s- h Player: bezhaha Game: DCSS trunk Server: clan Filename: 2025-04-24.12:24:19.ttyrec Time: (1745497459) Thu Apr 24 14:24:19 2025 u- h˫ [?1051l[?1052l[?1060l[?1061hu- hM V)0[?7h[?25l[?1cu- h u- h u- h Welcome, bezhaha. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarfj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Draconiann - Djinniw - Formicid f - Trollo - Sprigganx - Naga g - Deep Elfp - Tenguy - Octopode h - Armataurq - Oniz - Felid i - Gnollr - Barachi  A - Mummy Barachim are slow-moving, amphibious humanoids who can hop long distances. Theirextended range of vision also allows them to be seen from further away. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Barachi Shapeshifter0 haN 0 h 0 h bezhaha the ChangelingBarachiHealth: 17/17 ========================Magic: 1/1========================AC: 2Str: 15EV: 11Int: 100 hS SH: 0Dex: 11XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)-) Nothing wieldedAbil: Hop0 h 8Quill 0 hu ########≈≈>≈≈## #≈≈≈≈≈##.##≈≈≈≈≈####....≈≈≈..(##..ß.....ß!####.....@......#0 h˼ #......ß.......#.................#................#.......ß........#..............$.#................0 h #................##..............#0 h^ 0 hY Welcome, bezhaha the Barachi Shapeshifter.It's a long way down to the Orb of Zot, but that shouldn't be any trouble.0 hl 0 hPress ? for a list of commands and other information.  Found 2 brown potions, 2 stones and 14 gold pieces.  Found an escape hatch in the floor.0 h0 hV"[ _Found a staircase leading out of the dungeon.0 h _Unknown command.0 hX  Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting2.4   8%  +2   f + Spellcasting   0.0     0          b + Unarmed Combat 3.2  35%  +1          g + Shapeshifting 3.2  49%   0           c + Armour   0.0    +2      d + Dodging2.1[340 hem   8%  +1       e + Stealth   0.0     0                                                                    0 hjh"[40m          The percentage of incoming experience used to train each skill is in brown.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets0 h100%- b - Unarmed Combat   3.2    g - Shapeshifting   3.2   - d - Dodging   2.1   -0 h8%  b + Unarmed Combat 3.2  82%0 h(  39 g + Shapeshifting 3.2  53%0 hy"624 g * Shapeshifting   3.2  700 h 0 hbezhaha the ChangelingBarachi#######Health: 17/17 ========================#≈≈>≈≈#Magic: 1/1========================# #≈≈≈≈≈#AC: 2Str: 15#.##≈≈≈≈≈###EV: 11Int: 10#....≈≈≈..(#SH: 0Dex: 11#..ß.....ß!###XL:  1 Next:  0% Place: Dungeon:1#.....@......#Noise: ---------  Time: 0.0 (0.0)#......ß.......#-) Nothing wielded.................Abil: Hop#................Quill #.......ß........#..............$.#..........0 h......#................##..............#It's a long way down to the Orb of Zot, but that shouldn't be any trouble.Press ? for a list of commands and other information.  Found 2 brown potions, 2 stones and 14 gold pieces.  Found an escape hatch in the floor. _Found a staircase leading out of the dungeon. _Unknown command.0 h)J0 h0 h_0 h(% _0 h,0 h0 h)0 h0 h]0 h0 h,0 hI0 hU0 h*0 hd0 h 0 h!0 hd2####### 0 hW#≈≈>≈≈# 0 hg# #≈≈§§§# 0 hl#.##≈≈≈≈≈### 0 h6#....≈≈≈..(# #..ß.....ß@### #.....<......# #......ß# .....# #.........##.......ß##....$.##....0 h+#0 h#...0 hT"0 h-0 h#####0 hx&#≈≈>≈0 h4 #≈≈0 h≈≈§§§0 h §§0 h&4.8 (4.80 h`0 h$5.8 (50 h0 h 0 h0 hI/_f - 2 brown potions0 h0 h:0 h)B0 hD0 h0 h0 h0 h0 h0 h@0 h0 h1 0 h0 h<_You now have 4 gold pieces.0 h0 h20 h0 h#0 h$0 h10 h0 h0 hK0 he0 h0 h?0 h;0 hC0 hy0 h0 h0 h0 h0 h0 h0 h;0 h0 h+0 h0 h0 h0 h 0 h 0 h50 h0 h40 h?0 h0 h0 h0 h0 h%0 h0 h_0 h!0 h$0 hz%0 h&0 h4)0 h,0 h,0 h.0 hu00 h20 h40 h50 h(80 h;0 h;0 h%=0 h?0 hA0 hB0 hCD0 hF0 hG0 hH0 hI0 hfK0 h&M0 hM0 hN0 h>R0 h2T0 hT0 hU0 hdX0 hDZ0 h [0 h\0 hM^0 hva0 hb0 hc0 he0 hl0 hm0 hn0 hp0 hvr0 h2s0 ht0 hev0 hx0 hx0 hy0 h{0 h5}0 h}0 h~0 he0 h,0 h0 hӃ0 hP0 h0 h0 h0 h0 h0 ho0 hR0 hَ0 hZ0 h"0 h0 h0 h\0 h4#....0 h .....0 h"+#...0 h 0 h>+#...0 h͜.#0 h] 0 hQ##.(0 hx#.#0 h 0 h} ...0 h#.#0 h 0 h)#.0 hD#..0 h̢ 0 hYc#.######## #..0 hգ 0 h^a#@.......## ##..0 hݤ47.6 (0 hr 41.8)0 h 0 h#8########..#####...0 hݨ 0 hp1##.........0 h 0 h0######....0 h 0 h+#....0 h& 0 h#....0 hG/ 0 hޯ 0 h#....0 h6/ 0 hı 0 hP#....0 h߲/ 0 h&o ##... 0 hD8.8 (43.00 h0 h- _Found 5 poisoned darts.0 h40 h60 h0 hkX0 h0 h0 h0 hg0 hN,0 h 0 h 0 hs ,0 h! 0 h 0 h: ,0 h 0 h5 0 hS ,0 h9 0 h 0 h ,0 h 0 h$ 0 h(" ,0 h# 0 h% 0 h' ,0 hq) 0 h, 0 h. 0 h"/ 0 h0 0 h3 0 h;: .)..... ...... .....###. .#.....#.. .... ## ..... ..?.. ...####...##..... .............#... . #............... ...#.# #.@........ 60.8 (12.......##.......... ................... ........#.......... #.......##.......... .##0 h: .......##.(........ #.##................### #.###########.####### ##.######## #..ß0 h] ~2.0 (13.2 _Found a spear.0 h 0 h 0 h, 0 hS H _No target in view!0 h]40 h"^ _No target in view!0 h?40 h6L0 hOH _No target in view!0 hs'J0 hD,0 h6N#......# #..)..... ......... . #.......###. .#.# .....#.. ...## ...... ..?..#...####...##.....  ...#. #.........#.####..0 h8##............. ........#.. .......##....##≈ K   kobold (asleep).##.(........K #.##≈................#### #.##§#########.####### #....0 hcDY0.0)3.2 (1.20 hL0 h]R~ _A kobold comes into view. It is wielding a +0 dagger of venom.0 h*#..)..... ..#......... . ...#.###.#.#.#. .....#........ ##. ..?..##...####...##....................#...... #....#.####0 h0I.......##.....................####.......##..##≈≈.......##.(K. #.##≈§................##### #.##§#########.####### #.... #.######## #..ß.§0 hS"0 h-mK.K0 h.(4.40 hh90 ht<0 h0 hQ40 h 0 h0 h@9_A kobold is nearby!0 hʰ0 h......... .#...##?###.#.#.#.. .....#......... ##. ..?..###...####...##.....................#. #.....#...#.####.......##.#..................#####.......##.# .##≈≈>.......##.(K..# #.##≈§§................###### #.##§#########.####### #....§§ #.######## #..ß.§.#........## ##.....<K.5.6 _Found a scroll la0 h3belled DYPTUS KEIPROR.0 h0 h  ......... .#...##?  .......###.#.#.#..  .....#.........  ## ...... ..?..###  ...####...##........  .............#......  . #.................#  #.............  #....@.......#  ......................  ........#.............  .......##........K...# .##≈≈>  #.(..........#  .........######  ###.#######  #.  # <0 h  ......... .#...##?  .......###.#.#.#..  .....#.........  ## ...... ..?..###  ...####...##........  .............#......  . #.................#  #.............  #....@.......#  ......................  ........#.............  .......##........K...# .##≈≈>  #.(..........#  .........######  ###.#######  #.  #[30 h? 9;49m < _A kobold is nearby!0 h ###.#.#.#..  .....#......... ##.#..?..###....####...##......................#. #.....#...#.####........##.#............######.......##.0 h` 2K...## .##≈≈>≈.......##.(...# #.##≈§§≈..........###### #.##§≈§≈#########.####### #....§§≈ #.######## #..ß.§..#........## ##.....<########..#####......ß.0 h 0 h >K.0 hD! /6.8 _0 h( 0 h+ 0 h  .......###.#.#.#..  .....#.........  ## ......#..?..###.  ...####...##.........  .............#.......  . #.................#.  #..............  .##............#.  ........@........  0 hu ..#.......K......  #............## .##≈≈>  #.(..........#  .........######  ###.#######  0 h W#.  # <0 hB] X .......###.#.#.#..  .....#.........  ## ......#..?..###.  ...####...##.........  .............#.......  . #.................#.  #..............  .##............#.  ........@........  ..#.......K......  #............## .##≈≈>  #.(..........#  .........######  ###.#######  #.  # <0 h^ 0 h{ s _A kobold is nearby!0 h _.###.#.#.#.. .....#......... .## ......#..?..###....####...##...#.  . #.#.  ...#.####.  .##.#.  ..#.K.#.##.##..##≈≈>≈.##.(.# #.##≈§§≈..###### #.##§≈§≈#.# #....§§≈.#.# #..ß.§.#.## ##.....<.#..#####......ß.=8.00 h= i _The kobold barely misses you.0 h#O:  You punch the kobold!0 hUf)0 h%r319 (0.90 hsw0 hyJ _You kill the kobold!0 hǩ0 h#0 h0 hH _No target in view!0 hq  .....#......... ...##.#..?..###.....####...##......................#.# . #.....#... ...#.####. .......##.# .... .######## .##.....##..##≈≈>≈≈ .##.(# #.##≈§§≈≈# .........###### #.##§≈§≈≈# #########.####### #....§§≈.. #.######## #..ß.§...ß#........## ##.....<########..#####......ß. ##........0 hKu S-70.1 (1.2 _0 h| 0 h x _You see here a +0 dagger of venom.0 hu 0 h6 F-100 h 0 h% N _g - a +0 dagger of venom0 h 0 hXWield which item (- for none)?  - - Unarmed (current attack) Hand Weapons (go to first with )) 0 h g - a +0 dagger of venom[?] describe selected [!] equip|wield|wear[tab] equip|unequip 0 hs50 hx?0 hK.....#......... ...bezhaha the Changeling## ......#..?..###...Barachi...####...##...........Health: 17/17 ========================.............#........#Magic: 1/1======================== . #.................#...0 hOAC: 2Str: 15 ...#.####................EV: 11Int: 10 .......##............#...SH: 0Dex: 11 .........................XL:  1 Next: 10% Place: Dungeon:1 ........#.......@........ ####### Noise: ---------  Time: 71.1 (0.0) .......##............##..##≈≈>≈≈# -) Nothing wielded .......##.(..........# #.##≈§§≈≈# Abil: Hop ................###### #.##§≈§≈≈# Quill #########.########....§§≈..#.######## #..ß.§...ß #........## ##.....<... ########..#####......ß... ##................[370 h/Tm  _The kobold barely misses you.You punch the kobold! _You kill the kobold! _No target in view! _You see here a +0 dagger of venom. _g - a +0 dagger of venom0 haX  Your +0 dagger of venom begins to drip with poison!0 h9c6 (0.5g) +0 dagger (venom)0 h[qM _g - a +0 dagger of venom (weapon)0 h40 hy0 h1%0 h0B0 hz20 h27,0 h<0 hR@0 hE,0 heJ0 h[M0 hUB0 hV0 h-Y,0 h[0 h]0 hQ`,0 hGb0 hd0 hf,0 h j0 hp ...  ...  ## ..### .. #......#.. #.... .$. 0 hs #..)......###...# #.  ............#...##?  .......###.#.#.#.. .....#  ## ......#..@..###...  ...####...##...........  .............#........#  #.....#... ...#.####................ .......##............#... ......................... ........#................ ####### .......##............##..##≈≈>≈≈#0 hkw.80.0 (8.40 h\x+1.0 (90 hF|0 h&~a _h - a scroll labelled WOEDYA YTRI0 hTJ0 hg... ...  ...  ## ..### .. #......#.. #.... .$. #..)###...# #.......#...##?.......###.#.#.#.....$ .....#.....@........  ## ......#.....###...####...##...........  .............#........#  #.................#...#.####.........SS   ball python (constriction, asleep)##............#...$..#[17;90 hjH........ ####### 0.0  A ball python comes into view.2.2 (1.20 h^p0 hv+ _Found 16 gold pieces.0 hH ...... ..### ..### ....  #......#.. #.... .$...  #..)......###...# #.....  ............#...##?...###.#.#.#.....$0 hL  .....#............... ##.#....@###.... ...####...##......... .............#..####...........#..... .#.####.....S....##.#...$...........### #########.##..##≈≈>≈≈#0 hqY 0 hZ (3.40 h9e 0 hg 0 hs l ... ..  ... ..#  ## ..### ....  #.. #.... .$...  #..)......###...# #.....  ...#...##?.....  ###.#.#.#.....$.  .....#...............  #....@# 0 h 1#............. .....#........###  ...........#..... ...............S. ...........#...$. ...............## ...............  ...........##..##≈≈>≈≈# 0 hb  ... ..  ... ..#  ## ..### ....  #.. #.... .$...  #..)......###...# #.....  0 hxd ...#...##?.....  ###.#.#.#.....$.  .....#...............  #....@# #............. .....#........###  ...........#..... ...............S............#...$. ...............##............... ...........##..##≈≈>0 hXt J0 h{  ... ..# ## ..### .... #......#.. #.... .$... 0 h~ #..)......###...# #..... ............#...##?..... ###.#.#.#.....$ .....#............... #.#.....### ..####...##.....@.................##### #..........#..... #.####...S.#...##.....#...$......####... #########.##..##≈≈>≈≈###.(# #.##≈§§≈≈# _A ball python is nearby!0 h 0 h /4.6 _0 h 0 h 0 h3 ... ..#  ## ..### ....  #.... .$... )......###...#  ...#...##?.....  ###.#.#.$..  .....#................ # #.....###...... #.....@........ ....#........#### .........#.....# ..............S.# ..........#...$.. ..............### ..............  ..........##..##≈≈>≈≈# (..........# #.# 0 h ... ..#  ## ..### ....  #.... .$... )......###...#  ...#...##?.....  ###.#.#.$..  .....#................  #.....###...... #.....@........ ....#........#### .........#.....# 0 h..............S.# ..........#...$................### .............. ..........##..##≈≈>(..........# #.#0 hj40 h0 h*Q ## ..### ...... ......#.. #.... .$....r ..)......###...# #....... .....#...##?.......###.#.#.#.....$...  .....#................#.....###... .####...##..................##### .....#.....# .####.......S.# ...##.#...$........#####0 h,... #########.##..##≈≈>≈≈# r   rat (asleep)##.(# #.##≈§§≈≈#........###### #.##§≈§≈≈### _A ball python is nearby!0 h?  A rat comes into view.0 hC\]r.S..S)r=5.8 _The rat squeaks loudly. The ball python hisses angrily.0 h ## ..### ......  #.... .$...r. )......###...# #....... ...#...##?....... ##.#.#.#.....$...  .................  #.....###....... #............... #....@...#### .........#.....# ...........S...# .........#...$... .............#### .............  .........##..##≈≈>≈≈# (..........# #.# ....###### #.# 0 h#d ## ..### ......  #.... .$...r. )......###...# #....... ...#...##?....... ##.#.#.#.....$...  .................  #.....###....... #............... #....@...#### .........#.....# ...........S...# .........#...$... .............####.............  .........##..##≈≈>≈≈# (..........# #.#....###### #0 he4.#0 hu~J0 h ## ..### ....#.. #.... .$...r.B)......###...# #....#...##?.......####.#.#.#.....$...#.....#...........#......#.....###.# ####...##.##.#### #.....# ####...S...# ##.#...$.....##.....## B   giant cockroach (wandering)##.##..##≈≈>≈≈# S   ball python (constriction)##.(.# #.##≈§§≈≈#[40 h0m r   rat###### _There are monsters nearby!0 hP0 hË0 hҍq  A giant cockroach comes into view.0 hΜ  A goblin comes into view. It is wielding a +0 club.0 h g.B.rS.g   goblin (wandering)S   ball python (constriction)r   rat0 h0-7.00 hc0 ho _The giant cockroach waves its antennae.0 hs ## ..### .......g  #.... .$....B. .) #....r... ..#...##?.......# #.#.#.#.....$...#  ................#  #.....###.......# #...............# #.....@..#### ........#S....# ..............# ........#...$.... 0 ht............##### ............# ........##..##≈≈>≈≈# (..........# #.# ...###### #.# 0 he3 ## ..### .......g  #.... .$....B. ) #....r... ..#...##?.......# 0 h#.#.#.#.....$...#  ................#  #.....###.......# #...............# #.....@..#### ........#S....# ..............# ........#...$.... ............#####............# ........##..##≈≈>≈≈# (..........# #.#0 h ...###### #.# 0 hr"0 h"8-0 h+0 hRWgoblin comes into view. It is wielding a +0 club.The giant cockroach waves its antennae.  The goblin shouts!  You hit the ball python. The ball python is poisoned.  The ball python is moderately wounded.0 hT0 h`V,0 hb..g.Br.gr   rat0 hP=2==800 h]0 hSO _You kill the ball python!0 hN ## ..### ........  #.... .$.....g .) #.....B.. ..#...##?....r..# #.#.#.#.....$...#  ................#  #.....###.......# #...............# #.....@..#### ........#.....# ..............# ........#...$.... ............##### ............# ........##..##≈≈>≈≈# (..........# #.# ...###### #.# 0 hdk ## ..### ........  #.... .$.....g ) #.....B.. ..#...##?....r..# #.#.#.#.....$...#  ................#  #.....###.......# #...............# #.....@..#### ........#.....# ..............# 0 h!........#...$.... ............#####............# ........##..##≈≈>≈≈# (..........# #.# ...###### #.#0 h40 h0 h½z  ... ..#..#  ## ..### .............#.. #.... ..$.....g )###...###.....B......#...##?....r..# .....###.#.#.#.....$...# .....#...........#  ......#.....#### ###...##.......##..###### ....0 h#.....# ###......# ##.#...$..........##### .......######## ##.....##..##≈≈>≈≈# ##.(....# #.##≈§§≈# _There are monsters nearby!0 hR0 hS0 hS0 h0 h,0 hd...gBr0 hZ=--9.2 (1.2 _0 h^0 ha0 h  ... ..#..#....  ## ..### ..........  #.... ..$....... )##......... ##?.....g.# .....$B..# ..........r....#  .....###.......# ........@......# .#........###### .......#.....# .............# .......#...$.... ...........##### ...........# .......##..##≈≈>≈≈# (..........# #.# 0 hZ  ... ..#..#....  ## ..### ..........  #.... ..$....... )##......... ##?.....g.# .....$B..# ..........r....#  .....###.......# ........@......# .#........###### .......#.....# .............# .......#...$..............##### ...........# .......##..##≈≈>≈≈# (..........# #.#--0 hc 0 hu  ... #.# #..##.## ... ...#..#  ## ..### ....# 0 hv ...#.. #.... ..$###...###............#...##?.....g.# ###.#.#.#.....$B..# ....#............r....# ......#.....#### ##...##...0 hw ....# #..###### ...#.....# ##.......# ###...$.... .......##### .....######## ##.....##..##≈≈>0 h{x ≈≈# _There are monsters nearby!0 hz 0 h 0 hB g..B5---=90.40 h 0 h ( _The rat bites you.0 hr  ... #.# #..##.##  ... ...#..#.....  ## ..### ..........#  #.... ..$........ ##......... ##?....g..# #.#.#.....$...# .........rB...# #.@.....# ..............# #........###### ......#.....# ............# ......#...$.... ..........##### ..........# ......##..##≈≈>≈≈# 0 h{$  ... #.# #..##.##  ... ...#..#.....  ## ..### ..........#  #.... ..$........ ##......... ##?....g..# #.#.#.....$...# 0 ho& .........rB...# #.@.....# ..............# #........###### ......#.....# ................#...$.... ..........##### ..........# ......##..##≈≈>0 h2 0 h3 0 hKD 0 hI z _There are monsters nearby!0 hEM 0 hT T.g.B0 hoU f6=--100 hZ 0 h-] _You barely miss the rat. The rat closely misses you.0 h  You closely miss the rat.The giant cockroach bites you but does no damage.0 h $g 20 h 0 h r _The rat is struck by your quills. The rat barely misses you.0 h ... #.# #..##.##  ... ...#..#.....  ## ..### ..........#  #.... ..$........ ##......... ##?.......# #.#.#.....$...# .........rg...# #.@B....# ..............# #........###### ......#.....# ............# ......#...$.... ..........##### ..........# ......##..##≈≈>≈≈# 0 h~ ... #.# #..##.##  ... ...#..#.....  ## ..### ..........#  #.... ..$........ ##......... ##?.......# #.#.#.....$...# .........rg...# #.@B....# ..............# #........###### ......#.....# ................#...$.... ..........##### ..........# ......##..##≈≈> [40 hN0m_There are monsters nearby!0 h=  You hit the rat but do no damage.The rat is moderately wounded.0 hC  The giant cockroach bites you.0 h g.g g   hobgoblin (wandering)g   goblinr   rat  A hobgoblin comes into view.The rat bites you.  The giant cockroach is struck by your quills.0 hb12------30 h 0 h#\ _The giant cockroach barely misses you.0 hj9 ... #.# #..##.##  ... ...#..#.....  ## ..### ..........#  #.... ..$........ ##.......g. ##?.......# #.#.#.....$...# .........r....# #.@Bg...# ..............# #........###### ......#.....# ............# ......#...$.... ..........##### ..........# ......##..##≈≈>≈≈# 0 h ... #.# #..##.##  ... ...#..#.....  ## ..### ..........#  #.... ..$........ ##.......g. 0 h##?.......# #.#.#.....$...# .........r....# #.@Bg...# ..............# #........###### ......#.....# ................#...$.... ..........##### ..........# ......##..##≈≈>≈≈# 0 h _There are monsters nearby!0 h#  You closely miss the rat.The rat is moderately wounded.The hobgoblin shouts!  The giant cockroach completely misses you.0 hmg..gg=40 hf _The rat barely misses you.0 h ... #.# #..##.##  ... ...#..#.....  ## ..### ..........#  #.... ..$........ ##......g.. ##?.......# #.#.#.....$...# .........r....# #.@B....# .........g....# #........###### ......#.....# ............# ......#...$.... ..........##### ..........# ......##..##≈≈>≈≈# 0 h ... #.# #..##.##  ... ...#..#.....  ## ..### ..........#  #.... ..$........ ##......g.. ##?.......# #.#.#.....$...# .........r....# #.@B....# 0 h.........g....# #........###### ......#.....# ................#...$.... ..........##### ..........# ......##..##≈≈>≈≈# 0 h0 h0 hO0 h)d _There are monsters nearby!0 h  You hit the rat but do no damage. The rat is poisoned.  The rat is moderately wounded.The giant cockroach bites you but does no damage.0 ht.g  rat (very poisoned)0 hdn13==-----50 h0 h _The rat misses you. The goblin barely misses you.0 h! ... #.# #..##.##  ... ...#..#.....  ## ..### ..........#  #.... ..$........ 0 hu##......... ##?.....g.# #.#.#.....$...# .........r....# #.@B....# .........g....# #........###### ......#.....# ............# 0 hy......#...$.... ..........##### ..........# ......##..##≈≈>≈≈# 0 h6! 0 h|B... #.# #..##.##  ... ...#..#.....  ## ..### ..........#  #.... ..$........ ##......... ##?.....g.# #.#.#.....$...# .........r....# #.@B....# .........g....# #........###### ......#.....# ................#...$.... ..........##### ..........# ......##..##≈≈>≈≈# 0 h`N-0 h(l0 hl00 hcThe giant cockroach bites you but does no damage. _The rat misses you. The goblin barely misses you. _There are monsters nearby!  You hit the giant cockroach but do no damage.  The giant cockroach is moderately wounded.  The giant cockroach closely misses you. The rat is struck by your quills. g..  You kill the rat!0 hƧK==360 h0 h֮L _The goblin misses you.0 h2 _ ... #.# #..##.##  ... ...#..#..... 0 h3 ## ..### ..........#  #.... ..$........ ##......... ##?....g..# #.#.#.....$...# 0 h>4 ..............# #.@B....# .........g....# #........###### ......#.....# 0 h~6 ............# ......#...$.... ..........##### ..........# ......##..##≈≈>≈≈# 0 h  ... #.# #..##.##  ... ...#..#.....  ## ..### ..........#  #.... ..$........ ##......... ##?....g..# #.#.#.....$...# ..............# #.@B....# .........g....# #........###### ......#.....# ................#...$.... ..........##### ..........# ......##..##≈≈>0 hs  _There are monsters nearby!0 hϒ  You hit the giant cockroach but do no damage.The giant cockroach is moderately wounded.0 h M.g0 hҜ &70 h 0 h _The giant cockroach closely misses you. The goblin closely misses you.0 ha~The giant cockroach is moderately wounded.iant cockroach closely misses you. The goblin closely misses you.  You hit the giant cockroach but do no damage.The giant cockroach is poisoned.  The goblin is struck by your quills.$g (very poisoned) 8 _The goblin barely misses you. The giant cockroach barely misses you.0 hR?  You hit the giant cockroach. .g   hobgobling     You kill the giant cockroach!0 h.590 h0 ht _The hobgoblin closely misses you. The goblin closely misses you.0 hl#  You barely miss the goblin.The goblin is moderately wounded.The goblin closely misses you. The hobgoblin is struck by your quills.0 h%i11---100.4 (1.0)0 hO00 h4- _The hobgoblin hits you.0 h  You hit the hobgoblin. The hobgoblin is poisoned.  The hobgoblin is severely wounded.The goblin is struck by your quills.0 hRp ) (very poisoned)0 h>  You kill the goblin!0 hyq0----610 hd2C _The hobgoblin hits you.0 h|   The goblin is struck by your quills.  You kill the goblin! _The hobgoblin hits you.  You hit the hobgoblin but do no damage.The hobgoblin looks as sick as possible!  The hobgoblin is severely wounded.†0 h H-820 hȰ 0 h M _You kill the hobgoblin!0 h 0 h 0 h ^ _No target in view!0 h~ 40 hŃ 0 h ; _0 hm 0 hؐ 0 h M1=0 h 0 ha B0 h^ 0 h 0 hŢ 0 h; ,0 hϪ 0 hخ 0 hĶ r-r   rat (wandering)0 h +7.4 (50 h a=-8.4 (60 h- 0 h V _A rat comes into view.0 h-} ... #.# #..##r##  ... ...#..#.....  ## ..### ..........#  #.... ..$........ ##......... ##?.......# #.#.#.....$...# .........†....# #.@.....# .........)....# #........###### ......#.....# ............# ......#...$.... ..........##### ..........# ......##..##≈≈>≈≈# 0 h0 ... #.# #..##r##  ... ...#..#.....  ## ..### ..........#  #.... ..$........ ##......... ##?.......# #.#.#.....$...# .........†....# #.@.....# .........)....# #........###### ......#.....# ................#...$.... ..........#..........#......##..##≈≈> ...0 h6 .##. #. .. ... .#.###..##r### ... ...#..#......  ## ..####....###.. #.... ..$.###...###......#...##?.......# ###.#.#.#.....$...# #...........# .....#.....###.......# #...##..........)....# #..###### ..#.....#......# #.#...$.........#####........######## _A rat is nearby![39;40 hn9m.r2=9.6 (1.2 0 hB _0 h0 h>v _You see here a hobgoblin corpse.0 hv< ... .##. #. ..  ... .#.###..##.###  ... ...#..#...r..  ## ..####..........##  #.... ..$......... ##.......... ##?.......# .#.#.....$...# 0 h_wF........@....# ...###.......# .....)....# ........###### .....#.....# ...........# .....#...$.... ........ ........ 0 h  ... .##. #. ..  ... .#.###..##.###  ... ...#..#...r.. 0 hU ## ..####..........##  #.... ..$......... ##.......... ##?.......# .#.#.....$...# ........@....# ...###.......# .....)....# ........###### .....#.............# .....#...$0 hL................0 h&0 h&0 h10 hu@  .. . . .....##. ##. .. .....#.###..##.#### ... ....#..#...r..  ## ..####....####.. #.......$#0 h#Ax###...###.......#...##?.......# ###.#.#.## #............†....# 0 hA....#.....###.......# ##..........)....# #........###### .#.....# ......#0 hiB!#...$.... .......##### _A rat is nearby!0 hE0 h`K.r0 h;a010.8 _0 h\n0 hktQ _You see here 8 gold pieces.0 hQ . ..# .. . . ......##. ##. .. .....#.###..##.#### ... ....#..#...... ## ..####.........r### #.. #.......$#0 hT###...###....#...#...##?# ###.#.#.#.....$...# #............†....# .....###.......# ##..........)....##..#######.....##...$....0 hY0 hzbir.r0 hJc2===2.00 h4l0 ho- _The rat squeaks loudly.0 hy . ..#  .. . . ...  .....##. ##. ..  .....#.###..##.####  0 hQ... ....#..#......  ..####........r.###  #.......$.........# ##...........# #?....@..# #.....$...# ......†....# .###.......# ....)....# 0 h......###### ...#.....#.........#...#...$.... 0 h4c . ..#  .. . . ...  .....##. ##. ..  0 hF5.....#.###..##.####  ... ....#..#......  ..####........r.###  #.......$.........# ##...........# #?....@..# #.....$...# 0 h7......†....# .###.......# ....)....#......###### ...#...........#...$0 hC0 hD0 hfP0 hTZ _A rat is nearby!0 hw .. ..#  . .. ...# .. . . ......##. ##. .. .....#.###..##.####  ... ....#..#......  ..####........r.###  #.......$0 h# ###...###....#...#...##?.......#...# ###.#.#.#.....$...# .# #............†....# 0 hP.....###....###..........)....# #..#######.....#0 hA 0 h/K.r0 h.1--3.20 h 0 h"I _The rat misses you.0 h˯ .. ..#  . .. ...#  .. . . ...  #. ##. ..  .....#.###..##.####  ... ....#..#...... # ..####..........### 0 hJ #.......$....r....# #.....@.....# #?.......#...# #.....$...# .# .....†....####.......#....)....#.....######..#.....#........#0 hW ' .. ..#  . .. ...#  .. . . ...  #. ##. ..  .....#.###..##.####  ... ....#..#......  ..####..........###  #.......$....r....# #.....@.....# #?.......#...# #.....$...# .# .....†....####.......#....)....#.....######..#......0 hFk -- _A rat is nearby!0 hp 0 hF 13===40 0 h[ _You closely miss the rat. The rat barely misses you.0 hb  0 hyc .. ..# 0 hd  0 hd . .. ...# 0 h`e  0 hf .. . . ... 0 hf  0 hSg #. ##. .. 0 hg & .....#.###..##.#### 0 hh ' ... ....#..#...... #0 h6j & ..####..........### 0 hSl : #.......$....r....# 0 hEm 3#.....@.....# 0 h?n #?.......#...# 0 h'o #.....$...# .# 0 hap G.....†....####.......#....)....#0 hZx W.....######..#.....#........#0 hI ' .. ..#  . .. ...#  .. . . ...  #. ##. ..  .....#.###..##.####  ... ....#..#......  ..####..........###  #.......$....r....# #.....@.....# #?.......#...# #.....$...# .# .....†....####.......#....)....#.....######..#......0 ho 40 h 0 h Z _A rat is nearby!0 hj  You hit the rat. The rat is poisoned.  The rat is severely wounded.0 hr E†0 h͌ K==950 h 0 hR G _You kill the rat!0 h 0 hR 0 h? 0 h& ,0 h ,0 h 0 h 0 h 940 h )=0 hU=5==6====7== _HP restored. _You now have 12 gold pieces (gained 8).==0 hB. .. .......#.#. ... ...(...# .... .! .. .... .....##. ##.# ... .....#.###..##.#### ... ....#..#......  ## ..####....###.#.. #.......$....†....#....###...###.@.........#-36.8 (21.6)....#...##?.......#...# ....###.#.#.#.........# .# ....#............†....#....#.....###.......# ##...##.......0 h...)....#....#.......######.....#.....# ##............#-8.0 (22.8 _Found 2 poisoned darts.0 h40 h^ _No target in view!0 hz-0 h.0 hM30 h0:0 hDC0 hGL; _0 hN0 hfO0 hQ0 h9VM _You now have 28 gold pieces (gained 16).0 h:Z40 h ]0 h`0 hgd,0 hRg0 ho{ .#. ... ...(...# .... .! .. .... .....##. ##.# ... .....#.###..##.####0 hpa ...#....#..#......## ...####....### .....#.. #............†....# .)......###...###...........#....#...##@.......#...#0 hxq###.#.#.#.........# .#  .....#............†....#  ......#.....###.......# ####...##.........)....# 0 hAr<..........#........######........#.....# ####..................# 0 hr..##............#...$....0 hz242.6 (4.6)0 hQ|+3.6 (50 hƃ0 hd _i - a scroll labelled DYPTUS KEIPROR0 h90 h:0 hC0 hFH _No target in view!0 haJ0 hP2 0 h85_0 h0 h 0 h0 hj0 hU0 h0 hea#. .#.. 0 h( .# #.#.. #.. 0 hD.. . ..... .......#0 h...#. .... ...(...# 0 hU]...... .!# ..#.0 h  ......##.. ##.# ... 0 h 0 h.....#.###..##.###0 hG 0 he...#....#..#0 h~ 0 h 0 hM:## ....##0 h+..##0 hj%6.0 (2.40 h[#.. #......0 h6†... 0 h@.)......###...###...........# 0 h..0 hGE..#...##.0 h...# 0 hUY......###.#.#.#.....0 h.# 0 hcR .....#......0 h-†.... 0 hm 0 hb#.....###.......#0 h(##...0 h-)....#0 hI........#........######0 h0 h 0 h 0 h &7.2 (3.60 h0 h 0 h0 h#_Found 6 stones.0 h0 h\0 h0 htH _No target in view!0 ht0 hu0 hy0 h}0 hF0 h܋; _0 h0 hʒ0 h0 h0 hQ0 h0 h̠0 h0 hG0 h0 h#0 h0 hN[ .  #.0 hv .## #### #  ..####... .##  #. ..#.... ... (#.###.#... ..##.. ..........##.......# 0 hwn...#...........(...# ........@#.....#....  ......##...##.# ...  .......#.###..##.### .....#....#..#......  ## ....####..........## .....#.. #............†....# .)###...###...........# ..........#...##........#...####.#.#.#.........# .#0 h.52.0 (4.80 hm+3.0 (50 h־0 h Z _j - a fizzy silvery potion0 h| _No target in view!0 h^ `0 h*b 0 hi  0 hr a_0 h2t 0 hv 0 hx 0 hO{ 0 h| 0 h~ 0 h 0 h 0 h 0 h8 0 h 0 h 0 hߍ 0 h 0 h 0 hƘ 0 hU 0 hޙ 0 hc 0 h 0 h +.0 hF [#. ## 0 hޜ }#.## #####.# 0 hv ...####.....#####.w 0 h #. #..#.....@....?.# 0 h (#.###.#......##...## 0 hN ..........##.......# 0 h b...#...........(...# .........#.....#.  ......##...##.##..... w   dart slug (asleep)  .......#.###..##.####  .....#....#..#...... ## ....####..........###0 h 0 h w0 h &9.0 (6.00 h w0 hS !0 hI 0 hϬ '60.2 (7.20 hn 0 h  0 hٴ 0 hc 8_A dart slug comes into view.0 h 0 hj 0 h| 0. 0 hI *#. 0 h *### 0 h u#.## #####.# 0 hʫ x...####.....#####.w#0 h #. #..#......@...?.# (#.###.#......##...## .##.......# 0 hJ R...#...........(...# .........#.....#....#......##...##.##.......#.###..##.####.#0 hջ -.....#....#..#...... # ....####.......0 hM  0 h 0 h `0 h` `````0 h 9The dart slug launches a dart at you.0 hr 0 hd` 0 hc .0 hd 7...?.0 hf 0 hf =0 h}g 1.4 (10 hcn 0 hGr  0 hRs 0 hu 2_The slug dart hits you but does no damage.0 h 0 h 0 h[ 0 h 0 h  0 h  . 0 h  #. ### 0 h  #.## #####.#0 h  0 h 5...####.....#####.w# 0 h ; #. #..#......@...?.# 0 h8  (0 hV #......##...## 0 h  0 h+ ....##.......# 0 h  0 h .........(...# 0 h% 0 h #.....#....# 0 hc 0 h ...##.0 h .. 0 h  0 h #.###..0 h p.#  ....#..# # # ##..... 0 hX8  .  #. ###  #.## #####.# ...####.....#####.w#  #. #..#......@...?.#  (#......##...##  ....##.......#  .........(...#  #.....#....#  ...##...  #.###...#  ....#..# # ##..... _A dart slug is nearby!0 h7. #. ### 0 h;#.## #####.# ...####.....#####.w# #. #..#.?.#  (#.###.#......##...##  .##.......#  ...#...........(...#  .#.....#....#  ......##...##.##......  .#.###..##.####.#  .....#....#..#...... .#  ....####..........### # `````The dart slug launches a dart at you.0 h- ...?.4-----2.6 _The slug dart hits you.  .  #. ###  #.## #####.#  ...####.....#####.w#  #. #..#.......@..?.#  (#......##...##  ...##.......#  ........(...#  #.....#....#  ........  #..####.#  ..... .#  ..### # 0 h  .  #. ###  #.## #####.#  ...####.....#####.w#  #. #..#.......@..?.#  (#......##...##  ...##.......#  ........(...#  #.....#....#  ........  #..####.#  ..... .#  ..### # _A dart slug is nearby!0 heP. #. ### #.## #####.# ...####.....#####.w#  #. #..#.?.# (#.###.#......##...## .##.......# ...#...........(...# .#.....#....# ......##...##.##...... .#.###..##.####.# .....#....#..#.. ....####........ `````The dart slug launches a dart at you.0 hR{.@.?.0 hd5==---3.80 h0 h  . #. ###  #.## #####.# #...####.....#####.w# 0 hy#. #..#.?.# #.###.#......##...## ##.......# #....(...# #...##...##.##...... #.###..##.####.##....#..#...... .#####..........### # _The slug dart misses you.0 h0 h8w.0 h0-5.00 h0 h . #. ### #.## #####.# ##  ...####.....#####w.# 0 hjq. #..#..# .###.#......##...## ##.......# #...........(...# ##...##.##...... 0 h'#.###..##.####.##....#####.....0 h0 hY `The dart slug launches a dart at you.0 h$&.0 h߆l11------=6.20 hp0 hS  .0 hc. ### #####.# ##  .....#####w.# . ........@.#....##...##......#0 h!].....(...#.....#....#.##.##...... #..##.####.# #..#...... .# ........### # _The slug dart hits you. _You see here 2 scrolls labelled UMEXIBROES.0 h0  ### #####.# ##  .....#####w.#  ........@.#....##...##......#.....(...#.....#.....##.##...... #..##.###0 hv1 #..#...... ........### 0 h6 40 hu< 0 hC   .. ### #####.# ##  .....#####w.# . ........@.#....##...##......#.....(...#.....#....#.##.##...... #..##.####.# #..#...... .# ........### # _A dart slug is nearby!0 h  ### #####.# ##  .....#####w.#  ........@.#0 h& ....##...##......#.....(...#.....#.....##.##...... #..##.####..#...... ........### 0 h 0 h9 0 h 0 h' ` _A dart slug is nearby!0 hB  . ### ## .## #####.# .## ...####.....#####w.#  #..#.?@# ###.#......##...## ##.......# #.(...# #.....#....###...##.##...... #.###..##.###0 h9 #.##....#..####.......0 hW 0 h 7-7.4 _0 h 0 h # . ### ##  .## ....#####w.#  .......?@#...##...##.......#....(...#0 h ....#....###.##......#..##.####.# ..#...... .# ....### # 0 hT S ### ##  .## ....#####w.#  0 hj .......?@#...##...##.......#....(...#....#...##.##......#..##.##..#...... 0 hű 5....### 0 h N-0 hz 0 h'   . ### ##  .## ....#####w.#  .......?@#...##...##.......#....(...#....#....###.##......#..##.####.# ..#...... .# ....### # _A dart slug is nearby!0 he ### ##  .## ....#####w.#  .......?@#...##...##.......#....(...#....#...##.##......#..##.##..#...... ....###  _A dart slug is nearby! (very poisoned) _A dart slug is nearby! _A dart slug is nearby! _ You hit the dart slug. The dart slug is poisoned.  The dart slug is heavily wounded.2=-----=80  You hit the dart slug. The dart slug is poisoned.  The dart slug is heavily wounded. _The dart slug complete0 htly misses you.  You hit the dart slug.  The dart slug looks as sick as possible!  The dart slug is severely wounded..bezhaha the ChangelingBarachiHealth: 12/17 ================--------Magic: 1/1========================AC: 2Str: 15 .### ##EV: 11Int: 10 .## #####.# .##SH: 0Dex: 11 ...####.....#####..#XL:  1 Next: 130% Place: Dungeon:1  #..#..........?@#Noise: =--------  Time: 169.4 (1.0) ###.#......##...##g) +0 dagger (venom) .......##.......#Abil: Hop #...........(...#Quill ......#.....#....# ...##...##[0 hQm.##...... ....#.###..##.####.# ..#....#..#...... .# .####..........### #You hit the dart slug. The dart slug is poisoned.  The dart slug is heavily wounded. _The dart slug completely misses you.You hit the dart slug.  The dart slug looks as sick as possible!  The dart slug is severely wounded. _You kill the dart slug!You have reached level 2!  --more--0 h) Y6/232/222% 0 h2 0 h8 J _0 h9 0 h; 0 hvC 0 hTK _17=0 hL 0 h N ,0 hO 0 hQ ,0 hQS 0 hU ,0 h9W 0 h5Y 0 h#Z k8==0 h<[ 0 hB] ,0 h _ 0 h` 0 hta 0 hb 0 he ,0 hf 0 hh 0 hi :=0 hj 0 hl 0 hOm L9=0 hn 0 hp 0 hq 0 hr 0 ht ,0 hv 0 hx ,0 hz 0 h| :200 h} F==0 hV~ 0 h: 0 hۀ 0 hɁ 0 h 0 h 0 h1 0 hO ,0 h 0 h 0 h i1==0 h> 0 h 0 h 0 h 0 h 0 h 0 h 0 h 0 h 0 hB 0 h% 0 h :=0 h 0 h 920 hQ )=0 h 0 hݡ ,0 h 0 hB ,0 hŦ 0 h ,0 hm 0 hJ 930 h G===0 h 0 h' 0 h ,0 h% 0 h  .#. ### ## #.## #####.# .##  ...####.....#####..# . #..#0 h. &.@.#- .###.#......##...##.##.......# .#.(...#.#.....#....#.##...##.##...0 h 9....#.###..##.####.#.#....#..#...... .# ..####......0 hB g....### #0 h 098.6 (29.2)0 h F-9.6 (300 hK 0 h a _k - 2 scrolls labelled UMEXIBROES0 h==0 h8&0 h0 hn0 h0 hF0 hn0 h~(`0 hP0.#########..#.......#...###.......# ....###.........# S.... ####...#.......# ...... #....#######.### .......#.#### #.# ^@# #.## ..###...## #..## #.#. ###..### #.#.## #####.##.... . ....####.....#####. # #.##..#............# S   ball python (constriction, asleep) (#.###.#......##...## ....##.......# ...#...........(...#0 h7862200 h8(30.8 (31.20 h?0 h4BH _A ball python comes into view.0 hB0 hV_#.......##########....... #.......#0 h`D#....... ###.##......> ###..##S......####...#.......##.......#....#######.####.......#.#### #.# #0 h`.^.# #.## ..###..@## #..## #.#.##..##0 hua #.#.## #####.##... . ....####.....###### #.##..#............ (#.###.###... ..........##.......0 ha ...#...........(...# ...#.....#....0 h{k0 hl12.0 (1.2)0 hq0 ht; _Found a stone staircase leading down.0 hG| #.......   #.......   #.......  0 h #......>   #S......####  #.......#..  #.......#.#### #.#  #.......^.# #.##  0 h{..###..@## #..##  #.#.#  #.#.##  . ... 0 h{V# #.## (#. ... ...( ...0 hb0 hs #.......   #....... 0 hr*  #.......   #......>   #S......#### 0 hr #.......#..  #.......#.#### #.#  #.......^.# #.##  0 h..###..@## #..##  #.#.#  #.#.##  . ... 0 h`## #.## (#. ... ...(0 h@% ...0 h40 h0 hԶ  ######### #.# #########0 h #.# #.# #.......# ###.# #># ###..0 hK.# #S......####...#.......# #.#....#######.### #.#.#### #.#......@^.#0 h ##..###...##  #.#.# ###..# #.#.## #####.##.. .>....####.....#####.#.##..#...........#(#.###.#......##.......##.......#...#...........( _A ball python is nearby!0 h0 h(3.20 h0 h; _Found a stone staircase leading down.0 hj ######### #.......#  #.......#  0 hu#.......# ### #......># ###.. #S......####.. #.......#...0 hӘ #.......#.#### #.#  #......@^.# #.##  #..###...##  #.#.#  #.#.##  .>...0 hN #.#.##. #(#.### .. #.(0 hN0 h 7 ######### #.......#  #.......#  #.......# ### 0 h7.#......># ###.. #S......####.. #.......#... #.......#.#### #.#  0 h8#......@^.# #.##  #..###...##  #.#.#  #.#.##  .>... #.#.##. 0 h;#(#.### .. #.(0 h@0 hA0 hI0 hXK  ######### #.# ####### #.# #.0 hY #.......# ###. #># ###.. #S......####...#....... #.#....#######.##0 hxZ #.#.#### #. #.......^.# ##..###...## 0 h([.(.. #.#.# #.. #.#.## #####.##.. .>....####.....### #.#.##..#....... #(#.###.#......##0 h[ ...........##... _A ball python is nearby!0 h)c0 hc(4.40 hh0 hj- _Found 3 poisoned darts.0 ht ^ ######### #.......#  0 ht #.......#  #.......#  #......>#  #S......# #.......# #.....@.#.#### #.#  0 hu _#.......^.#  #..###...##  .(.. #.#.#  0 h^v ^.. #.#.##  . .>... #.#.##. #(#.###. 0 h w %........0 h  ######### #.......# 0 h  #.......#  #.......#  #......>#  #S......# #.......# 0 hR d#.....@.#.#### #.#  #.......^.#  #..###...##  .(.. #.#.# 0 h  .. #.#.##  . .>... #.#.##. #(#.###.0 h t ........0 h 0 h 0 h( 0 h8 N  #########  #.# ####### #.# # #.......# ### #># ###. #S......####...#...... #.#....#######.# #.#.#### #. #.......^.# #0 h8  #..###...##  .(..# #.#.# #.... #.#.## #####...## .>....####.....##. #.#.##..#....... #(#.###.#......## 0 hL; J_A ball python is nearby!0 h]@ 0 h+A /5.6 _0 hF 0 hWH 0 hpZ n #########  #.......#  0 h [ #.......#  #.......#  #......>#  #S......# #....@..# #.......#.####  #.......^.# 0 h[  #..###...##  .(..# #.#.#  ..... #.#.##  ..## .>... . #.#.##. #(#.###.0 h8 E #########  #.......#  #.......#  #.......#  #......>#  #S......#0 h  #....@..# #.......#.####  #.......^.#  #..###...##  .(..# #.#.#  ..... #.#.##  ..## .>... . #.#.##. #(#.###.0 h 40 h 0 h   # #.#  #.# # #.# ### #......># ###0 h/  #S......####...# #.#....#. #.#.#### #. #.^.# #. #..###...## # .(..# #.#.# ### ..... #.#.## #####. ..## .>....####.....#.. #.#.##..#.. #(#.###.#......## _A ball python is nearby!0 hE6.8 _0 hK0 h  #########  #.......#  #.......#  #.......#  #......>#  #S......# #...@...# #.......#.####  #.......^.#  #..###...##  .(..# #.#.#  ..... #.#.##  ..## .>... #.. #.#.##. .. #(#.###.0 h; #########  #.......#  #.......#  #.......#  #......>#  #S......# #...@...# #.......#.####  #.......^.#  0 h<#..###...##  .(..# #.#.#  ..... #.#.##  ..## .>... #.. #.#.##. .. #(#.###.0 h(B0 hB0 hI0 hS  # #.#  #.# # #.# ### #......># ### #S......####...# #.#....#0 h....####..... #.. #.#.##..# .. #(#.###.#...... _A ball python is nearby!0 hY0 hb .SS)The ball python hisses angrily.0 hc1==8.00 hj0 hBmC _The ball python bites you but does no damage.0 h #########  #.......#  #.......#  #.......#  #......>#  #.......# #.S@....# #.......#.####  #.......^.#  #..###...##  .(..# #.#.#  ..... #.#.##  ..### .> #..  .. #(0 hua #########  #.......#  #.......#  #.......#  #......>#  #.......# #.S@....# #.......#.####  #.......^.#  #..###...##  .(..# #.#.#  ..... #.#.##  ..### .> #..  .. #(0 hg40 hVk0 hs _A ball python is nearby!-900 hx0 h=z _You closely miss the ball python. The ball python misses you.0 h  You barely miss the ball python.The ball python is struck by your quills.0 hUg†0 hW6-400 h0 hIO _You kill the ball python!0 hJ0 h0 hX0 h,0 h|0 h0 h,0 h0 h0 h,0 h_0 h0 h,0 h0 hd0 h~#.......# ###...#......># ###..... #.......####...#...# #.†.....#....#.. #.......#.#### S. #.......^.# #.##..###...## #.#.(..####.#.# ##......@.##.#.## -#...####...>....####....##.. ##.#.##..#......... #(#.###.#......... ...........##....## #...#.......... S   ball python (constriction, asleep)#. .........#.... ......##..0 h.##. .......#.###..6.0 (6-7.2 (7.20 h0 h^ _A ball python comes into view.0 h* #.......# ### #......># ### #.......####...### #.†.....#.... ... #.......#.#### S. #.......^.# #.##..###...## #.#.(..####.#.#  #.##.#.## 0 hI,P #...####...>....#### ##.. ##.#.##..# ... #(#.###.# ... .## ..## #...# #. .# ......##...## .#.###0 hn30 h40 h=h.0 h ?+8.4 (10 h!G0 h~J5 _The ball python hisses angrily.0 hk0 hwm0 h/n0 hs0 ht0 hM}X0 h 0 h #.......# ###.#......># ###.#.......####...#.### #.†.....#....#... #.......#.#### .. #.......^.# #S##..###...## #.#.(..####.#.# ##......@.##.#.## #9.60 h b#...####...>....####.##.. ##.#.##..#.... #(#.###.#.... .##...## #...#.S   ball python (constriction)#. .#..........##...##..#.###..0 h 0 h  0 h T_A ball python is nearby!0 h  #.......# # #.......# ### #......># ###. #.......####...#..0 h $### #.†.....#....#####... #.......#.####.. #.......^.# #S##..###...##  #.#.(.@####.#.#  #........##.#.## #### #...####...>....#### ##.. ##.#.##..# ... #(#.###.#... ... ....## ..###...#.....#. .........#.. #...##0 h' 0 h) 0 h u.S50.8 _0 hj 0 h 0 h M #.......#  #.......# 0 h)  #......>#  #.......# ### #.†.....# ... #......  .. #.......^.#  #.##..# 0 h  #.#.(S@#  #........#  #...####...> ##.. ##.#.# ... #(# ...  ..##  #. 0 h !0 h  #.......#  #.......# 0 h  #......>#  #.......# ### #.†.....# ... #......0 hǑ 7  .. #.......^.#  #.##..#  0 hX #.#.(S@#  #........#  #...####...> ##.. ##.#.# ... #(# ... 0 hJ  ..##  #. 0 h 0 h: 0 h[ 0 hm b _A ball python is nearby!0 h{ `=100 h} _You barely miss the ball python. The ball python barely misses you.0 hl M #.......#  #.......# 0 hi  #......>#  #.......# ### #.†.....# ... #......  .. #.......^.#  0 hy y#.##..#  #.#.(S@#  #........# 0 h= g #...####...> ##.. ##.#.# ... #(# ...  0 h J..##  #. 0 h!* #.......#  #.......#  #......>#  #.......# ### #.†.....# ... #......  .. #.......^.#  #.##..#  #.#.(S@#  #........#  #...####...> ##.. ##.#.# ... #(# ...  ..##  #. 0 h%40 hR-x _A ball python is nearby!0 h=  You hit the ball python.0 hg†0 h/2020 hb0 hyO _You kill the ball python!0 h$  You see here 6 stones. _0 h....######(#.###.#........................##..#####.####...#.....#. #.........#. # #......##...>.. ##.......#.###.#... #......#....#..#...#####.....####.....#.....@#...##..........-708.0))......###...###....#............#...##............###.#.#.#.###.......#............†##.........#.....###... ...####...##.0 h-:..)..............#..##..##...........#....-2.0 (19.2 _Found a stone staircase leading down.0 h(e40 hm0 hpH _No target in view!0 h40 h 0 h#0 h &0 h&% _0 h/,0 h6X0 h8>X0 hjAB0 hMX0 hN0 hUB0 h\n0 hV^,0 hE`0 hPb0 hd,0 he0 hg0 hi,0 hm,0 hQtX0 hyX0 h>0 hB0 hǑX0 h8,0 h10 hX0 h,0 hƥ0 h$0 hB0 hg0 hB0 hrB0 hx0 h0 h0 hQ0 ha0 h#0 ht,0 h0 hE0 h,0 h0 hF0 h,0 h0 h0 hUH ##### #.†.....# #...####.......#.### ##....##.......^.#  ##.#.##..###...##  #.#.(†.####.#.#  #........##  #...####...>....##0 hW #. ###..# ###.#.##..###.##.@..######(#.###.#.J..........................#####.####...###.##... #.# #.. #..###.###.# ### #.>...#...# ##.......# J   endoplasm (asleep) #....### ##.. ##...#####.....#### #......#...##.....0 h0304.4 (32.40 hj.5.6 (33.60 hvs _An endoplasm comes into view.0 h - ##### #.†.....# #...####.......#. ##....##.......^.# ##.#.##..###...##0 h- #.#.(†.####.#.# #........##.#.### #...####...>.... #. ###..# ###.#.##.. ##.##@...######(#.###..J...#####.####...#.##.##... #.# # #..###.###.# #...... #.>...#...# ##.0 h. #....### #......# ##...#####..... #......#...##0 h:0 hI<16.8 (1.2)0 hD0 hF0 h ##### #.† . ......^.#  ..#  #.#.(†.  #..... #...#> #. ###..#  ##.##@...######( 0 h..J.............. ........#####.### ..##.##... #.#  #..##  #.>    0 hQ ##### #.† . ......^.#  ..#  #.#.(†.  0 hW#..... #...#> #. ###..#  ##.##@...######( ..J.............. ........#####.### ..##.##... #.#  #..##  #.>    0 hu0 h0 h10 ha _An endoplasm is nearby!0 h #...####.......#.# ##....##.^. ##.#.##..###...## #.#.(†.####.#. #........##.#.## #...####...>....#. ###..# ###.#.##....###.##....######(#.###...J....@...............0 hx.#####.####...###.##... #.# #... #..###.###.# # #.>...#...# ##...... #....### #0 h6( ##...###### #......#...##... #..)......###0 h0 hj8.JJ0 h-(8.00 h0 h5^ _The endoplasm quivers.0 h N ......^ ..0 h a #.#.(†.  #..... #...#> #. ###..#  0 h$ ...###.##....######( ....J...@........ .........#####.## ...##.##... #.#  0 h . #..###.###.#  #.>...#...#  #....###  ##... #.... #..).0 h<  ......^ .. #.#.(†.  #..... #...#> #. ###..#  ...###.##....######( 0 h= ,....J...@........ .........#####.## ...##.##... #.#  . #..###.###.#  #.>...#...#  #....###  ##... #.... #..).0 hD 40 hmJ 0 hM a _An endoplasm is nearby!0 hl  #...####.#.####....##.......^... ##.#.##..###...#. #.#.(†.####.#.##. #........##.#.#. #...####...> #. ###..# ###.#.##0 hm .###.##....######(#..J#.#####.####...##...##.##... #.# ##. #..###.###.# ###.>...#...# ## #....### #...... ##...#####..... #......#...## #..)......###0 ho ,0 hu ..J0 hnv /9.2 _0 h{ 0 hn} 0 h|z  ##^ ..  #. #.#.(† #.  #. #...#0 h| ]> #. ###..#  ....###.##....######( .......J@........ #.........#####.# #...##.##... #.#  #. #..###.###.#  ##.>...#...#  #....###  ##... #.... #..)..0 h ##^ ..  #. #.#.(† #.  #. #...#> #. ###..#  ....###.##....######( 0 h.......J@........ #.........#####.# #...##.##... #.#  #. #..###.###.#  ##.>...#...#  #....###  ##... #.... #..)..0 hZ#0 hZ$0 hT,0 hAX  (very poisoned) _An endoplasm is nearby!You hit the endoplasm but do no damage. The endoplasm is poisoned.  The endoplasm freezes you.0 hBd2--=1000 hF0 hH% _You are frozen.0 h9 ##^ ..  #. #.#.(† #.  #. #...#> #. ###..#  ....###.##....######( .......J@........ #.........#####.# #...##.##... #.#  #. #..###.###.#  ##.>...#...#  #....###  ##... #.... #..)..0 h ##^ ..  #. #.#.(† #.  #. #...#> #. ###..#  ....###.##....######( .......J@........ #.........#####.# #...##.##... #.#  #. #..###.###.#  ##.>...#...#  #....###  ##... #.... #..).. _An endoplasm is nearby!You hit the endoplasm..--5[9;640 hmH1 _You kill the endoplasm!0 h3==0 h 0 hnn0 h  #...####..... ####....##..... ..###.#.##..###... #.# #.#.(†.####.... #.# #........##....r# #.# #...####...>...... #.####..# ###. #....###.##....######( #...- ##...#####.####. #...##.##...# #.# # #... #..###.###.# #### ##.>...#...# ## ###....### #r   rat (asleep) ##...#####... #......#...# #..)......##[39;40 h#9m0 h$-8.8 (7.60 hz%e==-20.0 (8.80 h}/l _A rat comes into view.0 h #...####. ####....##..0 hG4 ..###.#.##..###. #.# #.#.(†.####. #.# #.###...r### #.# #...####...#....... #.####..# ###. #....###.##....######( #....@... ##0 h2.#####.#### #...##.##...# #.# # #... #..###.###.# # #### ##.>...#...# ## ###....### # ##...##### #......#... #..)......0 hg 0 h 0 hxf..rr0 h7===1.2 (1.20 h0 h#- _The rat squeaks loudly.0 h] .  ..  ... #.# #.#.(† .... #.#  #....### #.#  #.......  0 hx #..r.###.##...( #....@........ ##.........### #...##.##...# #.#  #... #..###.###.#  #### ##.>. 0 h] ###.  ##. #.. #..)0 hW .  ..  ... #.# #.#.(† .... #.#  #....### #.#  #.......   0 hYE#..r.###.##...( #....@........ ##.........### #...##.##...# #.#  #... #..###.###.#  #### ##.>.  ###.  ##. #.. #..)0 hb40 hg0 hcq ... #...####... ####....##.. ..###.#.##.... #.# #.#.(†... #.# #0 hra. #....#### #.# #...#### #.# #.####..# ### #..r.###.##....###### # ##.#####.#### #...##.##...# #.# # #...##..###.###.# # #######.>...#...# ## ###....### #0 ht  ##...##### #......# #..)...... _A rat is nearby!0 h {0 h{a1-----2.40 h%0 h@( _The rat bites you.0 h ...  ....  ....  ..... #.# #.#.(† ...... #.#  #....#### #.#  #.......#   #..r.###.##..0 h #...@........ ##.........## #...##.##...# #.#  #...##..###.###.#  #######.>.  ###.  ##.0 hW/ #..)0 hO  ...  ....  ....  ..... #.# #.#.(† ...... #.#  #....#### #.#  0 hS 2#.......#   #..r.###.##.. #...@........ ##.........## #...##.##...# #.#  #...##..###.###.#  #######.>.  ###.  ##. #..)0 h&[ 0 h\ 9--0 hc 0 hs p _A rat is nearby!0 hu f2=--300 hx 0 hy _You closely miss the rat. The rat closely misses you.0 h j ...  ....  ....  ..... #.# #.#.(† ...... #.#  #....#### #.#  #.......#   #..r.###.##.. #...@........ ##.........## #...##.##...# #.#  0 h #...##..###.###.#  #######.>.  ###.  ##. #..)0 h! / ...  ....  ....  ..... #.# #.#.(† ...... #.#  0 h! #....#### #.#  #.......#   #..r.###.##.. #...@........ ##.........## #...##.##...# #.#  #...##..###.###.#  #######.>.0 h#  ###.  ##. #..)0 hT+ 0 hy, 0 hm3 0 hPD p _A rat is nearby!0 hDE U0--40 h/P 0 hwQ j _You hit the rat but do no damage. The rat bites you.0 h~j ...  ....  ....  ..... #.# #.#.(† ...... #.#  #....#### #.#  #.......#   #..r.###.##.. #...@........ ##.........## #...##.##...# #.#  0 hm#...##..###.###.#  #######.>.  ###.  ##. #..)0 hu ...  ....  ....  ..... #.# #.#.(† ...... #.#  #....#### #.#  #.......#   #..r.###.##.. #...@........ ##.........## #...##.##...# #.#  #...##..###.###.#  #######.>.  ###.  ##. #..)0 h40 h0 h _A rat is nearby!You hit the rat..0 hY95 _You kill the rat!0 h`iww   dart slug (wandering)0-6.4 (1 _A dart slug comes into view.0 h#### ##### #.†. #...####. ####....##.... ..###.#.##... #.# #.#.(†.#......w #.# #...... #....#### #.# #...####.#.......# #.####..#  #..@.###.##....##### ..........#.........#####.## #...##.##...# #.#  #...##..###.###.########.>...#...# ####....### ##...##### #......#.ww1=--7.6 (1.20 h [ #### ##### #.† .....  0 h.....  ......  ...... #.# #.#.(† ....... #.#  #...w#### #.#  #.......#   0 h#..@.# #........... ##.........# #...##.##...# #.#  #...##..# 0 h_ #######.>.  ###.  0 hV #### ##### #.† .....  .....  ......  ...... #.# #.#.(† ....... #.#  #...w#### #.#  #.......#   #..@.# #........... ##.........# #...##.##...# #.#  #...##..# #######.>.  ###.  0 hz  #.######## ##### #.†... #...####.. ####....##.... ..###.#.##... #.# #.#.(†.#........ #.# #...... #...w#### #.# #...###....@..# #.####..# ####....###.##....#### ...........#.........#####.## #...##.##...# #.# #...##..###.###.# #######.>...#...####....####...#### _A dart slug is nearby!0 hD  The dart slug is struck by your quills.=8.8 _The dart slug bites you but does no damage.0 h (very poisoned)  You hit the dart slug but do no damage. The dart slug is poisoned.0 h,900 hb0 hed _The dart slug is moderately wounded.0 h  ######## ##### #.† ........  ........  ........  ........ #.# #.#.(† ........ #.#  #...w#### #.#  #....@..#   ####....# #....... ##......... #...##.##...# #.#  #...##..#  #######.>.  ### 0 hQ  ######## ##### #.† ........  ........  ........  ........ #.# #.#.(† 0 hR ........ #.#  #...w#### #.#  #....@..#   ####....# #....... ##......... #...##.##...#  0 hS 6#...##..#  #######.>. ###0 hi 40 hk 0 hJm ` _A dart slug is nearby!0 h^u   extremely poisoned)  You hit the dart slug.  The dart slug looks as sick as possible!  The dart slug is heavily wounded.0 hdv '300 hz  _The dart slug is struck by your quills. The dart slug misses you.0 h , ######## ##### #.† ........  ........  ........  ........ #.# #.#.(† ........ #.#  #...w#### #.#  #....@..# 0 hu  ####....# #....... ##......... #...##.##...# #.#  #...##..#  #######.>.  0 h 2### 0 hC u ######## ##### #.† ........  ........  ........  ........ #.# #.#.(† ........ #.#  #...w#### #.#  #....@..#   ####....# #....... ##......... #...##.##...#  #...##..#  #######.>. ###0 hE 40 hI 0 h5K ` _A dart slug is nearby!0 hd  You hit the dart slug.†0 hJ z2==4510 h1 0 h@ M _You kill the dart slug!0 h v0 h 0 hӗ 0 hș P=0 h 0 hМ 0 hx F3==0 h 0 hv 0 h ,0 h' 0 h 0 h 0 hv 0 hp 0 h e  You see here a dart slug corpse.0 hٶ b _0 h 0 hT ;==0 h 0 h_ 0 h ,0 h 0 h 0 hh 0 h 0 h 0 h 0 ha 0 h 0 h* 0 hw 0 h B0 hJ 0 hY 0 h 0 h 0 h 0 h& 0 h 0 hG 0 h[ 0 h 0 h. 0 h ,0 hb 0 h 0 h ,0 h 0 h: 0 h 0 hH 0 h 0 h, 0 h 0 h 0 h 0 h 0 h2 ,0 h4 0 h ,0 hm 0 h 0 h 0 hA ,0 h 0 hD 0 h @Water 0 h0 hA _You enter the shallow water.0 h0 h0 h60 h0 h0 h,0 h0 h0 hb 0 h 0 h 0 h 0 h 0 h1 0 hr0 h0 hZ,0 h0 h0 h0 h 0 h0 h0 h,0 hOX0 hm0 h0 hY,0 h0 h0 h ,0 h!0 h"0 h#,0 h$0 h&0 h&,0 h'0 hg)0 h*,0 h+0 h,0 ho-,0 h.0 h00 h0,0 h80 h80 h}90 h/:,0 hd;0 hw<0 h9=,0 h>0 h7@0 h@,0 h9B0 heC0 hD,0 hEE0 hpGB0 hH0 hKB0 hK0 hL0 hJM,0 hN0 hO0 hGP,0 hQ0 hR0 h]S,0 hT0 hU0 hHV,0 hW0 hX0 h7Y,0 hwZ0 h[0 h\,0 h]0 h^0 hk_,0 h`0 ha0 hob0 hb0 hc0 hd0 hFe,0 hg0 hiB0 hlX0 hm0 hNn,0 hn0 hp0 hq0 h|r,0 hBt0 h?u0 hu,0 hw0 hx0 hMy0 hy0 hz0 h|0 h|0 h]}0 h[0 h,0 h0 hNj0 h0 h,0 h0 hp0 h00 hɑ0 hǒ0 h0 h0 h]0 hr0 h0 h)0 hE0 h0 h,0 h0 h0 h0 h0 hc0 h[n0 h,0 h0 h0 h>0 h,0 h0 h0 h(0 hί0 h0 h0 h60 hٳ0 h0 h,0 h)0 h˺X0 h0 h,0 h80 h0 hw0 h%,0 h0 h`,0 h0 h0 hC0 h0 hz0 h0 hl,0 h0 h00 hB0 h0 ha,0 h90 h0 h0 hQ0 h0 h:   There is a stone staircase leading down here.0 h6 _0 h 0 h60 h0 haB0 h0 hj0 h"0 h0 he!,0 h"0 hz%0 h'0 h'0 h/(0 h*0 h+0 hJ,0 h,0 h/0 h10 h@0 h=B0 h(0 h,0 h'0 h5 _You now have 44 gold pieces (gained 16).0 h\>  ##~~# #~##~#####....#####~# #~##~#  ##...####~###~~#~#  #....#~~~~#~#~# ##..).#~~~~#~#~# ####.....##~#~#~~## ###..........#~###~~~########...###### ###~#........#####......#~#..@..##.......####.-##....#.........######...###.. ....#.####.#.# #.......##... ..........#.# ........#... .......##...........##.You pick up a book of Dreams and begin reading...472.2 (140.4)-0 hF31  You add the spells Ensorcelled Hibernation, Fugue of the Fallen and Anguish to _your library.0 h  _No target in view! _ ##~#~#~~##........ #~###~~~########...###.... ### ###~#........##### #~#.....##.......### ####........#.. ##.######...## #..# ....#.### ##.## #.......# #.@# ....... #.## ... .......#... .......##S.... .......#..... ########[0 h?40m S   ball python (constriction, asleep)#.....#.....#..... 9.2 (6.0)  A ball python comes into view.S.S)80.4 (7.2 _The ball python hisses angrily.0 h #~###~~~########...### ### ###~#........##### #~#.....##.......## ####........#...... ##.######...## #..# ....#.###.## #....... #..# . #@## #..S...[# #.......# .#......... . #.......### ####### #.......#  #.......# #.......# #########0 h7.S1.6 (1 _Found a chain mail.0 h ### ### .... #~#.... ####.. ##.# #..#  ##.##  #..#  #@##  #...S..[#  #.......#  #.........  #.......###  #.......#  #.......#  #.......#  ######### 0 hiN ### ### .... #~#.... ####.. ##.# 0 hjQ#..#  ##.##  #..#  #@##  #...S..[#  #.......#  #.........  #.......###  #.......#  0 hk#.......# #.......# #########0 hSu40 hy0 h|b _A ball python is nearby!0 hWl  You closely miss the ball python.0 hGYsThe ball python is struck by your quills.=200 h`0 hc\ _The ball python completely misses you.0 h ### ### .... #~#.... ####.. ##.# #..# 0 h~ ##.##  #..#  #@##  #...S..[#  #.......#  #.........  #.......###  #.......#  #.......#  #.......#  ######### 0 h[ ### ### .... #~#.... ####.. ##.# #..#  ##.##  #..#  #@##  #...S..[#  #.......#  #.........  #.......###  #.......#  #.......# #.......# #########0 h_40 hd0 higb _A ball python is nearby!0 h; W  You barely miss the ball python.0 h< ~The ball python is severely wounded.The ball python is struck by your quills.0 hC F†0 hIW /5030 hN[ 0 h] O _You kill the ball python!0 h9 40 h@G ^ _No target in view!0 hp40 h8r0 hFw0 hz0 h/|% _0 h[X0 h0 hg  You see here a ball python corpse.0 h0 h _0 h0 h0 h%,0 h0 h0 h\,0 hA,0 h,0 hȪ0 h_0 h0 h0 h0 hM0 h0 h(0 h0 hk0 hV,0 h0 h,0 hW,0 h0 h0 hB0 hC0 h,0 h0 h0 h%,0 h"0 h0 hgB0 h0 h,0 h=0 h0 h,0 h 0 hX0 h0 h,0 h0 h0 hG,0 h10 h0 h(,0 hx0 h'0 h,0 h0 h]0 h,0 h0 h0 h ,0 h> 0 hP0 h,0 h>0 hT0 h,0 h?0 h0 h00 h###...........###.#.#.#.... 0 hb####...###.......#............† 0 h1p.....#####.........#.....###..... 0 h..##.......####...##..........) 0 hp......#..............#........### 0 hG#####...##.................#.....0 h#.....#.####...........0 h###.#.......##............#...$0 h#...#..........@..............##0 h4-0 h517.2 (33.6) ##.###........#................## #..# #.......##............##..## #.## #.......##.(..........# #.## ..# #................###### #. ### ##########.########...  #.######## #..ß  #........## ##... 0 h>@ ########..#####....0 h/ 0 h0 h0 h-0 hP0 h50 hB7 _Key pressed, stopping explore.0 h>^ _No target in view!0 h40 h0 h)0 h; _0 hn0 hB X0 h 0 h ,0 hl 0 h 0 h ,0 h 0 h 0 h ,0 h 0 h= 0 h! ,0 h# 0 h& 0 h) ,0 h+ 0 h- 0 hAC X0 hE ,0 h G 0 h`I 0 hK ,0 hQM 0 hO 0 h?R ,0 hCS 0 hU 0 h;X ,0 h`Y 0 h[ 0 h)^ ,0 hG` 0 hnb 0 hd ,0 haf 0 hpi 0 hi 0 hj 0 hp L _You now have 52 gold pieces (gained 8).0 hs 40 ht 0 hv 0 h X0 hآ X0 hʣ 0 hp 0 hS 0 hϨ <  You see here a +0 club.0 h 0 h _0 h 0 hܮ 0 hհ ,0 h 0 h4 0 hg ,0 h 0 h 0 h ,0 h 0 h 0 hu ,0 h 0 h 0 h ,0 hS 0 hr 0 hs ,0 h 0 h! 0 h* ,0 h 0 h 0 hw 0 h 0 h 0 h 0 h! ,0 hq 0 hn 0 h ,0 h 0 h 0 h? ,0 h 0 h 0 hA ,0 h 0 h 0 h" ,0 h& 0 h 0 h 0 h 0 h< 0 h8 .# ###..#### .### #####.##....## ####.....#####..# ##..#............### ###.#......##...## .......##.......# #...........(...## ......#.....#....### 0 ho ...##...##.##...@..# 59.0 (41.8 ....#.###..##.####.# ..#....#..#........# .####..........##### ......÷....# ...###...........# ...##........#...# .#.#.........#...# ........÷....#...#0 h] 0 h ^ _Partly explored, can't reach some items.0 h 0 h 0 hx 0 h~/ .0.0).........#...0 h7 t _Partly explored, can't reach some items.0 hP 0 h׾ t _Partly explored, can't reach some items.0 hp40 h0 h _Partly explored, can't reach some items.0 hJ0 h<0 ht _Partly explored, can't reach some items.0 hzq0 hs0 hu0 h5<0 h0 h]V _Partly explored, can't reach some items.0 h40 h0 h7#No target in view!0 h 40 h 0 h? <0 hP t _Partly explored, can't reach some items.0 hWhere to? (? - help)  D - Dungeon 0 hI.####..####bezhaha the Changeling .### #####.##....##Barachi ...####.....#####..#Health: 23/23 ======================== ##..#............###Magic: 2/2======================== ###.#......##...##AC: 2Str: 15 .......##.......#EV: 11Int: 10 #...........(...##SH: 0Dex: 11 ......#.....#....###XL:  2 Next: 50% Place: Dungeon:1 ...##...##.##...@..#Noise: ---------  Time: 559.0 (0.0) ....#.###..##.####.#g) +0 dagger (venom) ..#....#..#........#Abil: Hop .####..........#####Quill 0 h[34m............÷....# ...###...........# ...##........#...# .#.#.........#...# ........÷....#...# _Partly explored, can't reach some items. _Partly explored, can't reach some items. _Partly explored, can't reach some items. _Partly explored, can't reach some items. _No target in view! _Partly explored, can't reach some items.0 h&0 hm 0 hM5_0 hʏ0 h"0 h"0 h0 h0 h0 h0 h0 h0 hˡ0 hŢ0 hb0 h>0 hX0 h-0 hW0 h0 hA0 h?0 h0 h(0 h0 hۼ0 h0 h0 hz0 h[0 h0 h30 h~0 h\0 h0 h0 h0 h0 h0 h0 hy,0 h0 h0 h,0 h0 h0 h,0 h0 hk0 h0 h0 hY0 h 0 h>0 h]@0 hB0 hD0 hyE0 h=F0 htH0 hJ0 hLK0 hL0 hmNZ  There is a stone staircase leading down here.0 hP0 hQ0 hR% _0 hS0 h2  #....  #....  +....  #....  #....  #....### # ####......##.#... +................ #.@.# 82.3 (23.3) #...#  #...#  ....#  ###### _You climb downwards. _There is a stone staircase leading up here.0 h-0 h"0 hQ0 h 0 hA@_Unknown command.0 h0 h0 h^0 h0 ha0 hW% _0 hn0 h0 hR.. ....#.... .#.#.... ...+.... ..#.... ..#.... .# ....### .# ########.#+..........@.......<4.7 (2.4)######.<.##.#......#...# .# ##..#...# .......# ##########0 h$0 h> |5.9 (3.6 _Found a stone staircase leading up.0 h~ 0 h 40 hY 0 h) 0 h 0 hq# 0 hk& ,0 h( 0 h* 0 h- ,0 h/ 0 h 4 0 h<  ..  #.### .. #.... #.... ##.#.#####.... .....?.+.... ......0 hE> ##.... #.... .... #.#.# ####....####.#@###.....####......##.#...+..................<.######.<.##.#.........#...##.#####.....#...##.. .....K   kobold (missile, asleep).....##### #.#########K##0 hK 90.7 (4.8K)KA kobold comes into view. It is wielding a +0 whip.The kobold shouts!0 hVN b((((((((0 h p.@......0 h4 6==1.9 (6.00 h 0 h n _The kobold throws a stone. The stone closely misses you.0 h F .. #.### 0 hǾ M.. #.... #.... ##.#.####  #.... .....?.  +.... ...... #.... #.... #.... #.#.# ###  #@#  .#.........  ........<...  0 h <.##.#.........  #...##.#####.....  #...##.. .....   #.##   K#  # 0 h! .. #.### .. #.... #.... ##.#.####  #.... .....?.  0 h$+.... ...... #.... #.... #.... #.#.# ###  #@#  .#.........  ........<...  <.##.#.........  #...##.#####..... #...##.. .....   #.##  K# #0 hq>0 h@0 hB0 hK0 hO 0 hP0 hgQ9_A kobold is nearby!0 hR0 h*#.###..#.... 0 hb+#.... ##.#.#####.... .....?. +.... ...... #.... #.... #.... #.#.# #####....####.#.###.....#####......##.#.@.......#+..................<...+######.<.##.#.........# #...##.#####.....#0 h.-#...##.. ......##### #.########## K# # 0 h00 h10 h=6Kw   ribbon worm (wandering)wK   kobold (missile)0 hI?6--3.1 (1.20 hH0 hM^ _A ribbon worm comes into view.0 h..#.... #.... ##.#.#####.... .....?. +.... ...... #.... #.... #.... #.#.# #######....####.#.###.....# ####......##.#.........# +...............@..<...+  ######.<.##.#...#  #...##.#####.....# #...##.. ............##### #K########## w#  # 0 hN,0 hpKw.w0 hβL(((((0 hSC6..@0 hSD$..0 h EQ=-4.30 hnO0 hUm _The kobold throws a stone. The stone barely misses you.0 hw $#.... ##.#.#####.... .....?. +.... ...... #.... #.... #.... #.#.# #######....####.#.###.....# ###......##.#.........# ............<...+ ######.<.##.#...#  #...##.#####.....# #...##.. .K...........##### ##w###.######## .# # 0 h 0 h J(((((0 h X...@.0 h (5.50 h 0 h m _The kobold throws a stone. The stone barely misses you.0 h #.... .....?.  +.... ......  #.... #....  #.... #.#.# ########....####.#.###.....# ##......##.#.........# ...........<...+ #####.<.##.#...#  #...##.#####@....# #...##.......K............##########w###.######### .#  #0 hl iw.6.70 h2 0 h = _The kobold hits you but does no damage.0 h  You hit the kobold but do no damage. The kobold is struck by your quills.w. 2--70 _The kobold hits you with a +0 whip.0 hgC8  You hit the kobold.0 hUK )  You kill the kobold!0 hVfI--480 h;g0 h9iX _The ribbon worm barely misses you.0 h (very poisoned, catching …)You hit the ribbon worm. The ribbon worm is poisoned.  The ribbon worm is lightly wounded.0 h.  The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.0 hr 0 hwt  5 9HopHeld 0 hz 0 h ~ . _You are caught in a web!0 h" 40 h 0 h> N _You are caught in a web!0 hr0 h0 h 0 hj N _You are caught in a web!0 h _You are caught in a web!0 hv40 h0 hN _You are caught in a web!0 h8 0 hP11 -600Hop0 hp0 hBn _You are caught in a web! __The web tears apart.0 hN extremely poisoned)  You hit the ribbon worm but do no damage.The ribbon worm looks as sick as possible!  The ribbon worm is moderately wounded.0 h7]3===10 hAo _The ribbon worm closely misses you.0 h8M, catc…)_The ribbon worm closely misses you.  You hit the ribbon worm but do no damage.The ribbon worm looks as sick as possible!  The ribbon worm is moderately wounded.  The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.0 hs"*)0 h# 5 2HopHeld 0 h*0 h-. _You are caught in a web!0 h  You struggle to detach yourself from the web.17-------3 _The ribbon worm bites you.0 h. R  You struggle to detach yourself from the web.0 h o15---------40 hԱ 0 h 0 _The ribbon worm bites you.0 h 8 0 hu 6=-11 -5Hop0 h 0 h- * _The web tears apart.0 h  You hit the ribbon worm.  The ribbon worm is almost dead.0 h,E† 0 hS=70=60 h0 hKO _You kill the ribbon worm!0 h~#.... .....?. +.... ...... #.... #.... #.... #.#.# # #....####.#.###.....# ......##.#.# <...+ .<.##.#.# #...##.#####.@...# #...##.)......##.###.## .# .#.#..##-7.9 (1.20 hΣx _You see here a ribbon worm corpse.0 h+zJ.... ...... .... #.... .... #.#.# ####### ....####.#.###.....# ......##.#.........# .........<...+ ###.<.##.#.........#  #...##.#####.†...#.###.#...##.......)@........  .....##########.###.### ####### #.#  ..# #.##..### -9.1 _0 h}0 h 0 h 0 h 0 h 0 hF 0 h 0 h 0 hw 0 ho {17=0 hv 0 h ,0 h 0 h P=0 hE 0 hۘ b8=0 h 0 hŚ 0 h 0 h 0 h; 0 h 0 h 0 hѡ ,0 h} 0 h" 0 h i9==0 h 0 ho 0 h9 0 h 0 h 0 hZ 0 h 0 h 0 h 0 hX 0 h$ 0 h j20==0 h 0 h 0 h ,0 h 0 h P=0 h 1=0 h 0 he 0 hJ 0 h ,0 hC 0 h 0 hw i2==0 h6 0 hl ,0 hf 0 h 0 h 0 hd 0 h7 0 h 0 h 0 h 0 h j3===0 h# 0 h 1 _HP restored.0 h2 40 h 0 h g  You see here a ribbon worm corpse.0 h 0 hI _0 hI 0 h 0 h| ,0 hF 0 hQ 0 hV Q==0 hx 0 h 0 h^ 0 h 0 h 0 h[" 0 h5$ 0 hO% 0 h& 0 h' 0 h * ,0 h*+ 0 hl- 0 h// ,0 h0 0 hm2 0 h5 ,0 h6 0 hh8 0 h9 ,0 h: 0 hj= ,0 h> 0 h@ | _h - 2 scrolls labelled WOEDYA YTRI (gained 1)0 hC 40 hC 0 h/F 0 h:L o [. .. .. . ... .# . ..# .# ##.  . ... .....  .. #.### .#.#  .. ... #.... ....#......##.#.####.#.###.##........50.3 (41.2)  +..................###. 0 hM  #....####..............  #.... #.#.#########..##....####.#.###.....# .# ##......##.#.........# .................<...+ #####.<.##.#.........##...##.#####.†...#.###.0 h2Q D1.5 (42.40 hU 0 hW # _Found a robe.0 h 0 hȖ 0 hT 0 hm 0 h֩ X0 h޲ )J..  #[. .. ... ..... #.# .. ..# #.# ##. ... ......  .. #.######.#.###.## .. ... #................ #......##.#.####@#.###.## #........... +............###... #....####.............. #.... #.#.#########..