g%h& Player: choppaz Game: DCSS 0.33 Server: clan Filename: 2025-05-15.13:00:23.ttyrec Time: (1747314023) Thu May 15 15:00:23 2025 i%h [?1051l[?1052l[?1060l[?1061hi%hV)0[?7h[?25l[?1ci%h@i%hKi%hYWelcome, choppaz. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarfj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Draconiann - Djinniw - Formicid f - Trollo - Sprigganx - Naga g - Deep Elfp - Tenguy - Octopode h - Armataurq - Oniz - Felid i - Gnollr - BarachiA - Mummy Formicids are humanoid ants adept at digging. Their limbs are exceptionally strong and they live in a state of permanent stasis. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Formicid Fightern%htqWelcome, choppaz the Formicid. Please select your background. WarriorAdventurerMage a - Fighter i - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifterr - Conjurer c - Monkk - Wanderers - Summoner d - Hunterl - Delvert - Necromancer e - BrigandWarrior-mageu - Forgewright Zealotm - Warperv - Fire Elementalist f - Berserkern - Hexslingerw - Ice Elementalist g - Cinder Acolyteo - Enchanterx - Air Elementalist h - Chaos Knightp - Reavery - Earth Elementalistz - Alchemist Fighters are equipped with armour and shield, as well as a weapon of their choice and potions of might. + - Recommended background * - Random background # - Recommended character ! - Random character % - List aptitudesSpace - Change species ? - Help Tab - Formicid Fighterp%h.Welcome, choppaz the Formicid Fighter. You have a choice of weapons.a - rapier(+0 apt)  b - flail (+0 apt)  c - war axe (+0 apt)  d - trident (+0 apt)e - long sword(+0 apt)  f - quarterstaff(+0 apt)g - unarmed(+0 apt) + - Recommended random choice * - Random weapon % - List aptitudesBksp - Return to character menu ? - HelpTab - war axer%h r%h, r%h` choppaz the Shield-BearerFormicidHealth: 18/18 ========================Magic: 1/1========================AC: 6Str: 20EV: 8Int: 7SH: 4Dex: 13XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)a) +0 quarterstaffr%hJb 6Abil: Digr%hne # ########..#.....##....@########r%h/k r%hm Welcome, choppaz the Formicid Fighter.Everyone else who sought the Orb of Zot has failed. Will you be different?r%hp r%h Press ? for a list of commands and other information.r%h r%h [ _Found a staircase leading out of the dungeon.t%h :   Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting3.2   3.4  +1   j - Spellcasting   0.0   1.0   0           b - Maces & Flails   1.1   1.0   0       c - Polearms   1.1   1.0   0      d + Staves2.0   3.0   0       e - Unarmed Combat   0.0   1.0   0 t%hb [36m                     f + Armour3.2   3.4  +1       g - Dodging   0.0   1.2  -1      h + Shields4.0   3.0  +3       i - Stealth   0.0   0.6  +3                    %hl $37m                          The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsv%hTargetTarget--  --  --  --  --  --  --  --  --  --  a-z] set[-] clear selected targetcost|targetsv%hl=[?25h[?0c0 w%hl " w%hq [?25l[?1cw%hs 5.0  +3 current training targets, if any.=] set aall targetsx%h> h * Shields   4.0x%h p h - Shields   4.0y%h3Ry%hWy%h[choppaz the Shield-BearerFormicidHealth: 18/18 ========================Magic: 1/1========================AC: 6y%h\Str: 20EV: 8Int: 7# #######SH: 4Dex: 13#..#.....#XL:  1 Next:  0% Place: Dungeon:1#....@#Noise: ---------  Time: 0.0 (0.0)#######a) +0 quarterstaffAbil: Dig  Welcome, choppaz the Formicid Fighter.Everyone else who sought the Orb of Zot has failed. Will you be different?y%hb]Press ? for a list of commands and other information. _Found a staircase leading out of the dungeon.y%h_y%hv`y%hdy%h8fy%hb 3y%hڔ y%hf y%h y%h _y%hY ,y%hƝ y%h y%h y%h$ y%h y%h y%h y%h# y%h| y%hm y%h y%h y%he y%hD y%hJ y%h y%hX y%h y%hA y%h y%h y%hc y%h $... # #######... #..#.....#.... #....<#..#b......#..............#...###@#.....# #.#######...#....######b   bat (asleep)y%h| +8.0 (8y%h y%hW y%h .{  A bat comes into view.y%h +9.0 (9y%h y%hz ( _The bat moves out of view.z%h>z%hÑz%h`z%h\9... # #######... #..#......... #....<#.....#######.......b.......# ...###.#.....# #@######10.0 (1.0)z%hՔ...................##.......#### ######### b   batz%hsz%hz%h֜Z _A bat is nearby!z%h}... # ######... #..#....... #....<.....#######..#......b.......#...###@#..... #.#######...................##.......#### #########z%hD,z%hH..b=z%hY 1z%hz%hŠQ _The bat closely misses you.z%hK ,z%h* z%h -2.2 (1.2z%h: z%hy s _You barely miss the bat. The bat hits you but does no damage.z%hz%hz%h z%h You closely miss the bat. The bat completely misses you.z%h(3.4z%hz%hP _The bat barely misses you.{%hj{%hk{%h}Kb..4.6{%h~{%hk _You closely miss the bat. You block the bat's attack.{%h}  You completely miss the bat. You block the bat's attack.{%h4{%h(b..{%ho(5.8{%h{%h : _The bat hits you but does no damage.{%hFS#. #.. # ####### #..#.....# #....<#..#..#######..#.....b.@.......#.....###.#.....#{%hdž... #.#######................ ....##.......#### #########{%hn{%h'{%hfOb..60{%h={%h”P _The bat barely misses you.{%hO ## #.#...#.#. #.#!#..#.....# #...#..#.....#..#....<#..#.b#..##{%h7P D.##.....###.#.....##.... #.########..........{%hP #.....##.......##.### #########{%h-T {%hT {%h4^ <7{%hk  _Found a murky dark potion. The bat hits you but does no damage.{%hQ 6  You sock the bat!{%hM 3†{%h? 6119.0 (1.2{%hC {%hE G _You kill the bat!|%h~ _No target in view!|%hd4|%h%g|%hjH _No target in view!|%h)|%h|%hM|%h |%h:_No target in view!|%h|%h|%hd|%h|%hw|%hs _  You see here a bat corpse.|%hz|%h& _|%h|%h|%h ####. ..#..|%hIo ### #.#.#  ...#.#.# ### #.#!#.# +...#.....# ####### #|%h#..#.....#- #.......#....<#..# {#......†#######..# ##...............# #.....###.#.....# #.....# #.########................#.....##.......##..###############|%h' .22.0 (3.0|%h 8-|%h^ q _You sense a monster nearby.}%h{}%h{}%h|}%h5}%hׅX}%h}%h}%h}%h ####. ..#.. ### #.#.# ...#.#.# ### #.#@#.# +...#.....# ######}%h #.......#..#...#.......#....<#..#{#......†#######..#...##......}%h +4.0 (2}%hД+5.0 (3}%h<}%hW _e - a murky dark potion}%hB}%h}%h@}%hH _No target in view!}%h4}%h}%hH _No target in view!}%h% }%h& }%h0* }%hd1 H _No target in view!}%hIo }%ho }%hp }%hr }%h~u }%hu $ _}%h{ X}%h՘ S{. ... .....########.#......@...#..#.#..#####.#.# ... ...#.#.# . ### #.#.#.# +...#.....# ####### #.......#..#.....# #.......<#..# {#......†#..# ##..#31.0 (6}%h q _You sense a monster nearby.~%hjr4~%ht~%hPwH _No target in view!~%hy~%hA~%h~%hX~%h f _~%h ...............b........#............########. #...#.. #.#..#####.#.# ..... ...#.#.#....### #.#.#.#.....+...#.....# ######.... #.......#..#..... b   bat (asleep)#+# #.......#....<#.. {#......†#######.. ##..~%h +2.0 (1~%h ..bb3.0 (2~%h ~%h V _A bat comes into view.%hL'####.$. .#. .#. #.#. ..#.#....######b........ .......@########.##.#..........#.. #.#..#####.#.# ......?...#.#.#...### #.#.#.#....+...#.....# #####...... #.#..#..#+#+# #.......#....<#{†#######  Found a scroll labelled WYALEM LOIZ TOTAE and 16 gold pieces.b..=4.0 (1 _The bat closely misses you.%hٗ ..... #####.$.. .#.. .#.##.#.#..#....#.# b....######........ .........########.r##.#..........#..# #.#..#####.#.# ......?...#.#.# ......###.#.#.#.# r   quokka (asleep) ......+...#.....# #### b   bat%h...... #.......#..#..#+#+# #.......#....<#%h%hh  A quokka comes into view.%h@%h%h.rb.r%h0&5%h9%h1: _The bat hits you but does no damage.%h^ .....##.$.. .#. .##.##.##.#..##.#.##.######.r..b...#..##.#..........#.. # #.#..#####.#.# ......?...#.#.# ......###.#.#.#.# ......+...#.....#  ...... #.......#..# #+#+# #.#....<%h%hj%h%h Z.r.b.%h &6%h P _The bat hits you but does no damage.%hT B%h' Zb.r.%h( -7.3 (1.3%h1 %h"6 | _You hit the bat but do no damage. The bat hits you but does no damage.%h_l  .....##.$..#.#. .# #.##.# #.#..# #.b#.#+#.######.r..#..##.#....#... #.#.#..#####.#.##......?...#.#.#%hl  ......###.#.#.#.# ......+...#.....#  ......# #.......#..# #+#+# #.#....%hp ,%hy i b.{The bat hits you.%h6z [7--80%h` %h > _The quokka bites you but does no damage.%hx 8  You hit the quokka.%h p  The quokka is moderately wounded.%h  %h C The bat hits you but does no damage.%h .b The quokka bites you but does no damage.6---9.5 (1.2%hK %h + _The quokka bites you.%h:  You thump the quokka!%hL%hY  You kill the quokka!%h%hk.bb   bat%h7L-3340.7%h0=%h0?: _The bat hits you but does no damage.%h"5  You hit the bat.%h3g†%hl442.0 (1.3 _You kill the bat!%h^ _No target in view!%hd4%h^ _No target in view!%h~4%h^ _No target in view!%h%h%h%h"H _No target in view!%hg%h]%h^ _No target in view!%hҩ4%hK%hf@ _No target in view!%hw 3%h %h  %h. _7=%h? %h ,%h  %h ,%hj %h! B%h( 8===%h) 1 _HP restored.%hP- %h- %h/ %hB3 %hZ6 ,%hY8 %h< %h@ ,%hTA %hC %hD :==%hE %hE %h L #........##.##........#..# #........#.# +#...#####......†......................########.%hmL ...##.#..........#...{ #.#.#..#####.#.# #......@...#.#.# -......###.#.#.#.# .......+...#.....# ######%hL U.......# #.......#..#.....#+#+#+# #.......#....<#.. {#......†#######.. ##............... #.....###.#....%hN r #.....# #.######%h Q /50.0)%hmQ F-3.0 (11%hT %h^V g _f - a scroll labelled WYALEM LOIZ TOTAE%ha  ###### .....# #######.$..#.#  ........... .#  #........##.#  #........#..#  #........#.# +#####†........... ...........########.  ...##.#..........#.. .B #.#.#..#####.#.##..........#.#.# B  [37%hm giant cockroach (asleep)......###.#.#.#.#.......+...#.....# ###.......# #.......#..#..7.0 (4.0) .{A giant cockroach comes into view.8.0 (5%h %h'< _The giant cockroach moves out of view.%hj  _No target in view!%h _%hM##### .....# #######.$..#... #..# #.# 9.0 (1+#..........######†........... ...........########.B....,.###B   giant cockroach.....+...# _A giant cockroach is nearby!%h =###### .....########.$..#.# ........... .# ###.# #.#..# #.#.#+#...###### ......†........... ...........########. ..B##.#..........#.. .., #.#.#..#####.#.# . #..........#.#.#......###.#.#.#.#.....+...#.....# ## .# #.......#..#.%hs @B.%h .60 _%h %h %h P###### .....#########.$..#.# ........... .# ###.# #.#..# #.#.##+#...######.........%hPB.......########..##.#..........#.., #.#.#..#####.#.#. #..........#.#.# ......###.#.#.#.#......+...#.....# # .......# #.......#..%hySq #+#+#+# #.#..%hS%hW[:B.%h \&1%hIf  Things that are here: _a bat corpse; a quokka corpse%hi ###### .....# ##.$..#.# ..#.# #.##.# #.#..# #.#.##+#.######.B@†..%h#..##.#.#..., #.#.#..###.#.#.. #.........#.#.#.. ......###.#.#.#.## .......+...#.....# .......# #.#.. #+#+#+# #.#%h[  The giant cockroach bites you but does no damage.=2 _The giant cockroach barely misses you.%hA  You hit the giant cockroach.%hg†%hx{663.2 (1.2 _You kill the giant cockroach! _No target in view!%hmH _No target in view! _No target in view! _No target in view! _No target in view!%hi _No target in view!%hQQ%h%h4%h%h]%h _%hr %h _%h %hZ  {  #######  .....# ########.$..#.# .....#.# ........##.# #......@.#..# -%h #........#.# ##+#..........###### ......†.†........................########......##.#..........#......, #.#.#..#####.#.#... #..........#.#.#.. ......###.#.#.#.#%hN e6.2 (3.0-%h %h X _You sense a monster nearby.%hC3%heE%h-H%h'K,%h_RX%hYX%h]\%h],%h^%hUcA _You now have 16 gold pieces.%h f3%hg%h"j%hl,%hn%h{p%h8s,%ht%h!w%hx,%hy%hz%h_|,%h}%h~%hi%h%h/%hk%h,%h9%h%h,%h %h%h,%h%h<%h7,%h%h%h%hG%h%h%h%h%h~%h%hP ###############K...[..############@.# ..........#..## ########....#.## ...........#.#%h#........##.##........#..# K   kobold (missile, asleep)#........#.##  ##+#..........######  %hOj......†.†.....%h 82.2 (16.0)  A kobold comes into view. It is wielding a +0 whip.Found a leather armour.%h .KK)==3.2 (17%h\%h( _The kobold shouts!%h*################ ..K....@.....[.. ############..##### ..........#..##########....#.##.....#.# #........##.# #..#..# #.#.%h/-]##  ##+#....######%hI1%h)40((((%h....%h#9-4.0)%h%h`E _The kobold throws a stone. You block the stone.%h!#.K.[.. #..##### .#..## #....#.##  .#.# #.##.#  #.#..#  #.#.##  ##+#.######%h%h .K--5%h~%h%h$#.K.[.. #..##### .#..##  #....#.##  .#.# #.##.#  #.#..#  #.#.##  ##+#.######%hc%ha.K-6%h\  You hit the kobold.  The kobold is severely wounded.%h5=7.4 (1.2%h%h4 _You block the kobold's attack.%hZW  You barely miss the kobold.The kobold is severely wounded.%heX-8.7 (1.3%hO[%h]S _The kobold barely misses you.%h  You closely miss the kobold.The kobold is severely wounded.%h'-9.8 (1.1%hzS _The kobold hits you but does no damage.%hM  You closely miss the kobold.The kobold is severely wounded.%hE.91.0 (1.2%h%h7 _You block the kobold's attack. x2%hH/  You barely miss the kobold.The kobold is severely wounded.%h0(2.2%hL5%h8S _The kobold barely misses you.%hu %hw2 You hit the kobold.%hC)%hӊ1773.4%h%hJ _You kill the kobold!%h %hJ %h %h1 H _No target in view!%h %h %h %h\ H _No target in view!%hI%h#%h&P _%h;  Things that are here:  a +0 whip; 5 stones; a kobold corpse _%hAn%hn%h##.#.#####.....##...##...#.#...######.@......)........[- ....#.############..#### . # ..........#..## { ########....#.## ...........#.# #........##.# #........#..# #........#.## ##+#..........######101.4 (8.0)-%h%h[ _You sense a monster nearby.%h I%h^ %hk! %h! %h0) B%h %hۂ %h %he  #. #. #.##### ......# #.#...# #.#...#.###.#............).........#.###........#...........#..##....K.###%h ######....#.##...... ...#.#...... #........##.#K   kobold (asleep)....# #........#..#.... #........#.## ##+#...####%h 3.4 (2  A kobold comes into view. It is wielding a +0 club.%h uK.K%h J====4.4 (3%h %h @ _The kobold shouts! You hear a loud squeak.%h{V#. #.# #.##### ......# #.#...#%hW# #.#...####.###.#...############..................).....#.############K.#.............#########....#. ...........#.r...... ###.#%hX## #.#..#. #.#.## r   rat (wandering). ##+#...### ......†.†........%hrg  A rat comes into view.The rat squeaks loudly.%hqS.r%hRr`==--5.4 (1%h{%hw= _The kobold hits you but does no damage.%h`%hqr.---%h&6.6 (1.2%h  _You closely miss the kobold. The kobold hits you but does no damage.%hB) %h1 G.r%h2 B-7.8%hV9 %h< t _You completely miss the kobold. You block the kobold's attack.%h   You hit the kobold but do no damage. The kobold barely misses you.r.7--9.0 _The kobold hits you with a +0 club.%h %h; r.6---10.2 _You miss the kobold. The kobold hits you with a +0 club.%h %h %h@You hit the rat.%h# %ha$ %h% .%h%   %hZ&You kill the rat!%h&%hK%hL-%hL88%hM 1.4%hZV%h=[ %hH\%h(]0_The kobold closely misses you.%h_^%h12-----2.6 %hl2o_You barely miss the kobold. The kobold hits you with a +0 club.%h?Z%hZF13=----%h![!3.8%ha%h3h _You barely miss the kobold. The kobold misses you.%h6  You closely miss the kobold. You block the kobold's attack.%h_12-5.0%h%h9 _The kobold hits you with a +0 club.%h8  You hit the kobold.%hj)%h%h9#.choppaz the Shield-Bearer#.#Formicid#.#####Health: 12/18 ================--------......#Magic: 1/1%h========================#.#...#AC: 6Str: 20# #.#...#EV: 8Int: 7###.###.#...############ SH: 4%hDex: 13..................)..... XL:  1 Next: 100% Place: Dungeon:1.......@#.############.. Noise: =--------  Time: 116.3 (1.3)......).#...........#..# a) +0 quarterstaff.......#########....#.## Abil: Dig....... ...........#.#....... #........##.#.....## #........#..# ..... #........#.## ..... ##+#..........### ......†.†........  _The kobold closely misses you. _You barely miss the kobold. The kobold hits you with a +0 club. _You barely miss the kobold. The kobold misses you.You closely miss the kobold. You block the kobold's attack. _The kobold hits you with a +0 club.  You hit the kobold.%h _You kill the kobold!You have reached level 2!%h /  --more--%h7/24=2/22 0% %h(J _%h?3%hA%hWC%hC$ _%hHX%h J,%h*K%hO18==%hP,%hQ%hS%hOT%hU%hW,%hX%h [~9==%hJ\%h[^,%hj_%hi=%hMl%hob20=%hq%hs,%h#u%hFw,%hx%h@{,%hx|%h291%hE==%h%h%h%h%h,%hʇ%h,%h8%h~2==%h=%h,%h%h,%h%h,%h%h~3==%h#%hߝ,%h%h٠,%hա%h,%h%h ~4==%h%h%h,%h%ẖ<  You see here a +0 club.%h%h' _%hy,%hs%hO #. #.# ## #.######. ......# #. #.#...# #. #.#...# ###.###.#...#########.............)-b#.........#.########## #.......).#........... #........#########....# #........# ..%h ~..# #........# #........## b   bat (wandering) #......### #........#. #......# #.#.#...... ##+#..%hF47.3 (31.0)%hR.#b-8.3 (32%h%hYV _A bat comes into view.%h #.  #.#  ##   #.  %h #.   #.   ...###.###.#... .......@.......) .#b........#.## %h#.......).# #........## #........#  #........#  #......###  #......#   %hlq #.  #.#  ##   #.   #.   #.   ...###.###.#... .......@.......) %hn.#b........#.## #.......).# #........## #........#  #........#  #......###  #......#   %ht4%hz%h}Z _A bat is nearby!%h 9 #. #.# ### #.##### #.. ......# #.# #.#...#. #.# #.#...#.###.###.#....).#b........#. #.).#. #.###.... #.# . #.# #. #......### #.# #......# #.# #...... ##+#%h<B%hDYb.b%h7FT=9.3 (1.0) _%hL%hN%h 6  You sock the bat!%h i.%h >5=50.5 (1.2%h %h G _You kill the bat!%h %h %h %h  H _No target in view!%hZY %h7Z %h7c %hf H _No target in view!%h %h %h %hG H _No target in view!%h4%h%hH _No target in view!%hO3%h%h%h%h$ _%hn%h%h,%h"%h%h,%h%h%h,%hF%h%h,%hy%h%ha,%h%h%h0,%h%h> %ha ,%h %h%h{  ..#   #.#  #.# #@#- #.#%hV%#####.##### #.........##.###.#...#. #.# #.#...# ....###.###.#...###########......................).......#.........#.############%h,/60.0)%h8-%h%h[ _You sense a monster nearby.%h |## g. .##. #.# #.######.#####....g   hobgoblin (asleep)...###.# 1.0)  A hobgoblin comes into view..gg===2.5 (2 %h= _The hobgoblin shouts!%hz`### ... #g###.... ####.####..... #.## #.# #.g---3.5 (1%hv C  You sock the hobgoblin!%hm >†%h@= 1=--4.7 (1.2 _You kill the hobgoblin!%h;  _No target in view!%h  _No target in view!%h 4%hp %hR H _No target in view!%he 4%hS%hH _No target in view!%h883%h 9%h*:%h+;%h;$ _%hED###.>. #.###....  #.####.@.#-50###.# #.# #.# #.# #.# #####.##### #.........# #.###.#...#%hyE[-6.7 (2%hG%hLK _No target in view! _No target in view! __Found an escape hatch in the floor. _You see here a hobgoblin corpse.%h$o %hJs I%hv %h _%h %hȑ B%h B%h ,%h %h %h %h9 %h %hN %hҥ %h^ ,%h %hx %h P  There is an escape hatch in the floor here.%h %h  _%h %h* B%h ,%h9 ,%hU ,%h %h %h- %h %hz # ###########.#.......>.#########.##########.#..........#%h H######.#.### #@#.†.##....###.##.#### #.#.. #.#b.. #.#.. #.#b   bat (asleep). #####.##### #.........#  #.###.#...#78.7 (12.0)%hZ %h& %h ab.b%hd ,9.7 (13%h3 l _A bat comes into view.%h###########.# .......>.# ########.###.# ..........# ######.#.### #.##.#.†.##..@.###.# #.#### #.#.b #.#... #.# #.######.##### #.........# #.###.#...#. #.# #.#...#b..b=80.0) _The bat hits you but does no damage.%hyy  You sock the bat!.%h201.9 (1.2 _You kill the bat!%h _No target in view!%h/ _No target in view!%h* _No target in view!%hh _No target in view!%h _No target in view!%h%hO%h%h@ _No target in view!%h I%h %h %h $ _%h n%hN %hY g########.# .......>.# ########.# ##.# ..........# ######.#.###%hP! s #.##.#.†.# #....###.# #@#### #.#-3.9 (2.0#)......# #.#........# #.#%hY" ........# #.#.?...######.#####......##.........##......##.###.#...##.....###.# #.#...# ....###.###.#...#####%hY# E %hy+ %h, E-4.9 (3%h0 %h2 % _Found a dagger.%hq%hB%hk%h%h,X%h*S #.##########.#..........# ######.#.#### #.##.#.†.#.#.#####....###.#.......#.#### #.#.#)......# #.#.......@.# #.#).%h֤.# #.#>....?...######.#####.##.........##......##.###.#...#g ###.# #.#...#g   hobgoblin (asleep) ##.###.#...#### ...................... ..#.........#.#%h 5.9 (1  A hobgoblin comes into view.Found a dagger. Found a stone staircase leading down.%hug.g%hg4==6.9 (2%h%h+ _The hobgoblin shouts!%ht #.# ..........## ######.#.###. #. #.##.#.†.##.#.#####....###.#.......#.#### #.##.#)......# #.#.........# #.##).# #.#%h\ .>....?...######.######.........##.........#g#......##.###.#...#. ###.# #.#...# #.....###.###.#...### .....................#..#.##### #).#......%h^ %hj @g.%h 4--7.9 (1%h %h %h [ ..........### #. ######.#.###...#. #.##.#.†.##.#.#####....###.#.........#.#### #.##.#)......# #.#.....# #.#b#).# #.#..>.######.######..g......##.........#....#......##.###.#...# ###.# #.#...#. #.....###.###.#...## ....................#...#.#### b   bat (wandering)#.......).#..... #..#######%hm,%h%h%he  A bat comes into view.%hy,.g.>b.g.g   goblin (wandering)b   bat--8%hK _A goblin comes into view. It is wielding a +0 dagger. _You see here a scroll labelled HAIFFU TUSIBB.%hK .# ## #. ######.#.###...#. #.##.#.†.#.#.#.#####....###.#.......#.#### #.#.#.#)......# #.#.# #.#.#).# #.#%hL .g.>b.g@?...######.#####.#.##.#.#......##.###.#...#.... #.....###.# #.#...#.. #.....###.###.#..... .. .....#.........#. .....##.......).# #.%hQ%h S%hd7  The goblin shouts!%hpb.g>.g%hr/==9%h|%h~s _The hobgoblin closely misses you. You block the bat's attack.%ht  You hit the hobgoblin.  The hobgoblin is lightly wounded.%hvk  The bat hits you but does no damage. You block the hobgoblin's attack.%hЂ..>g.g@b%h6-91.2 (1.3%h%h{ _The bat hits you but does no damage. The hobgoblin barely misses you.%h <  You sock the hobgoblin!%h \  You kill the hobgoblin!%h %h %h $b.g†@?g   goblinb   bat%h X3-2.5%h %hz l _The bat barely misses you. You block the bat's attack.%h %hK %h %hS %h= .b..g%hO (3.8%h %h$ t _You closely miss the bat. The bat hits you but does no damage.%h*I %hJ %h{  You closely miss the goblin. The bat barely misses you.b.5.0 (1.2%h؅ r _The goblin hits you but does no damage. You block the goblin's attack.%hr 9  You sock the goblin!%h %hk Y  You kill the goblin!%h* b..)b   bat%h| 056.2%hO %h I _The bat misses you.%h######### .. ..........# ## #. ######.#.##....#. #.##.#.†.#.#.#####....##..........#.#####.#).....b%h..#)...@....# #.# .>..).?...######.#####..........##.##..##.# .. #.....###.###.#...#.. ..............#. .....#.........#.###.....#).#....%h%hO%hd%h,70%h&_ _The bat misses you.%h,%hNb.8.3 (1.1%h%h8 _You barely miss the bat. The bat barely misses you.%h- #.# .. .##.## #. ######.#.####....#. #.##.#.†.##..#.#.#####....###.#...........#.#### #.##..#.#)......# #.#.b......# #.# ..#).# #.#.>..).?...######..#.##.%h0#.....#......##.###.#....#.....###.# #.#...#.....#.....###.###.#..... .#.#.......#.........#. .....##.).#%h8%h\>Mb.90%hhB%hGNV _The bat hits you but does no damage. You block the bat's attack.