%h Player: bastardman12 Game: DCSS 0.33 Server: clan Filename: 2025-05-15.12:19:01.ttyrec Time: (1747311541) Thu May 15 14:19:01 2025 %hew [?1051l[?1052l[?1060l[?1061h%hxV)0[?7h[?25l[?1c%h%hץ%hضuWelcome, bastardman12. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarfj - Humans - Coglin b - Minotaur k - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Draconiann - Djinniw - Formicid f - Trollo - Sprigganx - Naga g - Deep Elfp - Tenguy - Octopode h - Armataurq - Oniz - Felid i - Gnollr - BarachiA - Mummy Minotaurs are large muscular humans with bovine heads. They excel at all forms of close and ranged combat. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Minotaur Berserker%hC %hJ %hN Welcome, bastardman12 the Minotaur. Please select your background. WarriorAdventurerMage a - Fighteri - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifterr - Conjurer c - Monkk - Wanderers - Summoner d - Hunterl - Delvert - Necromancer e - BrigandWarrior-mageu - Forgewright Zealotm - Warperv - Fire Elementalist f - Berserker  n - Hexslingerw - Ice Elementalist g - Cinder Acolyte%hVO 6o - Enchanterx - Air Elementalist h - Chaos Knightp - Reavery - Earth Elementalistz - Alchemist Berserkers believe in Trog, the magic-hating god of frenzy. Not much can stop a raging berserker early on, apart from hubris. + - Recommended background * - Random background # - Recommended character ! - Random character % - List aptitudesSpace - Change species ? - Help Tab - Minotaur Berserker%h6%hB%h|FWelcome, bastardman12 the Minotaur Berserker. You have a choice of weapons.a - short sword(+1 apt)  b - mace (+2 apt)  c - hand axe (+2 apt)  d - spear (+2 apt) %hG0 e - falchion (+2 apt)f - unarmed(+1 apt) + - Recommended random choice * - Random weapon % - List aptitudesBksp - Return to character menu ? - HelpTab - hand axe%hE%hT%hRmbastardman12 the ChopperMinotaur of Trog *.....Health: 19/19 ========================Magic: 0/0AC: 2Str: 21EV: 11Int: 4SH: 0Dex: 9XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)a) +0 hand axeNothing quivered#+###⌠##+⌠@⌠+##⌠###+#Welcome, bastardman12 the Minotaur Berserker.It's a long way down to the Orb of Zot, but that shouldn't be any trouble.Trog says: Kill them all!%hPress ? for a list of commands and other information.%h%h[ _Found a staircase leading out of the dungeon.%hnInventory: 2/52 slots Hand Weapons (go to first with ))  a - a +0 hand axe (weapon) Armour (go to first with [)  b - a +0 animal skin (worn)%h2 %h9 %h= bastardman12 the ChopperMinotaur of Trog *.....Health: 19/19 ========================Magic: 0/0AC: 2Str: 21EV: 11%h? kInt: 4#+#SH: 0Dex: 9##⌠##XL:  1 Next:  0% Place: Dungeon:1+⌠@⌠+Noise: ---------  Time: 0.0 (0.0)##⌠##a) +0 hand axe#+#Nothing quiveredWelcome, bastardman12 the Minotaur Berserker.It's a long way down to the Orb of Zot, but that shouldn't be any trouble.Trog says: Kill them all!Press ? for a list of commands and other information. _Found a staircase leading out of the dungeon.%hC 4%hH %hJ %h%hO  Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting3.6  39%  +2               b + Maces & Flails   2.1    +2      c + Axes3.6  39%  +2      %hA d + Polearms   2.1    +2       e + Unarmed Combat   0.0    +1                      f + Armour2.4  11%  +2      g + Dodging2.1  11%  +1       h + Stealth   0.0    -1            [%h[G39;49m                                          The percentage of incoming experience used to train each skill is in brown.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  %h}[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets%h 2 c * Axes   3.6  57 7 7%he62 f * Armour   2.4  148%h}3160 f - Armour   2.4   9%h 2956 g * Dodging   2.1  15%h 346 g - Dodging   2.1   %hu  a * Fighting   3.6  5050%hE a - Fighting   3.6   100%%h%h%h)bastardman12 the ChopperMinotaur of Trog *.....Health: 19/19 ========================Magic: 0/0AC: 2Str: 21EV: 11Int: 4#+#SH: 0Dex: 9##⌠##XL:  1 Next:  0% Place: Dungeon:1+⌠@⌠+Noise: ---------  Time: 0.0 (0.0)##⌠##a) +0 hand axe%h#+#Nothing quiveredWelcome, bastardman12 the Minotaur Berserker.It's a long way down to the Orb of Zot, but that shouldn't be any trouble.Trog says: Kill them all!Press ? for a list of commands and other information. _Found a staircase leading out of the dungeon.%h4%h%h\%h, _There is a fountain of clear blue water here.%h _You open the door.%hQ@  There is an open door here.%h%h _%h%h%h!,%h%h%h%hi%h%h-%h%h%h%hwB%h%hb%h%hP%h%h%h%h] %h %h %h %hB %h %h$%h%h9%h%h.%h%h2%h%h%h3,%h-%h%h,%hH%h%h%h'%h%hG!%h",%h#%h6 #######  ##.....### ##  #...##...##...#  #####.#.........#  #.....##..#'#..##  #.##...####⌠####  ##ß..++⌠<⌠+  ####.###..####⌠##  #......@.## #+#  #.##.##..  ....  #......  #.####...  ..# ..  ... .  ####  19.0 (19.0)%hd8-20.0 (20%h8%h<X _c - a fuming cyan potion%h3%hK%h%h[X%h,%h%h-%h,%h>n%h%h,%h%h%hB%h%h  ##.....### ## #...##...##...#  #####.#.........#  #.....##..#'#..##  #.##...####⌠####  %h # ##ß..++⌠<⌠+  ####.###..####⌠## #  #........##..#+#..##  #.##.##..#...@."...# 6.0 (6.0) #....##........ #..........#... #.####.....# . ...# ........ ..... ##.....##. #..#### #[....# #..###.### ..%h  Found a robe.  A malevolent force fills the Dungeon...%h(/  --more--%h S  You fall into a shaft and drop 1 floor!%hZ /  --more--%h3J' #  #.####.#####2 #...@....... ######.##### # %hkix7 (6.7 _The shaft crumbles and collapses.%h& &##.#.#.#.# #.####.##.######.#.# .#.###%h %h -7.7 (1.0%h %hl %h### ..# #.# #.# #.# #.####.##.######.######.#.# #.#..####%h!<8%h9$%h&%hWM##. #.# #.####@#######............######.######.#.#%h4]<9%h)a%h$c%h5M##. #@# #.####.########.............######.######.%hEZ30%h vM##. .##. #.# ####.########.............%h a##.#####%h %h urr   quokka (wandering)%h &1%h % %h>( Y _A quokka comes into view.%h F ####. ##....##......r #.# ####.#######............######.######.#..%h Rrr%ha .=2%h! %h= > _The quokka bites you but does no damage.%hQ%h4%h%h%hX4%h>%h%h M #  ####. ##....##......r##.####.#r   quokka#.#%hO%h6k8--3%hJ%h+ _The quokka bites you.%h׳  You hit the quokka. Your headbutt misses the quokka.The quokka is moderately wounded.%h \9==4.9 (1.2%h %hd T _The quokka closely misses you.%hZ  You hit the quokka but do no damage.The quokka is moderately wounded.%h a4-------6.0 (1.1%h %hC . _The quokka bites you. x2%h:  You closely miss the quokka.The quokka is moderately wounded.%h;(7.1%h*?%hAT _The quokka closely misses you.%hQR  You barely miss the quokka.The quokka is moderately wounded.8.2%hOU%hVS _The quokka barely misses you.%h  You hit the quokka. You headbutt the quokka.  You kill the quokka!%hO†%hd5=------16%hu 9.3%hm _Trog accepts your kill.%h#.#.#.#. #. ####.#....###.@.##.####.#%h!D #.# #.# #.####.####### #............. ######.######. #.#  #.#%h(%h.)5-400%h .%h1s _You see here a quokka corpse.%h6T  #.# #.# #.# #.# #.# ####.##....###%hT T†.#.###.####.# #.# #.# #.####.#%hV  #....... ######.######. #.#  #.#%hY %huZ G-1 _%hn] %h9_ %hx  #.# #.# #.# #.# #.# ####.##....####.†.##.###.####.## #.#  #.#  #.####.#  #.  ######.######.  #.#  #.#2%hOM  # ####.# #####..@.###.......†#.###.####.##. #.##%hn=3%h %hV(4%h+%h.%h%h%h%h%h #.# #.# #.# #.# #.# #.# ####.# #####...@### #.†.# #.###.####.# #. #.## #.# %h &%h& k6==4%h %he MK.  ####@# ####....###.......†.##.###.####.#.#%hi cK   kobold (missile, asleep)%h_  A kobold comes into view. It is wielding a +0 short sword.%h a.KK)%hL /==5%h %h ( _The kobold shouts!%hJ##..K  ####.# ####....##........†.#.###.####.#. #.## #####.#######%h9)............%h'%hu.K--6%h>%h%hv##..K  ####.# ####....##.......†%h#.###.#####. #####.#######%hU%hF.K%hQA--7%hF%hn%hk##..K  ########....##.......†#.###.####. #%hp%h*q^4---=8%hQv%hGz@ _The kobold hits you with a +0 short sword.%huC9.4 (1.1%h(%hBz _You closely miss the kobold. The kobold hits you but does no damage.%h i  You hit the kobold but do no damage.%h O10--------%h "50.5%h %h͓ @ _The kobold hits you with a +0 short sword.%h  You hit the kobold.  The kobold is severely wounded.%h (1.6%h %h~ L _The kobold misses you.%h@  You miss the kobold.The kobold is severely wounded.The kobold hits you with a +0 short sword.%h*8/19 -------2.7%h%h = _The kobold hits you but does no damage.%hV$  ### #.. #.# #.# #K# #@# #.# #.# ####.# %h%M..###  ..†.#  ###.#  #. #.#  # #.# You closely miss the kobold.The kobold is severely wounded.%h  ### #.. #.# #.# #K# #@# #.# #.# ####.# ..#%h ..†.#  ### #.  # %hO  The kobold hits you with a +0 short sword.%h_4-------3.9 (1.2%hp%hjV _* * * LOW HITPOINT WARNING * * *%h%h: Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% a - BerserkPiety-9% [?] toggle between ability selection and description.%h9 bastardman12 the ChopperMinotaur of Trog *.....Health: 4/19=====-------------------###Magic: 0/0#..AC: 2Str: 21#.#EV: 11Int: 4#.#SH: 0Dex: 9#K#XL:  1 Next: 16% Place: Dungeon:2#@#Noise: =--------  Time: 53.9 (0.0)#.#a) +0 hand axe#.#Nothing quivered####.######....####........†.#K   kobold (missile)#.###.####.##. #.## #.#The kobold hits you with a +0 short sword. _The kobold hits you but does no damage.  You closely miss the kobold.The kobold is severely wounded.The kobold hits you with a +0 short sword. _* * * LOW HITPOINT WARNING * * *[39;%h 49m %h( `_* * * LOW HITPOINT WARNING * * * %hΖ @ A red film seems to cover your vision as you go berserk!  %h You feel yourself moving faster! You feel mighty!  The kobold closely misses you. You furiously retaliate!  %hg `You headbutt the kobold!  You kill the kobold!%hQ %h %h %hW  %h ####%h  %h= ##..%h١  %h{ ##.#%h  #.# #)# #@# #.#%h¤  #.# ####.# ..###  %hէ ]..†.#   ###.#   #. #.#   # #.#  %hI %h 6/28%hf 25%h H4.9 (1Berserk %h %h  %h4 Q_Trog accepts your kill.%hM##..  ####.#%hg%h5-5.5 (0.6%h%h _You feel a strong urge to attack something.Things that are here: _a +0 short sword; 3 stones%h M###.) #.####%h %hS |7=-6.2 (0.7 _%h( %h %hѵ M#######.........) #.#..†%hK l9Berserk %hb %h} c _You feel your anger nearly subside.%hzM#######.......######.) #.#..#%h}  ########.  #@.......  #.#######  #.# #)# #.# #.# #.# ####.# #####....###  You are no longer berserk.5/19=7.6Slow -Berserk %h%h _You are exhausted. You feel yourself slow down.%h6%h%hT%hK%hٞ #.##.##.##.# #)# #.##.##.#####.# 9.1 (1.5%h>#.# #.# #.# #.# #)# #.##.##.#####.# 60.6%h5  #.# #.# #.# #.# #)# #.# #.# #.# ####.#  #####....###%h= %hr> Q6=2.1%hC %h>E %h$8 g #.# #.# #.# #.# #)# #.# #.# #.# ####.#  #####....###3.6%h%h%h%h>%hQ%h]  ########.#.......####### %h$ )...##........†.#%h6>5.1%h%h%h: ########.#........####### )...#.###.####.#%h7==6.6%h%h ; ########.#.......####### .####. #.#%hν >8.1%h %h m  Things that are here: _a +0 short sword; 3 stones%hW  ########.#.......#######%hX  )#### #.#%he b9.6 _%hf& ########.#.......####### ).########....#####.####.#######%h*%hj+k8===71.1%hM0%h  ########.#.......####### %ha ).########....###%h ........†..#.##.............%hH %hz>2.6%h %h M#######.......#######.)  ####.# ####....###........†.#.#.#%h T4.1%h %h 9===5.6%h>7.1%h%h7%h>8.6%h%hU%h10/19==80.1%h%h%h_q>1.6%hw%hJz%h<>3.1%h|>%h@%h$%h{r1==4.6%h7%h[ _You feel yourself speed up.%hB50%hY%h%h; <6%h %hʖ %hW <7%h*^ %hk` %h> ~2===8%h" %h$ %hD Y9%h =90%h %h %h <1%hp %h %hx%hyh3===2%h|%h;%h.%h&3%h%h(#%h͢%hӣ%hP4%h%hd%hj %h%h{?_You recover from your berserk rage.%h%h`%h`5%hDd%hJf%h$%h%t14==6%h*%hd-%h%h1&7%h!%h%h]<8%h}%hy%h<9%h%h%hR%hSL=100.6 (1.0)%hY%h[%h%h5T5=1%hD"%h#%h %h&2%h%h[%h<3%h%hk%hk&4%hn%ho%h> %hC? S6===%h? 5%hD %hF %hd %h &6%h %h^ %h <7%h %h %hܠ %hz C8%hk 7===9%h4 =10%h8 %h9 %hbH ########.#.......####### ).########....###..#.%h"IF##.............%h"Q%hQ1%h*X%hZ%h ########.#.......####### ).########....###........†.%h].###.####..########.######.%h%<2%h%h%h# .......####### ).########...@###........†.####.####.#.##.#%h!X=3%h9&%h'%hVM  ####### ).########....###.......@†.####.#### #. #.##.#%hbS %hS T8=4%hl[ %h\] %h Q%hi #.# #.# #)# #.# #.# #.# ####.# #####....### #%h.†.# #.###.####.# #. #.#  # #.#  #.####.#  #.  ######.######.  #.#  #.#%hS%hɋ&5%hȐ%h6%h&D #.# #.# #)# #.# #.# #.# ####.# #####....### #.†.# #.###.####.# #. #.# #. #.# #.####.# #.. ######.######. %hDs #.#  #.#%h"M<6%hCQ%hR%hL #.# #.# #)# #.# #.# #.# ####.# #####....### #.†.# #.###.####.# #.# #.# #.# #.# #.####.# #...%hN ######.######.  #.#  #.#%hS<7%h7Y%h"]%h+  #.#   #.#   #)#   #.#   #.#  %hT #.#   ####.#   #####....###   #.†.#   #.###.####.#   #.# #.#   #.# #.#   #.####.#   #...   ######.######.  %ht #.#   #.#%h~%hr9===8%h+%hɘ%hq  #.#   #.#   #)#   #.#   #.#   #.#   ####.#  #####....###   #.†.#   #.###.####.#  # #.# #.#   #.# #.#   #.####.#   #..   ######.######. %hgw  #.#   #.#%h>x%hx9%h{%h~%hn   #.#  #.# %ho  #)#  #.#  #.#  #.# %hOo  ####.#  #####....###  #%ho .†.#  #.###.####.# %ho  #. #.# #.# #% #.# #.# #. #.####.%h)p d# #. #. #%hpp . ######.######. #. #.#  %hp A #.#%hz %h:{ '20%h %h g _Found a twisted quill talisman.%hT   #.#  #.#  #)#  #.# %h  #.#  #.#  ####.#  #####....###%h  #.†.# %h2  #.###.####.#  #.# #.# #.#  #%# #.# #.#%hs M  #.# #.####.#  #.# #.  #.# ######.######.  #.# #.#   #.#%h <1%h^ %h %hq 4%hu %hUv %h%h%h%h܅%hs  ).####.#####....###........†.###.#### #.# %#.#  ..#==2%h\ ` ).########....###........†.###.#### #.# %%h .# #.####.########..  ###%hO <3%hP %h %h¾ w .########....###%hk ........†.###.#### #.# .# #.####.#######%h R............###  %h %h &4%h %h@ _You see here the quill talisman of Card Tricks {Will++ Stlth-}.%hk ########....###........†.###.####%h #.# %###.#######............%h3#####.######  %h%h-5 _%h%he%h; ########....###........†.###.#### #.# %.# #.####.#######............#####.###### #.#  %h<6%h%hd  ########....###........†.###.#### #.# %.# #.####.#######............#####.######%h/e u #.#  %hcm %hm 7%hs %h[v %h. %h 1 %#####....###%h1 a........†.%h2 ####.####%hg3 C #.# %h74 %%h4 X.# #.####.#######%h6 ............%hA7 e#####.###### #.# .%h?; o.### ##%hB %hC %hD 8%h S %hWW %hk ........†.###.#### #.# %.# #.####.#######............#####.###### #.# ........##########%h  %h &9%h %h %h (###.####%h  #.# %.# #.####.#######............#####.###### #.# ######........########## %hۿ %h %h 30%h %h %h %h %h %hW %hzX 4%h\ %h^ %h]4%h%hS%h4%h8%h%h[}Q%h;Q%hn4%he%h %hM #.###.####.#  #.# #.# #.#  #%# #.# #.#  #.# #.####.# %hdNx #.# #.  #.# ######.######.  #.# #.# %hN #.#.#  #.%hoOq#  #   %hO$     %hX%h=Y&1%h_%ha%hD  #.###.####.#  #.# #.# #.#  #%# #.# #.#  #.# #.####.#  #.# #.  #.# ######.######.  #.# #.#  %h 7#.#.#  #.#  #        %h %h &2%hZ %h %h % #.###.####.#  #.# #.# #.#  #%# #.# #.#  #.# #.####.#  #.# #.  %h #.# ######.######.  #.# #.#  #.#.#  #.#  #        %hY %h &3%h %h %hM3%h%h%h%h%h%h %h %h%h"%h%,%h'%h)%hw-,%h@,%hB%hC%hE%hIG%hI%hJ%hL%hrN%hP%hMQ%hDR%h\,%h]%h^%h`%hc%hc%hd%h|f%hi%hi%hj%hl%h o%ho%hp%h~r%ht%hu%hv%hx%h~%h %h-#.# %h4 ####.# %h6=#####....### %hˁf#........†.# %h]6#.###.####.# %hv#.# #.# #.# %hz#%# #.# #.# %h %h#.# #.####.######## %h#.# #...........@.# %h#.# ######.######.# %hD#.#%hцN#.# S# %h`m#.########.# #. %h/#..........#%hq(#. %h############%hv*#.%hnS   ball python (constriction, asleep)%h %hJ## %h%h& %h %h} %h46%h[ 3.0)  %hΑ2A ball python comes into view.%h2%hH %h!%h-S%h.%hS%hu!)  %hޙThe ball python hisses angrily.%h 5==7.6 (14%h%h* %h%hx_The ball python closely misses you. The ball python barely misses you.%hv%hh#.# ####.# ....### .†.# .###.####.# .# #.# #.# %# #.# #.# .# #.####.# .# #......@# .# ######.######S# .# #.# #.# .#.# .#. ..........# # #. #. ##%h"~8---8.0)%h(%hs2 %hBn_The ball python bites you. The ball python closely misses you.%hH~  You hit the ball python.  You kill the ball python!%h7F†%h!"9==33-9.7 (1.1%h&%h(W _Trog accepts your kill.%hO### ####....### ........†. .###.#### #.# %hǟ6%.# #.####.########............#####.###### #.# #.%h-######.#..........# =# #. %h########### .# #. .# ###.#%hK-500%h _Found a blackened onyx ring. _You see here a ball python corpse.%h R ####....### ........†. .###.#### #.# %.# #.####.########............#####.######† #.# #######.#.#.........# #=# #.#...####%h %hg G-1 _%h4 %h< %h4%h%h%h3%h>%h%hB%h===%h  #.###.####.#  #.# #.# #.#  #%# #.# #.#  #.# #.####.########  #.# #.............#  #.# ######.######†#  #.# #.# ##.#  #.##.# ##.#.#  #..........# #@###.#4.7 (3  %h[i#####..## #.. #.# ### #. # %h%hPI _d - a +6 ring of intelligence%h@%h Inventory: 4/52 slots Hand Weapons (go to first with ))  a - a +0 hand axe (weapon) Armour (go to first with [)  b - a +0 animal skin (worn) Jewellery (go to first with "=)d - a +6 ring of intelligence Potions (go to first with !)  c - a fuming cyan potion%h*_d - a +6 ring of intelligence. A ring that increases the intelligence of its wearer. It affects your intelligence (+6). You found it on level 2 of the Dungeon. Stash search prefixes: {inventory} {Int+6} {jewellery} Menu/colouring prefixes: identified jewellery _________________ “Hobbes: Did it work?  Calvin: I think so. I feel smarter already.”  -Bill Watterson, _Calvin and Hobbes_. November 19, 1993. (p)ut on, (d)rop, (=)adjust, or (i)nscribe.%h`T %hwX %h]  #.###.####.#bastardman12 the Chopper#.# #.# #.#Minotaur of Trog *.....#%# #.# #.#Health: 19/19 ========================#.# #.####.########Magic: 0/0  #.# #.............#AC: 2Str: 21  #.# ######.######†#EV: 11Int: 10  #.##.# ##.#SH: 0Dex: 9  #.########.# ##.#.#XL:  1 Next: 33% Place: Dungeon:2  #..........# #@###.#Noise: ---------  Time: 154.7 (0.0)  #############..## #..a) +0 hand axe#.# ###Nothing quivered#.#You kill the ball python! _Trog accepts your kill. [2%h.^ 0d_Found a blackened onyx ring. _You see here a ball python corpse. _d - a +6 ring of intelligence  You feel clever.%hc C5.2 (0.5%hf %hgh u _Trog accepts your kill. _Found a blackened onyx ring. _You see here a ball python corpse. _d - a +6 ring of intelligence  You feel clever. _d - a +6 ring of intelligence (worn)%h*Y%hX%h`%hX%hn%h3,%h%h%h@,%h=%h%h%h %h%hn%hB%h%h0%hƷ%h}%hι%h%h #.# ##.# ###.# ##.#.## ....####.###.##### ######..## ##....#  #.#.###.###.#  #.##.#.## #.#  %hf #. ##.## #.#  #. #.# #.#  #. #.. #@#  #. #### #.# #. #.#  ... #.#..####%hr74.2 (19.0)5.2 (20%hsd _e - a scroll labelled MIPA SAONYOKKO%h˂ 3%hP %h %hL %h( %hx %hF ,%h %h9 %hK ,%hy %h) %hB ,%h4 %h %h٪ ,%hū %h %h %h& ,%h %h %hK %h ,%h %h %h ,%h %h %h/ ,%h %h %h> ,%h %h %h ,%h %h %h0 ,%h %h %h< ,%h %h %h. ,%h %h %h ,%h %h %hD B%h %h? X%h? ,%h %h %h ,%h %h %h% ,%h %h %h# B%hC B%h %h %hZ ,%h %h %h6 ,%h %h %h, ,%h %h %h ,%h %he %h ,%h %hk%h,%hV%h %h},%h%h%h%h ,%h %h,%h>%h%h3,%h%hf%h,%hY%h%hZ,%h%h%h,%hw%h!%ho,%h %hC%h,%h@ %h!%h",%hn$,%h%B%h&%hx(,%h)%ht*%h0n##..## ##....#  #.#.###.###.  #.##.#.## #.#  #.###.## #.#  #.# #.#####.#  #.# #....##.#  #.# ####.##.#  #.# #.##.##########K#.# #.......@.......  #.#########.############...........#  #############  K   kobold (missile, asleep) %h5 218.2 (43  A kobold comes into view. It is wielding a +0 short sword.%hy9b.KK)%h:5==9.2 (44%hlA> _The kobold shouts!%h 9..## ##....# #.#.###.###.# #.##.#.## #.# #.###.## #.# %h #.# #.#####.# #.# #....##.# #.# ####.##.# #.# #.##.#.# #.# #........@....K.# #.#.# #...# %h %h 4K.%h ;--20.2 (1.0)%h %h%h`..## ##....# .#.###.###.# .##.#.## #.# .###.## #.# .# #.#####.# %h޲a.# #....##.# .# ####.##.# .# #.##.#.# .# #.K..# .#.# .#  %ht%h0((%hU..8--=-1 _The kobold throws a stone. The stone hits you.%h$## ##....# #.###.###.# ##.#.## #.# ###.## #.# # #.#####.# # #....##.# # ####.##.# %h# #.##.#.# # #.K..# #.# #  %h%hB0K.%hU.-2%h%h%h`t  You hit the kobold.  You kill the kobold!%hA) %hm9==41=3.3 (1.1%h %hyW _Trog accepts your kill.%hQ-## ##....# .###.###.# .#.## #.# .## #.#  #.#####.#  #....##.#  ####.##.#  #.##.#.#  #....# .# #  -40%h0T%h_X  Things that are here: _a +0 short sword; 2 stones; a kobold corpse%hmV u ##....# ###.###.# .#.## #.# .## #.# #.#####.# #....##.# %hW d####.##.# ##.##.#.# #.)@..# .# #  %h_ %hPa G-5 _%hg %hi %hU Z ##....# .###.# .# #.## #.# .# .## #.# .# .#####.# .# ....##.# .#.##.# .# #.##.#.# #.).@.# .# #  %h %h &6%hJ %h8 %hk]{##....# .###.# #.# .## #.# #.# ## #.# #.# #####.# #.# ##.# %h_^#.# .##.# #.#  #.##.#.#  #.)..@# .#%h^N #  %hwgY==7%h8n%hq%h(M.#### ##... #.## .## ### .. # ##.##########  #...........)... #####.############ ......#%h/<8%h4%h6%h|M.## .####.%h]}S#... #.## .## ### %h}X.. # ##.########## %h~ #...........)... #####.############%hւ%h/9%hM%h%hs M## .## .####.#... #.## .## ### .. #%hQ  ##.###########...........)...##%h %hX '30%hB %h %h M ## .## .####.%ht #... #.## .## ### .. #  %h a#.##.##########.#%h <1%hS %h;;wM ...# ## %h;.## .####.#... #.## .##%h<H ### .. ##.##.#%hF=I#.#%hG<2%hM%hP%hQM#.. ...# ## # .## .####.#... #.## .## ### ...##.##.#3%h(OM #.. . ## # .## #.####.#... #.## .##%h #####.##.####%h<4%hҬ%h9%hC M .. ... #.. . ## .## ###.##.####.......#... #.## .## ## #.##.#..#%h <5%h %h %hP7 9M#.. ..S# .. ..... ...#.. . ##  .## ###.##.####.......#...###.## #.## .## #.##.#S   adder (asleep)#.#%h<= %hE t.SS%hF &6%htL %hP Y _An adder comes into view.%h ###.. ...# .... .S.#... .....#.. . ##  .## ###.## #.####.......#...###.## #.## .## ### .. # %h %h8 %h {.S7%h %h %he ## .... ##### ....#..... ...#...#.S. #. ##  .## ###.## #.####%hx ....... ##...###.## #.## .## ### ..%h %h) U.S%h &8%h %h %h p $###### .... ##### ......... ...####...#.....# #.@S ## ##..# .## ###.## #.####%h ....... ##...###.## #.## .## ###%hn D=9%h %h h _Found 16 gold pieces. The adder barely misses you.%hd Q%hg  You hit the adder but do no damage. The adder bites you.6----40.4 (1.1%hS _The adder bites you but does no damage.%hu  You hit the adder.  The adder is heavily wounded.%hP (1.5%h %hj = _The adder bites you but does no damage.%h  You barely miss the adder. Your headbutt misses the adder.The adder is heavily wounded.%h՝(2.6%hT%hS _The adder closely misses you.%h_  You hit the adder.  The adder is severely wounded.%hBe5------3.7%h+%hR _The adder bites you but does no damage. The adder bites you.%hc5  You barely miss the adder.The adder is severely wounded.%h6b4---4.8%hkP@ _The adder bites you.%hI   You closely miss the adder. Your headbutt misses the adder.The adder is heavily wounded.12---5.9 _The adder closely misses you. The adder bites you.%h   You miss the adder.The adder is heavily wounded.7.0 _The adder misses you.%h{   You hit the adder.  You kill the adder!†bastardman12 the Chopper$####Minotaur of Trog *.....### ....Health: 12/19 ===============---------#.. ...#Magic: 0/0#####.. ...#AC: 2Str: 21....... ...#EV: 11Int: 10 #....... ...###SH: 0Dex: 9 ##...#.....#XL:  1 Next: 150% Place: Dungeon:2 ##.@†#Noise: =--------  Time: 248.1 (1.1) ####..#a) +0 hand axe .###..###.##Nothing quivered #.######........ ##....##.####.## #.###.##.# .## %h h#.##.# ## #.##.# #####.##.#You miss the adder.The adder is heavily wounded. _The adder misses you.You hit the adder.  You kill the adder! _Trog accepts your kill. _The adder misses you.You hit the adder.  You kill the adder! _Trog accepts your kill.Your Axes skill increases to level 4!You have reached level 2!  %hz --more--%h %h7/261/1========================220%  _%hf ##$#### ###..... #......# #####......# ...........#  ...........###  #...#.....#  #..@#  ##..# ## #..###.## ....# #.####.## .###.# #.# ## #.# #.# #.# #.# -90 _ _You see here an adder corpse.%hM #..  ##$######..... ######......# ...........###...#@....# #..†###.# ##..# ###..###.###.8=-50 _%hzM[# #..  ##$######..... ##### ........@..######...#.... %h###..†###.# ###..# ##.%hu1 _Found a robe.%h}M..[# #..  ##$#######...... ##### ...........######...#....###..†###.####.%hSR2%h%hM#..[# #..  ##$########....... ##### ...........######...#.....##..# .###.##%h%h&3%hs+%hV M.#..[# #..  ##$#########......... ##### %h] y...........###.##...%hR 19==4%hC %ho %h0 CM##.#..[## #..  ##$##########.@....... #########...........#..###.#%h? Y5%hM##.#..# [###.# #..!..#  ##@##########......... #%hx#########......#.##..# .#%hs<6%h%hl _Found 2 glowing inky potions.%h+7.1 (2%h%h2 _You now have 16 gold pieces.%hHMM# ####.#...#..# [### #@.!..#  ##.#########.........%hI#......######..####..†###.%hO%h?QG=8.1 (1%hU%hY%hKwM ####.#..#.##...# ###.# #..!..#  ##.##########..............%h(......#.......#..##...#....%h %h3U20=9%hו%hbM _You see here a +0 robe.%hS  # ###.#..#.#.#%hU #.. #[###.#.!..###.##########....................#.......#..##...#....###..†###.#%h~ a60 _%hD# ### #.#.. #.#.# #...# #[###.# #.@!..# ##.####### ###......... #......##########......#...........#...........######...#.....# 1%h0# ### #.#.. #.#.# ##...# .##[###.# #..@..# ##.####### ###... #....#####......#.........%h..#...........######...#.....# %h<2%h%h+1==3.1 (2%hZ _f - 2 glowing inky potions%h.#..# ### #.##.#.. ..##.#.# ..# #...# ..# #[###.# #...@.# ##.####### ###.. #..#####......%hac.... %hA4.1 (1%h"%h%h .# .. # ### ##.# #.#.. ...# #.#.# #..# #...# #..# #[###.# #....@# ##.####### ###. %h* Y5%h M# .. ### ##. .###...# #..##[### #.....#  ##.##########.........6%hLM# .## #. .. ###.##. .##...# #@.##[###.## #.....# ##.#######%htS%hTq2==7%hX%h[%h>#.# #.# # #.## #. ... # ###.##.# #.#......# #.#.# #..# #...# #.@# #[###.## #.....# ##.####### 8%hM. #.# # #.## #. ... ###.###....##...# #..[###.###.....##%h#%hݫ&9%h%h%hY2M##. #.# # ##.## #. ... ###.###....#.###...# #..%hmZl#[###.##%hhb%hc'70%hvi%h-l%h KM##.# #.# .#####.##..#.# #..........# ###.##...#.##%h #...# #..##%hI 3==1%h %h %h{" -M##..#  # #.# .# ###.##..# #...@......# ###.##.##..####....##.#.###..#%h9+ %h+ &2%hh1 %h4 %hM##..#  # #.# .# ####@##..#.# #.......... ###.##.##..####.#......# w#%h:'#.#### #..w   ribbon worm (asleep)###%h_%h$w.w3%h#%hX&^ _A ribbon worm comes into view.%hia###..#   #@# .# ####.##..#.# #..........# ###.##.##w.####......# .#.#.###%h/j##...# #..##[###.## #.....#%hr<4%hy%h{%h_M########.$......#   #.# .# ###.##..#%h#..........###.###.##%h:%hWq4==5%h@ _Found 2 gold pieces.%h Z #########.$...... #.# #.####.##..#.#%h .........##.###.###.....#%h %h qww   ribbon worm%hA &6%h %h %hxT#########.$...... #.# #.####@##..#.##....ww....## ###.##.##..###.#......# .##.###..# #...# #  ##[###.#w   dart slug (wandering) #.....###.####### (catching breath)  A dart slug comes into view.  The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.%h:X 5 7%h ;-Held %h=B%hEj _You are caught in a web! _There is a web here.%hww19-----11 =%hA8%h%hE _The web tears apart. The ribbon worm bites you.%h2 #########.$...... #.# #.#####.##..#.##...@ww....## ###.##.##..##.#......# .# .###..# #..# ## ##[###.# #.....# ##.##########.........%h %h c20=----9%h %h X _The ribbon worm barely misses you.%h D=  You hit the ribbon worm.%hD'80%hKO _The ribbon worm is lightly wounded.%h    You hit the ribbon worm. You headbutt the ribbon worm.  The ribbon worm is moderately wounded.1.2 (1.1%hL%h !X _The ribbon worm barely misses you.%hh\  You hit the ribbon worm.  The ribbon worm is heavily wounded.%h]h13------20%h}c%hbf0 _The ribbon worm bites you!%h  (catching breath)  You slash the ribbon worm!  The ribbon worm is severely wounded.%h  The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.%ho 4------ 5 3.3 (1.1Held %hJ D _You are caught in a web!%h7$ 311 40%h+ %h/ E _The web tears apart. The ribbon worm bites you.%h\  You hit the ribbon worm but do no damage.5%h߂ %h d _The ribbon worm is severely wounded.%hH (catching breath)  You hit the ribbon worm.  The ribbon worm is severely wounded.%h|L  The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.%h%hL gg   goblin (wandering)You are caught in a web! 5 6Held %h s _A goblin comes into view. It is wielding a +0 club.%h 9  The web tears apart.%h g. gThe goblin shouts!%hY 9/26 ----11 ===7%h %hh 0 _The ribbon worm bites you.%hS%h4T_ Ability - do what?%hT.CostFailure  Invocations -  X - Renounce ReligionNone0% a - BerserkPiety-8% [?] toggle between ability selection and description.%hm%habastardman12 the ChopperMinotaur of Trog *.....Health: 9/26========----------------#########Magic: 1/1========================.$......#AC: 2Str: 21#.# #EV: 11Int: 10#.# .#SH: 0Dex: 9####.##g.#.#XL:  2 Next: 20% Place: Dungeon:2#...@ww....#Noise: ===------  Time: 287.3 (0.0)# ###.##.##..###a) +0 hand axe#.#......# .#Nothing quivered#.#.###..# ##...# #..###[###.[%h`=33m##w   ribbon worm (catching breath)#.....#w   dart slug##.#######g   goblin###.........The stream of webbing hits you but does no damage.  You are caught in a web! _A goblin comes into view. It is wielding a +0 club.The web tears apart.  The goblin shouts! _The ribbon worm bites you.  A red film seems to cover your vision as you go berserk! ### .$......# #.# #  #.# .#  ####.##..#.#  #...@wwg...#  # ###.##.##..###  ..# .#  #..# #  #...# #..# ##[###.## #.....# ##.####### 14/39--8.3 (1Berserk  _You feel yourself moving faster! You feel mighty! The ribbon worm bites you.%h`  You slash the ribbon worm!  You kill the ribbon worm!%h†w   dart slugg   goblin%h5_31=-9.0 (0.7%h%h'W _Trog accepts your kill.%h######### .$......# #.# # #.# .# ####.##..#.# #....@wg...# # ###.##.##..### #.#......# .# #.#.###..# # #...# #..# ##[###.## #.....# ##.####### ###. %hr%ht  The dart slug launches a dart at you.%hy'2--7 _The slug dart hits you. _You see here a ribbon worm corpse.%h#e  You hit the dart slug.%h$C-90.4%h@+%h/d _The dart slug is moderately wounded.%h|  You slash the dart slug!  You kill the dart slug!%h!%hf)g.g   goblin%h89944=1.1%h ?%h BW _Trog accepts your kill.%hGC  You slice the goblin!!  %h̪4You kill the goblin!%h<$%hk)%hPl3=8-8%h%h"W _Trog accepts your kill.%h3 ##..### #.##.$......# ...#.# ..# #.# ..# ####.##..#.# #....†@....# # ###.##.##..### #.#......# ..# #.#.###..# ..# #...# #..# ..###[###.## ...#.....# #.####.####### .####. --2.5  You now have 39 gold pieces (gained 23).-3.2 (1.4 _You see here a +0 club.%h; ## .. ###.## .$......##... #.##..# #.##..# ####.##..#.# #....†)@...# # ###.##.##..### #.#......##..# #.#.###..##..# #...# #..##..# ##[###.###... #.....# ##.## ##.# .# ###. 9 (0.7Berserk  _You feel a strong urge to attack something.%h6### #.. ###.## .$......##... #.##..# ###.##..# ..####.##..#.# #....†).@..# # ###.##.##..### #.#......##..# #.#.###..##..# #...# #..##..# ##[###.###... #.....# ##.## ##.##.# ###. =4.6%hp ### #.. ###.## .$......##... #.##..# ## #.##..# ..%h. ####.##..#.# #....†)@...# # ###.##.##..### #.#......##..# #.#.###..##..# #...# #..##..# ##[###.###...%h^ #.....# ##.## ##.##.# ###.%hO}  ### #.. ##.##  .$#... #.##..# ##  #.##..# .. %h ####.##..#.#  #....†)@...#  # ###.##.##..###  #..# #..# #...# #..##..# ##[#...  ##.# .#  ###.........  You feel your anger nearly subside. You are no longer berserk.%h~9/26 5.3Slow -Berserk %h %h _You are exhausted. You feel yourself slow down.%h6 ; ### #.. ###.## .$......##... #.##..# ## #.##..# .. ####.##..#.# #....†@....# # ###.##.##..### #.#......##..# #.#.###..##..# #...# #..##..# ##[###.###... #.....# ##.##  ##.%h w#.#  ###.%h %hg -6.8 (1.5%hL %h M _You see here a +0 club.%h˵ * ### #.. #####.## .$......##... #.##..# ## #.##..# .. ####.##..#.# #....@)....#%h  # ###.##.##..### #.#......##..# #.#.###..##..# #...# #..##..# ##[###.###... #.....# ##.## ##.########.#  ###.%h %h s10/26=8.3 _%hO %h x _You see here a ribbon worm corpse.%hA ### #.. ###########.##%hzB .$......##... #.##..# ## #.##..# ..%hiC ####.##..#.# #...@†)....# # ###.##.##..### #.#......##..# #.#.###..##..#%hC #...# #..##..# ##[###.###...  #.....# ##.##  ##.########.# %hBDN ###.%hI%h;M/9.8 _%hk%h1d ### #.. ###########.## .$......##... #.##..# ## #.##..# .. ####.##..#.# #..@.†)....# # ###.##.##..### #.#......##..# #.#.###..##..# #...# #..##..####[###.###... #.....# ##.## ##.########.#  ###.%he@301.3%h%hQ%h 4%hy %h %hq ### #.. ###########.## .$......##... #.##..# ## #.##..# .. ####.##..#.# #...@†)....# # ###.##.##..### #.#......##..# #.#.###..##..# #...# #.###[###.#.....##.####%h + %h %h j11==2.8%h %hu9M## #.. ###########.##.$......##... # ## #.##..# ..####@##..#.#%hc #....†).... ###.##.##..###......##..##.#.###..##..#..###%hB%h(4.3%hf%h%hadM## #.. ###########.##.$......##...  ##  ..####.##..#.#%he #....†)....# ###.##.##..####.#......##..##.#...# ##..%hn>5.8%hN{%hM## #.. ###########.##.$......##...  ## #.##..# ..###.##..# #....†)....%hc# ###.##.##..####.##%h%hi2==7.3%h[%h%h08M## #.. ###########.##.$.....@##... .##### ## #.##..# ..###.##..##....†)....#..#%h=>8.8%hE%h 4%hƎ %h{ %h5 ### #..###.###.$....@.##...#.######.##..# ## #.##..# .. ####.##..#.# #....†)....# # ###.##.##..### #.#......##..# #.#.###..##..#  #...# #..##..#3==10.3%h, ### #.. ###.## #.$...@..##... #.######.##..# ## #.##..# .. ####.##..#.# #....†)....# # ###.##.##..### #.#......##..# #.#.###..##..#  #...# #..##..#%h%h(1.8%ha"%h? ### #.. ###.## #.$..@...##... #.######.##..# ## #.##..# ..%hYH ####.##..#.#  #....†)....#  # ###.##.##..###  #.#......##..# %h #.#.###..##..#  #...# #..##..#%h#>3.3%h)%h+%h?KJ ### #.. ###.## #.$.@....##... #.######.##..# ## #.##..# .. ####.##..#.#  #....†)....#  # ###.##.##..### %hK #.#......##..#  #.#.###..##..#  #...# #..##..#%hPK4=%hJQ!4.8%hT%hXY%h | ### #.. ###.## #.$@.....##... #.######.##..# ### #.##..# .. ####.##..#.# %h  #....†)....#  # ###.##.##..###  #.#......##..#  #.#.###..##..#  #...# #..##..#%h %h (6.3%h& %h=) %h N ### #.. ###.## #..##... #.######.##..# ## #. #.##..# ..#. ####.##..#.##. #....†)....# #.###.##.##..### #.#......##..# #.#.###..##..#  #...# #..##..#%hh& >7.8%hw' %h@. %h. c5=9.3 (3.0%h3 %h7 = _You now have 41 gold pieces (gained 2).%h9E ### #.. #.## #.##... #.######.##..# ## #.# #.##..# .. #.# ####.##..#.# #.# #....†)....# #.###.##.##..### #.%hCF#......##..# #.#.###..##..#  #...# #..##..#%h6N%hTO.20.8 (1.5%hT%hGW%h>2.3%h%h$%h%hJi6==3.8%hl%hIT5.3%hxO%h[6.8%h7==8.3%h%h>9.8%h6%h%hmQ8==31.3%hk!%h"(2.8%h(%h5+%h%h4(4.3%h%h%hk19==5.8%h)%h4%hp%hq(7.3%h z%h}%h5>8.8%hn:%h<%h%h20==40.3%hN%hA[ _You feel yourself speed up.%hyB10%hY%h%h} <2%hw %h< %h J <3%hM %hO %h %h q1==4%h %h %hk %ha &5%h~ %h %h <6%hҧ %hN %hz %hP| %h| 7%h] %h}J2==8%hY9%h=50%hN%h%h_<1%hd%hTf%h$%h%q3==2%h)%hh*%hl<3%hX%hS%hx%h&4%h̵%hq%h<5%h%h`%h-C4==6%hF%hHc _You recover from your berserk rage.%hY7%hSY8%h<9%h%h+%hU?o ###..############.##........##... ######.##..# ## #... ###%ha@.# #..###[###.###...%hH5==60%hN%hQ%h7 ###..############.##........##... ######.##..# ## .. ###.# ....†)...###%h7T#.....# ##.##%hZ<<1%h?%h@%hr1 ###..############.##........##... ######.##..# ## %h*s.. ###.# ....†)...##.##.##..####.########.#%h|<2%h%h%hd ###..############.##........##... ######.##..# ## .. ###.# %hA....†)...##.##.##..##..... ###.........%h<3%h] %h %h: P ###..%h: ############.##........##... ######.##..# ## .. ###%h; .# ....†)...##.##.##..##..... %hb; >####......#####%h? %h @ B=4%hQD %heJ %h  ..############.##........##... ######.##..# ## .. ###.# ....†)...##.##.##..##..... ###..# ..#######......#%ht/ 6=5%hOB ############.##........##... ######.##..# ## .. ###.# ....†)...##.##.##..##..... ###..# ##[###.###....#...........#6 %h ........##... ######.##..# ## .. ####.##..#.# ....†)...##.##.##..##..... .###..# ##[###.###... %h= #.....# ##.### ##...........### %hX<7 %h %h  %h_ #.##... #.######.##..# ## #.# #.##..# .. #.# ####.##..#.# #.# #....†)....# #.###.##.##..### #.#......##..# #.#.###..##..# #.@.# #..##..#  %h³ ###[###.###... #.....# ##.## ##.####...#..... %h #####......#....#  %h <8 %h  %hW  %h %h %h  %h  %h =  You see here a +0 robe. _ %h  %hX  %h  %h  %h~  %hS  %h  %h  %h  %hf  %hI  %h  %hr  %hW  %h!  %he#  %h#  %h$  %h&  %h'  %h((  %h(  %h9+  %h,  %hK-  %h.  %h/  %hH4  %h4  %h5  %h6  %h9  %h:  %h:  %h@<  %h=  %hi>  %h\?  %heF , %h&Q  %h=p ~ %hq  %hs , %ht  %hv  %hw , %hy  %hD  %h} ######.##..# ## # #.##..# .. .# # ####.##..#.# .# # #....†)....# ..# ###.##.##..### ..### #......##..# #.... #.###..##..# J.. ..# #..##..######.# #[###.###.......@.# #.....# ##.######.# #.########.# ... ...........# #...# ....######.# ...# ....# #.#######[40 %hp m...# J   endoplasm (asleep) ....# #..........## ....### #................# ##.#######.#406.3 (38.0)7.3 (39 %h s _An endoplasm comes into view. %h .##..# ##  #.##..# .. ..#  ####.##..#.# ..#  #....†)....# ..# .##.##..### ..### ......##..# ##.... .###..##..# #J.. .# #..##..######.# [###.###........@# .....# ##.######.# .#.# #... .# ##...#######.# ...## #.#...# # #..........##### #........... .....# ##.8.3 (1.0) %ht [m %hs......##... #### ## .#  ..###.##..#  #....†).... ##.#### ..#####...#.......#.# #J....# .# #..##..###### [###.###............# ##.######.# ########.........##...#####.# ...########...# ##### #...........9 %ha JJ    The helpless endoplasm fails to defend itself.  You hit the endoplasm.  The endoplasm is heavily wounded. %h./=10 %h %h[O _The endoplasm misses you. %hr  You hit the endoplasm but do no damage. You headbutt the endoplasm.  The endoplasm is almost dead.The endoplasm freezes you.4--1.4 (1.1 %h" %h$% _You are frozen. %h;z  You hit the endoplasm.  You kill the endoplasm! %h1. %h+1512.5 %hv %h=W _Trog accepts your kill. %h4M#########.## ......##... .. #### %h ## .#  ..###.##..#  #....†)....  %h##.#### ..#####...#.......# %h[ #@....#  %h{;.# #..##..######.###.# [###.###........ .....# ##.######.# %h2...# %hN %h4-30 %hT %h %hC N- %hJ  %hL  %h*l.## ##... ...  %h+ .##..# ## #.## #.##..# .. ...#  %h`+)####.##..#.# #..# #....†)....# #..#  %h+.##.##..### #..###..# ##.#  %h,B###..##..# #.@...# # #..##..######.###.#  %hr,1###.###.........# # ##.######.# #.# #.. %h,^.# ##. %h-..#######.# ...## #.#.. %h/,.#  %h5 %h5@5=- %h54 %h= %hZ> %hM[M #.. ########.## #.# .....##... ...  %h4\### ## #.#  %h{^  .. .###.##..#...†).... #.#### #..##### ...##@......## #.....##.# #..##..######.###.# ###.###.........# ##5 %h9| %hs~ %hiM## #.. ########.## #.#  %hi.....##... ... ### ## #.#   .. . %hqj###.##..# %h/ky...†).... #.## %hk## #@.###### ...##......# %hnl  #.....##.# # #..##..######.###.#. %hm(# %hu %hv&6 %h(} %h %h M## #.. ########.## #.# .....##... ... ### ####.#   .. .###.##..#...†).... #.#### #..###### ...#.......# ###..##..# #.....##.#####7 %h.M## #.. ########.## #.# .....##... ...  %hg##########.#  #......###.##..#...†)....  %h#.#### #..##### .....##..# ##.......##. %h}H.#. %hX=8 %h5' %h)%hԏM### #.. .# %h########.## ##.#. .....##... ... #########.#  #......###.##..#.####...†)....%h #.##.##..### #..########.# .#%h%hT6=9%h%h%hM... #.# ##  #.. #.#.# ########.#######.#.# .....##............# ##########@##  .....###.##..#.#### #....†)....# #..#..# .#20%hJ\M###... #.# ## # #.. #.#. ########.#######.# .....##.........@..# #########.###  #........# ####.##..#.#####..#.###.1%hhM###... #.# ## # #.. #.#.# ########.#######@#.# .....##............ ##########.####.##..#........###..#....2%h!q%hys M###... #.# ##  #.. ########.#######.#.# .....##............# ####.##..#######.#####...=3%htV uM###... #.# ##  #.. ########.#######.# .....##............###.###..#4%hmM#####... #@# ##  #.. ########.#######.#.##..%h%h]&5%h%hW%h-jM#.?#... .#.#.#########..S............. #.# ## #.. #.#.#S   ball python (constriction, asleep)#..  A ball python comes into view.Found a scroll labelled GUXZE KOLLE.%h΂.SS)6 _The ball python hisses angrily.%h# .? #.  .. #.#.#########..S....@.......%hs.#.#.##.#.##### #.# ###  #.. ########.#######.# .....##............ #########.###  %h,.....%h%hf%hJ..S%h7%h4%h%hĒ ## .? #. ..#.#.#.#.#....S.#.#.#.##.#.#####.. #.# # ####. #.# # #... %h #.#.##.#######.#.#.##.....##.##..#######.###  #.##..#.#%h :.S%h, &8%hV %h %h: ~  You hit the ball python.  You kill the ball python!%h1 E†%h 65=9%h %hQ_Trog accepts your kill.%h ### .?. #.## ... #.#.#.#. #...... #.#.#.##.#.##### ... #.# # ####.## #.# # #.... #.#.##.#######.#.#.##.....##.##..#.### # #.##..#.#-30 _You see here a ball python corpse.%hO ####.?.#.#.###.....# #.#.#.#. #....@†. #.#.#.##.#.#####.....##.# # ####.####.# # #.... #.#.##.#######.#.#.##.# .######.##..#.### .# #.##..#.#%h%hG-1 _%h%hr%hq..#. ###. #.?.%h+ #.#.### .....# #.#.#.#. #...@.†. #.#.#.##.#.##### .....##.# # ####.####.# #  #.... #.#.##.##%h#####.#.# #.##.# #.######.##..#.### #.# #.##..#.#%h%h]&2%h%h\%hD .. #. ###. #.?. #.#.### .....# #.#.#.#. #....@†. #.#.#.##.#.##### %hE M.....##.# # ####.# .### %hO <3%hS %h5U %h$ *M. ###.#.?. #.#.##....# #.#.#@#########....†.........%h% y#.#.#.##.#.#####.....##.# ##...##%h, %hs- 4%h`2 %h4 %h:J%hf%hq10M. ####.#.?. #.##%h3#....@# #.#.##########.....†.........#.#.#.##.#.######.##%hc7%h8&5%h9=%h`?%h%Q%hS V..# ..%hT u #. ###. #.?. #.#.### #...@.#%hoU : #.#.#.##. #.....†..%hMV l #.#.#.##.#.##### #.....##.# #%h4W  ####.####.# # #.... #.#.##.##%hZ H#####.#.# #.##.#%h` %ha &6%h5h %hk %h7 E . . .#. ... # #.#.# ###.#.%ha ~ #.?.. #.#.### #..@..# #.#.#.##. #.....†.. #.#.#.##.#.##### #.....##.# # ####.###.# # #....%h  # #.#.#  #.#######.#.#  #.##.#%h Y7%hO$M## ## #. ...  #.#.###.#.#?...#.#@###....# %h=P.#.#.##########.....†.........#.#.#.##.##.....####.######%hoU%hU&8%hY%h[%hbFM## ###. .##. ... # #.#.##.##.?@..##.##.....# #.#.#.#########...#..#9%hf%h  ## ## #. .## .#..%h ... # #.#.# ###.#.# #.@...# #.#.### #.....# #.#.#.#%h6#. #.....†.. #.#.#.##.#.##### #.....##.%h:# # ####.####.# #  #....# #.#.#%hl=40%h%h A1.5 (2%hw _g - a scroll labelled GUXZE KOLLE%h ## ## #. .## .#.. ... # #.#.# ###.#.# #@....# #.#.### #.....#%hi #.#.#.##. #.....†.. #.#.#.##.#.##### #.....##.# # ####.####.# #  #....# #.#.#%hp%h;+2.5 (1%hm%h%h 4%h %h %h@## ## #. .## .#.. ... # #.#.# ###.#.# #.@...# #.#.### #.....# #.#.##..#.#.#.##.....##.#%h&A #####.##.# # %hE<3%hH%hEJ%h## ## #. .## .#.. ... # #.#.# %h###.#.# #..@..# #.#.### #.....# #.#.#.##.....†.#.#.#.##.#.....##.# ##### %hF <4%h%%h(%h#3%h%%h'%hj2%h4%hC7,%h8%h;%h>,%h?@%h$B%hD,%hE%hG%hJ,%hJ%hM%hV### # ######.########.......b.....# #@# #. ##.## ...##...##.....#.#.###....# ##.#.# b   bat (asleep)##.#.# #.....# #.#.###%hY,50.5 (6%h8b b.bA bat comes into view.%hb3=1.5 (7%hfg%h7j _The bat barely misses you. The bat misses you.%hQ +### ..# #####.########.....@b......#.####.########. ##.## ...##...#....#..##.###....# ##.#.###.#....2.5 (1 _The bat hits you but does no damage.%h ,%h <b@.%h -3.6 (1.1%h %h l _You miss the bat. The bat hits you but does no damage.%hV  You closely miss the bat. The bat hits you but does no damage.b.40%hP _The bat barely misses you.%h ! #### ..# ######.# #...b. #.####.# #. ##.## ...##...## #.....#..# #.###....# ##.#.#  ###.#.#  #.....#%h   The bat closely misses you. The bat barely misses you. You furiously retaliate!You headbutt the bat!  You kill the bat!%h 3†%h .85%h m _Trog accepts your kill.%h/ #### ..# ######.# #.... #.####.# #. ##.## ...##...## #.....#..# #.###....# ##.#.# ###.#.#  #.....#%hD-6%hH%hѸp _You see here a bat corpse.%h #### ..# ######.# #..@†. #.####.# #. ##.##  ...##...##  #.....#..#  #.###....# %h ##.#.#  ###.#.#  #.....#%hD]-7 _%hZ%h%ht #### ..# ######.# #.@.†. #.####.#%h  #. ##.## ...##...####.....#..# #.###....##%h. ##.#.#.. ###.#.#  #.....#%hY8%hJq#### ..# ######.# #..@†. #.####.# #. ##.## ..##.#.#...%h;r+ %hx%hny&9%h]}%h;%h| *#### ..# ######.# #...@. #.####.# #. ##.## %hz =60%hԂ %h p _You see here a bat corpse.%hk #### ..# ######.# #...† #.####.# #. ##.## ...##...####.....#..##.###....##. ##.#.#%hc ~.. ###.#.# %h& %hJ' -1 _%hG, %h. %h\   You see here a bat corpse. _%hjb##########.........#########.########...†.........#.####.#######>######.####.## .......@.##...##70.0).#.####.....#.. #.###....# #.# %h,r#.#.# ..####.#.# ####.....# #.#.### #.....# #.#.#.######### %ht,2.6 (11%hw%h~z %hM{%h=|-_Found a stone staircase leading down.%hQ  # ...# ########.# #...†. #.####.##>######.####.##.##...###.#.####.....#..# #.###....# #.# ##.#%h٦ \.# ..####.#.# ####.....# #.#.### #.....# #.#.#.%hf G3.6 (1.0)%h %h %h/%h_%hz%h%hT%h¤%h%h%h%h%h %h%h%h~%h4%h%h?%h"%h%h|%h %hb%ht%hVJ### ..# #############.$ .........#.#.# ########.####%h..# #...†......# #.# #.####.#### ###.#>######.####.## #!...@........##...## #..#.#.#.####.....#..##. #.##.# #.###....#.. ?.# .# #.# ##.#.#g. .... .. ..####.#.#%hf## #.### #######.....# g   goblin (asleep)#. #.#.####. #.....# #.#.#.##%h 9.6 (6  A goblin comes into view. It is wielding a +0 club.%h(+Found 12 gold pieces.%h\.gg%h5==80.6 (7%hV%h( _The goblin shouts!%hif%h'g%hn%h+q] _A goblin is nearby!%h[3 ###..# ##########%h5###.$ .........##.#.# ########.####. ..# #...†......#.#####.#######.#>######. !............##...###..#.#@#.####.....#.. #. #.##.# #.###.... ?.# .# #.# ##.#.g .... .. ..##%h6b## #.### #######....# . #.....†. %h&FQ--1.6 (1 _%hh%hj ..# #############.$ .........##.#.# ########.#### . ..# #...†......#.#####.#######.#>##### #!............##...###..#.#.#.####.....#..%h #. #@##.# #.###..#.....?.#  ##.#...g..... .. ..#######.###.#######....%h0% #. ## #.#.##g   goblin#%h/#.#.#.##%h%hh.g--2%h%h%h###.$ .........##.#.# ########.#### . ..# #...†......#.#####.##### ###.#>##### #.#!............##...###..#.#.#.####.....#..#.##..#.##.# #.###..#.....?@#  ##.#....g..........#######.###.#######.... #. ## #.#.##. ..... #.#.###....†. #.#.#.##...%h (g.%he&3%hU%h %ho ##.#.# ########.#### . ..# #...†......#.#####.##### ###.#>##### %hqp .#!............##...## #..#.#.#.####.....#..#.##..#.##.# #.###.....g?.##.###.# ##.#.......@.......#######.###.#######.... #. ## #.#.###. ..... #.#.###....†. #.#.#.##...####.##%hmr %htz G.g4%h+} %h~ %h.  You barely miss the goblin. The goblin misses you.4--=5.7 (1.1%hY O _The goblin hits you with a +0 club.%h"R%hsc b b   bat (wandering)%hdYou closely miss the goblin. Your headbutt misses the goblin.A bat comes into view.The goblin closely misses you. You furiously retaliate!%he(6.8%hD _You headbutt the goblin.%hot  You hit the goblin.  You kill the goblin!%h%h}%h>%he...b..)b   bat%h56270%h,%hW _Trog accepts your kill.%hWG ##.#.# #. ....# #...† #.#.# #.####. # ###.#>######.####.## #.#!......##...## #..#.#.#.####.....#..# #.##..#.##.# #.###....#%hY.#.....?.##.###.# ##.#.#.b...####.#.#.#####.###.#.....# #. ## #.#.### #. #.....# .. #.#.#. ## #.....† #.#.#. #..... ####.%hg[%h(\%hBh..b%hh&8%h|%hFo _The bat barely misses you. _You see here a +0 club.%h:b.--9%hCv _You barely miss the bat. The bat hits you.%h ' ##.#.# #. ....# #...† #.#.# #.####. # ###.#>######.####.### #.#!......##....>#..#.#.#.####.....#.. #.##..#.##.# #.###....%hH .#.....?.##.###.# ##.#..b@).####.#.#.#####.###.#..... #.. ## #.#. #.## #..... ..# #.#.#. ### #..... #.#.#. #..... ####.%h %h %hn %h '90%h %hA ` _Found a stone staircase leading down. The bat hits you but does no damage.%hE  You hit the bat.  The bat is severely wounded.%hF%hQ_b. %hR[3-1.9 (1.1%hpZ%h>^' _The bat hits you.%h $< ##.#.# #. ....# #...† #.#.# #.####. # ###.#>######.####. ###.#!.....##... .>#..#.#.#.####.....# #.##b.#.##.# #.###%h%4.#.....?.##.###.# ##.#.@.).####.#<#.#####.###.# #... ## #.#. #.### # ..# #.#.# ### # #.#.# # ####.%h(%h3 .b  Found a stone staircase leading up. The bat closely misses you.%h4,20%hN<%h2@I _The bat misses you.%h}B ##.#.# #. ....# #...† #.#.# #.####.%h # ###.#>######.####. ###.#!....## .>#..#.#.#.####.....## #.##..#.##.# #.###.#...b.?.##.###.# ##.%h5#..).####.#<#.#####.###.# #... ## #.#. #.### # ..# #.#.%h ### # #.#. # ####.%h%hi%h&%.b%hͪT4=3%hò%hY: _The bat hits you but does no damage.%hD) ###.$ ........##.#.# ########......†. #.#.#  # ###.#>######.#######.#!............##.. .>#..#.#.#.####.....## #.##..#.##.# #.###.....#..@..?.##.###.# .....b...)........#####<#.#####.###.#######....... #####.###...####.# #..b.4 _The bat barely misses you.%h 4%h %h %h#[ n  You hit the bat.  You kill the bat!%hg k†%h 556.0 (1.1%h %ha W _Trog accepts your kill.%h  ###.$  ##.#.# # ....# #...† #.#.# #.#### # ###.#>######.#### ###.#!.....## .>#..#.#.#.####.....%h5C # #.##..#.##.# #.### ....#.@...?.##.###.# ## #...).####%h #<#.#####.###.# .. #... ## #.# #. #.### #..%h ..# #.## ### # #.# #%h\%h--70%h%hPp _You see here a bat corpse.%h ###.$  ##.#.#  ....# #...† #.#.# #. # ###.#>######. ###.#!....## .>#..#.#.#.#### # #.##..#.##.# #.### ....#@†...?.##.###.#  #...). #<#.#####.###.# ... #... ## #. #.# #.### # ... ..# #.#. ### ## #. #%h/5==-8 _%hM ..# ####### ###.$ .......##.#.# #######.....† #.#.#  # ###.#>######.##.###.#!............###...>#..#.#.#.####....# #@##..#.##.# #.##....#.†...?.##.###.# #.........)........####<#.#####.###.#######..## .##%h|<9%ho%h%hO %hP %hZ %h3- 4%h1 %h2 %hd ###.$ .......##.#.# ####### ....# #...†#.##### ###.#>######.###.#!............#...>#..#.#.#.####....# #.##..#.##.# #.###%h#?....#@†...?.##.###.# #.........)........###<#Nothing quivered.##.###. %h>500%hg%hG%hp###.$ .##.#.# #....# #...†.#.#.# #.## ###.#>######.##.###.#!....##.#...>#..#.#.#.####.# #.##..#.##.# #.###.....#.@...?.##.###.# ##...).##<#.#####.###.#.... #... ## #.##.# #.### #.... ..# #.###. ### #.# #.##.%hr%h&1%hئ%hp _You see here a bat corpse.%h ###.$ .##.#.# #.....# #...†.#.#.# #.####.# ###.#>######.####.%h #.###.#!.....##.#...>#..#.#.#.####.....## #.##..#.##.# #.###.....#.†@..?.##.###.# ##.#...).####.#<#.#####.###.#.%h_ ,... #... ## #.#.#.# #.### #.... ..# #.#.##. ### #.# #.#.#.%h %h x6==2 _%h %h %h ###.$ .###.#.# #.#....# #...†.#.#.# #.####.## ###.#>######.####.##.###.#!.....##.#...>#..#.#.#.####.....#.# #.##..#.##.# #.###.....#.†.@.?.##.###.# ##.##...).####.##<#.#####.###.#.... #... ## #.#.##.# #.### #.... ..# #.#.###. ### #.#%hw  #.#.##.3%h %h  %h)###.$ .# ##.#.# #.#....# #...†.#.#.# #.####.# %h# ###.#>######.####.##.###.#!....##...##...>#..#.#.#.####.....#. %hY# #.##..#.##.# #.###.....#.†..@?.##.###.# ##.#.#...). %hP####.#.#<#.#####.###.#.... #... ## #.#.##.# #.### #.... ..# #.#.#.##. ### #.# #.#.#.#. %h$ %h%&4 %h- %h0 %hJ###.$ .# ##.#.# #.#....# #...†.#.#.# #.####.## ###.#>######.####.## #.###.#!.....##...##...>#..#.#.#.####.....#..## #.##..#.##.# #.###....#....#.†...@.##.###.# ##.#.##...).####.#.##<#.#####.###.#.....# %h6Km... #... ## #.#.##.# #.### #.....#... ..# #.#.#.###. ### #.....†# #.#.#.##.....# %hU %hxU&5 %h[ %hvb %hb@=6.0 (2 %hh %h}ja _h - a scroll labelled XUDWUW WOTH %h4l ###.$ .# ##.#.# #. ....# #...† %he8 #.#.# #.####. # ###.#>######.####.## #.###.#!.....##... #...>#..#.#.#.####.....#.. # #.##..#.##.# #.###.... ....#.†..@..##.###.# ##.#. #...).####.#. #<#.#####.###.#..... ... #... ## #.#. #.# #.### #..... ... ..# #.#.#. ##. ### #..... %h 9[m # #.#.#. #..... %hA %h#B+7.0 (1 %hH %hJ %hƖ ###.$ .# ##.#.# #. ....# #...† #.#.# #.####. # ###.#>######.####. #.###.#!....##... #...>#..#.#.#.####.....# # #.##..#.##.# #.### ....#.†.@...##.###.# ##.# #...).####.# #<#.#####.###.# ... #... ## #.#. #.# #[39;4 %hl9m.### # ... ..# #.#.# ##. ### # # #.#.# #8 %h  ###.$ . ##.#.# #. ....# #...† #.#.# #.####. # ###.#>######.####. #.###.#!.....## #...>#..#.#.#.####.....# # #.##..#.##.# #.### ....#.†@....##.###.# ##. #...).####. #<#.#####.###.# ... #... ## #.#. #.# #.### # ... ..#[39;49 %h 5m #.#. ##. ### # # #.#. # %h" <9 %h  %h)  %hCn ! ###.$  ##.#.# # ....# #...† #.#.# #.#### # ###.#>######.#### #.###.#!.....## #...>#..#.#.#.####..... # #.##..#.##.# #.### %hn  ....#.@.....##.###.# ## #...).#### #<#.#####.###.# ... #... ## #.# %hq M #.# #.### # ... ..# #.# ##. ### # # #.# # %hz =10 %h  %h p _You see here a bat corpse.!%hC_ ###.$  ##.#.#  ....# #...† #.#.# #. # ###.#>######. #.###.#!....## #...>#..#.#.#.#### # #.##..#.##.# #.###!%haC ....#@†.....##.###.#  #...). #<#.#####.###.# ... #... ## #. #.# #.### # ... ..# #. ##. ### # # #. #!%h j!%h k-1 _!%hS%!%hx% !%h@##.#.# #######!%hn ....# #...†!%h#.#.#!%hX###!%hǎl# ###.#>#####!%h]#.###.#!..............>#..#.#.#.####....##### #.##..#.##.# #.###......#.†.....##.###.# #....@....)........##<#.#####.###.#######....Nothing quivered##..#### !%hƢ<2!%h!%ha ##.#.#  ....# #... #.#.# #. # ###.#>######. #.###.#!.... #...>#..#.#.#.####.#######.##..#.##.# #..#.†.....##.###.#  #...). #<#.#####.###.# ... #... ## # #.#. #.### # ..../ ..# # ##. #. ### # # .. ##. [34!%hCm# !%h<3!%h !%hL_Found a bone wand.!%h" ##.#.#  ....# # #.#.# #. # ###.#>######. #.###.#!. #...>#..#.#.#.#####.#######.##..#.##.# #.#.#.†.....##.###.# #...). #<#.#####.###.#.... #... ##  #.#.#. #.### ..../... ..# ##. #.# #####  #. ... # #.#  4!%hM$  ##.#.#  ....# # #.#.# #. # ###.#>######. #.###.#! #...>#..#.#.#.#### #.#.##..#.##.# #. #.#.†.....##.###. #...). #<#.#####.###. #....# #... ## #.#.#.# #.### ..../......# ##..#.# ##### #.#... #. #.# !%h, !%hi- 5!%h3 !%h6 !%hwS  ##.#.#  ....# # #.#.# # # ###.#>###### #.###.#! #...>#..#.#.#.#### #.#.##..#.##.# # #.#.†.....##.### #...) #<#.#####.###. #....# #... ## #.#.#.# #.### ..../.....# ##..#.#.##### #.#...## #. #.#!%hb Y6!%h6J!%hh"%h#gn  ....# #.## ###.#>######.###.#!............>#..#.#.#.#####.#######.##..#.##.# #.......#.†.....##.## #.........).......#.#####.###.####....# #... ## #.#.# #.### ...####.."%hk<7"%hao"%hsa _There is a stone staircase leading up here.#%h$ #.## ###.#>######.###.#!............>#..#.#.#.#####.#######.##..#.##.# ......#.†.....##.## #.........).......<#.#####.###.####...# #... ## #.#.# #.### ..../......# #%h&,#..#.#..###..########## #%h+#%he,-8 _#%hn0#%h%2#%h&A#.#.# #.# ###.#>######.#.###.#!.#...>#..#.#.#.####.#.#######.##..#.##.# #.#.......#.†.....##.###.#.........).#<#.#####.###.##.@..# #... ## #.#.#.# #.### ..../......# ##..#.##.#...###. #.## .. .#.. .###%hc-<9#%hh4#%hF6#%hZ #.#.# #.## ###.#>######.##.###.#!.#...>#..#.#.#.####.#.#######.##..#.##.# #.##.......#.†.....##.###.##.........).##<#.#####.###.##..@.# #... ## #.#.#.# #.### ..../......# ##..#.#.######.#...###. #.## .. #.# #... ..# ###%h% I20#%hT | # ###.#>######.###.#!..............>#..#.#.#.#####.#######.##..#.##.# #.#......#.†.....##.## #.........).......#%hV @<#.#####.###.#####....# #... ## #.#@#.# #.### #...../......# ###..#.#.######## ####........##. #%h_ #%h#` 1#%hf #%hi $%h #.###.#!..............>#..#.#.#.#####.#######.##..#.##.# #.#......#.†.....##.## #.........).......#<#.#####.###.#####....## #... ## ...##.#.#.###.### #.....@......# ##..#.#.####$%hx #.#...## .##.##..###.######.##. $%h$%hz&2$%h"$%hA3.0 (2$%h$%h. _i - a wand of flame (11)$%hnM # ###.#>######.####.#!.......... #...>#..#.#.#.####..#######.##..#.##.# #.......#.†.....##.####.........)........<#.#####.###.###### #....## #... ##...##.#@#.###.###............###..#.#.######.#...##.##.##. .##$%h$%h$4.0 (1$%h$%hz$%hCN M #.#.#  # ###.#>######.####.#!.......... #...>#..#.#.#.####..#######.##..#.##.# #.......#.†.....##.###.........)........<#.#####.###.###### #..@.## #... ##...##.#.#.###.####............####..#.#.######## ###$%hW <5$%hW` $%h1b $%h  #.#.# #. # ###.#>######. #.###.#! #...>#..#.#.#.#### #.#######.##..#.##.# #. #.......#.†.....##.###. #.........).$%h^ u #<#.#####.###. #.@..## #... ## ...##.#.#.###.### #............#$%h  ###..#.#.##### #.#...## #.##.##$%hS : .. #.#  ... ..#  ## ### $%h <6$%h4 $%h6 $%h׼ #.#.# # # ###.#>###### #.###.#! #...>#..#.#.#.#### #.#######.##..#.##.# # #.......#.†.....##.### #.........) #<#.#####.###. #@...## #... ## ...##.#.#.###.### #............# ###..#.#.##### #.#...## #.##.## .. #.# ... ..# ## ### $%hھ$%h9&7$%h:$%h5%%h@r|M... #.#.#  # ###.#>#########.#!.......... #...>#..#.#.#.##########.##..#.##.# #.......#.†.....##.###.........).......#.#####.###.#### #....## #... ##...##.#.#.###.####............##..#.#..###..8%%hw%%h{a _There is a stone staircase leading up here.&%h &%h- cA stone staircase leading up. A staircase leading back up. While standing here, you can traverse the stone staircase with the < key. You have not yet explored it and cannot tell where it leads. You are here. (<)go up.'%h{ '%h }....# # bastardman12 the Chopper#.#.# # Minotaur of Trog *.....# ###.#>###### Health: 26/26 ========================#.###.#!.......... Magic: 1/1========================#...>#..#.#.#.#### AC: 2Str: 21#.#######.##..#.##.# # EV: 11Int: 10#.......#.†.....##.### SH: 0Dex: 9'%hC #.........)....... XL:  2 Next: 65% Place: Dungeon:2#@#.#####.###.#### Noise: ---------  Time: 528.0 (1.0)#....## #... ##a) +0 hand axe...##.#.#.###.###Nothing quivered#............####..#.#.######.#...###.##.##.. #.#... ..# _h - a scroll labelled XUDWUW WOTH _You see here a bat corpse. _Found a bone wand. _There is a stone staircase leading up here. _i - a wand of flame (11) _There is a stone staircase leading up here.'%h '%h '%h '%h= -9 _'%h '%hS .>..l. ..... ##...## #.....#  #.....##  ......# # 1......  #..##.#..  #.# ...>. ##.### l   frilled lizard (asleep) . .# '%hW ?  You climb upwards.'%hB] Vll'%h 7 (1.7 _The frilled lizard hisses angrily.  Found two stone staircases leading down. _There is a stone staircase leading down here.(%h% ~......>..l. ..... #...## ##.....##.......#..#>### .......##.#..#.#....>. ##.### .#.l(%h& 4300 _(%h) (%h+ (%hr6........ .>.... ...l. ##...## #.....# ##.....## (%hX7#.# #.@.# #>### #........ #..##.#..#.#....>. ##.###. (%h8(%hE<J.l(%h<&1(%h#@(%h#B)%h-........ #.>.... ..... ##..l## #.....# ##.....## #.# #..@# #>### #.. #.)%h(#.#....>. ##.###. )%hl.l2)%h)%h)%hta*#. ........#.>.... ..... #...# #...l.# #.....##....@..#)%hb#.#...#.#>### # #......#..##.#..#.#. ...>.##.### )%hd)%hkF.l)%h{l&3)%h?s)%hxv)%hX  You slash the frilled lizard!  You kill the frilled lizard!)%hz 1.)%h S8=4.8 (1.1)%h+ W _Trog accepts your kill.)%ht. 3M##. ........#.>......... #...#  ##...@.##.....#.#...#.# #>###.#...##.#.)%h. 7#....)%h= g-50)%h:M.#. ##.###.#........>......... #...#  ##.....##)%hx.....#.#...#.#....)%h)%h>@-6)%hǭ)%hİ*%h8M### .#. ##.##.........>....#.#........###..@##  ##.....###.......#.#.#.#. ..*%h*%h&7*%h*%h0*%hf8M ######## #### ..#. #.#.###..........*%h g>....##...@....##...##### # ##.....###..##.#.*%hk*%hk&8*%h p*%hq*%hUR M # ######## ##.## ..#*%hS o. #.# #.##.#............>.@..#.#........*%hS #...######.....##### #......*%hX <9*%hj[ *%h^ *%hs M # ######## ##.###...#..#.# #.###....@.......##.>....#.###........##...######*%h C.#.#>###.#*%h *%h '40*%h *%h *%hM # ######## ##.###...#..#.# #.##.............*%h"##.>....#.####........##.#...#.*%h<1*%hT*%h#!+%hC # ###.#......###.#.#+%hAE #.#.# #.#.##. #. ##.>....#.### #.#  ##...#####  #.....# ##.....## #.......#  #.#...#.#+%hL+%hQM&2+%hQ+%hQV+%h # # ###.#......### ....#.# #.#.#+%h #.#.##. #. ##.>....#.### #.#  ##...##### +%hK #.....# ##.....## #.......#  #.#...#.#+%hY3+%h +%h1 +%h +%h +%h\  # ######## #####.####.J....#........# #.#.#  #.......#.##. #............#.>....#.### #........# ##...#####+%h J   endoplasm (asleep) #..... ##.## #.......#+%ht &0+%h{ A4.8 (1+%h ] _An endoplasm comes into view.,%he  # ########  #####.#......###  .J....#........# ,%hɤ E #.@.....#.#  #.......#.##.  #............  ##.>....#.###  #........#  ##...#####  #.....#  ##.....##   ,%h? % # ########  #####.#......###  .J....#........#  #.@.....#.#  #.......#.##.  #............  ,%hG@ 1##.>....#. #........ ##...##### ,%h@ > #..... ,%hA m##.....# ,%hH ,%hII ,%hO ,%hS a _An endoplasm is nearby!-%hfh # ########  -%h#####.#......###  .J....#........#  #.@.....#.#  -%hz#.......#.##.  #............  ##.>....#.###  #........# -%h ##...#####  #.....#  ##.....##   -%h1 # ########  #####.#......###  .J....#........#  -%h_2#.@.....#.#  #.......#.##. -%h2e #............  -%h 3##.>....#. #........-%h^3n ##...#####  -%h3n#..... ##.....#-%h 48 -%hc?4-%hE-%hIa _An endoplasm is nearby!.%hM..#..%hʡ9#.#. #.###.#......###.J....#.# #.#.# #.......#.##. #.%hC. ##.>....#.### #.# ##...##### .%hF #.....#  ##.....##  #.#.%h<.%h;-5 _.%h.%h7.%hǽ.%h.%h.%h>/%h ..# ..# #.# #.# #.#  #.######## #######.#......###...J...@#........#########.#.#  ##.##. #............#.>....#.### #........# ####### #..... ####/%h/%hq<6/%hD!/%h#/%hY  ..# ..# #.# #.# #.# #.##.#.#......###.J..@.#.#.#.#.#/%h  #.......#.##. #........ ##.>.#.### #........# ##...#### #.....#  ##.....##/%h /%h &7/%h6 /%h 0%hȲ ..# ..# #.# #.# #.# #.##.#.#......###.J.@..#.#.#.#.# #.......#.##. #..... ##.>....#.### #........# ##...#####  #.....#  ##.....##.JJ8 _The endoplasm quivers.0%hX  You hit the endoplasm.  The endoplasm is heavily wounded.4--=9 _The endoplasm hits you.0%h+z  You hit the endoplasm.  You kill the endoplasm!0%h21.0%hV075500%h]\0%haW _Trog accepts your kill.0%h{* ..# ..# #.# #.# #.# #.#.0%h%T#.#......###.#.#.#.#.# #.......#.##. #..... 0%h ##.>....#.###  #.#  ##...##### 0%h} #.....#  ##.....##0%h"0%h#.-10%h&0%h(0%h^? ..# ..# #.# #.# #.#[ #.#.#.#......###.#0%h@H.#.#.#.## #.......#.##.  #.  ##.>....#.### 0%h@ #.#  ##...#####  #.....#  ##.....##0%hA0%hI0%h}Jg5=--20%h$P0%hT- _Found a leather armour.0%h9  ..# ..# #.# #.#. #.#.[! #.#.#.#......### #.#.# #.#.#.### #.#.## # ##.>....#.  #.#  ##...#####  #.....#  ##.....##0%h]A <30%hE 0%h7J T _Found a ruby potion.0%h  ..# ..# #.#.## #.#.J. #.#.[!. #.#.#.#......### ##.#.# .#.#.#.#r#### #.#. # ##.>....#. #.# J   endoplasm (asleep) ##...##### r   rat (asleep)  #.....#  ##.....##  An endoplasm and a rat come into view.The endoplasm quivers.  The rat squeaks loudly..JrgJg   goblin (wandering)r   rat==4 _A goblin comes into view. It is wielding a +0 dagge0%hH r.1%h.. ..#.. ..#. #. #.#?.####. #.#.J.. #.#.[!.. #.#.#.#......  ##.#. ..#1%h.r....#.#. #.g####. #.#. ##. ##. ##.>....#... #..! ##... #.. #.....# # ##.....##1%h   Found a scroll labelled UNO JAZXIPT and a metallic pink potion.1%hx 1%hR1%h.Jgr.g1%h51%h1%h!@ _The goblin shouts! You hear an angry hiss.1%he. ... ..## ... ..#. #.# #.#.?.####.# #.#.# #.#.[!J.# #.#.#.#...... ##.#.#.gr...1%hg!#.# .#.####.# #.# ##. #.# # # #.# ##.>....# ... # # .!. ##... ## .." #.....# .# ##.....##1%hxk1%hnn  Found a square amethyst amulet.1%hRp1%hq1%h~<.Jr.gll   frilled lizardr   rat1%hz6==--61%h>1%hߏa _A frilled lizard comes into view.1%h ... ..#.## ... ..##... #.# #.#.?.####.# #.#.# #.#.[!..# #..J#.#...... ##.r.# #...# #....g...#. ..#1%h< .l####.# #. .###.. #.# # ### #.# ##.>.... ... #  # .!. ##... .## .."# #.....# ..# ##.....1%h 1%h 1%hl.g.3---=-71%h 1%h#@ _The rat bites you. The endoplasm hits you.3%hLjn  You hit the rat.  You kill the rat!3%hp  Trog accepts your kill.You barely miss the goblin. You hit the endoplasm.3%hM}= l.. ..###.....#  The goblin hits you with a +0 dagger.  The endoplasm freezes you.3%hz 18--------98 _You are frozen.3%hf3%he _Your Axes skill increases to level 5!3%h=#. ...# ..#.## ... ..#.#... #.# #.#.?.####.# #.#.# #.#.[!..# #..J#.# # ##.l@..# ##...# .#.....g..#.#.####.# # ..###.. #.# ##3%h ## #.# ##.> + ... # # # .!. ##... ..## .."# #......# ##.....3%hhb  The goblin barely misses you.3%hOS.J93%hR3%h`F _The frilled lizard bites you but does no damage.3%h You closely miss the goblin. Your headbutt misses the goblin.You closely miss the frilled lizard. You hit the endoplasm.  The endoplasm freezes you.  You are frozen. The frilled lizard bites you.  The goblin hits you with a +0 dagger.  The endoplasm freezes you.3%hQx1-----------60.9 (1.13%hO3%h2% _You are frozen.4%hF 4%h  4%hZYou closely miss the goblin. You hit the endoplasm.  4%h!You kill the endoplasm!4%h 4%hx 4%hO!4%h4%hV 4%hF#. ...# ..# 4%hk 4%hF..## ... ..# 4%hm 4%hGF.#... #.# #.# 4%h 4%h2...?.####.# #.# 4%h 4%h2..........# #.# 4%h/ 4%h*......[!..# 4%h? 4%h..........#####4%hcP ## ......l@.......4%hM .#.....g..#####4%h0E .....####.#  ##.. #.#  ## #.# ##.> +... g   goblin # #.!. l   frilled lizard .."# Trog accepts your kill.4%hbYou miss the frilled lizard. The frilled lizard bites you.4%h #. ...# ..#  ..## ... ..#  .#... #.# #.#  ...?.####.# #.#  4%hU(..........# #.#  ......[!..#  ..........##### ## ......l@....... .#.....g..##### .....####.#  ##.. #.#  ## #.# ##.[394%ha;49m>...  #.!.  .."# 4%hS .  The goblin hits you with a +0 dagger.4%h>"7/26 ----------86104%hf)4%h1,V _* * * LOW HITPOINT WARNING * * *5%he Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% a - BerserkPiety-6% [?] toggle between ability selection and description.6%hE 6%hLbastardman12 the Chopper#....# ..#Minotaur of Trog *.......## ... ..#Health: 7/26======------------------.#... #.# #.#Magic: 1/1========================...?.####.# #.#AC: 2Str: 21..........# #.#EV: 11Int: 10......[!..# #.###### SH: 0Dex: 9..........#######.#..... XL:  2 Next: 86% Place: Dungeon:1 # ## ......l@..........#..... Noise: =--------  Time: 561.9 (0.0) ##...# .#.....g.6%hUv.########...... a) +0 hand axe ...# .....####.##...... Nothing quivered ..## ##.. #.##...... ##### #.###.>... +...#..... g   goblin # #.!.##...# l   frilled lizard ..##.."##..... ...###.....You closely miss the goblin. You hit the endoplasm.  You kill the endoplasm!Trog accepts your kill.You miss the frilled lizard. The frilled lizard bites you.  The goblin hits you with a +0 dagger. _* * * LOW HITPOINT WARNING * * *6%ht 6%hRa_* * * LOW HITPOINT WARNING * * *  6%h?A red film seems to cover your vision as you go berserk!  6%hQ8You feel yourself moving faster! You feel mighty!  6%h/The frilled lizard bites you but does no damage6%h| .  6%h%vThe goblin barely misses you. You furiously retaliate! You headbutt the goblin!6%hÛ8 You kill the goblin!6%hY6%h'6%h 6%hF#. ...# ..# 6%h ..## ... ..#  .#... #.# #.#  ...?.####.# #.#  ..........# #.#  ......[!..#  ..........##### ## ......l@....... .#.....)..##### .....####.#  ##.. #.#  ## #.# ##.> +... 6%h0cl   frilled lizard #6%h߱ #6%ho.!. 6%h) 6%h( .."# 6%h7 6%h6%h11/3992.9 (1Berserk 6%h6%hQW _Trog accepts your kill.7%hU#. ...# ..# ..## ... ..# .#... #.# #.# ...?.####.# #.# .# #.# ......[!..# #.#.#.#.  ## ......l.#. #7%h/V...# .#.....)..#.# .....####.# #. .## ##.. #.# #. ## #.# ##.>. ... #.  # .!. ##...# .## .."# #.....#7%hV/# ##.....#7%hX7%h"hk.l-3.5 (0.67%hWp7%hxk _You feel a strong urge to attack something.7%h6s  You slash the frilled lizard!  You kill the frilled lizard!7%h g†7%hݠ >93=4.2 (0.77%h 7%hp W _Trog accepts your kill.7%h]  #. ...# ..# ..## ... ..# .#... #.# #.# ...?.####.# #.# .# #.# ......[!..# #. .#.# # ## ..# ##...# .#.....)..#.# .....####.# # ..## ##.. #.# ## ## #.# ##.> + ... # # # .!. ##... ..## .."# #......# ##.....-97%hX| { _You see here a frilled lizard corpse.7%h.J #. #. ...# ..##..##. ... ..##.#... #.# #.##...?.####.# #.#.# #.#.[!..# #..#.# ## ##†.# .##...# #.#.....)..#.# #.....####.# # #..###... #.# ## ##. #.# ##.> ⌠+.. ... # ## ##. .!. ##... #..##.. .."# # "...# ##2=-5.6Berserk 7%h" _You feel a strong urge to attack something.8%hM#. #. ...#.##. ... .#... ##...?.####.. [!..# #.##### ...####### ## ## ........†..........# .##...# #.#.....)..####### .........####. #..## ###... #.# #.....# #.# #..8%h8%hC6.2 (0.68%hs8%hy8%hY# ####. #. ...# ..# #..##. ... ..# #.#... #.# #.# #...?.####.# #.# .# #.# .[!..# #.#.#######.#. # ## .†.#. 8%hqZ=##...# #.#.....)..#.# #.....####.# #. ..## ###... #.# #. ##.# #.# ##.>. + .. ... 8%h [#. # # #.# .!. ##...# ..## .. .."# #.8%hi  # ##  ##. #. ...# ..#  #..##. ... ..#  #.#... #.# #.#  8%hUj#...?.####.# #.#  ...........# #.#  .......[!..#  8%h'm........@..# ## ........†....... #.#.....)..##### #.....####.#  ###... #.#  ##.# #.# ##.> .. ...  # #.# .!.  .. .."#  You feel your anger nearly subside. You are no longer berserk.8%hm8/26 =9 (0.7Slow -Berserk 8%hw8%hv{ _You are exhausted. You feel yourself slow down.8%h8 ?M # ## #. #. ...#.##. ... .#... ##...?.####.. [@..# #.###### ...####### #8%h: ^ ## ........†..........# ##...# #.#.....)..####### ...# #.....####.##....... ..#..8%hC 8%hD -8.4 (1.58%hK 8%hT 8%hU V9=9.9 (3.08%h] 8%h` Q _j - a ruby potion9%hn #####. #. ...# ..#9%hWo..##. ... #... #.# #..?.####..........[#####.@..#######.#..... 9%h0t# ##†......... ##...# #.#.....)..########.Slow -Berserk . ..#.. ..##9%hw.. .."##..... 9%h~9%h1K71.4 (1.59%h!.~ #####. #. ...# ..#..##. ... #... #.# #..?.####..........[#####....#######.#..... # ##....... ##...# #.#.....)..########. ...# #.....####.# ###... #.# #...#.. ...###..... 2.9 _You see here a frilled lizard corpse.9%hڤ2 ##. #. ...# ..#..##. #... #.# #..?.####..........[#####....#######.#..... # ##†......... ##...# #.#########. ...# #.....####.# ###... #. ### ##.# #.##.> .....#...... 9%h{9%h10/26==4.4 _9%ho9%h˼  Things that are here: _a +0 dagger; a goblin corpse9%h1 J9%hH4 9%h##. #. ...# ..# #..##. ... ..# #.#... #.# #.# #...?.####.# #.# .# #.# .[...# #.#.#.#.  ## .†.#. #...# #.#.....)@.##.# #.....####.# #. .## ###... #.# #. ##.# #.# ##.>. .. ... #.  # #.# .!9%h. ##...# .## .. .."# #.....## ..# ##.....# #.9%hn9%h9%h5.9 9%hY _9%h9%h:%hQ:%hQ:%hږ##. #. ...# ..# #..##. ... ..# #.#... #.# #.# :%h#...?.####.# #.# .# #.# .[...# #.#.:%h#.#......### .†.#. :%h8...# #.#.....).@##.# .# #.....####.# #.:%hD# ## ###... #.# #. # :%hә ##.# #.# ##.>....#.. ... #. # :%hcT#.# .!. ##...# ## .. .."# #.....# # :%h#...# ##.....# #.#:%h:%hB(7.4:%h^:%h:%ho & ..# #... #.# #..?.###..........[#######....#######.#......##†.......... ...# #.#.....)..########.# .# #.....####@# :%hr ###... . # ##.##.>....# .. ... #.......#.."#h   jackal (asleep)#..h# ...#.#...#.#:%h{ :%h| j11==8.9:%h :%hv Y _A jackal comes into view.:%h #... #.# #..?.###..............[#######........#######.#......## ........†.......... ...# #.#.....)..########.# .# #.....####.# ###... . # ##.##.>....# .. ... #....... ##.# #.!.##...### ##.. #.."#.....# . .## ...h.......# g   hobgoblin (asleep).g#...#  >##:%h  A hobgoblin comes into view.  The hobgoblin shouts! The jackal barks!:%h; hghh 2 jackals (1 wandering).gh:%h  2==80.4:%h# :%h&* Y _A jackal comes into view.:%h̭..?.###............[#######.....#######.#......##.†.......... ...# #.#.....)..########.# .# #.....####.# ###... . # ##.##.>....# .. #...# #....... ##.# #.!.##...### ##.. #.h".....# . g.### ...........h#...#  .....>## .  #......:%hd:%hVhgh...:%h=1--1.9:%h:%h;%h&  ;%hWYou completely miss the jackal.The jackal barks!;%hv;%hA  The jackal bites you but does no damage.  The jackal barely misses you. You furiously retaliate! You headbutt the jackal.You kill the jackal!;%h;%h;%hgh."   jackal;%h;%h #...?.####.# #.#bastardman12 the Chopper...........# #.#Minotaur of Trog *............[...# #.######## Health: 12/26 ===========-------------...........#######.#......# Magic: 1/1========================## ........†..........#....... AC: 2Str: 21 ...# #.#.....)..########.......# EV: 11Int: 10 .# #.....####.##.......# SH: 0Dex: 9 ## ###... #.##........ XL:  2 Next: 100% Place: Dungeon:1 ###.# #@###.>....# ;%h? Noise: ====-----  Time: 583.6 (1.7).. #.gh##....... a) +0 hand axe ##.# #.!.###...### Nothing quivered ##.. #.."##.....# Slow -Berserk .##...# ##.....## ...#...# #.......# h   jackal ...#.... #.#...#.# g   hobgoblin...... #.#>###.# .# #...... _A jackal comes into view.You completely miss the jackal.The jackal barks!  The jackal bites you but does no damage.  The jackal barely misses you. You furiously retaliate! You headbutt the jackal.You kill the jackal! ;%h_Trog accepts your kill.You have reached level 3!;%h/  --more--<%h  Your experience leads to an increase in your attributes!Your base attributes are Str 21, Int 4, Dex 9.Increase (S)trength, (I)ntelligence, or (D)exterity? =%h 4/31-2/233 0% jackalhobgoblin=%h U _You feel stronger. x2?%h|  You slash the hobgoblin!  You kill the hobgoblin!?%h) †  Trog accepts your kill.?%h$12--3=---5.1 (1.5?%h!?%h$ _You closely miss the jackal. The jackal bites you. The jackal misses you.?%hp..........[#######....#######.#......##†.......... ?%h*...# #.#.....)..########.# .# #.....####.# ###... ?%hP. # ##.# ##.###.>....# .. #.@h# #....... ##.# #.!.?%h#...### ##.. #..".....# . .?%h+## ...........#...#  .?%h>## . . # #...... #. #..##.#?%hU  The jackal bites you but does no damage.---6.6?%h%?%hY _The jackal barely misses you. _You see here a jackal corpse.?%h v  You slash the jackal!  You kill the jackal!?%h g†?%hq 078.1?%h` ?%h" W _Trog accepts your kill.?%h .# #.# .[...# #.# ....#######.#......### .†....#.# #.#.....)..##.#. # #.....####.# #.#. # ###... #.# #. ##.# ##.## ##.>....#... #.†@# #. #.# #.!.# ##...# # .. #.."# #.....# # #...# ##.....##  #.... #.#...#.#  . ..... #.#>###.#  ....... [3?%h4m# #. . #..##.#.?%hK}13=-9.6?%h?%h¢s _You see here a jackal corpse.@%hk-@%hN [#######....#######.#......####†........... ..# #.#.....)..########.@%h# # #.....####.# ##... . ##.# ##.###.>....# .. #.†† #.......#.# #.!#...#### #.. #.."@%h0#.....#  .## .................  .#.#. . @%h @%h 091.1 _@%h: @%h @%h  ....#######.#......####†........... ..# #.#.....)..########.# # #.....####.# ##... . ##.# ##.###.>....#@%h0 + .. #.†† #.......#.# #.!.#...#### #.. #.......#  .## ..........#...#.##.#....##...>.@%h @%hC (2.6@%h @%h( @%h [4=4.1 (3.0@%h @%h 6 _k - an amulet of guardian spiritA%h5MA%h)[...# #.########  ...#########  ## ........†..........#. ..# #.#.....)..#######.....#### # ###... #.# A%hm........##.# ##.###.>....#A%hP- .. #.††........ #.# #.!#...####A%h:p..  # #.....#A%h$#..... ..#.... #.#...#.#A%hC. ##.#....## A%hC5.6 (1.5A%hA%h)A%h .[...# #.# ....#######.#...... ## .†....#.# #.#.....)..##.# A%h׭.# #.....####.# #.# ## ###... #.# # # ##.# ##.## ##.>....# .. #.††# # # #.# #.@.# ##... ## .. #...# #.....# .# #...# ##.....##. #...# #.# ... #.... #.#...#.# . ...... #.#>###.# . ....... # # #. ... #..##.#  . ##.#....## #.#.A%hHt5=7.1A%h߸A%hC8.6 (3.0A%h9p _l - a metallic pink potionB%hFxB%hInventory: 12/52 slots Hand Weapons (go to first with ))  a - a +0 hand axe (weapon) Armour (go to first with [)  b - a +0 animal skin (worn) Jewellery (go to first with "=)  d - a +6 ring of intelligence (worn)k - an amulet of guardian spirit Wands (go to first with /)B%hȀ*i - a wand of flame (11) Scrolls (go to first with ?)  e - a scroll labelled MIPA SAONYOKKO  g - a scroll labelled GUXZE KOLLE  h - a scroll labelled XUDWUW WOTH Potions (go to first with !)  c - a fuming cyan potion  f - 2 glowing inky potions  j - a ruby potion  l - a metallic pink potionC%h9 k - an amulet of guardian spirit. An amulet containing a protective spirit which will cause any damage taken to bedivided between the wearer's reserves of health and magic. You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {Spirit} {jewellery} Menu/colouring prefixes: identified jewellery _________________ C%hi:“Gringoire put out his hand for the little bag, but she drew back. ‘Do not  touch it! It is an amulet, and either you will do mischief to the charm, or it  will hurt you.’”  -Victor Marie Hugo, _Notre Dame de Paris_, Book II, chapter VII “A Wedding Night”. 1831. (p)ut on, (d)rop, (=)adjust, or (i)nscribe.K%h sK%hwK%hG~}.......[...# #.######## bastardman12 the Chopper...........#######.#......# Minotaur of Trog *.....## ........†..........#....... Health: 15/31 ===========------------- ...# #.#.....)..########.......# Magic: 2/2======================== .# #.....####.##.......# AC: 2Str: 23 K%hw## ###... #.##........ EV: 11Int: 10 ###.# ##.## ##.>....# SH: 0Dex: 9.. #.††##....... XL:  3 Next:  7% Place: Dungeon:1 ##.# #.@.###...### Noise: ---------  Time: 598.6 (0.0) ##.. #...##.....# a) +0 hand axe .##...# ##.....## Nothing quivered ...#...# #.......# Slow -Berserk ...K%h4#.... #.#...#.#....... #.#>###.# ........ # #...... #.......... #..##.#.##.#....## #.#.You slash the jackal!  You kill the jackal! _Trog accepts your kill. _You see here a jackal corpse. _k - an amulet of guardian spirit _l - a metallic pink potionK%h  You start putting on your amulet.600.1 (1.5K%h K%hRK%h6K%hV=1.6 (3.0K%h K%hK%h[_You continue putting on your amulet of guardian spirit. x3K%hTK%h&3.1 (4.5K%h K%h1K%h K%hK%hg0_You feel yourself speed up.K%hPK%h(K%h$4.1 (5K%hK%h#7==5.1 (6K%h+K%h _You continue putting on your amulet of guardian spirit. x2  You finish putting on your amulet of guardian spirit.  You feel your power drawn to a protective spirit.K%hK%h! K%hx K%h(!W_k - an amulet of guardian spirit (worn)K%hg .[...# #. ...#######.#...... ## .†....# #...# #.#.....)..##. ..# #.....####.# #. .## ###... #.# # ## ##.# ##.## ##.>.... .. #.††# #  # #.# #@..# ##... .## .. #...# #.....# ..# #...# ##...... #...# #. #... #.... #.#...#. # . ...... #.#>###. .. K%hi........ # # ##. .... #..##. # . ##.#....## #.#.6.1 (1.0 _L%h4L%hL%hA4L%h L%h L%h Y7M%hJY8M%h; 8=9M%hrS10M%hM%h<1M%hNM%hM%h ]<2M%hcM%hDfM%h' r9=3M%h. M%h(0 M%hL M%h &4M%ha M%h M%hp Y5M%h D6M%hʅ M%h c _You recover from your berserk rage.M%hT ~20==7M%hGW M%hVY M%h <8M%hj M%hZ M%h Y9M%hM%h#M%hƱ 20M%hƸM%hN%h#:1==1N%h8<2N%hwN%h N%h{<3N%hN%hN%hY4N%he2==5N%hgN%h(Y6N%hN%h2&7N%h N%h-N%h?Y8N%h23=9N%h2=30N%hHN%h N%h]&1N%h+N%hN%hY2N%hm N%hc T4=3N%h~ N%hl N%hp N%hp &4N%h t N%hJv N%h=6 <5N%hq= N%h2@ N%h N%h &6N%h N%h1 N%hn 5==7N%h] N%h N%h <8N%hY N%h yY9N%h:$N%h$ 40N%h+N%h}.O%hO%huq6==1O%hO%hJr<2O%hO%h1AO%hA&3O%hqHO%hJO%hO%hK4O%hO%h<O%h7=5O%hY6O%hhO%hj&7O%hXpO%h8rO%h*O%h+&8O%h2O%h4O%hO%hT8=9O%hO%hO%hZ50O%hY1O%h Y2O%h~ 9==3O%ht O%h7 O%h <4O%h7 O%h8 O%h O%h &5O%h- O%h O%h.[...# #.#...#######.#......### .†....#. ...# #.#.....)..##.# .# #.....####.# #.# O%h## ###... #.# #. # ##.# ##.## ##.>....#.. #.††# #. # #.# #.@.# ##...# ## .. #...# #.....# # #...# ##.....# #...# #.# ... #.... #.#...#.#  . ...... #.#>###.# . ........ # #. #. O%h{.... #..##.# O%hO%h&6O%hO%hP%hM. [...# #.####### ...########  ## ........†..........#. ...# #.#.....)..####### ......#### ## ###... #.# ........ ###.# ##.###.>....# ..†....... # #.##...### #..  .##...# ##.....##. ........ 30==7P%h _You see here a jackal corpse.P%hLM#...?.####. [...# #.####### ...########  ## ........†..........#. ...# #.#.....)..####### ......#### ## ###... #.# ........ ###.# ##@## ##.>....# .. #.††....... # #.##...### ##.. #...##.....#......P%h-8 _P%h1P%hP%h*5M#... #...?.####... .[...# #.####### ....########  ## ........†..........#. ...# #.#.....)..####### ......#### ## ###... #@# ........ ###.# ##.## ##.>....# .. #.††#....... ##.# #...###...###.....P%h<9P%hP%hP%h; LM.##. ... .#... #...?.####..... P%h< ....[...# #.####### ...........########  ## ........†..........#. ...# #.#.....)..####### P%hl< ......#### ## ###... #.# ........ #P%h< <##.# ##.###.>....#.. #.††##.......#...#P%h/= -#....P%hS Z60P%h M#. #.##. ... .#... #...?.####. 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[...# #.####### ...########  ## ........†.@........#. ...# #.#.....)..####### ......#### ## ###... #.##........#...#Q%h<2Q%h'Q%h Q%h # ## ##. #. ...# ..# #..##. ... ..# #.#... #.# #.# #...?.####.# #.# .# #.# .[...# #. .#.#...... ## .†.# #...# #.#.....)..#. ..# #.....####.# #. .## ###... #.# # ## ##.# ##.## ##.>.... .. #.††# %h4m#  # #.# #...# ##... .## .. #...# #.....# ..# #...# ##.....Q%hǮQ%h4&3Q%hQ%hyQ%hC 7 # ## ##. #. ...# ..# #..##. ... ..# #.#... #.# #.# #...?.####.# #.# .# #.# .[...# #. .Q%h #.# # ## ..# ##...# #.#.....)..#.# #.....####.# # .Q%h .## ###... #.# ## ##.# ##.## ##.> + .. #.††# # # # #.# #...# ##... ..## .. #...# #......# #...# ##.....Q%h <4Q%h( Q%h { _You see here a frilled lizard corpse.Q%h  # ## ##. #. ...# ..# #..##. ... ..# #.#... #.# #.# #...?.####.# #.# .# #.# .[...# #. .#.# ## ## †.# .##...# #.#.....)..#.# #.....####.# # #..## ###... #.# ## ##.# ##.## ##.> ⌠+ .. #.††# # ## #%h 49m #.# #...# ##... #..## .. #...# # "...# #...# ##=5 _Q%hsQ%hR%h# # ## ##. #. ...# ..# #..##. ... ..# #.#... #.# #.#.#...?.####.# #.#.# #.##.[...# #. ##.#.## ##.†.# ..##...# ##.#.....)..#.# #.....####.# # '#..## ###... #.# # ⌠#### ##.# ##.## ##.> <⌠+ .. #.††# # ⌠## #%h39;49m #.# #...# ## +#..## .. #...# # ."...# #...# ##6R%hR%hMR%hn # ## ##. #.# ...# ..# #..##.# ... ..#R%hBo# #.#...# #.# #.##.#...?.####.# #.##.# #.# #.[...# #. ##R%h/q;#.#.# .### ##.†.#.##...#.##.#.....)..#.# #.....####.# # #'#..## ###...# #.# # #⌠#### ##.## ##.## ##.> ⌠<⌠+ .. #.††# # #⌠## # #.# #...# ## #+#..## .. #...# # .R%hq."...# #...# ##R%ht{R%h|&7R%h$R%hR%hM #> ## #. # #..##.# ... . #.#...# #.#...?.#####..  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Z%hCG  # ##ß..++⌠<⌠+ .ß........# #.† ##.###..####⌠####...#####.## .......##..#+#..##........ ##.##..#....."..@#......∩?##........###....# ............#######.####.....#......................##..##.##Z%hK Z%h^L &6Z%hQ Z%hY  ##.....### ##.† #...##...##...#.##.#.....) #####.#.#.#.##.....#### #.....##..#'#..##.#.####...# # #.##...####⌠####..#.#####.## ## # ##ß..++⌠<⌠+ .ß.# #.#.###..####⌠####...#####.## #.##..#+#..##.# # .##.##..#.....".@.#......∩?# # #....##.###....# # #.#.........###### #.####.....# ...# #....... ..... ##.....##  #..#### #[....##.....##.####.#  #..Z%h'Z B ###.######......# #  .. ## ###.####Z%h^ Z%hM_ &7Z%h2d Z%hf [%hS ##.....### ##.† #...##...##...#.##.#.....) #####.#.#.#.##..... #.....##..#'#..##.#.####...#  #.##...####⌠####..#.#####.##  # ##ß..++⌠<⌠+ .ß.# ##.###..####⌠####...#####.## # #.##..#+#..##.# # #.##.##..#....."@..#......∩?# # #....##.###....# # #.#.###### #.####.....# ...# #........ ..... ##.....## #..#### #[....##.....##.####.# #.. ###.######[[%h 25G...# #  .. ## ###.####[%h'<8[%h0[%h04[%h^ ##.....### ##. #...##...##...#.##.#..... #####.#.#.#.##..... #.....##..#'#..##.#.####...# #.##...####⌠####..#.#####.##  # ##ß..++⌠<⌠+ .ß.#  ####.###..####⌠####...#####.##  #.##..#+#..##.#  #.##.##..#.....@...#......∩?#  #....##.###....#  #....#. #.####.....#. ...# #... ..... ##.....##.. #..#### #[....##.....##.####. #.. ###.######......[%hG#  .. ## ###.####[%h-[%h&9[%h[%hU[%h%10.1 (2[%hl[%h*, _o - an amulet of faith[%hs h##.....### ##.†#...##...##...#.##.#.....)#####.#.#.#.##.....##.....##..#'#..##.#.####...# #.##...####⌠####..#.#####.## ## ##ß..++⌠<⌠+ .ß.# # ####.###..####⌠####...#####.## # #.##..#+#..##.# # #.##.##..#.#......∩?# ##....##.###....# ##....#.##.####.....#.....# #......... ##.....##...#..#### #[....##.....##.####.##.. ###.######......# # [%hS W1.1 (1[%h \%hE\%hK_Inventory: 15/52 slots Hand Weapons (go to first with ))  a - a +0 hand axe (weapon) Armour (go to first with [) \%hL b - a +0 animal skin (worn) Jewellery (go to first with "=)  d - a +6 ring of intelligence (worn)  k - an amulet of guardian spirit (worn)o - an amulet of faith Wands (go to first with /)i - a wand of flame (11) \%hANScrolls (go to first with ?)  e - a scroll labelled MIPA SAONYOKKO  g - a scroll labelled GUXZE KOLLE  h - a scroll labelled XUDWUW WOTH  m - a scroll labelled UNO JAZXIPT Potions (go to first with !)  c - a fuming cyan potion  f - 2 glowing inky potions \%hN` j - a ruby potion  l - a metallic pink potion  n - a red potion^%hO^%h^%h##.....### ##..........† bastardman12 the Chopper#...##...##...#.##.#.....) Minotaur of Trog *.....#####.#.........#.#.##.....### Health: 31/31 ========================#.....##..#'#..##.#.####...#Magic: 2/2========================#.##...####⌠####..#.#####.## # AC: 2Str: 23# ##ß..++⌠<⌠+ .ß........# # EV: 11Int: 10 ####.###..####⌠####...#####.## # SH: 0Dex: 9 #........##..#+#..##........# # XL:  3 Next:  7% Place: Dungeon:1 ^%h#.##.##..#......@..#......∩?# # Noise: ---------  Time: 711.1 (0.0)#....##........###....# # a) +0 hand axe#..........#.........###### Nothing quivered#.####.....#..................# #........................... ##.....##..............#..#### #[....##.....##.####.##..###.######......# #..## ###.#### _Found a scroll of noise. Found Retson's Magic Scroll Shop. _Found a red potion. _You see here a scroll of noise. _There is an entrance to Retson's Magic Scroll Shop here. _n - a red potion _o - an amulet of faith^%h\4^%h^%h^%h} ##.....### ##. #...##...##...#.##.#..... #####.#.#.#.##..... #.....##..#'#..##.#.####...# #.##...####⌠####..#.#####.##  # ##ß..++⌠<⌠+ .ß.#  ####.###..####⌠####...#####.##  #.##..#+#..##.#  #.##.##..#^%h.#......∩?#  #....##.###....#  #....#. #.####.....#. ...# #... ..... ##.....##.. #..#### #[....##.....##.####. #.. ###.######......#  .. ## ###.####^%hA2.1 (1^%h^%ht^%hr  ##.....### ## #...##...##...#.##.# #####.#.#.#.##..... #.....##..#'#..##.#.####...# #.##...####⌠####..#.#####.## # ##ß..++⌠<⌠+ .ß.# ####.###..####⌠####...#####.## #.##..#+#..##.# #.##.##..#.#......∩?# #....##.###....# #..........#. #.####.....#. ...# #.... ..... ##.....##... #..#### #[....##.....##.####  #.. ###.######......#  .. ## ###.####[39;4^%h% e9m3^%hP_ ##.....### ## #...##...##...#.##.# #####.#.#.#.##..... #.....##..#'#..##.#.####... #.##...####⌠####..#.#####.^%h! # ##ß..++⌠<⌠+ .ß.# ####.###..####⌠####...#####.## #.##..#+#..##.# #.##.##..#.#......∩?# #....##.###....# #..........#. #.####.....#.. ...# #.... ..... ##.....##. #..#### #[....##.....##.  #.. ###.######......#  .. ## ###.####^%h(^%h)&4^%h/^%ha2`%h7`%hD@fInventory: 15/52 slots Hand Weapons (go to first with ))  a - a +0 hand axe (weapon) Armour (go to first with [)  b - a +0 animal skin (worn) Jewellery (go to first with "=)  d - a +6 ring of intelligence (worn)  k - an amulet of guardian spirit (worn)o - an amulet of faith Wands (go to first with /)i - a wand of flame (11) Scrolls (go to first with ?)  e - a scroll labelled MIPA SAONYOKKO  g - a scroll labelled GUXZE KOLLE  h - a scroll labelled XUDWUW WOTH  m - a scroll labelled UNO JAZXIPT Potions (go to first with !)  c - a fuming cyan potion  f - 2 glowing inky potions  j - a ruby potion  l - a metallic pink potion  n - a red potiona%hy}  e - a scroll labelled MIPA SAONYOKKO. A disposable arcane formula inscribed on parchment by a professional scribe or sorcerer. Anyone can evoke the power of the arcane formula by reading it out loud, but the nature of that power is not a priori apparent. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: unidentified scroll _________________ “To drift with every passion till my soul a%h~  Is a stringed lute on which all winds can play,  Is it for this that I have given away  Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.b%hz ##.....### ##........ bastardman12 the Chopper#...##...##...#.##.#... Minotaur of Trog *.....#####.#.........#.#.##..... Health: 31/31 ========================#.....##..#'#..##.#.####... Magic: 2/2========================#.##...####⌠####..#.#####.# AC: 2Str: 23# ##ß..++⌠<⌠+ .ß........# EV: 11Int: 10####.###..####⌠####...#####.## SH: 0Dex: 9#........##§§#+#§§##........# XL:  3 Next:  7% Place: Dungeon:1#.##.##..#§§§@§§§§§#......∩?# Noise: ---------  Time: 714.1 (0.0)#§§§§##§§§§b%h{ §§§###....# a) +0 hand axe#§§...§§§§§#§§§......### Nothing quivered#.####§§§§§#..§............# #§§§§§§§§................ ##§§§§§##§..........#..#### #§§§§§##.§...##.####..###§######......#..## ###.#### _You see here a scroll of noise. _There is an entrance to Retson's Magic Scroll Shop here. _n - a red potion _o - an amulet of faith  The air fills with toxic fumes!  As you read the scroll labelled MIPA SAONYOKKO, it crumbles to dust.b%h6 5.1 (1 _There is an entrance to Retson's Magic Scroll Shop here. _n - a red potion _o - an amulet of faith  The air fills with toxic fumes!  As you read the scroll labelled MIPA SAONYOKKO, it crumbles to dust. _It was a scroll of poison.d%h^Bd%hFInventory: 14/52 slots Hand Weapons (go to first with ))  a - a +0 hand axe (weapon) Armour (go to first with [)  b - a +0 animal skin (worn) Jewellery (go to first with "=)  d - a +6 ring of intelligence (worn)  k - an amulet of guardian spirit (worn)o - an amulet of faith Wands (go to first with /)i - a wand of flame (11) Scrolls (go to first with ?)  g - a scroll labelled GUXZE KOLLE  h - a scroll labelled XUDWUW WOTH  m - a scroll labelled UNO JAZXIPT Potions (go to first with !)  c - a fuming cyan potion  f - 2 glowing inky potions  j - a ruby potion d%hFH l - a metallic pink potion  n - a red potione%htJ g - a scroll labelled GUXZE KOLLE. A disposable arcane formula inscribed on parchment by a professional scribe or sorcerer. Anyone can evoke the power of the arcane formula by reading it out loud, but the nature of that power is not a priori apparent. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: unidentified scroll _________________ “To drift with every passion till my soul  Is a stringed lute on which all winds can play,  Is it for this that I have given away  Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.f%hsIdentify which item? (\ to view known items) Scrolls (select first with ?)  h - a scroll labelled XUDWUW WOTH  m - a scroll labelled UNO JAZXIPT Potions (select first with !)  c - a fuming cyan potion  f - 2 glowing inky potions  j - a ruby potion  l - a metallic pink potion  n - a red potion f%hGr[?] describe selectedi%hEi%hK##.....### ##........ bastardman12 the Chopper#...##...##...#.##.#... Minotaur of Trog *.....#####.#.........#.#.##..... Health: 31/31 ========================#.....##..#'#..##.#.####... Magic: 2/2========================#.##...####⌠####..#.#####.# AC: 2Str: 23# ##ß..++⌠<⌠+ .ß........# EV: 11Int: 10####.###..####⌠####...#####.## SH: 0Dex: 9i%hM#........##§§#+#§§##........# XL:  3 Next:  7% Place: Dungeon:1#.##.##..#§§§@§§§§§#......∩?# Noise: ---------  Time: 715.1 (0.0)#§§§§##§§§§§§§§###....# a) +0 hand axe#§§...§§§§§#§§§......### Nothing quivered#.####§§§§§#..§............# #§§§§§§§§................ ##§§§§§##§..........#..#### #§§§§§##.§...##.####..###§######......#..## ###.#### _o - an amulet of faith  The air fills with toxic fumes!  As you read the scroll labelled MIPA SAONYOKKO, it crumbles to dust. _It was a scroll of poison.  As you read thei%hGN\ scroll labelled GUXZE KOLLE, it crumbles to dust.  It is a scroll of identify.i%hQi%hV##.....### ##........ bastardman12 the Chopper#...##...##...#.##.#... Minotaur of Trog *.....#####.#.........#.#.##..... Health: 31/31 ========================#.....##..#'#..##.#.####... Magic: 2/2========================#.##...####⌠####..#.#####.# AC: 2Str: 23# ##ß..++⌠<⌠+ .ß........# EV: 11Int: 10####.###..####⌠####...#####.## SH: 0i%hXDex: 9#........##§§#+#§§##........# XL:  3 Next:  7% Place: Dungeon:1#.##.##..#§§§@§§§§§#......∩?# Noise: ---------  Time: 715.1 (0.0)#§§§§##§§§§§§§§###....# a) +0 hand axe#§§...§§§§§#§§§......### Nothing quivered#.####§§§§§#..§............# #§§§§§§§§................ ##§§§§§##§..........#..#### #§§§§§##.§...##.####..###§######......#..## ###.#### _o - an amulet of faith  The air fills with toxic fumes!  As you read the scroll labelled MIPA SAONYOKKO, it crumbles to dust. _It wi%hYas a scroll of poison.  As you read the scroll labelled GUXZE KOLLE, it crumbles to dust.  It is a scroll of identify.i%hUdA6.1 (1i%hgi%hek  #§§...§§§### Nothing quivered #.###..§......... ...# #§§§§§§§§..... ..... ##§§§§§##§.......... i%hn#..#### #§§§§§##.§...##.### #.. ###§######......#  .. ## ###.####  The air fills with toxic fumes! MIPA SAONYOKKO, it crumbles to dust. _It was a scroll of poison.  As you read the scroll labelled GUXZE KOLLE, it crumbles to dust.  It is a scroll of identify. _f - 2 potions of lignificationj%hj%h;Inventory: 13/52 slots Hand Weapons (go to first with ))  a - a +0 hand axe (weapon) Armour (go to first with [)  b - a +0 animal skin (worn) Jewellery (go to first with "=)  d - a +6 ring of intelligence (worn) j%h  k - an amulet of guardian spirit (worn)o - an amulet of faith Wands (go to first with /)i - a wand of flame (11) Scrolls (go to first with ?)  h - a scroll labelled XUDWUW WOTH  m - a scroll labelled UNO JAZXIPT j%hm1Potions (go to first with !)  