#....####.#.###.....# .#J   endoplasm (wandering) ###.#.........# # ................<...+ ####.<.##.#.........#0 h 12.7 (1.2)0 hP G.J0 h -3.9 (2.40 h 0 h ] _An endoplasm comes into view.0 h1D'#..J. #  #[. .# . ... . ..... .# ... ..# ##.#.##.. ... ......  .. #.######.#.###.## .. ... #.......@........##.#.####.#.###.## #................. +..................###...####.............. #.#.#########..#####.#.###.# ###.#.........# # ................<...+.J5.1 (1.20 h2E....#... ..J #  #[. .# . ... . ..0 h3... #.#.# ... ..#.######.#.##.... ...............>.  .. #.######@#.###.## .. ... #................##.#.####.#.###.## #........ +..................###...####..............  #######.####.#.###. ###.#.........# #0 hP60 h470 h=0.0 h>(6.30 hGQ _Found a stone staircase leading down.0 h4 0 hP 0 h 0 h  0 h :_No target in view!0 h 40 h 0 h, H _No target in view!0 h _No target in view!0 h40 h0 hq0 h#.. .........#....# ...J.#  ##[...# . .. ..... .. ... #.#.# .. ..#.######.#.##...... ..........@....>.#  .. #.######.#.###.## . ... #................ ......##.#.####.#.###.## ........... ...........###...J   endoplasm (wandering) ....####..............0 h$ .... #.#.#########..# ....####.#.###.....# .#0 h%(0.00 h+L.J0 h.-47.5 (1.2 _0 ht30 h[#.#....#....... ...... ##....# .....#  ##[.J.# . .. ..... .. ... #.#.# ....  ..#.######.#@##...... ...............>.#  .. #.######.#.###.##  ... #................ ##.#.####.#.###.##......... .............###...####.............. #.#.#########..#0 h0 h-`J.8.70 hI0 hKh #.#....#  ....... ...... ##....# ..J..# ##[...# .  .. ..... ..  ... #.#.# ....  #@#  . ...............>.#  .. #.######.#.###.##  ... ........... ###.#.###.## ........ ..###... ......  ####..# 0 hb #.#....#  ....... ...... ##....# ..J..# ##[...# .  .. ..... ..  ... #.#.# ....  #@#  . ...............>.#  .. #.######.#.###.##  ... ........... ###.#.#........ ..#... ###0 h  _An endoplasm is nearby!0 h:d....# .#.#....#.. ... .......##......J... ###.##[...##..... .................... #.#@#  ..#.######.#.##..... ...............>.# #.######.#.###.##  ... #................##.#.####.#.###.##.......###...####..............J.9.9 _0 h0 h$N ........#  # .#.#....#  .. ....... .. ...... .##J...# .  ......# ...  ###.##[...##.....  .. .................  ... #.#@# ....  #.#  . .....>.#  .. .#.###.##  ... .......... ##.#.###.## ........ ..###... ...... 0 hbh ........#  # .#.#....#  .. ....... .. ...... .##J...# .  ......# ...  ###.##[...##.....  .. .................  ... #.#@# ....  0 h#.#  . .....>.#  .. .#.###.##  ... .....##.#.###.## .....#...0 h:40 h0 h  ....$... ........#+## .#.#....#....... ...... ..##J...# . ......# ... .###.##[...##..... .. ........@.......... .######.#.#......  0 h ..#.######.#.##.....  . ...............>.#+  .. #.######.#.###.## . ... #................##.#.####.#.###.##.................###... _An endoplasm is nearby!0 h   _No target in view! _An endoplasm is nearby! _ Found 10 gold pieces..JJ61.1 _The endoplasm quivers.0 hw  ....$...  ........#+#  .# .#.#....#.  ... ........  ... ......  ..##....# .  ...J..# ...  .###.##[...##.....  .. ........@.........  ... .######.#.#......  0 h_ #.#.##.....  . .......>.#+  .. ##.#.###.## . ... .......... #.#.###.## .......... ....###... 0 hT  ....$...  ........#+#  0 hV .# .#.#....#.  ... ........  ... ......  ..##....# .  ...J..# ...  .###.##[...##.....  .. ........@......... 0 hX  ... .######.#.#......  #.#.##.....  . .......>.#+  .. ##.#.## ... .......... #.#.#0 h&Z .........#0 hb 0 hc 0 hji 0 hIl a _An endoplasm is nearby!0 h _.###..#...##.....$...  .........#+## .#.#....#.#... ....... ....... .....##.. .......J..# .. .###.##[@..##.... ............... .######.#.#.. ..#.######.#.##.....0 h(  ...............>.#+  .. #.######.#.###.## ... #................##.#.####.#.###.##...0 h  The endoplasm is struck by your quills. The endoplasm closely misses you.The endoplasm freezes you.0 h _2--=2.30 h 0 h( % _You are frozen.0 hќ  .###..#...  ##.....$...  .........#+#  .# .#.#....#.#  ... .........  .... .......  .....##....# .  ........J..# ...  #[@..#  .. .................. 0 h;  ... .######.#.#......  #.#.##.....  . .......>.#+  .. ##.#.###.## . ... .......... #.#.###.## .......... 0 h?0 h|@ 0 h5C\.###..#... 0 hF ##.....$...  .........#+# 0 hN .# .#.#....#.#  ... .........  .... .......  .....##....# .  ........J..# ...  #[@..#  .. ..................  ... .######.#.#......  #.#.##.....  . .......>.#+  .. ##.#.###.##  ... .....#.#.#.....0 hX0 hZ0 h%[0 hi0 hlm 0 hpn0 hco=_An endoplasm is nearby!0 hp0 h͇ 0 h"0 h 0 h8You hit the endoplasm but do no damage.0 h8The endoplasm is moderately wounded.0 hD0 h0 hm30 hM 00 h0 h 0 hԗ0 hS_The endoplasm is struck by your quills. The endoplasm misses you.0 h0 hE .###..#...  ##.....$...  .........#+#  .# .#.#....#.#  ... .........  .... .......  .....##....# .  ........J..# ...  #[@..#  .. ..................  ... .######.#.#......  #.#.##.....  . .......>.#+  .. ##.#.###.## . ... .......... #.#.###.## .......... 0 hs .###..#...  ##.....$...  .........#+#  .# .#.#....#.#  ... .........  .... .......  .....##....# .  ........J..# ...  #[@..#  .. ..................  ... .######.#.#......  #.#.##.....  . .......>.#+  .. ##.#.###.##  ... .....#.#.#.....[39;0 h49m _An endoplasm is nearby!0 hK.  You barely miss the endoplasm.The endoplasm is almost dead.4 _The endoplasm barely misses you.0 hJ. .###..#...  ##.....$...  .........#+#  .# .#.#....#.#  ... .........  .... .......  .....##....# .  ........J..# ...  #[@..#  .. ..................  ... .######.#.#......  #.#.##.....  . .......>.#+  .. ##.#.###.## . ... .......... #.#.###.## .......... 0 h# .###..#...  ##.....$...  .........#+#  .# .#.#....#.#  ... .........  .... .......  .....##....# .  ........J..# ...  #[@..#  .. ..................  ... .######.#.#......  #.#.##.....  . .......>.#+  .. ##.#.###.##  ... .....#.#.#.....[39;0 hE49m _An endoplasm is nearby!  You hit the endoplasm..0 hb--95 _You kill the endoplasm!0 hJ0 hc3==0 hn0 hZn0 hX0 h ...b. ..#... ...........# ..... #. #..#.....# #.###..####.....$ ..........#+# .###.#.#....#.##.. .........@........ - ..  .....##....##.#.# ...........# .... .###.##[...##..... .. ..................b   bat (asleep)  ... .######.#.#  ..#.######[0 hm.#.##.....  . .......>.#+#9.9 (4.60 hZ.bb==-71.1 (5.80 hQ#0 h%V _A bat comes into view.0 h#..# #..... ..# .# ............ #..#.....# #.###.b#.....#0 h###.....$..... ...........#+# ###.#.#.@..#.##.................##....##.#.#...........# .. .###.##[...##.... ..................... .######.#.#.......  ..#.######.#.##.....0 hB0 hC&.b0 h#5=2.3 (1.20 h0 h: _The bat hits you but does no damage.0 hx .#..# #.#...  ..... ..#...  ........... 0 h  # ...........  #. #..#.....#  #.###..#.....#  ###.....b.....  ...........#+#  #.@..#.##..  0 h?..................  ..................  .....##....##.#.#.  ...........# ....  .###.##[...##.....  .. ............ 0 h۪d ... .######.#.#.......  #.#.##..... 0 hz  .#..# #.#...  ..... ..#...  ...........  # ...........  #. #..#.....#  #.###..#.....#  ###.....b.....  ...........#+#  #.@..#.##..  ..................  ..................  .....##....##.#.#.  ...........# .... .###.##[...##.....  .. ............  ... .######.#.#.......  #.#.##.0 h  _A bat is nearby!0 h #...##.# # ..#..###..... ..# ......# ...........#.  #.###..#.....#####.....b........ ........@..#+# ###.#.#....#.##..............................##....##.#.#..........# .. .###.##[...##... .................... .......0 h  0 h  0 h !The bat is struck by your quills.0 h E$0 h O83-3.50 h  0 h,# A_You kill the bat!0 h 0 h 0 hю 0 h 0 h 0 h 0 hX 0 h٠ 0 h 0 h 0 hp 0 h`  0 h7 0 h )_You now have 62 gold pieces (gained 10).0 h| 0 h h##K.. .# 0 h U.... ... # 0 hh #...##.# .# ..0 h- ...#..###.#...0 h A .........#...0 h 7 ............0 h V # ...........0 hH  #. #..#.....#0 hY w #.###@.#.....##0 h( -0 h  ###..............0 h  g...........#+###.0 hu  .###.#.#....#.##..0 h> z ..................0 h [ ..................0 h g   hobgoblin (asleep) .....##....##.#.#.K   kobold (asleep) ...........# ..... .###.##[...##..... 0 h 0 h` 5.7 (2  0 h <A kobold and a hobgoblin come into view.0 h 0 h 0 h *.g0 hk g0 h. !0 h[ 0 h =0 hN 6.9 (3.40 hr 0 h  0 h 0 hU _The hobgoblin shouts!0 hd  .... ... # #...##.# .# .. ...#..###.#... .........#... ............# ........... #. #..#.....# #.###..#.....#####...@............g..........#+###..###.#.#....#.##.. .................. ............##....##.#.#........# .....#.###.##[...0 hd f[33m##..... ...................g-8.1 (1.20 h .... ... #  #...##.# .# ..  ...#..###.#...  .........#...  0 h............  # .....  #. #..#.....#  #.###..#.....##  ###...@..........  ...g.........#+###.  ..###.#.#....#.##..  ..................  ..................  ......##....##.#.#.  ............# .....  #.###.##[...##.....  .. ............ 0 h3 .... ... #  #...##.# .# ..  ...#..###.#...  .........#...  ............  # .....  #. #..#.....#  #.###..#.....##  ###...@..........  ...g.........#+###.  ..###.#.#....#.##..  ..................  ................ ......##....##.#.#.  ...[0 hb39;49m.........# ... #.###.##[...##... .. ............- _A hobgoblin is nearby! .... ... # #...##.# .# .. ...#..###.#... .........#... ............ # ........... #. #..#.....# #.###..#.....## ###.#...g.#+###.#..###.#.#....#.##... ...........0 hh ............ ......##....##.#.#.#............# ....#.###.##[...##..... .. #............g.9.3 _0 hӄ .... ... #   .# ..  .#...  ..#...  ............  # .....  #. #..#  #.###..#.....##  ###g.@...........  #.............#+###.  #..###.#.#....#.##..  . ..................  ..................  ......##....##.#.#.  #............# .....  ##.###.##[...#  .. #............ 0 hK? .... ... #   .# ..  .#...  ..#...  ............  # .....  #. #..#  #.###..#.....##  ###g.@...........  #.............#+###.  #..###.#.#....#.##..  . ..................  ............... ......##....##.#.#.  #............# .. ##.###0 h[37m.##[...# .. #............ _A hobgoblin is nearby! .... ... # #...##.# .# ..##...#..###.#........#..... ............ #. ..... #. #..#.....# #.###..#.....## ###g. #.#+###. #..###.#.#....#.##... .......... .............. ......##....##0 hSEB.#.#. #............# ..... ##.###.##[...##..... .. #.................. =80.5 _The hobgoblin is struck by your quills. The hobgoblin barely misses you.0 hp .... ... #  #. .# ..  ##.  ..  ..   #.   #. #..#  #.###..#.....##  ###g@............  #.............#+###.  #..###.#.#....#.##..  .. ..................  ..................  ......##....##.#.#.  #............# .....  ##.###.##[...#  .. #............ 0 hoC .... ... #  #. .# ..  ##.  ..  ..   #.   #. #..#  #.###..#.....##  ###g@............  #.............#+###.  #..###.#.#....#.##..  .. ..................  .............. ......##....##.#.#.  #............#  ##.###.##[...# .. #...0 h=fJ[m.........  _A hobgoblin is nearby!You barely miss the hobgoblin.The hobgoblin is moderately wounded.10 _The hobgoblin is struck by your quills. The hobgoblin misses you.0 h?p .... ... #  #. .# ..  ##.  ..  ..   #.   #. #..#  #.###..#.....##  ###g@............  #.............#+###.  #..###.#.#....#.##..  .. ..................  ..................  ......##....##.#.#.  #............# .....  ##.###.##[...#  .. #............ 0 h<  .... ... #  #. .# ..  ##.  ..  ..   #.   #. #..#  #.###..#.....##  ###g@............  #.............#+###.  #..###.#.#....#.##..  .. ..................  .............. ......##....##.#.#.  #............#  ##.###.##[...# .. #...0 hi [m......... _A hobgoblin is nearby!You completely miss the hobgoblin.The hobgoblin is severely wounded.20 h l _The hobgoblin barely misses you.0 h p .... ... #  #. .# ..  ##.  ..  ..   #.   #. #..#  #.###..#.....##  ###g@............  #.............#+###.  #..###.#.#....#.##..  .. ..................  ..................  ......##....##.#.#.  #............# .....  ##.###.##[...#  .. #............ 0 h " 0 hؒ K.... ... #  #. .# ..  ##.  .. 0 h  ..   #.   #. #..#  0 h #.###..#.....##  ###g@............  #.............#+###. 0 hٖ  #..###.#.#....#.##..  .. ..................  .............. ......##....##.#.#.  #............#  ##.###.##[...# .. #............0 h 40 hn 0 h ` _A hobgoblin is nearby!0 h  You closely miss the hobgoblin.The hobgoblin is severely wounded.0 h &30 hy m _The hobgoblin closely misses you.0 hN p .... ... #  #. .# ..  ##. 0 h; 8 ..  ..   #.   #. #..#  #.###..#.....##  ###g@............  #.............#+###.  #..###.#.#....#.##..  .. .................. 0 h  ..................  ......##....##.#.#.  #............# .....  ##.###.##[...#  .. #............ 0 hF7 .... ... #  #. .# ..  ##.  ..  ..   #.   #. #..#  #.###..#.....##  ###g@............  #.............#+###.  #..###.#.#....#.##..  .. ..................  .............. ......##....##.#.#.  #............#  ##.###.##[...# .. #...0 h:[m.........0 h>0 hQM _The hobgoblin closely misses you. _A hobgoblin is nearby!  You closely miss the hobgoblin.The hobgoblin is severely wounded.0----40 hR0 hTU _The hobgoblin is struck by your quills. The hobgoblin hits you.0 hJ .... ... #  #. .# ..  ##.  .. 0 h4 ..   #.   #. #..#  #.###..#.....##  ###g@............  #.............#+###.  #..###.#.#....#.##..  .. ..................  ..................  ......##....##.#.#.  #............# .....  ##.###.##[...#  .. #............ 0 hhf .... ... #  #. .# ..  ##.  ..  ..   0 hrg#.   #. #..#  #.###..#.....##  ###g@............  #.............#+###.  #..###.#.#....#.##..  .. ..................  .............. ......##....##.#.#.  #............#  ##.###.##[...#0 h.j .. #............0 hl0 h;m0 hYq0 h_~M_The hobgoblin is struck by your quills. The hobgoblin hits you. _A hobgoblin is nearby!  You closely miss the hobgoblin.The hobgoblin is almost dead.50 h]0 hc@ _The hobgoblin hits you but does no damage.0 hp .... ... #  #. .# ..  ##.  ..  ..   #.   #. #..#  #.###..#.....##  ###g@............  #.............#+###.  #..###.#.#....#.##..  .. ..................  ..................  ......##....##.#.#.  #............# .....  ##.###.##[...#  .. #............ 0 hm .... ... #  #. .# ..  ##.  .. 0 h ..   #.   #. #..#  #.###..#.....##  ###g@............  #.............#+###.  #..###.#.#....#.##..  .. ..................  .............. ......##....##.#.#.  0 h#............#  ##.###.##[...# .. #............0 h40 h[0 hrM_The hobgoblin hits you but does no damage. _A hobgoblin is nearby!  You closely miss the hobgoblin.The hobgoblin is almost dead.60 h0 h@ _The hobgoblin hits you but does no damage.0 h .... ... #  #. .# ..  ##.  ..  ..   0 h#.   #. #..#  #.###..#.....##  ###g@............  #.............#+###.  #..###.#.#....#.##..  .. ..................  ..................  ......##....##.#.#.  #............# .....  ##.###.##[...#  .. #............ 0 hݗ Y .... ... #  #. .# ..  ##.  0 h n..  ..   #.   #. #..#  #.###..#.....##  ###g@............  #.............#+###.  0 hؙ 1#..###.#.#....#.##..  .. ..................  .............. ......##....##.#.#.  #............#  0 h U##.###.##[...# .. #............0 h" 0 h 0 hI 0 h _A hobgoblin is nearby!You hit the hobgoblin.0 h 1.0 h ; ----0 h f917 _You kill the hobgoblin!0 h 0 h n _Your Shapeshifting skill increases to level 4!0 he\ f1= _2===0 h} 3==##K..# .##  ........ #  #...##.# .# ..##...#..###.#... .....#... ..... #.. ........... #.# #..#..... #@###..#.....##- ###.............. #.............#+###. #..###.#.#....#.##..... ........... ..................K   kobold (asleep) ......##....##.#.#. #.....0 hc ....... ..... ##.###.##[...##.....98.7 (11.2).KK==9.9 (12.4 _The kobold shouts!0 h,"   ##...##.### .K....... #  #...##.# .# ###...#..###............#.......................   #.###..#.....## ###........................#+### #..###.#.#....#.##........ ................. ......##....##.#.#............# 0 h' F.K0 h( <--701.1 (1.2)0 h- 0 h6< 0 h[o #...#  ##...##.###  ......... #  #K..##.# .# ..  ###...#..###.#...  ............#...  ...............  #..............  #@#   #.#  ###..  #........  #..###.#.#  ... ........  . .........  ......##...  #............# ..... 0 h #...#  ##...##.###  ......... #  #K..##.# .# ..  ###...#..###.#...  ............#...  ...............  #..............  #@#   #.#  ###..  #........  #..###.#.# ... ........  . ......... ......##... #............# 0 hl0 h9--0 h0 hAr . #...# .. ##...##.### ... ......... # ... #K..##.# .# ..###...#..###..0 hT##..............##..#.....#  #.###..#.....## ###........................#+### #..###.#.#....#.##..... ................. ##....##.#.# _A kobold is nearby!0 h,0 hy.K==2.3 _0 h0 h0 hW. #...# . ##...##.### ... ......... # .... #...##.# .# .....###...#..###........K##.##..............##..#.....#  #.###..#.....## ###................#+### #..###.#.#....#.##..... .................0 h\=3.50 h= _The kobold hits you but does no damage.0 h #...#  #...#  . #...#  .. ##...##.###  ... ......... #  .... #...##.# .# ..  .....###...#..###.#...  ........K.........#...  #.@.............  ##..............  #.###..#.....#  #.###..#  ###..  #.......  #..###.#  ... ......  . ...... 0 h| #...#  #...#  . #...#  .. ##...##.###  0 h}F... ......... #  .... #...##.# .# ..  .....###...#..###.#...  ........K.........#...  #.@.............  ##..............  #.###..#.....#  #.###..# 0 h ###.. #.......  #..###.# ... ...... . ......0 hy40 h90 h!5 (very poisoned) _A kobold is nearby!You hit the kobold but do no damage. The kobold is poisoned.2--400 h0 h9 _The kobold hits you with a +0 club.0 hʰ #...#  #...#  . #...#  .. ##...##.### 0 h* ... ......... #  .... #...##.# .# ..  .....###...#..###.#...  ........K.........#...  #.@.............  ##..............  #.###..#.....#  #.###..#0 h'  ###..  #.......  #..###.#  ... ......  . ...... 0 h.0 hL a #...#  #...#  . #...#  0 hsN .. ##...##.###  ... ......... #  .... #...##.# .# ..  .....###...#..###.#...  ........K.........#...  #.@.............  ##..............  #.###..#.....#  #.###..#0 h X0 hQ 0 h ,0 h 0 h 0 h Q==0 hM 0 h 0 h 40 h ,0 h ,0 hX0 h0 h0 h0 h0 hL0 h: 0 h B0 h0 h|,0 h60 h:0 h0 h;0 h0 hy0 h0 h0 hS"n0 hA#0 h$0 hO%0 hL&0 h'0 h;.......# #...#...........###...#...# ........#...#...# ...........#...# #........###...## #................ # #........# #...####.##.#####...#.........@...........)....-40.1 (33.6)...........#.##..##............###..#.##..###.......... #..#.##..# #.###..... #..#.....# #.###.##. #..#.....###..... .. #..####.......... #[39;40 h= 9m #..# #..###.#.#.  ....... - _Key pressed, stopping explore.0 hAD^ _No target in view!0 hV40 h\0 h_H _No target in view!0 hrJ0 hQw,0 hx% _0 h6,0 h1,0 h0 hc0 hB0 h}0 h1,0 hC0 h0 h0 h0 h$0 h0 h0 h0 h0 hܱ0 h@0 hAX0 h0 hZ0 h)0 h0 h0 h0 h0 h0 h0 h0 hi0 h0 h0 h%0 h-0 hB0 h0 h0 h n0 hn0 h0 hv&..........................)...................#.##..##....#..........###..#.##..###....#.##.......# #..#.##..# #.##..........### #..#.....# ###.##.##.## #..#.....####.......# #..####........##.##.##.######..####..####...........@............60.5 (20.4##.####..####.......#....# #... ....:..#......## ...... .......#.......#......# ##..#.###.###.###....... ).....#..#........ ..... .#######........# .....#.########.......# .....1.7 (21.6 _Found a mace.0 hg _No target in view!0 ha _0 h* #...###..#.##..###...... #.### #..#.##..# #.###..# .........### #..#.....# #.###..# #.##.##.## #..#.....###........ #.......# #..####............. #.##.##.######..####..###.#.#. ......................... #.####..####.......#............ # #... #....@..#......##....#...... #.......#.....##......####..#.###.###.##[...#....... ..).....#....#........##......#.######.#.#.#........##......#.######.#.####.......##...0 hs7[39;49m................. #.....##.######.#. .......##....You pick up a book of Party Tricks and begin reading...7.7 (6.0)8.7 (7  You add the spells Apportation, Jinxbite and Alistair's Intoxication to your _library.0 h`40 h^ _No target in view!0 h0 h0 h0 hq0 h$0 hL% _0 h,0 h,0 h90 h0 hG,0 h0 h10 h ,0 h!0 h%0 h',0 h?)0 h+0 h-,0 he/0 h10 h30 h40 h50 h90 h;,0 h=0 h?0 hA,0 h(D0 hE0 h G0 hG0 hdH0 hJ0 heK0 h L0 hxO0 hQB0 hR0 hT0 hZy _You open the door.0 h[40 hR\0 h_@  There is an open door here.0 ha0 ha _0 h[b0 hsd0 hLi  #......####..#.##  #..........)....  #........##.....0 hjV  # #........##   ##.......##  ###.###.......##.....#  #.....'....#  ###.#.#.....####0 hj   #@##..### #.......  ..........+.  #.######.###.#####....##  ... ..# #....  0 hCkq ... .. #....###  b.... ..####......# b   bat (asleep)  ..... .+  ###.##. ######.<.# 0 hEl #.# . #...#0 hfn086.5 (17.8)0 ho0 ho,0 hsab.b0 ht.7.7 (19.00 hw0 hkyV _A bat comes into view.0 h   You hit the bat but do no damage. The bat is poisoned..0 h ! #......####..#.## bezhaha the Changeling #..........)..... Barachi #........##...... Health: 23/23 ======================== # #........##...... Magic: 2/2======================== #. ##.......##...... AC: 2Str: 15 ###.###.......##.....# EV: 11Int: 10 0 hA #.....'..............# SH: 0Dex: 11 ###.#.#.....###......# XL:  2 Next: 100% Place: Dungeon:2 #@##..### #....... Noise: =--------  Time: 788.7 (1.0)0 hz   .................+....... g) +0 dagger (venom)  #.######.###.#####....### Abil: Hop ... ..# #....Quill  ... .. #....### ..... ..####......# 0 h \ ..... .+..........  ###.##. ######.<.#  #.# .#...#  _library. _No target in view! _You open the door. _There is an open door here. _A bat comes into view.0 hQ You hit the bat but do no damage. The bat is poisoned. _You kill the bat!You have reached level 3!0 h   0 h (--more--0 hL  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? 0 hz8/283/373 0%  _You feel stronger. x20 hQ40 hR0 hT0 h0V0 hV% _0 h\n0 hw`0 hb,0 hd0 htg0 hOi,0 hj0 hl0 hn,0 h]p0 h #. #........##.... #. ##.......## ###.###.......## #.....'....... ###.#.#.....###  #######.#.##..#####.....  #...........+.....  ##.######.###.##### ......# #.... -  #..#....#  #.#........####..... #.#........+........ # ###.##...#######.<  #.# ...# #..  #.# ...# #  ... ..# ....  .# # ####94.7 (6[39;0 hi49m-5.7 (7 _l - a scroll labelled APSORO WURI0 h^0 h7a40 he0 hh0 hji0 htn0 hw0 hy0 h{0 hK|0 h_~0 hB0 hX0 h(0 h@0 hs0 h0 h0 h,0 h0 h0 hR,0 h/0 h,0 h0 h0 hk,0 h0 hI0 h0 h0 hܭ0 h0 hDZ0 h0 h#0 h0 h0 h0 h20 h0 h0 h9,0 h0 hB0 h0 hZ0 h,0 h0 hq0 hc0 hq0 hp0 h0 h[0 h0 h,0 h0 h)0 hq,0 h0 hB0 hw0 h 0 h30 ht #..............# .....#####   ##.##.###.###.## #######  #.............. ##.##.#.#####.# #.##.#.# #.# #.##.#.# #.# #  #.##.#.# #.##.#  ##.##.#.#####....####.  #............@.......w  ##.##.##########.####.  #.##.# #....# #.#### #.#w   dart slug (asleep) #.# #.# #.#837.70 h (42.0)w.w8.9 (43.2 _A dart slug comes into view.0 h q  You aren't carrying any pieces of jewellery.0 h 0 h+ D _0 h8 _Unknown command.0 h`UWear which item? Armour (go to first with [)  a - a +0 animal skin (worn)[?] describe selected [!] equip|wield|wear[tab] equip|unequip 0 h~   #..............# .....##### bezhaha the Changeling   ##.##.###.###.## #######Barachi   #..............Health: 28/28 ========================   ##.##.#.#####.#Magic: 3/3========================   #.##.#.# #.#AC: 2Str: 17   #.##.#.# #.# #EV: 11Int: 10   #.##.#.# #.##.#SH: 0Dex: 11   ##.##.#.#####....####.XL:  3 Next:  0% Place: 0 h Dungeon:2   #............@......w.Noise: ---------  Time: 838.9 (0.0)   ##.##.##########.####.g) +0 dagger (venom)   #.##.#Abil: Hop   #....#Quill   #.####   #.#w   dart slug   #.#   #.#   #.#Increase (S)trength, (I)ntelligence, or (D)exterity? _You feel stronger. x2 _l - a scroll labelled APSORO WURI _A dart slug comes into view. _You aren't carrying any pieces of jewellery. _Unknown command.  Okay, then. _0 hX[?25h[?0c  Search for what [? for help]? 0 h)] [?25l[?1c0 hvv8arti0 hcn _Can't find anything matching that.0 h _Unknown command.0 hr #..............#  ##.##.#.##   #..............  ##.#.#  #.0 htX #.#  #. #.# #  #. #.##.#  ##.##.#.#####....####.  #............@......w.  ##.##.##########.####.  #.##.#      #.#  #.#  0 hv: #.#  #.#0 hW/ #..............#  ##.##.#.##   #.............. ##.#.# #. #.# #. #.# #  #. #.##.#  ##.##.#.#####....####.  #............@......w.  ##.##.##########.####.  #.##.#   #.#    _A dart slug is nearby!0 h #..............# .....#  ##.##.###.###.## #  #..............  ##.##.#.#####.#  #.##.#.# #.# #  #.##.#.# #.# .# 0 h #.##.#.# #.##.#  ##.##.#.#####....####.#  #.............w.  ##.##.#.####.#  #.##.# #  #....#  #.# 0 hK40.1 (1.2 _0 h0 hX#...#.. .....###.##.###.###.##.# #  #... ..  ##.##.#.#####.# .##.##.#.# #.# .# #.##.#.# #.# .# #.##.#.# #.##.#  ##.##.#.#####....####.##.w.  ##.##.#.####.##.##.# .# #....# .##.#### ..#.# .##.# .##.# .##.# .# ````The dart slug launches a dart at you.0 hQ....4----=1.3 _The slug dart hits you.0 hc#.#.. .....# ##.##.###.###.##.# # 0 h)ex#.... ##.##.#.#####.##.#  #.##.#.# #.##.#  #.##.#.# #.##.#  #.##.#.# #.##.# ##.##.#.#####....####.# #.w. ##.##.#.####.##.##.# 0 h7f#.#  #....# #.#  #.#### #..  #.# #.#  #.# #0 hi4.#  #.# #.#  #.# #.#0 hk0 hp4w.0 hqk5=----2.50 h#w0 h2y0 hQ (.#.. .....# #.##.###.###.##.# # .... .##.#.#####.##.# #.##.#.# #.##.# 0 hS #.##.#.# #.##.# 0 h![ #.##.#.# #.##.# .##.#.#####....####.# .w..##.#.####.# #.##.# #.# #....# #.# #.#### #.. #.# #.# #.# #.# #.# #.# #.# #.#0 h{ w.-3.70 h|   (very poisoned)  You hit the dart slug. The dart slug is poisoned.  The dart slug is heavily wounded.=40 _The dart slug closely misses you.0 hC 0 h  0 hc>You hit the dart slug. The dart slug looks even sicker.  0 h6The dart slug is severely wounded.0 h,0 h=0 h†0 h!0 h<0 h,>=0 hMB60 hC 50 hJ0 hP 0 hZG_You kill the dart slug!0 hx _No target in view!0 h 0 h,0 h@0 hS6= _0 h0 h:0 h0 h0 h10 h7==0 hk0 h;,0 h0 h,0 hj0 h,0 h0 hI0 hi8==0 h0 h0 h,0 h0 h,e  You see here a dart slug corpse.0 hk0 h_ _0 hX0 h0 h,0 h0 h0 h10 h,:=0 hh0 h0 hR,0 h0 hQ0 h'0 h0 hs0 h0 h0 h_0 h0 h0 h70 hn0 h0 h0 h0 hM,0 h0 h0 hR,0 h0 h0 hX,0 h0 h0 h[,0 h0 h0 hX,0 h0 h0 h0 hO0 h50 h0 hS0 h0 h0 h0 h,0 h0 h 0 h;,0 h80 h0 h######.#.........# # ....+..................<...+ #...#######.<.##.#.........#  ...# #...##.#####.†...#.###...# #...##.......)......... ....#.. .....##########.###.###. ##.##.# ################.# # ....... ....B............# 0 h1##.##.# #.# #@# #.#-  #.##.# #.# #.# #..  #.##.# #.# #.# ###  #.##.# #.# #.##....####.#####.# .......†.........#B   giant cockroach (asleep) #####.####.#####.#  #.##.........#  #.##.#.#######0 hV775.1 (29.4)0 hA-6.3 (30.60 h 0 hb _A giant cockroach comes into view.0 h}....#....####.#.###.....# .#.######.#.........# # .....+............<...+ ##...#######.<.##.#.........#  ...# #...##.#####.†...#.### ##...# #...##.......)....... .....#.. .....##########.###.### ###.##.##################.# # .............B..@.........# ###.##.####.#####.#######.# #.##.# #.# #.# #.. #.##.# #.# #.# ###  #.##.# #.# #.# ###....####.#####.# ........†.........# ######.####.#####.# #.##.........#..BB7.5 (1.2)0 hĖ .#  # <...+ < # ...# † ) #################.# # .......B@.........# ###.#####.#######.#   #.# #.# #..   #.# #.# ###   #.# #.#.#†.#.# .#0 h^Q .#  # <...+ <  ...# † ) #################.# # .......B@.........# 0 h8###.#####.#######.#   #.# #.# #..   #.# #.# ###   #.# #.#.#†.#.# .#0 h0 h0 h0 hXf _A giant cockroach is nearby!0 hܔ   (very poisoned)You hit the giant cockroach. The giant cockroach is poisoned.  The giant cockroach is moderately wounded.0 hߕ 4=800 h 0 h ] _The giant cockroach closely misses you.0 hN ~ .#  # <...+ < # ...# † )0 h~  #################.# # .......B@.........# ###.#####.#######.#   #.# #.# #..   #.# #.# ###   #.# #.#.#†0 h M.#.# .#0 hأ O .#  # <...+ <  ...# † 0 hQ 6) #################.# # .......B@.........# ###.#####.#######.#   #.# #.# #..  0 h  #.# #.# ###   #.# #.#.#†.#.#0 h8 9 .#0 h 0 h 0 hp 0 h f _A giant cockroach is nearby!0 hl %  0 h(n You hit the giant cockroach.0 h3x 1.0 h| /1090 hO 0 h֠ S _You kill the giant cockroach!0 h J0 h8 0 h 0 hE 0 h 0 h ,0 h 0 h 0 h ,0 hd 0 h 0 h 0 h 0 h 0 h 0 h| 0 h 0 h 0 h` 0 h? 0 h 0 h 0 h 0 h 0 hX ,0 h 0 h 0 h 0 h; 0 h8 0 hw 0 h3 0 h 0 hH 0 h 0 hC 0 h 0 h 0 h0 h0 hs0 hj0 h0 hi0 h"0 h0 hZ0 h 0 h 0 h 0 h 0 h 0 h 0 hO0 h0 h[0 h0 h0 h0 hr,0 h0 h(0 h0 h0 h0 hW ##.#####.....#.###. ##.......)......... ##########.###.###. ########.# #.# ...........# #.########.###.###.#  #.# #.........#  #.# #####.###.#.####  #.# #..r 0 h !-.# #####...#### ...#### ##.# ...##r   quokka (asleep) 0 h%8901.1 (21.6)0 h{&A-2.3 (22.80 h)0 h[+Y _A quokka comes into view.0 h! .#####.....#.###.#.)..#.###.###.#.# #.# .#.........# #.# .#.#0 h. .###.###.# #.# #.........# #.# #####.###.#.# #.# #...r..# #####...## .### .# 0 h7X.## ## r..r3.5 (1.20 h 9 )0 hr?0 h0 hb0 hd.#0 hlf)0 hh .#0 hi.#0 hEk #.# .#0 hm #.# .#0 hn .#0 hdp 0 hPr .#0 hTt$ #####.###.#.##### 0 hv #...@....r...  #####...##### .### .#0 hԁ[##0 h5.#).#.# #.# .# #.# .#.# .# #####.###.#.#####  #...@....r...  #####...##### .### .###  _A quokka is nearby!0 h.#####.....#.###.# .)...# .###.###.# .# #.# #.# # #.# #.# .#.###.###.# .# #...# # .# #####.###.#.# .# #.r. .# #####...## #.### .# #.# # ### r.4.7 _0 h#.#)..##.# #.# #.# #.# #.###.# ..# #  #####.###.#.######  #....@..r.....  #####...######  #.###  #.# ###0 h*u#.#)..##.# #.# #.#0 hZ, #.# #.###.# ..# #  #####.###.#.######  #....@..r.....  #####...######  #.###  #.# ### 0 h-0 hF40 h50 h;0 h?] _A quokka is nearby!0 h#####.....#.###.#.#)...#.#0 h.###.###.#.#.# #.# #.#.## #.# #.#.# #.###.###.#.# # #.........#.# # #####.###.#.# # #.r. # #####...######. # #.### # #.# # ### 0 h0 h(:r.0 h/5.9 _0 h0 h.0 hfp #.#.#)..#.##.#.# #.# #.#.# #.# #.#.####.#.# # ...#.# # #####.###.#.####### # #.....@r....... # #####...######. # #.### # #.# # ### #0 hfy `#.#.#)..#.##.#.# #.# #.#.# #.# #.#.####.#.# ...#.#0 h|  #####.###.#.#######  #.....@r.......  #####...######.  #.### #.# ##0 hr~ 0 hh 0 hB 0 h\ ] _A quokka is nearby!0 hh /  You closely miss the quokka. The quokka is struck by your quills.=60 #.#.#)..#.##.#.# #.# #.#.# #.# #.#.####.#.# # ...#.# # #####.###.#.####### # #.....@r....... # #####...######. # #.### # #.# # ### # _The quokka closely misses you. x20 h S #.#.#)..#.##.#.# #.# #.#.# #.# #.#.####.#.# ...#.# #####.###.#.#######  #.....@r.......  #####...######.  #.### #.# ##  (very poisoned) _A quokka is nearby!You hit the quokka. The quokka is poisoned.  The quokka is severely wounded.5---7 _The quokka b0 h` ites you.0 hw Q#.#.#)..#.##.#.#0 hx  #.# #.#.# #.# #.#.####.#.# # ...#.# # #####.###.#.####### # #.....@r....... # #####...######. # #.### # #.# # ### #0 h #.#.#0 h )..#.##.#.# #.# #.#.# #.# #.#.####.#.# ...#.# #####.###.#.####### 0 h #.....@r.......  #####...######.  #.### #.# ##0 h>0 h)0 h0 h)( 0 h* _A quokka is nearby!You hit the quokka but do no damage.The quokka is severely wounded.0 h+b3-----80 h20 h3 0 h4%_The quokka bites you.0 hT7#.#.#)..#.##.#.# #.# #.#.# #.# #.#.####.#.# # ...#.# # #####.###.#.####### # #.....@r....... # #####...######. # #.### # #.# # ### #0 h#.#.#)..#.##.#.# #.# #.#.# #.# #.#.####.#.# 0 ho...#.# #####.###.#.#######  #.....@r.......  #####...######.  #.### #.# ##0 h"0 h0 h0 hMYou hit the quokka but do no damage.The quokka looks as sick as possible!  The quokka is heavily wounded.0 hO†0 h:.490 h@0 h~CJ _You kill the quokka!0 h0 h40 hp--4=0 h5==6==7==0 h0 h158==  You see here a quokka corpse. _0 hB0 h=0 hXD0 hHB0 hK,0 hAOB0 hVn0 h6X,0 hq[,0 hI]0 h`B0 hj0 hLl0 hn,0 hq,0 hs0 h>u,0 h~0 h0 h0 hƂ0 hك0 ḧ́0 h0 hjR0 hV0 hB0 h;B0 h0 hX0 h0 hM0 hC0 h0 hk0 hY0 hH0 h0 h0 h0 h0 h0 h<0 hX0 hj=.... ###.. ###. #....# .. #....# .... #....#  #....# .#. ....# .... #..# .... #..######. .... #####..@.- .... #......######.## ...#.............# .#+# # #......######.# ## .###.#...... .. .....#.####.# ##.#.......####.### ..................#### ........................77.9 (68.0)-8.9 (60 hA9 _m - a scroll labelled NYOSKE ZI MIU0 hhP40 h_^ _No target in view!0 h40 hؾ0 h80 h0 h% _0 h0 h0 hh0 h0 h,0 hE0 h0 h,0 hz0 hm0 h30 h0 hl0 h0 h0 h0 hE0 hJ0 h0 h0 h0 h0 h0 h]0 h'0 h,0 h 0 h0 h0 h0 h0 h0 h0 h,0 h0 h0 h80 h 0 h0 h0 h0 hk0 h M _You now have 77 gold pieces (gained 15).0 h0 hl 0 h 0 h 0 h 0 h0 hM _You now have 92 gold pieces (gained 15).0 h40 h}0 h0 h .>#### ##......  ........  #...... 0 h0 #......  #......####  # #.......## ..#.......# #... #....@..# 98.9 (20#... #.!.....# .. #.......# .... ####..######## ...# #.0 h_ &........#.## #..######.# ..... ###..# +###. #....###.. #....#0 h$0 h%21000.1 (21.2)0 hp(0 h-J _Found a stone staircase leading down.0 h.,1.1 (220 hU20 h. _n - a +5 ring of evasion0 h640 hb<^ _No target in view!0 hn(  _0 h?  ##......# ........+ #......# # #......# ### #......#### .. # #.......# # .# .. #.......# ###.#... #.......#...#... #.@.....#....... #.......#... ####..######## #.....# #.........# #.....## #..######.#..... ###..##+###. #....# ..#.##.. #....# ........ #....#4.7 (3.6)5.7 (40 h^ h _o - an inky potion0 h 7 0 h8 0 hyB ^ _No target in view!0 h! 40 h# 0 h& 0 h) 0 h1 } _0 h2 0 hm6 0 hx9 0 h: 0 h; 0 h? 0 hB ,0 hmD 0 hF 0 hM \ #### ## ... .# .>####.# 0 hM k###......#  ..+  #  # ..# #.### ...####0 hN 10.5 (4.8 # #.......# #.# .# .. #.#.......# ..###.#... #.#.......# .... #.#.......#.. ..#.......#........ ..####..########....# .)0 hQ #.........##.....## ... #..######.#0 hS C1.7 (6.00 hX 0 hY # _Found a mace.0 hg 40 h 0 hF H _No target in view!0 h A0 h0 h g _0 hs,0 h,##### ## .... .#. .>####.# .....####......# 0 hZ# ....r...+  #@.....# # #  #......# #.### #......####... # #.#.# 0 h##.# .# .. #.#.......# #..###.#... #.#.#r   rat (asleep)#... #.#.......#......... ..#.......0 h#......... ..####..########0 h -2.9 (1.20 h!-4.1 (2.40 hC&0 h(V _A rat comes into view.0 hp\###### ## .... .# .. .>####.# ..0 hs.####......# .#.....r...+ .# ####.####......# .# #  #......# ##.###  #......#### ...... # #.#.# .##.# .# .. #.#.# .#..###.#... #.#..##... #.#..#. ..#.......#0 h:x0 hfy0 h"^..rr0 hlL====5.3 (1.20 h0 h- _The rat squeaks loudly.0 h ###### ##  .... .#  .. .>####.#  .....####......# 0 h2c .......r@......+  ####.####......#  # #......#  #......####  # #.#.......#  .# .. #.#.......#  #.#.......#  #.#.......#  ..#.......# 0 hGsM ###### ##  .... .#  .. .>####.#  .....####......#  .......r@......+ 0 hu ####.####......#  # #......#  #......####  # #.#...... .# .. #.#.......#  #.#...... #.#...... ..#......0 hl40 hT0 h _A rat is nearby!=---600 hM0 h  _You closely miss the rat. The rat barely misses you.0 hD ###### ##  .... .#  .. .>####.#  .....####......#  .......r@......+ 0 h ####.####......#  # #......#  #......####  # #.#.......#  .# .. #.#.......#  #.#.......#  #.#.......#  ..#.......# 0 hG> ###### ##  .... .#  .. .>####.#  .....####......#  .......r@......+  ####.####......#  # #......#  #......####  # #.#...... .# .. #.#.......#  #.#...... #.#...... ..#......0 hf---0 h> _A rat is nearby!You hit the rat.0 h$†0 hD!0 h67 _You kill the rat!0 h`00 h _Key pressed, stopping explore.0 hH _No target in view!0 h! 0 h 0 hɆ 0 h| H _No target in view!0 h# J0 h 0 h} 9########### ## ........ .#  ......[..>####.#  .....##### # .......†.......+ # ####.####......# # # 0 h. }#......# ##.### #......####.... # # ##.# .# .. #.#..# #..###.#... #.#..##... #.#.......#0 h K-8.5 (1.20 h C _Found a leather armour.0 h~ 0 h 8-0 h0 hH _No target in view!0 hi0 hKk0 hgm0 hp0 hs0 htu% _0 h}h  There is a stone staircase leading down here.0 hH0 h _0 h0 h0 h,0 h0 h0 h,0 h0 h_  You see here a rat corpse.0 hh0 h4 _0 h0 h0 h,0 h0 h0 h8,0 h,0 h0 hT0 h0 h<,0 h0 h0 h0 hI0 h0 h ,0 h` 0 h& 0 h,0 h0 h0 h,0 h0 hH0 h+,0 h(40 h>*,0 h+0 h2n0 h30 h40 h>50 h60 h70 h80 hl90 h:0 h><0 h<0 h=0 hH@0 h0B0 h0 hY0 h0 h_0 h0 h0 ht0 h 0 h 0 hg 0 h* 0 h 0 h0 h0 h\0 h0 h0 hf0 h,0 h0 hc0 h0 h0 h 0 h0 hm0 h 0 h!0 h-"0 h"0 hw$0 h"%0 h%0 h(M _You now have 101 gold pieces (gained 9).0 hR*0 h*0 h+0 h,0 h.0 hG/,0 h10 h@20 h20 h30 hZ57 _You open the door.0 h60 h70 h*80 h<@  There is an open door here.0 h=0 h> _0 h?0 hA0 hB,0 hC0 hE0 hF0 hG0 h>H0 hL0 h^N,0 h O0 hQ0 hKS,0 hT0 hV0 hXX,0 h8Y0 h?[0 hr\0 h]0 hM^0 he0 hf,0 hh0 hj0 hHl,0 ham0 h p0 hnq,0 htr0 h(u0 hv,0 hw0 hy0 h{,0 hc}0 h0 h0 h0 hX0 hDŽ0 hօ0 h0 h=0 h0 h0 hW0 h0 ha0 h׏0 h0 h<0 h0 h0 hu0 h0 h֘0 hF0 h0 h0 h%0 h٠,0 h%0 h@`0 hX0 h'X0 hg X0 ho%X0 h(0 h)B0 h+0 h,,0 h-0 hZ/0 h40 h50 h(70 h?;X0 h>X0 h@0 h@,0 hFX0 hG0 hH0 hI,0 hJ0 h L0 hL,0 hPN0 hWO0 h.P,0 h(W0 h[YB0 hBZ0 h,[0 h[,0 h a0 ha,0 h~b0 hjd0 h$e,0 he0 hg0 hsh,0 h*i0 h k0 hk,0 hl0 hCo0 ho,0 hp0 hr0 hs,0 hZt0 h7v0 hew0 hz0 h{0 h}0 hU~,0 h-0 hN0 hȬ0 hwB0 h0 hױ0 hz0 hB0 h #. #.#..#..##.##... #.##.#..#..##.##... #.#........##.##... 0 h#.#..#..##.##.##... ...................  #.................#  #.#..........###..#  #####.#.##.......# #..#  #........### #..#169.3 (150.8)  #######.##.##.## #..#  #.......# #..# ##.##.##.######..# #................. 0 h~##.####..####.....   #.####....##.....   #.##......##.....   #.##......####..# 0 h[0 hj _Key pressed, stopping explore.0 hv0 h0 hcH _No target in view!0 hIK _0 hkM0 hTX0 hV0 h_L# ..... # . > ....... : .... ....#.# .........#.##.#..#..##.####.#..#..##.##........##.##... .#..##.##.##... #...........74.1 (4.8)0 hk ###...............#.#..........#######.#.##.......# #..............### #..########.##.##.## #..#.......# #..###.##.##.######..##...........5.3 (6.00 hp; _Found a stone staircase leading down.0 h0 h]0 hM0 hH _No target in view!0 h,40 h+/0 h20 h40 h:Q _0 h;,0 h=0 h?0 hA,0 h C0 hYE0 hzG,0 hH0 hJ0 hGL,0 hM0 hO0 hQ,0 hR0 h,V0 h5W,0 h%]0 h`)    . .   ..  ... ..   .##  # .......  #.##.. .. .........# 0 h`0 ##.##.##.#.>.........## #.. ##.##.#. #.##.#..#..##.##...... #.##.#..#..##.##...... #.#........##.##...... ###.#..#..##.##.##...... #....................... ###.................#.#0 hc #.#..........###..#.##You pick up a book of Air and begin reading...0 hQe583.7 (8.40 hf$4.7 (90 hh0 hiX _You add the spells Shock, Swiftness and Airstrike to your library.0 h0 h0 h0 hH _No target in view!0 h|`0 hL _0 h0 h* # .#####.g #. ##........ #.##........ #.......... ........... . .......... ...  #..##....  ........  #.##....# # ##.#>### #......................# ##.##.#............. #.##.#..#..##.##........# #.##.#..#..##.##...g   hobgoblin (asleep) #.#........##.### ###.0 hM#..#..##.##.##........# #..........................8.3 (3.69.5 (4.8 _A hobgoblin comes into view.0 h   ##.# ### # ...#####.g# #. ##.. #.##...# #............. .............  .......... ..   #.##.#..##  #.##.#  .##........# #.   ##.##.##.#.>###.   #..........#   ##.##.#............   #.##.#..#..##.##..##   #.##.#..#..##.##...   #.#........##.0 h/ # ###.#..#..##.##.####0 h j.gg0 h .90.7 (1.20 h 0 h # ##.# ###  # ...#####..#  #. ##.......g..  #.##..........#  #.............  .............  .......... ....  0 h a#.##.#..##.....  #.##.#@........  #.##................#  ##.##.##.#.>....... ............. ##.##.#............ #.##.#..#..##.##.. #.##.#..#..##.##.. .....##.#  ..##.#0 hE  ##.# ###  # ...#####..#  #. ##.......g..  #.##..........#  #.............  .............  .......... ....  #.##.#..##.....  #.##.#@........  #.##................#  ##.##.##.#.>....... ............. ##.##.#............ #.##.#..#..##.##.. #.##.#..#..##.##.. .....##.# ..##.#[400 hN m _A hobgoblin is nearby!0 hD  ##  ###.# ###  # ...#####..## #. g... #.#### ##......# #...............# ................#0 hҗ  #.##.#.@##.....  #.##.#  #.##........# #...# ##.##.##.#.>###...# #.........#...# ##.##.#............ #.##.#..#..##.##..### #.##.#..#..##.##..... #.#........##.##........# 0 hĚ 0 h` L.g0 h /1.9 _0 hP 0 h2 0 hq ## ###.# ###  # ...#####..##  #. ##...........  #.##.......g..##  ##..............#  #...............#  ................#  #.##.#.@#  0 h#.##.#..........  .............#  #.#.>........ .............. ##.##.#............. #.##.#..#..##.##... ..#..##.##... #.#........##.##... 0 hrX ## ###.# ###  # ...#####..##  0 h#. ##...........  #.##.......g..##  ##..............#  #...............#  ................#  #.##.#.@#  #.##.#..........  .............#  #.#.>........0 h2q .............. ##.##.#............. #.##.#..#..##.##... ..#..##.##... #.#........##.##... 0 h0 h0 h0 ha` _A hobgoblin is nearby!0 h^ ##  ###.# ### # ...#####..###. .... .##g..## ## ## .........@......##.##.#..##.....#  #.##.#.....0 h`L .##................# #...#.##.##.##.#.>.........###...#.#......................#...#.##.##.#.............#.#.##.#..#..##.##........####.##.#..#..##.##............0 hd0 hkL.g0 hl/3.1 _0 hr0 hs0 hi ## ###.# ###  # ...#####..##.  #. ##...........  #.##..........##  ##.........g....#  #...............#  .........@......#  #.##.#..##.....#  #.##.#...........  .............#  #.#.>.........  .........  ##.##.#....... #.##.#..#... ..#..0 h  ## ###.# ###  # ...#####..##.  #. ##...........  #.##..........##  ##.........g....#  0 h, S#...............#  .........@......#  #.##.#..##.....#  #.##.#...........  .............#  #.#.>.........  .........  ##.##.#....... #.##.#..#... ..#..0 hy40 hU0 h]` _A hobgoblin is nearby!0 h" ##  ####.# ### ## ....#####..##..#. ...##...## #g....# ## ................# #.##.#..##.....#  #.##.#............ 0 hi$.##................# #...#.##.##.##.#.>.........###...#.#......................#...#.##.##.#....................#.#.##.#..#..##.##........###0 h~*0 h+0=4.30 h/0 h6a  ## ####.# ### #  # ....#####..##..  #. ##............  #.##..........##  ##.........g....#  #.........@.....#  0 h9e................#  #.##.#..##.....#  #.##.#............  .............#  #.#.>.........#  ................  ##.##.#...............  #.##.#..#..##.##..... _The hobgoblin barely misses you. x20 h ## ####.# ### #  # ....#####..##..  #. ##............  0 hk#.##..........##  ##.........g....#  #.........@.....#  ................#  #.##.#..##.....#  #.##.#............  .............#  #.#.>.........#  ................  ##.##.#...............  #.##.#..#..##.##.....0 h@0 h0 h0 h(  (very poisoned) _A hobgoblin is nearby!You hit the hobgoblin. The hobgoblin is poisoned.  The hobgoblin is moderately wounded.0 h,500 hl0 hW _The hobgoblin closely misses you.0 hje ## ####.# ### #  # ....#####..##..  #. ##............  #.##..........##  ##.........g....#  #.........@.....#  ................#  #.##.#..##.....#  #.##.#............  .............#  #.#.>.........#  ................  ##.##.#...............  #.##.#..#..##.##.....0 h!  ## ####.# ### #  # ....#####..##..  #. ##............  0 hN #.##..........##  ##.........g....#  #.........@.....#  ................#  #.##.#..##.....#  #.##.#............  .............#  #.#.>.........#  ................  ##.##.#...............  #.##.#..#..##.##.....0 h 0 h 0 h 0 h) 8  The hobgoblin is moderately wounded.closely misses you.  You hit the hobgoblin but do no damage. The hobgoblin looks even sicker.  The hobgoblin is struck by your quills.0 h. g†0 h0T /2060 h[ 0 h^ M _You kill the hobgoblin!0 h. `0 h   You see here a hobgoblin corpse. _0 h, 0 h ,0 h 0 h 0 h  ,0 h 0 h 0 hE ,0 h 0 h 0 h 0 h ,0 h) 0 h} ,0 h 0 h 0 h 0 h ,0 h 0 h1 ,0 h 0 h 0 h 0 hl ,0 h" 0 h# 0 hk& B0 h' ,0 h( 0 h) 0 h+ B0 h\, 0 hY- 0 h@. ,0 h/ 0 h0 0 h1 ,0 h3 0 h5 0 h5 0 h6 0 hw9 0 h: 0 h; ,0 hv= 0 hc> 0 h4? ,0 h7A 0 hB ,0 hB 0 hGE 7 _You open the door.0 hjL ###.# ############## ....#####..##......... ##...............##### #..........##.#### .......†....#.# ............#.# #### ............#.# )..# ###### #.#..##.....#.###...#.... ...... #.#.......... ......-218.9 (22.6) ......0 hM ###...#.... ...... #.#.>.........###...#...# ...... ................#...#...# ###### ..............#...# # ..#..##.##........###...##.### ## ..#..##.##............. # .....##.##........# #...##.# .# ..##.##.##........###...#..###.#0 hQ _-20.1 (23.80 hU 0 hW f _Found a whip. _There is an open door here.0 hz 0 hd| 0 hX 0 hÅ H _No target in view!0 hb 40 hy 0 h g _0 h\ X0 h6 0 h^ ,0 h 0 h X0 h! 0 hb ,0 h 0 h 0 h B0 h 0 h ,0 h 0 h 0 h 0 h ,0 h 0 h 0 h ,0 h 0 h ,0 h 0 hM 0 h ,0 h 0 h[ 0 h 0 h ,0 hh 0 hX ,0 hB 0 h 0 h 0 h ,0 hK 0 hI 0 h ,0 h$ 0 h] 0 hP ,0 h\ 0 h 0 hf0 hF0 h0 h0 h0 h0 h0 h0 h0 h! 0 h! 0 hf 0 h. 0 h0 h0 h0 hX0 h/0 h0 hq0 h;0 h0 h)0 h,0 h0 hi"0 h#,0 h$0 h&0 h'0 h ),0 hr+0 h|,0 h]-0 h%.0 h:00 hD10 h 20 h20 h40 h060 h 70 h70 h90 hD;0 h$<0 h<0 hY>0 h A,0 hA0 hC0 hgE0 h0F0 h G0 hBI0 hK,0 hpL0 hhN0 hQ,0 hR0 hT0 hV,0 hW0 hZZ0 h\,0 h]0 h^0 h>`0 hd0 hf0 hh0 h7j,0 hk0 h#na  You see here a rat skeleton.0 hp0 hp _0 hq0 hSs0 ht,0 hu0 h7x0 hz,0 h5{0 h}0 h,0 hc0 hل0 h,0 h0 h0 hƋ,0 h0 h0 hh0 hL0 hO0 hΓ0 hF0 hf0 hk0 h67 _You open the door.0 h0 h40 hk@  There is an open door here.0 h0 hա6 _0 hw0 h,0 h֥0 hئ0 h7,0 h,0 h0 h,0 hҫ0 hܬ0 h0 h,0 hu0 ho0 hS,0 hG0 hw,0 hh0 hy0 hz,0 hM0 hY0 h,0 hx0 h0 h0 h,0 hI0 h1,0 h!0 h0 h"0 h,0 hr0 h|0 h,0 h0 h0 h,0 h 0 h0 h,0 h0 h0 h,0 h0 hs0 hB0 h0 h,0 hz0 h0 hU,0 h0 h0 h,0 hd0 hi0 h;,0 h*0 h ,0 h0 h0 h,0 h0 h0 h,0 h0 hv0 hv,0 hJ0 hX0 hG0 hJ,0 h80 h70 h,0 h"0 h0 h,0 hO0 hF0 h+,0 h00 h*0 h/,0 h0 h0 h,0 hP0 hK0 hQ,0 hT0 hP0 h4,0 ha0 hJ,0 h90 h0 h,0 h0 h 0 h 0 h ,0 h 0 h 0 h,0 hu0 hS0 h],0 h*0 ha,0 h50 h)0 h 0 h,0 h0 h0 h,0 h0 h+0 h5,0 h0 h!0 h!0 h#0 h$0 h%0 h%,0 h'0 h(0 hA),0 h)*0 h?+,0 h~,0 h.,0 h.,0 h/0 h00 h2,0 h30 h*40 h4,0 h50 h60 h8,0 h> _You open the door.0 h[.#.#......######.####  .#.#.............#  #......######.#  ##.#......# #.# #.####.# #.# ####.### #.#  ....####.###  ....................#  0 h'.....#.##.######@####  ..##......#  .....#.#####......#  #.# #......#  #.#####......#  .........#......#   S   adder (asleep) #####......#......#    #......#......#    #......#....S.#  0 h} 344.5 (124.4)  An adder comes into view.0 h(0 hjSS.0 h/5.7 (125.60 h#0 h-Q .......# #######. #. ...#.####..## #........####.####............##.##.######'####.....##....@.# #.### ###...... #####S  0 h/.#.########### _The adder hisses angrily. _There is an open door here.0 h4<S.0 h[686.9 (1.2) _0 h90 h.=0 hDJ..# #.#  #.#  #.#  #.# ##.#### .....# #####'#### #....@.# #......#  #......# 0 hF#......# #....S.# #......#  #......#  #......#  ######## 0 h=..# #.#  #.#  #.#  #.# 0 h)?##.#### .....# #####'#### #....@.# #......#  #......# #......# #....S.# #......#  #......#  #......#  0 h;######## 0 h0 h0 hx0 ho ####### ...#.####.0 hj##.......####.####........#.##.######'###.....##......# #.### ###......#....S #####.  #.########### #.......... 0 hO_An adder is nearby!0 hr 0 h+ 0 hkS.8.1 _0 h0 h"0 h*#.#  #.#  #.#  #.# #.#### .....# #####'#### #......# #....@.# 0 hs0 #....S.# #......# #......# #......#  #......#  #......#  ########  0 h-#.#  #.#  #.#  #.# #.#### .....# #####'#### #......# #....@.#  #....S.# #......# 0 hb"#......# #......#  #......#  #......#  ########  0 he#40 h&0 h9(] _An adder is nearby!0 h8pJ=900 hs0 hu _You closely miss the adder. The adder barely misses you.0 h;#.#  #.#  #.#  #.# #.#### .....# #####'#### #......# #....@.#  #....S.# #......# #......# #......#  #......#  0 hm#......#  ########  0 h P#.#  #.#  #.#  #.# #.#### .....# #####'#### #......# #....@.#  #....S.# #......# #......# #......#  #......#  #......#  ########  0 h h  _An adder is nearby!You barely miss the adder. The adder is struck by your quills.50 _The adder closely misses you.0 hF #.#  #.#  #.#  #.# #.#### .....# #####'#### #......# #....@.#  #....S.# #......# #......# #......#  #......#  #......# 0 hH S ########  0 h -#.#  #.#  #.#  #.# #.#### .....# #####'#### #......# #....@.#  #....S.# #......# 0 h #......# #......#  #......#  #......#  ########  0 ha 0 h/ 0 h 0 h The adder closely misses you.  You hit the adder but do no damage.  The adder is moderately wounded.The adder bites you.  You are poisoned.5===---1Pois Quill 0 h 0 hs j _The adder poisons you! The adder closely misses you.0 h B#.#  #.#  #.#  #.# #.#### .....# #####'#### #......# #....@.#  #....S.# #......# #......# #......#  #......#  #......#  ########  0 hV#.#  #.#  #.#  #.# #.#### 0 h8nr.....# #####'#### #......# #....@.#  #....S.# #......# #......# #......#  #......#  #......#  ########  --- _An adder is nearby!You closely miss the adder.The adder is moderately wounded.0 hpw1===---20 hs0 hu9 _You feel sick. The adder bites you.0 hHB#.#  #.#  #.#  #.# #.#### .....# #####'#### #......# #....@.#  #....S.# #......# #......# #......#  #......#  #......#  ########  0 hO#.#  #.#  #.#  #.# #.#### .....# #####'#### #......# #....@.#  #....S.# #......# #......# #......#  #......#  0 h#......#  ########  0 h0 h:---0 h0 h M_You feel sick. The adder bites you. _An adder is nearby!  You barely miss the adder.The adder is moderately wounded.19==--30 h0 hY9 _You feel sick. The adder bites you.0 ht,X (very poisoned)You hit the adder but do no damage. The adder is poisoned.  The adder is moderately wounded.You feel sick. The adder closely misses you.0 ho.h8---40 h30 h6= _The adder bites you but does no damage.0 hQWB#.#  #.#  #.#  #.# #.#### .....# #####'#### #......# #....@.#  #....S.# #......# #......# #......#  #......#  #......#  ########  0 h#.#  #.#  #.#  #.# #.#### .....# #####'#### #......# #....@.#  #....S.# #......# #......# 0 h}#......#  #......#  #......#  ########  0 h0 h8-0 ha0 hH] _An adder is nearby!0 h̏  You miss the adder.  The adder is heavily wounded.  You feel sick.  You are no longer poisoned.  .  You are poisoned.6===--5 _The adder poisons you!0 hB#.#  #.#  #.#  #.# #.#### .....# #####'#### #......# #....@.#  #....S.# #......# #......# #......#  #......#  #......#  ########  0 hG #.#  #.#  #.#  #.# #.#### .....# #####'#### #......# #....@.#  #....S.# #......# #......# #......# 0 hL # #......#  #......#  ########  0 hQ 0 hR 9--0 hkX 0 h\ ] _An adder is nearby!0 h{   You barely miss the adder.The adder is heavily wounded.5-6 #.#  #.#  #.#  #.# #.#### .....# #####'#### #......# #....@.#  #....S.# #......# #......# #......#  #......#  #......#  ########   _You feel sick. The adder closely misses you.0 ho! #.#  #.#  #.#  #.# #.#### .....# #####'#### #......# #....@.#  #....S.# #......# #......# #......#  #......#  #......#  ########  - _An adder is nearby!0 h  You barely miss the adder.The adder is heavily wounded.3==-70 hˑ 0 h a _You feel sick. The adder bites you. The adder bites you but does no damage.0 h B#.#  #.#  #.#  #.# #.#### .....# #####'#### #......# #....@.#  #....S.# #......# #......# #......#  #......#  #......#  ########  0 hFT-#.#  #.#  #.#  #.# #.#### .....# #####'#### #......# #....@.#  #....S.# #......# 0 hV#......# #......#  #......#  #......#  ########  0 hn\0 hP^8-0 hd0 hg] _An adder is nearby!0 hS0 h0 h 0 h^ _You are too injured to fight recklessly!0 h\B#.#  #.#  #.#  #.# #.#### .....# #####'#### #......# #....@.#  #....S.# #......# #......# #......#  #......#  #......#  ########  0 hP#.#  #.#  #.#  #.# #.#### .....# #####'#### #......# #....@.#  #....S.# #......# #......# #......#  #......#  #......#  ########  0 h s _An adder is nearby!0 h 0 hr0 h$^ _You are too injured to fight recklessly!0 hWC _An adder is nearby! _You are too injured to fight recklessly!  You barely miss the adder.  The adder is heavily wounded.2-8 _You feel sick. The adder barely misses you.0 h   You miss the adder.The adder is heavily wounded.10=---9 _You feel sick. The adder is struck by your quills. The adder bites you.0 h*s _You feel sick. The adder is struck by your quills. The adder bites you.  You closely miss the adder.  The adder is severely wounded.  You feel sick.  You are no longer poisoned.  The adder is struck by your quills..0 h 9/28 ---4760 _You kill the adder!0 h8|  ...#.####.##.......####.####........#.##.######'###.....##......# #.### ###...... 0 h~######.#########  0 h%0 h5-1.3 (1.20 h50 h)0 h\Y ....#.####.# #.# ...####.### #.# ........####.#### .........# #.##.######'#### ......##......#  #.#####......# .#.# #......# .#.#####...@..# .......#......# ######......#......#  #......#......# # #......#......# # ##.############ # #..........  # #.######### # #.#  -2.50 hg 0 hla 0 ha 0 hCb 0 hd z10/28=0 hi 0 hl 1==0 hHn 0 hJo ,0 ho 0 h7q ,0 hu 12==0 hv 0 hw ,0 h~ 0 h~~ 0 h =3=0 h 0 h ,0 h 0 h ,0 h\ 0 hk ,0 hԑ 0 h 0 hՔ _4==0 h 0 hL ,0 hǙ 0 h: ,0 h 0 h1 ,0 h 0 hu 0 hP L5=0 h 0 hR ,0 hӧ 0 hM ,0 h 0 h> ,0 h 0 h j6=0 h 0 h ,0 h 0 h* 0 h 0 h 0 h$ 0 h{ 0 h 0 hA 0 h _7==0 hC 0 hf 0 h÷ 0 h> 0 h` 0 h 0 h8 0 hZ 0 h 0 h1 0 hT 0 h _8==0 h 0 hο 0 h) 0 h 0 h 0 h 0 h 0 h 0 h 0 h 0 h 0 hK :=0 hp 0 h7 0 h T9=0 h6 0 hY 0 h 0 h1 0 hT 0 h 0 h+ 0 h ,0 h 0 h/ 20==0 h 0 h( 0 h 0 h; 0 h{ 0 h 0 hg 0 h B0 h 0 h_ k1==0 h 0 h< 0 h 0 hs 0 h 0 h 0 h\ 0 hq 0 h 0 hA 0 hW 0 h V2=0 hx 0 h 0 h 0 hZ 0 hr 0 h 0 h@ 0 hV 0 h 0 h% 0 h< 0 h L3=0 h 0 h 0 h 0 h 0 h 0 h4 0 h 0 h 0 hI 0 h 0 h 0 h` i4==0 ho X0 hq ,0 h 0 h. 0 h 0 h 0 h* 0 h :=0 h] 0 hw 0 h L5=0 h 0 h 0 h 0 h 0 h ,0 h 0 h8 B0 h 0 h` i6==0 h 0 hV ,0 h 0 h B0 ho ,0 h 0 h+ 0 h i7==0 hD 0 h 0 hl 8==0 h 0 h 0 h ,0 h 0 h! 0 h# ,0 h$ 0 h & 0 h& 0 hV' 0 h' 0 h) 0 h* 0 h+ :=0 h4, 0 h/ @  There is an open door here.0 h!0 0 h0 _0 h1 0 hp3 0 hL4 ,0 h4 0 h6 0 hL7 0 h7 0 h#8 0 h9 0 h%; 0 h; 0 h; 0 hO= 0 hL> 0 h> 0 h'? 0 h@ 0 h(B 0 hB 0 hC 0 h{D 0 hE 0 hE 0 hYF 0 hG 0 hH 0 h0I 0 hI 0 h)K 0 h.L 0 hL 0 h M 0 h~N 0 hO 0 hO 0 hyP 0 hzR 0 hNS 0 hS 0 h1T 0 hpU 0 huV 0 hV 0 hXW 0 hX 0 hIZ 0 hZ 0 h![ 0 h\ 0 h] 0 h8^ 0 h^ 0 h` 0 ha 0 hb 0 hb 0 hc 0 he 0 h|e 0 he 0 h6g 0 hGh 0 hh 0 h i 0 hj 0 h#l ,0 hl 0 hEm 0 h!n 0 hn 0 ho 0 hp 0 hp 0 hFq 0 hq 0 hr 0 h{s 0 hs 0 h`t 0 h@u 0 hv 0 hv 0 hv 0 hw 0 hx 0 hy 0 h"z 0 h{ 0 h| B0 h} 0 h~ 0 h 0 ho 0 hK 0 h! 0 h 0 h 0 h 0 h 0 h[ 0 hƄ 0 h… 0 h 0 h 0 hz 0 hV 0 h؉ 0 h4 0 hƊ 0 h‹ 0 h 0 h 0 hq 0 hn 0 hp 0 h 0 hW 0 h7 0 h 0 h 0 h 0 hߓ 0 h 0 hX ,0 h 0 hg 0 h 0 h 0 h 0 h 0 h4 0 h 0 h 0 hv 0 h ,0 hR 0 h/ 0 hƠ 0 h3 0 h 0 hɢ 0 h^ ,0 h~ 0 hZ 0 h ,0 h 0 hf ,0 h 0 h 0 h 0 h* ,0 hT 0 h 0 h ,0 hl 0 h0 ,0 h1 0 h 0 h+ ,0 h 0 hC 0 h1 ,0 h 0 hW 0 h 0 h 0 h 0 h 0 h 0 h 0 h 0 h^ 0 h< 0 h 0 h& 0 h 0 h 0 h ,0 h 0 h 0 hW ,0 h 0 h 0 h- 0 h 0 h 0 h 0 h$ 0 h 0 h 0 h 0 h9 0 h 0 h 0 h 0 h2 0 h 0 h 0 h 0 h( B0 h 0 h 0 h8 0 hW 0 he 0 h 0 h} 0 h 0 h 0 h6 0 h 0 h 0 h 0 hC 0 h 0 h 0 h 0 hI 0 h 0 hz 0 hT 0 h 0 hX 0 h$ 0 h 0 hu 0 h 0 h 0 h4 t#.# #......#......# #.#.# #......#......# #.#.# ##.############ #.#.# #............# #.#.# #.##########.# #.# #.# <# #.# #.#.#######.# .# #.# ÷........#####.# #.#0 h  #...######......@.# #.# 517.7 (155.2) #.### #.######## #.# .# #.# #.# ## #.# #.#  #.# #.# #.# #.# #.###########.# #.............# #############.#0 h E8.9 (156.40 h 0 hN 9 _Found a stone staircase leading up.0 h 40 hQ 0 h 0 h ,0 h 0 hF 0 h ,0 h 0 hh 0 hJ ,0 h 0 h 0 hE ,0 h 0 h 0 h$ ,0 h 0 h^ 0 h ,0 h 0 h( 0 hO ,0 h 0 h 0 hb ,0 h 0 h 0 h ,0 hS 0 ha 0 hI ,0 h 0 h 0 h ,0 h0 0 h 0 h ,0 hA 0 h 0 h ,0 hO 0 h 0 h ,0 h 0 h 0 h, ,0 h 0 hu d  You see here a quokka skeleton.0 h 0 h; _0 h 0 h1 0 hi ,0 hu 0 h 0 hx ,0 h 0 h( 0 hb ,0 h 0 h 0 h ,0 h 0 h 0 h? ,0 h0 0 h_ 0 h ,0 hO 0 h 0 h ,0 h| 0 h 0 h ,0 h! 0 h# 0 h$ 0 h/% 0 h% 0 h' 0 h( 0 hR) 0 h) 0 h+ 0 h, 0 h@- 0 h- 0 hU0 0 h1 ,0 hl2 0 h$4 0 hi5 ,0 h6 0 h8 0 h9 ,0 h: 0 ho< 0 h= ,0 h+? 0 h@ 0 hDB ,0 hLC 0 hD 0 h?F ,0 hNG 0 hH 0 hI 0 h*J 0 hJ 0 h*L 0 hM ,0 hN 0 hP 0 h&Q 0 hQ 0 h!R 0 h~S 0 hT 0 h/U 0 hU 0 hV 0 hW 0 hKX 0 hX 0 hY 0 hZ 0 hZ 0 hN[ 0 h=\ 0 h!] 0 h] 0 h^ 0 h5_ 0 h#` 0 h` 0 ha 0 ha 0 h c 0 hc 0 hd 0 h e 0 h@f 0 hf 0 hg 0 h=h 0 hHi 0 hi 0 h!j 0 hCk 0 h>l 0 hl 0 hm 0 hZn 0 hAo 0 ho 0 hp 0 h$q 0 hr 0 hr 0 hr 0 ht 0 h u 0 hu 0 hu 0 ht 0 hu ,0 h 0 h 0 hM ,0 h7 0 h 0 h7 ,0 h 0 h 0 hA ,0 h 0 hi 0 hc ,0 h] 0 h 0 h# ,0 h~ 0 h 0 he 0 h 0 h_ 0 h X0 h6 0 h, 0 h 0 h! 0 h 0 h 0 h 0 h 0 h 0 h 0 h1 0 h 0 h# 0 hW 0 h 0 hH 0 hg 0 h 0 ht 0 h 0 ho 0 h ,0 h* 0 h 0 h 0 h' ,0 h` 0 hm 0 h 0 h 0 h 0 h ,0 h 0 h 0 hG 0 h& ,0 hY 0 h 0 hf 0 h 0 h0 h{0 h0 h0 h 0 h 0 h, 0 h 0 h#0 h0 h:0 h0 h0 h20 h0 hR0 h0 hnB0 h=0 h ,0 hs"0 h#0 hE$,0 h$0 h&0 h',0 h(0 h,B0 h,0 h.0 h\/,0 h 00 h20 h2,0 h|30 h,50 h360 h;,0 h@X0 hcA0 hnB,0 hB0 hD0 hE,0 huF0 hKX0 hNL0 h}M0 hM0 hN0 hcP0 hR,0 hR0 hUU0 hV,0 hX0 h9Z0 h[0 hN\0 h]0 h_0 hua,0 hd,0 hgf,0 hg0 hi0 h-k0 hk0 hl0 hwn0 h"tX0 h4u0 hu0 hv0 h{X0 h}0 h&0 h0 h=0 h:0 h0 h 0 h˄0 hn0 h0 h=0 h0 h0 hُ0 h>0 h0 h0 h0 hY,0 h0 he0 h˕0 hq0 hu0 h0 h0 hl0 h0 h0 h)0 h0 h0 h0 hx0 h۟0 h90 hX0 hӢ0 hI0 h)0 h,0 h˨0 hg0 h,0 h0 h       ### ###   #.####.# #########   #......#####..##.... 0 h   #.###...............   #.##..........##.###   ##..@......÷....#.#646.1 (127.2   ###...............#.# #   #.................#.# # 0 h:  #.##.##.#..##.....#.###   #.##.##.#.............'   #.##................###   #.##.##.#.>.........###0 h]   ....................#   .##.#................. 0 hr40 h;0 huE _Done exploring.0 hJ0 hR]..0.0)....0 h4....0 hX0 hH [ _Done exploring.0 h7pJ0 h<0 h[ _Done exploring.0 h  _Done exploring.0 h R0 hc" 40 hQ3 [ _Done exploring.0 h('Where to? (Tab - D:2, ? - help)  D - Dungeon 0 hO0 hT+0 hT 0 hUN bezhaha the Changeling 0 hV 0 hW Barachi 0 hX 0 hYcHealth: 28/28 ======================== 0 hZ 0 h[9### ###0 h\&Magic: 3/30 h_]1======================== 0 hz^ 0 hh_#.####.# ######### AC: 20 h`Str: 17  #......#####..##.... EV: 11Int: 10  #.###............... SH: 00 h8bIDex: 11  #.##..........##.### XL:  3 Next: 47% Place: Dungeon:2  ##..@......÷....#.#Noise: ---------  Time: 1646.1 (0.0)  0 hc###...............#.# # g) +0 dagger (venom)  #.................#.# # Abil: Hop  #.##.##.#..##.....#.### Quill 0 hd( #.##.##.#.............'  #.##................###    ##.##.##.#.>.........###0 hjg    #......................#    ##.##.#.................  _You see here a quokka skeleton. _Done exploring. _Done exploring. _Done exploring. _Done exploring. _Done exploring.0 h_n40 hq0 hs0 hVz 0 h,{_0 h|0 hA0 hb0 h/0 h0 h0 hL0 h 0 h0 h0 hP0 h'0 h0 h0 hJ0 h&0 h0 h 0 h0 h<0 h0 hC 0 h7_Done exploring0 hi . 0 h_0 h There is a sto0 hd'ne staircase leading down here.0 hϧ0 h0 h 0 h&_0 h0 hV0 hW30 hY0 hnZ0 h\0 h^0 hg`0 h0m 0 hn!0 hn 0 hBo 0 hp##0 hp 0 hq..#0 hWr 0 hs.. 0 hs 0 hotO#.#0 h(u 0 hu/#..0 hv 0 hpw/#..0 h&x 0 hx|##..####.#... 0 hiy 0 h`z)#.0 h {/.# 0 h{55.0 (8.90 hz| 0 h,}|......###.###>... 0 h} 0 ho~W...# .#0 h  0 hX# .#0 hP 0 h,#.0 h 0 h^*# 0 h0 h0 h@0 h_You climb downwards.  0 h-Found a stone staircase leading down.0 h0 hP0 h40 h 0 hǏ0 hS_There is a stone staircase leading up here.0 hv40 h|0 hނF _Unknown command.0 hu 0 h 40 h$ 0 h 0 h % _0 hW ,0 h ##..#. ##.#.##.. .##.. .# r0 h| ##..####.#....#...<.......# ......###@###>.......#......# ####...####.# ##.   r   quokka (asleep)0 hI -6.2 (1.20 h2 I7.4 (2.4 0 h 6 S_A quokka comes into view.0 hr  ## ..# .. #  #.# .#  #.. .#  #.. .# r  ##..####.#....  #...<.......#  #@###>....  ...#......# ##  ##...####.# 0 hr e# ##. #0 h& ## ..# .. #  #.# .#  #.. .#  #.. .# r  ##..####.#....  #...<.......#  #@###>....  ...#......# ##  ##...####.# # ##. # 0 h(0 h0:2 0 hP;0 h;9_A quokka is nearby!0 h_<0 hn$ ## ..# .. #  #.# .#  #.. .#  #.. .# r  ##..####.#....  #...<.......#  #@###>....  ...#......# ##  ##...####.# # ##. #0 h] ## ..# .. #  #.# .#  #.. .#  #.. .# r  ##..####.#....  #...<.......#  #@###>....  ...#......# ##  ##...####.# # ##. #  _A quokka is nearby!0 h͎ ## ..#  .. # #.# #..  .. .# r###..####.#..... #...<.@.....# ......###.###>........#......# .##.##...####.# ###.#8.6 (1.2 _0 h 0 hO 0 hc}## ..# .. ## #.# #.# #.. #.# #.. #.# #r###..####.#.#...<.# ......###.###>.....#...#......# #.##.###...####.# ## ##.# .rr9.80 h!S## ..# .. ## #.# #.# #.. #.# #.. ##.###.###..####.#..r.#...<.# ......###.###>.....# ...#......# .#.##.# ##...####.# .# # # ##. ### .r61.00 h0tV## ..# .. ## #.# #.# #.. #.# ##.. ##.###.###..####.#.#...<....@r.# ......###.###>.....# ...#......# #.#.##.# ##...####.# #.#.# # ##. .## .# # ...<..#!.0 h\w <Found an orange potion. Found a stone staircase leading up.7-=2.20 hMy0 hj|+ _The quokka bites you.0 h   (poisoned)You hit the quokka but do no damage. The quokka is poisoned.4----300 hˏ 0 hm P _The quokka is struck by your quills. The quokka bites you.0 hd  You closely miss the quokka.The quokka is heavily wounded.The quokka is struck by your quills.0 hO†0 h i5=--5240 h` _You kill the quokka!0 h ##... ###.##.# ##.. #.# .##.. ##.###.######..####.#........ #...<.....†.#.## ......###.###>@....#...#......# #.#.##.# ##...####.# #.#.#  ##. .##..  #.# ..#. .#.<# .#..#.#.!..# ..-5.4 (1.20 h4l ... ###.##.# ##.. ##.# .# #.. ##.###.######..####.#........ #...<.....†.#.##  ......###.###>.....#  ...#......# #.#@##.#  ##...####.# #.#.#  ##. .##..  #.# ..#. ..#.<# #..#..# ...#.!#..# ..#... .-6.60 h0 h!0 hC(0 h-0 h,%6==7==0 h;=8= _HP restored.0 h=,0 h>0 hB0 hIX#.. ##.# .##.. ##.###.######..####.#........#...<.....†.#.# ......###.###>.....# ...#......# #.#.##.# # ##...####.# #.#.##.###...  # ##. .##.......... #.##..@........ 0 hXK#. #..#.<###.#o # #..#..# ....#.!..###..#..... #..........o   orc (asleep)#..#.....##.#..........#. ....>..0 hN 79.0 (12.4)  An orc comes into view. It is wielding a +0 flail.0 hUo.o80.2 (13.60 h([0 hv_; _Found a stone staircase leading down.0 hz* #.. ##.# .# #.. ##.##  #..  #...<.....†.#.## >.....#  #.#.##.# #  #.#.##.###...  # ##. .##..........  #.##..@......o.  #. #..#.<###.#. 0 h. # #..#..#  ....#.!..  ###..#.....  #..........  #..#.....##.  #.........  .#. ....>.. 0 hS #.. ##.# .# #.. ##.##  #..  #...<.....†.#.## >.....#  #.#.##.# #  #.#.##.###... 0 h # ##. .##..........  #.##..@......o.  #. #..#.<###.#.  # #..#..#  ....#.!..  ###..#..... #..........  #..#.....##. #......... .#. ....>..0 hs0 h#0 h 0 h[ _An orc is nearby!0 h w #.. ##.# .# #.. ##.###.#### ##..####.#........ #...<.....†.#.## ###.###>.....# #......# #.#.##.# #...####.# #.#.##.###. 0 h{ i# ##. .##..##.##.o.#. #..#.<###.#.# #..#..# ....#.!.. ###..#.....#.......... #..#.....##.#....#..0 hT} 0 h„ 6o.0 hk T=1.4 (1.2) _0 hƍ 0 h 0 h Xy#.. ##.###.######..####.#........ #...<.....†.#.## ....###.###>.....# #......# #.#.##.# ####.####.# #.#.##.###..... ##. .##..........## #.##..o0 hZ#. #..#.@###.#.. # #..#..#  ....#.!..###..#... #..........#..#.....###.....#......> #..#.#[##0 h\0 ha:o.0 hb(2.60 hg0 hkv _Found a robe. _There is a stone staircase leading up here.0 h; 0 hG mo.30 _0 hN 0 h(Q 0 h 0 h 9o.0 ht &40 h7 0 h 0 hk:   orc (poisoned)  You hit the orc. The orc is poisoned.  The orc is lightly wounded.=5 _The orc barely misses you.0 h  You closely miss the orc.The orc is moderately wounded.0 hb0-------=60 h 0 h7 _The orc hits you with a +0 flail!0 hZb  very poisoned)  You hit the orc but do no damage. The orc looks even sicker.  The orc is moderately wounded.19---------70 h e7 _The orc hits you with a +0 flail.0 h `  You closely miss the orc.The orc is severely wounded.)20=8-80 h' ] _You kill the orc!0 h K#.. ##.#..# .. ##.###.####  ##..####.#........  #...<.....†.#.## ..###.###>.....# #......# #.#.##.# ##### ..####.# #.#.##.###......##. .#.....## #.##.....@......##. #..#.<###.#..## #..#..# ....#.!.. ###..#.....#..........#..#.....##.#.........[40 h^0m.#......>..-9.8 (1.2  Things that are here: _a +0 flail; a +0 ring mail; an orc corpse0 h3 #.. ##.###.#####..####.#........0 h67 #...<.....†.#.## ....###.###>.....##......# #.#.##.# ##### ...####.# #.#.##.###...... ##. .##..........## #.#)......# #. #..#.@###.#..#0 hP9i # #..#..#  ....#.!..###..#..... #.......... #..#.....##. #......... .#......>.. #..#.#[##.0 hQE0 hGJ-91.0 _0 h}Q0 hXa _There is a stone staircase leading up here.0 hJ0 h0 hQ _0 hk1==0 h0 h0 h0 hP0 h/ 0 h 0 hb0 h 0 h0 h0 h;0 h V2=0 h0 h$0 h$0 h&0 hI)0 h)0 h+0 h.0 hl/0 h10 hZ50 h,6L3=0 h70 h<,0 h>0 hA,0 h D0 hYG0 hH0 hOQ4==0 h^T0 h-X0 hX0 h[0 h^0 ht_0 hka0 he0 h!f0 hth0 hk0 hm:=0 ho0 hr0 hdsL5=0 hu0 hpz,0 hi{0 hX~0 h~0 hk0 h`0 h0 h0 h6==0 hp0 hH0 h0 h"X0 ho0 h0 h0 hd0 h5i7==0 h|0 h|0 h!0 h0 h0 h(0 hų0 hw,0 hٹ0 h0 h,i8==0 h0 h0 h&##..####.#...........<.....†.#.## ....###.###>.....#......# #.#.##.# ##### ...######.###...... ##. .##..........##  #.##.....)......# #..#.<###.#..#   ....#.!....####..#.....o..oo #............#.#.....##..#......... .#ooo 3 orcs (asleep).#......>.. #.# #..#.#[##..# ##. .#[390 h5[;49m.# .#0 h 722.0 (31.0)  3 orcs come into view.oo.oo1 asleep)0 h.3.2 (32.20 h0 h _An orc is wielding a +0 flail and wearing a +0 scale mail of poison resistance.0 h  .#........  #...<.....†.#.##>.....# #.#.##.# #####  #.#.##.###  ##. .##......  #.##.....)  #. #..#.<#  # #..#.@# ....#.!....#  ###..#.....o.oo.  #............#  #..#.....##..#  #......... .#  .#......>.. #  .# #..#.#[##.  .# ##. .#.# .# 0 h  .#........  #...<.....†.#.##>.....# #.#.##.# #####  #.#.##.###  ##. .##......  #.##.....)  #. #..#.<#  # #..#.@# ....#.!....#  ###..#.....o.oo.  #............#  #..#.....##..# #......... .#  .#......>..0 h J # .# #..#.#[##. .# ##. .#.# .# _There are monsters nearby!0 hX #.. ##.###.#####..####.#........  #...<.....†.#.#...###.###>.....# #.....##.# ##### ...####.# #.#.##.###......##. .##..........####.....)......#.##.#..## #..#..#  ....#.!....# ###..#.....o.oo............#..#.....##..##......... .# .#......>.. #0 h1 .# #..#.#[##0 h 0 ho!84.4 (1.2) _0 h &0 h(a _There is a stone staircase leading up here.0 hI50 _0 h0 h0 h0u=60 hfW  What are your orders?  t - Croak!  Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area.f - Follow me.  Anything else - Cancel.0 h0 hģG======70 hT0 h@ _You croak for attention! You hear a shout!0 h0 hioo   orc0 h G------80 h0 h0 hB o.------90 h0 hKoo 2 orcs0 h^6--=300 h0 hs _You completely miss the orc. The orc hits you with a +0 club.0 h5  You hit the orc.0 hN o.  The orc is heavily wounded.2------1 _The orc hits you with a +0 club.0 hgh  You closely miss the orc.The orc is heavily wounded.0 hn Ko!0 ho l19------20 hy 0 h| 6 _The orc hits you with a +0 club.0 hB0 hIC0 hEP0 hphz10----------=30 h k0 hD5 ##.# ...# ##.#  #.#  #.#  #.# ##.#################### ................o.....# ##2 0 hE?.............[..@####.# #. ............####.o....##########. ##............÷.......'.......... ##.########.####......##########. ##.##....#......# 0 h/F#. ##.########....#......#### #. .......#.......#.#.......# #. ##.###.#.......#.#.......# #. 0 hF#..###.#.......#.#.......# #. _The orc completely misses you. The orc hits you with a +0 flail!0 hG?