%h #.## ....# #.## #.# ######.#.### #....#.# #.##.#.†.#.#..#.#.#####....###.#.....#.#### #.#.#..#.#)......# #.#.b.# #.# ..#).# #.#.>..).?...######..#.##.#.....#......##.###.# ......#.....###.# #.# #.....#.....###.###.#...........#%h\7.#.......#.........#. .....##.).#%h%h(200%h%hE: _The bat hits you but does no damage.%h  You barely miss the bat. The bat hits you but does no damage.  A bat comes into view.{3-1.6 (1.3%hX _The bat hits you. The bat moves out of view.%h6  You sock the bat!%h%h%hZ%h%hp(†b(wandering)....b%hMP-402.8 (1.2%hU%hYG _You kill the bat!%hsW# .............# #.## #.# ######.#.####....#.# #.##.#.†.# .#..#.#.#####....###.# ............#.#### #.# .#..#.#)......# #.# ......†.......# #.# #)..# #.# .....>..@.?...######.####....#.........##..........#.....###.###.#%h&Z .....#.....###.# #.#.#.....#.....###.###.#............b............#.#.......#.#.###.##.....##.).#... #.#####%hZ%h\%h\%hpb..b4=-30%hy%h7  Things that are here: _a +0 dagger; a hobgoblin corpse%h.## #.# ######.#.####....#.# #.##.#.†..#..#.#.#####....###...........#.#### #..#.#)......# .....†. ...#)......>..).?...######.####...#...@.....##.........#.....#.b###.# ......#.....###.# #.....##.##......................#.#.......#.........#.## #.##.....#).#... ....##..##### ...[37%hem%hZ.b=4%hh%h: _The bat hits you but does no damage.%h @...#.# #.##.#.†..#..#.#.#####....###...........#.#### #..#.#)......# .....†.%hH  ...#)......>..).?...######.####...#.........##.........#.....####.# ......#.b...###.# #.....#.....###.##......................#.#%h 5#.........#.## #.##.....#).#... ....##..#####..%h k ... #%h %h &b.%h# &5%h %hE = _The bat hits you but does no damage. x2%hw 5  You hit the bat.%hZ k†%hɔ Q=56.9 (1.1%h6 %h G _You kill the bat!%h 4%hi %h H _No target in view!%h 4%h2 %h H _No target in view!%h/%h %hK%hH _No target in view!%h4%h %h H _No target in view!%h_P _No target in view!%h+%h,%hh0%hO _%h..).@...######.##### -....#.........##.........# %hf.#.....#.†....##.###.#...# ......#.....###.# #.#...##.....#.....###.###.#...........................#.#.......#.........#.#.##.....##.......).#..%hnh3.....##..#######%hs-8.9 (2.0%htE-9.9 (3%h_{%h} _No target in view! _g - a scroll labelled HAIFFU TUSIBB%h~%hN   You see here a +0 dagger. _%hܽ X%h %hJ B%hw %h %hg %h %hq %h  ### ########.# %h { .. .......>.# #.# ########.# ## #.##########.# #. .............# %h #.####.# ######.#.# #....#.##.#.† #.#.@#.#....### #............#.#### # #.#..#.#)......# # ........†.......# #%hF  #.$....#)........#  #.#.....>..).....###### #....#.........##.... #.#.....#.†....##.### ........#.# %h ,17.9 (8%h| %h %h" [ _You sense a monster nearby.%ho 3%h %ha X%hP %h$ %h& %h& ,%hx %ha %hm ,%h! %hh$ ,%h% %h8) M _You now have 27 gold pieces (gained 11).%h* 3%h+ %hQ- %hI. %h. ,%h0 %h0 %h1 %h1 %h!4 %h4 %hp5 %h5 %h8 %h69 %h9 ,%h ; %h; %h< ,%h= %h> %h`? ,%hB@ %h~A %h2B ,%hVD %h#E %hE ,%hG %h$H ,%hH %hJ %h{K ,%hkL %hLO %hP ,%hQ %hLS %hT ,%h~U %hV %hvW %h X ,%hY %hS_    %h`   #######.# ####  #...g.... .. .....  #@# #.# ##  #.# ### #.###### %ha  #.# #.. .........  ####.###.####.# ####  #......#....#.# #.  #.##.#.#..#.#.#####.. g   goblin (asleep) #.##.#............#.# #.####.#..#.#)......# #...........†.......#%hed 037.9 (20.0)%hg [g.g%h[h ,8.9 (21%hl %hJp s _A goblin comes into view. It is wielding a +0 club.%hX    #######.## ###### #.@g........ ...... #.########.#  #.# ### #.########  #.# #.. .......... ####.###.####.# ##### #......#....#.# #.## #.##.#.#..#.#.#####... #.##.#............#.# #.####.#..#.#)%h%h9=9.9 (1.0)%hn%h4 _You block the goblin's attack.%hx  You barely miss the goblin. The goblin barely misses you.%hy .41.1 (1.2%h } %hZ = _The goblin hits you but does no damage.%hI %h$ -2.4 (1.3%h %h+ _You barely miss the goblin. The goblin closely misses you.%h  q3-3.6 (1.2%h %hU u _You barely miss the goblin. The goblin hits you with a +0 club.%hO%hP(4.8%hV%hZz _You closely miss the goblin. The goblin hits you but does no damage.%h]9  You sock the goblin!%hbC)%h4=506.1 (1.3 _You kill the goblin!%h%h%h%hH _No target in view!%hnH%h2I%h J%hM%h>O%h W: _%hmX|  Things that are here:  a +0 club; a goblin corpse%hZ%h[ _%hC]%hC_%h4=%h%h%h%h%h,%h,%h&%hX%h,%h%h%h,%hо%h%h ,%h%h%h,%h%hG%h,%h5%hx %h ,%h%h%h,%h3%h=%hE,%hF,%hH%hPn%h3ZX%h\k #..#......#)........# #.# #..#.#.....>..).....######.# #..#.#....#.........##...... #..#.#.#.....#.†....##.###.# #............#.....###.# #.# #.####.#.....#.....###.###.# %h]#.#......................... #.#....#.#.......#......... ######.##@....##.......).#- ........##.....##........ ##########.....##........# %hPde ......### #.....##......### #.....##......# J   endoplasm (asleep) #.....##...... ## #J%.... ###### .. .. 75.1 (29.0)  An endoplasm comes into view.Found an inkwell talisman.%hjJJ.-6.1 (30%hSr%hs^ _The endoplasm quivers.%h+v#.....>..)####..#...........#.#.....#.†###.#%hB,..........###.# ####.##.........................#.##.# ######.##.....##).........######### %h. ..###..#.. #J ##### #.%.... ###### ........ %h/%h5(J.%h:617.1 (1.0)%h;%h=%h##..........#.#.....#.†###.#..........#.....###.# ####.#.#.........................#.##.# ######.##.....##)........#########  .......#.....#%h>###.....#J##.... #. ####### #.%.....###### .. #.......# ##%h7%h=(J.%h&8%hg%h%h@  #.....#.†###.#..........###.# ####.#..#.........................#.##.# ######.##.....##)........##########  .......#.....#J##.#. .##J   endoplasm####..#..  The endoplasm jiggles.=9 _The endoplasm hits you but does no damage.%h1q  You hit the endoplasm.  The endoplasm is lightly wounded.  The endoplasm freezes you.%hs a19-----80.4 (1.3%hOz %hz % _You are frozen.%h <  You sock the endoplasm!%h j.%h S-----61.6 (1.2%h~ %h M _You kill the endoplasm!%h %h\ %hC %h H _No target in view!%hJ%hH _No target in view!%h4%h%hH _No target in view!%hI%h&  _20=%hp1==%h%ht2==%h,%h%h,%h%h,%h%h~3==%hQ%h$%hu%hH%h,%hB%h%h 4==%hC=%h%hw,%h%hS%hx%h,%h%h#,%h B%h %h.%h%h%hB%hB%ha,%h%h%h%h%he%h~%h= %h %h %h!%h"%h%#%h#%h$%h3+%hO-B%h-%h.%hD/%h/%h0%h1%h1%hc2%h3%hy4%h4%hL5%h~6%ho7%h7%h@8%h79%h1:%h:%h;%h$<%h#=%h=%h=%h>%h?%h[@%h@%hA%h C%hsC%hC%hD%h&F%h{F%hF%hG%hH%hDI%hI%h8K%hFL%hL%hM%hN%hO%hO%hQ,%h R,%hR%hS%hT%hU%hU%hV%hW%hX%hX%hNY%hZ,%hl[%h]%he3  #.#   #.#   #.#   #.#   #.#   #.#   #.# ##### %hfm  #.####......   #...@'...... -   ######......   .....   .g..   ###    g   goblin (asleep)      %h"m 335.6 (54.0)  You open the door.  A goblin comes into view. It is wielding a +0 club.%hqg.g===6.6 (55%hu%hz( _The goblin shouts!%hBs #.#  #.# .# #.# .# #.# .# #.# .# #.# .# #.# .# #.####......# #....@. ######. ..g. ......# ####    g.---7.6 (1.0)%hF%hyIQ _There is an open door here.%hc #.#  #.# #.#  #.# #.#  #.# #.#  #.# #.#  #.# #.#  #.# #.######  #.####......#. #....' ######.g.%h #. #......# # %hk%h̠~3-=--8%h:%hY9 _The goblin hits you with a +0 club.%h"9  You sock the goblin!%hB) %hO-59.9 (1.3%h%h2J _You kill the goblin!%h1 %h2 %h%6 %hY9 H _No target in view!%h2d %hd %hh %hj H _No target in view!%h  _No target in view!%h %hC %h9 %h& H _No target in view!%h_ _4=%ha%h^l=%hdv%hv%hw%hy%h{%hd{%h|%hC%h,%h%hф%h,%hч%hx%h%hP%hs%h%hՑ,%h%h?%hΖ%h7%hD%hR%hq,%ha%hE%h%h%h6%h%hO,%hϥ%h0%h,%h%h%hV,%h%h?%hb%h%hƳ%h%h,%hp%h%h3%h%h%h%h׽%hE%h%h#%hB%h%h%h3%h%h%h@,%h%h%h,%h[%h7 _You open the door.%h3%h%hN%h,%h%hV@  There is an open door here.%h.#................... ......###. #.#########..###### .......+... #.##..## .......# #. #.# ##..# #+#+#+# #. #.# #######.# #{#. #.# #.......#####.### #.# #.......#.....# # #.######.......'.....# # #......#.......#@....# #-70.9 (31.%h 0) '..............#.....# # #.)........####>.. #..........##.. #......#### #...... #############.....$....%h\-1.9 (32%h%h; _Found a stone staircase leading down.%h[ %h\ %h^ %h4e %hu .#########..###### .......+...# .# ##..## .# # %h{v u.# .# ##+#+#+# #. .# #######.# .# {#. .# #.......#####.# # .# #.......#.....# . %hKx .######.......'.....# #. ......#.......#.....# #. ........#.@...# #. .)#####.......>w.. ...%hy  #....#####.. ......#### #......###### ##### ..$..w   dart slug (asleep)..%h 0.0)ww  A dart slug comes into view.%h 8 ```%hv Y```The dart slug launches a dart at you.%h' b.....>%h# 3=2.9 (1%h %h% @ _The slug dart hits you but does no damage.%hY#..###### .+...#. # ##..## .#.# #. # ##..# .##+#+#+# #. # #######.# .# {#. %hĭ5# #.......#####.# ##. # #.......#.....# #. ######.......'.....# #.#.#.....# #.#..@..# #. ).#####.>w. ..# #....#####. .. #### #...... #####.....$.. ..........%h%hn9w.%h.-3%h%h%hjG ..###### .+...#. ##..## .#.# #. ##..# .##+#+#+# #.  #######.# .# {#.  #.......#####.# %h3H R##.  #.#.....# #........'.....# #.#.#.....# %hH #.#...@.# #. .#####.w.%hI U..# #....#####.. ..  #####.....$.. %hdJ _..........%hS %hT @-4%h[[ %h_ %h\ ?..###### .+...#.##..## #.#.# #.##..# #.##+#+#+# #.#######.# #.# {#.#.......#####.# ##.#.#.....# #..'.....# #.#.%h 7#.....# #.#....@# #.#####.w...# #....#####... .. #### #...... #####.....$.. ..........%h %hό ``The dart slug launches a dart at you.%h(..%h_0----=5%hC _The slug dart hits you.%h{  #.#.# #... #.##+#+#+# #.#######.# #.# {#.#.......#####.# ##.#.....# #+# #. %h###.'.....# .... #. ..#.......#.....# ..... #..#.....##...... #.#####.....@.w..... ..##### #....#####.. #### #...... . %h*### #####. ..$....... %hD%hnLw>%h.-6%h%hk%h=  You thump the dart slug!%hJE†%hu r1/25----8==8.1 (1.2%hz%h M _You kill the dart slug!%h%h%hC"%h&H _No target in view!%hJ%hH _No target in view!%h[%h%hp^ _No target in view!%h %h%h%hyH _No target in view!%h|4%h`5%h_;%hx?H _No target in view!%h 3%h %h %h R2= _%ht X%h ,%h %h B%ha O=%h %hj a3=%h %hi ,%h, %h B%hS ,%h 4==%h %h~ %h  %h %hi ,%h %h_ B%h  ~5==%h %h6 B%h %h %hE = _No target in view! _You now have 44 gold pieces (gained 17).%hF %hQM ......#####.# ##... ......#.....##.#.#+## ##.....### ......'.....# ......#.##.....# # ......#.....# ......#.##.... ......#.....##........##.....## ..#####......†>.........######### #....#####........ ## #...........#.  ....@.#-- #.......#  #...........#  #.###.......##.#+######.#..####%hS x401.1 (23.0)--2.1 (24%hT %hnV \ _h - 2 viscous orange potions%h3%hI%hD%h$####.# #.# {#......†#########.##.#. ##.........#.....##.#.#+## ##.....###.#'.....##......#.##.....# #.##.....##......#.##...........#.....##..##.....##... .#####......†>.........########## . #....#####......... # #..........@#.#####.......# {%hL ## #....#.###.......##.#+######.#..###%h-13.1 (1.0)%h<4%hq[ _You sense a monster nearby.%h2 ..# #.##+#+#+# #.#.... ###.# #.## #. {#......†##########.##.#. ##...........#.....##.#.#+## ##.....###.#.'.....##......#.##.....# #.###.....##......#.##........ ....#.....##..##.....##.... #####......†>..###########  #....#####..@.......#.....#..?....#####.#....r.. ##.......#.....#.....g.#.###.......#.......g   goblin (asleep)#.#[40%hF m+#####.......r   rat (asleep)#.# ?..####.. 0  A rat and a goblin come into view.Found a scroll labelled LUQENW MOOHOHIMY and a scroll labelled HOICIT HOZAAP.{r.g.gr===4.1 (1 _The rat squeaks loudly.%hE ..# #.##+#+#+# #.#....<.# #.## #. {#......†######.##.#. {##.#.....##.#.#+##.##.....###.#.'.....##......#.##.....# #.##.....##......#.##...#.....##.##.....##.......†>.##....#####.##.#..?r...######.......#.##.......#....g..##....#.##.###.......#.##.#+#####.##.# .?..# [39;49%hd!m%hy;x,Kr.g.K   kobold (missile, wandering)r   rat---5%h=%h8A} _A kobold comes into view. It is wielding a +0 dagger of pain.%h m..# #.##+#+#+# #.#....<# #.# #.## #. .#......†######.##.#. .##.#.....##.#.#+##K##.....###.#.%hm '.....##......#.##.....# #.##.....##......#.##...#.....##.##.....##.......†>.#####....#####....@r....# #.#..?....# #####.......#.# #.....#........#.###.......#.# #.#+#####.# #.# .?..##### %h'  KK)The kobold shouts!%h K((((%h]8 %hsX  %hY %hJZ .%hZa .%hb .%hb .%hOc g%hd .  %hd AThe kobold throws a stone. The stone hits you but does no damage.%he %h6o ?===6%hs  %hs %ht -_The rat bites you but does no damage.%h %h4 %h %h| .%h: K%h g%h .%h %h --%h 7.3 (1.2%h %h  %h %h@ e_You barely miss the rat. The rat barely misses you.%h %hE U  You sock the goblin! %hG %hwH .%hXI K%hJ )%hJ fK   kobold (missile)%hOK \r   rat%h6L T  You kill the goblin!%hp _90--8.4 (1.1%hr %h=v  %hv %hw %_The rat misses you.%hy %h"6  You sock the rat!%h%h=].K.%h 559.7 (1.3%h7%hG _You kill the rat!%h\#.......##... .+#+#+#.#....< #.# #.## #.......†###########.##.#. .....##.#+#..###.#...'#.##.....# #.#####.##....... ..##......K.##.....##...... ###......†>.##################.................#.)?#####...... #............#.###.......+#####.......#..?..#####100 _The kobold hits you but does no damage.%h1.9 (1.2 _You miss the kobold. The kobold closely misses you.%h  You barely miss the kobold. The kobold closely misses you.3.2 (1.3 _You block the kobold's attack.%hT4.5 _You closely miss the kobold. You block the kobold's attack.%h$%h̗-5.6 (1.1%h¡%hq _You closely miss the kobold. You block the kobold's attack.%h%h&6.8 (1.2%h4%h_y _You hit the kobold but do no damage. You block the kobold's attack.%hW%:  You thump the kobold!%h ,%hD-)%h-!%h@/%h9$%h:.## #.#.......# #.......#..#... choppaz the Shield-Bearer %h|;..# #.##+#+#+# .#.......#....<# Formicid %hW<F#.# #.## #. .#......†####### Health: 25/25 ======================== %h(=..#####.##.#. .##............. Magic: 2/2%h>1======================== %heA..#.....##.#.#+##.##.....###.#... AC: 6Str: 20 ..'.....##......#.##.....# #.#### EV: 8Int: 7 ..#.....##......#.##............. SH: 4Dex: 13 ..#.....##......).##.....##...... XL:  2 Next: 100% Place: Dungeon:1 ###......†>.....@...############# Noise: =--------  Time: 418.0 (1.2)#....#####..........#a) +0 quarterstaff#...........#.)?....#%h B&Abil: Dig%hJE#####.......#.......##.......#.......##...........#.......##.###.......#.......##.#+#####.......##.# .?..#####You barely miss the kobold. The kobold closely misses you. %h.F;_You block the kobold's attack. %hFb_You closely miss the kobold. You block the kobold's attack. %h~Gb_You closely miss the kobold. You block the kobold's attack. %hHk_You hit the kobold but do no damage. You block the kobold's attack.  %hIYou thump the kobold!%hJ %h?K%hWm_You kill the kobold!You have reached level 3!  %hZ--more--%hK\%h  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? %hvPM30/303/323 0% %hh_k _You feel stronger. x2%hx M###### +...# #### .#.......##... .+#+#+#%hy .#....< #.# #.## #.......†###########.##.#. .....##.#+###.#...'#..# #.#####.##....... ..%h| ##.##.....##...... ###......†>.##################......#...........#.)?....#.....#.......#%h] %hD ;-90 _%h %h  Things that are here: _a +0 dagger of pain; 3 stones; a kobold corpse%h+I _%hj%hmZ.# #.## #. #.#......†#######.###.##.#. #.##........... .#.....##.#.#+##.##.....###.#.... .'.....##......#.##.....# #. .#.....##......#.##...#.....##......).##.....##.... ##......†>...########## %h #....#####..........#  #...........#.)@....# -  #####.......#.#  #.......##  #.....#.......#  #.###.......#.#+#### #.# .?..##### ..# #########%hJ,22.0 (3%h+3.0 (4%h& %h f _i - a scroll labelled LUQENW MOOHOHIMY%h7%h^n%hT,%h2n%h%hi,%h%h####......†>.........#####  #....#####..........#  #...........#.).....#  #####.......#.......# %hm #.......#.......#  #...........#.......#  #.###.......#.......#  #.#+#####.......# %h(#.#......@..##### ..###########  ### %h@%h29.0 (6%h%30.0 (7%h%hc _j - a scroll labelled HOICIT HOZAAP%hg _%hl X%hm ,%hn %hp %hq %hq %hq %hqs %ht %hYu %hw %hx %hz ,%hz %h| %h} ,%h~ %h 7 _You open the door.%ho 3%h %h} @  There is an open door here.%hÆ 5 _%h %h %h ,%h %hύ %h ,%hՏ %h %hʒ ,%h0 %h %h %hi %h͕ %he %hϗ ,%h8 %h %h} ,%hY %hw %h ,%h %h۟ %hf ,%h %h: %h %h! %h %h %h" ,%h %h4 %h ,%hd %h %h ,%h4 %h %h ,%hF %h %h %h %h~ %h͵ %h %hO %h %h& %h ,%hg %hj %hB ,%h %h %h< ,%h %h %h ,%h: %hX %h/ ,%h %hS %h/ ,%h %hC %h ,%h6 %h %h ,%h8 %h %hh ,%h %h %h ,%h %h 7 _You open the door.%h 3%hI %h @  There is an open door here.%h 5 _%h %h] %h ,%hI %hX %h> ,%hO %h 7 _You open the door.%hK 3%h %h You open the door. _There is an open door here. _You open the door. _There is an open door here. _You open the door.  There is an open door here.%h 5 _%h %h, %he ,%h %h[ %h5 %h %h %h %h! ,%h %hp %h ,%hb %hO" %h{# ,%h$ %h'& %hp' ,%h'( %h) %h* %hV+ %h+ %h- %h. %h/ %h/ %h1 %h2 %h2 %h3 %h5 %h6 %h?7 %h8 %hA There is an open door here. _You open the door. _There is an open door here. _You open the door. _There is an open door here. _You open the door.%h|C 3%hD %hF %hCH ,%hI %h7K %hL %hEM %hM %hP %hwQ ,%h|R %hiT %h3V ,%hV %h Y %hZ %hvZ %hK[ %h] %h_ ,%h_ %ha %hb ,%hc %hf %hg ,%hh %hj %hl ,%hfm %hpt %hy X%h`{ ,%h{ %h} %hC ,%h %h %h$ %hȃ %hy %h %h ,%h %hY %h %hc %h^ %h %h ,%hĐ %hÑ %h %hl ,%hޔ %h %h ,%hҗ %h- %hߙ %hq %hɛ %hG %h֝ %hf %h0 %h %ht %h/ %hu %hΥ %hJ %h %h %hq ,%h6 %h %h ,%h %hT %h %h X%h %h ,%h %hV You open the door. _There is an open door here. _You open the door. _There is an open door here. _You open the door.  There is an open door here.%h %h  _%h %h4 %h ,%h- %h %h ,%h %h %h: %h %h@ %hf %h ,%hL %h %h ,%hB %h" %h ,%h %h 0There is an open door here. _You open the door. _There is an open door here. _You open the door. _There is an open door here.  You see here a dart slug corpse. _%h %h R  There is a stone staircase leading down here.%h K _%h %h# ,%h% %h>* %h- ,%hZ/ %h3 %h6 ,%h8 %h< %h @ ,%hYD %hG %hI ,%hK %h1M %hN ,%hpP %hR %hT ,%hV %hjX %h?Z ,%h[ %h_ %ha ,%hIc %hve %hOg ,%hh %hj %hk ,%hGm %hao %hq ,%hgr %hs %hu ,%hv %hw %h y ,%hy %h| a  You see here a bat skeleton.%h~ K _%hH %hx ,%hՁ %h} %h\ %hЄ %hY %h %hۈ ,%hΉ %hЋ %h ,%hɍ %h] %h %h %hm %h %h^ ,%h5 %h %hȗ %h5 %h %h %hL %h %h, %h %h ,%h %h %h ,%h] %h %hj %h۩ %hԪ %h B%h %h %h& @ ##################{ .....)..[... #########..#####.. { %h .......#..## #.# ###....#.## #.# .......#.# #.# ......##.# #@# ......#..# #.# ......#.## ##.#### %h ........#######.....#### ..÷....................# .......########.....#... #.#..........#.......... #.#.#..#####.#.#######.. %h H#..........#.#.#.%h P545.0 (115.0)%h %h [ _You sense a monster nearby.%h[%hF%he%h'%hiM.# . %h##################g .....)........[... #########..#####.. { ....## %hU####.#%h.# #.# ......#.## ##.####..g   hobgoblin (asleep)#.......#####%hz 0.0)  A hobgoblin comes into view.%h[ .{{ %h  The hobgoblin shouts!%h6K===6.0 (1%hL6 _The hobgoblin moves out of view.%h%hx %hE %hH _No target in view!%h .#. ##################. .....)........[...{{ #########..#####.. .......#..## #.# ##### ... #..## ##.#####.....##### #..........#.#.#.{, gg   hobgoblin---7 _%hZ%h< dM.# . ##################J .....)........[..., #########..#####.g ....## ####.#.# #.# ......#.## ##.####%h"= J   endoplasm (wandering)#.....#####%hB l  An endoplasm comes into view.%hRC %hGI  .{.gg   hobgoblin  The endoplasm quivers.%hJ B---8%hO %hMR 6 _The endoplasm moves out of view.%hP M # .# ##################.# %h .....)........[...J #########..#####.. ....## #g ####.# ......#..# #.#J   endoplasm.....%hn %h +.J%h .=9%h %hJ W _The hobgoblin closely misses you.%hKS  You thump the hobgoblin!%h,8.J%h@>7550.3 (1.3%h^c _You kill the hobgoblin!%h#####..#####.@.......-3.6 (2.0#..## #.######## ##....#.## #.# # #.###.# #.##..# ##...#.## ##.####.....#### .÷..#%h[-4.6 (3%hQ _Found a stone staircase leading down.%h| %h n%h`' %h0 %h43 ####### #.....# #.....#  #.....#  #.....#  #....@+ {  #.....#  #.#####%h^=  #.# #.# ############.#######...[.........> ###..#####..........#..## #.#########%h|D r64.6 (10.0)5.6 (11%h!H  %hH %h K 7_k - a fuming coppery potion%hQ %h######'...g..######g   hobgoblin (asleep)%h  You open the door.  A hobgoblin comes into view.%htg.g%hQ4===6.6 (1.0)%hp%h>+ _The hobgoblin shouts!%hL####### #.....# #.....# #.....# #.....##.....@..g.#.....#.#.##### #.##.#.# [......#####.. %hiN%hNT3g.%h?YF---7%h8[Q _There is an open door here.%he?####### #.....# #.....# #.....# #.....##.....'@g.....##.....#.##.##### .# %hPU%hVP=--8%hZ%hT]W _The hobgoblin closely misses you.%hM  You hit the hobgoblin.  The hobgoblin is lightly wounded.9.8 (1.2%h%hQ7 _You block the hobgoblin's attack.%hϟ <  You sock the hobgoblin!%h C.%h 571.0 _You kill the hobgoblin!%hbq    #######  #.....#  #.....#  #.....#  #.....#  #.....'.@.....#  #.....#.#  #.#####  #.#  #.#  .#   [.>#    ..#####.    .## #.#   -20%hs %hu %h %h~%h%hڻ%h%h %h%h#%h%h%h%h%h_%h%h%hv,%h%hX%hX%h,%h%h%h/,%h%hv%hJ%h;X%h%hz,%h%h%h[,%h%h %h",%h*#%h+%h`9%hR@X%h4A,%hA%hZ`%h]B%h]%hbX%he%hf,%hg%hj%hj,%hk%hn%ho,%h*p%hs%ht,%h2u%hx%hz,%hz%hR~%h,%h݀%hOX%h%h(,%hL%hР%hӣ,%h%h%hD,%hT%h%h&,%h %hű%hݲ,%h׳%h%h,%h&%h%h,%h%h%h,%hy%h %h8,%h.%h_%h,%h%h%h,%h%h%hv,%h~%h%h,%h,%ha%h,%h%h%h,%h%h%h#,%h=%h%h ,%hX%h%h,%hL%h%h,%hk%hdX%ht%hJ,%h%h %h ,%h[ %h%h,%h%h%h,%hx%h%h,%hP%h!%h#,%h%%h'%h(,%h7*%h,%hC.,%h/%h1%hY3,%h4%hS6%h7,%h8%h1:%h=,%hp>%h?%hJPB%hV #..#.#.....>..).....####  #..#.#....#.........##..  #..#.#.#.....#.÷....##.#   #............#.....###.#   #.####.#.....#.....###.#   #.#.....................   #.#....#.#.......#......   #.######.##.....##......   #......@.##.....##......-670.0 (98.0)  ###########.....##......  ................##......  ###.....#.....##......  #.....#.....##......   #.# #.....#.....##......   #.# #######.%.....######   #####.##### #.......# #   #.........# ##......# #%hY%hZE _Done exploring.%h9D%hD%h O%h.................0.0) _Done exploring.%h(I%hJ%hE _Done exploring.%h*' %h( %h) %hS 4%hoZ %h[ E _Done exploring.%h Where to? (? - help)  D - Dungeon %h}%h{ #..#.#.....>..).....#### choppaz the Shield-Bearer  #..#.#....#.........##.. Formicid  #..#.#.#.....#.÷....##.# Health: 30/30 ======================== %h@ #............#.....###.# Magic: 3/3========================  #.####.#.....#.....###.# AC: 7Str: 22  #.#..................... EV: 8Int: 7  #.#....#.#.......#...... SH: 4Dex: 13  #.######.##.....##...... XL:  3 Next: 15% Place: Dungeon:1  %h#......@.##.....##...... Noise: ---------  Time: 670.0 (0.0)  ############.....##...... a) +0 quarterstaff  #................##...... Abil: Dig  #.####.....#.....##......  #.# #.....#.....##......  #.# #.....#.....##......   #.# #######.%.....