c - a fuming cyan potion  f - 2 potions of lignification  j - a ruby potion  l - a metallic pink potion  n - a red potionj%hk%hF  j - a ruby potionk%h] m%hu h - a scroll labelled XUDWUW WOTH. A disposable arcane formula inscribed on parchment by a professional scribe or sorcerer. Anyone can evoke the power of the arcane formula by reading it out loud, but the nature of that power is not a priori apparent. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: unidentified scroll _________________ m%h [“To drift with every passion till my soul  Is a stringed lute on which all winds can play,  Is it for this that I have given away  Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. m%h q(r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.n%hP' Choose an item to acquire.  a - a ring of willpower  b - a +0 broad axe of distortion  c - the +1 tower shield "Abeummeb" {rN+ Str+3}  d - 557 gold pieces (you have 41 gold) n%h(+ [!] acquire|examine items [a-d] select item for acquirement[Esc] exitq%h   a - a ring of willpower  b + a +0 broad axe of distortion Acquire a +0 broad axe of distortion? (y/N)v%hb##.....### ##........ bastardman12 the Chopper#...##...##...#.##.#... Minotaur of Trog *.....#####.#.........#.#.##..... Health: 31/31 ========================#.....##..#'#..##.#.####... Magic: 2/2========================#.##...####⌠####..#.#####.# AC: 2Str: 23# ##ß..++⌠<⌠+ .ß........# EV: 11Int: 10####.###..####⌠####...#####.## SH: 0Dex: 9#........##§§#+#§§##........# XL:  3 Next:  7% Place: Dungeon:1#.##.##..#§§§@§§§§§#......∩?# Noise: ---------  Time: 716.1 (0.0)#§§§§##§§§§v%h,c§§§###....# a) +0 hand axe#§§...§§§§§#§§§......### Nothing quivered#.####§§§§§#..§............# #§§§§§§§§................ ##§§§§§##§..........#..#### #§§§§§##.§...##.####..###§######......#..## ###.####As you read the scroll labelled MIPA SAONYOKKO, it crumbles to dust. _It was a scroll of poison.  As you read the scroll labelled GUXZE KOLLE, it crumbles to dust.  It is a scroll of identify. _f - 2 potions of lignificationThis is a scroll of acquirement!7.1 (1 §§§§##§§§§§§§§###....# a) +0 hand axe #§§...§§§§§#§§§### Nothing quivered #.###..§ v%hf' ...# #§§§§§§§§........... ..... ##§§§§§##§....#..#### #§§§§§##.§...##.### #.. ###§######......# .. ## ###.#### _It was a scroll of poison.  As you read the scroll labelled GUXZE KOLLE, it crumbles to dust.  It is a scroll of identify. _f - 2 potions of lignification  This is a scroll of acquirement! _Something appears at your feet!w%hFm w%h;n &8w%h!u w%hy V _e - a +0 broad axe of distortionx%hx%hFInventory: 13/52 slots Hand Weapons (go to first with ))  a - a +0 hand axe (weapon)  e - a +0 broad axe of distortion Armour (go to first with [)  b - a +0 animal skin (worn) Jewellery (go to first with "=)  d - a +6 ring of intelligence (worn)  k - an amulet of guardian spirit (worn)o - an amulet of faith Wands (go to first with /)i - a wand of flame (11) Scrolls (go to first with ?)  m - a scroll labelled UNO JAZXIPT Potions (go to first with !)  c - a fuming cyan potion  f - 2 potions of lignification  j - a ruby potion  l - a metallic pink potion  n - a red potiony%h %e - a +0 broad axe of distortion. An axe with langets, spikes, a lengthed haft and a single-bladed crescent head. Base accuracy: -2 Base damage: 13 Base attack delay: 1.6 This weapon's minimum attack delay (0.7) is reached at skill level 18.  Your skill: 5.1; use (s) to set 18.0 as a target for Axes.  At 100% training you would reach 18.0 in about 7.3 XLs.  At current training (99%) you reach 18.0 in about 7.3 XLs.  y%h  Current attack delay: 1.3. Damage rating: 20 (Base 13 x 132% (Str) x 116% (Skill)). Distort: It warps and distorts space around it, and may blink, banish, or inflict extra damage upon those it strikes. Unwielding it can teleport you to foes or banish you to the Abyss. This weapon falls into the 'Axes' category. It hits all enemies adjacent to the wielder, dealing less damage to those not targeted. It is a one-handed weapon. It can be maximally enchanted to +9. You acquired it on level 1 of the Dungeon. (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.|%h Really equip e - a +0 broad axe of distortion? Y - Yes  N - No%h%h%hU2##.....### ##........ bastardman12 the Chopper#...##...##...#.##.#... Minotaur of Trog *.....%h#####.#.........#.#.##..... Health: 31/31 ========================#.....##..#'#..##.#.####... Magic: 2/2========================#.##...####⌠####..#.#####.# AC: 2Str: 23# ##ß..++⌠<⌠+ .ß........# EV: 11Int: 10####.###..####⌠####...#####.## SH: 0Dex: 9%h>#........##§§#+#§§##........# XL:  3 Next:  7% Place: Dungeon:1#.##.##..#§§§@§§§§§#......∩?# Noise: ---------  Time: 718.1 (0.0)#§§§§##§§§§§§§§###....# a) +0 hand axe#§§...§§§§§#§§§......### Nothing quivered#.####§§§§§#..§............# #§§§§§§§§................ ##§§§§§##§..........#..#### #§§§§§##.§...##.####..###§######......#..## ###.####It is a scroll of identify. _f - 2 potions of lignificationThis is a scroll of acquirement! _Something appears at your feet! _%hRe - a +0 broad axe of distortionOkay, then.%hu%h-%h%h0. _%hS%hVInventory: 13/52 slots Hand Weapons (go to first with ))  a - a +0 hand axe (weapon)  e - a +0 broad axe of distortion Armour (go to first with [) %hlW  b - a +0 animal skin (worn) Jewellery (go to first with "=)  d - a +6 ring of intelligence (worn)  k - an amulet of guardian spirit (worn)o - an amulet of faith Wands (go to first with /)i - a wand of flame (11) Scrolls (go to first with ?)  m - a scroll labelled UNO JAZXIPT Potions (go to first with !)  c - a fuming cyan potion %hY f - 2 potions of lignification  j - a ruby potion  l - a metallic pink potion  n - a red potion%hD %e - a +0 broad axe of distortion. An axe with langets, spikes, a lengthed haft and a single-bladed crescent head. Base accuracy: -2 Base damage: 13 Base attack delay: 1.6 This weapon's minimum attack delay (0.7) is reached at skill level 18.  Your skill: 5.1; use (s) to set 18.0 as a target for Axes.  At 100% training you would reach 18.0 in about 7.3 XLs.  At current training (99%) you reach 18.0 in about 7.3 XLs.  %hE  Current attack delay: 1.3. Damage rating: 20 (Base 13 x 132% (Str) x 116% (Skill)). Distort: It warps and distorts space around it, and may blink, banish, or inflict extra damage upon those it strikes. Unwielding it can teleport you to foes or banish you to the Abyss. This weapon falls into the 'Axes' category. It hits all enemies adjacent to the %h wielder, dealing less damage to those not targeted. It is a one-handed weapon. It can be maximally enchanted to +9. You acquired it on level 1 of the Dungeon. (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.%h Really equip e - a +0 broad axe of distortion? Y - Yes  N - No%hs%h%h2##.....### ##........ bastardman12 the Chopper#...##...##...#.##.#... Minotaur of Trog *.....%h#####.#.........#.#.##..... Health: 31/31 ========================#.....##..#'#..##.#.####... Magic: 2/2========================#.##...####⌠####..#.#####.# AC: 2Str: 23# ##ß..++⌠<⌠+ .ß........# EV: 11Int: 10####.###..####⌠####...#####.## SH: 0Dex: 9%hc#........##§§#+#§§##........# XL:  3 Next:  7% Place: Dungeon:1#.##.##..#§§§@§§§§§#......∩?# Noise: ---------  Time: 718.1 (0.0)#§§§§##§§§§§§§§###....# e) +0 broad axe (distort)#§§...§§§§§#§§§......### Nothing quivered%hU#.####§§§§§#..§............# #§§§§§§§§................ ##§§§§§##§..........#..#### #§§§§§##.§...##.####..###§######......#..## ###.#### _f - 2 potions of lignificationThis is a scroll of acquirement! _Something appears at your feet! _e - a +0 broad axe of distortion _Okay, then.You unwield your +0 hand axe. Space warps around you for a moment!%hT\☼☼☼§§☼☼%h+9.1 (1%h]%h #..#### #§§§§§##.§...##.### #.. ###§######......# %h.. ## ###.####  This is a scroll of acquirement! _Something appears at your feet! _e - a +0 broad axe of distortion _Okay, then.  You unwield your +0 hand axe. Space warps around you for a moment! _e - a +0 broad axe of distortion (weapon)%h☼☼☼☼§@§§§☼☼☼☼§☼☼☼☼%h'20%h%h`%hZ( z○☼○○§☼○☼§§○☼☼%h$) &1%h- %h/ %h ○○○○§@§§§○○○○§○○☼§#§○%h? <☼☼§○○☼%h &2%hZ %h %h U☼°○°°§○°☼%h ☼☼☼§§☼○☼☼°○○☼§##.☼%hC &3%h* %h- %hS °°°°§@§☼☼°.°..§°.°○§#☼°○☼§§☼☼☼○☼.°☼○○○☼%h <4%h %hr %hU ○#+#....§@§☼☼.°§☼§##§§...§..○○§#☼.☼☼○○○☼§○°○○..##☼°°○☼##.○%hV &5%h{^ %h,H☼○○.☼°§#○°☼○☼§○○○.°○..°○%h0&6%h>5%h7%h°☼○☼...☼§°.☼#○.○%hs○.☼§#..°°°○§°.°..##○.○##.°%h&7%h%h<%hf☼.○°°☼○☼##☼○☼..☼#°○§#...°○☼..°☼..°.°8%h9Z○@○..°☼○...○☼..○#..°☼°.○☼.○☼...°[...°.9%h○°○.○##○°○...°°○...○..30%hx&°@.....○°...°○..°○...○.%haC1%h(°.°.°##°.....°...°...°2%h|<....##.....°.°...°.....3%hk*Y......4%h-%h0%h%hE &5%hs%h%h<6%h%hS%h%hH&7%h%h%hnTY8%h& Y9%h| =40%h %h %hT &1%h %h׸ %hm %hXn 2%ht %hw %h72I%h4%h07%h ?B%h@,%hA%hD%h@F%hF%h`J%h'eX%he%h`f%hwkX%hm%h\n,%hr%h+wX%h%h؂%h&%hOWelcome to Retson's Magic Scroll Shop! What would you like to do?  a -  123 gold a scroll of blinking (unknown)  b -  123 gold a scroll of blinking (unknown)%hc -  97 gold a scroll of enchant weapon (unknown)  d -  26 gold a scroll of identify  e -  39 gold a scroll of teleportation (unknown)  f -  39 gold a scroll of teleportation (unknown)  g -  39 gold a scroll of teleportation (unknown) You have 41 gold pieces. [Esc] exit[!] buy|examine items%htR[a-g] mark item for purchase [/] sort (type)[A-G] put item on shopping list%h{h  a -  123 gold a scroll of blinking (unknown)  d +  26 gold a scroll of identifye -  f -  g -  After the purchase, you will have 15 gold pieces.[Enter] buy marked items%hU yd - e - f - g - %hd + e -  f -  g -  After the purchase, you will have 15 gold pieces.%he[Enter] buy marked items%hX Purchase items for 26 gold? (y/N)%hiS  d -  39 gold a scroll of teleportation (unknown)e - f - fF%h%h%h....### ##..........†.......... bastardman12 the Chopper .##...##...#.##.#.....)..######## Minotaur of Trog *..... .........#.#.##.....####.## Health: 31/31 ======================== #..#'#..##.#.####...# #.## Magic: 2/2======================== ####⌠####..#.#####.## ##.## # AC: 2Str: 23 .++⌠<⌠++..ß........# #.††#EV: 11Int: 10 ####⌠####...#####.## #...#SH: 0Dex: 9 #..#+#..##........# #...#%hmXL:  3 Next:  7% Place: Dungeon:1 .........#......@?# #...# # Noise: ---------  Time: 755.1 (13.0) .##........###....# #...# # e) +0 broad axe (distort) .......#.........######.... # Nothing quivered ##.....#.................... # #............................ # ##.....##.....................#[....##.....##.####.#....#####.######......# #### ###.#### _Something appears at your feet! _e - a +0 broad axe of distortion _Okay, then.You unwield your +0 hand axe. Space warps around you for a moment! _e - a +0 broad axe of distortion (weapon)  There is an entrance to Retson's Magic Scroll Shop here.%he - a +0 broad axe of distortion _Okay, then.  You unwield your +0 hand axe. Space warps around you for a moment! _e - a +0 broad axe of distortion (weapon)  There is an entrance to Retson's Magic Scroll Shop here.  g - a scroll of identify%hk _Thank you for shopping at Retson's Magic Scroll Shop!%h Inventory: 14/52 slots Hand Weapons (go to first with ))  e - a +0 broad axe of distortion (weapon)a - a +0 hand axe Armour (go to first with [)  b - a +0 animal skin (worn) Jewellery (go to first with "=)  d - a +6 ring of intelligence (worn)  k - an amulet of guardian spirit (worn)o - an amulet of faith Wands (go to first with /)i - a wand of flame (11) Scrolls (go to first with ?)g - a scroll of identify  m - a scroll labelled UNO JAZXIPT Potions (go to first with !)  c - a fuming cyan potion  f - 2 potions of lignification  j - a ruby potion  l - a metallic pink potion  n - a red potion%h g - a scroll of identify. A useful magic scroll which identifies the properties of any unknown object. It is a very common scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified scroll _________________ “This, what is it in itself, and by itself, according to its proper  constitution? What is the substance of it? What is the matter, or  proper use? What is the form or efficient cause? What is it for in  this world, and how long will it abide? Thus must thou examine all  things, that present themselves unto thee.”  -Marcus Aurelius, _Marcus Aurelius Antoninus - His Meditations concerning himselfe_, Book VIII, X. trans. Meric Casaubon, 1634. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.%hD)Identify which item? (\ to view known items) Scrolls (select first with ?)  m - a scroll labelled UNO JAZXIPT Potions (select first with !)  c - a fuming cyan potion  j - a ruby potion  l - a metallic pink potion  n - a red potion %h)G[?] describe selected%h_%hp....### ##..........†.......... bastardman12 the Chopper .##...##...#.##.#.....)..######## Minotaur of Trog *..... .........#.#.##.....####.## Health: 31/31 ======================== #..#'#..##.#.####...# #.## Magic: 2/2======================== ####⌠####..#.#####.## ##.## # AC: 2Str: 23 .++⌠<⌠++..ß........# #.††#EV: 11Int: 10 ####⌠####...#####.## #...#SH: 0Dex: 9 #..#+#..##........# #...#XL:  3 Next:  7% Place: Dungeon:1 .........#......@?# #...#[%h%tnm # Noise: ---------  Time: 755.1 (0.0) .##........###....# #...# # e) +0 broad axe (distort) .......#.........######.... # Nothing quivered ##.....#.................... # #............................ # ##.....##.....................#[....##.....##.####.#....#####.######......# #### ###.#### _Okay, then.You unwield your +0 hand axe. Space warps around you for a moment! _e - a +0 broad axe of distortion (weapon)  There is an entrance to Retson's Magic Scroll Shop here.  g - a scroll of identify _Thank you for shopping at Retson's Magic Scroll Shop!%h~%hd....### ##..........†.......... bastardman12 the Chopper .##...##...#.##.#.....)..######## Minotaur of Trog *..... .........#.#.##.....####.## Health: 31/31 ======================== #..#'#..##.#.####...# #.## Magic: 2/2======================== ####⌠####..#.#####.## ##.## # AC: 2Str: 23 .++⌠<⌠++..ß........# #.††#EV: 11%hInt: 10 ####⌠####...#####.## #...#SH: 0Dex: 9 #..#+#..##........# #...#XL:  3 Next:  7% Place: Dungeon:1 .........#......@?# #...# # Noise: ---------  Time: 755.1 (0.0) .##........###....# #...# # e) +0 broad axe (distort) .......#.........######.... # Nothing quivered ##.....#.................... # #............................ # ##.....##.....................#[....##.....##.####.#....#####.######......# #### ###.####You unwield your +0 hand axe. Space warps around you for a moment! [4%h%0m_e - a +0 broad axe of distortion (weapon)  There is an entrance to Retson's Magic Scroll Shop here.  g - a scroll of identify _Thank you for shopping at Retson's Magic Scroll Shop!  As you read the scroll of identify, it crumbles to dust.%h'%h%h$6.1 (1%h%hs %h%h.##........###....# #...# %he) +0 broad axe (distort) .#...######.... Nothing quivered.. # #............................ # ##.....##.....................#[....##.....##.####.#....#####.######......# #  ### ###.#### _e - a +0 broad axe of distortion (weapon)  There is an entrance to Retson's Magic Scroll Shop here. %h" g - a scroll of identify %h@`_Thank you for shopping at Retson's Magic Scroll Shop!  %hױ>As you read the scroll of identify, it crumbles to dust. %hp7_c - a potion of heal wounds%h%hS .### ##.†.##...##...#.##.#.....).. #.#.#.##.....####.# %hu #..#'#..##.#.####...# #.# .####⌠####..#.#####.## ##.## .++⌠<⌠++..ß........# #.††# .####⌠####...#####.## #...# ##..#+#..##.# #...# #.........#.....@∩?# #...# %h .##........###....# #...# .#.........######.... #.....#....  #...  ##.....##... #[....##.....##.####.#....## ###.######......# #  ### ###.####%h` %hm &7%h` %hH %h־ #.....### ##.†.##...##...#.##.#.....).. .#.#.#.##.....####.# .##..#'#..##.#.####...# #.# .%h. .####⌠####..#.#####.## ##.## ß..++⌠<⌠++..ß........# #.††# ..####⌠####...#####.## #...# .##..#+#..##.# #...# .#.#....@.∩?# #...#.##.###....# #...#.#.........######....#.....#............ # #....... . ##.....##..... # #[....##.....##.####.#....##  ###.######......# #  ### ###.####%hO %hD &8%hQ %ho %hM#.....### ##%h.† #...##...##...#.##.#.....).. #.#.#.#.##.....####.# ..##..#'#..##.#.####...# #.#.####⌠####..#.#####.## ##.## #ß..++⌠<⌠++..ß........# #.††# #..####⌠####...#####.## #...# ..##..#+#..##%hn.# #...# ..#.#...@..∩?# #...#.##.###....# #...#.#.........######.... .####.....#............ .# #............ .. ##.....##...... ## #[....##.....##.####%hq.#....## ###.######......# #  ### ###.####%h%h &9%h%h%hYtM ####### ###...##### ##.....### ##..........†.........##...##..#.....)..##### #.#.........#.#.##.....#####..#'#..##....# #.# ...####⌠####..#.#####.## ##.# #ß..++⌠<⌠++..ß........# #.†† #..####⌠####...#####.###..#+#..#..#.........#......∩?##........###....# #...# ..........#.........######....#......#%hJ%h '60%h %h %hV4%h2%h%h # ###.  ##.....### ###.† %h. #...##...##...#.##.#.....).. ##.#.#.#.##.....####.#.##..#'#..##.#.####...# #.# %hB#...####⌠####..#.#####.## ##.## ##ß..++⌠<⌠++..ß..# #.††# #%h#..####⌠####...#####.## #...#.##..#+#..##.# #...# #..#%h .#......∩?# #...# #....##........###....# #...# #.#.........######.... %h#.####.....#............ ..# #....................%hv. ##.....##.......# #[....##.....##.#.#....##  ###.######......# #%h'%h`(&1%h/%h1%h0d # ###.%h ##.....### ###...† #...##...##...#.##.#.....)..#.#.#.#.##.....####.#%hI,.##..#'#..##.#.####...# #.# ##...####⌠####..#.#####.## ##.##  ##ß..++⌠<⌠++..ß........# #.††##..####⌠####...#####.## #...#.##..#+#..##.# #...# ##..#%h[.#......∩?# #...#  #....##........###....# #...#  #...#.........######....  #.####.....#............%hP.# #................. ##.....##.........# #[....##.....##.####.#....  ###.######......# #%h%h&2%h%h%hM [...#  ####### ###...####.....### ###..........†.....  #...##...##..#.....)..### %h###.#..............### ....##..#'#..##.#.####...# #.# ##...####⌠####..#.#####.## ##.# %hF ##ß..++⌠<⌠++..ß........# #.†† ###..####⌠####..@#####.## ....##..#+#..#.. ##..#.........#......∩?#....##........###....# #...##.. . .. ..##..%hD %h%h&3%h%h3%h @ ##.[...# # ###. ##.....### ###..† #...##...##...#.##.#.....)..#.#.#.#.##.....####.#.##..#'#..##.#.####...# #.# .##...####⌠####..#.#####.## ##.##%h| H ##ß..++⌠<⌠++..ß.# #.††# .###..####⌠####.@.#####.## #...#.##..#+#..##.# #...# .##..#.#......∩?# #...# #....##........###....# #...# #.#.........#####.... #.####.....#........  ...# #................. ##.....##......... .#### #[....##.....##.####.#....%h <4%h# %h% %h ! ##.[...# # ###. ##.....### ###.† #...##...##...#.##.#.....)..#.#.#.#.##.....####.# #.....##..#'#..##.#.####...# #.# #.##...####⌠####..#.#####.## ##. %h # ##ß..++⌠<⌠++..ß.# #.†† #.###..####⌠####@..#####.## #....##..#+#..##.# #... #.##..#.#......∩?# #... #....##........###....# #... #.#.........###### #.####.....#........ ...# #..........  ..... ##.....##.....#### #[....##.....##.####.#%h %h &5%hr %h %h3%h%h %h%h%hs%h$,%h1%h`%h,%h%hv#%h$,%h%%hz'%h(,%h)%hk+%h,,%h3n%h\5%h6%hb7%h8%h9%hz;%h;%h<%h>%h?%he@%hA%hFB%hdC%hC%h4D%hE%hiG%hG%hH%hDJ%hK%h-L%h8M%h}N%hO%hOP%hP%h9m%h* %h,%hC%h˕%h _You now have 23 gold pieces (gained 8).%h9%hћ%hޜ%h%h%hg%h%h%h%h%h%hա%h;%h%h3%h%he%hȤ%hi%h9%h%h%h%hl%hҩ%h6%hi%hC%h%h %h%hI%h%h%h%hV%h%h%h%he%hɲ%h,%h%h%h%hI%hҵ%h%h%hk%heX%hj%h%h<%h%hz%h%h%hx%hc%hj%h%h<%h%h'%h%h%h%h%hV%h%h%h%h%h%hB%h_%h%h2%h}%h%h%hi%hy%h%h%hY%h8%hA%h%h%h%h%hg%h*%h ######## .......# .#####.# .#####.# .##....# ######### %h.##.##.#####.......## ................@...# ###.########..##+##..#  #..# #.## ..# ##.# #.# #%h.# #.#.# #.+ ####.#### ..# #.......# ..# #.##>##.# ##%hb}829.1 (64.0)'.....#..#.# #$#+. .+#. .## #%h%h%hL  As you open the door, it creaks loudly!%h ww   dart slugK%hRK   koboldA kobold comes into view. It is wielding a +0 short sword.======30.1 (65%hX/ _A dart slug comes into view. _Found 3 gold pieces.%h ######## ....... .#####......# ###########.#####.......##............ ###.########..##@##..#  #..# #.##...# ..##.#.#..#..# # #.%hA(#.# #w#.+. .+ ####.#### ..#. K#....... ##>##.# ##.##....# ..#%hj%hŽ1.%htY------1.1 (1.0) _%h%h'Q _There is an open door here.%hD######## ....... .#####....# ###########.#####.......## ....................# ###.########..##'##..# %h #..# #.##.@.# ..###..#..#  # #w# +. .+ ####.#### ..#. .#.......# ..# ###>##.# ##%hi....# ..#. %h%h%h<wKK   kobold%hrL------2 _%h %h %h  # #####.# #####.# ##....# ######### ##.##.#####.......## ......# .#..##'##..#  #..# #.##..@# ..#  ##.# #.#..#w.# # #.# #.#.#$#K# #.# #.+..# .+.#### ..#.# .# .# ..#. .# .##>##.# ## ##   Found 5 gold pieces. K$bb   bat (wandering)K   [3%h 4mkoboldA bat comes into view.=3 _The dart slug bites you but does no damage.%hJ  You hit the dart slug.  The dart slug is heavily wounded.%hJ%hXK%h V b. bYou closely miss the kobold. The kobold barely misses you.%hV]29--4.4 (1.3%h]%h:a. _The dart slug bites you.%hI|  You slash the dart slug!  You kill the dart slug!%h  Trog accepts your kill.You hit the kobold. Space warps horribly around the kobold!  You kill the kobold!%h%h  Trog accepts your kill.The bat closely misses you. You furiously retaliate!%h%hb)$b   bat%h1165.7%h%h] _You headbutt the bat, but do no damage.%hOp  You slash the bat!  You kill the bat!%hQ†30=-77.0 _Trog accepts your kill.%hXQ ...... #####....# ###########.#####.......## ................... ##.########..##'##..#  #..# #.##...## ..##..#@)#  #.#$#$# +..# .+# .#.#...# #.# #.#-80  Things that are here: _a bat corpse; a dart slug corpse%h޷%h8-%hA%h%h# .# .# ....# ######### %h.##.#####.......## ......# .#..##'##..# #..# #.##...## ..# ##.# #.#..#†@# #  #.# #.#.#$#$#  %h@#.# #.+..#..+ .#### ..#.#?#.## ..#..#..# ##>##.# ##. .## ##.##.# ...# # ..# %hGJ9 _Found a scroll labelled PIADDU ROPNIHI. _You see here a +0 short sword.%hF H #### #....# ###########.#####.......## .................. #.########..##'##..#.# #.##...## ..# ##..#†)#  #$#@# +..#..+ ##.#### ..#.#?#.##.#+ #.....####.# #.#40 _1==1.0 (2 _You now have 26 gold pieces (gained 3).%h"4%h~%h%h  ....# ###########.#####.......## .................. #.########..##'##..#.# #.##...## ..# ##..#†)#  #$#.# +..#.@+ ##.#### ..#.#?#.# ......%h ..#...## ...........# #.#%ha A2.0 (1%h %h %h ....# ###########.#####.......## .................. #.########..##'##..#.# #.##...## ..# ###..#†)#  .#$#.# +..#..+ ##.#### ..#.#?#@# ......%h0.#. ##>##.# ##...## .......[...# #.########%h%hP3%h%hu%hn4%hw%h%h 4%h %h %hw ##.#####.......## .................. #.########..##'##..#.# #.##...## ..# ##..#†)#  #.#$#.# +..#..+ ##.#### ..#.#?#.# .......#. %h@%##>##.# ##...#....##+# ..# ...........#######.#......###%h+<4%h[0%h1%hx#.##.#####.##.# ##.#..##'##..#  #..# #.##...## ..#  ##.# #.#..#†)# # #.# #.#.#$#.#%h #.# #.+..#..+#.#### ..#.#?#.#.# ..#..#@.# .##>##.# ##...## .##.##.# ...##+##..# .#..##.# ... ..# .#.#...# #.# #.# .#.....####.# #.# .# #.# #%h.[...# #.# #.#.#......###%h%hsB=5%h%h%h .##....# ####### .##.##.###### .................. ###.########..##'##..#  #..# #.##...## ..##.# #.#..#†)# # #.# #.#.#$#.#  #.# #.+..#..+ ####.#### ..#.#@#.# #.......# ..#..#..# %hʼn #.##>##.# ##...## #.##.##.# ...##+##..# #.#..##.# ... ..# #.#.#...# #.# #.# #.#.....####.# #.#.....# #.##[...# #.########%h6 <6%hh %hF A7.0 (2%hF %h^ d _g - a scroll labelled PIADDU ROPNIHI%h,3%h.%h,4%ht=%hd>%h{B,%hC%hL###.# ###.# ##....# ######### .##.##......## ....................# ###.########..##'##..# #.%hHM#...## ..###..#†)# #  #.# #50.0 (3  #.# #.+..#..+###.#### ..#.#.#. #.......# ..#..#..# #.##>##.# ##...####+##%hM%hS%hW= _You now have 31 gold pieces (gained 5).%hk" _You open the door.  There is an open door here. _%h%hrX%hX%h%h9,%h%h%h%h%ht%h%h,%h#%h%h ,%h %h%h%h%h%h%hV%h%h%h"%h1B%h5%h6,%h58%hG:%h;,%hS=%hH?%h@%h(A%hjB%hD%hF%h\G%hI%hJ%hL%hIM%hN%h'Q%hS%hS%hbU%hW%hCc%hed  You see here a jackal skeleton.%hg%h1h _%hi%h)k%hLl,%hdm%h!o%hp,%hr%hs%hy%hCz%hY}%h4B##.#.####...# #.##........ #..#.#####.## ##.## ##.>....# ..ß........# #.÷÷# #....... #...#####.## #...# ##...### ##%hqr# #...# #.....# .#......∩?# #...# ##.....## ...###....# #...#######.......# .........######.........#.#...#.# ................@.......#.#>###.#811.0) ........................# #...... #.......................# #..##.###.####.#....###..# #.#. ###......# #.#..... ..# ...>.  ###.#### # #....#[ ## ##.###  #.# .$...#.#.  #.# ...... #.# %h%hG%2.0 (32%hb%hw- _Found a leather armour.%hws  .#.## ##.###.>....# ..ß........# #.÷÷ #....... #...#####.## #...#...### ##........# #........# .∩?.## ...###.....#######.............######.........#.#...#.........>## #...... ###.###.####.#....####. .. ..##......#.%h G3.0 (1.0)%h %hq { ..ß........# #.÷÷ #....... #...#####.## #...#...### ##........# .....# .∩?## ...###....######.............######.........#.#...#......>##%ht  #...... ###.###.####.#....####. #.Nothing quivered.#..####....#.#%hD| <4%h %h %h" #...#####.## #...#...### #%hn##........# .....# .∩?## ...###....######.............######.........#.#...#......>## #...... ###.#%h###.####.#.@..###..# #.#. ##......# #.#.........# ...>.Nothing quivered#...... #%h+%h,&5%h,2%hF4%hw%h~$ %hN2#........# %h.....# .∩?## .%h..###....######.............######.........#.#...#......>##..%h2 #...... #......# #..##.###.####.#....####. %h##......# .....# ...>.  ###.#### # #....#[#.## ##.###.#%hNothing quivered#.#...#.##%hu%h%h6%hs %hx$%h< .∩?## ...###....######.............######.........#.#...#......>##......# #...... #......# #..##.###.####.#....###..# #.#. ##......# .....# ...>.  ###.#### # #.@..#[#.## ##.### #.# #..$...#.# . #........##.#.......7%hk  ..###....######.............######.........#.#...#........#.#>##....# #...... #...##.###.####.#....###..# #.#. ##......# .....# ...>.  ###.#### #(#....#[#.## ##.### #.# #..$@..#.# . ......## # .B   giant cockroach (asleep).B#..#..#  A giant cockroach comes into view.8 _Found 2 boomerangs.%hAt .###....# #...#. #.######..#.#...#. #.....#.#>###.......# # ##...........# #..##. ##.....##.####.#....###..# #.#.#......# #.#...# ...>. ###.#### #(#....#[#.## ##.### #.# #..@...#.# . #.# #.# .# #......#.# ###....#.# .......# ....#.### ....... .B#..#..#BB.[%hx m9 _You see here 13 gold pieces.%h#.........######.........#.#...#........#.#>## ....# #.... ##..####.####.#....####. ##......# #.#.........# ...>.  ###.#### #(#....#[#.## ##.### #.# #..$...#.# . ..## # ##....#.# .........B.#.###....... ..#..#..##.#... ..B.%h..90 _%h%hF%hKX ]....###....# #...#######......######..#.#... #...#.#>### .......................##......##.####.#....###..# #.#. ####......# #.#.........# ...>. ###.#### #(#....#[#.## ##.####.# #.#..#......#.####....#. .B.....#....#.### .........#..#..##.#... ..%h` %hw B.1 _You see here 13 gold pieces.%h#.........######.........#.#...#........#.#>## ....# #.... ##..####.####.#....####. ##......# #.#.........# ...>.  ###.#### #(#....#[#.## ##.### #.# #..$...#.# . ..## # ##B...#.#%h} ...........#.###....... ..#..#..##.#... .. %hR%h:B.%h-2 _%h%h%h13 gold pieces.  You closely miss the giant cockroach.The giant cockroach bites you but does no damage.  The giant cockroach closely misses you. You furiously retaliate!  You headbutt the giant cockroach!  You kill the giant cockroach!%h2.%h>21=3.4 (1.4%h%hW _Trog accepts your kill.%h. ......>## .....# #.... ##..####.####.#....####. ##......# #.#.........# ...>.  ###.#### #(#....#[#.## ##.###%h  #.# #..$...#.# . .....# #.# ##....#.# .......#.##..#..#.##.#.......%hg-40%hI  . #.... ##..####.####.#....####. ##......# .....# ...>.  ###.#### #(#....#[#.## ##.### #.# #..$...#.# . .....# #.# ####...........##.##....#.##..........#..#.-5%hQ %hM#.#>### .......................##......##.######..# #.#. ####......# #.#.........# ...>. ###.#### #(#....#[#.## ##.###$...# #.#..#.##.. ###....#.##...........#.##....#.###..........#..#.6%h`M######... #....#.#>### .......................##......##.####.#....###..# #.#. %hK####......# #.#.........# ...>. ###.#### #(#....#[#.## ##.###$...# #.#..#.#......#.# ###....#.##...........#.##%h..#..#.#..#.#... ...%h)%h?*7%h6%h9%h)M....###....# #...#######......######..#.#... #...#.#>### .......................##......##.####.#....###..# #.#. ####......# #.#.........# ...>. ###.#### #(#....#[#.## ##.####.# #.#..#......#.####....#.#..#.#......%h%hK&8%h%hA9.4 (2%h%hM %h0_You now have 44 gold pieces (gained 13).%hAgM#......∩? ##.....# ....###....# #...#######......######... #...#.#>### ........................# #..##......##.#######..# #.#. ####......# #.#.........# ...>. ###.#### #(#@...#[#.## ##.####.# #.#..##......#.##.#.#..#..#%hC900.4 (1%he%hv%h  ..###....######....... #.........######.........#.#...#......>## .%h )...# #.... ##..####.####.#....###..# #.#. ##......# #%h o.....# ...>.  ###.#### #(#....#[#.## ##.### #.# #..@...#.# . ..## %he # #.#.#..#..###.#......%h{ %h &1%hD %hw %h(L #.........######.........#.#...#........#.#>## ....# #.... ##..##%hLP##.####.#....####. ##......# #.#.........# ...>.  ###.#### #(#....#[#.## ##.### #.# #......#.# . ..## #%h]MY ##....#.#..#.#......#.#... ...%hU<2%h`\%h^%h.#.######.#.#...# .#.......#.#>###............# # .##............# #..## .##.....##.####.#....###..# #.#.#......# #.#.........# ...>.%h/ " ###.#### #(#....#[#.## ##. #.# #......#.# . #.# #.# .# #......#.# ###....#.# #...........# #.##....#.### #.......# ..#..#..# ##.#......  #.#... ...%hR%h3%hl%h%h.#.######.#.#... ..#........#.#>.......# # ..##.............# #.. ..##.....##.####.#....###..# #.#.#......# #.#.# ...> # ###.#### #(#....#[#.## ##. #.# #......#.# . #.# #%hk`.# .# #......#.# ###....#.# #...........# #.##....#.### #.....# ..#..#.# ##.#......  #.#... ...%h<4%h*%h%h M....###....# #...#######..######.........#.......#.#>##.......................# ..##.....##.####.#....###..# #.#. ######......# #.#.........# ...> %h* b# ###.#### #(#....#[#.## ##.##. #.#..#......#.###....#.#.....#....%hi <5%h# %h~ %hM#......∩? ##....###....# #...#######..######.........#.............#.#>##.......................# ..##.....##.####.#....###..# #.#. ######......# #.#.........# ...> # ###.#### #@#....#[#.## ##.#%h0#. #.#..##......#.#.....#.#..#%hx<6%h%h՜P _You see here 2 boomerangs.%h-?%h?w7Throw: 2 boomerangs%hE%hmP _h - 2 boomerangs%h3%h5%h%h&,%h%h%h ,%h#%h&%h*,%h,%h/%h2,%h5%h7%h:,%h+<%h>%h@,%hB%h+D%hyE,%hF%hJ%h2L,%hL%hO%hP,%hQ%hS,%hHT%hSU%h9X%hY,%hZ%h\%h=^,%h`_%ha%hc,%hi%hj%hk,%hl%hm%h n%hkn%hn%ho%hvp%hp%h q%hFr%h,s%hws%hs%hu%hDv,%hv%hx%hx%h.y%hyy%hz%h{%h{%h1|%hw}%h[~%h~%h~%h%hπ%h%hg%hƃ%hք%h,%h&%hŌ,%h%hr%hÎ%h%hs%h%hu%hÑ%h%%h%h7%h%h%hA%h%h)%h_%hũ%hE%h]%hh%h%hS%hM%h[,%h%h%h,%h%h%hɶ%h[,%h%h|B%h%h%he%h¾%h%h%h %h{%h%h%h%h%hc%h%h%hu%hB%h'%h%h%hw%h%ht%h]%h%hL%h%h%hb%h%h8%h%h%hr%h%h%h%h %h%h`%h"%h%h%h-%h%hv%hS%h%hp%h%h%h6%h%h%h1%h%h,%h%h.%h%hjB%h%h%h%hE%h%h%hB%h %hs %h %hE %h %h %hm ,%h3%h%h%hD%h%h%hMB%h%h/,%h%h%h,%h%h %h %hO!%h"%h"%h#B%h$%h%%h%%h4&%h (%h,)B%h)%h*%h +%hY+%hJ,%h(-%hy-%h-%h10X%h1%h2%h2%h73%hk4%h5%hl5%h5%h6%h7%hg8%h8%h<n%h)>B%hH}[%hm%h%h܀%hH%h%hS%hA%h,%h%hE7 _You open the door.%h ##### .. #.... .. #.## ♣♣ .## ####.##. ♣÷ ..# #.... %h#####.# #.##.##. #...#.# ##.##.# #...♣.#######.#.#.... +.ß.@........###.###.1017.4 (110.0) #...♣.#######.#.## ## #...#.# ##.## #####.# #.# #♣÷ ..# #.# # ♣♣ .## #.# # .. #.### ## #...# # ###.#[%h;37m%hZB81%h%h#s _Found two gnoll skeletons. _There is an open door here.%hO %h %h %h" %h$ %h* | _%hE+ %h. %hV2 ,%h2 %h 6 %h: ,%hK= %h:@ %hHB %hB %hjD %hF %hH ,%hJ %hL %hN ,%hP %hS %hBU ,%hW %hY %hSb t...# #....................... ##.....##..........#..#### #[....##.....##.###.. ###.######......# .. ###### ###.#### . ..#  #.# #..# #?# #.# S....##.### %hb #......@..####### ###..#.##.#........ #......(...###### #.%h#c #..♣♣♣♣♣♣.## ####. ♣÷♣..# #....%hc  #####.# #.##. S   ball python (constriction, asleep)#...#.# ##.##....♣.#######.#.#.+.ß.'........#%hc "##.#%hh l 26.4 (8.0)  A ball python comes into view.%h,i %hCj %ho k..SS)%hp +7.4 (9%ht %hv 5 _The ball python hisses angrily.%hT #.####.....# ...# #........ ..... ##......#### #[....##.....##.###.. ###.######........ ###### ###.####. ..#..# #?# #.#.....##@### S.......#########..#.##.#.............(...###### ....♣♣♣♣♣♣.#####. ♣÷♣.....####.# #.# ##.##...♣.#######.#.#.%hV%har.S8.4 (1%hId%hle%h MM....## #.####.....# ...# #........ ..... ##......#### #[....##.....##.###.. # ###.######........ ..##.###### ###.####........#..# #@# #.#.....##.### #..S......#########..#.##.#........ #...###... #.. .# %h &9%h%h%h~,30.4 (2%h %h". _p - a scroll of identify%h#  ####.....# #............ ##.....###..#### #[##.##%h' # ###.######......# .. ..##.###### ###.### ........# #.# #..# #.....##@### #....S....####### ###..#.##.#...........###...#.S   ball python (constriction)..#%hk+Q#...♣.#######.#.#.%h4B.S%h@6+1.4 (1%h?%hOC%h#k ...# #............ ##.....###..#### #[##.## # ###.######......# .. ..##.###### ###.### ........# #.# #..# #.....##.### #.....S@..####### ###.##.#......... .....(...######....♣♣♣♣♣♣.## ####. ♣÷♣...... #####.## #...#.# #♣.#######.#.+.ß.'........###.#%hr  The ball python closely misses you.The ball python bites you but does no damage.%hz .=2%hʃ %h X _The ball python barely misses you.%hB)  You closely miss the ball python. The ball python barely misses you.You furiously retaliate! You headbutt the ball python.0- 1 3.8 (1.4Constr  _The ball python grabs you. The ball python constricts you.%h~  You hit the ball python.  You kill the ball python!%hԔi.%hB11 35.2%hv%hbW _Trog accepts your kill.%h ...# # ..... ##.....## #..#### #[....##.....##.%hf #.. # ###.######......# .....##.###### ###.####........# #.#.#..# #.# #.#.##.### #.#######  #..#.##.#. #%h .....(...###### # ....♣♣♣♣♣♣.## ######. ♣÷♣..# ##. #####.# #.## K   kobold (asleep)K #...#.# ##.## #...♣.#.#.# +.ß.'.###.%h  A kobold comes into view. It is wielding a +0 short sword.%h`KK.%h4=60%h%h ( _The kobold shouts!%ht %hS %h %h? %h...# #...... ##.....##.#..#### #[....##.....##.##.. # ###.######......# .....##.###### ###.#### .........# #.# .#..# #.# #.# ......##.### #.####### ##..#.##.#. #......(...###### #.....♣♣♣♣♣♣.## ####.##. ♣÷♣..# #.#K #####.# #.##.. #...#.# ##.##. #...♣.#.#.#. +.ß.'.###.# %h۟%hF#1%h:=--7%h4%h%h2r ..... ##.....##%h3d#..#### #[##.## # ###.######......# .....##.###### ###.### .........# #.# #..# #.....##.###  #.........####### ###..#.##@#.............(...######....♣♣♣♣♣♣.## ###%h9#..###...♣.#######.#.## %h;%h'<A--8%hA%hC%h #..#### #[##.## # ###.######......# %h_.....##.###### ###.### .........# #.# #..# #.....##.###  #.........####### ###.##.#.........#......@...######....♣♣♣♣♣♣.## #####. ♣÷♣.....##...#.# ##.##%h%h\!KK   kobold%h"%&9%h@f _You see here 6 boomerangs.%hE4%h%hy%h  #..#### #[....##.....##. #.. # ###.######......# .....##.###### ###.#### .........# #.# .#..# #.# #.# ......##.### #.........#######  #..#.##.#. # #(...###### #.K♣♣♣♣♣♣.## ####%h  ##. ♣÷♣..# # #K #####.# #.## . #...#.# ##.## #...♣.#.#.# +.ß.'.###. #...♣.#.#.  #...#.# ##.##%h %h :K.%h .40 _%h %h@! %h  #..#### #[....##.....##. #...# #. ###.######...... .....##.###### ###.........#%h = #.#.#..#. #.# #.# ......##.### #.........#######  #..#.##.#.  #...K@.(...###### .♣♣♣♣♣♣.## .##.. ♣÷♣..# #%h  #.. #####.# #.... #...#.# ##... #...♣.#.#.. +.ß.'.### #...♣.#.#. #...#.# ##.%h %h J==1%hs %h = _The kobold hits you but does no damage.%h-BC2.5 (1.3%h%hy _You barely miss the kobold. The kobold hits you but does no damage.%h7(v  You slash the kobold!  You kill the kobold!%h5e)%hc053.8%hki%hkW _Trog accepts your kill.%h!z  #..#### #[....##.....##   #...# #.####.######   .....##.###### ###.  #..........# #.#   ..#..#.##.# #.#   ......##.###   #.........#######   #..#.##.#.   #...@..(...######  #......♣♣♣♣♣♣.##  #.##..♣ ♣÷♣..# #   #..♣ #####.# #.   ...♣ #...#.#%h^q ##.  #..♣ #...♣.#.#  #.. +.ß.'.  #. #...♣.#.#   #...#.# ##.-40 _You see here a +0 short sword.%hѸx  #..#### #[....##.....  ##...# #.####.######  #.....##.###### ###.   #..........# #.#  %h ..#..#.##.# #.#   ......##.###   #.........#   #..#.##.#.   #..@)..(...######   #......♣♣♣♣♣♣.##  %h #.##..♣♣ ♣÷♣..# #   #..♣ #####.# #   ...♣ #...#.# ##   #..♣ #...♣.#.   #.. +.ß.'.   #. #...♣.#.   #...#.# ##%h%hdG-5 _%hM%h%h! {  #..#### #[....##.....  ##...# #.####.######  #.....##.###### ###.  #..........# #. %h"  ..#..#.##.# #.  ......##.###  #.........#  #..#.##.#.  #.@.)..(...######  #......♣♣♣♣♣♣.##  %h{$ - #.##..♣♣ ♣÷♣..#  # #..♣♣ #####.#  ...♣ #...#.#   #..♣ #...♣.#  #.. +.ß.'.  #.. #...♣.#  #...#.# %hv* %h+ &6%h0 %h ##...# #.####.#######.....##.###### ### #..........#  ..#..#.##.# ......##.### %h0 #.........########.##.#........#.##...)..(...#######....@.♣♣♣♣♣♣.## ##..♣♣ ♣÷♣..# #..♣♣ #####.#.#.  #####.#%hN%hƸ&7%h%h%hd .....### ### #..........#  ..#..#.## ......##.###  #.........######## #..#.##.#........#.##...)..(...######.....♣♣♣♣♣♣.## %h[#.##.@♣♣ ♣÷♣..# #..♣♣ ######...♣ #...#.  ♣÷ ..#%h@%h&8%h %h%hE!B  #.....##.###### ###  #..........# #  ..#..#.##.# #  ......##.###  #.........#  # #..#.##.#%h"#.  #.##...)..(...######  #......♣♣♣♣♣♣.##  #.##@.♣♣ ♣÷♣..#  # #..♣♣ #####.#  #...♣♣ #...#.#   #..♣ #...♣.  #.. +.ß.'  #.. #...♣.  #. #...#.%hk## #. #####.#   ♣÷ ..#%h )%h)&9%h.%hr0%h A %hA %hK %hN P _You don't know any spells.%h  #.....##.###### ### bastardman12 the Chopper #..........# # Minotaur of Trog *..... ..#..#.##.# # Health: 31/31 ======================== ......##.###  Magic: 2/2======================== #.........#######  AC: 2Str: 23 %h *# #..#.##.#........  EV: 11Int: 10 #.##...)..(...######  SH: 0Dex: 9 #......♣♣♣♣♣♣.##  XL:  3 Next: 25% Place: Dungeon:1 #.##@.♣♣ ♣÷♣..#  Noise: ---------  Time: 1049.8 (0.0) # #..♣♣ #####.#  e) +0 broad axe (distort) #...♣♣ #...#.#  Throw: 2 boomerangs #..♣ #...♣.###### #.. +.ß.'....... #.. #...♣.######  #. #...#.#   #. #####.#   ♣÷ ..#  You kill the kobold! _Trog accepts your kill. _You see here a +0 short sword. _You don't know any spells.  Hit: e) +0 broad axe (distort)Press: ? - help, Dir - move target%hQV #.....##.###### ### bastardman12 the Chopper  #..........## Minotaur of Trog *.....  ..#..#.##.## Health: 31/31 ========================  ......##.###Magic: 2/2========================  #.........####### AC: 2Str: 23  # #..#.##.#........ EV: 11Int: 10  #.##...)..(...###### SH: 0Dex: 9  %hT$#......♣♣♣♣♣♣.##XL:  3 Next: 25% Place: Dungeon:1  #.##@.♣♣ ♣÷♣..#Noise: ---------  Time: 1049.8 (0.0)  # #..♣♣ #####.#e) +0 broad axe (distort)  #...♣♣ #...#.#Throw: 2 boomerangs  #..♣ #...♣.######  #..+.ß.'.......  #..#...♣.######  #.#...#.#  #.#####.#  ♣÷ ..# _Trog accepts your kill. _You see here a +0 short sword. _You don't know any spells.  Hit: e) +0 broad axe (distort)Press: ? - help, Dir - move targetOkay, then.%hT%h[%h]. _%h Unequip which item? Hand Weapons (go to first with ))  e - a +0 broad axe of distortion (weapon) Armour (go to first with [)  b - a +0 animal skin (worn) Jewellery (go to first with "=)  d - a +6 ring of intelligence (worn)  k - an amulet of guardian spirit (worn)[?] describe selected [!] unequip|take off|remove[tab] equip|unequip%hR %hY %hc u #.....##.###### ### bastardman12 the Chopper  #..........## Minotaur of Trog *.....  %hc ..#..#.##.## Health: 31/31 ========================  ......##.###Magic: 2/2%hd ========================  #.........####### AC: 2Str: 23  %hd # #..#.##.#........ EV: 11Int: 10  #.##...)..(...###### SH: 0%he 3Dex: 9  #......♣♣♣♣♣♣.##XL:  3 Next: 25% Place: Dungeon:1  %he #.##@.♣♣ ♣÷♣..#Noise: ---------  Time: 1049.8 (0.0)  # #..♣♣ #####.#%h4f 2e) +0 broad axe (distort)  #...♣♣ #...#.#Throw: 2 boomerangs  %h'g I#..♣ #...♣.######  #..+.ß.'.......  #..#...♣.######  #.%hi #...#.#  #.#####.#  ♣÷ ..# _Trog accepts your kill. _You see here a +0 short sword. _You don't know any spells.  Hit: e) +0 broad axe (distort)Press: ? - help, Dir - move target _Okay, then.%h}q P  Okay, then.%hXr %hTz %hh{ . _%hpF #.....##.###### ### bastardman12 the Chopper  #..........## Minotaur of Trog *.....  ..#..#.##.## Health: 31/31 ========================  ......##.###Magic: 2/2========================  #.........####### AC: 2Str: 23  # #..#.##.#........ EV: 11Int: 10  %hn#.##...)..(...###### SH: 0Dex: 9  #......♣♣♣♣♣♣.##XL:  3 Next: 25% Place: Dungeon:1  #.##@.♣♣ ♣÷♣..#Noise: ---------  Time: 1049.8 (0.0)  # #..♣♣ #####.#%he) +0 broad axe (distort)  #...♣♣ #...#.#Throw: 2 boomerangs  #..♣ #...♣.######  #..+.ß.'.......  #..#...♣.######  #.#...#.#  #.#####.#  ♣÷ ..#Hit: e) +0 broad axe (distort)Press: ? - help, Dir - move target _Okay, then. _Okay, then.Press: ? - help, v - describe, . - travelThe floor.%h~g 2@.%hd -..%h:[.#A rock wall.%hp#   You can't see that place.%h-  %h9  %h+# , v - describe, . - travelA rock wall.%h~0].#The floor.%hs9..%h 7..%h.B  #.....##.###### ### bastardman12 the Chopper  #..........## Minotaur of Trog *.....  ..#..#.##.## Health: 31/31 ========================  ......##.###Magic: 2/2========================  #.........####### AC: 2Str: 23  # #..#.##.#........ EV: 11Int: 10  #.##...)..(...###### SH: 0Dex: 9  #......♣♣♣♣♣♣.##XL:  3 Next: 25% Place: Dungeon:1  #.##@.♣♣ ♣÷♣..#[%hD O40mNoise: ---------  Time: 1049.8 (0.0)  # #..♣♣ #####.#e) +0 broad axe (distort)  #...♣♣ #...#.#Throw: 2 boomerangs  #..♣ #...♣.######  #..+.ß.'.......  #..#...♣.######  #.#...#.#  #.#####.#  ♣÷ ..#Hit: e) +0 broad axe (distort)Press: ? - help, Dir - move target _Okay, then. _Okay, then.Press: ? - help, v - describe, . - travelThe floor.%hX D _%h  #..........#   ..#..#.##.#   ......##.###   #.........####### # #..#.##.#........  #.##...)..(...######  #......♣♣♣♣♣♣.##   #.##..♣♣ ♣÷♣..#  # #####.#  #. #...#.#  #..♣♣ #...♣.#####  #.. +.ß.'......  #.. #...♣.#####  #.. #...#.%h2#  #.# #####.#  #. ♣÷ ..# %hj ♣♣ ##%hy%h350.8 (1 _%h%h%hpz #..........#  bastardman12 the Chopper ..#..#.##.#  Minotaur of Trog *..... ......##.###  Health: 31/31 ======================== #.........####### Magic: 2/2======================== %h*v# #..#.##.#........ AC: 2Str: 23 #.##...)..(...###### EV: 11Int: 10 #......♣♣♣♣♣♣.##  SH: 0Dex: 9 #.##..♣♣ ♣÷♣..#  XL:  3 Next: 25% Place: Dungeon:1 # #@.♣♣ #####.#  Noise: ---------  Time: 1050.8 (0.0) #...♣♣ #...#.#  e) +0 broad axe (distort) #..♣♣ #...♣.##### Throw: 2 boomerangs #.. +.ß.'...... #.. #...♣.##### #.. #...#.#   #.# #####.#   #. ♣÷ ..#   ♣♣ .##   _Okay, then. _Okay, then.Press: ? - help, v - describe, . - travel _The floor.  Hit: e) +0 broad axe (distort)Press: ? - help, Dir - move target%h9<@*%hk 9.*%h-*.%h G #..........#bastardman12 the Chopper ..#..#.##.#Minotaur of Trog *..... %ht ......##.###Health: 31/31 ======================== #.........####### Magic: 2/2======================== # #..#.##.#........ AC: 2Str: 23 #.##...)..(...###### EV: 11Int: 10 #......♣♣♣♣♣♣.##SH: 0Dex: 9 #.##..♣♣ ♣÷♣..#XL:  3 Next: 25% Place: Dungeon:1 # #@.♣♣ #####.#Noise: ---------  Time: 1050.8 (0.0) #...♣♣ #...#.#e) +0 broad axe (distort) #..♣♣[%h 37m #...♣.##### Throw: 2 boomerangs #..+.ß.'...... #..#...♣.##### #..#...#.# #.######.# #.♣÷ ..# ♣♣ .## _Okay, then.Press: ? - help, v - describe, . - travel _The floor.  Hit: e) +0 broad axe (distort)Press: ? - help, Dir - move targetOkay, then.%hճ D _%h;K #.# # ..#..#.##.# # ......##.###  #.........#  # #..#.##.#.  #.##...)..(...######  #......♣♣♣♣♣♣.##  #.##..♣♣ ♣÷♣..#  # #.@♣♣ #####.#  #...♣♣ #...#.#  #..♣♣ #...♣.# #.. +.ß.'. #.. #...♣.# #.. #.# #.%hkMp 1.8 (1 _%hQ%hS%hg80M#.....##.###### ###...........#..#.##.# #......##.###  #.........######## #..#.##.#........#.##...)..(...#######......♣♣♣♣♣♣.#.##@.♣♣ ♣÷♣.%h9# #..♣♣ #####...♣♣#.#  #..♣♣ #...♣.######..%hC%hD&2%hL%hO%h}X RM#...# .######..#.....##.###### ###..........#..#..#.##.# #......##.###  #.........######## #..#.##.#........##...)..(...#######...@..♣♣♣♣♣♣.#%hY #.##..♣♣ ♣÷♣. #..♣♣ ####  #...♣♣ #...#.###.%h] %h^ &3%hub %hnc %hO M #..#### #[....##..#...###.####.######..#.....##.###### ###..........#..#..#.##.# #......##.###  #.........######## #..#.##.#........#.##@..)..(...######%h .....♣♣♣♣♣♣.##.##..♣♣ ♣÷♣.  # #..♣♣ #####.#..#.##.%h% %h &4%hF %hr %h, 7 #..#### #[....##. ##...###.####.######. #.....##.###### ###. #..........# #. ..#..#.##.# #. %h Z......##.###  #.........#  # #..#.##.#.  #.##.@.)..(...######  #......♣♣♣♣♣♣.##  #.##..♣♣ ♣÷♣..#  #...♣♣ #...#.# # #..♣♣ #...♣.#  #.. +.ß.'.  #.. #...♣.#  #.. #...#.# # %hl %h! &5%h %h %h$ M ..... ##. #..#### #[....##..%h##...###.####.######..#.....##.###### ###..........##..#..#.##.# #.......##.###  #.........#######%hv9 #.@#.##.#........#.##...)..(...#######......♣♣♣♣♣♣.#  #.##..♣♣ ♣÷♣..#%hϠ/.##..%hx%h$&6%h%h߯%h-4%h1%h"3%h%hM ...# #........#...... ##. #..#### #[....##..#...###.####.######..#.....##.###### ##........#..#..#.##.# #.#.......##.###  #.@.......#######%h #..#.##.#........##...)..(...######  #......♣♣♣♣♣♣.###.#...%hc%h&7%h%hD%h ...# #. #.......##.....##. #..####.##[....##.....# ##...###.####.######. #.....##.###### ###.# #..........# #.#%h' #..#..#.##.# #.# #.##.###  #.#  # #..#.##.#.  #.##...)..(...######  #......♣♣♣♣♣♣.## # #.##..♣♣ ♣÷♣..# # %h# #..♣♣ #####.# # #...♣♣ #...#.# # #..♣♣ #...♣.#. #.. +.ß.'.#%ht%h&8%h%h%hQ%h ...# #.   #.......##.....##.   #..####.##[....##.....#   ##...###.####.######.   #.....##.###### ###.#   #..........# #.#  #..#..#.##.# #.#  #.##.###  #.#######  # #..#.##.#.  #.##...)..(...######  #......♣♣♣♣♣♣.## #   #.##..♣[4%h0m♣ ♣÷♣..# #.   # #..♣♣ #####.# #.   #...♣♣ #...#.# ##.   #..♣♣ #...♣.#.#   #.. +.ß.'.#9%h #.......##.....######.##[####...###.####.######..........### ###.## #..........# #.# ..#..#.##.#.....##.###  #.........######## #..#@##.#.........##...)..(...#######......♣♣♣♣♣♣.## ###.### #.##..  #..#...♣.#######.# 60%h&n _There are no items here.%hr!%h!%h'%h*P _You don't know any spells.%h* #.......##.....##....... bastardman12 the Chopper  #..####.##[....##.....## Minotaur of Trog *.....  ##...###.####.######..... Health: 31/31 ========================  #.....##.###### ###.## Magic: 2/2========================  #..........#%h/#.# AC: 2Str: 23  #..#..#.##.##.# EV: 11Int: 10  #.......##.###SH: 0%hټDex: 9  #.........#######XL:  3 Next: 25% Place: Dungeon:1  # #..#@##.#........%h[Noise: ---------  Time: 1060.8 (0.0)  #.##...)..(...######e) +0 broad axe (distort)  #......♣♣♣♣♣♣.#### Throw: 2 boomerangs  #.##..♣♣ ♣÷♣..##.  # #..♣♣ #####.##.  #...♣♣ #...#.# ##.   #..♣♣ #...♣.#######.#   #..+.ß.'........##   #..#...♣.#######.# Press: ? - help, Dir - move target _Okay, then. _There are no items here. _You don't know any spells.  Press: ? - help, v - describe, . - travel%h'The floor.%hn #.......##.....##....... bastardman12 the Chopper  #..####.##[....##.....## Minotaur of Trog *.....  ##...###.####.######..... Health: 31/31 ========================  #.....##.###### ###.## Magic: 2/2========================  #..........##.# AC: 2Str: 23  #..#..#.##.##.# EV: 11Int: 10  %hD#.......##.###SH: 0Dex: 9  #.........#######XL:  3 Next: 25% Place: Dungeon:1  # #..#@##.#........Noise: ---------  Time: 1060.8 (0.0)  #.##...)..(...######e) +0 broad axe (distort)  #......♣♣♣♣♣♣.#### Throw: 2 boomerangs  #.##..♣♣ ♣÷♣..##.  # #..♣♣ #####.##.  #...♣♣ #...#.# ##.   #..♣♣ #...♣.#######.#   #..+.ß.'........##   #..%h͜[19G#...♣.#######.# Press: ? - help, Dir - move target _Okay, then. _There are no items here. _You don't know any spells.  Press: ? - help, v - describe, . - travelThe floor.%h=D _%h%hGUnequip which item? Hand Weapons (go to first with ))  e - a +0 broad axe of distortion (weapon) Armour (go to first with [)  b - a +0 animal skin (worn) Jewellery (go to first with "=)  d - a +6 ring of intelligence (worn) %h k - an amulet of guardian spirit (worn)[?] describe selected [!] unequip|take off|remove[tab] equip|unequip%hV%h^\%h1b1 #.......##.....##....... bastardman12 the Chopper  #..####.##[....##.....## Minotaur of Trog *.....  ##...###.####.######..... Health: 31/31 ========================  #.....##.###### ###.## Magic: 2/2========================  #..........##.# AC: 2Str: 23  #..#..#.##.#%hd#.# EV: 11Int: 10  #.......##.###SH: 0Dex: 9  #.........#######XL:  3 Next: 25% Place: Dungeon:1  # #..#@##.#........Noise: ---------  Time: 1060.8 (0.0)  #.##...)..(...######e) +0 broad axe (distort)  #......♣♣♣♣♣♣.#### Throw: 2 boomerangs  #.##..♣♣ ♣÷♣..##.  # #..♣♣ #####.##.  #...♣♣ #...#.# ##.   #..♣♣ #...♣.#######.# %he  #..+.ß.'........##   #..#...♣.#######.# Press: ? - help, Dir - move target _Okay, then. _There are no items here. _You don't know any spells.  Press: ? - help, v - describe, . - travel _The floor.%hGjO _Okay, then. _There are no items here.You don't know any spells.  Press: ? - help, v - describe, . - travel _The floor.  Okay, then.%h_l%hds%hv. _%h  #..####.##[....##.....#  #...###.####.######....   #.....##.###### ###.#   #..........# #.   #..#..#.##.# #.#   #.......##.###   #.........#######  %h;# #..#.##.#........   #.##..@)..(...######   #......♣♣♣♣♣♣.## #  %hl #.##..♣♣ ♣÷♣..#   # #####.# #   #.%h #...#.##   # #...♣.#####  %h  #.. +.ß.'.......   #.. #...♣.#######.   #.. #...#.# #%h%hQ21.8 (1 _%h6%h{%h #..####.##[....##.....# bastardman12 the Chopper  ##...###.####.######.... Minotaur of Trog *.....  #.....##.###### ###.# Health: 31/31 ========================  #..........##.# Magic: 2/2========================  #..#..#.##.##.# AC: 2Str: 23  #.......##.###EV: 11Int: 10  #.........#######SH: 0Dex: 9  %he# #..#.##.#........XL:  3 Next: 25% Place: Dungeon:1  #.##..@)..(...######Noise: ---------  Time: 1061.8 (0.0)  #......♣♣♣♣♣♣.### e) +0 broad axe (distort)  #.##..♣♣ ♣÷♣..## Throw: 2 boomerangs  # #..♣♣ #####.##  #...♣♣ #...#.# ##  #..♣♣ #...♣.#######.   #..+.ß.'........#   #..#...♣.#######.   #..#...#.# ##%h Press: ? - help, v - describe, . - travel _The floor. _Okay, then.Throw: 2 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line%h @ _The floor. _Okay, then.  Throw: 2 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  You can't see that place.%hi  .[the floor.]%hg#7..%hLY7..%h˙7..%hw *..******%ht-..%h4d*#.(.%harV.#*.%h  #..####.##[....##.....# bastardman12 the Chopper  ##...###.####.######.... Minotaur of Trog *.....  #.....##.###### ###.# Health: 31/31 ========================  #..........##.# Magic: 2/2========================  %ht #..#..#.##.##.# AC: 2Str: 23  #.......##.###EV: 11Int: 10  #.........#######SH: 0Dex: 9 %hմ  # #..#.##.#........XL:  3 Next: 25% Place: Dungeon:1  #.##..@)..(...######%h: Noise: ---------  Time: 1061.8 (0.0)  #......♣♣♣♣♣♣.### e) +0 broad axe (distort)  %h #.##..♣♣ ♣÷♣..## Throw: 2 boomerangs  # #..♣♣ #####.##  #...♣♣ #...#.# ##  #..♣♣ #...♣.#######.   #..+.ß.'........#   #..#...♣.#######.   #..#...#.# ##  _Okay, then.Throw: 2 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineOkay, then.%hx %h %hܿ . _%hK #..####.##[....##.....#   ##...###.####.######.   #.....##.###### ###.#   #..........# #.#  #..#..#.##.# #.#  #.......##.###  #.........#  # #..#.##.#.  #.##...@..(...######  #......♣♣♣♣♣♣.## #   #.##..♣♣ ♣÷♣..# #.   # #..♣%hO[0;10m♣ #####.# #.   #...♣♣ #...#.# ##.   #..♣♣ #...♣.#.#   #.. +.ß.'.#   #.. #...♣.#.#   #.. #...#.# ##.2.8 (1 _%h@YL _You see here a +0 short sword.%h #..####.##[....##.....##. ##...###.####.######. #.....##.###### ###.# %h B#..........# #.#  #..#..#.##.# #.#  #.......##.###  #.........#######  %h# #..#.##.#.  #.##...)@.(...######  #......♣♣♣♣♣♣.## # #.##..♣♣ ♣÷♣..# #. # #..♣♣ #####.# #.# #...♣♣ #...#.# ##.# #..♣♣ #...♣.#.#. #.. +.ß.'.# %h #.. #...♣.#.#. #.. #...#.# ##.#%hu%h)-3 _%h3%h#%h"6#..####.##[....##.....##.###...###.####.######......##.....##.###### ###.##..........# #.# #..#..#.##.# #.# #.......##.### #.........####### ## 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[#.## ##.### .#.# #.#...#.#####.#..#.#.......#.#.#. #@#. #.g....# #. ######... .##%h"%hk   #.#. .. ...# ...>. .. [#.## ##.### .#.# #.#...#.#####.#..#.#.......#.#.#. #@#. #.g....# . ######... .%hvv _A hobgoblin is nearby!%h#.#....####. .....# ...>. ..#[#.## ##.### %hM.....#.#.# #.# ..#.####.#.#......##....#.#######. %hǪ.........# #.###### #....#.##g....#......# %h>#####... ..#..#..### #.#.......######..... %h.....#..#.#### #.....### ####.####.##.....  #.....%h]%hܴi29--=3.8 (1.0)%h^%h-- _The hobgoblin hits you.%h1 |  You slash the hobgoblin!  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S. .#. .. .. >. .. .. #.### .# #.# .# #  #.# .#.##.#  # #......#  #.# #.#  #.###### #.#  #.†....###.#  ######.....#  #  #  S   ball python (constriction, asleep) #   #   ###  4 _A ball python comes into view.%hs  .##.#.. #S.  #. .. #.. # .>. .. #.. .# .### #.# . .# #.#.#  .# #.#.##.#  .# #......#  .# #.#  .###### #.#  .†....###.#  .....#  #          .SS)5 _The ball python hisses angrily.%hN  ##.#.. #..... . .. #....#  >. .. #S...#  ### #.#..  # #.#.# #  # #.#.##.#  # #......#  # #.#  ###### #.#  †....###.#  .....#  #     #  .S6%h##.# ....# ##.#. . .. >. ......###S#.. #.# # #.#.#########.@....# #..........#### ###### #.########## †....### ####.....#######.S7%h K#.# . ###... .##.#.. #..... #. .. #....# .>. .. #....# .### #.#.. .# #S#.# # .# #.#.##.# .# ##@.....# .# #.#### .###### #.# .†....###.# #.....#  #    .S%h &8%hS %h %h   You closely miss the ball python.The ball python bites you but does no damage.29--=9.4 (1.3 _The ball python bites you. The ball python barely misses you.%h430.7 _You closely miss the ball python. The ball python barely misses you. x2%h/X The ball python bites you. The ball python barely misses you.You closely miss the ball python. The ball python barely misses you. x2  You hit the ball python.  The ball python is moderately wounded.   but does no damage.  The ball python grabs you. The ball python constricts you.6---- 1 2.1 (1.4Constr  _The ball python bites you. The ball python constricts you.%h  You slash the ball python!  You kill the ball python!%hi.%hw7--11 303.4 (1.3%h%hW _Trog accepts your kill.%hW3%h4M.. ###.#  .. ....##. .##.#... #. .. >. .....###%h5. .# # #@#.##.########...... #..........#### .###### #.########## %hZ<%hN=4-40%hH%hĥ M. ..#.... ###.#  ........##... .##.#... #. .. .>. .....###.   #.#.##.########......# .##..........####  #-5%h %hl %hM#. #.... ..#..... ###.#  ..........%h##...#.# .##.#... #. .. ..#>. .....###.   #.#.## .#########......#  .# %h<6%h %h]!%h3M # #.$. # ..# ###.#  ..........##...#.# .##.#...# %hp4#. .. >. .....###..# ## .##.#.##.#  #%h<%h=T8=7%hIC%hF+ _Found 11 gold pieces.%hm M#####  #.# #.$. # ..# ###.#  ..........##...# .##.#...# #. .. >. ...##..# .##.#.## #  #%h[r %hs &8%h@w %h y %hmgM....#####   #.# #.$. #. ..#. ###.#  ..........##...# .##.#...# #. .. .##%h>. ... .####.#..# . .####%h4%h&9%h%h,%hC"#  .##### #..  # #...  ## #.$..  # #.. .#.# %h[#)#.. .# ......#   ###...#.#  ##.#.. #.#  . .. #....#.##  >. .. #....# %hh$ ### #.#..#  # #.#.## #  # #.#.##.#  # ##......#  # #..........####  ###### #.#  %h'%hP('40%h*%h,%hP#  ##### #..#  .# #...#  .## #.$..#  # #.....#  #.# ##......#  #.# #......#   ###...#.#  #.#.. %hQ#.#   .. #....#.##  . .. #....#   #.#..#   #.#.## #   #.#.##.#   %hTs##......#   #....####   #.#  %hYY%hYq9==1%hw_%ha%h9 n#   #..#  # #...#  ## #.$..#  .# ##.....#  .# %h ##......#  .# #......#   ###...#.#  .#.. #.%h #  .. #....#.##   .. %hV #....# #  # #.#..#  #.#.## #  %h '#.#.##.#  #......#  #...####  %h p #.#  %h %hL &2%h% %hb( %h M#.### ... ##### #  #. # #.$ ##.....##......##  #......#.###.@.#.# .#...%h .. .##..#....#.#  #..%h? <3%hC %h %hp HM..... .#.### ... ##### #  #. # #.$ ###......##  #.@....#.###...#.## .##.......#..#....#.##  . #...%hU %h &4%h %h   #.###  # ###   #..#   #...#  # ##.$..#  # ##.....#  # ##......#  # #..@...#   ###...#.##  #.. #.......#  .. #....#.##  .. #....#.#   #.#..#.#  #.#.##.#  #.#.##[37%hR -m.#  #......#  30==5%hE %h/M#.## ..... #.### .. ## ### # #. ##.$ ####.@....# # %hބi #......## .###...#.## #..#.......#  ###.#.##.#%hl%h &6%h%h%h.##.    .###  .# ###   #..#  ##...#   ##.$..#   ##.....#   ##..@...#   %h'#......##   ###...#.##  .. #.......#  .. #....#.##  .. #....#.#  #.#..#.#  #.#.##.#  #.#.##.#  %h%hI&7%hI%h 7M ##...## . ## ## # ##. ##.$ ####...... #......## ..%h###...#.##  #.#.#%h%h&8%h%hC%h:#  ##.    ###  # ###  # ##..#  ##...#  ##.$..#  ##..@..#  ##......#  #......##  . ###...#.##  . #.......#  . #....#.##  .. #....#.#  #.#..#.#  #.#.##.#  1==9%hS&%h.'M ## ...##  ## #%hU( ## ##. ## ####......#......##  #.#..#.%h?,%h.'50%h 2%h6%h7+1.4 (2%h BT _You now have 55 gold pieces (gained 11).%h\zM ## ...##  ## # ## ## ## ####......#  .##....#.2.4 (1%h~f #. .. ### #####.. ##.##.##.##..##....#.#.#..#.#   =3%ha #. .. ### #####.. ##.##.##.##.#......##.#..#.#.#.##.#   4%hX 3%h'Z %h[ %h^` B%hc %hc %hc %hd %hk %hl ,%h!n %hr %hu ,%hv %h X%h %hg %h %h %hT %h" ,%h %h %h ,%h %h֑ %hF ,%he %h %hӜ %h %h' ,%h/ %hn %hK X%h %h8 ,%h %h %h %h\ %h %h- %h %h %h: %h[ %h %hk %hԻ %hԼ %h %h %hZ %h %h6 %h %h %h %h %h& %h %h %h %h %h %hD %h@ %h %h_ %h %h %h %h %h5 %h e  You see here a hobgoblin corpse.%h/ %h  _%h %h %hO ,%h %h8 %h %h %hO %h: %h( %hr %h %h %h %hA %h %h %h %h %h %h %h %h %hY %h R  There is a stone staircase leading down here.%h5 0...##.....#...# ##.....## ### #...#######.......# .) # #.........#.#...#.#.. ## ..........#.#>###.#. #. ..........# #........ ###. ..........# #..##.#.. #... %h #....###..#.#.#.#.#.. #... #.........#....>@.# .. #...89.4 (35.0) #....#[#.#####.#### #.#. .....#.#.# #.# #.#. .%h f......#.#####.# #.#. .....#.#.......# ########... #....#.#######.# #..........%h .....# #.###### #.######### ...#.### #.†....###.# ......# ######.....#%h C90.4 (36%h %h * _Found a short sword.%h3%hк%h&%h!%h%h{%ha,%h%h)%h`%h,%h%hn%h,%hh%h%h%h;%h%hM%hc,%h %h %h ,%hn %h %hJ ,%hj %hH %h ,%hE %hS R  There is a stone staircase leading down here.%h 5 _%hC %h %h ,%hs %h %hn ,%hC %h %h ,%h~ %h %hs" %h" %h# %h<% %h& %h& %h' %h) %h.+ ,%hP, %h7. %h/ ,%h0 %hr2 %h3 ,%h4 %h26 %h07 %h{7 %h18 %h9 %hk; ,%h; %h< %h,> %hz> %h? %h@ %hA %h B %hB %hE %hG ,%hrG %h%I %hQJ ,%hK %hL %hM %h%N %hN %h0P %hP %h:Q %hQ %hR %hS %h]T %hT %h!V %h8W %hW %h X %hY %hY %hBZ %hZ %hl[ %h?] ,%h] %hB_ ;  There is a shaft here.%h` %hu  _%hrv %h~ %hZ %h %h ,%hy %h %h ,%h %h= %hg %hҋ %h& %h %h %h %hE %h %h{ %hȑ %h' %h- %h %hl %h %h %hܖ %h( %h %h %h %h %h %h4 %h %hj %hٝ %h %hҟ %h %h %h ...#.#########.###.##..#  ...#.##.......## ##....#  ........######.###....##  ...#.#### ##.#.....#  .....# ##.....####  .##### #....##..#  ..# #...##...#  %h j..########## ##..##....#  ...#..)....# #.@##.....#  345.4 (55 .#.#.......# #.##......#  ##.#.......# #.#......##  ...........# ###...#.##  ##.#.......# #.......#  .#.#.......# #....#.##    >..#.......# #....#.#    ############ #.#..#.#    #  #.#.##.#   %h %h E _Done exploring.%h03%h%h .###........## ##.........###.....#....... .. %h; .. .. .0.0) %h D........%h,%hE _Done exploring.%ht%h%h%hP&%h'%h+: _%h.%h:1B%h5%h6,%h7%h^=n%h=%hF>%h>%hw@%hA%hRA%hA%hD%hE,%hF%hH%hI,%htJ%h}L%hM,%hN%h5P%hSQ,%hR%hS%h"U,%hU%hW%hX%hX%hY%h\%h6],%h@^%h_%ha,%hIb%h2d%h\e%he%hkf%hXh%hsi%hi%hj%hil%hm%hm%hn%hp%hr,%hs%hu%hv%h;w%hx%hy%h'{%hv{%h[|%h}%h>%h%hU%h%h,%h>%hن%h-,%h %h׊%h׋%h(%h%hy%hҏ%h%%h%h%h%ho%h%h%h,,%h;%hb%h,%h^%h%h%h%hY%h;#...# #.....# #.. #...# ##.....########## ##.. #...#######.......#..)....# #..# %ha#.........#.#...#.#.......# #.##.....#.#>###.#.......# #.#. ..........#.#.............# ###.........#.#..##.#.......# #... #....###..#.#.#.#.#.......# #... #.........#....>@.#.......# #...74.4 (29.0) #....#[#.#####.############ #.#. .....#.#.# #.# #.#.#.#####.# #.#. .....#.#.......# ########... #....#.#######.# #.......... .......# #.###### #.######### ...#.### #.†....###.# ......#######.....#%h5%hf%h #...# #.....# #  #...# ##.....########## ##  #...#.......#..)....# #.. ##.#.#...#.#.......# #..#.#>###.#.# #.#.#.#......# ###.#.#..##.#.# # .#....###..#.#.#.#.#.# # .#.#....@..#.# # .#....#[#.#####.##### #.#.#.#.# #.# #.#.#.#####.# #.#.#.#.......# # ##....#.#.# #.# #.###### #..#.### #.†[%h'40m....###.# .# ######.....#5.4 (1.0) _There is a stone staircase leading down here.%h2 %h# lA stone staircase leading down. A staircase leading further down. While standing here, you can traverse the stone staircase with the > key. You have not yet explored it and cannot tell where it leads. You are here. (>)go down.%h %h W #...##.....##. bastardman12 the Chopper#...# ##.....########## ##. Minotaur of Trog *.....#...#######.......#..)....# #.. Health: 31/31 ======================== ##.........#.#...#.#.......# #.# Magic: 2/2======================== ...........#.#>###.#.......# #.# AC: 2Str: 23 ...........#.#.............# ### EV: 11Int: 10 ...........#.#..##.#.......# #.. SH: 0Dex: 9 %hq .#....###..#.#.#.#.#.......# #.. XL:  3 Next: 30% Place: Dungeon:1 .#.........#....@..#.......# #.. Noise: ---------  Time: 1375.4 (1.0) .#....#[#.#####.############ #.# e) +0 broad axe (distort) ......#.#.# #.##.# Throw: 8 boomerangs ........#.#####.##.# ......#.#.......#########.. ##....#.#######.##......... ........# #.###### #.######## ....#.### #.†....###.# .......#######.....# _Found a short sword. %h _There is a stone staircase leading down here. _There is a shaft here. _Done exploring. _Done exploring. _There is a stone staircase leading down here.%h %h %hJ C6 _%hB %hӽ  %hC %h $ %h%  %h  %h m #.#%h  %h m #.#%h}   #.#  #.#  #.#  #.#%h  %h n #.#%hF 2%h  %h@ b #@#%h  %h| n #.#%h  %h T #.#%h)  %h  %h) l #.#%h  %h L #..%h  %h L ###%hq  %h %h`  %h %h  %hG %hL %h %ho %h> 7.2 (1.8 _You climb downwards. _There is a stone staircase leading up here.%hEM.< #.#%h.M_80 _%hzN%h(M##..< #.#%h %h&9%h1%h%h'I3%hI%hJ%h%P%h Q%hbQ%hQ%hR%h&TB%hU%hV,%hHW%hMX%h(Y,%hY%hZ%h[,%h[\%h]%h^,%h_%hc`%hBa,%ha%hb%hc%hd%hpd%hde%hgB%hg%hh,%h{i%hj%h1oQ      %ho      #######. .....J.  %hp. . . ###. #...J   endoplasm (asleep) #.### %hq#.# #.#%ht8 912.0)  %huGAn endoplasm comes into view.%hox[J.J%h\y,2.2 (13%h4|%h}^ _The endoplasm quivers.%hv| #######....J...######... #.##.....###.%h%h"J.%h13.0)%ha%h%h.   %h    %h  #. #.@..J...# #.######. %h`#.#  #.# #.# ###.#  %h#...# #.### %h%h!J.%h&4%h%h%h` 4    %hLa O    #. %ha #..@J....#  #.######. #.# %hfb u #.# #.# %hb |###.#  #...# #.##%hwc +# %hs  The endoplasm freezes you.0-5%hu % _You are frozen.%h  You hit the endoplasm but do no damage.Space warps horribly around the endoplasm!!  You kill the endoplasm!%hA 1.%h =3=6.5 (1.3%h} %h W _Trog accepts your kill.%hL       # #%h"M...# #.#  #.######...# #.# # %hM%hQ%hFRb1=-70%h5V%hW%h3  .#  %h #...#  #.# %h  #.######...#  %h7 u#.# .#   %h    %h    %hA%h;B@-8%hE%hhF%h"#..#.# #...# #.# #.######...# #.# #.# %h##.# ..#.# # %h1(%h(&9%hw,%h-%h:2## .. ##.# #...# #.# %h:q#.######...# #.# ##.# #.# ## %h A%hA(400%hE%hxG%h ### ... ###.# #...# #.%hd # #.######...# #.# ###.# #.# ...#.# ######.##...##.### # #.# # %h %h B=1%h %hr %h %h %h %hP %hQ%hu  Skill  Level Train  Apt Skill  Level Train  Apt  a - Fighting   3.6    +2               b + Maces & Flails   3.2    +2   j + Evocations   0.0    -1   c * Axes   5.4  95%  +2       d + Polearms   3.2    +2       e + Unarmed Combat   0.0   [39;%h49m +1       f + Throwing   0.0     0                       g - Armour   2.4    +2       h - Dodging   2.1    +1      i + Stealth0.0   5%  -1                  [39;%hg49m                            The percentage of incoming experience used to train each skill is in brown.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets%hg 81 h + Dodging 2.1  14%%h, 7 h * Dodging   2.1  254%h95 h - Dodging   2.1   5%h81 h + Dodging 2.1  14%%h7 h * Dodging   2.1  254%hV95 h - Dodging   2.1   5%hz 83 i * Stealth   0.0  17%h100% i - Stealth   0.0   %hҟ%h%hYbastardman12 the ChopperMinotaur of Trog *.....Health: 31/31 ========================Magic: 2/2========================%hh4###AC: 2Str: 23...EV: 11Int: 10###.#SH: 0Dex: 9########...#XL:  3 Next: 33% Place: Dungeon:2#.......@#Noise: ---------  Time: 1401.5 (0.0)#.######...#%he) +0 broad axe (distort)#.# ###.#Throw: 8 boomerangs#.#...#.#######.##...##.#### #.#%h# The endoplasm freezes you. _You are frozen.  You hit the endoplasm but do no damage.Space warps horribly around the endoplasm!!  You kill the endoplasm! _Trog accepts your kill.%h[%h%h%h%h\hM ### ... ##########@..#.......##%hk.######...##.# ###.#.#%h%h.+2.5 (1%h%h%h d#### ... ###.# ##.@.# #.### #.######...# #.# ###.##.# ...#.# ### ###.# #...# #.### #.%h %h &3%h %h@ %hn %hn %hq %hBs %hZ%hH[%hW]%he^%hWi##### #... ###.# ##..@# #.### #.######...# #.# ###.# #.# ### ###.# #...# #.### #.#4%hX%hY%hM#### #...# %h##########..........####.######...##%h %hm%hң&5%hw%h<%hM### #@..# %h###.#.########...# .$#........### ..####.#..%hS.%hn%h&6%h%h+ _Found 15 gold pieces.%h %h %hm %h  %hLy##### #.@.#  %h)z,###.#.# #...#..$ #........#####..##.######...# ..##.# ###.# ...#.# ... ..##.# ### ...  %hz  %h %hI&7 %h %h %hc##### #..@# ###.#.# #...#..$ #........#####..##.######...# ..##.# ###.# ...#.# ... ...# 8 %h7Z  %h8[  %h_  %ha  %h  %h=  #####...###.#########...#..$.#........#####..#####.# %h ...###...##  %h  %hN 9 %ho  %h  %hP ######...####.#.###.b.#########...#@.$.#........#####.######...# .....#..b   bat (asleep)..###.####.### %h %hA %h %hT^.bb %h'10 %h" %h‚V _A bat comes into view. %h%##### #...# ## ###.#.###...# #...#.@b.# #.#####..# #.######...# ..# #.# ###.# ....#.# ... ... %h.##.# #####....  ###.# ..###...# ..#  #.### #.###. %ĥ %h %hˇD=1 %h %h،: _The bat hits you but does no damage. %hBB %h[;$b %h-2.8 (1.3 %h* %hct _You closely miss the bat. The bat hits you but does no damage. %h##### #...# ### ###.#.###...# #...#..@.# #.#####..# #.######...# ...# #.# ###.#..b...#.#  %hU........##.# ######.... ###.# ..### #...# ..#  %h# # #.### #.###.# %h %hS(b. %h,30 %hk! %h&t _The bat barely misses you. _You see here 15 gold pieces. %h ##### #...# #### ###.#.###...#  #...#..$@#  #. %hj w#####b.#  #.######...#....#  #.# ###.#  #.# ........# # %h #.# #######.... .# ..### ...#  %hQ ..# # # .### #.###.#! %ht  %h  %h  %h "b. %hw 5-4 _ %h  %h  %hڔU ##### #...# #### ###.#.###...# #...#.b@.# #.#####..# #.######...#....# #.# ###.#...... #.# ........ %h#  #.# #######....#.# ..### #...# ..# # #.### #.###.# %h %hb. %hA.=5 %h֥ %hƳ _The bat closely misses you. The bat hits you but does no damage. _You see here 15 gold pieces. %h*G ##### #...# #### ###.#.###...# #...#b@$.# #.#####..# #.######...#....# #.# ###.#...... #.# ........# #.# #######....  ###.# ..###  #...# ..# #  #.### #.###. %hi0  The bat barely misses you. You furiously retaliate! You headbutt the bat!  You kill the bat!. %hv.56 %h %h{W _Trog accepts your kill. %hz u ##### #...# #### ###.#.###...# #...#@.$.# #.#####..# #.######...#....# #.# ###.#...... #.# ........# #.# #######....  ###.# ..### #...# ..# # #.### #.###-7 %h{  %h k- %hb5Q %ho`##### #...# #### ###.#.###...# #...#.@$.# #.#####..# #.######...#....# #.# ###.#......#.# ........##.# #######....  ###.# ..###  #...# ..# #  #.### #.###.8 %hJ[$##### #...# #### ###.#.###...# #...#..@.# #.#####..# #.######...#....# #.# ###.#......#.# ........##.# #######.... ###.# ..### #...# ..# # # #.### #.###.#920.8 (2 _You now have 70 gold pieces (gained 15). %h!d>##### #...# #### ###.#.###...#  #...#...@#  #.#####..#  #.######...#....#  #.# ###.#  #.# ........# ##.# #######.... .# ..###  ...# ..# # # .### #.###.#! %hv^1.8 (1 %h  #####...# #######.#.###...#########...#....# ........###########...#.. ###.#.........##.># .##...>#.. 2 _Found a stone staircase leading down. %h4J %h6 %hmH ######...# #######.#.###...########...#....# ........###########...#.. ###...# ..........### %h#.#$.. .##.#######.##  %h<3 %h %hU+ _Found 14 gold pieces. %h ######...# #######.#.###...########...#....# ........###########...#....###.# ###...# ....##########..... ##.## .##.......#.†.  %h<4 %h[ %h %hc:  #####...# #######.#.###...########...#....# .........#####<.######...#....###.# ###.#.......#  ....### %hv; ########....... # ..#####.# .##.......  %hD 7< %h"E &5 %hM  %h'P 9 _Found a stone staircase leading up. %hu ##### #...# #### ###.#.###...# #. #...#....# .. #.#####..# <. #.######...#....###.# #.# ###.#.# # #.# .## # #.# #. %hv . #.# #..### #..# # # ### #.># #.###.#!. # #$.. #...>#..# #  %h"y ##.###.#.##. # .# #.#.†. # #. %h^|  %h| &6 %h  %hف  %hm ##### #...# #### .###.#.###...####....#....# .... .#####..# .<. .######...#....###.# .# ###.#.# # .# .## ##. .# #.. .# #..##. .# #..# # ###. #.># #.###.#!. #$.. #...>#..#. ##.###.#.##. #.# #.#.†. #. %h#.###.#!.#..#....## #.%h9^D %h7f<9%h_n%hk #...# #### . ###.#.###...####..#...#....# .... #.#####..# .<. #.######...#....###.# #.# ###.#.......#%h_ #.# ..........# ## #.# ##. %h#.# #@.####### # ..# #..#%hd$ # #### #.># #.###.#! # #$.. #...>#..# # ##.###.#.## # #.# #.#.† # #.# # # #.. #<#.##### # #....## #%h[%h'30%h%h%hs ###.#.###...####. ########...#....# .... ........#####..# .<. ######...#....###.#  ###.#.......# # ..........################......... . #..######## . # ## ##>#.###.#!. # $...%hDt..>#..##.. #...##.#.#.### %h{%h&|&1%h%h܄%hB{  ########...#....# .... ........#####..# .<. ######...#....###.#  ###.#.......# # ....################......... . #..#######%h{ # . # ## ##>#.###.#!. # %h{ e$.....# #...>#..##.###.#######.##.#.. #%h~ P#........... %h: %h &2%h %h %h"  ........#####..# .<. ######...#....###.#  ###...# # ....########%h 1########......... . #..######## . # ## ##%hc >##### #.###.#!. # .....# #...>#..#%h Q#.###.#######.##. #.# #.......#.†.#. %h} c####..#.#.### %h %h &3%h %h; %h +4.8 (2%h %h > _You now have 84 gold pieces (gained 14).%hdz%h %h%hO%h %hyQ%h.#####..# .<. .######...#....###.# .# ###.#.......# # .# ....####### ##. .# ##......... . .# #..####### #. .# #..# # ###. #.>##### #.###.#!. #.@....# #...>#..#. ##.###.#######.##. #.# #.#.†. #.# #. #.. #<#.#####. ... #....## #. ##.%h....##.#.#.###. #. #. ###..#.#.#%h%hrH5.8 (1%hڃs#####..# .<. # ######...#....###.# . # ###.#.......# # # ....####### ##.# # ##......... %hHQ. # #..####### #.# # #..# # ###.# # %h#.>##### #.###.#!.#..@...# #...>#..#.###.###.#######.##..##.# #.#.†.#.# #.)%h1#.. #<#.#####.#... #....## #.##.....##.#.#.###.##. #.####..#.#.#%h_Y6%h#####..# .<. #...#....###.# .  ###.#.......# ###. ...# ##.#. #... . #..# #.#. #..# # ###.#> #.>##### #.###.#!.#...@..# #...>#..#.#.##.###.#######.##..#.#.# #.......#.†.#.# ##.).#.. #<#.#####.#... #....## #...##.....##.#.#.###.###. #.####..#.#.#####%h"%h&7%h%h%h #####..# .<. #...#....###.# ..####.#.# ###.$.# ##.#.##. ....##..# #.#.##..# %h C# ###.#>##.>##### #.###.#!.#....@.# #...>#..#.#.###.###.#######.##..#.##.# #.......#.†.....##.# .###.).#.. [# #<#.#####.#... ####.....##.#.#.###.# %h" %h &8%h& %h) ( _Found a ring mail.%ho t#####..# .<. ### ...#....###.# ..# ###.#.# ###.$ %hPp .# ##.#.# #. ....# #..#%hp  #.#.# #..# # ###.#>#%h:q ?#.>##### #.###.#!.#.....@# #...>#..#.#.#.##.###.#######.##..#.##.# #.......#.†.....#%hq #.# #.###.).#.. .[# #<#.#####.###.... .## #....## #... ###...%h/r D#.. %hx %h z &9%h %h %h+4%hC0%h1%hJ ###...#....###.# ..  ###...# ###.$ ....#########.#.#########......... ... #..########.##..# # ###.#>###.>##### #.###.#!...........# #...>#..#.#.###.###@#######.##..#.## #.# #.......#.†....###.........)....#.#.. #.#...##40%h  ###...# ###.$ ....#########.#.#########......... ... #..########.# # ###.#>###.>##### #.###.#!......#......# #...>#..#.#.###.###.#######.##..#.## #.# #@......#.†....###.........).... .[# #<#.#####.###..###.. #.##.##%h%hV&1%hz%h3%hu--  ....#########.#.#########......... ... #..########.# # ###.#>##>##### #.###.#!...........# #...>#..#.#.##.###.#######.##..#.## #.# #.......#.†....###.........)...#....[# #<#.#####.###.......## #....## #... #..##%h.0m#.. .. #.#%h5<2%h{:%h;%hD g ########......... ... #..########.# # ###.#>##>##### #.###.#!...........# #...>#..#.#.#%hE #.###.#######.##..#.## #.# #.......#.†....#.###.###.........)...#....@# #<#.#####.###%h>F _.......## #....## #... ###.....##.#.#.###.### #.. ... ..#%hF %hY %hZ &3%hb %hf R _You see here a +0 ring mail.%h<4%he%h!( _q - a +0 ring mail%h1 %h; 0Inventory: 17/52 slots Hand Weapons (go to first with ))  e - a +0 broad axe of distortion (weapon)a - a +0 hand axe Missiles (go to first with ()  h - 8 boomerangs (quivered) Armour (go to first with [) %h7=  b - a +0 animal skin (worn)q - a +0 ring mail Jewellery (go to first with "=)  d - a +6 ring of intelligence (worn)  k - an amulet of guardian spirit (worn)o - an amulet of faith Wands (go to first with /)i - a wand of flame (11) Scrolls (go to first with ?)  g - a scroll labelled PIADDU ROPNIHI  m - a scroll labelled UNO JAZXIPTp - a scroll of identify Potions (go to first with !)  c - a potion of heal wounds  f - 2 potions of lignification  j - a ruby potion %h@ [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]%h?q - a +0 ring mail. A light leather suit reinforced with a covering of metal rings. It is protectivein combat, but slightly uncomfortable due to the added weight. Base armour rating: 5 Encumbrance rating: 7 It can be maximally enchanted to +5. If you switch to wearing this armour: Your AC would increase by 3.3 (2.2 -> 5.5). Your EV would decrease by 0.8 (11.1 -> 10.3). You found it on level 2 of the Dungeon. Stash search prefixes: {inventory} {body armour} {body armor} Menu/colouring prefixes: identified armour _________________ “Nought can Deform the Human race  Like to the Armours iron brace”  -William Blake, “Auguries of Innocence”, 99-100. 1803. (w)ear, (d)rop, (=)adjust, or (i)nscribe.%h%h%h  ########.............# bastardman12 the Chopper#..########.#.# Minotaur of Trog *.....#..## ###.#>## Health: 31/31 ========================#.>##### #.###.#!...... Magic: 2/2========================#......# #...>#..#.#.#. AC: 2Str: 23##.###.#######.##..#.## EV: 11Int: 10#.# #.......#.†.....## SH: 0Dex: 9#.###.###.........)... XL:  3 Next: 35% Place: Dungeon:2#....@# #<#.#####.###. Noise: --------- %h1q Time: 1444.8 (0.0).......## #....## #... # e) +0 broad axe (distort)..##.....##.#.#.###.### Throw: 8 boomerangs##..#............##..###..#.#.######.. #.#...###.. #.##.###.. .. #.#... ..# _Found 14 gold pieces. _Found a stone staircase leading up. _You now have 84 gold pieces (gained 14). _Found a ring mail. _You see here a +0 ring mail. _q - a +0 ring mail%h%h/%h*a stone staircase leading up. _You now have 84 gold pieces (gained 14). _Found a ring mail. _You see here a +0 ring mail. _q - a +0 ring mail  You start removing your armour.%hJA5.8 (1%hȹ%hY+6.8 (2%h%h6m7.8 (3%h+8.8 (4%h%h%h+9.8 (5%h%h 0 _You continue removing your +0 animal skin. x5%h*%h%h  You finish removing your +0 animal skin.  You start putting on your armour.%h],50.8 (6%h%h%h`+1.8 (7%h|%hA2.8 (8%h%h%h+3.8 (9%h  %h E4.8 (10.0)%h %h 50 _You continue putting on your +0 ring mail. x5%h %h %h_ ^ _You finish putting on your +0 ring mail.%h-3%h%hV%hd %h< $ _%hn%h%h,%h%h%h!,%hw#%h'%h),%h*%h,%h.,%h/%h1%h3,%h5%h8%h:,%h<%h?%h@,%hLB%hbD%hF,%hpG%hI%hkK,%h]L%hoN%hO,%h Q%hX.# ....  .# .<. ### .###.# .. ..# ####### ....# #. ###.$ ... ...####### #. ##.#.# ####### #......... #. ....# #...†.. #..####### #. #.#.# #.####. #..# #.###.#>######.#### #.>##### #.###.#@............##. #......# #...>#..#.#.#.####..... ##.###.#######.##..#.##.# #.###..#.# #.......#.÷.....##.###.# ##.#.###.###........%hx]y[39;49m.)........####.#.....# #<#.#####.###.#######...  ......## #....## #... ## #.#.  .##.....##.#.#.###.### #... ##..#............# #.#. %hx`Y66.8 (127.8 (13%hc%heR _r - a green potion%h_%h n%he %h7%h%hR,%h%h%h,%h%h%h,%hH%h%h%h%hY%h-%hW _You now have 96 gold pieces (gained 12).%hKX%hWY,%hY%hZ%h[%h[%hZ\%h]%hB^,%h^%h`%h8cX%hfX%h l%hJv%h}h%hy%hB%hN%h%ht%hޔ%hO%h,%h%hm%hm%hƙ%h,%h%h4%h%h%h%h %hw%h]%h%h%hd%h%h:%h7%h&%h,%h%h%h%ho%h%h,%h%h/%h&%h%h%hb%h,%hTB%hE%h9%h}B%hB%h%hq%h%hh%hp,%h%h%h%hZ%h%h%h%hI,%h%h%hF%h%hc%hA%h%h%hn%h #.......####....## #... #..##.....##.#.#.###.### #..###..#............#  #..# #..###..#.#.#####  #..# #..# #.#...##  #..# #..# #.##.##  %h...# #..##...#.#  ##.# #.........#  #.@##...### ##### ##.......# #.... #.#####.# #.### ########.# #.# # #.#  #........# #.# #.# # #.######## #.# #.# # g   goblin (asleep)  #.# #.# #.### %hl  #)# #g. #.#.. #.##.#.#%hd 532.8 (65  A goblin comes into view. It is wielding a +0 dagger.%hlbgg.%h5==3.8 (66%hd %h( _The goblin shouts!%h#k.##.....##.#.#.###.####..#............#  #..###..#.#.####.# #.#...## .# #.##.## ..##...#.# ##.# #........ #..##...### #######@......# #.... #.################.# #.# # ....... # ######## #g#%h).....##.%h%h(g.%h:--4.8 (1.0)%h%h6%hK#..#............#  #..###..#.#.#### #.#...## #.## .#...#.# ##%h-Pc...... #..##...### #######.......# #.... #@#####.############.# #.# # ....... ######### #g #.#)....#%hQE#.##[%hBS%h[(g.%h]A--5%h6e%hh%hqg #..###..#.#.#### #.#...## #.## .#...#.# ##.# #......... %h6^#..##...### ######.......# #.... #.#####.############.# #@#  ........# #g ######### #. #)....##.##[ ### #..%h  The goblin barely misses you. You furiously retaliate! You headbutt the goblin.You kill the goblin!%hf)%hp67=6%h%hoW _Trog accepts your kill.%hΓ a  #.#...## #.## ...# #..##...#.# ##.# #........ #..##...### ######.......# #.... #.################.# #.#  ....... ######### #. ##.# #....#####.#%hZ D %h %h .-7%he %h1  Things that are here: _a +0 dagger; a goblin corpse%h] N #.## ...# #..##...#.# ##...... #..##...### ######.......# #.... #.################.# #.#  ........# #) ######## #)...##.# %h .....†.####... %h %hq G-8 _%h %h %hv"h .#...#.# ##...... #..##...### ######.......# #.... #.################.# #.# %h# ........# #) ######### #. #)......#...##.######%hm##.# #.####.##..... %h)%hL&9%hW%h%hw ##...... #..##...### ######.......# #.... #.################.# #.#  ........# #) ######### #. #.#####.##)......#...##.#### # .#.# #.# #.######..... 40%h3%h%h%h\,%hɖn%h%hv%hĘ%hUv%h8%h,%h5%h,%h%hdB%h %hƽ%h`%h%hg%h%h%h%h^%h%h%hM%h,%hL%h%h%h%h%h%h%hW%h%h(%hm%h%hZ%h`%h_%h9,%h%h%h%hO%h5%h%hr%h%h%h%h%hQ%h%hz%h%h9%h%h%h%hU%h%h%h%hQ%hx%hW%h%h%h%h%hc%h%h5%h),%h%h*%hJ,%h%h~%h%hj%h%h[%h%h`%h%hi%h%hf%h%h%h%hf%h%h %h#%h,%h %h %h? %h %h %h%hV%h%h%h%h%h>%h%hw'%h(%h2J%h3%h4%h4%hO5%hU7%h.8%h8%h8%h9%h:%h.;%h;%hT<%h'=%h=%h=%h>%h?%h?%h[@%hB%hOC%hC%h;D%hE%hF%hKG%hG%hI%h2K,%hL%hN%hO,%hkP%hR%hS,%hT%hV%hW,%hX%hXZ%h$[%h[%h \%h{]%h^%h^%h_%h7fJ#.####.#####.## #.# #.# #.##.# #.# #.##.# #.# #.# #.#   #.# #.# #.  #.# #.#  #####.# #.#####.# ..)...# #......@# ####### ######### %hj1602.8 (62.0)%h#k,3.8 (63%hn%h8qL _s - a scroll of poison%hvi3%h*j%ho%hx%hy%hz,%h{%h}%h,%h%h%hȂ%hY%h%h%hS%hLJ%hN%h%h}%hČ,%h+%h%h%h%hc%hē%hS%hߔ%h%h%hY%hǘ%h %h%h%h3,%hB%he%h,%h%%hQ%h^,%hB%hK%h0,%hç%h%h%h<%h,%h%hr%h,%h%h%hL,%h%h$%h.,%hȸ%h,%hN,%hp%hf,%h%h%h,%h%h{%h,%hY%h%h%h%h%h%h-%h%h%hG%h%hI%h%h%h%h%ht%hj%hO%h%hN%hE%h&%h,%h%h,%h4%h[%h%hH%h%h%h,%hM%h%h,%he%h%h,%h%h@%he%h%hE%h%h],%h%hj%h%h%h%h%h %hy %h %hQ %h %h%h%h%h'%h%h%h%hC%h%h%hz%hB%h%ht%h%hM%h%hg %h %hJ!%h#%h#%h $%h\$%h%%%h&%hm&%h&%h'%h(%h(%hX)%h**%h +%ht+%h+%h,%hg-%h-%h.%h.%h/%h(0%hz0%h#1%h2,%h43%hr4%hT5%h5%h6%h6%h7%h$8%hu8%h-9%h$:%h:%h:%h;%hAq..†.........  ####.####### ..K ####.##  .##...##  ....#..# %hBA ###....#  # ##.#.#  .#.#  ##.....# # %hCx #.#.### #. #.....##.# #.#.#.#########.# #.....÷.........# #.#.#.##.#.######  K   kobold (asleep)#.....##.#.#%hID ####.####.#.# #....# #.#.# %hJ 59.8 (56  A kobold comes into view. It is wielding a +0 whip.%hPk.KK%hQ6==60.8 (57%h&W%ha( _The kobold shouts!%he ]####.####### ..†.........##### ... ####.## K##...# ....# ###... # ##.# ##......#.##%h .....# #.#.#.#########.....÷.........#.#.##.#.######  #.....##.#. ####.####.#.%hv%hF.K%hX:--1.8 (1.0)%hs%h%hB .....# ####.####### [ ..†.........##### ... ####.## .##...#K ....# ###... # ##.# ##.....#.##....# %h #.#.#########....÷.........#.######  #.....%h{ %h F.K%h A--2%h %h ( _Found a ring mail.%hJ ##### .....# ##### ####.####### [ ..†.........##### ... ####.## ##...#. ....#K##... # ##.# ##.....#.##....# #.#.#########....÷.........#.######0-=3 _The kobold hits you with a +0 whip.%hGw  You slice the kobold!!  You kill the kobold!%h0Mi)%hv1=95.1 (1.3 _Trog accepts your kill.%h}5M%h~ ##### .....# ##### ####.####### #[..# %hG..†.........##### ... ####.## ##...#. %h....# ###... # ####.#.##.#%hD ..#%hI%h4-60%h%hM _You see here a +0 whip.%hM ##### .....# #### ####.####### ##[..# ..†......... ....###### ... ####.## ##...# ....#)##... # ##.#.##.# #.#%hBz-7 _%h&'5M ##### .....# #### ####.##########[ ..†......... .....###### #...# ####.## ##...#. ....#%h') ###....##.# #.#%hFY8%h jM ##### .....# #### ####.##########[ ..†............##### #.@.# ####.## ##.####...#. ....#..##)# #.#=9%hj%hʨ%hA,%hK%hѭ%hy%he%hR%h%hR%h@%h-%h%he%hm%hc%h&%h˽%h%hJ%h%h%h%h,%hL%h%%h%h%h%h\%h%h%hT%h+%h%h%h%hn%h%h%h%h%hs%h%h%hn%h6%h%h"%hb%h%h%h%h %h%h%hs%h%h%h%h%h%h%h %hd!%h"%h-$%h%%h>&%h\'%h.%h 0%h0%h1%h3%hl5%h6%h7%h|:%h<%h8=%hx>%h@%h8B%hB%hD%hF%hLH%hI%hK%hM%hP%hP%h}V%hZ %h[ %h[<You see here a bat skeleton.%hm]%h^ %h7__%h`%h3b%hc%hid%he%h@h %hh %hOi-There is a stone staircase leading down here.%hj%hk %h$l_%hGm%hn%ho%hcp%h0q%hr%hs%hKt%hu%hyy%hz%hL{%h!|%h~%h%h+%hA%h$%h%h>%h^%h8 %h %h&-There is a stone staircase leading down here.%h%h %h_%h/%h%h%hD%hy%hƕ%hy%hB%hx%ht%h%h%h%h%h %h%h%hI%h%ho%ha%h%h%h,%h%%h֮%h-%hŰ%h%hU%h%h)%h%hŷ%h%h%h%h&%hx%h%h%h%h%h%h%h%h%h%hy%h%h<%h%h%h%hd%h%h%hN%h%h&%h%h%h%h}%hW%h%h%h%ho%h%h%h%hw%h%%h%h%h%h%h%h%hT%h%h%hh%h%h%hm%h %hO%hJ%h%h%h%h%h%hP%hd%h%h%h%h4 %hy %h %h%h%h%h*,%hT%h%h4,%hq%h%h%h %h!%h^#%h&%h='%h(%hs)%h*%h ,%h,%h.%h0%hy1%h2%h5%h+<%h<%h=%h?%h@%hA%hsB%h1D%hE%h6F%h G%hH%hI%hJ%hxK%h\%h\] %h]Q#.# #.........#.# %h`^ %h^;#.# #########.#.## %h__ %h_ #.#%hX` ##.#... %h` %hJa #.#%hOb#...... %hbS  #<#%hrc #..##.. %hcN  #.# %hXd*#..###. %hdN  #.# %hAeJ#..# #. %hen  #.##### %h(fJ#..# #. %hf  #....@##########..# #.%h g745.1 (7%hg 6.0) %hg  #####.............# #. %hkh&  %hh_############.# #. %hQi#  %hi %h.j7 #.# #. %hj#  %hk %h~k7 #.# ## %hk#  %hVl %hl7 #.# # %h9m#  %hmB ########.# # %h#n#  %hnB #........# # %ho#  %hoD #.######## #%ho%hq _Done exploring.%hI%h'.........0.0).............%hq _Done exploring.!%hX 3!%hX !%h?b !%hd !%hd $ _!%h7l !%hl ,!%h,m !%ho B!%ho !%h$q !%hq !%h@r !%hr !%h_s !%ht ,!%hu !%hu !%hv !%h@w !%hw !%hhx !%hqy !%hz !%hzz !%hG{ !%h<| !%h| !%h} !%h[~ !%h !%h !%h !%h !%hF !%h !%hJ !%h9 !%h= !%h !%h !%hև !%hA !%h !%h !%hڎ #.# #.# #......# #...>#. #.# #.#########.###.#######. #.# #.........#.# #.......#.÷ #.# #########.#.###.## #.# ##.#.....# #<#.### #.# #.......####....## #<#!%h1  #..##.....##.#.#.# #.# #..###..#........ #.# #@.# #..###..#.#.#58.1 (13.0) #.##### #..# #..# #.#...## #.....##########..# #..###.##.## #####.............# #..##...#.#  #############.# #.........# #.# #..##...### #.# ##.......# #.# #.#####.# ########.# #.# #.#!%hĐ !%h !%h' #%h#%hy3#%h#%hД#%h'B#%h#%h#%h-,#%h#%h#%h#%h8#%h#%h#%h#%h#%hx#%h#%h#%h#%h#%hX#%h#%h##%h#%h#%h#%h=#%h#%h#%hۯ#%hF#%h#%h#%hڲ#%hX#%hӳ#%h#%h##%h#%h#%hq#%h#%h#%hh#%h\'........######### #.###.#.####### ######..........# #.##....# #. #..#######.# #.###.#.# #. #..# #.# #.###.#>###### #.>##### #.###.#............ #......# #...>#..#.#.#.####. ##%hN######.###.#######.##..#.##.# #. ......#.# #.......#.÷.....##.### #####.#.###.###.@.......)........71  ##.#.....# #<#.#####.###.###  #.......####....## #....##  #..##.....##.#.#.###.#####..###..#............##..# #..###..#.#.######..# #..# #.#...## ####..# #..###.## ......# #..##...#%h%:#.##%h#%h$%hb _$%hd B$%hi n$%h"k ,$%hfl $%hm $%h#p B$%hq $%hAs ,$%h>t $%h ##..# #.<.........####### ....###.####............######### .......## ######.#####......... ......######### #.###.#.### ####..........# #.##....# ##..#######.# #.###.#.# #.##  #..# #.# #.###.#>######.##  #.>##### #.###.#.............#  #......# #...@#..#.#.#.####6.1 (5.0) #####.###.#######.##..#.##.# #. ....#.# #.......#.÷.....##.###.# ###.#.###.###.........)........####.#.....# #<#.#####.###.########.......####....## #....## # #..##.....##.#.#.###.#[4$%hٍ 0m####   #..###..#............##   #..# #..###..#.#.###### $%h& c _There is a stone staircase leading down here.&%hZpA stone staircase leading down. A staircase leading further down. While standing here, you can traverse the stone staircase with the > key. You have not yet explored it and cannot tell where it leads. You are here. (>)go down.'%h'%h##..# #.<.........#######bastardman12 the Chopper ....###.####............######### Minotaur of Trog *..... .......## ######.#####.......... Health: 31/31 ======================== ......######### #.###.#.######### Magic: 2/2======================== ####..........# #.##....# #... AC: 5Str: 23#..#######.# #.###.#.# #.## EV: 10Int: 10#..# #.# #.###.#>######.## SH: 0Dex: 9#.>##### #.###.#.............# XL:  3 Next: 39% Place: Dungeon:2#..'%hr....# #...@#..#.#.#.####... Noise: ---------  Time: 1776.1 (5.0) #####.###.#######.##..#.##.# #.## e) +0 broad axe (distort) ....#.# #.......#.÷.....##.###.# Throw: 8 boomerangs ###.#.###.###.........)........####.#.....# #<#.#####.###.########.......####....## #....## # #..##.....##.#.#.###.##### #..###..#............## #..# #..###..#.#.######  _You see here a bat skeleton. _There is a stone staircase leading down here. _There is a stone staircase leading down here. _Done exploring. _Done exploring. _There is a stone staircase leading down here.7.1 (1 _'%h ............$.  .............  ............  ...........  ..........  .........  #........ 3 #@.......  #........  #........  #........ ##....### #...# '%hX#..ß #... '%h'%h +8 (1.7'%hJ'%h5 _Done exploring. _Done exploring. _You climb downwards.  Found 12 gold pieces. _up(%h!P.$.#.......!......#.#<#.#.#.##....###...# (%h2U(%hU,80(%hY(%h\ _Found 2 gluggy blue potions.(%hY.$.#.#.#..!.(%h]Z....##.##<.##.##.##.###....# ##..ß (%hb(%hc&9(%hj(%hnm(%h}6M >...## $.#.#..!...#....<#.........##...(%h4A(%hA 80(%hXQ _Found a stone staircase leading down.(%hv .>...## .$.## .# .#..!..#.# #.# #<.# #.# (%h׮ (%h &1(%h% (%h 78 M ###.#  >...## $.## .##..!(%h ....#.....##.<#.........###..(%h (%h &2(%h (%hi (%hE )M#####.  ###.#  >...## $.## .##..!....#....(%hF ..##.#<........###...#(%hBP (%hQ &3(%hX (%hZ )%h)%h»e.#####. .# )%h.)%hL###.# )%h.)%h_>...## )%h.)%h$.## .# )%ht7.#..!.#.##.#...##.)%hv# )%h)%hc4)%h)%h*)%hM ## ..#####.  ###.#  )%h3>...## $.## .##..!....##.....)%h8..##.........###....#####)%h)%h&5)%hʘ)%hX)%hx8M ... ## ..#####.  ###.#  >...## $.## .###..!....##............#...#.........#6)%h1I... ## .. .#####. .# .###.# .>...## .$.## .# .### ..!.# .# #.#...##.# .#<.# . )%h 4)%h4&7)%h8)%h:)%hVM### ... ## ..#####.  ###.#  >...## )%hnW'$.## .###..!................##.........#)%hp`)%h-a&8)%hg)%hj)%h* !M### ... ## ..#####.  ###.#  >...## $.## .)%hF- ###..!..............#..#.........#)%h1 )%hT2 &9)%hA7 )%hI9 )%h3J#### .... ## ... .#####. #.# .###.# .>...## ..## .# .### ..!......#....##.#.#<.# . )%h<)%h<'90*%h*%h*%h+1.8 (2*%h: *%h ? _You now have 108 gold pieces (gained 12).*%h #### .... ## ... .#####. #.# .###.# .>...## .## .# *%h.### ..!..# ....# #..#... ..##.#.... #<.# ...  #.#*%ht*%hU+2.8 (1*%h*%h*%h .o ####. .... ## ... .#####. #.# .###.# .>...## .## .# .### ..!.# ...# #.#...o   orc (missile, asleep) ..##.#... #<.# ...  #.#*%h1  An orc comes into view. It is wielding a +0 mace.*%hI l.oo)*%h /==3*%hL *%hS % _The orc shouts!*%h-@  .. ####o .... ## ... .#####. #.# .###.# .>...## .## .# .### ..!.# .# #.#... ..##.#....## #<.# ...  #.#*%hHu b--4+%hd ..####. ...o ## ... .#####. #.#......###..>...##......##.###!..o   orc (missile)##.........##.........#.o--5+%h` .. ####. ....# ### ..o.#####.. #.#.###.# .>...## +%haV.## .# .### ..!.# .#.#.#...>..##.#....## #<.# ...  #.#  #.#+%hm+%hVn&6+%ht+%hx; _Found a stone staircase leading down.+%hY .. ####.......# ###...o.#####.. #.#.###.#.>...## .## .# .### ..!.##..#.#.#....>..##.+%hE#....# #<.# ... #.#  #.#+%h+%hroo   orc (missile)+%hd&7+%h1+%h+%h  .. ####.# ......## ###...o.#####.. #.#.###o#.>...##.##.#.###l..!+%h .##...##..#.#....>..##.#.....#### #<.# ...l   frilled lizard (asleep) #.#  #.#+%h p  A frilled lizard comes into view.+%hɻ +%hw .ol.l+%hy &8+%h +%h 8 _The frilled lizard hisses angrily.,%hSg ..# ####.#. ......## ###...o#....#####...#.#.###.#.>.o.##.##.#.l.###.!.##....# #..#..#....>..##.#....#.#### #<.# ..... #..#  #.#,%hYx.ol.,%hZ&9,%hQa,%hc,%h=#####. ##...... ...## ###...o #....#####...#.#...........###.>...##.o...##l......##!..###.. #..##......>..##....#.#### #< .. #. ,%h,%heo..l,%h(800,%h,%h,%h  # ####.#. ......## ###...o#....#####...#.#.###.#.>...##.o....##.#.l.###.!.##.# #..#...#...,%hP  ...>..##...#.....#.#### #<.# ...$.. #.#.. #...#  #.#,%h ,%h C((((,%h- ,%h m  Found 8 gold pieces. The orc throws a boomerang. The boomerang hits you.,%hu 0o....l@.o 2 orcs (1 missile, 1 wandering).29--=1,%h\ ,%hD r _An orc comes into view. It is wielding a +0 flail.-%h  The orc shouts!  You slash the frilled lizard!  You kill the frilled lizard!-%h -%hm-%h3&o.o.†o)-%h:41=3.2 (1.4 _Trog accepts your kill..%h[ # ####. ###. ..... ....## ###o..o#....#####...#.#.%h".###.#.>...##.o.....##.#..###.!.##.# #..#....#... ...>..##....#.... .#.######<.# ....%h.$.. #.....# .. #.....#  #.#.%h.%h9C((((.%h?.%hj.o.....%hAn8----40.%h.%h _The orc throws a boomerang. The boomerang hits you. _You see here a frilled lizard corpse./%hm#####.bastardman12 the Chopper###......Minotaur of Trog *.........## ###...oHealth: 28/31 =====================---###....#####.o.#.#Magic: 2/2========================.............###.#AC: 5Str: 23.............>...##EV: 10Int: 10...........*o.....##SH: 0Dex: 9.........**........#XL:  3 Next: 41% Place: Dungeon:3.......@*..........###Noise: =--------  Time: 1804.2 (0.0)......!..............#/%h{e) +0 broad axe (distort)#####................#Throw: 8 boomerangs#..#............#......>..##.........#.....#.######<........# ... oo 2 orcs (1 missile).$.. #.........#..#.........##.........# _The orc throws a boomerang. The boomerang hits you. _You see here a frilled lizard corpse.  Throw: 8 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 mace and quivering boomerangs (50% to hit)/%hA .o.**.......***@./%h.***.....*.../%h T .....  /%hp You can't see that place./%hM 6  /%h 9  /%h :  /%hq =  /%hV h  #[a rock wall.]/%h# /%h{$_##***/%h(,*/%h?#/%h@)../%hA%.*0%hH0%ho...**0%h=1x....***0%h..*o.***Aim: an orc, wielding a +0 mace and quivering boomerangs (50% to hit)0%hS #####.bastardman12 the Chopper###......Minotaur of Trog *.........## ###...oHealth: 28/31 =====================---###....#####.o.#.#Magic: 2/2========================.............###.#AC: 5Str: 23.............>...##EV: 10Int: 10...........(o.....##SH: 0Dex: 9.........((........#XL:  3 Next: 41% Place: Dungeon:3.......@(..........###Noise: =--------  Time: 1804.2 (0.0)......!..............#e) +0 broad axe (distort)#####................#Throw: 8 boomerangs#..#0%h( e............#......>..##.........#.....#.######<........# ... oo 2 orcs (1 missile).$.. #.........#..#.........##.........