%hEu  Player: choppaz Game: DCSS 0.33 Server: clan Filename: 2025-05-15.11:41:09.ttyrec Time: (1747309269) Thu May 15 13:41:09 2025 %h7 [?1051l[?1052l[?1060l[?1061h%h!V)0[?7h[?25l[?1c%hG%hN%hmeWelcome, choppaz. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarfj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Draconiann - Djinniw - Formicid f - Trollo - Sprigganx - Naga g - Deep Elfp - Tenguy - Octopode h - Armataurq - Oniz - Felid i - Gnollr - BarachiA - Mummy Formicids are humanoid ants adept at digging. Their limbs are exceptionally strong and they live in a state of permanent stasis. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Formicid Fighter%h%h* %h0 Welcome, choppaz the Formicid. Please select your background. WarriorAdventurerMage a - Fighter i - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifterr - Conjurer c - Monkk - Wanderers - Summoner d - Hunterl - Delvert - Necromancer e - BrigandWarrior-mageu - Forgewright Zealotm - Warperv - Fire Elementalist f - Berserkern - Hexslinger%hx dw - Ice Elementalist g - Cinder Acolyteo - Enchanterx - Air Elementalist h - Chaos Knightp - Reavery - Earth Elementalistz - Alchemist Fighters are equipped with armour and shield, as well as a weapon of their choice and potions of might. + - Recommended background * - Random background # - Recommended character ! - Random character % - List aptitudesSpace - Change species ? - Help Tab - Formicid Fighter%h %hB &Welcome, choppaz the Formicid Fighter. You have a choice of weapons.a - rapier(+0 apt)  b - flail (+0 apt)  c - war axe (+0 apt)  d - trident (+0 apt)e - long sword(+0 apt)  f - quarterstaff(+0 apt)g - unarmed(+0 apt) + - Recommended random choice * - Random weapon % - List aptitudesBksp - Return to character menu ? - HelpTab - war axe%h%h5%hpchoppaz the Shield-BearerFormicidHealth: 18/18 ========================Magic: 1/1========================AC: 6Str: 20EV: 8Int: 7SH: 4Dex: 13XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)a) +0 war axe%hA 6Abil: Dig%h,####+#####.......##.ß.ß.ß.##....[..#+.ß.@.ß.+#.......##.ß.ß.ß.##.......#####+####%h%hWelcome, choppaz the Formicid Fighter.The heart of this dungeon contains the majestic artefact, the Orb of Zot.%h%hPress ? for a list of commands and other information.  Found a leather armour.%h%h[ _Found a staircase leading out of the dungeon.%h %hw$   Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting3.2   3.4  +1   j - Spellcasting   0.0   1.0   0          %hh% t b - Maces & Flails   1.1   1.0   0      c + Axes2.0   3.0   0       d - Polearms   1.1   1.0   0       e - Unarmed Combat   0.0   1.0   0                      f + Armour%h' 3.2   3.4  +1       g - Dodging   0.0   1.2  -1      h + Shields4.0   3.0  +3       i - Stealth   0.0   0.6  +3                                          [39;49%h( m    The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets%h  h * Shields   4.0%hPp h - Shields   4.0%h}! %h) %hV. choppaz the Shield-BearerFormicidHealth: 18/18 ========================Magic: 1/1========================####+####AC: 6Str: 20#.......#EV: 8Int: 7#.ß.ß.ß.#SH: 4Dex: 13#....[..#%h/ XL:  1 Next:  0% Place: Dungeon:1+.ß.@.ß.+Noise: ---------  Time: 0.0 (0.0)#.......#a) +0 war axe#.ß.ß.ß.#Abil: Dig#.......#####+####Welcome, choppaz the Formicid Fighter.The heart of this dungeon contains the majestic artefact, the Orb of Zot.Press ? for a list of commands and other information.  Found a leather armour. _Found a staircase leading out of the dungeon.%h4 4%h8 %h: %h %h %h %h %h : _%h TYou see here a +0 leather armour.%h w _ _You open the door..r.#.# ###.#.# ..... # #.# .....#.###.#.#......#.....#.#......#..............####@####..[+.ß.<.ß.+#.......#r   rat (asleep)#.ß.ß.ß.##.......#####+####%h s 4.0 (4  A rat comes into view.%h .rr==5.0 (5%h %h p _The rat squeaks loudly. _There is an open door here.%h  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting3.2   3.4  +1   j - Spellcasting   0.0   1.0   0           b - Maces & Flails   1.1   1.0   0      c + Axes2.0   3.0   0       d - Polearms   1.1   1.0   0       e - Unarmed Combat   0.0   1.0   0 [3%h6m                     f + Armour3.2   3.4  +1       g - Dodging   0.0   1.2  -1       h - Shields   4.0   3.0  +3       i - Stealth   0.0   0.6  +3                    %hǵ%[37m                          The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets%hE j - Spellcasting 0.0  b - Maces & Flails 1.1  d - Polearms 1.1  e - Unarmed Combat 0.0  g - Dodging 0.0  h - Shields 4.0  i - Stealth 0.0  Press the letter of a skill to read its description.  Press ? for a general explanation of skilling and the various toggles.Helpa-z] skill descriptions%h} Stealth By training Stealth, you can make it less likely that monsters will notice you if they are asleep or otherwise unalert, and increase your chances of monsters losing track of you after you leave their vision. Note that more powerful monsters tend to be more suspicious and observant. Stealth skill, along with the weapon skill for your equipped weapon, also %hgoverns the likelihood of doing a great amount of damage when attacking a distracted or helpless creature, as well as the amount of extra damage dealt.%hBr  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting3.2   3.4  +1   j - Spellcasting 0.0   1.0   0              b - Maces & Flails 1.1   1.0   0        c + Axes 2.0   3.0   0       d - Polearms 1.1   1.0   0      e - Unarmed Combat 0.0   1.0   0 %hU{[36m                          f + Armour 3.2   3.4  +1      g - Dodging0.0   1.2  -1      h - Shields4.0   3.0  +3      i - Stealth0.0   0.6  +3              [37%hM~m                                Press the letter of a skill to read its description.  Press ? for a general explanation of skilling and the various toggles.  [?] Help[a-z] skill descriptions  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets%h5W Stealth By training Stealth, you can make it less likely that monsters will notice you if they are asleep or otherwise unalert, and increase your chances of monsters losing track of you after you leave their vision. Note that more powerful monsters tend to be more suspicious and observant. Stealth skill, along with the weapon skill for your equipped weapon, also governs the likelihood of doing a great amount of damage when attacking a distracted or helpless creature, as well as the amount of extra damage dealt.%h a  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting%h/ 3.2   3.4  +1   j - Spellcasting 0.0   1.0   0              b - Maces & Flails 1.1   1.0   0        c + Axes 2.0   3.0   0       d - Polearms 1.1   1.0   0      e - Unarmed Combat 0.0   1.0   0               %h n            f + Armour 3.2   3.4  +1      g - Dodging0.0   1.2  -1      h - Shields4.0   3.0  +3      i - Stealth0.0   0.6  +3  %h                                             Press the letter of a skill to read its description.  Press ? for a general explanation of skilling and the various toggles.  [?] Help[a-z] skill descriptions  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost%hc @|targets%hl  Shields A high Shields skill helps you block melee attacks or projectiles (both magical and non-magical) with your equipped shield, and reduces their penalty to your evasion, attack speed and spellcasting success. With your current stats and equipment, training 1 level of this skill would increase your SH by 0.3.%h; l  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting3.2   3.4  +1   j - Spellcasting 0.0   1.0   0        %hR       b - Maces & Flails 1.1   1.0   0        c + Axes 2.0   3.0   0      d - Polearms1.1   1.0   0       e - Unarmed Combat 0.0   1.0   0                        f + Armour3.2   3.4  +1      g - Dodging0.0%h6 ;[40m   1.2  -1      h - Shields4.0   3.0  +3      i - Stealth0.0   0.6  +3                          %h                     Press the letter of a skill to read its description.  Press ? for a general explanation of skilling and the various toggles.  [?] Help[a-z] skill descriptions  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets%h|  j - Spellcasting   0.0 b - Maces & Flails   1.1 d - Polearms   1.1 e - Unarmed Combat   0.0 g - Dodging   0.0 h - Shields   4.0 i - Stealth   0.0The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.Help=] set a skill target%hhchoppaz the Shield-Bearer...Formicid#r# ###.Health: 18/18 ========================#.# .....Magic: 1/1========================# #.# .....AC: 6Str: 20#.###.#.#......EV: 8Int: 7#.....#.#......SH: 4Dex: 13#..............XL:  1 Next:  0% Place: Dungeon:1####@####Noise: ==-------  Time: 5.0 (0.0)#.......#a) +0 war axe#.ß.ß.ß.#Abil: Dig#....[..#[%hHh39;49m+.ß.<.ß.+#.......#r   rat#.ß.ß.ß.##.......#####+#### _Found a staircase leading out of the dungeon. _You see here a +0 leather armour. _You open the door.  A rat comes into view. _The rat squeaks loudly. _There is an open door here.%h)%h)%h/%h3 .....r   ratß.ß.ß#.......# ####+#### _Unknown command.%h- n... r# ### #.# .. # #.# .%h/ 7###.#.#.#.##......@.......#..####'########.......##.ß.ß.ß.##....[..#+.ß.<.ß.+.....ß.ß.ß.......%h1 %hS .r--6.0 (1 _%h[ %h2... .# ###. #r# ..... # #.# .....#.###.#.#......#.....#@#..................#..####'#######......ß.ß.ß.#....[..#+.ß.<.ß.+#.......#ß.ß.ßg.rg   goblin (wandering)r   rat--7 _A goblin comes into view. It is wielding a +0 club.%h#....g...  ### #. # #r# ####.....#.#......#..............#..####'###%h0C####.....ß.ß.ß#....[..#+.ß.<.ß.+.....%h7  The goblin shouts!%hrA.gg%h/==8%h%h; _The rat bites you but does no damage.%h7  You slash the rat!%h%h_.g†%h[ >11-9.4 (1.4%h4%hG _You kill the rat!%h #.#..#....#......g.  ### #. # #@# %h ###.#.#............#..####'#######.....ß.ß.ß#....[..#%h N+.ß.<.ß.+%h9 %h &.g%h^ X--10.4 (1.0)%h  _You see here a rat corpse.%h { d ........#.#......#.....#....... g# ###  # #†# ###.#.#............#..####'#######.....ß.ß.ß#....[..#=1%h- %hπ S _The goblin barely misses you.%h6k  You slash the goblin!)%hk222.9 (1.5 _You kill the goblin!%hI7 _No target in view!%h\4%h3%h^H _No target in view!%hd 3%h %h %h M#.#.....# .........#.#............####....#.....>....#  ###0.0 #. # #†# #.###.#.#.......ß.%hS _-3.9 (1%h? z _Found a stone staircase leading down. _You see here a +0 club.%h_%h-: _%hK,%h,%hm%h%h,%h%h^%h,%h%h%hV,%h%h3%h,%hy%h_%h5,%hh%h%h,%h%h%hE,%h%h%h',%h%h%h,%h%h%h,%h%hf%h,%h %h=%h,%h%h%h7,%h%h%h%hE%h%h %h ,%h %hD%h,%h)%ha%h,%h%hn%h,%h %h!%hC%B%h'%hl*,%h+%h,%h-%hi.%h.%h/%h 1%h1%h2%h63%h4%h(5%h5%hD7%h8%h79%h9%h:%hA<%h<,%h>%hS?%h?,%h$A%hzB%hC%hC%hD%hlS%hT %hT ##%hV  #.############  #............#  #.#.....###.##  ###.#.....###.# %hzX ..........##.#  ##.#......##.#  #.........##@#  -#.........##......l# .####....####.######.### ....>....# #.#  .###.#)######.#  # #.#......#   l   frilled lizard (asleep)# #†#......#  .###.#.#......# %hg\o .....#.#......#  %h0a %h@b %hb42.9 (2%hWc 9.0)  %h;iSA frilled lizard comes into view.%hsl.l3.9 (30%h!v%hx8 _The frilled lizard hisses angrily.%hL, ## #.############ #............#  #.#.....###.##  ###.#.....###.#  ..........##.#  ##.#......##.# .## #.........##.###..... #..##.@...l.# ####....####.######.###  ...>....# #.#  ###.#)######.#   # #.#......#  # #†#......#  ###.#.#......#  ....#.#......#  ........#  l.4.9 (1.0)%h,##  #.####  #...#  #.#.....###.##  ###.#.....###.#  .##.# # ##.#......##.# #.##.  #.##.###. #.%hZ.##..@.l..#  ....####.######.###  >....# #.# # .#)######.#  # #.#......#  # #†#......#  .#.#......#  #.#......#  #  %h0%h70l.%hL9&5%h=%hg@%hB  You slash the frilled lizard!%h/ g†%h3>33=7.3 (1.4%h#6%h8R _You kill the frilled lizard!%h&4%h#%h H _No target in view!%h}%hN%h%hSH _No target in view!%h 3%h] %h/ ,%h _  You see here a frilled lizard corpse.%h3$  _%h% %h( %hX. %h / %ht0 ,%h1 %h94 %h5 ,%h6 %hf8 %h6: ,%h: %h< %h= %he> ,%hs? %h@ %hA %hA %hB %hC %hXD ,%hKE %hl%hm%h4n%hn%ho%hp%hq%hr%ht%h9u,%hu%hw%hZx%h0%hؓ%h2%h˟%htv%h,%h4%hA,%h{%h%hx) #.......# #.#  #.ß.ß.ß.## #.#  #....[..#. #.#  +.ß.<.ß.+.##.#  %h#.......#..#.#  #.ß.ß.ß.#..#.#  #.......#..#.#  ####+####..#####.#.#  .......@......#.#  %hx....###.#####S#.#  ....###.#######.#  ................# ....###.########### S   ball python (constriction, asleep) #.##.#%hG110.3 (18.0)%hvS.S)%h,1.3 (19%h%h7^ _A ball python comes into view.%h#.# #.# #.ß.ß.ß.## #.# #....[..#. #.# +.ß.<.ß.+.## #.# #.#..# #.# #.ß.ß.ß.#..# #.# #.#..# #.# ####+####..#####.#.# .S..#.# ....###.#####.#.# ....###.#######.# ................#....###.### #.# #.##.# S.2.0)%hd#.# #.# #.ß.ß.ß.## #.# #....[..#. #.# +.ß.<.ß.+.## #.# #.#..# #.# #.ß.ß.ß.#..# #.# #.#..# #.# ####+####..#####.#.# .S...#.# ....###.#####.#.# ....###.#.# ......###.## #.# #.##.# 7--=3%hmT _The ball python bites you. You block the ball python's attack.%hq   You barely miss the ball python. The ball python closely misses you.You block the ball python's attack. The ball python barely misses you.4.7 (1.4 _You block the ball python's attack.%h  You barely miss the ball python.The ball python bites you but does no damage.6.2 (1.5%h %h@ X _The ball python barely misses you.%h>( ?  You slash the ball python!%h0 E†%hj %hm 8%hn B==447.6 (1.4%hx %h3 O _You kill the ball python!%hk  _No target in view!%hq3%hr%ht%hbv: _%h@}  You see here a ball python corpse. _%h,%h%h%h%h+:==%h%h%h%hu%hu,%h%h{%hh%hΖ%h7%h# _You now have 2 gold pieces.%hܣ%hŤ%h/%h%hi%hk%h֬,%h%h%h,%h%hM%h%he%hϲ%hg  You see here a ball python corpse.%hE%h _%h%h&%h,%h%h%h,%h%h%hU,%hN%h%h#B%h0 +.ß.<.ß.+.######.#.# #.......#..# #.#.# #.ß.ß.ß.#..# #.#.# #.......#..# #.#.# #####+####..#####.#.# ..............†...#.# #.......###.#####.#.# #.......###.#######.# [............#-43.6 (26.0) #.......###.######### ...###### #.#  . #.# #.# #.# #.# #.# -4.6 (27 _Found a robe.%h[ 3%ha %h%h X%hmI #.......#..# #.#.# #.ß.ß.ß.#..# #.#.# #.......#..# #.#.#.######+####..#####.#.# ...............†...#.# #.###.#####.#.###.......###.#######.#..[...................# #.###.#########b....###### #.#  #.##%h%! #.#  #.# #.#b   bat (asleep)  #.# %h15.6 (1.0)%h%h|%h&f...bb6.6 (2%h.%hb3V _A bat comes into view.%hi5I #.#..# #.#.# #.ß.ß.ß.#..# #.#.## #.#..# #.#.#%hY8" .######+####..#####.#.# ......†...#.# #.###.#####.#.#.###.###.#.#.[.......# #...@...###.#.b.###### #.#.. #.##.. #.##. #.## #.#  #.#%h;%h<%hH&b..b%h2J3=7.6 (1%hQ%hW1 _You block the bat's attack.%hQX  You closely miss the bat. The bat barely misses you.9.0 (1.4 _The bat hits you but does no damage.%h%hq%hq%h$.b.%h)50.4%hd%h _You closely miss the bat. The bat barely misses you.%h= #.#..# #.#. #.ß.ß.ß.#..# #.#. # #.#..# #.#.%hw] .######+####..#####.#. ......†...#. #.###.#####.#..###.###.#..[. #.###.%hu.b###### #.#.. #.##.... #.# #.... #.# #.... #.#%hni#.... #.######%h%h,10%h %hv _The bat hits you but does no damage. The bat closely misses you.%hD,%hW b.  You closely miss the bat. You block the bat's attack.%hW-2.8 (1.4%h[%h\_: _The bat hits you but does no damage.%hn,%h?!b.%hߙ\7--4.3 (1.5%ht%h _You barely miss the bat. The bat hits you. The bat closely misses you.%h  You hit the bat but do no damage. The bat hits you but does no damage.%h %h %h9 '.b%hI g6---5.7 (1.4%h. %hy ' _The bat hits you.%hd%h! .b  You closely miss the bat. You block the bat's attack. x2%h#V7=7.1%h*%h/: _The bat hits you but does no damage.%h'5  You hit the bat.%hj1.%h=558.5 _You kill the bat!%h4%hs%h3H _No target in view!%htP4%hT%hVH _No target in view!%hj  _8== _HP restored. #.#..# #.# #.ß.ß.ß.#..# #.# # #.#..# #.# .######+####..#####.# ......†...#. #.###.#####.#S..###.###.#.[ #.@.....###.-.###### #.#.# #.#.###....# #.# #....# #.# #....# #.#S   ball python (constriction, asleep) #....# #.#%h L[16;12H ######%h ~ 61.5 (3.0  A ball python comes into view.%h %hS KSS)K   kobold  The ball python hisses angrily. You hear a shout!%h 3=2.5 (4%h %h u _A kobold comes into view. It is wielding a +0 dagger.%h/ #.#..# #. #.ß.ß.ß.#..# #. # #.#..# #. .######+####..#####. ..†.... #.###.#####..K..###.###..S...[ #@......###..###### #.#.# #.#..###....# #.# %h0 #....# #.# #....# #.# #....# #.#  ######%hH1%h2%h3%hB9.K. {K   kobold-3.5 (1%hB=%h?%hV@ +.ß.<.ß.+.###### #.......#..# # #.ß.ß.ß.#..# ## #.......#..# #######+####..##### .........†.. #.###.K.######.#####.................S.#.......###.#####...###### #.#........# #.#...###...# #.#.. #....# #.#S   ball python (constriction)%hBE# #....# #.#K   kobold #....##.#######%hE%hG%hU.KS.-4%hec _You see here a +0 robe.%h(`+.ß.<.ß.+.######.#.#..# #.#.ß.ß.ß.#..# #.# #.#..# #..######+####..#####.. ...†.... #.###.#####.%h....K###.###.#......S[.#.###.#..........###### #.# ......%hK...###.... #....# #.# # #....# #.# #.. %h%h%he.K.S%hkJ==5 _%h%h%hTR*+.ß.<.ß.+.######.##.#..# #.##.ß.ß.ß.#..# #.## #.#..# #.#%hVT.######+####..#####.#. ..†...#... #.###.#####.#.....###.###.#.....K.S..#.###.#..........###### #.# .......##.. #....# #.# %h]U# #....# #.# %hiW%hSX%hd^R.K[S%hT_&6%hi%hk%hm5 +.ß.<.ß.+.######.#.#.#..# #.#.#.ß.ß.ß.#..# #.#.# #.#..# #.#..######+####..#####.#.. ..†...#.... #.###.#####.#......###.###.#.......K[S..#.###.#..........###### #.# ..........#...###....#.. #....# #.# # #....# #.# #....# %hu: ^.K.S%hk; &7%h@ %h[C %h/ \+.ß.<.ß.+.######.#.##.#..# #.#.##.ß.ß.ß.#..# #.#.## #.#..# #.#.#%h^ ..######+####..#####.#.#. .....†...#.#... #.###.#####.#.#.....###.###.#.#.K.S.#.#.###.#..........###### #.# .......###...... #....# #.# %h # #....# #.# #.... %h %h %h Z[K.S%h .=8%h$ %h( X _The ball python barely misses you.%h{x+.ß.<.ß.+.######.#.# #.#..# #.#.# #.ß.ß.ß.#..# #.#.# # #.#..# #.#.# ..######+####..#####.#.# . ......†...#.# ... #.###.#####.#.# .....###.###.#.# .[K.S.# .#.###.# .###### #.# .....###..... #....# #.# # #....# #.# #.. %h.,%h .K.SThe ball python attacks as it pursues you!  The ball python bites you but does no damage.9%h O _You block the ball python's attack.%hE6+.ß.<.ß.+.######.#.# #.#..# #.#.# #.ß.ß.ß.#..# #.#.# # #.#..# #.#.# ..######+####..#####.#.# . ......†...#.# ... #.###.#####.#.# .....###.###.#.# .[.K.S.# .#.###.# .###### #.# ....###.... #....# #.# # #....# #.# %h@9%h> .K.SThe ball python attacks as it pursues you!%h?'70%hD%h=GC _The ball python bites you but does no damage.%hJ+.ß.<.ß.+.######.#.# #.#..# #.#.# #.ß.ß.ß.#..# #.#.# # #.#..# #.#.# ..######+####..#####.#.# . ......†...#.# ... #.###.#####.#.# .....###.###.#.# .[..K.S.# .#.###.# .###### #.# .....###.%h ,.. #....# #.# # #....# #.# %h%h4%h.K.S-1%h:%h%h+.ß.<.ß.+.######.#.# #.#..# #.#.# %h #.ß.ß.ß.#..# #.#.# # #.#..# #.#.# ..######+####..#####.#.#  . .......†...#.#  ... #.###.#####.#.#  .....###.###.#.#  .%h[...K.S.#  .#.###.#  .###### #.#  %hE.  .. #....# #.#  # #....# #.# %hÝ%h&  %h8^The ball python attacks as it pursues you!  The ball python bites you but does no damage.%hi.K.S%h-1 =2Constr %h(%hz _The ball python grabs you. The ball python constricts you.%h  The ball python's grasp on you weakens, but your attempt to escape fails.  The ball python bites you but does no damage..K3 _The ball python constricts you.  The ball python's grasp on you weakens, but your attempt to escape fails.  The ball python bites you but does no damage. .KThe ball python constricts you.The ball python bites you but does no damage.6---4 _The ball python constricts you.%hK+.ß.<.ß.+.######.#.# #.#..# #.#.# #.ß.ß.ß.#..# #.#.# # #.#..# #.#.# ..######+####..#####.#.# . .........†...#.# ... #.......###.#####.#.# .....###.###.#.# .[......S.# .#......K###.# .###### #.# .# #.# .. #....# #.# # #....# #.#  K.  You escape the ball python's grasp. The kobold attacks as it pursues you! 8 5 _You block the kobold's attack.%hp76.9 (1.4 _You closely miss the kobold. You block the kobold's attack.%h 7=--8.3 _You completely miss the kobold. The kobold hits you but does no damage.%hf  You barely miss the kobold. The kobold barely misses you.%hB! -9.8 (1.5%h& %h* T _The kobold closely misses you.%hc D81.2 (1.4%hh %hSj _You miss the kobold. The kobold barely misses you.%h  You barely miss the kobold. The kobold barely misses you.2.6%hZ = _The kobold hits you but does no damage.%h %h t8===4.0%h  %h z _You closely miss the kobold. The kobold hits you but does no damage.%hH6 %h6 You closely miss the kobold. The kobold barely misses you.%h7-5.5 (1.5%h?%h+C4 _You block the kobold's attack.%h!>>7.0%hE%hJq _You closely miss the kobold. You block the kobold's attack.%h  You closely miss the kobold. The kobold completely misses you.%hw(8.5%h%hT _The kobold closely misses you.%h`==9.9 (1.4%h%hKy _You hit the kobold but do no damage. You block the kobold's attack.%h,:  You slash the kobold!%h-%h4 .S  You kill the kobold!The ball python closely misses you. The ball python grabs you.%h7J7---1 6691.3Constr %hM%h=P_ _The ball python constricts you.%hg=  You hit the ball python.%hmC)%h68== 8 772.7 _You kill the ball python!%h%hX%h%hH _No target in view!%h %h %h9%hqH _No target in view!%h9o  _No target in view!%h 4%h %h H _No target in view!%h %hN %h %h H _No target in view!%h 4%hM8 Y _No target in view!%ha3%h%h %h %hF $ _%h2n%ha%h#.ß.ß.ß.#..# #.#.# # #.......#..# #.#.# ..######+####..#####.#.# ..........†...#.# . #.......###.#####.#.# ..###.......###.#######.# ..[.......)...........# .......###.######### .###### #@# -.# #.# %h###....# #.#  #....# #.#  #....# #.#  #....# #.# K   kobold (asleep)  ###### #.# #K# %hK-4.7 (2.0%hE qKK.%h E-5.7 (3%h%%h'w _A kobold comes into view. It is wielding a +0 short sword.%h|# #........######+####..#### ................†.. . ####.##### ...###..[)..........####.########...###### #.#  ###  ####K #.K.==6.7 (1%hU^..######+####..#### ................†.. . ####.##### ...###..[)..........####.########...###### #.#  ###  K####.%ha%hLi:K.%hj&7%hr%hpv%h ................†.. . ####.##### ...###..[)..........####.########...###### #.#  ###  K.#### ...%h`%hJ.=8%h%h4 _You block the kobold's attack.%h 8  You hit the kobold.%he D)%h\ 888200.1 (1.4%h  %hD J _You kill the kobold!%h- 4%h1& %h* H _No target in view!%h8f %hf %hj %hm H _No target in view!%h 4%hò %h< H _No target in view! %h4 %h  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting3.4   3.4  +1   j - Spellcasting   0.0   1.0   0           %h,R b - Maces & Flails   1.2   1.0   0      c + Axes2.1   3.0   0       d - Polearms   1.2   1.0   0   %h     e - Unarmed Combat   0.0   1.0   0                      f + Armour3.4   3.4  +1       g - Dodging   0.0   1.2  -1       h - Shields   4.0   3.0  +3       i - Stealth   0.0   0.6  +3         [4 %h0m                                     The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  %ho}[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets %h TargetTarget--  --  --  --  --  --   %h- c--  --  --  --  a-z] set[-] clear selected targetcost|targets %hO [?25h[?0c %h *0  %h [?25l[?1c %h4.0  +1 current training targets, if any.=] set aall targets %h@"  j - Spellcasting 0.0  b - Maces & Flails 1.2  d - Polearms 1.2  e - Unarmed Combat 0.0  g - Dodging 0.0  h - Shields 4.0  %h# n i - Stealth 0.0  Press the letter of a skill to read its description.  Press ? for a general explanation of skilling and the various toggles.Helpa-z] skill descriptions%h(A Fighting Fighting skill increases your accuracy and damage in physical combat, and also increases your maximum health.%hN   Skill  Level Target Apt Skill  Level Target Apt a + Fighting3.4  4.0  +1 j - Spellcasting 0.0  --   0             %h׾ s b - Maces & Flails 1.2  --   0     c + Axes2.1  --   0     d - Polearms1.2  --   0     e - Unarmed Combat 0.0  --   0                     f + Armour3.4  --  +1 %h     g - Dodging0.0  --  -1     h - Shields4.0  --  +3     i - Stealth0.0  --  +3                     %h! 3                        %h ,Press the letter of a skill to read its description.  Press ? for a general explanation of skilling and the various toggles.  [?] Help[a-z] skill descriptions  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets%hW Skill management You gain experience for killing monsters (and very few other activities). This experience is used to train skills. The skill screen allows you to select which skills to train. By pressing its letter, you can cycle if and how a skill is trained:  - deselected Skill will not be trained.  + selected Skill will be trained.* focused Skill will be weighted higher for training. %hYfPressing a capital letter selects that skill and deselects all the others. This shortcut is useful when you want to train only one skill. Training can be done in two modes, which are toggled with the / key.  - automatic: Skills are weighted based on your use of them.  - manual: Experience is spread evenly across all activated skills. In training target mode you can set skill training targets: target skill levels at which training of the skill will be automatically disabled. How fast you train a skill is governed by the following factors:  - aptitude: Shown white in the Apt column. Higher numbers mean that less experience is needed to advance a skill. Depends on species.%h Skill  Level Target Apt Skill  Level Target Apt a + Fighting3.4  4.0  +1  j - Spellcasting   0.0  --   0               b - Maces & Flails   1.2  --   0       c + Axes 2.1  --   0      d - Polearms   1.2  --   0       e - Unarmed Combat   0.0  --   0 %hU[7;61H                      f + Armour 3.4  --  +1      g - Dodging   0.0  --  -1       h - Shields   4.0  --  +3        i - Stealth   0.0  --  +3                  [3%h7m                                  The current training targets, if any.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target [-] clear all targets  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets %hd %hj %hs  ................†...#.#choppaz the Shield-Bearer . #.......###.#####.#.#Formicid ...###.......###.#######.#Health: 18/18 ======================== .....[.......)...........#Magic: 1/1======================== .....#.......###.#########AC: 6Str: 20 ........###### #.#EV: 8Int: 7 ........##.#SH: 4Dex: 13 .###....##.#XL:  1 Next: 88% Place: Dungeon:1#....##@#Noise: =--------  Time: 200.1 (0.0)#....##)#a) +0 war axe#....##.#Abil: Dig#######.##.##.[40%hy m##.#... _You block the kobold's attack.  You hit the kobold. _You kill the kobold! _No target in view! _No target in view! _No target in view!%h %hł %h  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting3.4   3.4  +1   j - Spellcasting   0.0   1.0   0           b - Maces & Flails   1.2   1.0   0      c + Axes2.1   3.0   0       d - Polearms   1.2   1.0   0       e - Unarmed Combat   0.0   1.0   0 [3%h6m                     f + Armour3.4   3.4  +1       g - Dodging   0.0   1.2  -1       h - Shields   4.0   3.0  +3       i - Stealth   0.0   0.6  +3                    %h%[37m                          The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets%h> E j - Spellcasting 0.0  b - Maces & Flails 1.2  d - Polearms 1.2  e - Unarmed Combat 0.0  g - Dodging 0.0  h - Shields 4.0  i - Stealth 0.0  Press the letter of a skill to read its description.  Press ? for a general explanation of skilling and the various toggles.Helpa-z] skill descriptions%h Fighting Fighting skill increases your accuracy and damage in physical combat, and also increases your maximum health.%hx  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting3.4   3.4  +1   j - Spellcasting 0.0   1.0   0              b - Maces & Flails 1.2   1.0   0      c + Axes2.1   3.0   0      d - Polearms1.2   1.0   0      e - Unarmed Combat 0.0   1.0   0  [%h'34m                    f + Armour3.4   3.4  +1      g - Dodging0.0   1.2  -1      h - Shields4.0   3.0  +3      i - Stealth0.0   0.6  +3                     %h"y                         Press the letter of a skill to read its description.  Press ? for a general explanation of skilling and the various toggles.  [?] Help[a-z] skill descriptions  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets%haM< j - Spellcasting   0.0 b - Maces & Flails   1.2 d - Polearms   1.2 e - Unarmed Combat   0.0 g - Dodging   0.0 h - Shields   4.0 i - Stealth   0.0The relative cost of raising each skill is in cyan%hFP.  Skills enhanced by cross-training are in green.Help=] set a skill target%h4 %hd5 %h: %hG  ................†...#.#choppaz the Shield-Bearer . #.......###.#####.#.#Formicid ...###.......###.#######.#Health: 18/18 ======================== .....[.......)...........#Magic: 1/1======================== .....#.......###.#########AC: 6Str: 20 ........###### #.#EV: 8Int: 7 ........##.#SH: 4Dex: 13 .###....##.#XL:  1 Next: 88% Place: Dungeon:1#....##@#Noise: =--------  Time: 200.1 (0.0)#....##)#a) +0 war axe#....##.#Abil: Dig#######.##.##.[40%hXH m##.#... _You block the kobold's attack.  You hit the kobold. _You kill the kobold! _No target in view! _No target in view! _No target in view!%h\ %h SHIFT%ht ;%h- %h=  You hit the kobold. _You kill the kobold! _No target in view!Unknown command.%hy 4%h %h3 F _Unknown command.%h %h:   Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting3.4   3.4  +1   j - Spellcasting   0.0   1.0   0          %h  b - Maces & Flails   1.2   1.0   0      c + Axes2.1   3.0   0       d - Polearms   1.2   1.0   0       e - Unarmed Combat   0.0   1.0   0                      f + Armour3.4   3.4  +1       g - Dodging   0.0   1.2  [0;10;1%h m-1       h - Shields   4.0   3.0  +3       i - Stealth   0.0   0.6  +3                                              The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target%h   [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets%h+E j - Spellcasting 0.0  b - Maces & Flails 1.2  d - Polearms 1.2  e - Unarmed Combat 0.0  g - Dodging 0.0  h - Shields 4.0  i - Stealth 0.0  Press the letter of a skill to read its description.  Press ? for a general explanation of skilling and the various toggles.Helpa-z] skill descriptions%h Fighting Fighting skill increases your accuracy and damage in physical combat, and also increases your maximum health.%hq  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting3.4   3.4  +1   j - Spellcasting 0.0   1.0   0              b - Maces & Flails 1.2   1.0   0      c + Axes2.1   3.0   0      d - Polearms1.2   1.0   0      e - Unarmed Combat 0.0   1.0   0  [%h34m                    f + Armour3.4   3.4  +1      g - Dodging0.0   1.2  -1      h - Shields4.0   3.0  +3      i - Stealth0.0   0.6  +3                     %hy                         Press the letter of a skill to read its description.  Press ? for a general explanation of skilling and the various toggles.  [?] Help[a-z] skill descriptions  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets%h/  j - Spellcasting   0.0 b - Maces & Flails   1.2 d - Polearms   1.2 e - Unarmed Combat   0.0 g - Dodging   0.0 h - Shields   4.0 i - Stealth   0.0The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.Help=] set a skill target%h  ................†...#.#choppaz the Shield-Bearer . #.......###.#####.#.#Formicid ...###.......###.#######.#Health: 18/18 ======================== .....[.......)...........#Magic: 1/1======================== .....#.......###.#########AC: 6Str: 20 ........###### #.#EV: 8Int: 7 ........##.#SH: 4Dex: 13 .###....##.#XL:  1 Next: 88% Place: Dungeon:1#....##@#Noise: =--------  Time: 200.1 (0.0)#....##)#a) +0 war axe#....##.#Abil: Dig#######.##.##[4%hM 0m.##.#... _You kill the kobold! _No target in view! _No target in view! _No target in view! _Unknown command. _Unknown command.%hp ( _ _No target in view!Unknown command. _ You see here a +0 short sword. _%h %h %h %h /%h .###....# #.#  #....# #.#  #....# #)#  #....# #.#  ###### #.#  #. #. #.#####.### .......@..#- #.#####.#.# ..#.# ##.# #{ ## %h )%hA %h $7.1 (7%h %h_ 1-%h# %h1  %hD U_You sense a monster nearby.%h%hW%h%h%hn%hB%h5%h%h%h%hz%h%h'%h%hX%ha%h%h*,%h8%h`B%h%hB #.#  #.#  #.#####.## .......... #.#####.#.....%h#.###. #.#.#  { ###@# 13.1 (6[.....# ######### %hm%h.+4.1 (7%h%hp- _Found a leather armour. %h2 %h %hC %hH _No target in view! %hȋ3 %h %h %h3 #.##.#####.### ..........# #.#####.#.# #.....#.# #.###.#.# #.#.##K#####.##.[...@.# ######### K   kobold (asleep) 0  A kobold comes into view. It is wielding a +0 dagger. %h`.KK===5.1 (1 _The kobold shouts!!%h !%h   Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting3.4   3.4  +1   j - Spellcasting   0.0   1.0   0           b - Maces & Flails   1.2   1.0   0      c + Axes!%h 2.1   3.0   0       d - Polearms   1.2   1.0   0       e - Unarmed Combat   0.0   1.0   0                      f + Armour3.4   3.4  +1       g - Dodging   0.0   1.2  -1       h - Shields   4.0   3.0  +3 !%h       i - Stealth   0.0   0.6  +3                                              The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] [0;10;!%h 1menhanced|base level  [!] training|cost|targets"%hE j - Spellcasting 0.0  b - Maces & Flails 1.2  d - Polearms 1.2  e - Unarmed Combat 0.0  g - Dodging 0.0  h - Shields 4.0  i - Stealth 0.0  Press the letter of a skill to read its description.  Press ? for a general explanation of skilling and the various toggles.Helpa-z] skill descriptions"%hz Axes Axes cleave through multiple enemies with a single swing, hitting foes in an arc"%h{ 9around the wielder. Being skilled with Axes will allow you to attack more quickly with all weapons of this type, as well as increasing your accuracy and damage with them. Being skilled with Axes increases your effectiveness with Maces & Flails and Polearms, and vice versa.%%h   Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting3.4   3.4  +1   j - Spellcasting 0.0   1.0   0              b - Maces & Flails 1.2   1.0   0      c + Axes2.1   3.0   0       d - Polearms 1.2   1.0   0        e - Unarmed Combat 0.0   1.0   0 [%%h> 40m                         f + Armour 3.4   3.4  +1      g - Dodging0.0   1.2  -1      h - Shields4.0   3.0  +3      i - Stealth0.0   0.6  +3                  %%h*                             Press the letter of a skill to read its description.  Press ? for a general explanation of skilling and the various toggles.  [?] Help[a-z] skill descriptions  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets%%h  j - Spellcasting   0.0 b - Maces & Flails   1.2 d - Polearms   1.2 e - Unarmed Combat   0.0 g - Dodging   0.0 h - Shields   4.0 i - Stealth   0.0The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.Help=] set a skill target&%hw#.#choppaz the Shield-Bearer#.#####.###Formicid..........#Health: 18/18 ========================#.#####.#.#Magic: 1/1========================#.....#.#AC: 6Str: 20#.###.#.#EV: 8Int: 7#.#.#SH: 4Dex: 13#.#####.#XL:  1 Next: 88% Place: Dungeon:1#.K...@.#Noise: ===------  Time: 215.1 (0.0)#########a) +0 war axeAbil: DigK   kobold _You see here a +0 short sword. _You sense a monster nearby. _Found a leather armour. _No target in view!  A kobold comes into view. It is wielding a +0 dagger. _The kobold shouts!&%h4&%h&%hZ K   kobold _Unknown command.&%h _ #.# #.#####.### ..# #.#####.#.# #.....#.# #.###.#.# #.#.# #.#####.# #.K..@..# #&%hb&%hj0[K&%hwl<---6.1 (1 _&%hs&%hv&%hb  #.# #.#####.### .# #.#####.#.# #.....#.# #.###.#.# #.#.# #.#####.# #.[K@...# #&%h3l &%hl P=--7&%hr &%hv = _The kobold hits you but does no damage.&%h6C8.5 (1.4&%h&%hz _You closely miss the kobold. The kobold hits you but does no damage.'%hF>9.9'%h)'%h _You closely miss the kobold. The kobold barely misses you.'%h:Q21.3 _You hit the kobold but do no damage. The kobold hits you but does no damage. x2'%h 7--2.7'%hf _You hit the kobold but do no damage. The kobold hits you with a +0 dagger.'%hV* K  You miss the kobold. The kobold hits you with a +0 dagger.5----4.1 _The kobold barely misses you.'%h F  You hit the kobold.  The kobold is moderately wounded.5.5 _The kobold barely misses you.(%h*  You hit the kobold.) #.#choppaz the Shield-Bearer#.#####.###Formicid..........#Health: 16/18 =====================---#.#####.#.#Magic: 1/1========================#.....#.#AC: 6Str: 20#.###.#.#EV: 8Int: 7#.#.#SH: 4Dex: 13#.#####.#XL:  1 Next: 100% Place: Dungeon:1#.[)@...#Noise: =--------  Time: 226.8 (1.3)#########a) +0 war axeAbil: Dig  You miss the kobold. The kobold hits you with a +0 dagger. _The kobold barely misses you.You hit the kobold.  The kobold is moderately wounded. _The kobold barely misses you.You hit the kobold. _You kill the kobold!You have reached level 2! (%h -[24d --more--(%hr u21/24=2/22 0% (%h_z (%hQ} 4 _)%h%: _)%hL2==)%h8P,)%h0Ta3=)%h'V,)%hXX)%hoZ)%h[)%h\)%h_)%h_)%h`)%hc)%hdh4==)%he)%hi)%hOnB)%hT  You see here a +0 dagger. _)%h$F  You see here a +0 leather armour.)%hܞ5 _)%h+)%h)%h\O=)%h)%h:)%h,)%hT)%hM)%h9)%h)%hK)%h)%h)%h,)%hײ)%hh,)%hv)%h)%h)%h)%h#)%h)%h)%hM)%h<)%hi)%h)%h~)%h>)%h)%h)%h#)%hT)%h)%h)%h{)%h)%h)%h,)%h)%h`n)%h)%h)%h)%h')%hO,)%h)%hb)%h,)%h)%h)%h>,)%h)%h)%h)%h,)%h)%h)%hC)%hX)%hA )%h )%h )%h )%hFX)%h)%h)%hh)%h~)%h9)%h)%h)%h!)%h")%h$)%h%)%h&)%h()%hk,)%hC-)%h/,)%hp1)%h6,)%hf8)%h;)%hc<)%hc>)%h[A)%hC)%hUE)%hbG)%hI)%hL)%hmR)%hS)%hbV)%hQX)%h Y)%hGZ)%hX\)%ha)%hle)%hh,)%hy...# #....##.# #. ##.# #....##.# #) #.# #....##.# #. #.###.#########.# #.#...............# #.#####.#########.# #.#........####.#####. ###.####............ #@# ######.#####.- #............#.....+.############.###.###.# #.#.#####.[)..######)%hW~v71.8 (45.0)-2.8 (46)%hv _e - a scroll labelled PUAXALEMIU*%hz *%hQ_You open the door. #.# #....##.# #.###.#########.# { #...............#  #####.#########.# . #........####.#####.#######.####.........#......##.#########.#######?...#............#.........@.######.#####....### #.# #...... #.###.##### #.[). 7.8 (5.0) _You sense a monster nearby. _There is an open door here.*%h 3*%hĚ ,*%h* #.# #....##.# #.# #....##.# #.###.#########.#{ #...............# #####.#########.# .. #........####.###.#.#######.####..........#......##.#########.###*%h C###?..@#............#..r.......'.############.#.###....### #..#......# #.##.###### #.[..### r   rat (asleep).*%h n 0  A rat comes into view.*%h  {.rr*%h 4==8.8 (1*%h C _The rat squeaks loudly.+%heG ##.# #....##.# #.# #....##.# #.###.#.# #.#+%hHG. { #####.#.#.. #.####.#.#.#######.#####.#......##.#.#.###?.@.#.#+%hqI.r......'.##.#.###....### #.#.#......# #.#.#.######+%h_Jg #... ....+%heM+%hP+%hZ{,r.rr 2 rats (1 wandering)+%h[/--9+%hc+%hqhV _A rat comes into view.+%h  ##.# #....##.# #.# #....##.#. #.###.#.#.. #.#.r, #####.#.#.r. #.####..#.#.#######.####.#.#......##.#.#.###?@..#.#.r.....'.###.###....### #.#.#......# #.#.#.###### #. r 3 rats (2 wandering)...  A rat comes into view. .{.r.rr 2 rats+%hs [KThe rat squeaks loudly. x2===80 _The rat moves out of view.+%h"= ##.# #....##.#### #.# #....##.#... #.###.#.#.... #.#...r #####.#.#...r. #.####.#.#.#.#######.####.#.#......##.#.#.###@...#..r....'.#+%h3$#.###....### .#.#......##.#.#.#######..... r 3 rats#.....#.....+%h&+%h (+%h1J.r+%h4/--1+%h9+%h4? _The rat barely misses you. _You see here a scroll labelled TUTZAABUNK.,%h';A  You slash the rat!  You kill the rat!..r† 2 rats,%h"P^5--3.2 (1.4,%hV,%hGX; _The rat bites you but does no damage.,%h5s5  You hit the rat.,%h'u,%h}w.   rat,%h11104.6,%hE,%h>G _You kill the rat!,%h1---6.0 _You closely miss the rat. The rat bites you. x2,%h7  You slash the rat!,%hE†,%h,j2=--57.4,%hI1,%h5G _You kill the rat!,%h0,%h1,%h.5,%h8H _No target in view!,%h`4,%hƌ,%hH _No target in view!,%hc4,%h,%hH _No target in view!,%hS  _No target in view!,%hƎ3,%h ,%h],%h _,%h~3==,%hw,%h,,%h,%hJ,%ha,%h',%h,%h,,%h,%h,%hP4,%h/==,%h,%h(,%h,%h-,%h,%h~95.4 (8.0-6.4 (9,%h ,%hg,%h<_f - a scroll labelled TUTZAABUNK,%h-%h -%hi   Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting3.5   3.4  +1   j - Spellcasting   0.0   1.0   0           b - Maces & Flails   1.2   1.0   0      c + Axes-%hy 2.2   3.0   0       d - Polearms   1.2   1.0   0       e - Unarmed Combat   0.0   1.0   0                      f + Armour3.5   3.4  +1       g - Dodging   0.0   1.2  -1       h - Shields   4.0   3.0  +3 -%h       i - Stealth   0.0   0.6  +3                                              The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] [0;10;-%h 1menhanced|base level  [!] training|cost|targets/%hO/%hՋ/%hJ##.# #....##. choppaz the Shield-Bearer#####.# #....##. Formicid#... #.###.#########. Health: 24/24 ========================#.... #............... Magic: 2/2========================#.... #####.#########. AC: 6Str: 20#..... #........####. EV: 8Int: 7/%h&i#.#.#.#######.####...... SH: 4Dex: 13..#.#.†....##.#########. XL:  2 Next: 15% Place: Dungeon:1###.###@...#............ Noise: ---------  Time: 296.4 (0.0)......†....'.########### a) +0 war axe###.###....###Abil: Dig..#.#......##.#.#.#######.....#.....#..... _You kill the rat! _No target in view! _No target in view! _No target in view! _No target in view! _f - a scroll labelled TUTZAABUNK/%hhQ/%hV/%h/%h/%hF _Unknown command./%ha /%hb /%hk /%hp F _Unknown command.0%hd _  Things that are here:  a rat corpse; a rat corpse _0%hn0%hTB0%h!0%h0%h0%h2 0%h\ 0%h~ 0%h0%h40%h,0%hR0%h{0%h0%hD0%h0%h 0%h\"0%h#0%hU$0%h&0%h(0%h)0%h*0%h--0%h.0%hM00%h10%h30%h50%h[60%h70%h6:0%hl0%h/m,0%hm0%hp0%hls0%ht0%ht0%hć}  There is an open door here. _0%h 0%h0%h0%h0%h0%hٌ0%hٍ,0%hz0%h;0%hҔ0%hǕ0%h0%hl,0%h0%h0%h0%h0%hO0%hI0%hĜ0%h0%hL0%hW0%h۟0%ha0%h0%h ,0%h0%hb0%hԧ,0%h`0%hz0%hB. ......... ..[......#.. ........###...... ..........[ ..........#...... 0%hH#........# #............#  #.....###....####  #@....# #....##.# 331.4 (35.0) #.###.# #....##.# ####### #.# #.# #....##.##.....# #.###.#########.#0%h#.....# #...............##.....# #####.#########.# #.....# #........####.## ######.#.#.#######.####........ #......#.#.†....##.#########.## 0%hB2.4 (360%hp0%hɾ# _Found a robe.0%h> 30%hZ 0%h 0%hvX0%h.,0%h0%hv0%h% ,0%h 0%h0%h0%hW0%hQ0%hl0%h,0%h&,0%h"(,0%h*0%h,0%h/,0%h20%h40%h+7,0%h90%h<0%h>,0%h?0%h B0%hC,0%hFE0%hG,0%hH0%hP _e - 2 scrolls labelled PUAXALEMIU (gained 1)0%hKR,0%h1T0%hYU0%hV,0%hW0%hZ0%h[,0%h\0%h^0%hR`,0%h#a0%h~b0%hc,0%h1e0%hf0%hg,0%hh0%hi0%hj0%hNk0%hk0%hl0%h}r....J. #.##.........##..... #.##...# #.....# #...# #..#### #.#0%hs# #.#+ ##.####### # ######........# .# # J   endoplasm (asleep) ........#####.####.#.  ######.#.............### #..................0%hmw| 51.4 (19  An endoplasm comes into view.0%h/{d.J {J0%h{,2.4 (200%ht _The endoplasm quivers.1%h- M###........... #.##......J {#.....## #.......###....#......#...1%h .#.##..J   endoplasm...#...1%h 1%h &.J1%h 13.4 (1.0)1%h4 1%h 2%hN<!###.... #.##....... {J### .###......######..#2%h]= #.# + ##.####### ######........# .# ........#####.####.#. 2%hA2%h;J&.J2%h6K&42%hR2%h#XT _Found a pink potion.2%hQ..# !###.... #.##....... {#####..# J.......##......######..# #.# + ##.####### ######........# .#   The endoplasm freezes you.19-----5 _You are frozen.2%h  You slash the endoplasm!.2%h-----2=6.8 (1.4 _You kill the endoplasm!2%h42%h]2%hH _No target in view!2%hJKJ2%hoTH _No target in view!2%h _No target in view!2%h J2%h H _No target in view!2%ht 1 _20=1==2%h;z 2%h:{ 2%h{ 22%h| /==2%h\~ ,2%h 2%h 2%h 2%h 2%h׆ 2%hv 2%hϊ 2%hˋ 2%h_ 2%h 2%h 2%hA 32%h /==2%h 2%hR 2%h 2%h} 2%h 2%h 2%h\ 2%h 2%h 2%hl 2%h͡ 2%h 2%hѤ 2%hg 42%h} q==2%h 2%hj 2%h 2%h 2%h 2%h S. #........#2%h: Q#.#........#2%h ! 2%h = ...#........#2%h: ! 2%hպ #.!........#[ ..2%hm 3##............2%h ..2%h J............##.2%h- #.2%h ..2%hR w2%h ! 2%h| #...@.#####..# 2%h -2%h #............. #2%hE  #......###### #.2%h :#......#2%h #.2%h! :######.#2%h #.2%hH M #.#2%h | w   dart slug (asleep)2%h| P #.#2%h Q #.#2%h  2%hG .#.#2%h  2%h 2%hD 75.8 (19.2%h 0)  2%hw 0A dart slug comes into view.2%h 2%h 2%h 2w.2%h w2%h !2%h 2%h0 -2%h %6.8 (202%h 2%h  2%h[ 2%h _Found a leather armour.3%h.... #.# #.#.#.# ...#.# ##.!.#[#..#.##.. ..##.##.#.3%hhw.#....@#####..# #...... #.##......###### #.#......# #.######.# #.#.# 3%hGG7.8 (1.0)3%h+3%h 4%h~* #.# ... #.# #.#.#.# ...#.# #   #.!#[#..##.##.. .....##.## #.##.........@..w...# ##.....#####..# #............. #.###......#######.#......# #.######.# #..##.# ##.# ##.# # ``The dart slug launches a dart at you.4%h۪..1---=84%hܰ4%hB- _The slug dart hits you.4%h 9p##.# 4%h%:... #.# #.#.#.# ...#.# # #.!.#[# ..#.##.4%h;. ..##.## #.#.w...# ###.....#####..# #4%h;#...... #.##......###### #.#......# #.######.# #..##.# 4%h?#.#.# #.#.# #.4%hlL4%hR `The dart slug launches a dart at you.4%hL.94%hh4%hR@ _The slug dart hits you but does no damage.4%h˅Q##.# .... #.# ##.#.#.# 4%h#...#.# # ##.!.#[# ..#.##... .....>.4%hq]##.## #.###..w...# # ##.....#####..# # #........ #.###.#......###### . #.#......# #.######.# #..##.# #.#.# #.ß#.# #.4%hL4%hK4%htt  The dart slug launches a dart at you.4%hp080 _The slug dart hits you but does no damage.4%hv=  but does no damage.  You hit the dart slug.  The dart slug is severely wounded.2.2 (1.4 _You block the dart slug's attack.4%h$;  You hit the dart slug.4%h}2g†4%h.k2=--403.64%hc _You kill the dart slug!4%haJ4%hbH _No target in view!4%hf44%h4%hܥH _No target in view!4%h\ 44%h 4%h H _No target in view!4%hK+ 4%h], 4%h3 4%hD7 H _No target in view!4%hi 4%hj 4%h o 4%hr H _No target in view!4%h$34%h.%4%h4'4%h'$ _4%hk-X4%h6.,4%h/4%h1~3==4%h24%h5,4%h{74%h:,4%hn<4%h"?,4%h@5%h~4==5%h5%h5%h ,5%h 5%hY5%hB5%h5%h,5%h5%h "5%h$O=5%h[&5%h(5%hF08 .# #  #.# .#  { #####.##.#  #........#  ... #........#  #.#.#........#  #...#........# #  #.!.@......#[##. .-95.6 (12.0) .##............... .5%h31 )............##.## # .............†...# #####.....#####..# #............... #......#######.. ##......# ######.# #5%h 75%h7F-6.6 (135%hh=5%h @_ _No target in view! _Found a club.5%h}35%hV5%h"5%h .# # #.# .# { #####.##.#. #.#.... #.# #.#.#.# #...#.# # #.!@.......#[##.  .##.......  )...##.## ..†...#.#####.....#..# #....... #......#######.. #......# ######.#5%h17.0)5%h&  _You sense a monster nearby.6%hgN_6%hQb#. .# ##. #.# .#. .J #####.##.#.# .###.# .....#.# #.#.#.# #...#.# # #..#[##. .##. )..##.## .6%hbTT.†...##.#####.....##..## #........J   endoplasm (asleep) #......#######..  #......#  ######.#6%hVu 0  An endoplasm comes into view.6%h`k.JJ8.6 (16%ha6%h _The endoplasm quivers. _You see here a pink potion.6%h 6%hʰ (.J.6%h_ &96%h 6%h< Q _g - a pink potion7%hd #  #. .# ##. #.# .#). .. #####.##.#..# .###........#...J.#........# #.#.#........# #..@#........# # .....###[##.... .##........ )...##.## ..............†...# #.#####.....#####..# # #............... #......#######.. #......#7%hf7%hp&.J7%h|t(4007%h[z7%h~$ _Found a sling.7%h}=  You slash the endoplasm!7%h 1.7%h=5=2.0 (1.47%h@7%hM _You kill the endoplasm!7%h}7%h۴7%hӾ7%hH _No target in view!7%hL 47%h,Q 7%h S H _No target in view!7%hhM    .# . #. #.# ). #.. #####.##...##.###.....#.#  #...#........# # .....##..........#[##.....##.....................h....h   jackal (asleep)##.#####.......# 0.0  A jackal comes into view.7%huh.h=3.0 (17%h {' _The jackal barks!8%h1t8%hu8%h8%h] _A jackal is nearby!8%h [#.# #..# ##. #.##.# .##). #.. #####.##.# ...##.###........# #......#.# #.#.#.# #.@.#.# #......##..........#[##.8%h ......##...............h..h)............##.##h................†...####.#####.....#####..#hh 3 jackals (2 wandering) # #............... #......#######.. #......#8%h. h  2 jackals come into view.8%h 8%h 8%h K  The jackal barks! x2; You hear a bark!8%h_ 8%h` 8%h{hh.h.{.hh8%h&48%h8%hY _A jackal comes into view.9%h9Bu #. # #. .# # #. #.## #.# .# #). #..# #####.##.# ...##.###.# #......#.# #.#.#.#9%hEC #@..#.# #.##.#[##..h...##...h.h.h........##.##............†...###.#####.....#####..#9%hDh 4 jackals #. #....#. #......#  #......#9%h(G9%hH9%hI9%hJ9%hmK9%hT.h.h..hh)9%hU/--59%h^9%h:a9%hv #.# #..# # #. #.## #.# .# #). #..# #####.##.# ...##.###........# #......#.# # #.#.#.######.##...#.# ##......@##..#[###....h.h##.............#...hh)............##.##9%hx#..................†...######.#####.....#####..# #. #............. #. #......####### #. #......# ######.#9%hzy9%hz9%h{9%h{ hh..  The jackal bites you but does no damage.9%h~2--=-69%h݆9%hi _The jackal barely misses you. The jackal bites you.9%hh  You barely miss the jackal. You hit the jackal but do no damage.You closely miss the jackal.9%h/9%h  The jackal bites you but does no damage.  You block the jackal's attack. The jackal barely misses you.9%h-7.4 (1.49%h9%hc> _The jackal bites you but does no damage.9%hE#  You hit the jackal.  The jackal is heavily wounded.You barely miss the jackal. You slash the jackal!9%h % ,9%hA' Y  You kill the jackal!9%hl6 . 3  The jackal bites you. You block the jackal's attack.  The jackal bites you but does no damage.9%hT P--68.9 (1.59%hh i _The jackal barely misses you.9%h+h  _The jackal barely misses you.  The jackal is heavily wounded.You hit the jackal. You hit the jackal but do no damage.The jackal closely misses you. The jackal bites you.  x2; You block the jackal's attack.1-10.3 (1.49%hSv i _The jackal barely misses you.9%h R  You barely miss the jackal.9%h The jackal is almost dead.You barely miss the jackal. You slash the jackal!9%h † 2  You kill the jackal!9%h \The jackal barely misses you. You block the jackal's attack.9%h] -71.7 _The jackal bites you but does no damage.9%h ?  You slash the jackal! †   jackal  You kill the jackal!You barely miss the jackal. You block the jackal's attack.9%hu+3/25=83.1 _The jackal closely misses you.9%h,  You barely miss the jackal. The jackal closely misses you.9%h-(4.59%h49%h7> _The jackal bites you but does no damage.:%hK  You closely miss the jackal.The jackal bites you but does no damage.:%h}][2-6.0 (1.5:%hdA _The jackal bites you.:%hTr  You hit the jackal.  