V%h Player: applic Game: DCSS trunk Server: clan Filename: 2025-05-15.02:52:05.ttyrec Time: (1747277525) Thu May 15 04:52:05 2025 V%h@ [?1051l[?1052l[?1060l[?1061hV%h@V)0[?7h[?25l[?1cV%hkV%hUyTrunk doesn't count for the tournament, you want 0.33. Play trunk anyway? (Y/N)Y - Yes  N - NoV%h V%h/ Welcome, applic. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarfj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Draconiann - Djinniw - Formicid f - Trollo - Sprigganx - Naga g - Deep Elf p - Tenguy - Octopode h - Armataurq - Oniz - Felid i - Gnollr - BarachiA - Mummy V%hǑ Deep Elves have a strong affinity for all kinds of magic, but are very fragile. They regenerate magical power rapidly. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Deep Elf ConjurerV%hV%hV%hWelcome, applic the Deep Elf. Please select your background. WarriorAdventurerMage a - Fighteri - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifterr - Conjurer c - Monkk - Wanderers - Summoner d - Hunterl - Delvert - Necromancer e - BrigandWarrior-mageu - Forgewright Zealotm - Warperv - Fire Elementalist f - Berserkern - Hexslingerw - Ice Elementalist g - Cinder Acolyteo - Enchanterx - Air Elementalist h - Chaos Knightp - Reavery - Earth Elementalistz - Alchemist Conjurers begin with the Magic Dart spell, and can learn other non-elemental spells to reliably blast their foes. + - Recommended background * - Random background # - Recommended character ! - Random character % - List aptitudesSpace - Change species ? - Help Tab - Deep Elf ConjurerV%hEV%hڷ V%h +V%h 3applic the ConjurerV%h0 Deep ElfV%h mHealth: 10/10 ========================V%hc 8Magic: 6/6V%h 3========================V%hv 5AC: 2V%h -Str: 4V%h -EV: 11V%h .Int: 22V%h -SH: 0V%h$ .Dex: 13V%h XL:  1 Next:  0% Place: Dungeon:1V%h Noise: ---------  Time: 0.0 (0.0)-) Nothing wieldedCast: Magic DartV%h V%h <#+#V%h' *..#V%h ...V%hf 4#.#V%h *#.#V%h *#.#V%h= S#.##.####(##V%h s#..@....$.+V%hq ]###.####..#V%h +#.#V%h ##.V%h #V%h V%h' V%hM V%h AWelcome, applic the Deep Elf Conjurer.V%hI KWill you prevail where others failed? Will you find the Orb of Zot?V%h V%h  V%h֚ V%h[ Press ? for a list of commands and other information.  V%hӛ )Found 8 gold pieces and 6 stones.V%h V%h  V%h U_Found a staircase leading out of the dungeon.V%h!   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   1.4  -2   f + Spellcasting 3.0   2.4  +3           b - Unarmed Combat   0.0   1.4  -2   g + Conjurations 4.3   4.2  +1                   c - Armour   0.0   1.4  -2      d + Dodging2.V%h 4   2.1  +2      e + Stealth2.4   1.8  +3                                                                    %h9;49m          The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsV%he d * Dodging   2.4V%h e * Stealth   2.4V%h o d - Dodging   2.4V%h K o e - Stealth   2.4V%h?V  f * Spellcasting   3.0V%hTargetTarget--  --  --  --  --  --  --  a-z] set[-] clear selected targetcost|targetsV%hL<[?25h[?0c0 V%h @ [?25l[?1cV%hD 710.0  +3  current training targets, if any.=] set aall targetsV%h a-z] setselected target V%h{<[?25h[?0c0 V%h [?25l[?1cV%h& 10.0 =] set aall targetsV%hYV%hV%hbapplic the Conjurer#+#Deep Elf..#Health: 10/10 ========================...V%hMagic: 6/6========================#.#AC: 2Str: 4#.#EV: 11Int: 22#.#SH: 0Dex: 13#.##.####(##XL:  1 Next:  0% Place: Dungeon:1#..@....$.+Noise: ---------  Time: 0.0 (0.0)###.####..#-) Nothing wielded#.#Cast: Magic DartV%h##.#Welcome, applic the Deep Elf Conjurer.Will you prevail where others failed? Will you find the Orb of Zot?Press ? for a list of commands and other information.  Found 8 gold pieces and 6 stones. _Found a staircase leading out of the dungeon.V%h'V%h*V%h0V%h3V%hn V%h V%hٿ V%h V%h V%h f _V%h V%h V%h+ V%h ,V%h$ V%h( V%hQ V%h V%hT V%h V%h V%hO V%hE V%h- V%h V%hj V%h 8 _You now have 8 gold pieces.V%h V%h V%h V%h ;  You see here 6 stones.V%h V%hE  _V%h: V%h V%h V%h  V%h V%h V%h V%hL V%h V%h V%h[ V%h V%h V%h V%h_ V%h V%h V%hb V%hW V%h V%h V%h V%h% ,V%h6! V%h" V%h-$ ,V%h$ V%h& V%h8( ,V%h) V%h* V%h, V%h- V%h- V%h/ V%hC1 ,V%h2 V%h3 V%h}9 #+#######+##.........##..# ##...###.###.#.#.###.#.##.##.##V%h:  ##.###.###.## #@#.##.####(##.b.....###..<......+####.## ###.####..#Magic Dart# #.# .#.# ##. .# .##.# .#b   bat (asleep).# .#.# .##. .#V%h@ 018.0 (18.0)V%hA ,9.0 (19V%hD V%hG V _A bat comes into view.V%hzW _A bat is nearby!V%h# +#  ..##  ..# ##...##  #.###.#.#.##  #.#.##.##.##  ##.#.##  #@#.(##  .b.....###..<......+  ####.##   # #.# .#.#  ##. .# .#  #.# .#  .# .#  .# .#  #. .# V%h:" +#  ..##  ..# ##...##  #.###.#.#.##  #.#.##.##.##  ##.#.##  #@#.(##  V%h|#_.b.....###..<......+  ####.##   # #.#  ##. .#  #.# .#  .#  .# V%h $F #. V%h'V%h)V%h9,V%h.Z _A bat is nearby!V%h A  The magic dart hits the bat.V%h ].*****V%h ,......V%h s5----8=20.0)V%h 4Magic DartV%h V%hN G _You kill the bat!V%h V%h V%hR V%hq _You can't see any susceptible monsters within range! (Use Z to cast anyway.)V%h<V%h?V%h-EV%hI _You can't see any susceptible monsters within range! (Use Z to cast anyway.)V%hd3V%h{fV%hiV%h1k$ _V%hQtV%hvV%hgxN6====V%hV%h4 _Magic restored.V%hhV%hV%hvV%hӢV%hޥBV%hV%hʩ,V%hV%hV%h˭V%h@<====V%hV%hkV%hV%hV%hV%h^V%h,V%hjV%hV%hn#.#.###.#.#.###.##.#.##.##.## #.###.###.###.####.####.##.#.##.####(#+.........###..<......V%h#..####.### ###.####..#b###.# #.# .#.#.#.## ##. .# .# #.# .- #.#.# .# . #.# #.# .# .Magic Dart..# .# #. .+.. .V%h'#### b   bat (asleep) V%h/30.0)V%h<F-1.0 (11V%hAV%hxV _A bat comes into view.V%h k *b  V%hc <  The magic dart hits the bat.V%h;9 V%ht= %  V%ht> FThe bat is severely wounded.V%hG >b. V%hH V%hJ ;9/10 ---V%hK c5----=2.0 (1.0)V%hR V%hX ' _The bat hits you.V%h|H C *V%hrI L The magic dart hits the bat.V%h V%hy W  The bat is moderately wounded.V%hV V%h &.V%hq H4--------V%hC 3V%h V%h0 P _The bat barely misses you.V%hCZ * The magic dart hits the bat.V%hV%hdy .b  The bat is severely wounded.V%h10/10===3--------4V%h6V%h _The bat closely misses you. The bat barely misses you.V%hZA  The magic dart hits the bat.V%hM`3†V%hV%h(2--------165Magic DartV%h-V%h{0G _You kill the bat!V%hV 3V%h V%h 3=======V%h V%h ,V%he V%h R====V%h V%h ;4V%h +====V%h V%h  ,V%h> V%h. ,V%h V%h ,V%h V%h R====V%h V%h! f5====V%h V%h- ,V%h V%h ,V%h V%h  ,V%h V%h V%h@ <====V%h V%h V%h N6====V%h V%hI V%hv V%h V%h V%h V%h V%h1 V%h V%h V%hj" ,V%h# V%h% V%h' R====V%h) V%h* V%h, ,V%h- V%h/0 V%h1 ,V%hr3 V%hT5 V%h6 ,V%h7 V%h19 V%h: ,V%h`; V%h0D #.###.# #.# .#.# #†#.## ##. .# .# #.## #.# .# #.#.## .# .# #.###.# .# .# #..####.### ##.# .# V%hUE +..?......###.. ##.####.##.#.##.###@#  -#.# #. .#..#.#+# +#V%hH 059.0 (24.0)V%hsJ G-60.0 (25V%h'M V%hO c _c - a scroll labelled ZASHIA DUBLODV%h 3V%h V%h V%h XV%h" ,V%h V%h V%h V%h{ V%ht V%h V%h ,V%h[ V%ho V%h ,V%h# V%hE V%h ,V%h V%hH V%h ,V%h V%h V%hM,V%hV%h h +.........###..<.... #..####.### ###.#### #.###.# #.# . #†#.## ##. .# # #.## #.# #. #.#.## .# #.#.###.#.# V%h #..####.### ##.# +..@......###.. ##.####.##.#.# ## #.###.# #.##.#.# #.#.# #.# ...# #..#.. ..##+#+#V%h 18.0 (8.0)V%h+9.0 (9V%h5V%hb _d - a scroll labelled WEBEAF ATYTZV%hu@ 3V%hB V%h|E V%hkQ V%he V%hf ,V%hg V%hj V%hl ,V%hl V%ho V%hq ,V%hr V%hXt V%h v ,V%hv V%h.y V%hz ,V%h| V%h5~ V%h ,V%h V%h V%h+ V%h V%hE V%h V%h V%h V%h# V%h V%h ,V%h V%h% V%h ,V%h4 V%h( V%h ,V%h V%h V%hԜ ,V%h V%hT V%h ,V%hG V%h V%h V%h} V%h V%h X#..####.### ###.####..#  #.#.###.# #.# #.#.#  #. #†#.###.#.# .#  #. #.## #.# .#  #. #.#.## ##.# .#  #.#.###.# #.# .#  #..####.### ###.####..#  +.........###.........+  ##.####.##.#.##@####.## V%h) ##.###.###.###.# ##.##.##.#.##.# ##.#.#.###.#.###...## #...##.........##+#######+# V%h 085.0 (16.0)V%h ,6.0 (17V%h߸ V%h _e - a fizzy pink potion; f - 2 scrolls labelled IKYJUPHUGETZV%h) 3V%hZ V%h_ V%h^ V%h V%h ,V%h V%h V%h ,V%h V%hn V%h ,V%h V%h2 V%h ,V%hF V%h+ V%hk ,V%h V%h V%h^ ,V%hV! V%h" V%h# ,V%h$ V%h% V%hO' ,V%h' V%hm* V%h+ ,V%hd, V%h- V%h4/ ,V%h/ V%h}1 V%h2 ,V%h3 V%h5 V%h8 V%hi V%h@k V%hn 7 _You open the door.V%hwq 3V%hx @  There is an open door here.V%hz V%h^{  _V%h.} V%h V%h ,V%h V%h V%h ,V%h V%h V%h ,V%hL V%h b  #####+# #.# ......## #.#  ##....# ###.#.# .#.##.##.## #.# #.###.###.###.# .#.##.####(##.######## V%h| ###..<......'...@....# # ###.####..#..#####.... #.###.#.#....# #.#.##.#.##..####.#.# #.###.#.##.#.# .##.###.#.#.# . # ###.####..#.# # ###.........+You pick up a book of Burglary and begin reading...V%h? 1105.0 (19.0)V%hN ,6.0 (20V%h V%hL p  You add the spells Ensorcelled Hibernation, Swiftness and Passwall to your _library.V%h3V%hOV%h V%h+V%h -V%h_/,V%h0V%h2V%h?~+# #.# ## #.# ...## ..# .#.## #.# #.##.## #.#  #.####(##.######## .<......'.......@# .####..#..#####.......J #.###.#.#....# #####....V%hAMagic Dart ##.#.##.#.##..# ..  ##. ##.#.##.#.# .# J   endoplasm (asleep) #.. ..V%hG19.0 (3.0)V%hJ,10.0 (4V%h4NV%hP] _An endoplasm comes into view.V%hKN Z #.# #.# ..# #.# #.#(##.######## .<.......@#..#####.......J  #####....  ..   #.# .#V%hO E . #V%h  #.# #.# ..# #.# #.#(##.########<.......@#..#####.......J  #####....  ..   V%h .# . #V%h V%h V%hK V%h a _An endoplasm is nearby!V%h^  #.# #.# ..# #.# #.#(##.######## .<.......@#..#####.......J  #####....  ..   #.# .# . #V%hϱ #.# #.# ..# #.# #.#(##.########<.......@#V%hqa..#####.......J  #####....  ..    .# . #V%hUV%hxV%hV%ha _An endoplasm is nearby!V%h4  ******J    The magic dart hits the endoplasm.  The endoplasm is heavily wounded.V%h%V%h8.......V%h65----=1.0 (1Magic DartV%hSV%h^ _The endoplasm quivers.V%hX_V%hcV%hgV%hok _You can't see any susceptible monsters within range! (Use Z to cast anyway.)V%h V%h V%h V%h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)V%hb 3V%hu V%ha V%h7 $ _V%h V%h V%h V%h V%ho V%hy ....-4.0 (3JMagic DartJ   endoplasmV%h| 8-V%h‚ V%hH a _An endoplasm is nearby!V%hw #.# #.# ..# #.# #.#(##.######## .<.......@#..#####...J....  #####....  ..   #.# .# .V%h4 #V%h_k #.# #.# ..# #.# #.#(##.########<.......@#..#####...J....  #####....  ..    .# . #V%h`V%hba _An endoplasm is nearby!V%h ** The magic dart hits the endoplasm.V%h@V%hH).J.V%hRKP----=5.0 (1V%h:PV%haSb _The endoplasm is severely wounded.V%hX@G  The magic dart hits the endoplasm.V%h:EY*.V%h(..V%h4----336Magic DartV%hJV%hM _You kill the endoplasm!V%hI 3V%hK V%hM ,V%hvV V%hOY V%hiZ I5====V%h[ V%h:] ,V%h] V%h_ ,V%h` V%hb ,V%hc V%he V%he <====V%h=f V%hg V%h@h N6====V%hh V%hl V%h.r ,V%ht V%hx V%h{ ,V%hG~ V%h V%h ,V%hS V%h҉ V%h #.# # #.# #.[... ## ..# #......## #.# .......# #.# V%h_ .......#.###.# .......##(##.######## ....... .....'........###.?.=... ###..#..#####...@......bV%hؑ 6-#.#.#....# #####.#.##..# ...Magic Dart .###.#.# #.# ..... #.##.#.# .# ........# . #......b   bat (asleep)V%hݒ ##..#.# # #..... .....+ ##### ###.##V%hҙ x 282.0)  A bat comes into view.V%h e====-9.0 (13V%hk V%h ) _Found a scale mail.V%h* ******b    The magic dart hits the bat.V%hV%hV%h*V%h0,...b...V%h7]5----=30V%h.0)V%hV%h\ _The bat is severely wounded.V%hA  The magic dart hits the bat.V%h|J***†V%h (...V%h 4--------411Magic DartV%h; V%hݻ G _You kill the bat!V%h V%hV%hv"V%h& _You can't see any susceptible monsters within range! (Use Z to cast anyway.)V%h _V%hV%hf5====V%hV%h,V%h3V%h,V%hQV%hl,V%hV%h)R====V%hlV%hd6====V%hV%hQV%h,V%hVV%hV%h,V%hV%h  #.# .....#  #.# ##.[...##  ..# ##.# #.# #.. #.# #.. .###.# #.. #(##.######## #...... ...'........###.@.=..-V%h ^..#..#####.......† .#.#....# #####..$ ##.#.##..# #..#.#.# #.# #.. .# #... .#.#.# . ##.......# #..#.# # ##..... ...+ ######V%hA/40.0)V%h}F-2.0 (11V%hV%ha _g - a scroll labelled NEFFAM TAYHV%h[ 3V%h^ V%hd V%hp h====V%hr V%hv ,V%hy V%h #.# ......#  #.# ##.[...##  ..# ##.......##  #.# #..#  #.# #..# ##.# #..# #.## #..# '..###...@.....# .#..#####.......†.....# ...# #####..V%hՙ $# .#.##..# #..# .#.# #.# #..# .#.# .# #..# . ##.......## V%h 14.0 (2.0)V%hפ +5.0 (3V%h0 V%h. 8 _h - a ring of protection from fireV%hJ V%h}N Put on which piece of jewellery? Jewellery (go to first with "=) V%hP  h - a ring of protection from fire[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip V%hBV%hBV%hBapplic the Conjurer#.#......#Deep Elf#.###.[...##Health: 10/10 ========================..###.......##Magic: 6/6========================#.##.........#AC: 2Str: 4  #.#V%hŪ#.........#EV: 11Int: 22 ##.##.........#SH: 0Dex: 13 ##.######## #.........#XL:  1 Next: 41% Place: Dungeon:1 .'........###...@.....#Noise: ---------  Time: 145.0 (0.0) .#..#####.......†.....#-) Nothing wielded .#....# #####........$#V%h Cast: Magic Dart .#.##..# #.........# .#.# #.# #.........# .#.# .# #.........# .#.# . ##.......## .#.# # ##.....## .+###### _The bat is severely wounded.V%hܯjThe magic dart hits the bat. _You kill the bat! _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _g - a scroll labelled NEFFAM TAYH _h - a ring of protection from fireV%hTV%hW+5 (0.5V%hV%h? _h - a ring of protection from fire (worn)V%h3V%hV%hV%h*XV%h,V%hV%hV%h,V%h V%h!V%hT#,V%hS$V%h &V%hC',V%hJ(V%h+,V%h+V%hP/L _You now have 14 gold pieces (gained 6).V%hC13V%h2V%h4V%hU7,V%h9V%h;V%h=,V%h>V%h@V%hB,V%hFDV%hsFV%hkH,V%hIV%hLV%hM,V%hNV%hjPV%hQ,V%hSV%hTV%hUV%huVV%hVV%hXV%h%ZV%hZV%h|[V%h^V%hu_,V%h&`V%hAbV%hd,V%heV%h'hV%hi,V%h!kV%hzlV%hm,V%hnV%hpV%hbvh ############# S......@. #####.....  #.# #........Magic Dart  #.# ####.[...## V%h$y\ ..# ##.......## # #.# #.........#S   ball python (constriction, asleep) ## #.# #.........###.# #.........# #(##.######## #.........#V%h{ 64.5 (19.0)  A ball python comes into view.V%h\.SS)V%h ,5.5 (20V%hԃV%h~5 _The ball python hisses angrily.V%h~  ##############  .S.....@.....#  V%hR #####........#  #.# #........#  #.# ####.[...##  ..# ##.......## # #.# #.........#  #.# #.........#  #.........# #( V%hy )...# V%h MV%h } ##############  .S.....@.....#  #####........#  #.# #........#  #.# ####.[...#V%h `  ..# ##.......# #.# #.........#  #.# #......... #.........(V%hA L .V%h& V%h( V%h- V%h0 b _A ball python is nearby!V%h I  The magic dart hits the ball python.V%h \.*****V%hv+......V%h;s5----50=6.5 (1.0)V%h4Magic DartV%hV%hnO _You kill the ball python!V%hgV%hV%hV%h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)V%hb3V%hV%h9V%hV$ _V%h;XV%h,V%h}V%hV%htG6====V%hV%hV%h,V%hc V%h V%h,V%hV%hnV%hD,V%hEV%hV%hR====V%h V%hV!V%h",V%h#V%hd$V%h%,V%h&V%h&V%h(V%h`(V%h(V%h^*V%hj+V%h+V%h,V%h-V%h4z# #####..#..J...............######### #..@..............#-V%h^5......########........# #####+# #.##.# #........#Magic Dart ......## #.# ####.[...####...## ..# #V%h5#.......# ###.#.#.## #.# #......... J   endoplasm (asleep) .#.##.##.## #.# #......... #.###.###.###.# #......... .#.##.####(##.######## #.........V%hZ6V%h#=0782.0)V%h@F-9.5 (13V%hCV%hE] _An endoplasm comes into view.V%hr **J  V%h5The magic dart hits the endoplasm but does no damage.V%hyWV%h_1.J.V%hek5----=80.0)V%hgnV%hq^ _The endoplasm quivers.V%hG  The magic dart hits the endoplasm.V%hg.*V%h^,..V%h94--------81Magic DartV%h?V%hAM _You kill the endoplasm!V%ha" 3V%h0$ V%h& V%h/ 5====V%h[0 V%h1 V%hr3 ,V%h4 V%h6 ,V%h7 V%h=: ,V%h; V%h= V%h> <====V%hs? V%hA V%hsB N6====V%hwC V%hG V%hZ ###.....# #####J#V%hN[ ].#.....#...# #.@...............#-#......#V%h[ .##+# ##.##.# #.#Magic DartV%h\ r.## #.# ####.[... # ##...## ..# ##. .###.#.#.## ##.#V%h\ 0 #J   endoplasm (asleep) #.#.##.##.## #.# ##.###.###.###.#V%h\  # #.#.##.####(##.# #V%h^f +9.5 (8V%hk F-90.5 (9V%h2o V%hq ] _An endoplasm comes into view.V%ho V%hqA The magic dart hits the endoplasm!V%hwc.***V%hx1V%h9....V%h ==5/7-------V%hm>i75=1.5 (1Magic DartV%hEV%hI V%hKG_You kill the endoplasm!V%h V%h V%h V%h#  V%h V%ha _You can't see any susceptible monsters within range! (Use Z to cast anyway.)V%h V%h V%h V%h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)V%hյIV%h _V%h{V%h=Q6===----V%hV%h,V%h~V%h,V%hV%h,,V%hV%h5V%h;===V%hfV%hd7====V%hV%hV%hV%h V%hV%hV%h,V%hV%htV%h,V%hV%hZV%hR====V%hV%hSV%hV%hDV%h3V%hV%h1,V%h8V%hV%h,V%hV%h%V%hCV%hV%hsV%hV%hV%hV%hV%h|V%hV%hV%hoV%huV%hV%hV%h\V%h6 V%h9 V%h ,V%h V%hV%hsV%hV%hV%hV%h;V%hV%heV%hkV%hV%h<V%h7V%hLV%hV%hV%h(V%hPV%hV%hV%h7V%h\V%hV%h(V%heV%h V%h V%hb!V%h"V%h*| #### #..###### #..#>....#######.######...#.....### .......@.......# -219.5 (2V%hP+S8.0)......########### .#####..##...... #......########..... V%h+Y #+#######+# ##.##.## #  #.........## #.##.# ####.[  ...# ##...###....# ##  #.#.###.#.#.#####.# #  #.##.#.##.##.## #.# #V%hm/V%h3G-20.5 (29V%ha6V%hQ8; _Found a stone staircase leading down.V%ho^ 3V%h3` V%hc V%hl V%h/n V%h+o ,V%ho V%hp V%hq ,V%hGr V%h&t V%h u V%hiu V%hu V%hv V%hGx V%hx V%h,y V%h&z V%hU{ V%h{ V%h!| V%h} V%h| V%h V%hw V%h V%h` V%hЃ V%h V%h V%hl V%h܇ V%h{ V%hV V%h ,V%h V%hG V%h ,V%h V%h; V%hV V%h V%hb V%h V%hh ## #.######### #. ...>....#######. ###########...#..... #................... #=.@...............#33.5 (13 #.#####..##... #) #..# ####+#######+# ##.##.## V%h #.........## #.##.# ...# ##...###....# #.#.###.#.#.#####.# #.##.#.##.##.## #.# #.###.###.###.###.#V%h' V%h ,4.5 (14V%hw V%hd * _Found a short sword.V%hy 3V%h V%h V%h© XV%h$ ,V%h V%h  ##  ...>....###### ##...#V%h  #..... #@....... #.#####.#####..## #).# #..# #...... #+#######+# ##.##.#  #..## #.##.# ...# ##...###....#  #.#.###.#.#.#####.#  #.##.#.##.##.## #.#  #.###.###.###.###.# V%h 16.5 (2.0)V%h +7.5 (3V%h V%h 5 _i - a ring of poison resistanceV%h'V%hLPut on which piece of jewellery? Jewellery (go to first with "=)  h - a ring of protection from fire (worn)i - a ring of poison resistance[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip V%h\applic the ConjurerDeep ElfHealth: 10/10 ========================Magic: 7/7========================#########AC: 2Str: 4...>....###### EV: 11Int: 22###########...#... SH: 0Dex: 13#................. XL:  1 Next: 75% Place: Dungeon:1#@................ Noise: ---------  Time: 237.5 (0.0)#.#####.#####..##. -) Nothing wielded#).# #..# #...... Cast: Magic Dart#+#######+# ##.##.##.........## #.##.#...# ##...###....# #.#.###.#.#.#####.# #.##.#.##.##.## #.#V%haB[40m #.###.###.###.###.#  _You kill the endoplasm! _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Found a stone staircase leading down. _Found a short sword. _i - a ring of poison resistanceV%hV%hBV%hoQ/..#....'.....-Magic Dartr   rat (wandering)rV%h ^+3.0 (3V%hdE-4.0 (4V%hRjV%hlV _A rat comes into view.V%h    #...#  #...#  #...' #...# #...# ##..#  ...###..#### .......@...#  ...##.....?#  . #........#  #...........  .)...........  ...##.........  r... #.......##  ... #.####### V%hl   #...#  #...#  #...' #...# #...# ##..#  ...###..#### .......@...#  ...##.....?#  . #........# V%h9n #........... .)........... ...##.........  r... #.......## ... #.####### V%hFxV%h%V%hV%hVZ _A rat is nearby!V%h A  The magic dart hits the rat.V%h ******†V%hf j....).V%hÔ 5---91=5.0 (1Magic DartV%hM V%h G _You kill the rat!V%hb _You can't see any susceptible monsters within range! (Use Z to cast anyway.)V%hOV%hZV%hV%hV _You can't see any susceptible monsters within range! (Use Z to cast anyway.)V%h13V%hV%hV%h$ _V%hqBV%hV%hc6===V%hV%h,V%h V%h[,V%hDV%h,V%h6 V%h Q===V%h V%hd7====V%hV%hgV%hf,V%hV%h V%h,V%h_V%h3V%h!,V%h"V%h0#...#.#.###.# #.##...#..####.### ###.####...'.........###.....#...##.####.##.#.##.####...###.###.###.###.# ##..# ##.##.##.#.##.# ...###..#####.#.#.# ...........###...## #... ...##.....@# ##.........# -. #........# #+#######+# #..... V%h1..)...#...##†... #.......#####... #.####### .?V%hK6086.0 (11.0)V%ha:e====-7.0 (12V%h=V%h?` _j - a scroll labelled DUFOGA QOCV%h3V%hV%hߺV%hXV%h,V%hV%h!V%h #...##.####.##.#.##. #...###.###.###.###.. ##..# ##.##.##.#.##...###..#####.#.#............###...## #.....##......####......... . #........###+#######+ ..[#............#  ...)...@.......## 9.0 (V%h2.0) ....##........... †... #.......##### ... #.####### .? ### V%hFV%h,90.0 (3V%hV%h- _Found a leather armour.V%hs 3V%h V%h V%h BV%h V%h9 ,V%hT V%h V%h ,V%h| V%h5 V%h V%h V%h V%hw ...........###...## ...##......####......... #........###+#######[#............# $...)...........##  ....##........... .†... #.......##### ..###.#######  #...@#  #.####  .. ...V%h +4.0 (4V%h +5.0 (5V%hT V%h c _k - a scroll labelled AGIKEA EGICOSV%h.V%h /V%hF1V%h6V%h9;V%hFBV%h!c ..###...##  ...##......####. .. #........###+.....[#............#..$...)...........##.......##.............†... #.......#####..###.####### #.@..#6.0 (1 #.#### ... ...##>...........###V%hBeV%h}i+7.0 (2V%hoV%hq9 _Found an escape hatch in the floor.V%h V%h! V%h$ V%h* V%h:/ V%hU0 V%h< ,V%hY  ...###..#####.#.#.#................###...##V%hZ .......##......####.........##........###+###.....[#............#$...).....##V%h[ ......##...........†...##.......#####.......@###.#######8.0 (1.......#....#.......#.####....(....#!......###..>........V%hn^ :.......###V%hc V%hy +9.0 (2V%h V%h - _Found 4 poisoned darts.V%h~3V%hV%h%V%h,V%h[V%hV%h',V%hV%hV%h29 #...##.####.#?..>##.###.#....###..# ##.##V%h#....###..#####.#.#......###..#..........######.V%h-Q##.#####+#.........[#............#...)...........#301#V%h)>.....##..........#.†...##.......####$.........###.########...#....##.........#.#####(....##..!......###....>....#V%hV%h +2.0 (3V%hNV%hJ _Found a stone staircase leading down.V%h!+3.0 (4V%h'V%h+)> _You now have 27 gold pieces (gained 13).W%h:gW%h/hW%hclW%hxW%h~,W%h6W%h*W%hڐ,W%hȑW%hW%h,W%hW%hW%h8,W%h W%hGW%hq,W%hW%hW%h,W%hW%h@,W%hįW%h۲M _You now have 42 gold pieces (gained 15).W%h3W%hW%hW%h߻,W%hW%hW%h,W%h}W%hW%h,W%hW%h #.........[#.......   #..........).......   #...........##.....   #.......†...##.....   #..........###.#####   #.........#....# W%hH  #.........#.####   #......(....#   #...###   #....>....#   #.........#   #.........# W%h  ###########       W%h. W%h014.0 (11.0)W%h,5.0 (12W%hW%hiY _l - a murky orange potionW%hhE3W%hZHW%hUW%hQZ,W%hc,W%h&h,W%hkW%hVrW%hw,W%hzW%hW%h=,W%hW%h~W%hlj,W%hW%hW%h,W%hђW%hDW%h,W%h"W%hW%h9,W%hW%h!W%h,W%h W%hW%h,W%hرW%hsW%hٶ,W%hW%hW%h5,W%h"W%hW%h,W%hW%h=W%h,W%hW%h #.#.#.### #.#.##÷#.#W%h" ##.#.###.## ## ##..#.##.#.# ##. #...#.#.###. ###..### #...#..####. W%h##..[...## #...'....... ##........###...##.####. #......@..>##...###.###. #..........###..# ##.##. #..........###..#####.#. #..................###.. W%h^#..........##......####. ##........##........###+  #.........[#............  #..........)...........#  #...........##.......... W%h-29.0 (14W%h-30.0 (15W%h"W%ha _m - a scroll labelled BULESUENALEW%h  #.#..####.# #.#.#.###. #.#.##÷#. .. ##.#.## ##. ##..#.##. ##.. #...#.#.### ###..### #...#..#### ##..[...## #...'..... ##.###...# #.........>##...###.###W%h5 #..........###..# ##.## #..........###..#####.# #.................. .....### ##........##### #.........[#. #..........).W%hdW%h/W%hK01W%h0.0)W%h7W%h:W%hS+  +.....   .# #.#.   .# #.#.#.##   #.# #.#.##÷   .. ##.#.##   ##.# ##..#.##.   ##..# #...#.#.   ###..### #...#..###   ## #...'.....   ##.###...   #>##...#   #.###..#   ####..##   #...   ..##   ##.####   #[#W%hT2W%hp\W%h_ W%h0`W%h`~_You see here a +0 leather armour of poison resistance.W%h=- R3W%h2  W%h&3 W%h4 >_n - a +0 leather armour of poison resistanceW%hG= W%hW%hW%h~W%hW%hW%h}W%hW%h%,W%hxW%hoW%hW%hW%hzW%h?W%hQW%hW%haW%h&W%h1W%hW%hW%hW%hW%hW%hBW%hW%hW%hW%hW%hqW%hxW%hEW%hW%hW%hW%hqW%hW%hW%hW%h~W%hW%h^W%h_W%hW%hW%hW%hW%hW%hIW%hW%hW%hW%hW%hW%hW%hW%hFW%hW%hW%hW%hW%hBW%hjW%h/W%h W%h W%h W%h W%hW%h9W%hlW%hBW%hW%hW%hW%hW%h1W%hW%h0W%hW%h&W%hb'!W%h' W%h^(..W%h(G ..>. W%h* W%hR+\.# ..... W%h+ W%h,g.. . ....^ W%h- W%h-p..#.###...... W%h. W%h.e.#.#...... ####W%h/ W%h/e....#.. #....W%h0 W%h0#.W%h1=# #....W%h1 W%h2#.#@....### ##.###W%h4o529.0) #...###.... #).#  ##......# # #'## #...###.# ##..... #.### ##...### #.# ##.#.#. ##.# ##.##.##. #..# ##.###.###. #.## ##.####.##.#W%h8W%h<W%hT=%3.0 (20W%h@W%hF W%hW%hZ&_Found a stone staircase leading down.W%h# W%h %4.0 (21W%hW%h7 W%hW%hG?_o - a scroll labelled HEPTIF ROEMORW%hW%hN_W%h #######.. .g..> .# ....... .. . .....^##...#.###....... .....#.#......... ######.......#....... #.#.#.@#### #.....#.#.....### ##.#####...###..... #).# Magic DartW%h##......#### #'######...###.#...#.###..##g   goblin (asleep)#.# .#.#####.# .##.#.#..# .###.#W%h,0.0)W%hU+5.0 (1W%hW%hR _A goblin comes into view. It is wielding a +0 dagger of holy wrath.W%hQ D  The magic dart hits the goblin.W%hXU )*****W%h ?.....W%h W%h+ !applic the Conjurer#######Deep Elf.. .)..>..Health: 10/10 ========================.# .......Magic: 6/7====================----.. . .....^.## AC: 2Str: 4...#.###......... EV: 11Int: 22W%h ...#.#......... ###### SH: 0Dex: 13.......#....... #..... XL:  1 Next: 100% Place: Dungeon:1#.#.@#####..... Noise: =--------  Time: 356.0 (1.0)#.#.....### ##.#### -) Nothing wielded#...###..... #).#Cast: Magic Dart##......#### #'######...###.# ##......#.#####...#### #.###.#.#.### ##.###.##.##.#. #..###.###.###.#  _You see here a +0 leather armour of poison resistance. _n - a +0 leather armour of poison resistance _Found a stone staircase leading down. _o - a scroll labelled HEPTIF ROEMOR [39;4W%hF 9m_A goblin comes into view. It is wielding a +0 dagger of holy wrath.The magic dart hits the goblin.W%h _You kill the goblin!You have reached level 2!W%h /  --more--W%hy% 5/158------2 0% Magic DartW%h&, W%hX. 4 _W%h>3W%h$AW%hW%h$ _W%hI XW%h,W%hKW%h/W%hF7===W%hW%h,W%hW%h2",W%hW$W%h**,W%hq+W%h<-Q===W%hv.W%hj0c8===W%h1W%h-4W%h< #########.. #.)..> .# #....... .. . #.....^###...#.###. ......#.#...h #######W%h->s.......#@....... #.-#.#..######## #......#.#.....### ##.#####Magic Dart#...###..... #).# ##......#### #'#######...###.#.... h   jackal (asleep)#.###..######.# .#.###.##.# .##.#.#W%hF,65.0 (9W%h#IH-6.0 (10.0) W%hmMW%hOY _A jackal comes into view.W%h #########  .. #.)..>...  .# #........  .. . #.....^..  ...#.###........  ...#.#.........h  #@.......  #.#..########  #.#..  #...# #).#  ##..  #...###.#  #.###  #.#  ##.# W%h>( #########  .. #.)..>...  W%hA.# #........  .. . #.....^..  ...#.###........  ...#.#.........h  #@.......  #.#..########  #.#..  #...# #).#  ##..  #...###.#  #.###  #.#  ##.# W%hWFW%h+JW%h|RW%hMV] _A jackal is nearby!W%h{* #########  .. #.)..>...  .# #........  .. . #.....^..  ...#.###........  ...#.#.........h W%h+ #@.......  #.#..########  #.#..  #...# #).#  ##..  #...###.#  #.###  #.#  ##.# W%h,W%hw #########  .. #.)..>...  .# #........  .. . #.....^..  ...#.###........  W%hA...#.#.........h  #@.......  #.#..########  #.#..  #...# #).#  ##..  #...###.#  #.###  W%h#.#  ##.# W%hW%hW%hW%hy] _A jackal is nearby!W%hk  ******h    The magic dart hits the jackal.  The jackal is moderately wounded.W%h ,W%h ..hh...h 2 jackals (1 wandering)  The jackal barks!W%h j7---==7.0)W%h W%h$ Y _A jackal comes into view.W%h@: *****The magic dart hits the jackal but does no damage.W%h%W%hNW%h..h.....hhW%hk6-------8W%hW%ha _The jackal is moderately wounded.W%hnz ****The magic dart hits the jackal.W%hW%h{i  The jackal is almost dead.W%h`,W%hW%hW%hW%hq  h...hh.h 3 jackals (1 wandering)  A jackal comes into view. x2W%h m5-------9W%h2 W%h( 3 _The jackal moves out of view.W%hw D  The magic dart hits the jackal.W%hu" h**.h 2W%h W%h W%h\ h...h.hW%h K---670W%h W%hF J _You kill the jackal! W%hx **The magic dart hits the jackal. W%h4 W%h5 W%h6 W%h 9 W%h9Cdh..h.. W%hmD^4---1 W%hM W%hQ^ _The jackal is heavily wounded. W%hW  The magic dart hits the jackal but does no damage. W%hXd W%hq .hThe jackal is heavily wounded.3------2 W%h{ W%h|S _The jackal barely misses you. W%hGD  The magic dart hits the jackal. W%hl.   jackal W%hІ W%hڇ W%h`h..hh 2 jackals (1 wandering) W%hj2------133 W%h W%hJ _You kill the jackal! W%h8 D  The magic dart hits the jackal. W%h? *†h   jackal ( W%h+ Y  You kill the jackal! W%h/  W%h vh...h W%h r1------20=4 W%hY  W%h  ' _The jackal barks! W%ho< **** The magic dart hits the jackal. W%h1 W%h*Y....h. W%hJ----5 W%h W%h{a _The jackal is moderately wounded. W%h! *** The magic dart hits the jackal. W%h W%h W%h W%h~...h0--- W%he-6Magic Dart W%h  W%h޶D _The jackal is almost dead. W%hO W%h'G  W%hG  W%hN  W%hR K _You are out of magic! W%hu #########.. #.)..>... .# #.......... . #.....^..## ...#.###........ .. ...#.#... ###### .......#..h..... #..... W%hy T #.#.@######## # #.#.....### ##.#### #...###..... #).#  ##......#### #'#### #...###.# ##...... #.### #### #.# #.#.##.##.##. #..##.## W%hP{  W%h :h† W%hr 5-7 _ W%h  W%h  W%hlO#########.. #.)..>... # #........ .. . #.....^.. ###...#.###........ ......#.#.......... #######.......#.h†..... #...... #.#..######## #.#.#..@..### ##.######...###.....# #).# ##......##### #'###### W%hxPe#...###.# ##.......#.### ##...######.# ##.#.#.###. ##.# ##.##.##.#.# #..# ##.###.###.## #.## ##.####.##.#.#  W%hX W%hY@-8 W%hZa W%hb W%hm # .. #.)..>... .# #. .. . #.....^.. #...#.###. W%hn  ...>...#.#.. #.......#.h†..... #.#.#..######## #.#.#...@.### ##.#####.#...###.....# #).# #.##......##### #'##...###.# ##.#.### .. ##...#####.#.# ## ##.#.#.###.###.# ##.##.##.#.# W%hp #..# ##.###.###.##.## ##.####.##.#.# W%hr , W%h|{ hh   jackal W%h} f1===9Magic Dart W%h  W%h  W%hW.. #.)..>... # #........ .. . #.....^.. #####...#.###........ ...>....#.#... #########.......#.h†..... #........ #.#..######## #.#.#..h..##### ##.#####.##...###@....# #).# #.##......##### #'#######+#...###.# ##.........#.### #.. ##...######.# ### ##.#.#.###.##.# ##.##.##.#.##.#..# ##.###.###.###.#.## ##.####.##.#.##.#.# +.........###..< W%h W%h9A.h W%h6^4--=80 W%h W%hQ _The jackal attacks as it pursues you! The jackal bites you. W%h# D  The magic dart hits the jackal. W%h' o. W%h< &. W%h 0---71Magic Dart W%h  W%h J _You kill the jackal!W%hwN3W%hOW%hX,W%hltW%hw95W%hqx)==W%hyW%h}1 _HP restored.W%hL~K1===W%hW%h,W%h'W%hل,W%hŅW%hP==W%h_W%hW%h׊j2======W%hW%h,W%hW%h>,W%hW%hP,W%h,W%h;===W%h×W%hk3===W%h͚W%hW%h֝W%hŞW%hPW%hW%hKW%hlT4======W%h,W%h0W%hQ===W%hW%hf;5W%h*===W%h[W%h,W%hW%h,W%h{W%h,W%hW%hzQ===W%hW%h!e6===W%hW%h,W%hW%h,W%hW%hW%h[W%hW%hW%hn7======W%hW%hFW%hW%hZW%h W%h@ W%h W%hf W%h W%h W%hW%h;===W%hW%h M8===W%huW%hW%hWW%h,W%hW%hW%h,W%huW%hW%h* W%h W%h!W%hH#W%h%W%h%;===W%h&W%hb(W%h *W%hs*W%ht+W%h-W%h/W%h|/W%h0W%h2W%ho4,W%h5W%h7W%h9,W%h:W%h%B ########## W%hD.. #.)..>...# .# #.@......# -.. . #.....^..# ####...#.###......... ...>...#.#..........# ########.......#..†.....# #...... .#.#..######### #...... #.#.....##### ##.## #...###.....# #).#  ##......##### #'#######W%hG78 M #########.. > .#. W%hqH] . ^..# ####...#.###......... ...>#.#W%huN1424.0 (43.0)W%hQF-5.0 (44W%hTW%hW} _You see here a +0 dagger of holy wrath.W%hsw 3W%hz W%hF W%hg W%h P _W%h ,W%h W%h W%hԗ ,W%h W%h W%h> ,W%h@ W%h W%h( ,W%h W%h W%h ,W%hC W%h+ W%h˻ ,W%h4 W%h W%h ,W%h W%hx W%h8 ,W%h< W%h W%ht ,W%h3 W%h W%h4 ,W%h W%h W%h ,W%h W%h W%h ,W%h2 W%h W%hM ,W%ho W%h W%hB W%h W%hS W%h[ W%h !####.....[........ ##########...... #.)..>...#......### #........#........# #.....^..##### .....#@###.............40.0 (15 .....#.#..........#####W%h X ..........#..†.....# #.. ......#.#..######### #.. #######.#.....##### ##. #...###.....# #).# ##......##### #'## W%h #...###.# ##.. #.### #.. ##...#W%h W%h ,1.0 (16W%hN W%h , _Found a pair of boots.W%hL#######......[.... W%h.. ##########. #.)..>...#### #........# .......@.# #.....^..####.......#.###...................#.#..........####...........#..†.....# #.......#.#..######### #.########.#.....##### ##. #...###.....# #). ##......##### #'# #...###.# ##..W%hSW%hU12.0)W%hW%h\Y #########......#[....# .# ##########W%h[ZM.# #.)..>...#### #........# [...# #.....^..###.#.###.....#.#..........###W%h-[|.....#..†.....# #........#.#..######### ##########.#.....##### ## #...###.....# #) ##......##### #'W%h'hW%ht&3W%hW%h- _Found a leather armour.W%ht9 ###########........##...[....# #.# ###########.# #.)..>...#W%h9 #### #........# #[...# #.....^..###.#.###...##.#..........##W%hR< .....#..†.....# ........#.#..######### ##########.#.....##### # #...###.....# #W%h)@ W%hE &4W%hI W%hJ W%h         ##########  W%hU R #........#   #...[....#   #.# ##########   #.# #.)..>...#  W%h  #### #........   #[...# #.....^..#   #.#.###W%h\ P..   ##.#..........#   #.....#..†.....# W%hR   #........#.#..#########  ##########.#.....#####W%hv W%h &5W%h?( W%h* W%h         ##########  #........#  #...[@...#   #.# ########   #.# #.)..>...   #### #........   #[...# #.....^  #.#.###.    ##.#..........    #.....#..†.....    #........#.#..######## 6W%h0    W%h|    #  #W%h^.#  #...@....#  #W%h).#   #.# #.)..>W%hA2  #.### #  #[.# #.....^W%h  #.#.###  #W%hǾ.#.#  #....#..† W%hJ #.#.#..W%hW%h&7W%hNW%hV _You see here a +0 pair of boots.W%h W%h7 &8W%h W%h , _p - a +0 pair of bootsW%h9u3W%hwW%hZ~W%h,W%hA,W%h0W%hW%hW%hW%h<W%hW%hW%hW%h%W%hW%h%W%hW%h4W%hW%hQW%hW%hW%h`W%hW%hMW%hW%hW%hW%hW%hiW%hӺW%hW%hW%hW%hzW%hW%hW%h4W%hW%hW%hW%hW%h}W%heW%hSW%hW%h&W%hW%hW%hgW%hW%hW%hW%hW%hQW%hW%hW%hEW%hW%hQW%h-W%hW%hW%hW%hqW%hW%hC W%h W%h W%hI W%h W%hW%hW%hW%h{W%hW%hW%hUW%hW%h=W%hJW%hW%hW%hW%hW%hW%hcW%hW%h&W%hW%hW%hW%h W%h !W%h!W%h5#W%hq$W%h$W%hD%W%h'W%hq)W%h)W%h*W%h,W%h.,W%h/W%h1W%h3W%h3W%h4W%h7W%h8W%h99W%hG:W%h<W%hO>W%h>W%h?W%hAW%hWW%hW%hW%hW%hW%hW%hW%h W%h W%h W%h(W%h0W%hVW%hW%hW%hW%hW%hbW%hW%hW%h(W%hW%hW%h# W%h{!W%h!W%h"W%h#W%h$W%h%W%h%W%h 'W%h-(W%h(W%h)W%hQ*W%hN+W%hQ0W%h0W%h2W%h3,W%h3W%h5W%h5W%h6W%h~6W%hI7W%h8,W%h59W%hz;W%hA.>##...###.###.###.###.# .# ..###..# ##.##.##.#.##.# ..###..#####.#.#.###.#.# ..........###...## #... ..##......####.........# W%hA.##........###+#######+# .[#............# (.. ..)...........###.# ...##...........@.# 502.0 (54.0) ...##.......####### W%hBJ..###.####### .#....# .#.#### ...# .### .# .#W%h$}3.0 (55 _Found 6 stones.W%h3W%hPW%hW%hBW%hXW%hW%hY,W%hW%h;  You see here 6 stones.W%h*W%h _W%h W%hW%h,W%h`W%hW%hW%h(W%hW%h W%h W%hr W%h W%h W%hW%hW%h{W%hW%hW%h%W%hW%hEW%h]W%hW%h:W%hlW%hW%hW%hW%hmW%h"W%hW%hW%hW%h W%ht W%h W%h!W%hz"W%h"W%hM#W%h#W%h$W%hV%W%h%W%h 'W%h//B##.### .# ##.##.#.##.# #.#.###.#.# #...## #... W%h/ ##.........# ##+#######+# ..##(.....# ###.####.#######...# # ####### ########. #.#W%h0'Magic Dart .. #.J #[.J   endoplasm (asleep) W%h0<### W%h5 18.0 (1  An endoplasm comes into view.Found a robe.W%hW:AJ.JW%h<,9.0 (16W%h?W%hnA^ _The endoplasm quivers.W%hU .# #...W%h(.....#.####.########..# #......@.# ########.# #.# .JW%hMf #..  #[.  ### W%hv!W%h` .# #...W%hY(.....#.####.########..# #......@.# ########.#.#W%h6 .J #.. #[.  W%hS>### W%hW%hkW%hW%hEa _An endoplasm is nearby!W%hԓ ** The magic dart hits the endoplasm.W%h W%h 4.J.W%hS! j7---=20.0)W%h@) W%h, ] _The endoplasm is almost dead.W%h< G  The magic dart hits the endoplasm.W%h`&_*.W%h'...W%h6------311Magic DartW%hzW%hM _You kill the endoplasm!W%hW%hW%h`W%hL _You can't see any susceptible monsters within range! (Use Z to cast anyway.)W%hw3W%hJzW%hX}W%h _7===W%hW%hWW%hGW%h@,W%hW%h,W%hW%hW%h;===W%hW%hוW%hzF8===W%hSW%hdW%h=,W%hW%hXW%h<,W%hW%hĦW%h,W%hW%huW%hìW%hF;===W%hW%hW%h7W%hK,W%hW%h׵W%hAW%hW%hW%h(W%hW%hW%hW%hW%hW%hW%h<  You see here a +0 robe.W%hZ5 _W%hW%hW%h,W%hW%hWW%h(W%hW%hW%hW%hW%hW%hW%hW%h,W%hzW%hW%hW%heW%hW%h$W%hT#####  #........#  ########.#  #.## #..## W%h##..###### # ##[.....# ... ######.##).... #@.......-42.0 (21.0)W%hk ####..... .... ### W%h[W%h0F-3.0 (22W%h8W%h$ _Found a flail.W%hW%h#W%hW%h!W%h,W%h,W%hQ.## ..# ## #.# ##..#.## ...#..## ..###..###### ..#### W%h##[.....# l....# ######.##)....# #..# ####.....# $....# Magic Dart######l   frilled lizard (asleep)W%h 4.0 (1.0)  A frilled lizard comes into view.W%hC+5.0 (2W%hwW%h]+ _Found 19 gold pieces.W%h L  The magic dart hits the frilled lizard.W%h ]†* W%h5&)W%h8`7---4=6.0 (1Magic DartW%h fW%hfhR _You kill the frilled lizard!W%hVW%hW%hW%h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)W%hRW%hW%hW%h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)W%h,3W%h/W%h3W%hy4$ _W%h=XW%hA98W%hB*===W%hEW%hHW%hL,W%h=OW%hM]W%h^,W%h`W%haW%hc,W%hfdW%hfQ===W%h hW%hjM _You now have 61 gold pieces (gained 19).W%h4l3W%hmW%hoW%hxp,W%hqW%hsW%hu,W%h wW%h|=  You see here a +0 flail.W%hf~5 _W%hW%hj  You see here a frilled lizard corpse.W%h5 _W%hW%hW%hۍ4 #    #  # ########  .♣ .......# ##.# ######.# #.######...# #.## #b.......# #..## #@.# -##..#######..#### ##[.....##†....# W%hԏMagic Dart######.##)....##........#####.....#b   bat (asleep)#.....########W%h0582.0)W%h+F-9.0 (13W%hwW%hV _A bat comes into view.W%h +#  .♣  ##.#  #.######...#  #.## #b.......#  #..## #@.# W%h\ #..####  ##[#†....#  #)....#  #........#  ####.....# W%h ] #.....#  ####### W%h2 )#  .♣  ##.# W%h k #.######...#  #.## #b.......#  #..## #@.# #..####  ##[#†....#  #)....# #........# W%hl ####.....#  #.....# ####### W%h W%ho W%h- W%h0 Z _A bat is nearby!W%h ****b  The magic dart hits the bat.W%hC,W%hÛW%h*...b.W%hj7---=60.0)W%hq _The bat is heavily wounded.W%hN * The magic dart hits the bat.W%hoeW%h*hk  The bat is severely wounded.W%hq&.W%hsD6------W%ht1W%h}|W%hP _The bat barely misses you.W%h; A  The magic dart hits the bat.W%h ^†*W%h- &.W%hSY z 5/9--------72W%hY oMagic Dart _You kill the bat!W%h;_ W%ha m _Your Spellcasting skill increases to level 4!W%h3W%hW%hW%h$ _W%h6===--W%hW%hIW%hW%h ,W%h W%hU,W%hW%h;7W%hwH=====W%hW%h,W%hJW%h ,W%he"W%h$,W%h&W%hN)W%h):==W%hX+W%h.98W%h/*===W%hO0W%h%2,W%h2W%h4,W%hI5W%h6W%h 7W%h7W%h9W%hq9l9======W%hB:W%hh<W%h=W%h>W%h>W%hQAW%hB,W%hCW%h EW%hcF,W%hH,W%hIW%h6J;===W%hJW%hLW%hT .# .♣ .#  _♣ W%h2Up .#  .♣ ....# ###.# ###.# #.######.-819.0)W%hU#.## #...†....### #..########..## ##..#######..######[.....##†....#######.##)....##........#W%hVx####.....##.....#W%hYW%h[F-2.0 (20W%h;_W%h`< _Found a faded altar of an unknown god.W%h> W%h9 W%hN ,W%h. W%h W%h ,W%h W%h W%h W%h) ,W%h S  There is a faded altar of an unknown god here.W%h W%h  _W%hS W%h W%hS BW%h| W%hø ,W%hv W%h W%hJ 7#.#.##..# #.........# #.#.# #.# #.........# #.#.# .# #.........# #.#.# . ##.......## ..#.# # ##.....## ..+#. ####### .## #r..##### # #.....#  #@#  #.#  ♣.♣Magic Dart #.# ♣_♣ #.# r   rat (asleep) W%h ]#### ♣.♣ ...# ###.# ##.# #.######...#W%h [90.0 (8.0)_W%h +1.0 (9W%h 9_W%h V _A rat comes into view.W%hO+A  The magic dart hits the rat.W%hI0`.*****W%hg......_W%h$8---41=2.0 (1Magic DartW%h9_W%hG _You kill the rat!W%hAh W%hk W%hq 9_W%ht _You can't see any susceptible monsters within range! (Use Z to cast anyway.)W%hP3W%hQW%hTW%hU$ _W%h"`W%ha\9===W%hdW%hntM...# #####.W%h%qI#.# #.. #. ##.......###.# # ##.....## ..+. ####### .###...#### ##....-###g.. #.#Magic Dart## ♣.♣._g   hobgoblin (asleep)..#.#W%hyy 6.0 (4  A hobgoblin comes into view.W%htg.gW%hJ====7.0 (5W%hc9_W%h+ _The hobgoblin shouts!W%hUW%h|Z  The magic dart hits the hobgoblin but does no damage.W%h8---=---8.0 (1W%hW%h#@ _The hobgoblin hits you but does no damage.W%h q  The magic dart hits the hobgoblin.W%h z _  The hobgoblin is heavily wounded.W%hp 4--7---------9W%h> 9_W%h - _The hobgoblin hits you.W%hG  The magic dart hits the hobgoblin.W%h)E†W%h'_W%h?6-----8600Magic DartW%hW%hM _You kill the hobgoblin!W%h3_W%hEW%hW%h' _You can't see any susceptible monsters within range! (Use Z to cast anyway.)W%h@:W%h6;W%h<W%h>W%h\?55== W%hG_7==W%hI,W%hKW%h%MW%hM3==W%hNW%hP;8W%hQH=====W%hiRW%hSW%hTW%hUW%hKW,W%h?ZW%h [,W%h[W%hS^W%h&_4===W%h`W%ha99W%hsb*===W%hbW%hqdW%he,W%hfW%hske  You see here a hobgoblin corpse.W%hlW%hm _W%hnW%hoW%ho,W%hupW%hqW%herW%hr;===W%hAsW%hPtW%huW%htuW%huW%hvW%hvwW%hwW%hUxW%h;yW%hzW%hzW%hzW%h9|W%h|W%h\}W%h}W%h~W%hW%hW%hjW%hW%hW%hW%h[W%h8W%hW%huW%hW%hW%hcW%hчW%h\W%hW%hW%hW%hW%hˌW%hW%h W%hyW%hW%hW%hMW%hW%h_W%hW%hW%hW%hW%hW%h]W%hW%hVW%h,W%hW%hڟW%h,W%hW%hRW%h#W%hW%h W%hW%h W%h}W%hW%hݪW%hW%h3W%hW%hW%hVW%h˯W%h]W%hɱW%h W%hW%hW%hW%hW%hW%hW%h͸W%hW%h,W%hW%h˽BW%hW%hW%hW%hrW%hYW%huW%hW%hYW%h3W%h*W%hW%hW%hvW%hjW%hW%hMW%hW%hW%h]W%hW%hFW%hOW%hW%hFW%hsW%hW%hW%hzW%hW%hW%hQW%hW%hkW%h,W%hMW%hW%hRW%hW%hLW%hW%h+,W%hW%hW%h,W%h8W%hW%h,W%h9W%h{W%h,W%h^W%hW%hS,W%h/W%hVW%h8W%hW%h/W%hW%hW%hrW%hW%hW%hW%hgW%hW%hW%hW%hRW%hW%h W%h W%h W%h W%h` W%h_ W%h W%hTW%hEW%h[W%hW%hPW%h/W%hW%hW%hW%hW%h,W%hW%h@W%hW%h<W%hW%hW%hUW%hW%h0W%hW%h,W%h W%hp!W%hR"W%h"W%h-#W%h#W%h$W%hE%W%h%W%h/'W%hI(W%h(W%h#)W%h*$ W%h,F_You open the door.W%hA-W%h+/%  W%h/There is an open door here.W%hZ0W%h0 _W%hs1W%h2W%h3W%h4W%h~4W%h6W%h7W%h7W%hi8W%hQ9W%h.:W%h:W%h;W%h<W%hq=W%h=W%hK>W%h @W%h$AW%hAW%hBW%hCW%hEW%hEW%hFW%hHW%h,J,W%hKKW%h0PW%hkQ,W%hRW%hJTW%hDU,W%hVW%hUXW%h2YW%hYW%h ZW%h[W%h\W%h']W%h]W%h_W%h2`W%h`W%h$aW%h=bW%h;cW%hcW%hdW%h&eW%hfW%hgW%hgW%hhW%hiW%h6jW%hjW%hkW%hlW%h9mW%hmW%hnW%hoW%hpW%hpW%hyqW%hrW%hsW%hqsW%hytW%hu,W%h7vW%hxa  You see here a bat skeleton.W%hyW%h*z _W%hzW%h{W%h|,W%h[}W%h~W%hW%hW%hrW%hSW%hAF #...# #).# #..# ##......##### #'#######+# W%h#...###.#### ##.........## #.######...#####...# #.# #######.#.#.###.#.#. ##.# ##.##.##.#.##.##W%h> #..# ##.###.###.###.## #.## ####.####.##.#.##.## #.# #g'@........###..<..-#.# #.#..####.### ###.###.# #.#.#.###.# #.##Magic Dart##.# #.#.##÷#.## ##.##..# ##.#.###.####.##.## ##..#.##.#.## ##.# g   hobgoblin (asleep)##..# #...#.#.###.# #.##  ###..### #...#..####.### W%hC[40m###.## ##......## #...'.........###.....W%hяJ 92.0 (92.0)  You open the door.W%hF-3.0 (93W%h]W%hM\ _A hobgoblin comes into view.W%h q  #).# #..#   #'#   ##.. W%h L#.### #.. #.# #.# ##.# ##.# W%h, #..# ##.# #.## ####.####.# #.# #g'@.......< #.# #.#..####.###  W%h #.# #.#.#.###.#  ##.# #.#.##÷#.##  #..# ##.#.###.##  ##.## ##..#.##.#.##  ##..# #...#.#.###.#   #...#..####.###  W%h ..W%h   #).# #..#   #'#   ##.. #.### #..W%h  #.# #.# ##.# ##.# #..# ##.# #.## ####.####.# #.# #g'@.......< #.# #.#..####.###  #.# #.#.#.###.#  ##.# #.#.##÷#.##  #..# ##.#.###.##  ##.## ##..#.##.#.##  ##..# #...#.#.###.#   #...#..####.###  ..W%h W%h@ W%h W%h ` _A hobgoblin is nearby!W%h]G  The magic dart hits the hobgoblin!W%he[†*W%hf)W%h;&'W%h 8---55=4.0 (1.0)Magic DartW%hW%hKW%hM _You kill the hobgoblin!W%hW%hWW%hW%h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)W%h W%h" W%h< W%hg _You can't see any susceptible monsters within range! (Use Z to cast anyway.)W%h" 3W%h W%h W%h $ _W%h 9===W%h W%hj ]-7.0 (3..÷....W%h *..W%h 8-W%h W%h E _Done exploring.W%h<3W%h1W%h&0W%h W%hW%h7E _Done exploring.W%h" X[?25h[?0c  Search for what [? for help]? W%h_| [?25l[?1cW%hW%h'16 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:1] a short swordb - [D:1] a stone staircase leading down  c - [D:1] a stone staircase leading down  d - [D:1] a staircase leading out of the dungeon  e - [D:1] a teleport trap  f - [D:1] 6 stones (6 further duplicates in 1 pile) W%hM g - [D:1] a +0 dagger of holy wrathh - [D:1] a leather armour (1 further duplicate)  i - [D:1] a stone staircase leading down  j - [D:1] a +0 club  k - [D:1] 4 poisoned darts  l - [D:1] a +0 robe  m - [D:1] an escape hatch in the floor  n - [D:1] a +0 flail  W%h&Fo - [D:1] a faded altar of an unknown god  p - [D:1] a scale mail!W%h  a - [D:1] a short sword  d - [D:1] a staircase leading out of the dungeon"W%h[ Level 1 of the Dungeon<>>>>_(Press ? for help)  ##########   #........#   #........#   #........# ##########   #........# #.)..>...#####   #........### #........##..#   #[.........# #.....^..############### #..#   #........#.###.................>....#######.##   #........#.#..........#############...#.....### "W%h   #............#..†.....# #.....................#   #........#.#..######### #..................################   ##########.#.....##### ##.#####.#####..##.................#  #...###.....# #).# #..# #......########........#  ##......##### #'#######+# ##.##.###........#  #...###.#### ##.........## #.##.#####.[...##  "W%h #.### #....###...#####...###....###.......##  #.# #######.#.#.###.#.#.#####.##.........#  ##.###.##.##.#.##.##.## #.##.........#  #..###.###.###.###.###.###.##.........#  #.## ####.####.##.#.##.####(##.######## #.........#  #.# #†'@........###..<......'........###.........#  #.# #.#..####.### ###.####..#..#####.......†.....#  #.# #.#.#.###.# #.###.#.#....#######.........#"W%h"W%h_"W%hmapplic the ConjurerDeep ElfHealth: 15/15 ========================"W%h=Magic: 9/9========================AC: 2Str: 4EV: 11Int: 22SH: 0Dex: 13"W%hXL:  2 Next: 55% Place: Dungeon:1Time: _You kill the hobgoblin! _You can't see any susceptible monsters within range! (Use Z to cast anyway.) "W%h1_You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Done exploring. _Done exploring.  Search for what [? for help]? ."W%h""W%h#"W%hG%"W%h0"W%h1"W%h8Q _"W%h:"W%hs@"W%hA#W%hQ#W%h#W%h#W%hg #W%h #W%h[#W%h #W%h #W%hl#W%h#W%hM#W%ho#W%h:#W%h'#W%h#W%h #W%h##W%h$#W%h%#W%h&#W%h0+%  #W%h+There is an open door here.#W%hR-#W%h$. _#W%h/#W%h72#W%h3#W%h4#W%h5#W%h8#W%he:#W%h:#W%h;#W%h'>#W%h?#W%h?@#W%hA#W%hD#W%hE#W%hFF#W%h6G#W%hI#W%hK#W%hL#W%hM#W%hhO#W%hP#W%hQ#W%hvR#W%hT#W%hpV#W%hW#W%hsX#W%hZ#W%h[#W%hn\#W%h]#W%h_#W%hu`#W%ha#W%h8c#W%h>hX#W%ho#W%h͆  There is a stone staircase leading down here. _#W%hv#W%h}#W%h2#W%hˡ#W%h#W%hZ#W%h6#W%hا#W%h#W%hK#W%h#W%h#W%h#W%h#W%h:#W%hٳ#W%hS#W%h#W%hE#W%h#W%h;#W%h#W%h#W%ha#W%h#W%hn#W%h,#W%h#W%h#W%h(,#W%h#W%hR  There is a stone staircase leading down here.#W%h6 _#W%h4#W%h`#W%h,#W%h#W%h#W%h,#W%h#W%h6 ###########........##........##........# ###########........# #.@..>...##W%hvNoise: --------- 736.0 (39.0)  #........### #........#-) Nothing wielded  #[.........# #.....^..########## Cast: Magic Dart#........#.###.................>#W%hOm#........#.#..........###########............#..÷.....# #....... #........#.#..######### #....... ##########.#.....##### ##.#####. #W%h#...###.....# #).# #. #W%hs#W%h#W%h} _You see here a +0 dagger of holy wrath.#W%h #W%h 17.0 (1.0)#W%h' #W%h + S _q - a +0 dagger of holy wrath$W%hTWEquip which item?  - - Unarmed (current attack) Hand Weapons (go to first with ))  q - a +0 dagger of holy wrath Armour (go to first with [)  a - a +0 robe (worn)  n - a +0 leather armour of poison resistancep - a +0 pair of boots Jewellery (go to first with "=)  h - a ring of protection from fire (worn)  i - a ring of poison resistance (worn)[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip %W%h^ %W%h͆Dapplic the ConjurerDeep ElfHealth: 15/15 ========================Magic: 9/9========================%W%hf##########AC: 2Str: 4  #........#EV: 11Int: 22  #........#SH: 0Dex: 13  %W%h#........# ##########XL:  2 Next: 55% Place: Dungeon:1  #........# #.@..>...#Noise: ---------  Time: 737.0 (0.0)  #........### #........#-) Nothing wielded  #[.........# #.....^..########## Cast: Magic Dart#........#.###.................>#........#.#..........###########............#..÷.....# #....... #........#.#..######### #....... ##########.#.....##### ##.#####. #...###.....# #).# #.  _Search for what [? for help]? . _There is an open door here. _There is a stone staircase leading down here. _There is a stone staircase leading down here. _You s%W%h@ee here a +0 dagger of holy wrath. _q - a +0 dagger of holy wrath%W%hf  Your +0 dagger of holy wrath softly glows with a divine radiance!%W%h15 (0.5q) +0 dagger (holy)%W%h%W%h< _q - a +0 dagger of holy wrath (weapon)&W%hF &W%h Equip which item?  - - Unarmed Hand Weapons (go to first with ))  q - a +0 dagger of holy wrath (weapon) Armour (go to first with [) &W%h>  a - a +0 robe (worn)  n - a +0 leather armour of poison resistancep - a +0 pair of boots Jewellery (go to first with "=)  h - a ring of protection from fire (worn)  i - a ring of poison resistance (worn)[?] describe selected &W%hқ [!] equip|wield|wear|put on[tab] equip|unequip 'W%h0< 'W%hC applic the ConjurerDeep ElfHealth: 15/15 ========================Magic: 9/9'W%hD k========================##########AC: 2Str: 4  #........#EV: 11Int: 22  #........#SH: 0'W%hE Dex: 13  #........# ##########XL:  2 Next: 55% Place: Dungeon:1  #........# #.@..>...#Noise: ---------  Time: 737.5 (0.0)  #........### #........#q) +0 dagger (holy)'W%hF #[.........# #.....^..########## Cast: Magic Dart#........#.###.................>#........#.#..........###########............#..÷.....# #....... #........#.#..######### #.......'W%hG  ##########.#.....##### ##.#####. #...###.....# #).# #.  _There is a stone staircase leading down here. _There is a stone staircase leading down here. 'W%hH !_You see here a +0 dagger of holy wrath. _q - a +0 dagger of holy wrathYour +0 dagger of holy wrath softly glows with a divine radiance! _q - a +0 dagger of holy wrath (weapon)'W%hdQ 'W%h Y 'W%hs` 'W%h$j f  You start putting on your armour.'W%hp +8.5 (1'W%hFs 'W%hw 'W%hz +9.5 (2'W%h} 'W%hɁ 'W%hۄ ,40.5 (3'W%h{ 'W%h 'W%h +1.5 (4'W%hD 'W%hg 'W%h +2.5 (5'W%h 'W%h 3 _You continue putting on your +0 pair of boots. x5'W%hڣ 'W%h 'W%hԨ b _You finish putting on your +0 pair of boots.(W%hhLevel 1 of the Dungeon<>>>>_(Press ? for help) ##########  #........#  #........#  #........# ##########  #........# #.@..>...#####  #........### #........##..#  #[.........# #.....^..############### #..#  #........#.###.................>....#######.##  #........#.#..........#############...#.....###  #............#..÷.....# #.....................#  #........#.#..######### #..................################  ##########.#.....##### ##.#####.#####..##.................#  #...###.....# #).# #..# #......########........#  ##......##### #'#######+# ##.##.###........#  #...###.#### ##.........## #.##.#####.[...##  #.###(W%hj8 #....###...#####...###....###.......##  #.# #######.#.#.###.#.#.#####.##.........#  ##.###.##.##.#.##.##.## #.##.........#  #..###.###.###.###.###.###.##.........#  #.## ####.####.##.#.##.####(##.######## #.........#  #.# #†'.........###..<......'........###.........#  #.# #.#..####.### ###.####..#..#####.......†.....#  #.# #.#.#.###.# #.###.#.#....#######.........#(W%h7@..>(W%h~ 3(W%hu 3applic the Conjurer(W%h Deep Elf(W%h mHealth: 15/15 ========================(W%h) 8Magic: 9/9(W%hx 2========================(W%h ###########(W%hև -AC: 3(W%h ,Str: 4  (W%h #........#EV: 11Int: 22  #........#SH: 0Dex: 13  #........# ##########XL:  2 Next: 55% Place: Dungeon:1  #........# #.@..>...#Noise: ---------  Time: 742.5 (0.0)  #........### #........#q) +0 dagger (holy)#[.........# #.....^..########## Cast: Magic Dart#........#.###.................>(W%h [#........#.#..........##########(W%h #............#..÷.....# #.......(W%h . (W%hq Y#........#.#..######### #....... ##########.#.....##### ##.#####. (W%h l#...###.....# #).# #.  _q - a +0 dagger of holy wrathYour +0 dagger of holy wrath softly glows with a divine radiance! _q - a +0 dagger of holy wrath (weapon)  You start putting on your armour. _You continue putting on your +0 pair of boots. x5 _You finish putting on your +0 pair of boots.(W%hՑ ,(W%h (W%h (W%h  (W%h J_(W%h (W%hK (W%h] (W%hѣ (W%hM (W%h (W%h (W%he  (W%h #(W%h  (W%h! 0.......# (W%h 0.......# (W%hF =.......# ###(W%hر  (W%hm .......# #....@...# (W%h 5.5 (3 (W%h ~.......### #........# (W%h2 ...(W%h˴ # #.....^..#### (W%h] 4.......#.###...(W%h I.......>... (W%h ).......#.#....(W%h #### ....#..÷.....# #.......... .......#.#..### #..... #.#.....##### ##.#####.####...###.....# #).# #..#(W%hl (W%h  (W%h, (W%h U_There is a stone staircase leading down here.)W%hg)W%h8A6.5 (1 _)W%h3)W%hK5##)W%h6,.. ##)W%h7"#. ..)W%h8 )W%h9.. .#)W%h: )W%h <s# #. .# .)W%h/= )W%hL>s#.#. .###...)W%hY? )W%ho@S#...#.......)W%h{A2)W%hB )W%hCq#...@..# )W%hD )W%hsF<#####....#)W%hG )W%hG8....# )W%heH )W%hIR###...#)W%hI )W%h^J,### )W%hK)W%hK)W%hIL)W%hL )W%hN)W%h(O)W%hS)W%h)W%h&7.3 (1.8)W%h)W%h )W%h )W%h#_You climb downwards. )W%hS_There is a stone staircase leading up here.)W%h f)W%h A.. ##J)W%h .....## .#.... ....# .# #.#.# #.#.#...###.)W%h _#...#.#...<@.# #####....# #....# Magic Dart####...#####J   endoplasm (asleep))W%h*  )W%hD+ )W%hz, 0.0  )W%h/ GAn endoplasm comes into view.)W%h5 )W%h6 .)W%h6 J)W%h67 J)W%h7 )W%h@ )W%h]A $8.3 (1)W%hD )W%h~G  )W%hH )W%hH :_The endoplasm quivers.)W%h>I *W%hD*W%h*W%h *W%h .. ##.*W%h  *W%h 3....J##*W%h  *W%h .#....*W%h *W%h....# . *W%h+ *W%h># #.#.# #.. *W%hM *W%h`#.#...###.... *W%hn *W%h#...#........ *W%h *W%h)#...<@.#*W%h *W%h#####....# *W%h- *W%h?#....# *W%hA ####...#  #### *W%h%3*W%hu .. ##. ....J## .#.... ....# .  # #.#.# #..  #.#...###....  #...#........  #...<@.# #####....#  #....#  ####... ####  _An endoplasm is nearby!*W%h *W%h***** The magic dart hits the endoplasm.*W%hv..J....8---=9*W%hU *W%h*W%h@_The endoplasm is moderately wounded.*W%h*W%h *W%hk *W%h**W%h**W%h**W%h`**W%h8The magic dart hits the endoplasm.*W%h_ *W%hg *W%hDi .*W%hyj J*W%hk .*W%h"m .*W%hWn .*W%hq *W%hr 7*W%ht !------*W%hSu 50*W%h| *W%h  *W%h *W%h- =_The endoplasm is heavily wounded.*W%hP *W%h>  *W%hE@ *W%hA **W%hB **W%h(D **W%hE  *W%hXI 8The magic dart hits the endoplasm.*W%h *W%hz *W%h .*W%h J*W%h% .*W%hK .*W%h} *W%h 6*W%h, -----*W%hi 1*W%h *W%ho  *W%h *W%h8 >_The endoplasm is severely wounded.*W%h] +W%h +W%hg +W%h"The magic dart hits the endoplasm!+W%h+W%hD.+W%hޱ*+W%hq* +W%h!+W%h=+W%h?.+W%h@.+W%hA .+W%ho+W%h6q5+W%hMr -----+W%has62+W%hot 2+W%huMagic Dart+W%hv+W%h}+W%h +W%hY+W%h)_You kill the endoplasm!+W%h+W%h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)+W%hm _+W%hx +W%h 6=== _+W%h_ +W%h +W%h( +W%h +W%hό +W%h^ 7+W%h 2=====+W%h| +W%h +W%hG +W%h +W%h$ +W%h +W%h +W%hƖ +W%hØ +W%h~ +W%h +W%h: +W%h +W%h ==+W%h +W%h( +W%h +W%h͡ +W%h 8+W%h& ===+W%h +W%h +W%hѦ +W%h +W%h +W%hv +W%h1 +W%h= +W%h +W%h +W%hį +W%ẖ +W%h +W%h@ 9+W%hҳ 3======+W%h\ +W%h +W%h  +W%ha +W%h _Magic restored.+W%h +W%h| +W%h +W%h +W%h +W%h} +W%h9 +W%h^ +W%h +W%h" +W%h F .. ..+W%hX a..###. K### .+W%h a......## #... .#+W%h #..#.... ... .# .....# .. ..### #.#.# .#....##.#...###....# #...#...@....#-#...<..#...##..######....### Magic Dart#....####...######K   kobold (asleep)+W%hT +W%h 68+W%hy 6.0)+W%h +W%hS -+W%h %9.3 (17+W%hN +W%h  +W%h( +W%h Q_A kobold comes into view. It is wielding a +0 dagger.+W%hT ,W%hID  The magic dart hits the kobold.,W%hzL)****,W%hc**,W%he,W%hp_ J...,W%hq..J   endoplasm (wandering)  You kill the kobold!,W%h r8---5=70.0),W%h؟,W%h] _An endoplasm comes into view.,W%h& T ****,W%h' *J    The magic dart hits the endoplasm.  The endoplasm is almost dead.,W%h ,W%h H)J..,W%h ..,W%hO c7------1,W%h ,W%h; ^ _The endoplasm quivers.-W%htG  The magic dart hits the endoplasm.-W%hxp.****-W%hM"?.....-W%h]6-----722Magic Dart-W%hf-W%hGjM _You kill the endoplasm!-W%he 3-W%h -W%h} -W%h 7==-W%h ,-W%h -W%hZ ,-W%hu -W%h ,-W%hժ -W%hѭ -W%h m8=====-W%h| -W%hs ,-W%hS -W%h ,-W%h -W%h6 ,-W%h< -W%h Q===-W%h -W%h 99-W%hR *===-W%h -W%h -W%hc -W%h -W%h -W%hf -W%h V r#  .. .. #..###. )###.........## ##....-W%h 8#..#.... ....#.# .....# #.....## # #.#.# #.#....##.#...###@...# -#...#........# #...<..#...##..#Magic Dart#####....### ###....#####...# r   rat (asleep)#####-W%h 0842.0)-W%hU F-5.3 (13-W%h -W%h V _A rat comes into view..W%hKm r# .. .. #. .W%hy  )###...   ##.....#   ....#.#  .W%hu #.....##  # #.#.# #.#....#  #@...#  #...#........#  .W%hU#...<..#...##..#  #####....### ##  #....# ####...# #####.W%hZ !.W%h r# .. .. #.  .W%h )###...   ##.....#   ....#.#   #.....##  .W%h$# #.#.# #.#....#  #@...#  #...#........#  #...<..#...##..#  #####....### ## #.... ####...# ##### .W%h.W%h.W%hg.W%hXZ _A rat is nearby!.W%hWA  The magic dart hits the rat..W%h+]N†****.W%h^0**.W%hIe.).....W%h13 8---5=6.0)Magic Dart.W%hc7 .W%h9 G _You kill the rat!.W%h# .W%h?* .W%hJ1 .W%h5 _You can't see any susceptible monsters within range! (Use Z to cast anyway.).W%h.W%h.W%h.W%h# _You can't see any susceptible monsters within range! (Use Z to cast anyway.)/W%h _/W%h,/W%h/W%hc9===/W%hQ/W%h/W%hM..# .. .#. †#  .... .. #.###. .. )###.........##g##.....##..#.... ....#.#  .....# #.....## #.#.# #@#....#-#...###..#........# Magic Dart#...<..#...##..####.#g   goblin (asleep)#/W%h{&,90.3 (4/W%h.*E-1.3 (5/W%h1/W%h;u _A goblin comes into view. It is wielding a +0 dagger./W%hm  **g  The magic dart hits the goblin.  The goblin is heavily wounded./W%h' g..(launcher)The goblin shouts!  The goblin unwields a +0 dagger. The goblin wields a +0 sling./W%h. Y(((((/W%h T..@./W%h ./W%h z8---====2.3 (1/W%hP /W%h t _The goblin shoots a sling bullet. The sling bullet misses you.0W%hv  The magic dart hits the goblin.)