#Throw: 8 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 mace and quivering boomerangs (50% to hit)  You throw a boomerang.  The boomerang hits the orc but does no damage.0%hot X....o.o.9=-5.5 (1.3 _1%hU#####.bastardman12 the Chopper###......Minotaur of Trog *.........## ###...oHealth: 29/31 ======================--###....#####o..#.#Magic: 2/2========================.............###.#AC: 5Str: 23.............>...##EV: 10Int: 10..........*o......##SH: 0Dex: 9........**.........#XL:  3 Next: 41% Place: Dungeon:3.......@...........###Noise: ---------  Time: 1805.5 (0.0)......!..............#e) +0 broad axe (distort)#####................#Throw: 8 boomerangs#..#............#...[391%hWB;49m...>..##.........#.....#.######<........# ... oo 2 orcs (1 missile).$.. #.........#..#.........##.........#You throw a boomerang. _The boomerang hits the orc but does no damage.  Throw: 8 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 mace and quivering boomerangs (50% to hit)1%htP~#####.bastardman12 the Chopper###......Minotaur of Trog *.........## ###...oHealth: 29/31 ======================--###....#####o..#.#1%htQ3Magic: 2/2========================.............###.#AC: 5Str: 23.............>...##EV: 10Int: 10..........(o......##SH: 0Dex: 9........((.........#XL:  3 Next: 41% Place: Dungeon:31%h4RQ.......@...........###Noise: ---------  Time: 1805.5 (0.0)......!..............#e) +0 broad axe (distort)#####................#Throw: 8 boomerangs#..#............#...1%hR...>..##.........#.....#.######<........# ... oo 2 orcs (1 missile).$.. #.........#..#.........##.........#Throw: 8 boomerangs1%h#TPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 mace and quivering boomerangs (50% to hit)  You throw a boomerang. The boomerang hits the orc.  The orc is lightly wounded.1%h /...1%hw1%ho1%hr1%h1%h%.1%hjo.o1%h46.8 (1.3 _1%h1%h3%h># ####. ###. o.... ....## ###...o ###....#####...#.# .###.# .o..>...## .## .o.# .†### ......!.# #####.# #..#....>..##..#.######<.# ... o   orc wizard (wandering).$.. #..# oo 2 orcs (1 missile).. #.........# 3%hI  An orc wizard comes into view. It is wielding a +0 dagger.The orc wizard shouts!3%hLn  The orc misses you.3%hhh.oo.ooo 2 orc wizards (1 wandering)==70 _An orc wizard comes into view. It is wielding a +0 dagger.3%h .. #  ####.###. .o... ....## ###o..o###....#####...####.# ....>...## #.@o3%h .†##......!#####....# #..#...... ...>..##.. .#.######<....$....3%h  The orc wizard shouts!  The orc barely misses you. You furiously retaliate! You headbutt the orc!  You kill the orc!3%h3%h$f  Trog accepts your kill.3%h#..o)   orc wizard   orc3%haH.683%hT3%hX: _The orc hits you but does no damage.4%hC@.. # ####. ###. o.... ....## ###...o ###....#####.o.#.# .###.# .>...## .4%hGFo.## ..# .†.### ......!.# #####.....##..#....>..##.#.... o 2 orc wizards.#.######<.# ... .$.. #...# 4%hI4%h'M4%hZ.o.o 4%h$\]30=-94%hg4%hj _The orc closely misses you. You furiously retaliate! You headbutt the orc.  Things that are here: _a +0 mace; a boomerang4%h|p  You slash the orc!  You kill the orc!4%hx4%h4%h܆.o.o)4%h_50-11.1 (1.34%h4%hW _Trog accepts your kill.4%h7 5 .. #  ####.###. ..... ....## ###...o###....#####.o.#...###.# ..o.>...## #4%h8 ..) .†##......!#####....# #..#...  ...>..##.. .#.######<....$..4%hR 4%h[ *The orc wizard points at you and mumbles some strange words.4%h 4%h U.o.4%h0 26---1------------204%h$ 4%h _The magic dart hits you.  Things that are here: _a +0 flail; a +0 ring mail5%hܝ.. # ####. ###. ..... ....## ###...o ###....#####...#.# .o###.# .o.>...## .)## .).# .†.### ......!....######....##..#.#... ...>..##..#.######<. 5%h5%h.5%h o5%h5%h*5%h5%hȐ 5%h 5%hoBThe orc wizard gestures at you while chanting.5%hM5%h'*5%h+@5%h],5%h.5%h/75%hi0---5%hI1=5%hX2 35%h3BConfused throw: 8 boomerangs5%h4Conf 5%h\55%hB5%hE 5%haF5%hF-_You are confused.5%hVG5%h= #  You closely miss the orc wizard. You headbutt the orc wizard!  The orc wizard is heavily wounded.A ball python comes into view.5%h S.oS   ball python (constriction, wandering)5%hΡ 5-4.4 (1.35%h 5%hT X _The orc wizard closely misses you.6%h`..#####. 6%h-###....S. ....## ###...o ###....#####...#.# .............###.# .6%hBVo.>...#.).o....).@. .†...###......!...# #####...#  #..##......>..###..#.######<# .$.. #..#. 6%hy6%h6%hB.o6%h,U--506%h6%h(7%h: .. # ####. ###. ...S. ....## ###...o ###....#####...#.# .###.# .>...## .).o......## .)o.# .†.7%he; ### ......!.# #####.# #..#.#......>..##.#.... .#.######<.# ....$.. #.# 7%hg= 7%hD :.o7%hlE S------------=67%hJ 7%hcM [ _The orc wizard completely misses you.7%hA #7%hA&####. ###...... ....## ###.... ###....#####...#.# .............###.# .>...#.).o....).o. .†.....7%hCB###......!...# #####...#  #..##......>..###..#.######<# ... .$.. #..7%hBi#.  7%hJT7%hU 7%hDV*The orc wizard points at you and mumbles some strange words.7%h7%hM..o7%hT8=77%h@7%hA _The magic dart hits you but does no damage.8%he  You closely miss the orc wizard.8%hq  The orc wizard is heavily wounded.8%h;# S.oS   ball python (constriction, wandering)The orc wizard hits you but does no damage.8%hV-8.7 (1.38%h8%hjW _The orc wizard barely misses you.9%h\9%ha Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% 9%hb a - BerserkPiety-4% [?] toggle between ability selection and description.:%h :%h:%h4#####.bastardman12 the Chopper###......Minotaur of Trog *.........## ###....Health: 28/31 =====================---###....#####S..#.#Magic: 1/2============------------.............###.#AC: 5Str: 23.............>...##EV: 10Int: 10.........)........##SH: 0Dex: 9.........)..o......#XL:  3 Next: 50% Place: Dungeon:3.......†....o@.....###Noise: =--------  Time: 1818.7 (0.0)......!..............#e) +0 broad axe (distort)#####................#:%hB[33mConfused throw: 8 boomerangs #..#............#...Conf ...>..##.........#.....#.######<........# ...oo 2 orc wizards.$.. #.........#S   ball python (constriction, wandering)..#.........##.........#The orc wizard points at you and mumbles some strange words. _The magic dart hits you but does no damage.  You closely miss the orc wizard.The orc wizard is heavily wounded.The orc wizard hits you but does no damage. _The orc wizard barely misses you.:%h P  Okay, then.:%h:%hE:%h. _:%hm0 # ####. ###. ..... ....## ###.... ###....#####S..#.# .###.# .>...## .).## .)..o......# .†....o.@....### ......!.# #####.# #..#.#... ...>..##.#.....#.######<.# ... .$.. #.# :%h5 .S.o.oS):%hR6 3-9.7 (1:%h< :%h@ 5 _The ball python hisses angrily.:%h  You barely miss the orc wizard. x2  You feel less confused. .SThe orc wizard hits you but does no damage.5--=21.0 (1.3Throw: 8 boomerangs :%h%:%hB _The orc wizard hits you with a +0 dagger. x2;%h  You miss the orc wizard.The orc wizard is heavily wounded.;%h;%hE >SYou closely miss the orc wizard. The orc wizard closely misses you.6=-2.3;%h;%hrW _The orc wizard barely misses you.<%h(  You slash the orc wizard!  You kill the orc wizard!Trog accepts your kill.<%hD  Trog appreciates your killing of a magic user.You slash the ball python!  You kill the ball python!<%h?MI †)   orc wizard  Trog accepts your kill.You closely miss the orc wizard.<%hO<%hT*#####.bastardman12 the Chopper###......Minotaur of Trog *.........## ###....Health: 26/31 ====================----###....#####...#.#Magic: 1/2============------------.............###.#AC: 5<%hUU8Str: 23.............>...##EV: 10Int: 10.........)........##SH: 0Dex: 9.........)...o†....#<%hUXL:  3 Next: 114% Place: Dungeon:3.......†.....)@....###Noise: ==-------  Time: 1823.6 (1.3)......!..............#e) +0 broad axe (distort)#####................#<%h#V4Throw: 8 boomerangs#..#............#......>..##.........#.....#.######<........# ...o   orc wizard<%hV.$.. #.........#..#.........##.........#Trog accepts your kill.Trog appreciates your killing of a magic user.You slash the ball python!  <%hVYou kill the ball python!Trog accepts your kill.You closely miss the orc wizard.<%hX _The orc wizard hits you but does no damage.  You have reached level 4!<%h^/  --more-->%hv33/393----44 8% >%h-h _You feel stronger.>%h7  # ####. ###. ..... ....## ###.... ###....#####...#.# .###.# .>...## .).## .)...o†....# .†.....@.....### ......!.# #####.# #..#.#.. ...>..##.#.... .#.######<.# ...  .$.. #.#  .. #.#  #.#-40[>%h< 11;76H _The orc wizard closely misses you.Things that are here: _a +0 dagger; a +0 robe>%hѫ  You barely miss the orc wizard. Your headbutt misses the orc wizard.The orc wizard hits you with a +0 dagger.>%h 8*>%hu2   >%hThe orc wizard gestures wildly while chanting.The orc wizard flickers and vanishes!>%h'{0--2============5.9 (1.3>%h >%h&0 _Deactivating autopickup; reactivate with Ctrl-A.?%hB@?%h@28---=---7.2?%hJ?%hN _You miss something. Your headbutt misses something. Something hits you.?%h<?%hD---8.5?%h?%h  _You barely miss something. Something hits you but does no damage.?%h-  You miss something. Your headbutt misses something.9-9.8 _Something hits you but does no damage. x2?%h ?%h L========31.1?%h ?%h _You barely miss something. Something hits you but does no damage.?%hu?%hv(2.4?%h?%hz _You miss something. Something hits you but does no damage.@%h@%h(3.7@%h@%hr _You miss something. Something hits you but does no damage. Something hits you.@%h@%h(5.0@%h@%hz _You miss something. Something hits you but does no damage.B%hB%h_26-6.3B%h _You slash something! Your headbutt misses something. Something hits you.B%hL\ 8  You miss something.B%hc |  You hear some strange, mumbled words.  A magic dart appears from out of thin air!B%h B%h 3---3========7.6B%h B%h^ . _The magic dart hits you.C%hZ| `  You closely miss something. Your headbutt misses something.C%hn |  You hear some strange, mumbled words.  A magic dart appears from out of thin air!C%hi C%h 14--------1----------------8.9C%h> C%h l _The magic dart hits you! Something hits you.D%h"oD%hGt)40.2D%hD%hw _You closely miss something. Something hits you but does no damage.D%h`n D%hp  Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% a - BerserkPiety-D%hp o4% [?] toggle between ability selection and description.E%h@E%hJE%hIU#####.bastardman12 the Chopper###......Minotaur of Trog *.........## ###....Health: 14/39 ========----------------###....#####...#.#Magic: 1/3E%hW========----------------.............###.#AC: 5Str: 24.............>...##EV: 10Int: 10.........)........##SH: 0Dex: 9.........)...{†....#XL:  4 Next:  8% Place: Dungeon:3.......†.....@.....###Noise: =--------  Time: 1840.2 (0.0)......!..............#e) +0 broad axe (distort)#####................#Throw: 8 boomerangs#..#............#......>..##.........#.....#.######<........# ....$.. #.........#..#...E%hqX......##.........# _The magic dart hits you.  You closely miss something. Your headbutt misses something.  You hear some strange, mumbled words.  A magic dart appears from out of thin air! _The magic dart hits you! Something hits you. _You closely miss something. Something hits you but does no damage.E%hd  # ####.  ###. .....   ###....  .#####...#.#  .......###.#  .......>...##  E%h-e...)........##  ...)...{†....#  .†.....@.....###  E%he,!..............#  ...............#  #..#............#...  ...>..##.........#....  .#.######<........# ... E%h$h   .$.. #.........#    .. #.........#     A red film seems to cover your vision as you go berserk!  You feel yourself moving faster! You feel mighty!E%hm22/58=1.2 (18 boomerangsBerserk E%huE%hxf _Something hits you but does no damage.F%h_F%ha1-9 (0.7F%h%F%ho _You closely miss something. Something hits you.F%hBb 8  You miss something.F%h*f 8*F%h]A  F%hB  F%hP %You hear some strange, mumbled words.F%h U@=2.8 (0.9Confused throw: 8 boomerangsConf Berserk  _You are confused.F%hL ?  You barely miss something.F%h   You hear some strange, mumbled words.  A puff of flame appears from out of thin air!F%h*sF%hx@  The puff of flame hits you.F%hF F%h g17--3.7F%hF%h5V _* * * LOW HITPOINT WARNING * * *G%hY a ###...... ....## ###.... ###....#####...#.#.............###>...##)........##{†....†.....).....###!...G%h 0#####.. #..##......>..##....#.........# ##....#####  G%hw G%h 6--4.4 (0.7G%hv G%h* G%h....## ###.... ###....#####...#.# .............###.# .>...#.)......)...{†....# .†.....).....###......!..............# #####...#  #..#G%hY#......>..###...#.######<# ... .$.. #..# . #.#  #.# ##....##### # G%hG%h2.G%hws--5.1Berserk G%hG%h k _You feel a strong urge to attack something.I%h;....## ###....  ###....#####...#.#  .###.#  .>...##  .).##  .)....†....#  .†.....).....###  ......!.#  #####.# #..#.#... ...>..##.I%h=#.... .#.######<.# ...  .$.. #.# .. #.# #.# ##....##### ##...# J%h J%h ,*J%h J%hD You hear some strange, mumbled words.J%h{8@J%h~/==8J%hCJ%hV _You are more confused.J%h} ....## ###....  ###....#####...#.# .###.# .>...## J%h\~Y.).## .)....†....# J%h~.†.....).....### ......!.# #####.# #..#J%hal.#... ...>..##.#.... .#.######<J%h.# ...  .$.. #.# .. #.# #J%ha`.# ##....##### ##...#J%h0L     J%hW#####...#.#  ......###.#  ......>...## J%h/ ..)........##  ..)....†....# J%h †.....).....###  !..............# J%h .......@......#  #..#............#... J%h ...>..##.........#....  #<........# ...  .$.. #.........# J%h .. #.........# #.........# ##....##### ##...#  You feel your anger nearly subside. You are no longer berserk.11/39----6.4 (0.68 boomerangs Slow -Berserk J%hޞJ%he _You are exhausted. You feel yourself slow down.L%h L%hD `36=================-7.9 (1.5{ _You feel much better. Something hits you but does no damage.M%h\ ###. .....## ###....  ###....#####...#.#  .###.#  .M%h] ...>...##  .)........##  ..)....†....#  .†.....).....###  ......!{#  #####....# #..#....M%h^ P#... ..>..##..#.... #.######<# ....$....#.........###....#####M%hh M%hi 3==============--9.4M%hm M%hq S _Something hits you.N%hCM #  ####.###. ..... ....## ###....  ###....#####...####.# ....>...## ....#..)....†....# .†.....).@...###......!{#####....#  #..#...... ...>..##.........#.....#.........#N%hN%hҍD--50.9N%hPN%h _Something hits you. Something hits you but does no damage.N%hc  # ####. ###. ..... ....## ###....  ###....#####...#.# .###.# .>...## .).## N%hd .)....†....# .†.....)@....### ......!.{......# #####.# #..#N%hh .#... ...>..##.#... .#.######<.# ...  .$.. #.#  .. #.#  #.#N%hJ{ N%h J  You hear some strange, mumbled words.N%h_ 2=========2.4 _Something tries to affect you, but you resist.O%h # ####. ###. ..... ....## ###.... ###....#####...#.# .###.# .>...## O%h .).## .)....†....# .†.....@.....### ......!.{......# #####.# #..#.#... ...>..##.#.... .#.######<.# ...  .$.. #.#  .. #.# O%hI #.#O%h0O%h0-3.9O%hO%h _Something hits you but does no damage. x2  Things that are here: _a +0 dagger; a +0 robeO%hj  You're too confused to move! *****You hear some strange, mumbled words.  A puff of flame appears from out of thin air!O%h ....@4=5.4 _The puff of flame misses you.Q%hPE  You miss something.  You feel less confused.1--7.3 (1.9Throw: 8 boomerangs Q%hRQ%h* _Something hits you. Something completely misses you.R%h7 # ####. ###. ..... ....## ###.... ###....#####...#.# .###.# .>...## .).## R%h.)....†....# .†....@).....### ......!.{......# #####.# #..#.#...  ...>..##.#.... .#.######<.# ...  .$.. #.#  .. #.#  #.#R%hR%h8{.R%h2-========-8.8 (1.5R%hR%hf _Something hits you but does no damage.S%hX  You completely miss something. Something hits you.S%hiY\0-60.8 (2.0S%h+_S%haf _Something hits you but does no damage.T%h1  You closely miss something. Something hits you but does no damage.T%h  You hear some strange, mumbled words.  A puff of flame appears from out of thin air!T%hVT%hW21-------1--------=2.7 (1.9T%h`^T%h`1 _The puff of flame hits you!T%hR} # ####. ###. ..... ....## ###.... ###....#####...#.# .###.# .>...##T%hTx .).## .)....†....# .†...@.{.....### ......!.# #####.# #..#.#... ...>..##.#.... .#.######<.# ... .$.. #.# .. #.#  #.#T%hOVT%h[1)T%h\m2========--4.2 (1.5T%h_bT%hcT%h  # ####. ###. .....T%h  ....## ###.... ###....#####...#.# .###.# .>...## T%h .).## .)....†....# T%h C.†..@..).....### ......!.# #####.#T%h  #..#.#... ...>..##.#....T%hz  .#.######<.# ... .$.. #.# .. #T%h y.#  #.#T%h T%h˧ 2=-----=-5.7T%h T%hm i _Something hits you but does no damage. x2U%h:8oo   orc wizardThe puff of flame hits you! _Something hits you but does no damage. x2barely miss something. Your headU%h;butt misses something.  Reactivating autopickup.  An orc wizard appears from thin air!  The orc wizard hits you but does no damage.U%hE%  U%h:FXThe orc wizard gestures at you while chanting.U%hK=7.6 (1.9U%hU%hC2 _You resist with some effort.V%heThe orc wizard gestures at you while chanting. _You resist with some effort.  You hit the orc wizard.  Space warps horribly around the orc wizard!  You kill the orc wizard!  Trog accepts your kill.V%hC)V%hn 3==43-9.5 _Trog appreciates your killing of a magic user.V%h2e _Your Axes skill increases to level 6!V%h # ####. ###. ..... ....## ###.... ###....#####...#.# .###.# .>...## .).## .)....†....# .†...@.).....### ......!.# #####.# #..#.#... ...>..##.#.....#.######<.# ....$.. #.#.. #.#%h m ========--71.0 (1.5 _ V%he  V%h Things that are here: V%h >_a +0 dagger; a +0 robeV%h# ####. ###. ..... ....## ###.... ###....#####...#.# .###.# .>...## .).## .)....†....# .†...)@).....### ......!.# #####.# #..#.#... ...>..##.#.....#.######<.# ....$.. #.#.. #.# V%h *y-2.5 _X%hiY # ####. ###. ..... ....## ###.... ###....#####...#.# .###.# .>...## .).## .)....†....# .†...@.).....### ......!.# #####.# #..#.#... ...>..##.#.... .#.######<.# ... .$.. #.# .. #.#  #.#X%hc4=4.0X%h/hi  Things that are here: _a +0 dagger; a +0 robeX%h # ####. ###. ..... ....## ###.... ###....#####...#.# .###.# .>...## X%h.).## .)....†....# .†..@).).....### ......!.# #####.# #..#.#... ...>..##.#.... .#.######<.# ... .$.. #.# .. #.#  #.#X%hX%h/5.5 _X%hX%hX%h7X%hv8 # ####. ###. ..... ....## ###.... ###....#####...#.# .###.# .>...## .)X%h9.## .)....†....# .†.@.).).....### ......!.# #####.# #..#.#... ...>..##..#.... .#.######<..# ... .$.. #X%h:..# .. #..#  #.#X%hCu3========7.0X%hiKX%h NX%h(T  # ####. ###. ..... ....## ###.... ###....#####...#.# .###.# .>...## .).## .)....†....# .†@..).).....### ......!.# #####.# #..#.#... ...>..##...#.... .#.######<...# ... .$.. #...# .. #...#  #.#X%h^ X%hh_ ^5=8.5X%hg X%hj X%h[ # ####. ###. ..... ....## ###.... ###....#####...#.# .###.# .>...## .).## .)....†....# .@...).).....### ......!.# #####.# #..#.#... ...>..##....#.... .#.######<....# ... .$.. #.....# .. #.....#  #.#X%h^80.0X%h  Things that are here: _a +0 dagger; a +0 robe _You feel yourself speed up. _You see here a frilled lizard corpse.Y%h ###...... ....## ###.... ###....#####...#.#.............##>...##)........##†....†...).).....###Y%h7!@.............#####.. #..##......>..##...#.##.......##....#####Y%hY%ht6==10 _Y%hY%hFY%hNX ###. ..... ....### ###....#....#####...#.#.###.#.>...##.).###.)....†....##.†...).).....####.......#Y%hP#.# #..#.#... ...>..##.# ..#.######<.# .$.. #.......#... #........# ... #.........#  ##....#####Y%hZY%h+[I========2Y%hlbY%hkY%hfl+3.0 (2Y%hdo _c - 2 gluggy blue potions`%hd; ###. ..... ....### ###....#....#####...#.#.###.#.>...##.).##`%h<b #.)....†....# #.†...).).....### #.# ######.# #..#.# ...>..##.# ..#.######<.# `%h>n ..$.. #........# ....# #.........#  ... #.#  ##....#####`%hSQA4.0 (1`%hS`%hU`%hG....### ###.... #####....#####...#.#...............##>...##)........## #`%hUH†....†...).).....###..............###### #..##.....>..##`%hHE..#.######<. ...$.. #........#.`%h?I. ... ...##....#### ##...#`%hXj7=5`%hj`%h6  #####....#####...#.#...............##..>...##...)........## #..†....#.......†...).).....####.....................###### #.@#......#.........>..##.......#.######<.. -Berserk ....#.....#....##..ß6`%h,  ...............##....>...##...)........## #.......†.........†...).).....###..................#####....#####..##.........@..###.######< ..$.. #. .....#.......#...7 _There is a stone staircase leading down here.`%h~i .###.# .......`%hy~..>...## ...........)..##`%h~/ #.........)....†....# #.......†...).).....`%h #............ ######.....`%hgn#.#####..#.#`%h>..##.#.#.######<`%hh.# ...$.. #.#......# #.#`%hU... #.#...# ##....#####.... ##...#..... ##..ß  #...`%h`%h-8 _`%h8`%hٗa%h?\ .###.# .........>...## .....).## #.........)....†....# #.......†...).)..... #.......... ######.....#.#####..#.#.>..##.##.....#.######<.#..$..# #.#......## #.#.... #.##.....# ##....#####..... ##...#  ..... ##..ß  #...a%haa%hbW28=9a%hgka%he .###.# .......>...## a%hf;...). #.........)....†.... #.......†...).).....a%hfa #...... ######.....#.#####..#..>..##.a%hf3.#.....#.######<..$..# #.a%hFg(....## #...... #.#.....# ##....a%hIh#...... ##...##...... ##..ß  #...a%hpa%h;q'90a%hwa%h=za%h"a%ha%ha%h&a%hm Qb%h .###.# .>... .). #..)....† #.†...).) #........ ######....#.#####..##.>..###.#.....#.######<#......$..# ##..## #..# ##.....## ##.... #....... ##...# #....... ##..ß  #...1 >..)........ #.)....††...).)....b%h`.....# ######...####.#####..#..........>..###.#....@#.######<.....$..# #...#. ##.......2 _You recover from your berserk rage.b%h .>..... .).. #..)....†.# #.†...).). #....... #.###### ####.#####..# #.>..## #.#...@.#.######<b%h9 #......$..# # #.## #.# #.###.....## ##.... #. ##...#  #. ##..ß #.# #...b%hb%h*`9=3b%h"b%h$b%h+ ..).... .. #† .#†...).). ..........#.######..####.#####..#...........>..###.....#.######<#.....@$..# #...#.. ####)....##b%hb%h?&4b%h!b%h# _Found a mace.b%h .. .)... #.)....†..# #.b%h †...).)...#.#.######....####.#####..#.#...>..##.#.#.....#.######<.#...# #.#.## #..# #.b%h׈ :.###.....## ##....# #.##.# b%h b%h &5b%h b%hs b%h; +6.0 (2b%h- b%hN > _You now have 116 gold pieces (gained 8).c%h.. .).#.. #.........)....†..# #.......†...).)...#..........#.######....####.#####..#.#....>..##.#.#.....#.######<.#.# #.#.## #..# #..###.....## ##....##.......#.......#.......##)....##30=7.0 (1c%hWc%hu .. .).c%h .. #.........)....† .# #.......†...).) ..#......... #.######... ####.#####..#c%hH #....>..## #.#.....#.######< #.# # #c%hy.## # .# # .###.....## ##.... #....... ##...# #.......# ##..ß #.......# #... ##)....##c%hc%hn&8c%hl$c%hl&c%hsW  .. #† .#.†...).). ...........#.######....####.#####..#...........>..###.....#.######<........# #.##.. ###.....##....####B   giant cockroach (asleep)##B..##c%hm\c%hdgBB.c%hQe&9c%hkc%hnb _A giant cockroach comes into view.c%hnN .#†...).). ...........#.######....c%hQe####.#####..#...........>..###.....#.######<........# #.##.. ###.....##....### #....... ##...# # ##..ß# #...#)B...#c%hS  ##...## ####c%hmY>B...c%hY(900c%h7^c%h_c%hU .# #.†...).) ..#........ #.######... ####.#####..# #c%hӔ.>..## #.#.....#.######< #.# ##c%h>U.## # .# # .###.....## ##.... #c%h.# ##...#  #.#c%h, ##..ß  #..B....# #... ##)....## c%hz ##...## #####c%hc%h<B..c%hyR1==c%h1c%h)c%hLc%h [ .........#.######...####.#####..#...........>..###.....#.######<........# #.###.. .###...@.###....## #....... ##...# B ##..ß. #...#)....## ##...##  ##### B..2c%h#t  ..# #.######.. ####.#####..# #.>..## #.#.....#.######< #.# ##.## ##.# # .###..@..## ##.... #...B...# ##...# #.# ##..ß #.# #  ##)....## ##...##  #####29--=3 _The giant cockroach bites you. The giant cockroach closely misses you.c%h] c%h^ A30=-c%h_ &4.3 (1.3c%h]f c%hv _You barely miss the giant cockroach. The giant cockroach closely misses you.c%h  ..# #.######. ####.#####..# #..>..## #.#.....#.######< #.# # ###.## # #.# # .###.@...## ##.... #...B...# ##... #.# ##.. #.# #  ##)....## ##...##  #####c%h   The giant cockroach closely misses you. You furiously retaliate!50 _You headbutt the giant cockroach.d%hdZ#.##########.#####..#..........>..###.....#.######<........# #.#####..  .###.....## #..@B...# ##. ## ##)....## ##...## ##### 29-2--------6 _The giant cockroach misses you. The giant cockroach bites you.d%h  You closely miss the giant cockroach. You headbutt the giant cockroach.  You kill the giant cockroach!d%h †d%h!d%hd%h5d%h{7.6 (1.3d%hd%h; d%hd%h"3_Trog accepts your kill.d%hd%hq#.######.####.#####..#.#.>..##.#.#.....#.######<.#.# #.###.## #.#...# #..###.....## ##....##...@...# ##...##.# ##..ß#.# #. 30=-80d%hd%h| _You see here a giant cockroach corpse.d%hI4 #.######.####.#####..#.#.>..##.#.#.....#.######<.#.# #.###.## #.#..# #.d%hs5 %.###.....## ##....##...†@..# ##...# #.# ##..ß #.# #. d%h9 d%h: G-9 _d%h"> d%h? d%h B #.######.####.#####..#.#.>..##.#.#.....#.######<.#.# #.###.## #.#.# #..###.....## ##....##...†.@.# ##...# #.# d%hB ##..ß #.# #... #####d%h2G d%hG H--------10d%hK d%hM e%hb>#.######.####.#####..#.#..........>..##.#.#.....#.######<.#...# #.###..## #.#..# #..###.....## ##....##...†..@# ##...# #.# ##..ß #.# #... e%he##...## e%h`e%h&1e%hAe%he%h 3e%hU e%h 1==e%h ,e%h e%h k2=e%h e%h ,e%h e%h ,e%h e%h j3========e%h e%h\ 4 _Magic restored.e%h K3=e%h e%h ,e%h e%h ,e%h e%hx e%h @========e%h e%hu e%h U4=e%h e%h ,e%h e%h e%h e%h e%h ,e%h e%h? a5=e%hz e%h ,e%h e%h# ,e%hT$ e%h% ,e%h ' e%h( ~6==e%h+ e%h, ,e%hw- e%h / e%hu/ e%h(0 e%h1 e%h 2 e%h2 e%h4 e%h5 U7=e%h5 e%hI7 e%h7 e%h_8 e%h9 e%hJ: e%h,; e%h< e%hI= e%h= e%h? e%h`@ K8=e%h*A e%hB e%h C e%hC e%hNE e%hE e%heF e%hH e%hH h9==e%h_I e%hM 1 _HP restored.e%hO 3e%hP e%hS e%hU ,e%h>V e%hY e%h[ ,e%h\ e%hD_ e%h=a O=e%hb e%he e%hf ,e%h`h e%hk e%hl ,e%hvn e%hp e%hs ,e%ht e%hw e%hz ,e%h| e%h e%h} ,e%hi e%h e%h e%h e%h` e%hq e%hC ,e%h e%h  h - 9 boomerangs (gained 1)e%h e%h^ < _You see here a +0 mace.e%h 3e%h& e%h e%hN ,e%ha e%h e%h ,e%h e%h e%h ,e%h e%h e%h ,e%h` e%h e%h* ,e%h e%h3 e%hx ,e%h e%h Xe%hZ e%h ,e%h e%h e%h ,e%h e%h e%h ,e%h e%h e%h ,e%h e%h e%h ,e%hv e%h e%h ,e%h e%h e%h ,e%h9 e%hG e%hv ,e%h e%h_ e%hy ,e%h e%h: e%h8 ,e%h e%h e%h e%h+ e%h e%h e%h e%h e%hO e%h e%h e%h e%h e%hN e%hl e%h e%hL e%hi e%hv e%h e%h e%h e%h  ### ... K... ..... ...## ...## ..  #.. .  #@### . .  #...# .# ..  e%hi ###.###.#... 9 #......... ###..........########..........K   kobold (asleep)#..........####.....##......### .....# #..###.######.....e%h! 77.6 (66.0)  A kobold comes into view. It is wielding a +0 whip.e%h"% i.KKe%h% 5==8.6 (67e%h( e%h$- ( _The kobold shouts!f%hm}P ### ... .... .K... ...## ...## ..  #..# .  #@### . .  #...# .# ..  ###.#  f%h(#...  ###........  ..........  ...####.....  ..### .....  # . f%h  ### ... .... .K... ...##f%hU  ...## ..  #..# .  #@### . .  f%h "#...# .# ..  ###.#  #...f%h  ###... ..........  ...####.. ..### .. # .f%h f%h f%hh$ f%h' ] _A kobold is nearby!f%h  ### ... .... .K... ...## ...## ..  #..# .  #@### . .  #...# .# ..  ###.#  #...  ###........  ..........  f%h v...####.....  ..### .....  # . f%hP  ### ... .... .K... ...##f%hQ  ...## ..  #..# .  #@### . .  #...# .# ..  f%h0R ###.#  #... ###...f%hR  ..........  ...####..f%h~S  ..### .. # .f%hY f%hZ f%h_ f%hNc ] _A kobold is nearby!g%hyg%hg%hg%h&g%h#6P###. ... .K... .....##  ..>....#.#.@# . ##.### . ...# .# ###.###.# #.... ###.......########.......#..........####.. ##......### g%h8g%h!=F.Kg%h=:--9.6 (1.0)g%hBAg%hD9 _Found an escape hatch in the floor.g%h߼g%h9--g%hg%h g%h####...#...K...###.>....## .. #@.# . ##.### . . #...# .# .. ###.###.#... #......... ###........ ..#..........  #.####.....  ##......### ......K80g%hk ### #...#. K. ...###  ...>...@##......##..# . #.. ##.### . #...# .# ###.###.# #.... ###......########......#....####.K1h%h$ #####...#..#...K###.>..@.## ...##..# .#... ##.### . . ### #...# .# .. ###.###.#... #......... ###........ ..#..........  #.####.....5---2--------=2 _The kobold hits you with a +0 whip.h%hY ####.##...#.###...K###.>.@..## ...##..# ..##...# ##.### . . #### #...# .# .. ###.###.#... #......... ###....... ..#..........  #.####.....h%h_<3h%hch%hf= _The kobold hits you but does no damage.h%hO# ####.##...##.####...K###.>@...## ...##..# ..##...####.### . .h%hPd #### #...# .# .. ###.###.#... #... ###..  ..h%hPi#.  #.####.....h%hVh%hFW&4h%hZh%h\W _The kobold completely misses you.h%hs O# #### ##...## #######........@K###  h%hu >....##.......##..# . ..##...####.### . h%h^ # #### #...# .# ###.###.# #.. ###..########.....h%h߸ h%h `6=--5h%h h%hb  h%h M_The kobold barely misses you.i%h<  You closely miss the kobold. The kobold hits you but does no damage.i%h7=t5---------6.8 (1.2i%h@i%h C9 _The kobold hits you with a +0 whip.i%h8.0 _You closely miss the kobold. The kobold closely misses you.i%h^  You barely miss the kobold. Your headbutt misses the kobold.4--9.3 (1.3i%h9 _The kobold hits you with a +0 whip.i%hp  You closely miss the kobold. The kobold barely misses you.You furiously retaliate! You headbutt the kobold!  You kill the kobold!i%hΥ1)i%h1690.6i%hi%h#W _Trog accepts your kill.i%hOB e# #### ..##...## .#..### ......>....## .. .##..# . ..##...##### #### #.i%hC ####...###.. i%h1I i%h#J 4-10i%hN i%hS M _You see here a +0 whip.i%h! N-i%h i%h j%hC # #### ..##...## .# . )###j%h4K ......>....## .. .##..# . ..##...####.### . . # #### #...# .# .. ###.###.#... #..j%h. ###..  ..#.j%h j%h[5=2 _j%h.j%hj%h# #####.##...##.#..)###.>....## ...##..# .j%hT...##...####.### . .# ##### #...# .# .. ###.###.#... #..  ###. j%h%O ..#.j%hj%hrr   rat (wandering)j%h&3j%hj%hV _A rat comes into view.j%hb /# ######...##...##.#..)###.>....## ...##..# ..r..##...####.### . .### ##### #...# .# .. ###.###.#...  #.  ###. j%hc O ..#.j%hre j%hl {r.rj%hm ]3========4j%ht j%hww j%h  #### ######...##...##.#..)###.>....## ..#..r.##..# ..##...####.### .j%h W.#### ##### #...# .#  ###.###.# # ### ..#j%h’ j%h @r.j%h} &5j%h j%hڢ j%h #### ######...##...##.##.#.)####....r....>....## #.##..# .#.....##...####.### ..#### ##### #...# .#. ###.###.# # ### ..#j%hj%hp8r.j%hNq6==6j%hj%hk%h  You hit the rat but do no damage. Space warps horribly around the rat!!  You kill the rat!Trog accepts your kill.k%hYi.k%h Y*7=7.9 (1.3k%hk%hz _You can now call upon Trog for regeneration and willpower.k%h* #### ######...##...##.# #. #.)### #.>....##  ##.##..#  #.....##...####.### .#..#### ##### #...# .#. ###.###.#. # ### ..#k%hm========-80k%hk%h:k%hr  ###########...##...##.# #k%hs . #.)### #.>....## ##.##..# #.....##...####.###k%hdt c #..########## #...# ..# ###.###... #.. ###k%hGu F ..#k%h- V-9k%hۭ k%hȮ k%hj 8 ###########...##...##[.# #. #.)### #.>....## ##.##..# #.....##...###.### #..########## #...# ...# ###.###<... #. ### ..#<7=2000k%h i _Found a helmet. Found a stone staircase leading up.l%hK  ########## ######...##...## [.# #. #.)### #.>....## ##.##..# #.....##...####.### #..######## #...# ...# ###. <... # ...# ### ..#1l%hT  ################...##...##[..............######## #........)### >....###..##.......##...####.#####.....#....#..........### 2l%h- ################...##...##[..............######## #........)### >....####..##.......##...####.####..########## #......# ###.##.<...  #......###......###3l%hCi ################...##...##[..............######## #........)### >....###..##..#..@..##...####.####..########## #.......# ###.##... .# # #..###.##### 8=4l%h̟  ########## ######...##...## [... # #.)### #.>....## ##.##..# #.@...##...####.###l%h  #..########## #...# ....# ###..<... #..# ###... ..#..# #.#.. ##......### # #..###.l%hb l%h &5l%h l%h l%hn ########## ######...##...## [..... #. #..)###l%hq #..>....## ##.##..# #@....##...####. #..########## #... ....## ###. ..<... #.# ###. ..##...#. #.#.... ##......###l%hth # #..###.l%hzl%hW{&6l%hl%hm%hQm%h4 ################...##...##. [..............######m%h.. #.........)### ...g>....##..... ##m%hcX..##........#.....##...####.###.@########## #..........## ###m%h...<...  g   hobgoblin (asleep).m%hf.$ .###.... #....m%hh  A hobgoblin comes into view.Found 10 gold pieces.m%hXR  The hobgoblin shouts! You hear an angry hiss.m%hm%h,G .ggm%hWAn adder comes into view.m%hD0===7m%hm%hR2 _The adder moves out of view.m%h m%h m%h m%h m%hF [M ##########  ######...##...## . [...######.. ......... ..)### .... #.>....#....g ##..........##..# ......#@....##...####.## m%hI #..########## #.........####...<...#.. .$ . m%hQ 9==---8m%hU m%hW n%ht ################...##...##. [..............######.. #.........)### ....>....##..... ##..##...J...g#.....##...####.## #.@########## #...n%hNu.......## ###...<...  J   endoplasm (wandering).g   hobgoblin.$ .###.... #....n%h~l  An endoplasm comes into view.n%h]n%hd.J...gn%h]B---9n%hn%h|^ _The endoplasm quivers.n%h4n%hpn%hn%hpoB  You slash the hobgoblin!  You kill the hobgoblin!.J†9=11.2 (1.3n%htW _Trog accepts your kill.n%h+ n%h1, n%h00 n%h2 n%hd  #..########...##...##...[........r.# #..#.....##...)###...#..>....##.S##.##..#n%hf 8.J..#.....##...####. #@.## #.## ###.<...# #.## . ..#.#...#. #. S   adder ##.... ##......J   endoplasm .$..# # #..###.r   quokka (wandering) ###.... #n%hi n%hj n%hwj n%hp .r...Sr   quokkan%hgq 4-20n%hpw n%h#z _A quokka comes into view. _You see here a hobgoblin corpse.o%h^N-o%ho%ho%hO..########...##...##....[..............#####....# #........#...r.##..)### .......#..>....##...##..........##...S#.....##...#####....J#†.########## #.........@## ###<...#  ...## ..########.#...##......... ##... #### .$..# # #..###J   endoplasm.)... ###.... #... r   quokka....### ###%h0m.r..#SJ6--=3 _Found a sling. The adder bites you.o%hV|  You slash the endoplasm!  You kill the endoplasm!o%h  You slash the endoplasm!  You kill the endoplasm!  Trog accepts your kill.  You barely miss the adder. The adder barely misses you.furiously retaliate! You headbutt the adder!adder!o%h.r†.r   quokkao%hJ6624.4 (1.2o%h@m _Trog accepts your kill.o%h ( ..#...##...##.....[............# #....#.....##..o%h _.)###.....#..>....#.......##..........##..#......r#.....##...####.o%h ##.....#†.## ##.## #....<...# #.## .. ..#.#...#.# ## ##....# ##...... .$..## # #..###.#  .)... ###.... #..  ....### ### o%h! o%h .rr   quokkao%h o%h$ 4-50o%h o%h o%h  ..#...##...## .....[....................###.....#.....##....)#..#...>.... #.......##.## #.......#.....##...#### ##.....#r.## # #.##  #....<...# #.## . ...#...#.## ## ##....# ##...... .$..## # #..###. .)... ###.... # ....### †r%hc ;49m7--2--------=6o%h o%hs" Q _The quokka attacks as it pursues you! The quokka bites you.p%h  You hit the quokka but do no damage...............§§..§p%hS4-7.7 (1.3p%h#b _The quokka is devoured by a tear in reality.p%h..#...##...## .....[..............#.......###........#.....##...........)##..#.........>....##.......##..........##.#.......#.....##...####.##.....#§.## #.#.....§@.## ##....<.§.# #.## #. ..#...#...#.## #.## ##....# ##......#.$..## # #..###.#.)... ###.... #.....### #-%hʹE65H80p%h )..#...##...## .....[.......#.......###....p%h L..#.....##...)### #........#..>....##.......##..........##..##.......#.....##...####.#p%h u##.....#§.## #.#.....§§@## ##....<.§.# p%h ##.## #.. ..#p%h !....#...#.## #.## ##....# ##......#p%hs .$..## # #..###.#.)... ###.... #.....### ###.p%h\ p%h T8=9p%h=& p%h p%h9 p%h p%h r%h r%h*  .....[..............#####.......###..........#.....##...........)### #........#.........>....## #.......##..........##........#.....##...####r%h @#.....#§.########## #.......§§.## ###....<.§@#  ...##... ..########....).r%h ... .. #####....#####... r%hr%hKH--------20r%hr%hs%hl9M ..########...##...##  .....[........#####.....###..................#.....##...........)### s%hLm#........#.........>....#......##..........##........#.....##...####.##.....#§.########## #.......§§@####<.§.  #s%hm0## ##.......... ..########....).... ..s%hns%h ys%hz&1s%h s%hs%hB M ##########  ..########...##...##  .....[......#####.....###.........#.....##....)### #........#.........>....#..##..........##........#.....##...####.##.....#@.########## #.......§§.####....<.§. #.......####.)...s%h l.....§........s%h &2s%h s%h  Things that are here: _an adder corpse; a hobgoblin corpses%hA$# ..########...##...## .....[.......#.......###.....#.....##...)### #........#..>....## #.......##.##..# #.s%h CF#.....##...####.###.....#§@## #.#.....§..## ###.#....<.§.# #.#.## #.. ..#....#...#.## #.### ##....# ##......#s%hC,..$..## # 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(.. %h######### #...# .# ..####.###.#....#......... ###### ###........  Found 6 atropa-tipped darts. Found Yhehomp's Jewellery Shop.%h%h7,6.7 (69%h%h9 _Found a stone staircase leading up.%hO3%h%hs%h B%h %h,%h%hm%h;,%h %hF#%h{%,%h''%h)%h+,%hN-%h/%hs1,%h3%h5%h7,%h8%h<%hrAPWelcome to Yhehomp's Jewellery Shop! What would you like to do?  a -  562 gold the amulet of Doubts {Regen+ RegenMP+ Dex+3}b -  390 gold an amulet of reflection (unknown)  c -  468 gold a +6 ring of dexterity (unknown)  d -  468 gold a +6 ring of dexterity (unknown)  e -  325 gold a ring of fire (unknown)  %hAf -  468 gold a +4 ring of protection (unknown)  g -  260 gold a ring of resist corrosion (unknown) You have 136 gold pieces. [Esc] exit[!] buy|examine items%h0BR[a-g] mark item for purchase [/] sort (type)[A-G] put item on shopping list%h%hj%hh ##?..##  bastardman12 the Chopper##.....##  Minotaur of Trog **....#.......#  Health: 39/39 ======================== ###.......#  Magic: 3/3======================== .###.......#  AC: 5Str: 24 ..##########.....#  EV: 10Int: 10 .................##  SH: 0Dex: 9 ..)########.......#%h  XL:  4 Next: 64% Place: Dungeon:3 >....## #.....@.#  Noise: ---------  Time: 2223.7 (7.0) ..##..# #$....<.#  e) +0 broad axe (distort) .####.### #...(..##  Throw: 9 boomerangs ## #...# #.#...## ###.###.#....? #...........  ###...........   ######..............   .......####.....   _You now have 136 gold pieces (gained 10). _u - 2 cyan potions _You see here a +0 sling.  Found 6 atropa-tipped darts. Found Yhehomp's Jewellery Shop. _Found a stone staircase leading up.  There is an entrance to Yhehomp's Jewellery Shop here.%h%hD _%h| ##?..##  ##.....##  #.# # #.# .## #.# .#.....# .........## .)##.......# .>....## #....@∩.# .##..# #$....<.# .####.### #...(..## # #...# #.#...##  ###.###.#....?  #...........%hJ  ###........... #.............. .####..... %h8%h24.7 (1 _%h%h%h ##.....##....... ###%hD# ..####.##########.....# ..........#)########.>....## ∩..##..# #$...@<####.### #...(..# ### #...# #.#...## .##........ ......### .....  %h-%h5%hx%hͳ%hkb W ....... #### ..###.##########.....# ..........#)########.%hc >....## ∩..##..# #$....<####.### #...(@.## ### #...# #.#...##  ###.###.#....?......... ....%hf #.. ......### #...........  ###.######%hn %h(p &6%hVx %h>z %h>### ..###.##########.....# ..........#)########.>....## ∩..##..# #$....<####.### #...(..## ### #...# #.#..@##  %h###.###.#....?# #..............###........ #######........ ........####...g   hobgoblin (asleep)### .. ###.#####g ## #....... %h1#Y_u - 2 cyan potions _You see here a +0 sling.  6 atropa-tipped darts. Found Yhehomp's Jewellery Shop. _Found a stone staircase leading up.  A hobgoblin comes into view.%h-Hgg%h-.%h'./==7%h6%h[9+ _The hobgoblin shouts!%hl# #.# .## #.# .##########.....# ...##%h8m .)##.# %hmY.>....## #.....∩.# .##..# #$....<.#%hso .####.### #...(..## # #...# #.#.@.##  ###.###.#....?#  #...... # ###.. #. .####. #......### #.g. #..###.######. .## #. %hp%hq%hwAg.%hw/--8%h|%h~%h CL# #.# #...## #.# .####.....# ..## .)##.# .>....## #.....∩.# .##..# #$....<.# #...####.### #...(..## # #...# #.#@..##  ###.###.#....?#  #...... # ###.... .#......####.g... #......### #%hC.#..###.######..## #.%hnE%hK>g.%hLA--9%hQ%hS%h%h?$#### # #...## #.......########### .........#..)#######.>....## #.....∩ .....##..# #$....<.#...####.### #..@(..## ##### #...# #.#...## ###.###.#....?#  #...... ## ###.....########.....g ....####....### ##..###.######............%h*=30%hD1%h֓ #.## #.##...## #.#.####.....#..##.)##.#.>....## #.....∩.#.##..# #$....<.##...####.### #.@.(..### #...# #.#...## ###.###.#....?# #........# ###........ ..#............g.... #.####.....#......### #..... ###..###.######.g.1%h|  #.## #.......# .##...## #.......#.####.....#..##.)##.#.>....## #.....∩.#%h .##..# #$....<.# .##...####.### #@..(..### #...# #.#...## ###.###.#....?# #...........# ###.............#...........g..... ##.####...........  ###......### #............ ####..###.######.%hC %h ..%h &2%h %h8 %hfM#.....# ####### ##...## #.......########### .........#..)#######.>....## #.....∩......##..# #@....<.# .##...####.### #...(..## ####### #...# #.#...## ###.###.#....?#...g   hobgoblin.......g...#....g.3%hBh _You see here 11 gold pieces.%hǿr##.....## #.......#  #.......# ##...## #.......# #%h@H###.....# .## )##.# >....## #.....∩.# ##..# #$@...<.# ##...####.### #...(..##  #...# #.#...## ###.###.#....?##.......... ###.......g. #..................####............ %h%h>g.%h%h&4 _%ht%h%h{D ....... ######...### ......##########.....# ..........#)########.>....## ∩..##..# #$....< ##...####.### #.@.(..###### #...# #.#...##  ###.###.#....?# #.......g....... ######.......... ..########... #..........######### ###.#####%hF %hL >g.%h)M &5%h=R %hS %h.$#.#  #.# ...## #.# ####.....# .## )##.# >....## #.....∩.# ##..# #$....<.# ...####.### #..@(..##  #...# #.#...## ###.###.#g...?# #........ ###........#........ .####...........### #..... g.6%h  You slash the hobgoblin!  You kill the hobgoblin!†%h6=8.0 (1.3 _Trog accepts your kill.%h&  ##### #...### .....##########.....# ..........#)########.>....## ∩..##..# #$....< #...####.### #...(..## ##### #...# #.#@..##  ###.###.#....?# #.................###.......... %h Z...## #............%h$ J-90%h ) %hj+ v _You see here a hobgoblin corpse.%h') N-%h. %haoM#### # #...## #.......########### .........#..)#######.>....## #.....∩ .....##..# #$....<.#...####.### #..@(..## %h##### #...# #.#†..## ###.###.#....?# #.................###..........%h%h.40 _%h%h%hfT #.## #.##...## #.#%hU.####.....#..##.)##%hUb.#.>....## #.....∩.#.##..# #$....<.#%h+V#...####.### #.@.(..### #...# #.#†..## ###.###.#....?#%hV #........# ###........ .%hW{.#.......... #.####..%h|X...#......### #..... ###..###.######.%h^%h_&1%he%h\g%hd #.## #.......# .##...## #.......#.####.....#..##.)##.#.>....## #.....∩.#.##..# #$....<.# .##...####.### #@..(..### #...# #.#†..## ###.###.#....?# #...........# ###.............#............... ##.####...........  ###......### #............ ####..###.######.2%hF M#.....# ####### ##...## #.......########### .........#..)#######%hNG .>....## #.....∩......##..# #@....<.# .##...####.### #...(..## %hG p####### #...# #.#†..## ###.###.#....?#...%h,H ...........#....%hS %hS &3%h^] %hd A4.0 (2%hj %hAm ? _You now have 147 gold pieces (gained 11).%h/ r##.....## #.......#  #.......# ##...## #.......# #%h ###.....# .## )##.# %hq g>....## #.....∩.# ##..# #.@...<.# ##...####.### #...(..##  #...# #.#†..## ###.###.#....?##.......... ###..........#..................####............ %hL A5.0 (1%h %hͱ %hV ....... ######...### ......##########.....# ..........#)########.>....## ∩..##..< ##...####.### #.@.(..###### #...# #.#†..##  ###.###.#....?#.##......... ###..###.######............%h%hh&6%hA'%hv*%h;%h#.%h# %hV %h'#.%h(# %hT+...## %h'#.%h(# %hK#%hQ###.....# %h.%hG)## %h)#%h'#.%h:(# %h">....## #.....∩.# %h##..# #.....<.# %hd:...####.### #..@(..##  #...# #.#†..## ###.###.#....?# #........ ###........#.......... .####...%h,..%hĠT......### #...%ho+.. %h  %hf%h%h7%h%h%h$h ##### #...### .....##########.....# ..........#)########.>....## ∩..##..< #...####.### #...(..## ##### #...# #.#@..##  ###.###.#....?# #.................###.......... ...## #............8 _You see here a hobgoblin corpse.%h #.#  ...## #.#  #%h#Q###.....# %hi .##  %hyJ)##.#  >....## #.....∩.#  %h3 ##..# #.....<.#  ...####.### #...(..##   #...# #.#†@.## %h ###.###.#....?#  #......  # ###....  #.....  ####.    #......### #.    #..###.######.%h %h9  %h$## #.   %h-C9 _%hZ0%h}U M #### #### #.......########### .........#..)#######.>....#∩.##..# #.....<.# ...####.### #...@..## #### #...# #.#†..## ###.###.#....?# #............... ..... ####...........50 _You see here 6 atropa-tipped darts.%h2 %h% &1%hڞ %h۠ / _v - 6 atropa-tipped darts%h G #### ...####.##########.....# ..........#)########.>....## ∩..##..<####.###.## %h?Hs#### #...# #.#†@.##  ###.###.#....?# #.................... ###........... ..## #............  %h^P%hQ&2%h c%hc  #.#  ## #.#  ##########.....#  ..##  )##.#  .>....## #.....∩.# %hd  ##..# #.....<.#  ####.### #......##   #...# #.#†.@##  ###.###.#....?#  #......   ###..  .  ####.  ......### #.  ..###.######.  .## #.  %hm %hWn &3%ht %hw %h0j  ..##.##########.....# ..........#)########.>....## ∩..##..<.#####.###.## ### #...# #.#†..### ###.###.#..@.?# #................###................. ## ###....##. .  %h~n %h,p 4%his %hu %hS `## #.#  ####.....#  ........##  )#%hū ]#.......#  >....## #.....∩.#  ##..# #.....<.#  .####.### #......##   #...# #.#†..###  ###.###.#...@?#  #. ###. . ####. ### #. .###.######. ## #....... # ###....##. .  %h %hȲ &5%h. %hѸ %h;## #.#  .###.....#  ......##  .)##.......#  ....## #.....∩.#  .##..# #.....<.#  ####.### #......##  # #...# #.#†..###  ###.###.#....@# %hܶ #. ###. . ####. ### #. ###.######. # #.......  ###....##. .  %h%h˾&6%hi%h%h+7.0 (2%h%h` _w - a scroll labelled JIRUQOAREE%h{%h%h6%hU%h  .##########.....# ...............## .)########....... ....## #.....∩##.....< ####.### #......# # #...# #.#†..### ###  ###.###.#.....##..... #..........@.......### #####..##............. ###...#.##  8.0 (1%hR4 R ..........# .)########....... ....## #.....∩##...< ####.### #......# # #...# #.#†..### ####  ###.###.#.....##..... #.............### %h5 #####.. ......######.....##..... ....###.#  %hF= <9%hlI %h ##  )#.......#  ## #.....∩.#  ##..# #.....<.#  .### #......##   #...# #.#†..### ## ###.###.#.....##.....#  #. ###. .%h  ####. ### #. .######.  #. ###....##. ...#.####.....##.....#  ###.#  %h %h %h '60%h %h %h )########. ...## #.....∩ ##....<#.###%hL..#  #...# #.#†..### ########.###.#.....##..... #...................### ####.. .....####### ##<.## ###### %h...>...##  %h<1%h*%hU; _Found an escape hatch in the ceiling.%h#.#  ## #.....∩.#  #..# #.....<.#  .### #......##  #...# #.#†..### ######  %h _###.###.#.....##.....##  #.#  ###. . ####. ### #. #.######. #. %h###....##.#  #...#.####.....##.....##  ###.# ##<.## ######  >...##  %h-%h&2%hW%h%hun'.#  .## #.....∩.#  ..# #.....<.#  #.### #......##  #...# #.#†..##########  ###.###.#.....##.....##  #.##  ###.#  .#  ####.#  .### #.#  .######.#  .#  ....##.##  ...#.####.....##.....##  .###.# ##<.## #######  .>...##  3%h%hšl .## ∩%hț....< #.### #......#..# #.#†..############.###.#.....##.....##  #...................#####. %h##.. ...#### .### ###.. %he......##  %h%h&4%hs%h.## #.....∩.# bastardman12 the Chopper ..# #.....<.# Minotaur of Trog **.... #.### #......## Health: 39/39 ======================== #...# #.#†..##########  Magic: 3/3======================== ###.###.#.....##.....##  AC: 5Str: 24  #...................##  EV: 10Int: 10  ###...................#  SH: 0Dex: 9 ##.....................#  XL:  4 Next: 66% Place: Dungeon:3 ...####.........@......#  Noise: ---------  Time: 2264.0 (0.0) .### #................#  e) +0 broad axe (distort) .######................#  Throw: 9 boomerangs .......................# ##....##..............## ...#.####.....##.....## [%hʮ<40m  .###.# ##<.## #######   .>...## #..  ......##  _You see here 6 atropa-tipped darts. _v - 6 atropa-tipped darts _w - a scroll labelled JIRUQOAREE _Found an escape hatch in the ceiling.  Hit: e) +0 broad axe (distort)Press: ? - help, Dir - move target%hp.## #.....∩.#  bastardman12 the Chopper ..# #.....<.#  Minotaur of Trog **.... %h#.### #......##  Health: 39/39 ======================== #...# #.#†..##########   Magic: 3/3======================== ###.###.#.....##.....##   AC: 5Str: 24#...................##   EV: 10Int: 10  ###...................#   SH: 0Dex: 9 ##.....................#   XL:  4 Next: 66% Place: Dungeon:3 ...####.........@......#   Noise: ---------  Time: 2264.0 (0.0) .### #................#   e) +0 broad axe (distort) %ht.######................#   Throw: 9 boomerangs .......................#  ##....##..............##  ...#.####.....##.....##    .###.# ##<.## #######    .>...## #..   ......##   _v - 6 atropa-tipped darts _w - a scroll labelled JIRUQOAREE _Found an escape hatch in the ceiling.  Hit: e) +0 broad axe (distort)Press: ? - help, Dir - move targetOkay, then.%h %h_". _%h.## #.....∩.# #..# #.....<.# #.### #......##  #...# #.#†..##########  ###.###.#.....##.....##  #%h.##  ###.# #.# .####.# .### #.# #.######.# #.# #....##.## #...#.####.....##.....## .###.# ##<.## ####### .>...## #.. .## %h%h?)5.0 (1 %h _%h%h %h%hX%h%h%h.%hٶ%h%h%h<%h%h%hV%h%h|%h%ht%h%h%h%h%h%h %h%hG%hl%hw%h9%h%h%h%hf%h%h)%h %h %h@You see here a hobgoblin corpse.%h%hY %h_%h%h%h_%h%h%hV%h%h%h%h%hw%h%hg%h%hh%h%h%h %hn %h %hO %hV %h %h %h %h %h %h %h %h %h %h; %h %h/ %h %hy! %h" %hD% %h)0 %h0 %h1 %h+7 %h7 %h8 %hz8 %h8 %hT9 %h9 %h&: %h:  %h: 9##### %hd;  %h; y##@..## %h;<  %h< ##.....## %h*=  %h= {#.......# %h7> #### #.......#%h> ...## #.......# %h+? .....##########.....##%h? ..................##%h@ ...)########.......#%h@ >....## #.....∩.#%hC %h8D 89.0 (2%hD 4.0)%hrE %hE &90.0 (25%hH %hJ  %hTK %hK A_x - a scroll labelled ECEJAA GELORCHU%h+L %h. Q%h00 %h1 ,%h>3 %h5 %hR7 ,%h8 %hh; %hK= ,%hV> %hXA %hC ,%hC %hF %hG ,%hH %hK %hL %h;M %hM %hP %h.R ,%hR %hU %hV %hV %hW %hY %h[ ,%h(] %h^ %hW` ,%h|a %hc %hp B%h7v %h5y ,%hYz %h~ %h ,%h %hO %h ,%hߊ %h %hY %h- %h %hP %h! %hM %hb %h %h7 %h| %h %h %h` ,%h$ %hU %h ,%h %h %h1 %h %h %h %h ,%h %h h%h>( v%h9/ X%hC1 B%h2 %hU #.######................#### #.#####..#............#....# ........>..##.........#....# .....#.######<........##...# .......# #.........###### ......## #.........# ......# #.........# .....## ##....##### ......###.@.# 329.0 (39 ......# ##..ß.# ......# ##......( )....## #....... ##ß.#.#. ##### #.#.# ## # 30.0 (40 _Found 5 poisoned darts.%hc.######..#### .#####..#...#....# >..##..#....# #.######<........##...# # #.........###### ## #.........# # #.........# ## ##....##### # ##..@# # ##..ß.# # ##......( ....## #. ...## ##ß.#.#.# #.#.# ### #1.0 (1.0)%h%h ..##.... .......>..##.##.######<..##..# #...######...#  .###....####. ##...#_#  ##.@ß.# ##......(.# ...#2%h? _Found a sparkling altar of Nemelex Xobeh.%hQ%h%h%h&%h?%hr@$ %hAI......>..##%hB"#.######<%hH..##..# #.........######...#  ###....####. ##...#_#  ##..ß.#.#.# ##@.....(.# .## #ß.#.#.##%h$Q,%hb<3%hl%h8H  #.######<#..# #.........######  ####....####. ##...#_# # ##..ß.#.#.# ##......(.# .## #ß.#.#.# ####  #.#.# #4%hEX #.######<.##...# # #.........###### ## #.........# # #.........# ## ##....##### # ##...#_# # # ##..ß.#.#.#.# ##......(.## #.## ##ß.#.#.#. ##.#.# # 5%h[ %h] %hI #.######<.##...# # #.........###### ## #.........# # #.........# ## ##....##### # ##...#_#.# ## ##..ß.#.#.#.## ##......(.## #.## ##ß.#.#.#.# ##.#.# # ### #6%hM#.######<.##...# # #.........###### ## #.........# # #.........# ## ##....##### %h # ##...#_#.# # # ##..ß.#.#.#.#o# ##......(.## #. ## ##ß.#.#.#.#. ##.#.# # #####o   orc (asleep)%hT3  An orc comes into view. It is wielding a +0 club.Found 12 gold pieces.%h<;\$oo%h;/==7%hk@%hB% _The orc shouts!%h/'#.######<.##...# # #.........###### ## #.........# # #.........# ## ##....##### ## ##...#_#.#ß# ## ##..ß.#.#.#.#$## ##......(..o. ## #._ # ##ß.#.#.#.#.# ##.#.# # #####%h)T.o%h*/--8%h 08_%h29 _Found a shadowy altar of Dithmenos.%h ...>..##.. #.######<... ...%h~######.. .%h.........# ###....##### # %hMG##...#_#.#ß# # ##..ß.#.#.#.#$# .%hX#(.....#%hR........o.._ ###ß.#.#.#.#.###.#.### #%h+#####%h< o..._--9%h %h %h 1>..##.#....# .######<.##...# # #.###### ## #.# # #...#  ##....####### %hj!# ##...#_#.#ß# # # ##..ß.#.#.#.#$# # ##.....@(o....# #._# ##ß.#.#.#.#.###.#.### ######%h"%h&_o._%h;''40%h*%h,%h=k _ You closely miss the orc. The orc misses you. You furiously retaliate!=1.3 (1.3_ _You headbutt the orc.%hn  You hit the orc.  You kill the orc!%hT)_ %h<92.6 _Trog accepts your kill.%hmf>..##.#....# ######<.##...# # #.######  #.#  #.#  ##....#######  ##...#_#.#ß# #  ##..ß.#.#.#.#$##  ##......#  #._# ##ß.#.#.#.#.## ##.#.##### ######%h%h`4-30%hm%hp  Things that are here: _a +0 club; 5 poisoned darts; an orc corpse%h%hLgPick up what? 24/52 slots (_ for help) Hand Weapons (select all with ))a - a +0 club Missiles (select all with ()%h0Kb - 5 poisoned darts Carrion %han orc corpse [Up|Down] select%h7 [Esc] exit Letters toggle [.|Space] toggle selected[top]%h%h%h  b + 5 poisoned darts[Enter] accept (1 chosen)%hK.>..##.........#....#bastardman12 the Chopper ######<........##...#Minotaur of Trog **.... # #.........######Health: 39/39 ======================== # #.........#Magic: 3/3========================#.........#AC: 5Str: 24##....#######EV: 10Int: 10##...#_#.#ß# #SH: 0Dex: 9##..ß.#.#.#.#$##XL:  4 Next: 69% Place: Dungeon:3##......@.....#Noise: ---------  Time: 2343.6 (0.0)#..........._#e) +0 broad axe (distort)##ß.#.#.#.#.##Throw: 9 boomerangs##.#.##### #[%h'34m##### _You headbutt the orc.  You hit the orc.  You kill the orc! _Trog accepts your kill.Things that are here: _a +0 club; 5 poisoned darts; an orc corpse4.6 (1_ _y - 5 poisoned darts%h8>..##.#....# <.##...#  #.######  #.# #.# ##....###########...#_#.#ß#ß# ##..ß.#.#.#.#$## ##......)@....# #._# ##ß.#.#.#.#.## ##.#.##### ######%hM%h&5%h9_%h`%hw V..##.#....#  %hHx <.##...#  #.######  #.# %hz  #.#  ##....#########  ##...#_#.#ß#ß# # ##..ß.#.#.#.#$##  ##......).@...#  #._#  ##ß.#.#.#.#.##  ##.#.#######  #####          %hN %h1 &6%h %hg ##.#....#  <.##...#  #.######  #.#  #.#  ##....#########  %ha ##...#_#.#ß#ß###  ##..ß.#.#.#.#$##  ##......)..@..#  #._#  ##ß.#.#.#.#.##  ##.#.#######  #####      %h %h &7%h 9_%h %hRl##.#....#  <.##...#  #.######  #.#  #.#  ##....###  ##...#_#.#ß#ß###  ##..ß.#.#.#.#$##  ##......)...@.#  #._#  ##ß.#.#.#.#.## %hS ##.#.#######  #####      %hV%h}W&8%hcZ%h\%hSyM.... ##<...#####.........#  ##....######### ##...#_#.#ß#ß### ##..ß.#.#.#.#@###)................_##ß.#.#.#.#.## %h<9%hJ%h750.6 (2 _You now have 159 gold pieces (gained 12).%h %hB %h 6_%h %h+C ##%h,w<#  #.### %h[,#....######### ##...#_#.#ß#ß###%h, ##..ß.#.#.#.#.## ##......)...@.# %h,B....._#ß.#.#.#.#.#%h,-\  %h/3%h3+1.6 (1%hx9%hk:%h%hy%ho%hS&0%h!,%h%"E _Done exploring.%hI%h%hJ%hg%htE _Done exploring.%h .##.#....# #<.##...#  #.######  #.#  #.#  ##....###  ##...#_#.#ß#ß###  ##..ß.#.#.#.#.##  ##......)..@..#  #._#  ##ß.#.#.#.#.##  ##.#.#######  #####     _2.6 (1 __%h%.##.#....# #<.##...#  #.######  #.#  #.#  ##....#########  ##...#_#.#ß#ß###  ##..ß.#.#.#.#.##  ##......).@...#  #%h8._#  ##ß.#.#.#.#.##  ##.#.#######  #####     %h<3%h#%hB%h >..##.#....# #<.##...#  #.######  #.#  #.#  ##....######### %h=  ##...#_#.#ß#ß###  ##..ß.#.#.#.#.##  ##......)@....#  #._#  ##ß.#.#.#.#.##  ##.#.####### ##### %hOR4%h%h$sf.>..##.#....##<.##...# # #.###### # #.# #.# ##....######### ##...#_#.#ß#ß###%hs$ ##..ß.#.#.#.#.## ##......@.....# #._# ##ß.#.#.#.#.## ##.#.####### #####%hvy8_%h &5%h`%h]% _y - 5 poisoned darts _You now have 159 gold pieces (gained 12). _Done exploring. _Done exploring.  Things that are here: _a +0 club; an orc corpse%hq;.>..##.#....# .######<.##...# .# #.###### ## #.# # #.# # ##....######### # ##...#_#.#ß#ß### #%hk< ##..ß.#.#.#.#.## # ##).....# # #._# ##ß.#.#.#.#.## ##.#.####### #####%h C8_%hD-6 _%hzJ%hgL%h.>..##.#....# #.######<.##...# ..# #.###### .## #.# .# #...# ## ##....######### .# ##...#_#.#ß#ß### .#%h ##..ß.#.#.#.#.## .# ##....@.).....# ## #._# # ##ß.#.#.#.#.## ##.#.####### #####%h{ %h0 &7%h%h=.>..##.#....# .#.######<.##...#.# #..###### ..## #...# ..# #.........# %h&.## ##....######### ..# ##...#_#.#ß#ß### ..# ##..ß.#.#.#.#.## ..# ##...@..).....# .## #._# ## ##ß.#.#.#.#.## # ##.#.####### #####%h8_%hp&8%hm%h5_%h%h.>..##.#....# ..#.######<........##...#.# #.........######.## #.........#.# #.........# ..## ##....#########.# ##...#_#.#ß#ß###.# ##..ß.#.#.#.#.##.# ##..@...).....# ..## #._# .## ##ß.#.#.#.#.## ## ##.#.####### #####9%ho).>..##.#....#.#.######<........##...#.# #.........######.## #.........#.# #.........#.## ##....#########.# ##...#_#.#ß#ß###.# ##..ß.#.#.#.#.##.# ##.@....).....#.## #._# ..## ##ß.#.#.#.#.### ##.#.####### #####_60%hQs%h/ p.>..##.#....#.#.######<........##...#.# #.........######.## #.........#.# #.........#.## ##....#########.# ##...#_#.#ß#ß###.# ##..ß.#.#.#.#.##.# ##@.....).....#.## #._#.## ##ß.#.#.#.#.### ##.#.#######  #####%hO0 %h0 _%hj1 %h2 %h&3 1%h/8 %h8 _%hU9 %h; %h& <%h0 8_%h s_%h< __%h M#####..#......>..##...#.#.######<........##.......#######.#.........# ###....######### ##...#_#.#ß#ß### ##.@ß.#.#.#.#.#.#)......##..........._ ...####ß.#.#.#.#.###_2%h86M#....### .#####..#....#...>..##...#.#.######<..##.......#######..#.........# ###....######### ##..@#_#.#ß#ß### ##..ß.#.#.#.#.#.#)..... ....###..........._#.#%h@%hʎ&3%h %hŕ%hGM..... #......### .#####..#......>..##.#.#.######<.##......#######...#.#.........# ###...@######### ##...#_#.#ß#ß### %h##..ß.#.#.#.#.# .....###......).....#....#.##%h%h~&4%hf9_%h%h}M#÷...).).....##.........# #......### .#####..#......>..##..#.######<....######.#....@....# ###....######### ##...#_#.#ß#ß### .....###..ß.#.#.#.#.##.._#..#####_5%h9_%h%h8 M..)....÷....# #÷...).).....###......# #.....### .#####..#......>..##..#.######<....######..........# ###....######### .....###...#_#.#ß#ß###.#.#6_%hZ4 M..)........## ####..)....÷....# #÷...).).....##.....# #.....### .#####..#......>..##..#.######<....######..........# ....## ##....#########._##ß._7%h< 9_%hF %h M....>...## #.. ..)........## ####..)....÷....# #÷...).).....##.....# #....### .#####..#......>..##.%h .#.######<....###### .....# #.........##.._%h 8_%h&8%h#9_%hf%h[M###.# ##<.#######....>...## #.. ..)........## ####..)....÷....# #÷...).).....##..... #....### .#####..#......>..##.%h.#.######<....##### .....## #.........###..%h%h&9%h%hD%hsM#####....#####...#.####.....##...###.# ##<.#######....>...## #.. ..)........## ####..)....÷....# #÷...).).....##..... #....### .#####..#......>..##..#.######<... ......# #.........########..%h Z70%hYM.......#### ###....##........ #####....#####...#.####.....##...###.# ##<.#######....>...## #.. ..)........## ####..)....÷....# #÷...).).....##..... #....### .#####..#........>..##.. ....#.######<........##...###...#%h|%h&1%h@%h|%hP_%hB%h$%h4B%h=%h@%hB%hwE%hS%hbbX%hmB%hu,%hv%hy%h}%h%h%h%hN%h̍%hÎ%hԑ%h%hB%hޚ%h%h;%h#%h(S.)...............###.# ## %h........................>...## # %h#.##................)........## %h#..##...###.........)....÷....# %h3##.##...###.......÷...).).....### %h %h'g.#.....................# %h ########.######................#%h %h####.#####..#............#..%h" %h#.%h 5..##.........#..%h}$80.6 (9%h #.#.....#.######<........##. #.........# #.........###  ###........## #.........#  #..........# #.........# ####.###.....## ##....#######  #....##.......# ##...#_#.#ß#  #.#####.......# ##..ß.#.#.# # #.......# ##......). %h%hr %h%hU_There is a stone staircase leading down here.%hspA stone staircase leading down. A staircase leading further down. While standing here, you can traverse the stone staircase with the > key. You have not yet explored it and cannot tell where it leads. You are here. (>)go down.%h%h!#.......)...............###.# ## bastardman12 the Chopper %h"........................>...## # Minotaur of Trog **.... #.##................)........## # Health: 39/39 ======================== #..##...###.........)....÷....#Magic: 3/3======================== ##.##...###.......÷...).).....### AC: 5Str: 24  #........#.....................# EV: 10Int: 10  ########.######................# SH: 0Dex: 9####.#####..#............#.. XL:  4 Next: 69% Place: Dungeon:3#..........@..##.........#.. Noise: ---------  Ti%h$me: 2380.6 (9.0)#.#.....#.######<........##. e) +0 broad axe (distort)#.........# #.........### Throw: 9 boomerangs###........## #.........##..........# #.........# ####.###.....## ##....#######  #....##.......###...#_#.#ß#  #.#####.......###..ß.#.#.#  ..# #.......###......).  _You now have 159 gold pieces (gained 12). _Done exploring. _Done exploring.  Things that are here: _a +0 club; an orc corpse _There is a stone staircase leading down here.%h.%hW0%h7H1.6 (1 _%h8 ############..# 4 %h9.....).  #########..#.#.  ...<  #.#. .. # %hO<%h>9<%h92.3 (1.7 _You climb downwards.  Found a hand axe. Found a stone staircase leading up. _There is a stone staircase leading up here.%hT= %h?> %hj? %hdB %hD %hE $ _%hK X%hL %hJO %hTQ ,%hR %hU %hdX ,%hY %h\ %hy^ ,%h_ %hc %hf ,%hh %hj %hTm ,%hn %h p %hq ,%hr %ht %hgv ,%hew %hx %h(z ,%hz %h]| %h#} %h} %hA~ %h  %hT ,%hۀ %h' %h@ %h ,%h %h@ %hɆ ,%h %h %hk ,%he %h %h ,%h %h> %hƏ %h! %h %hG %hʒ %h$ %hՓ %h %h %h* %hӖ %h %hx %hӘ %h %hm z#.#####.##....##.#####.##.##.# #.#  #@#  #.....O.######### %h  O   ogre (asleep)%h 1402.3 (20.0)%h 9O.O3.3 (21 _An ogre comes into view. It is wielding a +0 giant club.%h####......###.# ....#######%h4...O...########%h%h4O.%h 14.3 (1.0)%h'%h,%hl  ####.#  bastardman12 the Chopper #....#  Minotaur of Trog **.... #.####  Health: 39/39 ======================== #.# Magic: 3/3======================== %h #.# AC: 5Str: 24 #.# EV: 10Int: 10 #.# SH: 0Dex: 9 #.#######  XL:  4 Next: 69% Place: Dungeon:4 #@**O....  Noise: ---------  Time: 2404.3 (1.0) #########  e) +0 broad axe (distort)  Throw: 9 boomerangs  O   ogre%h6 < _There is a stone staircase leading up here. _An ogre comes into view. It is wielding a +0 giant club.Aiming: Throw FlamePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ogre, wielding a +0 giant club (85% to hit)%hQ #*..O%h95#*%h|>.*%hL.#@%h^##@*%h:#*%hI*OAim: an ogre, wielding a +0 giant club (85% to hit)%h S O*%h" O.  Aim: an ogre, wielding a +0 giant club (85% to hit)%hR.####.#bastardman12 the Chopper#....#Minotaur of Trog **....#.####Health: 39/39 ========================#.#Magic: 3/3========================%hR#.#AC: 5Str: 24#.#EV: 10Int: 10#.#SH: 0Dex: 9#.#######XL:  4 Next: 69% Place: Dungeon:4#@**O....%h.UYNoise: ---------  Time: 2404.3 (1.0)#########e) +0 broad axe (distort)Throw: 9 boomerangsO   ogreAiming: Throw FlamePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ogre, wielding a +0 giant club (85% to hit)  The puff of flame hits the ogre.  The ogre is lightly wounded.%h%hm~.O.==5 _%h@%h,%h####.# #....# #.#### #.# #.# #.# #.# #.##.@O.%h'#%h"%h.-6%h%hR _The ogre closely misses you.%h  You hit the ogre. Space warps around the ogre. You headbutt the ogre.%h# G-7.6 (1.3%h %h ] _The ogre is severely wounded.%hn   You barely miss the ogre.The ogre is severely wounded.8.9 _The ogre misses you.%h+s  You slice the ogre!!  You kill the ogre!%h1/) %h$4%h8####.#bastardman12 the Chopper#....#Minotaur of Trog **....#.####Health: 39/39 ========================%h9&#.#Magic: 3/3========================#.#AC: 5Str: 24#.#EV: 10Int: 10#.#SH: 0%h9;/Dex: 9#.########XL:  4 Next: 189% Place: Dungeon:4#.@)......Noise: ==-------  Time: 2410.2 (1.3)##########e) +0 broad axe (distort)Throw: 9 boomerangsYou barely miss the ogre.The ogre is severely wounded. _The ogre misses you.You slice the ogre!!  You kill the ogre! _Trog accepts your kill. _The ogre misses you.You slice the ogre!! %h; You kill the ogre! _Trog accepts your kill.Your Axes skill increases to level 7!You have reached level 5!%hD/  --more--%h[ E45/454/4548% %hg J _%hT ####.# #....# #.#### #.# %h& Y#.# #.# #.# #.#.#..@.#.%h %h <--10 _%h %h s _You see here a +0 giant club.%h ####.# #....# #.#### #.# #.# #.# #.# #.#.#..)#.#%h %hݑ H--2 _%h %ho %h%hvInventory: 25/52 slots Hand Weapons (go to first with ))  e - a +0 broad axe of distortion (weapon)a - a +0 hand axe Missiles (go to first with ()  h - 9 boomerangs (quivered)v - 6 atropa-tipped darts  y - 5 poisoned darts %hArmour (go to first with [)  q - a +0 ring mail (worn)b - a +0 animal skin Jewellery (go to first with "=)  d - a +6 ring of intelligence (worn)  k - an amulet of guardian spirit (worn)o - an amulet of faith Wands (go to first with /)i - a wand of flame (10) Scrolls (go to first with ?)  g - a scroll labelled PIADDU ROPNIHI  m - a scroll labelled UNO JAZXIPTp - a scroll of identify  s - a scroll of poison  t - a scroll labelled PURRYO SIPN [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]%h3%h;%h####.#bastardman12 the Chopper#....#Minotaur of Trog **....#.####Health: 45/45 ========================#.#Magic: 4/4========================#.#AC: 5Str: 24#.#EV: 10Int: 10#.#SH: 0Dex: 9#.########..XL:  5 Next: 48% Place: Dungeon:4#..)@.......Noise: ---------  Time: 2412.2 (0.0)##########.#%h7e) +0 broad axe (distort)Throw: 9 boomerangsYou slice the ogre!!  You kill the ogre! _Trog accepts your kill.Your Axes skill increases to level 7! _You have reached level 5! _You see here a +0 giant club.%hy %h_ %h%hs%hL####.# #....# #.#### #.# #.# #.# #.# #.#.#..).#.#%hP%heQ+3.2 (1%hT%hW%hK %hQ   Skill  Level Train  Apt Skill  Level Train  Apt  a - Fighting   3.6    +2               b + Maces & Flails   4.5    +2   j + Evocations0.0   1%  -1  %hQR  c * Axes   7.4  97%  +2       d + Polearms   4.5    +2       e + Unarmed Combat   0.0    +1  %hR G    f + Throwing0.8   2%   0              %h"S          g - Armour   2.4    +2       h - Dodging   2.1    +1  %hOU      i - Stealth   0.0    -1                                              The percentage of incoming experience used to train each skill is in brown.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] %hU enhanced|base level  [!] training|cost|targets%h/R84 f * Throwing   0.8  15%h j + Evocations   0.0   100% f - Throwing   0.8   %h! j + Evocations 0.0   1%97%  f + Throwing 0.8   2%%hѧ  j + Evocations   0.0   88 g + Armour 2.4  10%%h  j + Evocations 0.0   5% c - Axes   7.4   1085%h52 c + Axes 7.4  77% 318%hQ j * Evocations   0.0  246114%hf j - Evocations   0.0   78220%hX671 g * Armour   2.4  32%h%h!%hw%####.#bastardman12 the Chopper#....#Minotaur of Trog **....%h%#.####Health: 45/45 ========================#.#Magic: 4/4========================#.#AC: 5Str: 24#.#EV: 10%h&<Int: 10#.#SH: 0Dex: 9#.########...XL:  5 Next: 48% Place: Dungeon:4#..).@.......Noise: ---------  Time: 2413.2 (0.0)##########.##e) +0 broad axe (distort)Throw: 9 boomerangsYou slice the ogre!!  %h('<You kill the ogre! _Trog accepts your kill.Your Axes skill increases to level 7! _You have reached level 5! _You see here a +0 giant club.%h*4%h-%h1/%h ####.# #....# #.#### #.# #.# #.# #.# .#.#.#..).#%h A.##.%h^ %h +4.2 (1%hG %h %hi< a####.# #....# #.#### #.# #.# #.# #.# #.##.#.#..).#.##.#%hD %hE &5%hJK %hM %hut####.# #....# #.#### #.# #.# #.# #.# ##.##.#.#..).#.##.##6%h%h ####.# #....# #.#### #.# #.# #.# ##.# ###.##.#%hګ.#..).#.##.#g# ...##.#g   goblin (asleep).#.#%h%hag.g%h^&7%h)%hu _A goblin comes into view. It is wielding a +0 dagger.%hU(####.# #....# #.#### %h(#.# #.# #.# # %h )#.# ####.##.#.#..).#%h{)g##.##.# ...#.##%h*#.# #.##.#%h0%h0S4-=%hI1 8%h4%hH7; _The goblin hits you with a +0 dagger.%hp /####.# #....# #.#### #.# #.# ##.# .# #.# ####.####.#.#.#..).#g##.##.# ..... ####.###.# #.##.#%h# %h$ T5=9%h) %h, = _The goblin hits you but does no damage.%hN ####.# #....# #.#### #.# #.# # #.# .# #.# ####.####.%h  #.#. #..). #g##.##### #.# .. ... ## ##.## #.# #.# #.#%h3  The goblin closely misses you. You furiously retaliate!  You headbutt the goblin!  You kill the goblin!%h:D)%h^'20%hf%h7jW _Trog accepts your kill.%hO  ...### #.#####.####.#######.........)......#########@##.##### #.# .. %h$ q... ####.###..%h7 %h .-1%h %h O _You see here a +0 dagger.%hF_%h< ### #.####.####.#######.........)..............#########)##.##### %hY#@# .. -.h..!......###..#####.##.# #h   hound (asleep)###%hxp 0  A hound comes into view.%hl%h..hh2.2 (1%h:U _Found a white potion.%hbN #.#####.####.#######.........).........%hNB#########)##.##### ..#####.##..... ...h!..@...###%hO#####.##.#  #.# #%hJO9 .## %hO %hQ%hXK.h%hVYB=3%h2]%h^%h  #.# #.# # #.# .# #.# ####.####. #.##.........%hA T #..)......... ##)##.#####.#####.##......h.@....###.#####.##.#%h  #.# # #.# #.#%h: w #.. ###%h4 %hp Z!h %h .=4%hU %h _The hound barely misses you. You furiously retaliate! You headbutt the hound!%hG  You barely miss the hound.The hound is heavily wounded.%hʄ-5.4 (1.2%hƈ%h _The hound closely misses you. You furiously retaliate! You headbutt the hound!%h  You barely miss the hound.The hound is almost dead.%h'[4-6.7 (1.3%h'%hg _The hound barely misses you. The hound bites you.%ht  You slash the hound!  You kill the hound!%hG†%h 717.9 (1.2 _Trog accepts your kill.%h%hg _Your Armour skill increases to level 3!%h #.# #.# # #.# .# #.# ####.####. #.#... #..)........ ###)##.######...#####.##.....%h,#.....!@.....####...#####.##.## #.# # #.# #.# #.. ###%hi%h;-80 _%hW%h̼r _You see here a hound corpse.%h6  #.# #.# # #.# .# #.# ####.####. #.#. #..). ####)##.##### #...#####.##..... #.....@†.....### #...#####.##.# ## #.# #  #.#  #.# %h39 s #..  ###%h< %h< G-9 _%hA %hF K5=%hdF %30.9 (2%hI %hK R _z - a white potion%h % #.# #.# # #.# .# #.# ####.####. #.#. #..). ##########)##.#####%hn  #...#####.##..... #....@.†.....### #...#####.##.# ##. #.# ## #.#  #.#  #.. %h A ###%hY %h +1.9 (1%hE %h %h, #.# #.# # #.# .# #.# ####.####. #.#. #..). ##########)##.##### #...#####.##..... #...@..†.....### #...#####.##.# ##.# #.# # #. #.## #.#  #.. %hA ###%hn%h2%h%h%hXk #.# #.# # #.# .# #.# ####.####. #.#. #..). ##########)##.##### #...#####.##..... #..@...†.....### #...#####.##.# ##.## #.# # %hXD #. #.# #. #.##. #..#. ####.%hs]%h]&3%ha%hlc%hC #.# #.# # #.# .# #.# ####.####. #.#. #..). ##########)##.##### #...#####.##..... #.@....†.....###%h; #...#####.##.# ##.## #.# # #.# #.# #.# #.# #.# #.. #.# ### #.#%h%hB=4%h%h %h  #.# #.# # #.# .# #.# ####.####. #.#. #..). ##########)##.##### #...#####.##..... #@.....†.....### #...#####.##.# ##.## #.# # #.# #.# %hy #.# #.# #.# #.. #.# ### #.#%hQ %h 5%h %h %hj 3%h%h%h"X%h,%h%hD!%h^$,%hV&%h)%h -,%h.%hE1%h4,%h5%h7%h+:,%h:%h=%h ?,%h?%hA%h %h%hF%h%h%h%h %h%h%h^ %h %hY %h %hO %h %h %h #.# #.# #.# #.#  #.# #..  #.# ###  ##.#  ##..#  ##.#.# ##.###.# #.@.# #.# #....# #.. ##...# ### %hV]##.##...... S   ball python (constriction, asleep)...#.S..%h 46.9 (11.0)  A ball python comes into view.%h%haSS).%h,7.9 (12%h%h 5 _The ball python hisses angrily.%h{  #.# #.#  #.# #.#  #.# #..  #.# ###  ##.#  ##..#  ##.#.#  ##.###.#  #.@.# #.#  #....# #..  ##...# ###  ##.## ... %h* q.S. ... #....%hZW L #.# #.#  #.# #.#  #.# #..  #.# ###  ##.#  ##..#  ##.#.#  ##.###.#  %hX #.@.# #.#  #....# #..  ##...# ###  ##.## ... .S. ... #.... %h-] %h] %ha %he b _A ball python is nearby!%h ....# #####.# ##..##.#.##.###.###...# #.##..@.# #..# ### ##.## %hZ  ...S.....#....[##.#%h %h]S.8%h.0)%ha%h$ _Found a cloak.%h.### ##.##.###.###.###...# #.#....# #..## ### ##.##  .S. #..%h.......###....#[##.#.. %h%hL:S.%h+&9%hI$%h'%h˱  You hit the ball python.  The ball python is heavily wounded.%hm%ha.S %h6=51.1 (1.2%h]%h>- _The ball python blinks!%h }### ##.##.###.###.###...# #.#....# #..## ### ##@## .....?...%h [.####....#..S..###.. #[##.. #. #S.-20 _Found a scroll labelled WOXZAI NINOYKH and a robe.%h  You slice the ball python!!  You kill the ball python!%h D.%hi =2=3.3 (1.2%h m _Trog accepts your kill.%h # ##.##.###.###.###...# #.##....# #..##...# ###..#####.## .....?.@.#[.####....# ..##.%h%h,4-40%h%h,%h ##.##.###.###.###...# #.##....# #..#...# ###..#####.## ...?...#.#[.####.@..#.......#######.-5%h5H= ##.###.###.###...# #.##....# #..#.###..#####.## .# .....?...#.#[.####....# ......%hJ##### #[####.%hcR%h-S&6%hZ%hH]%hT##.###.###...# #.##....# #..#...# #.###..#####.###.# ...?...#.# [.####....# .......##### %h*#[##... .###. ## #..%h%h&7%hE%h,%h0 %h1 %h: %h= %hX2 ##.###.# ##...# #.## #....# #.. ##...# #.### ..#####.###.# .....?...#.##[.####....##.# .#####@...# #[##.# .... .# ###.#### #.# #.# #.# ..#8%hn ##...# #.##....# #..#...# #.###..#####.###.# ...?...#.# #[.####....# #...... .##### #@##.##...........###.####..%hgo*###%h}%h;~&9%hu%hN _You see here a +0 cloak.%hX ....# #..#...# #.###..#####.###.# %hN...?...#.# #[.####....# ..........# .#####....# #####[##%h#....@...#....###.###. #.# %hD60 _%ha%hy%h:M#...# #.##....# #..  ##...# #.########.###.# .....?...#.#[.####....##..........#.#####...#####@##.#%hr; #...........###.####.. #.#%h[1 _You see here a +0 cloak.%h <2%h %h $ _A - a +0 cloak%hDN%hWxInventory: 27/52 slots Hand Weapons (go to first with ))  e - a +0 broad axe of distortion (weapon)a - a +0 hand axe Missiles (go to first with ()  h - 9 boomerangs (quivered)v - 6 atropa-tipped darts  y - 5 poisoned darts Armour (go to first with [) %h%Y( q - a +0 ring mail (worn)b - a +0 animal skin  A - a +0 cloak Jewellery (go to first with "=)  d - a +6 ring of intelligence (worn)  k - an amulet of guardian spirit (worn)o - an amulet of faith Wands (go to first with /)i - a wand of flame (10) Scrolls (go to first with ?)  g - a scroll labelled PIADDU ROPNIHI  m - a scroll labelled UNO JAZXIPTp - a scroll of identify  s - a scroll of poison [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]%h A - a +0 cloak. A cloth cloak. Base armour rating: 1 It can be maximally enchanted to +2. If you switch to wearing this armour: Your AC would increase by 1.1 (5.7 -> 6.8). Your EV would remain unchanged. You found it on level 4 of the Dungeon. Stash search prefixes: {inventory} {cloak armour} {cloak armor} {auxiliary %h armor} {auxiliary armour} Menu/colouring prefixes: identified armour _________________ “O Bell my wife, why dost thou flyte?  Now is now, and then was then:  Seek now all the world throughout, (w)ear, (d)rop, (=)adjust, or (i)nscribe.%ha %h %h8 ##...# #.##bastardman12 the Chopper#....# #..Minotaur of Trog **....##...# #.###Health: 45/45 ========================..#####.###.#Magic: 4/4========================.....?...#.#AC: 5Str: 24#[.####....#EV: 10Int: 10#..........#SH: 0Dex: 9.#####....#XL:  5 Next: 72% Place: Dungeon:4#####@##.#Noise: ---------  Time: 2462.3 (0.0)#........#e) +0 broad axe (distort)....###.####Throw: 9 boomerangs.. #.[%h 40m##.##.#..####You slice the ball python!!  You kill the ball python! _Trog accepts your kill. _You see here a +0 cloak. _You see here a +0 cloak. _A - a +0 cloak%h J%h %h +3.3 (1%h W4.3 (2%hh m5.3 (3%h A6.3 (4%h %h 7.3 (56  You kill the ball python! _Trog accepts your kill. _You see here a +0 cloak. __A - a +0 cloak _You start putting on your armour. You continue putting on your +0 cloak. x5%h p _You finish putting on your +0 cloak.%hY<%hCInventory: 27/52 slots Hand Weapons (go to first with ))  e - a +0 broad axe of distortion (weapon)a - a +0 hand axe Missiles (go to first with ()  h - 9 boomerangs (quivered)%hEv - 6 atropa-tipped darts  y - 5 poisoned darts Armour (go to first with [)  q - a +0 ring mail (worn)  A - a +0 cloak (worn)b - a +0 animal skin Jewellery (go to first with "=)  d - a +6 ring of intelligence (worn)  k - an amulet of guardian spirit (worn)o - an amulet of faith Wands (go to first with /)i - a wand of flame (10) Scrolls (go to first with ?)  g - a scroll labelled PIADDU ROPNIHI  m - a scroll labelled UNO JAZXIPTp - a scroll of identify  s - a scroll of poison %hM[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]%hݹ %h;##...# #.##bastardman12 the Chopper#....# #..Minotaur of Trog **....##...# #.###Health: 45/45 ========================..#####.###.#Magic: 4/4========================.....?...#.#AC: 6Str: 24#[.####....#EV: 10Int: 10#..........#SH: 0Dex: 9.#####....#XL:  5 Next: 72% Place: Dungeon:4#####@##.#Noise: ---------  Time: 2467.3 (0.0)#........#e) +0 broad axe (distort)....###.####Throw: 9 boomerangs.. #.[%hr40m##.##.#..#### _Trog accepts your kill. _You see here a +0 cloak. _You see here a +0 cloak. _A - a +0 cloak _You start putting on your armour. You continue putting on your +0 cloak. x5 _You finish putting on your +0 cloak.%h%h%hW ##.###.# #...# #.##....# #..  ##...# #.########.###.# .....?...#.##[.#####..........######.## #........#....###.####..#..###%h?%hv28.3 (1 _%h %h%hM ##.#.#  ##.###.# #...# #.##....# #..  ##...# #.########.###.# .....?...#.#[.#####........#####...####.##.##........###.##..#%h%h &9%h4%h%hr M ##. ##.#.#  ##.###.# #...# #.##....# #..  ##...# #.####..#####.###.#......?...#.##[.#####......%h ..#####...#####.##.#.##.#%h %h '70%h %h %h<{M ## ##. ##.#.#  ##.###.# #...# #.##....# #..  ##...# #.####..#####.###.#......?@..#.#[.#####........#####....##.#1%hA%h%h3 ##.# ##..# ##.#.# ##.###.# ##...# #.## #....# #.. ##...# #.####..#####.###.#.@...#.##[.####....# #..........# ..#####....# #####.##.# #........# ....###.#### .. #.#  #.#%h7%h8&2%h?%hJ%hRK+3.3 (2%hyQ%hhUd _B - a scroll labelled WOXZAI NINOYKH%h ##.# ##..# ##.#.# ##.###.# ##...# #.## #....# #..# ##...# #.####..#####.###.#...#.##[.####....# #..........# ..#####....# #####.##.# #........# ....###.#### .. #.#  #.#%h9^4.3 (1%h ##.# ##..# ##.#.### ##.###.#.. ##...# #.##F. #....# #.. #. ##...# #.####..#####.###.#...#.#.###[.####....# #..........#...#####....#.. #####.##.#.. #.#F   sky beast (asleep)) ....###.####  .. #.#  #.#%hk  A sky beast comes into view.%ho.FF%h&5%h %h W _Found a glowing rapier.%h5K J ##.#  ##..# %h]L    ##   ..  #.##  .F  #..  #.  #.###  ####..#####.###.#  %h|M .......@.....#.#  .###[.####....#  #...#  ..#  ..   ..   ) %hN d  .. #.#  #.# %h  ##.#  ##..#    ##   ..  #.##  .F  #..  #.  #.###  ####..#####.###.#  .......@.....#.#  .###[.####....#  #...#  ..# ..  ..   )  ..  #.# _A sky beast is nearby!%h&  ##.# ##..# ##.#.# ##### ##.###.# ....# ##...# #.## .F.. #....# #.. #.. ##...# #.####..#####.###.##...#.##.###[.####....#%h  #..........# ...#####....# ....#####.##.#....#.#.)......###.####...... #.#  #.#%hu %h° J.F%hI J6 _%h ##.#  bastardman12 the Chopper%h# ##..#  Minotaur of Trog **.... ##.#.#  Health: 45/45 ======================== ##### ##.###.#  Magic: 4/4======================== ....# ##...# #.##  AC: 6Str: 24 %h.... #....# #..  EV: 10Int: 10 #F. ##...# #.###  SH: 0Dex: 9 #####.*#####.###.#  XL:  5 Next: 72% Place: Dungeon:4 #......@......#.#  Noise: ---------  Time: 2476.3 (1.0)%h #.###[.####....#  e) +0 broad axe (distort) #..........#  Throw: 9 boomerangs ...#####....#  ....#####.##.#  ......#........#  F   sky beast .)......###.####  ...... #.#  #.# _Found a glowing rapier. _A sky beast is nearby!Aiming: Throw Flame%h/Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a sky beast (56% to hit)%hq #F*%h4##*.*%hbUT#**.%h59.*%hi A**%h1}F.  Aim: a sky beast (56% to hit)%hr ##.#bastardman12 the Chopper##..#Minotaur of Trog **....##.#.#Health: 45/45 ========================##### ##.###.#Magic: 4/4========================.*..# ##...# #.##AC: 6Str: 24.*.. #....# #..EV: 10Int: 10#*. ##...# #.###SH: 0Dex: 9#####.*#####.###.#XL:  5 Next: 72% Place: Dungeon:4#......@......#.#Noise: ---------  Time: 2476.3 (1.0)#.###[.####....#e) +0 broad axe (distort)#..........#Throw: 9 boomerangs%h@ [40m...#####....#....#####.##.#......#........#F   sky beast.)......###.####...... #.##.# _Found a glowing rapier. _A sky beast is nearby!Aiming: Throw FlamePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a sky beast (56% to hit)%h l  The puff of flame misses the sky beast.%h U...F%hx 6==7 _%hK %h %h  ##.#  bastardman12 the Chopper ##..#  Minotaur of Trog **.... ##.#.#  Health: 45/45 ======================== ##### ##.###.#  Magic: 4/4======================== ....# ##...# #.##  AC: 6Str: 24 .... #....# #..  EV: 10Int: 10 #.. ##...# #.###  SH: 0Dex: 9 #####.F#####.###.#  XL:  5 Next: 72% Place: Dungeon:4 #......@......#.#  Noise: ==-------  Time: 2477.3 (1.0) #.###[.####....#  e) +0 broad axe%h8 (distort) #..........#  Throw: 9 boomerangs ...#####....#  ....#####.##.#  ......#........#  F   sky beast .)......###.####  ...... #.#  #.# Aim: a sky beast (56% to hit) _The puff of flame misses the sky beast.Aiming: Throw FlamePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a sky beast (56% to hit)%h.  ***F%hl >..*%h q.FAim: a sky beast (56% to hit)%h"^ f F#@%hy :#@%hBqF@Aim: a sky beast (56% to hit)%h##.#bastardman12 the Chopper##..#Minotaur of Trog **....##.#.#Health: 45/45 ========================##### ##.###.#Magic: 4/4========================.*..# ##...# #.##AC: 6Str: 24.*.. #....# #..EV: 10Int: 10#*. ##...# #.###SH: 0Dex: 9#####.*#####.###.#XL:  5 Next: 72% Place: Dungeon:4#......@......#.#Noise: ==-------  Time: 2477.3 (1.0)#.###[.####....#e) +0 broad axe (distort)#..........#Throw: 9 boomerangs[12%h;13H...#####....#....#####.##.#......#........#F   sky beast.)......###.####...... #.##.#Aim: a sky beast (56% to hit) _The puff of flame misses the sky beast.Aiming: Throw FlamePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a sky beast (56% to hit)%hr_...F _The puff of flame misses the sky beast.  Aiming: Throw Flame  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  %hn`Aim: a sky beast (56% to hit)  The puff of flame misses the sky beast.%ha39----3------8%h*j%hOnT _The sky beast hits you. The air twists around and strikes you.%h2= %hnI ##.#bastardman12 the Chopper##..#Minotaur of Trog **....##.#.#Health: 39/45 ====================----##### ##.###.#Magic: 3/4==================------....# ##...# #.##%hK AC: 6Str: 24.... #....# #..EV: 10Int: 10#.. ##...# #.###SH: 0Dex: 9#####.F#####.###.#XL:  5 Next: 72% Place: Dungeon:4#......@......#.#Noise: ==-------  Time: 2478.3 (1.0)#.###[.####....#e) +0 broad axe (distort)#..........#Throw: 9 boomerangs...#####....#....#####.##.#......#........#F   sky beast.)......###.####...... #.##.#Aiming: Throw FlamePress: ? - help, Q - select action, ( or [39;49%h L m) - cycleShift-Dir - straight lineAim: a sky beast (56% to hit)  The puff of flame misses the sky beast. _The sky beast hits you. The air twists around and strikes you.%hor ##.# ##..# ##.#.# ##### ##.###.# ....## ##...# #.## ....# #....# #.. #..# ##...# #.### #####.F#####.###.# #%hqp.......#.# #.###[.####....# #..........# ...#####....# ....#####.##.# ......#.# .)......###.#### .....%h;sb. #.#  #.#%ht3----9%h%h T _The sky beast hits you. The air twists around and strikes you.%h{  You barely miss the sky beast. The sky beast hits you.%h22---------2------%hy9-80.6 (1.3%h%h< _The air twists around and strikes you!%h  You miss the sky beast. You headbutt the sky beast.  The sky beast is lightly wounded.%h.;18--------%hیe0------------------1.8 (1.2%h%hT _The sky beast hits you. The air twists around and strikes you.%h v  You slash the sky beast!  The sky beast is severely wounded.§F =3.0 _The sky beast blinks!%hy Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% a - BerserkPiety-2%  b - Trog's HandPiety-3% [?] toggle between ability selection and description.%h%h%h ##.#bastardman12 the Chopper##..#Minotaur of Trog **....##.#.#Health: 18/45 =========---------------##### ##.###.#Magic: 0/4------------------------....## ##...# #.##AC: 6Str: 24....# #....# #..EV: 10Int: 10#..# ##...# #.###SH: 0Dex: 9#####.§#####.###.#XL:  5 Next: 72% Place: Dungeon:4#.....@...F...#.#Noise: ==-------  Time: 2483.0 (0.0)#.###[.####....#e) +0 broad axe (distort)#..........#Throw: [%h 0;10;1m9 boomerangs...#####....#....#####.##.#......#........#F   sky beast.)......###.####...... #.##.#You miss the sky beast. You headbutt the sky beast.  The sky beast is lightly wounded. _The sky beast hits you. The air twists around and strikes you.  You slash the sky beast!  The sky beast is severely wounded. _The sky beast blinks!  A red film seems to cover your vision as you go berserk!%h\I ##.#  ##..#    #####   ....##  #.##  ....#  #..  #..#  #.###  #####.§#####.###.#  #.....@..F....#.#  #.###[.####....#  #...  ...###%h  ....  ......  .)....  %h9c...... #.#  #.# %h(27/67--4.0 (19 boomerangsBerserk %hF%hG _You feel yourself moving faster! You feel mighty!%h##.# ##..# ##.#.# ##### ##.###.# ....## ##...# #.## ....# #....# #.. #..# ##...# #.### #####.§#####.###.# #.F....#.# #.###[.####....# #..........# ...#####....# ....#####.##.# ......#.# .)......###.#### ...... #.# #.# %h!F.--7 (0.7%h+%h/k _You feel a strong urge to attack something.%h  You closely miss the sky beast. Your headbutt misses the sky beast.The sky beast is severely wounded.%hx%ht .The sky beast hits you. The air twists around and strikes you!0--=5.4%h%hCV _* * * LOW HITPOINT WARNING * * *%h]}  You slice the sky beast!!  You kill the sky beast!%h%hm†%h!%h%h%h, %h%h%h+%h< %h]##.#  bastardman12 the Chopper%h %h[X##..#  Minotaur of Trog **....%h %h##.#.#  Health: 20/67 =======-----------------%hx %h1##### ##.###.#  Magic: 0/4%h)------------------------%h %hFq....## ##...# #.##  AC: 7%h.Str: 24%h %hVp....# #....# #..  EV: 10%h?.Int: 10%h %h o#..# ##...# #.###  SH: 0%hQ ,Dex: 9%h  %h #####..#####.###.#  XL:  5 Next: 142% Place: Dungeon:4%h  #......@†.....#.#  Noise: ==-------  Time: 2486.2 (0.8) #.###[.####....#  e) +0 broad axe (distort)%h [ #..........#  Throw: 9 boomerangs ...#####....#  Berserk  ....#####.##.#  ......#........#   .)......###.####   ...... #.#   #.#  You closely miss the sky beast. Your headbutt misses the sky beast.The sky beast is severely wounded.%h ZThe sky beast hits you. The air twists around and strikes you! %h\ _* * * LOW HITPOINT WARNING * * *You slice the sky beast!!  You kill the sky beast! %h! %h' e_Trog accepts your kill.You have reached level 6!%h %hW   %h  --more--%h %h- 2/76-5622% %hb0 4 _%h##.# ##..# ##.#.# ##### ##.###.# ....## ##...# #.## ....# #....# #.. #..# ##...# #.### #####..#####.###.# #......#.# #.###[.####....# #..........# ...#####....# ....#####.##.# ......#.# .)......###.#### ...... #.# #.# 3=--9 (0.7 _ _You see here a sky beast corpse.%hC3##.# ##..# ##.#.# ##### ##.###.# ....## ##...# #.## ....# #....# #.. #..# ##...# #.### #####..#####.###.# #.†@....#.# #.###[.####....# #..........# ...#####....# ....#####.##.# ......#.# .)......###.#### ...... #.# #.# --7.6Berserk %h4%hR7k _You feel a strong urge to attack something.%hH##.# ##..# ##.#.# ##### ##.###.# ....## ##...# #.## ....# #....# #.. #..# ##...# #.### #####..#####.###.# #.†.@...#.# #.###[.####....# #..........# ...#####....# ....#####.##.# ......#........# .)......###.#### ...... #.# #.# %hGN(8.3%hP%h1S%h##.# ##..# ##.#.# ##### ##.###.# ....## ##...# #.## ....# #....# #.. #..# ##...# #.### #####..#####.###.# #.†..@..#.# #.###[.####....# #..........# ...#####....# ....#####.##.# ......#........# .)......###.#### ...... #.# #.# %h  ##.#  ##..#  ##.#.#  ##### ##.###.#   ##...# #.##  ....# #....# #..  #..# ##...# #.###  #####..#####.###.#  #.......†..@..#.#  #.###[.####....#  .....#  ##....#  #.##.# .....# .)#.####  #.# #.#%hu  You feel your anger nearly subside. You are no longer berserk.16/51=9.09 boomerangsSlow -Berserk %h _You are exhausted. You feel yourself slow down.%h`##.# ##..# ##.#.# ##### ##.###.# ....## ##...# #.## ....# #....# #.. #..# ##...# #.### #####..#####.###.# #.......†...@.#.# #.###[.####....# #..........# ...#####....# ......#........#.)......###.###%h#...... #.# %h%h]1====90.5 (1.5%h%h%h##.# ##..# ##.#.# ##### ##.###.# ....## ##...# #.## ....# #....# #.. #..# ##...# #.### #####..#####.###.# #.......†....@#.# #.###[.####....# #..........# ...#####....# .)......## 2.0%h Q%hZ %h %h %hN %hXQ%h[8 ##.# ##..# ##.#.# ##### ##.###.# ....## ##...# #.## ....# #....# #.. #..# ##...# #.### #####..#####.###.# #.......†...@.#.# #.###[.####....# #..........# ...#####....#  ....#####.##.#  ......#........# .)......###.####  ...... #.#  #.#7=[3%hB=79;49m3.5%hT\M ### ## ##. ##.#.# ##### ##.###.# ....## ##...# #.##....# #....# #..  #..# ##...# #.#######..#####@###.#......†.....#.##.###[.#### #.........#####....##.5.0%h M.. ### ## ##. ##.#.# ##### ##.###.# ....## ##...# #.##....# #....# #..  #..# ##.@.# #.#######..#####.###.#......†.....#.##.###[.####....##..........##.####8=====6.5%h#.# #.. #.# ### ##.# ##..# ##.#.# ##### ##.###.# ....## ##...# #.## ....# #....# #.. #..# ##..@# #.### #####..#####.###.# #.†.....#.# #.###[.####....# #..........#...#####....#....#####.##.#......#........# 8.0%h%h9M#.. ### ## ##. ##.#.# ##### ##.###.# ....## ##...# #.##....# #...@# #..  #..# ##...# #.#######..#####.###.#%hD<......†.....#.##.###[.####....#..%h=%h]>(9.5%hA%hB%h@M#.. ### ## ##. ##.#.# ##### ##.###.# ....## ##..@# #.##%hw....# #....# #..  #..# ##...# #.#######..#####.###.##.......†.....#.##.#%hw%h|92=====501.0%hN%h%h%h:%h%hP%h4 %h %h %h %h-^%h_%h`!2.5%hg%h{j%h20=4.0%h[5.5%he[21======7.0%h( [8.5%hD ?10.0%hB %hl %hl \2=1.5%ho %h( %h)u %hu \3=====3.0%h| %h~ %h@ %hfA T3=4.5%hG %hNI %h' %h (6.0%h %h %h %h ^4=7.5%h %hE %hD^=====9.0%h0%h%h %h")20.5%hbN%h5=2.0%hɺ4=====3.5%h6=5.0%hW>>6.5%h&A%hB%h8.0 _You feel yourself speed up.%h87======90%h[S30%h%hZY1%h028=2%h%hL&3%h!%h%hY4%h( %h X5=====5%h %h %h9=6 %ha<7 %h|- %hh:Y8 %hV30======9 %h %hbi %hi/40 %h o %hqc _You recover from your berserk rage. %h7 %h8&1 %h; %h= %h %h&2 %h %hz %hڿ %h51= %h 3 %h %h> %h<4 %h %hQ %hTR&5 %hW %h[ %hr2=6 %h %h %h' %h&7 %h %h2 %h %h %hq8 %ht %hi %h܆Y9 %hK  %h0L 53= %hVM 50 %hR  %hU  %h <1 %h  %hK  %h  %h &2 %h  %h  %h <3 %h  %h  %hr  %hs \4=4 %hy  %h|  %h9  %hM: &5 %h>  %h`@  %hR6 %h" %h %hET5=7 %h %h %h{R %h?S&8 %h% %h %h&9 %h % %h' %h %hG'60 %h %h) %h %hB61 %h %h %hr<2 %hhw %h*y %hC %hD&3 %hI %hL %h'm37=4 %h!+ %h %h&5 %h %h %h %hw&6 %h %h^ %h^&7 %hub %hd %hH$ %h(`8=8 %hv, %h- %hZ %h&9 %hC %h %h =70 %ho  %h$  %h~  %h~ T9=1 %h_  %h  %hJ  %hGK &2 %hO  %hR  %hy  %h &3 %h  %h  %hc  %h &4 %h_  %h  %hߣ u40=5 %h  %h  %h?s %h;t&6 %hy %h,| %h %h&7 %h %h4 %hϺ %hx&8 %h* %hH %h~ %hpT1=9 %hk %h %hLQ=80 %h U %hV %h %h}&1 %hv %h! %hX %ho^2=2 %hA %hz %h %h[&3 %hܯ %h %hm<4 %h %h; %h: %h;&5 %h@ %hB %h} %hOT3=6 %h9  %h X #.# #.# #.# #.# #.# #.. #.# ### ##.# ##..# ##.#.# ##### ##.###.# ....## ##.@.# #.## ....# #....# #.. #..# ##...# #.###  #####..#####.###.# #.†.....#.# #.###[.####....# #..........# ...#####....#  ....#####.##.# %h=  %h &7 %h  %h!  %h  .# #####.# ##..##.###### ##.###.# ....## ##...# #.## %h T ....# #..@.# #.. #..# ##...# #.########..#####.###.# .....#.##.#......#........# %h  %h &8 %h  %h8  %h8 .### ##.##.###### ##.###.# ....## ##...# #.## ....# #....# #.. #..# ##.@.# #.########..#####.###.# .......†.....#.# #....###....#.....#.)......###.#### %h %h %hD4 %h= %hq9 %h %h %hlgu ### ##.##.###### ##.###.# ....## ##...# #.## ....# #....# #.. #..# ##...# #.########..#####@###.# .......†.....#.# ###[.####....# #.####...... #.#90 %h-e{ # ##.##.###### ##.###.# ....## ##...# #.## ....# #....# #.. #..# ##...# #.########..#####.###.# .......†...@.#.# ###[.####....#  #......##.#.#1 %h  ##.# ##..# ##.#.# ##### ##.###.# ....## ##...# #.## ....# #....# #.. #..# ##...# #.### #####..#####.###.# #.......†..@..#.# #.###[.####....# #..........# ...#####....#  ....#####.##.# ......#........# .)......###.#### ...... #.#  #.#[ %h 639;49m2 %hlj  ##.##.###### ##.###.# ....## ##...# #.## ....# #....# #.. #..# ##...# #.########..#####.###.# .......†.....#.# ###[.####@...#  #.........######.##.#5=3 %hQ %h %hp %h %h| %hO9jM ## ##. ##.#.# ##### ##.###.# ....