The jackal is heavily wounded.The jackal barely misses you.:%h"s[3=7.4 (1.4:%hv:%hy> _The jackal bites you but does no damage.:%h  You hit the jackal but do no damage.The jackal is heavily wounded.8.9 (1.5:%h:%hV :%h*:%h)_You block the jackal's attack. x2:%hx:  You slash the jackal!:%h~2.:%h#A=9:%hY$ 20.4:%h.:%h4 :%h45<_You kill the jackal!:%h' 3:%h! :%h :%h3 4=:%h :%hՕ ,:%h$ :%h ,:%hÝ :%h4 :%h a5==:%h :%hR :%h9 ,:%hi :%h b  You see here a jackal corpse.:%h :%h  _:%h :%hù :%h ,:%h :%h = #>#  #..  ###.#  #...#. #...#. .# #...#.## #.# .# #)..#..# #####.##. #..@##.###..# -30.0) ###......##  #.##.#.#........#  #####.##...#...# #.....†.##..........#[#.....†.##... #.....)............##. #.......[:%hh b34m.....†.. #####.#####.....#####. -1.4 (11 _Found a stone staircase leading down.;%h:;;%hLE;%hG;%hEQ;%h!R;%hS,;%hT;%hWB;%hX;%hwZ;%h;\,;%h\;%hJ^;%h_;%h `;%h a;%ha;%hc,;%hc;%hf;%hg,;%hh;%hj;%h-k;%hk;%hel;%h_m;%hs ########### ...###.......####.... #>#............$.. #................. ###.#.###...@......> 46.4 (15#...#.# ######.#.... #...#.# .# #. #...#.## #.# .##)..#..# #####.##.##...##.###........####......#........##.##.#.#........######.##...#........# #;%h?w;%hw,7.4 (16;%hz;%h}9 _Found an escape hatch in the floor.<%hP?3<%h%@<%h\B<%hDB<%h\ _You now have 12 gold pieces (gained 10).<%h_3<%ha,<%hb,<%hef  There is an escape hatch in the floor here.<%hr _<%hyn<%h~B<%h<%hX<%h<%h F  You see here a +0 leather armour.<%hbt#.##.#..#.#####... #.## #.##.#.##.#. #..# #####.##.#.#. ###.#. ##.###........#.# { .. ..... .....#........#.##.#. ##.#.#........#.# #.... <%h֝R##...#........#.# ...#.... †.##..........#[##.####.... †.##.................>.... )............##.###.####.###.#)## .............†...# # #.#. #####.....#####..# # #†#. # #............... #.###.#.#. #....#######.. #.....#.#.  # #......# #......... ######.# #..####'##  #.##...... <%hK65.4 (18<%h<%hr[ _You sense a monster nearby.=%h 3=%h~ =%h=%h.# #.#..#.#### #. .## #.##.#.# ####### #.#. ..# #####.##.#.# ......? ###.#. #.###.#.# .g..... .#.#.# ....##.#. #.#.#........#.# ...#. #...#........#.# ..#. .##.#[##.####....# .##..>....# .=%h/##.###.####.###.#)#...†...# ## #.#......#####..# # #†#.  #...... #.###.#.#.  #......#######.. #.....#.#.. g   hobgoblin (asleep)  #......# #.######.# #..####'####.# #.=%h 0.0)  A hobgoblin comes into view.Found a scroll labelled OCOUMME PEQINI.=%hE%.gg===6.4 (1=%h&=%h(+ _The hobgoblin shouts!=%h # ######.#.......# #.#### # #.#..#.#### #... ## #.##.#.########## #.#. .# #####.##.#.##......?# ###.# .###.#.##....... ...#.#.##g# ##.# .#.#........#.##.=%h~"# #. ...#........#.##.# #...... ##....#[######....# ##..............>....# ..##.###.####.###.#)#### ...........†...# .## #.#. ###.....#####..# .# # #†#.#.........# #.###.#.#.#......#######..# #.....#.##......# .. #...........######.# #..####'####=%h$=%h/F.g=%h00---7=%h :=%h<>%h/y##..........># ######.#.......#### # ..#.#### #.. ## ########  #####.##?# ###.# .##. .... ...#.# .#g ...#. #.........#[######....## ##.................>....# ##.###.####.###.#)#### ...........†.# # #. #######..# .# # #†.......#########..##.#....... #...........=--8 _The hobgoblin hits you but does no damage.>%hһ=  You slash the hobgoblin!>%h9g†>%hf>%h###..........>...###choppaz the Shield-Bearer # ######.#.......##.#### Formicid ##.#..#.#####..... Health: 25/25 ======================== ## #.##.#.########## #.#... Magic: 2/2======================== .# #####.##.#.##......?# ###.#... AC: 6Str: 20 .###........#.##........ ....... EV: 8Int: 7 ...#........#.##.......# ##.#... SH: 4Dex: 13 >%h.#.#........#.##†......# #...... XL:  2 Next: 100% Place: Dungeon:1 ...#........#.##@......# #...... Noise: =--------  Time: 469.8 (1.4) ##..........#[##.......####....## a) +0 war axe ##........................>....# Abil: Dig ...........##.###.####.###.#)#### ...........†...# .# # # #.#... ###.....#####..# .## #†#... #...............# #.###.#.#... #......#######..# #.....#.#... #......#.. #...........  _You sense a monster nearby.A hobgoblin comes into view.Found >%h6a scroll labelled OCOUMME PEQINI. _The hobgoblin shouts! _The hobgoblin hits you but does no damage.  You slash the hobgoblin! _You kill the hobgoblin!You have reached level 3!>%h/  --more--?%hq  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? @%hF=M30/303/323 0% @%hD@%hFU _You feel stronger. x2@%h  _@%h= @%h@ @%h @%h" @%hw% @%hZ& @%h' @%h, @%hy/ @%h_0 @%h2 @%h=5 @%h7 @%h9 @%hB: @%h< @%h? @%h? @%h@ @%hzI Z ##  @%hJJ K###.......#  ...........#  ...........#......>...# ## ##.@%hHM H# #.##########  #.#..#.#### #........  #.##.#.########## #.#.....### ##.##.#.##......@#####.#.....###- ......#.##.............##. ......#.##.......#####.#......##.#.##†......# #.........##.#.##.......# #.........## ......#[##.......####....####.### ..............>....# #.# .....##.###.####.###.#)######.# .....†...##.# .# # #.##@%hP .75.8 (6.0@%hQ E-6.8 (7@%hdU @%h'X d _h - a scroll labelled OCOUMME PEQINIA%hȬA%hl  Skill  Level Cost  Apt Skill  Level Cost  Apt a + FightingA%h3.7   3.4  +1   j - Spellcasting   0.0   1.0   0           b - Maces & Flails   1.3   1.0   0      c + Axes2.4   3.0   0       d - Polearms   1.3   1.0   0      A%h e - Unarmed Combat   0.0   1.0   0                      f + Armour3.6   3.4  +1       g - Dodging   0.0   1.2  -1       h - Shields   4.0   3.0  +3       i - Stealth   0.0   0.6  +3            %h40m                                  The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsD%h,TargetTarget4.0  --  --  --  --  --  --  --  --  --  D%h/a-z] set[-] clear selected targetcost|targetsD%h=[?25h[?0c0 E%h`- [?25l[?1cE%hq4.0  +1 current training targets, if any.=] set aall targetsG%h˜# #.......#choppaz the Shield-Bearer ####.......#Formicid ...........#Health: 30/30 ======================== ...........#Magic: 3/3======================== .......>...###AC: 6Str: 22 ##.#.......##.########## EV: 8Int: 7  #.#..#.#####........... SH: 4Dex: 13  #.##.#.########## #.#.....###. XL:  3 Next:  0% Place: Dungeon:1 ##.##.#.##......@#####.#.....###. Noise: ---------  Time: 476.8 (0.0) ......#.##....................##. a) +0 war axe ......#.##.......#####.#......##. Abil: Dig ......#.##†......# #.........##. ....G%h..#.##.......# #.........##. ......#[##.......####....####.### ....................>....# #.# .....##.###.####.###.#)######.# .....†...##.# .# # #.#......# _You kill the hobgoblin!You have reached level 3!Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? _You feel stronger. x2 _h - a scroll labelled OCOUMME PEQINIH%hAIH%h]EH%h'QH%h@SH%hU,H%hsH%h&  There is a stone staircase leading down here. _  There is a stone staircase leading down here. _H%hXH%hH%hsBH%hH%hH%h4XH%h,H%hH%hH%h,H%hFH%hBH%h),H%h[.....#[##.......####....####.#### ............>....# #.###.###.####.###.#)######.#†...##.# #.# #.#.#......# .#####..##.# #.# #^#÷#......# ....#.###.#.#......# ..#######..# #.....#.#......# ..# .. #......... .# #.@####'######## 502.8 (26.0) #.# ........#.......# #.# ##..#...#.ß.ß.ß.######## #.# #. #...#....[..#...... #.# # #...+.ß.<.ß.+.###### #.####### ....#.......#..H%h#  # .#...#.ß.ß.ß.#..# # #####.####.#.>.#.......#..# #  .#.............######+####..##### 3.8 (27H%hQ _Found a stone staircase leading down.I%h@TI%hQ[XI%hubI%hnXI%h{.....#[##.......####.................>....# #.....##.###.####.###.#)######.....†...##.# #.# #.#.#..... #.....#####..##.# #.# #^#÷#..... #.....# #.###.#.#..... #......#######..####.....#.#..... #......# #.....#............. ######.# ##..@.##..####'###### #.# #.........#.......# #.# ####..#...#.ß.ß.ß. #.# #..#...#....[..# #.# ##.#...+.ß.<.ß.+. I%h[14d ##.####### #.....#.......#.. #####........# #.#...#.ß.ß.ß.#.......#####.####.#.>.#.......#.. #####.#.....######+####..8.8 (5.0)9.8 (6 _i - a scroll labelled GUGEUG CEFIORCHI%h\ I%h" 3I%h I%h~ I%h' I%hi I%h I%h3 I%h I%h I%h ,I%h I%h\& I%h+ ,I%h. I%h8 I%h: ,I%h_= I%h@ I%hC I%hGD I%hE I%hZJ I%hM I%hM I%hjO I%hR I%h^V I%hW I%hdY I%h] I%h^_ I%h_ I%h~a I%hCd I%hf I%hzg I%hh I%hl I%hm I%hr I%hu I%h'z BI%h4{ I%h#} I%h ,I%hԀ I%h I%h= I%h I%h I%h BI%h I%hđ I%h{ ,I%hw I%h I%h I%h I%hF I%h~ I%h5 ,I%hE I%hx I%h ,I%h I%h I%h  ######.# ##....##.. #.# #......... #.# ####..#... #.# #..# #.# ##.# ##.####### #.. #######........# #.# S........#####.####.#.> ######@#............. #................. ###.....[..... #............### #..............[ #........# S   ball python (constriction, asleeI%h :p) ###.##.......... #.#... #.##.....I%hY 29.8 (20.0)  A ball python comes into view.I%h) I%hľ g..SS)I%h -30.8 (21I%hP I%hY 5 _The ball python hisses angrily.J%h+#.# #......# #.....#######.# ##....## #.# #..... #.# ####..# #.# #..# #.# ##.# ##.####### #.########........# #.#....S...@..#####.####.#.>########.#......#J%hW #................###.....[...... #.....## #..... #....###.## #.##.......J%h/J%hA.SJ%hh11.8 (1.0)J%hJ%hJ%h^ #.# #......# #.....# ######.# ##....## #.# # #.# ####..# #.# #..# #.# ##.# ##.# ##.# #.#.S.@...#####.####.#.#.#. #..... ###.....[...... #.. #.. #... ###.## #.##J%hy J%hk&:.SJ%ha'&2J%h=-J%h}0K%hz7  You hit the ball python.  The ball python is heavily wounded.=4.2 (1.4K%hÈ _The ball python closely misses you. x2; You block the ball python's attack. x2K%h?  You slash the ball python!K%hAg†K%h525.7 (1.5K%hhK%hO _You kill the ball python!K%h4K%h^ _No target in view!K%h54K%hdK%h|H _No target in view!K%hB4K%hEK%hGH _No target in view!K%h IK%h K%h K%h $ _K%h   You see here a ball python corpse. _K%hD BK%h ,K%h K%h) ,K%h K%h K%h ,K%hi K%h~ K%h K%h= B #.# #......#  .....#######.# #....# #.# #....# #.# #.... #.# #..[ #.# #.. ##.##### #.#########...... #@......†....#####-42.7 (7.0 #.#########.##.# ##.# ###.....#.# #.....K%h U#.# #..# #..# ###.## #.##K%h K%h E-3.7 (8K%h< K%h - _Found a pair of gloves.M%hM#####.#####..........#######..#[.# #.# ...# ##.##############.............†....#############.##.##.........#4.7 (1#.# #......#.# #......#######.#####......# .....#######.# ##....# #.# ##....# #.# ##....# #.# #..[.# #.# #.@..# ##.#######.#########........#.......†....######%h:W40m.#########.##.# #...#.# ###.....[#.# #.#.# #...# #......5M%hg #####.#####.....#####..##.# #.......#.# #......#########.#####......# .....#######.# ##....# #.# #.#....# #.# ###....# #.# #..@.# #.# M%hy E#....# ##.########.#########........##.......†....#####.##.#########.##.# #.........#.# ###.....[#.# #.#.# #.M%ho M%h &6M%hu M%h W _You see here a +0 pair of gloves.N%hN%h4Wear which item? Inventory Items Armour (go to first with [)  b - a +0 scale mail (worn)  c - a +0 buckler (worn) Floor Items ([,] to select) Armoura +0 pair of gloves[?] describe selected [!] equip|wield|wear[tab] equip|unequip N%h ([,] to select) a +0 scale mail (worn)    a - a +0 pair of glovesO%hO%hiO%h#####.#####.....#####..# choppaz the Shield-Bearer#.# #............. Formicid#.# #......####### Health: 30/30 ========================##.#####......# # Magic: 3/3========================.....#######.# ## AC: 6Str: 22#....# #.# #. EV: 8Int: 7#....# #.# ## SH: 4Dex: 13#....# #.#XL:  3 Next:  2% Place: Dungeon:1#..@.# #.#Noise: ---------  Time: 546.7 (0.0)#....# %hJ34m##.####### a) +0 war axe#.#########........# Abil: Dig#.......†....#####.##.#########.#.......#.##......... #.####.....[. #.##....... #.##.......  _No target in view! _No target in view! _No target in view! _You see here a ball python corpse. _Found a pair of gloves. _You see here a +0 pair of gloves. _O%hO%h+  You start putting on your armour.7.7 (1O%h/A8.7 (2O%h3O%h7A9.7 (3O%h:O%h>B50.7 (4O%h6AO%hEA1.7 (5O%h IO%hpJ 8 _You continue putting on your +0 pair of gloves. x5O%hNO%hPc _You finish putting on your +0 pair of gloves.O%hk3O%hmO%hoO%hqO%hr$ _O%hxnO%hyO%hހXO%hBO%hO%h,O%h:O%hO%hq,O%hO%hO%hb,O%hBO%hқO%hE,O%hO%h?O%h,O%hbO%hO%he,O%hHO%hO%hO%hO%hnO%hO%hb,O%hO%h  †.##.... †.## )....... ....... #####.#####... #.# #.. ##### #.# #...O%hb#######...###.#####...#....@...........######.........###....# #.........# #....# #.........# #....#####.###### #....# #.#  #..######## #.#.......† #.########k - a scroll labelled SOBOTHR SOFULLO%h>063.7 (12.0)O%h,4.7 (13O%hO%hQ7 _You see here an inkwell talisman.P%h%3P%h)P%hP%hP%hUP%hP%hQ,P%hP%hqP%h,P%hP%hP%h,P%hP%hdP%h,P%hrP%h[P%hpP%hP%hP%hDP%hTP%h ,P%h=P%h{P%h=,P%hXP%hP%hO,P%hUP%h~P%hh,P%hP P%hA P%h ,P%hN P%hw P%hY ,P%h P%h P%h ,P%h P%h P%h ,P%h P%h~ P%h: ,P%hQ P%h P%hK ,P%h P%h7 P%haP #.# ##.# ..# ##.# {..# ##.# .. ##.# .. #######.# .# #..#.# .# #..###..# #..#........@.# #.....############ ######.#.#. #......#.#. #....###.## #.......... #....###.## #......#.#. ######.#.# #.....93.7 (29 _You sense a monster nearby.R%h.#.# { ..####.#.# ...... #.#.# ....# #.#.# .g..##.#.# ...  #.#.# ... R%h########.# #.# #.....# #.# #.# #.....####.######@# #.....##..........# #.....############# ######.#.#.##......#.#.†#....###.####..........† g   goblin (asleep)#....###.####......#.#..######.#.#.#R%h  A goblin comes into view. It is wielding a +0 club.R%hsR%hh ,B.gR%hB   giant cockroach (wandering)g   goblinThe goblin shouts!R%h< ;===4.7 (1.0)R%h9 R%h b _A giant cockroach comes into view.S%h .B.gB---5S%hL ,S%hɵ W.B.gS%h B---6S%h S%h T%ho.B.g7T%h!FT%h HT%hS .BYou closely miss the goblin. The goblin hits you but does no damage.T%hT5=9.0 (1.3T%hZT%h~]S _The goblin barely misses you.T%hV T%h@ /600.4 (1.4T%h! T%h$ r _You miss the goblin. The goblin hits you but does no damage.T%h  You closely miss the goblin. The goblin closely misses you.T%h) (1.8T%hG T%h< o _The giant cockroach waves its antennae.U%h&"  You closely miss the goblin. The goblin barely misses you.3.3 (1.5U%hq%U%h'T _The goblin closely misses you.U%h7Q  You hit the goblin.  The goblin is severely wounded.U%hYR-4.7 (1.4U%h\U%h;x= _The goblin hits you but does no damage.U%h:  You slash the goblin!U%h'U%hW.BU%hP056.1U%h` _You kill the goblin!U%h} >  You closely miss the giant cockroach. The giant cockroach bites you.28--7.5 _The giant cockroach bites you but does no damage.U%hr C  You slash the giant cockroach!U%h i)U%hQ--109.0 (1.5U%hWU%hS _You kill the giant cockroach!V%hM ..#..###...............#....# #....#####. #.# ##.######..........# #....############ ######.#.#.#V%hRV%hc9=-100V%hV%hM _You see here a +0 club.V%h[M##..#####..#..#...#.......# #.#.......###### #.# #)##.#######..........##.....##V%hV%hG-1 _V%hrV%hV%h03V%hV%hV%h30==V%hBV%h'V%hB ,V%h V%h V%h =V%hR ,V%h BV%h' #.# #.......†....#####.# #.#########.#.#.# #.# #.....#.# #.####...#.# ##...#.#########...#.#.#...#.#. ###.#.#......@.# #9.0 (8#.#.......## # #.#....... # #.#....... # #.#.......# ########.######.## #.....##.# #)# #.....####.######.# #.....##..........# #.....#V%hO) V%hv3 [ _Done exploring.W%hT3W%hUW%hib0.....W%h|[ _Done exploring.W%hS  _Done exploring.X%h2 _Done exploring.X%h; _Done exploring.X%h Where to? (? - help)  D - Dungeon X%hӰ X%h #.##.......†....#### choppaz the Shield-Bearer#.##.#########.#.... Formicid#.##.##...... Health: 30/30 ========================#.##.####.... Magic: 3/3========================#.##.##.... AC: 8Str: 22#.########.##.... EV: 8Int: 7#.#........##.... SH: 4Dex: 13#.#........####.# XL:  3 Next: 10% Place: Dungeon:1#.#......@.#X%h -#.# Noise: ---------  Time: 619.0 (0.0)#.#.......###.# a) +0 war axe#.#.......##.# Abil: Dig#.#.......##.##.#.......##########.######.###.....##.# #)##.....####.######.##.....##..........##.....# _You see here a +0 club. _Done exploring. _Done exploring. _Done exploring. _Done exploring. _Done exploring.X%h ,X%h+ : _X%h nX%h ,X%h X%h- X%h2 BX%hZ X%h ,X%h\ X%hQ X%h X%h]& X%h' X%h( ,X%h/) X%h+ X%h, ,X%h"- X%h/ X%hx1 BX%h3 X%hM4 ,X%h4 X%h7 X%h7 ,X%ho8 X%h: X%hP; X%hQ< ,X%h> X%h[? ,X%h? X%hEL 4 _Done exploring. _ You see here a ball python corpse. _X%hN X%h}P ,X%hQ X%hT X%h9V ,X%hV X%hoY X%hzZ X%h [ X%h[ X%h] X%h_ X%h_ X%hG` X%hc X%hh XX%hi ,X%hk X%h%o X%hZq X%h&r X%hr X%hw X%h| ,X%h~ X%h X%h ,X%h X%h X%h| ,X%h X%hߋ X%h ,X%h܎ X%h X%h[ ,X%h X%h X%h ,X%h   There is a stone staircase leading down here. _X%hI X%h 2X%hf X%hh X%h X%h X%h X%h  X%h[ X%h X%h X%h X%h X%h  X%h 2{ X%h X%h  X%h8# #X%h>! X%hH^ #####.###.#X%hO! X%hO .X%hL.#X%h]  X%h 52.8 (33.8) ###########  _You climb downwards.X%h X%h[_There is a stone staircase leading up here.Y%h  _Y%h ,Y%h҄ Y%h2 Y%h ,Y%h Y%h Y%h ,Y%h Y%hϔ P  There is a stone staircase leading up here.Y%h K _Y%h nY%h BY%h Y%h Y%h Y%h Y%hF nY%h Y%h Y%ha Y%h Y%h Y%ha  Y%h { { {  Y%h' #######  #.....#  #.##########.###.#  #..@..........<..#  ###########Y%h% MY%h  Y%hxL :{68.8 (16.0Y%hv Y%hz Y%h [ _You sense a monster nearby.Z%hoZ%h     ###  #.r  {#.# #######  #.# #.....#  #.##.###.#  #@............<..#  ##    r   quokka (asleep)   9.0). #r{r70.8 (2Z%hY _A quokka comes into view.[%h8  ##..  #r#####{#.# #....##########.###.............<..##################. #r{1.8 (1[%h! :  You slash the quokka![%h `. {[%h =5=3.2 (1.4[%hZ [%h J _You kill the quokka!\%ho4\%h1 \%h H _No target in view!\%hB\%hs\%h\%hH _No target in view!\%h3\%h\%h\%h7\%h$ _\%hX\%h#\%h\%h,\%h"\%hҬ\%h_,\%hT\%h`\%h,\%h\%h\%h,\%h \%h\%h,\%h \%h\%hv,\%h\%h%\%h,\%h\%h{\%hL,\%h@,\%hnB\%hCn\%h\%h,\%hg\%hp,\%h\%h\%h@\%h {   #####################  #............@......r - \%h^ #.###################  #.# #.....#  #.##########.###.#  #.............<..#  ##################r   rat (asleep) \%h/1\%hJ/ 87.2 (14.\%hI0)  A rat comes into view.\%htr.r\%h5==8.2 (15\%h \%h- _The rat squeaks loudly.]%h{{ ##.............@....r.#.#.#.# #.....# #.  ]%h1# ]%h]%hnr.--9.0)]%h]%h]%h'z{  #.  #.r.  #.#.##.# #.....#  # ]%h]%h3r.]%hB--90]%h]%h]%hh{ #.# #.r. #.#.# #.# #.....# # =1 _The rat bites you but does no damage.]%h8 7  You slash the rat!]%hkE 1.]%h] 572.7 (1.5]%ha ]%h c G _You kill the rat!]%h 4]%ha ]%h H _No target in view!]%hW4]%h]%hΈH _No target in view!^%h3^%hS^%ht^%hPP _^%h^%hB^%h^%hķ^%h,^%hպ^%hM^%h,^%h^%h^%hz,^%hj^%h^%h,^%h^%h^%h,^%h^%h^%h?,^%h^%ho^%h-^%h,^%h^%h,^%hL^%hC^%hmB^%h@^%h,^%h^%hI^%h,^%h ^%h^%hh,^%h^%h ^%h,^%h~^%h^%h,^%h2^%h ^%hS ,^%hj ^%h>^%h ,^%h=^%h^%h,^%h^%hT^%h,^%hf^%h^%h ,^%h ^%h"^%h$,^%h%^%h, ......##.##........# #####.##...........# ..........#........# ####.##.....#.#...## # #.####...#.#.#.# # #.# #.........## # #.# #.#.#.#.#..##### #.# #.#.#.#.#....... ^%h/ ..# #.#.#.#.@..# # -  ... .#.#.###......  ... #.# ......+ #.# |#....# { #.# .#....# .# ####.#.#You pick up a book of Necromancy and begin reading...^%h21717.7 (25.0)^%h3F-8.7 (26^%h9  You add the spells Soul Splinter, Grave Claw and Vampiric Draining to your _library._%hO ####.##....# .........#........# ###.##.....#.#...##  #.####...#.#.#.#  #.# #.........#  #.# #.#.#.#.#..#####  #.# #.#.#.#.#.......  ..# #.#.#.#....##### ... .#.#.###@.....#... #.#........+  #.#.#|#....# {#.#.#. # #.# #####.##.##.._%h d9.7 (1.0)`%h- $ .........# ###.##.....#.#...#  #.####...#.#.#.#  #.........###.#.#.#..######.#........#....#####. ##...... #.#..+ #.#.#|#....#{.#.#.# #.# ####20`%h@  ###.##.....#.#...#  #.####...#.#.#.#  #.........###.#.#.#..######.#............#####. .#.#.###...... #.#..+ #.#.#@#....#{#.#.#....# # #.# ####1 _You see here a staff of death.a%hr  #.#####.#  #.........###.#.#.#..#####.........#####. ##......# #.#........+ #.#.#|#....#{ # #.# ### #.# 2 _a%h 3a%h* a%h7 a%h ,a%h   You see here a staff of death. _a%h a%h a%ha%h,a%hXa%hj Xa%ha%hPa%ha%h0a%h',a%hFa%ha%hP,a%h\a%h a%h,a%ha%ha%h!a%hA"a%h"a%h$a%hb&,a%h 'a%h(a%h!+,a%h+a%hB-a%h.,a%hK/a%h0a%h6........+ .#|#....# .#.#....#  #.#.######  #.#.# #  #.#.# .#  #.#.. ..# #.############...# #...........@....# 43.7 (21.0)a%hh6###############..#  ># {a%h(:a%h:,4.7 (22a%hY=a%h?; _Found a stone staircase leading down.b%hc%h@......# .#...## #.S# .#.#.# #..# .....## #..# .#.#..##### ###..# .#.#....... ..#..## .c%hh/`#....##### #.#... .###......###.#..# .#........+...#.@######## .#.#|#....#...#.........# .#.#.#....##.......####.##.#.#######...#..###.#.# #.#.#..##.#.#######.#....#S   ball python (constriction, asleep)#.#.........##...##.############...##................#65.7 (21.SS)6.7 (22 _A ball python comes into view.c%ht .......##.#.#.# S....## ##### ###..# #....... ..#..####.#....##### #.#.......######.#.@# .......+#######|...#......... .#.#.#....##.......####.#######...## #.#.########.#...........##.############.c%hv c%h;{ F.Sc%h{ 17.7 (1.0)c%h& c%h d%h!.......## .#.#.# .....## #.S##### ###..# #....... ..#..####d%hp%....##### #.#.@.....######.#..###### .......+#######|...#........ .#.#.#....##.......####.#######...#..##d%h #.#.########.#..........d%hCd%hd%hF.Sd%h3&8d%h4d%h>X _Found an emerald potion.d%h  You hit the ball python but do no damage.You block the ball python's attack. The ball python grabs you.d%hu-1 =70.2 (1.5Constr d%hd%h_ _The ball python constricts you.d%hxp  You slash the ball python!.d%h 8 201.6 (1.4 _You kill the ball python!d%h4d%hd%hiH _No target in view!d%hE 4d%h ^ _No target in view!d%h#  _No target in view!d%hY 4d%h ` d%hb H _No target in view!e%h˰ _e%hsXe%h6e%h5e%h #..# ######## #..#......# #..#.^....# #..#..# #..#e%hJ......# #..#......# #..# ......# #@.# -......# #..# e%h#.#...## #..# #.#.#.# #..#.....## #..# #.#.#..##### ###. e%hC#.#.#....... ..#..####.# #.#....##### #.#.......# #.######.#..######e%h-8.6 (7.0e%hhE-9.6 (8e%h7e%hU _l - an emerald potione%h3e%hTe%hMe%hXe%h7e%h?d..> #######e%hc^80.6 (1 ....... .......#e%h#..# #.#...###..#e%h3B...#..#e%he%hRe%h+1.6 (2e%he%h; _Found a stone staircase leading down.f%hJof%hnf%hf%htf%haf%hf%huf%hf%hY f%ht f%hd,f%hqI _You open the door.f%hKe#. ###. .g.#  ∩..  ..  ####.  #....###### +....@....# #....####.# ##### #.# #######.## ........># f%hoL0#######..#f%hLhg   goblin (asleep)f%hM #..# ####### #..# .##..# #.f%hN-.#f%hnY f%h^96.6 (15.0)  A goblin comes into view. It is wielding a +2 dagger of flaming.Found Isotuptu's Antique Armour Boutique.f%h_.f%h` gf%h` gf%h`f%hgaf%hQbf%hb ===f%h########..# #..# ############# #..#.g---8.0) _g%hg%h4g%h1# # ####. .####...#.##$#.∩...g%h>2##...g####@# #....######+....'....#....######### #g%h2#######.#........>######g%hd>g%h>P=--9g%hGg _Found a gold piece. The goblin hits you but does no damage.g%h] { You hit the goblin.  The goblin is moderately wounded.801.0 (1.4g%he r _You block the goblin's attack. The goblin hits you but does no damage.g%hk /  You slash the goblin!)...'##o..o   orc (wandering)g%h Y  You kill the goblin!g%hM 522.3 (1.3g%h B _An orc opens the door.g%hz L## ## #. .#####. .####...#.# #$#.∩... ##...)# ####.# #..@.######....'....'....####o#....####.# .. ###### #.## #######.## ........>#g%h  #######..# #..# ############## #..#g%h g%h8 }o.og%h 5==30g%h g%h 7 _The orc shouts! You hear a shout!g%h-D  ## ## #. .# ####. .# ###...#.# #$#.∩... ##...)# ####.# #.@..######.o....'....##.#....####.#  .. ###### #.# ## #.## .>#  #..#  #..# # #..#o'{---4g%h ,KK   koboldYou closely miss the orc. The orc hits you but does no damage.=--5.6 (1.3 _A kobold comes into view. It is wielding a +0 short sword.h%h  You hit the orc.  The orc is severely wounded...{ 28--7.0 (1.4 _The orc hits you with a +0 short sword. The orc closely misses you.h%h;5  You hit the orc.h%h=h%hC)K,K   koboldh%hXL--308.4h%hfeh%hahG _You kill the orc!h%hm ## ## #. .#####. .#...#.# #$#.∩... ##...)## ####.#..###.#)...######......'@...'....######K#....####.# ,..,###### #.#h%ha  ## #######.## ........># #######..# #..# ################ #..# #....##........# #..#h%h3 h%h 8K.h%h( 4-90h%h h%h h%h68  You hit the kobold.h%hBC)h%h>_l9=2=10.8 (1.4h%hl` _You kill the kobold!i%h, _No target in view!i%hv _No target in view!i%h4i%hYi%h-H _No target in view!i%h'4i%hC^ _No target in view!i%h*i%h+i%h3i%h7H _No target in view!i%hY 3i%h i%h;" i%h( : _i%h) ,i%h , i%h1 ,i%h44 i%h*8 30==i%h: i%h@> _ _No target in view! _HP restored.i%hA 3i%hC i%h6F i%h3I ,i%hJ i%hL i%hO ,i%hR i%h@Y ## ##  #. .# ####. .# ###...#.# #$#.∩...  ##...)#  # ####@# -i%hZ #..###.#)...###### ......)....'....# #####.#....####.#,..,###### #.### #######.##........># #######..# i%h/_ i78 M# #  ####. ##...#.##$#.∩...# ##... ######.# ###.#)...#####......)....'....###.#....##..i%hQe -7.8 (7.0i%he a=-8.8 (8i%h  _You see here a +2 dagger of flaming.j%hV_j%hM ##### #...# ####.#.# ###...#.#$#.∩@..# ###...)## ######.#  ..###.#)...####j%h2## ...{..)....'....######.#....####.# ,..,###### #.## #######.## ........>#j%ha+9.8 (1j%h4j%hP[ _You sense a monster nearby.l%hY l%hk l%h l%h- {Welcome to Isotuptu's Antique Armour Boutique! What would you like to do?  a -  56 gold a leather armour  b -  210 gold a pair of runed gloves  c -  644 gold an encrusted plate armourd -  112 gold a ring mail  e -  112 gold a ring mail  f -  112 gold a ring mail  l%hX >g -  112 gold a ring mail  h -  112 gold a ring mail  i - 1204 gold shiny steam dragon scales You have 12 gold pieces. [Esc] exit[!] buy|examine items[a-i] mark item for purchase [/] sort (type)[A-I] put item on shopping listn%h b $  You are short 198 gold pieces for the purchase.[Enter] buy shopping listr%h r%hachoppaz the Shield-BearerFormicidHealth: 30/30 ========================Magic: 3/3========================#####AC: 8Str: 22#...#EV: 8Int: 7####.#.#r%haSH: 4Dex: 13###...#.#XL:  3 Next: 32% Place: Dungeon:2#$#.@...#Noise: ---------  Time: 820.8 (1.0)###...)##a) +0 war axe######.#Abil: Dig..###.#)...######..{...)....'....######.#....####.#,..,###### #.### #######.##........># _No target in view! _No target in view! _HP restored. _You see here a +2 dagger of flaming. _You sense a monster nearby.There is an entrance to Isotuptu's Antique Armour Boutique here.r%h4r%h: _No target in view! _HP restored. _You see here a +2 dagger of flaming. _You sense a monster nearby.  There is an entrance to Isotuptu's Antique Armour Boutique here. _You can access your shopping list by pressing '$'.r%h/}_r%h}: _r%h>nr%hr%h,r%h4######...#####.#.####...#.##$#.∩...###...)#######.# ..###.#)...######.r....).@..'....######.#....####.#,..,###### #.# ## #######.## ........># #######..#r   quokka (wandering) #..# ############### #.. ....##........# #..r%hl3.8 (34.8 (4r%hyY _A quokka comes into view.s%h= ##### #...# ####.#.# ###...#.# #$#.∩...# ###...)## ######.# ..###.#)...###### .r....)@...'....# #####.#....####.# ,..,###### #.# ## #.##  .># #..#  #..# # #..# #....##.# #..#.rr5.8 (1s%h  ##### #...# ####.#.# ###...#.# #$#.∩...# ###...)## ######.#.###.#)...######s%h .r...@....'....##.#....####.# ,...###### #.# #### #.##  .># #..#  #..#  s%hߔ # #..#  #....##.# #..#s%h S.rs%hl &6s%h} s%h w  There is an open door here. _You see here a +0 short sword.s%h v ##### #...# ####.#.# ###...#.# #$#.∩...# ###...)##. ######.#.###.#)...######.r.@)....'....##.#....####.#s%h  ,...###### #.# ##### #.##  .># #..#  #..#  # #..# . #....##.# #..#s%h s%h L.rs%h .=7s%h s%h% S _The quokka barely misses you.s%h ^  You hit the quokka.  The quokka is lightly wounded.s%h -9.2 (1.4s%h s%h! > _The quokka bites you but does no damage.s%ho  You barely miss the quokka.The quokka is lightly wounded.s%ho )30.6s%hs s%hu A _The quokka bites you but does no damage. x2s%h  You barely miss the quokka.The quokka is lightly wounded.  The quokka bites you but does no damage.s%h(2.0s%hm _The quokka completely misses you.t%h t%h t%hfYou slash the quokka!t%ht%h].t%h!t%ht%h`7t%h 3.4t%h$t%hM( t%h(t%h)&_You kill the quokka!t%h*t%hJt%h+H _No target in view!t%h7Jt%h:H _No target in view!t%hT4t%ht%h* H _No target in view!t%h3 3 _t%h Bt%hJ t%h ,t%hg t%h Xt%h; t%hy t%hq t%h t%h ,t%h t%h t%h ,t%ht t%h 7 _You open the door.t%h 3t%hd t%hz @  There is an open door here.t%h t%h!  _t%h! t%h" t%hE$ ,t%h$ t%h& t%h' ,t%h( t%hU) t%h* t%h=+ t%h+ t%hV. @  There is an open door here.t%h0 t%h0  _t%h[1 t%h64 t%h5 ,t%h<6 t%h7 t%h9 ,t%h7: t%h; t%h3= ,t%h= t%h}? t%h@ t%hqA t%hA t%hB t%h~D t%hD t%hhE t%hSF t%h4I ,t%hI t%hJ t%h-L ,t%hL t%hhN t%hO ,t%hQ ,t%h|R ,t%hR t%hU t%h~ t%hd ~t%hɡ Xt%hC Bt%h t%h  #.##############.##  #.# #.#  #.# #.#  #.# ####.##  #.# #......  #.# #......   #.######## #......   #......... #......   #.@.....!. #......-   #........g ####'##  ........... #...  ####..........######.  #...............'.  #######....######. g   hobgoblin (wandering)  .. ##  #. ######  ..t%hs ][37m #....# 83.4 (50.0)  A hobgoblin comes into view.g.g==4.4 (51t%h_ t%hJ + _The hobgoblin shouts!u%h&= #.#.##  #.# #.#  #.# #.#  #.# u%h####.# #.# #..... #.# #..... u%h#.##..... #..#..... #.u%hg.. #..... #.####'# ..#...u%h #####.######.. #.'.. #....######. >.. # u%h#. # .. #....#u%hu%h8Hg!u%h:--5.4 (1.0)u%hu%h; _Found a stone staircase leading down.u%h={ #.#.## #.# #.# #.# #.# #.# ####.##.# #.#.# #.#.##.#.#.#...@..g!...#.#.####'#..#.#####.######.#.'.#u%hP| @....######.>..# ##.# #.. #....##.u%h{~ u%h 3g.u%h A--6u%h u%h u%hq #.#.## #.# #.# #.# #.# #.# ####.##.# #.#.# #.#.#.#.#.#....@g.!...#.#.####'#.# #.#####.######.#.'.#u%h a....######.>..## #.#.# #.. #....##.u%h D=7u%hz u%hD W _The hobgoblin closely misses you.u%h2   You hit the hobgoblin but do no damage. The hobgoblin hits you.u%h \29-8.8 (1.4u%hu%h W _The hobgoblin closely misses you.v%h=  You slash the hobgoblin!v%he$v%hCAa30=4290.2v%hEv%h3HM _You kill the hobgoblin!v%hDv%hUEv%hKv%hsNH _No target in view!v%ẖ _No target in view!v%hv%hv%hv%hyH _No target in view!v%hC _No target in view!v%hn} _v%h~ v%hO : _v%h i  You now have 20 gold pieces (gained 8).v%h v%h e _You see here a hobgoblin corpse.v%h 3v%h% v%hH v%h; O=v%h v%h˛ #.###.## #.# #.# #.# v%hK l#.# #.# ####.####### #.# #...# #.# #...# #.###... #...#...##.....†.@...#...-#...####'###...# #...#####...######.....###......'...#######....######.....###>..## ####### #.#.# ###.. #....##...v%h" -4.2 (4.0v%h E-5.2 (5v%h| v%hF X _m - a glowing red potionx%h,D[?25h[?0c  x%h.E>Search for what [? for help]? y%h~ [?25l[?1cy%hy%h11 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] y%hdResults at your position ([,] to cycle)  a - [carried] b - a +0 scale mail (worn)  b - [carried] c - a +0 buckler (worn)  c - [carried] j - a +0 pair of gloves (worn) Results elsewhere ([,] to cycle)  d - [D:2] a +0 leather armour (3 further duplicates)e - [D:2] a leather armour (56 gold)  f - [D:2] a pair of runed gloves (210 gold)g - [D:2] a ring mail (112 gold) (4 further duplicates)  h - [D:2] an encrusted plate armour (644 gold)  i - [D:2] shiny steam dragon scales (1204 gold)j - [D:1] a +0 robe  k - [D:1] a robe%h/{kLevel 2 of the Dungeon<>>>∩(Press ? for help)  ### %h| #.#################  #.................#  #.##############.## #####  #.# #.#%h|F#...#  #.# #.# ####.#.#  #.# ####.####### ###...#.# %h} #.# #..........# #$#.∩...#  #.# #..........#  ###...)##  #.###########...........  ######.#%hP~!  #...........#...........###.#)...######  #.....†.@...#...............)....'....# %h~  #...........####'##########.#....####.#  ...............# #............###### #.#  #####..........######.....###### #######.##%h #...............'....................># #######....######.....##############..# %hA#>..## ########..# #.#.# ################%h#..#  .. #....##........##..#  .##.##.##...^....#%hM#..# { ...##.##........##..#  ######..##.##........##..#%hd %hf %h^h Gchoppaz the Shield-BearerFormicidHealth: 30/30 ========================Magic: 3/3========================AC: 8Str: 22EV: 8Int: 7SH: 4Dex: 13XL:  3 Next: 42% Place: Dungeon:2Time: _No target in view! _No target in view!  You now have 20 gold pieces (gained 8). _You see here a hobgoblin corpse. _m - a glowing red potionSearch for what [? for help]? armor%hi 4%hj %hn %hq %hq % _%hv X%h w %hy %h{ ,%h{ %h} %h ,%h %hr %hN ,%h݄ %hÆ %hO ,%hˈ %h %h׌ ,%hQ %h %h# ,%h %h %h ,%h %h @  There is an open door here.%hP %h™ _%h2 %h %hc ,%h֝ %h %hD ,%h %h %hj ,%h %hf %h ,%h( %hڮ %h ,%h %h %h ,%h` %h\ %h ,%hf %h %hq ,%h %h %h ,%h %h %h# ,%h %h f  There is an open door here.  You see here a +0 short sword.%h 6 _%h %h  Things that are here:  a +0 short sword; a +0 leather armour; an orc corpse%h6 %h _%h %h %h ,%h9 %hc %h< ,%h %h %h ,%h %h4 %h ,%h %h  ##### ....# ##.########.##...##.#####.#.# ##.####### ###...#.# .........# #$#.@...#Noise: --------- 921.2 (26.0) .........# ###...)##%h a) +0 war axe .......... ######.#Abil: Dig ..........###.#)...###### ..............)....'....# ##'##########.#....####.#%hr #............###### #.# ####.....###### #######.## ...'....................>#%hR %h4 %h v _There is an entrance to Isotuptu's Antique Armour Boutique here.%hQ %hb] Welcome to Isotuptu's Antique Armour Boutique! What would you like to do?  a -  56 gold a leather armour  b $  210 gold a pair of runed gloves  c -  644 gold an encrusted plate armourd -  112 gold a ring mail  e -  112 gold a ring mail  f -  112 gold a ring mail  g -  112 gold a ring mail  h -  112 gold a ring mail %h^ A i - 1204 gold shiny steam dragon scales You have 20 gold pieces. You are short 190 gold pieces for the purchase. [Esc] exit[!] buy|examine items[a-i] mark item for purchase [/] sort (type) [Enter] buy shopping list [A-I] put item on shopping list%h0Qc $ 834%h%h%hRRchoppaz the Shield-BearerFormicid #####Health: 30/30 ======================== ....#Magic: 3/3======================== ##.#######AC: 8Str: 22  #.##...#EV: 8Int: 7  #.#####.#.#SH: 4Dex: 13 %h##.####### ###...#.#XL:  3 Next: 42% Place: Dungeon:2 .........# #$#.@...#Noise: ---------  Time: 921.2 (0.0) .........# ###...)##a) +0 war axe .......... ######.#Abil: Dig ..........###.#)...###### ..............)....'....# ##'##########.#....####.##............###### #.# ####.....###### #######.## ...'....................># _There is an open door here.  There is an open door here. _You see here a +0 short sword.  Things that are here: %h9 _a +0 short sword; a +0 leather armour; an orc corpse _There is an entrance to Isotuptu's Antique Armour Boutique here.%h'%%h%%h0~ _You can access your shopping list by pressing '$'.%hC4%h %h F _Unknown command.%h" 3%h% %hu, %h"= f _%h@ ,%hxD %hG %hL ,%hiN %hR %hU ,%hW %hZ %h] %h^ %h_ %h3a %hd ,%he %hyi f  There is an open door here.  You see here a +0 short sword.%hSl 5 _%h)n %hp %h5r ,%hs %hwu %hw ,%hy %hx{ %h} %h %h3 %h %hچ ,%h %h %h΋ ,%h %hY %hH ,%h %hh %h ,%h %h\ %h %h ,%hq %h' %h< %h6 %h %h< X%h ,%hd %h' %hu ,%h %ho %hF ,%h %h %h ,%hk %hW %h ,%h^ %h %h %h %hm %h %h %h^ %h %h %hQ %h %h8 %he @  There is an open door here.%h' %h  _%h! %h %hn %h %hT %h %hH %h %hU %h %h %h* %h %hu %h %h ,%h %h %h %h %h!" %h# %h/$ %h$ %h% %h'' %h' %h( %h ) %h|* %h* %hc+ %h?, %h. %h. %h. %h{0 %h2 %h2 %h3 %h:4 %h36 %h6 %h6 %hR8 %h9 %h<: %h: %h; %h0> %h> %h? %h? %hA %hA %heB %hxC %hE %hyE %hE %hG %hOH %hH %hJ M _You now have 31 gold pieces (gained 11).%hqL %hL %hRM %hkN %h!T Y...............# #.......#####..........######..... #...............'..... #######....######..... #>..## ###### #.#.############ #.#..##....##... #########.##.##.##.##... S......@..##....##.##...%hT  ##############..##.##... ........##.##...  ######################.##......  #...............#...  #.##########.##.....#. S   ball python (constriction, asleep) #.# #.....###...#.  #.##########.###.# #.# #.....  #.<..# #.# #.#.#.%hV 067.2 (46.0)%hW %hZ g..SS)%h[ ,8.2 (47%hD^ %h` ^ _A ball python comes into view.%h) .# # #####.######.... #......'.... #....###### #>..##  #.#. #.#..##....###.##.##.##.##.S...@...##....##.######..##.## .##.## #.## #.# #.#.##.....# #.# #.....# #.####...# #.#.###.# #.# # #.<..# #.# #.#.#.S9.2 (1.0)%h .# # #####.###### #%hJ.' #....###### #>..##  #.#. #.#..##....###.##.##.##.##%hX.S.@....##....##.######..##.## .##.## %h#.## #.# #.#.##..... #.#%h #.....# #.####... #.#.###.# #.# # #.<..# #.# #.#.%h|%hr :.S%hN '70%h^%h%hMI   You hit the ball python.  The ball python is severely wounded.The ball python closely misses you. You block the ball python's attack. x2%hJ5=1.6 (1.4%h@N%hQY _The ball python closely misses you.%hU~  You barely miss the ball python.The ball python is severely wounded.The ball python barely misses you. The ball python grabs you.%h}-1 3.0Constr %hO%h_ _The ball python constricts you.%hb  You hit the ball python but do no damage.The ball python is severely wounded.%hYou block the ball python's attack. The ball python constricts you.%hY27---4.4%hp%h! _You block the ball python's attack. The ball python constricts you.%h$You block the ball python's attack. The ball python constricts you.You block the ball python's attack. The ball python constricts you.closely miss the ball python.  The ball python bites you but does no damage.5.9 (1.5%hZ)%hB,_ _The ball python constricts you.%hd?  You slash the ball python!%hxg†%hܡ--- 8 57.3 (1.4 _You kill the ball python!%h%h%h#%hzH _No target in view!%h 4%h) %hI H _No target in view!%h% %ha& %h( %h* H _No target in view!%he %hDf %hgj %hm H _No target in view!%h3%hO%h_%hR8= _%h)%h,%h$%h,%h%hN,%hp%hl%hh9==%h`%h ,%h%hb,%h%h,%h%h%hLb30==%h%hB%h^,%h%hg  You see here a ball python corpse.%h%h _%hN%h%h%,%h_%h`%h%h9=%h%h2%h,%h'%h%h0,%h%h%hE ,%h %h# %h %hn %h %h %h,%hp%h%hX%h[,%h%h%heB%h%h,`%h-,%hK.%h0%h1,%hw2%h3%h4,%h5%h:%hj<%h<,%h?%hA%h0B%hB%hD%h6F%hF%hF%hI%hJ%hK%hK%hM%hO,%hGP%hQ%hqT,%hU%h4W%h^X%h_,%h7`%hb%h>d%hd%he%hg%hh%h i%hji%hxk%hTm%hm%h}n%hp%hq%h0r%hs%hav%h"x%hx%hy%hz%ht|%h|%hx}%h7%ho%h,%hv%h׌%h3%h%h%hW%h%hđ%h%hg%hÓ%hԔ%h %h%h%h%hl%h̙%h)%h%%hF%h%h%h4%hJ%h%h%h%h&%h%h%hѣ%h%hu%hѥ%hȦ%h%hU%h%h*%hx%h %h%h%h,%hW%h%h(,%h%hָ%h,%h%h%h,%h%h%h#%h%h%h%hx%h%hP%h%h%hR%h%h%h%hU%h%h%h,%h!%h%h\%h%h4%h%hlh%hX%h,%h=%hr%h%h B%h %h %h %hi %h+%hr,%h%h%he%h%h%h%h&%h%h%h%h!%h%h%h%h-%h%h%h%hb%h%h %h!%h"%h2#%h#%h$%h$&%h&%h&%h'%h)%hg)%h*%h*%h,%h~,%h,%h-%h.%hU/%h/%hz0%h1%hA2%h2%h3%h5%h5%hI6%hS8%h=........................##.## .######################.##.... .#............#. .#.############.##.....#.# %h+>\.#.##.....# #.####...#. .#.##########.###.# #.# #...... .#.............<..# #.# #.#.#.# .##########.# #.#.#.# ................@......# #.#.#.#%h>B- #########....... .#.#.#....... #.# ....... #.# ......K #.#%h>N ....... # K   kobold (asleep) ....... # ....... # %hW?,#%h?G 1069.3 (92.0)  A kobold comes into view. It is wielding a +0 whip.  The kobold shouts!%hLCM.....K.#.#. # J   endoplasm (wandering)K%hN_J==70.3 (93%hR%hV] _An endoplasm comes into view.%hk. ######################.##.... #..........................# #.###################.##.....#.# #.# #.....# #.####...#.#. #.##########.###.# #.# #....... #.............<..# #.# #.#.#.# #####################.# #.#.#.#. ......................## #.#.#.#. ################.#.#.# #.# #.#.#.....K.# #.#.#.......# #.#.#.# #.#.##....J....##......#.#.%h3 ,%h> K.JJ.--1.3 (1.0) %hA ^ _The endoplasm quivers.%h)$........................##.## .######################.##.. .#..........................#... .#.###################.##.....#.# .#.# #.....# #.####...#.# .#.##########.###.# #.# #..... .#.............<..# #.# #.#.#.# .#####################.# #.#.#.# ................# #.#.#. #################.# .#.#.# #.......# #.# #....K..# #.# #.# #.# #.......# # #..J....# # .# #......... #K.J.--2%h# .##.## #.#.## #.#.# #.#.#.##.....#. #.#.# #.....# #.####...#. #.#.#.###.# #.# # #.#.<..# #.# #.#.#. #.#.# #.#.#. #.## #.#.#.#.# .#.#. #.......# #. #...K...# #. #.......# #. #.J.....# K   kobold #.......# ........# .K.{3%hH#.##.## ##.#.##  #.#.#  #.#.#.##.....#  #.#.# #.....# #.####...#  #.#.#.###.# #.# #  #.#.<..# #.# #.#.#  #.#.# #.#.#  #.## #.#.#  #.# .#.# #.......# # #..K....# # #.{.....# # #.J.....# #.......#  .#  .{{.4%h;8g #.##.##  ##.#.## #.#.# #.#.#.##..... #.#.# #.....# #.####... #.#.#.###.# #.# # #.#.<..# #.# #.#. #.#.# #.#. #.## #.#. #.# .#. #.{.....#  #.{K....# #.#  #.J.....#  #.#  .#  .%h:%hAK{..K   kobold%hcB&5%hF%hH%hl%hm%hvK.J.J   endoplasmK   kobold%hw&6%h|%hQ%h#%h$%h)*=K.J.%h*&7%h/%h0%h90 ,%hq: ~K.J.8%hz%hʨJ.29-=9.8 (1.5 _You closely miss the kobold. The kobold hits you with a +0 whip.%h  You barely miss the kobold. The kobold barely misses you.8--81.2 (1.4%h59 _The kobold hits you with a +0 whip.%h`%hna[9=2.5 (1.3%hh%hk %h2ls_You barely miss the kobold. The kobold hits you but does no damage.%h :  You slash the kobold!%h %h J.  You kill the kobold!The endoplasm freezes you.%h! a4----73.8%hɣ %hХ % _You are frozen.%h5.1 _You hit the endoplasm but do no damage. You block the endoplasm's attack.%h=  You slash the endoplasm!%hR1)%h5=---526.4%h-M _You kill the endoplasm!%h?B4%hH%hhMH _No target in view!%h _No target in view!%hW 3%h %h %h $ _%h3 X%ho 6=7=8==9==30==  You see here a +0 whip.%h h _=%hVP %hAV %hXk %hl %hq X%hWr ,%hzs %hnv %hx ,%hy %h| %h~ ,%hn %h7 %h %h %h۰ %hձ %hN  _g - 2 pink potions (gained 1)%h ,%hS %h %hP ,%hg %h %h{ ,%h %h %h ,%h. %h %h  #.# #.#.#.#.#|#....#. #.......# #.#.#.#.#.#....## #.......# #.#.# #.#.###### ######.......# #.#.# #.#.# # .............###.#.# #.#.####### .................#.# #.#...... .................#.# #.########## ...................# #.......... ......%h Z..@###+############- .......................? .............####....... .............# ....... .............# ....... %hY .............# ....... {S   ball python (constriction, asleep) .............# ......S #######......# .......########%h{ 140.4 (54.0)  A ball python comes into view.%h S)S.-1.4 (55%h g _Found a scroll labelled DERUOB RUOVAMO.%hx#.......# #.#.#.#.#.#....##.......# #.#.# #.#.#######. #####.......# #.#.# #.#.# #.# ............###.#.# #.#.#######.#.....#.# #.#.........#..#.# #.###########....# #..............###+#############.%hnzU..@.....?. .......####.......# #......# #....# #.{# #.....S.# ####### #.......+ ######## #.# %hS|%hӃ>S.%hڄ02.4 (1.0) %h%h9%h2#.# #.#.# #.#.#######. ####.# #.#.# #.#.# #.# .....###.#.# #.#.#######.#....#.# #.#.........#.#.# #.###########..# #.............###+##############.....?.# ..####...# #.## #.## #....S{# #.......## ###### #.+  ######## #.# l   frilled lizard (asleep) #..[...l#%h'p  A frilled lizard comes into view.%h5%h%h!S.ll.%h&3%h%h,# _Found a robe.%h%h%h>l.%h5=4.9 (1.5%hD%h _You completely miss the ball python. The ball python barely misses you. x2%h*q ?  You slash the ball python!%hr %hK| .l.l   frilled lizard%hʛ 056.4%h %h O _You kill the ball python!%h> O###.# #.#.# #.#.# #.#.# ....###.#.# #.#.#######.#....#.# #.#.........#%h _.#.# #.############..# #..............###+###############...........?.## .####%hơ ...# #.# # #.# %h # #...l...... {# #.......### ##### #.+  ######## #.#  #..[....##.......#%hU %hа :l.%h 4-70%h %h( %h  You miss the frilled lizard. The frilled lizard barely misses you.%hz 5=8.8 (1.4%h6 %h F _The frilled lizard bites you but does no damage.%h{ ?50.2%hs %h _You closely miss the frilled lizard. You block the frilled lizard's attack.%hϰ1.6 _You miss the frilled lizard. You block the frilled lizard's attack.%h  You barely miss the frilled lizard. You block the frilled lizard's attack.3.0 _The frilled lizard bites you but does no damage.%h?B  You slash the frilled lizard!%hǽ2.%hP074.4%h%hR _You kill the frilled lizard!%hx4%hA%hRH _No target in view!%hL%hM%hT%hXH _No target in view!%h%h%hn%hZH _No target in view!%h`%h%hl%h8H _No target in view!%h; %h; %h? %hAE %hJ %hR P _%hU %hPV %h3n H.......# #.#.#.#.#.#....##.......# #.#.# #.#.#######...#..## #.#.# #.#.# #.#.#..####.#.# #.#.#.#....#..#.# #.#.##...#..#.# #.######.....# #................#..###+###############..#.......@?.### ..>-####.........# #........##### ...# #........# ... .......# #.....{... .......# #.......####... #......# #.......+ ######## #..[....#7.4 (3.0-%ht %htw [ _You sense a monster nearby.%hlv# #.#.#.#.#.#....##.## #.#.# #.#.#...#..## #.#.# #.#.# #.#.#..# ###.#.# #.#.#.#....# #.# #.#.##...# #.# #.#...# # #.# ###+######..# .@.### %hڴ..>#####........## #........#...## #.# ...## #...{ ...## #.#### ...# %h%hV+8.4 (1%hE%h(A9.4 (2%h%hd _n - a scroll labelled DERUOB RUOVAMO%hk# #.#.# #.#.#######...#..## # #.#.# #.#.# #.#.#..# ###.#.# #.#.#######.#....# ...#.# #.#.........##...# #.# #.############...# .# #................# ###+###############..# %hn.......####### ..>####...... ...# # #.####### ...# # #.# ...# # #...{# #.#### # #.+ ###### #.# #..[....##.......#%h8x%hf{vgg   hobgoblin (wandering)%hw|,60.4 (1%h%h†\ _A hobgoblin comes into view.%ha4%h8 %h%hV# #.#.# #.#.#...#..## # #.#.# #.#.# #.#.#..# ###.#.# #.#.#.#....# #.# #.#.##...# #.# #.#...# # #.# ###+######..# #..># ####.g. ...# # #.#...# # #.# ...# # #..# #.### #.+  #.#.%h!+ %hy%hjg.g%h$/==1%h%h+ _The hobgoblin shouts!%hWI# #.#.# #.#.#...#..## # #.#.# #.#.# #.#.#..# ###.#.# #.#.#.#....# #.# #.#.##...# #.# #.#...# # #.# ###+#####..# #..># ####.g... ...# # #.#...# # #..# ...# # #........# #.......## #.......+  #.......##..[....# %hR4g.%hTS/--2%h[%hs%h:b# #.#.# #.#.#...#..## # #.#.# #.#.# #.#.#..# ###.#.# #.#.#.#....# #.# #.#.##...# #.# #.#...# # #.# ###+####..# #..># ####.g..... ...# # #.#. ...# # #........# ...# # #......# #.....# #.......+  #.......# %h<%hlC0g.%hRDA--3%h(J%hQL%h~25----=4.8 (1.4 _You barely miss the hobgoblin. The hobgoblin hits you. x2%hW 6----6.3 (1.5 _You barely miss the hobgoblin. You block the hobgoblin's attack.%h\7.6 (1.3 _You barely miss the hobgoblin. You block the hobgoblin's attack.%h  You completely miss the hobgoblin. The hobgoblin barely misses you.9.0 (1.4%hwm _The hobgoblin closely misses you.%hd  You closely miss the hobgoblin.%hW7=70.4%h%ht@ _The hobgoblin hits you but does no damage.%hs  You closely miss the hobgoblin.The hobgoblin hits you but does no damage.%ht[6-1.9 (1.5%h]z%h|- _The hobgoblin hits you.%hx %h f4--3.2 (1.3%h %h͢ u _You hit the hobgoblin but do no damage. The hobgoblin hits you.%h   You closely miss the hobgoblin.5=4.7 (1.5 _The hobgoblin hits you but does no damage.%hP  You closely miss the hobgoblin. The hobgoblin barely misses you.6.0 (1.3 _You block the hobgoblin's attack.%hV=1  You hit the hobgoblin.  The hobgoblin is moderately wounded.2---7.5 (1.5 _The hobgoblin hits you.%h  You slash the hobgoblin!†%hp3=--628.9 (1.4%h %h M _You kill the hobgoblin!%hXp # #.#.# #.#.#...#..## %hTr # #.#.# #.#.# #.#.#..# ###.#.# #.#.#.#....# #.# #.#.##...# #.# #.#%hs ...# # #.# ###+###..# #%hv ..># ####..@......#...# # #.#.#...# # #........# ...# # #.... %h/} %h~ +-9%h~ 0%h %h v _You see here a hobgoblin corpse.%hmU# #.#.# #.#.#...#..## # #.#.# #.#.# #.#.#..# ###.#.# #.#.#.#....# #.# #.#.##...# #.# #.#...# # #.# ###+##..# #..># ####..†#...# # #.#.#...# # #........# ...# -80 _%h.%hTv   Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting3.9   3.4  +1   j - Spellcasting   0.0   1.0   0           b - Maces & Flails   1.4   1.0   0      c + Axes2.6   3.0   0       d - Polearms   1.4   1.0   0       e - Unarmed Combat   0.0   1.0   0 [3%hy 6m                     f + Armour3.8   3.4  +1       g - Dodging   0.0   1.2  -1       h - Shields   4.0   3.0  +3       i - Stealth   0.0   0.6  +3                    %h| %[37m                          The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets%h  c * Axes   2.6%ho c - Axes   2.6%h = c + Axes 2.6%hg%hp%hw4# #.#.# #.#.#######...#..##choppaz the Shield-Bearer # #.#.# #.#.# #.#.#..#Formicid ###.#.# #.#.#######.#....#Health: 23/30 ==================------ ....#.# #.#.........##...#Magic: 3/3======================== ....#.# #.############...#AC: 8Str: 22 ......# #................#EV: 8Int: 7 %hzb....###+###############..#SH: 4Dex: 13 ............###########..>#XL:  3 Next: 62% Place: Dungeon:2 ####...........†@.....#...#Noise: ---------  Time: 1180.9 (0.0) # #........#########.#...#a) +0 war axe # #........#...#Abil: Dig # #...........{...# # #.......####...# # #.......+ # #.......##..[....##.......#You hit the hobgoblin.  The hobgoblin is moderately wounded. _The hobgoblin hits you.  You slash the hobgoblin! _You kill the hobgoblin! _You see here a hobgoblin corpse.%h~4%h%hڄ%hcInventory: 14/52 slots Hand Weapons (go to first with ))  a - a +0 war axe (weapon) Armour (go to first with [)  b - a +0 scale mail (worn)  c - a +0 buckler (worn)  j - a +0 pair of gloves (worn) Scrolls (go to first with ?)  e - 2 scrolls labelled PUAXALEMIU  f - a scroll labelled TUTZAABUNK  h - a scroll labelled OCOUMME PEQINI  i - a scroll labelled GUGEUG CEFIORCH  k - a scroll labelled SOBOTHR SOFULL  n - a scroll labelled DERUOB RUOVAMO Potions (go to first with !)d - 2 potions of might  g - 2 pink potions  l - an emerald potion  m - a glowing red potion%h,Fda - a +0 war axe (weapon). A military axe with a long haft and a single-bladed head. Base accuracy: +0 Base damage: 11 Base attack delay: 1.5 This weapon's minimum attack delay (0.7) is reached at skill level 16.  Your skill: 2.6; use (s) to set 16.0 as a target for Axes.  At 100% training you would reach 16.0 in about 7.6 XLs.  At current training (33%) you reach 16.0 in about 12.5 XLs.  Current attack delay: 1.4. Damage rating: 16 (Base 11 x 130% (Str) x 111% (Skill)). This weapon falls into the 'Axes' category. It hits all enemies adjacent to the wielder, dealing less damage to those not targeted. It is a weapon for one hand-pair. It can be maximally enchanted to +9. Stash search prefixes: {inventory} {Axes} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee equipped weapon _________________ (u)nwield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.%h%hi%h# # #.#.# #.#.#######...#..##choppaz the Shield-Bearer # #.#.# #.#.# #.#.#..#Formicid ###.#.# #.#.#######.#....#Health: 23/30 ==================------ ....#.# #.#.........##...#Magic: 3/3======================== ....#.# #.############...#AC: 8Str: 22 ......# #................#EV: 8%hInt: 7 ....###+###############..#SH: 4Dex: 13 ............###########..>#XL:  3 Next: 62% Place: Dungeon:2 ####...........†@.....#...#Noise: ---------  Time: 1180.9 (0.0) # #........#########.#...#a) +0 war axe # #........#...#Abil: Dig # #...........{...# # #.......####...# # #.......+ # #.......##..[....##.......#You hit the hobgoblin.  The hobgoblin is moderately wounded. _The hobgoblin hits you.  