######    #####.##### #.......# #    #.........# ##......# # You sock the hobgoblin! _You kill the hobgoblin! _Done exploring. _Done exploring. _Done exploring. _Done exploring.%h%h!%h$ _%h3"X%hY#%h%%h,(,%h<*%h-%h/,%h2%hL5%h8,%h:%h=%h`@,%h^%h)%h,%h%h %h ,%h%hPY  There is a stone staircase leading down here.%h^%h%hJ$ _%h'%h~;2%hM%h%h߂%hԌ  #) #. %h@#. ##.### #.[..# ..###....# .........# #..@.#9.7 (9.7 #....# .........  ########### _You climb downwards.  Found a ring mail and a dagger.%h9,%hߚa _There is a stone staircase leading up here.%h%h%h%he %h&%h>-: _%h-%h2,%hG%hN#.#. ####.### ..#.[..# .#..###....# ..........# #..<.# $.###....###.##..........@..############......> _.#...@ .## #...# ..#@   Sigmund (polearm, asleep)##%hSU 83.7 (4.0  Sigmund the Dreaded comes into view. He is wielding a +0 scythe of holy wrath.Found 15 gold pieces. Found a faded altar of an unknown god.  Found an escape hatch in the floor.%hY@.@)%h4==4.7 (5%h%h% _Sigmund shouts!%h#  You aren't carrying any items that you can evoke.%h %h . _%h #. #. ## ##.### .. #.[..# .# ..###....# .# .........# .# #..<.# $# .###....###.## ...@...# #......> _.#..@. .## #.. .# . .# ##%h%hh@_.#...%h;--5.7 (1 _%h*6_%h%h I #. #. ## ##.### .. #.[..# .# ..###....# .# ...# .# #..<.# $# .###....###.## .# #....@.>%h( q _.#.... .## #..  .# . .#  ##%hq %h ]@.--%h 6%h0 %h %h  #. #. ## ##.### ..%h  #.[..# .# ..###....# .# .........# .# #..<.# $# .###....###.## .# #...@..> _.#.... %hs  .## #..  .# . .#  ##%h 8_%h B ******%h _Sigmund points at you and mumbles some strange words.%h00......%h]1c23------==7%h4$_%h871 _The puff of flame hits you!%hmc; #)%hc #.  #. ## ##.### .. #.[..# .# ..###....# .#.........# .# #..<.# $# .###..@.###.##%hRd.............# ############...@..> _.#.... .## #.. .# . .###%hkf%hl%h@m@._@   Sigmund (polearm)%hmc4=-------%h"n 8%hq'_%hs%h ^ pM)  #. ###.### .. #.[..###.........# .  $#  .###....###.###.............#Abil: Dig#..@#..##{--9 _There is a stone staircase leading up here.%hal_%hĆ{.90 _%h6#.# #.................#####.###.####.########.#.####......#....#.# #.##.#.†.##.##.#.#..#.#.#####....###.##.##.#............#.#### #.##.####.#..#.#)......# #.##...........÷.......# #.##..##)........# #.#1#..#.#.....@..).....######.#%hj7#..#.#....#.........##......#..#.#.#.....#.÷....##.###.##............#.....###.# #.##.####.#.....#.....###.###.##.#......................... #.#....#.#.......#.........# #.######.##.....##.......).# #........##.....##........## %h8:=%h?%hՆ-2.2 (2.5%h%h} _You climb upwards. _There is a stone staircase leading down here.%h1 3%h4 %h"A 5=%hC %hH ,%hK %hP ,%hS %hX k6=%h/\ %h` ,%hc %hh ,%hl %h!n ,%ho %hq a7=%hs %hu ,%hw %hly %hy %h | %hA~ ,%h %h ~8==%h %h ,%h %h ,%h %hj %hώ %h %hk ~9==%h% %hT ,%h %h[ ,%h. %hW ,%h %h _ _You start resting.%h 0710.0)%h x30==3.2 (21%h %h# " _HP restored.%h#.# #.................#choppaz the Shield-Bearer####.###.####.########.#.### Formicid#......#....#.# #.##.#.†.# Health: 30/30 ========================#.##.#.#..#.#.#####....###.# Magic: 3/3========================#.##.#............#.#### #.# AC: 7Str: 22#.####.#..#.#)......# #.# EV: 8Int: 7#...........÷.......# #.# SH: 4Dex: 13#..#......#)........# #.# XL:  3 Next: 15% Place:%hM Dungeon:1#..#.#.....@..).....######.# Noise: ---------  Time: 713.2 (0.0)#..#.#....#.........##...... a) +0 quarterstaff#..#.#.#.....#.÷....##.###.# Abil: Dig#............#.....###.# #.##.####.#.....#.....###.###.##.#......................... #.#....#.#.......#.........# #.######.##.....##.......).# #........##.....##........##  _You climb upwards. _There is a stone staircase leading down here. _You start resting. _HP restored.  Press: ? - help, v - describe, . - travelA stone st%h8aircase leading down.%h0......#.#............#..#.#).....%h ........÷............#)............@..)........#.........#.....#.÷..........#......#.....#.....%h..................#.#.......#..##....%h? ......#.#............#..#.#).............÷............#)............@..)........#.........#.....#.÷...%h@ .......#......#.....#.......................#.#.......#..##.... _You start resting. _HP restored.  Press: ? - help, v - describe, . - travel  A stone staircase leading down.  Placed new exclusion.  Reduced exclusion size to a single square.%h!#.# #.................#choppaz the Shield-Bearer####.###.####.########.#.### Formicid#......#....#.# #.##.#.†.# Health: 30/30 ========================#.##.#.#..#.#.#####....###.# Magic: 3/3========================#.##.#............#.#### #.# AC: 7Str: 22#.####.#..#.#)......# #.# EV: 8Int: 7#...........÷.......# #.# SH: 4Dex: 13#..#......#)........# #.# XL:  3 Next: 15% Place:%h/# Dungeon:1#..#.#.....@..).....######.# Noise: ---------  Time: 713.2 (0.0)#..#.#....#.........##...... a) +0 quarterstaff#..#.#.#.....#.÷....##.###.# Abil: Dig#............#.....###.# #.##.####.#.....#.....###.###.##.#......................... #.#....#.#.......#.........# #.######.##.....##.......).# #........##.....##........##  _You start resting. _HP restored.  Press: ? - help, v - describe, . - travelA stone staircase leading down.  Placed new exclusion.  Reduced exclusion siz%hW%3e to a single square.%h'%h). _%h8 %hF Level 1 of the Dungeon<>>>>(Press ? for help) #..)................>.#  #.########.##########.#  %hH #.# ######.##########.#  #.# #.................#  ####.###.####.########.#.###  #......#....#.# #.##.#.†.########  #.##.#.#..#.#.#####....###.##.....#  #.##.#............#.#### #.##.....#  #.####.#..#.#)......# #.##.....#  #...........÷.......# #.##.....#########  #..#......#)........# #.##.....'.......#  #..#.#.....@..).....######.######.....#######.# %hM  #..#.#....#.........##.........##.##### #.#  #..#.#.#.....#.÷....##.###.#...##.##.#  #............#.....###.# #.#...##.##.#  #.####.#.....#.....###.###.#...###################.####### #.#  #.#..................................)........[.........>#####.#  #.#....#.#.......#.........#.############..#####...............#  #.######.##.....##.......).#...........#..## #.###############  #........##.....##........#########....#.## #.#  ############.....##........##...........#.# #.#  #................##........##.#........##.# #.#  #.####.....#.....##......####.#........#..# #.#%h  ### ########.###.)................>#######.########## #.# ####.# #.# #.................####.###.######.#.###.....#....#.# #.##.#.†#####..#####....####.#......#.#########.#..#.#).........÷.. #.# #.....#) #.# ....'..........@..).####.####....#######.#....#.........##......####.#.÷....#.# .#.....###.# #.#...##.# ###.#.....#.....###.###.#...#########.####### #..................)........[.........>#####.#....#.#........#.######..#####...............# #..)..################# ##########....#.############..##..[%h%24;50H.#%h #................##........##.#........##.# #.##.####.....#.....##......####.#........#..# #.##.# #.....#.....##......# #.#........#.## ##.#####.# #.....#.....##......#%h ###'#..........#######.....#####.# #######.%..............÷....................#######.##### ## #...............########.....#...##.........# ##......# #.......##.#..........#..........#%h #########.# #####..# #.......##.#.#..#####.#.#######..# #.# #########.######.......##..........#.#.#.....#..### #.# #...................###.#.#.#.#..........# #.# #.#########..#######.#.......+...#.....#..#######.# #.# #.# ##..## #.#.......#.#.......#..#.....#.# #.# #.# ##..# #.##+#+#'##.#.......#....<#..#.# #.# #.# #######.# #.##.#.#.##.#......÷#######..#.# #.# #.# #.......#####.##.#.#.##.##...............#.# #.# #.# #.......#.....##.#.#'##.##.....###.#.....#.# #.# #.######.......'.....##......#.##.....###.#######.# #.####......#.......#.....##......#.##.................# #....'#.....##).##.....###### ######.)%h ..#####......†>.........############### #..........# #....#####....# #......##### #...........#.).....# ######## ####......%hh #.#%h&%h#.# #.................#choppaz the Shield-Bearer####.###.####.########.#.### Formicid#......#....#.# #.##.#.†.# Health: 30/30 ========================#.##.#.#..#.#.#####....###.# Magic: 3/3========================#.##.#............#.#### #.# AC: 7Str: 22#.####.#..#.#)......# #.# EV: 8Int: 7#...........÷.......# #.# SH: 4Dex: 13#..#......#)........# #.# XL:  3 Next: 15% Place:%h7 Dungeon:1#..#.#.....@..).....######.# Noise: ---------  Time: 713.2 (0.0)#..#.#....#.........##...... a) +0 quarterstaff#..#.#.#.....#.÷....##.###.# Abil: Dig#............#.....###.# #.##.####.#.....#.....###.###.##.#......................... #.#....#.#.......#.........# #.######.##.....##.......).# #........##.....##........##  _You start resting. _HP restored.  Press: ? - help, v - describe, . - travelA stone staircase leading down.  Placed new exclusion. _[39;49%h*mReduced exclusion size to a single square.%h _%hz.##......####'########. ...######..........÷............. ...# #......%h*.........########. ...# #.......##.#..........#.. #..# #.......##.#.#..#####. ##.######.......##....#. ......................###.#.#. ####..#######.#.......+...#....##..## #.#.@.....#.#......##..# #.##+#+#'##.#.......# #######.# #.##.#.#.##.#......÷ #.......#####.##.#.#.##.##....... #.......#.....##.#.#'##.##.....# #.......'.....##......#.##.....## #.......#.....##......#.##. ........#.....##......).##.....# ....#####......†>.........#####35.2 (22.0)'#.##.##.##..#..#..======6.2 (23%hB _As you open the door, it creaks loudly!%h%h- Where to? (Tab - D:1 @ (x,y), ? - help)  D - Dungeon %hu1 .##......####'#..........#######. choppaz the Shield-Bearer ...######..........÷............. Formicid ...# #...............########. Health: 30/30 ======================== ...# #.......##.#..........#.. Magic: 3/3======================== #..# #.......##.#.#..#####.#.# AC: 7Str: 22 ##.######.......##..........#.#.# EV: 8Int: 7 ......................###.#.#.#.# SH: 4Dex: 13 ####..#######.#.......+...#.....# XL: [3%hA9 9;49m 3 Next: 15% Place: Dungeon:1##..## #.#.@.....#.#.......# Noise: ======---  Time: 736.2 (0.0)##..# #.##'#+#'##.#.......# a) +0 quarterstaff #######.# #.##.#.#.##.#......÷# Abil: Dig #.......#####.##.#.#.##.##....... #.......#.....##.#.#'##.##.....## #.......'.....##......#.##.....##  #.......#.....##......#.##.......  ........#.....##......).##.....##  ....#####......†>.........#######  _HP restored.  Press: ? - help, v - describe, . - travelA stone staircase leading down.  Placed new exclusion. _Reduced exclusion size to a single square. _As you open the door, it creaks loudly!%h? b[39;49m  There is an open door here. _%hD B%hK n%hL %huN ,%hO %h_Q %hR ,%hS %hU Y  There is a stone staircase leading down here.%hV %hfX %hX $ _%h[ %hJ4 f 2  You climb downwards.%h;   ###### #..@<#------ #...<# { #....# #..... #...... ...##... .##. #.## #. #. .#  Level annotation: Sigmund%h= .45.9 (9.7%h} =------%h %h _You sense a monster nearby.Found an escape hatch in the ceiling. Found a stone staircase leading up. _There is a stone staircase leading up here.%h'%hDLevel 2 of the Dungeon<<<<>_(Press ? for help)#######..@<##...<#{ #....# #.....  #......  ...##...  .##. #.###. #.   .#   %h O@ %hQ=  %h:   %h #) #. %h{#.   ## ##.###  ..   #.[..#  .#  ..###....#  .# .........#  .#%h 6 #%h # #..<.#  $#%h  #  .###....###.##%hLL   #...........{.# %h& %hx $############..@...> %h $# _.#.... %hPZ  ## .## #.. %ha #@ .#  . %h_..###......{...@....#.....## #...#  .%hh&%h2choppaz the Shield-BearerFormicidHealth: 30/30 ========================Magic: 3/3========================AC: 7Str: 22EV: 8Int: 7SH: 4Dex: 13######XL:  3 Next: 15% Place: Dungeon:2#..@<#Noise: ---------  Time: 745.9 (0.0)#...<#a) +0 quarterstaff{ #....#Abil: Dig#.....#.........##....##. #.###. #. .# _There is a stone staircase leading down here.  You climb downwards.  Level annotation: Sigmund _You sense a monster nearby.Found an escape hatch in the ceiling. Found a stone staircase leading up. _There is a stone staircase leading up here.%h:4%hpJ%hr  You climb downwards.  Level annotation: Sigmund _You sense a monster nearby.  Found an escape hatch in the ceiling. Found a stone staircase leading up. _There is a stone staircase leading up here.Unknown command.%hW  _  There is a stone staircase leading up here. _%h$ X%hbB %hL H#..<<##...<#{ #....########## #.............#.#.............#....##.........#.##..##.##..######.##.....# .#.......@#### .###..###.# ##. #.#  #.# #.# ... J   endoplasm (asleep) ##. J%hW  510.0)  An endoplasm comes into view.%hmZ BJJ.%hZ ,6.9 (11%h^ %ha ^ _The endoplasm quivers.%h .<{ #....########## #..............#.............##......##..##.##..######.##.....# .# ........#### .###..###@#  #.   ...##J .#.%h %h7 RJ.{%h) 17.9 (1.0)%h %h %h { #....##########..........#...####..##.##..#####%h ...# .# ........#### .###..###.#  #.   .J.##{ .. #. .#%h%h(J.%h&8%h%h%hv$#..........#...####..##.##..######.##.....# .# %h ........#### .###..###.#  #.  J...###.#{ .. #.# .#.%hQ%h.=9%h%h#@ _The endoplasm hits you but does no damage.%hy61.0 (1.1 _You hit the endoplasm but do no damage. The endoplasm barely misses you.%h<  You sock the endoplasm!%h2.%h"572.3 (1.3%h %hPM _You kill the endoplasm!%hAI ' ....####..##.##..######.##.....# .# %hI ........#### .###..###.#  #.  %hFJ ................##.####.#####.%hJ ...%h8u g-30%h X[?25h[?0c  Search for what [? for help]? %hb [?25l[?1c%hp&%h*4 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] %h+Results at your position ([,] to cycle)  a - [carried] b - a +0 scale mail (worn)  b - [carried] c - a +0 buckler (worn) Results elsewhere ([,] to cycle)  c - [D:2] a ring maild - [D:1] a leather armour%h`` %hg #.#.............choppaz the Shield-Bearer#....##.........Formicid#.##..##.##..###Health: 30/30 ========================###.##.....# .#Magic: 3/3========================........#### .#AC: 7%hgXStr: 22##..###.##EV: 8Int: 7#. #.#SH: 4%hh~Dex: 13#.#XL:  3 Next: 17% Place: Dungeon:2#@#Noise: ---------  Time: 763.3 (0.0)%hh...............a) +0 quarterstaff.##.####.#####.Abil: Dig%hh{ ..#.#.#..... %hti-_The endoplasm quivers. _The endoplasm hits you but does no damage. _You hit the endoplasm but do no damage. The endoplasm barely misses you.You sock the endoplasm! %hil_You kill the endoplasm!Search for what [? for help]? armor%hSo4%h6t%hv. _%h) n[?25h[?0c  Search for what [Enter for "armor", or ? for help]? %hw1[?25l[?1c1 match: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:1] 5 stones (3 further duplicates in 1 pile)%h%h%h/#.#.............choppaz the Shield-Bearer#....##.........Formicid#.##..##.##..###Health: 30/30 ========================###.##.....# .#Magic: 3/3========================........#### .#AC: 7Str: 22##..###.##EV: 8Int: 7#. #.#SH: 4Dex: 13#.#XL:  3 Next: 17% Place: Dungeon:2#@#Noise: ---------  Time: 763.3 (0.0)...............a) +0 quarterstaff.##.####.#####.Abil: Dig{ ..#.#.#..... _The endoplasm hits you but does no damage. _You hit th%he endoplasm but do no damage. The endoplasm barely misses you.You sock the endoplasm! _You kill the endoplasm! _Search for what [? for help]? armor  Search for what [Enter for "armor", or ? for help]? throwing%hʟ. _%hp%hq%hUu%hσF _Unknown command.%hpB %hC %hC %hE %hH %h P P _%hmQ %hQ %hR %hT %hMW %hW %hX %hZ %h\ %hN] %h] %hu_ %hb %hb %h.c %he %hg %hg %hh %hj %hm %hxm %h~n %h\p %hs %hs %ht %hRv %hx %h.y %h-z %hf} %hu ,%h M _You now have 56 gold pieces (gained 12).%h %h %h %h %hĊ %h1 %h %h| %h %h} %h %hВ %h %h %hz %h4 %h %h %h %h %h< ,%h8 %hġ %h %h %hH %h %hf %hҪ %hX %h% %h ,%hز %hM %h %h$ %hк ,%h %h %hZ %h n%h %hm %hn %hs %hA %h %h %h` %h5 %h %hH %h %hO X%h %h{ %h %hY %h %hi %h %h) %h+ %h %hJ %h %h %h %h) %hj %h %h %h %h %h %h9 %h %hR %h %hp %h" %h %h %hI %h %hf %h %h %hx %h8 %h %hi %h %h %h ,%h %hY %h  #...  #...######  #...#..<<%hH #  ...#...<#  l.#....########### #.#..............##.#..............##.@..##..........# #.##..##.##..##### ###.##.....###.##........#### #..###..###.# ##.##.. #.# #.#l   frilled lizard (asleep)... #.# #.#..#.###.#######.#................#820.3 (57.0).l{l1.3 (58 _A frilled lizard comes into view.%hZ  ##### #...#  #...#######...#..<<#.#...<#  ..#....########### #l#..............# #@#........# #....##..........# #.##..##.##..##### ###.##.....###.##%hx[ ^{ ........#### #..###..###.# ##.# #..# #.# #.# ...# #.# #.# ..#.###.#######.#%h~g 7{%hh 9=2.3 (1.0)%ho %hxr F _The frilled lizard bites you but does no damage.%hpDA  You sock the frilled lizard!%hK1.%hkL203.5 (1.2%hvR _You kill the frilled lizard!%hpM ####{#...# #####<<#.<# #..###########.......##..........#.##..##.##..#####....###...#%h%h4-40%h%hA%hi|bM ####{#...# ####<<<# #..##########%h2}#.# #.#....#....##..........##..#%hR%h@-5%h%ht%hQ%h%h%hx%h+ b ##### {#...# #...###### #...#..<<#%h> 1 #...#...<# #.@.#.... #.#.#. #.#.#.#.#....##...#.##..##.##.. ###.##.....###.## { ........#### #..# ##..###.# ##.# %h  #..# #.# #.#%h^ &6%hh 4%h [ _You sense a monster nearby.%h#####{#...# #...###### #...#..<<# #...#...<# #...#....######### #.#.#............. #@#.#............. #.#....## ..#.##..##.##..###.###.##.....###.##r.........#### #..#.. ##..###.# ##.# r   rat (asleep)... #..# #.# #.#... ...# #.# #.#..#.###.#######.#%h¹t 7  A rat comes into view.r.r===8.5 (2 _The rat squeaks loudly. You hear a shout!%h "#####{#... #...#######..<<.#...<.#....##########.............###...#.##..##.##..####r##...###.## ...........#### #..... ##..###.# ##..... #..#  .... ....# ..#.###.######.............r.---9.5 (1%hE ####{#...# #####.#..<<.#...<# .#########%hE#.... #.#....##.........#.r.##.##..### #.###.##.....###.# ...........#### #. ... ##..##%h#..... #.... ...# #.# ...# ..#.###.#######r.---30%hy ####{#...# #####..<<.#...<# ..#....#########%h@.#.#.... #r#....##............##.##..### #.###.##.....###.# ...........#### #. ... ##..###.... #%hn. ...# #.# %h%h\:r.%h.=1%h _The rat attacks as it pursues you! The rat closely misses you.%h&G 5  You hit the rat.%hN 2.%ha 522.6 (1.1%hc %h(f G _You kill the rat!%h  #####{#... #...######..<<#...<.#....##########.#................##Abil: Dig........%hT i......# ..#.###.#######.#%h %hU 4-30%hv %hK %hP #####{#... #...#######..<<.#...<.#....##########............###...#.##..##.##..####.##...###.## ........#................#-4%h9 {#... #...######.#..<<.#...<.##########.........###.#....###..@#.##..##.##..#####...###.## .Abil: Dig..........#.##.####.#####..#%h=%ha>&5%h1A%hB%hܝ%hqn%h #...#...<##... #...#....#######.... #.#.#..........#.#... #.#.#..........%h...... ###.#....##.......#....##...#.##..##.##..?....#.###.##.....###.................#### #.......@.##..###.# .........##..# #.# #%h]K.......##...# #.# #.##...#....#.###.####### $......................##.....$..##.####.#####. K   kobold (missile, wandering).♣♣♣♣♣♣.. { #..# #.%h.♣ ..# ##.# #. #.####.%hz 8.6 (3  A kobold comes into view. It is wielding a +0 club.%h;%hK.K)%h4==9.6 (4%h,%h( _The kobold shouts!%h^K.--40.6 (1%hb%he%ha%h0b%hpe%hn .Kgggg 2 goblins (wandering)%hdoK   kobold (missile)A goblin comes into view. It is wielding a +0 dagger.%hoA--1%h7w%h~s _A goblin comes into view. It is wielding a +0 club.%h  ggggThe goblin shouts! x2(((%h,%h"]g.K....g.%hʑ^29-==2%h%hD _The kobold throws a stone. The stone hits you.%hY.g.K.g--3%h#...#..<<#  #...#...<# .. #...#....########.... #.#.#.#.#... #.#.#........... ###.#....##......#....##...#.##..##.##..#..?....#.###.##.....###.#........@........#### #....g.K....##..###.# ##...g#..# #.# #.........##...# #.# #..##...#....#.###.#######$......................##.....$..##.####.#####...♣♣♣♣♣♣.. { #..# %h[34m#..♣..# ##.# #.((((%h %h?W..gK...g30==-4 _The kobold throws a stone. The stone hits you but does no damage.%h0<####<< <#  #..#######.... #.#.#... #.#.#......... ###.#....##.......#....##...#.##..##.##..?....#@###.##.....###.#..............#### #.%h= K....##..####g.....##..#.......##...# #.# .##...#....#.###.####### $.....................##.....$..##.####.####.♣♣♣♣♣♣.. { #.%hKB%hPYg.gK.%hmQ.-5%hX%hZ%hua d{#...# #...###### #...#..<<#  #...#...<#  #...#....#########.... #.#.#.#.#... #.#.#........... ###.#....##.........#....##.@.#.##..##.##..#%hb ..?....#.###.##.....###.##....g............#### #..#....gK...##..###.# ##.#.##..# #.# #.#........##...# #.# #.# g   goblin.##...#....#.###.#######.#$.......................###.....$..##.####.#####..#%hf %hf %hIn b{.gK%hKq @-6%hu %hw %h##### {#...# #...###### #...#..<<#  #...#...<#  #...#....##########.... #.#.#.#.#... #.#.#........... ###@#....##..........#....##...#.##..##.##..#..?....#.###.##.....###.## ....g{...........#### #..#.....gK..##..###.# ##.#..##..# #.# #.# ........##...# #.# #.# .##...#....#.###.#######.#$.......................#{.gK..%h7%hf%h%hPx  ####{#...# #####.#..<< #...#...<#  #.#########... #.#... #@#.#......... ###.#....##.........#....##...##.##..###?...{#.###.##.....###.#g.gK.........#### #....##K   kobold (missile)......##.......##...# #.# .##...#....#.###.#######.#K{.gg   goblinK   kobold (missile)=8%h%h]M ####{#...# #####..<< #...#...<# %h^K #..#....#########... #.#... #.#.#......... ###.#....##..........#....##...#.##..##.##..###K...g.....##.......##...# #.# %hg%h(lK..{{K   kobold (missile)%hl&9%hp%hLs%h %h wK.{.%h '50%h/ %h.#....##...#.##..##.## ...?...@#.###.##.....###7.6 (3 ..................####  ..........##..###.# # ..........##..# .# .........##..#.# ..##...#....#.###.######  . $.....................  ##.....$...#####  ..♣♣♣♣♣♣.. { #..# # %hA8.6 (4%hr%hD; _Found a stone staircase leading down.%h` #...###### ##.....##...#..<<# #.......#...#...<# ##.......#...#.... #........#.#.##.#..... #)#.#..###.#....##.>.#....##...#.##..##.##.?..@.#.###.##.......#### .##..###.# .##..# #.#.##...# #.#.##...#....#.###...$........####.....$..##.####.#### ..♣♣♣♣♣♣.. { #..#9.6 (1%h|Z #...###### ##.....##...#..<<# #.#...#...<# ##%hP}5.#...#.... #.#.#.# ###.#.....##)#.#.%h}.###.#....###.>.#....##...#.##..##..?.@..#.###.##......####.##..###.#%h4~.##..# #.#.##...# #.#%h~#...##...#....#.###..$.%h~'###.....$..##.####.  ..♣♣♣♣♣♣.. { #..#%h%hI'70%h¡%h1 #...###### ##.....##...