--------0 hN0 hR1=--0 ha4.9 (2.50 hC0 h} _You climb upwards. _There is a stone staircase leading down here.0 ho -- _You are too injured to fight recklessly!0 h  _You are too injured to fight recklessly!0 h`0 h%b0 hb0 hi0 hfm 0 h.n0 hnP_You are too injured to fight recklessly!0 hg5  You hit the orc.0 h )   orc  You kill the orc!0 hZ=64=5.9 (1.00 h#0 h:%P _The orc barely misses you.0 hޅ0 h&60 h0 h˗ _You hit the orc but do no damage. The orc completely misses you.0 h0 hr&70 h _You closely miss the orc. The orc misses you.0 hU:120 hr7=80 h0 h8 0 h_You hit the orc but do no damage. The orc completely misses you.0 hF   orc (very poisoned)  You hit the orc but do no damage. The orc is poisoned.9 _The orc closely misses you.0 h˾  You hit the orc.  The orc is severely wounded.0 h ^)0 hO 0 h 80 hl 400 h 0 h2  0 h 0 hd #_You kill the orc!0 h 0 h M ## ## .. # #.# ##.################### ...@.....##.[..>####.# ............####.)....##########. Abil: Hop.....'..Quill ##......###.# #..-2.1 (1.2  Things that are here: _a +0 flail; a +0 scale mail of poison resistance0 h ##. .. ##  ##.#################### ................).....##[..@####.#.####.)....#########.....'..Abil: Hop##......###Quill .##.. #..###.#.......#.#.......# #. 0 h0 h!3==-3.3 _0 h0 h5c _There is a stone staircase leading down here.0 h\ M ## ## .. # #.# ##.################### ...@.....##.[..>####.# ............####.)....##########. Abil: Hop.....'..Quill ##......###.# #..4.5 _0 hV 0 hK  Things that are here: _a +0 flail; a +0 scale mail of poison resistance0 h40 hn0 hF _Unknown command.0 h  ##. .. ##  ##.#################### ................).....##[..@####.#.####.)....#########.....'..Abil: Hop##......###Quill .##.. #..###.#.......#.#.......# #. 0 h* 0 h% /5.7 _0 h 0 hu c _There is a stone staircase leading down here.0 hM ## ## .. # #.# ##.################### ...@.....##.[..>####.# ............####.)....##########. Abil: Hop.....'..Quill ##......###.# #..0 h0 h5p4==6.9 _0 h-0 hS  Things that are here: _a +0 flail; a +0 scale mail of poison resistance0 hjCPick up what? 15/52 slots (_ for help) Hand Weapons (select all with ))a - a +0 flail Armour (select all with [)  b - a +0 scale mail of poison resistance [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]0 h  b + a +0 scale mail of poison resistance[Enter] accept (1 chosen)0 hZ0 h ###bezhaha the Changeling ##.#Barachi ...#Health: 14/28 ============------------ ##.#Magic: 3/3========================#.#AC: 2Str: 17  #.#EV: 11Int: 10  #.#SH: 0Dex: 11 ##.####################XL:  3 Next: 68% Place: Dungeon:2 ................@.....### Noise: ---------  Time: 1746.9 (0.0) .............[..>####.##. g) +0 dagger (venom) ............####.)....##########. Abil: Hop ##............÷.......'.......... Quill ##.########.####......##########. ##.##....#......##.  #0 h0#.########....#......#### #.  .......#.......#.#.......# #.  ##.###.#.......#.#.......# #. Things that are here: _a +0 flail; a +0 scale mail of poison resistance _Unknown command. _There is a stone staircase leading down here.  Things that are here: _a +0 flail; a +0 scale mail of poison resistance7.9 (10 h^ _p - a +0 scale mail of poison resistance0 h 0 h?Wear which item? Armour (go to first with [)  a - a +0 animal skin (worn)  p - a +0 scale mail of poison resistance[?] describe selected 0 h[!] equip|wield|wear|put on[tab] equip|unequip 0 h0 h0 hG ###bezhaha the Changeling ##.#Barachi ...#Health: 14/28 ============------------ ##.#Magic: 3/3========================#.#AC: 2Str: 17  #.#0 h EV: 11Int: 10  #.#SH: 0Dex: 11 ##.####################XL:  3 Next: 68% Place: Dungeon:2 ................@.....### Noise: ---------  Time: 1747.9 (0.0) .............[..>####.##. g) +0 dagger (venom) ............####.)....##########. Abil: Hop ##............÷.......'.......... Quill ##.########.####......##########. ##.##....#......##.  ##.########....#......#### #.  .......#.......#.#.......# #.  ##.###.#.......#.#.......# #.  _a +0 flail; a +0 scale mail of pois0 hepon resistance _Unknown command. _There is a stone staircase leading down here.  Things that are here: _a +0 flail; a +0 scale mail of poison resistance _p - a +0 scale mail of poison resistance0 h;0 h 0 h  You start removing your armour.8.9 (19.9 (20 h2550.9 (31.9 (40 hTAA2.9 (50 hH 0 _You continue removing your +0 animal skin. x50 hV0 h4]  You finish removing your +0 animal skin.  You start putting on your armour.0 h5^+3.9 (60 hc0 hqA4.9 (70 hz0 h~0 ha6=5.9 (80 h0 h0 hh+6.9 (90 h؍0 h0 h/7.9 (10.0)0 h^0 h 6 9 _You continue putting on your +0 scale mail of poison resistance. x5  You finish putting on your +0 scale mail of poison resistance.0 hi0 hq0 h0S _You feel resistant to poison.0 h, 0 hDrop what?16/52 slots (_ for help) Hand Weapons (select all with ))  g - a +0 dagger of venom (weapon) Armour (select all with [)  p - a +0 scale mail of poison resistance (worn)a - a +0 animal skin Jewellery (select all with "=)n - a +5 ring of evasion Scrolls (select all with ?)  h - 2 scrolls labelled WOEDYA YTRI  i - a scroll labelled DYPTUS KEIPROR  k - 2 scrolls labelled UMEXIBROES  l - a scroll labelled APSORO WURI  m - a scroll labelled NYOSKE ZI MIU 0 h9Potions (select all with !)  c - a potion of lignification  f - 2 brown potions  j - a fizzy silvery potion  o - an inky potion Baublesb - 3 flux baubles Talismans (select all with %) [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle [.|Space] toggle selected[top]0 he (1 turn)  g - a +0 dagger of venom (weapon)  a + a +0 animal skin[Enter] accept (1 chosen)0 h0 hd* ###bezhaha the Changeling ##.#Barachi ...#Health: 16/28 =============----------- ##.#Magic: 3/3========================#.#AC: 60 h+Str: 17  #.#EV: 9Int: 10  #.#SH: 0Dex: 11 ##.####################XL:  3 Next: 68% Place: Dungeon:2 0 h"-................@.....### Noise: ---------  Time: 1757.9 (0.0) .............[..>####.##. g) +0 dagger (venom) ............####.)....##########. Abil: Hop ##............÷.......'.......... Quill ##.########.####......##########. ##.##....#......##.  ##.########....#......#### #.  .......#.......#.#.......# #.  ##.###.#.......#.#.......# #.  _You continue removing your +0 animal skin. x5  You finish removing your +0 animal skin.  You start putting on your armour. _You continue putting on your +0 scale mail of poison resistance. x5  You finish putting on your +0 scale mail of poison resistance. _You feel 0 h-?resistant to poison.8.9 (10 h 30 h40 _You drop a +0 animal skin.0 hzH 7=0 hdI 0 hL ,0 hO 0 hS ,0 hYV 0 hY 0 hZ _8==0 h/\ 0 h8^ ,0 h_ 0 ha ,0 hb 0 h%e ,0 h\f 0 hh 0 hi _9==0 hJj 0 h#l 0 hl 0 hm 0 ho 0 hp 0 hJq 0 hs 0 hs 0 h@v 0 h;x 20==0 hUz 0 hN| ,0 h} 0 h ,0 h 0 h 0 hA 0 h4 0 hO 0 h k1==0 h 0 h 0 h+ 0 hފ 0 hw 0 h 0 h 0 hm 0 h 0 h 0 hL 0 hݒ :=0 hѓ 0 h 0 h &20 hޖ 0 h 0 h 0 hf 0 hH 0 h 0 h 0 hl 0 h 0 h 0 hf 0 h L3=0 h 0 h 0 h 0 hӦ 0 hf ,0 h 0 h_ ,0 h 0 h 4==0 h 0 h ,0 h 0 hg ,0 h 0 h ,0 h 0 hҼ 5==0 h 0 h 0 h# 0 h 0 h 0 h 0 h 0 h 0 h 0 h 0 h 0 h& i6==0 h 0 h 0 h< 0 hP 0 hp ,0 h 0 hQ ,0 h 0 hP 7==0 h 0 h ,0 ht 0 h 0 h 0 hn 0 h 0 h 0 hO 0 h 0 hv :=0 hS 0 h= _ _You start resting.0 h 1804.9 (46.0)0 h% Z8=5.9 (470 h 0 hU " _HP restored.0 hM0 h0 hũ0 h_M _You can't go down here!0 hjJ0 h?y+0.0) 0 hy0 hۀ0 h E _Done exploring.0 hez0 h0{eWhere to? (Tab - D:3, ? - help) 0 h{6 D - Dungeon 0 hd0 hG ###bezhaha the Changeling ##.#Barachi ...#Health: 28/28 ======================== ##.#0 hZMagic: 3/3========================#.#AC: 6Str: 17  #.#EV: 9Int: 10  #.#0 hSH: 0Dex: 11 ##.####################XL:  3 Next: 68% Place: Dungeon:2 ................@.....### Noise: ---------  Time: 1805.9 (0.0) .............[..>####.##. g) +0 dagger (venom) ............####.)....##########. Abil: Hop ##............÷.......'.......... Quill ##.########.####......##########. ##.##....#......##.  ##.########....#......#### #.  .......#.......#.#.......# #.  ##.###.#.......#.#.......# #.  _You feel resistant to poison. _You drop a +0 animal skin. _You start resting. _HP restored. _0 h%You can't go down here! _Done exploring.0 h}g _0 h  There is a stone staircase leading down here. _0 hx30 hy0 hH}0 h,0 hn _You climb downwards.  There is a stone staircase leading up here.0 hcB0 h7U #.. ##.###.####  ##..####.#........  #...<.....†.#.## ....###.###>.....# .#......# #.#.##.# ##### ...####.# #.#.##.###...... ##. .##..........## #.##.....[......# #. #..#.@###.#..# 9.6 (3.7 # #..#..#   ....#.!....#  ###..#..o..o.oo.  #......# #..#.....##0 h?X..# o   orc #......... .# .#......>.. # .# #..#.#[## _An orc is nearby!0 h40 h30 h&F _Unknown command.0 h,  #.. ##.###.####  .#........  #...<.....†.#.##>.....# #.#.##.# ##### 0 hA. #.#.##.###......  ##. .##..........##  #.##.....[......#  #. #..#.@#  # #..#..# 0 h/ ....#.!....#  ###..#..o.  #............# 0 h0 n #..#.....##..#  #......... .#  .#......>.. #  0 h4 4.# #..#.#[##. 0 h| 0 h  #.. ##.###.####  .#........  #...<.....†.#.##>.....# #.#.##.# ##### 0 hh  #.#.##.###......  ##. .##..........##  #.##.....[......#  0 h ,#. #..#.@#  # #..#..# ....#.!....#  ###..#..o.  0 h #........ #..#.....##..#  #.........  .#......>.. 0 hH  .# #..#.#[##.0 hY 40 h= q _An orc is nearby!0 h  ##..####.#...........<.....†.#.## ....###.###>.....#......# #.#.##.# ##### ...######.###...... ##. .##..........##  #.##.....[......# #..#.<###.#..#   ....#.!....####..#..o......o #............#.#.....##..#..#o   orc wizard (wandering).#o   orc.#.# ##. .#.# .[40 hv20m#  An orc wizard comes into view. It is wielding a +0 dagger. o.The orc wizard shouts!*0 h\  The orc wizard points at you and mumbles some strange words.0 hS%  0 hqT;You are confused.0 h-d@.o   orc0 hd 0 h P=10.8 (1.2Hop0 hGConf Quill 0 hX0 h\ _The orc hits you but does no damage. The orc wizard moves out of view.0 hs0 h0 h0 hhK _You are too confused!0 h @J0 hJ _You are too confused!0 hO0 h6RK _You are too confused!0 hC 0 hsD 0 hN 0 hS K _You are too confused!0 h8 #...<.....†.#.## .....###.###>.....##......# #.#.##.# ##### #...####.# #.#.##.###...... # ##. .##..........## #.##.....[......# #. #..#.<###.#..# # #..#..###.#  ....#@o....####..#.......... #..# #..#.....##..# #.......... .# .#......>...## #..#.#[##. ##.#.#.0 h[33m# .# ##... .2------2.00 h 7 _The orc hits you with a +0 flail.0 h B##..####.#........  #...<.....†.#.## 0 hЕ ..###.###>.....# .#......# #.#.##.# ##### ...####.# #.#.##.###......##. .##..........## #.##.....[......# #. #..#.<###.#..## #..#.@###.# ....#.o....# ###..# #............# 0 h #..#.....##..##.......... .# ......>...##..#.#[##.###.#.#.# .#0 h 0 h  A goblin comes into view. It is wielding a +0 club.0 hX Mo..go   orc wizardo   orcg   goblin0 h֪ [1------3.20 h 0 h 7 _The orc hits you with a +0 flail.0 h  #.. ##.###.#####..####.#........  #...<.....†.#.#...###.###>.....# #.....##.# ##### ...####.# #.#.##.###......##. .##..........####.....[......#...## #..#..###.# ....#.o....# ###..#......o..g...........#..#.....##..#o   orc#.......... .# .#......>...## .# #..#0 h .#[##.#0 h$ Fo!0 h 82-4.40 h# 0 hV' a _There is a stone staircase leading up here.0 h$-=500 h0 h 0 h##.# ...# ##.#  #.#  #.#  #.# ##.#################### ................[o....# ##2 .............[..@####.# #. 0 hښ............####.)....##########. ##............÷.......'.......... ##.########.####......##########. ##.##....#......# #. ##.########....#......#### #. 0 h.......#.......#.#.......# #. ##.###.#.......#.#.......# #. #..###.#.......#.#.......# #. _The orc hits you but does no damage.0 h0 h 0 h1 You climb upwards.0 h"5-6.9 (2.50 h Hop0 h0 h  _You feel less confused. _There is a stone staircase leading down here.0 h 0 h} c3==7.9 (1.00 hg 0 hJ s _You barely miss the orc. The orc hits you but does no damage.0 hQ0 hR_19---80 hZ\0 hD`q _You closely miss the orc. The orc hits you with a +0 flail.0 h   orc (very poisoned)  You hit the orc. The orc is poisoned.  The orc is moderately wounded.90 h0 hwP _The orc barely misses you.0 hD+  You hit the orc. The orc looks as sick as possible!  The orc is almost dead.0 h5 e)0 h4` ---7520 _You kill the orc!0 h ^# #.# 0 h ..# #.# #.# #.# .# #.####################  ..[@....# ###0 h [..>####.# #.# .....####.)....##########.# #............÷.......'.......... #.########.####......##########.# #.# #....#......# #.# #.########....#......#### #. ......#.#.#.......# #.###.#.#.#.......# #.#0 h 0 h V20=-0 h: 2.1 (1.20 hQ 0 h1 +  Things that are here: 0 h G_a +0 flail; a +0 leather armour0 hOX5 _0 h`\k1==0 h[]0 h_,0 hIa0 h6c,0 hf0 hh,0 hIj0 hl920 hxl3=0 hm0 hmr0 hw,0 hy0 h|0 h_X0 hއ0 hE0 h0 h3=0 h0 h0 h4==0 ho0 hr,0 h0 h},0 he0 h{,0 h0 h00 hi5==0 h<X0 h9,0 h0 h,0 h20 h960 h<F==0 h0 h,0 h0 h,0 hw0 hb,0 h0 h970 h_F==0 h|0 h0 hC0 h0 h,0 h>0 h,0 h0 h)0 hb8==0 h0 ht -55.1 (33.0) _HP restored.0 h0 h 0 h"E _Done exploring.0 h|.# ...# ##.#  #.#  #.#  #.# ##.#################### ................[)....###[..@####.# #.####.)....##########. 0 h}q##......÷.......'.......... ##.########.####......########## ##.# #....#......# #. ##.########....#......#### #. .......#.......#.#.......# # ##.###.#.#.#.......# #.###.#.#.#.......# #.0 h90 h!86.3 (1.2) _0 h0 hjc _There is a stone staircase leading down here.0 h90 h:0 h)0 ht00 hQ1370 _0 h70 h( #.. ##.###.####  ##..####.#........  #...<.....†.#.## ....###.###>.....# .#......# #.#.##.# ##### ...####.# #.#.##.###...... ##. .##..........## #.##.....[......# 30 h+" #. #..#.@###.#..#  # #..#..###.#  ....#.!....#  ###..#......o..g  #............# #..#.....##..# #.......... .# .#......>...## .# #..#.#[##.#0 h+3=0 h-0 ht/0 h6oo   orc wizard0 hw8.8 (2.5 _You climb downwards. _There is a stone staircase leading up here.0 h7*0 h*+0 h'30 h7F _Unknown command.0 h##..####.#...........<.....†.#.## ....###.###>.....#......# #.#.##.# ##### ...######.###...... ##. .##..........##  #.##.....[......# #..#.<###.#..#   ....#.!.g..####..#...o...... #............#.#.....##..#.......... .#.#......>...##g   goblin.# #..#.#[##.#.#[400 h+m ##.#.#.# .#g.*0 h$ g   goblin  The orc wizard casts a spell.The orc wizard flickers and vanishes!0 h#0 h%{0 h5&0 hP'0 h' ===0 hS(60.0 (1.20 h:30 hw@ _Deactivating autopickup; reactivate with Ctrl-A.0 ha 0 hj [.--100 hay  _You barely miss the goblin. The goblin hits you but does no damage.0 h 0 ho (very poisoned)You hit the goblin but do no damage. The goblin is poisoned.0 h A--20 h 0 h = _The goblin hits you but does no damage.0 hh&  You hit the goblin.  The goblin is moderately wounded.0 h09 0 h1T7-30 hW90 h<9 _The goblin hits you with a +0 club.0 hwu  You hit the goblin. )  You kill the goblin!0 h 8=74 _Something hits you but does no damage.0 h=#...<.....†.#.## ...###.###>.....# #......# #.#.##.# ##### ..####.# #.#.##.###......  0 hT?##. .##..........##  #.##.....[......# #. #..#.<###.#..# # #..#..###.#  ....#.!@...# ###..#........... #....###..#.....##..# #.......... .##.>...###.###..#.#[##.#.# ##.#.#.# .#.# ##..... #0 hL0 h4N-5.2 (1.20 hU8{0 h'\ _Something hits you but does no damage. _You see here a +0 club.0 h0 hg,600 h0 h _You hit something but do no damage. Something hits you but does no damage.0 hk  You hit something but do no damage.*0 hWJ  You hear some strange, mumbled words.0 hz8@0 h{=7HopConf Quill 0 h0 hʌQ _You are confused.0 hwqM....###.###>.....##......# #.#.##.# ##### ...####.# #.#.##.###...... ##. .##..........##0 hr #.##.....[......# #. #..#.<###.#..# # #..#..###.#  ....#.{)...#..####..#.@......... #..0 h$t## #..#.....##.. #.......... .##>...####..#.#[##.0 huF ##.#.#.# .# ##..... # .# .0 hnv+#0 h0 hpe5----8.4 (1.20 h0 hS _Something hits you.0 h #......# #.#.##.# ##### ...####.# #.#.##.###...... ##. .##..........##  #.##.....[...... #..#.<###.#0 h #..###.# # .....#.{)...#..####..#........... #...###.....##..# ............##.#......>...#0 h+P#.#..... .0 h0 h4!0 hB-9.60 h/0 h^f _Something hits you but does no damage.0 hA .#......# #.#.##.# ##### #...####.# #.#.##.###...... # ##. .##..........## #.##.....[......# #. #..#.<###.#..# #.##..#..###.# # .....#.!)...#..# ###..#. #.## #..#.....##..# #...# #.#......>...## #.###..#.#[##.# #.# ##.#[390 hL P;49m.#.# .#..# ##..... ###.##.# .. .4----70.80 hU _Something hits you. Something hits you but does no damage.0 hD'M...###.###>.....# ..#.....##.# ##### #...####.# #.#.##.###...... ###. .##..........##.##.....[....#. #..#.<###.#..#.##..#..###.# .....#.!)...#..# ###..#............##.#.....## #......#.#......>...########.0 h.0 h.V5=2.00 h<30 hM5f _Something hits you but does no damage.0 hEM #...<.....†.#.#...###.###>.....# ..#......##.# ##### #...####.# #.#.##.###...... ###. .##..........###.....[.... #..#.<###.#..#.##..#..###.# .....#@!)...#..# ###..#..#............###..#.....##..#............###.####.  You feel less confused.3.2Hop _Something hits you but does no damage.0 hosM#..####.#........  #...<.....†.#.#...###.###>.....# ..#......# #.#.##.# ##### #0 h6...####.# #.#.##.###...... ###. .##..........###.....[.... #..#.<###.#..#.##..#@.###.# .....#.!)...#..# ###..#.............###..#.....##..#....##.#.# #.0 hY0 hc-4.40 h*M #.. ##.###.#####..####.#........  #...<.....†.#.#...###.###>.....# ..#.....##.# ##### #0 h՞H...####.# #.#.##.###...... ###. .##..........###.....[...... #..#@<###.#..#.##..#..###.# .....#.!)...#..# ###..#.....#............##..#0 h-0 h0 h|  You hear some strange, mumbled words.  A magic dart appears from out of thin air!0 hJ9{0 hyK`1---=5.60 hwS0 hlW. _The magic dart hits you.0 h #.. ##.###.#### ##..####.#........ #...<.....†.#.## ###.###>.....# #......# #.#.##.# ##### ...####.# #.#.##.###......  ##. .##.## #.##.....[......# #. #..#.@###.#..# #.##..#{.###.# # .....#.!)...#..# ###..#........... #............###..#.....##..#[15;0 h 12H#......##.##.###0 h 0 h X2---6.80 hj 0 hJ _Something hits you but does no damage. _There is a stone staircase leading up here.0 hX! ##..####.#........0 h!...<.....†.#.## ....###.###>.....#......# #.#.##.# ##### ...######.###...... ##. .##..........##  #.##.....[......# #..#.<###.#..#0 h"(##..#{  .....#.!)...#..###..#........... #............###..#..#.#.#0 h$#.# ##.#.#.# .#0 hZ0 h;[V0-8.00 ha0 hbgS _Something hits you.0 h17----900 h@0 hg _You miss something. Something hits you.0 hxf 0 hg '800 h5p 0 h.t y _You hit something. Something hits you but does no damage.0 h/ 0 h h8=--10 h 0 h y _You hit something. Something hits you but does no damage.0 h C  You completely miss something.0 hJ  You hear some strange, mumbled words.0 h<0 h7.=20 h00 hn _Something tries to affect you, but you resist.0 h/-3 _You hit something. Something hits you but does no damage.0 h0 hRo6---40 he0 hRg _You miss something. Something hits you.0 hh  You hit something but do no damage.0 h'|  You hear some strange, mumbled words.  A magic dart appears from out of thin air!0 hp0 hh5---50 hD _The magic dart hits you.0 ht?  You barely miss something.0 hz )Reactivating autopickup.0 hI0 hB ##..####.#........bezhaha the Changeling#...<.....†.#.##Barachi ....###.###>.....#Health: 15/28 ============------------ .#......# #.#.##.# #####Magic: 3/3======================== ...####.# #.#.##.###......AC: 6Str: 17##. .##..........##EV: 9Int: 10#.##.....[......#SH: 0Dex: 11#. #..#.<###.#..#XL:  3 Next: 150% Place: Dungeon:3#.##..#)@###.# #Noise: =--------  Time:0 h 1886.0 (1.0).....#.!)...#..#g) +0 dagger (venom)###..#...........Abil: Hop#............##Quill #..#.....##..##............##.#......>...###.###..#.#[##.##.# ##.#.#.# .#You hit something but do no damage.You hear some strange, mumbled words.  A magic dart appears from out of thin air! _The magic dart hits you.  You barely miss something.  Reactivating autopickup. _You feel a bit more experienced.  You have reached level 4!0 h/  --more--0 h%8/344/42428%  _You feel agile.0 hQ40 hV0 hZ\0 hxd; _0 h0e0 heT9=0 h/j0 ho,0 hZt0 hz,0 h'~0 hz,0 h0 hv20==0 h0 h,0 hْ0 h=,0 hߘ0 h,0 h0 hנb1=0 h0 hۥ,0 hqB0 h0 hñ,0 hڳ0 h2=0 h,0 h0 hv,0 h0 h[,0 hr0 hYu3==0 hm0 hi,0 h0 h,0 h}0 h,0 h0 hb4=0 h0 h,0 h0 h,0 h0 hw,0 h}0 h e25=0 h70 h\,0 h80 h,0 h0 h,0 hv0 h6==0 h 0 h ,0 h0 h^,0 hU0 h,0 h0 h7==0 h0 h!,0 h#0 h[&,0 hM(0 h*,0 h,0 h/l8=0 h10 h5,0 h60 h9,0 h<0 h>,0 h@0 hIx9=0 hJ0 hO0 hQ0 h\\n0 hH^0 hDa30==0 hc0 h9f,0 hh0 hj,0 hl0 hso,0 hXq0 htl1=0 hv0 hPy,0 hH{0 h~,0 h0 h,0 h&0 hb2=0 h0 h,0 hP0 hS,0 h0 h,0 h0 h3==0 hI0 h<,0 h0 hX,0 hQ0 hQ,0 hZ0 hq4==0 h0 h¼1 _HP restored.0 hz40 h0 hn! ...<.....÷.#.## ....###.###>.....#......# #.#.##.# ##### ...######.###...... ##. .##..........##  #.##.....[......0 h #..#.<###.###..#).###.#  .....#.@)...#..-###..#........... #...###..#.....##..# #.#.#..#####..# ##..... #0 h1949.2 (63.2)0 h0G-50.2 (640 h0 hT _a - an orange potion0 h 40 hP 0 h 0 h ,0 h =0 h} 0 h 0 h 0 hb ,0 h 0 h` X0 h 0 h ,0 h 0 h 0 h ,0 h 0 h 0 h R0 h 0 h  _m - 2 scrolls labelled NYOSKE ZI MIU (gained 1)0 h  J0 h 0 h ,0 h0 0 h} 0 h! 0 h! 0 hD" 0 h# 0 h$ 0 h$ 0 hE% 0 hd& 0 h' 0 h( 0 h{( 0 h) 0 h* 0 h+ 0 h+ 0 h, 0 hC. 0 h. 0 h. 0 h0 0 h1 0 h1 0 hY2 0 h3 0 h5 0 hT5 0 h5 0 h6 0 ho8 0 h8 0 h/9 0 h: 0 h; 0 h*< 0 h< 0 h> 0 h? ,0 h? 0 hA 0 hH V #g #.. ##.#..# b. #.. ##.###.### .# ##..####.#....... .# ##...<.....÷.#.##0 haI u ......###.###>.....# ...#......# #.#.##.# ##...####.# #.#.##.## # #.# ##. .##......0 hI 6 ##@## #.##.....[. ##...# #. #..#.<## #..#.# #.##..#).##0 hI Z #....# .....#..). #.#### ###..#.... #.# #....... g   hobgoblin (asleep)0 hKJ  #.# #..#.... b   bat (asleep) #.# ##....... 0 hJ #.# ##.#......0 hjN /86.0 (35.80 hN 0 hO 0 hZ  .gg  A hobgoblin and a bat come into view.7.2 (37.00 h] 0 _The bat moves out of view.0 hEH  #. #..   g. #..  .# ##. .# ##...<.....÷.#.##  ......>  0 hH {...#......#   ##...####.#  # #.# ##.  ##@## [0 hI @ ##...# #. #..#.< #..#.# ) 0 hjI S#....# .) #.#### . #.# #...0 hI f #.# #.. #.# ##. #.# ##.0 h!  #. #..   g. #..  .# ##. .# ##...<.....÷.#.##  ......>  ...#......#   ##...####.#  # #.# ##.  0 h ##@## [ ##...# #. #..#.< #..#.# ) #....# .) #.#### . #.# #... #.# #.. #.# ##. #.# ##.0 h 0 h 0 h 0 h ` _A hobgoblin is nearby!0 h~4 #. #..   g. #..  .# ##. .# ##...<.....÷.#.##  ......>  ...#......#   ##...####.#  # #.# ##.  ##@## [ ##...# #. #..#.< #..#.# ) #....# .) #.#### . #.# #... #.# #.. #.# ##. #.# ##.0 ht #. #..   g. #..  .# ##. .# ##...<.....÷.#.##  ......>  ...#......#   ##...####.#  # #.# ##.  ##@## [ ##...# #. #..#.< #..#.# ) #....# .) #.#### . #.# #... #.# #.. #.[0 hx=x40m# ##. #.# ##. _A hobgoblin is nearby!0 hM2 #. #..   g. #..  .# ##. .# ##...<.....÷.#.##  ......>  ...#......#   ##...####.#  # #.# ##.  ##@## 0 h[ ##...# #. #..#.< #..#.# ) #....# .) #.#### . #.# #... #.# #..0 hTJ #.# ##. #.# ##.0 hi  #. #..   g. #..  .# ##. .# ##...<.....÷.#.##  ......>  ...#......#  0 hj  ##...####.#  # #.# ##.  ##@## [ ##...# #. #..#.< #..#.# ) #....# .) #.#### .0 hm  #.# #... #.# #.. #.# ##. #.# ##.0 hp 0 hp 0 hv 0 h M ## #.# 0 h Y#. # ##.#..# #g. #.. ##.###.###. #.# ##..####.#.........#..# ##...<.....÷.#.##...b.....###.###>....B...#..... 0 ho ##...####.# #.#.##.### #@# ##. .##..... ##.## #.##.....[.##...# #. #..#.<#..#.# #.##..#).###....# .....#..)...0 h B   giant cockroach (asleep)....b   bat.. _A hobgoblin is nearby!0 h   A giant cockroach comes into view.0 h H.g...BbB=8.4 (1.2) _The bat hits you but does no damage.0 h6  # #.## #.# #  #. #..#   #.. #..  . #g# ##.. ..#..# ##...<.....÷.#.##  #.........#0 h >  ..B.#......#   ##.b.####.#  # #@# ##.  ##.## [ ##...# #. #..#.< 0 h g#..#.# ) #....# ) #.####  #.# 0 h F #.#  #.# 0 hh  # #.## #.# #  #. #..#   #.. #..  . #g# ##.. 0 hi 5..#..# ##...<.....÷.#.##  #.........#>  ..B.#......#   ##.b.####.#  # #@# ##.  ##.## 0 hAj [ ##...# #. #..#.< #..#.# ) #....# ) 0 hj o#.####  #.#  #.#  #.# 0 ht 0 hu 0 h  0 h _There are monsters nearby!You barely miss the bat. The bat is struck by your quills.0 hG 0 hŽ 0 h8 0 hΕ .gb.B. 0 h( ,900 h 0 h : _The bat hits you but does no damage.0 hg) # #.## #.# #  #. #..#   #.. #..  . #.# ##.. ..#.g# ##...<.....÷.#.##  #........b#>  ....#......#  0 h ##B..####.#  # #@# ##.  ##.## [ ##...# #. #..#.< #..#.# ) #....# ) #.####  0 hZ#.#  #.#  #.# 0 h # #.## #.# #  #. #..#   #.. #..  . #.# ##.. ..#.g# ##...<.....÷.#.##  #........b#>  ....#......#   ##B..####.#  # #@# ##.  ##.## [ 0 h0##...# #. #..#.< #..#.# ) #....# ) #.####  0 hM #.#  #.#  #.# 0 hO40 hcC0 hL  .. ##  # #.## #.# # # #..# ##.#..# 0 hMe #.. #..# ##.###.## #.# ##..####.#.........#.g####...<.....÷.#.##(#........b###.###>.....#........#......# #.#.##.#B@.####.# #.#.##.####.# ##. .##.... ##.## #.##.....[ ##...# #. #..#.< #..#.# #.##..#).# #....# .....#..) #.#### ###..# #.# #.. #.#0 hOx #..# _There are monsters nearby!0 hP0 hQ,0 hTo  Found 3 stones. The bat hits you but does no damage.0 hZ..g#..b 0 hR[.90.6 (1.20 ha0 hocG _The giant cockroach bites you but does no damage.0 h  You hit the hobgoblin. The hobgoblin is poisoned. .b (very poisoned) The hobgoblin is heavily wounded.The giant cockroach barely misses you. The bat is struck by your quills.100 h  .. ##  # #.## #.# #  #. #..#   #.. #..#  .. #.# ##..# ...#..####...<.....÷ (#.........###.###> .......g#......#  ##B@b####.#  ###.# ##.  ##.## [ ##...# #. #..#.< #..#.# ) #....# ) #.####  #.#  #.# _The bat hits you but does no damage. The hobgoblin closely misses you.0 hk} .. ##  0 h# #.## #.# #  #. #..#   #.. #..#  .. #.# ##..# ...#..####...<.....÷ (#.........###.###>0 hy .......g#......#  ##B@b####.#  ###.# ##.  ##.## [ ##...# #. #..#.< #..#.# ) #....# )0 hz #.####  #.# 0 hm8 #.# 0 hޖ40 haz _There are monsters nearby!0 hQ  You barely miss the hobgoblin.The hobgoblin is severely wounded.The bat is struck by your quills.0 h  You kill the bat!The giant cockroach bites you but does no damage.  0 hvThe giant cockroach closely misses you. The hobgoblin is struck by your quills.0 hyQ.. 0 h:/3220 h]E0 h4HM _You kill the hobgoblin!0 h[a+ .. ##  # #.## #.# #  #. #..#   #.. #..#  .. #.# ##..# ...#..####...<.....÷ (#.........###.###> ........#......#  ##B@.####.#  ###.# ##.  ##.## [ ##...# #. #..#.< #..#.# ) #....# ) #.####  #.#  #.# 0 hX$ .. ##  # #.## #.# #  #. #..#   #.. #..#  0 h.. #.# ##..# ...#..####...<.....÷ (#.........###.###> ........#......#  ##B@.####.#  ###.# ##.  ##.## [ ##...# #. #..#.< #..#.# ) #....# ) #.####  #.#  #.# 0 h80 h0 h`0 h5f _A giant cockroach is nearby!0 hW  (very poisoned)You hit the giant cockroach. The giant cockroach is poisoned.  The giant cockroach is heavily wounded.0 h\&30 h] _The giant cockroach bites you but does no damage.0 h4 .. ##  # #.## #.# #  #. #..#   #.. #..#  .. #.# ##..# ...#..####...<.....÷0 h58 (#.........###.###> ........#......#  ##B@.####.#  ###.# ##.  ##.## [ ##...# #. #..#.< #..#.# ) #....# ) #.####  #.#  0 hd6)#.# 0 h  .. ##  # #.## #.# #  #. #..#   #.. #..#  .. #.# ##..# ...#..####...<.....÷ (#.........###.###> ........#......#  ##B@.####.#  ###.# ##.  ##.## [ ##...# #. #..#.< 0 h #..#.# ) #....# ) #.####  #.#  #.# 0 h 0 h  _A giant cockroach is nearby!0 hb  You closely miss the giant cockroach.The giant cockroach is severely wounded.0 hh i.0 h .340 h% 0 h S _You kill the giant cockroach!0 h 0 h 0 ht 0 h^ 0 h2 0 h 0 h? 0 hA V  ..#   ## .. ##   ##r #.## #.#   #.. #..# ##.#.   #. #.. #..# ##.###   #.. #.## ##..####.#...   #...#..####...<.....÷  0 h  #(#.........###.###>...  #.....@..#......# #.-  ########...####.# #.#.#   ###.# ##. .##..   ##.## #.##...   ##...# #. #.   #..#.# #.##..# r   quokka (asleep)   #....# .....#   #.#### ###..#   #.# 7.0 (2.40 h Q .0 hA A quokka comes into view.-8.2 (3.60 h I _The quokka moves out of view.0 hO 40 h 0 h H _No target in view!0 hY 40 h 0 h 0 h   #  #  0 h  ### ..   ##.B #.##   # #..r #..# ##.  #. #..# #..# ##.##  #.. #.## ##..####.#..  #...#..####...<.....÷  #(#..@......###.###>..0 hЬ ?  #........#......# #.#. ########...####.# #.# #.# ##. .##  ##.## #.##..  ##...# #. #.. B   bombardier beetle (asleep)  #..#.# #.##.. r   quokka  #....# .....  #.#### ###..0 h (0.00 h 0 h l.B.rB9.4 (1.2 _A quokka and a bombardier beetle come into view.0 hZ<, ##  ..#  #### .. # ##.0 hE:## #.0 hsK0# #.B. ##.#. #.r# #..# ##.###.. #.## ##..####.#....#@.####...<.....÷#(#.........###.###>.........#.....########...####.# #.###.# ##. .## ##.###.. #.# #.##...# ...0 hO0 hW0 hY.0 h,ZB0 h[r0 h \0 h ^0 h_10 h`---0 h`=0 ha2000.60 hi0 h%n 0 ho0 ho_The quokka bites you.0 hY ##  ..#  0 h#### ..  ##.. #.##  # #... #..#  #. #.B# #..#  #.. #r##  #...#@.#<.....÷ #(#.........#> #........#......#  ########...####.#  ###.# ##. 0 hm ##.##   #.     0 h+## ..#  #### ..  ##.. #.##  # #... #..#  #. #.B# #..#  #.. #r##  #...#@.#<.....÷ #(#.........#> #........#......#  ########...####.# ###.# ##. ##.##  #.    _There are monsters nearby!0 h|_10 _You barely miss the quokka. The quokka misses you.0 h  You hit the quokka.  The quokka is severely wounded.0 h &20 h 0 h T _The quokka closely misses you.0 h ]  You barely miss the quokka.The quokka is severely wounded.2=--3 _The quokka misses you.0 h8  You hit the quokka.0 h O†0 hw+J=640 h/0 h:3J _You kill the quokka!0 hNN$ ##  ..#  #### .. # ##..# #.## #. #... ##. #.B# #..# ##.## #@## ##..####.#....#..####...<.....÷#(#.........###.###>.#........#.....########...####.# #.###.# ##. .## ##.###... #.# #.##0 hUC5.8 (1.20 hxZ0 h>` _The bombardier beetle bites you but does no damage. _You see here a quokka corpse.0 hK (very poisoned)You hit the bombardier beetle but do no damage.0 h2,600 hF0 h8 _The bombardier beetle is poisoned.0 hL  You barely miss the bombardier beetle.The bombardier beetle is lightly wounded.0 heNT3=70 hT0 hSX_ _The bombardier beetle closely misses you.0 hG  You hit the bombardier beetle but do no damage.The bombardier beetle is moderately wounded.0 h  The bombardier beetle sprays incendiary fluid at you.The burning spray hits you.0 hˡ 0 h v==8Fire Quill 0 hc 0 h m _You are covered in liquid fire! Move or burn!0 hw   The burning spray hits you. _You are covered in liquid fire! Move or burn!  You hit the bombardier beetle.  The bombardier beetle looks as sick as possible!  The bombardier beetle is severely wounded.  The liquid fire burns you!0 h q†0 h 28----89--9 _You kill the bombardier beetle!Your Unarmed Combat skill increases to level 4!0 h 0 h n _Your Shapeshifting skill increases to level 5!0 hu0 h9--0 h0 hE!H _No target in view!0 hDJ0 h3H _No target in view!0 hh  ## .. #### .. ## ##..# #.## #. # #... #..# ##. #. #.†# #..# ##.## #.. #†## ##..####.#... #...#.@####...<.....÷.# #(#.........###.###>.. #........#......# #.#.# ########...####.# #.#.#  ###.# ##. .##. #.## #.##.. ##..0 h;.# #. #..# #..#.# #.##..# #....# .....#  You shake off some of the fire as you move.21----------11.0 (1.2 _The liquid fire burns you!0 hX ##   ..   #### .. ##   ##..# #.## #.#  # #... #..# ##.#..   #. #.†# #..# ##.##   #.. #†## ##..####.#....   #...#..####...<.....÷.#   #(#....@....###.###>....   #........#......# #.#.##   ########...####.# #.#.#    ###.# ##. .##...   #.#[400 h\m# #.##..   ##...# #. #..#   #..#.# #.##..#) #....# .....#.   #.#### ###..#.0 h`P  You shake off some of the fire as you move.0 haw18--------2.20 hfg0 hj#No target in view!  You shake off some of the fire as you move. _The liquid fire burns you!  You shake off some of the fire as you move. _The liquid fire burns you!0 h- F .. #### .. ## ##..# #.## #.# # # #... #..# ##.#..# 0 h+ #. #.†# #..# ##.###.# #.. #†## ##..####.#.... #...#..####...<.....÷.#.# #(#.........###.###>.... #.......@#......# #.#.## ########...####.# #.#.##. ###.# ##. .##.... ##.## #.##.. ##...# #. #..#.< #..#.# #.##..#) #....# .....#.. #.#### ###..#. #.# [0 h %40m#....0 h1 G3.40 h 0 h V  You shake off some of the fire as you move. _The liquid fire burns you!  You shake off some of the fire as you move. _The liquid fire burns you! _You shake off the liquid fire.0 h #### .. ####..# #.## #.# #0 h_ # #... #..# ##.#..# #. #.†# #..# ##.###.#0 h #.. #†## ##..####.#......#...#..####...<.....÷.#.###(#.........###.###>....#........#......# #.#.##.#0 h ########.@.####.# #.#.##.# ###.# ##. .##....##.## #.##.....[0 h V##...# #. #..#.<##..#.# #.##..#).##....# .....#..)#.#### ###..#.#.# #....#.# #..#0 h< [4.60 h9=-0 hn0 h0 h0 hT0 h20==0 h0 hY0 hn0 h0 h0 h0 h0 h;0 h0 h0 hL1=0 h0 h%0 h0 h0 h0 h0 h0 h0 hE0 h]0 ho0 h\T2=0 h0 h0 h~0 h0 h0 hO0 hK0 h0 hf0 h0 h?0 h/_3==0 hh0 h?0 h0 h0 h 0 h 0 h 0 h 0 hq 0 hq0 hz0 hcL4=0 hv0 h0 h10 h30 h0 h0 h0 0 h5"0 hK#0 hS$0 hG&0 h''O25=0 hH(0 h*0 h-,0 h.0 h/0 h00 h30 h140 h/50 h%70 hh8k6==0 hb90 hg;0 h;0 h<0 h$?0 h?0 h@1 hf1 h1 h=1 h1 hi7==1 h1 h` 1 h 1 hQ 1 h1 hB1 hT1 h1 h}1 h8=1 hH ,1 h!1 hH$1 h$1 hT&1 h(1 h)1 h*1 h7-1 h.L9=1 h01 h21 h31 hO;X1 hL030==1 hM1 hN1 hQ1 hQ1 hR1 h5U1 hVV1=1 h_W1 hY1 h|Z1 hj[1 h^1 h_1 h0`1 hc1 hc1 hd1 hg1 hhL2=1 hBpX1 hwB1 h3==1 hX1 h1 h1 hЊ1 h1 hV1 hM1 h}1 hNi4==1 h1 h~1 h1 h81 hR1 h1 h۞1 hj1 hz1 hv1 h¤1 hP1 hg1 h|=1 h>b  You see here a quokka corpse.1 hdL _1 hm  You see here a bombardier beetle corpse.1 hM          ##  ..#   #### .. 1 h   ##..## #.## #.   # #.@.?# #..#  #. #.†#?..S#..# ##.##  #..##†##ll##..####.#..  #...#..####...<.....÷.  #(#.........###.###>..  #........#......# #.#. S   adder (asleep)  ########...####.# #.#. ll 2 frilled lizards (asleep)   ###.# ##. .##.   ##.## #.##..1 hi!1 h 81.6 (67.0)  An adder and 2 frilled lizards come into view.Found three items.1 h,1 h',1 h lS.Jl.SJ   endoplasmll 2 frilled lizardsThe adder hisses angrily. The frilled lizard hisses angrily.==2.8 (68.21 h] _An endoplasm comes into view.1 hw<1 h{ ##  ..#  #### ..  ##..## #.##  # #.@.?# #..#  #. #.†#lS.J#..#  #..##†##l.## #...#..####...<.....÷ #(#.....> #........  ########..  ###.# ##.  ##.## 1 hE-## ..#  #### ..  ##..## #.##  # #.@.?# #..#  #. #.†#lS.J#..#  #..##†##l.## #...#..####...<.....÷ #(#.....> #........  ########.. ###.# ##. ##.## 1 h\z _There are monsters nearby!1 h      ##  ..#  #### .. # ##..## #.## #.#1 h3  # #..@?# #..# ##.#. #. #.†#lS.J#..# ##.# #..##†##l.##..####.#. #...#..####...<.....÷.# #(#.........###.###>. #........#......# #.#.# ########...####.# #.#.# ###.# ##. .##. ##.## #.##.1 h% 1 h 1 hp Q  The frilled lizard is struck by your quills.1 h 1 h SlJ"%1 h 9-4.0 (1.2)1 h 1 h F _The frilled lizard bites you but does no damage.1 hU~The frilled lizard is struck by your quills. _The frilled lizard bites you but does no damage.  You hit the frilled lizard but do no damage.  The frilled lizard is heavily wounded.adder bites you.  is struck by your quills.1 h1 h` .. l   frilled lizard1 h\  You kill the frilled lizard!1 h2--90-50 _The adder is struck by your quills. The adder bites you.1 h  You barely miss the adder.The adder is moderately wounded.1 hsJJ   endoplasml   frilled lizard1 hE&61 hh1 h! _The frilled lizard closely misses you. The adder bites you but does no damage.1 h` (very poisoned)  You hit the adder but do no damage. The adder is poisoned.  The adder is moderately wounded.1 ha &71 hl 1 hq _The adder barely misses you. The frilled lizard barely misses you.1 hհ The adder is moderately wounded. _The adder barely misses you. The frilled lizard barely misses you.  You hit the adder. The adder looks even sicker.  The adder is severely wounded.  The adder barely misses you.  The frilled lizard is struck by your quills.1 hɱ 1 ht \J. 1 h g3=-181 hs 1 h R _You kill the frilled lizard!1 h 3You kill the frilled lizard!  You miss the adder.almost dead.closely misses you.endoplasm hits you but does no damage1 hN ..  The adder is struck by your quills.1 hx ?J   endoplasm1 h 1 h( h bezhaha the Changeling  Barachi  Health: 34/35 =======================-  Magic: 4/4========================  ##AC: 6Str: 17  ..#EV: 9Int: 10  #### ..## SH: 0Dex: 12  1 h* ##..## #.## #.# XL:  4 Next: 106% Place: Dungeon:3  # #..@?# #..# ##.#. Noise: =--------  Time: 2089.0 (1.0)  #. #.†#J.."#..# ##.### g) +0 dagger (venom)  1 h* #..##†##%.##..####.#... Abil: Hop  #...#..####...<.....÷.# Quill  #(#.........###.###>...  #........#......# #.#.# J   endoplasm  1 h- ########...####.# #.#.#  ###.# ##. .##..  ##.## #.##...You miss the adder.The adder is almost dead.The adder closely misses you.The endoplasm hits you but does no damage.  The adder is struck by your quills. _You kill the adder!1 h/.  The adder closely misses you.endoplasm hits you but does no damage.  The adder is struck by your quills. 1 h. %_You kill the adder!1 hI/ pYour Fighting skill increases to level 3!You have reached level 5!1 h< /  --more--1 hǔE40/415/55 3% 1 h1 h4 _1 h 4  (very poisoned)You hit the endoplasm. The endoplasm is poisoned.  The endoplasm is moderately wounded.901 hϓ@ _The endoplasm hits you but does no damage.1 hd extremely poisoned)The endoplasm hits you but does no damage.  You hit the endoplasm but do no damage.  The endoplasm looks as sick as possible!  The endoplasm is severely wounded.  1 hThe endoplasm jiggles.  The endoplasm freezes you.1 hwW35---11 hu1 h% _You are frozen.1 h= ;  You hit the endoplasm.1 hiJ f?1 h`m h6=--421 ht 1 hw M _You kill the endoplasm!1 hVv     ##   ..   #### .. ##   ##..## ##.## #.#  1 hx [# #...?#=.#..# ##.#..   #. #.†#@.."#..# ##.##   #..##†##%.##..####.#....   #...#..####...<.....÷.#   #(#.........###.###>....   #........#......# #.#.##   ########...####.# #.#.#    ###.# ##. .##...   .## #.##..   1 h^{ w##...# #. #..#1 hV 1 ha 5-3.2 (1.21 h 1 hZ _Found a shiny marble ring.  q - a scroll labelled ZOGGUI KACALThings that are here:1 h E-4.2 (21 h 1 hƱ _a frilled lizard corpse; a frilled lizard corpse1 h . ### ... #### .#.. ## 1 h ##..##.##.## #.# # # #...?#=.#..# ##.#..# #. #.†#†.."#..# ##.###.# #..##†##@.##..####.#.... 1 h #...#..####...<.....÷.#.# #(#.........###.###>.... #........#......# #.#.## ########...####.# #.#.##.1 h  ###.# ##. .##.... ##.## #.##.. ##...# #. #..#.< #..#.# #.##..#)1 hC1 hy7=5.4 (11 h&1 h)T _You see here a quill talisman.1 h  _1 h- ,1 hG 1 h ,1 h 1 hZ 1 h L8=1 h 1 h/ ,1 h 1 hJ ,1 h 1 h ,1 h 1 hF l9=1 h 1 h0 ,1 h- 1 hl ,1 h 1 h B1 hs :401 h )=1 h 1 h ,1 h 1 h ,1 hO 1 h" ,1 h$ 1 h}4 1==1 h9 B1 h:@ 1 hC 8 ######   .....#  ####..#.. ## 1 hD  ##..##.##.## #.# # # #...?#@.#..# ##.#..# #. #.†#†.."#..# ##.###.##..##†##%.##..####.#.1 hD #...#..####...<.....÷.#.###(#.......###>.....##........#......# #.#.##.#########...####.# #.#.##.####.# ##. .##.....1 hF #.## #.##.....[1 hJ 1113.8 (18.4)1 hxK ,4.8 (191 hU 1 haV ( _r - a ring of fire1 h######.....####..#.. ####..##.##.## #.# ## #...?#..#..# ##.#..# #. #.†#†..@#..# ##.###.###1 h9#..##†##%.##..####.#.......#...#..####...<.....÷.#.## #(#.........###.###>.....# #........#......# #.#.##.#########...####.# #.#.##.#1 h ###.# ##. .##.......## #.##.....[1 h##...# #. #..#.<##1 h'1 h+(M=6.0 (1.2)1 h-1 h+41 h5$7.0 (21 h;1 h=1 _s - an amulet of reflection1 hPut on which piece of jewellery? Jewellery (go to first with "=)  n - a +5 ring of evasionr - a ring of fire  s - an amulet of reflection[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip 1 hx1 h1 h`bezhaha the ChangelingBarachiHealth: 41/41 ========================######Magic: 5/5========================.....#AC: 6Str: 17####..#..##EV: 91 hInt: 10##..##.##.## #.# #SH: 0Dex: 12# #...?#..#..# ##.#..#XL:  5 Next:  4% Place: Dungeon:3#. #.†#†..@#..# ##.###.### Noise: ---------  Time: 2117.0 (0.0)#..##†##%.##..####.#....... g) +0 dagger (venom)#...#..####...<.....÷.#.## Abil: Hop#(#.........###.###>.....# Quill #........#......# #.#.##.#########...####.# #.#.##.## ###.# ##. .##...... ##.## #.##.....[. ##...#[1 hj37m #. #..#.<## q - a scroll labelled ZOGGUI KACALThings that are here: _a frilled lizard corpse; a frilled lizard corpse _You see here a quill talisman. _r - a ring of fire _s - an amulet of reflection1 h 1 hw 1 h)1 hf  You start putting on your amulet.1 h%+8.0 (11 h&1 h-A9.0 (21 h31 h@9B20.0 (31 h=1 hBA1.0 (41 hG1 h,MA2.0 (51 hQ1 hT 5 _You continue putting on your amulet of reflection. x5  You finish putting on your amulet of reflection.  You feel a shielding aura gather around you.1 hY1 h[X _s - an amulet of reflection (worn)1 hgbPut on which piece of jewellery? Jewellery (go to first with "=)  s - an amulet of reflection (worn)n - a +5 ring of evasion  r - a ring of fire[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip 1 h 1 hbezhaha the ChangelingBarachiHealth: 41/41 ========================######Magic: 5/5========================.....#AC: 6Str: 17####..#..##EV: 9Int: 10##..##.##.## #.# #SH: 5Dex: 12# #...?#..#..# ##.#..#XL:  5 Next:  4% Place: Dungeon:3#. #.†#†..@#..# ##.###.### Noise: ---------  Time: 2122.0 (0.0)#..##†##%.##..####.#....... g) +0 dagger (venom)#...#..####...<.....÷.#.## Abil: Hop#1 hj[33m(#.........###.###>.....# Quill #........#......# #.#.##.#########...####.# #.#.##.## ###.# ##. .##...... ##.## #.##.....[. ##...# #. #..#.<##  _s - an amulet of reflection  You start putting on your amulet. _You continue putting on your amulet of reflection. x5  You finish putting on your amulet of reflection.  You feel a shielding aura gather around you. _s - an amulet of reflection (worn)1 hJ145 (0.51 hL1 h5 _n - a +5 ring of evasion (worn)1 hL 41 hsN 1 hkQ 1 h:Y X1 h9[ ,1 h\ 1 h]_ 1 ha ,1 hOc 1 hk ]       ######   .....#   ####..#.. ## 1 hl "  ##..##.##.## #.#   # #...# ##.#..   #. #.†#†...#..# ##.### 1 hl w  #..##†##%.##..####.#....   #...#..####...<.....÷.#.   #(#.........###.###>....   #........#......# #.  ########...####.# #.#.##  1 h'm  ###.# ##. .##..   ##.## #.##....1 hr -6.1 (3.61 hzs +7.1 (41 hx 1 hs{ e _t - a scroll labelled NOTHRI WORHUSET1 hz{ 1 h{ 1 h} 1 h 1 h 1 hl 1 ht X1 hʉ ,1 ho X1 hI =1 hߗ  #.(#########   #.........#  ####@.#.. ## 1 hh 30.7 (3 ##..##.##.## #.# # # #....#..#..# ##.#..# 1 h$ #. #.†#†...#..# ##.###.# #..##†##%.##..####.#. #...#..####...<.....÷.#. 1 h 4#(#.......###>..... #........#......# #.#.## ########...####.# #.#.##1 h3 1 h 1 h -1.9 (4.81 h 1 hը - _Found 4 poisoned darts. 1 h^Q 1 h`R 1 h_S 1 hPU 1 hX 1 h[, 1 h^ 1 he 1 hh, 1 hi 1 h|k 1 h0m, 1 hn 1 hp 1 hr, 1 h>s 1 ht 1 hw, 1 hNx 1 hTz 1 h| 1 h 1 h 1 hQ 1 h>, 1 h 1 hI 1 h, 1 h 1 hԛ 1 h, 1 hH 1 h 1 h, 1 hۭ 1 h` 1 h, 1 h 1 h 1 h, 1 h  1 hU 1 h(, 1 hn 1 h  1 h, 1 h7 1 h 1 h 1 h 1 hJ _i - 2 scrolls labelled DYPTUS KEIPROR (gained 1) 1 hN 1 h 1 h 1 h 1 h&, 1 h 1 hN 1 hl, 1 hX 1 hJ 1 h`   There is a stone staircase leading up here. _ 1 hJj, 1 hm, 1 h3o 1 hCy 1 hRX 1 hI, 1 hB 1 h] 1 h, 1 h 1 h 1 h , 1 h 1 hș 1 hО, 1 h 1 hd  You see here a quokka skeleton. 1 hѥ 1 hq _ 1 h 1 h@ 1 h, 1 h 1 h 1 hڭ 1 hC 1 hѮ 1 h 1 hٲ, 1 hW 1 h; 1 h, 1 h 1 h2 1 hF, 1 h 1 h! 1 hB 1 h> 1 hEB 1 h 1 h, 1 h 1 h 1 hs 1 h 1 hJ 1 hT 1 hk 1 h 1 hC 1 h 1 h, 1 hJ 1 h 1 h 1 hK 1 h 1 h 1 h, 1 h 1 h 1 h 1 hX 1 h 1 h 1 h 1 hp 1 h 1 h 1 h 1 hl 1 h 1 h 1 h 1 h 1 h 1 h 1 h 1 hi 1 h 1 h 1 h 1 h{ 1 h 1 h 1 h& 1 h 1 h' 1 h\ 1 h 1 h 1 hc 1 h 1 h 1 hf 1 h 1 h 1 h 1 hp 1 h 1 h.X 1 h 1 hK 1 h 1 h 1 h! 1 hI 1 h 1 h 1 h 1 h] 1 h 1 h 1 h 1 h, 1 hR 1 h  1 h  ######## .......########### ######..........@#  ###########.# #.# #.# 1 h#.# ### #.#S   ball python (constriction, asleep) ... S.. ### ... ... 1 h(1218.1 (86.2) 1 h 1 hWaSS). 1 h.9.3 (87.4 1 ht _A ball python comes into view. 1 h$> T ######## .......########### ######........... ###########S ###. ...... #########S.20.5 (1.2) 1 hȍ ######## .......########### ######........... ########### 1 h aS. ### ...... #########..## ##......#$# 1 h  Found 17 gold pieces. You block the ball python's attack.  The ball python is struck by your quills. 1 h> 0-=1.7 _The ball python bites you. 1 h  You hit the ball python. The ball python is poisoned.  The ball python is severely wounded.. 1 h 1 h1 1 hN= 1 h$-520 1 h(  1 h   1 h=I_You kill the ball python! 1 h< 1 hAn= 1 h 1 h 1 h 1 h 1 hv 1 h? 1 h2, 1 hk 1 hqN _You now have 118 gold pieces (gained 17). 1 hy4 1 h 1 h 1 hG 1 h 1 h 1 h.#.# ######.## ....#...##### #### 1 h#.......# # #...###.# # ##### #..##...... #.##  1 h......## #.# [......##- ###.#..#..# ###.# #...# )...#..###$........#...# .......###.... ...##..##....# ....... .....# ..>...## #....# 1 h0353.0) 1 h>F-6.7 (14 1 h 1 hR _u - a green potion 1 hQ4 1 hT 1 hVH _No target in view! 1 h4 1 h 1 hf 1 hǍ 1 hɛ _ 1 h, 1 h(B 1 h| _You now have 129 gold pieces (gained 11). 1 hT 1 h# 1 h 1 hE 1 hO 1 h 1 hT 1 h  1 h 1 h\ 1 hּ 1 ht 1 h .......##.# .[......# #.## <###.#..##.######..#  1 h8.###.# ##.........## .)...#..##.######...# .......... ..#...## ........## #[#....###..# #.#....#  1 h..# #.@....#48.5 (11.8 ...>...## ###....#.#[##. #....# #.#.#  1 h #...## #  #...# #.##.#  ...##  ... . #...#  ... ....#  ## .. 1 h 1 h]'9.7 (13.0 1 h 1 h- _Found a pair of gloves. 1 hAA _No target in view! 1 h4 1 h 1 hh 1 h' 1 h% _ 1 hn 1 hF  You see here a +0 pair of gloves. 1 h1 1 h) _ 1 h 1 h  1 h, 1 h 1 h 1 h, 1 hC 1 h 1 hh  1 hO! 1 h! 1 hd$ 1 h&, 1 hO( 1 hw* 1 h,, 1 h. 1 h/ 1 h1 1 h8 1 h#9 1 h.? 1 h]A, 1 hHC 1 hE 1 hG, 1 hgI 1 hM 1 hP, 1 hQ 1 hS 1 hcU, 1 hmV 1 hX 1 hY 1 hGZ 1 h-[ 1 hp] 1 h_ 1 h_ 1 h` 1 hd 1 h6f, 1 hXg 1 hi 1 hj, 1 h7l 1 hm 1 h%o 1 ho 1 h[p 1 ht 1 hSv, 1 hdw 1 hy 1 h.|B 1 h*} 1 h~, 1 hA 1 h 1 h, 1 h6 1 hS 1 h, 1 h5 1 hA 1 h%B 1 h| 1 hɝ 1 hО 1 hޟ 1 hM 1 h B 1 h 1 hȫB 1 hî 1 h.B 1 hB 1 h 1 h 1 h, 1 hĶ 1 h 1 h, 1 h 1 h4 1 hv, 1 hz 1 h 1 h, 1 hB 1 h 1 hG, 1 h 1 h 1 hI, 1 h0 1 hS 1 h, 1 h 1 h 1 hK, 1 h 1 h 1 hu, 1 h7 1 h 1 h;, 1 hn 1 h 1 hB 1 hB 1 h 1 h 1 hX 1 h, 1 h'  1 h  1 h  1 h  1 h  1 h 1 h, 1 h= 1 ht 1 ht##..#).###.#..##.........## ....#..)...#..##.######...# ##..#.................#...##  #............##.####[#....#  #..#.....##..##.# #.#....# ##....##.# #......# #.#......>...###.# ###....# .###..#.#[##.# #.# #....# ## ##.#.#.##.# #@# #...##307.3 (57.6 # ##.......# #...[.##...# # #.##.# ...####...## .# ... . ###.# #...## ... .# ....#  #.# ## .# ..... ##  .# 1 hd .# #. 1 h! 1 hX".8.5 (58.8 1 h/' 1 h)- _Found a leather armour. 1 h  1 h݅  1 hs  1 hp  1 h  1 h B 1 h: , 1 h  1 h  1 hd , 1 h  1 ho  1 hG , 1 hС  1 h¦  1 hs , 1 h8  1 h~  1 h , 1 h  1 hα  1 h , 1 h  1 hʶ  1 h , 1 hV  1 h  1 hm , 1 h  1 hk  1 h= , 1 h!  1 h-  1 h , 1 h  1 hj  1 h_ , 1 h  1 h  1 h , 1 h  1 h  1 h| , 1 hN  1 h3  1 h , 1 h  1 hn  1 h+ , 1 hw  1 h}  1 hK , 1 h  1 h  1 h , 1 h  1 h , 1 hS  1 h N _You now have 141 gold pieces (gained 12). 1 h 4 1 h  1 hj  1 hr , 1 h%  1 h` , 1 hE  1 hN _You now have 157 gold pieces (gained 16). 1 h.4 1 h 1 hO 1 h`, 1 hJ 1 h 1 h , 1 h  1 h  1 h!  1 h  1 h 1 he 1 h 1 hd 1 h 1 h5 1 h 1 h 1 h 1 h, 1 hw 1 hN _You now have 168 gold pieces (gained 11). 1 h4 1 h 1 h 1 h, 1 hX  1 h! 1 h~" 1 h" 1 hY# 1 h$ 1 h% 1 h% 1 hj& 1 h=) 1 h), 1 h* 1 h:, 1 hl-B 1 h9/ 1 h/ 1 h-0 1 h0 1 h1 1 h2 1 h 3 1 hz3 1 h]4 1 h5 1 h5 1 h`6 1 h8 1 h9, 1 hD: 1 h%< 1 h<, 1 hh= 1 h? 1 h2D" ##.......###...[.##...# ##.#.##.#......####...## .........####.# #...# ..........# #.# ....# ###...##### #.# ..... .## #.# ......### #.# #.........###.#.##  1 hE3............###@# 55.9 (47.4#.....##.##..#.#.#  #.....##.##.#[30m.##.#  ########.##.### .#  #.##.# ##.##.# ..######.....# <. ..........#### .. ..######..#.# 1 h{KD7.1 (48.6 1 hN 1 hP9 _Found a stone staircase leading up. 1 h 1 hF 1 hX 1 h 1 h, 1 h 1 ho" 1 h%, 1 h' 1 h#* 1 h+ 1 h, 1 h, 1 h"1 1 h2, 1 h3 1 h5 1 h6, 1 h7 1 h29 1 h:, 1 h; 1 h< 1 h= 1 h?> 1 h> 1 h? 1 h@ 1 h[A 1 hA 1 hB 1 hD 1 h~D 1 hD 1 hF 1 h=G 1 hG 1 hPH 1 hI 1 hpOk#.....## #.# .......### ##.## .###.#.## .......###.## .....##.##..#.#.# .....##.##.#.##.########.##.####.# 1 h{QW #.##.# #.# ##.##.# #@# .######.....#.B.<..# .........####.#....... ...# # #..####....#..# .... ...#..# ..### .B   bombardier beetle (asleep) #..# .. #... ... #.## #... 1 h1X71.5 (14.4BB 1 hX.2.7 (15.6 1 h\ 1 h_d _A bombardier beetle comes into view. 1 h 7..### ##.## #...###.#.## #....###.## ##.....##.##..#.#.#  #.....##.##.#.##.#  ########.##.####.# #.##.# #.##.##.####.###  1 hǡ ..######.....#.B@<..#.........####.#.........######..# # #..####.... #..# .... ... #..# ..###. . #..# .. ..  #... ... #. 1 hN r   quokka (asleep) #.## #... .ll   frilled lizard (asleep) #.# #r#.. 1 hG |  A quokka and a frilled lizard come into view. 1 h԰ G  The frilled lizard hisses angrily. 1 hk rr..  You block the bombardier beetle's attack. 1 h 9=3.9 (1.2) 1 h]  1 h ; _The frilled lizard moves out of view. 1 hx   You hit the bombardier beetle. The bombardier beetle is poisoned.  (very poisoned)r.  The bombardier beetle is lightly wounded.  The bombardier beetle is struck by your quills.40 1 h  1 h b _The bombardier beetle completely misses you. 1 hC  You hit the bombardier beetle. 1 hk, 1 hM l .l   frilled lizard 1 h5 _The bombardier beetle is severely wounded. 1 huC  You hit the bombardier beetle. 1 h, 1 hW.rl.r   quokka 1 h/346 1 h 1 hwU _You kill the bombardier beetle! 1 hx..###.#.##...###.###.....##.##..#.#.  #.###### 1 h H###.#  ##.##.####.### ..######.....#...<..#............####.#@........######..# # #..####....  1 h} r.... ....###l# ... .... .... #..####. ... ##.# ... 1 hV. ..  .# 1 hu 1 h 1 hpr...l. 1 h5-8.1 (1.2 1 h 1 hs _The frilled lizard unfolds its giant frill. 1 h ...###.####.##..#.#.# .....##.##.#.##.#  1 h :########.##.####.#  #.##.# #.# ##.##.####.### .## .######.....#...<..#....#.......####.#.........#######..# # #r@####.... #..# #....l....... #..# #..###.##.... #..# #... ... . #........ ##.####... ....#.# ##.# ##.. .. ## # 1 hY  The quokka is struck by your quills.  The quokka bites you but does no damage.  1 h ,The frilled lizard is struck by your quills. 1 h o †   1 h <You kill the frilled lizard! 1 hC5 85=9.3 1 h8  1 h: > _The quokka bites you but does no damage. 1 h  You closely miss the quokka.The quokka is heavily wounded. 1 h{-800 1 h\ 1 h~T _The quokka closely misses you.1 hJ8  You hit the quokka.1 h.S1.1 hl.611 h)p1 ht 1 h D_You kill the quokka!1 h _No target in view!1 h^d  _1 hf1 hg,1 hHh1 hi1 h_k,1 h*m,1 ho1 h}o1 ho1 hr,1 hRs1 hv,1 hw,1 h^z,1 hj ##.##.####.### .##  ..######.....#...<..#....#  ..........####.#.........#  ..######..# #.#..####....1 h #..# #....†....... #..# ##..###.##.... #..###...# ... . #........###.#... #.####..@.........- #.# ##.#.##......# #.. g....# ...## ###.### # ... #.. g   hobgoblin (asleep) #### 1 h{ 9.7 (8.4  A hobgoblin comes into view.1 h.gg====90.9 (9.61 h"1 hqC _The hobgoblin shouts! You hear an angry hiss.1 h..######.....#...<..#....# ..........####.#.........# ..######..# #.#..####.... #..# #....†....... #..# ##..###.##.... #..###...# ... . #........###.#...  #.####............ #.# ##@#.##......# #.....g...# ...## #.#####.###  ...   #.. ####   A ball python comes into view.SS   ball python (constriction)=---2.1 (1.21 hh[39;49m _The hobgoblin closely misses you.1 hU: #...<  #.#..   #.#.  #..# #....†  #..# ##..#  #..###...# ... .  #........###.#...  #.####............  #.# ##@#  #.....g...# ...##  #.#####S### #  ... #.. ####1 hF K #...<  #.#..   #.#.  #..# #....†  #..# ##..#  1 h #..###...# ... .  #........###.#...  #.####............  #.# ##@#  #.....g...# ...##  #.#####S### #  ... #.. #### 1 hk 1 h :---1 h 1 h d _There are monsters nearby!1 hu V  You hit the hobgoblin. The hobgoblin is poisoned.1 h} S. (very poisoned)The hobgoblin is moderately wounded.1 h~ ,301 hO 1 h @ _The hobgoblin hits you but does no damage.1 hD;  You hit the hobgoblin.1 h|N †S   ball python (constriction)  You kill the hobgoblin!1 hm.741 hr1 htC _The ball python bites you but does no damage.1 h( #...<  #.#..   #.#.  #..# #....†  #..# ##..#  #..###...# ... .  #........###.#...  #.####............  #.# ##@#  #.....†S..# ...##  #.#####.### #  ... #.. ####1 h8 #...<  #.#..   #.#. 1 h^ #..# #....†  #..# ##..#  #..###...# ... .  #........###.#... 1 h[ #.####............  #.# ##@#  #.....†S..# ...##  #.#####.### #  ... 1 h!|#.. #### 1 h%1 h&1 h-1 h0b _A ball python is nearby!1 h?  , poisoned)You hit the ball python but do no damage.5 _The ball python is poisoned. The ball python misses you.1 ho #...<  #.#..   #.#.  #..# #....†  #..# ##..#  #..###...# ... .  #........###.#...  #.####............  #.# ##@#  #.....†S..# ...##  #.#####.### #  ... #.. ####1 hnp*1 h #...<  #.#..   #.#.  #..# #....†  #..# ##..#  #..###...# ... .  1 hS u#........###.#...  #.####............  #.# ##@#  #.....†S..# ...##  #.#####.### #  ... #.. #### 1 h1 hw1 h51 hb _A ball python is nearby!1 hp  You hit the ball python..86 _You kill the ball python!1 hg  You see here a hobgoblin corpse. _ _h - 3 scrolls labelled WOEDYA YTRI (gained 1) _You now have 181 gold pieces (gained 13).1 hs1 h1 h## #.# #_.... .### ##.###..... ...###.#.##$.... ......###.##.?.. ##.##..#.#.#.... ##.##.#.##.##... ##.##.####.##...##  #.##.# #.# #...# ##.##.####.###..@## -428.1 (32.0) #.....#...<..#....# ...####.#.........## #..# #.#..####....# #..# #....†.......# #..# ##..###.##....# #..###...# #.......[361 hδqm# #........###.#.....# #.####............##_-9.3 (33.21 h< _Found a faded altar of an unknown god.1 hQ 7_1 h 1 h] 1 h H _No target in view!1 h`1 hI1 h; _1 h1 h1 h _i - 3 scrolls labelled DYPTUS KEIPROR (gained 1)1 hB1 hH _You now have 192 gold pieces (gained 11).1 h,R1 hS~1 hUYX1 hK`1 hta1 hc,1 hTe1 hf1 hh1 hh1 hci1 hj1 hJm,1 ho1 hqq1 hr1 hVs,1 ht1 hu1 hsv,1 h x1 hy1 hy,1 h{1 h}1 hL~1 h~1 hX1 h1 hH1 hLJ1 hB1 h71 hx1 h1 h1 h1 hB1 h͏1 hx1 hB1 h`1 h #.#  #.# # ##.## 1 hP# #...########### #.......# .......# #...###.#####.# #..## #.# ....##.# #.## #.##.##.# #.# #@# 75.7 (46.4 1 h .##....# #.## #....###.######..# ####.# .##.........## .. .##.######...# ## .........#...## 1 h١.##.####[#....# .##.# #.#....# .##.# #......#1 hx _Key pressed, stopping explore. 1 hB_No target in view!1 hGK41 hdL1 h.PH _No target in view!1 hph41 hj1 h_m1 hHp1 hJq% _1 hwz1 h{,1 h|1 h~1 h,1 h1 h1 h1 hr,1 hڇ1 h%1 h1 h1 hЋ1 hL1 h.,1 hH1 h1 h,1 hA1 h1 hN,1 h1 h1 h,1 h1 h,1 h1 h1 h1 h1,1 h1 hx1 h,1 hF1 h41 hĤ,1 h1 h6B1 hn1 h n1 hҺ1 hG         # #.# #.# ############## #.# #..........@.# 99.7 (24.0 #.####.##########.#  #....#.# .#  ####.#.# .#  .......# .#  ####.### >#    #.# .#    #.# .#    #.# .#  1 h500.9 (25.2 _Found a stone staircase leading down.1 h1 h1 h1 hH _No target in view!1 hA41 hzB1 hC1 hD1 hE% _1 hJ1 hbK,1 hK1 hM1 hN,1 hoO1 hSP1 hQ,1 hR1 hS1 hSY .# .# .# ############## .# #............# .####.##########.# ..#.##.# ###.#.##.# ......# #.# 1 hZC ###.### #@#   #.# #.#   #.# ..#   #.# ...#   #.# .....   ... ......  g   goblin (asleep)### .......  .......# #..#..g## 1 h]16.9 (6.0)1 hc`_gg.1 h`-8.1 (7.21 h d1 hYi _A goblin comes into view. It is wielding a +0 dagger. _There is a stone staircase leading down here.1 h=  ###  ..# #.#  #.#  #.#  #.#  #@#  #.# #.#  #.# ..#  #.# ...#  #.# .....  ... ......  ### .......  .....g.##  #..#...## 1 h ###  ..# #.#  #.#  #.#  #.#  #@#  #.# #.#  #.# ..#  #.# ...#  #.# .....  ... ......  ### .......  .....g.##  #..#...## 1 ht1 h'1 hS] _A goblin is nearby!1 h5  ###  ..# #.#  #.#  #.#  #.#  #@#  #.# #.#  #.# ..#  #.# ...#  #.# .....  ... ......  ### .......  .....g.##  #..#...## 1 h+ y ###  ..# #.#  #.#  #.#  #.#  #@#  #.# #.#  #.# ..#  #.# ...#  #.# .....  ... ......  ### .......  .....g.##  #..#...##  _A goblin is nearby!1 h+ c##############............###.##########....#.# #. ###. ...... ###.##>  #.# #...#...#.......1 h ... ....### ##..# #.....g.###..#...## #.# 1 h 1 h (g.1 h 29.3 (1 _1 h 1 h{ 1 hU 8##############............###.##########...#.# ### ..... ###.##>  #.# ####.#...#.#.......... ...#### ##g.# .##...## #.# [. .. g.10.5 _Found a helmet.1 h'............###.##########...#.# ### ..... ###.##>  #.# ####.##...#.#.......#... ........g.#### ##. ##...## #.# .[. .. .# 1 h)1 hX3(g.1 hB40=1.71 hL;1 h>4 _You block the goblin's attack.1 h1 ..# #.#  #.#  #.#  #.#  #>#  #.# ####.#  #.# ##....#  #.# #....@#  #.# #.....g.#  ... ..........#  ### ##........#  #.......##  #..#...##  1 h2g#..##.#  .[. ..  .# .. 1 h ..# #.#  #.#  #.#  #.#  #>#  #.# ####.#  #.# ##....#  #.# #....@#  #.# #.....g.#  ... ..........#  ### ##........#  #.......##  #..#...##  #..##.#  .[. ..  .# .. 1 h41 hB1 h _A goblin is nearby!You closely miss the goblin. The goblin is struck by your quills.1 hf)1 h,201 h1 h J _You kill the goblin!1 hz1 h~41 h51 h1 h,1 hq~  Things that are here:  a +0 dagger; a goblin corpse1 h1 h _1 hٓ1 h1 ha,1 h۞1 h1 h####.#.# #.# ......# #.# ####.###1 hA #>#  #.# ####.#  #.# ##....#  #.# ##.....## 1 h #.# ####.....).#  ... ...........#  ### ##.....@..# - ..##  1 h#..#...#  #..##.##  .[. ..  .# ...  1 h3HS   adder (asleep) ....  #..S  #... 1 hpx 6.3 (3.6  An adder comes into view.1 h» . The adder hisses angrily.1 hHG-7.5 (4.81 h1 h2 _The adder moves out of view.1 hxW1 h1X1 h\1 hz_H _No target in view!1 h........# #.# #####.### #>#  #.# ####.# # #.#....# # #.#.## # #.# ###.).# # ... ............# # ### ##.# # ##  #..#  #..## .[. ...  .# ...S  ...... S   adder #.....  #.....#  ##..1 h### 0.0S.8.7 (1.2 _1 h#####.##> #.# ####.##...##.....#######.....).... ...........### ## ..## #..#.@.## #..##.## .[. ..S # ..... ......###.....##.....##..## #..# S.=9.9 _The adder closely misses you.1 hLJ ^ #># # #.# ####.# # #.# ##....# # #.# ##.....## # #.# #####.....).# # ... ............# # ### ##........# # #.......##  #..#.@.##  #..##S##  .[. ...  .# .....  ......#  ##.....#  #.....#  ##..###  #..# 1 h; # #>#  #.# ####.#  #.# ##....#  #.# ##.....##  #.# #####.....).#  ... ............# 1 h ) ### ##........#  #.......##  #..#.@.##  #..##S##  .[. ...  .# .....  ......#  ##.....#  #.....#  ##..###  #..# 1 h 1 hK 1 h# 1 h7 ] _An adder is nearby!1 h1 h-2001 h1 hBq _You miss the adder. The adder bites you but does no damage.1 h1 _You miss the adder. You block the adder's attack.1 hs #># # #.# ####.# # #.# ##....# # #.# ##.....## # #.# #####.....).# # ... ............# # ### ##........# # #.......##  #..#.@.##  #..##S##  .[. ...  .# .....  ......#  ##.....#  1 h`#.....#  ##..###  #..# 1 hwL #>#  #.# ####.#  #.# ##....#  #.# ##.....##  #.# #####.....).#  ... ............#  ### ##........#  #.......##  #..#.@.##  #..##S##  .[. ...  .# .....  ......#  ##.....#  #.....#  ##..###  #..# 1 h41 h1 h _An adder is nearby!You barely miss the adder. You block the adder's attack.1 h=&21 h1 hR _The adder barely misses you.1 hG^ #># # #.# ####.# # #.# ##....# # #.# ##.....## # #.# #####.....).# # ... ............# # ### ##........# # #.......##  #..#.@.##  #..##S##  .[. ...  .# .....  ......#  ##.....#  #.....#  ##..###  #..# 1 h| L #>#  #.# ####.#  #.# ##....#  #.# ##.....##  #.# #####.....).#  ... ............#  ### ##........#  #.......##  #..#.@.##  #..##S##  .[. ...  .# .....  ......#  ##.....#  #.....#  ##..###  #..# 1 h I  _An adder is nearby!You closely miss the adder. The adder is struck by your quills.31 hg 1 h R _The adder barely misses you.1 h ^ #># # #.# ####.# # #.# ##....# # #.# ##.....## # #.# #####.....).# # ... ............# # ### ##........# # #.......##  #..#.@.##  #..##S##  .[. ...  .# .....  ......#  ##.....#  #.....#  ##..###  #..# 1 hH  #>#  #.# ####.#  #.# ##....# 1 h, * #.# ##.....##  #.# #####.....).#  ... ............#  ### ##........# 1 hؓ  #.......##  #..#.@.##  #..##S##  .[. ...  .# .....  1 h ......#  ##.....#  #.....#  ##..###  #..# 1 hk 1 ha 1 h 1 h   _An adder is nearby!You hit the adder.  The adder is severely wounded.41 h 1 h = _The adder bites you but does no damage.1 h  #># # #.# ####.# # #.# ##....# # #.# ##.....## # #.# #####.....).# # ... ............# # ### ##........# # #.......##  #..#.@.##  #..##S##  .[. ...  .# .....  1 h ......#  ##.....#  #.....#  ##..###  #..# 1 h% #>#  #.# ####.#  #.# ##....#  #.# ##.....##  #.# #####.....).# 1 hU ... ............#  ### ##........#  #.......##  #..#.@.##  #..##S##  .[. ...  .# .....  ......#  ##.....#  #.....# 1 hV ##..###  #..# 1 hO\41 h`1 h kCM_The adder bites you but does no damage. _An adder is nearby!  You closely miss the adder.The adder is severely wounded.1 hm&51 hp1 hs[ _You block the adder's attack. The adder bites you but does no damage.1 h^  You closely miss the adder.The adder is severely wounded.61 h-b1 hcK _The adder misses you.1 hp^ #># # #.# ####.# # #.# ##....# # #.# ##.....## # #.# #####.....).# # ... ............# # ### ##........# # #.......##  #..#.@.##  #..##S##  .[. ...  .# .....  ......#  ##.....#  #.....#  ##..###  #..# 1 hr #>#  #.# ####.#  #.# ##....#  #.# ##.....##  #.# #####.....).#  ... ............#  ### ##........# 1 hK #.......##  #..#.@.##  #..##S##  .[. ...  .# .....  ......#  ##.....#  #.....#  ##..###  1 hzT#..# 1 h1 h1 h1 h] _An adder is nearby!1 hK   (very poisoned)  You hit the adder but do no damage. The adder is poisoned.  The adder is severely wounded.1 h2N&71 hU1 hiYo _The adder is struck by your quills. The adder misses you.1 h`GH #># # #.# ####.# # #.# ##....# # #.# ##.....## # #.# #####.....).# # ... ............# # ### ##........# # #.......##  #..#.@.##  1 hjJ#..##S##  .[. ...  .# .....  ......#  ##.....#  #.....#  ##..###  #..# 1 h #>#  #.# ####.#  #.# ##....#  #.# ##.....##  #.# #####.....).#  ... ............#  ### ##........#  #.......##  #..#.@.##  #..##S##  .[. ...  .# .....  ......#  ##.....#  #.....#  ##..###  #..# 1 hf _An adder is nearby!You miss the adder.The adder is almost dead..4781 hD_ _You kill the adder!1 h 41 hZ 1 h) 1 h X1 hR B1 h 1 h* ~ #.# ##.....#######.....).#... ............### ##........# #.......## # #..#...##  ...#..##.###  #.[.......# ...##...@..#-31.3 (2.4 #......# ##.....# #.....###..## #..#  #..#  #..# #1 h3 3[1 hs# 1 h$ G-2.5 (3.61 h) 1 hU+ ( _Found a ring mail.1 h] 41 h 1 h H _No target in view!1 h 1 hS 1 h| ^ _No target in view!1 h%41 h&1 hZ,1 h.1 h/% _1 hD7,1 hq9,1 hEX1 h*G1 hRL1 hLO1 hO1 hQ1 hU1 hxY,1 hZ1 h  You see here a +0 helmet. _1 hX1 hݔ1 h1 h1 hŗ1 hB1 h1 hb1 h)1 h1 hۭ1 h\1 h1 h1 hòB1 h޳1 hϵ1 hf1 h1 h1 hS1 h1 hɽ1 hZ1 h1 h1 hQ1 h1 hT1 h1 h1 h*1 h|1 h,1 h,1 h1 h1 h1 hb1 h1 hB1 hF,1 h1 h1 h1 h62 _You now have 202 gold pieces (gained 10).1 hw,1 h1 h1 hC,1 h 1 h_1 h1 hE1 h 1 h1 hj1 h1 h1 h1 h 1 h1 hV1 hN1 h1 h*,1 h1 hB1 hB1 h<,1 hG1 h1 h,1 h ,1 h ,1 h ,1 hL1 hB1 h)B1 h ,1 hB1 h B1 hsX1 h1 hQ 1 h 1 h!1 hR%B1 hw',1 h)1 hN*,1 hv-B1 h|0X1 h3,1 h.# #.######...## #.##...... .###...[.##...# ##.##..#... ......####...## ###...#..##.# .####.# ##...# #...#.[...... .# #.# #....## #.#...##..... ## #.# #.....# #.##.###.....#.# #_....# #.##.# ##.... ## ##.###.....#######.#..# #.... .###.#.##.....#.@.....#.## ##..#94.7 (62.2) ....###.##....#.#######.# #..# .##..#.#.#....#. #.# #..# .##.#.##.##...#) #.# #..# .##.####.##...## #.# #.[# .##.# #.###...# #.# .##.####.###...##1 hc #.# ....#...<..#....# #.# .####.#.........##5.9 (63.4 _Found a dagger.1 h 1 h 1 h 1 hX X1 hk 1 h ,1 h 1 h 1 h< 1 h 1 h 1 h 1 h ,1 h 1 h| 1 h ,1 hi 1 h 1 hX ,1 hK 1 h 1 h< 1 h 1 hu 1 h 1 h 1 h\ 1 hD 1 hy 1 h 1 h 1 hU 1 h 1 hz 1 h 1 h 1 h` 1 he 1 h 1 h 1 h 1 h  1 h 1 h 1 h 1 h ,1 hM 1 h 1 hE ,1 h 1 h 1 h' ,1 h 1 hY 1 h ,1 h9 1 h 1 h" 1 h# 1 h# 1 h% 1 h& 1 h' 1 h@( 1 h) 1 hl+ 1 h, 1 h, 1 h. 1 h:0 1 h0 1 h1 1 h4 1 ho5 1 h 6 1 h6 1 hj8 1 h9 1 h: 1 h; 1 h = 1 h> 1 h? 1 h? 1 hA 1 hB 1 hC 1 hD 1 hiE 1 hF 1 hG 1 hsH 1 hVI 1 hJ ,1 hL 1 h=M 1 h`T .#######.# #..#  .# #.# #..#  .#)# #.# #..#   #.# #.[#  ..# #.# K.#  ..## #.# ..#  ...#######.# ..#  ...##......######..#  ....#...........@..#  1 h^U .############.#  ....##  ....#   ....#   ...##    K   kobold (asleep) ...# ## ..# 1 hIX 0631.9 (36.01 he\ j.KK1 h5] .3.1 (37.21 h` 1 hf s _A kobold comes into view. It is wielding a +0 whip.1 h .# #..#  #.# #..# )# #.# #..#  #.# #.[#  #.# ..#  #.# K.# .# ..# ...######..# ........@..# ##########.# # 1 h V1 h .# #..#  #.# #..# )# #.# #..#  #.# #.[#  #.# ..#  #.# K.# .# ..# 1 h ...######..# ........@..# ##########.# # 1 hA 41 hL 1 hd ] _A kobold is nearby!1 h.# #..#  #.# #..# )# #.# #..#  #.# #.[#  #.# ..#  #.# K.# .# ..# ...######..# ........@..# ##########.# # 1 h1 h.1.# #..#  #.# #..# )# #.# #..#  #.# #.[#  #.# ..#  #.# K.# 1 h~4.# ..# ...######..# ........@..# ##########.# # 1 hk _A kobold is nearby!1 h#.......#.## ##..### #.#######.# #..#  #.# #.# #..#  #)# #.# #..#  ###.# #.[#  .# #.# #..#  .## #.# #K.#  #######.# #..#  ##......######@.#  #..............#  1 h#.############.#  # .# # .#  .# ###   .# 1 h!1 h&F.K1 h'84.3 (1.2) _1 ht+1 h-1 hR (very poisoned)You hit the kobold but do no damage. The kobold is poisoned.=50 _You block the kobold's attack.1 hP ##..###  #..#  #.# #..# #)# #.# #..#  #.# #.[#  #.# #..#  #.# #..#  #K.# #@.# ..........# #########.#  .#  .#  .#  ## 1 hL ##..###  #..#  #.# #..# )# #.# #..#  #.# #.[#  #.# #..#  #.# #..#  #K.# #@.# ..........# #########.#  .#  .#  .#  ## 1 h-  _A kobold is nearby!You hit the kobold.  The kobold is severely wounded.)86 _You kill the kobold!1 h 1 h 1 h 1 h" 1 h% 1 h+ B1 h. ,1 h1 1 h4 1 h8 ,1 h: 1 h> 1 hQA 1 hA 1 hC 1 hD 1 hBF ,1 h{G 1 hI 1 hJ 1 h 1 h 1 h ,1 hн 1 hʿ 1 h ,1 hB 1 h 1 h 1 h~ 1 h 1 h9 1 h ,1 hW 1 h 1 h 1 h 1 h& 1 h w# #.# #..# ..## #.# #..# ...#######.# #).# .....##......######..# ....#..............# .....#.############.#1 h 1 ##....# #.# ....# #########.# #.....# #....@....# -80.7 (44.4)..#### #.######### ..#..####.#  .##.......#  .#...######  #..##  .#..##  #..#.## ###### 1 h 8-1 h[ 1 h' _Key pressed, stopping explore.1 hZ 1 h H _No target in view!1 h 41 h 1 h 1 h[ 1 h % _1 h[ 1 h@0 1 h4 B1 h,5 1 h6 1 h8 ,1 h9 1 hY; 1 h<= ,1 hr? 1 hEA 1 h@C 1 hC 1 h\E 1 hG 1 hH ,1 h>I 1 hV ##....#.#######.# #..# .#.#....#.# #.# #..# #.##...#)# #.# #..# ##.##...### #.# #.[#  #.###...# #.# #..# ##.###...## #.# #..# ..<..#....#######.# #).# #.........##......######..# ####....#....@.........# 98.7 (18.0†.......#.###.# ###.##....# #.# # #.......# #########.# ###.#.....# #.........#[141 hX K;4H.......#### #.######### #.##......#..####.# ..##.....##.......#.....#...######1 h ] j _Key pressed, stopping explore.1 h ^ 1 hb 1 hc H _No target in view!1 hĝ1 h՞1 h1 h#\........0.0)...1 h @....1 hs1 hj _Key pressed, stopping explore.1 h(1 h1 h  _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!1 hދ41 h 1 h _No target in view! _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!1 h1 h 1 h51 hT1 he1 h>% _1 hn1 h1 h{,1 ha1 h1 h,1 h1 h 1 h1 h1 h1 h1 hϳ1 h1 h1 h1 hw,1 h׽1 h[1 h,1 h?1 h 1 h,1 h#1 h1 h],1 h1 h1 hx,1 h@1 h1 h,,1 h1 h1 h<,1 h1 h1 h,1 h1 ht1 h?,1 h1 h[1 h",1 h1 hL1 h,1 hR1 h1 h3 ,1 h 1 h1 h,1 h1 h1 hm,1 h1 h1 h,1 h1 hp#1 h$,1 h%1 h~)1 h+,1 hT,1 hm/1 h0,1 h11 h41 h$6,1 h 71 h;:1 h;,1 h<1 h?1 h@,1 hA1 hD1 h@F,1 h7G1 hJ1 hK,1 hN1 hGQ1 hR1 hV1 hW1 h [1 hF\,1 h]1 h)`1 h a,1 ha1 hd1 h}e,1 h f1 h i1 h"j,1 hj1 hm1 hn1 ho,1 hTr1 h*s,1 hs1 h\v1 h7w,1 hw1 ht{1 h|,1 h}1 h71 h,1 h1 h1 h-,1 h1 h1 h,1 h1 h1 h,1 hA1 h1 h,1 h1 hQ1 ht,1 h1 h 1 hB1 hZ####...........