**0W%h+..0W%h&7------9=---3Magic Dart0W%h* 0W%h+0W%h,&_You kill the goblin!0W%h-0W%h0W%h0W%hU---0W%h0W%hd0W%hd 0W%h0W%h_You can't see any susceptible monsters within range! (Use Z to cast anyway.)0W%hFV _You can't see any susceptible monsters within range! (Use Z to cast anyway.)0W%h I0W%h 0W%h 0W%h r0W%h .0W%h Magic Dart0W%h hr   quokka (wandering)0W%h 0W%h 00W%h. 0W%h -0W%h` 4.3 (10W%h 0W%hi  0W%h 0W%h 5_A quokka comes into view.0W%h_ 0W%h^ 0W%h 0W%h  0W%h ..# ..0W%h  0W%h0 .#. †#0W%hI  0W%hl .... .. #. 0W%h  0W%h 0W%h A .r )###... 0W%h4  0W%h 0W%h )##.....# 0W%h  0W%h 0W%h  ....#.# 0W%h  0W%h. 0W%hQ  #.....## 0W%hj  0W%h 5# #.#.# #@#....# 0W%h  0W%h0W%h5#....# 0W%h 0W%h.....#  #...<..#...##..#  ..### ##  #....# ####...# #####0W%h!1W%h^1W%hR`!1W%h: ..# .. .#. †# .... .. #.   .r )###...  )##.....#   ....#.#   #.....##  # #.#.# #@#....#  #....#  .....#  #...<..#...##.. ..### ## #....# ####. ##### - _A quokka is nearby!1W%hj ***r    The magic dart hits the quokka.1W%h1W%hh.r..1W%hPJ---=51W%h1W%h_ _The quokka is severely wounded.1W%hlD  The magic dart hits the quokka.1W%he a)**1W%h1W%h r..r   ratYou kill the quokka!1W%h]`6--8661W%h1W%h;V _A rat comes into view.1W%h **** The magic dart hits the rat.1W%hzO 1W%hZ e.r)..1W%hg d5-----71W%h}q 1W%hv [ _The rat is heavily wounded.2W%hŁ 2W%h ; The magic dart hits the rat.2W%hKi†***2W%hB)..2W%hM4------98Magic Dart2W%hV2W%h \G _You kill the rat!2W%hP _You can't see any susceptible monsters within range! (Use Z to cast anyway.)2W%h 2W%hߑ 2W%h4 2W%hʢ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)2W%h2W%h2W%hx2W%h*2W%hx$ _2W%hm2W%he5===2W%h2W%hC,2W%h2W%h,2W%h2W%h,2W%h2W%h6======2W%h)2W%h,2W%h2W%hG ,2W%h 2W%h{ ,2W%h 2W%h2W%hC;===2W%h2W%h2W%hN7==2W%h=2W%hv2W%h 2W%h2W%h,2W%hn2W%h",2W%h2W%h8=====2W%h 2W%h",2W%h#2W%h%2W%h4&2W%h&2W%h(,2W%h*2W%h,2W%h,;===2W%h-2W%h/2W%hj0M9===2W%h+12W%h32W%h5,2W%h.72W%h"92W%hG;,2W%h<2W%h>2W%h@,2W%hA3W%h<3W%h9Q===3W%h3W%hf3W%h ,3W%h 3W%h| ,3W%h3W%hPM _You now have 73 gold pieces (gained 12).3W%h:33W%hs3W%h_3W%h.,3W%h3W%h3W%h,3W%h3W%hY#  Things that are here:  a +0 sling; a +0 dagger; a quokka corpse3W%hoX5 _3W%hPZ3W%hl]_  You see here a rat corpse.3W%h_3W%hq` _3W%hb3W%hrk _You now have 84 gold pieces (gained 11).3W%hs3W%h3W%h>,3W%h3W%hM _You now have 95 gold pieces (gained 11).3W%h33W%h43W%h,3W%h"3W%hyN _You now have 108 gold pieces (gained 13).3W%h33W%hJ3W%h3W%hЫ,3W%hk3W%h3W%hݺ #### # ..# .# ..####.#  ## )......  # . ###....#  ###.#.#.#.#..#$##.....#..#..#......@..#.. -839.3 (41.0)3W%h.....##.##.....#.###.#...#†###... #!.........?# #...###.#.†.#)###.........##)##.....##..#.........#.##.....#.#.....###.#.#.#.#.#....#3W%hy3W%hG-40.3 (423W%hI3W%h5$ _Found a spear.3W%h33W%h3W%h3W%hB3W%h3W%h,3W%h3W%h_  You see here a rat corpse.3W%h3W%h _3W%hA3W%h3W%h,3W%h3W%h,3W%h3W%h,} _d - 2 scrolls labelled WEBEAF ATYTZ (gained 1)3W%h133W%h3W%h3W%h ,3W%h3W%h_  You see here a rat corpse.3W%h3W%h\ _3W%h3W%h3W%h,3W%h3W%h3W%h,3W%h3W%hl3W%h,3W%h3W%h{3W%h,3W%h3W%hY,3W%h3W%h`M _You now have 114 gold pieces (gained 6).3W%h 33W%h 3W%hi 3W%h,3W%h3W%h3W%h,3W%h3W%h3W%h ,3W%h3W%h#V.#### #.# ....# #.#  #..####.#  ## .)......#  # . ###....#.#  ##.#.#.#.#..#.#  .....#.#......###  .#.........#....##  ....##.##.....#.@#  3W%h$###.#...#†###....#  #!..........#.#..#  ###.#.†.#)###...##  ....##)##.....###  .#.........#.##    .....#.#.....##    .#.#.#.#.#....#    .#...###....#.#   3W%hh)-57.3 (173W%h+,8.3 (183W%h/3W%h?1c _r - a scroll labelled ROUTEIDA CITT4W%hQ4W%hB4W%h4W%h4W%h,4W%h4W%h=4W%h #)#  #.#  #.#  #$#  .#### #.#  ....# #.#  #..####.  ## .)..... 63.3 (5.0)  # . ###....#.4W%hM(  ###.#.#.#.#..#.  #.....#.#......###  ..#.........#....##  .....##.##.....#..#  .###†###....#  #!..........#.#..#  ..###.#.†.#)###...## 4W%h4W%h+4.3 (64W%h 4W%h% _Found a dagger.4W%hj34W%hi,4W%h<,4W%h&4W%h),4W%h+4W%h.4W%h2,4W%h54W%hQ:,4W%h;4W%hYAN _You now have 127 gold pieces (gained 13).4W%hD34W%hE4W%hG4W%h'I,4W%hmJ4W%hK4W%hN,4W%hO4W%hU>  You see here a +0 dagger.4W%hW5 _4W%hX4W%hZ4W%h[,4W%hJ\4W%he]  .###  ...#  .#######)#  #.#  #.#   #.#   .#### #.#   ....# #.#   #..####.#   4W%hg## .)......#   You pick up a book of Maladies and begin reading...4W%hmi074.3 (10.0)4W%hk,5.3 (114W%hm4W%hot  You add the spells Sublimation of Blood, Curse of Agony and Rimeblight to your _library.5W%h5W%hu5W%h5W%h!5W%h%5W%h45W%h85W%h<5W%h>5W%h}@5W%h\F5W%hI5W%hJ5W%hK5W%hN5W%hx[### ..# #.# # #.. #.###.#  #.....#######5W%h]  #...@......# 9.3 (4.0) #..#######)# #. #.# <. #.#.. #.#.# .#### #.# ....# #.# #..####.# ## .)......#5W%h`5W%hc,80.3 (55W%hf5W%hii9 _Found a stone staircase leading up.6W%hA6W%hB6W%hEC6W%hG6W%hK6W%hR6W%h_6W%h)a6W%he,6W%he6W%hh6W%hl,6W%hn6W%hq6W%hu,6W%hљ6W%h.# .# .# .# ##$#### #.. ..# #.# #.### #@# #...  #.###.#  #.....####### ##..........# #..#######)# #..# #.# <...# #.#......# #.#...####.#### #.#6W%h+8.3 (86W%h}+9.3 (96W%h6W%hX _s - a fuming dark potion6W%hA 36W%h 6W%h` 6W%h) 6W%h+ 6W%hS. ,6W%hw/ 6W%h2 6W%h5 ,6W%h6 6W%hw: ,6W%h; 6W%h@ N _You now have 137 gold pieces (gained 10).6W%hC 36W%hD 6W%hPF 6W%hG ,6W%hH 6W%hwI 6W%hJ 6W%hQ 6W%h{R 6W%hS 6W%hyU ,6W%hV 6W%h6X 6W%hY ,6W%hsZ 6W%h[ 6W%hC] 6W%h] 6W%h[^ 6W%h0_ 6W%h~` 6W%h4a 6W%ha 6W%hb 6W%hd ,6W%h_e 6W%hf 6W%hg 6W%hQh 6W%h,i 6W%h;k 6W%hl 6W%hIm 6W%hm 6W%ho 6W%h q ,6W%hq 6W%hr 6W%hRt 6W%ht ,6W%hv 6W%hZw 6W%hx ,6W%hy 6W%hz 6W%h*{ ,6W%h1| 6W%h|} 6W%h&~ ,6W%h 6W%h ,6W%h* 6W%h: 6W%h 6W%hU ,6W%hs 6W%h 6W%h ,6W%h 6W%h݉ 6W%h ,6W%hNj 6W%h 6W%h ,6W%hȎ 6W%h{ 6W%h! ,6W%h' 6W%h 6W%h ,6W%h 6W%h9 6W%h͖ ,6W%h 6W%hט 6W%hl ,6W%h 6W%hT ..... .... #... g.. .K #. #.##########.@.......##...#######.####.# #.# Magic Dart#.# #.##.# #.##.# #.# g   goblin (asleep)#.# #.# K   kobold (asleep)##.#### #.#6W%h #.....# #.#6W%h 1918.3 (29.0)6W%h ,9.3 (306W%ha 6W%hS e _A goblin and a kobold come into view.7W%hb ..... .... #... g.. .K #. #.#########  #.@.......#  #...#######.#  ###.# #.#  7W%h#.# #.#  #.# #.#  #.# #.#  #.# #.#  ##.#### #.#  #.....# #.# 7W%h  ..... .... #... g.. .K #. #.#########  #.@.......#  #...#######.#  ###.# #.#  #.# #. #.# #. #.# #.#  7W%h@#.# #.#  ##.#### #. #.....# #.7W%hD7W%hq7W%h7W%hd _There are monsters nearby!7W%h1 D  The magic dart hits the kobold.7W%h8 c)**7W%h0 ,..7W%h s8---93=20.3 (1.0)7W%h 7W%h J _You kill the kobold!8W%h|>b..... .... #... g.. .) #. #.# #..@......# #...#.# 8W%h?e###.# #.# #.# #.##.# #.##.# #.##.# #.###.#### #.##.....# #.#8W%hF8W%hZJb-1Magic Dart8W%hEP8W%hR8W%h..... .... #... g.. .) #. #.# #.# #...#.# ###.# #.# 8W%hC8W%h@-28W%h8W%h\8W%h@ ..... .... #... g.. .) #. #.# #.# #...#.# ###.# #.# 8W%hC 8W%h V9===38W%h 8W%h 8W%h ..... .... #... g.. .) #. #.# #.# #...#.# ###.# #.# 8W%hx 8W%h &48W%h 8W%hː 9W%hZ ..... .... #... g.. .) #. #.# #.# #...#.# ###.# #.#  #.# #.#  #.# #.#  #.# #.#  #.# #.# 9W%h[ ##.#### #.#  #.....# #.#9W%h^9W%h`&59W%h,c9W%hd9W%h @  ..... .... #... g.. .) #. #.# #.# #...#.# ###.# #.#  #.# #.# 9W%hC  #.# #.#  #.# #.#  #.# #.#  ##.#### #.#  #.....# #.#9W%h=H 9W%haK &69W%hP 9W%hR 9W%h  ..... .... #... g.. .) #. #.# #.# #...#.# ###.# #.# 9W%h - #.# #.#  #.# #.#  #.# #.#  #.# #.#  ##.#### #.#  #.....# #.#9W%h 9W%h D===79W%h 9W%hz :W%h:W%h=# .....:W%h .... #... g.. .) #.:W%he #.# #.# #...#.# ###.# #.# #.# #.# #.# #.# #.# #.#:W%hg   goblin (asleep) #.# #.# ##.#### #.#  #.....# #.#:W%h.:W%h8:W%hMagic Dart:W%h:W%h :W%h  The magic dart hits the goblin.)***:W%hk 1...:W%h :W%h 8:W%h{ ---:W%h c6=9Magic Dart:W%hם :W%h"  :W%h- :W%h &_You kill the goblin!:W%h ;W%h;W%h;W%h;W%h;W%h;W%h();W%h0,;W%hr2;W%h6;W%h ;;W%h<;W%h?;W%hE;W%hN;W%hvOS;W%hP9;W%hP===;W%hSQ-;W%hQMagic Dart;W%hR~S   adder (wandering);W%h/S;W%hZ;W%hZ%32.3 (3;W%h^;W%h^-;W%hj_$3.3 (4;W%hc;W%h8Y _An adder comes into view.;W%h8 a ******;W%h9 S  The magic dart hits the adder.  The adder is heavily wounded.;W%hx ;W%h9 n.S..);W%hQ %..;W%h# c8---=4.3 (1;W%hk ;W%h / _The adder hisses angrily.W%hY 9/197/11---6321% Magic Dart>W%hi >W%hg U _You feel stronger. x2?W%h~_?W%h58== _==9==10/11====?W%h1=====?W%hl,?W%hӳ?W%h{?W%h.<.. .....#...#).†# .)# #.# ?W%hr] #@#########-515.0) #.........# #...#######.####.# #.# #.# #.# #.# #.#?W%hT #.# #.# #.# #.# ##.#### #.#?W%h?W%hF-2.3 (16?W%h9?W%h 9 _Found a stone staircase leading up.?W%hb====  Things that are here:  a +0 whip; a kobold corpse _?W%hm ?W%hn ?W%ho=You see here an adder corpse.?W%hs?W%hZu _?W%hw?W%hGz?W%h},?W%h+?W%hR?W%hŅ,?W%hz?W%hՉ?W%hM,?W%h?W%h?W%h&,?W%h ?W%h)?W%hP,?W%h?W%h7?W%ha,?W%h?W%h?W%h,?W%h?W%h?W%hf,?W%h?W%h?W%h9,?W%h?W%h ?W%h,?W%h?W%h?W%h?W%h?W%h?W%hS?W%hj?W%hB?W%hO?W%h3?W%h,?W%h?W%h#?W%h,?W%h?W%h?W%hD,?W%h?W%h+?W%h,?W%h?W%h|?W%h,?W%hF?W%h?W%h$?W%h?W%h-?W%h?W%hb?W%h############..@......# 75.3 (23#.#######.# >. .. #.# ?W%h## #. #.###.## #.## #...# #.##.#...# #.?W%h###.#...###.###......<...#?W%h?W%hs,6.3 (24?W%h?W%h; _Found a stone staircase leading down.?W%h0########### #.........# #@#######.#8.0)..[..>.....# #.########.##.# #.# #.##.## #.##.#...# #.# #.#...# #.# ##.#...###.# ##......<...# ......#?W%h=8A9.3 (3?W%h:?W%hp<( _Found a ring mail.?W%h?W%hxEquip which item?  - - Unarmed Hand Weapons (go to first with ))  q - a +0 dagger of holy wrath (weapon) Armour (go to first with [)  a - a +0 robe (worn)  p - a +0 pair of boots (worn)  n - a +0 leather armour of poison resistance Jewellery (go to first with "=) ?W%h h - a ring of protection from fire (worn)  i - a ring of poison resistance (worn)[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip AW%hv AW%h AW%h   applic the ConjurerDeep ElfHealth: 19/19 ========================Magic: 11/11 ========================AC: 3Str: 6EV: 11Int: 22###########SH: 0Dex: 13#.........#XL:  3 Next: 21% Place: Dungeon:2#@#######.#Noise: ---------  Time: 979.3 (0.0)..[..>.....# #.#AW%hV q) +0 dagger (holy)#######.##.# #.#Cast: Magic Dart#.##.## #.##.#...# #.##.#...# #.###.#...###.###......<...#............# _Found a stone staircase leading up.  Things that are here: _a +0 whip; a kobold corpse _You see here an adder corpse. _Found a stone staircase leading down. _Found a ring mail.AW%h# P  Okay, then.AW%h AW%hAW%h3. _BW%hBW%hFInventory: 19/52 slots Hand Weapons (go to first with ))  q - a +0 dagger of holy wrath (weapon) Armour (go to first with [)  a - a +0 robe (worn)  p - a +0 pair of boots (worn)  n - a +0 leather armour of poison resistance Jewellery (go to first with "=)  h - a ring of protection from fire (worn)  i - a ring of poison resistance (worn) Scrolls (go to first with ?)  c - a scroll labelled ZASHIA DUBLOD  d - 2 scrolls labelled WEBEAF ATYTZ  f - 2 scrolls labelled IKYJUPHUGETZ  g - a scroll labelled NEFFAM TAYH  j - a scroll labelled DUFOGA QOC  k - a scroll labelled AGIKEA EGICOS BW%h/ m - a scroll labelled BULESUENALE  o - a scroll labelled HEPTIF ROEMOR  r - a scroll labelled ROUTEIDA CITT Potions (go to first with !)  b - a potion of magic  e - a fizzy pink potion [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]CW%h\CW%hmCW%h(  applic the ConjurerDeep ElfHealth: 19/19 ========================Magic: 11/11 ========================AC: 3Str: 6EV: 11Int: 22###########SH: 0Dex: 13#.........#XL:  3 Next: 21% Place: Dungeon:2#@#######.#Noise: ---------  Time: 979.3 (0.0)..[..>.....# #.#q) +0 dagger (holy)#######.##.# #.#Cast: Magic Dart#.##.## #.##.#...# #.##.#...# #.###.#...###.###......<...#............#Things that are here: _a +0 whip; CW%h8[40ma kobold corpse _You see here an adder corpse. _Found a stone staircase leading down. _Found a ring mail. _Okay, then.CW%hCW%h" CW%h\%  Your spells (describe)TypeFailure Level  a + Magic DartConjuration1% 1 Select a spell to describeCW%h& [!]/[I] toggle spell headersDW%hDW%hDW%hJ  applic the ConjurerDeep ElfHealth: 19/19 ========================Magic: 11/11 ========================AC: 3Str: 6EV: 11Int: 22###########SH: 0Dex: 13#.........#XL:  3 Next: 21% Place: Dungeon:2#@#######.#Noise: ---------  Time: 979.3 (0.0)..[..>.....# #.#q) +0 dagger (holy)#######.##.# #.#Cast: Magic Dart#.##.## #.#DW%hT#.#...# #.##.#...# #.###.#...###.###......<...#............#Things that are here: _a +0 whip; a kobold corpse _You see here an adder corpse. _Found a stone staircase leading down. _Found a ring mail. _Okay, then.DW%hDW%h)DW%hDW%hEW%h!EW%h>x  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   1.4  -2   g * Spellcasting   4.5   3.0  +3           b - Unarmed Combat   0.0   1.4  -2   h + Conjurations 4.8   4.2  +1  EW%hA         c - Short Blades   0.0   1.0   0               d - Armour   0.0   1.4  -2       e - Dodging   2.4   2.1  +2       f - Stealth   2.4   1.8  +3                          EW%h+GO                                            The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsFW%h FW%hCFW%h  applic the ConjurerDeep ElfHealth: 19/19 ========================Magic: 11/11 ========================AC: 3Str: 6EV: 11Int: 22###########SH: 0Dex: 13#.........#XL:  3 Next: 21% Place: Dungeon:2#@#######.#FW%h!7Noise: ---------  Time: 979.3 (0.0)..[..>.....# #.#q) +0 dagger (holy)#######.##.# #.#Cast: Magic Dart#.##.## #.##.#...# #.##.#...# #.###.#...###.###......<...#............#Things that are here: _a +0 whip; a kobold corpse _You see here an adder corpse. _Found a stone staircase leading down. _Found a ring mail. _Okay, then.FW%h&FW%hS+FW%hp1FW%h3FW%hFW%h] Spells (Memorise)TypeFailure Level  a - Searing RayConjuration2% 2b - Ensorcelled HibernationHexes/Ice16%2  c - Sublimation of BloodNecromancyFW%hy16%2  d - PasswallEarth32% 3  e - SwiftnessAir32% 3  f - Fulminant PrismConjuration/Alchemy 36% 4  g - Iskenderun's Mystic Blast Conjuration/Translocation 36% 4  h - Curse of AgonyNecromancy96% 5  i - RimeblightIce/Necromancy 100% 7 10 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitHW%hHW%hLHW%h6+HW%h HW%hLM applic the ConjurerHW%hDeep ElfHW%hmHealth: 19/19 ========================HW%hm Magic: 11/11 ========================AC: 3Str: 6EV: 11Int: 22###########SH: 0Dex: 13#.........#XL:  3 Next: 21% Place: Dungeon:2#@#######.#Noise: ---------  Time: 979.3 (0.0)..[..>.....# #.#q) +0 dagger (holy)#######.##.# #.#Cast: Magic DartHW%h {#.##.## #.#HW%h g#.#...# #.#HW%hK g#.#...# #.#HW%hH##.#...###.#HW%hr##......<...#............#Things that are here: _a +0 whip; a kobold corpse _You see here an adder corpse. _Found a stone staircase leading down. _Found a ring mail. _Okay, then.HW%hT$HW%h`Memorise Searing Ray, consuming 2 spell levels and leaving 8? HW%h"Y - Yes HW%h  N - NoHW%h!HW%h >  applic the ConjurerDeep ElfHealth: 19/19 ========================Magic: 11/11 ========================AC: 3Str: 6EV: 11Int: 22###########SH: 0Dex: 13#.........#XL:  3 Next: 21% Place: Dungeon:2#@#######.#Noise: ---------  Time: 979.3 (0.0)HW%h( ..[..>.....# #.#q) +0 dagger (holy)#######.##.# #.#Cast: Magic Dart#.##.## #.##.#...# #.##.#...# #.###.#...###.###......<...#............#Things that are here: _a +0 whip; a kobold corpse _You see here an adder corpse. _Found a stone staircase leading down. _Found a ring mail. _Okay, then.HW%h, ,80.3 (1 _HW%h0 HW%h5 HW%h; HW%h< $1.3 (2HW%hC@ HW%h)D HW%hF HW%hG $2.3 (3HW%hJ HW%h8O  HW%hO HW%hP _You start memorising the spell. You continue memorising. x2HW%h3S HW%hgV HW%hX  HW%hY HW%hlZ U_You finish memorising. Spell assigned to 'b'.IW%hP Spells (Memorise)TypeFailure Level  a - Ensorcelled Hibernation Hexes/Ice16% 2b - Sublimation of BloodNecromancy16%2  c - PasswallEarth32% 3  d - SwiftnessAir32% 3  e - Fulminant PrismConjuration/Alchemy 36% 4  f - Iskenderun's Mystic Blast Conjuration/Translocation 36% 4  g - Curse of AgonyNecromancy96% 5  h - RimeblightIce/Necromancy 100% 7 8 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitOW%h  applic the ConjurerDeep ElfHealth: 19/19 ========================Magic: 11/11 ========================AC: 3Str: 6EV: 11Int: 22###########SH: 0Dex: 13#.........#XL:  3 Next: 21% Place: Dungeon:2#@#######.#Noise: ---------  Time: 982.3 (0.0)..[..>.....# #.#q) +0 dagger (holy)#######.##.# #.#Cast: Magic Dart#.##.## #.##.#...# #.##.#...# #.###.#...###.###......<...#............# _You see here an adder cOW%h orpse. _Found a stone staircase leading down. _Found a ring mail. _Okay, then. _You start memorising the spell. You continue memorising. x2 _You finish memorising. Spell assigned to 'b'.  Okay, then. OW%h"_OW%h$OW%h  Your spells (describe)TypeFailure Level  a + Magic DartConjuration1% 1 b - Searing RayConjuration2%2 Select a spell to describe[!]/[I] toggle spell headersPW%h  applic the ConjurerDeep ElfHealth: 19/19 ========================Magic: 11/11 ========================AC: 3Str: 6EV: 11Int: 22###########SH: 0Dex: 13#.........#XL:  3 Next: 21% Place: Dungeon:2#@#######.#Noise: ---------  Time: 982.3 (0.0)..[..>.....# #.#q) +0 dagger (holy)#######.##.# #.#Cast: Magic DartPW%h3#.##.## #.##.#...# #.##.#...# #.###.#...###.###......<...#............# _Found a stone staircase leading down. _Found a ring mail. _Okay, then. _You start memorising the spell. You continue memorising. x2 _You finish memorising. Spell assigned to 'b'. _Okay, then.PW%hPW%hJPW%hPW%hOQW%hREquip which item?  - - Unarmed Hand Weapons (go to first with ))  q - a +0 dagger of holy wrath (weapon) Armour (go to first with [)  a - a +0 robe (worn)  p - a +0 pair of boots (worn)  n - a +0 leather armour of poison resistance Jewellery (go to first with "=)  h - a ring of protection from fire (worn)  i - a ring of poison resistance (worn)[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip RW%hRd RW%hm p  applic the ConjurerDeep ElfHealth: 19/19 ========================Magic: 11/11 ========================RW%hNr AC: 3Str: 6EV: 11Int: 22###########SH: 0Dex: 13#.........#XL:  3 Next: 21% Place: Dungeon:2#@#######.#Noise: ---------  Time: 982.3 (0.0)..[..>.....# #.#q) +0 dagger (holy)#######.##.# #.#Cast: Magic Dart#.##.## #.##.#...# #.##.#...# #.###.#...###.###......<...#............# _Found a stone staircase leading down. RW%hiv W_Found a ring mail. _Okay, then. _You start memorising the spell. You continue memorising. x2 _You finish memorising. Spell assigned to 'b'. _Okay, then.RW%h| RW%h ; _3.3 (14.3 (25.3 (3RW%h RW%h $6.3 (4RW%hP RW%hj RW%h +7.3 (5RW%h` RW%hտ - 1 RW%ha _You start removing your armour. You continue removing your +0 robe. x5RW%h6 RW%h6 RW%h N  You finish removing your +0 robe.  RW%h AYou start putting on your armour.RW%h +8.3 (6RW%h RW%h RW%h +9.3 (7RW%h RW%h RW%ht ,90.3 (8RW%hd RW%h3 RW%h +1.3 (9RW%h RW%h RW%h /2.3 (10.0)RW%h RW%h - 4RW%hY 0 _You continue putting on your +0 leather armour of poison resistance. x5  You finish putting on your +0 leather armour of poison resistance.RW%hY RW%h RW%h RW%h S _You feel resistant to poison.SW%hs7SW%hnBDrop what?19/52 slots (_ for help) Hand Weapons (select all with ))  q - a +0 dagger of holy wrath (weapon) Armour (select all with [) SW%hCd n - a +0 leather armour of poison resistance (worn)  p - a +0 pair of boots (worn)a - a +0 robe Jewellery (select all with "=)  h - a ring of protection from fire (worn)  i - a ring of poison resistance (worn) Scrolls (select all with ?)  c - a scroll labelled ZASHIA DUBLOD  d - 2 scrolls labelled WEBEAF ATYTZ  f - 2 scrolls labelled IKYJUPHUGETZ SW%hD g - a scroll labelled NEFFAM TAYH  j - a scroll labelled DUFOGA QOC  k - a scroll labelled AGIKEA EGICOS  m - a scroll labelled BULESUENALE  o - a scroll labelled HEPTIF ROEMOR  r - a scroll labelled ROUTEIDA CITT Potions (select all with !)  b - a potion of magic SW%hE[Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle [.|Space] toggle selected[top]TW%hSTW%h  applic the ConjurerDeep ElfHealth: 19/19 ========================Magic: 11/11 ========================AC: 4Str: 6EV: 10Int: 22###########SH: 0Dex: 13TW%h#.........#XL:  3 Next: 21% Place: Dungeon:2#@#######.#Noise: ---------  Time: 992.3 (0.0)..[..>.....# #.#q) +0 dagger (holy)#######.##.# #.#Cast: Magic Dart#.##.## #.#TW%hö#.#...# #.##.#...# #.###.#...###.###......<...#............#You finish removing your +0 robe.  You start putting on your armour. _You continue putting on your +0 leather armour of poison resistance. x5  You finish putting on your +0 leather armour of poison resistance. TW%htp_You feel resistant to poison.  Okay, then.TW%hDTW%hTW%h. _UW%h3UW%hU Your spells (describe)TypeFailure Level  a + Magic DartConjuration2% 1 b - Searing RayConjuration3%2 Select a spell to describe[!]/[I] toggle spell headersUW%hql   applic the ConjurerDeep ElfHealth: 19/19 ========================Magic: 11/11 ========================AC: 4Str: 6EV: 10Int: 22###########SH: 0Dex: 13#.........#XL:  3 Next: 21% Place: Dungeon:2#@#######.#Noise: ---------  Time: 992.3 (0.0)..[..>.....# #.#q) +0 dagger (holy)#######.##.# #.#Cast: Magic Dart#.##.## #.##.#...# #.##.#...# #.###.#...###.###......<...#............#You finish removing your +0 robe.UW%ho   You start putting on your armour. _You continue putting on your +0 leather armour of poison resistance. x5  You finish putting on your +0 leather armour of poison resistance. _You feel resistant to poison. _Okay, then.UW%h| VW%h _VW%hVW%h;VW%h(VW%hVW%hK You start putting on your armour. VW%hn_You continue putting on your +0 leather armour of poison resistance. x5 VW%h You finish putting on your +VW%h,0 leather armour of poison resistance. VW%hE_You feel resistant to poison.  VW%h-There is a stone staircase leading down here.VW%hVW%hb!VW%h###########VW%h5 #.........#VW%hC##########.#######.#VW%hFg....[.@>.....# #.#VW%h#########.##.# #.#VW%h VW%hN=#.##.## #.#VW%h+Magic DartVW%h #.#VW%h70...# #.#VW%h VW%h{=#.#...# #.#VW%h!6 ##.#...###.#VW%hkg   hobgoblin (asleep)VW%hv* ##......VW%h!<...#VW%h) ......VW%h^......#VW%h VW%h #VW%hE ...#VW%hVW%hVW%hU$5.3 (3VW%hzVW%h'$6.3 (4VW%hVW%h VW%hVW%h8_A hobgoblin comes into view.VW%hEVW%h     ##########.#######.#  g....[.@>.....# #.#  .#########.##.# #.#   #.#   #.#   #.#    <...#     VW%hҳ      ##########.#######.#  g....[.@>.....# #.#  .#########.##.# #.#   #.#        <   VW%h VW%h@ R_A hobgoblin is nearby!VW%hn VW%h#!VW%h"******VW%h=g  VW%hVW%h?The magic dart hits the hobgoblin.  VW%hm 5The hobgoblin is heavily wounded.VW%h VW%hRVW%hVW%ho.g...[.VW%hVW%h0VW%h---VW%he==VW%hDz7.3 (1VW%hVW%hs VW%hSVW%h_The hobgoblin shouts!WW%hИ  The magic dart hits the hobgoblin.†*****WW%h!% ...[.ll   frilled lizard (wandering)You kill the hobgoblin!WW%hpIWW%hJ 9/11 WW%hL -----WW%hM5WW%hM-WW%hN 8WW%h;VWW%hiZ WW%h[WW%h\=_A frilled lizard comes into view.WW%hs]WW%hQJ WW%hvK WW%hgL'The magic dart hits the frilled lizard.WW%hQWW%hbR"******WW%h5S.WW%hZU!WW%h,WW%hb†...[.WW%h@ .WW%hWW%h/8WW%h----WW%h6WW%h_-WW%h9WW%hMagic DartWW%hWW%h!WW%h& WW%ht(WW%hm*._You kill the frilled lizard!WW%hS+WW%h5 _You can't see any susceptible monsters within range! (Use Z to cast anyway.)WW%h_9== _WW%hh,WW%hs.>..-SMagic DartS   adder (wandering)WW%h11000.3 (1.0)WW%hE-1.3 (2WW%h!WW%hY _An adder comes into view.XW%h  ******S    The magic dart hits the adder.  The adder is moderately wounded.XW%h7XW%h?rS...[..XW%hCb8--=2.3 (1XW%haKXW%hO/ _The adder hisses angrily.XW%hJ F *****XW%hbL 4The magic dart hits the adder.XW%hn XW%h XW%hJ †.S.[.XW%h D7----XW%h 3XW%h s _The adder is heavily wounded.XW%hhU *** The magic dart hits the adder.XW%hZ XW%h ].S[.XW%h A--4XW%h XW%h ^ _The adder is severely wounded.YW%hFC  The magic dart hits the adder.YW%hMY.**YW%hR.[.YW%hW6--50YW%hL=5Magic DartYW%h YW%hY I _You kill the adder!YW%hYW%hYW%hYW%h\ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)YW%hH  _7==YW%hO] ==8==YW%h^ ,YW%h` YW%ha YW%hb 9YW%h d ]====YW%he YW%hf YW%h6h YW%hj YW%hj YW%hml YW%hyn YW%hQo YW%hp YW%hr YW%hvs YW%h(t 10/11YW%ht 1====YW%hxu YW%hv YW%hx YW%hy YW%h| ,YW%hr} YW%h~ YW%hˀ YW%h YW%h YW%h YW%hƅ YW%hx 1YW%h" 2=====YW%hɇ YW%h YW%h YW%h YW%hj YW%hҐ YW%h YW%h YW%h YW%h` YW%h  YW%h@  YW%h You see here a +0 ring mail.YW%hŠ YW%hڡ  YW%h _YW%hݣ YW%h YW%h YW%hc YW%h ===YW%h YW%h) YW%h YW%h YW%h YW%hy YW%h YW%h߷ YW%hθ YW%hN YW%hm  YW%hL  YW%h @You see here a hobgoblin corpse.YW%hL YW%h  YW%h9 _YW%h YW%ht YW%h YW%h YW%hr YW%h YW%h YW%h YW%h] YW%hB YW%h YW%h YW%hO YW%h YW%hQ YW%hA YW%h YW%h YW%h$ YW%h YW%h YW%h YW%h YW%hp YW%h YW%h YW%h YW%h YW%h& YW%h| YW%hD YW%h $#.........#YW%h ###########.#######.#YW%hZ ########.†...[..>.....# #.#YW%h  l.........#########.##.# #.#YW%h .######..##### #.##.## #.#YW%h #.........# #.#...# #.#YW%h9 #...........# #.#...# #.#YW%h ....#.###...# ##.#...###.#YW%h ...... #..@# ##......<...#YW%h^ -YW%h 39.3 (3YW%h 4.0)YW%hR l#.#.#. #.................#YW%h ..#.##...##.####..........#. #)## #.# ####...#####. # #.# #).†##.# #..)#..# #.#.#..# #.#.######  #.#....... YW%h YW%h YW%hk -YW%h &40.3 (35YW%h YW%hb!  YW%h" YW%h" _Found a dagger.YW%hoX YW%hZ YW%h1\ YW%h` YW%hf YW%hk YW%ht YW%hdx YW%hȀ YW%hD YW%hن YW%h YW%h YW%hŐ YW%h YW%hF YW%h YW%h YW%h YW%h YW%h YW%hΝ YW%h YW%h YW%h YW%hã YW%h YW%h YW%h YW%h. YW%h YW%h YW%h YW%hz YW%h)  YW%hй #....YW%hu  YW%h$ (#####YW%h .###YW%h  YW%h: ########.†...[..>.....YW%h  YW%h Q.........#########.##.YW%h.  YW%hܿ .######..##### #.##.YW%h  YW%h1 ###.........# #.#..YW%h  ##.#...........# #.#..YW%h  .......#.###...# ##.#..YW%h1  YW%h #.....@.# #...####.....YW%h  YW%h, ###.#.#.###...YW%h .. ..#.##...##.####.....Magic Dart .. #)####.# ####.. ... #.# #.# #)..S.. #.# #.# #.. S   adder (asleep).#.#. #.. ..# #.#.....# ### ..# #.#..# #.#YW%h_ YW%h 7.3 (7YW%h .0)YW%hA YW%h $8.3 (8YW%h YW%h  YW%h_ YW%h 5_An adder comes into view.YW%h ZW%h7ZW%hm9ZW%h: ZW%h-< ####ZW%h= ZW%h>ZW%hD@#.†...[..>ZW%hA ZW%hBZW%hXD ..#ZW%hF ZW%hgG.######..##### ZW%hH ZW%h@J###.........# ZW%hK ZW%hL##.#...........# ZW%hTN ZW%hO.......#.#ZW%h Q ZW%hlR ZW%hS*#.....@.# #...ZW%h|U ZW%hV###.#.#.###...ZW%hX ZW%hY..#.##...ZW%hZ ZW%h[.. #)####.# ZW%h\ ZW%h]... #.# #.# #)ZW%h^ ZW%h_@.S.. #.# #.# ZW%hk .#.#. #.. ..#  .....# ### ..#  ..# ZW%hO* #### #.†...[..> ..# .######..#####  ###.........#  ##.#...........#  .......#.#  #.....@.# #... ###.#.#.###... ..#.##... .. #)####.#  ... #.# #.# #) .S.. #.# #.#  .#.#. #.. ..#  .....# ### ..#  ..# W%hW3qm _An adder is nearby!ZW%hl****SZW%h..... ZW%h 0ZW%hr---ZW%hv=9.3 (1Magic DartZW%h ZW%h ZW%hq9_The magic dart hits the adder but does no damage.ZW%h ZW%h ZW%hF ZW%h ZW%h7  ZW%h ZW%h: _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ZW%h ZW%hD ZW%hٶ ZW%h ZW%h  ZW%hs ZW%h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)[W%h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)[W%h_[W%h+[W%h [W%hJ_[W%hf[W%hh.[W%hi-[W%hOq 50.###......Magic DartSS   adder[W%hr-[W%ht[W%h~[W%h| [W%h2[W%h݂9_An adder is nearby![W%h}[W%h ** The magic dart hits the adder.[W%h i.S.9/11 -----=1 _The adder is heavily wounded.[W%h  [W%h ![W%hF *[W%h GThe magic dart hits the adder but does no damage.[W%hOh[W%ht[W%hlvS[W%hw.[W%h{[W%h}--[W%h~2[W%h[W%h{ [W%h[W%hɑ9_The adder is heavily wounded.[W%hl\W%hT}  You miscast Magic Dart.  You are very lightly contaminated with residual magic.8--3Contam  _Nothing appears to happen. The adder misses you. x2\W%htC  The magic dart hits the adder.\W%h- \W%h \W%hD1The adder is heavily wounded.\W%h\W%h\W%hA7\W%h----\W%h 54\W%h \W%h;\W%h/_The adder bites you but does no damage.\W%hR  \W%hW  \W%h The magic dart hits the adder.\W%h0 \W%h .\W%h \W%h* \W%h \W%ht \W%h \W%h8_ \W%h` .\W%h$ \W%h 6\W%h ----\W%h 71\W%h 5\W%hڑ !Magic Dart\W%h’ \W%hv \W%h  \W%h& \W%hF %_You kill the adder!\W%h\ \W%h8 \W%hA \W%h[C \W%hL \W%h_R  \W%hS \W%hU _You can't see any susceptible monsters within range! (Use Z to cast anyway.)]W%h;]W%hjA]W%h$B]W%hG]W%hK ]W%hLL]W%h M_You can't see any susceptible monsters within range! (Use Z to cast anyway.)]W%h7== _]W%h ]W%h_Your magical contamination has completely faded away.==8==]W%h]W%hx]W%h9]W%h]====]W%h]W%h]W%h ]W%h]W%h]W%h ]W%h ]W%h ]W%h_ ]W%hd]W%hC]W%h 10/11]W%h1====]W%h<]W%h]W%h]W%h]W%h]W%h]W%hl]W%h]W%h]W%h]W%h !]W%h#]W%h$]W%hH%1]W%h%2=====]W%h&]W%h(]W%h*]W%h,]W%hj-]W%h.]W%h0]W%h2]W%h3]W%h5]W%ho8]W%hd:]W%h6;]W%h<]W%h>]W%hG]W%hH+.........#########]W%hKIy#.######..##### #.]W%hI #.###.........# #]W%hJq###.#...........# ]W%hXKY.......#.###...# ]W%hLw #.......# #...###]W%hL ###.#.#.###.......]W%hZM ]W%hN_#..#.##...##.###]W%hN #.@..##)####.# ###]W%hYO-]W%hO76.3 (]W%hP 21.0)]W%h]Qj..........##.# #.# ]W%h*Rj..........##.# #.# ]W%hzT...##.#.#.##.. ..#.. ......##### ..#( .###..# ..#. #..# #..# ]W%hX]W%h \]W%h\===]W%h^]-]W%h ^%7.3 (22]W%ha]W%hd ]W%hue]W%hf_Found 5 stones.]W%h@]W%h֢3]W%h_]W%hx]W%h]W%h]W%h]W%h]W%hP #.######..##### ]W%hJe #.###.........# ]W%hZ##.#...........# ]W%hg ........#.###...# #]W%h} #.......# #...####]W%h ###.#.#.###.....]W%hl #..#.##...##.####]W%h<####.###....##)####.# #]W%h.......@....##.# #.# ]W%hG..##.# #.#]W%hS....##.#.#.##.. ..#]W%h+Magic Dart]W%hI?. ......###]W%h/## ..#]W%h( .###..## ]W%h ..#]W%hj.. . #..# ]W%h6dS   adder (asleep)]W%h ]# #..#]W%h ]W%h ..#]W%hb]W%h]W%h8.3 (1]W%h_.0)]W%h]W%hT$9.3 (2]W%ho]W%h} ]W%h8]W%h5_An adder comes into view.]W%h]W%h; ******S  The magic dart hits the adder.^W%h2'..S....^W%h(0^W%ha*---^W%h34C=80.3 (1^W%h9 ^W%h;^W%h<%_The adder is lightly wounded.^W%h **** The magic dart hits the adder.^W%hhr...S.^W%hkf9/11 -----1^W%h>t^W%hSx` _The adder is moderately wounded.^W%h/A *** The magic dart hits the adder.^W%h6^W%h"FS....^W%hB8----^W%hS2^W%h^W%h"^ _The adder is severely wounded.^W%h6w **The magic dart hits the adder.^W%hS^W%hU^W%h3aR..S^W%h;cA--3^W%hl^W%h_p^ _The adder is severely wounded.^W%hU C  The magic dart hits the adder.^W%h- G†^W%hJ ^W%hz HMagician7^W%h{ )--944Magic DartThe adder is severely wounded. _You kill the adder!  Your Spellcasting skill increases to level 5!^W%h| ^W%hI ^W%ha m _Your Conjurations skill increases to level 5!_W%h5 _You can't see any susceptible monsters within range! (Use Z to cast anyway.)`W%h _8==`W%hB`W%h0==9==`W%hb"10/11====`W%h$`W%hv%`W%h!'`W%h^)`W%ha*`W%h,`W%h.`W%h/`W%h\1`W%h3`W%h4`W%h\51`W%h62=====`W%h6`W%h8`W%h;`W%hE`W%hF7 #.######..#####`W%hRG- #.###..`W%hG .#`W%hH. ###.#...`W%hNI .#`W%hJQ ........#.###...# `W%hJ@ #.......# #...`W%hzKG ###.#.#.###`W%h)L# #..#.##...##.`W%hqM#.###....##)####.# `W%h=Nk.@.....##.# #.#`W%hO-`W%hO100`W%hP 6.0)`W%hYQF.##.# #.#`W%h)R.##.#.#.##.. ..#`W%hRa........`W%hS;#### ..#`W%hTi.(..###..`W%hWUG## ..#`W%h VT%.... #..#`W%hVr.### #..# `W%hW`W%hX, ..#`W%h[Y`W%h_`W%h_%`W%h``W%he`W%hf-`W%hXg%1.3 (17`W%hUl`W%hLp `W%h'q `W%hq_Found a maw talisman. `W%hre_You see here an adder corpse.`W%h3 `W%h5 `W%hN7 `W%h; `W%hrC `W%hH `W%hiU  `W%hV _`W%hZ `W%h}] `W%h_ `W%h` `W%h?b `W%he `W%hi `W%hnj `W%hk ===`W%hk `W%hzn `W%hp `W%hr `W%hs `W%hu `W%hw `W%hx `W%hIz `W%h{ `W%hN} `W%h~ `W%h `W%h̀ `W%h^ `W%h `W%h `W%h `W%h `W%h `W%hx `W%h `W%hE `W%h `W%h `W%h `W%hG `W%h `W%h `W%hҖ `W%hk `W%h `W%h` `W%hr `W%h `W%h `W%h `W%h `W%h0 `W%h `W%hǥ `W%hئ `W%h `W%hA `W%h `W%h# `W%h `W%hy `W%h0 `W%h `W%h `W%h `W%hj `W%h  `W%h #`W%hk F############### #####`W%h _.(............. ........`W%hĽ  `W%hp m#@....# #.######.`W%h &15.3 (14`W%hſ  `W%hw X#.##### #.###....`W%h  `W%h M##.########.#......`W%hx  `W%h$ M#..............`W%h .#.#`W%h  `W%hG L#........##...`W%h ....#`W%h  `W%hA [#.######.####.#.#.#`W%hm / `W%h  `W%h q#. #.# #..#.##.`W%ho / `W%h [#.######.###....##)`W%h / `W%hp 3..........†.....##.`W%h / `W%h `W%h `W%h `W%hO %6.3 (15`W%h `W%h  `W%hV `W%h _Found 6 stones.`W%hf `W%h"i `W%hj `W%hm `W%hr `W%hzw `W%h `W%hS `W%h `W%h `W%h` `W%hx `W%h& `W%h `W%hϚ `W%h `W%h `W%h `W%hˠ `W%h `W%h `W%h `W%h `W%h `W%hȩ `W%h `W%hc `W%h `W%hï `W%h `W%h\ `W%h `W%h  `W%hX N################ ##`W%h #.@............. .`W%h o#.######.....####.#`W%hi e#. #.##### #.#`W%h +Magic Dart`W%h B#. ##.#######`W%hm P.J #....`W%h .`W%hƾ  #........##.. J   endoplasm (asleep)`W%hx .#.######.####`W%h' | #. #.# #.`W%h  `W%h{ #.######.###.`W%hL !`W%h `W%hr 22.3 (6`W%h .0)`W%h `W%h $3.3 (7`W%h `W%hl  `W%h3 `W%h 8_An endoplasm comes into view. `W%h F_You see here 6 stones.aW%hy  The magic dart hits the endoplasm.***.aW%h <....aW%h( 0---8=4.3 (1Magic DartaW%h*  aW%h\, aW%h95 ?_You kill the endoplasm!aW%hء aW%h ,aW%h]  aW%h aW%hv _You can't see any susceptible monsters within range! (Use Z to cast anyway.)aW%haW%h)aW%haW%hsaW%h aW%haW%h_You can't see any susceptible monsters within range! (Use Z to cast anyway.)bW%hP}Inventory: 19/52 slots Hand Weapons (go to first with ))  q - a +0 dagger of holy wrath (weapon) Armour (go to first with [)  n - a +0 leather armour of poison resistance (worn)  p - a +0 pair of boots (worn)a - a +0 robe Jewellery (go to first with "=)  h - a ring of protection from fire (worn)  i - a ring of poison resistance (worn) Scrolls (go to first with ?)  c - a scroll labelled ZASHIA DUBLOD  d - 2 scrolls labelled WEBEAF ATYTZ  f - 2 scrolls labelled IKYJUPHUGETZ  g - a scroll labelled NEFFAM TAYH  j - a scroll labelled DUFOGA QOC  k - a scroll labelled AGIKEA EGICOS  m - a scroll labelled BULESUENALE  o - a scroll labelled HEPTIF ROEMOR  r - a scroll labelled ROUTEIDA CITT Potions (go to first with !)  b - a potion of magic  e - a fizzy pink potion [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]cW%happlic the MagicianDeep ElfHealth: 19/19 ========================Magic: 10/11 =====================---AC: 4Str: 6EV: 10Int: 22SH: 0Dex: 13################ ## XL:  3 Next: 98% Place: Dungeon:2#.@............. .. Noise: =--------  Time: 1124.3 (0.0)#.######.....####.# q) +0 dagger (holy)#. #.##### #.# Cast: Magic Dart#. ##.########.#.. #............#. #........##.. #. #.######.#### #. #. #.# #. #cW%h.######.###.  _An endoplasm comes into view. _You see here 6 stones.  The magic dart hits the endoplasm. _You kill the endoplasm! _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _You can't see any susceptible monsters within range! (Use Z to cast anyway.)cW%hcW%hcW%h Your spells (describe)TypeFailure Level  a + Magic DartConjuration1% 1 b - Searing RayConjuration3%2 Select a spell to describe[!]/[I] toggle spell headersdW%happlic the MagicianDeep ElfHealth: 19/19 ========================Magic: 10/11 =====================---AC: 4Str: 6EV: 10Int: 22SH: 0Dex: 13################ ## XL:  3 Next: 98% Place: Dungeon:2#.@............. .. Noise: =--------  Time: 1124.3 (0.0)#.######.....####.# q) +0 dagger (holy)#. #.##### #.# Cast: Magic Dart#. ##.########.#.. #............#. #........##.. #. #.######.#### #. #. #.# #. #dW%hw.######.###.  _An endoplasm comes into view. _You see here 6 stones.  The magic dart hits the endoplasm. _You kill the endoplasm! _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _You can't see any susceptible monsters within range! (Use Z to cast anyway.)dW%hèdW%hWdW%hdW%hdW%h&~dW%hs3dW%hdW%h _1===dW%hndW%hخdW%h8dW%hdW%hdW%hdW%hdW%hݸdW%hպdW%hdW%h6dW%h===dW%hdW%hdW%hdW%hdW%hdW%hdW%hYdW%h2dW%h dW%h[dW%hcdW%h#dW%hdW%hMdW%h.dW%hdW%hdW%hdW%hdW%hdW%hxdW%hdW%hIdW%hdW%hdW%hdW%hqdW%hdW%hdW%hdW%hdW%hMdW%h$dW%h.dW%hdW%hqdW%hHdW%hRdW%hdW%h dW%hdW%h$dW%h:dW%hdW%hdW%h+ ,dW%hndW%h!dW%h"dW%h#dW%h%dW%hP'dW%h*(dW%hn)dW%h+dW%hx,dW%hP-dW%h_.dW%h/dW%hM1dW%h&2dW%h'3dW%h4dW%h,6dW%h7dW%h 8dW%h9dW%h5;dW%h<dW%h=dW%h>dW%h2@dW%hAdW%h BdW%h DdW%hPIdW%h#J dW%hJdW%hvK########dW%hL dW%hLdW%hM,#.(.....dW%h1N dW%hNdW%hO.#.###### dW%hP"#.# # ##.## ## ##########...# #. #........##.## #.  #.######.##.# #.dW%hoY  #@# #.##.# #-  #.# #.##.#####.  #.# #..........Magic Dart  #.# ####.......  #.# #.######  #.# #.# g   hobgoblin (asleep)  #.# #.#  #g# #..  #.#dW%h"\52.3 (2dW%h\ 8.0)dW%h(^dW%h^-dW%h_%3.3 (29dW%hbdW%he dW%hffdW%h g8_A hobgoblin comes into view.dW%hgdW%hU dW%hW dW%hFX  dW%heY #.(dW%hZ  dW%h[ #.dW%h]  dW%h2^ #.# dW%he_  dW%ha ##.##  ####..#  #........##.##  #.######.##.#  #@# #.##.#  #.# #.##. #.# #....dW%hl  #.#  #.#  #.# #.#  #.# #.#  #g# #..  #.# dW%h dW%h dW%h dW%h~ '#.(dW%h0 >#.dW%h #.# ##.##  ####..#  #........##.##  #.######.##.#  #@# #.##.#  #.# #.##. #.# #....dW%h $ #.#  #.#  #.# #.#  #.#  #g# dW%h dW%h dW%h( dW%h  dW%h dW%h <_A hobgoblin is nearby!dW%hZ dW%hP dW%hZ dW%h  dW%h #.(dW%he  dW%h #.dW%hĨ  dW%hw #.# dW%h6  dW%h ##.## dW%h  dW%hK ####dW%h! D..#  #........##.##  #.######.##.# dW%h  #@# #.##.#  #.# #.##. #.# #.... #.#  #.#  #.# #.#  #.# #.#  #g# #.. dW%h' * #.# dW%h`? dW%h4@ dW%h@ dW%hA '#.(dW%hNB "dW%hC #.#.# ##.##  ####..#  #........##.##  #.######.##.#  #@# #.##.#  #.# #.##. #.# #.... #.# dW%hG  #.#  #.# #.#  #.#  #g# dW%h I dW%hI dW%h]M dW%hP  dW%hP dW%hQ <_A hobgoblin is nearby!dW%h1R eW%hq  The magic dart hits the hobgoblin!******.eW%h} ....... ######## applic the Magician #.(..... Deep Elf #.###### Health: 19/19 ======================== #.# # Magic: 10/11 =====================--- ##.## ## AC: 4Str: 6 ##########...# #. EV: 10Int: 22 #........##.## #. SH: 0Dex: 13 #.######.##.# #. XL:  3 Next: 100% Place: Dungeon:2 #@# #.##.# #. Noise: =-------- eW%h] Time: 1154.3 (1.0) #.# #.##.#####. q) +0 dagger (holy) #.# #.......... Cast: Magic Dart #.# ####....... #.##.###### #.##.# #.##.# #.##.. #.# _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _A hobgoblin comes into view. _A hobgoblin is nearby! _A hobgoblin is nearby!The magic dart hits the hobgoblin! _You kill the hobgoblin!You have reached level 4!  eW%hn(--more--fW%h24/241/13----34 0% Magic Dart _You feel clever.fW%h 3 _2==3====fW%h>#n==fW%h(fW%hn)K#........##.## #.fW%h!*l#.######.##.# #fW%h*w#.# #.##.# #.fW%h+W#.# #.##.#####.fW%h9,W#.# #..........fW%hz-m.# ####......# #.###### #.#  #.# - #.. . #.# Magic Dart#.# #.# .# .# fW%h4S   ball python (constriction, asleep) .. S.fW%hk566fW%h)6 2.0)fW%hJ9fW%h9-fW%h:%7.3 (13fW%h=fW%hO@ fW%hAfW%hA:_A ball python comes into view.fW%hBfW%hb@fW%h&B fW%hCfW%hD fW%hF fW%h"H #.#fW%hI fW%hhK fW%hL #.# fW%hO  #.#  #.#  #.#  #.#  #.# #.#  #@# #.#  #.# #.. fW%hR #.. #.#  ##.# #.#  .# .# .. S.fW%h16   #.#  #.#   #.#  #.#  #.#  #.#  #.# #.#  #@# #.#  #.# #..  #.. #.#  ##.#  .# .# .. S. fW%h \_A ball python is nearby!fW%h  The magic dart hits the ball python.*****#*.fW%h,=fW%hz>.fW%h?".....gW%hM .gW%h2gW%h2gW%h--gW%h1gW%h=gW%hH8.0)Magic DartgW%h!gW%h5 gW%h>I_You kill the ball python!gW%h4gW%hagW%h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)gW%hcgW%hfgW%hjgW%hm _You can't see any susceptible monsters within range! (Use Z to cast anyway.)gW%h1G3gW%hHgW%hKgW%hL$ _gW%hW3==gW%hYBgW%h\gW%h]gW%h_,gW%hagW%hn #.# #.##.# #.  #.# #.##.#####.# #.# #.......... gW%h&r#.# ####.......# #.# #.####### #.# #.# # #.# #.#  #.##.. # #.#.# #-73.3 (5 ##.# . #  .# ...gW%hs} ... .... .[. gW%hxgW%hZzE-4.3 (6gW%h|gW%h~# _Found a robe.hW%hZhW%hhW%h\hW%h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)hW%hyhW%h3hW%hhW%hhW%hA== _hW%h,hW%h]6..........###...... #.####### #.#  ##.#..###.# . # 5.3 (1  ...[......hW%h.....#..[...._#.........#..........hW%hchW%h#+6.3 (2hW%h"hW%hS%M _Found a chain mail. Found a bloodstained altar of Trog.hW%hO 3hW%hL hW%h hW%h XhW%h ,hW%h hW%hH hW%h ,hW%h hW%h hW%h ,hW%h5 hW%hz hW%h ,hW%h hW%hz hW%h ,hW%h hW%hk hW%hD ,hW%h hW%h, hW%h~ ,hW%h9 hW%hf hW%hC hW%h  hW%h hW%h hW%h l #.# #.# # #.# #.# #...(..# #.## #..%.....#  #..# #.####.#  hW%h C##.# #.# .. #.#  #.# .# #[  ####.#### ##.##....  #.......####.....#  #.[........85.3 (9  #...........  #..[...._..###  #..........# hW%hz  #..........#  #.......####  ######.## #.# #.hW%h hW%h /6.3 (10.0)hW%hk hW%h=! - _Found a pair of gloves.iW%hF iW%h| iW%h iW%hiW%hiW%hAiW%h iW%hy&iW%h#(,iW%h')iW%h,iW%h.,iW%h/iW%h22iW%hg4,iW%h5iW%h7iW%hF#.# #.#######......##.#.##.# #.# #............#.# #.#### #...(..###..##.## #....# #%.....# #..##..# #.##.# #.####.# #..###.# #.##.# .... #.# ..##.# #.##.##[ ####.#### ##.#... #.......####....90.3 (4.0) iW%h'G#.[........#.### #............# #. #..[...._..### #.# #..........# #.# #..........# #.. #.......#### [.. ######.## #.##.#iW%h!R8%iW%hU+1.3 (5iW%h[iW%hA]( _Found a ring mail.iW%h 3iW%h iW%h} iW%hm M####.............#######.#.# #............ #### #...(..###...# #%.....iW%h #.####.# ## .... #.# ..#  #.# #.##.##[###.#### ##.##@.............####.....##.....[#.##..SMagic Dart iW%h &#............# #.# ^S   ball python (constriction, asleep)#.#iW%h v 0  A ball python comes into view.iW%h S.S)2.3 (1iW%h iW%h 5 _The ball python hisses angrily.jW%h\B k#.# ####.#.#.# #.#......##.#.#.#.# #.# #....##.# #.#### #...(..###..##.## #....# #%.....# #..#  #..# #.##.# #.####.# #..#  ##.# #.##.# ....##.# ..# jW%hdD #.# #.##.##[....#.#### ##.##. .####.....##.....# .[.#.###.# ..S.# .# #.# ..^. ..[...._..### #.# ### .# #.# .# #.. .#### [.. jW%hF jW%hH jW%hQ Q%S.jW%hR &3jW%h[ jW%h] jW%hI  The magic dart hits the ball python.jW%hЏY**.jW%h(...jW%h<2--2=4Magic DartkW%hkW%h%O _You kill the ball python!kW%h,7%kW%hkW%h@kW%hf _You can't see any susceptible monsters within range! (Use Z to cast anyway.)kW%h&7%kW%hkW%hXkW%hF _You can't see any susceptible monsters within range! (Use Z to cast anyway.)kW%h&\ #.# ####.#.# #.# #.#......##.#.#.# #.# #.# #....# #.# #.#### #...(..###..## kW%h^ #.## #....# #%.....# #..# #..# #.##.# ##.####.# #..# ##.# #.##.# .....##.# ..#  #.# #.##.##[....#.#### ##.##.####.....##.....# [.#.###.# .....# # #.# ##..^.[...._..### #.# .###.# #.# ## #..#### [.. kW%hm kW%hv 5-5 _kW%hR kW%hՃ lW%h.# #.....†.....# .# ####.......#.............# .# #.#######......##.#.# .# #.# #............### .# #.#### #...(..###..# .## #....# #%.....# #..# lW%hE..# #.##.####.####.# #..# #.# #.##.##.....##.# ..# #.# #.##.##@....## #.#### ##.##........... .....####.....##.....##.#.###.##.....#.........# #.####..^.. [...._..### #.# .###..# #.# .# ...# #.. .# .....#### [..lW%hlW%h@-6lW%h lW%hW _You see here a +0 pair of gloves.lW%h[7%lW%hAU3==7lW%h8%lW%hB- _t - a +0 pair of glovesmW%hmW%hEquip which item?  - - Unarmed Hand Weapons (go to first with ))  q - a +0 dagger of holy wrath (weapon) Armour (go to first with [)  n - a +0 leather armour of poison resistance (worn)  p - a +0 pair of boots (worn)a - a +0 robe  t - a +0 pair of gloves Jewellery (go to first with "=) mW%ht h - a ring of protection from fire (worn)  i - a ring of poison resistance (worn)[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip oW%hk6 oW%h!@ oW%hgK 4.# #..................†.....## applic the Magician .# ####.......#.............## Deep Elf .##.#######......##.#.#.## Health: 24/24 ======================== .##.# #............### Magic: 13/13 ======================== .##.#### #...(..###..##AC: 4Str: 6 .##oW%hsO #....# #%.....# #..#EV: 10Int: 23 ..##.##.####.####.# #..#SH: 0Dex: 13 #.##.##.##.....##.# ..#XL:  4 Next:  2% Place: Dungeon:2 #.##.##.##@....##Noise: ---------  Time: 1197.3 (0.0) #.#### ##.##...........q) +0 dagger (holy) .....####.....##.....##.Cast: Magic Dart ........#.###.##.....# ..........# #.####..^.. [...._..### #.# .###.. ........# #.# .# . ........# #.. .# .....#### [..The magic dart hits the balloW%hP  python. _You kill the ball python! _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _You see here a +0 pair of gloves. _t - a +0 pair of glovesoW%h<[ 8%oW%hd oW%h6l 8%oW%hjy  You start putting on your armour.8.3 (1oW%h~ 8%oW%h oW%hL +9.3 (2oW%h~ oW%hw oW%h\ -200.3 (3oW%h oW%hƝ 8%oW%h +1.3 (4oW%h oW%h oW%h +2.3 (5oW%h 8%oW%h" 5 _You continue putting on your +0 pair of gloves. x5oW%hB oW%h 8%oW%h c _You finish putting on your +0 pair of gloves.pW%h.;pW%h.EJDrop what?20/52 slots (_ for help) Hand Weapons (select all with ))  q - a +0 dagger of holy wrath (weapon) Armour (select all with [)  n - a +0 leather armour of poison resistance (worn)  p - a +0 pair of boots (worn)  t - a +0 pair of gloves (worn)a - a +0 robe pW%hFJewellery (select all with "=)  h - a ring of protection from fire (worn)  i - a ring of poison resistance (worn) Scrolls (select all with ?)  c - a scroll labelled ZASHIA DUBLOD  d - 2 scrolls labelled WEBEAF ATYTZ  f - 2 scrolls labelled IKYJUPHUGETZ  g - a scroll labelled NEFFAM TAYH  j - a scroll labelled DUFOGA QOC  k - a scroll labelled AGIKEA EGICOS  m - a scroll labelled BULESUENALE  o - a scroll labelled HEPTIF ROEMOR pW%hH r - a scroll labelled ROUTEIDA CITT Potions (select all with !) [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle [.|Space] toggle selected[top]qW%h(1 turn)  q - a +0 dagger of holy wrath (weapon)  a + a +0 robe[Enter] accept (1 chosen)qW%hqW%h^.# #..................†.....## applic the Magician .# ####.......#.............## Deep Elf .##.#######......##.#.#.## Health: 24/24 ======================== qW%h͡.##.# #............### Magic: 13/13 ======================== .##.#### #...(..###..##AC: 5Str: 6 .###....# #%.....# #..#EV: 10Int: 23 qW%hW..##.##.####.####.# #..#SH: 0Dex: 13 #.##.##.##.....##.# ..#XL:  4 Next:  2% Place: Dungeon:2 #.##.##.##@....##Noise: ---------  Time: 1202.3 (0.0) #.#### ##.##...........q) +0 dagger (holy) .....####.....##.....##.Cast: Magic Dart ........#.###.##.....# ..........# #.####..^.. [...._..### #.# .###.. ........# #.# .# . ........# #.. .# .....#### [.. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) qW%h~U_You see here a +0 pair of gloves. _t - a +0 pair of gloves  You start putting on your armour. _You continue putting on your +0 pair of gloves. x5 _You finish putting on your +0 pair of gloves.qW%h3.3 (1% _You drop a +0 robe.qW%h qW%h, qW%hQ qW%h qW%h qW%h BqW%h! qW%hI qW%h qW%hA qW%h] ,qW%hq qW%h qW%h ,qW%h qW%h qW%h ,qW%h qW%h qW%h. ,qW%h qW%hE qW%h  #.#### #...(..###..## .  #....# #%.....# #..#  #.##.####.####.# #..# qW%h*  #.##.##.....##.## ..#  #.##.##[....##... # ##.##...........# ####.....##.....##.## ...#.###.##.....#...##.. .....# #.####..^@......>9.3 (6 _..### #.# #.###..$#### #.# #.# #.....# #.. ..# ###### #### [.. .... # #.###### qW%h 8%qW%h ,10.3 (7qW%h 8%qW%h ; _Found a stone staircase leading down.qW%hO=qW%h$?qW%hq@qW%hSDqW%h~G,qW%hPnqW%hSqW%hU,qW%h.# #...#### ###.# #..# .###.# .##.###..## ..# #.# .##.......#######..# #.####.........@..# #.#32.3 (22.0) .##.###..##........# #.# .#...##..##.######## ##.#### ^.......>##.# #.....#qW%h...###.##.# #.###.#  ##......##.# #.# #.. #########.##.###.# #.##.....# #.###..... qW%h^qW%h,3.3 (23qW%hqW%h; _Found a stone staircase leading down.rW%hrrW%h3rW%htrW%hͯ,rW%hnrW%hrW%h,rW%hrW%h]rW%h,rW%h)rW%hUrW%h;rW%h)rW%hrW%h R  There is a stone staircase leading down here.rW%h/rW%hE _rW%h/rW%hrW%h},rW%hrW%hTrW%hrW%hrW%hnrW%hKrW%h,rW%hNrW%hTrW%h&rW%hrW%h_rW%hrW%hrW%hrW%h=rW%hrW%hrW%hrW%hrW%hrW%hrW%h,rW%hrW%h,rW%hrW%h >  You see here a +0 dagger.rW%hrW%h _rW%hrW%hrW%h,rW%hrW%hrW%h ,rW%hF rW%h rW%h,rW%hrW%h[rW%h,rW%hrW%hrW%h,rW%hrW%hrW%hC,rW%hQrW%hE!rW%h",rW%hV#rW%h<%rW%h%,rW%h&rW%h6(rW%h(,rW%h)rW%h+rW%h+rW%hr,,rW%h-rW%h.rW%h-/,rW%hM0rW%hX1rW%h1,rW%h3rW%h4rW%h4,rW%h6rW%h6rW%h7,rW%hjrW%hm,rW%horW%hprW%htq,rW%h_rrW%htrW%ht,rW%hurW%h8{rW%h },rW%h}rW%hdrW%h,rW%hrW%hrW%hޓBrW%h rW%h,rW%hrW%hrW%h1,rW%h_rW%hFrW%h͡,rW%hrW%hܤrW%hrW%hrW%hmrW%hrW%h1rW%hͫrW%hrW%hyrW%h\rW%hrW%hrW%hA  You see here a maw talisman.rW%h@rW%h߻ _rW%hrW%hrW%h,rW%hrW%hrW%hSrW%hrW%hrW%hrW%hrW%h7rW%hrW%hrW%hrW%hVrW%h7rW%hrW%h&rW%hrW%hrW%hMrW%hrW%hfrW%hrW%h_rW%hrW%hHrW%hrW%h#rW%herW%hrW%hrW%hrW%h#rW%hrW%h]rW%hrW%hrW%hnrW%h rW%h rW%hWrW%hrW%hrW%hrW%hrW%hjrW%h"rW%hrW%hrW%h,rW%hrW%hrW%h/,rW%h(rW%h rW%h,rW%hrW%hrW%h3,rW%hNrW%h&rW%h,rW%hrW%hrW%h,rW%hrW%hrW%hkrW%hrW%hrW%h rW%hrW%hzrW%hfrW%h,rW%hrW%hrW%hO,rW%hrW%h{rW%h,rW%hrW%hrW%h7BrW%h rW%h",rW%h#rW%h%rW%h$'rW%h'rW%h(rW%h+,rW%h`,rW%h.N _You now have 167 gold pieces (gained 11).rW%h03rW%h2rW%h4rW%hE6,rW%hi7rW%hr9rW%h};rW%h:<rW%h<rW%h?rW%hJ#.# .. #.# #. . .# ###.#  . ..#.#  #. #.#.#  . #.#.#  rW%hK5#. #.#.#  #####.##.#.#  g..........#  ......|@...########  #####.##...........  .. #......##### Magic Dart ## #.#.....# ...#........rW%hL4 #.##.#.....### g   hobgoblin (asleep) # #......## ###.#### #.#rW%hW.305.3 (72rW%hZ,6.3 (73rW%h_rW%hNb\ _A hobgoblin comes into view.sW%h5 #.# .. #.#  #. . .#. ###.# .. ..#.# #.# #.#.# .. #.#.# #. #.#.#.#####.##.#.#.g..#.@....###.##.... ... #......##### ##.. #.#.##.....#.....##.##.#.....### #. #......###. ###.####  #.#7.3 (1.0)  sW%hf_You see here a staff of earth.tW%h8 _a - a staff of earthtW%h.C  The magic dart hits the hobgoblin!†*****tW%hQ......tW%h2--4=9Magic Dart _You kill the hobgoblin!tW%h6 tW%h tW%h tW%h  tW%h tW%hA _You can't see any susceptible monsters within range! (Use Z to cast anyway.)tW%hn tW%hx tW%hzz tW%h߁ tW%h  tW%h tW%h5 _You can't see any susceptible monsters within range! (Use Z to cast anyway.)uW%h _3==uW%h==uW%h],uW%hxuW%hTuW%hPuW%h,uW%huW%huW%huW%h uW%h uW%h uW%huW%huW%huW%h uW%hzuW%hmuW%h5uW%huW%hvuW%h?uW%h3 uW%h!uW%h"uW%hR%uW%h.'uW%h(uW%h{)uW%h+uW%hb-uW%hB.uW%h/uW%h1uW%h3uW%h4uW%hG6uW%h9uW%h:uW%h;uW%h1=uW%h@uW%hBuW%hCuW%hUEuW%hxGuW%hVIuW%h7JuW%hKuW%hMuW%hOuW%hPuW%hRuW%hTuW%hVuW%hWuW%hYuW%h/[uW%h]uW%h ^uW%h_uW%hauW%h*cuW%h duW%h4euW%hfuW%hhuW%hxiuW%hjuW%hLluW%hmuW%hnuW%hpuW%h~ruW%htuW%htuW%h!vuW%hxuW%hyuW%hzuW%h{uW%h}uW%hEuW%h,uW%hvuW%huW%huW%hsuW%huW%hkuW%huW%hˋuW%huW%huW%h'uW%huW%huW%huW%huW%huW%huW%huW%huW%huW%huW%hɝuW%hAuW%h-uW%hBuW%hȢuW%h?uW%huW%h0uW%huW%hquW%hPuW%h~uW%huW%h@uW%h)uW%hGuW%huW%huW%hηuW%huW%h uW%h4uW%huW%h#uW%hۿuW%hhuW%h\uW%huW%huW%huW%huW%huW%huW%huW%huW%huW%huW%houW%hguW%huW%huW%hAuW%h<uW%huW%huW%huW%huW%huW%huW%hKuW%hAuW%hmuW%hXuW%hCuW%h$uW%hWuW%h0uW%huW%huW%huW%hJuW%huW%huW%huW%h:uW%huW%huW%huW%huW%huW%huW%huW%hhuW%huW%huW%h uW%h uW%h| uW%h\uW%huW%h,uW%huW%huW%huW%h4uW%huW%h&uW%h uW%hfuW%h#)_You now have 169 gold pieces (gained 2).uW%huW%hvuW%h0 uW%h?!uW%h"uW%hX$uW%h7%uW%hB&uW%h'uW%h[)uW%h;*uW%hG+uW%h]-uW%h/uW%hm0uW%h1uW%h3uW%ho5uW%hP6uW%h7uW%h9uW%hp;uW%h=uW%hn>uW%h5@uW%hBuW%hBuW%h5DuW%hZFuW%hHuW%hIuW%hlJuW%htLuW%h1NuW%hOuW%haPuW%h?RuW%hSuW%hTuW%h(VuW%hXuW%hYuW%hZuW%h \uW%h]uW%h_uW%h`uW%hbuW%hhuW%hip #.# #.####.####uW%h?lt ##.######.# #.# #......... #......... #.######## #.# #.####### #.......######### #######.....@...# - #########.....  ### uW%houW%ho76.3 (6uW%hp 7.0)uW%hruW%hRs-uW%h t%7.3 (68uW%hvuW%h} uW%h~uW%hj#_u - a wand of paralysis (9)uW%hnuW%hBuW%h&uW%h8,uW%hquW%h BuW%h uW%hSuW%hsuW%huW%huW%huW%h,uW%hEuW%h&uW%h7uW%huW%hCuW%h# uW%h,",uW%h#uW%h$uW%h%uW%h3'uW%h(uW%h)uW%ho+,uW%h,uW%h-uW%h.uW%ho0uW%h1uW%h2uW%h4,uW%hE6uW%h%7uW%h38uW%h9uW%h:;uW%h<uW%h=,uW%hb?uW%hY@uW%heAuW%hBuW%h}DuW%hE,uW%h9GuW%hHuW%hIuW%hsK,uW%hLuW%hMuW%hNuW%htPuW%hQuW%hYuW%hZuW%hb\uW%h]uW%h^uW%h"`uW%hauW%hcuW%heuW%h-g,uW%h iuW%hjuW%h'kuW%hluW%hoBuW%hquW%htuW%h;uuW%hvuW%hxuW%hzuW%h{uW%h|uW%huW%huW%huW%hуuW%huW%huW%huW%hXuW%hQuW%huW%huW%huW%h[uW%huW%h8.#.#uW%hx9## #... uW%h]q.#.# #.# uW%h#.#. uW%hUY...# #.#uW%h##...) uW%hߣ...######## #.# #uW%h3# . ### ........... ....# ###.#.#.# ......##### #.#. #.....#.# .#.....# #######....#...... .#..........l....# .....##.# .#.....### #@# .###.#... ......## #.# #!...... ##.#####.# ..###.#.†.Magic Dart  #.##.# ......##)##.# #..#......#.##.....#.# l   frilled lizard (asleep)uW%hn#.##.#.#.#.##.##.#...####.##...#....uW%hD'404.3 (27uW%h߮uW%h%5.3 (28uW%huW%h޶ uW%hTuW%h=_A frilled lizard comes into view.uW%huW%hĿ ##  #.#  #.# ##...) #.# # # .  ....#  #.#.  #######.. ...l....#  #@#  #.# #! #.# †  #.# #.# ) #.#  #.#  #.#  #.#  #.# uW%hb ##  #.#  #.# ##...) #.# # # .  ....#  #.#.  #######.. ...l....#  #@#  #.# #! #.# †  #.# #.# ) #.#  #.#  #.#  #.#  #.# uW%hh  uW%hx __A frilled lizard is nearby!vW%h:_  The magic dart hits the frilled lizard.†***vW%hvW%h!...vW%h vW%hP 2vW%hR --vW%hN5vW%hE=vW%h56.3 (1vW%h1.0)vW%h0Magic DartvW%h!vW%h]vW%h vW%hvW%h ._You kill the frilled lizard!vW%h vW%hāvW%h;vW%hŊvW%hvW%h vW%h/vW%hӜ_You can't see any susceptible monsters within range! (Use Z to cast anyway.)vW%h7vW%h>vW%h@vW%hHvW%hQ vW%h/SvW%hn__You can't see any susceptible monsters within range! (Use Z to cast anyway.)vW%hs vW%hv} ,vW%h  vW%h vW%hu _You can't see any susceptible monsters within range! (Use Z to cast anyway.)vW%hl vW%h vW%h vW%h2 vW%h vW%h9  vW%h 4_vW%h vW%hu vW%h ,vW%h vW%h 3vW%h ?==vW%h vW%h> vW%h BvW%h vW%h vW%h vW%h vW%h vW%h vW%h vW%h vW%h! vW%h" vW%h# ==vW%hm$ vW%h% vW%hS( vW%h* vW%h+ vW%hU- vW%h/ vW%h1 vW%h2 vW%h04 vW%h6 vW%h8 vW%h9 vW%hQ; vW%h> vW%h@ vW%hA vW%h C vW%hE vW%hG vW%hH vW%h*J vW%hL vW%hN vW%hO vW%hQ vW%h-S vW%h*U vW%hV vW%hW vW%h@` vW%h a "#.#####.#vW%ha & vW%hb .....#.#vW%hJc - ..#vW%h d ) < vW%hd #.###.#.#vW%he X #.# ...vW%hQf _.#.# #.#.. ... vW%hg |##.##.#.# #.#.# ## vW%hg g##.##.#.# #.#.# vW%hh p.......# #.#.# # .vW%hci .vW%hEj #############.#.# # vW%h k ##.##...........@.......# ###vW%hk -vW%hl ##......##########.#.###### #vW%hxm 9..##.#.....#########..........# vW%hCn Q#.....#..........†....#.#####.... vW%ho \##.##.#.....#########.#.# .###vW%ho #.##......## #.#.# #!.vW%hp e#.####.#### #.#.# ..## vW%hrq .##.# #.#vW%h5r X #.#.# ..... vW%hr ...vW%hs Y #.#.. #..#vW%hkt vW%h&x vW%hx 20vW%hy 4.0)vW%hO| vW%h} -vW%hR~ %1.3 (15vW%h vW%h  vW%h vW%h >_v - a scroll labelled COASSO YDUKHvW%hz wW%hNowW%h;'XwW%h.BwW%hp2wW%h4wW%h5wW%hW7wW%hw:wW%h<wW%h=wW%h>wW%hsAwW%hhCwW%hHDwW%hEwW%hSHwW%hXJwW%h8KwW%hLwW%hFOwW%hwQwW%hYRwW%hSwW%hVwW%h/YwW%hZwW%h[wW%h^wW%h`wW%hawW%h3dwW%hgwW%h.jwW%h kwW%hmwW%howW%h}rwW%huwW%hwwW%h{wW%h}wW%h~wW%hӀwW%hwW%h@wW%hwW%hwW%hGwW%hЖ wW%h#.#.#wW%hg#.#..####.#wW%h0 wW%h#.#.#wW%hA###...)......# wW%h#####.#.#wW%h-#...###....#.# wW%hmp........# ###.#.#.#.#..#.# wW%hNB####.#.######.....#.#......###wW%h#9####..........#.........#....##wW%hu†....#.#####.....##.##.....#.. wW%hנ######.#.# #...###.#...#÷###....#wW%h wW%h#.#.# #.#.#@..........#.#..#wW%hb wW%h?#.#.# #...###.#.÷.#)###...##wW%h  wW%h#.#.# #.......##)##.....### wW%h wW%hc#.#.. ..#..#.........#.##wW%h wW%hO!#.########.....#.#.....wW%h>"##  wW%hЬ #.# #.#.#.#.#.#....#  #.# #.#...###....#.# #.# #...#........# # #.##...<..#...##..#wW%h0wW%h&40.3 (19wW%hlwW%h0%1.3 (20wW%hwW%hz wW%hHwW%h -_w - a ruby potionwW%hwW%h wW%h XwW%h2 wW%h wW%h wW%h wW%h wW%h< wW%h wW%h; wW%h wW%h wW%h wW%h wW%h0 wW%h wW%h wW%h wW%h wW%h wW%hf wW%h wW%hy wW%h\ wW%h wW%h wW%h  wW%h  wW%h wW%h wW%h wW%h! wW%h0# wW%hK% wW%hd' wW%hc( wW%h) wW%hP, wW%hN3 wW%h4 .# #.....# #.# wW%h4 w.# #.###.####.# wW%h5 .# #.# #......# wW%hk6 # #.###.###### wW%h27 .# #.....####### wW%h8 .# ##..........# wW%h8  wW%h9 v#..#######)# wW%h=:  wW%h; {#####..# #.# wW%h; ..# ###..<@..# #.# wW%h< #.# ..........# #.# wW%h= #.#.. K....####.#### #.# wW%hP@ Magic Dart#.#.# #### #....# #.##.#.# ##.#..####.##.##...)......# K   kobold (asleep) ####...###....#.# ......###.#.#.#.#..#.# ####.#.######.....#.#......##wW%hnF wW%hOG &53.3 (12wW%hpI wW%h.J %4.3 (13wW%hN wW%hU  wW%hV wW%hgW V_A kobold comes into view. It is wielding a +0 short sword.wW%hX wW%h& wW%h $ wW%h  #.# wW%hW  wW%h ####.# wW%h{ % #.# #......# wW%h % #.###.###### wW%h  #.....#wW%h- wW%h  ##....wW%h wW%h?  wW%h #..#wW%hX )# wW%h  wW%hq #####..# #.# wW%h ! ; ..# ###..<@..# #.# wW%h" ' #.# ..........# #.# wW%h;$ ; #.#.. K....####.#### #.# wW%h& ' #.#.# #### #....# #.# wW%h'  #.#.# ##.#..wW%h>) wW%h* ( #.#.# ###...)......# wW%h\, #...###....#.# wW%h- ! ###.#.#.#.#..#.# wW%hj/ .wW%h0 wW%hn2 wW%hwW%h( wW%h1 #.# wW%h1 wW%h<####.# wW%hj #.# #......# wW%h y #.###.###### wW%hA #.....#  ##....  #..#wW%h5)#  #####..# #.#  ..# ###..<@..# #.#  #.# ..........# #.#  #.#.. K....####.#### #.#  #.#.# #### #....#   #.#.# ##.#..wW%h  #.#.# ###...)......#  #...###... ###.#.#.#.#..wW%h5wW%hwW%h:wW%h wW%hwW%hm9_A kobold is nearby!wW%h!xW%he  #.#  ####.#  #.# #......#  #.###.######  #.....#  ##....  #..#)#  #####..# #.#  ..# ###..<@..# #.#  #.# ..........# #.#  #.#.. K....####.#### #.#  #.#.# #### #....# #.#  #.#.# ##.#..  #.#.# ###...)......#  #...###....#.#  ###.#.#.#.#..#.# . xW%h  #.#  ####.#  #.# #......#  #.###.######  #.....#  ##....  #..#)#  #####..# #.#  ..# ###..<@..# #.#  #.# ..........# #.#  #.#.. K....####.#### #.#  #.#.# #### #....#   #.#.# ##.#..  #.#.# ###...)......#  #...###... ###.#.#.#.#.W%hK. _A kobold is nearby!xW%h xW%h!xW%h **xW%h{ ***xW%h *xW%h:K  xW%hbxW%h <The magic dart hits the kobold.  xW%h5The kobold is moderately wounded.xW%hxW%h1xW%hxW%ho*.<xW%h!...xW%h.KxW%h=xW%hOxW%hȾ2xW%h--xW%hs==xW%h,5xW%h .0) xW%h=xW%h xW%hxW%h_The kobold shouts!xW%hF *****The magic dart hits the kobold but does no damage.xW%h] q....K.xW%h 1xW%h] \-----6xW%h.  xW%h xW%h =_The kobold is moderately wounded.xW%h xW%hs D  The magic dart hits the kobold!xW%hc| .