## ##...# #.##....# #....# #..  #..# ##...# #.#######..#####.###.#......†..@..#.##.###[.#### #.........#####....##.#4 %h ##.# ##..# ##.#.# ##### ##.###.# ....## ##...# #.## ....# #....# #.. #..# ##...# #.### #####..#####.###.# #.......†.@...#.# #.###[.####....# #..........# ...#####....# ....#####.##.# ......#........# .)......###.#### ...... #.#  #.#5 %h  %h b ##.# ##..# ##.#.# ##### ##.###.# ....## ##...# #.## ....# #....# #.. #..# ##...# #.### #####..#####.###.# #.......†@....#.# #.###[.####....# #..........# ...#####....# ....#####.##.# ......#........# .)......###.#### ...... #.#  #.# %h  %hm ^6=6 %h^  %h  %h  ##.# ##..# ##.#.# ##### ##.###.# ....## ##...# #.## ....# #....# #.. #..# ##...# #.### #####..#####.###.# %h-  #.......@.....#.# #.###[.####....# #..........# ...#####....# %hȂ  ....#####.##.# ......#.#  .)......###.####  %hE  ...... #.#  #.# %h/  %h &7 %h:  %h v _You see here a sky beast corpse.%h ##.# ##..# ##.#.# ##### ##.###.# ....## ##...# #.## ....# #....# #..%h6 #..# ##...# #.### #####..#####.###.# #......@†.....#.# #.###[.####....# #..........# ...#####....# ....#####.##.# ......#.# .)......###.#### ...... #.#  #.#%h%h-8 _%h%h%h  ##.# ##..# ##.#.# ##### ##.###.# ....## ##...# #.##%h  ....# #....# #.. #..# ##...# #.### #####..#####.###.# #.....@.†.....#.# #.###[.####....# #..........# ...#####....# ....#####.##.# ......#.# .)...%hf ...###.#### ...... #.#  #.#%h %h &9%h %h  ##.# ##..# ##.#.# ###### ##.###.# ....## ##...# #.## ....# #....# #.. #..# ##...# #.### #####..#####.###.# #.†.....#.#%h D #.###[.####....# #..........# ...#####....# ....#####.##.# ......#.# .)......###.#### ......# #.#  #.#%h %h V7=600%h%h%h8 ##.##.####### ##.###.# ....## ##...# #.## ....# #....# #.. #..# ##...# #.########..#####.###.# .......†.....#.# #.###@.####....#  #.........#####..............##.#%h11 _You see here a +0 robe.%hM ##.####### ##.###.# ....## ##...# #.## ....# #....# #.. #..# ##...# #.########..#####.###.# #.......†.....#.# #.###[.####....#  #@...............#####........#####.##........#..........)......###.###........# #....2 _%h %h8 %h(  ###### ##.###.# ....## ##...# #.## ....# #....# #.. #..# ##...# #.########..#####.###.# .......†.....#.# ###[.####....# %h) ###.###.............@#####..####.##.......J   endoplasm (asleep)###.[J...###%hA1  An endoplasm comes into view.Found a runed cloak.%h9 bJJ.%he: &3%h^A %hbD ^ _The endoplasm quivers.%hx%h ....## ##...# #.## ....# #....# #.. #..# ##...# #.########..#####.###.# .......†.....#.# #.###[.####....# ###.###................#####..##%h.......)......###.###.....## #J###.[.... . ......# ## %h%h$J%hJ..%h^8=4%hQ%h %h/L  ....## ##...# #.## ....# #....# #.. #..# ##...# #.### #####..#####.###.# #.......†.....#.# #.###[.####....##.###....##.#####....##.#####.##.#.#.#.)......###.####.### #.##......J.# #.##.# #.#####.[.... ..#  ......# ###%hS %h'T J%hT .%hU %h0V 5%h\ %h_  %ha %hb :_The endoplasm jiggles.%hvb %h0 %h/ y ....# #....# #..%h  #..# ##...# #.###%h \#####..#####.###.# %h y#.......†.....#.# %h 9#.###[.####....# ####.###..............#####.##........)......###.###...J.### #.# #..# ###.[.... . ......# ##%h ########%h %h %h %hK J%h .%h %h 6%hB %hi %h  You barely miss the endoplasm.The endoplasm hits you but does no damage.  The endoplasm freezes you.4-----=7.3 (1.3 _You are frozen.%h  You hit the endoplasm but do no damage. Space warps around the endoplasm.  You kill the endoplasm!.%h%hs&8.5 (1.2%hL%h1 %h%h3_Trog accepts your kill.%h%h}w  #..# ##...# #.########..#####.###.# #.......†.....#.# .###[.####....# ####.###..............#######.##........)..@...###.###.....### #.# # #-90%hb  #..# ##...# #. #####..#####.###.# #.......†.....#.# #.###[.####....# ####.###...# #.#####....##.#####.##.##.#.#.).@....###.#####.### #.##.# #.#  #.# #.#  ####.[.... ..#  ......## ###  #%h g9=-10%h# %hf% %h #..# ##...# #. #####..#####.###.# #.......†.....#.# #.###[.####....# ####.###....# #.#####....# ##.#####.##.##.#.#.)@.....###.#####.### #.# ##.# #.#  #.# #.# ####.[..... ..# ......### ### ##-----1%h3 #..# ##...# #. #####..#####.###.# #.......†.....#.# #.###[.####....# ####.###....# #.#####....# ##.#####.##.##.#.#..###.####.##.### #.# ##.# #.#  #.# #.#  ####.[..... ..#  ......### ###  ##2 _You see here a +2 rapier of holy wrath.%hQ #####..#####.###.#.......†.....#.# ###[.####....# ####.###..............###########...............)......###.###.##### #.#  ##  .%h`%h-3 _%h%h%h#####..#####.###.# #.......†.....#.# #.###[.####....# ####.###....%h}# #.#####....# ##.#####.##.# ###.#.# %h,'.)......###.#### .##.### #.# ##.%hs/# #.# #.# #.# ####.[......%hnz ..# #..%hR%h_50=4%h%hi%h7 .......†.....#.# ###[.####....# ####.###..............######%hb###.#####...............)......###.#####.........### #.#  ##%h$  ###.[........#%h%h&5%h%h%h ###[.####....# ####.###..............######%h ###.#####...............)......###.#####.........### #.#  ##  ###.[........%h } .......############### %h͌ %hZ &6%h %h ####.###..............##########.#####...............)......###.#####.........### #.#  ##  %h- #######.@...................################## %h %h 1=5=====7%h= %h n _You see here a +2 cloak.%hk%hl&8%hr%h^vD _C - a +2 cloak%h2{ %hY Inventory: 29/52 slots Hand Weapons (go to first with ))  e - a +0 broad axe of distortion (weapon)a - a +0 hand axe Missiles (go to first with ()  h - 9 boomerangs (quivered)v - 6 atropa-tipped darts  y - 5 poisoned darts Armour (go to first with [)  q - a +0 ring mail (worn)  A - a +0 cloak (worn)b - a +0 animal skin  C - a +2 cloak Jewellery (go to first with "=)  d - a +6 ring of intelligence (worn)  k - an amulet of guardian spirit (worn)o - an amulet of faith Wands (go to first with /)i - a wand of flame (8) Scrolls (go to first with ?)  g - a scroll labelled PIADDU ROPNIHI  m - a scroll labelled UNO JAZXIPTp - a scroll of identify %h [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]%h>CC - a +2 cloak. A cloth cloak. Base armour rating: 1 It cannot be enchanted further. If you switch to wearing this armour: Your AC would increase by 2.0 (7.0 -> 9.0). Your EV would remain unchanged. You found it on level 4 of the Dungeon. Stash search prefixes: {inventory} {cloak armour} {cloak armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified enchanted armour _________________ “O Bell my wife, why dost thou flyte?  Now is now, and then was then:  Seek now all the world throughout, (w)ear, (d)rop, (=)adjust, or (i)nscribe.%h_%h%h? ####.###..........#bastardman12 the Chopper#........#####....#Minotaur of Trog **....%h##........#####.##.#Health: 51/51 ========================###.........#........#Magic: 5/5========================%h3.......)......###.####AC: 7Str: 24.##.........### #.#EV: 10Int: 10##........# #.#SH: 0Dex: 9#........#####.#%hXL:  6 Next: 22% Place: Dungeon:4####.@.........#Noise: ---------  Time: 2618.5 (0.0)...........#######e) +0 broad axe (distort)############Throw: 9 boomerangsYou hit the endoplasm but do no damage. Space warps around the endoplasm.  You kill the endoplasm! _Trog accepts your kill. _You see here a +2 rapier of holy wrath. _You see here a +2 cloak. _C - a +2 cloak%h7 %h %h8%h%hWA9.5 (1%h !B20.5 (2%hU$%hO(%h(+1.5 (3%h+%h/A2.5 (4%h13%h7%h`7+3.5 (5%h:%h <5  You kill the endoplasm! _Trog accepts your kill.You see here a +2 rapier of holy wrath. _cloak. _C - a +2 cloak _You start removing your armour. You continue removing your +0 cloak. x5%h<%h?%hG  You finish removing your +0 cloak.%h+4.5 (6%h3%h A5.5 (7%h %h%h+6.5 (8%h%hA7.5 (9%h\%h'%hx/8.5 (10.0)%h}"%h# 9 _You start putting on your armour. You continue putting on your +2 cloak. x5%hC$%h(%h)Z _You finish putting on your +2 cloak.%hU 3%h%h%hE%hP _%h!,%h"%h%%h(,%h)%h,,%h7.,%h/%h1%hS4,%h5%h9%h+<,%h=%h?%hA%hJ  #####. ##........#####. ###.........#..... .......)##.%hvK .##.........### #. ##........# #. #........#####.############...........#.....@..........###### #g########%hK# g   hobgoblin (wandering)%hV]34.5 (6.0)5.5 (7%hX%hH\\ _A hobgoblin comes into view.%h* #.##### ##.##### ###.# .)......### .##.### # ##.# # #.##### #. #....@........... #g#g.g===6.5 (1 _The hobgoblin shouts!%h: #. ##. ###.# .)...... .##.###  ##.#  #. # #.g. #.#.g---7%hL=%hc?%h=--8.7 (1.2%h _You closely miss the hobgoblin. The hobgoblin closely misses you.%hl%h0-9.9 _You closely miss the hobgoblin. The hobgoblin hits you.%h-  You barely miss the hobgoblin. Your headbutt misses the hobgoblin.%h )41.1%h %h @ _The hobgoblin hits you but does no damage.%h  You hit the hobgoblin.  Space warps horribly around the hobgoblin!  You kill the hobgoblin!%hk C† %h 032.3%h %h W _Trog accepts your kill.%hU #. ##. ###.# %hJW.)...... .##.### ##.# #. # #... #.%h X;##%he`%h2ab1=-30%hm _You see here a hobgoblin corpse.%h? #. ##. ###.#%h[ .)...... .##. ##.# #. # #.@†. #.# #.#.#...##%h_\%hX]G-4 _%ha%hc%hy #. ##. ###.# .) .##. ##.# #. # #@.†. #.# #.# #.#%hy #.# ..# ###%h4~%h&5%hT%h(%h[%h%h4%h%h`  ####........).....##.........# ## ############........†.............################6%h# g ###........).....##.........# ## ############........†.............################%h# %h* %h+ B=7%h/ %h1 %h.......).....##.........# ## ############........†.............################.### %h%h&8%h'%hr%hrt##.........# ## %hs############........†.............################.......%ht8######## %h]{%h|&9%h%h@%hO ## %h############........†.............######################%hly.......######## %h#T  %hI%h'50%h%h%h ;%h<%h@%hD%h 4%h %h, %h J%h%h0%hg,%h%h%h,%h,%h,%h%hF%hw%h%h%h%hj%hۏ%ha%h%h6%h%hG%h%h%h%h0%h_%h%h%h%h5%h%hU%hɟ%h%hѡ%hE%h%h%h̤%h?%h%h%h #### #..† #.#### #.#..[ #.# #.##############.# #.@..............#633.0) ##################%hB4.3 (14%h{%h5, _Found a pair of boots.%h؉ m      #..   #.   ##### #.#   ..[# #.#   #.#.#   #@...............#  %h q #       %h d5.0)%h\ ##. #.######.....[# ##############%hc................##################%h %hh&6%h%h%hY94%h9%hg;%hh? ##.%hi ######.....@# ######.##############%h j{................##################%hā%hz&7%hL%hV _You see here a +0 pair of boots.%h%h%hd%h\ %h %h&8 %h, %h, _D - a +0 pair of boots %h&w  %hZ xInventory: 30/52 slots Hand Weapons (go to first with ))  e - a +0 broad axe of distortion (weapon)a - a +0 hand axe Missiles (go to first with ()  h - 9 boomerangs (quivered)v - 6 atropa-tipped darts  y - 5 poisoned darts Armour (go to first with [)  %h  q - a +0 ring mail (worn)  C - a +2 cloak (worn)b - a +0 animal skin  A - a +0 cloak  D - a +0 pair of boots Jewellery (go to first with "=)  d - a +6 ring of intelligence (worn)  k - an amulet of guardian spirit (worn)o - an amulet of faith Wands (go to first with /)i - a wand of flame (8) Scrolls (go to first with ?)  g - a scroll labelled PIADDU ROPNIHI  m - a scroll labelled UNO JAZXIPT  %h [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]"%h6f? D - a +0 pair of boots. "%hA pair of boots. They are worn on the feet, and cover all but the largest hoovesand talons. Base armour rating: 1 It can be maximally enchanted to +2. If you switch to wearing this armour: Your AC would increase by 1.2 (9.0 -> 10.2). Your EV would remain unchanged. You found it on level 4 of the Dungeon. Stash search prefixes: {inventory} {boots armour} {boots armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified armour (w)ear, (d)rop, (=)adjust, or (i)nscribe.#%hO#%hkV#%h`] bastardman12 the Chopper  Minotaur of Trog **....  Health: 51/51 ========================  Magic: 5/5========================  ### AC: 9Str: 24  #.. EV: 10Int: 10  #%hAa#.# SH: 0Dex: 9  #.#######.# XL:  6 Next: 23% Place: Dungeon:4  #.....@##.# Noise: ---------  Time: 2668.3 (0.0)  ######.##############.# e) +0 broad axe (distort)  #................# Throw: 9 boomerangs  ##################      You kill the hobgoblin! _Trog accepts your kill. _You see here a hobgoblin corpse. _Found a pair of boots. _You see here a +0 pair of boots. _D - a +0 pair of boots#%hd#%h1e#%hq _Trog accepts your kill.You see here a hobgoblin corpse. _Found a pair of boots. _You see here a +0 pair of boots. _D - a +0 pair of boots  You start putting on your armour.9.3 (1#%hyX70.3 (2#%hW1.3 (3#%h#%h2.3 (43.3 (5 10 _You continue putting on your +0 pair of boots. x5 _You finish putting on your +0 pair of boots.$%h _$%h $%hG #K# #.# #.# #.#  #.#  #.#   #.   #   #.# .# . #.###### #......#K   kobold (asleep) ######.########### #............ $%h'+#############$%h3 82.3 (9  A kobold comes into view. It is wielding a +2 short sword of venom.$%hj.KK$%h8==3.3 (10.0)$%h$%h$( _The kobold shouts!$%h<  #.# #K# #.# #.# #.# #.# #.# #@# #.# #.# #.# #.######  #......#  ### $%h  #.# #K# #.# #.# #.# #.# #.# #@# #.# #.# #.# #.#$%h #......#  ###$%h $%h $%h $%h ] _A kobold is nearby!$%h y #.# #K# #.# $%h K#.# #.# #.# #.#$%h+  #@# #.# #.# #.# #.######  #......#  ### $%hW #.# #K# #.# #.# #.#$%h X #.# #.# #@# #.# #.# #.#$%htX #.# #......#  ###$%h[$%h[$%h_$%hGa] _A kobold is nearby!%%h$....K....#.#####......#%%hp%W######.###########............%%hc'%%h?+F.K%%hn-A--4.0) _%%h1%%h,4%%h* #....K #####......#######.###########%%h}+ %%hW. %%h/5 F.K%%h6 A--5%%hC< %%hZ? %%h  #....K#####......#%%h X  The kobold hits you with a +2 short sword of venom.%%h 49====-=6Pois %%h %%h Q _You are poisoned.%%h  You barely miss the kobold.You feel very sick.The kobold hits you but does no damage.%%h 6=======---7.5 (1.2%%h V _You are more poisoned.&%ht  You hit the kobold.  You kill the kobold!&%hn )  Trog accepts your kill.&%hc2----8.7&%h&%hS _You feel very sick.&%hi5M.# #. #.... #.##.#&%h2&%hn0----90&%h&%h  _You feel very sick. _You see here a +2 short sword of venom.&%h[#. >#.# #... .∩#...)&%hp  Found Kiboud's Magic Scroll Boutique. Found a stone staircase leading down.&%hi38---90&%h: _You feel sick.&%h}.#. >##.# #.##.. .∩#..#..&%h7....)&%h&%hh36--1&%hH&%h$ _You feel sick.&%hbZ .. ># #.#.. .∩##..#..#.##.....#.)&%h` &%h=a \5-2&%hk : _You feel sick.&%h.  $. ... ># #. .∩# #..#..#.##.@...###.###.#.)&%h' X43&%h &%h : _Found 11 gold pieces. You feel sick.&%hH 4&%h &%h '%h  #$  #. ..  #. .#  '%h#. >#  #.###.#  #....∩#  #..#..#.#  #..@..#  ##.###.#  #.#  #.#  '%hB#)# #.# #.# #.# '%h; '%h'%h\3-4'%h'%hm$ _You feel sick.'%h 6  .#$  #. ... # #. #.# .. #. #># .# #.###.# .# #....∩# .# #..#..#.#  #...@.#  ##.###.#  #.# .# #.# .# #)# .# #.# .. #.# '%hJ H. #.# '%h '%h \2-5'%h! '%h# $ _You feel sick.'%h V . .#$ ... ##. #.# ... #># .#.###.# .#..∩# .#'%h #..#.@#.#.....# ##.###.# #.# #.# #.# #.#)# #.#..#.'%hN '%h &6'%h '%h $ _You feel sick.(%h.*bM.. .. . .#$ ... ##. #.# ..#. #># .####.# .##....@# .##..#..#.###.....# ##.###.#  #.# #.#.##(%h*7#.#.(%h43  You feel sick.(%h5d1-7(%h<(%hRA _You are no longer poisoned. _There is an entrance to Kiboud's Magic Scroll Boutique here.+%h   .. ..  . .#  .#$  #. ... #  #. #.# ..  #. #># .#  #.###.# .#  #...@∩# .#  #..#..#.#  ##.....#  ##.###.#  #.# #.#  #.# #.#  #)# #.#  #.# ...  [17;14+%hjH #.# #.+%hu+%h-8 _+%h+%h0+%h{"    .. ..  . .#  .#$  #. ... #  #. #.# .. +%h$  #. #># .#  #.###.# .#  #..@.∩# .#  #..#..#.#  ##.....#  ##.###.#  #.# #.#  #.# #.#  #)# #.#  #.# ...   #.# #.+%h, +%h0. \2=9+%h2 +%h5 ,%h{i>700,%hn,%h ,%hq &1,%hu ,%h_ ,%hr ,%hِ &2,%hޓ ,%h) ,%h^ j3=3,%hxc ,%he ,%h% ,%h$& &4,%h) ,%hO+ ,%h ,%hV 5,%h ,%h ,%h,%h\4=6,%h -%h8>-%h>-%hb?7-%hSC-%h8E-%h( -%h &8-%h0-%h-%h-%h&9-%h-%h-%h-%hU5=10-%h-%hI-%h"p-%hp&1-%hQv-%hZx-%h-R2-%h.-%h-%h 3-%h-%h-%hn64-%h-%hY5-%hK-%hL&6-%h|U-%h#[-%h.-%hW37=7-%h-%h?!-%h<8-%h-%hY-%h -%hV &9-%hu -%h -%hl =20-%hLp -%hq -%h?= v8=1-%hD -%h R2-%hQ -%h R3-%h -%h 9=4-%hqY5.%hIY6.%hY7.%hcInventory: 30/52 slots Hand Weapons (go to first with ))  e - a +0 broad axe of distortion (weapon)a - a +0 hand axe Missiles (go to first with ()  h - 9 boomerangs (quivered)v - 6 atropa-tipped darts  y - 5 poisoned darts Armour (go to first with [)  q - a +0 ring mail (worn)  C - a +2 cloak (worn)  D - a +0 pair of boots (worn)b - a +0 animal skin  A - a +0 cloak Jewellery (go to first with "=)  d - a +6 ring of intelligence (worn)  k - an amulet of guardian spirit (worn)o - an amulet of faith Wands (go to first with /)i - a wand of flame (8) Scrolls (go to first with ?)  g - a scroll labelled PIADDU ROPNIHI  m - a scroll labelled UNO JAZXIPT [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]/%h  A - a +0 cloak Jewellery (go to first with "=)  d - a +6 ring of intelligence (worn)  k - an amulet of guardian spirit (worn)  o - an amulet of faith Wands (go to first with /)i - a wand of flame (8) Scrolls?  g - a scroll labelled PIADDU ROPNIHI  m - a scroll labelled UNO JAZXIPT  p - a scroll of identify  s - a scroll of poison  t - a scroll labelled PURRYO SIPN  w - a scroll labelled JIRUQOAREE  x - a scroll labelled ECEJAA GELORCHU  B - a scroll labelled WOXZAI NINOYKH Potions (go to first with !)  c - 2 gluggy blue potions  f - 2 potions of lignification  j - a ruby potionl - a metallic pink potionn - a red potion80%/%hɆ   o - an amulet of faith  i - a wand of flame (8)  r - a green potion6/%h A   i - a wand of flame (8)  g - a scroll labelled PIADDU ROPNIHI  u - 2 cyan potions930%he g - a scroll labelled PIADDU ROPNIHI. A disposable arcane formula inscribed on parchment by a professional scribe or sorcerer. Anyone can evoke the power of the arcane formula by reading it out loud, but the nature of that power is not a priori apparent. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: unidentified scroll _________________ “To drift with every passion till my soul  Is a stringed lute on which all winds can play,  Is it for this that I have given away  Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.1%h  bastardman12 the Chopper .. ..Minotaur of Trog **.... . .#Health: 39/51 ==================------ .#$Magic: 5/5======================== #. ... #AC: 10Str: 24 #. #.# ..EV: 10Int: 10 #. #># .#SH: 0Dex: 9 #S###.# .#XL:  6 Next: 23% Place: Dungeon:4 #w.@.∩# .#Noise: ---------  Time: 2727.7 (0.0) #..#..#.#e) +0 broad axe (distort) [401%h m##...g.#Throw: 9 boomerangs ##.###.# #.# #.# #.# #.#S   adder (summoned) #)# #.#w   dart slug (summoned) #.# ...g   goblin (summoned) #.##. _You feel sick. _You feel sick.  You feel sick. _You are no longer poisoned. _There is an entrance to Kiboud's Magic Scroll Boutique here.  As you read the scroll labelled PIADDU ROPNIHI, it crumbles to dust.408.7 (1  _You are no longer poisoned.There is an entrance to Kiboud's Magic Scroll Boutique here.  As you read the scroll labelled PIADDU ROPNIHI, it crumbles to dust. _Wisps of shadow whirl around you... It was a scroll of summoning.8%hRI7  #. .. .. #. . .# #. .#$  #. ... #  #. #.# .. 8%hmL  #. #># .#  #S###.# .#  #w@..∩# .#  #..#..#.#  ##...g.#  ##.##.#  #.# #.#  #.# #.#  #)# #.#  #.# ...   #.# #.8%hO8%hV>g.8%h] page down [PgUp|<] page up [Esc] exit[top]9%hS  b - a +0 animal skin  A - a +0 cloak Jewellery (go to first with "=) 9%hX + d - a +6 ring of intelligence (worn)  k - an amulet of guardian spirit (worn)o - an amulet of faith Wands (go to first with /)  i - a wand of flame (8) Scrolls (go to first with ?)  m - a scroll labelled UNO JAZXIPT  p - a scroll of identify  s - a scroll of poison  t - a scroll labelled PURRYO SIPN  w - a scroll labelled JIRUQOAREE  x - a scroll labelled ECEJAA GELORCHU  B - a scroll labelled WOXZAI NINOYKH Potions (go to first with !)  c - 2 gluggy blue potions  f - 2 potions of lignification  j - a ruby potionl - a metallic pink potion  n - a red potion78%9%h# i - a wand of flame (8)  p - a scroll of identify  r - a green potion  u - 2 cyan potions92:%h  z - a white potionbot:%h m - a scroll labelled UNO JAZXIPT. A disposable arcane formula inscribed on parchment by a professional scribe or sorcerer. Anyone can evoke the power of the arcane formula by reading it out loud, but the nature of that power is not a priori apparent. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: unidentified scroll _________________ “To drift with every passion till my soul  Is a stringed lute on which all winds can play,  Is it for this that I have given away  Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.<%hL <%h bastardman12 the Chopper #. .. ..<%hS!Minotaur of Trog **.... #. . .#Health: 40/51 ==================------ <%h#. .#$Magic: 5/5======================== #. ... #AC: 10Str: 24 #. #.# ..EV: 10Int: 10 #. #># .#SH: 0Dex: 9 #S###.# .#XL:  6 Next: 23% Place: Dungeon:4 #w@..∩# .#<%hEENoise: ---------  Time: 2729.7 (0.0) #..#g.#.#e) +0 broad axe (distort)<%h ##.....#Throw: 9 boomerangs <%h##.###.#Tele  <%hW_#.# #.# #.# #.#S   adder (summoned)<%h #)# #.#w   dart slug (summoned) <%h #.# ...g   goblin (summoned) #.#<%hg#.You feel sick. _You are no longer poisoned. _There is an entrance to Kiboud's Magic Scroll Boutique here.  <%hAs you read the scroll labelled PIADDU ROPNIHI, it crumbles to dust. _Wisps of shadow whirl around you... It was a scroll of summoning.  As you read the scroll labelled UNO JAZXIPT, it crumbles to dust.<%h_<%h>g.<%h,30.7 (1<%hR<%h+ _You are no longer poisoned.There is an entrance to Kiboud's Magic Scroll Boutique here.  As you read the scroll labelled PIADDU ROPNIHI, it crumbles to dust. _Wisps of shadow whirl around you... It was a scroll of summoning. <%h' As you read the scroll labelled UNO JAZXIPT, it crumbles to dust _You feel strangely unstable. It was a scroll of teleportation.=%h #. .. .. . .##$ .. ##.# ..># .# S###.# .# w.g.∩# .# .@#..#.# #.....#  ##.###.# #.# #.# #.#)# #.#=%hl .# ... #=%hG =%h.S1=1=%h=%hE>%h4 . .##$ .. ##.# ..># .# ###.# .# wSg.∩# .# ..#..#.# ##@....# >%h ##.###.# #.# #.# #.#)# #.#.# ... # >%h>%h>%h Zg.S>%h &2>%h6>%h"?%h{a #. . .#  #. .#$  #. ... #  #. #.# ..  #. #># .#  #.###.# .#  #wg..∩# .#  #.S#..#.#  ##.@...#  ##.###.#  #.# #.#  #.# #.#  # #.# ...  #.# #.  #.[?%hf33m# ..wS3?%h;o?%h6x ?#$ #. ... #. #.# ..># .# ###.# .# ...∩# .# w#..#.# ##S....#  ##@###.# #.# #.# #.#)# #.#.# ... # ?%hl  #. .. .. # #. . .# #####.# #. .#$ ##$..#.# #. ... ###......# #. #.# ......... #. #># .# #......# #.###.# .# #@....# #....∩# .# #......#### #.w#..#.# ##.###.# ##S....# # .#  ##.###.# .# ###  #.# #.# .# #.. [?%h m #.# #.# .###..  #)# #.# .####...   #.# ... ......   Your surroundings suddenly seem different.4?%hڭ A _Found 11 gold pieces.@%hn #. .. ..# . .######.#$ ##$.... ###.....#.# ....># .# ####.# .#.####...∩# .# #....@.####w#..#.# ##.###.# #S....# # .##.##..##... 2=5@%h4@%h@%hA%hA%hInventory: 28/52 slots Hand Weapons (go to first with ))  e - a +0 broad axe of distortion (weapon)a - a +0 hand axe Missiles (go to first with ()  h - 9 boomerangs (quivered)A%hav - 6 atropa-tipped darts  y - 5 poisoned darts Armour (go to first with [)  q - a +0 ring mail (worn)  C - a +2 cloak (worn)  D - a +0 pair of boots (worn)b - a +0 animal skin  A - a +0 cloak Jewellery (go to first with "=)  d - a +6 ring of intelligence (worn)  k - an amulet of guardian spirit (worn)o - an amulet of faith Wands (go to first with /)i - a wand of flame (8) Scrolls (go to first with ?)p - a scroll of identify  s - a scroll of poison A%h=[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]B%hk   v - 6 atropa-tipped darts  y - 5 poisoned darts Armour (go to first with [)  q - a +0 ring mail (worn)C - a +2 cloak (worn)  D - a +0 pair of boots (worn)b - a +0 animal skin  A - a +0 cloak Jewellery (go to first with "=)d6 ring of intelligence (worn)  k - an amulet of guardian spirit (worn)o - an amulet of faith Wands (go to first with /)  i - a wand of flame (8) Scrolls (go to first with ?)  p - a scroll of identify  s - a scroll of poison  t - a scroll labelled PURRYO SIPN  w - a scroll labelled JIRUQOAREE  x - a scroll labelled ECEJAA GELORCHU  B - a scroll labelled WOXZAI NINOYKH Potions (go to first with !)38%B%hH 3 B%h  k - an amulet of guardian spirit (worn)  o - an amulet of faith  c - 2 gluggy blue potions46C%hgL W o - an amulet of faith  p - a scroll of identify  f - 2 potions of lignification  j - a ruby potion  l - a metallic pink potion  n - a red potion  r - a green potion84C%hS R  p - a scroll of identify C%h  s - a scroll of poison  u - 2 cyan potions92G%hP t - a scroll labelled PURRYO SIPN. G%hZUA disposable arcane formula inscribed on parchment by a professional scribe or sorcerer. Anyone can evoke the power of the arcane formula by reading it out loud, but the nature of that power is not a priori apparent. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: unidentified scroll G%h_________________ “To drift with every passion till my soul  Is a stringed lute on which all winds can play,  Is it for this that I have given away  Mine ancient wisdom, and austere control? G%h  Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.H%h@H%htRH%h[bastardman12 the Chopper #. .. ..#Minotaur of Trog **.... #. . .######.#Health: 42/51 ===================----- #. .#$##$..#.#Magic: 5/5======================== #. ... ###......#AC: 10Str: 24 #. #.# ..........#EV: 10Int: 10 #. #># .# #......#SH: 0Dex: 9 H%h^#.###.# .#.####.....#XL:  6 Next: 23% Place: Dungeon:4 #....∩# .# #....@.####Noise: ---------  Time: 2735.7 (0.0) #.w#..#.# ##.###.#e) +0 broad axe (distort) ##S....# # .#Throw: 9 boomerangs##.###.#.#####.# #.#.##..#.# #.#.###.. #)# #.# .####... #.# ... .#...... #.##..##... As you read the scroll labelled UNO JAZXIPT, it crumbles to dust. _You feel strangely unstable. It was a scroll of teleportation.  Your surroundings suddenly seem different. _Found 11 gold pieces.  As you read the scroll labelled PURRYO SIPN, it crumbles to dH%h_%ust.  It is a scroll of amnesia.H%hmA6.7 (1H%h=rH%ht_ _You feel strangely unstable. It was a scroll of teleportation.  Your surroundings suddenly seem different. _Found 11 gold pieces.  As you read the scroll labelled PURRYO SIPN, it crumbles to dust.  It is a scroll of amnesia. _You feel forgetful for a moment.I%hI%hxInventory: 27/52 slots Hand Weapons (go to first with ))  e - a +0 broad axe of distortion (weapon)a - a +0 hand axe Missiles (go to first with ()  h - 9 boomerangs (quivered)v - 6 atropa-tipped darts  y - 5 poisoned darts Armour (go to first with [) I%hg q - a +0 ring mail (worn)  C - a +2 cloak (worn)  D - a +0 pair of boots (worn)b - a +0 animal skin  A - a +0 cloak Jewellery (go to first with "=)  d - a +6 ring of intelligence (worn)  k - an amulet of guardian spirit (worn)o - an amulet of faith Wands (go to first with /)i - a wand of flame (8) Scrolls (go to first with ?)p - a scroll of identify  s - a scroll of poison I%h[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]J%h=  A - a +0 cloak Jewellery (go to first with "=)  d - a +6 ring of intelligence (worn)  k - an amulet of guardian spirit (worn)  o - an amulet of faith Wands (go to first with /)i - a wand of flame (8) Scrolls?  p - a scroll of identify  s - a scroll of poison  w - a scroll labelled JIRUQOAREE  x - a scroll labelled ECEJAA GELORCHU  B - a scroll labelled WOXZAI NINOYKH Potions !)  c - 2 gluggy blue potions  f - 2 potions of lignification  j - a ruby potion  l - a metallic pink potion  n - a red potion  r - a green potion  u - 2 cyan potions  z - a white potionbotJ%hi  w - a scroll labelled JIRUQOAREE  n - a red potionJ%hqJ%h6|  l - a metallic pink potion  n - a red potionJ%h{  f - 2 potions of lignification  l - a metallic pink potionJ%h   c - 2 gluggy blue potions  f - 2 potions of lignificationJ%h J%h=iK%h ar w - a scroll labelled JIRUQOAREE. A disposable arcane formula inscribed on parchment by a professional scribe or sorcerer. Anyone can evoke the power of the arcane formula by reading it out loud, but the nature of that power is not a priori apparent. Stash search prefixes: {inventory} {scroll} K%haMenu/colouring prefixes: unidentified scroll _________________ “To drift with every passion till my soul  Is a stringed lute on which all winds can play,  Is it for this that I have given away K%h3b Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. K%hbS(r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.M%hhM%h.M%h*,*******,*********,*,***,*****,* bastardman12 the Chopper #.,..*..,.##########.###*,* *,* Minotaur of Trog **.... #.**.*.#*|##########.###*,* *,* Health: 42/51 ===================----- #.**.#$**.######$..#.###*,* *>* Magic: 5/5======================== #.**...**<#####......###*,* *,* AC: 10Str: 24 #.**#.#**............###*,*****,, EV: 10Int: 10 #.* #># *#.####......###*,,,,,,,, SH: 0Dex: 9 #.###.#**.#.####.....M%hp###********* XL:  6 Next: 23% Place: Dungeon:4 #....∩#*.###....@.######Noise: ---------  Time: 2736.7 (0.0) #.w#..#.#####.###.######e) +0 broad axe (distort) ##S....#*#####.##.######Throw: 9 boomerangs##.###.#####.###.##########.# *#.###.####.#######..#.# *#.#..####.###### ##.. #)# *#.#.####.###### *###... #.# #........###### *...... #.# **#.*******.##... Your surroundings suddenly seem different. _Found 11 gold pieces.  As you read the scroll labelled PURRYO SIPN, it crumbles to dM%hust.  It is a scroll of amnesia. _You feel forgetful for a moment.  As you read the scroll labelled JIRUQOAREE, it crumbles to dust.M%h8<M%h+7.7 (1M%hM%h  As you read the scroll labelled PURRYO SIPN, it crumbles to dust.  It is a scroll of amnesia. _You feel forgetful for a moment.  As you read the scroll labelled JIRUQOAREE, it crumbles to dust.aware of your surroundings. It was a scroll of revelation. _Found a weird jewelled staff. Found a stone staircase leading up.N%hN%hb xInventory: 26/52 slots Hand Weapons (go to first with ))  e - a +0 broad axe of distortion (weapon)a - a +0 hand axe Missiles (go to first with ()  h - 9 boomerangs (quivered)v - 6 atropa-tipped darts  y - 5 poisoned darts Armour (go to first with [)  q - a +0 ring mail (worn)  C - a +2 cloak (worn)  D - a +0 pair of boots (worn)b - a +0 animal skin  A - a +0 cloak Jewellery (go to first with "=)  d - a +6 ring of intelligence (worn)  k - an amulet of guardian spirit (worn)o - an amulet of faith Wands (go to first with /)i - a wand of flame (8) Scrolls (go to first with ?)p - a scroll of identify  s - a scroll of poison [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]N%hiw  a - a +0 hand axe Missiles (go to first with ()  h - 9 boomerangs (quivered)  v - 6 atropa-tipped darts  y - 5 poisoned darts Armour (go to first with [)  q - a +0 ring mail (worn)  C - a +2 cloak (worn)Dpair of boots (worn)  b - a +0 animal skin  A - a +0 cloak Jewellery (go to first with "=)  d - a +6 ring of intelligence (worn)  k - an amulet of guardian spirit (worn)  o - an amulet of faith Wands (go to first with /)  i - a wand of flame (8) Scrolls?p - a scroll of identify  s - a scroll of poison  x - a scroll labelled ECEJAA GELORCHU  B - a scroll labelled WOXZAI NINOYKH18%O%h /  q - a +0 ring mail (worn)  C - a +2 cloak (worn) Potions (go to first with !)27Q%hYa  C - a +2 cloak (worn) Q%hZ D - a +0 pair of boots (worn)  c - 2 gluggy blue potions36Q%h]  f - 2 potions of lignification45Q%h{ D - a +0 pair of boots (worn)  A - a +0 cloak  j - a ruby potion  l - a metallic pink potion63Q%h?  A - a +0 cloak  k - an amulet of guardian spirit (worn)  n - a red potion Q%h@ J r - a green potion81Q%h   u - 2 cyan potions90R%hG,s  k - an amulet of guardian spirit (worn) R%h, i - a wand of flame (8)  z - a white potionbotR%h.x  i - a wand of flame (8)  s - a scroll of poisonR%hĬR%hS%h x - a scroll labelled ECEJAA GELORCHU. A disposable arcane formula inscribed on parchment by a professional scribe or sorcerer. Anyone can evoke the power of the arcane formula by reading it out loud, but the nature of that power is not a priori apparent. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: unidentified scroll _________________ “To drift with every passion till my soul  Is a stringed lute on which all winds can play,  Is it for this that I have given away  Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.T%hcEnchant which item? Armour  q - a +0 ring mail (worn)  D - a +0 pair of boots (worn)  b - a +0 animal skin  A - a +0 cloak [?] describe selected]%h.]%h8*,*******,*********,*,***,*****,* bastardman12 the Chopper #.,..*..,.##########.###*,* *,* Minotaur of Trog **.... #.**.*.#*|##########.###*,* *,* Health: 42/51 ===================----- #.**.#$**.######$..#.###*,* *>* Magic: 5/5======================== #.**...**<#####......###*,* *,* AC: 10Str: 24 #.**#.#**............###*,*****,, EV: 10Int: 10 #.* #># *#.####......###*,,,,,,,, SH: 0Dex: 9 #.###.#**.#.####.....###***]%h****** XL:  6 Next: 23% Place: Dungeon:4 #....∩#*.###....@.######Noise: ---------  Time: 2737.7 (0.0) #.w#..#.#####.###.######e) +0 broad axe (distort) ##S....#*#####.##.######Throw: 9 boomerangs##.###.#####.###.##########.# *#.###.####.#######..#.# *#.#..####.###### ##.. #)# *#.#.####.###### *###... #.# #........###### *...... #.# **#.*******.##...  _You feel forgetful for a moment.  As you read the scroll labelled JIRUQOAREE, it crumbles to dust. _You feel aware of your surroundings. It was a scroll o]%h&f revelation. _Found a weird jewelled staff. Found a stone staircase leading up.  As you read the scroll labelled ECEJAA GELORCHU, it crumbles to dust.  It is a scroll of enchant armour.]%he]%hJ*,*******,*********,*,***,*****,* bastardman12 the Chopper #.,..*..,.##########.###*,* *,* Minotaur of Trog **.... #.**.*.#*|##########.###*,* *,* Health: 42/51 ===================----- #.**.#$**.######$..#.###*,* *>* Magic: 5/5======================== #.**...**<#####......###*,* *,* AC: 11Str: 24 ]%he#.**#.#**............###*,*****,, EV: 10Int: 10 #.* #># *#.####......###*,,,,,,,, SH: 0Dex: 9 #.###.#**.#.####.....###********* XL:  6 Next: 23% Place: Dungeon:4 #....∩#*.###....@.######Noise: ---------  Time: 2737.7 (0.0) #.w#..#.#####.###.######]%he) +0 broad axe (distort) ##S....#*#####.##.######Throw: 9 boomerangs##.###.#####.###.##########.# *#.###.####.#######..#.# *#.#..####.###### ##.. #)# *#.#.####.###### *###... #.# #........###### *...... #.# **#.*******.##...  _You feel forgetful for a moment.  As you read the scroll labelled JIRUQOAREE, it crumbles to dust. _You feel aware of your surroundings. It was a scroll of revelation. _Found a weird jewelled staff. Found a stone staircase leading up.  As you read the scroll labelled ECEJAA GELORCHU, it crumbles to dust.  It is a scroll of enchant armour.]%h.##########.##########.###########.....###.######.#####################.##.##########.###.#########.####.######.#..####.#######.#.####.#######........######]%h*+8.7 (1]%hO]%h  As you read the scroll labelled JIRUQOAREE, it crumbles to dust. _You feel aware of your surroundings. It was a scroll of revelation. _Found a weird jewelled staff. Found a stone staircase leading up.  As you read the scroll labelled ECEJAA GELORCHU, it crumbles to dust.  It is a scroll of enchant armour. _Your +0 pair of boots glows green for a moment.^%h^%h"xInventory: 25/52 slots Hand Weapons (go to first with ))  e - a +0 broad axe of distortion (weapon)a - a +0 hand axe Missiles (go to first with ()  h - 9 boomerangs (quivered)v - 6 atropa-tipped darts  y - 5 poisoned darts Armour (go to first with [) ^%hY$ q - a +0 ring mail (worn)  C - a +2 cloak (worn)  D - a +1 pair of boots (worn)b - a +0 animal skin  A - a +0 cloak Jewellery (go to first with "=)  d - a +6 ring of intelligence (worn)  k - an amulet of guardian spirit (worn)o - an amulet of faith Wands (go to first with /)i - a wand of flame (8) Scrolls (go to first with ?)p - a scroll of identify  s - a scroll of poison ^%h$[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]_%hY  D - a +1 pair of boots (worn)  b - a +0 animal skin  Acloak Jewellery"=)d - a +6 ring of intelligence (worn)  k - an amulet of guardian spirit (worn)o - an amulet of faith Wands /  i - a wand of flame (8) Scrolls (go to first with ?)  p - a scroll of identify  s - a scroll of poison  B - a scroll labelled WOXZAI NINOYKH Potions !)  c - 2 gluggy blue potions  f - 2 potions of lignification  j - a ruby potion  l - a metallic pink potion  n - a red potion  r - a green potion  u - 2 cyan potions  z - a white potionbot_%h:y  i - a wand of flame (8)  s - a scroll of poison_%hR _%h  s - a scroll of poison  B - a scroll labelled WOXZAI NINOYKH_%h[ _%h`%hM  s - a scroll of poison  B - a scroll labelled WOXZAI NINOYKH`%he Armour (go to first with [)  q - a +0 ring mail (worn)  C - a +2 cloak (worn)  A - a +0 cloak `%hxfa s - a scroll of poison70%a%hEj  r - a green potion8a%h] A - a +0 cloak  f - 2 potions of lignification  u - 2 cyan potions  z - a white potionbota%hL   c - 2 gluggy blue potions  f - 2 potions of lignificationa%h1 b%h_Yc%h{; B - a scroll labelled WOXZAI NINOYKH. A disposable arcane formula inscribed on parchment by a professional scribe or sorcerer. Anyone can evoke the power of the arcane formula by reading it out loud, but the nature of that power is not a priori apparent. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: unidentified scroll _________________ “To drift with every passion till my soul  Is a stringed lute on which all winds can play, c%h|S Is it for this that I have given away  Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.d%hd%hd%h*,*******,*********,*,***,*****,* bastardman12 the Chopper #.,..*..,.##########.###*,* *,* Minotaur of Trog **.... #.**.*.#*|##########.###*,* *,* Health: 42/51 ===================----- d%h\D#.**.#$**.######$..#.###*,* *>* Magic: 5/5======================== #.**...**<#####......###*,* *,* AC: 11Str: 24 #.**#.#**............###*,*****,, EV: 10Int: 10 #.* #># *#.####......###*,,,,,,,, SH: 0Dex: 9 #.###.#**.#.####.....###********* XL:  6 Next: 23% Place: Dungeon:4 #....∩#*.###....@.######Noise: ---------  Time: 2738.7 (0.0) #.w#..#.#####.###.######d%h e) +0 broad axe (distort) ##S....#*#####.##.######Throw: 9 boomerangs##.###.#####.###.##########.# *#.###.####.#######..#.# *#.#..####.###### ##.. #)# *#.#.####.###### *###... #.# #........###### *...... #.# **#.*******.##...  _Found a weird jewelled staff. Found a stone staircase leading up.  As you read the scroll labelled ECEJAA GELORCHU, it crumbles to dust.  It is a scroll of enchant armour. _Your +0 pair of boots glows green for a moment.  As you read the scroll labelled WOXZAI NINOYKH, it crumbles to dust.  You assume a fearsome visage. Nothing appears to happen.d%h{d%h>Y3=9.7 (1d%h+d%hc  As you read the scroll labelled ECEJAA GELORCHU, it crumbles to dust.  It is a scroll of enchant armour. _Your +0 pair of boots glows green for a moment.  As you read the scroll labelled WOXZAI NINOYKH, it crumbles to dust.  You assume a fearsome visage. Nothing appears to happen. _It was a scroll of fear.e%h!K 4,*,*,*,***,*****,* .,..*..,.#.###*,* *,* .**.*.#*|##########[39;49m.###*,* *,* .**.#$**.######$..#.###*,* *>* .**...**<#####......###*,* *,* e%hM .**#.#**......###*,*****, .* #># *#.####......###*, .###.#**.#.####.....###* ....∩#*.###.....@###### # .w#..#.#####.###.###### # #S....#*#####.##.###### # ##.###.#####.###.###### ##.# *#.###.####.###### #.#.# *#.#..####.###### ##.#)# *#.#.####.###### *###.#.# #........###### *.#.# **#.****** *.##.e%hQ e%h-e SS   adder (summoned)40f%hiQf%h 3f%h nf%h Bf%h_ f%h U4=f%h f%h^ f%h f%h f%h6 f%h f%h+ f%h" f%hp f%h# f%h f%h f%h1 K5=f%h f%h f%h f%h f%h' f%h f%h f%h& 6=f%h" 7=f%h& Xf%h ) k8=f%h) f%h_- ,f%hd. f%h0 ,f%h1 f%h:4 ,f%h^5 f%h8 a9=f%hW9 f%hG f%hI ,f%hJ f%h?N _Your dart slug dissolves into shadows!f%h_O f%hQ ,f%hR f%hT l50=f%hV f%hHX ,f%hWY f%h \ ,f%h&] f%h_ f%hDe K1=f%hTf f%hh 1 _HP restored.f%hVk f%hyn 3f%hp f%hr 5 _You swap places.f%h%u f%hew f%hjy 3f%h m=f%h Xf%h ,f%h f%h N _You now have 170 gold pieces (gained 11).f%hG f%h 3f%hŢ f%hy f%h f%h f%h@ ,f%h` f%h g _Your adder dissolves into shadows!f%h f%h 3f%h f%h] f%h f%hE ,f%h f%h f%h f%h f%hg f%h f%h f%h, f%hu f%h f%h f%h f%h f%h f%h] f%h f%h P  There is a stone staircase leading up here.f%h f%h f%hM  _f%hR f%h W **,***,**,,,,,,,,,*,**  *,** **,,,...,****,*****  **,***,*,*#.#,* *****,**  **,*,,*,*#.#,*******,*,**** *,,,,*,,..#,,,,,,,,***,**, *,*****##.#********,*,*** #.,..*....##########.###* f%h #.**.*.##|##########.###*, #.**.#$*#...#.###*, #.**...*#g#####......###*, #.**#.#*#............###*, #.* #># ##.####......###*, #.###.#*#.#.####.....###** #....∩##.###......###### g   goblin (summoned) #.w#..#.#####.###.###### f%h, ##S....#*#####.##.###### ##.###.#####.###.######f%h$  **,*,***,****,*******,***,**,...,,,,,*,** ,** **,,,...,****,***** **,*** *****,** **,*,,*,*#.#,*******,*,****,,,*,,..#,,,,,,,,***,*,***####.#********,*,**,..#....*.#####$*#.######...#...*#g#####.*#.#*#......f%h * #># ##.####.,###.#*#.#.####.....###**...∩##.###.......w#..#.#####.###S....#*#####.f%h 081.7 (41.0)f%h Jg<f%hd ,2.7 (42f%h f%hH s _You see here a staff of fire.h%h>_h%hM,h%hP,h%hV _Your goblin dissolves into shadows!h%h~Xh%hY,h%h[h%h\h%h*^h%h^h%h_h%h`h%hcBh%h?rG _You now have 181 gold pieces (gained 11).h%hK  There is a stone staircase leading down here. _h%hb_Welcome to Kiboud's Magic Scroll Boutique! What would you like to do?  a -  52 gold a scroll of fog (unknown)b -  26 gold a scroll of identify  c -  26 gold a scroll of identify  d -  26 gold a scroll of identify  e -  26 gold a scroll of identify  f -  26 gold a scroll of identify  g -  52 gold a scroll of immolation (unknown)  h -  52 gold a scroll of immolation (unknown)  i -  39 gold a scroll of teleportation  j -  39 gold a scroll of teleportation You have 181 gold pieces. [Esc] exit[!] buy|examine items[a-j] mark item for purchase [/] sort (type)[A-J] put item on shopping listq%h> *,#######.#********,*, bastardman12 the Chopper  #.,..#....##########.# Minotaur of Trog **....  #.*#.#.##|##########.# Health: 51/51 ========================  #.*#.#.##.######...#.# Magic: 5/5========================  #.*#...##<#####......# AC: 11Str: 24  #.*##.###............# EV: 10Int: 10  #.* #># ##.####......# SH: 0Dex: 9  #.###.#*#.#.####.....# XL:  6 Next: 23% Place: Dungeon:4  #....@##.###......#### Noise: ---------  Time: 2793.7 (11.0)  q%h:e p #..#..#.#####.###.#### e) +0 broad axe (distort)  ##.....#*#####.##.#### Throw: 9 boomerangs  ##.###.#####.###.####  #.# *#.###.####.####  #.# *#.#..####.####  #)# *#.#.####.####  #.# #........####  #.# **#.****** _There is a stone staircase leading up here. _You see here a staff of fire. _Your goblin dissolves into shadows! _You now have 181 gold pieces (gained 11). _There is a stone staircase leading down here.  There is an entrance to Kiboud's Magic Scroll Boutique here. _r%hp r%hӤ r%h r%hf r%h r%h $ _r%h= Xr%h& r%h r%h/ Br%h ,r%h r%hr r%h  #.###.###.#.####.....###**** #....∩##.###......r%h; 3  #..#..#.#####.###.  ##.....#######.##.###### r%h T ##.###.#####.###.######  #.# ##.###.####.######  r%h #.# ##.#..####.######  #)# ##.#.####.###### * r%h6 #.# #.@......###### *. #.# ###.###### *. #.# *.# ************,r%h A #.# *[# *,,,,,,,,,,,, #.# *g# *,*****## r%h 4#.# *.#**,* #..†.. g   goblin (asleep) #.# *..,,,*  #.###### *##**** #.r%h0 # #......# #.#r%h Ar%h5 800 _You see here a staff of fire. _Your goblin dissolves into shadows! _You now have 181 gold pieces (gained 11). r%h _There is a stone staircase leading down here.  A goblin comes into view. It is wielding a +0 dagger.r%h bg.gr%h| ,4.7 (11r%h r%h - _Found a leather armour.t%huo#.###.###.#.####.....###*#....∩##.###......###### #..#..#.#####.###.###### ##.....#######.##.###### ##.###.#####.###.###### #.# ##.###.####.###### t%hp'#.# ##.#..####.###### #)# ##.#.####.###### *##.# #.###### *.#.# ###.###### *.##.# #.# *,*#.# #g# *,*#.# #.# *,*****#t%h"rs#.# #.#**,* #..†.#.# #..,,,* #.##.###### # t%hst%h{Hg[t%h/|15.7 (1.0)t%hst%h t%h...∩##.###......###### #..#.#####.####.....#######. ##.###.#####.# #.# ##.###.# ##.#.t%h\)# ##.#.####.#*##.# #.........###@###### *.# #g# ************,*[# *,,,,,,,,,,,.# *,*****#######**,* #..†....,,########## ###***#.....# #####.#############t%ht%h7.=6t%ht%h= _The goblin hits you but does no damage.t%hAt%h-7.9 (1.2t%ht%hz _You closely miss the goblin. The goblin hits you but does no damage.t%h  You hit the goblin but do no damage. Space warps around the goblin.  You kill the goblin!t%hm D)t%hI (9.1t%h t%h W _Trog accepts your kill.t%hN  #..#.#####.####.....#######. ##.###.#####.# #.# ##.###.# ##.#.)# ##.#.##*##.# #........#..###.###### *.# #@# ************,*[# *,,,,,,,,,,,.# *,*****########................#t%hR t%h9S 5-100t%h[ t%h` O _You see here a +0 dagger.u%hM}Q #.....#######. ##.###.#####.# #.# ##.###.# ##.#.)# ##.#*##.# #.........##.###### *.# #)# ************,*,,,,,,,,,,,.# *,*****#######**,* #..†...##################-1 _u%hGm _You see here a +0 leather armour.u%h%  ##.###.#####.# #.# ##.###.# ##.#.)# ##.#*##.# #.........##.###### *.# #)# ************,*[# *,,,,,,,,,,,*****#######**,* #..†....,,######2 _u%h`u%hu%h)  #.# ##.###.# ##.#.)# ##.#u%h*##.# #.........##.###### *.#u%h  #)# ************,*[# *,,,,,,,,,,,.# *,*****#######u%hl**,* #..†.......######u%hS##### ####### u%h'u%hG(&3u%h|0u%hI2u%hUw  ##.#.)# ##.#*##.# #.........##.###### *.#u%hWH #)# ************,*[# *,,,,,,,,,,,.# *,*****#########.# #..†.......########### ###### .....# u%h^u%h1`&4u%hvu%h#u%h##.###.#####.###.###### ####.# ##.###.####.###### #..#.# ##.#..####.###### ###)# ##.#.####.###### *###...#.# #........###### *......#.# ###.###### *.##...#.# #)# #########***,*##..#.# #[# #..h$....,,,,* ##.# #.# #@#****#######.# #.###.# #..†.......#.# #.....# #.##########.###### ####### #.##......# #.#######.##.# h   black bear (asleep)#................################### 9.1 (5  A black bear comes into view.Found 14 gold pieces.%hR18Hh.h====20.1 (6 _The black bear growls angrily.w%h##.....#######.  ##.###.#####.####.### .# ##.#. ##)# ##.#.#######........###### *...###.###### *.##.)# #########***,*#[# #@h.$....,,,,* #.. #.################.###..†....... #.....#########w%h###### #######......# ######.##############................##################w%hX  The black bear bites you. The black bear claws you.w%hk48--=---1.1 (1w%hw%hW _The black bear barely misses you.w%hCThe black bear barely misses you.You barely miss the black bear. The black bear bites you.  The black bear closely misses you.  claws you but does no damage.  The black bear claws you but does no damage.w%hu3----------2.3 (1.2w%hw%h/ _The black bear claws you.w%h  You closely miss the black bear.The black bear bites you but does no damage.  The black bear completely misses you.w%he(3.5w%hwX _The black bear claws you but does no damage.w%h " w%h The black bear completely misses you. but does no damage.hit the black bear but do no damage.Space warps around the black bear. You headbutt the black bear!  The black bear is moderately wounded.  The black bear barely misses you. The black bear misses you.w%h\ w%h ]9=----4.7w%h w%h B _The black bear claws you but does no damage.w%h   You closely miss the black bear. Your headbutt misses the black bear.The black bear is moderately wounded.The black bear bites you but does no damage.w%h 35--4-----5.9w%hu w%h 2 _The black bear claws you. x2x%hZB\The black bear bites you but does no damage.. x2ompletely miss the black bear. Your headbutt misses the black bear.The black bear misses you. You furiously retaliate!  You headbutt the black bear. The black bear claws you.x%hD_4--7.1x%hGx%hIW _The black bear barely misses you.x%hm@ hh  (berserk)You hit the black bear. Space warps around the black bear.  The black bear is almost dead.The black bear goes berserk! The black bear completely misses you. x2x%hBD58.3x%hKx%hNW _The black bear barely misses you.x%h:  You barely miss the black bear.The black bear is almost dead.x%h 1--3----------9.5x%h x%h L _The black bear bites you. The black bear claws you. x2y%h ~  You slash the black bear!  You kill the black bear!y%hæ1.y%hn leav5930.7 y%hJ_Trog accepts your kill.y%hy%hP _Your Axes skill increases to level 8! Your Armour skill increases to level 4!y%h1 [.....#.##.###### # y%h ##.###.#####.###.###### ##.# ##.###.####.###### #.#.# ##.#..####.###### ##.#)# ##.#.####.###### *###.#.# #.###### *.y%h- #.# ###.###### *.##.#.# #)# #,*##.#.# #[# #.@.$.y%h V* #.#.# #.# #.##.# #.###.# #..†.y%h/ #.# #.....# #.##.###### ####### y%h y%h y%hՑ ;-10 _y%h y%hr {%hh.....#.##.###### #. #.###.#####.###.###### ####. #.# ##.###.####.###### #. #.# ##.#..####.###### ##. #)# ##.#.####.###### *###. #.# #.###### *.) #.# ###.###### *.##. #.# #)# #,*##. #.# #[# #..@$.* #. #.# #.# #.#. #.# #.###.# #..†. #.# #.....# #.# #.###### ###### 2=--2{%ha #.##.###### #.# .###.#####.###.###### ####.# .# ##.###.####.###### #. .# ##.#..####.###### ##. )# ##.#.####.###### *###. .# #.###### *.). .# ###.###### *.##. .# #)# #,*##. .# #[# #...@.* #. .# #.# #.#. .# #.###.# #..†. .# #.....# #.# {%h {%hO D-----3{%hמ {%hk {%hܤ +4.7 (2{%h? {%h ? _You now have 195 gold pieces (gained 14).{%h#.##.###### #.# ###.#####.###.###### ####.# # ##.###.####.###### #. # ##.#..####.###### ##. # ##.#.####.###### *###. # #.###### *.). # ###.###### *.##. # #)# #.*##. # #[# #..* #. # #.# #.#. # #.###.# #..†. {%h# #.....# #.# {%h,o3=5.7 (1{%h*"{%hu&|%hl#.##.###### #.#.#####.###.###### ####.#  ##.###.####.###### #.  ##.#..####.###### ##.  ##.#.####.###### *###.  #.###### *.).  ###.###### *.##. #)# #.###. #[# #..# #. #.# #.#. #.###.# #..†. #.....# #.# 6|%h#.##.###### #.###[.#####.###.###### ####.###. ##.###.####.###### #.##.#..####.###### ##.##.#.####.###### *###.#.###### *.).###.###### *.##.#)# #.###.#[# #..# #.#.# #.######.#.###.# #..†.#.....# #.# 4=====7|%h #.##.###### #.###[. .#####.###.###### ####.###. #.###.####.###### #.# ##.#..####.###### ##.###.#.####.###### *###.##.###### *.).###.###### *.##.##)# #.###.##[# #..# #.##.# #.######.#.###.# #..†.##.....# #.# 8|%hs .##.###### #.###[.# #####.###.###### ####.###. .###.####.###### #.# #.#..####.###### ##.# ##.#.####.###### *###.#.#.###### *.).###.###### *.##.##)# #.###.# #[# #..# #.##.# #.######.#.###.# #..†.#  4=9|%ha.##.###### #.###[.#.###.###### ####.###. ###.####.###### #.# .#..####.###### ##.# #.#.####.###### *###.#. #.###### *.)......# ###.###### *.##.##)# #|%h.###.# #[# #.# #.##.# #.######.#.###.# #..†.# # |%h߮|%hy'40|%hѳ|%hm}%hp.##.###### #.###[.#.###.###### ####.###..####.###### #.# #..####.###### ##.# .#.####.###### *###.#. .###### *.......)......#.###### *.##.###  #)# #.###.#  #[# #.# #.##.# #.######.#.###.# #..†.#  # =====1}%h}%hn}%hD. .##.###### #.###[.#.###.###### ####.###. #.####.###### #.# ..####.###### ##.# #.####.###### ####.#.###### #.......)......# #.###### }%h/|#.##.### # #)# #.###.# # #[# #.# #.}%h/# #.# #.######. #.###.# #..†.# }%h0=# }%h:}%h=;T5=2}%hC}%hF}%h M.#......†..#. #.###[.#### ##.###.###...... # . ###### #.#######.........#.... .......###### #.......)......## #.###### #.##.## #)# ############@## [# #............# #........##### #.#################.......... }%h t#.###.# #..†.............#####}%h }%hP &3}%h }%h }%h M.....####..####.#......†..#. #.###[.#### ##.###.###...... # #.... . ##........##### #.#######.........#.... .......###### #.......)......## #.###### #@##.## #}%h )# ############.## [# #............# #........##### #.# #.#################..........}%h }%h &4}%h }%he }%h;'M.####.....###*************#..# .....####..####.#......†..#. #.###[.#### ##.}%h<J###.###...... # #... . ##.#### #.#######.........#.... .......###### #@......)......## #}%hp<-.###### #.##.........### #)# ############.###........# #[# #............# #........######~%h(~%h&5~%h~%h ~%hH`J~%hea~%h-\####.....###*#..# ##. ......###### #####..# #.###.###### #.†..##.###### #.###[.####. #~%h@1g.###.###### ####.###. .####.###### #........#####. .####.###### ##..#####. .####.###### ####.#.###### #.)......###. .###### #.##.### #. )# ##.###..# #. [# #...# #........#####. .# #.##########.. .###.# #..†.....# ~%h9~%h!:B66~%hB~%hLE~%h\z.....###*#..# ##.###### ~%h$#####..#####. .###.###### #.†. #.##.###### #.###[.####. .###.###### ####.###. ####.###### #..#####. ####.###### ##.#####.# ~%h####.###### ####.#.###### #.)......###.# ~%hS###### #.##.### #.# # #~%h#.###.# #.# # #..# #..~%h#####.# # #.#########.# ###.# #..†.~%hJ....## #.##### ~%h~%h~%h1&7~%h~%h~%hO:.....###*#..# ##.###### #####..#####.# ###.###### #.......†. .##.###### #.###[.####. ###.###### ####.###..###### #.#####..###### ##.#####.#~%hR=.###### ####.#.###### #.)......###.# #.##.### #.#  #.###.# #.#  #.# #.  #.####.....# #..†.....# #.###### ~%h@E~%hFX5=====8~%h6M~%hpO~%h-. .....###*#..# ##...####### #####..#####.#.###### #.......†.....# ##.###### #.###[.####..###### ####.###..###### #.#####..###### ##.~%h(0 #####.##..###### ####.#.###### #.)......###.# #.##.### #.# #.###.# #.# #.# #. #.#####......# #..†......# #.###### ~%h9 ~%h: W37=9~%hB ~%hE ~%h2.....###*#..# ##...#*###### #####..#####.# #.###### #.......†.....#. #.###### #.###[.####....# #.###### ####.###.# #.###### #.#####....# #.###### ##.~%hh61#####.##.# #.###### ####.#.####### #.)......###.# #.##.### #.# .###.# #.# .# #.# .#####. .# #..†......## #.####### %h=%h/%h 50%h@%h"%h:###*#..# ##...#*# .###### #####..#####.###. .###### #.......†.....#.# .###### #.###[.####....#* .###### ####.###.# .###### #.#####....# .###### ##.#####.##.# .###### ####.#.# ###### #.)......###.####  #.##.### #.# .###.# #.# #####.....# # #..†......####### %h%hy&1%h%h%h ###*#..# ##...#*#. ###### #####..#####.###.# ###### #.............#.#* ###### #.###[.####....#* ###### ####.###....# ###### #.#####....# ###### ##.#####.##.# ###### ####.#.# ###### #.......###.####  #.##.### #.# .###.# #.#  #..†.......#######  #.## =====2 _You see here a +2 rapier of holy wrath.%h{\|Inventory: 24/52 slots Hand Weapons (go to first with ))  e - a +0 broad axe of distortion (weapon)a - a +0 hand axe Missiles (go to first with ()  h - 9 boomerangs (quivered)v - 6 atropa-tipped darts  y - 5 poisoned darts Armour (go to first with [)  q - a +0 ring mail (worn)  C - a +2 cloak (worn)  D - a +1 pair of boots (worn)b - a +0 animal skin  A - a +0 cloak Jewellery (go to first with "=)  d - a +6 ring of intelligence (worn)  k - an amulet of guardian spirit (worn)o - an amulet of faith Wands (go to first with /)i - a wand of flame (8) Scrolls (go to first with ?)p - a scroll of identify  s - a scroll of poison [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]%h...###*************#..# ##...#*#. bastardman12 the Cleaver ###########..#####.###.# Minotaur of Trog **.... #######.............#.#* Health: 37/51 =================------- #######.###[.####....#* Magic: 5/5======================== ##########.###..........#AC: 11Str: 24 #######........#####....#EV: 10Int: 10 ###### ##........#####.##.#SH: 0Dex: 9 ###### ####.........#........#XL:  6 Next: 59% Place: Dungeon:4 ###### #.......@......###.####Noise: ---------  Time:[%hH37m 2852.7 (0.0) ##.##.........### #.#e) +0 broad axe (distort) #########.###........# #.#Throw: 9 boomerangs ..........# #........#####.# ################...........##..†.............########.#################.##.#You slash the black bear!  You kill the black bear! _Trog accepts your kill. _Your Axes skill increases to level 8! Your Armour skill increases to level 4! _You now have 195 gold pieces (gained 14). _You see here a +2 rapier of holy wrath.%h(  Skill  Level Train  Apt Skill  Level Train  Apt  a - Fighting   3.6    +2               b + Maces & Flails   4.9    +2   j - Evocations   0.0    -1  c + Axes8.1  52%  +2       d + Polearms   4.9    +2       e + Unarmed Combat   0.0    +1 [33%hm     f + Throwing0.9   2%   0                       g * Armour   4.4  46%  +2       h - Dodging   2.1    +1       i - Stealth   0.0    -1                  [%hMj39;49m                            The percentage of incoming experience used to train each skill is in brown.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets%hZ 44 f * Throwing   0.9  1739%h 53 f - Throwing   0.9   47%h0 %h> %h< ...###*************#..# ##...#*#. bastardman12 the Cleaver ###########..#####.###.# Minotaur of Trog **.... #######.............#.#* Health: 37/51 =================------- #######.###[.####....#* Magic: 5/5======================== ##########.###..........#AC: 11Str: 24 #######........#####....#EV: 10Int: 10 %h /###### ##........#####.##.#SH: 0Dex: 9 ###### ####.........#........#XL:  6 Next: 59% Place: Dungeon:4 ###### #.......@......###.####Noise: ---------  Time: 2852.7 (0.0) ##.##.........### #.#e) +0 broad axe (distort) #########.###........# #.#Throw: 9 boomerangs ..........# #........#####.# ################...........##..†.............########.#################.##.#You slash the black bear!  %h You kill the black bear! _Trog accepts your kill. _Your Axes skill increases to level 8! Your Armour skill increases to level 4! _You now have 195 gold pieces (gained 14). _You see here a +2 rapier of holy wrath.%h% %h %h%h%hy3%h%h%h,8 _%h;B%h4%h,%h%h,%h%ha9=%hִ%h,%hY%h,%h]%hql40=%h%h,%h%h,%hC%h$%h%hO%h,%hK1=%h%h%h8%h2%h%h%h%hc%hU2=%h1%he%h%h%h%hN%h%h,%h%ha3=%h%h0,%h%h,%h%hk4=%hF%ho,%h%h3,%h%h ,%h %ha5=%h%h,%h%h,%hc%h,%h?%h.k6=%h %h",%h#%h%,%h&%h)a7=%h*%h,%h-%h-%h/%hD0%h41%h3%h3%hq4%hO6%h6U8=%h7%h9%h:%h;%h=%hH>%hD?%hA%hAK9=%hB%hD,%h"F%hH%hyH%hI%hK%hOL%hM%hO%h5PV50=%hxQ%hS,%hU%hW,%h~Y%hx[a1=%h]%hF`%hb,%hc%he%hig,%hh%hk%hn,%hqo%h'q%hrO=%hNt%hu%h{w,%hx%h|<  You see here a +0 robe.%h}%h)~ _%h@%hɀ%hO,%hb%hф%h݅%hV%h؆%h׈%h%h%h%h?%h{%h%hv%h.%hh,%hp%h֔%h,%h%hҘ%hޙ%hX%h՚%h-%ha%hڝ%hX%h%h ****,** *,* *,* ***,*,********#.***,* #. ,,,***,**,,,,,..,,,,* #. ***,*,***,****#.***** #..###*,* #.* ##..###*,* #.* ##.. ...#.###*,* #>* ##.#. .....###*,* #.######## ##.### .....###*,****#.@......## ##...#*913.7 (6%h 1.0) .....###*$.....# #....# .....###*#############..# ##...#*###### #####..#####.### #. #.............#. #.###### #.###[.####....#  #.###### ####.###..........#  #.#######........#####....#  #.###### ##........#####.##.# %h%h%4.7 (62%h%hү; _Found a stone staircase leading down.%hXm3%hm%hp%hq,%hvn%hx%h@y%hy%h%hl%h,%hD%h%hf%h%h%h%hԇ%h@%h%h%h%hG%h%h,%hj%h3N _You now have 215 gold pieces (gained 20).%hI3%h%hi%h,%h%h%h%h%hG%h%h%hx%h֚%hs%h3%h%hA%h%h%hVB%h%hͧ%h-%h%h%hy%hܪ%h?%h3%h7%h%h&%h%h8%h1%h4%h%h%h%h,%h6%h%h%h%hb%hI%h3%h%h%h%h%hT%h%h%h%h.%h%h%h%h%hz%h}%hb%h%h#%h%h%hV%h%h%h%h%hP%h?%h)%h%hW%hD%h6%h%h%h%h%hP%h%h%h%hl%h%hw%hq%h%h1%hS%h=%h%h%hC%h)%h%h%hw%h,* *,,,,,,,,,,,* ##.#. *,,*** #.... %h; *,,* ###.##  *,,* #.#  *,,* %h#.#  *,,**#############.# %h*****,,,,...(....####### #....# ,,,,,,,,,..............# #.#### ****,**********#@#****,* #.# 52.7 (38 %h] *,* #.# *,* #.#  *,* #.# *,* #.#  *,* #####.#####.# #.%h#  *,* #...........# #.##### * *,* #.###.####### #..)... %h****,* #.# #.# ###### ,,,,,* #.# #.# #...# ****** #.# #.# #.....%hQ%h,3.7 (39%h%h% _Found 3 stones.%h@%h%hc%h%hl%h%h%h9,%hJ%h%h%h%h%h %h %h %h %h %h!%h%h7%h%h,%h%h%h%h(,%h%h[%hv,%h%h%hpB%h< %h~",%h8&%h#'%hU(%h(%hr)%h*%h,%h-%h)4%h5%h5%h\6%h7%hI>***,* *,*********,* #.. ,,,,* *,,,,,,,,,,,* ##.# ***** *,,********** #.. * *,,* ### * *,,* # ** *,,*  # ,* *,f########### #### ,*******%h^?\(....####### #... ,,,,,,,,,.......@.........# #.## ,******,*##########.#####.# #.# ,* *,* #.# #.# #.# ,* *,* #.# #.# #.# ,* *,* #####.#####.# #.# ,** *,* #...........# #.## f   sleepcap (dormant),** *,* #.###.####### #..) **,****,* #.# #.# ####  **,,,,,* #.# #.# #..%hXB-68.7 (15%h}Fs.ff%hL,9.7 (16%hNP%hR[ _A sleepcap comes into view.%h1*,* *,*,* #,* *,* ##. ,***** *,,* # ,* *,,* ,* *,,* ,** *,,* ,* *..# ,*..f....(....# #..........# #. ,,******,#.#####.# #.# ,,* *,* #.# #.# #.# *,* *,* #.# #.# #.# *,* *,* #####.#####.# #.# *,** *,* #.# #. ,*,** *,* #.###.# #..*,****,* #.# #.# * **,,,,,* #.# %h3[40m#.# #.f70.0)%ho*,* *,*,* # *,,,,,* *,* ## *,***** *,,*%hG # *,* *,,* *,* *,,* *,** #,,*,* #..#%h( *,,#...f...(....# #.# #.,******.%h<#.#####.# #.,* *,* #.# #.# #. **,* *,* #.# #.# #. **,* *,* #####.#####.# #. *%he*,** *,* #.# #. ,,*,** *,* #.###.# # ,***,****,* #.# #.#%h  * **,,,,,* #.# #.# #%h%h2E.f%h%ht1%h%h%h]1 *,****######## **************.,,,,,,,,,,,,,#****%h1*********# * *,*#,,*  ,,,* #..########### ## *,,******#......@(....######%hP2,,,,,,.....f............*****.###########.#### ,, #.# %h5  ####.##### **,** .......... ,,*,** ##.####### #. ,***,****#%h@:8f.%h:&2%hC%h  You slice the sleepcap!!  Space warps horribly around the sleepcap!  You destroy the sleepcap!%h i.%h @70===3.9 (1.2%h %h% W _Trog accepts your kill.%hLp  *,****,*,**#  *****,* *,*,* # %h-q 4 *,,,,,* *,*  *,***** *,,*  *,* *,,* %hr  *,* *,,* **,** #,,*,* #..# *,,******#.(....####### #%hr g.# #,*****#.#.#####.# #,* *,* #.# #.# # %hs ,**,* *,* #.# #.# # ,**,* *,* #####.#####.# # ,**,** *,* #.# #%hZt ,*,** *,* #.###.# # ,,***,****,* #.# #.# %h %h 6---40%h. %h %h?%h *,****,*,** *****,* *,%hv*,*  *,,,,,* *,*  *,***** *,,* *,* *,,* *,* *,,*%h8*,** #,,*,* #..# *,,******#.(....# .# *,,,,****##.#.#####.# *,,,,* *,*%h' #.# #.# *,**,* *,* #.# #.# *,**,* *,* #####.#####.# *,**,** *,* #.#,*,** *,* #.###.# *,,***,****,* #.# #.#%hhu---5%h ? *,****,*,** *****,* *,*,* *,,,,,* *,* *,***** *,,* *,* *,,* *,* #,,**,** #.,*,* #..#*,,******#.(....#.# ,*,,,,***###.#.#####.# ,*,,,,* #,* #.# #.# ,*,**,* *,*%h>  #.# #.# ,*,**,* *,* #####.#####.# **,**,** *,* #.# ,,,,,*,** *,* #.###.# **,,***,****,* #.# #.#%h%hp&6%h%hK%h *,****,*,** *****,* #.#*,* *,,,,,* #..,* *,***** #..* *,* #..* *,* #..**,** #..*,* #..#*,,******#.(....# *.# *,*,,,,**####.#.#####.# *,*,,,,* #,* #.# #.# *,*,**,* *,* #.# #.# ,,*,**,* *,* #####.#####.# ***,**,** *,* #.# ,,,,,,*,** *,* #.###.# ***,,***,****,* #.# #.#%hdR7%h%hm *,****,*,** *****,* #.##*,* *,,,,,* #...,* *,***** #..#* *,* #..# *,* #..#*,** #..#,* #..#%h*,,******#.(....  *.  *,*,,,,*#####.#.#####.  *,*,,,,* #.* #.# #. *%h}*,*,**,* #,* #.# #.,*,**,* *,* #####.#####.*,**,** *,* #.,*,** *,* #.###. %hy****,,***,****,* #.# #.#%h,<8%h'%h#%h=[ * *,****,*,** * *****,* #.##*,* * *,,,,,* #...,* * *,***** #..#* * *,* #..# * *,* #..#*,** #..#,* #..#*,,******#%h] 0.(.... * * * *,*,,,,######.#.##### * *,*,,,,* #.* #.# #*,*,**,* #.* #.# #,*,**,* #.* #####.#####*,**,** #.* #,*,** #.* #.###. *****,,***,****,* #.# #.#%h_ %h` &9%hd %hAe %hM,,,,,,,,,,,,,,,,,.... *,***#.#**####****##*******,,,,.,,,,,,,,************* * *,* *******,* ,,,,,,,,,* #@.########### ******,,******#(....#####%h),,,,,........................ * *,*,,,,######.###########.######. %h =80%hH%h}%hjM*********,**####,,,...,,,,,,,,,,,.... *,***#.#**####****###******,,,,.,,,,,,,,************* * *,* *******,* ,,,,,,,,,* #..########### %hV******,,******#.......(....##### * *,,,,,,........................###.%h%h &1%ha'%h)%h=) %h) %hp* %h- %h,/ ,%h4 n%h5 %h7 ,%h8 %h: %hJ; ,%h< %h> %hE? ,%h? %h@ %hA %hGB %hB %hC %hlD %hD %hNE %hF %hG ,%hGH %h'I %hI %hGJ %hJ %hjK %hRL %hL %hBM %hM %hO ,%hO %hP %hQ %hR %hkR %hS %hU ,%hU %hwV %hW ,%heX %hXY %hSZ %hZ ,%h?] B%h^ %hL_ %h a ,%ha %hc %he ,%hf %hj %h&l ,%hm %ho %hq %h#r %hy %hQz %hz %h@{ %h} %h  *,* *,*,,,.######.## *,* *,#..,,* #.#  *,***,#.##,# #.#  *** *,,,,,#.##.# #.# %h  **,***,***##.##.#* #.#  *,*,,>,,,,,...?#.#* #.#  **,***,****#.)**#.####.#  **,,* *,#####.## ##.....#  **,*,***.#....@.###.######3003.9 (22.0)  **,***,*#.........#.##  *,** **,......####.##***  **,***,*.##.#.* ###**,**  **,*,,*,*#.#,*******,*,**#  *,,,,*,,..#,,,,,,,,***,*#.....  *,#######.#********,*,**#.#### %h #.,..#....##########.####.#  #.*#.#.##|##########.####.#%h %h ,4.9 (23%hT %h $ _Found a spear.%h5 M,,,,...............######.###### *,#..,,* #. *,***,#.##,. *** *,,,,,#.##.# #.*,***,***##.##.#* #.%h7 ,*,,>,,,,,...?#.#* #. **,***,****#.)#*#.####. **,,* *,#####@## ##..... **,*,***.#......###.######*,***,*#.........#.##  *,** **,......####.##***#.#...##%hO@ %h@ 15.9 (1.0)%h\H %h&K %h M******,.#######...,...............######.###### *,#..,,* *,***,#.##,# *** *,,,,,#.##.# *,**#.#####.##.#* ,*,,>....l...?#.#*  **,***,****#@)#*#.#### **,,* *,#####.## ##..... **,*,***.#......###.######**,***,*#.........#.##....#.##l   iguana (asleep)#%h(  %hh)  An iguana comes into view.Found a stone staircase leading down.%h. 1.l%h/ >l%h0 /==6%hw4 %h:7 0 _The iguana hisses angrily.%hg"*,*,.#.*,* *,...,.*,* *,#..,.######.#*,* *,#..,,* #.# *,***,#.##,# #.# *** *,,,,,#.##.# #.# #**,**#.#####.##.#* #.# #%h#*,*,,>.....l..?#.#* #.# #**,***,****#.@#*#.####.# #**,,* *,#####.## ##.....# #**,*,***.#......###.###### # **,***,*#.........#.## # *,** **,......####.##*** # **,***,*.##.#.* ###**,** #**,*,,*,*#.#.*,*,**#*,,,,*,,..#,***,*#.*,#.#*,*,**#.#%h-%h<4A.l%h4.-7%h2<%hpB _The iguana attacks as it pursues you! The iguana closely misses you. _You see here a +0 spear.%hS,,,,,,,,,* #..#####***##*,.#######...,................######.####### *,#..,,* *,***,#.##,# %hܻE *** *,,,,,#.##.# *,**#.#####.##.#* ,*,,>.......@?#.#*  **,***.#####l)###.####%h? **,,* *,#####.## ##.....  **,*,***.#......###.###### **,***,*#.........#.## ,** **,......####.##*** %h\**,***,*.##.#.* ###**,**  **,*,,*,*#.#.*******,*,**#######,,,*,,..#,,,,,,,,***,*#......%h%h@-8%h%hM %h0_The iguana bites you but does no damage.%h *,* #..#*,****##*,.#.(*,* *,...,..*,* *,#..,.######.#*,* *,#..,.# #.# *,***,#.##.# #.# *** *,,,,,#.##.# #.# #**,**#.#####.##.#* #.# #.*,*,,>.#.#* #.# #.**,***.#####l)###.####.# #.**,,* *,#####.## ##.....# #. **,*,***.#......###.###### #. *,***,*#.........#.## #. ,** **,......####.##*** #. *,***,*.##.#.* ###**,** #. **,*,,*,*#.%hy p#.*,*,**#.*,,,,*,,..#,***,*#.%h! 8l.%hO" .-9%h( %h- _You see here a scroll labelled LARGHA DYCAMN.%h  %h  %h gYou closely miss the iguana. Your headbutt misses the iguana.%h5 %h /=11.1 (1.2%h# %hk'  %h( %h( 0_The iguana bites you but does no damage.%h  You closely miss the iguana. Your headbutt misses the iguana.The iguana misses you. You furiously retaliate! You headbutt the iguana.45---2.3 _The iguana bites you.%h&  %hYou hit the iguana.  You headbutt the iguana, but do no damage.The iguana is heavily wounded.%h!i.%h"(3.5%h'%h(( _The iguana blinks!%h# *,* #.. *,****##*,.#. *,* *,...,.%h *,* *,#l.,.######. *,* *,#..,.# #.# *,***,#.##.# #.# *** *,,,,,#.##.# #.#  **,**#.#####.##.#* #.# # *,*,,>?#.#* #.# # **,***.#####.)###.####.# # **,,* *,#####.## ##.....# #  **,*,***.#......###.###### # **,***,*#.........#.## # *,** **,......####.##*** # l   iguana*,***,*.##.#.* [34%h.m###**,** #  **,*,,*,*#.#.*,*,**#  *,,,,*,,..#,***,*#%h&%h'F.l%h>d6----40%h%h%h *,* #.. *,****###..# *,* *,..., *,* *,#..,.######. *,* *,#l.,.# #.# *,***,#.##.# #.# *** *,,,,,#.##.# #.#  **,**#.#####.##.#* #.#  *,*,,>.?#.#* #.#  **,**#.#####.)###.####.#  **,,* *,#####.## ##.....#  **,*,***.#......###.#  **,***,*#.........#.##  *,** **,......####.##*** [15%h^Dd **,***,*.##.#.* ###**,**  **,*,,*,*#.#.*,*,** *,,,,*,,..#,***,*#%h?F.l%h@-5%h;!%h#%h" *,* #.. *,****###..# *,* *,.... *,* *,#..,.######. *,* *,#..,.# #.# *,***,#l##.# #.# *** *,,,,,#.##.# #.# **,*##.#####.##.#* #.# *,*,.>.?#.#* #.# **,*##.#####.)###.####.# **,,* *,#####.## ##.....# **,*,***.#......###.###### **,***,*#.........#.## *,** **,......####.##*** **,***,*.##.#.* ###**,** %h\&[34m**,*,,*,*#.#.*,*,** *,,,,*,,..#,***,*#%hS)J.l%h)&6%hS0%h1%h0%hZ1%h45%h6%hX 4%h\ %hc^ %h1 *,* #..#*,****###..#.*,* *,.....*,* *,#..,.######.#*,* *,#..,.# #.# *,***,#.##.# #.# *** *,,,,,#l##.# #.# **,*##.#####.##.#* #.# *,*,.>.?#.#* #.# **,*##.#####.)###.####.# **,,* *,#####.## ##.....# **,*,***.#....  **,***,*#.........#.##  *,** **,......####.##***  **,***,*.##.#.* ###**,****,*,,*,*#.#.*,*,**#*,,,,*,,..#,[2%h5 3G***,*#..l7=7%h[  You slash the iguana!  You kill the iguana!†%hz8=8.7 (1.2 _Trog accepts your kill.%hM*******,* ,,,,,,,..* #..####***###..#######..................#####.###### *,#.., *,*** *** *,,,,,#.##.# *,*##.#####@##.#* %h0,*,.>........?#.#*  **,*##.#####.)###.####**,,* *,#####.## ##.....#.####.#.%h,%h 4-90%h%ht _You see here an iguana corpse.%hjM *,* *******.## ,,,,,,,..# #..####***###..#######....................######.###### *,#.., *,*** *** *,,,,, *,*##.#####†##.#* ,*,.>........?#.#* **,*##.#####.)###.####.#-20 _%hmt%h 3M *.# *******.# ,,,,,,,..# #..####***###..#######....................######.###### *,#....# *,***%h3 *** *,,,,,#.##.# *,*##.#####†##.#* *,*,.>........?#.#* #.###.)####%hP8=1%h` M*******,* *.# *******.# ,,,,,,,..# #..####**####..#######..................#####.###### *,#@...# *,***,#.##.#%hga @ *** *,,,,,#.##.# **,*##.#####†##.#* #.##...%hk %h\l &2%ht %hYv %h M,,,,.,,,*******,* *.# *******.# ,,,,,,,..# #..####*#####..########...................#####.###### *,#... *,***,#.##.#*** *,,,,,#.##.# #.#...%h' %h( &3%h/ %h1 %hM****###**,,,,.,,,*******,* *.# *******.# ,,,,,,,..# #..####*#####..########..@................#.#####.###### #,#...*,***,#.##.# #.#.##.#%hAj9=4%h%hw *,* *****,* #.### *,* *,,,,,* #... *,* *,***** #..# *,* *,* #..# *,* *.# #..# *,*.## #..# *,..# #.. *,**#####..# *,* # *,* #.#....######. *,* #.#....# #.# *,**#.#.##.# #.# *** *,,,..#.##.# #.# **,*##.#####†##.#* #.# *,*,.>........?[3%h4m#.#* #.# **,*##.#####.)###.####.#  **,,* *,#####.## ##.....#5%h 3%hU %h# B%h' B%he* %h+ O50=%hX- %h. %h$/ %h/ %h1 %h,2 %h: 1=%h> %hzA ,%hC %h9G %hI ,%hMK %hM %hO ,%h:P %hQ %hS O=%hT %hV %hX ,%hNY %h3] c  You see here an iguana corpse.%h^ 5 _%h` %hGb %hd ,%he %hj *,,,,,,,,..# #..######*,**#####..#######.......(*,* #.....................*,* #.#....######.########*,* #.#....# #.# *,**#.#.##.# #.# *** *,,,..#.##.# #.# %h;k $**,*##.#####†##.#* #.# #*,*,.>........@#.#* #.# #**,*##.#####.)###.####.# #.**,,* *,#####.## ##.....# #. **,*,***.#......###.###### #. %hk *,***,*#.........#.## #. ,** **,......####.##*** #.  *,***,*.##.#.* ###**,** #.  **,*,,*,*#.#.*******,*,**#######. *,,,,*,,..#,,,,,,,,***,*#.......%hl E %h%p \383.0)9.7 (14%hpt %hu c _g - a scroll labelled LARGHA DYCAMN%h3 3%h5 %h; %hQ ,%h\ n%hW] %h_ ,%hGa %hMe %h6h ,%hi %hk %h)m ,%hn %hq B%hr %hzs %hu ,%hMv %h(y =  You see here a +0 spear.%h{ 5 _%h| %hQ~ %h %h7 %hÑ ,%h̒ %hi %h ,%h %hk %h B%h %h B%hz %h ,%h %h %h ,%hɭ %h %hK ,%h %he %h B%h %h ,%h %h! %h ,%h %h %hC ,%h %hu %h B%hY %h %h_ %h ,%hu %h %hW ,%h %h{ %h ,%hj %h %h ,%h %h} %h ,%h/ %h %h %h %h %h[ %he ,%h %h %h ,%h %h %h ,%h! %h" %h# B%h.% %h& ,%hQ' %hV( %hD) %h)* ,%h+ ,%h- ,%h0 X%hc3 ,%h3 %hh4 %h`6 %h{7 %h08 ,%hG9 %h?: %h: %hA; %hN< %hD= %h= %hC> %hA R  There is a stone staircase leading down here.%hE %h F  _%hF %hH %hI ,%hJ %hcM %hN ,%hO %hQ %hR ,%hS %h[ %h] %h>^ %h _ %h_ %h$` %h` %hVb ,%hb %hye %hnf %hf %hUg %h"h %hi %hi ,%hj %hk %hl ,%hm %hn %hn ,%ho %hp %hq ,%hnr %h^s %hst ,%h?u %hv %hv ,%hw %hx %h y ,%hz %hz %hh{ ,%ha| %ho} %h} ,%h~ %h %hW ,%h| %h` %hނ ,%h %h1 %h ,%h %hy %h ,%h %h҉ %hb ,%hR %h< %hˌ ,%h %hg  #########*  #.......5*  ######@#*****,*  #......# *,*  %h> #.###### *,******  #.# *,,,,,,**** #.# *,,,,...,,, #.# *,***#.#*** 5   ufetubus (asleep) #.# *****,* #.###* #.# *,,,,,* #...,, #.# *,***** #..#**%h | 106.7 (67  An ufetubus comes into view.%h %h z5..5%h 5==7.7 (68%h; %h * _The ufetubus shouts!%h ######## #@....5..%h"*######.######5#...... .######******.,,****.,,,...,,, 55 2 ufetubi (1 wandering). *,***#.#**.****###*.,,,,.,,%h+k  An ufetubus comes into view.%h,-%h55.5.5%h#618.7 (1.0)%h<%hD* _The ufetubus shouts!%hm# #.@..5.5.# ######.######.# #......# *,* #.#######.# *,,,,,,*#.# *,,,,...,#.# *,***#.#*#.# *****,* #.###*#.# *,,,,,* #...,%h %hA T _Found a cyan potion.%h\# #.# .######.# ......# #.# * .###### #.###### *, .# #......#,**# .# #.!.. .# #.####.#,**# .# #####.# #.###******,* .# #.....# #.. .# #.##### #..# .# *,* #..# .# *.# #..# .#.## #..# 6%h2# #.# .######.# # #.# * ###### #.###### *, # #......#,**# # #.!.. # #.####.#,**# # #####.# #.###******,* # #.....# # # #.##### #..# # *,* #..# # *.# #..# #.## #..# %h8&7%h<%h:# #.# .######.# # #.# * #.###### *, #......#%h,**# #.!.. #.####.#,**# #####.# #.###******,*  #.....# #.. #.##### #.. *,* #..# *.# #..#%h.## #..# %h%hA&8%h%h%hV#  #.# .######.# # #.# * #.###### *,#......#,**##.!..#.####.#,**######.# #.###******,* #.....# #.#.##### #.*,* #..#*.# #..#.## #..# %h&9%hs%hƿ%h # #.# .######.# # #.# * #.###### *,#......#.**##.!..#.####.#.**######.# #.###******,* %h%h'50%h%h^%hl  .# .######.# # #.# * #.###### *,#......#.#*##.!..<#.####.#.#*######.# #.###******,* %h 1%hm  # ######.# * # #.# * # #.###### *,#......#.####...<.%h #.####.#.########.# #.###******,* ##.....# #...,* #  *,* #..#*.# #..#.## #..## #..# # %hx %h1 &2%h %hs %h +3.1 (2%hy %h; ] _u - 3 cyan potions (gained 1)%h%hs %h(# %hv*.# %hN*  #.# *,  #.###### *,%h,#......#.##.<.#.####.#.#. %h1#####.# #.###******,* #. #.....# #...,* # #.##### #..#* # %hT*,* #..# # *.# #..# .## #..# # #..# %h>#%h7%h$4.1 (1%h%h%h # .# *#.# *,#.###### *,*#......#.##.<.#.####.#.#..# #.###******,* #. .....# #...,* ##. .##### #..#* #. ,* #..# # .# #..# .## #..# # #..# #5%h # .# *#.# ***##,#.###### *,..*##......#.##.<.#.####.#.#..#.# #.###******,# #.# #...,* ##.# ##### #..#* #. * #..# # # #..# # ## #..# # .# #..# #6%h*M # .# *#.# *####*,#.###### *...,*##......#.#.#.<.#.####.#.#..#..# #.###******.# #.# #...,.# ##.#. #..#*## #. #..# ###. #..# #. # #..# #. # #..# ####.7%hN  # .# * #.# #####*,,,,. #.###### #...,*##. #......#.#. #.<.....) #.####.#.#..#.# #.# #.###*****#.# #....<# #...,,,,,,..# ##.#.# #..#******### #.#..# ###.##..# #.# #..# #.# #..# ####.#%hER &8%hqZ %h%hh< Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% a - BerserkPiety-1%  b - Trog's Hand%h5|Piety-2% [?] toggle between ability selection and description.%hk %h %h bastardman12 the CleaverMinotaur of Trog **.... ###Health: 51/51 ======================== ..#Magic: 5/5======================== #.#****** AC: 11Str: 24 #.######********,,,,. EV: 10Int: 10 #.#######...,,,,,,,,,,*##. SH: 0Dex: 9 #......#########.##############.. XL:  6 Next: 85% Place: Dungeon:4 #...............@.........<.....) Noise: ---------  Time: 3158.1 (0.0) %h g#.####.#########.###########..#.# e) +0 broad axe (distort) #.# #.###*****#.##....< Throw: 9 boomerangs ..# #...,,,,,,..###.#.# ### #..#******###%hO w#....#..####.# #..##.# #..##.# #..###############.# You kill the ufetubus! _Trog accepts your kill. _Found a scroll of identify. _p - 2 scrolls of identify (gained 1) _Found a cyan potion. _u - 3 cyan potions (gained 1)%h: n  Okay, then.%h D _%hf3%h%h%h%h _%h*%h/,%h%h%hX,%h %h %h ,%h %h:%h%h6%h%h%h%h2%h%h%hk,%h?%h%h ,%h!%h$%h=&,%h&%h(%h(*,%h+%h1-%hM1X%h 2,%h2%h 4%h5%h19,%hx:%h;%hn<%h=%h*D%hE%hF%h\G%hG%hBH%hI%h&K%hK%h[L%h5W%h3X%h`Y%hY%hVZ%h\%hn]%h]%hN^%h_%h`%hEa%ha%hc%hGd%hd%he%h}g%h/i,%hi%hj%htl%hl%h=m%hn%ho%h8p%hp%h7r%hs%hs%ht%hv%h]w%hw%hlx%hy%h#|%hx|%h%}%h~%h%hN%h%hX%hDŽ,%h%ha%h,%h%h<%hJ%h%h[%h%hP,%hc%hŔ%h ,%h%hD%h,%h%h%h,%hǟ%hW%h&%h%h%h%h%ht%hڥ%hӦ%hʧ%h!%h%hK%h,%h.%hG%h%hM%h%h%hk%hհ%h+%h%hIJ%h0%h%h;%h%h%hص%h%hn%hط%h,%hܸ%h@,%h%h%h%hl%hF%hz%h%h%hX%h%h%h!%h%h%h%hG%h%h%h,%h%h%hm%h%hA%h%h%hY%h%hu%h,%h%h%h%h%hxI _p - 3 scrolls of identify (gained 1)%h3%hu%h%h,%h%h%hS.#..........,,*#.#  ###.....##.##,*#.#  .#....#.#*.#*,*#.#  ........,.,,*#.#  ...#.##.##,*#,*#.#  .#.#.#*.#*,**,*#.#  .#.#,**,,,,,,,*#.#  ##,*,*****,**,*#.#   *,*,*****,**,*#@#   *,*,,,,,ooo.....#   *,,,,,,*##....###   ******,* ##o#.*   *,* #,#,*   *,* *,*,*  oo 2 orc priests (asleep) *,# *,*,*%h%  oo 2 orcs (asleep) *.# *,*,*####.####.*,* %h 219.1 (61.0)  2 orc priests and 2 orcs come into view.An orc is wielding a +0 dagger of draining.%h2%h%h%h04.o.oo.o.oooo%h7===20.1 (62%h[%he _The orc priest shouts! The orc shouts! The orc priest shouts! You hear a shout!%h%hI Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% a - BerserkPiety-1%  b - Trog's HandPiety-%h"o2% [?] toggle between ability selection and description.%h.#..........,,*#.#   bastardman12 the Cleaver ###.....##.##,*#.#   Minotaur of Trog **.... .#....#.#*.#*,*#.#   Health: 51/51 ======================== ..........,.,,*#.#   Magic: 5/5======================== ...#.##.##,*#,*#.#   AC: 11Str: 24 .#.#.#*.#*,**,*#.#   EV: 10Int: 10 .#.#,**,,,,,,,*#.#   SH: 0Dex: 9 ##,*,*****,**,*#.#   XL:  6 Next: 85% Place: Dungeon:4  *,*,*****,**,*#@#   Noise: ===------  [4%h|0mTime: 3220.1 (0.0)  *,*,,,,,.o.o....#   e) +0 broad axe (distort)*,,,,,,*##o.o.###   Throw: 9 boomerangs******,* ##.#.* *,* #,#,* *,* *,*,*  oo 2 orc priests*,# *,*,*  oo 2 orcs*.# *,*,* ####.####.*,* _u - 3 cyan potions (gained 1) _Okay, then. _p - 3 scrolls of identify (gained 1)  2 orc priests and 2 orcs come into view.An orc is wielding a +0 dagger of draining. _The orc priest shouts! The orc shouts! The orc priest shouts! You hear a shout! A red film seems to cover your vision as you go berserk! .# #.# #.# #.# #.#[34%h{{m #.# #.# #.#  #@#  ..owoo..#  ##.o..###   ##.#.*  *,* #,#,*  *,* *,*,*  *,# *,*,* w   dart slug (wandering) *.# *,*,* oo 2 orcs   You feel yourself moving faster! You feel mighty!76/76---1.1 (19 boomerangsBerserk  _A dart slug comes into view.%h###.....##.## .#....#.#*.#* ..........,.,#.##.##,*# .#.#.#*.#*,**,**,,,,,, ##,*,*****,**  *#.##.#,,,,..owoo.,,,,,*##.o..##*****,* ##.#.*  *,* #,#,*,*#.####.####. ####.........,%hA%h%h%h&%h.w.oooow---7 (0.6 _You feel a strong urge to attack something.%hZB%h̎  You closely miss the orc.The orc priest invokes the aid of Beogh against you.%h O..ow..oO   ogreoo 2 orc priestsw   dart slugoo 2 orcsBeogh smites you!  An ogre comes into view. It is wielding a +0 giant spiked club.%h$63-----4-----==2.5 (0.8Berserk %hK%h: _The orc hits you but does no damage.%h~.O..o4=-----3.3 _You barely miss the orc. The orc hits you but does no damage.%h  You barely miss the orc. You headbutt the orc.  You kill the orc!%h)   orc%hV%h;-4.2 (0.9 _Trog accepts your kill.%h .###.....##.##,*#.# ).#....#.#*.#*,*#.# #.,.,,*#.# <...#.##.##,*#,*#.# #.#.#.#*.#*,**,*#.#.#.#,**,*#.##,*,*****,*#,*#.# # *,*,***##.##.##.# # *,*,,,,..O..wo@.# # *,,,,,,###..oo### # ******,* ##.#.* # *,* #,#.*%h *,* *,#.* *,# *,#.* *.# *,#.* ####.####.#.*#.,,*%hH %h >.O%h %h q  The orc priest miscasts a cantrip.%h +9 (0.7%hA %h _The orc closely misses you. The orc priest closely misses you. _You see here a +0 hand axe.%h1   You hit the orc priest. Space warps around the orc priest.  The orc priest is moderately wounded.  You closely miss the orc.%h86 .O.oThe orc priest hits you but does no damage.-----5.6%hl> f _The orc barely misses you.%h  You closely miss the orc priest.The orc priest is moderately wounded.%h  You barely miss the orc.The orc hits you with a +0 dagger of draining.%hiO.o.%hP: 62/75 (76)-6.3Drain%h"%h% _You feel drained. The orc priest barely misses you.%hZ?MThe orc hits you with a +0 dagger of draining. _You feel drained. The orc priest barely misses you.bar  %h@PYou slash the orc!  You kill the orc!%hK  ).# .# <%h Lw.# .# .# #,*#.#  ##.##O##.#  %hLU.....wo@.#  ###..o)###   ##.#.* %h)M *,* #,#.*  *,* *,#.*  *,# *,#.*  %hM!*.# *,#.*  #.*    Trog accepts your kill.%h6N:You are no longer berserk.%hl41/50 (51)-67.2 (0.99 boomerangsSlow -Berserk Drain%h _You are exhausted. You feel yourself slow down.%h5\  You slash the orc priest!  Space warps horribly around the orc priest!  You kill the orc priest!%h_%ho  Trog accepts your kill.The orc priest calls down the wrath of Beogh upon you.%ht%hz7 .oO.w   orc priestBeogh smites you! The ogre barely misses you.%h~t  The dart slug launches a dart at you.%h%hF ealth: 31/51 -----%h3-----98=9.0 (1.8 _The slug dart hits you.%hl& _Your life force feels restored.%h   You hit the ogre. Space warps horribly around the ogre! You headbutt the ogre!  You kill the ogre!%h  Trog accepts your kill.You slash the dart slug!  %h<7You kill the dart slug!%h%h .o)o   orc priest  %hYTrog accepts your kill.The orc priest invokes the aid of Beogh against you.%h%h.###.....##.##,*#.#   bastardman12 the Cleaver ).#....#.#*.#*,*#.#   Minotaur of Trog **.... #..........,.,,*#.#   Health: 17/51 ========---------------- <...#.##.##,*#,*#.#   Magic: 2/5=========--------------- #.#.#.#*.#*,**,*#.#   AC: 11Str: 24 ..#.#,**,,,,,,,*#.#   EV: 10Int: 10 ###,*,*****,*#,*#.#   SH: 0Dex: 9 # *,*,***##.##.##.#   XL:  6 Next: 132% Place: Dungeon:4 # [40%htm*,*,,,,......o@.#   Noise: ===------  Time: 3230.8 (1.8) # *,,,,,,###...)###   e) +0 broad axe (distort) # ******,* ##.#.*  Throw: 9 boomerangs #*,* #,#.*  Slow -Berserk *,* *,#.* *,# *,#.*  o   orc priest*.# *,#.* ####.####.#.* #####.........,,* Trog accepts your kill.You slash the dart slug!  You kill the dart slug!Trog accepts your kill.The orc priest invokes the aid of Beogh against you. _Beogh smites you!  You kill the dart slug!Trog accepts your kill%h .  The orc priest invokes the aid of Beogh against you. _Beogh smites you!  Your Armour skill increases to level 5!You have reached level 7!%h/  --more--%h9/57------6------76% %h%h 4 _%h@%h5 Ability - do what?CostFailure  Invocations - %h+ X - Renounce ReligionNone0%  a - BerserkPiety-2% b - Trog's HandPiety-2% [?] toggle between ability selection and description.%hs%h{%hMP.###.....##.##,*#.#   bastardman12 the Cleaver ).#....#.#*.#*,*#.#   Minotaur of Trog **.... #..........,.,,*#.#   Health: 19/57 ========---------------- <...#.##.##,*#,*#.#   Magic: 2/6========---------------- #.#.#.#*.#*,**,*#.#   AC: 11%hStr: 24 ..#.#,**,,,,,,,*#.#   EV: 10Int: 10 ###,*,*****,*#,*#.#   SH: 0Dex: 9 # *,*,***##.##.##.#   XL:  7 Next: 16% Place: Dungeon:4 # *,*,,,,......o@.#   Noise: ===------  Time: 3230.8 (0.0) # *,,,,,,###...)###   e) +0 broad axe (distort) # ******,* ##.#.*  Throw: 9 boomerangs #*,* #,#.*  Slow -Berserk *,* *,#[4%hVD0m.* *,# *,#.*  o   orc priest*.# *,#.* ####.####.#.* #####.........,,* You kill the dart slug!Trog accepts your kill.The orc priest invokes the aid of Beogh against you. _Beogh smites you!  Your Armour skill increases to level 5! _You have reached level 7!%h| ).# .# <.# .# .# #,*#.# # ##.##.##.# # ......o@.# # ###...)### #  ##.#.* # *,* #,#.*  *,* *,#.*  *,# *,#.*  *.# *,#.*  #.*  Your Armour skill increases to level 5! _You have reached level 7!Your skin crawls.  You feel strong-willed.The orc priest hits you but does no damage.  The orc priest mumbles some strange prayers to Beogh against you.%hw& ).# .# <.# .# .# #,*#.#  ##.##.##.#  ......o@.#  ###...)###   ##.#.*  *,* #,#.*  %hx*,* *,#.*  *,# *,#.*  *.# *,#.*  #.*  %hy6  Beogh smites you!%h1----1----2.3 (1.5Regen Will++ %h%hV _* * * LOW HITPOINT WARNING * * *%hv   ).# .# <.# .# .# #,*#.# # ##.##.##.# # ......o@.# # ###...)### #  ##.#.* #%hyw G *,* #,#.*  *,* *,#.*  *,# *,#.*  *.# *,#.*  #.*  You barely miss the orc priest.%hr  ).# .# <.# .# .# #,*#.#  ##.##.##.#  ......o@.#  ###...)###   ##.#.*  *,* #,#.*  *,* *,#.*  *,# *,#.*  *.# *,#.*  #.*    The orc priest hits you with a +0 short sword.2=---2====--4.1 (1.8 _* * * LOW HITPOINT WARNING * * *%h(;D  You closely miss the orc priest. Your headbutt misses the orc priest.5==--5.9%hAD _The orc priest hits you but does no damage. x2%h ?  You slash the orc priest!###.##§#.....§§###..§%hͺ 7==22-7.7%h %h f _The orc priest is devoured by a tear in reality.%hU ###.....##.##,*#.#  .#....#.#*.#*,*#.#  .,.,,*#.#  ...#.##.##,*#,*#.#  .#.#.#*.#*,**,*#.#  .#.#,**,*#.#  ,*,*****,*#,*#.#  %ht  *,*,***##.##§##.#   *,*,,,,.....§§)@#   *,,,,,,###..§)###   ******,* ##.#.*   *,* #,#.*  *,* *,#.*  *,# *,#.*  *.# *,#.*  ####.####.#.*  .,,*  %h %hм 9==-9.2 (1.5%h %h$ %h#.21=====40.7%h#.#.....#3=2.2Regen Will++  _You feel the effects of Trog's Hand fading.%h+.25==3====3.7%h)7==5.2%h9==6.7%h %ho 38.2%h %h _Your skin stops crawling. You feel less strong-willed.%h4 %h55 l30=====9.7%hZ= %he? %h5 ?51.2%h %h  %hi %h (2.7%h %h[ %ho %h 1=4====4.2%h-Y >5.7%h_ %hb %h!%h;"V2=7.2%hb*%hi,%hT8.7%h%hk3====60.2%h,H%hH(1.7%h^N%hO%h %h5 [5====3.2%h%hN%hj%h^4=4.7%h%h9%h%h(6.2%h%h%hn5=7.7%hp%h*+%h:,P====9.2%h3%ht7[ _You feel yourself speed up.%h%hc6=700%h%hD%h%hk&1%hW%h%hT%h'&2%h%h%hdV%h2WW6====3%h\%h^%h_! %hj" T7=4%h 2 %hx %h< &5%h8 %h %hd <6%h' %h %h %h߀ #8%ht X=====7%h %hq %h< %h'= &8%hA %hB %h Y9%h Z80%h%hڙT9=1%h%h%hb%h.2%h"%h#c _You recover from your berserk rage.%hO<3%h%hX%hY404%h%h|%hՂ&5%hϊ%h%h@%h@&6%hQG%hnM%h%h &7%hp%h0%h!%hW41=8%hX%h%hY9%h}Z90%h)=2=1%hcY2%h,%h!&3%h%h%h" R4%h %hX 3=5%h[ %h1 %h %h 6%h% %hJ) %h] %h %h> 7%h %hd %hp 4=8%hBu %hv %hw 9%hr~ %h %hOM[300%h6Y1%h>a52%hb<3%hc%hn%h`)Y4%hj6=5%hF%h%h%h&6%h %hz%hYY7%h]L%hL^7=8%hP%hR%h %h|&9%h%h %hb%h`'10%h%hx<1%h%h'%h f%h*gT8=2%hn%hp%h7 %h7 3%h(; %h{< %h %h &4%h %hv %h t9=5%hS %h %h Y.###.....##.##,*#.# ).#....#.#*.#*,*#.# #.,.,,*#.# <...#.##.##,*#,*#.# #.#.#.#*.#*,**,*#.# .#.#,**,*#.# #,*,*****,*#,*#.# # *,*,***##.##.##.# # *,*,,,,......)@.# # *,,,,,,###...)### # ******,* ##.#.* # *,* #,#.*  *,* *,#.*  *,# *,#.*  *.# *,#.*  ####.####.#.* [%h.[?17;5H#.,,* %h^<6%hb%hkQ _You see here a +0 hand axe.%h2w.###.....##.##,*#.# .).#....#.#*.##.*#.# .#.,...*#.# .<...#.##.##,*#.*#.# .#.#.#.#*.#*,##.*#.# .#.#,**,,,,,..*#.# .###,*,*****,*#.*#.# %hx.# *,*,**###.##.##.# .# *,*..@).# .# *,,,,,.###...)### .# ******,* ##.#.# # *,* #.#.#  *,* #,#.#  *,# *,#.#  *.# *,#.#  ####.####.#.# #.,,* %hŽC7 _%hʗ%h  Things that are here: _a +0 giant spiked club; a +0 dagger; a +0 scale mail%h#..###.....##.##,*#.# .).#....#.#*.##.##.# #.#.,...##.# .<...#.##.##,*#.##.# #.#.#.#.#*.#*,##.##.# .#.#,**,,,,,..##.# #.###,*,*****,*#.##.# #.# *,*,*####.##.##.# #.# *,*.@)).# #.# *,,,,..###...)### .# ******,* ##.#.# # *,* #.#.#  *,* #.#.#  *,# #.#.#  *.#%hp #.#.#  ####.####.#.# #.,,* 8 _%hJ #..###.....##.##,*#.# .).#....#.#*.##.##.# .#.#.,...##.# .<...#.##.##,*#.##.# .#.#.#.#.#*.#*,##.##.# .#.#,**,,,,,..##.# #.###,*,****#,*#.##.#  #.# *,*,#####.##.##.#  #.# *,*.)).# #.# *,,,...###...)### .# ******,* ##.#.# # *,* #.#.# # *,* #.#.# # *,# #.#.# %h # *.# #.#.# # ####.####.#.# #.,,* 50=9%h..###.....##.##,*#.#  ).#....#.#*.##.##.#  #.#.,...##.#  <...#.##.##,*#.##.#  #.#.#.#.#*.#*,##.##.#  #.#,**,,,,,..##.#  #.###,*,****#,*#.##.#  #.# *,*,#####.##.##.#  #.# *,*,.)).#  #.# *,,,...###...)###  # ******,* ##.#.#   *,* #.#.#   *,* #.#.#   *,# #.#.#%h">[m   *.# #.#.#   ####.####.#.#  .,,*  20%hu ..###.....##.##,*#.#  .).#....#.#*.##.##.#  .#.,...##.#  .<...#.##.##,*#.##.#  .#.#.#.#*.#*,##.##.#  #.#,**,,,,,..##.#  .###,*,****#,*#.##.#  .# *,*,#####.##.##.#  .# *,*,..@).#  .# *,,,...###...)###  .# ******,* ##.#.#   *,* #.#.#  *,* #.#.#  *,# #.#.#  *.# #.#.# %h[34m ####.####.#.#  .,,*  1%h%h}  Things that are here: _a +0 giant spiked club; a +0 dagger; a +0 scale mail%h. ).#....#.#*.##.# .#..........,..<...#.##.##,*##.#.#.#*.#*,#..#.#,**,,,,,..##.####,*,****#,*#.##.# *,*,#####.##.##..........)),,...###...@###*****,* ##.#.# ## *,* #.#..# ...............,,*  %hA1=2 _  Things that are here: _a +0 giant spiked club; a +0 dagger; a +0 scale mail _a +0 dagger of draining; a dart slug corpse; an orc corpse%h * #..........,.. .<...#.##.##,*##.#.#.#*.#*,# ...#.#,**,,,,,..##.####,*,****#,*#.##. *,*,#####.##.##.#%h'+.........)).#,,...###...)###*****,* ##.#@# ## *,* #. *,* #..# ######)##.#####,,*  %h@5%h6-3 _%h>%h]A%h*B <...#.##.##,*# .#.#.#.#*.#*,# ...#.#,**,,,,,.###,*,****#,*#.##.# *,*,#####.##.##.#.........)).,,...###...)##*****,* ##.#.# ## *,* #..# .#####.##.....,,,*  4%h #.#.#.#*.#*,# ...#.#,**,,,,,.###,*,****#,*# *,*,#####.##.##.........)),,...###...)##*****,* ##.#.# ## *,* #....# ....†.....###**,**  5%hiq  ..#.#,**,,,,,. .###,*,****#,*# *,*,#####.##.##.........)),,...###...)##*****,* ##.#.# ## *,* #.####.#####.## .#####.##.# *,*  26%h  ###,*,****#,*# *,*,#####.##.##%hy .........)),,...###...)##*****,* ##.#.# ## *,* #.####.### ######..........%h .##. ## #.#*,# *,*  %h' %h &7%h %h^  *,*,#####.#.........)),,...###...)##*****,* ##.#.# ## *,* #.####.### %hu######.......... ................#####. # #.#*,* *,*  %h%h&8%h%h_%h .........)),,...###...)##*****,* ##.#.# ## *,* #.# #####.####. ######.......... ...... ######)##.##### # #.#*,* #.*  ***3=9%h ,,...###...)##*****,* ##.#.# ## *,* # #.# #.####.####. ######.......... ...... ######)##.##### .#####.##......##. # #..,,,,,,,,*  30%hī *****,* ##.#.# ## *,*  *,* ## #..# #.####.### ######.......... ...... ######)##.##### .#####.##.........†.....#####.#.. # ###*,******* %h'D %h<1%h%h%h  ## *,*  *,* #.# #..####.### ######.......... ............. ######)##.##### .#####.##......%h ...†.....#####.######.##.# #.* ## #*,*  %h %hš &2%h! %h %h # *,* #.#.#  *,* #.#.#  *,# #.#.#  *.# #.#.#  ####.####.#.# #...........# ).....# %h##)##.#####..# .#####.##.# .†.....#####.## .#####.##.# #.# .## #.#*,# #.# .# #.#*,* #.# .# #.#*,****#.# .# #..,,,,,,..# .# ###*,****### .# *,* %h}$%hC%^4=3%h*%h9,%h@<%hC=# *,* #.#.# %h>#%h> *,* #.#.# %h.@# *,# #.#.# # *.# #.#.# # ####.####.#.# %hAh#.....# .)....# #)##.#####..# %hBk.#####.##.# .†.....#####.## .#####.##.# #.#%h)D[ #.## #.#*,# #.# #.# #.#*,* #.# %hZ#.# #.#*,****#.# #.# #..,,,,,,..# #.# ###*,****### #.# *,* %hp_%hd%he4%hQk%h(n%hk.#### *,* #.#.# .# *,* #.#.# .# *,# #.#.# .# *.# #.#.# .# ####.####.#.# .#...# .)...# #)##.#####..# #...#####.##.# #......†.....#####.## #...#####.##.# #.# #.## #.#*,# #.#  #.# #.#*,* #.#  #.# #.#*,****#.#  #.# #..,,,,,,..#  #.# ###*,****### #.# *,* %hul05%h$#.#### *,* #.#.# #.# *,* #.#.# #.# *,# #.#.# #.# *.# #.#.# #.# ####.####.#.# #.#.# #..)..# #)##.#####..#  #...#####.##.#  #......†.....#####.##  #...#####.##.# #.#  ##.## #.#*,# #.#  #.# #.#*,* #.#  #.# #.#*,****#.#  #.# #..,,,,,,..#  #.# ###*,****###  ##.# *,* %h*#5%h=%h6%h%h%h #.#### *,* #.#.#  #.# *,* #.#.#  #.# *,# #.#.#  #.# *.# #.#.#  #.# ####.####.#.#  #.#...#  #..)...#  #)##.#####..#  #...#####.##.#  #......÷.....#####.##  #...#####.##.# #.#  ##.## #.#*,# #.#  #.# #.#*,* #.#  #.# #.#*,****#.#  #.# #..,,,,,,..#  #.# ###*,****###  ##.# *,* [3%hXR9;49m7%h"  #.#### *,* #.#.#  #.#%h T #.* #.#.#  #.# #.# #.#.#  #.# #.# #.#.#  #.# ####.####.#.#  %h #.##.....#  #..)....%h 8.#  #)##.#####..#  #...#####.##.# %h 0 #......÷.....#####.##  #...#####.##.# #.# %h m ##.## #.##.# #.#  #.# #.##.* #.#  #.# #.##.****#.#  #.# #....,,,,..# %h #.# ####.****###  ##.# *,* %h %h &8%h2 %h6 %h l# #.#### *,* #.#.# # #.# #.# #.#.# # #.# #.# #.#.# # #.#%h؈ u #.# #.#.# # #.# ####.####.#.# # #.##...........# # #..)...........#  #)##.#####..#  #...#####.##.# %hz 0 #......÷.....#####.##  #...#####.##.# #.#  ##.## #.##.# #.#  #.# #.##.# #.#  #.# #.##.#***#.# %h t #.# #.....,,,..#  #.# ####.#***###  ##.# *,* %h: %h ^6=9%hv %h %ho%h.%h%h%hQ%h( 7=%h %he O=%h %hu %h %h ~####...........)................  ##########)##.#####.  #...#####.##.......  #......÷.....#####.#  #...##.# #.#  ##.## #.##.# #.#  #.# #.##.# #.#  #.# #.##@#***#.# 47.2 (8 #.# #......[...#  #.# ####.#######  ##.  ##.#.#* #.#  ##.###.#* #.# ##...#*#.##****#.# #....# *#..,,,,,%hF %h +8.2 (9%h %hj - _Found a leather armour.%h3%hS%h,%h,%hX%h%h%h,%hc%h%h%h%h%h%hn%h%hX%h %h ,%h %h %h %hL%h%h %h/%hc,%hL!%h&%h',%h(%h)%h+,%h+%h,%h{-%h-%h;.%h.