You slash the hobgoblin! _You kill the hobgoblin! _You see here a hobgoblin corpse.%h%h%h%h  #.......# _Setting a skill training target for Axes at 16.0.%h9   Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting3.9   3.4  +1   j - Spellcasting   0.0   1.0   0           b - Maces & Flails   1.4   1.0   0      c + Axes2.6   3.0   0       d - Polearms   1.4   1.0   0       e - Unarmed Combat   0.0   1.0   0 [3%h: 6m                     f + Armour3.8   3.4  +1       g - Dodging   0.0   1.2  -1       h - Shields   4.0   3.0  +3       i - Stealth   0.0   0.6  +3                    %h %[37m                          The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets%h4TargetTarget4.0  --  --  16.0 --  --  4.0  --  --  --  a-z] set%h;7[-] clear selected targetcost|targets%hW=] set aall targets%h%hN%h>%hs# #.#.# #.#.#######...#..##choppaz the Shield-Bearer # #.#.# #.#.# #.#.#..#Formicid ###.#.# #.#.#######.#....#%hnHealth: 23/30 ==================------ ....#.# #.#.........##...#Magic: 3/3======================== ....#.# #.############...#AC: 8Str: 22 ......# #................#EV: 8Int: 7 ....###+###############..#SH: 4Dex: 13 ............###########..>#%hXL:  3 Next: 62% Place: Dungeon:2 ####...........†@.....#...#Noise: ---------  Time: 1180.9 (0.0) # #........#########.#...#a) +0 war axe # #........#...#Abil: Dig # #...........{...# # #.......####...# # #.......+ %hy# #.......##..[....##.......#The hobgoblin is moderately wounded. _The hobgoblin hits you.  You slash the hobgoblin! _You kill the hobgoblin! _You see here a hobgoblin corpse. _Setting a skill training target for Axes at 16.0.%h%h1%hK%h}%h[a4%h.e%hgF _Unknown command.%hmX %h'Y 3%hZ %hR_ : _%hzb ^4={%h9f +2.9 (2%hf %hsj %hl [ _You sense a monster nearby.%h F #.#.# #.#.#...#..##  #.#.# #.#.# #.#.#..# .#.# #.#.#.#....# #.# #.#.##...# #.# #.#...# # #.{..# ###+#..# #..># ..†.@....#...#  #.#.#...#  #.# ...# {..3.9 (1%h #.#.# #.#.#...#..## #.#.# #.#.# #.#.#..# .#.# #.#.#.#....# #.# #.#.##...# #.# #.#...# # #.{....# ###+#..# #..># .%hm .†..@...#...#  #.#.#...#  #.# ...# %hU B{.%h2 &4%h %hP %h.#.# #.#.#...#..## .#.# #.#.# #.#.#..# .#.# #.#.#.#....# #.# #.#.##...# #.# #.#...# # #.{.....# ###+#..# #..># .%h.†...@..#...# #.#.#...# #.# #...# %hu>.{%h^B=5%h%h%h#.# #.#.#...#..## #.# #.#.# #.#.#..# #.# #.#.#.#....# #.# #.#.##...# #.# #.#...# # #.{....# ###+#..# #..># ..†....@.#...# .#%h.#...# .# .#...# .{ .#...# .#### .#...# .+ .# .# .# ..[....# .# %h>.{%hwT5=6%h%h%h%h%h|%h%hD%h9%hk6=%h1%h,%hp%hͯ%h\,%h,%h%h%hK7=%h@%h%h,%hѸ%hZ%hʹ%hߺ%hv%h%hټ%hnh8==%h%h"%h¿,%hd%h%h_%hJ%h%hl%hS%hIh9==%h%h%hy%h%h%h%h%hv,%hS%h . _You start resting.%h12059.0)%hx30==6.9 (20%h%h" _HP restored.%h  .# #.#.# #.#.#..# .# #.#.#######.#....# .# #.#.........##...# .# #.############...# .# #................# ##+###############..# .......###########..>..†......#...# #########@#...# # #.#...# ..{ #.#...# #### #+ #.## #.#[....# #.#....# #.# S   adder (wandering)S7.9 (1.0)  _An adder comes into view.[%h 39;49m%h8{######.#..........###########............ ##+############### .......####..>#...†......#...######### ...{%h<:#### + # .[.S #.%h&@%hPF\SS.%h4G&8%hM%hP/ _The adder hisses angrily.%hg........###########............ ##+############### .......###..>#...†......#...######### ...{#### +  # .[%hS...%hgS.{%h&9%h %h%h #########............ ##+############### .......###..>#%h 6...†......#...######### ...{#### +  #S[..{ #.# .##%hR %hN nS.{ %hS K==10%h %h S _The adder closely misses you.%hy {2.3 (1.4%h%h>y _You closely miss the adder. The adder bites you but does no damage.%hHM  {%h(3.7%h%h>t _You miss the adder. The adder bites you but does no damage. x2%hV   {You slash the adder!  The adder is severely wounded.%hTW-5.0 (1.3%hZ%ho][ _The adder bites you but does no damage. You block the adder's attack.%hL9  You slash the adder!%hQt†{%hXl 956.5 (1.5 _You kill the adder!Training target 4.0 for Fighting reached!%hq%hti _Your Fighting skill increases to level 4!%h3  ............ ##+############### .......###..>#%h5 @...†......#...######### ...{#### +  #.%h5 ([%h= ;{%h? ;-70 _%hE %hI s _You see here an adder corpse.%h( ##+############### .......###..>#...†......#...######### ...{#### + %h3)†# # .[.%h1O {%h]3G-8 _%h9%h@%h  .......>#...†......#...######### ...{#### + †# #.[. {9%h-...†......#...######### ...{#### + †# #.[.%h3.##. S. ##S   adder (wandering)%hdh  An adder comes into view.%h[S.S=20%hC%h7/ _The adder hisses angrily.%h######### ...{#### + †# #.[.......r##S##### ... ### r   quokka (asleep)%h# S....r..r  A quokka comes into view.%hyy1 _The adder bites you but does no damage.%he %h9 %h {.  You barely miss the adder. You block the adder's attack.%h-2.9 (1.4%h%hC R _The adder barely misses you.%h_9  You slash the adder!%h?j# ,r r   quokka  The adder is severely wounded.%hPk0=4.3%hIr%huS _The adder closely misses you.%h7  You hit the adder.%h%h%hr r..%h.......#########.#...#choppaz the Shield-Bearer .......##.#...#Formicid ..........{ #.#...#Health: 30/30 ======================== ......#### #.#...#Magic: 3/3======================== ......+#†#AC: 8Str: 22 ......##.#EV: 8Int: 7 .[....##.#SH: 4Dex: 13 ......##.#XL:  3 Next: 127% Place: Dungeon:2#@# ,Noise: =--------  Time: 1225.8 (1.5)#.r......a) +0 war axe###.#####Abil: Dig...###r   quokka  You slash the add%hper!  The adder is severely wounded. _The adder closely misses you.You hit the adder. _You kill the adder!Training target 4.0 for Armour reached!- _The adder closely misses you.You hit the adder. _You kill the adder!  Training target 4.0 for Armour reached!  Your Axes skill increases to level 3! Your Armour skill increases to level 4!You have reached level 4!  --more--%h]M7/374/4345% %h_Aquokka%hdR _You feel stronger.%h :  You slash the quokka!%h F† %h 587.2 (1.4%h %h[" J _You kill the quokka!%h\ # #.#...# ..{ #.#...# #### #.#...# + #†#...# # #.#...# [....# #.#...#....# #.#...# #.#...#####.@......l###.###### ... #### l   frilled lizard (asleep)%hl %  A frilled lizard comes into view.Found a spear.l)l-80%hTq %hw _The frilled lizard hisses angrily. _You see here an adder corpse.%hJw..{ #.#...# #### #.#...# + #†#...# # #.#...# # #.#...# ....# #.#...#  #.#...######.†.....l).###@######  #........######### l.{-9 _%hh#### #.#...# + #†#...# # #.#...# # %hhY#.#...# # #.#...#  #.#...#####%h%iw#.†....l.). ###.######## #.@.......##########%hi4{ %hp^{30%hOu%hv%h.....{ #.#...#.#### #.#...#.+ #†#...#.# #.#...#.#%hx #.#...# ....# #.#...#  #.#...##### #.†...l..).###@######## #.........########## l   frilled lizard{%h%h3%h 1l.%hH%h+1%h%h%hOD+# #.#...# ...{ #.#...# #### #.#...# + #†#...# # #.#...# # #.#...# ...##.#...# #.#...#######.†.@l...).. ###.######## #......... ########## {=2 _The frilled lizard closely misses you.3.6 (1.4 _You miss the frilled lizard. The frilled lizard barely misses you.%he 5.0 _You miss the frilled lizard. The frilled lizard barely misses you. x2%h  You closely miss the frilled lizard.6.4 _The frilled lizard bites you but does no damage.%h#Xo  You hit the frilled lizard.. %hB207.8 _You kill the frilled lizard!%h%# #.#...# { #.#...# #### #.#...# + #†#...# # %h6l#.#...# # #.#...# # #.#...# #.#...##.†..@...).###.##.. ##{-80%h# #.#...# { #.#...# #### #.#...# + #†#...# # #.#...# # #.#...# %h6 # #.#...# #.#...##.†...@..).###.##. {%hB%h@-9%hǺ%hc%hv I%h' B%hV n%h %h ,%h3 %h =  You see here a +0 spear.%h# a _%hy$ ,%hQ& %hg) %h$, ,%h- %h/ %h91 ,%h 2 %hT3 %h4 %h-; %h; %h.= %h? ,%hQ %hTS X%hT %h*U ,%hU %h[ %h] B%h_^ %h` %ha ,%hb %h!d %hf ,%hOh %hi %hzr  #.#...# #########  #.#...# ........#  #.#...############.# %hPs  #.†......).......#.#  ###.############.#.#  #................#  ############.#.### ####.#  #..@.#  #.##.# %h5t { .. ### ##   %h5 61.8 (22.0) _You sense a monster nearby.%h(  #.#...# ........# #.#...############.# #.†......).......#.# ###.############.#.# #................# ############.#.### ####.# #....# #@##.#...S....###########.#  #.####S   adder (asleep)   3.8 (2.0)  An adder comes into view..SS=4.8 (3 _The adder hisses angrily.%h  #.#...############.# #.†......).......#.# ###.############.#.# #................# ############.#.### ####.#  #....#########.##.#.....S.@.############.#  #.# ### %h%hZD.S%h+5.8 (1%h%h 3 _You block the adder's attack.%h2z  You hit the adder.  The adder is moderately wounded.%hz -7.2 (1.4%h? %h| = _The adder bites you but does no damage.%h  You barely miss the adder.The adder is moderately wounded.%h) (8.6%h` %h [ _The adder bites you but does no damage. You block the adder's attack.%ht  You closely miss the adder.The adder is moderately wounded.%h )70.0%h%hz _The adder barely misses you. The adder bites you but does no damage.%h  You miss the adder.The adder is moderately wounded.%h(1.4%h %h[ _You block the adder's attack. The adder bites you but does no damage.%hg  You closely miss the adder.The adder is moderately wounded.%hEh(2.8%hl%hdo[ _You block the adder's attack. The adder bites you but does no damage.%h9  You slash the adder!%hH†%h)%h 938=4.2%h_ _You kill the adder!%h%h%h%hH _No target in view!%h@ _No target in view!%h^4%h|a%hcH _No target in view!%h%h%h%hIH _No target in view!%h'f  _  You see here an adder corpse. _%hk %h8m ,%h{ J%h| %hN `%h ,%hߍ %h %h %h[ %h %h %h~ %h %h? %h %hM ,%hѕ %h %h %hl %hU ,%hؚ %h. %h %h %h %h %hG %h %hɠ %h %h %hi %h %h %h` %hN %h %hݦ %hD %hĨ %h }.#.# #.###...# ...# #...# .###+###.# .........###########..> #...........†......#... %h #........#########.#...# #........#<......#.#...# #...........w....#.#...# #.......########@#.#...#-- #.......+........#†#...# #.......########.#.#...# %hr #..[....##.#.#...# ##### #.......##.#.#...# .....#.#.#...########## w   dart slug (asleep)%hŰ r #.#.†......)...... #.###.############ #.# #.............%hC ~ 99.2 (25.0)  A dart slug comes into view.%hr .ww--300.2 (26%hX %h 9 _Found a stone staircase leading up.%hX.#.# #.#.........##...##.# #.############...# ....# #................####+####.. .%hX###########..># ##....†......#...#  #%h_Y.#########.#...#  ##<......#.#...#  #%hY......w.@.#.#...#  #.########.#.#...#  #%hKZ.+........#†#...#  #.......########.#.#...# %hZB #..[....# #.#.#...# #####.......# #.#.#...# ....%h^i #.#.#...######### #.#.†......)..... #.###.###########%hg:.w%hh01.2 (1.0) %hqq%hIt%h2 =2.6 (1.4 _You hit the dart slug but do no damage. You block the dart slug's attack.%h& =  You slash the dart slug!%h- g†%hG >44=3.9 (1.3%h:L %hL 7 _You kill the dart slug!%hAM %ha%hg4%hqH _No target in view!%h"4%h*%hA.H _No target in view!%hj3%h'%h%h%h,$ _%hݻ{  You see here a dart slug corpse.%h%h2 _%hɽ%hȿ%h?,%h%h(%h,%h%h>%h\,%h%hn%h,%h%h%hS,%h%h%hb%h%h%h%h,%hA%h-%h,%h%h%hN%h%ha%h%h%h%h%h%h?%h%h%h%h%h+%h%ho7 _You open the door.%h3%hk%h%hM,%hv%h%h,%h7 %h %h ,%h %h%h,%h%h%h,%h%h%h>,%h%hF%h,%h%h/,%h4%h7%h9%h<%h<%hLB%hk[X%hH\%h^%h"a%hb%hc%hd%hf%hh%h;i%huj%hl%hr%hs %hsA#.......# #.#.#.%hs %hht`#.......# #.#.#.%ht %hKuh#########.......# #.#.#.%hu %h+v(................###.#.#.%hv %hw(....................#.#.%hw %h'x(....................#.#.%hx %h(yHg.....................#.%hy %hz...%hvz...........###'%hz %hQ{%h{-.@................%h-|--%h| %h }3................####....%h{} %h}S................# #....%h^~ %h~I................# #....%h %hGI................# #....%h %h&F................# #%hhg   hobgoblin (asleep)%h##########......# #....%hO ######## #....%h!%hi %h߃D#..[.%hƇ %hn %hو 32.9 (29.%hS 0)  %hȉ0A hobgoblin comes into view.%h1%h%hb*.g%hdg==3.9 (30%hޖ %h]%h_The hobgoblin shouts!%h #.# #.#.# #.# #.#.# #.# #.#.###########.# #.#.####.#.#.#.#.#.#g...#.............###.........####....# #.# #.# #...........# ############......# ######### #..%h%h+H.g%h9--4.9 (1.0) %h%h%h, #.# #.#. #.......# #.#. #.# #.#.#.# #.#.#.###.#.#.#.#.#.#.#...g.##.#####.# ##.# ##.# ##.# ##......# # # #%hk5`.g--%h75%h@%hD%hg  #.# #.# #.......# #.# #.# #.# #.# #.# #.###.# #.# #.# # #....g. # #.#### #.# # #.# # #.# # #%h  .# # #......# # # #%h# %h`$ .=6%h+ %hU. W _The hobgoblin closely misses you.%hH d  You closely miss the hobgoblin.%hI -8.2 (1.3%hP %hS @ _The hobgoblin hits you but does no damage.%hC9.6 (1.4%h%h _You closely miss the hobgoblin. The hobgoblin barely misses you.%hh  You barely miss the hobgoblin.40.9 (1.3%hd%hjC _The hobgoblin hits you but does no damage. x2%hl%h(2.2%h1%%h( _You barely miss the hobgoblin. The hobgoblin barely misses you.%hO=  You slash the hobgoblin!%h8.%h1%hG 073.5%hF %h M _You kill the hobgoblin!%h{8 %h69 %h\> %h@ H _No target in view!%hV 3%hb %h%hL%h$ _%h$,%hH&,%h'%h ,%h.,%hZ/%h3%h 6,%h7%h;%h=,%h?%hMC%hE,%h?G%h K%hAM,%hN%h####'###..†......#...# #########.#...##<......#.#...#.....†..#.#...# ########.#.#...#+........#†#...#########.#.#...#%hQ ,%h^ ,.b%hh 8=1.5 (1.0) %h %hR : _The bat hits you but does no damage.%hX  You closely miss the bat. The bat hits you but does no damage.b.2.9 (1.4 _The bat closely misses you.%hY.......'####### #|...#.............##.......####.# ######...#..#####.## #.#.########.#....#..........b ############ ............. ###..#.......###########..>####'###...†......#.#########.##<.... .......†. .########.#. .+........#†.b30 _The bat barely misses you. The bat hits you but does no damage.%hQ7  You slash the bat!%hTS1.%h`585.2 (1.3%hd%hfG _You kill the bat!%h  _No target in view!%h  _No target in view!%h? _  There is an open door here. _%hz %h P There is an open door here.%h  %h _%h %h%h%h%h%h%h%hq%h%h%hl%hW%h %h#%h<'%h(%h)%h. %h. %h/-There is a stone staircase leading down here.%h2%h3 %h4_%hW6%h39%h<%h0=%h>%hmA%hC%hE%hF%hH%hK%hvL%hM%hP%h%h;%h%h%h%h%h/%h %hq%hM %h'3#..# %h# #..##(...# %h.# #..##....# %h.# #..##....# %hF.# #..##....# .# #..##....# .# #..##....# .# #..##....# %hn# #..##..@.# %he-%hP 431.2 (36.%h' 0)%h  #..##....# %h# #..##....# %h |## #..##....%h8!+#%h"#%h"...####'##%h#?.......#..####.#%h$@#######.#.......#%h%@....###.#..######%h&-....'...#..####%hp' ####%hE(%h.%h%0%h1-%h2%2.2 (37%h7%h; %h<%hv=_Found 8 stones.%hD 3%hG %huL %hU X%hW ,%hL .#....####.# .###### #.# #[# ##########.## #.#.#..........># #.#.# ##########..# #.#.# #..####.#. #(6.2 (4.0) ..# .# #..##....# #..##...# ## #..##....# # #..##....# ## #..##....#7.2 (5 _Found a ring mail.%h%h%h^ _No target in view!%hy 3%hπ %h݅ %h: %h2 $ _%hM ,%h ,%h %h %hB ,%hD %h %h} ,%h] %h %hn ,%hD %h %hM ,%hZ %h %h÷ ,%hW %h͹ %h %hq %h %h޽ %hɾ %h/ %h %h %hh %h %hB %h %h %h ,%h %h %h ,%h %h %h ,%h %h %h ,%h %h %hu ,%h %h %h* %h %h %h B%hR %h ,%h %h %h B%h %h ,%h~ %hT %h7 ,%h %h %hQ %h %h %h %h ,%h %h %hD %h %h %h %h& %h( _i - 2 scrolls labelled GUGEUG CEFIORCH (gained 1)%hY %h 3%h %h  %h ,%h %h %hl ,%h{ %h %h ,%h %h9 %h ,%hF %hs g   #..  .# #..  .# {...  .# #.#  .##### #.#  .....# #.#  ####.# #.#  # #.# #@#  %hw # #.# #.#  # #.# #.#  # #.# #.#  # #.###########.#  # #.............#    # ###############       #    %ha N69.2 (32.0)%h{ %h, [ _You sense a monster nearby.%hC3%hD%hG%hP%hQ%h{S,%h T%hU%hW,%hX%hzZ%h<\,%h]%h_%hf #.#..#  #.#..#  #.#..# #.##.#..# #.# #.#..## #.# %hf5#S#...# .# #.#..## .# #.@...# .# ###.### .#####%h!g #.# .....# #.# .####.# #.# .# #.# #.# %hgS   adder (wandering) .# #.# #.#  .# #.##.#  .# #.#%hLj\#.# 74.2 (5.0)%hoj.SS%ho+5.2 (6%ht%hvY _An adder comes into view.%h(y a=6.6 (1.4%hJ|  _You completely miss the adder. The adder bites you but does no damage. x2%h{9  You slash the adder!%hOi.%hE>65=7.9 (1.3%hX%h I _You kill the adder!%h}P %hS~B_No target in view!%h4%h#%hJ'H _No target in view!%h  _%hM %h 4%ha %h %h0 B%hc' %h%C %hj D  You see here a +0 ring mail. _%ht n%h݊ %hc %hi %h_ ,%hf %h %hm %hĵ %h %h %hI ,%h %h %h ,%h %h B%h %h  _You now have 37 gold pieces (gained 6).%h %h %h{ %h ,%hB %h %h ,%h %h %h ,%hZ %h( %h ,%h %h%h%hO%hj%h_%h%h %h %h %hR%h!%hM%h%h,%h%h%ha,%h%h%h7,%h%h %h"%h"%h$%h%%h'%h)%h*%hH-%h/%h1%h2%hK5%h7%h`8%hk9%h;%hq<%hI=%hp>%h@B%hH%hJ%hK%hN%hYP%h# #.#.# #.#.# ###.### .# #.#.#######.#.# #.# .####.#.....#...#.# #.# %hǡ.##(...####.#.###.# #.# .##....# #.#.# #.# #.# %hN]--69%h*%h9 _Found a stone staircase leading up.%hU%h 3%h%h%hο%hd,%h%h%hA,%h%h%h,%h%h%h%h%h%h%hY%h%h%h%h%hp%h%h_%h%h]%hS%hbL..# #.#####.#..# )## #.#.............#.#..# .# #.#.###########.#.#..# .###### #.#.#....<..#...#.#..# .'....# #.#.#.###.#.#.###.#..## .####.# #.#.#.#...#.#.# #.#...# %h1x## #.# #[#.#.#...#.#.# #.#..#####.## #.#.#.###.#.#.# #.....# ......># #.#.#.@...#.#.# ###.###95.9 (9.0) #####..# #.#.#######.#.# #.#  #..####.#.....#...#.# #.#  #..##(...####.#.###.# #.#  #..##....# #.#.# #.# #.#  #..##....# #.#.# #.# #.# %h #..##....# #.#.###.# #.#  #..##....# #.#.....# #.#  #..##....# #.###########.#%h%hE _Done exploring.%h3%hA%h~...#......0%h%h5E _Done exploring.%h%h%ht%hjJ%h2E _Done exploring.%h# %h %h %h= J%hO E _Done exploring.%ha 3%hb %h| 4%h<} %h~ E _Done exploring.%hz%h%h%hmJ%h@ _Done exploring.%h&CI%h&\J%h]%hˆ %h Where to? (Tab - D:2 @ (x,y), ? - help)  D - Dungeon %h %h5 ..##.###############.#..# choppaz the Shield-Bearer )###.#.............#.#..# Formicid .##.#.###########.#.#..# Health: 37/37 ======================== .###### #.#.#....<..#...#.#..# Magic: 4/4======================== .'....# #.#.#.###.#.#.###.#..## AC: 8Str: 23 .####.# #.#.#.#...#.#.# #.#...# EV: 8Int: 7 %h8 ## #.# #[#.#.#...#.#.# #.#..## SH: 4Dex: 13 #####.## #.#.#.###.#.#.# #.....# XL:  4 Next: 65% Place: Dungeon:2 ......># #.#.#.@...#.#.# ###.### Noise: ---------  Time: 1595.9 (0.0) #####..# #.#.#######.#.# #.#a) +0 war axe#..####.#.....#...#.# #.#Abil: Dig#..##(...####.#.###.# #.##..##....# #.#.# #.# #.##..##....# #.#.# #.# #.##..##....# #.#.###.# #.##..##....# #.#.....# #.##..##....# #.###########.# _Done exploring. [%h_9 (19d_Done exploring. _Done exploring. _Done exploring. _Done exploring. _Done exploring.%h0: %hH %h8K : _%hS ,%hT ,%hU %hY %h]Z %h[ %h}[ %h_ %hN` ,%ha %he %hg B%h!k %hl ,%hl %hp %hr ,%hr %hTx X%h| %hb} ,%h~ %he %hN ,%h %h %h ,%h %h %hŎ ,%h ,%h %h %hı %hJ %h %h %h %h X%h X%h- %h ,%h: %h %h ,%h %h %h ,%hW %h %h ,%hd %hD %ha ,%h %h %h ,%h %h %h ,%h~ %hm %hS ,%h %h %hu ,%h %h %hT ,%h %h %hd ,%h %h0 %h ,%ht %h! %h" ,%h" %h& %h' ,%h' %h<+ %h+ ,%hg, %h/ %h0 ,%h1 %h*4 %h 6 B%h#9 %h>: ,%hE; %ho> %h? ,%hs@ %heC %hD ,%hTE %haH %hI ,%hK %h^M %hN ,%hgO %hR %h]S %hS %hdT %hSW %hqX ,%hY %h:] %h^ ,%h_ %hc %hi n%hMj %hk %hm %hCo ,%hkp %hr %h/t ,%hou %hw %hCy ,%h}{ %h~ %h ,%h) %h %hm ,%h %h' %h ,%h\ %h͎ %h= ,%hr %hf %h %hg %hi %h %h۝ ,%h %hܠ %h ,%hN %hv %h ,%h %h %hh ,%h %h %h %h %h %h' %h %hm %h %h$ %hB %h %h %h< %h. %h %h %h. R _ There is an open door here. _%h %h ,%h %h %h ,%h< o  There is a stone staircase leading down here.%h %hy %h $ _%h8 %h 3%hl!%h"B%h~)  ########## .......@.#680.6 (84.7) ########.#  ..#  ...# ..... ...#.# ...#.# %h*.#.# # _You climb downwards.%h--%h/a _There is a stone staircase leading up here.%h%hQ%h%h%h4%h| _%h%h%h,%ho%hl%h0,%h%h%h%h7 %h. %h3 %h ,%h  %h %h&# %h^$ ,%hz% %h' %h) ,%h) %h+ %hA. ,%hs/ %h5 n%hh8 ,%h9 %h: %hS= ,%hC> %hi@ %hB %hZC %hC %hE %hG %h H %hH %hJ %hL %hL %hM %hN %hQ %hR %hR %h T %hV %hW %hW %hY %hR[ %h[ %hV\ %h^ %hf %hh %hn X%hr X%ht %h7u %hu %hv %hw %hhx %hx %hz %hq{ ,%h| %h| %h~ %h~ ,%h %h %h ,%hK %h %hG %hՊ ,%h %h ,%h %h %h %h ,%h %h2 %h ,%h %hh %h %hZ %h %h %hX %h %h %h %h %h %h %hx x#..#.#.#.##.# #....#.#.##.# ....##.#.##.#... #.#.##.##.########.##.......# #.####### #@#  #.# %h #.# #.##.##.#{ ...#..%hx 0722.6 (42.0%h %h %hI [ _You sense a monster nearby.%h%h[%h,%h%h%h,%h%h #######. #....... #.###### #.# #.# .# #  $...r..........#######........########  %hr   rat (asleep) %h 6.0)  A rat comes into view.Found 9 gold pieces.%hc.rr%h)J====7.6 (5%h%h- _The rat squeaks loudly.%h . #.......# #.####### #.#  #.#%h~  #.# #.# #.#.#######.######.$....r@........########. %h M######### %hؙ %h `=---8.6 (1%h1 %hӢ 1 _You block the rat's attack.%h6_---9.9 (1.3%h%hu _You closely miss the rat. The rat bites you but does no damage.%h7  You slash the rat!%h.C† %h1731.2%h%h3G _You kill the rat!%h%hW%hj%hH _No target in view!%h?J%hy(H _No target in view!%h %h %h %h %h %h $ _%h   You see here a rat corpse. _%h %h %h %h, %h4 %h B%h %h %h  %hM #.......#%h  %h #.####### #.#{ #.# #.#%h %## #.#.. #.# #.#######.###### #.$@...†.........- #########........ %h9" .#########%h+- %h4 z6.2 (5.0- %h5 %hx6 7_You sense a monster nearby.%h7 %h2  #.# #.# #.# { #.# #.# #### #.# ... #.# #.#.###### #.@....†. #. #7.2 (18.2 (2 _You now have 46 gold pieces (gained 9).%hY  You aren't carrying any items that you can evoke. _%h  You have nothing you can fire or use right now. _%hfn[?25h[?0c  Search for what [Enter for "armor", or ? for help]? %hi [?25l[?1c%h 8dart%h %h X _Can't find anything matching that.%hm[?25h[?0c  Search for what [Enter for "dart", or ? for help]? %h( [?25l[?1c%h# %h 12 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] %h Results at your position ([,] to cycle)  a - [carried] b - a +0 scale mail (worn)  b - [carried] c - a +0 buckler (worn)  c - [carried] j - a +0 pair of gloves (worn) Results elsewhere ([,] to cycle)  d - [D:2] a +0 leather armour (3 further duplicates)e - [D:2] a +0 ring mail  f - [D:2] a leather armour (56 gold)  g - [D:2] a pair of runed gloves (210 gold)h - [D:2] a ring mail (112 gold) (4 further duplicates)  i - [D:2] a robe (1 further duplicate)  j - [D:2] an encrusted plate armour (644 gold)  k - [D:2] shiny steam dragon scales (1204 gold)%hp )l - [D:1] a +0 robe%h%h%h *#.......#choppaz the Shield-Bearer#.#######Formicid#.#Health: 37/37 ========================{#.#Magic: 4/4========================#.#AC: 8Str: 23#####.#EV: 8Int: 7...#.#SH: 4Dex: 13#.#######.######XL:  4 Next: 67% Place: Dungeon:3#.@....†.........Noise: ---------  Time: 1738.2 (0.0)%h #########........a) +0 war axe#########Abil: Dig _You now have 46 gold pieces (gained 9). _You aren't carrying any items that you can evoke. _You have nothing you can fire or use right now.  Search for what [Enter for "armor", or ? for help]? dart _Can't find anything matching that.  Search for what [Enter for "dart", or ? for help]? armor%hJ%h7. _%h-a4%hOc%heF _Unknown command.%hfN 3%h O %hS f _%hY X%hZ %h\ ,%h-] %h^ %hO` ,%h` %hhb %hc %hxd %hd %hf %hl  #.. #######.. #...... .# #.#####.. #.# #l #.# # #.####.# #.# .......@...# #.# %hm "######.###.#######.######. #......†.......#. #########......#.########.l   frilled lizard (asleep)....%h`r  43.2 (5  A frilled lizard comes into view.%hw .ll==4.2 (6%hz %h} 8 _The frilled lizard hisses angrily.%h,... #.#.# g>.  .. ######. #..... .## #.#### ..# #.# #.# #.# #l# #.# ###.##@##### #.#%h............# #.# #######.###.#######.#### #.# #......† #.# #########..... #.####### g   hobgoblin (asleep) #.#l   frilled lizard .....%h  A hobgoblin comes into view.Found a stone staircase leading down.%h .ggThe hobgoblin shouts!%h+5.2 (1%h0%h2[ _The frilled lizard barely misses you.%h @  You hit the frilled lizard.%h %h] [.g.%h =8-6.5 (1.3%hR %hS  %h %h  D_You kill the frilled lizard!%hu q....#.... #.#.#.> ...#####.g ....#.####. #@#  ###.##.#####............# #.# #######.###.#######.####......†.#########.....#######.#..g--70%hE;#....#.....#. ..... #.#.#.. ..> #. .######.. .. ....###..#g####!.(.... #.#  ###.##.####............# ########.###.#######.####......†.#########.....#######.#.g-8 _Found 3 poisoned darts and a metallic clear potion.%h]=  You slash the hobgoblin!%h1.%h>71=9.8 (1.3%h|%hAM _You kill the hobgoblin!%h 4%h$%hO&H _No target in view!%h4%h%hH _No target in view!%hVI #..#.#.#.# ###....#.#.## #.....##.#.#...##.#.#.. ..>..  #. ...$ ##### #.. .. #....####..#.## #.###.!.(...@.# #.######.##.# #.#%h' # #.# #.# ###.##.##### #.# ............# #.########.###.#######.###  #.# #......†  #.# #########....  #.###### %hy%h&5-500%h$%h + _Found 10 gold pieces.%ho& #..#.#.#.# ###....#.#.####.....##.#.# ........##.#.# .....>... #.....$  #.....# #%h>!#..#.## #..!.(..@..# #.##.##.# #.# #. #.# #.# ###.##.##### #.# ............# #.# #######.###.#. #.# #......† #.# # #.# %hh*%hK+@-1%h;%h?%h3 #..#.#.#.# ###....#.#.# ####.....##.#.# ........##.#.# .....>... #.....$  #.....# ##..#.## #..!.(.@...# #.##.##.# #.# #.##.# #.# ###.##.##### #.# ............# #.# #######.###.#. #.# #......† #.# # #.# 2%h%h  #..#.#.#.# ###....#.#.# ####.....##.#.# ..##.#.# .....>..... #.....$.  #.....# ##..#.## #..!.(@....# #.#.##.# #. #.##.# #. ###.##.##### #. ............# #. #######.###.#. #.# #......† #.# # #.# 3%h(T  #..#.#.#.# ###....#.#.# ####.....##.#.# ........##.#.# .....>..... #.....$..  #.....# ##..#.## #.!.@.....# ##.##.# # #.##.# # ###.##.##### # ......# # #######.###.# #.# #......† #.# # #.# %h\ <4%hza T _You see here 3 poisoned darts.%h_%h-&5%h\"%h%* _o - 3 poisoned darts%h+G #..#.#.#.# ###....#.#.# ####.....##.#.# ........##.#.# .....>..... #.....$..  #.....# #..#.## .!.# #.##.#  #.##.#  ###.##.##### .# #.###. #.# #......† #.#  #.#%hx3%h%4&6%hS9%hn;%h #..#.#.#.# ###....#.#.# ####.....##.#.# .##.#.# .....>..... #.....$.. #.....##..#.##..#.#.##.# #.##.#  ###.##.#####  .# #.###. #.# #...... #.#  #.#7%h!%h+8.8 (2%h%h>[ _p - a metallic clear potion%h 3%h %h %h X%hU ,%hq %h %h %hD %h %h %h %h< %h %h%h,%h%h%h)%h %h %hx %h%h%h%hc%h%h%h:%hM _You now have 56 gold pieces (gained 10).%h %hz!%h/"%hj%%h(%h5)%h)%ha,%hf/%h/%h0%h3%h56%h6%h7%h ;R  There is a stone staircase leading down here.%h>%h> _%h?%hA%hE%hE%h}F%hOH%hI,%hJ%hK%hM,%htN%h9P%hQ,%hfR%hS%hbU%hU%hV%hVW%h1Y%hY,%hZ%h\,%hT]%h_%h`,%ha%hb%hg ###.....#. ........... ###......#. #......#. %hh^#..#.#.#. #..#.#.#. ###....#.#...####.....##.#............##.#.#........#.......>......#.############........##{ #.....##############..#.##...............#.##########.##.# #.##.###.##.####%hiE %hk080.8 (22.0)%h|l%hn%hp[ _You sense a monster nearby.%hŃ###.....#..####......#.##......#.##..#.#.#.##..#.#.#.####....#.#.#..#.....##.#.#...........##.#.##.#.......>......##.#####........#{ #...#..#.##........# .#.##.# #.##.# ###.##.#%h\%h01.8 (1.0) %h%%h%ha?###.....#..####......#.# #......#.# %h@#..#.#.#.# #..#.#.#.# ###....#.#.# ..#.....##.#.# .##.#.# #.#.>......# %hG#.######.### { #... .#.#.##.##.##.####.##.#####2%hlP%h ###.....#..####......#.# #......#.# #..#.#.#.# #..#.#.#.# ###....#.#.# ..#.....##.#.# .##.#.# #.#.>......# #.############.### { #.....#####..#.## %h %h" &3%h %ht %h  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   4.0   4.2  +1   k - Spellcasting   0.0   1.0   0           b - Maces & Flails   2.0   1.0   0      c + Axes3.5   4.0   0       d - Polearms   2.0   1.0   0       e - Unarmed Combat   0.0   1.0   0 %h      f - Throwing   0.0   1.0   0                       g - Armour   4.0   4.2  +1       h - Dodging   0.0   1.2  -1       i - Shields   4.0   3.0  +3       j - Stealth   0.0   0.6  +3       %hŴ                               The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets%h8 TargetTarget--  --  --  16.0 --  --  --  --  --  --  --  a-z] set%h [-] clear selected targetcost|targets%hw<[?25h[?0c0 %h  [?25l[?1c2.0 current training targets, if any.=] set aall targets%h!= f + Throwing 0.0%h %h %h ###.....#.... choppaz the Shield-Bearer...........### Formicid%h ###......#.#Health: 37/37 ========================#......#.#Magic: 4/4%h ========================#..#.#.#.#AC: 8Str: 23#..#.#.#.#EV: 8%hy Int: 7###....#.#.#SH: 4Dex: 13..############.....##.#.#%h oXL:  4 Next: 71% Place: Dungeon:3..........@........##.#.#Noise: ---------  Time: 1783.8 (0.0)%hc a#........#.......>......#a) +0 war axe#.############........###Abil: Dig%h {#.....##############..#.##...............#.##########.##.##.##.#%hN ###.##.##### _You see here 3 poisoned darts. _o - 3 poisoned darts _p - a metallic clear potion _You now have 56 gold pieces (gained 10). %h z_There is a stone staircase leading down here. _You sense a monster nearby.%ht %h %h %hw %h]R%hS%hT%h=Y%h]%hj%h@m%hsr%hs%hu%h%x%hg{,%h.|%h}%hāB%h/%hX%h ### ....... ###.... #....# #..#.###. #..#...... ###....%hM ##...############.....# #...............# #.##..#.>.. #.############...... #S #.....# # ##########..#.# ....... S   adder (asleep) .##########.##. #.##. ###.##.%h+9.8 (6%hS.S%h՜,90.8 (7%h %h&Y _An adder comes into view.%h.C ...#. ####. ##.. #..####.. #..# .....####.. ##...############. #..................... #.##.@......#>.%hD a #S############... #. # #. ##########..#. #. ..............#. .##########.##.. #.##.####.##......%hO %hP 3=1.8 (1%hV %hD[ @ _The adder bites you but does no damage. x2%ho %hV -3.1 (1.3%h9 %h _You closely miss the adder. The adder closely misses you.%hj4.4 _You miss the adder. The adder closely misses you. You block the adder's attack.%h  You slash the adder!  The adder is almost dead.%h^6-=5.7%h %hh _The adder bites you. The adder closely misses you.%h!  You closely miss the adder.The adder is almost dead.%h0-7.0%h %hK _The adder misses you.%ha  You miss the adder.The adder is almost dead.%h-cm7=-8.5 (1.5%h/i%hem[ _You block the adder's attack. The adder bites you but does no damage.%h3M 9  You slash the adder!%hO r†%hn 6889.8 (1.3%hq %hBt I _You kill the adder!%h[ 4%h %h[ H _No target in view!%h%hB%h%hH _No target in view!%h՚%h%h~%h %hm%h$ _%hn%hVb  You see here an adder corpse.%h%h@= _%h%h{%h,%ho%h%hx%h%hO%hO%hԷ%h@%h%h%h%h%hg%h%h̿,%hm%h%h,%h%h%h,%h%h%h,%hb%h %hO,%hs%hM%hI,%h%h%h #†############..#.##.....####.#############..#.## #...................# ##.###.##########.##.# #...##.#%h #.##.# #.#.##.# ###.##.###...##.##### .##....@....# #######.##-#.........# #.# #...#####.# #.# %h K#...# # #.#.....# #.####...# { ...#...#..#.... %hy %h^813.8 (14.0)-%h~j _You sense a monster nearby.%h,4.8 (15%h%h l _e - 3 scrolls labelled PUAXALEMIU (gained 1)%h%h%hѦ%h%hR%he#.# #.....#### #.#############..#.## #...................# ##.###.##########.##.# #...##.# #.##.# #.#.##.# ###.##.######...##.##### ............%h##.........# #######.###.##.......@.# #.# #..#...#####.# #.# ####...# .# #.# .....# ..###...# ..r...#...# .#.. .. r   rat (asleep)%h#.... .###. .# .#%hy 6.8 (2.0)  A rat comes into view.%hx {.  The rat squeaks loudly.%h5===7.8 (3%hF _The rat moves out of view.%h  %hݒ %hƘ #.# #.....#### #.#..#.## #.%hI # ##.###.#.##.# #...##.# #.##.# %h {#.#.##.# ###.##.##### #...##.##### .# ##.........# #.###.#%h< &#........@# #.# #.---8.8 (1#...#####.# %h J#.# ##...# #.# #.# .....# #.r,%h- ###...# #...#...# #.#.. .. r   rat%h #.... ..###...# .#%h0 $---%h %h %hh Z _A rat is nearby!%h1############..#.## ..................##.###.##########.##...##.# #.########%hR..##.##### ............#.........# #######.###.##  #.# #.....########..#  ..r,###..... #..... ..###.  ..# .#### #%h>%h8r.9 _%h%h6=21.1 (1.3%h %h<"t _You barely miss the rat. The rat bites you but does no damage.%hP)5  You hit the rat.%h3F†%hN6902.5 (1.4%h3P%hSG _You kill the rat!%h %h %hi %h H _No target in view!%hJU %h;V %h[ %hp_ H _No target in view!%h_%hϢ%hk$ _%hu  You see here a rat corpse.%hͪK _%h%h,%h%h %h ,%hϻ%hV%h(B%h#.##..#.## #..# ##.###.##.##.# #...##.# #.##.# #.#.##.# ######.##.##### #...##.#####...# ##.........#.#######.###.###.........##.# #..#...#####.#.# ##-#...# #†#.### #.# .....# #.....# #.# ###...# #.........%hO ...#...# #.#.........#.... ..###.####....# .###### .#.#%h-7.5 (5.0%hE-8.5 (6%h%h0 _q - a wand of warping (12)%h[  You aren't carrying any pieces of jewellery. _%h\_%h^%he _%h'x4%hy,%hz%h|,%h}%h1%h,%h%h7%h,%h%h%h[J%h,%h%h %h.# #............# .# #.#..........# .. .....# .....# #.# ##.## .##### .#  #.# #.#  ### #.# #. %hF   #.#  #.#  #.# #.# #.# r   quokka (asleep) ... r.. %ha043.5 (15.0)%hrr. {.%hv,4.5 (16%h%hY _A quokka comes into view.%hݧQ#.... .. ...###.####.  .....# #.# ##.##### #.#  .## #. #...r. {..r.. { 5.0) %h(. ...###.####  .....# #.# ##.##### #.# #%h7)r.... { .....%h+%hL/tr.. {%h0&6%h"3%h4%h>  You hit the quokka.  The quokka is moderately wounded.%h_Z  o   orc (wandering)r   quokkaoThe quokka bites you but does no damage.  An orc comes into view. It is wielding a +0 dagger.The quokka twitches its whiskers.%hI]5=7.9 (1.4%h_%h!d4 _You block the quokka's attack.%hO,  You closely miss the quokka.The quokka is moderately wounded.The orc shouts!%hY2 oo.6-=9.2 (1.3%h3 + _The quokka bites you.%hW P  You slash the quokka!%h _†o.%h(2-50.5 _You kill the quokka!%hk{ .....# #.# ##.##### #.# #....o#.........#.....%h~%h<o.%hSU--10%h%hs _You see here a quokka corpse.%h .. ...###.####.......##.##.#####.###†#.#%hr o ... #.........#.....%h %h <o.%h m7=-2 _%h) %hT %hv x# #.#....... .. ...###.####.......##.##.#####.###.†.#o# ...#.........o.%hx &3%hdž %hk. .# #.#....... .. ...###.####.......##.##.#####.###.†o#.# ...#%hxo.4%h%h%h@# .. ...###.####  .....# #.# ##.##### #.# #o....#.....%hȗ%h;Po†%h̛&5%h`%h@%h7  You slash the orc!%hD)%h}Y=7=6.8 (1.3%h%hG _You kill the orc!%hg C . ...###.####  .....# #.# ##.##### #.# #†......#.....%h>w `-70%hy s  Things that are here: _a +0 dagger; a +0 leather armour%h.   .....# #.# ##.#####%hi/  #.# #).%h/ Z#....#.....%hG8 %h? G-8 _%h7E %hI s _You see here a quokka corpse.%h?#### #.# #)†0...#...<#............#......>...9.8 (1 _Found an escape hatch in the floor. Found a stone staircase leading up.%h5J#)†.#.......##...<...#....#........###>#..##.60%h2g### #.#  #.# #.# #.# #)# #†# #.# ##.#######..@....##...<...# #.......# ...##>##. #..# #.#..##.###.#.##1%h{ #.# #.# #.# #)# #†# #.# ##.#######.......# #.# #.......# .....# ..##>##. #..# #.#.. ##.###.#.###.. #.##2 _There is a stone staircase leading up here.%h 6  _ #.# #)# #†# #.# ##.###### #.......# #...<...####.##.......#......###..##......># #. #........# # #.......#.. ##.###.#.### ..# #.##b   bat (wandering) .## .# b #3 .  A bat comes into view.[%hZ: hm4.8 (2 _The bat moves out of view.%h%hj%hw #.##. #)##. #†#.. #.#%hXzZ. ##.###### #.......# #...<...#.####.##.......#........#7.8 (3.###..##......># #.. #........# #.. #.......#..#.. ##.###.#.####.. ..# #.##b   bat (wandering)... .## .#.#b . #%hz%hυ%hVZ _A bat is nearby!%h#. #)# #.# #†# ..# #.# #.###.###### #.##.......# #.##...<...###.####.##.......#..........# #.###.@##......># #..##........# #..##.......#.. #..###.###.#.### #... ..# ## .... .## . .#b. . #.....%h%ha%h%hi[bb.%h28.8 (1 _%hy%hC%hb_# #†..# #.#.###.######........<.##.####.##.................... #.###..##......> ..##..b###.###.#.###.. ..# #.##.... .## #%h..#.... ........#.##.#%h(b.%h.=9%h\%hv _The bat closely misses you. The bat hits you but does no damage.%h,%hV.b71.2 (1.4%h%h _You miss the bat. The bat closely misses you.%h ..# #.#.###.######.......<##.###%hs ........... #.###..##> ..##..%hÕ tb.###.###.#.###... ..# #.## ......## #..#.... #........ %h ..#.##.###### . ..%hޗ %hn %hE Qb.20%h %hܢ P _The bat barely misses you.%h2 %h4 %hb; !.b%hP< [6-3.5 (1.3%hjA %hD | _You barely miss the bat. You block the bat's attack. The bat hits you.%h35  You hit the bat.%h71.%h084.8%h`%h"G _You kill the bat!%h~4%hi%hH _No target in view!%hI4%h%hhH _No target in view!%hȈ3%h%h)%hZa7=%h.1 _HP restored.%h*3%h%h%hX,%h%h%h,%h%h%hjO=%hv%hҤ%h,%h%%he%h{,%h^%h(%hQ%h%h;%h%hٵ,%h%h9%hX,%h%h3%he#.###..##......>#.. ## #..##........#..# #. #..##.......#.b...##.# #..###.###.#.# ..#ß.ß###...#.## ..............## .# ##ß.ß#..#.....# ###.##.............#.##.#####-#####......  ########  b   bat (asleep) %h\/80.0)%h%h%h2^. .bb%hF-5.8 (11%h%h V _A bat comes into view.%h(...........# #.###..##>. ##. #..##.# #.. #..##...........##.## #..###.###.#...b#ß.ß###......# #.#..............## .#ß.ß#..#.....# ###@##........... #....#.##.###########......########%h.b6.8 (1.0) %h%hd%h  You slash the bat!† %h0o.................# choppaz the Shield-Bearer%h.. #.###..##......># Formicid%hս... ##. #..##........ Health: 37/37 ========================%h...# #.. #..##.......# Magic: 4/4%hj3========================%h2.....##.## #..###.###.#. AC: 8%h.Str: 23%hF...#ß.ß###......# #.# EV: 8Int: 7..............## .# SH: 4Dex: 13##߆ß#..#.....# # XL:  4 Next: 100% Place: Dungeon:3%h##@##...........Noise: =--------  Time: 1888.1 (1.3)%h1#....#.##.#####a) +0 war axe######......Abil: Dig######## _You kill the bat! %h_No target in view! _No target in view! _HP restored. _A bat comes into view.You slash the bat! %h%hj_You kill the bat!You have reached level 5!  %h*--more--%h%h42/425/55 0%  _%hd  _  You see here a bat corpse. #.##...<... ##.####.##.......# .........g.. #.###..##>. ##.# #..##..........# #.. #..##.............##.## #..###.###......#ß.ß###......# #.#.....@..........## .-######߆ß#..#.....# .##.....#....#.##.###########......########g   hobgoblin (asleep)%hn %90%hvs i.gg%ht F-90.1 (2%hI{ %h \ _A hobgoblin comes into view.%h٪ #.##...<.# ##.####.###. ...... #.###..##.......g.. ##.# #..##.## #..# #..##..##.## #..###.###.%h.#ß.ß###......# # #.##  ######߆ß#..#.....# ##.##. #....#.##.##### ######...... #%h %hF.g%h+1.1 (1%hӿ%hy%hIz #.##..... #.##...< .# .##.####.#####.. ..........#.... .##.###..###...g. .##.# #..####.#..# #..##....#.##.## #..###.##.......@#ß.ß###......#####...........#######߆ß#..#.....# #.##........... #....#.##.###########......########.g2%h%h@ E #.###.###. .# #.##...##. .. #.##...< .#.. .##.####.## ###... .......... #..... .##.###..###..... .##.# #..##......g##.#..# #..##.... #%hhB O.##.## #..###.##.........#ß.ß###......######...........#######߆ß#..#.....##.##.......... #....#.##.##########......########%hM D=3%heV %hi[ V _The hobgoblin barely misses you.%h+=  You slash the hobgoblin!%hy2E†%hO514.5 (1.4%h13=6.3 (1.5%h _A gnoll comes into view. It is wielding a +2 heavy halberd.%hU . ##.  ... #. .j# # #.# #.#.# .. ..##.## #.#.# ... #.#..#.####... #........@###...... . #.......##.#.....##.####.#..... ###................... #........##.###..... ..#........##.# #..%h.. ........†##.#..# #..# ##.#.......##.## #..# ...........#ß.ß###########...........%h%hu%hxj.jjj 2 gnolls (1 polearm, 1 wandering)%h5--70%hG%h _A gnoll comes into view. It is wielding a +0 flail.Things that are here: _a +0 flail; a +0 dagger; a gnoll corpse%hj##. ... #...# ##.#%h#j#.# .. ..# ##.## #.#.# ... #.#......#..#.####... #.#.)###...... . #.#......##@#.....##.####.#..... ###.................... #........##.###..##... ..#........##.# #..#%h9.. ........†##.#..# #..## ##.#.......##.## #..#   gnoll (polearm) ...........#ß.ß###....########............ ######߆ß#..#%h%%h..j--8 _%h2%h5%h<##. #... #. #..# ##.# ##.#.# .. ..# ###.## #j#.# ... #.###......#..#.####... #.##........)###...... . #.##.......##.#.....##.####.##.%h=..... ###@.................... #........##.###..##... ..#........##.# #..##... ........†##.#..# #..##.# ##.#.......##.## #..# ...........#ß.ß###..... ########................  ######߆ß#..#....  ##.##....... %hw?%hF.jj   gnoll (polearm)%h?G&9%hK%h`M%h %hm{.j%h'10%h%h%hr j  ##.  ...  #.  .j# # #.#  #.#.# .. ..#  ##.## #.#.# ... #.## ......#..#.####... #.## .......j###...... . #.## ......##@#.....##.####.## ..... ###............... .... #........##.###..## ... ..#........##.# #..## .. ........†##.#..# #..# ##.#.......##.## #..## j[%hts30mj 2 gnolls (1 polearm, 1 wandering) ...........#ß.ß###########...........######߆ß#..#.jj)=1%hy %hz%hU{/_The gnoll closely misses you.%h{%h8  You closely miss the gnoll..{   gnoll (26----------==2.8 (1.5 _The gnoll hits you with a +2 heavy halberd!%h  j ##. ... #.  ..# # #.#  #.#.# .. ..#  ##.## #.#.# ...  ......#.{  .......j## .  #@# ..... ###....... .... #........# ... ..#........##.#  .. ..†##.#..#  # .....##.##  ..... #..... †You closely miss the gnoll.%hk j ##. ... #.  ..# # #.#  #.#.# .. ..#  ##.## #.#.# ...  ......#.{  .......j## .  #@# ..... ###....... .... #........# ... ..#........##.#  .. ..†##.#..#  # .....##.##  ..... #..... †  The gnoll hits you with a +2 heavy halberd!j.j 2 gnolls (1 polearm)11--------[34%hm-----------4.1 (1.3 _* * * LOW HITPOINT WARNING * * *%h2  You slash the gnoll! .{   gnoll (  The gnoll is heavily wounded.--5.4 _The gnoll barely misses you.%hɋ 9  You slash the gnoll!%h %h .   You kill the gnoll!%hX 2--------2-6.7 _The gnoll barely misses you.%h]%hai _Your Throwing skill increases to level 1!%hC8.1 (1.4%hr%h! _You barely miss the gnoll. The gnoll barely misses you.%h  j ##. ... #.  ..# # #.#  #.#.# .. ..#  %h߲m##.## #.#.# ...  ......#.  .......j## .  #@# ..... ###....... .... #........# %h... ..#........##.#  .. ..†##.#..#  # .....##.##   ..... #..... †You slash the gnoll!  The gnoll is severely wounded.%hb p j ##. ... #.  ..# # #.#  %h .#.#.# .. ..#  ##.## #.#.# ...  ......#.  .......j## .  #@# ..... ###....... .... #........# ... ..#........##.#  .. ..†##.#..#  # .....##.##  ..... %h C#..... †%hC  The gnoll hits you with a +0 flail.0-=%hМ 9.5%hz %h V _* * * LOW HITPOINT WARNING * * *%h9  You slash the gnoll!%he)%hk1=34-20.8 (1.3%h,%hI _You kill the gnoll!%h%h#X%h$S2=%h;%%hs(,%h)%h,,%h.%h0,%h2%hj5_3=%h7%h9%h9%h,:%hY<,%hb=%h?%h_%hau4==%hd%hqf%hh%hm%h|n%hp%hu%h*v%hlx%h|%h}%he~5%h<=%h%hV%h%h %hY%h%h%h%h%hK%h%h%hv%h6%hk=%h%hE%h%hT%h%h%hä%h%hy%h"%h_%h{%h7%h7%h/=%h%h%h%h%h %hM%h%h6%hҺ%h%h318%h=%h*%hh%h%hT%h%h<%h%h&%h0%h%h%h'%h%h]9%h=%hN%h%h%h%h%h0%h%h'%h%h%hK%h%h%h620%h=%h%h%h|%h/%h%h%h%hg%h%hX%h1%h^%==%h%hT%hm%h)%h%h%h%h%hY%h%h%h%h%h=2%h>=%hk%h/%h%hy!%h6"%h#%h%%h,%h*.%h40%h,1%h13%h'2=%h2%h3%h6%h6%h7%hd:%h ;%hP<%h_>%h?%h@%hB%hC%h1D4%hD=%h"E%hoF%hH%hI%hJ%h M%hM%hN%hQ%hR%h\S5%hS=%huT%hU%hX%hY%h[%h]%hi^%h`%hvd%h%h?%hA%hB%hC7%hC=%hD%hBE%hG%hWH%hCJ%hL%hJM%hN%hP%hQ%h0R8%hR=%hJS%hT%h}W%h)X%hzY%h[%hK\%h]%h_%h[`%ha%hc%hrd%hd9%hpe=%he%h&g%hi%hj%hCl%hB%h,%h%h :40%h2=%h-%h*%h%hE%hl,%hC%h91%hf(=%hɦ%h,%h%hWs -- _You start resting.%hմ%h32033.8 (113.0)%hG2==-44%hʽ%hܿ" _HP restored.%h { . ##.  ...  #. ..# # #.# #.#.# .. .. ##.## #.#.# ... #. #..#.####... #. .......@###...... . #. ......##.#.....##.####.# ..... ###............... .... #........##.###.. ... ..#........##.# #.. .. ........†##.#..# #..# ##.#.......##.## #..# ...........#ß.ß###########...........5.0) %h= %h _Items here: )))) †.%hV%h]KVisible Items (select to target/travel, [!] to examine) Items  a - ()) a +0 dagger (here)b - ()) a +0 flail (here)  c - ()) a +0 flail (here)  d - ()) a +2 heavy halberd (here)  e - (†) a gnoll corpse (here)  f - (†) a hobgoblin corpse%h\ choppaz the Shield-Bearer.Formicid##.Health: 42/42 ========================...#. Magic: 5/5========================..# ##.# AC: 8Str: 23#.#.# .. ..# EV: 8Int: 7##.## #.#.# ... #.# SH: 4Dex: 13......#..#.####... #.# XL:  5 Next: 34% Place: Dungeon:3.......@###...... . #.# Noise: ---------  Time: 2035.8 (0.0)......##.#.....##.####.# a) +0 war axe..... ##%h]` #............... Abil: Dig.... #........##.###..#... ..#........##.# #..#.. ........†##.#..# #..# # ##.#.......##.## #..# ...........#ß.ß###... ########..............  _* * * LOW HITPOINT WARNING * * *You slash the gnoll! _You kill the gnoll! _You start resting. _HP restored. _Items here: )))) †.%hg Q%hU3%hW%h\%h_%h`$ _%h!g,%hh,%hj%h|o%hr,%ht%h؝J%h%hb%h%B%h | . ### ##.  #.. ...  #.# ..# #  #.# #.#.#  ####.####.#.# . #@......#..#.####. #........)###..... #.......##.#.....# ...#......###....... ###.......#...... #.......#...... #............†## #.#####.#.......## #. #ß%hVW43.8 (84.8 (9%hw%hM _r - a scroll labelled VECISM LEUFAG%h%hj%hRn%h ,%he%h%h,%h%h%h#.... ...##.....# .##### # .# . .###.# ....... 61.8 (17.0).#(...#.# .# ##.#.# .. ####.####.#.# ...#%h.......#..#.####...#........)### .########.......##.#.............#......###...########.......###.#2.8 (18 _Found 4 stones.%hK%h%h%h%h%h0B%hD9y#.... ...###.......# #..##.##### #...##.#.#%h;##..# #.# . ###.###.###..>3.0)#.#(...#.## #.####.#.# .. ####.####.##.....#........)###...... . ##.......##.#.....##.##..%h=L#......###..##.......#..##.##%hA%hB+4.8 (2%hG%hK; _Found a stone staircase leading down.%h"%h%%h&%h>1%h}>X%h,C,%h F%hI%hM,%hdP%hLT%hX,%hZ%ha]%h3a,%h4c%he%hh,%hj%hm%h6n%ho%hrM _You now have 70 gold pieces (gained 14).%ht3%hv%hx%h\z,%h{%h'}%h,%h%hԂ%h&,%hɆ%hT%h>,%hl%h%hԏ,%h%hb,%hO%hF _d - 3 potions of might (gained 1)%ht3%h͚%h%hK,%h%h%h,%h%h%h,%h%h%%h6%h,%h%h%h,%h%hϯ%hU%h%hc%h%h%h,%h,%h%h"%hI%hи%h-%h%h%h%hl%h%h%hn%h̿%h%h%h%h%h%h,%h%h%h%h%hg%h%he%h%hI%h%h%,%h%h%hr,%h%h%h%h,%h%h,%hq%h2%hj%h%hO%h%h%h,%hP%h%h%hj%h%hY%h ,%h%h%hL%h%ha%h%h ,%h~%hl%h%h%h%h%h%%h%h'%h%ho,%h%h%h %h%h+,%h,%h%h%h,%ho%hk%hk%h%h*%h,%h2%h%h%h %hK ,%h %h %hB%h%h%h%h%h%h%h%h8%h%hB%h#%h%hH,%h%h|%h %ho%h,%h %h %hE!%h"%h#%h=$%h$%h%%h&%h'%hn'%hX(%h)%hS*%h*%h+%h52%hx3,%h3%h'5%h&6%h6%h7%h7%hG9%h:%hk:%h.;%h5<%h<%h<%h=%h!?%h?%h@%hvA%hB,%hC%hD%hOE%hE%hUF%hF%h-H%hH%hH%hI%hK%hcK%hK%hL%h}N,%h/O%hS%hT%h@U%hU%hTW%hY,%hY%h3[%h\,%h]%h_%hb%hhb%hb%he%hh,%h i%hml%hm%h^n%hn%hr%h-t,%hBu%h %h&,%h%hj%h,%h%%h%h%h %h%hɊ%hc%hŌ%hp%hP%h%h’,%h%hG%h%h%h"%h-%h%h%h%h%h%hQ~%h%h,%h,%hO%hS,%h^X%h%hC%h-%h'%h %h,%h%h%h,%h+%h%h~%h%hv%hC%h ,%h %h %h,%h%h%h,%h%hx%h,%h%ht%h ,%h %hA"%h#,%h$%h%%hM'%h'%h2(%hK)%h*%h+%h,%h.%hM0,%h0%h-2%h3,%hG4%h7%h8,%h"9%h<%h>,%h?%h@%hA,%hkB%hC%hE,%hF%hHG%hH%h-I%hI%hN%hO,%hFP%hQ%hS,%h T%hU%hV%h9W%hW%hX%hZ,%h0[%h1\%h]%h ^%h}^%hX_%h`%hYa%ha%hIc%hd%hd%h^e%hf%hh,%h9i%h.k%hl%h%m%hm%hn%hbp%hp%h7q%hrv%hGx,%hy%hr|%h},%h~%h%hB%h%h1%hф%hw%h%hv%hʼn%h؊%h<%h%hA%h6,%h%h%h%h%h%h/%h%ha%h%h%h6,%hk%h%hס,%hS%h%hx,%h%h%hi%h˩%h=%hr%h%hm%h߭%h%h%h9%h%h%h0ß...ß.#..# #.# .....###.###.###### #...## #.##.......# .....# #.##...<...# .##.####.##.......# ..................# .##.###..##......>## .##.# #..##........# .#..# #..##.....@.#.. 207.8 (143.0) %h##.## #..###.###.#.### #ß.ß###......# ##.## ............## .# #߆ß#..#.....# )# ##.##........... .. {  #....#.##.##### .#  ######...... .# ########%hB84%ha%hE$ _Found a sling.%hψ3%h%h[%hX%h....## #.##.......# ....# #.##...<...# #.####.##.......# .................# ##.###..##......>## ##.# #..##........### #..# #..##.......#.. %h֡#.## #..###.###.#.### ß.ß###......# ##@## 9.0) ...........## #.# ߆ß#..%ha# #)# #.##...<.. {....#.##.######.##### ..#  ######## ##%h3# %hF%hŪ,10.8 (2%h%h; _Found an escape hatch in the ceiling.%h%hq3%h%hU .< ##.####.##.... ........... ##.###..##......>## #..##........### #.......#.. ##.###.#.### ß.ß###......# ##.## ...........## #@# ߆ß#..#.....# #)Abil: Dig##.%h*##%h'I1.8 (1%hq _You sense a monster nearby.%h3%h%hȵ%hF ##.###. ............. ##.###..##......>## ......### #.%h6....#.. ##.###.#.### ß.ß###......# ##.## ...........## #.# ߆ß#..#..... %h%\#.##...........<....K....######.#######Abil: DigK   kobold (asleep)%h 0  A kobold comes into view. It is wielding a +0 club.%hxK.K%h K===2.8 (1%hh _The kobold shouts! _You see here a +0 sling.%h,..........# #.###..##># #.# #..##........### ..# #..##.......#.. .## #..###.###.#.### .ß###......# ##.## ..........## #.# †ß#..#.....####)######## .##...........<.@.K..... ....#.##.######.############...... ...#  ############# %hgK.---3 _%h%h|%hr]m=--5.1 (1.3%h4c%hGf _You closely miss the kobold. The kobold barely misses you.%h>6.4%h _You miss the kobold. The kobold hits you but does no damage.%h4 :  You slash the kobold!%hB A) %hQ 057.7%htX %h#] J _You kill the kobold!%h %h %h %hz%h  %h^ %h :_No target in view!%h$ _No target in view!%h _%hV,%h%hC%h(,%hY%h=  You see here a +0 sling.%h%h _%h%%h%h,%h%h%h%h8%h-%h %h%hp%h%h%hn,%h%h%h %hy%hC%h%hB%h&%hO%hm%he%h%ho,%hq%h%h+%h,%h %h^ %h) %h%h%hq%h%h;%h%h%h%h,%h%h!%h$,%h&%h(%h'*,%h+%h.%h0,%h:X%h;%hX=,%h=%h3?%hW@%h@%hA%hA%hLC%hC%hC%hE%hF%h G%hpG%hH%hJ,%hlK%hL%hN,%hN%h2P%hQ%hQ%hR%hT%h ]%h]%hG`,%hb%hd%h h,%hNi%hk%hn,%ho%h/p%hq,%hr%hw# #.# #######.###.#######.###### # #.# #......†......... # #.# #########........ ### #.# ######### ..#####.## # .........# ## #.####...# #.@.- %hx#.# ##.## #..# #.# #. #.# #.# #. ### #.# #.# ## #.# #.# %hcxm.#### #.# #.# ....# #.# #.# ..#.# #)# #.#%h:}v50.7 (33.0)-1.7 (34%h[%hX _s - a fuming dark potion%h%h%hr%h%h>%h3%h5,%h%h%ha%h%h,%h}%h,%h%h%hA%hB##.#######.###### %haT #......†.........  #########..  #   # # .# # #############.# # #............. #.#########%h60.7 (9.0) #.# #.#... #.# #........ #.# #..≈≈≈≈≈≈ #.# #..≈..... #.# ##.≈.≈≈≈≈ %h[S#.# .≈.≈... #.# .§..._ #.####%h\§§§_%h`b1.7 (10.0) _ _Found a basalt altar of Yredelemnul.%h=%hb>%h"@%hA%hYK%hM%hN%hpR%h3U%h:V%hwY%h[%h\%h2]%hY_%hja%ha%hb%hc%hd,%he%hnh%hkB%h֌%hАX%hΑ%h%h,%he%hO%hҘ,%hϙ%h%h%h%h%h%h? #.#  #######.#  ........##########  #####............##   #.#...#####...#   #....§........#   #..≈≈≈§≈§§§...#   #..≈.§§...§≈..#   ##.≈§≈≈≈≈§.≈@.#  ≈.≈...≈.≈..#  ≈..._.≈§§§##   .≈...≈§§.#   ≈≈≈≈≈.≈.#  %h ..... ≈.#   hh 2 jackals (asleep) ≈≈≈≈ ≈.#   hh. ...#    %hx 75.7 (14  2 jackals come into view.%h%h .#..≈§≈§≈§.....≈_.≈.≈..≈...hh≈≈≈hh...%he5==6.7 (15%h%h-< _The jackal barks! x2; You hear a bark!%h$.G #.#  ..#### ............##  #.#...#####...#  ........#  #..≈≈≈≈§≈§≈§..#  .....≈..#  .≈@.#  #.≈.≈...≈.≈..#  %h.#.≈..._.≈.≈.##  .≈...≈.≈.#  ≈≈≈≈≈.≈.#  ......≈.#  ≈≈≈≈≈≈≈.#  hh......# %h #.#  ..#### ............##  #.#...#####...#  ........#  #..≈≈≈≈§≈§≈§..#  .....≈..#  .≈@.#  #.≈.≈...≈.≈..#  #.≈..._.≈.≈.##  .≈...≈.≈.#  ≈≈≈≈≈.≈.#  ......≈.#  ≈≈≈≈≈≈≈.#  hh......#  _There are monsters nearby!%hO###### ........########## #####............##  #.#...#####......§......≈≈≈≈§≈§≈§..§.....≈.#.≈§≈≈≈≈≈.≈. #.≈.≈....._.≈.≈.# .≈..  ≈≈≈≈.....≈≈≈≈≈≈hh.....#..#####.≈≈≈≈..§h 3 jackals..hhh--7.0) %hIX9_%h[Y _A jackal comes into view.%h m........########## #####............##  #.#...#####............≈≈≈≈≈≈≈≈.......≈%h V#.≈§≈≈≈≈≈ #.≈.≈....._.≈.≈@## .≈..  ≈≈≈≈.....≈≈≈≈§≈..hh...#h.######. %ho %hM %h %ha %h p_§.h%hq A--8%h' 8_%h %hp #####............##  #.#...#####............≈≈≈≈≈≈≈≈.......≈#.≈§≈≈≈≈≈ #.≈.≈...≈.≈..#.._.≈.≈.## .≈.. %h [ ≈≈≈≈.....≈≈§≈§≈..hh...#.h######.  # %h7 %h %hM ##......≈..§§§§§§_§.hh%hP &9%h %h %h]%h~,%hw%h:%hd)##§...§≈≈≈≈§§§§§§h.KK   kobold (missile, wandering)80_ _A kobold comes into view. It is wielding a +0 short sword.%h%hG%h".%h%h.%h|###..≈§§.≈_§§§§≈§§§≈≈h....#K.##.#.1%h%h%h2%h5%h6%hZ8%hBO##..........≈..§§.§≈§§§.§≈h§%hE&2%hL%hO%h@ X%hVX ##...§§§..§.≈._h..§.≈§≈≈..§.§...##.