***xW%h~ Q)*xW%h K<...xW%h6 `0----6xW%h 8 e-7Magic DartxW%h> xW%hB 4 _You kill the kobold!xW%hcC xW%hXxW%h^xW%hgxW%hk _You can't see any susceptible monsters within range! (Use Z to cast anyway.)yW%hyW%hmyW%hyW%h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)yW%hyW%hyW%hoyW%hyW%h51== yW%hv_yW%hyW%hyW%hyW%hyW%h]yW%hyW%hyW%hj2====yW%hmyW%h)yW%hyW%hyW%hyW%hQyW%hyW%h%yW%h4yW%h>yW%hyW%hj3====yW%h$yW%htyW%hyW%hyW%hyW%h yW%h yW%h yW%h yW%hyW%h:yW%hyW%h$yW%h6yW%h<yW%h:==yW%hyW%hz#yW%h&yW%h'yW%h|(yW%h+yW%h.yW%h 0yW%ht1yW%ha4yW%h6yW%h7yW%h%9yW%h;yW%h>yW%h@yW%hMAyW%hCyW%hGFyW%h+GyW%hRHyW%hJyW%hMyW%hNyW%hbPyW%hRyW%hUyW%hUyW%hWyW%hYyW%h5\yW%h]yW%h_yW%hcyW%heyW%hfyW%hjhyW%hjyW%hmyW%h$p,yW%h#ryW%htyW%hpuyW%hvyW%hyyW%h~{yW%h^|yW%h/}yW%hbyW%hˀyW%hyW%huyW%hyW%h2yW%h yW%hۆyW%hyW%h~yW%hyW%hƋyW%hyW%hyW%hߏyW%hyW%hϑyW%h*yW%hyW%h͔yW%hyW%hJyW%h޲yW%hyW%hƵyW%hyW%hyW%hֻyW%hoyW%h#yW%h"yW%h8yW%hyW%h}yW%h2yW%hyW%h yW%h(yW%h]yW%h,yW%hyW%hyW%hyW%h_,yW%hyW%hyW%hF,yW%hdyW%hxyW%h ,yW%hyW%hyW%hw,yW%h yW%hyW%h,yW%hyW%h.,yW%hyW%hyW%h,yW%h]yW%hyW%h},yW%hyW%hLyW%hyW%hyW%h\yW%hFyW%h,yW%hyW%hyW%h,yW%hyW%hyW%h ,yW%hn yW%h.yW%hyW%hyW%hWyW%hkyW%hUyW%hyW%hi,yW%hdyW%h yW%hyW%hyW%hyW%hYyW%hyW%hyW%h,yW%h yW%h!yW%h:#yW%h#yW%h$yW%h%yW%h&yW%h'yW%h-(yW%h)yW%h+,yW%h+yW%h,yW%h-yW%hE.yW%h.yW%h/yW%h0yW%he1yW%h2yW%h2yW%h%4yW%h4yW%hn5yW%h6yW%h7yW%h8yW%h89yW%h:yW%h;yW%h<yW%h:=yW%h\>yW%h?yW%h(@yW%h@yW%hAyW%hByW%hCyW%h*DyW%hEyW%h9FyW%hFyW%hGyW%h_HyW%h|IyW%h-JyW%hJyW%hKyW%hLyW%hPMyW%hMyW%hNyW%hOyW%huPyW%hQyW%hQyW%hRyW%hSyW%h,TyW%hUyW%hUyW%hV,yW%hWyW%hOXyW%h%Y,yW%hYZyW%h[yW%h[,yW%h\yW%h]yW%h'^,yW%hdyW%he,yW%hcfyW%hhyW%h*i,yW%hiyW%hkyW%hk,yW%h`lyW%h$nyW%hn,yW%hoyW%hqyW%hQryW%hryW%hsyW%huyW%huyW%hvyW%h2wyW%hxyW%hyyW%hSzyW%hzyW%h!|yW%hH}yW%h}yW%h~yW%hyW%hyW%hyW%h<yW%hyW%hyW%h+,yW%hayW%h=yW%ha,yW%hryW%h%ByW%hyW%hˌyW%hs,yW%hvyW%hPyW%h,yW%h.yW%hyW%h,yW%hƓyW%hyW%h^,yW%hyW%hyW%hh,yW%hyW%hyW%h-,yW%heyW%hMyW%h,yW%hGyW%hCyW%h,yW%hFyW%hFyW%h ,yW%hmyW%hzyW%h>yW%hyW%hިyW%hyW%h,yW%hͫyW%hyW%hk,yW%hyW%hyW%hG,yW%h_yW%h5yW%h޲,yW%hWyW%h4yW%hֵ,yW%h=yW%hyW%h,yW%h...........##......##########.#. ####.#####..##.#.....#########...  #.# #.....#..........†....#.  #.# ##.##.#.....#########.#.  #.# #.##......## #.#. yW%h` #.# #.####.#### #.#.##.######.# #.# #.#.#.........####.# #.#.#.............@# #.##-56003.0)#.############## #.##.##.##.####### #.##.......######### #.#yW%hp#######.........############.# #########..............# ################ yW%h8-yW%hKyW%h E _Done exploring.yW%hyW%h"3yW%hY......yW%h#...0.0)yW%h ,yW%h "E _Done exploring.yW%h 3yW%h yW%h} yW%h ,yW%h E _Done exploring.zW%h=8[?25h[?0c _You can't see any susceptible monsters within range! (Use Z to cast anyway.) __Done exploring.  Search for what [Enter for "."]? zW%h [?25l[?1czW%h zW%h 21 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:2] a ring mailb - [D:2] a +0 short sword  c - [D:2] a bloodstained altar of Trog  d - [D:2] a robe  e - [D:2] a dispersal trap  f - [D:2] a stone staircase leading down  g - [D:2] a chain mail  zW%h h - [D:2] a stone staircase leading up  i - [D:2] a stone staircase leading up  j - [D:2] a +0 robe  k - [D:2] a +0 dagger (3 further duplicates)  l - [D:2] a +0 sling  m - [D:2] a spear  n - [D:2] a maw talisman  o - [D:2] a stone staircase leading down  p - [D:2] 5 stones (6 further duplicates in 1 pile)  q - [D:2] a +0 whip  r - [D:2] a +0 club  s - [D:2] a stone staircase leading up  t - [D:2] a +0 ring mail  u - [D:2] a stone staircase leading down{W%hNb  a - [D:2] a ring mail  i - [D:2] a stone staircase leading up|W%h............##......##########.#. applic the Magician ####.#####..##.#.....#########... Deep Elf#.# #.....#..........†....#. Health: 24/24 ========================#.# ##.##.#.....#########.#. Magic: 13/13 ========================#.# #.##......###.#. AC: 5Str: 6#.# #.####.#####.#. EV: 10Int: 23##.######.# #.##.#. SH: 0Dex: 13#.........####.##.#. XL:  4 Next:  6% Place: Dungeon:2#.............@##.## Noise: ---------  Time: 1560.3 (0.0)|W%h#.###############.# q) +0 dagger (holy)#.##.# Cast: Magic Dart#.########.##.......##########.########.........############.##########..............################# _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Done exploring. _Done exploring. _Done exploring.  Search for what [Enter for "."]? .|W%h|W%h|W%h|W%h. _|W%h|W%hA3Read which item? Scrolls  c - a scroll labelled ZASHIA DUBLOD  d - 2 scrolls labelled WEBEAF ATYTZ  f - 2 scrolls labelled IKYJUPHUGETZ  g - a scroll labelled NEFFAM TAYH |W%hx j - a scroll labelled DUFOGA QOC  k - a scroll labelled AGIKEA EGICOS  m - a scroll labelled BULESUENALE  o - a scroll labelled HEPTIF ROEMOR  r - a scroll labelled ROUTEIDA CITT  v - a scroll labelled COASSO YDUKH [!] read|quaff|evoke[?] describe selected~W%h~W%h~W%h( 9............##......##########.#. applic the Magician ####.#####..##.#.....#########... Deep Elf#.# #.....#..........†....#. Health: 24/24 ========================#.# ##.##.#.....#########.#. Magic: 13/13 ========================~W%h#.# #.##......###.#. AC: 5Str: 6#.# #.####.#####.#. EV: 10Int: 23##.######.# #.##.#. SH: 0Dex: 13#.........####.##.#. XL:  4 Next:  6% Place: Dungeon:2#.............@##.## Noise: ---------  Time: 1560.3 (0.0)#.###############.# q) +0 dagger (holy)#.##.# Cast: Magic Dart#.########.##.......##########.########.........############.##########..............################# _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Done exploring. _Done exploring. _Done exp~W%h Zloring. _Search for what [Enter for "."]? .~W%h) #..##.#.....####.....#........##.##.#.....#####.##......######.####.#########.####.#######################################################.##############.........##############.......###############As you read the scroll labelled ZASHIA DUBLOD, it crumbles to dust.~W%h.+1.3 (1~W%hZ3~W%h5V _You feel momentarily disoriented. It was a scroll of revelation.~W%hs/~W%h\6Read which item? Scrolls  d - 2 scrolls labelled WEBEAF ATYTZ  f - 2 scrolls labelled IKYJUPHUGETZ  g - a scroll labelled NEFFAM TAYH  j - a scroll labelled DUFOGA QOC  k - a scroll labelled AGIKEA EGICOS  m - a scroll labelled BULESUENALE  o - a scroll labelled HEPTIF ROEMOR  r - a scroll labelled ROUTEIDA CITT  v - a scroll labelled COASSO YDUKH [!] read|quaff|evoke[?] describe selectedW%h/6W%h:W%h?............##......##########.#. applic the Magician ####.#####..##.#.....#########... Deep Elf#.# #.....#..........†....#. Health: 24/24 ========================W%h@#.# ##.##.#.....#########.#. Magic: 13/13 ========================#.# ##.##......#### #.#. AC: 5Str: 6#.# ##.####.####### #.#. EV: 10Int: 23##.######.####.####### #.#. SH: 0Dex: 13#.........####.####### #.#. XL:  4 Next:  6% Place: Dungeon:2#.............@####### #.## Noise: ---------  Time: 1561.3 (0.0)#.#################### #.# q) +0 dagger (holy)#.# ############### #.# Cast: W%hyA[40mMagic Dart#.#################### #.##.......############## #.########.........############.##########..............######################## _Done exploring. _Done exploring. _Done exploring. _Search for what [Enter for "."]? .  As you read the scroll labelled ZASHIA DUBLOD, it crumbles to dust. _You feel momentarily disoriented. It was a scroll of revelation.W%h:VW #..##.#.....####.....#........##.##.#.....#####.##......######.####.#########.####.#######################################################.##############.........##############.......W%hUW###############As you read the scroll labelled WEBEAF ATYTZ, it crumbles to dust.  You assume a fearsome visage. Nothing appears to happen.W%hA[+2.3 (1W%h`W%hc. _It was a scroll of fear.W%hg W%hOm Read which item? Scrolls  d - a scroll of fear  f - 2 scrolls labelled IKYJUPHUGETZ  g - a scroll labelled NEFFAM TAYH  j - a scroll labelled DUFOGA QOC  k - a scroll labelled AGIKEA EGICOS  m - a scroll labelled BULESUENALE  o - a scroll labelled HEPTIF ROEMOR W%hn 0 r - a scroll labelled ROUTEIDA CITT  v - a scroll labelled COASSO YDUKH [!] read|quaff|evoke[?] describe selectedW%hJ ............##......##########.#. applic the Magician ####.#####..##.#.....#########... Deep Elf#.# #.....#..........†....#. Health: 24/24 ========================#.# ##.##.#.....#########.#. Magic: 13/13 ========================#.# ##.##......#### #.#. AC: 5Str: 6#.# ##.####.####### #.#. EV: 10Int: 23##.######.####.####### #.#. SH: 0Dex: 13#.........####.####### #.#. XL:  4 Next:  6% Place: Dungeon:2#.............@####### #.##W%hM j[39;49m Noise: ---------  Time: 1562.3 (0.0)#.#################### #.# q) +0 dagger (holy)#.# ############### #.# Cast: Magic Dart#.#################### #.##.......############## #.########.........############.##########..............######################## _Search for what [Enter for "."]? .  As you read the scroll labelled ZASHIA DUBLOD, it crumbles to dust. _You feel momentarily disoriented. It was a scroll of revelation.  As you read the scroll labelled WEBEAF ATYTZ, it crumbles to dust.  You assume a fearsome visage. Nothing appears to happen. _It was a scroll of fear.W%hX  As you read the scroll labelled IKYJUPHUGETZ, it crumbles to dust.  You hear a loud clanging noise!W%h\\ M=========3.3 (1W%h` W%hb / _It was a scroll of noise.W%hkcW%h=fRead which item? Scrolls  d - a scroll of fear  f - a scroll of noise  g - a scroll labelled NEFFAM TAYH  j - a scroll labelled DUFOGA QOC  k - a scroll labelled AGIKEA EGICOS  m - a scroll labelled BULESUENALE  o - a scroll labelled HEPTIF ROEMOR  r - a scroll labelled ROUTEIDA CITT  v - a scroll labelled COASSO YDUKH [!] read|quaff|evoke[?] describe selectedW%h ............##......##########.#. applic the Magician ####.#####..##.#.....#########... Deep Elf#.# #.....#..........†....#. Health: 24/24 ========================#.# ##.##.#.....#########.#. Magic: 13/13 ========================#.# ##.##......#### #.#. AC: 5Str: 6#.# ##.####.####### #.#. EV: 10Int: 23##.######.####.####### #.#. SH: 0Dex: 13#.........####.####### #.#. XL:  4 Next:  6% Place: Dungeon:2#.............@####### #.##W%h4 [39;49m Noise: =========  Time: 1563.3 (0.0)#.#################### #.# q) +0 dagger (holy)#.# ############### #.# Cast: Magic Dart#.#################### #.##.......############## #.########.........############.##########..............########################As you read the scroll labelled WEBEAF ATYTZ, it crumbles to dust.  You assume a fearsome visage. Nothing appears to happen. _It was a scroll of fear.  As you read the scroll labelled IKYJUPHUGETZ, it crumbles to dust.  You hear a loud clanging noise! _It was a scroll of noise.  As you read the scroll labelled NEFFAM TAYH, it crumbles to dust.  It is a scroll of identify.  --more--W%h4'W%h ,Identify which item? (\ to view known items) Scrolls (select first with ?)  j - a scroll labelled DUFOGA QOC  k - a scroll labelled AGIKEA EGICOS  m - a scroll labelled BULESUENALE  o - a scroll labelled HEPTIF ROEMOR  r - a scroll labelled ROUTEIDA CITT  v - a scroll labelled COASSO YDUKH Potions (select first with !)  e - a fizzy pink potion W%h1/ l - a murky orange potion  s - a fuming dark potion  w - a ruby potion[?] describe selectedW%h~ W%h W%hw A............##......##########.#. applic the Magician ####.#####..##.#.....#########... Deep Elf#.# #.....#..........†....#. Health: 24/24 ========================W%h #.# ##.##.#.....#########.#. Magic: 13/13 ========================#.# ##.##......#### #.#. AC: 5Str: 6#.# ##.####.####### #.#. EV: 10Int: 23##.######.####.####### #.#. SH: 0Dex: 13#.........####.####### #.#. XL:  4 Next:  6% Place: Dungeon:2#.............@####### #.## Noise: =========  Time: 1563.3 (0.0)#.#################### #.# q) +0 dagger (holy)#.# ############### #.# Cast: Magic Dart#.#################### #.##....W%h) ...############## #.########.........############.##########..............######################## _It was a scroll of fear.  As you read the scroll labelled IKYJUPHUGETZ, it crumbles to dust.  You hear a loud clanging noise! _It was a scroll of noise.  As you read the scroll labelled NEFFAM TAYH, it crumbles to dust.  It is a scroll of identify.W%h , W%h0 M---------4.3 (1W%hZ4 W%h(7 S _e - a potion of lignificationW%h?&W%h(Read which item? Scrolls  d - a scroll of fear W%h) f - a scroll of noise  j - a scroll labelled DUFOGA QOC  k - a scroll labelled AGIKEA EGICOS  m - a scroll labelled BULESUENALE  o - a scroll labelled HEPTIF ROEMOR  r - a scroll labelled ROUTEIDA CITT  v - a scroll labelled COASSO YDUKH [!] read|quaff|evoke[?] describe selectedW%h W%h............##......##########.#. applic the Magician ####.#####..##.#.....#########... Deep Elf#.# #.....#..........†....#. Health: 24/24 ========================#.# ##.##.#.....#########.#. Magic: 13/13 ========================#.# ##.##......#### #.#. AC: 5Str: 6#.# ##.####.####### #.#. EV: 10Int: 23##.######.####.####### #.#. SH: 0Dex: 13#.........####.####### #.#. XL:  4 Next:  6% Place: Dungeon:2#.............@####### #.##W%h0 Noise: ---------  Time: 1564.3 (0.0)#.#################### #.# q) +0 dagger (holy)#.# ############### #.# Cast: Magic Dart#.#################### #.##.......############## #.########.........############.##########..............########################As you read the scroll labelled IKYJUPHUGETZ, it crumbles to dust.  You hear a loud clanging noise! _It was a scroll of noise.  As you read the scroll labelled NEFFAM TAYH, it crumbles to dust.  It is a scroll of identify. _e - a potion of lignificationW%h /d............##......##########.#. applic the Magician ####.#####..##.#.....#########... Deep Elf  #.# #.....#..........†....#. Health: 24/24 ========================  #.# ##.##.#.....#########.#. Magic: 13/13 ========================  #.# ##.##......#### #.#. AC: 5W%hD0XStr: 6  #.# ##.####.####### #.#. EV: 10Int: 23  ##.######.####.####### #.#. SH: 0Dex: 13  #.........####.####### #.#. XL:  4 Next:  6% Place: Dungeon:2  #.............@####### #.## Noise: ---------  Time: 1564.3 (0.0)  #.#################### #.#  q) +0 dagger (holy)  #.# ############### #.#  Cast: Magic Dart  #.#################### #.#  #.......############## #.#  #######.........############.#   #########..............# W%h@1  #######################     _It was a scroll of noise.  As you read the scroll labelled NEFFAM TAYH, it crumbles to dust.  It is a scroll of identify. _e - a potion of lignificationBlink to where?Press: ? - help, Dir - move targetW%h>Q @*@W%h####.######.##................... applic the Magician ............##......##########.#. Deep Elf ####.#####..##.#.....#########... Health: 24/24 ========================#.# #.....#..........†....#. Magic: 13/13 ========================#.# ##.##.#.....#########.#. AC: 5W%hStr: 6#.# ##.##......#### #.#. EV: 10Int: 23#.# ##.####.####### #.#. SH: 0Dex: 13##.######.####.####### #.#. XL:  4 Next:  6% Place: Dungeon:2#.........####@####### #.#. Noise: ---------  Time: 1564.3 (0.0)#.............§####### #.## q) +0 dagger (holy)#.#################### #.# Cast: Magic Dart#.# ############### #.##.#################### #.##.......############## #.########.........############.##########..............######################## _It was a scroll of noise.  As you read the scroll labelled NEFFAM TAYH, it crumbles to dust.  It is a scroll of identify. _e - a potion of lignification%h]22;2HBlink to where?Press: ? - help, Dir - move targetW%hq  As you read the scroll labelled NEFFAM TAYH, it crumbles to dust.  It is a scroll of identify. _e - a potion of lignification  Blink to where?Press: ? - help, Dir - move targetAs you read the scroll labelled DUFOGA QOC, it crumbles to dust.W%h# +5.3 (1W%h=W%h2 _It was a scroll of blinking.W%hikDrop what?20/52 slots (_ for help) Hand Weapons (select all with ))  q - a +0 dagger of holy wrath (weapon) Armour (select all with [)  n - a +0 leather armour of poison resistance (worn)  p - a +0 pair of boots (worn)  t - a +0 pair of gloves (worn) Magical Staves (select all with |)  a - a staff of earth Jewellery (select all with "=)  h - a ring of protection from fire (worn)  i - a ring of poison resistance (worn) Wands (select all with /)u - a wand of paralysis (9) Scrolls (select all with ?)  d - a scroll of fear  f - a scroll of noise  k - a scroll labelled AGIKEA EGICOS  m - a scroll labelled BULESUENALE  o - a scroll labelled HEPTIF ROEMOR  r - a scroll labelled ROUTEIDA CITT  v - a scroll labelled COASSO YDUKH [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle [.|Space%hsP40m] toggle selected[top]W%hnY! Magical Staves|  a - a staff of earth Jewellery"=)h - a ring of protection from firi - a ring of poison resistance (worn) Wands (select all with /)  u - a wand of paralysis (9) Scrolls (select all with ?)  d - a scroll of fear  f - a scroll of noise  k - a scroll labelled AGIKEA EGICOS  m - a scroll labelled BULESUENALE  o - a scroll labelled HEPTIF ROEMOR  r - a scroll labelled ROUTEIDA CITT  v - a scroll labelled COASSO YDUKH Potions (select all with !)  b - a potion of magic  e - a potion of lignificationl - a murky orange potions - a fuming dark potionw - a ruby potionbotW%hU(1 turn)  d - a scroll of fear  f + a scroll of noise[Enter] accept (1 chosen)W%h W%h ####.######.##................... applic the Magician ............##......##########.#. Deep Elf ####.#####..##.#.....#########... Health: 24/24 ========================W%he #.# #.....#..........†....#. Magic: 13/13 ========================#.# ##.##.#.....#########.#. AC: 5Str: 6#.# ##.##......#### #.#. EV: 10Int: 23#.# ##.####.####### #.#. SH: 0Dex: 13##.######.####.####### #.#. XL:  4 Next:  6% Place: Dungeon:2#.........####@####### #.#. Noise: ---------  Time: 1565.3 (0.0)#..............####### #.## q) +0 dagger (holy)#.#################### #.# Cast: Magic Dart#.# ############### W%hҥ #[40m#.##.#################### #.##.......############## #.########.........############.##########..............########################It is a scroll of identify. _e - a potion of lignificationBlink to where?Press: ? - help, Dir - move targetAs you read the scroll labelled DUFOGA QOC, it crumbles to dust. _It was a scroll of blinking.W%h +6.3 (1W%h W%h7 1 _You drop a scroll of noise.W%h&Read which item? Inventory Items Scrolls  d - a scroll of fear  k - a scroll labelled AGIKEA EGICOS  m - a scroll labelled BULESUENALE  o - a scroll labelled HEPTIF ROEMOR  r - a scroll labelled ROUTEIDA CITT  v - a scroll labelled COASSO YDUKH Floor Items ([,] to select) Scrolls a scroll of noise [!] read|quaff|evoke[?] describe selectedW%h####.######.##................... applic the Magician ............##......##########.#. Deep Elf ####.#####..##.#.....#########... Health: 24/24 ========================#.# #.....#..........†....#. Magic: 13/13 ========================#.# ##.##.#.....#########.#. AC: 5Str: 6#.# ##.##......#### #.#. EV: 10Int: 23#.# ##.####.####### #.#. SH: 0Dex: 13##.######.####.####### #.#. XL:  4 Next:  6% Place: Dungeon:2#.........####@####### #.#. Noise: --------- W%h} Time: 1566.3 (0.0)#..............####### #.## q) +0 dagger (holy)#.#################### #.# Cast: Magic Dart#.# ############### #.##.#################### #.##.......############## #.########.........############.##########..............######################## _e - a potion of lignificationBlink to where?Press: ? - help, Dir - move targetAs you read the scroll labelled DUFOGA QOC, it crumbles to dust. _It was a scroll of blinking. _You drop a scroll of noise.  As you read the scroll labelled AGIKEA EGICOS, it crumbles to dust.  A wave of despondency washes over your surroundings.7.3 (1Will/2  _It was a scroll of vulnerability.W%hRead which item? Inventory Items Scrolls  d - a scroll of fear  m - a scroll labelled BULESUENALE  o - a scroll labelled HEPTIF ROEMOR  r - a scroll labelled ROUTEIDA CITT  v - a scroll labelled COASSO YDUKH Floor Items ([,] to select) Scrolls a scroll of noise [!] read|quaff|evoke[?] describe selectedW%h W%hN W%h ####.######.##................... applic the Magician ............##......##########.#. Deep Elf ####.#####..##.#.....#########... Health: 24/24 ========================#.# #.....#..........†....#. Magic: 13/13 ========================#.# ##.##.#.....#########.#. AC: 5W%h1$ Str: 6#.# ##.##......#### #.#. EV: 10Int: 23#.# ##.####.####### #.#. SH: 0Dex: 13##.######.####.####### #.#. XL:  4 Next:  6% Place: Dungeon:2#.........####@####### #.#. Noise: ---------  Time: 1567.3 (0.0)#..............####### #.## q) +0 dagger (holy)#.#################### #.# Cast: Magic Dart#.# ############### #.# Will/2 #.#################### #.##.......############## #.########.........############.##########..............########################As you read the scroll labelled DUFOGA QOC, it crumbles to dust. _It was a scroll of blinking. _You drop a scroll of noise. %h( 21d As you read the scroll labelled AGIKEA EGICOS, it crumbles to dust.  A wave of despondency washes over your surroundings. _It was a scroll of vulnerability.W%ho> KSS   ball python (constriction, summoned)W%h? K   kobold (missile, summoned)As you read the scroll labelled BULESUENALE, it crumbles to dust.W%hB +8.3 (1W%hG W%h,K W _Wisps of shadow whirl around you... It was a scroll of summoning.W%hW%hRead which item? Inventory Items Scrolls  d - a scroll of fear  o - a scroll labelled HEPTIF ROEMOR  r - a scroll labelled ROUTEIDA CITT W%hV v - a scroll labelled COASSO YDUKH Floor Items ([,] to select) Scrolls a scroll of noise [!] read|quaff|evoke[?] describe selectedW%hgW%hpW%hz####.######.##................... applic the Magician ............##......##########.#. Deep Elf ####.#####..##.#.....#########... Health: 24/24 ========================W%h~#.# #.....#..........†....#. Magic: 13/13 ========================#.# ##.##.#.....#########.#. AC: 5Str: 6#.# ##.##......#### #.#. EV: 10Int: 23#.# ##.####K####### #.#. SH: 0Dex: 13##.######.####.####### #.#. XL:  4 Next:  6% Place: Dungeon:2#.........####@####### #.#. Noise: ---------  Time: 1568.3 (0.0)#............S.####### #.## q) +0 dagger (holy)#.#################### #.# Cast: Magic Dart#.# ###############W%hT[37m #.# Will/2 #.#################### #.##.......############## #.# S   ball python (constriction, summoned)#######.........############.# K   kobold (missile, summoned)#########..............######################## _You drop a scroll of noise.  As you read the scroll labelled AGIKEA EGICOS, it crumbles to dust.  A wave of despondency washes over your surroundings. _It was a scroll of vulnerability.  As you read the scroll labelled BULESUENALE, it crumbles to dust. _Wisps of shadow whirl around you... It was a scroll of summoning.W%hKl  As you read the scroll labelled HEPTIF ROEMOR, it dissolves into smoke.W%h.....#...#...#.....§K.....§S§#####W%h+9.3 (1W%hW%hH- _It was a scroll of fog.W%h{ W%hޙ Read which item? Inventory Items Scrolls  d - a scroll of fear  r - a scroll labelled ROUTEIDA CITT  v - a scroll labelled COASSO YDUKH Floor Items ([,] to select) Scrolls W%h a scroll of noise [!] read|quaff|evoke[?] describe selectedW%h=W%hEW%hN`####.######.##................... applic the Magician ............##......##########.#. Deep Elf ####.#####..##.#.....#########... Health: 24/24 ========================#.# #.....#..........†....#. Magic: 13/13 ========================#.# ##.##.#.....#########.#. AC: 5Str: 6W%hQ#.# ##.##......#### #.#. EV: 10Int: 23#.# ##.####§####### #.#. SH: 0Dex: 13##.######.####K####### #.#. XL:  4 Next:  6% Place: Dungeon:2#.........####@####### #.#. Noise: ---------  Time: 1569.3 (0.0)#...........§S§####### #.## q) +0 dagger (holy)#.#################### #.# Cast: Magic Dart#.# ############### #.# Will/2 #.#################### #.##.......############## #.# S   ball python (constriction, summoned)#######.........############.# K   kobold (missile, summoned)#########............W%hR..########################A wave of despondency washes over your surroundings. _It was a scroll of vulnerability.  As you read the scroll labelled BULESUENALE, it crumbles to dust. _Wisps of shadow whirl around you... It was a scroll of summoning.  As you read the scroll labelled HEPTIF ROEMOR, it dissolves into smoke. _It was a scroll of fog.W%hch  As you read the scroll labelled ROUTEIDA CITT, it crumbles to dust.W%hj70.3 (1Tele Will/2  _You feel strangely unstable. It was a scroll of teleportation.W%h Read which item? Inventory Items Scrolls  d - a scroll of fear  v - a scroll labelled COASSO YDUKH Floor Items ([,] to select) Scrolls a scroll of noise [!] read|quaff|evoke[?] describe selectedW%hG####.######.##................... applic the Magician ............##......##########.#. Deep Elf ####.#####..##.#.....#########... Health: 24/24 ========================#.# #.....#..........†....#. Magic: 13/13 ========================#.# ##.##.#.....#########.#. AC: 5Str: 6#.# ##.##......#### #.#. EV: 10Int: 23#.# ##.####§####### #.#. SH: 0Dex: 13##.######.####K####### #.#. XL:  4 Next:  6% Place: Dungeon:2#.........####@####### #.#. Noise: ---------  Time: 1570.3 (0.0)#...........§S§####### #.## %hsHmq) +0 dagger (holy)#.#################### #.# Cast: Magic Dart#.# ############### #.# Tele Will/2 #.#################### #.##.......############## #.# S   ball python (constriction, summoned)#######.........############.# K   kobold (missile, summoned)#########..............########################As you read the scroll labelled BULESUENALE, it crumbles to dust. _Wisps of shadow whirl around you... It was a scroll of summoning.  As you read the scroll labelled HEPTIF ROEMOR, it dissolves into smoke. _It was a scroll of fog.  As you read the scroll labelled ROUTEIDA CITT, it crumbles to dust. _You feel strangely unstable. It was a scroll of teleportation.  As you read the scroll labelled COASSO YDUKH, it crumbles to dust.  It is a scroll of brand weapon.W%hN/  --more--W%h W%h Brand which weapon? Hand Weapons  q - a +0 dagger of holy wrath (weapon)[?] describe selectedW%h>>_(Press ? for help)  #.......#####..[.........##.##.....#######   ######.## #.##.#######.##.###..........#  #.# #......# #.##.#W%h?g #..#######)#  #.# #..#.#.#####.##.##########..# #.#  #.# #..#.......#.##.....########..<...# #.#  #.# #..#.#.###.#.######.#.............# #.#  #.# #.......##.#.#W%hBh #.#.....)..####.#### #.#  #.# #.#####.##.#.##.#.######## #....# #.#  #.# ##.#####.##.#.##.#.###.#..####.#  #.# #..†..........##.#.#W%hj ###...)......#  #.# #.............#############.#.##...###....#.#  #.#####.######.##...........@.......# ###.#.#.#.#..#.#  #..............##......##########.#.######.....#.#......###  #######.#####..##.#.....#########..........#.........#....##  #.# #.....#..........†....#.#####.....##.##.....#..#  #.# ##.##.#.....#########.#.# #...###.#...#÷###....#  #.# ##.##......#### #.#.# #.#.#...........#.#..#  #.# ##.####§####### #.#.# #...###.#.÷.#)###...##  ##.######.####K####### #.#.###.......##)##.....###  #.........####§####### #.#.....#..#.........#.##  #...........§S§####### #.########.....#.#.....##  #.#################### #.##.#.#.#.#.#....#  #.# ############### #.##.#...###....#.#W%hd* v###.#### ##.##..###............# #.# #.#.......####.....##.....##.###..##........# #.# #.#W%h+- #.[........#.###.##.....#...##..##.##########.#### #.##............# #.####..^.......>##.#  #.....# #.##..[...._..### #.# #.###...###.##.# #.###.####.##..........# #.####.# ##......##.# #.# #......##..........#####......############.# #.###.######W%hi/ b#.......#####..[........#.# #.....############.## #.##.#######.# ##......... #......# ##.#  #..#######) #..#.#.#####.# #.##### #####..# W%hl3  #..#.......#.# #.....########..<...# # #..#.#.###.#.# ............# #.#.# #.....# #.#.....)..####.#### #.##.# #.#####.##.#.# #### #....# #.##.# ##.####  ##.#..####.##.# #..†..........#  ###...)..##.# #.............##### #...###....#.##.###...........@.......# ###.#.#.#.#..#.##...........##########.#.######.....#.#.....W%h5 .##########.#####..##.#.....#########..........#.........#....## #.# #.....#..........†....#.#####.....##.##.....#..# #.# ##.##.#.....#########.#.# #...###.#...#÷###....#W%hW%h#.#####.##.######### applic the Magician ......#.##.....########..< Deep Elf #.###.#.######.#.......... Health: 24/24 ======================== ...##.#.##.#.....)..## Magic: 13/13 ======================== ##.##.#.#W%h-#.#.######## AC: 5Str: 6 ##.##.#.##.#.#EV: 10Int: 23 ........##.#.### SH: 0Dex: 13 ........#############.#.##. XL:  4 Next:  6% Place: Dungeon:2 ##.##...........@.......# ###. Noise: ---------  Time: 1575.3 (0.0) W%h]...##......##########.#.######... q) +0 dagger (vamp) #..##.#.....#########..........#. Cast: Magic Dart #.....#..........†....#.#####.... Will/2 ##.##.#.....#########.#.# #...### ##.##......#### #.#.# #.#.#..  ##.####§####### #.#.# #...###  ##.####K####### #.#.###......  ...####§####### #.#.....#..#.  _You feel strangely unstable. It was a scroll of teleportation.  As you read the scroll labelled COASSO YDUKH, it crumbles to dust.  It is a scroll of brand weapon.  Your +0 dagger of holy wrath thirsts for the lives of mortals! _q - a +0 vampiric dagger (weapon) _Your surroundings suddenly seem different.W%h4W%hW%hXW%h,W%hZW%h]W%h ,W%hw!W%h#W%h%,W%h&W%h)W%h,,W%h-W%h)0W%h3,W%h4W%h27W%h9,W%h:W%h<W%h\?,W%h@W%hBW%hE,W%hFW%hHW%hK,W%hLW%h\NW%hBQ,W%hRW%hTW%hV,W%hWW%hXW%h9[,W%h#\W%hI]W%h&`BW%haW%hQe,W%hfW%h]gW%hi,W%hjW%hxkW%hHm,W%h nW%hnW%hp,W%hqW%hTrW%ht,W%h uW%huW%hAxW%hx~W%hW%hQW%h,W%hW%hvW%hDž,W%hW%hJW%h׉,W%hW%hXW%h9,W%hW%hW%h,W%hW%hW%h,W%hߗW%hWW%h,W%hRW%hW%hh,W%h`W%h## #...(..###..## #..# # #%.....# #..# #>.# #.####.# #..# #..# #.##.....##.###..## #..# .##[....##.......#######..# ...........###............#W%hکo##.....##.###..##........# #.##.....#...##..##.######## .####..^##.# 603.3 (28.0) #.# #.###...###.##.# ####.# ##......##.# .############.# [.........# #.#.#######.# #.# ....# #.# #.# W%hV.#.#####.# #.##### ## #.......#.# #.....#######W%h.W%hDZW%hӳn  As you read the scroll labelled COASSO YDUKH, it crumbles to dust.  It is a scroll of brand weapon.  Your +0 dagger of holy wrath thirsts for the lives of mortals! _q - a +0 vampiric dagger (weapon) _Your surroundings suddenly seem different. _There is a stone staircase leading down here.W%hW%hW%h 7%W%h 7%W%hB 84.3 (1.0) _W%h 7%W%h-r  ##### 3 #..@#  #...#  #......  ####.###  W%h-t X.. ### W%hgu W%h(z W%h -5.1 (1.8W%h W%h } _You climb downwards. _There is a stone staircase leading up here.W%h04W%hSW%hW%hW%h߯Q _W%hý#S###### ..### #..<# ......[..#...#...$..#....@..#####.#### ... Magic Dart #### W%ht S   adder (asleep)W%h 60  An adder comes into view.Found 2 gold pieces and a robe.W%heW%h .  You feel your willpower return.W%hoj7.1 (2Magic DartW%hW%h2 _The adder moves out of view.W%h3W%h?W%hIW%hd##.# #.# .# .##.# W%h#####.S..## #..<#...[..#...#...$..##.....@.# ####.#### ... Magic DartW%hm####S   adderW%h&0W%hA W.SW%hU+8.1 (1W%h)W%h\W%h * The magic dart hits the adder!W%h% W%h . R.SW%hd0 ]2--=9W%ht7 W%hC; ^ _The adder is severely wounded.W%hjC  The magic dart hits the adder.W%hm  The adder is severely wounded.W%hb1----10W%hW%h)R _The adder barely misses you.W%hh  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.W%ho  applic the Magician ## Deep Elf .# #  Health: 24/24 ======================== W%h;t.# .#  Magic: 9/13================-------- .##.#  AC: 5Str: 6 #####....###  EV: 10Int: 23 # #..<#.......  SH: 0Dex: 13 .[..#...#S..$..#  XL:  4 Next:  6% Place: Dungeon:3 #.....@.# Noise: =--------  Time: 1610.1 (0.0) ####.#### q) +0 dagger (vamp) ... Cast: Magic Dart W%hv[####  S   adder _The adder barely misses you.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  W%h!yPress: ? - help, Shift-Dir - straight lineAim: an adder (severely wounded, 66% to hit)W%h!kK  applic the Magician ## Deep Elf .# #  Health: 24/24 ======================== .# .#  Magic: 9/13================-------- W%hl.##.#  AC: 5Str: 6 #####....###  EV: 10Int: 23 # #..<#.......  SH: 0Dex: 13 .[..#...#S..$..#  XL:  4 Next:  6% Place: Dungeon:3W%ho\ #.....@.# Noise: =--------  Time: 1610.1 (0.0) ####.#### q) +0 dagger (vamp) ... Cast: Magic Dart ####  S   adderCasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (severely wounded, 66% to hit)  The searing ray hits the adder!W%hs ## .# #  .# .# W%h_tT .##*#  *.###  # *.....  W%hu.[..#...#*..$..#  #. ## ... W%h wb#### W%h P...†onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an adder (severely wounded, 66% to hit)  The searing ray hits the adder!  You kill the adder!W%h019=1.1 (1Magic DartRay W%hW8W%h;f _(Press . to maintain the ray.)j%hj%h߳4j%hK  You stop channelling your searing ray.j%he10/13== _j%h\j%h,j%hj%h4j%hl1====j%hj%h,j%h!j%hH,j%h9j%h=,j%h0j%hj%hj2====j%hj%h,j%hj%h,j%hj%h,j%hj%h<93j%hG====j%hj%hg4 _Magic restored.j%h3j%hj%hb  You see here an adder corpse.j%hnj%h# _j%hj%hj%h ..#### .. ..# .# #.# .#  #.##.#  #####....###### #..<#...........[..#...#†.@$..#--#.......##.#.#####.#### .#j%h pMagic Dart... .##### .#..K   kobold (missile, asleep)K##.j%h 254.0)  A kobold comes into view. It is wielding a +1 dagger of speed and quiveringpoisoned darts.j%h8aKK).j%h^5==6.1 (15j%h!j%hG*( _The kobold shouts!j%hqD  The magic dart hits the kobold!j%hm****).j%h] <....j%hD 2--20-7.0)Magic Dartj%h j%hߓ J _You kill the kobold!j%hj%h&3j%hj%h&b3==j%hj%hB j%hF ,j%h j%h,j%h j%hM _You now have 171 gold pieces (gained 2).j%hq3j%h|j%hG!j%h#j%h$P==j%h'j%h),j%h)j%h}+j%h,j%h-,j%hV6z#.##.##.##.# #####....#####.## #..<#..........+.[..#...#†.....##.......##.#.#####.#####.# #  ... #.#  #### #@# -- #).#  #.# ##. # j%h;#####....#####.## #..<#..........+.[..#...#†.....#  #.......##.####.#####.#  ... #.# #####.# #@.#.##.  #. >##j%hB,36.1 (9j%h+DI-7.1 (10.0)j%hkGj%hK _Found a stone staircase leading down.  Things that are here: _a +1 dagger of speed; 7 poisoned dartsj%hAj%hPick up what? 14/52 slots (_ for help) Hand Weapons (select all with ))  a - a +1 dagger of speed Missiles (select all with ()b - 7 poisoned darts [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]j%hh  a + a +1 dagger of speed[Enter] accept (1 chosen)j%hK#.##.#applic the Magician#####....#####.#Deep Elf# #..<#..........+Health: 24/24 ========================.[..#...#†.....#Magic: 13/13 ========================#.......##.#.#AC: 5Str: 6####.#####.# #EV: 10Int: 23... #.# #SH: 0Dex: 13#### #.#.#XL:  4 Next: 20% Place: Dungeon:3#@.#Noise: ---------  Time: 1637.1 (0.0)#.##q) +0 dagger (vamp)##.Cast: Magic Dart#.>##The magic dart hits the kobold! [1j%h!#9d_You kill the kobold! _You now have 171 gold pieces (gained 2). _Found a stone staircase leading down.  Things that are here: _a +1 dagger of speed; 7 poisoned darts8.1 (1 _c - a +1 dagger of speedj%hej%h+9Equip which item?  - - Unarmed Hand Weapons (go to first with ))  q - a +0 vampiric dagger (weapon)  c - a +1 dagger of speed Armour (go to first with [)  n - a +0 leather armour of poison resistance (worn)  p - a +0 pair of boots (worn)  t - a +0 pair of gloves (worn) j%hMagical Staves (go to first with |)  a - a staff of earth Jewellery (go to first with "=)  h - a ring of protection from fire (worn)  i - a ring of poison resistance (worn)[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip j%h]  j%hd  j%hm #.##.#applic the Magician#####....#####.#Deep Elf# #..<#..........+Health: 24/24 ======================== j%hq ..[..#...#†.....#Magic: 13/13 ========================#.......##.#.#AC: 5Str: 6####.#####.# #EV: 10Int: 23... #.# #SH: 0Dex: 13#### #.#.#XL:  4 Next: 20% Place: Dungeon:3#@.#Noise: ---------  Time: 1638.1 (0.0)#.##q) +0 dagger (vamp)##.Cast: Magic Dart#.>## _You kill the kobold! _You now have 171 gold pieces (gained 2). _Found a stone staircase leading down.  Things that are here: _a +1 dagger of speed; 7 poisoned darts _c - a +1 dagger of speed j%h>s  j%h~  You unwield your +0 vampiric dagger.  You feel the dreadful sensation subside.  Your hands tingle! j%h z9.1 (1c) +1speed) j%hg  j%h 7 _c - a +1 dagger of speed (weapon)"j%hz"j%h'40"j%h}"j%h* _f - 7 poisoned darts"j%h( "j%h+ 3"j%h/ "j%hJ? "j%hC "j%hG ,"j%hI "j%hM "j%hP "j%hQ "j%hS "j%hU "j%hY ,"j%h[ "j%h_ "j%hb ,"j%hd "j%hg "j%hj ,"j%h:l "j%hp R  There is a stone staircase leading down here."j%hr "j%hs  _"j%ht "j%hw ,"j%hz  _b - 2 potions of magic (gained 1)"j%hx| 3"j%h} "j%h R  There is a stone staircase leading down here."j%h "j%h  _"j%h "j%h΅ "j%h ,"j%h "j%hu "j%h* ,"j%h8 "j%h܎ "j%h ,"j%h "j%h "j%h ,"j%h "j%h "j%h |#####....#####.##..<#..........+ [..#...#†.....# l#  #.......##.#.# .##  ####.#####.#.# ..##... #.#.# ...###### #.#.## ..ß.##"j%h  #..#.##.....###.###.@.......##.#.####..#..##.## #Magic Dart#>##.##.# l   frilled lizard (asleep)#.#"j%h L.#.# #"j%h 0555.0)"j%h ,6.1 (16"j%hе "j%h\ a _A frilled lizard comes into view."j%hM _   #..<.+ [† l#   .##   ..##  ... #.#.# ...##  #### #.#.## ..ß.##  #..#.##.....##  #.###.@.......  "j%hĎ ##.#.####..#..  ##.## #  #># #.# #.# #.# .#. # #"j%h)   #..<.+ [† l#   .##   ..##  ... #.#.# ...## "j%h+? #### #.#.## ..ß.##  #..#.##.....##  #.###.@.......  ##.#.####..#..  ##.## #  #># #.# #.# "j%h<0#.# .#. # #"j%h5"j%h!>#j%h#j%he _A frilled lizard is nearby!#j%hMBz   #..<.+ [† l#  #j%hC .##   ..##  ... #.#.# ...##  #### #.#.## ..ß.##  #..#.##.....##  #.###.@.......  ##.#.####..#..  ##.## #  #># #.# #.# #.# .#. # ##j%hD   #..<.+ [† l#   .##   ..##  ... #.#.# ...##  #### #.#.## ..ß.##  #..#.##.....##  #j%h#.###.@.......  ##.#.####..#..  ##.## #  #># #.# #.# #.# .#. # ##j%h#j%hG#j%h0#j%he _A frilled lizard is nearby!#j%h L  The magic dart hits the frilled lizard.#j%h w†*****#j%hu >.....#j%h 2--1=7.0)Magic Dart#j%hm #j%h\ R _You kill the frilled lizard!$j%h$j%hR_$j%h 3==$j%h@$j%h$j%h1,$j%h!$j%h$j%h$j%hA,$j%hb$j%h#####....#####.#  #..<#....+ .#...#†.....# #†# .......##.#.# #.## $j%h-}###.#####.#.# #..##  ... #.#.# #...## #### #.#.###..ß.## #..#.##.....###.###..-62.1 (5##.#.####..#..##.## .## ###># .##.# .##.# )##.# .#.#. .. $j%h$j%hE-3.1 (6$j%h$j%h% _Found a dagger.$j%hg 3$j%h" $j%hC' $j%h3 |==$j%hh6 ,$j%h 8 $j%h: $j%h< ,$j%h'> $j%h@ $j%hC ,$j%h/D $j%hpF $j%h6H $j%h|I $j%hJ $j%hN $j%h/\ #....#####.# #..........+ #†.....# #†# ##.#.# #.## #.#.# #..##  #.#.# #...##  #.#.###..ß.## ß.#..#.##.....#####....#.###........$j%h_ ##.#.####..#........g##.## #.##########Magic Dart#># #.##.# #.##.# #)# g   goblin (asleep)#.# #.#.#. #..# # ###$j%hh +8.1 (5$j%hPk +9.1 (6$j%h3o $j%hs ~ _A goblin comes into view. It is wielding a +0 dagger of venom.%j%hQD  The magic dart hits the goblin.%j%hb******)%j%hQC0......%j%hk2--2=70.1 (1Magic Dart%j%hq%j%huJ _You kill the goblin!%j%hd%j%hVi%j%hCo%j%hr _You can't see any susceptible monsters within range! (Use Z to cast anyway.)'j%h 'j%hQ Spells (Memorise)TypeFailure Level  a - Ensorcelled Hibernation Hexes/Ice22% 2b - Sublimation of BloodNecromancy22%2  c - PasswallEarth'j%h38% 3  d - SwiftnessAir38% 3  e - Fulminant PrismConjuration/Alchemy45% 4  f - Iskenderun's Mystic BlastConjuration/Translocation 45% 4  g - Curse of AgonyNecromancy98% 5  h - RimeblightIce/Necromancy 100% 7 10 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit(j%h! (j%h (j%h '#....#####.#applic the Magician #..........+Deep Elf #†.....# #†#Health: 24/24 ======================== ..##.#.# #.##Magic: 12/13 ======================-- ####.#.# #..##AC: 5Str: 6(j%hR #.#.# #...##EV: 10Int: 23#.#.###..ß.##ß.SH: 0Dex: 13#..#.##.....#####....XL:  4 Next: 22% Place: Dungeon:3#.###........@.......Noise: =--------  Time: 1670.1 (0.0)##.#.####..#........)c) +1 dagger (speed)##.## #.###########Cast: Magic Dart#># #.##.# #.##.# #)##.# #.#(j%h" G.#. #..# # ### _You kill the frilled lizard! _Found a dagger. _A goblin comes into view. It is wielding a +0 dagger of venom.The magic dart hits the goblin. _You kill the goblin! _You can't see any susceptible monsters within range! (Use Z to cast anyway.)(j%hT3 (j%h6 Memorise Fulminant Prism, consuming 4 spell levels and leaving 6? Y - Yes  N - No)j%h|)j%hÁ)j%h##....#####.#applic the Magician #..........+Deep Elf #†.....# #†#Health: 24/24 ======================== ..##.#.# #.##Magic: 12/13 ======================-- ####.#.# #..##AC: 5)j%hStr: 6#.#.# #...##EV: 10Int: 23#.#.###..ß.##ß.SH: 0Dex: 13#..#.##.....#####....XL:  4 Next: 22% Place: Dungeon:3#.###........@.......Noise: =--------  Time: 1670.1 (0.0)##.#.####..#........)c) +1 dagger (speed)##.## #.###########)j%hϥCast: Magic Dart#># #.##.# #.##.# #)##.# #.#.#. #..# # ### _You kill the frilled lizard! _Found a dagger. _A goblin comes into view. It is wielding a +0 dagger of venom.The magic dart hits the goblin. _You kill the goblin! )j%h_You can't see any susceptible monsters within range! (Use Z to cast anyway.))j%hݬ3-1.1 (1)j%hN)j%ha _This spell is astonishingly dangerous to cast!-2.1 (2)j%h)j%hd)j%hZ3==3.1 (3)j%h)j%h)j%h+4.1 (4)j%h)j%h)j%hb+5.1 (5)j%h()j%h _You start memorising the spell. You continue memorising. x4)j%ho)j%h!)j%h c _You finish memorising. Spell assigned to 'c'.)j%hv )j%h  Spells (Memorise)TypeFailure Level  a - Ensorcelled Hibernation Hexes/Ice22% 2b - Sublimation of BloodNecromancy22%2  c - PasswallEarth38% 3  d - SwiftnessAir38% 3  e - Iskenderun's Mystic Blast)j%h Conjuration/Translocation 45% 4  f - Curse of AgonyNecromancy98% 5  g - RimeblightIce/Necromancy 100% 7 6 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit*j%h5*j%h>+j%h#....#####.#applic the Magician #..........+Deep Elf #†.....# #†#Health: 24/24 ======================== ..##.#.# #.##Magic: 13/13 ======================== ####.#.# #..##AC: 5Str: 6#.#.# #...##+j%h EV: 10Int: 23#.#.###..ß.##ß.SH: 0Dex: 13#..#.##.....#####....XL:  4 Next: 22% Place: Dungeon:3#.###........@.......Noise: ---------  Time: 1675.1 (0.0)##.#.####..#........)c) +1 dagger (speed)##.## #.###########Cast: Magic Dart#># #.##.# #.##.# #)##.# #.#.#. #..# # ###The magic dart hits the goblin. _You kill the goblin! _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _This spell is astonishingly dangerous to cast! _You start memorising the spell. You continue memorising. x4 _You finish memorising. Spell assigned to+j%h=  'c'.+j%h+j%h{Memorise Iskenderun's Mystic Blast, consuming 4 spell levels and leaving 2? Y - Yes  N - No+j%h+j%h,#....#####.#applic the Magician #..........+Deep Elf #†.....# #†#Health: 24/24 ======================== ..##.#.# #.##Magic: 13/13 ======================== ####.#.# #..##AC: 5Str: 6#.#.# #...##EV: 10Int: 23#.#.###..ß.##ß.SH: 0Dex: 13#..#.##.....#####....XL:  4 Next: 22% Place: Dungeon:3+j%h.#.###........@.......Noise: ---------  Time: 1675.1 (0.0)##.#.####..#........)c) +1 dagger (speed)##.## #.###########Cast: Magic Dart#># #.##.# #.##.# #)##.# #.#.#. #..# # ###The magic dart hits the goblin. _You kill the goblin! _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _This spell is astonishingly dangerous to cast! _You start memorising the spell. You continue memorising. x4 _You finish memorising. Spell assigned to 'c'.+j%h,3+6.1 (1+j%h9+j%htF} _This spell is astonishingly dangerous to cast!+j%hN+7.1 (2+j%h|R+j%h,Y+j%h\+8.1 (3+j%h `+j%hd+j%h,g+9.1 (4+j%hdk+j%ho+j%hqr,80.1 (5+j%hu+j%hz _You start memorising the spell. You continue memorising. x4+j%h|+j%hM+j%hDc _You finish memorising. Spell assigned to 'd'.+j%hz +j%h   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   1.4  -2   i * Spellcasting   5.3   3.6  +3          +j%h1  b - Staves   0.0   1.0   0   j + Conjurations 5.1   5.0  +1   c - Unarmed Combat   0.0   1.4  -2   k - Translocations   0.0   0.8  +1   d - Throwing   0.0   1.0   0   l - Alchemy   0.0   0.8  +1       m - Earth Magic   0.0   0.8  +1   e - Short Blades   0.0   1.0   0           n - Evocations   0.0   0.8 +j%h  +1   f - Armour   0.0   1.4  -2       g - Dodging   2.4   2.1  +2       h - Stealth   2.4   1.8  +3                                                 [+j%h 40m     The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets-j%h-j%h-j%h '#....#####.#applic the Magician #..........+Deep Elf #†.....# #†#Health: 24/24 ======================== ..##.#.# #.##Magic: 13/13 ======================== ####.#.# #..##AC: 5Str: 6-j%h#.#.# #...##EV: 10Int: 23#.#.###..ß.##ß.SH: 0Dex: 13#..#.##.....#####....XL:  4 Next: 22% Place: Dungeon:3#.###........@.......Noise: ---------  Time: 1680.1 (0.0)##.#.####..#........)c) +1 dagger (speed)##.## #.###########Cast: Magic Dart#># #.##.# #.##.# #)##.# #.#.#. #..# # ### _This spell is astonishingly dangerous to cast! _You start memorising the spell. You continue memorising. x4 _You finish memorising. Spell assigned to 'c'. _This spell is astonishingly dangerous to cast! _You start memorising the spell-j%h. You continue memorising. x4 _You finish memorising. Spell assigned to 'd'.-j%h\-j%hU-j%h'-j%he+-j%hb-j%hiC  Skill  Level Cost  Apt Skill  Level Cost  Apt -j%hgm a - Fighting   0.0   1.4  -2   i * Spellcasting   5.3   3.6  +3           b - Staves   0.0   1.0   0   j + Conjurations 5.1   5.0  +1   c - Unarmed Combat   0.0   1.4  -2   k - Translocations   0.0   0.8  +1   d - Throwing   0.0   1.0   0   l - Alchemy   0.0   0.8  +1       m - Earth Magic   0.0-j%hq   0.8  +1   e - Short Blades   0.0   1.0   0           n - Evocations   0.0   0.8  +1   f - Armour   0.0   1.4  -2       g - Dodging   2.4   2.1  +2       h - Stealth   2.4   1.8  +3                      [15;-j%hyt02H                                The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets.j%h .j%h .j%h '#....#####.#applic the Magician #..........+Deep Elf #†.....# #†#Health: 24/24 ======================== ..##.#.# #.##Magic: 13/13 ======================== ####.#.# #..##AC: 5Str: 6.j%hO #.#.# #...##EV: 10Int: 23#.#.###..ß.##ß.SH: 0Dex: 13#..#.##.....#####....XL:  4 Next: 22% Place: Dungeon:3#.###........@.......Noise: ---------  Time: 1680.1 (0.0)##.#.####..#........)c) +1 dagger (speed)##.## #.###########Cast: Magic Dart#># #.##.# #.##.# #)##.# #.#.#. #..# # ### _This spell is astonishingly dangerous to cast! _You start memorising the spell. You continue memorising. x4 _You finish memorising. Spell assigned to 'c'. _This spell is astonishingly dangerous to cast! _You start memorising the spell.j%h . You continue memorising. x4 _You finish memorising. Spell assigned to 'd'..j%h= .j%hy .j%he .j%h /j%h/j%h Your spells (describe)TypeFailure Level  a + Magic DartConjuration1% 1 b - Searing RayConjuration2%2  c - Fulminant PrismConjuration/Alchemy45%4  d - Iskenderun's Mystic BlastConjuration/Translocation 45%/j%h 4 Select a spell to describe[!]/[I] toggle spell headers/j%h> /j%hG /j%hQ #....#####.#applic the Magician #..........+Deep Elf #†.....# #†#Health: 24/24 ======================== ..##.#.# #.##Magic: 13/13 ======================== ####.#.# #..##AC: 5Str: 6#.#.# #...##EV: 10Int: 23/j%hU #.#.###..ß.##ß.SH: 0Dex: 13#..#.##.....#####....XL:  4 Next: 22% Place: Dungeon:3#.###........@.......Noise: ---------  Time: 1680.1 (0.0)##.#.####..#........)c) +1 dagger (speed)##.## #.###########Cast: Magic Dart#># #.##.# #.##.# #)##.# #.#.#. #..# # ### _This spell is astonishingly dangerous to cast! _You start memorising the spell. You continue memorising. x4 _You finish memorising. Spell assigned to 'c'. _This spell is astonishingly dangerous to cast! _You start memorising the spell. You continue memorising. x4 _You finish memorising. Spell assigned to 'd'./j%h|[ /j%h` /j%hqh /j%hj 0j%h30j%h0j%h+| _0j%h:,0j%ht0j%h0j%h,0j%h0j%h0j%h,0j%h0j%h 0j%h^,0j%h0j%h0j%h,0j%hW 0j%hS.....+ .# #†# .## .# #.## #..### #..## ##....# .# #...## ##..... .###..ß.## ##.ß..# #.##.....#####.....# ##.................##### #.####..#.@).....# 0j%hV.## #.###############.# ># #.# ..# #)# .## #. #..  # ### 0j%h &+ # #†# .## # #.## ##..## # #..## ##....# # #...## ##..... ###..ß.## ##.ß..# .##.....#####.....# ...##### .####..#........# ## #.#0j%h".# # #.# 0j%h5&+6.1 (60j%h)+7.1 (70j%h,0j%h0x _You see here a +0 dagger of venom.1j%hE1j%hF _1j%hKB1j%hL1j%hM1j%hdQ1j%hT1j%hU1j%hV1j%hY1j%h`^,1j%h_1j%heB1j%hjB1j%hzr1j%h1j%h1j%hR   J.#   #.#   ..# #.#   #.# #.# 1j%hZ  #.# #.#   #.# #.#   #.## #.#   ##..## #@#   ##....###.#   ##.........# Magic Dart# ##.ß..####### .#####.....# ...........#####  J   endoplasm (asleep) #........).....# ##############.#  1j%hĦ098.1 (11.0)1j%hө,9.1 (121j%h1j%h] _An endoplasm comes into view.2j%hy J.# #.# ..# #.# #.# #.# #.# #.# #.# #.# #.## #.#  #@# 2j%hh#.# # ##.........# ##.ß..#######.#.#####)2j%hQ J.# #.# ..# #.# #.# #.# #.# #.# #.# #.#2j%hS #.## #.#  #@# #.# ##.........# ##.ß..#######.#.#####)2j%hi\2j%hwa2j%hh2j%hla _An endoplasm is nearby!2j%h ******J2j%hMtThe magic dart hits the endoplasm.  The endoplasm is lightly wounded.2j%h- 2j%h I.J.....2j%h"# i2--=700.0) 2j%h* 2j%h]. ^ _The endoplasm quivers.2j%h9 L ***2j%h a** The magic dart hits the endoplasm.2j%h. 2j%hd8 m.J.... 2j%h; a1----12j%hC 2j%hG d _The endoplasm is moderately wounded.3j%h **** The magic dart hits the endoplasm.3j%hnM3j%huT>.J...3j%hVa0----23j%h\3j%hU`b _The endoplasm is severely wounded.3j%hg G  The magic dart hits the endoplasm.3j%hִ b.***3j%h 13j%h6 8....3j%h\ }--43Magic Dart3j%h>` 3j%hb M _You kill the endoplasm!3j%h2)3j%h+3j%h13j%h4 _You can't see any susceptible monsters within range! (Use Z to cast anyway.)4j%h34j%h4j%hL _1==4j%h2,4j%h4j%h,4j%h 4j%h 2====4j%h 4j%h,4j%h4j%hA,4j%h84j%h",4j%h4j%hC4j%hCj3====4j%h 4j%hy4j%h*4j%h4j%h4j%h4j%h^ 4j%h+!,4j%h"4j%h#4j%hw$,4j%hD%4j%hF&4j%h'P==4j%h(4j%h")4j%h),4j%h*4j%hS,4j%h%-,4j%h-4j%h.4j%h/,4j%he14j%h:`. 4j%h; ....######  ß......@.# -218.0) [..#####.#  ..# #.#  #.# #.# #.# #.# #.# #.# 4j%h<#.## #.# ##..## #.# ###....###.#4j%h@4j%hAF-2.1 (194j%hD4j%hF( _Found a ring mail.4j%h4j%hg#.....<..?....4j%h..#######.ß..#3.0)##[..#####.###..# #.# #.# #.# # #.# #.# + #.# #.# # #.## #.# 4j%h## ##..## #.# .## ##....###.#4j%h4j%h+4.1 (24j%h4j%h; _Found an escape hatch in the ceiling.5j%hD5j%hF,5j%hI5j%hMM5j%hY######...#.....#5j%h^[B..<..?##..##  #....@.###### ##.ß........# ##[..#####.#Magic Dart ##..# #.# ##.# #.# ##.# #.# #.#5j%h]B   giant cockroach (asleep) ...+ #.# #.#  #†# #.## #.#  #.## ##..## #.#5j%hg&65j%hzi+7.1 (35j%hm5j%h pb _A giant cockroach comes into view.5j%h ( ###### ...... #.....# B..<..?## ........## #....@.######  ##.ß........#  ##[..#####.#  ##..# #.#  ##.# #.#  #.# #.#  #.# #.#  #†# #.## #.#  #.##  #.# 5j%hu  ###### ......5j%hw  #.....# B..<..?## ........## #....@.######  ##.ß........#  ##[..#####.#  ##..#  ##.# 5j%hzz i #.# #.#  #.#   #†# #.##   #.##  5j%h# 5j%h 5j%h 5j%h* f _A giant cockroach is nearby!6j%hu  The magic dart hits the giant cockroach..******6j%hl4.......6j%h>2--6=8.1 (1Magic Dart6j%h6j%hbS _You kill the giant cockroach!6j%h6j%h6j%hg _You can't see any susceptible monsters within range! (Use Z to cast anyway.)6j%h6j%h 6j%h6j%h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)6j%h"  _6j%h% b3==6j%hB' 6j%h) 6j%h-+ ,6j%hA, 6j%h. 6j%h0 6j%h2 6j%h3 6j%h@ #####.... ##.....## ....<..@## -.........## ####......########.ß........###[..#####.# ##..# #.# 6j%hPA -##.# #.# ###.# #.# #.# ....+ #.# #.#6j%hE ,33.1 (56j%hH E-4.1 (66j%h0L 6j%hN S _g - a scroll of fog6j%h-{36j%h}6j%h.6j%hO|==6j%h>6j%hg6j%h6j%hܑ6j%h,6j%h.6j%hR  There is an escape hatch in the ceiling here.6j%h6j%hX _6j%h6j%h6j%h,6j%h̤6j%h6j%hĩ,6j%h۪6j%h6j%hI,6j%hY6j%hl6j%h.,6j%h6j%hq6j%hu6j%hI,6j%h6j%hӼ,6j%h6j%hH6j%h06j%h,6j%h6j%h6j%hw,6j%hF6j%h=6j%h#,6j%h6j%h6j%h,6j%h6j%h96j%h,6j%hM6j%hg6j%hO,6j%h6j%h6j%h6j%h6j%h6j%h#6j%h6j%h6j%h6j%h2####...# ################..?..##..< .........#.........#######.....##...@..#.......<...##52.1 (18.0)#...............##.....##.....#####......#####...# #..ß.## ##.ß.....##.## #...## ##[..#6j%hPk#.##.# #..## ##..# #.##.# #.## ##.#   #####....#####.# #.#   #..<#..........+ #.# 6j%hk6j%h,3.1 (196j%h6j%h9 _Found a stone staircase leading up.7j%hN 37j%heQ 7j%hoV 7j%ha X7j%hc ,7j%h}e 7j%hh 7j%h^l ,7j%hn 7j%hq 7j%hr 2 #####  ########## ###..<......... #.........#######....S.............#.......<Magic Dart .###.......#......... ##.....##.....#####..7j%h*  #####...###..ß.## ##. S   adder (asleep) ..##.### #...## ## #.##.# #..##  #.##.# #.##7j%h | 6.1 (3.0)  An adder comes into view.7j%h 7j%h g..SS7j%h+ +7.1 (47j%h 7j%h _The adder hisses angrily. _You see here a scroll labelled SECIUX KO UHU.8j%h' **** The magic dart hits the adder!8j%hN 8j%h d....S8j%h b2--=8.1 (18j%hɹ 8j%hü ] _The adder is heavily wounded.8j%h1 *** The magic dart hits the adder.8j%h 8j%h GS....8j%h a1----98j%h 8j%h3 ^ _The adder is severely wounded.8j%hגC  The magic dart hits the adder.8j%hu*.*8j%hh0...9j%h0----3960Magic Dart9j%h9j%hI _You kill the adder!9j%h%9j%h!9j%h#'9j%h0+ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)9j%h> 39j%hI9j%h9j%hS1== _9j%h=9j%h9j%h %,9j%hx(9j%h+2====9j%h-9j%h09j%h1,9j%h4,9j%h B3====9j%hF;.-...9j%hH+8.1 (89j%hLE-9.1 (99j%hN9j%hPc _j - a scroll labelled SECIUX KO UHU9j%h39j%h&9j%h9j%h 9j%h9j%h+&9j%h(9j%h*P==9j%h-9j%hR/9j%h}09j%h19j%h!49j%hr69j%h79j%hB:,9j%hG<9j%hg=9j%h>9j%h@:j%h&:j%hm:j%h:j%h&:j%h :j%h :j%h :j%h:j%h:j%h:j%h.:j%h[:j%hR:j%hW:j%h:j%h:j%h:j%h :j%h}!:j%h#:j%h&:j%h':j%h(:j%h*:j%h,:j%h-:j%h/:j%h1:j%h3:j%h4:j%hi6:j%h8:j%h::j%h;:j%ha=:j%h?:j%hA:j%hB:j%hD:j%h=F:j%h@H:j%hDI:j%hJ:j%hM:j%h=P:j%hBQ:j%hR:j%hHU:j%h`W:j%heX:j%hY:j%h\:j%hs^:j%h_:j%ha:j%h  You see here a +0 robe. _:j%h:j%h<:j%h?:j%h:j%h:j%h:j%h:j%h:j%h:j%h:j%h:j%h5:j%h,:j%ha:j%hd:j%h:j%hN:j%h:j%h:j%h:j%h:j%h:j%hN:j%h:j%h:j%h:j%hdB:j%h:j%h:j%h:j%h:j%h5:j%hd:j%h :j%h:j%h:j%h0:j%h:j%h:j%h:j%h:j%h :j%h:j%h:j%h:j%h:j%h:j%h:j%h:j%h:j%hv :j%h% :j%h' :j%h\:j%hI:j%h:j%h:j%hF:j%h":j%h:j%h:j%h:j%h:j%h:j%h:j%h:j%h!:j%h#:j%h$:j%h%:j%hp':j%hO):j%hP*:j%h+:j%hF-:j%h@/:j%hK0:j%h1:j%hN3:j%h5:j%h!6:j%hL7:j%h9:j%h2;:j%h=B:j%h?:j%h@:j%h!B:j%hC:j%hE:j%hG,:j%hI:j%hJ:j%hK:j%h@N,:j%hP:j%hQ:j%hS,:j%hT:j%hU:j%hGX,:j%hZ:j%h [:j%h=\:j%h'^:j%h_:j%h`:j%hc,:j%hd:j%he:j%hg:j%hh:j%hj:j%hk:j%h:n,:j%h p:j%hq:j%hSr:j%ht:j%hu:j%hgw,:j%hhy:j%ho{:j%ht|:j%h}:j%h:j%h:j%h:j%h„,:j%h:j%h:j%h߉,:j%h:j%h،:j%h#:j%h؏:j%h:j%h,:j%hz,:j%h:j%h:j%h:j%h:j%h:j%hΞ:j%h:j%h:j%h##.:j%hb#.#:j%hb4#..:j%h###.#### #.##.....##.##.###########.###.##................# #.#####.###.#######.###.#.# #.# #.....# #.###.# .......#@.#.# #######.#.#.#  #.. .... Magic Dart .... ..#..#.#.. ....##:j%h #.##. .#.#g   hobgoblin (asleep). .g ...#. #. .#.# :j%h1836.1 (67.0):j%h,7.1 (68:j%h:j%h%\ _A hobgoblin comes into view.:j%h_H *****gThe magic dart hits the hobgoblin but does no damage.:j%h3 :j%h` j....g.:j%hY h2--==8.1 (1.0) :j%h :j%hj + _The hobgoblin shouts!;j%h֫ **** The magic dart hits the hobgoblin.;j%h;j%h<c...g.;j%hi1-----9;j%hQ%;j%h)d _The hobgoblin is moderately wounded.;j%h ***The magic dart hits the hobgoblin.;j%h;j%hG....;j%h0-----40Magic Dart;j%hw _The hobgoblin is heavily wounded.;j%h2;j%h;j%h;j%h _You can't see any susceptible monsters within range! (Use Z to cast anyway.);j%h>Z 3;j%hN\ ;j%h] ;j%h` ;j%ha S1== _;j%h\j ,;j%h;j%h...................# #..###..###........-1gMagic Dartg   hobgoblin;j%h8-;j%h ;j%h` _A hobgoblin is nearby!j%h **** The magic dart hits the ribbon worm.>j%h; >j%hB K.....>j%hI 7-----4Magic Dart>j%hgO >j%h S f _The ribbon worm is moderately wounded.?j%h ?j%h qww   ribbon worm?j%h q8==-5Magic Dart?j%hD ?j%hʩ @j%h  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.@j%h ##. #.#  applic the Magician #.. ###.### Deep Elf # #.# #.....# Health: 24/24 ======================== #.##.###########.###.# Magic: 6/13===========------------- #................# #.# AC: 5Str: 6 ####.###.#######.###.# EV: 10Int: 23 #.# #.# #.....# SH: 0Dex: 13 #.###.# ####### XL:  4 Next: 41% Place: Dungeon:3 .......#@.#.#  Noise: ---------  Time: 1845.1 (0.0) @j%h #######.#*#.#  c) +1 dagger (speed) #.. *...  Cast: Magic Dart .... w.#..  #.#.. ....##  #.##. .#.#  w   ribbon worm . .. ...#  . #. .#.#  _The ribbon worm is moderately wounded.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (moderately wounded, 93% to hit)@j%hP##.