%h/%h/0%h0%hk1%hR2%h2%h3%h3%h5,%h&6%h7%h|8%h8%h*9%hR;%h<,%hN=%h@%h)A,%hA%h C%hD%h`D%hD%hF%hG,%hG%hH%hI%hI%h2J%hK%hL%hL%hSM%hU%h8V,%hV%hY%hZ,%hl[%h]%h^%hH_%h_%ha%hb%h|c%hc%hf%h9g,%h|h%hj%h  You see here a +0 dagger.%h}%h _%h%h%hX%h%hS%h%h%h,%h%hK%h,%h%h%h,%h%h%hi,%h%h%h,%hX%h}%h%h %h^ %h ,%hg %h %hi ,%h %h %h> %h %hR %h %h %h %h %h %h %hb %h3 %hq %h ,%h %h %h! ,%h# %h$ %h& %h& %h( %hO, %h. ,%h/ %h1 %hE3 ,%h~5 %h: %h-< ,%h> %h? %hA ,%hC %h %h? %hZ? %hS@ %h#A %huA %hA %hE %hF ,%h5G %hpI %hI ,%hJ %hL %hLM ,%hM %hO %h8P ,%hQ %hR %hS ,%hjT %hHV %h8W %hW %hmX %hUZ %h[ ,%h\ %hc^ %h_ ,%h` %h%b %hYc ,%hZd %he %h$g ,%hg %hi %hj ,%hk %h!m %hn ,%ho %hTq %hjr ,%hNs %ht %hu %hv %h^w %h_x %huy %hy %hhz %h{ %h} %hj} %h~ %h0 %h' %h{ %hـ %h R  There is a stone staircase leading down here.%h} %hԄ  _%h< %hi %hLJ B%h, %h ,%h %hA %h %hё ,%hN %hx X%h1 ,%h %h %h ,%h %h1 %ha ,%h %hY B%h %hP X%hP %h* ,%hi %h %h ,%hT %h %h %h- B%h %h_ %h %hL X%h ,%h3 %h %h ,%h %h) %h: %h %h| %hp %h} %h %hD %h %h %h %hw %h %h %h %h %h %hM %h %h %h e>.........#.## #.# #.###.### #.#####.)###.####.# #.# #.# #.#####.## ##.....# #.# #.# #.#......###.###### #.# #.# #.........#.## #.# #.# ......####.##### #.# #.# .##.#.# #####.## #.# #.# .##.#.#######.#.#########.###.# ....#........###@##...........# 506.2 (1%h~ {58.0) ###.#########.#.###.#####.##### ....##########.####.# #.# .##|##########.####.# #.# .##.######...#.####.# #># .##<#####......####.# #.####### ###............####.#####........ # ##.####......####.............. ###.#.####.....#################.%h %h %he E _Done exploring.%hx %hy 3%h e>.......%h* v..#........0.0)%h] ,%h E _Done exploring.%hW %hX 3%h] %h$_ %hrf _%h %hZ %h, n%h= %h %h %h %h! ,%h( %h %h˜ ,%hV %hn %h+ ,%h %h" %hL ,%h %h %hЭ %hK %h~   There is a stone staircase leading up here. _%hG %hj %h ,%h %h g ##.#.###.#......###.######  %h ~##.###.##.........#.##  #.## ##.......####.#####  ##.###.#.##.#.# #####.## %hq t ##.#..#.##.#.#######.#.#### #....#....#........###.##. #.#######.#########.#.###.%h  #....#....##.####. #.##.#.##@##########.####.23.2 (17.0) #.##.#.##.######...#.####. #.##...##<#####......####. #.###.###............####. #.# #># ##.####......####. #.###.###.#.####..... #....∩##.###......###### #..#..#.#####.###.###### %h^ A##.....#.##.%h %hn %h s _You see here a staff of fire.%h)V"M ##..# #.#####.## ##..... ##.#.###.####.#######.###.##.........#.## .## ##.......####.##### ##.### #####.## %hW###.#..#.##.#.#######.#.####...#....#........###.#######.#....#....#.##|####.#.##.######...##.##...##<#####......####..........%hW%.#%h~_%hm`84.0) _%hg%hi%h  ##.#.###.#......###.#######.###.##...#.## .## ##.......####.######.###.#.##.#.# #####.## ##.#.######.#.#### #....#....#........###.##.#######.#########.#.#...#...#.###.#.###.##......##<#####......###.....#######.##.######%h %hw &5%h! %hC s _You see here a staff of fire.%hkw* ##.###.##...#.## .## ##.......####.######.###.#.##.#.# #####.## ##.#.######.#.#### #....#....#........###.##.#######.#########.#.#...#...#.###.#.##|.....##<#####.....#.###......%hw}#.###.###.#####.###.######%h$%hK-6 _%hT%h%h"nU .## ##.......####.######.###.#.##.#.# #####.## ##.#.######.#.#### #....#....#........###.##.#######.#########.#.#...#...#.###.#.##|..........#.###........ #># ##.####..%ho.#.###.# ##.###.####.######%h=s%hs&7%hv%hY| _Done exploring. _There is a stone staircase leading up here. _You see here a staff of fire. _There is a stone staircase leading up here.%hs3%hq%hk%h%h _%h&   _There is a stone staircase leading up here. _You see here a staff of fire. _There is a stone staircase leading up here.  You see here a staff of fire.%h"5 _%h#%h$%h%,%hK+n%hB-%h.,%h.%h/0%h2B%h4B%h5%h7%hV8,%h@%hA  ##.#..#.##.#.#######.#.   #....#....#........###   #.#######.#########.#.   #....#....##########.# %hBp  #.##.#.##|##########.#   #.##.#.##...#.#   #.##...##<#####......#   #.###.###............#   #.# #@# ##.####......#36.2 (9   ###.#.####.....#   #....∩##.###......####   #..#..#.#####.###.   ##.....#######.##.####   ##.###.##.####  %hrC  #.# ##.###.####.####    #.# ##.#..####.####    #)# ##.#.####.#### %hC%hyG%hI _There is a stone staircase leading up here. _You see here a staff of fire. _There is a stone staircase leading up here. _You see here a staff of fire. %h]IU_There is a stone staircase leading down here.%hSa%h clA stone staircase leading down. A staircase leading further down. While standing here, you can traverse the stone staircase with the > key. You have not yet explored it and cannot tell where it leads. You are here. (>)go down.%h+%h4 ##.#..#.##.#.#######.#. bastardman12 the Cleaver  #....#....#........### Minotaur of Trog **....  #.#######.#########.#. Health: 57/57 ========================  #....#....##########.# Magic: 6/6========================  #.##.#.##|##########.# AC: 11Str: 24  #.##.#.##.######...#.# EV: 10%hi6Int: 10  #.##...##<#####......# SH: 0Dex: 9  #.###.###............# XL:  7 Next: 22% Place: Dungeon:4  #.# #@# ##.####......# Noise: ---------  Time: 3536.2 (9.0)  #.###.###.#.####.....# e) +0 broad axe (distort)  #....∩##.###......#### Throw: 9 boomerangs  #..#..#.#####.###.####  ##.....#######.##.####  ##.###.#####.###.####   #.# ##.###.####.####   #.# ##.#..####.####   #)# ##.#.####.####  _There is a stone staircase leading up here. _You see here a staff of fire[%ho7=39;49m. _You see here a staff of fire. _There is a stone staircase leading up here. _You see here a staff of fire. _There is a stone staircase leading down here.%h<%h?%hDH7.2 (1 _%hn2 #  ..  ######... %h2 #........  #.....5..  %h@3#("...... 5 #@..5.... %h3\ .......#####...  .......%h3@ .$.....%h44 ....... %h4}+######55 2 ufetubi (asleep) %h4%h[6%hxGu 5555  %hGYou climb downwards.%h>====9 (1.7 _The ufetubus shouts!  Found 4 large rocks, an amulet of faith and 6 gold pieces. _There is a stone staircase leading up here.%hH$ ##...######.#.#.....5..>#(".#<@.5..#####........ ..$.....%h% .......+###### %h0( %h) %h9 i5.5.%h): K----80%h;A %hlC 9 _Found an escape hatch in the floor.%h1   You closely miss the ufetubus. The ufetubus barely misses you.You furiously retaliate! You headbutt the ufetubus!  You kill the ufetubus!%h:2 %h3 %h? \.   ufetubus%h&b a3=---40.0 (1.1%h2h %hJk W _Trog accepts your kill.%h  You miss the ufetubus. The ufetubus slips past you!  The ufetubus hits you but does no damage.%hV f5@.f   sleepcap5   ufetubus  The ufetubus closely misses you.A sleepcap comes into view.The ufetubus hits you but does no damage.%h@-1.2 (1.2%hM%hbV _The ufetubus closely misses you.%hW#.##..######.#.f.#.>.#(".#5.%h.#####........ %h...$..... .....%hP...+###### .%hK%hا%hѳnf.<5%h24-20%hL%hE%hµ#.###..######.#.f.#.>.#(".##<5.#.#####.....#....... ....#%hԶ.$..... ...#. ..#+###### ...%h  The ufetubus attacks as it pursues you! The ufetubus barely misses you.You furiously retaliate! You headbutt the ufetubus.%h] f..5 The ufetubus barely misses you.%h.=3%hX%h,B _The ufetubus hits you but does no damage. x2%hIQ#..####...#.######......##......f....##.>.#(".# #<.5.# .%h#####.....# ....... .....# .$..... .....#. .....#+###### ##............%h%h  The ufetubus attacks as it pursues you! The ufetubus barely misses you.%h.f.5%hH&4%h%h9N _The ufetubus misses you.%h  You closely miss the ufetubus.The ufetubus is moderately wounded.%hYou closely miss the ufetubus.  The ufetubus is moderately wounded.  The ufetubus closely misses you.  closely misses you. You furiously retaliate!  You headbutt the ufetubus!  You kill the ufetubus!%h_.f.%h5545.3 (1.1%h%h  W _Trog accepts your kill.%h1 B #..# ###...# . ######......# #.# #.>... #("..f.....# #<.# .#####.....# ....... .....# .$..... .%hA ....# . .....# +###### ##..... ..... .....%h 60 _The sleepcap closely misses you.%hz #..# ###...# . ######......# #.# #%h 7.>... #("..f.....# #<.# .#####.....# ....... .....# .$..... .....# . .....#%h$ +###### ##..... .....  .....%h,G.f%hQ..-7%h 8%hU;%h  You slash the sleepcap!  The sleepcap is moderately damaged.%h[6==8.5 (1.2%h[%hoN _The sleepcap misses you.%h ####...# .#####...#..>...("@. #<..f......#####..........$............. .....# +###### ##...%h ,.....%h8 2---5----The sleepcap releases spores at you.  You are engulfed in a cloud of soporific spores!  You fall asleep.%h/  --more--%hu}w #..#  ###...#  ....... %h3~e ######......#  #...........#  #........>...  %h~{#("@.......#  #<..f......#  .......#####.....#  %hHr....... .....#  .$..... .....#  ....... .....#  %hj+###### ##.....  .....  ..... %h%h   2 -909 boomerangs %hƈ_%h%h%hRF-50.5 (2%h%h9 %ha #..#  ###...#  %h+.......  ######......#  #...........#  #........>...  #("@.......#  #<..f......#  .......#####.....#  ....... ..... .$..... ..... ....... .....#  +###### ##... .....%hh ..... _The sleepcap releases spores at you but does no damage.%h%h٩c49----10 %hN1.5 (39 boomerangs%h%huG _The sleepcap releases spores at you. You wake up.%h..#..# ###...# . ######......# #.# #.>... #(".# #<..f......# .......#####.....# ....... .....#.$..... .....#....... .....# +###### ##.......... %h֮  The sleepcap closely misses you. You furiously retaliate!%hH----2.5 (1%hb%h0 _You headbutt the sleepcap!%h  You slash the sleepcap!  The sleepcap is almost destroyed.f. 50=3.7 (1.2 _The sleepcap blinks!%h..#..####........#######.......f.>...("........# <.........#####... .$...........+###### ##..... %h?....... %h%hGL.f%h4-40%h%hٱ%hg.. #..# ###...# . ######......# #.# #......f.>... #("..# %hr#<.# .#####.....# ....... .....# .$..... .....#. .....#+###### ##..... ..........%h%h"K.f%hS#@-5%h>)%h5+%h-w.. #..# ####...#.#.######......# #.##.>...#%h #("...f....# #<.# .%h(#####.....# . #.....# .$..... #%hXV. #%h+###### ###..... ..%h%hRf1==6%h"%hM _The sleepcap releases spores at you but does no damage.%h,M  You slash the sleepcap!  You destroy the sleepcap!.%hXl307.9 (1.2 _Trog accepts your kill.%h M ... #..# ###...# ..##### ...#........>...#(". #<......####....... #.....#........-80%hV0M #.. ...# #..# ###...# ..##### ...#.....@..>...#("... #<...........#####.....#......%h5%h6f26====-9%h>%hrA%h-M  #.. ...# #..# ###...# ..##### ...##........>...#("...#<.........####....%h=60%hq%hB.#....# #..# .####...#.##.#######......# #.## #.>...# #("..#.#<.# #.%hbCM. %hK<1%hR%hT%h4..... .#... ...# ##..# .####...#.# #.# ######......# #.## %hp#.>...# #("..#.#<.# .#.. %h%h=&2%h%h78 M # ###.....##...  ...# # #..# ..###...# ..###### ...##........>...# #("........#....##.....#%h%hr3=====3%h%h%h] y###### .....# .#... ...# ####..# .. ####...#.# #.# ######...@..# #.## #.>...# #("..#....#<.#..#.  .#####.....# .# .  . #.....# .  .$..... #.....# .# %hqd %he &4%hl %hv %h ####### #.....# #.#... #...# ## ##..# .. ####...#.# #.# ######....@.# #.## %h #.>...# #<.#..#.. .#####.....#..# . . #.....# .. . .$..... #.....# ..# %h %hR &5%h' %h %h1+####### #.....# #.#... #...#### ##..##.. ####...#.# #.# ######.....@# #.## #.>...# #("..#....#<.#..#..#####.....#..# .. #.....#... . $..... #.....#...# %h&94%h;=6%h*%hhM#####....##...  #...#### ##..##..###...# ..######.#...##..#........>...# ##.###.....#...#%hC%h&7%hP%h%ho{####### #.....# #.#... #...#### ##..##.. %hs|####...#.# #.# ######......#.# #.##.. #.%hF}>...#####(".#....#<.%h~#..#..#####.....#..# .. #.....#...%h~M . %hI%hR&8%h%h:%h=4%h%h-%h( ####### #.....# #.#... #...#### ##..##.. ####...#.# #.# ######......#.# #.##.. #.>...#### #("%hC.#.... #<.#..#...#####.....#..# ... #.....#... . $..... #.....#...#%h۸%h&9%hK%hž%h 5=6=%h 7= _HP restored.%h B%h %hk %hi %h %hj 0####### %h 2#.....# %hg 1#.#... %h 0 #...####%hb -##..##%h w ####...#.#l#.#%hw k #........#)# %h D######......#.#w%hu !#%h #.....%hq E##...%h |#........>...#### %hs pl   iguana (asleep) %h  #("........#.... %h| iw   dart slug (asleep) %h f #<.........#..#.%h . %h 7...#####.....#..# %h %h  %h" !%h 7%h% 0.0)  %h DAn iguana and a dart slug come into view.%h@ \Found a glowing short sword.%h  %h  %h The iguana hisses angrily.%h  %h !%h# ?l#Y%h w%h .%hº vY   ice beast%hw ql   iguana%h iw   dart slug%h >The iguana bites you but does no damage.%hr %h ===%hk 80.9 (11%h- %hx  %h %h 9_An ice beast comes into view.%h %hN# #.....# #.#... #...##### ##..##.@.# ####...#.#l#Y# #........#w# ..  ######......#.#.# ...  #..##... ...  #.>...#### ..  #("........#.... .  #<.........#..#.. Y.=--1.9 (1.0)%hQ%h2XS _The iguana barely misses you.%hs   You slash the iguana!  %hThe iguana is moderately wounded.You slash the ice beast! The iguana closely misses you.%hcV=-3.1 (1.2%hB%hm@ _The ice beast hits you but does no damage.%hHl The ice beast hits you but does no damage.  You barely miss the iguana.  The iguana is moderately wounded.You hit the ice beast.  Space warps horribly around the ice beast!  The iguana bites you.%hUJ2---5-----4.2 (1.1%hR%hU@ _The ice beast hits you but does no damage.%hr  You slash the iguana! Space warps around the iguana.  You kill the iguana!%hfv f  Trog accepts your kill.%h| w)w   dart slug%h$ 6 5=%h 5.4 (1.2 _You barely miss the ice beast. The ice beast barely misses you.%h %h e _Your Axes skill increases to level 9!%hl  You hit the ice beast.  You kill the ice beast!  Trog accepts your kill.You slash the dart slug!  You kill the dart slug!..%h%h%h54%h 6.6%h%h@ %h%h3_Trog accepts your kill.%h%hk# #.....# #.#... #...##### %hn##..##..@# ####...#.#.#.# #........#)#... ######......#.#.#.#... #....##...##.. #.>...#### .. #("........#.... .. #<.#..#.. ... %hu%h|uf3=----7%hu 0%hy%h`{%h  # #.....# #.#... #...##### ##..##.@.# ####...#.#.#.# #........#)#...  ######......#.#.#.#...  #....##...##.....  #.>...#### .... %h^  #("........#.... ...  #<.#..#.. ... ..#####.....#..# ..%h b------8%hZ %h %h0q #######.....#... ..#######..##...####...#.#@#.#........#)#...#####.#.#.#.#.............. .. #.....#... .%h1<9%hW;%h\ #######.....#... ..#######..##...#####...#.#.#.#........#@#...######.#.#.#........#...##.....##### .. #.....#...#%h%h@'90%h"%hZ'} _You see here a +1 short sword of venom.%h  #######.....#... ..#######..##...#####...#.#.#.#........#)#...######.#@#.#........#...##.....>...##### .. #.....#%hS %h e4=1 _%h< %hn %h1 #######.....#... .#...##### ..%hl2##..##...# ...####...#.#.#.#...........#)#...  ######.#.#.#........#.@.##.....>...##### ("..#.... ## ###.....%h6%h7&2%h8=%h @%hBL%hL%hS%hV%h;# #.....# ####.#... ..#...##### ..##..##...##..####...#.#.#.#... #........#)#... ######......#.#.#.#... #.##..@##..... #.>...##### .... #(".#.... ... %h%hMP6====3%h%h%h3%hC5=====6=7=%h %h# #######  #.....# #######.#... #. #...##### ....... ##..##...##.......  ####...#.#.#.#.......  #%h )#.@.......###......#.#.#.#....... ...##...##......B .......>...##### ....... "........#.... #..............#..#.. ......B   bombardier beetle (asleep) ####.....#..# .. ......  #.....#... . ......  #.....#...#%h~602.6 (9BB%h:/3.6 (10.0)%hTz _A bombardier beetle comes into view.%hV $   ######   #......  #...##### .......  ..##.......  #.#.......  )#.@....... #.#....... ..##......B >...##### ....... " #......  ......  .. ......   . ...... %h - %hT N  %hԂ ######   #......  #...##### .......  %h: j..##.......  #.#.......  %h )#.@....... #.#....... ..##......B >...##### ....... %h " #...... ......  .. ......   . ......  %hP %h %hI %hs h _A bombardier beetle is nearby!%h # #.....# ## ##.#... .#.#...#####..##..##...##.####...#.#.#.#.#.#)#.......#.#.#.#.##...##......B#>...#####..# .#.... .#......##..#.... ......#.....#..# ... ......##.....#... ... ......# %hJ;B.%h84.0) _%h%h8%h # #.....#######.#... ..#.##...#####.###..##...##.#####...#.#.#.#.##.#)#.#......#.#.#.#.###...##.....B.#>...####.... .#..#....#......# .....#..##...#  #.....#...+...# =5%hi %h # #.....## #.#... ...#.# #...#####.# ##..##...##.# ####...#.#.#.#.# #.#)#.# ......#.#.#.#.# ##...##.....B.## >...######.....#..#....#......# .....#..##... #.....#...+... %h fB.6%h %hk #######.....##############... ...#.........#####..##..##...## ####...#.#.#.........#)#..#.#.#.#..@.B .#...##.......#>...#####.%hzl  ..#.......##. ###....+..#. %h)o %ho{ XB.7%h; %h‚ %h!4#######.....##############... ...#.........#####..##..##...## ####...#.#.#.........#)#..#.#.#.#...B .#...##..@....##>...#####.%h>56 ..#.......##.... ##....+..#.  ##.....%h@%hA&8%hJ%h4M%h# #.....## #.#... ...#.# #...#####.# ##..##...##.# ...#.#.#.#.# .#)#.# ......#.#.#.#...B....# ##...##.## >...#####.# #.#......# #..# .....#..##. .....#...+...#......# =9 _The bombardier beetle bites you but does no damage.%h(  You hit the bombardier beetle.10.8 (1.2%h* %hI, l _The bombardier beetle is moderately wounded.%hy 6  You hit the bombardier beetle. _The bombardier beetle is moderately wounded.  You hit the bombardier beetle.  Space warps around the bombardier beetle.  Your headbutt misses the bombardier beetle.  heavi  The bombardier beetle sprays incendiary fluid at you.The burning spray hits you.%hy y==1.9 (1.1Fire %h} %h m _You are covered in liquid fire! Move or burn!%h>  You slash the bombardier beetle!  You kill the bombardier beetle!%hz .  Trog accepts your kill.%h)n1---61-3.1 (1.2%h.%hd1Z _The liquid fire burns you!%hd$M###### ....#############... ...# #...#####.  ##..##...# ###...#.#.#.#..#)#...#.#..#...##...###>...#####....... .....#..#....#......#.+#......#  You shake off some of the fire as you move.48-------40%hip _The liquid fire burns you!%hܰM###### ....#############... ...# #...#####.  ##..##...# ###...#.#.#.#..#)#...#.#.....##...###>...#####.. .....#.......#......#... #......#  You shake off some of the fire as you move.5---5------5%hp _The liquid fire burns you!%h M###### ....#############.......# #...#####.  ##..##...# ###...#.#.#.#..#)#...#.#.....##...### ...>...#####........#%hy3+...#......#%h%h_.6%h%ho# _The liquid fire burns you!  You shake off some of the fire as you move. _The liquid fire burns you!  You shake off some of the fire as you move. _The liquid fire burns you! _You shake off the liquid fire.%hTn  #######.....##############.......#.........#####..##..##...## ###...#.#.#. ........#)#..#.#.#.##...##+...#......# .....#...#. #......#%h{ Y7%h) #######.....##############.......#.........#####..##..##...## ###...#.#.#. ........#)#..#.#.#.##...##>...#####. ...%h...#......# .....##......#%h%hw &8%h+%h-%hd # #.....## #.#.......#.# #...#####.# ##..##...##.##...#.#.#.#.# #.#)#.# #......#.#.#.#.#.##...##.##.>...#####.#.#.......#......#.#..#....#......# #.....#..##...#......# #.....#...+...#......# #.....#...#. #......# #.....# #......#6=-----9%h0a #######.....##############.......#.........#####..##..##...## %h2####...#.#.#.........#)#..#.#.#.# .#...###>...#####. %h_3..#.......#...#.#......# ###.....%h<%h8='20%hD%hF%h V .....##############.......#.........#####..##..##...## ####...#.#.#.........#)#..#.#.#.# .#...###>...#####. %hV ..#.......##....#.+.#######......%h" %h# &1%h) %hQ+ %h B #.......#.........#####..##..##...## ####...#.#.#.........#)#..#.#.#.# .#...###>...#####. ..#.......##.... #%h V##........%h %hi ^7=2%h %h %h 3 %h ..#####..##..##...## ####...#.#.#.........#)#..#.#.#.# .%h #...###>...#####. %hj q..#.......## ##.+..%h %h &3%h %hj %h^7 ##..##...## ####...#.#.#.........#)#..#.#.#.# .#...###>...#####. ..#.......## ##.+#. ....%h;%h5<W6====4%hM@%hA%hc5 ####...#.#.#. #........#)#..#.#.#.## .#...###>...#####. ..#.......## ##.+#.  .%h57........%h=%hX>&5%h D%hE%h........#)#..#.#.#.## .#...###>...#####. ..#.......## ##%h/.+#.  ##..... ..######  ...... ....%h.$.... .......%h8.... %hN%h T8=6%h-%h* _Found 7 gold pieces.%hr====9=%hԸ%h%h L50=%h%h!,%h%h6,%h%hk1=%hA%h,%h%h,%h%h%h%h%h;2%h%h,%h0%h,%h%h,a3=%h%h\,%h1%h;%h%h,%h%h'U4=%h%hd,%h3%h,%h %h~"5=6=7=%hk%B%h &%h[+X%h+,%h},%h0.%h/O=%h0%h}2%hZ4,%hF5%h6%h 8,%h9%h;,%h<%hr@M _You now have 222 gold pieces (gained 7).%hA3%hB%hD%h6E,%hE%hG%hH,%hkI%h9K7 _You open the door.%hL%hM%hM%hS@  There is an open door here.%hoU%hU _%hvV%h6X%hY,%hwZ%h5\%h^,%h_%h`%hb,%hc%hEe%hf,%hg%hfi%h-k,%hk%hm%hp,%hr%hrt%h(v,%hAw%h"y%h{~## ###............####### #............# #............# #............# #............# ######.......# ##.....##.....# #..............#%h} ......♣♣.@.#...#76.1 (50.0) ..##.. ♣...#...# . #. ......#..# .........# .# ..._..≈≈...≈≈.....≈≈..#!≈.........#...##....#. ..%h;_%hx,7.1 (51%hd_ _Found an ornate altar of the Wu Jian Council.%h^%hV_%h`%h8d%hf%hf%hmn%hIo%hwuj #.....# #............# ######.......# ##.....##.....# #..............# %h~v......♣♣...#...# ..##..♣♣...#...# . #..#..#  ........@# .# ._..≈≈....# ≈≈.....≈≈..#!# ≈...#......##....#. ..... #....#. ....#l   iguana (wandering) ....# . #### ..l## ..%h{} 9.1 (2.0)  An iguana comes into view.%h._ll.80.1 (3_ _The iguana hisses angrily.%hz H   ......#  ######.......#  ##.....##.....#  .........#  ♣...#...#  ..##..♣♣...#...#  . #........#..#  %h `........@# .#  ..._..≈≈....#  ≈≈.....≈≈..#!#  ≈.........#...  ...##....#. ...  .. #....#. ....#  .l..# . ####  ...## ..%h9L   ......#  ######.......#  ##.....##.....#  .........#  %h}♣...#...#  ..##..♣♣...#...#  . #........#..#  ........@# .#  ..._..≈≈....#  ≈≈.....≈≈..#!#  ≈.........#... ...##....#. ... .. #....#. ....#  .l..# . #### ...## .. %h:_%h˥%h%hT^ _An iguana is nearby!%h P########.....##.....##..............#......♣♣...#...##..♣♣...#...# #........#..# ..#..#..._..≈≈.@..# ≈≈...#! ....#......##....#. .... .. #....#. ....# ..l..# .. ###....## ..#### ..._l.1.1 (1 __%h #######.....##.....#..............#......♣♣...#...###..♣♣...#...# #........#.. ....._..≈≈....# ≈≈...#!# ....#......##....#. .... .. #l...#......# .....# ..#####....## ..# #### ... ...._.l2_%h" ######.# ##.....##.....# #..............# ......♣♣...#...# ..##..♣♣...#...# . #.#..# .#..# ..._..≈≈....# ≈≈§....≈≈@.#!# ≈§.#... ...##....#...... .. #.l..#......# .....#...##### ....## ...## .......%h)..l.3%h+%h,%h<##.....###....................♣♣...#...###..♣♣...#...# #........#.. ....._..≈≈....# ≈≈...#!# ..@.#......##..l.#...... .. #....#......# .....#...####.....## ...###### .... ......_5-=4_ _The iguana bites you.%h~[  ##.....##.....#  bastardman12 the Cleaver #..............#  Minotaur of Trog **.... ......♣♣...#...#  Health: 55/57 =======================- ..##..♣♣...#...#  Magic: 6/6======================== . #........#..#  AC: 11Str: 24 .........#..#  EV: 10Int: 10 ..._..≈≈....#  SH: 0Dex: 9 ≈≈.....≈≈..#!#  XL:  7 Next: 61% Place: Dungeon:5 ≈.......@.#...  Noise: =--------  Time: 3684.1 (0.0) ...##..l.#......  e) +0 broad axe (distort) .. #....#......#  Throw: 9 boomerangs .....#...#####  .....## ...# %h[ I  ##### ....  l   iguana .....  ...  _The iguana hisses angrily. _An iguana is nearby! _The iguana bites you.  Hit: e) +0 broad axe (distort)Press: ? - help, Dir - move targetAim: an iguana (58% to hit and 55% to hit with your headbutt)%hA\ @l%hX@lAim: an iguana (58% to hit and 55% to hit with your headbutt)%h6. + ##.....##.....#  bastardman12 the Cleaver #..............#  Minotaur of Trog **.... ......♣♣...#...#  Health: 55/57 =======================- ..##..♣♣...#...#  Magic: 6/6======================== . #........#..#  AC: 11Str: 24%h. I .........#..#  EV: 10Int: 10 ..._..≈≈....#  SH: 0Dex: 9 %h;/ ≈≈.....≈≈..#!#  XL:  7 Next: 61% Place: Dungeon:5 ≈.......@.#...  Noise: =--------  Time: 3684.1 (0.0) ...##..l.#......  e) +0 broad axe (distort) %h/ h.. #....#......#  Throw: 9 boomerangs .....#...#####  .....## ...#  ##### ....  l   iguana%h0  .....  ... Hit: e) +0 broad axe (distort)Press: ? - help, Dir - move target%h0 Aim: an iguana (58% to hit and 55% to hit with your headbutt)  You slash the iguana!  Space warps horribly around the iguana!!  You kill the iguana!%h?8 i   #..............#  ......♣♣...#...#  ..##..♣♣...#...#  . #........#..#  .........#..#  %h7; =..._..≈≈....#  ≈≈.....≈≈..#!#  ≈.......@.#...  ...##..†.#......  .. #....#......#  .....#...#### .....## . ##### .. ..... ... %h*_ 565.3 (1.2%h7c :_%h1e h  Press: ? - help, Dir - move targetAim: an iguana (58% to hit and 55% to hit with your headbutt)  You slash the iguana!  Space warps horribly around the iguana!!  You kill the iguana! _Trog accepts your kill.%h  ##.....##.....# #........# ......♣♣...#...# ..##..♣♣...#...# . ##.#..#.#..#%h b ..._..≈≈....# ≈≈.....≈≈..#!# ≈.#... ...##..†.#...... .. #....#......# .....#...#### .....###...# ##### .... ..... ...##%h %hҺ 4-60%hY :_%hu %h}#...............♣♣...#...###..♣♣...#...# ##........#.. ....#_..≈≈....# %h≈≈...#!# ....#......##..@.#...... .. #....#......# ......#...####%hP|#.....###...#.##### ..... ........##. .#%hN9_%h@-7%hb%ht _You see here an iguana corpse.%h, #.# ......♣♣...#...# ..##..♣♣...#...# ..##.#..#.#..#%h-._..≈≈....# ≈≈.....≈≈..#!#≈.#... ...##.@†.#...... .. #....#......# ......#...#####%h/ #.....###...#.##### ...... ...... ...##. .#%hz59_%h6568 _%h<%h>%hs w #.# ......♣♣...#...# ..##..♣♣...#...#%h4u  ..##.#..#.#..#._..≈≈....#.≈≈.....≈≈..#!#.≈≈%hw .#... ...##@.†.#...... .. #....#......# ......#...##### #.....###...# ..###### ..... .%h}x  ...... ...##.  .#%h 8_%h &9%h݈ :_%hي %hר  ......♣♣...###..♣♣...#....##........#............_..≈≈....# .≈≈...#!#.≈≈.........#... ...##..†.#...... .. #@..#..........#...####.##.....###...# ...#.%hI ..%h( 8_%hٮ '90%hC :_%h %h< ###........#........_..≈≈....# ≈≈...#!.≈≈.........#........##..†.#........F..##...#.......@..#...####%hF##.....###...# ..###### ......F   Prince Ribbit (asleep)%h[%hx_.FF%hgT7=1%h':_%h^ _Prince Ribbit comes into view.%h ..##..♣♣...#...# ..##........#..#.............#..#%hO......_..≈≈....#..≈≈.....≈≈..#!#.≈≈.........#...#.....##..†.#......%h=#.....##....#......#.F..@...#...#####.##.....###...#%hV.###### ....... ......# ...##. .#%h%h%hF..F%h&2%h:_%h%hB   You miss Prince Ribbit. You headbutt Prince Ribbit.  Prince Ribbit is lightly wounded.  Prince Ribbit barely misses you. You furiously retaliate!%hB5=3.5 (1.2%hF%hG1 _You headbutt Prince Ribbit.%hDA  Prince Ribbit barely misses you. You furiously retaliate! _You headbutt Prince Ribbit.hi  Space warps horribly around Prince Ribbit!!  You headbutt Prince Ribbit.  You kill Prince Ribbit!%hP1.%h%h..##..♣♣...#...#bastardman12 the Cleaver..##........#..#Minotaur of Trog **.................#..#Health: 57/57 ========================......_..≈≈....#Magic: 6/6========================%ho "..≈≈.....≈≈..#!#AC: 12Str: 24..≈≈.........#...EV: 10Int: 10#.....##..†.#......SH: 0Dex: 9#.....##....#......#XL:  7 Next: 106% Place: Dungeon:5.......@...#...#####Noise: =--------  Time: 3694.6 (1.1)..##.....###...#e) +0 broad axe (distort)....###### .....Throw: 9 boomerangs.........#...##..# _You headbutt Prince Ribbit.  You hit Prince Ribbit.  Space warps horribly around Prince Ribbit!!  You headbutt Prince Ribbit.  You kill Prince Ribbit! _Trog accepts your kill.%h   Space warps horribly around Prince Ribbit!!  You headbutt Prince Ribbit.  You kill Prince Ribbit! _Trog accepts your kill.Your Axes skill increases to level 10! Your Armour skill increases to level 6!You have reached level 8!%h/  --more--%h M64/647/758 3% %h:_%hR _You feel stronger.%hsA%hA ..##..♣♣...#...##...##........#..##.............#..#....._..≈≈....##..≈≈.....≈≈..#!##..≈≈.........#... #.....##..†.#.......#.....##....#......#.#...#####%hrB.##.....###...# ....###### ......... .......## ...##.  .#%h)F%h H;-50 _%hJ%hK%h ..##..♣♣...#...# #...##........#..#.#.............#..#._..≈≈....# #..≈≈.....≈≈..#!# #..≈≈.........#... #.....##..†.#.......#.....##....#......#.#...#####%h.##.....###...#. ....###### ..... ..... .......### ...##.. .#%h_T_§%hV@-6%h:_%h%h;x ..##..♣♣...#...#..#...##........#..#.#......#..# ._..≈≈....# #..≈≈.....≈≈..#!# #..§≈.........#... #.....##..†.#.......#.....##....#......#.#...#####.##.....###...#......###### ...... ..... ...... ..#### ...##. . .#_§§7_%h%hU V ..##..♣♣...#...# ..#...##........#..# ..#....#..# .._..≈≈....# #..§§.....≈≈..#!# #..§≈.........#...# #.....##..†.#......%h@Y ~.#.....##....#......#.#...#####.##.....###...#.....###### ............ ..........#### ...##.... .#.%h` R_≈%hb &8%hj :_%hk %hBn  ..##..♣♣...#...# ..#...##.#..# ..#.#..# .._..≈≈....# #..§§.....≈≈..#!# #..≈≈.........#....#+ #.....##..†.#.......#.....##....#.......#...%hn m.##.....###...#....###### .....#........ ......#....####%ho  ...##.#.... .##...#...%ht 8≈≈%hVt &9%hӎ I_%h8 M..#. ##..##..♣♣...#...#...##..#.......#..#........_..#.≈≈..#!#  #..≈≈.........#... .#+ #..†.....#.@...##....#...............#...######.....###...# .........###### ......#..._700_ ......♣♣...#...# #. ##..##..♣♣...#...# ..#...##.#..# ..#.#..# .._..≈≈....#[40%h m #..≈≈.....≈≈..#!# #..≈≈.#... .#+ #.....##..†.# .....#@....##....#.#....##.....###...#...## .....#........ ...... #....#### ...##.  #.... .#  #....  #..._1_%h" g%h@ %h %hn %h %h %hE %h %h ,%hu %h %hN %h{ %h\ %h %h+ %h %h %hy %h %hN %h] Q+###### ###..........%h- >.. .... #..........%h =.. .... #..........%h |.. #..# #..........%h {.##..## #..........%h Z.....# ######.....%h Z ....# ##.....##...%h  %ho H#..###.......%h  %hR [#@.##......♣♣...#%h  %hG \#..##..##..♣♣...#.%h  %h0 X#..#...##........#%h  %h X#..#.............#%h  %h #........._..≈≈%hy  %h W#..#..§≈.....≈≈..#%hb / %h  %hF >+..#..≈≈.........#%h / %h4  .#+###.....##..†.#.%h / %h K .....#.....##....#.%h / %h %h %h( 1%h 0.0)%h %_%h %h %hZ %2.6 (11%h %hR _%h %hU  %h %hV 0_m - a scroll of fear%h %hCs3%hs%hu%hy|%h}%hM,%h%hi%h,%h%h%h,%h]%h%hl%hȊ%h4%h<%h3X%h7 _You open the door.%hI%h1@  There is an open door here.%hE ###### #...<# #. +....# #.>#....# #("###....#####<.##..........#####.....##..........# #.....##....$.....#.. #.....##....@.....#.# #.....#23.....#'#######.#####...... +............ #..... #.... #....#.....##..# #.#.....##..## #....#..........# ####+..........# ##...########..#%h.%hB4.6 (12%h%h9 _Found a stone staircase leading up.%hi%h}%h%h%h+%h"&M%h %h?###.. ######%h6#...<%h.+..>..  #("#....#####<....###. . #..........#.# #.....#%h..#'#######.####.... +............ #...... #..... ..%hF...+..%h%h5%h$.0)%h%h%h$6.6 (2%h%h  %h %h% 0_You now have 228 gold pieces (gained 6).%h M###  ###.. #######...<.+..>..  #("#....#####<....### . #..........#.# #.....#.....#'#######.#####...... ... #.7.6 (1%h- %hM3%h %h%hn%h%h/%h&;n%h=B%h#V%he%his%ht,%hv%hx%hiy%hvz%h&~%h%h%hƁ%h݃%h#...<# #.... +....# #.... #....# #>.... ##### ##....########. ##.# #.##.# ##.# #..........####.####.# #..........####.####.####.................@........#'#####392.0)####.####.......+.......####.####.......#....... ##.# ##.......#.....## ###. ####%h9W[37m......#.....#####.#####......#... . #......+... ## #......######## #. 40.6 (13 _Found a stone staircase leading down.%h %hP %h %hA B%h %h ,%h %hj %h ,%h %h %h ,%h~ %h %hB%h^%hB%hB%h; ,%h B%h;%h,%hB%h2%hs5X%h6%h8,%h8%h8:%h;%ht;%h;%hp=%hJ>%h>%h&@%hA%hQB%hB%hC%hD%hE%hQF%hF%hG%hH%h`I%hI%hJ%hK%haL%hL%hM%hjO%hO,%hP%hQ%hR%hR%h T%hT%hbU%hV%hPZ7 _You open the door.%h[3%hw\%h]%h_,%hG`%hb@  There is an open door here.%hc%hHd _%hd%hIf%hwg,%hh%h%j,%hj%h=mN _You now have 240 gold pieces (gained 12).%hN    ##S...#+###   #.........#   #...?.....# .   #.........+..  ###+##... >....+#####   #.......#######.####.#   #.......#..####.####.#   #.#..####.####.#   #.......##.####.####.##  [3%h7m #....#####.........  #....#.....####.####...  #....#.....####.####...   #....#'###.####.####S   adder (asleep)  #####....#.####.#####..   #....#..###.#####..  +....#......# #.. 76.6 (36  An adder comes into view.%h֒k.SS%hR,7.6 (37%h~%hљ/ _The adder hisses angrily.%hD ##....#+###  #S........#  #...?.....# .  #....  ###+##... >  #.......#  #.......#  #.....@.#..  #.......##. #....#####......... #....#.....####. #....#.....####. #....#'###.####. #####....#.####. #....#..###. .....# %h0 ##....#+###  #S........#  #...?.....# .  #....  ###+##... >  #.......#  #.......#  #.....@.#..  #.......##. #....#####......... #....#.....####. #....#.....####. #....#'###.####. #####....#.####. #....#..###. .....# %hH] _An adder is nearby!%h  ....# #....#+##S........# ?.....#  #.........+.. ##+##.... >....+######....#.. ....##.####.####.##.#####...........#.....####..#.....####.....#'###.####.####.#####....#.####.#.###.####.S8.6 (1.0) _%hȆ + ....# #....#+##. ...?.....#  #S........+.. ##+##.....>....+######. ...##.####.####.#######...........#........#'##.#####.S9%h=80.7 (1.1 _You closely miss the adder. The adder bites you but does no damage.%h(  You hit the adder. Space warps horribly around the adder!  You kill the adder!%hvi.%h#041.8%hY%hiW _Trog accepts your kill.%hCVM#+ ....# #....#+##. ?.....#  %h....+.. ###+##@....>....+#########  #.......#..####.####.##....%h %h.4-20%h %h."%hYaoM#+ ....# #....#+##. ?.....#  ....+.. ###+##.....>....+#####.......######  %hb#.......#..####.####.##..#. ##....%h j%h'k@-3%hCr%ht%hM#+ ....# #....#+##. ?.....#  ....+.. ##+##.....>....+####  #.......#######.####.#.#.%hf ....#....%h%h&4%h%h%h ~  #....#  #....#  #....#  #....+  +....#  ##....#+###  #.#  #.@.?.....# .  #.+..  ###+##.....>....+#####  #.......####### #.......#..#### #.......#..####.####.#  #.......##.####.####.# #....#####. #....#.....####.####.%h <5%h %h   #....#  #....#  #....#  #....+  +....#  ##....#+###  %h i#.#  #..@?.....# .  #.+..  ###+##.....>....+##### # #.......#######.####.# # #.......#..####.####.# # #.......#..####.####.# # #.......##.####.####.# #....#####. #....#.....####.####.%h` %h &6%h %hޟ %h  #....#  #....#  #....#  #....+  +....#  ##....#+### #   #.# #   #...@.....# . +   #.+.. #   ###+##.....>....+##### #   #.......#######.####.# #.   #.......#..####.####.# #.   #.#..####.####.# #.   #.......##.####.####.####.  [%h{39;49m #....#####... #....#.....####.####.%h %h&7%h%he%hV+8.8 (2%h P _p - 4 scrolls of identify (gained 1)%hm #....#  #....# %h #....#  #....+  +....#  ##....#+### # #.# #. #.# . +. #.+.. #. ###+##.....>....+##### ##. #.......#######.####.# #. #.#..####.####.# #. #.......#..####.####.# #. %h%#.......##.####.####.####. #....#####........ #....#.....####.####.9.8 (1%h6OM#####%hm7#....+ +....#  #....#+### ## + ....+.. %h7###+##.....>....+##### ##.....#####........%h=%h>'90%hPE%hY%h(M######....+ +....#  ##...@#+#### ## +#.........+..#.......##.####.##1%h _M######....+ +...@#  ##....#+####...# ##.........# .+..+.+ .##.#.....#..####.##%hr &2%hb %h %h %h %h[ %h2 78 M######...@+ +....#  ##....#+####.........##... ..#.....#..####.#%h %h &3%h# %h %h&QM######....+ +....#  ##....#+#####....######%h,%hJ-&4%hg2%hE4%h%h%hy%hY%h=4%h%h%hE%hxF%hX%hs  ######....++....#%h D##....#+#####....#######.......#..####.####.# #.. %h <5%h %h^ %hD b####...........'......%h Z.)....#####%h %h. &6%h{ %h ( _You open the door. %h0 6_Found a sling.%hq###### #....#####....#..#....#......>#....@.%ho+....#.).##....#+###.........# #.#.........# . +.#.........+.. #.###+##.....>....+##### ##.#.......#######.####.# #.#.#..####.####.# #.%h7 _Found a stone staircase leading down. _There is an open door here.%h1###### #....###....#.!%h #....#......>.#....'+....#.).###....#+###.........# #.#.........# . +.#.........+.. #.%h ###+##.....>....+##### ##.#.......#######.####.# #.#.#..####.####.# #.%h<8%h5Du _Found 2 potions of heal wounds.%hc###### #....##....#.!.#....#......>.#....'.+....#.).#.##....#+#. ####.#.........# %h#...<#...# . +.#..+.. #.%h###+##.....>....+##### ##.#.#.####.# #.#.#..####.####.# #.%hD%h&9%hs%h%h I###### #....##....#.!.#....#......>.#....'.<+....#.).#.##....#+#.# ####.#..# #...<##.# . +....##.+.. #....####+##.....>....+##### ##....##.#.####.# #.#.#..####.####.# #.<800%h %h 9 _Found a stone staircase leading up.%h ###### #....##....#.!..##....#......>...##....'.<#+....#.).%h` B# #.. ##....#+#.## ####.. #.+.. %h #....#  ###+##.....>....+##### ##....##.#.####.# #.#.%hU O#..####.####.# #.%h %h &1%h$ %h' %hO###### #....# #....#.!..# #....#......>...# #....'.<# +....#.).# #.. ##....#+#.## ####.. #.# # #.+.. #....# ###+##.....>....+##### ##....# #.#.####.# #. #.#..####.####.# #.%h<2%hb%h%h M##### ##########...!..#>...#....'..<  +....#.)........# ##....#+#######.## ####..%hn%h&3%h$%hu'%hE###### #....# #....#.!..# #....#.....@>...# #....'.<# +....#.).# #.. #.# .#.# . . +....# #.+.. . #....# %hE+##.....>....+######+##....# .#.####.# #.%hL%haM&4%hS%h0TM##### ##########.!.#>...#....'..< +....#.)........# #...%hI3)#+%h5%hq6&5%h:%h;%h%h@%h %h%hC ###### #....# #....#.!..# #....#......>...# #....'.<# +....##....#+#.## ####.. ##.# .# #...<# ##.# . .. +....# ##.+.. ... #....# # #+##.....>....+######+##....#6%hL %h ###### #....# #....#...# #....#......>...# #....'.<# +....#%h8 ##....#+#.## ####.. ##.%h 0# .# #...<# #.#.# . .. +....# #.%h #.+.. ... #....# #( %h+  +##.....>....+######+##....#####<%h{ %h %h &7%h %h# %h`$ +8.8 (2%h/ r _t - 2 potions of heal wounds%h`###### #....# #....#.# #....#......>...# #....'.<# +....#.  ##....#+#.## ####.. ##.# #.# #...<# #.#.# . +.. +....# #.#.+.. #... #....# #(" ##.....>....+######+##....#####<.9.8 (1%h} ######....############..........>'...<+....#.).#..### %h....#######.####.# #..........## %h%hC'10%h$%h|v ######....############..........>'..@<+....#.).#..##....#+#######.## ###### ....#..####.####.# #..........#1%h\%hF ######....############..........>'...<+....#.).#..##....#+#######.## ######.........# #.# #...<# #..#  ....#..####.####.# #..........#. %hVY2%h @ ######....############..........>'...<+....#.).#..##....#+#######@## ######.........# #.# #...<# #... +.. +.....+ ....##.####.####.####..........#. %hM <3%h %h %h(  ######....############...............>'.........<+....#.)........# #..%h |##....#+#######.## ######.........# #@# #...<# #... +.....+....+.. #.....#("## .#####.................#'#######. %h Y4%hI%hS%hL%h%h,%h%h5%h,%h%hS%h*%hy%h%h# _You open the door.%hհ%hk%h,%hڴ%hֶ%h׷%h7%hܸ%h7 _You open the door.%h\3%h%hk%hx,%h%h5%h%h`%h%h%h%h,%h%hb%h %h %hW %h%h_You open the door.%ho%h`%h0,%h %hq %hThere is an open door here.%h%h %hE_%hL%h,%h%hB%h %hy%hT,%h%h%h,%h%h%h!,%h"%h%%h',%h)%h+%h-,%h?`%hX@%hC,%h D%hD%hIn%hhKB%hYc%h5e%h7f%hs%hu%h_v%hw%hy%h{%hy|%h}%h%h%hǂ%h&%h+%h%h%h%hF%h%hW%h%h2%hX%h%he%h%hA%h%h%h(%h(%hө%h%h%h˱%h/%h%hB%hX%h8%hs%h%h,%hnN _You now have 256 gold pieces (gained 16).%h3%h,%hX%h,%hv%h%hH........ #.......#..#. ...... .. #.......#..#. ....... #.......#.... ######.......#..#. #............+..#. #............#+### #................# #................. #@..............65.8 (51.0) #............... ..######..... .......# #....# %h(.......# #.... .........# #.... #####.....# #... #.....# %h X6.8 (52%h % _Found 4 stones.%hJY%hM%hN,%h!u _You open the door.  There is an open door here. _%hu _You open the door.  There is an open door here. _%h%h%hn%hO%h%h%hg,%h%h%hx%h%h%h%h%h%hf%h%h,%h%h%hX%hX  #...........### %h2{  #.................# %h/  #.................#  #.................# %h #....####.....##'####  %h#....# #.....#..#...  %hi #....# #.....#..#...  #....# #.....#..# %h #...@# #.....#..#98.8 (3  %h+#....# #.....'..#.  %h#....# #.....####.  #....# #............  %h#....# #............  #....# #......(.....  %hD  #....# ######.......   #>...# #####...   #... %h%hy ,9.8 (33%h%h; _Found a stone staircase leading down.%h} _You open the door.%h  There is an open door here.%h _%h%hwn%hO #....#..#%h͠@. #....#..#..# #....#..#......(.......# #....#..######.........# #>...#.......#####.....#  #....'........# #.....#  %h V#....#........# #.... #..###.......# #.... %h#.......@....#  ##..............  #............... %h  #.......!....... #............... %h^i+............... h   hound (asleep) #............... #..##........h. %h %h" 911.8 (12  A hound comes into view.hh.%hK==2.8 (13%hE& _The hound barks!%hS). ....(....#..######..>...#.......#####....'.# .#....###.# .....#. #....!.+%hНh#. #..## %h%hܩ@h.%hm:--3.0)%hW%h%h@b(...#..######..>...#.......#####....'.# ....#....### ...#. #...!....h+.# #..## .. +..##...###h.--4%h%hE#####..>...#.......#####....'.# ....#...### ...#. #...h..+%hM# #..##. .. +..##...### #.. ...#%h%h%Q.h%h'&5%hS-%hw1| _You see here 2 cyan potions.%hZ_  You hit the hound. Your headbutt misses the hound.The hound is lightly wounded.%h_ 5=6.9 (1.1%hc %he { _The hound bites you but does no damage. The hound closely misses you.%h  You slash the hound! Space warps horribly around the hound!!  You kill the hound!%hC.%h8078.0%h%hW _Trog accepts your kill.%h2#....#..######.# #>...#.#####.....# #....'.# #.....# #....#.# #. #..###.# .#. #.##.##.#.#.!@.#.+.#.%h.#..##.#.. #... +..##...# %hD%h4-90%h֌%h%hF#....#..######.# #>...#.#####.....# #....'.# #.....# #....#.# #. #..###.%h# .#. #.##..###.##.%h##.!.##.#+.%h##.#..##.#.. #.%hI.. +..##...##.. #...#%hv%h'A-20%h%hQ%hLF#....#..######.# #>...#.#####.....# #....'.# #.....# #....#.# #. #..###.%hL # .#. #.##..# ##.# #.%hM# #.!..# #.%h*N# +.# #.#..##.#.. #.%hN~.. +..##...# %hX%hoY&1%ha%hc%h  #....#..######.# #>...#.#####.....#%h÷  #....'.# #.....# #....#%h .# #. #..###%h .# .#. #%h> .##..# ##.# #.#%hʺ  #.!..#%hQ  #.# +.#%h׻  #. #..##. #.. #%h` . .. +..##...###### %h  #.. #...#%h %hf &2%h %h %hL #....#..######.# #>...#.#####.....# #....'.# #.....# #....#.# #. #..###.# .#. #.##..# ##.# #.# #.!.# #.# +.# #.. #..##.. #.. #.. .. +..##...## #.. #...#3%hw #....#..######.# #>...#.#####.....# #....'.# #.....#%h% #....#.# #. #..###.# .#. #.##..# ##.# #.# #.@..# #.# +.# #... #..##... #.. #... .. +..##...###  #.. #...#%h%h&4%h %h0%h+5.0 (2%h%h] _u - 5 cyan potions (gained 2)%h #....#..######.# #>...#.#####.....# #....'.# #.....# #....#.# # #..###.# .# #.##..# ##.# #.# #...# #.# +.# #....#..##%h8l.... #.. #...... +..##...####.. #..##...#%h%h+6.0 (1%h"%h%hС %hϧ Inventory: 27/52 slots Hand Weapons (go to first with ))  e - a +0 broad axe of distortion (weapon)a - a +0 hand axe Missiles (go to first with ()  h - 9 boomerangs (quivered)v - 6 atropa-tipped darts  y - 5 poisoned darts Armour (go to first with [)  q - a +0 ring mail (worn) %h0 ' C - a +2 cloak (worn)  D - a +1 pair of boots (worn)b - a +0 animal skin  A - a +0 cloak Jewellery (go to first with "=)  d - a +6 ring of intelligence (worn) %h k - an amulet of guardian spirit (worn)o - an amulet of faith Wands (go to first with /)i - a wand of flame (8) %h Scrolls (go to first with ?)  g - a scroll labelled LARGHA DYCAMN  m - a scroll of fear [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]%h[   A - a +0 cloak Jewellery (go to first with "=)  d - a +6 ring of intelligence (worn)  k - an amulet of guardian spirit (worn)  o - an amulet of faith Wands (go to first with /)  i - a wand of flame (8) Scrolls?  g - a scroll labelled LARGHA DYCAMN  m - a scroll of fear  p - 4 scrolls of identify  s - a scroll of poison Potions (go to first with !)  c - 2 gluggy blue potions  f - 2 potions of lignification  j - a ruby potion  l - a metallic pink potion  n - a red potion  r - a green potion  t - 2 potions of heal woundsu - 5 cyan potions  z - a white potionbot%hٗx  i - a wand of flame (8)  s - a scroll of poison%h<w  s - a scroll of poison  c - 2 gluggy blue potions%h%hp%h)  g - a scroll labelled LARGHA DYCAMN  c - 2 gluggy blue potions%h %he %h&1%h%h| g - a scroll labelled LARGHA DYCAMN. A disposable arcane formula inscribed on parchment by a professional scribe or sorcerer. Anyone can evoke the power of the arcane formula by reading it out loud, but the nature of that power is not a priori apparent. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: unidentified scroll _________________ “To drift with every passion till my soul  Is a stringed lute on which all winds can play,  Is it for this that I have given away  Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe. %h Brand which weapon? Hand Weapons  e - a +0 broad axe of distortion (weapon)  a - a +0 hand axe  %hZ [?] describe selected %hn  %h]x z#....#..######.........# bastardman12 the Cleaver#>...#.......#####.....# Minotaur of Trog **....#....'........# #.....# Health: 64/64 ========================#....#........# #...... Magic: 7/7========================#..###.......# .#...... AC: 12Str: 25 %h{ #............##..#EV: 10Int: 10##...............#SH: 0Dex: 9#................#XL:  8 Next:  7% Place: Dungeon:5#......@.........#Noise: ---------  Time: 3926.0 (0.0)#................#e) +0 broad axe (distort)+................#Throw: 9 boomerangs#..................##..##.............#.. #................ +..##...######.. #..##...#You slash the hound! Space warps horribly around the hound!!  You kill the hound! _Trog accepts your kill. _u - 5 cyan potions (gained 2)  As you read the scroll labelled LARGHA DYCAMN, it crumbles to dust.  It is a scroll of brand weapon. %h  #>...#.......## #....'........#  #....#........#  #..###.......#  #............##..#  ##...............#  #................#  #......@.........#  #................#  +................#  #..................  %h ##..##.............  #.. #.............   ... +..##...######   .. #..##...#    You kill the hound! _Trog accepts your kill.u - 5 cyan potions (gained 2)  As you read the scroll labelled LARGHA DYCAMN, it crumbles to dust.  It is a scroll of brand weapon.  Your +0 broad axe of distortion crackles with electricity. %h#] #>...#.......## #....'........#  #....#........#  #..###.......#  #............##..#  ##...............#  #................#  #......@.........#  #................#  %h$<+................#  #.............. ##..##......... #.. #......... ... +..##...## .. #..##...#  %hA% %hi+ %h,j#....#..######.........# bastardman12 the Cleaver#>...#.......#####.....# Minotaur of Trog **....#....'........# #.....# Health: 64/64 ======================== %h.#....#........# #...... Magic: 7/7========================#..###.......# .#...... AC: 12Str: 25#............##..#EV: 10Int: 10##...............#SH: 0Dex: 9#................#XL:  8 Next:  7% Place: Dungeon:5#......@.........#Noise: ---------  Time: 3926.0 (0.0)#................#e) +0 broad axe (elec)+................#Throw: 9 boomerangs#..................##..##.............#.. #................ +..##...######.. #..##[37 %h70m...#You kill the hound! _Trog accepts your kill. _u - 5 cyan potions (gained 2)  As you read the scroll labelled LARGHA DYCAMN, it crumbles to dust.  It is a scroll of brand weapon.  Your +0 broad axe of distortion crackles with electricity. %h9 %h<:+7.0 (1 %h? %hBB _e - a +0 broad axe of electrocution (weapon) %h  >.....######....'.# ....#..### ....#..# #.....+#.....#... ....8%hW ....'.# ...##.### ....#..# #.....+#..#..##........#... ....9%h #.### ....#..# #.....+#..#..## #.. .#..# ###30%h ### .#.....#..# #.....+#..##..## #.. ... +..##...######...###..#1%h%h 9 ...#..# ##.....+.#.....##..## #.. ... +..##...###### #..##...# .....# ####...2%h  #..#.#..#...+...#......#..## #.. ... +.@##...###### #..##...#  #... ......##...3%h %h^0p ......................+......#............#..##......... #.. #............ +..##...###### #  #...............%h37########%h6%h(7&4%hH;%h=%h~ ...........+............#..................#..##..... #.. #....... +..##...###### #..##...##  %h#.@.......#######%h<5%h~%hY%hy +..........#..........#..##......... #.. ...%h^z... +..##...###### #..##...##  #.........####### .#### %hV%hǀ&6%h%h1%h %h Inventory: 26/52 slots Hand Weapons (go to first with ))  e - a +0 broad axe of electrocution (weapon)a - a +0 hand axe Missiles (go to first with ()  h - 9 boomerangs (quivered)v - 6 atropa-tipped darts  y - 5 poisoned darts %h xArmour (go to first with [)  q - a +0 ring mail (worn)  C - a +2 cloak (worn)  D - a +1 pair of boots (worn)b - a +0 animal skin  A - a +0 cloak Jewellery (go to first with "=)  d - a +6 ring of intelligence (worn)  k - an amulet of guardian spirit (worn)o - an amulet of faith Wands (go to first with /)i - a wand of flame (8) Scrolls (go to first with ?)  m - a scroll of fearp - 4 scrolls of identify %h [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]%hw%h/|%h#................#bastardman12 the Cleaver+................#Minotaur of Trog **....#..................Health: 64/64 ========================##..##.............Magic: 7/7========================#.. #.............AC: 12Str: 25... +..##...######EV: 10Int: 10.. #..##...##SH: 0Dex: 9#.........XL:  8 Next:  7% Place: Dungeon:5#.@.......Noise: ---------  Time: 3936.0 (0.0)#..#######e) +0 broad axe (elec)#..#Throw: 9 boomerangs#...#...[%h14;15H##### _Trog accepts your kill. _u - 5 cyan potions (gained 2)  As you read the scroll labelled LARGHA DYCAMN, it crumbles to dust.  It is a scroll of brand weapon.  Your +0 broad axe of distortion crackles with electricity. _e - a +0 broad axe of electrocution (weapon)%hQ%h _%h X%h G..##..##............. #.. #............ +..##...######.. #..##...##  #.........  #..........######## ....o.........#########  o   orc (asleep)%h 7.0 (1  An orc comes into view. It is wielding a +0 short sword.%h .The orc shouts!%h2 5===8.0 (2%h+ %h 0 _The orc moves out of view.%h3%h%h_%hf #..## #.. ..... +..##...###### #..##...##  #...........########.o..........######### o   orc 0%h(.o---9.0 (1%hv)%h!P##..##. #.. #.... ... +..##...###### .. #..##...## #......... #......... #..######..##.....##..@.o.#.#%hR2o.%h7SC---40%h%X%hY%h3%  You closely miss the orc. You headbutt the orc, but do no damage.%h%5=1.1 (1.1%h *%h ,: _The orc hits you but does no damage.%h4  You hit the orc. Lightning courses through the orc!!  You kill the orc!%h7 e)%hW* 2.2 _Trog accepts your kill.%h &##..##.%h I #.. #... ... +..##...###### .. #..##...## #... #... #..######## #..##.....#%hl #...@.#.#%hy J-30%h %hC  Things that are here: _a +0 short sword; a +0 ring mail; an orc corpse%hš##..##. #.. #. ... +..##...###### .. #..##...## #. #. #..######## #..##.....##.#...)#.#%h'%h{G-4 _%h%hϰ%h8[##..##. #.. #. ... +..##...###### .. #..##...## #.%h #. #..## %h#..##.....##.#...).#.#%hl%hp&5%h%hU%hK##..##. #.. #. ... +..##...###### .. #..##...## #. #. #..## #..##.....##.#...).#.#6%h%h 3%h %h %h %h %h" %h$ ,%h& %h0) %h+ ,%hp, %h. %h1 ,%h\3 %h0< %h> ,%hA %h(E %hYJ B%hwM %hO ,%hdU ,%hV ,%h[ n%h] %hL^ ,%hK_ %h` %ha ,%hb %h:d %h*e %he %hf %h?j  Things that are here:  a +0 short sword; a +0 ring mail; an orc corpse%h;l %hl  _%h m %h`n %ho %hp %hp %h r %hIs %hs %hGt %hu %hv %h_w %hw %hhy %hp{ %h{ %h F _You open the door.%hH %h ,%h V  There is an open door here.%h %h;  _%h %h %h %h[ %h %h֙ %h %hǝ ,%he B%hߟ %h٠ %h %hQ %h %h %h %h %h{ %h %h ,%h %h %h ,%h %hi %hZ B%h_ %h ,%h %h B%h %h5 %h. %h! %h %h %h %h %h %hA %h %h ,%h %h7 %h ,%h' %h %hl %h %h) %h %h %h %hR %h %h %h %h& %h %h ,%hf %hh %h ,%h %h %h ,%h %h9 %h ,%h %h{ %h ,%h %h %h" ,%h0 %h %hq %h %h %he %h ,%h %h %h ,%h %h %h X%h- %h= ,%hP %h  %h! -#....#..#...# ##....#..#(.......# ##....#..######.........# ##>...#.......#####.....# ##....'........# #.....#%hE$ n#....#........# #.......#..###.......## .#....... ####............##..# #..##.........# 4002.2 (56.0) #..#........# #..#................# #..#................# #..+................# #..#.................. #..##..##............. #..##..##.............< #.......'..##...######%h' %h[( ,3.2 (57%hi, %hG. ; _Found an escape hatch in the ceiling.%h %h %h%h*%h%,%hm5%h,7,%hV8%ho:%hq<,%hR=%h?%hA,%h*C%hE%h3G,%h9H%hI%hJ,%hK%hM%hO,%hO%hYQ%hR,%h?S%hU%hIW,%hW%hY%hZ,%ht[%h2]%h^,%hp_%hb%hd,%hnn%h(p%hq,%hor%hBt%h\u,%hw,%hIx%hx%hy%h z%h {%h{%h{%h1(..#..#....... .##..#....... .##..# .....# .....# .....# .....###### .....##...######+# ..........##....@# .................# %hƀ.......<.........# .######...## .## #...## ... ......#.....+ ... .......#.....############.....# ...##.....##.....#%h######....#...'21.2 (18%hb%hŇM======2.2 (19%h9%h= _As you open the door, it creaks loudly!%h%h%h%h%hK%hҵ%hd  There is an open door here. _%h%h%hK,%h%hM%h,%h[%h%h,%h%h%h:,%h%hJ%h,%h%hR%h,%hN%hy%h,%h%hl%h,%h,%hH,%h%h%h ,%h%h%h,%hV%hp%h,%h%hB%h%h%h+,%h%h@  There is an open door here.%h'%h _%h2%hP%h,%hC%hy%h,%hb%h%h,%h%h%h,%h%h\%hs,%hE%hL7 _You open the door.%h3%h%h%h ,%h %h @  There is an open door here.%h%h4 _%h%h{%h,%h%h%h?,%h%hG%hn,%h(%hN%h4,%h%he %h!,%hh"%h#%h$,%h%%h&%h',%h(%hC*%h/%h0H..... .#....... .# ####....# ..#######w.#....##....#########..#....##............#..+....########......#..#....#%h0##...######'##'##....#...##.....#.@......#------......#........#<.........#........# ####...##.....#....#####  #...##.....#....# %h0 ......#.....'....#w   dart slug (asleep)  .......#.....#....#.....#....# ##.....##.....#....#%h88 %h8w54.2 (32wYou open the door.  A dart slug comes into view.%h; %h;````The dart slug launches a dart at you.%hz%hf...'3-%hrR=-----5.2 (33%h.%h"- _The slug dart hits you.%h1 i ####....#  #w.#....# #..#....# .........#..+....# ......#..#....# '##'##....# .#.@......# .#........# <.#........# %hɟ .#....#####  .#....#  .'....#  #....# #....#  %h3BH ####....#  #w.#....# #..#....# .........#..+....# ......#..#....# '##'##....# .#.@......# .#........# <.#........# .#....#####  .#....#  .'....#  #....##....# _A dart slug is nearby!%hs# ....... ####### #w.#########..#....#............#..+....######......#..#....###...######'##@##....###.....#......#..... ....<.........#........ ###.#....##### #...##.....# ' %hQ .......#####%h_F.w%h4 @-6.2 (1.0) _%h#%h&Q _There is an open door here.%h i###...# ....... ####### #.#########w.#......+#####......#@.###...######'##'##....###.....#........#.....# %hѵ ....<........# ####### #...## '  .......%hc %h_ G-7 _%h %hz %hi .... ###...# ....... ####### #.%h L#########w.#......+#####......#..##...######'##'####.....#.....#..... ....<........ ######## #...## '%h %h t  The dart slug launches a dart at you.%h2%hS4\2-=8%h9%h=- _The slug dart hits you.%hº}  You slice the dart slug!!  You kill the dart slug!%h1.%h35=9.3 (1.1%h|m _Trog accepts your kill.%hzM(.... ###...# ....... ####### #########@.#......%h$ +#####......#.. ..##...######'##'##....##....#....#%h%h*6--600%h%h %hx4M%h).####.. (.... ###...# ....... ####### #########..#......+ ..#######......#..#....##....%h%h;3%h>2--1%h:%h5%hI , (  .### .. .. ####....######......########........#..+########....#...##.....#....#%hN <2%hQ %hFR %h}%h%h%h#%hB4=%hI%h%hw%hB%h%h%h%h 7 _You open the door.%hB3%h%h@  There is an open door here.%h%h@= _%hm%h!%hn,%h%h#%h&,%h'%h[+%h!.,%h/%h2%h 6,%h7%h5;%h[=,%h>%h@%hC,%hBD%hE%hF,%hG%hCI%hI%hDJ%hJ%hM%hN,%hO%hP%hQ,%hR%hnU%hU,%hV%hX7 _You open the door.%hY%hZZ%hZ%h\%h5],%h]%ha@  There is an open door here.%hXc%hc _%hyd%hh%h;j,%hj%hl%h"n,%hp,%h%h +###.§.§.##..÷.#. ...#.....##..............#...######.....###...##..#..########.......# #........####%h:@## ##...## #.@..# ...... .#### .......$.## ##..#.#...## ..'....#%h%h&4%h%hJ%h ...#.....##..............#...######.....###...##....########...... #......#####....## ##...#####+##....# ...... .####$.## ##....##...# ..#...# ..#....#%hw<5%h %h%h \ ...........#...######.....###...##....########..... #......#####....## #...#####+##....# ...... .###### ##....##...# ... #....#.#...# '##....#67.4 (2%h %h ? _You now have 266 gold pieces (gained 10).%h2 ##.....##....########..... #.#####....## #...#####+##....# ...... .###### ##....# ....##.@.# .... #....# ###...  #...# .......#8.4 (1%hM ..#####.. #.###### %h#...#####+##....# ..........# .#### .........## ##%h~....# ....##...##  #.@..# ### %hx.. +....# .......#%h%h&9%h(%h%hg  #.###### #...#####+##....# ..........# .#### .........## ##....##...##  #.... %hj### .. + #...#....# .......#%hp%hp'30%hit%hMu%hR= ###### #...#####+##....# ..........# .#### .........## ##....##...##  #.... ### .. + #...#' %h[##.... ...#####%hY1%hQ ^  ####+##....# ...... .#### .........## ##....##...##  #.... ### .. + #.@.##' #.#.... ...#%h= %hp %h 2%h %h %h A ###+##....# ...... .###### ##....##...##  #.... ### .. + #...##' # '#.##....## ...#3%h ...... .###### ##....##...##  #.... ### .. +....# #...##' # '# ..........###%hWV....# ...#%h'%hv&4%h%h %h ###### ##....##...##  #.... ### .. +....# #...#' # '# .............###...# ...#5%h  ....##  #.... ### # .. +....# #...#' # '###### .........##....###...# ...#6%hA   #.... ### # .. + #...#' # '###### .........##....###### #### #...# ...#7%h2 ### .. + #...#' # '###### .........#....##.@..###### ####  #....##...# ...#%hx3%h5&8%h8%h: %h .. + #...#' # '###### .............#....##....##### ####  %hۓ #....# #...# ...# %h?<9 %h2 %hu %hEW3 %h+X %hZ %h|` %ha %hc, %hd %hFe %hf, %hg %hi %hj %h%k %hk %hm %hn, %hn %hp %hbq, %hq %h)s %ht %ht %heu %h!v %hw %hiw %hw %hz %hU{ %h{ %hf| %h ..# ##...##..#..# ####+##....# .#..# ...........# ...#####..........## ## ........#.....##...##.#.....##....# ####....#.....[#....# #..#....#......'....#  %ho#..#....# #@..##40.0) #..'....# #... #..#....# #...# #'##....########...#.....#.........#.....#..........##.....#.....##....#.############....#.##....## _You open the door. %hWH _Found a ring mail.!%h.3!%h1!%h6!%h9!%hHBP _!%hD,!%hhF!%hXN@  There is an open door here.!%hR!%hAS _!%hLU!%haA  You see here a +0 ring mail.!%h|c!%hc _!%h%e!%hg!%h!i,!%hj!%hm!%ho,!%hp!%hr!%ht,!%h v!%h|...#.....##....#......#..............#...#####.....##.....###...##..#.......########.......# ###........# #........##....##### #....##..# ..#....#. ##...##..# ..#....#..######+##....# .# ..#....#........@......# . #!%hC}##....#####..........## ## ...........#.....##...## ...........#....##....#####....#.....[#....##..#....#......'....# ####..#....#......#...###..'....#......#...##..#....#.....##...#!%h######....#...#..#'56.4 (7.0)!%h!%h{L======7.4 (8!%hˌ!%h4= _As you open the door, it creaks loudly!"%h%3"%h/'"%h*"%h[1B"%h=2@  There is an open door here."%h4"%h5 _"%hM6"%h8"%h:,"%h<"%h>>"%hm@,"%h~A"%hID"%htE"%hE"%hG"%hbK"%hM,"%hN"%hR"%hKT,"%heV"%hW"%hY,"%h["%hr"%hF"%hR."%h2"%hX"%hE "%h ,"%h,"%h"%h"%h ,"%h"%h?B"%h,"%h,"%hC"%h"%h,"%h"%h!"%hF","%h #"%h)"%h"+"%h/,,"%h,"%h."%h.,"%h{/"%hz0"%h|1"%h1"%h32"%h"7"%h8,"%h8"%hq<"%hs=,"%h >"%h@"%hA,"%hA"%hC"%hqD"%hD"%hDE"%hG"%hhI,"%hhJ"%hL"%h^M,"%hM"%hO"%hQ"%hoQ"%h%S"%hS"%hU"%hMU"%hU"%h_W"%hHY,"%hY"%hA["%hU\"%h\"%h+]"%h^"%h_"%h`"%hq`"%ha"%hb"%h\c"%hc"%he"%h2f"%hf"%hf"%hdh"%h7j"%hj"%hj"%hPl"%h|m"%hm"%hGn"%ho"%hua#....#.# #.....#####'###...#'#######.#####............###+............ #............##....) #.....# ...#.....##..##. #....#.#.....##..##. #............#.#..........#. ######.......###.+..........#.##.....##.....#...########..###@.............#..------231.4 (74.0) "%hvY..........#..##......♣♣...#...#.. ####..##..##..♣♣...#...#..  ##..#...##........#..#..  #.......#..#.............#..#..  #.......#....§§§.._..≈≈....##.. .......#..#§§≈§.....≈≈..#.##.. .......+..#.§§§.........#..... .......#+###.§...##..÷.#...... "%h{§§§§..§§.._.#§.≈..#§"%h |K------2.4 (75"%h"%h<' _Found a hand axe.#%h?I#%hC#%hNB#%h2O#%hP,#%h8R#%h,T#%hU,#%hV#%hX#%h|Z#%h [#%h#\#%h"^#%h_#%hY`#%h1a#%hd#%hg,#%hi#%hm#%hp,#%hes#%hwv#%hy,#%h|#%h~#%h,#%h#%h;#%h?,#%h#%hh#%h,#%hH#%hĞ#%hE,#%h#%h}#%h,#%hߪ#%hz&#%hFB#%h _You open the door.  There is an open door here. _#%h#%hF#%hw,#%hm#%h#%h,#%h#%h#%h,#%h#%h#%h2,#%h%#%h##%h],#%h#%h9#%h,#%h#%hQ#%hq,#%h)#%hg#%hx,#%h;#%h#%h,#%h#%h{#%hE#%h#%h#%h#%h#%h#%h#%h#%h #%h= #%h #%hE #%hU #%h #%h-#%h#%h#%h#%h#%h#%h6#%h#%h#%h#%hJ,#%h#%h\#%h#%h#%hm#%h#%h#%hC#%h#%h*!#%h;"#%h"#%h##%hX$#%hj%#%h%#%h>&#%hU(#%h,)#%h|)#%h)#%h{+#%h,#%h,#%he-#%h/$ #%hb/_You open the door.#%hP0#%h0#%h)1#%hi5@  There is an open door here.#%h6#%h7 _#%hc8#%h%:#%hN;,#%h;#%h=#%h]>#%h>#%h)?#%h@#%hA#%hA#%hQB#%hC#%hD#%hD#%hG,#%h0H#%hH#%hH#%h?J#%hXK#%hK#%h(L#%hhM#%h|N#%hN#%hLO#%hP#%hQ#%hQ#%h`R#%hS#%h|T#%hT#%h#%h@#%h~There is an open door here. _You open the door. _There is an open door here.  escape hatch in the ceiling here. _#%hفB#%h,#%h#%hs#%h+X#%h,#%h(#%h@  There is an open door here.#%hn #%hȐ_#%hx#%h...#######......#..#....#.....##.##...######'##'##....########......##.....#........#....................#........#..........<.........#........##. #####...##.....#....############. #####...##.....#....# #........#.....'....# ......#.....#@...# ##359.4 (127.0) ##########.....#....# # .#%h##.....#....# # ...#.....#....# # ...#.....#....# # ################....# ## #%hX###### #%hȰ#%h E _Done exploring.$%h....<.......##....##......'0.0)$%h E _Done exploring.%%h 3%%h %%h %%h5 %%h $ _%%h V  There is an open door here.%%h 5 _%%h %%ha %%h ,%%h= %%h %%h %%h %%h %%h %%h %%hD %%hW %%h %%h %%h %%h %%h .#..#..............#...#....................#...##..#............####....#######.......#..#....#%%h ..#....#########..#....#... .......#............#..'....#... .......#######......#..#....#..##...######'##'##....#####...##..@..#........#...65.4 (6 %%h^ ...................#........#... .........<.........#........#...######...##.....#....###############...##.....#....# %%h .............#.....'....# .............#.....#....# ##############.....#....# .....##.....##.....#....#%%h %%h^ %%h %%h= &%hXiI&%hۆ&%h;  There is an open door here. _&%h,&%h&%h&%h&%h,&%h&%hK&%h,&%hD&%h&%hϱ&%h'&%hR,&%hQ&%h&%h&%h&%h&%hy&%hG&%h&%h!&%h&%h&%h &%h&%hv&%ho&%h&%hA&%h&%h&%hV&%h&%hL&%hV&%h&%h*&%h&%h&%h&%h&%h&%h &%h&%h&%h}&%h,&%hk&%h&%h,&%h&%h&%h8&%h&%h &%hU&%hg&%h&%hB&%h0&%hb&%h&%h&%h#.....#######........##..............#.....#....######......(.......#.....###&%hp######.........#.....#######.....#......#..#.....###'###....#####.#..#....................##....................&%hA##..#....@.......####....#93.4 (28.0)..######.......#..#....#..#....#########..#....#&%h`........#............#..'............#######......#..#....#..##...######'##'##....# ...##.....#........#  .......................#........# ........<.........#........# &%h&%h&%h&%h&%h&%h&%h&%h&%h&%h&%h&%h&%h&%ho&%h&%h&%h|&%h%&%h&%h&%h&%h&%h= &%h: &%h &%h< &%hU &%hD &%h &%h &%h &%h3 8.#..#.....#..#............+..#§&%h L.#..#.....#..#............#+&%h# N.#..#.....#..#................&%h o.#..#.....#..#.................&%h j#..#.....'..#.............&%h d#..#.....####.................&%h &#..#.....&%hp &#######.....&%h &#..#.....&%hU !#.....#&%h #..#......(..@....#.....#.&%hE 9.4 (6&%h .0)&%hM #..######.........#.....#.&%h #&%h W#####.....#.....#.&%h '&%h} m.#..#.....###'###.&%h #&%ho g.#..#................. .&%h ###&%hU d#.................&%h h##..#............####.&%hy D######.......#..#.&%h ..#....#########..#.&%h &%h.# &%h) &%h+ '%h'%h'%hF'%h'%hH '%hH '%hI '%hOR '%hY '%h_ n'%h` '%hb ,'%hb '%hd '%hg ,'%hg '%hi '%h%k ,'%hDl '%hm '%ho ,'%h)p '%hr '%hGs ,'%htt '%hz #..#....############..... #..#.................#####....... ####.................# #.  #.................# #  #.................# #  #....####.....##'######  #....#..#.....#..#.......  #....#..#.....#..#............  #....#..#....@#..#............407.4 (8  #....#..#..#............  #....#..#.....'..#............  #....#..#.....####............  #....#..#..............#######  #....#..#..............#.....#  #....#..#......(.......#.....#  #....#..######.........#.....#  #>...#.#####.....#.....#'%hx{ '%h~ '%hx )%h 3)%h| )%h )%hz )%h )%h )%h ,)%h )%hӮ )%h ,)%h )%hI )%hp )%hѳ )%hF )%hz )%h )%h )%hs )%h+ ..#..####.......# ..#'###.####.####.......#.....##....#.####.#####......#.....## .#....#..###.#####......#. .'....#......# #......'. .#....#..##### #......######## .#....############....# .#.................###### ##..............@..# ##13.4 (6  )%h #.................# ###.................# ###....####.....##'########....#..#.....#..#......+.#....#..#.....#..#............#+#....#..#.....#..#..............#....#..#.....#..#.......#....#..#.....'..#..............)%h )%h *%hr*%hs*%ht*%h}*%ho*%h*%hLn*%hg*%hƋ,*%h#*%hX*%h*%h**%h+*%hԕ*%h*%hF*%h]*%h+.#..####.....#...# #..####.####.#..#..........#...####.####.####..........#.# *%h٠##.................#'#######.#### ...####.####.......+..... ...####.####.......#...........) ##.####.####.......#.....##..##.####.#####.....##..##. .#..###.#####....#.8.4 (5 .# #......'....#.# *%he.#..##### #......########..## .############.............#..##. ..............#####.......#..##. ..............# #.......#..#... ..............# #.......#..#§§ ..............# #.......#..§ .####.....##'######..#§.≈*%hJ*%h{*%h*%h) *%h* *%he1 *%h3 +%hܳI+%h(+%h+%h+%hx+%hl,+%h+%h+%h,+%h'+%h+%h+%h +%h+%hL+%hb+%h+%hF+%hz+#######.########....#######... ....#####.##..#...<#####........ ....#...'.....'....# #........> ....+...#.....#....# #("....... >....+######'##....#####< ####.####.#..#..........#####...##.####.#..#..........#...#.. ####.####.#..#..........#...#.. ####.####.####..@.......#.###..24.4 (6.........#'#######.#####.. ####.####.......+.............#. +%h/####.####.......#...........). ####.####.......#.....##..##.. ####.#####......#.....##..##..# .###.#####......#....#..#### #......'....#.### #......########..###....+%h+%h_+%h<+%h%+%h}+%h+%hެ+%h 4+%h5 +%hS ,%ha,%h,%h+,%hQ ,%h ,%h/ ,%h,,%hB,%h,%h!,,%h),,%h+,%h%,,%h-,%h0,%h2,%hD3,%he6,%hK9,%h<,,%h+@,%hdB,%hE,%h.F,%hG,%hcR ### ###### # ########## #....# #.#,%hvTV.....# #....# # .....>...# #....# ## ........<# #....# #### )........# #....# #..###.########....#######.. ..#####.##..#...@#####.......31.4 (7#...'.....'....# #........> ..+...#.....#....# #(",%hU..# ...+######'##....#####<.........#.####.#..#..........#####.....#.####.#..#..........#...#.....# ##.####.#..#..........#...#..... ##.####.####..........#.###.....# ..............#'.##,%h\open door _Done exploring. _There is an open door here. _ stone staircase leading up here..%hͦ3.%hb.%h8P _.%hx,.%hڿ,.%h.%h.%h,.%h.%h.%h,,.%h.%h\.%hG,.%h.%h.%h,.%h.%hA.%h,.%h.%h.%h,.%h.%h.%h,.%hc.%hjP  There is a stone staircase leading up here..%h.%hB _.%h.%hp _There is an open door here. stone staircase leading up here.  You see here an amulet of faith..%h.%h _.%hP.%h.%hf,.%h .%hR .%hq ,.%h.%h.%h,.%h.%h".%h',.%h:,.%h1.%h6,.%h;.%h3@.%hD,.%h5H.%hQX#######.....#########....# #.#.......#....  #....# #...#####........  #....# #..##...##.....  #....# ####...#.#.#.#.....  #....# #........#)#...... ##....#######......#.#.#.#. ..<#####...........##...##..# #........@...#####48.4 (17.0).%hR.# #("........#.......#.....#####<.........#..#....#...........#####.....#..##...#...... ........#...#.....#...+.... ........#...#.....#. ........#.###.....#####'##.'#######.#####.....###### +............#.%h-S.%h>X.%hYa _There is an escape hatch in the floor here./%h [ /%h{ An escape hatch in the floor. A spring-loaded one-way escape hatch set in the dungeon floor, allowing the adventurer beset by adversaries to exchange the perils of this level for the perils of the next. While standing here, you can traverse the escape hatch with the > key. You have not yet explored it and cannot tell where it leads. You are here. /%h} +(>)go down.0%h| 0%h  #######.....########### bastardman12 the Cleaver#....##.#.......#...... Minotaur of Trog **....#....##...#####........ Health: 64/64 ========================#....###..##...##....... Magic: 7/7========================0%hK t#....# ####...#.#.#.#....... AC: 12Str: 25  #....# #........#)#......... EV: 10Int: 10 ##....#######......#.#.#.#....... SH: 0Dex: 9 ..<#####...........##...##....... XL:  8 Next: 10% Place: Dungeon:5 ...# #........@...#####........ Noise: ---------  Time: 4448.4 (17.0) ...# #("........#.......#...... e) +0 broad axe (elec) ...#####<.........#..#....#...... Throw: 9 boomerangs ........#####.....#..##...#...... 0%h ........#...#.....#...+...#...... ........#...#.....#...#...#...... ........#.###.....#####'###...... #'#######.#####............###### +.............#............# _There is an open door here. _There is an open door here. _There is a stone staircase leading up here. _There is a stone staircase leading up here. _You see here an amulet of faith. _There is an escape hatch in the floor here.0%hq 0%h 0%h 0%hp 89.0) _0%h 1%h #...# #.∩.# #...# ### #...# .... #...# #  #..#####)#  #### 6 #@....#  ###.#.#  # 1%h*1%h41%h1%hT.50.2 (1.81%hX1%h [ _You slide downwards. The hatch slams shut behind you. _Found a rapier. Found Gobighot's Assorted Antiques.2%h51###.∩###  .... #...# ######)# #....@..########....###.#.#.# ##10 _2%hCQ2%hWKQ2%hD##### #...# #.∩.# #...# ### #...# .... #...# # #..#####)# #.### #####.....# ###.#.# .#.#....22%hJ |#####.##...#.##.∩.#.##...#.#### #...#.#.... #...#.# #..#####)# #.### #####.....# ###.#.# #.#.##.# #..#......33%h)Q3%hQ5%h'835%h95%h=5%haIX5%h(V0#...#.# #.∩.#.#  #...#.#  ### #...#.#  .... #...#.#  ..#####)# 5%hW #.......###  #####.....#   ###.#@#  4 #.#.#  #.#.#  ..#.# 5%hW ....#  ...  ...".# 5%h-X ...#    5%hb5%hsz5.2 (2 _Found an amulet of guardian spirit.6%h= ∩.### #...... #...6%h- #..#####)......#######..... ###.# .6%h/...#..  6%h6%h+6.2 (16%hv6%h6%hHt n .### #..... #.. #..#####).....#######..... ###.# 6%ht G..... ..#.#...#.#  6%h Y76%hZ###.... #..#####).....#######..... ###.# ........#h....#....."#........#...#..h   black bear (asleep)##   A black bear comes into view.h.h==86%h_6%hb4 _The black bear growls angrily.7%hޗ.... #..#####).....#######..... ###.# ######.....h....#.."...#...#..7%he# #  .......7%h՛7%hإB.h7%h/--97%h7%hB7%h2 .... #...#.#  #..#####)#  #.......###  #####.....#  ###.#.#  #.#.#7%hF  ###.#.# #...#.# .h..@.# #.#  #.....".#  #.#.#...#..# #...#.##  #...#.# ....... 7%hߚ7%h>>.h7%hB--607%h7%hR7%h  .... #...#.# #..#####)#7%h i #.......### #####.....# ###.#.# #.#.#7%h  ###.#.##...#.#.h@..##7%h .# #.....".#  #7%hm Q.#  ...#...#..#.#...#.### #...7%h< Z#.# .......7%h_ &  7%h% LThe black bear bites you.  The black bear claws you but does no damage.7%hi 60--7%h2 '=17%h 7%h{ P _The black bear misses you.7%h\c`  The black bear claws you but does no damage. _The black bear misses you.  You slash the black bear!  The black bear is moderately wounded.bite  The black bear claws you but does no damage.7%hjf-2.3 (1.17%ho7%htW _The black bear barely misses you.8%h"w  hh  (berserk)You slash the black bear!  The black bear is severely wounded.8%hw0=3.48%h|8%h3\ _The black bear goes berserk!8%hO  You barely miss the black bear.The black bear is severely wounded.The black bear bites you.8%h^k58----4.58%hS8%hE _The black bear claws you but does no damage. x28%h~  You slash the black bear!  You kill the black bear!8%hC.8%hQ82=5.68%h<#8%h5&W _Trog accepts your kill.8%h 5 .... #...#.# #..#####)# #.......### #####.....# ###.#.# #.#.# ###.#.##...#.#.@...##.# #.....".#  #.# ...#...#... ###.#...#.### # #...#.# .......--609%hB  #..#####).....#######..... ###.# ###.#.#######...#.#..........####...@. ".#...#9=--79%hI .....#######..... ###.# #.#.####.#.#######...#...........####..... "......#...#.....####.#...#.########.##89%h#.### #####.....# ###.#.# #.#.# ###.#.# ######...#.# .....# ####.# #....@".# #.# .....#...#..... ####.#...#.##### #...#.# ##...# 9%ho&99%h`9%h9%h +#.### #####.....# ###.#.# 9%h X#.#.# ###.#.# ######...#.# 9%h .....# ####.# #.....@.# #.# .....#...#..... ####.#...#.##### #...#.#.......##...#####.##9%hx =709%h 9%h ` _You see here an amulet of guardian spirit.:%hXW #.###  #####.....#  ###.#.#  #.#.#  ###.#.#  ######...#.#  .....#  ####.#  #....."@#  #.#  .....#...#.....  ####.#...#.####  # #...#.#  ........   ###...###   ##.##     [3:%hX 7m60=1 _;%h T ####..... ###.# #.########............####..... "......#...#.......#####.#...#.#####.#... #.##  2;%hY;%h7 ;%h< ,;%h> ;%hB ,;%h=E ;%hH k3=;%h5K ;%hO ,;%h3Q ;%h\T ,;%h|U ;%hW a4=;%h%Z ;%h\ 1 _HP restored.;%h}c ########............####..... #....."...####..#.....#...#.......#####.#####.# #  ..............####...######### ##.## s.. ### ;%hc s   scorpion (asleep)  ;%hq /80.0);%h v f.ss;%hyv ,5.6 (11;%hy ;%h [ _A scorpion comes into view.<%h   ..#.# ...# ...# ".# ..####..#  #..  #.#  # #...#@# ..............#  ###...#########  ##.## .s. ###<%hn   ..#.# ...# ...# ".# ..####..#  #.. <%h!g #.#  # #...#@# ..............#  ###...#########  ##.## .s. ###<%h(<%h)<%hO0<%hC4_ _A scorpion is nearby!=%h*######............####..... #.....".......####..#.....#...#.....####.#...#.##### #.#...#.#####.#.......@......####...######## ##.## .s. ### .6.6 (1.0) _=%h! 6 ######...#.#  ...........#  ####.......#  #.....".#  #.......####..#  .....#...#.......#  ####.#...#.#####.# #.#...#.#####.# .# #...#  ##.##  ..s ### s   scorpion =%h% =%h. >s..=%hV0 &7=%h25 =%hI7 =%h  ######...#.# ...........# ####.......# #.....".# #.......####..# .....#...#.......# ####.#...#.#####.#=%h &#.#...#.#####.#.##...# ##s##=%h  ... ####=%h s. The scorpion barely misses you. You furiously retaliate!=%h J==8=%h =%hZ 0 _You headbutt the scorpion!>%hu ######...#.# ...........# ####.......# #.....".# #.......####..# .....#...#.# ####.#...#.#####.#>%hLv#.#...#.#####.#.##..s# ##.## ...#>%hvL #####>%h~  The scorpion closely misses you. You furiously retaliate!>%h&9>%h>%h0 _You headbutt the scorpion.>%hK..........####.......# #....."........####..#.....#...#.....####>%hA[#########.#...#.####................######.@s######## >%h##.## ...# #### >%h2  The scorpion stings you.  You are poisoned.>%h2====-6----90>%h7Pois >%h >%h/ _The scorpion poisons you!>%h c  You barely miss the scorpion.You headbutt the scorpion, but do no damage.  The scorpion is almost dead.You feel very sick.  The scorpion stings you.  You are more poisoned.>%hT 58========---5-------1.7 (1.1Pois >%h >%h / _The scorpion poisons you!?%h%x  You hit the scorpion.  You kill the scorpion!?%h2w .  Trog accepts your kill.?%hdl 3----62.8Pois _You feel very sick. _Your Armour skill increases to level 7!?%haG.# ####.......# #.....".# #.......####..# .....#...#.......# ####.#...#.#####.# ####.#...#.#####.# .# ######..@## ##.## ...# ##### 48----30 _You feel very sick.?%hs--?%h2 4?%h8 ?%hG< ?%hYo######...#...........?%hz+####...........".#  #.......####..........###.#...#.#####?%hȳ####.#...#.#####........@........######...###########.## ...?%h>#####?%h_j6-4?%h?%hS _You feel very sick.@%h=######...#.# ...........# ####.......# #.....".# #.......####..# .....#...#.......# ####.#...#.#####.# ####.#...#.#####.# .# ######...# ##.## ...# #####43-----5@%h2AS _You feel very sick.@%hzi######...#.#  ...........#  ####.......#  #.....".#  #.......####..#  .....#...#.......#  @%hj####.#...#.#####.#  ####.#...#.#####.#  .#  ######...#  ##.##  ...#  #####          @%hq@%hvrg1--6@%hvv@%h{$ _You feel sick.@%hS ######...#.#  ....#  ####.......#  #.....".#  #.......####..# @%hU  .....#...#.......#  ####.#...#.#####.#  ####.#...#.#####.#  @%h&] .#  ######...#  ##.##  ...#  #####      @%hc r0-7@%h9i @%hrl $ _You feel sick.A%hs39-8A%hWA%hf _You feel very sick. _You feel sick.A%hJA%hK\8-9A%h;NA%hP _You feel sick.A%h)7=-6===500A%hA%h _You feel sick.A%h4 A%h<5 @-1A%h9 A%hZ;  _You feel sick.A%ht5A%hV6B62A%h|<A%h?B%h%  B%h\5=3B%h~B%h[ _You are no longer poisoned.B%hB%hMV6===4B%hB%h C%hDC%hD&5C%hIC%hJC%h4C%h&6C%hC%hPC%hSC%h_B77C%hC%hC%h<8C%hܱC%h˳C%hHsC%ht&9C%hzC%hQ~C%h{ n7====10C%hF C%h` D%h(t8=1D%hwD%h2<2D%h;D%h<D%h,D%h&3D%hD%hD%hHD%h{i9=====4D%h D%hKD%hD%h&5D%hD%hD%h^D%h_&6D%hdD%h(mD%hX5s40=7D%h?:D%h;D%h"<8D%h}+D%hY9D%hr=20D%h+D%hD%hO j1=1D%hS D%hU D%h D%h &2D%h D%h D%hZ D%h &3D%h D%h} D%h D%h B24D%h| D%h> D%hg D%hh &5D%hk D%hm D%h4 D%hG6 &6D%h9 D%hg; D%h3 D%h \3=7D%hD%hD%h&8D%hc$D%h&E%hS<9E%hsXE%hZE%h =30E%h&E%h`E%hCT4=1E%hrE%hE%h$E%hð&2E%hE%hE%h|<3E%hE%hbE%hFE%hGB54E%h3LE%hOE%hm <5E%h/E%hUE%hCE%h"&6E%hE%hdE%hW46=7E%hE%hE%hVdE%he&8E%hjE%hlE%h@Y9E%h Z40E%h 7=1E%h Y2E%h` Y3E%h3 8=4E%h Y5E%h Y6E%hrE%h;s^9=7E%hNyE%h{F%h F%hL &8F%hF%h&F%hY9F%hZ50F%hHF%h(/501F%h4F%hF%h9Y2F%hR3F%hLF%h&F%hrT1=4F%hUF%h5F%hQ}F%hL~&5F%hфF%hHF%h<@F%h@&6F%hSDF%hEF%hL<F%h =^2=7F%hICF%hEF%hF%h&8F%hF%hF%ha<9F%hF%hF%hb =60F%hf F%hg F%hb F%htc .31F%hl F%h?p F%h F%h &2F%h F%h F%h F%h &3F%h" F%h F%hҝ F%h T4=4F%h F%h F%hX R5F%h8h G%h8G%h8G%h9G%h<G%hAC5=G%h+EG%hK,G%h=PG%hUG%hxVG%htXG%h],G%h^G%hB6=7=G%h8G%hO,G%hG%hy,G%hlG%h,a9=G%hG%hL,G%hG%hV,G%hG%h5l60=G%hG%h,G%hG%h,G%hG%hG%hj1G%hTG%hG%h1G%hG%h-2=G%hsk3=G%hi4=G%hG%hnXG%h,G%hGG%hpG%h|",G%h$G%h%G%hg(O=G%h)G%h+G%h,,G%h!-G%h.G%h0,G%h1G%hL3G%h4,G%hs5G%h6G%h8,G%h59G%hx:G%h;G%h_<G%h<G%hM>G%hFA,G%hbBG%hCG%hE,G%hFG%hHG%hJ,G%hKG%h#T #.....".#  #. ##.......####. .. .....#...#...... #. ####.#...#.##### ##. ####.#...#.##### .. ................ #. ######...####### #.####.##  #...|@........#  ####.G%h~VD###  #.  #. #.#.#... G%hX #.....".# #.# ##.#### ........#...# #.#####.#...#. ##.#####.#...#. ....... #.#######... #.##.#.## #.....# ####.# #.# #.# #.#G%h%Y #.# #.# ..#G%hD]1609.8 (44.0)G%h]-10.8 (45G%h-aG%h/gt _You see here a staff of earth.G%hE  _#####...#.##......#.##.#####.......#.#.# #....."....###.##.## ##........ ...#...##.. ...##.#####.#...#.##...##:##.#####.#...#.#.................##...##.##....###...#.########.###..|.........####.########## #.# #.# #.##.#78 M ###..# ######...#.....%h _7m. ###...#  "...###.##.## ##.......#........................##.######...##@##.#####.#...#.#........................##...##.##.#######...###.... #.##.########.####6.8 (6.0)7.8 (7 _You see here the Parchment of Snowing Shades.I%h23I%h@I%h^I%h: _I%hѷ,I%h̹,I%h I%hI%hCBI%hI%h0,I%hI%hI%h,I%h)I%hI%hQ,I%hI%h]I%hI%hI%hI%hI%h,I%hI%h4I%h& ,I%h I%hI%h,I%hI%hOI%hp,I%h[I%hI%h?,I%hI%hgI%hn,I%h I%h"I%h( .....# ###  ...... ....  ....[ # #...# #... #...# ### #..# ########.#.$.....@.####### 30.8 (13.0)I%hf)}⌠........# #####...#####.##.......#### #..# #.##.#####. #..### #.##.# #.####....###.##.## ##. #.................... #####.......##.#####. ######...##:##.#####. I%hy.I%h.%1.8 (14I%h/2I%hT4# _Found a robe.K%h3K%hǓK%hK%hQXK%h,K%hOK%hK%h,K%hK%hưK%h,K%hK%hK%h{BK%h*K%h2,K%hK%h;,K%hK%h=N _You now have 284 gold pieces (gained 18).K%hJv .....#  ......  ....[  #...#  #...#  #..# ##########.# +.@........#######.#...#.⌠........# +...+......##..#####.## #+# #########..# #.##.. #..### #.##.. ####....###.## K   kobold brigand (missile, asleep)K # #####.......## ######...##:##8.8 (7.0) . A kobold brigand comes into view. It is wielding a +0 club and quiveringcurare-tipped darts.9.8 (8 _The kobold brigand moves out of view.L%h < .....# ...... ....[ #...# #...# #..# ##########.# +@.........#⌠.#...#.⌠.#.+...+......##..#####. #+#+#########..# #. ... #..### #. ..K ####....###.# K   kobold brigand (missile).K #K   kobold (missile, asleep)### #####.# ######...##:L%h  0  A kobold brigand and a kobold come into view.The kobold brigand is wielding a +0 club and quivering curare-tipped darts.  The kobold shouts! You hear a shout! x2  A kobold comes into view. It is wielding a +0 whip and quivering poisoneddarts.L%hq  A kobold comes into view. It is wielding a +0 short sword.L%hG iK.KKKKK..KKKKK 5 kobolds (2 missiles, 3 wandering)40.8 (1L%h x _A kobold comes into view. It is wielding a +0 dagger. x2M%hK     ....[  #...#  #...#  #..#  ##########.#  +@.......M%hL ⌠.#...#.⌠...... ..+...+......## #+#+#########..#  K.K   KKK  K.. M%h4MA ###  :M%hz     ....[  #...#  #...#  #..#  ##########.#  M%h+@....... ⌠.#...#.⌠...... ..+...+......## #+#+#########..#  K.K   KKK  K..  ###  :M%h4M%hK z _There are monsters nearby!P%h   bastardman12 the Cleaver .....#  Minotaur of Trog **.... ......  Health: 64/64 ======================== ....[  Magic: 7/7======================== #...#  AC: 12Str: 25 #...#  EV: 10Int: 10 #..#  SH: 0Dex: 9 ##########.#  XL:  8 Next: 26% Place: Dungeon:6 +@.........####### Noise: ---------  Time: 4640.8 (0.0) ⌠.#...#.⌠..............# e) +0 broad axe (elec) ..+...+......##..#####.# Throw: 9 boomerangs #+#+#########..# #.# K.K #..### #.#P%h [14;10H KKK ####....###.# K   kobold brigand (missile) K.. #............ KKKKK 5 kobolds (2 missiles, 3 wandering) ### #####.......# ######...##:# _A kobold comes into view. It is wielding a +0 dagger. x2 _There are monsters nearby!Aiming: Throw FlamePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineQ%h \bastardman12 the Cleaver.....#Minotaur of Trog **..........Health: 64/64 ========================....[Q%h Magic: 7/7========================#...#AC: 12Str: 25#...#EV: 10Int: 10#..#SH: 0Dex: 9Q%h" ##########.#XL:  8 Next: 26% Place: Dungeon:6+@.........####### Noise: ---------  Time: 4640.8 (0.0)⌠.#...#.⌠..............# e) +0 broad axe (elec)Q%h* $..+...+......##..#####.# Throw: 9 boomerangs#+#+#########..# #.#K.K#..### #.#KKK####....###.# K   kobold brigand (missile)K..#............ KKKKK 5 kobolds (2 missiles, 3 wandering)########.......#######...##:# _A kobold comes into view. It is wielding a +0 dagger. x2 _There are monsters nearby!Aiming: Throw FlamePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineOkay, then. _R%h.....# ...... ....[ #...# #...# #..# ##########.# +.@.# ⌠.#...#.⌠.# ..+...+......##..#####.##+#+#########..# #.#K.K #..### #.#KKK ####....###.## KKK 3 kobolds (wandering)K.. #.### #####.#######...##:#R%hR%h'.KKK.KKKK 4 kobolds (1 missile).KR%h:  The kobold shouts! x3R%hC  A kobold breaks down the door.R%hEKK.K   kobold brigand (missile)KKKKK 5 kobolds (2 missiles)R%hm+1.8 (1R%hR%hO!u _A kobold comes into view. It is wielding a +0 dagger.R%h3 .....# ...... ....[ #...# #...# #..# ##########.# +.# ⌠.#...#.⌠.# ..+...+......##..#####.##.#'#+#########..# #.##.KKKK #..### #.##.KK. ####....###.##. K   kobold.K. #.### #####.##.######...##:##.R%h7 R%h7: R%h ; R%hF K.K.K 2 kobolds (1 missile)R%hG &2R%hP R%hT S%h'.....# #...... .....[ #...# #...# #..# ##########.# +.# ⌠.#...#.⌠.# ..+...+......##..#####.##.#K#+#########..# #.##.#.K.K #..### #.##.#KK. ####....###.##.# K   kobold.K. #.### #####.##.#######...##:##.#S%h,S%hK.'#K..KK   kobold brigand (missile)KKK 3 kobolds (1 missile)S%hS%hS%h.KK.K 4 kobolds (2 missiles)S%h&3S%hS%h4 _A kobold breaks down the door.S%h_1.....# #...... .....[ #...# #...# #..# S%h`##########.# +.####### ⌠.#...#.⌠.# #..+.K.'......##..#####.##.#K#K#########..# #.##.#..KKK. ####....###.##.#.K. #. 2 kobolds (1 missile)### #####.##.#######...##:##.#S%hS%h.K(((((S%h[p S%h6q S%h z .⌠.KK'.'.KKK 3 kobolds (1 missile)S%hz .=4S%h3 S%h W _The kobold throws a stone. The stone hits you but does no damage.S%hw .....# #...... .....[ ##...# ##...# ##..# ##########.# +.S%h ####### ⌠.#...#.⌠.# #..+.KK'......##..#####.##.#'#K#########..# #.##.#..K. #..#KK. ####....###.##.##  2.K. #.### #####.##.#######...##:##.#S%h ,S%hI S%h. S%h) :K.KKKK   kobold brigand (missile)KKK 3 kobolds (1 missile)S%h* .-5S%h2 S%hU4 U%h+U%h U%hhR bastardman12 the CleaverU%h U%hnY.....# ### Minotaur of Trog **....U%h U%hn...... ... Health: 64/64 ========================U%h U%hhX....[ # Magic: 7/7U%h3========================U%h_ U%h٤U#...# # AC: 12U%hZ.Str: 25U%hݥ U%h֨#...# # EV: 10Int: 10U%hE #..#  SH: 0Dex: 9 ##########.#  XL:  8 Next: 26% Place: Dungeon:6 +.....@....#######  Noise: ---------  Time: 4645.8 (1.0)  ⌠.#..K#.⌠***...........# ## e) +0 broad axe (elec)  ..+..KK**....##..#####.##.... Throw: 9 boomerangs #'#K#########..# #.##.### ..K. #..### #.##.#  KK. ####....###.##.##  K   kobold brigand (missile)  .K. #................. KKK 3 kobolds (1 missile)  ### #####.......##.### ######...##:##.### _A kobold breaks down the door. _The kobold throws a stone. The stone hits you but does no damage.  Aiming: Throw FlamePress: ? - heU%h7lp, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 club and quivering stones (60% to hit)U%h #*****...K..U%haB##.V%h=#*V%hS*W..**V%hآ&.V%h²/⌠**V%hV%h1o..***V%hV{A**V%h>***.**.V%h =.*K*Aim: a kobold, wielding a +0 club and quivering stones (60% to hit)V%h{*****..KK..daggerW%hO<)bastardman12 the Cleaver.....# ### Minotaur of Trog **.......... ... Health: 64/64 ========================....[# Magic: 7/7========================#...## AC: 12Str: 25#...## EV: 10Int: 10#..#SH: 0Dex: 9##########.#W%hhOXL:  8 Next: 26% Place: Dungeon:6+...**@....#######Noise: ---------  Time: 4645.8 (1.0)⌠.#..K#***.............# ## e) +0 broad axe (elec)..+..K*......##..#####.##.... Throw: 9 boomerangs#'#K#########..# #.##.###..K.#..### #.##.#KK.####....###.##.## K   kobold brigand (missile).K.#................. KKK 3 kobolds (1 missile)########.......##.#########...##:##.###Aiming: Throw FlamePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 dagger (60% to hit)  The puff of flame misses the kobold. The puff of flame hits the kobold.  The kobold is severely wounded.%h P 9mW%hjW%hC,W%hW%h8+.'.....K⌠..KKKKKK 4 kobolds (2 missiles, 1 wandering)W%hShift-Dir - straight lineAim: a kobold, wielding a +0 dagger (60% to hit)  The puff of flame misses the kobold. The puff of flame hits the kobold.  The kobold is severely wounded.  A kobold comes into view. It is wielding a +0 short sword and quiveringpoisoned darts.W%hY/==6W%hW%h4 _A kobold breaks down the door.Y%hD  bastardman12 the Cleaver .....# ### Minotaur of Trog **.... ...... ... Health: 64/64 ======================== Y%hEV....[ # Magic: 7/7======================== #...# # AC: 12Str: 25 #...# # EV: 10Int: 10 #..#  SH: 0Dex: 9 Y%hFX+##########.#  XL:  8 Next: 26% Place: Dungeon:6 .'.....@....#######  Noise: ==-------  Time: 4646.8 (1.0)  ⌠.#..K#K⌠***...........# ## e) +0 broad axe (elec)  ..+...K**....##..#####.##.... Throw: 9 boomerangs Y%hG]#'#K#########..# #.##.### ..K. #..### #.##.#  KK. ####....###.##.##  KKKK 4 kobolds (2 missiles, 1 wandering) Y%hG .K. #.................  ### #####.......##.### ######...##:##.###poisoned darts. _A kobold breaks down the door.  Aiming: Throw FlameY%h9HPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 dagger (severely wounded, 60% to hit)Y%h **K**..*K..Y%hTP..K⌠***.K**K Y%h6Q:_A kobold breaks down the door.  Aiming: Throw Flame  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a kobold, wielding a +0 short sword and quivering poisoned darts  (wandering, hasn't noticed you, 60% to hit)Z%h#  bastardman12 the Cleaver .....# ### Minotaur of Trog **.... ...... ... Health: 64/64 ======================== Z%h$....[ # Magic: 7/7======================== #...# # AC: 12Str: 25 #...# # EV: 10Int: 10Z%h\% #..#  SH: 0Dex: 9 +##########.#  XL:  8 Next: 26% Place: Dungeon:6 Z%h&.'.....@....#######  Noise: ==-------  Time: 4646.8 (1.0)  ⌠.#..K#K⌠..............# ## e) +0 broad axe (elec)  ..+...K......##..#####.##.... Throw: 9 boomerangs Z%h&#'#K#########..# #.##.### ..K. #..### #.##.#  KK. ####....###.##.##  KKKK 4 kobolds (2 missiles, 1 wandering)  .K. #................. Z%hh'4 ### #####.......##.### ######...##:##.###Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineZ%h(Aim: a kobold, wielding a +0 short sword and quivering poisoned darts  (wandering, hasn't noticed you, 60% to hit)  The puff of flame hits the kobold.  You kill the kobold!Z%h,.     ....[ Z%h. #...#  #...#  #..#    Z%h.y  ***  )**Z%h1   ..K.   KK.  K 3  .K.  ###  :Z%h  Shift-Dir - straight line  Aim: a kobold, wielding a +0 short sword and quivering poisoned darts  (wandering, hasn't noticed you, 60% to hit)  The puff of flame hits the kobold.  You kill the kobold!Trog accepts your kill.Z%hK.⌠.....KKZ%hO,)Z%h ((((((The kobold throws a poisoned dart. The poisoned dart hits you!Z%h{^Z%hE_Z%hTnK.#.⌠...K)..K 4 kobolds (3 missiles)Z%hnZ%hЍ{===7Pois Z%hZ%hQ _You are poisoned.[%hz  bastardman12 the Cleaver .....# ### Minotaur of Trog **.... ...... ... Health: 64/64 ======================== ....[ # Magic: 7/7[%h,#======================== #...# # AC: 12Str: 25 #...# # EV: 10Int: 10 #..#  SH: 0Dex: 9 +##########.#  XL:  8 Next: 26% Place: Dungeon:6 .K.K...@....#######  Noise: ==-------  Time: 4647.8 (1.0)  ⌠.#...#.⌠***...........# ## e) +0 broad axe (elec)  ..+..K***....##..#####.##.... Throw: 9 boomerangs #'#K#########..# #.##.### Pois [%h!; ..K. #..### #.##.#  KK. ####....###.##.##  KKKK 4 kobolds (3 missiles)  .K. #.................  ### #####.......##.### ######...##:##.### _You are poisoned.Aiming: Throw FlamePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 short sword and quivering poisoned darts (60% to  hit)\%h +K*K***...)..K\%h*L+#K\%h5=#*\%hxx.K.**\%hdk.⌠**\%h}o..***\%hs****...\%h A**\%h h*#**.\%hV K*K#.⌠Aim: a kobold, wielding a +0 short sword (60% to hit)]%h׋bastardman12 the Cleaver.....# ### Minotaur of Trog **.......... ... Health: 64/64 ========================....[]%h# Magic: 7/7========================#...## AC: 12Str: 25#...## EV: 10Int: 10#..#SH: 0Dex: 9+##########.#XL:  8 Next: 26% Place: Dungeon:6*******@....#######Noise: ==-------  Time: 4647.8 (1.0)⌠.#...#.⌠..............# ## e) +0 broad axe (elec)..+..K)......##..#####.##.... Throw: 9 boomerangs#'#K#########..# #.##.### Pois ..K.#..### #.##.#]%hFKK.####....###.##.## KKKK 4 kobolds (3 missiles).K.#.................########.......##.#########...##:##.### _You are poisoned.Aiming: Throw FlamePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 short sword (60% to hit)]%h.K.K...  The puff of flame misses the kobold. x2]%h&>(((((((]%hߨ]%h]%hE]%h]%hn'KK...@...K.KK]%hK   kobold brigand (missile)KKKK 4 kobolds (3 missiles)]%hT2-8]%h]%h } _You feel sick. The kobold throws a stone. The stone closely misses you.^%h#+   bastardman12 the Cleaver .....# ### Minotaur of Trog **.... ...... ... Health: 62/64 =======================- ....[ # Magic: 7/7======================== #...# # AC: 12Str: 25 #...# # EV: 10Int: 10 #..#  SH: 0Dex: 9 +##########.#  XL:  8 Next: 26% Place: Dungeon:6 .'KK***@....#######  Noise: ==-------  Time: 4648.8 (1.0)  ⌠.#..K#.⌠..............# ## e) +0 broad axe (elec)  ..+...K......##..#####.##....[39;^%h+ 449m Throw: 9 boomerangs #'#K#########..# #.##.### Pois  ..K. #..### #.##.#  KK. ####....###.##.##  K   kobold brigand (missile)  .K. #................. KKKK 4 kobolds (3 missiles)  ### #####.......##.### ######...##:##.###The puff of flame misses the kobold. x2 _You feel sick. The kobold throws a stone. The stone closely misses you.Aiming: Throw FlamePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 short sword (60% to hit)_%hMKK...***K**K _You feel sick. The kobold throws a stone. The stone closely misses you.Aiming: Throw Flame  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight lineAim: a kobold brigand, wielding a +0 club and quivering curare-tipped darts `%h>  bastardman12 the Cleaver .....# ### Minotaur of Trog **.... `%hf?P...... ... Health: 62/64 =======================- ....[ # Magic: 7/7======================== `%hb@#...# # AC: 12Str: 25 #...# # EV: 10Int: 10`%h@ #..#  SH: 0Dex: 9 `%h(AM+##########.#  XL:  8 Next: 26% Place: Dungeon:6 .'KK...@....#######  Noise: ==-------  Time: 4648.8 (1.0) `%hA ⌠.#..K#.⌠..............# ## e) +0 broad axe (elec)  ..+...K......##..#####.##.... Throw: 9 boomerangs `%hA #'#K#########..# #.##.### Pois  ..K. #..### #.##.# `%hBB KK. ####....###.##.##  K   kobold brigand (missile)  .K. #................. KKKK 4 kobolds (3 missiles)  ### #####.......##.###`%hB ######...##:##.###Press: ? - help, Q - select action, ( or ) - cycle`%hBShift-Dir - straight lineAim: a kobold brigand, wielding a +0 club and quivering curare-tipped darts  (60% to hit)  The puff of flame hits the kobold.  `%h F4You kill the kobold!`%hKS    `%hK ....[  #...#  #...# `%h_LV #..#   `%hL8   ***`%hMi  )** `%hvMG  ..K.  `%hM KK.   .K. `%hZN 3 kobolds (2  ###  :`%hN`%h~X  Shift-Dir - straight lineAim: a kobold brigand, wielding a +0 club and quivering curare-tipped darts  (60% to hit)  The puff of flame hits the kobold.  