#  ###########.#  #.#  #.#  #.# ### ##.## ..# #...##### 1 h##.######## #.......#  #........# #..@###.# 752.7 (54.0) ##########.# #..## #.# ######### #.......##.# #.## #.# #........ ....###.##.# #.# #.###### .....###.## #....# #.#..##.######..#######.#.#..##.........##........#..##.######...######.### .............#...## #.## 1 hը1 h1 h _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view! __Key pressed, stopping explore.1 h1 h1 hNo target in view!Key pressed, stopping explore.No target in view! __Key pressed, stopping explore.No target in view!1 h@ _1 hE~1 h 1 h* 1Key pressed, stopping explore.No target in view! __Key pressed, stopping explore. _No target in view!  You see here a +0 robe. _1 h= 1 hM  #.# ##............##.##.# ##.#......>...###.##.###.###..#.#[##.# #.##.# #####.## ##.#.#.##.# #.###.####....## ##.......###...  #......###.# ##.#.##.#......#  ###########.###.........####.# ....S...#..........# #.# #@###...##### #.# ####.....## #. #.......### ##.# #.........###.#.[41 h` 0m #............### ##.....##.##..#. S   adder (asleep) #.....##.##.#.# ########.##.### #.##.# 83.9 (31.2  An adder comes into view...SS=5.1 (32.4 _The adder hisses angrily.1 h& #.# ...  #.# .>.  #.# .#[##.# #.#  #.# #####.## ##.#.#.##.#  ..## ##....  #.# ##.#.##.  ###########.###....... ......S.#..........#  #@#  ###      1 h #.# ...  #.# .>.  #.# .#[##.# #.#  #.# #####.## ##.#.#.##.#  ..## ##....  1 hͦ#.# ##.#.##.  ###########.###....... ......S.#..........#  #@#  ###     1 h`1 hD1 h*1 h-] _An adder is nearby!1 hR| #.# ...  #.# .>.  #.# .#[##.# #.#  #.# #####.## ##.#.#.##.#  ..## ##....  #.# ##.#.##.  ###########.###....... ......S.#..........#  #@#  ###1 h|      1 h #.# ...  #.# .>.  #.# .#[##.# #.#  #.# #####.## ##.#.#.##.#  ..## ##.... 1 h #.# ##.#.##.  ###########.###....... ......S.#..........#  #@#  ###   1 h<  1 h\41 h1 h  #.# #..#.....##..##.# #.# #.......##.# #.# ##.#......>...###.# #.# ##.###..#.#[##.# #.1 h #.# #####.## ##.#.#.##.# #.# #.####....## ##.......###.. #......###.# ##.#.##.#......###########.###.........####........S@#..........# #.#########.###...##### #.#### #. #### # ####. .......###.....##.##. #.....##.##.#.########.##.## _An adder is nearby!1 h  The adder is struck by your quills. The adder bites you but does no damage.1 h16.3 (1.2)1 h1 hzv _The adder is struck by your quills. The adder barely misses you.1 h]7~ #.#  #.#  #.# >  #.# [##.#  #.# #####.##   ..##  #.#  ###########.## .......S@#  #########.#  ###   1 h8F 1 h ` #.#  #.#  #.# >  #.# [##.#  #.# #####.##   ..##  #.#  ###########.## .......S@#  #########.#  ###    1 h UThe adder is struck by your quills. The adder bites you but does no damage.is struck by your quills. The adder barely misses you.  You hit the adder. The adder is poisoned.  The adder is severely wounded.  .5670 _You kill the adder!1 hx 41 h 1 hӱ 1 h B1 h 1 hb ,1 hz 1 h 1 h ,1 h 1 hJ 1 h 1 h& ,1 h{ 1 h 1 hR ,1 h` 1 h, 1 hW ,1 h} 1 hK 1 h~ ,1 hh 1 h/ 1 hy ,1 h 1 h 1 hA ,1 hs 1 h} 1 h3 ,1 h 1 h 1 h ,1 h 1 h 1 hq ,1 hk 1 hd 1 h ,1 h: 1 hg ,1 h 1 h 1 h 1 hj ,1 h 1 he  #......###.## ##.#. ###########.###.... #...........#..... #.##########.###.. #.# ####... #.# #.. #.# # #.# #... #@# ##..1 hJ - #......g.. #..########## ####  ..#g   goblin (asleep) ..... ..### 1 h 8058.0)  A goblin comes into view. It is wielding a +0 club.1 h! \g.g1 h 7==6.5 (19.21 h 1 hh ( _The goblin shouts!1 h.z #########....#...........#..#.##########.####.# ####..#.#  #..#.# #.#.# #.#.######### ##.@...g.... #.##########. #####..####........#### 1 h ]g..--7.7 (1.2)1 h 1 h" 1 h>E ### #. #. #.#  #.#  #.#  #.#  #.#########  #.@.g......  ##########. 1 h ### #. #. #.#  #.#  #.#  #.#  #.#########  #.@.g......  ##########.  --1 h1 h] _A goblin is nearby!1 hy####.###.#..#.#.#.###...##.# 1 h[####.#.# #.#.# #.#.# #.#.###.#..@g......# #.#.# #..#.1 h ..#1 h1 h @@   Terence (wandering)1 h2g   goblinTerence the Veteran comes into view. He is wielding a +0 short sword.1 h)=8.91 hY1 hb _The goblin is struck by your quills. The goblin hits you but does no damage.  You hit the goblin.)....@.@1 h\)47901 h<.1 hc5y   #.#  #.# 1 h6 #.#  #.#  #.##########  #..@)....@.#  ##########.# 1 h6 _You kill the goblin!1 h  #.#  #.#  #.#  #.#  #.##########  #..@)....@.#  ##########.#  1 h1 hO1 h%1 hr _Terence is nearby!1 h l#.###.#.#.#.#.###...##.# ####.....##.# #.#.# #.#.# #.#.# ##.....##...@....@.# #.....##.# ##..#...###1 hvq6@.1 her=-11.1 (1.2 _1 huz  Things that are here: _a +0 club; a goblin corpse1 h{1 h5{  #.#  #.#  #.#  #.#  #.##########  #...@...@..#  ##########.# 1 hu  #.#  #.# 1 h #.#  #.#  #.##########  #...@...@..#  ##########.# 1 h!)1 h%1 h&8-1 h,1 h0\ _Terence is nearby!1 h5N  #.#  1 h6#.#  #.#  #.#  #.##########  #...@...@..#  ##########.# 1 h7?1 hs  #.#  #.#  #.#  #.#  #.##########  #...@...@..#  ##########.# 1 hV  #.###.#.#.#.#.###...##.# ####.....##.# #.##.# #.#.# #.#.# ##.....##...)@..@..# #.....##.# ###..######....######.#.#. _Terence is nearby!@.2.3 _1 hî #.###.#.#.#.#.###...##.# ####.....## #.# #.##.# #.#.# #.#.# ##.....##.#...).@@...# #.....##.#.# #.#.##...######....######.#.#.37---=3.5 _Terence hits you with a +0 short sword.1 h x  #.#   #.#  #.#  #.#  #.##########  #...).@@...#  ##########.# 1 h1R y  #.#   1 hS F#.#  #.#  #.#  #.##########  #...).@@...#  ##########.# 1 hT 1 h}[ 1 h\ 1 hb 1 hj \ _Terence is nearby!1 h X  You hit Terence.  Terence is lightly wounded.1 hp ,401 h 1 h P _Terence barely misses you.1 hPC  You closely miss Terence.  Terence is lightly wounded.8=--51 hLD1 _You block Terence's attack.1 he`  You barely miss Terence.  Terence is lightly wounded.1 h&61 h1 h: _Terence hits you but does no damage.1 h O  (very poisoned)You hit Terence but do no damage. Terence is poisoned.  Terence is lightly wounded.7-71 h= _Terence hits you with a +0 short sword.1 hb extremely poisoned)You hit Terence but do no damage. Terence looks as sick as possible!  Terence is moderately wounded.1 hd@-81 hk1 hm= _Terence hits you with a +0 short sword.1 h g  You hit Terence.  1 h FTerence is severely wounded.1 hs T5-91 h 1 hG = _Terence hits you with a +0 short sword.1 hv  You barely miss Terence.  Terence is severely wounded.1 h '201 h` 1 h! 1 _You block Terence's attack.1 hA  You hit Terence but do no damage. Terence looks as sick as possible!  Terence is severely wounded.1 hB`2---11 hE1 hH= _Terence hits you with a +0 short sword.1 hg8  You hit Terence but do no damage. Terence looks as sick as possible!  Terence is severely wounded.3=-2 _Terence completely misses you.1 hF  You hit Terence but do no damage.Terence is almost dead.31 h1 h: _Terence hits you but does no damage.1 h 7  You hit Terence but do no damage. Terence looks as sick as possible!  Terence is almost dead.)1 h! K=7941 h( 1 h) G _You kill Terence!1 hi#.###.##.#.##.#.###...##.# ####.....## #.# #.##.# #.##.# #.#.# ##.....##.##...)..@...# #.....##.##.# #.##.###.#..######..#..######..##..##..#1 h͊1 h5-5.7 (1.21 h1 h>  Things that are here: _a +0 short sword; a +0 scale mail; the human corpse of Terence1 h'1 hl  Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting1 h}3.2  15%  +2   g - Spellcasting   0.0     0          b + Unarmed Combat 4.2  17%  +1          1 h3 h * Shapeshifting   5.6  68%   0   c - Short Blades   0.0    +1          1 hU     d - Armour   0.0    +2       e - Dodging   2.1    +1       f - Stealth   0.0     0                      1 hȧ                            1 h                    The percentage of incoming experience used to train each skill is in brown.  The species aptitude is in white.  1 hd[?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets!1 h0o3559 d + Armour 0.0  13%"1 hP "1 h ###########.###.........# bezhaha the Changeling#...........#..........# Barachi#.##########.###...##### Health: 33/41 ===================-----#.#####.....##Magic: 5/5"1 h ========================#.##.......### AC: 6Str: 17#.##.........# EV: 14Int: 10#.##.......... SH: 5Dex: 12#.########## ##.....##.# XL:  5 Next: 79% Place: Dungeon:3#...)..@...# #.....##.# Noise: ---------  Time: 2825.7 (0.0)##########.# ########.# g) +0 dagger (venom)#.# Abil: Hop##.# Quill ..######.............# ..######..# #..# #..#  _Terence hits you but does no damage.  You hit Terence but do no damage. Terence looks as sick as possible!  Terence is almost dead. _You kill Terence!Things that are here: _[39;"1 h k49ma +0 short sword; a +0 scale mail; the human corpse of Terence"1 h3 4"1 hŜ #1 h 4#1 hf#1 h#1 hߩ4 _#1 h,#1 h#1 h#1 h3#1 h#1 h/#1 h)L5=#1 h#1 h,#1 h#1 h8,#1 h^#1 h1,#1 h#1 h6==#1 h#1 h#,#1 h#1 h#1 h#1 h.#1 h,#1 h#1 h #1 hV7=#1 hX#1 h#1 hs#1 h #1 h#1 h#1 h#1 h%#1 hL8=#1 h#1 h,#1 h#1 h,#1 h#1 h,#1 h#1 hl9=#1 h #1 h?#1 h#1 h#1 h#1 hh#1 h"#1 hC,#1 h#1 hy40=#1 h3 ,#1 hb #1 h #1 hE #1 hc #1 h1 1==#1 h #1 h~ #1 h ,#1 hA #1 h& #1 h* ##.###..###..#..# #.##.###...##### #.# ####.....## #.# #.......### #.# #..###.# #1 h G#..#.## ##.....##.##.#...)..).@.# #.....##.##.54.9 (29.2)##.# ##.##..##.##..###.##.#1 hS [# ..######...# ..##.# ..######..# ..#..# ###..# #1 he D6.1 (30.4#1 h" #1 hg$ ( _Found a ring mail.#1 h7#1 h=#1 h#1 h^A  You see here a +0 ring mail.#1 h6 _#1 hX#1 hX#1 h,#1 hA #1 h%U#.# #...#.########## ##.....##.##..#.#...)..)...# #.....##.##.#.###########.#####.##.### #.# #.##.#  #.##### ##.## #[#...######.....# #.#...........####.# #.#@..######..# #.#68.1 (12.0 #....## #..# #.######..# ##. #..###.. #... #.####... #.#####.# #.....†.. #.#####.#1 h&#1 h/)E _Done exploring.$1 h4$1 h$1 h'.....[..0.0)..$1 h{E _Done exploring.$1 h 4$1 h $1 hGA R$1 h$C E _Done exploring.$1 h7 $1 h< [ _Done exploring.%1 ho%1 h{ Where to? (Tab - D:3, ? - help)  D - Dungeon %1 h+%1 hR #.##............### bezhaha the Changeling#.########## ##.....##.##..#. Barachi#...)..)...# #.....##.##.#.# Health: 41/41 ========================##########.# ########.##.### Magic: 5/5========================#.##.##.#AC: 6Str: 17#.##### ##.##.### EV: 14Int: 10#[#...######.....#.. SH: 5Dex: 12%1 h%1#.#...........####.# XL:  5 Next: 79% Place: Dungeon:3#.#@..######..# #.# Noise: ---------  Time: 2868.1 (0.0)#....## #..# #.. g) +0 dagger (venom)###### #..# ##.. Abil: Hop#..###... Quill #........#.####... #.#####.# #.....†.. #.#####.#  _Found a ring mail. _You see here a +0 ring mail. _Done exploring. _Done exploring. _Done exploring. _Done exploring.%1 hg%1 h%1 h%1 h% _%1 h,%1 h,%1 hw %1 hq#%1 h$,%1 h%%1 hY(%1 h),%1 hu*%1 h-%1 hW.,%1 h3/%1 h1%1 h3,%1 h3%1 h6%1 h6%1 hk7,%1 h):%1 h ;,%1 h;%1 h=%1 h>%1 hy?,%1 hA%1 hB,%1 hD%1 h,E%1 hE%1 hF,%1 hH%1 hUI%1 h J,%1 hK%1 hL%1 h=M,%1 hO%1 h6P,%1 hP%1 hR%1 h.T%1 hT%1 hiU%1 hW%1 hGX%1 hX%1 hyY%1 hZ%1 h+\%1 h\%1 he]%1 hT_%1 h`%1 haa%1 hb%1 hd%1 he%1 h?f%1 hf%1 hh%1 hj%1 hj%1 hNk%1 hl%1 hn%1 ho%1 ho%1 h}q%1 hr%1 hs%1 h#t%1 hu%1 hw,%1 hky%1 hx{%1 h},%1 h'%1 h3%1 h`,%1 h(%1 hj<  You see here a +0 robe.%1 h%1 h _%1 hߔ%1 hZ  There is a stone staircase leading down here.%1 h%1 hʠ%1 h% _%1 hB%1 h6%1 h%4  .... .## . #......# .#......# ............#.## #.....# # ##..... ..# ...#.....##....## ........@....>..# 901.0 (32.9)......#.........# .... #........## .# #.......... .................!................. ............. ......#..##... _You climb downwards.  Found a potion of lignification. Found a stone staircase leading down. _There is a stone staircase leading up here.%1 h*4%1 h.%1 h*1F _Unknown command.%1 hG%1 hH%1 haI%1 hK%1 hQ%1 h0R% _%1 hnW,%1 hY,%1 hL[%1 h]%1 h|c%1 h.d%1 he%1 h%1 hBd....#.## #.... #.....# ...###.....##...#...#.....##....##........<....>..#%1 hr......#.........# .... #........###...#..............##......!.%1 hd&.....................#..##$.......#.## #K   kobold (asleep).....#...# ..##%1 hO...## .. .#K#. ... .#%1 h7 4.6 (3.6)  A kobold comes into view. It is wielding a +0 whip.%1 hiKK.%1 h 6==5.8 (4.8%1 h %1 hQ ( _The kobold shouts!%1 h  ....#.## #....  #.....# ...#  ##.....##...#  ...#.....##....##  ........<....>..#  #.........#  .... #........###..  .# ...#.............  ........@........  .##......!........  .................  ..................  ........#..##......  $.......#.## #.....  .....#...# ..##.  .K.## .. .#  .#. ... .# %1 h  ....#.## #....  #.....# ...#  ##.....##...#  ...#.....##....##  ........<....>..#  #.........#  .... #........###..  .# ...#.............  ........@........  .##......!........  .................  ..................  ........#..##...... $.......#.## #.....  .....#...# ..##. .K[%1 h<< v39;49m.## .. .# .#. ... .# _A kobold is nearby!%1 h  ....#.## #....  #.....# ...#  ##.....##...#  ...#.....##....##  ........<....>..#  #.........#  %1 h_ l.... #........###..  .# ...#.............  ........@........  .##......!........  .................  ..................  ........#..##......  $.......#.## #.....  .....#...# ..##.  %1 h o.K.## .. .#  .#. ... .# %1 h* ....#.## #....  #.....# ...#  ##.....##...#  ...#.....##....##  ........<....>..#  #.........#  .... #........###..  .# ...#.............  ........@........  .##......!........  .................  %1 h-..................  ........#..##...... $.......#.## #.....  .....#...# ..##. .K.## .. .# .#. ... .#%1 hJ3%1 h4%1 h::%1 h>] _A kobold is nearby!&1 h? #.....# ...###.....##...#...#.....##....## ........<....>..# ......#.........# .... #..##.. .#....#............. ...........##!. .....#..##...... $.#.## #..... .....#...# ..##. ..K.## ... ..#. .... .##.. ##.&1 h4&1 hAK.&1 h=--7.0 (1.2 _&1 hy&1 h]&1 h##.....##...#...#.....##....## ........<....>..# ......#.........# ..... ###.. .#....#...... #.....#.##!.#.....#..##...... $....K..#.## #..... ......#...# ..##.#.... .# #. ..... .###.. ####.. ### ..&1 h>K...&1 hC--8.2&1 h &1 hH&1 h]...#.....##....## ........<....>..# ......#.........# ......###.. .#....#...... #.....&1 h^ #.##!.#.....K.#..##......$.......#.## #......#...# ..##.##.... .##...#. ..... .####.. ####.. ### .. &1 hni&1 h^j0=9.4&1 hn&1 hpL _The kobold misses you.&1 ha 8  You hit the kobold.&1 h D)&1 hӕ 680100&1 h- &1 h& J _You kill the kobold!&1 hV 4&1 ho_ ^ _No target in view!&1 h &1 hi&1 h&1 h&1 h&1 h% _&1 h,&1 h&1 h&1 h &1 h#&1 h-,&1 h.&1 h2&1 h*9_  #.....# ...# ##.....##...# ...#.....##....## ........<....>..# ......#...# ......####.. .#....#.&1 h9B...... #... #.##...... -##............ #................... .......).#..##...... .$..&1 h9<K.## #............#...# ..##. B   giant cockroach (wandering)#.....##.... .##...#. ..... .####.B ####..c - 2 potions of lignification (gained 1)&1 h7Br4.0 (3.6-5.0 (4&1 hF&1 hHb _A giant cockroach comes into view.&1 hI##.....##...#...#.....##....## ........<....>..# ......#.........# ......###.. .#....#...... #..... #.##.#......... .. &1 h).#..##...... .$.......#.## #..... .#...# ..##. ##.... .#  #...#. ..... .# ###.B ####.. ### ..&1 hJ&1 h!&1 hs_BB.&1 hQ-6.2 (1.2&1 hg'1 h E ##.....##...#  ...#.....##....##  ..<....>..#  ......#.........#  ......#........###..  .#....#.............  #..................  #.##...............  ##........@.........  #...................  .......).#..##......  .$.......#.## #.....  .......#...# ..##.  #....B##.... .#  #...#. ..... .#  ###.. ####.. ### ..'1 h  ##.....##...#  ...#.....##....##  ..<....>..#  ......#.........#  ......#........###..  .#....#.............  #..................  #.##...............  ##........@.........  '1 h#...................  .......).#..##......  .$.......#.## #.....  .......#...# ..## #....B##.... .#  #...#. .....  ###.. ####. ### .'1 h4'1 h'1 h ...#.....##....## ........<....>..# ......#.........# ......###.. .#....#...... #..... #.##.#... . '1 hP).#..##...... .$.......#.## #..... .#...# ..##. #....B##.... .# #...#. ..... .# ###.. ####.. ### .. ... _A giant cockroach is nearby!'1 h'1 h`@B.'1 h/7.4 _'1 h!'1 h"'1 h ...#.....##....##  ........<....>..#  ......#.........#  ......#........###..  .#....#.............  #..................  #.##...............  ##..................  #........@..........  .......).#..##......  .$.......#.##   '1 hǤ......B#...# ..##.  #.....##.... .#  #...#. ..... .#  ###.. ####..  ### ..  ... '1 h6 ...#.....##....##  ........<....>..#  ......#.........#  ......#........###..  '1 hN8.#....#.............  #..................  #.##...............  ##..................  #........@..........  .......).#..##......  .$.......#.##   ......B#...# ..##.  #.....##....  #...#. ..... .#  ###.. ####.. ### .. '1 h: ...'1 he>4'1 h]C'1 hNt  ........<....>..# ......#.........# ......###..'1 hqO .#....#...... #..... #.##.#... . )@#..##...... .$.......#.## #..... ......B#...# ..##.'1 h)P #.....##.... .#  #...#. ..... .# ###.. ####..  ### ... .... #... _A giant cockroach is nearby!'1 h R'1 h}h B.  The giant cockroach waves its antennae.'1 hi0=8.6'1 h\m'1 hp\ _The giant cockroach barely misses you.'1 ha90 _You closely miss the giant cockroach. You block the giant cockroach's attack.'1 hq" l ........<....>..#  ......#.........#  ......#........###..  .#....#.............  #..................  #.##...............  ##..................  #...................  .......)@# '1 h1$ ; .$.....B.#.##   .......#...# ..##.  #.....##.... .#  #...#. ..... .#  ###.. ####..  ### ...  ....  #... '1 hw  ........<....>..#  ......#.........#  ......#........###..  '1 h .#....#.............  #..................  #.##...............  ##..................  #...................  .......)@#  .$.....B.#.## '1 hB   .......#...# ..##.  #.....##.... .#  #...#. .....  ###.. ####..  '1 h ### ... .... #...'1 h '1 hR '1 h '1 h _A giant cockroach is nearby!You hit the giant cockroach but do no damage.'1 hy '20'1 hM '1 h\ U _The giant cockroach misses you.'1 h  ........<....>..#  ......#.........#  ......#........###..  .#....#.............  #..................  #.##...............  ##..................  #...................  .......)@#  .$.....B.#.##   .......#...# ..##.  #.....##.... .#  #...#. ..... .#  ###.. ####..  ### ...  ....  #... '1 hlW ........<....>..#  ......#.........#  ......#........###..  .#....#.............  #..................  '1 hwY#.##...............  ##..................  #...................  .......)@#  .$.....B.#.##   .......#...# ..##.  #.....##.... .#  #...#. .....  ###.. ####..  ### ... .... #...'1 h]'1 hi^'1 h b'1 h)u  You hit the giant cockroach but do no damage.  The giant cockroach is poisoned.  The giant cockroach is struck by your quills.'1 h|F†'1 h>.11'1 h'1 hS _You kill the giant cockroach!'1 h    You see here a giant cockroach corpse.'1 h!'1 h# _'1 h&'1 h('1 h-,'1 h.3'1 h56'1 h='1 h?(1 h(1 h!(1 h,(1 h(1 h(1 h^ ......#.........# ......#........###. .#....#............ #........(1 hl ## #.##..... #.. ##......##..#......).#..##..... #...$@....†.#.## #....- #.........#...# ..###.....##......# .#j.... #...#............#.... ###...#####........ #.....j   gnoll (missile, wandering).. #... .........#. #......##(1 h!% 7.6 (6  A gnoll comes into view. It is wielding a +0 club and quivering darts ofdisjunction.(1 h.C jjj 2 gnolls (1 polearm, 1 missile, 1 wan…)jThe gnoll shouts!  A gnoll comes into view. It is wielding a +0 spear.(1 hU/(1 h3Y(((((((((1 hLc$@......(1 h5=8.8 (7.2(1 h(1 hJ  (1 h  (1 h.... ......###.#. .#....#..... #....##.( #.##.. #...##..(1 h##.##.. ......).#..## #...$.....†.#.## # #...@.....#...# ..##......##......# .(1 h.#j.... #...#............#..... ###...#####..... #... ###.. ..... #.... .....j ...#.. #.... ...... ## . _The gnoll throws a dart of disjunction. The dart of disjunction misses you.(1 h4  Found 2 stones.(1 ho(1 hc#(1 hl'6  The gnoll shouts!(1 h5*(1 hi,(1 hl.(1 ha= j.jj 3 gnolls (2 polearms, 2 missiles, 2 j.  A gnoll comes into view. It is wielding a +0 halberd and quivering a throwingnet.=30.0 (1 _A gnoll comes into view. It is wielding a +0 spear.(1 hXd .... ......#... .#. .#....#... .. #........ ##.( #.##..... .. #...##........ ##.##..#......... .............).# #...$.....†.#.##  #...@.....#...#  #..j...#.....##(1 hrY2  #..... #...#..... ..... ###...####  #... ###.. .....  .j. #.... .....  j. ...#.. #...  . ...... ##  . (1 h~ .... ......#... .#. .#....#... .. #........ ##.( #.##..... .. #...##........ ##.##..#......... .............).# #...$.....†.#.##  #...@.....#...#  #..j...#.....##  #..... #...#..... ..... ###...####  #... ###..  .j. #.... .....  j. ...#..  . ......  .(1 h3  ...........#. .#...#....# ... #..... ##.( #.## .. #...## ##.##..# ..).#..## #...$.....†.#.## # #.#...# .. #..j...#.....##......# . #......#...#.#.......###...#####.....#...... ###..# ......j.j... #.... .....jjj(1 h6[40m 4 gnolls (3 polearms, 2 missiles, 2.j...##. ...#. #....... #. ...... ##.... .. . _There are monsters nearby!  Found a dagger..jjj..)jj).j1.2 (1 h7!_The gnoll shouts!(1 h]  ...........#.. .#...#....#.. ... #....... .. ##.( #.##.... .. #...##....... ##.##..#........ (1 h .............). #...$.....†.#.##  #..@......#...#  #...j..#.....##  #......#...#.... #.......###...###  ##.jj... ###..# .....  ....)... #.... .....  ..j..##. ...#.. #...  ..... #.  ##  .... .. . (1 h¤/ ...........#.. .#...#....#.. ... #....... .. ##.( #.##.... .. #...##....... ##.##..#........ .............). #...$.....†.#.##  #..@......#...#  #...j..#.....## (1 h4 #......#...#.... #.......###...###  ##.jj... ###..#  ....)... #.... .....  ..j..##. ...#..  ..... #.   .... .. (1 h޷4(1 hx(1 h%  ...........#... .#...#....#.. ...##..... ##.(##.## .. #...## ##.##..# ..(1 hb}.).#..## #...$.....†.#.## # #.#...#  #...j..#.....##......#  #......#...# #.###...#####..... ##.jj...# ###..# ..... ....).... #.... ......j..##.. ...#.. #.... #.. ...... ##.# ... . _There are monsters nearby!(1 hN(1 h(1 h(1 hl;j.j.jj.--2.4 _)1 hN  You hit the gnoll. The gnoll is poisoned.)1 h)1 hB  The gnoll is lightly wounded.)1 h jjj.., 1…))1 hU=-30)1 h)1 h,3 _You block the gnoll's attack.)1 hv  You hit the gnoll. The gnoll looks even sicker.  The gnoll is moderately wounded.)1 hw )1 hp ujj.4)1 h߆ )1 h r _The gnoll misses you. The gnoll hits you but does no damage.)1 h9  You hit the gnoll.  The gnoll is moderately wounded.jjj..jj5 _The gnoll hits you but does no damage. The gnoll barely misses you.*1 h. .#...#....#. .. ...##.... ... ##.(##.## .. #...##.. ##.##..#. ......).#..##.#.. #...$.....†.#.## #......##j........#...# #....@.#.....##......# #..jjj.#...#.........###...##### ##......# ###..#  ....).... #.... .......##... ...#.. #. #... ...... ##.....# ..... [*1 hs140m###... .....*1 h  The gnoll is struck by your quills. The gnoll hits you with a +0 spear.  The gnoll is struck by your quills. The gnoll closely misses you.The gnoll is struck by your quills. The gnoll barely misses you.39--6.6 (1.2*1 h*1 hnS _The gnoll closely misses you.+1 h`< . .#...#....#. .. ...##....#.... ##.(##.###.. .. #...###..##.##..# #........).#..##.#... #...$.....†.#.## .##j.#...#+1 h8 #...@..#.....##...... #..jjj.#...# #.###...##### ##......# ###..#  ....).... #....  .......##... ...#.. #. jjjj 4 gnolls (3 polearms, 2 missiles, 1…) . #.... ......#.....# ...... . ###... ......+1 h9  The gnoll misses you. The gnoll hits you with a +0 club.  The gnoll is struck by your quills. The gnoll misses you.+1 h7<e1------7.8+1 h`H+1 hwK] _The gnoll is struck by your quills. The gnoll hits you with a +0 spear!+1 ht P _The gnoll hits you with a +0 spear!  You hit the gnoll but do no damage.The gnoll is moderately wounded.  You block the gnoll's attack. The gnoll completely misses you.  The gnoll barely misses you.29------80 _The gnoll hits you with a +0 spear.,1 hy  You hit the gnoll.  The gnoll is heavily wounded.The gnoll is struck by your quills. The gnoll closely misses you.9 _The gnoll hits you but does no damage. The gnoll barely misses you. x2,1 hp  You barely miss the gnoll.The gnoll is moderately wounded.The gnoll hits you with a +0 spear. The gnoll barely misses you.,1 hqi6---40,1 hF},1 h~w _The gnoll closely misses you. The gnoll hits you with a +0 spear.,1 h   You hit the gnoll but do no damage. The gnoll is poisoned.  The gnoll is moderately wounded.The gnoll hits you with a +0 spear. You block the gnoll's attack.2----1,1 h  _The gnoll barely misses you. The gnoll hits you with a +0 spear.-1 hkYou block the gnoll's attack.bar  You hit the gnoll.heavi!  The gnoll is struck by your quills.-1 hv )j 3 gnolls (2 polearms, 1 missile, 1 p  You kill the gnoll!-1 hb14-------902-1 hߠ-1 h9 _The gnoll hits you with a +0 spear.-1 hSf 7  You hit the gnoll.-1 hG   . .#...#... . .. ...##.. #.... ##.(##.##. #.. .. #...##.... #..##.##..#..... #................) ..#... #...$.....†.#.##  .......##j.......  #...@..# #..j)).# #.......# ##......#   ....).... #....  .......##...  jj 2 gnolls (1 polearm, 1 missile, 1 poi…) ....... #....   ##.....# ...... .  ###... ...... You kill the gnoll!-1 h  . .#...#... . .. ...##.. #.... ##.(##.##. #.. .. #...##.... #..##.##..#..... #................) ..#... #...$.....†.#.##  .......##j.......  #...@..# #..j)).# #.......# ##......#   ....).... #....  .......##...   ....... #....  ##.....# ......  ###[39-1 h5;49m... ......  The gnoll hits you with a +0 spear!  * * * LOW HITPOINT WARNING * * *7/41 --------93 _The gnoll closely misses you./1 hЈ  You hit the gnoll. The gnoll looks as sick as possible!  The gnoll is almost dead./1 h )   gnoll (missile, poisoned)You kill the gnoll!/1 hZ/1 hG. .#...#....#....... bezhaha the Changeling. .. ...##............ Barachi#.... ##.(##.##......... Health: 7/41====--------------------/1 h\#.. .. #...##............ Magic: 5/5========================#..##.##..#............. AC: 6Str: 17#................).#..## EV: 14Int: 10..#... #...$.....†.#.## SH: 5Dex: 12.......##j........#...#XL:  5 Next: 108% Place: Dungeon:4#...@..#.....##...... Noise: =--------  Time: 2944.8 (1.0)#..))).#...#......... g) +0 dagger (venom)#.......###...#####... Abil: Hop##......# ###..# /1 h6 ... Quill ....).... #.... ..........##... ...#.. #. j   gnoll (missile, poisoned)....... #.... ......##.....# ...... .###... ......  The gnoll hits you with a +0 spear!  * * * LOW HITPOINT WARNING * * * _The gnoll closely misses you.You hit the gnoll. The gnoll looks as sick as possible!  The gnoll is almost dead./1 hYou kill the gnoll! _The gnoll misses you.You have reached level 6!/1 h6/  --more--/1 hK8/476/66 4%  _01 hu  You hit the gnoll but do no damage.The gnoll is almost dead.The gnoll is struck by your quills.01 h ~ C)01 h H99501 h 01 hD I _You kill the gnoll!11 h" . .#...#....#....... bezhaha the Changeling . .. ...##............ Barachi 11 h0#.... ##.(##.##......... Health: 9/47====-------------------- #.. .. #...##............ Magic: 6/6======================== #..##.##..#............. AC: 6Str: 17 #................).#..## EV: 14Int: 10 ..#... #**.$.....†.#.##  SH: 5Dex: 12 ......*##**.......#...#  XL:  6 Next:  9% Place: Dungeon:4 #.**@**#.....##...... Noise: =--------  Time: 2945.8 (0.0) #.*****#...#......... g) +0 dagger (venom) #..*****###...#####... Abil: Hop ##......# ###..# ... [311 h~2mQuill  ....).... #.... ... .......##... ...#.. #.  ....... #.... ......   ##.....# ...... .   ###... ......  The gnoll is almost dead.The gnoll is struck by your quills. _You kill the gnoll!Hop to where?Press: ? - help, Q - select actionDir - move target21 h>%P. .#...#....#....... bezhaha the Changeling. .. ...##............ Barachi#.... ##.(##.##......... Health: 9/47====--------------------#.. .. #...##............ Magic: 6/6========================#..##.##..#............. AC: 6Str: 17#................).#..## EV: 14Int: 1021 h[(..#... #...$.....†.#.## SH: 5Dex: 12.......##)........#...#XL:  6 Next:  9% Place: Dungeon:4#...@..#.....##...... Noise: =--------  Time: 2945.8 (0.0)#..))).#...#......... g) +0 dagger (venom)#.......###...#####... Abil: Hop##......# ###..# ... Quill ....).... #.... ..........##... ...#.. #........ #.... ......##.....# ...... .###... ......  The gnoll is struck by your quills. _You kill the gnoll!Hop to where?Press: ? - help, Q - sele21 hM)gct actionDir - move targetOkay, then.21 h(021 h2. _21 h? _21 h%F10/47=21 hVn21 hX21 h`B21 h:dj1=21 hh21 hm,21 huB21 hZ{B21 h}21 h`2=21 h21 hv,21 h͊21 h,21 hQ21 hD21 hmT3=21 hҡ21 h̥,21 h21 h ,21 h^21 h{,21 h21 hE`4=21 h21 hF5=21 h2,21 hs21 hw,21 h21 h21 hKJ6=21 h>21 h,21 h21 h:,21 h21 h,21 h21 h j7=21 h 21 hB21 h,21 h821 h88=21 h<,21 hFX21 hLj9=21 hP21 hT,21 hW21 htG20=21 h"x,21 h|21 h>1=21 hS2=21 h21 hW21 hL3=21 hW21 ha,21 h21 h-21 h21 h 21 h21 h-21 h21 h"4=21 hs,21 h?21 h b5=21 h 21 hA,21 h21 hM,21 h21 h!9621 h1=21 h21 h$,21 h&21 h+,21 h-21 hX2,21 h521 h:b7=21 h0=21 hHA,21 hC21 hH,21 hL21 h-Q,21 hS21 hZW21 hXT8=21 hXZ21 h],21 h`21 hXd,21 hg21 h΅9=21 hڌ21 hk30=21 h|21 hB21 ho,21 h 1=21 h,21 h21 h,21 h21 h,21 h_21 h#j2=21 h21 h,21 h721 h,21 hd21 hAb3=21 h21 hn,21 hN21 h21 h*21 h,21 h,21 h}21 he34=21 h21 hc,21 h 21 h,21 h]21 h,21 h21 hn5=21 h 21 h$,21 h&21 h+,21 h-21 h2,21 h_521 h8b6=21 h;21 h?,21 hcB21 hF,21 h>H21 h[Ll7=21 hN21 hR,21 hU21 hSY,21 h\21 hb,21 hd21 h i21 hCjL8=21 hk21 h;p,21 hr21 hw,21 hz21 h~,21 h21 hul9=21 h21 h׊,21 h21 h=,21 h21 h21 hOM40=21 h21 h,21 hB21 h,21 h21 h{121 h3=21 h21 h21 h-21 h21 h,21 hy21 hB21 hb2=21 hl21 h,21 h21 h=,21 h21 hLl3=21 h21 h,21 h21 h ,21 h21 hT*4=5=6=21 hX21 h[,21 hdi21 h4r,21 h7s21 h)x9721 hyF==21 h{21 h1 _HP restored.21 h+421 hw21 h*  ...........#. . .#...#....#. .. ...##....21 h#.... ##.(##.###.. .. #...##..##.##..#.......#................).#..##...#... #...$.....†.#.## #.......##@........#...# -21 h|#......#.....###))).#...#.......#.......###...#####.##......# ###..# . ....).... #.... ...21 hޖ*.##... ...#.. #......... #.... ...... ###.....# ...... .v - a ring of protection from fire  Things that are here:21 h33087.0 (141.2)21 hF-8221 h;21 h7 _a +0 club; 6 darts of disjunction41 h41 hPut on which piece of jewellery? Jewellery (go to first with "=)  n - a +5 ring of evasion (worn) 41 h s - an amulet of reflection (worn)r - a ring of fire  v - a ring of protection from fire[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip 41 h1 41 h@ 41 hG ...........#........ bezhaha the Changeling. .#...#....#........ Barachi. .. ...##............. Health: 47/47 ========================41 hgH 4#.... ##.(##.##.......... Magic: 6/6========================#.. .. #...##............. AC: 6Str: 17#..##.##..#.............. EV: 14Int: 10#................).#..##. SH: 5Dex: 12..#... #...$.....†.#.## # XL:  6 Next:  9% Place: Dungeon:4.......##@........#...#Noise: ---------  Time: 3088.0 (0.0)41 hJ R#......#.....##......# g) +0 dagger (venom)#..))).#...#.......... Abil: Hop#.......###...#####.... Quill ##......# ###..# ........).... #.... ...........##... ...#.. #......... #.... ...... ###.....# ...... .Dir - move target _Okay, then. _HP restored.  v - a ring of protection from fire  Things that are here: _a +0 club; 6 darts of disjunction41 hX A5 (0.541 h] 41 hz` ? _v - a ring of protection from fire (worn)51 hb`51 ha51 hm51 hwo51 hu51 hYv51 h,51 h',51 h51 h  w - a throwing netThings that are here:51 h51 hÚa _a +0 halberd; a gnoll corpse51 h*451 hԢ51 hf51 h&,51 h51 h51 h,51 h51 h,51 hE51 hN _You now have 217 gold pieces (gained 15).51 hm 51 h51 h$,51 h)51 h2951 h0<51 hI51 hWK51 hJRB51 hU51 hY,51 h6\51 h7`51 hCd,51 hf51 hl51 h[o,51 hq51 ht51 h*x,51 hy51 h|51 hV,51 h=51 h@51 hJ,51 h51 hIx..##... ..# 51 h#......#...  ##........ .. # #......... .# ..# ## #........ .###....# #..../... ...# .....# #.......... ###..#####........... #...@..#....#...#.... #..........#...##.... ##..#.....###.(##.##51 h #...##......#... #... ##..##.##..#.#.... #...............  ###.....#....##........  ###........##).......  51 hF#....##......#..... 51 h1110.9 (22.4)51 he,1.9 (2351 h51 hd _x - a scroll labelled ENGOAM SEARRAX51 h1 451 h 51 hT 51 hU ,51 h ,51 h B51 h 51 h N.... g..#... #... ..... ##. #... .......# ... . #..##...#..##... . ##......#  ##............. .. #.............# ..# ##.............###....##....@.....#...#..##......#####.....###..#####........ #......#....#...# #..........#...##51 h  ##..#.....###.(##.# g   hobgoblin (wandering) #...##......#...##.. #... ##..##.##..#...#.... #........51 h* 4.3 (2.4)  A hobgoblin comes into view.Found a stone staircase leading down.51 h! >The hobgoblin shouts!=5.5 (3.651 h 51 hn E _The hobgoblin moves out of view.51 h+ gg   hobgoblin51 h- 3-6.5 (451 h52 51 h; / _y - a wand of digging (6)51 h / .... >..#...  #... ..... ## .  #... g......# ...  #..##...#..##...  #......#......#  ##............. ..  #.............# ..#  #............. #....@.....# ##......#### #####..# #...... #....... ##..#.....###.( #...##...... #... ##..##. #.... #...61 hL .... >..#...  #... ..... ## .  #... g......# ...  #..##...#..##...  #......#......#  ##............. ..  #.............# ..#  #............. #....@.....# ##......#### #####..# #...... #....... ##..#.....###.( #...##...... #... ##..##. #.... #...61 hɥ- _A hobgoblin is nearby!61 h ? .... >..#...  61 h8 #... ..... ## .  #... g......# ...  #..##...#..##...  #......#......#  ##............. ..  #.............# ..#  #............. #....@.....# ##......#### #####..# #...... #....... ##..#.....###.( #...##...... #... ##..##. #.... #...61 hH  .... >..#...  #... ..... ## .  #... g......# ...  #..##...#..##...  #......#......#  ##............. ..  #.............# ..#  #............. #....@.....# ##......#### #####..# #...... #....... ##..#.....###.( #...##...... #... ##..##. #.... #...61 hfL 461 hZ v _A hobgoblin is nearby!61 h$  ..##... ..... >..#...   .....### . #. g......# ... .###...#..##... ## 61 h . ##.. ..  #.# ..#  #....### #..........#...#......##########..#####...... #......#....#...# #..........#...##. ##..#.....###.(## #...##......#...## #... ##..##.##..#61 hD 61 hG F.g61 h 47.7 (1.2 _61 h 61 h 61 hdc n .... ..##...  ..... >..#...  #... .....### .  #... .......# ...  #..##g..#..##...  #......#......#  ##............. ..  #.............# ..#  #...@........ 61 hd #..........#. ##......#### #####..# #...... #....... ##..#.....###.( ..... #... ##..##61 h9 .... ..##...  ..... >..#...  #... .....### .  #... .......# ...  #..##g..#..##...  #......#......# 61 h ##............. ..  #.............# ..#  #...@........ #..........#. ##......#### #####..# #...... #....... 61 h##..#.....###.( ..... #... ##..##61 h61 hg61 h 61 h  ..## #... ...##... ..... >..#...  .#... ### . 61 hki#... .......# ..##..##g..#..##... .......## #. .. ..# ...###....#...###......#########..#####........#....#.............#... ##..#.....###.(##......#...## _A hobgoblin is nearby!61 hp61 h#F.g61 h-%/8.9 _61 h+61 h$.71 hVD ... ..## #...  .... ...##...  ..... >..#...  #... .....### .  #... .......# ...  #..##...#..##...  #...g..#......#  ##............. ..  #...@.........# ..#  #............ #..........#. ##......#### #####..# #..... #...... ##..#...( #...##....71 hl ... ..## #...  .... ...##...  ..... >..#...  #... .....### .  #... .......# ...  71 h#..##...#..##...  #...g..#......#  ##............. ..  #...@.........# ..#  #............ #..........#. ##......#### #####..# #..... #...... ##..#...( #...##....71 hC71 h71 hF71 h%  #.. ...#.. #..## #..... ...##... ..... >..#...  .#... ### . 71 hB_#... .......# ..##..##...#..##... ....g..## ##. .. ..# ...###....#...###......#########..#####........#....#.............#... ##..#.....###.( _A hobgoblin is nearby!71 h  The hobgoblin barely misses you. The hobgoblin is struck by your quills.71 hY1=20.171 hQ71 h@ _The hobgoblin hits you but does no damage.71 hSN #.. ...#  ... #..## #...  .... ...##...  ..... >..#...  #... .....### .  #... .......# ...  #..##...#..##...  #...g..#......#  ##..@.......... ..  #.............# ..#  #............ #..........#. ##......#### #####..# #..... #...... ##..#...(71 h #.. ...#  ... #..## #...  .... ...##...  ..... >..#...  #... .....### .  #... .......# ...  #..##...#..##...  #...g..#......#  ##..@.......... ..  #.............# ..#  71 h،#............ #..........#. ##......#### #####..# #..... #...... ##..#...(71 hJ71 h  The hobgoblin barely misses you. The hobgoblin is struck by your quills. _The hobgoblin hits you but does no damage. _ You hit the hobgoblin but do no damage. The hobgoblin is poisoned.  The hobgoblin is heavily wounded.  is struck by your quills.71 h/g†71 h~,1071 h71 hM _You kill the hobgoblin!71 h71 h71 h71 hD071 h71 h9j _Key pressed, stopping explore.71 h71 h71 hqH _No target in view!71 hv7 71 h 9 71 h? 71 hC H _No target in view!71 hW J71 hUY 71 h^ 71 h+` % _71 hog {  You see here a hobgoblin corpse.71 hl .. ..< .....) ... ...##.. #.. ...##.##..## #....# .........##.... 71 hm ......>..#...# .#..........### . ##...#.......# ... .##..##@..#..##... .-2.3 (1.2†..#......# #............. .. #.............# ..# Quill #.............###....71 h s ]-3.5 (2.471 h:w 71 hZy 9 _Found a stone staircase leading up.71 h 71 hk 71 h 71 h W0.0†.71 hE 471 h j _Key pressed, stopping explore.71 h+ 71 h 71 h H _No target in view!71 h`71 h _71 h71 hX71 hX    ## ###   ##.# ...## .   #... .....# ..   ...# ..<.##......   #..)##...........#   #.#.#..##..... ...##   ##......##..## #....#   #......@.....##..... 9.5 (6   #..#......>..#  #...#..........###  ##. ##...#.....[471 hZ0m..# ...  # ##..##...#..##...   ##...†..#......#   ##......   #.......#   #.............## _Key pressed, stopping explore. _No target in view!81 h _No target in view! _      ## ###  ##.# ...## .  ##... .....# ..   #....## ..<.##......  #..)##...........#  #.#.#@.##..... ...##  ##......##..## #....# .........##..... ..#......>..#...#   ##...#..........###81 h* ##..##...#.......# ... ### ##..##...#..##... #...†..#......#  ##.......M  ## ###  ##.# ...## #... .....# .. #....## ..<.##...... #..@##........... #.#.#... ...###......##..## #....#..........##.....  #..#......>..#...##.........31.9 (2.43.1 (3.6 _Key pressed81 hC, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view! __You see here the +9 short sword of a Billion Villages {holy, rF+ Stlth+}.81 h _No target in view!81 h4.1 (1.0 _z - the +9 short sword of a Billion Villages {holy, rF+ Stlth+}91 h>91 h@Wield which item (- for none)?- - Unarmed Hand Weapons (go to first with ))  g - a +0 dagger of venom (weapon)  z - the +9 short sword of a Billion Villages {holy, rF+ Stlth+}[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip :1 h& :1 h :1 h  bezhaha the Changeling Barachi :1 h* gHealth: 47/47 ======================== Magic: 6/6======================== ## ###AC: 6Str: 17 ##.# ...## .EV: 14Int: 10 ##... .....# ..SH: 5Dex: 12 #....## ..<.##......XL:  6 Next:  9% Place: Dungeon:4 #..@##...........#Noise: ---------  Time: 3134.1 (0.0) :1 h #.#.#..##..... ...##g) +0 dagger (venom)  ##......##..## #....#Abil: Hop  #............##.....Quill   #..#......>..#...#  ##...#..........### ##..##...#.......# ...  ### ##..##...#..##...  ##...†..#......#  _Key pressed, stopping explore. _No target in view! _No target in view! _You see here the +9 short sword of a Billion Villages {holy, rF+ Stlth+}. _No target in view! _z - the +9 short sword of a Billion Villages {holy, rF+ S:1 h tlth+}:1 h No target in view! _z - the +9 short sword of a Billion Villages {holy, rF+ Stlth+}  You unwield your +0 dagger of venom.  Your +0 dagger of venom stops dripping with poison. :1 hl k The +9 short sword of a Billion Villages {holy, rF+ Stlth+} softly glows with a divine radiance!:1 h 5.1 (1z) +9 short sword of a Billion Villages {h:1 hl :1 hP ^ _z - the +9 short sword of a Billion Villages (weapon) {holy, rF+ Stlth+}:1 h:1 hDrop what?26/52 slots (_ for help) Hand Weapons (select all with ))  z - the +9 short sword of a Billion Villages (weapon) {holy, rF+ Stlth+}  g - a +0 dagger of venom Missiles (select all with ()  w - a throwing net Armour (select all with [)  p - a +0 scale mail of poison resistance (worn) Jewellery (select all with "=)  n - a +5 ring of evasion (worn)  s - an amulet of reflection (worn)  v - a ring of protection from fire (worn)r - a ring of fire Wands (select all with /)y - a wand of digging (6) Scrolls (select all with ?)  h - 3 scrolls labelled WOEDYA YTRI  i - 3 scrolls labelled DYPTUS KEIPROR  k - 2 scrolls labelled UMEXIBROES  l - a scroll labelled APSORO WURI  m - 2 scrolls labelled NYOSKE ZI MIU  q - a scroll labelled ZOGGUI KACAL [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle [.|[37:1 h0nmSpace] toggle selected[top];1 hv !(1 turn)  z - the +9 short sword of a Billion Villages (weapon) {holy, rF+ Stlth+}  g + a +0 dagger of venom[Enter] accept (1 chosen)<1 hW<1 h=`4 bezhaha the Changeling Barachi Health: 47/47 ========================<1 h=a6 Magic: 6/6======================== ## ###AC: 6Str: 17 ##.# ...## .EV: 14Int: 10 <1 hl##... .....# ..SH: 5Dex: 12 #....## ..<.##......XL:  6 Next:  9% Place: Dungeon:4 #..@##...........#Noise: ---------  Time: 3135.1 (0.0) #.#.#..##..... ...##z) +9 short sword of a Billion Villages {h  ##......##..## #....#Abil: Hop  #............##.....Quill   #..#......>..#...#  ##...#..........### ##..##...#.......# ...  ### #[4<1 ho>0m#..##...#..##...  ##...†..#......#  _z - the +9 short sword of a Billion Villages {holy, rF+ Stlth+}You unwield your +0 dagger of venom.  Your +0 dagger of venom stops dripping with poison.  The +9 short sword of a Billion Villages {holy, rF+ Stlth+} softly glows with adivine radiance! _z - the +9 short sword of a Billion Villages (weapon) {holy, rF+ Stlth+}6.1 (1 _You drop a +0 dagger of venom.<1 h<1 h`<1 hϥ<1 h)<1 h<1 h޿<1 h<1 h-<1 h<1 hSX<1 hB<1 hn<1 h# <1 h <1 h <1 h <1 h ##.K#..... #...#.... ##.......# #........ #.......  ### #......#  ### #.####.#...##  ##.####...###.....# .  ##...#......##.@...#...  #....###..<.##..........  ###..)##...........#....  #.#.#..##.........## .. <1 h##......##..##### #............##......# K   kobold (asleep) #..#......>..#...##..# .... ##...#..........####... . #....  ##..##...#.......# ...# .#....<1 h# 60.1 (24.0)  A kobold comes into view. It is wielding a +0 short sword.<1 h-j.KK<1 h|.7==1.3 (25.2<1 h$5<1 h;( _The kobold shouts!<1 hX ##..#.....  #..K#....  ##.......#  #........  #.......  ### #......#  ### #.####.#...##  #.....# .  ##..#.@...#...  #....###..<.##..........  ###..)##...........#....  #.#.#..##.........## .. .##..####....# .....##......# ..>..#...##..# .... ..####... .  ...# ...# <1 hA ##..#.....  #..K#....  ##.......#  #........  #.......  ### #......#  ### #.####.#...##  #.....# .  ##..#.@...#...  #....###..<.##..........  ###..)##...........#....  #.#.#..##.........## .. .##..####.........##......# ..>..#...##..# ..####... <1 h$%[40m.  ...# ...#  _A kobold is nearby!<1 h ##..#.....  #..K#....  ##.......#  #........  #.......  ### #......#  ### #.####.#...##  #.....# .  ##..#.@...#...  #....###..<.##..........  ###..)##...........#....  #.#.#..##.........## .. .##..####....# .....##......# ..>..#...##..# .... ..####... .  ...# ...# <1 h'K  ##..#.....  #..K#....  ##.......#  #........  #.......  ### #......#  ### #.####.#...##  #.....# .  ##..#.@...#...  #....###..<.##..........  ###..)##...........#....  #.#.#..##.........## .. .##..####.........##......# ..>..#...##..# ..####... <1 hyO %[40m.  ...# ...#  _A kobold is nearby!<1 h>  #.###.....#..#..... . #..K#.... .##.#........! #.......# ### #......#  ### #.####.#...##  ##.####...# #...#......##.....#... ....###..<.##..........##..)##...........#..  #.#.#..##.........## ...###..####....# ............##......#..#......>..#...##..# .... ##...#..........####... . .K--2.5 (1.2)[39<1 h c;49m _Found a brown potion.<1 hWy# .##... #.###.....#... #...#.......##..K....#....! #.......# ### #......#  ### #.####.#@..##  ##.####...# #...#.....#... ....###..<.##..........##..)##...........#....  #.#.#.......## .###..####....# ......##......# ...#......>..#...##..# .....K--3.7=1 h  .. #### .## #.#### #...#.......#.......#...K....!.. .# ### #...@..#  ### #.####.#...##  ##.####...### #...#.....#... ....###..<.##.........##..)##...........#....  #.#.#.......##.... ####..####....# ......##......# ...K4.9=1 h[P  You hit the kobold.)10=50=1 hjuJ _You kill the kobold!=1 hh =1 h/=1 h8n=1 h:=1 h>=1 hA=1 hbI=1 h~K=1 hR _f - 3 brown potions (gained 1)=1 hV4=1 hW=1 hY=1 h ],=1 h@^=1 hla=1 hc=1 h{d=1 he=1 hg=1 h%k,=1 hl=1 ho=1 hr,=1 ht=1 hw=1 h{,=1 h}=1 hҁ=1 h;X=1 hӍB=1 h=1 hǑ,=1 h=1 hI=1 hN,=1 h:=1 h=1 h0=1 h=1 hb=1 h=1 h=1 hc=1 h,=1 h],=1 hQ=1 h=1 h=1 h߷..#........### ..# ......#......##... ................. .)...#........... ....###.......## #...####.#....## .....###.......# ## .....#.....##..###..#.## ................@......#- .....#............#.#.... ....##..............# #....##................ ......#.....#...# ..##..#.....#......###.# h   hound (wandering) .####....#...#......# .=1 h_. ... ...##...####.#......# ....###...# #.h....... ...##88.5 (22.6)=1 hl?h.=1 hsH-9.7 (23.8=1 hL=1 hX _A hound comes into view.=1 h6.....#......##............)...#........... .....###.......## .#...####.#....##..###.......# ## #.....#.....##..###..#.## #.......................##.........@..#.#....#...# ##....##.......#.....#..###..#.....####.###....#...#......# .. ... ....##...####h#......# ....# .#..##...# #... ## .#......## . #....#.## #....=1 h:=1 hBhh.==90.9 (1.2)=1 hVK< _The hound barks!=1 h......##.............)...#.................##....###.......# ## ....##..###..#.## =1 h9................# ........@..# .............# ................. .....#..........# .....#......###.# ..#..h#......# .. ... .####.#......# ....#  #......... ...##  . #....#.## #.... =1 h 8......##.............)...#.................##....###.......# ## ....##..###..#.## ................# ........@..# =1 h \.............# ................. .....#..........# .....#......###.#..#..h#......# .. ... .####.#......#  #.........  . #....#.## =1 hk =1 h =1 hs =1 h  .........)...#...............###.......## #.#...####.#....## ##.....###.......# ##=1 h l#.....#.....##..###..#.## ##.......................# .##.#....#...# ###....##.......#.....####..#.....#=1 h h###.###....#..h#......# .. ......##...####.#......# ....##..##...# #.... ## ..#......## ..#....#.####.... .... ..#.#.....# ...# =1 h D_A hound is nearby!=1 hW =1 h =1 h[ >h..=1 hU 8--2.1 _=1 h2 =1 hs =1 h Z........)...#...........#.......###.#....####.......# ## .....##..###..#.## .................# ............#.#.... ........@.....# #................. #.....#.h........# #.....#......###.# ...#...#......# .. ... ..####.#......# ....# ..# #.......... ...##  ..#....#.####....  ..#.#.....# ...# =1 h o........)...#...........#.......###.#....####.......# ## .....##..###..#.## .................# ............#.#.... ........@.....# #................. =1 h #.....#.h........# #.....#......###.# ...#...#......# .. ..####.#......# ....# ..# #..........  ..#....#.### ..#.#.....# =1 h O--=1 h̐ =1 h̝  )...#........###.......## #.#...####.#....## ##.....###.......# .##.....##..###..#.##.................. .......#=1 h #.#....#..##. ###....##..........#.h# #...##..#......### ...####....#...#......# .. .....##...#### ....#=1 h' u#..##...# #.... ...#....## ..#....#.####...... ..#.#.....# ...## ..##### _A hound is nearby!=1 h@  The hound misses you.The hound stops to sniff the ground.=1 h 0=3.3=1 h =1 h S _The hound closely misses you.=1 h\  You hit the hound.  The hound is lightly wounded.=1 h,40=1 h^=1 h _The hound misses you. The hound completely misses you.=1 hh)...#...........#.......###.#....## # ##.......# .## .....##..###..#.## .................# ............#.#.... ..............##. #.......@......... #.....#.h........# #.....#......###.# ...#...#......# .. ... #.#......# ....#  #.......... ...##  ..#....#.####....  ..#.#.....# ...#  ..####.....##...# >1 h)...#...........#.......###.#....## # ##.......# .## .....##..###..#.## .................# ............#.#.... ..............##. #.......@......... #.....#.h........# #.....#......###.# ...#...#......# .. ... #.#......#  #.......... ...##  ..#....#.###>1 h,  ..#.#.....#  ..####.....#>1 h,) _A hound is nearby!>1 h  You completely miss the hound.The hound is lightly wounded.5 _The hound misses you.>1 h/,  You hit the hound.  The hound is moderately wounded.>1 ho-Y39-----6>1 h3>1 h6c _The hound bites you. The hound is struck by your quills. The hound bites you.>1 h\r  You hit the hound.  The hound is severely wounded.>1 hgsc40=----7>1 hw>1 hxS _The hound closely misses you.>1 h'7  You hit the hound.>1 h~D.>1 h a =24>1 h C8 _You kill the hound!>1 h >1 hy g _Your Armour skill increases to level 1!>1 hFO 4>1 hR >1 h6X H _No target in view!?1 hT...###.......## .#...####.#....## .#....###.......# .## #.....#.....##..###..#.## #.......................# ......##.#....##..##.. ##.........#.....#..?1 hU4# ...##..#.....#......###.# ..####....#... .. ....##...####.#......# ....# #..##...# #.... ...###......## ..#....#.####..... ..#.#.....# ...## ..####.....#...####....#.....##....#?1 hZ?1 h[<-9.5 (1.2 _?1 h `?1 hOc?1 h4?1 h1?1 h'2=?1 hB?1 h?1 ht,?1 hU?1 h,?1 h?1 hl3=?1 h\?1 h\,?1 h'?1 hS,?1 h?1 hb4=?1 h?1 h?1 hp-o   orc wizard (wandering)o?1 hw]211.5 (12.0)2.5 (13?1 h?1 hoz _An orc wizard comes into view. It is wielding a +0 dagger.?1 hy%^.......## . #.#....## .# #.......# .## # ....##..###..#.## ................# ...........#.#.... .............##.. ................. #..@.......# #......###.# ...#......# .. ... ###.#......# ....#  #.......... ...##  ..#....#.####....  ..#.#.....# ...#  ..####.....##...# ....#....o## ?1 hf.......## . #.#....## .# #.......# .## # ....##..###..#.## ................# ...........#.#.... .............##.. ................. ?1 h#..@.......# #......###.# ...#......# .. ... ###.#......# ....#  #..........  ..#....#.####....  ..#.#.....#  ..####.....#....#....o##?1 h?1 hN?1 hx _An orc wizard is nearby!?1 h #...####.#....## .# #........# .##.# .....#.....##..###..#.## .......................# .....##.#....##..##... #......... ......#.....#...?1 h # ..##..#.....#...@..###.# ####....#... .. ....##...####.#......# ....# #..##...# #.... ...## #......## ..#....#.####..... #..#.#.....# ...# # #..####.....#...####....#....o##....##...#..........<....>#?1 h" ooThe orc wizard shouts! You hear a shout!?1 hH' 9*?1 hc   The orc wizard gestures wildly while chanting.The orc wizard flickers and vanishes!?1 h~z 9{?1 h{ :==3.7 (1.2)?1 hM ?1 h _Deactivating autopickup; reactivate with Ctrl-A.?1 hr?1 hft?1 hy?1 h}H _No target in view!@1 hu _No target in view!@1 h _No target in view!@1 ho(........# .##.# #.....##..###..#.##.................#####.#....###..##... .......... .....#.....#..........# ##..#.....#......###.# ####....# .. ... ..##...####.#......# ....# ##...# #....J ...## ......## #..#....#.####.... . #..#.#.....# ...## #..####.....##...# J [@1 h,30m  endoplasm (wandering)###....#....{##....##...#..........<....># #####...........#.........#@1 h0l  An endoplasm comes into view.@1 h`:oo   orc.J   endoplasm (wandering)@1 h^;1--4.9@1 hB@1 hxMx _An orc comes into view. It is wielding a +0 short sword.@1 h #.....##..###..#.#.................#####.#....# ##..##... @1 h ............... .....#..........# ##..#.....#......###.# ###....# .. ... .##...####.#....@.# ....# ##...# #........o.J....## ...## #..#....#.####....  #..#.#.....# ...# @1 h1 # #..####.....#...####....#.....##....##...#..........<....>..# ####...........#.....#.....#.###..@1 h @1 h @1 h ,@1 h m  The endoplasm quivers.@1 h^ toJ.. J@1 hO +@1 hK 5==-6.1@1 h 9{@1 h/ \ _The orc is struck by your quills. The orc hits you but does no damage.@1 h- .................#####.#....# ##..##... ........... .....#..........# #..#.....#......###.##..#@1 hg/ \ ... ......####.#.....o#.##....# ##...# #.......@J......## ...## #..#....#{####....  #..#.#.....# ...# # #..####.....##...# ###....#.....##....# .#...#..........<....>..# ###...........#.........# @1 h 2 .....#........###.. #....#...#....#.............@1 h\= X oo 2 orcs (1 wandering)The endoplasm closely misses you.An orc comes into view. It is wielding a +0 dagger.The orc is struck by your quills. The orc hits you with a +0 short sword.@1 h> V3-7.3@1 hC @1 h,J \ _Something barely misses you.A1 hV  You barely miss something.  The orc shouts!A1 h  o.oThe endoplasm hits you but does no damage.==80A1 hOA1 hy _You block the orc's attack. Something hits you but does no damage.A1 hHA1 h` o.  You miss something. The endoplasm closely misses you.The orc barely misses you.A1 hZiJ  You hear some strange, mumbled words.A1 hTA1 h\4=-9A1 hA1 hn _Something tries to affect you, but you resist.A1 h]6 A1 hq8 A1 h \  You hit something. The endoplasm misses you.An orc comes into view. It is wielding a +0 mace.The orc is struck by your quills.A1 he )o.oA1 hg `o(1 wandering)You kill the orc!A1 hވ t=5--20A1 h A1 h \ _Something barely misses you.A1 hXD  You miss something.  The orc shouts!  The endoplasm hits you but does no damage.A1 hE o.oA1 hF /==1A1 hM A1 h4P \ _Something barely misses you.B1 hbR  You hit the endoplasm.  The endoplasm is moderately wounded.o. 3---2B1 hr _The endoplasm barely misses you. Something hits you.B1 hއ @  You puncture the endoplasm!B1 h B1 h o.  You kill the endoplasm!B1 hX 8*B1 h ~ J  You hear some strange, mumbled words.B1 h B1 h O@oo.B1 h<  4= 0 =-3HopConf Quill _You are confused. _Your Shapeshifting skill increases to level 6!B1 h/ <  You puncture something!B1 h? )Reactivating autopickup.You feel a bit more experienced. The orc is struck by your quills.B1 hp =374 _The orc barely misses you.B1 h##.#.... .#..##... .##.........#.....## #.....###.###....#...#......##... ...####.)#.##....# #........oo.....# ....## #..#....#@####.... . #..#.#.....# ...# # #..####.....####....#.....##....## .#...#..........<....>.. ###...........#..........###.. #....#...#........ ....#...##.........B1 hF  The orc is struck by your quills.B1 hCB1 hw.   orcB1 h)>8--5.5 (1.2B1 hB1 h _You kill the orc!Things that are here: _a +0 dagger; a +0 robeC1 h4#...##... .##................#.....#.# #.....###.## ##....#...#......##... ...C1 h####.#.....)#.##....# #........o......# ....## #..#....#)####.... . #...@.# ...# # #..######....#.....##....## .#...#..........<....>.. ###...........#............###.. #....#...#....#........... ....#...##..........###.(##.##.C1 hؤC1 hiP)oC1 hY5=-6.7C1 hC1 hl _The orc attacks as it pursues you! The orc misses you.C1 h ) J470C1 h. C1 h1 p _You closely miss the orc. The orc hits you with a +0 mace.C1 hX  You miss the orc.You feel less confused.C1 h1Zv1-- 5 8HopC1 h[ C1 hcC1 hgX _The orc is struck by your quills. The orc hits you with a +0 mace.D1 hx4 D1 h5  D1 h6-You completely miss the orc.D1 h71The orc is lightly wounded.D1 h9D1 h]:9D1 h]BD1 hpF D1 hWHD1 hJ,_The orc hits you but does no damage.D1 hƣ[  You hit the orc.  The orc is heavily wounded.36----30 _The orc hits you with a +0 mace.D1 h,5  You hit the orc.D1 hC)D1 h.91D1 hD1 h-G _You kill the orc!D1 h M..#.#....# .##..............####......... ..........# ..#.....#......###.## .#...#......##... ...###.#.....)#.##.... ##...# #........)......####...#@####..... #..#.#.....#  #..####.....##...# ...###....#.....##....# .#...#..........<....>..#...-2.9 (1.2D1 h.0 t  Things that are here: _a +0 mace; a +0 dagger; a +0 robeD1 h M......## ..#.#....# .##.......####........ ..........# ..#.....#......###.## .#....##... ...###.#.....)#.##.... ##...# #.......@)......#### #..#....#)####..... #..#.#.....#  #..####.....##...# ....###....#.....##....##.........7---4.1 _D1 h D1 h D1 h M#.....##..###..#.## ......## ..#.#....# .##.......####........ ..........# ..#.....#......###.## .#....##... ...###.##.##.... ##...# #........)......#### #..#....#)####..... #..#.#.....# ...#. ....# #..####.....##...#.........5.3 _You see here a +0 short sword.E1 hΤM##.......# .##.# #.....##..###..#.## ......## ..#.#....# .##.......####........ ..........# ..#.....#......###.## .#..#... ...###.#.....)#.##.... ##...# #........)......#### #..#....#)####.... ..... #..#.#.....# ...#.....##.6.5 _E1 h E1 h̬E1 h^ .....##..###..#.##..................#####.#.... .#..##... .##.........#.....## #.....###.## ##....#...#......##... ...####.##....# #........)......###....Abil: Hop.Quill ....##. ###...........#........###..8=7.7 _You see here a +0 short sword.E1 hx(P ..................#####.#.... .#..##... .##.........#.....#E1 h(E# #.....###.###....#...#......##... ...####.E1 h))#.##....# #..)......# ....## #..#....#)####.... ..Abil: Hop###.....#Quill ....E1 h)..... #....#...#....#.............E1 h0E1 h1/8.9 _E1 h6E1 hd8E1 hI E1 hJ E1 hO E1 hQ F1 h4F1 hF1 h> F1 h F1 h9=F1 h@XF1 hB$,F1 h&F1 h)F1 h(*F1 h0F1 hz6:40F1 h 7)=F1 hx9F1 h=,F1 hBF1 hh1=F1 hlb2=F1 h6pF1 ht,F1 hwF1 hZ3=F1 h,F1 hF1 hʣ4=F1 hF1 h`,F1 hF1 h,F1 hõF1 hBF1 hF1 hV5=F1 hpF1 h,F1 h+F1 h,F1 hF1 hF1 hL6=F1 hQF1 h,F1 h>F1 h,F1 hF1 h,F1 hmF1 h,F1 hi7==F1 hF1 hF1 hQ,F1 h$F1 h&  F1 hkThings that are here:  a +0 dagger; a +0 leather armour; an orc corpseF1 hF1 hp _F1 hF1 h<F1 h,F1 h F1 h. F1 h7P=F1 hF1 hJF1 h,F1 hF1 hF1 h,F1 hF1 hK!F1 hn#F1 h)F1 hH+F1 h.F1 hj.F1 h:0F1 hS6N _You now have 227 gold pieces (gained 10).F1 h8F1 h8F1 h:F1 h<F1 h>,F1 h@F1 hBF1 hcE,F1 hWGF1 hmJF1 hL,F1 hNF1 hQF1 hVT,F1 hVF1 hYYF1 h[,F1 h!^F1 heb## ..# ...# .....###... .... .....###.... . #... ##.......#F1 he... ..#...##.........## . ......#.......# ..## .## #............# F1 h.f[...# .##.$....# ..###..#.###.?.)......# F1 hf...........####.@.## .### ..#.#....###...#....##F1 hf...##...####....................#...#...... #......F1 hkg....#.# ..... #......###.##....##...#.$. F1 hh|.#......##...........# . .#.....)#.##....#.....# ........)......###......F1 hrM ...# . ## ..# ....#  ##... ..... .....## #... ##F1 hs#... ..#...#.. ........## F1 hs8. ...# .##.#.......$ #..###..#.###.?.@......# F1 ht.....####...##..### #.#....###...#....####...####........ ...............#...#......F1 hBv......#.F1 h087.5 (48.6)F1 ht.8.7 (49.8F1 hF1 hx _You see here a +2 dagger of speed.F1 hy: _ _You now have 232 gold pieces (gained 5).F1 hg   You see here a +2 dagger of speed. _..# ...##. ....... .### ..## ....#? ......#..##..... ..... #.....### ... ... #... ##.......#.... ...#...##.....## ........#.......#..## .## #..#..# .##.#............# .##..###..#.###.@.)......#..####...##..###..#.#....###...#....##..##...####...........#...#....... ..#..#.....#.#...... ..#......###.##....##1 hED49m...#.$.. ...#......##...........##..## ##.#.....)#.##....#.....#96.9 (8.2)7.9 (9 _g - a scroll labelled ISA CACEL LOVF1 hYF1 hYF1 h[F1 h^F1 hgF1 hiF1 hlF1 hn,F1 h]pF1 hrF1 ht,F1 h4vF1 hQxF1 h0z,F1 h{F1 h}F1 hT,F1 hڀF1 h‚F1 hT,F1 hF1 hF,F1 hUF1 hR~ _m - 5 scrolls labelled NYOSKE ZI MIU (gained 3)F1 hI4F1 h|F1 hF1 h3,F1 hٓF1 hF1 hP,F1 hF1 hF1 hiF1 hʚF1 h~F1 hF1 h ,F1 h3F1 hF1 hڣ,F1 hѤF1 hGF1 h\,F1 hfF1 hF1 hd,F1 hF1 hF1 hBF1 hFF1 hi,F1 h=F1 hF1 h],F1 hܹF1 h|F1 hBF1 hF1 h,F1 hF1 hsF1 h+F1 hF1 hF1 hF1 hBF1 hF1 hF1 hHF1 hF1 hF1 h2F1 hF1 h_F1 hF1 hD,F1 hF1 h F1 hV,F1 h_F1 hF1 hN,F1 h]F1 hF1 h ,F1 hF1 hF1 h7,F1 hF1 h[F1 hR,F1 haF1 h%F1 h,F1 hF1 hF1 hF1 hiF1 hF1 h+F1 hh,F1 h]F1 hF1 h,F1 hF1 h!F1 h",F1 h#F1 h$F1 h&,F1 h'F1 h)F1 h+,F1 hG,F1 h.F1 h/,F1 hn0F1 h1F1 h3,F1 h3F1 hi6F1 hv7,F1 h7F1 h!9F1 h:,F1 h:F1 h9=F1 hU>,F1 h>F1 h@F1 hA,G1 hG1 hG1 h,G1 hG1 h G1 h ,G1 hG1 heG1 h",G1 hKG1 hG1 h,G1 hG1 hDG1 h,G1 hgG1 h;!G1 h",G1 hC$G1 h&G1 h(,G1 h*G1 h+G1 hM-,G1 h.G1 hc0G1 h1,G1 h2G1 hi4G1 h5,G1 h6G1 h8G1 hy9G1 h9G1 h:G1 h<G1 h>,G1 h?G1 hqAG1 hB,G1 hCG1 hGG1 hH,G1 hIG1 hKG1 hL,G1 hMG1 hSG1 h1U,G1 hcVG1 hXG1 hY,G1 h|ZG1 h ]G1 h^,G1 hP`G1 hbG1 h]d,G1 heG1 hhG1 hi,G1 h..###..#........# .......##...#####...## ....###...####....# .....###...##.# .........#..#.# .........##.#...#. .< G1 h5........ ##..###.... ....... ###......... ..##...... #..@........ 424.7 (126.8)#.## #..... #............ # ..##.#.............. # .# ...##......... #.... #......... ##G1 h\6 #... ###.......  .......... ....... .......## #.##... .. #..... #. ...G1 h;G1 h</5.9 (128.0G1 h@G1 hB9 _Found a stone staircase leading up.G1 hjc4G1 hdG1 hqG1 hvXG1 hyG1 h>|,G1 h|G1 hG1 h,,G1 hG1 hwG1 h,G1 hG1 h|G1 h,G1 hG1 hG1 hD,G1 h%G1 hCG1 hKBG1 hQG1 hV,G1 hG1 hFG1 hg,G1 hG1 hݴG1 h5,G1 hG1 hG1 h G1 hG1 htG1 hG1 h,,G1 hiG1 hG1 h,G1 hdG1 h'G1 hG1 hFG1 hG1 hG1 hh,G1 hG1 hjG1 hDG1 h,G1 hdG1 hG1 h,G1 hG1 hG1 hG1 h G1 hG1 hWG1 hnG1 h,G1 hBG1 h,G1 h#.##..#...................####........).#..##......##.....##...........#.####.....##.....##).#...#.##..##.#......#.....##......##.#....##...))).#...#............#....##...###...#####.....##...#####.# ###..####...# . ..).... #.....@.#### #55.9 (30.0)..##........#...##.....#  #............######## # ..............  .............> .. .........#... ......## ## ...... .....G1 h"f[40m7.1 (31.2 _Found a stone staircase leading down.G1 h  _No target in view!G1 hS JG1 hX g _G1 hh G1 hXq G1 h, G1 h/ G1 h޲ G1 hK G1 h G1 h] ,G1 hj G1 h) BG1 hO G1 hm G1 h ,G1 h G1 h' G1 h ,G1 h G1 hc G1 h BG1 h XG1 h G1 h- BG1 h BG1 h G1 hW G1 h BG1 hO G1 h BG1 h G1 hS ,G1 h G1 h G1 h BG1 h G1 h ,G1 h XG1 h= G1 h* G1 hB ,G1 h G1 hH G1 h ,G1 hp G1 hO G1 h G1 hC G1 h8 BG1 he! G1 h" G1 h$ G1 h' ,G1 hw* G1 h2 G1 hQ5 ,G1 hW7 G1 h9 G1 h < ,G1 h= G1 h@ G1 hB ,G1 hD G1 hL XG1 hhN G1 hyP ,G1 h&R G1 hS G1 hU ,G1 hV G1 h Z G1 h[ BG1 h_ G1 hGa ,G1 hb G1 hc G1 hd ,G1 h]e G1 hp G1 hr G1 hjt ,G1 hu G1 h{ XG1 h| G1 h~ ,G1 h G1 h G1 hԇ ,G1 h6 G1 hT G1 h$ ,G1 h G1 h G1 hə ,G1 h G1 h G1 h| ,G1 h G1 hd G1 h ,G1 hĬ G1 h G1 h ,G1 h G1 h) G1 hA BG1 hf G1 hh G1 hN G1 h G1 hp G1 hP ,G1 h G1 h G1 h@ ,G1 h G1 h G1 h~ ,G1 h G1 h G1 h ,G1 hX G1 h: G1 h ,G1 h G1 h G1 h ,G1 h G1 h G1 hj ,G1 h G1 hG1 hKG1 hG1 hG1 hl nG1 h} ,G1 hBG1 h.G1 hG1 hAG1 hG1 hQG1 h,G1 hG1 h&BG1 h(G1 h,G1 h-,G1 hh/G1 h2G1 h4,G1 h^5G1 h8G1 hP:,G1 h;G1 h>G1 hB@,G1 hAG1 hDG1 hgF,G1 h?HG1 hqKG1 hN,G1 hUG1 hUG1 hX,G1 hZG1 h]G1 ha`,G1 hZbG1 hleG1 hg,G1 hiG1 hlG1 h}o,G1 hqG1 htG1 hw,G1 hdyG1 hJ|G1 hn,G1 hG1 hG1 h),G1 h΋G1 hG1 h,G1 h|G1 hP  There is a stone staircase leading up here.G1 hԞL _G1 hŸG1 hM,G1 hLG1 hG1 h,G1 hG1 h@G1 h,G1 hG1 hֻG1 h,G1 hG1 hUG1 hW,G1 hG1 hG1 h G1 hG1 hG1 hG1 hG1 hG1 h,G1 h),G1 hG1 h)G1 h,G1 hG1 hG1 h,G1 hG1 hG1 h ,G1 ho G1 hrG1 hG1 hG1 h`G1 h8G1 h#%XG1 h'G1 hZ(,G1 h)G1 h0.......##..#....... #..##.....#.........# #............##.....### . ......#...###.......#.. ..#...##.......... ###..........#.......# G1 h10###..##.#............# ###.##.#............# ###..#.###...).@....# 571.1 (114.0)......####...##..### .#.#....###...#....#####....##...####.........#.#G1 h24...........#...#........##.......#.....#.#.........# .....###.##....##...#......# ......##...........##..##.## .....)#.##....#.....#..####G1 h~;G1 hk=T _Key pressed, stopping explore.H1 h%H1 h&H1 h'H1 h1g _H1 h8XH1 h9H1 h;,H1 h=H1 h?H1 h`A,H1 hBH1 hDH1 hFH1 hwFH1 hoGH1 hTNXH1 hOH1 hPH1 hOQH1 hQH1 hSH1 h@UH1 hUH1 hVH1 h+XH1 hYH1 hEZH1 h[H1 h\H1 h^H1 hM_H1 h&`H1 haH1 hUcH1 hmdH1 heH1 hfH1 hhH1 hhH1 h]iH1 hIkH1 hk,H1 h o| _l - 2 scrolls labelled APSORO WURI (gained 1)H1 hup4H1 h/qH1 hrH1 hsH1 ht,H1 h,H1 hCH1 hZH1 h,H1 hH1 hH1 hjH1 hH1 hyH1 hk,H1 hH1 hM,H1 hH1 hAH1 h,H1 hH1 h+H1 hŵ,H1 hH1 h4H1 hf,H1 hƽH1 hH1 hh,H1 hH1 hH1 h[,H1 hH1 hH1 h=,H1 haH1 hH1 h.,H1 hH1 hVH1 hH,H1 hH1 hWH1 h,H1 hH1 hH1 h,H1 hH1 hH1 hnH1 hH1 hZH1 hH1 h,H1 hH1 hH1 h,H1 hH1 h0H1 h,H1 hPH1 hH1 hH1 hH1 hH1 hH1 h8H1 hH1 h H1 h H1 h H1 h ,H1 h H1 hH1 h,H1 hQH1 hBH1 hH1 hH1 h,H1 hH1 hr,H1 hH1 hqH1 hH1 hKH1 hH1 h%nH1 h&H1 h6'H1 h'H1 h*H1 hX-,H1 h-H1 h0H1 hu1H1 h2H1 h2H1 h.6P  There is a stone staircase leading up here.H1 h86 _H1 h 9H1 h:H1 h;H1 h<,H1 h`>H1 h]?H1 h-@,H1 hBH1 hCH1 hHH1 hHH1 hhJH1 hK,H1 hLH1 hNH1 hKUH1 hKWH1 hX,H1 hYH1 h4\H1 h|]H1 hm^H1 h0_H1 h`H1 htbH1 hTcH1 h0dH1 heH1 hgH1 hahH1 h$iH1 hjH1 h lH1 hlH1 hmH1 h5oH1 hpH1 hqH1 hrH1 hsH1 huH1 huH1 hvH1 h-xH1 hyH1 hzH1 hy{H1 h~H1 h ,H1 hH1 hH1 hyH1 hDH1 hH1 hH1 hH1 haH1 h"H1 hIH1 hH1 hH1 hH1 hײ.....##............##...# ..##.#..............#..###....##.........###### #....##.........## ##...#####........# ......# #.......## ...#### ##.##...## ..# ##......# #### #....@.## 656.1 (85.0) #......#  #...#..# H1 h #####.##  ### H1 h{H1 haE _Done exploring.H1 hRead which item? Scrolls  g - a scroll labelled ISA CACEL LOV  h - 3 scrolls labelled WOEDYA YTRI  i - 3 scrolls labelled DYPTUS KEIPROR  k - 2 scrolls labelled UMEXIBROES  l - 2 scrolls labelled APSORO WURI  m - 5 scrolls labelled NYOSKE ZI MIU  q - a scroll labelled ZOGGUI KACAL  t - a scroll labelled NOTHRI WORHUSET  x - a scroll labelled ENGOAM SEARRAX [!] read|quaff|evokeH1 hG[?] describe selectedI1 hG I1 hQO I1 h8W l.....##............##...#bezhaha the Changeling ..##.#..............#..##Barachi #.#....##.........######Health: 47/47 ======================== ..#....##.........##Magic: 6/6======================== .##...#####........#AC: 6Str: 17 ......# #.......##EV: 14Int: 10 I1 hGZ ...#### ##.##...##SH: 5Dex: 12 ...###......#XL:  6 Next: 39% Place: Dungeon:4 #####....@.##Noise: ---------  Time: 3656.1 (0.0)#......#z) +9 short sword of a Billion Villages {h#...#..#Abil: Hop#####.##Quill ### _No target in view! _There is a stone staircase leading up here. _Key pressed, stopping explore. _l - 2 scrolls labelled APSORO WURI (gained 1) _There is a stone staircase leading up here. _Done exploring.I1 hf h  As you read the scroll labelled NYOSKE ZI MIU, it crumbles to dust.I1 hh r7.1 (1Tele Quill I1 hl I1 h6o ~ _You feel strangely unstable. It was a scroll of teleportation.J1 hRead which item? Scrolls  g - a scroll labelled ISA CACEL LOV  h - 3 scrolls labelled WOEDYA YTRI  i - 3 scrolls labelled DYPTUS KEIPROR  k - 2 scrolls labelled UMEXIBROES  l - 2 scrolls labelled APSORO WURI  m - 4 scrolls of teleportation (cancels current teleport)  q - a scroll labelled ZOGGUI KACAL  t - a scroll labelled NOTHRI WORHUSET  x - a scroll labelled ENGOAM SEARRAX [!] read|quaff|evoke[?] describe selectedJ1 hK1 h.....##............##...#bezhaha the Changeling ..##.#..............