#.#applic the Magician#..###.### Deep Elf# #.##.....# Health: 24/24 ========================#.##.###########.###.# Magic: 6/13===========-------------#................# #.# AC: 5Str: 6####.###.#######.###.# EV: 10Int: 23#.# #.# #.....# SH: 0Dex: 13@j%h#.###.# ####### XL:  4 Next: 41% Place: Dungeon:3.......#@.#.#Noise: ---------  Time: 1845.1 (0.0)#######.#*#.#c) +1 dagger (speed)#.. *...Cast: Magic Dart.... *.#..#.#.. .*..###.##. .#.#w   ribbon worm. .. ...#. #. .#.#Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (moderately wounded, 93% to hit)  The searing ray hits the ribbon worm!@j%hw ..w.onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a ribbon worm (moderately wounded, 93% to hit)  The searing ray hits the ribbon worm!  The ribbon worm is almost dead.@j%h r==6.1 (1Ray @j%h$ @j%h) f _(Press . to maintain the ray.)Aj%hJ  The searing ray hits the ribbon worm.Aj%h7 b****Aj%h;....Aj%h5--4--7Magic Dart+ Aj%h~Aj%hO _You kill the ribbon worm!Aj%hTAj%hUV4Aj%hZK  You stop channelling your searing ray.Aj%hx\0 _Aj%hf6==Aj%h}b7===8===Aj%h~Aj%h\,Aj%hށAj%hh,Aj%h]Aj%h7,Aj%h+Aj%hC9====Aj%h3Aj%hwAj%hU,Aj%hM,Aj%h+Aj%h Aj%h 10/13====Aj%h,Aj%hAj%h},Aj%h\Aj%hK,Aj%h)Aj%h"1====Aj%h Aj%h,Aj%hAj%hQ,Aj%h0Aj%h!,Aj%hAj%h 2====Aj%hAj%h٠,Aj%hСAj%h٢Aj%h,Aj%h,Aj%hAj%hզAj%h3====Aj%hXAj%h|Aj%h#.. ###.#### #.# #.....# #.##.###########.###.# #................# #.# ####.###.#######.###.#  #.# #.# #.....# #.###.# ####### .......#..#.# #######.#@#.# --77.1 (30.0) #.......##.......#.....#.#.......##..#.##.#.##. ......#. ##.#.#.# ...:...Aj%h Aj%hAj%h,8.1 (31Aj%hʿAj%hS _Found a book of Conjurations.Bj%h%~3Bj%hBj%hBj%hnBj%hO:==Bj%hjBj%hBj%h,Bj%hBj%hBj%h,Bj%hBj%h)Bj%h)Bj%hH,Bj%hBj%h,Bj%h9Bj%hBj%hT,Bj%hnBj%haBj%h,Bj%hBj%hBj%h,Bj%hBj%h$Bj%h,Bj%hBj%hkBj%h(,Bj%hBj%hBj%h,Bj%hBj%h&Bj%hBj%hf,Bj%hBj%hTBj%h5,Bj%hBj%h4Bj%h,Bj%hhBj%hBj%h,Bj%hBj%hBj%hBj%hBj%hBj%h.......#..#.# #######.#.#.## ##.......##### #.......#.....####### #.#.......##........# #.##.#.#.###..#####. . .......# #..##  .##.#.#.###...# # #...:.@....#.#95.1 (17Bj%h>w##.#.#.#####.# #...... #.# #.#.#.## #.#.....#.# ........ ..# ...).... ... ....## ###Bj%hBj%h,6.1 (18Bj%h/Bj%hN% _Found a dagger.Bj%hBj%hBj%hBj%hBj%hXBj%h1,Bj%hBj%hBj%hR,Bj%h<Bj%hBj%hH  ##.......#####.......#.....########.#.......##........##.##.#.#.###..#####. . .......# #..## . .##.#.#.###...# # #...:......#.# ##.#.#.#####.# .......@.#.# 9.1 (3.0)Bj%h#.#.#.###.#.# .....#.# .... ..... ..# ....#)........ ......#.####### ...##..#. ...# . )#..Bj%hnBj%h~ -900.1 (4Bj%hxBj%hD' _Found a falchion.Cj%hCj%h83Cj%h-Cj%h##.##### #.#.....# #.#.##.# #.##.#.#.###..#####. . .# #..## . .##.#.#.###...# # #...:......#.# ##.#.#.#####.# #........@#.# Cj%h#.#.#.###.#.# .....#.# ..... Magic Dart..... ..#K.....#)..........#.#######.....##.. K   kobold (wand, polearm, missile, wande…)#. #.....# .###)#..Cj%hÔ&0Cj%hz.K1.1 (1Cj%hCj%hĥ  A kobold comes into view. It is wielding a +0 trident, quivering poisoned darts_and carrying a wand of paralysis.Dj%h1 ***K)The magic dart hits the kobold but does no damage.Dj%hiy ...KThe kobold shouts!Dj%hY8*Dj%hۡ         .  #..##  .   # #...:  ##.#.#.#####.#  #........*#.#  #.#.#.###.#.#   .....  ..... ..#......#  )........  Dj%h##.....##..  #. #.....# .  ###)#.. Dj%h38@Dj%hD5 2-- 2 The kobold zaps a wand. You suddenly lose the ability to move!Dj%h@/  --more--Ej%hah ===2Para _Ej%hdmEj%h yEj%h[8*Ej%hZ<  The kobold zaps a wand.Ej%h[@  You shrug off the repeated attempt to disable you.Ej%h/  --more--Fj%h @ ---3.1 (2 _Fj%h Fj%h Fj%hP (((The kobold throws a poisoned dart. The poisoned dart hits you!Fj%h K...Fj%h ======---Pois You are poisoned.Fj%h /  --more--Gj%h?j =4.1 (3 _Gj%h! (((You feel sick. The kobold throws a poisoned dart. The poisoned dart hits you.Gj%hor           .  #..##  .   # #...:  ##.#.#.#####.#  #........@#.#  #.#.#.###.#.#  Gj%hPs .....  ..... ..#......#  )...... ##.....##..  #. #.....#  ###)#..  You are more poisoned.Gj%h&u2=========--3==10 5.1 (4Pois Gj%hyGj%h{R _You can act again.Gj%h m ##.##### #.#.....Gj%h* # #.#.##.# #.##.#.#.###..#####. . .# #..## . .##.#.#.###...# # #...:......#.# ##.#.#.#####.# #.@.#.# #.#.#.###.#.# .....#.# ..... ..... ..#......# ).K........ #.#######.....##.. #. #.....# . ###)#..Gj%h< Gj%h 0-----6.1 (1Magic DartGj%hY Gj%h9 Gj%h $ _You feel sick.Hj%h-Hj%h218-----7Pois Hj%h;Hj%hT>$ _You feel sick.Ij%hRIj%h\KK   kobold (wand, polearm, missile)Ij%hea|17---8Magic DartIj%hq: _You feel sick.Ij%hG  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ij%hP" $ ##.......#####  applic the Magician #.......#.....#######  Deep Elf Ij%h% e#.#.......##........#  Health: 17/24 =================------- #.##.#.#.###..#####.  Magic: 11/13 ====================---- . .......# #..##  AC: 5Str: 6  . .##.#.#.###...#  EV: 10Int: 23 # #...:......#.#  SH: 0Dex: 13 Ij%h' ##.#.#.#####.#  XL:  4 Next: 44% Place: Dungeon:3 #.......@.#.#  Noise: ---------  Time: 1908.1 (0.0) #.#.#.###*#.#  c) +1 dagger (speed) .....#.# .K...  Cast: Magic Dart Ij%h * ..... ..#......#  Pois  ).......K........  #.#######.....##..  K   kobold (wand, polearm, missile) #. #.....# .  ###)#.. Ij%h5, Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 trident, quivering poisoned darts and carrying a  wand of paralysis (74% to hit)Ij%hw $ ##.......#####  applic the Magician #.......#.....#######  Deep Elf Ij%hʤ #.#.......##........#  Health: 17/24 =================------- #.##.#.#.###..#####.  Magic: 11/13 ====================---- . .......# #..##  AC: 5Str: 6  . .##.#.#.###...#  EV: 10Int: 23 # #...:......#.#  SH: 0Dex: 13 ##.#.#.#####.#  XL:  4 Next: 44% Place: Dungeon:3 #.......@.#.#  Noise: ---------  Time: 1908.1 (0.0) #.#.#.###.#.#  c) +1 dagger (speed) .....#.# .K...  Cast: Magic Dart ..... ..#......#  Pois  ).......K........  #.#######.....##..  Kj%h/ ;49m   kobold (wand, polearm, missile) #. #.....# .  ###)#.. Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 trident, quivering poisoned darts and carrying a  wand of paralysis (74% to hit)  The searing ray hits the kobold.Ij%h          Ij%hI .  #..##  .   # #...:  ##.#.  #...Ij%h   #.#.#.###*#.#   .*...  ..... *..# Ij%hr  )*.... ...##.. #. #.....# . ###)#.. Ij%hi7 q.$..  Press: ? - help, Shift-Dir - straight line: a kobold, wielding a +0 trident, quivering poisoned darts and carrying a  wand of paralysis (74% to hit)  The searing ray hits the kobold.  Ij%h9 You kill the kobold!  (Press . to maintain the ray.)Ij%h \ 6-5==9.1 (1Magic DartIj%h] >Ray Ij%hWe Ij%hh $ _You feel sick.Jj%hjIV****Jj%hwZ.$..Jj%h75--0----10Jj%h<+ Jj%hJj%hG$ _You feel sick.Jj%hd #.......#.....########.#.##........# #.##.#.#.###..#####. Jj%hf . .......# #..## . .##.#.#.###...# # #...:......#.#  ##.#.#.#####.# .........#.# #.#.#.###@#.# .....#.#..$......#..... ..#......####)................Jj%hyh #.#######.....##..##. #.....# .# ###)#.. # #.#.Jj%hr Jj%h{ {4----1Jj%h) Jj%hӇ K _You stop channelling your searing ray. You feel sick.Kj%h%K #.......##........#.#.#.###..#####. . .......# #..## . .##.#.#.###... # #...:......# ##.#.#.##### #.........#.##.#.###.#.###.#.....#.#..@......#..... ..#......###)...........#Pois ......#Kj%hSKj%h6'o-1==2Kj%h]0Kj%h< _You feel sick.  You now have 177 gold pieces (gained 6).  f - 15 poisoned darts (gained 8)  u - a wand of paralysis (15) (gained 6 charges)  You see here a +0 trident. Kj%h@i3-3.1 (2Kj%hsDKj%h8F[ _You are no longer poisoned.Mj%h) Mj%h +4.1 (1Mj%h@ Mj%h & _k - a +0 tridentOj%h7s Oj%hm| Drop what?19/52 slots (_ for help) Hand Weapons (select all with ))  c - a +1 dagger of speed (weapon)k - a +0 trident  q - a +0 vampiric dagger Missiles (select all with ()f - 15 poisoned darts Armour (select all with [)  n - a +0 leather armour of poison resistance (worn)  p - a +0 pair of boots (worn)  t - a +0 pair of gloves (worn) Oj%h| _Magical Staves (select all with |)  a - a staff of earth Jewellery (select all with "=)  h - a ring of protection from fire (worn)  i - a ring of poison resistance (worn) Oj%h| JWands (select all with /)u - a wand of paralysis (15) Scrolls (select all with ?)  d - a scroll of fear  g - a scroll of fog Oj%hV} 4 j - a scroll labelled SECIUX KO UHU Oj%h} [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle [.|Space] toggle selected[top]Qj%hZ (1 turn)  c - a +1 dagger of speed (weapon)  k + a +0 trident[Enter] accept (1 chosen)Rj%hb 2 turns)  k + a +0 trident  q + a +0 vampiric dagger2Tj%hdTj%hn #.#.......##........#applic the Magician#.##.#.#.###..#####.Deep Elf. .......# #..##Health: 13/24 =============-----------. .##.#.#.###...#Magic: 11/13 ====================----# #...:......#.#AC: 5Str: 6##.#.#.#####.#EV: 10Int: 23Tj%h_o#.........#.#SH: 0Dex: 13#.#.#.###.#.###.#XL:  4 Next: 45% Place: Dungeon:3.....#.#..@......#Noise: ---------  Time: 1914.1 (0.0)Tj%ho ..... ..#......####c) +1 dagger (speed)).................#Cast: Magic DartTj%hoo#.#######.....##..##.#.....# .####)#.. ##.#...Tj%h?p......#  f - 15 poisoned darts (gained 8)  u - a wand of paralysis (15) (gained 6 charges)  You see here a +0 trident.  You feel sick. Tj%hp]_You are no longer poisoned. _k - a +0 tridentTj%htTj%hyTj%hip2==5.1 (1Tj%hTj%hΧ; _You drop a +0 trident.Tj%hs+6.1 (2Tj%hTj%hTj%hjTj%h4 _You drop a +0 vampiric dagger.Tj%h3Tj%h Tj%h4=Tj%hTj%h 3====Tj%h Tj%h ,Tj%h Tj%hD t5==Tj%h` Tj%hW ,Tj%h! Tj%h P==Tj%h Tj%h ,Tj%h Tj%h t6==Tj%h! Tj%hy$ ,Tj%hj& Tj%h( ,Tj%h) Tj%h+ ,Tj%h, Tj%ha. t7==Tj%h/ Tj%hx1 ,Tj%hT2 Tj%h3 ,Tj%h#5 Tj%h6 Tj%h,7 Tj%h8 Tj%h9 Tj%h: k18==Tj%h; Tj%h< ,Tj%h!> Tj%h? Tj%h@ Tj%h@ Tj%hB Tj%hB Tj%hC Tj%hhE Tj%hE h9==Tj%h G Tj%hH Tj%hH Tj%hI Tj%hkK Tj%hK Tj%hL Tj%hN Tj%hO Tj%hP Tj%hQ Tj%h.R 9=Tj%hYS Tj%hU Tj%hpU L20=Tj%hV Tj%haX Tj%hX Tj%hY Tj%h5[ ,Tj%hi\ Tj%h1^ Tj%h^ Tj%hb_ Tj%ha Tj%hfa h1==Tj%hfb Tj%h d ,Tj%h?e Tj%hf ,Tj%hh Tj%hi Tj%h j Tj%hj Tj%hl Tj%hm h2==Tj%h o Tj%hp ,Tj%hq Tj%ht ,Tj%hu Tj%hw ,Tj%hx Tj%h~z ~3==Tj%h{ Tj%h} ,Tj%h~ Tj%h] ,Tj%h2 Tj%hr ,Tj%h˄ Tj%hƆ ~4==Tj%h4 Tj%hZ 1 _HP restored.Tj%hS 3Tj%h Tj%h+ Tj%h ,Tj%h Tj%h Tj%h ,Tj%he Tj%h Tj%hL Tj%h 9=Tj%ht Tj%hۛ Tj%hC Tj%h Tj%hF Tj%hh Tj%hϢ ,Tj%h Tj%hh Tj%h ,Tj%h Tj%h Tj%hX Tj%h Tj%hk Tj%h7 Tj%h: Tj%h Tj%h0 Tj%hk Tj%h Tj%h Tj%h Tj%hr Tj%h̶ ,Tj%ht Tj%h Tj%h ,Tj%h Tj%h Tj%hI ##.#.#.## #.......##### ......#.....####### #.......##........# ##.#.#.###..#####.# .......# #..## .# ##.#.#.###...# .# #...:......#.# ##.## ##.#.#.#####.# #@..#  #.........#.# #.#S#  Tj%h #.#.#.###.#.###.# # Magic Dart .....#.#..)......# .... ..#......#### .................# S   adder (asleep) .#######.....##..# .Tj%hb #.....##..####)#.....#Tj%h 070.1 (54.0)Tj%h2 ,1.1 (55Tj%h Tj%hN Y _An adder comes into view.Uj%h##.#.# #..## .# .#: ##.##  #@..#   #.#S#  #.# # )......# ...####.....# .  ###)Uj%hE##.#.# #..## .# .#: ##.##  #@..#   #.#S#  #.# # )......# ...####.....#  ###)Uj%hGUj%hTUj%hW] _An adder is nearby!Uj%hR*  Casting: Searing Ray (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Uj%hSN ##.#.#.## applic the Magician #.......##### Deep Elf ......#.....####### Health: 24/24 ======================== Uj%hCO K#.......##........# Magic: 11/13 ====================---- ##.#.#.###..#####.# AC: 5Str: 6 .......# #..## .# EV: 10Int: 23 Uj%hXR ##.#.#.###...# .# SH: 0Dex: 13 #...:......#.# ##.##  XL:  4 Next: 45% Place: Dungeon:3 ##.#.#.#####.# #@*.#  Noise: ---------  Time: 1971.1 (0.0)  #.........#.# #.#S#  c) +1 dagger (speed)  #.#.#.###.#.###.# #  Cast: Magic Dart .....#.#..)......# .... ..#......#### .................# S   adder (asleep) .#######.....##..# . #.....##..# ###)#.....# _An adder is nearby!Casting: Searing Ray (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (asleep, 100% to hit)Vj%hT$##.#.#.##applic the Magician #.......#####Deep Elf ......#.....#######Health: 24/24 ======================== #.......##........#Magic: 11/13 ====================---- ##.#.#.###..#####.#AC: 5Str: 6 Vj%h%<.......# #..## .#EV: 10Int: 23 ##.#.#.###...# .#SH: 0Dex: 13 #...:......#.# ##.##XL:  4 Next: 45% Place: Dungeon:3 Vj%hs%##.#.#.#####.# #@*.#Noise: ---------  Time: 1971.1 (0.0)  #.........#.# #.#*#c) +1 dagger (speed)Vj%h(#.#.#.###.#.###.# #Cast: Magic Dart .....#.#..)......# .... ..#......#### .................#S   adder .#######.....##..# .#.....##..####)#.....#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (asleep, 100% to hit)  The searing ray hits the adder.  The adder is heavily wounded.Vj%hAiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an adder (asleep, 100% to hit)  The searing ray hits the adder.  The adder is heavily wounded.  The adder hisses angrily.Vj%h@S.Vj%hjr==2.1 (1Ray Vj%hlVj%hf _(Press . to maintain the ray.)Vj%hmD  The searing ray hits the adder!Vj%hqrS**Vj%h-B†.Vj%h=0--583Magic Dart+ Vj%hq Vj%hW"I _You kill the adder!Vj%h{ 4Vj%hN Vj%h K  You stop channelling your searing ray.Vj%hp 0 _Vj%h 1==Vj%h ,Vj%h Vj%h ,Vj%h Vj%h Vj%h j2====Vj%h " Vj%hU$ ,Vj%h]% Vj%h( ,Vj%h* Vj%hW- ,Vj%h>/ Vj%h2 Vj%h3 j3====Vj%hm6 Vj%h8 Vj%h\; ,Vj%h; Vj%h@ b  You see here an adder corpse.Vj%hB Vj%hhB  _Vj%hB Vj%h=D Vj%h E ,Vj%hE Vj%h[G Vj%hG Vj%h?H :==Vj%hH Vj%hI Vj%hK ,Vj%hZK Vj%hM Vj%hO ,Vj%hZO Vj%h$Q Vj%hX >...##........####..#####.## #..## #.# ###...# #.# ......#.# ##.## #.#####.# #.†.# ......#.# #.#.# ###.#.###.#.##########.#..)......#...@.......-- ..########......## Vj%hcY ............# b..###.#Magic Dart ###.....##..# ###.#  #.....##..# ..  ###)#.....# ..#b   bat (asleep)  #.#...### ... Vj%hY y ......# .###########Vj%ha 0896.0)Vj%hc H--90.1 (17Vj%h!g Vj%hh V _A bat comes into view.Wj%hx  Casting: Searing Ray (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Wj%h]c...##........# applic the Magician #.###..#####.# Deep Elf ..# #..## #.# Health: 24/24 ======================== #.###...# #.# Magic: 11/13 ====================---- ......#.# ##.## AC: 5Str: 6 #.#####.# #.†.# EV: 10Wj%hInt: 23 ......#.# #.#.# SH: 0Dex: 13 #.###.#.###.#.##########  XL:  4 Next: 58% Place: Dungeon:3 #.#..)......#...@.......  Noise: ---------  Time: 1990.1 (0.0) ..#......#######*.....##  c) +1 dagger (speed) ............# b..###.#  Cast: Magic Dart ###.....##..# ###.#  #.....##..# ..  ###)#.....# ..#  b   bat (asleep)  #.#...### ...  ......# .###  ######## _A bat comes into view.Casting: Searing Ray (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (asleep, 100% to hit)Xj%he...##........# applic the Magician #.###..#####.# Deep Elf ..# #..## #.# Health: 24/24 ======================== #.###...# #.# Magic: 11/13 ====================---- ......#.# ##.## AC: 5Str: 6 #.#####.# #.†.# EV: 10Int: 23 ......#.# #.#.# SH: 0Dex: 13 #.###.#.###.#.##########  XL:  4 Next: 58% Place: Dungeon:3 #.#..)......#...@.......  Noise: ---------  Time: 1990.1 (0.0) ..#......#######......##  c) +1 dagger (speed) ............# b..###.#  Cast: Magic Dart ###.....##..# ###.#  #.....##..# .. Xj%hKh ###)#.....# ..#  b   bat (asleep)  #.#...### ...  ......# .###  ########Casting: Searing Ray (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (asleep, 100% to hit)  The searing ray hits the bat.Xj%hj #..## #.# #.# ##.## #.†.# #.#.#### )... *.....##  *..###.#     ..  ###) ..#   ...   .###  Xj%h.†onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a bat (asleep, 100% to hit)  The searing ray hits the bat.  You kill the bat!Xj%hC9==1.1 (1Magic DartRay Xj%h?'Xj%h2+f _(Press . to maintain the ray.)Xj%hD**Xj%h=*.†Xj%h@0---2+ Xj%hCXj%hlEXj%h 4Xj%h Xj%h( K  You stop channelling your searing ray.Xj%h(  _1==Xj%h Xj%h Xj%hs ,Xj%h Xj%h ,Xj%h Xj%hv 92Xj%h G====Xj%h Xj%h ,Xj%h Xj%h& ,Xj%h Xj%hE 3====Xj%hJ Xj%hv Xj%h ,Xj%hZ Xj%h Xj%h Xj%h7 Xj%h Xj%h _  You see here a bat corpse.Xj%h! Xj%h~  _Xj%h Xj%h Xj%h P==Xj%h Xj%h: Xj%h; Xj%h Xj%h# Xj%h Xj%h Xj%h Xj%h Xj%h Xj%hX Xj%h Xj%h2 Xj%hL Xj%h3 ,Xj%hU Xj%h Xj%hc .#.# #.#.# ##.#.###.#.########### #..)......#.................#######......##....#..†..###.#....##..#.###.###.##.. ##..# ###......... ###)#.....# #....##.##..  #.#...### ###.@....?--20097.0) Xj%h H ......#2#_....###.##..  ##############.# #  ###  2   green death (asleep) Xj%h ;_Xj%h G-10.1 (18Xj%hS ;_Xj%h! 7 _Found a burning altar of Makhleb.Zj%h͜Zj%hBZj%hz# #.#.# .###.#.###########..# .....#..............# ..#######......##...# #..†..###.# ...# # .##..#.###.###.##...#.# .##..# ###............# .....# #....##.##...# ...### ###......@...# ...#2#_....###.##..... ##.# #.# ##.....### #.# #####.#..####Zj%hY5.1 (5.0)_Zj%h+6.1 (6Zj%h:_Zj%h^ _k - 2 scrolls of teleportation[j%h,M3[j%h`[j%hc[j%hg[j%h# ?# ##### .# ...####.# #.##...###..##..2.1 (1]j%h #.##...###<$#####.####.# #...##....######    ]j%h]j%h+3.1 (2]j%hX]j%h9 _Found an escape hatch in the floor.^j%h-F3^j%hyH^j%hsM^j%h_#.# #.# #.# #)# #.# #.# ### .#. #.. ..# # # ### #>#  #?# ##### #.# ...####.# #.##..@###..# ^j%has#............. #.##...###<$##Magic Dart####.####.# .w#.........##....######w   dart slug (asleep) ^j%htt 0  A dart slug comes into view.^j%hV|+4.1 (1^j%hu^j%h$ _Found a sling._j%hN ******w    The magic dart hits the dart slug._j%hH ...<$.wThe dart slug is heavily wounded._j%h ```````The dart slug launches a dart at you._j%ho@...<$._j%h#s]2--=5_j%hv_j%hxO _The slug dart misses you._j%h{ ****** The magic dart hits the dart slug._j%h#: j...<$._j%h1A a1----6_j%h]H _j%hK ] _The dart slug is almost dead.`j%h>@G  The magic dart hits the dart slug.`j%hnFh******)`j%hj...<$.`j%h60----637Magic Dart`j%h`j%hM _You kill the dart slug!`j%h` 3`j%hc `j%hbq 1==`j%h|s `j%hw ,`j%hdz `j%hz~ ,`j%h `j%h' 2====`j%ho `j%h/ ,`j%h `j%h ,`j%h `j%h ,`j%h `j%h 3====`j%h `j%h `j%h^ ,`j%h^ `j%h `j%hX ,`j%h `j%hn `j%h ,`j%hY `j%hܷ `j%h& 7##.#.####..#........).....###.## #.###############.#> #.# #.# .# #)# #.# #.# ###.#. #.. .# # ### #> #@# -`j%h ##### #.# ...####.# #.##...###..##.............#.##...###<$###.###`j%hB 0592.0)`j%h d==-60.1 (13`j%h! `j%h . _o - a scroll of identifyaj%h3aj%haj%haj%h;aj%haj%haj%hO,aj%haj%haj%h`,aj%haj%haj%h,aj%haj%hyaj%h,aj%haj%h@aj%h,aj%haj%haj%haj%hYaj%h?aj%h,aj%haj%h>N _You now have 190 gold pieces (gained 13).aj%h*3aj%haj%haj%h ,aj%hE aj%h aj%hO,aj%haj%hJaj%haj%h;aj%hN _You now have 201 gold pieces (gained 11).aj%h23aj%haj%h{aj%h,aj%h=aj%haj%haj%haj%haj%hb aj%h']#.# #.# ## .# #)# #.. .. #.# ####.# #.. ..# #.# .# ### #># K# #.# #.# .# ### #.# ##.#####.# ..####.# #......@.# aj%h(Z#.##...###..####### #...............# Magic Dart #.##...###<.###.# #.####.# #...)..... .......# #.####.### K   kobold (missile, asleep) ..###### #.# #.# ..# #.# ####aj%h/-76.1 (16aj%h1,7.1 (17aj%h45aj%h?;  A kobold comes into view. It is wielding a +0 dagger and quivering poisoned _darts.bj%h3 D  The magic dart hits the kobold.bj%h~ c)**bj%h? ,..bj%hd 2--4=8.0)Magic Dartbj%hk bj%ho J _You kill the kobold!cj%h]3cj%hcj%hcj%hcj%h L3==cj%hL cj%hcj%h,cj%h2cj%h cj%h,cj%hRcj%hscj%h",cj%h#cj%hs+..#........).....# .###############.# .#  #.# .# ## #.# )# #.. ... .# #### #.# #.# .. ..# #.# #.#  #># #.# #)#  #.# #.# #@# -cj%h0,x# #.# ##.#####.# .####.# #........# .##...###..####### ...............###...###<.###.#####.# #...)..... ......# #.####.### .###### #.#cj%h 1X78 M...#### ..#........)....############# .# #.# )# #.. ...# ### .. ... ## #>   #.# ## #.# ##.##### .####.# #........#cj%h1)#cj%h^5,84.1 (6cj%h6b==-5.1 (7cj%hy:cj%h@b  f - 17 poisoned darts (gained 2)  Things that are here:cj%hTB+6.1 (8cj%hEcj%hdGR _a +0 dagger; a kobold corpsecj%h* 3cj%he cj%h cj%h Xcj%h ,cj%h cj%h cj%h ,cj%h~ cj%h, cj%ho ,cj%h" cj%h% cj%h( ,cj%h* cj%h6- cj%h0 ,cj%h1 cj%h3 cj%ho4 ,cj%hQ5 cj%h7 cj%h8 cj%hy8 cj%h9 cj%h: cj%h; cj%hA cj%hB cj%hD cj%hvE ,cj%h@F cj%hH cj%hI cj%hqI cj%h J cj%hQ #####  ....).....#  #.#   #.#   #######.#####  #............# ## #.#####.####. .# #.# #.# #. ># #.# #)# .#cj%h)S S #.# #) .# ##.#####.# #.  #........# #. #..####### #. # #.#  #<.###.# #.#   #...)..... ..#   .# #.####.###   cj%hIV  )..... ##################.######............ ## #.#####.#### . #.# >) ..##.####........cj%hV ### ## #.#  cj%hZ 097.1 (11.0)cj%h8\ ,8.1 (12cj%h_ cj%hf x _You see here a +1 dagger of venom.dj%hD3dj%heGdj%hVNdj%hQdj%h{ _dj%hBdj%h!dj%h,dj%h҅dj%hdj%h,dj%h܊dj%hdj%h&,dj%hJdj%h dj%hBdj%hdj%h̗,dj%hdj%hdj%h,dj%hdj%hdj%h,dj%hԢdj%hddj%h,dj%hdj%h3dj%hߪ,dj%hdj%hĬdj%h0,dj%hYdj%h}dj%hj,dj%hıdj%hIdj%hS,dj%hQdj%hdj%h2,dj%hԹdj%h\dj%hMdj%hdj%hPdj%h?dj%h'{#.##...###<.###.######.# .####.# #...).........# .......# #.####.######## ..###### #.# #. #.# ..# # .# ####  #.#  #.#  #.#  #.#  #.#  Magic Dart #.# dj%h #.# .#  b   bat (asleep) ### # ######. #b .......dj%hX.118.1 (20dj%h,9.1 (21dj%hQdj%h:V _A bat comes into view.ej%hhA  The magic dart hits the bat!ej%hJ*****#*†ej%hJ......ej%hq2--5=20.1 (1.0)ej%h44Magic Dartej%h~ej%heG _You kill the bat!ej%hY' 3ej%h) ej%h, ,ej%h3 Xej%h@5 ej%h5 E3==ej%h7 ej%h; ej%h< ,ej%hr> ej%hw@ ej%hB ,ej%hC ej%hF ej%hFG ej%hG ej%hYH ej%hJ ej%hK ej%h/L :==ej%h+M ej%hNO ej%hP ej%hQ ej%hKR ej%h T ej%hU ej%hV ej%hV ej%hjX ej%h)Z ej%hZ ej%hZ ej%h] _  You see here a bat corpse.ej%h^ ej%h^  _ej%ht_ ej%h` ej%h9b ,ej%hb ej%hId ej%hd ej%he ej%hde ej%hf ej%hmg ej%hg ej%hh ej%hi ej%hj ej%hWj ej%hj ej%hk ej%hl ej%hl ej%hFm ej%hFn ej%h)o ej%hlo ej%ho ej%hq ej%hq ej%h9r ej%hr ej%hs ej%hnt ej%ht ej%hu ej%hPv ej%haw ej%hw ej%hx ej%hay ej%hRz ej%hz ej%h { ej%h| ej%h|} ej%h} ej%h/~ ej%hL ej%hG ej%h ej%h ej%h ej%hɂ ej%h ej%hp ej%hq ej%hO ej%h ej%h ej%h ej%h ej%h+ ej%h ej%h ej%h ej%hI ej%h ej%h ej%hm ej%h ej%h& ej%h ej%h ej%h ej%h ej%hڒ ej%h ej%hB ej%h ej%h0 ej%h ,ej%h ej%hؙ ej%h ej%hD ej%h ej%h ej%hn ,ej%hW ej%hҢ ej%h ,ej%h ej%hj ej%hU ej%h¨ ej%h ej%h ej%h[ ej%h ej%hX ej%h ej%h? ej%h ej%h@ ej%h ej%hl ej%h ej%h ej%h ej%hH ej%h ej%h ej%hl P  There is a stone staircase leading up here.ej%h  ej%h _ej%h ej%h ej%h ,ej%h ej%h ej%h ej%h ej%h ej%h ej%h ej%hA ej%hm ej%h ej%h` ej%h ej%h ej%h ej%hh ej%h ej%h ej%h ej%h ,ej%hO ej%h ej%h ,ej%h ej%h P  There is an escape hatch in the floor here.ej%h 5 _ej%h ej%h ej%h ,ej%h3 ej%h P  There is an escape hatch in the floor here.ej%h ej%h  _ej%hH ej%h ej%h ,ej%h ej%hz ej%h ,ej%h ej%hS ej%h ej%h ej%h ej%h ej%h ej%h ej%hc ej%hI ej%h= ej%h ej%h ej%h9 ej%h1 ej%hx ej%h ej%h@ ej%hy ej%h ej%h ej%h ej%h" ej%hg ej%h ej%hr ej%h ,ej%h ej%h  ej%h ,ej%h_ ej%h ej%h ,ej%h ej%h ej%hB ej%h ej%h7 ej%h ej%h ej%h.! ej%h! ej%h0# ej%hP$ ej%h$ ej%h% ej%h& ej%hU) ,ej%h* ej%h+ ej%h, ,ej%h- ej%h&/ ej%h0 ej%hQ0 ej%h0 ej%h2 ej%h3 ej%h4 ej%h4 ej%h56 ej%hT7 ej%h7 ej%h?8 ej%h]< ej%h= ,ej%h> ej%h<@ ej%hoA ,ej%hB ej%hC ej%hQE ,ej%hF ej%hfG ej%hH ej%hH ej%hI ej%hL R  There is a stone staircase leading down here.ej%hM ej%hM  _ej%hN ej%h6P ej%hrQ ej%hV ej%hEW ej%hX ej%hY ,ej%h([ ej%hx\ ej%hz] ej%h] ej%h^ ej%h&` ej%h'a ej%hna ej%h6b ej%hc ej%h6e ej%he ej%hDf ej%hg ej%hh ej%hh ej%hfi ej%hj ej%hk ej%hl ej%hl ej%hm ej%hn ej%ho ej%ho ej%hp ej%hq ej%hr ej%hr ej%hu l  You see here a frilled lizard skeleton.ej%hv 5 _ej%hw ej%hy ej%h0{ ,ej%h | ej%hІ e  #..............#.......<...##  #.###.......#...............##  #.# ##.....##.....#####......# ej%h ####.#####...###..ß.## ##.ß..........##.### #...## ##[..######.##.# #..#####..#ej%h #.##.# #.##.###.# ..#####....#####.#..##.. #.#..<#.........@'...### #.#-205.1 (85.0) ..#...#†.....###÷#..$... #.##......##.#.# #.##..... ##..# ####.#####.#.# #..##..._ ##.... .....# #.#.# #...##... ##..... ###### #.#.###..ß.##.. ##.ß..## #..#.##.....#####.....#  ..# #.###.................##  #.# ##.#.####..#........)...ej%h ^  _You open the door.ej%hҊ \ _Found a faded altar of an unknown god.fj%h1F ufj%hM z _  There is an open door here.fj%hN fj%hO  _fj%hP fj%hZS fj%hU ,fj%h`W fj%hY fj%hg .###..## .# ##.....##.....######## .#####...###..ß.## .##.ß.. ....##.### #...## ...##[..##### #fj%hrh ##.##.# #..### _...##..# #.  #.##.# #.##.# ......##.# #. ###....#####.#..##...... #.# #. .fj%h_k !<#..........'...#####.. #.# #. ..#†.....###÷#..@....# #.## #.-8.1 (3.0)..##.#.# #.##......⌠# ##..## #. .#####.#.# #..##..._..###....###. .# #.#.# #...##....⌠##..... ## #.#.###..ß.##...##.ß..###### #..#.##.....#####.....# #.###.................##### ##.#.####..#........) ##.## #.###############.#fj%hp 6_fj%hs +9.1 (4fj%hWw fj%h'| N _Found a sparkling altar of Nemelex Xobeh.fj%h ,10.1 (5fj%h fj%hS ? _You now have 214 gold pieces (gained 13).gj%hП 3gj%h֡ gj%hB gj%h C# ##.....######### #####...###..ß.##...##.ß........ ...##.### #...## ....##[..#####.# ##.##.# #..### ._...##..# #.# gj%hS  #.##.# #.##.# ...# #.# ##....#####.#..##..# #.# gj%h <#..........'...#####..>#.# #.# .#†.....###÷#.......## #.## #.#.##.#.# #.##..@...⌠# ##..## #.#0 gj%h9 #####.#.# #._..###....###.# # #.#.# #..⌠##.........# # #.#.###..ß##.ß..#######  #..#.##.....#####.....##.###.................#######.#.####..#).....## #.###############.#># #.# #.#gj%h gj%h +1.1 (1gj%h '_gj%hp ; _Found a stone staircase leading down.hj%hQ3hj%hhj%hhj%h,hj%h nhj%hJ hj%h ,hj%h hj%hhj%h4,hj%hhj%h@  There is an open door here.hj%hfhj%h _hj%hhj%hLhj%h,hj%h$hj%hVhj%hhj%hGhj%h=hj%h"hj%h$,hj%hZ%hj%h&hj%h',hj%h}(hj%h*hj%hA+,hj%h+hj%h-hj%hP.hj%h.hj%h/hj%ht0hj%h1hj%h1hj%hI2hj%h3hj%h4hj%h5hj%h~5hj%h6hj%h7hj%h 8hj%hl8hj%h4:hj%h;hj%h;hj%h<hj%h=hj%hN?hj%h?hj%hc@hj%hAhj%hC,hj%hiEhj%h7Fhj%h}Ghj%hGhj%hHhj%hLhj%hNM,hj%hSNhj%hOhj%hP,hj%hQhj%hShj%hT,hj%hUhj%hWhj%hLX,hj%h*Yhj%h[<  You see here a +0 robe.hj%hW]5 _hj%h^hj%h_hj%h`,hj%hahj%hQchj%hLdhj%hdhj%h@ehj%hfhj%hghj%h#hhj%hhhj%h1jhj%hwkhj%hkhj%hmlhj%hnhj%ho,hj%hphj%h8rhj%hs,hj%h!thj%hkuhj%hvhj%hsvhj%hvhj%hwhj%hxhj%hxhj%h0yhj%hzhj%h #. # #..... #.### #######.# hj%hb #.......### ########.#####.#..< #.@.........[..#...hj%h #.############..... ... ######Magic Dart hj%h!###. #...... #K #.###### #. ##.### hj%hKcK   kobold (missile, asleep) #.# #....# #.# ##.hj%hc#.# .####.#hj%hk 42.1 (31.0)KK)hj%hxA kobold comes into view. It is wielding a +0 dagger.The kobold shouts!hj%hN((((hj%h-N@...hj%h6===3.1 (32hj%hhj%h0"m _The kobold throws a stone. The stone barely misses you.ij%hB *ij%h_** The magic dart hits the kobold.ij%hAr ...  The kobold is moderately wounded.ij%h$v G(((ij%h 5...ij%h} h2----4.1 (1.0) ij%h? ij%h  W _The kobold throws a stone. The stone hits you but does no damage.jj%hjCD  The magic dart hits the kobold.jj%h;Im***)jj%hB5...jj%hz1----6--5Magic Dartjj%h9jj%hJ _You kill the kobold!jj%h}t 3jj%hw jj%hy jj%hт 2==jj%h ,jj%h jj%h ,jj%h jj%hG jj%h c3====jj%h jj%h jj%hL ,jj%h^ jj%h jj%h ,jj%hv jj%hҞ jj%h$ ,jj%h jj%h jj%h jj%hL 3==jj%hG jj%h jj%h ,jj%h jj%h jj%hɬ jj%h jj%hέ jj%h3 jj%hu jj%hʰ jj%h jj%h jj%h ,jj%h jj%hN jj%h ,jj%h˻ jj%h jj%h ,jj%h jj%hf jj%h ,jj%hb jj%h jj%h jj%h jj%hb jj%ho jj%h jj%h jj%h jj%h jj%h jj%hl jj%h jj%h$ jj%hC jj%h jj%h- jj%h W  Things that are here:  a +0 dagger; 4 stonesjj%hU 5 _jj%h jj%hT jj%h ,jj%h jj%h jj%h jj%h jj%h jj%hv jj%hT jj%h jj%h? jj%h jj%h jj%h jj%h jj%h jj%h` jj%h jj%hN jj%h jj%h jj%h jj%h jj%h jj%h jj%h' jj%h jj%h jj%h jj%h jj%h\ jj%hE jj%h) jj%hv jj%h jj%h jj%h jj%h jj%hS jj%h7 jj%h- ,jj%h jj%h jj%h ,jj%hz jj%hZ jj%h ,jj%h jj%h jj%h ,jj%h jj%h jj%h jj%h jj%h jj%h; jj%h jj%h jj%h jj%h: jj%h ,jj%h jj%h  jj%hG ,jj%h jj%h jj%h ,jj%hQ" jj%h# jj%he% jj%h% jj%h& jj%h) jj%h4+ ,jj%h, jj%hR. jj%h/ ,jj%hL1 jj%h3 jj%hh4 jj%h4 jj%h5 jj%h7 jj%h,9 jj%hv9 jj%h: jj%h= jj%h? ,jj%h@ jj%hB jj%h{D ,jj%hE jj%hrG jj%hH jj%hFI jj%hSJ jj%hL ,jj%h3N jj%hYQ x _k - 3 scrolls of teleportation (gained 1)jj%hS jj%h8Z jj%h][ jj%ha >  You see here a +0 dagger.jj%hb jj%h;c  _jj%hd jj%h g jj%hfh ,jj%hli jj%hj jj%hk ,jj%hl jj%hn jj%hZo ,jj%hyp jj%hq jj%hr jj%h.s jj%hs jj%h,u jj%hv jj%hv jj%hw jj%hx jj%hy jj%hBz jj%hz jj%h!| jj%hZ} jj%h} jj%hL~ jj%h jj%hV ,jj%h\ jj%h jj%h ,jj%h jj%h jj%h jj%h jj%h jj%h jj%h L###...........#......#######.##..).................#..†.####.#######.....##..#.###.# #.....##..# ###jj%h #.# ###)#.....# #..#.##.#...### ####.#>......#2#_...jj%h #.######.###############.....@..# #-306.1 (61.0)jj%h q##########  jj%h@ jj%hH :_jj%h F-7.1 (62jj%h :_jj%h ; _Found a stone staircase leading down.kj%hP]_kj%h]kj%hfBkj%hf,kj%h ikj%h6kj%h6kj%h{kj%hkj%hFkj%hXkj%hkj%h,kj%hkj%hkj%h,kj%hZkj%h>  You see here a +0 dagger.kj%h5 _kj%hAkj%hkj%h ,kj%hOkj%hkj%h&,kj%h<kj%hkj%hb  #.#.......##.  #. ###.##.#.#.###.  #. #..........# #..  #. #.#.##.#.#.###..  #l #.#.#...:......#  #. #.#.##.#.#.## kj%h  #.##.#.##.........#  #.#....##.#.#.###.  #.@.........#.#..).  ###...........#.... ##..)............Magic Dart ####.#######.... #.# #....kj%h #.# ###)# l   iguana (asleep) #.# ####.# #.# #.>... kj%h4G#.######.####kj%h-25.1 (18kj%h,6.1 (19kj%hkj%hZ _An iguana comes into view.mj%hǦ  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.mj%hv #.#.......##.. applic the Magician #. ###.##.#.#.###.. Deep Elf #. #..........# #.. Health: 24/24 ======================== mj%h<#. #.#.##.#.#.###.. Magic: 11/13 ====================---- #l #.#.#...:......# AC: 5Str: 6 #* #.#.##.#.#.##### EV: 10Int: 23 #*##.#.##.........# SH: 0Dex: 13 #*#....##.#.#.###.# XL:  4 Next: 66% Place: Dungeon:3 #.@.........#.#..). Noise: ---------  Time: 2326.1 (0.0) ###...........#.... c) +1 dagger (speed) ##..)............ Cast: Magic Dart ####.#######.... mj%h6#.# #.... #.# ###)# l   iguana (asleep) #.# ####.# mj%hQ#.# #.>... #.######.#### _An iguana comes into view.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.mj%hAiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (asleep, 100% to hit)mj%h  #.#.......##.. applic the Magician mj%hİ Y#. ###.##.#.#.###.. Deep Elf #. #..........# #.. Health: 24/24 ======================== #. #.#.##.#.#.###.. Magic: 11/13 ====================----mj%hf  #* #.#.#...:......# AC: 5Str: 6 mj%h #* #.#.##.#.#.##### EV: 10Int: 23 #*##.#.##.........# SH: 0Dex: 13 #*#....##.#.#.###.# XL:  4 Next: 66% Place: Dungeon:3 #.@.........#.#..). Noise: ---------  Time: 2326.1 (0.0) ###...........#.... c) +1 dagger (speed) ##..)............ Cast: Magic Dart ####.#######.... mj%hV ]#.# #.... #.# ###)# l   iguana mj%h #.# ####.# #.# #.>... #.######.####mj%h Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight linemj%h aAim: an iguana (asleep, 100% to hit)  The searing ray hits the iguana!mj%h6> yonfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an iguana (asleep, 100% to hit)  mj%h? uThe searing ray hits the iguana!  The iguana is heavily wounded.mj%h|H X.l..mj%hJO r==7.1 (1Ray mj%h V mj%hX f _(Press . to maintain the ray.)nj%h nj%hW nj%h\"*nj%hR*nj%h_** The searing ray hits the iguana.nj%h_nj%hX..l.nj%h0----8+ nj%hUnj%h _ _The iguana is severely wounded.nj%h] ****nj%hP The searing ray hits the iguana.nj%h_w nj%h| X...lnj%h} 9/13 ----=-9++ nj%h nj%h Z _The iguana is almost dead.oj%hԔE  The searing ray hits the iguana.oj%hǙ****oj%h# ...†You kill the iguana!oj%hz&oj%hM1  #.#.......##.. applic the Magician #. ###.##.#.#.###.. Deep Elf #. #..........# #.. Health: 24/24 ======================== #. #.#.##.#.#.###.. Magic: 9/14===============--------- oj%h1#. #.#.#...:......# AC: 5Str: 6 #. #.#.##.#.#.##### EV: 10Int: 23 #.##.#.##.........# SH: 0oj%hg2jDex: 13 #†#....##.#.#.###.# XL:  4 Next: 104% Place: Dungeon:3 oj%h2#.@.........#.#..). Noise: ==-------  Time: 2330.1 (1.0) ###...........#.... c) +1 dagger (speed) ##..)............ Cast: Magic Dartoj%h51 ####.#######.... #.# #.... #.# ###)#  #.# ####.#  #.# #.>...  #.######.####  _The iguana is severely wounded.The searing ray hits the iguana. _The iguana is almost dead.The searing ray hits the iguana.  You kill the iguana! _You finish channelling your searing ray.oj%h7Lalmost dead.  You kill the iguana! _You finish channelling your searing ray.  Your Spellcasting skill increases to level 6!  You have reached level 5!oj%hD/  --more--pj%h8/285--5 2% Magic Dartpj%hpj%h4 _pj%h3pj%hpj%hpj%h)| _pj%hY,pj%h(pj%hpj%heK10/15==pj%h pj%h ,pj%hpj%h,pj%hpj%h,pj%hd1===pj%hpj%h0,pj%hpj%h,pj%hK!pj%h$,pj%h%pj%ha(pj%h(d2===pj%h*pj%h ,,pj%h-pj%hr.,pj%hX/pj%h0pj%h1i3===pj%h3pj%hx3pj%h3pj%hw4pj%h5pj%h+6pj%h6pj%h$8pj%h|8pj%h(9pj%h:pj%h;i4===pj%h;pj%hF=pj%h=pj%hJ>pj%h?pj%h@pj%h@pj%hBpj%hlBpj%hCpj%hzDpj%hDj5====pj%hEpj%hHpj%hNI,pj%hDJpj%hLc  You see here an iguana corpse.pj%hN5 _pj%h\Opj%haRpj%hS,pj%h  You see here a +0 dagger.pj%hxpj%hљ _pj%hpj%hupj%hA,pj%hpj%hpj%h6,pj%h~pj%hpj%h,pj%hpj%hlpj%h,pj%hpj%hpj%h,pj%h߶pj%hYpj%hҺ,pj%hpj%hTpj%h,pj%hhpj%hUpj%h,pj%hpj%hpj%hF,pj%hpj%hpj%h,pj%hpj%h  Things that are here:  a +0 vampiric dagger; a +0 tridentpj%hpj%hM _pj%hpj%hpj%h:,pj%hgpj%h#pj%h},pj%hkpj%hpj%hpj%hmpj%hpj%hpj%h,pj%hpj%h0pj%hypj%hpj%hpj%hpj%hpj%hpj%hlpj%hpj%hpj%hpj%h6pj%hpj%hd  You see here an adder skeleton.pj%hpj%h2 _pj%hpj%hpj%h,pj%hpj%hbpj%hU,pj%h8pj%hpj%h,pj%hpj%hVpj%h ,pj%hpj%hpj%h,pj%hpj%ha  You see here a bat skeleton.pj%h75 _pj%hcpj%h pj%h pj%hpj%h"pj%hia  You see here a bat skeleton.pj%h pj%hJ_pj%hBpj%h2Bpj%hpj%hlpj%h"pj%hpj%hpj%h pj%h"pj%h{"pj%h#pj%h%pj%h$),pj%h*pj%h',; _The green death roars!pj%h-3pj%h`.pj%h]0pj%h6,pj%h8pj%hU:T _The orange demon screeches! The neqoxec shouts!pj%h<3pj%h<pj%hu>pj%h?,pj%ho@pj%hBpj%hiC,pj%hIDpj%hgEpj%hFpj%hGpj%hGpj%hHpj%hIpj%hHJpj%hJpj%hKpj%hLpj%hMpj%hzMpj%hNpj%hOpj%h5Ppj%hPpj%hQpj%hSpj%h~Spj%hSpj%hTpj%hUpj%hVpj%hVpj%hOWpj%hUXpj%hXpj%h$Ypj%h Zpj%h[pj%hb[pj%h[pj%h\pj%h]pj%h]pj%h>^pj%h_pj%h`pj%h'a,pj%hJbpj%hcpj%hdpj%hodpj%h"us#.....##..#.###.###.##...#.# #.# #.....##..#####............# #.# ###)#.....#4#....##.##...### #.# ###.#...#######..........######.# .>......#2#_....###.##..... .##############.# #.####........ pj%hu.# #3 ### #.# ######### ## ##########.#  #......@...# --417.1 (87.0) pj%hu############  pj%hHv"pj%hw9--pj%hzpj%h|E _Done exploring.qj%h$Iqj%h ...........###.......0.0)qj%h+_ _Done exploring.rj%hRH[[?25h[?0c  Search for what [Enter for "."]? rj%h [?25l[?1crj%h9 rj%h 22 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:3] a burning altar of Makhlebb - [D:3] a +0 trident  c - [D:3] a +0 vampiric daggerd - [D:3] a falchion  e - [D:3] a stone staircase leading down  f - [D:3] a stone staircase leading up  g - [D:3] a sling  h - [D:3] a +0 dagger (2 further duplicates)  i - [D:3] an escape hatch in the floor  j - [D:3] a dagger rj%h1  k - [D:3] a +1 dagger of venoml - [D:3] a stone staircase leading down  m - [D:3] a +0 dagger of venomn - [D:3] 4 stones  o - [D:3] a faded altar of an unknown god  p - [D:3] a +0 robe  q - [D:3] a stone staircase leading down  r - [D:3] a stone staircase leading up  s - [D:3] a sparkling altar of Nemelex Xobeh  t - [D:3] a ring mail  u - [D:3] an escape hatch in the ceiling  v - [D:3] a stone staircase leading uptj%hP  a - [D:3] a burning altar of Makhleb  j - [D:3] a daggeruj%hܺ uj%h#.....##..#.###.###.##...#.# #.# applic the Magician #.....##..#####............# #.# Deep Elf ###)#.....#4#....##.##...### #.# Health: 28/28 ======================== ###.#...#######..........######.# Magic: 15/15 ======================== .>......#2#_....###.##........... AC: 5Str: 6 uj%h.##############.# #.####........# EV: 10Int: 23 .##3 ### #.# ########## SH: 0Dex: 13 ############.#XL:  5 Next:  2% Place: Dungeon:3#......@...#Noise: ---------  Time: 2417.1 (0.0)############c) +1 dagger (speed)Cast: Magic Dart     _You see here a bat skeleton. _The green death roars! _The orange demon screeches! The neqoxec shouts! _Done exploring. _Done exploring.  Search for what [Enter for "."]? .uj%h'uj%huj%h:_uj%h. _uj%h uj%h ?Read which item? Scrolls  d - a scroll of fear  g - a scroll of fog  j - a scroll labelled SECIUX KO UHU  k - 3 scrolls of teleportation  m - a scroll of blinkingo - a scroll of identify [!] read|quaff|evoke[?] describe selectedwj%h2wj%h8wj%hrD#.....##..#.###.###.##...#.# #.# applic the Magician #.....##..#####............# #.# Deep Elf ###)#.....#4#....##.##...### #.# Health: 28/28 ======================== ###.#...#######..........######.# Magic: 15/15 ======================== .>......#2#_....###.##........... AC: 5Str: 6 .##############.# #.####........# EV: 10Int: 23 .##3 ### #.# ########## SH: 0Dex: 13 ############.#XL:  5 Next:  2% Place: Dungeon:3#......@...#Noise: ---------  Time: 2417.1 (0.0)############c) +1 dagger (speed)Cast: Magic Dartj%hQH     _You see here a bat skeleton. _The green death roars! _The orange demon screeches! The neqoxec shouts! _Done exploring. _Done exploring. _Search for what [Enter for "."]? .Identify which item? (\ to view known items) Scrolls (select first with ?)  j - a scroll labelled SECIUX KO UHU Potions (select first with !)  l - a murky orange potion  s - a fuming dark potion  w - a ruby potion[?] describe selectedyj%h9yj%h=yj%hA#.....##..#.###.###.##...#.# #.# applic the Magician #.....##..#####............# #.# Deep Elf ###)#.....#4#....##.##...### #.# Health: 28/28 ======================== ###.#...#######..........######.# Magic: 15/15 ======================== .>......#2#_....###.##........... AC: 5Str: 6 .##############.# #.####........# EV: 10Int: 23 .##3 ### #.# ########## SH: 0Dex: 13 ############.#XL:  5 Next:  2% Place: Dungeon:3#......@...#Noise: ---------  Time: 2417.1 (0.0)############c) +1 dagger (speed)yj%hvDCast: Magic Dart     _You see here a bat skeleton. _The green death roars! _The orange demon screeches! The neqoxec shouts! _Done exploring. _Done exploring. _Search for what [Enter for "."]? .yj%hPM _As you read the scroll of identify, it crumbles to dust.yj%hN+8.1 (1yj%h1Q:_yj%hR[ _l - a potion of heal woundsyj%hyj%hDRead which item? Scrolls  d - a scroll of fear  g - a scroll of fog yj%h j - a scroll labelled SECIUX KO UHU  k - 3 scrolls of teleportation  m - a scroll of blinking [!] read|quaff|evokeyj%hG[?] describe selectedzj%hkzj%h4zj%h#.....##..#.###.###.##...#.# #.# applic the Magician #.....##..#####............# #.# Deep Elf ###)#.....#4#....##.##...### #.# Health: 28/28 ======================== ###.#...#######..........######.# Magic: 15/15 ======================== .>......#2#_....###.##........... AC: 5zj%h;Str: 6 .##############.# #.####........# EV: 10Int: 23 .##3 ### #.# ########## SH: 0Dex: 13 ############.#XL:  5 Next:  2% Place: Dungeon:3#......@...#Noise: ---------  Time: 2418.1 (0.0)############c) +1 dagger (speed)Cast: Magic Dart     _The orange demon screeches! The neqoxec shouts! _Done exploring. _Done exploring. _Search for what [Enter for "."]? .  As you read the scroll of identify, it crumbles to dust. _l - a potion of heal woundszj%h  As you read the scroll labelled SECIUX KO UHU, it crumbles to dust.  It is a scroll of enchant weapon.zj%h/  --more--{j%h`{j%hEnchant which weapon? Hand Weapons  c - a +1 dagger of speed (weapon)[?] describe selected|j%h>|j%h|j%h6#.....##..#.###.###.##...#.# #.# applic the Magician #.....##..#####............# #.# Deep Elf ###)#.....#4#....##.##...### #.# Health: 28/28 ======================== ###.#...#######..........######.# Magic: 15/15 ======================== .>......#2#_....###.##........... AC: 5Str: 6 .##############.# #.####........# EV: 10Int: 23 .##3 ### #.# ########## SH: 0Dex: 13 ############.#XL:  5 Next:  2% Place: Dungeon:3#......@...#Noise: ---------  Time: 2418.1 (0.0)############|j%h]c) +1 dagger (speed)Cast: Magic Dart     _Done exploring. _Search for what [Enter for "."]? .  As you read the scroll of identify, it crumbles to dust. _l - a potion of heal woundsAs you read the scroll labelled SECIUX KO UHU, it crumbles to dust.  It is a scroll of enchant weapon.|j%ho|j%h^9.1 (12|j%h8_|j%h E _Your +1 dagger of speed glows red for a moment.|j%h" |j%h3 hLevel 3 of the Dungeon <<<<>>>>___(Press ? for help) #.# ###.......######...............# #.#  #.# #.......#.....########.##...###<.###.######.#  #.# #.#.......##........#####.####.# #...).........#  #.####.##.#.#.###..#####.##.........# #.####.########  |j%h6 Z#.##..........# #..## #.##....########.# #.##  #.##.#.##.#.#.###...# #.##..#.# #.....# #..#  #.##.#.#...:......#.# ##.###..#.# #.##### ##.#  #.##.#.##.#.#.#####.# #.÷.##..#.# #.##.#  #.##.#.##.........#.# #.#.##..#.# #.##.#  #†#....##.#.#.###.#.###.#.###########..#.# #.##.#  #...........#.#..)......#..............#.# #.##.#  ###...........#......#######......##...#.# #.##.#  ##..).................#..÷..###.##...#.# #.##.#  ####.#######.....##..#.###.###.##...#.# #.#|j%h9 #.#  #.# #.....##..#####............# #.##.#  #.# ###)#.....#4#....##.##...### #.##.#  #.# ####.#...#######..........######.#########†#  #.# #.>......#2#_....###.##....................#  #.######.##############.# #.####........###########  #........##3  ### #.# ##########  ####################.#  #......@...#  ############}j%hq>_@}j%hE }j%hi #.....##..#.###.###.##...#.# #.# applic the Magician #.....##..#####............# #.# Deep Elf ###)#.....#4#....##.##...### #.# Health: 28/28 ======================== ###.#...#######..........######.# Magic: 15/15 ======================== .>......#2#_....###.##........... AC: 5Str: 6 }j%h+l .##############.# #.####........# EV: 10Int: 23 .##3 ### #.# ########## SH: 0Dex: 13 ############.#XL:  5 Next:  2% Place: Dungeon:3#......@...#Noise: ---------  Time: 2419.1 (0.0)############c) +2 dagger (speed)Cast: Magic Dart     _Search for what [Enter for "."]? .  As you read the scroll of identify, it crumbles to dust. _l - a potion of heal woundsAs you read the scroll labelled SECIUX KO UHU, it crumbles to dust.  It is a scroll of enchant weapon. _Your +1 dagger of speed glows red for a moment.}j%hn 3}j%hs }j%hy }j%hUz }j%h~{ ,}j%h| }j%h~ }j%h~ }j%hV }j%h }j%hw }j%h9 }j%h }j%h" }j%h҄ }j%h }j%hY }j%hՆ }j%h }j%h܉ }j%h\ }j%h؊ }j%h }j%h }j%h }j%h }j%h }j%h ,}j%h }j%h }j%h ,}j%h$ }j%h͙ }j%hǚ ,}j%he }j%h }j%h }j%h@ }j%h }j%h՟ }j%h }j%ha }j%hС }j%h }j%h }j%hJ }j%hפ }j%h }j%hǦ }j%h& }j%h }j%h }j%h }j%h }j%hT }j%hI }j%h? }j%h }j%h }j%hڭ }j%h׮ }j%h8 }j%h }j%h6 d  You see here an adder skeleton.}j%h }j%h  _}j%h~ }j%h }j%hܷ ,}j%h }j%h }j%h^ }j%h }j%h< }j%hݽ }j%hݾ }j%hM }j%hٿ }j%h0 }j%h }j%h }j%h }j%h9 }j%h }j%h }j%h }j%hu }j%hb }j%h }j%h }j%h }j%h }j%h }j%h }j%h }j%h' ,}j%h }j%h @  You see here a +0 falchion.}j%h }j%h  _}j%h }j%h[ }j%h ,}j%hV }j%h }j%h }j%h }j%h2 }j%h  #†#....##.#.#.###.#.###.#.#####  #...........#.#..)......#.......  ###...........#......#######....  ##..).................#..÷..#  ####.#######.....##..#.###.## #.# #.....##..#####... #.# ###)#.....#4#.... #.# ####.#...#######...#.# #.@......#2#_....##}j%h 430.0)#.######.##############.##........##3 #######################........######### }j%h4 }j%h }j%h, c _There is a stone staircase leading down here.~j%h9_~j%h4~j%h:_~j%h8_~j%h950.1 (1.0) _~j%h:_~j%h<  You climb downwards.  You hear the sound of rushing water.~j%hc/  --more--~j%h  #~∩~# #~~~# .  #Br~# ..  #B~~# ...  # #~~~# ..#  .###.#...#...##  .....o........# 4 #.@...# ~j%hA  ........o..#  ##.........#  ##......#...#....####...##...## #### oo 2 orcs (asleep)#.#.r   quokka (asleep)....BB 2 giant cockroaches (asleep)~j%h  BrBoooorBBThere is an entrance to a sewer on this level. Hurry and find it before the  portal rusts away!~j%h. \====9 (1.8Magic Dart~j%hn0 ~j%h7 _The orc shouts! You hear a shout! x2  Found a glowing drain. _There is a stone staircase leading up here.j%hj%hj%hj%hj%hj%hj%hj%hj%h B~~rB.oB 3 giant cockroachesj%h4----=---10j%h)j%h2 j%h j%hl2#†#....##.#.#.###.#.###.#.######j%h:#...........#.#..)......#.......j%h&###...........#......#######....j%hY##..).................#..÷..##j%h#####.#######.....##..#.###.##j%h@#.# #.....##..#####...j%h#.# ###)#.....#4#....#j%hy#.# ####.#...#######...3#.# #.@......#2#_....###.######o##############.##........# #3 ############# ######### #........ ######### o   orc _The orc hits you with a +0 whip.j%hWj%h----j%hx ---j%hj%hj%h?_j%hj%h*j%h-+-j%h+3.4 (2.5j%h0j%h3 j%h<4 j%h4_You climb upwards. j%h?5U_There is a stone staircase leading down here.j%h  Casting: Searing Ray (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.j%h  #†#....##.#.#.###.#.###.#.###### applic the Magician  #...........#.#..)......#....... Deep Elf  ###...........#......#######.... Health: 24/28 ====================----  ##..).................#..÷..## Magic: 13/15 ====================----  ####.#######.....##..#.###.## AC: 5Str: 6 #.# #.....##..#####... EV: 10Int: 23 #.# ###)#.....#4#....# SH: 0Dex: 13 #.# ####.#...#######... XL:  5 Next:  2% Place: Dungeon:3 #.# #.@......#2#_....## Noise: ---------  Time: 2453.4 (0.0) j%hw#.######o##############.#  c) +2 dagger (speed) #........# #3 ###  Cast: Magic Dart ########## ######### #........ ######### o   orc _There is a stone staircase leading down here.  Casting: Searing Ray (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 whip and wearing a +0 chain mail (85% to hit)j%h  #†#....##.#.#.###.#.###.#.###### applic the Magician#...........#.#..)......#....... Deep Elf###...........#......#######.... Health: 24/28 ====================----##..).................#..÷..## Magic: 13/15 ====================----####.#######.....##..#.###.## AC: 5Str: 6#.# #.....##..#####... EV: 10Int: 23j%h#.# ###)#.....#4#....# SH: 0Dex: 13#.# ####.#...#######... XL:  5 Next:  2% Place: Dungeon:3#.# #.@......#2#_....## Noise: ---------  Time: 2453.4 (0.0)#.######*##############.# c) +2 dagger (speed)#......*.##3 ### Cast: Magic Dart####################........######### o   orc _There is a stone staircase leading down here.  Casting: Searing Ray (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 whip anj%h&d wearing a +0 chain mail (85% to hit)j%h_o.  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: an orc, wielding a +0 whip and wearing a +0 chain mail (85% to hit)  The searing ray hits the orc but does no damage.  (Press . to maintain the ray.)j%hh5===4.4 (1Ray j%hq:_j%hP _The orc barely misses you.j%h **The searing ray hits the orc.j%hwM | o.  The orc is lightly wounded.j%hP 2-5+ j%htY :_j%h] : _The orc hits you but does no damage.j%hI  The searing ray hits the orc.**j%h_:S_).j%hKa-36Magic Dart++ j%hg:_j%hrjG _You kill the orc!j%h j%h j%h0,j%h=j%hJ_j%h j%h)j%hS*0j%h1j%hV2--j%h37.4 (1j%h3j%h3;j%h<_j%h<j%h\A j%hzBj%hBa_You start resting. You stop channelling your searing ray.j%hϱIj%h6==j%ha3=j%hj%h!k7==4===j%h-j%hj%hfj%hkj%hj%hj%h4 _-- _You start resting.j%h;H_65.4 (8j%hv8==6.4 (9j%hK8_j%h" _HP restored.j%h$v 9_j%hVy j%h_ :_j%h 8_j%hy x5====7.4 (1j%h? j%h === _Magic restored.  You climb downwards.  You hear the sound of rushing water.j%h /  --more--j%h #~∩B# #~~~# .  j%h#~~~# ..  #~~~# ...  # #~~~# ..#  .###o#...#...## j%h ..o...Br......# 4 [21G# j%hc .S....B.o..#  ##.........#  ##......#...#....####...#j%hd#...## #### ooo 3 orcs (1 missile, 2 wandering)#.#.r   quokka....BBB 3 giant cockroachesS   ball python (constriction, wandering)j%hj%h  There is an entrance to a sewer on this level. Hurry and find it before the  portal rusts away!j%hj%h#j%hX  The orc shouts! x2; The ball python hisses angrily.j%h  The orc hits you with a +0 mace! The giant cockroach closely misses you.The quokka bites you.j%h~B.So.o.oo)j%h?S)j%h>0-------====8.9 (2.5Magic Dartj%hBj%hH _The giant cockroach bites you but does no damage. _There is a stone staircase leading up here.j%h  Casting: Searing Ray (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.j%hO _You don't know that spell.j%hz Drop what?18/52 slots (_ for help) Hand Weapons (select all with ))  c - a +2 dagger of speed (weapon) Missiles (select all with ()f - 17 poisoned darts Armour (select all with [) j%hE w n - a +0 leather armour of poison resistance (worn)  p - a +0 pair of boots (worn)  t - a +0 pair of gloves (worn) Magical Staves (select all with |)  a - a staff of earth Jewellery (select all with "=)  h - a ring of protection from fire (worn)  i - a ring of poison resistance (worn) Wands (select all with /)u - a wand of paralysis (15) Scrolls (select all with ?)  d - a scroll of fear  g - a scroll of fog  k - 3 scrolls of teleportation  m - a scroll of blinking Potions (select all with !) [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle [.|Space] toggle selected[top]j%h j%h. applic the Magician#~∩~#Deep Elf#~B~# .Health: 20/28 =================-------#~~~# ..Magic: 15/15 ========================#~~~# ...AC: 5Str: 6# #~~~# ..#EV: 10Int: 23j%h .###.#...#...##SH: 0Dex: 13..So.oBr......#XL:  5 Next:  3% Place: Dungeon:4#.@...#Noise: ====-----  Time: 2468.9 (0.0)j%h١ ......B.o..#c) +2 dagger (speed)##.........#Cast: Magic Dart##......#...#....####...#j%h '#...## ####ooo 3 orcs (1 missile)#.#.r   quokka....BBB 3 giant cockroachesS   ball python (constriction) _The giant cockroach bites you but does no damage. _There is a stone staircase leading up here.  Casting: Searing Ray (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You don't know that spell.  Okay, then.j%h% j%h j%h . _j%hd  Casting: Searing Ray (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.j%h9 j%h The spell is astonishingly dangerous to miscast (41% risk of failure)! Continue anyway?  Y - Yes j%h ' N - Noj%h) j%h applic the Magician#~∩~#Deep Elf#~B~# .Health: 20/28 =================-------j%h T#~~~# ..Magic: 11/15 =================-------#~~~# ...AC: 5Str: 6# #~~~# ..#EV: 10Int: 23j%hX K.###.#...#...##SH: 0Dex: 13..So.oBr......#XL:  5 Next:  3% Place: Dungeon:4#.@...#Noise: ====-----  Time: 2468.9 (0.0)......B.o..#c) +2 dagger (speed)##.........#Cast: Magic Dart##......#...j%h #....####...##...## ####ooo 3 orcs (1 missile)#.#.r   quokka....j%h BBB 3 giant cockroachesS   ball python (constriction)Confirm with . or Enter, or press ? or * to list all spells. _You don't know that spell. _Okay, then.Casting: Searing Ray (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You erupt in a blast of force! The mystic blast hits the orc.j%h You erupt in a blast of force! The mystic blast hits the orc.  You kill the orc!  The mystic blast hits the giant cockroach.  The giant cockroach is heavily wounded.  The giant cockroach is knocked back by the mystic blast.  The mystic blast hits the quokka.j%h&  )B....B...o 2BBB 3 giant cockroachesS   ball python (constriction) j%h Bgiant cockroach slams into the rock wall.  The giant cockroach is severely wounded.The mystic blast hits the orc.  The orc is almost dead.The orc is knocked back by the mystic blast.j%h >(((j%h j%h~ j%h ~B.o.).j%hD -------5=9.9 (1j%h j%hս T _The orc throws a stone. The stone hits you but does no damage.j%hgo j%hPr j%hrs j%hpt j%hՅ  .oS..B.o.....S   ball python (constriction)The giant cockroach closely misses you. The giant cockroach misses you.j%h 1==----70j%h_ j%h  j%ht j%h 8_The giant cockroach barely misses you.j%h j%hbX  Casting: Iskenderun's Mystic Blast (astonishingly dangerous; 41% risk of  failure)  Confirm with . or Enter, or press ? or * to list all spells.j%hBq The spell is astonishingly dangerous to miscast (41% risk of failure)! Continue anyway?  Y - Yes  N - Noj%h 3j%h 3applic the Magicianj%h Z#~∩~#j%h #Deep Elfj%ht M#~~~# .j%h\! wHealth: 21/28 ==================------j%hA" k#~B~# ..j%h(# EMagic: 7/15j%h $ O===========-------------j%h$ a#~~~# ...j%h% -AC: 5j%h& -Str: 6j%h' p# #~~~# ..#j%h1) 3EV: 10Int: 23.###.#...#...##SH: 0Dex: 13....o)B.......#XL:  5 Next:  5% Place: Dungeon:4#.@...#Noise: =--------  Time: 2470.9 (0.0)...S..B.o..#c) +2 dagger (speed)##.........#Cast: Magic Dart##......#...#....####...##...## ####j%h6 soo 2 orcs (1 missile)#.#.BBB 3 giant cockroaches....S   ball python (constriction) _The giant cockroach barely misses you.Casting: Iskenderun's Mystic Blast (astonishingly dangerous; 41% risk of  failure)  Confirm with . or Enter, or press ? or * to list all spells.You erupt in a blast of force!  The mystic blast hits the giant cockroach. j%h7 ) failure)j%h8 eonfirm with . or Enter, or press ? or * to list all spells.  j%h= You erupt in a blast of force!  The mystic blast hits the giant cockroach.  You kill the giant cockroach!j%hE  j%h!F  j%hF .You kill the giant cockroach!j%h?G 4The mystic blast hits the orc.j%hI j%hJ j%hQ  j%hR j%hS ~j%hS Bj%h T .j%hT Z.S.†.)j%h'U H   orc (j%hU j%h>V \   giant cockroachj%hV You kill the orc!j%hZW j%hc[ j%h[ (j%hk\ (j%h ] j%h j%h )j%h .j%h j%hv 8j%h+ =-----j%h 9j%h =====j%hr $1.9 (1j%h j%h"  j%hm# j%h#$ F_The orc throws a stone. The stone hits you but does no damage.j%h ** The magic dart hits the orc.j%h 5j%h6j%h:k  The orc is severely wounded.j%h<j%hQHB~B.o.j%hIr.SB 2 giant cockroachesj%hJ7-=----2j%h,Uj%hhYb _A giant cockroach comes into view.j%h~A  The magic dart hits the orc.j%hL)*BB 2 giant cockroachesS   ball python (constriction)j%h !j%hj%h[j%hj%hwE ~Bj%hݕ~B.S.  You kill the orc!j%hAj%hM6---10----3j%h|j%h*\ _The ball python closely misses you. x2j%h I  The magic dart hits the ball python!j%hs C.j%hY`j%hg].B.j%h25---14j%hj%h˘O _You kill the ball python!j%hN j%hE j%hmH `  The magic dart hits the giant cockroach but does no damage.j%h@K g  A hound comes into view.j%hhW ~Bhh   hound (wandering)BB 2 giant cockroachesj%hY =-5j%hQc j%h^g \ _The giant cockroach barely misses you.j%hj%hfN`  The magic dart hits the giant cockroach but does no damage.j%hOj%h\ ~B.hhj%h]0The hound barks!j%hp_f4--==6j%hij%hmm\ _The giant cockroach barely misses you.j%h  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.j%h   applic the Magician #~∩~#j%h  Deep Elf #~~~# .  Health: 22/28 ==================------ #~~~# ..  Magic: 2/15===--------------------- j%hM #~B~# ...  AC: 5Str: 6 # #~~~# ..#  EV: 10Int: 23 j%h U.###.#...#...##  SH: 0Dex: 13 ....h).B......#  XL:  5 Next: 11% Place: Dungeon:4 #.@...#  Noise: ===------  Time: 2476.9 (0.0)j%h  ......†.)..#  c) +2 dagger (speed) ##.........#  Cast: Magic Dart j%hF *##......#...  #....####...#  #...## ####  h   hound #.#. BB 2 giant cockroaches .... _The giant cockroach barely misses you.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a giant cockroach (81% to hit)j%h[ *Bj%hmJ**j%h= B*Aim: a giant cockroach (81% to hit)j%ha   applic the Magician #~∩~# Deep Elfj%hG  #~~~# .  Health: 22/28 ==================------ #~~~# ..  Magic: 2/15===--------------------- #~B~# ...  AC: 5j%h Str: 6 # #~~~# ..#  EV: 10Int: 23 .###.#...#...##  SH: 0j%h Dex: 13 ....h).B......#  XL:  5 Next: 11% Place: Dungeon:4 #.@...#  Noise: ===------  Time: 2476.9 (0.0) ......†.)..#  c) +2 dagger (speed) ##.........#  Cast: Magic Dart ##......#...  #....####...#  j%h ?#...## ####  h   hound #.#. BB 2 giant cockroaches ....Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a giant cockroach (81% to hit)  The searing ray hits the giant cockroach.j%h _  Aiming: Searing Ray2  Press: ? - help, Shift-Dir - straight lineAim: a giant cockroach (81% to hit)  The searing ray hits the giant cockroach.  You kill the giant cockroach!j%h ?The searing ray hits the giant cockroach!j%h  #~∩~# #~~~# .  #~~~# ..  #~*~# ...  # #~*~# ..# j%h  .###.#.*.#...##  ....h).*......#    j%h ...  ##.  ##. #..# #...## ####  #.#. .... j%h?{b  You kill the giant cockroach!j%h|j%h~~..).†hj%hy3-7.9 (1Ray j%h.j%hf _(Press . to maintain the ray.)j%h-N****j%h}f~~.†j%h1----8+ j%hEj%h* _The hound bites you.j%hX  Casting: Searing Ray (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.j%hYq j%h r 8-j%hz j%h} e _You don't have enough magic to cast this spell.j%hN****j%hOf~~.†j%hR0---9++ j%hZj%hs]k _The hound completely misses you. The hound bites you.j%hۍj%hsj%hj%h9E80j%hj%h  #†#....##.#.#.###.#.###.#.#######...........#.#..)......#.......###...........#......#######....##..).................#..÷..######.#######.....##..#.###.###.# #.....##..#####...#.# ###)#.....#4#....##.# ####.#...#######...j%h 3#.#...#2#_....###.######[##############.##........# #3 ############# ######### #........ ######### _You stop channelling your searing ray. The hound barely misses you.-j%h:_j%h5-2.4 (2.5j%h 8_j%hl } _You climb upwards. _There is a stone staircase leading down here.j%hK _You hit the hound.  The hound is lightly wounded.j%hK1=2===3.1 (0.7j%hU8_j%hXS _The hound closely misses you.j%h8 _You closely miss the hound.The hound is lightly wounded.j%ht&8j%h:_j%h+"= _The hound bites you but does no damage.j%h _You hit the hound but do no damage.The hound is lightly wounded.j%hЧ[0-4.4 (0.6j%hŰj%h+* _The hound bites you.j%h _You miss the hound.The hound is lightly wounded.j%hs -5.1 (0.7j%h)8_j%h-= _The hound bites you but does no damage.j%h  Casting: Searing Ray (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.j%h0z #†#....