#..<<# #.#...#...<# ##.#...#.... #.#.#.## ###.#.....##)#.#....###.#....###.>.#....##...#.##..##..?@...#.###.##.......##..###.#.##..# #.##.##...# #.##...##...#....#.###.### .$.. ###.....$..##.####.## %h4 ..♣♣♣♣♣♣.. { #..# %h=%h>&1%hD%hG%h^T #...###### ##.....##...#..<<# #.......#...#...<# ##.......#...#.... #........#.#.#.#####.#.....##)#.#.........###.#....###.>.#....##...#.##..###......@....#.###.###..##..###.##.##..# #.###.##...# #.# ##...##...#....#.###. .....$. ######.....$..##.####. ..♣♣♣♣♣♣.. { #..%hV%h9W&2%hZ%ha%hb+3.6 (2%he%hhs _f - 2 scrolls labelled WYALEM LOIZ TOTAE (gained 1)%h %h! %h" %hz& %h* %hQ+ %h02 %h2 %h7 %h7 %h9 %hx; %h? ,%h"A %hC %hUL X%huO %hP %hP %h S %hV %hCW %h X %h\ %h] %hb^ %hcb M _You now have 68 gold pieces (gained 12).%h f %hf %hg %hFj %hm %hHn %h'o %hp %hr ,%hs %hhu %hw ,%hx %hy %h#| ,%h} %hp~ %h ,%h %h ,%h %hʈ M _You now have 84 gold pieces (gained 16).%h ###.>.#....##...#.##..##.##... #...........#.###.##.....###.#.#.....................#### #..#...............##..###.# ##...#.............##..# #.# ###...........##...# #.# #%h #..##...##...#....#.###.#####................................##.######......@.##.####.###### #..♣♣♣♣♣♣..# { #..# #..#..♣ ♣..# ##.# #..#.. ♣.## #.####..#. ♣.# #....#..#. ..# #....... 5   shadow imp (asleep)# ..# #.....#. 5## #.....#. #####.#.%hg 87.6 (14.0)  A shadow imp comes into view.The shadow imp shouts!%h u55.%hS 5==8.6 (15%hԢ %hQ  The shadow imp shouts, "Embrace thy failure, thou villainous moon-mazed _bootlicker!"%h. #...........#.##...####.................#### #................##..###.# ##..#........#..#   ##...........##.....##...##...#....#.###.######...............................##.########.####.##### # #..♣♣♣♣♣♣@.# { #..#  #..♣  ## # #.### ♣.# ..... 5# .### #### %h%hz*5.--9.0)%h4,%h] #...........#### #................##..###.# ##..#.............##..#   ##...........##.....##...##...#....#.###.######...............................##.######........##.####.##### # #..♣♣♣♣♣♣..# { #..#  #..♣  ## # #.### ♣.# ....5. .# ..### ####5.--90%h|gn.##..###.# ##..#.......##..#   ##.....##.....##...##...#....#.###.######...............................##.######........##.####.##### # #..♣♣♣♣♣♣..# { #..#  #..♣  ## ## #.### ♣5# ...... .# ...##### #####)%h}=1 _The shadow imp barely misses you.%htJe  You closely miss the shadow imp.%hL8*%hn  The shadow imp gestures at you.%h@19---------2.7 (1.1%hW4 _Pain shoots through your body!%hK  You hit the shadow imp.  The shadow imp is moderately wounded.4.0 (1.3%h~L %hN A _The shadow imp hits you but does no damage.%hU   You hit the shadow imp.  The shadow imp is almost dead.7-----------5.2 (1.2 _The shadow imp closely misses you. The shadow imp hits you.%hX"  You barely miss the shadow imp.The shadow imp is almost dead.6.3 (1.1 _The shadow imp hits you but does no damage.%h  You barely miss the shadow imp.The shadow imp is almost dead.*%hn  The shadow imp gestures at you.%hf3@5---7.5 (1.2%h9%h]=4 _Pain shoots through your body!%h`:#  You closely miss the shadow imp.The shadow imp is almost dead.8.8 (1.3 _The shadow imp hits you but does no damage.%hQ  You hit the shadow imp but do no damage.The shadow imp is almost dead.%h FThe shadow imp laughs crazily.%hd *900.1%hD %h( 8 _You block the shadow imp's attack.%h%~  You closely miss the shadow imp.The shadow imp is almost dead.The shadow imp hits you but does no damage.%h~i4--1.4%hJ%hH. _The shadow imp hits you.%h  You barely miss the shadow imp.The shadow imp is almost dead.2.7%h %hA W _The shadow imp barely misses you.%hh  You barely miss the shadow imp.The shadow imp is severely wounded.  The shadow imp gestures at you.%hC3.8 (1.1%h:%h{( _You barely resist.%h6 V  You closely miss the shadow imp.The shadow imp is severely wounded.3--5.0 (1.2 _The shadow imp hits you.%h  You closely miss the shadow imp.The shadow imp is severely wounded.12--6.3 (1.3 _The shadow imp barely misses you. The shadow imp hits you.%hV  You hit the shadow imp..%h} f-557.5 (1.2%h1 N _You kill the shadow imp!%hSw ..#   ####.....##...##...#....#.###.######...............................##.########.####.##### # #..♣♣♣♣♣♣..# { #..#  #..♣ ♣..# ## .## #.### ♣@# ...♣.. ..# .....####### #####.#.#. 13=-80%h_4==%h%h H5==%hm%h%h,%h%%h %h  %h %hC ,%hK %h =6=%h i7=%h X%h" ,%h $ %h'& ,%hH' %h#+ 8==%hP- ,%hi. %h0 ,%h 2 %hO4 ,%h5 %h7 %h7 W9==%h8 %h ; ,%h< %h? %h@ %hzA %hhE ,%h.G %hI %hNJ X20==%hK %hN ,%hP %hfT %hT %hU %hY %h Z %h0[ %h0_ %h_ 51=%h_ %h`a %h*e ,%hf %hj %h[j %hk %ho ,%hp %hs <22%h(t (=%hv %h %h %hƑ %h %h= %hu %h@ %h ,%hP %h %hc 3%h /==%hĭ %h %h] %hc %hR %hO %h %h %h %h %h %h 4==5==%h %h B%hw %h: %h U6=%h %h ,%h- %h ,%h %h B%h a7=%h} %h ,%h %hv! ,%h" %h% ,%h& %h( %hc) h8==%h:* %hH- ,%h- %h/ ,%h0 %h2 ,%h3 %h6 ~9==%h8 %h0: ,%h; %h]> ,%h? %hB ,%h+D %hYK & %hK b- _You start resting.%hP 075.5 (67.0)%hP x30==6.5 (68%hS %hU " _HP restored.%h%hB%h %h %h ,%h %hv%h.A=%h4B%h|8%hK9%h9:%hb@%h/FX%hI%h5M,%hmO%haR%hy\X%h]%h^%h_%hc%hc%he%hf%hSi%hi%h&k%hFp%hwr,%hJs%hu%hf|. ..#..♣♣ ♣.##  #.#...♣ ♣♣.#  #.#.#.♣♣♣♣♣..#  #.#.#........#  #...#.......##  ##....#######  %hO}#...#.#  #..##.#  #@....# #91.5 (15 #........#### # .#####..... # #....(.# ## ...#.#... ....#.#.... ..#####..#.. ... ............ ..  .##%h%hv,2.5 (16%h %hS% _Found 3 stones.%hP%h8Q%hR%hT%h`X%hl #.#...♣ ♣♣. #.#.#.♣♣♣♣♣..# #.#.#........# #...#.......## ##....######. #...#.# ###.####..##.#.......#.....##.....@..#### 3.0)>.#####.....  #....(.# ...#.#.... ....#.#.... ..######..#.. ... .... ....... .. # .... ... .####...%h~}u4.5 (2 _Found a stone staircase leading down.%h 3%h %h %h X%h< ,%hK %h %h ,%h %h %h B%hg %h ,%h3 %h %h ,%h%h B%h%+%h+%h-,%hf/%hf2B%h3%h4%h6%h 7,%hL9%hG;,%hE%hkF%hG%hI,%hzJ%hK%hcQX%hQ,%hS%hdT%hV,%hV%hW%hY%h_,%ha%hc,%h3d%hbe%hg,%hzg%h]i%hk,%h|k%hvl%h6n%hn%hn%hp%hq%hq%hr%hs%hCu,%hv%hmw%hx%h3y%hy%hz%h{%h;|%h|%h{}%hy,%h%h%h$,%h%hK%hb,%hՇ%hD%hD,%h%h%h4,%h%h%h,%h`%h;%h ........#.....#..@.##........######.# >.#####.....##...# #.#####....(.#...###........#.#.. ....###.......#.#.. #......####..#.... #.####............ #@# #..###........ #.###.## #..##..##.##..# ##.###..# #.#..## #..# #### #.#.## #..# #.#.# #..#[40%hm @   Sigmund (polearm, wandering)#...# #..##..## #..##.## ####%hm21035.5 (41.0)%h:.@@)==6.5 (42%h5%h %hA%h_Sigmund shouts!%h  You aren't carrying any items that you can evoke. _%hZw Drink which item? Potions  d - 2 potions of might  e - a murky dark potion  h - 2 viscous orange potions  k - a fuming coppery potion [!] read|quaff[?] describe selected%h8 %h> ........#.....# choppaz the Shield-Bearer....##........#### Formicid##@# >.#####.....## Health: 30/30 ========================...# #.#####....(.# Magic: 3/3========================...###........#.#.. AC: 7Str: 22%h A ....###.......#.#.. EV: 8Int: 7#......####..#.... SH: 4Dex: 13#.####............ XL:  3 Next: 55% Place: Dungeon:2#@# #..###........ Noise: ==-------  Time: 1036.5 (0.0)#.###.## #..##..## a) +0 quarterstaff#.##..# ##.###..# Abil: Dig#.#..## #..# #####.#.## #..##.#.# #..#@   Sigmund (polearm)#...# #..##..##[%hjA d40m #..##.## #### _You start resting. _HP restored. _Found 3 stones. _Found a stone staircase leading down. _Sigmund shouts! _You aren't carrying any items that you can evoke.%hC %hI V.@%hJ l--7.5 (1Might %hO %hR e _You feel very mighty all of a sudden.%hdz %hn m{.@%h A--8%h %hT %hM%hV| {.@%hW&9%h^%h*a%hF  ###.####..##.. #..........#....... ....##........##{.###.# >.....#....# #.#####....(.#...###.........@.###.......#.#.....####..####..........# #..###.........###.## #..##..##.##..# ##.###...#..### ####.#.##.#.....## #.. J {J   endoplasm (wandering)  Sigmund barely misses you.=40%h^I %hK ] _An endoplasm comes into view.%h' .. #.J........#.... .. ....##........### .###.# >.#####.....{....# #(. ...###........#.#....@.### #......####..#..####........ #..#####.## #..##..##..# ##.###..# ..## #..# ##### # .### ### {.@-1%h ###.####..##.. #..........#....... ....##........##.###.# >.#....# #.#####....(.#{...###.....###.......#.#@.....####..####.... #..###........#.## #..##..###..# ##.###...### ######%h5X..## #..%h%h, @,@   Jessica (wandering)Jessica the Apprentice Sorceress comes into view. She is wielding a +0 dagger.%h^.=2%h%hoP _Sigmund barely misses you.%h &  %h 'Jessica shouts!  You sock Sigmund!%hM .@ @%h@ 6==3.6 (1.1%h %h# [ _Sigmund is heavily wounded.%h  You closely miss Sigmund.  Sigmund is heavily wounded.%h  Sigmund points at you and mumbles some strange words.%h nJ.@J   endoplasm (wandering)21----------4.9 (1.3 _The magic dart hits you!%hQ J J  The endoplasm quivers.You sock Sigmund!  Sigmund is almost dead.  Sigmund gestures at you while chanting.%h%h7  The puff of flame hits you.  Jessica mumbles some strange words.%h .J{{.J   endoplasm  Jessica blinks!%hr10----------------==6.1 (1.2%h%hF _Sigmund hits you with a +0 scythe of holy wrath.%h'>  You closely miss Sigmund.%h*%hr-%hK  Sigmund is almost dead.Jessica gestures wildly while chanting.%hS.{ § { ...J%hU6--7.2 (1.1%hb; _Jessica blinks!%hm,L  You sock Sigmund!%h/%h5@,.J)@   Jessica%hK;%h? ###.####..##.# choppaz the Trooper.. #..........#.....# Formicid@. ....##........#### Health: 11/32 ========----------------, §###.# >.#####.....## Magic: 3/3========================{ ....# #.#####....(.# AC: 7Str: 22%h,..J###........#.#.. EV: 8Int: 7....###.......#.#.. SH: 4Dex: 13#).....####..#.... XL:  3 Next: 640% Place: Dungeon:2#@####............ Noise: =--------  Time: 1048.4 (1.2)#.# #..###........ a) +0 quarterstaff#.###.## #..##..## Abil: Dig#.##..# ##.###..# Might #.#..## #..# #####.#.## #..#@   Jessica#.#.# #..#J   endoplasm#...# #..##..##%h #..#Sigmund is almost dead.Jessica gestures wildly while chanting. _Jessica blinks!  You sock Sigmund! _You kill Sigmund!Your Fighting skill increases to level 4! _Jessica blinks!  You sock Sigmund! _You kill Sigmund!Your Fighting skill increases to level 4!  Your Staves skill increases to level 3! Your Armour skill increases to level 4! have reached%hU/  --more--%hi%hdn###.####..##.# choppaz the Trooper.. #..........#.....# Formicid@. ....##........#### Health: 13/38 ========----------------, §###.# >.#####.....## Magic: 4/4========================{ ....# #.#####....(.# AC: 7Str: 23,..J###........#.#.. EV: 8Int: 7....###.......#.#.. SH: 4Dex: 13#).....####..#.... XL:  4 Next: 308% Place: Dungeon:2#@####............ Noise: =--------  Time: 1048.4 (1.2)#.# #..###........ a) %h-o}+0 quarterstaff#.###.## #..##..## Abil: Dig#.##..# ##.###..# Might #.#..## #..# #####.#.## #..#@   Jessica#.#.# #..#J   endoplasm#...# #..##..## #..# _Jessica blinks!  You sock Sigmund! _You kill Sigmund!Your Fighting skill increases to level 4!Your Staves skill increases to level 3! Your Armour skill increases to level 4!You have reached level 4!%h%q  You feel stronger.You have reached level 5!%h{/  --more--%hmB %hT ###.####..##.# choppaz the Trooper.. #..........#.....# Formicid@. ....##........#### Health: 15/43 ========----------------, §###.# >.#####.....## Magic: 5/5========================{ ....# #.#####....(.# AC: 7Str: 23,..J###........#.#.. EV: 8Int: 7....###.......#.#.. SH: 4Dex: 13#).....####..#.... XL:  5 Next: 112% Place: Dungeon:2#@####............ Noise: =--------  Time: 1048.4 (1.2)#.# #..###........ a) %hT +0 quarterstaff#.###.## #..##..## Abil: Dig#.##..# ##.###..# Might #.#..## #..# #####.#.## #..#@   Jessica#.#.# #..#J   endoplasm#...# #..##..## #..# _You kill Sigmund!Your Fighting skill increases to level 4!Your Staves skill increases to level 3! Your Armour skill increases to level 4!You have reached level 4!You feel stronger.You have reached level 5!  You have reached level 6!%h.a /  --more--%hmV8/506/66 6% %hs%hv4 _%hi .. #..........#.... @. ....##........###, §###.# >.#####..... { ....# #(. ,..J###........#.#.. ....### #).....####..#...####........ #..#####.## #..##..##..# ##.###..# ..## #..# ##### ##..#.## ####%hT%hWv{ {,.J%h;-90 _%h&%h%h-0 @. ....##........###{ {###.# >.#####..... , ....# #(.%h1 ,...###........#.#.. ..J.### #).....####..#...####........ #..#####.## #..##..##..# ##.###..# ..## #..# #####   .### ######%h47%h=&.J%h\>A-50%hC%hF%hbq{ {###.# >.#####..... , ....# #(. ,...###........#.#.. ....### #J.....####..#...####........ #..#####.## #..##..##..# ##.###..# ..## #..# #####   .### ##### %hch%hn)J9=1%ho%h{%h. T , ....# #(. ,...###........#.#.. ....### #).....####..#..J####.........# #..#####.## #..##..##..# ##.###..# ..## #..# #####   .%h/ ### ##### %h0 %hx5 &.J%h5 &2%hU9 %h: %hE ,...###........#.#.. ....### #).....####..#...####........J# #..###.###.## #..##..##..# ##.###..# ..## #..# #####   .### ##### %h:%h&.J%h&3%h%h%hoU %hV %h{a @.J@   JessicaJ   endoplasm%hb &4%hg %hlh %h ,%h 4.@.J%h Z20=5%h %hP %h;  You hit the endoplasm.%h%h6M)@. %h=7=6.6 (1.2%ho%h.M _You kill the endoplasm!%hV * ....### #).....####..#..@####.........# #..#####.## #..##..##..# ##.###..# ..## #..# #####   ..##### #####  Jessica casts a spell.%hM §@-70%h"  %h2 %h _Jessica blinks!%hh Q#).....####..#...#§####.........#.# #..####.###.## #..##..####.##..# ##.###..# #.#..## #..# #### #@#.## #..# #.#.# #..# #.@.# #..# #..## #..# #.## #### ### *%h J  #) #§####.. #.# #.. #.###.##  #.##..#   #.#..## #..# ####  #@#.## #..#  #.#.# #..#  #.*.# #..#  #..## #..#  #.## ####  ###Jessica casts a spell at you.%h` #) #§####.. #.# #.. #.###.##  #.##..#   #.#..## #..# ####  #@#.## #..#  #.#.# #..#  #.*.# #..#  #..## #..#  #.## ####  ###    Pain shoots through your body!%h@8/50 -------8%hYl _* * * LOW HITPOINT WARNING * * *%h5....###.......#.##).....####..##§####.....#.# #..###..........#.###.## #..##..#####.##..# ##.###..# #.#..## #..# #####@#.## #..# #.#@# #..# #...# #..# #.#..# #.####### {9%h@M,...###.....###.......#.#).....####..#%h§####.... #..###..........###.## #..##..#####..# ##.###...#..######%h @#@###{##...#..## #..%hݽ}#.## ####%h>%h.@@   Jessica%h'60%h%hh, ....# #.#####....(.####,...###..#.#.....###.......#.##).....####..###§####.....#.# #..###...........#.###.## #..##..####.#.##..# ##.###..# #.#.@## #..# #####@#.## #..# #.#.# #..# #.@.# #..# %h1i#.#..##.#######%h8qr  Jessica mumbles some strange words.%hvE§%h2w&1%h{%h%}% _Jessica blinks!%h M{ {###.# >.## %h , ....# #.#####....(.####,...###........###.......#.#.....).....####..##§####.... #..###..........%h ###.## #..##..####.##@.# ##.###...#..######@#.####.§.# #..##%h)# >{.%h$ ^9=-----2%h+ %h. %hf @. ....##........#### { {###.# >.#####.....## , ....# #.#####....(.#####%h ,...###..#.#.....###.......#.#......#).....####..###§####.....#.# #..###...........##.###@## #..##..####..#.##..# ##.###..# #.#..## #..# #####@#.## #..# #{##...#..## #..##.## #######%h %h .@@   Jessica%h &3%h %h %h.. #..........#.....# @. ....##........#### { {###.# >.#####.....## , ....# #.#####....(.##### ,...###........#.#...... %hJ....###.......#.#...... #).....####..##. #§####........ #.# #.@###...........# #.###.## #..##..####..#.##..# ##.###..# #.#..## #..# #####@#.#%h x#.#.# #..# #.@.#..## #..##.####%h?v  Jessica gestures wildly while chanting.%hj{@§%h&4%h%h% _Jessica blinks!%hN  ###.####..##.# .. #..........#.....# @. ....##........#### { {###{# >.#####.....## , ....# #.#####....(.##### ,...###........#.#...... ....###.......#.#...... .%h #).....####..##. .#§####.@....... #.# #@.###...........# #.###.## #..##..####.. ##.##..# ##.###..# #%h _#.#..## #..# #####@#.## #..# #.#.#.§.%h W#.#..#%hV %h U{.@.@%h v10/50=5%h %h` a _Jessica looks very angry.%ht###.####..##.# .. #....#.....# @. ..{.##.#### %hZu{ {###.# >.#####.....## , ....# #.#####....(.##### ,...###........#.#...... ....###.......#.#...... .#).....####..#......#. .#§####@. %hu>#.# #..###.# .#.###.## #..##..####.. #.#.##..# ##.###..# ##.#..%hw#@#.## #..# #.#.#.§ %hay%hq.{.@6%hو%hz%hn%h*k Ability - do what?CostFailure  f - DigInstant, Drain0% g - Shaft SelfDelay0% [?] toggle between ability selection and description.%h=%h%h/=###.####..##.#choppaz the Trooper.. #..........#.....#Formicid@. ....##........####%hoHealth: 10/50 ====--------------------{ {###.# >.#####.....##Magic: 6/6========================, ....# #.#####....(.#####AC: 7Str: 23,...###........#{#......EV: 8Int: 7....###.......#.#...... .. SH: 4Dex: 13%h#).....####..#......#. .. XL:  6 Next:  7% Place: Dungeon:2#§####.@@.............Noise: ---------  Time: 1066.6 (0.0)#.# #..###...........# . a) +0 quarterstaff#.###.## #..##..####.. #. Abil: Dig#.##..# ##.###..### Might #.#..## #..# #####@#.## #..#@   Jessica#.#.# #..##.§.# #..##..## #..# _* * * LOW HITPOINT WARNING * * *Jessica mumbles some strange words. _Jessica blinks!  Jessica gestures wildly while chanting. %hb_Jessica blinks! _Jessica looks very angry.%h?%hAre you sure you want to shaft yourself? Y - Yes  N - No%h8 %h ###.####..##.#choppaz the Trooper.. #..........#.....#Formicid@. ....##........####Health: 10/50 ====--------------------{ {###.# >.#####.....##Magic: 6/6========================, ....# #.#####...{(.#####AC: 7Str: 23,...###........#.#......EV: 8Int: 7....###.......#.#...... .. SH: 4Dex: 13#).....####..#......#. .. XL:  6 Next:  7% Place: Dungeon:2#§####.@@.............Noise: ---------  Time: 1066.6 (0.0)#.# #..###...........# .[39;49%h m a) +0 quarterstaff#.###.## #..##..####.. #. Abil: Dig#.##..# ##.###..### Might #.#..## #..# #####@#.## #..#@   Jessica#.#.# #..##.§.# #..##..## #..# _* * * LOW HITPOINT WARNING * * *Jessica mumbles some strange words. _Jessica blinks!  Jessica gestures wildly while chanting. _Jessica blinks! _Jessica looks very angry.=7.6 (1    ..   @.   { {###.# >  , ....# {(    ....####  #).....####..#..  #§####.@@.......  #.# #..###......  #.###.## #..##..  #.##.[40%h m.# ##.###..#  #.#..## #..# ####  #@#.## #..#  #.#.# #..#  #.§.# #..#  #..## #..# _You block Jessica's attack.  You begin to dig a shaft. You continue digging a shaft.%h    ..   @.  %h  { {###.# >  , ....# {(%h 9    %hM `....####  %h #).....####..#..  %h #§####.@@.......  #.# #..###......%hl  #.###.## #..##..%h *  #.##..# ##.###..#  #.#..## #..# %h  #@#.## #..#  #.#.# %hF z #.§.#  #..## %h)  {.Jessica hits you with a +0 dagger.%hڞ q8/50 -8.6 (2%h %hg _* * * LOW HITPOINT WARNING * * *A shaft appears beneath you!  You fall into a shaft and drop 1 floor!%h- /  --more--%h  #.....#  +.....#  #.....#  #.....#  #.....#  #.....#  #.....# 3 #@....#  ###+###  -{{%h\?w9=-9.3 (2.7%h_B7 _The shaft crumbles and collapses.%hp4%h%h7%h޿10/50=%h\%h%hj%h,%h%h~ 1=-{{ _You start resting.%h776.3 (7.0 %h %h%h[ _You sense a monster nearby.%h 4%h%h%h%hǜ:=%hy%hN2%hϡ%h*,%h!%hu,%hۨ%hz`3=%h#%h%hq,%ho,%h%h,%hc%h&%hT4=%h%h%h %hj%h,%hu%h,%hu%h%h\J5=%h%h%h)%h%hp,%h%h%h4T6=%h%h%h%hH%h%h%hl%hc%h%h9%h7=%h%h%hu%h%hT8=%h%h8,%h%hA{%h { 102.3 (26.0) _You start resting.%hK3.3 (27 %h%hb _You feel a little less mighty now.%h %h 9=%h T20=%hq %h  21=%h}32=%hOo3=4=5=%hS6=%hY7%ha_%he8=%h0gB%hiB%hk%hkK9=%h?l%hn%hn%hn%hxF30=%hy%hez%hz%h{%hX|K1=%h|%h~%h%h%h%hV%hd%hi%hS2=%h\%h%h'%h%h݈,%hT%h3,%h%ha3=%hj%h&,%h%h,%h%hi4=%h%h,%hd%h̚,%hA%h,%h%ha5=%hSB%hʢ%hO,%h%h)G36=7=8=9=%hB%h^,%h%hb40=%h%hS,%h%hq,%hC%hk1=%h%hV%h2=%ho3=%hQ4=%h%h%h%h%h2,%h%hwU5=%hE%h%h*%h%hB%h %h %hp 6%h =%h%h,%h9%h%h=%h%%h&%h'%h .B%h/?7=%h4B%hY6%hN8%hh<%h=%h>%hA%hA%h8%h=%h%h%h%h%h%ha %h %h %h@ %h %h%h%hs%h9%hw=%h%h%h%hv%h^%h:%h%h%h%hK%h3%hp" %h" %h# %h$%_You start resting.%hz$%h'%h+(215.3 (11%h( 2.0)%h)%h%*50%h*=%h$+6%h+ 3%h.%h0 %h2%hV3_HP restored.%h I#.....# +.....# #.....# #.....# #.....# #.....# #.....# #.@...# ###+### {7.0) %h %h %h&8'.#.#.#.#.#.#8 _You open the door.%h #.....#+.....# #.....# #.....# #.....# #.....# #.....# #.....# ###@###  #.# #.# #.##.#{ #.# #.##.#%h{ <9%hB %hС Q _There is an open door here.%h +##.....##.....####'### #@# #+#%h%hC=20 _%h%h %hG ##.....##.....##.....#.....##'## #.# %hSR1%hY%h? #.....#..........##'## #.# {%htE%hF&2%hK%h6O%h > .....##'## #.# { %h ^{3%h %h %h  ##'## #.# { %h %h\ &4%h %h %h; ##'## #.# { +%h%hX&5%h~%h7%h@% ##'## #.# { +%h@D%hD&6%hG%h"I%hf'......B.................B   bombardier beetle (asleep)#........^.............%hN BBYou open the door.%h&7%h%hFd _A bombardier beetle comes into view.%h} ##'## #.# { #............#.....B......#............#.....#^..........%h%hW *The bombardier beetle sprays incendiary fluid at you.The burning spray hits you.%hr'.%h0s]===8Fire %h w%h{ _You are covered in liquid fire! Move or burn! _There is an open door here.%h% #.# { #####'########....@.......B...^#..#...#<%h5  Found an escape hatch in the ceiling.  You shake off some of the fire as you move.  The liquid fire burns you!%h9  The bombardier beetle sprays incendiary fluid at you.The burning spray hits you.%h%hU48-9%h%h7i _You are even more covered in liquid fire!%h %h2 { #####'#######............B...^#..%h #...#<J   endoplasm (asleep)##...J%hv  %h  An endoplasm comes into view.You shake off some of the fire as you move.  The liquid fire burns you!%hћ %hC \JJ.%h %ht e3-------30%h t _The endoplasm quivers.%h$7{ #####'#######............B...^#..#...#<..J##.... %h&<  You shake off some of the fire as you move.  The liquid fire burns you!%hBJ.38-----=--1%hF%h}I^ _The bombardier beetle barely misses you.%h)  { #.# ####'#######%h u.B. #^%h"!| #.#....J%h!?..<###............%h"%hj'P  You shake off some of the fire as you move.%h0-J.%h1s33------2%hf9%hF>Z _The liquid fire burns you! %h= { #.# ####'#######.B %ha. #.^ #J#.....<## %h֋  You shake off some of the fire as you move.  The liquid fire burns you! %hlJ.25------=3 _The bombardier beetle bites you. %h ###'### { #.# #####@#######.B.. #J^ ##.....< %h %h %ho %h KB..J. %hh 6-4 %h  %h; _You shake off the liquid fire. _There is an open door here. %h  You hit the bombardier beetle.J.=5.5 (1.2 _The bombardier beetle is lightly wounded. %h   You thump the bombardier beetle!  The bombardier beetle is severely wounded.J. =6.8 (1.3 _The bombardier beetle closely misses you. %hؾD  You sock the bombardier beetle! %hK %h.J.J   endoplasm %h 6/51---25-7.9 (1.1 _You kill the bombardier beetle! %h _Your Fighting skill increases to level 5! %h6<  You sock the endoplasm! %h98 %h8. %h29  %hQ^7-9.0 %hV %hMWM _You kill the endoplasm! %hz %h+, %h %h5i8= %hΉ %h9B %h~B %ha9= %h %h %h?30=1=2=3= %h*4= %hu %hX %h %h' %h %h4K5= %h %h] %h %h %h %h: %h %hO6 %h %h , %h  %hh , %h;  %h , %hz  %h d37= %h  %hn , %h  %h , %h  %h m8= %h  %h , %h!  %h/ , %h  %h  , %h  %h{ a9= %hJ  %h , %hY  %h!! , %h!  %h$ l40= %h$  %hK E1=2=3= %hd 4= %he K5= %hh X %ho  %hv 6= %hy w7= %h  %h B %hƃ k8= %h^  %hq , %h/  %hT , %h  %h , %h֍  %h a9= %h  %h̑ , %hf  %ht  %hԩ 50= %h̪ , %h7  %h  - _You start resting.324.0 (85.0)1=-5.0 (86 _HP restored. %h  #.# { #####'########....@.......##..#......<.....###............ %hc6.0 (1.0)  %h03 { #####'#######............###............#............ %h %h&7 %h@ %h޾ %h D { %h  #####'#######............^##............ %hw  %h &8 %h  %ha %hץ8 { #####'#######............^#..#############%h%hB=9%h%h%h~, { #####'#######............^#..#.%hÜZ30%hV %h  #####'####### #............ #............ #............ #............ ##........^... ##............. ####.............. #.@..#......<.....7.0 (7 #.####............ #.. #............ #.# ############# .. ..#>.#.#%hz A8.0 (8%h  %hB 5_Found a stone staircase leading down.%hl3%h%h)%h%h6%h,%h%h%hV,%hI%h)%h,%hn%h%hb,%hG%h%h,%h%h %hj ,%h %h<%h,%h%h%h),%h%h%h%%h%h%h>%h%h%hR%h%h,%h%h$ %h!%h!%ha"%h#%h[%%h%%h&%hh'%h(%h5)%h)%h@%hG. #.. ####. .##.# +# #.....# ...##.# #.....##..##.# #.......##.# #...######..##.# ##...........##.# ##......######..#.# ####.....r......@....# #....#.....###..###..# ##.####...##.# #..# #.... #.###.## #####.. #..#..# #.. #....##r   quokka (asleep) ... #.#>[%hCH34m.# ##. #.#.###.#.#%hQ60.0 (22.0)..rr1.0 (23%hKVo _A quokka comes into view.%h%h!T.r%h!02.0 (1.0) %h$%hg&%hw.r3%hP %h8U v.r4%hX %hFZ %hM . #.. #. .##.# +# #...# ...##.# #...##..##.# #.....##.# #.######..##.# ##.........##.# ##...######..#.# ####.%h.....r..@...# #....#...###..###..# ##.####.#.. ##.# #..# #.#.. #.###.## ##.. #..#..##.. #....## ... #.#>.###. %h%hP.r%h&5%h?%hva.r6%he%hh%h^9  You sock the quokka!%hO†%h=6=7.2 (1.2%h#%h%J _You kill the quokka!%h4  . #..  . .##.# +# # ..# ...##.# # ..##..##.# # ....##.# # ######..##.# ## ........##.# ## ..######..#.# #### .@....# #....# ..###..###..# ##.#### #.. ##.# #..# # #.. #.###.##  #.. #..#..# #.. #....## ... #.#>.# ##. #.#.##  [34%h8 m#.#.#-80 _You see here a quokka corpse.%h0  . #..  . .##.# +# # ..# ...##.# # ..##..##.# # ....##.# # ######..##.# ## ..##.# ##%h1 .######..#.# ####†....# #....#.###..###..# ##.#### #..# ##.# #..# # #..# #.###.##  #..# #..#..# #..# #....## ...%h.2 '# #.#>.# ##.# #.#.##  #.#.#%h; %h; G-9 _%h?A %h=D %h5!3%h!%h#%h)%h*%hw,,%h,%h/%h1,%h3%hA5%h7,%h"9%h1;%h?,%hX@%h4C%hIF,%hG%hK%hWs . ...  #( ##. . #..  #.#.. .##.# +#  #..?..# ...##.# ##... ..##..##.#  .... ....##.#  #.#######..##.# %hvY #..........##.#  #@..######..#.# #76.2 (7 +........†....# #{ #...###..###..# ## #...# #..# ##.# #. #...# #..# #.###. #...# #..# #..#..  ##### #..# #....#  %hZ%...# #.#>.#  ##.# #.#.## %hP`g{ 7.2 (8%hd%h:f% _Found 6 stones.%hM.. .#. .( ##.# . #.. #...# .##.# + #..?..# .##.... ..##.... ..#######.......##.#  #...######..#{ +........†....# #...###..###..# ##%hQD{%h+8.2 (1%h%h#M## .# .. .#. .( ##.# . #.. #...# .##.# + #..?..#...##.......###..........####### #..........##.# { #...######..#+........†....# #..#####%h.D{%hH1&9%h4%h6%h,M## .# .. .#. .( ##.# . #.. #...# .##.# +%h&f #..?..#...####..@....... #.#.#######{ # #..........##.# #...######..#.# #.#%h}Q #...#%h?{ %h'80%h%hR%h"M### .# .. .#. .( ##.# . #.. #...# .##.# + #..?..#...####%h# #..........{ #.#.########.#..........##.## #.... %h,$,###...#%h/?{ %h0&1%h8%h|;%h+ ### .# .. .#. ... #(###.# . #.. #.#...# .##.# +# #..@..#.....##.#  ###..##.# { #............##.# %ha #.#.#######..##.##.#..........##.## #...######..#.# #+........†....# #.#...###..###..# ##...# #..# ##.# #.%h{ d{2{ 3.2 (2 _j - 2 scrolls labelled HOICIT HOZAAP (gained 1)%h 3%h %h %h%h0%hNn%h n%h$%hw$%h%%h)%h*/%h/%h1%h:X%hIAX%h C%hJ.........# { ... ####.## %hpK:...... .# {### #.##.###.... .. #.#.@....... 90.2 (7#(###.#..##...>. ##%hL|{ #.#...#..##.##+# #.#.....#.....##.# #.##.......##..##.# #.{ #............##.# #.#.#.#######..##.# ##.#..........##.# ##.# #...######..#.# ####.%h_1.2 (8 _Found an escape hatch in the floor.%h]H Q%h6@M#..... # { ... #####.###.#  %hG #.........#.#{### #.##@###...... #.#........  #(###.#..##...>.#{ #.#...#..##.##+##....#.. .%h^2.2 (1%h ##... ##.... ##.... #.... ##..# { .... #####.###.#   #.....@...#.# {### ##.##.###.. #.#......... %h  #(###.#..##...>..###{ #.#...#..##.##+# #......#.....##.# #. #..##..##.# #.{ #............##.# .#.#.#######..##.# %h %h &3%h %h %h1<#.#... #.#.... #.#.... #.... ##..# { .... ######.###.# #.#.# %h{ ### ##.##.###... #.#........#(###.#..##...>..# #{ #.#...#..##.##+#.# #.#.....#.....##.# # #.##.......##..##.# #.{ #......##.# #.#.#.#..##.# ##.%h%h&4%h%h%h#.#... ≈≈I.#≈#.#.... ≈.≈..#.#.... ....#.... ...###..# b.#.... .# ######.###.# ##.#.# { #### ##.##.###.#.. #.#.......##(###.#..##...>..## #{ #.#...#..##.##+#.# #.#.....#.....##.# # #.b   bat (asleep)##.##..##.# #....  { #.##.# #....#.#.#..##.# ##....%hY,%hh .bbA bat comes into view.=5%hU: _The bat hits you but does no damage.%h  You hit the bat.  The bat is heavily wounded.%h %h 9 %h3 -6.3 (1.1%h %h> = _The bat hits you but does no damage. x2%h5  You hit the bat.%hk†%hH>7.4%hG _You kill the bat!%h #.#....≈#≈≈≈≈≈≈#.#....≈≈≈≈I.#≈#.#....≈≈≈.≈#...#....≈..###'#.......#.##..#.... #. #.......# #.#####.###@#  #. #.........#.# { #.### ##.##.###....... #... #.#............ #. #(###.#..##...>..## #####'{ #.#...#..##.##+#.# #......#.....##.#.# #. ###..##.# #%h! i #. { #............##.# .-80 _You see here a bat corpse.%htM.#≈>.≈≈≈≈.#≈≈≈≈≈≈≈.≈I.#≈..#....≈≈≈.≈...........≈......... ###'#..............#..#........# #......####.###†#   #.........#.# {### ##.##.###.......#.%h.. #.##+#..#..##.# #%h%h@-9%hl%hʩ9 _Found an escape hatch in the floor.%hc1jM._≈#≈≈ .#≈>.#≈≈≈≈≈≈≈≈I.#≈≈≈.≈...#....≈###'......##..#..@.....#%hH32 #.......#.#..#####.###†# # #.........#.#{ #..##.##..%h77_%h,8(400%h<%h>5 _Found a stormy altar of Qazlal.%h&+..:.. #≈≈≈≈#.≈. #.#.....#≈._≈#≈≈ . #.#.....#≈>.≈≈≈≈.# #.#....≈#≈≈≈≈≈≈#.%h (y#....≈≈≈≈I.#≈..# #.#....≈≈≈.≈#....#....≈# ###'##.......#.###..#........#..#.# #.......#.#..##.######.###†#.# .# #.# #.........#.# # { #.#### ##.##.###....... #.#.. #.#............ #.# #(###.#..##...>..## #####'#{ #.#...#..##.##+#.# #.%h/7_%hu2&1%h68_%h;, _Found a book of Chaos.%he #. ##≈##≈.... +..:.. #≈≈≈≈#.≈. # #.#.....#≈._≈#≈≈ .# #.#.....#≈>.≈≈≈≈.## #.#....≈#≈≈≈≈≈≈≈... #.#....≈≈≈≈I.#≈..## #.#....≈≈≈.≈. #.....#....≈# ###'##......#.# ##..#........#... #.#  #.......#.#..# .#####.###†#.#..#  #.........#.[%h 33m#.## { #.#  ### ##.##.###....... #.# .. #.#............ #.#  #(###.#..##...>..## #####'##%h. X_2%h8 :_%hU9 %h #... ##≈##≈.... + .:.. #≈≈≈≈#.≈..# # #.....#≈._≈#≈≈..# # #.....#≈>.≈≈≈≈.## # #....≈#≈... #%hP #....≈≈≈≈I.#≈..## # #....≈≈≈.≈. # #....≈.# ###' #. #.# ##..#.#... #.# #.......#.#..# . #.# #####.###†#.#..# #.# #.........#.#.## { #.# ### ##.##.###....... #.# .. #.#............ #.# #[%hz40m(###.#..##...>..## #####'%h6_%h&3%h@8_%h%h ##.... ##≈##≈.... +#.:.. #≈≈≈≈#.≈..# # #.....#≈._≈#≈≈..# # #.....#≈>.≈≈≈≈.## # #....≈#≈... # #....≈≈≈≈I.#≈..## # #....≈≈≈.≈. # #....≈.# ###' #%hu5. #. ##..#.#... #. #.......#.#..# . #. #####.###†#.#..# #. #.........#.#.## { #. ### ##.##.###....... #. .. #.#............ #. #(###.#..##...>..## #####'%ht]_4%h:_%hP%h{  # #....≈##≈##≈.... + #.:...#≈≈≈≈#.≈..# #%h| 2 #.....#≈._≈#≈≈..# # #.....#≈>.≈≈≈≈.## # #....≈#≈... # #....≈≈≈≈I.#≈..## # #....≈≈≈.≈. # #....≈.# ### #%hs~ . # ##..#.#... # #.......#.#..# . # #####.###†#.#..# # #.........#.#.## { # ### ##.##.###....... # .. #.#............ # #(###.#..##...>..## #####%h 9_%hߋ &5%h %h %h4#....≈##≈##≈.... + #.:...#≈≈≈≈#.≈..# # #.....#≈._≈#≈≈..# # #.....#≈>.≈≈≈≈.## # #....≈#≈≈≈≈≈≈≈... # #....≈≈≈≈I.#≈..## # #....≈≈≈.≈....... # #....≈...# ## #.......  ##..#%h7#...  #.......#.#..# . #####.###†#.#..# #.........#.#.## {### ##.##.###.......  .. #.#............  #(###.#..##...>..## ###{ #.#...#..##.##+#.# #...%h<%h=&6%hgB:_%hE%h #....≈##≈##≈.... + #.:...#≈≈≈≈#.≈..# # #.....#≈._≈#≈≈..# # #.....#≈>.≈≈≈≈.## # #....≈#≈... # #....≈≈≈≈I.#≈..## #%hy #....≈≈≈.≈. # #....≈.#  #. ##..#.#... #.......#.#..# .%h #####.###†#.#..#  #.........#.#.## { ### ##.##.###....... .. #.#............ #(###.#..##...>..##  { #.#...#..##.##+#.# #%h9_%h&7%h%h%hH #....≈##≈##≈....  #.:...#≈≈≈≈#.≈..#  #.....#≈._≈#≈≈..#  #.....#≈>.≈≈≈≈.##  #....≈#≈≈≈≈≈≈≈...  #....≈≈≈≈I.#≈..##  #....≈≈≈.≈.......  #..@.≈# #........ ##..#........#... #.......#.#..# . #####.###†#.#..# #.........#.#.## {### ##.##.###. ..[%hI 40m #.#............  #(###.#..##...>..## ##%hrO%hJP8%hT%hW%h=  #....≈≈  #....≈##≈##≈.... #.:...#≈≈≈≈#.≈..# #.....#≈._≈#≈≈..# #.....#≈>.≈≈≈≈.## #....≈#≈≈≈≈≈≈≈... #....≈≈≈≈I.#≈..## #.@..≈≈≈.≈....... #....≈# #........ ##..#........#... #.......#.#..# . #####.###†#.#..# #.........#.#.## {### ##.##.###. .. #.#............[%h 37m%h @{{%h1 &9%hW :_%h %hM..≈ ≈ { #....≈##≈##≈.... :...#≈≈≈≈#.._≈#≈≈...#≈>.≈≈≈≈.###≈≈≈≈≈≈≈...≈I.#≈..##≈≈.≈....... ≈# { #................#.###..%h7_%h'10%h%h,%h?M....≈ ≈ { #....≈##≈##≈.... :...#≈≈≈≈#.._≈#≈≈...#≈>.≈≈≈≈.###≈≈≈≈≈≈≈...≈I.#≈..##≈≈.≈.......#....≈.........##.....# %hG7_%hwG&1%hL%h6O%hJM#...l........≈. ≈≈ { #....≈##≈##≈.... :...#≈≈≈≈#.._≈#≈≈...#≈>.≈≈≈≈.###≈≈≈≈≈≈≈...≈I.#≈..###....≈≈≈.≈.......l   frilled lizard (asleep)##.###†#  A frilled lizard comes into view..l_l2%h8_%h8 _The frilled lizard hisses angrily.%h  #######....l.....≈.. ≈≈ { #....≈##≈##≈.... :...#≈≈≈≈#.._≈#≈≈...#≈>.≈≈≈≈.###≈≈≈≈≈≈≈...≈I.#≈..##≈≈.≈....... ≈# { #.....##..#........#.. #.........l_3%hu   #######...l≈.. ≈≈≈. { #....≈##≈##≈.... ≈≈≈#.._≈#≈≈...#≈>.≈≈≈≈.###≈≈≈≈≈≈≈...≈I.#≈..##≈≈.≈....... ≈#{ #.....#..#........#..l._4 _You see here a book of Chaos.%h%_  #######...l.≈. ≈≈≈. {≈##≈##≈.... :...#≈≈≈≈#.._≈#≈≈...#≈>.≈≈≈≈.###≈≈≈≈≈≈≈...≈I.#≈..##≈≈.≈....... ≈.........#{ #.....%h+(%h -i.l_%h .-5 _%h:4%hO6%hq>#. #. ##.#######.##.##..#......≈.. #..@l≈≈≈≈.. { #....≈##≈##≈.... #.:...#≈≈≈≈#.≈..# %hr#.....#≈._≈#≈≈..##.....#≈>.≈≈≈≈.###....≈#≈≈≈≈≈≈≈... #....≈≈≈≈I.#≈..###....≈≈≈.≈. #....≈#%h8_%h.=6%hއ;_%hW[ _The frilled lizard barely misses you.%h@  You hit the frilled lizard.%h. E†%h%577.5 (1.1%hI*%h,R _You kill the frilled lizard!%h"f8#. #. # #.#.#.#.#.#.#......≈.#...@≈≈≈≈.#{ #....≈##≈##≈.... +#.:...#≈≈≈≈#.≈..# ##.....#≈._≈#≈≈..# ##.....#≈>.≈≈≈≈.## ##....≈#≈... #%hf #....≈≈≈≈I.#≈..## # #....≈≈≈.≈. # #....≈.# # %hg%hj%hXy _A bat comes into view.-80%hLz%h- _The bat moves out of view. _You see here a frilled lizard corpse.%hr_-%h-_ _Why would you want to do that?%h7 _You aren't carrying any pieces of jewellery.%h8%h=9_%h%?. _%h%hLevel 3 of the Dungeon<>>>^_(Press ? for help)#. #.   # #.#######.#. #.#......... #........... #......≈....  #...@≈≈≈≈...   #.....#{ #....≈##≈##≈....   +.....##.:...#≈≈≈≈#.≈..#  #.....##.....#≈._≈#≈≈..# #.....##.....#≈>.≈≈≈≈.##  #.....##....≈#≈≈≈≈≈≈≈...  #.....##....≈≈≈≈I.#≈..##  #.....##....≈≈≈.≈.......  #.....##....≈.........#  ###'###{ #................  #.###..#........#...  #.##.......#.#..# .  #.######.###†#.#..#%h   #.##.........#.#.##  { #.#### ##.##.###....... #.# ..  #.#............ #.# #(###.#..##...>..##  #####'####### %h...≈#≈≈≈≈≈≈≈...  #.....#...≈≈≈≈I.#≈..##  #.....#...≈≈≈.≈.......  #.....#...≈...#  ###'###{.....  #.##..#........#...  #.# ....#.#..# .  #.#  #####.###†#.#..#   #.# #.........#.#.##  { #.# ### ##.##.###.......  #.#  ..  #.#............  #.#  #(###.#..##...>..##  #####'####### { #.#...#..##.##+#.# #............ #.....#.....##.#.# #............ ##.......##..##.# # #............ { #......##.# #............ #.#.#######..##.# ##........^... #.#....##.# ##............. # #...######..#.# ####..............  +..[35%h6$\G†....# #....#......<.....   #...###..###..# ##.####............  #...# #..# ##.# #..# #............  #...# #..# #.###.###. %hz\choppaz the TrooperFormicid#.Health: 51/51 ========================#.#Magic: 6/6========================#.#######.#.AC: 7Str: 23#.#.........EV: 8Int: 7#...........SH: 4Dex: 13#......≈....XL:  6 Next: 27% Place: Dungeon:3#...@≈≈≈≈...# Noise: ---------  Time: 1418.5 (0.0){ #....≈##≈##≈.... + a) +0 quarterstaff#.:...#≈≈≈≈#.≈..# # Abil: Dig#.....#≈._≈#≈≈..# [40 %h_m##.....#≈>.≈≈≈≈.## ##....≈#≈≈≈≈≈≈≈... # #....≈≈≈≈I.#≈..## # #....≈≈≈.≈....... # #....≈.........# #  _You kill the frilled lizard!A bat comes into view. _The bat moves out of view. _You see here a frilled lizard corpse. _Why would you want to do that? _You aren't carrying any pieces of jewellery. %hSd9_ %hTg %h  _ %h  #.#.# #.#######.#. #.#......... #........... ≈.... #...†≈≈≈≈...{ #....≈##≈##≈.... #.@...#≈≈≈≈#.≈..#  #.....#≈._≈#≈≈..#  #.....#≈>.≈≈≈≈.##  #....≈#≈≈≈≈≈≈≈... #....≈≈≈≈I.#≈..## #....≈≈≈.≈....... #....≈.........#{ #................ ##..#........#...You pick up a book of Chaos and begin reading... %h [40m20.5 (2b_b   bat (wandering)1.5 (3_  You add the spells Conjure Ball Lightning, Disjunction and Discord to your _library."%h"%h:.{_2.5 (1"%hC_"%h"%hem≈._{"%hf&3"%hjm"%h\p#%h,#%hK.#%h/#%h8_b≈b   bat#%h:&4#%hAC_#%h?K#%h #%hS #%h? 8_#%h/ .=5#%hU ;_#%h : _The bat hits you but does no damage.$%h$%h9$%hBSb_.$%hKT0-6$%hC_$%h' _The bat hits you.$%hz 7  You thump the bat!$%h \†_$%h -7.6 (1.1_ _You kill the bat!%%h=_ _No target in view!%%h73%%h)%%h%%hR1= _%%h>B%%h%%h%%h%%h,%%h%%h%%h,%%h/%%h %%h/ %%h 9=%%hA%%h%%h,%%h_%%h%%h,%%hx%%h5%%h,%%h%%h%%hL,%%h%%h%%hB%%h%%h* %%h !%%hO"%%h"%%h8#%%h$%%h4%%%h6&,%%h'%%ha(%%h(%%hH)%%h)%%h;+%%h+%%h#,%%h,%%h).%%h.%%h/%%h/%%h%1%%h1%%h 2%%h2%%h 4%%h|4%%h5%%h5%%h&7%%h7%%h 8%%hX9%%ht;,%%h<%%hw=%%h ?%%h?%%h@%%hA%%h?C%%hC%%h/D%%hIF%%hH,%%h I%%h]J%%hK,%%hL%%hVN%%hO%%h]P%%hP%%h\R%%hX##### #.... ###....######## ..............#### .......@.........+ -....#.#?#####..### # ...... ##..## #....### ##..###... ##.%%h,[##... #.#{ +... { #.# #... #.# #.#%%h[052.6 (25.0)%%h]\8-%%ht_%%h~a[ _You sense a monster nearby.&%hLh #####....###....########..............####...+....#.#@#####..#####.......# ##.. ##....### ##..#...#.##....##.####### 3.6 (1.0) 4.6 (2&%h &%hܣl_i - 2 scrolls labelled LUQENW MOOHOHIMY (gained 1)'%h##### #....###....########...............####...............+#.#.#####..### ##....@..# ##..## ##....### ##..# ##...# ##.# #...# #.#{ +...+ { #.# #...# #.# #...# #.# #...# #.###### #.#.....5.6 (1'%h'%h###### #....######....########................####..................+...#.#.#####..### ##.......# ##..## ##..@.### ##..# ##...# ##.# #...# #.#{ +...+ { #.# #...# #.# #...# #.# #...# #.##### #...# #.#.... #.'%h 8{'%h&6'%hÝ'%h'%h #######....#####....########................####..............+......#.#.#####..### ##.......# ##.. ##....### ##.. ##.@.# ##  { { +...+ {#...##...... '%h'%h&7'%h'%hn(%h3 ....#####....########................####.........+......#.#.#####..### ##.......# ##.. ##....### ##.. ##...# ##  { { +...+ { #...# #...##...†≈≈ (%hѻ(%h|&8(%hb(%hmT#....# #####....######## ................#### ......+ ......#.#.#####..### ##.......# ##..## ##....### ##..# ##...# ##.# #..@# #.# { { +...+ { #.# #...# #.# #...# #.##...# #.#.#...# #.#...# #......≈#...†≈(%h(%h&9(%h(%ht(%hn? '.[.r!.......#.....#...#####r   rat (asleep)(%hH  As you open the door, it creaks loudly!  A rat comes into view.(%h]U {.The rat squeaks loudly.======60(%h1\ (%hra _The rat moves out of view. _Found a chain mail and a brown potion.)%h#####....########................####...................+ ......#.#.#####..###  ##.......#####..## ###...##..# ##.....##.# )%h+l#...#..r....#.# { { +...@.[..!..#.#  #...#.......#.# #...###.# )%h,#...# #...###.########...# #### #.#......#...# #...r   rat#...# #......≈.#... #...†≈≈≈{ #....≈##)%h)%hH.r)%hN------1 _)%h)%hצQ _There is an open door here.)%h #####....# .........#### .........+ ......#.#.#####..### ##.......#####..## ##....###...##..# ##...##.....##.# #...#.#.# { { +...'@r..!..#.# #...#.#.# #...##.....##.# #...# #...###.#.#...# #### #.#.#...# #.#...# #......≈.#... #...†≈≈≈≈.{ #....≈##≈#=-----2)%hI f _The rat barely misses you.*%h;*%h<&3.8 (1.2*%hI*%hX *%hY*%h+Zg_You closely miss the rat. The rat bites you but does no damage.*%hXn  You sock the rat![*%h84.9 (1.1 _You kill the rat!*%h{#%#####....# .#### .....+ ......#.#.#####..### ##.......#####..## ##....###...##..# ##...##.....##.# #...#.#.# { { +...'.@..!..#.# #...#.#.# #...##.....##.# ##...###...###.#.##...# #### #.#.#...# #.#...# #......≈.#... #...†≈≈≈≈.{ #....≈##≈#-50 _You see here a +0 chain mail.*%h#####....# .#### .+ ......#.#.#####..### ##.*%h#####..## ##....###...##..# ##...##.....##.# #...#.#.# { { +...'.[@.!..#.# #...#.#.# #...##.....##.# # *%h#...###...###.#.#.#...# ##### #.#.#...# #.#...# #......≈.#... #...†≈≈≈≈.{ #....≈##≈##≈*%h *%h G-6 _*%hm *%h *%h #####....# .#### .+ ......#.#.#####..### ##.#####..## ##....###...##..# ##...##.....##.# #...#.#.#*%h { { +...'.@..!..#.# #...#.#.# #...##.....##.# # #...###...###.#.# #...# ##### #.# #...# # #...# #......≈ #... #...†≈≈≈≈ { #....≈##≈##*%h<7 _You see here a +0 chain mail.+%h4Wear which item? Inventory Items Armour (go to first with [)  b - a +0 scale mail (worn)  c - a +0 buckler (worn) Floor Items ([,] to select) Armoura +0 chain mail[?] describe selected [!] equip|wield|wear[tab] equip|unequip +%hS*([,] to select) a +0 scale mail (worn)    a - a +0 chain mail-%h-%h-%hx#####....########choppaz the Trooper................####Formicid...................+Health: 51/51 ========================......#.#.#####..###Magic: 6/6========================##.......#####..##AC: 7Str: 23##....###...##..#EV: 8Int: 7##...##.....##.#SH: 4Dex: 13#...#.......#.#-%hXL:  6 Next: 28% Place: Dungeon:3{ { +...'.@..!..#.#Noise: ---------  Time: 1467.9 (0.0)#...#.......#.#a) +0 quarterstaff#...##.....##.## Abil: Dig#...###...###.#######.##...# ##### #.#........#...##.......... #...##......≈... #...#...†≈≈≈≈.. { #....≈##≈##  _The rat barely misses you. _You closely miss the rat. The rat bites you but does no damage.  You sock the rat! _You kill the rat! _You see here a +0 chain mail. _You see here a +0 chain mail.-%hU-%h _-%h-%hd d  You start removing your armour.-%h +8.9 (1-%h-%h&-%h+9.9 (2-%h-%h5"B70.9 (3-%h4'-%hE-A1.9 (4-%h0-%ht4A2.9 (5-%h 8-%ha9 010 _You continue removing your +0 scale mail. x5-%h9-%h:=-%hA  You finish removing your +0 scale mail.  You start putting on your armour.-%hB+3.9 (6-%hcE-%hXJA4.9 (7-%hM-%hRA5.9 (8-%hPU-%hYA6.9 (9-%hs]-%h[aC7.9 (10.0) -%hd-%h>f 9 7 _You continue putting on your +0 chain mail. x5-%hf-%hi-%hk_ _You finish putting on your +0 chain mail./%h*#####....# .#### .+ ......#.#.#####..### ##.#####..## ##....###...##..# ##...##.....##.# #...#.#.# { { +...'..@.!..#.# #...#.#.# /%h|#...##.....##.# # #...###...###.#.#.#...# ##### #.#.#...# #.#...# #......≈.#... #...†≈≈≈≈.{ #....≈##≈##≈/%h/%hم88.0) _/%hn/%hӝ/%h#####....# .#### .+ ......#.#.#####..### ##.#####..## ##....###...##..# ##...##.....##.# #...#.#.# { { +...'...@!..#.# #...#.#.# #...##.....##.# # #...# #. #...# #......≈.... #... #...†≈≈≈≈... { #....≈##≈##≈./%h<9/%h"/%h*%/%h#####....# .#### .+ ......#.#.#####..### ##.#####..## ##....###...##..# ##...##.....##.# /%h#...#.#.# { { +...'....@..#.# #...#.#.# #...##.....##.# # #...# #. #...# #......≈.... #... #...†≈≈≈≈... { #....≈##≈##≈./%h/%h'80/%h/%hA1.9 (2/%h/%hR _m - a brown potion0%hI0%hd0%h,0%h40%h#  There is an open door here.0%h&5 _0%hU),0%h,B0%hB.B0%h.0%hq: #####....######## ................#### ...................+ ......#.#.#####..### #####.......#####..## #...##....###...##..# ....?##...##.....##.# ......#...#.......#.# .$g.g.'@..'.......#.# ......#...#.......#.# ....$ #...##.....##. #... #...###...###.#### ### #...# ##### #.#... #...# #..... gg[400%h>m 2 hobgoblins (asleep) #...# #..... #...# #...†≈ { #....≈0%h\B 9.9 (8  You open the door.  2 hobgoblins come into view.0%h5Q.g.ggg====90.9 (90%hQk _The hobgoblin shouts! x2 _Found 25 gold pieces and a scroll labelled YBRYH FEMMUHE.1%h\,1%hGe^.g.g1%hgQ----1.9 (1 _1%h3o1%hJq1%hzR  You sock the hobgoblin!1%hW~.g'   hobgoblin1%hX=---3.1 (1.21%h1%hM _You kill the hobgoblin!1%h  #####....# ................#### ............+ ......#.#.#####..###1%h i #####.......#####..###...##....###...##..##....?##...##.....##.#.#...#.#.#.$...g@...'.......#.#1%h .#...#.#.##....$##...##.....##.##...# #...###...###.1%h  #### #...# ##### #.# #...# # #...# # #...#1%ha  #...† { #....1%h B401%h 1%h _The hobgoblin hits you but does no damage. _There is an open door here.1%hy  You closely miss the hobgoblin.5.2 (1.11%h @ _The hobgoblin hits you but does no damage.2%hFc  You barely miss the hobgoblin.2%h H #### #...# ##### #.# #...# # #...# #2%h  #...# # { #2%hm! 2%h" I-500 _2%h' 2%h) 3%hd33%h3%h3%h(,3%h[,3%h3%h3%hM3%h+ ######  #....# #####....######## ..........# ....3%h!........+ ......#.#.#####..## #####.......#####..# ##...##....###...##.##....@##...##.....#..#...#.3%hw..$...†'...'.......#.......#...#.......#.###....$##...##.....##.#..# 3%h.# .#3%h22.8 (23%h'$3.8 (33%h,3%h2c _n - a scroll labelled YBRYH FEMMUHE3%h1X3%hX3%hY3%hZ3%h\,3%hcn3%hk3%hxl3%hoN _You now have 100 gold pieces (gained 16).3%hq33%h$s3%h>u3%hw,3%hx3%hz3%h|,3%h}3%h,3%h3%hM _You now have 109 gold pieces (gained 9).3%hX33%hB3%h3%hp,3%h3%h@  There is an open door here.3%h3%h> _3%hҒ3%hZ3%hʕ,3%hW3%h3%h*,3%hٙ3%h3%h3%hA3%hΝ3%h 3%h3%h3%h$,3%h3%h3%h3%h3%h3%h3%h3%h3%h(.#......†'...'.......#.##.......#...#.......#.###.....##...##.....##.# ##...###...###...###.###### #...# ##### #.#.... #...# #...... #...# #......{ #...# #...†≈≈3%hI{ +.@.+ { #....≈ #...# #..†. #...# #.... #...# #.... #..$# #....≈ #...# #....≈≈ r   rat (asleep) #...# #....≈≈#.r.# #....≈. { #......3%hx 20.8 (17.0)  A rat comes into view.3%h=err.3%h̿5==1.8 (183%h3%h- _The rat squeaks loudly.4%h7.....#...##.....##...##.....# ##...###...###...###.##### ##### #...# ##### #.#.... #...# #...{.†≈≈ { +...+ {.≈# #.@.# †...$≈.≈r..+...+ {. ##..#4%hr.--2.0) 5%h#.....##...##.....# ##...##...###.##### ##### #...# ##### #.#....  #..