#..##Barachi #.#....##.........######Health: 47/47 ======================== ..#....##.........##Magic: 6/6======================== .##...#####........#AC: 6Str: 17 ......# #.......##EV: 14Int: 10 ...#### ##.##...##SH: 5Dex: 12 ...###......#XL:  6 Next: 39% Place: Dungeon:4 #####....@.##Noise: ---------  Time: 3657.1 (0.0)#......#z) +9 short sword of a Billion Villages {h#...#1 h'6;49m..#Abil: Hop#####.##Tele Quill ### _Key pressed, stopping explore. _l - 2 scrolls labelled APSORO WURI (gained 1) _There is a stone staircase leading up here. _Done exploring.  As you read the scroll labelled NYOSKE ZI MIU, it crumbles to dust. _You feel strangely unstable. It was a scroll of teleportation.  Okay, then. _K1 h@K1 hgBK1 hEK1 hIF _Unknown command.K1 hJu 4K1 hLv K1 h ......... _Done exploring.K1 hs K1 h 4K1 h RK1 hb E _Done exploring.L1 h&|   What are your orders?  t - Croak!  Orders for allies: a - Attack new target. r - Retreat!s - Stop attacking. g - Guard the area.f - Follow me.  Anything else - Cancel.L1 hG n  Okay, then.L1 h L1 h . _M1 h260.1 (3  #......#.##......#####..####.  #).......#....... ###..###........#...# #.####............# #####.....##.............. ###..................> ##....#.........#.#. ##..###.........#### #..@..#.........### ###.##............# #####....#....### ###.###.### ### ### _You start waiting.M1 h`1.1 (4 _Your surroundings suddenly seem different.M1 h< 4M1 h M1 h Z0M1 hY E _Done exploring.N1 haRead which item? Scrolls  g - a scroll labelled ISA CACEL LOV  h - 3 scrolls labelled WOEDYA YTRI  i - 3 scrolls labelled DYPTUS KEIPROR  k - 2 scrolls labelled UMEXIBROES  l - 2 scrolls labelled APSORO WURI  m - 4 scrolls of teleportation  q - a scroll labelled ZOGGUI KACAL  t - a scroll labelled NOTHRI WORHUSET  x - a scroll labelled ENGOAM SEARRAX [!] read|quaff|evoke[?] describe selectedO1 h O1 h O1 h  #......#.##......#####..####. bezhaha the Changeling##...........).......#....... Barachi###..#.......##........#...# Health: 47/47 ========================#.##.......##............# Magic: 6/6========================O1 h #####.....##.............. AC: 6Str: 17###..................> EV: 14Int: 10##....#.........#.#. SH: 5Dex: 12##..###.........#### XL:  6 Next: 39% Place: Dungeon:4#..@..#.........### Noise: ---------  Time: 3661.1 (0.0)###.##............# z) +9 short sword of a Billion Villages {h#####....#....### Abil: Hop###.###.###Quill ### ###g - Guard the area.f - Follow me.Anything else - Cancel. _Okay, then. _You start waiting. _Your surroundings suddenly seem different. _Done exploring.O1 hE  As you read the scroll labelled WOEDYA YTRI, it crumbles to dust.  A wave of despondency washes over your surroundings.O1 h Z2.1 (1Will/2 O1 h] O1 h 7 _It was a scroll of vulnerability.P1 hdRead which item? Scrolls  g - a scroll labelled ISA CACEL LOV  h - 2 scrolls of vulnerability  i - 3 scrolls labelled DYPTUS KEIPROR  k - 2 scrolls labelled UMEXIBROES  l - 2 scrolls labelled APSORO WURI  m - 4 scrolls of teleportation  q - a scroll labelled ZOGGUI KACAL  t - a scroll labelled NOTHRI WORHUSET  x - a scroll labelled ENGOAM SEARRAX [!] read|quaff|evoke[?] describe selectedQ1 hx #......#.##......#####..####. bezhaha the Changeling##...........).......#....... Barachi###..#.......##........#...# Health: 47/47 ========================#.##.......##............# Magic: 6/6========================#####.....##.............. AC: 6Str: 17###..................> EV: 14Int: 10##....#.........#.#. SH: 5Dex: 12##..###.........#### XL:  6 Next: 39% Place: Dungeon:4#..@..#.........### Noise: ---------  Time: 3662.1 (Q1 h40.0)###.##............# z) +9 short sword of a Billion Villages {h#####....#....### Abil: Hop###.###.###Quill Will/2 ### ### _You start waiting. _Your surroundings suddenly seem different. _Done exploring.  As you read the scroll labelled WOEDYA YTRI, it crumbles to dust.  A wave of despondency washes over your surroundings. _It was a scroll of vulnerability.  As you read the scroll labelled DYPTUS KEIPROR, it crumbles to dust.  It is a scroll of identify.  --more--Q1 heQ1 h5RIdentify which item? (\ to view known items) Scrolls (select first with ?)  g - a scroll labelled ISA CACEL LOV  k - 2 scrolls labelled UMEXIBROES  l - 2 scrolls labelled APSORO WURI  q - a scroll labelled ZOGGUI KACAL  t - a scroll labelled NOTHRI WORHUSET  x - a scroll labelled ENGOAM SEARRAX Potions (select first with !)  a - an orange potion  f - 3 brown potions  j - a fizzy silvery potion  o - an inky potion  u - a green potion[?] describe selectedR1 hņ  #......#.##......#####..####. bezhaha the Changeling##...........).......#....... Barachi###..#.......##........#...# Health: 47/47 ========================#.##.......##............# Magic: 6/6========================#####.....##.............. AC: 6Str: 17###..................> EV: 14Int: 10##....#.........#.#. SH: 5Dex: 12##..###.........#### XL:  6 Next: 39% Place: Dungeon:4#..@..#.........### Noise: ---------  Time: 3662.1 (R1 hԉ 0.0)###.##............# z) +9 short sword of a Billion Villages {h#####....#....### Abil: Hop###.###.###Quill Will/2 ### ### _Done exploring.  As you read the scroll labelled WOEDYA YTRI, it crumbles to dust.  A wave of despondency washes over your surroundings. _It was a scroll of vulnerability.  As you read the scroll labelled DYPTUS KEIPROR, it crumbles to dust.  It is a scroll of identify.3.1 (1 _t - a scroll of noiseS1 hARead which item? Scrolls  g - a scroll labelled ISA CACEL LOV  h - 2 scrolls of vulnerabilityi - 2 scrolls of identify  k - 2 scrolls labelled UMEXIBROES  l - 2 scrolls labelled APSORO WURI  m - 4 scrolls of teleportation  q - a scroll labelled ZOGGUI KACAL  t - a scroll of noise  x - a scroll labelled ENGOAM SEARRAX [!] read|quaff|evoke[?] describe selectedS1 hl #......#.##......#####..####. bezhaha the Changeling##...........).......#....... Barachi###..#.......##........#...# Health: 47/47 ========================#.##.......##............# Magic: 6/6========================#####.....##.............. AC: 6Str: 17###..................> EV: 14Int: 10##....#.........#.#. SH: 5Dex: 12##..###.........#### XL:  6 Next: 39% Place: Dungeon:4#..@..#.........### Noise: ---------  Time: 3663.1 (S1 h0.0)###.##............# z) +9 short sword of a Billion Villages {h#####....#....### Abil: Hop###.###.###Quill Will/2 ### ###As you read the scroll labelled WOEDYA YTRI, it crumbles to dust.  A wave of despondency washes over your surroundings. _It was a scroll of vulnerability.  As you read the scroll labelled DYPTUS KEIPROR, it crumbles to dust.  It is a scroll of identify. _t - a scroll of noiseS1 h Identify which item? (\ to view known items) Scrolls (select first with ?)  g - a scroll labelled ISA CACEL LOV S1 h k - 2 scrolls labelled UMEXIBROES  l - 2 scrolls labelled APSORO WURI  q - a scroll labelled ZOGGUI KACAL  x - a scroll labelled ENGOAM SEARRAX S1 hPotions (select first with !)  a - an orange potion  f - 3 brown potions  j - a fizzy silvery potion  o - an inky potion  u - a green potionS1 h][?] describe selectedT1 h #......#.##......#####..####. bezhaha the Changeling##...........).......#....... Barachi###..#.......##........#...# Health: 47/47 ========================#.##.......##............# Magic: 6/6========================#####.....##.............. AC: 6Str: 17###..................> EV: 14Int: 10##....#.........#.#. SH: 5Dex: 12##..###.........#### XL:  6 Next: 39% Place: Dungeon:4#..@..#.........### Noise: ---------  Time: 3663.1 (T1 hI0.0)###.##............# z) +9 short sword of a Billion Villages {h#####....#....### Abil: Hop###.###.###Quill Will/2 ### ###As you read the scroll labelled WOEDYA YTRI, it crumbles to dust.  A wave of despondency washes over your surroundings. _It was a scroll of vulnerability.  As you read the scroll labelled DYPTUS KEIPROR, it crumbles to dust.  It is a scroll of identify. _t - a scroll of noise  As you read the scroll of identify, it crumbles to dust.4.1 (1 _x - a scroll of revelationT1 hRead which item? Scrolls  g - a scroll labelled ISA CACEL LOV  h - 2 scrolls of vulnerabilityi - a scroll of identify  k - 2 scrolls labelled UMEXIBROES  l - 2 scrolls labelled APSORO WURI  m - 4 scrolls of teleportation  q - a scroll labelled ZOGGUI KACAL  t - a scroll of noisex - a scroll of revelation [!] read|quaff|evoke[?] describe selectedT1 hUO T1 hW T1 hC_  #......#.##......#####..####. bezhaha the Changeling##...........).......#....... Barachi###..#.......##........#...# Health: 47/47 ========================#.##.......##............# Magic: 6/6========================T1 h b #####.....##.............. AC: 6Str: 17###..................> EV: 14Int: 10##....#.........#.#. SH: 5Dex: 12##..###.........#### XL:  6 Next: 39% Place: Dungeon:4#..@..#.........### Noise: ---------  Time: 3664.1 (0.0)###.##............# z) +9 short sword of a Billion Villages {h#####....#....### Abil: Hop###.###.###Quill Will/2 ### ### _It was a scroll of vulnerability.  As you read the scroll labelled DYPTUS KEIPROR, it crumbles to dust.  It is a scroll of identify. _t - a scroll of noiseAs you read the scroll of identify, it crumbles to dust. _x - a scroll of revelationT1 hf T1 hl Identify which item? (\ to view known items) Scrolls (select first with ?)  g - a scroll labelled ISA CACEL LOV  k - 2 scrolls labelled UMEXIBROES  l - 2 scrolls labelled APSORO WURI  q - a scroll labelled ZOGGUI KACAL Potions (select first with !)  a - an orange potion  f - 3 brown potions  j - a fizzy silvery potion  o - an inky potion  u - a green potion[?] describe selectedU1 hU1 hU1 h #......#.##......#####..####. bezhaha the Changeling##...........).......#....... Barachi###..#.......##........#...# Health: 47/47 ========================#.##.......##............# Magic: 6/6========================#####.....##.............. AC: 6Str: 17U1 h###..................> EV: 14Int: 10##....#.........#.#. SH: 5Dex: 12##..###.........#### XL:  6 Next: 39% Place: Dungeon:4#..@..#.........### Noise: ---------  Time: 3664.1 (0.0)###.##............# z) +9 short sword of a Billion Villages {h#####....#....### Abil: Hop###.###.###Quill Will/2 ### ### _It was a scroll of vulnerability.  As you read the scroll labelled DYPTUS KEIPROR, it crumbles to dust.  It is a scroll of identify. _t - a scroll of noiseAs you read the scroll of identify, it crumbles to dust. _x - a scroll of revelationU1 h  As you read the scroll of identify, it crumbles to dust.5.1 (1U1 hU1 h U1 h^K_l - 2 scrolls of immolationU1 h U1 hp Read which item? Scrolls  g - a scroll labelled ISA CACEL LOV  h - 2 scrolls of vulnerability  k - 2 scrolls labelled UMEXIBROES U1 h  l - 2 scrolls of immolation  m - 4 scrolls of teleportation  q - a scroll labelled ZOGGUI KACAL  t - a scroll of noisex - a scroll of revelation [!] read|quaff|evoke[?] describe selectedV1 h.V1 hu #......#.##......#####..####. bezhaha the Changeling##...........).......#....... Barachi###..#.......##........#...# Health: 47/47 ========================#.##.......##............# Magic: 6/6========================#####.....##.............. AC: 6Str: 17###..................> EV: 14Int: 10##....#.........#.#. SH: 5Dex: 12##..###.........#### XL:  6 Next: 39% Place: Dungeon:4#..@..#.........### Noise: ---------  Time: 3665.1 (V1 h 0.0)###.##............# z) +9 short sword of a Billion Villages {h#####....#....### Abil: Hop###.###.###Quill Will/2 ### ###It is a scroll of identify. _t - a scroll of noiseAs you read the scroll of identify, it crumbles to dust. _x - a scroll of revelation  As you read the scroll of identify, it crumbles to dust. _l - 2 scrolls of immolation  Okay, then. _V1 hJ' JV1 hL <V1 hP V1 hR  V1 h] page down [PgUp|<] page up[Esc] exit Letters toggle [W1 hF[0;10;1m.|Space] toggle selected[top]Y1 h@ Missiles (  w - a throwing net Armour [  p - a +0 scale mail of poison resistance (worn) Jewellery"=)n5 ring of evasion  s - an amulet of reflection (worn)  v - a ring of protection from fire (worn)  r - a ring of fire Wands (select all with /)  y - a wand of digging (6) ScrollsY1 hFA1?  g - a scroll labelled ISA CACEL LOV  h - 2 scrolls of vulnerabilityk - 2s labelled UMEXIBROESlimmolation  m - 4 scrolls of teleportation  q - a scroll labelled ZOGGUI KACAL  t - a scroll of noise  x - a scroll of revelation Y1 hBPotions (select all with !)15%Y1 hN r - a ring of fire  a - an orange potion  c - 2 potions of lignification  f - 3 brown potions  j - a fizzy silvery potion  o - an inky potion  u - a green potion Baublesb - 3 flux baubles76Y1 h4Y1 hv% g - a scroll labelled ISA CACEL LOV Talismans (select all with %)d - a quill talisman (active)  e - a protean talismanbotY1 hZ1 hH(1 turn)  g - a scroll labelled ISA CACEL LOV  t + a scroll of noise[Enter] accept (1 chosen)Z1 h ]Z1 hDh #......#.##......#####..####. bezhaha the Changeling##...........).......#....... Barachi###..#.......##........#...# Health: 47/47 ========================#.##.......##............# Magic: 6/6========================#####.....##.............. AC: 6Str: 17###..................> EV: 14Int: 10##....#.........#.#. SH: 5Dex: 12##..###.........#### XL:  6 Next: 39% Place: Dungeon:4#..@..#.........### Noise: ---------  Time: 3665.1 (0.0)Z1 hhZ###.##............# z) +9 short sword of a Billion Villages {h#####....#....### Abil: Hop###.###.###Quill Will/2 ### ### _Okay, then. _Done exploring. _Done exploring. _Done exploring. _Done exploring. _Done exploring.6.1 (1Z1 h(nZ1 hp?Done exploring. _You drop a scroll of noise.Z1 h4Z1 hZ1 h0 _Done exploring.Z1 h4JZ1 h&WRZ1 h\XE _Done exploring.Z1 h} 4Z1 h Z1 h RZ1 h T _Key pressed, stopping explore.Z1 h Z1 h Where to? (Tab - D:4, ? - help)  D - Dungeon Z1 hZ1 h] #......#.##......#####..####. bezhaha the Changeling##...........).......#....... Barachi###..#.......##........#...# Health: 47/47 ========================#.##.......##............# Magic: 6/6========================Z1 h#####.....##.............. AC: 6Str: 17###..................> EV: 14Int: 10##....#.........#.#. SH: 5Dex: 12##..###.........#### XL:  6 Next: 39% Place: Dungeon:4#..@..#.........### Noise: ---------  Time: 3666.1 (0.0)###.##............# z) +9 short sword of a Billion Villages {h#####....#....### Abil: Hop###.###.###Quill Will/2 ### ### _Done exploring. _Done exploring. _You drop a scroll of noise. _Done exploring. _Done exploring. _Key pressed, stopping explore.Z1 hf4Z1 hOZ1 h&g _Z1 hx-BZ1 h/Z1 hZ0Z1 h0Z1 h72Z1 h 6Z1 hP8Z1 h8Z1 h7:Z1 h=Z1 h@,[1 h[1 hs[1 h6 ,[1 hn [1 h[1 h,[1 h-[1 hf [1 hJ$,[1 h'[1 h+[1 h.[1 h/[1 hE2[1 h5[1 h`9,[1 h:[1 h=[1 h@,[1 hB[1 h-E[1 hG,[1 hI[1 hJ[1 hL,[1 hN[1 hP[1 hlR,[1 hZS[1 h U[1 hV[1 h,W[1 hW[1 hY[1 hM[[1 h[[1 h{\[1 h_Z  There is a stone staircase leading down here.[1 h:b,[1 hc% _[1 hd[1 h5 ....#########.### ........@........ 87.0 (20.9)....#########.###  _You climb downwards. _There is a stone staircase leading up here.[1 h[1 h[1 h[1 hF _Unknown command.[1 h^`[1 h ;....#.#.<<0.0)....#.#[1 h[1 hlC8.2 (1.2[1 h2m9 _Found a stone staircase leading up.[1 ha ##W.....##.##..<..<......##.###W   phantom (dormant)9.4[1 hx .WW90.6 (2.4 _A phantom comes into view.[1 h` b ##  [1 h ..  ....#########W######  ........<..@.....<..  ....#########.######  # [1 ho 3\1 h! ##  ..  ....#########W######  ........<..@.....<.. \1 h" ....#########.######  #   \1 h(\1 h(\1 h-\1 hz1^ _A phantom is nearby!\1 hW.#.#\1 hXS#.#.#.### ... ....#W#.<...@....<.....#.#.# .#.#.#.#S   adder (asleep).#.#\1 hy  An adder comes into view.  The adder hisses angrily.\1 h= j.SS\1 h/ 5=1.8 (1.2\1 h\1 h> _The phantom hits you but does no damage.\1 hx]  You puncture the phantom! The phantom convulses!  \1 hPzJThe phantom is almost destroyed.\1 h} .# .# .# .# S# .###\1 hr~ ... ....#§# .<.W@.....<... ....#.\1 hq5# .# .# .# .#  .# .#\1 hA .#\1 hLU##..§\1 hΆb6-=20\1 h\1 hJ _The phantom hits you. The phantom blinks! You blink.\1 h>  You puncture the phantom!\1 h##....@.\1 hh! 7/48-74-3 _You destroy the phantom!\1 hQ } _Your Armour skill increases to level 2!]1 hU]1 hV8-]1 hZ]1 h^H _No target in view!]1 h]1 h]1 h]1 h]1 h]1 h]1 h; _]1 h]1 h$]1 h)S-4S   adder]1 hf*8-]1 h=-]1 h5 _An adder is nearby!You barely miss the adder.You feel your willpower return.]1 h69=5]1 hm9]1 h;= _The adder bites you but does no damage.]1 h\]1 h.66]1 h]1 hڝf _You closely miss the adder. The adder bites you.]1 h ~  You closely miss the adder. You block the adder's attack.]1 hp &7]1 h ]1 h S _The adder closely misses you.]1 ht R8]1 h}} y _You closely miss the adder. The adder bites you but does no damage.]1 h#  .#  .#  .#  .#  S#  .###  ...  ....#########.#######  ........<..@S....<...  ....#########.#######  .#  ]1 h$ .#  .#  .#  .#  .#  .# ]1 hԻH .#  .#  .#  .#  S#  .###  ...  ....#########.#######  ........<..@S....<...  ....#########.#######  .#  .#  .# .#  .# .# .#]1 h4]1 h]1 hA] _An adder is nearby!]1 h*<9]1 h .]1 h0 _You closely miss the adder. The adder misses you.^1 h]V .#  .#  .#  .#  S#  .###  ...  ....#########.#######  ........<..@S....<...  ....#########.#######  .#  .#  .#  .#  .#  .#  .# ^1 hM^ .#  .#  .#  .#  S#  .###  ...  ....#########.#######  ........<..@S....<...  ....#########.#######  .#  .#  .# .#  .# .# .#^1 hN^1 hR^1 hS] _An adder is nearby!^1 h;  You hit the adder.  The adder is moderately wounded.^1 hԿ07700^1 h(^1 h= _The adder bites you but does no damage.^1 hpV .#  .#  .#  .#  S#  .###  ...  ....#########.#######  ........<..@S....<...  ....#########.#######  .#  .#  .#  .#  .#  .#  .# ^1 hY .#  .#  .#  .#  S#  .###  ...  ....#########.#######  ^1 h........<..@S....<...  ....#########.#######  .#  .#  .# .#  .# .# .#^1 hk 4^1 hr^1 h] _An adder is nearby!^1 hǩ3  You hit the adder.  The adder is heavily wounded.1 _The adder closely misses you. You block the adder's attack.^1 hzV .#  .#  .#  .#  S#  .###  ...  ....#########.#######  ........<..@S....<...  ....#########.#######  .#  .#  .#  .#  .#  .#  .# ^1 h .#  .#  .#  .#  S#  .###  ...  ....#########.#######  ........<..@S....<...  ....#########.#######  .#  .#  .# .#  .# .# .# _An adder is nearby!^1 ha  You miss the adder.The adder is heavily wounded.^1 hyb&2^1 hd^1 hfK _The adder misses you.^1 hb  .#  .#  .#  .#  S# ^1 h  .###  ...  ....#########.#######  ........<..@S....<...  ....#########.#######  .# ^1 h  .#  .#  .#  .#  .#  .# ^1 h  .#  .#  .#  .#  S#  .###  ...  ....#########.#######  ........<..@S....<...  ....#########.#######  .#  .#  .# .#  .# .# .# _An adder is nearby!^1 hj3 f  You hit the adder.  The adder is severely wounded.8=3 _The adder misses you.^1 h<  You puncture the adder!^1 hݵC.^1 h.84^1 h^1 hdI _You kill the adder!_1 h_1 h_1 h_1 hZ_1 h),_1 h,_1 h;..# #.# #.# _1 h#.# #.# ##.### .... ....##.#######( _1 h..<....@...<.... -6.0 (1.2....##.#######. _1 hd#.# #.# #.#..##.#_1 h#.##.#_1 h_1 hG-7.2 (2.4_1 hC_1 h| % _Found 5 stones._1 hf_1 h_1 h_1 h_1 h,_1 h =_1 h,_1 h_1 h_1 h_1 hv K .#### .#..# .##.# S##.# .##.# .# #.# .# ###.###.#  _1 h .....@.# ....###.#######( ........<........<.... ....#########.#######.#.##.# S   adder (asleep)_1 h #.#..##.#_1 h 13.2 (6.0  An adder comes into view._1 hMj.SS_1 h{-4.4 (7.2_1 h'_1 h/ _The adder hisses angrily._1 hjO1#.#  #.# ### #.# ..# #.# #.# #.# #.# #.# #.# #S#  #.# #.# #########.###@#  ..............# #########.#######( ...<........<.... ...#########.#######.#.# #.#..#.S5.6 (1`1 h6  You puncture the adder!.`1 hGT82==60`1 hqI _You kill the adder!`1 h0* _No target in view!`1 hô _`1 hGJ`1 h`1 h``1 h,`1 h7(`1 h*`1 h+`1 hi,`1 hu.`1 h0`1 hr1`1 hU2`1 h%4`1 h6`1 hu7`1 hO8`1 h:`1 hR=`1 h=`1 h?`1 h@`1 hC`1 hC`1 hD`1 hF`1 h@I`1 hLJ`1 hK`1 h?N`1 hO`1 hP`1 hP`1 hQ`1 hR`1 hfS`1 hS`1 hU`1 hpW,`1 hX`1 hY`1 hj[`1 h \`1 h\`1 h]`1 h_,`1 hi``1 hbk`1 hKl`1 hn`1 ho`1 hp`1 hLr`1 hs,`1 ht`1 h3v,`1 hw`1 hy`1 hy,`1 h{N _You now have 257 gold pieces (gained 14).`1 h"}4`1 h ~`1 h`1 h`1 hP,`1 ho`1 hۃ,`1 h„`1 hZ`1 hB#..##.# #..##.# #..##.# `1 h -# #..##.# #. #..##.# #. ##..##.# #.. ...##.# #..####.##.### #..........@.#--59.6 (43.0) ##.#..#.##.#.#  ######.#..#.##.#.# `1 h8 ......##.#.#  ...###.#.#####.#.#  . #.....# #.#)#..##.....## #.#..  ..........####.#######.........#`1 hߐ`1 hJ--60.8 (44.2`1 h`1 h# _Found a club.`1 hp`1 h`1 h,`1 h`H _No target in view!`1 hm`1 h2`1 h`1 hW`1 he`1 h _`1 h`1 h;`1 h`1 h`1 h  .>.##.# #..##.# #..##.# #..##.# # #..##.# #. #..##.# #.####..##.# #.......##.# #..####@##.###4.4 (3.6) #............# ##.#..#.##.#.# ######.#..#.##.#.# ............##.#.# ...###.#.#####.#.#`1 h . #.....# #.#)# ..##.....## #.#.. ..........####.###`1 h`1 hK-5.6 (4.8`1 h'`1 hr; _Found a stone staircase leading down.a1 hm4a1 h a1 ha1 h\+a1 h,a1 h-a1 h0,a1 h21a1 h2a1 hR4a1 h4a1 h,Sa1 hZ # .. ##[ .. . ######.#...#...##...... .>.##.#.......... #..##.#.. #..##.# #@# #..##.#76.4 (10.8) #.# #..##.# #.# #..##.# #.####..##.# #.......##.# #..####.##.### #............# ##.#..#.##.#.# ######.#..#.##.#.#a1 hdZ7.6 (12.0a1 hf, _Found a pair of boots.a1 h^a1 hqa1 hφa1 hTa1 ha1 hfBa1 hȚa1 hya1 ha1 ha1 hߣ,a1 h/a1 ha1 h,a1 ha1 ha1 h ,a1 hKXa1 h]a1 hka1 ha1 h*a1 ha1 ha1 h,a1 ha1 h"a1 h,a1 ha1 hdE  You see here a +0 pair of boots.a1 ha1 hD _a1 hVa1 hja1 h,a1 h%a1 h`a1 h,a1 ha1 h.a1 h,a1 ha1 ha1 h,a1 ha1 h\a1 ha1 hVa1 ha1 ha1 ha1 ha1 ha1 ha1 hba1 ha1 h{a1 h0a1 he ##############a1 h#.@..........##........#########[..#########... #........##... ######.#...##.##....##........>.##.#a1 hNZ##...........##..##.# h   howler monkey (wandering)h.........####..##.#+..#######.# #..##.##?. #.# #..##.#a1 h 98.0 (20.4  A howler monkey comes into view.Found a scroll of teleportation.a1 ha1 h bhh.a1 h 7==9.2 (21.6a1 ha1 h . _The howler monkey howls!b1 ho##.. ####################.#............##........@#########[..##########...# #........# #...#######.#...##.#h..##........>.##.# ##...........##..##.#b1 hp ..........####..##.#+..#######.# #..##.# #?. #.# #..##.# #.. #.# #..##.#b1 hrb1 h{{>h..b1 h|<--800.4 (1.2)b1 hb1 hڂb1 h### ...####################.#............##.........#########[..##########..@# #........ #.h.#######.#...###....##........>#.....##. .##+..#######.# j   gnoll bouda (wandering)#?. h   howler monkey.j##b1 h j(catching breath)jThe howler monkey howls!  A gnoll bouda comes into view. It is wielding a +0 whip.  The gnoll bouda shouts!  The howler monkey hits you but does no damage.  The howler monkey hoots and howls with incredible vigour!  You hear a shout! x8b1 hJ=========1.6b1 hb1 h|"_ _Something shouts, "Taste defeat, thou froward weather-bitten apple-john!"b1 hH?  You hit the howler monkey.b1 h\O  j.  The howler monkey is moderately wounded.b1 h4P2---=--------20b1 hTb1 hW1 _The howler monkey hits you.b1 h1 You hit the howler monkey.  The howler monkey is heavily wounded.3-----------3b1 hb1 hD _The howler monkey hits you but does no damage.b1 h-   but does no damage.  You closely miss the howler monkey.  is struck by your quills.  The howler monkey hits you but does no damage.  The gnoll bouda gazes fiercely through you!j .4Weak b1 hJ x _You feel your attacks grow feeble.c1 h c1 h c1 heYou puncture the howler monkey!c1 h c1 h9  c1 h,You kill the howler monkey!c1 hê?The gnoll bouda gazes fiercely through you!c1 hc1 hc1 h.c1 h#jc1 h.c1 hw c1 hc1 h+c1 hJ6bezhaha the Changelingc1 hBarachic1 hwHealth: 43/48 =====================---c1 h$0Magic: 6/6c1 h3========================c1 hV###c1 h#AC: 6c1 hy.Str: 17c1 h ,...##############c1 h-EV: 14c1 h3-Int: 10c1 he######.#............##c1 hZ-SH: 5c1 h-Dex: 12c1 h.........#########[..#### XL:  6 Next: 100% Place: Dungeon:5c1 hP'######..@# #........# Noise: =--------  Time: 3805.6 (1.0)c1 h#...#######.#...##.# z) +9 short sword of a Billion Villages {hc1 h#....##........>.##.# Abil: Hopc1 h)##...........##..##.# Quill Weak c1 h<..........####..##.#c1 h^+.j#######.# #..##.# j   gnoll boudac1 hD#?.c1 h>#.# #..##.#c1 h(#..c1 h>#.# #..##.#c1 hF(#..c1 h#.####..##.#c1 hsKThe howler monkey hits you but does no damage.  c1 h EThe gnoll bouda gazes fiercely through you! c1 hT_You feel your attacks grow feeble.c1 hV<You puncture the howler monkey!  c1 h,You kill the howler monkey!c1 hs?The gnoll bouda gazes fiercely through you!c1 hc1 hv c1 hc1 hG_You feel as though you will be weak longer.c1 hN2You have reached level 7!c1 hc1 hN  c1 h--more--c1 hc1 h 8/537/77 0%  _d1 h>### ...############## ######.#............## ........@#########[..#########...# #....... #...#######.#......##..>##.. ..........###+.j######? d1 h@Hd1 heOj..-6.8 (1.2 _d1 hQd1 hSd1 h+M ### ...############## ######.#@...........## .........#########[..#########...# #....... #...#######.#..#....##..>##.... ..j.......###+..######?d1 hX z  The gnoll bouda gazes fiercely through you!d1 h<[ d1 hn` z  You feel as though you will be weak longer.d1 hk j.j   gnoll (swift)jd1 hm B-8.0d1 ht d1 h| r _A gnoll comes into view. It is wielding a +0 club.d1 hc Qe1 h ### ...# ######.#.## .#[..#### ######...# #.# #...#######.#...##.# #...j###.....##..##.# ..........####..##.# +..### e1 hhBe1 hj.jj 2 gnolls (swift)j.e1 hvV9=9.2e1 h3e1 h!r _A gnoll comes into view. It is wielding a +0 whip.e1 hSL### ...# ######.#.## .#[..#### ######...# #.# #..j#.#...##.# #....##....##..##.#.j........####..##.#+..###j.e1 he1 hj.j   gnoll bouda10.4e1 he1 he1 h### ...# ######.#.## .#[..#### ######.j.# #.# #...#.#...##.# #.##.##..##.# e1 he1 h|j.j   gnoll boudae1 h&(1.6e1 he1 hr ,e1 h jjj   gnoll (swift)50=20e1 h& e1 h&2 e1 h9 ,e1 h e1 h jjj 2 gnolls (swift)3f1 hn  You hit the gnoll bouda but do no damage.f1 hAj.f1 h.=4f1 hf1 hY _The gnoll bouda closely misses you.f1 hń  You barely miss the gnoll bouda.5f1 hTf1 h B _The gnoll bouda hits you but does no damage.f1 hhV   You hit the gnoll bouda.  The gnoll bouda is moderately wounded.1=6f1 hc O _You block the gnoll bouda's attack.f1 h   You closely miss the gnoll bouda. jj 3 gnolls (1 polearm, swift)  The gnoll bouda is moderately wounded.====7 _A gnoll comes into view. It is wielding a +0 spear.f1 hr   You hit the gnoll bouda.  The gnoll bouda is heavily wounded.. 2 gnolls (=---8 _The gnoll bouda completely misses you.g1 hi  You completely miss the gnoll bouda.g1 h j j 3 gnolls (1 polearm, swift)  The gnoll bouda is heavily wounded.The gnoll bouda is struck by your quills.2=---9 _The gnoll bouda closely misses you.g1 h 2 swift) _The gnoll bouda closely misses you.  You closely miss the gnoll bouda.  The gnoll bouda is severely wounded.The gnoll is no longer moving quickly.  The gnoll bouda gazes fiercely through you!  You feel as though you will be weak longer.g1 h==20 _The gnoll bouda closely misses you.g1 h|M1 _The gnoll bouda closely misses you.barg1 hA~W46---1g1 hCg1 h> _The gnoll bouda hits you with a +0 whip.g1 hn B  You puncture the gnoll bouda!g1 hq g1 hq g1 h*t g1 h{ j.jjj 3 gnolls (1 polearm, 1 swift)g1 hğ C 7/54---g1 h p7--2 _You kill the gnoll bouda!g1 h g1 h i _Your Fighting skill increases to level 4!h1 hY\  You hit the gnoll.  The gnoll is lightly wounded.h1 hZW6--3h1 hch1 hO\ _The gnoll is struck by your quills. The gnoll hits you with a +0 club.h1 ho  You hit the gnoll.  The gnoll is severely wounded.4 _The gnoll misses you.h1 h  You puncture the gnoll!. 2h1 h795 _You kill the gnoll!h1 h  You barely miss the gnoll.The gnoll hits you from afar with a +0 spear. jj 3 gnolls (1 polearm, 1 wandering, 1 …)The gnoll hits you with a +0 whip.3-6 h1 hl_A gnoll comes into view. It is wielding a +0 whip.h1 h# $The gnoll hits you with a +0 whip. _A gnoll comes into view. It is wielding a +0 whip.shouts!  Something shouts, "Remove thy stench, thou obnoxious dismal-dreaming  socdollager!"j.jswift)4-====7h1 hV6 r _The gnoll hits you but does no damage. The gnoll misses you.h1 hB  You barely miss the gnoll. The gnoll misses you.=---8 _The gnoll hits you but does no damage.i1 h8 )  You hit the gnoll.  The gnoll is moderately wounded.The gnoll is no longer moving quickly. The gnoll completely misses you.i1 h2B---9i1 hi1 h^< _The gnoll hits you but does no damage.i1 hk  You hit the gnoll.  The gnoll is heavily wounded.5=30i1 hri1 huZ _You block the gnoll's attack. The gnoll hits you but does no damage.i1 h  You hit the gnoll.  The gnoll is heavily wounded.i1 h'&1i1 hi1 h7V _The gnoll closely misses you. x2i1 h<  You puncture the gnoll!i1 h $ 2  You kill the gnoll!i1 h[K=122i1 hBi1 hiS _The gnoll closely misses you.i1 h  ### ...# ######.#jj@.i1 h .## .#[..#### ######...# #.# #...#.#...##.# #....##i1 h .>.##.# ##.##..##.#  .j.####..##.#  +..#.# #..##.#  #j. #.# #..##.#i1 h i1 hF \1--3.8 (1.2i1 h  i1 h _You block the gnoll's attack. The gnoll hits you with a +0 spear. _Items here: $ ))) [ ††.i1 h  You hit the gnoll. 55   white imp (wandering)  The gnoll is heavily wounded.A white imp comes into view.37----40 _The gnoll hits you with a +0 spear.j1 h  The white imp shouts!  You puncture the gnoll!  You kill the gnoll!j1 h95.   gnoll5j1 h~--4====5j1 h j1 h' _You hear a shout!j1 hP  You hit the gnoll but do no damage.Your attacks no longer feel as feeble.j1 hQf=---6j1 hXj1 hB[3 _You block the gnoll's attack.j1 h.  You hit the gnoll.  The gnoll is lightly wounded.  The gnoll hits you with a +0 whip.j1 hq3-----7j1 hj1 hf _The white imp lashes its tail.j1 h <  You puncture the gnoll!j1 h( X  You kill the gnoll!j1 h* .55   white impj1 h=T ~4/55--6=8j1 hTZ j1 hw]  j1 h%^ _The white imp shouts, "Get thee hence, thou dissembling ruttish joithead!"j1 hF D-9j1 hT j1 h| _You hit the white imp but do no damage. The white imp barely misses you.j1 h   You puncture the white imp!)j1 hY78=40j1 hnj1 hM _You kill the white imp!k1 h- ### ...# ######.#.@$..## .#[..#### ######...# #.# #...#.#...##.#k1 hŝ #....##.>.##.# ##....##..##.# ..........####..##.# '..#######.# #..##.#≈#?k1 hp. #.# #..##.#k1 h5=--2.0 (1.2k1 hk1 h  Things that are here: _a +0 whip; a +0 spear; a gnoll corpsek1 h ### ...# ######.#.)@..## .#[..#### ######...# #.# #...#.#...##.# #....##.......k1 h '..##≈#?.k1 h! k1 h J--3.2 _k1 h% k1 hu+ M  You now have 264 gold pieces (gained 7).k1 h5, +4.2 (2k1 h4 e _Items here: ))) [ ††.l1 h7### ...# ######.#.))@.## .#[..#### ######...# #.# #...#.#...##.# #.# l1 hLo6=5.4 (1l1 hl1 h 4l1 h l1 h Bl1 h ,l1 h l1 h ,l1 h l1 hO" j7=l1 h$ l1 h' ,l1 h* l1 h}. l1 h/ l1 hV1 l1 h4 b8=l1 h37 l1 hx: ,l1 h< l1 h? ,l1 hA l1 hd e9=40=l1 hgn ~1l1 ht nl1 hw l1 hz b2=l1 h| l1 h) ,l1 h l1 h ,l1 he l1 h ,l1 h l1 h* l3=l1 h l1 hR ,l1 hǑ l1 h8 ,l1 h l1 h b4=l1 h l1 h ,l1 hC l1 hƠ ,l1 hL l1 hG l1 h V5=l1 h l1 h3 ,l1 h_ l1 hЭ ,l1 hL l1 h Bl1 hB l1 hڷ L6=l1 h l1 h ,l1 h_ l1 h ,l1 h6 l1 h 97l1 h5 3=l1 ht l1 h ,l1 h l1 h< ,l1 h l1 h ,l1 h l1 h <8l1 h5 l1 h ,l1 h l1 hg ,l1 h l1 h b9=l1 h l1 h ,l1 ho l1 hA ,l1 h l1 h ,l1 h l1 hB m50=l1 h l1 h[ ,l1 he l1 h5 ,l1 h l1 h b1=l1 h l1 h ,l1 h l1 h ,l1 h` l1 h ,l1 hX l1 h l2=l1 hI l1 h nl1 h! l1 h$ b3=l1 h'& l1 hV( l1 h( l1 h,* l1 h, ,l1 h). l1 h0 ,l1 h2 l1 h5 l4=l1 h6 l1 h?9 ,l1 h: l1 h= ,l1 h? l1 h*C b5=l1 hD l1 hH 1 _HP restored.l1 hzK 4l1 h M l1 h.S ^  Items here: ))) [ ††.l1 hEU l1 hU _l1 hV l1 h@[  Things that are here:  a +0 whip; a +0 spear; a gnoll corpsel1 hb `### ...####################.#.)).........## ........@#########[..#### ######...# #........# #...#######.#...##.# #....##........>.##.# ##.....##..##.#l1 he  ..........####..##.# o   orc (missile, wandering) '..#######.# #..##.# ≈#?. #.# #..##.# o#.. #.# #..##.#l1 hQn 913.8 (68.4)o)oAn orc comes into view.The orc shouts! You hear a shout!l1 h%s n((((((((l1 h @.....'≈l1 h 6=5.0 (69.6l1 hS l1 hX j _The orc throws a stone. The stone barely misses you.m1 hTl#### ...#####################.#.)).........##..........#########[..### ######.@.# #........ #...#######.#...##..##........>.##. ##....m1 hm##..##. ..........####..##.'..#######.# #..##.≈#?. #.# #..##.  o#.. #.# #..##.  #.. #.####..##. m1 hym1 hzU=-6.2 (1.2)m1 hm1 hm1 hv&R##### ...#####################.#.)).........## ..........#########[..## ######...# #....... #@..#######.#...##.##........>.## ##...........##..## ..........####..##'..#######.# #..##≈#?.# #.# #..## o#... #.# #..## #... #.####..## .##. #.......##-7.4m1 h m1 hr m1 h m1 h: H _No target in view!n1 hkl4n1 hlvn1 h"zH _No target in view!n1 hbJn1 h\rn1 hz ##### ...#####################.#.)).........##..........#########[..## ######...# #.......n1 h| ##...#######.#...###.@..##........>#...........##. ....##'Quill #oo   orc (missile)#. . #..####.##n1 hچ(0.0n1 h.e(((((((n1 hU#K..@..'≈=8.6 (1.2 _The orc throws a stone. The stone closely misses you.n1 h##### ...#####################.#.)).........##..........#########[..## ######...# #....... ##...#######.#...##....##........>##@..........##..##.'..#######.# ≈≈≈#?.# #.#K#o#...# # ## .##....K   kobold (missile, wandering) .#n1 h5y#####. .#.......n1 h KK)A kobold comes into view.n1 hx1==9.8n1 hS _The kobold shouts! You hear a shout! x2n1 hg ##### ...#####################.#.)).........## ..........#########[..# ######...# #...... ##...#######.#...# #....##........>.n1 hg  ##....##.. ####.._......'..#######.# #..#≈≈≈≈≈≈#?.# #.# #..n1 hh ##g#K#o#... #.# #.. # # #...# #.####.. .##.# #....... . .# #..####.# g   goblin, wandering)#. .# #........ K   kobold (missile) . .# ##.#..#.#n1 hW gg)A goblin comes into view.Found an iron altar of Okawaru.  The goblin shouts!n1 h A((n1 h '≈The orc throws a stone. The stone hits you but does no damage.n1 hc C(((n1 h! '≈≈The kobold throws a stone. The stone hits you but does no damage.n1 h% [(((((((n1 h5 h ..@.'n1 hj6 ≈≈The kobold throws a stone. The stone completely misses you.n1 hB H (((n1 hD (The orc throws a stone.  You block the stone with an invisible shield... and reflect it back!n1 h8 R@'≈n1 h 3on1 h` 1-21.0n1 h n1 h}   ...#####################.#.)).........# ..........#########[.. ######...# #..... ##...#######.#n1 h # ## #....##........>.#g#g#g###....##..##≈≈≈≈≈≈####..#_......@..#######.# #..##≈≈≈≈≈≈#?.# #.# #.. ##g#K#o#...# #.# #.. # ###...# #.####.. .##.# #....... . .# #..####.#. .# #....... gggg 4 goblins (missiles, 3 wandering) . .# ##.#..# n1 h[ z######.#..#. _The stone barely misses the orc.n1 h g#g#ggggg)3 goblins come into view.The goblin shouts!n1 h O(((((n1 h[ a ≈@?n1 h< {..  The goblin throws a stone. The stone barely misses you.n1 h C((((n1 h"J .≈≈≈The goblin throws a stone. The stone hits you but does no damage.n1 hX  n1 hk (((The orc throws a stone.  You block the stone with an invisible shield... and reflect it back!n1 h_1 @≈o ((((((((The stone closely misses the orc. The goblin throws a stone.n1 hO≈≈≈..@?.-2.2 _The stone barely misses you. _There is an open door here.o1 h#####  ...############ #######.#.)).................#########[######...# #. ##...#######.#. # ## #....##........> #g#g#g###...........## ##≈≈≈≈≈@#..........#### #_......'..#######.# #≈≈≈≈≈≈#? #.# ###g#K#o#...# #.# ## #####...# #.#### .##.# #..... . .# #..#####. .# #...... .# ##.#..#  You enter the deep water. The goblin barely misses you.((1 hSmo1 hц.≈-3.4Water  _The kobold throws a stone. The stone hits you but does no damage.o1 h=  You puncture the goblin!o1 hF ( 3You kill the goblin!((((((((o1 hV≈≈≈≈@'..o1 h& (((The goblin throws a stone. The stone misses you. The goblin throws a stone.  You block the stone with an invisible shield... and reflect it back!o1 hHH≈≈@o1 hy^F-40o1 hmo1 hp0 _The stone hits the goblin.o1 h ##### ... #.#.)) .o1 h#[ ######...# # ##...#.# # ####....##. #g#g#(###.## ##≈≈≈≈@≈#o1 h} .#### #_......'..#######.# # ##≈≈≈≈≈≈#?.# #.# # ##g#K#o#...# #.# # #######...# #.####o1 h# .##.# # . .# #.. #. .# # . .# ##.#..o1 h.o1 h4F(((((((o1 h,≈@.'?..5.6 (1.2 _The goblin throws a stone. The stone barely misses you.o1 h,  ##### ... #.#.)) .# ######...# # ##...#.# ######....## #g#g#(###. ##≈≈≈@≈≈#. #_......'..#######.#  ##≈≈≈≈≈≈#?.# #.#  ##g#K#o#...# #.#  #######...# #. .##.# # . .# #.. #. .# # . .# ##.#o1 h  ((((The kobold throws a stone.  You block the stone with an invisible shield... and reflect it back!  The stone closely misses the kobold. The goblin is struck by your quills. (@.≈K 2You kill the goblin!((((((((o1 h ≈≈@..'?.o1 h (6.8o1 h o1 hy n _The goblin throws a stone. The stone closely misses you.o1 h>@ $ ##### ... #.#.)) . ######...# #o1 hqA  ##...#.# ######....## #g#(#(###. ##≈≈@≈≈≈#. #_......'..#######.# ##≈≈≈≈≈≈#?.# #.# ##g#K#o#...# #.# #######...# #. .##.# # . .# #.. #. .# # . .# ##.#o1 hLO o1 hUX ((( The kobold throws a stone.  You block the stone with an invisible shield... and reflect it back!o1 h g@.≈o1 hq ((The stone hits the kobold. The kobold throws a stone.o1 hw O.≈o1 h_ ? ((o1 h _(The stone hits you but does no damage. The goblin throws a stone.o1 hS i@.≈o1 h (8.0o1 ho1 h o1 hE_The stone closely misses you.p1 he ##### ... #.#.)) . ######...# # ##...# ########....## #g#(#(### ##≈@≈≈≈≈#. #_......'..#######.# ##≈≈≈≈≈≈#?.# #.# ##g#K#o#...# #.# #######...# #. .##.# # . .# #.. #. .# # . .# ##. (((The goblin barely misses you. The kobold throws a stone.p1 hg@.≈p1 h.1 (((The stone closely misses you. The goblin throws a stone.p1 hSh@.≈p1 hF(((((p1 hD≈@.≈≈9.2p1 h[Fp1 htb _The stone closely misses you. The orc throws a stone. The stone misses you.You puncture the goblin!p1 hn (   goblin (missile)You kill the goblin!p1 h4w ((((The kobold throws a stone.  p1 hwDYou block the stone with an invisible shield... and reflect it back!p1 hw@.≈Kp1 h2C300p1 h? p1 h@p1 h}A5_The stone barely misses the kobold.p1 hBp1 hw...#################.#.))................##############...# #. ##...#######.########....##......#(#(#(###......##≈≈≈≈≈≈#....###_..@...'..#######.# ##≈≈≈≈≈≈#?.# #.# g#K#o#...# #.# #####...# #.# .##.# #.... .# #..##. .# #.. .# ##.# ######.#p1 hp1 h8((p1 h/&<≈≈p1 hU'81.4 (1.2p1 hi.p1 h3T _The orc throws a stone. The stone hits you but does no damage.p1 hG#######.#.))................######## ######...# #. #############....##.....(#(#(###.....##≈≈≈≈≈≈#....##_......'..#######.# ##≈≈@≈≈≈#?.# p1 hl  ##g#K#o#...# ######## .##.. ##. #.# ####........p1 h,p1 h3 ((You enter the deep water. The orc throws a stone.p1 h ≈≈The stone hits you but does no damage. The goblin hits you but does no damage.p1 hV2.6Water p1 hBp1 h= _The kobold hits you but does no damage.p1 hu =  You puncture the kobold!p1 h (  You kill the kobold!p1 h_ ,30p1 h p1 hF = _The goblin hits you but does no damage.p1 h 8  You hit the goblin.p1 hj D(p1 h ' .94p1 h7. p1 h32 J _You kill the goblin!p1 h5#.#.))..#######...# #.##...#.#########....##.#(#(#(###..###≈≈≈≈≈≈#.##_......'..#######.# ##≈≈≈@≈≈#?.# #.# ##(#(#o#...# #.# #######...# #.#.##.# #.. .# #..##. .# #.. .# ##.#.######.#..(((((q1 hE≈..@≈5.8 (1.2 _The orc throws a stone. The stone misses you.q1 hai#.#.))..#[######...# #.##...#######.#.########....##.#(#(#(###.###≈≈≈≈≈≈#.##_......'..#######.# ###≈≈≈≈@≈#?.# #.# ###(#(#o#...# #.# ########...# #.#.##.# #.. .# #..##. .# #.. .# ##.#.######.#..  The orc is struck by your quills. The orc closely misses you.7.0 _The orc is struck by your quills. The orc misses you.q1 hf~:  You puncture the orc!q1 hvf(q1 h/,80q1 hq1 hG _You kill the orc!q1 hq1 hq1 h*q1 h.H _No target in view!q1 h5 4q1 h q1 hj q1 h q1 h F _q1 h q1 h;*   There is an open door here. _q1 h. _m - 5 scrolls of teleportation (gained 1)q1 hp2 q1 h: ,q1 hZ; q1 hcA ,q1 h'C ,q1 hD q1 h]G q1 hvI ,q1 hJ q1 hRM q1 hiO ,q1 h R q1 hcT q1 hV ,q1 h!Y q1 hU[ q1 h] ,q1 hv_ q1 ha q1 hc ,q1 he q1 h,h q1 h,j ,q1 hk q1 hm q1 hFp q1 hp q1 hyr q1 hsv ,q1 h6x q1 h| M _You now have 273 gold pieces (gained 9).q1 h~ 4q1 h€ q1 h q1 hل ,q1 h0 q1 hP q1 h# ,q1 he q1 h` ~q1 h Bq1 h q1 h0 ,q1 h q1 h$ q1 h& q1 hU q1 h q1 h q1 h ,q1 h q1 h q1 h ,q1 h q1 h q1 h D #. ##(#(#(#...#  #. ###########...# #. #..........##.# .. ....###.....#.#  #. #.#.# #.##..#.#  #. #.#.# #.##..#. #. #.#.# #.##..... #.#.##.#.###.##...... #...@................-73.6 (35.6) ###.##.####..#....... #. #.# #..##......q1 h% #. #.# #..##.. #.# #..# ##..... #.# #..# ##.##._. #.. ...# ###.ß. ### #.##.._.#.#q1 hv ^-4.8 (36.8q1 h 9_q1 h W _Found an opulent altar of Gozag and a blossoming altar of Fedhas.q1 hǖ 4q1 h: q1 hԝ q1 h q1 hM nq1 h q1 hh q1 h ,q1 h q1 h q1 h q1 h q1 h_ q1 h q1 h ,q1 h` q1 h q1 h q1 hH q1 hؾ q1 h q1 h 2 # #.##.#.# #.##..# #.#.##.#.# #.##... #.#.##.#.###.##... #................. ###.##.####..#.... #.##.# #..##...q1 h &##########.##.# #..###..h..........##.# #..# ########.@...#.# #..# ##...._..#.. ...# ##.#..ß..### #.## # #.._..# #.# #.....# #.###....h   howler monkey (asleep)q1 h  ####.. #.. .##q1 ho k h82.0 (7.2)_hcatching breath)A howler monkey comes into view.The howler monkey howls!========3.2 (8.4q1 h q1 h y _The howler monkey hoots and howls with incredible vigour!s1 h  # #.##.#.# #.##..   #.#.##.#.# #.##   #.#.##.#.###.##   #...   ###.##.####..#   #.##.# #..##  #.##.# #..###  #h...##.# #..# ##   ######@....#.# #..#   #...._..#.. ...#   #.#..ß..### #.##   #.#.._..# #.#  # #.....# #.   ###....#   ##...   #...  1 hy2m .##.h_--------4.4 (1.2_s1 hl`@  #.##.#.# #.##   # #.##.#.# #.##   #.#.##.#.# #.##   #.#.##.#.###.##   #............  ###.##.####..   #.##.# #..   ###########.##.# #..#  #.h....#.# #..#  #.######.....#.# #..#   #...._..#.. ...#   #.#..ß..### #.##   #.#.._..# #.#  # #.#.  ###....# ### #...s1 hRds1 hf..h_s1 h hI--------5.6s1 h{xs1 h  #.##.#.# #.##  # #.##.#.# #.##  #.#.##.#.# #.##  #.#.##.#.###.##  #s1 h^  ###.##.####..#  #.##.# #..##  #.##.# #..  #...h.##.# #..#   #.######.....#.# #..#  #...._..#.. ...#  #.#..ß..### #.##  #.#.._..# #.#  # #.....# #. s1 h ###....#  ####...  #...s1 hs1 h^.h_s1 h(6.8s1 hOs1 h"s1 hB  You puncture the howler monkey!  The howler monkey is severely wounded.The howler monkey is struck by your quills.==70_ _The howler monkey barely misses you.s1 h is struck by your quills. _The howler monkey barely misses you.  You closely miss the howler monkey.almost dead.hits you.  The howler monkey is struck by your quills.3--8s1 h s1 h [ _The howler monkey closely misses you.s1 h C   #  s1 hh       ###########.##.#  #....h@.....##.# #..#  #.######.....#.# #..#  #...._..#.. ...# s1 h\ } ..### #.##  #.#.._..# #.#  # #.....# #.  .#  s1 hJ B####...  #... s1 h^ #     ###########.##.# s1 h-`> #....h@.....##.# #..#  #.######.....#.# #..#  #...._..#.. ...#  ..### #.##  #.#.._..#  # #.....# #. .#####..s1 h cN-s1 hfs1 h _A howler monkey is nearby!You hit the howler monkey.s1 hZ†_s1 hԣI-289s1 hϦ9_s1 hQ _You kill the howler monkey!t1 hE 4t1 hd>5==t1 ht1 ht1 h _You now have 279 gold pieces (gained 6).t1 ht1 hpt1 hA#.#.._..# #.########### #. #.#.....## #.#.........# #. #.###....#####.#.###.#.#.#### #. #.# ####..........##........# #. #.# ##............#.#.##.# #.# #.# #.#####...##.....##.# #.# #.# #.# ##.#####.####.# #. #.# #........# #.# #. #.# #.#.....@.#########.###.#-4038.0 (48.2) #.#.....................# ..........#########.##### ..............<........<. ..#.......#########.#####1 h/m [.........# #.# >.........# #.# .......##.# #.# .....## #.# ..#-9.2 (49.4 _Found a pair of boots. Found a stone staircase leading down.t1 h"8 _No target in view!t1 h ! 4t1 h" t1 h% t1 h& t1 h- 5 #.#.....## #.#.........# #.  #.###....#####.#.###.#.#.#### #.  #.# ####..........##........# #.  #.# ##............#.#.##.# #.  #.# #.#####...##.....##.# #. t1 h- W #.# #.# ##.#####.####.# #.  #.# #.######.......# #.# #.  #.# #.#.......#########.###. #.#....@...................#########.###...l.<........<#..##########.####[..# #.#t1 hv0 `.>.# #.#l   iguana (wandering).##.# #.### #.# ..##.. .# #.#t1 h4 ,0.0)t1 h5 .40.4 (1.2t1 h;  t1 hM= T_An iguana comes into view.u1 h#.######.#.###.#.#.#### #.# #.# ####..........##........# #.# #.# ......#.#.##.# #.# #.# #.#####...##.....##.# #.# #.# #.# ##.#####.####.# #.# #.# #.######.......# #.# #.# #.# #.#.......#########.###.# #.#.....................#.....#########.#####..l.<........<.#..##########.#####.[...# #.# .>........##.# #.# ......## #.# ..#...#.. .#1 hm #.###. :  Found the Dissertation on Compounds.u1 hl.l=1.6u1 h4u1 hz0 _The iguana hisses angrily.u1 h:W.###....#####.#.###.#.#.#### #.# .# ####..........##.# #.# .# ##............#.#.##.# #.# .# #.#####...##.....##.# #.# .# #.# ##.#####.####.# #.# .# #.######.......# #.# #.# .# #.#.#.###.# #.#.# u1 h:.##.#.l..<.<.#..#.#.#.[.# #.# .##.# u1 h};s#.# ......## #...#.. #.##. #u1 h}=u1 hzC8l.u1 h&D0-2.8u1 hIu1 hJu1 h¥u1 h4=30u1 hu1 hy _You hit the iguana but do no damage. You block the iguana's attack.u1 h ^  You hit the iguana.  The iguana is lightly wounded.u1 h T4-4u1 h u1 h + _The iguana bites you.u1 hgE s  You hit the iguana.  The iguana is moderately wounded.5=5 _The iguana closely misses you.u1 h_#  You hit the iguana.  The iguana is severely wounded.6 _You block the iguana's attack.v1 h4j  You hit the iguana..v1 h(f =357 _You kill the iguana!v1 hj v1 hZlv1 hmC_Your Armour skill increases to level 3!v1 hmv1 hiJv1 hn v1 hov1 ho:_No target in view!v1 h>  _No target in view!v1 h v1 h v1 h v1 hi H _No target in view!v1 h9 4v1 hJ ^ _No target in view!v1 hQa # ####..........##........# #.# # ....#.#.##.# #.# # #.#####...##.....##.# #.# # #.# ##.#####.####.# #.# # #.######.......# #.# #.# # #.#.......#########.###.#  #.#...............# .....#########.#######....<........<...#..##########.#######.[...# #.# .>.# #.# ........##.#......## #.# ..#...#..1 hc 49m #.# #.###. #:# .. v1 hk v1 hm <-9.0 (1.2 _v1 hq v1 hs v1 h;v1 h v1 hv1 h v1 h< ,v1 haXv1 h,v1 h3v1 hv1 hv1 hv1 hv1 h,v1 hv1 hlBv1 h v1 h!v1 h"v1 ht#v1 h#v1 h%v1 h('v1 h'v1 h1(v1 h/  .....#########.###### .........<........<.. #..#.......#########.###### .[.........# #.#  .>.........# #.#  ........##.# #.# ......## #.# ..# v1 h0r ...#.. #.# #.#  .##. #@# #.# - ....# #.#  ....####.#.#  . ..#.#  #.# # #.. ### v1 h 1O You pick up the Dissertation on Compounds and begin reading...v1 hU5.57.4 (8.4v1 h5+8.4 (9v1 h8v1 h:d _You add the spells Mercury Arrow, Ignite Poison and Irradiate to your library.w1 hShw1 h g .[.........# #.#  .>.........# #.#  ........##.# #.#  ......## #.# ..# ...#.. #.# #.# .##..####.### #.# 5...........# #.# .....####.#.#  ........@.#.# ###.#####.#.#  #.... #####  5   shadow imp (asleep) w1 hϻ  62.0 (3.6  A shadow imp comes into view..55=3.2 (4.8w1 h  The shadow imp shouts, "Return whence thou came, thou defiled mumble-news _tinkerer!"w1 h  .[..# #.# .>..# #.# .##.# #.# ......## #.# ..# ...#.. #.# #.##.##..####.### #.##.5..........# #.#.####.#.#.#.##.#####.#.# #.... #####.5-4.4 (1.2x1 h~{ .[.# #.# .>.# #.# .##.# #.# ......## #.# ..##...#.. #.# #.# #.##..####.### #.##............# #.#.5..####.#.#.#.##.#####.#.# #.... #####.5-5.6x1 hie .[.........# #.# .>.........# #.# ........##.# #.##.......## #.# ..# #...#.. #.# #.# #.##..####.### #.##......# #.#.5.####.#.#.#.#.#####.#####.#.## #.... #####*x1 hK'n  The shadow imp gestures at you.x1 h@46----6.8 _Pain shoots through your body!x1 h .[.........# #.# .>.........# #.## ........##.# #.# #.......## #.# ..# #...#..# #.# #.# #.##..####.### #.##............# #.#.5.####.#.##.#.##.#####.#####.#.# #. #....#. ######...##  The shadow imp is struck by your quills.  The shadow imp completely misses you.The shadow imp is struck by your quills.2------=8.0 x1 h8> _The shadow imp hits you.x1 h^%  You hit the shadow imp but do no damage.The shadow imp is heavily wounded.90 _You block the shadow imp's attack.x1 h r  You puncture the shadow imp!.x1 hP+ 3--770 _You kill the shadow imp!x1 h _No target in view!z1 h4z1 h{z1 h-} _z1 h/4=z1 h,z1 hUz1 hr,z1 hz1 hq,z1 hYz1 hl5=z1 hz1 hz1 hD6=7=z1 hz1 hz1 h,z1 hz1 h<8z1 hz1 hs z1 h z1 h z1 hP z1 h z1 h z1 hWz1 hz1 hz1 h=z1 hL9=z1 hz1 hz1 h,z1 hz1 hz1 hz1 h_z1 h W50=z1 hz1 hz1 hz1 hz1 h[!z1 h!z1 h"z1 hj$z1 h$z1 h%z1 h/(z1 h(E1=z1 h)z1 h+,z1 h -z1 hg/,z1 h0z1 h2z1 h2O2=z1 h3z1 h5z1 hB6z1 h7z1 h8z1 h=9z1 h:z1 h;z1 h<L3=z1 h?z1 h=Gnz1 h;Hz1 hIz1 heJz1 hYKz1 h*Mz1 hMV4=z1 hNz1 hPz1 hPz1 hRz1 hXTz1 h7Uz1 hNVz1 h Xz1 hxXL5=z1 hYz1 h\z1 h:^z1 h^z1 h_z1 hqbz1 hc,z1 hez1 h^hz1 hj,z1 hlz1 hfpz1 hjsz1 hs:=z1 hvz1 hxz1 h.{,z1 hq}z1 hz1 hLz1 hz1 hAz1 hz1 h,z1 h z1 hz1 h,z1 h+z1 hz1 h,z1 hgz1 hz1 h,z1 hz1 hz1 hz1 h'z1 hĥz1 h\z1 hz1 hz1 hTz1 h*z1 h,z1 hz1 hz1 h9,z1 h]z1 hz1 hN,z1 hz1 h z1 h!z1 hz1 hPz1 hz1 hSz1 hBz1 hz1 hBz1 hAz1 hLz1 hf,z1 hz1 h=z1 h1z1 hz1 hz1 hz1 h<,z1 hz1 hz1 hTz1 hz1 hz1 hz1 hz1 hz1 h!z1 hz1 hI Bz1 h z1 h z1 hT z1 h,z1 hXz1 h2z1 hz1 hz1 h z1 hBz1 h!z1 he#,z1 h$z1 hw%z1 h6',z1 h),z1 hU+z1 h+z1 h,z1 h-z1 h)0,z1 hb1z1 h43z1 hv5z1 h=6z1 h7z1 h;z1 h<z1 hm=z1 h>z1 hwAz1 hC,z1 hDz1 hwHz1 h`J,z1 hJz1 hLz1 h*N,z1 h)Oz1 hQz1 hRz1 hwRz1 hSz1 hTz1 h[WBz1 h Zz1 h>\Bz1 h`Bz1 haz1 hcz1 hCez1 h fz1 hhgz1 hiz1 h@tz1 hy~nz1 hz1 hSz1 hdz1 hrz1 hz1 h6z1 hvz1 hz1 hz1 h|z1 hz1 h|z1 hNz1 hߖz1 hz1 hz1 h͛z1 h\z1 hz1 h z1 h9z1 hz1 hz1 hʥz1 hzz1 hz1 hɨz1 hz1 hz1 h9z1 hz1 htz1 hz1 hz1 h;z1 hz1 h2z1 hz1 hz1 h z1 hչz1 hrz1 h'z1 hlz1 hʿz1 hYz1 hz1 hz1 hAz1 hz1 h`,z1 hz1 hLz1 hz1 hz1 hz1 hHz1 hz1 hEz1 hXz1 hz1 hz1 hz1 hz1 hz1 hz1 h^z1 hz1 hnz1 hz1 h5z1 hz1 hjz1 hdz1 hlz1 hz1 h~z1 hXz1 hz1 h0z1 hJz1 h,z1 h$z1 hz1 h*z1 h z1 h z1 h z1 h- z1 h:z1 hz1 h`z1 hz1 hz1 h3z1 h z1 hz1 hz1 hz1 hz1 hpz1 hz1 hz1 hH,z1 hz1 h z1 hc",z1 h"z1 h#z1 h$z1 hA%z1 h%z1 h&z1 h'z1 h(z1 h(z1 h>)z1 h*,z1 h3+z1 h/,z1 h3-z1 h-z1 h/.z1 hP/z1 h4#.........##.# #.# #.......####.# ..# ##...#..# #.# #.# ##.##..####.### #.# #####............# #.# ..........####.#.# ##.............#.#  #.#####.#####.#.z1 h|5.S#.# #.# #..#-  #^# #.# ##########..  #.#####.#  #.......#  ######### S   adder (asleep) z1 h9} 20737.0)  An adder comes into view.z1 hq:z1 h=l.SSz1 h >I-8.2 (138.2z1 hAz1 hC/ _The adder hisses angrily.{1 h#...##.# #.#  #.......####.# ..#  ##...#..# #.# {1 h?#.# ##.##..####.### #.# ............# #.# .........####.#.# .............#.# #.#####.#####.#.####.#. #.# #.# #.S.# #^# #.# #. #.#####.# #.# {1 hs{1 he{1 hڧhS..9.4 (1.2){1 h{1 h{1 h o#.{1 ho##.# #.# #.####.# ..# ##...#..# #.# #.#  ##.##..####.### #.# ..# #.# ####.#.# .#.# .#####.#####.#.####.#...# .# #.# #....@.S...# {1 h5p^# #.# #...# .#####.# .#  {1 h3q{1 hw2S.{1 hJx)10.6{1 h|{1 h{1 h #.#  ..#  #.# #.#   #.#  #.# #.##.#.####.#...#  #.# #....@S....# ^# #.# ##########...# {1 h  #.#  ..#  #.# #.#   #.#  #.# #.##.#.####.#...#  #.# #....@S....# ^# #.# ##########...# {1 h# / {1 h' {1 h`( {1 hA. {1 h2 ] _An adder is nearby!{1 h8  {1 h8 6 You puncture the adder!{1 h > {1 h> :. {1 hgQ {1 hQ 69==10{1 hV {1 hX I _You kill the adder!{1 h  _No target in view!|1 h4|1 h|1 hH _No target in view!|1 h= _|1 h(C|1 hC,|1 h`D|1 hEE|1 hqF,|1 h*G|1 hH|1 hI,|1 hbJ|1 hlK|1 hLB|1 h O|1 h8PB|1 hT|1 h-UB|1 hW|1 hX,|1 hzZ|1 h\|1 hx_,|1 h`|1 h d|1 hf,|1 hh|1 hj|1 hl,|1 hn|1 hzq|1 h`tB|1 h\d  There is a stone staircase leading up here. _|1 h*B|1 h|1 h÷;  You see here 5 stones.|1 hFL _|1 hB|1 hn|1 h|1 h|1 h8 _You now have 299 gold pieces (gained 20).|1 hB  You see here 5 stones. _....# #.# #.# #.# #######.#.# .............# #.# ########.#######(# ...<........<....# ########.#######.# #.# #.# #.# #.#  ####.# #@# --70.2 (58.6)  #....# #.#  #.##.# #.# ## #.##.|1 hj# #.# .# #.##.# #.# .# #.##.# #.# .# #.##.## #.# .####.#...# ... ........#.# .<.--1.4 (59.8 _Found a stone staircase leading up.|1 hpo ########.###.# #. .............# #. ########.#######( ...<........<.... ########.#######. #.# #...####.....0.0)##. ##. .....#....... #######...# ..(|1 h>)~2.6 (1.2 _Found 2 stones.|1 h8 |1 h8 |1 hvA |1 hiE H _No target in view!|1 h 4|1 h8 |1 h |1 h  _|1 hJ |1 h |1 h ,|1 h |1 hr |1 h_ ,|1 hU |1 h, |1 hx ,|1 h |1 h |1 hS ,|1 hi |1 hO |1 h ,|1 h |1 h |1 h] ,|1 hb |1 h|1 h9,|1 h)|1 h:|1 hd,|1 h`|1 h|1 h^ ,|1 hC |1 h |1 h |1 h*|1 h|1 h?|1 hy|1 h|1 hx|1 h{|1 h|1 h"|1 h|1 h|1 h,|1 h||1 h|1 h,|1 h|1 h|1 h|1 hH |1 h(!|1 ht#X|1 h~$|1 hg) #.# .#  #.# .#  #.# .#  #.# .# |1 h)! #.# >##.# .###.## .##...###########.##.<...........@.#94.2 (21.6)|1 hM*#..(#############  #####  |1 h.|1 h\65.4 (22.8 _Found a stone staircase leading down.}1 h  There is a stone staircase leading down here. _}1 h ##.### .# .#. .....# .# #.. ##.#..>[3}1 hRCx9;49m ..## ##.#..#...# ##.#..#..# ##.#....#  #.#)# ##..###..#  #.#.. .........# ##.### #@# 344.6 (49.2 ...# #.# #### #.# .# #########.# .# #.........# .# #.######### .# #.# .# #.# .# #.#5.8 (50.4 _Found a staircase to the Ecumenical Temple.}1 h }1 h B}1 h }1 h }1 h }1 h ,}1 h }1 h3 }1 hh ,}1 h }1 h% }1 h   There is a staircase to the Ecumenical Temple here.}1 h }1 h _}1 h }1 hM }1 h~ }1 h }1 h }1 h }1 h ,}1 h9 }1 h }1 h ,}1 hĮ }1 hU }1 hd }1 hƱ }1 h }1 h }1 h# ,}1 h3 }1 h }1 h ,}1 h^ }1 h }1 h ,}1 h }1 h }1 hJ ,}1 hT }1 h }1 h ,}1 h }1 h? }1 h ,}1 h }1 h <  You see here a +0 club.}1 h9 }1 h _}1 hl }1 h }1 h ,}1 h }1 h }1 hL ,}1 hP }1 hj }1 h ,}1 h }1 h }1 h }1 ha }1 h }1 hU }1 h ,}1 h }1 h }1 h }1 h# }1 h }1 h} }1 h ,}1 h }1 h }1 h,}1 h}1 h}1 h}1 hf}1 h}1 h}1 h ,}1 h }1 hz }1 h}1 h }1 h}1 hE}1 h3}1 h}1 h}1 h}1 hj}1 h}1 h8}1 h}1 h}1 h}1 hg}1 h}1 hi}1 h}1 h}1 h}1 h!,}1 hm#}1 hD%}1 h',}1 h )}1 h+}1 h,}1 h,}1 h0.}1 h0}1 h3,}1 h5}1 h<7}1 h9,}1 h;}1 he=}1 hs?,}1 h?A}1 hxC}1 hyE,}1 h@G}1 hI}1 hK,}1 h N}1 hP}1 hR,}1 h$U}1 hX}1 h[,}1 h^}1 h`}1 hd,}1 h f}1 hWh}1 hk,}1 hXm}1 ho}1 hkq,}1 hs}1 ht}1 hv,}1 hx}1 h }}1 hh,}1 h}1 h;}1 hO,}1 hr}1 h}}1 hI,}1 h}1 h}1 h0,}1 hD}1 h?}1 hy}1 hݔ}1 hԕ}1 h}1 h&}1 h}1 h}1 h;}1 h,}1 h}1 h}1 h,}1 h'}1 hѧ}1 hN,}1 h}1 h}1 h',}1 h۰}1 h}1 h}1 h }1 h}1 h?}1 hH,}1 h}1 h}1 h',}1 h}1 h?}1 h`,}1 h}1 h}1 h,}1 h}1 hd}1 hV,}1 h}1 h}1 h ,}1 h}1 h }1 ha}1 h}1 h}1 h&!,}1 hJ"}1 hW$}1 h-*B}1 h+}1 h@/,}1 hq1}1 h4}1 hz8}1 h9}1 h,<}1 hXA~1 h~1 h~1 h~1 hn ~1 h~1 h~1 h=~1 h3~1 h!,~1 h$~1 h*~1 h,,~1 h.~1 h0~1 hq2,~1 h}3~1 h5~1 h)8,~1 h9~1 h;~1 h=,~1 h|J~1 h4NB~1 hO~1 hW~1 hn~1 ho~1 hw~1 h(y~1 hy~1 hNz~1 hz~1 hG}~1 hH~,~1 h~~1 h~1 h,~1 hW~1 h~1 h~1 h$~1 h~1 h~1 h@~1 h~1 h9~1 h~1 h~~1 h~1 hi~1 h(~1 h&,~1 h~1 h ~1 h՘,~1 hy~1 hO~1 h,~1 h~1 h~1 h,~1 h~1 hE~1 h,~1 h~1 hʰ~1 h7,~1 h*~1 hǷ~1 h,~1 h~1 h@.##.###.########....##........>. #.#......#(#(#(###...........##.. #......###≈≈≈≈≈≈#..........####..#...###_......'..#######.# #..  ##..# ##≈≈≈≈≈≈#..## #.# #..  #..# ##(#(#(#...# #.# #..~1 hQ #..###########...# #.####..##..#.#.# #.......  #........###...@.#.# #..####.474.2 (128.4)  #.#.##.#.# #.##..#.# #.......  #.#.##.#.# #.##..#.## ##.#..#.  #.#.##.#.# #.##.....######.#..#.  #.#.##.#.###.##.................  #......................###.#.###   ###.##.####..#.........#.....#  #.##.# #..##.......##.....##  ####.##.# #..###..............## [3~1 hF4m~1 h~1 h$T _Key pressed, stopping explore.~1 hLJ~1 h~1 h^~1 h% _~1 h,~1 he,~1 hw~1 hX~1 hC,~1 hc~1 h~1 hE ,~1 h~1 h~1 h,~1 hT~1 h~1 h,~1 h!~1 h$~1 h',~1 h4+~1 h60~1 h_9X~1 h<,~1 h5?~1 hD~1 hF,~1 hH~1 hYK~1 hM,~1 hP~1 hR~1 hU,~1 hW~1 h{Z~1 h7],~1 h/`~1 hb~1 h1e,~1 hg~1 h(j~1 hn~1 hp,~1 hHs~1 hu,~1 hw~1 hz~1 h{~1 h0|~1 h}~1 h #############  #...........#########~1 h  ########.#########.#.)).... #.........#@.........#######94.6 (20.4)  #.######..#.######...# # #.#### #..#.# ##...####### #.##.###.########....##....~1 h #.#......#(#(#(###. #......###≈≈≈≈≈≈#.......... ###...###_......'..#######.# ##..# ##≈≈≈≈≈≈#..## #.# #..# ##(#(#(#...# #.~1 h~1 hw~1 h E _Done exploring.~1 h V......0.0)........ _Done exploring.~1 hJ~1 hh<~1 h7~1 hE _Done exploring.1 h41 h1 h1 hڿ1 h [ _Done exploring.1 hWhere to? (Tab - D:5, ? - help)  D - Dungeon  T - Temple 1 h1 h/Gbezhaha the ChangelingBarachiHealth: 55/55 ========================Magic: 7/7========================1 h@rAC: 6Str: 17#############EV: 14Int: 10#...........######### SH: 5Dex: 12########.#########.#.))..... XL:  7 Next: 39% Place: Dungeon:5#.........#@.........####### Noise: ---------  Time: 4494.6 (0.0)1 hݳ#.######..#.######...# # z) +9 short sword of a Billion Villages {h#.#### #..#.# ##...####### Abil: Hop#.##.###.########....##..... Quill #.#......#(#(#(###..........#......###≈≈≈≈≈≈#..........# ###...###_......'..#######.# ##..# ##≈≈≈≈≈≈#..## #.# #..# ##(#(#(#...# #.#  _You see here a +0 club. _Key pressed, stopping explore. _Done exploring. _Done exploring. _Done exploring. _Done exploring.1 hL1 h+1 h+ _1 h,1 h 1 h,1 h1 h1 hP,1 h\1 h\1 h$,1 h4 1 h0 1 h;1 h1 h1 hX1 h^1 hB1 h1 hC1 h91 h!,1 hq"1 h(%1 h&,1 hr(1 h*1 h,,1 h.1 hL71 hn91 h91 h;1 h=1 h?,1 h*A1 haC1 h"F1 hF1 hH1 hL1 hO,1 hRS1 hV1 hcY,1 hy[1 h3^Z  There is a stone staircase leading down here.1 h_1 hEc; _1 hf1 h 61 h 1 h 9  You climb downwards.1 h 1 h 1 h _The bullfrog croaks.  Found a jewelled fluorescent wand. Found a stone staircase leading down.  There is a stone staircase leading up here.1 h 1 h #. ##.## ####...## +......>## #.......# #.......#  #..F....#   #.......#   #/...@..#  ====520.3 (25.7) #.......#   #.......#   1 h ####.####   #.   #.   F   bullfrog #.   ..   ##  1 hj 1 h 1 h _ _A bullfrog is nearby!1 hd 41 h 1 h F _Unknown command.1 h Read which item? Scrolls  g - a scroll labelled ISA CACEL LOV  h - 2 scrolls of vulnerability  k - 2 scrolls labelled UMEXIBROES  l - 2 scrolls of immolation  m - 5 scrolls of teleportation  q - a scroll labelled ZOGGUI KACALx - a scroll of revelation [!] read|quaff|evoke[?] describe selected1 h#.  bezhaha the Changeling##.##  Barachi####...##  Health: 55/55 ========================+......>##  Magic: 7/7========================#.......#  AC: 6Str: 17#.......#  EV: 14Int: 10#..F....#  SH: 5Dex: 12#.......#  XL:  7 Next: 39% Place: Dungeon:6#/...@..#  Noise: ====-----  Time: 4520.3 (0.0)#.......#  z) +1 h29 short sword of a Billion Villages {h#.......#  Abil: Hop####.####  Quill #. #.  F   bullfrog#. .. ## You climb downwards. _The bullfrog croaks.  Found a jewelled fluorescent wand. Found a stone staircase leading down.  There is a stone staircase leading up here. _A bullfrog is nearby! 1 h]9_Unknown command.1 h'P  Okay, then.1 h1 hf1 h. _1 he  #.#  #.  ##  ####... +1 he x>##  #.#  #.......#  #..F....# 1 hYf s #.#  #/...<..#  #.#  #.......#1 hf  ####.####  #.#  #.#  #.#  ..# 1 hr u  The bullfrog is struck by your quills.1 h3 b=---1.5 (1.21 h 1 h ? _The bullfrog hits you but does no damage.1 h.%  You hit the bullfrog.  The bullfrog is heavily wounded.You block the bullfrog's attack. The bullfrog is struck by your quills.1 hl&H---201 h@U _The bullfrog hits you but does no damage.1 hTa  You puncture the bullfrog!.1 hC1 hҡ/5431 h/b _You kill the bullfrog!1 h, _No target in view!1 h  _ #.#  ##.## ####...##  +......>##  #.......#  #.......#  #.......#  #.......#  #@...<..# - #.......#  #.......#  ####.####  #.  #.#  #.#  ..#  ### 1 h*r7.1 (3.6-8.1 (41 h1 h2 _i - a wand of mindburst (15)1 hl41 h*1 h1 hx,1 hn1 hC1 h,1 hr1 h1 hs,1 h1 h1 hB1 hi1 h,1 h1 h:1 hP1 h,1 h7 _You open the door.1 h41 h1 h@  There is an open door here.1 h1 h{ _1 h11 h1 h,1 h1 h1 h1 h1 hN1 h1 hU1 h 1 h1 hV1 h ,1 h?1 h@1 h ,1 hb 1 h 1 hr1 h+1 h1 h,1 h1 hN _You now have 312 gold pieces (gained 13).1 h41 h1 h'1 h*1 h3 ##...## #.# ##.....## #.# ##.......## ##.## #...####...## +.........'......>## #.........##.......# ##.......###.......# ##.....## #.......# ##.@.## #.......# 50.3 (22.2)##'## #....<..# ... #.......# ##.## #.......# #.# ####.####>.. #.#... #.#... #.#[1 h417;15H (.. ..# _You open the door. _Found 5 stones. Found a stone staircase leading down.1 hQ1 h|F41 hZH1 h^W _  There is an open door here.1 h^b _1 h`,1 h,b1 hd1 h g,1 h,h1 hj1 hr##.......## ##.## #.........####...## +.........'......>## #.........##.......# ##.......###.......# ##.....## #.......# 1 hu|##...## #.......# #####'######....<..# #........@##.......# #.###.###.##.......# #.# #.#####.#### >.. #.# #.# ....#.###... #.# #.# l   iguana (asleep).(...l.. ..######### ### 1 h{} 5.1 (4.8)  An iguana comes into view.1 h{1 hjll.1 h7-6.3 (6.01 h{1 hb0 _The iguana hisses angrily.1 hU  ##.##    >##         ##...##   #####'######....<..#  #........@#  #.###.###.#  #.# #.#  >.. #.# #.#  .... #l# #.#  ##... #.# #.#  .(...... ..#  ######## ### 1 hs]   ##.##    >##         ##...##   #####'######....<..#  #........@#  #.###.###.#  #.# #.#  1 h(_ >.. #.# #.#  .... #l#  ##... #.# #.#  .(......  ########  1 hc 41 hf 1 hh ^ _An iguana is nearby!1 hz |..####...##+'......>###1 h ##.......## ##.....##  ##...## #####'######....<...........###.### #.# #.#####.###>.. #.# #.# .... #l##... #. .(...... .######## ## 1 h 1 h :l.1 h 47.5 (1.2 _1 hu 1 h 1 h+'......>#####.......## ##.....##  ##...## #####'######....<...........###.### #.# #@#####.###>.. #l# #.# .... #.## .(...... .######## ## 1 h@1 h80=8.71 hd1 hW _The iguana completely misses you.1 hq  You puncture the iguana!  The iguana is heavily wounded.90 _The iguana is struck by your quills. The iguana barely misses you.1 hƂ8  You hit the iguana.1 hD.1 h061601 h1 hɷJ _You kill the iguana!1 h  _No target in view!1 hv" 41 hC$ 1 h& 1 h1  _1 h8 n1 h= 7 ##...## #.......####'######....<...##.###.###.# #.# #.#####.### .# >.. #.# #.#  j..... #.# #.#  .##...##.#####.# ...(....@......# -1 h> ################  j   gnoll (asleep)1 h@ -4.3 (3.61 hE d.jj1 hE G-5.5 (4.81 h.I 1 hwN r _A gnoll comes into view. It is wielding a +0 whip.1 h    ####....<..#  ..#  #.#  #.# #.#  .# >.. #.# #.#  .j.... #.# #.#  .##...##.#####.#  ...(....@......#  ################ 1 hF8    ####....<..#  ..#  #.#  #.# #.#  .# >.. #.# #.#  .j.... #.# #.#  .##...##.#####.#  ...(....@......#  ################   _A gnoll is nearby!1 h ##...## #.# #####'######....<..# #...##.# #.###.###.##.###.# #.#####.#####.##>.. #.# #.#j.j.... #.# #.##.##...##.#####.##...(.##j 2 gnolls (1 asleep)  A gnoll comes into view. It is wielding a +0 flail.1 h) jj.jjj 3 gnolls (1 polearm, 1 wandering)  The gnoll shouts!=6.7 (1.21 hZs _A gnoll comes into view. It is wielding a +0 spear.1 h ##...## #.# #####'######....<..# #.........##.# #.###.###.##.## ##.# #.#####.#####.##>.. #.# #.# jj.j... #.# #.# #.##...##.#####.# #...(.# #1 hO1 h~1 hs1 h..j.j##jj)1 h0=7.91 h1 h' _The gnoll shouts!1 h_M ' ##...## #.# #####'######....<..# #.........##.# #.###.###.##.# # ##.###.#####.#### ##.##>..##.# #.# ..j.....#.# #.# #j##j..##.#####.# #...(.# #1 hO ,1 h2[ .j.##.j.(j1 h1\ 1--9.11 hb 1 h7  You hit the gnoll.1 hl1 hEl  The gnoll is heavily wounded.1 h'1 h2#j.j.j.j(.j 4 gnolls (2 polearms, 1 wandering)1 h V=-7001 hb1 hiu _A gnoll comes into view. It is wielding a +0 halberd.1 hH  You barely miss the gnoll.The gnoll is heavily wounded.  The gnoll shouts!.j..jjj)==1 _The gnoll is struck by your quills. The gnoll completely misses you.1 h2  You barely miss the gnoll.The gnoll is severely wounded. .jThe gnoll misses you. You block the gnoll's attack.4---21 h961 h8C _The gnoll hits you from afar with a +0 spear.1 h  You closely miss the gnoll.The gnoll is severely wounded.1 h5 .jThe gnoll is struck by your quills. The gnoll closely misses you.The gnoll is struck by your quills. The gnoll misses you.1 h1 hYV3---31 h1 hC _The gnoll hits you from afar with a +0 spear.1 hy 7  You hit the gnoll.1 hZ b ) 3  You kill the gnoll!1 h cThe gnoll barely misses you. The gnoll hits you but does no damage.1 h .341 h 1 h K _The gnoll misses you.1 hThe gnoll barely misses you. The gnoll hits you but does no damage. _The gnoll misses you.  You closely miss the gnoll.The gnoll is moderately wounded.The gnoll hits you with a +0 flail.  The gnoll hits you from afar with a +0 halberd.1 hX45----51 h1 hW3 _You block the gnoll's attack.1 h\  You hit the gnoll.  The gnoll is severely wounded.1 hj j.You block the gnoll's attack.1------61 hn 1 hp C _The gnoll hits you from afar with a +0 spear.1 h~4 . ##...## #.# #####'######....<..# #.........##.# #.###.###.##.# # ##.###.#####.#### ##.##>..##.# #.# ........#.# #.# #.##j.j##.#####.# #...j.# #1 h; \  The gnoll closely misses you. The gnoll completely misses you.The gnoll is struck by your quills. The gnoll closely misses you.The gnoll hits you with a +0 spear. The gnoll hits you with a +0 halberd.1 h5= \0--7.3 (1.21 hA 1 hC < _The gnoll hits you but does no damage.1 hz  You hit the gnoll.  The gnoll is severely wounded.The gnoll barely misses you. The gnoll hits you with a +0 halberd.34---80 _The gnoll barely misses you.1 h68  You hit the gnoll.  The gnoll is almost dead.The gnoll hits you with a +0 halberd! You block the gnoll's attack.26------91 h<1 h<9 _The gnoll hits you with a +0 spear.1 h><  You puncture the gnoll!1 hJG ) 2 gnolls (1 polearm)  You kill the gnoll!1 h`r3----5801 h'f1 h7v_ _The gnoll hits you with a +0 flail. The gnoll hits you with a +0 halberd.1 h  You hit the gnoll.  The gnoll is almost dead.11 h1 h _The gnoll barely misses you. The gnoll closely misses you.1 hz  You hit the gnoll. )   gnoll (  You kill the gnoll!1 h 21--782 _The gnoll hits you with a +0 halberd.1 h-8##...## #.# #####'######....<..# #.........##.# #.###.###.##.# # ##.###.#####.#### ##.##>..##.# #.# ........#.# #.# #.##j.)##.#####.# #...).# # 2-3.5 (1.2 _You block the gnoll's attack.1 hP##...## #.# #####'######....<..# #.........##.# #.###.###.##.# # ##.###.#####.#### ##.##>..##.# #.# ........#.# #.# #.##j.)##.#####.# #...)..# # .j-4.71 hU ##...## #.# #####'######....<..# #.........##.#1 h #.###.###.##.# # ##.###.#####.#### ##.##>..##.# #.# ........#.# #.# #.##..)##.#####.# #...)j.# #1 h ##...##   #####'<..#  #.....  #.###.  # ##.##  ##.##>..##.# #.#  ........#.# #.#  #.##..)##.#####.#  1 h`#...)j@.........#  #################   1 h ##...##   #####'<..#  #.....  #.###.  # ##.##  1 h*##.##>..##.# #.#  ........#.# #.#  #.##..)##.#####.#  #...)j@.........#  #################  1 hSn  The gnoll is struck by your quills. The gnoll hits you with a +0 halberd!1 hU15---=5.91 h1 hV _* * * LOW HITPOINT WARNING * * *1 h i  You hit the gnoll.  The gnoll is heavily wounded.6---601 h՞1 hGK _The gnoll misses you.1 h8(  You hit the gnoll.)1 he?/7071 hE1 h II _You kill the gnoll!1 h  ##...## #.# #####'######....<..# #.........##.# #.###.###.##.# # ##.###.#####.#### ##.##>..##.# #.# ........#.# #.# #.##..)##.#####.# #...).