##.#.#.###.#.###.#.###### applic the Magician  #...........#.#..)......#....... Deep Elf  ###...........#......#######.... Health: 20/28 =================-------  ##..).................#..÷..## Magic: 0/15------------------------  ####.#######.....##..#.###.## AC: 5Str: 6 #.# #.....##..#####... EV: 10Int: 23 #.# ###)#.....#4#....# SH: 0Dex: 13 #.# ####.#...#######... XL:  5 Next: 13% Place: Dungeon:3 j%h3#.# #h@......#2#_....## Noise: =--------  Time: 2485.1 (0.0) #.######[##############.#  c) +2 dagger (speed) #........# #3 ###  Cast: Magic Dart ########## ######### #........ ######### h   hound _The hound bites you but does no damage.  Casting: Searing Ray (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (lightly wounded, 73% to hit)j%h #†#....##.#.#.###.#.###.#.###### applic the Magician#...........#.#..)......#....... Deep Elf###...........#......#######.... Health: 20/28 =================-------##..).................#..÷..## Magic: 0/15------------------------####.#######.....##..#.###.## AC: 5Str: 6#.# #.....##..#####... EV: 10Int: 23#.# ###)#.....#4#....# SH: 0Dex: 13#.# ####.#...#######... XL:  5 Next: 13% Place: Dungeon:3#.# #*@......#2#_....## Noise: =--------  Time: 2485.1 (0.0)#.######[##############.#j%h c) +2 dagger (speed)#........##3 ### Cast: Magic Dart####################........######### h   hound _The hound bites you but does no damage.  Casting: Searing Ray (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (lightly wounded, 73% to hit)j%h-h_  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a hound (lightly wounded, 73% to hit)  The searing ray misses the hound.  (Press . to maintain the ray.)j%h016----=6.1 (1Magic DartRay j%ht9j%h=- _The hound bites you. x2j%he e  Without enough magic to sustain it, your Searing Ray dissipates.j%h 7=---1=-7Magic Dartj%h޳ :_j%h R _The hound barely misses you.j%h)n_11------8j%hnu:_j%hw- _The hound bites you. x2j%h3  Casting: Searing Ray (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.j%hX #†#....##.#.#.###.#.###.#.###### applic the Magician  #...........#.#..)......#....... Deep Elf  ###...........#......#######.... Health: 11/28 =========---------------  ##..).................#..÷..## Magic: 0/15------------------------  ####.#######.....##..#.###.## AC: 5Str: 6 #.# #.....##..#####... EV: 10Int: 23 #.# ###)#.....#4#....# SH: 0Dex: 13 #.# ####.#...#######... XL:  5 Next: 13% Place: Dungeon:3 j%hY#.# #h@......#2#_....## Noise: =--------  Time: 2488.1 (0.0) #.######[##############.#  c) +2 dagger (speed) #........# #3 ###  Cast: Magic Dart ########## ######### #........ ######### h   hound _The hound bites you. x2  Casting: Searing Ray (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.j%hZAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (lightly wounded, 100% to hit)j%h& #†#....##.#.#.###.#.###.#.###### applic the Magician#...........#.#..)......#....... Deep Elf###...........#......#######.... Health: 11/28 =========---------------##..).................#..÷..## Magic: 0/15------------------------####.#######.....##..#.###.## AC: 5Str: 6#.# #.....##..#####... EV: 10Int: 23#.# ###)#.....#4#....# SH: 0Dex: 13#.# ####.#...#######... XL:  5 Next: 13% Place: Dungeon:3#.# #h@......#2#_....## Noise: =--------  Time: 2488.1 (0.0)#.######[##############.#%ha*7m c) +2 dagger (speed)#........##3 ### Cast: Magic Dart####################........######### h   houndCasting: Searing Ray (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (lightly wounded, 100% to hit)  The magic dart hits the hound.j%h5onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hound (lightly wounded, 100% to hit)  The magic dart hits the hound.  The hound is heavily wounded.9.1 (1Magic Dart_ _The hound barely misses you.j%hSQuiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 17 darts (poison)b - Zap: wand of paralysis (15) Spells ([,] to cycle)  c - Cast: Magic Dart  d - Cast: Searing Ray [*/%] inventory [&] all spells[!] focus mode: off|onj%h$- j%h& x#†#....##.#.#.###.#.###.#.###### applic the Magicianj%h] #...........#.#..)......#....... Deep Elfj%h ###...........#......#######.... Health: 11/28 =========---------------j%h ##..).................#..÷..## Magic: 0/15j%h (------------------------j%hd####.#######.....##..#.###.## AC: 5j%h,Str: 6j%h:#.# #.....##..#####... EV: 10j%hT-Int: 23j%h2{#.# ###)#.....#4#....# SH: 0Dex: 13#.# ####.#...#######... XL:  5 Next: 13% Place: Dungeon:3#.# #h@......#2#_....## Noise: =--------  Time: 2489.1 (0.0)j%h#.######[##############.# c) +2 dagger (speed)#........##3 ### Throw: 17 darts (poison)####################........j%h######### h   houndAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (lightly wounded, 100% to hit)  j%hThe magic dart hits the hound.  The hound is heavily wounded. _The hound barely misses you.j%h'j%h(j%h,j%h  #†#....##.#.#.###.#.###.#.###### applic the Magician#...........#.#..)......#....... Deep Elf###...........#......#######.... Health: 11/28 =========---------------##..).................#..÷..## Magic: 0/15------------------------####.#######.....##..#.###.## AC: 5Str: 6#.# #.....##..#####... EV: 10Int: 23#.# ###)#.....#4#....# SH: 0Dex: 13#.# ####.#...#######... XL:  5 Next: 13% Place: Dungeon:3#.# #h@......#2#_....## Noise: =--------  Time: 2489.1 (0.0)#.######[##############.# j%h [40mc) +2 dagger (speed)#........##3 ### Throw: 17 darts (poison)####################........######### h   houndThe hound is heavily wounded. _The hound barely misses you.Throw: 17 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hound (heavily wounded, 38% to hit)j%h% j%hքx#†#....##.#.#.###.#.###.#.###### applic the Magicianj%h#...........#.#..)......#....... Deep Elfj%hl###...........#......#######.... Health: 11/28 =========---------------j%h##..).................#..÷..## Magic: 0/15j%h(------------------------j%hd####.#######.....##..#.###.## AC: 5j%h؋,Str: 6j%hR#.# #.....##..#####... EV: 10j%hInt: 23#.# ###)#.....#4#....# SH: 0Dex: 13#.# ####.#...#######... XL:  5 Next: 13% Place: Dungeon:3#.# #h@......#2#_....## Noise: =--------  Time: 2489.1 (0.0)#.######[##############.# c) +2 dagger (speed)#........##3 ### Throw: 17 darts (poison)####################........j%h######### h   hound (poisoned)j%h1Throw: 17 darts (poison)j%hRPress: ? - help, Q - select action, ( or ) - cyclej%hd Shift-Dir - straight linej%h–qAim: a hound (heavily wounded, 38% to hit)  j%hICYou throw a poisoned dart. The poisoned dart hits the hound.  j%hƗThe hound is poisoned.j%h j%hQ j%h j%hS) j%h j%hr ##..)j%h÷ j%h}  j%h j%h#.# j%h j%h5#.# ###)#....j%h j%h!#.# ####.#...#j%h  j%h_#.# #h@......#2#_j%hP j%hj%hO#[########j%h j%hV j%hj%hZ/...# #3 ### j%h j%h`+########## j%h j%ha j%h j%hh j%h j%h|Press: ? - help, Q - select action, ( or ) - cyclej%hShift-Dir - straight linj%h}!e  j%h{Aim: a hound (heavily wounded, 38% to hit)  j%hCYou throw a poisoned dart. The poisoned dart hits the hound.  j%h The hound is poisonej%h d.  j%h!1The hound is heavily wounded.j%h!j%h  )   ##..)÷    #.#  #.# ###)#.... #.# ####.#...# #.# #h@......#2#_ #[########  ...# #3 ###  ##########  j%hv  The hound barely misses you. The hound bites you.j%h)6/28 ----1=90.1 (16j%h8_j%h V _* * * LOW HITPOINT WARNING * * *j%hD/Drink which item? Potions  b - 2 potions of magic  e - a potion of lignification  l - a potion of heal wounds  s - a fuming dark potion  w - a ruby potion [!] read|quaff|evoke[?] describe selectedj%hkj%hj%h #†#....##.#.#.###.#.###.#.###### applic the Magician#...........#.#..)......#....... Deep Elf###...........#......#######.... Health: 6/28=====-------------------##..).................#..÷..## Magic: 1/15=-----------------------####.#######.....##..#.###.## AC: 5Str: 6#.# #.....##..#####... EV: 10Int: 23#.# ###)#.....#4#....# SH: 0Dex: 13#.# ####.#...#######... XL:  5 Next: 13% Place: Dungeon:3#.# #h@......#2#_....## Noise: =--------  Time: 2490.1 (0.0)#.######[########j%h[40m######.# c) +2 dagger (speed)#........##3 ### Throw: 16 darts (poison)####################........######### h   hound (poisoned)Aim: a hound (heavily wounded, 38% to hit)  You throw a poisoned dart. The poisoned dart hits the hound.  The hound is poisoned.  The hound is heavily wounded.The hound barely misses you. The hound bites you. _* * * LOW HITPOINT WARNING * * *_26/28=================1.1 (1j%h8_j%h#@ _You feel much better. The hound bites you.j%h  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.j%h, #†#....##.#.#.###.#.###.#.###### applic the Magician  #...........#.#..)......#....... Deep Elf  ###...........#......#######.... Health: 26/28 ======================--  ##..).................#..÷..## Magic: 0/15------------------------  ####.#######.....##..#.###.## AC: 5Str: 6 #.# #.....##..#####... EV: 10Int: 23 #.# ###)#.....#4#....# SH: 0Dex: 13 #.# ####.#...#######... XL:  5 Next: 13% Place: Dungeon:3 #.# #h@......#2#_....## Noise: =--------  Time: 2491.1 (0.0) #.######[##############.#  c) +2 dagger (speed) #........# #3 ###  Throw: 16 darts (poisonj%he) ########## ######### #........ ######### h   hound (poisoned) _You feel much better. The hound bites you.  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (heavily wounded, poisoned, 100% to hit)j%h #†#....##.#.#.###.#.###.#.###### applic the Magician#...........#.#..)......#....... Deep Elf###...........#......#######.... Health: 26/28 ======================--##..).................#..÷..## Magic: 0/15------------------------####.#######.....##..#.###.## AC: 5Str: 6#.# #.....##..#####... EV: 10j%h?Int: 23#.# ###)#.....#4#....# SH: 0Dex: 13#.# ####.#...#######... XL:  5 Next: 13% Place: Dungeon:3#.# #h@......#2#_....## Noise: =--------  Time: 2491.1 (0.0)#.######[##############.# c) +2 dagger (speed)#........##3 ### Throw: 16 darts (poison)####################........######### h   hound (poisoned)Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (heavily wounded%h!E37m, poisoned, 100% to hit)  The magic dart hits the hound.j%h6<_onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hound (heavily wounded, poisoned, 100% to hit)  The magic dart hits the hound.  The hound is severely wounded.j%h7Y5-2.1 (1j%h?j%hrBg _The hound bites you. The hound barely misses you.j%hA  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.j%h V_j%h :_j%hP# e _You don't have enough magic to cast this spell.j%hLt 7_j%hu b0-----3j%h j%h * _The hound bites you.j%h( #†#....##.#.#.###.#.###.#.###### applic the Magician#...........#.#..)......#....... Deep Elf###...........#......#######.... Health: 20/28 =================-------##..).................#..÷..## Magic: 0/15------------------------####.#######.....##..#.###.## AC: 5Str: 6#.# #.....##..#####... EV: 10Int: 23#.# ###)#.....#4#....# SH: 0Dex: 13#.# ####.#...#######... XL:  5 Next: 13% Place: Dungeon:3#.# #h@......#2#_....## Noise: =--------  Time: 2493.1 (0.0)#.######[##############.# c) %h;10;1m+2 dagger (speed)#........##3 ### Throw: 16 darts (poison)####################........######### h   hound (poisoned) _You don't have enough magic to cast this spell. _The hound bites you.  Throw: 16 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hound (severely wounded, poisoned, 38% to hit)j%hx #†#....##.#.#.###.#.###.#.###### applic the Magician#...........#.#..)......#....... Deep Elf###...........#......#######.... Health: 20/28 =================-------##..).................#..÷..## Magic: 0/15------------------------####.#######.....##..#.###.## AC: 5Str: 6#.# #.....##..#####... EV: 10Int: 23#.# ###)#.....#4#....# SH: 0Dex: 13#.# ####.#...#######... XL:  5 Next: 13% Place: Dungeon:3#.# #(@......#2#_....## Noise: =--------  Time: 2493.1 (0.0)#.######[##############.# %h0mc) +2 dagger (speed)#........##3 ### Throw: 16 darts (poison)####################........######### h   hound (poisoned)Throw: 16 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hound (severely wounded, poisoned, 38% to hit)  You throw a poisoned dart.  The poisoned dart completely misses the hound.j%h h1=4.1 (15j%htj%h x  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a hound (severely wounded, poisoned, 38% to hit)  You throw a poisoned dart.  The poisoned dart completely misses the hound. _The hound closely misses you. The hound bites you but does no damage.j%h _You closely miss the hound.The hound is severely wounded.j%h d17---8 (0.7j%h j%h7 * _The hound bites you.j%hv  You hit the hound.  The hound is severely wounded.j%hj8=--5.5j%h8_j%hq _The hound looks more healthy. The hound closely misses you.j%h _You hit the hound.  The hound is almost dead.j%hʈ -6.1 (0.6j%h 8_j%hǔ R _The hound barely misses you.j%h 7  You hit the hound.j%h9C(j%h=P=358 (0.7j%hkH:_j%hKI _You kill the hound!j%hU(m #†#....##.#.#.###.#.###.#. #.#.#..)......# ###.#......# ##..).#..÷.. ####.#.....##..#.###. #.# #.....##..##### #.# ###)#.....#4#....j%h( #.# ####.#...# #.# #@>......#2#_.... #.######[##.# #........# #3 ### ##########j%hp)N  # j%h5j%h5b2==-7.8 (1.0j%h>j%hJo  f - 17 poisoned darts (gained 2)j%hqK=-8.8 (27j%hiP:_j%hRR _You see here a hound corpse.j%h g#†#....##.#.#.###.#.###.#.##.#.#..)......#.###.#......#.##..).#..÷..#####.#.....##..#.###.##.# #.....##..#####.#.# ###)#.....#4#....##.# ####.#...#.#.# #†@......#2#_....##.######[##.# j%h% #........# #3 ### ########## ##.#j%h 9_j%h a9=9.8 (1j%h8 8_j%h@ y _There is a stone staircase leading down, spattered with blood here.j%h9_j%hj%hj%hMj%h3===500 __j%h? ==You climb downwards.  You hear the sound of rushing water.j%hFh/  --more--j%h|)a #~∩~# #~~~# .  #~~~# ..  j%h$+ #~~~# ...  # #~~~# ..#  .###.#...#...##  .....(.†......# 4 #.@...#  ......†.[..#  ##.........#  ##......#...#....####...##...## #####.#.....j%h,j%h)6  There is an entrance to a sewer on this level. Hurry and find it before the  portal rusts away!j%h2.3 (2.5 _You hear the slow rusting of a drain very nearby. _There is a stone staircase leading up here.j%h~C M~~~∩~# ~~~# .~~# .. #~~~# ... # #~~~# ..# ###.#...#...#.....(.@......####.<...##./......†.[##.........###....j%hxD j%hP j%hQ -3.3 (1.0j%hEZ j%h` _Found a shiny iron wand. _You see here a giant cockroach corpse.j%hQZM~~~~∩~# ~~~# ~~#  #~~~# ... # #~~~# ..# .###.#.@.#...##..(.†......#j%h...###.<...##./......†.[..#..##..##.#.j%hj%h20=4==4 _j%h!j%hj%h`ufM~~~~~~~∩~# ~~~# ~~#  #~~~# ... # #~@~# ..# .###.#...#...##.....(.†......#...###.<...##./.##.#...## ###j%hA  You enter the shallow water.j%h,^5Water j%hj%h ? _Moving in this stuff is going to be slow.j%h1M~~~~~~~~~~∩~# ~~~# ~~#  #~@~# ... # #~~~# ..# j%h3]###.#...#...#..(.†......#...###.<...##./.....####..j%h=j%h>-6.9 (1.6j%hFj%hIj%h M...~~~~~~~j%hN ~~~∩~# ~~~#   #~~~# ... # #~~~# ..# ###.#...#...#.....(.†......##.....#..j%h j%hS 1==5====8.5j%hG j%hW j%h M..B.....~~~~~~~~~~j%hL ∩~# ~ ~~#  #~~~# ...# #~~~# ..#Water B   giant cockroach (wandering)##.<.........#j%h j%h j%h F.Bj%hů )10.1j%hȹ j%h b _A giant cockroach comes into view.j%h<........~B~~~~~~~~~# ~~~# j%h;~~#  #~~~# ... # #~~~# ####.#...#...#..(.†......####.<...##./......†.[j%hcj%hL~Bj%hho6===1.7j%hj%hTT _There is a glowing drain here.j%hj%hj%hj%hj%h 2=20 _j%hj%ht   ######≈≈####≈≈≈≈##≈≈≈≈≈≈##≈≈≈≈≈.###≈≈....#~#PPa Sewerj%hu #....@∩..PPP##........P####..~####### #~P.#PP #r~ r   rat (asleep) #.j%hDx q ##  The world spins around you as you enter the gateway.j%hy :=j%h j%h -3.4 (1.7j%h j%h$ _You enter a sewer!  Found a gate leading back out of this place. _There is an empty arch of ancient stone here.j%hN j%h R wQuiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 17 darts (poison) (quivered)b - Zap: wand of paralysis (15) j%hR Spells ([,] to cycle)  c - Cast: Magic Dart  d - Cast: Searing Ray [*/%] inventory [&] all spells[!] focus mode: off|onj%h&j%h7bapplic the MagicianDeep Elf###Health: 22/28 ==================------###≈≈#Magic: 6/15=========---------------###≈≈≈≈#AC: 5Str: 6j%hR8#≈≈≈≈≈≈#EV: 10Int: 23#≈≈≈≈≈.#SH: 0Dex: 13##≈≈....#~#PPXL:  5 Next: 35% Place: a Sewer#....@∩..PPP#j%h9Noise: ---------  Time: 2513.4 (0.0)#........P###c) +2 dagger (speed)#..~#######Cast: Magic Dart#~P.#PPj%h:4#r~r   rat (asleep)#.## _A giant cockroach comes into view. _There is a glowing drain here.  The world spins around you as you enter the gateway. _You enter a sewer!  Found a gate leading back out of this place. _There is an empty arch of ancient stone here.j%h Bj%hFJj%h(Oj%h] 3j%hMb j%h{ j%h Bj%h~ _The rat squeaks loudly.7==j%hȓ j%h j%hh a3=j%h2 j%hs ,j%h j%h` 8===j%h* j%hZ ,j%h j%hͪ ~4==j%hL j%h ,j%h j%h 9===j%h j%hܴ j%h] j%h6 j%h j%h h5==j%h j%h ,j%h j%h 10/15====j%h j%h! ,j%ht j%h X _Something bites the plant. The plant begins to die.j%hG 9=j%ht j%ho 6=1===j%h j%h j%hA j%h j%h& , Magic Dartr.r   river rat (wandering)  A nearby plant withers and dies.j%hO 029.4 (16.0)j%h -30.4 (17j%hY j%h \ _A river rat comes into view.j%h:} ***r    The magic dart hits the river rat!j%hxj%hh.~r.j%h'h0-=1.0) j%h1j%h6a _The river rat is heavily wounded.j%hkf  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.j%hN  applic the Magician  Deep Elf ###  Health: 26/28 ======================-- ###≈≈#  Magic: 8/15============------------ j%h{###≈≈≈≈#  AC: 5Str: 6 #≈≈≈≈≈≈#  EV: 10Int: 23 #≈≈≈≈≈.#  SH: 0Dex: 13 ##≈≈....#~#PP  XL:  5 Next: 35% Place: a Sewer #....@∩..PPP#  Noise: =--------  Time: 2531.4 (0.0) #...*....P###  c) +2 dagger (speed) j%h.#..*#######  Cast: Magic Dart #~Pr #P. #.~ r   river rat #. ## j%hU_The river rat is heavily wounded.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a river rat (heavily wounded, 78% to hit)j%hy^applic the MagicianDeep Elf###Health: 26/28 ======================--###≈≈#Magic: 8/15============------------###≈≈≈≈#AC: 5Str: 6#≈≈≈≈≈≈#EV: 10Int: 23#≈≈≈≈≈.#SH: 0j%hDex: 13##≈≈....#~#PPXL:  5 Next: 35% Place: a Sewer#....@∩..PPP#Noise: =--------  Time: 2531.4 (0.0)#...*....P###c) +2 dagger (speed)#..*#######Cast: Magic Dart#~P*#P*#.~r   river rat#.##Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a river rat (heavily wounded, 78% to hit)  The searing ray hits the river rat.j%h0a&onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a river rat (heavily wounded, 78% to hit)  The searing ray hits the river rat.  The river rat is severely wounded.j%hhh.r..j%h[lq=2.4 (1Ray j%hrj%hlvf _(Press . to maintain the ray.)j%h6 H  The searing ray hits the river rat!j%hH e****j%hTwj.†..j%h<7=8/1642-3Magic Dart+ j%h͡j%hDM _You kill the river rat!j%h4j%h)j%hK  You stop channelling your searing ray.j%h0 _j%hGrj%hc9=j%hj%hj%hEy j%h --6.4 (3Magic Dartrr   ratj%h 8-j%h j%hԠ Z _A rat is nearby!j%hA  The magic dart hits the rat.j%ho***.j%h`j.†..j%h8==8-3=7.4 (1Magic Dartj%hwj%htG _You kill the rat!j%hWi 3j%hk j%hSx 9=j%hy j%h| j%hS} 9=j%hX j%hX ,j%h/ j%h؇ 10/16===j%h j%hb ,j%h6 j%hY ,j%hY j%h" 1===j%h j%h ,j%h j%hx ,j%h` j%h/ 2===j%h j%h ,j%hC j%h ,j%h j%h ,j%h j%h% 3===j%h j%hB ,j%h j%h ,j%h@ j%h i4===j%h j%h j%h ,j%h/ j%h ,j%hV j%h 5===j%h j%h ,j%h j%h ,j%h j%h ,j%h j%h 6===j%h. j%h 4 _Magic restored.j%h{ 3j%h j%h j%hT ,j%hm j%h j%h  You enter the shallow water.Water j%hy j%h _Moving in this stuff is going to be slow.  You see here a river rat corpse.j%hn j%h M== _j%h$ j%h j%hE 0j%h j%h; j%h  You enter the shallow water.Water j%h j%h N _Moving in this stuff is going to be slow.j%h <j%h j%h j%h/ 0j%h j%h j%h  You enter the shallow water.Water j%hI j%h N _Moving in this stuff is going to be slow.j%h <j%h j%h j%h 0j%h j%h j%hF! ,j%h" j%hI% j%h(  You enter the shallow water.Water j%h) j%h7,   You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.j%h5 j#....∩∩..PPP##........P####..†####### #~P.~~~~~~~ #P.P####### #.~~..## #....~.## ###..~..#### #.....~@~.# -#..~~#~#~...# #P...~#~#.~...~~Magic Dartj%h7 `#PP~..#~#~..~.~~#P.P~.#~#~~PP~~.#.P.P.#~#.r#~#~.r   rat (asleep)#.~#########~# . #j%hA N78.2 (40.8) _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  A rat comes into view.j%hC T  The rat squeaks loudly. You hear a loud squeak.j%hK rr.rr 2 ratsj%hM 8===9.8 (42.4j%h R j%h,T V _A rat comes into view.j%hA  The magic dart hits the rat.j%h***~   ratj%hO]j%ha~.~...~~.~j%h5--4--80.8 (1.0)Magic Dartj%hj%huG _You kill the rat!j%h j%h- 9--j%h j%h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)j%hf4j%hj%hKj%h _6==j%hj%hr,j%hj%hj%hij%h7j%h\j%hj%hZij%h]o#........P### #..†####### #~P.~~~~~~~ #P.P####### #.~~..## #....~.## ###..~..#####.....~~~.####..~~#~#~@..#-6.0 (5.2#P...~#~#.~..r~~..j%ho<#PP~..#~#~..~.~~~.Magic Dart#P.P~.#~#~~PP~#.P.P.#~#..#~#~..~#.~#########~#~..r   rat ~# ~~~j%hop$~# ..j%h(r8-j%huj%hwZ _A rat is nearby!j%hL A  The magic dart hits the rat!j%h>S `**†j%h ,..j%hO 5--=7.0 (1.0Magic Dartj%h j%hT G _You kill the rat!j%hT3j%h`j%h(6==j%h`j%hhj%hgj%h#j%h,j%h1#j%h ,_  You see here a rat corpse.j%h9  #........P### #..†####### #r##~P.~~~~~~~ #~P#P.P####### #~##.~~..## #~##....~.## #~####..~..#### #~# .#.....~~~.###~# ...#..~~#~#~...#@#..~~.-j%hT:#P...~#~#.~..†~~..~~.~#PP~..#~#~..~.~~~.~..PMagic Dart#P.P~.#~#~~PP~~.~~~~.#.P.P.#~#..#~#~..~.~~P#.~#########~#~.....~Pr   river rat (asleep)#~#~~~~....j%h:#~#.....PP~#....P..You enter the shallow water.j%hE 92.0 (5  Moving in this stuff is going to be slow.  A river rat comes into view.j%hKT~rrj%hL====3.0 (6Water j%h-Pj%hGR3 _The river rat squeaks loudly.j%h\ u ***** j%h] 8The magic dart hits the river rat.j%h j%h X~r~~~~j%h b5---4.0 (1j%h j%h d _The river rat is moderately wounded.j%hic **** The magic dart hits the river rat.j%hj%h?R~r~~~j%hth4----5j%hj%h/!] _The river rat is almost dead.j%h  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.j%h 1 #........P### applic the Magician  #..†####### #~# Deep Elf  #~P.~~~~~~~ #~Pj%h2  Health: 28/28 ========================  #P.P####### #~# Magic: 12/16 ==================------  #.~~..## #r# AC: 5Str: 6  #....~.## #*# EV: 10Int: 23  ###..~..#### #*# .  SH: 0Dex: 13 j%hX  #.....~~~.###*# ...  XL:  5 Next: 44% Place: a Sewer  #..~~#~#~...#@#..~~.  Noise: =--------  Time: 2595.0 (0.0)  #P...~#~#.~..†~~..~~.~  c) +2 dagger (speed)  #PP~..#~#~..~.~~~.~..P  Cast: Magic Dart  #P.P~.#~#~~PP~~.~~~~.~  Water j%hF + #.P.P.#~#..#~#~..~.~~P  #.~#########~#~.....~P  r   river rat #~#~~~~....  #~#.....P..  P~#....P.. _The river rat is almost dead.j%h4 Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a river rat (almost dead, 78% to hit)j%hA #........P### applic the Magician  #..†####### #~# Deep Elf  #~P.~~~~~~~ #~P Health: 28/28 ========================  #P.P####### #~# Magic: 12/16 ==================------  #.~~..## #r# AC: 5Str: 6  #....~.## #~# EV: 10Int: 23  ###..~..#### #~# .  SH: 0Dex: 13  #.....~~~.###~# ...  XL:  5 Next: 44% Place: a Sewer  #..~~#~#~...#@#..~~.  Noise: =--------  Time: 2595.0 (0.0) j%h #P...~#~#.~..†~~..~~.~  c) +2 dagger (speed)  #PP~..#~#~..~.~~~.~..P  Cast: Magic Dart  #P.P~.#~#~~PP~~.~~~~.~  Water  #.P.P.#~#..#~#~..~.~~P  #.~#########~#~.....~P  r   river rat #~#~~~~....  #~#.....P..  P~#....P.. Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  j%hTPress: ? - help, Shift-Dir - straight lineAim: a river rat (almost dead, 78% to hit)  The searing ray hits the river rat.j%h     #~#   #~P   #~#  j%h$ #*#   #*#   #*# .  *# ...  .  #.j%hd~.~  #~..P  #~~.~  #.~~P  ####~#~.....~P j%h+#~#~~~~.... #~#.....P.. j%h'†~~~onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a river rat (almost dead, 78% to hit)  The searing ray hits the river rat.  j%h(:You kill the river rat!j%h R51=6.0 (1Magic DartRay Water j%h!Xj%h[f _(Press . to maintain the ray.)j%h j%h j%h! j%h( K  You stop channelling your searing ray.j%h7) _3= _j%h3 j%h38 j%h"? j4===j%hA j%hF j%hF j%hUH j%hJ j%h5K j%hxL j%h.O 95j%hO G===j%h"Q j%hS j%h$T j%hXU j%h]X j%hX j%hZ j%h\ j%hL] j%h^ j%hJa j%ha j6===j%hc j%hf j%hh ,j%hdj j%hl j%h[o 7j%hq j%hs j%hu 0j%hw j%hz j%h^} A  You enter the shallow water.j%h} I==Water j%hG j%h N _Moving in this stuff is going to be slow.j%hǃ <j%h j%h( j%h 0j%hE j%hR j%h3 ,j%h j%h j%h j%h j%hF j%h j%h j%h. j%h j%hϝ j%h k  You enter the shallow water.Water j%h j%h+ j%h N _Moving in this stuff is going to be slow.j%hY <j%h j%h j%hP  You enter the shallow water.Water j%h j%h+   You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.j%h) 4j%h j%h j%h 7j%h j%h j%h 0j%h j%h j%h ,j%h j%h j%h2  _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water.j%h @Water j%h j%h  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow waterj%hT 4. _Moving in this stuff is going to be slow.j%h 4j%h j%hL j%h 7j%h j%hq j%h 0j%h j%hu j%h j%h ,j%ho j%h0 j%h j%h j%h] j%hb _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is goij%h 4ng to be slow.  You enter the shallow water.j%h] @Water j%h] j%h?   You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.j%hz <j%h j%h- j%h 0j%h j%h j%h ,j%hv j%h j%h _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow. j%h= v You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water.j%h @Water j%hh j%h6   You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is goij%hM ng to be slow.j%h <j%hC j%h j%ha 0j%h9 j%h j%h'# ## #†# ##.~..≈≈≈≈≈≈ .## #~# ##.~~.~≈≈≈≈≈≈ ..#### #~# ##...~~≈≈≈≈≈≈≈ .~~~.###~###......≈≈≈≈≈≈≈ j%h# y#~#~...#~#..~~..~~≈≈≈≈≈≈≈ #~#.~..†~~..~~.~P######## #~#~..~.~~~.~..P.P≈≈≈≈≈≈ #~#~~PP~~.~~~~.~.####### #~#..#~#~..~.~~P@≈≈≈≈≈≈≈-- j%h.$ g######~#~.....~P.≈≈≈≈≈≈≈ #~#~~~~.....≈≈≈≈≈≈≈ #~#.....P..≈≈≈≈≈≈≈≈ P~#....P...≈≈≈≈≈≈≈≈ ~..PP##########r   rat (asleep)~..PPj%h& u~~r.P j%h2 1642.0 (46.0)j%h<7 G--3.0 (47j%hp< j%hC? - _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow. _A rat comes into view.j%h1 #†# ##.~.  #~# ##.~~.~  #~# ##...~~ ###...... ~#..~~..~~ †~~..~~.~P## ~~.~..P.P .~~~~.~.####### ..~.~~P@≈≈≈≈≈≈≈ .....~P.≈≈≈≈≈≈≈  #~#~~~~.....≈≈≈≈≈≈≈  j%h\2#~#.....P..≈≈≈≈≈≈≈≈  P~#....P...≈≈≈≈≈≈≈≈  ~..PP##########  ~..PP ~~r.Pj%h$ #†# ##.~.  #~# ##.~~.~  #~# ##...~~ ###...... ~#..~~..~~ j%hD †~~..~~.~P## ~~.~..P.P .~~~~.~.####### ..~.~~P@≈≈≈≈≈≈≈ .....~P.≈≈≈≈≈≈≈  j%h%#~#~~~~.....≈≈≈≈≈≈≈  #~#.....P..≈≈≈≈≈≈≈≈ P~#....P...≈≈≈≈≈≈≈≈ ~..PP##########  j%hx~..PP ~~r.P j%h`j%hIj%hj%hqZ _A rat is nearby!j%h j%h! j%hC j%hl _You can't see any susceptible monsters within range! (Use Z to cast anyway.)j%hH#### #~# ##~.~≈≈≈≈≈≈ #†# ##.~..≈≈≈≈≈≈ ~.## #~# ##.~~.~≈≈≈≈≈≈ j%hH~..#### #~# ##...~~≈≈≈≈≈≈≈ ..~~~.###~###......≈≈≈≈≈≈≈ ~#~#~...#~#..~~..~~≈≈≈≈≈≈≈ ~#~#.~..†~~..~~.~P######## .#~#~..~.~~~.~..P.P≈≈≈≈≈≈ j%h.#~#~~PP~~.~~~~.@.####### .#~#..#~#~..~.~~P.≈ #######~#~.....~P.j%h≈ #~#~~~~.....≈ #~#.....P..≈j%hQP~#....P...≈≈≈≈≈≈≈≈~..PP##########..PP~~r.Pj%hA  You enter the shallow water.j%h&14.0 (1.0)j%hP8Water j%hj%h? _Moving in this stuff is going to be slow.j%hY..## #†# ##.~..≈≈≈≈≈≈ .~.## #~#~.~≈≈≈≈≈≈ .~..#### #~# ##...~≈ ...~~~.###~###......≈ ~~#~#~...#~#..~~..~~≈ .~#~#.~..†~~..~~.~P######## ..#~#~..~.~~~.~..P.P≈≈≈≈≈≈ ~.#~#~~PP~~.~~~~.~.####### P.#~#..#~#~..~.~@P.≈≈≈≈≈≈≈ ########~#~.....~P.≈ #~#~~~~.....≈ #~#.....P≈ P~#.j%h≈≈ #~~..PP##########r   rat (asleep)#~~..PP#.~~r.P rr.5.6 (1.6Magic Dartj%hj%hB~.## #~#j%h3~.~≈≈≈≈≈≈ .j%hn.~..#### #~# ##...~j%h≈ .j%hمy...~~~.###~###......j%h\≈ .~~#~#~...#~#..~~..~~≈ j%h..~#~#.~..†~~..~~.~P######## ~..#~#~..~.~~~.~..P.P≈≈≈≈≈≈ P~.#~#~~PP~~.~~~~.~.####### .P.#~#..#~#~..~.~~P.≈≈≈≈≈≈≈ #########~#~....@~P.≈ #~#~~~~.....≈j%h #~#.....P≈ P~#.≈ #~~.rPP########## #~~..PP~  #.~~..P# #....~..j%h!j%hgrj%h..j%hhj%hԭ!7.2j%hj%hj%hj%hL  j%h  j%h The magic dart hits the rat.j%h j%h *j%h *j%h †j%hܪ !j%h: j%hO< .j%h= .j%ho j%hp 5j%hq --j%hnr 2j%hAs =j%hqt 8j%hJu 0j%h-v Magic Dartj%hv j%h$ j%h  j%h j%hԅ #_You kill the rat!j%h j%h3 _You can't see any susceptible monsters within range! (Use Z to cast anyway.)j%hQj%h],j%hd j%hej%hf_You can't see any susceptible monsters within range! (Use Z to cast anyway.)j%h11j%h2j%h3j%h(7j%h<j%hwJ j%hjK_j%hNj%hUj%h`Vj%hWW6j%hBX==j%hsYj%h\j%hbj%h b60.2 (3)j%h E-1.2 (4j%h j%hr  A kobold brigand comes into view. It is wielding a +0 club and quivering _poisoned darts.j%h6S ..†~~..~~.~P## ~.~~~.~..P.P≈≈≈≈≈≈ ~~.~~~~.~.####### #~..~.~~P.≈≈≈≈≈≈≈ #~.....~P.≈≈≈≈≈≈≈  #~#~~~~.....≈≈≈≈≈≈≈  #~#.....P..≈≈≈≈≈≈≈≈  P~#...@P...≈≈≈≈≈≈≈≈  #~~..PP##########  #~~..PP~~~  #.~~..P####  #....~..  ~~.~~~..~  ####~P..~~≈  KP...≈≈≈≈ j%h. ..†~~..~~.~P## ~.~~~.~..P.P≈≈≈≈≈≈ ~~.~~~~.~.####### #~..~.~~P.≈≈≈≈≈≈≈ #~.....~P.≈≈≈≈≈≈≈  j%hY#~#~~~~.....≈≈≈≈≈≈≈  #~#.....P..≈≈≈≈≈≈≈≈  P~#...@P...≈≈≈≈≈≈≈≈  #~~..PP##########  #~~..PP~~~  #.~~..P####  #....~.. ~~.~~~..~  ####~P..~~≈ KP...≈≈≈≈ j%h'j%h j%hzj%hae _A kobold brigand is nearby!j%hA ******The magic dart hits the kobold brigand.j%h^ ..~.~~The kobold brigand is lightly wounded.j%h+j3--=2.2 (1j%hWj%h1K _Your magical contamination has completely faded away.j%h@ ******The magic dart hits the kobold brigand but does no damage.j%h} j%h" ..~.~K~j%hp0 A--3j%hY7 j%h: < _The kobold brigand is lightly wounded.j%h7 *****The magic dart hits the kobold brigand.j%hAj%h....K~j%hNT2-4j%hj%hO< _The kobold brigand is lightly wounded.j%h **** The magic dart hits the kobold brigand.j%hχg..~.j%hb1---5j%hj%hסi _The kobold brigand is moderately wounded.j%h ****The magic dart hits the kobold brigand.j%h0 ..~.  The kobold brigand is moderately wounded.j%h% ((((The kobold brigand throws a poisoned dart.  The poisoned dart hits you!j%hn g..~.j%h ==========--=6Pois j%hK j%hL Q _You are poisoned.j%h4 ****The magic dart hits the kobold brigand.j%h ..~.  The kobold brigand is heavily wounded.You feel very sick.j%h{ ((((The kobold brigand throws a poisoned dart.  The poisoned dart hits you!j%hGeg..~.j%hLp5========---0-7j%h=xj%h|V _You are more poisoned.j%h ...~~~.###~###...... #..~~#~#~...#~#..~~..~~≈≈≈≈≈≈≈ P...~#~#.~..†~~..~~.~P######## PP~..#~#~..~.~~~.~..P.P≈≈≈≈≈≈ P.P~.#~#~~PP~~.~~~~.~.####### .P.P.#~#..j%h ~.~ .~#########~#~.....~P~~~~.....#.PP~#...†P...≈≈≈≈≈≈≈≈##########~~..PP~~~ ~~..P#####....~..  ~~.K~~..####~P..~~≈~P...≈≈≈≈j%h b  You feel very sick.j%hD (((((The kobold brigand throws a poisoned dart.j%h †..~.j%h c1------8j%h j%h% 1 _The poisoned dart hits you!j%hiZ#..~..#### #~# ##...~~...~~~.###~###......≈ #..~~#~#~...#~#..~~..~~≈≈≈≈≈≈≈ Pj%h&]...~#~#.~..†~~..~~.~P######## PP~..#~#~..~.~~~.~..P.P≈≈≈≈≈≈ P.P~.#~#~~PP~~.~~~~.~.####### .P.P.#~#..~.~ .~#########~#~.....~P~~~@.....#~#.....PP~#...†P...≈≈≈≈≈≈≈≈##########~~..PP~~~~~..P#####.... ~~.K~~..####~P..~~≈j%h:fr  You enter the shallow water.  Moving in this stuff is going to be slow.j%hsMK~j%hw18--------9Water j%hwj%h9S _You feel very sick.j%h%....~.## #~# ##.~~.~ ##..~..#### #~# ##...~~...~~~.###~###...... #..~~#~#~...#~#..~~..~~≈≈≈≈≈≈≈ P...~#~#.~..†~~..~~.~P######## PP~..#~#~..~.~~~.~..P.P≈≈≈≈≈≈ P.P~.#~#~~PP~~.~~~~.~.####### .P.P.#~#..~.~ .~#########~#~..@..~P~~~~.....#~#.....PP~#...†P...≈≈≈≈≈≈≈≈##########~~..PP~~~j%hO,[40m ~~..P#####...K ~~.~~~..~j%hB< K.  You feel very sick.j%hD (((((The kobold brigand throws a poisoned dart.j%hBy~.†..j%h:5------1===70.8 (1.6j%hEj%h1 _The poisoned dart hits you!j%h ~~..## #†# ##.~.. ....~.## #~# ##.~~.~#..~..#### #~# ##...~~j%h 5...~~~.###~###...... #..~~#~#~...#~#..~~..~~≈≈≈≈≈≈≈ P...~#~#.~..†~~..~~.~P######## PP~..#~#~..~.~~~.~..P.P≈≈≈≈≈≈ P.P~.#~#~~PP~~.~~~~.~.####### .P.P.#~#..~ .~#########~#~.....~P~~~~.....j%h #~#.....PP~#...†P...≈≈≈≈≈≈≈≈##########~~..PP~~~~~K.P#####....~..j%h r  You enter the shallow water.  Moving in this stuff is going to be slow.j%h BK.j%h! 3------10Water j%ht j%h$ $ _You feel sick.j%hvj%hxA---j%hj%hj^ _You are too injured to fight recklessly!j%hj%hp Drink which item? Potions  b - 2 potions of magic  e - a potion of lignification  s - a fuming dark potion j%h& w - a ruby potion [!] read|quaff|evoke[?] describe selectedj%h>3 j%hu j%h} .~~..## #†# ##.~..≈≈≈≈≈≈applic the Magician ....~.## #~# ##.~~.~≈≈≈≈≈≈Deep Elf ##..~..#### #~# ##...~~≈≈≈≈≈≈≈Health: 13/28 ===========------------- #.....~~~.###~###......≈≈≈≈≈≈≈Magic: 11/16 ================-------- #..~~#~#~...#~#..~~..~~≈≈≈≈≈≈≈AC: 5Str: 6 j%h P...~#~#.~..†~~..~~.~P########EV: 10Int: 23 PP~..#~#~..~.~~~.~..P.P≈≈≈≈≈≈SH: 0Dex: 13 P.P~.#~#~~PP~~.~~~~.~.#######XL:  5 Next: 53% Place: a Sewer .P.P.#~#..#~#~..@.~~P.≈≈≈≈≈≈≈Noise: ---------  Time: 2671.8 (0.0) .~#########~#~.....~P.≈≈≈≈≈≈≈c) +2 dagger (speed)#~#~~~~.....≈≈≈≈≈≈≈Cast: Magic Dart#~#.....P..≈≈≈≈≈≈≈≈Pois Water j%h [0;10mP~#...†P...≈≈≈≈≈≈≈≈#~~..PP##########K   kobold brigand (missile)#~~.KPP~~~#.~~..P#####....~..The kobold brigand throws a poisoned dart. _The poisoned dart hits you!  You enter the shallow water.  Moving in this stuff is going to be slow. _You feel sick. _You are too injured to fight recklessly!j%h4 P  Okay, then.j%h j%hV j%h . _j%hj%hj%hj%h^ _You are too injured to fight recklessly!j%hG  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.j%h.~~..## #†# ##.~..≈≈≈≈≈≈  applic the Magician ....~.## #~# ##.~~.~≈≈≈≈≈≈  Deep Elf ##..~..#### #~# ##...~~≈≈≈≈≈≈≈  Health: 13/28 ===========------------- j%h#.....~~~.###~###......≈≈≈≈≈≈≈  Magic: 10/16 ===============--------- #..~~#~#~...#~#..~~..~~≈≈≈≈≈≈≈  AC: 5Str: 6 P...~#~#.~..†~~..~~.~P########  EV: 10Int: 23 PP~..#~#~..~.~~~.~..P.P≈≈≈≈≈≈  SH: 0Dex: 13 P.P~.#~#~~PP~~.~~~~.~.#######  XL:  5 Next: 53% Place: a Sewer j%h߬.P.P.#~#..#~#~..@.~~P.≈≈≈≈≈≈≈  Noise: ---------  Time: 2671.8 (0.0) .~#########~#~..*..~P.≈≈≈≈≈≈≈  c) +2 dagger (speed) #~#~~~*.....≈≈≈≈≈≈≈  Cast: Magic Dart #~#...*.P..≈≈≈≈≈≈≈≈  Pois Water  P~#...*P...≈≈≈≈≈≈≈≈  #~~.*PP##########  K   kobold brigand (missile) #~~.KPP~~~  #.~~..P####  #....~.. Caj%h*sting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold brigand, wielding a +0 club and quivering poisoned darts (heavilywounded, 100% to hit)j%he 4.~~..## #†# ##.~..≈≈≈≈≈≈applic the Magician ....~.## #~# ##.~~.~≈≈≈≈≈≈Deep Elf ##..~..#### #~# ##...~~≈≈≈≈≈≈≈Health: 13/28 ===========------------- j%h #.....~~~.###~###......≈≈≈≈≈≈≈Magic: 10/16 ===============--------- #..~~#~#~...#~#..~~..~~≈≈≈≈≈≈≈AC: 5Str: 6 P...~#~#.~..†~~..~~.~P########EV: 10Int: 23 PP~..#~#~..~.~~~.~..P.P≈≈≈≈≈≈SH: 0Dex: 13 P.P~.#~#~~PP~~.~~~~.~.#######XL:  5 Next: 53% Place: a Sewer .P.P.#~#..#~#~..@.~~P.≈≈≈≈≈≈≈Noise: ---------  Time: 2671.8 (0.0) j%h .~#########~#~..*..~P.≈≈≈≈≈≈≈c) +2 dagger (speed)#~#~~~*.....≈≈≈≈≈≈≈Cast: Magic Dart#~#...*.P..≈≈≈≈≈≈≈≈Pois Water P~#...*P...≈≈≈≈≈≈≈≈#~~.*PP##########K   kobold brigand (missile)#~~.KPP~~~#.~~..P#####....~..j%h[ Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold brigand, wielding a +0 club and quivering poisoned darts (heavilywounded, 100% to hit)  The magic dart hits the kobold brigand.j%h 7.~.†.  Press: ? - help, Shift-Dir - straight line: a kobold brigand, wielding a +0 club and quivering poisoned darts (heavilywounded, 100% to hit)  The magic dart hits the kobold brigand.  The kobold brigand is heavily wounded.You feel sick.j%h (((((The kobold brigand throws a poisoned dart.j%h .~.†.j%hD$ X11--==2.8 (1j%h%/ j%h2 1 _The poisoned dart hits you!j%h  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.j%h>c .~~..## #†# ##.~..≈≈≈≈≈≈  applic the Magician ....~.## #~# ##.~~.~≈≈≈≈≈≈  Deep Elf j%hdd ##..~..#### #~# ##...~~≈≈≈≈≈≈≈  Health: 11/28 =========--------------- #.....~~~.###~###......≈≈≈≈≈≈≈  Magic: 9/16=============----------- #..~~#~#~...#~#..~~..~~≈≈≈≈≈≈≈  AC: 5Str: 6 P...~#~#.~..†~~..~~.~P########  EV: 10Int: 23 PP~..#~#~..~.~~~.~..P.P≈≈≈≈≈≈  SH: 0j%hg Dex: 13 P.P~.#~#~~PP~~.~~~~.~.#######  XL:  5 Next: 53% Place: a Sewer .P.P.#~#..#~#~..@.~~P.≈≈≈≈≈≈≈  Noise: ==-------  Time: 2672.8 (0.0) .~#########~#~..*..~P.≈≈≈≈≈≈≈  c) +2 dagger (speed) #~#~~~*.....≈≈≈≈≈≈≈  Cast: Magic Dart #~#...*.P..≈≈≈≈≈≈≈≈  Pois Water  P~#...*P...≈≈≈≈≈≈≈≈  #~~.*PP##########  K j%hRj [43m  kobold brigand (missile) #~~.KPP~~~  #.~~..P####  #....~.. Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold brigand, wielding a +0 club and quivering poisoned darts (heavilywounded, 100% to hit)j%hgX *.~~..## #†# ##.~..≈≈≈≈≈≈applic the Magician ....~.## #~# ##.~~.~≈≈≈≈≈≈Deep Elf ##..~..#### #~# ##...~~≈≈≈≈≈≈≈Health: 11/28 =========--------------- j%hY #.....~~~.###~###......≈≈≈≈≈≈≈Magic: 9/16=============----------- #..~~#~#~...#~#..~~..~~≈≈≈≈≈≈≈AC: 5Str: 6 P...~#~#.~..†~~..~~.~P########EV: 10Int: 23 PP~..#~#~..~.~~~.~..P.P≈≈≈≈≈≈SH: 0Dex: 13 j%hZ P.P~.#~#~~PP~~.~~~~.~.#######XL:  5 Next: 53% Place: a Sewer .P.P.#~#..#~#~..@.~~P.≈≈≈≈≈≈≈Noise: ==-------  Time: 2672.8 (0.0) .~#########~#~..*..~P.≈≈≈≈≈≈≈c) +2 dagger (speed)j%h] u#~#~~~*.....≈≈≈≈≈≈≈Cast: Magic Dart#~#...*.P..≈≈≈≈≈≈≈≈Pois Water P~#...*P...≈≈≈≈≈≈≈≈#~~.*PP##########K   kobold brigand (missile)#~~.KPP~~~#.~~..P#####....~..Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold brigand, wielding a +0 club and quivering poisoned darts (heavilywounded, 100% to hit)  The magic dart hits the kobold brigand.j%h (Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a kobold brigand, wielding a +0 club and quivering poisoned darts (heavilywounded, 100% to hit)  The magic dart hits the kobold brigand.  The kobold brigand is heavily wounded.j%h .~.†K.j%h 0-10/16==-3.8 (1j%h 7Pois j%hIj%hk$ _You feel sick.j%h+ j%h0 Drink which item? Potions  b - 2 potions of magic  e - a potion of lignification  s - a fuming dark potion  w - a ruby potion [!] read|quaff|evoke[?] describe selectedj%h j%h+ j%h; *.~~..## #†# ##.~..≈≈≈≈≈≈applic the Magician ....~.## #~# ##.~~.~≈≈≈≈≈≈Deep Elf ##..~..#### #~# ##...~~≈≈≈≈≈≈≈Health: 10/28 ========---------------- j%h> #.....~~~.###~###......≈≈≈≈≈≈≈Magic: 10/16 ===============--------- #..~~#~#~...#~#..~~..~~≈≈≈≈≈≈≈AC: 5Str: 6 P...~#~#.~..†~~..~~.~P########EV: 10Int: 23 PP~..#~#~..~.~~~.~..P.P≈≈≈≈≈≈SH: 0Dex: 13 P.P~.#~#~~PP~~.~~~~.~.#######XL:  5 Next: 53% Place: a Sewer .P.P.#~#..#~#~..@.~~P.≈≈≈≈≈≈≈Noise: =--------  Time: 2673.8 (0.0) .~#####j%h@ ####~#~.....~P.≈≈≈≈≈≈≈c) +2 dagger (speed)#~#~~~~.....≈≈≈≈≈≈≈Cast: Magic Dart#~#.....P..≈≈≈≈≈≈≈≈Pois Water P~#...†P...≈≈≈≈≈≈≈≈#~~.KPP##########K   kobold brigand (missile)#~~..PP~~~#.~~..P#####....~..Press: ? - help, Shift-Dir - straight lineAim: a kobold brigand, wielding a +0 club and quivering poisoned darts (heavilywounded, 100% to hit)  The magic dart hits the kobold brigand.  The kobold brigand is heavily wounded. _You feel sick.j%h%Q j%hS Really quaff the potion of lignification? Y - Yes  N - Noj%hs j%h .~~..## #†# ##.~..≈≈≈≈≈≈applic the Magician ....~.## #~# ##.~~.~≈≈≈≈≈≈Deep Elf ##..~..#### #~# ##...~~≈≈≈≈≈≈≈Health: 10/28 ========---------------- #.....~~~.###~###......≈≈≈≈≈≈≈Magic: 10/16 ===============--------- #..~~#~#~...#~#..~~..~~≈≈≈≈≈≈≈AC: 5Str: 6 P...~#~#.~..†~~..~~.~P########EV: 10Int: 23 PP~..#~#~..~.~~~.~..P.P≈≈≈≈≈≈SH:%hI 0m 0Dex: 13 P.P~.#~#~~PP~~.~~~~.~.#######XL:  5 Next: 53% Place: a Sewer .P.P.#~#..#~#~..♣.~~P.≈≈≈≈≈≈≈Noise: =--------  Time: 2673.8 (0.0) .~#########~#~.....~P.≈≈≈≈≈≈≈c) +2 dagger (speed)#~#~~~~.....≈≈≈≈≈≈≈Cast: Magic Dart#~#.....P..≈≈≈≈≈≈≈≈Pois Water P~#...†P...≈≈≈≈≈≈≈≈#~~.KPP##########K   kobold brigand (missile)#~~..PP~~~#.%h 40m~~..P#####....~..The kobold brigand is heavily wounded. _You feel sick.  You turn into a tree.  Your +0 pair of boots, +0 pair of gloves and +0 leather armour of poison  resistance meld into your body.  Your roots penetrate the ground. You feel sick.j%hp c(((( _You feel sick.  You turn into a tree.r +0 pair of boots, +0 pair of gloves and +0 leather armour of poison  resistance meld into your body.  Your roots penetrate the ground. You feel sick.  The kobold brigand throws a poisoned dart.j%h| .~.†j%hy 5/42=22 2 4.8 (1Tree Water j%hs j%hƏ 1 _The poisoned dart hits you.j%hLsj%huj%h(j%h^ _You are too injured to fight recklessly!j%h.dj%hfj%h oj%hr^ _You are too injured to fight recklessly!j%h7  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.j%hh .~~..## #†# ##.~..≈≈≈≈≈≈  applic the Magician ....~.## #~# ##.~~.~≈≈≈≈≈≈  Deep Elf j%h ##..~..#### #~# ##...~~≈≈≈≈≈≈≈  Health: 15/42 ========---------------- #.....~~~.###~###......≈≈≈≈≈≈≈  Magic: 9/16=============----------- #..~~#~#~...#~#..~~..~~≈≈≈≈≈≈≈  AC: 22Str: 6 P...~#~#.~..†~~..~~.~P########  EV:  2 Int: 23 PP~..#~#~..~.~~~.~..P.P≈≈≈≈≈≈  SH: 0Dex: 13 P.P~.#~#~~PP~~.~~~~.~.#######  XL:  5 Next: %h m53% Place: a Sewer .P.P.#~#..#~#~..♣.~~P.≈≈≈≈≈≈≈  Noise: =--------  Time: 2674.8 (0.0) .~#########~#~..*..~P.≈≈≈≈≈≈≈  c) +2 dagger (speed) #~#~~~*.....≈≈≈≈≈≈≈  Cast: Magic Dart #~#...*.P..≈≈≈≈≈≈≈≈  Pois Tree Water  P~#...*P...≈≈≈≈≈≈≈≈  #~~.KPP##########  K   kobold brigand (missile) #~~..PP~~~  #.~~..P%hf xm####  #....~.. Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold brigand, wielding a +0 club and quivering poisoned darts (heavilywounded, 100% to hit)j%h.~~..## #†# ##.~..≈≈≈≈≈≈applic the Magician ....~.## #~# ##.~~.~≈≈≈≈≈≈j%h^Deep Elf ##..~..#### #~# ##...~~≈≈≈≈≈≈≈Health: 15/42 ========---------------- #.....~~~.###~###......≈≈≈≈≈≈≈Magic: 9/16=============----------- #..~~#~#~...#~#..~~..~~≈≈≈≈≈≈≈AC: 22Str: 6 P...~#~#.~..†~~..~~.~P########EV:  2 Int: 23 PP~..#~#~..~.~~~.~..P.P≈≈≈≈≈≈SH: 0Dex: 13 P.P~.#~#~~PP~~.~~~~.~.#######XL:  5 Next: 53% Place: a Sewer .P.P.#~#..j%hߩ#~#~..♣.~~P.≈≈≈≈≈≈≈Noise: =--------  Time: 2674.8 (0.0) .~#########~#~..*..~P.≈≈≈≈≈≈≈c) +2 dagger (speed)#~#~~~*.....≈≈≈≈≈≈≈Cast: Magic Dart#~#...*.P..≈≈≈≈≈≈≈≈Pois Tree Water P~#...*P...≈≈≈≈≈≈≈≈#~~.KPP##########K   kobold brigand (missile)#~~..PP~~~#.~~..P#####....~..Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  %h0mPress: ? - help, Shift-Dir - straight lineAim: a kobold brigand, wielding a +0 club and quivering poisoned darts (heavilywounded, 100% to hit)  The magic dart hits the kobold brigand but does no damage.j%ht>-.~.†Press: ? - help, Shift-Dir - straight line: a kobold brigand, wielding a +0 club and quivering poisoned darts (heavilywounded, 100% to hit)  The magic dart hits the kobold brigand but does no damage.  The kobold brigand is heavily wounded.You feel sick.j%hC ((((The kobold brigand throws a poisoned dart.j%h+.~.†4=5.8 (1j%hl1 _The poisoned dart hits you!j%h=  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.j%h`|.~~..## #†# ##.~..≈≈≈≈≈≈  applic the Magician ....~.## #~# ##.~~.~≈≈≈≈≈≈  Deep Elf ##..~..#### #~# ##...~~≈≈≈≈≈≈≈  Health: 14/42 ========---------------- #.....~~~.###~###......≈≈≈≈≈≈≈  Magic: 8/16============------------ #..~~#~#~...#~#..~~..~~≈≈≈≈≈≈≈  AC: 22Str: 6 j%hP...~#~#.~..†~~..~~.~P########  EV:  2 Int: 23 PP~..#~#~..~.~~~.~..P.P≈≈≈≈≈≈  SH: 0Dex: 13 P.P~.#~#~~PP~~.~~~~.~.#######  XL:  5 Next: 53% Place: a Sewer .P.P.#~#..#~#~..♣.~~P.≈≈≈≈≈≈≈  Noise: ==-------  Time: 2675.8 (0.0) .~#########~#~..*..~P.≈≈≈≈≈≈≈  c) +2 dagger (speed) #~#~~~*.....≈≈≈≈≈≈≈  %hmCast: Magic Dart #~#...*.P..≈≈≈≈≈≈≈≈  Pois Tree Water  P~#...*P...≈≈≈≈≈≈≈≈  #~~.KPP##########  K   kobold brigand (missile) #~~..PP~~~  #.~~..P####  #....~.. Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold brigand, wielding a +0 club and quivering poisoned darts (heavilywounded, 100% to hit)j%hQ.~~..## #†# ##.~..≈≈≈≈≈≈applic the Magician ....~.## #~# ##.~~.~≈≈≈≈≈≈Deep Elf ##..~..#### #~# ##...~~≈≈≈≈≈≈≈Health: 14/42 ========---------------- #.....~~~.###~###......≈≈≈≈≈≈≈Magic: 8/16============------------ #..~~#~#~...#~#..~~..~~≈≈≈≈≈≈≈AC: 22Str: 6 P...~#~#.~..†~~..~~.~P########EV:  2 j%hAInt: 23 PP~..#~#~..~.~~~.~..P.P≈≈≈≈≈≈SH: 0Dex: 13 P.P~.#~#~~PP~~.~~~~.~.#######XL:  5 Next: 53% Place: a Sewer .P.P.#~#..#~#~..♣.~~P.≈≈≈≈≈≈≈Noise: ==-------  Time: 2675.8 (0.0) .~#########~#~..*..~P.≈≈≈≈≈≈≈c) +2 dagger (speed)#~#~~~*.....≈≈≈≈≈≈≈Cast: Magic Dart#~#...*.P..≈≈≈≈≈≈≈≈Pois Tree Water P~#...*P...≈≈≈≈≈≈≈≈j%h#~~.KPP##########K   kobold brigand (missile)#~~..PP~~~#.~~..P#####....~..Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold brigand, wielding a +0 club and quivering poisoned darts (heavilywounded, 100% to hit)  The magic dart hits the kobold brigand!j%hV).~.† Press: ? - help, Shift-Dir - straight line: a kobold brigand, wielding a +0 club and quivering poisoned darts (heavilywounded, 100% to hit)  The magic dart hits the kobold brigand!  The kobold brigand is almost dead.You feel sick.j%h` ((((The kobold brigand throws a poisoned dart.j%h.~.†j%h[9=6.8 (1j%h^j%h 1 _The poisoned dart hits you!j%h_  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.j%hf |.~~..## #†# ##.~..≈≈≈≈≈≈  applic the Magician ....~.## #~# ##.~~.~≈≈≈≈≈≈  Deep Elf ##..~..#### #~# ##...~~≈≈≈≈≈≈≈  Health: 14/42 ========---------------- #.....~~~.###~###......≈≈≈≈≈≈≈  Magic: 8/16============------------ #..~~#~#~...#~#..~~..~~≈≈≈≈≈≈≈  AC: 22Str: 6 j%hʃ P...~#~#.~..†~~..~~.~P########  EV:  2 Int: 23 PP~..#~#~..~.~~~.~..P.P≈≈≈≈≈≈  SH: 0Dex: 13 P.P~.#~#~~PP~~.~~~~.~.#######  XL:  5 Next: 53% Place: a Sewer .P.P.#~#..#~#~..♣.~~P.≈≈≈≈≈≈≈  Noise: ==-------  Time: 2676.8 (0.0) .~#########~#~..*..~P.≈≈≈≈≈≈≈  c) +2 dagger (speed) #~#~~~*.....≈≈≈≈≈≈≈  %h mCast: Magic Dart #~#...*.P..≈≈≈≈≈≈≈≈  Pois Tree Water  P~#...*P...≈≈≈≈≈≈≈≈  #~~.KPP##########  K   kobold brigand (missile) #~~..PP~~~  #.~~..P####  #....~.. Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold brigand, wielding a +0 club and quivering poisoned darts  (severely wounded, 100% to hit)j%ḧ́$j%h.~~..## #†# ##.~..≈≈≈≈≈≈  applic the Magician ....~.## #~# ##.~~.~≈≈≈≈≈≈  Deep Elf ##..~..#### #~# ##...~~≈≈≈≈≈≈≈  Health: 14/42 ========---------------- #.....~~~.###~###......≈≈≈≈≈≈≈  Magic: 8/16============------------ #..~~#~#~...#~#..~~..~~≈≈≈≈≈≈≈  AC: 22Str: 6 P...~#~#.~..†~~..~~.~P########  EV:  2 Int: 23 PP~..#~#~..~.~~~.~..P.P≈≈≈≈≈≈  SH:%hޯ40m 0Dex: 13 P.P~.#~#~~PP~~.~~~~.~.#######  XL:  5 Next: 53% Place: a Sewer .P.P.#~#..#~#~..♣.~~P.≈≈≈≈≈≈≈  Noise: ==-------  Time: 2676.8 (0.0) .~#########~#~.....~P.≈≈≈≈≈≈≈  c) +2 dagger (speed) #~#~~~~.....≈≈≈≈≈≈≈  Cast: Magic Dart #~#.....P..≈≈≈≈≈≈≈≈  Pois Tree Water  P~#...†P...≈≈≈≈≈≈≈≈  #~~.KPP##########  K   kobold brigand (missile)%h12H #~~..PP~~~  #.~~..P####  #....~.. Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold brigand, wielding a +0 club and quivering poisoned darts  (severely wounded, 100% to hit)  The magic dart hits the kobold brigand! #†#   #~#   #~#        *  *  *  * #~~.)   j%he@ .~.†Press: ? - help, Shift-Dir - straight line: a kobold brigand, wielding a +0 club and quivering poisoned darts  (severely wounded, 100% to hit)  The magic dart hits the kobold brigand!  You kill the kobold brigand!  You feel sick.j%huDj%hN4.~~..## #†# ##.~..≈≈≈≈≈≈applic the Magician ....~.## #~# ##.~~.~≈≈≈≈≈≈Deep Elf ##..~..#### #~# ##...~~≈≈≈≈≈≈≈Health: 13/42 =======----------------- #.....~~~.###~###......≈≈≈≈≈≈≈Magic: 8/16j%hQ============------------ #..~~#~#~...#~#..~~..~~≈≈≈≈≈≈≈AC: 22Str: 6 P...~#~#.~..†~~..~~.~P########EV:  2 Int: 23 PP~..#~#~..~.~~~.~..P.P≈≈≈≈≈≈SH: 0Dex: 13 P.P~.#~#~~PP~~.~~~~.~.#######XL:  5 Next: 107% Place: a Sewer .P.P.#~#..#~#~..♣.~~P.≈≈≈≈≈≈≈Noise: =--------  Time: 2677.8 (1.0) .~#########~#~.....~P.≈≈≈≈≈≈≈c) +2 dagger (spj%hQ>eed)#~#~~~~.....≈≈≈≈≈≈≈Cast: Magic Dart#~#.....P..≈≈≈≈≈≈≈≈Tree Water P~#...†P...≈≈≈≈≈≈≈≈#~~.)PP###########~~..PP~~~#.~~..P#####....~..Aim: a kobold brigand, wielding a +0 club and quivering poisoned darts  (severely wounded, 100% to hit)  The magic dart hits the kobold brigand!  You kill the kobold brigand!You feel sick. _You are no longer poisoned.j%hT -The magic dart hits the kobold brigand!  You kill the kobold brigand!  You feel sick. _You are no longer poisoned.Your Spellcasting skill increases to level 7!You have reached level 6!j%h^/  --more--j%hL5/48-9/186 3% Magic Dartj%h!j%hء4 _j%h 4j%h j%h j%hݫ % _j%h 10/18=j%h3 `6=j%h? j%h ,j%h= j%hu 1==j%h j%h ,j%h6 j%h j7=j%h j%h| 2===j%h j%h ,j%h. j%h m8=Tree j%hI j%h# r _Your transformation is almost over.j%h l3===j%h j%hP ,j%hf j%h ,j%h j%h  j9=j%h j%h 4==j%h j%hC ,j%hW j%h k20=j%h j%h 5===j%h; j%hb ,j%h|! j%h,  You feel less wooden.Your +0 pair of boots, +0 pair of gloves and +0 leather armour of poison  resistance unmeld from your body.j%hW- 32======== 510 j%hT/ j%h3 _You feel resistant to poison.1=====6=j%h6 j%h8 ,j%h: j%h? ,j%h5A j%h[D 7==j%hF j%htI j2=j%hK j%hN ,j%hP j%h'T 8===j%hVV j%h5Y ,j%hY[ j%h^ 23==j%h a j%hc j%hj j%hl j%ho Q==j%hq j%hu ,j%hw j%hz 4==j%h| j%h ,j%h݁ j%h, ,j%hC j%h ,j%hm j%hu 95j%h 3=j%h j%ha ,j%h j%hg ,j%h j%h ,j%h j%h b6=j%h j%hz ,j%h j%h_ ,j%h j%h3 ,j%h j%h 7==j%hM j%h ,j%h j%h ,j%hF j%hT ,j%h j%h j%h b8==j%h j%h ,j%h j%h ,j%hR j%hn ,j%h j%hr l9=j%h j%h ,j%h` j%h ,j%hX j%h{ ,j%h j%h  c30=j%hv j%h ,j%h j%h ,j%h6 j%h9 ,j%hz j%h 1==j%h& j%h ,j%h$# j%h& ,j%h( j%h+ ,j%h. j%hL1 2==j%h3 j%h57 1 _HP restored.j%h: <j%h< j%h? j%hB 1j%hD j%hbG j%hJ ,j%hM j%hO j%hxR P=j%hT j%h.a #..~~#~#~...#~#..~~..~~≈ P...~#~#.~..†~~..~~.~P######## PP~..#~#~..~.~~~.~..P.P P.P~.#~#~~PP~~.~~~~.~.####### .P.P.#~#..#~#~..~.~~P.≈ j%hc ..~#########~#~.....~P.≈≈≈≈≈≈≈  #~#~~~~.....≈ #~#.....P..≈≈≈≈≈≈≈≈ P~#...@P...≈- #~~.)PP########## #~~..PP~~~  #.~~..P#### #....~~~.~~~..~####~P..~~≈ ~P...≈≈≈≈ j%hj j P...~#~#.~..†~~..~~.~P######## PP~..#~#~..~.~~~.~..P.P≈≈≈≈≈≈ .P~.#~#~~PP~~.~~~~.~.####### .P.P.#~#..#~#~..~.~~P.≈≈≈≈≈≈≈ .~########... #~#~~~~.........P..≈P~#...†P.j%hk  #~~.@PP##########.PP~~~~~ .~~..P#####...~..~~~~.~~~..~≈#####~P..~~≈≈≈ ~P...≈≈≈≈≈#.~≈≈≈≈≈≈≈You see here a rat corpse.j%hq 1747.4 (69.6)j%hv M-8.4 (70 _j%h`{ j%h E  f - 21 poisoned darts (gained 4)j%ho ,9.4 (71j%h* j%h2 - _You see here a +0 club.j%h3j%hBj%hj%h{Xj%h[,j%hj%h#j%hF',j%hP)j%h`,j%h/,j%h[1j%hf3j%h_7A  You enter the shallow water.j%h7@Water j%h#9j%h<N _Moving in this stuff is going to be slow.j%h?<j%hAj%hCj%hFj%hV.P.#~#..#~#~..~.~~P.≈≈≈≈≈≈≈ #########~#~.....~P.≈≈≈≈≈≈≈  #~#~~~~.....≈≈≈≈≈≈≈  #~#.....P..≈≈≈≈≈≈≈≈  P~#...†P...≈≈≈≈≈≈≈≈ #~~.)PP########## #~~..PP~~~~~S #.~~..P######### #....~@.~≈≈≈≈≈≈≈ j%hW~~~~.~~~..~≈≈≈≈≈≈≈#####~P..~~≈≈≈≈≈≈≈Magic Dart~~~P...≈≈≈≈≈≈≈≈≈###.~≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈r   river rat (wandering)≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈#≈≈≈≈≈≈≈r≈#j%h f256.0 (6.6)j%ho+7.0 (7j%htj%hPw\ _A river rat comes into view.j%h_  You miscast Magic Dart.  You are very lightly contaminated with residual magic.  Nothing appears to happen.j%hfrr≈j%hq7--==8.0 (1.0Contam j%hwj%hz3 _The river rat squeaks loudly.j%hd *****The magic dart hits the river rat.j%hUwj%h4...≈r≈≈j%hh6----9j%hj%h17 _The river rat is lightly wounded.j%h\ **** The magic dart hits the river rat.j%h=j%h...r≈j%hI--60j%hj%hqd _The river rat is moderately wounded.j%h@ *** The magic dart hits the river rat.j%hgj%hz..r≈j%hT5-1j%h!j%hV$b _The river rat is severely wounded.j%h2  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.j%hY.P.#~#..#~#~..~.~~P.≈≈≈≈≈≈≈  applic the Magician #########~#~.....~P.≈≈≈≈≈≈≈  Deep Elf #~#~~~~.....≈≈≈≈≈≈≈  Health: 32/32 ======================== #~#.....P..≈≈≈≈≈≈≈≈  Magic: 13/18 =================------- P~#...†P...≈≈≈≈≈≈≈≈  AC: 5Str: 6 #~~.)PP##########  EV: 10Int: 23 #~~..PP~~~~~S  SH: 0Dex: 13 #.~~..P#########  XL:  6 Next:  3% Place: a Sewer #....~@.~≈≈≈≈≈≈≈  Noise: =--------  Time: 2761.0 (0.0)%hL  ;8H ~~~~.~~~*.~≈≈≈≈≈≈≈  c) +2 dagger (speed) #####~P.*~~≈≈≈≈≈≈≈  Cast: Magic Dart ~~~P..r≈≈≈≈≈≈≈≈≈  Contam  ###.~≈≈≈≈≈≈≈≈≈≈≈  ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈  r   river rat ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈#  ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈#  _The river rat is severely wounded.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a river rat (severely wounded, 78% to hit)j%h u.P.#~#..#~#~..~.~~P.≈≈≈≈≈≈≈  applic the Magician #########~#~.....~P.≈≈≈≈≈≈≈  Deep Elf #~#~~~~.....≈≈≈≈≈≈≈  Health: 32/32 ======================== #~#.....P..≈≈≈≈≈≈≈≈  Magic: 13/18 =================------- P~#...†P...≈≈≈≈≈≈≈≈  AC: 5Str: 6 #~~.)PP##########  EV: 10Int: 23 #~~..PP~~~~~S  SH: 0Dex: 13 j%h x#.~~..P#########  XL:  6 Next:  3% Place: a Sewer #....~@.~≈≈≈≈≈≈≈  Noise: =--------  Time: 2761.0 (0.0) ~~~~.~~~..~≈≈≈≈≈≈≈  c) +2 dagger (speed) #####~P..~~≈≈≈≈≈≈≈  Cast: Magic Dart ~~~P..r≈≈≈≈≈≈≈≈≈  Contam  ###.~≈≈≈≈≈≈≈≈≈≈≈  ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈  r   river rat ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈#  ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈# Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Rj%hx ay (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a river rat (severely wounded, 78% to hit)  The searing ray hits the river rat!j%hE{ #~.....~P  #~#~~~~...  #~#.....P.  P~#.  #~  #~  #.#####  #.≈≈≈≈≈  j%h}j~~~~.~~~*.~≈≈≈≈≈≈≈  #####~P.*~~≈≈≈≈≈≈≈  ~~~P..*≈≈≈≈≈≈≈≈≈  ###.~≈*≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈≈≈≈ j%hF J...≈onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a river rat (severely wounded, 78% to hit)  The searing ray hits the river rat!  You kill the river rat!j%h:7=2.0 (1Magic DartRay j%hAj%hDf _(Press . to maintain the ray.)j%hN R****j%hI. X...≈j%h}= k--3+ j%hG j%hJ j%h 4j%h!j%h/K  You stop channelling your searing ray.j%h&j%h-j%hVw _Your magical contamination has completely faded away.j%hXj%h+\a4=j%h:^j%h`,j%hdj%hj5===)...~--Magic DartS   ball python (constriction, wandering)Sj%hn,70.0 (7j%h+1.0 (8j%hj%h0^ _A ball python comes into view.j%h˱v  The ball python hisses angrily.  You hit the plant. The plant begins to die.SS)≈=7 (0.7 _The plant is lightly damaged.j%h7  You hit the plant.j%h BS≈j%hy6===2.3 (0.6j%hj%h#3 _The plant is lightly damaged.j%h7  You hit the plant.j%hUS~j%h&9j%h.j%hJ3 _The plant is lightly damaged.j%h~ _The plant is lightly damaged.  You hit the plant. _The plant is lightly damaged.  You hit the plant. _The plant is lighj%h (tly damaged.  You hit the plant.j%h AS.j%h: -3.6 (0.7j%h j%h  You hit the plant. _The plant is lightly damaged.  You hit the plant. _The plant is lightly damaged.  You hit the plantj%hP /. _The plant is lightly damaged.j%h6 _The plant is lightly damaged.  You hit the plant. _The plant is lightly damaged.  You hit the plant. _The plant is lightly damaged.  You hit the plant.j%h9-4.2 (0.6j%hQBj%hZE  You hit the plant. _The plant is lightly damaged.  You hit the plant. _The plant is lightly damaged.  You hit the plant. _The plant is lightly damaged.j%h B;  j%hKT.S.j%h1NG=9 (0.7j%h(Tj%hVV _A nearby plant withers and dies.j%h-  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.j%hG .P.#~#..#~#~..~.~~P.≈≈≈≈≈≈≈  applic the Magician #########~#~.....~P.≈≈≈≈≈≈≈  Deep Elf #~#~~~~.....≈≈≈≈≈≈≈  Health: 32/32 ======================== j%hK #~#.....P..≈≈≈≈≈≈≈≈  Magic: 14/18 ==================------ P~#...†P...≈≈≈≈≈≈≈≈  AC: 5Str: 6 #~~.)PP##########  EV: 10Int: 23 #~~..PP~~~~~S  SH: 0Dex: 13 #.~~...#########  XL:  6 Next:  7% Place: a Sewer #....~@.~≈≈≈≈≈≈≈  Noise: =--------  Time: 2774.9 (0.0) ~~~~.~~~S.~≈≈≈≈≈≈≈  c) +2 dagger (speed) #####~P..~~≈≈≈≈≈≈≈  Cast: j%h-L Magic Dart ~~~P...≈≈≈≈≈≈≈≈≈  ###.~≈≈≈≈≈≈≈≈≈≈≈  ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈  S   ball python (constriction) ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈#  ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈#  _A nearby plant withers and dies.Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (83% to hit)j%h3.P.#~#..#~#~..~.~~P.≈≈≈≈≈≈≈  applic the Magician #########~#~.....~P.≈≈≈≈≈≈≈  Deep Elf #~#~~~~.....≈≈≈≈≈≈≈  Health: 32/32 ======================== #~#.....P..≈≈≈≈≈≈≈≈  Magic: 14/18 ==================------ P~#...†P...≈≈≈≈≈≈≈≈  AC: 5Str: 6 #~~.)PP##########  EV: 10Int: 23 #~~..PP~~~~~S  SH: 0Dex: 13 j%h5#.~~...#########  XL:  6 Next:  7% Place: a Sewer #....~@.~≈≈≈≈≈≈≈  Noise: =--------  Time: 2774.9 (0.0) ~~~~.~~~S.~≈≈≈≈≈≈≈  c) +2 dagger (speed) #####~P..~~≈≈≈≈≈≈≈  Cast: Magic Dart ~~~P...≈≈≈≈≈≈≈≈≈  ###.