#0--=3_%h>Z + _The jackal bites you.%h§≈..≈≈.≈....#%h-5.1 (1.4%h%h _You barely miss the jackal. The jackal closely misses you.%h>L :  You slash the jackal!%hxM %hM %hU e §.....§%hU @§§§≈§%hV k. 2You kill the jackal!%hj n1=-66.4 (1.3%hr 8_%ht L _The jackal misses you.%h" ..§_§.§%h$ You barely miss the jackal. You block the jackal's attack.38--7.7%hN, 8_%h1 + _The jackal bites you.%h  You slash the jackal! §≈≈≈≈§§§≈≈≈≈≈.≈≈..≈.§≈≈   jackalYou kill the jackal!%h"0589.1 (1.4%h#7%h:> _The jackal bites you but does no damage.%h}i  You hit the jackal but do no damage.%hԅ .###...§§§≈§§§§_§K%hhK   kobold (missile, wandering)The jackal bites you but does no damage.%hI--90.4 (1.3%h%hӍ+ _The jackal bites you.%hS KK)You closely miss the jackal.The jackal bites you but does no damage.%h*N((((((%h֞ _.≈..§≈The kobold throws a stone. The stone hits you but does no damage.%h _((((((The jackal completely misses you. The kobold throws a stone.%h$ #§.≈≈§.≈..§≈≈%h% (1.7%h* %h+ * _You block the stone.%hf ;  You barely miss the jackal. #####....§§§...≈§≈≈≈....≈.≈.≈.§≈§_.≈§≈§§≈.K§The jackal bites you but does no damage.3.1 (1.4 _The jackal barely misses you. %hK?:  You slash the jackal! %h*Q §_†§K   kobold (missile) %hQT  You kill the jackal! %hT__((((( %h}_.≈.≈≈ %hi (((((The kobold throws a stone. You block the stone. The kobold throws a stone. %hы.####...≈≈≈§...§.≈...≈≈.9=404.6 (1.5_ %ho< _The stone hits you but does no damage. %hs #.#...#####.........§..≈≈≈≈≈≈§§.......≈#.≈§≈≈≈≈≈.≈..# #.≈.≈...≈.§§.#.._.≈§≈§# %hK .≈...≈.≈.#  ≈≈≈≈......≈.≈≈≈≈≈§.K.....#..######.  # §....≈§§§§≈.§§§._.≈.≈..K %hJ-50 %h  Things that are here: _a jackal corpse; a jackal corpse; a jackal corpse %h5.....§...≈≈≈≈≈≈≈§§§......§≈..##.≈§≈≈≈≈≈§§§.# #.≈.≈...≈.§. %h5O.._.≈.≈.# .≈..  ≈≈≈≈≈.≈†.....≈≈≈≈≈§..K....#..######.  #  %hA:§§ %hL;(((((( %hx≈.§≈≈ %h/.=6 %he %hW _The kobold throws a stone. The stone hits you but does no damage. %h  %h 2≈≈≈≈≈≈§§§§ %hn ^......§≈..# %hV "#.≈§≈≈≈≈≈§§§ %hԿ  #.≈.≈...≈.≈. %h\ .._.≈.≈.# .≈..  ≈≈≈≈≈.≈†......§.≈≈≈≈≈§≈..K....#..##### %h f#.  #  %h  %hO  %h !§§§§. %h ≈ %h ,§≈§ %h: .§§ %h ≈≈≈§ %hl ,..§K %h }40=-7 %h  %hv....§§§§.#.≈§≈≈≈≈≈§≈§ #.≈.≈....._.≈.≈.# .≈..  ≈≈≈≈≈.≈†.§§...§.≈≈§§≈§≈..§K...#..#######.  # _((( %hu.≈..≈._.≈≈≈§≈≈...=8 %h4 %hE _The kobold throws a stone. You block the stone. %h> #..≈....§§§§..#  ##.≈.≈≈≈≈≈.≈..#  #.≈.≈...≈.≈..#  %h #.≈..._.≈.≈.## # .≈...≈.≈.# # %h:.≈≈≈≈≈.≈†# #.§§...§.# # %hp/§≈≈≈§≈≈≈.# # ..§K..@.# # %hΰ #..###### # ##. # # %hԲ # # #    %hŷ7_ %h C_(( %hCU§_..§§. %hE&9 %hO %hUW _The kobold throws a stone. The stone hits you but does no damage. %hf  #..≈....§§§§..#  ##.§.≈≈§≈≈.≈..#  #.≈.≈...≈.≈..#  #.≈..._.≈.≈.## # .≈...≈.≈.# .#≈.≈≈≈≈≈.≈†# .# %h ≈..§§...§.# .# §≈≈≈§§≈≈.# .# ..§K§@..# .# #..###### .# ##. .# # .# .# #    %h  %h .≈≈....§.§≈§≈≈§≈≈.....§K## %h6 0-300 %h  %hX  %hR* §_§§...≈≈≈≈§. %h+ c1==1.9 (1.3 %h1 8_ %h5 z _You closely miss the kobold. The kobold hits you but does no damage. %hRN≈_≈≈≈≈3.2_ _You closely miss the kobold. The kobold hits you but does no damage. %h-& §_§§§§You hit the kobold but do no damage. The kobold barely misses you. %h&-4.6 (1.4 %h+ %h.= _The kobold hits you but does no damage. %h'K  %hL %hmMYou slash the kobold! %h[ %hO\?§..._ %h^§ %h~_@$ %hMb %h:2==6.0 _You kill the kobold! %h  #..≈....§§§§..#  ##.≈.≈≈≈≈≈.§..#  #.§.≈...≈.≈..#  #.§..._.≈.≈.## #§≈.≈...≈.≈.# .#§≈≈≈≈≈.≈†# #.#.≈§......≈.# #.#§≈§≈≈≈≈§≈≈.# #.#.@...# #.##..###### #.# ##. #.# # #.# .# #   §§§§≈ %h §§.≈...≈≈-70 ≈≈§You now have 76 gold pieces (gained 6).  Things that are here:- %hO $8.0 (2 %h;  %hA   %h  %hX <_a +0 short sword; a stone; a kobold corpse %h  %hw_ # #..≈....§§§§..# # ##§≈§≈≈≈≈≈.§..# # #§≈§≈...≈.≈..# # #§≈..._.≈.≈.## # #§§.≈...≈.≈.# .# #.≈.≈≈≈≈≈.≈†# #.# #.≈.≈.#  #.# #.≈≈≈≈≈≈§≈≈.#  #.# #)...#  #.##..######  #.# ##.  #.#  %h%c #. #.##. .##. #.. ?#  §..≈..._.≈9.0 (1_ _Found a scroll labelled TUTZAABUNK. %h= %h*, %h0 %h0 %hX %h##.# #.≈.§§....≈.#  #.# #.≈≈≈≈≈§§≈≈.#  #.# #.......)...#  #.# #####..######  #.# ##.#  #.# #.#### #.# #....### ....# ###.##...# ##### #..@.....#  #.?#.#...#  #.# #.#..# #######.. #..## ...... .... #.# ###### ##.# . %h[33m#  #. {# #   16.0 (7 _You sense a monster nearby. %hr #.# #.≈≈≈≈≈§§≈≈.#  #.# #.......)...#  #.# #####..######  #.# ##.# # #.# #.#### ####.# #....### .....####.##...# ###### #........#   #.@#.#...#  #.#.#.#..# #######. #_#..## )...... .... #.#.# ####### ##.#. #..#  #.#. .B# B   %hyu7 giant cockroach (asleep) # .. ##   ##      A giant cockroach comes into view.B.B7.0 (1 _Found a faded altar of an unknown god. _You see here a scroll labelled TUTZAABUNK.%h=i#.# #.......)...#  #.# #####..######  #.# ##.#  #.# .#### ###.# #....###  ....# ###.##...#  ##### #........#   %h#.?#.#...#   #.##  #######...#_#..##  ...... ......# #.#.#  ###### ###.#. #B.#   #.#. ..#  # .. ##   ##     %hC %h_ %h?B#.%hX J8 _%h~Wi  You barely miss the giant cockroach.%hX5=9.4 (1.4%h_%h1cG _The giant cockroach bites you but does no damage.%hP  You closely miss the giant cockroach. The giant cockroach barely misses you.%hR.20.7 (1.3%hX%h|\` _The giant cockroach completely misses you.%hk i  You barely miss the giant cockroach.%hl (2.0%hNq %h9s G _The giant cockroach bites you but does no damage.%hUJ  You hit the giant cockroach.  The giant cockroach is heavily wounded.You block the giant cockroach's attack.%h K(3.3%hN%hPG _The giant cockroach bites you but does no damage.%hA  You hit the giant cockroach.%hf_%h[524.7 (1.4%hW/i _You kill the giant cockroach!%hz5#.# #####..######  #.# ##.#  #.# .#### ##.# %hS 9#....###  ...# ###.##...#  #### #........#   #.?#.#...#  %h #.#.#.#..#  ######...#@#..##  ..... ......#.#.#.#  ##### ###.#.#   #.#.. ..#  #... ##  ####      %h#%hk4-50%hL+  There is a faded altar of an unknown god here. _You see here a giant cockroach corpse.%h  #.# #.......)...#  #.# #####..######  #.##.#   #.# #.#### ###.# #....### ....# ###.##...# #####%hk  #........#  #.?#.#...#  #.#@#.#..# ###### #...#_#..## ...... ......#.#.#.# ###### ###.#..# #..#  #.#.. ..#  #... ## ####   %h 6_%h G-6 _%h %h %hT  #.# #.≈≈≈≈≈§§≈≈.#  #.# #.......)...#  #.# #####..######  #.##.# %h*   #.# #.#### ####.# #....### .....# ###.##...# ###### #........# # #..#  #.#.#.#..# ####### #...#_#..## )...... ......#.#.#.# ####### ###.#..# #..#  #.#.. ..#  #... ## ####  %h %h* &7%h 6_%hF %h +8.7 (2%h 6_%h l _f - 2 scrolls labelled TUTZAABUNK (gained 1)%hֿ3%hL%h%h%h%hy%h,%h%hT%h:,%h%%hd%hL,%h"%hW%h7,%h%h%hS,%h%h%h,%h%hu%h,%h)%hN %hw ,%h %h%h,%h%h%h+,%h%hs%h,%h%h#%h$,%h &%h*%h+,%h_-%h3%h:B%h<,%h =%h->%h[B%hzC,%hD%hK|  Things that are here:  a +0 club; a kobold corpse%h2N5 _%hO%hS%hYB%h#\=  You see here a +0 sling.%h[^5 _%h_%hb%hd,%he%hi%hj,%hsl%ho%hvq,%hr%hv%hx,%hly%h~%h',%ht%h%hφ,%h%h1%h,,%h%hG%h,%h%hk%h6,%h:%h%hmB%hK%hB%hB%h,%hRX%hX%hO,%h%h2%h,%h½%h%h5,%h%h%hX,%hT%h %h,%ho%h%h<,%h!%h%hl%h%h%h%h,%hz%h%h5,%h%h%hC,%h"%h%h,%h%h<%h,%h%h%hU%h%h=%ht%h%h,%h8%h%h-%h%h%h%h,%h%h%hc,%h%h%h%hz%h%hy%hH %h %h7 %h %h ,%h %hB%h%h3%h%h%h%h#%h%hh%h%h(%h%h%h%h7%h%h  You see here an adder skeleton. _%h %h&| ### #..l .... #..# ###. #..#  #. #..#  #. #### ###..# #. #.. .....## ###.%h' #.# ##...############...  ##.## #..@................##.#.## #.##........#.......  ##.###.## # #÷############...  ##.## ##.####.##.# #...  #.#######.....##.#############..##.##.##.#######................ l   frilled lizard (asleep)#...#..## ##.###.##########. ###.#...## #...##.# #. ....##..##.#.##.# ######.%h{, 90.7 (62.0)  A frilled lizard comes into view.%h1k.ll%h@2,1.7 (63%h)8N _The frilled lizard hisses angrily.%h` ## ###.....l###########..#  . ........## ### #.# ##.@.############%h  ##.## #..... ##.#.## #.##........#.... ##.###.## #. #÷############.## ##.####.##.# #..#######.....##.###############.##.##.#######...............  #...#..## ##.###.######### ###.#...##.. %h2%hT %h(lo.lo   orc (wandering)l   frilled lizard2.7 (1.0) %h]/%h6q _An orc comes into view. It is wielding a +0 mace.%h #####  ## ###o....##l#########..#  . .......@## ###%hK #.# ######...############ ##.## #............ ##.#.## #.##........#.... ##.###.## #. #÷############.## ##.####.##.# #..#######.....##.###############.##.##.#######...............  #...#..## ##.###.#########%ha%h/%h­.o.lo3%h......#####  ## ###..%h...o##. #.l#########.@#  %h. ........## ### #.# ######...############ ##.## #............ ##.#.## #.##........#....%h ##.###.## #. #÷############.## ##.####.##.# #..#######.....##.###############.##.##.#######...............%h %hP.o%h.=4%h\ _The frilled lizard bites you but does no damage.%h_0 %h7< .oYou miss the frilled lizard.%h? -6.0 (1.3%hfF %h J _ _The frilled lizard completely misses you.%hE { You hit the frilled lizard but do no damage.You hit the orc. The orc hits you with a +0 mace.%htFY37---7.3%hJ%hLF _The frilled lizard bites you but does no damage.%h{  You barely miss the frilled lizard. You slash the orc!%h  {)l   frilled lizard  You kill the orc!%h(e8---48.7 (1.4%h2%h@ _You block the frilled lizard's attack. The frilled lizard closely misses you.%h- %h   o,o   orc (wandering)l   frilled lizardYou closely miss the frilled lizard.An orc comes into view. It is wielding a +0 short sword.400.0 (1.3%h %hG! _ _The frilled lizard completely misses you.%h h  You barely miss the frilled lizard.%h .ooThe orc shouts! You hear a shout! x2%h _9===1.3%h %h < _You block the frilled lizard's attack.%h%hua  You miss the frilled lizard.%hl  Sigmund the Dreaded comes into view. He is wielding a +0 scythe.%hp%h@.o@   Sigmund (polearm)o   orcl   frilled lizard%h6--2.7 (1.4%h<%h _The frilled lizard barely misses you. You block the frilled lizard's attack.%hN%hXs . {@You closely miss the orc. You miss the frilled lizard.The orc hits you with a +0 short sword.7---4.0 (1.3%h d\ _The frilled lizard bites you but does no damage.%hNn  You slash the orc! $l   frilled lizard  You kill the orc!You completely miss the frilled lizard.*%hC , invisible)Sigmund casts a spell.%h7  @## {Sigmund flickers and vanishes for a moment.%h 8-6=5.4 (1.4 _The frilled lizard barely misses you.%h6%he _Your Axes skill increases to level 4!%h,  You hit the frilled lizard..## { {@.%h"87-6.8%hܠ%hR _You kill the frilled lizard!%h ######......#####  ## { ###..{...@##. #$#########..#  %he . ........## ### #.# ######...############ ##.## #............ ##.#.## #.##........#.... ##.###.## #. #÷############.## ##.####.##.# #..#######.....##.#############%h0 %h o,o   orcSigmund hits you from afar with a +0 scythe!%hX o29-----=70%h %h x _An orc comes into view. It is wielding a +0 short sword.%hp%hsrEvoke which item? Wands %hs q - a wand of warping (12) [!] read|quaff|evoke[?] describe selected%hr%h /%h c###### choppaz the Shield-Bearer%h 1#.%hl M...... Formicid%h, 1#.%h. f###### Health: 29/42 ================--------#.# Magic: 5/5========================%h Q#.## {### AC: 8Str: 23#..o,.... EV: 8Int: 7#.@####. SH: 4%h Dex: 13#..##. XL:  5 Next: 47% Place: Dungeon:3#$@##. Noise: ==-------  Time: 2407.8 (0.0)##########..##. a) +0 war axe%h-! #.. ........#####. Abil: Dig#.# ######...############...##.## #...................##.#.## #.##........#....... @   Sigmund (polearm, invisible)%hp" ]##.###.## #. #÷############... o   orc##.## ##.####.##.##...#.#######.....##.#############.. _The frilled lizard barely misses you. _Your Axes skill increases to level 4!%hO> You hit the frilled lizard. _You kill the frilled lizard!Sigmund hits you from afar with a +0 scythe! _An orc comes into view. It is wielding a +0 short sword.%h'E +%hE  %h,F Y###### choppaz the Shield-Bearer%hqH V #. ...... Formicid #. ###### Health: 29/42 ================-------- #.# Magic: 5/5======================== #.## { ### AC: 8Str: 23 #**o, .... EV: 8Int: 7 #*@# ###. SH: 4Dex: 13 #**# #. XL:  5 Next: 47% Place: Dungeon:3 #$@# #. Noise: ==-------  Time: 2407.8 (0.0) ##########..# #. a) +0 war axe %hH #.. ........## ###. Abil: Dig%hhI  %hI L#.# ######...############... %heJ G ##.## #................... %hJ  ##.#.## #.##........#....... @   Sigmund (polearm, invisible) %h{K  ##.###.## #. #÷############... o   orc %hK ' ##.## ##.####.##.# #... %htL ( #.#######.....##.#############..%hL HSigmund hits you from afar with a +0 scythe! %hM T_An orc comes into view. It is wielding a +0 short sword.%hN GAiming: Warp Space%hN CPress: ? - help, Shift-Dir - straight line%hO lAim: Sigmund, wielding a +0 scythe and wearing a +0 robe (slightly transparent,%hO chance to blink: 50%)%h2 ###### choppaz the Shield-Bearer #. ...... Formicid %h#. ###### Health: 29/42 ================-------- #.# Magic: 5/5======================== %h`#.## { ### AC: 8Str: 23 #..o, .... EV: 8Int: 7 #.@# ###. SH: 4Dex: 13 #..# #. XL:  5 Next: 47% Place: Dungeon:3 #$@# #. Noise: ==-------  Time: 2407.8 (0.0) ##########..# #. a) +0 war axe %h72#.. ........## ###. Abil: Dig #.# ######...############...  ##.## #................... %h  ##.#.## #.##........#....... @   Sigmund (polearm, invisible)  ##.###.## #. #÷############... o   orc  ##.## ##.####.##.# #...  #.#######.....##.#############..%hF Aiming: Warp SpacePress: ? - help, Shift-Dir - straight lineAim: Sigmund, wielding a +0 scythe and wearing a +0 robe (slightly transparent,chance to blink: 50%)  %hSpace twists violently! The rupture engulfs Sigmund!  Sigmund is heavily wounded.%hx #.  #.  #. #.## {  ####,  ####  ####  #$@#    #..   #.#  ##.##      #. #÷#  ##.## #.##.#  Press: ? - help, Shift-Dir - straight lineAim: Sigmund, wielding a +0 scythe and wearing a +0 robe (slightly transparent,chance to blink: 50%)  Space twists violently! The rupture engulfs Sigmund!  Sigmund is heavily wounded.  The rupture engulfs the orc. The orc blinks!%hf%hEm  The orc is moderately wounded.%h ..§{.@.o%ht30========8.8 (1%ht %h' _You hear a shout!%he%hzEvoke which item? Wands  q - a wand of warping (11) [!] read|quaff|evoke[?] describe selected%hx$ ###### choppaz the Shield-Bearer#....... Formicid#.###### Health: 30/42 =================-------#.# Magic: 5/5========================#.##### AC: 8Str: 23#..§{.... EV: 8Int: 7#.@####. SH: 4Dex: 13#.o##. XL:  5 Next: 47% Place: Dungeon:3#$@##. Noise: =======--  Time: 2408.8 (0.0)##########..##. a) +0 war axe#.. ........#####.[3%h}1 9;49m Abil: Dig#.# ######...############...##.## #...................##.#.## #.##........#....... @   Sigmund (polearm, invisible)##.###.## #. #÷############... o   orc##.## ##.####.##.##...#.#######.....##.#############..chance to blink: 50%)  Space twists violently! The rupture engulfs Sigmund!  Sigmund is heavily wounded.The rupture engulfs the orc. The orc blinks!  The orc is moderately wounded. _You hear a shout! ###### choppaz the Shield-Bearer #. ...... Formicid #. ###### Health: 30/42 =================------- #.# Magic: 5/5======================== #[39;%hn4 49m.## ### AC: 8Str: 23 #**§{ .... EV: 8Int: 7 #*@# ###. SH: 4Dex: 13 #*o# #. XL:  5 Next: 47% Place: Dungeon:3 #$@# #. Noise: =======--  Time: 2408.8 (0.0) ##########..# #. a) +0 war axe #.. ........## ###. Abil: Dig #.# ######...############...  ##.## #...................  ##.#.## #.##........#....... @   Sigmund (polearm, invisible)  ##.###.## #. #÷############... o   [40%h?8 morc  ##.## ##.####.##.# #...  #.#######.....##.#############..Sigmund is heavily wounded.The rupture engulfs the orc. The orc blinks!  The orc is moderately wounded. _You hear a shout!  Aiming: Warp SpacePress: ? - help, Shift-Dir - straight line%h) ###### choppaz the Shield-Bearer #. ...... Formicid #. ###### Health: 30/42 =================------- #.# Magic: 5/5======================== #.## ### AC: 8Str: 23 #..§{ .... EV: 8Int: 7 #.@# ###. SH: 4Dex: 13 #.o# #. XL:  5 Next: 47% Place: Dungeon:3 #$@# #. Noise: =======--  Time: 2408.8 (0.0) ##########..# #. a) +0 war axe #.. ........[%h33m## ###. Abil: Dig #.# ######...############...  ##.## #...................  ##.#.## #.##........#....... @   Sigmund (polearm, invisible)  ##.###.## #. #÷############... o   orc  ##.## ##.####.##.# #...  #.#######.....##.#############..The rupture engulfs the orc. The orc blinks!  The orc is moderately wounded. _You hear a shout!  Aiming: Warp SpacePress: ? - help, Shift-Dir - straight lineSpace twists violently! The rupture engulfs Sigmund!%h{_You hear a shout!  Aiming: Warp SpacePress: ? - help, Shift-Dir - straight line  Space twists violently! The rupture engulfs Sigmund!  You kill Sigmund!The rupture engulfs the orc!!%hk #.  #.  #. #.##  ###§{  ####  ####  #$@#    %hP o#..   #.#  ##.##      #. #÷#  ##.## #.##.#     %ha %h %h  ..o,.).)o   orc  #.#######.....##.#############..You kill the orc!%h %h H###### choppaz the Chopper#....... Formicid#.###### Health: 30/42 =================-------#.# Magic: 5/5========================#.##### AC: 8Str: 23%h #..o,.... EV: 8Int: 7#.)####. SH: 4Dex: 13#.)##. XL:  5 Next: 226% Place: Dungeon:3#$@##. Noise: =======--  Time: 2409.8 (1.0)##########..#%hv #. a) +0 war axe#.. ........#####. Abil: Dig#.# ######...############...##.## #...................##.#.## #.##........#....... o   orc%h2 ##.###.## #. #÷############...##.## ##.####.##.##...#.#######.....##.#############..You kill Sigmund!The rupture engulfs the orc!!  You kill the orc! _An orc comes into view. It is wielding a +0 flail.Training target 2.0 for Throwing reached!  Your Axes skill increases to level 5!%h the orc _An orc comes into view. It is wielding a +0 flail.Training target 2.0 for Throwing reached!  Your Axes skill increases to level 5!  %h} pYour Throwing skill increases to level 2! have reached level 6!%h /  --more--%h_, 34/486/6666%  _%h######......#####  ### ###%hg.o,...)##. #$#########..#  . ........## ### #.# ######...############ ##.## #...... ##.#.## #.##........#....%hr( ##.###.## #. #÷############.## ##.####.##.# #.%h\%hu T.o%h[ N-------10 _%hg%htx  Things that are here: _a +0 short sword; a +0 leather armour%h7  You slash the orc!%he)%hl357=------2.1 (1.3%h%h%G _You kill the orc!%hb0M ######......##### #### ###..... ###....<... ...##.)#$.##. Abil: Dig%h'y#. #÷#%h. 7<%h4-30%hC%h _Found a stone staircase leading up.  Things that are here: _a +0 flail; a +0 scythe; a +0 robe%hI%hN Visible Items/Features (select to target/travel, [!] to examine) Items  a - ()) a +0 flail (here)%hb - ([) a +0 leather armour  c - ([) a +0 leather armour  d - ()) a +0 mace  e - ([) a +0 robe (here)  %hf - ([) a +0 scale mail  g - ()) a +0 scythe (here)  h - ()) a +0 short sword  i - ()) a +0 short sword  %hUj - ($) 6 gold pieces Featuresk - (<) a stone staircase leading up%hǑchoppaz the Chopper#.Formicid#.###### Health: 35/48 =================-------#....... Magic: 6/6========================#.###### AC: 8Str: 23#. ##### EV: 8Int: 7#.###.....### SH: 4Dex: 13#.....<... .... XL:  6 Next: 67% Place: Dungeon:3#.@####. Noise: ---------  Time: 2413.1 (0.0)#.)##. a) +0 war axe#$.##. Abil: Dig##########..##.[1%hT3;6H#.. ........#####.#.# ######...############... ##.## #................... ##.#.## #.##........#....... ##.###.## #. #÷############...  _a +0 short sword; a +0 leather armour  You slash the orc! _You kill the orc! _Found a stone staircase leading up.  Things that are here: _a +0 flail; a +0 scythe; a +0 robe%h~ _6=%hX%h,%hH%hI,%hѦ%h˨k7=%h`%h̬,%h&%h/,%h%ha8=%h%h2%h%hQ%hw,%hȼ%h,%h%hCk9=%hU%hX%h%h%hb40=%h%h ,%hT%hD,%h^%h,%h%h%hXN1=%ht%hR,%hJ%h-,%hh%h$%hK2=%h%h,%h %h ,%h %h]%h%h%h%hU3=%h%h%h%h%h%h_%h&%h%h@%h %h%hVK4=%hX%h!!%h!%ha"%h<$%h$%hu%%h'%hL(U5=%hP)%h +%h+%h[,%hH.%h.%h/%hD1%h1%hd6=7=8=%h m,%hsX%hIt,%hCv%hT{S  You now have 82 gold pieces (gained 6).%h{%h.}%hLW _Items here: )) [[.%h%h9=%h%hg  Things that are here:  a +0 short sword; a +0 leather armour%h/%h _%h%hd  Things that are here:  a +0 flail; a +0 scythe; a +0 robe%hH5 _%h%h%h,%h9%h۲%h ## ..#. ># #.# .#########%hB#.# !#.......<#.# .# ########.# .#####.#.###....####...@.<...# .....65.1 (52.0)#.)#######.# ###..%hӹ#.)# #.. #).# #..###########..# ..##.. ........## #.# ######...##############.## #......%h.##.#.## #.##........#.......>%h(B6.1 (53%hQ _Found a stone staircase leading down. %hK  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   4.0   4.2  +1   k - Spellcasting   0.0   1.0   0           b - Maces & Flails   3.2   1.0   0      c + Axes5.4   6.0   0   l - Evocations   0.0   0.8  +1   d - Polearms   3.2   1.0   0       e - Unarmed Combat   0.0 [ %h8!40m  1.0   0       f - Throwing   2.0   3.0   0                       g - Armour   4.0   4.2  +1       h - Dodging   0.0   1.2  -1       i - Shields   4.0   3.0  +3       j - Stealth   0.0   0.6  +3  [ %h=40m                                    The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets %hU TargetTarget--  --  --  16.0 --  --  --  --  --  --  --  --  a-z] set %hvX [-] clear selected targetcost|targets!%hbB<[?25h[?0c0 "%h" [?25l[?1c"%h+ 8.0 current training targets, if any.=] set aall targets#%h#%hi#%h%dchoppaz the Chopper## ..Formicid#. >#Health: 48/48 ========================#.# .######### Magic: 6/6========================#.# !#.......< AC: 8Str: 23#.# .##%hN######## EV: 8Int: 7#.# .#####.##. SH: 4Dex: 13#.###....... ###.. XL:  6 Next: 67% Place: Dungeon:3#...@.<...# ...... Noise: ---------  Time: 2466.1 (0.0)#.)#######.# ###... a) +0 war axe#.)##... Abil: Dig#).##..###########..##..##.. ........#####... #.# ######...############..... ##.## #..................... ##.#.## #.##........#.......>.  _Items here: )) [[.  Things that are here: _a +0 short sword; a +0 leather armour  Things that are here: _a +0 flail; a +0 scythe; a +0 r#%h/obe _Found a stone staircase leading down.#%h#%h5 #%h%#%h'#%h 3#%hu #%hK #%h ,#%h #%h #%h n#%h] #%h #%h #%h ,#%h #%hb #%hm ,#%h #%h  ###  ## ##..  #%hV #. .>#  #.# #.# ##########.# #@# .......<#%h a#.# #.# #########.# #.#####.###.###........ ###... #%h$ #.....<...### ....... #.)#######.# ###. #.)# .# ##%h  #).# #..# ##########..# #..##%h W71.1 (52.1 (6#%h #%ht U _t - 2 silvery potions$%hN$%hPO$%hvP$%h=X$%hd$%he$%hjR  There is a stone staircase leading down here.$%hl$%hm _$%h0n$%hР$%h,$%hgB$%hn$%h$%h$%h1$%h3$%hd,$%hb$%hs$%h$%h\$%hʹ$%h׵$%h_,$%h߷$%h $%h5B$%h$%h$%ht$%h$%h$%hP$%h$%h6$%ha$%h,$%h8$%h$%h^,$%h$%h$%h,$%hf$%h$%h,$%h@$%h$%h<,$%h$%hB$%h,$%hD$%hU$%h,$%h[$%h$%hZ,$%h$%h$%h,$%h$%h P  There is a stone staircase leading up here.$%h $%hx  _$%h$%h$%hX$%h7,$%h$%h$%h$%h$%hs$%h"d  Things that are here:  a +0 flail; a +0 scythe; a +0 robe$%h$$%h*% _$%hp&$%h>($%h5*,$%h+$%hB0W  Items here: )) [[.$%hj2$%h2 _$%h$4$%h6$%hK8,$%h9$%h<$%hE>,$%h"@$%hB$%hC,$%haE$%hZ #.###........#####.....<...###....#.)#######.#.#####.)# ##.## #).##############..#$%hZ#...........#####.########...####.##.## #@........506.1 (34.0)##.#.## #.##........#....$%h`[##.###.## #.##÷##############.## ##.####.##.# ##.#######.....##.###############.##.##.#######..........#...#..## ##.###.######### $%h]#####.#...## #...##.# ......##..# #.#.##.# #####$%h`$%h%bE _Done exploring.%%hv6%%h7%%h~9%%hXZ.....<...###..#......0%%h_[#.0) %%hg%%hiE _Done exploring.%%h %%h E _Done exploring.&%h~5&%h6E _Done exploring.&%h3&%h&%hN4&%h'&%hU &%h&%h~7_Done exploring.&%hE[?25h[?0c _Done exploring.  Search for what [Enter for "armor", or ? for help]? &%h [?25l[?1c&%h &%hh u22 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:3] a +0 leather armour (2 further duplicates)b - [D:3] a +0 mace  c - [D:3] a +0 scale mail  d - [D:3] a +0 short sword (2 further duplicates)  e - [D:3] a +0 flail (2 further duplicates)  f - [D:3] a +0 robe  g - [D:3] a +0 scythe  h - [D:3] a stone staircase leading up  i - [D:3] a stone staircase leading down  j - [D:3] a stone staircase leading down  k - [D:3] a stone staircase leading up  l - [D:3] a +0 dagger (1 further duplicate)  m - [D:3] a stone staircase leading down  n - [D:3] 4 stones (1 further duplicate)  o - [D:3] a +2 heavy halberd&%h? +p - [D:3] a stone staircase leading up  q - [D:3] an escape hatch in the floor  r - [D:3] a +0 sling  s - [D:3] a +0 club  t - [D:3] an escape hatch in the ceiling  u - [D:3] a basalt altar of Yredelemnul  v - [D:3] a faded altar of an unknown god+%hF5#.###........#### choppaz the Chopper#.....<...###.... Formicid#.)#######.#.#### Health: 48/48 ========================#.)# ##.##Magic: 6/6========================#).####AC: 8Str: 23##########..#EV: 8Int: 7#...........#### SH: 4Dex: 13#.########...############. XL:  6 Next: 67% Place: Dungeon:3##.## #@................ Noise: ---------  Time: 2506.1 (0.0)##.#.## #.##........#..... a) +0 war axe##.###.## #+%h<.##÷############. Abil: Dig##.## ##.####.##.##.#.#######.....##.###############.##.##.#######.............. #...#..## ##.###.#########  #####.#...## #...##.# ......##..##.#.##.# #####  _Done exploring. _Done exploring. _Done exploring. _Done exploring. _Done exploring.  Search for what [Enter for "armor", or ? for help]? . _+%h4+%h$\ _Unknown command.+%h&N+%h O+%h.W+%hZF _Unknown command.+%hT~ I+%h_ 4+%h [ _Done exploring.,%h,%hWhere to? (Tab - D:3, ? - help)  D - Dungeon ,%hm,%hll#.###........#### choppaz the Chopper#.....<...###.... Formicid#.)#######.#.#### Health: 48/48 ========================#.)# ##.##,%hMagic: 6/6========================#).####AC: 8Str: 23##########..#EV: 8Int: 7,%h#...........#### SH: 4Dex: 13,%h#.########...############. XL:  6 Next: 67% Place: Dungeon:3##.## #@................ Noise: ---------  Time: 2506.1 (0.0)##.#.## #.##........#..... a) +0 war axe##.###.## #.##÷############. Abil: Dig,%h0##.## ##.####.##.##.#.#######.....##.###############.##.##.#######.............. ,%h#...#..## ##.###.#########  #####.#...## #...##.# ......##..##.#.##.# #####,%hr  _Done exploring. _Done exploring. _Search for what [Enter for "armor", or ? for help]? . _Unknown command. ,%h=_Unknown command. _Done exploring.,%h^,%h,%h,%h,%hL$ _,%h,,%h,,%h:,%h,%h,,%h,%h%,%h,,%h,%h,%h,,%h,%hg  Things that are here:  a +0 short sword; a +0 leather armour,%h5 _,%h,%h+d  Things that are here:  a +0 flail; a +0 scythe; a +0 robe,%h$,%h _,%h,%h,%hx,,%h,%h,%h ,,%hd,%h,%h,,%h,%hp ,%hJB,%hX,%h,,%h,%hK,%h,,%h,%h,%h,,%hC  There is a stone staircase leading down here. _,%h44,%h.,%hu,,%h%,%hš  #   ###.####  ,%h# 21.8 (15.7) #+#+##.#  ,%h%_You climb downwards.,%h,%h,%h%a _There is a stone staircase leading up here.-%h-%hRead which item? Scrolls  e - 3 scrolls labelled PUAXALEMIU  f - 2 scrolls labelled TUTZAABUNK  h - a scroll labelled OCOUMME PEQINI  i - 2 scrolls labelled GUGEUG CEFIORCH  k - a scroll labelled SOBOTHR SOFULL  n - a scroll labelled DERUOB RUOVAMO  r - a scroll labelled VECISM LEUFAG [!] read|quaff|evoke[?] describe selected.%h.%h'.%hchoppaz the ChopperFormicidHealth: 48/48 ========================Magic: 6/6========================AC: 8Str: 23EV: 8Int: 7#SH: 4Dex: 13###.####XL:  6 Next: 67% Place: Dungeon:4#@.....#Noise: ---------  Time: 2521.8 (0.0)#+#+##.#a) +0 war axeAbil: Dig _a +0 short sword; a +0 leather armour  Things that are here: _a +0 flail; a +0 scythe; a +0 robe _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here..%he  As you read the scroll labelled PUAXALEMIU, it crumbles to dust..%hp.+2.8 (1.%h;2.%h4 _You feel a strange sense of stasis. It was a scroll of teleportation./%hZ/%h[/%h_/%hb/%h>c&3/%hzk/%hgq##############.......#3#....@#####.##.###.# #.###########.# #.# #.........<./%h r#.# #.# #.#########.#.# #.#####.## ##..#.###........######... #.....<...###......... #.)#######.#.#####.... #.)# ##.## #.... /%h/%h,/%hT/%h|,/%h/%h/%h/%h$/%h/%h7/%h/%hV/%hs,/%h/%h/%h,/%h/%h-,/%hl/%h,/%h##/%hb%,/%h%/%h&/%h(,/%h)/%h8+/%h+/%hT,/%h-/%h]./%h./%h1,/%h1/%h3/%h@4/%h4/%h7B/%h9/%hJ:/%h:/%h</%h =/%h=/%h@B0%ht0%h0%h0%hp0%h0%h0%hu0%h0%h0%h 0%h| 0%h 0%h 0%h 0%h 0%h,0%hr0%h0%h0%h0%h0%hE0%h0%hq0%h0%h0%hA0%h0%hQ0%hP0%h0%h0%h(0%h_)0%h)0%h*0%h+0%he,0%h-0%hn.0%h.0%h/0%h00%hV10%h10%h&30%h30%h40%h50%h50%h60%h70%hX80%h80%hH:0%h:0%h;0%h>,0%hL?0%h|@0%h@0%hA0%hC0%hC0%hD0%hE0%h)F0%hF0%htH0%hH0%hyI0%h/K0%hK0%hXL0%hN0%htN0%hO0%hP0%hR,0%hNS,0%hXT0%hU0%hJV0%hY0%h`k 624.3 (99.0) _You start waiting.0%ha-5.3 (100.0)0%he9 _Done waiting.0%h0%h,0%h0%hV0%h,0%h30%h,0%h0%h,0%h0%he,0%h20%h60%h0%hf0%h0%h0%h0%hB0%h<0%h0%h0%h0%h0%h0%h0%h|0%hn0%h90%h0%hr0%h0%hZ0%h0%h0%h0%h0%h 0%h 0%h 0%h 0%h0%h}0%h0%h0%h 0%h0%hO0%h0%hd0%h0%h~0%h0%h0%h0%h0%h,0%hK0%h0%h"0%h0%h 0%h\!0%h!0%h(#0%h#0%h$0%h%0%h4&0%h&0%h(0%h(0%h)0%h}*0%h*0%h+0%h-0%hk-0%h-0%hs/0%h/0%hl00%h20%hk20%h20%h50%hD0%h`F0%hG,0%hH0%hJ,0%hQ0%h{R0%hT,0%hU0%h}X,0%hY0%h[0%h?\0%h\0%h/_,0%hH`0%hob,0%hc0%he0%hHf0%hf0%hh0%hi0%hi0%hk0%hl0%hl0%h<0%h0%h,0%h0%hh0%h0%h 0%h0%ht0%h0%h~0%h0%h0%h#0%h˞0%hF0%hޟ0%h0%h0%h0%h\0%h֤0%hp0%h 0%h0%h 0%h0%hY0%hܪ0%hL0%h0%h>0%hz0%h0%hk0%h0%h@0%hȱ0%h!0%h0%h0%hz0%h0%hl0%hϷ0%h_0%h\0%hB0%hý0%h40%h0%h0%h0%h0%h+0%h0%h'0%h0%h0%h0%h-0%h0%h 0%h0%h0%h0%h0%he0%h0%hK0%h,0%hD0%h0%hC0%h,0%h 0%h0%h0%h0%h0%hB0%h3 724.3 (99.0) _You start waiting.5.3 (100.0)0%hA 0%hT # _Done waiting.1%h|6.0) 1%h` #  ###.#### 4 #@.....#  #+#+##.#  1%hV1%h-7.8 (2.51%h1%h, _You start waiting. _Done waiting. _You climb downwards. _There is a stone staircase leading up here.2%h:].#.#.#.#.#.# ###.#### #<@....# #+#+##.# 8.8 (1.0 _2%hDrop what?20/52 slots (_ for help) Hand Weapons (select all with ))  a - a +0 war axe (weapon) Missiles (select all with ()o - 3 poisoned darts Armour (select all with [)  b - a +0 scale mail (worn)  c - a +0 buckler (worn)  j - a +0 pair of gloves (worn) Wands (select all with /)q - a wand of warping (10) Scrolls (select all with ?)  e - 2 scrolls of teleportation  f - 2 scrolls labelled TUTZAABUNK  h - a scroll labelled OCOUMME PEQINI  i - 2 scrolls labelled GUGEUG CEFIORCH  k - a scroll labelled SOBOTHR SOFULL  n - a scroll labelled DERUOB RUOVAMO  r - a scroll labelled VECISM LEUFAG Potions (select all with !)d - 3 potions of might  g - 2 pink potions [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle [.|Space] toggle selected[top2%h4[m]3%h 0(1 turn) 3%h  a - a +0 war axe (weapon)  e + 2 scrolls of teleportation[Enter] accept (1 chosen)3%h 3%h lchoppaz the Chopper.#Formicid.#Health: 48/48 ========================.#Magic: 6/6========================.#AC: 8Str: 23.#EV: 8Int: 7.#SH: 4Dex: 13###.####XL:  6 Next: 67% Place: Dungeon:4#<@....#Noise: ---------  Time: 2728.8 (0.0)3%h #+#+##.#a) +0 war axeAbil: Dig _You start waiting. _Done waiting. _You start waiting. _Done waiting. _You climb downwards. _There is a stone staircase leading up here.9.8 (13%h2 3%hA : _You drop 2 scrolls of teleportation.4%h'] .# .# .# .# .# .# ###.####4%h(  #@?....# #+#+##.#4%hL,4%h,'304%hi/4%h1a _There is a stone staircase leading up here.4%h4%h7iRead which item? Scrolls  f - 2 scrolls labelled TUTZAABUNK  h - a scroll labelled OCOUMME PEQINI  i - 2 scrolls labelled GUGEUG CEFIORCH  k - a scroll labelled SOBOTHR SOFULL  n - a scroll labelled DERUOB RUOVAMO  r - a scroll labelled VECISM LEUFAG [!] read|quaff|evoke[?] describe selected5%h^u 5%h| 5%h }choppaz the Chopper.#Formicid.#Health: 48/48 ========================.#Magic: 6/6========================.#AC: 8Str: 23.#EV: 8Int: 75%h .#SH: 4Dex: 13###.####XL:  6 Next: 67% Place: Dungeon:4#@?....#Noise: ---------  Time: 2730.8 (0.0)#+#+##.#a) +0 war axeAbil: Dig _You start waiting. _Done waiting. _You climb downwards. _There is a stone staircase leading up here. _You drop 2 scrolls of teleportation. _There is a stone staircase leading up here.5%hn  As you read the scroll labelled TUTZAABUNK, it crumbles to dust.  It is a scroll of amnesia.5%h֓ /  --more--6%h4 A1.8 (16%h7 6%h9 6 _You feel forgetful for a moment.7%h^^.# .# .# .# .# .# ###.#### #<@....# #+#+##.# 7%hWR27%hH~ _You see here 2 scrolls of teleportation.7%h 7%h/ Drop what?19/52 slots (_ for help) Hand Weapons (select all with ))  a - a +0 war axe (weapon) Missiles (select all with ()o - 3 poisoned darts Armour (select all with [)  b - a +0 scale mail (worn)  c - a +0 buckler (worn)  j - a +0 pair of gloves (worn) Wands (select all with /)7%h q - a wand of warping (10) Scrolls (select all with ?)f - a scroll of amnesia  h - a scroll labelled OCOUMME PEQINI  i - 2 scrolls labelled GUGEUG CEFIORCH  k - a scroll labelled SOBOTHR SOFULL  n - a scroll labelled DERUOB RUOVAMO  r - a scroll labelled VECISM LEUFAG 7%h :Potions (select all with !)d - 3 potions of might  g - 2 pink potions  l - an emerald potion [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle [.|Space] toggle selected7%h 7[top]9%hp#(1 turn)  a - a +0 war axe (weapon)  f + a scroll of amnesia[Enter] accept (1 chosen)9%hy9%hchoppaz the Chopper.#Formicid.#Health: 48/48 ========================.#Magic: 6/6========================.#AC: 8Str: 23.#EV: 8Int: 7.#SH: 4Dex: 139%h###.####XL:  6 Next: 67% Place: Dungeon:4#<@....#Noise: ---------  Time: 2732.8 (0.0)#+#+##.#a) +0 war axeAbil: Dig _You drop 2 scrolls of teleportation. _There is a stone staircase leading up here.  As you read the scroll labelled TUTZAABUNK, it crumbles to dust.  9%hIt is a scroll of amnesia. _You feel forgetful for a moment. _You see here 2 scrolls of teleportation.3.8 (19%h}9%h3 _You drop a scroll of amnesia.9%h\ 2Read which item? Inventory Items Scrolls  h - a scroll labelled OCOUMME PEQINI  i - 2 scrolls labelled GUGEUG CEFIORCH  k - a scroll labelled SOBOTHR SOFULL  n - a scroll labelled DERUOB RUOVAMO  r - a scroll labelled VECISM LEUFAG Floor Items ([,] to select) Scrolls a scroll of amnesia 2 scrolls of teleportation [!] read|quaff|evoke[?] describe selected:%h:%h $:%h4,*choppaz the Chopper.#Formicid.#Health: 48/48 ========================.#Magic: 6/6========================.#AC: 8Str: 23.#EV: 8Int: 7.#SH: 4Dex: 13###.####:%h-XL:  6 Next: 67% Place: Dungeon:4#<@....#Noise: ---------  Time: 2733.8 (0.0)#+#+##.#a) +0 war axeAbil: Dig _There is a stone staircase leading up here.  As you read the scroll labelled TUTZAABUNK, it crumbles to dust.  It is a scroll of amnesia. _You feel forgetful for a moment. _You see here 2 scrolls of teleportation. _You drop a scroll of amnesia.:%h0  As you read the scroll labelled GUGEUG CEFIORCH, it crumbles to dust.  It is a scroll of identify.:%hc>/  --more--;%h|;%ho+Identify which item? (\ to view known items) Scrolls (select first with ?)  h - a scroll labelled OCOUMME PEQINI  k - a scroll labelled SOBOTHR SOFULL  n - a scroll labelled DERUOB RUOVAMO  r - a scroll labelled VECISM LEUFAG Potions (select first with !)  g - 2 pink potions  l - an emerald potion  m - a glowing red potion  p - a metallic clear potion  s - a fuming dark potion  t - 2 silvery potions[?] describe selected=%hy,=%h60=%h3choppaz the Chopper.#Formicid.#Health: 48/48 ========================.#Magic: 6/6========================.#AC: 8Str: 23.#EV: 8Int: 7.#SH: 4Dex: 13###.####XL:  6 Next: 67% Place: Dungeon:4#<@....#=%h4Noise: ---------  Time: 2733.8 (0.0)#+#+##.#a) +0 war axeAbil: Dig  It is a scroll of amnesia. _You feel forgetful for a moment. _You see here 2 scrolls of teleportation. _You drop a scroll of amnesia.  As you read the scroll labelled GUGEUG CEFIORCH, it crumbles to dust.  It is a scroll of identify.=%hB4.8 (1 _g - 2 potions of curing>%h:Read which item? Inventory Items Scrolls  h - a scroll labelled OCOUMME PEQINIi - a scroll of identify  k - a scroll labelled SOBOTHR SOFULL  n - a scroll labelled DERUOB RUOVAMO  r - a scroll labelled VECISM LEUFAG Floor Items ([,] to select) Scrolls a scroll of amnesia 2 scrolls of teleportation [!] read|quaff|evoke[?] describe selected?%h?%h?%hZchoppaz the Chopper.#Formicid.#Health: 48/48 ========================.#Magic: 6/6========================.#AC: 8Str: 23.#EV: 8Int: 7.#SH: 4Dex: 13###.####XL:  6 Next: 67% Place: Dungeon:4#<@....#Noise: ---------  Time: 2734.8 (0.0)#+#+##.#a) +0 war axeAbil: Dig _You feel forgetful for a moment. _You see here 2 scrolls of teleportation. _You drop a scroll of amnesia.  ?%hAs you read the scroll labelled GUGEUG CEFIORCH, it crumbles to dust.  It is a scroll of identify. _g - 2 potions of curing?%hIdentify which item? (\ to view known items) Scrolls (select first with ?)  h - a scroll labelled OCOUMME PEQINI  k - a scroll labelled SOBOTHR SOFULL  n - a scroll labelled DERUOB RUOVAMO  r - a scroll labelled VECISM LEUFAG Potions (select first with !)  l - an emerald potion  m - a glowing red potion  p - a metallic clear potion  s - a fuming dark potion ?%h{ t - 2 silvery potions[?] describe selected@%hǞ @%h @%h5 *choppaz the Chopper.#Formicid.#Health: 48/48 ========================.#Magic: 6/6========================.#AC: 8Str: 23.#EV: 8Int: 7.#SH: 4Dex: 13###.####@%h? XL:  6 Next: 67% Place: Dungeon:4#<@....#Noise: ---------  Time: 2734.8 (0.0)#+#+##.#a) +0 war axeAbil: Dig _You feel forgetful for a moment. _You see here 2 scrolls of teleportation. _You drop a scroll of amnesia.  As you read the scroll labelled GUGEUG CEFIORCH, it crumbles to dust.  It is a scroll of identify. _g - 2 potions of curing@%hT ]  As you read the scroll of identify, it crumbles to dust.@%h +5.8 (1@%h @%hR L _t - 2 potions of hasteB%h%B%hD(Drop what?17/52 slots (_ for help) B%h])Hand Weapons (select all with ))  a - a +0 war axe (weapon) Missiles (select all with ()o - 3 poisoned darts Armour (select all with [)  b - a +0 scale mail (worn)  c - a +0 buckler (worn)  j - a +0 pair of gloves (worn) Wands (select all with /)q - a wand of warping (10) B%h)Scrolls (select all with ?)  h - a scroll labelled OCOUMME PEQINI  k - a scroll labelled SOBOTHR SOFULL  n - a scroll labelled DERUOB RUOVAMO  r - a scroll labelled VECISM LEUFAG Potions (select all with !)B%h*dd - 3 potions of might  g - 2 potions of curing B%h- l - an emerald potion  m - a glowing red potion  p - a metallic clear potion [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle [.|Space] toggle selectedB%h-7[top]B%hQo(1 turn) Missiles (  o - 3 poisoned darts Armour [  b - a +0 scale mail (worn)  c - a +0 buckler (worn)jpair of gloves (worn) Wands (select all with /)  q - a wand of warping (10) Scrolls?  h - a scroll labelled OCOUMME PEQINI  k - a scroll labelled SOBOTHR SOFULL  nDERUOB RUOVAMO  rVECISM LEUFAG Potions (select all with !)  d - 3 potions of might  g - 2 potions of curing  l - an emerald potion  m - a glowing red potion  p - a metallic clear potion  s - a fuming dark  t + 2 potions of haste[Enter] accept (1 chosen) [botB%h<B%hWGchoppaz the Chopper.#Formicid.#Health: 48/48 ========================.#Magic: 6/6========================.#AC: 8Str: 23.#EV: 8Int: 7.#SH: 4Dex: 13###.####XL:  6 Next: 67% Place: Dungeon:4#<@....#Noise: ---------  Time: 2735.8 (0.0)#+#+##.#B%hHa) +0 war axeAbil: Dig _You drop a scroll of amnesia.  As you read the scroll labelled GUGEUG CEFIORCH, it crumbles to dust.  It is a scroll of identify. _g - 2 potions of curingAs you read the scroll of identify, it crumbles to dust. _t - 2 potions of hasteB%hcI+6.8 (1B%hFLB%h;O2 _You drop 2 potions of haste.B%hB B%hC 3B%hF B%h[O B%h@Q B%heS ,B%h0T B%hW B%hY ,B%h[ B%hI^ 7 _You open the door.B%h*b 3B%hfc B%hg @  There is an open door here.B%hj B%hk  _B%ho B%hZp B%hGs ,B%ht B%hw B%h?y ,B%hy B%h{ B%hk} ,B%h3~ B%h B%h ,B%h{ B%h B%h ,B%hF B%h׈ B%h ,B%h{ B%h B%h ,B%hM B%h B%h ,B%h| B%h B%hB ,B%h B%h] B%h% ,B%h B%hĝ B%h ,B%h B%ht B%h B%h> B%hͣ B%h] B%h( ~#...#......... #...#......... #............. #.............######............#.................+................. #................. ##..........548.0).)..........##...#######......#.##### ...#.....##.# ...#..... ........# ##.#... #.#B%h g.. #.#B%h B5.8 (19B%h{ B%h % _Found a dagger.C%h:A_C%hI ................ ######..... #.......... +.......<.. #....##...#.....##..).....#######0.0).....#.##### ...# C%hM##.# .#..#..C%hbQC%hWA6.8 (1C%hY9 _Found a stone staircase leading up.D%hg _No target in view!D%ht_D%h1vD%hv$ _D%hI},D%h},D%hD%hD%hP,D%hD%hD%h,D%h!D%hD%h,D%hD%hD%h,D%hD%h4D%h,D%h)D%hjD%hT,D%hD%h8D%h,D%hiD%hD%h,D%hD%hD%hn,D%hD%hK  ####### #....## #....# ######### #....#####.##...# #...@'...[.##...#....67.8 (11.0) #....########........D%hd #.... #........ ##....#########....... #.......##............ #+#......+............  ......<...#............ ......##...#.....##..... ......)..........##...##  _You open the door.D%hH _Found a ring mail.D%h_D%h' _  There is an open door here. _  You see here a +0 ring mail. _D%h=nE%hE%hQ,E%hmE%h-E%h?~E%hA,E%h>BE%hCE%hD,E%h"EE%hFE%hGE%hgGE%hGE%hIE%hJ,E%h*KE%hM7 _You open the door.E%h O3E%hOE%hQ@  There is an open door here.E%hS5 _E%hrTE%hLVE%hrW,E%hWE%hSYE%hYZE%hZE%h[E%h#]E%hN_BE%h 94.8 (27..#. #.##....# #.# # # #.####'## #.##.##. #.# #.# #.##....##.####.#######.#E%hm...................#.##.##.#..############.# #....# #.# _You open the door. _Found a stone staircase leading down.E%hfIE%hf _E%h@  There is an open door here.E%h _E%h;BE%hE%hE%hE%h`#######/...... ###....... #.####....... #.##......... #.####### #.........####.......####..>ß................815.8 (21............##....##.........####.#.##.##.##.. ####... #.#.##.##.#### #... #.#.##.##.# # #... #.#....##.#### #... .............. #... ###.##.#..#### #.##....#E%hE%hU,6.8 (22E%hE%hA _Found a staircase to the Ecumenical Temple.F%h!IF%h>%F%h)F%hT*F%hs7,F%h>BG%hG%h^BG%h0D #############  #.....# ### 22.8 (6.0) #.....# #.#  #...........# #.# ).............# #.#..............####............ß>ß............... ...............##. ###...........####.#.##. ####+####.... #.#.##. G%ha7A3.8 (7G%h@Ds _Found a whip.4.8 (8G%h|GG%hjN3 _e - a wand of quicksilver (5)H%hz #############...........# ###...)...####...####+####....#..... #.#.##. 5.8 (1H%h;H%h- #############...........# ###.)..####.###..........#.....##.#.... 6H%hp #############...........# ###.##)..####.###......ß>ß............#.....+....... 7H%h?  #############...........# ###.##)..####.###......ß>ß............H%h ##..#.....####.##. H%h; H%hr &8H%h H%h H%hU 0 #############...........# ###.##)..####.###......H%h 8ß@ß............#########.#...#.##. H%h H%h| &9H%h H%h9 i _There is a staircase to the Ecumenical Temple here.I%heI%hŶI%hغI%h+I%hD30 _I%hN ###########._._._.## ##__## ##....≈.≈....## #_...≈≈.≈≈..._# #...≈≈≈.≈≈≈...# #_.≈≈≈...≈≈≈._# TempleI%hY#......@......# #_.≈≈≈...≈≈≈._# #...≈≈≈.≈≈≈...# #_...≈≈.≈≈..._###....≈.≈....####_......._####._._._.###########  You climb downwards. Welcome to the Ecumenical Temple! Found eighteen altars.I%h\`___._I%h-1.6 (1.8I%h___._I%h _Found a staircase back to the Dungeon. _There is a staircase back to the Dungeon here.L%ho Z ####### ##._._._. ##_......._ ##....≈.≈....## #_...≈≈.≈≈..._# #...≈≈≈.≈≈≈...# #_.≈≈≈@..≈≈≈._# #......<......# #_.≈≈≈...≈≈≈._# #...≈≈≈.≈≈≈...# #_...≈≈.≈≈..._#....≈.≈....##_......._##._._._.###########L%h* U__L%h4 320 _L%hM ___._L%h L%hGj__L%h,KW__._L%hLT _Why would you want to do that?M%h4M%hV__M%hޞT _Why would you want to do that?M%h#d__._M%hdM%hi___._M%hslT _Why would you want to do that?N%h#########._._._.##_......._##....≈.≈....## #_...≈≈.≈≈..._# #...≈≈≈.≈≈≈...# #_.≈≈≈...≈≈≈._# #....@.<......# #_.≈≈≈...≈≈≈._# #...≈≈≈.≈≈≈...# #_...≈≈._# ##....≈.≈....## ##_......._ ##._._._. ####### __._3 __%h'1u33m__._N%h____._N%hN%hW__._N%hT _Why would you want to do that?N%hJo___N%hN%h___._N%hOT _Why would you want to do that?O%h& # ##._._._.## ##_._## ##....≈.≈....## #_...≈≈.≈≈..._# #...≈≈≈.≈≈≈...# #_.≈≈≈...≈≈≈._# #...@..<......# #_.≈≈≈...≈≈≈._# #...≈≈≈.≈≈≈...# #_...≈≈.≈≈._# ##....≈.≈.## ##_._## ##._._._.##  #O%h/____._O%hd-4 _O%hxK___O%hO%h' ## ##._._._.## ##_._## ##....≈.≈....## #_...≈≈.≈≈..._# #...≈≈≈.≈≈≈...# #_.≈≈≈...≈≈≈._# #..@...<......# #_.≈≈≈...≈≈≈._# #...≈≈≈.≈≈≈...# #_...≈≈.≈≈.._# ##....≈.≈..## ##_._## ##._._._.## ##O%h6k____O%h^_._O%hS&5O%hq____._O%hgO%h  ####### ##._._._. ##_......._ ##....≈.≈....## #_...≈≈.≈≈..._# #...≈≈≈.≈≈≈...# #_@≈≈≈...≈≈≈._# #......<......# #_.≈≈≈...≈≈≈._# #...≈≈≈.≈≈≈...# #_...≈≈.≈≈..._#....≈.≈....##_......._##._._._.###########____6O%h˾f___._O%hT; ####### ##._._._. ##_......._ ##....≈.≈....##O%h= #_...≈≈.≈≈..._# #@..≈≈≈.≈≈≈...# #_.≈≈≈...≈≈≈._# #......<......# #_.≈≈≈...≈≈≈._# #...≈≈≈.≈≈≈...# #_...≈≈.≈≈..._#....≈.≈....##_......_##._._._.##O%hD___._O%h-I7___O%hNP%hM #########  ##._._._.##  ##_......._## #....≈.≈....#.≈≈.≈≈..._...≈≈≈.≈≈≈..._.≈≈≈...≈≈≈._P%h#......<......#_#_.....P%ha"8_P%h"&8P%h'^___P%h+ _Why would you want to do that? ____There is an iron altar of Okawaru here.P%h" }  You kneel at the altar of Okawaru.  --more--P%hU_P%hccKWarmaster Okawaru Okawaru is a dangerous and powerful god of battle. Followers are expected to constantly prove themselves in combat, and may channel Okawaru's might to enhance their prowess. Okawaru demands that followers prove themselves by their own strength alone, and so worshippers are forbidden from gaining allies by any means. Okawaru pays little heed to easy victories, but will reward worshippers for heroic feats against mighty foes. Favour - Okawaru is neutral towards you. Granted powers:(Cost)Okawaru requires that you fight alone, and prevents you from gaining allies. You can gain great but temporary skills.(2 MP, Piety-)You can speed up your combat.(5 MP, Piety--)You can enter into single combat with a foe.(7 MP, Piety--)Okawaru will gift you throwing weapons as you gain piety. Okawaru will grant you a choice of weapons... once. P%h7dJOkawaru will grant you a choice of armour... once. [!]: Overview|Powers|Wrath [J/Enter]: join religionQ%h Q%hchoppaz the ChopperFormicidHealth: 48/48 ========================Magic: 6/6========================#########AC: 8Str: 23##._._._.##EV: 8Int: 7##_......._##SH: 4Dex: 13##....≈.≈....##XL:  6 Next: 67% Place: Temple#@...≈≈.≈≈..._#Noise: ---------  Time: 2838.6 (0.0)#...≈≈≈.≈≈≈...#a) +0 war axe#_.≈≈≈...≈≈≈._#Abil: Dig#......<......##_.≈≈≈...≈≈≈._#Q%h&#...≈≈≈.≈≈≈...##_...≈≈.≈≈..._###....≈.≈....####_......._## _Why would you want to do that? _Why would you want to do that? _Why would you want to do that? _Why would you want to do that? _There is an iron altar of Okawaru here.  You kneel at the altar of Okawaru.  Okawaru welcomes you!Q%hF/  --more--Q%hJ__Q%hFy  of Okawaru ......9.6 (1 _Q%hU__Q%hcR%hR%hPWhere to? (Tab - D:4, ? - help)  D - Dungeon  T - Temple R%h( R%h2/ choppaz the ChopperFormicid of Okawaru ......Health: 48/48 ========================Magic: 6/6========================#########AC: 8Str: 23##._._._.##EV: 8Int: 7##_......._##SH: 4R%h]1 `Dex: 13##....≈.≈....##XL:  6 Next: 67% Place: Temple#@...≈≈.≈≈..._#Noise: ---------  Time: 2839.6 (0.0)#...≈≈≈.≈≈≈...#a) +0 war axe#_.≈≈≈...≈≈≈._#Abil: Dig#......<......##_.≈≈≈...≈≈≈._##...≈≈≈.≈≈≈...##_...≈≈.≈≈..._###....≈.≈....####_......._## _Why would you want to do that? _Why would you want to do that? _Why would you want to do that? _There is an iron altar of Okawaru here.  You kneel at the altar of Okawaru. _Okawaru welcomes you!R%h2 R%h4 R%h9 R%h ; R%h< ,R%hT= R%hO   There is a staircase back to the Dungeon here.R%h}R P _R%hS R%h CDungeon:4R%hf ,R%h R%hD [ ##############...........# ####...........# #.####...........# #.#).............# #.#####..............####............ß@ß...............49.1 (9.5.....................##.###...........####.#.##.####+####.... #.#.##. #..... #.#.##. #.....##.#....R%hJ   #.....+.......  #.....####.##.  #.##.  _You climb upwards. Welcome back to the Dungeon!R%h! R%h$ i _There is a staircase to the Ecumenical Temple here.S%h?  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   4.0   4.2  +1   k - Spellcasting   0.0   1.0   0           b - Maces & Flails   3.2   1.0   0      c + Axes5.4   6.0   0   l - Invocations   0.0   0.7  +2   d - Polearms   3.2   1.0   0   m - Evocations   0.0   0.8  +1S%hA   e - Unarmed Combat   0.0   1.0   0       f - Throwing   2.0   3.0   0                       g - Armour   4.0   4.2  +1       h - Dodging   0.0   1.2  -1       i - Shields   4.0   3.0  +3       j - Stealth   0.0   0.6 %hEy37m +3                                      The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsT%hYTargetTarget--  --  --  16.0 --  --  8.0  --  --  --  --  --  --  a-z] set[-] clear selected targetcost|targetsU%h#<[?25h[?0c0 V%hB}[?25l[?1c10.0 current training targets, if any.=] set aall targetsW%hj2 W%hS3 W%h< choppaz the ChopperFormicid of Okawaru ......#############Health: 48/48 ========================#...........# ###Magic: 6/6========================#...........# #.#AC: 8Str: 23###...........# #.#EV: 8Int: 7).............# #.##### SH: 4Dex: 13..............####...... XL:  6 Next: 67% Place: Dungeon:4W%h> T......ß@ß............... Noise: ---------  Time: 2849.1 (0.0).....................##. a) +0 war axe###...........####.#.##. Abil: Dig####+####.... #.#.##.#..... #.#.##.#.....##.#.... #.....+....... #.....####.##. #.##.  _There is an iron altar of Okawaru here.  You kneel at the altar of Okawaru. _Okawaru welcomes you! _There is a staircase back to the Dungeon here. _You climb upwards. Welcome back to the Dungeon! _There is a staircase to the Ecumenical Temple here.W%hD 4W%hI W%h$L X%hX%hjX%hqX%hAX%hX%h P _X%h?,X%hX%h##############...........# ### #...........# #.#####.# #.#.)..# #.####....####......X%hhß>ß.......................######...@.####.#.## ####+####.... #.#.## #..... #.#.## #.....##.#..{ #.....+..... #.....####.## #.## ########....#X%h'51.1 (2'#.##.#..####X%hCH {X%hL======2.1 (3X%hX%h= _As you open the door, it creaks loudly!X%h  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   4.0   4.2  +1   k - Spellcasting   0.0   1.0   0           b - Maces & Flails   3.2   1.0   0      c + Axes5.4   6.0   0   l - Invocations   0.0   0.7  +2   d - Polearms   3.2   1.0   0   m - Evocations   0.0   0.8  +1X%h1   e - Unarmed Combat   0.0   1.0   0       f - Throwing   2.0   3.0   0                       g - Armour   4.0   4.2  +1       h - Dodging   0.0   1.2  -1       i - Shields   4.0   3.0  +3       j - Stealth   0.0   0.6 %hy37m +3                                      The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsY%hh #############choppaz the Chopper#...........