You kill the kobold!Trog accepts your kill.`%h`%h`%h4`%h`%hAK.KK.#.⌠...KK..'K 4 kobolds (`%h)3 missiles)`%hT0-9`%hl`%h$ _You feel sick.a%h  bastardman12 the Cleaver .....# ### Minotaur of Trog **.... ...... ... Health: 60/64 ======================-- ....[ # Magic: 7/7======================== #...# # AC: 12Str: 25 #...# # EV: 10Int: 10 #..#  SH: 0Dex: 9 +##########.#  XL:  8 Next: 26% Place: Dungeon:6 .K.KK..@....#######  Noise: ==-------  Time: 4649.8 (1.0)  ⌠.#...#.⌠***...........# ## e) +0 broad axe (elec)  ..+..KK**....##%h40m..#####.##.... Throw: 9 boomerangs #'#'#########..# #.##.### Pois  ..K. #..### #.##.#  KK. ####....###.##.##  K   kobold brigand (missile)  .K. #................. KKKK 4 kobolds (3 missiles)  ### #####.......##.### ######...##:##.### _You feel sick.  Aiming: Throw FlamePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold brigand, wielding a +0 club and quivering curare-tipped darts  (60% to hit)a%h #*KK**...K..a%h$#.KAim: a kobold, wielding a +0 short sword (60% to hit)a%hc KK..**a%h?.*b%ht9.*b%hg.**#b%h<g*.##b%h9*.#b%h@b***.b%h***.**.b%h@p.*K*b%hHAAim: a kobold brigand, wielding a +0 club and quivering curare-tipped darts  (60% to hit)b%h *****..KK.., wielding a +0 whip and quivering poisoned darts (60% to hit)c%hbastardman12 the Cleaver.....# ### Minotaur of Trog **.......... ... Health: 60/64 ======================--....[# Magic: 7/7========================#...## AC: 12Str: 25#...## EV: 10Int: 10#..#SH: 0Dex: 9+##########.#XL:  8 Next: 26% Place: Dungeon:6.K.KK**@....#######Noise: ==-------  Time: 4649.8 (1.0)⌠.#...#***.............# ## e) +0 broad axe (elec)..+..KK......##..#####.##.... Throw: 9 boomerangs#'#'#########c%h`..# #.##.### Pois ..K.#..### #.##.#KK.####....###.##.## K   kobold brigand (missile).K.#................. KKKK 4 kobolds (3 missiles)########.......##.#########...##:##.###Aiming: Throw FlamePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 whip and quivering poisoned darts (60% to hit)  The puff of flame hits the kobold brigand!  The kobold brigand is moderately wounded.c%hZc%hB\`'K.KK.c%hb]_K#K⌠.c%h^)c%h_#K c%h`(5 kobolds (3 missiles)c%hac%hcc%hd59c%he 50c%hsqc%hYt c%ht c%h`uPPress: ? - help, Q - selc%hu}ect action, ( or ) - cyclec%hjv9Shift-Dir - straight line  c%hvrAim: a kobold, wielding a +0 whip and quivering poisoned darts (60% to hit)  c%hpw1The puff of flame hits the kobold brigand!  c%hwCThe kobold brigand is moderately wounded. c%hsx,_You feel sick.e%h  bastardman12 the Cleaver .....# ### Minotaur of Trog **.... ...... ... Health: 59/64 ======================-- ....[ # Magic: 7/7======================== #...# # AC: 12Str: 25 #...# # EV: 10Int: 10 #..#  SH: 0Dex: 9 +##########.#  XL:  8 Next: 26% Place: Dungeon:6 .*K*KK*@....#######  Noise: ==-------  Time: 4650.8 (1.0)  ⌠.#..K#K⌠..............# ## e) +0 broad axe (elec)  ..+..K)......##..#e%h)####.##.... Throw: 9 boomerangs #'#'#########..# #.##.### Pois  ..K. #..### #.##.#  KK. ####....###.##.##  K   kobold brigand (missile)  .K. #................. KKKKK 5 kobolds (3 missiles)  ### #####.......##.### ######...##:##.###The kobold brigand is moderately wounded. _You feel sick.  Aiming: Throw FlamePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 whip and quivering poisoned darts (60% to hit)e%hw 'K*Ke%hI@).Ke%h9A\Aim: a kobold, wielding a +0 short sword (60% to hit)e%hY T *Ke%h K*Aim: a kobold, wielding a +0 dagger and quivering stones (60% to hit)f%h#<*  bastardman12 the Cleaver .....# ### Minotaur of Trog **.... ...... ... Health: 59/64 ======================-- ....[ # Magic: 7/7======================== #...# # AC: 12Str: 25 #...# # EV: 10Int: 10 #..#  SH: 0Dex: 9 +##########.#  XL:  8 Next: 26% Place: Dungeon:6 f%hi>.'K.KK.@....#######  Noise: ==-------  Time: 4650.8 (1.0)  ⌠.#..K#K⌠..............# ## e) +0 broad axe (elec)  ..+..K)......##..#####.##.... Throw: 9 boomerangs #'#'#########..# #.##.### Pois  ..K. #..### #.##.#  KK. ####....###.##.##  K   kobold brigand (missile)  .K. #................. KKKKK 5 kobolds (3 missiles)  ### #####.......##.### ######...##:##.###Aiming: Throw FlamePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 dagger and quivering stones (60% to hit)  The puff of flame hits the kobold.  You kill the kobold!f%h(EM     ....[  #...#  #...#  #..#    .'K.K)*        ..K.  f%hE" KK.   .K.  4 kobolds (2  ###  :f%hE  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: a kobold, wielding a +0 dagger and quivering stones (60% to hit)  The puff of flame hits the kobold.  You kill the kobold!Trog accepts your kill.f%h{f%h5 K.KK)..  You feel sick.f%h_L((((Trog accepts your kill.  You feel sick.kobold brigand throws a curare-tipped dart.  The curare-tipped dart hits you.You are more poisoned.have difficulty breathing.f%hef%h]ff%h m.K.⌠..Kf%h1========---6----1Slow Pois f%hf%hΜ\ _You feel yourself slow down.h%hQh%hTI Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% a - BerserkPiety-1%  b - Trog's HandPiety-h%hUo1% [?] toggle between ability selection and description.i%hbastardman12 the Cleaver.....# ### Minotaur of Trog **.......... ... Health: 51/64 ===================-----....[# Magic: 6/7====================----#...## AC: 12Str: 25#...## EV: 10Int: 10#..#SH: 0Dex: 9+##########.#XL:  8 Next: 26% Place: Dungeon:6.K.K.K.@....#######Noise: ==-------  Time: 4651.8 (0.0)⌠.#...#K⌠..............# ## e) +0 broad axe (elec)..+...K......##..#####.##.... Throw: 9 boomerangs%h;10m#'#'#########..# #.##.### Slow Pois ..K.#..### #.##.#KK.####....###.##.## K   kobold brigand (missile).K.#................. KKKK 4 kobolds (2 missiles)########.......##.#########...##:##.###You feel sick.  The kobold brigand throws a curare-tipped dart.  The curare-tipped dart hits you.You are more poisoned.You have difficulty breathing. _You feel yourself slow down.  A red film seems to cover your vision as you go berserk!  You feel yourself moving faster! You feel mighty!i%hi%hпi%hi%hVi%hri%hii%hqi%h i%h$ i%hi%h" i%hi%h i%h i%hi%h i%h i%h....[ i%h  i%h#...# i%h i%h#...# i%h i%h#..# i%h i%h2+##########.# i%h i%hj.'.KK)K@....#i%h-  ⌠.#...#.K..............#  ..+...).K....##..### #'#'#########..#  ..K. #..###  i%h i%hKK. i%h4 i%h .K. i%hQ ### i%h i%hHi%h:i%hO"You feel extremely sick.i%hi%hi%hG 70/96i%h5======--i%hG-i%h3.3 (1.5i%hD#9 boomerangsi%hBerserk Slow Pois i%h i%hei%h/_The kobold hits you but does no damage.j%hv  You slash the kobold!  You kill the kobold!j%hf  Trog accepts your kill.j%hzj%hj%hj%h)⌠K.K 3j%hWw67----40j%hmi _You feel very sick.j%hz .....#  ......  ....[  #...#  #...#  #..##+#.#.'.KK.####### ⌠.#...#.⌠K.#  ..+...)..K...##..#####.## #'#'##..# #.##. ..K. #..### #.##.# KK. ####....###.##.## .K. # ### #####.##. ######...##:##.j%hNj%hj%hj%hl ~KK.K.j%hqd5--5j%hbj%hy _You feel very sick.Things that are here: _a +0 short sword; a kobold corpsej%hoYThings that are here: _a +0 short sword; a kobold corpse  You closely miss the kobold brigand. j%hUZ Your headbutt misses the kobold brigand.The kobold brigand is moderately wounded.  You closely miss the kobold.j%h\b  You feel very sick.j%hk^j%hmL..KKKj%hnk2-=6.4 (1.1j%hf|j%hT _The kobold brigand misses you.j%h.X  You barely miss the kobold brigand. You headbutt the kobold brigand!!  You kill the kobold brigand!j%hi  Trog accepts your kill.You hit the kobold. Lightning courses through the kobold!  You kill the kobold!j%h   Trog accepts your kill.You slash the kobold! Lightning courses through the kobold!  You kill the kobold!  Trog accepts your kill.K.))K   kobold (missile)j%h k1-3370j%h j%h $ _You feel sick.j%hr w  You slice the kobold!!  You kill the kobold!j%h )Trog accepts your kill.j%h j%h X08j%h  j%hk j%h _You feel sick.j%h<  .....#  ......  ....[ #...# #...# #..#+#+#.#.'...@).....####### ⌠.#...#.⌠.)).#  ..+...)......##..#####.## #'#'##..# #.##. .... #..### #.##.# KK. ####....###.##. .K. # ### #####.##. ######...##:##.59=--9j%h _You feel sick. _Items here: (( ))) †.k%hG .....#  ......  ....[ #...# #...# #..##+#+#.#+...'..@)).....# ⌠.#...#.⌠.)).# ..+...)......##..#####.## #'#'##..# #.##. .... #..### #.##. K.. ####....###.##. .K. # ### #####.##. ######...##:##.  You feel a strong urge to attack something.8--60Berserk  _You feel sick.k%h  .....# ...... ....[ #...# #...# #..# #+#+#.# +...'.@.)).....# ⌠.#...#.⌠.)).# ..+...)......##..#####.## #'#'##..# #.## ..... #..### #.## ...ß ####....###.## .... # ###. #####.## ######...##:##1k%h : _You feel sick.k%hw Z .....#...... [ #...#...# #+#+##########.# .+...'...)).....#######⌠.#...#........+...)......##..#####.## #'#'#########..# ..... #..###ß.#. ............... k%h Z      ....[  #...#  . #...#  .. #..#  #+#+##########.#  .+...'...))....  ⌠.#...#.@.))....  ..+...)......##. #'#'#########..#  .....   ...ß  ....  ###.  :  You feel your anger nearly subside. You are no longer berserk.You are exhausted.You feel as though you will be slow longer.38/647====29 boomerangsSlow -Berserk Pois k%h  k%h y _You feel sick. _There is a fountain of clear blue water here.l%h f ...... [ .#...#.. ..# #+#+##########.# l%he .+...'...)).....#######⌠.#...#.⌠.)).............+...).@....##..#####.## #'#'#########..# ..... #..###..ß ####....##..l%h ########...##.## l%h 3  You feel sick.l%h n7-3.9 (1.5l%h)* l%hd, [ _You are no longer poisoned.m%hH ......### ....[.. #...# ... #...# ... #..# #+#+##########.#.+...'...)).....# ⌠.#...#.⌠.)).# ..+...)@.....##..#####. #'#'#########..# #.... #..### #.<...ß ####....###. .... # ###. #####. ######...##:  #...##.<8=5.4 _Found a stone staircase leading up.m%h* ...... ###. ....[ .... #...# ...ß #...# ... #..## #+#+##########.#.+...'...))......⌠.#...#.⌠.)). ..+....##..#####. #'#'#########..# #... #..### #..<...ß. ####....###..... ###... #####.#... ######...##:#.<.  #...##.m%h8<m%h{(6.9m%h m%h0$ _You are no longer poisoned. _Found a stone staircase leading up. _Found a stone staircase leading up.  y - 7 poisoned darts (gained 2)  There is a broken door here.  Things that are here:m%hL====8.4 (3.0m%hm%h!3 _a +0 short sword; a +0 daggerm%h,2 ...... ###.. ....[ ..... #...# ...ß #...# ... #..### #+#+##########.#m%h.+...'...))......⌠.#...#.⌠.)) ..+..@)......##..##### #'#'#########..# # ........ #..### ##.<...ß... ####....####.... ##...#### ##### #...# ######...## #.<.#  #...##m%hM=9=9.9 (1.5n%h\d ...... ###...# ....[ ......n%h=e #...# ...ß. #...# .... #..##### #+#+##########.#.+...'...)).....n%hf#.⌠.#...#.⌠.)) ..+.@.)......##.. #'#'#########..#  ......... #..###  #.<...ß...<. ####.... #..## #####...########## #...# ######... #.<.#  n%hng+#...n%hs8<n%ht)71.4n%h}n%h9 _Found a stone staircase leading up.o%h:...... ###...# ....[ ...... #...# ...ß. #...# .... #..# #### #+#+##########.# .....+...'...)).....#...⌠.#...#.⌠.))...+..@)......##..##'#'#########..# #......... #..### ##.<...ß...<. ####....##..##.#####...##########.#...# ######...##.<.# .#...#o%htu40=2.9o%h^o%h*!o%hN...... ###...# ....[ ...... #...# ...ß. #...# .... #..# o%hO#### #+#+##########.# .....+...'...)).....#...⌠.#...#.⌠.))...+...@......##..#####.o%hnO#'#'#########..# #.......... #..### #.#.<...ß...<. ####....###.#.....##.o%hO:#####...##########.#...# ######...##:#.<.# .#...##.o%hZ>4.4o%h_o%h6eMThings that are here: _a +0 short sword; a +0 dagger _Found a stone staircase leading up. _o%h^ i...... ###...# ....[ ...... #...# ...ß. #...# .... #..# #### #+#+##########.# .....+...'...)).....#...⌠.#...#.⌠.)).#..+...)##..#####.##'#'#########..# #.#......... #..### #.##.<...ß...<. ####....###.##...........##.#####...#.##...# ######...##:##.<.# .#...##.#1=5.9 _o%hy q...... ###...# ....[ ...... #...# ...ß. #...# .... #..# #### #+#+##########.# .....+...'...)).....# ...⌠.#...#.⌠.)).# ..+...).@....##..#####.##'#'#########..# #.#......... #..### #.##.<...ß...<. ####....###.##.....##.#####...#.##...# ######...##:##.<.# .#...##.#7.4o%hV} p%h. w28.9p%h0 \80.4p%h t3=1.9p%ha p%hp%ha(3.4p%h*q%h]q%h(4.9q%h/q%hq%h'q%h54=q%h!6.4q%hq%hq%h%o>7.9q%h(xq%hzq%h 8 q%h89 D59.4q%hKA q%h#D q%h q%hm )90.9q%hZ q%h_ q%h 46=2.4q%h q%h( (3.9q%h q%h q%h_` x7=5.4q%hme q%hf q%h ! q%h! (6.9q%h- q%hu2 q%h5[8.4q%hq%hV8=9.9q%hEq%hRr%hEr%hkF*701.4r%hPr%hr%hK`9=2.9r%hr%hQ"r%her%h'(4.4r%hFr%hr%hP505.9r%hr%h[ _You feel yourself speed up.r%h`uB60r%h{r%h}r%h1r%h 2&7r%h 7r%h8r%h\ j1=8r%hTr%hLr%hr%hL&9r%hGr%hr%har%h'10r%hgr%hMr%hU\t2=1r%hbr%hdr%h<2r%hr%h|r%hH0 3 _You recover from your berserk rage.r%h r%h &4r%hy r%hp r%hp| D35r%h^ r%hU <6r%hc r%h1 <7r%h r%h K4=r%hf 8r%h r%h r%hȏ r%h0 &9r%h\ r%h r%h/\r%h\'20r%hohr%hhjr%hK(U5=r%h(1r%h1r%h4s%hs%h&2s%h1s%hs%hzs%h{&3s%hZs%h#s%h.;s%h;&4s%h$Ds%hFs%hs%hgT6=5s%h s%hs%h<6s%hYs%hs%h›R7s%hȟs%h]s%h^^7=8s%his%hls%hw1<9s%h/7s%hTAs%hCs%h0'30s%hs%hks%hs%hϧ.81s%hs%h>s%h/s%h&2s%h`s%hs%h J <3s%hP s%hQ s%h s%h &4s%h" s%hJ% s%hv s%h T9=5s%hT s%h{ t%h ...... ###...# ....[ ...... #...# ...ß. #...# .... #..# #### #+#+##########.# .....+...'...)).....t%h}# ...⌠.#...#.⌠.)).# ..+...)@.....##..#####. #'#'#########..# #. ......... #..### #. #.<...ß...<. ####....###. #.....## #####...#. #...# ######...##: #.<.#  #...##.t%hR6t%ht%h)Q ...... ###...# ....[ ...... #...# ...ß. #...# .... #..# #### #+#+##########.# .....+...'...)).....t%h. ...⌠.#...#.⌠.)). ..+....##..#####. #'#'#########..# #. ......... #..### #. #.<...ß...<. ####....###. #...........## #####...#. #...# ######...##: #.<.#  #...##.t%ht%h:&7t%ht%h_You feel yourself speed up. _You recover from your berserk rage.  There is a broken door here. t%h*d Things that are here: _a +0 short sword; a +0 daggert%h`J ...... ###...# ....[ ...... #...# ...ß. #...# .... #..# #### #+#+##########.# .....+...'...))..... ...⌠.#...#.⌠.))t%h׵ ..+..@)......##..##### #'#'#########..# # ......... #..### # #.<...ß...<. ####....### #.....## #####...########## #...# ######...## #.<.#  #...##t%ht%h@f60=8 _t%ht%h:t%hf"  ###...#[ ...... #...# ...ß ...# t%h# ;#### #+#+##########.# .....+...'...)).....#####..⌠.#...#.⌠.)).......... ..+...)......##..##### #'#@#########..# #...........# #..###t%hX$ 7#.<...ß...<.#####....##.###...#........## t%h/ <9t%h5 t%h8 R _There is a broken door here.t%hs ...... #...# ...ß ...# ######+#+##########.# t%h~.....+...'...)).....#####..⌠.#...#.⌠.)).......... ..+...)......##..##########'#'#########..# #......@....# #..###t%h6<...ß...<.#####....##..........##..........###########..## t%ht%ht%h.40 _t%h`t%hu%h G  ...ß ...# ######+#+##########.# .....+...'...)).....#####⌠.#...#.⌠.)).......... ..+...)......##..##########'#'#########..# ...........# #..###<...ß@..<.#####....##..........##..........####...###########..## 11u%h   ...# ######+#+##########.# .....+...'...)).....#####⌠.#...#.⌠.)).......... ..+...)......##..##########'#'#########..# ...........# #..###<...ß...<.#####....##.....@....##..........####...########## #...# ######...###..#2v%h 3v%hT,Bv%hu1v%h1,v%h4v%h6v%hv7K2=v%hR9v%he<,v%h?v%hGBv%h:Kk3=v%hNv%hQ,v%hSv%hoW,v%hkYv%h_a4=v%hbv%hfv%hh,v%hjv%hnv%hup,v%h&rv%h{Bv%h|v%hA  There is a broken door here.v%hV= _v%hv%h$_a +0 short sword; a +0 dagger _There is a broken door here. _There is a broken door here.  v%h .....# ...... ###...# ....[  ...... #...# >...ß. #...#  .... #..# ######+#+##########.# .....+...'...)).....####...⌠.#...#@⌠.))...#553.0)..+...)......##..#####.######'#'#########..# #.#...........# #..### #.##.<...ß...<.#####....###.#...........##.... v%h#####...##########.......# #...# ######...##: #.<.# .............. v%hګB6.9 (14v%hv%h ; _Found a stone staircase leading down.v%h 3v%h v%hc Bv%h   There is a fountain of clear blue water here.  You take a small sip from the fountain. Refreshing.v%h# K _v%h`, .....# ...... ###...# ....[ ...... #...# >...ß. #...# .... #..# v%h/ 6######+#+##########.# .....+...'...)).....####### ...⌠.#...#.⌠@))..# ..+...)......##..#####.##.#####'#'#########..# #.##.#...........# #..### #.##.#.<...ß...<.#####....###.##.#...........##..#####...##.......##.#...# ######...##:##.#.<.# ..v%hR8 .....# #...... .###...# ....[ ...... #...# >...ß. #...# .... #..# ######+#+##########.# .....+...'...)).....# ...⌠.#...#.⌠.@).# v%h8 ..+...)......##..#####.##.#####'#'#########..# #.##.##...........# #..### #.##.##.<...ß...<.#####....###.##.##.##.#####...#.##.##...# ######...##:##.##.<.# .v%h.? 88.9 (2.0)v%h? $9.9 (3v%hD v%hQ  y - 13 poisoned darts (gained 6)  Things that are here:60.9 (4v%hS v%hW P _a +0 whip; a kobold corpsew%h?m Iw%h`w w%hl Xw%h w%h w%h w%h9 w%h Xw%hF ,w%h w%h" A  There is a broken door here.w%hR #.> .....# #.. ...... #####...# ....[ #....... #...# >...ß. #...# .... #..# ######+#+##########.#  .....+..@'...)).....#####4 ...⌠.#...#.⌠.))........ w%hr ?...+...)......##..#### #####'#'#########..#  #...........# #..###  #.<...ß...<.#####....### #...........##.... #####...##########...... #...# ######...##w%hI w%h +5.9 (5w%h w%hf ; _Found a stone staircase leading down.x%hx%hJ#...#.....#####...## ....[#........ #...# >...ß.. #...# .... #..########+#+##########[.....+...'...)).....### ....⌠.#...#.⌠.))........ .?...+@..)......##..6.9 (1 ######'#'#########..#  #...........# #.. #.<...ß...<.#####.... #.....##........ #####...##########.... #...# ###### #.<.# .... #...# #######...x%hW7.9 (2x%h) _Found a scale mail.x%h9 _You open the door.  There is an open door here. _y%h? #...#  #####...###  #..........  >...ß...  .....  ########+#+######### ##[.....+...'...))... #.#.....⌠.#...#.⌠.))#.....@...'...)......###.#######'#'######### #...........#  #.<...ß...<.#### #...........## #####...######### #...# #### #.<.#  #...# #####73.9 (64.9 (7 _g - a scroll labelled ZEQy%haP+IOT SUZYFAAPLAz%h: C#.>  #...# .#####...### .#.......#>...ß# ..... ######+#+########## ##[.....+...'...)).#.#....@⌠.#...#.⌠.))....#.........'...)......##.###.#######'#'#########.z%h # #...........# #.#.<...ß...<.######...........##....#####...#######...# ######.<.# ......z%h z%h +5.9 (1z%h} z%h˶ {%h4Inventory: 27/52 slots Hand Weapons (go to first with ))  e - a +0 broad axe of electrocution (weapon)a - a +0 hand axe Missiles (go to first with ()  h - 9 boomerangs (quivered)v - 6 atropa-tipped darts  y - 13 poisoned darts Armour (go to first with [)  q - a +0 ring mail (worn)  C - a +2 cloak (worn)  D - a +1 pair of boots (worn)b - a +0 animal skin  A - a +0 cloak Jewellery (go to first with "=)  d - a +6 ring of intelligence (worn)  k - an amulet of guardian spirit (worn)o - an amulet of faith Wands (go to first with /)i - a wand of flame (2) Scrolls (go to first with ?)  g - a scroll labelled ZEQIOT SUZYFAAPLA  m - a scroll of fear [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]|%hi|%h?t|%h~6#.>bastardman12 the Cleaver#...#. Minotaur of Trog **....#####...###. Health: 64/64 ========================#..........# Magic: 7/7========================|%h\9>...ß...# AC: 12Str: 25.....# EV: 10Int: 10########+#+########## SH: 0Dex: 9##[.....+...'...)).... XL:  8 Next: 33% Place: Dungeon:6#.#....@⌠.#...#.⌠.)).... Noise: ---------  Time: 4775.9 (0.0)#.........'...)......##. e) +0 broad axe (elec)###.#######'#'#########. Throw: 9 boomerangs|%hM# #...........# #.#.<...ß...<.#####.#...........##.... #####...########## #...# ##### #.<.# ...... There is a broken door here. _Found a stone staircase leading down. _Found a scale mail. _You open the door. _There is an open door here. _g - a scroll labelled ZEQIOT SUZYFAAPLA|%h7|%h|%h|%h1}%hn6 #.> #...#  #####...###  #.  >...ß...  .....  ########+#+ ##[.....+...'...)) #.#...@.⌠.#...#.⌠.)) #.'...)......## ###.#######'#'# # #...........# # #.<...ß...<.##### #.## #####... #...#  #.<.# }%hq}%hq+6.9 (1}%hFu}%hv}%hu #.> #...# #####...### #. >...ß... ..... ########+#+ ##[.....+...'...)) #.#..@..⌠.#...#.⌠.)) #.'...)...... ###.#######'#' #. #...........}%h## #.<...ß...<. #.## #####... #...#  #.<.# }%h8<7}%h}%h}%h8] M>  #...# ####...###}%h] #..........>...ß... .....  ########+#+########}%h^ 2 ##[@....+...'...))#.#.....⌠.#...#.⌠.))...........'...)......###.#######'#'########}%ha .. .#}%hj }%h.k &8}%hs }%hv }%h  #.> #...# #####...### #. >...ß... ..... ########+#+ ##@.....+...'...)) #.#.....⌠.#...#.⌠.)) #.'...)...... ###.#######'#' #. #...........# #. #.<...ß...<. .. #.## ## #####... #...# }%h }%h &9}%h }%hD S _You see here a +0 scale mail.~%hE|80 _w - a +0 scale mail~%h~%h"Inventory: 28/52 slots Hand Weapons (go to first with ))  e - a +0 broad axe of electrocution (weapon)a - a +0 hand axe Missiles (go to first with ()  h - 9 boomerangs (quivered)~%h#%v - 6 atropa-tipped darts  y - 13 poisoned darts Armour (go to first with [)  q - a +0 ring mail (worn)  C - a +2 cloak (worn)  D - a +1 pair of boots (worn)~%h$/b - a +0 animal skin  w - a +0 scale mail  A - a +0 cloak Jewellery (go to first with "=)  d - a +6 ring of intelligence (worn)  k - an amulet of guardian spirit (worn)~%h$jo - an amulet of faith Wands (go to first with /)i - a wand of flame (2) Scrolls (go to first with ?)  g - a scroll labelled ZEQIOT SUZYFAAPLA ~%h'[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]%h~   v - 6 atropa-tipped darts  y - 13 poisoned darts Armour (go to first with [)  q - a +0 ring mail (worn)C - a +2 cloak (worn)  D - a +1 pair of boots (worn)b - a +0 animal skin  w - a +0 scale mail  A - a +0 cloak %h Jewellery (go to first with "=)d6 ring of intelligence (worn)  k - an amulet of guardian spirit (worn)o - an amulet of faith Wands (go to first with /)  i - a wand of flame (2) Scrolls (go to first with ?)  g - a scroll labelled ZEQIOT SUZYFAAPLA  m - a scroll of fear  p - 4 scrolls of identify  s - a scroll of poison Potion!c - 2 gluggy blue potions38%%h2 %hl A - a +0 cloak  d - a +6 ring of intelligence (worn)  f - 2 potions of lignification46%h%hp  j - a ruby potion53%h* q - a +0 ring mail (worn). A light leather suit reinforced with a covering of metal rings. It is protectivein combat, but slightly uncomfortable due to the added weight. Base armour rating: 5Encumbrance rating: 7 It can be maximally enchanted to +5. If you take off this armour: Your AC would decrease by 6.7 (12.3 -> 5.6). Your EV would increase by 0.7 (10.4 -> 11.1). You found it on level 2 of the Dungeon. Stash search prefixes: {inventory} {body armour} {body armor} Menu/colouring prefixes: identified equipped armour _________________ “Nought can Deform the Human race  Like to the Armours iron brace”  -William Blake, “Auguries of Innocence”, 99-100. 1803. (t)ake off, (d)rop, (=)adjust, or (i)nscribe.%h/oInventory: 28/52 slots Armour (go to first with [)  q - a +0 ring mail (worn)  C - a +2 cloak (worn)  D - a +1 pair of boots (worn)  b - a +0 animal skin  w - a +0 scale mail  A - a +0 cloak Jewellery (go to first with "=)  d - a +6 ring of intelligence (worn)  k - an amulet of guardian spirit (worn)  o - an amulet of faith Wands (go to first with /)  i - a wand of flame (2) Scrolls (go to first with ?)  g - a scroll labelled ZEQIOT SUZYFAAPLA  m - a scroll of fear  p - 4 scrolls of identify  s - a scroll of poison Potions (go to first with !)  c - 2 gluggy blue potions  f - 2 potions of lignification  j - a ruby potion [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[53%]%h  iw - a +0 scale mail. A leather suit covered with metal plates attached to each other in overlapping rows to provide full protection, but at the cost of reduced freedom of movement.Base armour rating: 6Encumbrance rating: 10 It can be maximally enchanted to +6. If you switch to wearing this armour: Your AC would increase by 1.3 (12.3 -> 13.6). Your EV would decrease by 0.6 (10.4 -> 9.8). You found it on level 6 of the Dungeon. Stash search prefixes: {inventory} {body armour} {body armor} %h" ~Menu/colouring prefixes: identified armour _________________ “Nought can Deform the Human race  Like to the Armours iron brace”  -William Blake, “Auguries of Innocence”, 99-100. 1803. (w)ear, (d)rop, (=)adjust, or (i)nscribe.%hp<%h=%h Bjbastardman12 the Cleaver#.>Minotaur of Trog **....#...#Health: 64/64 ========================#####...###%h0 Magic: 7/7========================#..........AC: 12Str: 25>...ß...%hyEV: 10Int: 10.....SH: 0Dex: 9%h########+#+####### XL:  8 Next: 33% Place: Dungeon:6##@.....+...'...)). Noise: ---------  Time: 4780.9 (0.0)%h&=#.#.....⌠.#...#.⌠.)). e) +0 broad axe (elec)#.........'...)...... Throw: 9 boomerangs###.#######'#'########. #...........##. #.<...ß...<.### .. #...........##. ## #####...####### #...# ##  _Found a scale mail. _You open the door. _There is an open door here. _g - a scroll labelled ZEQIOT SUZYFAAPLA _You see here a +0 scale mail. _w - a +0 scale mail%h~%h%h %hHYou open the door. _There is an open door here. _g - a scroll labelled ZEQIOT SUZYFAAPLA _You see here a +0 scale mail. _w - a +0 scale mail  You start removing your armour.%hA1.9 (1%h$%%h%+2.9 (2%h&+%h1%h\2+3.9 (3%h7%h;A4.9 (4%h ?%hzC%h*D+5.9 (5%hH%hCI  51 _You continue removing your +0 ring mail. x5%h=J%hM%hS  You finish removing your +0 ring mail.  You start putting on your armour.%hZT+6.9 (6%hX%hznW7.9 (7%h8.9 (89.9 (9%hۘ%hm)90.9 (10.0)%h3 13 9 _You continue putting on your +0 scale mail. x5 _You finish putting on your +0 scale mail.%h~  _%h X%h ,%h %h2 n%ha %hؙ %hs %h %hԟ %hN %h %hn %hϤ %h@ %h˥ %ho %h 0#......#.# ########+#+###...##......+...'..#.#.....⌠.#...#.⌠#...'...)..###.#######'#'###%hj &#.# #..........#####.###.<...ß...<#.@....##......... #.###########...### ... #...# ..... #.<.#%h` y..§.... #...§... ##### F   sky beast (asleep)#.h....h   howler monkey (asleep)#..F... %h 8.9 (8.0)  A howler monkey and a sky beast come into view.Found a staircase to the Ecumenical Temple.%h [§§...§%h hF.Fh%h& .%h 4==9.9 (9%h %he . _The howler monkey howls!%hwC #. ..... #.# #+#+ ...##......+...' #.#.....⌠.#...#. #...'...) ###.#'#' #.# # #####.###.<...ß... #@.....##%hD{ #.###########... ...# #...# §§...# #.<.# ...§...# #...# ...h...# ##### #..F...# #......#%hM%hX.F§§§(catching breath)%hXN========800.9 (1%h`%hIey _The howler monkey hoots and howls with incredible vigour!%h# ########+#+## ...##......+...'. #.#.....⌠.#...#........'...)##.#######'#'## #.# #.........#####.###.<...ß......##......###########...###.......# #...# #..§§.<#.....#...hF#####.§§§ #....######...h§§...--------1%h* ...##......+...'. #.#.....⌠.#...#........'...)##.#######'#'## #.# #.........%h,#####.###.<...ß......##......#######.###########...###......@# #...# h<§..§F####.... #.####### %h%hʶ§..F§§..§§.%hG(#%hU=-------2%hE%hHD _The howler monkey hits you but does no damage.%h_AJ ...##......+...' #.#.....⌠.#...# #.'...) ###.#'#' #.# # #####.###.<...ß #......## #.##... #.# #...# #.....h.#%hLB #.<.# #..§..F.# #...#  #..§§...# #####  ##..§§..# #......# #%hB%hBE%hKpF..§..%hLV59--3%hR%hV1 _The howler monkey hits you.%h...§ _The howler monkey hits you but does no damage. _The howler monkey hits you.  You slash the howler monkey!  The howler monkey is moderately wounded.  You barely miss the sky beast.   but does no damage.5.0 (1.1%h0%h3- _The sky beast hits you.%hB  You slash the howler monkey!  You kill the howler monkey!%hS& ..   Trog accepts your kill.You closely miss the sky beast. The sky beast barely misses you.%h'h60--7=6.1%h*%h,J _You furiously retaliate! You headbutt the sky beast!%h,% + #.#.....⌠.#...#........'...)##.#######'#'# #.# #........#####.###.<...ß......##......#######.###########...#.......# F<.%h% .§####... ###### %h@2 g §The sky beast hits you.%h3 58-6-----70%h9 %hc= K _The open air twists around violently and strikes you.%hMI|  You slash the sky beast!  You kill the sky beast!%hO.§.§..§%h>p%hs64=8.2 (1.1%hv%hmy %hy%hLI_Trog accepts your kill.%h8#.#.....⌠.#...#.#.'...).###.#'#'##.# #.#####.###.<...ß.#......##.#.##...##.# #...# #.# #.<.# #..§....# #...# #...§...# ##### .§.§...9=--90%he--%h%hq  ........'...)##.#######'#'## #.# #.........#####.###.<...ß......##......#######.###########...##.......# #...# <§.####.§. ..§10%h@ %h %h, ##.#######'#'## #.# #.........#####.###.<...ß......##......#######.###########...##.......# #...# <.§####  #.....%hl2<§...%h4C----1%h6%h8%h4  ###.#'#' #.# # #####.###.<...ß #......## #.##... #.# #...# #.# #.<.# #...§...# #...# #...§.@.# #####%h ##......# #......#  #%hl.#..§#%h(_60=2%h%h%h O ###.#'#' #.# # #####.###.<...ß #......## #.##... #.# #... #.# #.<. #.# #... #..§§@..#  ##......# #......#  ##...>#3%hb  ###.#'#   #.# #   #####.###.<...ß   #......##   #.##   #.# #   #.# #.<   #.# #  %h #...@§..#   ##......#   #......#   #      %h6§§%h &4%h%hi _There is a staircase to the Ecumenical Temple here.%hB%hMA staircase to the Ecumenical Temple. A staircase leading to the Ecumenical Temple. The Ecumenical Temple is a place of peace and refuge from the insanity of the dungeon. It usually contains altars to most of the known gods. Gods that value exploration grant no piety for exploring the Temple. While standing here, you can traverse the staircase with the > key. You have notyet explored it and cannot tell where it leads. You are here. _________________ “And I heard a great voice out of the temple saying to the seven angels, Go  your ways, and pour out the vials of the wrath of God upon the earth.”  -KJV Bible, Revelations 16:1. A cloud of purple smoke. %hޭA cloud of coloured smoke. Harmless, except to the asthmatic. This cloud is opaque; one tile will not block vision, but multiple will. Clouds of this kind an adventurer makes will vanish quickly once outside their%h:%h, ###.#######'# bastardman12 the Cleaver  #.# #...... Minotaur of Trog **....  #####.###.<...ß Health: 60/64 ======================--  #......##...... Magic: 6/7====================---- %hSq #######.###########.. AC: 13Str: 25  #.......##.. EV: 9Int: 10  #.......##.< SH: 0Dex: 9  #.......##.. XL:  8 Next: 47% Place: Dungeon:6  %hs#..§@§..#### Noise: ---------  Time: 4814.2 (1.0)  ##.§....#e) +0 broad axe (elec)  #......#Throw: 9 boomerangs  ########      The sky beast hits you. _The open air twists around violently and strikes you.  You slash the sky beast!  You kill the sky beast! _Trog accepts your kill. _There is a staircase to the Ecumenical Temple here.%h%h %h%h'& _%h& ,1 _%h+ X%h. N7====%h/ ,%h3 Q _Magic restored.%h-4 %hv6 a2=%h77 %hh9 %h9 %h6.7%hNV _The sleepcap closely misses you.%h?  The hound barks!  You hit the sleepcap. Lightning courses through the sleepcap!  You destroy the sleepcap!%hA%h)B%hB%h`D%hhK Sh5S   water moccasinh  %h LATrog accepts your kill.%h}ff51====7.8%h8m%hoa _A water moccasin comes into view.%h?   You slice the shadow imp!!  You kill the shadow imp!%huB %hHC %hL .Sh  Trog accepts your kill.%hi e2==--8.9%hmo %hCr = _The hound bites you but does no damage.%hJ l---90%h#( %h, y _You closely miss the hound. The hound bites you but does no damage.%hP  You closely miss the hound. The hound barely misses you.%hvRA-80%hZ%hf= _The hound bites you but does no damage.%hI  You closely miss the hound. Your headbutt misses the hound.%h&1%h<%h= _The hound bites you but does no damage.%hY  You closely miss the hound. Your headbutt misses the hound.The hound bites you.%h_:*%hi7   The orc wizard mumbles some strange words.The orc wizard flickers and vanishes!%h# {Deactivating autopickup; reactivate with Ctrl-A.2-%h /==3.0 (1.1%h %h = _The hound bites you but does no damage.%h  You slash the hound! Lightning courses through the hound!  You kill the hound!%h̶ %hP .S  Trog accepts your kill.%h | 5-40 _The water moccasin bites you but does no damage.%h %h f _Your Axes skill increases to level 11!%h1h%hQiwater%hAj- moccasin bites you but does no damage. %h;k[_Your Axes skill increases to level 11!  %h*l-You miss the water moccasin.%hm.Your headbutt misses the water moccasin. %h;n %hJo . %h6p? You are poisoned.%hpr%hZs59%hLt?======--%h0u)--%hv5%hw!Pois %h{~%h?%h %h%h!'_The water moccasin poisons you!%hn  You are poisoned. _The water moccasin poisons you!  You hit the water moccasin.is lightly wounded.feel very si%h1o5ck.  bites you.%hoI4----%hp6%hu%hyF _The water moccasin bites you but does no damage.%h  %hI  %h bites you. %h _The water moccasin bites y%h ou but does no damage.  %h7 FYou miss the water moccasin.  %h :Your headbutt misses the water moccasin.%h is lightl%h y wounded. %hI A You feel very sick.%h %hU 46%h ?===-----%h 6%hp ----%h 7%h %h  %h %h %_The water moccasin bites you.%hۢ bastardman12 the Cleaver Minotaur of Trog **.... ##+#Health: 46/64 =================------- #. #..Magic: 6/7====================---- .# #..AC: 13Str: 25 .# ..EV: 9Int: 10 .#{SH: 0Dex: 9 ##+##S##+##XL:  8 Next: 55% Place: Dungeon:6 #....@....#Noise: =--------  Time: 4887.0 (1.0) #.ß..ß..ß.#e) +0 broad axe (elec) #[........#Throw%hY,: 9 boomerangs #####'#####Pois  #.# #.####S   water moccasin #....### ####...# ###.###You feel very sick. _The water moccasin bites you.  Read: scroll of fearPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateLook: a water moccasin (lightly wounded, chance to affect: 97%)%hj SYou can't see that place.%h6>   %hF=  %h8r9  %h)>   %h>  %h79  %h3+  %h"+%h9+#%h;:#.%h9#.%hV#SLook: a water moccasin (lightly wounded, chance to affect: 97%)%hh S S#%h6 @{#%hj :{#%hQ6 S#Look: a water moccasin (lightly wounded, chance to affect: 97%)%ha W S.%hf 9..%hS bastardman12 the Cleaver Minotaur of Trog **.... %h ##+#Health: 46/64 =================------- #. #..Magic: 6/7====================---- %hp.# #..AC: 13Str: 25 .# ..EV: 9Int: 10%h .#{SH: 0Dex: 9 ##+##S##+##XL:  8 Next: 55% Place: Dungeon:6 #....@....#Noise: =--------  Time: 4887.0 (1.0) #.ß..ß..ß.#e) +0 broad axe (elec) #[........#Throw: 9 boomerangs #####'#####Pois  #.#%h #.####S   water moccasin #....### ####...# ###.###You feel very sick. _The water moccasin bites you.  Read: scroll of fearPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateOkay, then.%h2%h%hȻ. _%h Dir - look around, f - activate _Okay, then.  You hit the water moccasin but do no damage.The water moccasin is lightly wounded.  You feel sick.  The water moccasin bites you but does no damage.44-8.1 (1.1 _The water moccasin closely misses you.%hɎ f  You closely miss the water moccasin.The water moccasin is lightly wounded.  You feel sick.3-9.2 _The water moccasin bites you but does no damage.%h@ . You slice the water moccasin!!  Your headbutt misses the water moccasin.The water moccasin is severely wounded.0==-==900%hkC%hKWB _You feel sick. The water moccasin bites you.%hpThe water moccasin is severely wounded.You feel sick. The water moccasin bites you.  You completely miss the water moccasin.The water moccasin is severely wounded.  You feel sick.  The water moccasin bites you but does no damage.%hx38----1.3 (1.1%hF%h3 _The water moccasin bites you.%h  You closely miss the water moccasin.The water moccasin is severely wounded.%h3 O---20%h&%hR j _You feel sick. The water moccasin barely misses you.%hc  You hit the water moccasin but do no damage.%hLightning courses through the water moccasin!  You kill the water moccasin!%hf  Trog accepts your kill.%h~d.†%h 7=-663.4 (1.1 _You feel sick.%h-(} _Your Armour skill increases to level 8!%hr  You completely miss something. Your headbutt misses something. You feel sick.%hY6-4%h 0%h%h#f _Something hits you but does no damage.%hP   You barely miss something. Your headbutt misses something. You feel sick.  You are no longer poisoned.=5.5 (1.1{ _Something hits you but does no damage.%h  bastardman12 the Cleaver  Minotaur of Trog **.... %hcK# #+#  Health: 36/64 =============----------- #. #..  Magic: 6/7====================---- .# #..  AC: 13Str: 25 .# ..%hV EV: 9Int: 10 .#. SH: 0Dex: 9 %hu##+##{##+##  XL:  8 Next: 66% Place: Dungeon:6 #....@....#  Noise: =--------  Time: 4895.5 (1.1) #.ß..ß..ß.#  e) +0 broad axe (elec)%h$ #[........#  Throw: 9 boomerangs #####'#####  #.# #.####   #....###   ####...#   ###.###  You are no longer poisoned. _Something hits you but does no damage.Aiming: Throw FlamePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line%hd#*@%h{OX#{#@%h^##@*%hx[ :#*%h+ O#@..%hu J*#@%hȒ  bastardman12 the Cleaver Minotaur of Trog **.... ##+#Health: 36/64 =============----------- %he #. #..Magic: 6/7====================---- .# #..AC: 13Str: 25 .# ..EV: 9Int: 10 .#.%h͓ SH: 0Dex: 9 ##+##*##+##XL:  8 Next: 66% Place: Dungeon:6 #....@....#%h ~Noise: =--------  Time: 4895.5 (1.1) #.ß..ß..ß.#e) +0 broad axe (elec) #[........#Throw: 9 boomerangs #####'##### #.# #.#### #....### ####...# ###.###You are no longer poisoned. _Something hits you but does no damage.Aiming: Throw FlamePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line%h 8{%hX e7=====60%h %h ^ _Something hits you but does no damage.%h6U%hVReally read the scroll of poison? You can't even see any enemies this would affect. Y - Yes  N - No%h)%h  bastardman12 the Cleaver Minotaur of Trog **....%h| V ##+#%h+ <Health: 36/64 =============----------- #. #..Magic: 7/7========================%h  .# #..AC: 13Str: 25 %h .# ..EV: 9Int: 10 %h .#.SH: 0Dex: 9 %h2 ##+##{##+##XL:  8 Next: 66% Place: Dungeon:6 %h #....@....#Noise: ==-------  Time: 4896.5 (1.0) %h #.ß..ß..ß.#e) +0 broad axe (elec) #[........#Throw: 9 boomerangs #####'##### #.# #.#### #....### ####...# %h ###.### _Something hits you but does no damage.Aiming: Throw Flame%h wPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line _Something hits you but does no damage.Okay, then.%h %h %hG! . _%h4%h%h%h4%hγ%h%h/%h%h%h_%hw    # #+#  #. #..#  .# #...#  .# ...# %hpy .#..  ##+##{##+##  #...@.....#  #.ß..ß..ß.#  #[........#  #####'#####  #.#  #.####  #....###  ####...#   ###.###%h%h.-7%h%h֎f _Something hits you but does no damage.%h0 ##+#. #..# .# #...# .# ...#  .#.. ##+##{##+##.........ß.@ß..ß[.......####'#### #...#%h7:†%h8\7-8%hO?%hYCf _Something hits you but does no damage.%h    # #+#  #. #..#  .# #...#  .# ...#  .#..  ##+##†##+##  #.........#  #.ß@.ß..ß.#  #[.#  #####'#####   #.#  #.####  #....###  ####...#   ###.###   #...#%h R9%h f _Something hits you but does no damage.%h>k  bastardman12 the Cleaver %hk# #+#  Minotaur of Trog **.... #. #..#  Health: 37/64 =============----------- .# #...#  Magic: 7/7%hYl======================== .# ...#  AC: 13Str: 25 %ho.#..  EV: 9Int: 10 ##+##†##+##  SH: 0Dex: 9 #.........#  XL:  8 Next: 66% Place: Dungeon:6 #.ß@.ß..ß.#  Noise: =--------  Time: 4899.5 (0.0) #[........#  e) +0 broad axe (elec) #####'#####  Throw: 9 boomerangs #.#  #.####  #....### %hUp  ####...#   ###.###  %hp #...#   _Okay, then. _Something hits you but does no damage. %h^q _Something hits you but does no damage. _Something hits you but does no damage.Hit: e) +0 broad axe (elec)Press: ? - help, Dir - move target%hq%h5@*%hzi bastardman12 the Cleaver ##+#Minotaur of Trog **.... #. #..#%h0{Health: 37/64 =============----------- .# #...#Magic: 7/7======================== .# ...#AC: 13%h{Str: 25 .#..EV: 9%h>|Int: 10 ##+##†##+##SH: 0Dex: 9%h| #.........#XL:  8 Next: 66% Place: Dungeon:6 %h{}#.ß@.ß..ß.#Noise: =--------  Time: 4899.5 (0.0) #[........#%he) +0 broad axe (elec) #####'#####Throw: 9 boomerangs #.# #.#### #....### ####...# ###.### #...# _Something hits you but does no damage. _Something hits you but does no damage. _Something hits you but does no damage.Hit: e) +0 broad axe (elec)Press: ? - help, Dir - move target%h1You closely miss something.%hM&  Hit: e) +0 broad axe (elec)  Press: ? - help, Dir - move target  You closely miss something.  You hear some strange, mumbled words.  A magic dart appears from out of thin air!%hh{2-6----900.5 (1%h. _The magic dart hits you.%h   bastardman12 the Cleaver # #+#  Minotaur of Trog **.... #. #..#  Health: 32/64 ============------------ .# #...#  Magic: 6/7====================---- .# ...#  AC: 13Str: 25 .#..  EV: 9Int: 10 ##+##†##+##  SH: 0Dex: 9 #...{.....#  XL:  8 Next: 66% Place: Dungeon:6 #.ß@.ß..ß.#  Noise: =--------  Time: 4900.5 (0.0) #[........#  e) +0 broad axe (elec) #####'#####  Throw: 9 boomerangs #.#  #.####  #....###   ####...#  %hЏ [K ###.###   #...#  You closely miss something.  You hear some strange, mumbled words.  A magic dart appears from out of thin air! _The magic dart hits you.  Hit: e) +0 broad axe (elec)Press: ? - help, Dir - move target%hJm 5@*%h 6*.%h,7*{%hx  bastardman12 the Cleaver ##+#%hy zMinotaur of Trog **.... #. #..#Health: 32/64 ============------------ .# #...#%hz Magic: 6/7====================---- .# ...#AC: 13%hz Str: 25 .#..EV: 9Int: 10 %h_{ ##+##†##+##SH: 0Dex: 9 %h{ #...{.....#XL:  8 Next: 66% Place: Dungeon:6 #.ß@.ß..ß.#%h| =Noise: =--------  Time: 4900.5 (0.0) #[........#e) +0 broad axe (elec) %h/} #####'#####Throw: 9 boomerangs #.#%h} Y #.#### #....###[15;7H %hh~ K####...# ###.### #...#%h You closely miss something.  You hear some strange, mumbled words.  A magic dart appears from out of thin air! _The magic dart hits you.  Hit: e) +0 broad axe (elec)Press: ? - help, Dir - move target%h %h0 -1.6 (1.1%h %h) gYou hear some strange, mumbled words.  %hȆ &A magic dart appears from out of thin air! _The magic dart hits you.  Hit: e) +0 broad axe (elec)Press: ? - help, Dir - move target _You miss something. Something hits you but does no damage.%h  bastardman12 the Cleaver%hWv # #+#  Minotaur of Trog **.... #. #..#  Health: 32/64 ============------------ .# #...#  Magic: 6/7====================---- .# ...#  AC: 13Str: 25 .#..  EV: 9Int: 10 ##+##†##+##  SH: 0%hbDex: 9 #...{.....#  XL:  8 Next: 66% Place: Dungeon:6 #.ß@.ß..ß.#  Noise: =--------  Time: 4901.6 (0.0) #[........#  e) +0 broad axe (elec) #####'#####  Throw: 9 boomerangs #.#  #.####  #....###   ####...#   ###.###   #...#   _The magic dart hits you.  Hit: e) +0 broad axe (elec)Press: ? - help, Dir - move target _You miss something. Something hits you but does no damage.Hit: e) +0 broad axe (elec)Press: ? - help, Dir - move target%hkVC*@%hn?  bastardman12 the Cleaver ##+#Minotaur of Trog **.... %hB #. #..#Health: 32/64 ============------------ .# #...#Magic: 6/7====================---- .# ...#AC: 13Str: 25 .#..EV: 9Int: 10 ##+##†##+##SH: 0Dex: 9 %hxF #...{.....#XL:  8 Next: 66% Place: Dungeon:6 #.ß@.ß..ß.#Noise: =--------  Time: 4901.6 (0.0) #[........#e) +0 broad axe (elec) #####'#####Throw: 9 boomerangs #.# %hI C#.#### #....### ####...# ###.### #...#Hit: e) +0 broad axe (elec)Press: ? - help, Dir - move target _You miss something. Something hits you but does no damage.Hit: e) +0 broad axe (elec)Press: ? - help, Dir - move targetYou barely miss something. Your headbutt misses something.32.7 (1.1%hN %hR f _Something hits you but does no damage.%h$  bastardman12 the Cleaver # #+#  Minotaur of Trog **.... #. #..#  Health: 33/64 ============------------ .# #...#  Magic: 6/7====================---- .# ...#  AC: 13Str: 25 .#..  EV: 9Int: 10 ##+##†##+##  SH: 0Dex: 9 #...{.....#  XL:  8 Next: 66% Place: Dungeon:6 #.ß@.ß..ß.#  Noise: =--------  Time: 4902.7 (0.0) %h#[........#  e) +0 broad axe (elec) #####'#####  Throw: 9 boomerangs #.#  #.####  #....###   ####...#   ###.###   #...#  Hit: e) +0 broad axe (elec)Press: ? - help, Dir - move targetYou barely miss something. Your headbutt misses something. _Something hits you but does no damage.Hit: e) +0 broad axe (elec)Press: ? - help, Dir - move target%hy::@*%h bastardman12 the Cleaver ##+#Minotaur of Trog **.... #. #..#Health: 33/64 ============------------ .# #...#Magic: 6/7====================---- .# ...#AC: 13Str: 25 .#..EV: 9Int: 10 ##+##†##+##SH: 0Dex: 9 #...{.....#XL:  8 Next: 66% Place: Dungeon:6 #.ß@.ß..ß.#Noise: =--------  Time: 4902.7 (0.0) #[........#e) +0 broad axe (elec) #####'[4%h0m#####Throw: 9 boomerangs #.# #.#### #....### ####...# ###.### #...#Hit: e) +0 broad axe (elec)Press: ? - help, Dir - move targetYou barely miss something. Your headbutt misses something. _Something hits you but does no damage.Hit: e) +0 broad axe (elec)Press: ? - help, Dir - move target3.7 (1M Press: ? - help, Dir - move target  You barely miss something. Your headbutt misses something. _Something hits you but does no damage.Hit: e) +0 broad axe (elec)  Press: ? - help, Dir - move target _You closely miss something. Something hits you but does no damage.%h>  bastardman12 the Cleaver # #+#  Minotaur of Trog **.... #. #..#  Health: 33/64 ============------------ .# #...#  Magic: 6/7====================---- .# ...#  AC: 13Str: 25 .#..  EV: 9Int: 10 ##+##†##+##  SH: 0Dex: 9 %h#...{.....#  XL:  8 Next: 66% Place: Dungeon:6 #.ß@.ß..ß.#  Noise: =--------  Time: 4903.7 (0.0) #[........#  e) +0 broad axe (elec) #####'#####  Throw: 9 boomerangs #.#  #.####  #....###   ####...#   ###.###   #...# %h  _Something hits you but does no damage.Hit: e) +0 broad axe (elec)Press: ? - help, Dir - move target _You closely miss something. Something hits you but does no damage.Hit: e) +0 broad axe (elec)Press: ? - help, Dir - move target%hI;@*%hJ bastardman12 the Cleaver ##+#Minotaur of Trog **.... #. #..#Health: 33/64 ============------------ .# #...#Magic: 6/7====================---- .# ...#AC: 13Str: 25 .#..EV: 9Int: 10 ##+##†##+##SH: 0Dex: 9 #...{.....#XL:  8 Next: 66% Place: Dungeon:6 #.ß@.ß..ß.#Noise: =--------  Time: 4903.7 (0.0) #[........#e) +0 broad axe (elec) #####'[4%h0m#####Throw: 9 boomerangs #.# #.#### #....### ####...# ###.### #...# _Something hits you but does no damage.Hit: e) +0 broad axe (elec)Press: ? - help, Dir - move target _You closely miss something. Something hits you but does no damage.Hit: e) +0 broad axe (elec)Press: ? - help, Dir - move target4.7 (1  Hit: e) +0 broad axe (elec)  Press: ? - help, Dir - move target _You closely miss something. Something hits you but does no damage.Hit: e) +0 broad axe (elec)Press: ? - help, Dir - move target _You barely miss something. Something hits you but does no damage.%h  bastardman12 the Cleaver # #+#  Minotaur of Trog **.... #. #..#  Health: 33/64 ============------------ %hN.# #...#  Magic: 6/7====================---- .# ...#  AC: 13Str: 25 .#..  EV: 9Int: 10 ##+##†##+##  SH: 0Dex: 9 #...{.....#  XL:  8 Next: 66% Place: Dungeon:6 %h*#.ß@.ß..ß.#  Noise: =--------  Time: 4904.7 (0.0) #[........#  e) +0 broad axe (elec) #####'#####  Throw: 9 boomerangs #.#  #.####  #....###   ####...#   ###.###   #...#   _You closely miss something. Something hits you but does no damage.Hit: e) +0 broad axe (elec)Press: ? - help, Dir - move target _You barely miss something. Something hits you but does no damage.Hit: e) +0 broad axe (elec)Press: ? - help, Dir - move target%h6 8ß@%h= A*ß%hk bastardman12 the Cleaver ##+#Minotaur of Trog **.... #. #..#Health: 33/64 ============------------ .# #...#Magic: 6/7%h}====================---- .# ...#AC: 13Str: 25 .#..EV: 9Int: 10 ##+##†##+##SH: 0Dex: 9 #...{.....#XL:  8 Next: 66% Place: Dungeon:6 #.ß@.ß..ß.#Noise: =--------  Time: 4904.7 (0.0) #[........#e) +0 broad axe (elec) #####'#####Throw: 9 boomerangs %hc#.# #.#### #....### ####...# ###.### #...# _You closely miss something. Something hits you but does no damage.Hit: e) +0 broad axe (elec)Press: ? - help, Dir - move target _You barely miss something. Something hits you but does no damage.Hit: e) +0 broad axe (elec)Press: ? - help, Dir - move target4=5.7 (1%h%hE  Hit: e) +0 broad axe (elec)  Press: ? - help, Dir - move target _You barely miss something. Something hits you but does no damage.Hit: e) +0 broad axe (elec)Press: ? - help, Dir - move target _You slash something! Something hits you but does no damage.%h  bastardman12 the Cleaver # #+#  Minotaur of Trog **.... #. #..#  Health: 34/64 ============------------ .# #...#  Magic: 6/7====================---- .# ...#  AC: 13Str: 25 .#..  EV: 9Int: 10 ##+##†##+##  SH: 0%h Dex: 9 #...{.....#  XL:  8 Next: 66% Place: Dungeon:6 #.ß@.ß..ß.#  Noise: ==-------  Time: 4905.7 (0.0) #[........#  e) +0 broad axe (elec) #####'#####  Throw: 9 boomerangs #.#  #.####  #....###   ####...#   ###.### %h   #...#   _You barely miss something. Something hits you but does no damage.Hit: e) +0 broad axe (elec)Press: ? - help, Dir - move target _You slash something! Something hits you but does no damage.Hit: e) +0 broad axe (elec)Press: ? - help, Dir - move target%h@*@%hc -*.%hL&u bastardman12 the Cleaver%h'F ##+#Minotaur of Trog **.... #. #..#Health: 34/64 ============------------ .# #...#Magic: 6/7====================---- %h4),.# ...#AC: 13Str: 25 .#..EV: 9Int: 10 ##+##†##+##SH: 0Dex: 9 #...{.....#XL:  8 Next: 66% Place: Dungeon:6 %h^*[#.ß@.ß..ß.#Noise: ==-------  Time: 4905.7 (0.0) #[........#e) +0 broad axe (elec) #####'#####Throw: 9 boomerangs%h+ #.# #.#### #....### ####...# ###.### #...# %h._You barely miss something. Something hits you but does no damage.Hit: e) +0 broad axe (elec)Press: ? - help, Dir - move target _You slash something! Something hits you but does no damage.Hit: e) +0 broad axe (elec)Press: ? - help, Dir - move target-6.7 (1%h\4%h6  Hit: e) +0 broad axe (elec)  Press: ? - help, Dir - move target _You slash something! Something hits you but does no damage.Hit: e) +0 broad axe (elec)Press: ? - help, Dir - move target _You closely miss something. Something hits you but does no damage.%h  bastardman12 the Cleaver # #+#  Minotaur of Trog **.... #. #..#  Health: 34/64 ============------------ .# #...#  Magic: 6/7====================---- .# ...#  AC: 13Str: 25 .#..  EV: 9Int: 10 ##+##†##+##  SH: 0Dex: 9 #...{.....#  XL:  8 Next: 66% Place: Dungeon:6 #.ß@.ß..ß.#  Noise: =--------  Time: 4906.7 (0.0) #[........#  e) +0 broad axe (elec) #####'#####  Throw: 9 boomerangs #.#  #.####  #....###   ####...#  %h8[K ###.###   #...#   _You slash something! Something hits you but does no damage.Hit: e) +0 broad axe (elec)Press: ? - help, Dir - move target _You closely miss something. Something hits you but does no damage.Hit: e) +0 broad axe (elec)Press: ? - help, Dir - move target%hA*@%h΍9.*%h9.*%hS7*{%h}  bastardman12 the Cleaver # #+#  Minotaur of Trog **.... #. #..#  Health: 34/64 ============------------ .# #...#  Magic: 6/7====================---- .# ...#  AC: 13Str: 25 .#..  EV: 9Int: 10 %h.##+##†##+##  SH: 0Dex: 9 #...{.....#  XL:  8 Next: 66% Place: Dungeon:6 #.ß@.ß..ß.#  Noise: =--------  Time: 4906.7 (0.0) #[........#  e) +0 broad axe (elec) #####'#####  Throw: 9 boomerangs %h#.#  #.####  #....###   ####...#   ###.### %h=  #...#   _You closely miss something. Something hits you but does no damage.Hit: e) +0 broad axe (elec)Press: ? - help, Dir - move target%hYou hit something.  Trog accepts your kill.Trog appreciates your killing of a magic user.%hx; # #+#  #. #..#  .# #...#  .# ...#  .#..  ##+##†##+##  #...).....#  #.ß@.ß..ß.#  #[........#  #####'##### %htD #.# #.#     Hit: e) +0 broad axe (elec)  Press: ? - help, Dir - move targetYou hit something.  Trog accepts your kill.ppreciates your killing of a magic user.Reactivating autopickup.%h587.8 (1.1%h%h6 _You feel a bit more experienced.%hU>  bastardman12 the Cleaver # #+#  Minotaur of Trog **.... #. #..#  Health: 34/64 ============------------ .# #...#  Magic: 6/7====================---- .# ...#  AC: 13Str: 25 .#..  EV: 9Int: 10 ##+##†##+##  SH: 0Dex: 9 %hxW#...).....#  XL:  8 Next: 68% Place: Dungeon:6 #.ß@.ß..ß.#  Noise: =--------  Time: 4907.8 (0.0) #[........#  e) +0 broad axe (elec) #####'#####  Throw: 9 boomerangs #.#  #.####  #....###   ####...#   ###.###   #...#  Trog accepts your kill.Trog appreciates your killing of a magic user.Reactivating autopickup. _You feel a bit more experienced.  Hit: e) +0 broad axe (elec)Press: ? - help, Dir - move target%hc C*@%hP :)*%hT> %h+bastardman12 the Cleaver ##+#Minotaur of Trog **.... #. #..#%h0Health: 34/64 ============------------ .# #...#Magic: 6/7====================---- .# ...#AC: 13Str: 25 .#..EV: 9Int: 10 ##+##†##+##SH: 0%hK KDex: 9 #...).....#XL:  8 Next: 68% Place: Dungeon:6 #.ß@.ß..ß.#Noise: =--------  Time: 4907.8 (0.0) #[........#e) +0 broad axe (elec) #####'#####Throw: 9 boomerangs #.# #.#### #....### %h ####...# ###.### #...#Trog appreciates your killing of a magic user.Reactivating autopickup. %h! _You feel a bit more experienced.  Hit: e) +0 broad axe (elec)Press: ? - help, Dir - move targetOkay, then.%h %h%h . _%h; ##+#. #..# .# #...# .# ...#  .#.. ##+##†##+##...).....ß..ß..ß[.@.....####'#### #.# # ###.#%h'%h5p5=-8.8 (1 _%h%h%hR}   # #+#  #. #..#  .# #...#  .# ...#  .#..%hZ ;  ##+##†##+##  #...).....#  #.ß..ß..ß.#  #[.#  #####'#####  #.#   #.####   #....###   ####...#   ###.###   #...#  %h C ###.#%h %h@ @-9%h %hL %h  # #+#  #. #..#  .# #...#  .# ...#  .#..  ##+##†##+##%h  #...).....#  #.ß..ß..ß.#  #.#  #####'#####  #.#   #.####   #....###   ####...#   ###.###   #...#   ###.#%h%h X7====10%hG!%h (  %h(+Reactivating autopickup%h( . %h)'_You feel a bit more experienced. %h"*F Hit: e) +0 broad axe (elec)  %h*2Press: ? - help, Dir - move target %h _Okay, then. _You see here a +0 ring mail.%h/  # #+#  #. #..#  %h E.# #...#  .# ...#  .#..  ##+##†##+##  #...).....# %hp #.ß..ß..ß.#  #[#  #####'#####  #.# %h=/%h %hK[6=1 _%h, %h}O? # #+#  #. #..#  .# #...#  .# ...#  .#..  ##+##†##+##  #...).....#  #.ß..ß..ß.#  #[.#  #####'#####  #.# %hR]Y2%hT q # #+#  #. #..#  .# #...#  .# ...#  .#..  ##+##†##+##  #...).....#  #.ß..ß..ß.#  #[.# %hْ  #####'#####  #.#  #.#### #....### ####...# %h} %h &3%h %h M   #+##. #...# #...#.# ...# .#.. #+##†##+#..).....ß.@ß..ß[........#####'##### #.#%h~& %hc' E====4%h6 %h2 M   #+##. #..#.# #...#.# ...# .#.. #+##†##+#..@.....ß..ß..ß%h [........ #####'#####%hY %hG B75%hE %hm  Things that are here: _a +0 dagger; a +0 robe; an orc corpse%hYRQ%hq   # #+#  #. #..#  %hrp.# #...# %hEs %hsN.# ...# %hot %h uK.#.. %hu ##+##†##+## %hRv #...)@....# %hw #.ß..ß..ß.# %hyxB #[.%hy(# %hy %hz #%h6{.# #.####%h#|t # # %h%h%h,6 %h _%h%h%hE   # #+#  ##. #..#  ..# #...#  #.# ...#  ..#..  ##+##†##+##  #...).@...#  #.ß..ß..ß.#  #[.#  #.# #.#### #....### ####...# 7%h3Q%h Q%hH~3%h0%hu8=%h%h,%hǓ%hDa9=%hL%he,%h?%hy,%hY%h,%hA%h:40%h 0=%h%h,%hc%hŵ,%h%ha1=%h;%h,%hS%h ,%h%hO2%h%h,%hV%h8,%h1%hw,%h%hi3=%h(%hn,%h%h,%h%ha4=%ha%h%h%h%h2%h%h%h%h95%h%h%hg%hM%h_%h7,%h,%hL%hWd46=%h%h,%h%h,%h"%h m7=%h %hA ,%hs %hB%ha8=%h%hv,%ha%h,%h%h~,%h%hk9=%h%h ,%h!%h$%hm$%h;%%h'<50%hY)%h*,%h,%h.,%h/%h+1%h(2K1=%h2%h5,%h>6%hB8,%h9%h;,%h'=%hY?k2=%hA%hC,%hD%hF,%hH%hI;3%h;K%h?Z%hZ%hl\%h^%h_%hb%hEe%he%hlf4%hf=%hak%hl%hro%hp%h~%h%ht%h}%h%h%h%hю%h%hX5%h=%ha%h2%h%h-%h%h%h%h%hK6=%ha%h%h ,%h%h,%h&7=%h(,%h!%h5%hl;8%h%h,%h%h,%h%ha9=%h%hl,%h%h,%h%hl60=%h%h,%h%hj,%h%h,%hH%h)%hy%1%h\%h,%h%h,%h%hK2=%h%h?%h ,%h2 %h ,%h6%hj93%h2=%h%h,%h%h,%h#%hJ%h{"%h#%h%a4=%h'%h)%h+,%ht-%h#1  There is an open door, spattered with blood here.  You see here an adder corpse.%hX3%h3 _%h5%h7%h9,%hs;%h<%h?%hc?2=%hB%hD%h8G,%hH%hlK%hNM,%hXN%hP%hY3  #OYF#  #...#   ##...# %hZ  ....#   ...#   ..# # ##'#  ##. ##.@# %hZ ..# ##...#  #.##...##  #..#..## ##+##†##+%h,[##   #...).....# Y   ice beast (asleep) #.ß..ß..ß.# %h}[F   sky beast (asleep) #[........# O   ogre (asleep) #####'#####%hne 5011.8 (94.0)  You open the door.  An ogre, an ice beast and a sky beast come into view.%hf%hn...OYFYFO%ho5==2.8 (95%h,v%hC _The ogre shouts! You hear a loud, deep croak!%h> Really read the scroll of poison? Y - Yes  N - No%hȔ%h  bastardman12 the Cleaver #***#%h | Minotaur of Trog **.... #OYF# Health: 64/64 ======================== ##***#%h@ Magic: 7/7======================== ****# AC: 13Str: 25%h ***# EV: 9Int: 10 **#%ho` SH: 0Dex: 9 # ##*# XL:  8 Next: 68% Place: Dungeon:6%hR ##. ##*@# Noise: ==-------  Time: 5012.8 (95.0) ..# ##***#%ha e) +0 broad axe (elec) #.##***## Throw: 9 boomerangs %hˣN#..#**## ##+##*##+## #..***....# Y   ice beast%h2 #.ß**ß..ß.# F   sky beast %h#[**......# O   ogre #####'#####You open the door.  An ogre, an ice beast and a sky beast come into view. _The ogre shouts! You hear a loud, deep croak!  Read: scroll of poisonPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate%h>? @An ogre, an ice beast and a sky beast come into view. _The ogre shouts! You hear a loud, deep croak!  Read: scroll of poison  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You can't see that place.%h7  %h/7  %hT # %ho:##%h@##%hf7*#%ht A**%hxY*Look: an ice beast%he *Y%h   bastardman12 the Cleaver #...# Minotaur of Trog **.... #OYF# Health: 64/64 ======================== ##...# Magic: 7/7======================== ....# AC: 13Str: 25 ...# EV: 9Int: 10 ..# SH: 0Dex: 9 # ##'# XL:  8 Next: 68% Place: Dungeon:6 ##. ##.@# Noise: ==-------  Time: 5012.8 (95.0) ..# ##...# e) +0 broad axe (elec) #.##...## [40%hx GmThrow: 9 boomerangs #..#..## ##+##†##+## #...).....# Y   ice beast #.ß..ß..ß.# F   sky beast #[........# O   ogre #####'##### _The ogre shouts! You hear a loud, deep croak!  Read: scroll of poisonPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateThe air fills with toxic fumes!  As you read the scroll of poison, it crumbles to dust.%h %h   #§§§# #.OF# ##§§Y# §§§§# §§§#§§# # ##§# ##. ##§@#%h ; ..# ##§§§# #.##§§§## #..#§§# ##+##§## #..§§§....# #.ß§§ #[§§ %h] A--3.8 (1.0) _%h %h2 %hr  bastardman12 the Cleaver %h)tx#§§§# Minotaur of Trog **.... #.OF# Health: 64/64 ======================== ##§§Y# Magic: 7/7======================== §§§*# AC: 13Str: 25 §§*# EV: 9Int: 10 §*#%hu  SH: 0Dex: 9 # ##*# XL:  8 Next: 68% Place: Dungeon:6 ##. ##§@# Noise: ---------  Time: 5013.8 (1.0) ..# ##§§§# e) +0 broad axe (elec) #.##§§§## Throw: 9 boomerangs #..#§§## ##+##§##+## #..§§§....# Y   ice beast #.ß§§ß..ß.#%h y F   sky beast #[§§......# O   ogre #####'#####The air fills with toxic fumes! _As you read the scroll of poison, it crumbles to dust.  Aiming: Throw FlamePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ice beast (poison gas, 68% to hit)%hF e Y#%hYL#Y#%hKjF#Aim: a sky beast (56% to hit)%h  bastardman12 the Cleaver  #§§§#Minotaur of Trog **....  #.OF#Health: 64/64 ========================  ##§§Y#Magic: 7/7========================  §§§*#AC: 13Str: 25  §§*#EV: 9Int: 10  §*#%hؿ SH: 0Dex: 9  # ##*#XL:  8 Next: 68% Place: Dungeon:6  ##. ##§@#Noise: ---------  Time: 5013.8 (1.0)  ..# ##§§§#e) +0 broad axe (elec)  #.##§§§##Throw: 9 boomerangs  #..#§§##  ##+##§##+##  #..§§§....#Y   ice beast  #.ß§§ß..ß.#F   sky beast  %h #[§§......#O   ogre  #####'#####Aiming: Throw FlamePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a sky beast (56% to hit)  The puff of flame hits the ice beast. The ice beast melts!  The ice beast is moderately wounded.%hMD (  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a sky beast (56% to hit)  The puff of flame hits the ice beast. The ice beast melts!  The ice beast is moderately wounded.The now-empty wand crumbles to dust.%hL j§Y§§§%hM 6==4 _%h6T %hZ %hO ; bastardman12 the Cleaver  #§§§#Minotaur of Trog **....  #.OF#Health: 64/64 ========================  ##§§*#Magic: 7/7%h ========================  §§§Y#AC: 13Str: 25  §§*#EV: 9Int: 10  §*#SH: 0Dex: 9 %h  # ##*#XL:  8 Next: 68% Place: Dungeon:6  ##. ##§@#Noise: ==-------  Time: 5014.8 (0.0)  ..# ##§§§#e) +0 broad axe (elec)  #.##§§§##Throw: 9 boomerangs  #..#§§##  ##+##§##+##  #..§§§....#Y   ice beast  #.ß§§ß..ß.#F   sky beast  #[§§......#O   ogre  #####'#####The ice beast is moderately wounded. _The now-empty wand crumbles to dust.  Throw: 9 boomerangs%hq Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a sky beast (35% to hit)%hF ##§§§Y§§§You can't see that place.%h#m  #****%h/g##§*%hi#§§*%ha"§§§*§*%hԌ§§§Y§*%h9 §YAim: an ice beast (poison gas, moderately wounded, 50% to hit)%h`$$%hc& %h*'6bastardman12 the Cleaver %h' %h(H#§§(#%h)0Minotaur of Trog **.... %h* %hw-#.O(#Health: 64/64 ========================  ##§§(#Magic: 7/7========================  §§§(#AC: 13Str: 25  §§(#EV: 9Int: 10  §(#SH: 0Dex: 9  # ##(#XL:  8 Next: 68% Place: Dungeon:6  ##. ##§@#%h@.Noise: ==-------  Time: 5014.8 (0.0) %h. %h/o..# ##§§§#%h~05e) +0 broad axe (elec) %h71 %h1j#.##§§§##%h22Throw: 9 boomerangs %hq3 %h84T#..#§§## %h4 %h5:##+##§##+## %hf6 %h$7F#..§§§....#%h7tY   ice beast %h8 %hX:#.ß§§ß..ß.#F   sky beast  #[§§......#O   ogre  %hE#####'#####Throw: 9 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ice beast (poison gas, moderately wounded, 50% to hit)  You throw a boomerang.  The boomerang barely misses the ice beast.%h§F§Y§§§  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight lineAim: an ice beast (poison gas, moderately wounded, 50% to hit)  You throw a boomerang.  The boomerang barely misses the ice beast.The boomerang misses the sky beast.§Y--6.0 (1.2 _%h bastardman12 the Cleaver  #§§§#Minotaur of Trog **....  #.OF#Health: 64/64 ========================  ##§§§#Magic: 7/7========================  §§§§#AC: 13Str: 25  §§Y#EV: 9Int: 10  §*#SH: 0Dex: 9  # ##*#XL:  8 Next: 68% Place: Dungeon:6  ##. ##§@#Noise: ---------  Time: 5016.0 (0.0)  ..# ##§§§#e) +0 broad axe (elec)  #.##§§§##Throw: 9 boomerangs  #..#§§##  ##+##§#%h#+##  #..§§§....#Y   ice beast  #.ß§§ß..ß.#F   sky beast  #[§§......#O   ogre  #####'#####The boomerang barely misses the ice beast. _The boomerang misses the sky beast.Throw: 9 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ice beast (poison gas, moderately wounded, 50% to hit)%he" bastardman12 the Cleaver  #§§§#Minotaur of Trog **....  #.OF#Health: 64/64 ========================  ##§§§#Magic: 7/7========================  §§§§#AC: 13Str: 25  §§Y#EV: 9Int: 10  §(#SH: 0Dex: 9  # ##(#XL:  8 Next: 68% Place: Dungeon:6  ##. ##§@#Noise: ---------  Time: 5016.0 (0.0)  ..# ##§§§#e) +0 broad axe (elec)  #.##§§§##Throw: 9 boomerangs  #..#§§##  ##+##§#%h##+##  #..§§§....#Y   ice beast  #.ß§§ß..ß.#F   sky beast  #[§§......#O   ogre  #####'#####Throw: 9 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ice beast (poison gas, moderately wounded, 50% to hit)  You throw a boomerang. The boomerang hits the ice beast!  The ice beast is heavily wounded.%hX§§%hԟ%h%hv%h☼.O☼F§Y%hn47.2 (1.2 _%h%h%hW  bastardman12 the Cleaver  #§☼§#Minotaur of Trog **....  %h #..O#Health: 64/64 ========================  ##☼F§#Magic: 7/7========================  §§§§#AC: 13Str: 25  %hK $§§§#EV: 9Int: 10  §§#SH: 0Dex: 9  %h # ##Y#XL:  8 Next: 68% Place: Dungeon:6  ##. ##§@#Noise: ---------  Time: 5017.2 (0.0)  %h ..# ##§§§#e) +0 broad axe (elec)  #.##§§§##Throw: 9 boomerangs  #..#§§## %hw S ##+##§##+##  #..§§§....#Y   ice beast  #.ß§§ß..ß.#%h vF   sky beast  #[§§......#O   ogre  #####'#####You throw a boomerang. The boomerang hits the ice beast! _The ice beast is heavily wounded.Throw: 9 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ice beast (poison gas, heavily wounded, 50% to hit)%hO****Yogre, wielding a +0 giant club (69%h bastardman12 the Cleaver  #§☼§#Minotaur of Trog **....  #..O#Health: 64/64 ========================  ##☼F§#Magic: 7/7========================  §§§§#AC: 13Str: 25  §§§#EV: 9Int: 10  §§#SH: 0Dex: 9  # ##Y#XL:  8 Next: 68% Place: Dungeon:6  ##. ##§@#Noise: ---------  Time: 5017.2 (0.0)  ..# ##§§§#e) +0 broad axe (elec)  #.##§§§##Throw: 9 boomerangs  #..#§§##  ##+##[30%h7m§##+##  #..§§§....#Y   ice beast  #.ß§§ß..ß.#F   sky beast  #[§§......#O   ogre  #####'#####Throw: 9 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ogre, wielding a +0 giant club (69% to hit)  You throw a boomerang.  The boomerang hits the ice beast but does no damage.%hShift-Dir - straight lineAim: an ogre, wielding a +0 giant club (69% to hit)  You throw a boomerang.  The boomerang hits the ice beast but does no damage.  The ice beast is heavily wounded.sky beast is engulfed in poison gas. §F(poisoned)The sky beast is poisoned.==8.5 (1.3 _The ice beast hits you but does no damage.%h^#F  You hit the ice beast.  Lightning courses through the ice beast!  You kill the ice beast!  Trog accepts your kill.The sky beast is engulfed in poison gas.%h&%○○%hY-r☼§§F☼☼F   sky(very poisoned)O   ogre☼%hBE47-9.6 (1.1%hH%hL %hR%hRS(_The sky beast looks even sicker.%hy Really walk into that cloud of poison gas? Y - Yes  N - No%h %h;  bastardman12 the Cleaver  #§○§#Minotaur of Trog **....  #..O#Health: 64/64 ========================  ##○§§#Magic: 7/7========================  §☼§§#AC: 14Str: 25  §§F#EV: 9Int: 10  §§#SH: 0Dex: 9  # ##☼#XL:  8 Next: 78% Place: Dungeon:6  ##. ##§@#Noise: =--------  Time: 5019.6 (0.0)  ..# ##§§§#e) +0 broad axe (elec)  #.##§§§##Throw: 9 boomerangs  #..#§§##  ##+##[%h= 42m§##+##  #..☼§§....#F   sky beast (very poisoned)  #.ß§§ß..ß.#O   ogre  #[☼§......#  #####'#####Lightning courses through the ice beast!  You kill the ice beast!Trog accepts your kill.The sky beast is engulfed in poison gas. _The sky beast looks even sicker.  Okay, then. _%h#w bastardman12 the Cleaver  #§○§#Minotaur of Trog **....  #..O#Health: 64/64 ========================  ##○§*#Magic: 7/7========================  §☼§*#AC: 14Str: 25  §§F#EV: 9Int: 10  §*#SH: 0Dex: 9  # ##*#XL:  8 Next: 78% Place: Dungeon:6  ##. ##§@#Noise: =--------  Time: 5019.6 (0.0)  ..# ##§§§#%hty<e) +0 broad axe (elec)  #.##§§§##Throw: 9 boomerangs  #..#§§##  ##+##§##+##  #..☼§§....#F   sky beast (very poisoned)  #.ß§§ß..ß.#O   ogre  #[☼§......#  #####'##### _The sky beast looks even sicker. _Okay, then.Throw: 9 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ogre, wielding a +0 giant club (69% to hit)%h8 | O§§%h§FAim: a sky beast (poison gas, moderately wounded, very poisoned, 35% to hit)%h\ §F%hA§*%hIO*Aim: an ogre, wielding a +0 giant club (69% to hit)%h  bastardman12 the Cleaver  #§○§#Minotaur of Trog **....  #..O#Health: 64/64 ========================  %h ##○§(#Magic: 7/7========================  §☼§(#AC: 14Str: 25  §§(#EV: 9Int: 10  §(#SH: 0Dex: 9  # ##(#XL:  8 Next: 78% Place: Dungeon:6  ##. ##§@#Noise: =--------  Time: 5019.6 (0.0)  ..# ##§§§#e) +0 broad axe (elec)  #.##§§§##%h: ,Throw: 9 boomerangs  #..#§§##  ##+##§##+##  #..☼§§....#%h KF   sky beast (very poisoned)  #.ß§§ß..ß.#O   ogre  %h b#[☼§......#  #####'#####Throw: 9 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line%hQ Aim: an ogre, wielding a +0 giant club (69% to hit)  You throw a boomerang. The boomerang misses the sky beast.The boomerang hits the ogre!%hL }§§F§☼%hԩ Shift-Dir - straight lineAim: an ogre, wielding a +0 giant club (69% to hit)  You throw a boomerang. The boomerang misses the sky beast.The boomerang hits the ogre!  The ogre is moderately wounded.sky beast is engulfed in poison gas.%h %°°○§☼☼§☼F○☼☼☼○○☼-20.9 (1.3%h %h 6 _The sky beast looks even sicker.%hNO bastardman12 the Cleaver  #§°§#Minotaur of Trog **....  #..O#%hQHealth: 64/64 ========================  ##°§*#Magic: 7/7========================  §○§*#AC: 14Str: 25  ☼§*#EV: 9Int: 10  §F#SH: 0Dex: 9  # ##*#XL:  8 Next: 78% Place: Dungeon:6  ##. ##☼@#Noise: ---------  Time: 5020.9 (0.0)  ..# ##☼§§#e) +0 broad axe (elec)  #.##§§§##Throw: 9 boomerangs  #..#§§##  ##+##☼##+##  %hQ#..○§§....#F   sky beast (very poisoned)  #.ß§§ß..ß.#O   ogre  %hKR#[○☼......#  #####'#####The sky beast is engulfed in poison gas. _The sky beast looks even sicker.  Throw: 9 boomerangs%hRqPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ogre, wielding a +0 giant club (moderately wounded, 69% to hit)%h O§☼☼%hY& ☼FAim: a sky beast (poison gas, heavily wounded, very poisoned, 35% to hit)%ha bastardman12 the Cleaver  #§°(#Minotaur of Trog **....  #..(#Health: 64/64 ========================  ##°§(#Magic: 7/7========================  §○§(#AC: 14Str: 25  ☼§(#EV: 9%hInt: 10  §(#SH: 0Dex: 9  # ##(#XL:  8 Next: 78% Place: Dungeon:6  ##. ##☼@#Noise: ---------  Time: 5020.9 (0.0)  ..# ##☼§§#e) +0 broad axe (elec)  #.##§§§##Throw: 9 boomerangs  #..#§§##  ##+##☼##+##  #..○§§....#F   sky beast (very poisoned)  #.ß§§ß..ß.#O   ogre  #[○☼......#  #####'#####Throw: 9 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a sky beast (poison gas, heavily wounded%h, very poisoned, 35% to hit)  You throw a boomerang.  The boomerang barely misses the sky beast.%h §O§☼☼F○%h Shift-Dir - straight lineAim: a sky beast (poison gas, heavily wounded, very poisoned, 35% to hit)  You throw a boomerang.  The boomerang barely misses the sky beast.  The boomerang barely misses the ogre.The sky beast is engulfed in poison gas.%h ☼○☼§F○○☼ extremely poisoned)○%hh-2.1 (1.2%h/%hb> _The sky beast looks as sick as possible!%ho _The sky beast looks as sick as possible!hit the sky beast  The sky beast is almost dead.  You kill the sky beast!%hAz L..☼☼°○☼○°○☼☼☼°O   ogre%h{ U°%h =87=30%h %h* W _Trog accepts your kill.%hn0[ bastardman12 the Cleaver  #§.§#Minotaur of Trog **....  #..O#Health: 64/64 ========================  ##.☼*#Magic: 7/7========================  §°§*#AC: 14Str: 25  %hk3○☼*#EV: 9Int: 10  §*#SH: 0Dex: 9  # ##*#XL:  8 Next: 87% Place: Dungeon:6  ##. ##○@#Noise: =--------  Time: 5023.1 (0.0)  ..# ##○☼§#e) +0 broad axe (elec)  #.##☼§§##Throw: 9 boomerangs  #..#☼§##  ##+##○##+##  #..°§☼....#O   ogre  #.ß§§ß..ß.#  #[°○......#  #####'#####You kill the sky beast! %hQ4_Trog accepts your kill.Throw: 9 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ogre, wielding a +0 giant club (moderately wounded, 69% to hit)%h~ O☼○%h B☼*%h=O*Aim: an ogre, wielding a +0 giant club (moderately wounded, 69% to hit)%hH bastardman12 the Cleaver  #§.(#Minotaur of Trog **....  #..(#Health: 64/64 ========================  ##.☼(#Magic: 7/7========================  §°§(#AC: 14Str: 25  %h)○☼(#EV: 9Int: 10  §(#SH: 0Dex: 9 %hN # ##(#XL:  8 Next: 87% Place: Dungeon:6  ##. ##○@#%hSZNoise: =--------  Time: 5023.1 (0.0)  ..# ##○☼§#e) +0 broad axe (elec)  %h#.##☼§§##Throw: 9 boomerangs  #..#☼§##  %h##+##○##+##  #..°§☼....#%hVO   ogre  #.ß§§ß..ß.#  %h#[°○......#  #####'#####You kill the sky beast! %h8_Trog accepts your kill.Throw: 9 boomerangsPress: ? - help, Q - select action, ( or ) - cycle%h)Shift-Dir - straight lineAim: an ogre, wielding a +0 giant club (moderately wounded, 69% to hit)%hO§O☼○○§°%h < ☼○☼°§°○°☼°☼○☼☼°You throw a boomerang. The boomerang closely misses the ogre.%hZ<-4.4 (1.3 _%hݦ%h%h]8  bastardman12 the Cleaver  #§.☼#Minotaur of Trog **....  #..O#Health: 64/64 ========================  ##.○*#Magic: 7/7========================  ☼°§*#AC: 14Str: 25  ○○*#EV: 9Int: 10  §*#SH: 0Dex: 9  # ##*#XL:  8 Next: 87% Place: Dungeon:6  ##. ##°@#Noise: ---------  Time: 5024.4 (0.0)  ..# ##○☼☼#e) +0 broad axe (elec)  #.##☼§§##Throw: 9 boomerangs  #..#☼%hD E##  ##+##°##+##  #..°☼○....#O   ogre  #.ß☼☼ß..ß.#  #[°°......#  #####'#####Aim: an ogre, wielding a +0 giant club (moderately wounded, 69% to hit) _You throw a boomerang. The boomerang closely misses the ogre.Throw: 9 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ogre, wielding a +0 giant club (moderately wounded, 69% to hit)%h bastardman12 the Cleaver  #§.☼#Minotaur of Trog **....  #..O#Health: 64/64 ========================  ##.○(#Magic: 7/7========================  ☼°§(#AC: 14Str: 25  ○○(#EV: 9Int: 10  §(#SH: 0Dex: 9  # ##(#XL:  8 Next: 87% Place: Dungeon:6  ##. ##°@#Noise: ---------  Time: 5024.4 (0.0)  ..# ##○☼☼#e) +0 broad axe (elec)  #.##☼§§##Throw: 9 boomerangs  #..#☼§%h[33m##  ##+##°##+##  #..°☼○....#O   ogre  #.ß☼☼ß..ß.#  #[°°......#  #####'#####Throw: 9 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ogre, wielding a +0 giant club (moderately wounded, 69% to hit)  You throw a boomerang.  The boomerang hits the ogre but does no damage.%h90Y☼°○§°%h^8○.°○°'°○○§☼○..  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an ogre, wielding a +0 giant club (moderately wounded, 69% to hit)  You throw a boomerang.  The boomerang hits the ogre but does no damage.  The ogre is moderately wounded.5.6 (1.2 _%h<%h?%h  bastardman12 the Cleaver  #§.☼#Minotaur of Trog **....  #..O#Health: 64/64 ========================  ##.○*#Magic: 7/7========================  ☼.§*#AC: 14Str: 25  °○*#EV: 9Int: 10  §*#SH: 0Dex: 9  # ##*#XL:  8 Next: 87% Place: Dungeon:6  ##. ##°@#Noise: ---------  Time: 5025.6 (0.0)  ..# ##°○☼#e) +0 broad axe (elec)  #.##○§☼##Throw: 9 boomerangs  #..%hF I#○§##  ##+##°##+##  #...☼○....#O   ogre  #.ß☼☼ß..ß.#  #[.°......#  #####'#####The boomerang hits the ogre but does no damage. _The ogre is moderately wounded.Throw: 9 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ogre, wielding a +0 giant club (moderately wounded, 69% to hit)%h` bastardman12 the Cleaver  #§.☼#Minotaur of Trog **....  #..O#Health: 64/64 ========================  ##.○(#Magic: 7/7========================  ☼.§(#AC: 14Str: 25  °○(#EV: 9Int: 10  §(#SH: 0Dex: 9  # ##(#XL:  8 Next: 87% Place: Dungeon:6  ##. ##°@#Noise: ---------  Time: 5025.6 (0.0)  ..# ##°○☼#e) +0 broad axe (elec)  #.##○§☼##Throw: 9 boomerangs  #..#[30%h\c1m○§##  ##+##°##+##  #...☼○....#O   ogre  #.ß☼☼ß..ß.#  #[.°......#  #####'#####Throw: 9 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ogre, wielding a +0 giant club (moderately wounded, 69% to hit)  You throw a boomerang. The boomerang hits the ogre.  The ogre is heavily wounded.%hd○°°§'☼.○°○.☼..°.☼☼..○○†○°○○.6.8 (1.2 _%hF  bastardman12 the Cleaver  #☼.○#Minotaur of Trog **....  #..O#Health: 64/64 ========================  ##.°*#Magic: 7/7========================  ○.☼*#AC: 14Str: 25  .°*#EV: 9Int: 10  ☼*#SH: 0Dex: 9  # ##*#XL:  8 Next: 87% Place: Dungeon:6  ##. ##.@#Noise: ---------  Time: 5026.8 (0.0)  ..# ##.○○#e) +0 broad axe (elec)  #.##○§☼##Throw: 9 boomerangs [3%hI B4m #..#○§##  ##+##†##+##  #...○°....#O   ogre  #.ß○○ß..ß.#  #[........#  #####'#####You throw a boomerang. The boomerang hits the ogre. _The ogre is heavily wounded.Throw: 9 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ogre, wielding a +0 giant club (heavily wounded, 69% to hit)%hn bastardman12 the Cleaver  #☼.○#Minotaur of Trog **....  #..O#Health: 64/64 ========================  ##.°(#Magic: 7/7========================  ○.☼(#AC: 14Str: 25  .°(#EV: 9Int: 10  ☼(#SH: 0Dex: 9 %h; # ##(#XL:  8 Next: 87% Place: Dungeon:6  ##. ##.@#Noise: ---------  Time: 5026.8 (0.0)  ..# ##.○○#e) +0 broad axe (elec)  #.##○§☼##Throw: 9 boomerangs  #..#○§##  ##+##†##+##  #...○°....#O   ogre  #.ß○○ß..ß.#  #[........#  #####'#####Throw: 9 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ogre, wielding a +0 giant club (heavily wounded, 69% to hit)  You throw a boomerang.  The boomerang hits the ogre but does no damage.%hQ○..☼'%hOZ)○.°.°°.○.○○°°%hO[°☼○°☼°.°°Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an ogre, wielding a +0 giant club (heavily wounded, 69% to hit)  You throw a boomerang.  The boomerang hits the ogre but does no damage.  The ogre is heavily wounded.%hF]48.0 (1.2 _%ha%hc%h^  bastardman12 the Cleaver  #○.°#Minotaur of Trog **....  #..O#Health: 64/64 ========================  ##..*#Magic: 7/7========================  °.○*#AC: 14Str: 25  ..*#EV: 9Int: 10  ○*#SH: 0Dex: 9  # ##*#XL:  8 Next: 87% Place: Dungeon:6  ##. ##.@#Noise: ---------  Time: 5028.0 (0.0)  ..# ##.°°#e) +0 broad axe (elec)  #.##°☼○##Throw: 9 boomerangs  #..#°%h_ ☼##  ##+##†##+##  #...°.....#O   ogre  #.ß°°ß..ß.#  #[........#  #####'#####The boomerang hits the ogre but does no damage. _The ogre is heavily wounded.Throw: 9 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ogre, wielding a +0 giant club (heavily wounded, 69% to hit)%h bastardman12 the Cleaver  #○.°#Minotaur of Trog **....  #..O#Health: 64/64 ========================  ##..(#Magic: 7/7========================  °.○(#AC: 14Str: 25  ..(#EV: 9Int: 10  ○(#SH: 0Dex: 9  %h5h# ##(#XL:  8 Next: 87% Place: Dungeon:6  ##. ##.@#Noise: ---------  Time: 5028.0 (0.0)  ..# ##.°°#e) +0 broad axe (elec)  #.##°☼○##Throw: 9 boomerangs  #..#°☼##  ##+##†##+##  #...°.....#O   ogre  #.ß°°ß..ß.#  #[........#  #####'#####Throw: 9 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ogre, wielding a +0 giant club (heavily wounded, 69% to hit)  You throw a boomerang. The boomerang hits the ogre.  The ogre is heavily wounded.%h°..○'..O..○°.○9.3 (1.3 _%h%h ^ bastardman12 the Cleaver  #○.°#Minotaur of Trog **....  #...#Health: 64/64 ========================  ##...#Magic: 7/7========================  °.○O#AC: 14Str: 25  ..*#EV: 9Int: 10  ○*#SH: 0Dex: 9  # ##*#XL:  8 Next: 87% Place: Dungeon:6  %h##. ##.@#Noise: ---------  Time: 5029.3 (0.0)  ..# ##..°#e) +0 broad axe (elec)  #.##.○°##Throw: 9 boomerangs  #..#.○##  ##+##†##+##  #...°.....#O   ogre  #.ß°°ß..ß.#  #[........#  #####'#####You throw a boomerang. The boomerang hits the ogre. _The ogre is heavily wounded.Throw: 9 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ogre, wielding a +0 giant club (heavily wounded, 69% to hit)%h l .*O%h2:..%h.OAim: an ogre, wielding a +0 giant club (heavily wounded, 69% to hit)%h bastardman12 the Cleaver  #○.°#Minotaur of Trog **....  #...#Health: 64/64 ========================  ##...#Magic: 7/7========================  °.○O#AC: 14Str: 25  ..(#EV: 9Int: 10  %hp○(#SH: 0Dex: 9  # ##(#XL:  8 Next: 87% Place: Dungeon:6  ##. ##.@#Noise: ---------  Time: 5029.3 (0.0)  ..# ##..°#e) +0 broad axe (elec)  #.##.○°##Throw: 9 boomerangs  #..#.○##  ##+##†##+##  #...°.....#O   ogre  #.ß°°ß..ß.#  #[........#  #####'#####Throw: 9 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ogre, wielding a +0 giant club (heavily wounded, 69% to hit)  You throw a boomerang.  The boomerang hits the ogre but does no damage.%h6 ^.○'%h9 IPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an ogre, wielding a +0 giant club (heavily wounded, 69% to hit)  You throw a boomerang.  The boomerang hits the ogre but does no damage.  The ogre is heavily wounded.%h> °....°.O°°.)..%h]@ 530.5 (1.2 _%hTD %hE %h" bastardman12 the Cleaver  #°..#Minotaur of Trog **....  #...#Health: 64/64 ========================  ##...#Magic: 7/7========================  ..°.#AC: 14Str: 25  ..O#EV: 9Int: 10  °*#SH: 0%hnDex: 9  # ##*#XL:  8 Next: 87% Place: Dungeon:6  ##. ##.@#Noise: ---------  Time: 5030.5 (0.0)  ..# ##...#e) +0 broad axe (elec)  #.##.○°##Throw: 9 boomerangs  #..#.○##  ##+##†##+##  #...).....#O   ogre  #.ß..ß..ß.#  #[........#  #####'#####The boomerang hits the ogre but does no damage. _The ogre is heavily wounded.Throw: 9 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ogre, wielding a +0 giant club (heavily wounded, 69% to hit)%h| bastardman12 the Cleaver  #°..#Minotaur of Trog **....  #...#Health: 64/64 ========================  ##...#Magic: 7/7========================  ..°.#AC: 14Str: 25  ..O#EV: 9%hÞInt: 10  °(#SH: 0Dex: 9  # ##(#XL:  8 Next: 87% Place: Dungeon:6  ##. ##.@#Noise: ---------  Time: 5030.5 (0.0)  %h..# ##...#e) +0 broad axe (elec)  #.##.○°##Throw: 9 boomerangs  #..#.○##  ##+##†##+##  #...).....#O   ogre  #.ß..ß..ß.#  #[........#  #####'#####Throw: 9 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ogre, wielding a +0 giant club (heavily wounded, 69% to hit)  You throw a boomerang. The boomerang hits the ogre.  The ogre is severely wounded.%h7&A°'%h-....°.°%h^.41.8 (1.3 _%h%3%h#5%hMW.###.. #....(####......#.....O #...... # ####. ##...# ##...##.°.## #..#.°###+##†##+#..).....ß..ß..ß[........%hN,%h h.O..h   hound (wandering)  Found a stone.%h,20%h%h _A hound comes into view. _There is an open door here.%h' u  You barely miss the ogre. You headbutt the ogre.%h l  The ogre is severely wounded.%h j  A bullfrog comes into view.%h &F(h F   bullfrog (wandering)h   hound%h .=3%hk %h z _The ogre misses you. You furiously retaliate! You headbutt the ogre!%h|6  The bullfrog croaks.  You slash the ogre!  You kill the ogre!%hm: %h; %h; %hGH D.F..h)F   bullfrogh   hound%hj 796=4%hq %ht W _Trog accepts your kill.%hJU.. .### #... #.F..(###.h... #..... # +##+##'##. ##..# ##...##...## #..#..## #+##†##+#..).....ß..ß..ß.F.h--5  Things that are here: _a +0 giant club; an ogre corpse%h`... .### .. #....(###...F. #...h.) # +##+##'##. ##..# ##...##...## #..#..## #+##†##+#..).... h. The bullfrog hits you but does no damage.=-6%hu _The hound closely misses you. You furiously retaliate! You headbutt the hound!%h  You hit the hound. Lightning courses through the hound!  You kill the hound!%h+ You kill the hound!  Trog accepts your kill.  You hit the bullfrog. Lightning courses through the bullfrog!  The bullfrog closely misses you. You furiously retaliate!eadbutt the bullfrog!bullfrog!%h l.†%h[ %h  bastardman12 the Cleaver  ...Minotaur of Trog ***...  ..Health: 64/64 ========================  .####Magic: 7/7========================  #...#AC: 14Str: 25  . #...#EV: 9Int: 10  .(###...#SH: 0Dex: 9  #......#XL:  8 Next: 105% Place: Dungeon:6  #....†@#Noise: =--------  Time: 5037.8 (1.0)  #.....)#e) +0 broad axe (elec)  # +##+##'#Throw: 9 boomerangs  ##. ##..#  ..# ##...#  #%h .##...##  #..#..##  ##+##†##+##  #...).....#You kill the hound!Trog accepts your kill.You hit the bullfrog. Lightning courses through the bullfrog!  The bullfrog closely misses you. You furiously retaliate!  You headbutt the bullfrog!  You kill the bullfrog! _Trog accepts your kill.You have reached level 9!%h/  --more--%h(  Your experience leads to an increase in your attributes!Your base attributes are Str 25, Int 4, Dex 9.Increase (S)trength, (I)ntelligence, or (D)exterity? %hM70/708/879 2% %hk _You feel stronger. x2%hs(   ...  ..  .####  #...# .. #...# %hQ).(###...#  #......#  #....@.#  #.....)#  # +##+##'#  ##. ##..#  ..# ##...#  #.##...##  #..#..%h+##   ##+##†##+##   #...).....#%h0%hN25-8 _%h`7%h:r _You see here a hound corpse.%h] page down [PgUp|<] page up [Esc] exit[top]$%hz   C - a +2 cloak (worn)D1 pair of boots (worn)  banimal skin  q - a +0 ring mail  A - a +0 cloak Jewellery (go to first with "=)  d - a +6 ring of intelligence (worn)  k - an amulet of guardian spirit (worn)  o - an amulet of faith $%hScrolls (go to first with ?)  g - a scroll labelled ZEQIOT SUZYFAAPLA  m - a scroll of fearp - 4 scrolls of identify Potions (go to first with !)  c - 2 gluggy blue potions  f - 2 potions of lignification  j - a ruby potion  l - a metallic pink potion  n - a red potionr - a green potiont - 2 potions of heal wounds  u - 7 cyan potions90%$%hu   A - a +0 cloak  k - an amulet of guardian spirit (worn)  z - a white potionbot$%hD  k - an amulet of guardian spirit (worn)  o - an amulet of faith$%h  o - an amulet of faith  g - a scroll labelled ZEQIOT SUZYFAAPLA$%h%%hi%%h.x%%hK-&%hZ p - 4 scrolls of identify. A useful magic scroll which identifies the properties of any unknown object. It is a very common scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified scroll _________________ “This, what is it in itself, and by itself, according to its proper  constitution? What is the substance of it? What is the matter, or  proper use? What is the form or efficient cause? What is it for in  this world, and how long will it abide? Thus must thou examine all  things, that present themselves unto thee.”  -Marcus Aurelius, _Marcus Aurelius Antoninus - His Meditations concerning&%hK[ himselfe_, Book VIII, X. trans. Meric Casaubon, 1634. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.'%h Identify which item? (\ to view known items) Scrolls (select first with ?)  g - a scroll labelled ZEQIOT SUZYFAAPLA Potions (select first with !)  c - 2 gluggy blue potions  j - a ruby potion  l - a metallic pink potion  n - a red potion  r - a green potion  u - 7 cyan potions  z - a white potion '%h b[?] describe selected)%h)%h #..(###...#bastardman12 the Cleaver  #.##......#Minotaur of Trog ***...  ##[#....†.#Health: 70/70 ========================  ###.....)#Magic: 8/8========================  ##'##'##'#AC: 14Str: 27  ##.#..##..#EV: 9Int: 10  #..#.##...#SH: 0Dex: 9  ###.##...##XL:  9 Next:  4% Place: Dungeon:6  #..#.@##)%hNoise: ---------  Time: 5111.9 (0.0)  ##+##÷##+##e) +0 broad axe (elec)  #...).....#Throw: 9 boomerangs  #.ß..ß..ß.#  #[........#  #####'#####  #.#  #.####  #....### _Found a leather armour. _You see here a +0 leather armour. _You see here a stone. _There is an open door here.  There is an open door, spattered with blood here. _You see here an adder skeleton.)%h])%h)%h #..(###...#bastardman12 the Cleaver  #.##......#Minotaur of Trog ***...  ##[#....†.#Health: 70/70 ========================  ###.....)#Magic: 8/8========================  ##'##'##'#AC: 14Str: 27  ##.#..##..#EV: 9Int: 10  #..#.##...#SH: 0Dex: 9  ###.##...##XL:  9 Next:  4% Place: Dungeon:6  #..#.@##Noise: ---------  Time: 5111.9 (0.0)  ##+##÷##+##e) +0 broad axe (elec)  #...).....#Throw: 9 boomerangs  #.ß..ß..ß.#  #[)%h ........#  #####'#####  #.#  #.####  #....### _You see here a +0 leather armour. _You see here a stone. _There is an open door here.  There is an open door, spattered with blood here. _You see here an adder skeleton.  As you read the scroll of identify, it crumbles to dust.)%h9 )%h +2.9 (1)%h)%h,8stone. _There is an open door here.  , spattered with blood here. _You see here an adder skeleton.  As you read the scroll of identify, it crumbles to dust. _u - 7 potions of curing*%hH*%hOInventory: 26/52 slots Hand Weapons (go to first with ))  e - a +0 broad axe of electrocution (weapon)a - a +0 hand axe Missiles (go to first with () *%h Q h - 9 boomerangs (quivered)v - 6 atropa-tipped darts  y - 13 poisoned darts Armour (go to first with [)  w - a +0 scale mail (worn)  C - a +2 cloak (worn)  D - a +1 pair of boots (worn)b - a +0 animal skin  q - a +0 ring mail  A - a +0 cloak Jewellery (go to first with "=)  d - a +6 ring of intelligence (worn)  k - an amulet of guardian spirit (worn)o - an amulet of faith Scrolls (go to first with ?)  g - a scroll labelled ZEQIOT SUZYFAAPLA  m - a scroll of fearp - 3 scrolls of identify *%h7S[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]+%h+   v - 6 atropa-tipped darts  y - 13 poisoned darts Armour (go to first with [)  w - a +0 scale mail (worn)C - a +2 cloak (worn)  D - a +1 pair of boots (worn)b - a +0 animal skin  q - a +0 ring mail  A - a +0 cloak Jewellery (go to first with "=)d6 ring of intelligence (worn)  k - an amulet of guardian spirit (worn)o - an amulet of faith Scrolls (go to first with ?)  g - a scroll labelled ZEQIOT SUZYFAAPLA  m - a scroll of fear  p - 3 scrolls of identify Potions (go to first with !)  c - 2 gluggy blue potions  f - 2 potions of lignification  j - a ruby potion  l - a metallic pink potion50%+%h  q - a +0 ring mail  A - a +0 cloak  n - a red potion  r - a green potion7+%h|  A - a +0 cloak  k - an amulet of guardian spirit (worn)  t - 2 potions of heal wounds  u - 7 potions of curing9,%h.  k - an amulet of guardian spirit (worn)  o - an amulet of faith  z - a white potionbot-%h0? p - 3 scrolls of identify. A useful magic scroll which identifies the properties of any unknown object. It is a very common scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified scroll _________________ “This, what is it in itself, and by itself, according to its proper  constitution? What is the substance of it? What is the matter, or  proper use? What is the form or efficient cause? What is it for in  this world, and how long will it abide? Thus must thou examine all  things, that present themselves unto thee.”  -Marcus Aurelius, _Marcus Aurelius Antoninus - His Meditations concerning himselfe_, Book VIII, X. trans. Meric Casaubon, 1634. -%hl2q(r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe..%hIdentify which item? (\ to view known items) Scrolls (select first with ?)  g - a scroll labelled ZEQIOT SUZYFAAPLA Potions (select first with !)  c - 2 gluggy blue potions  j - a ruby potion  l - a metallic pink potion .%h n - a red potion  r - a green potion  z - a white potion .%h_b[?] describe selected0%hũ0%hQ( #..(###...#bastardman12 the Cleaver  #.##......#Minotaur of Trog ***...  0%h##[#....†.#Health: 70/70 ========================  ###.....)#Magic: 8/8========================  ##'##'##'#AC: 14Str: 27  ##.#..##..#EV: 9Int: 10  #..#.##...#SH: 0Dex: 9  ###.##...##XL:  9 Next:  4% Place: Dungeon:6  #..#.@##Noise: ---------  Time: 5112.9 (0.0)  ##+##÷##+##e) +0 broad axe (elec)  #...).....#Throw: 9 boomerangs  #.ß..ß..ß.#  #[........#  #####'#####  #.#  #.####  #....### _You see here a stone. _There is an open door here.  There is an open door, spattered with blood here. 0%h[21d_You see here an adder skeleton.  As you read the scroll of identify, it crumbles to dust. _u - 7 potions of curing0%hN #..(###...#bastardman12 the Cleaver  #.##......#Minotaur of Trog ***...  ##[#....†.#Health: 70/70 ========================  ###.....)#Magic: 8/8========================  ##'##'##'#AC: 14Str: 27  ##.#..##..#EV: 9Int: 10  #..#.##...#SH: 0Dex: 9  ###.##...##XL:  9 Next:  4% Place: Dungeon:6  #..#.@##Noise: ---------  Time: 5112.9 (0.0)  ##+##÷##+##e) +0 broad axe (elec)  #...).....#Throw: 9 boomerangs  #.ß..ß..ß.#  #[0%h`........#  #####'#####  #.#  #.####  #....### _There is an open door here.  There is an open door, spattered with blood here. _You see here an adder skeleton.  As you read the scroll of identify, it crumbles to dust. _u - 7 potions of curingAs you read the scroll of identify, it crumbles to dust.0%hA3.9 (10%hc0%h  , spattered with blood here. _You see here an adder skeleton.  As you read the scroll of identify, it crumbles to dust. _u - 7 potions of curing  As you read the scroll of identify, it crumbles to dust. _c - 2 potions of mutation1%h1%h|Inventory: 26/52 slots Hand Weapons (go to first with ))  e - a +0 broad axe of electrocution (weapon)a - a +0 hand axe Missiles (go to first with ()  h - 9 boomerangs (quivered)v - 6 atropa-tipped darts  y - 13 poisoned darts Armour (go to first with [) 1%h6 w - a +0 scale mail (worn)  C - a +2 cloak (worn)  D - a +1 pair of boots (worn)b - a +0 animal skin  q - a +0 ring mail  A - a +0 cloak 1%hcJewellery (go to first with "=)  d - a +6 ring of intelligence (worn)  k - an amulet of guardian spirit (worn)o - an amulet of faith Scrolls (go to first with ?) 1%hy g - a scroll labelled ZEQIOT SUZYFAAPLA  m - a scroll of fearp - 2 scrolls of identify [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]2%hP  D - a +1 pair of boots (worn)  b - a +0 animal skin  qring mail  A - a +0 cloak Jewellery (go to first with "=) 2%h'R d - a +6 ring of intelligence (worn)  k - an amulet of guardian spirit (worn)  o - an amulet of faith Scrolls (go to first with ?)  g - a scroll labelled ZEQIOT SUZYFAAPLA  m - a scroll of fear  p - 2 scrolls of identify Potions (go to first with !)  