~≈≈≈≈≈≈≈≈≈≈≈  ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈  S   ball python (constriction) ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈#  ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈# Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (j%h6safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (83% to hit)  The searing ray hits the ball python.j%h9 #~.....~P  #~#~~~~...  #~#.....P.  P~#.  #~  #~  #.#####  #.j%hg;≈≈≈≈≈  ~~~~.~~~*.~≈≈≈≈≈≈≈  #####~P.*~~≈≈≈≈≈≈≈  ~~~P..*≈≈≈≈≈≈≈ ###.~≈*≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈≈≈≈ j%h(†..≈onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a ball python (83% to hit)  The searing ray hits the ball python.  You kill the ball python!j%h5===5.9 (1Magic DartRay j%hj%hAf _(Press . to maintain the ray.)j%hB-MP~.#~#~~PP~~.~~~~.~.####### .P.#~#..~.~~P. #########~#~.....~P~~~~.....j%h.#~#.....PP~#...†P...≈≈≈≈≈≈≈≈)PP##########~~..PP~~~~~S~ ~~..@######### #....~.~~~~.~~~†.j%h/#####~P..~~~~~P...≈≈≈≈≈≈≈≈≈S   adder (asleep)≈≈≈≈≈≈≈≈≈≈≈≈≈≈j%hB  You stop channelling your searing ray.S~~S--6Magic Dartj%h[j%h/ _The adder hisses angrily.j%h..#~#~..~.~~~.~..P.P≈≈≈≈≈≈ ~.#~#~~PP~~.~~~~.~.####### P.#~#..#~#~..~.~~P.≈ ########~#~.....~P.≈ #~#~~~~.... #~#.....P..≈j%h' P~#...†P...≈≈≈≈≈≈≈≈ #~~.)PP###########~~..PP@~~S~~~S #.~~...#########  #....~..~≈≈≈≈≈≈≈ ~~~~.~~~†.~≈≈≈≈≈≈≈#####~P..~~≈≈≈≈≈≈≈j%hX~~~P...≈≈≈≈≈≈≈≈≈ S 2 adders (1 wandering)###.~≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ j%hW,  You enter the shallow water.  Moving in this stuff is going to be slow.  An adder comes into view.j%h.j%h/j%hL1j%h=TS~~~S~~Sj%h>y--7Water j%hDj%hdG/ _The adder hisses angrily.j%h  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.j%h..#~#~..~.~~~.~..P.P≈≈≈≈≈≈  applic the Magician ~.#~#~~PP~~.~~~~.~.#######  Deep Elf P.#~#..#~#~..~.~~P.≈≈≈≈≈≈≈  Health: 32/32 ======================== j%h########~#~.....~P.≈≈≈≈≈≈≈  Magic: 13/18 =================------- #~#~~~~.....≈≈≈≈≈≈≈  AC: 5Str: 6 #~#.....P..≈≈≈≈≈≈≈≈  EV: 10Int: 23 P~#...†P...≈≈≈≈≈≈≈≈  SH: 0Dex: 13 #~~.)PP##########  XL:  6 Next:  7% Place: a Sewer #~~..PP@S~~~S~~  Noise: ---------  Time: 2777.9 (0.0) #.~~...#########  c) +2 dagger (speed) #....~..~≈≈≈≈≈≈≈  Cast: Magic Dart ~~~~.~~~†.~≈≈≈≈≈≈≈  Water  #####~j%h4cP..~~≈≈≈≈≈≈≈  ~~~P...≈≈≈≈≈≈≈≈≈  SS 2 adders ###.~≈≈≈≈≈≈≈≈≈≈≈  ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈  ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈# _The adder hisses angrily.  Casting: Searing Ray (safe; 1% risk of failure)  j%h8Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (68% to hit)j%he..#~#~..~.~~~.~..P.P≈≈≈≈≈≈applic the Magician ~.#~#~~PP~~.~~~~.~.#######Deep Elf P.#~#..#~#~..~.~~P.≈≈≈≈≈≈≈Health: 32/32 ======================== ########~#~.....~P.≈≈≈≈≈≈≈Magic: 13/18 =================-------j%h@#~#~~~~.....≈≈≈≈≈≈≈AC: 5Str: 6#~#.....P..≈≈≈≈≈≈≈≈EV: 10Int: 23P~#...†P...≈≈≈≈≈≈≈≈SH: 0Dex: 13#~~.)PP##########XL:  6 Next:  7% Place: a Sewer#~~..PP@****S~~Noise: ---------  Time: 2777.9 (0.0)#.~~...#########c) +2 dagger (speed)#....~..~≈≈≈≈≈≈≈Cast: Magic Dart~~~~.~~~†.~≈≈≈≈≈≈≈Water #####~P..~~≈≈≈≈≈≈≈~~~P...≈≈≈≈≈≈≈≈≈SS 2 adders###.~≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈j%h/≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈#Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (68% to hit)  The searing ray hits the adder!j%h\Aim  Press: ? - help, Shift-Dir - straight line: an adder (68% to hit)  The searing ray hits the adder!  The adder is heavily wounded.(Press . to maintain the ray.)j%h]j%h}>S~S~~j%h"4===8.9 (1Ray Water j%hXj%hӑ@ _The adder bites you but does no damage. x2j%h== D  The searing ray hits the adder!j%hF ****   adder  You kill the adder!j%hG 5The searing ray hits the adder!j%h j%h j%h =S~~~j%h 3-119+ Water j%hq j%h ^ _The adder is severely wounded.j%h=D  The searing ray hits the adder!j%hXBP****j%hQ†~~~j%h2--480Magic Dart++ Water j%hj%hI _You kill the adder!j%h 4j%hղ j%h$ K  You stop channelling your searing ray.j%hl a3= _j%h5 Xj%h j%h* j%h> j%h j%h k4==j%hg j%h ,j%hP j%h ,j%h j%hq 5===j%h j%h ,j%hV j%h ,j%h j%h ,j%h| j%h 6===j%h j%h ,j%h j%h ,j%h j%h 7==j%h j%hy ,j%h\ j%h ,j%h[ j%h 8===j%h j%hx j%h 7j%h j%hZ! j%hj$ 0j%h( ,j%hd+ ,j%h. j%h1 j%hS4 P==j%h=6 j%h8 j%h; ,j%h< j%h$? j%hjA ,j%hIC j%hoE j%hhH A  You enter the shallow water.j%h I @Water j%hnJ j%hM N _Moving in this stuff is going to be slow.j%h P 4j%hQ j%hT j%hJW j%hL] !j%h^ j%hqa j%hc 0j%he j%hh j%hk A  You enter the shallow water.j%hAl @Water j%hm j%hsp N _Moving in this stuff is going to be slow.j%hs 4j%ht j%hw j%hx ,j%h6z j%h{ j%h} ,j%h~ j%h j%h ,j%h< j%h j%h ,j%h$ j%h j%h j%hc j%h j%hT j%hF  #~#.....P..≈≈≈≈ P~#...†P...≈≈≈≈ #~#~~.)PP###### #~#~~..PP~†~~~~ #~#.~~...###### ###~#....~..~≈≈≈≈ j%h #~~~~~.~~~†.~≈≈≈≈w~.####~P..~~≈≈≈≈~.P~~~~@~~~~~~P...≈≈≈≈≈≈--~..####.~≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈≈Magic Dart ≈≈≈≈≈≈≈≈≈≈≈≈≈j%h  ≈≈≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈w   brain worm (wandering) ≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈ j%hd 1820.3 (39.4)j%h g~wwj%hެ --1.9 (41.0Magic Dartj%h6 j%h ] _A brain worm comes into view.j%h5 j%hz9 j%h'B j%hKF _You can't see any susceptible monsters within range! (Use Z to cast anyway.)j%hj%hˑS.wj%hM2.9 (1.0)Magic Dart _j%h6j%hWj%hcqj%h>w.j%h&3j%hGj%hܠj%hV #~#.....P..≈≈≈≈ applic the Magician P~#...†P...≈≈≈≈ Deep Elf #~#~~.)PP###### Health: 32/32 ======================== #~#~~..PP~†~~~~ Magic: 18/18 ======================== #~#.~~...###### AC: 5Str: 6 ###~#....~..~≈≈≈≈ EV: 10Int: 23 #~~~~~.~~~†.~≈≈≈≈ SH: 0Dex: 13 ~~.###########~P..~~≈≈≈≈ XL:  6 Next: 14% Place: a Sewer ~.Pw~~~@~~~~~~P...≈≈≈≈≈≈ Noise: ---------  Time: 2823.9 (0.0) j%h~..###########.~≈≈≈≈≈≈≈≈ c) +2 dagger (speed) ≈≈≈≈≈≈≈≈≈≈≈≈ Cast: Magic Dart ≈≈≈≈≈≈≈≈≈≈≈≈≈ Water  ≈≈≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈  w   brain worm ≈≈≈≈≈≈≈≈≈≈≈  ≈≈≈≈≈≈≈ You enter the shallow water. _Moving in this stuff is going to be slow. _A brain worm comes into view. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Hit: c) +2 dagger (speed)Press: ? - help, Dir - move targetj%hC54#~#.....P..≈≈≈≈ applic the MagicianP~#...†P...≈≈≈≈ Deep Elf#~#~~.)PP###### Health: 32/32 ========================#~#~~..PP~†~~~~ Magic: 18/18 ========================#~#.~~...###### AC: 5Str: 6j%h8###~#....~..~≈≈≈≈ EV: 10Int: 23#~~~~~.~~~†.~≈≈≈≈ SH: 0Dex: 13~~.###########~P..~~≈≈≈≈ XL:  6 Next: 14% Place: a Sewer~.Pw~~~@~~~~~~P...≈≈≈≈≈≈ Noise: ---------  Time: 2823.9 (0.0)~..###########.~≈≈≈≈≈≈≈≈ c) +2 dagger (speed)≈≈≈≈≈≈≈≈≈≈≈≈ Cast: Magic Dart≈≈≈≈≈≈≈≈≈≈≈≈≈ Water ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈w   brain worm≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ _A brain worm comes into view. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Hit: c) +2 dagger (speed)Press: ? - help, Dir - move targetThat would be overly suicidal.  j%h(:IOkay, then.j%hRCj%hF. _j%h  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.j%hΏ #~#.....P..≈≈≈≈ applic the Magician P~#...†P...≈≈≈≈ Deep Elf #~#~~.)PP###### Health: 32/32 ======================== #~#~~..PP~†~~~~ Magic: 16/18 =====================--- #~#.~~...###### AC: 5Str: 6 ###~#....~..~≈≈≈≈ EV: 10Int: 23 #~~~~~.~~~†.~≈≈≈≈ SH: 0Dex: 13 ~~.###########~P..~~≈≈≈≈ XL:  6 Next: 14% Place: a Sewer ~.Pw***@~~~~~~P...≈≈≈≈≈≈ Noise: ---------  Time: 2823.9 (0.0) ~..###########.~≈≈≈≈≈≈≈≈ c) +2 dagger (speed) ≈≈≈≈≈≈≈≈≈≈≈≈ Cast: Magic Dart ≈≈≈≈≈≈≈≈≈≈≈≈≈ Water j%ha> ≈≈≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈  w   brain worm ≈≈≈≈≈≈≈≈≈≈≈  ≈≈≈≈≈≈≈  _Okay, then.Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a brain worm (93% to hit)j%hl #~#.....P..≈≈≈≈ applic the MagicianP~#...†P...≈≈≈≈ Deep Elf#~#~~.)PP###### Health: 32/32 ========================#~#~~..PP~†~~~~ Magic: 16/18 =====================---#~#.~~...###### AC: 5Str: 6###~#....~..~≈≈≈≈ EV: 10Int: 23#~~~~~.~~~†.~≈≈≈≈ SH: 0Dex: 13~~.###########~P..~~≈≈≈≈ XL:  6 Next: 14% Place: a Sewerj%h ~.P****@~~~~~~P...≈≈≈≈≈≈ Noise: ---------  Time: 2823.9 (0.0)~..###########.~≈≈≈≈≈≈≈≈ c) +2 dagger (speed)≈≈≈≈≈≈≈≈≈≈≈≈ Cast: Magic Dart≈≈≈≈≈≈≈≈≈≈≈≈≈ Water ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈w   brain worm≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a brain worm (93% to hit)  The searing ray hits the brain worm!j%hY w~~~onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a brain worm (93% to hit)  The searing ray hits the brain worm!  The brain worm is moderately wounded.j%hB ==4.9 (1Ray Water j%h. j%h f _(Press . to maintain the ray.)j%hN ****j%hWT The searing ray hits the brain worm!j%h3~j%h l~w~~ j%hӊ5---5+ Water j%hj%hc _The brain worm is severely wounded.j%hj. **** The searing ray hits the brain worm!j%hj%hQ~~w~j%h---6++ Water j%hej%h^ _The brain worm is almost dead.j%hI  The searing ray hits the brain worm.j%hP****j%h|" ~~~~You kill the brain worm!j%hM 4--41=7Magic Dart _You finish channelling your searing ray.j%hRj%hGVm _Your Conjurations skill increases to level 6!j%hN44j%h5j%h8j%h9% _j%hK5==6===j%hN,j%hOj%hR,j%h&Tj%h)W7==j%hjXj%h-[,j%h[j%h]j%hr^,j%h_j%h`j8===j%hhaj%h1cj%hdj%hte,j%hfj%hhj%hhj%hij%hAjj%hkj%hlj%hSmj%hnj%hroj%h>p;==j%hqj%hrj%hsj%ht!j%h{uj%hvj%hbxj%h!yj%hyj%hzj%h}|j%h>}j%h}j%h'j%hA  You enter the shallow water.j%hń@Water j%h}j%hN _Moving in this stuff is going to be slow.j%hQ4j%h j%hj%h,j%h@j%hʏj%hj%hK,j%h+j%hj%hj%hOj%hj%h+,j%hj%hj%hj%hQj%hj%hZj%hj%hj%h]j%h£j%h+j%hեj%h~j%hj%hwj%h!j%hƪj%h'j%hj%hįj%hj%hYj%h{7j%h@j%hnj%h80j%hj%h0j%h,j%hSj%hjj%h,j%hj%h.g  You see here a ball python corpse.j%hj%h` _j%hj%hFj%h,j%hnj%hj%h  You enter the shallow water.Water j%hj%hN _Moving in this stuff is going to be slow.j%h4j%hHj%h  Things that are here:  an adder corpse; an adder corpsej%hj%h _j%h1j%hj%h,j%hj%hQj%hj%h8j%h j%h .~.~~~.~..P.P≈≈≈≈≈≈ PP~~.~~~~.~.####### #~#~..~.~~P.≈≈≈≈≈≈≈ #~#~.....~P.≈≈≈≈≈≈≈ #~#~~~~.....≈≈≈≈≈≈≈ #~#.....P..≈≈≈≈≈≈≈≈ P~#...÷P...≈≈≈≈≈≈≈≈ #~#~~.)PP###PP~ #~#~~..PP~†~~~~~@~~~~..~ - #~#.~~...###P~w #~#....~..~≈≈≈≈≈≈≈ ~~~~.~~~†.~≈≈≈≈≈≈≈ #####~P..~~ ~~~~~P...≈≈≈≈≈≈≈≈≈ w   brain worm (asleep) #####.~ ≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈#j%hѫ 83.1 (55.2)w.w-4.7 (56.8Magic Dart _A brain worm comes into view.j%h|  j%hF j%h~ ****j%h j%h9The magic dart hits the brain worm.j%h#j%h˷j%hA~~~w.j%hTj%hk7j%h--j%h=j%h5.7 (1.0j%h )j%h=j%h j%h1j%hDA_The brain worm is moderately wounded.j%hMj%hB j%hU  j%hCasting: Magic Dart (safe; 1% risk of failure)  j%h}FConfirm with . or Enter, or press ? or * to list all spells.j%hj%h8 .~.~~~.~..P.P≈≈≈≈≈≈ applic the Magician PP~~.~~~~.~.####### Deep Elf #~#~..~.~~P.≈≈≈≈≈≈≈ Health: 32/32 ======================== #~#~.....~P.≈≈≈≈≈≈≈ Magic: 15/18 ====================---- #~#~~~~.....≈≈≈≈≈≈≈ AC: 5Str: 6 #~#.....P..≈≈≈≈≈≈≈≈ EV: 10Int: 23 P~#...÷P...≈≈≈≈≈≈≈≈ SH: 0Dex: 13 #~#~~.)PP############PP~  XL:  6 Next: 41% Place: a Sewer #~#~~..PP~†~~~~~@***w..~  Noise: =--------  Time: 2885.7 (0.0) #~#.~~...############P~.  c) +2 dagger (speed) #~#....~..~≈≈≈≈≈≈≈ Cast: Magic Dart ~~~~.~~~†.~≈≈≈≈≈≈j%hW< g Water #####~P..~~≈≈≈≈≈≈≈ ~~~~~P...≈≈≈≈≈≈≈≈≈ w   brain worm #####.~≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈# _The brain worm is moderately wounded.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a brain worm (moderately wounded, 93% to hit)j%hP.~.~~~.~..P.P≈≈≈≈≈≈applic the Magician PP~~.~~~~.~.#######Deep Elf #~#~..~.~~P.≈≈≈≈≈≈≈Health: 32/32 ======================== #~#~.....~P.≈≈≈≈≈≈≈Magic: 15/18 ====================---- #~#~~~~.....≈≈≈≈≈≈≈AC: 5Str: 6 #~#.....P..≈≈≈≈≈≈≈≈EV: 10Int: 23 P~#...÷P...≈≈≈≈≈≈≈≈SH: 0Dex: 13 #~#~~.)PP############PP~XL:  6 Next: 41% Place: a Sewer #~#~~..PP~†~~~~~@****..~Noise: =--------  Time: 2885.7 (0.0) #~#.~~...############P~.c) +2 dagger (speed) #~#....~..~≈≈≈≈≈≈≈Cast: Magic Dart ~~~~.~~~†.~≈≈≈≈≈≈≈Water #####~P..~~≈≈≈≈≈≈≈ %hm~~~~~P...≈≈≈≈≈≈≈≈≈w   brain worm #####.~≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈#Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a brain worm (moderately wounded, 93% to hit)  The searing ray hits the brain worm.j%h:h~~~wonfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a brain worm (moderately wounded, 93% to hit)  The searing ray hits the brain worm.  The brain worm is heavily wounded.=6.7 (1Ray Water j%h^i j%h"jj%hjX_(Press . to maintain the ray.)j%h **** The searing ray hits the brain worm.j%h=!j%h%~~w~ 4----7+ Water j%h*'j%h03j%h7 j%hv8j%hQ9:_The brain worm is almost dead.j%hC:j%hfu  The searing ray hits the brain worm.****j%h_ j%hb ~~~~j%h j%h)  j%h* j%h?, &Thaumaturgej%h- 9j%hC/ ---j%h0 66j%h1 --j%h2 8j%h 4 !Magic Dartj%hr5 5++ Water j%h6 A_You kill the brain worm!j%h7 j%h? j%hD  j%hXE j%hsF I_Your Spellcasting skill increases to level 8!j%h|G j%hAj%h#D  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   1.4  -2   i * Spellcasting   8.0   5.3  +3           b - Staves   0.0   1.0   0   j + Conjurations 6.2   5.9  +1   c - Unarmed Combat   0.0   1.4  -2   k - Translocations   0.0   0.8  +1   d - Throwing   0.0   1.0   0   l - Alchemy %hF40m  0.0   0.8  +1       m - Earth Magic   0.0   0.8  +1   e - Short Blades   0.0   1.0   0           n - Evocations   0.0   0.8  +1   f - Armour   0.0   1.4  -2       g - Dodging   2.4   2.1  +2       h - Stealth   2.4   1.8  +3        %h`Ks;49m                                              The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsk%h#~k%h!k%hŒ..~.~~~.~..P.P≈≈≈≈≈≈applic the Thaumaturge PP~~.~~~~.~.#######Deep Elf #~#~..~.~~P.≈≈≈≈≈≈≈Health: 32/32 ======================== #~#~.....~P.≈≈≈≈≈≈≈Magic: 14/19 =================------- #~#~~~~.....≈≈≈≈≈≈≈AC: 5Str: 6 #~#.....P..≈≈≈≈≈≈≈≈EV: 10Int: 23 k%hRP~#...÷P...≈≈≈≈≈≈≈≈SH: 0Dex: 13 #~#~~.)PP############PP~XL:  6 Next: 66% Place: a Sewer #~#~~..PP~†~~~~~@~~~~..~Noise: ---------  Time: 2888.7 (0.0) #~#.~~...############P~.c) +2 dagger (speed) #~#....~..~≈≈≈≈≈≈≈Cast: Magic Dart ~~~~.~~~†.~≈≈≈≈≈≈≈Ray++ Water #####~P..~~≈≈≈≈≈≈≈ ~~~~~P...≈≈≈≈≈≈≈≈≈ #####.~≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈# _(Press . to maintain the ray.)  The searing ray hits the brain worm. _The brain worm is almost dead.The searing ray hits the brain worm. _You kill the brain worm! _Your Spellcasting skill increases to level 8!k%hk%hk%hk%hfk%hc4k%hPk%hK  You stop channelling your searing ray.k%h1 _k%h|>5=k%h@k%hPk%hj6===k%hk%hk%hG,k%h,k%hk%hV7===k%hk%h{,k%h*k%hik%h8==k%hsk%hPk%hk%hk%hpk%hk%hk%hk%h j9===k%h7 k%h k%h k%hzk%h&k%hk%h,k%hk%hk%h,k%hk%hk%hQ==k%h!k%h;#k%hv%7k%h&k%ha)k%h+0k%h--k%h/k%h;G~~.~.########≈#~# ≈≈≈# .~~P.≈≈≈≈≈≈≈≈≈#~#≈≈≈≈# ..~P.≈≈≈≈≈≈≈≈≈#~#≈≈≈≈# .....≈≈≈≈≈≈≈≈≈#~#≈≈≈≈# .P..≈≈≈≈≈≈≈≈≈~#~#~≈≈≈# P...≈≈≈≈≈≈≈≈....P~..≈# PP############PP~~..## PP~†~~~~~~~~~~..~..~.# ..############P~@?..## k%h<u~..~≈≈≈≈≈≈≈≈.~...~.~.# ~†.~≈≈≈≈≈≈≈≈.~~.P...## ..~~≈≈≈≈≈≈≈≈~.~.~P~.# ..≈≈≈≈≈≈≈≈≈..~.#~#### ≈≈≈≈≈≈≈≈≈≈≈~~..#~#r   river rat (asleep) ≈≈≈≈≈≈≈≈≈≈≈~####~#≈## #r##k%huK1912.7 (24.0)k%h;Q,3.7 (25k%hVk%h.~~P.≈≈≈≈≈≈≈≈≈#~#≈≈≈≈# ...~P.≈≈≈≈≈≈≈≈≈#~#≈≈≈≈# ~.....≈≈≈≈≈≈≈≈≈#~#≈≈≈≈#P≈≈≈≈≈~#~#~≈≈≈# ÷P...≈≈....P~..≈# )PP############PP~~..## .PP~†~~~~~~~~~~..~..~.# ...############P~.?..## .~..~≈≈≈≈≈≈≈≈.~.@.~.~.# ~~†.~≈.~~.P...## P..~~≈~.~.~P~..≈..~.#~#### ~≈≈~~..[4k%h0m#~#≈~####~### #r#≈# ~# k%hk%hF4.7 (1.0)Magic Dart _k%hpk%hk%hI ` *****k%h }r  The magic dart hits the river rat.  The river rat is lightly wounded.k%ht$ k%hr3 T..~~rk%h4 ~k%hB ^8--==5k%h/M k%h^O D _The river rat squeaks loudly. You hear a bark!k%hF **** The magic dart hits the river rat.k%h_k%hgcs  The river rat is moderately wounded.k%h#rV..~r~k%hrsh   jackalhk%h|h7----6k%hk%hY _A jackal comes into view.k%h Q ***k%h` R The magic dart hits the river rat.k%hy k%h{ k%h f..r~hk%h 3~k%h H--7k%h k%hQ ] _The river rat is almost dead.k%hM  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.k%h~.~~P.≈≈≈≈≈≈≈≈≈#~#≈≈≈≈#  applic the Thaumaturge ...~P.≈≈≈≈≈≈≈≈≈#~#≈≈≈≈#  Deep Elf ~.....≈≈≈≈≈≈≈≈≈#~#≈≈≈≈#  Health: 32/32 ======================== ..P..≈≈≈≈≈≈≈≈≈~#~#~≈≈≈#  Magic: 15/19 ==================------ ÷P...≈≈≈≈≈≈≈≈....P~..≈#  AC: 5Str: 6 )PP############PP~~..##  EV: 10k%hInt: 23 .PP~†~~~~~~~~~~..~..~.#  SH: 0Dex: 13 ...############P~.?..##  XL:  6 Next: 66% Place: a Sewer .~..~≈≈≈≈≈≈≈≈.~.@.~.~.#  Noise: =--------  Time: 2917.7 (0.0) ~~†.~≈≈≈≈≈≈≈≈.~~*P...##  c) +2 dagger (speed) P..~~≈≈≈≈≈≈≈≈~.~.*P~.#  Cast: Magic Dart k%hfo...≈≈≈≈≈≈≈≈≈..~.#r#### ~≈≈≈≈≈≈≈≈≈≈≈~~..#~# ≈≈≈≈≈≈≈≈≈≈≈≈~####~# r   river rat ≈≈≈≈≈≈≈≈≈≈≈## #h# h   jackal ≈≈≈≈≈≈≈≈≈≈≈# ~# ≈≈≈≈≈≈≈≈≈≈ _The river rat is almost dead.k%h7Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a river rat (almost dead, 78% to hit)k%h ~.~~P.≈≈≈≈≈≈≈≈≈#~#≈≈≈≈#applic the Thaumaturge ...~P.≈≈≈≈≈≈≈≈≈#~#≈≈≈≈#Deep Elf ~.....≈≈≈≈≈≈≈≈≈#~#≈≈≈≈#Health: 32/32 ======================== ..P..≈≈≈≈≈≈≈≈≈~#~#~≈≈≈#Magic: 15/19 ==================------ ÷P...≈≈≈≈≈≈≈≈....P~..≈#AC: 5Str: 6 )PP############PP~~..##EV: 10Int: 23 .PP~†~~~~~~~~~~..~..~.#SH: 0Dex: 13 ...############P~.?..##XL:  6 Next: 66% Place: a Sewer .~..~≈≈≈≈k%h0 [40m≈≈≈≈.~.@.~.~.#Noise: =--------  Time: 2917.7 (0.0) ~~†.~≈≈≈≈≈≈≈≈.~~*P...##c) +2 dagger (speed) P..~~≈≈≈≈≈≈≈≈~.~.*P~.#Cast: Magic Dart ...≈≈≈≈≈≈≈≈≈..~.#*#### ~≈≈≈≈≈≈≈≈≈≈≈~~..#~# ≈≈≈≈≈≈≈≈≈≈≈≈~####~#r   river rat ≈≈≈≈≈≈≈≈≈≈≈## #h#h   jackal ≈≈≈≈≈≈≈≈≈≈≈# ~# ≈≈≈≈≈≈≈≈≈≈Casting: Magic Dart (safe; 1% k%hZ risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a river rat (almost dead, 78% to hit)  The searing ray hits the river rat but does no damage.k%hr onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a river rat (almost dead, 78% to hit)  k%hs The searing ray hits the river rat but does no damage.  The river rat is almost dead.k%hS `.r~~k%h- q=8.7 (1Ray k%h k%h f _(Press . to maintain the ray.)k%h\1K***k%hĺk%hEk%hmrr.~~hk%h2~k%h4---9+ k%hak%hk%h H  The searing ray hits the river rat.k%h ***h   jackalk%h5 k%h! .~~h~k%h -70==20++ k%h0 k%h M _You kill the river rat!k%h>  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.k%h6 ~.~~P.≈≈≈≈≈≈≈≈≈#~#≈≈≈≈#  applic the Thaumaturge ...~P.≈≈≈≈≈≈≈≈≈#~#≈≈≈≈#  Deep Elf ~.....≈≈≈≈≈≈≈≈≈#~#≈≈≈≈#  Health: 32/32 ======================== ..P..≈≈≈≈≈≈≈≈≈~#~#~≈≈≈#  Magic: 12/19 ===============--------- k%h8 ÷P...≈≈≈≈≈≈≈≈....P~..≈#  AC: 5Str: 6 )PP############PP~~..##  EV: 10Int: 23 .PP~†~~~~~~~~~~..~..~.#  SH: 0Dex: 13 ...############P~.?..##  XL:  6 Next: 70% Place: a Sewer .~..~≈≈≈≈≈≈≈≈.~.@.~.~.#  Noise: ==-------  Time: 2920.7 (0.0) k%h9 ~~†.~≈≈≈≈≈≈≈≈.~~*P...##  c) +2 dagger (speed) P..~~≈≈≈≈≈≈≈≈~.~*~P~.#  Cast: Magic Dart ...≈≈≈≈≈≈≈≈≈..~.#*####  Ray++ ~≈≈≈≈≈≈≈≈≈≈≈~~..#h# ≈≈≈≈≈≈≈≈≈≈≈≈~####~# h   jackal ≈≈≈≈≈≈≈≈≈≈≈## #~# ≈≈≈≈≈≈≈≈≈≈≈# ~# ≈≈≈≈≈≈≈≈≈≈ k%h&> ,_You kill the river rat!Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Restarting spell: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (76% to hit)k%h!c~.~~P.≈≈≈≈≈≈≈≈≈#~#≈≈≈≈#applic the Thaumaturge ...~P.≈≈≈≈≈≈≈≈≈#~#≈≈≈≈#Deep Elf k%h#~.....≈≈≈≈≈≈≈≈≈#~#≈≈≈≈#Health: 32/32 ======================== ..P..≈≈≈≈≈≈≈≈≈~#~#~≈≈≈#Magic: 12/19 ===============--------- ÷P...≈≈≈≈≈≈≈≈....P~..≈#AC: 5Str: 6 )PP############PP~~..##EV: 10Int: 23 .PP~†~~~~~~~~~~..~..~.#k%h$SH: 0Dex: 13 ...############P~.?..##XL:  6 Next: 70% Place: a Sewer .~..~≈≈≈≈≈≈≈≈.~.@.~.~.#Noise: ==-------  Time: 2920.7 (0.0) ~~†.~≈≈≈≈≈≈≈≈.~~*P...##c) +2 dagger (speed) k%h)P..~~≈≈≈≈≈≈≈≈~.~*~P~.#Cast: Magic Dart ...≈≈≈≈≈≈≈≈≈..~.#*####Ray++ ~≈≈≈≈≈≈≈≈≈≈≈~~..#*# ≈≈≈≈≈≈≈≈≈≈≈≈~####~#h   jackal ≈≈≈≈≈≈≈≈≈≈≈## #~# ≈≈≈≈≈≈≈≈≈≈≈# ~# ≈≈≈≈≈≈≈≈≈≈ _You kill the river rat!Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Restarting spell: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (76% to hit)k%h  Casting: Searing Ray (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Restarting spell: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  k%h0Aim: a jackal (76% to hit)  The searing ray misses the jackal.k%hϽo..h~k%h{i1.7 (1 k%h3k%h_f _(Press . to maintain the ray.)k%hE  The searing ray hits the jackal!k%h1**k%h 1**k%h+..k%hL<†~k%hW1----k%hf2Magic Dart+ k%h<k%hJ _You kill the jackal!k%h}k%hk%h5k%h~  You stop channelling your searing ray. _2==3===k%h k%h k%hMk%h c4==k%hk%h,k%h.k%hK,k%hk%hl;5k%h E==k%hCk%h{,k%hT!k%hc#,k%h$k%h'k%h'b6===k%h(k%h+,k%h--k%h[/,k%h%1k%h=397k%h3F===k%h4k%hT7,k%h39k%h;,k%ha=k%h@98k%h@E==k%hAk%h-D,k%hEk%hG,k%hIk%hKk%h{Li9===k%hMk%hPk%hR,k%hTk%hVk%h$ZA  You enter the shallow water.k%hZ@Water k%h2\k%h_l _Moving in this stuff is going to be slow.k%hak%hSdx _k - 4 scrolls of teleportation (gained 1)k%hXfY==k%hgk%hBjk%h l0k%h=mk%hok%hr,k%htk%hvk%hw,k%hxk%hzk%h{k%hk|k%h-}k%hk%h́k  You enter the shallow water.Water k%htk%hk%hSN _Moving in this stuff is going to be slow.k%h<k%hc4k%h8k%h7k%h{k%hk%hSk%hk%hk%hk%hk%hSk%h2k%hĘk%hk%hIk%h!k%hk%h .P..≈≈~#~#~≈≈≈# P...≈≈....P~..≈# PP############PP~~..## k%h[=PP~†~~~~~~~~~~..~..~.# ..############P~.~..## ~..~≈≈≈≈≈≈≈≈.~...~.~.# ~†.~≈≈≈≈≈≈≈≈.~~.P...## ~~≈≈≈≈≈≈≈≈~.~.~P~.# .≈≈≈≈≈≈≈≈≈..~.#@#### --61.5 (38.8) k%h U≈≈≈≈≈≈≈≈≈≈≈~~..#~# ≈≈≈≈≈≈≈≈≈≈≈~####~# ≈≈≈≈### #~# ≈≈# #~# #~# .PPk%h# P∩.#  You enter the shallow water.  Moving in this stuff is going to be slow.k%hk%h?d2.5 (39Water k%hk%hż _Found a gate leading back out of this place. _You see here a jackal corpse.k%h k%h> k%hP k%h) k%h  k%h' % _k%h% k%h& k%hN( k%h* k%hs- k%h. k%h/ k%h2 k%h`5 k%h$6 k%h6 k%h8 k%h'; k%h; !k%h< k%h? k%hA k%hB k%hC k%hG Y  There is a gate leading back out of this place here.k%hI k%hI  _k%hAJ k%hL k%hN I  You enter the shallow water.k%h]O 8Water k%hP k%hR N _Moving in this stuff is going to be slow.k%hWS k%hS k%hT k%hU k%hW k%h@X k%hX k%h&Z k%h[ k%h!\ k%h\ k%h`^ k%h` k%h` k%hIa k%hb k%hd k%h2e k%he k%hi b  You see here a jackal corpse.k%hk k%hl ( _k%hm k%ho k%h=q 0k%hGr k%hat k%hu k%hv k%hw k%hey k%h { k%h{ k%h| k%h~~ k%h0 k%h̀ k%h k%hy k%hʆ k  You enter the shallow water.Water k%hl k%h% k%h N _Moving in this stuff is going to be slow.k%h? s~~..~~≈ .~~.~P######## #S# .~..P.P≈≈≈≈≈≈ #~#≈≈≈## ~~~.~.########≈#~#≈≈≈≈# ~.~~P.≈≈≈≈≈≈≈≈≈#~#≈≈≈≈# ...~P.k%h ≈≈≈#~#≈≈≈≈# ~.....≈≈≈#~#≈≈≈≈#P..≈≈~#~#~≈≈≈# ÷P...≈≈≈≈≈≈≈≈...@P~..≈# )PP############PP~~..## .PP~†~~~~~~~~~~..~..~.#Magic Dart ...############P~.~..## .~..~≈≈≈≈≈≈≈≈.~...~.~.# ~~†.~≈≈≈≈≈≈≈≈.~~.P...##S   adder (asleep) P..~~≈≈≈≈≈≈≈≈~.~.~P~.# ...≈≈≈≈≈≈≈≈≈..~.#†k%hk h[40m#### ~≈≈≈≈≈≈~~..#~#k%ht /89.7 (27.2k%hӞ 791.3 (28.8k%hܣ k%h Y _An adder comes into view. k%hn #S# #~#≈≈≈## #####≈#~#≈≈≈≈# ≈≈≈≈≈≈#~#≈≈≈≈#  k%hN≈≈≈≈≈≈#~#≈≈≈≈# ≈≈≈≈≈≈#~#≈≈≈≈# ≈≈≈≈≈~#~#~≈≈≈# ÷≈≈≈≈...@P~..≈# )######PP~~..## †~~..~..~.# ###P~.~..## ~...~.~.# †.~~.P...## ~.~.~P~.# ..~.#†#### ~# k%h #S# #~#≈≈≈##  k%h)#####≈#~#≈≈≈≈# ≈≈≈≈≈≈#~#≈≈≈≈# ≈≈≈≈≈≈#~#≈≈≈≈# ≈≈≈≈≈≈#~#≈≈≈≈# ≈≈≈≈≈~#~#~≈≈≈# ÷ k%h#≈≈≈≈...@P~..≈# )######PP~~..## †~~..~..~.# ###P~.~..~...~.~.†.~~.P...## ~.~.~P~...~.#†#~# k%h& k%h) k%h&5 k%h:] _An adder is nearby! k%hQq?****** k%hr3S k%h, k%hX~~S~~~~ k%hu68-- k%h*1=2.3 (1.0) k%h  k%hG _The magic dart hits the adder but does no damage. k%h&/T **** k%h,04The magic dart hits the adder. k%h k%h, k%hFR~~~S~ k%h`7---3 k%h k%h3 _The adder is lightly wounded. k%h  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. k%hT.~~..~~≈≈≈≈≈≈≈ applic the Thaumaturge .~~.~P######## #~# Deep Elf .~..P.P≈≈≈≈≈≈ #~#≈≈≈##  Health: 32/32 ======================== ~~~.~.########≈#~#≈≈≈≈#  Magic: 15/19 ==================------ ~.~~P.≈≈≈≈≈≈≈≈≈#~#≈≈≈≈#  AC: 5Str: 6 ...~P.≈≈≈≈≈≈≈≈≈#~#≈≈≈≈#  EV: 10Int: 23 ~.....≈≈≈≈≈≈≈≈≈#S#≈≈≈≈#  SH: 0Dex: 13 ..P..≈≈≈≈≈≈≈≈≈~#*#~≈≈≈#  XL:  6 Next: 70% Place: a Sewer ÷P...≈≈≈≈≈≈≈≈...@P~..≈# [ k%hX`m Noise: =--------  Time: 2993.3 (0.0) )PP############PP~~..##  c) +2 dagger (speed) .PP~†~~~~~~~~~~..~..~.#  Cast: Magic Dart ...############P~.~..## .~..~≈≈≈≈≈≈≈≈.~...~.~.# ~~†.~≈≈≈≈≈≈≈≈.~~.P...##  S   adder P..~~≈≈≈≈≈≈≈≈~.~.~P~.# ...≈≈≈≈≈≈≈≈≈..~.#†#### ~≈≈≈≈≈≈≈≈≈≈≈~~..#~# _The adder is lightly wounded.  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (lightly wounded, 68% to hit) k%hA.~~..~~≈≈≈≈≈≈≈applic the Thaumaturge .~~.~P######## #~#Deep Elf .~..P.P≈≈≈≈≈≈ #~#≈≈≈## k%hEHealth: 32/32 ======================== ~~~.~.########≈#~#≈≈≈≈#Magic: 15/19 ==================------ ~.~~P.≈≈≈≈≈≈≈≈≈#*#≈≈≈≈#AC: 5Str: 6 ...~P.≈≈≈≈≈≈≈≈≈#*#≈≈≈≈#EV: 10Int: 23 ~.....≈≈≈≈≈≈≈≈≈#*#≈≈≈≈#SH: 0Dex: 13 ..P..≈≈≈≈≈≈≈≈≈~#*#~≈≈≈#XL:  6 Next: 70% Place: a Sewer ÷P...≈≈≈≈≈≈≈≈...@P~..≈#Noise: =--------  Time: 2993.3 (0.0) )PP############PP~~..##c) +2 dagger (s k%hZGpeed) .PP~†~~~~~~~~~~..~..~.#Cast: Magic Dart ...############P~.~..## .~..~≈≈≈≈≈≈≈≈.~...~.~.# ~~†.~≈≈≈≈≈≈≈≈.~~.P...##S   adder P..~~≈≈≈≈≈≈≈≈~.~.~P~.# ...≈≈≈≈≈≈≈≈≈..~.#†#### ~≈≈≈≈≈≈≈≈≈≈≈~~..#~#Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (lightly wounded, 68% to hit)  k%hLThe searing ray hits the adder. k%honfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an adder (lightly wounded, 68% to hit)  The searing ray hits the adder.  The adder is heavily wounded. k%h  ~~~S(Press . to maintain the ray.) k%hq=4.3 (1Ray  k%h: k%h= _The adder bites you but does no damage. k%hUD  The searing ray hits the adder! k%hM _**** k%h L~~~~ k%h`45Magic Dart+  k%h k%h I _You kill the adder! k%hy@ k%hA k%h.C k%he  You stop channelling your searing ray. _6== k%h:7===8==9=== k%htV  You enter the shallow water.Water  _Moving in this stuff is going to be slow.== k%hS k%h k%hǾ7 k%hl k%h k%h0 k%hd k%h k%h A  You enter the shallow water. k%h@Water  k%h k%hN _Moving in this stuff is going to be slow. k%hb k%h k%ho _d - 3 scrolls of fear (gained 2) k%h< k%h k%hA k%h0 k%hy k%h\ k%hA  You enter the shallow water. k%hq@Water  k%h k%hAN _Moving in this stuff is going to be slow. k%h4 k%h k%hJ k%h, k%h. k%h k%h k%hL k%h k%h k%h k%h , k%h k%h, k%h k%h` k%h, k%hy k%h k%h5, k%h,  k%hz  k%hB k%h k%hs, k%h; k%h k%h6, k%h\ k%h? k%h7 k%hx k%h k%h"A  You enter the shallow water. k%hM#@Water  k%h4$ k%hK'N _Moving in this stuff is going to be slow. k%h)< k%h+ k%hk- k%hP/ k%h6 k%hJ7 k%h: k%h<A  You enter the shallow water. k%h">@Water  k%h? k%hA  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water.  k%hB*_Moving in this stuff is going to be slow. k%hC4 k%h(E k%hUG k%hH, k%hI k%hL k%h!M k%hM k%hN k%hP k%hQ k%hR k%h?S k%h U k%htV k%h1W k%hW k%hY k%hg[ k%h%\ k%h\ k%h_ k%h&a, k%hb k%he k%hf, k%hi k%hl k%ho, k%hr k%hv k%hGy, k%h{ k%hIThings that are here:  an adder skeleton; an adder skeleton k%h k%hN _ k%hϋ k%h$ k%h7 k%hv k%h k%hu0 k%hb k%h k%h٤, k%h k%h~ k%h , k%h) k%h<  You see here a +0 club. k%hX k%h_ k%h k%hŻa  You see here a rat skeleton. k%h k%hK_ k%h k%h k%hX, k%h k%h k%h, k%h k%hL k%h, k%h k%h k%h!, k%h k%h k%hA  You enter the shallow water. k%h]@Water  k%hr k%hN _Moving in this stuff is going to be slow. k%h"< k%h k%ha  You see here a rat skeleton. k%h%I  You enter the shallow water. k%h8Water  k%h k%hN _Moving in this stuff is going to be slow. k%h4 k%h k%h k%h k%hr k%h k%h k%h k%h@ k%h k%ht k%h k%h k%hN k%h g  You see here a river rat skeleton. k%h  k%hs  _ k%h  k%h k%h, k%h k%h k%h, k%h k%h k%h, k%h k%h k%h$, k%h k%h! k%h" k%hc# k%h$ k%hZ+ ### #######≈#≈### ###≈≈# ≈≈#≈#≈≈≈≈≈≈##  k%h," ###≈≈≈≈# ≈≈≈≈≈≈≈≈≈≈≈≈  #≈≈≈≈≈≈# ≈≈≈≈≈≈≈≈≈≈≈  #≈≈≈≈≈.# ### ≈≈≈≈≈≈≈≈≈≈  ##≈≈....#~#PP#@# ≈≈≈≈≈≈≈≈≈--  #....∩∩..PPP##~########.≈≈≈≈≈≈≈  #........P####~#~~~~~~~~.≈≈≈≈≈≈  #..†# #~########..≈≈≈≈≈≈  k%h, #~P.~~~~~~~ #~P# ##.~≈≈≈≈≈≈  #P.P####### #~#.# ##~.~≈≈≈≈≈≈   #.~~..## #÷#~.###.~..≈≈≈≈≈≈   #....~.## #~# ###.~~.~≈≈≈≈≈≈   ###..~..#### #~# ##...~~≈≈≈≈≈≈≈  k%h 133102.5 (107.2) k%hl2G--38 k%h5 k%h7Y _e - a fizzy orange potion k%h  k%hň 4 k%h  k%h  k%h  k%h  k%h,  k%h , k%h  k%h , k%h  k%hӨ  k%hZ  k%h1 , k%hh g  You see here a river rat skeleton. k%h  k%hw _ k%hK  k%h  k%h , k%h  k%hO  k%h  k%h  k%h  k%h  k%h  k%h  k%h  k%h!  k%h  k%h ! k%h  k%h! a  You see here a rat skeleton. k%h  k%h  _ k%h  k%h  k%hH , k%h  k%h  k%hP , k%h  k%h_  k%hc A  You enter the shallow water. k%hU @Water  k%h:  k%hI N _Moving in this stuff is going to be slow. k%h 4 k%hN  k%h  k%h 7 k%h  k%hs  k%h  k%h  k%hT  k%hN  k%h A  You enter the shallow water. k%h6 @Water  k%h  k%h $  k%h. *_Moving in this stuff is going to be slow. k%h < k%h9  k%h  k%h~ A  You enter the shallow water. k%h+ @Water  k%h  k%hl  You enter the shallow water _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water.  k%h *_Moving in this stuff is going to be slow. k%h < k%h!  k%h#  k%h % 0 k%h &  k%h'  k%h)  k%h)  k%hQ*  k%h,  k%hd/ _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is goi k%h0 tng to be slow.  You enter the shallow water.Water  k%h1  k%h3   You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow. k%h5 4 k%h6  k%h49  k%h :  k%h:  k%h;  k%h<  k%h> , k%h3?  k%h@  k%hA  k%hB  k%hNC  k%h_D  k%hE  k%hIF  k%hF  k%hG  k%h:I  k%hI  k%hJ  k%hK  k%h! k%h k%h k%h!0 k%h # k%h$ k%hQ(k  You enter the shallow water.Water  k%h( k%h) k%h ,N _Moving in this stuff is going to be slow. k%h-< k%h/ k%h>1 k%h20 k%h5 k%h ; k%hp=A  You enter the shallow water. k%h>@Water  k%hI? k%h/AN _Moving in this stuff is going to be slow. k%hB4 k%hC k%hmE k%hF, k%hG k%hH k%hFJ k%hJ k%hK k%hL k%hM k%hN k%hO k%hP k%hQ k%hxR k%h%S k%hT k%hU k%hV k%h?W k%h X k%h6Y k%hY k%hZ k%h\[ k%h\ k%hD] k%h] k%h_ k%h` k%hb, k%hf k%hkX k%hht k%hQ k%h, k%h`≈#######≈#≈### ≈≈≈≈#≈#≈≈≈≈≈≈##≈≈≈## ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈## ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈### ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈# ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈###  k%hK#######.≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈# ~~~~~~~~.≈≈≈≈≈≈≈≈≈≈≈≈≈### #######..≈≈≈≈≈≈≈@~~≈≈≈≈≈# 391.5 (288.0 # ##.~≈≈≈≈≈≈..~.~≈≈≈## .# ##~.~≈≈≈≈≈≈...~~≈≈≈≈# ~.###.~..≈≈≈≈≈≈.~P..≈≈≈  k%h###.~~.~≈≈≈≈≈≈.P~P~≈≈≈≈  ##...~~≈≈≈≈≈≈≈.#~#~≈≈≈## ##......≈≈≈≈≈≈≈≈#~#≈≈≈≈≈# ..~~..~~≈≈≈≈≈≈≈≈#~#≈≈≈≈## ..~~.~P########≈#~#≈≈≈## k%hj k%h k%h_ _Partly explored, can't reach some places.k%h [[?25h[?0c  Search for what [Enter for "."]? k%h [?25l[?1ck%hѰk%ho1 match: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [Sewer] a +0 clubk%hk%hk%h+w≈#######≈#≈###applic the Thaumaturge ≈≈≈≈#≈#≈≈≈≈≈≈##≈≈≈##Deep Elf ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈##k%hb/Health: 32/32 ======================== ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈###Magic: 19/19 ======================== ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈#AC: 5Str: 6 ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈###EV: 10Int: 23 #######.≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈#SH: 0Dex: 13 ~~~~~~~~.≈≈≈≈≈≈≈≈≈≈≈≈≈###XL:  6 Next: 74% Place: a Sewer #######..≈≈≈≈≈≈≈@~~≈≈≈≈≈#Noise: ---------  Time: 3391.5 (0.0) # ##.~≈≈≈≈≈≈..~.~≈≈≈##c) +2 dagger (speed) .# ##~.~≈≈≈≈≈≈...~~≈≈≈≈#Cast: Magic Dart ~.###.~..≈≈≈≈≈≈[k%hH439;49m.~P..≈≈≈#####.~~.~≈≈≈≈≈≈.P~P~≈≈≈≈###...~~≈≈≈≈≈≈≈.#~#~≈≈≈## ##......≈≈≈≈≈≈≈≈#~#≈≈≈≈≈# ..~~..~~≈≈≈≈≈≈≈≈#~#≈≈≈≈## ..~~.~P########≈#~#≈≈≈##You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow. _Partly explored, can't reach some places.  Search for what [Enter for "."]? .k%h;k%h\k%hM]k%hdk%h;h k%hwi_k%hLjk%h Read which item? Scrolls  d - 4 scrolls of fear  g - a scroll of fog  k - 4 scrolls of teleportation  m - a scroll of blinking [!] read|quaff|evoke[?] describe selectedk%hy k%h≈#######≈#≈###applic the Thaumaturge ≈≈≈≈#≈#≈≈≈≈≈≈##≈≈≈##Deep Elf ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈##Health: 32/32 ======================== ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈###Magic: 19/19 ======================== ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈#AC: 5Str: 6 ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈###EV: 10k%hInt: 23 #######.≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈#SH: 0Dex: 13 ~~~~~~~~.≈≈≈≈≈≈≈≈≈≈≈≈≈###XL:  6 Next: 74% Place: a Sewer #######..≈≈≈≈≈≈≈@~~≈≈≈≈≈#Noise: ---------  Time: 3391.5 (0.0) # ##.~≈≈≈≈≈≈..~.~≈≈≈##c) +2 dagger (speed) .# ##~.~≈≈≈≈≈≈...~~≈≈≈≈#Cast: Magic Dart ~.###.~..≈≈≈≈≈≈.~P..≈≈≈#####.~~.~≈≈≈≈≈≈.P~P~≈≈≈≈###...~~≈≈≈≈≈≈≈.#~#~≈≈≈## ##......≈≈≈≈≈≈≈≈#~k%hwi[40m#≈≈≈≈≈# ..~~..~~≈≈≈≈≈≈≈≈#~#≈≈≈≈## ..~~.~P########≈#~#≈≈≈##You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow. _Partly explored, can't reach some places. _Search for what [Enter for "."]? .k%hP  Okay, then.k%hk%hk%h. _k%hJ k%hWk A sewer∩∩∩(Press ? for help)   ##########  ≈#######≈#≈### ###≈≈#~#  ≈≈≈≈#≈#≈≈≈≈≈≈##≈≈≈##k%hm ###≈≈≈≈#~#  ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈###≈≈≈≈≈≈#~# #  ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈####≈≈≈≈≈.#~# P###≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈###≈≈....#~#PP#~#≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈####....∩∩..PPP##~########.≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈##........P####~#~~~~~~~~.≈≈≈≈≈≈≈≈≈≈≈≈≈####..÷##########~########..≈≈≈≈≈≈≈@~~≈≈≈≈≈##~P.~~~~~~~~~#~P#  ##.~≈≈≈≈≈≈..~.~≈≈≈###P.P##########~#.#  ##~.~≈≈≈≈≈≈...~~≈≈≈≈##.~~..## #÷#~.###.~..≈≈≈≈≈≈.~P..≈≈≈###....~.## #~# ###.~~[k%hn 30m.~≈≈≈≈≈≈.P~P~≈≈≈≈####..~..#### #~# ##...~~≈≈≈≈≈≈≈.#~#~≈≈≈###.....~~~.###~###......≈≈≈≈≈≈≈≈#~#≈≈≈≈≈###..~~#~#~...#~#..~~..~~≈≈≈≈≈≈≈≈#~#≈≈≈≈###P...~#~#.~..÷~~..~~.~P########≈#~#≈≈≈###PP~..#~#~..~.~~~.~..P.P≈≈≈≈≈≈≈≈#~#≈≈≈###P.P~.#~#~~PP~~.~~~~.~.########≈#~#≈≈≈≈##.P.P.#~#..#~#~..~.~~P.≈≈≈≈≈≈≈≈≈#~#≈≈≈≈##.~#########~#~.....~P.≈≈≈≈≈≈≈≈≈#~#≈≈≈≈##.~~~~~~~~~#~#~~~~.....≈≈≈≈≈≈≈≈≈#~[40k%h_p Am#≈≈≈≈#k%h%k%h #P.P~.#~#~~PP~~.~~~~.~.########≈#~#≈≈≈≈##.P.P.#~#..#~#~..~.~~P.≈≈≈≈≈≈≈≈≈#~#≈≈≈≈##.~#########~#~.....~P.≈≈≈#~≈≈≈≈##.~~~~~~~~~#~#~~~~.....#~#≈≈≈≈##..#########~#.....P..~#~#~≈≈≈#####  #PP~#...÷P...k%h' ....P~..≈# #.##~#~~.)PP############PP~~.. # #~#~~..PP~÷~~~~~~~~~~..~..~.##### #~#.~~...############P~.~..##.~.### ###~#....~..~≈≈≈≈≈≈≈≈.~...~.~.###~.....# #~~~~~.~~~÷.~≈≈≈≈≈≈≈≈.~~.P...###..~~.##~P..~~≈≈≈≈≈≈≈≈~.~.~P~.##..~.P~~~~~~~~~~~P...≈≈≈≈≈≈≈≈≈..~.#÷#####.~~..###########.~≈≈≈≈≈≈≈≈≈≈≈~~..#~####....≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈~####~##≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈### #~#≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈# ###~### #≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈k%hj ~≈≈≈## ##.#~#~# ##≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈# #~..PP.~. #≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈##  #.~P∩.~.. ##≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈#  #.~..~~.# #≈≈≈≈≈≈≈##  ##~...~##  ##.#.##k%hsk%hăF≈#######≈#≈###applic the Thaumaturge ≈≈≈≈#≈#≈≈≈≈≈≈##≈≈≈##Deep Elf ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈##Health: 32/32 ======================== ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈###Magic: 19/19 ======================== ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈#AC: 5k%hStr: 6 ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈###EV: 10Int: 23 #######.≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈#SH: 0Dex: 13 ~~~~~~~~.≈≈≈≈≈≈≈≈≈≈≈≈≈###XL:  6 Next: 74% Place: a Sewer #######..≈≈≈≈≈≈≈@~~≈≈≈≈≈#Noise: ---------  Time: 3391.5 (0.0) # ##.~≈≈≈≈≈≈..~.~≈≈≈##c) +2 dagger (speed) .# ##~.~≈≈≈≈≈≈...~~≈≈≈≈#Cast: Magic Dart ~.###.~..≈≈≈≈≈≈.~P..≈≈≈#####.~~.~≈≈≈≈≈≈.P~P~≈≈≈≈###...~~≈≈≈≈≈≈≈.#~[4k%h{0m#~≈≈≈## ##......≈≈≈≈≈≈≈≈#~#≈≈≈≈≈# ..~~..~~≈≈≈≈≈≈≈≈#~#≈≈≈≈## ..~~.~P########≈#~#≈≈≈## _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow. _Partly explored, can't reach some places. _Search for what [Enter for "."]? . _Okay, then.k%h"k%hk%h$ _k%hk%h,k%hk%hk%hOA  You enter the shallow water.k%hl@Water k%h0k%hCN _Moving in this stuff is going to be slow.k%hѸ4k%hƹk%hk%huk%h5k%hk%hȾk%hc,k%h"k%hk%h,k%hk%h)k%hS,k%h4k%hk%hQk%hk%hk%hk%hk%hk%hk%hk%hGk%h ,k%h_k%hk%hhk%h+k%hik%hk%hk%h^k%hk%hhk%h1!k%hk%hrk%h3  You enter the shallow water.Water k%hk%hN _Moving in this stuff is going to be slow.k%h<k%h=k%h k%hk%hFk%hk%hk%hyk%h:k%hk%hk%h8k%hk%hk%hk%h,k%h]k%hk%hA  You enter the shallow water.k%h@Water k%hH k%hF Moving in this stuff is going to be slow.see here a jackal skeleton.k%h k%h _k%hlk%hk%h@,k%hk%hk%hk%h~k%hZk%hBk%h,k%hk%hk%hGk%h k%hk%hk%h|!7k%hG"k%hi#k%h$k%he%k%h'&k%h,..~~≈≈≈≈≈≈≈≈~.~.~P~.# ..≈≈≈≈≈≈≈≈≈..~.#÷####≈≈~~..#~# ≈≈~####~# ≈### #~# ≈# ###~### ≈≈≈≈≈≈≈≈≈## ##.#~#~### ≈≈≈≈≈≈≈≈≈# #~..PP.~.# ≈≈≈≈≈≈≈## #.~P@.~..# 431.3 (39.8) ≈≈≈≈≈≈# #.~..~~.##  k%h/h##~...~##  ##.#.## ##### k%h3k%hw5j _There is a gate leading back out of this place here.k%h2 k%h$7 k%hy= k%hE k%hU N2.3 (1.0) _k%h~  .....  ..... #...# #~~~# #~B~#  #~~~#  #~~~# Dungeon:4 #~@~#  k%h #~~~# . #~~~# .. #~~~# ...# #~~~# ..#.###.#...#...##B   giant cockroach (wandering).....(........#...###.<...##./......†.[..#k%h= k%h H~Bk%hM?3.0 (1.7Magic Dartk%h'Sk%hU} _Welcome back to the Dungeon! _There is a collapsed entrance here.k%h M  The magic dart hits the giant cockroach!k%h _†*k%h` T†~k%h. 8--5=40Magic Dartk%hّ k%h+ S _You kill the giant cockroach!k%h3k%h^k%h!9==k%h(4 _Magic restored.k%h .A  You enter the shallow water.k%h5/@Water k%h0k%h5N _Moving in this stuff is going to be slow.k%h94k%h)<k%h?k%hB,k%hCk%h*Fk%hOHQ==k%hIk%hKk%hNk%hR!k%hTk%hWk%haZ0k%h%\k%h^k%ha,k%hack%hek%hh,k%hPjk%hmk%h@q,k%hsk%h7vk%hgx,k%hfyk%h{k%h},k%h~k%hk%hЂk%hk%hk%h#~~~#.# ... #~.~#.##..## #~~~#.#....# #~~~#..... #~~~#......## # #~~~#...# .. .###.#...#...##. .....(........#.## ...###.<...##.@..# -........[..####..# k%h ##.........# .##  ##......#... ##  #....####...#  #...## ####   #.#.  ....     k%h*050.4 (16.4)k%hF-1.4 (17k%hk%h- _j - a wand of roots (8)k%h3k%h.!k%h|%k%h'k%h1k%h3k%hN5,k%h6k%h:k%h;k%h<k%h=k%h?k%h@k%hAk%hBk%hDk%hEk%hFk%hiGk%h6Ik%h3Kk%hKk%hLk%hDNk%hOk%hPk%hQk%hUk%h/X,k%hYk%h[k%h],k%h_k%hak%hck%hJdk%hek%hfk%hZhk%h)ik%hik%hkkk%hmk%hmk%hnk%hrk%ht,k%hwuk%hcwk%h'zBk%h{k%h|,k%h}k%hk%h7,k%h k%h,k%h1 .......   .......   o......   .......##   ........##  .........##  ..........  #...##@..###  #~~~##.....#  #~~~#......# Magic Dart #~†~#..#...# #~~~#.##...# #~.~#.##..## o   orc (asleep) #~~~#.#....# #~~~#......##~~~#......##k%h 680  An orc comes into view. It is wielding a +0 club.k%hFt.ook%h5==9.4 (18k%h k%h@7 _The orc shouts! You hear a shout!k%h F*****k%hE,k%h l.o....l   iguana (wandering)o   orcThe magic dart hits the orc but does no damage.k%hh8---70.0) k%hs#k%h]%Z _An iguana comes into view.k%h* **** The magic dart hits the orc.k%hj  The orc is heavily wounded.k%hûk%hI.l.o...lk%hB5k%hMh7----1k%hk%h0 _The iguana hisses angrily.k%hf{...........l.. ....... .##k%h}...o.......... #...##...####~~~##.@...# #~~~#......# #~†~#..#...# #~~~#.##...##~.~#.##..###~~~#.#....# #~~~#......# #~~~#......### #~~~#...#...#k%hk%hHk%h.l.ok%h9\8=-2k%hk%hےk%h:. ....l.. .......##.k%h =....o..........# #...##...####~~~##.....# #~~~#...@..# #~†~#..#...# #~~~#.##...# #~.~#.##..###~~~#.#....##~~~#......# k%h>#~~~#......### #~~~#...##.###.#...#...##.##k%hCk%h*Ek%hQ|.l.ok%hYU@-3k%h^k%hbk%h b..l..##......##...o...##...... #...##...###k%h Y~~~##......†~#..#~~#.#.~#.##..#~~#.#....#.....#.....###..#....###.#...#...##.##....(........k%h k%h k%h$ [.l.k%h6 &4k%h k%hH k%hI##.l...##.....##.....k%h #...##...###~~~##.....#..†~#..#~~#.#.#~~#.#.........#......### #~~~#...#....###.#...#...##.##....(........#.#####.<...##....k%h׼k%hk%h .oo   orck%hEr9===5k%hk%hk%h .##.....##.o...k%hF #...##...###~~~##.......†~#..#~~#.#.##~~#.#......#.## #~~~#...#......##............[..####..#k%hk%hR.oo   orck%h@&6k%h%k%h(k%h .##.... #...##o..###~~~##......k%h4†~#..#~~#.#.~#.##..#~~#.#.@..##..#k%hPt###...#.###.#...#...##.##.[..####..###.........##...##k%hk%h.oo   orck%h&7k%hk%hk%hF3  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.k%h+k%hBk%hBk%hIk%hK k%hfLk%hL_You can't see any susceptible monsters within range! (Use Z to cast anyway.)k%h4.o8 _k%h"% ***The magic dart hits the orc but does no damage.k%h .o..8--=9 k%hͿ U_The orc is heavily wounded.k%h-K  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.k%hwA .........## applic the Thaumaturge ..........# Deep Elf #...##...###  Health: 32/32 ======================== #~~~##.....#  Magic: 16/19 ====================---- #~~~#......#  AC: 5Str: 6 #~†~#..#o..#  EV: 10Int: 23 #~~~#.##*..#  SH: 0Dex: 13 #~.~#.##*.##  XL:  6 Next: 75% Place: Dungeon:4 k%hB#~~~#.#.@..#  Noise: =--------  Time: 3479.4 (0.0) #~~~#......#  c) +2 dagger (speed) #~~~#......##  Cast: Magic Dart # #~~~#...#...#  .###.#...#...##.##  .....(........#.##  o   orc  ...###.<...##....#  ........[..####..#  ##.........##...## k%hgD*Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 club and wearing a +0 chain mail (heavily wounded,  86% to hit)k%hz$.........##applic the Thaumaturge..........#Deep Elf#...##...###k%h"Health: 32/32 ========================#~~~##.....#Magic: 16/19 ====================----#~~~#...*..#AC: 5Str: 6k%hh#~†~#..#*..#EV: 10Int: 23#~~~#.##*..#SH: 0Dex: 13k%hH#~.~#.##*.##XL:  6 Next: 75% Place: Dungeon:4#~~~#.#.@..#Noise: =--------  Time: 3479.4 (0.0)k%h#~~~#......#c) +2 dagger (speed)#~~~#......##Cast: Magic Dartk%hh# #~~~#...#...#.###.#...#...##.##.....(........#.##k%hno   orc...###.<...##....#........[..####..###.........##...##k%h&Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 club and wearing a +0 chain mail (heavily wounded,  86% to hit)  The searing ray hits the orc.k%hSAiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 club and wearing a +0 chain mail (heavily wounded,  86% to hit)  The searing ray hits the orc.  The orc is heavily wounded.k%h]b..o.k%h`r=80.4 (1Ray k%h@hk%hkf _(Press . to maintain the ray.)k%h ****The searing ray hits the orc but does no damage.k%h@ k%h b...ok%h 5---1+ k%h{ k%h٨ [ _The orc is heavily wounded.k%hvvB  The searing ray hits the orc!k%h'~>****k%h~!k%hX...)k%h9--=2Magic Dart++ k%hdCk%hCFG _You kill the orc!k%hX 4k%h` k%hg  You stop channelling your searing ray. _k%hr 6==k%h4x ,k%hz k%hT ,k%h k%hÇ 7===k%hV k%h ,k%h k%h~ ,k%h͓ k%h ~8==k%h k%hL ,k%hC k%h ,k%h k%h 9===k%hj k%h k%h[ ,k%h\ k%hf  Things that are here:  a +0 club; a +0 chain mail; an orc corpsek%h k%h:  _k%h k%h k%hʹ ,k%hߺ k%hp k%h P==k%h k%h8 k%h ,k%h k%hY k%h ,k%h6 k%h k%h ,k%h k%h k%h ,k%h k%hv k%h k%h\ o ...... ..## o.....##... ......#...## ........... ..........  .........  ........##  #......@.##-- #.........## #..........#Magic Dart #.#...##...### # #~~~##.....# k%h #~~~#......#o   orc (wandering) #~†~#..#...# #~~~#.#k%h #...# #~.~#.##).##k%h 1502.4 (20.0)k%h G--3.4 (21k%h k%h x _An orc comes into view. It is wielding a +0 short sword.k%h`=A  The magic dart hits the orc!k%h3CP)******k%hC!k%h];......k%hN8--6=4.4 (1.0)Magic Dartk%h k%hN G _You kill the orc!k%h k%h k%hW k%hD _You can't see any susceptible monsters within range! (Use Z to cast anyway.)k%hՠ3k%h k%hЩk%h _9==k%hgk%h,k%hik%hKk%h,k%h[k%hk%h@,k%hk%h:k%hT:==k%hk%h8k%hk%hT+  #. #.. ..h.... ..#.#.##.. ...#... ........... ...... ..........##....##k%h| ).....##... .....# ......#...##....#.. ....#.......k%h  ...........@......# -..........#..######k%h; ........######  Magic Dart#........## k%h #.........##  #..........#   h   howler monkey (wandering)#.#...##...### k%h # #~~~##.....#  #~~~#......#  k%hM \10.4 (6.hh-1.4 (7 _A howler monkey comes into view.k%hD ***** The magic dart hits the howler monkey.k%hu .h.....k%hό 8--=2.4 (1 _The howler monkey is moderately wounded. k%h@  k%h}A  k%hSB* k%hC* k%hC* k%hD* k%hRP<The magic dart hits the howler monkey. k%hkY.h...7---3 _The howler monkey is heavily wounded. k%h]  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. k%h   applic the Thaumaturge #. #.. .......  Deep Elf k%ho..#.#.##.. ...#...  Health: 32/32 ======================== ........... ......  Magic: 15/19 ==================------ ..........##h...##  AC: 5 k%h)Str: 6 ).....##... *....#  EV: 10Int: 23 k%h  ......#...##*...#..  SH: 0Dex: 13 k%hu;...........#*......  XL:  6 Next: 76% Place: Dungeon:4 ...........@......#  Noise: =--------  Time: 3513.4 (0.0) k%h..........#..######  c) +2 dagger (speed) ........###### Cast: Magic Dart k%ha #........## #.........## #..........# k%hB h   howler monkey #.#...##...### k%h# #~~~##.....# #~~~#......# _The howler monkey is heavily wounded.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a howler monkey (heavily wounded, 78% to hit) k%h   applic the Thaumaturge#. #.. .......  Deep Elf..#.#.##.. ...#... k%h L  Health: 32/32 ========================........... ......  Magic: 15/19 ==================------..........##*...##  AC: 5 k%h` Str: 6).....##... *....#  EV: 10Int: 23......#...##*...#.. k%h   SH: 0Dex: 13...........#*......  XL:  6 Next: 76% Place: Dungeon:4 k%h ...........@......#  Noise: =--------  Time: 3513.4 (0.0)..........#..######  c) +2 dagger (speed) k%hG E........######  Cast: Magic Dart#........## #.........## k%h  #..........#  h   howler monkey#.#...##...### # #~~~##.....# k%h #~~~#......# Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. k%h TAiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a howler monkey (heavily wounded, 78% to hit)  The searing ray hits the howler monkey. k%hU onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a howler monkey (heavily wounded, 78% to hit)  k%hV The searing ray hits the howler monkey.  The howler monkey is heavily wounded. k%hY  k%hIe b..h. k%hm 6===4.4 (1Ray  k%hUu  k%hx f _(Press . to maintain the ray.)!k%hCL  The searing ray hits the howler monkey!!k%hv****!k%hm7!k%hDT ...o!k%hD.o   orc (wandering) !k%h&E#~~~#......#    You kill the howler monkey!!k%h9r5--91-5+ !k%h x!k%h&u _An orc comes into view. It is wielding a +0 hand axe.!k%hfR****!k%h!k%h!k%h @ ....!k%h ooo 2 orcs (1 wandering)The orc shouts!!k%hh4---=6!k%hl=++ !k%h!k%hZu _An orc comes into view. It is wielding a +0 hand axe.!k%h 4*****!k%hk  The magic dart hits the orc but does no damage.  The orc shouts!!k%h!k%h$.o.o....o!k%h$!k%h1&H-7!k%h#-!k%h/< _You stop channelling your searing ray."k%h4J{ #. #....  "k%hJ..#.#.##......#...  ..................  ..........##....##  "k%hsKH).....##.........# . ......#...##....#. "k%hL.....o.....#.# ......o.....# "k%hL ..#..######  .###### "k%h M #........##  #.........##  "k%hM#.#  #.#...##...###  # #~~~##.....# "k%h;Ne #~~~#......#  "k%hUR"k%hT"k%ht_.o.o"k%ha/--8"k%hj"k%hl"k%h  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.#k%hO--#k%h #k%hM _You can't see any susceptible monsters within range! (Use Z to cast anyway.)#k%hV#k%hV#k%hX#k%hU_O5.o.o5   shadow imp (wandering)oo 2 orcs#k%ha&9#k%hi#k%hm] _A shadow imp comes into view.#k%h v ***The magic dart hits the orc.#k%hW  The orc is heavily wounded.The shadow imp shouts, "Accept thy fall, thou fragile milk-livered tiddler!"#k%h#k%h#k%h..o.o..oo 2 orcs#k%h`3-==20#k%h #k%h' _You hear a shout!#k%h0  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.#k%h   applic the Thaumaturge #. #..........  Deep Elf #k%h= ..#.#.##......#...  Health: 32/32 ========================  ..................  Magic: 11/19 =============-----------  ..........##....##  AC: 5Str: 6  ).....##.........# .  EV: 10Int: 23  ......#...##....#...  SH: 0Dex: 13 #k%h + ........o..#.......#  XL:  6 Next: 91% Place: Dungeon:4  .........o**@.....#  Noise: ==-------  Time: 3520.4 (0.0)  ..........#..######  c) +2 dagger (speed) #k%hI  ........###### Cast: Magic Dart  #........##  #.........##  #..........##k%h  oo 2 orcs  #.#...##...###  # #~~~##.....# #~~~#......##k%hs Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line#k%h Aim: an orc, wielding a +0 hand axe and wearing a +0 scale mail (heavilywounded, 83% to hit)$k%h  applic the Thaumaturge #. #..........  Deep Elf ..#.#.##......#...  Health: 32/32 ========================  ..................  Magic: 11/19 =============-----------  ..........##....##  AC: 5Str: 6  ).....##.........# .  EV: 10$k%hInt: 23  ......#...##....#...  SH: 0Dex: 13  ........o..#.......#  XL:  6 Next: 91% Place: Dungeon:4  .........o..@.....#  Noise: ==-------  Time: 3520.4 (0.0)  ..........#..######  c) +2 dagger (speed)  ........###### Cast: Magic Dart  #........##  #.........##  #..........# oo 2 orcs  #.#...##...###  # #~~~##.....# #~~~#......#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 hand axe and wearing a +0 scale mail (heavilywounded, 83% to hit)  The searing ray hits the orc.$k%hZ #. #..........  ..#.#.##......#...  ..................  ..#  ).....### .  ......#....  ..........# $k%hw ........****@.....#  ........##  ........  #........##       orc    # $k%h:4   $k%hoAiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 hand axe and wearing a +0 scale mail (heavilywounded, 83% to hit)  The searing ray hits the orc.  You kill the orc!$k%hpr$k%h{E5..o..5   shadow impo   orc$k%h2==21.4 (1Ray $k%h$k%hof _(Press . to maintain the ray.)$k%hgB  The searing ray hits the orc!$k%hP****$k%h54$k%hn8..)..$k%hf1--3--2Magic Dart+ $k%hj$k%hmG _You kill the orc!$k%h :****$k%h $k%hd 5.)..5   shadow imp$k%h; 0-----3Magic Dart++ $k%hN $k%h̶ %k%hnM ***%k%hS The magic dart hits the shadow imp.%k%hLvq  The shadow imp is heavily wounded.%k%hU.5..%k%hP-=4%k%hM%k%h3< _You stop channelling your searing ray.%k%h  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%k%hx   applic the Thaumaturge #. #..........  Deep Elf %k%h| ..#.#.##......#...  Health: 32/32 ========================  ..................  Magic: 8/19==========--------------  ..........##....##  AC: 5Str: 6  ).....##.........# .  EV: 10Int: 23  ......#..5##....#...  SH: 0Dex: 13  ..........*#.......#  XL:  6 Next: 93% Place: Dungeon:4  .........).*@.....#  Noise: =--------  Time: 3524.4 (0.0)  ..........#..######  c) +2 dagger (speed)  ........###### Cast: Magic Dart [40%k%h| 6m #........##  #.........##  #..........# 5   shadow imp  #.#...##...###  # #~~~##.....# #~~~#......# _You stop channelling your searing ray.  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%k%h{} *Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a shadow imp (heavily wounded, 78% to hit)%k%h!z   applic the Thaumaturge #. #..........  Deep Elf %k%hz..#.#.##......#...  Health: 32/32 ========================  ..................  Magic: 8/19==========--------------  ..........##....##  AC: 5Str: 6  ).....##.........# .  EV: 10Int: 23 %k%h} ......#..5##....#...  SH: 0Dex: 13  ...........#.......#  XL:  6 Next: 93% Place: Dungeon:4  .........)..@.....#  Noise: =--------  Time: 3524.4 (0.0)  ..........#..######  c) +2 dagger (speed)  ........###### Cast: Magic Dart  #........##  #.........##  #..........# 5   shadow imp  #.#...##...###  # #~~~##.....# #~~~#......#Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a shadow imp (heavily wounded, 78% to hit)  The searing ray hits the shadow imp!%k%h   #. #..........  ..#.#.##......#... %k%h ..................  ..#  ).....### . %k%h<& ......#.**...  ..........*..#  .........).*@.....#  ........%k%h˅##  ........  #........##    %k%hV>       #      %k%h{....onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  %k%h%=Press: ? - help, Shift-Dir - straight line  Aim: a shadow imp (heavily wounded, 78% to hit)  The searing ray hits the shadow imp!  You kill the shadow imp!%k%h=6=5.4 (1Magic DartRay &k%h&k%hxf _(Press . to maintain the ray.)&k%hHE****&k%h)....&k%h7----6+ &k%h&k%h&k%ho4&k%hr&k%h{K  You stop channelling your searing ray.&k%hΌ8== _&k%h&k%h/&k%h\&k%h99&k%h<===&k%h&k%h,&k%h&k%h,&k%h3&k%hȨ?10/19&k%haE==&k%h &k%h+&k%hbs--Magic Darts   scorpion (wandering)&k%hz,33.4 (7&k%hQ .A scorpion comes into view.&k%h_4.4 (8Magic Dart&k%he&k%h]5 _The scorpion moves out of view.'k%hT3'k%h W'k%hZ,'k%hb'k%h1==2===3==='k%h-$'k%hk<s42Magic Darts   scorpion (wandering)'k%h>1'k%hL'k%hdu _A scorpion is nearby!'k%h c ******'k%h TsThe magic dart hits the scorpion.'k%h 'k%h 'k%h i.s....'k%h! ..ll   iguana (wandering)'k%h- c2-=3.4 (1'k%h6 'k%h: 6 _The scorpion is lightly wounded.'k%h¡S ****'k%h|R*The magic dart hits the scorpion but does no damage.'k%h1*E  The scorpion is lightly wounded.'k%h,'k%h,'k%h=6f..s..'k%h6.l.l'k%h;b1---4(k%h,(k%h0 _The iguana hisses angrily.(k%hY{  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.)k%h   applic the Thaumaturge #. #..........  Deep Elf )k%h_..#.#.##......#...  Health: 32/32 ========================  ..................  Magic: 9/19===========-------------  ..........##.s..##  AC: 5Str: 6 )k%h ).....##.....*...# .  EV: 10Int: 23  ......#...##*...#...  SH: 0Dex: 13 )k%h"] ...........#*......#  XL:  6 Next: 96% Place: Dungeon:4  .........)..@.....#  Noise: =--------  Time: 3544.4 (0.0)  .......l..#..######  c) +2 dagger (speed)  ........###### Cast: Magic Dart  #........##  #.........##  #..........# s   scorpion  #.#...##...### l   iguana  # #~~~##.....# #~~~#......# _The iguana hisses angrily.  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line)k%h#JAim: a scorpion (lightly wounded, 81% to hit))k%h  applic the Thaumaturge#. #..........  Deep Elf..#.#.##......#...  Health: 32/32 ========================..................)k%h"  Magic: 9/19===========-------------..........##.*..##  AC: 5Str: 6).....##.....*...# .  EV: 10Int: 23)k%hl......#...##*...#...  SH: 0Dex: 13...........#*......#  XL:  6 Next: 96% Place: Dungeon:4)k%h.........)..@.....#  Noise: =--------  Time: 3544.4 (0.0).......l..#..######  c) +2 dagger (speed)........######  Cast: Magic Dart#........## #.........## #..........#  s   scorpion#.#...##...###  l   iguana# #~~~##.....# #~~~#......# Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a scorpion (lightly wounded, 81% to hit)  The searing ray hits the scorpion!)k%h1lonfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a scorpion (lightly wounded, 81% to hit)  The searing ray hits the scorpion!  )k%hlIThe scorpion is almost dead.)k%h,m)k%hry.s....l)k%hs)k%hmuq=5.4 (1Ray )k%hiz)k%h|f _(Press . to maintain the ray.))k%hc R****)k%h )k%hE )k%h7 x...s..l)k%h )k%h k--6+ )k%h+ )k%h *k%h) *k%h,  *k%h.Casting: Searing Ray (safe; 1% risk of failure)  *k%h/FConfirm with . or Enter, or press ? or * to list all spells.*k%hN2*k%h  applic the Thaumaturge *k%h×#. #..........  Deep Elf ..#.#.##......#...  Health: 32/32 ========================  ..................  Magic: 7/19*k%h========----------------  ..........##....##  AC: 5Str: 6  ).....##.........# .  EV: 10*k%hG(Int: 23  ......#...##s...#...  SH: 0Dex: 13 *k%h\ ...........#*......#  XL:  6 Next: 96% Place: Dungeon:4  .........)..@.....#  Noise: ---------  Time: 3546.4 (0.0)  .........l#..######  c) +2 dagger (speed) *k%h) ........###### Cast: Magic Dart  #........## Ray+  #.........## *k%h\ #..........# s   scorpion  #.#...##...### l   iguana *k%h> # #~~~##.....# #~~~#......# _(Press . to maintain the ray.)  Casting: Searing Ray (safe; 1% risk of failure)  *k%h1Confirm with . or Enter, or press ? or * to list all spells.Restarting spell: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line*k%hpAim: a scorpion (almost dead, 81% to hit)*k%h2  applic the Thaumaturge *k%hh3#. #..........  Deep Elf ..#.#.##......#...  Health: 32/32 ========================  ..................  Magic: 7/19========---------------- *k%hM5 ..........##....##  AC: 5Str: 6  ).....##.........# .  EV: 10Int: 23  ......#...##s...#...  SH: 0Dex: 13  ...........#.......#  XL:  6 Next: 96% Place: Dungeon:4  .........)..@.....#  Noise: ---------  Time: 3546.4 (0.0)  .........l#..######  c) +2 dagger (speed)  ........###### Cast: Magic Dart  #........## Ray+  #.........##  #..........# s   scorpion  #.#...##...### l  *k%h5S[39;49m iguana  # #~~~##.....# #~~~#......#Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.*k%hq6vRestarting spell: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a scorpion (almost dead, 81% to hit)  The searing ray hits the scorpion!*k%h: #. #.......... *k%h<p ..#.#.##......#...  ..................  ....##*...##  ).....##....*....# .  ......#...##*...#...  ...........#*......#  .........#  ........*k%h>##  ........  #........##    l   iguana     #    *k%h[onfirm with . or Enter, or press ? or * to list all spells.Restarting spell: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  *k%h׿Aim: a scorpion (almost dead, 81% to hit)  The searing ray hits the scorpion!  You kill the scorpion!*k%hc..†.*k%h51l.