# ###Formicid of Okawaru ......#...........# #.#Health: 48/48 ========================####...........# #.#Magic: 6/6========================.).............# #.#### AC: 8Str: 23...............####..... EV: 8Int: 7.......ß>ß.............. SH: 4Dex: 13......................## XL:  6 Next: 67% Place: Dungeon:4####...@.......####.#.## Noise: ======---  Time: 2852.1 (0.0)####'####.... #.#.## a) +0 war axe#.#Y%hg j #..... #.#.## Abil: Dig#.# #.....##.#...{ ..# #.....+......### #.....####.###.##########....#You kneel at the altar of Okawaru. _Okawaru welcomes you! _There is a staircase back to the Dungeon here. _You climb upwards. Welcome back to the Dungeon! _There is a staircase to the Ecumenical Temple here. _As you open the door, it creaks loudly!Y%h Y%h Y%h Y%h F _Unknown command.Z%h_ _Z%h?  There is an open door here............# #.####.# #..)....###.......####............ß>ß....................................######...........####.#.## ####'####.... #.# #@# #..... ------ #.# #.....##.#...{{ .+......##....# #....## Z%h~q4.1 (2 ------Z%hZ%h[ _You sense a monster nearby.[%hBA ###.).....###..............####.........ß>ß................######...........####.# ####'####....  #.# #.....##.#.......J..+...#..##Abil: DigJ   endoplasm (wandering)#....'.[%hHl  An endoplasm comes into view.[%hP.JJ5.1 (1[%hCS^ _The endoplasm quivers.[%h .)..# #.### ........####.... .......ß>ß........ .........# ####.....####.#. ####'####.... #.#. #.# #..... #.#....#####.# #.....##.#........J@.# #.....+..#..###### #.....####.# #.#### #.... #....#  #....# #....' #....#[%hyZ=6[%hV _The endoplasm barely misses you.[%h? c  You barely miss the endoplasm.[%h%@ -7.5 (1.4[%hE [%hlK @ _The endoplasm hits you but does no damage.[%h>|  You slash the endoplasm!  You kill the endoplasm!\%h)i.\%hQ588.7 (1.2\%h~U\%h.XP _Okawaru accepts your kill.\%h@ .).# #. .........#### .ß>ß ... ####.....####.#. ####'####.... #.#.# #.# #..... #.#..#####.# #.....##.#.# #.....+\%h#.#..###### #.....####.... #..  #.... #.... #.... #....\%hNC #....\%h;-\%h90\%h\%h)] .).# #. .#### .ß>ß  ####.####.# ####'####.... #.### #.# #..... #.#.#####.# #.....##.#.# #.....+.#.#..###### #.....#### .... #... ... #.. #. # # #-60\%h  ..### ß>ß....... ........ ######## ####'####.... .###### #.# #..... .......#####.# #.....#........# #.....+....#.#.@###### #.....##.......#O........#.#..## #...#..# #.. #..# #. O   ogre (asleep)... #.## #.... .. #. #. \%h o2.7 (2  An ogre comes into view. It is wielding a +0 giant club.O.O==3.7 (3 _The ogre shouts!]%h# .)# #.........####.ß>ß.........####...........####. ####'####.... #..###### #.# #..... #..#####.# #.....##........@....# #.....+.....#.#..###### #.....###.O......#  ......... ###.....#..###......#..# #..... #..# #.. .... #.###.. ... ..#.. ]%h ]%ht O.O   ogre]%h 0]%h< 4--4.7 (1]%hi ]%h^ ^%h.).# #.#.####..ß>ß..####.####.#####'####.... #.#.###### #.# #..... #.#.#####.# #.....##.#.# #.....+...O#.#..###### #.....#........# #......... #.....#..## #......#..# #..... #..# #..... #.## #.... .. #.^%h=O.^%hA--5^%hw^%hI.).# #.#.####..ß>ß..####.####.#.####'####.... #.#..###### #.# #..... #.#..#####.# #.....##.#....O.# #.....+....#.#..###### #.....####.........# #.......... #.....#..## #.^%hK`.....#..# #..... #..# #..... #.## #.... .. #.^%hL^%hrPh.O6^%hS^%hU_%h ZFire/throw/use which item? ([*] to toss any item) Missiles (go to first with ()  o - 3 poisoned darts Wands (go to first with /)e - a wand of quicksilver (5)  q - a wand of warping (10)`%h+`%hA.).............# #.## choppaz the Chopper...............####... Formicid of Okawaru .............ß>ß............ Health: 48/48 ========================...................... Magic: 6/6========================####...........####.#. AC: 8Str: 23####'####.... #.#. EV: 8Int: 7.###### #.# #..... #.#. SH: 4Dex: 13.......#####.# #.....##.#. XL:  6 Next: 68% Place: Dungeon:4....O*****@..# #.....+.... Noise: ---------  Time: 2866.7 (0.0)...#.#..###### `%hC[40m#.....####. a) +0 war axe........##. Abil: Dig.........#####.....#..###.........#..##.... O   ogre.... #..##........ #.###....... ..#.... _Okawaru accepts your kill.An ogre comes into view. It is wielding a +0 giant club. _The ogre shouts!  Throw: 3 darts (poison)Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant club (74% to hit)`%h .).............# #.## choppaz the Chopper...............####... Formicid of Okawaru .............ß>ß............ Health: 48/48 ========================...................... Magic: 6/6========================####...........####.#. AC: 8Str: 23####'####.... #.#. EV: 8Int: 7`%hݥ .###### #.# #..... #.#. SH: 4Dex: 13.......#####.# #.....##.#. XL:  6 Next: 68% Place: Dungeon:4....O(((((@..# #.....+.... Noise: ---------  Time: 2866.7 (0.0)...#.#..###### #.....####. a) +0 war axe........##. Abil: Dig.........#####.....#..###.........#..##.... O   ogre (poisoned).... #..##........ #.###....... ..#.... _The ogre shouts!  Throw: 3 darts (poison)Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant club (74% to hit)  You throw a poisoned dart. The poisoned dart hits the ogre.  The ogre is poisoned.`%hAV (O....7.7 (1 _a%ha%hXFire/throw/use which item? ([*] to toss any item) Missiles (go to first with ()  o - 2 poisoned darts Wands (go to first with /)e - a wand of quicksilver (5)  a%hq - a wand of warping (10)a%h- a%h `.).............# #.## choppaz the Chopper...............####... Formicid of Okawaru .............ß>ß............ Health: 48/48 ========================...................... Magic: 6/6========================####...........####.#. AC: 8Str: 23a%h} ####'####.... #.#. EV: 8Int: 7.###### #.# #..... #.#. SH: 4Dex: 13.......#####.# #.....##.#. XL:  6 Next: 68% Place: Dungeon:4....(O****@..# #.....+.... Noise: ---------  Time: 2867.7 (0.0)...#.#..###### #.....####. a) +0 war axe........##. Abil: Dig.........#####.....#..###.........#..##.... O   ogre (poisoned).... #..##........ #.###....... ..#....Aim: an ogre, wielding a +0 giant club (74% to hit)  You throw a poisoned dart. The poisonea%h d dart hits the ogre. _The ogre is poisoned.  Throw: 2 darts (poison)Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant club (poisoned, 74% to hit)b%ha2N.).............# #.## choppaz the Chopper...............####... Formicid of Okawaru .............ß>ß............ Health: 48/48 ========================...................... Magic: 6/6========================####...........####.#. AC: 8Str: 23####'####.... #.#. EV: 8Int: 7.###### #.# #..... #.#. SH: 4Dex: 13.......#####.# #.....##.#. XL:  6 Next: 68% Place: Dungeon:4b%hA4...(((((((@..# #.....+.... Noise: ---------  Time: 2867.7 (0.0)...#.#..###### #.....####. a) +0 war axe........##. Abil: Dig.........#####.....#..###.........#..##.... O   ogre (poisoned).... #..##........ #.###....... ..#.... _The ogre is poisoned.  Throw: 2 darts (poison)Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant club (poisoned, 74% to hit)  You throw a poisoned dart.  The poisoned dart barely misses the ogre.b%hdb%hJ.O...b%hֽ48.6 (0.9 _b%hb%hc%hvc%hxFire/throw/use which item? ([*] to toss any item) Missiles (go to first with ()  o - a poisoned dart Wands (go to first with /)e - a wand of quicksilver (5)  q - a wand of warping (10)c%h c%h1 .).............# #.## choppaz the Chopper...............####... Formicid of Okawaru .............ß>ß............ Health: 48/48 ========================...................... Magic: 6/6========================####...........####.#. AC: 8Str: 23####'####.... #.#. EV: 8Int: 7.###### #.# #..... #.#. SH: 4Dex: 13.......#####.# #.....##.#. XL:  6 Next: 68% Place: Dungeon:4...((.O***@..# #.....+.... Noise: ---------  Time: 2868.6 (0.0)...#.#..######%h3 Xm #.....####. a) +0 war axe........##. Abil: Dig.........#####.....#..###.........#..##.... O   ogre (poisoned).... #..##........ #.###....... ..#....Aim: an ogre, wielding a +0 giant club (poisoned, 74% to hit)  You throw a poisoned dart. _The poisoned dart barely misses the ogre.Throw: dart (poison)Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant club (lightly wounded, poisoned, 74% to hit)d%h-.).............# #.## choppaz the Chopper...............####... Formicid of Okawaru .............ß>ß............ Health: 48/48 ========================...................... Magic: 6/6========================####...........####.#. AC: 8Str: 23####'####.... #.#. EV: 8Int: 7.###### #.# #..... #.#. SH: 4Dex: 13.......#####.# #.....##.#. XL:  6 Next: 68% Place: Dungeon:4...(((((((@..# #.....+.... Noise: ---------  Time: 2868.6 (0.0)...#.#..###### #.d%h@02....####. a) +0 war axe........##. Abil: Dig.........#####.....#..###.........#..##.... O   ogre (poisoned).... #..##........ #.###....... ..#.... _The poisoned dart barely misses the ogre.Throw: dart (poison)Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant club (lightly wounded, poisoned, 74% to hit)  You throw a poisoned dart.  The poisoned dart closely misses the ogre.d%h d%h|..O..9.6 (1 _d%hNd%hcd%hE >.).# #.#.........####..ß>ß....#####.....d%h  }####.#.#####'####.... #.#.#d%h .###### #.# #..... #.#.#.#####.# #.....##.#....((..O...@.# #.....+....#.#..###### #.....####.#........# #.#......... #d%h$ .....#..## #....#.....#..# #....#.... #..# #....#.... #.## #....'... .. #....#d%h d%h# A.Od%h$ '70d%h) d%h+ e%he%h~/.O1e%hRe%hW`.O2e%h^e%h,ae%hd  You barely miss the ogre.e%hљaThe ogre is lightly wounded.  The ogre hits you with a +0 giant club!!e%h220--------------====3.9 (1.3e%he%h?7 _Ouch! That really hurt!e%he%h  .)  ... ß>ß .. e%h} .. ####'#   #.#   .......#####.#  ...((.....O@.#  ...#.#..######      e%h X    .... #..#  .... #.##  ... ..You slash the ogre!  The ogre is severely wounded.The ogre looks more healthy.e%hǘ  .)  ... ß>ß .. .. ####'#   #.#   e%h{ ,.......#####.#  ...((.....O@.#  ...#.#..######         .... #..#  .... #.##  ... ..e%hK   The ogre hits you with a +0 giant club!!1/48 ------------------------===-5.2e%h e%h V _* * * LOW HITPOINT WARNING * * *e%h9 r  You slash the ogre!  You kill the ogre!e%h i)e%h e%hw .).............# #.### choppaz the Chopper...............####.... Formicid of Okawaru .............ß>ß............. Health: 2/48=-----------------------......................# Magic: 6/6========================e%h ####...........####.#.# AC: 8Str: 23####'####.... #.#.# EV: 8Int: 7.###### #.# #..... #.#.# SH: 4e%h? Dex: 13.......#####.# #.....##.#.. XL:  6 Next: 116% Place: Dungeon:4...((.....)@.# #.....+..... Noise: =--------  Time: 2876.5 (1.3)e%h ...#.#..###### #.....####.# a) +0 war axe........##.# Abil: Dig.........######.....#..###....#.....#..##....# .... #..#e%h /#....# .... #.###....' ... ..#....# The ogre is severely wounded.The ogre looks more healthy.  The ogre hits you with a +0 giant club!! _* * * LOW HITPOINT WARNING * * *You slash the ogre!  You kill the ogre!e%h~ ' e%h -- _Okawaru is honoured by your kill.You have reached level 7!e%h /  --more--f%hM 54-7/77 8%  _g%h+?3g%h@g%hG3=g%hXHg%hJ,g%hLg%hN,g%hEPg%hRi4=g%h+Tg%h$V,g%hWg%hY,g%hZg%h\,g%h^g%h0`_5=g%hag%hd,g%h~eg%h`g,g%hrhg%hji6=g%hkg%h$ng%hng%hkog%hqg%hoqg%hrg%ht,g%hNug%hq7=8=9=g%hBg%h10/54=g%hO)1g%hѫXg%h,g%h%2=g%h3=g%hqg%hֺg%hKg%hPg%hg%h(g%hg%hg%hg%h1g%hI4=g%hg%h,g%hdg%h,g%hg%hg%h"S5=g%hg%hn,g%h<g%hp,g%hg%h,g%h~g%hg%hI6=g%h3g%h,g%hg%h9,g%hg%hg%h=S7=g%hg%h,g%hXg%h,g%hg%hjg%hI8=g%hg%h!,g%hg%h,g%htg%h,g%hg%h g%hS9=g%hg%hg%h^g%hg%hXg%hg%hCg%hg%h8820g%hg%hg%hg%hg%h,g%hOg%hg%hg%h|g%h"1=2=23=4=g%h$Bg%h+5=g%h,g%h-g%h(.g%h.g%h0a6=g%ho1g%h3g%h4g%h4g%h;g%h<g%h=S7=g%h=g%h&?g%h?g%h@g%hBg%hQCg%hvDg%hnGa8=g%hHg%hJ,g%h(Lg%h#N,g%hbOg%h"R99g%hRg%h2Sg%hU,g%hWg%hY,g%h[g%hC],g%hx^g%h`g%h.aT30=g%hag%hdg%hdg%hdeg%h[h,g%hhg%hkg%hKlK1=g%hsXg%hsg%hyg%h%zg%h{,g%h|g%hP~i2=g%hg%h!,g%h[g%h-,g%hg%ha3=g%hg%h,g%hg%hf,g%h$g%h3,g%hg%hi4=g%hg%h˜g%h7g%hg%hjg%hg%hug%ha5=g%hg%hg%h5g%hg%hۦBg%hҧ,g%hqg%hg%hhS6=g%h g%h6g%hK7=g%hg%hvng%hg%hng%h98g%hg%h,g%hcg%hu,g%h8g%hg%h,g%hg%hN39=g%hNg%hg%h;g%hg%h5g%hg%hRg%hg%hX40=g%hg%hg%h/g%hg%hg%hK1=g%hg%hr,g%hg%h?,g%hg%hg%h2U2=g%hg%h+,g%hg%h\,g%h*g%h,g%hg%hgg%h;K3=g%hg%h(g%hg%hRg%hg%hDg%hg%hg%hBU4=g%hg%htg%hg%hlg%hg%hWg%hg%h|g%h:g%hdg%hg%hK5=g%hg%hg%hg%hg%hg%hEg%hg%h}g%hU6=g%hg%h g%h g%h g%h7g%hlg%hg%hg%h g%hg%hg%hg%h'g%hg%hw8=g%hng%hg%hhg%hu!,g%h!g%h$k9=g%hR%g%h'Bg%hQ)g%h)g%hK*g%h050=g%h0g%h 2g%h)3g%h3g%h4g%hc5g%h5g%h7g%h 8U1=g%h8g%h;,g%h"<g%h=,g%h>g%hV@,g%hAg%hEa2=g%hFg%hG,g%hQHg%h J,g%hJg%hLk3=g%h?Mg%hN,g%hOg%hQg%h}Qg%hRg%hSg%h/Tg%h Ug%hq? - _You start resting.3053.5 (177.0)4=-48 _HP restored.g%h   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   4.0   4.2  +1   k - Spellcasting   0.0   1.0   0           b - Maces & Flails   3.5   1.0   0      c + Axes5.9   6.0   0   l - Invocations   0.0   0.7  +2   d - Polearms   3.5   1.0   0   m - Evocations   0.0   0.8  +1g%h    e - Unarmed Combat   0.0   1.0   0       f - Throwing   2.0   3.0   0                       g - Armour   4.0   4.2  +1       h - Dodging   0.0   1.2  -1       i - Shields   4.0   3.0  +3       j - Stealth   0.0   0.6 %h y37m +3                                      The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsh%hLS = a + Fighting 4.0i%hT > g + Armour 4.0m%hS> l + Invocations 0.0m%h> m + Evocations 0.0n%hn%hTn%h q.).............# #.### choppaz the Chopper...............####.... Formicid of Okawaru ......n%hi I.......ß>ß............. Health: 54/54 ========================......................# Magic: 7/7========================####...........####.#.# AC: 8Str: 23####'####.... #.#.# EV: 8Int: 7.###### #.# #..... #.#.# SH: 4Dex: 13n%h m.......#####.# #.....##.#.. XL:  7 Next:  8% Place: Dungeon:4...((.....)@.# #.....+..... Noise: ---------  Time: 3054.5 (0.0)...#.#..###### #.....####.# a) +0 war axe........##.# Abil: Dig.........######.....#..###....#.....#..##....# .... #..##....#n%h : .... #.###....' ... ..#....# You slash the ogre!  You kill the ogre! _Okawaru is honoured by your kill. _You have reached level 7! _You start resting. _HP restored.n%h4 n%hk n%h- n%hz n%h 3n%h~ n%h`n%h  You see here a +0 giant club.n%hn%h _n%hn%hl!n%h$,n%h%n%h(n%h+,n%h{-n%h/n%h2,n%h4n%h7n%hT?Xn%h"B,n%hCn%hH1n%hIn%hmL8 _o - a poisoned dartn%hN4n%h:Qn%hS,n%h#Un%hXD _o - 3 poisoned darts (gained 2)n%hY4n%hG[n%hD]n%h_,n%hZ`n%hbn%hd,n%hfn%hhn%hnq ####....... ....# .)..... #>..#  #.... ß>ß. #.#.# ............ #.#.# ####....... ... #.#.# ####'## .##..#?#.####### #.# n%her .......@.......#####.# 67.5 (13.0) ###..#.#..........)..#  # ...#...#.#..######  ..............# .....#.#.......... !......#.....#..### .....#.#.....#..# .##..#.#.....#..# #.....#.##n%h9~X8.5 (14n%he; _Found a stone staircase leading down.o%hj o%h] o%h o%hP o%hU o%h ,o%h m # #### #### ....# .) #>..# ...o%h!  #.... ß>ß #.#.# ... . #.#.# ####...... ... #.#.# ####'## .##..#@#.####### #.#................#####.#.###..#.#..........)..# #....#...#.#o%h y.###### ...............# .....#.#..........!......#.....#.###.....#.#.....#..#.##..#.#.....#..#o%hg 19.0)o%ho ,70.5 (2o%h D _f - a scroll of identifyp%hp%hU4Read which item? Scrolls  f - a scroll of identify  h - a scroll labelled OCOUMME PEQINI  k - a scroll labelled SOBOTHR SOFULL  n - a scroll labelled DERUOB RUOVAMO  r - a scroll labelled VECISM LEUFAG [!] read|quaff|evoke[?] describe selectedp%hq p%h#...... choppaz the Chopper#### ####...... Formicid of Okawaru ..........# .)........ Health: 54/54 ========================#>..# .......... Magic: 7/7========================#.... .......ß>ß AC: 8Str: 23#.#.# .......... EV: 8Int: 7. #.#.# ####...... SH: 4Dex: 13... #.#.#####'## XL:  7 Next:  8% Place: Dungeon:4.##..#@#.####### #.# Noise: ---------  Time: 3070.5 (0.0)........%h0m........#####.# a) +0 war axe.###..#.#..........)..# Abil: Dig#....#...#.#..######...............#.....#.#...........!......#.....#..###......#.#.....#..#.##..#.#.....#..# _HP restored. _You see here a +0 giant club. _o - a poisoned dart _o - 3 poisoned darts (gained 2) _Found a stone staircase leading down. _f - a scroll of identifyIdentify which item? (\ to view known items) Scrolls (select first with ?)  h - a scroll labelled OCOUMME PEQINI  k - a scroll labelled SOBOTHR SOFULL  n - a scroll labelled DERUOB RUOVAMO  r - a scroll labelled VECISM LEUFAG Potions (select first with !)  l - an emerald potion  m - a glowing red potion  p - a metallic clear potion  s - a fuming dark potion[%hC;10;1m?] describe selectedr%h[ r%h r%h #...... choppaz the Chopper#### ####...... Formicid of Okawaru ......r%h ....# .)........ Health: 54/54 ========================#>..# .......... Magic: 7/7========================r%h >#.... .......ß>ß AC: 8Str: 23#.#.# .......... EV: 8Int: 7. #.#.# ####...... SH: 4Dex: 13... #.#.#r%h# A####'## XL:  7 Next:  8% Place: Dungeon:4.##..#@#.####### #.# Noise: ---------  Time: 3070.5 (0.0)................#####.# a) +0 war axer%hs .###..#.#..........)..# Abil: Dig#....#...#.#..######...............#.....#.#...........!......#.....#..###......#.#.....#..#.##..#.#.....#..# _HP restored. _You see here a +0 giant club. _o - a poisoned dart _o - 3 poisoned darts (gained 2) _Found a stone staircase leading down. _f - a scroll of identifyr%h, ]  As you read the scroll of identify, it crumbles to dust.r%h +1.5 (1r%ha r%h N _h - a scroll of blinkings%hs%hJ  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting4.0   4.2  +1   k - Spellcasting   0.0   1.0   0      s%hz     b - Maces & Flails   3.5   1.0   0      c + Axes5.9   6.0   0   l + Invocationss%h;;0.0   0.7  +2   d - Polearms   3.5   1.0   0   m + Evocations0.0   0.8  +1  s%hS e - Unarmed Combat   0.0   1.0   0       f - Throwing   2.0   3.0   0                      g + Armour4.0   4.2  +1       h - Dodging   0.0   1.2  -1       i - Shields   4.0   3.0  +3       j - Stealth   0.0   0.6  s%h[40m+3                  s%h!            s%h&0        The relative cost of raising each skill is in cyan.  s%hSkills enhanced by cross-training are in green.  [?] Help[=] set a skill target  s%hU}[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetss%hs%hs%h#...... choppaz the Chopper#### ####...... Formicid of Okawaru ......s%h ....# .)........ Health: 54/54 ========================#>..# .......... Magic: 7/7========================s%h{ #.... .......ß>ß AC: 8Str: 23#.#.# .......... EV: 8Int: 7s%h  . #.#.# ####...... SH: 4Dex: 13... #.#.#####'## XL:  7 Next:  8% Place: Dungeon:4s%h!.##..#@#.####### #.# Noise: ---------  Time: 3071.5 (0.0)................#####.# a) +0 war axe.###..#.#..........)..# Abil: Dig#....#...#.#..######...............#s%h!.....#.#...........!......#.....#..###......#.#.....#..#.##..#.#.....#..# s%hD"_o - a poisoned dart _o - 3 poisoned darts (gained 2) _Found a stone staircase leading down. _f - a scroll of identify  As you read the scroll of identify, it crumbles to dust. s%hZ$9_h - a scroll of blinkings%hX.Js%h0t%hDrop what?17/52 slots (_ for help) Hand Weapons (select all with ))  a - a +0 war axe (weapon) Missiles (select all with ()o - 3 poisoned darts Armour (select all with [)  b - a +0 scale mail (worn)  c - a +0 buckler (worn)  j - a +0 pair of gloves (worn) Wands (select all with /)e - a wand of quicksilver (5)  q - a wand of warping (10) Scrolls (select all with ?)  h - a scroll of blinking  k - a scroll labelled SOBOTHR SOFULL  n - a scroll labelled DERUOB RUOVAMO  r - a scroll labelled VECISM LEUFAG Potions (select all with !)d - 3 potions of might  g - 2 potions of curing  l - an emerald potion  m - a glowing red potion [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle [.|Space] toggle selected[top]t%h| (1 turn)  a - a +0 war axe (weapon)  h + a scroll of blinking[Enter] accept (1 chosen)t%hY t%h #...... choppaz the Chopper#### ####...... Formicid of Okawaru ..........# .)........ Health: 54/54 ========================#>..# .......... Magic: 7/7========================t%h #.... .......ß>ß AC: 8Str: 23#.#.# .......... EV: 8Int: 7. #.#.# ####...... SH: 4Dex: 13... #.#.#####'## XL:  7 Next:  8% Place: Dungeon:4t%h .##..#@#.####### #.# Noise: ---------  Time: 3071.5 (0.0)................#####.# a) +0 war axe.###..#.#..........)..# Abil: Dig#....#...#.#..######...............#.....#.#...........!......#.....#..###......#.#.....#..#.##..#.#.....#..# _o - a poisoned dart _o - 3 poisoned darts (gained 2) _Found a stone staircase leading down. _f - a scroll of identify  As you read the scroll of identify, it crumbles to dust. _h - a scroll of blinkingt%hi +2.5 (1t%h t%h 4 _You drop a scroll of blinking.u%hHu%hRead which item? Inventory Items Scrolls  k - a scroll labelled SOBOTHR SOFULL  n - a scroll labelled DERUOB RUOVAMO u%h r - a scroll labelled VECISM LEUFAG Floor Items ([,] to select) Scrolls a scroll of blinking [!] read|quaff|evoke[?] describe selectedu%h)u%hbu%h7#...... choppaz the Chopper#### ####...... Formicid of Okawaru ..........# .)........ Health: 54/54 ========================#>..# .......... Magic: 7/7========================#.... .......ß>ß AC: 8Str: 23#.#.# .......... EV: 8Int: 7. #.#.# ####...... SH: 4Dex: 13... #.#.#####'## XL:  7 Next:  8% Place: Dungeon:4.##..#@#.####### #.# Noise: ---------  Time: 3072.5 (0.0)........%h!0m........#####.# a) +0 war axe.###..#.#..........)..# Abil: Dig#....#...#.#..######...............#.....#.#...........!......#.....#..###......#.#.....#..#.##..#.#.....#..# _o - 3 poisoned darts (gained 2) _Found a stone staircase leading down. _f - a scroll of identify  As you read the scroll of identify, it crumbles to dust. _h - a scroll of blinking _You drop a scroll of blinking.u%hen  Okay, then.u%hiu%h. _v%hv%hl  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fightingv%h4.0   4.2  +1   k - Spellcasting   0.0   1.0   0           b - Maces & Flails   3.5   1.0   0      c + Axes5.9   6.0   0   l + Invocations0.0   0.7  +2   d - Polearms   3.5   1.0   0   m + Evocations0.0   0.8  +1   e - Unarmed Combat   0.0   1.0   0       f - Throwing   2v%h.0   3.0   0                      g + Armour4.0   4.2  +1       h - Dodging   0.0   1.2  -1       i - Shields   4.0   3.0  +3       j - Stealth   0.0   0.6  +3              v%h@                        The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsy%hUy%hTargetTarget--  --  --  16.0 10.0--  8.0 --  --  --  --  --  --  a-z] set[-] clear selected targetcost|targetsy%h=[?25h[?0c0 z%h3p $ [?25l[?1c6.0  +1 current training targets, if any.=] set aall targets{%h a-z] setselected target|%h<[?25h[?0c0 }%hg - [?25l[?1c}%h 8.0  +1 =] set aall targets%h c * Axes   5.9%h %hw#...... choppaz the Chopper#### ####...... Formicid of Okawaru ..........# .)........ Health: 54/54 ========================#>..# .......... Magic: 7/7========================#.... .......ß>ß AC: 8Str: 23#.#.# .......... EV: 8Int: 7. #.#.# ####...... SH: 4Dex: 13... #.#.#####'## XL:  7 Next:  8% Place: Dungeon:4.##..#@#.####### #.# Noise: ---------  Time: 3072.5 (0.0)........[3%hb0m........#####.# a) +0 war axe.###..#.#..........)..# Abil: Dig#....#...#.#..######...............#.....#.#...........!......#.....#..###......#.#.....#..#.##..#.#.....#..# _Found a stone staircase leading down. _f - a scroll of identify  As you read the scroll of identify, it crumbles to dust. _h - a scroll of blinking _You drop a scroll of blinking. _Okay, then.%h4%h%h%h(3%h*%h.%h)2%h7P _%hY:,%h<%hT@%h{E,%hH%hN%htS%hGZ%h[%h^%hg`,%hVb%hd%h g,%hh%h2k%hn,%ho%hjs,%ht%h%xq _g - 3 potions of curing (gained 1)%hz3%hf|%h%h,%h/%h%h,%h%h݌%hU,%hZ%h%h}O #........  #.###..#.#  ####.###....#...#  .=.......  #.#......#.#..... %h #####.#........#  #.....#......#.#  #......##..#.#.....  #.@....##..# #.....84.5 (12.0)  #.#.....#..# ...   #.#.....#...   #:......#..#.  .......... .#  ###.....##!  #.....# #  #...... %hB5.5 (13%h%h` _Found a book of Necromancy.%h,6.5 (14%h"%hƳ5 _o - 9 poisoned darts (gained 6)%h^n #..##..#?#.##### #.......... #.###..#.#..... ####.###....#...#.# .=............ #.#......#.#. #####.#........#.....# #.....#......#.#.....# #..@...##..#.#.....# #......##..# #.....# #.#.....#..# ... . #.#.....#... #:......#..#. .......... .# ###.....##! #.....# # #......[40%h#sm7.0) %h|%h}%h[M....#.#.# ##..#?#.#####........ #.###..#.#......####.###....#...#.#.=........... #.#......#.####.#.......#....@#....##......##..# #.....# %hG= #.#.....#..# ... ...##.....#%h,%h&8%h%h"%hM#....#.#.# .##..#?#.#####........ #.###..#.#......####.###....#...#.#.=..... #.#####......#....###......##..#. %h #......##..# #.....#.##.###.....##%h= %h&9%h%h%hM..#.....#.#.# %h##..#?#.#####......... #.###..#.#......#######.###....#...#.##...=........... %h#.#####.#.....#....%hZ  ###......##..#.#.....#.....#%h&.........%h %h'90%h%h%h|  #......#....  %h #......#.#.#   #......#.#.#  #......#.#.#   #..##..#?#.####  #........  #.###..#.#.....%hP  #######.###....#...#  #...@..........  #####.#......#.#.....  #####.#........#.....  #.....#......#.#.....  ###......##..#.#.....  #......##..# #....  #.#.....#..# ...  #.#.....#..  #:#..#.%hV%h&1%h %hX%h+2.5 (2%hv%hB1 _f - a ring of magical power%hA3.5 (1%h=%hz7 _You drop a ring of magical power.%hI _%hL %hM %hW X%hzY %h)] %h+` %hb ,%h~e %hh %h]i %hGk %h n%hx `%he B%h2 %h %h %h %h %hi %h %h %h %h( %h %h _g - 4 potions of curing (gained 1)%hG %h/ %h ,%h %h %h  #......##..#.###  #.#.....#..#.#... ..  #.#.....#.....  #:......#..#.  ............#.#  ####.....##.# #.....##.## #.........###  #.#....#@...# %h O ###.?#.#..#.#  #....#....#  #... ##.### .. .# ... ..B   bombardier beetle (asleep).#B#%h 11085.0)%h. BB.9.5 (16%h _A bombardier beetle comes into view. _You see here a scroll of identify.%h=%h?110.0) %hF%h:K. _f - a scroll of identify%h A #.#.....#..#.#... ..  #.#.....#.....  #:......#..#.  ............#.#   ####.....##.#  #.....##.# #.........### #.#....#....#  ###.?#.#.@#.#  %hF ~ #....#....#  #... ##.###  .. #.# ... ...  #B#  #.# #.. %h %h <B.%h &1%hq %h %hz... :......#..#. ............#.#####.....##.#  #.....##.##......####....#....##.?#.#..# #....#.@..# ##.##%hz; .. #.# ... .B. #.#.%hބ%h…&2%h%h#%h 9:.#. ......#.#####.....##.#  ##.##....####....#....###.?#.#..#. #....#... ##@### .. #.# ... .B. ##.#..#. ...... ..%h bB.3%hw %h7 %h$qm  You slash the bombardier beetle!  The bombardier beetle is heavily wounded.==4.8 (1.3 _The bombardier beetle misses you.%h4m  You hit the bombardier beetle.%hi5-6.0 (1.2%h%hj _The bombardier beetle is severely wounded.%h_2  You slash the bombardier beetle!  You kill the bombardier beetle!%h=H†%hH\A 17-%h\b7.2 _Okawaru accepts your kill.%hj{ _Your Axes skill increases to level 6!%h9 ......#.#####.....##.#  ##....####....#....##.?#.#..#.# #....#....# ##.### .. #@# ... +.....# ###.#.... #.#.#.#.#. . ... .#... .. #. ...%hY g-80 _%h` ~ _You see here a bombardier beetle corpse.%hM #:#..#. ............#.##### ##.## ........##.#....#....####.?#.#..#.#.#....##... ##@###%h .. #†# ... +.....#  ###.#.....#.#...##.... ...%h%]-9 _%h.%h0%hM.#... #:#..#. ............#.######.# ##.## ........###.#....#....###.?#.#..#.#.@..##... ##.### .. #†#  ... +.....###.#..#...... ..%hϏ=20%h%hoq%h&r  #.#.....#..#.#... ..   #.#.....#.....   #:#..#.   ............#.#   ####.....##.  #.....##.##   #.........###  #.#....#....# ###.?#.#@.#.#  %hrd  #....#....# #... ##.###  .. #†# ... +.....# ###.#....%hu.  #.#.#.#.#   #.. . ..   #...#%hd{%h|&1%hL%h%h}M.....#..#.###..#.#... ...#.... #:......#..#. ............#.#####.....##.# .....##.## .........##.#....#@...####.?#.#..#.#....#  #... ##.###.... .2%hv  ###......##..#.#.....#..#  #......##..#.#.....#.##  #.#.....#..#.#... ..  #.#.....#.....  #:#..#.  ............#.#  ####.....##.  #.....##.##   #......@..###  #.#....#....# ###.?#.#..#.#  #....#....# #...###.###  ... #†# ....+.....#%h; ##...###.#....  #.#.#.#.#3%h}V   #......##..#.#.....#.##  #.#.....#..#.#... ..   #.#.....#.....   #:......#..#  ............#.#  ####.....##.#   #.....##.##  #.........###  #.#...@#....#  ###.?#.#..#.#  #....#....#  #...###.###  ... #†# .+.....# ##...###.#....  #... #.#.#.#.#  #.. . ..%h2^ 94%h~   #......##..#.#.....#.##  #.#.....#..#.#... ..  #.#.....#.....  #:......#..#.  ......#.#  ####.....##.#  #.....##.##  #.###  #.#..@.#....#  ###.?#.#..#.#  #....#....#  #.###.### #. #†#  ....+.....#  ##.###.#....  #. #.#.#.#.#   #.. . ..5%hK  #.#.....#..#.#... ..   #.#.....#.....   #:......#..#  ............#.#  ####.....##.#   #.....##.##  #.........###  #.#....#....#  ###.@#.#..#.#  #....#....#  #...###.###  #...# #†# %hvL ....+.....# ##...###.#....  #...# #.#.#.#.#  #...# #.. . ..  #.. .. .#%h,<6%h%hWA7.2 (2%h%h: _f - 2 scrolls of identify (gained 1)%h %hm Read which item? Scrolls  f - 2 scrolls of identify  k - a scroll labelled SOBOTHR SOFULL  n - a scroll labelled DERUOB RUOVAMO  r - a scroll labelled VECISM LEUFAG [!] read|quaff|evoke[?] describe selected%hV   #.#.....#..#.#... ..choppaz the Chopper  #.#.....#.....Formicid of Okawaru ......  #:......#..#.Health: 54/54 ========================  ............#.#Magic: 7/7========================  ####.....##.#AC: 8Str: 23 #.....##.##EV: 8Int: 7 #.........###SH: 4Dex: 13 #.#....#....#XL:  7 Next: 17% Place: Dungeon:4 ###.@#.#..#.#Noise: ---------  Time: 3127.2 (0.0) #....#....#a) +0 war axe[3%hO ~4m #...###.###Abil: Dig #...# #†# ....+.....# ##...###.#.... #...# #.#.#.#.# #...# #.. . .. #.. .. .#You slash the bombardier beetle!  You kill the bombardier beetle! _Okawaru accepts your kill. _Your Axes skill increases to level 6! _You see here a bombardier beetle corpse. _f - 2 scrolls of identify (gained 1)Identify which item? (\ to view known items) Scrolls (select first with ?)  k - a scroll labelled SOBOTHR SOFULL  n - a scroll labelled DERUOB RUOVAMO  r - a scroll labelled VECISM LEUFAG Potions (select first with !)  l - an emerald potion  m - a glowing red potion  p - a metallic clear potion  s - a fuming dark potion[?] describe selected%hv   #.#.....#..#.#... ..choppaz the Chopper  #.#.....#.....Formicid of Okawaru ......  #:......#..#.Health: 54/54 ========================  ............#.#Magic: 7/7========================  ####.....##.#AC: 8Str: 23 #.....##.##EV: 8Int: 7 #.........###SH: 4Dex: 13 #.#....#....#XL:  7 Next: 17% Place: Dungeon:4 ###.@#.#..#.#Noise: ---------  Time: 3127.2 (0.0) #....#....#a) +0 war axe[3%h6 M4m #...###.###Abil: Dig #...# #†# ....+.....# ##...###.#.... #...# #.#.#.#.# #...# #.. . .. #.. .. .#You slash the bombardier beetle!  You kill the bombardier beetle! _Okawaru accepts your kill. _Your Axes skill increases to level 6! _You see here a bombardier beetle corpse. _f - 2 scrolls of identify (gained 1)  As you read the scroll of identify, it crumbles to dust.8.2 (1%h  %h %hH ,_p - a potion of attraction%h %h %h[ Read which item? Scrolls  f - a scroll of identify  k - a scroll labelled SOBOTHR SOFULL  n - a scroll labelled DERUOB RUOVAMO  r - a scroll labelled VECISM LEUFAG [!] read|quaff|evoke[?] describe selected%h %h %hi *  #.#.....#..#.#... ..choppaz the Chopper  #.#.....#.....Formicid of Okawaru ......  #:......#..#.Health: 54/54 ========================  ............#.#Magic: 7/7========================  ####.....##.#AC: 8Str: 23%h 2 #.....##.##EV: 8Int: 7 #.........###SH: 4Dex: 13 #.#....#....#XL:  7 Next: 17% Place: Dungeon:4 ###.@#.#..#.#Noise: ---------  Time: 3128.2 (0.0) #....#....#a) +0 war axe #...###.###Abil: Dig #...# #†# ....+.....# %h Z##...###.#.... #...# #.#.#.#.# #...# #.. . .. #.. .. .# _Okawaru accepts your kill. _Your Axes skill increases to level 6! _You see here a bombardier beetle corpse. _f - 2 scrolls of identify (gained 1)  As you read the scroll of identify, it crumbles to dust. _p - a potion of attraction%h %h$ Identify which item? (\ to view known items) Scrolls (select first with ?)  k - a scroll labelled SOBOTHR SOFULL  n - a scroll labelled DERUOB RUOVAMO  r - a scroll labelled VECISM LEUFAG Potions (select first with !)  l - an emerald potion  m - a glowing red potion  s - a fuming dark potion[?] describe selected%ho %h1w %h   #.#.....#..#.#... ..choppaz the Chopper  #.#.....#.....Formicid of Okawaru ......  #:......#..#.Health: 54/54 ========================  ............#.#%hԃ Magic: 7/7========================  ####.....##.#AC: 8Str: 23 #.....##.##EV: 8Int: 7 #.........###SH: 4Dex: 13 #.#....#....#XL:  7 Next: 17% Place: Dungeon:4 ###.@#.#..#.#Noise: ---------  Time: 3128.2 (0.0) #....#....#a) +0 war axe #...###.###Abil: Dig %h- #...# #†# ....+.....# ##...###.#.... #...# #.#.#.#.# #...# #.. . .. #.. .. .# _Okawaru accepts your kill. _Your Axes skill increases to level 6! _You see here a bombardier beetle corpse. _f - 2 scrolls of identify (gained 1)  As you read the scroll of identify, it crumbles to dust. _p - a potion of attraction%h ]  As you read the scroll of identify, it crumbles to dust.%h +9.2 (1%hΜ %hv Z _l - a potion of resistance%h 3%h %h$ %h X%h ,%h %h %h ,%hL %hV %h %hO %h %h' %h ,%h %h %h: ,%h %h %h B%hs 7 _You open the door.%h 3%h %h  @  There is an open door here.%hS %h  _%h %h@ %h) %h* %h0  #.#....#....#  ###..#.#..#.# .#  #....#....# .  #...###.### .  %h2 ##...###†###.#  #....'.....#.#  ##...###.#.....  #...# #.#.#.#.#.  #...# #.@....... 412.0) #...#.#.##  #####.........#  .?........... #.#.....#.#.## # ..###.... # %h3 ##. .#... #. .# ..# %h7 %h%8 ,2.2 (13%hz= %hm? V _Found a scroll of teleportation.%h %h/ %h %h %h X%h&   #....#....# .   #...###.### .  #...###†###.#  ....'.....#.###   ##...###.#......   #...# #.#.#.#.#.   #...# #.........   #...###.....#.##   #####.#3.0)   #..?...........   ##.#.....#.#.##  #?..###.....#   ###. .#....   #. .##[39;49%h] 2m..#   .. .# ..#   # ..  %h< %h +4.2 (2%h2 %h V _Found a scroll of teleportation.%hA3%hAD%hlI%hTX%h`w ##...###†###.#  #....'.....#.###. ##...###.#.......o #...# #.#.#.#.#. %hb#...# #.........  #...###.....#.##  #####.........###  #..?............  ##.#....@#.#.##  #?..###.....#  ###. #.#......  #. #.##..##. .. #.# ..# # #.. ... o   orc (asleep) ... ... ##. . %hWo 5.2 (1  An orc comes into view. It is wielding a +0 dagger.%hy.oo==6.2 (2%h%h4% _The orc shouts!%h,...###.### . ##...###†###.# .#....'.....#.###. ###...###.#........o#...# #.#.#.#.#o##...# #......... #...###.....#.## #####.........#####..?.....@.......##.#.....#.#.##.##?..###.....# ###. #.#......#. #.##..##.#.. #[39%h;;49m.# ..# .o 2 orcs (1 wandering)# #.. ....... .....##. ...  An orc comes into view. It is wielding a +0 dagger.  The orc shouts! You hear a shout! x2  An orc comes into view. It is wielding a +0 flail.Wo.oW   phantomooo 3 orcs (1 wandering)7.2 (1%hF #....#....# ...###.###.. ..##...###†###.# .W #....'.....#.###. ####...###.#.......oo#...# #.#.#.#.#.##...# #.......o. #...###.....#.## #####.#### #..?..............##.#.....#.#.##.###?..###.....####. #.#......#. #.##..##.# .. #.# ..#%hH  .# #.. ....... ..... _A phantom comes into view..W{o..o 2 orcs--8%hg #....#....# . #...###.###.. .. ##...###†###.# .. #....'.....#.###W### ##...###.#......oo. #...# #.#.#.#.#.# #...# #......... #...###.....#o## #####.#### #..?.##.#.....#.#.##.##?..###.....# ####. #.#.....#. #.##.%h 9.##.# ooo 3 orcs.. #.# ..# .# #.. .... .Wo.o{W   phantomooo 3 orcs3-=-9 _The orc hits you with a +0 dagger.%h4%h3%hJF _Unknown command.%h<5  You hit the orc.%h>%hA%h>B%hCM{..Wo. .## {o%hN\4=50.4 (1.2%hW%hO\1 _The orc is lightly wounded.%h#   You slash the orc!  You kill the orc!  Okawaru accepts your kill.%h{. .{.#.{o## )####{oooo 3 orcs (1 wandering)%hH (1.6%hO %hR x _An orc comes into view. It is wielding a +0 short sword.%h  You barely miss the orc.The orc shouts!%h/ %h o.,ooo   orc wizardooo 3 orcsThe orc hits you with a +0 dagger.3-=2.8%h%h-$z _An orc wizard comes into view. It is wielding a +0 dagger.%ha5  You hit the orc.%hH,%h%h%hf  The orc is almost dead.%h%hƐ+ ..o#Wo####{o.W   phantomo   orc wizardoo 2 orcs%hƑp49----4.1 (1.3%h%hP _The orc hits you but does no damage. The phantom hits you.%h0 #....#....# . #...###.###.. .g ##...###†###.# .. #....'.....#.###.### ##...###.#......... #...# #.#.#.#.#.# #...# #......... #...###....o#W##%h #####.o####{ #..?.o.. ##.#.....#.#.##.### #?..###.....# # ###. #.#...... #. #.##..##.#%h;" .. #.# ..# . # #.. .... ... .....g   goblin (wandering)%h)  A goblin comes into view. It is wielding a +0 dagger.The goblin shouts!%h'+%h+%h,%h,%h4,.{.oW####,o.oo 3 orcs%h54=50%h5=%hAo _The orc closely misses you. The goblin moves out of view.%hN 4###..#.#..#.# .# #....#....#.#.  #...###.###.. .. ##...###†###.# ..g #....'.....#.###.####...###.#......... #...# #.#.#.#.#.#%hV! #...# #.........# #...###...@o#.## ####oW####, #..?...........o.o.#.#.....#.#.##%h ".### #?..###.....# ####. #.#...... #. #.##..##.# .. #.# ..# . 2 orcs# #.. g   goblin%h}%%h '%h'%h)%h4g.o.o 3 orcs%h5/--6%hk?%hA%h?  #.#....#....# ###..#.#..#.# .# #....#....#.#. %h  #...###.###.. .. ##...###†###.# .g. #....'.....#.###.####...###.#......... #...# #.#.#.#.#.#%h : #...# #..@......# #...###....o#.### ####oW####, #..?...........oo..%ho #.#.....#.#.##.### #?..###.....# ####. #.#...... #. #.##..##.#%hm  2 orcs .. #.# ..# .%h %hi %h %h %h {Wooo.o %h 3 orcs50=---7%h %h %hu #.#....#....# ###..#.#..#.# .# #....#....#.#. #...###.###.. .. ##...###†###.# {g. #....'.....#.###.### ##...###.#......... #...# #.#.#.#.#.# #...# #.# #...###....o#.### #####%hw.Wo####, #..?.oo... ##.#.....#.#.##.### #?..###.....# # ###. #.#...... #. #.##..##.# 2 orcs  .. #.# ..# .%hx%hTz%hz%h}%hΨTo.)o.oo.o 3 orcs8%hs  #.#....#....#   ###..#.#..#.# .#   #....#....#.#.   #...###.###.. ..   ##...###†###.# {g.   #....'.....#.###.###   ##...###.#.........   #...# #.#.#.#.#.#  %hr #...# #@..o.....#   #...###.....#.###   #####.......W)####,   #..?.o.oo....   ##.#.....#.#.#.###   #?..###.....# #   ###. #.#......   #. #.##..##.# 2 orcs   .. #.# ..# .%h%h %h%he%h%h'o.W.oo..o.o 3 orcs%hc&9%h'%h%h 4%h% %hy........##.#....#....# ###..#.#..#.# .#.#....#.#.  .###.. .#...###†###.# {g. ....'.....#.###.#####...###.#.........#.#.#.# #..o.........###....W#.### #####........o####,..?......o..o.....##.#.....#.#.##.###?..###.....# ###...... ##..##.#%h{o.W.o.o)..o.60%h:M##.## ........##.#....#....# ###..#.#..#.# .#.#....#.#.  #...###.###.. .#...###†###.# {g. ....'.....#.###.#####...###@#.........#.#.#{# #.o.......  #...###...W.#.###.o)#.o.oo 2 orcs..## ###......{o#.#.#..{o...o{o   orc wizardoo 2 orcs1=1%h2   ####.....##.   #.....##.##   #.........###  #.#....#....#  ###..#.#..#.# .#   #....#....#.#.   #...###.###.. ..   ##...###†###.# {g.   #....'.@...#.###.###  ##...###.#...g.....   #...# #o#.#.#.#.#   #...# #..{......#   #...###..oW.#.### ####........)####,   #..?......o{o......  [%h 216;13H#.#.....#.#.##.###g   goblin   #?..###.....# #%h ,%h %hq %h2 %hڛ %h o#..g..W.{{W   phantom..   orc%hj &2%hï %h %h_  ####.....##.#  #.....##.##  #..###  #.#....#....#  ###..#.#..#.# .#  #....#....#.#.  #...###.###.. .. %hu ##...###†###.# {g.  #....'@....#.###.###  ##...###o#..g......  #...# #.#.#.#.#.#  #...# #.W{......#  #...###...{.#.###  #####......{.)####,o   orc  #..?........o......g   goblin  ##.#.....#.#.##.###   #?..###.....# #%h%h%ho.#.g.{{.3%hJ%h%h$ n  You hit the orc.  You kill the orc!%h:' %h]( %h) %h3 W..g..{{..%h4 vW   phantom%hdX 2=8=4.4 (1.3%h5c  %hlg J_Okawaru accepts your kill.%h9  You hit the phantom.%hź g.{{{..The phantom is lightly damaged.%hl(5.7%h%hT _The phantom barely misses you.%hx9  You hit the phantom.%h g.{#. The phantom is moderately damaged.6.9 (1.2%hn%h> _The phantom hits you but does no damage.%h;  You slash the phantom!%h`u o{.. o   orc wizardg   goblinThe phantom is almost destroyed.%h h3==8.1%h %h > _The phantom hits you but does no damage.%hUslash the phantom!  The phantom is almost destroyed.hit the phantom.  %h0-9.3%hc%hiT _The phantom barely misses you.%hM {  You slash the phantom!  You destroy the phantom!%h %h %hH" .go.o   orc wizardg   goblin%hyB _39-70.6 (1.3%hI %hL P _Okawaru accepts your kill.%h zo.o   orcg   goblin4=1.9%hˠ %h _You barely miss the goblin. The goblin barely misses you.%hp  You hit the goblin.  The goblin is heavily wounded.%h.-3.0 (1.1%h5%hL\ _You block the goblin's attack. The goblin hits you but does no damage.%h  You slash the goblin!  You kill the goblin!%hoo.o 2 orcs%h=4.2 (1.2 _Okawaru accepts your kill.%h< >  You slash the orc wizard!  You kill the orc wizard!o.oo 2 orcs%h 46=5.4 _Okawaru accepts your kill.Your Invocations skill increases to level 1!%h %h k _Your Evocations skill increases to level 1!%h%h0-6.6%h%h{ _You closely miss the orc. The orc barely misses you.%hu1---7.8 _You closely miss the orc. The orc hits you with a +0 flail.%h46----9.0 _You closely miss the orc. The orc hits you with a +0 flail.%h\p  You slash the orc!  You kill the orc!%h^%hTh .   orcOkawaru accepts your kill.%h$97=80.2%hD%h: _The orc hits you but does no damage.%h8E  You hit the orc.  The orc is heavily wounded.%hnG3----1.4 _The orc hits you with a +0 short sword.%hZ  You closely miss the orc.The orc is heavily wounded.-2.6%hF%h1 _You block the orc's attack.%hp  You slash the orc!  You kill the orc!%hC)%h(3.8%hM f _Okawaru accepts your kill.%hy%h{%h,%hK4-%hX%h,%hX%ha5=%h%hB%h,%h%hk6=%h>%h֮,%h߯%h%h/%h%h,%h%h;7%h%hO,%h"%h7,%h%h%hK8=%hN%h%ho%h%h,%h%h%hU9=%hu%h>%h%ho%h%h%h%h{%h%h%hs%hL50=%hP%h,%h~%h&%h%hL%hp%h U1=%h%h%h]%h%h%h%h%hZ%h%h%hU%hK2=%h%h%hh%h%h%h.%h%hc%hvU3=%h%h%hG%h%h%hI%h%h%hY %h %h] h - _You start resting.%h{ 1218.8 (35.0)%h/ l4=-9.8 (36%hP %h " _HP restored.%h3%h%h_%h?,%h  Items here: ))))) [[ ††. _%h"%hI%hX,%hl%hA%hO=%h%h%h,%h %hX%h%h_,%h]%h&%h,%h_%h%h ,%h!%h%%h',%h(%hI*%h,,%h|-%h.%h0,%h0%h05%hX6%h6%hV7%h8%h:,%hM;%h`<%h=,%h>%hD%hK..##..#.#.....#.## #. ...#..#.#... ...#####...#. ...#..... #..........#. ...#..#. #..........##. ......#.##.#.#.......... #.. ...##.#....#.#........# #+# ...##.###..#.#........#. .... .......###.............. ..... ....#....#.#.#..@......( .....34.8 (15 ..#.#..#.#.#.#.####..... ..... ....#....#.#.#.### ... ..... %hP...###.###.......# . ..... ...###†###.#.......# ... ...'.)...#.###.###.# ##. ...###.#.......... # .. ...# #.#.#.#.#.##.. . ...# #.........# ..%hR%hR,5.8 (16%h\V%hX' _Found 4 javelins.%h_o##..#.#.....#.## #.#..#.#... ...#####.#.#..... #.#.#..#. #.##.#.##.#.#. #.##.#....#.#.# #+#.##.###..#.#.#.# .###..#....#.#.#...(. . .#.#..#.#.#.#.####..#....#.#.#.### ....# .###.###.......# ##.# .###†###.#.# . .'.)...#.###.###.# ##.###.#... # .# #.#.#.#.#.##.. . %hkF6.0) %hs%hsu%h}[##..#.#.....#.## #. .#..#.#... ...#####....# #. .#..... #.# #. .#..#. #. ##.#.##.#.#. #. .##.#....#.#.# %h10#+#. .##.###..#.#.#.## .###.# ......##....#.#.#.(.# ......) #.#..#.#.#.#.####......# .%hj#....#.#.#.### .....## . .###.###.# ####.# . .###†###.#.# .# . .%h5'.)...#.###.###.# # ##. .###.#. # . %h%h7&7%h%h:%hc..#.#.....#.## #. #..#.#... ...#####....# #. #..... #.# #. #..#. #.. ##.#.##.#.#.. # #. ##.#....#.#.%hg# .. #+#. ##.###..#.#.#.## ......<###.# ......# .#....#.#.#.(.# ......). .#..#.#.#.#.####......# . .#....#.#.#.####.....## . ###.###.######.# . ###†###.#.# .# . '.)...#.###.###.# # ##. ###.#. # . %ht%hv&8%h{%hN}%h ..#.#.....#.## #....' ..#.#... ...#####....# #....# ..... #..# #....# ..#. #.%h . ##....##.##.#.#.. ## #. #.#....#.#.# .. #+#. #.###..#.#.#.## ......<.###.%h[ # ......##. #....#.#.#.(.# ......). #..#.#.#.#.####......# . #....#.#.#.####.....## ..###.%h p######.# .†###.#.# ..# ......# .)...#.###.###.# .# ##....#.#.%hP  # . .....#  #.#.#.#.#.##.. .. %h$ %h % &9%hW) %h* %h Q#.#.....#.## #....'. .#.#... ...#####....# #....# #...# #....# #. #...# ##....# .#.##.#.#...## #. .#....#.#.#... #+#. .###..#.#.%h; L#.## ......<.###.# ......##. ....#.#.#.(.# ......). ..#.#.#.#.####......# . ....#.#.#.####.....## . #.###.######.# . #†###.#.# ..# ......#. )...#.###.###.# ..# ##....#. #.#. # .. .....#. #.#.#.#.#.##.. . %hM %hx '40%h %h %h#.#.....#.## #....'. #.#... ...#####....# #....# #....# #....# #. #....# ##....# #.##.#.#....## #.# #....#.#.#... #+#. ###..#.#.#.## ......<. .###.# ......##.#.#.#.(.# ......). .#.#.#.#.####......# .#.#.#.####.....## .# .###.######.# . †###.#.# ..# ......#.# ...#.###.###.# ..# ##....#.# .#. # . .#.#.#.#.##.. . %hY1%h[.#.....#.## #....'. .#... ...#####....# #....# #...........# #....# . #.....# ##....# .##.#.#.....## #.# ....#.#.#... #+#......+..#.#.#.## ......<...# ###.# ......##...##.#.#..# ......). #.#.#.#.####......# .##.#.#.####.....## .# ###.######.# . ###.#.# #..# ......#.##.###.###.# #..# ##....#.# #. # #... .....#. # #.#.#.#.##.. #.... .. # [39%hz;49m2 _You see here 4 javelins.%h%h&3%hڢ%h$ _f - 4 javelins%h %hȖJ  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting4.2   4.2  +1   k - Spellcasting   0.0   1.0   0      %h     b - Maces & Flails   3.7   1.0   0       c * Axes   6.2   7.0   0   l + Invocations1.1   1.4  +2   d - Polearms   3.7   1.0   0   m + Evocations1.0   1.7  +1   e - Unarmed Combat   0.0   1.0   0       f - Throwing   2.0   3.0   0            %hƚ[40m          g + Armour4.1   4.2  +1       h - Dodging   0.0   1.2  -1       i - Shields   4.0   3.0  +3       j - Stealth   0.0   0.6  +3                                %hT       The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets%h9%hzP%hU.#.....#.###....'... choppaz the Chopper .#... ...#####....# #....#### Formicid of Okawaru ...... %hVg.. #...........# #....#Health: 54/54 ======================== . #...........# ##....#### Magic: 7/7======================== .##.#.#...........## #.......## AC: 8Str: 23 ....#.#........#... #+#......+ EV: 8Int: 7 ##..#.#........#.## ......<...# SH: 4Dex: 13 ###...............# ......##...# XL:  7 Next: 47% Place: Dungeon:4 %hY..#.#.#.........@.# ......)..... Noise: ---------  Time: 3243.8 (0.0) #.#.#.#.####......# ...........# a) +0 war axe ..#.#.#.####.....## ..........## Abil: Dig ###.......######.# ............ ###.#.......# #..# ......#.## ..#.###.###.# #..# ##....#.## #.......... # #... .....#. # #.#.#.#.##.. #.... .. # ........# .. _You start resting. _HP restored. _Items here: ))))) [[ ††. _Found 4 javelins. _You see here 4 javelins. _f - 4 javelins%h ]4%ha%h%h?%h@%h{@%hB%hC%hD%hD%hF%hH%h:J,%h(K%hL%hJM%hM%hP%hQ%hRR%hR%hU%hV%hpW%hW%hY%h:Z%hZ%h]M _You now have 92 gold pieces (gained 10).%h)_3%h`%hha%hb,%hc%hl%h1n,%ho%hp%hyq%hq%h~r%ht%hu,%hv%hw%hx%hy%hy%hz%h|,%h}%h},%h%h%hB%h%hȊ%hI%hы%hY%h%hq%h%h%hz%h%hI%hsB%h`%hӟ,%hР%hI%h,%h%ḩ%h;,%hM%h%h%h%h`%hq%h,%hC%h%h%h,%h%hJ,%h%h%h,%hZ%h%h,%h%hX%hB%h%h6%h%h%h%hy%h%h%h%hf%h%h%h%h%h%h%h+%h%he%h%h,%hD%h.####.....##.........# ..######.##................ .....# #..###........#.##.## %h#.###.# #..###.###....#.##.# .....# #......# .....#. #.# #..####....#.# ... #.. #.....#......##.#####. ###.....+...... ###.....#.......%h -........#.###.##.#.#.# #.######..........# #.# ###.##.... #.##....##.# %hE#.# #.##....# ..  . ..##....# ## ####....#.%h2355.9 (104.0)%h8F-65%h%h\c _h - a scroll labelled MOECSE COGUNI%h4####...##### . ####.....##............##.# .######.##................ ...# #..###........#.##.# ###.# #..###.###....#.##.# ...# #......##.....#. #.# ##..####....#.##... #.......#......##.#####.#.....+..........0.0) ##.....#.............#.. ........#.###.##.#.#.# .######..........#.# .># ###.##...... . . . #.##....##.## .# #.##....# ..%hz[40m  ...##....# ## ####....#%h_*7.9 (1 _Found a stone staircase leading down.%h% 3%h' %hA+ %h2 B%h~3 %hy: G......#.#.##### ......##......##.# . .######.##.......... # #..###........#.##.## .# #..###.###....#.##.# # #......##.....#. #.# %h= ..####....#.##.....# #.. .....#......##.#####.#......+.......#......#.#.###.##.#.#.# ######..........#.# .>{ # ###.##........ ". #.##....##.## #. # #.##....# .. . ..##....# ### %hA +9.9 (2%h-B %hF %hH [ _You sense a monster nearby.%hr4%hw%hH _No target in view!%hU4%h>\%h^H _No target in view!%hF].....##.##.# .###.##.... .# #..###%h^F#.##.## #.# #..###.###....#.##.# ..# #......##.....#. #.# ####....#.##.....# ##.. .....#......##.#####.#.. %h^S.....+........... .....#.%h1_4.@..#... .###.##.#.#.# %h_b#####..........#.# .>{  ###.##........ ".. #.##....##.## ##.##....##.. %ha ..##....##### ####....# %hg%hh360.9 (1 _%h_n%hLp%h4%hr%h9 .....##.##.# ...#.##. . .# #..###.#.##.## .# #..###.###....#.##.# # #......##.....#. #.# ####....#.##.....# ##.. #......##.#####.#..#+.##.#... #.###.##.#.#.# .%h: ..#.#..>{ ###.##.........."..#.##....##.##..#..##.##....##.. ..# .#..##....#####..# #####....# ..#%hD %hD &1%hI %hK %h E###.##.... ..  #..####.##.## # #..###.###....#.##.# # #......##.....#.##.# ####....#.##.....#.##.. %hGk..#......##.#####.#..# +............# #.#... ###.##.#.#@# ###..........#.#..>S..#  ###.##...."...# #.##....##.##..#..##.##....##.. ..# .#..##....#####..# # S   adder (asleep)####....# ..# .##%hM %hNb An adder comes into view.%hdVU {.%hW#  The adder hisses angrily.%h)X/==2%h\%h`2 _The adder moves out of view.%hy #..####.##.##  #..###.###....#.##.#  #......##.....#.##.##.##....#.##.....#.##... ..#......##.#####.#..# +..................##.#.............#.......###.##.#.#.#S...# ##..........#.#.@>...#  ###.##.........."...#  #.##....##.##..#..# #.##....##..^..# .#..##....#####..# #####....# ...# S   adder #.###.%hz[33m#-3 _You block the adder's attack. The adder bites you but does no damage.%hd  You hit the adder.  The adder is lightly wounded.-5.1 (1.2%hS _The adder bites you but does no damage.