{†≈≈ { +...+ {.≈# #...# †...$≈r.≈..+...+ {.#...# ##..#....5%h5%h5 er.{5%h!!A--35%h%5%h'5%hxE ##...##...###.#####5%hy ##### #...# ##### #.#....  #..{†≈≈ { +...+ {.≈# #...# 5%hqzo†...r$≈..≈.{ +...+ {. #...# ##..#5%h{2....#####.###5%h0D=45%hnQ _The rat bites you but does no damage.5%h  You barely miss the rat.The rat twitches its whiskers.6.0 (1.2 _You block the rat's attack.5%h8?{7.2 _You hit the rat but do no damage. The rat barely misses you.5%h4F6  You sock the rat!5%hN†{  5%hN)5%hk6308.3 (1.15%hm5%hJpG _You kill the rat!5%h|5%h}5%hƂ5%hH _No target in view!5%h5%h5%h-5%h^H _No target in view!5%h_ 5%h; 5%h 5%h  H _No target in view!5%h _ _You now have 125 gold pieces (gained 16).#......†'...'.......#.# #.......#...#.......#.# ##.....##...##.....##.# ##...###...###...###.########### #...# ##### #.#..... #...# ...# #.......#...# ..... #......≈{ #...#!..... #...†≈≈≈{ +..@'...g?. #....≈#-#...#...... #..†..#≈[5%hGO33m#...# ..... #.....##...# ...# #.....##.†.# ### #....≈#≈ #...# #....≈≈≈ g   goblin (asleep)#...# #....≈≈≈#...# #....≈..{ {+...+ { #....... 5%h34.3 (6.0  You open the door.  A goblin comes into view. It is wielding a +0 club.5%hz g.5%h g5%h5%hz5%h|5%h ===5%hz5.3 (75%hL5%h8 5%h 5%hF_The goblin shouts! 5%h_Found a scroll labelled NYNOKA SEABIANK and a potion of might.6%h`b #......†'...'.#.# #.#...#.#.# ##.....##...##.....##.# ##...###...###...###.###### #...# ##### #.#.#...# #...###.#...##.....##......≈.{ #...#!......#...†≈{ +...@..g.?..#....≈##≈#...#.#..†..#≈#...##.....##.....#≈.#...# #...###.....#≈>#.†.# #### #....≈#≈#...# #....≈#...# #....≈≈≈.#...# #....≈.{ 6%hc [ {+...+ { #.g.---6.3 (1 _ _There is an open door here.6%h #......†'...'.#.# #.#...#.#.# 6%h ##.....##...##.....##.# ##...###...###...###.#.##### #...# ##### #.#.#...# #...###.#...##.....##......≈.{ #...#!......#...†≈≈≈≈.{ +...'@g..?..#....≈##≈##...#.6%h h#..†..#≈#...##.....##.....#≈._#...# #...###.....#≈>.#.†.# #### #....≈#≈#...# #....≈≈≈≈I#...# 6%h #....≈≈≈.≈#...# #....≈.{ {+...+ { #.6%hn 8_6%hv P=--76%h 6_6%hE = _The goblin hits you but does no damage.6%h 9  You sock the goblin!6%he)6%h*-8.5 (1.26%h/6_6%hE2J _You kill the goblin!7%hŸ8_7%hu7%h7%hH _No target in view!7%h_ _No target in view!7%h4 _ _d - 2 potions of might (gained 1)  Things that are here:  a +0 club; a goblin corpse _7%h~?7%h=@]......†'...'.......#.# 7%h@.......#7%hA&....#.# 7%h@V#.....##...##.....##.# # ##...###...###...###.#######.#.  ##### #...# ##### #.#......... #...###...###.... #...##.....##......≈....  { #...#.......#...†≈≈≈≈... { +...'.)..@..#....≈##≈##≈..-#...#.......#..†..#≈≈≈≈#.#...##.....##.....#≈._≈#≈≈#...###...###.....#≈>.≈≈≈≈#.†.# ##### #....≈#≈≈≈≈#...# #....≈≈≈≈I.#≈.#...# #....≈≈≈.≈....#...# #....≈....{ {+...+ { #....44.5 (6.0-5.5 (7_ _o - a scroll labelled NYNOKA SE7%hae#ABIANK8%hx8%hX n8%hw  Things that are here:  a +0 club; a goblin corpse8%h _8%h8%hr8%h8%h8%h8%h@  There is an open door here.8%h8%h _8%h 8%h("8%h:$8%h$8%hd%8%h'8%h/X8%h6d #......†'...'.......#.# #.......#...#.......#.# ##.....##...##.....##. 8%h6s##...###...###...###.#### ##### #...# ##### #.#... #... #...###...###..... ..... #...##.....##..... r.....#...#.......#...†≈ .)J...'@..'.).....#....≈8%h67 ......#...#.......#..†.. ..... #...##.....##..... #... #...###...###..... ### #.†.# ##### #.... { #...# #....≈ J   endoplasm (asleep) 8%h7$#...# #....≈ r   rat (asleep) #...# #....≈ { {+...+ { #8%h@ 53.5 (8  You open the door.  An endoplasm and a rat come into view.The endoplasm quivers.8%hF.r.J{ Jr8%h$G<==8%hG4.5 (98%hN8%hRb _The rat squeaks loudly. _Found a mace.8%h  #......†'...'.#.# #.#...#.#.# ##.....##...##.....##.# ##...###...###...###. ##### #...# ##### #.##...# #...###...###8%h5 8#.....##...##.....##.r....#...#.#...†.).J..@...'.).....#.....#...#.#..†#.....##...##.....###...# #...###...### #### #.†.# ##### #.... { #...# #.... #...# #.... #...# #.... { {+...+ { #8%h 8%h 8%h& v.r.J{ 8%he. ;--5.5 (1 _8%hr0 8%h\4 Q _There is an open door here.9%hQ #......†'...'.#.# #.#...#.#.# ##.....##...##.....##.# ##...###...###...###. ##### #...# ##### #.# ##...# #...###...####.....##...##.....###.#...#.#...#..)r.J@'...'.).....##.#...#.#..†#.....##...##.....## ##...# #...###...### #### #.†.# ##### # { #...# # #...# # #...# # { {+...+ { 9%h=[34m#9%h>.r9%hO=-69%h9%h@ _The endoplasm hits you but does no damage.9%h9%h r. {You hit the endoplasm but do no damage.9%h-7.6 (1.19%h9%h @ _The endoplasm hits you but does no damage.9%h   {You closely miss the rat. The rat completely misses you.9%h(8.79%h<9%ho@ _The endoplasm hits you but does no damage.9%hF 6  You sock the rat!9%h;Q s .   You kill the rat!9%h\v V0-9.89%hC~ 9%hɂ - _The endoplasm hits you.9%h <  You sock the endoplasm!9%h i.9%h($ _1=160.99%h ) 9%hA+ M _You kill the endoplasm!9%h9%h9%h9%hH _No target in view!:%hE3:%h,:%hU:%hP _:%hv #......†'...'.......#. #.......#...#.......#. ##.....##...##.....##. ##...###...###...###. ##### #...# #####  ##...###...###...### ##.....##...##.....## #.......#...#.......# #..).@..'...'.).....#- #.......#...#.......#. {##.....##...##.....## ##...###...###...### ##### #.†.# ##### #{ #...# # #...# # #...# # { {+...+ { #:%hW2.9 (2.0{ :%h8-:%h:%h[ _You sense a monster nearby.:%h 3:%hּ :%h :%h X:%h :%hh 9=:%h :%hT :%hq ,:%h :%h @  There is an open door here.:%hC :%h  _:%h :%hG :%h7 ,:%h :%h_ :%h ,:%h5 :%hx :%h ,:%h :%hJ :%h ,:%h :%h :%h= ,:%hv :%h> :%ha ,:%hp :%h :%h! ,:%h :%h:%hd :#..)....'...'.).....#....≈#.......#...#.......#..†.{##.....##...##.....##....##...###...###...###....##### #.†.# ##### #....≈#B.. #...# #....≈:%h$ ..... #...# #....≈......#...# #....≈.)K...'@..+ { #..........#...# ##..... #...# #....#... #...# #####.##### #.... #......#.###.### ##.##.## B   giant cockroach (wandering)#+# .... #.#.... K   kobold (missile, asleep) ##(###.#..##:%h ] { #.#...#..##:%hg 73.9 (11.0)  You open the door.  A kobold and a giant cockroach come into view.:%hj .BKBK)The kobold shouts!:%h>(((((((:%hr:%hԲE...'@..:%h:%hb ===:%h4.9 (12:%hC:%h _The kobold throws a stone. The stone closely misses you. _Found a short sword.;%h/ #..)....'...'.).....#.... #.#...#.#..† {##.....##...##.....## ##...###...###...### ##### #.†.# ##### #....#...# #...# #....#..B..##...# #.....#...# #.....)K...@...+ { #.#...# ##..#;%hy3#.....##...# ##...# #...# #####. #### #..... # #.###.### ##.##. #+# .... #.# ##(###.#.. { #.#...#..;%h9,;%h?p.B.K;%hAB---5.0) _;%h@L;%h&PQ _There is an open door here.;%h> 9 #..)....'...'.).....# #.#...#.#..† {##.....##...##.....## ##...###...###...###;%h N ##### #.†.# ##### # ##...# #...# ##.....##...# ##....B..#...# ##..).K.@'...+ { ##.#...# ##..#.....##...# # ##...# #...# #####. #### #..... # #.###.### ##.##.;%h ] #+# .... #.# ##(###.#.. { #.#...#..;%h ;%h M..BK;%hv P=--6;%hK ;%h = _You block the giant cockroach's attack.;%hu   You closely miss the giant cockroach. The kobold hits you but does no damage.8.1 (1.2 _The giant cockroach bites you but does no damage.<%h>B  You sock the giant cockroach!<%hL †K   kobold (missile)  You kill the giant cockroach!<%hokK29.2 (1.1<%hqS _The kobold barely misses you.<%ht4  You barely miss the kobold. The kobold barely misses you.80.3 _The kobold completely misses you.<%hA<%hB-1.5 (1.2<%hK<%h7Nt _You completely miss the kobold. You block the kobold's attack.<%h#<%h&2.6 (1.1<%h<%hp _You barely miss the kobold. You block the kobold's attack.<%h 8  You hit the kobold.<%h$ f)<%hs (3.7<%h <%h J _You kill the kobold!<%hG <%hR 4<%hd H _No target in view!=%h. _No target in view!=%h8 _=%hG  You see here a giant cockroach corpse.=%hJ5 _=%h n,=%hx  There is an open door here.=%ha _=%h=%hQ=%hm=%h=%hB=%h=%h=%h=%h=%h=%h=%h;=%h=%he=%h=%h=%hL=%h=%h:=%h}=%h*=%h޲=%h6=%h=%h=%h=%h=%h=%hwh#.......#...# #....≈=%h#..)..†.'...+ { #.......=%hf#.....).#...# ##..=%hS##.....##...# #....=%hI##...###...### =%hH-.###†=%h##### #.....# #......=%hXf #.###.######.##.###=%h####+#.......##.#...=%hk......?@..##(###.#..##=%h-=%hc 96.7 (13.=%h 0)=%hkT#+........##.#...#..##.#=%hj #........##.....#.....#=%h}####+#...##.......##..#=%h#h #...#............#=%hy#...#.#.#######..#..$.#.#..........#.%..# #...#####+........†=%h=%h( =%h!=%h?kJ   endoplasm (wandering)=%h!=%hBJ=%h!=%hC =%hM+........†..=%h-Found a quill talisman.=%h=%h-=%h-%7.7 (14=%h=%h =%hT=%h9_An endoplasm comes into view.=%hP>%hW#..)..†.'...+ { #......#.....).#...# ##..####...# #.......####...### #####.###†#### #.....# #.........# #.###.######.##.###>%h]Yq#####+#.......##.#............?...##(###.#..###+......@.##.#...#..##.##.##.....#.....#####+#...##.......##..# #...#.....##...#.#.#######..#..$.#.#..........#.%.J# #...######.....# +........†.#...###..###>%h]>%hkJJ.8.0) >%hrt _The endoplasm quivers.>%h...).#...# ##..##.....#.......# ##...### #####.###† ##### #.....# #......... >%h#.###.######.##.###..#####+#.......##.#...........?...##(####+........##.#..## #...###+#..## #...#...#.#######..$J#.#..........%..# #...######.......# +........†....#...###..### #..# ##>%h>%h0(J.>%h&9>%h>%h>%h܆)#.....#.......# ##...### #####.###† ##### #.....# #......... #.###.######.##.###..#####+#.......##.#...........?...##(####+........##.#..## #...####+#..## #...#...J.#.#.#######..$.#.#..........%..# #...######........# +........†.....#...###..####. #..# ## >%h>%h(J.>%hА(600>%h<>%h>%h]<  You sock the endoplasm!>%hgj.>%h1=3=1.9 (1.2>%hQ>%hM _You kill the endoplasm!>%h' 4>%hX, >%h. H _No target in view!>%h) 4>%h^ _No target in view!?%hdv?%hw?%h^ _No target in view!?%h_| _No target in view!@%h!0<  ##...### #####.###† ##### #.....# #......... #.###.######.##.###..#####+#.......##.#...........?...##(####+........##.#..## #......####+#..## #.@.#...#.#######...$.#.#............%..# #...######..#.......# +........†...#g   hobgoblin (asleep)#.g..#####...# #..# #  A hobgoblin comes into view.@%h67hgg.@%h74=20@%h=@%h?+ _The hobgoblin shouts!@%hry ##### #.....# #......... #.###.######.##.###..#####+#.......##.#...........?...##(####+........##.#..## #.......###+#..## #...#...#.########.....$.#.#........#....%..# #...######..#.......# +........†...#...###..###g #..# ##...### ..... ###g.@%hy/--3@%h@%hQ@%hFx #.###.######.##.###..#####+#.......##.#...........?...##(####+........##.#..## #.......###+#..## #...#...###+#.########...........%..# #...######.....# +........†...g#...###..###. #..# ##### ...... .### .g.--4@%hH@%hKR _You see here 15 gold pieces.@%hT< #####+#.......##.#.... ......?...##(###.#..## #+........##.#...#..##.# #........##.....#..... ####+#...##.......##.. #...#.....###+#...#.#.#######.. #.....$.#.#.......... #.# #...######..@%hY?  #..g....# +........†.. #.......# #...###..### #.# #...# #..# # #....#### #...# #..#...... #...# #..# #...... ##### #..#@%hp@ #...... ...# ##.#@%hPJ @%hT 8g.@%h!V -5 _@%h] @%ha T _You see here a quill talisman.@%h@%h@%h+=@%h7.0 (1.1@%h@%h @%hq_You closely miss the hobgoblin. You block the hobgoblin's attack.A%h`7  You hit the hobgoblin.  The hobgoblin is almost dead.8.2 (1.2 _The hobgoblin hits you but does no damage.A%h;  You hit the hobgoblin.A%hSC.A%h{049.4A%h A%hr M _You kill the hobgoblin!A%h _No target in view!B%hMm #.###.######.##.########+#.......##.#.....B%h-nl......?...##(###.#..##...#+........##.#...#..##.##........##.....#.....#####+#...####..# #...#............####+#...#.#.#######..##.....@.#.#..........###....%..# #...######..##.B%hn# +........†...#.# #...###..###.#.......# #...# #..# ###....#### #...# #..# # ...... #...# #..# # B%h;o #...... ##### #..# # #.........# # B%hoB%hyB%hu{<-100 _B%hKB%h]B%h E-1.4 (2B%hoB%h? _You now have 140 gold pieces (gained 15).B%h"#####+#.......##.#.... ......?...##(###.#..## #+........##.#...#..##.# #........##.....#..... ####+#...##.......##.. #...#.....###+#...#.#.#######.. #.......#.#.......... #....@..# #...######.. #.......# +........†.. #.# #...###..### #.# #...# #..# # #....#### #...# #..#...... #...# #..##...... ##### #..# #...... ...# ##.#%hD17H2.4 (1B%hTj _You see here a quill talisman.B%h# #.###.######.##.########+#.......##.#...........?...##(###.#..##...#+........##.#...#..##.##........##.....#.....#####+#...##B%h*##..# #...#............####+#...#.#.#######..##.....@.#.#..........###....%..# #...######..##.# +........†...#.B%h`# #...###..###.#.......# #...# #..# ###....#### #...# #..# # ...... #...# #..# # B%h!#...... ##### #..# # #.........# # B%hL(C3 _B%h1B%hZ3C%hN C%h O C%h]R C%h9Y C%hb BC%h߉ vC%h~ BC%h۟ k#.......#...# #....≈#..)..†.'...+ { ##.....).#...# ##..###.....##...# #......##...###...### #####.###### #.....# #........#.###.######.##.#######+#.......##.#.....#...##(###.#..##.##+........##.#...#..##. #........##.....#.. ####+#...##.......##. #...#............ ###+#...#.#.#######.. #.......#.#.......... #....%..# #...######. #.......# +........†.C%h& W9.4 (620.4 (7C%h C%hǮ d _p - a scroll labelled LALIRGH IFULIAD%h#<3D%h=D%hgAD%hHXD%hoI,D%hIKD%hIMD%hoOD%hRD%hSD%hW7 _You open the door.D%hY3D%hZD%h\D%h^,D%h_D%h`D%h+b,D%hcD%heD%hg,D%h4hD%hj7 _You open the door.D%hm3D%hnD%h5r@  There is an open door here.D%hs5 _D%htD%h&vD%hw,D%h=xD%hyD%h{BD%h|D%h~,D%hyD%h/D%hjD%hD%hoD%hʃD%hf,D%hBD%hND%hD%hsD%hD%h;D%h,D%hAD%hD%hl,D%hED%hD%hʕD%hD%hD%hD%h D%hD%hD%h6D%h,D%hD%h9 _You open the door.  There is an open door here. _D%h|,D%hwD%h D%h",D%h#D%h$D%ha&,D%h 'D%h:)D%h/*D%h*D%h+D%h,D%h-D%h.D%h.D%h/D%hv1,D%h1D%h2D%h3,D%h\4D%h35D%h*6D%h6D%hG7D%h8E%h@E%hgGE%hQE%hU`  #...... #..)  . #.....  .#{##  ..# ##...  ...# #####   ....# ##...  ######.....# ##.....#  #...@'.....+ #......  ##.###.....# #..)..†  #.# ....# #.....)  #.# g... ##.....#  #.# ... ##...##  #.# .. ##### g   goblin (asleep)  #.# #  #.# E%hpI#####  #.# . #....71.4 (51.0) _You open the door. _There is an open door here.   A goblin comes into view. It is wielding a +0 club.g.g===2.4 (52E%hO> _The goblin shouts!E%h  #.# +###..)....' ####...#.# .....#{##.....# .....# ##...# .....# ##### # .....# ##...# ######.....# ##.....# #....@.....+ #.#E%hk 7 ##.###.....# #..)..†.' #.# .g...# #.....).# #.# .$.....##.....# #.# ....... ##...# #.# ###.... ##### # #.# #### #.# # #.# . #.E%h E%h ,g.E%hO :---3.4 (1.0) E%h E%h n _Found 12 gold pieces. _There is an open door here.F%hF%hק0-=--4.5 (1.1F%h\ _You barely miss the goblin. The goblin hits you with a +0 club.F%hr@  You hit the goblin.F%h)F%hF%h F%hyF%h F%hNF%h G-5.7 (1.2F%hZ` _You kill the goblin!F%hG  _No target in view!F%hq4F%hF%hH _No target in view!F%h 3F%hw F%h˙ F%hƞ | _F%h a1=F%h F%ht F%ha ,F%h> F%h F%h, ,F%hg F%hV F%h ,F%h_ {=F%h¶ F%hػ ,F%hv F%hG N _You now have 152 gold pieces (gained 12).F%h 3F%h F%h F%h ,F%hr F%h F%h F%h' F%h5 F%h F%h ,F%ho F%h F%h. ,F%h F%h F%h ,F%hw F%h  #.......#...#. #+###..)....'...'. #####...#.......#...#. #.....#{##.....## #.....# ##...###... #.....# ##### #.†.#  #.....# ##...###...#  ######.....# ##.....##...#  #....'....@+ #.......#...# F%h [- ##.###)....# #..)..†.'...+  #.# #.....###.....).#...#  #.# #.......##.....##...F%h< q# #.# #.......###...###... #.# ####....# ##### #.....F%h+  #.# ###### #.###. #.# ######+#... #.# . #.....F%h #.#'.#89.7 (14.0)##F%hK 6 {F%h F%h N======90.7 (15F%hj F%h U _As you open the door, it creaks loudly! You hear an angry hiss.G%h 4G%h G%h} H _No target in view!G%hc 4G%hG G%hn H _No target in view!G%hn4G%hG%hOH _No target in view!H%h #.#...#. #+###..)....'...'.) #####...#.#...#. #.....#.##.....##...##. #.....#S###...###...# #.....#.# ##### #.†.# # #.....#.###...###...#  ######.....#.##.....##...#  #....'.....@.#.#...#  ##.###)....###..)..†.'...+  #.# #.....###.....).#...#  #.# #...... #.# #.......###...###...# #.#%hn40m ####....# ##### #.....# S   adder (wandering) #.# ###### #.###.# #.# ######+#.... #.# . #.#H%h H%hT!H%h0H%hD .0)  H%h4An adder comes into view.H%h2+Found 12 gold pieces.H%h{H%hH%h$H%h)SH%h!H%hH%h57=-----H%h$1.7 (1H%hH%h H%h* H%h _The adder hisses angrily. H%hMC_There is an open door here.H%h{  ###...#  #.......#...#...  #+###..)....'...'.) #####...#.....#.. #.....#.##.....##...##.. #.....#$###...###...###. #.....#.# ##### #.†.# ## #.....#S###...###...#  ######.....#@##.....##...#  #....'.....'.#.......#...#  ##.###)....###..)..†.'...+  #.# #.....###.....)#...# #.# #.......##.....##...# #.# #.......###...###...###  #.# ####....# ##### #.....# #.# ######H%h2  #.###.## #.# ######+#.....-----2 H%h~ 7_The adder bites you but does no damage.H%hE 3.8 (1.1 _You miss the adder. You block the adder's attack.H%hh  You closely miss the adder. The adder barely misses you.4.9H%hH%hS _The adder closely misses you.I%ha8  You sock the adder!I%hӓe.I%h 40=6.1 (1.2 _You kill the adder!I%hwI%hg _Your Armour skill increases to level 5!I%h4I%hD I%h H _No target in view!I%hk4I%huI%hTH _No target in view!I%h@\ 3I%h] I%h` I%hc I%hh : _I%hj I%hgm ,I%ho I%hbr I%ht ,I%hXw I%h{ I%h{ I%h~ I%h% N _You now have 164 gold pieces (gained 12).I%h; 3I%h I%h I%h ,I%h I%h I%ha I%hȖ I%h I%h! 7 _You open the door.I%h 3I%h I%h I%h6 ,I%h   There is an open door here. _I%h߱ I%h8 ,I%h@ I%hڵ I%h3 ,I%h޷ I%h I%h I%h I%h I%h½ 7 _You open the door.I%h' 3I%h. I%h I%h ,I%h I%h0 @  There is an open door here.I%h I%h  _I%h I%h I%hj ,I%h I%h I%h I%h% I%h I%h] I%h= I%h I%h" I%h I%h I%hC ,I%hA I%h I%h ,I%h I%h I%h ,I%h4 I%h I%h ,I%h I%h I%h ,I%h I%h 0   #### .  ### ..  .... ...  ######..### ###  #[......... ##...#  #@### ##.....--720.1 (24.I%h 0)  #.#.# ######......  ###.#.# #...##......  #.....# #...##......  #####.# #...###.....  #.###...# ##...#  #...'...# #####  #####...# ##...  #...##I%h ]--1.1 (25I%h I%h # _Found a robe.J%h3J%hJ%hJ%hBJ%hZXJ%hJ%hJ%h,J%h4J%h,J%h J%hXJ%hJ%hBJ%hJ%h J%h3 J%h? J%h! J%hLJ%heJ%hJ%hJ%hJ%huJ%h4J%hJ%h #J%h8$J%h&J%h 'J%h'J%h)J%h8-,J%h-J%h0J%hJ3,J%hq4J%h6J%h7J%hT8J%h9J%hAJ%h CJ%hYI  ###### #########....#  #......#########....####J%h KY #.####.#>........... #.####.#............ #......#.........#.#. ######..#####.######.......# #[..........@.##...##....###38.1 (17 ###.###.#######.....##...## #.#.#.######.......#...# ###.#.###...##......†'...' #.....# #...##.......#...#J%h1M #####.# #...###.....##...##.. #.###...# ##...###...###. #...'...# ##### #...# # #####...# ##...###...###J%hOJ%hP,9.1 (18J%hSJ%hU; _Found a stone staircase leading down.K%h3K%hoK%hK%h6K%h°K%hK%hܳ,K%hjK%h K%hK%hK%h K%hK%hK%hK%hK%hK%hK%hK%h%K%hK%h-K%hK%hK%hK%hK%hK%hK%hK%hK%haK%hK%hgK%hK%h>K%hK%h=K%hK%hwK%hK%h{K%hK%haK%h-K%h|K%h,K%hAK%hK%hK%hXK%hK%hK%hK%h[K%hK%h+ K%h2 ,K%h K%hV K%h K%hq K%hK%hK%hhK%hK%hOK%hk,K%h',K%h3(K%h:)K%h]*,K%h/+K%h!.K%h/,K%h0K%h37 _You open the door.K%h53K%h6K%h:@  There is an open door here.K%h;K%hX< _K%h<K%h ?K%hP@,K%h@K%hCK%h~D,K%h EK%hGK%hXMz ### ..#K%hM ########## ..######## #........# .........####........# ............'........+ .#.#####..###...@....# ....#####..##........# K%h'N..###...##..#........+ ..##.....##.#........# ..#...#........# ..'.......#.#######+#..K%hNmo   orc (asleep) ..#.......#.# ..o ..##.....##.# # .. ..###...###.#######.#.K%hX 66.1 (27  An orc comes into view. It is wielding a +0 flail.K%hZgoo.K%h,[5==7.1 (28K%h^K%hRe7 _The orc shouts! You hear a shout!K%h e ## .# ################## #........# ......####.# ..'.+ #.#####..###........# .#.# ###...##..#.+ ##..K%h =#.# #..'.#.#######+#.o#.#.# ...###.# # .###...###.#######.#. ### ##### #.#.........K%h K%h ;o.K%h&* V--8.1 (1.0) L%h # ########## ######## #........# ......####.# ..'.+ #####..###.# .#.# ###...##..#.+ ##..#.# #...#.# '.#.#######+#o. #.#.# .. ###.# # .... ###...###.#######.#. ### # ##### #.#......... ###...###..o.. {--9L%h s ################ #........# ......####.# ..'.+ #####..###.# #.# ##...##..#.+ ..#.# ...#.o# .#.#######+#.. { .#.# ....##.# #.....###.#######.#..####  ##### #.#......... ##...###.......##......≈.... {,oo 2 orcsAn orc comes into view. It is wielding a +1 morningstar of freezing.43----==70L%hÉ7 _The orc hits you with a +0 flail!L%h5  You hit the orc.L%hW  {o.  The orc is severely wounded.L%hf4-----1.2 (1.1L%hL%hP _The orc barely misses you.L%hO6  You sock the orc!L%hͩL%hL%h\{.   orcL%h^X1-2.3L%h7L%hyG _You kill the orc!L%hv= 5  You hit the orc.L%hKJ =  {o,o 2 orcs (1 wandering)The orc is almost dead.An orc comes into view. It is wielding a +0 flail.L%h4K -3.5 (1.2L%hAR L%h\ P _The orc barely misses you.L%h( f  You hit the orc but do no damage.L%hK  o.{oThe orc is almost dead.L%h| [5=4.6 (1.1L%h L%h : _The orc hits you but does no damage.M%hy6  You sock the orc!M%h&{M%h}V  You kill the orc!M%h.o,o(1 wandering)M%h L=25.7M%hM%h-~ _An orc comes into view. It is wielding a +2 hand axe of venom.M%h/^  You closely miss the orc.M%h4= o.oThe orc shouts!====6.8M%hBM%hF: _The orc hits you but does no damage.M%hM%hzM%h46=---8.0 (1.2M%hM%hO _You closely miss the orc.M%h M%h D---9.2M%h h _You completely miss the orc.M%h? M%h@ M%hF o.  You barely miss the orc. The orc closely misses you.M%hMG ]1--80.3 (1.1M%h#K M%hL 7 _The orc hits you with a +0 flail.M%h6  You sock the orc!M%h )   orcYou kill the orc!M%h-d2--31.5 (1.2M%h'7M%h;: _The orc hits you but does no damage.N%h{N%h=35---2.6 (1.1 _You barely miss the orc. The orc hits you with a +0 flail!N%h  You hit the orc.  The orc is severely wounded.N%h*q1-----3.8 (1.2N%h!N%hx#7 _The orc hits you with a +0 flail.N%h  You barely miss the orc.The orc is severely wounded.4.9 (1.1N%hf _The orc barely misses you.N%h F  You closely miss the orc.The orc is severely wounded.2=-6.0 _You block the orc's attack.N%h,  You closely miss the orc.The orc is severely wounded.N%h- a27---7.1N%h4 N%h^: 7 _The orc hits you with a +0 flail.O%h#  You barely miss the orc.The orc is severely wounded.8.2 _The orc barely misses you.O%hK5  You hit the orc.O%hYTD)O%hQnr8=--49.3O%htO%hwG _You kill the orc!O%hy ########## ###### #........# .....####.# O%h$ ..'.+ ####..###.# .O%h # #...##..#.+ ..#.......)# O%h V..#.# O%h D#.#######+#.......#.# ......###.# #.......###.#######.#..#####O%h ### #.#..........# #...###...... .....##......≈......O%h7  ....†≈≈≈≈... #.....