# #1 h 1 h 5-9.1 (1.21 hw 1 h P _You see here a +0 halberd.1 h! _1 h/1 h=7=1 hA8=1 hG,1 hN1 hR,1 hb9=1 heB1 hNx20=1 h&1=1 h(2=1 hX1 h1 hwU23=1 hC1 h~1 h1 h1 h1 h4=1 hf51 h1 h06=1 hn1 h\L7=1 h1 h1 h ",1 h#1 hc&1 h&T8=1 h(1 h*,1 h 5n1 h7b9=1 h91 h91 h;1 hf>,1 h2@1 hJ30=1 hL1 hL1 h O,1 hR1 hT1 hUL1=1 hV1 h`1 h{aP21 hlc1 hwe1 he1 h]g1 h..##. #?###............#. #.@...####.##..)##.- #####.# #...1 h))....#.# ##########..####S   adder (asleep) 737.7 (148.6)8.9 (149.8 _An adder comes into view.1 hW #.  #S   #.  #. ####  .. ..#  #. #.#  #. #.####.##> #?###........ #.@...#..) #####.# #...)) #.#  ..#  ### 1 h@x #.  #S   #.  #. ####  .. ..#  #. #.#  #. #.####.##> #?###........ #.@...#..) #####.# #...)) #.#  ..#  ### 1 h41 h<s _An adder is nearby!1 hJ #.#.. #.#..# #S# ##... #.# #####'### #.##### #....... ... ..# #.###.### #.# #.# #.###.### #.# #.####.##>..## #@###............# #.....####.##..)#######.# #...))... #.# ######### ..#### 1 h1 h1 hf.SS1 h)240.1 (1.2)1 h71 hQ{ _The adder hisses angrily. _You see here a scroll of revelation.1 h&j 1 hs P.S1 hot ,101 h R _x - 2 scrolls of revelation (gained 1)1 h >.##.......##..... ##... #####'#####.##### #.........S. ..# #.###.# #.####.##>..####.................####.##..)######...))...#.# #########..### 1 hy .S 31 h -1 h` =1 hG 2.3 (1.21 hԦ 1 h\  1 hY 1 hI @_The adder is struck by your quills. The adder bites you.1 hy  You closely miss the adder.The adder is moderately wounded.30 _You block the adder's attack.1 hs8  You hit the adder.  The adder is severely wounded.4 _The adder misses you.1 hT  You closely miss the adder.The adder is severely wounded.The adder bites you but does no damage. The adder is struck by your quills.1 h]@†1 hDH-251 hM1 hN 1 hvO;_You kill the adder!1 h]J1 hqc41 hd,1 h2f1 hh1 hhE5=1 hj1 hm,1 h\q,1 hv  You see here an adder corpse. _1 h~X1 hĈ=1 h/1 h1 hR1 hR1 h&h1 hn1 h#. .## #.# .. #.. .# #.. [.# #.. .. #..###.# #......# #.#.#.##...@.# ##+## -91.3 (46.0)###.### ##...## ###.# ##.....## ####.#.# ##.......## ##########......###.........####.................+.........'.... ##.#####.#...####.........##... #.##.## ##.......###... #.####1 hm/ ##.....## #... -2.5 (47.2 _Found a ring mail.1 h: _No target in view!1 hl  _1 hX1 h11 hF21 hWC1 h_  Things that are here:  a +0 ring mail; a +0 hand axe _1 hUiX1 hy1 hG{1 hb1 hx1 h ...  #.#  #.#  #.# #### #.# # ..# #.# #.#####.# #.# ##.....#.###.##.######.##.......@.......< 808.1 (15.6#.......##...#.##### #..###[.#......# #.. #..##...#.....  #..###.####.####### ## #.# #.#.#.## #.##.....# ##+##1 h ###.### ##...## #.#1 hc'9.3 (16.81 hO _Found a stone staircase leading up.1 h#41 h1 h1 hv,1 h,1 h2,1 hn1 h!1 h(,1 h1 hD1 hg,1 h{1 h1 hC1 h,1 hX1 h3v1 h 1 hC1 h$HB1 h)hX1 hhi1 h;j1 hrX1 hs1 hu1 hQv1 hw1 hy1 h{1 h}|1 h}1 h1 h+1 hÂ1 h1 h1 h"1 hɈ1 h1 h1 h[1 h1 h1 hÒ1 hה1 h1 h1 h˘1 hK1 h1 h1 h1 h,1 hd1 h1 hl,1 h1 h֭1 h/1 h1 h1 h1 hu,1 h1 h,1 h1 h11 h1 hS1 h,1 h1 h1 ha,1 h1 h1 h,1 h71 hN1 h1 hO1 h1 h1 hB1 h 1 h1X1 h 1 h1 hN1 h91 hu,1 h1 h1 ht ,1 hb"1 hE%1 h(,1 h)1 h,1 h{/,1 h011 h,41 hi6,1 hf71 h91 h*<1 h<1 h=1 hi@1 h!C,1 hF1 hVH1 h K,1 h{L1 h N1 hN1 hWO1 hO1 hP1 h5R1 hR1 h!S1 hU1 hV,1 hBW1 hX1 hY1 h-_1 h_1 ha1 h~b,1 hbc1 hd1 he1 hf1 hf1 hi1 hj,1 hj1 hl1 hfm,1 h\n1 hn1 h7p,1 hp1 hPr1 hs1 hs,1 hu1 h:v1 hv1 h3w1 hxy7 _You open the door.1 h9|41 h}1 h@  There is an open door here.1 h1 hp _1 h1 h1 hL,1 h1 h1 h,1 hَ1 h1 h,1 hF1 hi1 h1 hn,1 h 1 hnX1 h  ##+##  ##...##  ##...@.##  1 h##.......##  #.........# +.........+  #......... ##.......## ##.....## ##...## ##'##  You pick up a book of Spatial Translocations and begin reading...1 hf.905.1 (951 h,6.1 (961 hŸ1 hƺe _You add the spells Blink, Momentum Strike and Lesser Beckoning to your library.1 h?+41 hb,1 h.1 h0,1 h51 h :B1 h(;1 hi>7 _You open the door.1 h@41 hA1 hN  There is an open door here. _1 hoO1 hR,1 hS1 hV1 hY,1 hZ1 hu\1 h^,1 h_1 hg#####.####...#..#.######..........#........#######....###...# #.#### .# ##'##1 h hK ##...####.....####.......###.........#1 h]k]14.3 (8.2)5.3 (91 hkn1 ho/ _t - 3 scrolls of identify1 h^?T1 hv1 hܬ   ############ ##.## #.......# ##...## #.#####.# #.....## #.# #.# ##.....#####.#####.# .....#..........@..#  41.7 (26.4) ###....###...##.#..#  #.#### #...##.#..#  ##'## #...##.#..#  ##...## #.........# #.....## #..##.##..#   .......###.........#   ........###...1 h(###.#   ........+ ..... .#  2.9 (27.6 _Found 3 boomerangs.1 h2 J1 hӃ 1 h 1 h4 1 h 1 hW 1 h] 1 h 1 hk 1 h# ,1 h 1 h 1 h 1 h 1 h, 1 hd 1 hH ,1 h 1 hd 1 h 1 h X1 hS ,1 h 1 h 1 hS 1 h 1 hO 1 h| 1 h B1 h 1 h B1 h 1 hf B1 hL 1 h ,1 h 1 h5 ,1 hu ,1 h 1 hS 1 h 1 h 1 h| 1 h ,1 h 1 h| B1 h 1 h% 1 h 1 h ,1 h 1 hg B1 h 1 hk 1 h ,1 hE ,1 h 1 h[ 1 hv X1 h ,1 hi 1 h 1 h B1 h 1 hi ,1 h 1 h 1 h" 1 h" 1 h"# 1 h($ 1 hS% 1 h% 1 hd& 1 h- 1 hA1 X1 h2 1 h'3 1 h3 1 h4 1 h5 1 h$6 1 h6 1 h#7 1 h8 1 h9 1 h?: 1 h: 1 h-< 1 h= ,1 hI> 1 hK? 1 hd@ 1 hmA ,1 hB 1 hC ,1 hE 1 h/K 1 h7[ B1 h!a X1 h^w 1 hy 1 h 1 hx "#........1 h ##.......1 h ###1 h2 ##.....#1 h  #.. ##...## #.# 1 hK . ##'## 1 h4  #.# # #.#  #.###.##F# #.#  #........# ##.##  1 hΉ ;#@# ##...## #.# #.....# #.# ##...##1 h< a #.######## ##.##  #........#####.### ######............ F   bullfrog (asleep) #...#####.### ##### #.#1 h < #.###1 h *5010.1 (67.21 h 1 h} .FF1.3 (68.41 h  1 h 1 h 7_A bullfrog comes into view.1 h* 1 hM  You barely miss the bullfrog. The bullfrog hits you.2--=2.3 (1.0) _The bullfrog closely misses you.1 hG  You hit the bullfrog.  The bullfrog is lightly wounded.47----31 hi _The bullfrog is struck by your quills. The bullfrog hits you.1 h   You puncture the bullfrog!  The bullfrog is severely wounded.The bullfrog hits you but does no damage.8--4 _The bullfrog completely misses you.1 h  1 h  1 h You puncture the bullfrog!1 h1 h †1 h 1 h] 1 h1 h 1 h1 h4L 9/56=88=5 _You kill the bullfrog!Your Fighting skill increases to level 5!1 hP1 hUg _Your Armour skill increases to level 4!1 hu41 h_1 hu1 hO% _1 h-50=12=1 h1B1 h3B1 h53=1 h71 h7,1 hi81 h=4=1 h@X1 h{A,1 hvC5=1 hD1 h_,1 ha1 hk--37.3 (22.0)....................--1 hSnj _Key pressed, stopping explore.1 ho1 hz^ _No target in view!1 h41 h1 h1 hL# _6=1 h4  You see here a bullfrog corpse. _=1 h>...# #...##.... +.........+...# #.........#...# ##.......## ####.. ##.....## #..... ##...##  #.##.# ##'##  #.##.# #.# #.###.##.# 45.3 (8.0)#.....†..##.## #####.#####...## #.# #.....# #.# ##...## #.######## ##.## ###........#####.#####.######...............#...#####.#####.1 h@1 hF _Key pressed, stopping explore.1 h1G1 hHH _No target in view!1 hJ1 hVH _No target in view!1 h4 _1 h`1 h+#. #. > ##.## #.##.##. ##...## ....... #.....## .....#.#####.....#### ..............#..... ...########....###. ..#### #. ##'## #. ##...## #.58.5 (13.2) ##.# ##.....## #. ##..# ##.......###.#########...####.........###...............+.........+..#########...####.........####.........# ##.......###.######..# ##.....###.....#1 hK ##...##9.7 (14.4 _Found a stone staircase leading down.1 hD 1 hG 1 hM 1 h+ H _No target in view!1 hdO 41 hQ 1 h U 1 h|X 1 h` _1 hEc 1 he ,1 hqg 1 hj 1 hbm ,1 hn 1 hkp 1 hq ,1 hr 1 h3t 1 hu ,1 hvv 1 hGx 1 h{ B1 h| 1 h\~ ,1 h~ 1 h_ 1 hЁ ,1 hT 1 hۃ 1 h ,1 h 1 hD 1 hP 1 h 1 h+ 1 hL 1 h: 1 h ,1 hV 1 h3 ,1 h ,1 h 1 h 1 hg 1 h2 1 h- 1 h 1 h 1 h 1 h ,1 hO 1 hΙ 1 h ,1 h2 1 h 1 h 1 h 1 h| 1 he n1 hJ B1 hI 1 h 1 h 1 h 1 hĪ 1 h 1 hO 1 h̬ 1 hH 1 h 1 h 1 hd 1 hұ 1 h 1 h 1 h 1 h9 1 he 1 hѶ 1 hD 1 ht 1 h 1 h 1 h{ 1 h 1 h 1 hZ 1 hͽ 1 hԾ 1 h 1 h 1 h 1 h 1 h 1 h 1 h 1 h 1 h: 1 h 1 h 1 hH 1 hl 1 h 1 hF 1 h 1 h 1 h 1 hy 1 h 1 h 1 h 1 ho 1 h 1 h 1 h 1 h 1 h 1 h{ 1 h 1 hU 1 hZ 1 hs 1 h 1 hX 1 h 1 h ,1 h| 1 h 1 h ,1 h 1 h 1 h^ 1 h ,1 h 1 h 1 hv ,1 hs 1 hk 1 h 1 hs 1 h 1 h 1 h= 1 h 1 hc 1 h 1 h 1 h 1 hT 1 hc 1 h 1 h ,1 h 1 h 1 h 1 h} 1 hv 1 h 1 hs 1 hV 1 hM 1 h 1 h 1 h 1 h 1 h% 1 h 1 h} 1 hq 1 h 1 h1 h^1 hU1 hJ1 h1 h1 h1 h 1 hH 1 hS 1 hI 1 h 1 hI 1 ha1 he1 h1 h}1 h1 h1 h1 h1 h1 h1 h1 h1 h\1 hY1 ho1 h1 h1 h1 hj1 h1 h1 h1 h,1 h!1 h "1 h"1 h #1 h#1 h$1 ho%1 h%1 h&1 h'1 hg(1 h\)1 h+*1 h6+1 h+1 h7,1 h-1 h.1 h.,1 ho01 hm11 h2,1 h 31 h41 h4,1 h51 h61 hg7,1 hF91 h ?####...###########...#### #..#### #.........# ##.....# #.######..#####.# #.#   #.# #.# #.##.##  #.# #.# #.##.# 1 h"@#.# #.###.##.# .# #.....†..# #####.#### .....l...# #.# ##.####### #.#  #.##### #..# ######.... l   iguana (asleep) #...# ##### 1 h B0138.9 (79.21 h!Fp.ll1 hF/40.1 (80.41 hQJ1 h,LZ _An iguana comes into view.1 h# #..#### #.........#  #.....# #.######..#  #####.# #.# #.....# #.# #.# #.##.##1 hV{ #.# #.# #.##. #.# #.###.##.# #.# #.....†..#....#####.# #####.####.......l@.# #.# ###.####### #.# #.####### #........1 h ######... # ### ######1 h]1 h9=1.3 (1.2)1 h>1 h s _You block the iguana's attack. The iguana closely misses you.1 h&  You hit the iguana.  The iguana is moderately wounded.3--201 h+ _The iguana bites you.1 hw  #..####   #.....#   #####.# #.#   #.# #.#   #.# #.#   #.#   #.# 1 h†..#  ....#####.#   .......l@.# #.#  ###.####### #.# 1 h #..####   #.....#   #####.# #.#   #.# #.#   #.# #.#   #.#   #.# †..#  ....#####.#   .......l@.# #.#  ###.####### #.#  1 h:1 h1 h1 h^ _An iguana is nearby!1 h  You hit the iguana.  The iguana is moderately wounded.1 ha49---31 h1 h+ _The iguana bites you.1 ht #..####   #.....#   #####.# #.#   #.# #.#   #.# #.#   #.#   #.# †..#  ....#####.#   .......l@.# #.#  ###.####### #.# 1 hZP #..####   #.....#   #####.# #.#   #.# #.#   #.# #.#   #.#   #.# †..#  ....#####.#   .......l@.# #.#  ###.####### #.#  M You hit the iguana.  The iguana is severely wounded.4 _You block the iguana's attack.1 h  You puncture the iguana!†1 h-8 -945 _You kill the iguana!1 h< 1 h? n _Your Shapeshifting skill increases to level 7!1 hR 50 _1 hZ 1 hE\ 1 h\ &11 h] 1 h_ 1 h` 1 ha 1 hc 1 hwd 1 h;e 1 h$g 1 hg 1 hh 1 hk 1 hk L2=1 hl 1 hHo ,1 h q 1 hr ,1 hs 1 hzu 1 h@v O3=1 hv 1 hx ,1 hy 1 h{ ,1 h| 1 h~ ,1 h 1 h 941 h )=1 hE 1 h ,1 h 1 hÇ ,1 h؈ 1 h 1 h[ V5=1 h4 1 h 6=  You see here an iguana corpse. _=1 h 1 h ,1 h" 1 h X1 hv 1 hM 1 h 1 h 1 h 1 h] ,1 hb 1 h| 1 h ,1 h) 1 h 1 hc ,1 h 1 h 1 h? ,1 h) 1 h U ####...##### #..#### # # #####.# ##+# #.# ## #.# #.# #####.##.##### #.# # #...........#### #.# # #.@.......#####.# #-1 h V...........#.......†..#.###..#...#####.####### #. ##........# # #.#########.##.##.##.#1 h* v82.9 (37.6)-3.9 (381 h 1 hQ 1 _A - a ring of see invisible1 h̳ 1 h 1 hx 1 h H _No target in view!1 h 41 h 1 h? 1 h 1 h % _1 h ,1 h^ ) #..## #....... #####.#. #+# #.#. #.# #.####.##.##### #. #...........#### #.Y.##.##.#.........#####.#.......@....#.......†..1 h B#..###..#...#####.####### #.###........#  #. #.######## . #.## #.#Y   ice beast (asleep) #.# #.# .#1 h 15.1 (1.2)1 h 1 h s..YY1 hX -6.3 (2.41 h? 1 h ] _An ice beast comes into view.1 h 1 h .1 h #..1 hHA ##.1 h  #.....1 h+ ..#1 h. #####.1 h1X #.##+#1 h * #.1 h]X #.##.#1 hZ* #.1 h ####.##.##### #.1 h #...........#### #..##.##.#..#####. #.Y....@.....#1 hNC.†.. #..###..#...#####. #.###........# #. #.# .. #.# ### #.#  #.# 1 h #.#  .#1 h"1 h $1.Y1 h$1 hZ&1 h&&7.5 (1.21 h+1 hI.1 hZJ .  ##.  ..#  #.##+#  #.##.# 1 hJ ####.##.#####  #...........####  ...##.##.#....... #..Y...@.....# #..###..#...## #.###........#  1 hZK#. #.########  .. #.#  ### #.#  #.#  #.#  1 hK+.# 1 h  .  ##.  ..#  1 hH#.##+#  #.##.#  ####.##.#####  #...........####  ...##.##.#.......1 h9 #..Y...@.....# #..###..#...## #.###........# 1 h! #. #.########  ..  ### #.#  #.#1 hd #.# .#1 h1 hZ1 hl1 ha _An ice beast is nearby!1 h . #.. ##. # ..#1 h ##### #.##+# # #.##.# # ####.##.##### # #...........#### #.##.##.#1 hI.##### #..Y.#.† #..###..#...#####. #.###..# #.# #.######## ..# #.# #### #.#  #.#  #.#  .#1 hҒ1 hH.Y1 hN/8.7 _1 hu1 h1 hg} . #.. ##. # ..#  #.##+#  #.##.#  ####.##.##### #. #...........#### .##.##.#. #...Y.#.† #..###..#...#####.... #.###........### #.# #.######## ..# #.# #### #.#  #.#  #.#  .#=9.9 _The ice beast barely misses you.1 hn}  You hit the ice beast.  The ice beast is lightly wounded.900 _The ice beast closely misses you.1 hm  You closely miss the ice beast.The ice beast is lightly wounded.1 _The ice beast misses you.1 hm  You puncture the ice beast!  The ice beast is heavily wounded.=21 hc1 h3@ _The ice beast hits you but does no damage.1 h]B  You puncture the ice beast!  The ice beast is severely wounded.-3 _The ice beast hits you but does no damage.1 h. @  You puncture the ice beast!1 h ..#..# bezhaha the Changeling##.#... Barachi..##### Health: 56/56 ========================#.##+#Magic: 7/7========================#.##.#AC: 7Str: 17####.##.#####EV: 14Int: 10#. #...........####SH: 5Dex: 12.....##.##.#.........#### XL:  7 Next: 116% Place: Dungeon:6#....@.......#.......† Noise: =--------  Time: 5194.9 (1.0)#..###..#...#####.#### z) +9 short sword of a Billion Villages {h... #.###..1 hf w......#Abil: Hop###.# #.########Quill ..# #.##### #.##.##.#.#The ice beast is heavily wounded. _The ice beast hits you but does no damage.  You puncture the ice beast!  The ice beast is severely wounded. _The ice beast hits you but does no damage.  You puncture the ice beast! _You kill the ice beast!You have reached level 8!1 h /  --more--1 hM62/628/888 8% 1 h1 hJR _You feel stronger.1 h1  _1 hɁ [1 h[ m#5### ....  ....  ...# #.. #.# ... #. #.# #.# #. #.# ##'## ###. #.# ##.@.## ... -#.###[1 h 40m ##.....## #.## #.#.## ##.......## #..## #....####.........####...######.......+.........+...........##....####.........####...##### 5   shadow imp (asleep)  ##.#..## ##.......## #..#### ##.###.#######.....## #.....# ###.#.#.......#...## #####.# # 264.5 (69.6)  You open the door.  A shadow imp comes into view..55==5.5 (70 _The shadow imp shouts!1 h m #.###  .5.. .... ...# #..  #.# ... #.  #.# #.# #.  #.# ##'## ###.  #.# ##.@.## ...  #.### ##.....## #.##   ##.......## #..##  #.........#  #.......+.........+  ##....####.........#  ##.#..## ##.......##   #.###.#######.....##   ##.#.#.......#...##  1 hY[ , #.###  .5.. .... ...# #.. 1 h[ - #.# ... #.  #.# #.# #.  #.# ##'## ###.  #.# ##.@.## ...  #.### ##.....## #.##   ##.......## #..##  1 hr\ #.........#  #.......+.........+  ##....####.........#  ##.#..## ##.......##   #.###.#######.....##  1 h&] ##.#.#.......#...##  1 hd 41 hl 1 h~o a _A shadow imp is nearby!1 h[  #.###  .5.. .... ...# #..  #.# ... #.  #.# #.# #.  #.# ##'## ###.  #.# ##.@.## ...  #.### ##.....## #.##   ##.......## #..##  1 hm\ #.........#  #.......+.........+  ##....####.........#  ##.#..## ##.......##   #.###.#######.....##   ##.#.#.......#...##  1 h #.###  .5.. .... ...# #..  #.# ... #. 1 hC #.# #.# #.  #.# ##'## ###.  #.# ##.@.## ...  #.### ##.....## #.##   ##.......## #..##  #.........#  #.......+.........+  ##....####.........#  ##.#..## ##.......##   #.###.#######.....##   ##.#.#.......#...##  1 h1 h1 hC 1 h9a _A shadow imp is nearby!1 h*_4## ##.###5....# ##..# ... #.#  ##@## ### ##...## ... ## ##.....## #.## #.## ##.......## #..## .####...####...##### #.......+..+........... ##....####...####...#####.#..## ##.......## #..###.###.#######.....## #....1 h`1 h!l.5--6.7 (1.2) _1 h mQ _There is an open door here.1 hS ### ##.####.....5.. . .#######..# ..........# #@#  ##'## ### ##...## ... 1 hp## ##.....## #.## #.## #### ##########...##### #.......++........... ##....####..####...#####.#..## ##.......## #..###1 h1 h>F.51 ha J--7.9 _1 h 1 h1 ho ### #.######.......... .5 .####### ........@.#########.##  ##'## ### ##...## ... 1 hq-## ##.....## .###.## ##.......## #..## ####.........####...##### #.......+..+........... ##....####..####...####1 hQs1 hyF.51 hez(9.11 h=1 h1 h =700 _You barely miss the shadow imp. You block the shadow imp's attack.1 hN 0 ### ##.####  ##.....  ..... ...# .#######5.#  #.# ........@.# #.  #.# ########.## #.  #.# ##'## ###.  #.# ##...## ...  #.### ##.....## #.##   ##.......## #..##  .....  .......  .......1 hu  ### ##.####  ##.....  .....1 he  ...# .#######5.#  #.# ........@.# #.  #.# ########.## #.  #.# ##'## ###. 1 h+  #.# ##...## ...  #.### ##.....##    ##.......## #..##  .....  ....... 1 h  .......1 h 1 h 1 hW 1 h> a _A shadow imp is nearby!1 hqj %  1 h:k You puncture the shadow imp!1 h/q i.1 h* 9=1 _You kill the shadow imp!1 h~F 1 hN X1 hRS ]1 hT ###  ##.######## ##.@.......< --4.7 (3.6 #.....##.... 1 h U  ##...##  .#######..#  ..........#  ########.## 1 hU # ##'## # ##...##  #.### ##.....## #.##1 hZ 1 hT[ H--5.9 (4.81 hj_ 1 hb 9 _Found a stone staircase leading up.1 h 1 h1 h1 hH _No target in view!1 h 1 hE 1 hA 1 h 1 h{ 1 hf % _1 h n1 h1 hR,1 h1 hJ1 hN,1 h%1 h, 1 h 1 hO 1 h 1 h1 h,1 h1 h1 h,1 ho1 h1 h1 h1 hZ1 h1 h&1 h ,1 h!1 h;#1 h#1 h$1 h&1 hv'1 h4(1 hd)1 h*1 h/+1 h+1 hA,1 h-1 h-.1 h.1 h^/1 h01 h11 h021 h21 h41 h51 h51 h761 h&71 h81 h)91 h91 h:1 h;1 h*<1 h<1 h?1 h@,1 h[A1 h=C1 hD1 hD1 hE1 hF1 hHG1 h`H,1 hI1 hJ1 hgK1 hK1 hL1 hN,1 hN1 h P1 h Q1 hQ1 h$R1 hS1 hT1 hT1 h*U1 h(W1 hPX,1 hX1 hg[P  There is a stone staircase leading up here.1 hy\1 h ] _1 h]1 h _1 h `,1 h`1 hb1 hc,1 hc1 he1 he1 hkf1 hf1 hg1 hh1 h}i1 hi1 hj1 hk1 hXl1 hl1 hm1 hn1 hco,1 hp1 hq1 h2r1 hr1 hs1 ht1 h7u1 hu1 h)w1 hw1 hsx,1 hy1 hz1 hc{,1 hR|1 hk}1 h~,1 h;1 h*1 hڀ,1 h1 h1 h,1 h1 h,1 h1 h߇1 hƈ1 hk,1 hŊ1 h,1 h1 h1 h1 hB,1 h 1 h@     ###  ### ##.########  #...#### ##.........<  #...@# #.....##....327.5 (51.6)  #.[.##.# ##...###.###  ## #.#######..# #.# #   #.# #..........# #.# #   #.# #########.## #.# #   #.# ##'## #.###    #.# ##...###....    #.### ##.....######    #.#.## ##.......## # 1 hc1 h.8.7 (52.81 h1 h , _Found a pair of boots.1 h41 h1 h1 h1 h1 h1 hsX1 hV1 h1 h,1 h1 h}1 h,1 h1 h1 h,1 h1 h1 h1 h1 h/ 1 h 1 h}1 hX1 h1 h1 hl 1 h !1 h@'X1 h'1 h(1 h2)1 h)1 hZ,B1 h,1 h(.1 h6/1 h0,1 h11 h21 h531 h31 h41 h6,1 hI71 hl81 hn91 h:1 h:1 h;1 h<1 h:=,1 h>1 h@1 h/D1 h E1 h/F1 h@G,1 hH1 hI1 h~J1 h"K,1 hL1 hM1 hN,1 hQB1 hjR1 h"T1 h,VB1 hYB1 hZ1 hU[1 h&g1 hGh,1 hh1 hi1 hj1 hlk1 hk1 hl1 hm1 hn1 hJo1 hp1 hq1 hnr1 hr1 hs1 h0u1 hu1 hnv1 h2w1 hFx1 hx1 h~y1 hz1 h{1 h|1 h"}1 hc~1 hI1 h1 ha1 h/1 h*1 h͂1 hB1 h1 h|1 h 1 h1 hc1 hb1 h1 h|1 hG1 hC1 h1 h\1 h 1 h1 hU,1 h1 h1 hZ1 hג1 h1 h1 hD,1 h1 h1 h=1 h1 h1 hs1 h1 h1 hp1 h1 h,1 hԟ1 hР1 hk1 h1 h1 h1 h B1 hզ1 ht,1 h1 h|1 h#,1 h1 h ##.###### #.# ...##.# #####.# #.# #.# #.#  #.# ##########  1 h5##.## #^.[.....#  ##...###@#89.9 (61.2 #.....#  ..###...###.#  .............#  ...####.###  . #.# #+# 1 h1 hT/91.1 (62.41 hj1 h) _Found a scale mail.1 h41 h1 h1 hJ}  There is a shaft here.1 h^ _1 hT  You see here a +0 scale mail. _1 h..# #.# ######.. ### #.# #..  #.# ####.# #.# ######.# #....#.##.####.# ########## #....##.## #^.[...@.##.##.8.3 (7.2)##...###.######.##....#.....##.# .##..## .###...###.# ?##..# ...........# .##..## .####.###### ..#.... #.# ..#.#.# #+#..#.... (..###.# 9.5 (8.4 _Found 6 stones.1 hW41 hhZ1 h^1 hb,1 ho1 h^q1 hEwX1 hKx,1 hy1 h|K _x - 3 scrolls of revelation (gained 1)1 h}1 hn~1 h$1 h1 h1 h1 h1 h1 hy1 h1 hɈ1 h1 h(1 h1 h1 h1 h@1 hɒ1 h1 h21 hG ##.## #^.[.....# #.##  ##...###.######.##.#.....##.# #.##.. ..###...###.# #.##..# ............# ###.###1 hIM #.. ..####.###### #.....# # #.##.....# #.#. #+# #.....# # #@.(..# # #.....# ### #.#.### ####.#. ....########...... ................... ##....##.#####.#...# J   jelly (asleep) #...###.##.## #.#J##.#####. .# #.#1 h6{ 411.3 (11.8)  A jelly comes into view.1 hjJJ.1 hA.2.5 (13.01 h1 hZ _The jelly quivers.1 hv ##.## #^.[.....#  .#   #.#  #.#  ###.###  #.....#  #.# #.....#  #+# #.....#  #@.(..#  #.....#  #.#.###  ....# ...... ##....## #..J##  1 hxO#.#.#   #. .# #.# 1 h# ##.## #^.[.....#  .#   #.#  #.#  ###.### 1 hG #.....#  #.# #.....#  #+# #.....#  #@.(..#  1 h#.....#  #.#.###  ....# 1 h ...... ##....## #..J##  #.#.#  #. .# 1 h#1 h$1 h.1 h2\ _A jelly is nearby!1 h0, ##.## #^.[.....#  .#   #.#  #.#  ###.###  #.....#  #.# #.....#  #+# #.....#  #@.(..#  #.....#  #.#.###  ....# ...... ##....## #..J##  #.#.#   #. .# #.# 1 h  ##.## #^.[.....#  .#   #.#  #.#  ###.###  #.....#  #.# #.....#  #+# #.....#  #@.(..#  #.....#  #.#.###  ....# ...... ##....## #..J##  #.#.#  #. .#  _A jelly is nearby!1 h##...###.######........##.# #.# ..###...#...........# ###.#######.###### #...... #.# #....#+.. #..(##.#.### ####.....########..................##....##.#####.#...#1 h7 #..J## #.##.##.# ## #.J.3.7 (1.2) _1 h 1 h1 hv 1 h<J.1 h,401 h1 h1 h! xJ.51 h7 1 hJ1 hh<J.1 hj&61 h=q1 hs1 h  You puncture the jelly! Your hands burn!  The jelly is heavily wounded.1 h]0-==71 hR1 h R _The jelly barely misses you.1 h; <  You puncture the jelly!1 h@ 2.1 h*e -138 _You kill the jelly!1 hf 1 hj 1 h`m g _Your Armour skill increases to level 5!1 h  _No target in view!1 hO/41 h31 h551 hӥI _12=1 hq|=1 hb1 h= 1 hX1 h,1 h 1 h($1 hx&,1 h(1 h]*1 h7,,1 h/1 h 01 h1,1 h21 hi51 h6,1 h81 h;X1 h?1 hoA,1 hC1 hE1 hIB1 h3N1 hO,1 hP1 hS1 hXV,1 hW1 hoY1 h\1 h]1 h:_1 hWa1 hc,1 hf1 hjj1 h%nB1 ho1 hr,1 h*u1 h} _You now have 320 gold pieces (gained 8).1 h _t - 4 scrolls of identify (gained 1)1 h>1 hX1 hj(  _You open the door.  There is an open door here. _1 h.1 hf61 hC1 hfR _You now have 332 gold pieces (gained 12). _You now have 340 gold pieces (gained 8).1 hY1 hZ .............# ### ...####.###### #... . #.#. ##+##. ##...##(1 h"[ ##.....## #.. ##.......## ##.##..5####.........####..........'@........+......--#...#.##.........####...##.......## #...#1 h[A ##.....## #.#.# ##...## #.#. ##'###### #.#.. 5   white imp (asleep) #......# .### 1 h]#.####.# #.# ##.####.###.#1 hv 587.3 (68.6)5  You open the door.  A white imp comes into view. ******The white imp gestures at you.1 hI...'@.==8.3 (691 h5i _The puff of frost misses you.1 h     . #.#  ##+##  ##...## #..( ##.....## #. ##.......## ##. #..5####.........####.. .......'@........+.... #...#.##.........####.. ##.......## #... ##.....## #.#. ##...## #.#. ##'###### #.#..1 h d #......# #. #.####.# #.#  ##..# 1 h     . #.#  ##+##  ##...## #..( ##.....## #. ##.......## ##. #..5####.........####.. .......'@........+.... #...#.##.........####.. ##.......## #... ##.....## #.#. ##...## #.#. ##'###### #.#.. #......# #.[16;1 h19H #.####.# #. ##..1 h1 h` _A white imp is nearby!1 h@U .# ### ...####.###### # . #.# # ##+## # ##...## #.. ##.....## ## ##.## ##.##..5####..####..@..+...#...#.##..####... .. ##.......## #...## ##.....## #.#. ##...## #.#. ##'###### #.#. #......# #. #.####.# #.# ##.####.###.#[1 h@d 37m.5--9.5 (1.2) _ _There is an open door here.1 h .#  ...####.###### # . #.# # ##+## # ##...## # ##.....## # #. ##.## ##.#...####.####.5.@'.+#...#.##.####.. ... ##.## #.# ###. ##.....## #.##. ##...## #.##. ##'###### #.##. #......# #.#. #.###.# #.#.. ##.####.###.#.51 hy[39;49m--90.7 _1 h  You hit the white imp. The white imp convulses.  The white imp is heavily wounded.1 h ******The white imp gestures at you.1 hjq@'....=101 ho1 hqS _The puff of frost misses you.1 h:  You hit the white imp but do no damage.The white imp is heavily wounded.1 hy;W56---21 hm@1 h*CH _The white imp hits you. The white imp freezes you.1 h &<     . #.#  ##+##  ##...##  ##.....##  #. ##.......##  ###...####....... .......5@'....... 1 h'###...#.##....... .... ... ##.......##  .# ###. ##.....##  #. ##...##  #. ##'######  #. #......#  #. #.####.#  .. 1 h7     . #.#  ##+##  ##...##  ##.....##  1 h#. ##.......##  ###...####....... .......5@'....... ###...#.##....... .... ... ##.......##  .# ###. ##.....##  #. ##...##  #. ##'######  #. #......#  #. #.####.#  .. 1 ht1 h1 h:1 hJ` _A white imp is nearby!1 h)s 5     . #.#  ##+##  ##...##  ##.....##  #. ##.......##  ###...####....... .......5@'....... ###...#.##....... .... ... ##.......##  .# ###. ##.....##  #. ##...##  #. ##'######  #. #......#  #. #.####.#  .. 1 h      . #.#  ##+##  ##...##  ##.....##  1 hw #. ##.......##  ###...####....... .......5@'....... ###...#.##....... .... ... ##.......##  .# ###. ##.....##  #. ##...##  #. ##'###### 1 h+  #. #......#  #. #.####.#  .. 1 h= 41 h 1 h ` _A white imp is nearby!1 hiv T  You hit the white imp. The white imp convulses.1 h} i.1 h J---431 hX 1 hd M _You kill the white imp!1 h 1 h1 h1 hJH _No target in view!1 hq1 hbs1 ht1 h8w1 hxS7= _1 hށ1 h1 h1 hOV8=1 hB1 h1 h^1 hY1 h_1 hR91 hB1 hB1 h60=1 h1 h1=2=1 h˱1 h+,1 hY1 h11 h˽1 hP=1 h1 h91 h+  ..###...###.#  # .............#  #. ...####.######  #. . #.#  1 h#. ##+##  ##.# ##...##   #.#. ##.....##   #..## ##.......##   #####..@####.........###- 1 h  #..........'...+   #.###...#.##.........###   .........###.......##  #..##.###.# ##.....##  #. #. #.# ##...## Y   ice beast (asleep)  # #. #.# ##'######  #Y #.# #......#  # #.# #.####.#1 hR1515.5 (21.8)1 hgYY.1 hH-6.7 (23.01 hJ1 hK] _An ice beast comes into view.1 hE b   #   #.   #. . #.#  #. ##+##  ##.#   #.#.   #..##   #####..@# #..........'.... #.###...#.##.... .........###...  #..##.###.#   #. #. #.#   # #Y #.#   #. #.#   # #.#  1 h   #   #.   #. . #.#  #. ##+##  ##.#   #.#.   #..##   #####..@# #..........'.... #.###...#.##.... .........###...  #..##.###.#  #. #. #.#   # #Y #.#  #. #.#  # #.#  _An ice beast is nearby!1 h  #. .............#  #. ...####.######  #. . #.#   #. #+## #.##...##  #.#.#..##  #..##..## #####...####.........##  #.....@....'.........+.  #.###...#.##.##  .........###..  #..##.###.# ##.  #. #. #.# ##  # #Y #.# ##'######  #. #.# #......#  #[39;41 hR R9m. #.# #.####.#  .. ..###.####.#Y.7.9 (1.2) _1 h#####.######. . #.#  ##+####.## ##...###.#.# ##.....## #..## ##.......#######...####.........##..........'+.#.###.@.#.##...##........###.......## #..##.###.# ##.....## #. #Y #.# ##...## # #. #.# ##'###### # #......####.. ..# ##. #........Y.9.11 he(1 ho #.#  ##+####.## ##...###.#.# ##.....## #..## ##.......#######...####..###..........'...+.###...#.##...###.....@...##### ##Y###.# ##.....## #. #. #.# ##...## # # ##'######  #......####.. ..# ##. #........ #.....##.#1 hW  The ice beast hits you. The ice beast freezes you!1 hd50-----=20.31 h,1 h;W _The ice beast closely misses you.1 hI  You hit the ice beast.  The ice beast is lightly wounded.1 hѮ^1-----101 h&1 h _The ice beast is struck by your quills. The ice beast closely misses you.1 h*  You hit the ice beast.  The ice beast is heavily wounded.1 h+ &21 h!3 1 hW7 V _The ice beast barely misses you.1 h  You closely miss the ice beast.The ice beast is heavily wounded.1 h &31 hͯ m _The ice beast closely misses you.1 hZ  You hit the ice beast.  The ice beast is severely wounded.2=4 _You block the ice beast's attack.1 h   You hit the ice beast.  The ice beast is almost dead.The ice beast is struck by your quills.51 ho-V _The ice beast hits you but does no damage.1 hI@  You puncture the ice beast!1 hPOj.1 hrK=2561 hv1 hxM _You kill the ice beast!1 h  #. #+## #.##...##  #.#.#..##  #..##..## #####...###..#  #..........'.+  #.###...#.##.#  #.........###  #..##@###.# ##  #. #.# #.# ##  # #.# #.# ##'#####  #.# #.# #......  #.# #.# #.####.  ... ..# ##.####.  #.# #.# #.......  #[371 h-Om.# ##  #.# ##....##.3-7.5 (1.21 h 41 h 1 h 1 h ,1 h Z41 h x5=1 hm n1 hr 1 h 6=1 h ,1 h 1 h ,1 h1 B1 h 1 h 7=1 h l8=1 h# 1 h ,1 h B1 h 1 hr <91 hZ 1 hj 1 h 1 h 1 h\ 1 h 1 h 1 h; 1 h ,1 h2 1 h M60=1 h} 1 hg 1 h 1 h 1 h< 1 h ,1 h 1 h V1=1 hV 1 h 1 h; ,1 h4 1 h 1 hl 1 h# 1 h L2=1 h ,1 h 1 h ,1 h 1 h 1 h ,1 h 1 h 1 h ,1 h 1 h 1 h P=1 hW 1 hm 1 h` ,1 h B1 h 1 h 1 h 1 hP 1 h! 1 h! 1 h" 1 hk# 1 h0$ 1 h.% 1 h& ,1 h& 1 h' 1 h( 1 h) ,1 h* 1 h3, ,1 h, 1 h- 1 h. 1 h/ ,1 h0 1 h1 1 h2 ,1 h3 1 h 5 ,1 h5 1 h6 1 h7 1 hN8 ,1 hj9 1 hj: 1 h(; 1 h; 1 h< 1 h= 1 hB 1 hC 1 hfF 1 hH ,1 hTI 1 hWK 1 h^M ,1 hN 1 hO 1 hP 1 hMQ 1 hQ 1 hU 1 hV ,1 hgW 1 hY 1 h[ B1 h[ 1 h] ,1 h] 1 h^ 1 h_ 1 hg` ,1 ha 1 htb 1 h)c ,1 hd 1 he 1 h f ,1 hDg 1 h0h 1 hh ,1 h^j 1 h*k 1 hk ,1 hm 1 hn 1 hn 1 h3o 1 ho 1 hp 1 hq ,1 hr 1 hat 1 h u 1 hu 1 hv 1 hw 1 hzx 1 h4y 1 hNoise: ====-----  Time: 5724.6 (0.0) ,,,,* *...........##...#.,******* z) +9 short sword of a Billion Villages {h ***** *###.#[.....##.#...,,,,,,,* Abil: Hop###....#..........,,****,* Quill #####..######..###*,* *,*#####..........###*,* *,* y   hornet#####..#####|.....,,****+* o   orc######.......#....,,**,,,,#######.##..#....,,**,,,,The hornet resists with significant effort. _You block the hornet's attack. _Okay, then.Throw: throwing netPress: ? - help, Shift-Dir - straight lineAim: a hornet (39% to hit)1 h ,,,,,,...................,,,,,*,* bezhaha the Changeling ,,,,,,...................,,,,,*,, Barachi ,,,,,,.................$.,,,,,,,* Health: 63/63 ======================== ,,,,,,...................,,,,,,,* Magic: 8/8======================== ,,,,,,...................,,,,,,,* AC: 7Str: 18 ,,,,,,...................,,,,,*,, EV: 14Int: 10 1 h ,,,,,,....o..............,,,,,*** SH: 5Dex: 12 ***,**#.#.#..........#.#.*,****XL:  8 Next: 28% Place: Dungeon:7 ***,* *.#.#(((((@#.....#.,,*Noise: ====-----  Time: 5724.6 (0.0) ,,,,* *...........##...#.,******* z) +9 short sword of a Billion Villages {h ***** *###.#[.....##.#...,,,,,,,* Abil: Hop###....#..........,,****,* Quill #####..######..###*,* *,*#####..........###*,* *,* y   hornet#####..#####|.....,,****+* o   orc######.......#....,,**,,,,######1 h. "#.##..#....,,**,,,, _Okay, then.Throw: throwing netPress: ? - help, Shift-Dir - straight lineAim: a hornet (39% to hit)  You throw a throwing net.  The throwing net barely misses the hornet.1 h1 hh*.o...y  Throw: throwing netPress: ? - help, Shift-Dir - straight lineAim: a hornet (39% to hit)  You throw a throwing net.  The throwing net barely misses the hornet.The hornet stings you!1 h+51-----==--5.6 (1Slow Quill 1 h%:1 h<\ _You feel yourself slow down.1 h%Drink which item? Potions  a - an orange potion  c - 2 potions of lignification  f - 3 brown potions  j - a fizzy silvery potion  o - an inky potion  u - a green potion [!] read|quaff|evoke[?] describe selected1 h 1 h 1 h J,,,,,,...................,,,,,*,* bezhaha the Changeling ,,,,,,...................,,,,,*,, Barachi 1 h ,,,,,,.................$.,,,,,,,* Health: 51/63 ===================----- ,,,,,,...................,,,,,,,* Magic: 8/8======================== ,,,,,,...................,,,,,,,* AC: 7Str: 18 ,,,,,,...................,,,,,*,, EV: 14Int: 10 ,,,,,,...................,,,,,*** SH: 51 h2 nDex: 12 ***,**#.#.#o.........#.#.*,****XL:  8 Next: 28% Place: Dungeon:7 ***,* *.#.#(...y@#.....#.,,*Noise: ==-------  Time: 5725.6 (0.0) 1 h+! ,,,,* *...........##...#.,******* z) +9 short sword of a Billion Villages {h ***** *###.#[.....##.#...,,,,,,,* Abil: Hop###....#..........,,****,* Slow Quill #####..######..###*,* *,*#####..........###*,* *,* y   hornet1 h&" #####..#####|.....,,****+* o   orc######.......#....,,**,,,,#######.##..#....,,**,,,,Press: ? - help, Shift-Dir - straight lineAim: a hornet (39% to hit)  You throw a throwing net.  1 h$ The throwing net barely misses the hornet.The hornet stings you! _You feel yourself slow down.1 h0 1 h2 Really quaff the potion of lignification? Y - Yes  N - No1 hx-,,,,,,...................,,,,,*,* [0;10;1mbezhaha the Changeling ,,,,,,...................,,,,,*,, Barachi ,,,,,,.................$.,,,,,,,* Health: 51/63 ===================----- ,,,,,,...................,,,,,,,* Magic: 8/8======================== ,,,,,,...................,,,,,,,* AC: 7Str: 18 ,,,,,,...................,,,,,*,, EV: 14Int: 10 ,,,,,,...................,,,,,*** SH: 5Dex: 12 ***,**#.#.#o.........#.#.*,****XL:  8 Next: 28% Place: Dungeon:7 ***,* *.#.#(...y@#.....#.,,*Noise: ==-------  Time: 5725.6 (0.0) ,,,,* *...........#1 h#...#.,******* z) +9 short sword of a Billion Villages {h ***** *###.#[.....##.#...,,,,,,,* Abil: Hop###....#..........,,****,* Slow Quill #####..######..###*,* *,*#####..........###*,* *,* y   hornet#####..#####|.....,,****+* o   orc######.......#....,,**,,,,#######.##..#....,,**,,,,The hornet stings you! _You feel yourself slow down.Your quills recede back into your body.You turn into a tree.  Your +0 scale mail of poison resistance melds into your body.  You no longer feel resistant to poison. Your roots penetrate the ground. _You feel yourself slow down.  Your quills recede back into your body.You turn into a tree.r +0 scale mail of poison resistance melds into your body. no longer feel resistant to poison. Your roots penetrate the ground.  The hornet stings you but does no damage...[0;101 hP;1mo.y♣67/94--24 2 7.1 (1.5Nothing quiveredTree  _The hornet stings you!1 h  You closely miss the hornet.You feel yourself speed up.1 h .oThe hornet stings you. You block the hornet's attack.1 hx66----8.6Tree 1 h1 h? _The hornet stings you but does no damage.1 h5f1 hNz o.  You hit the hornet but do no damage.67=-901 hًU _The hornet stings you but does no damage.1 h  You barely miss the hornet.The hornet stings you but does no damage.  The orc barely misses you.301 h 1 h ? _The hornet stings you but does no damage.1 h  You barely miss the hornet. The orc hits you but does no damage.1 hڜ &11 h: 1 h ? _The hornet stings you but does no damage.1 h<'The orc hits you but does no damage. _You hit the hornet.  is lightly wounded.  You block the hornet's attack. The orc hits you with a +0 flail  !55==---=2Pois Tree  _You are poisoned.1 hET  You puncture the hornet!  The hornet is moderately wounded.You feel sick. You block the orc's attack.3----31 h'U _The hornet stings you but does no damage.1 hdYou feel sick. You block the orc's attack. _The hornet stings you but does no damage.heavihornet's attack.  The orc hit1 hf\1-41 hk1 hm? _The hornet stings you but does no damage.1 hL$ l  You feel sick. You block the hornet's attack.  The orc hits you but does no damage. _The hornet stings you but does no damage.  You miss the hornet.  The hornet is heavily wounded.  You feel sick. The orc hits you with a +0 flail.1 h% e0=--51 h{3 U _The hornet stings you but does no damage.1 h' u  You hit the hornet.  The hornet is severely wounded.You feel sick. The hornet stings you. The orc hits you but does no damage.44=---61 h0 J _You block the hornet's attack.1 hN  You hit the hornet.  The hornet is severely wounded.You feel sick. The orc hits you but does no damage.1 h@-71 h 1 hSS _The hornet barely misses you.1 h=  You puncture the hornet!1 hi †o   orc  You kill the hornet!1 h 653=8 _You feel sick. The orc hits you but does no damage. _Your Armour skill increases to level 6!1 h1 hg1 h1 hF _You cannot move.1 hZ-  You puncture the orc! )You kill the orc!3=-91 h: _You feel sick.1 h~1 h 8-1 hY1 h8F _You cannot move.1 hH 41 hM 1 hQ F _You cannot move.1 hk1 hU1 h~1 h= 0  You start resting. You feel sick.--40.6 (1Tree  _You are no longer poisoned.1 h1 h1 h1 hzB1 hB1 h@4= _You start resting.Tree 1 h$5=61 h^-- @51.6 (11.0) _Your transformation is almost over.You feel less wooden.Your +0 scale mail of poison resistance unmelds from your body.47/64====== 714 2.6 (12Abil: HopQuill  _You feel resistant to poison. Sharp quills grow all over your body.1 h^ *,,,,,,.,,,,,*,,.,,,,,* *,,,,,,.$., *,,,,,,., *,,,,,,., *,,,,,,.,,,,,* *,,,,,,.,,,,,1 h p*,**#.#.#....).....#.#.*,*****,* *.#.#(...@<#.....#.,,* +,,,,* *.##...#.,* *###.#[.....##.#..., * ###....#..........,,****, * #####..######..###*,* *, * #####...###*,* *, * #####..#####|.....,,****+ * ######.#....,,** * #.##..#....,,**1 h 1 h 13.8 (1.2)1 hZ 1 h% s _You see here a hornet corpse.1 h*,,,,,,.,,,,,*,.,,,,,* **,,,,,,.$. ,*,,,,,,1 h. ,*,,,,,,. ,*,,,,,,.,,,,,* ,*,,,,,,..,,,,, ,****,**#.#.#....).....#.#.*,**** ,****,* *.#.#(..@†<#.....#.,,* ,+,,,,* #.##...#., ,****** ####.#[.....##.#... ,*1 h ###....#..........,,**** ,* #####..######..###*,* * ,* #####....###*,* * ,*1 hv #####..#####|.....,,**** ,* ######.......#....,,** ,* #######.##..#....,,**1 h1 h8=======5.0 _1 h)1 h1 h*.,,,,,.,,,,,*.$. ,,*. *,*. *,*.,,,,, *,*,,,,,,...,,,,, ,,****,**#.#.#....).....#.#.*, ,,****,* *.#.#(.@.†<#.....#.,,* ,,+,,,,* #.##...#., ,,****** ####.#[.....##.#... ,,* ###....#..........,, ,,* #####..######..###*,*,* #####..........###*,* ,* #####..#####|.....,, ,,* ######.......#....,,** ,,* #######.##..#....,,**6.21 h\n*..*.$.,*. **,*,,,,,1 hp. <*,*,,,,,... ,*,*,,,,,,....,****,**#.#.#....).....#.#.*,,****,* *.#.#(@..†<#.....#.,,*,+,,,,* #.##...#.,,****** ####.#[.....##.#...,* ###....#..........,,,* #####..######.###*,*,*1 hr #####..........###*,*,* #####..#####|.....,,,* ######.......#....,,**,* #######.##..#....,,**1 h>7.41 h1 hv _You hear the slow hiss of a distant avalanche of sand.1 h! *,,,,.,..*,,,,...$.,*,,,,....*,*,,,,,.... *<*,*,,,,,..... *,*,*,,,,,,..... *,,,****,**#.#.#....).....#.#.*,,****,* *.#.#@...†<#.....#.,,*,+,,,,* #.##...#.,1 h% ,****** ####.#[.....##.#...,* ###....#.,,,* #####..######..###*,*,* #####....###*,*,* #####..#####|.....,,,* ######.......#....,,,* #######.##..#....,,1 h / 1 ha0 `9=8.61 hk9 1 hE A9.6 (21 hJ 1 hM R _w - a throwing net1 h)741 h81 hv91 h*yM *,,,., *****,,,.. ,,,,,,,,.... *****,,,....$ ,,,,*,,,.....*......<.......*,*,,,......................,,, **#).....#.#.*****,* *.#.#....†<#..,+,,,,* #........#.,******* ####.#[.....##.#...,,, ,,,,*###....#..........,,*# 60.8 (11 h/* * ,* * ,*****. ,,,,,... ******$. ,,,,,*. ,***,*. ,*<*,*1 h. ,*,*,*,,........@..............,, +*,,,***#.###.#.#....).....#.#.*,,****,* *.#.#....†<#.....#.,,,+,,,,* #...........##...#.,*,****** ####.#[.....##.#...,,,* ###....#..........,,,*1 hr #####..######..###*,,* #####..........###*,,* #####..#####|.....,,1 hg1 h1502.01 ho1 hE1 hk@g,******,,,,* * ,,* * *,*****. *,,,,,... *******$. *,,,,,*. *,***,*. *,*<*,*. *,*,*,*,........................ *+*,,,**##.###.#.#....).....#.#.*,****,* #.#.#....†<#.....#.,,+,,,,* #...........##...#.,****** ####.#[.....##.#...,* ###....#..........,* #####..######..###*,* #####..........###*3.21 h *,,,,,,5 *,******,,,, *,** *,* * **,*****.  *,,,,,...  *******$.  *,,,,,*.  *,***,*.  *,*<*,*.  *,*,*,*......................... **+*,,,*###.###.#.#....).....#.#.,***#,* #.#.#....†<#.....#.,+,,,,* #...........##...#. 5   white imp (asleep),****** ####.#[.....##.#...,* ###....#..........,* #####..######..###  A white imp comes into view.[11 h ;23H.55=4.4 _The white imp shouts, "Take thy face hence, thou fobbing dread-bolted scut!"1 h*+*****#  *,,,,,,.  *,*****#5...,,,,  *,** #  *,,* #*,****# *,,,,,.1 ha; ******#$ *,,,,,# *,***,# *,*<*,#  *,*,*,#....................... ***+*,,,####.###.#.#....).....#.#,***#.* #.#.#....†<#.....#,+,,.,* #...........##...#,**#*** ####.#[.....##.#,* ###....#.........1 h 1 h^.51 h^1=-5.61 hy1 h 1 h,,,,,,* # ***+****## *,,,,,.  *,*****#......,,,, *,** #5 *,,* #*,***## *,,,,.. ******# *,,,,,# *,***,# *,*<*,#  *,*,*,#....................... ****+*,,,####.###.#.#....).....#.,***#.* #.#.#....†<#.....,+,,..* #...........##.,**##** ####.#[.....##.#1 h½5. ******The white imp gestures at you.1 h E.....@==6.81 hI1 hMS _The puff of frost misses you.1 h` ,* # ,,,,,,,* # ****+***### *,,,,,. *,*****#.,,,, *,** #51 hc  *,,* #*,**### *,,,.. ****### *,,,,,# *,***,# *,*<*,#  *,*,*,#..................... *****+*,,,####.###.#.#....).....#,***#.* #.#.#....†<#.,+,,..* #...........##.1 hkd 1 hm B5.1 h%n 1--8.01 h`t 1 hW~ 1 h\ *,* #,* # ,,,,,,,,* # *****+***### *,,,,,. *,*****#.,,, *,** #1 h^ 5 *,,* #*,**### *,,... ***#### *,,,,,# *,***,# *,*<*,# *,*,*,#..................... ******+*,,,####.###.#.#....). *,***#.* #.#.#....†<#.1 h@f 1 hvi B5.1 hj {2=--9.21 hq 1 ht 1 h,,* #..,* #.. ******+***###.. *,,,,,... *,*****#.. *,** #5... *,,* #. **,##### *,.... **#####1 h *,,,,,# *,***,# *,*<*,# *,*,*,#******+*,,,####.###.#.#....)  *,,,,,,,,,,***#.# #.#.#....†<#  *,+,,..# #...........##1 h3^.51 hY)70.41 h1 h1 hP,* #.,* #.*+***###. *,,,,,.. *,*****#. *,** # *,,* #.5 **.##### * # *,,,,,# *,***,# *,*<*,# *,*,*,# ******+*,,,####.###.#.#....) *,***#.# #.#.#....†<# *,+,,..# #.....51.61 hU1 hV1 h ,* #.,* #.*+***###. *,,,,,.. *,*****#. *,** # *,,* # *#.#####.5 # 1 h # *,,,,,# *,***,# *,*<*,# *,*,*,# ******+*,,,####.###.#.#....) *,***#.# #.#.#....†<# *,+,,..# #...1 h \.51 h| 032.81 h 1 h 1 hQ ,* #.,* #.1 h '*+***###. *,,,,,.. *,*****# *,** # *,,* # *#.##### #.5 # *,,,,,# *,***,# *,*<*,# *,*,*,# ******+*,,,####.###.#.#....) *,***#.# #.#.#....†< *,+,,..# #.1 h 1 h >5.1 h (4.01 h 1 h 1 h4,* #.,* #.*+***###. *,,,,,.. *,*****# *,** # *,,* # *#.##### #.5 # *,,,,,#1 hg9~ *,***,# *,*<*,# *,*,*,# ******+*,,,####.###.#.#....) *,***#.# #.#.#....† *,+,,..# #1 hs>5.1 hV4=5.21 h! 1 h 1 h%[*,* #........ *,* #.......*+***###..... *,,,,,...... *,*****#... *,** #.. *,,* #. *#.##### #.5 # *,,,,,#. *,***,#.. *,*<*,#... *,*,*,#.... ******+*,,,####.###.#.#.... *,***#.# #.#.#.... *,+,,..# #5.6.41 h5 *,* #.  *,* #......  *+***###...... *,,,,,........ *,*****#...... *,** #.... *,,* #.. *#.##### #.5 # *,,,,,#.. *,***,#.... *,*<*,#...... *,*,*,#...... ******+*,,,####.###.#.# *,***#.# #.#.# *,+,,..# #1 h81 hD>5.1 hVJ ****The white imp gestures at you.1 hn....0--==7.61 h1 _The puff of frost hits you.1 h *,* # *,* # *+***### *,,,,, *,*****# #,** #..... #.,* #... *#.##### #1 hm.5 # *,,,,,#... *,***,#..... *,*<*,# *,*,*,# ******+*,,,####.###.#.# *,***#.# #.#.# *,+,,..# #1 h1 hn *****The white imp gestures at you.1 h *.....1 hYX48--8.81 h=1 h[1 _The puff of frost hits you.1 hS e *,* # *,* # #+***### #.,,,, #.*****# #.#* # #..* #.... *#.##### #.5 # *,,,,,#.... *,***,# *,*<*,# *,*,*,# ******+*,,,####.###.#.# *,***#.# #.#.# *,+,,..# #1 h@ 1 hP @5.1 h 2--80.01 h 1 h 1 h1 h- *****The white imp gestures at you.1 hl.....41---==101 hc  The white imp gestures at you. _The puff of frost hits you.  The white imp gestures at you. _The puff of frost hits you.  The white imp gestures at you. _The puff of frost hits you!1 h *****The white imp gestures at you.1 h&.....2---2 _The puff of frost hits you but does no damage.1 hv9 5.--31 h |*,* #.*,* #.*#+***###.#.,,,,.#.*****#.#.#* #.#..* #.....*#.#####.#..@...5.#.*,,,,,#.....*,***,#.*,*<*,#.*,*,*,#.******+*,,,####.###.#.#.*,***#.# #.#.#.*,1 h F+,,..# #.1 hĆ 1 hM >5.1 h H--4.2 (1.21 h 1 h 1 h *,* #.*,* #.*#+***###.#.,,,,.#.*****#.#.#* #......1 h #..* #....*#.#####.#...@.5.#.*,,,,,#....*,***,#......*,*<*,#.*,*,*,#.******+*,,,####.###.#.#.*,***#.# #.#.#.*,+,,..# #.1 h 1 hx *The white imp gestures at you.1 h I .  The puff of frost hits you!1 h& *The white imp gestures at you.1 h&,&.1 h6_33---==1 h=!5.41 h*C 1 hD1 hNG#_The puff of frost hits you.1 h'a*,* #., *,* #....... *#+***###.......#.,,,,.........#.*****#.......#.#* #.....#..* #...*#.#####.#....@5.#.*,,,,,#...*,***,#.....*,*<*,#.......*,*,*,#.......******+*,,,####.###.#.#.*,***#.# #.#.#.*,+,,..# #.-6.6 _The white imp closely misses you.1 hzR  You hit the white imp. The white imp convulses.  The white imp is almost dead.The white imp is struck by your quills..---4-70 _You kill the white imp!1 hc41 h1 hH _No target in view!1 h+ *,* #.  *,* #......  *#+***###...... #.,,,,........ #.*****#...... #.#* #.... #..* #.. *#.##### # # *,,,,,#.. *,***,#.... *,*<*,#...... *,*,*,#...... ******+*,,,####.###.#.# *,***#.# #.#.# *,+,,..# #1 h/n4-8.8 (1.2 _1 h31 hU *,* # *,* # *#+***###1 h #.,,,, #.*****# #.#* #..... #..* #... *#.##### # # *,,,,,#...1 h6 *,***,#..... *,*<*,# *,*,*,# ******+*,,,####.###.#.# *,***#.# #.#.# *,+,,..# #1 h&1 h'C-90.01 h?,1 hr.1 h1 h1 h~1 hr1 h 1 h 1 h! 1 hv# 1 hcG *,* # *,* # *#+***### #.,,,, #.*****# #.#* # #..* #.... *#.##### # # *,,,,,#.... *,***,#1 hHH *,*<*,# *,*,*,# ******+*,,,####.###.#.# *,***#.# #.#.# *,+,,..# #1 h$L>1.21 hN1 hP1 hI1 hR1 hK1 h 1 h 1 hN 1 h 1 h 41 h 1 h 1 h  *,,**,*,* #   *,* #   *,,,,,,,,,,,,,* #   **********#+***###  1 h` #.,,,,.   #.*****#   #.## #   #..# #...  *#@#####...   #.....   #######...   *,,,,,#   *,***,#   *,*<*,#   *,*,*,#..........   ******+*,,,####.###.#.#   *,***#.# #.#.#1 h1 h^5=2.41 hZ1 h1 h|r  *,,,,,,* *,,,,,,,,,,   *,,**,*,* #   *,* #   *,,,,,,,,,,,,,* #   **********#+#**###   #..,,,.   #.#****#   #.## #   #@.# #  #.#####..   #........   #######   *,,,,,#   *,***,#   *,*<*,#   *,*,*,#..........   ******+*,,,####.###.#.3.61 h M∩,,,,*,,,,,,,,,,**,*,,,,,,,,,,,,,* **********#+##*###.,,,..****##..# ##.#####......  #######..........4.81 hq Q1 hBXM,,,,**∩,,,,*,,,,,,,,,,**,*,,,,,,,,,,,,,* **********#+######..........****##..# ##.#####  #................1 hE1 hFV6=6.01 hJ1 hK1 hUM**,**,**,*,***,,,,**∩,,,,*,,,,,,,,,,**,*,,,,,,,,,,,,,* #..**********#+######........#####..#..#  ##.#####..........#1 h1 hN(7.21 h:1 h1 h (#.##.*#.#.#....##...#....)...#.......#......#........'1 hf 1 hv ,801 h 1 hi _ _You open the door. _Found a dagger.1 hM,..,..,,,##.##.*#.#.#**......##..∩....),,...*,,,,,,,,,,##.#.......#1 h...........#,,......[....# #..**********#@######........#####..#  #..# #...........1 hm1 h$I79.4 (1.21 h"1 h% _Found a ring mail. Found a sand-covered staircase. _There is an open door here.1 h  ***##**##**.####  *,,,..,..*#.#..,,  *,.##.##.*#.#.#***  *,.......##...# *  *,,..∩....)...# *  *,,,,.........# *,,,,,,,,,  *,.##.#.# #  *......# #  *,.......[@...# #  **#########'######.  #........  #.###### 1 h #.## #  #..# # #.#####  #.....  #######1 h71 h,1800.6 _1 hǮ1 hذ1 hM  *,,,>.,,,,,***,****  ***##**##**.####  *.,,..,..*#.#..,,  *..##.##.*#.#.#***  *........##...# *1 h  *....∩....)...# *  *,,,..........# *,,,,,,,,  *..##.#.# #  *.@....# #  *........[....# #  *##########'######  #......  #.######  #.## #  #..# # #.#####  #.....1 h1 h^8=1.81 hv!1 hH#1 h"  *,*******,,***,*   *,,,>.,,,,,***,***  #**##**###*.####.  #.,,..,..##.#...,  #..##.##.##.#.#***  #........##...# *  #....∩....)...# *1 h  #.............# *,,,,,,,  *..##.#.# #  #......# #  #........[....# #  ###########'######  #......  #.###### 1 h #.## #  #..# # #.#####1 h1 h0(3.01 hO1 h1 h y  *,* *,,,,,,*  *,*******,,***,*   *,,,>.,,,,,***,**  #**###*###*.####.  #.,,..,..##.#...,1 hr   #..##.##.##.#.#***  #........##...# *  #....∩....)...# *  #......# *,,,,,,  #..##.#.# #  #.............# #  #........[....# #1 hg   ###########'######  #......  #.######  #.## #  #..# #1 h) 1 h&* (4.21 h12 1 h4 1 h6  *,* **,,,,,*  *,* *,,,,,,* 1 h7 *,*******,,***,  *,,,>.,,,,,***,*  #**###*###*.####.  #.,,..,..##.#...,  #..##.##.##.#.#***  #........##...# *  #....∩@...)...# *  #.............# *,,,,,  #..##.#1 hx:i.# #  #.............# #  #........[....# #  ###########'######  #......  #.######  #.## #1 h?1 h2@V9=5.41 hD1 hF1 h  *,* **,,,,,  *,* *,,,,,,  *,*,,***,  *,,,>.,,,,,***,  #**#######*.####.  #.,,.....##.#...  #..##.##.##.#.#***  #........##...# *  #....@....)...# *1 h  #.............# *  #..##.#.# #  #......# #  #........[....# #  ###########'######  #...  #.######  #.## #1 hP@6.6 _There is a sand-covered staircase here.1 h$p z 0.0  You start resting.7.6 (1 _You hear the slow hiss of an avalanche of sand.1 hOa40=1=21 hm3=4=546=1 h397=8=9=501 hd1=2=34=1 h~jB1 hl1 hqj 57.6 (50.0) _You start resting.1 hkrd5=8.6 (511 h_v1 hJxo _You hear the slow hiss of an avalanche of sand.1 hT 1 hߞ 1 h 1 h 1 hظ 19.6 (1.0)1 h 1 h 1 h  1 hO 1 hd 1 hJ 1 h@ 1 ha 1 h\ 1 hN 1 hG 1 hG  1 h9 #####1 h( an Ossuary1 hi  1 hm b#∩.@#1 h_  1 h^ D##.##1 hQ  1 h@ #+1 h  1 h1 h1 h{1 hl1 hi  1 hd;The world spins around you as you enter the gateway.1 hs1 h 1 h 1 h1 h!'60.4 (1.81 h1 ht 1 h8 1 h_You enter an ossuary!  1 h2Found a gate leading back out of this place. 1 h^U_There is an empty arch of ancient stone here.1 h41 h1 hJQ _1 h6=1 h1 hl7=1 h1 h.,1 h1 h,1 h1 hN<81 h1 ha,1 h1 h5,1 h1 h,1 h1 hZb9=1 hJ1 h,1 h1 h,1 h1 hm60=1 h1 h@,1 h$1 h,1 h1 hw<11 hw,1 h31 h1 h,1 h1 hT,1 h81 hL2=1 h'1 h,1 h1 hB1 h1 h\l3=1 hK1 h!,1 h4= _HP restored.1 hJ1 h1 hg,1 hB1 hR1 h19##### #∩.∩# ##@## #' #.#....Z.#...#Z   ogre skeleton (dormant)##+##1 hD J 90.8 (30.4)  You open the door.1 h^Z.Z1 hh,1.8 (311 h1 h%a _An ogre skeleton comes into view.1 hV ######∩.∩###.## #@# ..Z.+...+#...##+# Z.=3.0 (1.2) _There is an open door here.1 h9 ##### #∩.∩# ##.## #@# #Z# ... +...+ #...#1 h1J ##+##1 hpV  ##### #∩.∩# ##.## #@# #Z#1 h"X  ... +...+ #...# ##+## 1 ho[ 41 h^ 1 hv 8 _An ogre skeleton is nearby!You hit the ogre skeleton. The ogre skeleton convulses.=40 _The ogre skeleton is lightly damaged.1 h4D  ##### #∩.∩# ##.## #@# #Z# ... +...+ #...# ##+##1 hm  ##### #∩.∩# 1 h ##.## #@# #Z# ... +...+ #...# ##+## 1 h 1 h 1 h 1 h " hit the ogre skeleton. The ogre skeleton convulses. _The ogre skeleton is lightly damaged.An ogre skeleton is nearby!  You hit the ogre skeleton. The ogre skeleton convulses.  The ogre skeleton is moderately damaged.  struck by your quills.5 _The ogre skeleton hits you but does no damage.1 h[ ##### #∩.∩# ##.## 1 h ]#@# #Z# ... +...+ #...# ##+##1 hD2 ##### #∩.∩# ##.## #@# #Z# ... +...+ #...# ##+## 1 he _An ogre skeleton is nearby!You puncture the ogre skeleton! The ogre skeleton convulses!1 h'N.1 h-66=61 h 1 hT _You destroy the ogre skeleton!1 hJ<1 hT,1 ho######∩.∩###.##'# ##.## #...###+..@'.#--#...#.Z###+## ..# .# .# #Z   kobold skeleton (dormant) 9.6 (3.6  You open the door.1 hZ.Z--900.6 (41 hb _A kobold skeleton comes into view.1 h1##### #∩.∩# ##.## #'# ##.## #...### +...@Z# #...#..# 1 hM2 ##+###..# #.# ..#.# M   mummy (dormant)MZ   kobold skeleton##1 h?D MM  1 h@A mummy comes into view.Found a silvery potion.1 hA.=1.8 (1.21 h^J _The kobold skeleton hits you but does no damage. _There is an open door here.1 h ##### #∩.∩# ##.## #'# ##.## #...### +...@Z# #...#..#  ##+###..#  #.#  ..#  .#  M  ## 1 hp ##### #∩.∩# ##.## #'# ##.## #...### +...@Z# #...#..#  ##+###..#  #.#  ..# .#  M  ## 1 h)J _There are monsters nearby!You hit the kobold skeleton. The kobold skeleton convulses..M!1 hD720 _You destroy the kobold skeleton!1 hl ######∩.∩# ##.## #'# ##.##...###+...'.#...###+## #.# .M#.! 1 hUo (## 1 hr ^M.1 hs 5-4.0 (1.21 hv 1 hdx 1 hW  ##### #∩.∩# ##.## #'# ##.## #...### +...'.## #...#@.# ##+###..#  #.#  M.#  .#  .!  ## 1 hX *1 h  ##### #∩.∩# ##.## #'# ##.## #...### +...'.## 1 h @#...#@.# ##+###..#  #.#  M.#  .# .!  ## 1 h< 1 hr 8-1 h 1 h \ _A mummy is nearby!1 h}# U######∩.∩# ##.## #'# ##.##...###+...'.#...#.##+##1 h%% - ##.# M#.# .!.###1 h) 1 h* /5.2 _1 h. 1 h0 1 h1 1 h2  1 h4 #####1 h6  1 hy8 #∩.∩# ##.## #'# ##.## #...### +...'.## #...#..## 1 hq: ##+###@.# ##.# M.#  #.#  .!  .##  # 1 hhD !1 h ##### #∩.∩# ##.## #'# ##.## #...### +...'.## #...#..## ##+###@.# ##.# M.#  #.#  .! .##  #  #∩.∩# ##.## #'# ##.##...###+...'.#...#.##+##[39;41 hX9m#..#  ##@# M##.# .! .##+# _A mummy is nearby!59--=6.4 1 hy#_The mummy hits you.1 h #∩.∩# ##.## #'# ##.## #...### +...'.## #...#..## ##+###..# ##@# #M.# ##.# .! .##  +#1 hv #∩.∩# ##.## #'# ##.## #...### +...'.## #...#..## ##+###..# ##@# #M.# ##.# .! .## +#  _A mummy is nearby!70 _You closely miss the mummy. The mummy hits you but does no damage.1 hh #∩.∩# ##.## #'# ##.## #...### +...'.## #...#..## ##+###..# ##@# #M.# ##.# .! .##  +#1 h #∩.∩# ##.## #'# ##.## #...### +...'.## #...#..## ##+###..# ##@# #M.# ##.# .! .## +#   _A mummy is nearby!You puncture the mummy! The mummy convulses.60--=8 _The mummy is severely damaged.1 hx2Z #∩.∩# ##.## #'#1 hBe ##.## #...### +...'.## #...#..## ##+###..# ##@# #M.# ##.# .! .##  +#1 h+" #∩.∩# ##.## #'# ##.## #...### +...'.## #...#..## 1 h##+###..# ##@# #M.# ##.# .! .## +# 1 h1 h1 h1 h _A mummy is nearby!You puncture the mummy!1 hN.1 h68-91 h~1 hL _You destroy the mummy!1 h1 h1 h ,1 h1 h61 h511 h(2=1 h1 h1 h1 hS1 h1 hh31 hI=1 h,1 h1 h1 h#1 h1 h 1 h1 h"1 h1 h^1 h'1 h1 h41 hb=1 h1 h!1 h81 hP1 hC1 h1 h1 h1 h1 h1 hi1 hu1 he1 h4 ,1 h 1 h 1 h^ =1 h 1 h 1 h 1 h 1 h 1 hx 1 h_ 1 h\ q##.## 1 h, H#...##1 h j+...'.##1 h K#...#..##1 h} +##+###..1 hJ M ##.1 h P #..# 1 h O ##.#1 h  #.1 h *--1 h U#.## 1 h\! -#+# 1 h"  1 h" 1 h~& 1 h' 281 h( 9.0)1 h) 1 h, U-9.4 (201 h2  1 h3 1 h]4 0_B - a silvery potion1 h5 1 h$6 1 hP7 1 h: 1 h_<  1 h5= 1 h> :_No target in view!1 hx!  _ _You open the door.1 hQ- <  There is an open door here. _1 h; f ##+###..# ##.## #..# ##.## #..# #.###++ #'##...##.#+.z.'@.##...######+ z   wight (polearm, dormant) 36.4 (7.0)  You open the door.1 hD !zz)7.4 (81 hcV  _A wight comes into view. It is wielding a +5 halberd. _Found a brown potion.1 hV  ##+###..# ##.## #..# ##.## #..# #.## #++# #'# #...##.# +.!z@..# #...#### ##+#1 h 5----==8.6 (1.2 _The wight hits you with a +5 halberd! _There is an open door here.1 h   ##.##  #..#  ##.##  #..#  #.##  #++# #'#  #...##.#  +.!z@..#  #...####  ##+#1 h;C  ##.##  #..#  ##.##  #..#  #.##  #++# #'#  #...##.#  +.!z@..#  #...####  ##+#   _A wight is nearby!-90 _You hit the wight but do no damage. The wight barely misses you.1 h*C  ##.##  #..#  ##.##  #..#  #.##  #++# #'#  #...##.#  +.!z@..# 1 h', #...####  ##+#1 hI  ##.##  #..#  ##.##  #..#  #.##  #++# #'#  1 h#...##.#  +.!z@..#  #...####  ##+#  1 hN-1 h51 hTr _A wight is nearby!1 hh'401 h1 hn _You barely miss the wight. You block the wight's attack.1 h31 h&11 h1 h _You closely miss the wight. The wight closely misses you.1 h  ##.##  #..#  ##.##  #..#  1 h=#.##  #++# #'#  #...##.#  +.!z@..#  #...####  ##+#1 h   ##.##  #..#  ##.##  #..#  #.##  #++# #'#  #...##.#  +.!z@..#  #...####  ##+#   _A wight is nearby!1 hQ*  You hit the wight. The wight convulses.  The wight is moderately damaged.1-----21 hɆ1 h ; _The wight hits you with a +5 halberd.1 hP  You hit the wight. The wight convulses.  The wight is heavily damaged.1 huR P: 34/62 (64)-------=3Drain1 hW 1 hsZ  1 h[ i_The wight hits you with a +5 halberd! You feel drained.1 h& <  You puncture the wight!1 hS' A) 1 ha  ealth: 34/64 -------644 _You destroy the wight! _Your life force feels restored.1 h ##+###..# ##.## #..# ##.## #..# #.## #++###'# #...##.# +.!@'..# #...#### ##+##5=--5.8 (1.2 _  Things that are here: _a +5 halberd; a +0 robe1 h ##+###..# ##.## #..# ##.## #..# #.## #++###'# #...##.# +.@)'..# #...#### ##+##--7.0 _8.0 (2 _f - 4 brown potions (gained 1)1 h F6=1 h f71 hQ ,1 h 1 h B1 h j8=1 hq 1 hȯ ,1 h= 1 h 1 ho ,1 h ,1 hN 1 h 1 hB L9=1 h 1 h ,1 hz 1 hl 1 hG ,1 h 40=1 h! ,1 h 1 h 1=1 hQ 1 h P21 h 1 h ,1 h 1 h ,1 hj 1 h j3=1 h 1 hq ,1 hp 1 h ,1 hy 1 h 1 h b4=1 h ,1 h$ 1 hg B1 h 51 h B1 hk m46=7=1 h| 1 h 1 h[ 1 h 1 h 1 h 1 h~ 1 hc 1 h 1 h 1 hv 1 h0 L8=1 h 1 h 1 h 1 h 1 h^ 1 h 1 h% 1 hD 1 h V9=1 h 1 h 1 h 1 hf 1 h ,1 h 1 h% 1 h  =501 h. 1 hM5 ,1 h6 B1 h= 1=1 hC 1 hD 921 hHE 3=1 hF 1 hG ,1 hI 1 hK ,1 hEM 1 hO 1 hR <31 hS ,1 h@U 1 hW 1 h2X 1 h(Y 1 h;Z 1 h1[ 1 hD\ 1 hS] 1 hh^ L4=1 h__ 1 h` 1 ha 1 hb 1 hc 1 hEe ,1 hh l5=1 hHi 1 h\k 1 h6p 1 hgq 1 hr ,1 hs 1 hu b6=1 h9v 1 h\w ,1 hex 1 hy 1 hz ,1 h{ ,1 h} 1 hk 1 ha e7=1 h ,1 h 1 h ,1 h 1 h <81 h 1 h‰ ,1 h 1 hV ,1 hl 1 h 1 hz L9=1 hY 1 h0 ,1 h 1 hX 1 h3 W60=1 h 1 hٝ 1 h= 1 hI 1 hN ,1 hY 1 h 1 h <11 h{ 1 h ,1 h 1 h2 ,1 h 1 h b2=1 hɮ 1 h ,1 h 1 h ,1 h* 1 h- ,1 h 1 h l3=1 h1 1 h 4=...#..###+###..# ##.#..# ##.###.#M### #.##''###'##.@.##.#+..)'.....######+##M   mummy (dormant) 6043.2 (95.2)  You open the large door.!MM1 h ,4.2 (961 h 1 hO _A mummy comes into view. _Found a glowing cyan potion.1 hKQ  You puncture the mummy! The mummy convulses!1 h-U/' 1 hv^=6==5.2 (1.0)1 h{1 h|~L _You destroy the mummy!1 h41 h1 h(H _No target in view!1 hJ1 hgH _No target in view!1 hT 41 h 1 h 1 h ; _1 h   There is a large open door here. _1 h. 1 hV  #...# +...'.###...#..####+###..# ##.## #..# ##.## ### #..# #@### #.##-- ##''###'#1 h  #...##.# +..)'..##...######+##1 he" s7.6 (2.4--8.6 (31 h% 1 hB( Y _C - a glowing cyan potion1 h{ 41 h 1 h 1 h   There is a large open door here.1 h L _1 hn 1 hȒ 1 h 1 hy 1 hؕ 1 h s##+###..# ##.## #..# ##.##+. ### #..#.Z #.### #.##..##''###'# #..#...##.# +.'@.)'..# ###...#### 1 hO ##+##   Z   kobold skeleton (dormant)1 hΟ H 52.2 (3.6  You open the door.1 h .ZZ3.2 (41 hz 1 h b _A kobold skeleton comes into view.1 h#S ##+###..# ##.### #..# #. ##.## +.# ### #..# #..##.### #.## #.Z##''###'# #..#...##.#1 h:%) +.@..)'..# ###...#### ##+##1 h'1 hM.Z4.4 (1.2 _There is an open door here.1 h]} `=501 h _You completely miss the kobold skeleton.You hit the kobold skeleton. The kobold skeleton convulses!. 1 h= &61 h 1 h V _You destroy the kobold skeleton!1 h'~ 1 h; 1 h 1 hׅ H _No target in view!1 h2 1 h ,1 hp 1 h 1 h % _1 hn1 h 1 hh1 hn1 h&1 h1 h1 h1 hz&## #...####. +...'.## .. #...#..##1 hL' .####+###..# #+ ..# ##.###.##.# #..##...#.# ##.##+.M.'.##### #..# #@.##.### #.##- ##..##''###'#..#...##.##+.'..)'..#1 h(###...######+##M   mummy (dormant)1 h.d M63.6 (7.2M  You open the door.1 h.E-4.6 (81 h21 h5 _A mummy comes into view. _Found a viscous silvery potion.1 h& ##   #.   ..   .##  #+ ..# ##.##  ##.##.# #..#  #...#.# ##.##  +.M.'.##### #..#  #@.##.### #.##  ##..#  ##..#  #+.'..)'..#  ###...####  ##+## 1 hG* ##   #.  1 h+c ..   .##  #+ ..# ##.##  ##.##.# #..#  #...#.# ##.##  +.M.'.##### #..#  1 h0#@.##.### #.##  ##..#  ##..#  #+.'..)'..#  ###... ##+## 1 h51 h#71 h==1 h+A\ _A mummy is nearby!1 hE ##.##  ## #...# #. +...'.. #...#..## .####+###.. #+ ..##.## ##.##.# #.. #...#.# ##.##+.M.@.##### #..##...#..##.### #.####.###..##''###'##+ ##..#...##.#+.'..)'..####...######+##!M5.8 (1 _ _The1 hLre is an open door here.1 h/z  You hit the mummy. The mummy convulses.  The mummy is heavily damaged.1 h||4=601 h1 hw _The mummy is struck by your quills. The mummy closely misses you.1 h  v  You hit the mummy. The mummy convulses.1 h &71 h 1 hk ^ _The mummy is almost destroyed.1 h<} <  You puncture the mummy!1 h M.1 h .881 h 1 h L _You destroy the mummy!1 hk1 h1 h1 hH _No target in view!1 hrDJ1 hG1 hJ1 hL% _1 hWn1 h^ ##.## ## #...### #. +...'.## .. #...#..## .####+###..# #+#..# ##.## ##.##.# #..# #...#.# ##.## +.@.'.##### #..#-1 h`O #...#..##.### #.## ##.###..##''###'# #+# ##..#...##.# #+.'..)'..# ###...#### ##+##1 he.71.2 (2.41 hgE-2.2 (31 hSk1 hGm\ _D - a viscous silvery potion1 h ##.## ## #...### #. +...'.## .. #...#..## .####+###..# #+#..# ##.## ##.##.# #..####...#.# ##.###M'@..'.##### #..####...#..##.### #.## ##.###..##''###'# #+# ##..#...##.#  #+.'..)'..# ###...#### M   mummy (dormant)  ##+## 3.4 (1.2  You open the door.!MM[1 hD40m4.4 (2 _A mummy comes into view. _Found a bubbling orange potion.1 h*b  You hit the mummy. The mummy convulses.  The mummy is heavily damaged.=5.4 (1.0 _The mummy barely misses you.1 hLD  You hit the mummy but do no damage.61 hfF1 hH] _The mummy is heavily damaged.1 hYou hit the mummy but do no damage. _The mummy is heavily damaged.You hit the mummy. The mummy convulses.  The mummy is almost destroyed.The mummy is struck by your quills.1 h1'1 h.971 h-1 hjL _You destroy the mummy!1 h41 h1 hH _No target in view!1 h 1 hl 41 h 1 h 1 h % _1 hS   There is an open door here. _1 h)  ##.## ## #...### #. +...'.## .. #...#..## .####+###..# #+#..# ##.# ##.##.# #.. ###...#.# ##. #@'...'.##### #.- ###...#..##.### #. ##.###..##''###' #+# ##..#...##. #+.'..)'.. ###...###  ##+##9.8 (2.4-80.8 (31 h< r _E - a bubbling orange potion1 h 41 h+ 1 h 1 h 1 h   There is an open door here. _1 h ,1 h ,1 h{ 1 h ##.##  #'#  ##.## ## #...### #. +...'.## .. #...#..##  .####+###..# +#..# ##.## ##@##.# #..# 1 h۷ ###...#.# ##.## #.'...'.##### #..# ###...#..##.### #.## ##.###..##''###'##+# ##..#...##.##+.'..)'..###...######+##1 h ####.^##..#Z.'4.4 (3.6Z   kobold skeleton (dormant)1 h ZZAs you open the door, it creaks loudly!1 h L======5.4 (41 h 1 hq b _A kobold skeleton comes into view.1 h/∩.∩##.## #'#  ##.## #####...###  #.^.+...'.## #..# #...#..#Z..####+###..#  #@#.##.# ##.##..# ##...#.# ##.##.'...'.##### #..###...#..##.### #.####.###..##''###'#+# ##..#...###+.'..)'..###...####=-----6.6 (1.21 h~1 h _The kobold skeleton hits you but does no damage. _There is an open door here.1 h  You puncture the kobold skeleton!.-----701 hV _You destroy the kobold skeleton!1 h= 41 hc 1 h  1 h 1 h :_No target in view!1 hc  _No target in view!1 h7  _  There is an open door here. _1 h#E 1 hH ,1 hI 1 h\K 1 hXN 1 hU 1 h'V l##.^.+...'.##1 h;W z##..# #...#..##1 hDX d#...####+###..#1 h?Y w#'#..# ##.##1 hMZ ##.##.# #..#1 hR[ ###...#.# ##.##1 hi\ #.'...'.##### #..#1 h` _###...#..##.### #.####@###..##''###'- #'# ##..#...## #.# #+.'..)'..#  M.# ###...####  #.# ##+## #+# M   mummy (dormant)  1 ha 1 h[b 96.0 (8.4  1 h4d You open the door.1 hg 1 hh M1 hsi ?1 h?j M1 hj 1 hJl E-7.0 (91 hTp 1 hRt  1 h'u 1 hv 3_A mummy comes into view. 1 hv |_Found a scroll labelled MAIBIGORO.1 h~ ##.^  ##..#   #..  #'#..# ##.##  ##.##.# #..#  ###...#.# ##.##  #.'...'.##### #..#  ###...# #.##  ##@#  #'#   #M# )'..#  ?.#   #.# ##+##  #+#1 hZ ##.^  ##..#   #..  #'#..# ##.##  ##.##.# #..#  ###...#.# ##.##  #.'...'.##### #..#  ###...# #.##  ##@#  #'#   #M# )'..#  ?.#   #.#  #+# 1 h[1 had\ _A mummy is nearby!1 h ##..# #...#..##...####+###..'#..# ##.####.##. #..###...#.##.###.'...'.##### #..##...#..##.### #.# ##.###..##''###'#  #@# ##..#...##.M# #+.'..)'.?.# ###...#####.# ##+## +#8.2 (1.2 _ _There is an open door here.1 h9 =90 _You closely miss the mummy. The mummy barely misses you.1 hΙ {  You puncture the mummy! The mummy convulses.1 h_ 0=1001 hڢ 1 hm ^ _The mummy is severely damaged.1 hr  You hit the mummy. The mummy convulses.. 1 h71-1 _You destroy the mummy!1 hCt1 hu8-1 h{1 hZH _No target in view!1 hF! _ #'#..# ##.####.##.# #..####...#.# ##.###.'...'.##### #..# ###...#..##.### #.## ##.###..##''###' #'# ##..#...##. ##.# #+.'..)'..#.# ###...####-#.# ##+##  #+#  1 hkT4.8 (3.6-5.8 (41 h!a_ _F - a scroll labelled MAIBIGORO1 h6##.##.# ..# ###...#.# ##.##.'...'.##### #..# ###...#..##.### #.##  ##.###..##''###'# #'# ##..#...##.# ##.# #+.'..)'..# #..# ###...#### ##@# ##+## +# 7.0 (1.2'#Z+ZZZZZZ#ZZZ#ZZZZZZZZ 10 spectral rats (dormant)##Z##Z   crocodile zombie (drag, dormant)#+#  As you open the door, it creaks loudly!1 hJw ZZZZZZZZZZ?ZZZZZZZZZZ)======8.0 (2 _A crocodile zombie and 10 spectral rats come into view. _Found five items.1 h  You hit the spectral rat. The spectral rat convulses.  The spectral rat is almost destroyed.1 h]Z.1 hލd=-----9.0 (1.01 h1 hY _The spectral rat barely misses you.1 hm T  You hit the spectral rat.1 hq ,1 h| Z?91 h E-----101 h 1 h S _You destroy the spectral rat!1 h  1 h> T You hit the spectral rat. The spectral rat convulses.1 hO 1 hF 1 hD 1 h !Z?81 hZ s 1 _You destroy the spectral rat!1 h! 1 h i _Your Fighting skill increases to level 6!1 h ,1 h|  You hit the spectral rat but do no damage.The spectral rat is struck by your quills.1 h 1 h 1 h 'ZZ. 71 h&21 h1 hS _You destroy the spectral rat!1 h###...#.##.'...'.##### #..1 h##...#..##.### #.# ##.###..##''###'#  #'# ##..#...##.##.# #+.'..)'.#..# ###...#####.# ##+##   Z+ZZZ+ZZZ+#.Z?##.# #+# 1 hC3.2 (1.21 hZ1 h^u _The spectral rat misses you. _There is an open door here.1 hq  You hit the spectral rat. The spectral rat convulses.  The spectral rat is severely damaged.1 h,401 h"1 h%Y _The spectral rat barely misses you.1 h`  You hit the spectral rat but do no damage.The spectral rat is severely damaged.1 hb<51 ho1 hs: _You block the spectral rat's attack.1 h(Z  You hit the spectral rat. The spectral rat convulses.1 h1 h1 h,j? 61 h&61 h1 hS _You destroy the spectral rat!1 h  You hit the spectral rat. The spectral rat convulses.  The spectral rat is heavily damaged.1 hhZ.71 h3P _You block the spectral rat's attack.1 hB<Z  You hit the spectral rat. The spectral rat convulses.1 hz=1 h>1 hFj? 51 hd&81 hk1 hnS _You destroy the spectral rat!1 hƺ  You puncture the spectral rat!1 hWj? 41 h9 _You destroy the spectral rat!1 h*$   You hit the spectral rat. The spectral rat convulses.  The spectral rat is moderately damaged.P: 61/63 (64)-20Drain _The spectral rat bites you. You feel drained.1 h >  You hit the spectral rat.1 h ,1 hj r. 31 h& &11 h+ 1 h- S _You destroy the spectral rat!1 h,/ >  You hit the spectral rat.1 hM1 1 h8 h? 21 hYT T2-21 h ] 1 h^f S _You destroy the spectral rat!1 h Z  You hit the spectral rat. The spectral rat convulses.1 h6 ,1 h Z!   spectral rat1 h* .231 h 1 hu S _You destroy the spectral rat!1 h> C  You puncture the spectral rat!1 h 1 hx Z.Z   crocodile zombie (drag)1 h &41 h 1 hVS _You destroy the spectral rat!1 hf  You puncture the crocodile zombie! The crocodile zombie convulses.  The crocodile zombie is lightly damaged.  The crocodile zombie is struck by your quills.1 hT3=51 h>s _The crocodile zombie barely misses you.1 h  You hit the crocodile zombie. The crocodile zombie convulses.  The crocodile zombie is moderately damaged.1 h:&61 h 1 h-> _You block the crocodile zombie's attack.1 hGb  You hit the crocodile zombie. The crocodile zombie convulses.1 hI&71 hN1 hKPh _The crocodile zombie is heavily damaged.1 hۗ .'...'.##### #..##...#..##.### #.# ##.###..##''###'#  #'# ##..#...##.##.# #+.'..)'.#..# ###...####.# ##+##  #' +#?Z!#+?.?+#..?##.# #+#   1 hܙ You puncture the crocodile zombie! The crocodile zombie convulses!  The crocodile zombie is almost destroyed.The crocodile zombie bites you.58--=81 hR1 h|? _The crocodile zombie drags you backwards!1 h  You closely miss the crocodile zombie.The crocodile zombie is almost destroyed.1 h]9---91 h1 hH _The crocodile zombie bites you but does no damage.1 h.g  You puncture the crocodile zombie! The crocodile zombie convulses.1 h"<N.1 h!^ ealth: 59/64 4=30 _You destroy the crocodile zombie!1 he1 hgi _Your life force feels restored.1 h\1 h]1 hd1 hhH _No target in view!1 h?41 h^ _No target in view!1 h( 1 h 1 h 1 h H _No target in view!1 h7 41 h< 1 h? H _No target in view!1 hy 1 h{ 1 h. 1 h H _No target in view!1 h J1 h Q _1 hs S601 h ,1 h 1 h ,1 h 1 h <11 h 1 hձ ,1 h[ 1 hW ,1 hݶ 1 hո 1 h 1 hN 1 h 1 hQ L2=1 h 1 h? 1 hv 1 hO 1 hh 1 h3 1 hr 1 h6 1 h V3=1 h 1 h 1 h 1 h' 1 h ,1 h 1 h" b4=1 h 1 h' 1 h^ ,1 h 1 h 1 h ,1 h 1 h ###...#..##.### #.##  ##.###..##''###'# #'# ##..#...##.# ##.# #+.'..)'..# #..# ###...#### ##.# ##+## #'# ##.+#?.@#--+?.?+ #..?# ##.## +# 1 h 1 hp 047.6 (17.4)1 hy G--8.6 (181 h 1 h rNo target in view! _G - a fuming black potion1 h 41 h1 hJ1 h =1 h 1 h$x _m - 6 scrolls of teleportation (gained 1)1 h&1 hh(1 h-*1 h/9E #'# ##..#...##.#  #+.'..)'..#..# ### ##+##  #'# ##.+# #?..#+?..+..##.## #+#  1 h:252.0 (3.4)1 h;+3.0 (41 h:@1 hB` _H - a scroll labelled ACEXKUPEOS1 h41 h1 h1 h;X1 hz,1 h1 hM ##.###..##''###'# #'# ##..#...##.# ##.# #+.'..)'..# #..# ###...#### ##.# ##+## #'# ##.+# #?..# +@..+ #...# ##.###+#1 h+5.4 (21 hw+6.4 (31 h1 ha _I - a scroll labelled MANUNWA SAE1 hw  _l - 3 scrolls of immolation (gained 1) _You open the door. _You open the door.1 h~}   There is an open door here. _1 h n1 h 1 hÎ  There is an open door here. _1 h& p###...#..##.### #.## ##.###..##''###'# #'# ##..#...##.# 1 h8 ##.# #+.'..)'..# #..###^###...######.##.# ##+###'#.####.'## ##..@# #'...+ ##...# ##.## #+#1 h n70.2 (13.8)'..