%hFS8  You barely miss the adder.The adder is lightly wounded.3-6.3 _You block the adder's attack. The adder bites you.%h7  You barely miss the adder.The adder is lightly wounded.4=7.6 (1.3%hZ<%h>S _The adder closely misses you.%h  You barely miss the adder.The adder is lightly wounded.%h (8.9%h% %h U _The adder barely misses you. x2%hb   You hit the adder.  The adder is severely wounded.1--70.2%hJf %h:h R _The adder bites you. The adder bites you but does no damage.%h  You closely miss the adder.The adder is severely wounded.%hf2=-1.4 (1.2%h#%h'3 _You block the adder's attack.%h5t  You slash the adder!  You kill the adder!%hG†%hR=502.5 (1.1%h%hP _Okawaru accepts your kill.%h,;##.##........ ..#..###........#.##.###..###.##.##.#  #......##.....#.##.## ##....#.##.....#.##...#......##.#####.#..# +........##.##.............#.......# ..#.###.##.#.#.#@...# #..........#.#..>...# ###.##.........."...# #.##....##.##..#..##.##....##..^..#..#..##....#####.#..#####....# .. .##.## .##.#%h,J-30%hW%hws _You see here an adder corpse.%h..##.##.# ...# #.##......... .. #..###........#.##.## #..###.##.##.# .#......##.....#.##.## #....#.##.....#.##... #......##.#####.#..# +...........##.# #.............#.@.....# .#.###.##.#.#.#†...##># ..........#.#..>...# ##.##.........."..#  #.##....##.##  #.##....##..^..#..#  ..##....#####..#.%h.#  ####....# ...#..##.## .#%hl3-4%h%h9 _Found an escape hatch in the floor.%hQ##.##..... ..  #..###.#.##.## .  #..###.###....#.##.# .#  #.......#.##.##. #....#.##.....#.##.. .#......##.#####.#..# .+..................##.# .#......#.......# ..#.###.##.#.#.#@...##># #..........#.#..>...# ###.##.........."...#  #.##....##.##..#..# #.##....##..^..#..# ..##....#####..#..# ####....# ...#..# #.## .#[%h%37m #.#5%hs _You see here an adder corpse.%h)  #..####.##.## . ###.# .#....##..##. ##....#.###... %h.#......##.#####.#..# #+............##.##...#.......#.###.##.#.#.#†...##># #..........#.#..@...# ##.##.........."  .##.##..#..#.%h%h-6 _%hy _There is a stone staircase leading down here.%h;  ### .#....##.#. ##....#.###... .#......##.#####.#..# #+%h< k............##.#.....#.......# ..#.###.##.#.#.#†...##># %h1= #..........#.#..>...# ##.##..........  ##.##..#.##..^..#.#%h= Z..###..%huM C7 _%hP %hV %hpV Y4=8.5 (2%haZ %h\\ 2 _i - an amulet of the acrobat%h%  ....##.#. ##....##... .#......##.#####.#..# #+%h ............##.# .#....#.......# ..#.###.##.#.#.#†...##> #..........#.#..>...# ##.##...........  .##.##.@#..#%hn .##..^..#..#.####..#..#..%h %hy +9.5 (1%h %hP %h:%h>Put on which piece of jewellery? Jewellery (go to first with "=)  i - an amulet of the acrobat[?] describe selected [!] equip|wield|wear|put on%h>[tab] equip|unequip %hf %h %h  #......##.....#.##.##.choppaz the Chopper ##....#.##.....#.##...Formicid of Okawaru ...... .#......##.#####.#..# #Health: 54/54 ======================== .+..................##.#Magic: 7/7======================== .#.............#.......#AC: 8%hStr: 23 ..#.###.##.#.#.#†...##>#EV: 8Int: 7 #..........#.#..>...#SH: 4Dex: 13 ###.##..............#XL:  7 Next: 50% Place: Dungeon:4#.##....##.##.@#..#Noise: ---------  Time: 3379.5 (0.0)#.##....##..^..#..#a) +0 war axe..##....#####..#..#Abil: Dig####....# ...#..#%h}##.## .##.#.... _Okawaru accepts your kill. _You see here an adder corpse. _Found an escape hatch in the floor. _You see here an adder corpse. _There is a stone staircase leading down here. _i - an amulet of the acrobat%h%h-%hQ %h.f  You start putting on your amulet.%hB80.5 (1%hu"A1.5 (2%h (%h6,%h2+2.5 (3%h5%h9%h:+3.5 (4%h=%hfAA4.5 (5%hD%hF _You continue putting on your amulet of the acrobat. x5  You finish putting on your amulet of the acrobat.  You feel ready to tumble and roll out of harm's way.%hG%h]J%h5MY _i - an amulet of the acrobat (worn)%hk23 _%h%h 8  _You now have 94 gold pieces (gained 2).23 %h5%h%h1%h3%h͸%h}%hE%h@%h{%h"%h%h%h%h%hk%ha%h%h%hq%h%hE%h%h%h%h%h%h%hM%h%hs%h$%h%hm%h+%h%h%hd%h%h%h%h%hL%h%h%h %h%h%h%h[%h%h%h%h%h' 8 %hl%hX! %h!H_You now have 105 gold pieces (gained 11).%h$%h$%23 %h`%%hG&%hP)%hs4%hI5%h?6%hl9%ht;,%h<%h?%hB,%h"C%hxI%h1K,%h_L%hKp%hus##..^..#..# ###..#..# ##.....#..#  #.##.##..# ##.##.##..##.# ....##..##.##### ..........##≈≈≈≈≈# ..#.##..##§# #≈#####.## ##..#.##..##≈# +@........ %hw..........##≈###≈..###### ##..#.##....≈≈≈≈≈..# ....####...........# ##.## ######.###.##  ####.###.##.....########%hym###_'425.5 (41.0)##%h#}8_%h}j 8 ======6.5 (42%hF8_%h _As you open the door, it creaks loudly! _Found a shimmering altar of Xom.%hPL23 _%h3T%hXn%hY%h%`w.......# †...##># #......g. >...# ....... ....# ...... %h`.#..# .....#..# ...###..# ... .#..# #.# .# #@# ------ %h`\##..##.# #.# ..##.##### #.# ≈≈§≈≈# #.#%hb.##§###≈#####.######. ##..##≈#_'..............g   goblin (asleep) ....##≈###≈..########### ##....§≈§≈≈..# ##...........#%h0n 36.5 (10  A goblin comes into view. It is wielding a +0 dagger..%h4oeg_g%hoY==----7.5 (11%hisB_%hx( _The goblin shouts!%h2 ## .......# ##. †...##># #........ >#.....g...#..)...... ....######.#......... . . #. ##..##.##### #. ....##≈≈§≈≈# #.§###≈#####.###### ##_'.............. ....##≈##############§≈§≈≈ h.gh   hound (wandering)_g   goblinFound a spear.--8.5 (1.0) %h7 8_%h: X _A hound comes into view.%h)[%h[...# ##........ †...##># #.h >...# #. .#.....g. # )..... ....######. #......... #.# %h\I##.##### ....##≈≈§≈≈ ##..##§###≈#####.######.≈#_'............. ..##≈..########### ##....§≈§≈#%h3^,.....%h_%h4`%hd#.%he{.g_g   goblin%he&==%h)f 9%h2i8_%hFk& _The hound barks!%h$†...##># #. >...# #.......{ .%h....... # )....g ....######. #........%h #.# ##.##### %h....##≈≈§≈≈ ##..##§###≈#####.######.≈#_'............. ..%h&b##≈..########### ##....§≈§≈#%h_.....  ######.###.#%h%h%hW%h Y.hg%h _h   houndg   goblin%h %h"0--40%h(8_%h6+%h -4>...# ...... # )....h ...g######. #........ #.# ##.##### ....##≈≈§≈≈ ##..##§###≈#####.######.≈#_'............. ..##≈..########### ##....§≈§≈≈..# .....  ######.###.# #.h.g_--1_%h. # )... ..h.######. #.g...... #.# ##.##### ....##≈≈§≈≈ ##..##§###≈#####.######.≈#_'............. ..##≈..########### ##....§≈§≈#.....  ######.###.# #...%h,%h .hg_2_%hZ>. ..#....)...... ....#######.h....... .g  ##..##.#### ....##≈≈§≈≈# #.# §###≈#####.###### ##_'.............. ....##≈##############§≈§≈≈ ##...........##########.g_3%haA_%h†...##># >...... ..#....)...... ....#######.h....... .. g ##..##.#### ....##≈≈§≈≈# #.# §###≈#####.###### ##_'.............. ....##≈###≈..###########§≈§≈≈ ##...........#######.h_=4_ _The goblin barely misses you.%hp_ 8 5.7 (1.2%h%hy _You barely miss the goblin. The goblin hits you but does no damage.%hY:  You slash the goblin!%h%h{.h_%h016.9%hy#:_%h&J _You kill the goblin!%hp _ You hit the hound.  The hound is heavily wounded.%h! (8.1%h :_%ht @ _The hound bites you but does no damage. x2%hj _You closely miss the hound.The hound is heavily wounded.%h 3-9.3_%h k _The hound bites you. The hound completely misses you.%hb  You slash the hound!  You kill the hound!Okawaru accepts your kill.%hhU)_%h@w*4=9=%h 50.5%h :_%h1b _You can now gain great but temporary skills.%h+_M.......# ##. †...##># #........ >........ ..#...)...... ....#######......... ..  ##..##.#### ....##≈≈§≈≈# #.#__23 --10_  Things that are here: _a +0 dagger; a hound corpse%h9 3%h; %hsB %hE %hO : _%hxP %hW W#..# # ....##.# ....<##...# .......# ##...# %hW 9†...##># #.... >.#..........#........ %h*X $#)...... #.....######. .#.@.......--2 %hlZ y.#..# ##.######. #) ##..##.##.# ##..##.##### #.#_###%h^ :_%h_ +3.5 (2%hc %hf ; _Found an escape hatch in the ceiling.%h%hFa Ability - do what?CostFailure  f - DigInstant, Drain0% g - Shaft SelfDelay0%  Invocations -X - Renounce ReligionNone%h0%  a - Heroism2 MP, Piety-4% [?] toggle between ability selection and description.%hl .#..# #choppaz the Chopper ....##.# ....<##...#Formicid of Okawaru *..... .......# ##.........#Health: 54/54 ======================== †...##># #..........Magic: 7/7======================== >...# #.........AC: 8Str: 23 ....# #........EV: 23 Int: 7 .#..# #)......SH: 4Dex: 13 .#..##.....######.XL:  7 Next: 59% Place: Dungeon:4 .#..##.@.......Noise: ---------  Time: 3453.5 (0.0) .#..###.######.a) +0 war axe ##..##)#Abil: [%hi 40mDig %h+ v##..##.##.# ##..##.##### #.# ....##≈≈§≈≈# #.# ##..##§###≈#####.######. %h- ##..##≈#_'.............. ....##≈###≈..###########You kill the hound!Okawaru accepts your kill. %hI1 _You can now gain great but temporary skills.Things that are here: _a +0 dagger; a hound corpse _Found an escape hatch in the ceiling.%h= c _Okay, then.%hV? %hb p_ _%hO__ _Unknown command.%h%h  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting4.2   4.2  +1   k - Spellcasting   0.0   1.0   0           b - Maces & Flails   3.8   1.0   0       c * Axes   6.3   7.0   0   l + Invocations1.2   1.4  +2  %h d - Polearms   3.8   1.0   0   m + Evocations1.1   1.7  +1   e - Unarmed Combat   0.0   1.0   0       f - Throwing   2.0   3.0   0                      g + Armour4.2   4.2  +1      %h7 h - Dodging   0.0   1.2  -1       i - Shields   4.0   3.0  +3       j - Stealth   0.0   0.6  +3                                      The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] %h(N[34mauto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets%h4BTargetTarget8.0  --  --  16.0 10.0--  8.0 --  --  6.0  --  --  --  a-z] set%hy[-] clear selected targetcost|targets%h%hM [?25h[?0c%h18.0 %hb [?25l[?1c5.0 current training targets, if any.=] set aall targets%h=.#..# #choppaz the Chopper ....##.# ....<##...#Formicid of Okawaru *..... .......# ##.........#Health: 54/54 ======================== †...##># #..........Magic: 7/7======================== >...# #.........AC: 8Str: 23 ....# #........EV: 23 Int: 7 .#..# #)......SH: 4Dex: 13 .#..##.....######.XL:  7 Next: 59% Place: Dungeon:4 .#..#%h#.@.......Noise: ---------  Time: 3453.5 (0.0) .#..###.######.a) +0 war axe ##..##)#Abil: Dig ##..##.##.# ##..##.##### #.# ....##≈≈§≈≈# #.# ##..##§###≈#####.######. ##..##≈#_'.............. ....##≈###≈..########### _You can now gain great but temporary skills.Things that are here: _a +0 dagger; a hound corpse _Found an escape hatch in the ceiling. _Okay, then. _Unknown command.%h&X_%h,&_%h v%h 7_%h %h 8_%h1 F _Unknown command.%hI%h%hz%h%h%h$ _%h0,%h`,%h9%h%h+%h%h_%h%h,%h%hc%h,%h...##........... ..#######.#  ##### ...# #.#  # ...# ####.#  . .. (...#  ## . ...#  %h# .# ... ..# ##. .... #.#  .. ...... #@####  610.0) # # ...... ###....#  # .....<##...##.# ...# ##.........##.# ># #.............# # #.............#   # #.............#    # #)............#    # ##......#   %h%hV}4.5 (11 _Found 4 stones.%h= 3%h ? %h|B %hSE ,%h!K X%hrR X%hR %hRX %hZ ,%hw\ %h-_ %ha ,%hc %hf %hh ,%hj %huo %hwr ,%hnt %hLz %h{ ,%h| %h~ %h ,%h %h %h %hw %hG %hT %h %h( %h %h %hF %h %h %h %hk %hݒ %he %h %h h##.......##............# ##+#......+..................# ......<...#..................# .....##...#.....##...........# ....)..........##...#######.# ..........#.######...# #.# .........##.#####....#######.# .........................(...# .....#.##.##..@............# 77.5 (13%h ##....#.##.##..#.......#....# ....#.##.##..#.......####.# ##.....#.##....)#.......# #.####.#####.#..##.##.......####....# ............##.##......<##...##.# .......#.......#####.........##.# ##.#.#.#†...##># #.............# ...#.#..>...# #.............#%h B8.5 (14%h٧ %h ) _Found a long sword.%hz^ I%hf %hQp %hq %hwu %huw ,%hy %hG{ %h} ,%h2 %h %h4 %hC %h %hE %h} ,%h7 %h/ %h %h %hE %hY P  There is an escape hatch in the floor here.%hn %hԠ  _%h %h %hO ,%h %hX %h B%h %hƳ ,%h %hh %hg ,%h %h %h ,%h %h %h ,%h %h %hO ,%hD %h %hO ,%hH %h %hY ,%h %h% %hE %h %h= %h? %he ,%h1 %h %h %h %h %h %h ,%h %hY %h ,%hd %h %h %hg %h %h" %h %h %h %h %h %h %h %hX %hr %h %hX %hL %h: %h %h %h %h %hb %h %h %h %h %ht %h! %h %h} %h %h %h ,%hR %h %h_ %h ,%h! %h %h %h %h %h?  #...##.....###.#####.....#.####.....+............. #........)####.....#............. ?...................#.###.##.#.#. #.....#.#.##.######..........#.#.####.# ###.##......... #. #.#...... #.##....##.## #. #.##..##.########.##....##..^ #.# ..##..##....##### # #.. ......##########....##...  ... ..... #..####.## %h 8 ##. S... #..####. #......... #......... S   adder (asleep) #....##..# ##.##.##..# .%h .511.5 (33%h .{An adder comes into view.%h  ,2.5 (34%hW %h 2 _The adder moves out of view.%h .# #.##.....#......##. .###.....#.####.....+ ##.)####.....# .?.#.###.##.#.# .#.....#.#.##.######..........#.# %h ?..###.....##.# ###.##........ ##. #.#...... #.##....##.  #. #.##..##.#.##....##..  .. #.# ..##...@......##....  # #.. ......%h R##....## ... ..... #..####. ##. #.S.. #..####.%hU 1### # #S   adder #....##.. ##.##.##..%h  %hc %hբ %h CS.%hF 03.5 (1.0) %h %h %hZ .# #.##.....#......##. ..###.....#.####.....+#.)####.....# ..?.#.###.##.#. %h <#.#.....#.#.##.######.#. #?..###.....##.# ###.###. #.#...... #.##....##.%h  #. #.##..##.#.##....## .. #.# ..##.##.... # #..%h: ).#....## ........S< #..####. ##.##.....%h V #..####. #####. ##. ##. #....###. ##.##.## %h %h| ^S.<%h &4%hA %h 9 _Found a stone staircase leading up.%ht  You slash the adder!  You kill the adder!%hQ†%h!%h"I 8 62==5.7 (1.2%h-%h0P _Okawaru accepts your kill.%hkH .###.....#.####.....+.......... ####........)####.....# #..?............#.###.##.# %hH j##.#.....#.#.##.######..........#  #?..###.....##.# ###.##.....  ###. #.#...... #.##....##  #. #.##..##.########.##....## .. #.##..##..........##....## # #........@##########.... %h`I j.<# #..#### ##.##...... #..#### #####.## #..... %hI #.# # #.# #....## #.##.##.## .(. .......%h*J F ##.#####%hhT %hQU P23 --60%h{] %hb _Found 6 stones. _You see here an adder corpse.%h C#####........)####.....#  #..?............#.###.##  ##.#.....#.#.##.######.......... %hV  #?..###.....##.# ###.##..... ###. #.#......# #.##....# #. #.##..##.########.##.... .. #.##..##..........##.... # #........†##########.... %h <# #..# ##.##.........# #.. #####.###.# #..... #. # #.# #....# #.##.##. .(. ....... .# ##.#### #.....%hv 8{%hJ H--7 _%h2 %h!@ [[?25h[?0c  Search for what [Enter for "."]? %hH? [?25l[?1c%hg_%h c13 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] %hdResults at your position ([,] to cycle)  a - [carried] b - a +0 scale mail (worn)  b - [carried] c - a +0 buckler (worn)  c - [carried] j - a +0 pair of gloves (worn) Results elsewhere ([,] to cycle)  d - [D:4] a +0 ring mail (2 further duplicates)e - [D:4] a +0 robe (2 further duplicates)  f - [D:3] a +0 leather armour (6 further duplicates)  g - [D:3] a +0 scale mail  h - [D:2] a leather armour (56 gold)  i - [D:2] a pair of runed gloves (210 gold)j - [D:2] a ring mail (112 gold) (4 further duplicates)  k - [D:2] a robe (1 further duplicate)  l - [D:2] an encrusted plate armour (644 gold)  m - [D:2] shiny steam dragon scales (1204 gold)%h߇ %h %h֧ #####........)####.....#......... choppaz the Chopper#..?...................#.###.##. Formicid of Okawaru *.....##.#.....#.#.##.######.......... Health: 54/54 ========================#?..###.....##.# ###.##..... Magic: 7/7========================###. #.#......##.##....# AC: 8Str: 23#. #.##..##.########.##....# EV: 23 Int: 7.. #.##..##..........##....# SH: 4Dex: 13# #........†##########....# XL:  7 Next: 62% Place: Dungeon:4[9%hɭ $;9H........@<##..### Noise: ---------  Time: 3517.7 (0.0)##.##.........# #..### a) +0 war axe#####.###.# #..... Abil: Dig#.##.....#.##....#{ #.###.##.# .(........ .###.#### #..... You slash the adder!  You kill the adder! _Okawaru accepts your kill. _Found 6 stones. _You see here an adder corpse.  Search for what [Enter for "."]? armor%hB 4%h %h . _%hlchoppaz the Chopper (Formicid Fighter)Turns: 3434, Time: 00:08:24 Health: 54/54AC:  8 Str: 23 XL: 7 Next: 62% Magic: 7/7EV: 23 Int:  7 God: Okawaru [*.....] Gold: 105SH:  4 Dex: 13 Spells: 6/6 levels left rFire . . .a - +0 war axe rCold . . .c - +0 buckler rNeg . . .b - +0 scale mail rPois .(no cloak) rElec .j - +0 pair of gloves rCorr .(no gloves) SInv + (no boots) Will .....i - amulet of the acrobat Stlth(no ring) HPRegen 0.29/turn (no ring) MPRegen 0.10/turn %: acrobat @: acrobatic A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms%h]K%hx#####........)####.....#......... choppaz the Chopper#..?...................#.###.##. Formicid of Okawaru *.....##.#.....#.#.##.######.......... Health: 54/54 ========================#?..###.....##.# ###.##..... Magic: 7/7========================###. #.#......##.##....# AC: 8Str: 23#. #.##..##.########.##....# EV: 23 Int: 7.. #.##..##..........##....# SH: 4Dex: 13# #........†##########....# XL:  7 Next: 62% Place: Dungeon:4[9%h~i;9H........@<##..### Noise: ---------  Time: 3517.7 (0.0)##.##.........# #..### a) +0 war axe#####.###.# #..... Abil: Dig#.##.....#.##....#{ #.###.##.# .(........ .###.#### #..... You slash the adder!  You kill the adder! _Okawaru accepts your kill. _Found 6 stones. _You see here an adder corpse. _Search for what [Enter for "."]? armor%h%h9%hi%h0 _Unknown command.%h~%h 3%h%ha%h%h$ _%h,%h7,%h%h%h %h+%h%h,%h%h%he,%h&%h%h%he%h%hc%h%h)%h%h\ %h",%h#%h'%%h%',%h>(%h)%h+,%h:,%h-%h//%h/%h~0%he2%h3,%h5%h6%hM8,%h^9%h;%h@8 ##.##.........# #..### #####.###.# #.... %h3 _You block the jelly's attack.%hw  You hit the jelly. Your hands burn! The acid corrodes you!The jelly is severely wounded.%h32--------060.58(-8%hI%hE _The jelly hits you. You are splashed with acid!%h3  You hit the jelly but do no damage. Your hands burn!  The jelly is severely wounded.%h=s1-------1.8 (1.3%h%hR _The jelly barely misses you.%h)  You slash the jelly!  You kill the jelly!.%hK -8---712.9 (1.1%hAL P _Okawaru accepts your kill.%hW6 .<##### #..#### ##.##.........# #..#### {## ######.###.# # . ....# #.# #.# # .. #.#.# #.# #.# #....## ...##.#.####.###.######.##.## ...(. #......####.###.######.##### #.# # .## # ......#.####.#####  ###.###.# #.# # ### #.# #.# #.#%h;[16;15H ###2=23 -30%h{<---3=4= - _You start resting.71.9 (88===2.9 (9 _Magic restored.%hK 4%h& %h 5=%h %h,%h%h%h|<===%h%h %h T6=%h %h,%h%h ,%h%h,%h%hb7=%hv%h,%h%hJ",%h#%h &%h+:8%h,%h.,%h0%h2,%h4%h:%h,?j 86.9 (14.0) _You start resting.%hL@ 8 7.9 (15+0 war axe%hC%h_E[ _You are no longer corroded.%hW3%h%h&%hN39=%hX%hSB%h%h2X40=%h%hn%hб%hl%h%hg%h%h%h%h%h%hzK1=%hL2=3=%hOB%h%h,%hw4=%hB%h,%h%h%hnD5=%hz%h,%h%h,%h>%h3,%h%h%hU6=%h%h,%h%hz%h%h%h%h%7%hS%h%h%h-%h'8=%h%h%ho%hI%h %h N9=%h %h ,%h%h,%h%hE%h%hW%h%h/L50=%h%h%h%h%hy%h%h%h!%hU1=%hr%h!%h}!%h6"%h#%h $%h$%h:&%h&K2=%h'%h),%h*%hc,,%h-%h /,%h/%h193%h+22=%h2%hW4%h4%hw5%h6%hM7%h8%hH@_ _You start resting.%h H.638.9 (51%hHZ4=9.9 (52%h&O%h_R" _HP restored.%h3%hd%hW%h*%h %h!%h8#,%h#%hy%%h&O=%h'%h)%h+%ha+%h!,%hf###. #.#......# #.##. #. #.##..##.########.##. .. #.##..##..........## # #........†########## .........<##### #. ##.##.........# #. .#K##.######.###.# # ........# #.# #.# #. .. #.#@# #.# #.# # ...##.#.####.###.. ............(........... .#......####.###.######. #................# #..................## ##%hHii[39;49m K   kobold (asleep)......#.####.########.###.# #.##. ### #.# 45.9 (6.0)  A kobold comes into view. It is wielding a +0 short sword.%hji.KK%hmk5===6.9 (7%h>q%hKx( _The kobold shouts!%hd  #?..###.....##.# ###.#####. #.#......# #.## #. #.##..##.########.## .. #.##..##..........### #........†########## .........<##### # ##.##.........# ##.#.##.######.###.# ##...K..@.# #.# #.# ##...##.#.# #.# #.# ##...##.#.####.###.###### ............(..........#......####.###.###### #.......%hݸ ~..#  .................## # ......#.####.########.###.# #.#%h >.K%h 5---7.9 (1%hs %h %hn #?..###.....##.# ###. ###. #.#......# #. #. #.##..##.#. .. #.##..##. # #........† .........<##### %hL ##.##.#  #.#.##.######.###.#  #....K@..# #.# #.#  #...##.#.# #.# #.#  #...##.#.####.###. ............( .#......####.###. #....%hvk.#  .......## ......#.####.#####  ###.###.# #.#%h%hP=--8%h %hjT _The kobold closely misses you.%hO3 t  You hit the kobold.  You kill the kobold!%h:w C)%h  8 50.1 (1.2 _Okawaru accepts your kill. #?..###.....##.# ###. ###. #.#......# #. #. #.##..##.#. .. #.##..##. # #........† .........<###### ##.##.# #.#.##.######.###.# #....@...# #.# #.# #...##.#.# #.# #.# #...##.#.####.###...............(.##.#......####.###. #........#[39;49%hU m ...........## ......#.####.#####  ###.###.# #.#23 -10  #?..###.....##.# ### ###. #.#......# # #.###.##..##.# ....#.##..## # #.#........†#..........<##### #.##.##.# #.#.##.######.###.# #...@)...# #.# #.# #...##.#.# #.# #.# #...##.#.####.###. ..............(#.##.#.%h [34m.....####.###.. #.#.......##..........## ......#.####.#####  ###.###.# #.#Things that are here: _a +0 short sword; a kobold corpse-2 _%hw %h %hH  #?..###.....##.#   ###. #.#......#   #.###.##..##.   ....#.##..##   # #.#.†   #...<#####  # #.##.##.#   #.#.##.######.###.#  %h #..@.)...# #.# #.#   #...##.#.# #.# #.#   #...##.#.####.###.   .......(   #.##.#......####.###.  . #.#....#  # #......##  .......#.####.#####   ###.###.# #.#%hE%hΩ&3%h%h%h%h%hC%h9%h%h%hX%hO%hH%h,%hR%h6%h,%hG%hH%h%h%hk%hC%h%h%h%hi%hC%h%h%h`%h)%h%h%h%hp%h%hx%h%h%hD%h%h%h%h/%h9%h%hO,%h%hn%h,%h%h%h]B%h%h %h%h(%h<%he%h%h%h%hX%h%hj%hIB%hE%h%h4%h%h%h%hG%hB %h!%hK"%h #%h(  #.# #....)...# #.  #.# #...##.#.# #.# #.#####...##.#.####. #............( #.##.##.#......####.%h) #....##.#............ ####.##.......  #.........#.####.#  #@#####.###.# #.#  #.# #. ### #.# %h* #.. . #.  #### #.# #      %h-080.1 (27.0)%h;.6 8 1.1 (28%h0%h63. _t - a scroll of identify%hE %h 8Read which item? Scrolls  h - a scroll labelled MOECSE COGUNI  k - a scroll labelled SOBOTHR SOFULL  n - a scroll labelled DERUOB RUOVAMO  r - a scroll labelled VECISM LEUFAG%h҅ t - a scroll of identify [!] read|quaff|evoke[?] describe selected%h %h! #.# #....)...# #.# choppaz the Chopper #.# #...##.#.# #.# Formicid of Okawaru *..... #.#####...##.#.####.# Health: 54/54 ======================== #..................(. Magic: 8/8======================== #.##.##.#......####.# AC: 8Str: 23 #....##.#............ EV: 8Int: 7 ####.##.............. SH: 4Dex: 13 #.........#.####.# XL:  7 Next: 71% Place: Dungeon:4 #@#####.###.# #.# %h3 Noise: ---------  Time: 3681.1 (0.0) #.# #. ### #.# a) +0 war axe #.. .#.# Abil: Dig #####.# ###      You hit the kobold.  You kill the kobold! _Okawaru accepts your kill.Things that are here: _a +0 short sword; a kobold corpse _t - a scroll of identify%hIdentify which item? (\ to view known items) Scrolls (select first with ?)  h - a scroll labelled MOECSE COGUNI  k - a scroll labelled SOBOTHR SOFULL  n - a scroll labelled DERUOB RUOVAMO  r - a scroll labelled VECISM LEUFAG Potions (select first with !)  m - a glowing red potion  s - a fuming dark potion[?] describe selected%h#  #.# #....)...# #.# choppaz the Chopper #.# #...##.#.# #.# Formicid of Okawaru *..... #.#####...##.#.####.# Health: 54/54 ======================== #..................(. Magic: 8/8======================== #.##.##.#......####.# AC: 8Str: 23 #....##.#............ EV: 8Int: 7 ####.##.............. SH: 4Dex: 13 #.........#.####.# XL:  7 Next: 71% Place: Dungeon:4 #@#####.###.# #.#%h/( ? Noise: ---------  Time: 3681.1 (0.0) #.# #. ### #.# a) +0 war axe #.. .#.# Abil: Dig #####.# ###      You hit the kobold.  You kill the kobold! _Okawaru accepts your kill.Things that are here: _a +0 short sword; a kobold corpse _t - a scroll of identify%h4 ]  As you read the scroll of identify, it crumbles to dust.%h5 +2.1 (1%h: %h= Y _m - a potion of moonshine%h# %h' Drop what?19/52 slots (_ for help) Hand Weapons (select all with ))  a - a +0 war axe (weapon) Missiles (select all with ()f - 4 javelins  o - 9 poisoned darts Armour (select all with [)  b - a +0 scale mail (worn)  c - a +0 buckler (worn)  j - a +0 pair of gloves (worn) Jewellery (select all with "=)  i - an amulet of the acrobat (worn) Wands (select all with /)e - a wand of quicksilver (5)  q - a wand of warping (10) Scrolls (select all with ?)  h - a scroll labelled MOECSE COGUNI  k - a scroll labelled SOBOTHR SOFULL  n - a scroll labelled DERUOB RUOVAMO  r - a scroll labelled VECISM LEUFAG Potions (select all with !)d - 3 potions of might [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle [.|Space] toggle selected[[%hH 40;10;1mtop]%h={ (1 turn)  f - 4 javelins  o - 9 poisoned darts Armour [  b - a +0 scale mail (worn)  c - a +0 buckler (worn)  j - a +0 pair of gloves (worn) Jewellery (select all with "=)i - an amulet of the acrobat (worn) Wands (select all with /)  e - a wand of quicksilver (5)  q - a wand of warping (10) Scrolls?  h - a scroll labelled MOECSE COGUNI  k - a scroll labelled SOBOTHR SOFULL  n - a scroll labelled DERUOB RUOVAMO  rVECISM LEUFAG Potions (select all with !)  d - 3 potions of might  g - 4 potions of curing  l - a potion of resistance  m + a potion of moonshine[Enter] accept (1 chosen) [60%%h%h #.# #....)...# #.# choppaz the Chopper #.# #...##.#.# #.# Formicid of Okawaru *..... #.#####...##.#.####.# Health: 54/54 ======================== %hژ#..................(. Magic: 8/8======================== #.##.##.#......####.# AC: 8Str: 23 #....##.#............ EV: 8Int: 7 ####.##.............. SH: 4Dex: 13 #.........#.####.# XL:  7 Next: 71% Place: Dungeon:4 #@#####.###.# #.# Noise: ---------  Time: 3682.1 (0.0) #.# #. ### #.# a) +0 war axe #.. .#.# Abil: Dig #####.# ###     [%hm  _Okawaru accepts your kill.Things that are here: _a +0 short sword; a kobold corpse _t - a scroll of identify  As you read the scroll of identify, it crumbles to dust. _m - a potion of moonshine3.1 (1%hd%h5 _You drop a potion of moonshine.%h5I%h5@23 %h^A%hB%hT%hV%hV%hoW%h?aX%hAfr  You see here a potion of moonshine.%hg%huh _%hij%hm%hjo,%hp%ht%hXv,%hw%hp{%h}%h}%hj~%hV%hڃ,%h4%h %h,%h %hŏ%hQ,%hJ%h%hS,%h%h%hx,%h.%h%hQ,%h%hw%hީ,%h%h_%h ,%h{%h´%h,%h %h%h,%h%ht%hC,%h%h%h,%h%h%hj,%h%hf%h,%h%h%h,%hU%h%h,%h%h}%h,%hn%h%hT,%h%h%h,%hW%h%h,%h%he X%hj_  Items here: ))))) [[ ÷÷.%h)%h _%h%hP%hR,%h%h* %hD, %h,There is an open door here.%h0%hJ2 %h2_%h?%h[C%hE,%h'F%h$H%hI,%hnK%hM%hJO%hO%hP%hmS%h^U,%hV%hFY%hu[,%h]%hG_%hCb,%hc%he%hg,%hi%hj%hl,%hm%h}%ht,%h%h܆%h4,%hi%hH%h,%hܑ%h %h,%h͙%hD%hE,%h%h%h,%h%h%h,%h0%h%h,%h%h%h,%hh%hM%hx,%h%h%h,%h[%h%h,%h%h%h,%ho%h %h ,%h %h%h,%h%h%h5,%h %h%h,%hW %h?$%h%,%h&%hx*%h+,%h,%h0%h*2,%hU3%h6%hv8,%h9%h=%h>,%h?%hD,%hlE%hE%h~J%hK,%hK%hRX%h@U%hhV%hV%hMW%hZ%h[%hX\%h\%h_%hKa%ha%h3b%h)e%h^f%hf%h}h%h:k%hl,%hm%hp%hr,%hs%hv%hx,%h"z%h?}%h~,%hB%hZ%h,%h8%h%h0,%h%hN%h,%hX%h%hԖ,%h%hX%hܜ,%h$%h%h,%h%h%h,%h%hU%hR,%h%h%h,%h%h(%hX%h,%h%h%h%h6%h%hH%h,%h%hl%h,%h%h%h,%h%h%hL,%h%h#%h,%h'%h%h,%h,%h,%h%h%h,%h^ %h %h ,%hc%h%h,%h%h%h,%h%h%h ,%h!%h#%h&,%h'%h+%h-,%h/%h1%h2,%h4%h6%h9,%h~:%h=%h%?%h5E%hF%hH%h9J,%hK%hM%hN,%hO%h/Q%hPR%hR%h^S%hT%hU%h1V%hV%hW%hX%h|Y%hY%h[%h7]%h]%hV^%h_%hNa%ha%hb%hc%hNe%he%hqf%h##......<##...##.#  #####.........##.#  # #.............#  # #.............#  # #.............#  # #)............#  # ##.....######.#  # #.##.........#  # #.###.######@#  7910.0) # #.# #)#  # #.# #.##  #####.# #.# #.#  ≈§≈≈### #.# #.# ###≈#####.#####[3%hsR3m#.# #_'..............# ###≈..############ ≈§≈≈..#%h98_%hE _Done exploring.%hM%hy%h\%h3.................0.0)__ _Done exploring.%hI%h5X_%h :_%hAE _Done exploring.%h3%h%h __%h E _Done exploring.%h8p%hq%hr%h1__%hME _Done exploring.%h, Where to? (Tab - D:4, ? - help)  D - Dungeon  T - Temple %h_# %h$ ##......<##...##.#  choppaz the Chopper #####.........##.#  Formicid of Okawaru *..... # #.............#  Health: 54/54 ======================== # #.............#  Magic: 8/8======================== # #.............#  AC: 8Str: 23 # #)............#  EV: 23 Int: 7 # ##.....######.#  SH: 4Dex: 13 # #.##.........#  XL:  7 Next: 71% Place: Dungeon:4 # #.###.######@# [3%hw 7m Noise: ---------  Time: 3793.1 (0.0) # #.# #)# #.#  a) +0 war axe # #.# #.# #.#  Abil: Dig #####.# #.# #.# ≈§≈≈### #.# #.# ###≈#####.######.#   #_'..............#   ###≈..############   ≈§≈≈..#   _There is an open door here. _Done exploring. _Done exploring. _Done exploring. _Done exploring. _Done exploring. _[%h 37m _Done exploring. _ There is an escape hatch in the ceiling here. _%h@ ,%hZ %h% &  You see here an adder skeleton. _  There is a stone staircase leading down here.%h'D 8 _%h 25%h23%h5,%h5%hj<?  ##    #.#####.####  .......@...# 820.8 (27.7) #.#####.##.#%h=a    #.# #.# ..# ... ... _You climb downwards.%h>%h@%h Ba _There is a stone staircase leading up here.%h23 _####.# #.#####.###.......<...# #.#####.##@# 3.8 (3.0) #.##.# #.##.#..#.........)%h+4.8 (4%h%hV$ _Found a spear.%hFl ###.#.#####.####.......<...#.#####.##......5.8 (1%h ###.#.#####.####.......<...#.#####.## ....)..##.#..6%hK###.#.#####.####.......<...#.#####.## ........... ....)...........l   iguana (asleep).l.##.#.....#.. .....  An iguana comes into view.%h#n  The iguana hisses angrily.  An orc comes into view. It is wielding a +0 short sword.ll.j   gnoll (polearm, wandering)j#oo   orc (wandering)7 _A gnoll comes into view. It is wielding a +0 spear.%hX# #.# #.#####.###.......<..#.#####.##.#........... ....).. l........%hNY ...##.#....j#o. #.#.....%h ^8{%h^&8%hoa%hb%hM# #.# #.#####.###.......<..#.#####..##.#...)..##.#..%h {.9%hh M# #.# #.#####.###.......<..#.#####.##.#.....%h?n ll   iguana.30%hr %hv %hI[Z###.#.#####.####.......<...#.#####.## ...l...... ....)..l...........##.#....l.1%hf]%h^%h. ###.#.#####.####.......<...#.#####.## ..##l..... ....)..l...........###....j#o. .....%h23 %h#8 %h@ l.{o   orc wizard (wandering)o.%hA &2%hI %hT z _An orc wizard comes into view. It is wielding a +0 dagger.%hai# #.# #.#####.###.......<..#.####.#.##l##.# .......  ....)..%hb{l........ ..o##.#....%h.f%hτl.o   orc wizard (wandering)o.=3 _The iguana attacks as it pursues you! The iguana misses you.%h]# #.# #.#####.###.......<..#.####.l#.##.# ...... ....)..{l.o......%h}_o   orc wizard (wandering)o.-4%h@r%hd /###.#.#####.####.......<...#.#####.##l........ ..o.)..{l...........##.#....%h P  The orc wizard shouts! You hear a shout! x2%h o.o==5 _You block the iguana's attack.%h # #.# #.#####.###.......<..#.####.l#.##.#.. ....o..  ....)..{l........%h %h l.o.-6%hx %h\ Z _The iguana attacks as it pursues you! You block the iguana's attack.%h% ] ### #.#  #.#####.#### .......<.@.##.#####.##.# #.##l# #.##.# #.##.# ..##.# ....o..... ....)l.*%hv %h(invisible)The orc wizard casts a spell.%ho-7 _The orc wizard flickers and vanishes for a moment.%h ### #.# #.#####.#### .<@..# #.#####.##l# #.##.# #.##.# #.##.# ..##.# ....o. .......  ....)..l.{-8%hP%hQ2 {. You hit the iguana.  The iguana is moderately wounded. 8 =40.0 (1.2 _The iguana closely misses you. The iguana barely misses you.%h+ F {. You hit the iguana.  The iguana is severely wounded.48---1.2%h + _The iguana bites you.%hlv  You slash the iguana!  You kill the iguana!%h}f†{.%h@h9/55---92.5 (1.3%h%hƘP _Okawaru accepts your kill.%hY%hE%hDo.o   orc wizard (invisible)o   orc (wandering)o%hO23 -30%h%h%hc### #.# #.#####.#### .<.@.# #.#####.##o# #.##.# #.##.##.##.#..##.# .......o..... %hm8{%hn750=4%hv%hw _The orc wizard misses you. _You see here an iguana corpse.%h  ..{{You slash the orc wizard!  The orc wizard is heavily wounded.The orc wizard completely misses you. 8 ==5.8 (1.3 _The orc wizard hits you but does no damage.%h: f .You barely miss the orc wizard.The orc wizard is heavily wounded.1=-7.0 (1.2 _The orc wizard hits you but does no damage.%h R{{.{ _The orc wizard hits you but does no damage.  You barely miss the orc wizard. %hR! The orc wizard is heavily wounded. _The orc wizard hits you but does no damage.  You barely miss the orc wizard.  The orc wizard is heavily wounded.%h^&47---8.3 (1.3  You barely miss the orc wizard.  The orc wizard is heavily wounded. _The orc wizard hits you but does no damage.  You barely miss the orc wizard.  The orc wizard is heavily wounded. _The orc wizard hits you with a +0 dagger.%h {.You barely miss the orc wizard.The orc wizard is heavily wounded.%hb-9.5 (1.2%h%hNW _The orc wizard barely misses you.%h" ~  You slash the orc wizard!  You kill the orc wizard!%h ).##.#{%h8--86=50.7%h#P _Okawaru accepts your kill.%hr ? ### #.# #.#####.#### .<@†.# #.#####.##)# #.##.# #.##.# #.##.# ..##.#o   orc wizard (wandering) .o{{..o   orc (wandering)%hu  .o.....  ....)..%h҆  An orc wizard comes into view. It is wielding a +0 dagger.%h %h K  The orc wizard shouts! The orc shouts!%hT Y ooo 2 orcs (1 wandering)o.{....  An orc comes into view. It is wielding a +0 club.%h J23 10%h %h 7 _The orc wizard moves out of view.%hl ### #.# #.#####.#### .@.†.# #.#####.##)# #.##.# #.##.# #.##.# .o##.#oo 2 orc wizards (1 wandering) o.o...oo 2 orcs (1 wandering) ..%hUmo....  ....)..%h|  An orc wizard comes into view. It is wielding a +0 dagger.%h}%h%hoooo.o.o.%h.=2%h%h _The orc wizard shouts! The orc shouts! _There is a stone staircase leading up here.%h3%h4%h6 %hUoo. %hC7---3 _ %h  %h %hoo.9=---4 %h%oo..o* %hu (1 invisible)The orc wizard casts a spell. %h ho==5 %h,^ _The orc wizard flickers and vanishes for a moment. %h 4 %h  %h  %h o.8- 8 =-6 %h  %h   #..###........#.##.##...........  #..###.###....#.##.##..#.......#  #......##.....#.##.##..#.......# ##....#.##.....#.##....)#.......# .#......##.#####.#..##.##.......# .+..................##.##......<# .#.............#.......#####..... ..#.###.##.#.#.#o...##># #......4 #..........#.#..@...##.# #...... ###.##..............##.# #......#.##....##.##..#..##.# #)..... ###.##....##..^..#..##.# ##..... ....##....#####..#.[ %hU m.##.# #.##.. ######....##.....#..##.# #.###. o   orc # #..####.##.##..##.# #.# #) # #..####.##.##..##.# #.# #. # #..........##..##.#####.# #. _The orc hits you with a +0 club.-- %h  %hr 59= %hfs .-8.2 (2.5 %h{  %h~ } _You climb upwards. _There is a stone staircase leading down here. %h=  #.##.#  #.##.###.....#.##....)#.#####.#..##.#..........##.#<...#.......##.#o...##># #..@...##.# ...........##.#  .##.##..#..##.# #)#..^..#..##.# ##..#..##.# ...#..##.# # #.##..##.# #.# #) # #. #.# #   %h]  #.##.#  #.##.###.....#.##....)#.#####.#..##.#..........##.#<...#.......##.#o...##># #..@...##.# ...........##.#  .##.##..#..##.# #)#..^..#..##.# ##..#..##.# ...#..##.#  #.##..##.# #.# #) #. #.#    %hc[m- %hi[ _An orc is nearby! %hzR Z  #.##.#  #.##.###.....#.##....) %hS #.#####.#..##.#..........##.#<...#.......##.#o...##># #..@...##.# ...........##.#   %hiS .##.##..#..##.# #)#..^..#..##.# ##..#..##.# ...#..##.# # #.##..##.# #.# #) #  %hS B#. #.# #   %h4  #.##.#  #.##.###.....#.##....)#.#####.#..##.# %hdE..........##.#<...#.......##.#o...##># #..@...##.# ...........##.#   %hL.##.##..#..##.# #)#..^..#..##.# ##..#..##.# ...#..##.#   %h:#.##..##.# #.# #) #. #.#    %h4 %hJ %h;[ _An orc is nearby! %h'  You barely miss the orc. The orc barely misses you. %h6(5=9.4 (1.2 %hj. %h0: _The orc hits you but does no damage. %hO  You hit the orc.  The orc is moderately wounded. %hQ] 8-60.5 (1.1 _The orc hits you with a +0 club. %h6 K  You hit the orc but do no damage.The orc is moderately wounded.9=1.7 (1.2 _The orc hits you but does no damage. %hL  You barely miss the orc.The orc is moderately wounded.3.0 (1.3 _The orc hits you but does no damage. %hAl _The orc hits you but does no damage.  You barely miss the orc.  The orc is moderately wounded. _The orc hits you but does no damage.  You barely miss the orc.  The orc is moderately wounded.4.2 (1.2 %h z  You barely miss the orc.  The orc is moderately wounded. _The orc hits you but does no damage.  You barely miss the orc.  The orc is moderately wounded. _The orc hits you but does no damage. %hU _The orc hits you but does no damage.  You barely miss the orc.  The orc is moderately wounded. _The orc hits you but does no damage.  You hit the orc.  You kill the orc! %he) %hba50=5.4 %h %hP _Okawaru accepts your kill. %h nM##.##.............##... %hh +.###.###.##..  #......###.##.. ##....#.##.....#.##....) %hո ###.#####.#..##.#. .+........##.##......<# . %h< #.............#.......##### ..#.###.##.#.#.#>..........#.#..> ##......... %h 8.#.##....##.##..#..##.# #)...... . %h )#. %h  %h O23 -60 %h  %h^ m _Items here: ) [ ÷ †.%h@  #..####.##.#####.##..##....##..##.. %hx(##....#.###....) .#......##.#####.#..##.#+............##.#<#...#.......#####..... .%hӬ.#.###.##.#.#.#)...##># #. #..........#.#... ###.##...........  .##.##..#)..#. # #..........##..##.#####.# #. %hs]-7 _%h%hRc _There is a stone staircase leading down here.%h3%h%h#w1=%h,%h%h,%h%h+ %h N2=%h %h,%h%h,%h%h,%hH%ha3=%h %h*#,%h$%h',%h.)%hd+k4=%hL-%hl/%h0%h1%hU _You start resting.814.0)5=2.4 (15 _HP restored.%h %h %hI %h* P 8 3.0) %hk5 %h'  ### #.# #.#####.#### 5 .......@.†.#  #.#####.##[#  #.##.#  #o##.# #o##.# o.##.#oo 2 orc wizards ......o   orc ....... ....)..=%h#, %h- %h. %h0 %h3 %h9 \oo.%h} -4.9 (2.5%hS %hX } _You climb downwards. _There is a stone staircase leading up here.%h;3%h3%h?%hgO*%h8 (1 invisible)The orc wizard mumbles some strange words.%h(9o%h7===5.9 (1.0%h%hu  #..###........#.##.##...........  #..###.###....#.##.##..#.......#  #......##.....#.##.##..#.......# ##....#.##.....#.##....)#.......# .#......##.#####.#..##.##.......# .+..................##.##......<# .#.............#.......#####..... ..#.###.##.#.#.#[...##># #......4 #..........#.#.o@...##.# #...... ###.##..............##.# #......#.##....##.##..#..##.# #)..... ###.##....##..^..#..##.# ##..... ....##....#####..#.%h.##.# #.##.. ######....##.....#..##.# #.###. o   orc wizard # #..####.##.##..##.# #.# #) # #..####.##.##..##.# #.# #. # #..........##..##.#####.# #. _The orc wizard flickers and vanishes for a moment.%h%hU7---7.4 (2.5%h:\%h_} _You climb upwards. _There is a stone staircase leading down here.%hk  You slash the orc wizard!  The orc wizard is almost dead.%h8*%hs  The orc wizard casts a spell at you.%hf{8@%h{ 0 ==-8.6 (1.2Dig%h|-Conf %hz%hنQ _You are confused.%h<  You miss the orc wizard.The orc wizard is almost dead.%hE0-9.8%hN%hRA _The orc wizard hits you but does no damage.%hP s#..###.#.##.##. #..###.###....#.##.##..#.#. #......##.....#.##.##..#.# #....#.##.....#.##....)#.# #......##.#####.#..##.##.# +.%h~ .........##.##......<# #...#.#####. .#.###.##.#.#.#[...##># #. .#.#.o>@..##.# #..##.##.# #.#.##....##.##..#..##.# #)..##....##..^..#..##.# ##.....###....#####..#..##.# #.##.....##.....#..##.# #.###.# %h1 Q #..####.##.##..##.# #.# #)#  #..####.##.##..##.# #.# #.#  #.##..##.#####.# #.#%h %h? 0*%h (invisible)The orc wizard casts a spell.%hd4 8o%h5 T23 ==900%h6@ %hF H _The orc wizard flickers and vanishes for a moment.%h [..###.###....#.##.##..## ......##.....#.##.##..#.### ....#.##.....#.##....)#.# %h %......##.#####.#..##.##.### ............##.##......<##. ....#.......#####.......###.##.#.#.#[...##># #.. .%hB W........#.#.o>...##.# #. #.##............@.##.# #. #.##....##.##..#..##.# #) #.##....##..^..#..##.# ##.....## ..##....#####..#..##.# #.##.... ####....##.....#..##.# #.###.##  #..####.##.##..##.# #.# #)# #..####.##.##..##.# #.# #.##..........##..##.#####....##≈≈§≈≈### #.#%h %hi A.o%h 0---1%hi %h %h...##.....#.##.##..#.#####.##.....#.##....)#.# .##.#####.#..##.##.####...........##.##......<##....#.......#####....... .###.##.#.#.#[...##># #.. ........#.#..>...##.# #. .##....o...##.# #. .##....##.##..#.@##.# #) .##....##..^..#..##.# ##.....### .##....#####..#..##.# #.##..... ###....##.....#..##.# #.###.###  #..####.##.##..##.# #.# #)##..####.##.##..##.# #.# #.# #..........##%hg..##.#####....##≈≈§≈≈### #.##....##..#.##..##§###≈#####.###.o---2%h ###.###....#.##.##..#.#.....##.....#.##.##..#.###.##.....#.##....)#.# ##.#####.#..##.##.......###........##.##......<## .............#.......##### #.###.##.#.#.#[...##># # ...#.#..>...##.# # #.##...........o@.##.# # #.##....##.##..#..##.# #)....... #.##....##..^..#..##.# ##.....## ..##....#####..#..##.# #.##.... ####....##.....#..##.# #.###.## #..####.##.##..##.# #.# #)#[%h 37m #..####.##.##..##.# #.# #.# ###..##.#####.# #.# #..............##≈≈§≈≈### #.#=3%h %h A _The orc wizard hits you but does no damage.%hl...##.....#.##.##..#.#####.##.....#.##....)#.# .##.#####.#..##.##.####...........##.##......<##....#.......#####....... .###.##.#.#.#[...##># #.. ........#.#..>...##.# #. .##.....o..##.# #. .##....##.##..#.@##.# #) .##....##..^..#..##.# ##.....### .##....#####..#..##.# #.##..... ###....##.....#..##.# #.###.###  #..####.##.##..##.# #.# #)##..####.##.##..##.# #.# #.# #..........##%hnK..##.#####....##≈≈§≈≈### #.##....##..#.##..##§###≈#####.###%hoA.o%hp.-4%hCw%hMy%hx|  You hit the orc wizard.  You kill the orc wizard!%hV )Okawaru accepts your kill.%h[ 8  4 93=5.9 (1.1%hDig%hɿ%hA _You feel less confused.%h%hN .##.....#.##.##..#..#.##.....#.##....)#.# %hjP I.##.#####.#..##.##.........##.##......<##....#.......##### #.###.##.#.#.#[...##># #.#.#..>...##.# # #.##.##.# # #.##....##.##..#@.##.# #) #.##....##..^..#..##.# ##..... .%hS .##....#####..#..##.# #.###....##.....#..##.# #.###.  #..####.##.##..##.# #.# #)# #..####.##.##..##.# #.# #.# #.##..##.#####.# #.# #....##≈≈§≈≈### #.# #....##..#.##..##§###≈#####.%h] %h_ O23 -60%hЋ %hߐ  Things that are here: _a +0 dagger; a +0 robe; an orc corpse%h]%h]8-%ha%hec%hR#..###.###....#.##.##..#.#. #......##.....#.##.##..#.## #....#.##.....#.##....)#.# ###.#####.#..##.##.......## +..........##.##......<##............#.......##### .#.###.##.#.#.#[...##># # ....#.#..>...##.# # ##.##...........@..##.# # %hf #.##....##.##..#).##.# #)...... ##.##....##..^..#..##.# ##.....# ...##....#####..#..##.# #.##... #####....##.....#..##.# #.###.#%h$ #..####.##.##..##.# #.# #)# #..####.##.##..##.# #.# #.# #..##..##.#####.# #.# #..............##≈≈§≈≈### #.%hE&%h(-7 _%h4%hB%hZD #..###........#.##.##...  #..###.###....#.##.##..#.  #......##.....#.##.##..#.# ##....#.##.....#.##....)#. .###.#####.#..##.##....... .+..........##.##......<#............#.......######.###.##.#.#.#[...##># # #..........#.#..@...##.# # ###.##..............##.# #  #.##....##.##..#).##.# #)..... ###.##....##..^..#..##.# ##.. ....##....#####..#..##.#%hE #.##.. ######....##.....#..##.# #.###. # #..####.##.##..##.# #.# #) # #..####.##.##..##.# #.# #. # ###..##.#####.# #.%hH%hI&8%hR%hUc _There is a stone staircase leading down here.%hb%hb%hj%ho%hu7 8 9 _%hy%h;kQ ### #.# #.#####.#### 5 .......@.†.#  #.#####.##[#  #o##.#  #o##.#%hlW #.##.# ..##.#o   orc wizard ......o   orc ....... ....)..%hjn%h r%hcz@o.%h/901.4 (2.5%h%hl} _You climb downwards. _There is a stone staircase leading up here.%h¾%h(%h,%hBo.%h42.4 (1.0 _%h}%h #..###........#.##.##...........  #..###.###....#.##.##..#.......# %ho #......##.....#.##.##..#.......# ##....#.##.....#.##....)#.......# .#......##.#####.#..##.##.......# %h-.+..................##.##......<# .#.............#.......#####..... ..#.###.##.#.#.#[o..##># #......4 #..........#.#..@...##.# #...... ###.##..............##.# #......#.##....##.##..#[.##.# #)..... ###.##....##..^..#..##.# ##..... ....##....#####..#..##.# #.##.. ######....##.....#..##.# #.###. # #..####.##.##..##.# #.# #) # #..####.##.##..##.# #.# #. # #..........##..##.#####.# [3%h&4m#.%h%h%h-3.9 (2.5%h %hL} _You climb upwards. _There is a stone staircase leading down here.%hԫ  You hit the orc wizard.  The orc wizard is moderately wounded.The orc wizard barely misses you.%h :*%hl (invisible)The orc wizard gestures wildly while chanting.%h 8o%h L====5.2 (1.3%h$ ^ _The orc wizard flickers and vanishes for a moment.%h  You slash the orc wizard!  The orc wizard is almost dead.%h 3-==--6.3 (1.1%hō %h ? _The orc wizard hits you with a +0 dagger.%hd+  You miss the orc wizard.The orc wizard is almost dead.%h,W---7.5 (1.2%h3%h5A _The orc wizard hits you but does no damage.%hH  You hit the orc wizard.  You kill the orc wizard!) #..###........#.##.##........... choppaz the Chopper#..###.###....#.##.##..#.......# Formicid of Okawaru *.....#......##.....#.##.##..#.......# Health: 53/55 =======================- ##....#.##.....#.##....)#.......# Magic: 8/8======================== .#......##.#####.#..##.##.......# AC: 8Str: 23 .+..................##.##......<# EV: 8Int: 7 .#.............#.......#####..... SH: 4Dex: 13 ..#.###.##%h.#.#.#[)..##># #...... XL:  7 Next: 101% Place: Dungeon:4 #..........#.#..@...##.# #...... Noise: =--------  Time: 3908.6 (1.1) ###.##..............##.# #...... a) +0 war axe#.##....##.##..#[.##.# #)..... Abil: Dig ###.##....##..^..#..##.# ##..... ....##....#####..#..##.# #.##.. ######....##.....#..##.# #.###.  # #..####.##.##..##.# #.# #)  # #..####.#[40%h,6m#.##..##.# #.# #.  # #..........##..##.#####.# #.  _The orc wizard hits you with a +0 dagger.  You miss the orc wizard.The orc wizard is almost dead. _The orc wizard hits you but does no damage.  You hit the orc wizard.  You kill the orc wizard! _Okawaru accepts your kill.You have reached level 8!  --more--%h'L9/619/988 0% %h.%h80P _You feel clever.%h 6023 %h h - _You start resting.%h12.6 (4.01=-3.6 (5%h\1%h6 %hL_HP restored.%h  8 4.6 (1%h, i ### #.# #.#####o#### 5 .......@.†.#  #.#####.##[#  #.##.#  #.##.# #.##.# ..##.#o   orc ...... ....... ....)..=%h ^  You climb downwards. The orc hits you but does no damage.%h- 5=6.1 (2.5%h %h _You block the orc's attack. _There is a stone staircase leading up here.%h  You hit the orc.  The orc is moderately wounded.%h -7.4 (1.3%h %h- : _The orc hits you but does no damage.%h   You hit the orc.  The orc is heavily wounded.%h-8.6 (1.2%h# %h: _The orc hits you but does no damage.%hf _The orc hits you but does no damage.  You hit the orc.  The orc is heavily wounded. _The orc hits you but does no damage.  You barely miss the orc.  The orc is heavily wounded.%hX58--9.8%h%hUb _The orc hits you but does no damage. The orc hits you with a +0 short sword.%hŗ  You hit the orc but do no damage.The orc is heavily wounded.21.0%hp %h Q _The orc closely misses you.%hٜ 5  You hit the orc.%h C)%h -2.1 (1.1%h %h G _You kill the orc!%h4%h%h!H _No target in view!%h%h%h^ _No target in view!%hl3%hm%hu9=-23 _%hav,%hx%h|,%h}%h',%he%hl60=%h%hA,%hm%h,%h%hra1=%hV _HP restored.%hoO=%h%h'%hJ%h%hX%hN #.#####)####  .......<.†.#  # #.#####.##[# #.###+#####.##.##........##.##.##........##.##.##........#..##.###.......#......... #..@...........-39.1 (17.0) #.#.##.....)...# #.>................##.#.....#..#..##.#.....#........ .+ ...........###.#......# %h%hG-40.1 (18%h%h$; _Found a stone staircase leading down.%hS g%h %h  #........##.##.#  #........##.##.#   #........#..##.###   #........#.........   #.###..............   #.#.##.....)...   #.###.#.>..........   #...........##.#....  #.###@#..#..##.#.....   #..........+ ..   .........#  ##.#.....   .........   #.#l.#..# l   iguana (wandering)   ... ....#   #'# .%h- ##..  8.1 (8.0)9.1 (9 _An iguana comes into view.%hp%hrl.l50.1 (1%h8F _The iguana hisses angrily.%hZl.1%hMvl.2%h7%h %hk> l.3%h:  You slash the iguana!%hq  5   ufetubus (wandering)5The iguana is heavily wounded.An ufetubus comes into view. 8 ==4.3 (1.2 _You block the iguana's attack.%hPT  The ufetubus shouts!  You hit the iguana.%hAii  The iguana is almost dead.%hs5 5'%huX56--5.5%h{%h$+ _The iguana bites you.%hHEv  You slash the iguana!  You kill the iguana!%hG%hJ%hV†5.5   ufetubus%hO|g7--4-6.7%h%h6P _Okawaru accepts your kill.%h- " ..#..##.###.#.........###........ #.#.##.....)#.###.#.>.......#...........##.#....#.###.#..#. #@.........+ .. ?.......# %h ###.###5# ...#.#..#..#.55 2 ufetubi (1 wandering).##...5  %hW  An ufetubus comes into view.Found a scroll labelled VECISM LEUFAG.%h %h 5.55.  The ufetubus shouts!%h R23 =70%h %h _The ufetubus closely misses you. x2 _You see here an iguana corpse. %h, %hi5' 8 =- %ha8.8 (1.1 %h _You closely miss the ufetubus. The ufetubus barely misses you. x2 %h  You hit the ufetubus.  The ufetubus is heavily wounded. %hб  The ufetubus hits you. You block the ufetubus's attack.  The ufetubus slips past you! The ufetubus closely misses you. %hmy5.5. %hn5--60.0 (1.2 %hL _You block the ufetubus's attack. %hR ..##.####.........###....... #.#.##.....)#.###.#.>.................##.#....###5#..#..#.###.###†.........+ .. ?......# ###.###5# ......... ##.#..#..#.......#'# .##..... .#.523 10 _The ufetubus misses you. You block the ufetubus's attack. %h.The ufetubus hits you but does no damage.  The ufetubus hits you. but does no damage. x2  You block the ufetubus's attack.  The ufetubus hits you but does no damage.  %h6e4- 8 2.2 (1.2 %hB %hD? _The ufetubus hits you but does no damage.!%hYou hit the ufetubus.is lightly wounded.  You closely miss the ufetubus. The ufetubus hits you. x2  The ufetubus hits you.  !%hh43-----3.3 (1.1!%h!%hq _The ufetubus hits you. x2; The ufetubus closely misses you.!%hjmhits you but does no damage. _The ufetubus hits you. x2; The ufetubus closely misses you.You hit the ufetubus.  The ufetubus is heavily wounded.You slash the ufetubus!  You kill the ufetubus!!%hdt †   ufetubus  Okawaru accepts your kill.The ufetubus barely misses you.!%hّd-----54.4!%h? _The ufetubus hits you but does no damage.!%h  You barely miss the ufetubus.The ufetubus is heavily wounded.The ufetubus barely misses you. You block the ufetubus's attack. x2!%h c0-5.6 (1.2!%h !%h , _The ufetubus hits you.!%h/w g5. _The ufetubus hits you.  You hit the ufetubus.  The ufetubus is severely wounded.The ufetubus slips past you!  The ufetubus hits you but does no damage. x2  You block the ufetubu!%h`x .s's attack.1!%h8y ;=6.8!%h !%ho ? _The ufetubus hits you but does no damage."%h.......###...... #.#.##.....)#.###.#.>.................##.#....###.#..#...###.###5.........+ .. ?.......# ###.###@#............... .##.###.#..#..# ........##'# .##..... .# #  "%h N†5"%h O23 -70"%h"%h  You slash the ufetubus!  You kill the ufetubus!"%h3 <."