# O%hX O%h 5-900O%hԲ O%h _Items here: ))) [ †.P%hP%hVisible Items (select to target/travel, [!] to examine) Items  a - ()) a +0 flail (here)b - ()) a +0 flail (here)  c - ([) a +0 leather armour (here)  d - ()) a +1 morningstar of freezing (here) P%hr e - ()) a +2 hand axe of venom  f - (†) an orc corpse (here)Q%hV Q%h^ Q%h j M##########choppaz the Trooper ###### #........#Formicid .....####........#Q%hal 3Health: 28/51 =============----------- ........'........+Magic: 6/6======================== ####..###........#AC: 9Str: 23 #####..##........#EV: 7Int: 7 #...##..#........+SH: 4Dex: 13 .....##.#.......)#XL:  6 Next: 44% Place: Dungeon:3 ......#.#.......@#Noise: ---------  Time: 1790.3 (0.0) ......#.#######+#.......a) +0 quarterstaff ......#.#......#Abil: Dig .....##.##....... #...###.#######.#..##### ##### #.#..........# #...###............. .....##......≈...... ......#...†≈≈≈≈...#.....#Q%ho  You barely miss the orc.The orc is severely wounded. _The orc barely misses you.You hit the orc. _You kill the orc! _Items here: ))) [ †.Q%hGv 4Q%h~ Q%h. R%h29R%hC,R%h>R%h#,R%hSR%hj30=R%hR%hS,R%hkR%hR%hR%hXR%h=R%hR%h1R%h=R%hR%h)R%h-R%hR%hR%h0R%hR%hqR%h R%hc R%h R%hR%h^R%h2R%h=R%h|R%hR%h0R%h(R%hzR%hR%hR%hA!R%h%R%h&R%hc(R%h+R%h -R%h-3R%h~.=R%h+/R%h1R%h 4R%h4R%h36R%hZ8R%h8R%h:R%h<R%h=R%h>4R%h>=R%h?R%h@R%hBR%h~CR%hER%h+GR%hGR%hQIR%h{KR%hYLR%hNR%hPR%hrQR%hQ5R%hpR=R%hRR%hTR%hWR%hWR%hQYR%h[R%h\R%h3^R%haR%hbR%hBc6R%hcR%heR%h4hR%hhR%hjR%hhq,R%h tR%hw,R%hyR%h\}R%h}N37=R%hR%hف,R%hAR%h-,R%hvR%h}m8=R%hR%h5,R%hR%hR%hR%hR%h՟,R%hcR%h\R%hԣK9=R%hR%h,R%hhR%h,R%hR%h,R%hrR%hPR%hV40=R%hR%hR%hmR%hXR%hiR%h׸R%hR%hһR%hgK1=R%hxR%h,R%hR%hR%hOR%h=R%hFR%hR%hR%hR%hjU2=R%hR%h ,R%h3R%hz,R%hR%ha3=R%hR%htR%hR%hR%h,R%hR%h,R%hR%hR%h+U4=R%h$R%hR%hVR%h.R%hR%hPR%h@R%ha5=R%hSR%hA,R%hR%h,R%hR%h,R%hR%hiR%hU6=R%hR%hR%h R%hR%h,R%hR%h,R%hR%ha7=R%hR%h,R%hR%h ,R%h R%h R%h{U8=R%hR%h,R%h0R%h,R%h'R%h,R%h:R%hga9=R%hHR%hR%hpR%h< R%h"R%hf"R%h3#R%h%R%h%V50=R%h'R%h2InR%h5JR%h L,R%hVMR%hS_ _You start resting.R%hne8780.0)1=1.3 (81 _HP restored.T%h  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting5.1   5.0  +1   j - Spellcasting   0.0   1.0   0           b - Maces & Flails   2.2   1.0   0       c - Polearms   2.2   1.0   0      d + Staves3.8   4.0   0       e - Unarmed Combat   0.0   1.0   0 T%hm[36m                     f + Armour5.0   5.0  +1       g - Dodging   0.0   1.2  -1       h - Shields   4.0   3.0  +3       i - Stealth   0.0   0.6  +3                    %hT'm                          The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsU%h.KU%hBQU%hWb##########choppaz the Trooper ###### #........#Formicid .....####........#Health: 51/51 ======================== ........'........+Magic: 6/6======================== ####..###........#AC: 9Str: 23 #####..##........#EV: 7Int: 7 #...##..#........+SH: 4Dex: 13 .....##.#.......)#XL:  6 Next: 44% Place: Dungeon:3 ......#.#.......@#Noise: ---------  Time: 1871.3 (0.0) ......#.#######+#.......a) +0 quarterstaff ......#.#U%hZ......#Abil: Dig .....##.##....... #...###.#######.#..##### ##### #.#..........# #...###............. .....##......≈...... ......#...†≈≈≈≈...#.....#  _The orc barely misses you.You hit the orc. _You kill the orc! _Items here: ))) [ †. _You start resting. _HP restored.U%h^4U%h ###........# #@# 81.3 (4##........#####.# ........+.#...# #.#.......)#.#...#.#.......)#.#...#### #.#######+#......... #.# #......##### #.# #.......... #.#######.#..######.#d%h@ A2.3 (5d%h  d%h d%h2 -_Found a stone staircase leading down.e%h: 4 ########## ##### #.# #...# ####.#####.#.##### ...'.+!..@.%.....>#.#####.#######.#####.#.#..+.#...##.#.)#.#...# .#.#.......)#.#...#### .#.#######+#........... .#.# #......##### ##.# #..........3.3 (1e%h6 ### ##### #### #........# #...# ...####........#####.#.#####...'........+@....%.....> ##..###........#####.###### ###..##........#####.# ..##..#........+.#...# ...##.#.......)#.#...# ....#.#.......)#.#...#### ....#.#######+#........... ....#.# #......##### ...##.# #...e%h@e6.3 (37.3 (4e%hXT _r - a coppery potionf%h _You open the door.  There is an open door here. _f%h(*f%h-,f%h-f%h.2f%h6f%hE7f%h:f%hE f%hFf%h&H_You open the door.f%hHNf%hQf%h]f%h8b f%h c f%hc5Items here: )) [ †.f%hOff%hEg f%hnh_f%hlf%hof%hrf%hzsf%huf%hyf%h|f%h}f%h;f%hf%hf%hf%hf%hzf%h*f%hzf%hf%hSf%h~f%h&f%hf%hf%hf%hf%hf%hVf%hCf%hf%hRf%hNf%h^f%hf%hlf%hf%hf%h6f%hf%h%f%hf%hf%hf%hf%hf%hEf%hhf%hf%h%f%hf%hf%hbf%hf%hZf%h4f%hf%hf%hf%hf%hf%h>f%hf%hf%h%f%hf%h/f%hf%hXf%hf%h+f%h;f%hf%hf%hf%hf%hf%hf%h)f%hVf%hpf%hf%h!A##......≈........#.# f%h.#...†≈≈≈≈.......#.# #.....# f%h3{.#....≈##≈##≈....#.# +.....# f%h.#..†..#≈≈≈≈#.≈..#.# #.....# f%hJ##.....#≈._≈#≈≈..#.# #.....# f%h##.....#≈>.≈≈≈≈.##.# #.....# f%hW #....≈#≈≈≈≈≈≈≈....# #.....# f%h #....≈≈≈≈I.#≈..######..... f%h #....≈≈≈.≈.....@....#.....#f%h 916.3 (2f%h 9.0) f%h  x #....≈.........####+###'### f%h  #................ #.# f%h  ##..#........#... f%h  #.# f%h  #.......#.#..#... f%h  #.# f%h/ ####.###†#.#..#... f%h .#f%h: .....#.#.##....{ #.# f%h i#.##.###.......) #. f%ht X#.#............ #.#f%h f%h/ %_f%h f%hs f%h %7.3 (30f%h3 f%h _f%h. f%h  f%h( f%h _Found a falchion.g%h3 Ig%h g%h ..#...†≈≈≈≈.#.# #.....# ..#....≈##≈##≈....#.# +.....# ..#..†..#≈≈≈≈#.≈..#.# #.....##.....#≈._≈#≈≈..#.# #.....##.....#≈>.≈≈≈≈.##.# #.....# # #....≈#≈≈≈≈≈≈≈....# #.....# #....≈≈≈≈I.#≈..######.....# #....≈≈≈.≈..........#.....# #....≈...####+###'### #........[..##.#  ##..##.......##.# #.......#.#..#.......##.# #####.###†#.#..#...(...##.# #.........g%h u#.#.##....b..##.#b   bat (asleep) ##.##.###.......)########.# ##.#.............# #.# ##.#..##...>..## #####'#######g%h t 0.0)  A bat comes into view.g%h7 g%h g%h b..b8.3 (1g%h B_g%h$ 7 _Found a ring mail and 4 javelins.h%h|#....≈##≈##≈....#.# +.....# #..†..#≈≈≈≈#.≈..#.# #.....# ##.....#≈._≈#≈≈..#.# #.....# ##.....#≈>.≈≈≈≈.##.# #.....#  #....≈#≈≈≈≈≈≈≈....# #.....#  #....≈≈≈≈I.#≈..######.....#  #....≈≈≈.≈..........#.....#  #....≈.........####+###'###  #........[..##.#  ##..##..b....##.#  #.......#.#..#.......##.# ####.###†#.#..#...( .........#.#.##....##.###.......)%hK3m########.# .#.............# #.#.#..##...>..### #####'####### ..#..##.##+#.# #............h%h'_b.=9h%h: _The bat hits you but does no damage.h%hb,h%h?_.bh%h.20.5 (1.2h%h8_h%h)t _You closely miss the bat. The bat hits you but does no damage.h%h3 ,h%hE *b.h%hǬ -1.6 (1.1h%h 8_h%h( _You barely miss the bat. The bat misses you.h%h:#....≈##≈##≈....#.# +.....# #..†..#≈≈≈≈#.≈..#.# #.....# h%h/<.....#≈._≈#≈≈..#.# #.....# .....#≈>.≈≈≈≈.##.# #.....# #....≈#≈....# #.....# #....≈≈≈≈I.#≈..######.....# #....≈≈≈.≈..........#.....# #....≈.####+###'### #.h%h>rb..##.# ##..#.#.##.# #.#.#..#.##.# .##.###.......)##.# .#.. .#..##...>.. h%hAh%hDh%h=Rc_20h%hVh%hZ1 _You block the bat's attack.i%hؗ....≈##≈##≈....#.# +.....# ..†..#≈≈≈≈#.≈..#.# #.....# .....#≈._≈#≈≈..#.# #.....# .....#≈>.≈≈≈≈.##.# #.....# ....≈#≈....# #.....# ....≈≈≈≈I.#≈..######.....# ....≈≈≈.≈..........#.....# ....≈.####+###'### .i%hZb..##.# ..#.#.##.# .#.#..#.##.# ##.###.......)##.# i%hi<3i%hi%h= _The bat hits you but does no damage. x2i%h{m  You barely miss the bat. You block the bat's attack.[b4.7 (1.1_ _The bat hits you but does no damage.i%hI†..#≈≈≈≈#.≈..#.# #.....# ..#≈._≈#≈≈..#.# #.....# #≈>.≈≈≈≈.##.# #.....# ≈#≈≈≈≈≈≈≈....# #.....# ≈≈≈≈I.#≈..######.....# ≈≈≈.≈..........#.....# ≈.........####+###'### ...[..##.# #..#....@..##.# ......#.#..#.....b.##.# #.###†#.#..#...(...##.# ......#.#.##.... #.###.......)########.# .............# #.# ..##...>..### #####'####### ..##.##+#.# #............ .....##.i%hR[40m_b.50 _You block the bat's attack. x2i%h 6  You sock the bat!i%hi K_.i%hd -6.8 (1.1i%hh i%h x_ _You kill the bat!i%h+n  _No target in view!i%h!6_i%h["i%hO*i%h,H _No target in view!j%h% #....#≈._≈#≈≈..#.# #.....#.#≈>.≈≈≈≈.##.# #.....#≈#≈≈≈≈≈≈≈....# #.....#.≈≈≈≈I.#≈..######.....#.≈≈≈.≈..........#.....#.≈.........####+###'###.....[..##.# #..#........#.......##.#.....#.#..#.##.# ##.###†#.#..#...(...##.# .......#.#.##.......##.# ##.###.......)########.#............# #.# #..##...>..### #####'####### #..##.##+#.# #............ #.....##.#.# #.##..##.# # #._-70 _j%h7  >.≈≈≈≈.#≈#≈≈≈≈≈≈≈...≈≈≈I.#≈..#####.≈...................####+###'##.............[..##.# #..#........#..... .......#.# ##.###† j%hM .......#.#.##......Abil: Dig.# ......##.##............j%h j%h @-8j%h` j%h N _You see here 4 javelins.k%hk%h&9k%hk%h+ $ _s - 4 javelinsk%h%k%h&k%hU(k%h,k%h/k%h7Bk%h9k%hH:k%h<k%h>k%hAl%h'l%hl%h @  You see here a +0 falchion.l%hl%hr _l%hl%hDl%hl%h l%h{l%hl%h&l%hl%hy l%h#l%h%l%h',l%h')l%hD0 ##..#........#.......##.# #.......#.#..#.......##.# l%h1 #####.###÷#.#..#.......##.#  #.........#.#.##.......##.# #####.##.###.......)########.###.#.............# #.# #(###.#..##...>..#### #####'#### #.#...#..##.##+#.# #......... #.....#.....##.#@# #.........36.8 (7 #l%h2+.##..##.#.# #......... ............##.#.# #......... .#.#######..##.#.# ##........^ .#..........##.#.# ##..........  #...######..#.#.#####...   +........†....#.##....#<..l%h3   #...###..###..#<##.####...   #...# #..# ##.# #..# #... l%h8l%ha:+7.8 (8l%h@l%hE9 _Found a stone staircase leading up.m%h?CIm%hCm%hDm%h`Em%hIm%hLm%hN,m%hsNm%hPm%hXRm%hRm%h[Sm%hUm%h0Wm%hWm%hBXm%hZm%h5\,m%h]m%h` m%h`J There is an escape hatch in the floor here.m%hjK _m%h~m%hm%h'm%h:,m%hnm%hwm%hm%h3m%hm%h*,m%hm%hm%hm%h@m%hm%hm%hm%hm%ham%hrm%hm%h m%hjm%hfm%hz##+#...#.#.#######..##.#.# ##. .......#.#..........##.#.# ##.. ....%..#.#...######..#.#.#####... .......#.+........÷....#.##....#. .......###...###..###..#<##.####.....# #...# #..# ##.###..# #. ....#### #...# #..# #.###.## .... #...# #..# #..#..# m%h.... ##### #@.# #....## 65.8 (28.0) .... #<.......# #.#>.#  ########.# #.#.##  .# #.#.# .# #.#.# .# #.#.# .# #.#.# .. ..#.# ###m%hm%h.%6.8 (29m%h m%h9 _Found a stone staircase leading up.m%hR= Im%h@ m%hB ,m%hXG nm%hH m%hVI ,m%hO nm%h'P m%hQ ,m%h9S m%h2T m%h\^ ......# #...# #..# ##.###..# #.#### #...# #..# #.###.## ### #...# #..# #..#..#  #######..# #....##  #<.......# #.#>.#  ########.# #.#.##  #.# #.#.#  #.# #.#.#  #@# #.#.#  #.# #.#.#  #.. ..#.# #..# ####..##..# r   rat (asleep)....#r## %h^ 17dm%ha z 71.8 (5.0)  A rat comes into view.m%he err.m%he 4==2.8 (6m%hi m%hk - _The rat squeaks loudly.n%hr+ #...# #..# n%hrF  #...# #..#   #...# #..#  n%hEs ..#  n%hs. #<.......# #.#>.#  n%hGt6#.#   #.# #.#.# n%ht# #.# #.#.#  n%hFuM#@# #.#.#  #.# #.#.# n%hu> #.. ..#.#  #..# ### n%hdv #..#n%hv #..# n%hgw;.r.. #.##n%hx!n%h^ #...# #..#   #...# #..#   #...# #..#   ..#   #<.......# #.#>.#  #.#   #.# #.#.#  #.# #.#.#  #@# #.#.#  #.# #.#.#  #.. ..#.#  #..#  #..# #..# .r.. #.## n%h!4n%h'p _A rat is nearby!n%h 6### ## ### #.#..# #####..#<......#>.#  ########..# n%h 7#. .......###### .r..#.## n%hA9n%h@:r.n%hA;--3.8 (1 _n%hHn%hQKn%h  .#..# #####..#<.....#>.#  ########.#  ###.#.....######  r....n%h #.### #n%h {r.--4n%h[ n%h n%hɏ z#####..#<.....#>.#  ########.#  ###.#....##### r.# .....#.### # n%h D=5n%h n%h' ; _The rat bites you but does no damage.o%h` o%h o%h &7.0 (1.2o%h4o%hf o%h'o%hj_You completely miss the rat. The rat bites you but does no damage.o%h6  You sock the rat!o%h_2.o%h558.1 (1.1o%h3o%hG _You kill the rat!o%hS4o%hYo%h_]H _No target in view!o%ho%ho%h o%h H _No target in view!o%hǵ  _o%h} o%h o%h o%h o%hz o%h o%h o%h o%h o%h o%h! o%h Bo%h o%h o%hz o%h o%h< o%h o%h o%h ,o%hY o%h o%hG o%h` o%h o%h o%h o%h o%h o%hG o%h o%h o%hJ o%h o%hc o%h o%h o%hX o%h o%h o%hj  o%h >########.# #o%hO  o%h 7#.# #o%h.  o%h 7#.# #o%hC  o%h 7#.# #o%h  o%h #.####o%h  o%hq #.....o%h  o%h\ 2########..###o%h k##### #.....##..#o%hG #..@# #.###.##..###o%h -o%h. 99.1 (21.o%h 0)o%h #.#.####.# #........o%h <. #......# #.##.####o%h o## ######## #.##.#o%hu  o%h ######o%hZ  o%h o%h^ 5  o%h    o%h@ o%h -o%h% (2000.1 (22o%h o%h  o%hd o%h +_Found a stone staircase leading up.p%hp%hp%hdXp%hOp%hp%h,p%hBp%hGp%hp%hBp%hRBp%hp%h p%hJ,p%h,p%hw,p%h p%hp%hp%h$p%hp%hZp%h,p%h,p%h@,p%hp%hp%h,p%h@p%h\p%h,p%hEp%hYp%h,p%h}p%hp%h)p%hGp%hp%h0p%h,p%hqp%hp%h,p%hqp%h/p%hp%hp%hqp%hp%h3p%hp%hp%hp%hp%hgp%hp%h p%hp%hWp%hp%hp%h p%hQ p%h p%h) p%h% p%h p%h p%hLp%h p%hgp%hp%h0p%h=p%hp%hp%hPp%hbp%hp%hFp%h]p%h=Bp%hqp%hp%hp%hp%hp%h p%h8!p%h!p%h"p%h#p%hP$p%h$p%h%p%h&p%hb'p%h'p%h)p%hl*p%h*p%hD+p%h,p%h-p%hp.p%h.p%h0p%h12p%h2p%h3p%h5p%hR6p%h6p%hJ7p%h9p%h:p%h:p%ht;p%h0=p%h>p%hH?p%h?p%hzAp%hBp%h/Cp%hCp%h^Ep%hFp%h)Gp%hGp%h\Ip%hJp%hAKp%hKp%hOp%hMQ,p%hORp%hTp%ho  There is an open door here. _p%hvp%h!yp%hyp%hz{,p%hl|p%h p%hЀ,p%hp%hXp%h߉p%hp%h,p%hÍp%hp%hp%hp%hep%h)@  There is an open door here.p%hp%h= _p%hjp%hp%hyp%hp%hp%hp%hp%hp%h$p%hp%hFp%hp%hp%hSp%h,p%hXp%hp%h+p%hOp%hp%h p%hJp%hpp%h,p%h,p%hJp%h67 _You open the door.p%h3p%h=p%hq@  There is an open door here.p%h _p%hp%ht,p%hp%hip%h,p%hp%hp%hQp%hp%hp%htp%h,p%h\p%hp%h,p%hJp%hp%hp%hNp%hp%hp%hv,p%hp%h`p%h,p%hp%h<p%hs,p%hp%h% p%h7 ,p%h p%hp%h,p%hOp%hp%h,p%hPp%hp%h,p%h#!p%h\&p%h:),p%h)p%h.p%h2Bp%h<Xp%hR?p%h!A,p%hFp%hGp%hI,p%hnKp%hOp%hQ,p%h@Sp%hVWp%hBY,p%hs\p%h`p%hb,p%hdp%hhp%hj,p%hlp%hop%hq,p%hsp%hvp%h#.# ##### #.÷.# ##### #....≈#≈#.###...###...# #...###....≈q%h z#.##.....##...##.....##....≈≈≈.'.#.#...#.#....≈.###..)....'...@..K.$..#....###.....).#...#.##..#.##.....##...##.....##.......####...###...###...#####.###÷# ....# ##### #.....#####.........# #.###.######.##.###.######+#.......##.#. . #.##(###.#..##. . ######'.##.#...#..##.#q%h q%h(<3K.q%h<B---9.0) _q%hCq%h{EQ _There is an open door here.q%h'###..)....'...'.).....#....≈##≈# ...#.#...#.#..÷..#≈ .q%h#.##.....##...##.....##.....#≈._#.###...###...###...###.....#≈>. .#.# ##### #.÷.# ##### #....≈#≈ .#.###...###...# #...###....≈≈≈≈I .#.##.....##...##.....##....≈≈≈.≈ .'.#.#...#.#....≈. .###..)....'...'@K..$..#. .###.....).#...#.##..#.##.....##...##.....##.#.###...###...###...#####.###÷#.# ##### #.....#####.#. #.###.######.##.###.######+#.##.#. #.##(###.#..##...>  ######'.##.#...#..##.##+q%h_=--40q%h)B_q%hz= _The kobold hits you but does no damage.q%h+  _ You hit the kobold.  The kobold is severely wounded.1.2 (1.1_ _The kobold barely misses you.q%hs  You sock the kobold!_)q%h 2.4 (1.2 _You kill the kobold!r%h{<_ _No target in view!r%hH r%h r%hr%hH _No target in view!r%h3r%h~r%hir%hr%hu$ _r%h˶Y  You see here a +0 short sword.r%h`5 _r%h6r%hr%hr%hr%hgnr%h',r%h<r%h r%hG_You now have 167 gold pieces (gained 3).r%h.r%hr%hfr%h3r%h,r%hr%h'r%h},r%hr%hwC  You see here a +0 short sword.r%h)r%h _r%hr%hnr%hr%hr%hr%h@  There is an open door here.r%hK _r%h#r%hG,r%hr%h0Br%hr%h Xr%h\Xr%hPr%hr%hr%h'r%h7 _You open the door.r%h=3r%hr%h!@  There is an open door here.r%h$r%h,% _r%h&r%h0r%h3Br%hg5r%hp7@  There is an open door here.r%h85 _r%h9r%h;,r%h<,r%h<>r%h?,r%he@r%hAr%h)C,r%hCr%h"Er%hF,r%hGr%hHr%hQ.# ######'#.......##. .# . #..........##(###.# . ######'........##.#...######.###.#...#........##.....# .....# #....#.#.####'#...##...... ####.# #.##...#.# #.#...#.......  #.# #.#...##.####+#...#.#.####  #.# #.#.#....##.......#.#.  #.###...#.###@#....%..#.#...##-68.4 (26.0)  #.##'######...#.......#.+  #.##.# #._.#.......###...##  #.#..######...#.......# #...#  #.........#####....#### #...#  ########### ...... #...#  r%hS#...... ###### #...... #<.... ######r%h W~_-9.4 (27r%haZ8_r%h\7 _Found a burning altar of Makhleb.r%ho!r%h"r%h#r%hY(r%hd*r%h*r%hF1nr%he3r%ho4,r%h5r%hm7r%h=9,r%h:r%hr<s%hrs%hs%hPs%h*,s%hs%hs%h ]  #.# #.....###.....).#..  #.# #.......##.....##..  #.# #.......###...## s%hc  #.# ####....# ##### #....  #.# ###### #.###  #.# #...# ######'#  #.# #._.# #.........  #.# #...######'..  #.######@###.#...#.......77.4 (8.0)  #.....###....#.#.####'#  #####.# #.##...#.# #.#..  #.# #.#...##.####+#..  #.# #.#.#....##......  #.###...#.###.#....%. #.##'######...#...... #.##.# #._.#.. #.#..######...#......s%hNA8.4 (9s%h;_s%h: _Found a basalt altar of Yredelemnul.s%hg Is%h? s%h s%h s%hz s%hݳ s%h6 s%h/ s%h s%h s%hh s%h s%h Bs%h s%h ,s%h s%hb @  There is an open door here.s%h s%hy  _s%h s%h" s%h~ ,s%hS s%hC s%h s%h @  There is an open door here.s%hn 5 _s%h s%h{ s%h ,s%h s%h} 7 _You open the door.s%h3 s%h s%h s%h @  There is an open door here.s%h s%h  _s%h s%hu s%h( ,s%hz s%h( s%hZ ,s%h` s%h s%h s%h s%hZ s%hw s%h  s%h~ s%hF s%h ##.###.#...#........##.....#..... ###....#.#.####'#...#..##.. # #.##...#.# #.#...#............ # #.#...##.####'#...#.#.####### # #.#.#....##.......#.#.......... ###...#.###.#....%..#.#...###### ##'######...#.......#.+.÷ ##.# #._.#.......###...###..## #..######...#...@...# #...# #..# 99.4 (21.0) ........#####....#### #...# #..# ######### #......# #...# #..#  #......# #######..# #......# #s%h" [40m<.......# #......# ########.# ######## #.# #.# #.#s%h) [ _Done exploring.t%h93t%hct%h850...#.......#.'...'..._.#....0.0) t%hf:t%h=E _Done exploring.t%hy 3t%hz t%hk N_t%h@ :_t%h E _Done exploring.u%hLevel 3 of the Dungeon <<<<>>>>>^___(Press ? for help)  #.# #...# ######'#.......##.#.............##.#  #.# #._.# #..........##(###.#..##...>..#### #####'#########  #.# #...######'........##.#...#..##.##+#.# #.............#  #.######.###.#...#........##.....#.....##.#.# #.............#  #.....###....#.#.####'#...##.......##..##.#.# #.............#  #####.# #.##...#.# #.#...#............##.#.# #.............# #.# #.#...##.####'#...#.#.#######..##.#.# ##........^....# #.# #.#.#....##.......#.#..........##.#.# ##..............# #.###...#.###.#....%..#.#...######..#.#.#####...............# #.##'######...#.......#.+........÷....#.##....#......<......# #.##.#%h2 9m #._.#.......###...###..###..#<##.####.............# #.#..######...#...@...# #...# #..# ##.###..# #.............# #.........#####....#### #...# #..# #.###.## ############### ########### #......# #...# #..# #..#..# #......# #######..# #....## #......# #<.......# #.#>.# #......# ########.# #.#.## #########.# #.#.# #.# #.#.# #.# #.#.# #.####.#.# #......#.# ########..#####.#u%he/ O@<v%h v%h$v%hv##.###.#...#........##.....#..... choppaz the Trooper v%h*###....#.#.####'#...##.......##.. Formicid # #.##...#.# #.#...#............ Health: 51/51 ======================== # #.#...##.####'#...#.#.#######.. Magic: 6/6======================== # #.#.#....##.......#.#.......... AC: 9Str: 23 ###...#.###.#....%..#.#...######. EV: 7Int: 7 ##'######...#.......#.+........÷. SH: 4Dex: 13 ##.# #._.#.......###...###..## XL:  6 Next: 45% Place: Dungeon:3 #..######...#...@...# #...# #..#v%hS[40m Noise: ---------  Time: 2199.4 (0.0) ........#####....#### #...# #..# a) +0 quarterstaff ######### #......# #...# #..# Abil: Dig#......# #######..##......# #<.......#v%h{h#......# ########.#v%h########v%h#.#v%h6 #.#v%h #.# v%hA8_There is an open door here. v%h_You open the door. v%hP"_There is an open door here. v%h6_Done exploring. v%h`6_Done exploring. v%h7_Done exploring.v%hMv%hv%hA"v%h3v%h9v%hLP _v%hTVXv%h)dBv%hzfv%hiv%hSnBv%huv%hvv%hxv%h{v%hv%hZv%hv%hфv%hv%hv%h)v%hv%hэv%hv%h)v%hܒv%hv%hΕv%hv%hv%hWv%hv%hv%h#v%hv%hv%h=v%hv%hyv%h8v%hĬv%h>v%hv%h±v%hAv%h\ v%h v%hYou see here 6 stones.v%hv%h v%h)_v%hv%h>....##.......#.#..........##.#.# .###.#....%..#.#...######..#.#.## ##...#.......#.+......%hxh40m..÷....#.##  #._.#.......###...###..###..#<## ##...#.......# #...# #..# ##.### .#####....#### #...# #..# #. #......# #...# #..# #..#.  #......# #######..# #....  #......# #@.......# #.#>.#233.4 (34.0)  #......# ########.# #.#.##  ## # #.# #.# #.# #.# #.# #.####. #......########..######### #.....##..#_ _There is a stone staircase leading up here.v%h>3 8_v%h4 v%hm8 7_v%h> v%hD q4.4 (1.0) __v%h- j  #.#.#.♣♣♣♣ #.#.#..... #...#..... #### # ##....## .... #. #...#.#  #..#####.####..##.#  ...###.w........#.....#  @.......##........#### 2 { {###.#.@.#####..{..##  v%h. m, ....###.#####....(.## ,...###........#.#.........###.......#.#.....#).....####..#......##§####............... w   dart slug (wandering)#.# #..###.....#.###.## #..##..####. #.##..# ##.###..#  You climb upwards.v%h0 v%hJ3 v%h'5 v%h5 v%h^> N .w.....w@ww 2 dart slugs (1 wandering)@   JessicaLevel annotation: Jessicav%h -5.9 (2.5v%h% v%h@  v%hְ _A dart slug comes into view. _There is a stone staircase leading down here.x%h N4x%hUx%h,Zx%hXh|w@.wx%h^ot  The dart slug launches a dart at you.x%hx%h5=6.9 (1.0x%hx%hX  ....##.......#.#..........##.#.# .###.#....%..#.#...######..#.#.## ##...#.......#.+........÷....#.###._.#.......###...###..###..#< ##...#.......# #...# #..# ##.###. .#####....#### #...# #..# #.###. ## #......# #...# #..# #..#..#......# #######..# #....#3#......# #@w......# #.#>.##......# ########.# #.#.######## #.# #.#.#  #.# #.#.# #.# #.#.# #.####.#.# w   dart slug ##.# ########..#####.###### #.....##..# #.# _You block the slug dart.x%h 9_x%h`e l-8.4 (2.5_x%hf } _You climb downwards. _There is a stone staircase leading up here.y%ht=  You thump the dart slug!y%hE†y%h&>6==9.5 (1.1y%h-9_y%h0M _You kill the dart slug!y%h+__ _No target in view!y%h@ y%h y%h 9_y%hH _No target in view!y%h* 4y%h!/ 9_y%h1 M _You can't go down here!z%h z%h5 z%h 9_z%h z%h; S--400 _z%h  #.#.#.♣♣♣♣ #.#.#..... #...#..... #### # ##....## .... #. #...#.#  #..#####.####..##.#  ...###..........#.....#  @.......##........#### 2 { {###.#.@.#####..{..##  , ....###.#####....(.##z%h%2 ,...###........#.#.........###.@.....#.#.....#).....####..#......##§####............... @   Jessica#.# #..###.....#.###.## #..##..####. #.##..# ##.###..#  You climb upwards.--z%h1.@..z%hC2.0 (2.5z%h^ _Level annotation: Jessica _There is a stone staircase leading down here.{%h, {=3.0 (1.0{%h! G ....##.......#.#..........##.#.# .###.#....%..#.#...######..#.#.## ##...#.......#.+........÷....#.###._.#.......###...###..###..#< {%hc" ##...#.......# #...# #..# ##.###. .#####....#### #...# #..# #.###. ## #......# #...# #..# #..#..#......# #######..# #....#3#......# #@@......# #.#>.##......# ########.# #.#.{%h" 5######## #.# #.#.#  #.# #.#.# #.# #.#.# {%h;% i#.####.#.#  ##.# ########..#####.###### #.....##..# #.# _You block Jessica's attack.{%h) 9_{%h {%h -{%hF 4.5 (2.5{%hn {%h _{%hu {%h΢  {%hZ {%h _You climb downwards. {%hf S_There is a stone staircase leading up here.|%h6  You sock Jessica!|%hݹ^_)|%h!?61==5.6 (1.1|%h7_|%hG _You kill Jessica!|%h7AW##.#.#.##.#.# ###.#....%..#.#...######..#.#.# #...#.#.+.÷....#.##. #._.#.###...###..###..#<##. #...#.|%hBC# #...# #..# ##.###. #####....