#1 ha #Z.#.##Z   kobold skeleton (dormant)1 h L  As you open the door, it creaks loudly!1 h Z.Z1 h M======1.2 (141 h 1 h b _A kobold skeleton comes into view.1 hB ##.###..##''###'# '# ##..#...##.# ##.# #+.'..)'..# #..###^###...#### ##.##.# ##+## #'#.## ##.'## ##...#+##1 hL#'...@Z.###...##.## .# +# # 1 hM###M#'M   mummy (wandering)1 h(1 h!h=-----2.4 (1.2)1 h#1 h( _You block the kobold skeleton's attack. A mummy opens the door. _There is an open door here.1 hfgF  You puncture the kobold skeleton!1 h5i1 h5r.M. 1 hCJ-----301 hW1 hxV _You destroy the kobold skeleton!1 ho  You puncture the mummy! The mummy convulses!' 1 h֧66=41 h|b _You destroy the mummy!1 h4 1 h5 1 h9 1 h< H _No target in view!1 hB  _1 hN n1 h\ 1 hBc ##.# #+.'..)'..# #..###^###...#### 1 h~d ##.##.# ##+## #'#.### ##.'##.# ##...#'## #'...'..## ##...##..# ##.####@# --1 he #+# #'#  #.#  #.M #.##.#M   mummy (dormant)#+#1 hi & 1 hj 80.4 (6  You open the door.1 ho AM?1 hp pM--1.4 (71 hku 1 hx B _A mummy comes into view. 1 hy |_Found a scroll labelled MAIBIGORO.1 h..###^###...####.##.# ##+##  #'#.### ##.'##.##...#'#'...'..###...##.. ##.####. #+#  #M.?1 h 1##+ 1 h1 hw5=2.6 (1.21 h`1 h n _The mummy misses you. _There is an open door here.1 h ^   ##+##   ##.'##.# ##...#'## ..## ..# #.# #+# #@# #M# #.? #.## #.# #+#1 h}Wm ^   ##+##   ##.'##.# ##...#'## ..## ..# #.# #+# #@# #M# #.? #.## #.# #+#  _A mummy is nearby!1 he  You hit the mummy. The mummy convulses.301 hl] _The mummy is heavily damaged.1 hQ  You puncture the mummy! The mummy convulses!1 h3N.1 hÁ74 _You destroy the mummy! _F - 2 scrolls labelled MAIBIGORO (gained 1)##...#'## #'...'..## ##...##..#####.# #+# #'# #.## #..# #.## -'...+.M.+#...###+##M   mummy (dormant) 91.6 (7MM  You open the door.-2.6 (8 _1 h[0;10;1mA mummy comes into view. _Found a scroll of noise.1 hГ ='...'..###...##.. ##.#### #+# #' #.##..#.#.# #...#1 h4 +.M.+#...##+#1 h 1 h HM?1 hT 43.8 (1.2 _1 hr 1 h Q _There is an open door here.1 h  .## ..# #.# #+# #'# #.## #..# #.## #.# #@# #.M.# +.?.+ #...# ##+##1 hF  .## ..#1 h}H  #.# #+# #'# #.## #..# #.## #.# 1 hL #@# #.M.# +.?.+ #...# ##+## 1 hQ 1 hR 1 hMY 1 h\ \ _A mummy is nearby!1 h.  You hit the mummy. The mummy convulses!  The mummy is severely damaged.1 h[0 J=401 hO7 1 h: 3 _You block the mummy's attack.1 h a .## ..# #.#1 h`  #+# #'# #.## #..# #.## #.# #@# #.M.# +.?.+1 hҊ j #...# ##+##1 h" .## ..#1 h# #.# #+# #'# #.## #..# #.## #.# #@# #.M.# 1 h$+.?.+ #...# ##+## 1 h\+1 h-,1 hP11 hE4\ _A mummy is nearby!1 hT  You hit the mummy. The mummy convulses.1 h#. 1 h!1 hP1 h|91 h 51 hq1 h\ 1 h1 h(_You destroy the mummy!1 h1 h9T _No target in view!1 h3 _No target in view!1 h}; _1 h?+,1 h=h##...##..# ####.# +# #'#  #.###..# #.####.#M###'#'##..-+.?.+ #...# ##+## M   mummy (dormant) 1 h> 1 h?M1 hn@8.2 (2.41 h0A M1 hB   1 hBYou open the door.1 hC1 hD>-9.2 (31 haH1 hL 1 hL 1 hM3_A mummy comes into view. 1 hNn_Found a grey potion.1 h  ..# #.# #+# #'# #.## #..# #.### #.#M# ##'#'# #..@# +.?.+ #...# ##+##1 h ) ..# #.# #+# #'# #.## #..# #.### #.#M# ##'#'# #..@# +.?.+ #...# ##+##  1 hR  _A mummy is nearby!1 h3 #'...'..## ##...##..# ##.####.# #+# #'# #.## #..# #.### #.#M# ##'##...##+.?.+ #...# ##+##57---=200.4 (1.2 _The mummy hits you! _There is an open door here.1 hB101 hƐ1 h _You hit the mummy but do no damage. The mummy barely misses you.1 hO    #+# #'# #.## #..# #.### #.#M# ##'#@# #...## +.?.+ #...# ##+##1 h/    #+# #'# #.## #..# #.### #.#M# ##'#@# #...## +.?.+ #...# ##+## 1 h-9 _A mummy is nearby!8---21 hu:Q _You closely miss the mummy.1 hh    #+# #'# #.## #..# #.### #.#M# ##'#@# 1 h.i#...## +.?.+ #...# ##+##1 ho    #+# #'# #.## #..# #.### #.#M# ##'#@# #...## +.?.+ #...# ##+## 1 h1 h 1 hQ1 h( _A mummy is nearby!You puncture the mummy! The mummy convulses!1 h-C! 1 hI80=3 _You destroy the mummy!1 hg41 hj1 hH _No target in view!1 h+ _1 h-39=1 h4,1 h51 hh71 hP8W60=1 hs91 h:,1 h;1 h=,1 h>1 h~?1 hA,1 hG11 hHK2=1 hM,1 hO1 hY3=1 hQ[1 hI\,1 h]1 h^,1 h0`1 haL4=1 h b1 h:c1 hd1 he,1 hk78 M#...#'## '...'..###...##.##.####.#+# #'# #.# # #.--##'#'#...##+.?.+1 hmQ#...#1 how23.6 (20.2)--4.6 (211 hr1 htQ _J - a grey potion1 h 41 h ^ _No target in view!1 h] 41 h 1 h{ 1 h 1 h % _1 h l  There is an open door here.1 h A= _1 h 1 h 1 h ,1 hj 1 h 7 _You open the door.1 h h ##.####.# #+# #' #.## #..# # #.### Z##.#.# .###'#'# .#1 h_ #...##.#+.?.@..##...######+##   Z   ogre skeleton (dormant)1 h 18.0 (3.4)1 h ].ZZ1 h -9.2 (4.61 h 1 h _An ogre skeleton comes into view. _There is an open door here.1 h   #+# #'# #.## #..# #  #.### .#  #.#.# Z#  ##'#'# .#  #...##.#  +.?.@..#  #...####  ##+##1 h  #+# #'# #.## #..# #  #.### .#  #.#.# Z#  ##'#'# .#  1 hd#...##.#  +.?.@..#  #...####  ##+##  1 h1 h1 h 1 hJN ##.####.# #+# #'# #.## +##..# #.# #.### #..# #.#.##.Z# ##'#'#..# 1 h#...##.# +.?.'@.# #...#### ##+## _An ogre skeleton is nearby!1 h)1 hH.Z1 hA530.4 (1.2 _1 h1 h1 h6##...##..# ##.####.# #+# #'# #.## +# #..# #.# #.### #.#.##..##'#'#.Z#...##@# +.?.'..# #...######+##1 hzF=1.61 he1 hSZ _The ogre skeleton barely misses you.1 h   #+# #'# #.## +#  #..# #.#  #.### #..#  #.#.##..#  ##'#'#.Z# #...##@# +.?.'..# #...#### ##+##1 h   #+# #'# #.## +#  #..# #.#  #.### #..# 1 h #.#.##..#  ##'#'#.Z# #...##@# +.?.'..# #...#### ##+##  1 hY&1 h'1 h-1 h1e _An ogre skeleton is nearby!1 hN  You puncture the ogre skeleton! The ogre skeleton convulses!1 h4=201 h1 he _The ogre skeleton is heavily damaged.1 h͆  You hit the ogre skeleton. The ogre skeleton convulses.  The ogre skeleton is almost destroyed.1 hs.-31 hp _The ogre skeleton barely misses you.1 hJ   #+# #'# #.## +#  #..# #.#  #.### #..#  #.#.##..#  ##'#'#.Z# #...##@# +.?.'..# #...#### ##+##1 h    #+# #'# #.## +#  #..# #.#  #.### #..#  #.#.##..#  ##'#'#.Z# #...##@# +.?.'..# #...#### ##+##  - _An ogre skeleton is nearby!You puncture the ogre skeleton!. 1 h 34 _You destroy the ogre skeleton! _Your Armour skill increases to level 7!1 h 1 h 41 h 1 h 1 ho ; _1 h X1 h X1 h B1 h) 1 h 1 ha B1 h 1 h B1 h` n1 h *#'#.### ##.'##.# ##  ##...#'## M.#'...'..## #.#  ##...##..# ..# ##.####.# ..## #+# #'# ..# #.## #'# #..# -#.#####..#.#.##..##'#'#..###...##.##+.?.'..#M   mummy (dormant)#...######+##1 h M43.0 (8.4M  You open the door.-4.0 (91 h 1 h _A mummy comes into view. _Found a fuming black potion.1 h ##.##.# ##+## #'#.###  ##.'##.# ## #...#'## M. '...'..## #.#  ##...##..# #..# ##.####.# #..##+# #'# #..## .# ##.####.. #.#.##..###'#'#..###...##.##+.?.'.....######+##1 h 1 h !1 h M #1 h 1 h $5.2 (1.2 1 h _1 h  1 h 1 h C_There is an open door here.1 h #..###^###...#####.##.# ##+## #'#.### #  ##.'##.# ##Z ##...#'## !. #'...'..## #M..##..##.####.###+# #'.# #.## ##'# #..# ##.# #.#####..# #.#.##..## ##'#'#..## #...##.##Z   kobold skeleton (dormant) +.?.'..# #...####.Z.MZ6.41 hb _A kobold skeleton comes into view.1 hH9 ^   ##+##   #   ##.   !Z   #.#   #.M##   #..##  #+# #'# #@.# #.## ##'# #..# ##.# .# ##   +.?.'..# 1 h# ^   ##+##   #   ##.   !Z   #.#   #.M##   #..##  #+# #'# #@.# #.## ##'# #..# ##.# .# ##   +.?  #.# #+.'..)'....###^###...######.##.# ##+## #'#.### #  ##.'##.# ##.#...#'## #!Z '...'..## #.# ##...##..# #.M## ##.####.# #.@###+# [401 h&m#'# ##..## ##'.# ######.. #.#.##..###'#'#..###...##.##+.?.'.. _There are monsters nearby!1 h/1 h0G.Z1 h5>7.6 _1 hf81 hF ##.# )'..#  ^   ##+##   #   ##.   #!.   #Z#   #.M##   #.@##  #+# #'# ##..# #.## ##'# #..# ##.# .# ##   +.?.'..#1 hcQ ##.# )'..#  ^   ##+##   #   ##.   #!.   #Z#   #.M##   #.@##  #+# #'# ##..# #.## ##'# #..# ##.# .# ##   +.?1 hT41 h[1 hw _There are monsters nearby!You hit the mummy. The mummy convulses.1 h .Z The mummy is moderately damaged.1 h4=801 h`1 h3 _You block the mummy's attack.1 h ##.# )'..#  ^   ##+##   #   ##.  1 hz #!.   #.#   #ZM##   #.@##  #+# #'# ##..# #.## ##'# #..# ##.# .# ##   +.?.'..#1 h~N  ##.# )'..#  ^   ##+##   #   ##.   #!.   #.#   #ZM##   #.@##  #+# #'# ##..# #.## ##'# #..# ##.# .# ##   +.? _There are monsters nearby!You barely miss the mummy. .Z  The mummy is moderately damaged.9 _The mummy is struck by your quills. The mummy closely misses you.1 hI < ##.# )'..#  ^   ##+##   #   ##.   #!.   #.#   #.M##   #Z@##  #+# #'# ##..# #.## ##'# #..# ##.# .# ##   +.?.'..#1 h Y ##.# )'..#  ^   ##+##   #   ##.   #!.   #.#   #.M##   #Z@##  #+# #'# ##..# #.## ##'# #..# ##.# .# 1 h ##   +.?1 hp 41 hl 1 h M_The mummy is struck by your quills. The mummy closely misses you. _There are monsters nearby!  You hit the mummy. The mummy convulses.  The mummy is heavily damaged.501 h \ _The kobold skeleton hits you but does no damage.1 hx  You hit the mummy. The mummy convulses.  The mummy is almost destroyed.1 h &11 h 1 h < _The mummy hits you but does no damage.1 h  ##.# )'..#  ^   ##+##   #   ##.   #!.   #.#  1 h b #.M##   #Z@##  #+# #'# ##..# #.## ##'# #..# ##.# .# ##   +.?.'..#1 h ##.# )'..#  ^   ##+##   #   ##.   #!.  1 hʪ #.#   #.M##   #Z@##  #+# #'# ##..# #.## ##'# #..# ##.# .# ##   +.?1 h1 ha1 hi1 hd _There are monsters nearby!1 h  You barely miss the mummy.The mummy is almost destroyed.21 h$1 hm&= _You block the kobold skeleton's attack.1 hVv ##.# )'..#  ^   ##+##   #   ##.   #!.   #.#   #.M##   #Z@##  #+# #'# ##..# #.## ##'# #..# ##.# .# ## 1 hwT  +.?.'..#1 h ##.# )'..#  ^   ##+##   #   ##.   #!.   #.#   #.M##   #Z@##  #+# #'# ##..# #.## ##'# #..# ##.# .# ##   +.? _There are monsters nearby!1 h.7  You hit the mummy.1 h4 .Z   kobold skeleton  You destroy the mummy!The kobold skeleton is struck by your quills.1 h .431 hf$1 h&\ _The kobold skeleton barely misses you.1 h4 ##.# )'..#  ^   ##+##   #   ##.   #!.   #.#   #..##   #Z@##  #+# #'# ##..# #.## ##'# #..# ##.# .# ##   +.?.'..#1 hj ##.# )'..#  ^   ##+##   #   ##.   #!.   #.#   #..##   #Z@##  #+# #'# ##..# #.## ##'# 1 hG#..# ##.# .# ##   +.?1 hi41 h1 hf _A kobold skeleton is nearby!1 hy`  You hit the kobold skeleton. The kobold skeleton convulses.1 h[M.1 h.541 hܧ1 hZV _You destroy the kobold skeleton!1 hv 41 h01 h>1 hX1 h+ ,1 h$1 h&1 h(,1 h*1 h-1 hq0,1 h11 h41 hbCB1 hBF1 hTI,1 h-K1 h.OB1 hc`n _G - 2 fuming black potions (gained 1)1 hb1 hrj1 hl@  There is an open door here.1 hm1 ho _1 ho1 hp1 hRr1 hWs1 h/t1 h u1 hvv1 hyw1 hx1 hQy1 hfz1 hA{1 h{1 h|1 h}1 h~1 h1 hk1 h1 hl1 he1 hX1 hj1 hp,1 h@  There is an open door here.1 h1 hg _1 h1 hҍ1 hb #+# #'# ##..# #.## ##'# #..# ##.# #.#####..# 1 hܓ4#.#.##..## ##'#'#..## #...##.## +.?.'..# #..@####- ##'##  #z 1 h ##  z   wight (dormant)  78.4 (23.8)  1 hǗYou open the door.1 hFz.1 hPz1 h\-9.4 (241 hD 1 h1 hq_A wight comes into view. It is wielding a +3 flail of freezing.1 h;  You puncture the wight! The wight convulses.  The wight is heavily damaged.The wight hits you with a +3 flail of freezing!1 h=l5----==80.4 (1.0)1 hJB _The wight freezes you.1 h #+# #'# ##..#  #.## ##'#  #..# ##.#  #.#####..#  #.#.##..##  ##'#'#..##  #...##.##  +.?.'..#  #..@####  ##z## #. ##1 h$X  #+# #'# ##..#  #.## ##'#  #..# ##.#  #.#####..#  #.#.##..##  ##'#'#..##  #...##.##  +.?.'..#  #..@####  ##z## #. ##   _A wight is nearby!1 h4 2  You completely miss the wight.The wight is heavily damaged.-1 _The wight barely misses you.1 hю  #+# #'# ##..#  #.## ##'#  #..# ##.#  #.#####..#  1 hǐ #.#.##..##  ##'#'#..##  #...##.##  +.?.'..#  #..@####  ##z## #. ##1 hБ <1 hS-  #+# #'# ##..#  1 h/ *#.## ##'#  #..# ##.#  #.#####..#  #.#.##..##  ##'#'#..##  1 hr1 =#...##.##  +.?.'..#  #..@####  ##z## #.1 hv5 A ##  1 h? 1 h@ 8-1 hK 1 hM F _A wight is nearby!1 h'O 1 hR3X  You closely miss the wight.The wight is heavily damaged.5----2 _The wight barely misses you.1 hQL  You hit the wight. The wight convulses!1 heWB) 1 h_913 _You destroy the wight!1 h+[_ #.## ##'# #..# ##.# #.#####..# #.#.##..###'#'#. #...## +.?.'.. #...#### ##@## 1 h\U #. ###1 h~d1 he5-4.6 (1.21 hYk1 hyr  There is an open door here.  Things that are here: _a +3 flail of freezing; a +0 robe1 h 6= _7=89=1 h_E u60=12=3=4=1 hy y#+# #'# ##..# #.## ##'# #..# ##.# #.#####..# #.#.##..## ##'#'#..## #...##.## +.?.'..# #@..####-#)## #.#######M'313.8 (29.2)M   mummy (dormant) MM  As you open the door, it creaks loudly!======4.8 (30 _A mummy comes into view.1 h  #+# #'# ##..#  #.## ##'#  #..# ##.#  #.#####..#  #.#.##..##  ##'#'#..##  ###...##.##  #M'.?.'..#  #@..####  ##)##  #.# ###1 h  #+# #'# ##..#  #.## ##'#  #..# ##.#  #.#####..#  #.#.##..##  ##'#'#..##  ###...##.##  #M'.?.'..#  #@..####  ##)##  #.# ###  1 hʫ 1 h/ 1 h1 1 hT \ _A mummy is nearby!1 hM#.####.###+# #'# ##..# #.## ##'# #..# ##.# #.#####..# #.#.##..## ##'#'#..## ###...##.###M@.?.'..####...#####)## #.####1 hi1 hh=-----6.0 (1.2)1 hإ1 h^y _The mummy completely misses you. _There is an open door here.1 hG  You hit the mummy. The mummy convulses.  The mummy is moderately damaged.1 h53-----=----701 h>1 h) _The mummy hits you!1 hGc  You completely miss the mummy.1 h .-81 hQ1 h` _The mummy is moderately damaged.1 he     #+# #'# ##..#  #.## ##'#  #..# ##.#  #.#  #.#.##..##  ##'#'#..##  ###...##.##  #M@.?.'..#  ###...####  ##)##  #.#  ### 1 h_ V    #+# #'# ##..#  #.## ##'#  #..# ##.#  #.#  #.#.##..##  ##'#'#..##  ###...##.##  #M@.?.'..#  ###...####  ##)##  #.#  ### - _A mummy is nearby!You barely miss the mummy.The mummy is moderately damaged.43--------=9 _The mummy hits you!1 h  You hit the mummy. The mummy convulses.-20 1 h P_The mummy is severely damaged.1 h<     #+# #'# ##..#  #.## ##'#  #..# ##.#  #.#  #.#.##..##  ##'#'#..##  ###...##.##  #M@.?.'..#  ###...####  ##)##  #.#  ### 1 hJc    #+# #'# ##..#  #.## ##'#  #..# ##.#  #.#  #.#.##..##  ##'#'#..##  ###...##.##  #M@.?.'..#  ###...####  ##)##  #.#  ### 1 hN-1 hI1 h\ _A mummy is nearby!1 hE  You hit the mummy. The mummy convulses.  The mummy is almost destroyed.1 hqG&11 hCWR _The mummy hits you but does no damage.1 hC    #+# #'# ##..#  #.## ##'#  #..# ##.#  #.#  #.#.##..##  ##'#'#..##  ###...##.##  #M@.?.'..#  ###...####  ##)##  #.#  ### 1 h    #+# #'# ##..#  #.## ##'#  1 h.#..# ##.#  #.#  #.#.##..##  1 hŔ##'#'#..##  ###...##.##  #M@.?.'..#  ###...####  ##)##  #.#  ###  _A mummy is nearby!1 hX  You hit the mummy but do no damage.The mummy is almost destroyed.1 hLw29---------=21 h&? _The mummy hits you!1 h    #+# #'# ##..#  #.## ##'#  #..# ##.#  #.#  #.#.##..##  ##'#'#..##  ###...##.##  #M@.?.'..#  ###...####  ##)##  #.#  ### 1 h31 h    #+# #'# ##..#  #.## ##'#  #..# ##.#  #.#  #.#.##..##  ##'#'#..##  ###...##.##  #M@.?.'..#  1 h?[###...####  ##)##  #.#  ### 1 h1 hQ1 h1 hݖ\ _A mummy is nearby!1 hN41 hu1 h^ _You are too injured to fight recklessly!1 hYr    #+# #'# ##..#  #.## ##'#  #..# ##.#  #.#  #.#.##..##  ##'#'#..##  ###...##.##  #M@.?.'..#  ###...####  1 h##)##  #.#  ### 1 h#t    #+# #'# ##..#  #.## ##'#  #..# ##.#  #.# 1 hau #.#.##..##  ##'#'#..##  ###...##.##  #M@.?.'..#  ###...####  ##)##  #.#  ### 1 h;|1 hW}1 h‚1 h8\ _A mummy is nearby!1 hؗ1 h>1 h_1 h^ _You are too injured to fight recklessly!1 h|     #+# #'# ##..#  #.## ##'#  #..# ##.#  #.#  #.#.##..##  ##'#'#..##  ###...##.##  #M@.?.'..#  ###...####  ##)##  #.#  ### 1 h     #+# #'# ##..#  #.## ##'#  #..# ##.#  #.# 1 h^ ] #.#.##..##  ##'#'#..##  ###...##.##  #M@.?.'..#  ###...####  ##)##  #.# 1 h W ### 1 h 41 h 1 h r _A mummy is nearby!1 h 1 h! 1 h! _A mummy is nearby!You are too injured to fight recklessly!A mummy is nearby!You are too injured to fight recklessly!1 h- uA mummy is nearby!You are too injured to fight recklessly!1 he+KYou are too injured to fight recklessly!A mummy is nearby!You are too injured to fight recklessly!A mummy is nearby!You are too injured to fight recklessly!  You hit the mummy.1 h94K. 1 hYWU------2-31 h]1 h`L _You destroy the mummy!1 hx ##.####.# ##..## #+# #'# ##..# #.## ##'# #..# ##.# #.#####..# #.#.##..## ##'#'#..## ###...##.## #@'.?.'..# ###...#### ##)## #.# ###1 hl--4.2 (1.21 hh1 h1 h 1 h 8-1 h 1 h 1 hHJ1 hJ1 hzKU30=1 h1YT1=1 hirr2=1 hv3=1 hx,1 hz,1 h },1 h641 h1 hz5=1 hB1 hB1 h1 hؖ6=1 hu78=9=1 h1 h40=1 hO>1=21 ha3=4=546=1 h 7=1 h X1 hQT8=1 h9,1 h_ l9=1 h",1 hL#1 h!%,1 h9&1 h'=501 h)1 hA-B1 h.B1 h7?1=2=1 h@1 h+B1 h,1 h<31 hF1 h,1 hN1 h,1 h 1 h4=1 h,1 h*1 h1 hV5=1 h1 h,1 hx1 h,1 h!1 h(6=1 h)1 h+1 h+V7=1 h,1 h.,1 h/1 h@11 h21 h21 h31 h41 h61 h^81 h>9&81 h:1 h4;1 h<1 h<1 hJ>1 h+?1 h @1 h@1 hAL9=1 hB1 hC1 hD1 hE1 hF,1 hG1 hH1 hIW60=1 hJ1 hK1 hL1 h/N1 hO,1 h.P1 hQ,1 hR1 hvT<11 hU1 hHW,1 h;X1 h Z,1 h.[1 h\1 h]E2=1 h^1 h)`,1 hhb1 hXc1 h9i1 hj1 hll3=1 hm1 hbo,1 hp1 hfr,1 hs1 hu,1 h$w1 hy1 hyL4=1 hz1 h1 hۀ,1 hH1 hV  There is an open door, spattered with blood here.1 h1 hq _1 hD1 hK1 hL,1 h1 h}@  There is an open door here.1 h{1 hPA= _1 h1 h1 h,1 hǚ1 h1 hF,1 h 1 hK1 h,1 h1 h1 h,1 h1 h2@  There is an open door here.1 h6 _1 hh1 h1 h:,1 h(1 hߴ1 hϵ1 h1 h^1 h1 h,1 h1 hA@  There is an open door here.1 h>1 h _1 hʿ1 h1 h0,1 h1 h1 h&V ##.# #+.'..)'..# #..###^###...######.##.# ##+##'#.### #.# 1 h##.'##.# ##.# ##...#'## #..# #'...'..####.####...##..# #..####@####.# ##..##'# #'# ##..##.# #.## ##'#.Z# #..# ##.#.## #.#####..#.# #.#.##..##Z   orc skeleton (dormant)# ##'#'#..##1 hkw###...##.###.'.?.'..#1 h 456.0 (131.8)ZZYou open the door.1 hU,721 h1 h` _An orc skeleton comes into view.1 hYQh ##.# )'..#  #..###^  ##.##.# ##+##  #'#.### #.#  ##.'##.# ##.#  ##...#'## #..#  #'...'.  ##...##..# #..##  ##@####.#   #'# #'# ##..#  #.# #.## ##'#  .Z# #..# ##.#  .## #.  .# #.  # ##'  ###.  #.'.?.'..# 1 h ##.# )'..# 1 h\ #..###^  ##.##.# ##+##  #'#.### #.#  ##.'##.# ##.#  ##...#'## #..#  #'...'.  1 h##...##..# #..##  ##@####.#   #'# #'# ##..#  #.# #.## ##'#  .Z# #..# ##.#  .## #. .# #.1 h  # ##' ###. #.'.?1 h41 h1 hd _An orc skeleton is nearby!1 h:..###^###...####.##.# ##+##  #'#.### #.# ##.'##.# ###...#'## #.#'...'..####.####...##..# #..## ##.####.# ##..## #@# #'# ##...# #.## ##'.Z# #..# ##...## #.#####...# #.#.##..##.# ##'#'#..## #. ###...##.### #.'.?.'..###...###1 h<1 hDZZ.1 heF88.2 (1.2) _1 hM1 hFQQ _There is an open door here.1 h   You hit the orc skeleton. The orc skeleton convulses.  The orc skeleton is moderately damaged.=90 _The orc skeleton closely misses you.1 h$ C  You puncture the orc skeleton!1 h, N.1 hP '601 hT 1 hJW S _You destroy the orc skeleton!1 h`1 h 1 h1 hX1 h1 h~1 h,1 hP1 hj"1 h$,1 h#741 h@9,1 hI=1 h?1 h^A,1 hIB1 hE1 hL ##...##..# #..## ##.####.# ##..## #'# #'# ##..# ##.# #.## ##'# ##..# ##.# ##..## #.#####..# #..## #.#.##..## #.## ##'#'#..####...##.##-'# #.'.?.'..#M# ###...### ### ##)##  #.# ### M   mummy (dormant) 1 h,PJ 71.0 (10.8)  You open the door.1 hUtM.M1 hVF-2.0 (111 hZ1 hMcn _A mummy comes into view.1 hd9=3.0 (1.0)1 hlh1 h B1 h=! 1 hU" ,1 hZ# ,1 ho$ 1 h% B1 h& 1 h' ,1 h( ,1 h) 1 h* ,1 h+ 1 h, ,1 hH. ,1 h/ ,1 h0 ,1 h1 1 h2 ,1 h3 1 h4 B1 h16 ,1 h'7 1 h8 B1 h: B1 hPN ?71.4 (36.0) _Partly explored, can't reach some places. ___You start waiting.2.4 (371 hO 1 hFR h _The sentinel's mark upon you fades away.1 hf\1 h]1 hT`1 h~b_ _Sorry, you can't auto-travel out of here.1 h1 h1 hR1 hK _You can't go up here!1 h An ossuary∩∩(Press ? for help)######∩.∩###.###'###.#######...#####...'...'.####..###...#..###.@.####'###..##'#..# ### ##.####.##.##..####...#.###.###.'...'.##### #..####...#..##.### #.####.###..##''###'##'# ##..#...##.###.#  #+.'..)'..##..###^###...######.##.#  ##+###'#.### #.###.'##.# ##.###...#'## #..##'...'..####.##1 hE^∩@1 h4L#####bezhaha the Changeling#∩.∩#Barachi##.##Health: 64/64 ========================#'#Magic: 8/8========================##.##AC: 7Str: 18#####...###EV: 14Int: 10##...'...'.##SH: 5Dex: 12##..###...#..##XL:  8 Next: 94% Place: an Ossuary#.@.####'###..#Noise: ---------  Time: 6572.4 (0.0)#'#..# ### ##.##z) +9 short sword of a Billion Villages {h##.##.##..#Abil: Hop###...#.###.##Quill #.1 hN0[37m'...'.##### #..####...#..##.### #.####.###..##''###'##'# ##..#...##.###.# #+.'..)'..# _Partly explored, can't reach some places. _Partly explored, can't reach some places. _You start waiting. _The sentinel's mark upon you fades away. _Sorry, you can't auto-travel out of here. _You can't go up here!1 h/TQ _1 h^1 h`,1 h $  There is an open door here. _  There is an open door here. _ #####  #@.∩# 83.2 (10.8) ##.##  #'#   ##.## ####...#####...'...'.####..###...#..###...####'###..##'#..# ### ##.## _There is a gate leading back out of this place here.1 hJ1 hgd4.2 (1.0) _1 h', *,* **,,,,, *,* *,,,,,, *,*******,,***, *,,,>.,,,,,***,  #**#######*.####.,,,,,  #.,,.....##.#...,,,,,,  #..##.##.##.#.#***,,,,  #........##...# *,,,,1 h.Dungeon:7  #....@....)...# *,,,,  #.............# *,,,,  #..##.#.......# #....  #.............# #....  #........[....# #....  ###########'######....   #...........   #.######....   #.... 1 h/1 hw41 hI+9 (1.71 hN1 h Q} _Welcome back to the Dungeon! _There is a collapsed entrance here.1 hy41 hz1 h}1 h1 h~% _1 hX1 h]1 hd1 hG,1 h1 hږ1 h,1 h+1 h1 h,1 h1 hͣ1 h,1 h 1 h1 hï *,* **,,,,,*  *,* *,,,,,,*  *,**##***,,#**,*  *,,,>.,,,,.#**,***** ##########*.####..,,,, #........##.#...,,,,, #..##.##.##.#.#***,,,,,1 hx #........##...# *,,,,, #.........@...# *,,,,,92.1 (7.2 #.............# *,,,,, #..##.#.......# #..... #.............# #..... #........[....# #..... ###########'######..... #........ #.######..... #.## #.....1 h޵C3.3 (8.41 h1 h| _Found a stone staircase leading down. _You see here a +0 dagger.1 h1  _1 hF1 hIB1 h+MX1 h1 hB1 h!1 h1 h1 h1 hr,1 h`1 hI1 h>1 h8,1 hC1 hі,1 h1 h1 h1 h,1 hb1 h1 h,1 hu1 h<,1 h"1 h1 h_ *** *.######### *.ooo.....# *,******#@#####  1 hͪ*,* #.....#  *,* #####.#  *,* ####.##  *,* ##.....# #,* #......#o   orc priest (asleep) #.#######..###.#o   orc wizard (asleep) #...>......#**.#********** o   orc (asleep) ###########.####.........,,,,,,,,1 h5 619.7 (26.4)  An orc priest, an orc and an orc wizard come into view.1 h%1 h ooo.ooo 2 orc priests (1 wandering)ooThe orc priest shouts! The orc wizard shouts!1 h/8==20.9 (27.61 hh1 h^x _An orc priest comes into view. It is wielding a +0 club.1 hl *** *.######### *ooo.o....# 1 h|D#@#####  *,* #.....#  *,* #####.#  *,* ####.##  *,* ##.....#  #,* #......#  .  #...>......1 hE9 *** *.######### *ooo.o....# #@#####  *,* #.....#  *,* #####.#  *,* ####.##  *,* ##.... #,* #......#  1 h;.  #...>......1 hMR _There are monsters nearby!1 hI0 ***  #.######### #ooo.o..@.#  #?#######.##### *,* #.....# *,*####. *,* ####.## *,* ##.....# #,* #......# #.#######..###.#  #...>......#**.#*********  Found a scroll of teleportation. o.oo.ooThe orc priest shouts!1 hX32.1 (1.2) _The orc priest miscasts a cantrip.1 hQ7 *** #.# #o.oo.o@..# #?#.##### *,* #.....# *,* #####.# 1 h: *,* ####.## *,* ##.....# #,* #......# #.#..###.# #...>......#**.#1 h;1 h=@  You block the orc's attack.1 h}>1 hC.o.oooo 2 orcs (1 wandering)1 hD0-3.31 hI1 hTq _An orc comes into view. It is wielding a +0 club.1 h,1 ho.o?o-401 hf1 hs _You barely miss the orc. The orc hits you but does no damage.1 hE:  You puncture the orc!1 hH1 hJ1 h%L1 hM1 hU.o.ooo   orc1 hy&51 h1 huG _You kill the orc!1 h6m  You puncture the orc priest!  The orc priest is severely wounded.1 hs :*1 hM 2 o   orc  The orc wizard gestures wildly while chanting.The orc wizard flickers and vanishes!1 h  Deactivating autopickup; reactivate with Ctrl-A.1 hn o.oo{1 h ]3-==61 hu 1 h A _The orc priest hits you with a +0 hand axe.1 hh  You hit the orc priest.  The orc priest is almost dead.1 hkm 1 h| 1 h /--71 h  1 h l _The orc priest looks satisfied for a moment.1 h  You puncture the orc priest!1 h.oo)   orc priest1 hS5/65=88--8 _You kill the orc priest!1 h;=1 hc 91 hE _You puncture something! Something barely misses you.1 h1 hs/-301 h1 hHw _You barely miss something. Something barely misses you.1 hL  You completely miss something. Something hits you.1 hS8*1 h\  The orc priest mumbles some strange prayers to Beogh against you.Something writhes in agony.  Reactivating autopickup.1 h)  bezhaha the Changeling  Barachi  Health: 64/65 =======================-  Magic: 8/8========================AC: 8Str: 18EV: 14Int: 10***SH: 5Dex: 12#.#########XL:  8 Next: 101% Place: Dungeon:7#...oo)@..#Noise: =--------  Time: 6631.3 (1.0)#?#######.#####z) +9 short sword of a Billion Villages {h*,* #.....#Abil: Hop*,* #####.#Quill *,*####.##*,* ##.....#o   orc priest#1 h,* #......#o   orc#.#######..###.##...>......#**.#******** _You puncture something! Something barely misses you. _You barely miss something. Something barely misses you.You completely miss something. Something hits you.The orc priest mumbles some strange prayers to Beogh against you.Something writhes in agony.  Reactivating autopickup. _You feel a bit more experienced.  You have reached level 9!  --more--1 hGl  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? 1 h 9/70-9/9209 0% orc priest _You feel stronger. x21 h l *** #.# #...oo@...# #?#.##### *,* #.....# *,* #####.#  *,* ####.## *,* ##.....# #,* #......# 1 h  #.#..###.# #...>......#**.#1 h 1 hP&E70=2.5 (1.2 _The orc priest misses you. The orc priest closely misses you. _Items here: ))) [[[ †.1 hK  You hit the orc priest.  The orc priest is moderately wounded.1 hq8*1 hU  The orc priest calls down the wrath of Beogh upon you.1 hA8@1 hC\67--301 h!K1 hO4 _Pain shoots through your body!1 hJg  You hit the orc priest.  The orc priest is severely wounded.1 hZi<41 hq1 hOuP _The orc priest misses you.1 h8  You hit the orc priest.  The orc priest is almost dead.1 hf_8=-51 h1 h8W _The orc priest barely misses you.1 h> A  You puncture the orc priest!1 h 1 h^.oo   orc1 h/i9/71=261 h#11 hQ9N _You kill the orc priest!1 h"  You hit the orc.  The orc is severely wounded.1 h &71 hU 1 hR Q _The orc closely misses you.1 h  You puncture the orc!)1 h~+ /7081 hE0 1 hI2 G _You kill the orc!1 h     ***   #.1 hE#   #....@)...#   #?#.#####   *,* #.....#   *,* #####.#   *,* ####.##   *,* ##.....#   #,* #......#   #.1 hc#..###.#   #...>......#**.#1 h1 h5-9.7 (1.21 h!1 hk _Items here: )) [ †.1 hV(  ***  #.#  #....)@...#  #?#.#####  *,* #.....#  *,* #####.#   *,* ##.....#  #,* #......#  #.#..###.#  #...>......#**.#*1 h- 1 h. J-40.9 _1 h02 1 h8 n _Items here: ))) [[[ †.1 h?i*** #.# #....))@..# #?#.##### *,* #.....# *,* #####.# *,* ##.....# #,* #......# #.#..###.# #...>......#**.#*1=2.1 _1 h1 h,Evoke which item? Wands  i - a wand of mindburst (14)y - a wand of digging (6) Baubles1 hbb - 3 flux baubles Talismansd - a quill talisman (active)  e - a protean talisman [!] read|quaff|evoke[?] describe selected2 h/2 h42 hp<  bezhaha the Changeling  Barachi  Health: 71/71 ========================  Magic: 9/9========================AC: 8Str: 20EV: 14Int: 10***SH: 5Dex: 12#.#########XL:  9 Next:  2% Place: Dungeon:7#....))@..#Noise: ---------  Time: 6642.1 (0.0)#?#######.#####z) +9 short sword of a Billion Villages {h*,* #.....#Abil: Hop*,* #####.#Quill *,*####.##*,* ##.....##,* #......##.#######..###.##...>......#**.#******** The orc is severe2 hVAHly wounded. _The orc closely misses you.You puncture the orc! _You kill the orc! _Items here: )) [ †. _Items here: ))) [[[ †.2 hB2 h}E2 hH  Your protean talisman responds to your shapeshifting skill and transforms into _a medusa talisman!2 h  *** #.# #....)@...# #?#.##### *,* #.....# *,* #####.#  *,* ####.## *,* ##.....# #,* #......# #.#..###.# #...>......#**.#2 h 2 h 43.3 (1.2 _2 h 2 h n _Items here: ))) [[[ †.2 hs _  Items here: )) [ †. _ _m - 7 scrolls of teleportation (gained 1)2 h42 ho  There is a stone staircase leading down here. _2 h52 hF2 hR2 h2 h2 h 2 hv2 h 2 h 2 h2 hB2 h2 h!,2 h#2 h8/n2 h2,2 h:42 h72 h:,2 hL=2 h.@2 hB2 hC2 hbD2 hF2 hIMB2 hO2 hR2 htT2 hU2 h}Y2 h8_,2 h`2 hc2 hx' #####.#  ####.##  ##.....#  #......# ####..###.# ......###.###############******** ####.....................,,,,,,,, #........................,,,,,,,, #.####..........@.....$..,,,,,,,,81.5 (38.2) ..# #...................,,,,,,,, ..# #...............?...,,,,,,,, ..# #...................,,,,,,,, ..# #...................,,,,,,,, ..# #...................,,,,,,,, ..# #...................,,,,,,,, ######...................,,,,,,,, ........................(,,,,,,,,2 h|.2.7 (39.42 h2 h% _Found 5 stones.2 hÁ 2 h` KEvoke which item? Wands  i - a wand of mindburst (14)y - a wand of digging (6) Baublesb - 3 flux baubles Talismansd - a quill talisman (active)  e - a medusa talisman [!] read|quaff|evoke[?] describe selected2 h42 hj2 h #####.#bezhaha the Changeling####.##Barachi##.....#Health: 71/71 ========================#......#Magic: 9/9======================== ####..###.#AC: 8Str: 20 ......###.###############******** EV: 14Int: 10 2 h####.....................,,,,,,,, SH: 5Dex: 12 #........................,,,,,,,, XL:  9 Next:  2% Place: Dungeon:7 #.####..........@.....$..,,,,,,,, Noise: ---------  Time: 6682.7 (0.0) ..# #...................,,,,,,,, z) +9 short sword of a Billion Villages {h ..# #...............?...,,,,,,,, Abil: Hop ..# #...................,,,,,,,, Quill ..# #...................,,,,,,,, ..# #...................,,,,,,,,  ..# #...................,,,,,,,,  ######...................,,,,,,,,  ........................(,,,,,,,,  _a medusa talisman! _Items here: 2 h))) [[[ †. _Items here: )) [ †. _m - 7 scrolls of teleportation (gained 1) _There is a stone staircase leading down here. _Found 5 stones.2 h2 h+3.7 (12 h2 hD4.7 (25.7 (36.7 (4 0/70 _You begin transforming. You continue transforming. x3  Your quills recede back into your body.A mane of stinging tendrils grows from your head.2 h5"J7.7 (5Medusa 2 h%2 h(" _HP restored.2 h9` 2 h9d l  Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting2 hf 6.4  22%  +2   h - Spellcasting   0.0     0           b * Unarmed Combat   4.5  18%  +1       c - Throwing   0.0     0   i - Evocations   0.0    +1       j * Shapeshifting   7.9  14%   0   d - Short Blades   0.0    +1         2 hj      e + Armour7.5  46%  +2       f - Dodging   2.1    +1       g - Stealth   0.0     0                                                  [2 hl e20X            The percentage of incoming experience used to train each skill is in brown.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets2 h #####.#bezhaha the Changeling####.##Barachi##.....#Health: 70/70 ========================#......#Magic: 9/9======================== ####..###.#AC: 8Str: 20 ......###.###############******** EV: 14Int: 10 ####.....................,,,,,,,, SH: 5Dex: 12 #........................,,,,,,,, XL:  9 Next:  2% Place: Dungeon:7 #.####..........J.....$..,,,,,,,, Noise: ---------  Time: 6687.7 (0.0) ..# #...................,,,,,,,, z) +9 short sword of a Billion Villages {h ..# #...............?...,,,,,,,, Abil: Hop ..# #..[2 hE40m.................,,,,,,,, Medusa ..# #...................,,,,,,,, ..# #...................,,,,,,,,  ..# #...................,,,,,,,,  ######...................,,,,,,,,  ........................(,,,,,,,,  _There is a stone staircase leading down here. _Found 5 stones. _You begin transforming. You continue transforming. x3  Your quills recede back into your body.A mane of stinging tendrils grows from your head. _HP restored.2 h} 42 h 2 h 2 h B2 h 2 hk 2 h 2 hۘ 2 h̝ 2 h ,2 h 2 hͨ 2 hL ,2 hD 2 h 2 h: 2 h I _t - 2 scrolls of identify (gained 1)2 h 2 h 2 h 2 h 2 h 2 h 2 h 2 h 2 h 2 h 2 h N _You now have 355 gold pieces (gained 15).2 h( 42 h 2 h 2 hW ,2 h 2 hy 2 hy .# *,,,,,, .# *,,,,,, .########################**,,,,,, .........................,,,,,,,, .........................,,,,,,,, ........................f,,,,,,,, ............. ..... .........,,*+****....* *........,,*** *....2 h s* *....******....(f   sleepcap (dormant)....*****, ......****,,.,,*2 h 1700.5 (12.8)2 h a.ff2 h .1.7 (14.02 h 2 h [ _A sleepcap comes into view. 2 h -# ******** # *, #*, #########################*......................f,,,,,,*+****,,* *,*** *,* *,.******( 2 h B,,,,,*****,,* 2 ho  2 h% 8f. 2 h' 12.9 (1.2) 2 h/  2 h2  2 h  2 hJ.f 2 h,30 2 h 2 h: 2 hpf.4 2 h 2 hf.5 2 hH  2 h3R 0f. 2 hS &6 2 hZ  2 h]  2 h (very poisoned)  You hit the sleepcap but do no damage. Your tendrils sting the sleepcap. 2 hP .=7 2 h~  2 h9 h _The sleepcap is poisoned. The sleepcap misses you. 2 h  You hit the sleepcap.  The sleepcap is moderately damaged.8 2 h 2 hX _Your tendrils sting the sleepcap. You block the sleepcap's attack. 2 htq  You puncture the sleepcap!  2 hyThe sleepcap is severely damaged.=9 2 h 2 hx _Your tendrils sting the sleepcap. The sleepcap closely misses you. 2 h  You hit the sleepcap but do no damage.The sleepcap is severely damaged.Your tendrils sting the sleepcap. The sleepcap looks even sicker.-10 _The sleepcap barely misses you. 2 h ?  You puncture the sleepcap! 2 h  2 h W.W   shadowghast (wandering) 2 h AYou destroy the sleepcap! 2 h 4-1 _A shadowghast comes into view. 2 hڜ * *, *,,W.*+****,* *,*** *,* *,$******, 2 hŞf(.*****,****,,* 2 hҠ 2 hYW.W 2 h5-3.1 (1.2 2 h< 2 h+ _Found 15 gold pieces. 2 hc**,*,.W..#+****,* *,#** *,# *,$#*****,(.#****,#***,,*.W-4.3 2 hcy 2 h! 0**,**,.*.*****W.*#+****,* *,##* *,# *,$#*****,(. 2 h=% ##***,#***,,* 2 hK* 2W.. 2 h.+ (5.5 2 h/  2 h{1  2 h[q  You closely miss the shadowghast. Your tendrils sting the shadowghast. 2 hs4=60 2 h| 2 h~Y _The shadowghast closely misses you. 2 h  You hit the shadowghast. The shadowghast convulses.  The shadowghast is moderately damaged. 2 h&7 2 h̑ 2 hW _Your sting misses the shadowghast. The shadowghast barely misses you. 2 h0(  2 h You hit the shadowghast but do no damage.The shadowghast is moderately damaged. 2 h&8 2 h! 2 h% _Your sting misses the shadowghast. The shadowghast barely misses you. 2 hbc!  You puncture the shadowghast! The shadowghast convulses.  The shadowghast is severely damaged.=9 2 h$r~ _Your tendrils sting the shadowghast. The shadowghast closely misses you. 2 h,K  You hit the shadowghast. The shadowghast convulses.  The shadowghast is almost destroyed.Your sting misses the shadowghast.* 2 h The shadowghast slips into darkness.The shadowghast flickers and vanishes! 2 hO 8{ 2 h /-20 2 h  2 h _Deactivating autopickup; reactivate with Ctrl-A. 2 hg%  2 h-' 8- 2 h|.  2 h1 H _No target in view! 2 h J 2 hH _No target in view!2 h@ WW   shadowghast .......................##***,,,,, .......................#***,,****  You miss something.  The shadowghast strikes at you from the darkness!2 h&12 h2 hX _Reactivating autopickup.2 h   You closely miss the shadowghast.The shadowghast is almost destroyed.Your sting misses the shadowghast.*2 h The shadowghast slips into darkness.The shadowghast flickers and vanishes!2 h~ 8{2 h &22 hR 2 h _Deactivating autopickup; reactivate with Ctrl-A.2 h|  WW   shadowghast .......................##***,,,,, .......................#***,,****  You hit something.  The shadowghast strikes at you from the darkness!2 ha~ &32 h n _Reactivating autopickup.2 h   You hit the shadowghast but do no damage.The shadowghast is almost destroyed.62---=42 h= k _Your tendrils sting the shadowghast. The shadowghast claws you!2 h+  You hit the shadowghast..2 hyB Mimic 3/71---13-5 _You destroy the shadowghast!2 hG2 h|Jn _Your Shapeshifting skill increases to level 8!2 h * *,,.* *,.* .* 2 h * * * * .*#+#***,# *,### *,# *,$#*****,(.,###**,#***,,*2 h) 2 h e4--6.7 (1.2 _2 h. 2 h 2 hC2 hWi2 hl2 hfq2 hr2 h}{X2 h1~2 h&52 h2 h2 h΅2 h2 h2 hҋ2 hG2 h2 huL6=2 h?2 h,2 hB2 h]2 h2 hJ2 h 2 h0V7=2 h2 h2 h2 h]2 hl,2 h2 h2 h&82 h2 h2 h2 hP2 hN,2 hv2 h62 h2 h2 h2 hL9=2 h}2 h,2 h82 h`,2 h70=2 h 2 hS/>1=2 hW= _You now have 370 gold pieces (gained 15).2 hu[42 h]2 h`,2 hb2 hxe2 hh2 hi2 hk2 hn2 hur,2 ht2 hw2 hz,2 hD}2 hh2 h2 h2 hĆ2 h2 h,2 h2 h4,2 h$2 h7N _You now have 388 gold pieces (gained 18).2 h42 h?2 h2 h2 hl2 h72 h2 hӹ,2 h2 hN2 h2 h2 hf2 h2 hB,2 h@2 h2 hh2 h2 h2 h2 h..........................#.,,**, ............................#***, ............................#,,,, ............................#,***..........#...* ..........####*** ###.#.#....[.....#.#.#.#### *,, # #.#.#.....<#.....#...# *,, # #...........##J..#..##***** *,,-72.3 (45.6) * ####.#[.....##.#.......,,,* *  ###....#............##**,* *  #####..######..####.# *,* *  #####..........###*,# *,* * 2 h< #####..#####|.....,,****+***  ######.......#....,,**,,,,**  #######.##..#....,,**,,,,** *,,,,*>.,...,,,**,,,,**,,2 h#2 hD.3.5 (46.82 h2 h; _Found a stone staircase leading down.2 h 2 h 2 h 2 h^ 2 h7 B2 h X2 hJ 2 h ,2 h2 h 2 h ,2 h2 hg...................#...* ...................####** .###.#.#....[.....#.#.#.#### * .# #.#.#.....<#.....#...# *, .2 h# #...........##...#..###**** *, ** ####.#[.....##.#.......,,,* *,  ###....#............##**,* *  #####..######..####.# *,* *  #####.......J..###*,# *,* *  #####..#####|.#***+*** ######.#......#*,,,,** #######.##..#......#*,,,,** *,,,,#>........#*,,,,** *,***#.###....##*,,,,**********,,,,..* *......,,,,,****,,,,,,,,,,,##* *.....#*,*+*****,,,,,,,,,,,*[39;492 hB"m *,,...#*,*,,, .......####** .###.#.#....[.....#.#.#.#### *, .<#.....#...# ..........##...#..###**** ** ####.#[#.......,,,  ###....#............##**2 hV%@##..######..####.# ........####.##..#####J.......#***+**##.......#,,,, #######.##..#..Medusa ..........*,,,,,,,,,,,* *,,,,,**,**,,*, 2 h&*18.3 (4.8)2 h*-9.5 (6.02 hD02 hp9v _You see here a staff of alchemy.2 h 2 hZ ,80.5 (12 h+ 2 h L _K - a staff of alchemy2 h҂42 h2 h2 h2 h>2 heX2 h2 h52 h # ###...#..###**** #** ####.#[.....##.#.......,,,* * ###....#............##**,* * #####..######..####.# *,* * #####..........####.# *,* * #####..#####........#***+***2 hF ######.......#......#*,,,,** #######.##..#......#*,,,,** *,,,,.#*,,,,**2 h 2.9 (2.4 *,***#.###....##*,,,,**********,,,,..# *......,,,,,***,,,,,,,,,,.### *.....#*,*+****,,,,,,,,,..* *,,...#*,*,,, *,,,,,,,,..,* *,,,,.**,**,, *...,*****,,,,***,**,, *<..,,+,,,,,,,,,,,,**,,* *,,,,,....,,******************2 h2 h -4.1 (3.62 hy2 h _Found a stone staircase leading up. _There is a stone staircase leading down here.2 ho42 hc2 h٤2 h{2 h^} _2 h2 hQ2 h,2 h2 h2 hnX2 hb,2 h2 hm2 h,2 h2 hY2 h,2 hQ2 h2 hM,2 hr2 h2 h,2 h2 h,2 h2 h3 _You now have 402 gold pieces (gained 14).2 h,2 h2 hz2 h/,2 hi2 h2 hn,2 hc2 h2 he,2 h2 h2 h3,2 h2 h2 h2 h-2 h2 h12 h2 h,2 h2 h2 h2 h2 h M _You open the door.2 hWJ2 h,2 h2 h"@  There is an open door here.2 h2 h _2 hn2 h12 hb,2 h2 h2 h2 h:2 h2 h52 h 2 hs 2 h 2 hK"2 ht#2 h#2 hU$2 h%2 h&2 h'2 h'2 h}*2 h+,2 h,2 h6.2 h/,2 h02 h22 h3,2 hQ42 h62 h72 hx72 h72 h92 h:2 hC;2 h;2 h=2 h?,2 h?2 h'A2 hB,2 hHC2 hDE2 h\F,2 hF2 hAI2 hJ2 hsJ2 hJ2 hL7 _You open the door.2 hM2 hBN2 hN2 hQ@  There is an open door here.2 hnR2 hR _2 hS2 h%U2 h ,2 h 2 h 2 h ,2 h 2 h 2 h ,2 hC 2 hg 2 h 2 h ,2 ha 2 h 2 h{ 2 h( 2 h 2 h& 2 h 2 h/ 2 h 2 h B2 h 2 hL 2 h 2 h= 2 h 2 h ,2 h 2 h 2 h3 ,2 h 2 hw 2 h ,2 h9 2 h: 2 h2 ,2 h 2 h B2 h 2 h2 2 h ,2 hH 2 h 2 hx ,2 hQ 2 ha 2 h  ,2 hc 2 hv 2 h 2 h6 2 h 2 h 2 h9 2 h 2 h 2 h 2 hC 2 h 2 h I _t - 3 scrolls of identify (gained 1)2 h\ 42 h/ 2 h 2 h ,2 h" 2 h|! 2 h" 2 h# 2 h# 2 h% 2 h& 2 h' 2 h{' 2 h#) 2 h* 2 h + 2 h+ 2 hs- 2 h. 2 hW/ 2 h/ 2 h2 2 h>8 W ###########  #.........#  #.........# 2 hO9 #######.........# ...............# ...............# ...............# *******...............# *,,,,,* ................J######*,***,*--#+####...........***,*........# #...........*,,,*......### #.........s.*,***......# #...........*,* ........######...........*,*s   scorpion (asleep)...................>*,* ........#####...........#*,* 2 h9 n........####..###########*,*2 h? } 86.3 (69.8)  A scorpion comes into view.2 h@ I--7.5 (71.02 h\D 2 hSF ; _Found a stone staircase leading down.2 hOg #.........# #.........# #######.........# ................# ...# ...# *******...# *,,,,,* ...#######.#**,* #+####...J.......#**,* .# #..#,,,* ### #..s.#,*** # #..2 h4j .#,* ######..#,*.......>#,* #####...##,*####..###########*,*#.........## *,*2 hik ,2 ho s.s2 hp 18.7 (1.2)2 ht 2 hv 2 hT#.........# #.........# .........# ....# ...# ..# * .# *,,,,,* #.#**,* #+####.#**,* # #.2 h*s...#,,,* ### #.#,*** # #.#,* ..>#,* #### 2 hƢ2 h=s.2 h (9.92 h2 h 2 h$#.# #.........# .........# ......# ......# ....# * ..# *,,,,,* #.#**,* #+####.....Js....#**,* # #.#,,,* ### #.#,*** # #.#,* .>#,* 2 hlN#### 2 h:2 h1=91.12 hz2 h! _The scorpion completely misses you. The scorpion closely misses you.2 ha]  You hit the scorpion but do no damage. Your sting misses the scorpion.202 hfb2 hjN _The scorpion misses you.2 hF b  You hit the scorpion.  The scorpion is lightly wounded.2 h V66--32 h 2 hw n _Your sting misses the scorpion. The scorpion stings you.2 h M (poisoned)2 h You closely miss the scorpion.The scorpion is lightly wounded.  Your tendrils sting the scorpion. The scorpion is poisoned.7--42 h 2 h)! 6 _You block the scorpion's attack.2 h: Your tendrils sting the scorpion. The scorpion is poisoned. _You block the scorpion's attack.bar  Your sting misses the scorpion.  The scorpion stings you but doe2 h̢2s no damage.52 hͧ2 hU _The scorpion barely misses you.2 h$  very poisoned)You closely miss the scorpion.The scorpion is moderately wounded.Your tendrils sting the scorpion. The scorpion looks even sicker.6 _You block the scorpion's attack.2 h%?  You puncture the scorpion!2 h1.2 hI782172 h2 hL _You kill the scorpion!2 h42 hŬ2 hH _No target in view!2 h" 2 h# 2 h' 2 h+ H _No target in view!2 hz #.# ####.# .....# .....# .....# ****#**...# *,..,,* .#######.#**,* #+####...........#**,* .# #.2 h} #,,,* ### #.#,*** # #.#,* ######.#,* ......>#,*#######,*####..###########*,*#.........## *,*#.#.##.....2 hDŽ 2 hU <-8.3 (1.2 _2 h 2 he 2 hM 42 hL 2 hm 9=2 h' 2 hZ ,2 h ,2 h 2 hM m70=2 h 2 h 2 h 2 h 2 h ,2 hu 2 h b1=2 h 2 h 2 h ,2 h 2 h| 2 h 2 h ,2 hN 2 h{ 2 h 2 h= 2 he 2 h 2 h :=2 hl 2 hO 2 h 2 hv ,2 h 2 h 2 h ,2 hx 2 h 2 h 2 h 2 h 2 h 2 h B2 h 2 h ,2 h 2 h 2 h ,2 h 2 h 2 h ,2 h 2 ht 2 hT ,2 h(! 2 h " 2 h" ,2 h# 2 h$ 2 hR% ,2 h& 2 h' 2 hB( ,2 h/ 2 h0 ,2 h_1 2 h3 2 h4 ,2 h5 2 h8 2 h8 ,2 h9 2 h; 2 h< ,2 hv= 2 h? 2 h@ ,2 h]A 2 hQC 2 h;D 2 h"E ,2 h5G 2 hH ,2 hH 2 h K 2 hK 2 hL ,2 hO 2 hR B2 hT 2 h_V B2 h,Y 2 hZ ,2 h[ 2 hd n2 he B2 h3g 2 hj B2 h:l 2 h]m 2 hHn ,2 hVp 2 hq 2 hr ,2 h(u 2 hv 2 hv 2 hw 2 hx 2 hz ,2 h| 2 h"} 2 h~ B2 h1 2 h+ 2 h7 ,2 h 2 h 2 h ,2 h݆ 2 h ....# #...........#.# ....######...........#.#.............>#.#..#####...........##.#..####..############.#..#.........## #.#..#.#.##.....# #.#......#...##.#...#######.#......####J#.#.........#-........#.S..#.###########........#.####.....#......#...* #.###.#..############'##### .2 hX #.#.#.#### #............#S   water moccasin (asleep)#...# #............##..###**** #............# .#.......,,,* #............#2 h 7049.5 (51.2)  A water moccasin comes into view.2 hB .SSThe water moccasin hisses angrily.2 hF 8==50.7 (52.42 h# 2 h < _You block the water moccasin's attack.2 h:p . ##...... ............>#.# #..... .#### .....## #.# #.....# #.# #.# #J# #..S.# #.#### ...*  ##2 h<         2 h . ##...... ............>#.# #..... .#### .....## #.# #.....# #.# #.# #J# #..S.# #.#### ...*  ##     2 hG 2 hh2 h2 h 2 he _A water moccasin is nearby!2 h (poisoned)You hit the water moccasin.  The water moccasin is lightly wounded.  Your tendrils sting the water moccasin. The water moccasin is poisoned.2 h9-1.7 (1.0)2 hS2 hFF _The water moccasin bites you but does no damage.2 hx  You miss the water moccasin.The water moccasin is lightly wounded.  Your sting misses the water moccasin. The water moccasin bites you.69--2 _The water moccasin bites you but does no damage.2 hl  You hit the water moccasin.  The water moccasin is moderately wounded.32 hd _Your sting misses the water moccasin. You block the water moccasin's attack.2 h["  You puncture the water moccasin!  The water moccasin is heavily wounded.Your sting misses the water moccasin. The water moccasin closely misses you.2 hYU70-42 h2 h_ _The water moccasin completely misses you.2 h  You hit the water moccasin.  The water moccasin is severely wounded.2 h/6952 h2 hy _Your sting misses the water moccasin. The water moccasin bites you.2 hA  very poisoned)You hit the water moccasin.  The water moccasin is severely wounded.Your tendrils sting the water moccasin. The water moccasin looks even sicker.2 hgT6-62 h2 h03 _The water moccasin bites you.2 hIYour tendrils sting the water moccasin. The water moccasin looks even sicker. _You barely miss the water moccasin.Your sting misses the water moccasin. The water moccasin bites you.  You are poisoned.1====---7Pois Medusa 2 hOO _The water moccasin poisons you! The water moccasin barely misses you.2 hڞ PM You are poisoned.poisons you! The water moccasin barely misses you.completely miss the water moccasin.feel very sick.2 h a59---82 h 2 h T _The water moccasin misses you.2 hP The water moccasinlosalmost dead.  The water moccasin bites you.2 h U _5--92 h \ 2 hb _ _The water moccasin completely misses you.2 hgE  You puncture the water moccasin!2 hq .  You kill the water moccasin!2 h7Protected4-7602 h2 h$ _You feel sick.2 h{.######...........#.#.................>#.######...........##.#.####..############.#.#.........## #.#.#.#.##.....# #.#.#...##.#...#######.#...####.#.#.........#.#..J.#.###########.#.####.....# #...* #.###.#.############'######.#.#.#### #...........2 h}.# ....#...# #.# #...#..###**** #.# #.#.......,,,* #.# ..##**,* #.#2 hՂ2 h c3--1.9 (1.22 h 2 h$ _You feel sick.2 h#N-2 hh22 hP _You feel sick.1 _You feel sick. _You feel sick.50=- _You feel sick.  49=-2 h.T _You are no longer poisoned.5051=2 h2=34=2 h`5=62 h7=8=92 h60=2 h "^1=2 hq-23=2 h924=2 hB52 hJEB2 h[I6=2 hrM7=2 hwX89=2 h`u70=2 he1=2 h(hB2 h9kn2 hp2 hsB2 hv|=2 hyX2 ha},2 hрB2 h@X2 h2 hn2 hX2 hʗX2 hB2 hV2 h,2 h¡B2 h΢,2 hl2 h2 h,2 h2 h2 hB2 h_2 hB2 hwX2 hB2 h,2 hܼB2 h B2 h2 h2 h6,2 h2 h2 h,2 h2 h82 h8,2 h2 hsB2 h2 hB2 h2 h 2 hx,2 h 2 h2 h,2 h2 h2 h8,2 h2 hK2 h,2 h 2 h 2 h+,2 h=2 h{2 h,2 ho2 h*2 ht,2 h 2 h 2 h2 hy2 h2 h2 h2 h2 h2 h2 h ,* #####..#####..#### ,* #######......##.. ,* #######.##..#......##.. ,* #....#>........##.. ,* #.####.###....###.. ,* ########......# #......... ,* #...........### #.....##.# 2 h ** #...........# #.....##.# #........J..# #.....##.#-179.1 (117.2) #...........#####....###.# #......<....'............# #...........############## **#...........# *.............#  ***#####.........#  *,,,,,,#.........#  *,,,,,,∩.........#2 hS F80.3 (118.42 h 2 hv 0 _Found Bamm's Firing Range.2 hT42 h(V2 hy2 h2 h,*2 hmR ######.......#......##. ,2 hs,* #######.##..#......## ,,* #....#>........## ,,* #.####.#### ,,* ########......# #...... ,,* #...........### #.....## *** #..# #.....##. 2 h#2 hT.# #.....##.2 hR) #2 hE5.#####2 h #.2 hތ0.02 h )2 h #2 hDC<....'............2 h! #...........############**#.#  *..#***#####.# *,,,,,,#.# *,,,,,,∩.# *,,,,,(#...#######1.5 (1.2 _Found a stone.2 hT  There is a stone staircase leading up here. _2 hX2 h3******** #...........# #.. #...........# #.. #...........#####.. #......<....'...... #...........######## ###...........#  #.............# ***#####.........# *,,,,,,#J........# 7.5 (6.0I(..(.∩.........# I.(.((#...#  ########..##  *,,,..## ****### II 2 training dummies (unaware) 2 hMIIII8.7 (7.2 _Found 3 stones, a boomerang and a poisoned dart.2 hv####<....'....#.....###########...... .......########..#I...(.#I(..(.∩0.0.(.((#...#############..##  *,,,..## ***### III 3 training dummies (1 unaware)II9.9 (1.22 h% _Found 2 stones.2 h% #...# # #...##### #......<....' #... ###...# #.....# ########.# #I...(.#.# #I(..(..# #I.(.((#...# ########..## *,,,..## ****###2 h.?91.12 hy42 h17g _There is an entrance to Bamm's Firing Range here.2 h${ Welcome to Bamm's Firing Range! What would you like to do?  a -  64 gold 2 boomerangsb -  19 gold 2 poisoned darts  c -  48 gold 5 poisoned darts  d -  120 gold 5 large rockse -  176 gold a +0 longbow  f -  176 gold a +0 longbow  g -  64 gold a +0 orcbow  h -  48 gold a +0 shortbow  i -  48 gold a throwing net You have 414 gold pieces. [Esc] exit[!] buy|examine items[a-i] mark item for purchase [/] sort (type)[A-I] put item on shopping list2 hٛa  a -  64 gold 2 boomerangs  i +  48 gold a throwing net After the purchase, you will have 366 gold pieces.[Enter] buy marked items2 hX Purchase items for 48 gold? (y/N)2 h  h -  48 gold a +0 shortbow hH2 h 2 h 2 hp #...........# #.. bezhaha the Protected#...........#####.. Barachi#......<....'...... Health: 71/71 ========================#...........####### Magic: 9/9========================###...........#AC: 8Str: 202 h& #.............#EV: 14Int: 10########.........#SH: 5Dex: 12#I...(.#.........#XL:  9 Next: 27% Place: Dungeon:7#I(..(.J.........#Noise: ---------  Time: 7191.1 (0.0)#I.(.((#...#######z) +9 short sword of a Billion Villages {h########..##Abil: Hop*,,,..##Medusa ****###III 3 training dummies _Found Bamm's Firing Range. _Found a stone. _There is a stone staircase leading up here. _Found 3 stones, a boomerang and a poisoned dart. _Found 2 stones. _There is an entrance to Bamm's Firing Range here.2 h  w - 2 throwing nets (gained 1)2 h' 2 h d _Thank you for shopping at Bamm's Firing Range!2 hi 42 h 2 h 2 hm 2 h ; _2 h 2 h B2 h 2 hV ,2 h: 2 h 2 h ,2 h 2 h 2 hX ,2 h 2 h| 2 hg ,2 h 2 h 2 h ,2 h 2 h 2 hU ,2 h2 h2 h ,2 h^ 2 h2 h,2 h2 h2 hb,2 h/!2 h%2 hK',2 hA)2 h,2 h.,2 h02 h-42 h5,2 h.72 h_:2 h;,2 hQ=2 h@2 hNB,2 hC2 hF2 heH,2 hI2 hM2 hO,2 hQ2 hS2 hU,2 hW2 hZ2 h\,2 hR^2 ha2 hc,2 hd2 hg2 hj,2 hk2 hn2 hp,2 h{r2 ht2 hw,2 hzy2 h|2 hd~,2 h12 h2 h;B2 h42 hƤ,2 hX2 h2 h,2 h2 h_2 h,2 h2 h2 hK,2 h2 h2 h,2 hû2 h2 h,2 hh2 hq2 h),2 h2 h2 h"#.....................#######...............*,,,,,#...........*,***,#.................2 h*,#<*,#.................*,#.*,#.................****##+#..,####.###.#.#....[.*,,,k......####.# #.#.#.....<*,,,.......'J...# #..........2 hs*,,,.......###### ####.#[....*,,,......,* ###....#..*,,,.....,,* #####..###*,,,....,,,* #####.....*,,,...,,,,*#####..### k   wyvern (asleep)*,,,..,,,,,*######....*,,,.,,,,,,*#######.#*,,,,,,,,,,*#....2 h6 235.5 (44.4)  You open the door.  A wyvern comes into view.2 hs..kk2 h02 h,6.5 (452 h2 h0 _The wyvern hisses angrily.2 hf42 hq2 hft2 ha. k # ####### *,,,..# *,#*#.# *,#<#.# *,#.#.#...... ***###+#...####.###.#.#....[ *.####.# #.#.#.....2 h90  *,,...k....J....# #.. *.###### ####.#[ *..* ###....# *...* #####.. *....* ##### *,,........* #####.. *,,........* ######. *,,........* #. *,,........* #.2 h3 2 hs; h<.k2 hV< 17.7 (1.2)2 h7C 2 h~G | _Found a stone staircase leading up. _There is an open door here. 2 h 2 h 2 hJ..k 2 hF380 _ 2 h 2 h 2 h`t 2 hyj.k9 2 h} 2 hZ 2 hT| (very poisoned)You barely miss the wyvern. Your tendrils sting the wyvern.=40 _The wyvern is poisoned. You block the wyvern's attack. The wyvern misses you. 2 hg  You puncture the wyvern!  The wyvern is moderately wounded.=1 2 hi _Your sting misses the wyvern. The wyvern barely misses you. 2 h 3  extremely poisoned)You puncture the wyvern!  The wyvern is severely wounded.Your tendrils sting the wyvern. The wyvern looks as sick as possible! 2 hʨ .-2 2 h  2 hs _The wyvern closely misses you. The wyvern barely misses you.!2 h  You hit the wyvern but do no damage.The wyvern is severely wounded.-3!2 h  _Your sting misses the wyvern. The wyvern closely misses you.!2 hL  You closely miss the wyvern.The wyvern is severely wounded.Your sting misses the wyvern.!2 hSq†!2 h;vs 364 _You kill the wyvern!!2 hǐ!2 ho _Your Unarmed Combat skill increases to level 5!!2 hj `!2 hX%  _  You see here a wyvern corpse.!2 h& !2 hi' _!2 h' !2 h* !2 h+ !2 h], !2 h, !2 h/ !2 hn0 ,!2 h1 !2 h2 !2 hzY  _You open the door.  There is an open door here. _  There is an open door here. _!2 hO\ B!2 h\ !2 hh !2 hi !2 hi !2 hPj !2 hl !2 hm ,!2 hn !2 hq !2 hs ,!2 ht !2 h!w !2 hx ,!2 hy !2 h| !2 hB~ ,!2 h !2 h !2 ht ,!2 hӄ !2 h !2 hG !2 hʈ !2 h !2 h !2 h #..........# ######..........# ######..........# ######..........# ######..........# #####..........#  #..........#  #....# ####### #......J...# #- ############ #... #..... #...... #.. #...... ###... #....... ########.!2 h͝ v75.7 (31.0)-6.7 (32!2 h !2 h X _L - a fizzy green potion!2 h4!2 h[!2 h<W........0.0) !2 h!2 ht _Partly explored, can't reach some items."2 hJ"2 hF5R"2 h<^ _Partly explored, can't reach some items."2 h "2 h ^ _Partly explored, can't reach some items."2 hV TRead which item? Scrolls  g - a scroll of fear  h - 2 scrolls of vulnerability  k - 2 scrolls of amnesia  l - 3 scrolls of immolation  m - 7 scrolls of teleportation  q - a scroll of tormentt - 3 scrolls of identify  x - 2 scrolls of revelation  F - 2 scrolls labelled MAIBIGORO  H - a scroll labelled ACEXKUPEOS  I - a scroll labelled MANUNWA SAE [!] read|quaff|evoke[?] describe selected$2 h$2 hȷ$2 h0#..........###### bezhaha the Protected#..........###### Barachi#..........###### Health: 71/71 ========================#..........###### Magic: 9/9========================#..........##### AC: 8Str: 20#..........#EV: 14Int: 10#..........#SH: 5$2 h)Dex: 12#..........# ####### XL:  9 Next: 36% Place: Dungeon:7#......J...# #...... Noise: ---------  Time: 7276.7 (0.0)############ #...... z) +9 short sword of a Billion Villages {h#...... Abil: Hop#...... Medusa #......#...... ###...... #........ ########....  _There is an open door here. _There is an open door here. _L - a fizzy green potion _Partly explored, can't reach some items. _Partly explored, can't reach some items. _Partly explored, can't reach some items.$2 h$2 h}<Identify which item? (\ to view known items) Scrolls (select first with ?)  F - 2 scrolls labelled MAIBIGORO  H - a scroll labelled ACEXKUPEOS  I - a scroll labelled MANUNWA SAE Potions (select first with !)  a - an orange potion  f - 4 brown potions  j - a fizzy silvery potion $2 hL  o - an inky potion  u - a green potion  B - a silvery potion  C - a glowing cyan potion  D - a viscous silvery potion  E - a bubbling orange potion  G - 2 fuming black potions  J - a grey potion  L - a fizzy green potion$2 h][?] describe selected%2 ht%2 hRy%2 h}#..........###### bezhaha the Protected#..........###### Barachi#..........###### Health: 71/71 ========================#..........###### Magic: 9/9========================#..........##### AC: 8%2 hEStr: 20#..........#EV: 14Int: 10#..........#SH: 5Dex: 12#..........# ####### XL:  9 Next: 36% Place: Dungeon:7#......J...# #...... Noise: ---------  Time: 7276.7 (0.0)############ #...... z) +9 short sword of a Billion Villages {h#...... Abil: Hop#...... Medusa #......#...... ###...... #........ ########....  _There is an open door here. _There is an open door here. _L - a fizzy green potion _Partly explored, can't reach some items. _Partly explored, can't reach some items. _Partly explored, can't reach some items.%2 h]  As you read the scroll of identify, it crumbles to dust.%2 hb+7.7 (1%2 h%2 hٕ5 _F - 2 scrolls of enchant weapon%2 hC ]Read which item? Scrolls  g - a scroll of fear  h - 2 scrolls of vulnerability  k - 2 scrolls of amnesia  l - 3 scrolls of immolation  m - 7 scrolls of teleportation  q - a scroll of tormentt - 2 scrolls of identify  x - 2 scrolls of revelation  F - 2 scrolls of enchant weapon  H - a scroll labelled ACEXKUPEOS  I - a scroll labelled MANUNWA SAE [!] read|quaff|evoke[?] describe selected%2 hWx #..........###### bezhaha the Protected#..........###### Barachi#..........###### Health: 71/71 ========================#..........###### Magic: 9/9========================#..........##### AC: 8Str: 20#..........#EV: 14Int: 10#..........#SH: 5Dex: 12#..........# ####### XL:  9 Next: 36% Place: Dungeon:7#......J...# #...... Noise: ---------  Time: 7277.7 (0.0)############ #...... z) +9 short sword of a Billion Villages {h#...... Abil: [%2 h 37mHop#...... Medusa #......#...... ###...... #........ ########....  _L - a fizzy green potion _Partly explored, can't reach some items. _Partly explored, can't reach some items. _Partly explored, can't reach some items.  As you read the scroll of identify, it crumbles to dust. _F - 2 scrolls of enchant weaponIdentify which item? (\ to view known items) Scrolls (select first with ?)  H - a scroll labelled ACEXKUPEOS  I - a scroll labelled MANUNWA SAE Potions (select first with !)  a - an orange potion  f - 4 brown potions  j - a fizzy silvery potion  o - an inky potion  u - a green potion  B - a silvery potion  C - a glowing cyan potion  D - a viscous silvery potion  E - a bubbling orange potion  G - 2 fuming black potions  J - a grey potion  L - a fizzy green potion[?] describe selected&2 hs #..........###### bezhaha the Protected#..........###### Barachi#..........###### Health: 71/71 ========================#..........###### Magic: 9/9========================#..........##### AC: 8Str: 20#..........#EV: 14Int: 10#..........#SH: 5Dex: 12#..........# ####### XL:  9 Next: 36% Place: Dungeon:7#......J...# #...... Noise: ---------  Time: 7277.7 (0.0)############ #...... z) +9 short sword of a Billion Villages {h#...... Abil: [&2 hz 37mHop#...... Medusa #......#...... ###...... #........ ########....  _L - a fizzy green potion _Partly explored, can't reach some items. _Partly explored, can't reach some items. _Partly explored, can't reach some items.  As you read the scroll of identify, it crumbles to dust. _F - 2 scrolls of enchant weapon  As you read the scroll of identify, it crumbles to dust.8.7 (1 _H - a scroll of poison'2 hX'2 hFRead which item? Scrolls  g - a scroll of fear  h - 2 scrolls of vulnerability '2 h  k - 2 scrolls of amnesia  l - 3 scrolls of immolation  m - 7 scrolls of teleportation  q - a scroll of tormentt - a scroll of identify  x - 2 scrolls of revelation  F - 2 scrolls of enchant weaponH - a scroll of poison  I - a scroll labelled MANUNWA SAE [!] read|quaff|evoke[?] describe selected'2 h\'2 hn'2 h#..........###### bezhaha the Protected#..........###### Barachi#..........###### Health: 71/71 ========================#..........###### Magic: 9/9========================#..........##### AC: 8Str: 20#..........#EV: 14Int: 10#..........#SH: 5Dex: 12#..........# ####### XL:  9 Next: 36% Place: Dungeon:7#......J...# #...... Noise: ---------  Time: 7278.7 (0.0)############ #...... z) +9 short sword of a Billion Villages {h'2 hZ#...... Abil: Hop#...... Medusa #......#...... ###...... #........ ########....  _Partly explored, can't reach some items. _Partly explored, can't reach some items.  As you read the scroll of identify, it crumbles to dust. _F - 2 scrolls of enchant weapon  As you read the scroll of identify, it crumbles to dust. _H - a scroll of poison'2 h'2 h<Identify which item? (\ to view known items) Scrolls (select first with ?)  I - a scroll labelled MANUNWA SAE Potions (select first with !)  a - an orange potion  f - 4 brown potions  j - a fizzy silvery potion  o - an inky potion  u - a green potion  B - a silvery potion  C - a glowing cyan potion  D - a viscous silvery potion  E - a bubbling orange potion  G - 2 fuming black potions  J - a grey potion  L - a fizzy green potion[?] describe selected(2 h(2 h#..........###### bezhaha the Protected#..........###### Barachi#..........###### Health: 71/71 ========================#..........###### Magic: 9/9========================#..........##### AC: 8Str: 20#..........#EV: 14Int: 10#..........#SH: 5Dex: 12#..........# ####### XL:  9 Next: 36% Place: Dungeon:7#......J...# #...... Noise: ---------  Time: 7278.7 (0.0)############ #...... z) +9 short sword of a Billion Villages {h#...... Abil: (2 hK2Hop#...... Medusa #......#...... ###...... #........ ########....  _Partly explored, can't reach some items. _Partly explored, can't reach some items.  As you read the scroll of identify, it crumbles to dust. _F - 2 scrolls of enchant weapon  As you read the scroll of identify, it crumbles to dust. _H - a scroll of poison  As you read the scroll of identify, it crumbles to dust.9.7 (1 _I - a scroll of fog(2 h J(2 h Z0(2 h ^ _Partly explored, can't reach some items.(2 h (2 h) (2 hE (2 hx? (2 hG  _Partly explored, can't reach some items.(2 hl(2 h(2 h (2 h(2 h4(2 h^ _Partly explored, can't reach some items.)2 hҗLevel 7 of the Dungeon <<<>>>∩(Press ? for help) #.........†'....# #...........##...#..####### #............#  #..........###### ####.#[.....##.#..........# #............#  #..........####....#............####.# #............#  #..........######..######..####.# #.# #........(...#  #..........######..........####.# #.# #............#  #..........######..#####........####+###............#  #..........#######.......#......##....##............#  #..........########.##..#......##....##............#  #..........##....#>........##....##............#  #..........##.####.###....###....##............#  #..........# ########......# #...........######'########  #......J...# #...........### #.....##.#'##### #.#####  ############ #...........# #.....##.#.....# #.....#  #...........# )2 h>g[40m#.....##.##..#.# #####.###  #...........#####....###.##..#.###.......#  #......<....'............##..#.....###.#.#  #...........########################...#.###  ###...........##............#...#  #.............##.########.#.###.#  ########.........##.##.#.....#  #I...(.#.........##.########.#####.#  #I(..(.∩.........##..........# #.#  #I.(.((#...################### ###)2 h9^>J)2 h 3)2 h ;#..........#)2 h8 ^##### bezhaha the Protected)2 h C#..........#)2 hH K##### Barachi)2 h C#..........#)2 h ##### Health: 71/71 ========================#..........#)2 hs ##### Magic: 9/9========================#..........##### AC: 8Str: 20#..........#EV: 14Int: 10#..........#)2 hu SH: 5Dex: 12#..........# ####### XL:  9 Next: 36% Place: Dungeon:7#......J...# #...... Noise: ---------  Time: 7279.7 (0.0)############ #...... z) +9 short sword of a Billion Villages {h#...... Abil: Hop#...... Medusa #......#...... ###...... #........ ########....  _H - a scroll of poison  As you read the scroll of identify, it crumbles to dust. _I - a scroll of fog _Partly explored, can't reach some items. )2 h O_Partly explored, can't reach some items. )2 h _Partly explored, can't reach some items.)2 h0 )2 h )2 h  )2 h\ _)2 h )2 h )2 h )2 hl )2 h )2 hC )2 hN )2 h$ )2 hT )2 h )2 h )2 h )2 h )2 hO )2 h$ )2 h )2 h7 )2 h)2 hl)2 hB)2 h)2 hT )2 h- )2 h )2 hK)2 h)2 hY)2 h2)2 hv)2 h)2 h)2 h)2 h)2 h")2 h$)2 h%)2 h&)2 h*)2 hp,)2 h*/)2 hm0)2 h4 )2 h5 )2 h7There is an open door here.)2 h9)2 h; )2 h;_)2 h<)2 h A)2 hFB)2 h+..# #...........##...#..#######)2 h1 ### ####.#[.....##.#..........# ###....#............####.# #####..######..####.# #.# #####..........####.# #.# #####..#####........####+#########.......#......##....#########.##..#......##.... #....#J........##....##320.5 (40.8) #.####.###....###....##########......# #...........###...........### #.....##.#'####...........# #.....##.##...........# #.....##.##..##...........#####....###.##..##......<....'............##..##...........##########[39;)2 hz:p49m _There is a stone staircase leading down here.*2 hx1.5 (1.0) _*2 h}*2 h/e    *2 haX   #   ##.#   .#.#   ...   ##.#  8*2 h #J.#   #..#  *2 h) #..#   ####     *2 hu     *2 hE  *2 h6*2 h*2 h;>C2.3 (1.8*2 hG@} _You climb downwards. _There is a stone staircase leading up here.*2 hU Z   #  #####.#  .z.#.#  Y...  ##.#  #<J#  #..#  #..#  ####    Y   ice beast (asleep) z   wight (dormant)   0.0  A wight and an ice beast come into view...zYYz3.5 (1.2 _The wight is wielding a +1 great sword of electrocution.+2 h2  You hit the ice beast.  The ice beast is lightly wounded.  Your sting misses the ice beast. Your sting misses the wight.=40+2 h7 _You block the ice beast's attack.,2 h3fM _You block the ice beast's attack.  You hit the ice beast.  The ice beast is moderately wounded.Your sting misses the ice beast. Your tendrils sting the wight.,2 hê&5,2 h,2 hV _The ice beast barely misses you.,2 h2U  You barely miss the ice beast.,2 hThe ice beast is moderately wounded.Your sting misses the wight. Your tendrils sting the ice beast.,2 hWZ56------6,2 h!,2 h#H _The ice beast hits you. The ice beast freezes you!,2 ht  (poisoned)You hit the ice beast.  The ice beast is heavily wounded.Your sting misses the wight. Your tendrils sting the ice beast.7 _The ice beast is poisoned. The ice beast completely misses you.-2 hpM* _The ice beast is poisoned. The ice beast completely misses you.  You hit the ice beast.  The ice beast is heavily wounded.Your tendrils sting the wight. Your tendrils sting the ice beast.-2 h%W**J**-2 h***Y<..**-2 htM .z.Y..Ypetrifying, poisoned)The ice beast hits you. The ice beast freezes you!  Your pain echoes through the poison around you!-2 hu41-----------8-Lithotox -2 hU{-2 h=~d _The ice beast is moving more slowly..2 h;w(    #  #####.#  ...#.#  .z..  ##Y#  #J.#  #..#  #..#  ####      .2 hz.2 h-}0..2 h}q2=----9.7 (1.2.2 h.2 hD _The ice beast hits you but does no damage. _There is a stone staircase leading up here..2 h_Q.2 h R.2 hrX.2 h`.2 h##....##.#.####.###....###....##.#......# #....##....### #.....##.#'##...........# #.....##.#.#...........# #.....##.##..#.#...........#####....###.##..#.#......<....'.##..#.#...........#02 hkB02 hGCr5=-6.4 (1.2 _02 hdI02 hK02 h#02 h6=02 h02 h02 hV 78=9=02 h2 501=52=34=5=67=[02 h@ 39;49m8=960=1=23=4=5[39;4902 h m6=7=89=70=1  HP restored.2= -421.4 (85.0) _You feel your defenses recover. _Partly explored, can't reach some items.12 h.# #.##...#..# ## ####.#[.....##.#...# # ###....#............####.# # #####..######..####.# #.# # #####..........####.# #.# # #####..#####........####+### ######.......#......##....## #.##..#......##....## #....#.##....## #.####.###....###....## #......# #.... #....### #.....##.#' #...........# #.....##.# #...........# #.12 ht....##.##..# #...........#####....###.##..# #......<....'.##..# #...........2.6 (1.2) _ _There is a stone staircase leading down here.12 h0NJ12 hY12 h0b330 _12 hc12 h/R        #   #####.#   ...#.#   ....   ##.#  8 #J.#   12 hAU G#..#   #..#   ####            12 hW :=12 hh] 12 hc zz   wight12 h -5.1 (2.512 he  _You climb downwards. _There is a stone staircase leading up here.22 hY   .  ... #  ..z.######.#  22 h=.....z...#.# ..z.....z..# ##J#  #<.#  #..#  #..#  ####  zzz 4 wights (3 dormant)   22 h22 h22 ho22 h̯  3 wights come into view.You block the wight's attack.  