%hu = 8 6=8.9 (1.1 _Okawaru accepts your kill."%hrM##.### .......#.#.###........... #.#.##.....)###.#.>.......... .......... "%hEu% #.###.#..#..##.#.....###.###†..+ ..?......@.......###.###.##...............  .##.###.#..#..#...##.#..."%h~"%h;a223 -90"%h "%hM#%hOM#.##.# #..##.### .......#..#.###........... #.#.##.....)###.#.>.......... ..........#  #.###.#..#..##.#.....###.####%hJ..+ ..?........###.###.#......#  ...............##.#......##.#... ##%h#%hOA-70#%h#%ht _You see here an iguana corpse.#%h+M..##.##.# .#..##.### .......#...#.###........... #.#.##.....)#.###.#.>.......... #.........  #..#..##.#.....###.###†..+ ..?........  ###.###.#......#...#%h_..##....#%h#%h-1 _#%hM#%h&#%hs3#%hyt#%h+{{3#%h{#%h|#%h ,#%h#%h,#%h#%hd44=#%h<#%hR,#%h#%h,#%h#%hq#%hW5=#%hj#%h,#%hƚ#%h,#%h1#%h #%hK6=#%hޥ#%h,#%h;#%h,#%h@#%h8,#%hܶ#%hk7=#%h#%h ,#%hZ#%h,#%h#%hh;8#%h#%h,#%h#%h{B#%h#%hWK9=#%hK#%h#%h,#%h`B#%h~#%h#%h #%h#%h V50=#%hE #%h #%hp #%hx #%h ,#%hl" #%h+ #%h$- #%h2. 1#%h. =#%h/ #%h 2 #%h7: #%h; #%h> #%h#^ 12=#%h_ #%hb ,#%h-c #%hh Q3#%hi ,#%hk #%h5n ,#%h$o #%hq a4=#%hhs #%hu ,#%hv #%h y ,#%hz #%h} #%hb} U5=#%h~ #%h, ,#%h/ #%h ,#%h! #%h0 ,#%h2 #%hq a6=#%h #%h ,#%hԑ #%h ,#%h^ #%h- k7=#%hq #%h4 ,#%hu #%hG ,#%ho #%h' ;8#%he #%hJ ,#%hp #%hz ,#%h #%h ,#%h! #%h a9=#%hE #%hθ ,#%h #%h ,#%h #%h l60=#%h #%h ,#%h #%hs ,#%h #%h _ _You start resting.#%h 24031.9 (60.0)#%h Z1=2.9 (61#%h #%h " _HP restored.$%h' ..#..##.###.#.........###........ #.#.##.....)#.###.#.>.......#...........##.#....#.###.#..#.##$%h=.........+ .. ?.......# ###.###.#...##.... $%hV ... #$%h$%h[03.9 (1.0) $%h$%ht _You see here an iguana corpse.$%h3   #.#..##.###   #........#.........   #.###.....   #.#.##.....)...  #.###.#.>..........   #...........##.#....   #.###.#..#..##.#.....  ####.###†.........+ ..  .?.....@.#  ####.###.#......#   ...............   .##.###.#..#..#   ........#   #'# .##..   .[39;4$%hƨ v9m.. .# #   ... #  ...4 _$%hn   #.#..##.###  #........#.  #.###.......  #.#.##.....)...  #.###.#.>..  #...........##.#....  #.###.#..#..##.# #.###†.+ .. $%hn.?....@...# #.###.#......#  ............... #.##.###.#..#..# # ........#  #'# .##..  ... .# #  ... #   ...$%hҙ$%hA&5$%h]$%h %%hg  #.#..##.###  #..#.  #.###. #. #.#.##.....)...  #.###.#.>..  #...........##.#  #.###.#..#..##.# %%hhU#.###†.+ .. .?...@....# #.###.#......#  ...............  #.##.###.#..#..#  # .. ........# .. #'# .##.. ##. ... .# # #. ... #   ...%%h$o%%hoB=6%%h=s%%hu%%h/  #.#..##.###  #........#  #.###  #.# #.#.##.....)  #.###.#.>  #...........##.#  #.###.#..#..##.# #.###†.+  .?..@.....# #.###.#......#  ......  #.##.###.#..#..#  # ... .#  ..# #'# .##..  ##.# ... .# #  #.# ... #   ...%%hߦ%%hs&7%%h=%%h@  #.#..##.  #........#  #.###  #.# #.#.##.....)  #.###.#.>  #...##.#  #.###.#..#..##.# #.###†%%h*.+   #....?.@......# #.###.#......#  .......  #.##.###.#..#..#  # ... .#  ..# #'# .##..  ##.# ... .# #  #.# ... #   ...%%hWY8%%ht   #.#..##.  #..#  #.### %%h ] #.# #.#.##.....)  #.###.#.>  #..##.#  #.###.#..#..##.#  #.###†.+  #....?@......%%h q.#  #.###.#......#  .......  #.##.###.#..#..#  # ... .#  ..# #'# .##..  ##.%%h :# ... .# #  #.# ... #   ...%%h] %%ho &9%%h %%hٳ  #.#..##.  #.#  #.###  #.# #.#.##.....  #.###.#.>  #.##. %%hƶ+ #.###.#..#..##.  #.###†.  #.......#  #.###.#......#  ......  #.##.###.#..#..#   # ... .#   ..# #'# .##..   ##.# ... .# #   #.# ... #  %%h`A ...%%hs=40%%hQ%%h)%%h5 8 1.9 (2%%hh%%ho _r - 2 scrolls labelled VECISM LEUFAG (gained 1)&%h_3&%h,`&%ha&%hw23 &%hy&%h|B&%hX&%h=&%hrB&%h3&%hB&%h&%h&%hi&%h&%h&%h&%hX&%h5&%hK&%hϴ&%h&%h:&%hƸ&%hQ&%hC&%h6&%h&%h&%hp&%h&%h&%h&%h&%h&%h&%h&%h&%h&%h&%h3&%h&%h7&%h&%h&%h;&%h&%h&%h&%h&%h:&%h&%h&%h&%h&%h2&%h &%hU##.##.###.#..#..# &%h &%h#..............# &%he &%h#....###'#..##.. &%hG &%h#.##.#......# # &%h) &%h#.##.#......### &%h  &%ht#.##........... &%h &%h_#..........## &%hD &%h######.....###... &%h% &%h3#...&%h'. &%hm &%h<#........... &%hJ &%h;####........ &%h! &%h4#........&%h &%hmT##.######&%h &%hD ..&%h &%h+....&%h &%h  .##&%h *# &%h  &%h6&%h59.9 (1&%h 8.0)&%h7 8 60.9 (19&%hk&%h  &%h&%h0_m - a coppery potion&%hn'%ho'%h'%h!'%hK '%h9 '%hQg23 '%hB'%h'%h##...................#  ########.###.#......# #................ '%h%##.##.###.#..#..# #..............# #....###'#..##.. #.##.#......# ##.##.#......#####.##.##.......#2.9 (2.0)#..........###)######.....###..#............#...........#'%h(####........##........###.#######...'%h,'%h,+3.9 (3'%hk0'%h3$ _Found a spear.'%h]x '%h B'%h '%h '%hg B'%h '%h ,'%h '%hϒ '%h- '%h '%h ,'%h" '%hЦ '%h B'%h* '%hݰ ,'%hj '%h4 '%h ,'%hM '%hϻ '%hƾ ,'%h B'%h( '%h '%h '%hS '%h '%h> '%h '%h} ' 8 '%hp '%h 7 _You open the door.'%h '%h %23 '%h '%h '%hL @  There is an open door here.'%h '%h  _'%h4 '%hQ '%h '%h '%h ,'%h6 '%h '%h '%h5. '%hL6 X'%hy> X'%h*C n'%h H X'%hQI ,'%hJ '%hgK '%hqM '%hM '%h1N '%hO '%h-U ~....'# ..#.#......####### ..#.##...........# .................# # .##..............# .# '%hU .##..............# ..# .................+ ...+ ###.#.#..........#<.$.# ###.#.##.# 92.9 (29.0) '%hV ....#.##..... ).... #.#########.##### ..... #. .# ..... .# ...##'%hXV # ...# ...# ####'%hZ '%h([ ,3.9 (30'%h}^ '%hg` 9 _Found a stone staircase leading up.(%hs'......# #.#......#######.##.##...........#.#### .......#....# ##....#....# ##...#....# ..+....+ .#.#.(%htt#<.$.# .#.##.# #.##. .... #.#.#  .### .## .## .# (%h~(%hL04.9 (1.0) (%hE(%hQ)%h#.#......# .'......# #.# #.#......#######.# #.##...........#.#### ........#....# .......#....# #......#....# ...............+....+ .#.#..........#@.$.# #.#.##.#### )%h#.##.................  #.#########.###### #.#.#. #.###.## #.# .#)%hH .#)%h)%hI5)%hw _There is a stone staircase leading up here.)%hu.#......# '......# #.# .#......#######.# .##.#.#### )%hu#....# .#....# .#....# +....+ .#.#.#<@$.# .#.##.#### #.##.......  #.#.###### #. #.# #.# ## )%h#.# # #.# )%h)%hx-6 _)%hG)%h)%hT' q#......# '......# #.# #......#######.# ##.#.#### #....# #....# #....# +....+ #.#.#<.@.# #.##.#### #.##........ )%h) > #.##. #. #.# #.# #.# #.# )%hm3 <7)%h6 )%hB K 8 8.9 (2)%h^G )%hI ? _You now have 118 gold pieces (gained 13).)%h 23  8  _You open the door.23   There is an open door here.)%h)%hK _)%hx-######.# #.## ......#.####..# ......#....#..# ......#....#..#######.#....#..........+....'..........#<...#.#.#..#######.#.##.###.#) ..........@.......107.9 (9######.######.##...#.#. #.# #.# ##...# #.# #.# ..# #.#. .# #.#... .#....# )%h:|8.9 (10.0)  _Found a whip.*%hr ....#.####..# #....#..# #....#..#######.#....#.......... #+....'.......... >##<...#.#.#..### ..###.#.##.###.#)##................ #####.######.##.@.#.#.# 10.9 (2.0)  #.# #.## #.# #.# #..# #.# #..#.# #.. ....# #.. ...# #..# #.# ..1.9 (3*%h *%h_ ; _Found a stone staircase leading down.+%hqL+%hui+....'...........>##. .#<...#.#.#..###.....####.#.##.###.#)##............. ##.######.##...#.#.#  #.# #.####...#  #.# #.# ##..# #  #.# #..####..#.#####  #.# #.......@.......7.9 (6.# #..#####...####. #..# #.#.#  #.#... #.#..... #.# ###[37+%hu7m.> { ..# ....8.9 (7 _Found a stone staircase leading down.,%h7* #<...#.#.#..###..... ..####.#.##.###.#)##................... ##.######.##...#.#.#  #.# #.####...# # ##..#.#..####..#.#####.............  ..#####@..####. #..# #.#.#  #.#.......##...,%h,%hy+9.9 (1,%h,%h,%h< ..####.#.##.###.#)##................... ##.######.##...#.#.#  #.# #.####...#.# ##..#..######............... ..#####...####. ,%ha#..# #@#.#  #.#.......#......,%h,%hf'20,%hQ,%hњ,%hz  .................. ##.######.##...#.#.#  #.# #.####...#. ##.####..#.#####.............,%h7{ 8 #####...#### #..# #.#.#  #@#...,%h{ .. ###.>)......,%h <1,%h ,%h ' _Found a falchion.,%h ##.######.##...#.#.#  #.# #.####...#. ##..#.#.####..#.#####............. #####...#### #..# #.#.#  ,%hB #.#..... ###.>{ ..# . ....,%hҎ c.).................?.,%h ,%hܞ &2,%hN ,%h 1 _Found a scroll of identify.-%h& #.# #.####.. ##..#.#.####..#.#####............. #####...#### #..# #.#.#  #.#..... ###.>....o...# .#..#..... ...)....................o   Blorkula the Orcula (dormant)...?...5   shadow imp (asleep)....5...-%h  Blorkula the Orcula and a shadow imp come into view.Blorkula the Orcula is wielding a +3 scimitar and wearing a +2 robe of positiveenergy.-%h.oo55.====3-%h-%h1 _Blorkula the Orcula shouts!0%hFire/throw/use which item? ([*] to toss any item) Missiles (go to first with ()  f - 4 javelinso - 9 poisoned darts Wands (go to first with /)e - a wand of quicksilver (5)  q - a wand of warping (10)1%h8 1%ha  #.# #.####...#.#choppaz the Chopper#.# #.# ##..#.#Formicid of Okawaru *.....#.# #..####..#.#####Health: 61/61 ========================#.# #...............Magic: 9/9========================.# #..#####...####.AC: 8Str: 23#..# #.#.#EV: 23 Int: 8#.#...SH: 4Dex: 13#.#.....XL:  8 Next:  6% Place: Dungeon:5#@# ###.>Noise: ====-----  Time: 4123.9 (0.0).....o*.# .a) +0 war axe#[1%hd 337m..#.....Abil: Dig...)...........................o   Blorkula the Orcula...?5........5   shadow imp..............  energy. _Blorkula the Orcula shouts!  Throw: 9 darts (poison)Press: ? - help, Shift-Dir - straight lineAim: Blorkula the Orcula, wielding a +3 scimitar and wearing a +2 robe of  positive energy (62% to hit)2%h% #.# #.####...#.#choppaz the Chopper#.# #.# ##..#.#Formicid of Okawaru *.....#.# #..####..#.#####Health: 61/61 ========================#.# #...............Magic: 9/9========================.# #..#####...####.AC: 8Str: 23#..# #.#.#EV: 23 Int: 8#.#...SH: 4Dex: 13#.#.....XL:  8 Next:  6% Place: Dungeon:5#@# ###.>Noise: ====-----  Time: 4123.9 (0.0).....o(.# .a) +0 war axe[2%h*640m#..#.....Abil: Dig...)...........................o   Blorkula the Orcula...?5........5   shadow imp..............  Throw: 9 darts (poison)Press: ? - help, Shift-Dir - straight lineAim: Blorkula the Orcula, wielding a +3 scimitar and wearing a +2 robe of  positive energy (62% to hit)  You throw a poisoned dart.  The poisoned dart hits Blorkula the Orcula.2%h2%h]2%hݫp(o5.2%h7n 8 ----4.9 (1 _2%h2%hFire/throw/use which item? ([*] to toss any item) Missiles (go to first with ()  f - 4 javelinso - 8 poisoned darts Wands (go to first with /)e - a wand of quicksilver (5)  q - a wand of warping (10)3%h3%h #.# #.####...#.#choppaz the Chopper#.# #.# ##..#.#Formicid of Okawaru *.....#.# #..####..#.#####3%hHealth: 61/61 ========================#.# #...............Magic: 9/9========================.# #..#####...####.AC: 8Str: 23#..# #.#.#EV: 8Int: 8#.#...SH: 4Dex: 13#.#.....XL:  8 Next:  6% Place: Dungeon:5#@# ###.>Noise: ---------  Time: 4124.9 (0.0).....(o.# .a) +0 war axe#..#.....Abil: Dig...)...................5.......o   Blorkula the Orcula...?.........5   shadow imp..............  You thro3%hU.w a poisoned dart. _The poisoned dart hits Blorkula the Orcula.  Throw: 8 darts (poison)Press: ? - help, Shift-Dir - straight lineAim: Blorkula the Orcula, wielding a +3 scimitar and wearing a +2 robe of  positive energy (62% to hit)3%hm  #.# #.####...#.#choppaz the Chopper#.# #.# ##..#.#Formicid of Okawaru *.....#.# #..####..#.#####Health: 61/61 ========================#.# #...............Magic: 9/9========================.# #..#####...####.AC: 8Str: 23#..# #.#.#EV: 8Int: 8#.#...SH: 4Dex: 13#.#.....XL:  8 Next:  6% Place: Dungeon:5#@# ###.>Noise: ---------  Time: 4124.9 (0.0).....((.# .a) +0 war axe#..#.[0;13%hp 0;1m(...Abil: Dig..().......(.........(.5.......o   Blorkula the Orcula.(.?.........5   shadow imp(.............  Throw: 8 darts (poison)Press: ? - help, Shift-Dir - straight lineAim: Blorkula the Orcula, wielding a +3 scimitar and wearing a +2 robe of  positive energy (62% to hit)  You throw a poisoned dart.  The poisoned dart closely misses Blorkula the Orcula.3%h 3%hQ o...5....  Press: ? - help, Shift-Dir - straight lineAim: Blorkula the Orcula, wielding a +3 scimitar and wearing a +2 robe of  positive energy (62% to hit)  You throw a poisoned dart.  The poisoned dart closely misses Blorkula the Orcula.  Blorkula the Orcula barely misses you.3%h 5=5.8 (0.93%h 3%h G _Blorkula the Orcula bites you but does no damage.4%h[ Fire/throw/use which item? ([*] to toss any item) Missiles (go to first with ()  f - 4 javelinso - 7 poisoned darts Wands (go to first with /)e - a wand of quicksilver (5)  q - a wand of warping (10)5%h˞5%h #.# #.####...#.#choppaz the Chopper#.# #.# ##..#.#Formicid of Okawaru *.....#.# #..####..#.#####5%hfHealth: 61/61 ========================#.# #...............Magic: 9/9========================.# #..#####...####.5%hAC: 8Str: 23#..# #.#.#EV: 8Int: 85%hh#.#...SH: 4Dex: 13#.#.....XL:  8 Next:  6% Place: Dungeon:55%h&#@# ###.>Noise: =--------  Time: 4125.8 (0.0).....(o.# .a) +0 war axe5%h #..#.....Abil: Dig...)........5..................5%hLto   Blorkula the Orcula...?.........5   shadow imp(.............  Blorkula the Orcula barely misses you. 5%h2_Blorkula the Orcula bites you but does no damage.  Throw: 7 darts (poison)Press: ? - help, Shift-Dir - straight lineAim: Blorkula the Orcula, wielding a +3 scimitar and wearing a +2 robe of  positive energy (62% to hit)5%hj  #.# #.####...#.#choppaz the Chopper#.# #.# ##..#.#Formicid of Okawaru *.....#.# #..####..#.#####Health: 61/61 ========================#.# #...............Magic: 9/9========================.# #..#####...####.AC: 8Str: 23#..# #.#.#EV: 8Int: 8#.#...SH: 4Dex: 13#.#.....XL:  8 Next:  6% Place: Dungeon:5#@# ###.>Noise: =--------  Time: 4125.8 (0.0).....((.# .a) +0 war axe#..#[5%ho 39;49m.(...Abil: Dig..().......(5........(.........o   Blorkula the Orcula.(.?.........5   shadow imp(.............  Throw: 7 darts (poison)Press: ? - help, Shift-Dir - straight lineAim: Blorkula the Orcula, wielding a +3 scimitar and wearing a +2 robe of  positive energy (62% to hit)  You throw a poisoned dart.  The poisoned dart barely misses Blorkula the Orcula.5%h 5%h o.5....  Aim: Blorkula the Orcula, wielding a +3 scimitar and wearing a +2 robe of  positive energy (62% to hit)  You throw a poisoned dart.  The poisoned dart barely misses Blorkula the Orcula.  Blorkula the Orcula hits you with a +3 scimitar!  Blorkula the Orcula bites you.49-----=6.8 (1 _Blorkula the Orcula draws vitality from your injuries!6%h6%h/9 56%hB.  You barely miss Blorkula the Orcula.6%h;*6%h (fast)Blorkula the Orcula mumbles some strange words.6%hv9o6%h}wL====8.1 (1.36%h6%h< _Blorkula the Orcula seems to speed up.8%h8%hArEvoke which item? Wands 8%h+ e - a wand of quicksilver (5)q - a wand of warping (10) [!] read|quaff|evoke[?] describe selected:%h #.# #.####...#.#choppaz the Chopper#.# #.# ##..#.#Formicid of Okawaru *.....#.# #..####..#.#####Health: 49/61 ===================-----#.# #...............Magic: 9/9========================.# #..#####...####.AC: 8Str: 23#..# #.#.#EV: 8Int: 8#.#...SH: 4Dex: 13#.#.....XL:  8 Next:  6% Place: Dungeon:5#@# ###.>Noise: ====-----  Time: 4128.1 (0.0).....(o.# .a) +0 war axe#:%hx [39;49m..#.5...Abil: Dig...)...........................o   Blorkula the Orcula (fast)...?.........5   shadow imp(.............  Blorkula the Orcula hits you with a +3 scimitar!  Blorkula the Orcula bites you. _Blorkula the Orcula draws vitality from your injuries!  You barely miss Blorkula the Orcula.  Blorkula the Orcula mumbles some strange words. _Blorkula the Orcula seems to speed up. #.# #.####...#.#  choppaz the Chopper  #.# #.# ##..#.#  Formicid of Okawaru *.....  #.# #..####..#.#####  Health: 49/61 ===================-----  #.# #...............  Magic: 9/9========================  .# #..#####...####.  AC: 8Str: 23 #..# #.#.#  EV: 8Int:[37:%h Hm 8 #.#...  SH: 4Dex: 13 #.#.....  XL:  8 Next:  6% Place: Dungeon:5 #@# ###.>  Noise: ====-----  Time: 4128.1 (0.0) .....(o.# .  a) +0 war axe #..#.5... Abil: Dig ...).... ........... :%h  :%hW............  o   Blorkula the Orcula (fast):%h :%h...?.........  5   shadow imp:%hh :%hZ(............. :%hP :%hIBlorkula the Orcula mumbles some strange words. :%h\_Blorkula the Orcula seems to speed up.  Aiming: Quicksilver BoltPress: ? - help, Shift-Dir - straight lineAim: Blorkula the Orcula, wielding a +3 scimitar and wearing a +2 robe of  positive energy (fast, 75% to hit):%h  o5a shadow imp (68% to hit):%h( [ 5*:%hJ- F**;%hF**;%h #.# #.####...#.#choppaz the Chopper#.# #.# ##..#.#Formicid of Okawaru *.....#.# #..####..#.#####Health: 49/61 ===================-----#.# #...............Magic: 9/9========================.# #..#####...####.AC: 8Str: 23#..# #.#.#EV: 8Int: 8#.#...SH: 4Dex: 13#.#.....XL:  8 Next:  6% Place: Dungeon:5#@# ###.>Noise: ====-----  Time: 4128.1 (0.0).....(*.# .a) +0 war axe#..#;%h<".*...Abil: Dig..*).......*.........*.........o   Blorkula the Orcula.*.?.........5   shadow imp*............. _Blorkula the Orcula seems to speed up.  Aiming: Quicksilver BoltPress: ? - help, Shift-Dir - straight lineThe bolt of dispelling energy hits Blorkula the Orcula!!  Blorkula the Orcula is severely damaged.Blorkula the Orcula's magical effects unravel!;%hP;%h_;%h`%5o;%hJa.;%hc....(  The bolt of dispelling energy hits Blorkula the Orcula!!  Blorkula the Orcula is severely damaged.Blorkula the Orcula's magical effects unravel!  The bolt of dispelling energy misses the shadow imp.  Blorkula the Orcula says, "My favourite colour of blood is violet. Wait, no,red ochre.";%hh;%hxi*;%hj;%hK (fast)Blorkula the Orcula casts a spell.;%hdo9.1 (1;%hI;%hN< _Blorkula the Orcula seems to speed up.<%h5  You barely miss Blorkula the Orcula.  Blorkula the Orcula is severely damaged.<%h> #Blorkula the Orcula gestures at you while chanting.<%h7<%h\u@(5<%hl50=---30.3 (1.2<%h><%hS _The blast of sand misses you.<%h \gestures at you while chanting.The blast of sand misses you.closely miss Blorkula the Orcula.  Blorkula the Orcula hits you with a +3 scimitar.  Blorkula the Orcula bites you but does no damage.*<%h7z n  The shadow imp gestures at you.<%h @Pain shoots through your body!  Blorkula the Orcula hits you with a +3 scimitar.<%h y31----------1.5<%h <%h \ _Blorkula the Orcula barely misses you.=%h  You hit Blorkula the Orcula but do no damage.Blorkula the Orcula is severely damaged.Blorkula the Orcula closely misses you.=%h& 5.  Blorkula the Orcula bites you but does no damage.  Blorkula the Orcula curses loudly.Blorkula the Orcula hits you with a +3 scimitar!19------------=2.6 (1.1=%ht= _You block Blorkula the Orcula's attack.=%h =%hǭ Evoke which item? Wands  e - a wand of quicksilver (4)q - a wand of warping (10) [!] read|quaff|evoke[?] describe selected>%hL>%hV>%hb_ #.# #.####...#.#choppaz the Chopper#.# #.# ##..#.#Formicid of Okawaru *.....#.# #..####..#.#####Health: 19/61 =======----------------->%hd#.# #...............Magic: 9/9========================.# #..#####...####.AC: 8Str: 23#..# #.#.#EV: 8Int: 8#.#...SH: 4Dex: 13#.#.....XL:  8 Next:  6% Place: Dungeon:5#@# ###.>Noise: ==-------  Time: 4132.6 (0.0).....(o5# .a) +0 war axe#..#.....Abil: Dig...)...........................o   Blorkula the Orcula (fast)...?.........5   shadow imp(.............  >%hZebBlorkula the Orcula is severely damaged.Blorkula the Orcula closely misses you.Blorkula the Orcula bites you but does no damage.  Blorkula the Orcula curses loudly.Blorkula the Orcula hits you with a +3 scimitar! >%he(_You block Blorkula the Orcula's attack.>%h #.# #.####...#.#  choppaz the Chopper  #.# #.# ##..#.#  Formicid of Okawaru *.....  #.# #..####..#.#####  Health: 19/61 =======-----------------  #.# #...............  Magic: 9/9======================== >%hLr .# #..#####...####.  AC: 8Str: 23 #..# #.#.#  EV: 8Int: 8 #.#...  SH: 4Dex: 13 #.#.....  XL:  8 Next:  6% Place: Dungeon:5 >%hR #@# ###.>  Noise: ==-------  Time: 4132.6 (0.0) .....(o5# .  a) +0 war axe #..#..... Abil: Dig ...).... ...........  ............  o   Blorkula the Orcula (fast) ...?.........  5   shadow imp (............. Blorkula the Orcula hits you with a +3 scimitar! _You block Blorkula the Orcula's attack.  Aiming: Quicksilver BoltPress: ? - help, Shift-Dir - straight lineAim: Blorkula the Orcula, wielding a +3 scimitar and wearing a +2 robe of  positive energy (severely damaged, fast, 75% to hit)>%h [ o*>%h F**?%h(DF**?%hY #.# #.####...#.#choppaz the Chopper#.# #.# ##..#.#Formicid of Okawaru *.....#.# #..####..#.#####Health: 19/61 =======-----------------#.# #...............Magic: 9/9========================.# #..#####...####.AC: 8Str: 23#..# #.#.#?%hoEV: 8Int: 8#.#...SH: 4Dex: 13#.#.....XL:  8 Next:  6% Place: Dungeon:5#@# ###.>Noise: ==-------  Time: 4132.6 (0.0)?%hU.....(*5# .a) +0 war axe#..#.*...Abil: Dig..*).......*.........*.........o   Blorkula the Orcula (fast).*.?.........5   shadow imp*.............  Blorkula the Orcula hits you with a +3 scimitar! _You block Blorkula the Orcula's attack.  Aiming: Quicksilver BoltPress: ? - help, Shift-Dir - straight line?%ho.....(The bolt of dispelling energy misses Blorkula the Orcula.  The shadow imp hits you but does no damage.?%h ) *Blorkula the Orcula points at you and mumbles some strange words.?%h@20=3.6 (1?%h ?%h?%h"'_The sting misses you.?%h@%hEvoke which item? Wands  e - a wand of quicksilver (3)q - a wand of warping (10) [!] read|quaff|evoke[?] describe selectedA%h A%hA%h #.# #.####...#.#choppaz the Chopper#.# #.# ##..#.#Formicid of Okawaru *.....#.# #..####..#.#####Health: 20/61 =======-----------------#.# #...............A%hMagic: 9/9========================.# #..#####...####.AC: 8Str: 23#..# #.#.#EV: 8Int: 8A%h#.#...SH: 4Dex: 13#.#.....XL:  8 Next:  6% Place: Dungeon:5#@# ###.>Noise: ===------  Time: 4133.6 (0.0).....(o5# .a) +0 war axe#..#.....Abil: Dig...)...........................o   Blorkula the Orcula (fast)...?.........5   shadow imp(.............  Aiming: Quicksilver BoltPress: ? - help, Shift-Dir - straight lineThe bolt of dispelling energy misses Blorkula the Orcula.  The shadow imp hits you but does no damage.  Blorkula the Orcula points at you and mumbles some strange words. _The sting misses you.A%hJ #.# #.####...#.#  choppaz the Chopper  #.# #.# ##..#.#  Formicid of Okawaru *.....  #.# #..####..#.#####  Health: 20/61 =======-----------------  #.# #...............  Magic: 9/9======================== A%hK[ .# #..#####...####.  AC: 8Str: 23 #..# #.#.#  EV: 8Int: 8 #.#...  SH: 4Dex: 13 #.#.....  XL:  8 Next:  6% Place: Dungeon:5 #@# ###.>  Noise: ===------  Time: 4133.6 (0.0)A%hM .....(o5# .  a) +0 war axe #..#..... Abil: Dig ...).... ...........  ............  o   Blorkula the Orcula (fast) ...?.........  5   shadow impA%hM (............. Blorkula the Orcula points at you and mumbles some strange words. _The sting misses you.Aiming: Quicksilver BoltPress: ? - help, Shift-Dir - straight lineA%hMAim: Blorkula the Orcula, wielding a +3 scimitar and wearing a +2 robe of  positive energy (severely damaged, fast, 75% to hit)A%h[ o*B%hI6F**B%hİF**B%h' #.# #.####...#.#choppaz the Chopper#.# #.# ##..#.#Formicid of Okawaru *.....#.# #..####..#.#####Health: 20/61 =======-----------------#.# #...............Magic: 9/9========================.# #..#####...####.AC: 8Str: 23#..# #.#.#EV: 8Int: 8#.#...SH: 4Dex: 13#.#.....XL:  8 Next:  6% Place: Dungeon:5#@# ###.>Noise: ===------  Time: 4133.6 (0.0).....(*5# .a) +0 war axe#..B%hY)[33m#.*...Abil: Dig..*).......*.........*.........o   Blorkula the Orcula.*.?.........5   shadow imp*.............  Blorkula the Orcula points at you and mumbles some strange words. _The sting misses you.Aiming: Quicksilver BoltPress: ? - help, Shift-Dir - straight lineThe bolt of dispelling energy hits Blorkula the Orcula!  Blorkula the Orcula is almost destroyed.B%h  #.#   #.# #.# ##..#.#  #.# ..#  #.# ...  .# #..  #..# #.#.#  #.#...  #.#.....  #@# ###.>  .....(*5# .  #..#.*... ..*).... ...*.......  ..*.........  .*.?.........  *............. Aiming: Quicksilver BoltPress: ? - help, Shift-Dir - straight lineThe bolt of dispelling energy hits Blorkula the Orcula!  Blorkula the Orcula is almost destroyed.Blorkula the Orcula's magical effects unravel!  The shadow imp hits you but does no damage.B%h  #.#   #.# #.# ##..#.#  #.# ..#  #.# ...  .# #..  #..# #.#.#  #.#...  #.#.....  #@# ###.>  .....(*5# .  #..#.*... ..*).... ...*....... ..*.........  .*.?.........  *.............  o.....(Blorkula the Orcula hits you with a +3 scimitar!  * * * LOW HITPOINT WARNING * * *9/61 ----4.6 (1 _%h| E0mBlorkula the Orcula barely misses you.D%h;##.######.##...####...#.## ##..#.# ####..#.######.............#####...####.#..##  .....  #.# ###.>.....(o5# .#..#..... ...)........ ...... ...?..(.............  The shadow imp picks up a beetle and eats it.The shadow imp attacks as it pursues you!  The shadow imp misses you.5.o23 --5  Blorkula the Orcula says, "Things are no longer grey! Not since my great _insight!"D%h%Evoke which item? Wands  e - a wand of quicksilver (2)q - a wand of warping (10) [!] read|quaff|evoke[?] describe selectedE%hZE%haE%hjf##.######.##...#.#.#choppaz the Chopper#.# #.####...#.#Formicid of Okawaru *.....#.# #.# ##..#.#Health: 9/61===---------------------E%hl#.# #..####..#.#####Magic: 9/9========================#.# #...............AC: 8Str: 23.# #..#####...####.EV: 23 Int: 8#..# #.#.#SH: 4Dex: 13#.#...XL:  8 Next:  6% Place: Dungeon:5#@#.....Noise: =--------  Time: 4135.6 (0.0)E%h0o#5# ###.>a) +0 war axe.....(.o# .Abil: Dig#..#........)...............o   Blorkula the Orcula............5   shadow imp...?.........(............. _Blorkula the Orcula barely misses you.The shadow imp picks up a beetle and eats it.The shadow imp attacks as it pursues you!  The shadow imp misses you.Blorkula the Orcula says, "Things are no longer grey! Not since my great _insight!"E%h|o##.######.##...#.#.#  choppaz the Chopper  #.# #.####...#.#  Formicid of Okawaru *.....  #.# #.# ##..#.#  Health: 9/61===--------------------- E%hB_ #.# #..####..#.#####  Magic: 9/9========================  #.# #...............  AC: 8Str: 23  .# #..#####...####.  EV: 23 Int: 8 #..# #.#.#  SH: 4Dex: 13 #.#...  XL:  8 Next:  6% Place: Dungeon:5 E%hd#@#.....  Noise: =--------  Time: 4135.6 (0.0) #5# ###.>  a) +0 war axe .....(.o# .  Abil: Dig #..#..... ...).... ...........  o   Blorkula the Orcula ............  5   shadow imp ...?.........  (............. Blorkula the Orcula says, "Things are no longer grey! Not since my great _insight!"Aiming: Quicksilver BoltPress: ? - help, Shift-Dir - straight lineAim: Blorkula the Orcula, wielding a +3 scimitar and wearing a +2 robe of  positive energy (almost destroyed, 75% to hit)F%hߚ$F%hrv##.######.##...#.#.#  choppaz the Chopper F%h2 #.# #.####...#.#  Formicid of Okawaru *..... F%h #.# #.# ##..#.#  Health: 9/61F%hyC===--------------------- F%h  #.# #..####..#.#####  Magic: 9/9F%h1======================== F%h #.# #...............  AC: 8F%h,Str: 23 F%h! .# #..#####...####.  EV: 23 F%h%Int: 8 #..# #.#.#  SH: 4Dex: 13 #.#...  XL:  8 Next:  6% Place: Dungeon:5 #@#.....  Noise: =--------  Time: 4135.6 (0.0) F%hɦ#5# ###.>  a) +0 war axeF%h F%h.....(.o# .  Abil: DigF%h F%h6#..#.....F%h% F%h^...)....F%h7 F%hD...........  o   Blorkula the OrculaF%hƬ F%h^............  5   shadow impF%h F%h...?.........  (............. Aiming: Quicksilver BoltPress: ? - help, Shift-Dir - straight lineAim: Blorkula the Orcula, wielding a +3 scimitar and wearing a +2 robe of  positive energy (almost destroyed, 75% to hit)  The bolt of dispelling energy hits the shadow imp!!  F%hX?You kill the shadow imp!F%h2u: Blorkula the Orcula, wielding a +3 scimitar and wearing a +2 robe of  F%h_positive energy (almost destroyed, 75% to hit)  F%hB=The bolt of dispelling energy hits the shadow imp!!  F%hŶBYou kill the shadow imp!  F%hSDOkawaru accepts your kill.  F%h̷7The bolt of dispelling energy hits Blorkula the Orcula!F%hF%hLOkawaru accepts your kill.  F%h>The bolt of dispelling energy hits Blorkula the Orcula!  F%h1fBlorkula the Orcula avoids the killing blow by scattering into a rainbow ofF%h%bats!  F%h<;The bolt of dispelling energy hits the vampire bat!!  F%h?You destroy the vampire bat!F%h F%hi  F%hQ'That felt strangely unrewarding.  F%h;The bolt of dispelling energy hits the vampire bat!!  F%hN&You destroy the vampire bat!F%hF%h[F%h( F%h/ #.# F%hW F%hR #.# #.# F%hQ F%h #.#   #.#   .#   #..# #.#.#      #*# ###.>  .....(.*# .  *.F%h F%hi...).*F%h F%hx F%hF%hoc*...F%h\bb 2 vampire bats (wandering)F%h  F%hF%h*F%h F%h F%hF%h *F%h F%h F%hz%(F%h!F%hjF%h.F%h.F%h5)b..F%h.bF%h>.F%hF%ho.F%h .F%h F%h F%h,10/61F%hA 8 F%h7F%h ==F%h. 6.6 (1 F%h)_That felt strangely unrewarding.F%hF%hf F%hVF%h:H_Your Invocations skill increases to level 2!F%hH%h~...................... ##.######.##...#.#.###...#.## ##..#.# ####..#.######.............#####...####.#..##  .#.....  #.# ###.>.....(..# .#..#.b... ...)..b. H%hJ   vampire bat.........?H%h/,H%hH%hzH%hH%hH%hbbb..b 2 vampire batsH%hBR23 ---7 _H%hH%h; b####.#.##.###.#)## ...................... ##.######.##...#.#.###.# ##..#.# ####..#.######.............#H%h= ####...####.#..## .#... .....  #b# ###.>.....(..# .#..#.....  ...)....H%h@ H%hC O  The vampire bat attacks as it pursues you!H%hJP Jb.H%hWQ P=--8H%hY H%h^ _The vampire bat completely misses you. The vampire bat misses you.I%h  You hit the vampire bat.  The vampire bat is lightly damaged.1= 8 9.9 (1.3I%hI%hr\ _The vampire bat closely misses you. x2I%h  You completely miss the vampire bat.The vampire bat is lightly damaged.I%h .41.1 (1.2I%h I%hR 9 _You block the vampire bat's attack.J%hj  You barely miss the vampire bat.The vampire bat is lightly damaged.J%h-2.2 (1.1J%hJ%h| _You block the vampire bat's attack. The vampire bat barely misses you.J%hH  You slash the vampire bat!  The vampire bat is almost destroyed.The vampire bat closely misses you.J%h|I k2==3.4 (1.2J%h~R J%hDX C _The vampire bat bites you but does no damage.K%hoFB )##. ......... .#.#.#  #.# ...#.#  #.# #.# ##..#.#  #.# #..#.#####  #.# .........  .# #...####.  #..# #@#.#  #b#...  #b#.....  #.# ###.>  .....(..# .  ... ...).... ...........   You closely miss the vampire bat.The vampire bat is almost destroyed.K%h!)##. ......... .#.#.#  #.# ...#.#  #.# #.# ##..#.#  #.# #..#.#####  #.# .........  .# #...####.  #..# #@#.#  #b#...  #b#.....  #.# ###.> .....(..#  ... ...)... ......... K%h;   The vampire bat bites you.  * * * LOW HITPOINT WARNING * * *0--4.5 (1.1K%h$K%h&H _The vampire bat draws vitality from your injuries!K%hD5 ) )##. ......... .#.#.#  #.# ...#.#  #.# #.# ##..#.# K%h5 #.# #..#.#####  #.# .........  .# #...####.  K%h6 #..# #@#.#  #b#...  #b#.....  #.# ###.>  K%hQ7 f.....(..# .  ... K%hvC )...).... ...........   You barely miss the vampire bat.The vampire bat is almost destroyed.The vampire bat bites you but does no damage.K%hV )##. ......... .#.#.#  #.# ...#.#  #.# #.# ##..#.#  #.# #..#.##### K%h #.# .........  .# #...####.  K%h #..# #@#.#  #b#...  #b#.....  #.# ###.> K%hj .....(..#  ... ...)...K%h U ......... K%hh"  The vampire bat bites you.  * * * LOW HITPOINT WARNING * * *K%h" {9/61 --5.8 (1.3K%h( K%h+ H _The vampire bat draws vitality from your injuries!L%h2A )##. ......... .#.#.#  #.# ...#.#  #.# #.# ##..#.#  #.# #..#.#####  #.# .........  .# #...####.  #..# #@#.#  #b#...  #b#.....  #.# ###.>  .....(..# .  ... ...).... ...........   You barely miss the vampire bat.The vampire bat is almost destroyed.L%h()##. ......... .#.#.#  #.# ...#.#  #.# #.# ##..#.#  #.# #..#.#####  #.# .........  .# #...####.  #..# #@#.#  #b#...  #b#.....  #.# ###.> .....(..#  ... ...)... ......... You barely miss the vampire bat.The vampire bat is almost destroyed.The vampL%hs+ire bat bites you.  * * * LOW HITPOINT WARNING * * *  The vampire bat draws vitality from your injuries!6.9 (1.1 _You block the vampire bat's attack.M%h1K  You slash the vampire bat!  You destroy the vampire bat!M%hsM,M%hNM%hV.   vampire bat8.1 (1.2M%hYM%h \Z _That felt strangely unrewarding. You block the vampire bat's attack.M%hb  You slash the vampire bat!  The vampire bat is heavily damaged.The vampire bat bites you but does no damage.M%hc 0=9.3M%hj M%hRm _The vampire bat completely misses you. You block the vampire bat's attack.N%h!iM_The vampire bat completely misses you. You block the vampire bat's attack.  You slash the vampire bat!  You destroy Blorkula the Orcula!Okawaru is honoured by your kill.N%hD)N%h 10/6130-50.5 _A faint prismatic mist rises from Blorkula's broken form and then dissipates.N%hN%hyk _Your Evocations skill increases to level 2!O%h)M#<...#.#.#..###..... ####.#.##.###.#)## ...................... ##.######.##...#.#.####...#.#  ..####..#.######................#####@..####.#..# #.#.# )#... #.#.....#......23 --10 _O%hO%h14 3O%h7 O%hPD BO%hF _1=O%h;J O%hQ O%hR O%hT O%hLZ ,O%h] O%h c i2=O%hq O%ht ,O%hu O%h}x I3=O%hx O%h:z O%h+} ,O%h~ O%h؁ ,O%h O%hG i4=O%h BO%h O%h{ ,O%h) O%hʔ O%h' 05O%h O%ha ,O%h O%hm ,O%hu O%hΣ ,O%h O%h 76O%h (=O%hi O%h٬ ,O%h O%h ,O%hC O%h 77O%h 2=O%h O%hn ,O%h O%h ,O%h O%h O%h I8=O%h O%h ,O%h O%h ,O%h} O%hQ ,O%h O%h~ O%h L9=O%hY O%h ,O%h O%h, ,O%h O%h" 820O%h O%h O%h# O%h O%h$ O%h ,O%h O%h 71O%h\ (=O%h O%hP ,O%h O%h ,O%hS O%h ,O%h O%h O%h$ L2=O%h O%h' ,O%h O%h{ ,O%h O%h _3=O%h O%h ,O%h> O%h ,O%h_ O%h O%hi L4=O%h O%hR" O%h ( O%hN) O%h+ ,O%hY- O%h/ ,O%h1 O%hD4 O%h4 75O%h 6 O%h8 ,O%h: O%h< ,O%h> O%h@ :26O%h+A 0=O%h}B O%hTE ,O%hF O%h-I ,O%hJ O%hM 97O%hM (=O%hOO O%hQ ,O%hS O%hV ,O%hX O%h[ ,O%he] O%hf` 98O%h` 0=O%hDb O%he ,O%hg O%hTk ,O%hBm O%h[p O%hlr Z9=O%h[u ,O%hw O%h+z ,O%h{ O%h~ O%h# 330O%h O%h ,O%h4 O%hD ,O%hB O%h ,O%hf O%h i1=O%hc O%hD ,O%hݘ O%h ,O%h O%h 92O%h (=O%h O%hL ,O%h O%h/ ,O%hΩ O%h 93O%h O%hT O%h ,O%hb O%h. ,O%h O%hй ,O%hT O%hl 94O%h˾ 0=O%h5 O%h9 ,O%h O%hO ,O%h O%h O%h: D5=O%h O%h) ,O%h O%h ,O%hZ O%hQ i6=O%h O%h ,O%hy O%h ,O%h O%h` ,O%h O%h 97O%h (=O%hs O%h ,O%h O%hf ,O%h O%he 98O%h O%h O%h ,O%hX O%h ,O%h O%h O%h S9=O%hQ O%h ,O%hp O%hZ ,O%h O%h ,O%hA O%hc :40O%h (=O%ho O%h` ,O%h O%h! ,O%h<# O%hO& 91O%h& 0=O%h!( O%h+ ,O%h, O%h/ ,O%hw1 O%hD4 92O%h4 (=O%h6 O%h8 ,O%hK: O%h= ,O%hD? O%hB ,O%h.........?.........P%hzdP%hXe&2P%h2mP%ht  Things that are here: _a +3 scimitar; a +2 robe of positive energyQ%h  ##.######.##...#.#.#  #.# #.####...#. ##..#.#.####..#.#####............. #####...#### #..# #.#.#  #)#.....Q%h -.# ###.>Abil: Dig.............?.......(.............Q%h Q%h -3 _Q%h Q%h Q%h   #.# #.####.. ##..#.#.####..#.#####............. #####...#### #..# #.#.#  #)#....#..... ###.>.....(..# .#..#..... ...)............................Q%hS X=4Q%h Q%h ##.######............. #####...#### #..# #.#.#  #)#....#........####.# ###.>.....(.@# .#..#................)............................?..#(....#.#5Q%hBQ%hR%h #.# #..####..#.##### #.# #............... .# #..#####...####. #..# #.#.#  #)#...##. #.#.........####.# ###.>...(..#.####. #..#..@..............)........?#(...#..#.R%hxR%h&6R%hR%hD #.# #..####..#.##### #.# #... .# #..#####...####.##..# #.#.#.. #)#...#. #.#......####.# ###.>.(..#.####. #..#.#......)...#.#..#....?.#+.(.##.##.7S%hmM#  ####..#.######.............# #..#####...####.##..# #.#.#  .. #)#... ###. #.#..... ####.# ###.>.......@..#.######..#........)..S%hy#................#..............S%hS%h&8S%hS%huS%h5 8 9.5 (2S%hS%hj5 _o - 7 poisoned darts (gained 1)S%hln #.# #..####..#.##### #.# #............... .# #..#####...####. ##..# #.#.#  ... #)#...####.# #.#...........####.# ###.>......#.####.S%hSm} ###..#@.......... #......)... #......... #S%ho... #....?# +.(....# #...# #. S%hN`23 30.5 (1S%hS%hS%hp " #.# #............... .# #..#####...####. ##..# #.#.#  ... #)#...#####.# #.#............####.# ###.> ...........#.####. ###..#........... #....@.)... #......... #. #....?# +.(.....#S%hsq  #....# #. #S%h} S%h:~ &1S%hDŽ S%hԆ T%h)}  #####...#### ##..# #.#.#  ... #)#...#####.# #.#............####.# ###.>T%hԙG ...........#.####. ###..#................).....?####..#.####..T%hT%hߦ&2T%hT%h۱T%hM<  ##..# #.#.#  ... #)#...#####.# #.#............####.# ###.> ...........#.####. ###..#................).....?T%h<#+.(...##. .# ##T%hET%h ...........#.####. ###..#................).....#+.(...#..##. .#4T%h9T%h{BK 8 5.5 (2T%hFT%hLH. _t - a scroll of identifyT%h k#####.# #.#..... .......####.# ###.> ...........#.####. ###..#........... #......)... #......... #. ##T%hu L +.(.# #..# #. #. ###..#.####.. ##.#.# ## #.#.# #.#.#T%h T%h: I23 6.5 (1T%h ! T%hz# T%h #####.# #.#..... .......####.# ###.> ...........#.####. ###..#. #......)... #. #. #.# +.(.# #.# #. #.. ###..#.####..  ##.#.# ## #.#.# #.#.#7U%h> #####.# #.#..... .......####.# ###.> ...........#.####. ###..#. #......)... #. #. #.# +..# #.# #. #... ###..#.#.. ##.#.# ##  #.#.#  #.#.#8 8 9.5 (2 _o - 9 poisoned darts (gained 2)V%h Evoke which item? Wands  e - a wand of quicksilver (1)q - a wand of warping (10) [!] read|quaff|evoke[?] describe selectedV%h4+V%h0V%h>#####.# #.#.....choppaz the Chopper.......####.# ###.>Formicid of Okawaru *................#.####.Health: 61/61 ========================###..#...........Magic: 9/9========================#......).........AC: 8Str: 23#................EV: 8Int: 8#................SH: 4Dex: 13#...............#XL:  8 Next: 30% Place: Dungeon:5+.@.............#Noise: ---------  Time: 4339.5 (0.0)#...............#a) +0 war axe#...............Abil: Dig#............###..#%hAC7m.####..##.#.# ###.#.##.#.# _HP restored.  Things that are here: _a +3 scimitar; a +2 robe of positive energy _o - 7 poisoned darts (gained 1) _t - a scroll of identify _o - 9 poisoned darts (gained 2)W%hP  Okay, then.W%hW%h! W%h . _W%h%W%hW%h,W%h2F _Unknown command.W%hLW%h(`[Drink which item? Potions  d - 3 potions of might  g - 4 potions of curing  l - a potion of resistance  m - a coppery potion  p - a potion of attraction  s - a fuming dark potion [!] read|quaff|evoke[?] describe selectedY%hcCY%hGY%h4L2#####.# #.#.....choppaz the Chopper.......####.# ###.>Formicid of Okawaru *................#.####.Health: 61/61 ========================Y%hN###..#...........Magic: 9/9========================#......).........AC: 8Str: 23#................EV: 8Int: 8#................SH: 4Dex: 13#...............#XL:  8 Next: 30% Place: Dungeon:5+.@.............#Noise: ---------  Time: 4339.5 (0.0)#...............#a) +0 war axe#...............Abil: Dig#............###..#.####..Y%hkNo##.#.# ###.#.##.#.# _a +3 scimitar; a +2 robe of positive energy Y%hN_o - 7 poisoned darts (gained 1) _t - a scroll of identify _o - 9 poisoned darts (gained 2) _Okay, then. Y%hO1_Unknown command.Y%hKUn  Okay, then.Y%h[YY%hJ[. _Y%h94Y%hL<Y%hGF _Unknown command.Y%h Y%h Read which item? Scrolls  h - a scroll labelled MOECSE COGUNI  k - a scroll labelled SOBOTHR SOFULL  n - a scroll labelled DERUOB RUOVAMO  r - 2 scrolls labelled VECISM LEUFAGt - a scroll of identify [!] read|quaff|evokeY%h9 G[?] describe selectedZ%hϰ Z%h Z%hZ #####.# #.#.....choppaz the Chopper.......####.# ###.>Formicid of Okawaru *................#.####.Health: 61/61 ========================###..#...........Magic: 9/9========================#......).........AC: 8Str: 23#................EV: 8Int: 8#................SH: 4Dex: 13#...............#XL:  8 Next: 30% Place: Dungeon:5+.@.............#Z%hl Noise: ---------  Time: 4339.5 (0.0)#...............#a) +0 war axe#...............Abil: Dig#............###..#.####..##.#.# ###.#.##.#.# _t - a scroll of identify _o - 9 poisoned darts (gained 2) _Okay, then. _Unknown command. _Okay, then. _Unknown command.Z%h Z%h Identify which item? (\ to view known items) Scrolls (select first with ?)  h - a scroll labelled MOECSE COGUNI  k - a scroll labelled SOBOTHR SOFULL  n - a scroll labelled DERUOB RUOVAMO  r - 2 scrolls labelled VECISM LEUFAG Potions (select first with !) Z%h  m - a coppery potion  s - a fuming dark potion[?] describe selected]%h%(#####.# #.#.....choppaz the Chopper.......####.# ###.>Formicid of Okawaru *................#.####.Health: 61/61 ========================###..#...........Magic: 9/9========================#......).........AC: 8Str: 23#................EV: 8Int: 8#................SH: 4Dex: 13#...............#XL:  8 Next: 30% Place: Dungeon:5+.@.............#Noise: ---------  Time: 4339.5 (0.0)#...............#a) +0 war axe#...............Abil: Dig#............###..#]%hC<.####..##.#.# ###.#.##.#.# _t - a scroll of identify _o - 9 poisoned darts (gained 2) _Okay, then. _Unknown command. _Okay, then. _Unknown command.  As you read the scroll of identify, it crumbles to dust.40.5 (1 _r - 2 scrolls of vulnerability^%h3^%hQ^%h^%h}23 ^%h@^%hϼ' 8 ^%hX^%hl7 _You open the door.^%h_ #####.# #.#..... .......####.# ###.> ...........#.####. ###..#.. #......)..^%h #..# #..###..###..#S......@....####..###..## #.. #^%h#..... ###..#.###.. ##.#.# ##S   adder (asleep) #.#.# #.#.#^%h+2.5 (2^%he.SS^%hiI23 3.5 (3^%h^%h _An adder comes into view. _There is an open door here.^%he  #####.# #.#..... .......####.# ###.. ...........#.####.. ###..#.. #......).. #.. #. #.#..###..S....@'..^%hf #..###. #. #..# #........ ###..#.####.. ##.#.# ## #.^%h$g N#.# #.#.#^%hh ^%hhj ^%ho M..S^%h-p 24.5 (1 _^%h:t ^%hMv _%h#####.# #.#..... .......####.# ###.>. ...........#.####... ###..#... #......)... #...#. #..####..###.#....S...@.#####..###.##. #.. # #............###..#.####..##.#.# ## #.#.##.#.#_%hK.S5 _There is an open door here._%h _%hh H.S_%h -6 __%h _%h `%h:9 #####.# #.#..... .......####.# ###. . ...........#.#### .. ###..#`%h\; .. #......) .. #.. #. #. ####..###. ......S@'`%h;,. ####..###. #. #.. # #........`%h7<  ###..#.####.. ##.#.# ## #.#.#`%h<C #.#.#`%hKD=7`%hkO`%hR _The adder barely misses you. The adder closely misses you.`%h'zt  You slash the adder!  You kill the adder!`%h-G†`%hG 8 1=8.7 (1.2`%h `%hٰP _Okawaru accepts your kill.`%h #####.# #.##.......####.# ###+...... .#.#...... ###..# ..... #......) .... #.... #.. #..#..###.@.'#..### #.. #.. #.. #.....#.. ###..#.####..#.. ##.#.# ###.. #.#.##.. #.#.#`%h/W23 --`%h90`%h(`%hws _You see here an adder corpse.`%hu 0 #####.# #.# #.............####.#  +........#. #......# ###..# .....# #......) ....# #.... #..# #...#..###`%hsv †.'#..### #..# #... #..# #..... #..# ###..#.####..`%hv  #..# ##.#.# ## #..# #.#.# #..# #.#.#`%h~ `%h I--50 _`%h `%hх a%hQa%hBa%ha%hqa%h"Ba%h'a%ha%ha%ha%ha%ha%h&a%ha%hua%h= 8 a%ha%hVM _You now have 126 gold pieces (gained 8).a%ha%h;23 a%h,a%hZa%ha%ha%ha%ha%hLa%ha%ha%h.a%ha%hba%ha%ha%hEa%h a%h&a%h$a%ha%ha%h_a%h,a%ha%h! #.#.##...........####.#.##.###.#) ..#.##.................. ... #.#########.######.##. a%h ... #. #....# #.# #.####...# ... #....# #.# #.# ##..# .## #....# #.# #..####..# .##....# #.# #. .##....# #.# #..##### ###....###@######..# #.#a%h' +....+........... #)##....###.#######.# #.######.......####.#{+..................#.#......#####..#...... #......# #......).... #......# #........... #...#..# #...........a%ht E a%h=0688.0)a%h6 8 9.7 (19a%ha%h1 _t - a ring of magical powera%hIa%h&23 a%hBa%ha%ha%ha%ha%ha%h,a%ha%ha%hoa%h}a%h4' 8 a%h7a%h[7 _You open the door.a%h....... #....# #.# #.# ##...## #....# #.# #..####..# #....# #.# #.......# #....# #.# #..#### ###### #....###.######..#  +....+...........   #....###.#######.# # ########.............### w......@............... #############..#. #......# #......) #......# #....... #...#..# #...... ######..###.w   ribbon worm (asleep) .........†.'.......%hb9;49m #######..### #..# #75.7 (6.0)a%h#.ww23 6.7 (7a%hl*a%hf. _A ribbon worm comes into view. _There is an open door here.d%h  8 7.7 (1 _You drop a ring of magical power.d%h d%hA Put on which piece of jewellery? Inventory Items d%h $Jewellery (go to first with "=)  i - an amulet of the acrobat (worn) Floor Items ([,] to select) Jewellerya ring of magical power[?] describe selected [!] equip|wield|wear|put ond%h [tab] equip|unequip f%hI>f%hI....... #....# #.# #.# ## choppaz the Chopper .....## #....# #.# #..#### Formicid of Okawaru *..... .....##....# #.# #...... Health: 61/61 ======================== .....##....# #.# #..#### Magic: 9/9======================== #######....###.######..#AC: 8Str: 23+....+...........EV: 8Int: 8 .#....###.#######.#SH: 4Dex: 13 ##########.............### XL:  8 Next: 31% Place: Dungeon:5.w.....@................ Noise: ---------  Time: 4377.7 (0.0)f%hN########......#####..#.. a) +0 war axe#......# #......) Abil: Dig#......# #.......#...#..# #.......######..###....... w   ribbon worm.........†.'.......#######..###.......#..# #....... _You now have 126 gold pieces (gained 8). _t - a ring of magical power _You open the door. _A ribbon worm comes into view. _There is an open door here. _You drop a ring of magical power.  Okay, then.f%hOf%hSf%hZ. _g%hj. #....# #.# #.# .## #....# #.# #...# #....# #.# #.# #....# #.# #..# #....###.######..# . +....+..... .. #....###.#.###....w....@=.#......#####..# #......# #...... #......# # #...#..# # ######..### .†.' #..### #..# #g%hlg%h.w23 8.7 (1 _g%hί . #....# #.# #.# .## #....# #.# #...# #....# #.# #.# #....# #.# #.. .# #....###.######..# .. +....+..g%h  #....###.#.# .### .#..w..@.=.#......#####..# #......# # #......# # #...#..# #g%h9 ) ######..### .†.' #..### #..# #g%hk g%hP n.w9g%h g%h g%h5 . #....# #.# #.#.## #....# #.# #...# #....# #.# #.# #....# #.# #.. #.# #....###.######..#. +....+.. #....###.g%h0 #.#  .### #.#..w@..=#.#......#####.. #......# # #......# # #...#..# # ######..### .†.' #..### #..# #g%h g%hk /=80g%h g%h< Q _The ribbon worm misses you.h%h  You hit the ribbon worm but do no damage. 8 1.9 (1.2 _The ribbon worm barely misses you.h%h+i  You barely miss the ribbon worm.3.0 (1.1 _The ribbon worm bites you but does no damage.h%hQi  You slash the ribbon worm!h%hR5=4.2 (1.2h%h@Xh%h[d _The ribbon worm is severely wounded.h%hO   You hit the ribbon worm.  The ribbon worm is severely wounded.-5.4 _The ribbon worm bites you but does no damage.h%hs =  You hit the ribbon worm.  The ribbon worm is almost dead.56---6.5 (1.1h%hMu 0 _The ribbon worm bites you.i%h  You slash the ribbon worm!  You kill the ribbon worm!.i%hh`27.6 _Okawaru accepts your kill.i%h`i%hn[. #....# #.# #.#.## #....# #.# #.. #.# #....# #.# # #.# #....# #.# #.. ##.# #....###.######..  ... +....+.  .... #....###.#. .### ##.#.=#.#......##### #......# # #......# # #...#..# # ######..### .†.' #..### #..# #i%hqO23 -80i%hoti%h_vi%hIi%h:7--i%hēi%h8i%ht99i%h>=i%h Xi%hi%hci%hi%hV60=i%hQi%h,i%h;i%h,i%h.i%h>,i%hi%h&i%hK1=i%hi%hi%h,i%h!i%h#i%h<.. #....# #.# ..## #....# #.# # ###..# #....# #.# #  #..# #....# #.# # i%hM ##.####### #....###.###### ... +....+ .... #....###.###### .### ####.##).....=-i%h.4046.0)##.##......#### #......# # #......# # #...#..# # ######..### ..†.' #######..### #..# #i%hi%h,5.6 (17i%hi%h# _Found a club.j%h(  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting4.7   4.2  +1   k - Spellcasting   0.0   1.0   0           b - Maces & Flails   4.2   1.0   0       c * Axes   6.9   7.0   0   l + Invocations2.4   2.1  +2   d - Polearms   4.2   1.0   0   m + Evocations2.2   2.5 %hF0m +1   e - Unarmed Combat   0.0   1.0   0       f - Throwing   2.0   3.0   0                      g + Armour4.7   4.2  +1       h - Dodging   0.0   1.2  -1       i - Shields   4.0   3.0  +3       j - Stealth   0.0 j%hĸ  0.6  +3                                      The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsk%h{+7TargetTarget8.0  --  --  16.0 10.0--  5.0 --  --  6.0  --  --  --  a-z] set[-] clear selected targetcost|targetsk%haP W=] set aall targetsl%hԞ............. #....# #.# # choppaz the Chopper ...........## #....# #.# # Formicid of Okawaru *..... ###........##....# #.# # Health: 61/61 ========================#........##....# #.# # Magic: 9/9========================##.########....###.###### AC: 8Str: 23...+....+......... EV: 23 Int: 8....#....###.###### SH: 4Dex: 13.### ####.#########.......... XL:  8 Next: 32% Place: Dungeon:5)......@.....=.......... Noise: ---------  Time: 4405.6 (0.0)####.%hm#########......#### a) +0 war axe#......# #. Abil: Dig#......# #.#...#..# #.######..###. .........†.'. #######..###. #..# #. The ribbon worm is almost dead. _The ribbon worm bites you.  You slash the ribbon worm!  You kill the ribbon worm! _Okawaru accepts your kill. _Found a club.l%hU4l%h@l%hl%hR1  8 6.8 (1.2 _You swing at nothing.l%h2 8.0 _You swing at nothing.m%hvC9.3 (1.3m%hm%h>+ _You swing at nothing.m%hN3m%h3m%hm%h23 m%h]m%hm%h,m%hJm%hm%h,m%hm%hxm%h,m%hm%hLm%ht,m%hrm%hm%h$,m%hm%hm%hD ##.########.##. #....###. ... ....... +....+.... .... .... #....###. .########.#########..... ...)............=..... #######.######### ####.# #..... #....# # m%h#.@..# #...# +....# ######.#...## .......#...# ######..... ...##.. { .... .. { #.... ... m%h-.17.3 (8.0m%hm%hm%h[ _You sense a monster nearby.n%hU .  ... ....... +....+..... .... #....###.# .########.#########..... ...)............=#######.######### ####.# ......#+######...#....... #######.......... ####'#. n%h 8{n%h +8.3 (1n%h n%h_ n%h>0. .... #....###.# .########.#########..... ...)............=#######.######### ####.# ...#+######.@.## ....... #######....... .....##....{....... ...... {....5. n%hx?F5   lemure (asleep)..####'#. .# n%h Jh  A lemure comes into view.n%hM7  The lemure shouts!n%h+T,55.55 2 lemures (1 wandering)n%hT/==9n%hZn%h^Y _A lemure comes into view.o%hD.########.#########...... ...)............=.#######.#########. ####.# #.#....# #.#....# #...#+....# ######.#...## ........#..@# #######............... #.......##.......#........ ...55.. { #........ ......K #.o%hr....... ####'###.. K   Pikel (wandering)....... .# #.. 55 2 lemures (1 wandering) #o%h0   Pikel, Merchant of Souls comes into view. He is wielding a +0 whip of flamingand wearing a +0 robe of willpower.o%hE  Pikel shouts! The lemure shouts!o%ho%hC55...5KK55 3 lemureso%h/=20o%ho%hf#Y _A lemure comes into view.p%hM.... .... #....