*k%h>*k%h  applic the Thaumaturge#. #..........  Deep Elf..#.#.##......#...*k%hF  Health: 32/32 ========================..................  Magic: 7/19========----------------..........##....##  AC: 5*k%h<Str: 6).....##.........# .  EV: 10Int: 23......#...##†...#...*k%h  SH: 0Dex: 13...........#.......#  XL:  6 Next: 120% Place: Dungeon:4.........)l.@.....#*k%h8  Noise: ==-------  Time: 3547.4 (1.0)..........#..######  c) +2 dagger (speed)........######  Cast: Magic Dart#........##  Ray #.........## #..........#  l   iguana#.#...##...### # #~~~##.....# #~~~#......# Confirm with . or Enter, or press ? or * to list all spells.Restarting spell: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line*k%hAim: a scorpion (almost dead, 81% to hit)  The searing ray hits the scorpion!  You kill the scorpion!*k%h _(Press . to maintain the ray.)  You have reached level 7!*k%hj*k%h/  --more--+k%h&D6/362170% +k%h+k%h'4 _+k%hO  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.+k%h<   applic the Thaumaturge #. #..........  Deep Elf ..#.#.##......#...  Health: 36/36 ========================  ..................  Magic: 5/21=====-------------------  ..........##....##  AC: 5Str: 6  ).....##.........# .  EV: 10Int: 23  ......#...##†...#...  SH: 0Dex: 13  ...........#.......#  XL:  7 Next: 10% Place: Dungeon:4  .........)l*@.....#  Noise: ==-------  Time: 3547.4 (0.0)  ..........#..###### [37+k%h m c) +2 dagger (speed)  ........###### Cast: Magic Dart  #........## Ray  #.........##  #..........# l   iguana  #.#...##...###  # #~~~##.....# #~~~#......# _You have reached level 7!Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Restarting spell: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (84% to hit),k%h!  applic the Thaumaturge#. #..........  Deep Elf..#.#.##......#...  Health: 36/36 ========================..................  Magic: 5/21=====-------------------..........##....##  AC: 5Str: 6).....##.........# .,k%hG  EV: 10Int: 23......#...##†...#...  SH: 0Dex: 13...........#.......#  XL:  7 Next: 10% Place: Dungeon:4........****@.....#  Noise: ==-------  Time: 3547.4 (0.0)..........#..######  c) +2 dagger (speed)........######  Cast: Magic Dart#........##  Ray #.........## #..........#  l   iguana#.#...##...### # #~~~##.....# #~~~#......# Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, ,k%hfor press ? or * to list all spells.Restarting spell: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (84% to hit)  The searing ray hits the iguana!,k%h!ponfirm with . or Enter, or press ? or * to list all spells.Restarting spell: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an iguana (84% to hit)  The searing ray hits the iguana!  The iguana is heavily wounded.,k%hzi.).l,k%h~|+8.4 (1,k%hՄ,k%hڈf _(Press . to maintain the ray.),k%h:****,k%h s^.).l,k%h~uT-9+ ,k%hkv,k%h#,k%h  _The searing ray misses the iguana. The iguana barely misses you.,k%h N ****,k%hP The searing ray hits the iguana.,k%h> [ .).l,k%h;? DThe iguana is almost dead.,k%hcA Q4-=,k%hB G50++ ,k%h^K ,k%hP > _The iguana bites you but does no damage.,k%hÁ E  The searing ray hits the iguana.,k%h I****,k%hX 1,k%h o .)..  You kill the iguana!,k%hM ,k%hk9 3--51Magic Dart,k%hA ,k%hSD > _You finish channelling your searing ray.-k%h˳-k%h-k%h̶-k%hc34=5==-k%hu-k%h,-k%hZ-k%h%,-k%h-k%h_t6==-k%h-k%hB,-k%h-k%h,-k%h-k%hu7===-k%h-k%h:,-k%hd-k%hH,-k%h-k%hu8===-k%h-k%h,-k%hj-k%h,-k%h-k%h t9==-k%h7-k%h,-k%h-k%h7,-k%h-k%h$10/21==-k%ho-k%h ,-k%h( -k%h5,-k%hm-k%h-11==-k%h-k%hU,-k%h-k%h,-k%h-k%hj2==-k%h?-k%h-k%h,-k%h-k%h ,-k%h!-k%h#j3==-k%h#-k%h$-k%h&,-k%h'-k%h),-k%h*-k%h,4===-k%hH.-k%h/,-k%h1-k%h2,-k%h3-k%h5k5===-k%hJ6-k%hN7-k%h&9,-k%h:-k%hS<,-k%hQ=-k%hj?j6==-k%h?-k%h@-k%h B-k%h{B-k%h@C-k%hyE,-k%hF-k%h H97-k%h|HE==-k%hI-k%hL-k%h_L-k%haM-k%hDO,-k%hP-k%h@R98-k%hRE==-k%hRS-k%h+U,-k%hV-k%h_X,-k%hY-k%h[99-k%h\E==-k%h^-k%hw^-k%h^-k%h`-k%ha,-k%hb-k%hd:20-k%heE==-k%he-k%hh,-k%hKi-k%hvk,-k%hl-k%hni1===-k%hn-k%hp-k%hs-k%hAu,-k%hgv-k%h'x-k%hy,-k%hz-k%h|-k%h~-k%h~-k%hS-k%h-k%h P==-k%hc-k%h-k%h,-k%h-k%h-k%h,-k%h{-k%h-k%h,-k%h-k%h-k%hp-k%h̒-k%h@-k%h8-k%h,-k%h-k%hW-k%h,-k%h-k%h -k%h,-k%h.-k%hɢ-k%h,-k%h-k%h -k%hT,-k%h-k%h-k%h&-k%h-k%h -k%hү-k%hu,-k%h}-k%hH-k%h,-k%h-k%h5-k%h,-k%h]-k%h-k%h,-k%h-k%h-k%h,-k%h-k%h4-k%h,-k%h@-k%h-k%h,-k%h-k%h-k%h,-k%h_-k%hV-k%h,-k%h-k%h4-k%h,-k%hi-k%h-k%hG,-k%h-k%h-k%h-k%hw-k%h-k%h -k%hL-k%hE -k%h|####  #..##  . #...####  ..###@.#..##---k%h: ..o.......... ............##Magic Dart ......##..### -k%hPE..##.#....### . ..........## ###o   orc (missile, wandering) ............###.## -k%h #..#..........#...## ..#.#.##......#........# -k%h1628.4 (77.0)-k%h9G--9.4 (78-k%hn-k%hAq _An orc comes into view. It is wielding a +0 mace..k%h0 ****o  )The magic dart hits the orc.  The orc is severely wounded..k%hu.k%hJ}U.o....k%hj0--===30.4 (1.0) .k%hц.k%h% _The orc shouts!.k%h! *** The magic dart hits the orc..k%h .k%hr T.o...k%h J----1.k%h .k%h W _The orc is almost dead..k%h **The magic dart hits the orc but does no damage./k%h4Cq ..  The orc is almost dead./k%htIk ((The orc throws a boomerang./k%h(../k%h#h19---2/k%h/k%h@ _The boomerang hits you but does no damage./k%hA  The magic dart hits the orc./k%ḩ)**/k%h/3 (../k%h[ 8--63Magic Dart/k%h/a /k%hc G _You kill the orc!0k%h\jI0k%h |9=0k%h20==1===  Items here: ( ) [ †.0k%hDm== _0k%hQ0k%h,0k%h 0k%h0k%hH## ##.. #...#.###### .###.....##..## .......@.##...#### -452.0))........###..#..## .)........# 0k%h#............##. #......##..###......##.#.... ##.##............## ###  # ##............###.## #..#..........#...#0k%h0k%hF-6.4 (130k%h0k%hx) _Found a long sword.0k%h 30k%hޘ 0k%h 0k%h 0k%h 0k%h ,0k%h 0k%h 0k%hq 0k%h 0k%h 0k%h% 0k%h ,0k%hw 0k%hM 0k%h ,0k%h 0k%h: 0k%h2 ,0k%h 0k%h 0k%hb ,0k%hz 0k%h 0k%h ,0k%h@ 0k%h: 0k%h ,0k%h 0k%h 0k%h ,0k%h 0k%h~ 0k%h ,0k%hG 0k%h 0k%h 0k%hg 0k%h 0k%hA 0k%he 0k%h 0k%hF 0k%h 0k%hz ,0k%h 0k%h 0k%hq ,0k%h0 0k%h 0k%h 0k%h4 0k%h 0k%h 0k%h ,0k%hl 0k%h6 0k%h ,0k%h: 0k%h 0k%h ,0k%h," 0k%h-$ 0k%h/& 0k%h& 0k%h( 0k%h- 0k%h/ ,0k%hD1 0k%hX3 0k%h 5 ,0k%h5 0k%h7 0k%h9 ,0k%he: 0k%h< 0k%h> ,0k%h? 0k%heB 0k%hD ,0k%hHE 0k%h'G 0k%hH ,0k%hI 0k%hK 0k%hL 0k%h\M 0k%h!N 0k%hS 0k%hU ,0k%hV 0k%hX 0k%h?Z ,0k%hT[ 0k%h ] 0k%h^ 0k%h^ 0k%h_ 0k%h)b 0k%hd ,0k%hMe 0k%hg 0k%h6i ,0k%hi 0k%hKk 0k%hl ,0k%hMm 0k%ho 0k%hq ,0k%hq 0k%hs 0k%hLv ,0k%hcx 0k%hy 0k%hk{ ,0k%h| 0k%h1 0k%h6 ,0k%hg 0k%ha 0k%h ,0k%h 0k%h 0k%hx ,0k%h 0k%hƎ 0k%h ,0k%hՑ 0k%h 0k%hӕ ,0k%h 0k%h~ 0k%h- ,0k%h 0k%hS ......#....................####......##...#..............###...##...#..........# #...###.. #...........##.#....... #............# #~......##..........#.. #~.................# . #~........... #~......#............. #~.#...###..#### #~. #...# .## #~#.. ..... . #~ #.. .#...# # #~ ..#.### .###.#.0k%hȱ  .. .# .....(. ...###.0k%h ,89.4 (40k%h -90.4 (440k%h 0k%h6 . _l - a scroll of identify1k%h1k%h31k%ho1k%hl'1k%h](,1k%h(1k%hz,1k%h|.,1k%h/1k%hy11k%h3,1k%h31k%h51k%h7,1k%h/81k%h91k%hA;1k%h;1k%hm<1k%h?1k%hA,1k%h C1k%htE1k%hG,1k%hH1k%hK1k%h]M,1k%hgN1k%hO1k%hVQ,1k%h/R1k%hT1k%h_ #....##..............#..............#............#.##...#....1k%hw`....<.#.......#.#.#.....#...##...#.......701.4 (11..........####....1k%h`m.....#.............#........##...#.........#......###...##......................##.........#............##........###....................1k%h:aE...................1k%hd1k%hl,2.4 (121k%ho1k%hq9 _Found a stone staircase leading up.1k%h 31k%h 1k%hK 1k%h ,1k%h] 1k%h ,1k%h> 1k%h 1k%h ,1k%h 1k%h 1k%h 1k%h 1k%h8 1k%h 1k%h ,1k%h 1k%hb 1k%h3 ,1k%h 1k%h 1k%h ,1k%h 1k%h 1k%h ,1k%h 1k%hZ 1k%h ,1k%h 1k%hi 1k%h ,1k%h 1k%hK 1k%h 1k%h 1k%h 1k%hm 1k%hA 1k%h 1k%h; 1k%h 1k%h ,1k%h 1k%hm 1k%h ,1k%h 1k%hx 1k%hd ,1k%hp 1k%h 1k%h5 1k%h 1k%h$ 1k%h 1k%hd! ,1k%h! 1k%h# 1k%h$ ,1k%h8% 1k%h& 1k%h( ,1k%h( 1k%h) 1k%h* 1k%h* 1k%h^+ 1k%h, 1k%h- ,1k%h_. 1k%hN/ 1k%h>0 1k%h0 1k%h1 1k%h4 1k%h6 ,1k%h6 1k%h8 1k%h: ,1k%h|: 1k%ho< 1k%h= 1k%h= 1k%h= 1k%h? 1k%h@ 1k%hBA 1k%hA 1k%hC 1k%h6E 1k%hE 1k%h9F 1k%hG 1k%h7I 1k%hI 1k%h5J 1k%hK 1k%h`M 1k%hM 1k%haN 1k%hO 1k%heQ 1k%hQ 1k%hcR 1k%hS 1k%hU ,1k%hV 1k%hW 1k%h^Y 1k%hY 1k%h{Z 1k%h[ 1k%h g %#..#.#.#. #....#... #####....1k%hrg A ###..###.. #....##..# ##......#... ##...........##...#1k%hg `.....<.#.....35.4 (33###..#........#.#>.#...#.#1k%hZh ...........#..............####.......##..#........##...# ...#......###...##....##1k%hAj ,1k%ho - oo   orc (wandering) ..............##.....Found a stone staircase leading down.1k%hq >6.4 (34Magic Dart1k%hu 1k%hfz t _An orc comes into view. It is wielding a +0 war axe.2k%h  *****o  The magic dart hits the orc.  The orc is almost dead.2k%h 2k%h ].o....2k%h h0--==7.4 (1.0) 2k%h 2k%h % _The orc shouts!2k%h] A  The magic dart hits the orc!2k%h s)****2k%hߑ 2k%h-....2k%hwP19----8Magic Dart2k%hV2k%hXG _You kill the orc!3k%hH33k%hr3k%h3k%h.x20=3k%h9.#..#........##..3k%h:.........l...--..3k%h;Magic Dart.l   iguana (wandering)3k%hK&93k%h;NF-40.4 (23k%hS3k%hTZ _An iguana comes into view.4k%hɾ ******l  4k%hUThe magic dart hits the iguana.  The iguana is heavily wounded.4k%hC4k%hvNv..).l.....4k%h`Pb19-=1.4 (14k%h[Y4k%h[0 _The iguana hisses angrily.4k%hh*{ *****The magic dart hits the iguana.4k%hB.l....-2 _The iguana is heavily wounded.4k%h~ ****The magic dart hits the iguana but does no damage.4k%h0 4k%hq8 J.l...4k%hrA T8-34k%h[N 4k%hlS ^ _The iguana is heavily wounded.5k%h  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.5k%ht #..#.#.#........ applic the Thaumaturge #....#.......... Deep Elf #####............ Health: 36/36 ======================== ###..###........... Magic: 16/21 ==================------ #....##............ AC: 5Str: 6 # ##................. EV: 10Int: 23 #... ##................ SH: 0Dex: 13 5k%h}N..)..##...#............. XL:  7 Next: 16% Place: Dungeon:4 ...l***@.<.#............ Noise: =--------  Time: 3743.4 (0.0) ###........#........#.#. c) +2 dagger (speed) >..........#..........#. Cast: Magic Dart .#..................#... ....................#### ..............#......... l   iguana ##..#........##...#..... ...#......###...##..... 5k%hRj..............##..... _The iguana is heavily wounded.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (heavily wounded, 84% to hit)5k%h5 #..#.#.#........ applic the Thaumaturge#....#.......... Deep Elf#####............ Health: 36/36 ========================###..###........... Magic: 16/21 ==================------5k%hQ: #....##............ AC: 5Str: 6# ##................. EV: 10Int: 23#... ##................ SH: 0Dex: 13..)..##...#............. XL:  7 Next: 16% Place: Dungeon:4...****@.<.#............ Noise: =--------  Time: 3743.4 (0.0)###........#........#.#. c) +2 dagger (speed)>..........#..........#. Cast: Magic Dart.#..................#.......................####..............#......... l   iguana##..#%h+; m........##...#........#......###...##...................##.....Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (heavily wounded, 84% to hit)  The searing ray hits the iguana.5k%hD onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an iguana (heavily wounded, 84% to hit)  The searing ray hits the iguana.  The iguana is severely wounded.5k%h I.l..5k%he q=4.4 (1Ray 5k%h 5k%h f _(Press . to maintain the ray.)5k%hF6 **** The searing ray hits the iguana.5k%hw 5k%h I..l.5k%h k--5+ 5k%h 5k%h Z _The iguana is almost dead.6k%hE  The searing ray hits the iguana!6k%hh"z****6k%h1K..†.6k%h5-21=-6Magic Dart++ 6k%hn6k%hoJ _You kill the iguana!6k%hA 6k%hC 6k%hD 6k%hxJ K  You stop channelling your searing ray.6k%hS  _6=6k%hT ,6k%hU 6k%hX ,6k%hY 6k%h\ 976k%hj] E==6k%h] 6k%ho` ,6k%hFb 6k%h,e ,6k%hdf 6k%hi 986k%hj E==6k%hUk 6k%hSn ,6k%hWp 6k%hr ,6k%ht 6k%h?v 6k%hv h9==6k%hx 6k%hy ,6k%hz 6k%h| ,6k%h} 6k%hn 6k%hڀ b20==6k%h\ 6k%h 6k%h 6k%hH 6k%hT 6k%h 6k%hz 6k%h3 6k%h i1===6k%h 6k%h 6k%h ,6k%h 6k%h, 6k%h  #..#.#.##. #....##. #####.#. ###..######.##....## #....##....#.... ##....>...)..##...#..@...<.#-648.0)..###..#. .>..#. #.#.........#....#..##..#..##...#.[ ...#......###...## ..##6k%hd 6k%hT F-5.4 (196k%hr 6k%h> _Found a ring mail. Found a stone staircase leading down. _You see here an iguana corpse.7k%hٔ7k%hҕ7k%h7k%h{7k%hߣ7k%h-$ _7k%h==7k%hU7k%h,7k%h7k%h7k%hh,7k%h7k%hr7k%h,7k%h$7k%h 7k%hi,7k%hG7k%h7k%h?7k%h7k%h,7k%h<7k%hO,7k%h7k%hG7k%h,7k%hm7k%h7k%hRC ..# ## #.# #..#.# #.# #....# #.# ##### #.####..### ######.##....## #.##....## ####..#....### #..@>...)..##...#74.4 (9.0) ..†...<.#.7k%h  ##....###..# #.#..>....#. #...##.#..... .............. .................. %......##..#........# .[ ...#......###7k%h;7k%h/5.4 (10.0)7k%h7k%h. _Found a medusa talisman.7k%h 37k%h 7k%h 7k%ht 7k%h| 7k%h\ ,7k%h 7k%h: 7k%h ,7k%hE 7k%hy 7k%h ,7k%h6 7k%h 7k%h$ ,7k%h5 7k%hA 7k%h+ ,7k%h 7k%h^ 7k%h, @ ######.##  #.##....##...  ####..#....###..  ## #...>...)..##.  ####. #..........†...<  #.... ##....###.....  7k%h. -##.... ##.#..>..  #.....##...##.#..   #.@.............82.4 (7.0)   #........  .....%......##..#...  ....#######.[....#...  ..... #..  .... #....#  ..% #..####  ##. .. ..  ..7k%h4 8%7k%h8 +3.4 (87k%hY= 6%7k%h? - _Found a quill talisman.:k%hd:k%h :k%h1 #.##....##  :k%hh ####..#....###  ####...>...)..  ####.##..........†  :k%hV  #.....##....###......  ##.....##.#..>.   #.....##...##.#   #.........  :k%h?+[ #@.. ........%##..#  ......#######.[....#  #..... #.....  # #....#  #..%. #..####  ###. ..   ##   4.4 (1:k%hv2:k%h4:k%hW ####..#....### ####...>...).. ####.##..........†  #.....##....###.. :k%hYM#.....##.#..>. ##.....##...##.# #.. #......... ###...## #......@.%##..# ########.[....# ##..... #.....  #..... #....#  #..%.# #..####  ###.# ..  ##  :k%h^3%:k%h_c&5:k%hmg8%:k%hh:k%h  ####...>...).. ####.##..........† :k%h8  #.....##....###.. ##.....##.#..>. ##.....##...##.#  #... #......... :k%h @###...##  #........%##..#  ########.[....#  ##.....# #.....  #.....# #....#:k%h  #..%.## #..#### :k%h  ### .  ##:k%h Y   :k%hG :k%hi &6:k%h :k%h5 :k%h#C ####.##..........†  #.....##....###.. :k%h5F#.....##.#..>. ....##...##.#  #...##......... ###...##.....  #........%......##..#  ########.[....#  ##...@.# #.....  #.....# #....#  #..%.## #..###  ###.## ..  ## :k%hG6   :k%hIP7%:k%hW&7:k%h_:k%h b;k%h]0  #.....##....###.. #.....##.#..>. ...##...##.#;k%hn^e  #...##......... ###...##....  #........%##..#;k%h=_  ########.[....#  ##.....# #.....  #..@..# #....# ;k%h `s #..%.## #..##  ###.## ..   ###;k%h`     ;k%hi;k%hp&8;k%hw;k%h]z;k%h n##..>..##.....##...##.#...##..........###...##....;k%hr ........%##..########.[..## #......  #....### #..###.##  .. ;k%h @ ###  .;k%hI 7%;k%hw &9;k%hȣ ;k%h T _You see here a quill talisman.=k%h _=k%h"=k%h%=k%h&=k%h.(=k%h*=k%hQ-=k%h.=k%h/=k%hO2=k%h5=k%h5=k%hi7=k%h@:=k%h==k%h==k%h?=k%hQB=k%hF=k%huG=k%hI=k%hO =k%huP =k%hPYou see here a medusa talisman.=k%hCS=k%h+T =k%hT_=k%h?V=k%hX=k%hZ=k%h[=k%h]=k%h.`=k%hb=k%hNc=k%h e=k%hg=k%hi=k%hj=k%hl=k%ho=k%hhr=k%hs=k%ht=k%h}w=k%hy=k%h{z=k%h|=k%hW=k%hՃ=k%h=k%h$=k%h =k%h' =k%hYou see here a +0 ring mail.=k%h=k%h =k%h(_=k%h=k%h=k%h=k%h=k%h=k%h=k%h=k%hB=k%h=k%h=k%hݦ=k%h=k%h=k%h"=k%h=k%h3=k%h=k%h=k%ha=k%hB ##.....##...##.#........... =k%hc #...##...................... =k%h.S###...##................=k%h# =k%h9#........%......##..#........## =k%h#......#######.[....#......###... =k%h##.....# #.#..................  #.....# ..##.##....#......  #..%.## _.....##..####..........  ###.## ###..@...# .........8078.0)  ####.......# ......... #.......# ......... ./....##... ###...... #.#....# ##... #.#.... # ##.... ... ..##.... ..... .. .. ..... ....... =k%hm!=k%hQ=k%hT=k%h%8.4 (19=k%hD=k%h =k%h_=k%h,_Found a basalt altar of Yredelemnul.=k%hz&=k%h(=k%h )=k%hM-=k%h`3=k%hH=k%hI6 #...##.........=k%h$J###...##=k%h K ..=k%hL# =k%hL: #........%=k%hM6##..#=k%hN# =k%hP #......#######.[....#=k%hQ# =k%hR ##.....# #.#.............. =k%h'S #.....# ..##.##....#=k%h2T #..%.## _.....##..####=k%h@U ###.## ###......#  =k%haV #=k%hWW( #=k%hMXB.# =k%h.Y0=k%h(Z.0)=k%hZ =k%h'[#=k%h[C.# =k%h5\#./....##.... ###=k%hR^b#.#....# ##... #.# # ##.... ... ..## ...... .. .. ....... .......(=k%hb=k%hnc_=k%hc=k%hp=k%hyq$9.4 (1=k%hgy=k%h'z%=k%hz=k%h} =k%h4~=k%h~_Found 4 stones.>k%h ###...### #........%##..## ########.[....## ##.....# #.#........ #.....# ..##.##....# #..%.## _.....##..#### ###.## ###......#  # #.#  #.# #./....##.... ### #.#....# ##... #.#Magic Dart # ##....< ... ..## ....... .. .. [1>k%h4;15H.......... g   goblin (asleep) .......(.> ...##....g>k%h 0  A goblin comes into view. It is wielding a +0 club.>k%hmt10.4 (1%_>k%ht\ _Found a stone staircase leading up and a stone staircase leading down.>k%h| D  The magic dart hits the goblin!>k%h^ 4****>k%h" \*..*)>k%h_ E......>k%h: 0--=1Magic Dart>k%h6B :%>k%hD J _You kill the goblin!?k%hf__?k%h, _You can't see any susceptible monsters within range! (Use Z to cast anyway.)?k%h3?k%hy?k%h?k%h$ _?k%h1==?k%h ?k%h ,?k%h?k%h?k%h; #........%##..#. ########.[....# ##.....# #.#....?k%hz... #.....# ..##.##....# #..%.## _.....##..#### ###.## ###......#  ### #.......#  ?k%hQ###.......# #.@....##.... ###- #.#....# ##... #.# #.##....<..... ..##?k%hMagic Dart .. ........ .. .. ........................(.>h   hound (asleep)?k%h] ..h.....##....)...... .. ....?k%h'u 4.4 (3  A hound comes into view.?k%h2)?k%h/r_hh.?k%h254==5.4 (4?k%h;R%_?k%h&?s _The hound barks! _You see here a wand of paralysis (9).?k%h[ \ %  [   . ?k%hS\ ..##.##.... #..%.## _.....##..#  ###......#  ### #.......#  ###.......#  #.@....##.... ?k%h\  #.#....# ##...  #.##....<.....  .. ........ .. ..  ..h.......... ?k%hM]  ...........(.>  ........##....)  ...... .. .... ?k%hO  %  [   ?k%h .  ..##.##.... #..%.## _.....##..# ?k%h  ###......#  ### #.......#  ###.......#  #.@....##....  ?k%h3 #.#....# ##...  #.##....<.....  .. ........ .. ..  ?k%h M..h........ ...........(.>  ........##....) ?k%hb D...... .. ... ?k%h7%?k%h=?k%h?k%h\ _A hound is nearby!@k%hfAl *** @k%h9B4The magic dart hits the hound.@k%h@k%hjg....@k%hbb0---6.4 (1@k%h94Magic Dart@k%hR%_@k%h+` _The hound is moderately wounded.@k%h?U  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.@k%h? _- @k%h%J _You can't see any susceptible monsters within range! (Use Z to cast anyway.)@k%hK _Ak%h %..-7hMagic Darth   hound-_ _A hound is nearby!Ak%hN  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ak%h! #........%......##..#........ applic the Thaumaturge  #......#######.[....#......## Deep Elf  ##.....# #.#.............. Health: 36/36 ======================== #.....# ..##.##....#........ Magic: 18/21 ====================---- #..%.## _.....##..####...... AC: 5Str: 6 ###.## ###......# ..... EV: 10Int: 23 ### #.......# ..... SH: 0Dex: 13 ###.......# ..... XL:  7 Next: 21% Place: Dungeon:4 #.@....##.... ###.. Noise: ---------  Time: 3817.4 (0.0) #h#....# ##... #.# c) +2 dagger (speed) #.##....<..... ..##k%h#L39;49m Cast: Magic DartAk%hZ/  .. ........ .. .. . .............  ...........(.>  h   hound ........##....)  ...... .. ....  _A hound is nearby!Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (moderately wounded, 75% to hit)Ak%hf( Ak%h#........%......##..#........ applic the ThaumaturgeAk%h׌#......#######.[....#......## Deep ElfAk%hi##.....# #.#.............. Health: 36/36 ========================Ak%h#.....# ..##.##....#........ Magic: 18/21 ====================----Ak%h#..%.## _.....##..####...... AC: 5Ak%h,Str: 6Ak%h###.## ###......# ..... EV: 10Ak%h$-Int: 23Ak%h###Ak%h,#.......# ..... SH: 0Ak%hБ.Dex: 13Ak%he###.......# ..... XL:  7 Next: 21% Place: Dungeon:4Ak%h!#.@....##.... ###.. Noise: ---------  Time: 3817.4 (0.0)Ak%h#*#....# ##... #.# c) +2 dagger (speed)Ak%h#.##....<..... ..## Cast: Magic DartAk%h.. ........ .. .. .Ak%h?_.............Ak%hk...........(.>h   hound........##....)...... .. ....Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (moderately wounded, 75% to hit)  The searing ray hits the hound.Ak%hV/ Ak%h0 %Ak%h1 _Ak%h2 hAk%h3 HAiming: Searing RayAk%h5 \Press: ? - help, Shift-Dir - straight lineAk%h76 s: a hound (moderately wounded, 75% to hitAk%hQ7 )  Ak%h8 )The searing ray hits the hound.  Ak%h9 RThe hound is severely wounded.  Ak%h: S(Press . to maintain the ray.)Ak%h`> Ak%h? 9Ak%h@ =Ak%hA ==Ak%hB 8.4 (1Ak%hC (Ray Ak%hD Ak%hK Ak%h*L _Ak%hL Ak%h9O  Ak%hO Ak%hQP ._The hound barely misses you.Ak%hP Ak%h D  The searing ray hits the hound!Ak%h N*Ak%hhf C%.Ak%hM 8-79Magic DartAk%h v+ _You kill the hound!Ak%h H%_Ak%h9 m _Your Spellcasting skill increases to level 9!Bk%hr%_*Bk%h.7--20++ __Bk%h4Bk%hBk%hKK  You stop channelling your searing ray.Bk%h$8= _Bk%h%Bk%h)Bk%h^*a9==Bk%h,Bk%h0,Bk%h2Bk%h85Bk%h7x20==Bk%h:,Bk%h<Bk%h]?,Bk%hABk%h5DBk%hDb1===Bk%hFBk%hJ,Bk%hLBk%hQT _u - a wand of paralysis (24) (gained 9 charges)Bk%h S3Bk%h%UBk%hWBk%hGY,Bk%hZBk%h_Bk%ha:==Bk%haBk%hbBk%hdBk%hf,Bk%hgBk%hjBk%hk,Bk%hmBk%hnBk%hJp,Bk%h=qBk%hsBk%ht,Bk%h7vBk%hvxBk%hy,Bk%hzBk%h{Bk%h|,Bk%hy}Bk%hdBk%hBk%hjBk%hрBk%hBk%h,Bk%hUBk%hBk%h,Bk%hBk%hBBk%hBk%hsBk%hۑBk%hBk%h,Bk%hݕBk%hyBk%h,Bk%hoBk%hBk%hӛBk%h;Bk%hœBk%hBk%h,Bk%h^Bk%hBk%h),Bk%hBk%hNBk%hI,Bk%hܨBk%hBk%h;,Bk%hBk%hBk%h,Bk%hBk%hBk%h,Bk%hBk%h}Bk%hj,Bk%hLBk%hBk%hQ,Bk%hŽBk%h`Bk%h,Bk%hBk%hpBk%h,Bk%hoBk%hBk%h',Bk%hBk%hxBk%h,Bk%hRBk%hBk%h###..##.##....<..... ..###...................... ......##.................... Bk%h1$#...............(.>... #...........##....)... ##.............. ##............ #####........Bk%h ##.......@....... --58.4 (38.0)#.......####..... ####......# ..[ Bk%h##.......### ##........####....#####...###..#####Bk%hBk%hZBk%hVG--9.4 (39Bk%heBk%ha( _Found a ring mail.Ck%hCk%hCk%hCk%h[# Ck%h% ,Ck%h}. nCk%h>1 Ck%h)4 ,Ck%h6 Ck%h8 Ck%hg; Ck%h> Ck%he@ Ck%hC Ck%hI ,Ck%h+K Ck%h O Ck%hP ,Ck%hQR Ck%hU Ck%hX ,Ck%hY Ck%h[ Ck%h] ,Ck%h_ Ck%h a Ck%hi 9.........##....).. ...............## ................ Ck%hi  ####.................# #.................#.......####... ####......#.......[...# Ck%hk a#.......###.......#### ........# ##..##@..# ##....### #.###..##  ##...# ## ..... Magic Dart##..# h#......#### ........## #. #......#h   Natasha (asleep) ## ##....## ..... Ck%hs 267.4 (8.0)Ck%h)v +8.4 (9Ck%hz Ck%h| s _Natasha, Servant of Life and Death comes into view.Dk%hBu  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Dk%hx .........##....).......  applic the Thaumaturge ......................##  Deep Elf .......................  Health: 36/36 ======================== Dk%h c####.................# .  Magic: 19/21 =====================---  ##.................#..  AC: 5Str: 6  #.......####..........  EV: 10Int: 23 ####......#.......[...#  SH: 0Dex: 13 Dk%h #.......###.......####  XL:  7 Next: 27% Place: Dungeon:4 ........# ##..##@..#  Noise: ---------  Time: 3868.4 (0.0) ##....### #.###*.##  c) +2 dagger (speed)  ##...# ## *....  Cast: Magic Dart  ##..# h#...... Dk%h { #### ........##  #. #......#  h   Natasha (asleep) ## ##....##  .....  _Natasha, Servant of Life and Death comes into view.Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Natasha (asleep, 100% to hit)Ek%hd(l.........##....).......applic the Thaumaturge ......................##Deep Elf .......................Ek%h(PHealth: 36/36 ======================== ####.................# .Magic: 19/21 =====================---##.................#..AC: 5Str: 6#.......####..........EV: 10Int: 23 ####......#.......[...#Ek%h)SH: 0Dex: 13 #.......###.......####XL:  7 Next: 27% Place: Dungeon:4 ........# ##..##@..#Noise: ---------  Time: 3868.4 (0.0) ##....### #.###*.##c) +2 dagger (speed)##...# ## *....Cast: Magic DartEk%h,##..#*#......####.*......###. #......#h   Natasha## ##....##.....  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Natasha (asleep, 100% to hit)  The searing ray hits Natasha!  Natasha is severely wounded.Ek%h\Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: Natasha (asleep, 100% to hit)  The searing ray hits Natasha!  Ek%hݲjNatasha is severely wounded.  Natasha hisses angrily.Ek%hEk%hph...Ek%h,r==9.4 (1Ray Ek%hEk%hf _(Press . to maintain the ray.)Ek%hT{  The searing ray hits Natasha.  You kill Natasha!Ek%hD****Ek%h!Ek%h-^....Ek%h58-Ek%h3270Magic Dart+ Ek%hEk%hxl _Natasha screams in pain as she dies!Ek%h 8***Ek%h *Ek%h Z....Ek%h ---1++ Ek%h Ek%ht Ek%h(Fk%hn  You stop channelling your searing ray. _9=20==Fk%h!1===Fk%ho:==Fk%h;,Fk%hN<Fk%h?Fk%h@,Fk%hAFk%hBFk%h D,Fk%hDFk%hDFFk%hFFk%h[GFk%hGFk%hHFk%hIFk%h=JFk%hJFk%hKFk%hLFk%hMFk%hrMFk%hPFk%hQ,Fk%hQFk%hSFk%hT,Fk%hTFk%hlVFk%hWFk%hWFk%hWFk%hYFk%hIZFk%hZFk%hQ[Fk%h\\Fk%hq]Fk%h]Fk%h^Fk%h?`Fk%hbBFk%hhnFk%hvFk%hmFk%hFk%hFk%hFk%hFk%h\Fk%hΐ,Fk%h֑Fk%hFk%h$,Fk%hFk%hvFk%hFk%hFk%hɛFk%h|Fk%h,Fk%hFk%hFk%hg,Fk%h+Fk%hFk%hK,Fk%hFk%hAFk%hT.......#.###.. .. .#(.>...... ....##....)....... Fk%hǴ.................## ............## . ................#..###### .. .........#.......##...####h......@............-- Fk%h3.....#.......[...###......... ...###.......########....#..Magic Dart ...# ##..##...# #......# .### #.###..######.#....#. .# ###....................Fk%hh   Natasha (wandering) .# #..#.......#.......... ## #........###......#...#..#......##...#..#.##Fk%h h912.4 (41.0)hNatasha, Servant of Life and Death comes into view.Fk%h,-Natasha hisses angrily.Fk%h,3.4 (42Fk%h1Fk%hc _Natasha mumbles some strange words.Fk%h0 5******Fk%h{ b ......  The magic dart hits Natasha but does no damage.Fk%h  Natasha stares at you and mumbles some strange words.Fk%h[ Fk%h\ 60--Fk%h] 1=4.4 (1.0) Fk%h}i Fk%hEm ( _You easily resist.Gk%hQy ******The magic dart hits Natasha.Gk%h|  Natasha is lightly wounded.  Natasha wildly gestures.Gk%hW,Gk%h5h.....5   cerulean imp (polearm, summoned)Gk%h+a19---5Gk%hGk%hc _Natasha shimmers violently.Gk%hai *****The magic dart hits Natasha but does no damage.Gk%hGk%hGk%h)h.5h....Gk%h@-6Gk%h* Gk%h1 _Natasha is lightly wounded.Gk%hA **** The magic dart hits Natasha.Gk%htU Gk%hTV Gk%hW Gk%hX Gk%h?e g5...h..Gk%hf T8-7Gk%hq Gk%hu [ _Natasha is heavily wounded.Hk%h ** The magic dart hits Natasha.Hk%hN .5..  Natasha is almost dead.Natasha wildly gestures.Natasha's front paws start to glow. **Natasha stares at you and mumbles some strange words.Hk%h3'..Hk%h3--7--8Hk%hHk%h. _The magic dart hits you.Hk%hvo  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Hk%hn.......................#.###  applic the Thaumaturge ................. .. .#  Deep Elf ........(.>...... Health: 33/36 ======================-- ....##....).......Hk%h: F Magic: 15/21 =================------- .................## AC: 5Str: 6 ..................## .  EV: 10Int: 23 Hk%h!{................#..###### ..  SH: 0Dex: 13 .............5..#.......##...  XL:  7 Next: 32% Place: Dungeon:4 .....####....h**@............  Noise: =--------  Time: 3918.4 (0.0) Hk%h.$.....#.......[...###.........  c) +2 dagger (speed) ...###.......########....#..  Cast: Magic Dart ...# ##..##...# #......# .### #.###..######.#....#. .# ###....................  h   Natasha .# #..#.......#..........  5   cerulean imp (polearm, summoned) ## #........###......#...  #..#......##...#..#.## _The magic dart hits you.  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Natasha (almost dead, 77% to hit)Hk%hh.......................#.###  applic the Thaumaturge ................. .. .#  Deep Elf ........(.>...... Health: 33/36 ======================-- ....##....).......Hk%hn Magic: 15/21 =================------- .................## AC: 5Str: 6 ..................## .  EV: 10Int: 23 ................#..###### ..  SH: 0Dex: 13 .............5..#.......##...  XL:  7 Next: 32% Place: Dungeon:4 Hk%h.....####....h..@............  Noise: =--------  Time: 3918.4 (0.0) .....#.......[...###.........  c) +2 dagger (speed) ...###.......########....#..  Cast: Magic Dart ...# ##..##...# #......# .### #.###..######.#....#. .# ###....................  h   Natasha Hk%h.# #..#.......#..........  5   cerulean imp (polearm, summoned) ## #........###......#...  #..#......##...#..#.## Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Natasha (almost dead, 77% to hit)  The searing ray hits Natasha.  You kill Natasha!Natasha growls in agony!Hk%h ........ .. .# (.>.......).............Hk%h  . ...#### .. ....§...##... ...****@............ ........... ...Hk%hZ....#..  ##..##...# #... #.###.. ###.....Hk%h< #..#...... #........ #..#.....Hk%h > ?.†..  Press: ? - help, Shift-Dir - straight line  Aim: Natasha (almost dead, 77% to hit)  The searing ray hits Natasha.  Hk%h> You kill Natasha!  Natasha growls in agony!The cerulean imp disappears in a puff of smoke!Hk%hlg o46=7=9.4 (1Hk%hh _Magic DartRay Hk%hn Hk%hrq f _(Press . to maintain the ray.)Hk%hX :****Hk%h >§.§..†..5---20+ Ik%h{  You stop channelling your searing ray. _6=5=7==Ik%hR6== _HP restored.8==Ik%hhXIk%hqIk%h}=9==Ik%hkIk%h,Ik%hIk%h,Ik%h*Ik%hP:20Ik%hĤE==Ik%hIk%hD,Ik%hIk%h˫,Ik%hѬIk%h91Ik%hF===Ik%hIk%hIk%h~,Ik%hIk%h&Ik%h,Ik%hIk%hIk%hH,Ik%hIk%hGIk%hgIk%h3==Ik%hIk%hIIk%h,Ik%hIk%hIk%hIk%h Ik%hIk%hIk%h,Ik%hIk%hIk%h9,Ik%hIk%hIk%hg,Ik%hIk%hIk%h,Ik%hIk%hqIk%h",Ik%h$Ik%h 'Ik%hH),Ik%h*Ik%h-Ik%h/,Ik%h0Ik%h2Ik%hN6,Ik%h%8Ik%h9Ik%h;,Ik%h<Ik%h>Ik%h?Ik%h@Ik%h@Ik%hAIk%hBIk%hoCIk%hCIk%hFIk%hH,Ik%hIIk%hJIk%hK,Ik%hkLIk%hMIk%hNIk%hOIk%hOIk%hQIk%hRIk%hASIk%hSIk%hTIk%h VIk%hyVIk%hVIk%hmZIk%h[,Ik%h\Ik%h2^Ik%h_,Ik%h `Ik%hcIk%h2e,Ik%heIk%hgIk%hh,Ik%hiIk%hkIk%hm,Ik%hnIk%hMqIk%hs,Ik%hntIk%h~xIk%hz,Ik%h^{Ik%h/}Ik%h~,Ik%hIk%hفIk%h Ik%h|Ik%h0Ik%hIk%h$Ik%hIk%hEIk%hIk%h],Ik%hHIk%h$Ik%h,Ik%hْIk%hIIk%h•,Ik%hWIk%hIk%hIk%hIk%hIk%hIk%hIk%hIk%hsIk%hIk%hIk%hJIk%hIk%h@Ik%h,Ik%hIk%h_Ik%h,Ik%hIk%hĬIk%h,Ik%hVIk%hIk%h),Ik%hIk%h&Ik%hz,Ik%hIk%hȸIk%h7,Ik%hҺIk%hlIk%h2Ik%hIk%hIk%h[Ik%h,Ik%hIk%hIk%hIk%hIk%hIk%hIk%hIk%h^Ik%hIk%hIk%hIk%hIk%hIk%h`Ik%hIk%hhIk%hIk%hIk%hIk%hIk%hdIk%h<Ik%h\Ik%hIk%h?Ik%h<Ik%h,Ik%h<Ik%hNIk%h,Ik%hIk%hIk%h Ik%h{Ik%hIk%hIk%hIk%h!Ik%hIk%hIk%hIk%h3Ik%hIk%hIk%hIk%hfIk%hIk%hIk%hIk%hTIk%hIk%hIk%hIk%hRIk%hIk%hIk%h Ik%h|Ik%hCIk%hkIk%h^,Ik%hIk%hrIk%hO,Ik%hHIk%h Ik%h,Ik%hIk%h"Ik%h0,Ik%hlIk%h"Ik%h&,Ik%h)Ik%h3Ik%h5,Ik%h7Ik%h:Ik%hj<Ik%h<Ik%h=Ik%h?Ik%h?B,Ik%hCIk%hEIk%h=H,Ik%hIIk%hKIk%hM,Ik%hOIk%hW[  Items here: ( )) [ ÷.Ik%hYIk%hZ _Ik%h[Ik%h^Ik%h_,Ik%h`Ik%hbIk%hd,Ik%hfIk%hNhIk%hj,Ik%h$lIk%hpIk%h]r,Ik%hsIk%huIk%hw,Ik%hyIk%hzIk%h |,Ik%h/}Ik%hIk%h ,Ik%hIk%hԆIk%h,Ik%hƈIk%hIk%h,Ik%hnIk%hDIk%h,Ik%hmIk%hIk%h,Ik%h[Ik%hIk%hF,Ik%h~Ik%hIk%h,Ik%hcIk%hIk%h,Ik%hIk%h Ik%h,Ik%h޵Ik%hIk%h,Ik%hIk%hIk%h,Ik%hIk%hIk%h,Ik%h0Ik%hIk%hb,Ik%hIk%hIk%h,Ik%hcIk%hIk%h,Ik%hIk%hIk%h,Ik%hIk%hIk%h,Ik%h=Ik%hBIk%h{,Ik%hIk%hqIk%h,Ik%hIk%hIk%hV,Ik%h0Ik%hIk%h,Ik%hIk%hw Ik%h ,Ik%hK Ik%h Ik%h,Ik%hIk%hIk%hZ,Ik%hIk%hIk%hH!p #M.  Ik%h!)#..  #..###### #...####### ##..### Ik%hY"#.....#...###...#.## #..........###.....# #.....##...........# #..@.###..)........#-- Ik%h$##...###............) ##############...###.##....#.....Magic Dart#.............#..#.....#..... #......#....#.....#...........##. #..#.#.#..........#....##.##..... M   Menkaure (dormant) #....#..................#####....##..............#.##..#####..#. ..###.............#.......#.#.##.Ik%h;0 M403919.0)MMenkaure, Prince of Dust comes into view.Ik%hG4:*Ik%h  (fast)Menkaure mumbles some strange words.Ik%h78MIk%h.40.4 (120Ik%hdIk%h1 _Menkaure seems to speed up.Jk%hE ******The magic dart hits Menkaure.Jk%hJk%hV..M..Jk%h...Jk%hg0--=1.0) Jk%h#Jk%h&2 _Menkaure is lightly damaged.Jk%h #.M  ## #### ####### ##..### #...###...#.#.....###.##.....###..)# #...###............) ##############...###.## ...##.............#..#.....#........#....#.....#...........###.#.#....#....##.##. #....#.......... ####..##..#####..  Menkaure calls on the powers of darkness!Your body is wracked with pain!Jk%hδ L.MJk%hŽ p19------------=2Jk%h Jk%hG r _Menkaure hums in an indecipherable tongue.Kk%hr  Casting: Magic Dart (safe; 1% risk of failure)  Kk%hs\Confirm with . or Enter, or press ? or * to list all spells.Kk%h  applic the Thaumaturge ##. Deep Elf #..Kk%he! Health: 19/36 ============------------ #.. Magic: 18/21 ====================---- #.M## ####  AC: 5Str: 6 #.*.####### ##..###  EV: 10Int: 23 #..*..#...###...#.## SH: 0Kk%h6"Dex: 13 #..*.......###.....# XL:  7 Next: 37% Place: Dungeon:4 #..@..##...........# Noise: ==-------  Time: 4042.4 (0.0) #....###..)........# c) +2 dagger (speed)Kk%h#? #...###............) Cast: Magic Dart ##############...###.##....#..... ...##.............#..#.....#..... #......#....#.....#...........##. M   Menkaure (fast) #..#.#.#..........#....##.##..... Kk%h##....#..................#####.... ####..............#.##..#####..#. _Menkaure hums in an indecipherable tongue.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Kk%h$Press: ? - help, Shift-Dir - straight lineAim: Menkaure (lightly damaged, fast, 91% to hit)Kk%hf applic the Thaumaturge##.Deep Elf#..Health: 19/36 ============------------#..Kk%hMagic: 18/21 ====================----#.*######AC: 5Str: 6#.*.####### ##..### EV: 10Int: 23#..*..#...###...#.## SH: 0Dex: 13#..*.......###.....# XL:  7 Next: 37% Place: Dungeon:4#..@..##...........# Noise: ==-------  Time: 4042.4 (0.0)#....###..)........# c) +2 dagger (speed)#...###............) Cast: Magic Dart ##############...###.##....#..... ...##.............#..#.....#..... #......#....#.....#...........##.k%h9;49m M   Menkaure (fast) #..#.#.#..........#....##.##..... #....#..................#####.... ####..............#.##..#####..#. _Menkaure hums in an indecipherable tongue.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Menkaure (lightly damaged, fast, 91% to hit)Kk%ha  Casting: Magic Dart (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Kk%h`{Aim: Menkaure (lightly damaged, fast, 91% to hit)  The searing ray misses Menkaure.Kk%hўW.M..Kk%h9=3.4 (1Ray Kk%h Kk%h۹f _(Press . to maintain the ray.)Kk%h` **** The searing ray hits Menkaure!Kk%hKk%hW..M.Kk%hs8---4+ Kk%hA#Kk%h%] _Menkaure is severely damaged.Lk%h0N****Lk%hLk%hR...MLk%h7----5++ Lk%hLk%h6 _The searing ray misses Menkaure.Mk%h6C  The searing ray hits Menkaure!Mk%hW ****Mk%ht ....  You destroy Menkaure!Mk%h8 20=2--61==6Magic Dart _You finish channelling your searing ray.Mk%h3Mk%hm _Your Conjurations skill increases to level 7!Nk%h74Nk%hl>Nk%hBBF _Unknown command.Nk%hfNk%hQlPut on which piece of jewellery? Jewellery (go to first with "=)  h - a ring of protection from fire (worn) Nk%hGn i - a ring of poison resistance (worn)[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip Ok%hJOk%h`SOk%h]applic the Thaumaturge##.Deep Elf#..Health: 20/36 =============-----------#..Magic: 17/22 ==================------#..######AC: 5Str: 6Ok%h`#...####### ##..### EV: 10Int: 23#.....#...###...#.## SH: 0Dex: 13#..........###.....# XL:  7 Next: 61% Place: Dungeon:4#..@..##...........# Noise: ==-------  Time: 4046.4 (0.0)#....###..)........# c) +2 dagger (speed)#...###............) Cast: Magic Dart ##############...###.##....#..... ...##.............#..#.....#..... #......#....#.....#...........##.  #..#.#.#..........#....##.##.....  #....#..................#####....  ####..............#.##..#####..#.  _The searing ray misses Menkaure.  The searing ray hits Menkaure!  You destroy Menkaure! Ok%hd[37m_You finish channelling your searing ray. _Your Conjurations skill increases to level 7! _Unknown command.Ok%hiP  Okay, then.Ok%hrOk%h!zOk%h"}. _Ok%h3Ok%h&Ok%h: _Ok%h&N8=1=Ok%h'~9==Ok%hB)Ok%h*,Ok%h+Ok%ho-,Ok%h .Ok%h02=20==Ok%h0Ok%hY2Ok%h2Ok%h3Ok%h5Ok%h%6Ok%h6Ok%h 8Ok%h8h1==Pk%hQPk%hBi3=Pk%ho Pk%h( ,Pk%hI Pk%h Pk%hoi2===Pk%hCPk%h,Pk%hPk%ht4==Pk%hPk%h,Pk%hPk%hP==Pk%hPk%h,Pk%hCPk%hPk%h K5=Pk%hm!Pk%h"Pk%hU#Pk%h#Pk%hA%Pk%h&Pk%h&Pk%h7(Pk%h(N26=Pk%hn)Pk%h*Pk%hY+Pk%h+Pk%h-Pk%h-Pk%h.Pk%hJ1,Pk%hE2Pk%h37==Pk%hD5Pk%h6,Pk%hc7Pk%h'9,Pk%h9Pk%h;,Pk%hJ<Pk%h=Pk%hW>U8=Pk%h?Pk%h APk%hAPk%hBPk%hCPk%h=DPk%hEPk%hGPk%hGPk%hHPk%hIPk%hzJK9=Pk%hKPk%hLPk%hMPk%hMPk%hPO,Pk%h/PPk%hR,Pk%hGSPk%h^U30==Pk%hVPk%h/X,Pk%hXPk%hZ,Pk%h[Pk%hP],Pk%h^Pk%h`k1=Pk%hbPk%h3hPk%h]l2=Pk%hMy3==Pk%hn4=5=Pk%hmPk%h,Pk%h#Pk%h~6==Pk%h Pk%hPk%h,Pk%h(Pk%hPk%h,Pk%hPk%hPk%hPk%h7Pk%hPk%h1Pk%hO=Pk%h)Pk%hXPk%h,Pk%hPk%h+Pk%h,Pk%hPk%hPk%h,Pk%h<Pk%hӽPk%h,Pk%hPk%hPk%h,Pk%hAPk%hPk%hf,Pk%hPk%h@Pk%h,Pk%hEPk%h Pk%h,Pk%hPk%h>Pk%h,Pk%h4Pk%hPk%ht,Pk%h<Pk%hPk%h,Pk%hPk%h4Pk%h,Pk%hRPk%hPk%h,Pk%hPk%hPk%h,Pk%hPk%h0Pk%h,Pk%hPk%hPk%hx,Pk%h6Pk%hPk%h,Pk%hrPk%hkPk%h,Pk%hPk%hPk%h,Pk%hXPk%h{ Pk%hq ,Pk%h Pk%hP  There is a stone staircase leading up here.Pk%hPk%hU _Pk%hPk%h7Pk%h,Pk%hPk%hFPk%h,Pk%hPk%h Pk%hR",Pk%h#Pk%hL&e  You see here an iguana skeleton.Pk%h(Pk%h( _Pk%hU)Pk%h&+Pk%h,,Pk%h-Pk%hI/Pk%h0,Pk%h1Pk%h2Pk%h4Pk%h5Pk%h5Pk%h6Pk%hR8Pk%h8Pk%h9Pk%h:Pk%h;Pk%hi<Pk%h=Pk%h}?Pk%h@Pk%hgFPk%hFPk%hFHPk%hJ,Pk%hJPk%h-LPk%hLPk%hM,Pk%hNPk%hOPk%hJP,Pk%hLRPk%hSPk%hS,Pk%hTPk%hUPk%hV,Pk%hXPk%hYPk%haZ,Pk%h[Pk%h]Pk%h],Pk%h^Pk%h(`Pk%h`,Pk%hbPk%hVdPk%hdPk%hpePk%hbfPk%hgPk%h\h,Pk%hsiPk%hjPk%h5k,Pk%hmPk%h8o,Pk%hoPk%h~qPk%hr,Pk%hsPk%h&uPk%h=v,Pk%hvPk%hxPk%hyPk%h:zPk%hzPk%h{Pk%h|Pk%h},Pk%h~Pk%h@,Pk%hPk%hPk%h7,Pk%hPk%hPk%h,Pk%hPk%hPk%h-,Pk%hPk%hPk%h ### ##.## #...#  #...#  #..## #####################...#####...........@.......#.....#..--163.4 (117.0)###...#...#...#...#..#........#..................._#.....##.  #.#...#...#...#...#..#....###  #..............#...###  #.####################...###.#  #.### #...##.............#..#  #...# ##......#....#.....#  ###.# k%hۗHm#..#.#.#..........#..Pk%h48_Pk%hQG--48Pk%h8_Pk%h/7 _Found a radiant altar of Vehumet.Pk%h3Pk%hGPk%hDPk%hPk%hPk%h,Pk%hPk%h Pk%h ,Pk%h Pk%hPk%h@,Pk%hPk%hPk%h>,Pk%hPk%hPk%h! ,Pk%h Pk%h%Pk%h&,Pk%h'Pk%h(+Pk%hT,,Pk%h,Pk%h<0Pk%h 1,Pk%h1Pk%he4Pk%h5,Pk%h8Pk%h8Pk%h :,Pk%h:Pk%h=Pk%hU>,Pk%h>Pk%hAPk%hAPk%hNB,Pk%h)EPk%hF,Pk%hsGPk%hJPk%hxK,Pk%hLPk%hNPk%hO,Pk%hPPk%hRPk%hOTPk%h#\#.#...#...#...#...#.#...................#.###################.### #...##.......#...# ##......#....###.# #..#.#.#....#.# #....#...... #.# #####........ #@####..###..... ######.##....##.. #.##....##............Magic DartPk%h\ ####..#....###........... ####...>.h.)..##...#.......####.##..........÷...<.#........ h   Natasha (wandering)#.....##....###........#........ ##.....##.#..>..........#........ #.....##...##.#...........Pk%hb381.4 (17.0)Pk%h e,2.4 (18Pk%hhPk%hjs _Natasha, Servant of Life and Death comes into view.Qk%hvT ***Qk%hx~hThe magic dart hits Natasha but does no damage.Qk%h ...hNatasha hisses angrily.  Natasha growls.Qk%h ***Natasha casts a spell at you.Qk%hE7...Qk%h27------1--=3.0) Qk%hQk%h. _The magic dart hits you!Qk%hM3  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Qk%h  #.#...#...#...#...#. applic the Thaumaturge #................... Deep Elf #.################## Health: 27/36 ==================------ #.### #...##....... Magic: 19/22 ====================---- #...# ##......#.... AC: 5Str: 6 ###.# #..#.#.#.... EV: 10Int: 23 #.# #....#...... SH: 0Dex: 13 #.# #####........ XL:  7 Next: 61% Place: Dungeon:4 #@####..###....... Noise: =--------  Time: 4183.4 (0.0) Qk%h# a######*##....##........ c) +2 dagger (speed) #.##.*..##............. Cast: Magic Dart ####..#*...###............  ####...>.h.)..##...#.........  ####.##..........÷...<.#........ h   Natasha  #.....##....###........#........ ##.....##.#..>..........#........ #.....##...##.#.................. _The magic dart hits you!  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Natasha (77% to hit)Rk%h#.#...#...#...#...#. applic the Thaumaturge#................... Deep Elf#.################## Health: 27/36 ==================------#.### #...##....... Magic: 19/22 ====================----#...# ##......#.... AC: 5Str: 6###.# #..#.#.#.... EV: 10Int: 23#.# #....#...... SH: 0Dex: 13#.# #####........ XL:  7 Next: 61% Place: Dungeon:4#@####..###....... Noise: =--------  Time: 4183.4 (0.0)######*##....##........ c) +2 dagger (speed)Rk%h#.##.*..##............. Cast: Magic Dart####..#*...###............####...>.*.)..##...#.........####.##..........÷...<.#........ h   Natasha#.....##....###........#........ ##.....##.#..>..........#........ #.....##...##.#..................Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Natasha (77% to hit)  The searing ray hits Natasha!Rk%h;nonfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: Natasha (77% to hit)  The searing ray hits Natasha!  Natasha is severely wounded.Rk%h xi..h.Rk%h{20==4.4 (1Ray Rk%hLRk%h[f _(Press . to maintain the ray.)Rk%h7{  The searing ray hits Natasha!  You kill Natasha!Rk%h****Rk%hj'k..†.Rk%h(Q819-6--5Magic Dart+ Rk%hTZRk%h^ _You feel Natasha's spirit has finally been put to rest.Rk%ht W****Rk%h g..†.Rk%h> 8----6++ Rk%h2 Rk%h Sk%h4Sk%h Sk%h$@  You stop channelling your searing ray.9= _9=20==30==1==2===1===Sk%hC2=Sk%hDSk%hEF,Sk%h2GSk%hH,Sk%hISk%hJSk%hKh3==Sk%hLSk%hM,Sk%h}NSk%hO,Sk%hPSk%h\RSk%hRSk%hT,Sk%hqUU4=Sk%h\XBSk%hZSk%h\,Sk%h\Sk%h^,Sk%h}_Sk%h`Sk%hba5=Sk%hhSk%ho6==Sk%h$  You see here the felid corpse of Natasha.= _Sk%hOSk%hgSk%h,Sk%h~Sk%hSk%h,Sk%hSk%h^Sk%hf,Sk%hSk%hTSk%h=,Sk%hخSk%h}Sk%h2,Sk%hSk%hSk%hPSk%hʶSk%hnSk%hSk%h!,Sk%h^Sk%hݾSk%h@,Sk%hISk%hSk%hGSk%hSk%hpSk%hySk%h,Sk%h+Sk%h##.....##.#..>.........##.....##...##.##...##...................###...##............#........%......##..#..#......#######.[....#..##.....#...⌠#.#......#.....#...##.##....##..%.##._@....##..####233.4 (47.0)###.###...###......# #Sk%hC1### #...⌠#.......### ######.......# ### #......##.....### #.###.#....#.##...#.# ###..##.##....< #.............. ##....Sk%hZSk%hSk%hE _Done exploring.Sk%h 3Sk%h Sk%hE ....%........_@..0.0)Sk%hM %_ _Done exploring.Tk%h [[?25h[?0c  Search for what [Enter for "."]? Uk%h$ [?25l[?1cUk%hUk%hϨ24 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:4] a basalt altar of Yredelemnulb - [D:4] a medusa talisman  c - [D:4] a +0 ring mail (1 further duplicate)  d - [D:4] a quill talisman  e - [D:4] a stone staircase leading down  f - [D:4] a stone staircase leading up  Uk%h`g - [D:4] 4 stones (4 further duplicates in 1 pile)  h - [D:4] a +0 club (1 further duplicate)  i - [D:4] a +0 leather armour (2 further duplicates)  j - [D:4] a +0 war axe (1 further duplicate)  k - [D:4] a stone staircase leading down  l - [D:4] a stone staircase leading down  m - [D:4] a stone staircase leading up  n - [D:4] a ring mail  o - [D:4] a radiant altar of Vehumet  p - [D:4] a teleport trap  q - [D:4] a +0 short sword  r - [D:4] a long sword  s - [D:4] a +0 mace (2 further duplicates)  t - [D:4] a stone staircase leading up  u - [D:4] a +0 scale mail (1 further duplicate)  v - [D:4] 2 boomerangs [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]Wk%h2a  c - [D:4] a +0 ring mail (1 further duplicate)  dquill  estone staircase leading down  fstone staircase leading up  g4s (4 further duplicates in 1 pile)  h+0 club (1 further duplicate)  ia +0 leather armour (2 further duplicates)  jwar Wk%h5 axe (1 further duplicate)  kstone staircase leading down  l - [D:4] a stone staircase leading down  mup  nring mail  oradiant altar of Vehumet  pteleport trap  q+0 short sword  rlong sword  smace (2 further duplicates)  tstone staircase leading up  uscale mail (1 further duplicate)  v2 boomerangs  whand axeWk%hPVc  xa +0 chain mailbotXk%h9E Level 4 of the Dungeon <<<>>>__(Press ? for help) ### ##.## #...# #...# #..## #### #####################...####### ##..###Xk%hmI  #...................#.....#...###...#.###### ###...#...#...#...#..#..........###.....##..## #..................._#.....##...........##...#### #.#...#...#...#...#..#....###..)........###..#..## #....................#...###............)........# #.####################...###.##....#............## #.### #...##.............#..#.....#......##..### #...# ##......#....#.....#...........##.#....### ###.# #..#.#.#..........#....##.##............## ###  #.# #....#..................#####............###.##  #.# #####..............#.##..#####..#..........#...##  #.####..###.............#.......#.#.##......#........#  ######.##....##..............#............................#  #.##....##....................##............##....##.....##  ####..#†...###...................###.).....##.........##....# k%hJ 40m ####...>...)..##...#..........................#...##†...#....###  ####.##..........÷...<.#..............................#.......### Xk%h *_Yk%hBCYk%hDYk%hGapplic the ThaumaturgeDeep ElfHealth: 36/36 ========================Magic: 22/22 ========================AC: 5Str: 6EV: 10Int: 23SH: 0Dex: 13XL:  7 Next: 66% Place: Dungeon:4Time: _You feel Natasha's spirit has finally been put to rest. _You stop channelling your searing ray. _You see here the felid corpse of Natasha. _Done exploring. _Done exploring.  Search for what [Enter for "."]? .Yk%hI4Yk%hKYk%hRYk%hA] _Yk%h/_,Yk%hS`Yk%hgbYk%hd,Yk%hsfYk%hhYk%hj,Yk%hkYk%hLoYk%h q,Yk%hrYk%huYk%hv,Yk%hxYk%h'{Yk%h|,Yk%h|~Yk%hրYk%h,Yk%hYk%h|Yk%hYk%hߍYk%hVYk%hYk%h,Yk%hYk%heYk%h,Yk%hnYk%hYk%h ,Yk%hYk%h)Yk%hYk%h-Yk%hѥYk%hYk%hyYk%hYk%hYk%hYk%hYk%hYk%h<Yk%hǰYk%h;Yk%hȲYk%heYk%hYk%h,Yk%hYk%h Yk%hbYk%hYk%hYk%hYk%h>Yk%hɾYk%hYk%hPYk%hPYk%h,Yk%h.Yk%h+Yk%h,Yk%hNYk%h,Yk%hyYk%h6Yk%h9Yk%h,Yk%hYk%h'Yk%h,Yk%h Yk%hYk%h,Yk%h!Yk%hiYk%h,Yk%hYk%hYk%h_Yk%hYk%hYk%hYk%hYk%h?Yk%h7Yk%h\Yk%hYk%hvYk%hkYk%hYk%h,Yk%hYk%hYk%hYk%hIYk%hYk%hYk%hYk%hiYk%hYk%hYk%hYk%hYk%h"Yk%hYk%hYk%hYk%h'Yk%h Yk%hYk%hYk%h,Yk%hYk%hYk%hYk%h$Yk%hZYk%hSYk%h,Yk%hYk%hYk%h,Yk%hYk%hYk%h,Yk%hYk%hYk%h3,Yk%hFYk%h5Yk%h,Yk%h! #####.###...##...##..##### ##################...####### ##.. .................#.....#...###... ..#...#...#...#..#..........###.. ................@#.....##........ Noise: --------- 4275.4 (42.0) Yk%h H..#...#...#...#..#....###..)..... c) +2 dagger (speed) .................#...###......... Cast: Magic Dart ##################...###.##....#. # #...##.............#..#.....#. # ##......#....#.....#..........  # #..#.#.#..........#....##.##.  # #....#..................#####  # #####..............#.##..##### Yk%h Yk%hYk%hU_ _There is a radiant altar of Vehumet here.Yk%h N  You kneel at the altar of Vehumet.Yk%h. /  --more--Zk%h)Zk%h/Vehumet Vehumet is a god of the destructive powers of magic. Followers will gain divine assistance in commanding the hermetic arts, and the most favoured stand to gain access to some of the fearsome spells in Vehumet's library. One's devotion to Vehumet can be proven by the causing of as much carnage and destruction as possible. Favour - Vehumet is neutral towards you. Granted powers:(Cost)You can memorise some of Vehumet's spells. You can gain magical power from killing. Vehumet aids your destructive spells. Vehumet extends the range of your destructive spells. Zk%h0[!]: Overview|Powers|Wrath [J/Enter]: join religionZk%hQ Zk%hi Zk%ho ###applic the Thaumaturge##.##Deep Elf#...#Health: 36/36 ========================#...#Magic: 22/22 ========================#..##### AC: 5Str: 6 ##################...####### ##.. EV: 10Int: 23 .................#.....#...###... SH: 0Dex: 13 ..#...#...#...#..#..........###.. XL:  7 Next: 66% Place: Dungeon:4 ................@#.....##........ Noise: ---------  Time: 4275.4 (0.0) ..#...#...#...#..#....###..)..... c) +2 dagger (speed) .................#...###......... Cast: k%hr ]mMagic Dart ##################...###.##....#. # #...##.............#..#.....#. # ##......#....#.....#..........  # #..#.#.#..........#....##.##.  # #....#..................#####  # #####..............#.##..#####  _You see here the felid corpse of Natasha. _Done exploring. _Done exploring. _Search for what [Enter for "."]? . _There is a radiant altar of Vehumet here.  You kneel at the altar of Vehumet.  Vehumet welcomes you!Zk%hUz /  --more--[k%hl[k%hy  of Vehumet ......6.4 (1 _[k%h[k%hZ[k%hB [k%h?V Level 4 of the Dungeon <<<>>>__(Press ? for help)#####.###...##...##..###########################...####### ##..####...................#.....#...###...#.#########...#...#...#...#..#..........###.....##..###...................@#.....##...........##...#####.#...#...#...#...#..#....###..)........###..#..###....................#...###............)........##.####################...###.##....#............###.### #...##.............#..#.....#......##..####...# ##......#....#.....#...........##.#....######.# #..#.#.#..........#....##.##............## ### #.# #....#..................#####............###.## #.# #####..............#.##..#####..#..........#...## #.####..###.............#.......#.#.##......#........#[k%hZ  ######.##....##..............#............................# #.##....##....................##............##....##.....## ####..#†...###...................###.).....##.........##....# ####...>...)..##...#..........................#...##†...#....### ####.##..........÷...<.#..............................#.......### [k%h p#...#.#########################...####### ##..####...................#.....#...###...#.#########...#...#...#...#..#..........###.....##..###...................@#.....##...........##...#####.#...#...#...#...#[k%hg ###..)........###..#..##..................###............)........#.####################...###.##....#............##.### #...##.............#..#.....#......##..### # ###....#.....#.##.#....### ##.# #..#.#.#..........#....##.#### #.# #....#......#####............###.## #.# #####.........##..#####..#..........#...## #.####..###......#.#.###........#######.##....##..#................##.##....##......##............##....##..####..#†...###......###.).....##...##....# ####...>...)..##...#..[k%hD #...##†...#....### ####.##..........÷...<.#...#.......### #.....##....###........##.#.................).## ##.....##.#..>..........##..##....#..###### ##....##.#..........####### \k%h\k%h###applic the Thaumaturge##.##Deep Elf of Vehumet ......#...#Health: 36/36 ========================#...#Magic: 22/22 ========================#..##### AC: 5Str: 6 ##################...####### ##.. EV: 10Int: 23 .................#.....#...###... SH: 0\k%hɴDex: 13 ..#...#...#...#..#..........###.. XL:  7 Next: 66% Place: Dungeon:4 ................@#.....##........ Noise: ---------  Time: 4276.4 (0.0) ..#...#...#...#..#....###..)..... c) +2 dagger (speed) .................#...###......... Cast: Magic Dart ##################...###.##....#. # #...##.............#..#.....#. # ##......#....#.....#..........  # #..#.#.#..........#....##.##.  # #....#..................#####  # #####..............#.##..#####  _Done exploring. _Done exploring. _Search for what [Enter for "."]? . _There is a radiant altar of Vehumet here.  You kneel at the altar of Vehumet. _Vehumet welcomes you!\k%h43\k%hm\k%h\k%h,\k%hX\k%h\k%hT,\k%h\k%h\k%h,\k%h*\k%h\k%h,\k%hD\k%h{\k%hN,\k%h\k%h3\k%h+,\k%h\k%h/\k%h\k%hy\k%h\k%h\k%h~,\k%h\k%hc\k%hU,\k%h\k%hV\k%h\k%h\k%h\k%hO\k%h\k%h\k%h\k%h\k%h\k%h^ ,\k%h \k%ho ,\k%h\k%h\k%h\k%hF,\k%h,\k%h\k%hm,\k%h\k%hB\k%h\k%h\k%h*,\k%hp \k%h!\k%h!,\k%h#\k%hh$,\k%hn%\k%hg'\k%h(,\k%h(\k%hE+\k%h,,\k%h -\k%h\k%hK@\k%h@\k%h[A\k%hB\k%hD,\k%hE\k%hI\k%h K,\k%hL\k%hN\k%hcP,\k%hQ\k%hTk _Search for what [Enter for "."]? . _There is a radiant altar of Vehumet here.  You kneel at the altar of Vehumet. _Vehumet welcomes you!  You see here an iguana skeleton.\k%hW5 _\k%hX\k%hZ\k%h \,\k%h#]\k%h^\k%hF`\k%h`\k%hta\k%hb\k%hd\k%h(e\k%he\k%hqa###.# #..#.#.#..........#.# #....#............#.# #####..............#.####..###.............######.##....##..............  #.##....##.................  ####..#†...###............... ##...>...)..##...#............. ##..........÷...@.#......310.4 (3\k%hkr 4.0)##....###........#........#.# .##.#..>..........#..........#..#...##.#..................#.... ...........................####. .....................#. %......##..#........##...#...... #####.[....#......###...##....... ..⌠#.#....##.......\k%hx\k%h}\k%h~a _There is a stone staircase leading up here.]k%hP]k%h\FLevel 4 of the Dungeon <<<>>>__(Press ? for help)#.####################...###.##....#............###.### #...##.............#..#.....#......##..####...# ##......#....#.....#...........##.#....######.# #..#.#.#..........#....##.##............## ### #.# #....#..................#####............###.## #.# #####..............#.##..#####..#..........#...## #.####..###.............#.......#.#.##......#........# ######.##....##..............#............................# #.##....##....................##............##....##.....## ####..#†...###...................###.).....##.........##....#]k%hg^ ####...>...)..##...#..........................#...##†...#....### ####.##..........÷...@.#..............................#.......### #.....##....###........#........#.#.................)........####.....##.#..>..........#..........#..##..............#..########.....##...##.#..................#..................#######...##............................####......##........#####...##......................#..............###.........###........%......##..#........##...#..........###..........##......#######.[....#......###...##...........##.#...##...#####.....#...⌠#.#..................##............###~~~##.....##.....#...##.##....#............##..........#...#~~~#......##..%.##._.....##..####......................#...#~†~#..#...####.###...###......# #........................###~~~#.##...#]k%hm M@>%^k%h...)..##...#............... XL:  7 Next: 66% Place: Dungeon:4 ##..........÷...@.#.............. Noise: ---------  Time: 4310.4 (0.0) .##....###........#........#.#... c) +2 dagger (speed) .##.#..>..........#..........#..# Cast: Magic Dart ##...##.#..................#..... ...........................####.. .....................#...........  %......##..#........##...#.......  #####.[....#......###...##.......  ..⌠#.#..................##.......  _Search for what [Enter for "."]? . _There is a radiant altar of Vehumet here.  You kneel at the altar of Vehumet. _Vehumet welcomes you! _You see here ^k%h[40man iguana skeleton. _There is a stone staircase leading up here.^k%hL^k%h}^k%hu^k%h$ _^k%hn^k%h^k%h,^k%h;^k%h^k%hE,^k%h^k%hd^k%h,^k%hq^k%h^k%hH,^k%h^k%h ^k%h,^k%hJ^k%hE^k%h,^k%h^k%h{^k%h{,^k%h^k%hUA #.# ##### #.####..### ######.##....## #.##....##. ####..#†...### ####...>...)..##...# ####.##..........÷...<.#  #.....##....###........#  ##.....##.#..@..........#9.4 (9 ^k%h, ##.....##...##.#............  #...##.........................#...##................# #%......##..#........ ########.[....#......### ##...⌠#.#...........  #.....#...##.##....#.....  #..%.##._.....##..####...^k%hN^k%hT%_^k%hfc _There is a stone staircase leading down here.^k%h}g ^k%h=l PRead which item? Scrolls  d - 4 scrolls of fear  g - a scroll of fog  k - 4 scrolls of teleportationl - a scroll of identify  m - a scroll of blinking ^k%h™ [!] read|quaff|evoke[?] describe selected`k%he3`k%h\`k%hc#.# #####..... applic the Thaumaturge#.####..###.... Deep Elf of Vehumet ......######.##....##..... Health: 36/36 ========================#.##....##.......... Magic: 22/22 ========================####..#†...###......... AC: 5Str: 6####...>...)..##...#...... EV: 10Int: 23####.##..........÷...<.#..... SH: 0Dex: 13#.....##....###........#..... XL:  7 Next: 66% Place: Dungeon:4`k%he##.....##.#..@..........#..... Noise: ---------  Time: 4319.4 (0.0)##.....##...##.#............... c) +2 dagger (speed)#...##......................... Cast: Magic Dart ###...##......................#.. #........%......##..#........##.. #......#######.[....#......###...  ##.....#...⌠#.#.................. #.....#...##.##....#............ #..%.##._.....##..####..........  _There is a radiant altar of Vehumet here.  You kneel at the altar of Vehumet. _Vehumet welcomes you! _You see here an iguana skeleton. _There is a stone staircase leading up here. [4`k%hgJ0m_There is a stone staircase leading down here.`k%hj5Identify which item? (\ to view known items) Potions (select first with !)  e - a fizzy orange potion  s - a fuming dark potion `k%hjw w - a ruby potion[?] describe selectedak%h3ak%hPak%h_#.# #####..... applic the Thaumaturge#.####..###.... Deep Elf of Vehumet ......######.##....##..... Health: 36/36 ========================#.##....##.......... Magic: 22/22 ========================####..#†...###......... AC: 5Str: 6####...>...)..##...#...... EV: 10Int: 23####.##..........÷...<.#..... SH: 0Dex: 13#.....##....###........#..... XL:  7 Next: 66% Place: Dungeon:4##.....##.#..@..........