The wight hits you with a +1 great sword of electrocution.22 h 22 hQ22 h<..z...z..zzzz22 hP: 67/71 (72)--=6.3 (1.2Drain22 h22 hQ _You feel drained.22 hi  You puncture the wight! The wight convulses.  You destroy the wight!22 h  Your tendrils sting the wight.  The wight hits you with a +1 great sword of electrocution!22 h.z.z.) 322 hw1----5=7022 h>!22 h1$Q _You feel drained.22 h=k22 hZn  You hit the wight but do no damage. Your tendrils sting the wight.22 hyo.z.z22 hy.-822 h22 hS _The wight closely misses you.32 hR  .  ...#  ....######.#  ......z..#.#  ......z)z..#32 hS  ##.#   #J.#  #..#  #..#  ####32 hU     wight   32 hV[32 hs .zThe wight attacks as it pursues you!  The wight hits you with a +1 great sword of electrocution!32------------=9.5 (1.2 _You are electrocuted! _There is a stone staircase leading up, spattered with blood here.32 hF J32 h!Q zz 2 wights3=-----------300 _32 hIV 32 hWK..# #...........##...#..####### # ### ####.#[.....##.#..........# ####....#............####.# ######..######..####.# #.# ######..........####.# #.# ######..#####........####+#########.......#......##....##32 hL{#######.##..#......##....##7#....#J........##....###.####z###....###....##########......# #...........###...........### #.....##.#'####...........# #.....##.#....#...........# #.....##.##..# z   wight32 hdO#...........#####....###.##..##......<....'............##..##...........##################=P: 9/9 --32 hHT32 h -2.0 (2.532 h32 hF#} _You climb upwards. _There is a stone staircase leading down here.42 h  You puncture the wight! The wight convulses!  The wight is almost destroyed.42 hN 6==3.0 (1.042 h 42 hr j _Your tendrils sting the wight. The wight misses you.42 h, 7  You hit the wight.42 hs f)42 h4 K ealth: 34/72 9-4 _You destroy the wight! _Your life force feels restored.52 h% ### ####.#[52 hT^#.......... 52 hU###....#............######..######..####.# ........####.52 hU#####........####+###.......#......##.... #######.##..#.. #....#>..####J###....#52 hV########......# #.............Abil: Hop.....52 hXVXMedusa .......52 hVV...  ###...........##...52 hVD 52 hb52 hc]--5.2 (1.2 _52 hk52 hp  Things that are here: _a +1 great sword of electrocution; a +0 robe52 hJDRM..# #........#..###### ### ####.#[.....##.#.............#............#########..####.........####.# #.# ..#####........####+#######.......#..#######.##..#52 hD+...#J........ #.####)###....##########.....................###52 hE'####...........# #.....##.#........ .....52 h%F.52 hOQ52 hRI-6.4 _52 hO[52 h,_c _There is a stone staircase leading down here.62 h{562 h6B62 hX62 hj6=62 hn62 h62 h62 h62 hIL7=62 h$62 h 62 h{ 62 hM 62 h,62 h62 h>62 h:862 h:62 h]62 h62 h62 h ,62 h62 h$j9=62 h 62 h",62 h$62 h2+X62 h+M40=62 h{-62 h/,62 hX162 h3,62 hx562 h7P162 hj962 h;,62 h=62 h?,62 hB62 hD,62 hF62 h6Ij2=62 hSK62 hhM,62 hN62 hQ,62 hTR62 hTb3=62 h(V62 h.Y,62 hY62 hI\,62 h]62 h_P462 h`62 hb,62 he62 h%iB62 h,k62 hkT5=62 hl62 hn,62 h;p62 hKr,62 hs62 hub6=62 h-w62 hy,62 hz62 h`|,62 h}62 hP762 hX62 h6,62 h@62 h62 hҊT8=62 h62 h62 h862 hx62 h,62 h62 hb9=62 he62 h<62 h62 h862 hS62 h62 h62 hϟ,62 hS62 hQ5062 hu62 h,62 h62 h7,62 h/62 h91=52=362 hE4=62 hB62 h62 h62 h62 h 62 h62 hV5=62 h62 h62 hL62 hM62 hh62 h62 h62 h62 h*&662 hK62 hD62 h62 h62 h62 h62 h62 h62 hOL7=62 h62 h`,62 h62 h,62 h 62 h,62 h62 hVl8=62 h62 h62 h62 h 62 h\62 h62 ho62 he62 h&962 h62 h;62 h62 h62 hJ!62 h!62 h#62 h&62 h<'M60=62 h )62 h3n62 h562 h862 hU9V1=62 h@;62 h=62 h>62 h@62 htE62 hE62 hG62 h-L<262 haM62 hO62 hP62 h$R62 hc3=62 he62 hh,62 hoj62 hm62 hnV4=62 h-p62 hr62 hhs62 ht62 hw62 hw62 hx62 hI{62 ht|&562 h@~62 hb,62 h62 h62 hz62 h62 ho62 h62 h|62 hW62 hL6=62 hO62 h62 hh62 hX62 hV7=62 h-62 h=62 h62 hګ62 h62 h'62 h62 hl62 h&862 h_62 h62 h%L9=62 h62 h 62 h62 h62 h62 hh62 h62 h62 hW70=62 h62 h62 hf62 h62 h,62 h62 h 62 h&162 hY62 h62 h62 h 62 h62 h262 h62 h$ 62 h_;_You start resting.62 h.2551.4 (115.0)62 hA52=62 hw%2662 h562 h4" _HP restored.62 h> 62 h!? 62 h2E 62 h5S G3.0)62 hT 62 h      .  ... #   ....######.#   ......z..#.#   ......z)...#   ##.#  8 #Jz#   #..#   #..#   62 h )####       z   wight      =agic: 9/962 h"& 62 h, uzz 2 wights62 h{ 5=4.9 (2.562 h 62 h _You climb downwards. The wight closely misses you. _There is a stone staircase leading up, spattered with blood here.72 hZ72 h[72 h_72 h72 h}.zP: 62/70 (72)---5.9 (1.0Drain72 h72 h  ..# #...........##...#..####### # ### ####.#[.....##.#..........# ####....#............####.# #72 h#####..######..####.# #.# ######..........####.# #.# ######..#####........####+#########.......#......##....#########.##..#......##....##7#....#Jz.......##....###.####[###....###....##########......# #...........###...........### #.....##.#'####...........# #.....##.#....#...........# #.....##.##..# z   wight#...........#####....###.##..##......<....'............##..##...........################## _The wight hits you with a +2 dagger! You feel drained.72 h*U---P: 9/9 72 hT72 h5-7.4 (2.572 h72 hR } _You climb upwards. _There is a stone staircase leading down here.72 hpr Q  You puncture the wight! The wight convulses!72 h} e)72 h m1-52==8.4 (1.072 h 72 h L _You destroy the wight!72 h  _No target in view!72 h272 h 372 h672 h8H _No target in view!82 hx482 hu.3=--9 _82 hU @     .  ... #  82 hU  ....######.#   ......z..#.#   ......z)...#   ##.#  8 #Jz#   82 hV #..#   #..#   ####       z   wight      82 hHX U=--82 hm W  You climb downwards. You block the wight's attack.82 ho i56/69--=60.9 (2.582 h 82 h _The wight hits you with a +4 dagger. You feel drained. _There is a stone staircase leading up, spattered with blood here.82 hK   You puncture the wight! The wight convulses.  The wight is almost destroyed.Your tendrils sting the wight. The wight hits you with a +4 dagger.8--=1.9 (1.0 _You feel drained.92 h5<  You puncture the wight!92 hE<)92 hF)92 h̃705-2 _You destroy the wight!92 h"}N-92 h992 hQH _No target in view!92 h92 hA92 h92 hBH _No target in view!92 h2`92 h% _92 h,92 hO92 h92 hR792 h,92 h92 h,92 h*92 h<892 hm92 h,92 hX92 hb9=92 h92 h ,92 hm92 h",92 h<92 hF:6092 h3=92 h92 hS,92 h= 92 h#$,92 h%92 h),92 h,92 h0<192 h292 hG6,92 h 892 h0<,92 h=92 h3AL2=92 hA92 hC92 hYG,92 h$I92 hM,92 hN92 hR9392 h#S3=92 hT92 hX,92 hZ92 hf^,92 h,`92 hd<492 hTf92 hTj,92 h#l92 hp,92 hr92 hLvb5=92 hhx92 h{,92 h}92 h*,92 h92 h,92 h92 hl6=92 h92 hƓ,92 h92 h,92 h92 hm<792 h92 h,92 h92 h̪,92 h92 hsL8=92 h92 h92 h,92 h092 hл,92 h92 h#l9=92 h92 h,92 h\92 h,92 h92 h,92 h92 hc70=92 h92 h &-92 hk   .  ... #  ....######.# 92 h .........#.#  ......z[...#  ##.#  #<J# 92 h #..#  #..#  ####  92 hF     _HP restored.92 h1607.9 (45.0)92 h2H-9.1 (46.292 h92 hNs  Things that are here: _a +4 dagger; a +0 robe:2 hTQ:2 hUPick up what? 37/52 slots (_ for help) Hand Weapons (select all with ))  a - a +4 dagger Armour (select all with [)b - a +0 robe [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]:2 hά   bezhaha the Protected  Barachi.  HP: 70/70 (72) ========================...#  MP: 9/9========================....######.#  AC: 8Str: 20.........#.#  EV: 14Int: 10......z[...#  SH: 5Dex: 12##.#  XL:  9 Next: 55% Place: Dungeon:8#<J#  Noise: ---------  Time: 7609.1 (0.0)#..#  z) +9 short sword of a Billion Villages {h#..#  Abil: Hop####  Medusa :2 h 3Drain          _No target in view! _No target in view! _HP restored.  Things that are here: _a +4 dagger; a +0 robe  Okay, then.:2 h* . _:2 hS{ 4:2 h~ :2 h :2 h߉ :2 h ; _:2 hS .  ... ....######.#.........#.#.......[...###<)..:2 h ,####:2 h:     o.    # ######.# ...#.# ........J...# :2 h #+##.####.###  #<)#  #..#  #..# #### :2 hl o   orc wizard (asleep)      :2 h J10.3 (1.2 _No target in view! _HP restored.  Things that are here: _a +4 dagger; a +0 robe  An orc wizard comes into view. It is wielding a +0 dagger.:2 hh :2 h .ooopriest (wandering)o   orc wizard  The orc wizard shouts!:2 h 5=1.5 (2.4:2 h :2 h _An orc priest comes into view. It is wielding a +0 hand axe.Things that are here: _a +0 robe; a +1 scimitar:2 h1  . .o o... #  .....######.#  ..........#.#  ........J...#  #+##.####.###  #<)#  #..#  #..#  ####  :2 h22 . .o o... #  .....######.#  ..........#.#  ........J...#  #+##.####.###  #<)#  #..#  #..#  #### :2 h;4:2 h?;2 hY d _There are monsters nearby!;2 h w oo  The orc priest shouts!;2 h s  The orc wizard casts a spell at you.;2 h   You easily resist..ooo   orc (wandering)2.5 (1.0 _An orc comes into view. It is wielding a +0 flail.<2 hi  . .o ....# oo...######.#  ..........#.#  .[...#  #+##.####J###   #<)#  #..#  #..#  ####       <2 hk<2 hm<2 h&doo...oo   orc (wandering)-3.7 (1.2=2 h .  .o  ...o#  .....######.#  ..........#.#  ...o....[...#  #+##.####.###  #J)#   #..#=2 hC  #..#  ####           =2 hBX-4.9=2 h =2 hVw _There is a stone staircase leading up, spattered with blood here.=2 hR=2 hooo   orc priesto   orc wizard  . .o ...o #  ##.#  .#.#  [o..#  ##o###  #J)# 9.9 (5.0 #..#  #..#  ####   _You start waiting.=2 h  . .o ...o #  ##.#  .#.#  [o..#  ##o###  #J)#  #..#  #..#  ####  _There are monsters nearby!=2 he.oo20.9 (1 _>2 hE (very poisoned) _There are monsters nearby!>2 hGdpuncture the orc priest!  The orc priest is heavily wounded.  Your sting misses the orc wizard. Your tendrils sting the orc priest.  The orc priest is poisoned.  The orc priest hits you with a +0 hand axe.69->2 hH'=1>2 hN>2 hRA _The orc wizard hits you but does no damage.>2 h.The orc priest hits you with a +0 hand axe. _The orc wizard hits you but does no damage.  You hit  The orc priest is almost dead.Your tendrils sting the orc priest. The orc priest looks even sicker. >2 hnE Your sting misses the orc wizard.>2 h= ) You kill the orc priest!>2 hg6--72>2 h>2 hݬ? _The orc wizard hits you with a +0 dagger.>2 h (very poisoned)  You hit the orc wizard.  The orc wizard is lightly wounded.  Your tendrils sting the orc wizard. The orc wizard is poisoned.>2 h T7-3>2 hP >2 h [ _The orc wizard completely misses you.>2 h  You puncture the orc wizard!  The orc wizard is severely wounded.>2 h IYour sting misses the orc wizard.>2 h  The orc wizard points at you and mumbles some strange words.>2 h? D=4>2 h'' W _The magic dart hits you but does no damage.>2 hH  You puncture the orc wizard!)>2 hZ>18-5>2 hod _You kill the orc wizard!?2 h?2 hbWhere to? (Tab - D:7 @ (x,y), ? - help)  D - Dungeon  T - Temple ?2 hX  bezhaha the Protected.  Barachi.o  HP: 67/71 (72) ======================--...o#  MP: 9/9========================.....######.#  AC: 8Str: 20..........#.#  EV: 14Int: 10...o....[...#  SH: 5Dex: 12#+##.####)###  XL:  9 Next: 58% Place: Dungeon:8#J)#  Noise: =--------  Time: 7625.9 (0.0)#..#  z) +9 short sword of a Billion Villages {h#..#  Abil: Hop####  @2 hA Medusa Drain         The orc wizard is severely wounded.Your sting misses the orc wizard.The orc wizard points at you and mumbles some strange words. _The magic dart hits you but does no damage.  You puncture the orc wizard! _You kill the orc wizard!8@2 h^7@2 h_@2 hb@2 h2c@2 he@2 hJxl _You climb upwards.  There is a stone staircase leading down here.@2 h)~@2 h~S9= _@2 h@2 hj  Things that are here:  a +0 robe; a +1 great sword of electrocution@2 h@2 h _@2 hZ@2 h @2 h@2 hu@2 h@2 hѠ@2 hۢ:70@2 h=3=@2 h4@2 h@2 h,@2 h@2 h@2 hw,@2 h@2 h@2 h-@2 hE1=@2 h@2 h=l _HP restored.  There is a stone staircase leading up here.@2 h@2 h?@2 h% _@2 h@2 hM6@2 h:=@2 h+@2 h@2 h@2 hl _You climb upwards.  There is a stone staircase leading down here.@2 h@2 h _@2 h@2 hi@2 h@2 h@2 h@2 hX@2 hU@2 h@2 hN@2 h̲@2 h@2 h]@2 hl@2 h@2 h%@2 h@2 h@2 h?X  There is a stone staircase leading up here.@2 h@2 h@2 h% _@2 h<@2 h~5@2 hl _You climb upwards.  There is a stone staircase leading down here.@2 h@2 hE _@2 h@2 h@2 h@2 h@2 h@2 hþ@2 h,@2 hG@2 h@2 h,@2 h@2 h;@2 h,@2 h @2 h@2 h,@2 h@2 hB@2 h@2 h?@2 h,@2 h@2 hK@2 h@2 ho@2 h@2 h;@2 h,@2 hB@2 h@2 hZ,@2 h@2 h=@2 h`,@2 h@2 hz@2 hb,@2 h;@2 h[@2 hc,@2 h@2 h@2 h,@2 h@2 ha@2 h^,@2 hI@2 h*@2 h@2 h.@2 h@2 h You climb upwards. _There is a stone staircase leading down here.up _You climb upwards. _There is a stone staircase leading down here.  You see here a +0 club.@2 h @2 h8 _@2 hH@2 h@2 h;,@2 h @2 h@2 h@2 hY@2 h@2 hL@2 h,@2 h@2 h@2 h ,@2 h=!@2 h#@2 hY$,@2 hT%@2 h&@2 hN(@2 h(@2 ho)@2 h +@2 h-,@2 hn/@2 h1@2 h2@2 h03@2 h74@2 h5@2 h<7,@2 h:8@2 h:`  There is a staircase to the Ecumenical Temple here.@2 h:@2 h=@2 h>>% _@2 h@@2 h  Temple  You climb downwards. Welcome to the Ecumenical Temple! Found four altars.@2 h# @2 h ,@2 h @2 hq ._..........### ....._........## #..............## ####...._.......## @2 h2 ###...........#  ##..........##  ##.._.......#  #..........#  @2 h|#........J.# -82.0 (56.1)#..........# ##.._.......# @2 h##..........## ###...........# ####...._.......## #..............## ....._........## @2 h._..........### _Found a staircase back to the Dungeon.@2 h8-@2 ht_____@2 hd _There is a staircase back to the Dungeon here.B2 hAB2 hPThe Ecumenical Temple <__________________(Press ? for help) #####...........#####  ####...................####  ###.........................###  ###.........._..._..._..........###  ##........_..............._........##  ##..............#######..............##  ##......._....#### ####...._.......##  #...........######...........#  ##..........####..........##  #......._..####.._.......#  #..........##..........#  #..........##........J.#  #..........##..........#  #......._..####.._.......#  ##..........####..........##  #...........######...........#  ##......._....#### ####...._.......##  ##..............#######..............##  ##........_..............._........##  ###.........._..._..._..........###  ###.........................###  ####...................####  #####...........#####2 hSU9;49m2 h{______2 h4{_____2 h4 _..__J.__2 h._..........###bezhaha the Protected ....._........##Barachi #..............##HP: 71/71 (72) ======================== ####...._.......##MP: 9/9========================###...........#AC: 8Str: 20##..........##EV: 14Int: 10##.._.......#SH: 5Dex: 12#..........#XL:  9 Next: 58% Place: Temple#........J.#Noise: ---------  Time: 7682.0 (0.0)#..........#z) +9 short sword of a Billion Villages {h##.._.......#Abil: Hop##..........##Medusa Drain###...........# ####...._.......## #.......[32 h9;49m.......## ....._........## ._..........### _There is a stone staircase leading down here. _You see here a +0 club. _There is a staircase to the Ecumenical Temple here.  You climb downwards. Welcome to the Ecumenical Temple! Found four altars. _Found a staircase back to the Dungeon. _There is a staircase back to the Dungeon here.____2 h4b___2 h2 hm______2 hF _Unknown command.2 ha ._.###._.## ##.##  ####...._.## ###.# ##.##2 h>b ' ##.._.# #.# #<.# #.# ##.._.# ##2 hb .## ###..#  ####...._.###2 h e .##._..## .._.....###2 hi ______2 h6 43.2 (1.2 _2 h\ ____2 hM7 +._2 h7 {.###._.###.##  ####...._.## ###.# ##.## ##.._.# #.# #.<.# #.# ##.._.# ##2 hy8 t.## ###.#  ####...._.###.##._.##._......###2 h? ______4.42 hB p___2 hD 2 hم_..._.###._.###.## ####...._2 hVs.## ###.# ##.## ##.._.# #.# #.<.# #.# ##.._.# ##.## ###.# ####...._.###....2 h>.##._.## _..._.###2 hd___2 h͕(5.62 h_____2 hta _Found an ornate altar of the Wu Jian Council and a shimmering altar of Xom.2 hG ._..._.###._.###.## ####...._.## ###.# ##.## ##.._.# #.# #.<.# #.# ##.._.# ##.##  ###.# ####...._.###....##._.## ._..._.###___6.8__2 hx........._........## ######......## ####...._.......## ###....# ##.## ##.._.......# #...# #<.# #...###.._.#.##.####...._## ######....... ..........__..._...#......._____8.0___2 hcU#######......## ####...._.......## ###....# ##.## ##.._.......# #...# #<.# #...###.#.##. # ####...._# 2 hLV,#######....... ...........__..._...#......####2 h8_I__2 h`(9.22 hfU__2 hpjd _There is a hide-covered altar of Uskayaw here.2 h  ####...._.......## ###....# ##.## ##.._.......# #...# #<.#2 hg  #...##.._.###. ## ####...._# .#######....... ............_ _..._..._...#.....#########2 h ____2 h )90.42 hy z____2 hs# 6 _Found a sacrificial altar of Ru.2 hX  ###....# ##.##2 hZ / ##.._.......# #...# #<.# #...##.._.#.##. ### ####...._# 2 hZ ..#######...................__..._..._...# ........######### ########2 hU[ D####2 hb 9_2 hc (1.62 hm Y__2 hJ ## ####...._## ###..# ##..........## ##.._# #..# #.<.# ....# _  # ###.... 2 hK ## ####...._ .#######................._. _...__.###..###...#### ..........#####2 h`Q 8_2 hQ (2.82 h+c \__2 hi #####..............## # ####...._## ###..# ##..........## ##.._# #..# #.<.# ....#   # ###.... # ####...._ #######...... ..........._._..._.###..###...####___4.0__ _There is a hide-covered altar of Uskayaw here.2 h N  You kneel at the altar of Uskayaw.2 h /  --more--2 h2 hUskayaw the Reveller Uskayaw the Reveller is a god of ecstatic dance. In the dungeon, Uskayaw appreciates the passion and rhythm of combat, rewarding followers for each strike they deliver and for the damage they deal their foes. The longer the dance continues, the greater powers Uskayaw offers. When the dance ends, Uskayawquickly loses interest. 2 hFavour - Uskayaw is neutral towards you. Granted powers:(Cost)You can stomp with the beat.(3 MP, Piety----)You can pass through a line of other dancers.(4 MP, Piety----)Uskayaw will force your foes to helplessly watch your dance. Uskayaw will force your foes to share their pain. You can merge with and destroy a victim.(8 MP)[!]: Overview|Powers|Wrath [J/Enter]: join religion2 hԎ2 h2 h&#######..............##bezhaha the Protected # ####...._.......##2 h0Barachi###...........#HP: 71/71 (72) ========================##..........##MP: 9/92 h ========================##.._.......#AC: 8Str: 20#..........#2 hEV: 14Int: 10#........<.#SH: 5Dex: 12#..........#XL:  9 Next: 58% Place: Temple##..J.......#Noise: ---------  Time: 7694.0 (0.0)##..........##z) +9 short sword of a Billion Villages {h###...........#Abil: Hop # ####...._.......##Medusa Drain #######..............## ..........._........## ..._..._..........### ................### .............#### _Unknown command. _Found an ornate altar of the Wu Jian Council and a shimmering altar of Xom. _There is a hide-covered altar of Uskayaw here. _Found a sacrificial altar of Ru. 2 hx_There is a hide-covered altar of Uskayaw here.  You kneel at the altar of Uskayaw.2 hK  Uskayaw welcomes you!2 h2 h/  --more--2 hG___  of Uskayaw ......5.0 (1 ___2 hThe Ecumenical Temple <__________________(Press ? for help) ####...................####  ###.........................###  ###.........._..._..._..........###  ##........_..............._........##  ##..............#######..............##  ##......._....#### ####...._.......##  #...........######...........#  ##..........####..........##  #......._..####.._.......#  #..........##..........#  #..........##........<.#  #..........##..........#  #......._..####..J.......#  ##..........####..........##  #...........######...........#  ##......._....#### ####...._.......##  ##..............#######..............##  ##........_..............._........##  ###.........._..._..._..........###  ###.........................###  ####...................####  #####..........2 hc@.#####  #############2 h __<J__2 hȳ #######..............##bezhaha the Protected # ####...._.......##Barachi of Uskayaw ......###...........#HP: 71/71 (72) ========================##..........##MP: 9/9========================##.._.......#AC: 8Str: 20#..........#EV: 14Int: 10#........<.#SH: 5Dex: 12#..........#XL:  9 Next: 58% Place: Temple##..J.......#Noise: ---------  Time: 7695.0 (0.0)##..........##z) +9 short sword of a Billion Villages {h###...........#Abil: Hop # ####...._.......##Medusa Drain #######..............## ...........[2 h) 40m_........## ..._..._..........### ................### .............#### _Found an ornate altar of the Wu Jian Council and a shimmering altar of Xom. _There is a hide-covered altar of Uskayaw here. _Found a sacrificial altar of Ru. _There is a hide-covered altar of Uskayaw here.  You kneel at the altar of Uskayaw. _Uskayaw welcomes you!2 h E2 hP ._..........### ....._........## #..............## ####...._.......## ###...........# ##..........## ##.._.......# #..........# #........J.# 702.2 (7.2#..........# ##.._.# 2 hz  ##..........##  ###.# ####...._ #.......##_##_###2 hD 2 h _2 h _2 h _2 h _2 h e___ 2 h 2 h V_There is a staircase back to the Dungeon here.2 h____________3.2 (1.0 ________2 hx9##..##.#  #..##.#  #..##.#  #..##.# ##..##.# ######### 2 hz?....##.# #.......# ###.##.### #.#...#.# .........# #..#.#..#Dungeon:5 ..#.##.#.####...J...## ..#.##.#.##....#.#...# ....##.#.##.#.#...#..# .#####.#.##.#........# .# #.#)##.##..###..# .## #.#.............# ..####.#############.#..# #.######## #.#2 h5}2 h2 hV24.7 (2.5 _You climb upwards. Welcome back to the Dungeon! _There is a staircase to the Ecumenical Temple here.2 h` Q2 hd U0.02 h E _Done exploring.2 h2 hE _Done exploring.2 h" Where to? (Tab - Temple @ (x,y), ? - help) D - Dungeon  T - Temple 2 hG 2 hm] ##..##.#bezhaha the Protected#..##.#Barachi of Uskayaw ......#..##.#2 ha xHP: 71/71 (72) ========================#..##.#MP: 9/9======================== ##..##.# #########AC: 8Str: 20 ....##.# #.......#EV: 14Int: 10 ###.##.### #.#...#.#SH: 5Dex: 12 .........# #..#.#..#XL:  9 Next: 58% Place: Dungeon:5 ..#.##.#.####...J...##Noise: ---------  Time: 7704.7 (0.0) 2 hf ..#.##.#.##....#.#...#z) +9 short sword of a Billion Villages {h ....##.#.##.#.#...#..#Abil: Hop .#####.#.##.#........#Medusa Drain .# #.#)##.##..###..# .## #.#.............# ..####.#############.# .......##.# .########.# _Uskayaw welcomes you! _There is a staircase back to the Dungeon here. _You climb upwards. Welcome back to the Dungeon! _There is a staircase to the Ecumenical Temple here. _Done exploring. _Done exploring.2 hxi 2 hu 2 hx 2 h Q _2 h 2 hu 2 hz 2 h 2 h 2 h 2 h 2 h 2 h 2 hb 2 h8 2 h 2 h[ 2 h$ 2 h 2 h 2 h̞ 2 h 2 h 2 hĢ 2 h 2 hw 2 hQ 2 h 2 hX 2 h# 2 h 2 h 2 hl 2 h ,2 h 2 h 2 hĶ 2 h 2 h <  You see here a +0 club.2 h 2 h- _2 h 2 h 2 h ,2 hJ 2 hM 2 ha 2 h 2 h 2 h 2 h4 2 h 2 h 2 h 2 hp ,2 h; 2 hW 2 hU 2 h 2 h 2 h3 2 h B2 h 2 hz ,2 h 2 h 2 h B2 h 2 h k  There is a stone staircase leading down here. _2 h1 62 h J2 h 2 h   ##.....## #.# ##.......## ##.## #.........####...## '.........'......>## #.........##.......#  ##.......###.......#  2 h2  ##.....## #.......#   ##...## #.......#  #####'######.#  39.6 (34.9) #.........##.......#  #.###.###.##.......#  2 h b#.###.###.#####.####  #.##>..##.# #.#  ........#.# #.#    #.##..)##.#####.#    2 h9 #...))..........#    ##########    _You climb downwards. _There is a stone staircase leading up here.2 h  ##.....## #.#  bezhaha the Protected ##.......## ##.##  Barachi of Uskayaw ...... #.........####...##  HP: 71/71 (72) ======================== '.........'......>##  MP: 9/9======================== #.........##.......#  AC: 8Str: 20 ##.......###.......#  EV: 14Int: 10  ##.....## #.......#  SH: 5Dex: 12##...## #.......#  XL:  9 Next: 58% Place: Dungeon:6 #####'######....J..#  [2 hV 33mNoise: ---------  Time: 7739.6 (0.0) #.........##.......#  z) +9 short sword of a Billion Villages {h #.###.###.##.......#  Abil: Hop #.###.###.#####.####  Medusa Drain #.##>..##.# #.# ........#.# #.#   #.##..)##.#####.#   #...))..........#   #################   _Done exploring. _Done exploring. _You see here a +0 club. _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here. _[372 h4 m  There is a stone staircase leading down here. _2 h 72 h/ 2 hب ,2 hD 2 h T ...# #######.##..#......## ...# #....#>[.......## ...# #.####[###....### ...# ########......# #....... 2 h ...# #....### #.....#### #....# #.....## #...........# #.....## #....#####....### #....'...........48.1 (8.5 2 he #....############ ###....#  #.............#  ########.........#  #I...(.#.........# 2 h  #I(..(.∩.........#  #I.(.((#...#######  ########..## _You climb downwards.2 h 2 hX l _There is a stone staircase leading down here. _You climb downwards. _There is a stone st2 h aircase leading up here.down here. _You climb downwards. _There is a stone staircase leading up here.2 hV2 h?XWhere to? (Tab - D:7, ? - help)  D - Dungeon  T - Temple 2 hP2 hh...########.##..#......## bezhaha the Protected ...##....#>[.......## Barachi of Uskayaw ...... ...##.####[###....### HP: 71/71 (72) ======================== ...# ########......# #....... MP: 9/9======================== ...# #...........### #.....## AC: 8Str: 20 #### #...........# #.....## EV: 14Int: 10#...........# #.....## SH: 5Dex: 12#...........#####....### XL:  9 Next: 58% Place: Dungeon:7#......J....'........... Noise: 2 hjz[34m---------  Time: 7748.1 (0.0)#...........############ z) +9 short sword of a Billion Villages {h###...........#Abil: Hop#.............#Medusa Drain########.........##I...(.#.........##I(..(.∩.........##I.(.((#...###############..## _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here. _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here.2 hHs2 hZw2 h|; _2 h}2 h,2 hÁ2 h)2 h,2 ht2 h݉2 h,2 h*2 h2 h{,2 hԓ2 hߕ2 hח,2 h^2 hup _There is a stone staircase leading down here. _You climb downwards.up  Things that are here:  a +0 robe; a +1 great sword of electrocution2 hV6 _2 h;2 hZ  There is a stone staircase leading down here.2 h_2 hA; _2 h2 hOy<82 hځ,2 hƒ2 h     .  2 hȍ.o  ...o #   2 h.....######.#   ..........#.#  ...o....[...#  #+##.####)###   #J[#  59.0 (10.9) #..#   #..#   2 h####                 _You climb downwards.2 h֖2 hEw _There is a stone staircase leading up, spattered with blood here.2 hJ2 h2 h .  .o  ...o #  .....######.#  .o..#.#  ...o....[...#  #+##.####)###  #<J#  #..#  #..#  ####    o   orc (wandering)   2 h  0.0)  An orc comes into view. It is wielding a +0 whip.2 h"2 h8){.oo2 h5M====60.2 (1.22 hr72 h B _The orc shouts! _Items here: )) [[ †.2 hcr :  You puncture the orc!2 h+{ e)2 h a=---102 h 2 h G _You kill the orc!2 hr P---2 h" 2 h H _No target in view!2 hot2 ht2 h;,2 hY .  ... ....######.#.........#.#......o.[...##+##.####J###<[..####o   orc (wandering)2 h  0  An orc comes into view. It is wielding a +0 mace.2 h2 ho.oo 2 orcs (1 wandering)2 hL====2.4 (1.22 hʶ2 h>_You kill the orc! _No target in view!  An orc comes into view. It is wielding a +0 mace.The orc shouts!  Things that are here: _a +0 whip; a +0 scale mail; a +0 hand axe2 h \     ..   2 h b ...o #  .....######.#  ....#.#  .......oJ...#2 h Z #+##.####)###  #<[#  #..# 2 h #..# ####    2 hi 2 h .oo=---3.62 h 2 hN _You block the orc's attack.  Things that are here: _a +0 robe; a +1 scimitar2 hv  You puncture the orc!.o)   orc2 h ---40 _You kill the orc!2 h^ . .. .. .. . # .######.# .o....#.# .J[...# #+##.####)###  #<[#  #..#  #..#  ####    2 h@ 2 hK.o2 h5-5.8 (1.22 h2 hM _You see here a +0 mace.2 h#  You puncture the orc! )You kill the orc!2 hf*=602 hhV _You can now stomp with the beat.2 hR J2 h 2 hp) ... ... ..# ... .. .. # .######.# .#.# .J)[...# 2 hK* 0+##+##.####)### .> #<[# ## #..#  #..#  ####   2 h* 2 hq5 2 h6 5-8.0 (1.22 hD= 2 h\C W _Found a stone staircase leading down.  Things that are here: 2 h>D G_a +0 flail; a +0 leather armour2 hԙ42 h2 h2 h. . .### .. .. . # .######.#2 h .#.# )[...# -#+##+##.####)### 2 hͻu .>! #<[#  ##.. #..# ... #..###h. #### hh 2 howler monkeys (1 wandering, 1 asle…)#.....h..2 h- 0.0  2 howler monkeys come into view.Found a potion of lignification.2 h2 h2 hq h.hhcatching breath)h.  The howler monkey howls! x2  The howler monkey hoots and howls with incredible vigour!2 h(N========9.2 (1.22 h2 h6 _You hear an angry buzzing noise.2 h .. .#<.....###.#.....#..#..##.######.##2 hω ......#.##))[...# #+##+##J####)###...!...>!..#<[# ...####.h#.#..# ...#.#..#2 h| ##..# #### #..# h 3 howler monkeys (1 wandering, 1 cat…) .h.. .....h...2 hI o  A howler monkey comes into view.2 h@  Found a cyan potion. Found a stone staircase leading up.2 h <hhcatching breath).h.2 hX C=70.42 h.  _The howler monkey hoots and howls with incredible vigour!2 h>K<.....###.#.......... #..#...##........######.#.............##.........))[...#2 hNf#+##+##.####)###...!...>J..#<[# ####.h#.#.. ....#.#.##..# #### #h....h..2 hUi  The howler monkey barely misses you.2 hZ  The howler monkey hoots and howls with incredible vigour!2 hr h.h2.  The howler monkey completely misses you.2 hwtThe howler monkey hoots and howls with incredible vigour!-1.62 hN|2 hf _You hear a shout! _You see here a potion of lignification.2 hP  You puncture the howler monkey!  The howler monkey is heavily wounded.  Your tendrils sting the howler monkey. The howler monkey is poisoned.2 h%h.h.1 very poisoned, 2…)2 h67--==-------202 h82 hy1 _The howler monkey hits you.2 h}  You puncture the howler monkey!  You kill the howler monkey! †h. 2 howler monkeys (1 catching breath)  Your sting misses the howler monkey.2 h*8 ealth: 67/72 --61=========3 _The howler monkey hoots and howls with incredible vigour!2 h2 hmi _Your life force feels restored.2 h.......... #.......#.....######..............))[..##+##+##.####)##...!...>!..#<[# 2 hI...####.J#.#.. #....h#.##.##h.# ### #..# hh 2 howler monkeys (1 catching breath)...............2 h  The howler monkey hoots and howls with incredible vigour!2 h h.84.8 (1.22 hV 2 h _You block the howler monkey's attack. _You see here a howler monkey corpse.2 he 91 poisoned, 1 very …)_You block the howler monkey's attack. _You see here a howler monkey corpse.  You closely miss the howler monkey. Your tendrils sting the howler monkey.  The howler monkey is poisoned. Your tendrils sting the howler monkey.  The howler monkey is poisoned. You block the howler monkey's attack.  The howler monkey hits you but does no damage.502 hk  _The howler monkey hoots and howls with incredible vigour!2 h oextre  You closely miss the howler monkey.  The howler monkey is lightly wounded. looks as sick as possible!  Your sting misses the howler monkey.  The howler monkey completely misses you.2 hh V=--------62 h 2 h Z _The howler monkey barely misses you.2 h(Dvery poisoned, 1  You puncture the howler monkey!  The howler monkey is severely wounded.Your tendrils sting the howler monkey. The howler monkey looks even sicker.  2 hDThe howler monkey hoots and howls with incredible vigour!  closely misses you.2 hE*9==========72 hM2 hSPg _You can now pass through a line of other dancers.2 hh=The howler monkey closely misses you. _You can now pass through a line of other dancers. barely mis  The howler monkey is severely wounded.  Your sting misses the howler monkey. Your tendrils sting the howler monkey.  The howler monkey looks as sick as possible!2 h?V=--------82 hJ2 hO _The howler monkey barely misses you. You block the howler monkey's attack.2 h?  You hit the howler monkey.2 h .   howler monkey (extremel)  You kill the howler monkey!2 hy=3--------92 h2 hk _Your sting misses the howler monkey. You block the howler monkey's attack.2 h!S _ block the howler monkey's attack.  You puncture the howler monkey!  The howler monkey is almost dead.r tendrils sting the howler monkey.  The howler monkey looks as sick as possible! 2 h'802 h2 hîD _The howler monkey hits you but does no damage.2 h~ D  You puncture the howler monkey!2 h H†2 h> 7061 _You kill the howler monkey!2 hA5 Ability - do what?CostFailure  f - HopNone0% g - Begin UntransformationNone0%  Invocations -X - Renounce ReligionNone0%  a - Stomp3 MP, Piety----0%  b - Line Pass4 MP, Piety----0% [?] toggle between ability selection and description.2 hu..........bezhaha the Protected#.........Barachi of Uskayaw **....#.........#Health: 70/72 =======================-#........######.#Magic: 9/9========================#.............#.#AC: 8Str: 20#.........))[...#EV: 14Int: 10##+##+##.####)###SH: 5Dex: 12...!...>!..#<[#XL:  9 Next: 66% Place: Dungeon:8...####.J#.#..#Noise: =--------  Time: 7781.8 (0.0)#....†#.#..#z) +9 short sword of a Billion Villages {h#.##[42 hy0m..# ####Abil: Hop# #..#Medusa .............................  Your tendrils sting the howler monkey.  The howler monkey looks as sick as possible!  You block the howler monkey's attack. _The howler monkey hits you but does no damage.  You puncture the howler monkey! _You kill the howler monkey!  Okay, then. _2 h2 hx2 h| 2 h *2 h*% _2 h02 h7,2 h;2 h=B<12 hD2 hEJ,2 htL2 hQ,2 h T2 hYb2=2 hS\2 h`1 _HP restored.2 hf2 hg:.2 hj2 hKr,2 hzt2 hyn _c - 2 potions of lignification (gained 1)2 h42 h2 hR  There is a stone staircase leading down here.2 h62 hЎA= _2 h2 h*2 h,2 h2 h2 h2 h 2 h2 h2 hU,2 h&2 hhY <.....###.# .......... #.........  #......... # #........######.# #.............#.# #.........))[...# ######+##+##.####)### +......J...>...#<[#-2 hu###....####.†#.#..#...#....†#.#..#.......#.##..# ####....##### #..#... ...... ....... ...... .......#2 hĽv96.0 (14.2)-7.0 (152 h!2 hEQ _t - a cyan potion2 h*2 hɐ2 h2 hY2 hX,2 hϩn2 h2 h:X2 h #......... #........######. #.............#. #.........))[...#####+##+##.####)##+..........>...#<[###....####.†#.#..###....#....†#.#..#....#.##..# ####800.6 (3.6)## #..# +...> ....  #...# ...... #... ...... ..... .......# ##... ........ #..###.1.8 (4.82 hjJ _Found a staircase to the Lair.2 h.z ####### #......# #))[.######+##+##.####)# +..........>...#<[ ###....####.†#.#..#2 h0#########....#....†#.#..#.............#.##..# #### ####...J##### #..#  +...>...# .... #...#............ #... [................ ....$.......###.... ............ #..## ........ ##. .....### #. .....#2 hA2 hB-3.0 (1.22 hhK2 hO; _Found a ring mail and 18 gold pieces.2 h J2 hѭ 2 hr B2 hٿ n2 h0 X2 h$ X2 h ,2 h 2 h B2 h N _You now have 384 gold pieces (gained 18).2 h 2 ho w###....####.†#.#..# #########....#....†#.#..# .............#.##..# #### ####....#####+##..#.# +...>...#..# #...#............# #...#[...........# 2 h .....#............# ##....#.....J......# #..###...........## ##. #.....###+### #. #.....# ####... #.... y   killer bee (wandering) #.... ..... .y.2 h .10.0 (7.02 h 2 h 2 hp 2 h0 2 h 2 h yy 3 killer bees (wandering)yyy2 h -1.2 (8.22 hx 2 hW ` _A killer bee comes into view. x32 hW-yy 2 killer beesyy.$.=2.2 (1.02 hh37 _The killer bee buzzes angrily. x22 h yy..-32 h 2 h?#########....#....†#.#..#  .............#.##..#.#### ####....#####+##..#.#  +...>...#........# #...#.....# #...#[..# .....#....# ##....#......# ..###.## ##. #.....###+### . #.....#  ####yy.  #...#..........$. 2 hA2 hC2 hD2 hOyy.yy 2 killer bees2 hOG-4.4 (1.22 hiX2 hQ[2 hʨ 2 h 2 h+ 2 h 2 h 2 h yyy..y 3 killer bees2 h 4=502 h 2 h޿ W _The killer bee barely misses you.2 h 2 h2 hdc y.  You miss the killer bee. Your sting misses the killer bee. x2  The killer bee closely misses you. The killer bee completely misses you.2 h1T1-62 h2 hXk _The killer bee stings you. The killer bee misses you.2 h #The killer bee stings you. The killer bee misses you.  You puncture the killer bee!  The killer bee is heavily wounded.r sting misses the killer bee. x3; The killer bee closely misses you.The killer bee stings you but does no damage.  The killer bee barely misses you. The killer bee misses you.2 h.=72 h2 hOZ _The killer bee barely misses you. x22 hF(1 poisoned) _The killer bee barely misses you. x2  You completely miss the killer bee.The killer bee is heavily wounded.  Your tendrils sting the killer bee. The kill2 her bee is poisoned.  Your sting misses the killer bee. x2; The killer bee stings you.  You block the killer bee's attack. The killer bee closely misses you. x32 h\0--82 hY2 hC _The killer bee stings you but does no damage.2 h4 los  The killer bee is severely wounded.Your sting misses the killer bee. x2; The killer bee stings you. x2  You are poisoned.  The killer bee poisons you! You block the killer bee's attack.  . The killer bee completely misses you.56=------9Pois Medusa 2 h+ F _The killer bee stings you.2 h3  You miss the killer bee.The killer bee is almost dead.Your sting misses the killer bee. x2; You feel sick.2 h8  You kill the killer bee!A killer bee comes into view.2 hS .yThe killer bee completely misses you. x2; You block the killer bee's attack.2 h}  4-----820 _The killer bee buzzes angrily. _Your Armour skill increases to level 9!2 h' _The killer bee buzzes angrily. _Your Armour skill increases to level 9!You puncture the killer bee!  The killer bee is severely wounded.  Your tendrils sting the killer bee. The killer bee is poisoned.  Your sting misses the killer bee. x2; You feel sick.2 h*2 h6< y.(1 very poisoned)The killer bee completely misses you. The killer bee closely misses you.The killer bee barely misses you.2 hu7M*====12 hu>2 h#Ag _You can now pass through a line of other dancers.2 h  You hit the killer bee but do no damage.The killer bee is almost dead.Your sting misses the killer bee. x2; You feel sick.2 h † 2 killer beesYou kill the killer bee!The killer bee barely misses you. You block the killer bee's attack.2 h 3=-71=---22 h{2 h; _The killer bee misses you. The killer bee completely misses you.2 h+/  You miss the killer bee. Your sting misses the killer bee. x2; You feel sick.2 hA@ yy 3 killer bees (1 wandering)The killer bee closely misses you. The killer bee stings you. x2  A killer bee comes into view.2 h3Ct47=------32 hM2 h_RP _The killer bee misses you.2 hrV   You miss the killer bee. Your sting misses the killer bee. x2; You feel sick.  The killer bee barely misses you. The killer bee stings you.y.y5=--4 _The killer bee closely misses you. The killer bee misses you.2 hJ 7*(1 poisoned)You closely miss the killer bee. Your tendrils sting the killer bee.  The killer bee is poisoned. Your sting misses the killer bee. x2  You feel sick.  You are no longer poisoned.  The killer bee stings you but does no damage.  misses you. The killer bee completely misses you.2 hK- R****J*2 hġ ******yy.**yJ.**2 h&- ......yy...yJ...yetrifying, 1 poiso…)The killer bee misses you. The killer bee completely misses you.stings you!2 h. r pain echoes through the poison around you!  The killer bee is moving more slowly.You are poisoned.  The killer bee poisons you! You block the killer bee's attack.2 hD1 38=---5-Lithotox 2 h9 2 h> X _The killer bee closely misses you.2 hrThe killer bee is moderately wounded.Your sting misses the killer bee. x2; You feel sick. The killer bee misses you.The killer bee barely misses you. The killer bee misses you.The killer bee stings you.  You are more poisoned.  The killer bee poisons you! The killer bee closely misses you.1====-----6Pois 2 hN2 hW _The killer bee barely misses you.2 h2 h1 Ability - do what?CostFailure  f - HopNone0% g - Begin UntransformationNone0%  Invocations -X - Renounce ReligionNone0%  a - Stomp3 MP, Piety----0%  b - Line Pass4 MP, Piety----0% [?] toggle between ability selection and description.2 hc2 h2 h #########....#....†#.#..#bezhaha the Protected.............#.##..#.####Barachi of Uskayaw **....####....#####+##..#.#Health: 31/72 ==========--------------+...>...#........#Magic: 9/9========================#...#............#AC: 8Str: 20#...#[...........#EV: 14Int: 10.....#............#SH: 5Dex: 12##....#.....yy.....#XL:  9 Next: 71% Place: Dungeon:8#..###.....yJ....##Noise: =--------  Time: 7826.4 (0.0)##. #.....[42 h`0m###+###z) +9 short sword of a Billion Villages {h#. #.....#Abil: Hop####.y.Pois Medusa -Lithotox #....#....yyy 3 killer bees (1 petrifying, 1 poiso…)......$.Your sting misses the killer bee. x2; You feel sick. The killer bee misses you.The killer bee barely misses you. The killer bee misses you.The killer bee stings you.  You are more poisoned.The killer bee poisons you! The killer bee closely misses you. _The killer bee barely misses you.2 h- †#.#..#  ...#.####  ..#####+##..#.#  +...>...#........#  #...#............#  #...#[...........#  .....#............# 2 h? #.....yy.....#  #..###.....yJ....##  ##. #.....###+###  #. #.....# ####.y.2 he #.... #.... ..... .$.2 hYou stomp with the beat, sending a shockwave through the revellers around you!  The killer bee is moderately wounded. x2  The killer bee is severely wounded.You can no longer pass through a line of other dancers.You feel very sick.  completely misses you. The killer bee stings you.2 h*V †#.#..#  ...#.####  ..#####+##..#.#  +...>...#........#  2 hU7#...#............#  #...#[...........#  .....#............#  #.....yy.....#  #..###.....yJ....##  ##. #.....###+###  2 h#+#. #.....# ####.y. #.... #.... 2 hF..... .$. 2 h[  †#.#..#  ...#.####  ..#####+##..#.#  +...>...#........#  #...#............#  2 h#...#[...........#  .....#............#  #.....yy.....#  #..###.....yJ....##  ##. #.....###+###  #. #.....# ####.y. #....2 h~N #.... ..... .$.2 h=The killer bee misses you. The killer bee stings you.  * * * LOW HITPOINT WARNING * * *2 h †#.#..#  ...#.####  2 hq..#####+##..#.#  +...>...#........#  #...#............#  #...#[...........#  .....#............#  #.....yy.....#  #..###.....yJ....##  ##. #.....###+###  2 hg#. #.....# ####.y. #.... #.... ..... .$. 2 hP&  2 hThe killer bee misses you. The killer bee stings you.  * * * LOW HITPOINT WARNING * * *2 h15====-----6--------7.4 (12 h2 hg _You can now pass through a line of other dancers.2 h  †#.#..#  ...#.####  ..#####+##..#.#  +...>...#........#  #...#............#  #...#[...........#  .....#............#  #.....yy.....#  #..###.....yJ....##  ##. #.....###+###  #. #.....# ####.y. #.... #.... yied, 1 very p ..... .$.You miss the killer bee.  The killer bee is severely wounded.  Your tendrils sting the killer bee. The killer bee looks even sicker.  Your sting misses the killer bee. x2  You feel very sick.  The killer bee stops moving altogether! The killer bee barely misses you.2 h< ; †#.#..#  ...#.####  ..#####+##..#.#  +...>...#........#  #...#............#  #...#[...........#  .....#............#  #.....yy.....# 2 h?  #..###.....yJ....##  ##. #.....###+###  #. #.....# ####.y. #.... #.... ..... .$. 2 h   †#.#..#  ...#.####  ..#####+##..#.#  +...>...#........#  #...#............#  #...#[...........# 2 h) x .....#............#  #.....yy.....#  #..###.....yJ....##  ##. #.....###+###  #. #.....# ####.y. #.... #.... ..... .$.You block the killer bee's attack. The killer bee stings you.  * * * LOW HITPOINT WARNING * * *2 h V †#.#..#  ...#.####  ..#####+##..#.#  +...>...#........#  2 h #...#............#  #...#[...........#  .....#............#  #.....yy.....#  #..###.....yJ....##  ##. #.....###+###  #. #.....#2 hQ  ####.y. #.... #.... ..... 2 h: ].$. 2 hC h yThe killer bee stings you.2 h 8/72 ==--------8Pois 2 h 2 h V _* * * LOW HITPOINT WARNING * * *2 h\p 2 hx Drink which item? Potions  a - an orange potion  c - 2 potions of lignification 2 hz  f - 4 brown potions  j - a fizzy silvery potion  o - an inky potion  t - a cyan potion  u - a green potion  B - a silvery potion  C - a glowing cyan potion  D - a viscous silvery potion 2 h@{ X E - a bubbling orange potion  G - 2 fuming black potions  J - a grey potion  L - a fizzy green potion [!] read|quaff|evoke[?] describe selected2 h 2 h 2 h" n #########....#....†#.#..#bezhaha the Protected.............#.##..#.####Barachi of Uskayaw **....####....#####+##..#.#Health: 8/72==----------------------+...>...#........#Magic: 6/92 h- ================--------#...#............#AC: 8Str: 20#...#[...........#EV: 14Int: 10.....#............#SH: 5Dex: 12##....#.....yy.....#XL:  9 Next: 71% Place: Dungeon:8#..###.....yJ....##Noise: =--------  Time: 7828.4 (0.0)##. #.....###+###z) +9 short sword of a Billion Villages {h#. #.....#Abil: Hop####.y.Pois Medusa -Lithotox #....#....yyy 3 killer bees (1 petrified, 1 very p…)......$.You feel very sick.The killer bee stops moving altogether! The killer bee barely misses you.You block the killer bee's attack. The killer bee stings you.  * * * LOW HITPOINT WARNING * *2 h *The killer bee stings you. _* * * LOW HITPOINT WARNING * * *2 hd 2 h Really quaff the potion of lignification? Y - Yes  N - No2 h2 hE% 2 h,#########....#....†#.#..#bezhaha the Protected.............#.##..#.####Barachi of Uskayaw **....####....#####+##..#.#Health: 8/72==----------------------+...>...#........#Magic: 6/9================--------#...#............#AC: 8Str: 20#...#[...........#EV: 14Int: 10.....#............#SH: 5Dex: 12##....#.....yy.....#XL:  9 Next: 71% Place: Dungeon:8#..###.....y♣....##2 hNoise: =--------  Time: 7828.4 (0.0)##. #.....###+###z) +9 short sword of a Billion Villages {h#. #.....#Abil: Hop####.y.Pois Medusa -Lithotox #....#....yyy 3 killer bees (1 petrified, 1 very p…)......$.Your tendrils shrivel away.You turn into a tree.  Your +0 scale mail of poison resistance melds into your body.  You no longer feel resistant to poison. Your roots penetrate the ground.  You feel sick. The killer bee barely misses you.The killer bee stings you but does no damage. x22 h10/108 =24 2 9.4 (1Nothing quiveredPois Tree2 h2 hi?  You turn into a tree.r +0 scale mail of poison resistance melds into your body. no longer feel resistant to poison. Your roots penetrate the ground.feel sick. The killer bee barely misses you.  The killer bee stings you but does no damage. x2 2 h-_You block the killer bee's attack.2 hJ2 hW F _You cannot move.2 hs  _You cannot move.2 h*3J2 h7F _You cannot move.2 h*42 h/2 hx1F _You cannot move.2 hw _You cannot move. _You cannot move.  You closely miss the killer bee.  The killer bee is moderately wounded.  You feel sick.  The killer bee stings you but does no damage. x39/108 30 _You block the killer bee's attack.2 hlM †#.#..#  ...#.####  ..#####+##..#.#  +...>...#........#  #...#............#  2 h#...#[...........#  .....#............#  #.....yy.....#  #..###.....y♣....##  ##. #.....###+###  #. #.....# ####.y. #.... #.... ..... .$.2 hThe killer bee stings you but does no damage. x3 _You block the killer bee's attack.bar2 hH  †#.#..#  ...#.####  ..#####+##..#.#  +...>...#........#  #...#............#  #...#[...........#  .....#............#  #.....yy.....#  #..###.....y♣....##  ##. #.....###+###  #. #.....# ####.y. #.... #.... ..... .$.   You block the killer bee's attack. The killer bee stings you.  * * * LOW HITPOINT WARNING * * *[32 h; {9;49m7=-12 hZ C _The killer bee stings you but does no damage.2 hZ †#.#..#  ...#.####  ..#####+##..#.#  +...>...#........#  #...#............#  #...#[...........#  .....#............#  #.....yy.....#  #..###.....y♣....## 2 h ##. #.....###+###  #. #.....# ####.y. #.... #.... ..... .$. _The killer bee stings you but does no damage.  The helpless killer bee fails to defend itself.  You puncture the killer bee!  The killer bee is almost dead.  You feel sick.  2 h  †#.#..#  ...#.####  ..#####+##..#.#  +...>...#........#  #...#............#  2 h #...#[...........#  .....#............#  #.....yy.....#  #..###.....y♣....##  ##. #.....###+###  #. #.....# ####.y. #.... #.... ..... .$. 2 h{   †#.#..#  ...#.####  ..#####+##..#.#  +...>...#........#  #...#............#  #...#[...........#  .....#............#  2 he #.....yy.....#  #..###.....y♣....##  ##. #.....###+###  #. #.....# ####.y. #.... #.... ..... .$.The killer bee stings you.  * * * LOW HITPOINT WARNING * * *2 h  †#.#..#  ...#.####  ..#####+##..#.#  +...>...#........#  #...#............#  #...#[...........#  .....#............#  #.....yy.....#  #..###.....y♣....##  ##. #.....###+###  #. #.....# ####.y. #.... #.... ..... .$.   The killer bee stings you.  * * * LOW HITPOINT WARNING * * *3--2 h 2 _The killer bee barely misses you.2 h2 hDrink which item? Potions  a - an orange potion  c - a potion of lignification  f - 4 brown potions 2 h- j - a fizzy silvery potion  o - an inky potion  t - a cyan potion  u - a green potion  B - a silvery potion  C - a glowing cyan potion  D - a viscous silvery potion  E - a bubbling orange potion  G - 2 fuming black potions  J - a grey potion  L - a fizzy green potion [!] read|quaff|evoke[?] describe selected2 hr 2 hU #########....#....†#.#..#bezhaha the Protected.............#.##..#.####Barachi of Uskayaw **....####....#####+##..#.#Health: 3/108 ------------------------+...>...#........#Magic: 6/9================--------#...#............#AC: 24Str: 20#...#[...........#EV:  2 Int: 10.....#............#SH: 5Dex: 12##....#.....yy.....#XL:  9 Next: 71% Place: Dungeon:8#..###.....y♣....##2 hdNoise: =--------  Time: 7832.4 (0.0)##. #.....###+###z) +9 short sword of a Billion Villages {h#. #.....#Nothing quivered####.y.Pois Tree -Lithotox #....#....yyy 3 killer bees (1 petrified, 1 very p…)......$.The killer bee stings you but does no damage.  The killer bee stings you.  * * * LOW HITPOINT WARNING * * *The killer bee stings you.  * * * LOW HITPOINT WARNING * * * _The killer bee barely misses you.2 hC †#.#..#  ...#.####  ..#####+##..#.#  +...>...#........#  #...#............#  2 h>#...#[...........#  .....#............#  #.....yy.....#  #..###.....y♣....##  ##. #.....###+###  #. #.....# ####.y. 2 hw#.... #.... ..... .$.2 h †#.#..#  ...#.####  ..#####+##..#.#  2 h+...>...#........#  #...#............#  #...#[...........#  .....#............#  #.....yy.....#  #..###.....y♣....##  ##. #.....###+###  #. #.....# ####.y. #.... #.... ..... .$. 2 h?  It was a potion of haste. You feel yourself speed up.  * * * LOW HITPOINT WARNING * * *You feel sick.2 h †yy 2 killer beesYou kill the killer bee!The killer bee barely misses you.2 ht43.4 (1Fast Pois Tree -Lithotox 2 h2 h2F _The killer bee stings you but does no damage. x32 h 2 hL Drink which item? Potions  a - an orange potion  c - a potion of lignification  f - 3 potions of haste  j - a fizzy silvery potion  o - an inky potion  t - a cyan potion  u - a green potion  B - a silvery potion  C - a glowing cyan potion  D - a viscous silvery potion  E - a bubbling orange potion  G - 2 fuming black potions 2 hh!  J - a grey potion  L - a fizzy green potion [!] read|quaff|evoke[?] describe selected2 h 2 hI 2 h 4 #########....#....†#.#..#bezhaha the Protected.............#.##..#.####Barachi of Uskayaw **....####....#####+##..#.#Health: 3/108 ------------------------+...>...#........#Magic: 6/9================--------#...#............#AC: 24Str: 20#...#[...........#EV:  2 Int: 10.....#............#2 hSH: 5Dex: 12##....#.....yy.....#XL:  9 Next: 74% Place: Dungeon:8#..###.....†♣....##Noise: =--------  Time: 7833.4 (0.0)##. #.....###+###z) +9 short sword of a Billion Villages {h#. #.....#Nothing quivered####.y.Fast Pois Tree -Lithotox #....#....yy 2 killer bees......$.It was a potion of haste. You feel yourself speed up.  * * * LOW HITPOINT WARNING * * *You feel sick.  You kill the killer bee!The killer bee barely misses you. _The killer bee stings you but does no damage. x3  Okay, then. _2 hZ2 h2 hO2 h>F _Unknown command.2 hk 2 hq Read which item? Scrolls  g - a scroll of fear  h - 2 scrolls of vulnerability  k - 2 scrolls of amnesia  l - 3 scrolls of immolation  m - 7 scrolls of teleportation  q - a scroll of torment2 hs x - 2 scrolls of revelation  F - 2 scrolls of enchant weaponH - a scroll of poison  I - a scroll of fog [!] read|quaff|evoke[?] describe selected2 h #########....#....†#.#..#bezhaha the Protected.............#.##..#.####Barachi of Uskayaw **....####....#####+##..#.#Health: 3/108 ------------------------+...>...#........#Magic: 6/9================--------#...#............#AC: 24Str: 20#...#[...........#EV:  2 Int: 10.....#............#SH: 5Dex: 12##....#.....yy.....#XL:  9 Next: 74% Place: Dungeon:8#..###.....†♣....##Noise: =--------  Time: 7833.4 (0.0)##. #.....###[372 h^m+###z) +9 short sword of a Billion Villages {h#. #.....#Nothing quivered####.y.Fast Pois Tree -Lithotox #....#....yy 2 killer bees......$.You feel sick.  You kill the killer bee!The killer bee barely misses you. _The killer bee stings you but does no damage. x3 _Okay, then. _Unknown command.  †#.#..#  ...#.####  ..#####+##..#.#  +...>...#........#  #...#............#  #...#[...........#  .....#............#  #.....yy.....#  #..###.....†♣....##  ##. #.....###+###  #. #.....# ####.y. #.... #.... yy(fleeing) ..... .$.As you read the scroll of fear, it crumbles to dust.2 ha †#.#..#  ...#.####  ..#####+##..#.#  +...>...#........#  #...#............#  #...#[...........#  .....#............#  #.....yy.....#  #..###.....†♣....##  ##. #.....###+###  #. #.....# ####.y. #.... #.... ..... .$.   You assume a fearsome visage. The killer bee looks frightened! x2  * * * LOW HITPOINT WARNING * * *2 hmy.y..2-4.0 (0.6 _You feel sick.2 hЧ/Evoke which item? Wands  i - a wand of mindburst (14)y - a wand of digging (6) Baubles  b - 3 flux baubles Talismans  d - a quill talisman  e - a medusa talisman (active) [!] read|quaff|evoke[?] describe selected2 h% #########....#....†#.#..#bezhaha the Protected.............#.##..#.####Barachi of Uskayaw **....####....#####+##..#.#Health: 2/108 ------------------------+...>...#........#Magic: 6/9================--------#...#............#AC: 24Str: 20#...#[...........#EV:  2 Int: 10.....#....y.y.....#SH: 5Dex: 12##....#............#XL:  9 Next: 74% Place: Dungeon:8#..###.....†♣....##Noise: ---------  Time: 7834.0 (0.0)##. #.....###[2 h\39;49m+###z) +9 short sword of a Billion Villages {h#. #.....#Nothing quivered####.y.Fast Pois Tree -Lithotox #....#....yy 2 killer bees (fleeing)......$. _Okay, then. _Unknown command.As you read the scroll of fear, it crumbles to dust.  You assume a fearsome visage. The killer bee looks frightened! x2  * * * LOW HITPOINT WARNING * * * _You feel sick. #########....#....†#.#..#  bezhaha the Protected  .............#.##..#.####  Barachi of Uskayaw **....  ####....#####+##..#.#  Health: 2/108 ------------------------ +...>...#........#  Magic: 6/9================-------- #...#............#  2 hdAC: 24Str: 20 #...#[...........#  EV:  2 Int: 10  .....#....y.y.....#  SH: 5Dex: 12  ##....#......*.....#  XL:  9 Next: 74% Place: Dungeon:8  #..###.....†♣....##  Noise: ---------  Time: 7834.0 (0.0)  ##. #.....###+###  z) +9 short sword of a Billion Villages {h #. #.....# Nothing quivered ####.y. Fast Pois Tree -Lithotox  #.... #.... yy 2 killer bees (fleeing) ..... .$.You assume a fearsome visage. The killer be2 hge looks frightened! x2  * * * LOW HITPOINT WARNING * * * _You feel sick.  Aiming: MindburstPress: ? - help, Shift-Dir - straight lineAim: a killer bee (moderately wounded, fleeing, chance to affect: 72%)2 h?  #########....#....†#.#..#bezhaha the Protected.............#.##..#.####Barachi of Uskayaw **....####....#####+##..#.#Health: 2/108 ------------------------2 hRB +...>...#........#Magic: 6/9================--------#...#............#AC: 24Str: 20#...#[...........#EV:  2 Int: 10.....#....y.*.....#SH: 5Dex: 12##....#............#XL:  9 Next: 74% Place: Dungeon:8#..###.....†♣....##Noise: ---------  Time: 7834.0 (0.0)##. #.....###+###z) +9 short sword of a Billion Villages {h#. #.....#Nothing quivered####.y.Fast Pois Tree -Lithotox #....#....yy 2 killer bees (fleeing)......$.You assume a fearsome visage. The killer bee looks frightened! x2  * * * LOW HITPOIN2 h\ HT WARNING * * * _You feel sick.  Aiming: MindburstPress: ? - help, Shift-Dir - straight lineAim: a killer bee (moderately wounded, fleeing, chance to affect: 72%)2 h: * * * LOW HITPOINT WARNING * * * _You feel sick.  Aiming: MindburstPress: ? - help, Shift-Dir - straight lineAim: a killer bee (moderately wounded, fleeing, chance to affect: 72%)  The killer bee's mind is blasted!2 h#    killer bee2 ho 2 hi ( y...yparalysed, fleeing)You blow up the killer bee!Uskayaw will force your foes to helplessly watch your dance.2 h *6====6 (0.62 h 2 h b _Uskayaw prepares the audience for your solo!2 hz/Evoke which item? Wands  i - a wand of mindburst (13)y - a wand of digging (6) Baubles  b - 3 flux baubles Talismans  d - a quill talisman  e - a medusa talisman (active) [!] read|quaff|evoke[?] describe selected2 hi2 h[k2 hu #########....#....†#.#..#bezhaha the Protected.............#.##..#.####Barachi of Uskayaw ***...####....#####+##..#.#Health: 2/108 ------------------------2 h;~+...>...#........#Magic: 6/9================--------#...#............#AC: 24Str: 20#...#[..y........#EV:  2 Int: 10.....#............#SH: 5Dex: 12##....#............#XL:  9 Next: 76% Place: Dungeon:8#..###.....†♣....##Noise: ====-----  Time: 7834.6 (0.0)##. #.....###+###z) +9 short sword of a Billion Villages {h#. #.....#Nothing quivered####.y.Fast Pois Tree -Lithotox #....#....y   killer bee (paralysed, fleeing)......$.Press: ? - help, Shift-Dir - straight lineAim: a killer 2 h[lbee (moderately wounded, fleeing, chance to affect: 72%)  The killer bee's mind is blasted!  You blow up the killer bee!Uskayaw will force your foes to helplessly watch your dance. _Uskayaw prepares the audience for your solo!2 hԟ #########....#....†#.#..#  bezhaha the Protected  .............#.##..#.####  Barachi of Uskayaw ***... 2 h ####....#####+##..#.#  Health: 2/108 ------------------------ +...>...#........#  Magic: 6/9================-------- #...#............#  AC: 24Str: 20 #...#[..y........#  EV:  2 Int: 10  .....#....*.......#  SH: 5Dex: 12  ##....#.....*......#  XL:  9 Next: 76% Place: Dungeon:8  #..###.....†♣....##  Noise: ====-----  Time: 7834.6 (0.0)  ##. #.....###+[332 hm###  z) +9 short sword of a Billion Villages {h #. #.....# Nothing quivered ####.y. Fast Pois Tree -Lithotox  #.... #.... y   killer bee (paralysed, fleeing) ..... .$.You blow up the killer bee!Uskayaw will force your foes to helplessly watch your dance. _Uskayaw prepares the audience for your solo!Aiming: MindburstPress: ? - help, Shift-Dir - straight lineAim: a killer bee (heavily wounded, paralysed, fleeing, chance to affect: 72%)2 h #########....#....†#.#..#bezhaha the Protected.............#.##..#.####Barachi of Uskayaw ***...####....#####+##..#.#Health: 2/108 ------------------------+...>...#........#Magic: 6/9================--------#...#............#AC: 24Str: 20#...#[..*........#EV:  2 Int: 102 h .....#............#SH: 5Dex: 12##....#............#XL:  9 Next: 76% Place: Dungeon:8#..###.....†♣....##Noise: ====-----  Time: 7834.6 (0.0)##. #.....###+###z) +9 short sword of a Billion Villages {h#. #.....#Nothing quivered####.y.Fast Pois Tree -Lithotox #....#....y   killer bee (paralysed, fleeing)......$.You blow up the killer bee!Uskayaw will force your foes to helplessly watch your dance. _Uskayaw prepares the audience for your solo!Aiming: MindburstPress: ? - help, Shift-Dir - straight lineAim: a killer bee (heavily wounded, paralysed, fleeing, chance to affect: 72%)2 hy Uskayaw will force your foes to helplessly watch your dance. _prepares the audience for your solo!  Aiming: Mindburst  Press: ? - help, Shift-Dir - straight lineAim: a killer bee (heavily wounded, paralysed, fleeing, chance to affect: 72%)  The killer bee's mind is blasted!!2 h )2 h . †#.#..#  ...#.####  ..#####+##..#.#  +...>...#........#  #...#............#  #...#[..*........#  .....#............#  #............#  #..###.....†♣....##  ##. #.....###+###  #. #.....# ####.y. #.... #....  .....  .$.   2 h  †#.#..#  ...#.####  ..#####+##..#.#  +...>...#........#  #...#............#  2 h #...#[..*........#  .....#............#  #............#  #..###.....†♣....##  ##. #.....###+###  #. #.....# ####.y. #.... #.... ..... .$. 2 h .  You blow up the killer bee!* * * LOW HITPOINT WARNING * * *You feel sick.2 ha *195.3 (0.7Pois 2 h; 2 hN" g _Uskayaw will force your foes to share their pain.2 h`2 hNQ7==Pois  0  You start resting.* * * LOW HITPOINT WARNING * * *You feel sick.----6.0 (0.7 _You are no longer poisoned.2 hJ2 hݹ2 hg==2 h2 h822 hN.32 h2 hwP.2 hh ----yy   killer bee (wandering) _You start resting.42.0 (6.07 (6.72 h] _A killer bee comes into view.2 h62 h)Evoke which item? Wands  i - a wand of mindburst (12)y - a wand of digging (6) Baubles  b - 3 flux baubles Talismans  d - a quill talisman 2 h: e - a medusa talisman (active) [!] read|quaff|evoke[?] describe selected2 h> 2 hC #########....#....†#.#..#bezhaha the Protected.............#.##..#.####Barachi of Uskayaw **....####....#####+##..#.#Health: 3/108 ------------------------+...>...#........#Magic: 7/9==================------2 hDv#...#............#AC: 24Str: 20#...#[...........#EV:  2 Int: 10.....#............#SH: 5Dex: 12##....#............#XL:  9 Next: 79% Place: Dungeon:8#..###.....†♣....##Noise: ---------  Time: 7842.7 (0.0)##. #....y###+###z) +9 short sword of a Billion Villages {h#. #.....#Nothing quivered####.y.Fast Tree -Lithotox 2 h\G5#....#....y   killer bee (wandering)......$.You start resting.* * * LOW HITPOINT WARNING * * *You feel sick. _You are no longer poisoned. _You start resting. _A killer bee comes into view.2 h #########....#....†#.#..#  bezhaha the Protected  .............#.##..#.####  Barachi of Uskayaw **....  ####....#####+##..#.#  Health: 3/108 ------------------------ +...>...#........#  Magic: 7/9==================------ #...#............#  AC: 242 hЂStr: 20 #...#[...........#  EV:  2 Int: 10  .....#............#  SH: 5Dex: 12  ##....#............#  XL:  9 Next: 79% Place: Dungeon:8  #..###.....*♣....##  Noise: ---------  Time: 7842.7 (0.0)  ##. #....y###+###  z) +9 short sword of a Billion Villages {h2 h #. #.....# Nothing quivered ####.y. Fast Tree -Lithotox  #.... #.... y   killer bee (wandering) ..... .$. _You are no longer poisoned. _You start resting. _A killer bee comes into view.Aiming: MindburstPress: ? - help, Shift-Dir - straight lineAim: a killer bee (wandering, hasn't noticed you, chance to affect: 72%)2 h #########....#....†#.#..#bezhaha the Protected.............#.##..#.####Barachi of Uskayaw **....####....#####+##..#.#Health: 3/108 ------------------------+...>...#........#Magic: 7/9==================------#...#............#AC: 24Str: 20#...#[...........#EV:  2 Int: 10.....#............#SH: 5Dex: 12##....#............#2 h7%XL:  9 Next: 79% Place: Dungeon:8#..###.....†♣....##Noise: ---------  Time: 7842.7 (0.0)##. #....*###+###z) +9 short sword of a Billion Villages {h#. #.....#Nothing quivered####.y.Fast Tree -Lithotox #....#....y   killer bee (wandering)......$. _You are no longer poisoned. _You start resting. _A killer bee comes into view.Aiming: MindburstPress: ? - help, Shift-Dir - straight lineAim: a killer bee (wandering, hasn't noticed you, chance to affect: 72%)2 h*yYou start resting. _A killer bee comes into view.  Aiming: Mindburst  2 hwPress: ? - help, Shift-Dir - straight lineAim: a killer bee (wandering, hasn't noticed you, chance to affect: 72%)  The killer bee struggles to resist.2 hx2 h@y.2 hf4====3.4 (0.72 hU2 h 4 _The killer bee buzzes angrily.2 hg9  You hit the killer bee but do no damage.=---4.12 hsA[ _The killer bee completely misses you.2 h,W You hit the killer bee.  The killer bee is moderately wounded.ings you but does no damage.  stings you!  You die...  Your body falls in perfect tune with the rhythm.2 h2<s-3/1088===---2 hM/  --more--2 h~2 hInventory: 37/52 slots Hand Weapons (go to first with ))  z - the +9 short sword of a Billion Villages (weapon) {holy, rF+ Stlth+} Missiles (go to first with ()  w - 2 throwing nets Armour (go to first with [)  p - a +0 scale mail of poison resistance (melded) Magical Staves (go to first with |)  K - a staff of alchemy Jewellery (go to first with "=)  n - a +5 ring of evasion (worn)  s - an amulet of reflection (worn)  v - a ring of protection from fire (worn)2 hƈ&r - a ring of fire  A - a ring of see invisible Wands (go to first with /)i - a wand of mindburst (11)  y - a wand of digging (6) Scrolls (go to first with ?)  h - 2 scrolls of vulnerabilityk - 2 scrolls of amnesia  l - 3 scrolls of immolation  m - 7 scrolls of teleportation [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]2 h  l - 3 scrolls of immolation  m - 7 scrolls of teleportation  q - a scroll of torment  x - 2 scrolls of revelation  F - 2 scrolls of enchant weapon  H - a scroll of poison  I - a scroll of fog Potions (go to first with !)  a - a potion of berserk rage {unknown}  c - a potion of lignification  f - 3 potions of haste  j - a potion of might {unknown}  o - a potion of curing {unknown}t - a potion of enlightenment {unknown} 2 h u - a potion of attraction {unknown}B - a potion of brilliance {unknown}  C - a potion of resistance {unknown}  D - a potion of mutation {unknown}  E - a potion of heal wounds {unknown}  G - 2 potions of magic {unknown}  J - a potion of cancellation {unknown}  L - a potion of ambrosia {unknown}80%2 hA H - a scroll of poison  E - a potion of heal wounds {unknown} Baublesb - 3 flux baubles Talismans (go to first with %)d - a quill talisman  e - a medusa talisman (active)bot2 h  D - a potion of mutation {unknown}  E - a potion of heal wounds {unknown}2 hZ  C - a potion of resistance {unknown}  D - a potion of mutation {unknown}2 h  B - a potion of brilliance {unknown}  C - a potion of resistance {unknown}2 hf  u - a potion of attraction {unknown}  B - a potion of brilliance {unknown}2 hg2 h2 h2 h 2 hK ,2 h; 2 h Goodbye, bezhaha.2925 bezhaha the Protected (level 9, -3/108 HPs)Began as a Barachi Shapeshifter on Apr 24, 2025.Was a Believer of Uskayaw.Slain by a killer bee (7 damage)... on level 8 of the Dungeon.The game lasted 00:08:24 (6976 turns). Best Crawlers - 986. 3052 mihaiPoEE-09 slain by applic's ghost (Necropolis) 987. 3052 cyberm0nk SpHu-09 blasted by Erica (D:8) 988. 3041 UnManism DrAl-09 slain by a wight (D:8) 989. 3040 cyberm0nk DrSh-09 slain by a slime creature (D:7) 990. 2996 Gargoyl GrBe-09 slain by a wyvern zombie (D:7) 991. 2949 TCC2 h OpCK-09 slain by an orc warrior (D:7) 992. 2925 bezhaha BaSh-09 slain by a killer bee (D:8) 993. 2909 temujin DsWr-09 slain by an orc warrior (D:7) 994. 2907 cirn0GnFi-09 slain by an orc warrior (D:8) 995. 2907 Dwachs OnDe-09 slain by an unseen horror (D:8) 996. 2902 crabbyslav OnSh-09 slain by Maurice (D:7) 997. 2889 FirstAidKi DsMo-09 slain by Maggie (D:6) 998. 2888 niknal GrGl-09 slain by a gnoll sergeant (D:8)2 hv 2 hx? [?25h[?0c [?1051l[?1052l[?1060l[?1061l