###.##.########.#########...)............=#######.###########.#....# #...+....# ####### ....... #...# ######.....................##...5...p%h^#.....5...5   lemure##........#......#p%hp%h5{...{{p%ho0---1p%hp%hup%hM ....... +....+......... .... #....###.##.########.#########...)............=#######.###########.# #...+..@.# ####### .......p%hQ#...########.. Abil: Dig...5. ... ####' ......# p%hp%h,'5{..5{.5   lemure{p%h޷B---2p%hp%hp%h N##.########.##. #....###.## ....... +....+......... .... #....###.##.########.#########...)............=#######.###########.p%h5 # #...+.... ####### .......p%h̢  #...# ######......5{... ......##...5{.. .......5 {p%ha w.....{{K####'##p%h p%hL p%h 5..5..5.5 2 lemures{p%h_ &3p%h p%h q%h~#........##.# .##....# #.# ##.########.##. #....###.###... ....... +....+.......... .... #....###.###.########.#########....)............=.q%hSP#######.#########......#####.# #......##...@# #......##....# ...#..#+....# ######..##...#.........†q%h #..5# #######..#......... #..# 5   lemure##5..5... #..#.q%h ....{.5 { #..#. ....{{K #..#q%hq%hn5.{{q%h&4q%htq%hA q%ho$### ........##.# .# #.# ##.########.##. #....###.### ....... +....+.......... .... #....###.###.########.#########...)............=.#######.############.# #...+.... ######..#5## .........† #...# ######.....{... ......##5.{5... .5 {5.55 2 lemures.{5q%hҏq%hʢq%he... ### ........##.# .# #.# ##.########.##. #....###.### ....... +....+.......... .... #....###.###.########.#########...)............=.###############...q%h#... #...+..5. ######..#.## .........† #..5# ######q%hg......{.. ##5.{5... q%hq%h#q%h<{5.5.q%h]&6q%h! q%h1 q%hW .. ... ###.##.# #.......{##.# .# #.# ##.########.##. #....###.### ....... +....+.......... .... #....###.###.########.#########...)...@........=.#######.###########....#...5 #...+.... ######..##..5## .........† #...# ######...{..q%h ,q%h q%hv m5.5K   Pikel.55 2 lemuresKq%h &7q%h q%hc r%h@r%hT4r%h޾r%hA#. #....# #.#  #.##.# #....# #.#  ####.##.# ##....# #.# #.{##.# .##....# #.# r%hA##.########.##. #....###.#... ....... +....+..... .... #....###.#.#.#....).=.#r%hvB .#......#####.# #......# #...5#r%hCm#....#+..5.# ######..##...## .r%hC†.#..K# #..# r%hFr%hIr%hJr%hKr%h)Z{.5.5.K5 r%hZC3 lemures5r%h \&8r%hdr%h~hr%h,ui#. #....# #.# #.##.# #....# #.# ####.##.# ##....# #.# #......{.##.# .##....# #.# ##.########.##. #....###.#... ....... +....+..... .... #....###.#.#.#r%hv....).=.#.#......#####5# #......# ##....# #......# ##..5.# #...#..# #+....# ######..##..K## .†.'#..5# #..### .{..... #..# # r%hj{r%h1.5.{{5   lemure{r%h/&9r%hr%ho . #....# #.# # .##.# #....# #.# #.##.# ##....# #.# ##.##.# .##....# #.# ###.########.##. #....###.#... ....... +....+..... .... #....###.#.#.#....).=.#5#......#####.# #......# #.#..{.# #......# #.#..5.# #...#..# #.+...{# ######..###.#..{## .†.'.#..5# #..###..{..... #..# #.5.{.{.30r%h  #....# #.# #.##.# #....# #.# #..##.# ##....# #.# #.#.##.# .##....# #.# #.##.#.##. #....###.######.... . +....+..... .... #....###.#.#.#....)....5.=.#.#......#####{# #......# #.#....# #......# #.#..5{# #...#..# #.+...{# ######..###.#...## .†.'.#..5# #..###..{..... #..# #.r%h r%hu.55.{.5 2 lemuresr%h]&1r%h&s%hW #....# #.# #.###.# #....# #.# #. #.##.# ##....# #.# #. #.##.# .##....# #.# #. ##.#.##. #....###.######.... . +....+..... .... #....###.#..#.#.s%h...).....5..@...=.#5#......#####.####.# #......# #.#...{# #......# #.#..5{# #...#..# #.+....# ######..###.#...## .†.'.#..5# #..###..{..... #..# #.s%hs%hs%hx5.5.{.s%h&2s%hs%h³s%hE #....# #.# #.# ##.# #....# #.# #..# .##.# ##....# #.# #. .##.# .##....# #.# #..# #.#.##. #....###.######..# ... . +....+. .... .... #....###.#.#.#.#....)....5.5..@..=.#.#......#####.####{# #......# #.#...{# #......# #.#..5.# #...#..# #.+....# ######..###.#...## .†.'.#..5# #..###..{..... #..# #.%h0m.5.5K.K   Pikel55 2 lemures3s%hS #....# #.# #.# ##.# #....# #.# #..###.# ##....# #.# #.##.# .##....# #.# #..# .#.##. #....###.######..#  . +....+.  .... #....###.#.# .#.#.#...).....5.5..@.=.#K#......#####..#####{# #......# #.#....# #......# #.#..5.# #...#..# #.+....# ######..###.#...## .†.'.#..5# #..###..{..... #..# #.s%hU5[37ms%hUs%h\K.5.55.5 3 lemuress%he]&4s%hbs%hds%h[ $ #....# #.# #.# ###.# #....# #.# #..###.# ##....# #.# #.##.# .##....# #.# #..# #s%h Y.##. #....###.######..#  . +....+.  .... #....###.#.# #s%hX 2.#.#...)....K.5.5..@=.  #5#s%h 2......#####..#.####.# #......# #.#....# #......# #.s%h< O#..5.# #...#..# #.+....# ######..###.#...## .†.'.s%h  2#..5# #..###. .{..... #..# #.s%h s%h s%h: s%h s%h5 Q5K.5.5.5 3 lemures5t%hH! #....# #.# #.# ###.# #....# #.# #..###.# ##....# #.# #.##.# .##....# #.# #..#.##. #....###.######..#  . +....+.....  .... #....###.#.# .#t%h%".# ...)....5K.5.5..@. #t%h2#.#......#####..#.####.# #......# #......)#....# #......# #.#..5.# #...#..# #.+....# ######..###.#...## .†.'. 2#..5# #..###.{..... #..# #.t%hL&t%hB't%h't%h*t%hO5.5K.5.55 3 lemurest%h6&6t%h@t%hG~  There is an open door here. _You see here a ring of magical power.t%h+ #....# #.# #.# ##.##.# #....# #.# #..####.##.# ##....# #.# #.##.# .##....# #.# #..#.##. #....###.######..# #.t%h^ +....+........... #  .... #....###.#.# #.#.#).....5K.5.5.=.#......#####..#.####.# #......# #......).#....# #......# #.#..5.# #...#..# #.+....# ######..###.#...## ..†.'. 2#..5# #..###.{..... #..# #.t%ht%ht%ht%ht%hw.5K.5.55 3 lemurest%h-7 _t%h!t%h #....# #.# #.# ##.##.# #....# #.# #..####.##.# ##....# #.# #.##.# .##....# #.# #..#####..##. #....###.######..# #.. +....+........... #).... #....###.#.# #..#.####. .)......5K.5.5=..#......#####..#.####.# #......# #......).#....# #......# #.#..5.# #...#..# #.+....# ######..%h֊m###.#...## ..†.'. 2#..5# #..###.{..... #..# #.t%ht%ht%hbt%ht%hϛ.5.K5.55 3 lemurest%h3&8t%ht%h+  #. #....# #.# #.####...#. #....# #.# #.# ##..###.# #....# #.# #..####..###.# ##....# #.# #........ ..##.# .##....# #.# #..#####. ####.##. #....###.######..# #.# ...+....+........... #)#  .... #....###.#######.# #.# ####.#########.####.# ).......5.K5.5............# ####.#########......#####..#... ####.# #......# #......) #....# #......# #. #..5.#%h>. 837m #...#..# #. +....# ######..###. 2 #...#.........†.'. #..5# #######..###.t%h\1 t%h> 5.5.K5=5 t%h> :3 lemurest%h? &9t%hK t%hN u%hI #. #....# #.# #.####...#. #....# #.# #.# ##..#. .##.# #....# #.# #..####..#. .u%h!J##.# ##....# #.# #. .##.# .##....# #.# #..#####..##. #....###.######..# #.#. +....+........... #)#..... #....###.#.# #.#..##5.u%hKT####.# .5.K5=.#..#......#####..#..# #......# #......). ....# #......# #. ..5.# #...#..# #. ....# ######..###. 2 ...## ...†.'. ..5# #..###.u%hMu%hR,u%hX.5.5K.55 3 lemuresu%hX'40u%h^u%h)au%hu%hu%hPu%ho #########.######.##...##.###. ... #  u%h #####..# ..... .##.# .# #.# #..#####.. ###.##. #....###.######..# #. ...... +....+........... #)  .... #....###@#######.# #.#. ###.#########.5u%h .####.# .........5K.5............############..#.. ###)u%h ..5 #...#..# . ######..###.## .........†.'u%h\ u%h 5.5.5K=u%h &1u%h) u%h1/ u%hM#.##..........................#########.######.##...##.###. ... #  u%h(x####..# ..... .##.# .##....# #.# #..#####.. ###.##. #....###.######..# #. ...... +....+..@........ #)  .... #....###.#######.# #.#. ###.#########5.5..........####.# Abil: Dig.5K=...........########5   lemure5 #...#..# .u%hI ######..###u%hu%h}5{.{{u%h&2u%hu%hv%hI#####.#.##.###.#)#.##..........................#########.######.##...##.###. ... v%hJ#  ####..# ..... .##.# .##....# #.# #..#####.. ###.##. #....###@######..# #. ...... +....+........... #)  .... #....###5#######.# #.#. ###.#########5{....####.# ..........5{{..................#########......#####..#.. ###v%hK#......#).#....5 #...#..# v%hLv%hMv%hT5..5.{{5 2 lemuresv%hU]59-=3v%hCZv%h ]P _The lemure attacks as it pursues you! The lemure hits you.v%h .#<...#.#.#..###... #s.####.#.##.###.#)#.##..........................#########.######.##...##.###. ... #  ####..# ..... .##.# .# #@# #..#####.. ###.##. #....###.######..# #. ...... +....+..5........ #)  .... #....###.#######.# #.#. ###.#########5.5####.# ..........5.{{.................#########......#####..#..s   scorpion (wandering) ###......#)v%hV!9..v%hy%v%h&v%h*v%h ?0.s5.5{.=s-4v%hgZq _A scorpion comes into view.v%h.....+....'...........>.#<...#.#.#..###... v%h#.####.#.##.###.#)#.##..........s...............#########.######.##...##.###. ... #  ####..# ..... .##.# .# #.# #..#####.. ###.##. #....###5######..# #. ...... +....+........... #)  .... #....###5#######.# #.#. ###.#########5{####.# ..........5.={.................#########......#####..#.. ###)v%hZv%h5,v%h v%h-.s5.5.KK   Pikel.55 2 lemuress   scorpion-5v%hv%hv%h ##....### .....+....'...........>.#<...#.#.#..###... #####.#.##.###.#)#.##..........................#########s######.##...##.###. ... #  ####..# ...... v%h .##.# .# #5# #..#####.. ###.##. #....###.######..# #. ...... +....+..5........ #)  .... #....###.#######.# #.#. ###.#########5{K####.# ..........5.=............############..#..v%h ,v%hX v%h v%h v%hr .s5.5.K.55 3 lemuresv%h v%h ]60-=6v%h v%h& W _The lemure completely misses you.v%h #######.# #..#....### ......+....'...........>..#<...#.#.#..###... #####.#.##.###.#)#.##..........................#########.######.##...##.s###. ... #  .####..# 5..... .##.# .# #.# #..#####.. ###.##. #....###5######..# #. ...... +....+........... #)  .... #....###K#######.# #.#. ###.#########5.5####.# ..........5.=............#5.5.K5.7%h$ v7m _You block the scorpion's attack. The scorpion misses you.w%h.w%hS/w%h/w%h2v  You barely miss the scorpion. You hit the lemure.w%h;5K5.54-- 8 8.5 (1.2w%hAw%hxBj _The scorpion barely misses you. The lemure hits you.w%h   You slash the scorpion!  The scorpion is heavily wounded.w%h. 5. You barely miss the lemure. You block the scorpion's attack.5--=9.7w%hw%h= _The lemure hits you but does no damage.w%h& _The lemure hits you but does no damage.hit the scorpion.hit the lemure but do no damage.  The scorpion stings you but does no damage.  The lemure closely misses you.w%h1-50.9w%hsw%hA _The scorpion stings you but does no damage.w%h   You hit the scorpion but do no damage.The scorpion is heavily wounded.You hit the lemure but do no damage. You block the scorpion's attack.w%hT h1--2.1w%hc @ _The lemure hits you.w%h t6You hit the lemure but do no damage. You block the scorpion's attack.lemure hits you.closely miss the scorpion.  You hit the lemure. The scorpion closely misses you. w%ht  but does no damage.w%h(uV2-3.3w%hf|w%hnA _The scorpion stings you but does no damage.x%hiz  You slash the scorpion!  You kill the scorpion!x%hxu  Okawaru accepts your kill.x%h C †x%hK5  You miss the lemure. The lemure closely misses you.x%h7 40=x%h94.5 _The lemure hits you but does no damage.x%h=x%he _Your Axes skill increases to level 7!x%hs. .....#....#..#######.# #....#....### .....x%hu...+....'...........>...#<...#.#.#..###... #...####.#.##.###.#)#.##..........................#########.######.##...##.###. ... .#  5####..# K..... x%h$y.##.# .# #5# #..#####.. ###.##. #....###5######..# #. ...... +....+........... #)  .... #....###.#######.# #.#. ###.#########5####.#x%hyx%h|x%hx%hp5K5.x%hR23 -50x%hgx%h _The lemure attacks as it pursues you! The lemure closely misses you. _You see here a scorpion corpse.x%h{4 9#.##### ...#..# ......#....#..#######.# #......#....### ...............+....'...........>..........#<...#.#.#..###... #........####.#.##.###.#)#.##..........................#########@######.##...##.†###. ... 5#  K####..# 5..... .##.# .# #.# #..#####.. ###.##. #....###5######..# #. ...... +....+........... #)  .... #....###.#######.# #.#.x%h@ t5.5.x%hA V3-6x%hIK x%hN Z _The lemure attacks as it pursues you! You block the lemure's attack.x%h ......#######.# #.# #.##..#.#### ...#....#..# .#....#..#######.# #.#....### .....+....'...........>.#<...#.#.#..###... #####.#.##.###.#)x%h#.##..........@...............#########.######.##...##.5###. ... .#  K####..# ..... .##.# .# #5# #..#####.. ###.##. #....###.######..# #. ...... +....+........... #)x%hx%hNx%hH,x%h%y5†K5.x%h*&.-7x%h/x%h23y%hЉz..' #.# ..# ......#######.# #.# #.##.....#.### .... ..#..#######.# #..#....#...## ......+....'...........>.#<...#.#.#..###... #####.#.##.###.#)y%h#.##..........................#########5######.##...##.†###. ... K#  ####..# 5..... .##.# .# #.# #..#####.. ###.##. #....###.######..# #.y%hy%hey%h1y%hy%hە5.K5.y%hʗ.=8y%hy%hz _The lemure attacks as it pursues you! The lemure closely misses you.y%h~R#.#[37m # ..'y%hq #.# ..# ......#######.# #.# #.##.......### .....# ....y%h..#######.# #......#....### ...............+....'...........>y%h..........#@...#.#.#..###... #.####.#.##.###.#)#.##..........5...............#########.######.##...##.y%hK###. ... #  5y%h####..# ..... .##.# .# #.# #..#####..y%h y%hBy%hp5K5.y%h.-9y%hy%h y%h [_There is a stone staircase leading up here.}%hGkK.5†5.4==60 _The lemure closely misses you.~%h 5.5. 8 1~%h-~%hD  ################# ####### #.........# #...... ~%h########.######## #...... #####.############...... #......K..##...).4 ##.##..#@5.##......... #......#..............ß>ß ~%h#......#.#.##... #......#.#.########..... #......#.#.# ####'## #..##..#?#.####### #.#  #..............#.# 5   lemure #.###..#.#..........)..#  #######.###....#...#.#..###### _Pikel hits you but does no damage.=~%h^~%h=5-3.0 (2.5~%h~%hz ~%hn_You climb upwards. _There is a stone staircase leading down here.%h A################# #######...............# #......#######.####### #####.############......K..##...)..##.##..#>5.##..........#@.......ß>ß#.##....########.# ####'####..#?#.####### #.#..............#######..#.#...).######..#...#.#..#####...=...................# .KThe lemure hits you but does no damage. Pikel attacks as he pursues you!  Pikel hits you with a +0 whip of flaming.%h 0--23 =4.0 (1.0%h $ %h _Pikel burns you.%h################# #######...............# #......#######.####### #####.###########.........##...)..##.##..#K5.##..........#.....ß>ß#.##.......######### ####'####..#?#.####### #.#..............#######..#.#...).######..#...#.#..#####...=...................#####.##.#.......>.5K5%h %h%hD_Pikel attacks as he pursues you! Pikel misses you.%h%hY################# #######...............# #......#######.####### ###########.........##...)..##.##..#>..##..........#5K......ß>ß.#.##......###### ####'####..#?#.####### #.# ..............#######..#.#...).######..#...#.#..#####...=.................#####.##.#........#..####K.5-6%hC>...............# #......#######.####### ###########.........##...)..##.##..#>..##..........#K....ß>ß5#.##....#.######## ####'####..#?#.####### #.# ..............#######..#.#....).#######.###....#...#.#..#####...=.................#####.#......#.#......................#.....#..####....# .K51=--7%h8   You hit the lemure.  The lemure is lightly wounded.48-- 8 =8.1 (1.1 _The lemure hits you.%hRf   You closely miss the lemure.The lemure is lightly wounded.9.4 (1.3 _The lemure hits you but does no damage.%h  You miss the lemure.The lemure is lightly wounded.6--70.5 (1.1%h^@ _The lemure hits you.%h  You hit the lemure.  The lemure is moderately wounded.%hُ-1.7 (1.2%hF%hT _The lemure closely misses you.%he  You closely miss the lemure.The lemure is moderately wounded.%hf%hgt5K43--3.0 (1.3%hx%hN{* _The lemure hits you.%h, %h. -4.2 (1.2%h1 %h3 f _You closely miss Pikel. Pikel barely misses you.%h!  You hit Pikel.  Pikel is lightly wounded.  Pikel hits you with a +0 whip of flaming.%h _1--5.4%h %h & _Pikel burns you.%h  You miss Pikel.  Pikel is lightly wounded.26.6%hN _Pikel hits you but does no damage.%h>]  You closely miss Pikel.  Pikel is lightly wounded.%h?(7.8%hK%hW8 _Pikel hits you but does no damage.%hX   You slash Pikel!  Pikel is moderately wounded.%h5=8.9 (1.1%h%hN _Pikel barely misses you.%h  You closely miss Pikel.  Pikel is moderately wounded.%hM3-80.0%h%hO _Pikel closely misses you.%h  _Pikel closely misses you.You slash Pikel!  Pikel is heavily wounded.block Pikel's attack.  Pikel says, "I'm sure the Orcish Mines are around here somewhere..."  Pikel hits you with a +0 whip of flaming.%h2 k0-=1.2 (1.2%hӻ %h & _Pikel burns you.%h  %h׃  You slash Pikel!  Pikel is severely wounded.2.3 (1.1%hx %h 8 _Pikel hits you but does no damage.%hhGO  You hit Pikel.  Pikel is severely wounded.1=-3.5 (1.2 _Pikel closely misses you.%hn You hit Pikel.  Pikel is severely wounded. _Pikel closely misses you.slash Pikel!almost dead.  Pikel hits you with a +0 whip of flaming.%hj33----=4.7%h %h"& _Pikel burns you.%hW  You closely miss Pikel.  Pikel is almost dead.Pikel hits you with a +0 whip of flaming.25--------5.8 (1.1 _Pikel burns you.%h2 M     #### ....##...) #>. #..> #5# #K# #@#.#  #?# #.#  ...  .#.#.)..#  ....#..  #...=..............  ....#.#....  .......#.....   Pikel is almost dead.!%hq      #### ....##...) #>. #..> #5# #K# #@#.#  #?# #.#  ...  .#.#.)  ....#..  #...=..............  ....#.#....  .......#.....   %h 5  Pikel burns you.%h g1--------7.0 (1.2%h l _* * * LOW HITPOINT WARNING * * *%h l  You slash Pikel!  You kill Pikel!%h=  Okawaru is honoured by your kill.With Pikel's spell broken, his former minion thanks you for its freedom.%h1" v§)%h% %h7, [#...............# #...... choppaz the Chopper########.######## #...... Formicid of Okawaru ***...#####.############...... Health: 15/62 =====-------------------#.........##...)........ Magic: 9/10=====================---##.##..#>..##............ AC: 8Str: 23#......#..............ß>ß EV: 8Int: 8#......#§#.##............ SH: 4%h. Dex: 13#......#)#.########...... XL:  8 Next: 108% Place: Dungeon:4#......#@#.#####'## Noise: =--------  Time: 4488.2 (1.2)#..##..#?#.####### #.# a) +0 war axe#................#####.# Abil: Dig#.###..#.#..........)..########.###....#...#.#..#######...=...................####### #####.#......#.#............... #####.#........#.....#..####... #.....#......#.#.....#..# #... Okawaru is honoured by your kill.With Pikel's spell broken, his former minion thanks you for its freedom. _The lemure departs this earthly plane.  Your Fig%h. hting skill increases to level 5!Your Armour skill increases to level 5!Your Invocations skill increases to level 3!%hp/ f _The lemure departs this earthly plane.  Your Fighting skill increases to level 5!  Your Armour skill increases to level 5!Invocations skill increases to level 3!Evocations skill increases to level 3! have reached level 9!%h7 /  --more--%h"  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? %h 7/68=1-----59%h1 4% %h %hL U _You feel stronger. x2%h3%h%hQ23 %hy8=%h,%h7%hfN--%h%hZ%h%h %h M9%h %h,%h%h(%hP10/11==%hL%h;`20=%h@%h%h%h%hy,%hT%h1%hf1===%h%h%hl%h"%h %hOC02 .- _You start resting.503.2 (15.0)%h>`1===-4.2 (16 _Magic restored.%h83%he9%h:%hx;%h@n%hPAI3=%hB%h`Eg===%hF,%hVI,%hIS4=%hJ%hNX%hO%h=Q,%hQ75%hqR%hT,%hT%hbV%hAW%hW%hTY%hYI6=%hZ%h a%h=cB%hHd%hdS7=%he%hg,%hi%hj,%hk%h?m%hm:28%hn%hq,%hr%ht,%h9v%hxi9=%h\y%hz,%h{%hj}%h}%h~%h%h{L30=%h_%h=B%h%he%h؆%h!%h91%hR%h%h#%h%hL%h%h\%h͏%hB%h%hO%hʒS2=%h%h%h%h%h{%h%h%h%htK3=%h/%h%h2%hН%h&%h%h8%h%hS4=%hƢ%h%h%h%h%h%h*%h%hK5=%h%h6%h%hC%h>,%h}%h,%h%hO6%h%h0,%h%hA%h%hN%hɼ%hGS7=%h%hU%h˿%hb%hG,%h%ha8=%h%h5%h%hA%h%h%h%h"%h99%hW%h%h=%h%h 40=1=2%h%h(3=%h,%h%h4=%hB%h%h%h%h%%h95%h%h?%h i6=%hH %h ,%hA%h,%h%h%hK7=%h%h%hq%h1%h"8%hl#%h$%hd%N49=%h(&%h'%h+(%h(%ht*%h*%h+%h-%h-%h0.%h/%h60X50=%h0%h2%h4,%hR5%h5%hr6%h7%hv8K1=%h`9%h:%hR;%h<%h~=%h=%h>%h-@%h@U2=%hA%h%h@%h%hU%h%h%h;3%h9 %h %hQ%h_%h,%h%hT,%h%hca4=%h8%h%h%h%h%h~%h-%hm %h U5=%hd!%h"%hA#%h#%hK%%h%%h&%h'%hb(%6%h)%hn*%h*%h{+%h,%hY-%h|.%h/%hl0K7=%h!1%h2%h2%h3%hy5%h5%hG%hL%hgM%hN%hQ%hQ%huR8%hR=%hvS%hU%h*W%hW%hLY%hF[%h \%h]%h_%h`%h k9%hq60=%hj21=2%h3=4=%hQ,%hϘ%h%h0%hԛ%hr%h;5%h%h,%hz%h%h{%h%h%hK6=%hn%hި%hR%h%h2,%hP%h,%h%hϱk7=%hW%h%h%h%h,%h%h<_ _You start resting.%hb%hF651.2 (14%h 7.0)%h%hy8%h#=%h%28%h8 _HP restored.%hM################ #######...............########### ####.############ #.........##...)#.##..#>..##.......ß>ß.#.##......#######..........#.#.# ####'####..#?#.####### #................#####.#.#.#.....#.. .............#.#...........#.....3.0)   Things that are here: _a +0 whip of flaming; a +0 robe of willpower%h3Pick up what? 19/52 slots (_ for help) Hand Weapons (select all with ))  a - a +0 whip of flaming Armour (select all with [)  b - a +0 robe of willpower [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]%h  b + a +0 robe of willpower[Enter] accept (1 chosen)%ht %hM %h T################# ####### choppaz the Chopper#...............# #...... Formicid of Okawaru ***...%hs q########.######## #...... Health: 68/68 ========================#####.############...... Magic: 11/11 ========================#.........##...)........ AC: 8Str: 25%h ##.##..#>..##............ EV: 23 Int: 8#......#..............ß>ß SH: 4Dex: 13#......#.#.##............ XL:  9 Next:  4% Place: Dungeon:4#......#@#.########...... Noise: ---------  Time: 4653.2 (0.0)#......#.#.#####'## a) +0 war axe#..##..#?#.####### #.# Abil: Dig%hD #................#####.##.###..#.#..........)..########.###....#...#.#..###### #...=...................####### #####.#......#.#............... #####.#........#.....#..####...  _You start resting. _Magic restored. _You start resting. _HP restored.  Things that are here: _a +0 whip of flaming; a +0 robe of willpower%h %h 5 8 4.2 (1%hז %h P _t - a +0 robe of willpower%h, M################ #######...............########### ####.############ #.........##...)#.##..#>..##.............ß>ß......)#.########..........#.#.# ####'###..##..#?#.####### #.##.#%hx3 %h4 D23 5%h8 %hI; %h M################ #######...............########.######## ####.############ #.........##...)#.##..#>..##..........ß>ß%h H.#.##......)#.########......#......#.#.#####'##...%h <6%h %h %hy ################# #######...............# #......#######.####### #####.###########.........##...)..##.##..#>..##..........#.....ß>ß#.##......)#.########Abil: Dig...#####.#......#.#............... %h9%h&7%hD%hD%h9^ ################# #######...............# #......#######.####### ###########.........##...)..##.##..#>..##..........#........ß>ß#.##......%hS:######.#.# ####'##Abil: Dig%hF#.######.#........#.....#..####... 8%hL%h1Qx _You see here a +0 whip of flaming.%hƾ= 8 %hz 9%h%hRN _u - a +0 whip of flaming%h# M################ #######...............########### ####.############ #.........##...)#.##..#>..##.............%h ß>ß.......#.########..........#.#.# ####'###..##..#?#.####### #.##.#%h x23 60%ht ?M%hwu ################ #######...............########.######## ####.############ #.........##...)#.##..#>..##%h!v ..........ß>ß.#.##......%hv .#.########......#......#.#.#####'##%haw ...%h %h &1%h %h %hM################ #######...............########.######## #####.############ #.........##...)#.####..........ß>ß.#.##......#......#.#.########......#..#2 _There is a stone staircase leading down here.%hŤ 8 3 _%h#.#......##.# ..'......# #.# ..# #.#......#######.# #.## #.##...........#.####..# .......%hk..#....#..# #..............#....#..#######.# #..............#....#..........## %h...............+....'....>5 #.#.#.........#.#.#..### #.#.##...........####.#.##.###.#) ..#.##.................. ... #.#########.######.##...#.# ... #.# #.# #.####...#. .....# #.# #.# ##..#.  .##.## #.# #..#.  .##.# ##....# #.# #..........  .##.# .##....# #.# #..#####... %hn%h%h>-4.7 (2.5%hD%h[G} _You climb downwards. _There is a stone staircase leading up here.%h3%h%hz%h@%hB23 _%hn%h %h\ ,%h %h%hh,%h%h+%h,%hp%h%h,%h%h%h%h%h%h4%hA ,%h %hw"%h'c  #.# ..#  #.# ##.### #.#  #.###### . .......## ..).....## ##........ + +........M .....# #@#%h *.....# #.# #.# '......# #.# ..# #.#......#######.# #.## #.##...........#.####..#............#....#..# M   Menkaure (dormant) #..............#....#..#######.# #..............#....#..##..............+....'...........>%h- 72.7 (8.0  Menkaure, Prince of Dust comes into view.%h 3M.M%h34==3.7 (9%hr7%h9& _Menkaure shouts!%h<^[# .# ## .# ..# .# #+ #.# ####.###... #.#  ..##.###### ....... ........###).....## ##. ........+ +..@....M.. .#......# ##.#.##.####......# #.#..#.# .'......# #.##...# .#......#######.# ##.#####.####..# .#....#..# .#....#..#######.##....#.###[21%hEaGM.--4.7 (1%h # # ## # ..# # #+ #.# ####.###... #.#  ...##.######  ..# ).....## ##.%h p+ +...@..M. #......# ##.#.##.# #......# #.#..#.# '......# #.##...# #......#.# ##.## ##.#.####..# #.#. %h %h 3M.%h A--5%h" %h %h": ##  ..#  #+ #.# .###... #.#  ...##.######  ..# .....## ##.%h&& + +....@M. ......# ##.#.##.# ......# #.#..#.# ......# #.##...# ......#.# ##.##.#.####..# #....#..##....#..# %h1%h1.=6%h8%h<U _Menkaure completely misses you.%hM  You hit Menkaure but do no damage.Menkaure breathes soot at you.*%h (fast)Menkaure casts a spell.%h8M%h;C 8 ====%h۟&7.8 (1.1%hj%h1 _Menkaure seems to speed up.%h C=---8.9 _You barely miss Menkaure. You block Menkaure's attack.%h j  You slash Menkaure!  %h PMenkaure is moderately damaged.%hL L=--80.0%h %h{ Q _Menkaure barely misses you.%h  You hit Menkaure.  Menkaure is heavily damaged.%h d52------=1.1%h~ %hh e _Menkaure closely misses you. Menkaure hits you!%h  You hit Menkaure but do no damage.Menkaure is heavily damaged.%hz40-----------2.2%h%h( _Menkaure hits you!%h&  You slash Menkaure!  Menkaure is almost destroyed.37------3.3%h%h' %hq%h1_Menkaure hits you.%h  You slash Menkaure!  You destroy Menkaure!.%ht8-13-4.5 (1.2%h%hP _Okawaru accepts your kill.%hz23 %h9%h40=%h%h,%h1%h%hS%h%h\a1=%h%h,%h%h ,%h %h ,%hA %h %hf92%h3%h>%h%h^%h,%h%hi3=%h%h)%h%hO%h9,%h%h~%hK4=%h%h!%h!%h~"%h$%h(%hE)%h+%ho+95%h,%h-%h2.%h.%h1,%h2%h\4%h4S6=%h5%h<%h=%h >%h>%h+Aa7=%hA%hC,%hD%hHB%hnI%hI98%h?J%h+L%hL%hL%hO,%hXP%hR%hRSG49=%hS%hV,%hcW%hWY%hY%hTZ%h\%h\X50=%h]%h`%hZ`%h`%hc,%hvd%hMg,%hh%hKja1=%h5k%h## %hJ{.{.{.#{%hʼn359.5 (1%h%hu%h 2 .. #+ #.# ##.###... #.# %h ....... ...##.###### ..........####### ##........... ......+ +............ # ##.#.##.##### ......# #{#.@#.# %h ......# #.##...# ......#######{####.#.....#.####. ..#....#..#{.#{...#..#######.#%h ;.#....#..........###+....'....>##.##<...#.#.#..###.....%h /{.%h x{.{#{..#.%h '40%h %h/ %h5Q#+ #.# ##.###... #.# ...... ...##.###### ..........####### ##........... + +............ # ##{#.##.##### # #.#..#.# # #{##.@.# #######.####.##.....#.####..# .{#{...#..##....#..#######.##....#..........### #+....'...>##. ##<...#.#.#..###..... #[1%h##.#<...#.#.#..###.....%h.####.#.##.###.#)## #...................%hh{.{.%h.62%h%h%h b ..... ...##.###### ..........####### ##............+ +{...# ##{#.##.##### #.#..#.# ##..######{####.##......#.####@.#...######.#.#......... #.#########.######.##...#.#.#.{.{.3%h]  ..........####### ##............+ +.{.# ##.#.##.#####%h #.#..#.# {##..######.####.##..........######.#.Abil: Dig...#%h""#.###.##... #. #....# #.# #.####...#.#%hW.{.%h&4%h?%h] ## ##......+ +.# ##.#.##.##### #{#..#.# %h.##..######.####.##..........######.#%h........### #..Abil: Dig.####.#.##..##..#....# #.# #.# ##..#.#%hG{.%hT7=5%h}%hu%h .+ +.# ##{#.##.##### #.#..#.# #..######.####.##..........######.#........### #.'....'%hH.>##. .#<..Abil: Dig...#.........%h#....# #.# #..####..#.##### %h~%hq&6%hy%ht%h  # ##{#.##.##### #.#..#.# #..######.####.##......#.####..#....#....#..#######.#.#....#..........### #.'....'.>##. #<...#.#.#..###..... ##.#.##.#Abil: Dig..####....# #.# #............... %hp <7%h %h %h   #.#..#.# #.##..######.####.##......#.####.......#..#######.#.#....#..........### #'....'.>##. .#<...#@#.#..###..... #...####.#.##.###.#)##..Abil: Dig####..##.##....# #.# #..#####...####. 8=8%hO #..######.####.##......#.####..#....#....#..#######.##....#..........### #.'....'...........>##. .#<...#.#.#..###..... #..####@#.##.###.#)##......................##.######.##...Abil: Dig #. #....###.######..# #.#.#9%hY+.#######.####.##.......#.####..#.#....#..#.#....#..#######.#.#....#..........### #.'....'..>##. #..#<...#.#.#..###.... ##%h-....####.#.##.###.#)##. ##.......@...............  #.#########.######.##...#.#.#  #. #....# #.# #.####...#.#  #....# #.# #.# ##..#.# # #....# #.# #..####..#.#### # ##....# #.# #.............. # .##....# #.# #..#####...#### ##. #....###.######..# #.#.#%hf/ .. +....+........... #)#...%he5%h6'50%hB%h.#.####.## #.#.####..#.#....#..#.#....#..#######.#.#....#...### ...'....'..>##. .#..#<...#.#.#..###..... .##.####.#.##.###.#)##. .##. #.#.######.##...#.#.# #. #....# #.# #.####...#.#  #....# #.# #.# ##..#.# .# #....# #.# #..####..#. .# ##....# #.# # .# .##....# #.# #..#####... .##. #....###.######..# #.#.# ... +....+. #)#...91%h 4#......#.####.## ##.#.####..#.#....#..#.#....#..#.#....#....#.###...'....'.>## #.#.#<...#.#.#..###..... #.##.####.#.##.###.#)## #.## . #.#.######.##...#.#.# . #. #....# #.# #.####...#.# . #....# #.# #.# ##..#.# #.# #....# #.# #..####..#. #.# ##....# #.# #  #.# .##....# #.# #..#####...##  #.##. #....###.######..# #.#.# . +....+. #)#... %h R2%h %h" .#......#.####.## .##....#.####..#.....#....#..#.....#....#..#.#....#....#.###..'....'.> .#.#.#<...#.#.#..### .#.##.####.#.##.###.#) .#.## .. #.#.######.##...#.#.# .. #. #....# #.# #.####...#.# .. #....# #.# #.# ##..#.# ##.# #....# #.# #..####..#. ##.# ##....# #.# # ##.# .##....# #.# #..#####... ##.##. #....###.[3%h !4m######..# #.#.#. +....+. #)#jj   gnoll (wandering)3 _A gnoll comes into view. It is wielding a +0 rapier.%h.'......# #.##... #.#######.####.## #.##j...#.####..#.#....#..# #.#....#..#######.# #.#....#...# .....'....'...........> #.#.#<...#.#.#..###... #.#.######.#.##.###.#)#.##............................ #.#########.######.##...#.#.. #. #....# #.# #.####...#. ... #....# #.# #.# ##..#. .##.# #....# #.# #..####..# .##.# ##....# #.# #.......... .##.# .##....# #%hU[37m.# #..#####... ###.##. #....###.######..# #.#.{%h/==4%h%h<' _The gnoll shouts!%h 2M#.#..# ..' #.##...# ......#######.####.# #.##....#.### .j....# ...#######.# #.#....### .....'....'...........>..........#@...#.#.#..###... #####.#.##.###.#)#.##.......................... ... #.#########.######.##...#.#.j   gnoll#.#.j60=--5%h a _There is a stone staircase leading up here.%hŽ .j--6 _%h.j7%h.j1=8%hn 8 =9.6 (1.1 _You completely miss the gnoll. You block the gnoll's attack.%h.rk  You slash the gnoll!  %hrCThe gnoll is almost dead.%hs1=60.7%h{%h3 _You block the gnoll's attack.%h   You barely miss the gnoll.The gnoll is almost dead.2-1.8%h I _You block the gnoll's attack.%h_d )The gnoll is almost dead. _You block the gnoll's attack.  You barely miss the gnoll.  The gnoll is almost dead. _You block the gnoll's attack. %hd > You barely miss the gnoll.%hj Q'j%hk G-3.0 (1.2%hCq %hRt q _You block the gnoll's attack.  You barely miss the gnoll.  The gnoll is almost dead. _You block the gnoll's attack.  You barely miss the gnoll. _The gnoll is almost dead.%ht  You slash the gnoll!  You kill the gnoll!%h"e)%h-4.1 (1.1%h %hP _Okawaru accepts your kill.%hXk3=23 j-j   gnoll (polearm, wandering)    #.##...# #######.# .....#.####..# ......#....#..# ......#....#..# ......#....#.........')...'...>#@...#6.1 (2.0........####)......... #.#########.## #.  #.#   #.# #.#   #.#   #.#   #.# _You start resting.%h;   #.##...# #######.# .....#.####..# ......#....#..# ......#....#..# ......#....#.........')...'...>#@...#........####)......... #.#########.## #.  #.#   #.# #.#   #.#   #.#   #.# - _A gnoll is nearby!%h %h i.jj)%hZ 4==7.1 (1%h9* %h- ' _The gnoll shouts!%h %h P.j%hݶ g4=--8%hۿ %hj %h%h%hEj.jj 2 gnolls (1 wand, 1 polearm, 1 wander…)%hCA--9%hј%h _A gnoll comes into view. It is wielding a +0 club and carrying a wand of flame.%h,%h.j.jj)==70%h%hu' _The gnoll shouts!%h/,%h?.j.j5--1%hf.j=-2 _The gnoll misses you.%ha.#......# #.#..#.# '......# #.##...# .#......#######.####.## .##....#.####..# ..#....#..# .j..#....#..#.# .#....#.#j')...'.># .#.#.%he#<@..#.#.#..###. .#.##.####.#.##.###.#)# .#.##... #.#.######.##...#.#.# #. #....# #.# #.####...#.# #....# #.# #.# ##..#.# ##.# #....# #.# #..####..#.# ##.# ##....# #.# #. ##.# .##....# #.# #..#####...#%hl,%h!.j.j3 _The gnoll attacks as it pursues you! The gnoll hits you but does no damage.%h:%#.#......# #.#..#.# ..'......# #.##...# #.#......#######.####.## #.##%hi;....#.####..#...#....#..# #..#....#..#.# #.j.#....#%h<1..j)...'.> #.#.#.#@...#.#.#..### #.#.##.####.#.##.###.#).#.##... #.#.######.##...#.#.%h=. #. #....# #.# #.####...#.. #....# #.# #.# ##..#. .##.# #....# #.# #..####..#. .##.# ##....# #.# # %h9>.##.# .##....# #.# #..#####...%h1A%hC%hXI~.j'j%hJ\6=-4%hP%hSa _There is a stone staircase leading up here.%h] d-%h^ %hxj .j 8 =5%h)k %hW   ################# ####### #...............# #...... ########.######## #...... #####.############...... #.........##...).%hX 4 ##.####......... #......#j.............ß>ß #......#.#.##...%hZ  #......#.#.########..... #......#.#.# ####'## #..##..#?#.####### #.# j   gnoll ( #..............#.# #.###..#.#..........)..#  #######.###....#...#.#..###### _The gnoll hits you but does no damage.=%ha %h3 5-6.6 (2.5%h %h[ } _You climb upwards. _There is a stone staircase leading down here.%hc  You slash the gnoll!  The gnoll is heavily wounded.7=7.7 (1.1%hJn%hr3 _You block the gnoll's attack.%h]  You barely miss the gnoll.The gnoll is heavily wounded.%h -8.9 (1.2%ht %h 3 _You block the gnoll's attack.%h  You hit the gnoll.  The gnoll is severely wounded.80.0 (1.1%h y _The gnoll barely misses you. The gnoll hits you but does no damage.%h   You barely miss the gnoll.The gnoll is severely wounded.%hlV4-1.1%hYO _The gnoll hits you with a +0 spear.%ht  You slash the gnoll!  You kill the gnoll!%hD)%hO-42.3 (1.2%hJ%hP _Okawaru accepts your kill.%hJz ################# #######...............# #......#######.####### #####.############.........##...)..##.##..#>..##.............ß>ß.#.##....#.#########%h/M..# #...=...................####### %hNS%h7TO23 -30%hC\%h_N _You see here a +0 spear.%h7 ################# #######...............# #......#######.####### #####.###########.........##...)..##.##..#>..##..........#)....ß>ß#.##.......#.########Abil: Dig...#####.#......#.#............... 5-4 _%h M################ #######...............########.######## ####.############ #.........##...)#.##..#>..##..........ß>ß.#.##.......#.########......#......#.#.#####'##...%h%hJ&5%h%hN _You see here a +0 spear.%hoZM################ #######...............########.######## #####.############ #.........##...)#.####......)....%hß>ß.#.##......#......#.#.########......#..#%h%h-6 _%hż%hc _There is a stone staircase leading down here.%h 6=7= %h _You start resting.93.3 (78=4.3 (8%h,D " _HP restored.%hhu 8 5.3 (1%h^#.#......# #.#..#.# ..'......# #.##...# #.#......#######.####.## #.##........j..#.####..# ...............#....#..# #..............#....#..#######.# #..............#....#..........## ...............')...'....>5 #.#.#........%hd.#.#.#..### #.#.##...........####.#.##.###.#) ..#.##.................. ... #.#########.######.##...#.# %he... #.# #.# #.####...#. ...%hQ>..# #.# #.# ##..#. j   gnoll (wand) .##.## #.# #..#. .##.# ##....# #.# #.......... .##.# .##....# #.# #..#####...=%h%hJ%hU.j%h'-6.8 (2.5%h%hw} _You climb downwards. _There is a stone staircase leading up here.%hA#.#......# ##{#.##.##### ##.#......# #.#..#.# ...'......# #.##... .#.%hlK#######.####.## .#.##..#.####..# ....#....#..# #%hWj.#....#..#######. ##.#....## ................@)...'........ ##.#.%h~*#<...#.#.#..###.. ##.#.##..####.#.##.###.##.##.........................%h. #.#########.######.##...#.#. #. #....# #.# #.####...# .... #....# #.# #.# ##..# .%htA.##.# #....# #.# #..####..# ..##.# ##....# #.# #......%h%h%=***%hU.@<%hͶQ23 ==7.8 (1.0%h%h2 _The gnoll zaps a wand. The puff of flame misses you. _There is an open door here.%h!.....+ +............ .##.#......# ##{#.##.##### .##.#......# #.#..#.# ....'......# #.##... ..#.#######.####.###.##.#.####..# .....#....#..# .##j.#....#..#######. .###....#. .......')...'........#.#..#<...#.#.#..###. ###.#.##...####.#.##.####.##......................... ).... #.#########.######.##...#.. #. #....# #.# #.####...... #....# #.# #.# ##...##.# #....# #.# #..####%h.-8%h I _You block the gnoll's attack.%hV  8 =-800.0 (1.2 _You barely miss the gnoll. The gnoll closely misses you.%h )  You hit the gnoll.  The gnoll is moderately wounded.1.1 (1.1 _You block the gnoll's attack.%h6  You slash the gnoll!  The gnoll is almost dead.%h]%he2---=2.3 (1.2%h%h%H _The gnoll zaps a wand. The puff of flame hits you.%hn  You hit the gnoll but do no damage.The gnoll is almost dead.%hv^  The gnoll hits you with a +0 club. The gnoll zaps a wand.%hD{56-----3.5%h %hY 1 _The puff of flame hits you.%hCt  You slash the gnoll!  You kill the gnoll!%h!PO)%hP%hjX--5-4.6 (1.1%hp%hPsP _Okawaru accepts your kill.%h%V ).....## ##. ......+ +............ ..##.#......# ##{#.##.#######.#......# #.#..#.#...'......# #.##....#.#######.####.###.##.#.####..# ......#....#..# .##.#....#..#########.#....# #.......')...'........#.#.#<...#.#.#..### ####.#.##..####.#.##.### .....#.##....................... #).... #.#########.######.##...# #..... #. #....# #.# #.##... #....# #.# #.# ##%h^ .23 --50%h"t   v - a wand of flame (21)7= 8 -6.6 (2 _You see here a +0 club.%hKA%h,B%hbD%hI%h.Rg23 %h4X%hxY%h_]%h$^U8=%h_%h1c,%he%hh,%hj%h#n%hn%ho%hq;9%hps%hu,%h(w%hxy,%hz%hf}b60=%h"%h,%h"%h%,%h%hk1=%hB%hE%h,%hB%h%%hܞ2{jj   gnoll (wandering)%hJ.21.6 (15.0)%h_,2.6 (16%hb%hr _A gnoll comes into view. It is wielding a +0 club.%h,......... ...##### #.....).....## ##......+ +.............##.#......# ##.#.##.##### #..##.#......# #.#..#.#...'...j..# #.##....#.#######.####.###.##.#.####..#...#....#..# #..##).#....#..###### ...##.#....#.......')...'........#.#.#<...#.#.#.. #####.#.######.#.##.## ......#.##....................... ##).... #.#########.######.##. ##..... #. #....# #.# #.##%h.%h=.jj3.0) %hF%hAH%hA#. ...##.###### ............... ...##### ##.....).....## ##. >.......+ +............ ....##.#......# ##.#.##.##### .#..##.#......# #.#..#.#...'......# #.##....#.#....j.#######.####.###.##.#.####..# ........#....#..# #..##).#....#..##### ....##.#....# .##.......')...'....... .#####.#.#<...#.#.#.. .#####.#.######.#.##.# .......#.##...................#).... #.#########.######.##..j4%h .#. ...##.######. .##### .##.....).....## ##. .>......+ +..##.#......# ##.#.##.##### ..#..##.#......# #.#..#.#.'......# #.##...#.#.#......#.####.##.#.##....j.@....#.####..#.#....#..# ..#..##.).#....#...##.#....# ..##.')...' ..#####.#.#.#<...#.#.#.. ..#####.#.##.####.#.##..#.## .###).... #.#.######.##.j5%h} %hE3= 8 =6.8 (1.2 _You barely miss the gnoll. You block the gnoll's attack.%hq1-7.9 (1.1%h%h s _You barely miss the gnoll. The gnoll hits you with a +0 club.%h5  You slash the gnoll!  You kill the gnoll!)%hL^2-=9.0%hQ%hTP _Okawaru accepts your kill.%ha 3.#. ...##.######........ . #.##.....).....## ## #.>.....+ +.##.#......# ##.#.##. #..#..##.#......# #.#..#.#.'......# #.##...#.#.#......#.####.## #......#.##.....@.....#.####..#.#....#..# #..#..##.).#....#...##.#....# #..##.')...'.#####.#.#.#<...#.#.#.#####.#.##..####.#.##.#.##..###).... #.#.######.##%hp 23 --300  Things that are here: _a +0 club; a gnoll corpse%hP .#. ...##.######... . .#.##.....).....## ## .#.>.' +.##.#......# ##.#.##. %ha X.#..#..##.#......# #.#..#.# †.'......# #.##...#.#.#......#.####.## .#......#.##....@).....#.####..#.#....#..# .#..#..##.).#....#...##.#....# '#..##.')...'.#####.#.#.#<...#.#.#.#####.#.##.####.#..#.##.###).... #.#.######.%h %hز H--1 _%h %h %hsr3%hdt%hhw%h3=%h,%h%h,%h%hpk4=%h%h5,%hE%hϬ,%hͮ%hұ;5%h%hR%h%hj%h,%hx%ha6=%hv%h,%h %hO,%hy%h,%he%hk7=%h%h,%h^%h,%h%hUa8=%h %h1 _HP restored.%h3%h%h%hB%hK%h%h X%h.,%h39=%h5%hK9%hF>%h>%h@%huD%h7LB%hN@  There is an open door here.%hP%hCQ _%hzR%hcT%hV,%hW%hdX%hY%hZ%hN[%h}\%h]%h]%h^%ha%hb,%hyc%he%he%h3f%hf%hl@  There is an open door here.%h"n%hn _%h9o%hLq%hr,%hs%hzX%h{%h},%h4%h%h,,%h%hq%hZ,%h%h%hg,%h%hJ%h9,%h%h%h,%h%hP%hv,%hj%h۬%h,%h%hǴ%h,%hQ%h%h[%h%h%h%h,%h%h%h,%h%h%ha%h%h'%hf%h,%h%h%h%h %h*%h;X%h%hT,%h%h%h,%hB%h %h? ,%h %hG%h,%h%h%h,%h%hx%h,%h%h%h%,%h%hk"%h"%h#%hn$%h&%h',%h(%hZ*%h+,%h,%ha1%h2,%h#4%h5%h7,%hS9%h;%h?X%h4A,%hBB%h3D%hF%hcF%hHG%hH%hAJ%hJ%h|K%hN%hyP,%hQ%h"T%hU,%hW%hX%hY,%h([%h\%hA^%h^%hV_%h`%hb%hd,%hh%hhk ####).....##.#### ######.....#####.##..%hk #..............##.## #...........##.##.## ####........##.##.##.. #........##.##.##..%h2l ####.########.##.##.. %hlw####.................+.. %h{.......@............##..901.0 (70.0) ########.#######%hK|X <...)..........5 ########.####### ..##'#### ####.# %h|# #. #....#  # #....#  %h}+....#  #...## .%ha%h,2.0 (71%h%h9 _Found a stone staircase leading up.%h-3%h 0%h6%hB& ######.....###......##.##. #..............##.## #...........##.##.## ####........##.##.## #........##.##.######.########.##.#######.................+.....................##.########.######0.0)(%hC.<...)...........########.########'#### ####.### #. #....# #. #....# . +....## #...## #..5#%hSW3.0 (1%hW% _Found 4 stones.%h9A %hA %hC %hJ %hT X%hV ,%hX %h[ %hc_ ,%ha %hzi @  There is an open door here.%hAm %hm  _%hn %hSq %hx 9  ####.########.##.#  #######..........  .......................#  #..........########.####  #.(........<...).......  #..........########.####  %hy 6#....##'#### ####.#  #### #.# #....#   #@# #....# 7.0 (4  .....[.........+....#  #######......##   #...# #..5#   #.............{...   #..........##5.{5.    #.......... ....{    #.......... ....{   ....... ####' %h: A8.0 (5%h %hN - _Found a leather armour.%h I%h` %h %h9 ,%h %hl ,%h %hv %hh ,%hm %h %h ,%h %h %h! %h_" %hW# %h? X%h]A %h|C ,%hD %hF %hEI ,%h(K %hN %hYQ ,%hR %hU %hW ,%h~X %hZ %h[ ,%hS\ %h] %h_ ,%hS` %hdb %hYc %hc %hRd %he %hg ,%hh %hj %hk %hk %hl %hn %ho %hp %hp %hq %hv X%hx %hx %hOy %hz %h{ %hJ| %h| %h} %h %hw %h %hT %hi %hł %h? %h %hӆ ,%h %h %h ,%hE %h %h %hX %h %h %hđ %h& ' 8 %h %h 7 _You open the door.%h %h\ ;23 %h %h  There is an open door here. _%hE ,%h %hv %h ,%h %h% %h X%hA %h %h! %h  %hy  %h 1There is an open door here.%hw w _%hn B%h %h %h %h %h %h %h %h %h$ %h %h %hh %h %hN B%h %hw %h %h %h %hf %hN %h6 %hj ,%h B%h %ho, %h, %h[. ,%h. %hC0 %h1 ,%h1 %h3 %h4 ,%h4 %ha6 %h7 %h{7 %h7 %h8 %h : %hi: %h: %h; %h= %he= %h= %h> %h? %h@ %hr@ %hA %hG ? #.......#  #######.# #.# #.# %hH #.###♣♣ ##  #.....♣♣ #..)  #......♣♣♣♣.+.  %hH *##......♣..♣  ##....♣@♣ 613.0) %hH ###♣♣♣♣♣  %hM B2.0 (54%hP %hCT E _Found a hammer. Found a runed translucent door.%h 3%h %h %h %h M  #.#######  #.......#  #######.# #.# #.#  #.###♣♣ ###%hM #.....♣♣ #..)##......♣♣♣♣.+...###...♣ {##....♣.♣♣♣###♣♣♣♣♣Crazy Yiuf shouts!%hԤ 13.0 (1.0)%h֥ %h %hݳ [ _You sense a monster nearby.%h;; S#.# #.# #.# #.# #.# #.###♣♣ ### #.....♣♣ ♣#..)# #......♣♣♣♣.+...# ##......♣.@♣ { ##....♣.♣♣♣ ###♣♣♣♣♣ %hE w{ 4%h1O.# .####### .......# ######.# #.# #.#  #.###♣♣ ### #.....♣♣ ♣♣#..)# #......♣♣♣♣@+...###..%h'.♣#j.⌠###....♣.♣♣♣ ######♣♣♣♣♣j   Crazy Yiuf%h%hX;j.%h1&5%h~%h%hJ .#choppaz the Chopper .#######Formicid of Okawaru ***... .......#Health: 68/68 ======================== ######.#Magic: 11/11 ========================#.#%hV CAC: 8Str: 25#.#EV: 23 Int: 8#.###♣♣###SH: 4Dex: 13#.....♣♣ ♣♣#..)#XL:  9 Next: 15% Place: Dungeon:5#......♣♣♣♣@+j..#Noise: ---------  Time: 4965.0 (0.0)##......♣..♣#..⌠#a) +0 war axe%h ##....♣.♣♣♣ ###Abil: Dig###♣♣♣♣♣j   Crazy Yiuf _There is an open door here. _Found a hammer. Found a runed translucent door.  Crazy Yiuf shouts! _You sense a monster nearby.Press: ? - help, v - describe, . - travelThe floor.%h)[@+A runed translucent door.%h4+j  Crazy Yiuf shouts! _You sense a monster nearby.  Press: ? - help, v - describe, . - travel %h6 Here: Crazy Yiuf, wielding a +3 quarterstaff of chaos and wearing a +1 cloak ofwillpower (fire blocked by a runed translucent door)  The floor.%hJ.#choppaz the Chopper .#######Formicid of Okawaru ***... .......#Health: 68/68 ======================== ######.#Magic: 11/11 ========================#.#%hBKmAC: 8Str: 25#.#EV: 23 Int: 8#.###♣♣###SH: 4Dex: 13#.....♣♣ ♣♣#..)#XL:  9 Next: 15% Place: Dungeon:5#......♣♣♣♣@+j..#Noise: ---------  Time: 4965.0 (0.0)%hM##......♣..♣#..⌠#a) +0 war axe##....♣.♣♣♣ ###Abil: Dig###♣♣♣♣♣j   Crazy YiufCrazy Yiuf shouts! _You sense a monster nearby.Press: ? - help, v - describe, . - travelHere: Crazy Yiuf, wielding a +3 quarterstaff of chaos and wearing a +1 cloak ofwillpower (fire blocked by a runed translucent door)  The floor.%hQ%hS. _%hZO4%hU%hXF _Unknown command.%hʾ%h%h%h@F _Unknown command.%h _Drink which item? Potions  d - 3 potions of might  g - 4 potions of curing  l - a potion of resistance  m - a coppery potion  p - a potion of attraction  s - a fuming dark potion [!] read|quaff|evoke[?] describe selected%h .#choppaz the Chopper .#######Formicid of Okawaru ***... .......#Health: 68/68 ======================== ######.#Magic: 11/11 ========================#.#AC: 8Str: 25#.#EV: 23 Int: 8#.###♣♣###SH: 4Dex: 13#.....♣♣ ♣♣#..)#XL:  9 Next: 15% Place: Dungeon:5#......♣♣♣♣@+j..#Noise: ---------  Time: 4965.0 (0.0)##......♣..♣#..⌠#a) +0 war axe##....♣.♣♣♣ ###Abil: Dig###♣♣♣♣♣j   Crazy YiufPress: ? - help, v - describe, . - travelHere: Crazy Yiuf, wielding a +3 quartersta%h2<ff of chaos and wearing a +1 cloak ofwillpower (fire blocked by a runed translucent door) _The floor. _Unknown command. _Unknown command.  You feel very mighty all of a sudden. 8 6.0 (1Might  _Crazy Yiuf screams, "Whippet!"%h~u'  You open the door.j.7 %hvW_Crazy Yiuf screams, "Mugger!"%h0=8.1 (1.1 _You completely miss Crazy Yiuf. Crazy Yiuf closely misses you.%h d *You barely miss Crazy Yiuf.  Crazy Yiuf says, "Sif Muna water wrapper!"%h3 Y  Crazy Yiuf hits you with a +3 quarterstaff of chaos!%h 8@%h 0---=9.3 (1.2Weak %h x _You feel your attacks grow feeble.%hOI  You slash Crazy Yiuf!  Crazy Yiuf is heavily wounded.%hKj57----70.4 (1.1%hO%hPJ _Crazy Yiuf hits you with a +3 quarterstaff of chaos.%h?`  You closely miss Crazy Yiuf.  Crazy Yiuf is heavily wounded.8--1.6 (1.2 _Crazy Yiuf barely misses you. x2%hT  You completely miss Crazy Yiuf.  Crazy Yiuf is heavily wounded.Crazy Yiuf hits you with a +3 quarterstaff of chaos.P: 55/67 (68)--2.7 (1.1Drain _You feel drained.%h *You closely miss Crazy Yiuf.  Crazy Yiuf is heavily wounded.%hY  Crazy Yiuf hits you with a +3 quarterstaff of chaos!%hK &@41------=3.8 _You feel mightier all of a sudden.%hf >  You closely miss Crazy Yiuf.  Crazy Yiuf is heavily wounded.Crazy Yiuf flaps his cloak.2=-----5.0 (1.2%h %h S _Crazy Yiuf barely misses you.%h  You hit Crazy Yiuf.  Crazy Yiuf is severely wounded.-6.1 (1.1%hk%h4 _You block Crazy Yiuf's attack.%hB:  You barely miss Crazy Yiuf.  Crazy Yiuf is severely wounded.%hD;(7.2%h(?%hA= _Crazy Yiuf hits you but does no damage.%h`j  You hit Crazy Yiuf.  %hJaCrazy Yiuf is almost dead.Crazy Yiuf hits you with a +3 quarterstaff of chaos.%h;bp39/66-8.3%hGj%h%hCQ _You are confused.%hq3---1%hȠ%hâl _You bump into the tree. Crazy Yiuf closely misses you.%h  #.# #.#  ###   ♣♣#..)#  ♣@j...#  ♣..♣#..⌠#  ♣.♣♣♣ ###  ###♣♣♣♣♣You barely miss Crazy Yiuf.  Crazy Yiuf is almost dead.%h#K( #.# #.#  ###   ♣♣#..)#  ♣@j...#  ♣..♣#..⌠#  ♣.♣♣♣ ###  ###♣♣♣♣♣  %h.{ZYou barely miss Crazy Yiuf.  Crazy Yiuf is almost dead.  Crazy Yiuf hits you with a +3 quarterstaff of chaos!  * * * LOW HITPOINT WARNING * * *  Crazy Yiuf hits you with a +3 quarterstaff of chaos!  You die...%hm+l0/66 (68) --------%hK/  --more--%hInventory: 22/52 slots Hand Weapons (go to first with ))  a - a +0 war axe (weapon)  u - a +0 whip of flaming Missiles (go to first with ()f - 4 javelins  o - 9 poisoned darts Armour (go to first with [)  b - a +0 scale mail (worn)  c - a +0 buckler (worn)  j - a +0 pair of gloves (worn)  t - a +0 robe of willpower Jewellery (go to first with "=)  i - an amulet of the acrobat (worn) Wands (go to first with /)e - a wand of quicksilver (1)  q - a wand of warping (10)  v - a wand of flame (21) Scrolls (go to first with ?)h - a scroll of revelation {unknown}  k - a scroll of immolation {unknown}  n - a scroll of fear {unknown}  r - 2 scrolls of vulnerability [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]%h  Armour [  b - a +0 scale mail (worn)  c - a +0 buckler (worn)  j - a +0 pair of gloves (worn)  t - a +0 robe of willpower Jewellery (go to first with "=)  i - an amulet of the acrobat (worn) Wands (go to first with /)  e - a wand of quicksilver (1)  q - a wand of warping (10)  v - a wand of flame (21) Scrolls ?)  h - a scroll of revelation {unknown}  k - a scroll of immolation {unknown}  n - a scroll of fear {unknown}  r - 2 scrolls of vulnerability Potions (go to first with !)  d - 2 potions of might  g - 4 potions of curing  l - a potion of resistance  m - a potion of brilliance {unknown}p - a potion of attraction85%%h< %h,%h %h##Goodbye, choppaz.1598 choppaz the Chopper (level 9, 0/66 (68) HPs)Began as a Formicid Fighter on May 15, 2025.Was a Priest of Okawaru.Slain by Crazy Yiuf... wielding a +3 quarterstaff of chaos(9 damage)... on level 5 of the Dungeon.The game lasted 00:12:03 (4871 turns). Best Crawlers -1.84003445 EnegeticOc GrEE-27 escaped with the Orb%h#2.66514978 chastityca DEAl-27 escaped with the Orb3.57167857 EnegeticOc DjNe-27 escaped with the Orb4.56104178 RepoMan TrFi-27 escaped with the Orb5.45340331 EnegeticOc DjWn-27 escaped with the Orb6.36241780 RepoMan DrAr-27 escaped with the Orb7.32963854 RepoMan FeSh-27 escaped with the Orb8.30032968 RepoMan ReAl-27 escaped with the Orb9.28001477 puimuR OnDe-27 escaped with the Orb  %h9$k10.21620769 EnegeticOc VSFi-27 escaped with the Orb  11.19685091 BnniBaAl-27 escaped with the Orb%h%h%hč? [?25h[?0c [?1051l[?1052l[?1060l[?1061l