c - 2 potions of mutation  f - 2 potions of lignification  j - a ruby potion 2%h"S l - a metallic pink potion  n - a red potion  r - a green potion  t - 2 potions of heal woundsu - 7 potions of curing  z - a white potionbot2%h  g - a scroll labelled ZEQIOT SUZYFAAPLA  p - 2 scrolls of identify2%h~  p - 2 scrolls of identify  c - 2 potions of mutation2%h(z 2%hUO 2%hZ3%h9  c - 2 potions of mutation  f - 2 potions of lignification3%hܮw  f - 2 potions of lignification  j - a ruby potion3%hk3%h3%h83%h 3%h 3%hkU  f - 2 potions of lignification  j - a ruby potion4%hW 4%hl  f - 2 potions of lignification  l - a metallic pink potion4%hXJ4%h|  l - a metallic pink potion  n - a red potion4%h t  n - a red potion  r - a green potion4%h ~  l - a metallic pink potion  r - a green potion4%hf  f - 2 potions of lignification  l - a metallic pink potion5%hb  c - 2 potions of mutation  f - 2 potions of lignification5%h[$z  p - 2 scrolls of identify  c - 2 potions of mutation5%hm  m - a scroll of fear  p - 2 scrolls of identify5%h6%h p - 2 scrolls of identify. A useful magic scroll which identifies the properties of any unknown object. It is a very common scroll. 6%h Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified scroll _________________ “This, what is it in itself, and by itself, according to its proper  constitution? What is the substance of it? What is the matter, or  proper use? What is the form or efficient cause? What is it for in  this world, and how long will it abide? Thus must thou examine all 6%h% things, that present themselves unto thee.”  -Marcus Aurelius, _Marcus Aurelius Antoninus - His Meditations concerning himselfe_, Book VIII, X. trans. Meric Casaubon, 1634. 6%h q(r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.7%h? Identify which item? (\ to view known items) Scrolls (select first with ?)  g - a scroll labelled ZEQIOT SUZYFAAPLA 7%hA Potions (select first with !)  j - a ruby potion  l - a metallic pink potion  n - a red potion  r - a green potion  z - a white potion [?] describe selected:%hCp #..(###...#bastardman12 the Cleaver  #.##......#Minotaur of Trog ***...  ##[#....†.#Health: 70/70 ========================  ###.....)#Magic: 8/8========================  ##'##'##'#AC: 14Str: 27  ##.#..##..#EV: 9Int: 10  #..#.##...#SH: 0Dex: 9  ###.##...##XL:  9 Next:  4% Place: Dungeon:6  #..#.@##Noise: ---------  Time: 5113.9 (0.0)  ##+##÷##+##e) +0 broad axe (elec)  #...).....#Throw: 9 boomerangs  #.ß..ß..ß.#  #[:%h{40m[........#  #####'#####  #.#  #.####  #....###There is an open door, spattered with blood here. _You see here an adder skeleton.  As you read the scroll of identify, it crumbles to dust. _u - 7 potions of curingAs you read the scroll of identify, it crumbles to dust. _c - 2 potions of mutation #..(###...#bastardman12 the Cleaver  #.##......#Minotaur of Trog ***...  ##[#....†.#Health: 70/70 ========================  ###.....)#Magic: 8/8========================  ##'##'##'#AC: 14Str: 27  ##.#..##..#EV: 9Int: 10  #..#.##...#SH: 0Dex: 9  ###.##...##XL:  9 Next:  4% Place: Dungeon:6  #..#.@##:%hچO[40mNoise: ---------  Time: 5113.9 (0.0)  ##+##÷##+##e) +0 broad axe (elec)  #...).....#Throw: 9 boomerangs  #.ß..ß..ß.#  #[........#  #####'#####  #.#  #.####  #....### _You see here an adder skeleton.  As you read the scroll of identify, it crumbles to dust. _u - 7 potions of curingAs you read the scroll of identify, it crumbles to dust. _c - 2 potions of mutationAs you read the scroll of identify, it crumbles to dust.4.9 (1  As you read the scroll of identify, it crumbles to dust. _u - 7 potions of curing  As you read the scroll of identify, it crumbles to dust. _c - 2 potions of mutation  As you read the scroll of identify, it crumbles to dust. _l - a potion of enlightenment;%hb<   #..(###...#  #.##......#  ##[#....†.#  ###.....)#  ##'##'##'#  ##.#..##..#  #..#.##...#  ###.##...##  #..#@.##  ##+##÷##+##;%h>   #...).....#  #.ß..ß..ß.#  #[........#  #####'#####  #.#  #.####   #....###;%h>C ;%hC &5;%h%H ;%hJ ;%h ';%h.|Inventory: 26/52 slots Hand Weapons (go to first with ))  e - a +0 broad axe of electrocution (weapon)a - a +0 hand axe Missiles (go to first with ()  h - 9 boomerangs (quivered)v - 6 atropa-tipped darts  y - 13 poisoned darts Armour (go to first with [) ;%h0 w - a +0 scale mail (worn)  C - a +2 cloak (worn)  D - a +1 pair of boots (worn)b - a +0 animal skin  q - a +0 ring mail  A - a +0 cloak Jewellery (go to first with "=)  d - a +6 ring of intelligence (worn)  k - an amulet of guardian spirit (worn)o - an amulet of faith Scrolls (go to first with ?)  g - a scroll labelled ZEQIOT SUZYFAAPLA  m - a scroll of fearp - a scroll of identify [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]<%h  D - a +1 pair of boots (worn)  b - a +0 animal skin  qring mail  A - a +0 cloak Jewellery (go to first with "=)  d - a +6 ring of intelligence (worn)  k - an amulet of guardian spirit (worn)  o - an amulet of faith Scrolls (go to first with ?) <%h` g - a scroll labelled ZEQIOT SUZYFAAPLA  m - a scroll of fear  p - a scroll of identify Potions (go to first with !)  c - 2 potions of mutation  f - 2 potions of lignification  j - a ruby potion  l - a potion of enlightenment  n - a red potion  r - a green potion  t - 2 potions of heal woundsu - 7 potions of curing  z - a white potionbot=%h=%h=%hs=%h;!>%h p - a scroll of identify. A useful magic scroll which identifies the properties of any unknown object. It is a very common scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified scroll _________________ “This, what is it in itself, and by itself, according to its proper  constitution? What is the substance of it? What is the matter, or  proper use? What is the form or efficient cause? What is it for in  this world, and how long will it abide? Thus must thou examine all  things, that present themselves unto thee.”  -Marcus Aurelius, _Marcus Aurelius Antoninus - His Meditations concerning himselfe_, Book VIII, X. trans. Meric Casaubon, 1634. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.?%h Identify which item? (\ to view known items) Scrolls (select first with ?)  g - a scroll labelled ZEQIOT SUZYFAAPLA Potions (select first with !)  j - a ruby potion  n - a red potion  r - a green potion ?%h[ z - a white potion [?] describe selectedA%h  #..(###...#bastardman12 the Cleaver  #.##......#Minotaur of Trog ***...  ##[#....†.#Health: 70/70 ========================  ###.....)#Magic: 8/8========================  ##'##'##'#AC: 14Str: 27  ##.#..##..#EV: 9Int: 10  #..#.##...#SH: 0A%h"lDex: 9  ###.##...##XL:  9 Next:  4% Place: Dungeon:6  #..#@.##Noise: ---------  Time: 5115.9 (0.0)  ##+##÷##+##e) +0 broad axe (elec)  #...).....#Throw: 9 boomerangs  #.ß..ß..ß.#  #[........#  #####'#####  #.#  #.####  #....###As you read the scroll of identify, it crumbles to dust. _u - 7 potions of curingAs you read the scroll of identify, it crumbles to dust. _c - 2 potions of mutationAs you read the scroll of identify, it crumbles to dust. _l - a potion of enlightenmentA%h,A%h"@ #..(###...#bastardman12 the Cleaver  #.##......#Minotaur of Trog ***...  ##[#....†.#Health: 70/70 ========================  ###.....)#Magic: 8/8========================  ##'##'##'#AC: 14Str: 27  ##.#..##..#EV: 9Int: 10  #..#.##...#SH: 0Dex: 9  ###.##...##XL:  9 Next:  4% Place: Dungeon:6  #..#@.##Noise: ---------  Time: 5115.9 (0.0)  ##+##÷##+##e) +0 broad axe (elec)  #...).....#Throw: 9 boomerangs  #.ß..ß..ß.#  #[....A%hCl[34m....#  #####'#####  #.#  #.####  #....### _u - 7 potions of curingAs you read the scroll of identify, it crumbles to dust. _c - 2 potions of mutationAs you read the scroll of identify, it crumbles to dust. _l - a potion of enlightenment  As you read the scroll of identify, it crumbles to dust.A%hTA6.9 (1A%h6[A%hD]{  As you read the scroll of identify, it crumbles to dust. _c - 2 potions of mutation  As you read the scroll of identify, it crumbles to dust. _l - a potion of enlightenment  As you read the scroll of identify, it crumbles to dust. _z - a potion of moonshineB%h4YIB%h]B%h|l  There is an open door, spattered with blood here.  You see here an adder skeleton. _B%hbB%hKB%h,B%hEB%h7 _You open the door.B%hv3B%hjB%h@  There is an open door here.B%hb B%h4_B%h؞B%h,B%hB%hB%hi,B%hZB%hB%hR,B%hB%h}  There is an open door here. _B%h2B%hrXB%hB%hr,B%hB%hB%hB%h-B%h{B%hPB%hB%h;B%hB%hYB%h,B%h5B%hB%h,B%hlB%hEB%h#B%hB%hB%hB%h,B%hB%hB%h',B%h},B%h,B%hOB%hFB%h,B%h%B%h B%h B%h B%h B%h B%hB%h}B%hB%h4B%hB%h B%hgB%hB%hB%hB%hB%hB%hB%hpB%hB%hrB%h B%ho B%h B%h"B%h#B%h!$B%h$B%hf&B%h'B%hW(B%h')B%h*B%h3XB%h4B%h(5B%h6B%h8B%h:,B%h0<B%hD>B%hV@,B%hAB%hEB%hG,B%h&IB%h*L7 _You open the door.B%hzU #.#  #.###### #.> ...  #......# #...#....  #.###..######...#### ....  #.# #.###........... #... B%h-X #.###.## >...ß...>#...  #.#....# .....#..#  #.#.#########+#+##########.#  #...##......@...'...)).....##53.9 (37.0)  ###.#.....⌠.#...#.⌠.))....... #.........'...)......##..## ###.#######'#'#########..# #.# #...........# #..##  #####.###.<...ß...<.#####....   #......##...........##.......  #####.###########...##########...  ......#B%hX[39;49m #...# ######.. B%h\B%h],4.9 (38B%hs  _You open the door. _There is an open door here. _There is an open door here. _You open the door. _Found a stone staircase leading down. _There is an open door here.B%h_B%h; _You open the door.B%hB%h  There is an open door here. _B%hBB%hB%h,B%hB%hB%h ,B%hpB%hn7 _You open the door.B%h3B%hB%h@  There is an open door here.B%hB%h _B%h B%h# _There is an open door here. _You open the door. _There is an open door here. _You open the door. _There is an open door here.   broken door here.B%h&B%h& _B%h(B%h+B%h-,B%h/B%h1B%h/4,B%h 7B%h9B%h<,B%h>C%h=  Items here: (( ))) ÷.C%hC%h% _C%hC%h2  Things that are here:  a +0 short sword; a kobold skeletonC%hC%h- _C%hC%h:C%h8,C%hC%hC%h,C%hC%h"C%hr$,C%hu&C%h:)C%h+,C%h-C%h0C%h97 #.##### #...# ##...# ##...### #C%h;#.>.# .......## ### ##...# ....... .... # ###...##### ....[[ #..## ..........# #...# #.... >...ß...>.# #...# ##### ..........# #@.# 72.9 (1 ###'#'##########.## ..'...'...)).....####### ⌠.#...#.⌠.))...........# ###### ..'...)......##..#####.##........ ###'#'#########..# #.##.##### ..........# #..### #.##.# # C%h=<...ß...<.#####....###.##.## ##....##....................#C%hBB3.9 (19C%hLC%hN) _Found a scale mail.D%hBX3D%hoZD%h`D%hd,D%hmnD%h.D%hpD%hD%hND%hD%h,D%hD%hD%h",D%hDD%hƬD%h`,D%h7D%hD%hȱD%hZD%hgD%hD%hD%h4D%hD%hD%hD%hD%hD%huD%hD%h_D%hD%hrD%hBD%hD%h,D%hD%hD%hD%hzD%hD%hD%hD%hD%hwD%hD%h\D%hD%h1D%hD%h+D%hD%h)D%h`D%h,D%hD%hlD%h,D%hD%h D%hXD%hD%h*D%h]D%h,D%hD%hD%h#,D%hD%hD%h_,D%hD%hD%hD%h9D%hD%hD%hD%h D%h~D%hD%hD%hoD%hD%hD%hD%h{D%hD%hD%hD%h,,D%h6D%hBD%h,D%h<D%h^,D%hD%h D%h ,D%h D%hz D%hB D%h ,D%hD%h4,D%hD%hQD%hD%hD%hD%hD%hD%hD%hD%hD%hwD%hD%huD%hD%hkD%hD%htD%h D%h",D%h#D%h$D%h&D%h&D%h&D%h(D%h~)D%h)D%hi*D%h+D%h@-D%h-D%h,.D%h/D%h1D%h1D%h2D%h>3D%h6BD%hI7D%h8BD%hb:D%h@D%hAD%h}B,D%hCD%hDD%h\E,D%hhFD%hGD%h\H,D%h*ID%hJ,D%hBKD%hLD%hM,D%hkND%hIPD%hRXD%h TD%hT,D%hVD%hW,D%hXD%hYD%haD%h)c,D%hcD%heD%h*h,D%hhD%hjD%hl,D%h:mD%hloD%hkpD%hpD%hqD%hLrD%hUsD%hs,D%hAuD%hv,D%hwD%hxD%h ###  #..  ### #.#  ..# #.#  #.# #.#  ..######.########.# .......@...##........... @.######.#.##.##..###### #.#.##.##..##### #.#.##.##........ #######.#........###### ................## @   Sigmund (polearm, asleep) ###########..##. D%hH#..##.# ### #..##.# ###..D%h 240.9 (67  Sigmund the Dreaded comes into view. He is wielding a +0 scythe.D%h܍.@@)==1.9 (68D%hD%h% _Sigmund shouts!H%h  ### #.. ### #.#H%hE  ..# #.# #.# #.#.######.########.....##......@######.#.##.##..H%h?  #.#.##.##.. #.#.##.##.. #.#........ ..........##H%ht  #####..##.# #..##.#  #..##.# ###H%hu H%h% >@.H%hn :--2.9 (1.0)H%h, H%h I%hz  Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% a - BerserkPiety-1%  b - Trog's HandPiety-0% [?] toggle between ability selection and description.K%h&K%hK%hobastardman12 the CleaverMinotaur of Trog ***...###Health: 70/70 ========================#..Magic: 8/8========================####.#AC: 14Str: 27..##.#EV: 9Int: 10#.##.#SH: 0Dex: 9K%h=...######.########.##### XL:  9 Next:  4% Place: Dungeon:6...@...@....##.......... Noise: ---------  Time: 5242.9 (0.0)...######.#.##.##..##### e) +0 broad axe (elec)#.#.##.##..##### Throw: 9 boomerangs#.#.##.##.......#######.#........#####................##@   Sigmund (polearm)###########..##.##..##.# ###..##.# ###. _Items here: (( ))) ÷.  Things that are here: _a +0 short sword; a kobold skeleton _Found a scale mail.  Sigmund the Dreaded comes into view. He is wielding a +0 scythe. _Sigmund shouts!K%h5  ###  #..  ### #.#  ..# #.#  #.# #.#  ...######.### ...@...@....# ...######.#.#K%h# #.#        A red film seems to cover your vision as you go berserk!  You feel yourself moving faster! You feel mighty!K%h8*K%h{T K%heSigmund casts a spell.Sigmund flickers and vanishes!K%h|8{K%h}105/105==3.9 (19 boomerangsBerserk K%hOK%hi _Deactivating autopickup; reactivate with Ctrl-A.L%h  ### #.. ### #.# ..# #.#. #.# #.##...######.########..{.###...######.#.##.##..# #.#.##.##.. #.#.##.## #.#. .## #..##.# #..##.#  #..##.# ###L%hL%h....L%hm6--4.6 (0.7L%h*L%hJk _You feel a strong urge to attack something.L%hF ### #.. ### #.#. ..# #.#.. #.# #.##...######.########..###...######.#.##.##.. ## #.#.##.##.. #.#.##.## #.#. .## #..##.# #..##.#  #..##.# L%h4L%h3-=-5.3L%hgL%hS _Something hits you.L%hzL%hU|(6.0L%hQL%hQ _You closely miss something. Your headbutt misses something.L%h1D L%hD Z2-7L%hJG L%h_I n _You barely miss something. Something hits you.M%hXw  bastardman12 the Cleaver  Minotaur of Trog ***... ###  Health: 102/105 =======================- #..  Magic: 8/8======================== ### #.#  AC: 14Str: 27 . ..# #.#  EV: 9Int: 10 ... #.# #.#  SH: 0Dex: 9 ##...######.########.### XL:  9 Next:  4% Place: Dungeon:6 .......@......##........ Noise: =--------  Time: 5246.7 (0.0) ##...######.#.##.##..### e) +0 broad axe (elec) ## #.#.##.##..### Throw: 9 boomerangs #.#.##.##..... Berserk  #######.#........### ................##   #M%hܝq##########..##.#   #..##.#   #..##.# ##  _You feel a strong urge to attack something. _Something hits you. _You closely miss something. Your headbutt misses something. _You barely miss something. Something hits you.Hit: e) +0 broad axe (elec)Press: ? - help, Dir - move targetM%hw1 7*@N%h  bastardman12 the Cleaver  Minotaur of Trog ***... ###  Health: 102/105 =======================- #..  Magic: 8/8======================== ### #.#  AC: 14Str: 27 . ..# #.#  EV: 9Int: 10 ... #.# #.#  SH: 0Dex: 9 ##...######.########.### XL:  9 Next:  4% Place: Dungeon:6 .......@......##........ Noise: =--------  Time: 5246.7 (0.0) ##...######.#.##.##..### e) +0 broad axe (elec) ## #.#.##.##..### Throw: 9 boomerangs #.#.##.##..... Berserk  #######.#........### ................##   #N%h##########..##.#   #..##.#   #..##.# ##  _You feel a strong urge to attack something. _Something hits you. _You closely miss something. Your headbutt misses something. _You barely miss something. Something hits you.Hit: e) +0 broad axe (elec)Press: ? - help, Dir - move target7.3 (0.6 __You closely miss something. Your headbutt misses something. _You barely miss something. Something hits you.Hit: e) +0 broad axe (elec)Press: ? - help, Dir - move target _You barely miss something. You headbutt something!N%hn   bastardman12 the Cleaver  Minotaur of Trog ***... ###  Health: 102/105 =======================- #..  Magic: 8/8======================== ### #.#  AC: 14Str: 27 . ..# #.#  EV: 9Int: 10 ... #.# #.#  SH: 0Dex: 9 ##...######.########.### XL:  9 Next:  4% Place: Dungeon:6 .......@......##........ Noise: =--------  Time: 5247.3 (0.0) ##...######.#.##.##..### e) +0 broad axe (elec) ## #.#.##.##..### Throw: 9 boomerangs #.#.##.##..... Berserk  #######.#........### ................##   #N%h 3##########..##.#   #..##.#   #..##.# ##  _You barely miss something. Something hits you.Hit: e) +0 broad axe (elec)Press: ? - help, Dir - move target _You barely miss something. You headbutt something!  Hit: e) +0 broad axe (elec)Press: ? - help, Dir - move targetO%h~ 5@*O%h7@.O%h 7*@O%hF   bastardman12 the Cleaver  Minotaur of Trog ***... ###  Health: 102/105 =======================- #..  Magic: 8/8======================== ### #.#  AC: 14Str: 27 . ..# #.#  EV: 9Int: 10 ... #.# #.#  SH: 0Dex: 9 ##...######.########.### XL:  9 Next:  4% Place: Dungeon:6 .......@......##........ Noise: =--------  Time: 5247.3 (0.0) ##...######.#.##.##..### e) +0 broad axe (elec) ## #.#.##.##..### Throw: 9 boomerangs #.#.##.##..... Berserk  #######.#........### ................##   #O%h& ##########..##.#   #..##.#   #..##.# ##  _You barely miss something. Something hits you.Hit: e) +0 broad axe (elec)Press: ? - help, Dir - move target _You barely miss something. You headbutt something!  Hit: e) +0 broad axe (elec)Press: ? - help, Dir - move target8.0 (0.7Berserk   Hit: e) +0 broad axe (elec)  Press: ? - help, Dir - move target _You barely miss something. You headbutt something!  Hit: e) +0 broad axe (elec)Press: ? - help, Dir - move target _You closely miss something. Your headbutt misses something.P%h  bastardman12 the Cleaver  Minotaur of Trog ***... P%hh###  Health: 102/105 =======================- P%h#..  Magic: 8/8======================== ### #.#  AC: 14P%hStr: 27 . ..# #.#  EV: 9Int: 10 P%hf|... #.# #.#  SH: 0Dex: 9 ##...######.########.### XL:  9 Next:  4% Place: Dungeon:6P%h  .......@......##........ Noise: =--------  Time: 5248.0 (0.0) ##...######.#.##.##..### e) +0 broad axe (elec) ## #.#.##.##..### Throw: 9 boomerangs #.#.##.##..... Berserk  #######.#........### ................##   ###########..##.#   #..##.#   #..##.# ##  _You barely miss something. You headbutt something!  Hit: e) +0 broad axe (elec)Press: ? - help, Dir - move target _You closely miss something. Your headbutt misses something.  Hit: e) +0 broad axe (elec)Press: ? - help, Dir - move targetP%h~37*@P%hB 5.@Q%h5@*Q%hW7@.Q%hk7*@Q%hN ..  Hit: e) +0 broad axe (elec)  Press: ? - help, Dir - move target _You closely miss something. Your headbutt misses something.  Hit: e) +0 broad axe (elec)Press: ? - help, Dir - move targetYour weapon can't reach that far!R%heS .*R%hd..Your weapon can't reach that far!S%h7 7..T%h   bastardman12 the Cleaver  Minotaur of Trog ***... T%h! L###  Health: 102/105 =======================- #..  Magic: 8/8======================== ### #.#  AC: 14Str: 27 . ..# #.#  EV: 9T%h Int: 10 ... #.# #.#  SH: 0Dex: 9 ##...######.########.### XL:  9 Next:  4% Place: Dungeon:6 T%h .......@......##........ Noise: =--------  Time: 5248.0 (0.0) ##...######.#.##.##..### e) +0 broad axe (elec) ## #.#.##.##..### Throw: 9 boomerangs T%h #.#.##.##..... Berserk  #######.#........### ................##   ###########..##.#   #..##.#   #..##.# ## Press: ? - help, Dir - move target _You closely miss something. Your headbutt misses something.  Hit: e) +0 broad axe (elec)Press: ? - help, Dir - move targetYour weapon can't reach that far!  Okay, then.T%h T%h . _T%h"  You closely miss something. Your headbutt misses something.7 (0.7T%h| _Something hits you but does no damage.V%hs  bastardman12 the Cleaver  Minotaur of Trog ***... ###  Health: 102/105 =======================- #..  Magic: 8/8======================== ### #.#  AC: 14Str: 27 . ..# #.#  EV: 9Int: 10 ... #.# #.#  SH: 0Dex: 9 ##...######.########.### XL:  9 Next:  4% Place: Dungeon:6 .......@......##........ Noise: =--------  Time: 5248.7 (0.0) ##...######.#.##.##..### e) +0 broad axe (elec) ## #.#.##.##..### Throw: 9 boomerangs #.#.##.##..... Berserk  #######.#........### ................##   ###########..##.# %h t49m  #..##.#   #..##.# ## Your weapon can't reach that far! _Okay, then.You closely miss something. Your headbutt misses something. _Something hits you but does no damage.Hit: e) +0 broad axe (elec)Press: ? - help, Dir - move targetV%h;7*@W%h   bastardman12 the Cleaver  Minotaur of Trog ***... ###  Health: 102/105 =======================- #..  Magic: 8/8======================== ### #.#  AC: 14Str: 27 . ..# #.#  EV: 9Int: 10 ... #.# #.#  SH: 0Dex: 9 ##...######.########.### XL:  9 Next:  4% Place: Dungeon:6 .......@......##........ Noise: =--------  Time: 5248.7 (0.0) ##...######.#.##.##..### e) +0 broad axe (elec) ## #.#.##.##..### Throw: 9 boomerangs #.#.##.##..... Berserk  #######.#........### ................##   ###########..##.# %h q49m  #..##.#   #..##.# ## Your weapon can't reach that far! _Okay, then.You closely miss something. Your headbutt misses something. _Something hits you but does no damage.Hit: e) +0 broad axe (elec)Press: ? - help, Dir - move target3=9.4 (0.7W%h [ _Okay, then.  You closely miss something. Your headbutt misses something. _Something hits you but does no damage.Hit: e) +0 broad axe (elec)Press: ? - help, Dir - move target _You slash something!X%hd  bastardman12 the Cleaver  Minotaur of Trog ***... ###  Health: 103/105 =======================- #..  Magic: 8/8======================== ### #.#  AC: 14Str: 27 . ..# #.#  EV: 9Int: 10 ... #.# #.#  SH: 0Dex: 9 ##...######.########.### XL:  9 Next:  4% Place: Dungeon:6 .......@......##........ Noise: ==-------  Time: 5249.4 (0.0) ##...######.#.##.##..### e) +0 broad axe (elec) X%huf<## #.#.##.##..### Throw: 9 boomerangs #.#.##.##..... Berserk  #######.#........### ................##   ###########..##.#   #..##.#   #..##.# ##  _Something hits you but does no damage.Hit: e) +0 broad axe (elec)Press: ? - help, Dir - move target _You slash something!  Hit: e) +0 broad axe (elec)Press: ? - help, Dir - move targetX%hn 7*@X%h 5.@X%h 7*@Y%h  bastardman12 the Cleaver  Minotaur of Trog ***... ###  Health: 103/105 =======================- #..  Magic: 8/8======================== ### #.#  AC: 14Str: 27 Y%h~8. ..# #.#  EV: 9Int: 10 ... #.# #.#  SH: 0Dex: 9 ##...######.########.### XL:  9 Next:  4% Place: Dungeon:6 .......@......##........ Noise: ==-------  Time: 5249.4 (0.0) Y%hz%##...######.#.##.##..### e) +0 broad axe (elec) ## #.#.##.##..### Throw: 9 boomerangs #.#.##.##..... Berserk  #######.#........### ................##   ###########..##.#   #..##.#   #..##.# ##  _Something hits you but does no damage.Hit: e) +0 broad axe (elec)Press: ? - help, Dir - move target _You slash something!  Hit: e) +0 broad axe (elec)Press: ? - help, Dir - move target1-50.1 (0.7Y%hY%h7 ~  Hit: e) +0 broad axe (elec)Press: ? - help, Dir - move target _You slash something!  Hit: e) +0 broad axe (elec)Press: ? - help, Dir - move target _You barely miss something. Your headbutt misses something. Something hits you.Y%h <  bastardman12 the Cleaver  Minotaur of Trog ***... ###  Health: 101/105 =======================- #..  Magic: 8/8======================== ### #.#  AC: 14Str: 27 . ..# #.#  EV: 9Int: 10 ... #.# #.#  SH: 0Dex: 9 Y%h ##...######.########.### XL:  9 Next:  4% Place: Dungeon:6 .......@......##........ Noise: =--------  Time: 5250.1 (0.0) ##...######.#.##.##..### e) +0 broad axe (elec) ## #.#.##.##..### Throw: 9 boomerangs #.#.##.##..... Berserk  #######.#........### ................##   ###########..##.#   #..##.#   #..##.# ##  _You slash something!  Hit: e) +0 broad axe (elec)Press: ? - help, Dir - move target _You barely miss something. Your headbutt misses something. Something hits you.Hit: e) +0 broad axe (elec)Press: ? - help, Dir - move targetY%h7*@Z%hCe  bastardman12 the Cleaver  Minotaur of Trog ***... ###  Health: 101/105 =======================- #..  Magic: 8/8======================== ### #.#  AC: 14Str: 27 . ..# #.#  EV: 9Int: 10 ... #.# #.#  SH: 0Dex: 9 ##...######.########.### XL:  9 Next:  4% Place: Dungeon:6 .......@......##........ Noise: =--------  Time: 5250.1 (0.0) ##...######.#.##.##..### e) +0 broad axe (elec) ## #.#.##.##..### Throw: 9 boomerangs #.#.##.##..... Berserk  #######.#........### ................##   ###########..##.# %hf 49m  #..##.#   #..##.# ##  _You slash something!  Hit: e) +0 broad axe (elec)Press: ? - help, Dir - move target _You barely miss something. Your headbutt misses something. Something hits you.Hit: e) +0 broad axe (elec)Press: ? - help, Dir - move target9 (0.8  Hit: e) +0 broad axe (elec)  Press: ? - help, Dir - move target _You barely miss something. Your headbutt misses something. Something hits you.Hit: e) +0 broad axe (elec)Press: ? - help, Dir - move target _You barely miss something. Your headbutt misses something.Z%hoz  bastardman12 the Cleaver  Minotaur of Trog ***... ###  Health: 101/105 =======================- #..  Magic: 8/8======================== ### #.#  AC: 14Str: 27 . ..# #.#  EV: 9Int: 10 ... #.# #.#  SH: 0Dex: 9 ##...######.########.### XL:  9 Next:  4% Place: Dungeon:6 .......@......##........ Noise: =--------  Time: 5250.9 (0.0) ##...######.#.##.##..### e) +0 broad axe (elec) ## #.#.##.##..### Throw: 9 boomerangs #.#.##.##..... Berserk  Z%hq#######.#........### ................##   ###########..##.#   #..##.#   #..##.# ##  _You barely miss something. Your headbutt misses something. Something hits you.Hit: e) +0 broad axe (elec)Press: ? - help, Dir - move target _You barely miss something. Your headbutt misses something.  Hit: e) +0 broad axe (elec)Press: ? - help, Dir - move target[%hU7*@[%h   bastardman12 the Cleaver  Minotaur of Trog ***... ###  Health: 101/105 =======================- #..  Magic: 8/8======================== ### #.#  AC: 14Str: 27 . ..# #.#  EV: 9Int: 10 ... #.# #.#  SH: 0Dex: 9 ##...######.########.### XL:  9 Next:  4% Place: Dungeon:6 .......@......##........ Noise: =--------  Time: 5250.9 (0.0) ##...######.#.##.##..### e) +0 broad axe (elec) ## #.#.##.##..### Throw: 9 boomerangs #.#.##.##..... Berserk  #######.#........### ................##   ###########..##.# [39;[%h 49m  #..##.#   #..##.# ##  _You barely miss something. Your headbutt misses something.  Hit: e) +0 broad axe (elec)Press: ? - help, Dir - move targetYou slash something!  Trog accepts your kill.Trog appreciates your killing of a magic user.[%h, u)  Hit: e) +0 broad axe (elec)  Press: ? - help, Dir - move targetYou slash something!  Trog accepts your kill.ppreciates your killing of a magic user.Reactivating autopickup.[%h f 121.6 (0.7 _You feel a bit more experienced.[%hA [%h9 g _Your Armour skill increases to level 9!\%h  bastardman12 the Cleaver  Minotaur of Trog ***... ###  Health: 101/105 =======================- #..  Magic: 8/8======================== ### #.#  AC: 14Str: 27 . ..# #.#  EV: 9Int: 10 ... #.# #.#  SH: 0Dex: 9 ##...######.########.### XL:  9 Next: 12% Place: Dungeon:6 ......)@......##........ Noise: =--------  Time: 5251.6 (0.0) ##...######.#.##.##..### e) +0 broad axe (elec) ## #.#.##.##..### Throw: 9 boomerangs #.#.##.##..... Berserk  #######.#........### ................##   ###########..##.# [39;\%h649m  #..##.#   #..##.# ## Trog appreciates your killing of a magic user.Reactivating autopickup. _You feel a bit more experienced. _Your Armour skill increases to level 9!Hit: e) +0 broad axe (elec)Press: ? - help, Dir - move target\%h$7*@]%h˃  bastardman12 the Cleaver  Minotaur of Trog ***... ###  Health: 101/105 =======================- #..  Magic: 8/8======================== ### #.#  AC: 14Str: 27 . ..# #.#  EV: 9Int: 10 ... #.# #.#  SH: 0Dex: 9 ##...######.########.### XL:  9 Next: 12% Place: Dungeon:6 ......)@......##........ Noise: =--------  Time: 5251.6 (0.0) ##...######.#.##.##..### e) +0 broad axe (elec) ## #.#.##.##..### Throw: 9 boomerangs #.#.##.##..... Berserk  #######.#........### ................##   ###########..##.# [39;]%h=49m  #..##.#   #..##.# ## Trog appreciates your killing of a magic user.Reactivating autopickup. _You feel a bit more experienced. _Your Armour skill increases to level 9!Hit: e) +0 broad axe (elec)Press: ? - help, Dir - move target2-2.3 (0.7]%h]%hG  Reactivating autopickup. _You feel a bit more experienced. _Your Armour skill increases to level 9!Hit: e) +0 broad axe (elec)Press: ? - help, Dir - move target _You swing at nothing.^%h- _Unknown command._%h ### #..### ### #.#... ..# #.#.. #.# #.##...######.#...###...######.#.##.##.. ##. #.#.##.##..# #.#.##.## #.#. .## #..##.#_%hx6 #..##.# #..##.# _%h~  ###  #..  ### ### #.#  .... ..# #.#  ..... #.# #.#  ###...######.## .......@....... ###...######.#. ##.  # _%h(          You feel a strong urge to attack something.You are no longer berserk.68/70 3.09 boomerangsSlow -Berserk _%h_%h0 _You are exhausted. You feel yourself slow down.Things that are here: _a +0 scythe; a +0 robe; the human corpse of Sigmund`%hwc `%hd 44.5 (1.5 _`%hf `%hVh a%hF96.0a%h$a%ha%hEa%h)(7.5a%ha%ha%hTa%hUW70=9.0a%hZa%h]a%hi#a%h/$)60.5a%h(a%h*a%h[2.0a%hXa%h (3.5a%hda%h a%hua%hTwa%hw=a%hx!5.0a%h}a%ha%hKa%hMa%hSN!6.5a%hbTa%hWa%h![8.0a%h[9.5a%h̤ U71.0a%h a%hs [2.5a%h6? [4.0a%h T5.5a%hK a%hV a%h! E7.0a%h a%h a%h !8.5a%hz a%h a%h|X\80.0b%h[1.5b%hN[3.0b%hib%hj(4.5b%h/qb%hsb%h+4b%h65(6.0b%h;b%h>b%hnb%h(7.5b%hqb%hlb%hb%ho(9.0b%hpb%hb%h/b%hߏ)90.5b%hb%hXb%hx[2.0b%h@#>3.5b%h/b%h}b%h,(5.0b%hb%hb%hb%h16.5b%hb%h[ _You feel yourself speed up.b%hX}b%h~,70b%h/b%hdžb%h= b%h> &8b%h7E b%h$H b%h) b%h &9b%h`$ b%hD( b%h b%ha (300b%hI b%h7 b%hr b%hΔ &1b%h b%h b%h`f b%h4g &2b%hDm b%ho b%hl! b%h" &3b%h% b%h/' b%h' R4b%h b%hb%h&5b%hb%hc%h:c%h;&6c%hdAc%hgDc%hc%h&7c%hc%h c%hrc%h&8c%h_c%hec%hR9c%hc%ho10 _You recover from your berserk rage.c%h,.<1c%h$0c%h2c%h,Y2c%hY3c%hԑY4c%h?Mc%hTN&5c%hSc%hYc%h"c%hh#&6c%h(c%h+c%hdR7c%hMc%h c%h C8c%hr c%hs &9c%hz c%h c%h7 S20c%h8 c%h Y1c%h R2c%h c%h <3c%h c%h c%hs<4c%hewc%h yc%h#c%h$&5c%h-d%hd%h$6d%hتd%hd%hyd%hz7d%hd%hL<8d%hQd%hSd%h3 Y9d%h ### #.. ### ### #.# .... ..# #.# ..... #.# #.# ###...######.#.#.)##.###...######.#.##.##..###. #.#.##.##..#d%h} 2# #.#.##.##.#.#.#.## #..##.# #..##.# #..##.# #d%h^ d%h '30d%h d%h e%h%l ### #.. ### ### #.# .... ..# #.# ..... #.# #.# ###...######.#. ..## ###...######.#.##.##.. ##. #.#.##.##.. # #.#.##.## #.#. .## #..##.# #..##.#e%h)F #..##.# e%h-+e%h+&1e%h/e%h5  Things that are here: _a +0 scythe; a +0 robe; the human corpse of Sigmundf%hyInventory: 25/52 slots Hand Weapons (go to first with ))  e - a +0 broad axe of electrocution (weapon)a - a +0 hand axe Missiles (go to first with ()  h - 9 boomerangs (quivered)v - 6 atropa-tipped darts  y - 13 poisoned darts Armour (go to first with [)  w - a +0 scale mail (worn)  C - a +2 cloak (worn)  D - a +1 pair of boots (worn)b - a +0 animal skin  q - a +0 ring mail  A - a +0 cloak Jewellery (go to first with "=)  d - a +6 ring of intelligence (worn)  k - an amulet of guardian spirit (worn)o - an amulet of faith Scrolls (go to first with ?)  g - a scroll labelled ZEQIOT SUZYFAAPLA  m - a scroll of fear Potions (go to first with !) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]f%h bastardman12 the CleaverMinotaur of Trog ***...### Health: 70/70 ========================#.. Magic: 8/8========================#######.# AC: 14Str: 27......##.# EV: 9Int: 10.....#.##.# SH: 0Dex: 9###...######.########.## XL:  9 Next: 12% Place: Dungeon:6.......@.......##....... Noise: ---------  Time: 5331.5 (0.0)###...######.#.##.##..## e) +0 broad axe (elec)##.#.#.##.##..## Throw: 9 boomerangs##.#.##.##....#######.#........##................## ###########..##.##..##.##..##.# # %hZ KThings that are here: _a +0 scythe; a +0 robe; the human corpse of Sigmund _You feel yourself speed up. _You recover from your berserk rage.Things that are here: _a +0 scythe; a +0 robe; the human corpse of Sigmundg%hu _g%hg%hg%hg%h"g%hjg%hg%hB g%hU$g%h',g%h(g%hJ+g%h-,g%h0g%h+7Xg%h8g%hW;,g%h<g%h?g%hA,g%hCg%hDg%hiF,g%h0Gg%hHg%hJ,g%hFKg%hNg%hP,g%h!S,g%h4U,g%hNVg%hVXg%h?aY################## ##...............# ##.......#######. ##.####...######.## #g%ha #.........)....... # #..###...######.#. # #..# ##.##. # #..# #.# #.#. # #@.# #.#######.# g%h=b# #..# #........... # ...# ########## .#..# ##.#... #g%hb# #.##.s   scorpion (asleep) # ..# s ##.# # g%hc,#g%he045.5 (14.0)g%hjXss.g%hek,6.5 (15g%hog%hr[ _A scorpion comes into view.h%hh  Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% a - BerserkPiety-1%  b - Trog's HandPiety-0% [?] toggle between ability selection and description.i%h;Ii%hPi%hiXM################## bastardman12 the Cleaver ##...............# Minotaur of Trog ***... ##.......#######.# Health: 70/70 ======================== #i%hY#.####...######.## Magic: 8/8======================== ##.........)....... AC: 14Str: 27 ##..###...######.#. EV: 9Int: 10 ##..# ##.## #.#. SH: 0Dex: 9 ##..# #.# #.#. XL:  9 Next: 12% Place: Dungeon:6 ##@.# #.#######.#. Noise: ---------  Time: 5346.5 (0.0) ##..# #........... e) +0 broad axe (elec) #...# ############ Throw: 9 boomerangsi%h\+.#..# ##.#... ## #.##ss   scorpion #..# . ##.# # #_a +0 scythe; a +0 robe; the human corpse of Sigmund _You feel yourself speed up. _You recover from your berserk rage.Things that are here: _a +0 scythe; a +0 robe; the human corpse of Sigmund _A scorpion comes into view.i%h?bP  Okay, then.i%hbi%hfi%h8i. _j%h ...............###########...#........)........###...######.#.# ##.## ..# #.# .#####.........#..########### #.#..# ##.#...j%h  #.##s ..# .##.# # j%h j%h 1.j%h׻ 27.5 (1 _j%h j%h k%hQ ###########...#........).......###...######.# ##.##  #.# #######.........#..########### #.#..# #k%h,R4.#...s##s   scorpion#.#k%hSk%hTk%hWCs.k%h=X&8k%h[k%h]k%h ####...#........).......###...######.# ##.##  #.# #######...........########### #.#@s# ##.#........# #.##.###. ..# .#.# #  ##k%hs =9 _The scorpion stings you but does no damage.l%h7  You hit the scorpion.  The scorpion is moderately wounded.50 _The scorpion stings you but does no damage.l%h  You barely miss the scorpion.You headbutt the scorpion, but do no damage.The scorpion is moderately wounded.l%h=&1l%hW _The scorpion stings you but does no damage.l%h  You hit the scorpion. Your headbutt misses the scorpion.The scorpion is heavily wounded.l%h67--7---2l%h-l%h. _The scorpion stings you.l%hP=   You closely miss the scorpion.The scorpion is heavily wounded.The scorpion misses you.3l%hCA _The scorpion stings you but does no damage.l%h z  You slash the scorpion!  You kill the scorpion!l%h9 G†l%h 5=4 _Trog accepts your kill.l%h l%hu f _Your Axes skill increases to level 12!l%h" : #.####...######.# #.........).# #..###...######.#.# l%h[$ j#..# ##.## #.#.# #..# #.# #.#.# #..# #.#.#. ###..# #. #....# ##.#.@# # #.#.##l%h?& < # #.##.###.## ..# .# # .#.# # # ..#.#.# #.##. #.# l%h. l%h1 o8=---5 _l%hP  _You see here a scorpion corpse.m%hl--m%h_4m%hm%h  ........).......###...######.# ##.##  #.# ######.#..##.........#..#############.#.†####### ......# #.##.### ...# .# ##.## .. #---6 _n%h$#.).##..###...######.#.##..# ##.## #.#.##..# #.# #.#.##..# #.#.#.###..# #.#....# #.#.#.†# #.#.#.# #.# #.##.###.# #....# .# #.#.#.# .# #....#.# .##.# #.# .#h   hound (asleep)#. #.# .# # .. h#   A hound comes into view.n%hhh.n%h/==7n%h9n%h)& _The hound barks!n%h|#.).##.#..###...######.#.##.#..# ##.## #.#.##.#..# #.# #.#.##.#..# #.#.#.###..# #.#....# #.#.#.†# #.#.#.# #.# #.##.###.# n%h%#....##.# #.#.#.##.# #....#.##.##.# #.##.# #. #.##h## .. #.#n%hn%h΀n%h<h.n%hvg9=--8n%h?n%h;n%h< ###...######.# ##.## #..# #.# #.######.#...###..........#....# ##############.#.†####### ....... #.##@###.# ...##.# #.#...#.##h#.# #.##.  ..  . #n%hġ n%hb <h.n%h A--9n%h n%h n%h) ##.## #..# #.# .######.#...##.........#....# #############.#.†####### #........# #.##.###.# ...##@# #.#.##h...#.##. #.#   ..  . ######n%h0n%hg0/=60n%h3n%h5@ _The hound bites you but does no damage. x2o%ho%hV8===1o%hd _You barely miss the hound. The hound bites you but does no damage.o%h,b  You miss the hound. Your headbutt misses the hound.The hound closely misses you. You furiously retaliate! You headbutt the hound.  The hound completely misses you. You furiously retaliate!o%ho%hgN70=2o%ho%hW- _You headbutt the hound!o%h[  You slash the hound!  You kill the hound!.o%h".73o%hm _Trog accepts your kill.o%hD7H  #.# #######.#...###..............# ##############.†####### ....... #.##.### ...##.# o%h8#.#.. #.# #.# #######...#o%h=o%h>.-4o%hBo%h:Eo%hח  ######.#...##...........#############.†####### ....... #.##.### ...##.# #.#.. #.#  #.# ##...####...###o%h o%h= ^===-5o%h o%hV o%h9c  ##...........#############.†####### ....... #.##.### ...##.# #.#.. #.#   .. #o%hc U#.# o%hd ###### #.>.##.......#### o%hk X=6o%ho o%h[r o%h ..#############.†####### ....... #.##.### ...##.# #.#.. #.#   ..  . #.#########.# .....# #...##........... o%ho%h<&7o%ho%hp%h7 #.†####### ....... #.##.### ...##.# #.#.. #.#   ..  #... ###.### ###..######...##### #.....[[#### p%hBp%hC&8p%hIp%h{Lp%h"_ ....... #.##.### ...##.# #.#.. p%hЅ#.# #. #..# #... ## ######## # #.###...........# ###...###p%hp%h &9p%hp%hUp%h  #.##.### ...##.# #.#.. p%h(#.# #.# #..# #... ### #############... ###.###.>...ß...>.# #...#p%h5p%hz'70p%hp%hfp%h   ...##.# #.#.. #.# #p%h) .#. #..# #... ### #############......###...### #....##...........# #..##p%hU <1p%h p%h p%hL p #.#.. #.# ##.#. #..# #... ###. ###########......###...### ######>.......#### #.#########'#'##########.##p%hkQ p%h!R &2p%h!W p%hIY q%h%q%hq%hq%hr%h] page down [PgUp|<] page up [Esc] exit[top]r%h r%h r%h] #.#.##.##.. bastardman12 the Cleaver...#.##.#Minotaur of Trog ***...#.# #.##.#Health: 70/70 ========================#.#.#.##.#Magic: 8/8========================# #..##.#AC: 14Str: 27#....#EV: 9Int: 10 ###...#SH: 0Dex: 9 ####.# #####r%hE XL:  9 Next: 17% Place: Dungeon:6 #######@# #...#Noise: ---------  Time: 5372.5 (0.0) ##...##.# ###...###e) +0 broad axe (elec) ###### #.>.##.# #.......#### Throw: 9 boomerangs .....# #...#### #........... ###..######...##### #.....[[#### # #.###...........# ###...### ###.###.>...ß...>.# #...# #....##...........# #..## r%h #.#########'#'##########.##The hound closely misses you. You furiously retaliate! You headbutt the hound.  The hound completely misses you. You furiously retaliate! _You headbutt the hound!  You slash the hound!  You kill the hound! _Trog accepts your kill.r%h r%hj r%h; r%h s%hs%h3  Skill  Level Train  Apt Skill  Level Train  Apt  a - Fighting   3.6    +2               b + Maces & Flails   7.5    +2   j - Evocations   0.0    -1  c + Axes12.0  51%  +2      s%h* d + Polearms   7.5    +2       e + Unarmed Combat   0.0    +1       f - Throwing   0.9     0      s%h                  g * Armour   9.2  49%  +2       h - Dodging   2.1    +1       i - Stealth   0.0    -1                                    %h 39;49m          The percentage of incoming experience used to train each skill is in brown.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsw%h a + Fighting 3.6  10%473x%h a * Fighting   3.6  1820z%h&72 c * Axes  12.0  5929{%h31 c - Axes  12.0   6|%h100% g - Armour   9.2   }%hC46%  g + Armour 9.2  54%~%h ~%h+~%h4#.#.##.##.. bastardman12 the Cleaver...#.##.#Minotaur of Trog ***...#.# #.##.#Health: 70/70 ========================#.#.#.##.#Magic: 8/8========================~%hW5l# #..##.#AC: 14Str: 27#....#EV: 9Int: 10 #~%h6##...#SH: 0Dex: 9 ####.# #####XL:  9 Next: 17% Place: Dungeon:6 #~%h6K######@# #...#Noise: ---------  Time: 5372.5 (0.0) ##...##.# ###...###~%hp9@e) +0 broad axe (elec) ###### #.>.##.# #.......#### Throw: 9 boomerangs .....# #...#### #........... ###..######...##### #.....[[#### # #.###...........# ###...### ###.###.>...ß...>.# #...# #....##...........# #..## #.#########'#'##########.##The hound closely misses you. You furiously retaliate! You headbutt the hound.  The hound completely misses you. You furiously retaliate! _You headbutt the hound!  You slash the hound!  You kill the hound! _Trog accepts your kill.~%h>4~%h(D~%hE~%h΄~%h~%h]~%h~%h~%hV~%hߗ,~%h~%h\~%hĝ,~%hў~%h~%h,~%he~%h~%h,~%h~%he~%h,~%h,~%h~~%h8,~%h~%hZ~%h,~%h~%hp~%h~%h~%hg~%h~%h~%hK~%h~%h ~%h,~%h~%h~%h).....# # #.##.###.# .ß..ß.# #. ...##.# ......# #o ###.#.##.# #'##### #. #...#.##.# ~%hkG#.# #. #.###.##.# #.#### #. #.#.#.##.# #....### ##.##..#..##.# ####...# #...#.###....#  ###.### #..@.#..##...#  #...# #...########.# # ###.# ##### ######.#  ~%h#.# #...##.# ### #.###### #.>.##.# #.. ## #...#### #.. o   orc priest (asleep) #.###..######...##### #.. #.# #.###...........# ### #.###.###.>...ß...>.# #~%ho84.5 (12.0)o  You kill the hound! _Trog accepts your kill.  An orc priest comes into view. It is wielding a +0 hand axe.The orc priest shou~%hts!  The orc priest mumbles some strange prayers to Beogh against you.  Beogh smites you!~%h 56-----7---==5.5 (13~%hP~%h ' _You hear a shout!~%h ) #   #.   #o   #.   #. #.###.##.#  #. #.#.#.##.#  ##.##..#..##.# ~%h t #...#.###....#   #..@.#..##...#  #...# #...##.#  ###.# ##### .#  #.#    #.>.##.#       #.#   >>.# ~%hLu ) #   #.   #o  ~%hv U #.   #. #.###.##.#  #. #.#.#.##.#  ##.##..#..##.#  #...#.###....# ~%hx   #..@.#..##...#  #...# #...##.#  ###.# ##### .#  #.#    #.>.##.#     ~%hBy P  #.#   ~%h!z X>>.# ~%hO ~%h ~%h ~%h b _An orc priest is nearby!~%h -) #   #.   #o   #.   #. #.###.##.#  #. #.#.#.##.#  ##.##..#..##.#  #...#.###....#  ~%h X #..@.#..##...#  #...# #...##.# ~%h  ###.# ##### .#  #.#    #.>.##.#       #.#   >>.# %hO) #   #.   #o   #.   #. #.###.##.#  #. #.#.#.##.#  ##.##..#..##.#  #...#.###....#  %hhF #..@.#..##...#  #...# #...##.#  ###.# ##### .#  #.#    #.>.##.#       #.#   >>.# %h%h %h3%%h)b _An orc priest is nearby!%h!) #   #.   #o   #.   #. #.###.##.#  #. #.#.#.##.#  ##.##..#..##.#  #...#.###....#   #..@.#..##...#  #...# #...##.#  ###.# ##### .#  #.#    #.>.##.#     %h=Z  #.#   >>.# %h A) #   #.   #o   #.   #. #.###.##.#  #. #.#.#.##.#  ##.##..#..##.#  #...#.###....#   #..@.#..##...#  #...# #...##.#  ###.# ##### .#  #.#    #.>.##.#       #.#   >>.#  _An orc priest is nearby!%hy).....## #.##.###.#bastardman12 the Cleaver .ß..ß.##. ...##.#Minotaur of Trog ***... ......##o ###.#.##.#Health: 56/70 ===================----- #'######* #...#.##.#Magic: 7/8=====================--- #.##* #.###.##.#AC: 14Str: 27 #.#####* #.#.#.##.#EV: 9Int: 10 #....### ##*##..#..##.#SH: 0Dex: 9 ####...# #..*#.###....#XL:  9 Next: 17% Place: Dungeon:6###.### #..@.#..##...#Noise: ==-------  Time: 5385.5 (0.0)#...# #%h)...########.# # e) +0 broad axe (elec)###.# ##### ######.# # Throw: 9 boomerangs#.##...##.# ####.###### #.>.##.# #..#......# #...#### #.. o   orc priest#.###..######...##### #..#.# #.###...........# ####.###.###.>...ß...>.# # _An orc priest is nearby! _An orc priest is nearby!Throw: 9 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc priest, wielding a +0 hand axe (50% to hit)%h`X o.%h%ho*Aim: an orc priest, wielding a +0 hand axe (50% to hit)%h ).....## #.##.###.#bastardman12 the Cleaver .ß..ß.##. ...##.#Minotaur of Trog ***... ......##o ###.#.##.#Health: 56/70 ===================----- #'######( #...#.##.#Magic: 7/8=====================--- #.##( #.###.##.#AC: 14Str: 27 #.#####( #.#.#.##.#EV: 9Int: 10 #....### ##(##..#..##.#SH: 0Dex: 9 ####...# #..(#.###....#%h XL:  9 Next: 17% Place: Dungeon:6###.### #..@.#..##...#Noise: ==-------  Time: 5385.5 (0.0)#...# #...########.# # e) +0 broad axe (elec)###.# ##### ######.# # Throw: 9 boomerangs#.##...##.# ####.###### #.>.##.# #..#......# #...#### #.. o   orc priest#.###..######...##### #..#.# #.###...........# ####.###.###.>...ß...>.# #Throw: 9 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc priest, wielding a +0 hand axe (50% to hit)  Yo%h `u throw a boomerang. The boomerang hits the orc priest.  The orc priest is lightly wounded.%hk< =.....%h> %hB L.o%hD =--6.7 (1.2 _%hI %hK %hv.).....# # #.##.###.# ..ß..ß.# #.. ...##.#.# #.####.#.##.# ##'##### #o##...#.##.#  #.# #.##.###.##.#  #.#### #.##.#.#.##.# %hx #....### ##.##..#..##.#  ####...# #...#.###....# ###.### #.@..#..##...# #...# #...########.#  ###.# ##### ######.#  #.# #...##.#  #.###### #.>.##.# # #......# #...#### # #.###..######...##### # #.# #.###.#  #.###.###.>...ß...>.#%hy%hL~F.o%h ]7--70%h~%hm%h^ ##÷##+#.#....... .)....## # #.##.###.#ß..ß. .. .......## ##'#####.##... o##.##%h_ 4#### #.##.#.#....###.##..#..######...# #.###.###.##.#..##.......######### ######.# .######>.##......#  ##..######...##### #. ..........# ##%h2d %hj F.o%hk &8%hhr %h u %hC..#..## †###### ##÷##+# #.#....... .)....## # #.##.###.#ß..ß. .. .......## %h{G##'#####.. .##.###### #o##.#.#....####@##..#..######...# #.###.###.##.#..##.......######### ######.# .######>.##......#  ##..######...##### #.%ht%hu.=9%hz%h~A _The orc priest hits you but does no damage.%h   You barely miss the orc priest. Your headbutt misses the orc priest.The orc priest is lightly wounded.*%hI  The orc priest mumbles some strange prayers to Beogh against you.%h@4-90 _Pain shoots through your body!%h  You hit the orc priest. Your headbutt misses the orc priest.%h; oo   orc (wandering)The orc priest is lightly wounded.  An orc comes into view. It is wielding a +0 whip.%hؾT5-1%h%hA _The orc priest hits you but does no damage.%h\ An orc comes into view. It is wielding a +0 whip. _The orc priest hits you but does no damage.  The orc shouts!  You hit the orc priest.  Lightning courses through the orc priest! %h< You kill the orc priest!%h7f  Trog accepts your kill.%hO#.o)o   orc%h#!%hH@6/7118==2%hL%hO' _You hear a shout!%hA3##...##...# ##### ..#..## †###### ##÷##+# #.#....... .)....%h0D## # #.##.###.#ß..ß.. .. .......o#### ##'#####.. .##.###### #@##.#.#....####.##..#..######...# #...#.###.###.##.#..##.......######### ####  .######>.##......#  %hG%hLP.o%hM0---3%hQ%hTQ _You see here a +0 hand axe.%h #.##...##.... .##...##...# ##### ..#..## †###### ##÷##+#%h N #.#....... .)....## # #.##.###.#ß..ß. .. ........#### ##'#####o##... ##### #)##.#.#....###.##..#..######...# #...#.###.###.### #....#..##.......##%h ####### ######.# .######>.##.%h8 %hf 7=8====--4%h! %h : _The orc hits you but does no damage.%hpCp  You slash the orc!  You kill the orc!%h2F%h.Rz o)o%h Se(wandering)Trog accepts your kill.%huB=5%hn{%hs _An orc comes into view. It is wielding a +0 dagger.%h..## ### #.##...##.... .##...##...# ##### ..#..## †###### ##÷##+# #.#....... .)....%hz### # #.##.###.#ß..ßo .. ........#### ##'#####.. .##.###### #)##.#.#....###.##..#..######...# #.###.###.### #....#..##.....# #...######### ######.# .#%h~!%h*y.oo%h+E====6%h5%h,;d _The orc shouts! _You see here a +0 whip.%hƗp  You slash the orc!  You kill the orc!%he)%h]c9=---7%h%hW _Trog accepts your kill.%h 1M'##'##' .## ### #.##...##.... .##...##...# ##### ..#..## %hI A†###### ##÷##+# #.#....... .)....#####.#.##.###.#ß..ß...o.... .......## ##'#####)##... .##.###.#####)##.#.#.##.#o   orc (missile, wandering)#####%h )An orc comes into view. It is wielding a +0 dagger.%h? 9((%h '..%hz `===---8%h %hG _The orc throws a boomerang. The boomerang hits you.  Things that are here: _a +0 dagger; an orc corpse%h6R#.....)##.## '##'##' .## ### #.##...##.... .##...##...# ##### ..#..## †###### ##÷##+# #.#....... .%hR7)....#####.#.##.###.#ß..ß..o.... .......)####.#. ##'#####)##... .##.###### #)##.#.#%h,V....###.##..#..######...# #.###.###.##.#..##.......##%hw`%he.(((%h:T@..9%h%hs _The orc throws a boomerang. The boomerang closely misses you.%h/b.....)# #..# ##.## ##'##'# #..# #.# ..##..# #..# #.# .##...# ###..# #. ##...## #....# # .#..## %hgI#.#.†# ÷##+## #.#.# ).....# ######.#.##.###.# ß..ß.# #.@.o....##.# # #)####.#.##.# '##### #)##...#.##.# #.# #.# #.#### #)#%hk" #....### ##.##..#..##.# ####...# #...###.### #...#...# #...#.# #%h)%h2i (The orc throws a boomerang.%hN.400%h%hs@ _The boomerang hits you but does no damage.%hY%h<)# %hQ#..# ##.## %h-'##'# %hP#..# #.# %h%##..# #..# #.# ##...# ###..# #. #...## #....# # #..## #.#.†# ÷##+## #.#.# .....# %hJ######.#.##.###.# %hß..ß.# #..@o....##.# %hA# #)####.#.##.# '##### #)##...#.##.# .# #. .#### %hkx# ....### ##.##..#..##.# ...# #..###.### #..#...# #...#%hE.# #%h%h$%hŠ8%he 1%h%h %h%h,_The orc hits you but does no damage.%h  You hit the orc but do no damage. Lightning courses through the orc!!  You kill the orc!%he)%h&2%h%h "W _Trog accepts your kill.%h[h)# #..# ##.## '##'# #..# #.# ##..# #..# #.# #...# ###..# #. ...## #....# # ..## #.#.†# ##+## #.#.# # ######.#.##.###.# ..ß.# #...@....##.# # #)####.#.##.# ##### #)##...#.##.# ### ##.##..#..##.# ...# #...#.###....#  ###.### #....#..##...# #...# #...#.# #%hbD-3%hf%hn  h - 12 boomerangs (gained 3)  Things that are here:%hn[9-4.7 (2%h?o<12 boomerangs%ht%hvP _a +0 dagger; an orc corpse%h)# #..# ##.## # ##'# #..# #.# # #..# #..# #.# ...# ###..# #.## #....# # .## #.#.†# +## #.#.# # ######.#.##.###.# ß.# #...)@...##.# # #)####.#.##.#  #)##...#.##.#  #.##.###.##.# ### ##.##..#..##.# ...# #...#.###....# ###.### #....#..##...# #...# #...#.# [4%hm~0m#5.7 (1%h )# #..# ##.## #. #'# #..# #.# #. ..# #..# #.#.# ###..# #. .## #....# # ## #.#.†####### +## #.#........# # ######.#.##.###.# ß.# #...).@..##.# # #)####.#.##.#  #)##...#.##.# #.##.# #)##.### ##.##..#..##.# ...# #...#.###....# .###[%h 39;49m #....#..##...#  #...# #...#.# #6%h %hV)# #..# ##.## #.# '# #..# #.# #.# .# #..# #.#.# .# ###..# #. ## #....# # # #.#.†####### ## #.#........# # %h! ######.#.##.###.# .# #...)..@.##.# # #)####.#.##.#  #)##...#.##.# #.##.###.##.# #)##.#.#.##.# ### ##.##..#..##.## #...#.###....#.### #....#..##...# #...# #...#.# #####%h%h9U60=7%h%hy%hFW# #..# ##.## #.#. # #..# #.# #.#. # #..# #.#.#. # ###..# #. # #....# # #.#.†#######  %hH#.#........# # ######.#.##.###.# # #...)...@##.# # #)####.#.##.#  #)##...#.##.# #.##.##.##.# #)##.#.#.##.# ##.##..#..##.## #...#.###....# .### #....#..##...# %hSS%h'T&8%h[%h^%h(zInventory: 25/52 slots Hand Weapons (go to first with ))  e - a +0 broad axe of electrocution (weapon)a - a +0 hand axe Missiles (go to first with ()  h - 12 boomerangs (quivered)v - 6 atropa-tipped darts  y - 13 poisoned darts Armour (go to first with [)  w - a +0 scale mail (worn)  C - a +2 cloak (worn)  D - a +1 pair of boots (worn)b - a +0 animal skin  q - a +0 ring mail  A - a +0 cloak Jewellery (go to first with "=)  d - a +6 ring of intelligence (worn)  k - an amulet of guardian spirit (worn)o - an amulet of faith Scrolls (go to first with ?)  g - a scroll labelled ZEQIOT SUZYFAAPLA  m - a scroll of fear Potions (go to first with !) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]%h2 %h8##..# ##.## #.#. bastardman12 the Cleaver #%hg8#..# #.# #.#. Minotaur of Trog ***... ##..# #.#######.#. Health: 60/71 ====================---- #%h:Y###..# #........... Magic: 8/8======================== ##....# ############ AC: 14Str: 27#.#.†#######EV: 9Int: 10 ##.#........#SH: 0Dex: 9 #######.#.##.###.#XL:  9 Next: 19% Place: Dungeon:6 ##...)...@##.#Noise: ---------  Time: 5408.7 (0.0) ##)####.#.##.#e) +0 broad axe (elec) ##)##...#.##.#Throw: 12 boomerangs#.##.###.##.#%h#;#)##.#.#.##.# ## ##.##..#..##.# .# #...#.###....# .### #....#..##...# %h;...# #...########.# #####You hit the orc but do no damage. Lightning courses through the orc!!  You kill the orc! %h;_Trog accepts your kill.h - 12 boomerangs (gained 3)  Things that are here: _a +0 dagger; an orc corpse%hA%hA%hcF%hG%hϚQ%hj%h  Skill  Level Train  Apt Skill  Level Train  Apt  a * Fighting   3.7  46%  +2               b + Maces & Flails   7.5    +2   j - Evocations   0.0    -1   c - Axes  12.0    +2       d + Polearms   7.5    +2       e + Unarmed Combat   0.0   %h +1       f - Throwing   0.9     0                      g + Armour9.3  54%  +2       h - Dodging   2.1    +1       i - Stealth   0.0    -1                  %hۧl                            The percentage of incoming experience used to train each skill is in brown.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets%h8%hΘ%h%hC6#%hʦ#..# ##.## #.#. bastardman12 the Cleaver ##..# #.# #.#. Minotaur of Trog ***... ##..# #.#######.#. Health: 60/71 ====================---- ####..# #........... Magic: 8/8======================== ##....# ############ AC: 14%hhStr: 27#.#.†#######EV: 9Int: 10 ##.#........#SH: 0Dex: 9 #######.#.##.###.#XL:  9 Next: 19% Place: Dungeon:6 ##...)...@##.#Noise: ---------  Time: 5408.7 (0.0) ##)####.#.##.#e) +0 broad axe (elec) ##)##...#.##.#Throw: 12 boomerangs#.##.###.##.##)##.#.#.##.# ## ##.##..#..##.# .# #...#.###....# %h0.### #....#..##...# ...# #...########.# #####You hit the orc but do no damage. Lightning courses through the orc!!  You kill the orc! _Trog accepts your kill.h - 12 boomerangs (gained 3)  Things that are here: _a +0 dagger; an orc corpse%hi%h%hy%h%h]SM##...#######.##  #######.###........... #...# ############ #.#.†###### #.#........#####.#@##.###.#...)...)####. ##)##...#.##.#%hm#.###.%h%h+9.7 (1%h%h{%hM.......)......##...#######.##  #######.###........... #...# ############ #.#.†###### #.#@.......#####.#.##.###.#...)... ##)####.#.##.#.%hX)##..%hD%h?'10%h%hè%h 3M####...######.##.......)......##...#######.##  #######.####........... #%h x#....# ############ #.#@†###### #.#.......#####.#.##.###.# ##...)....##.#....##.#..#..#%h0 %h .11%h %h %h(  #.####...######.# #.........).# #..###...######.#.# #..# ##.## #.#.# #..# #.# #.#.# #..# #.#.#. ###..# #. #....# ##.#.@####### # #.#.# # ######.#.##.###.# # #...)....##.# # #)####.#.##.# # #)##...#.##.##.##.##[4%h+ -0m#.##.##)##.#.#.##.# 2%hq0 %h4 u _You see here a scorpion corpse.%h 3%h %h %h _2%hg ,%h. %h ,%h %h 93%h4 (=%h %hk %h %h[ %hت ,%h %h %h} U4=%hֱ %h ,%h6 %h4 ,%hV %hU ;5%h %h ,%hf %h ,%hI %hP ,%h %h( a6=%h %hu %h %h %h4 %hY %h ,%h U7=%h %h %h %h %h ,%h g8%h ,%h+ %h ,%h %hO %h K9=%h %h2 ,%h %h %h) %h %h %h %h %h%hV70=%h%h%h%hn%hk %h %h %h %h K1=%h%h%h%h9%ha%h %h%hE%h%ho%hr %h %h"%h#%h%%h%9=%hj&%h'%h)%h5*%h*%h,%h6g#.........).......##.....#..###...######.#.##.##..#..# ##.## #.#.##.##..#..# #.# #.#.##.##..#..# #.#######.#........%h,8###..# #.................##....# #############..##.##.#.†####### #..##.#.#.......@# #..##.######.#.##.###.# #..##.#...)....##.# #.# #..##.#)####.#.##.# #.# #..##..#)##...#.##.# ... ###.##.###.##.# ... %h95   white imp (asleep)#)##.#.#.##.# 5..# ##.##..#..##.###.##...#.###....#%hP 48.7 (36.0)55A white imp comes into view.The white imp shouts!%hY *****The white imp gestures at you.%hD.....%hY66--7---==9.7 (37%h%h1 _The puff of frost hits you.%h###...######.#.##.## ##.##  #.# ######.#......##.........#..############..###.†####### .......  ######.#.##.###...)....##.# )####.#.)##..... ###.##.##)##.#.#5..# ##.##..#..##.###.##...#.###....# #.#..##%h%hXD5.%h;--50.7 (1.0)%h%h%hJ ##.##  #.# ######.#......##.........#..############..###.†####### ........  ######.#.##.###...)....##.# )####.#.)##.....%h5 ###.##.###.5.#)##.#.#...# ##.##..#.#.#...#.###....# #.#..##########.#####%h%hD5.%hA--1%hE%h @ #.# ######.#......##.........#..############..###.†####### .......  ######.#.##.###...)....##.# )####.#.)##..#.5.# ###.##.###...# )##.#. ##.##..#.#.#...#.###....# #.# .#..############### ##### ...%h =2 _The white imp closely misses you.%h""7-----3 _You closely miss the white imp. The white imp closely misses you.%h  You hit the white imp.  The white imp is lightly wounded.4 _The white imp closely misses you.%hoI  You slash the white imp!  You kill the white imp!%hYJ.%hNN %hq%hq=%hfr 5%hw%hz %h{%hO|3_Trog accepts your kill.%h}%h  ######.#......##.........#..############..###.†####### .......  ######.#.##.###...)....##.# )####.#.##.###.##.)##..#.@.# ###.##.## )##.#.#.##...##.# ###...###%h%h8%h7 --%h 6%h%h%hZ/ ' ##.........#..############..###.†####### .......  ######.#.##.###...)....##.# )####.#.##.###.##.)##..... ###.##.## )##.#. ##.##..#.#.##.# ## #.>.##.# #.......######## %h74 P--7%h5 %hC  ..############..###.†####### .......  ######.#.##.###...)....##.# )####.#.##.###.##.)##..... ###.##.## )##.#. ##.##..#.#.#...#.###....# #.# #.# .# #...#### #............... 8===8%h% %h #.†####### .......  ######.#.##.###...)....##.# )####.#.##.###.##.)##..... ###.##.## )##.#. ##.##..#..##.###@## #...#.###....# #.# .#..###.# .######...##### #.....[[######## 9=9%hd .......######.#.##.###...)....##.# )####.#.##.###.##.)##.....%hS ###.##.## )##.#.#...# ##.##..#..##.###.## #...#.###....# #@# .#..##%h ##############.# ###...........# ###...#### %hi*%h;+'60%h3%h6%h" 70====%h i1=%h6 B%h %h B%hl %h %h& 9=%h %h %hg ,%h %h %h B%h %h %h8 %h %h %h %h %h %h# %h %h %hG %h %h %h %h %h %h& %h %h %h %h ,%hz %h %h %h= %h %h() %h) %h}- %  %h- ?You see here a scorpion corpse.%h/ %h/  _%h}0 %h2 %h4 %hI4 %h5 %h6 %h8 %h8 %h9 %h'< %h= %h= %h> %h@ %hgA %hA %hB %hC %hD %hE %hE %hYG %hoI ,%hhJ %hL %h|M %hM %hN %hP %hQ %hQ %hR %hPT %hU ,%hV %hX %hlZ %hZ %hp[ %h] %hT^ %h^ %hR_ %h` %hEb %hb %h0d %he %hg ,%hh %hj %hl %hel %h]m %h

%hA%h C,%hC%hE%hF,%hG%hII%hJ%hJ%h5K%hL%hN%hN%h8O%h&Q%hS,%hT%hW%hY,%h [%h^%h `,%hba%hb%h`d,%he%hf%h7k,%hk%hl%hn%hn%h$p%hq%h=s%hs%h:u%h$x%hgy%hy%hez%h|%h~,%h%h:%hJX%h,%hm%h%h/%h%h%hi%h,%hs%h%h%h%hI%h<%h;,%h%h%h9#####.#.#..######.#####  #...........#.# ###...#####.#.# ###.#.# #.#.#  ##.....# #...#%hf  #.#####.# #...#  #.#...#.# #...# %htf #.#.∩.#.# #..##   #.#...#.# #.@.#  54.7 (35 ####.#...#.# ##$.#  %h.....#...#.# #(.# #..#####)# #..#  #.......### #..#  #####.....# #..#  ###.#.# #..#  #.#.# #).#   ###.#.#  %hB5.7 (36%h%h$ _Found a spear.%h3%h%h@%h,%hWX%hN _You now have 297 gold pieces (gained 13).%h]3%hc%h ###...#####.#.# ##.#.# #.#.##.....# #...##.#####.# #...#.#...#.# #...#.∩..##...# %hW\####.#..##.. .... #..#####)# #.  #.......### #.%h#..#######...#.# #..#   ............# %hE %h18.0)%h++9.7 (4%h%h6 _y - 15 poisoned darts (gained 2)%hVU%hV,%hAY%hH\%h_,%ha%hi%hk,%hm%hZq%hs,%hEv%hx%hz,%h|%h%h؊%h,%h%h%h%ho%h-%h%h,%h %h%h,%h%h%h%hG%h%hޝ%h%h4%h%h%h%h,%h%h%h3%h~%h%h%h%hH%h|%h%h%hZ%h%hѭ%h%h%h"%hk%hI%hٲ%h %h%hڵ%hf%h%h`%h%h}%hϻ%h,%h%h%h1,%h0%h%hp,%h%hC%h,%h%h%h,%hg%h%h,%h"%h%h,%h%h>  You see here a +0 rapier.%h5 _%h5%h%h%,%h%hI%ho,%h0%h}%h,%hf%h?%hY,%h%h%h ,%h %h %h,%hV%h:%h&,%h%h%h,%h%%h %h#,%h$%h4'%hv),%h3+%hu3%h4A%hqB,%hC%h%E%hF,%hG%hQ%hR,%hS%hU%hIW,%heX%hZ%h[%h[%h\%hc^%h `%h`%hGa%hb%hBd%hd%hse%hf%hlh%hh%hi%hlc  You see here a staff of earth.%hn%ho _%h p%hq%h s%hns%h2t%hu%hw%hfw%hx%hKy%hz%h {%h{%hF}%h/~%h~%h%hJ%h%h%ht%h%h"%h%h%hԈ%h5,%hT%h%h%h>%h%h;%hb,%h%hn%h%h-%hɚ%h %hԝ%h4%hŞ%h9%h%h(%h%h<%hå%h(%h%h֨%h%h%h%h%h%hD%h%h%hF,%h%hq%h%h,%h%h %h%ho%h%h%hA%h%h%h%h%h%h}%h%hH%h%h%h%h%h%hF%h,%h3%h%h%h%h%hk%h%h%hx%h%hF%h%h#%h%h%h %h*B%h%h%hh%h%h%h%hT%h"%h%h%hK%h%h%hB%h%h%h%h%h%h%h%hm%h%hQ%hm%h%hI%ht%hu%h%h%h6%h%h1%h%h%%hQ%hI%h%h%h%h%h%%ht%hO*%h1%h8n%hZ9,%h9%h<%h>,%h1?%haB%h5D,%hD%hG%h1I,%hI%hK%hL%hM%hM%hO%hwP%hP%heQ%hS%hjT%hT%hEU%hW%hX%hX%hPY%hgZ%hl[%h[%h*\%h@]%h9^%h^%h^%h`%h3a%ha%ha%hc%h%d%h~d%hd%hf%hg%hg,%hi%hi%h^j%hj%hk%hl%h4m%hm%hn%ho%ho%hUp%h?q%h:r%hr%hr%hs%ht%h_u%hu%hNw%hx%hx%hvy%hz%hH|%h|%hI}%h~%h,%h%h%h ,%hЅ%h·%h%h%h%h*%h.%h%h%h%hט,%hߙ%hz%h,%h_%h%h,%hk%h7%h,%hc%h%hܲ,%h%h%h,%hý%h%h;,%h%h%h,%hY%h###...######.#.....[[########..## ..........######...### #.... >...ß...>.# #...# ##### ..........# #..## # ###'#'##########.# ..'...'...)).....####### # ⌠.#...#.⌠.))...........########## ..'...)......##..#####.##........ ###'#'#########.@# #.##.#####..691.7 (132.0) ..........# #..### #.##.# #.. <...ß...<.#####....###.##.#####.. ..........##....................# ###...##########.......##.#####.##...###########...##:##.#####.##.<.##.........%h9d[40m................ #...###########...##.##.####### ####### #.........##.##.#######%h%hT _Key pressed, stopping explore.%hI%hu%hG %h $ _%h%h %h,%h%h:%h,%hl"%hB&%h(,%hs*%hv-%h/,%h1%h4%h6,%hU8%h;%h<,%h>%hA%hC,%hD%hL<  You see here a +0 robe.%hN%hQ5 _%hR%haT,%h~U%hW%hY,%h\%h]%h_,%h`%hb%h}d,%he%hjg%hh,%hi%hk%hl%hSm%hn%ho%hq,%hvr%hs%ht%h>u%hu%hw%hx%hx%hxy%h {%hU|%h|%h}%h%hĀ%h)%hɁ%h.%he%h%h1%h%h%hO%hȈ%h?%h%hы%hS%hڍ%hr%hƏ%h%h*%h%h%h%h%h9%h%hf%h̙%h%h%hJ%h%hp,%h%hҦ%h0,%h%ht%hx%h̫%h6%h%h,%h%h%h%h\%h%h%h+%h%h"%h%h6%h%hH%hƾ%h%h%%h%h5%h%h%h%h%ht%h%he%h%h/%h%h3%h]%h%h%h%h%h,%h%h%h1,%hH%h%ho,%h%h%h,%h%h%h%h %h%h%h%h%%h%hI%h%hZ%h%h%h%hh%h%hh%h%h%hz%hs%h%h%h%h%h%h%h~%h%            %h&^   ###############   #.........@...#  741.7 (50.0) %hd&#.###########.#   #.# #.#   #.# #.#  %h&####.######### #.#  .##.............# #.#  .##.##..#######.# #.#  .##.##...###.########  %h5'.##.##.................)...#  %h'%h=-%h/E _Done exploring.%hв3%h|%h...0.0).........%h,%h5[ _Done exploring.%hII%hM%hPO%hO$ _%hU%hpV%hNW%h'Y,%hY%hN_%h`%h}a%hcb%hb%h:c%hh  ############### #.............# #.###########.# #.##.# #.##.# ####.######### #.#  .............# #@#  8.7 (7 %hh.##..#######.# #.#  .##..#######.###.########  .##.................)...#  .....######...##.######.#  ....## #...##.#### #.#   #...##....# #.#   ###...#####.# #.#   ###.....# #.# #.#  %hCi%hl%h n%h=%h`%h%h%h+%h%h%h,%h*%h%h,%h%h#.###########.##.##.#.# #. ####.######### # 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#.#...#.# #...# # #.#.∩.#.# #..# ####.#...#.# #.. ..#########.#...#.# ##.%hϏ%h%h%h%h8%h%hm%h%h%hn%hX%ha%h%hr%h%h-,%h`%h%ha,%h{%hg$r #..##.....................#  #..######.#.#..######.##### #### #...........#.#  %h%###...#####.#.#  ###.#.# #.#.#  ##.....## #...#  #.#####.# #...#  #.#...#.# #...#  #.#.∩.#@# #..## 70 ###.#...#.# #...# .#########.#...#.# ##..# ...........#...#.# ..# [########..#####)# ..###.......##%h&9..# #####.....# ###.#.#..# #).#%hc'%h+%h--%h3%h%h K......0%h %h)%h[ _Sorry, I don't know how to get there.%hI%hP%h%h_  %h _%h%h%h/%h9%hB%hh$%h''%h'%hy)%h+%h-%h.%h/%h3 %h3 %h4You see here a +0 rapier.%h6%h6 %hl7_%h 9%h:%h<%hp=%h>%hV@%h'B%h%h%h%hB%h%hT%hI %h  %hI=##.....## #%h %hK#.#####.# #... %h#### #.#...#.# #...# ...# #.#.∩.#.# #..## ...### #.#...#.# #...# .....#########.#...#.# ##..# ...............#...#.# #..# ...[[########..#####)# #..# ...### #...@...### #..#8.7 (8 ...# #####.....# #..# ..## ###.#.# #..# .###.#.# #).# . ###.#.# #..# .......##########...#.# #..# .#####.##.............# #..# .# #.##.#####.......# #..# .### #.##.# #.....".#%h1. #..#%h%h%h,%h%hI%hZ%h%hk,%hb%hV%h%hW%h6%h %h,%h%h%hM%h%h%h %hT %h %h %h%h,%h%hl@##.##...#%h###...### ##.###.#####.#.# ...# #.###.....###.##.#####.# %h=##.# #.# ##### #.#...#.# ##.# #.# #...# #.#.∩.#.# ##.# #.###...### #.#...#.# ##.# #.#.......#########.#...#.# #### #.#..........#...#.#88.7 (10.0) ######.#.....[[########..#####)#..######...### #.......### .%h.>.# #...# #####.....# ....# #..## ###.#.# ##########.###.#.#  '...)).....####### ###.#.#  #.⌠.))...........##########...#.#  )......##..#####.##.............# %hD%h#%h2%%hl%hV=3%h%h5,%h* ,%h ,%h %hB  You see here a +0 scale mail.%h%h4 _%h%h4#..##.###.## ###.#....# #.# ##..... .##...# #.# #.##### %h######.# #.# ##### #.#...####.# #.# #...# #.#.∩.# ...##.# #.###...### #.#...# %he$.>.##.# #.#.......#########.#...# ...#### #.#.................#...# ...######.#[########..#####91.7 (3.0) .......######...### #....... .ß...>.# #...# #####...%h%M.....# #..## ###. '#'##########.## #. ...'...)).....####### ###. ...#.⌠.))...........##########... ...)......##..#####.##........... %h'u'#'#########..# #.##.#####.....%h*,%h[.M _You see here a +0 robe.%h,%h-%h/%h6%h8%hf9$ _%h=,%hA,%hYC%hZF%hH,%h#K%hZ%hrdB%hf%hk,%hn%hr%h܀X%h%ho%h4%hʈ%hp,%h%h'%hU,%h@%h  Things that are here:  a +0 short sword; a kobold skeleton%h%h _%h%h֨%  %h;ZItems here: (( ))) ÷.%h%hK _%hR%hVX%hj%h»,%h%h%h,%h%h+A  There is a broken door here.%h %h_%h$%h*@  There is an open door here.%h%h _%h%hJ%hQ%h%hs%hd# #....#..##...# #.# .# #...########.# #.# #####  ##### ######.# #.# #...# .# #...##.# #.###...### %h.###### #.>.##.# #.#.......##...# #...#### #.#.......... .###..######...######.#.....[[## .# #.###....######...### %h###.###.>...ß..@>.# #...# 808.7 (17.0)#....##...........# #..## #.#########'#'##########.## ##......'...'...)).....####### ##.#.....⌠.#...#.⌠.))...........#  #.........'...)......##..#####.#  ###.#######'#'#########..# #.#  #.# #...........# #..### #.# ####.###.<...ß...<.#####....###.#%hE%h%hB  #....#..##...# #.# # #...#.# #.# ##### # ##### ######.# #.# #...# # #...##.# #.###...### ###### #.>.##.# #.#.#%hD # #...#### #.#. ###..######...######.#.....[[# # #.###.######...### ###.###.>...ß...@.# #...# #....##....# #..## #.#'#'##########.## ##......'...'...)).....#.....⌠.#...#.⌠.)).# #.'...)......##..#####.# ###.#######'#'#..# #.##.# #...........# #..### #.#.###.<...ß...<.#####....###.#%hQ %hR 19.0)%h^] %hb c _There is a stone staircase leading down here.%h%h:lA stone staircase leading down. A staircase leading further down. While standing here, you can traverse the stone staircase with the > key. You have not yet explored it and cannot tell where it leads. You are here. (>)go down.%hi%hȂr# #....#..##...# #.#bastardman12 the Cleaver # #...########.# #.# #####Minotaur of Trog ***... # ##### ######.# #.# #...#Health: 71/71 ======================== ##...##.# #.###...###Magic: 8/8======================== %h###### #.>.##.# #.#.......#### AC: 14Str: 27 .....# #...#### #.#........... EV: 9Int: 10 ###..######...######.#.....[[#### SH: 0Dex: 9 # #.###...........######...###XL:  9 Next: 19% Place: Dungeon:6 ###.###.>...ß...@.# #...#Noise: ---------  Time: 5809.7 (1.0) #....##...........# #..##e) +0 broad axe (elec) #.#########'#'##########.##Throw: 12 boomerangs ..##......'...'...)).....####### #.#.....⌠.#...#.⌠.))...........## #.........'...)......##..#####.##  ###.#######'#'#########..#[39;49%hm #.## #.# #...........# #..### #.##  ###.###.<...ß...<.#####....###.## Things that are here: _a +0 short sword; a kobold skeleton _Items here: (( ))) ÷. _There is a broken door here. _There is an open door here. _There is a stone staircase leading down here.%h׏%h%hݝ.10 _%h%h/`T   ..#   #.#   #.#   #.#   #.#   #.#   ####.#  7 #...@#   #.####                %hc%hb1.4 (1.7 _You climb downwards. _There is a stone staircase leading up here.%h6%h3%h%hM%h _%hT,%h %ha%h0,%h%h%h,%hy%hh%hb,%h%h %h%h%h*%h%h,%h%h8%h,%h%h%h,%hc%h%h%h%h'%h%h%h]%h%hf %h ,%h %hS %h8 ,%h %h %h- ,%h %h %h  ############# %h 5)..$...@....# 26.4 (15.0)###########.# #.# %h? #.# #.# #.# ####.# #...<# #.#### %hP %h ,7.4 (16%h9! %h;# $ _Found a spear.%hU w       # %h q.)..$..@.....# #.#  #.#  #.#  #.#  #.#  ####.#  #...<#  #.#### %h4 %he 18.0)%h %h %hȭ I       # .)..$.# #.#  #.#  #.#  #.#  #.#  ####.# %hA } #...<#  #.#### %h %h &9%hF %h; %h       # .)..$.# .#.#  #.#  #.#  #.#  #.# %h ####.#  #...<#  #.#### %h%hZ'30%h%h!%hq       # .)...# .#.#  #.#  #.#  #.#  #.# %hr ####.#  #...<#  #.#### %hz%h"{&1%h%h.%h+2.4 (2%h.%h> _You now have 306 gold pieces (gained 9).%h# .)%h).# .#.#  #.#  #.# #.# #.#%h  ####.# #...<# #.####%h%h+3.4 (1%hg%h%hcg.#.).#.#.## #.#  #.#  #.#  #.#  ####.#  #...<#  #.####4%h .#..#.#.#.#. #.#  #.#  #.#  #.#  ####.#  #...<#  #.####5 _You see here a +0 spear.%h( t.#).#.#.#.#.. #.#... #.#..# #.#. #.#  ####.#  #...<#  #.####%h %h -6 _%h %h/.#...##.).##......#.##..#... #.#. ....# #.##..#.. #.##. #.# #.## #. ####.##. #...<#  #.####%h66%h,7&7%h=%hA%hH... #...# #.).# #......#.# #..#...# #.#......## #.#.#..#.. #.# #..#.# #.# #. #.%h0 ####.#$ #. #...<#  #.####%hp %h[ &8%h%h'"+ _Found 13 gold pieces.%h K7........[.. #...# #.).# #......#.# #..#...# #.#....##%hXL\ #.##.#..#... #.## #..#.## #.#  #. #. ####.#  $. #. #...<#  #.#### %hS%h}S&9%h\W%h0Z( _Found a ring mail.%h#. #.#.. #.#..# #..##.#...[(... #... #%hI.). #......#. #..#...# #. ........## #. #.#..#... #. # #..#.### #. #. #.# ####. $. #.# #...< #.%h7%h'40%h.C _Found 3 poisoned darts.%hd #. #.# #.. #.##..# #.#.##.# #...[(.. .......# #... #.) #......# #..#...# # ........## # #.#..#... # #.#..#.### ## #..#.# #### $..#.# #... #.1%h B #.. #.# #.. #.##..# #.# .....##.## #...[(.. .......# #... #.) #...... #..#...#  ........## #.#..#.... #.#..#.####  # #..#.#  $..#.# # #.%h Y2%hmM ... #.. ###..# #.# ......##.######...[(............################..).............############%hm#..#...#....##..#%hs%h&3%h%h%hQmM .#. ... #.. ###..# #.# ......##.###.####...[(.....#.......@.#####.#...###############%hm%...).........#......############..#..#.# #..#%h8v%hv&4%h{%hA}%hM .##. .... #.. ###..# #.# ......##.###%h8###...[@.....#.........##### ####.#...################ #........)..........###..#.####%h%hK&5%h%hA6.4 (2%hz%h6 _y - 18 poisoned darts (gained 3)%hE#.# #.# #. ... #.. #.# %hE#.. #.# ###..# #.# ......##.###.# ###...[.@....# .##### ####.#...##%h# #........).#......##..#...# # ........## #%h U #.#..#.... # #.#..#.#### # %hl%h %h +7.4 (1%h %h=%htY#.# #.# #. ... #.. #.# #.. #.# ###..# #.# %hi.......##.###.# ###...[..@...# .##### ####.#...### #........).#......#.#..#...# #.........## #.#.#..#.... #.#.#..#.#### #.%h<8%h%h%hf@#.# #.# #. ... #.. #.# #.. #.# ###..# #.# #......##.###.# ###...[...@..# .##### ####.#...## #........).##......#.##..#...# #.#........## #.##.#..#.... #.##.#..#.#### #.#%h<9%h%h%hϚ G#.# .##.# .##. ... .##.. #.# .##.. #.# .####..# #.# .# ......##.###.# ###...[....@.# .##### ####.#...# # #.##..#...# #.#.## #.##.#..#.... #.##.#..#.#### #.#50%h( w#.# #.# #.# #.# #. ... #.# #.. #.# #.# #.. #.# #.# ###..# #.# #.# ......##.###.# ###...[.....@# .##### ####.#...# 1%hJ{ Q%h`M  #.# ... #.. ###..# #.# ......##.######...[...............##### ####.#...##################2%hD%hJ%h5M  #.# ... #.. ###..# #.# ......##.######...[...............######.%h^%h&3%h%hS%h%h*vInventory: 25/52 slots Hand Weapons (go to first with ))  e - a +0 broad axe of electrocution (weapon)a - a +0 hand axe Missiles (go to first with ()  h - 12 boomerangs (quivered)v - 6 atropa-tipped darts  y - 18 poisoned darts Armour (go to first with [)  w - a +0 scale mail (worn)  C - a +2 cloak (worn)  D - a +1 pair of boots (worn)b - a +0 animal skin  q - a +0 ring mail  A - a +0 cloak Jewellery (go to first with "=)  d - a +6 ring of intelligence (worn)  k - an amulet of guardian spirit (worn)o - an amulet of faith Scrolls (go to first with ?)  g - a scroll labelled ZEQIOT SUZYFAAPLA  m - a scroll of fear Potions (go to first with !) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]%h y - 18 poisoned darts. A thin piece of metal, typically coated in some harmful substance. When thrown it can deliver its toxins into the bloodstream of a living or demonic being. It is coated with poison. Base damage: 0 Base attack delay: 1.0 This projectile's minimum attack delay (0.7) is reached at skill level 6.  Your skill: 0.9; use (s) to set 6.0 as a target for Throwing.  At 100% training you would reach 6.0 in about 0.5 XLs. It may be destroyed on impact. Stash search prefixes: {inventory} {throwable} {ego} {branded} {Throwing} {poison} {missile} Menu/colouring prefixes: identified missile (q)uiver, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.%h'%h%hjbastardman12 the Cleaver#.#Minotaur of Trog ***...#.#Health: 71/71 ========================#.# #.#Magic: 8/8========================#.# #.#AC: 14Str: 27#. ... #.#EV: 9Int: 10#.. #.# #.#SH: 0Dex: 9%h#.. #.# #.#XL:  9 Next: 19% Place: Dungeon:7###..# #.# #@#Noise: ---------  Time: 5853.4 (0.0)......##.###.#e) +0 broad axe (elec)###...[......#Throw: 18 darts (poison).........#########.#...################### #........)...........##......#############.##..#...##.#........###.# _You now have 306 gold pieces (gained 9). _You see here a +0 spear. _Found 13 gold pieces. _Found a ring mail. _Found 3 poisoned darts. _y - 18 poisoned darts (gained 3)%hX%h%h%h%hj3%hWl%h6o%hq,%hiw,%hx,%hy%h{%h},%h~%h;%hE%h%h%hJ%h,%hP%hL%h,%h%h%h֒,%h%h%hŗ%h(%h%h%hM,%hX%h%hå%h,%h%h%h~,%hZ%h%h ,%h%h%hX%h%h@%hz%hb,%h>%hѹ,%hۺ%hsee here a +0 spear. _Found 13 gold pieces.a ring mail.3 poisoned darts. _y - 18 poisoned darts (gained 3) _You now have 319 gold pieces (gained 13).%h3%h~%h%h,%h%hv%h,%h`%h8%h ,%h%h%h,%h8%h%h,%h%h%hi,%h%h~%h2,%h%h%h1%h%h!%hn%h,%hM%h.%h #.#..#.#####.#####.#..####.#........#.###...<#.....##....###.####..#####.#.#.###### #.# #............ #.# ###.#.#.####### ### #......## #.#.#@## l.............# ###.#.#........ #...........# ### ###....## .#### l   iguana (wandering) .# .#  81.4 (28.0)  An iguana comes into view.[39;%h49m.ll2.4 (29 _The iguana hisses angrily.%h֑#.#..#.#####. bastardman12 the Cleaver#####.#..#.#####. Minotaur of Trog ***...#........#.###...< Health: 71/71 ========================#.....##....###.### Magic: 8/8========================#..#####.#.#.###### #.#AC: 14Str: 27#. #............ #.#EV: 9Int: 10# ###.#.#.####### ###SH: 0Dex: 9#......##XL:  9 Next: 19% Place: Dungeon:7#.#.#@##Noise: ---------  Time: 5882.4 (0.0)[10;1%hHN0H.l*****.......#e) +0 broad axe (elec)###.#.#........Throw: 18 darts (poison)#...........#### ###....##.####l   iguana.#.#An iguana comes into view. _The iguana hisses angrily.  Throw: 18 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an iguana (54% to hit)%h%8#.#..#.#####. bastardman12 the Cleaver#####.#..#.#####. Minotaur of Trog ***...#........#.###...< Health: 71/71 ========================#.....##....###.### Magic: 8/8========================%h#..#####.#.#.###### #.#AC: 14Str: 27#. #............ #.#EV: 9Int: 10# ###.#.#.####### ###SH: 0Dex: 9#......##XL:  9 Next: 19% Place: Dungeon:7#.#.#@##Noise: ---------  Time: 5882.4 (0.0).((((((.......#e) +0 broad axe (elec)###.#.#........Throw: 18 darts (poison)#...........#### ###....##.####l   iguana.#.#Throw: 18 darts (poison)Press: ? - help, Q - select action, %h[40m( or ) - cycleShift-Dir - straight lineAim: an iguana (54% to hit)  You throw a poisoned dart.  The poisoned dart barely misses the iguana.%h%hl....3.4 (17 _%h#%ha8#.#..#.#####. bastardman12 the Cleaver#####.#..#.#####. Minotaur of Trog ***...#........#.###...< Health: 71/71 ========================#.....##....###.### Magic: 8/8========================%hjd#..#####.#.#.###### #.#AC: 14Str: 27#. #............ #.#EV: 9Int: 10# ###.#.#.####### ###SH: 0Dex: 9#......##XL:  9 Next: 19% Place: Dungeon:7#.#.#@##Noise: ---------  Time: 5883.4 (0.0).(l****.......#e) +0 broad axe (elec)###.#.#........Throw: 17 darts (poison)#...........#### ###....##.####l   iguana.#.#You throw a poisoned dart. _The poisoned dart barely misses the iguana.[36%hdAmThrow: 17 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an iguana (54% to hit)%hy#.#..#.#####. bastardman12 the Cleaver#####.#..#.#####. Minotaur of Trog ***...#........#.###...< Health: 71/71 ========================#.....##....###.### Magic: 8/8========================#..#####.#.#.###### #.#AC: 14%hStr: 27#. #............ #.#EV: 9Int: 10# ###.#.#.####### ###SH: 0Dex: 9#......##XL:  9 Next: 19% Place: Dungeon:7#.#.#@##Noise: ---------  Time: 5883.4 (0.0).(l((((.......#e) +0 broad axe (elec)###.#.#........Throw: 17 darts (poison)#...........#### ###....##.####l   iguana (poisoned).#.#Throw: 17 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: %hOxan iguana (54% to hit)  You throw a poisoned dart. The poisoned dart hits the iguana.  The iguana is poisoned.%hg%hpY(l...%hse4.4 (16 _%hz%h-}%hoH#.#..#.#####. bastardman12 the Cleaver#####.#..#.#####. Minotaur of Trog ***...#........#.###...< Health: 71/71 ========================#.....##....###.### Magic: 8/8========================#..#####.#.#.###### #.#AC: 14Str: 27#. #............ #.#EV: 9Int: 10# ###.#.#.####### ###SH: 0Dex: 9#......##XL:  9 Next: 19% Place: Dungeon:7#.#.#@##Noise: ---------  Time: 5884.4 (0.0)[10;1%hK0H.((l***.......#e) +0 broad axe (elec)###.#.#........Throw: 16 darts (poison)#...........#### ###....##.####l   iguana (poisoned).#.#You throw a poisoned dart. The poisoned dart hits the iguana. _The iguana is poisoned.  Throw: 16 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an iguana (poisoned, 54% to hit)%h#.#..#.#####. bastardman12 the Cleaver#####.#..#.#####. Minotaur of Trog ***...#........#.##%h0#...< Health: 71/71 ========================#.....##....###.### Magic: 8/8========================#..#####.#.#.###### #.#AC: 14Str: 27#. #............ #.#EV: 9Int: 10# ###.#.#.####### ###SH: 0Dex: 9%h#......##XL:  9 Next: 19% Place: Dungeon:7#.#.#@##Noise: ---------  Time: 5884.4 (0.0).((((((.......#e) +0 broad axe (elec)###.#.#........Throw: 16 darts (poison)#...........#### ###....##.####l   iguana (poisoned).#.#Throw: 16 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an iguana (poisoned, 54% to hit)  You throw a poisoned dart.  The poisoned dart barely misses the iguana.%hhl...5.3 (0.95 _%hx%hI#.#..#.#####. bastardman12 the Cleaver#####.#..#.#####. Minotaur of Trog ***...#........#.###...< Health: 71/71 ========================#.....##....###.### Magic: 8/8%h;========================#..#####.#.#.###### #.#AC: 14Str: 27#. #............ #.#EV: 9Int: 10# ###.#.#.####### ###SH: 0Dex: 9#......##XL:  9 Next: 19% Place: Dungeon:7%hM#.#.#@##Noise: ---------  Time: 5885.3 (0.0).((l***.......#e) +0 broad axe (elec)###.#.#........Throw: 15 darts (poison)#...........#### ###....##.####l   iguana (poisoned).#.#You throw a poisoned dart. _The poisoned dart barely misses the iguana.Throw: 15 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an iguana (poisoned, 54% to hit)%hJ [ l.#%hK %h} K*.#%h} l.  Aim: an iguana (poisoned, 54% to hit)%hʟ#.#..#.#####. bastardman12 the Cleaver#####.#..#.#####. Minotaur of Trog ***...#........#.###...< Health: 71/71 ========================#.....##....###.### Magic: 8/8========================#..#####.#.#.###### #.#AC: 14Str: 27#. #............ #.#EV: 9Int: 10# ###.#.#.####### ###SH: 0Dex: 9#......##XL:  9 Next: 19% Place: Dungeon:7#.#.#@##Noise: ---------  Time: 5885.3 (0.0)[10;1%hAk0H.((((((.......#e) +0 broad axe (elec)###.#.#........Throw: 15 darts (poison)#...........#### ###....##.####l   iguana (poisoned).#.#Throw: 15 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an iguana (poisoned, 54% to hit)  You throw a poisoned dart.  The poisoned dart closely misses the iguana.%h?l..6.3 (14 _%hC#.#..#.#####. bastardman12 the Cleaver#####.#..#.#####. Minotaur of Trog ***...#........#.###...< Health: 71/71 ========================#.....##....###.### Magic: 8/8========================#..#####.#.#.###### #.#AC: 14Str: 27#. #............ #.#EV: 9Int: 10# ###.#.#.####### ###SH: 0Dex: 9#......##XL:  9 Next: 19% Place: Dungeon:7#.#.#@##Noise: ---------  Time: 5886.3 (0.0)[10;1%h0H.(((l**.......#e) +0 broad axe (elec)###.#.#........Throw: 14 darts (poison)#...........#### ###....##.####l   iguana (poisoned).#.#You throw a poisoned dart. _The poisoned dart closely misses the iguana.Throw: 14 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an iguana (poisoned, 54% to hit)%h# T l.%hsH sl*Aim: an iguana (poisoned, 54% to hit)%hu#.#..#.#####. bastardman12 the Cleaver#####.#..#.#####. Minotaur of Trog ***...#........#.###...< Health: 71/71 ========================#.....##....###.### Magic: 8/8========================#..#####.#.#.###### #.#AC: 14Str: 27#. #............ #.#EV: 9Int: 10# ###.#.#.####### ###SH: 0Dex: 9#......##XL:  9 Next: 19% Place: Dungeon:7#.#.#@##Noise: ---------  Time: 5886.3 (0.0)[10;1%h{y0H.((((((.......#e) +0 broad axe (elec)###(#.#........Throw: 14 darts (poison)#...........#### ###....##.####l   iguana (poisoned).#.#Throw: 14 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an iguana (poisoned, 54% to hit)  You throw a poisoned dart.  The poisoned dart closely misses the iguana.%h...7.2 (0.93 _%h%h 8#.#..#.#####. bastardman12 the Cleaver#####.#..#.#####. Minotaur of Trog ***...#........#.###...< Health: 71/71 ========================#.....##....###.### Magic: 8/8========================%h#..#####.#.#.###### #.#AC: 14Str: 27#. #............ #.#EV: 9Int: 10# ###.#.#.####### ###SH: 0Dex: 9#......##XL:  9 Next: 19% Place: Dungeon:7#.#.#@##Noise: ---------  Time: 5887.2 (0.9).(((..........#e) +0 broad axe (elec)###(#.#........Throw: 13 darts (poison)#...........#### ###....##.####.#.#Throw: 14 darts (poison)Press: ? - help, Q - select action, ( or %h[37m) - cycleShift-Dir - straight lineAim: an iguana (poisoned, 54% to hit)  You throw a poisoned dart. _The poisoned dart closely misses the iguana.%h{#####.#..#.# ###........#.##...<.##....##########.#.#.######  #............ ###.#.#.####### ## #......## ###.#l#.#######.(((...@......####(#.#. #....####.###....# .. .###### l   iguana (poisoned). %hT&V.l%hx'-8.2 (1.0%h/%h34 _The iguana looks more healthy.%hڛ 68--=9 _You closely miss the iguana. The iguana bites you.%hUU 0  You hit the iguana.  The iguana is moderately wounded.90 _The iguana bites you but does no damage.%h H  You barely miss the iguana.The iguana is moderately wounded.%hIU7--1%hGN%h)Q+ _The iguana bites you.%h %h You hit the iguana. Lightning courses through the iguana!!  You kill the iguana!%hg%h3>†%h|%8%h'202%h %hW _Trog accepts your kill.%h #####.#..#.# #### #..#.## #... #.....##....## #. #..#####.#.#.###### #.# #. #............ #.# # ###.#.#.####### ### #......##.###.#.#.#.(((...#.###(#.#. #.....# ###.###....##  .. .#### ##. .#.. .#%h [40m#.%hC%h.-3%h%ht _You see here an iguana corpse.%h #####.#..#.#  #........#.## # #.....##....## #. #..#####.#.#.###### #.# #. #............ #.# # ###.#.#.####### ### #......##.###.#.#.#.(((.@†.#.###(#.#. #...........# ###.###....## ..) .#### ##.# .#%hl[37m ... .# #.#-4%hͥ%h' _Found a scimitar.%hB  #####.#..#.#  #........#.## # #.....##....## #. #..#####.#.#.###### #. #. #............ #. # ###.#.#.#  #......###..###.#.#.#.(((@.†.##..###(#.#. #...........# ###.###...## ..) .#### ##.# .# ... .# #.[%hG &33m#%hmM j9=5%hN %h4R %h  #####.#..#.#  #..#.## # #.....##....## # #..#####.#.#.###### # #. #...... # # ###.#.#.#  #......##.#..###.#.#.#.((@..†.##..###(#.#. #...........# ###.###....##  ..) .#### ##.## .# ... .# #.#%h: <6%h %h %h [7.2 (25%h. %hj ` _y - 15 poisoned darts (gained 2)%h #####.#..#.#  #.#.##  #.....##....##  #..#####.#.#.######  #. #.....  # ###.#.#.# # #......###.#..###.#.#.#%hZ#.....(@...†.##..###(#.#.... #...........## ###.###....## ..). .#### ##.###.#  ... .#  #.#%h%hQd70=8.2 (1%h%h!q9.2 (26%h%%h ` _y - 16 poisoned darts (gained 1)%hDz #####.#..#.# #.#.## #.....##....## #..#####.#.#.###### #. #.... # ###.#.#.# #. #......## #.#..###.#.#.#%h_E #.....@....†.# ###..###(#.#. .... #....#### ###.###....## ..). .#### ##.###.#  ... .# %hEI #.#%hL%hM-900.2 (1%hl1=1.2 (27%h~` _y - 17 poisoned darts (gained 1)%hX M#####.#..#.# #.#.## #.....##....## #..#####.#.#.###### #. #.... # ###.#.#.# #. #......## #.#..###.#.#.# #.†.# ###..###(#.#. .... #....# #### ###..##.###.# %h %h" +2.2 (1%h6 %h %hD%hj%h%h%h#####.#..#.# ##.#.## ##.....##....## #%hw@#..#####.#.#.###### ##. #..... ## ###.#.#.# ##. #......## %hi&#.#..###.#.#.# #.†.# ###..###(#.#. .... #...........# #### ###.###%h-..).##.###.# %hi(%h@)&3%h/%hz2%h'  ........#.####....#######.#.#.###### #............ ###.#.#.########. #......## #.#..###.#.#.#######.........†.......##..###@#.#............ #....##### ###.###....#.#4=5.2 (28%hZ %h%hzR_y - 18 poisoned darts (gained 1)%hz? ##....#######.#.#.###### #............ ###.#.#.#######. #......## #.#..###.#.#.#######..........†.......##..###.#.#..... #@..........##### ###.###....# ..). .#### #6.2 (1%h x#.....##....## #.#..#####.#.#.###### #.#. #...... #.# ###.#.#.####### ##. #......## #.#..###.#.#.####### #..........†.......# ###..###.#.#. .... #.# #### ###.###....## ..). .#### ##.###.#... .##.#.#.#7%hz%hI %hlJ %hV %h c n#.....##....## #.##..#####.#.#.###### #.##. #............ #.## ###.#.#.####### ##. #......## #.#..###.#.#.####### %hp G#..........†.......# ###..###.#.#. .... #.# #### ###.###....## ..). .#### ##.###.#.#.##.##.#8%hs %h1v %hJ#####.#.#.###### #............ ###.#.#.####### ##. #......## #.#..###.#.#.#######.........†.......##..###.#.#...... #....##### ###@###....# #.^...)...#### #..?##.###.# .... ... .#. #.##.9%hm _Found a scroll of fear.%h)  #............ ###.#.#.####### ##. #......## #.#..###.#.#.#######.........†.......##..###.#.#............ #...........#%hNq#### #####.###....# #.^..@)...#### #..?##.###.# .... ... .##. ###%h=####%hU%h'10%ht%h%hH  ###.#.#.####### ##. #......## #.#..###.#.#.#######%h:.........†.......##..###.#.#............ #...........#%h@#### #####.###....# #.^...)...#### %h#..?##@###.# ...........#...##.#####%hH##.#%h%h&1%h%h\%h . #......## #.#..###.#.#.#######.........†.......##..###.#.#..... #....#%h #### #####.###....# ##.^...)...#### <#..?##.###.# .......@....#%hr#...##.#### ##. #.# #%h%h8&2%h%h; _Found an escape hatch in the ceiling.%h #. #......## #.#..###.#.#.# #...†%h8.# ###..###.#.#. .... #.....#%h #### #####.###....## ##.^...)...#####<#..?##.###.#.##.#...##.##### ##. #.# # #.# #.. ###%hG%hֳ&3%hٻ%hG%hX #. #......## #.#..###.#.#.#%hXt #..†.# ###..###.#.#.%hY .... #....# #### #####.###....## ##.^...)...#####<#..?##.###.#.#.#.#...##.#####%h>ZE ##.# #.# #. #.## #.. ###%hd%hDe&4%hk%hm%h  #. #......## #.#..###.#.#.# #.†.# ###..###.#.#. .... #.# #### #####.###....## ##.^...)...#####<#..?##.###.##.##.#.#...##.##### ##.###.#  #. #.# #. #..#. ####.##5%hM ###.#.#.####### #. #......## #..###.#.#.######..........†.......####..###.#.#........ .... #...........#### #####.###....## ##.^...)...#######<#..@##.###..............#.#.#...##.###### ##.###.###%h<6%h%h%h+7.2 (2%hv _m - 2 scrolls of fear (gained 1)%h; # ###.#.#.# #. #......## #.#..###.#.#.####### #.†.......# ###..###.#.#.. .... #...........# #### #####.###....## ##.^...)...#### ###<#.@.##.###.# #.# #.#.#...##.#####  # ##.###.# #.# #.# #.# #.. #.# ### #..  ##%h%hsH8.2 (1%hG  # ###.#.#.# #. #......## #.#..###.#.#.# #.†.# ###..###.#.#.. .... #.....# #### #####.###....## ##.^...)...#### ###<#@..##.###.# #.# #.#.#...##.##### #.##.###.#. #.# #.### #.# #.. #.# ### #..  ##9%hh%hH%hշy  There is an escape hatch in the ceiling here. _%hl #..#####.#.#. #..# #.......... #..# ###.#.#.##### #..# #......##  #.#..###.#.#.####### #..........†.......########..###.#.#.........y.......# #...........# ####@######.###....## #.##.^...)...#### ###<#...##.###.##..............##.#.#...##.##### #.#.##.###.#y   killer bee (asleep). ..##.# #.#.###.##.# #.... #.##.# ### 22.2 (3  A killer bee comes into view. [4%hU0m The killer bee buzzes angrily.%h$y.yyy 2 killer bees (1 wandering)==3.2 (4%hX%hr] _A killer bee comes into view.%h,#..#####.#.#.##### bastardman12 the Cleaver#..# #.......... Minotaur of Trog ***...#..# ###.#.#.##### Health: 71/71 ========================%h\#..# #......##Magic: 8/8========================#.#..###.#.#.####### AC: 14Str: 27%hu#..........†.......# EV: 9Int: 10#######..###.#.#........ SH: 0Dex: 9%h.y.y***..# #...........# XL:  9 Next: 20% Place: Dungeon:7####@######.###....## Noise: ==-------  Time: 5923.2 (0.0)#.##.^...)...#### e) +0 broad axe (elec)###<#...##.###.#Throw: 18 darts (poison)#..............##.#.#...##.######.#.##.###.#yy 2 killer bees (1 wandering). ..##.# #.#.###.##.# #.... #.##.# ###The killer bee buzzes angrily. _A killer bee comes into view.Throw: 18 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a killer bee (11% to hit)%h#y... You can't see that place.%h/^0  %h-  %h 7  %h? %hI69  %hd j .y*** %hY n.yAim: a killer bee (11% to hit)%h#..#####.#.#.##### bastardman12 the Cleaver#..# #.......... Minotaur of Trog ***...#..# ###.#.#.##### Health: 71/71 ========================#..# #......##Magic: 8/8========================#.#..###.#.#.####### AC: 14Str: 27#..........†.......# EV: 9Int: 10#######..###.#.#........ SH: 0Dex: 9.y.((((..# #...........# XL:  9 Next: 20% Place: Dungeon:7####@######.###....## Noise: ==-------  Time: 5923.2 (0.0)#.##.^...)...#### %h$ e) +0 broad axe (elec)###<#...##.###.#Throw: 18 darts (poison)#..............##.#.#...##.######.#.##.###.#yy 2 killer bees (1 wandering). ..##.# #.#.###.##.# #.... #.##.# ###Throw: 18 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a killer bee (11% to hit)  You throw a poisoned dart.  The poisoned dart closely misses the killer bee.%h4   Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a killer bee (11% to hit)  You throw a poisoned dart.  The poisoned dart closely misses the killer bee.The killer bee buzzes angrily.  You hear an angry buzzing noise.%hE %h2e Uy.y.y.yy 3 killer bees4.1 (0.97 %hr W_A killer bee comes into view.%hC#..#####.#.#.##### bastardman12 the Cleaver#..# #.......... Minotaur of Trog ***...#..# ###.#.#.##### Health: 71/71 ========================#..# #......##Magic: 8/8========================#.#..###.#.#.####### AC: 14Str: 27#..........†.......# EV: 9Int: 10#######..###.#.#........ SH: 0Dex: 9.y.y.y*..# #...........# XL:  9 Next: 20% Place: Dungeon:7####@######.###....## Noise: ==-------  Time: 5924.1 (0.0)#.##.^...)...####%h[D[37m e) +0 broad axe (elec)###<#...##.###.#Throw: 17 darts (poison)#..............##.#.#...##.######.#.##.###.#yyy 3 killer bees. ..##.# #.#.###.##.# #.... #.##.# ###You hear an angry buzzing noise. _A killer bee comes into view.Throw: 17 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a killer bee (11% to hit)%hT .y%hK8n.yAim: a killer bee (11% to hit)%hBB #..#####.#.#.##### bastardman12 the Cleaver#..# #.......... Minotaur of Trog ***...#..# ###.#.#.##### Health: 71/71 ========================#..# #......##Magic: 8/8========================%hD #.#..###.#.#.####### AC: 14Str: 27#..........†.......# EV: 9Int: 10#######..###.#.#........ SH: 0Dex: 9.y.y.((..# #...........# XL:  9 Next: 20% Place: Dungeon:7####@######.###....## Noise: ==-------  Time: 5924.1 (0.0)#.##.^...)...#### e) +0 broad axe (elec)###<#...##.###.#Throw: 17 darts (poison)#..............##.#.#...##.######.#.##.###.#yyy 3 killer bees. ..##.# #.#.###.##.# [3%hXE 4m#.... #.##.# ###Throw: 17 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a killer bee (11% to hit)  You throw a poisoned dart.  The poisoned dart misses the killer bee.%hR %h %h %h %h{ %h k..y.yy%hC e-5.0 (0.96%h: %h$ mPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a killer bee (11% to hit)  You throw a poisoned dart.  %h The poisoned dart misses the killer bee. _The killer bee stings you but does no damage.%h5 %...##....## ####.#.#.##### #..........###.#.#.######.#..# #......## .#..###.#.#.###### #..........†########..###.#.#....y.yy@.# #...........#######.######.###....## #.##.^...)...######<#...##.###................##.######.#.##.## . .# .##...yyy--6.0 (1.0%h %hd %hU  You barely miss the killer bee. Your headbutt misses the killer bee.%hW .=7%hb %hg F _The killer bee stings you but does no damage. x2%h  You slash the killer bee!  Lightning courses through the killer bee!  You kill the killer bee!%h}%h;%h . 2Trog accepts your kill.%h 3==8 _The killer bee barely misses you.%hc%h %h%hVE_Your Fighting skill increases to level 4!%h%h  You closely miss the killer bee. Your headbutt misses the killer bee.67----9 _The killer bee stings you. The killer bee barely misses you.%ha?o (yYou closely miss the killer bee.--30 _The killer bee stings you but does no damage. x2%h7  You closely miss the killer bee. Your headbutt misses the killer bee.You closely miss the killer bee. The killer bee closely misses you. x2  The killer bee stings you but does no damage.8--1 _The killer bee misses you.%hн X  You barely miss the killer bee. You slash the killer bee!  The killer bee stings you.4-=2 _The killer bee stings you but does no damage. x3%h`  _The killer bee stings you but does no damage. x3  You closely miss the killer bee. x2; The killer bee stings you.  The killer bee stings you but does no damage.  The killer bee closely misses you. The killer bee barely misses you.You furiously retaliate! You headbutt the killer bee!  