#..... Noise: ---------  Time: 4319.4 (0.0)ak%hd?##.....##...##.#............... c) +2 dagger (speed)#...##......................... Cast: Magic Dart ###...##......................#.. #........%......##..#........##.. #......#######.[....#......###...  ##.....#...⌠#.#.................. #.....#...##.##....#............ #..%.##._.....##..####..........  _There is a radiant altar of Vehumet here.  You kneel at the altar of Vehumet. _Vehumet welcomes you! _You see here an iguana skeleton. _There is a stone staircase leading up here. _There is a stone staircase leading down here.ak%hJ ak%h!ak%hW_ak%hNAs you read the scroll of identify, it crumbles to dust.ak%h0ak%h%20.4 (1ak%h8ak%h֝1_ak%hz ak%hPak%h*_e - a potion of mutationak%hak%hL :%ak%hW ak%ha 9%ak%hv <1ak%hy ak%h_k ##### ak%hM#...#5 #.@.# #...# #...# #.... ....... ..#......ak%h5   ufetubus (asleep) ...#..5#### #...#...# ak%hak%h۶v55ak%h?2.2 (1.8Magic Dartak%h)%ak%hE(} _You climb downwards. _There is a stone staircase leading up here.bk%h  The magic dart hits the ufetubus!  You kill the ufetubus!bk%h *****....bk%h] I......bk%hE 1--7=30Magic Dartbk%h| bk%ho Z _Vehumet accepts your kill.ck%h3ck%hck%h2== _Magic restored.ck%hc######...# #.<.# ck%h2#..@# -#...# [.#.... Magic Dart..ß...#...##...#...####5   ufetubus (asleep)#...#...##.⌠ #.5.#ck%h-y 5.2 (2  An ufetubus comes into view.ck%h4E-6.2 (3ck%h7ck%h:Q _Found a leather armour. Found a stone staircase leading up.dk%h _ *****5  *The magic dart hits the ufetubus.  The ufetubus is moderately wounded.dk%hdk%h=.....5<dk%hޝc1--==7.2 (1dk%h$dk%hW* _The ufetubus shouts!dk%h ***** The magic dart hits the ufetubus.ek%h%ek%h'ek%h-u...5..ek%h1h0----8ek%h'9ek%h:\ _The ufetubus is almost dead.ek%h  The magic dart hits the ufetubus.  You kill the ufetubus!ek%hrn***.ek%hm=....ek%hJ-9-9Magic Dartek%hZNek%hwPZ _Vehumet accepts your kill.ek%h| 3ek%h ek%h 1=ek%h. ,ek%h ek%h ,ek%h ek%hi 2===ek%hx ek%hb ek%h  #####...<..-35.2 (6#.[.#.......#..ß.......<.#.###. #...#ek%h˟ ek%h/ E-6.2 (7ek%h ek%h+ ; _Found an escape hatch in the ceiling.fk%h/ 3fk%h1 fk%h5 fk%h` n==fk%hb fk%hof ,fk%hh fk%hSj fk%hMt #.####...##...#...#####...#⌠.#.<.##. #...#...##...#..@#...#####41.2 (5....#.[.#.......#....ß.......<.#.#.......#...#####...#fk%hzw > #.⌠.#.<.#...##...#####fk%hy fk%h~ +2.2 (6fk%h΁ fk%h ; _Found a stone staircase leading down.gk%hU3gk%hggk%h%gk%hgk%h,gk%hF  You see here a +0 leather armour.gk%hZ#...# #...### #...######.. #...#...##.> #.⌠.#.<.##...#...#...####...#...#...#####......#.[.#.......#>......@ß.......<.#3.2 (1gk%hJ..#...#.......####...#...#...##### #...#...#...# #.> #.⌠.#.<.gk%h #.. #...#...# ## #...##### #...# gk%hgk%h,+4.2 (2gk%hgk%h_ _Found an escape hatch in the floor. Found a stone staircase leading down.gk%he gk%hpf gk%hIh gk%h9m gk%hx gk%h| gk%h ,gk%h gk%h gk%hъ ,gk%hc gk%h gk%hؔ ,gk%h gk%hڗ gk%hj ,gk%h gk%hp gk%h˝ ,gk%hĞ gk%h` gk%hx ,gk%h gk%h gk%h ,gk%hҨ gk%h Xgk%h gk%h gk%h gk%hV gk%hư gk%h gk%h ,gk%h gk%h۴ gk%h: gk%h gk%h˷ gk%h ,gk%h0 gk%h gk%h ,gk%hw gk%h gk%h gk%hw gk%h gk%h) gk%h gk%h gk%h] gk%h gk%h gk%hi gk%h gk%hF gk%h~ gk%h gk%ha gk%h{ gk%h gk%h gk%h gk%h gk%h4 gk%h gk%h gk%h gk%h gk%h4 gk%h gk%h ,gk%h gk%he l _w - 3 ruby potions (gained 2)gk%h 3gk%h gk%h gk%h ,gk%hM gk%h gk%hy gk%h gk%h! gk%h) gk%hX ,gk%h gk%h gk%h gk%h+ gk%h gk%h gk%h gk%hp gk%h gk%h gk%h gk%h, gk%h gk%hf gk%h} gk%h gk%h4 gk%h" gk%hx gk%h gk%h gk%hx gk%hH T#...#  #...####.# ##...##### ...#.### .#...#...# .....$. .#.⌠.#.<.# ....S .#...#...# .... .#...#...##### #.. .#.[.#.......# #.# ...ß.......<.# #@# .#...#.......# #.# gk%h' .#...#...##### #.# Magic Dart .#...#...# #.# .#.⌠.#.<.# #.# .#...#...# ###.# S   adder (asleep) ##...##### ##...#  #...########..###  #............##gk%h 76.2 (32.0)  An adder comes into view.Found 11 gold pieces.gk%h@ R .  The adder hisses angrily.gk%h0 h=7.2 (33Magic Dartgk%h gk%h 2 _The adder moves out of view.hk%h%3hk%hhk%hhk%h*M##.. #....  #...# .####.#.# ##...##### .....#.####...#...# ......$....⌠.#.<hk%ha.......!.. ....S.h....#...##### #.......##.[.#...... ...ß.......<hk%h.....# #.Magic Dart .#...#...##### #.#.hk%h& ...h   hound (wandering)..hk%hY S   adder.......###hk%hv 0.0)  A hound comes into view.hk%hhk%hhk%h0hk%hrh...Shk%h'-8.2 (1 _Found 2 black potions.ik%hwqN..# .. #.... .####.#.# ##...##### .....#.####. .#...#...# ......$....⌠.#.<.# .....h.!....#.. .........#### #.S.....#ik%hq[.#.......# #.# ..ß.......<#...#.......# #.#### ⌠.#.<..#...# ## ik%hsr##...##### ##..  ###..##.........##ik%htik%hvik%h8th..Sik%h@-9ik%hŇik%hjk%hI  .####.#.# ##...##### .....#.####. .#...#...# ......h...⌠.#.<.# .......!..#.. .......#### #.......#[.#.......# #S# ..ß.......<.# #.#...#......#### ⌠.#.<..#...# ################jk%h}Jjk%h:bP.Sjk%hb'80jk%hhjk%h6jjk%hx>##...##### .....#.####. .#...#...# ......h...⌠.#.<.# .......!..#.. .......#### ##[.#.......# #.# jk%hT_..ß.......<.# #S#...#.......# #.#### ⌠.#.<..#...# ## ##...##### ##..  ###..##.........############### jk%hP.Sjk%h.=1jk%h jk%hp _The adder attacks as it pursues you! The adder misses you.jk%hAl  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.jk%h^ $jk%hF_ ##...##### .....#.####.  applic the Thaumaturge .#...#...# ......h....  Deep Elf of Vehumet ...... jk%h_ .#.⌠.#.<.# .......!..  Health: 36/36 ======================== .#...#...# .........  Magic: 20/22 =====================--- .#...#...##### #.......#  AC: 5jk%h_ Str: 6 .#.[.#.......# #.# EV: 10Int: 23 jk%h` ...ß.......<.# #.# SH: 0Dex: 13 .#...#.......# #S#jk%hS`  XL:  7 Next: 69% Place: Dungeon:5 .#...#...##### #@#jk%h`  Noise: =--------  Time: 4381.2 (0.0) .#...#...# #.# c) +2 dagger (speed) .#.⌠.#.<.# #.#jk%ha  Cast: Magic Dart .#...#...# ###.# ##...##### ##...#  #...########..###jk%hd  S   adder  #............##  ############## _The adder attacks as it pursues you! The adder misses you.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (70% to hit)kk%hz##...##### .....#.####.  applic the Thaumaturge .#...#...# ......h....  Deep Elf of Vehumet ...... .#.⌠.#.<.# .......!..  Health: 36/36 ======================== .#...#...# .........  Magic: 20/22 =====================--- .#...#...##### #.......#  AC: 5Str: 6 .#.[.#.......# #.# EV: 10Int: 23 ...ß.......<.# #.#kk%h SH: 0Dex: 13 .#...#.......# #S# XL:  7 Next: 69% Place: Dungeon:5 .#...#...##### #@# Noise: =--------  Time: 4381.2 (0.0) .#...#...# #.# c) +2 dagger (speed) .#.⌠.#.<.# #.# Cast: Magic Dart .#...#...# ###.# ##...##### ##...#  #...########..### S   adder  #............##  ##############Confirm with . or Enter, or press ? or * to list all spells.kk%h4DAiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (70% to hit)  The searing ray hits the adder!  You kill the adder!kk%h   ......h.... <.# .......!..  ...  #* [ #*#<.# #*#kk%h #*# #@# #.#<.# #.#    ###     kk%hm...†Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an adder (70% to hit)  The searing ray hits the adder!  You kill the adder!  Vehumet accepts your kill.kk%h70=2.2 (1Magic DartRay kk%hkk%hf _(Press . to maintain the ray.)kk%h>N****kk%h^...†kk%h k--3+ kk%hkk%hkk%h 4kk%h kk%hS K  You stop channelling your searing ray.kk%h 0 _kk%h( 1=kk%hV+ ,kk%h- kk%h1 kk%h5 ,kk%h7 kk%h9 kk%h kk%h h--8.2 (5Magic Darth   hound (wandering)kk%ht kk%hV kk%hk \ _A hound is nearby!lk%h:% ***h  The magic dart hits the hound.  The hound is moderately wounded.lk%h*lk%h5.h.†lk%h[8Q====9.2 (1lk%h~?lk%hC& _The hound barks!lk%h" **The magic dart hits the hound but does no damage.lk%hcC lk%hD lk%hK \..hlk%hM ^0---90lk%hT lk%h_X ` _The hound is moderately wounded.lk%h  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lk%h ##...##### .....#.####.  applic the Thaumaturge .#...#...# ......h....  Deep Elf of Vehumet ...... .#.⌠.#.<.# .......!..  Health: 36/36 ======================== lk%h ,.#...#...# .........  Magic: 18/22 ===================----- .#...#...##### #.......#  AC: 5Str: 6 .#.[.#.......# #.# EV: 10lk%h+ LInt: 23 ...ß.......<.# #.# SH: 0Dex: 13 .#...#.......# #h#lk%h  XL:  7 Next: 70% Place: Dungeon:5 .#...#...##### #@# Noise: =--------  Time: 4390.2 (0.0) .#...#...# #.#lk%hW i c) +2 dagger (speed) .#.⌠.#.<.# #.# Cast: Magic Dart .#...#...# ###.# lk%h 9##...##### ##...#  #...########..### h   hound  #............##  ##############lk%h 4 _The hound is moderately wounded.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lk%h@ (Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (moderately wounded, 75% to hit)mk%hpE##...##### .....#.####.applic the Thaumaturge .#...#...# ......h....Deep Elf of Vehumet ...... mk%h..#.⌠.#.<.# .......!..Health: 36/36 ======================== .#...#...# .........Magic: 18/22 ===================----- .#...#...##### #*......#AC: 5Str: 6 .#.[.#.......# #*#mk%hY$EV: 10Int: 23 ...ß.......<.# #*#SH: 0Dex: 13 mk%h.#...#.......# #*#XL:  7 Next: 70% Place: Dungeon:5 .#...#...##### #@#Noise: =--------  Time: 4390.2 (0.0) mk%h!.#...#...# #.#c) +2 dagger (speed) .#.⌠.#.<.# #.#Cast: Magic Dart .#...#...# ###.# mk%h)##...##### ##...##...########..###h   hound#............##mk%h^##############Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  mk%hdPress: ? - help, Shift-Dir - straight lineAim: a hound (moderately wounded, 75% to hit)  The searing ray hits the hound.mk%h+^...hAiming: Searing RayPress: ? - help, Shift-Dir - straight line: a hound (moderately wounded, 75% to hit)  The searing ray hits the hound.  mk%h^The hound is severely wounded.  (Press . to maintain the ray.)mk%haq=1.2 (1Ray mk%hemk%hg= _The hound bites you but does no damage.mk%h;  The searing ray hits the hound!  You kill the hound!mk%hA_****mk%h Z...†mk%h62Magic Dart+ mk%hmk%hZ _Vehumet accepts your kill.mk%h|N****mk%h T...†mk%h 7---3++ mk%hmk%hmk%h" mk%h# mk%h0% mk%h<* K  You stop channelling your searing ray.mk%h: z8= _9==mk%h: mk%h> ,mk%h&@ mk%hB ,mk%hrD mk%hG :20mk%h|H E==mk%hIJ mk%hL ,mk%hN mk%hP ,mk%hQ mk%hrS ~1==mk%hT mk%hwV ,mk%hW mk%hY ,mk%hY mk%h[ 2===mk%h\ mk%h ^ mk%h3` ,mk%hDa mk%hvd  Things that are here:  a hound corpse; an adder corpsemk%hgf mk%hf  _mk%hg mk%hi mk%hAk ,mk%hl mk%hn mk%hp P==mk%h9r mk%hs mk%hv ,mk%hcw mk%hDy mk%h4{ ,mk%h| mk%hE mk%h mk%h ,mk%h8 ,mk%ht mk%h N _You now have 225 gold pieces (gained 11).mk%hl 3mk%h mk%h mk%h ,mk%h mk%hv _ ..  # #..  #.#.# # .. #.#.#. # ... #.... # # #.####.#.# .# ######......#.####.# #...# #...........##... #.<.# #........@.......mk%hΚ -- #...# ###.............. #...#######.......###### #.......# #.####### ......<.# #.mk%hf  #.......# #† #...##### #.# #...# #.# #.<.# #.#mk%h 1416.2 (23.0)mk%h ,7.2 (24mk%hѤ mk%h S _l - 2 black potionsnk%h3nk%hnk%hnk%h nk%h nk%hnk%h",nk%hnk%hgnk%h,nk%hnk%h nk%ht#,nk%hv%nk%h]'nk%h(,nk%h)nk%h+nk%h`-,nk%h/.nk%h/nk%h51,nk%h)2nk%h35nk%h> <. . ### ##. ... ... .. nk%h@#######.####.## ......... .... #...?###.#  # #.@....# 26.2 (9.0) #.#.#....# ## .. #.#.#....# ..# ... #......#.## #.####.#.####.# ..######......#.####.# ..#...# #...........##... ⌠.#.<.# #.................# ..#...# ###................nk%hDnk%hG/7.2 (10.0)nk%h?Knk%h M; _Found an escape hatch in the ceiling.ok%h3ok%hok%hok%hTok%h0M...<.  .. #####s ... ... .. #######.####.##...............#...@###.##.#.... #.#.#....Magic Dart ### .. #.#.#....#..s   scorpion (wandering)..#............ok%hA,0.0)ok%h`8.2 (1 _A scorpion comes into view. _You see here a scroll of summoning.ok%hIo ...  <. .. ### ok%hw ##s ...  ... ..  #######.####.##  ok%h w...............  #...@###.#  #.#......# ok%ho #.#.#....#  .. #.#.#....#  ... #......#.#  .#.####.# .#.####.#  #...... <.#  ok%hC  ...  <. .. ###  ##s ...  ... ..  #######.####.##  ...............  #...@###.#  #.#......#  ok%hQD y#.#.#....#  .. #.#.#....# ... #......#.# .#.####.# ok%hD .#.####.# #......<.# ok%h~M ok%hV ok%h2] ok%h` _ _A scorpion is nearby!ok%hޤ ***sThe magic dart hits the scorpion.ok%hA,ok%h~4e.s...ok%h6]1--=9ok%hM>ok%hKB6 _The scorpion is lightly wounded.pk%h,  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.pk%h   applic the Thaumaturge ...  Deep Elf of Vehumet ...... <. Health: 36/36 ======================== .. ###  Magic: 19/22 ====================---- ##. ...  AC: 5Str: 6 .s. ..  EV: 10Int: 23 pk%h #######*####.##  SH: 0Dex: 13 .......*.......  XL:  7 Next: 76% Place: Dungeon:5 #...@###.#  Noise: =--------  Time: 4429.2 (0.0) #.#......#  c) +2 dagger (speed) #.#.#....#  Cast: Magic Dart ### .. #.#.#....# ..# ... #......#.# ..# #.####.#.####.#  s   scorpion ..######......#.####.# ..#...# #...........##... ⌠.#.<.# #.................# _The scorpion is lightly wounded.  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: pk%h [40mSearing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a scorpion (lightly wounded, 82% to hit)pk%hdapplic the Thaumaturge...Deep Elf of Vehumet ......<.Health: 36/36 ========================.. ###Magic: 19/22 ====================----##. ...AC: 5Str: 6.*. ..pk%hEV: 10Int: 23#######*####.##SH: 0Dex: 13.......*.......XL:  7 Next: 76% Place: Dungeon:5pk%h#...@###.#Noise: =--------  Time: 4429.2 (0.0)#.#......#c) +2 dagger (speed)#.#.#....#Cast: Magic Dart ### .. #.#.#....# ..# ... #......#.# ..# #.####.#.####.#s   scorpion ..######......#.####.# ..#...# #...........##... ⌠.#.<.# #.................#Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.pk%h Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a scorpion (lightly wounded, 82% to hit)  The searing ray hits the scorpion!pk%h ;onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a scorpion (lightly wounded, 82% to hit)  The searing ray hits the scorpion!  The scorpion is severely wounded.pk%h5?\.s.pk%h\@20==30.2 (1Ray qk%hzqk%hf _(Press . to maintain the ray.)qk%h/ *** The searing ray hits the scorpion.qk%h]qk%hDe\..sqk%hg19--1+ qk%hnqk%hs\ _The scorpion is almost dead.qk%h  The searing ray hits the scorpion!  You kill the scorpion!qk%hY***qk%hjM^..†qk%hwX 8--88=2Magic Dart++ _Vehumet accepts your kill.Training target 10.0 for Spellcasting reached!qk%h|qk%hn _Your Spellcasting skill increases to level 10!qk%hK qk%hL qk%hN qk%h+T K  You stop channelling your searing ray.qk%hU ^9= _qk%h!f qk%hg 20==qk%hj qk%hn ,qk%h]p qk%hs ,qk%hu qk%hx ~1==qk%he{ qk%h~ ,qk%h qk%h 2===qk%h qk%h .--.qk%h@ ,41.2 (9qk%h J--2.2 (10.0)qk%h qk%h / _o - a scroll of summoningrk%h R   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   1.4  -2   i - Spellcasting  10.0   7.1  +3           b - Staves   0.0   1.0   0   j + Conjurations 7.4   6.7  +1   c - Unarmed Combat   0.0   1.4  -2   k - Translocations   0.0   0.8  +1   d - Throwing   0.0   1.0   0   l - Alchemy   0.0  k%hX e0m 0.8  +1       m - Earth Magic   0.0   0.8  +1   e - Short Blades   0.0   1.0   0           n - Evocations   0.0   0.8  +1   f - Armour   0.0   1.4  -2       g - Dodging   2.4   2.1  +2      rk%hCZ  h - Stealth   2.4   1.8  +3              rk%h]                                         rk%h^ KThe relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  rk%h` [/] auto|manual mode [*] useful|all skills [!] training|cost|targetstk%h*V> k + Translocations 0.0tk%hkTargetTarget--  --  --  10.0--  --  --  --  --  --  --  --  --  --  a-z] set[-] clear selected targetcost|targetsuk%h<[?25h[?0c0 vk%h/ [?25l[?1cvk%h%5.0 current training targets, if any.=] set aall targetswk%h$ j * Conjurations   7.4wk%h~ wk%hc wk%h applic the Thaumaturge...Deep Elf of Vehumet ......<.wk%h Health: 36/36 ========================.. ###Magic: 22/22 ========================##. ...AC: 5Str: 6... ..EV: 10wk%hˑ Int: 23#######.####.##SH: 0Dex: 13.......†.......XL:  7 Next: 88% Place: Dungeon:5#...@###.#Noise: ---------  Time: 4442.2 (0.0)#.#......#c) +2 dagger (speed)#.#.#....#Cast: Magic Dart ### .. #.#.#....# ..# ... #......#.# ..# #.####.#.####.# ..######......#.####.# ..#...# #...........##... ⌠.#.<.# #.................#You kill the scorpion! _Vehumet accepts your kill.Training target 10.0 for Spellcasting reached! _Your Spellcasting skill increases twk%h7 no level 10! _You stop channelling your searing ray. _o - a scroll of summoningwk%hG wk%h wk%h wk%hh xk%hG3xk%hΫxk%hKxk%hxk%h;  You see here a scorpion corpse. _xk%hxk%h,xk%hxk%h0xk%h,xk%h*xk%hQxk%h,xk%hxk%hcxk%h,xk%hgxk%hxk%hs .  xk%hq.##.############...h#.......@....####.#..###.#...<.......Magic Dart #..........### ########........ ................h   hound (asleep) #######.####.##. .......†....... ####....###.###.xk%h0510.0)xk%hu,3.2 (11xk%h xk%hX _A hound comes into view.xk%hv>% ******h  The magic dart hits the hound.  The hound is moderately wounded.xk%hjxk%h%xk%hq}.h.....xk%hfh1--==4.2 (1.0) xk%h1xk%h/& _The hound barks!yk%hhB *yk%h>***The magic dart hits the hound.yk%hyyk%hz3h.yk%hG{ ...yk%hyk%h0yk%hH---yk%h-yk%h 5yk%hpyk%h{ yk%hUyk%hM9_The hound is heavily wounded.yk%hyk%hޓ *** The magic dart hits the hound.yk%h-B..h.--6 _The hound is severely wounded.zk%h  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.zk%hӎ  applic the Thaumaturge  Deep Elf of Vehumet ......  Health: 36/36 ========================  Magic: 18/22 ===================-----  AC: 5Str: 6 .  EV: 10Int: 23 .##.  SH: 0Dex: 13 ############....  XL:  7 Next: 88% Place: Dungeon:5 #.......@*h..#  Noise: =--------  Time: 4456.2 (0.0) ###.#........###  c) +2 dagger (speed) #.#...<.......  Cast: Magic Dart #..........### zk%hQ  ########........  ................  h   hound #######.####.##.  .......†.......  ####....###.###. _The hound is severely wounded.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (severely wounded, 75% to hit)zk%hހ+zk%hy zk%hP applic the Thaumaturgezk%h zk%hO Deep Elf of Vehumet ......zk%h zk%h  Health: 36/36 ========================zk%h zk%h Magic: 18/22 ===================-----zk%h zk%hG AC: 5zk%h}-Str: 6zk%h zk%hnS.  EV: 10zk%h.Int: 23zk%h\ zk%h׈T.##.  SH: 0zk%hfDex: 13 ############....  XL:  7 Next: 88% Place: Dungeon:5 #.......@.h..#  Noise: =--------  Time: 4456.2 (0.0) ###.#........###  c) +2 dagger (speed) #.#...<.......  Cast: Magic Dart #..........###  ########........  ................  h   hound #######.####.##.  .......†.......  ####....###.###. Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (severely wounded, 75% to hit)  zk%h֋&The searing ray hits the hound!  zk%hYou kill the hound!zk%hozk%h^zk%hܐzk%hSzk%hzk%h\zk%hҒ zk%hG zk%h3. zk%h3 zk%h3.##. zk%hw zk%h####zk%hiH... zk%h/ zk%hj#.......@****# zk%h0 zk%h6###.zk%h՚>### zk%h zk%hgzk%h(... zk%h zk%hm*#.zk%h-###zk%h{ zk%h ####zk%hԠ..zk%hv6 ......... .####.##. †...... .zk%h( zk%h* A....  zk%ho, Aiming: Searing Ray (safe; 1% risk of failure)  zk%hj- TPress: ? - help, Shift-Dir - straight line  zk%h. Aim: a hound (severely wounded, 75% to hit)  The searing ray hits the hound!  zk%h3 You kill the hound!  Vehumet accepts your kill.zk%ha zk%hb 94zk%hc =zk%hwd 7.2 (1zk%hde !Magic Dartzk%hZf (Ray zk%hg zk%hn zk%ht  zk%hu zk%h?w X_(Press . to maintain the ray.){k%h   You stop channelling your searing ray.h.....Magic Dart...h   howler monkey (wandering).†.{k%hp0{k%h{k%hQ--8.2 (1 {k%h{k%h<_A howler monkey comes into view.{k%hl{k%h ******hThe magic dart hits the howler monkey.{k%hIe ...h...=-9{k%hYf {k%hi ; _The howler monkey is lightly wounded.|k%h ***** The magic dart hits the howler monkey!|k%h |k%hc|.h....|k%h|U7-60|k%h|k%he _The howler monkey is heavily wounded.|k%h+y **** The magic dart hits the howler monkey.|k%h |k%h eh....|k%h% _6--1|k%h |k%h f _The howler monkey is severely wounded.}k%hܳ  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.}k%ha  applic the Thaumaturge  Deep Elf of Vehumet ......  Health: 36/36 ========================}k%h]b  Magic: 14/22 ===============---------  AC: 5Str: 6 .  EV: 10Int: 23 .##.  SH: 0}k%hehDex: 13 ############h...  XL:  7 Next: 94% Place: Dungeon:5 #.......@***.#  Noise: =--------  Time: 4461.2 (0.0) ###.#........###  c) +2 dagger (speed) #.#...<.......  Cast: Magic Dart #..........###  ########........  ................  h   howler monkey #######.####.##.  .......†.......  ####....###.###. _The howler monkey is severely wounded.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line}k%hfzAim: a howler monkey (severely wounded, 80% to hit)}k%hF  applic the Thaumaturge  Deep Elf of Vehumet ......  Health: 36/36 ========================  Magic: 14/22 ===============---------  AC: 5Str: 6 .  EV: 10Int: 23 }k%h.##.  SH: 0Dex: 13 ############h...  XL:  7 Next: 94% Place: Dungeon:5 #.......@....#  Noise: =--------  Time: 4461.2 (0.0)}k%hH) ###.#........###  c) +2 dagger (speed) #.#...<.......  Cast: Magic Dart #..........###  ########........  ................  h   howler monkey #######.####.##.  .......†.......  ####....###.###. Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a howler monkey (severely wounded, 80% to hit)  The searing ray hits the howler monkey!  You kill the howler monkey!}k%h .  .##.  ####*...  #.......@***.# }k%hS ###.###  ...  #.### ####}k%h.. ......... .####.##. }k%hj†...... }k%hVu†...  Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a howler monkey (severely wounded, 80% to hit)  The searing ray hits the howler monkey!  You kill the howler monkey!  Vehumet accepts your kill.}k%hrv}k%h)|applic the ThaumaturgeDeep Elf of Vehumet ......Health: 36/36 ========================Magic: 15/22 ================--------AC: 5Str: 6.EV: 10Int: 23.##.SH: 0Dex: 13############†...XL:  7 Next: 102% Place: Dungeon:5#.......@....#Noise: ==-------  Time: 4462.2 (1.0)###.#........###c) +2 dagger (speed)#.#...<.......Cast: Magic Dart}k%h~#..........###Ray ########........................#######.####.##........†.......####....###.###.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a howler monkey (severely wounded, 80% to hit)  The searing ray hits the howler monkey!  You kill the howler monkey!Vehumet accepts your kill.}k%h~ _(Press . to maintain the ray.)  You have reached level 8!}k%h4/  --more--~k%hߑ41/416/24=48 1% Magic Dart _You feel clever.k%h,h  You stop channelling your searing ray. _k%h|7=8==k%h|k%h~,k%hYk%hk%hk%hk%h~9==k%hk%h,k%hAk%hk%hi20==k%h*k%hp,k%h]k%h,k%hk%hґ~1==k%hk%hz,k%h&k%hǖk%hLk%hʗk%hAk%hܙh2==k%h{k%h1k%hk%h6k%hОk%hmh3==k%h-k%hڡk%h^k%hۢk%hOk%hҤk%hPk%hk%hh4==k%h;k%hk%h. .##.##†...##..@...# --83.2 (21.0)###.#.### #.#...<.#.# #.####.##.#.......†.......<. k%h͸k%hG--4.2 (22k%hk%h9 _Found a stone staircase leading up.k%ht 3k%h! k%h k%hv Xk%h >$#..#..#..#.. #.##.# ##†...# #..k%he ..@.# 5.2 (1.0)###.#..### #.#...<........ #..####k%h A##..................#######.####.##.#k%h6 .......†.......< k%hh k%h +6.2 (2k%hd k%hG ; _Found a stone staircase leading down.k%h;3k%h>k%h Ck%h=]{=k%hk## .... .[ .>$# . #..# #.#..# .#..# ... #  #.##.# ############@...#7.2 (1k%h@m#............##.####.#........### #.#...<........ #..........############..................#######.####.##.#k%hmj.......†.......<k%htk%hy+8.2 (2k%h}k%hր _Found a robe. _You see here a howler monkey corpse.k%h 3k%h k%h k%h k%hs $ _k%h nk%h k%h~ ,k%h) k%h  k%hs ,k%h^ k%h; k%h k%h  k%h k%hs k%he k%h k%h k%h8 ,k%hs k%h/$ N _You now have 238 gold pieces (gained 13).k%h$ k%hW% k%h& k%hj) k%h+ ,k%hL- k%h  _You now have 243 gold pieces (gained 5).  You see here a +0 robe. _#.........# #.........# #.........# #.........# ##### #.........# ...# #.........######.####.........#...#........###......# .......@......[..>.#.# ##.#...#.##.#...#..# .....###.##.###.#..#k%hڂ mMagic Dart ..$. ..##.###.#..# ..h ####.#......# # .. ..#...#.##.#h   hound (asleep) . ############†...# #............##.# ###.#........#### 506.2 (18.0)  A hound comes into view. .  The hound barks!===7.2 (19Magic Dart _The hound moves out of view.k%h 3k%h\k%hk%hk%hc&Xk%hk%hP #.# #.# #.###### #.#. ...# #.##.# #####.####.#....#........###k%h............[..>.#.# ##.#..@#.##.#...#..# ---8.0).....h###.##.###.#..#$. ..##.###.#..#Magic Dart.. #####.#......# # ..#...#.##.#############†...# h   hound #............##.# ###.#.#### #.#...<........k%h:---k%hDk%h\ _A hound is nearby!k%h͖  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.k%hr #.........# applic the Thaumaturge #.........# Deep Elf of Vehumet ...... #.........# Health: 41/41 ========================k%hs ##### #.........# Magic: 22/24 ======================-- . ...# #.........# AC: 5Str: 6 #.# #####.####.........# EV: 10k%huInt: 24 ....#........###......#  SH: 0Dex: 13 k%h(v#...............[..>.#.#  XL:  8 Next:  1% Place: Dungeon:5 ##.#.*@#.##.#...#..#  Noise: ---------  Time: 4508.2 (0.0) k%h@w.....h###.##.###.#..#  c) +2 dagger (speed) ...$. ..##.###.#..#  Cast: Magic Dart .... #####.#......# #  k%hEz ... ..#...#.##.#  .. ############†...#  h   hound . #............##.#  ###.#........####  #.#...<........ _A hound is nearby!Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (76% to hit)k%hn #.........# applic the Thaumaturge#.........# Deep Elf of Vehumet ......#.........# Health: 41/41 ========================##### #.........# Magic: 22/24 ======================--.k%h ...# #.........# AC: 5Str: 6#.# #####.####.........# EV: 10Int: 24....#........###......# SH: 0Dex: 13k%h t...............[..>.#.# XL:  8 Next:  1% Place: Dungeon:5##.#.*@#.##.#...#..#Noise: ---------  Time: 4508.2 (0.0)....**###.##.###.#..#k%h kc) +2 dagger (speed)...*. ..##.###.#..#Cast: Magic Dart.... #####.#......# #.....#...#.##.#k%h n.. ############†...# h   hound. #............##.####.#........#####.#...<........ _A hound is nearby!k%h Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linek%h /Aim: a hound (76% to hit)k%h   Casting: Searing Ray (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  k%h Aim: a hound (76% to hit)  The searing ray misses the hound.k%hj wh..$k%h r==9.2 (1Ray k%h k%h f _(Press . to maintain the ray.)k%hV ****The searing ray hits the hound.k%h%$ h..$The hound is lightly wounded.k%h%39--10+ k%h-k%ho1h _The hound bites you. The hound closely misses you.k%hGy **** The searing ray hits the hound!k%hV h..$The hound is severely wounded.k%hL8--1-1++ k%h k%hL * _The hound bites you.k%hUO   The searing ray hits the hound!  You kill the hound!k%hU `****k%h< †..$Vehumet accepts your kill.k%h 90--42Magic Dart _You finish channelling your searing ray.k%h k%h3 o _Your Translocations skill increases to level 1!k%h@k%hTk%hνk%hF _Unknown command.k%h>  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   1.4  -2   i - Spellcasting  10.0   7.1  +3           b - Staves   0.0   1.0   0   j * Conjurations   7.7   6.7  +1   c - Unarmed Combat   0.0   1.4  -2   k + Translocations 1.1   1.7  +1  k%h d - Throwing   0.0   1.0   0   l - Alchemy   0.0   0.8  +1       m - Earth Magic   0.0   0.8  +1   e - Short Blades   0.0   1.0   0           n - Evocations   0.0   0.8  +1   f - Armour   0.0   1.4  -2       g - Dodging   2.4   2.1  +2       h - Stealth   2.4   1.8 k%hb +3                              k%hHa                        The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsk%hJ$k%hjMk%hW+k%hXe#.........# applic the Thaumaturgek%hYl#.........# Deep Elf of Vehumet ......k%hZ#.........# Health: 39/41 ======================--k%hz[##### #.........# Magic: 20/24 ====================----k%hK\.k%h,]...# #.........# AC: 5k%h^-Str: 6k%h_#.# #####.####.........# EV: 10k%h_.Int: 24k%h-`....#........###......# SH: 0k%hh{qDex: 13...............[..>.#.# XL:  8 Next:  4% Place: Dungeon:5##.#.†@#.##.#...#..#Noise: ==-------  Time: 4512.2 (0.0)......###.##.###.#..#c) +2 dagger (speed)...$. ..##.###.#..#Cast: Magic Dart.... #####.#......# #.....#...#.##.#.. ############†...#. #............##.####.#........#####.#...<........The searing ray hits the hound!  You kill the hound!Vehumet accepts your kill. _You finish channelling your searing ray. _Your Translocations skill increases to level 1! _Unknown command.k%hk%h"73k%h>8k%h:k%h:R1= _k%hF40=2==k%hGk%hFJ~3==k%hEKk%htM,k%h[Nk%hqQ~1==k%h Sk%hU1 _HP restored.k%hfVh4==k%hDWk%hYk%h[,k%h\k%hIaa  You see here a hound corpse.k%hck%hWd _k%hek%h hk%hjO=k%h1lk%h}nk%h=qO=k%hsk%h@u,k%hUvk%hxN _You now have 253 gold pieces (gained 10).k%hlz3k%h1{k%h}k%h,~k%h~k%h k%hk%hBk%hzk%hk%h{k%h1k%hZk%hk%h0k%hk%hk%hDk%hk%h;k%hek%hĐk%hk%hk%h,k%hk%hFM _You now have 260 gold pieces (gained 7).k%hk%hk%hk%hk%h.........#######.#.................#...#.#..........############†..####......#....# ......#.###.#.#####.#...#.#...<...... #.....#....# #.S####.########....... #....@................-- #..###########.####.## # .......†.......Magic Dart ####....###.### #.#......# #.#.#....# S   adder (asleep)#.### .. #.#.#....##...# ... #.##...# #.####.#.####.#k%h035.2 (23.0)k%hG--6.2 (24k%hXk%h_Y _An adder comes into view.k%h$ ***S  The magic dart hits the adder.  The adder is lightly wounded.k%hk%hW.S..k%h6f3-=7.2 (1.0) k%hk%h/ _The adder hisses angrily.k%h"  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.k%h( .........#######.#......# applic the Thaumaturge .................#...#.## Deep Elf of Vehumet ...... ..........############†.. Health: 41/41 ======================== ####......#............## Magic: 21/24 =====================--- ......#.###.#........## AC: 5Str: 6 .#####.#...#.#...<...... EV: 10Int: 24 #.....#..........## SH: 0Dex: 13 #..####.########....... XL:  8 Next:  4% Place: Dungeon:5 k%h#.S**@................ Noise: =--------  Time: 4537.2 (0.0) #..###########.####.## c) +2 dagger (speed) # .......†....... Cast: Magic Dart ####....###.### #.#......#  #.#.#....#  S   adder #.### .. #.#.#....#  #...# ... #......#.#  #...# #.####.#.####.# _The adder hisses angrily.  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (lightly wounded, 72% to hit)k%hL `.........#######.#......# applic the Thaumaturge.................#...#.## Deep Elf of Vehumet ................############†.. Health: 41/41 ========================####......#............## Magic: 21/24 =====================---......#.###.#........## AC: 5Str: 6.#####.#...#.#...<...... EV: 10Int: 24#.....#..........## SH: 0Dex: 13k%hP #..####.########....... XL:  8 Next:  4% Place: Dungeon:5#****@................ Noise: =--------  Time: 4537.2 (0.0)#..###########.####.## c) +2 dagger (speed)#.......†....... Cast: Magic Dart####....###.####.#......##.#.#....#S   adder#.### .. #.#.#....##...# ... #......#.##...# #.####.#.####.#Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (lightly wounded, 72% to hit)  The searing ray hits the adder!k%h onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an adder (lightly wounded, 72% to hit)  The searing ray hits the adder!  The adder is almost dead.k%hL k%h S...Sk%h q=8.2 (1Ray k%h k%h f _(Press . to maintain the ray.)k%h  The searing ray hits the adder!  You kill the adder!k%hIP****k%hAI....k%hl59Magic Dart+ k%h-sk%huZ _Vehumet accepts your kill.k%h_P4k%hQk%hVK  You stop channelling your searing ray.k%hi _2=k%hMjk%hjk%hl~3==k%hmk%h%o,k%hpk%h_q,k%h)rk%h t~4==k%htk%hwk%hM? ..#.#...... ...#...#. ..#† ####......#. ......#.###.#...#####.#...#.#...<... #.....#. #..####.# #...@.--47.2 (8 #..k%h+#.####. #( .†# ####....###.  #.#......#  #.#.#....#  #.### .. #.#.#....#  #...# ... #......#.#  #...# #.####.#.####.#k%hk%hF--8.2 (9k%h%k%h/$ _Found a stone.k%h73k%hk%hk%h=k%hk%hk%h,k%hk%hMk%h,k%hk%h k%h ,k%hk%hk%h,k%hk%hk%hr,k%hk%h!k%ho$,k%h%k%h'k%hs),k%h(+k%h-k%h.,k%h0k%h1k%h3,k%h4k%h07,k%hW8k%h;N _You now have 272 gold pieces (gained 12).k%h1E #..#.####### .#h ......#.... ... .......... ..####.######.#.† #....#....## #....#........ #....#..### #.!..#....... #@..#....### #...#####......#.. ♣♣♣...#.......#.###Magic Dart ♣P~.....#####.#...~~~~~...#....###.....#k%hE~♣P♣~♣..##.#..####.### h   hound (asleep) ♣ ♣♣♣####.##......... #.##..####### ..##(.# ...k%hnO061.2 (13.0)k%hS,2.2 (14k%h`Wk%hYX _A hound comes into view.k%h>z  You miscast Magic Dart.  You are very lightly contaminated with residual magic.k%hI3-3.0)Contam k%h Rk%hU0 _Nothing appears to happen.k%h ******h    The magic dart hits the hound.  The hound is heavily wounded.k%h"i,k%h2n..h...!k%heqI-==4k%huk%hw& _The hound barks!k%h **** The magic dart hits the hound.k%hAk%hk..h..!k%h\2--5k%h k%h^ _The hound is severely wounded.k%hZy~  The magic dart hits the hound!  You kill the hound!k%he}.***k%hb...!k%h/1--8-6Magic Dartk%h6k%h):Z _Vehumet accepts your kill.k%h  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.k%hA[k%hpk%hqk%hyk%h k%hk%hB_You don't know that spell.k%hYk%hk%hڗk%hk%hUk%hk%h2= _k%hk%hk%h3k%hd==k%h k%h~k%h6_Your magical contamination has completely faded away.k%hk%h-k%hvk%hdk%hk%h]k%h;k%hk%h4k%h/==k%hk%hk%h>k%hk%hk%hk%hmk%h+&Mk%h<#... ..k%h.'.#k%h#..#.#######k%h)).#k%h#k%h&;... ...........k%hU..####.######.#.†.###.....#####....-##...#....## #...#####......#..♣♣♣...#.......#.###.... .....##..k%hk%h'%73.2 (7k%hSk%h-k%h[$4.2 (8k%hk%hQ k%hk%h]5_q - a glowing pink potionk%hk%h =k%hm k%h ,k%h k%h k%h k%hq k%h k%h k%h k%h k%h k%h k%h2 k%h  k%h0 k%h *_You now have 286 gold pieces (gained 14).k%hv k%h! k%h k%h k%h k%h k%hx k%h k%h k%hj k%h% k%hc k%h@ k%h2 k%h k%h# k%h1 k%h k%h k%h k%h k%h k%h: k%he k%h@ k%h k%h k%h k%h  k%h/ k%h k%h- k%h k%h) k%h k%h+ .####k%h +#k%h0 +#k%h .#k%hS # #...#k%h ###.##...#k%h .........#######.##...+.# ......#.##...#.#.... #........#.#... ... #.#......#.#... ...##.####.#.##.# ##...You pick up an Everburning Encyclopedia and begin reading...k%hR k%h 93.2 (1k%hI 9.0)k%h k%h %4.2 (20k%h k%h   k%h k%h T_You add the spells Ignite Poison, Sticky Flame and Ignition to your library.k%hЍQk%h k%hk%h^k%hVk%hk%hfk%hk%hk%hk%hk%h6k%h$k%hk%h,k%hk%hk%hk%hwk%h"k%h k%hmk%hɴk%htk%hOk%hk%hk%hk%hk%hAk%hk%hEk%hk%hk%hk%hmk%h>k%hk%hk%hk%hVk%hk%hk%hk%hk%hk%hk%h,k%hk%hbk%hk%hk%hk%hk%h=? #############k%hS #......##...#k%hLg #.####.##...#k%h #@# #.##...#k%h\ #.# #.##...#k%h ##.####.##...#Magic Dart #............### #..####.##...+.# .. #.....#.##...#.#... l   iguana (asleep) #..##........#.#... #l.##.#......#.#... #.#.####.#.##.#k%hk%h'610.2 (16k%h k%h%1.2 (17k%hk%h; k%hk%hJ6_An iguana comes into view.k%hk%h[  *****l*The magic dart hits the iguana.  The iguana is lightly wounded.k%h 6......l.3-=2.0)  _The iguana hisses angrily.k%h, *****The magic dart hits the iguana but does no damage.k%h(k%hj....l.k%hC_2--3k%h3!k%h$4 _The iguana is lightly wounded.k%hY= **** The magic dart hits the iguana.k%hk%h|...l. k%h@-4k%hk%hsa _The iguana is moderately wounded.k%h(s *** The magic dart hits the iguana!k%h..l.1-5k%h^ _The iguana is heavily wounded.k%h) **The magic dart hits the iguana but does no damage.k%h>k%h*U.l.k%h@-6k%hk%hR^ _The iguana is heavily wounded.k%hX{  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.k%hr [  applic the Thaumaturge  Deep Elf of Vehumet ......  Health: 41/41 ========================  Magic: 19/24 ===================-----  AC: 5Str: 6 #############  EV: 10Int: 24 #......##...#  SH: 0Dex: 13 #.####.##...#  XL:  8 Next:  8% Place: Dungeon:5 #@# #.##...#  Noise: =--------  Time: 4616.2 (0.0) #*# #.##...#  c) +2 dagger (speed) ##l####.##...#  Cast: Magic Dart k%hHt #............###  #..####.##...+.# .. #.....#.##...#.#... l   iguana #..##........#.#... #..##.#......#.#... #.#.####.#.##.# _The iguana is heavily wounded.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (heavily wounded, 85% to hit)k%hӵ   applic the Thaumaturge  Deep Elf of Vehumet ......  Health: 41/41 ========================  Magic: 19/24 ===================-----  AC: 5Str: 6 #############  EV: 10Int: 24 #......##...#  SH: 0Dex: 13 k%h t#.####.##...#  XL:  8 Next:  8% Place: Dungeon:5 #@# #.##...#  Noise: =--------  Time: 4616.2 (0.0) #.# #.##...#  c) +2 dagger (speed) ##l####.##...#  Cast: Magic Dart #............###  #..####.##...+.# .. #.....#.##...#.#... l   iguana #..##........#.#... #..##.#......#.#... #.#.####.#.##.#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (heavily wounded, 85% to hit)  The searing ray hits the iguana!  You kill the iguana!k%hI B   #......  .  #@# #.##...#  #*# #.##...#  k%h, G##*####.##...#  #.*....... #.*  #...  #..#  #..#   k%hD`.†..  Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an iguana (heavily wounded, 85% to hit)  The searing ray hits the iguana!  You kill the iguana!  Vehumet accepts your kill.k%hn10=7.2 (1Magic DartRay k%hsk%hvf _(Press . to maintain the ray.)k%hzR****k%hX.†..k%h8---8+ k%hOk%hk%hu 4k%hv k%h={ K  You stop channelling your searing ray.k%hՍ 9= _20==k%hώ h1==k%h k%ht ,k%hY k%hn ,k%hT k%h ~2==k%h k%hd ,k%h k%hv ~3==k%h k%h k%h k%h& k%h k%h k%h k%h k%hZ h4==k%hߡ k%h k%hX k%hߤ k%h3 ,k%hͧ ,k%h] k%h< c  You see here an iguana corpse.k%hŬ k%h;  _k%h k%h k%hb O=k%h k%hS k%h k%h k%h k%h k%h k%h k%h. k%h= k%hP k%h k%hu k%ht k%h k%h# k%h k%h k%h k%hK k%h k%h k%h k%h6 k%h k%h k%h k%h ,k%hr k%hW ,k%h k%h\ k%hz ,k%h k%h k%h k%h k%h k%h k%h k%hE k%h k%h k%h ,k%h k%h k%hX ,k%h k%h k%h k%h& k%h k%h k%hH k%h k%hD k%h k%h k%h, k%h k%h k%h k%h8 k%h k%h k%hg ,k%h: k%h. k%hv ,k%h4 k%h: k%h ,k%h? k%h k%h| ,k%h k%h k%h A  You enter the shallow water.k%h7 @Water k%h k%hx N _Moving in this stuff is going to be slow.k%h0 <k%hT k%h  k%h 0k%h k%h k%hV  You enter the shallow water.Water k%h k%hL N _Moving in this stuff is going to be slow.k%h" 4k%h# k%h% k%h( 7k%hO* k%h, 0k%h- k%hq0 M _You now have 292 gold pieces (gained 6).k%h1 3k%hu3 k%hD5 k%h7  You enter the shallow water.Water k%hZ9 k%h; N _Moving in this stuff is going to be slow.k%hU< <k%h< k%h> k%h@  You enter the shallow water.Water k%hB k%h4E N _Moving in this stuff is going to be slow.k%h|F <k%h?G k%hH k%hfK  You enter the shallow water.Water k%hL k%hN   You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.k%h;P <k%hQ k%h^S k%hT 0k%hU k%h[W k%hX k%hY k%hY k%h[ k%h8\ k%h\ k%h ^ k%h b _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water.Water   You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow. _You now have 311 gold pieces (gained 19).k%hc  _You open the door.  There is an open door here. _%hՆ m  You see here a stone. _k%h k%h= Bk%h  You see here a stone. _k%hW ,k%h k%h k%h k%h k%h k%h k%h k%h" k%h^ k%hܭ k%h k%ht k%h k%hy k%h: k%hδ k%h k%hn k%h k%hW k%h k%h k%h k%hŻ k%h k%hh k%h k%h k%h7 k%h k%h. k%hE k%h k%h k%hv k%h k%h k%hx k%h k%h} k%h k%hG k%h k%h k%hz ,k%h ,k%h ,k%h k%hQ k%ht ,k%h+ k%h! k%hJ # #.##...# ####.##...# #... ...... ..........###... ..... ####.##...+.#......∩. ...#.##...#.#....... .# ##........#.#...#.. ...# ##.#......#.#..... ...## #### ##.#.####.#.##.#.## ##..... ... ............##.#@.###..#.#######.--775.0 (156.8) ##.#######...#.##..........#..... ................................. ##.......###...####.######.#.÷.#.#.......#####....#..........####........# #....#...........#.####♣P.♣♣ #....#.........##### ##.####♣P~~♣ #....#........... ......♣♣♣~%h m♣♣ ##...#..........###k%h ,67k%hC k%hr 7 _Found Zin's Purification Station.k%h3k%hm4k%hE5k%hJ8k%h5FXk%hR##.##...#  #.##...# #$5 #...#####  #.##...# #...#.......#k%hTA.##...# #...#..............###...+........ #.##...+.#......∩.../. ..#.##...#.#...........# ........#.#...#.......# #.#k%hIU#.#....@# ...## ##### #.#.####.#.##.#.## ##..... ...# ...##.#..###..#.#######.#Magic Dart.#######...#.##..........#..... ................... #.......###...####.######.#.÷.#.# 5   shadow imp (asleep) k%hV$#.......#####....#.......#........# #....#......# #.####♣P.♣♣ #....#.........######k%hp 7.0 (1.0)  A shadow imp comes into view.Found a scroll of summoning and 8 gold pieces.k%hy_?55k%h4==8.0 (2k%h.k%h:Z _The shadow imp shouts, "Bolt, thou frumpy fool-headed bandersnitch!"k%h *****The magic dart hits the shadow imp.k%hk%hb.5....k%ha3--9.0 (1k%hk%h8 _The shadow imp is lightly wounded.k%h2] **** The magic dart hits the shadow imp.k%hO k%h] \.5...k%h h2---80k%hR k%h b _The shadow imp is heavily wounded.k%h  k%hCasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.k%h%###.##...# applic the Thaumaturge k%h #.##...# #$? #...#####  Deep Elf of Vehumet ......  #.##...# #...#.......#  Health: 41/41 ======================== ###.##...# #...#........  Magic: 20/24 ====================---- .........###..5+........  AC: 5k%hStr: 6 ###.##...+.#...*..∩.../.  EV: 10Int: 24 ..#.##...#.#...*.......#  SH: 0Dex: 13 #........#.#...#*......#  XL:  8 Next: 10% Place: Dungeon:5 k%h#.#......#.#....@# ...## ##### Noise: =--------  Time: 4780.0 (0.0) #.#.####.#.##.#.## ##..... ...# c) +2 dagger (speed) ...........##.#..###..#.#######.# Cast: Magic Dart #.#######...#.##..........#...... ................................. #.......###...####.######.#.÷.#.# 5   shadow imp #.......#####....#..........###.# #........# #....#..............# #.####♣P.♣♣ #....#.........###### _The shadow imp is heavily wounded.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a shadow imp (heavily wounded, 81% to hit)k%h\ /###.##...#applic the Thaumaturge#.##...# #$? #...#####Deep Elf of Vehumet ......#.##...# #...#.......#Health: 41/41 ======================== ###.##...# #...#........Magic: 20/24 ====================---- k%h] .........###..*+........AC: 5Str: 6 ###.##...+.#...*..∩.../.EV: 10Int: 24 ..#.##...#.#...*.......#SH: 0Dex: 13 #........#.#...#*......#XL:  8 Next: 10% Place: Dungeon:5 k%hDa #.#......#.#....@# ...## ##### Noise: =--------  Time: 4780.0 (0.0) #.#.####.#.##.#.## ##..... ...# c) +2 dagger (speed) ...........##.#..###..#.#######.# Cast: Magic Dart #.#######...#.##..........#...... ................................. #.......###...####.######.#.÷.#.# 5   shadow imp #.......#####....#..........###.# #........# #....#..............# #.####♣P.♣♣ #....#.........######Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a shadow imp (heavily wounded, 81% to hit)  The searing ray hits the shadow imp.k%h )onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a shadow imp (heavily wounded, 81% to hit)  The searing ray hits the shadow imp.  The shadow imp is severely wounded.k%hv X.5...k%h3 1==1.0 (1Ray k%hK k%h+ f _(Press . to maintain the ray.)k%h!N****k%h?2....k%hZn  The shadow imp gestures at you.k%hR k%hRV 0---2+ k%hZ k%hR\ - _You struggle to resist.k%hq   Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.k%hB(###.##...# applic the Thaumaturge  #.##...# #$? #...#####  Deep Elf of Vehumet ......  #.##...# #...#.......#  Health: 41/41 ======================== ###.##...# #...#........  Magic: 18/24 ==================------ k%h)a.........###...+........  AC: 5Str: 6 ###.##...+.#..5...∩.../.  EV: 10Int: 24 ..#.##...#.#...*.......#  SH: 0Dex: 13 #........#.#...#*......#  XL:  8 Next: 10% Place: Dungeon:5 k%h)#.#......#.#....@# ...## ##### Noise: ---------  Time: 4782.0 (0.0) #.#.####.#.##.#.## ##..... ...# c) +2 dagger (speed) ...........##.#..###..#.#######.# Cast: Magic Dart #.#######...#.##..........#...... Ray+ ................................. #.......###...####.######.#.÷.#.# 5   shadow imp k%h*#.......#####....#..........###.# #........# #....#..............# #.####♣P.♣♣ #....#.........###### _You struggle to resist.  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Restarting spell: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a shadow imp (severely wounded, 81% to hit)k%h i###.##...# applic the Thaumaturge  #.##...# #$? #...#####  Deep Elf of Vehumet ......  #.##...# #...#.......#  Health: 41/41 ======================== ###.##...# #...#........  Magic: 18/24 ==================------ .........###...+........  AC: 5Str: 6 k%h ###.##...+.#..5...∩.../.  EV: 10Int: 24 ..#.##...#.#...........#  SH: 0Dex: 13 #........#.#...#.......#  XL:  8 Next: 10% Place: Dungeon:5 #.#......#.#....@# ...## ##### Noise: ---------  Time: 4782.0 (0.0) #.#.####.#.##.#.## ##..... ...# c) +2 dagger (speed) ...........##.#..###..#.#######.# Cast: Magic Dart k%h1 #.#######...#.##..........#...... Ray+ ................................. #.......###...####.######.#.÷.#.# 5   shadow imp #.......#####....#..........###.# #........# #....#..............# #.####♣P.♣♣ #....#.........######Confirm with . or Enter, or press ? or * to list all spells.Restarting spell: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linek%h@ Aim: a shadow imp (severely wounded, 81% to hit)  The searing ray hits the shadow imp!  You kill the shadow imp!k%hP    #$? #...#####   #...#.......#  #...#........ #..*... #..*./. k%h #...*.......# #...#*......# # ...## #  ÷.#.#     k%h/} T....  Restarting spell: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a shadow imp (severely wounded, 81% to hit)  The searing ray hits the shadow imp!  You kill the shadow imp!  Vehumet accepts your kill.k%h} k%h 9=1==3.0 (1Magic Dart k%h: k%h' f _(Press . to maintain the ray.)k%hk%hk%hk%h{  You stop channelling your searing ray. _k%h20==k%h,k%hmk%h,k%hGk%h`~1==k%hk%h ,k%hf k%hB ~2==k%hgk%h,k%hk%h,k%hk%h~3==k%hqk%h,k%hwk%h,k%h"k%hM$~4==k%h%k%ho'k%h82M... ##.. $? #...####  ## ###.##...# #...#... .........###...+....... ##+.#......∩.../. ..#.##.....#...#@......# --k%h3974.0).....#.#.....#_#...## #### #.#.####.#.##.#.## ##..... .. ...........##.#..###..#.#######.#k%h[7k%h.<G--8.0 (15k%h?k%hA: _Found a glowing silver altar of Zin.k%hl k%h" k%h k%h~ k%h M######### ...##...# #...# ##.##...# #.. #...#  #.##...# #$? #...#####  #.##...# #...#.k%h ## ##.##...# #...#.... ........###...+........c ##.##...+.#......∩.../.. .#.##...#.#.....@.....# ........#.#...#.......# .#......#.#.....#_#...## ##### Magic Dart .#.####.#.##.#.##⌠##..... ...###.#..###..#.#.# .#...#.##...#.c   centaur (asleep) .###...####.######.#.÷.#.## .#####....#.###.##k%h1 m0.0)9.0 (1k%hF Z _A centaur comes into view.k%h #...# #.. #...#   #$? #...#####   #...#.......##  #...#......... #...+........c #......∩.../.. #.....@.....# #...#.......# #.....#_#...## ##### #.#.##⌠##..... ...# #.#..###..#.###.÷k%h #...# #.. #...#  k%hY #$? #...#####   #...#.......##  #...#......... #...+........c #......∩.../.. #.....@.....# #...#.......# #.....#_#...## ##### #.#.##⌠##..... k%h#.#..###..#.###.÷k%hk%h'k%hk%h^ _A centaur is nearby!k%h ; ******c  The magic dart hits the centaur!  The centaur is moderately wounded.k%hj .c../..(launcher)The centaur shouts!k%ht ((((((The centaur wields a +0 orcbow. The centaur shoots an arrow.k%h6 ......k%h 35----3-==800k%h k%hr ) _The arrow hits you.k%hY6..##...# #...# #.##...# #.. #...# .##...# #$? #...##### #.##...# #...#.......##. #.##...# #...#... .......###...+........c$ k%hrd#.##...+.#......∩.../....##...#.#.....# ......#.#...#..@....# ##.#.....#_#...## ##### #.####.#.##.#.##⌠##..... ...# ........##.#..###..#.#######.### #######...#.##..........#........ ................###...####.######.#.÷.#.#######....#..........###.##. #....#....##.k%h$k%ht+N(((((k%h= /....  Found 11 gold pieces. The centaur shoots an arrow. The arrow hits you.k%hWT(((((k%hIL/....k%hL20-------------4=1k%hcVk%hIZF _The centaur shoots an arrow. The arrow hits you!k%h k%h k%h k%h& k%hFk%hk%hȕk%hk%h ##..#$?####...#.......##..... .......###...+........c$ #.##...+.#......∩.../...#.#...........# .......#.#...#... #..#@#...## #####k%h ####.#.##.#.##⌠##..... ... .........##.#..###..#.#######.### #######...#.##..........#........ .................###...####.######.#.÷.#.####....#..........##.# ... ####♣P.♣♣#####k%h k%h 8c.k%h2 /--2k%h k%h b _There is a glowing silver altar of Zin here.k%hik%hI% k%h1$?k%hW####k%hj#...#.......##.k%h!#...k%h... k%h.......###...+.......c.$ k%hc#.##...+.#......∩.../...k%hͥ~#.#...........# k%h/....k%hP..#.......# k%h #..#_#...## #####k%h$/####.#.##.#.##@##..... ... .........###..#.#######.### #######...#.##..........#........ ..............k%hv[.###...####.######.#.÷.#.##k%hϮ ####♣P~~♣ #....#................. k%hk%hak%h.k%hck%hkc   centaur (launcher)k%h2k%hk%h k%hk%h|--k%h3 k%hP _k%hgk%h k%h k%hU_There is a fountain of clear blue water here.k%hOB  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.k%h[Q$k%hn#.##...# #$? #...#####  applic the Thaumaturge #.##...# #...#.......##.  Deep Elf of Vehumet ...... #.##...# #...#..........  Health: 20/41 ===========------------- .......###...+.........$  Magic: 22/24 ======================-- #.##...+.#......∩..c/...  AC: 5Str: 6 #.##...#.#........*..#  EV: 10Int: 24 .......#.#...#...*...#  SH: 0Dex: 13 #......#.#.....#*#...## #####  XL:  8 Next: 11% Place: Dungeon:5 #.####.#.##.#.##@##..... ...#  Noise: ---------  Time: 4803.0 (0.0) .........##.#..###k%h+..#.#######.### c) +2 dagger (speed) #######...#.##..........#........ Cast: Magic Dart ................................. ......###...####.######.#.÷.#.##. ......#####....#..........###.##. c   centaur (launcher) .......# #....#..............##. ####♣P.♣♣ #....#.........#######. ####♣P~~♣ #....#................. _There is a fountain of clear blue water here.  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a centaur, wielding a +0 orcbow (moderately wounded, 90% to hit)k%hj#.##...# #$? #...#####applic the Thaumaturge #.##...# #...#.......##.Deep Elf of Vehumet ...... #.##...# #...#..........Health: 20/41 ===========------------- .......###...+.........$Magic: 22/24 ======================-- #.##...+.#......∩..*/...AC: 5k%h'MStr: 6 #.##...#.#........*..#EV: 10Int: 24 .......#.#...#...*...#SH: 0Dex: 13 #......#.#.....#*#...## #####XL:  8 Next: 11% Place: Dungeon:5 #.####.#.##.#.##@##..... ...#Noise: ---------  Time: 4803.0 (0.0) .........##.#..###..#.#######.### c) +2 dagger (speed) #######...#.##..........#........ Cast: Magic Dart k%h J................................. ......###...####.######.#.÷.#.##. ......#####....#..........###.##. c   centaur (launcher) .......# #....#..............##. ####♣P.♣♣ #....#.........#######. ####♣P~~♣ #....#.................Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a centaur, wielding a +0 orcbow (moderately wounded, 90% to hit)  The searing ray hits the centaur!k%hk%hck%h.k%hŊ.k%h_  k%ht@Aiming: Searing Rayk%hh\Press: ? - help, Shift-Dir - straight linek%hO^: a centaur, wielding a +0 orcbow (moderatk%hely wounded, 90% to hit)  The searing ray hits the centaur!  The centaur is severely wounded.  (Press . to maintain the ray.)k%hk%h #$? k%h k%hG #...#.......##. k%hY4 #...#.......... k%h&0.+.........$ k%h;...∩..c/... k%hR....(..# k%hޠQ..(...# k%h[#(#...## ##### k%ho&#@#k%h+ ...# k%h)###k%h÷k%h k%h k%h= k%h k%hk%hV #$? k%h k%h #...#.......##. k%h #...#.......... k%h.+.........$ k%h...∩..c/... k%h....(..# k%h.k%h^ k%h}#(#...## ##### k%hR#@#k%hG ...# k%h'###k%h÷k%h k%hl k%hE k%h k%h k%hr0The centaur shoots an arrow. The arrow hits you!k%h#-k%h3..k%h/.k%h/ _k%h!5k%h 647/41 k%h6-------k%h7==k%h84.0 (1k%ht9(Ray k%hm:k%hCk%hH k%hIk%hJ2_* * * LOW HITPOINT WARNING * * *k%hKk%hnL  k%hXM k%h"N #*k%hN *k%hO *k%hP *k%hpQ JThe searing ray hits the centaur but does no damage.k%h  k%h k%h ck%h} .k%h .k%hX _  k%h 4The centaur is severely wounded.k%h& k%h k%h  #$? k%h  k%h G #...#.......##. k%h 4 #...#.......... k%h .+.........$ ...∩..c/... ....(..# ..(...# #(#...## ##### #@# ...# ###÷   k%h  #$?   #...#.......##.  #...#.......... .+.........$ ...∩..c/... ....(..# . #(#...## ##### #@# ...# ###÷    k%hc O The centaur shoots an arrow. The arrow hits you.k%hrv  k%hyw k%hTx .k%h.y .k%hz _  k%hz ** * * LOW HITPOINT WARNING * * *k%h{ k%h k%hz #(k%hs (k%hf (k%h2 (k%h k%hk%h.k%h.k%h__k%h0@k%hk%hZ"k%h/#3k%h$----------k%h$1k%h%-k%h&5k%h'&+ k%hf(k%h/k%h2 k%h}3k%h4D_The centaur shoots an arrow. The arrow misses you.k%h}4k%h9 8Drink which item? Potions  b - 2 potions of magic  e - a potion of mutation  l - 2 black potions  q - a glowing pink potion  s - a fuming dark potion  w - 3 ruby potions [!] read|quaff|evoke[?] describe selectedk%h B #.##...# #$? #...#####applic the Thaumaturge #.##...# #...#.......##.Deep Elf of Vehumet ...... #.##...# #...#..........Health: 3/41=----------------------- .......###...+.........$Magic: 21/24 =====================--- #.##...+.#......∩..c/...AC: 5Str: 6 #.##...#.#...........#EV: 10Int: 24 .......#.#...#.......#SH: 0Dex: 13 #......#.#.....#_#...## #####XL:  8 Next: 11% Place: Dungeon:5 #.####.#.##.#.##@%hD m##..... ...#Noise: ==-------  Time: 4805.0 (0.0) .........##.#..###..#.#######.### c) +2 dagger (speed) #######...#.##..........#........ Cast: Magic Dart ................................. Ray+ ......###...####.######.#.÷.#.##. ......#####....#..........###.##. c   centaur (launcher) .......# #....#..............##. ####♣P.♣♣ #....#.........#######. ####♣P~~♣ #....#................. _* * * LOW HITPOINT WARNING * * *The searing ray hits the centaur but does no damage.  The centaur is severely wounded.The centaur shoots an arrow. The arrow hits you.  * * * LOW HITPOINT WARNING * * * _The centaur shoots an arrow. The arrow misses you.  It was a potion of brilliance.  You feel clever all of a sudden..c2=--6.0 (1Brill  _You stop channelling your searing ray.k%hސRead which item? Scrolls  d - 4 scrolls of fear  g - a scroll of fog  k - 4 scrolls of teleportation  m - a scroll of blinkingo - a scroll of summoning [!] read|quaff|evoke[?] describe selectedk%h #.##...# #$? #...#####applic the Thaumaturge #.##...# #...#.......##.Deep Elf of Vehumet ...... #.##...# #...#..........Health: 3/41=----------------------- .......###...+.........$Magic: 22/24 ======================-- #.##...+.#......∩.../...AC: 5Str: 6 #.##...#.#........c..#EV: 10Int: 24 .......#.#...#.......#SH: 0Dex: 13 #......#.#.....#_#...## #####XL:  8 Next: 11% Place: Dungeon:5 #.####.#.##.#.##@%h m##..... ...#Noise: ---------  Time: 4806.0 (0.0) .........##.#..###..#.#######.### c) +2 dagger (speed) #######...#.##..........#........ Cast: Magic Dart ................................. Brill ......###...####.######.#.÷.#.##. ......#####....#..........###.##. c   centaur (launcher) .......# #....#..............##. ####♣P.♣♣ #....#.........#######. ####♣P~~♣ #....#.................The centaur shoots an arrow. The arrow hits you.  * * * LOW HITPOINT WARNING * * * _The centaur shoots an arrow. The arrow misses you.It was a potion of brilliance.  You feel clever all of a sudden. _You stop channelling your searing ray.k%h 7§ k%h k%h= ...#.......##k%h ..#........k%h% .+.......k%h 6...∩...k%h ....§k%h §§ck%h §k%hf MAs you read the scroll of fog, it dissolves into smoke.k%hD  k%hԽ  k%hD 7The centaur shoots an arrow. The arrow hits you!  k%h You die...k%h9o k%h-p E-5/41 -k%h q Magic Dartk%hq k%h@   k%hӆ --more--k%ha k%hk%hڭInventory: 20/52 slots Hand Weapons (go to first with )) k%h^ c - a +2 dagger of speed (weapon) Missiles (go to first with ()f - 21 poisoned darts Armour (go to first with [)  n - a +0 leather armour of poison resistance (worn)  p - a +0 pair of boots (worn)  t - a +0 pair of gloves (worn) Magical Staves (go to first with |)  a - a staff of earth Jewellery (go to first with "=)  h - a ring of protection from fire (worn) k%h߮Y i - a ring of poison resistance (worn) Wands (go to first with /)j - a wand of roots (8)  u - a wand of paralysis (24) Scrolls (go to first with ?)  d - 4 scrolls of fear  k - 4 scrolls of teleportation  m - a scroll of blinkingo - a scroll of summoning Potions (go to first with !) k%hO[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]k%h8k%hw7k%hb>Goodbye, applic.1110 applic the Thaumaturge (level 8, -5/41 HPs)Began as a Deep Elf Conjurer on May 15, 2025.Was an Initiate of Vehumet.Shot with an arrow by a centaur (8 damage)... on level 5 of the Dungeon.The game lasted 00:10:18 (4658 turns). Best Crawlers -1.157293875 Sapher MeEE-27 escaped with the Orbk%h?=2.130700237 Sapher MyTm-27 escaped with the Orb3.89282254 Sapher MDEE-27 escaped with the Orb4.83792790 Yermak GnEE-27 escaped with the Orb5.82486239 Sergey DEVM-27 escaped with the Orb6.82202889 Yermak GnTm-27 escaped with the Orb7.74863927 Yermak GnSk-27 escaped with the Orb8.69920294 Yermak GnSu-27 escaped with the Orb9.67206680 RiderzOfBr DEAl-27 escaped with the Orb  10.62692548 Yermak BaHu-27 escaped with the Orb  11.62175797 Yermak GnAE-27 escaped with the Orb  k%h.Am12.61031518 Yermak TrCj-27 escaped with the Orb  13.60301013 Yermak GnHu-27 escaped with the Orbk%hk%h$k%h&? [?25h[?0c [?1051l[?1052l[?1060l[?1061l