You kill the killer bee!%h †   killer bee%h 59---7---5-3%h  %h Q_Trog accepts your kill.%hڴ#  You closely miss the killer bee. Your headbutt misses the killer bee.The killer bee barely misses you. You furiously retaliate!  You headbutt the killer bee.%hh60=--4%hY _The killer bee stings you but does no damage.%hB You headbutt the killer bee. _The killer bee stings you but does no damage.miss the killer bee. You headbutt the killer bee.  The killer bee is heavily wounded.  The killer bee closely misses you. You furiously retaliate!  You headbutt the killer bee. The killer bee barely misses you.5 %h%%h =_You furiously retaliate! You headbutt the killer bee.%h ;  You headbutt the killer bee. The killer bee barely misses you. _You furiously retaliate!  You barely miss the killer bee. Your headbutt misses the killer bee.The killer bee is almost dead.  The killer bee closely misses you. The killer bee stings you.  You are poisoned.58==-6------6Pois  _The killer bee poisons you!%h  You slash the killer bee!  Lightning courses through the killer bee!!  You kill the killer bee!%hO%hQ( †  Trog accepts your kill.%h(%h^N\7-77%hCR%hoT$ _You feel sick.%hq #.....##....## #..#####.#.#. #..# # # #..# ###.#.#. #.#..# #......## #.#..###.#.#. #..........†.#..###.#.#.(@..# #.%hrC#†######.###.... #.##.^...)...#### ###<#...##.###.# #.....# #.#.#...##.##### #.#.##.###.# . ..##.# #.#  .###.##.# #..%h{%hm|\5--8%h%hn _You feel sick. _You see here a killer bee corpse.%hL #.....##....## #..#####.#.#. #..# # # #..# ###.#.#. #.#..# #......## #.#..###.#.#. #..........†#..###.#.#.@†..# #.#†######.###.... #.##.^...)... ###<#...##.###.# #....# #.#.#...##.##### #.#.##.###.# . ..##.# #.# %hk .###.##.# #..%h" %hi \4--9%h|%h _You feel sick.  y - 17 poisoned darts (gained 1)%hg{---40.0 (27%h!%hi$$ _You feel sick.%h) #.....##....## #..#####.#.#. #..# # # #..# ###.#.#. #.#..# #......## #.#..###.#.#. #..........†#..###.#.##.†..# #.#†######.### #.##.^...)... ###<#...##.###.#  #.#  #.#.#...##.#####  #.#.##.###.#  . ..##.# #.#  .###.##.# #..%h%hx3=-1.0 (1%h%h$ _You feel sick.%h$G #.....##....## #..#####.#.#. #..# # # #..# ###.#.#. #.#..# #......## #.#..###.#.#. #..........† #..###.#.# #.†..# #.#†######.###%hJ] #.##.^...)... ###<#...##.###.#  #.#  #.#.#...##.#####  #.#.##.###.#  . ..##.# #.#  .###.##.# #..%h %h> 2-7===2%hQ %h $ _You feel sick.%h  #.....##.... #..#####.#.#. #..# # # #..# ###.#.#. #.#..# #...... #.#..###.#.#. #.† %h #..###.#.# #.†..# #.#†######.#### #.##.^...)...%h  ###<#...##.###. #. #.#.#...##.  #.#.##.###.# %h#  . ..##.# #.#  .###.##.# #..%h= 3  You feel sick.%ha h1=3%h~ %h [ _You are no longer poisoned.%hW%h3.24%h=*%h %h &5%h{ %h %h,%hD===6%hB%h%h2]a37%h;R8%hl@%hb%h &9%h%h%h 4=50%h %h` %hLa V8===1%h:i %hk %h* %h+ &2%h1 %h4 %h %hS ^5=3%h %h %h %h &4%h` %h %h Z===5%h %hJ%hK.66%hR%hU%hY7%h`%h&8%h߯%h%h]%h<^&9%hb%h[e%h'%h(57=%h* 60%h@%h-C%h%h&1%h %hR2%h%hn8=3%hHzY4%h <5%h %hk%h.96%h%h%h%hc&7%h%h%h|%h'&8%hd%h%h` %ha U60=9%he %hSg %h\ %h '70%h %h %hz %h &1%h %h %h %h< &2%h. %hܒ %h%X %hY ^1=3%h^ %h/a %h$ <4%h=) %h+ %h <5%hF %h %hD26%h9%h%haH%hI&7%hO%hR%h%h&8%h%h)%hj3=9%h%h%hȝ%h'80%h|%h1%h$[ %he Inventory: 25/52 slots Hand Weapons (go to first with ))  e - a +0 broad axe of electrocution (weapon)a - a +0 hand axe Missiles (go to first with ()h - 12 boomerangs  v - 6 atropa-tipped darts  y - 17 poisoned darts (quivered) %hcg Armour (go to first with [)  w - a +0 scale mail (worn)  C - a +2 cloak (worn)  D - a +1 pair of boots (worn)b - a +0 animal skin  q - a +0 ring mail  A - a +0 cloak Jewellery (go to first with "=)  d - a +6 ring of intelligence (worn)  k - an amulet of guardian spirit (worn)o - an amulet of faith Scrolls (go to first with ?)  g - a scroll labelled ZEQIOT SUZYFAAPLA %h{i  m - 2 scrolls of fear Potions (go to first with !) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]%h4 q  y - 17 poisoned darts (quivered) Armour (go to first with [)  w - a +0 scale mail (worn)  C - a +2 cloak (worn)  D - a +1 pair of boots (worn)%h9 b - a +0 animal skin  q - a +0 ring mail  A - a +0 cloak Jewellery (go to first with "=)d6 ring of intelligence (worn)  k - an amulet of guardian spirit (worn)o - an amulet of faith Scrolls (go to first with ?)  g - a scroll labelled ZEQIOT SUZYFAAPLA  m - 2 scrolls of fear Potions (go to first with !)  c - 2 potions of mutation  f - 2 potions of lignification  j - a ruby potion  l - a potion of enlightenment  n - a red potion  r - a green potion66%%h k q - a +0 ring mail  A - a +0 cloak %h  t - 2 potions of heal wounds  u - 7 potions of curing  z - a potion of moonshinebot%hs  A - a +0 cloak  d - a +6 ring of intelligence (worn)%hl#.....##....# bastardman12 the Cleaver#..#####.#.#. Minotaur of Trog ***...#..# #..... Health: 63/71 =====================---# #..# ###.#.#. Magic: 8/8========================#.#..# #......# AC: 14Str: 27#.#..###.#.#.## EV: 9Int: 10#..........†... SH: 0Dex: 9##########..###.#.#... XL:  9 Next: 27% Place: Dungeon:7#....@...†..# #....... Noise: ---------  Time: 5980.0 (0.0)....########†######.###. e) +0 broad axe (elec)##.##.^...)... Throw: 17 darts (poison)%hFsA[0;10m###<#...##.###.#..............#.#.#...##.#####.#.##.###.#. ..##.# #.#.###.##.# #..y - 17 poisoned darts (gained 1) _You feel sick. _You feel sick. _You feel sick.  You feel sick. _You are no longer poisoned.%h3%h5%h.4%h5%h%h4%hK6=%h%h ,%h!%h",%h#%h$%h7%N7=%h%%h',%hM(%h*B%h,;8%h,%h8.,%h.%hN0,%h0%hh2a9=%h3%ht4%h4%h=5%h 7,%hr7%h8%h 9%hl9%h:%h;V70=%h;%h<%h5=%h=%h>%h*?%h?%hA%hlAK1=%hA%hHD; _You feel sick.  %hD\_You are no longer poisoned.HP restored.%hAF%hF%h G%hH%hI%hI%hYJ%hK%h8Q #.....##.. #..#####.# #..# # # #..# ###.# #.#..# #.... #.#..###.#.%hQ} #...† ###..###.#.# #.@......†..# #6007.0 (27.0)...########†######.#%h R2####.. #.##.^...)#.[ ###<#...##.##.# ##. #.#.#...##.# #. #.#.##.###.# %htRB#. . ..##.# #.#  .###.##.# #.. %hpW%hW,8.0 (28%hc[%hV]( _Found a ring mail.%h;3%h=%hA%hD%hCE9=%h2\4%h4cB%hgn%ht%hu,%hLv%hx%h1}%h}%h$%h%hH%h%h%h,%h%h%h,%h%h%%h,%h %h%h,%h5%h}%h>,%hJ%hL%h%h!%h˝%hş%h%hj%h%h4%hޥ%hj%h%h%h%h%h%h%h,%h%h%h,%h%hI%h~,%h%h%h,%hi%hͽ%hſ%h.%h%he%h ,%h%h%hl%h%hJ%h%h,%h%h+%h%h,%h'%h%h],%h%h%hW,%h%h%h#.######.......?.........######..#######..# ..# #.[# ##.# #.########.# #......##.#.# #.####.##. #.# #.# #.... #@#######.####..##39.0 (31 #...............#  %h,##############..## #.... # ##### %hv%h-40.0 (32%hbf _Found a scroll of amnesia.%h3 #### .#####.## # ......##.# ############.....#.######.....<........?.........######..@..#######..# 6.0 (6.0)##....# #.[# ##.#.# #.#######.# #......##.# #.####.##.# #.# #.. #.#######.####.. #...............[3%h 7m ##############.. 7.0 (7%h4 %h  %h 3_Found a stone staircase leading up.%h######.## # #..?.##.# #.#####.....#. #@<.? %h+ H#..... ##....#  ##.#.# ###.# #.#  #.# %h T #. #%h %h &1%hR %h _Found a stone staircase leading down. _You see here a +0 pair of boots.%hq %h~r %h %h%hInventory: 25/52 slots Hand Weapons (go to first with ))  e - a +0 broad axe of electrocution (weapon)a - a +0 hand axe Missiles (go to first with ()h - 12 boomerangs  v - 6 atropa-tipped darts  y - 17 poisoned darts (quivered) Armour (go to first with [) %h~ w - a +0 scale mail (worn)  C - a +2 cloak (worn)  D - a +1 pair of boots (worn)b - a +0 animal skin  q - a +0 ring mail  A - a +0 cloak Jewellery (go to first with "=)  d - a +6 ring of intelligence (worn)  k - an amulet of guardian spirit (worn)o - an amulet of faith Scrolls (go to first with ?)  g - a scroll labelled ZEQIOT SUZYFAAPLA  m - 2 scrolls of fear Potions (go to first with !) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]%h!bastardman12 the Cleaver...#Minotaur of Trog ***...#..#Health: 71/71 ========================#..# ######Magic: 8/8========================#..# ....AC: 14Str: 27#.>######.## #EV: 9Int: 10#..?.......##.#SH: 0Dex: 9#.#####.....#.#### XL:  9 Next: 27% Place: Dungeon:7#@<........?...... Noise: ---------  Time: 6061.0 (0.0)#######.....###### e) +0 broad axe (elec)##....#Throw: 17 darts (poison)##.#.####.##.##.##.###### #.......[39%h ;49m  _Found a pair of boots. _Found a scroll labelled JUNOGO NYNN. _You see here a scroll of amnesia. _There is a stone staircase leading up here. _Found a stone staircase leading down. _You see here a +0 pair of boots.%h%h M#. ######.# .... >######.## .?.......##.# #####.....#.####[<........?......#######.....########....#2.0 (1 _%h M #. ######.# .... >######.## .?.......##.# .#####.....#.####[<........?......#######.....######%he %h &3%h %h %h <#.#.# .#.# ...# #..# #..# ###### #..# .... #.>######.## # #.@?.##.# #.#####.....#.##[<.?.#######.....###....# ###.#.# # ###.# # #.# # #.# # 4%ha-#.#.# #.#.# ...# #..# #..# ###### #..# .... #.>######.## # #..@.##.# ##.#####.....#.##[<..?.#######.....#.##....# #.##.#.# #.###.# #.#.# #.#.# #.56.0 (2%h8 %h%h=_i - a scroll labelled JUNOGO NYNN%h%hB#.#.# #.#.# ...# #..# #..# ###### #..# .... #.>######.## # #.##.# ##.#####.....#.######.#[<........?.#.....#.##....# #.[##.#.# #.####.# #.#.# #.##.# #.#%hpLA7.0 (1%h Y%hO %h_b ,%h B%h X%h& %h͐ %h %hI %h %h[ %h͘ %h %he %h B #.%hl ) #o%h T#.#.# #o%h '#.#.# #....# #o #..# #. #..# #.######## #..# #.@. #.>######.###.# #..........##.# ######.#####.....#.######..#[<........?.........##########.....#######..# o   orc warrior (asleep)##....# #.[# oo 2 orcs (asleep)##.#.# #.#######.# #.....%hV  %hڱ %h 73.0 (6  %h =An orc warrior and 2 orcs come into view.%h %h% %h %h{ o%h .%hu o%h .%hp o%h o%hZ %hϾ oo%hF %h %h %h ====%h $4.0 (7%h( %ht  %h %h /_The orc warrior shouts! The orc shouts!%h  #.. #o# #.#.# #.# #.#.# #o# ...# #.# #..# #o# #..# #.#%h  #..# #@.......# #.>######.###.# #..........##.#  #.#####.....#.###### #[<.?.. #.....#######..# ##....# #.[#%h^  ##.#.# #. ###.# #%h5 %h %h %hr .o.o.o%h J----5.0 (1%h %h %h%h%hU.o.o%h8Q=---6%h%hut _You closely miss the orc. The orc hits you but does no damage.%hf,%hg%hm.o.oo%h]n&7%hs%hhvO _You closely miss the orc.%hYou closely miss the orc. The orc hits you but does no damage. _You closely miss the orc.  You hit the orc warrior. You headbutt the orc warrior!  The orc warrior is heavily wounded.  You slash the orc!  You kill the orc!%h%h&%h;.o.o    orc%h0.=8%h%hW _Trog accepts your kill.%hu(##.#.#...# #.o# #######.# #.o.....>######.###.# %hv.........##.# ####.#####.....#.######...[<........?.........#########.....#######..##...[###.###%hX  The orc misses you.%hފ.-9%hd%hB _The orc warrior hits you but does no damage.%h.v  You barely miss the orc. You headbutt the orc.  You kill the orc!%hE )  Trog accepts your kill.You hit the orc warrior but do no damage.%h h69--80%h %h B _The orc warrior hits you with a +0 scimitar.%hE h##.#.#...# #. .#######.# #.o......>######.###.#.........##.# ####.#####.....#.######...[<........?.........#########.....#######..##...[#o)-%h 1%h M _You see here a +0 whip.%h  You slash the orc warrior!  The orc warrior is almost dead.70-==2%h(o _The orc warrior closely misses you.%hc  You hit the orc warrior.  Lightning courses through the orc warrior!  You kill the orc warrior!%hD)%h'?1/7232-3%h9m _Trog accepts your kill.%hq k-%h %h %h %hm  ###..##.#.# ..#..# #)#######.)......>######.###..#.#.. # ##.#.# #.### %hq%h~r.-4%hy%hI~  Things that are here: _a +0 scimitar; a +0 plate armour; an orc corpse%h7  ###..##.#.# ..#..# #))########)......>######.###.........##.# ####.#..####.# #.... %hΆ %hو m2=-5 _%hD %hʑ %h ### #.. #.# #.#.# #.# #.#.# #.# ...# #.# #..# #)# #..# #)# #..# #.@......# #.>######.###.# #..##.# ##.#####.....#.######.#[<.?..##.....#######..# ##....# #.[# ##.#.# #.####.# #.%h %h &6%h %hU  Things that are here: _a +0 hand axe; a +0 scale mail; an orc corpse%h$~ ### #.. #.# #.#.# #.# #.#.# #.# ...# #.#%h~e #..# #)# #..# #)# #..# #@)......#%h\ #.>######.###.# #..##.#  #.#####.....#.###### #[<%h.?.. #.....#######..# ##....# #.[# ##.#.# #. ###.# #%hˍ%h-7 _%h%h<%hӸ zM##.%hY #.#...# #.)# #######%hǹ .# #.).....>######.###.# %h7 #..........##.# ####.#.. %h (#%h %h$ &8%h3 %hn  Things that are here: _a +0 scimitar; a +0 plate armour; an orc corpse%h=\M##.#.#...# #. )#######.# #.)......#.>######.###.#.#.#..#%h\+%hg_=9 _%hkp%h^wM _You see here a +0 whip.%h<M##.#.#.)# %h!=)########..# #.)......##%hoVa90 _%h:M##.#.#...# #.)# #..# #)########%h:%ht&1%h%hV%hZM###.#.#...# #.#..# #)#%h%hM&2%h%h4%hL M########.......#.#...# #.#%h %h &3%h %h %hb tM########....... #.########.#.# #.####%h' %h &4%hq %ho %h13J%h4%hR%hj%h%h%hq##.(#.##.#.# #.# %h#.#.# #.#...# #.#%h#..# #)##..# #)# %h<5%h %h$ _Found a stone.%hJ+4#.#.(.#.##.#.# #.# #.#.# #.#...# #.##..# #)##..# ##..# #. 6%hW,%h3%h@%h%hB%h+%h{,%h%h`%hf,%h%h4 X%h7 %hb; ,%h= %h'A %hD ,%hH %hxL :  You see here a stone.%hLO %hO  _%h Q %hT %h_W ,%hX %hZ %h\ ,%hT^ %hW` %ha ,%hb %hc %he ,%h;f %hwg %hBi %hi %hj %hIk %hm %hkm %hm %ho %hv ######...###...###### ...≈......@# ###..#f###.#  %hw #.# #.##### #.#.... #.##### f   Maurice (wand, asleep)##########.##........(.# #####.#### #...%h]z 11093.0)%h\ f.f)%h -10.0 (14%hq %h  Maurice the Thief comes into view. He is wielding a +0 short sword of _electrocution and carrying a wand of quicksilver.%h\Maurice the Thief A sly, conniving thief. A self-proclaimed legend, he was one of the most skilledand crafty of the thieves and rogues lured by the Orb. The magical parasitic vines that have claimed his body still wish to continue his life's work, with a back-up plan of both a vicious magic-drinking maw and potent wands. Max HP: ~60Will: +AC: +EV: +++ Threat: Lethal Class: Natural Size: Medium Int: HumanRegen: 1/turn You have about 48% to hit with your +0 broad axe of electrocution and 39% to hitwith your headbutt. He has about 69% to hit you. AttacksMax DamageAfter Damaging Hits Hit: +0 short sword (elec) 13 + 20 (elec) Steal items Bite9Drain magic He has an unusual item: a wand of quicksilver. He can open doors. [!]: Description|Quote%ha %h,o bastardman12 the Cleaver# Minotaur of Trog ***...# Health: 72/72 ========================# Magic: 8/8========================### AC: 14Str: 27... EV: 9Int: 10### SH: 0Dex: 9...######... XL:  9 Next: 32% Place: Dungeon:7≈...f..@#### Noise: ---------  Time: 6110.0 (14.0)..#.###.#e) +0 broad axe (elec)#.#Throw: 17 darts (poison)#.######.#....#.##### f   Maurice (wand)##########.##........(%hos [30m.######.###########... _a +0 scimitar; a +0 plate armour; an orc corpse _You see here a +0 whip. _Found a stone. _You see here a stone.  Maurice the Thief comes into view. He is wielding a +0 short sword of _electrocution and carrying a wand of quicksilver.%hv %hx %h5%hq7% %h7$Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% a - BerserkPiety-1%  b - Trog's HandPiety-%h68o0% [?] toggle between ability selection and description.%hv %hω %h bastardman12 the Cleaver# Minotaur of Trog ***...# Health: 72/72 ========================# Magic: 8/8%h ========================### AC: 14Str: 27... EV: 9Int: 10### SH: 0Dex: 9...######... XL:  9 Next: 32% Place: Dungeon:7≈...f..@#### Noise: ---------  Time: 6110.0 (0.0)..#.###.#e) +0 broad axe (elec)#.#Throw: 17 darts (poison)%h #.######.#....#.##### f   Maurice (wand)##########.##........(.######.###########... _a +0 scimitar; a +0 plate armour; an orc corpse _You see here a +0 whip. _Found a stone. _You see here a stone.  Maurice the Thief comes into view. He is wielding a +0 short sword of _electrocution and carrying a wand of quicksilver.%h d %h  ...######  ≈...f..@#  ..#.###.# #.# #.#  #.#  #.#  #.#%h  #........(.#   A red film seems to cover your vision as you go berserk!  You feel yourself moving faster! You feel mighty!%hY :*%h T %hQ eMaurice casts a spell.Maurice flickers and vanishes!%h| {108/108===1.0 (117 darts (poison)Berserk %h _Deactivating autopickup; reactivate with Ctrl-A.%h     . .###### ≈...{.@.# .#.###.# #.# #.#  #.#  #.#  ##.# #.(.#  #.# #%h%ha,..%h5---6 (0.6%h#%h'k _You feel a strong urge to attack something.%hm=--2.3 (0.7%h"%hH _You barely miss something. You headbutt something.%h r  You slash something! You headbutt something!==3.0{ _Something hits you but does no damage. Something bites you but does no damage.%h  bastardman12 the Cleaver  Minotaur of Trog ***... %h> Health: 108/108 ========================  Magic: 8/8======================== %hI ## AC: 14Str: 27 .. EV: 9Int: 10 %hs.## SH: 0Dex: 9 ....###### .. XL:  9 Next: 32% Place: Dungeon:7%hp ≈≈....{@.# ## Noise: ===------  Time: 6113.0 (0.0) ...#.###.# e) +0 broad axe (elec)%h #.# Throw: 17 darts (poison) #.# ### Berserk %h #.# ... #.# ### %h1 ##########.#  #........(.# ###%hz  #.########## #..  _You feel a strong urge to attack something. _You barely miss something. You headbutt something.  You slash something! You headbutt something! _Something hits you but does no damage. Something bites you but does no damage.%hvsHit: e) +0 broad axe (elec)Press: ? - help, Dir - move target%hA#@%hx :#*%h*  .{You barely miss something. You headbutt something.  You slash something! You headbutt something! _Something hits you but does no damage. Something bites you but does no damage.Hit: e) +0 broad axe (elec)%h+ gPress: ? - help, Dir - move targetYour weapon can't reach that far!%hS .*%h@. The floor.%h  bastardman12 the Cleaver  Minotaur of Trog ***...  Health: 108/108 ========================  Magic: 8/8======================== ## AC: 14Str: 27 .. EV: 9Int: 10 .## SH: 0Dex: 9 %h?....###### .. XL:  9 Next: 32% Place: Dungeon:7 ≈≈....*@.# ## Noise: ===------  Time: 6113.0 (0.0) ...#.###.# e) +0 broad axe (elec) #.# Throw: 17 darts (poison) #.# ### Berserk  #.# ... #.# ###  ##########.#  #........(.# ###  #.########## #..  _You barely miss something. You headbutt something.  You slash something! You headbutt something! _Something hits you but does no damage. Something bites you but does no damage.Hit: e) +0 broad axe (elec)Press: ? - help, Dir - move target%hH! 5{@%h7*@%ht  bastardman12 the Cleaver  Minotaur of Trog ***...  Health: 108/108 ========================  Magic: 8/8======================== ## AC: 14Str: 27 .. EV: 9Int: 10 .## SH: 0Dex: 9 ....###### .. XL:  9 Next: 32% Place: Dungeon:7 ≈≈....{@.# ## Noise: ===------  Time: 6113.0 (0.0) ...#.###.# e) +0 broad axe (elec) #.# Throw: 17 darts (poison) #.# ### Berserk  #.# ... #.# ###  ##########%h[40m.#  #........(.# ###  #.########## #..  _You barely miss something. You headbutt something.  You slash something! You headbutt something! _Something hits you but does no damage. Something bites you but does no damage.Hit: e) +0 broad axe (elec)Press: ? - help, Dir - move targetYou slash something! Something hits you. Something steals your amulet of faith!zz   wight (wandering)  You slash something! You headbutt something! _Something hits you but does no damage. Something bites you but does no damage.  Hit: e) +0 broad axe (elec)  Press: ? - help, Dir - move targetYou slash something! Something hits you. Something steals your amulet of faith!are electrocuted!! Something bites you but does no damage.87/108 -----6------7 (0.7 _A wight comes into view. It is wielding a +0 dagger.%h`  bastardman12 the Cleaver  Minotaur of Trog ***...  Health: 87/108 ===================-----  Magic: 6/8==================------ ## AC: 14Str: 27 .. EV: 9Int: 10 z## SH: 0Dex: 9 ....###### .. XL:  9 Next: 32% Place: Dungeon:7 ≈≈....{@.# ## Noise: ===------  Time: 6113.7 (0.0) ...#.###.# e) +0 broad axe (elec) #.# Throw: 17 darts (poison) #.# ### Berserk  #.# ... #.# ### z [%h;j42m  wight (wandering) ##########.# #........(.# ### #.########## #..Press: ? - help, Dir - move targetYou slash something! Something hits you. Something steals your amulet of faith!You are electrocuted!! Something bites you but does no damage. _A wight comes into view. It is wielding a +0 dagger.Hit: e) +0 broad axe (elec)Press: ? - help, Dir - move target%h67*@%hqE   bastardman12 the Cleaver  Minotaur of Trog ***...  Health: 87/108 ===================-----  Magic: 6/8==================------ ## AC: 14Str: 27 .. EV: 9Int: 10 z## SH: 0Dex: 9 ....###### .. XL:  9 Next: 32% Place: Dungeon:7 ≈≈....{@.# ## Noise: ===------  Time: 6113.7 (0.0) ...#.###.# e) +0 broad axe (elec) #.# Throw: 17 darts (poison) #.# ### Berserk  #.# ... #.# ### z [%hH 42m  wight (wandering) ##########.# #........(.# ### #.########## #..Press: ? - help, Dir - move targetYou slash something! Something hits you. Something steals your amulet of faith!You are electrocuted!! Something bites you but does no damage. _A wight comes into view. It is wielding a +0 dagger.Hit: e) +0 broad axe (elec)Press: ? - help, Dir - move target .zz  You slash something! Something hits you. Something steals your amulet of faith!You are electrocuted!! Something bites you but does no damage. _A wight comes into view. It is wielding a +0 dagger.Hit: e) +0 broad axe (elec)Press: ? - help, Dir - move targetYou hit something. Something hits you. Something steals your 12 boomerangs!5---4.4 (0.7 _Something bites you but does no damage.%h\  bastardman12 the Cleaver  Minotaur of Trog ***...  Health: 85/108 ==================------  Magic: 6/8==================------ ## AC: 14Str: 27 .. EV: 9Int: 10 .## SH: 0Dex: 9 .z..###### .. XL:  9 Next: 32% Place: Dungeon:7 ≈≈....{@.# ## Noise: =--------  Time: 6114.4 (0.0) ...#.###.# e) +0 broad axe (elec) #.# Throw: 17 darts (poison) #.# ### Berserk  #.# ... #.# ### z[39;4%h^9m   wight ##########.# #........(.# ### #.########## #..Hit: e) +0 broad axe (elec)Press: ? - help, Dir - move targetYou hit something. Something hits you. Something steals your 12 boomerangs! _Something bites you but does no damage.Hit: e) +0 broad axe (elec)Press: ? - help, Dir - move target%h@<@#%h A*#%hk;  bastardman12 the Cleaver  Minotaur of Trog ***...%hJ<U  Health: 85/108 ==================------  Magic: 6/8==================------ %h!= ## AC: 14Str: 27 .. EV: 9Int: 10 %h=.## SH: 0Dex: 9 .z..###### .. XL:  9 Next: 32% Place: Dungeon:7%h> ≈≈....{@.# ## Noise: =--------  Time: 6114.4 (0.0) ...#.###.# e) +0 broad axe (elec)%h?  #.# Throw: 17 darts (poison) #.# ### Berserk  %h@#.# ... #.# ### z   wight %hXA##########.# #........(.# ### #.########## #..Hit: e) +0 broad axe (elec)%hB[Press: ? - help, Dir - move targetYou hit something. Something hits you. Something steals your 12 boomerangs! _Something bites you but does no damage.Hit: e) +0 broad axe (elec)%hJC8Press: ? - help, Dir - move target%hrD]5.1 (0.7Berserk %hK%hO9M%hP Press: ? - help, Dir - move target  You hit something. Something hits you. Something steals your 12 boomerangs! _Something bites you but does no damage.Hit: e) +0 broad axe (elec)  Press: ? - help, Dir - move target %hT1_You miss something.%h.   bastardman12 the Cleaver  Minotaur of Trog ***...  Health: 85/108 ==================------  Magic: 6/8==================------ ## AC: 14Str: 27 .. EV: 9Int: 10 .## SH: 0Dex: 9 .z..###### .. XL:  9 Next: 32% Place: Dungeon:7 ≈≈....{@.# ## Noise: =--------  Time: 6115.1 (0.0) ...#.###.# e) +0 broad axe (elec) #.# Throw: 17 darts (poison) #.# ### Berserk  #.# ... #.# ### z  %hR ) wight ##########.# #........(.# ### #.########## #.. _Something bites you but does no damage.Hit: e) +0 broad axe (elec)Press: ? - help, Dir - move target _You miss something.  Hit: e) +0 broad axe (elec)Press: ? - help, Dir - move target%h^ 7*@%h)D  bastardman12 the Cleaver  Minotaur of Trog ***...  Health: 85/108 ==================------  Magic: 6/8==================------ %h`*## AC: 14Str: 27 .. EV: 9Int: 10 .## SH: 0Dex: 9 .z..###### .. XL:  9 Next: 32% Place: Dungeon:7 %h,≈≈....{@.# ## Noise: =--------  Time: 6115.1 (0.0) ...#.###.# e) +0 broad axe (elec) #.# Throw: 17 darts (poison) #.# ### Berserk  #.# ... #.# ### z   wight ##########.# #........(.# ### #.########## #..Hit: e) +0 broad axe (elec)Press: ? - help, Dir - move target _You miss something.  Hit: e) +0 broad axe (elec)Press: ? - help, Dir - move targetYou closely miss something.%h-%h3V.z§%h7g6==8 (0.7%h9;%h2=; _You hear some strange, mumbled words.%h   bastardman12 the Cleaver%h $  Minotaur of Trog ***...  Health: 86/108 ===================----- %h  Magic: 6/8==================------ ## AC: 14Str: 27 %h] .. EV: 9Int: 10 .## SH: 0%h ,Dex: 9 ..z.###### .. XL:  9 Next: 32% Place: Dungeon:7 %h !≈≈....§@.# ## Noise: ==-------  Time: 6115.8 (0.0) ...#.###.# e) +0 broad axe (elec) #.# Throw: 17 darts (poison) #.# ### Berserk  #.# ... #.# ### z   wight ##########.# #........(.# ### #.########## #..Hit: e) +0 broad axe (elec)%h Press: ? - help, Dir - move targetYou closely miss something. _You hear some strange, mumbled words.  Hit: e) +0 broad axe (elec)Press: ? - help, Dir - move target%hl<@#%hOA*#%h  bastardman12 the Cleaver%hh  Minotaur of Trog ***...  Health: 86/108 ===================-----  Magic: 6/8==================------ ## AC: 14Str: 27 .. EV: 9Int: 10 .## SH: 0Dex: 9 %h)..z.###### .. XL:  9 Next: 32% Place: Dungeon:7 ≈≈....§@.# ## Noise: ==-------  Time: 6115.8 (0.0) ...#.###.# e) +0 broad axe (elec) #.# Throw: 17 darts (poison) #.# ### Berserk  #.# ... #.# ### z   wight ##########.# #........(.# ### %h>#.########## #..Hit: e) +0 broad axe (elec)Press: ? - help, Dir - move targetYou closely miss something. _You hear some strange, mumbled words.  Hit: e) +0 broad axe (elec)Press: ? - help, Dir - move target%hv%hd.§≈.z...--6.4 (0.6%h%hM Press: ? - help, Dir - move target  You closely miss something. %h6_You hear some strange, mumbled words.  Hit: e) +0 broad axe (elec)  Press: ? - help, Dir - move target _You swing at nothing.%hK>  bastardman12 the Cleaver  Minotaur of Trog ***...  Health: 86/108 ===================-----  Magic: 6/8==================------ ## AC: 14Str: 27 .. EV: 9Int: 10 .## SH: 0Dex: 9 %h@....###### .. XL:  9 Next: 32% Place: Dungeon:7 §≈.z...@.# ## Noise: ---------  Time: 6116.4 (0.0) ...#.###.# e) +0 broad axe (elec) #.# Throw: 17 darts (poison) #.# ### Berserk  #.# ... #.# ### z   wight ##########.# #........(.# ### #.########## #.. _You hear some strange, mumbled words.  %h4BHit: e) +0 broad axe (elec)Press: ? - help, Dir - move target _You swing at nothing.  Hit: e) +0 broad axe (elec)Press: ? - help, Dir - move target%hfq<@#%hkA*#%h 5.@%hW7*@%hmQ 5.@%h!5@*%h   bastardman12 the Cleaver  Minotaur of Trog ***...%h Q  Health: 86/108 ===================-----  Magic: 6/8==================------ ## AC: 14Str: 27 .. EV: 9Int: 10%hu  .## SH: 0Dex: 9 ....###### .. XL:  9 Next: 32% Place: Dungeon:7 ≈≈.z...@.# ## Noise: ---------  Time: 6116.4 (0.0) ...#.###.# e) +0 broad axe (elec) #.# Throw: 17 darts (poison) #.# ### Berserk  #.# ... #.# ### z   wight ##########.# #........(.# ### #.########## #..Hit: e) +0 broad axe (elec)Press: ? - help, Dir - move target _You swing at nothing.  Hit: e) +0 broad axe (elec)Press: ? - help, Dir - move targetYou swing at nothing.%h -7.1 (0.7%h %h]  %h ]_You feel a strong urge to attack something.%h^ ≈ ≈.≈ .###### ≈.z..@..# .#.###.## .. #.### #.#  #.#  #.#  #.# #.(.#  #.# #  You are no longer berserk.%h%h ≈ ≈.≈ .....######  ≈≈≈..z.@..#  ....#.###.#  # .. #.#  ## #.#  #.#  #.#   (.#   58/72 817 darts (poison)Slow -Berserk %h_  _You are exhausted. You feel yourself slow down.%h%%0  bastardman12 the Cleaver  Minotaur of Trog ***...  Health: 58/72 ===================-----  Magic: 6/8==================------ %h%# AC: 14Str: 27 ≈. EV: 9Int: 10 ≈.≈# SH: 0Dex: 9%h% .....###### . XL:  9 Next: 32% Place: Dungeon:7 ≈≈≈..z.@..# # Noise: ---------  Time: 6117.8 (0.0) %h\&....#.###.#  e) +0 broad axe (elec) # .. #.#  Throw: 17 darts (poison) ## #.# ## Slow -Berserk  #.# .. %h&#.# ## z   wight ##########.#  #........(.# ## %h'w#.########## #.You swing at nothing. _You feel a strong urge to attack something.You are no longer berserk. _You are exhausted. You feel yourself slow down.Hit: e) +0 broad axe (elec)%hq'?Press: ? - help, Dir - move target%h bastardman12 the CleaverMinotaur of Trog ***...Health: 58/72 ===================-----Magic: 6/8==================------# AC: 14Str: 27≈. EV: 9Int: 10≈.≈# SH: 0Dex: 9.....######. XL:  9 Next: 32% Place: Dungeon:7≈≈≈..z.@..## Noise: ---------  Time: 6117.8 (0.0)....#.###.#e) +0 broad axe (elec)# .. #.#Throw: 17 darts (poison)## #.### Slow -Berserk #.#..#.### z   wight##########.##........(.####.###########. %h [37m_You feel a strong urge to attack something.You are no longer berserk. _You are exhausted. You feel yourself slow down.Hit: e) +0 broad axe (elec)Press: ? - help, Dir - move targetOkay, then.%h %h . _%hd≈z≈.≈. .≈.≈ ≈.≈. .###### ≈..z@...#%h# .#.###.### ... #.# #### #.#  #.#  #.# z 2 wights (1 dormant)  #.# #.(.#  #.# #%h%h̸%hd.zz  You are no longer berserk. _You are exhausted. You feel yourself slow down.  Hit: e) +0 broad axe (elec)  Press: ? - help, Dir - move target _Okay, then.  A wight comes into view. It is wielding a +0 dire flail.%h 5=9.3 (1.5%h%h,< _The wight hits you but does no damage.%h  You hit the wight but do no damage. The wight hits you with a +0 dagger.%h9%h%h .z§You hear some strange, mumbled words.%h)20.8%h%hV _The wight completely misses you.%hzx  You closely miss the wight. You headbutt the wight!%h  The wight is severely damaged.7===2.3%hR _The wight hits you but does no damage.%hů x  You slice the wight!!  You destroy the wight!%hq o ≈§§≈..)%h    wightTrog accepts your kill.%hZ *****You hear a zap.  A bolt of dispelling energy appears from out of thin air!%hp@ {)@...  The bolt of dispelling energy misses you.%h!E c *****%hE You hear a zap.  A bolt of dispelling energy appears from out of thin air!  The bolt of dispelling energy hits you!!%h@ P)@...%h 42-----5------5==3.8%h %h e _Your magical effects are unravelling.%hHq.[..≈≈≈.≈.≈.≈._.≈.≈.%h\I.z≈.≈.#≈.≈...###### ≈§§≈.{@....#.#.###.#%hT#....# #.###### #.#  #.# #.#  #.# #.(.# #.#%hc  Found a ring mail. Found a bloodstained altar of Trog.  You feel yourself speed up.%h,hV§§§§%hhjs3------5.3%hp%h~t _You hear some strange, mumbled words.  Things that are here: _a +0 dagger; a +0 robe%h   bastardman12 the Cleaver .[.§§ Minotaur of Trog ***... %hS ≈≈≈§≈ Health: 43/72 ==============---------- ..≈.≈. Magic: 5/8===============--------- _.≈.≈. AC: 14Str: 27 %h K.z≈.≈.# EV: 9Int: 10 ≈≈≈.≈.. SH: 0Dex: 9 %h .......######  XL:  9 Next: 35% Place: Dungeon:7 ≈§§≈.§@....#  Noise: ==-------  Time: 6125.3 (0.0) ......#.###.#  e) +0 broad axe (elec) %h~ ####....# #.#  Throw: 17 darts (poison) ###### #.#  -Berserk  #.#  %h B#.#  z   wight ##########.#  #........(.#  #.########## You feel yourself speed up. %hB _You hear some strange, mumbled words.  Things that are here: _a +0 dagger; a +0 robe  Hit: e) +0 broad axe (elec)Press: ? - help, Dir - move target %h/5@* %h-@. %hd7*@ %h bastardman12 the Cleaver.[.§§Minotaur of Trog ***...≈≈≈§≈Health: 43/72 ==============----------..≈.≈.Magic: 5/8===============---------_.≈.≈.AC: 14Str: 27.z≈.≈.#EV: 9Int: 10≈≈≈.≈..SH: 0Dex: 9.......######XL:  9 Next: 35% Place: Dungeon:7≈§§≈.§@....#Noise: ==-------  Time: 6125.3 (0.0)......#.###.#e) +0 broad axe (elec)####....# #.#Throw: 17 darts (poison)##[40 %h m#### #.#-Berserk #.##.#z   wight##########.##........(.##.##########You feel yourself speed up. _You hear some strange, mumbled words.  Things that are here: _a +0 dagger; a +0 robe  Hit: e) +0 broad axe (elec)Press: ? - help, Dir - move target(((((Things that are here: _a +0 dagger; a +0 robe  Hit: e) +0 broad axe (elec)  Press: ? - help, Dir - move targetYou swing at nothing.  A boomerang appears from out of thin air! %h2Z≈≈.≈§§§..§≈≈§..§ %h0aj39--6.3 (1 %h%c %hff- _The boomerang hits you. %h6.[.§≈ ≈≈≈§≈ ..≈.≈.  %h9a_.≈.≈. .z≈.≈.# ≈≈≈.≈.. ..§§§..###### §≈≈§..)@...# ...§..#.###.# ####....# #.# ###### #.# ##.# .#.# # #.(.# ##.# # %hXJ %hR[ **** %hR***  You hear a zap.  A bolt of dispelling energy appears from out of thin air! %h{≈.≈......≈≈≈≈..)@. %h5---4---==7 %h %h= _The bolt of dispelling energy hits you. %h .[.§≈ ≈≈≈§≈ ..≈.≈. _{≈.≈. #.z≈.≈.# .≈≈≈.≈..  %hL #.###### .≈≈≈≈..).@..# #......#.###.# ####....# #.# ###### #.# ##.# .#.# ##.##.(.# ## #.# #.  %h  %h 0---8 %hj  %h!  %h} 6.[.§≈ ≈≈≈§≈ ..≈.≈. _{≈.≈. #.z≈.≈.# .≈≈≈.≈.. #.###### .≈≈≈≈..)..@.# #......#.###.#  %h$ ####....# #.# ###### #.# ##.# .#.# ##.# #.(.# ##.# #. %h  %h% B---9 %h  %h  %h .[.§≈ #≈≈≈§≈ #..≈.≈. #_{≈.≈. #.z≈.≈.# .≈≈≈.≈.. #.###### .≈≈≈≈..)...@# #......#.###.# ####....# #.# ###### #.#  %h##.# .#.# ###.# #.(.# ##.# #. %h %h9h6=-30 %h %h %h %h %hG %h %hN %hP_ Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0%  a - BerserkPiety-1% b - Trog's HandPiety- %hQo0% [?] toggle between ability selection and description.%h`%h%hbastardman12 the Cleaver.[.§≈# Minotaur of Trog ***...≈≈≈§≈# Health: 36/72 ============------------..≈.≈.# Magic: 4/8============------------_{≈.≈.### AC: 14%h)Str: 27.z≈.≈.#... EV: 9Int: 10≈≈≈.≈..### SH: 0Dex: 9.......######... XL:  9 Next: 35% Place: Dungeon:7≈≈≈≈..)...@#### Noise: ---------  Time: 6130.3 (0.0)......#.###.#e) +0 broad axe (elec)####....# #.#Throw: 17 darts (poison)###### #.##### -Berserk #.#....#.##### ##########.##........(.##### #.###########...%h+ You swing at nothing.  A boomerang appears from out of thin air! _The boomerang hits you.  You hear a zap.  A bolt of dispelling energy appears from out of thin air! _The bolt of dispelling energy hits you.%hV P  Okay, then.%h %h%h9. _%h  .[.§≈#≈≈≈%h o..≈.≈._{##.z≈.≈.#...≈≈≈.≈..###%h\ .......######... ≈≈≈≈..)....%h O###......#.### %ho W####....#  #########%h F-Berserk %h ### #.#.# #.##... %h %h 21.3 (1 _%h %h %h3 %hψF≈≈≈..≈.≈._{%h9##.z≈.≈.#...≈≈≈.≈..%hv###.......######... ≈≈≈≈..)....%h####......#.### ####....#  #####%hފp#### ....#### %h#.#.# #.##..# %hɕn5===2%hٙ%h %h ..≈.≈._{##.z≈.≈.#...≈≈≈.≈..###%hf.......######... ≈≈≈≈..)....###......#.###%h? ####....#  ######### ....####-Berserk   ...# #.##..# %h%hB73%h"%h$%h8 I _{##.z≈.≈.#...≈≈≈.≈..###.......######... ≈≈≈≈..)....###......#.### ####....#  ######### ....############# -Berserk   #..# #)## #..# %h Y4%h  .z≈.≈.#...≈≈≈.≈..###.......######... ≈≈≈≈..)....%h^/###......#.###%h  ####....#  ######### ....############# ........(%hAN#####-Berserk %h  #..# #)#########.#..# %h%h$&5%h%hO%ho ≈≈≈.≈..###.......######... ≈≈≈≈..)....###......#.### ####....#  ######### ....#############%hap ........(#############...-Berserk   #..# #.)......##.#..# %h%hD===6%hz%h%haV .......######... ≈≈≈≈..)....###......#.### ####....#  #####%hwi#### ....############# ........(#############... #.#.# #.# #  #.>######.###.##..... %h6oX87%hw%hNDQ%h YM≈≈≈.≈.. ###.......#####... ≈≈≈≈..)...###......#.######.... ##########.... ############# .......(.### #.##########. #.#.# #.##..#8%h %h WM.z≈.≈.#...≈≈≈.≈.. ###.......#####... ≈≈≈≈..)...###......#.######.... ##########.... ############# .......(.### #.########## #.#.# #.##...9%h %hש %hM_{≈.≈. ###.z≈.≈.#...≈≈≈.≈.. ###.......#####... ≈≈≈≈..)...###......#.######.... ##########....%h ############# .......(.####.###########...%hK%h ]9=40%h%hM.. _{≈.≈. ###.z≈.≈.#...≈≈≈.≈.. ###.......#####... ≈≈≈≈..)...###......#.######.... ##########.... ############# #........(.#####6===1%h/JM≈≈≈§≈ .. _{≈.≈. %hJ`###.z≈.≈.#...≈≈≈.≈.. %hK###.......#####... ≈≈≈≈..)...%hWL2###......#.######....%hM ##########....#.##### -Berserk %hMH%h%W%hX&2%hj^%h`%h   ..≈.≈._{##.z≈.≈.#...≈≈≈.≈..%h ###.......######... ≈≈≈≈..)....###%h ......#.### ####....#  ######### ....####-Berserk   ...# #.##..# %h" k40=3%hJ) %h, %h I _{##.z≈.≈.#...≈≈≈.≈..###.......######... ≈≈≈≈..)....###......#.### ####....#  ######### ....############# -Berserk   #..# #)## #..# %h <4%ho %h$U .z≈.≈.#...≈≈≈.≈..###.......######... ≈≈≈≈..)....###......#.### ####....#  ######### ....############# ........(#####-Berserk   #..# #)#########.#..# %h)%h+D===5%h2%h3%h" ≈≈≈.≈..###.......######... ≈≈≈≈..)....###......#.### ####....#  ######### %ha....############# ........(#############...-Berserk   #..# #.)......##.#..# %h"%hÎB16%h%h%hgu .......######... ≈≈≈≈..)....###......#.### ####....#  ######### ....############# ........(#############... #.#.# #.# #  #.>######.###.##..... %h%hE&7%h%hv%h~%h%h2%h8%hd %he %hn %hHq %hU%hU&8%hhZ%h[%h) %h \2=9%h %h %h7 %h- W7===50%h %hg %h <1%hP %hC %h g %hh T3=2%ho %hq %h=& %h& &3%h5 %hG %hm D===4%h %h %h~ %h B45%h %hD %h|%hw|&6%hm%h&%h7A%hA&7%h%h %h%h.\5=8%h]%h`%h%h78===%h9%h*%h%h{%h{'60%h@%h&<1%h+%h1-%h6=2%h%h%h{L===3%h%h(c _You recover from your berserk rage.%h<4%h%hB%h?=%h=;75%h,B%hOD%hk %h &6%h&%hz%h<7%h%h%h%ha\8=8%h%h %hf] <9%ha %hhc %h4 %hv5 '70%h< %hD %hO %h 59=%hM 1%h %h %h! %h &2%h %h+ %h%h9&3%h%h%hv %hv C504%h{ %h| %h>%hF?&5%hlC%hD%h%h<%hg)6%h>%hW%h'1=7%haY8%hc<9%he%hg%h%hb52=80%hC%h^%h%hp&1%h(%h%h%h&2%h%hn%hH%h_I.33%hM%hN%h%hD&4%h;$%h'%h%h55%h%h%hm%h56%h%hcx4=7%h>z%hC %hD &8%h~K %haN %h %hP &9%h %h %h %h _5=90%h- %h{ %h} %hֽ &1%h0 %h` %h{ Y2%hD %hF .63%h/X %h53Y4%hyIM≈≈≈.≈.. ###.......#####... ≈≈≈≈..)...###......#.######....%hHz# ##########.... ############# .......(.###%hz #.########## #.#.# #.##...%h%h&5%h%hV%hdM.z≈.≈.#...≈≈≈.≈.. ###.......#####... ≈≈≈≈..)...###......#.######....%h1c ##########.... ############# .......(.####.###########...%h!%hT7=6%h%h %h wM_{≈.≈. ###.z≈.≈.#...≈≈≈.≈.. ###.......#####... ≈≈≈≈..)...%h"{###......#.######.... ##########.... ############# #........(.######%h)+%h+&7%h:1%h03%hy M.. _{≈.≈. ###.z≈.≈.#...≈≈≈.≈.. %h{ ###.......#####... ≈≈≈≈..)...###......#.######.... ##########.... ##############.#%h <8%hl %h %h. M≈≈≈§≈ .. _{≈.≈. ###.z≈.≈.#...≈≈≈.≈.. ###.......#####... ≈≈≈≈..)...###......#.######.... ##########....#.#####%h}4 %h\5 ^8=9%h8 %h#: %hX M.[.≈≈≈§≈ ..%hX  _{≈.≈. ###.z≈.≈.#...%hY ≈≈≈.≈.. ###.......#####...%hrY  ≈≈≈≈..)...###......#.######....%hY z ###########.#%h^Z 6....%hf 8§%hg (200%hn %hq %hpM.[.≈≈≈§≈ .. _{≈.≈. ###.z≈.≈.#...≈≈≈.≈.. %h%###.......#####... ≈≈≈§..)...###......#.######.... ###### #.########%h#J§§§§%h$&1%h)%h+%h4%h=%h%h̼& .[.§≈  ≈≈≈§≈  ..≈.≈.  _{≈.≈.  .z≈.≈.#  ≈≈≈.≈..  .....§.######  ≈≈≈§§.)..@.#  ....§§#.###.# ####....# #.# ###### #.#  #.#  #.#  ##.# #.(.#  #.# #%hQ%hb.92%h%h%h .[.§≈ ≈≈≈§≈ ..≈.≈. _{≈.≈.  .z≈.≈.#  ≈≈≈.≈..  .....§.######  ≈≈≈§§.).@..# %h ....§§#.###.# ####....# #.# ###### #.#  #.#  #.#  #.# #.(.#  #.# #%h/*V§≈§%h+&3%h1%ha4%h"  .[.§≈ ≈≈≈§≈ ..≈.≈. _.≈.≈.  .f≈§§.#  ≈≈≈.≈§.  .....§.######  ≈≈§≈§.)@...#%h$   ...§§§#.###.# ####....# #.# ###### #.#  #.#  #.# # f   Maurice (wand, missile) #.# #.(.#  #.# #%h2 i..≈§.%h3 &4%h< %hOD %h~ E .[.§≈ ≈≈≈.≈ ..≈.≈. _.≈.§. .f≈§≈§# ≈≈≈.≈§. .....§.###### ≈≈§≈§.@....#%hh  ..§.§§#.###.# ####....# #.# ###### #.# #.# #.#  #.# #.(.# #.#%h ..§§§.≈...%h ≈≈§≈≈..§.§..##%h U60=5%hc %hS i  Things that are here: _a +0 dagger; a +0 robe%h+ bastardman12 the Cleaver.[..≈Minotaur of Trog ***...≈≈≈§§Health: 60/72 ====================----..≈.≈§Magic: 8/8========================_.≈.§.AC: 14Str: 27.f*.≈.#EV: 9Int: 10≈≈≈**..SH: 0Dex: 9.....**######XL:  9 Next: 35% Place: Dungeon:7≈≈§≈≈..@....#Noise: ---------  Time: 6205.3 (0.0).§.§..#.###.#e) +0 broad axe (elec)####....# #.#Throw: 17 darts (poison)######[3%h 9;49m #.##.##.#f   Maurice (wand, missile)##########.##........(.##.##########Throw: 17 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Maurice, wielding a +0 short sword of electrocution, wearing a +0 cloak,  wearing an amulet of faith, quivering boomerangs and carrying a wand of  quicksilver (38% to hit)%hbe f≈≈**≈*%hMGf*≈≈**.  Aim: Maurice, wielding a +0 short sword of electrocution, wearing a +0 cloak,  wearing an amulet of faith, quivering boomerangs and carrying a wand of  quicksilver (38% to hit)%hnbastardman12 the Cleaver.[..≈Minotaur of Trog ***...≈≈≈§§Health: 60/72 ====================----..≈.≈§Magic: 8/8========================(.≈.§.AC: 14Str: 27.((.≈.#EV: 9Int: 10≈≈≈((..SH: 0Dex: 9.....((######XL:  9 Next: 35% Place: Dungeon:7≈≈§≈≈..@....#Noise: ---------  Time: 6205.3 (0.0).§.§..#.###.#%he) +0 broad axe (elec)####....# #.#Throw: 17 darts (poison)###### #.##.##.#f   Maurice (wand, missile)##########.##........(.##.##########Shift-Dir - straight lineAim: Maurice, wielding a +0 short sword of electrocution, wearing a +0 cloak,  wearing an amulet of faith, quivering boomerangs and carrying a wand of  quicksilver (38% to hit)  You throw a poisoned dart.  The poisoned dart barely misses Maurice.%hu&._f≈.≈§.§...§≈§.%hg6.2 (0.96 _%h%h!%hbastardman12 the Cleaver.[..≈Minotaur of Trog ***...≈≈≈§§Health: 60/72 ====================----..≈.≈.Magic: 8/8========================_.≈.§.AC: 14Str: 27.f*.≈.#EV: 9Int: 10≈≈≈**..SH: 0Dex: 9.§.§.**######XL:  9 Next: 35% Place: Dungeon:7≈§≈≈≈..@....#Noise: ---------  Time: 6206.2 (0.0).§§...#.###.#e) +0 broad axe (elec)####....# #.#Throw: 16 darts (poison)[0;10%hB$0m###### #.##.##.#f   Maurice (wand, missile)##########.##........(.##.##########Throw: 16 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Maurice, wielding a +0 short sword of electrocution, wearing a +0 cloak,  wearing an amulet of faith, quivering boomerangs and carrying a wand of  quicksilver (38% to hit)%h~g f≈%h>f*Aim: Maurice, wielding a +0 short sword of electrocution, wearing a +0 cloak,  wearing an amulet of faith, quivering boomerangs and carrying a wand of  quicksilver (38% to hit)%h bastardman12 the Cleaver.[..≈Minotaur of Trog ***...≈≈≈§§Health: 60/72 ====================----%h~ ..≈.≈.Magic: 8/8========================(.≈.§.AC: 14Str: 27.((.≈.#%h 9EV: 9Int: 10≈≈≈((..SH: 0Dex: 9.§.§.((######XL:  9 Next: 35% Place: Dungeon:7≈§≈≈≈..@....#Noise: ---------  Time: 6206.2 (0.0).§§...#.###.#e) +0 broad axe (elec)####....# #.#Throw: 16 darts (poison)###### #.##.##.#f   Maurice (wand, missile)##########.##........(.##.##########Shift-Dir - straight lineAim: Maurice, wielding a +0 short sword of electrocution, wearing a +0 cloak,  wearing an amulet of faith, quivering boomerangs and carrying a wand of  quicksilver (38% to hit)  You throw a poisoned dart.  The poisoned dart closely misses Maurice.%h7 K _f≈.≈..  Aim: Maurice, wielding a +0 short sword of electrocution, wearing a +0 cloak,  wearing an amulet of faith, quivering boomerangs and carrying a wand of  quicksilver (38% to hit)  You throw a poisoned dart.  The poisoned dart closely misses Maurice.  Maurice looks lost in thought, consulting taken memories.%h ******Maurice zaps a wand.%h %h/ z[..§.≈≈≈......≈≈≈≈..@..#z   wight (wandering)===7.2 (15 _The bolt of dispelling energy misses you.%hbastardman12 the Cleaverz[..§Minotaur of Trog ***...≈≈≈.≈Health: 60/72 ====================----..≈.≈.Magic: 8/8========================_.≈.≈.AC: 14Str: 27.f*.≈.#EV: 9Int: 10≈≈≈**..SH: 0Dex: 9.....**######XL:  9 Next: 35% Place: Dungeon:7≈≈≈≈≈..@....#Noise: ===------  Time: 6207.2 (0.0)......#.###.#e) +0 broad axe (elec)####....# #.#Throw: 15 darts (poison)###### #.#[13;%h3g20H#.##.#f   Maurice (wand, missile)##########.#z   wight (wandering)#........(.##.##########Throw: 15 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Maurice, wielding a +0 short sword of electrocution, wearing a +0 cloak,  wearing an amulet of faith, quivering boomerangs and carrying a wand of  quicksilver (38% to hit)%h|obastardman12 the Cleaverz[..§Minotaur of Trog ***...≈≈≈.≈Health: 60/72 ====================----..≈.≈.Magic: 8/8========================%h|_.≈.≈.AC: 14Str: 27.f(.≈.#EV: 9Int: 10%h|≈≈≈((..SH: 0Dex: 9.....((######XL:  9 Next: 35% Place: Dungeon:7≈≈≈≈≈..@....#%h^Noise: ===------  Time: 6207.2 (0.0)......#.###.#e) +0 broad axe (elec)####....# #.#Throw: 15 darts (poison)###### #.##.##.#f   Maurice (wand, missile, poisoned)##########.#z   wight (wandering)#........(.##.##########Throw: 15 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Maurice, wielding a +0 short sword of electrocution, wearing a +0 cloak,  wearing an amulet of faith, quivering boomerangs and carrying a wand of  quicksilver (38% to hit)%h0z≈.≈..zPress: ? - help, Q - select action, ( or ) - cycle%h Shift-Dir - straight line  Aim: Maurice, wielding a +0 short sword of electrocution, wearing a +0 cloak,  wearing an amulet of faith, quivering boomerangs and carrying a wand of  quicksilver (38% to hit)  %hz VYou throw a poisoned dart. The poisoned dart hits Maurice. Maurice is poisoned.%h ******Maurice zaps a wand.%h%hh.z..≈≈....@%hE8.2 (14%h%hc%h_ _The bolt of dispelling energy misses you."%h\.z..≈ ≈≈≈.≈ ..≈.≈. _.≈.≈. .f≈.≈.# "%hx]P≈≈≈.≈.. .###### ≈≈≈≈≈..)@...# "%h_......#.###.# ####....# #.# ###### #.# ##.# .#.# ##.##.(.# ##.# #"%hq"%hvr81---9"%h}"%h"%hM .z..≈ ≈≈≈.≈ ..≈.≈. _.≈.≈. #.f≈.≈.# .≈≈≈.≈.. #.###### .≈≈≈≈≈..).@..# #"%hM ......#.###.# ####....# #.# ###### #.# ##.# .#.# ##.#"%hN #.(.# ## #.# #."%hN D "%h([ "%h[ C---10"%ha "%hoc "%h.z..≈ ≈≈≈.≈ ..≈.≈. _.≈.≈. #.f≈.≈.# .≈≈≈.≈.. #.###### .≈≈≈≈≈..)..@.# #......#.###.# ####....# #.# ###### #.# ##.# .#.# ##.# #.(.# ##.# #."%hb"%h&1"%hʓ"%hƕ#%hMB.z..≈ #≈≈≈.≈ #..≈.≈. #_.≈.≈. #.f≈.≈.# .≈≈≈.≈.. #.###### .≈≈≈≈≈..)...@# #......#.###.# ####....# #.# ###### #.# ##.# .#.# ###.# #.(.# ##.# #.22#%hQ#%hBWk .z..≈#≈≈≈..≈.≈._##.f≈.≈.#...≈≈≈.≈..###.......######...≈≈≈≈≈..)....###......#.### ####....#  ############ #.#.# #.##... §3#%hz  ≈≈≈..≈.≈._##.f≈.≈.#...≈≈≈.≈..###.......######...≈≈≈≈§..)....###......#.### ####....#  ######### .... #.#.# #.##..# #%h <4#%hD #%h< #%hW#%h]T3=5#%h#%h$%h+Y6$%h*$%h&7$%hA$%h$%ht$%h^4=8$%h$%h$%h $%h &9$%h $%h $%h~Z $%hZ '20$%hd $%h8f $%h6 $%h2 zz   wight$%hF .51$%h $%hS! $%hV $%h l.z2$%h $%h $%hͣ 8 $%hg .=3$%ho $%h _The wight closely misses you. You furiously retaliate! You headbutt the wight.$%hCp $%hr T6=4$%h} $%h R _The wight barely misses you.$%hJ<5$%h=SR _The wight hits you but does no damage.$%hM  The wight hits you with a +0 dire flail.$%hP: 65/71 (72)-6Drain$%h$%hQ _You feel drained.%%hA8 %%hЪT6=7%%hѲ%%h _The wight closely misses you. You furiously retaliate! You headbutt the wight!%%h\L%%hLT5-8%%hR%%hT> _The wight hits you with a +0 dire flail.%%hI:  The wight closely misses you. You furiously retaliate! You headbutt the wight!  You destroy the wight!%%hCO)%%hD%%hm ealth: 66/73 -89 _Trog accepts your kill.%%hAv%%h-{i _Your life force feels restored.%%h%%h--30 %%hE _%%h%%hH%%hԩ97%%hYC=-1%%h%%h%%hi M.z.≈≈≈.≈ . _.≈.≈. ###.f≈.≈.#...≈≈≈.≈.. ###.......#####...%%h a≈≈≈≈≈..)....###......#.######.... ###########.#....%%h %%h &2%%ht %%h! m  Things that are here: _a +0 dire flail; a +0 robe%%h M.z.≈≈≈.≈ . _.≈.≈. ###.f≈.≈.#...≈≈≈.≈.. ###.......#####...%%h ≈≈≈≈≈..)...###......#.###)####.... ###### #.########%%h 8§%%hA -3 _%%h+ %%h &%hT&%hT&%h  #####....# #.#  Throw: 14 darts (poison) ###### #.#  Mark  #.#  #.#  f   Maurice (wand, missile) 2%h#@ }##########.#  z   wight #........(.#  #.########## Something shouts, "Begone, thou venomed milk-livered tinkerer!"  You hear a loud, deep croak! You hear a shout! x3  Something shouts, "Accept thy failure, thou unhinged dismal-dreaming pissant!" _Maurice throws a boomerang. The boomerang hits you.  Hit: e) +0 broad axe (elec)Press: ? - help, Dir - move target3%hQ {bastardman12 the Cleaver..[..≈.Minotaur of Trog ***....§≈≈.≈.Health: 67/73 ======================--...≈.≈.Magic: 7/8=====================---z_.≈.≈.AC: 14Str: 27..f≈.≈.##EV: 9Int: 10≈≈≈≈.≈..#SH: 0Dex: 9.§..§...######3%h qXL:  9 Next: 38% Place: Dungeon:7≈≈§§≈.@)....#Noise: ========== Time: 6240.2 (0.0)...§§..#.###)#e) +0 broad axe (elec)#####....# #.#Throw: 14 darts (poison)###### #.#Mark #.##.#f   Maurice (wand, missile)##########.#z   wight#........(.##.##########Something shouts, "Accept thy failure, thou unhinged dismal-dreaming pissant!" _Maurice throws a boomerang. The boomerang hits you.  Hit: e) +0 broad axe (elec)Press: ? - help, Dir - move targetThat would be overly suicidal.  Okay, then.3%h 3%hr 3%h . _4%h[bastardman12 the Cleaver..[..≈.Minotaur of Trog ***....§≈≈.≈.Health: 67/73 ======================--...≈.≈.Magic: 7/8=====================---z_.≈.≈.AC: 14Str: 27..f≈.≈.##EV: 9Int: 10≈≈≈**≈..#SH: 0Dex: 9.§..§**.######XL:  9 Next: 38% Place: Dungeon:7≈≈§§≈.@)....#Noise: ========== Time: 6240.2 (0.0)...§§..#.###)#e) +0 broad axe (elec)#####....[334%hO^Ym# #.#Throw: 14 darts (poison)###### #.#Mark #.##.#f   Maurice (wand, missile)##########.#z   wight#........(.##.##########Throw: 14 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Maurice, wielding a +0 short sword of electrocution, wearing a +0 cloak,  wearing an amulet of faith, quivering boomerangs and carrying a wand of  quicksilver (38% to hit)5%hMXbastardman12 the Cleaver..[..≈.Minotaur of Trog ***....§≈≈.≈.Health: 67/73 ======================--...≈.≈.Magic: 7/8=====================---5%hX=z_.≈.≈.AC: 14Str: 27.((≈.≈.##EV: 9Int: 10≈≈≈((≈..#SH: 05%hn\Dex: 9.§..§((.######XL:  9 Next: 38% Place: Dungeon:7≈≈§§≈.@)....#Noise: ========== Time: 6240.2 (0.0)...§§..#.###)#e) +0 broad axe (elec)#####....# #.#Throw: 14 darts (poison)###### #.#Mark #.##.#f   Maurice (wand, missile)##########.#z   wight#........(.##.##########Shift-Dir - straight line5%h\!Aim: Maurice, wielding a +0 short sword of electrocution, wearing a +0 cloak,  wearing an amulet of faith, quivering boomerangs and carrying a wand of  quicksilver (38% to hit)  You throw a poisoned dart.  The poisoned dart closely misses Maurice.5%hZAim: Maurice, wielding a +0 short sword of electrocution, wearing a +0 cloak,  wearing an amulet of faith, quivering boomerangs and carrying a wand of  quicksilver (38% to hit)  You throw a poisoned dart.  The poisoned dart closely misses Maurice.hits the wight.5%hj 5.f≈...5   white impA white imp comes into view.5%h:*5%hf z   wight5   white imp  Maurice mumbles some strange words.5%hy ≈z(..{§.§§§§§§≈§≈§.==------- 1.2 (13 _Maurice flickers and vanishes!6%hbkbastardman12 the Cleaver..[..≈.Minotaur of Trog ***....≈≈≈.≈.Health: 67/73 ======================--5z.≈.≈.Magic: 7/8=====================---(_*≈.≈.AC: 14Str: 27..{*.≈.##EV: 9Int: 10≈≈≈§**..#SH: 0Dex: 9.§§§§§*.######XL:  9 Next: 38% Place: Dungeon:7§≈§≈≈.@)....#Noise: ==-------  Time: 6241.2 (0.0).§.§§..#.###)#e) +0 broad axe (elec)6%hto[0;10m#####....# #.#Throw: 13 darts (poison)###### #.#Mark #.##.#z   wight##########.#5   white imp#........(.##.########## _Maurice flickers and vanishes!  Throw: 13 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wight, wielding a +7 scimitar of freezing and wearing a +0 robe (52% to  hit)6%h z.≈§*§*6%hC≈§6%h/7{*6%hd .{≈.§.  You can't see that place.  [the floor.]6%hz u _.*****7%hS6_.{≈.§.  You can't see that place.  [the floor.]7%h%o .{****7%hsqbastardman12 the Cleaver..[..≈.Minotaur of Trog ***....≈≈≈.≈.7%h@t=Health: 67/73 ======================--5z.≈.≈.Magic: 7/87%ht$=====================---((.≈.≈.AC: 14Str: 277%ht9..((.≈.##EV: 9Int: 10≈≈≈§(§..#7%hu SH: 0Dex: 9.§§§§((.######XL:  9 Next: 38% Place: Dungeon:7§≈§≈≈.@)....#Noise: ==-------  Time: 6241.2 (0.0).§.§§..#.###)#e) +0 broad axe (elec)#####....# #.#Throw: 13 darts (poison)7%hBv###### #.#Mark #.##.#7%hwdz   wight##########.#5   white imp#........(.##.########## _Maurice flickers and vanishes!  Throw: 13 darts (poison)Press: ? - help, Q - select action, ( or ) - cycle7%hrw/Shift-Dir - straight line7%h]You throw a poisoned dart. The poisoned dart hits the white imp.7%h G(5{≈7%h F.§.7%h ******7%h<You hear a zap.  A bolt of dispelling energy appears from out of thin air!  The bolt of dispelling energy hits you!7%hS7%h.z....{≈§7%h ≈.≈§...§.§@§§.....#.###7%h`7%hx54-----6---=7%hC2.1 (0.927%h7%h7e _Your magical effects are unravelling.8%hbastardman12 the Cleaver..[..≈.Minotaur of Trog ***...z≈≈≈.≈.Health: 54/73 =================-------(*.≈.≈.Magic: 6/8==================------(5*≈.≈.AC: 14Str: 27..{*§≈.##EV: 9Int: 10≈≈≈≈**..#SH: 0Dex: 9§...§.*.######XL:  9 Next: 38% Place: Dungeon:7§≈§≈≈.@)....#Noise: ===------  Time: 6242.1 (0.0)§§.....#.###)#e) +0 broad axe (elec)[38%h ~3m#####....# #.#Throw: 12 darts (poison)###### #.#Mark #.##.#z   wight##########.#5   white imp#........(.##.########## _Your magical effects are unravelling.Throw: 12 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wight, wielding a +7 scimitar of freezing and wearing a +0 robe (52% to  hit)8%h-3 z..{≈**≈*8%h 7.*9%hfbastardman12 the Cleaver..[..≈.Minotaur of Trog ***...z≈≈≈.≈.Health: 54/73 =================-------(..≈.≈.Magic: 6/89%h<==================------(5.≈.≈.AC: 14Str: 27.((≈§≈.##EV: 9Int: 10≈≈≈((≈..#SH: 0Dex: 99%h§...§((.######XL:  9 Next: 38% Place: Dungeon:7§≈§≈≈.@)....#Noise: ===------  Time: 6242.1 (0.0)§§.....#.###)#e) +0 broad axe (elec)#####....# #.#Throw: 12 darts (poison)9%hr###### #.#Mark #.##.#9%h z   wight##########.#5   white imp#........(.##.########## _Your magical effects are unravelling.Throw: 12 darts (poison)9%h Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line9%hΤ.{≈..§You throw a poisoned dart.  The sentinel's mark upon you fades away.9%hĬm  The white imp gestures at you.9%h=9%hIN.z...........§≈≈≈..5=---3.1 (119%hM _The puff of frost hits something!9%h9%hxbastardman12 the Cleaver.z[..≈.Minotaur of Trog ***....≈≈≈.≈.Health: 55/73 ==================------(..≈.≈.Magic: 6/8==================------(5.≈.≈.AC: 14Str: 27..{≈.≈.##EV: 9Int: 10≈≈≈≈.≈..#SH: 0Dex: 9........######XL:  9 Next: 38% Place: Dungeon:7§≈≈≈≈≈.@)....#Noise: ---------  Time: 6243.1 (1.0).......#.###)#e) +0 broad axe (elec)#####....# #.#Thro9%hw: 11 darts (poison)###### #.##.##.#z   wight##########.#5   white imp#........(.##.##########Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineYou throw a poisoned dart.  The sentinel's mark upon you fades away.The white imp gestures at you. _The puff of frost hits something!:%h bastardman12 the Cleaver.z[..≈.Minotaur of Trog ***....≈≈≈.≈.Health: 55/73 ==================------(..≈.≈.Magic: 6/8==================------(5.≈.≈.AC: 14Str: 27..**.≈.##EV: 9Int: 10≈≈≈≈*≈..#SH: 0Dex: 9.....**.######XL:  9 Next: 38% Place: Dungeon:7§≈≈≈≈≈.@)....#Noise: ---------  Time: 6243.1 (0.0).......#.###)#e) +0 broad axe (elec):%h 3#####....# #.#Throw: 11 darts (poison)###### #.##.##.#z   wight##########.#5   white imp#........(.##.##########The white imp gestures at you. _The puff of frost hits something!  Throw: 11 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a white imp (52% to hit):%h< 5{≈*;%hr.{*≈**.;%h5.*≈*Aim: a white imp (52% to hit);%hn bastardman12 the Cleaver.z[..≈.Minotaur of Trog ***....≈≈≈.≈.Health: 55/73 ==================------(..≈.≈.Magic: 6/8==================------(5.≈.≈.AC: 14Str: 27..((.≈.##EV: 9Int: 10≈≈≈≈(≈..#SH: 0Dex: 9.....((.######XL:  9 Next: 38% Place: Dungeon:7§≈≈≈≈≈.@)....#Noise: ---------  Time: 6243.1 (0.0).......#.###)#;%hi ce) +0 broad axe (elec)#####....# #.#Throw: 11 darts (poison)###### #.##.##.#z   wight##########.#5   white imp#........(.##.##########The white imp gestures at you. _The puff of frost hits something!  Throw: 11 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a white imp (52% to hit);%hp[  ;%h\ >_The puff of frost hits something! ;%h] C Throw: 11 darts (poison)  ;%h _ Press: ? - help, Q - select action, ( or ) - cycle;%hf Shift-Dir - straight line  Aim: a white imp (52% to hit)  You throw a poisoned dart. The poisoned dart hits the white imp.;%hs ;%ht 5_5;%hu {≈;%hv .;%hjw ..;%h  ;%h ;%h ((;%h ((;%h ?A boomerang appears from out of thin air!;%h .z≈...2-=4.1 (10;%h* ;%h/  ;%h0 ;%h1 _The boomerang hits you.<%hrbastardman12 the Cleaver..z..≈.Minotaur of Trog ***....≈≈≈.≈.Health: 52/73 =================-------(..≈.≈.Magic: 6/8==================------(_5≈.≈.AC: 14Str: 27..{*.≈.##EV: 9Int: 10≈≈≈≈**..#SH: 0Dex: 9......*.######XL:  9 Next: 38% Place: Dungeon:7§≈≈≈≈≈.@)....#Noise: =--------  Time: 6244.1 (0.0).......#.###)#e) +0 broad axe (elec)#####....# #<%hft.#Throw: 10 darts (poison)###### #.##.##.#z   wight##########.#5   white imp#........(.##.##########A boomerang appears from out of thin air! _The boomerang hits you.  Throw: 10 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a white imp (52% to hit)<%hC 5≈≈*<%hg L{≈*<%ha5{*≈**.  Aim: a white imp (52% to hit)<%hx bastardman12 the Cleaver..z..≈.Minotaur of Trog ***....≈≈≈.≈.Health: 52/73 =================-------(..≈.≈.Magic: 6/8==================------(_5≈.≈.AC: 14Str: 27..{(.≈.##EV: 9Int: 10≈≈≈≈((..#SH: 0<%h? Dex: 9......(.######XL:  9 Next: 38% Place: Dungeon:7§≈≈≈≈≈.@)....#Noise: =--------  Time: 6244.1 (0.0).......#.###)#e) +0 broad axe (elec)#####....# #.#Throw: 10 darts (poison)###### #.##.##.#z   wight##########.#5   white imp#........(.##.##########A boomerang appears from out of thin air! _The boomerang hits you.  Throw: 10 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a white imp (52% to hit)<%h R≈.≈. _The boomerang hits you.  Throw: 10 darts (poison)Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight lineAim: a white imp (52% to hit)  You throw a poisoned dart. The poisoned dart hits the white imp.<%h ****The white imp gestures at you.<%h <%h b§z≈.§.<%h! u=5.0 (0.99 darts (poison) <%h') <%hP+ D _The puff of frost hits you but does no damage.=%h$ cbastardman12 the Cleaver=%h ..§z.≈.Minotaur of Trog ***....≈≈≈.≈.Health: 52/73 =================-------(..≈.≈.Magic: 6/8==================------=%h 8(_5≈.≈.AC: 14Str: 27..{*.≈.##EV: 9Int: 10≈≈≈≈**..#SH: 0Dex: 9=%h% ......*.######XL:  9 Next: 38% Place: Dungeon:7§≈≈≈≈≈.@)....#Noise: ==-------  Time: 6245.0 (0.0).......#.###)#e) +0 broad axe (elec)#####....# #.#Throw: 9 darts (poison)###### #.#=%hے S#.##.#z   wight##########.#5   white imp#........(.##.##########=%h֓ The white imp gestures at you. _The puff of frost hits you but does no damage.  Throw: 9 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a white imp (52% to hit)=%h 5{≈**§*=%hA5{*≈**.  Aim: a white imp (52% to hit)>%hibastardman12 the Cleaver..§z.≈.Minotaur of Trog ***....≈≈≈.≈.Health: 52/73 =================-------(..≈.≈.Magic: 6/8==================------(_5≈.≈.AC: 14Str: 27..{(.≈.##EV: 9Int: 10≈≈≈≈((..#SH: 0Dex: 9......(.######XL:  9 Next: 38% Place: Dungeon:7§≈≈≈≈≈.@)....#Noise: ==-------  Time: 6245.0 (0.0).......#.###)#e) +0 broad axe (elec)>%hz7#####....# #.#Throw: 9 darts (poison)###### #.##.##.#z   wight##########.#5   white imp#........(.##.##########The white imp gestures at you. _The puff of frost hits you but does no damage.  Throw: 9 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a white imp (52% to hit)>%hfH5_The puff of frost hits you but does no damage.  Throw: 9 darts (poison)Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: a white imp (52% to hit)  You throw a poisoned dart. The poisoned dart hits the white imp.>%hKS(5.§.>%h%T~ ((((A boomerang appears from out of thin air!>%hz>%hse§§z≈...>%hm 45---5---9 (0.98 _The boomerang hits you!?%hηbastardman12 the Cleaver..§§§≈.Minotaur of Trog ***....≈≈≈z≈.Health: 45/73 ==============----------(..≈.≈.Magic: 5/8===============---------(_(≈.≈.AC: 14Str: 27..{5.≈.##EV: 9Int: 10≈≈≈≈*§..#SH: 0Dex: 9.....**.######XL:  9 Next: 38% Place: Dungeon:7§≈≈≈≈≈.@)....#Noise: ==-------  Time: 6245.9 (0.0).......#.###)#e) +0 broad axe (elec)#####....#?%h[40m #.#Throw: 8 darts (poison)###### #.##.##.#z   wight##########.#5   white imp#........(.##.##########A boomerang appears from out of thin air! _The boomerang hits you!  Throw: 8 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a white imp (water, 52% to hit)?%h= t 5≈?%h ≈*.**.*?%hh{≈**.**.@%hlbastardman12 the Cleaver..§§§≈.Minotaur of Trog ***....≈≈≈z≈.Health: 45/73 ==============----------(..≈.≈.Magic: 5/8===============---------(_(≈.≈.AC: 14Str: 27..{5.≈.##EV: 9Int: 10≈≈≈((§..#SH: 0Dex: 9.....((.######XL:  9 Next: 38% Place: Dungeon:7§≈≈≈≈≈.@)....#Noise: ==-------  Time: 6245.9 (0.0).......#.###)#e) +0 broad axe (elec)#####...@%hm.# #.#Throw: 8 darts (poison)###### #.##.##.#z   wight##########.#5   white imp#........(.##.##########A boomerang appears from out of thin air! _The boomerang hits you!  Throw: 8 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line@%h#7You throw a poisoned dart.@%h@%h[..§.z§@%h ≈5≈...§@%h6=--6.8 (0.97 _@%h@%h@%h bastardman12 the Cleaver..[..≈.Minotaur of Trog ***....≈≈§.≈.Health: 46/73 ===============---------(..≈z≈.Magic: 5/8@%h ===============---------(_(≈.§.AC: 14Str: 27..{≈5≈.##EV: 9Int: 10≈≈≈≈.*..#SH: 0Dex: 9......*.######@%h_ XL:  9 Next: 38% Place: Dungeon:7§≈≈≈§≈.@)....#Noise: ---------  Time: 6246.8 (0.0).......#.###)#e) +0 broad axe (elec)#####....# #.#@%h >Throw: 7 darts (poison)###### #.##.##.#z   wight##########.#@%h 85   white imp#........(.##.##########Shift-Dir - straight line _You throw a poisoned dart.  Throw: 7 darts (poison)@%h Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a white imp (52% to hit)A%h  .5*§*A%hISkz.* _You throw a poisoned dart.  Throw: 7 darts (poison)Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: a wight, wielding a +7 scimitar of freezing and wearing a +0 robe (52% to  hit)A%h bastardman12 the Cleaver..[..≈.A%h Minotaur of Trog ***....≈≈§.≈.Health: 46/73 ===============---------(..≈z≈.Magic: 5/8===============---------A%h (_(≈.(.AC: 14Str: 27..{≈5(.##EV: 9Int: 10A%h ≈≈≈≈.§(.#SH: 0Dex: 9......(.######XL:  9 Next: 38% Place: Dungeon:7A%h :§≈≈≈§≈.@)....#Noise: ---------  Time: 6246.8 (0.0).......#.###)#e) +0 broad axe (elec)#####....# #.#A%hw Throw: 7 darts (poison)###### #.##.##.#z   wightA%h ##########.#5   white imp#........(.##.########## _You throw a poisoned dart.  A%h+ zThrow: 7 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wight, wielding a +7 scimitar of freezing and wearing a +0 robe (52% to  hit)A%hF a  You throw a poisoned dart. The poisoned dart hits the wight.A%h" A%h58 r§§§§≈(z§.≈5§..≈7.8 (16 _A%hiD A%hV B%h9bastardman12 the Cleaver.§§§.≈.Minotaur of Trog ***....≈§≈.≈.Health: 46/73 ===============---------(..≈(≈.Magic: 5/8===============---------B%hu(_(≈z§.AC: 14Str: 27..{≈.*.##EV: 9Int: 10≈≈≈≈5§*.#SH: 0Dex: 9......*.######XL:  9 Next: 38% Place: Dungeon:7≈≈≈≈§≈.@)....#Noise: ---------  Time: 6247.8 (0.0).......#.###)#e) +0 broad axe (elec)#####....# #.#Throw: 6 darts (poison)###### #.##.##.#z   wightB%h##########.#5   white imp#........(.##.########## _You throw a poisoned dart. The poisoned dart hits the wight.  Throw: 6 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wight, wielding a +7 scimitar of freezing and wearing a +0 robe (52% to  hit)B%hxl z≈§.B%h5§*Aim: a white imp (52% to hit)B%h bastardman12 the Cleaver.§§§.≈.Minotaur of Trog ***....≈§≈.≈.Health: 46/73 ===============---------(..≈(≈.Magic: 5/8===============---------(_(≈z§.AC: 14Str: 27..{≈.≈.##EV: 9Int: 10B%h ≈≈≈≈5§..#SH: 0Dex: 9.....((.######XL:  9 Next: 38% Place: Dungeon:7≈≈≈≈§≈.@)....#Noise: ---------  Time: 6247.8 (0.0).......#.###)#e) +0 broad axe (elec)#####....# #.#B%h >Throw: 6 darts (poison)###### #.##.##.#z   wight##########.#B%h 5   white imp#........(.##.########## _You throw a poisoned dart. The poisoned dart hits the wight.  Throw: 6 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleB%h SShift-Dir - straight lineAim: a white imp (52% to hit)B%hX]You throw a poisoned dart. The poisoned dart hits the white imp.B%h[[B%hh_.§§.§≈.z(...§§5.≈≈≈§≈§...§§§####B%hMj6===8.8 (15 _B%hjtB%hvC%h[bastardman12 the Cleaver.§§..≈.Minotaur of Trog ***....§≈≈.≈.Health: 46/73 ===============---------(..≈(≈.Magic: 6/8==================------C%h^\P(_(≈.§.AC: 14Str: 27..{≈z≈.##EV: 9Int: 10≈≈≈≈(§..#SH: 0Dex: 9C%h\...§§5*.######XL:  9 Next: 38% Place: Dungeon:7≈≈≈§≈§.@)....#Noise: ---------  Time: 6248.8 (0.0)...§§§.#.###)#e) +0 broad axe (elec)C%hB]#####....# #.#Throw: 5 darts (poison)###### #.##.##.#z   wight##########.#C%h]b5   white imp#........(.##.##########Aim: a white imp (52% to hit) _You throw a poisoned dart. The poisoned dart hits the white imp.  Throw: 5 darts (poison)C%h:^*Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a white imp (black smoke, 52% to hit)C%hn §5C%h W(§5C%hX Mz(*5 _You throw a poisoned dart. The poisoned dart hits the white imp.  Throw: 5 darts (poison)  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight lineAim: a wight, wielding a +7 scimitar of freezing and wearing a +0 robe (52% to  hit)D%hbastardman12 the Cleaver.§§..≈.Minotaur of Trog ***....(≈≈.≈.Health: 46/73 ===============---------D%hG(.(≈(≈.Magic: 6/8==================------(_((.§.AC: 14Str: 27..{≈(≈.##EV: 9Int: 10≈≈≈≈((..#SH: 0Dex: 9...§§5(.######D%h܁XL:  9 Next: 38% Place: Dungeon:7≈≈≈§≈§.@)....#Noise: ---------  Time: 6248.8 (0.0)...§§§.#.###)#e) +0 broad axe (elec)#####....# #.#Throw: 5 darts (poison)###### #.##.##.#z   wight##########.#D%h~5   white imp#........(.##.##########Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wight, wielding a +7 scimitar of freezing and wearing a +0 robe (52% to  hit)  You throw a poisoned dart.  The poisoned dart closely misses the wight.D%h5§.≈z§§.5D%h<# ((((Shift-Dir - straight lineAim: a wight, wielding a +7 scimitar of freezing and wearing a +0 robe (52% to  hit)  You throw a poisoned dart.  The poisoned dart closely misses the wight.A boomerang appears from out of thin air!D%hD%h˫h..≈..≈..≈§§.§≈§§§§≈z§......≈≈§≈≈≈§.§...####D%h4-=9.8 (14D%hسD%h[- _The boomerang hits you.E%hx  You slash the white imp!  The white imp is heavily wounded.§§.(≈.....z≈... 50 _The white imp hits you but does no damage.E%h/ |  You slash the white imp!  You kill the white imp!E%h0 E%hN ).§≈≈≈z ((((Trog accepts your kill.A boomerang appears from out of thin air!E%h (.[..≈.≈≈≈.≈..≈(≈.≈§≈.§.{§.≈.≈(.§.§...≈§≈§§§##E%h 36----5---=1 _The boomerang hits you!F%h  You hit the wight but do no damage. Lightning courses through the wight!!  You destroy the wight!F%h ≈§≈§)..  Trog accepts your kill.F%h  ******You hear a zap.  A bolt of dispelling energy appears from out of thin air!F%h_...{≈≈(.§§..§§)@)F%h 7/74=--41=2 _The bolt of dispelling energy misses you.F%hF%hXi _Your Fighting skill increases to level 5!F%hxeN.(.[..≈.#≈.≈≈≈.≈.#≈(..≈(≈.#≈(_(≈.≈.#≈..{≈.≈.## ≈≈≈≈(≈..# .§.§§...###### ≈§≈§§§@.)....# ..§§...#.###)# #####....# #.# ###### #.#  #.#  #.#  #.#  #.(.#  #.#F%hm.§≈.....###F%hn7---3 _F%hWtF%hw  Things that are here: _a +7 scimitar of freezing; a +0 robeG%h> M≈≈§≈≈≈.(.[.G%h@ .≈≈≈...≈((_(≈.≈.# ≈..{≈.≈.#≈≈≈≈≈(≈..# .§.§§§@.###### ≈§≈§≈§).)............#.###)#######....# #.#G%h D )##G%hS §§≈§§§..§..≈≈≈§≈§G%hT d...§§####G%hV 58=G%hkW B---4 _G%h[a G%hDc H%h=≈§≈≈§≈.#.(.[..≈.#.≈.≈≈≈.≈.#.≈(..≈(≈.#.≈(_(≈.≈.#.≈..{≈.≈.##.≈≈≈§≈§§..# §..§.@..######≈§≈§§).)....#.§§...#.###)#.######.# #.# ###### #.#  #.#  #.#  #.#  #.(.#H%heC[39;49mH%hY ******You hear a zap.  A bolt of dispelling energy appears from out of thin air!H%h§≈§§≈≈(≈.......@.≈≈≈§).)..#---===5H%hrH%hP _The bolt of dispelling energy hits you but does no damage.H%hX≈§≈§≈§≈.#≈..(§[..≈.#≈.≈.≈≈≈.≈.#§.≈(..≈(≈.#≈.≈(_(≈.≈.#§.≈..{≈.≈.##≈.≈≈≈≈≈(≈..#≈.######≈§).)....#.#.###)#.######....# #.#. ###### #.#  #.#  #.#  #.#  #.(.#H%hXaH%ht ≈§§§≈§≈--6 _You hear some strange, mumbled words.J%hFbastardman12 the Cleaver≈≈≈§≈≈§§≈.#Minotaur of Trog ***...≈..(§§§.≈.#Health: 38/74 ============------------≈.≈.≈≈≈.≈.#Magic: 5/8===============---------≈.≈(..≈(≈.#AC: 14Str: 27≈.≈(_(≈.≈.#EV: 9Int: 10§.≈..§≈.≈.##SH: 0Dex: 9≈.≈≈≈≈≈(≈..#XL:  9 Next: 41% Place: Dungeon:7≈......@...#####J%hJ1#Noise: =--------  Time: 6256.8 (0.0)≈≈≈≈≈≈≈≈≈).)....#e) +0 broad axe (elec)..........#.###)#Throw: 4 darts (poison)..######....# #.#.###### #.##.##.###########.##........(.#A bolt of dispelling energy appears from out of thin air! _The bolt of dispelling energy hits you but does no damage. _You hear some strange, mumbled words.  Throw: 4 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineJ%hn P≈*@J%h A.*J%hx A(*K%hN((*.*≈K%h Jbastardman12 the Cleaver(≈≈§≈≈§§≈.#Minotaur of Trog ***...≈(.(§§§.≈.#Health: 38/74 ============------------≈.(.≈≈≈.≈.#Magic: 5/8K%h{ ===============---------≈.≈(..≈(≈.#AC: 14Str: 27≈.≈(((≈.≈.#EV: 9Int: 10§.≈..(≈.≈.##SH: 0Dex: 9≈.≈≈≈≈((≈..#XL:  9 Next: 41% Place: Dungeon:7≈......@...######Noise: =--------  Time: 6256.8 (0.0)≈≈≈≈≈≈≈≈≈).)....#e) +0 broad axe (elec)..........#.###)#Throw: 4 darts (poison)..######....# #.#.###### #.##.#%h 4H#.###########.##........(.# _You hear some strange, mumbled words.  Throw: 4 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineYou throw a poisoned dart.  You hear a sizzling splash.K%h*k K%h i≈≈§≈≈≈≈§≈K..(§[.≈.§_§≈K   kobold (wandering)9-7.7 (0.93K%hr   Throw: 4 darts (poison)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  You throw a poisoned dart.hear a sizzling splash. _A kobold comes into view. It is wielding a +0 club.Q%ht≈≈§≈≈≈≈§≈K# ≈..(§[..≈.# ≈.≈.§≈≈.≈.# ≈.≈(..≈(≈.# ≈.≈(_(≈.≈.# §.≈..§≈.≈.## ≈.≈≈≈≈≈(≈..# ≈.###### ≈).)....# .#.###)# ..######....# #.#. ###### #.#%hn 0m#.# ≈≈§≈≈§≈..[..≈K≈(K6=====8.7 (1.0Q%hQ%h Q%hoQ%h_The kobold shouts!Q%h.≈≈≈≈§≈≈§≈.# ≈..(.[..≈K# ≈.≈.≈≈≈.≈.# ≈.≈(..≈(≈.# ≈.≈(_(≈.≈.# §.≈..(≈.≈.## ≈.≈≈≈≈≈(≈..# ≈.###### ≈).)....# .#.###)# ..######....# #.#. ##### #.##.# ≈≈≈§≈%h;1mK.K§≈≈§K   kobold brigand (missile)K   kobold--9Q%hv  A kobold brigand comes into view. It is wielding a +0 club and quivering _curare-tipped darts.R%h&  ≈≈≈≈≈≈≈§≈K#..(.[..≈.≈.≈≈≈.≈K(..≈(≈._(≈.§.≈..#≈.≈≈≈≈≈(≈...........######≈≈≈§≈≈§≈@.)....#..........#.###)######....# #.# ######R%h0' U#.##########R%h0 ,R%h; .K.K§§§§K   kobold brigand (missile)K   koboldR%h< _40--60R%hH R%h M  Things that are here: _a +7 scimitar of freezing; a +0 robeS%hWM≈§≈.# ≈..(.[..≈K# ≈.≈.≈≈≈.≈.# ≈.≈(..≈(≈K# ≈.≈(_(≈.§.# §.≈..(≈§§§## ≈.≈≈≈≈≈(≈..# ≈.###### ≈≈≈≈§≈≈§≈)@)....# .S%hX #.###)# ..######....# #.# . #### #.# #.# #.# S%hZS%h]S%hm.K.≈(≈.K§S%h~~S%h&1 _S%h6S%hS%h/M(≈§≈.# ≈..(.[..≈.# ≈.≈.≈≈≈.≈K# ≈.≈(..≈(≈.# S%h&N≈.≈(_(≈.§K# §.≈..(≈§§§## ≈.≈≈≈≈≈(§..# ≈.###### ≈≈≈≈§≈≈§≈).@....# .#.###)# ..######....# #.# . ## #.# S%h^K   kobold#.# ..K≈.K≈§K   kobold brigand (missile)K   kobold===2S%heS%hhi  Things that are here: _a +0 dagger; a +0 robeS%hk≈§≈.# ≈..(.[..≈.# ≈.≈.≈≈≈.≈.# ≈.≈(..≈(≈K# ≈.≈(_(≈.≈.# §.≈..(≈§§K## ≈.≈≈≈≈≈(≈..# ≈.###### ≈≈≈≈§≈≈§≈).)@...# .....§....#.###)# ..######....# #.# . ###### #.# ##.# .#.# ##.# #.(.# # #.# # .≈%hm§.1=3 _S%h 5≈§≈.# ≈..(.[..≈.# ≈.≈.≈≈≈.≈.# ≈.≈(..≈(≈K# ≈.≈(_(≈.≈.# #§.≈..(≈.≈K## .≈.≈≈≈≈≈(§..# #≈.###### .≈≈≈≈§≈≈§≈).).@..# S%h_ #.#.###)# ..######....# #.# . ###### #.# ##.# S%hĢ .#.# ##.# #.(.# #S%h S#.# #.S%h˥ S%h §.K≈K   kobold4S%h S%h S%h%N ≈§≈.# ≈..(.[..≈.# ≈.≈.≈≈≈.≈.# ≈.≈(..≈(≈K# ≈.≈(_(≈.≈.# #§.≈..(≈.≈K## .≈.≈≈≈≈≈(§..# #≈.§.K###### .≈≈≈≈§≈≈≈≈).)..@.# #.#.###)# ..######....# #.# . ###### #.# ##.# .#.# ##.##.(.# ##.# #.S%hW S%h`a E§KS%ha &5S%h\h S%hj T%hx7≈§≈.#  ≈..(.[..≈.# #≈.≈.≈≈≈.≈.# #≈.≈(..≈(≈K# #≈.≈(_(≈.≈.# #§.≈..(≈.≈K## .≈.≈≈≈≈≈(§..# #≈.§.§###### .≈≈≈≈§≈≈≈≈).K...@# #.#.###)#  ..######....# #.#  . ###### #.# ##.# .#.# ###.##.(.# ##.# #.T%h;T%hC_..K)KK   kobold brigand (missile)K   koboldT%hwDT2=6T%hvMT%hOU%h . ≈§≈.# ≈..(.[..≈.#  ≈.≈.≈≈≈.≈.#  ≈.≈(..≈(≈K#  ≈.≈(_(≈.≈.#  §.≈..(≈.≈K##  ≈.≈≈≈≈≈(§..#U%h[  ≈.K######  ≈≈≈≈§≈≈≈≈).)K.@.#  U%h .#.###)# ..######....# #.# . ###### #.#  #.#  #.#U%h~4  ##.# #.(.#  #.# #U%hyU%hU%h §.K.KU%hV7===7U%hU%hU%hs  You barely miss the kobold. Your headbutt misses the kobold.U%h7c.)KU%h=8 _The kobold hits you but does no damage.U%h| U%h B39U%h U%hN _You closely miss the kobold. The kobold completely misses you.U%hAJ  You barely miss the kobold. Your headbutt misses the kobold.U%hJ 0-6---70U%hT U%h6X 9 _The kobold hits you with a +0 club.V%hH<1V%hI((((W%hW%h/.K.≈≈≈K.))@W%h 45 _The kobold throws a poisoned dart. The poisoned dart barely misses you.W%h| W%hh _Your Armour skill increases to level 10!W%h  ≈§≈.# ≈..(.[..≈.# ≈.≈.≈≈≈.≈.# ≈.≈(..≈(≈K# ≈.≈(_(≈.≈.#  §.≈..(≈.≈K##  ≈.≈≈≈≈≈(5..#  ≈.K.######  ≈≈≈≈§≈≈≈≈K.)@)..#  .#.###)# ..######....# #.# . ###### #.#  #.#  #.#  #.# #.(.#  #.# #W%h:,W%h§§..§.K§§≈≈)K§§W%h387===---6 _W%hW%h r  Things that are here: _a +0 club; a curare-tipped dartW%hj4 ≈§≈.# ≈..(§§..≈.# ≈.≈.≈≈≈.≈.#W%hO` ≈.≈(..≈(§z# ≈.≈(_(≈.≈.# §.≈..(≈.≈.## ≈.≈≈≈≈≈(5§.# ≈...§§..§.K######W%h ≈≈≈≈§§§≈≈)K@))..# .....§§...#.###)# ..######....# #.#W%h  . ###### #.# #.# #.# z   wight (wandering) #.#5   white imp #.(.# KK 2 kobolds (1 missile) #.#W%hW%h W%hR2A [W%h2j§§.z§≈W%h3§.5≈§A wight comes into view. It is wielding a +3 falchion.W%h3W%h4P=--7W%h@W%h{F _The kobold hits you but does no damage. The kobold closely misses you.Things that are here: _a +0 dagger; a +0 robeX%h& JX%h( Y%hv  You slash the kobold!  You kill the kobold!Y%h  Trog accepts your kill.You slash the kobold! Lightning courses through the kobold!  You kill the kobold!Y%hm .≈≈§§.≈(≈.Y%h!/z(≈..§..§.$≈≈≈≈≈)5.Y%hrH&8Y%h4TY%h XW _Trog accepts your kill.Y%hqY%hY%hE§§§≈.§..z....§..#99Y%h*Y%h _You barely miss the white imp. The white imp barely misses you.Z%hc,Z%hc§.zZ%h`E===80Z%hZ%h _You barely miss the white imp. The white imp closely misses you.Z%h3  You hit the white imp but do no damage.Lightning courses through the white imp!!  You kill the white imp!Z%h%X  Trog accepts your kill.Z%h%You slash the wight! Lightning courses through the wight!!  You destroy the wight!Z%hB(Z%hD1≈§§§$)Z%hW67=1Z%hcZ%hAgW _Trog accepts your kill.[%hKm  ≈§≈.# ≈..(.[.§§.# ≈.≈.≈≈≈.≈.# ≈.≈(..≈§§§# ≈.≈(_(≈.§.# §.≈..(≈.≈.## ≈.≈≈≈≈≈(≈..# ≈.$###### ≈≈≈≈≈§≈≈≈)@)))..# .#.###)# ..######....# #.# . ###### #.#  #.#  #.#  #.#  #.(.#  #.#[[%h 40m≈§ ((A boomerang appears from out of thin air![%h9 .≈.§.$40-2[%h [%h   M≈≈≈≈≈≈§≈.(.[.§§.≈≈≈.≈...≈§≈.≈(_(≈.§§# §.≈..(≈.≈.#≈≈≈≈≈(≈..# .........@######≈≈≈≈§§≈≈≈)))))..........#.###)#..######....# #.# _The boomerang hits you but does no damage.  Things that are here: _a +0 club; 7 poisoned darts[%hb- H≈≈§≈..≈.§§≈..≈.--3 _[%h.9 [%h[ i _Items here: $ )) [.]%h f ≈≈≈≈≈≈≈§≈.#..(.[..≈.≈≈§§(..≈§§]%h E_(≈.≈§.≈..(≈.≈.##≈.≈≈≈≈≈(≈..........$######≈≈≈§§≈≈≈)@)))..#]%h ..........#.###)######....# #.##.##########]%h! 7§]%h? **You hear a zap.  A bolt of dispelling energy appears from out of thin air!]%hJ .≈.(≈§§{$@]%h 0===4]%h ]%hy _The bolt of dispelling energy hits you but does no damage.  Things that are here: _a +0 club; 7 poisoned darts^%hR≈§≈.# ≈..(.[..≈.# ≈.≈.≈≈≈.≈.# ^%hL≈.≈(..≈(≈.# ≈.≈§_(≈.§.# §.≈§.(≈.≈.## ≈.≈≈≈≈≈(≈.{# ≈.$###### ≈≈≈≈§§≈≈≈))@))..# .#.###)# ..######....# #.# . ## ^%hg  Reactivating autopickup.^%h§.f≈f   Maurice (wand, missile)^%h ^%h1=8===---^%hW 5^%h^%h _Maurice appears from thin air!  Things that are here: _a +0 dagger; a +0 robe^%hJ2≈§≈.# ≈..(.[§.≈.# ≈.≈.≈≈≈.≈.# ≈.≈(..≈(≈.# ≈.≈§_(≈.§.# §.≈§.(≈.≈.## ^%h2≈.≈≈≈≈≈(≈..# ≈.f###### ≈≈≈≈§≈≈≈≈)))@)..# .^%h2~#.###)# ..######....# #.# . ###### #.# ^%h*3##.# .#.# # ^%hKF(#.(.# ##.# #§§---6^%hF^%hJM _Maurice picks up some gold.  Things that are here: ^%hJG_a +0 club; a curare-tipped dart^%h≈§≈.# ≈..(.[§.≈.# ≈.≈.≈≈≈.≈.# ≈.≈(..≈(≈.# ≈.≈§_(≈.§.# #§.≈§.(≈§§.## .^%he≈.≈≈≈≈≈(≈..# #≈.f###### .≈≈≈≈§≈≈≈≈))))@..# #.#.###)# ..######....# #.# . ###### #.# ##.# .#.# # #.(.# ##.# #.^%h^ _a +0 club; a curare-tipped dart  Maurice unwields a +0 short sword of electrocution.  It stops crackling.  drops a +0 short sword of electrocution.  Maurice picks up a +3 falchion. Maurice wields a +3 falchion.  Maurice takes off a +0 cloak. Maurice drops a +0 cloak.^%h&7^%h ^%hj _Maurice picks up a +0 robe. Maurice wears a +0 robe.  Things that are here: _a +0 club; a kobold corpse^%h ≈§≈.# ≈..(.[§.≈.# ≈.≈.≈≈≈.≈.# ≈.≈(..≈(≈.# ≈.≈§_(≈.§.# #§.≈§.(≈§§.## .≈.≈≈≈≈≈(≈..# #≈.f###### .≈≈≈≈§≈≈≈≈)))))@.# #.#.###)# ^%hȚ ..######....# #.# . ###### #.# ##.# .#.# ##.##.(.# ##.# #.^%h0 4§^%hu [2=8 _^%hM ^%h _%hD[ ≈≈≈≈≈≈≈§≈.#bastardman12 the Cleaver≈..(.[§.≈.#Minotaur of Trog ***...≈.≈.≈≈≈.≈.#Health: 42/74 =============-----------_%h\{≈.≈(..≈(≈.#Magic: 8/8========================≈.≈§_(≈.§.### AC: 14Str: 27§.≈§.(≈§§.##.. EV: 9Int: 10_%h\≈.≈≈≈≈≈(≈..### SH: 0Dex: 9≈.........f######.. XL:  9 Next: 47% Place: Dungeon:7_%h`]3≈≈≈≈§≈≈≈§))***@.### Noise: ---------  Time: 6288.7 (0.0)_%h0^..........#.###)#e) +0 broad axe (elec)..######....# #.#Throw: 3 darts (poison).###### #.#####.#..._%h`#.#### f   Maurice (wand, missile)##########.##........(.#####.###########.. _a +0 club; a kobold corpseThrow: 3 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Maurice, wielding a +3 falchion, wearing a +0 robe, wearing an amulet of  faith, quivering boomerangs and carrying a wand of quicksilver (38% to hit)_%hy  f)))You can't see that place.`%h,G#  [a rock wall.]`%he:##`%hQ.#the floor.]`%hf}.f***Aim: Maurice, wielding a +3 falchion, wearing a +0 robe, wearing an amulet of  faith, quivering boomerangs and carrying a wand of quicksilver (38% to hit)`%h  ≈≈≈≈≈≈≈§≈.#bastardman12 the Cleaver≈..(.[§.≈.#Minotaur of Trog ***...≈.≈.≈≈≈.≈.#Health: 42/74 =============-----------≈.≈(..≈(≈.#Magic: 8/8========================≈.≈§_(≈.§.### AC: 14Str: 27§.≈§.(≈§§.##.. EV: 9Int: 10≈.≈≈≈≈≈(≈..### SH: 0Dex: 9≈......((((######.. XL:  9 Next: 47% Place: Dungeon:7≈≈≈≈§≈≈≈§))(((@.### Noise: ---------  Time: 6288.7 (0.0)..........#.###)#e`%h! +) +0 broad axe (elec)..######....# #.#Throw: 3 darts (poison).###### #.#####.#...#.#### f   Maurice (wand, missile)##########.##........(.#####.###########.. _a +0 club; a kobold corpseThrow: 3 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Maurice, wielding a +3 falchion, wearing a +0 robe, wearing an amulet of  faith, quivering boomerangs and carrying a wand of quicksilver (38% to hit)`%h a  You throw a poisoned dart. The poisoned dart misses Maurice.`%hD ..[f))9.7 (12`%h# `%h' s _Maurice tries to stalk through the shadows.b%h ≈§≈.# ≈..(.[§.≈.# ≈.≈.≈≈≈.≈.#b%h# ≈.≈(..≈(≈.# ≈.≈§_(≈.§.#  §.≈§.(≈§§.##  ≈.≈≈≈≈≈(≈..#  ≈......(..[######  ≈≈≈≈§≈≈≈§))f)@..#  .#.###)# ..######....# #.# . ###### #.#  #.#  #.#  #.# #.(.#  #.b%hH# #b%h b%h%.*b%h Maurice mumbles some strange words.Maurice flickers and vanishes!b%h §§§§≈)){§.§#===90b%h$  _Deactivating autopickup; reactivate with Ctrl-A.Things that are here: _a +0 club; a kobold corpseb%h  ≈§≈.# ≈..(.[§.≈.# ≈.≈.≈≈≈.≈.# ≈.≈(..≈(≈.# ≈.≈§_(≈.§.#  §.≈§.(≈.§.##  ≈.≈≈≈≈≈(≈..#  ≈......§§§[######  ≈≈≈≈§≈≈§≈)){@)..#  .§.§#.###)# ..######....# #.# . ###### #.#  #.#  #.#  #.# #.(.#  #.# #b%h  Something hits you. Something steals your +0 hand axe!b%h( K1--1b%h^ b%h _Something bites you but does no damage.Things that are here: _a +0 club; a curare-tipped dartb%h O ...§§b%h {..§§.§≈≈§§)§..§..###.§You closely miss something. Your headbutt misses something. Something hits you.Something steals 319 gold pieces! You now have 0 gold pieces.b%h( p37---2b%h b%h g _Something bites you but does no damage.b%hK? ...≈...(.§[§§≈)).§.§b%h##..  You miss something. Something hits you but does no damage.b%h&3b%h-b%h1g _Something bites you but does no damage.c%h` w ≈≈≈≈≈≈≈§≈.# bastardman12 the Cleaver  ≈..(.[§.≈.# Minotaur of Trog ***...  ≈.≈.≈≈≈.≈.# Health: 37/74 ============------------  ≈.≈(..≈(≈.# Magic: 8/8========================  ≈.≈§_(≈.§.# AC: 14Str: 27  §.≈§.(≈.§.## EV: 9Int: 10  ≈.≈≈≈≈≈(≈..# SH: 0Dex: 9  ≈......(.§[######  XL:  9 Next: 47% Place: Dungeon:7  ≈≈≈≈§≈§§≈)){@)..#  Noise: =--------  Time: 6293.7 (0.0) c%h  ......§.§.#.###)#  e) +0 broad axe (elec)  ..######....# #.#  Throw: 2 darts (poison)  . ###### #.# # #.# . #.# #  ##########.#   #........(.# #  #.########## # Something steals 319 gold pieces! You now have 0 gold pieces. _Something bites you but does no damage.You miss something. Something hits you but does no damage. _Something bites you but does no damage.Hit: e) +0 broad axe (elec)Press: ? - help, Dir - move targetd%hk7*@d%h  ≈≈≈≈≈≈≈§≈.#bastardman12 the Cleaver≈..(.[§.≈.#Minotaur of Trog ***...≈.≈.≈≈≈.≈.#Health: 37/74 ============------------≈.≈(..≈(≈.#Magic: 8/8========================d%h3 }≈.≈§_(≈.§.#AC: 14Str: 27§.≈§.(≈.§.##EV: 9Int: 10≈.≈≈≈≈≈(≈..#SH: 0Dex: 9≈......(..[######XL:  9 Next: 47% Place: Dungeon:7≈≈≈≈§≈≈≈≈)){@)..#Noise: =--------  Time: 6293.7 (0.0)..........#.###)#e) +0 broad axe (elec)..######....# #.#Throw: 2 darts (poison).###### #.###.#.#.#d%h2 # ##########.##........(.## #.###########  _Something bites you but does no damage.You miss something. Something hits you but does no damage. _Something bites you but does no damage.Hit: e) +0 broad axe (elec)Press: ? - help, Dir - move targetYou hit something. Something hits you but does no damage.84.7 (1d%hW d%h   You miss something. Something hits you but does no damage. _Something bite  Hit: e) +0 broad axe (elec)  Press: ? - help, Dir - move targetYou hit something. Something hits you but does no damage. _Something bitef%h  ≈≈≈≈≈≈≈§≈.# bastardman12 the Cleaver  ≈..(.[§.≈.# Minotaur of Trog ***...  ≈.≈.≈≈≈.≈.# Health: 38/74 ============------------  ≈.≈(..≈(≈.# Magic: 8/8========================  ≈.≈§_(≈.§.# AC: 14Str: 27  §.≈§.(≈.§.## EV: 9Int: 10  ≈.≈≈≈≈≈(≈..# SH: 0Dex: 9  ≈......(..[######  XL:  9 Next: 47% Place: Dungeon:7  ≈≈≈≈§≈≈≈≈)){@)..#  Noise: =--------  Time: 6294.7 (0.0)  ..........#.###)#  e) +0 broad axe (elec)  ..######....# #.#  Throw: 2 darts (poison)  . ###### #.# # #.# f%h-  . #.# #  ##########.#   #........(.# #  #.########## # Hit: e) +0 broad axe (elec)Press: ? - help, Dir - move targetYou hit something. Something hits you but does no damage. _Something bites you but does no damage.Hit: e) +0 broad axe (elec)Press: ? - help, Dir - move targetf%h7*@g%h3 ≈≈≈≈≈≈≈§≈.#bastardman12 the Cleaver≈..(.[§.≈.#Minotaur of Trog ***...≈.≈.≈≈≈.≈.#Health: 38/74 ============------------≈.≈(..≈(≈.#Magic: 8/8========================≈.≈§_(≈.§.#AC: 14Str: 27§.≈§.(≈.§.##EV: 9Int: 10≈.≈≈≈≈≈(≈..#SH: 0Dex: 9≈......(..[######XL:  9 Next: 47% Place: Dungeon:7≈≈≈≈§≈≈≈≈)){@)..#Noise: =--------  Time: 6294.7 (0.0)..........#.###)#e) g%h5[40m+0 broad axe (elec)..######....# #.#Throw: 2 darts (poison).###### #.###.#.#.## ##########.##........(.## #.########### You hit something. Something hits you but does no damage. _Something bites you but does no damage.Hit: e) +0 broad axe (elec)Press: ? - help, Dir - move targetYou closely miss something. Something hits you!Something grunts, "Curses!"29---5---------=5.7 (1g%h<g%h2?g _Something bites you but does no damage.h%h Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% a - BerserkPiety-1%  b - Trog's HandPiety-0% [?] toggle between ability selection and description.i%h' i%h i%hv  ≈≈≈≈≈≈≈§≈.#bastardman12 the Cleaver≈..(.[§.≈.#Minotaur of Trog ***...≈.≈.≈≈≈.≈.#Health: 29/74 =========---------------≈.≈(..≈(≈.#Magic: 5/8===============---------i%h ≈.≈§_(≈.§.#AC: 14Str: 27§.≈§.(≈.§.##EV: 9Int: 10≈.≈≈≈≈≈(≈..#SH: 0Dex: 9≈......(..[######XL:  9 Next: 47% Place: Dungeon:7≈≈≈≈§≈≈≈≈)){@)..#Noise: ==-------  Time: 6295.7 (0.0)..........#.###)#e) +0 broad axe (elec)..######....# #.#Throw: 2 darts (poison).###### #.###.#.#.## ##########.##........(.## #.###########  _Something bites you but does no damage.Hit: e) +0 broad axe (elec)Press: ? - help, Dir - move target%h 1;2HYou closely miss something. Something hits you!Something grunts, "Curses!" _Something bites you but does no damage.i%hJ     ≈..(.[§.≈.#  ≈.≈.≈≈≈.≈.#  ≈.≈(..≈(≈.#  ≈.≈§_(≈.§.#  §.≈§.(≈.§.##  ≈.≈≈≈≈≈(≈..#  ≈......(..[######  i%he )){@)..#  ..........#.###)#  ..######....# #.#  . ###### #.#  #.#  #.#    (.#   i%h A red film seems to cover your vision as you go berserk!  You feel yourself moving faster! You feel mighty! Something hits you.Something grunts, "Curses!"i%h 43/111-6.7 (12 darts (poison)Berserk i%h i%h g _Something bites you but does no damage.k%h4- Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0%  a - BerserkPiety-1%  b - Trog's HandPiety-0% [?] toggle between ability selection and description.l%hl%hl%h ≈≈≈≈≈≈≈§≈.# bastardman12 the Cleaver  ≈..(.[§.≈.# Minotaur of Trog ***...  ≈.≈.≈≈≈.≈.# Health: 43/111 =========---------------  ≈.≈(..≈(≈.# Magic: 5/8===============---------  ≈.≈§_(≈.§.#l%h AC: 14Str: 27  §.≈§.(≈.§.## EV: 9Int: 10  ≈.≈≈≈≈≈(≈..# SH: 0l%hCDex: 9  ≈......(..[######  XL:  9 Next: 47% Place: Dungeon:7  ≈≈≈≈§≈≈≈≈)){@)..#  Noise: =--------  Time: 6296.7 (0.0)  ..........#.###)#  e) +0 broad axe (elec) l%h` ..######....# #.#  Throw: 2 darts (poison)  . ###### #.# # Berserk  #.# . #.# #l%h  ##########.#   #........(.# #  l%h,#.########## # Something grunts, "Curses!" _Something bites you but does no damage.A red film seems to cover your vision as you go berserk!  You feel yourself moving faster! You feel mighty! Something hits you.Something grunts, "Curses!" _Something bites you but does no damage.l%hP  Okay, then.l%hl%h l%h. _l%h\ ≈§You closely miss something. Your headbutt misses something.7.4 (0.7l%ho _Something hits you but does no damage. Something bites you but does no damage.n%h ..§§§≈§≈§.§.§#n%hm (8.1n%h f _You barely miss something. Your headbutt misses something.o%h ≈§(§≈§§You miss something. Your headbutt misses something.o%hB48o%ho%h3 _Something hits you but does no damage. Something bites you but does no damage.p%hǺb §You miss something.p%h ****You hear a zap.  p%hp9A bolt of dispelling energy appears from out of thin air!p%h@PP@)..§.p%hPw35--4---p%haQ*==9.5p%h]p%h_= _The bolt of dispelling energy hits you!r%hV` ≈≈§§§≈).§.#--300.1 (0.6Berserk  _You closely miss something.r%h r%hr r%h @ ..(.≈§≈.§You barely miss something. Something hits you.* * * LOW HITPOINT WARNING * * *Something groans, "What are you, a monk?"r%hD v2-----8 (0.7r%h r%h g _Something bites you but does no damage.r%h5≈s%hs%hadR §§§.§s%hlSYou barely miss something. Your headbutt misses something. Something hits you.* * * LOW HITPOINT WARNING * * *Something mutters, "Now where did you hide it?"-1.5s%h} _Something bites you but does no damage.s%hD§§≈≈≈§≈.)){s%h߷Z---2.2s%hs%h s%h;K_You closely miss something. Your headbutt misses something.s%h0  You barely miss something. You headbutt something! ****You hear a zap.  A bolt of dispelling energy appears from out of thin air!s%h.(@)..=8 (0.6s%h+ s%hŢs%hR;_The bolt of dispelling energy misses you.s%hѣs%ha §You barely miss something. Something hits you but does no damage.s%hb0-3.4s%hXls%h)ng _Something bites you but does no damage.w%hr ≈.≈(≈§≈§≈§§§){w%h 3=5===-4.1 (0.7w%h w%h 0 _You barely miss something.w%h'" 9  You slash something!w%hF0 §(≈§≈≈§.§≈≈§§))§..§##w%h1 /==8w%h> w%hkB ; _You hear some strange, mumbled words.w%h` ≈§≈.# ≈..(.[..≈.# ≈.≈.≈≈≈.≈.#w%h{b ≈.≈(..≈(≈§# ≈.≈§_(≈§§§# §.≈§.(≈§§.## ≈.≈≈≈≈§§§§.# ≈...§.§(..[###### ≈≈≈≈§≈§≈§))@))..# .......§..#.###)# ..######....# #.# . ###### #.#  #.#  #.#  #.# #.(.#  #.# w%hhi  You are no longer berserk.w%h{8  w%hP}0≈..(.[..≈.# ≈.≈.# ≈.≈(..≈(§§# ≈.≈§_(§§§.# §.≈§.(§.§§## ≈.≈≈≈≈≈{§§.# w%h} ≈...§.§(..[######  ≈≈≈≈§≈≈≈≈))@))..#  ..........#.###)#  ..######....# #.#  . ###### #.#  #.# #.#  ( w%hʀ22/74 =---5.52 darts (poison)w%hmRSlow -Berserk w%hT?{§w%h _You are exhausted. You feel yourself slow down.Things that are here: _a +0 dagger; a +0 robex%hJ ≈§≈.# ≈..(.[..≈.# ≈.≈.≈≈≈.≈.# ≈.≈(..§(§§# ≈.≈(_(§.§.# §.≈..(§{§§## ≈.≈≈≈≈≈§§§.# ≈..§§.§(..[###### ≈≈≈≈§≈≈≈≈)@§))..# .#.###)# ..######....# #.# . ###### #.#  #.#  #.#  #.#  #.(.#  #.#x%hYZ4§x%hfG  x%hg ≈..(.[..≈.#  ≈.≈(..§(§§# ≈.≈(_(§.§.#x%hzh §.≈..(§{§§## ≈.≈≈≈≈≈§*§.# x%h*i≈..§§.§(.*[######  ≈≈≈§§≈≈≈≈)@§))..#  ..........#.###)#  x%hjU..######....# #.#  . ###### #.#  #.#  #.#      (.# x%hk    You hear a zap.  A bolt of dispelling energy appears from out of thin air!  The bolt of dispelling energy hits you!x%hJ  ≈..(.[..≈.#  ≈.≈(..§(§§# ≈.≈(_(§.§.# §.≈..(§{§§## ≈.≈≈≈≈≈§*§.# ≈..§§.§(.*[######  ≈≈≈§§≈≈≈≈)@§))..#  ..........#.###)#  ..######....# #.#  . ###### #.#  #.# #.#  ( x%hW **Your magical effects are unravelling.x%h.[..≈..≈≈≈.§z..≈(≈.≈.≈≈{≈.≈.....(..≈≈≈≈≈)@).z   wight (wandering)9/74 -----3------===7.0 (1.5x%hx%hd e bolt of dispelling energy hits you!  Your magical effects are unravelling. _* * * LOW HITPOINT WARNING * * *A wight comes into view. It is wielding a +0 falchion.ings that are here: _a +0 club; 7 poisoned dartsy%h% Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0%  a - BerserkPiety-1% b - Trog's HandPiety-0% [?] toggle between ability selection and description.{%h≈≈≈≈≈≈≈§≈.#bastardman12 the Cleaver≈..(.[..≈.#Minotaur of Trog ***...≈.≈.≈≈≈.§z#Health: 9/74==----------------------≈.≈(..≈(≈.#Magic: 3/8=========---------------≈.≈(_(≈.≈.#AC: 14Str: 27§.≈..(≈{≈.##EV: 9Int: 10≈.≈≈≈≈≈§≈..#SH: 0Dex: 9≈......(..[######XL:  9 Next: 47% Place: Dungeon:7≈≈≈§≈≈≈≈≈)@)))..#Noise: ===------[{%hXE40m  Time: 6307.0 (0.0)..........#.###)#e) +0 broad axe (elec)..######....# #.#Throw: 2 darts (poison).###### #.#Slow -Berserk #.##.#z   wight (wandering)##########.##........(.##.##########The bolt of dispelling energy hits you!  Your magical effects are unravelling. _* * * LOW HITPOINT WARNING * * *A wight comes into view. It is wielding a +0 falchion.Things that are here: _a +0 club; 7 poisoned darts  Your skin crawls.{%h # .z.{§zYou feel strong-willed. You feel yourself speed up.{%h^  Your skin crawls.  You feel strong-willed. You feel yourself speed up.  You hear a zap.  A bolt of dispelling energy appears from out of thin air!  The bolt of dispelling energy hits you!!  You die...{%h-4/74 --0---------  --more--{%h {%h {Inventory: 23/52 slots Hand Weapons (go to first with ))  e - a +0 broad axe of electrocution (weapon) Missiles (go to first with ()v - 6 atropa-tipped darts  y - 2 poisoned darts (quivered) Armour (go to first with [)  w - a +0 scale mail (worn) {%hb  C - a +2 cloak (worn)  D - a +1 pair of boots (worn)b - a +0 animal skin  q - a +0 ring mail  A - a +0 cloak Jewellery (go to first with "=)  d - a +6 ring of intelligence (worn)  k - an amulet of guardian spirit (worn) Scrolls (go to first with ?)  g - a scroll of immolation {unknown}  i - a scroll of vulnerability {unknown}  m - 2 scrolls of fear Potions (go to first with !)  c - 2 potions of mutation  f - 2 potions of lignification [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]}%h4 }%h4,}%hB}%hDRGoodbye, bastardman12.2874 bastardman12 the Cleaver (level 9, -4/74 HPs)Began as a Minotaur Berserker on May 15, 2025.Was a Priest of Trog.Killed from afar by Maurice (15 damage)... with a bolt of dispelling energy... on level 7 of the Dungeon.The game lasted 00:24:30 (6194 turns). Best Crawlers -1.84003445 EnegeticOc GrEE-27 escaped with the Orb2.66514978 chastityca DEAl-27 escaped with the Orb3.57167857 EnegeticOc DjNe-27 escaped with the Orb4.56104178 RepoMan TrFi-27 escaped with the Orb5.45340331 EnegeticOc DjWn-27 escaped with the Orb6.36241780 RepoMan DrAr-27 escaped with the Orb7.32963854 RepoMan FeSh-27 escaped with the Orb8.30032968 RepoMan ReAl-27 escaped with the Orb}%h=E9.28001477 puimuR OnDe-27 escaped with the Orb  10.21620769 EnegeticOc VSFi-27 escaped with the Orb  11.19685091 BnniBaAl-27 escaped with the Orb  12.17910792 glosham ReAE-27 escaped with the Orb}%h }%h9 }%hL ? [?25h[?0c [?1051l[?1052l[?1060l[?1061l