#### #...# #..# #.###.# # #......# #...# #..# #..#..##......# #..# #....##......# #<@......# #.#>.# #......# #|%hB.# #.#.## # #.# #.#.# |%h^C&|%hCL6_|%hL5--60|%h&T|%hZm _Items here: ) [ ††.|%hZr Z##.#.#.##.#.# .#....%..#.#...######..#.#.# ...#.#.+.÷....#.##. ._.#.###...###..###..#<##.# ...#.# #...# #..# ##.###..#....#### #...# #..# #.###.#  #......# #...# #..# #..#..#  #......# #..# #....##  #......# #<)# #.#>.#  #......# #.# #.#.##  # #.# #.#.# --7 _}%h{.##.#.#.##.#.##.#....%..#.#...######..#.#. #...#.#.+.÷....#.## #._.#.###...###..###..#<##. #...#.# #...# #..# ##.###..#....#### #...# #..# #.###. # #......# #...# #..# #..#..# #......# #..# #....## #......# #<.# #.#>.# #......# }%h#.# #.#.## # #.# #.#.#  #.# #.#.#  #.# #.#.#  #.####.#.#  #......#.#  #..#####.#  ##### #.....##..# #.#}%h\_8}%h$}%h m _Items here: ) [ ††.}%hԒ.##.#.#.##.#.# .###.#....%..#.#...######..#.#. ##...#.#.+.÷....#.##  #._.#.###...###..###..#<## ##...#.# #...# #..# ##.### .#####....#### #...# #..# #.###. ## #......# #...# #..# #..#.. #......# #..# #.... #......# #@)......# #.#>.# #......# #.# #.#.## # #.# #.#.#  #.# #.#.#  #.# #.#.#  #.####.#.#  #......#.#  #..#####.#  ##### #.....##..# #.#_9 [2}%h3d__ _There is a stone staircase leading up here.~%hn\Visible Items/Features (select to target/travel, [!] to examine) Items  a - ()) a +0 daggerb - ([) a +0 robe  c - (†) a dart slug corpse  d - (†) the human corpse of Jessica Featurese - (<) a stone staircase leading up%h"%hR+%h3....##.......#.#..........##.#.# choppaz the Trooper .###.#....%..#.#...######..#.#.## Formicid %hj4##...#.......#.+........÷....#.## Health: 51/51 ========================#._.#.......###...###..###..#<## Magic: 6/6======================== ##...#.......# #...# #..# ##.###. AC: 9Str: 23 .#####....#### #...# #..# #.###. EV: 7%hM7Int: 7 ## #......# #...# #..# #..#.. SH: 4Dex: 13#......# #######..# #....# XL:  6 Next: 61% Place: Dungeon:3#......# #@)......# #.#>.# Noise: ---------  Time: 2249.6 (0.0)#......# ########.# #.#.## a) +0 quarterstaff#########.# #.#.# Abil: Dig#.# #.#.##.# #.#.##.####.#.##......#.#########..#####.###### #.....##..# #.# _There is a stone staircase leading up here.  You sock Jessica! _You kill Jessica! _Items here: ) [ ††. _Items here: ) [ ††. _There is a stone staircase leading up here.%h?W_%hF9_%hgI%hi8_%hi%h_p9_%hxl_50.6 (1 _%hq}9_%h$[ #.#.#.♣♣♣♣ #.#.#..... #...#..... #### # ##....## .... #. #...#.#  #..#####.####..##.#  ...###..........#.....#  @.......##........#### 2 { {###.#.@.#####..{..##  , {...###.#####....(.## ,...###........#.#.........###.......#.#.....#).....####..#......##§####...............#.# #..###.....#.###.## #..##..####. #.##..# ##.###..#..{%hU-2.1 (2.5%h̩%hO} _You climb upwards. _There is a stone staircase leading down here.%hH 3%h %h %h %hd P _%h  #.#...♣ #.# #.#.#.♣♣.. #.#.# .. #...#... ####. # ##....##%hC  .... #. #...#.# #..#####.####..##.# ...###...#.....# .......@.##........####%h w ...###.#.>.#####..{..##  ...w###.#####....(.##.....###........#.#........###.......#.#...######[.....####..#%h w   dart slug #.####.. #.# #..###........ #.###.## #..##..###%h -3.1 (1.0%hh +4.1 (2%h" %h~ %h+ #.# #.#.#.♣ ... #.#.#.. ..# #...#####.# # ##....# ....# #. #...#... #..#####.####..##.#%hK- A....###..........#.....#.......##........#### ...###@#.>.#####..{..##....w###.#####....(.#........###........#.#...........###.......#.########[.....####..#. #.####....... #.# #..### #.###.## #..##..## #.##..# ##.###..#%h: %h; 3=5.1 (1%h2D %hVH W _The dart slug closely misses you.%h =  You thump the dart slug!%h 2.%h 3=6.3 (1.2 _You kill the dart slug!%h %h g _Your Staves skill increases to level 4!%h3E%hE%hL%h!PH _No target in view!%hm4%h%hH _No target in view!%h_%h4%h$ _%hB,%h,%hX%hh%h,%h%h!####.# ##....#....# #...#.#.. #..#####.####..##.#....###..........#...........##........###%h^..###.#.>.#####..{..#....###.#####....(.###.#.#.........@.###.......#.#..--#######[.....####..#....##...Abil: Dig##.##.#..## #..# #####.#.## #..##.#.# #..#%h  ....# #. #...#.. #..#####.####..#...###..........#............##........###.###.#.>.#####..{......###..(.##........#.#...###...#######@.....####..#.. #.####........ #..###%hE#.##.§.# #..#%h#-9.3 (3.0%hG--60.3 (4%h%hx  Things that are here: _a +0 robe; a +0 scythe of holy wrath; the human skeleton of Sigmund%htu 3%hw %h %h1 %h P _%hϋ ,%hc %h! %h ,%h8 %h %hݘ ,%hq %h %h X%h3 ,%h %h %h ,%h %hX %hص ,%h %hL %h ,%h+ %h %h ,%h %h %h\ ,%h %hB %h ,%h %h, %h ,%hl %h %h ,%h %h+ %h %hJ ..# ........ #.# ### ##.#### #.# {b.. # ##. #.# .. ###.. #.# .. # ..#.. #.# .# .# #.#.. #.## #.#..### #.#.# #..###....... #.#.## ###...@..# #...#%h #.##...####.# # ###...........# #. #...#####....##..#####.###........###..........#....%h #..............##........## b   bat (wandering)#........###.#.>.#####..{..#............###.#####....(#............###...%h' &.....#.#%h F74.3 (14.0)%h  .b5.3 (15 _A bat comes into view.%hE*  ..##...#..# .........#.# ##### ##.#######.# #..b# #.# ... ###..♣#.# ... # ..#..♣#.# #.# .# #.#...#.## #.#..#### #.#.#. #..###@......# #.#.#.# ###......####.# #...##.##...####.# # ##....#...........# #. #...#.###....##..#####.####..###.###..........#.....#.......##........####.###.#.>.#####..{..##...###.#####....(..bb%h0 E[m6.0) %ht ##..... ##. ..##...#..# ... .........####.. ##.#######..... # ##..%h>#.... ##... #..#..♣ #b# .# .## #@#..#### #..###......# ###......####.# #...###...####.# # ##..............# #. #... ####..#####.####..#####..........#.....%h~......##........#####.#.>{..#%h%h.=7%h%h2u _The bat barely misses you. The bat hits you but does no damage.%h%h%h%hC%h&8.5 (1.2%h%h %h%h3g_You closely miss the bat. The bat closely misses you.%h%h<%h`%hZ%  %h6^You closely miss the bat. The bat hits you but does no damage.%h (9.7%h%hQ _The bat closely misses you.%hub.80.8 (1.1 _You barely miss the bat. The bat hits you but does no damage.%h..#. .. ##..... ##.# ..##...#..# .... .........####... ##.######..# # ##..#...b# ###....#..#..♣ #@# .# .## #.#..#### #..###.......# #.# ###......####.# #...###...####.# # ##..............# #. #... ####..#####.####..#####..........#...........##........##.{%hNB10%hݾ %h4_The bat hits you but does no damage.%h+ _No target in view!%h %h| %h  %h; H _No target in view!%hp%h/%hc%hH _No target in view!%hl#....#.. ..# ##...... ###.# ..##...##..# .... ..........#.# #####... ##.#######.# #.# #.# #....# ###..♣ #.# #..@.## ..#..♣♣#.# ##.#b.# #.#...♣#.## #.#..#### #.#.#.♣ #..###.......# #.#.#.# ###......####.# #...##.##...####.# # # ##....# b   bat#...........# #. #...#.####....##..#####.####..##.##.###..........#.....#%hIo,%hs%hLt&2%hx%h}|: _The bat hits you but does no damage.%h> .b4.0 (1.2%hOF  __No target in view! _The bat hits you but does no damage. _You closely miss the bat. You block the bat's attack.%h ...#..# ####.# ..##...##..#.... ...........#.# #####... ##.#######.# #.....# # ##..♣♣#.# #....# ###..♣ #.# #....#..#..♣#.# ##.#@.# #.#...♣ #.## #.#.b#### #.#.#.♣#..###.......# #.#.#...# ###......####.# #...#.#.##...####.# # # ##....###...........# #. #...#.# ####....##..#####.####..##.##........###..........#.....##......##..####%htX.b50%hX S _The bat hits you but does no damage. x2%h..# ####.# ..##...##..#.... ...........#.# #####... ##.#######.# #.....# # ##..♣♣♣#.# #....# ###..♣ #.# #....#..#..♣#.# ##.#..# #.#...♣ #.## #.#.@#### #.#.#.♣♣♣#..###....b..# #.#.#....# ###......####.# #...#.#.##...####.# # # ##....####...........# #. #...#.#####....##..#####.####..##.# #........###..........#.....##......##..#####.###.#.>.#####..{..##[%hKb..6 _The bat hits you but does no damage.%h%h%hU.b7.1 (1.1%h#%hl(t _You closely miss the bat. The bat hits you but does no damage.%h2 ..# ## ###.# ..##...## ..# ....  #.# #####... ##.###### #.# #.....# # ##.. #.# #....# ###..♣ #.# #....## ..#..♣♣ #.# ##.#..# #.#...♣ #.## #.#@.#### #.#.#. #..###b......# #.#.# # ###......####.# #...# #.##...####.# # # ##.... #...# #. #...#.# [4%h;0m####....##..#####.####..##.# #.###..#.....# #....##.####  #.###.#.>.#####..{..##{.80%hP _The bat hits you but does no damage.%hk %hk %hp %h't H _No target in view!%h# %hb$ %h* %hQ. H _No target in view!%h,4%h%hH _No target in view!%h###.# ..##...##..# .... ......... #.# #####... ##.###### #.# #.....# # ##..♣ #.# #....# ###..♣  #.# #....## ..#..♣♣ #.# ##.#..# #.#...♣ #.## #b#..#### #.#.#.♣ #..###.@.....# #.#.#..# ###......####.# #...# #.##...####.# # # ##....# #...........#[39;4%h&9m #. #...#. ####....##..#####.####..##.#........###..........#.....# b   bat #.......##........#### ####.#.>.#####..{..## #.....###.#####....(.#%h <9%h%hP _The bat barely misses you.%hT ,%h  You closely miss the bat. The bat hits you but does no damage.90.3 (1.2%h %h! 1 _You block the bat's attack.%h0   You hit the bat.  The bat is severely wounded.The bat barely misses you. The bat hits you but does no damage.%h1 -1.4 (1.1%h %h 1 _You block the bat's attack.%h  You completely miss the bat.The bat is severely wounded.The bat closely misses you. You block the bat's attack.%h(2.5%hP%h: _The bat hits you but does no damage.%h  You closely miss the bat.The bat is heavily wounded.%hv%hV.b3.6%h__ _The bat misses you.%h(e ###.# ..##... ..# ....  #.# #####... ##.###### #.# #.....# # ##.. #.# #....# ###..♣ #.# #....## ..#.. #.# ##.#..# #.#... #.## #.#..#### #.#.#. #..###.# #.#.# # ###...b..####.# #...# #.##...####.# # # ##.... #...........# #. #...#. ####....%hg##..#####.####..##. #.###...#..... #.....##. #.###.#.>.#####..{.. #.###.#####....(.40 _The bat closely misses you.%h 5  You hit the bat.%h{ j.%h# -5.8 (1.2%h( %h+ G _You kill the bat!%h %h %hD %h\ H _No target in view!%h4%h%hH _No target in view!%hW7 _%h/?%h;C%hL,%hxM%h-O%h Q%hQ%hT%hW%h#Z%h[%h\%h_%h-b%hb%h:d%hj%hdl%htm%hn%hv%hx%hy%h{%h=}%hm%h%hL%ho%hЅ%hq%h‡%h%hӋ%hs%h%hv%h%h%h=%h%h?#.#................%h#%htQ ###.........%h##%h|c..### ##...#.............##.%hr....## #..#.##...........%hsi#...###.##..##...##...#....# %h..# #......................... %h#.# #####...####.######........## %h #.# #.....### #.# ##..♣♣♣♣♣♣..# %h#.# #....## #@###..♣ ♣..# %h- %h#.# #....## #...#..♣♣ ♣.## %h#.# ##.#..# ###.#...♣ ♣♣.# #.## #.#..#### #.#.#.♣♣♣♣♣..# #..###.......# #.#.#........# ##......####.# #...#.......## ...####.# # # ##....####### ........# #. #...#.# ....##..#####.####..##.#%hi%hަ 319.8 (24.%h` 0)%h0%hŨ-%h>&20.8 (25%h#%h %h%h?_t - a scroll labelled MOERI JUUMNYX%h%h%hI%h%h%hy%h%h%h:%h%h%h%hD%h,%hl,%h%h%h,%hO%hF%h,%h%h%h,%h%h%h,%h%h%h%hO%h%h"%h,%hc%hdX%hn%h%h3,%h%hx! _You now have 177 gold pieces (gained 10).%h&n%h(,%h(%h*%h=,,%h,%h.%h 0,%h0%h2%h3%h3%hd4%h5%hh7%h7%h98%h9%hx;%h;%he<%hW>%h?%h?%h@%h1C%hE,%h:F%htH%hOc ......#####  ####### .....b#...#  #.....# .....##...######.....# ##.....##...#..<<  #.....## #.......#...#...<  #......# ##.......#...#....  #......# #........#.#.#.... %h)V ####.#.#####@#.....##)#.#.... #.#............###.#....## #.####.>.#....##...#.##..# #..#...........#.###.##... ##.#...............# ###...............##..###.# b   bat (asleep) # ##...#.............##..# #.# .## #..#.##...........##...# #.####.##..##...##...#....#.###.#49.8 (29%h_^.bb50.8 (30%hta%hcV _A bat comes into view.%hS......#  ......##### ####### ....# #.....# .....##...#######.....# ##..b..##...#..<<##.....## #.#...#...<##......# ##...#....##......# #.@......#.#.#.####.#.#####.##)#.#.....#.#........#.#....##.#.####.>.#....##...#.##..###..#...........#.###.##.....#..............# ###........##..###.#  ##...#...... ## #..#.##...........##...# #.#.b=1.8 (1.0)  _The bat hits you but does no damage.%h6  You sock the bat!%h33†%hD542.9 (1.1%h%hG _You kill the bat!%hYE%hF%hI%h3LH _No target in view!%hx  _No target in view!%h 3%h %hy %h %h _  You see here a bat corpse.%h& a _%h ,%h( %h/ %h ,%h %h %hC& X%hX( %h( %h) %h2 B%h4 %h/7 %h9 ,%ht; %huE X%hG %hsn L  You see here a bat corpse. _%h0r %h;y X%hz ,%h2| %h~ %h ,%h %h, %h ,%h %h %hÍ ,%h %h %hu ,%hȓ %h* %h %h %hi %h4 %hJ %h %h/ %h7 %hx %h %h] %hT %h ,%h %h %h ,%h> %h5 %h| %h %hk %h %h< ,%h %h %hZ %hͶ %h %h %h %h" %h %h %h %h %h %h %h %h %h_ %h %h #............###.#....##......... ####.>.#....##...#.##..##.##..### .#...........#.###.##.....###.## .#.....................#### #..# ...............##..###.# ##.# .#.............##..# #.# #.# .##...........##...# #.# #.# ..##...##...#....#.###.#######.# %h v........................# - #.######........##.####.#####..# #.# ##..♣♣♣♣♣♣..# K# #..# #..# #.###..♣♣ ♣..# # ##.# # #...#..♣♣ ♣.## #.####..# ###.#...♣ ♣♣.# #....#..# K   kobold (asleep)#.#.#.♣♣♣♣♣..# #......#.#.#........# #.....  #...#.......## #.....%h; 84.9 (32.0)  A kobold comes into view. It is wielding a +0 club.%h }K.K%h K====5.9 (33%h %h= ( _The kobold shouts!%ho W....###.#....##..>.#....##...#.##..##.##..# #....#.###.##.....###.## #......#### #..# %hr A.....##..###.# ##.# #......##..# #.# #.# ##.....##...# #.# #.# ##...##...#....#.###.#.# ........# .######..##K####.#####..# .# ##..♣♣♣♣♣♣..# $.# #..# #..# .###..♣♣ ♣..# #. ...#..♣♣ ♣.## .#.#...♣ ♣♣.# .# #....#..#  #.#.#.♣♣♣♣♣..# #  #.#.#..%hu + %hY} %h~ e=---6.9 (1.0) %h\ %h i _Found 12 gold pieces. The kobold barely misses you.%h 9  You sock the kobold!%h 2)%h/ I---8.0 (1.1%h6 %ha9 J _You kill the kobold!%h4%h%hkH _No target in view!%hQ(4%h,%h-H _No target in view!%h 4%hK %hH _No target in view!%h3%h| _%h  You see here a +0 club. _%h,%hN _You now have 189 gold pieces (gained 12).%h%h%h,%h %h%h,%h%h%h{%h%h%h;%h%h~%h2%h%h%hv%h%h%h%hR%hM%h%h8%h%hT%hs%h%h%h%h%h1,%h+%h%h%h"%h%hs>  You see here a +0 dagger.%h%h1 _%h%h%h,%h%h%hG%h%hW%h %h ,%h %h %he,%hO%h%h#...#.# ##.# #.#.# ..##.# #.# #.#.# # #)# #.#.# ...#### #.# #.#.###{..## #.# ##.#...# ....(.##### ##.### ...###.# ..#.# #.[..# .### .# ..#.#......>..###....# .# #### .# -409.0 (21.%h2g0)......####..<.# $# .........# .###....###.## ..####.. #.............# ###..# ############..@...> ####_.#.... #.## #.. # .# . # .#%hQ _-10.0 (22%hH#'_%hz%; _Found a stone staircase leading down.%h^ %h %h %h %h X%hh %h %h %hM %h ,%h< %h %hg %h %h" %h %hr B%h{ R  There is a stone staircase leading down here.%hr %h  _%hw%h6%h,%h%hZ%h8 %h %hg %hx%h,%h%hX%hN,%hb%h%h,%h%h%h,%h\%h^%h %hB!%h!%h%%h&,%he'%h)%h`*,%h*%h,%h.,%h /%h1%h+2%h2%h3%hA5%h6,%hJ7%h39%hJ;B%hk@%hA,%hB%hqD%hFB%hH%h>J%hP,%hR%hS,%hT%hV%h"X,%h[,%h]B%hK_%h`,%ha%hd%h'g,%hg%hTj%h6l,%hmm%ho%hq,%hs%hu%h$x,%hSy%h{%h}%h# # # ##....####### #..# # ..# #. #...#.# ##.# ..#####.####..##.# #.# #..........#g....# #)# ..##.....{..#### #.# #.#.>.#####.....## #.# ##.#####....(.####### ##.#####........#.#.......### #.[..#.###.......#.#@.....>..###....# #[.....####..#......#...........# #.####..................####..<.# #.# #..###...........##..###....# #.###.## #..##..####..##.........%h9.##..# ##.###..# ##.########### g   goblin (wandering) #.#..## #..# #### #.#######.#.## #..##.......##### #.#.# #..########......%hs.40.0 (301.0 (31%h-%hku _A goblin comes into view. It is wielding a +0 dagger.%h3 ..####.# #...#.......## #.# #.# # # ##....####### #..# # #. #...# ..#####.####..##. #..........#g....) ....##........#### #.#.>.#####.....## #.# #####....(.####### ##.#####..### #.[ ...###.......#.#......>..### #[.....####..#......#..........###..................####..<. #..###...........##..###....##.## #..##..####..##.........#..# ##.###..# ##.####.###### #%h6 9.########.......#####.gg===2.0 (1.0) %h= > _The goblin shouts!%hw #.......# #.#.#..# #.# ...####.# #...#.......## #.## ##.# # # ##....####### #..#.# #. #...#.##.######.####..##.# #.# ##....#.....# #)# .....##.......g#### #.# ##.#.>.#####.....## #.# .###.#####....@.####### ##.#.....#.#.......### #.[.. ....###.......#.#......>..###.... ##[.....####..#......#........... %hΑ  #.####..................####..<.  #.# #..###...........##..###..  #.###.## #..##..####..##........  #.##..# ##.###..# ##.##########  #.#..## #..# #### #.#######%h &.g%h 0---3%h %hԨ L _You see here 3 stones.%h%h%hL*=--%h&4.1 (1.1%h%h  %h"%h"c_You closely miss the goblin. You block the goblin's attack.%h9  You closely miss the goblin. You block the goblin's attack.5.2 _The goblin completely misses you.%hߢ6.4 (1.2 _You barely miss the goblin. The goblin closely misses you.%h̻   You sock the goblin!)7.5 (1.1 _You kill the goblin!%h< 4%h %hd H _No target in view!%h _No target in view!%hDLevel 2 of the Dungeon <<<<>>>>_(Press ? for help) #.# #....## #...#..♣♣ ♣.## #.# #.####..#  #.# ##.#..# ###.#...♣ ♣♣.# #.# #....#..#  #.## #.#..#### #.#.#.♣♣♣♣♣..# #.# #.......#  #..###.......# #.#.#........# #.# #.....#.#  # ###......####.# #...#.......## #.## #.....#.#  #.##...####.# # # ##....####### #..# #####.#.#  #...........# #.  #...#.###.# #.#.#   ####....##..#####.####..##.##.# #.#.#  #........###..........#.....##)# #.#.#  #..............##........#####.# #.#.###  #........###.#.>.#####...)[4%hE0m.###.#  ##.#...#  #............###.#####....@.####### ##.###  ...###.#  #............###........#.#.......### #.[..#  .###  .#  #.............###.......#.#......>[40m..###....#  .#  #  ############[.....####..#......#...........#  .#  #.####..................####..<.#  $#  #.# #..###...........##..###....###.##  #.###.## #..##..####..##.............#  #.##..# ##.###..# ##.#############..@...>  #.#..## #..# #### #.#######  _.#....  #.#.## #..##.......#######.## #..  #.#.# #..########.........#  .  #.§.# #..##########.#  %hH[40m%hk* i@#_%hE:##%hPD#._%hwM.@_%h a....###..........@....#.....## #.....#  ...%hr_@..._.#.......%h8%hT7#.......# #.#.#........# #.#choppaz the Trooper ...####.# #...#.......## #.## Formicid ##.# # # ##....####### #..# Health: 51/51 ======================== ...# #. #...#.#%h,##.# Magic: 6/6======================== #..#####.####..##.##.# AC: 9Str: 23 ##..........#.....##)# EV: 7Int: 7 .....##........#####.# SH: 4Dex: 13 ##.#.>.#####...).###.# XL:  6 Next: 64% Place: Dungeon:2 ...###.#####....@.####### ##.## Noise: =--------  Time: 2447.5 (0.0) ...###........#.#.......### #.[.. a) +0 quarterstaff ....###.......#.#......>..###.... Abil: Dig %he##[.....####..#......#...........#.####..................####..<.#.# #..###...........##..###....#.###.## #..##..####..##........#.##..# ##.###..# ##.###########.#..## #..# #### #.####### _The goblin completely misses you. _You barely miss the goblin. The goblin closely misses you.You sock the goblin! _You kill the goblin! _No target in view! _No target in view!%h%hǕ_%h: _  You sock the goblin! _You kill the goblin! _No target in view! _No target in view!  Things that are here:  a +0 dagger; a goblin corpse _%h%h%h%h%h%h%hr%h%h%hu%hK%h%hs%hC%h%h%hB,%h%h%h9 ,%hr %h% %h ,%h=%h%h%ht%hZ%h%h%h%h %h"%hw%%h'%h(%h@+%h1,%h2%h4%h7,%hZ9%hC%hI%hJ%hK%hN%hU,%h"W%hX%htZ,%h[%h ]%h^,%h1`%hb%h)g  ####.#.#####.# #.#........ { #.####.>.#. %hhD#..#....... # ##.#....... ..# ###......... .#..### ##...#.......%hh9 .......### #..#.##...... #.@.###.##..##..- ..# ###.%hi....... #.# #####...####.###### #.# #.....### #.# ##..♣ %hik#.# #....## #.###..♣♣ #.# #....## #...#..♣♣  #.# ##.#..# ###.#...♣  #.## #.#..#### #.#.#.♣  #..###.......# #.#.#.. %h[n070.5 (23.0)%hwo8-%har%h u[ _You sense a monster nearby.%h ####.#.#####. #.# { #.####.>.#{ #..#.# ##.##..# ###.#..#### ##...#.### #..#.## #@..###.##..##... ..# ### #.# #####...####.###### #.# #.....### #.# ##.. #.# #....## #.###.. #.# #....## #...#.. #.# ##.#..# ###.#... #.## #.#..#### #.#.#. #..###.......# #.#.#1.5 (1.0) _You sense a monster nearby.%h I%h( %h" B%h.  #......# #####.#.##### #.#......{ #.####.> { #..##  ##.# #..# ###.#..#### ##..........@.### #..#....#####...###.##..## ..# ###.............. #.# #####...####.##### #.# #.....### #.# ##. #.# #....## #.###.. #.# #....## #...# #.# ##.#..# ###.#. #.## #.#..#### #.#.#%h1 I3.5 (2%h; q _You sense a monster nearby.%hv_%h #......# #. ####.#.#.# #.#$ { #b. #.####.>#. {#.. #..# #.# .. ##.## #..#. ###.#..#### ##...#.### #..#.##.#####...###.##..##. ..# ### #.# #####...####. #.# #.....### #.# ## #.# #....## #.###. b   bat (asleep) #.# #....## #...#. #.# ##.#..# ###.#. #.## #.#..#### #.#. 0  A bat comes into view.%h[37m.bb4.5 (1%h͸* _Found 5 gold pieces.%h+#......# ##. ####.#.##.# #.#.$ { #.. #.####.>.#. {#.. #..#.#.# .. ##.#.# #..#b ###.....#..#### ##...#...### #..#.##.....#####...###.##..##.. ..# ###.#.# #####...####.##.# #.....### #.# ##.#.# #....## #.###.#.# #....## #...#..%hN #.# ##.#..# ###.#.. #.## #.#..#### #.#.# %h,%h.bb   bat%h.=5%h%hP: _The bat hits you but does no damage.%h %h %h %hF b.%h .-6%h %h, %hg%h7 #......#  #. ####.#. #.# #.# $ { #.. #.####.> #. {#.. #..# #.# .. ##.# # #..#. ### ....#..#### ##...#%h$ ......b@..### #..#.##%h h ....#####...###.##..##%h^ . ..# ###%hz #.# #####...####.%h #.# #.....### #.# ##%h} #.# #....## #.###%h #.# #....## #...# #.# ##.#..# ###.# #.## #.#..#### #.#.%h%h %h*%hb%hg.%h)%h=%h 7%hm"%h~& %h'%h',_The bat barely misses you.%h(%h #......#)# #. ####.#.! !# #.## #.##$ g##..# #.####. #. B#..# #..# #.#...# ##.####..#b# ###.#..#### ##...#.### #..#.##.#####...###.##..##.. ..# ###%hAT# #.# #####...####. #.# #.....### #.#  #.# #....## #.### B   giant cockroach (asleep) #.# #....## #...# g   goblin (asleep) #.# ##.#..# ###.# b   bat #.## #.#..#### #.#%hm  A goblin and a giant cockroach come into view.Found a murky dark potion, a blue potion and a hand axe.%hO  The goblin shouts! You hear a loud squeak.%h %h The bat hits you but does no damage.  A jackal comes into view.%h_  The bat hits you but does no damage.%h5%h Jrgh .B#.bJ   endoplasmh   jackal (wandering)B   giant cockroach%h g   goblin(…)%ho/==8%h,%hu _A rat comes into view. An endoplasm comes into view.%h#  You closely miss the bat.The jackal barks!%h),%h*!)! Jr .. gh#.B.bh%h+-9.6 (1.1%h1%h4: _The bat hits you but does no damage.%h 5  You hit the bat.%h B%h X%hף W B$ Jr ..#ghB.B 2 giant cockroaches (1 wandering)You kill the bat!%hP ?5--80.8 (1.2%hJ x _A giant cockroach comes into view.%h!#......# )# #. ####.#.#! B# #.## #.#.#$ J##..# #.####.>#r .#..# #..#.#.#g..# ##.#.####.h#.# ###......#B.#### ##...#..### #..#.##......#####...###.##..##.... ..# ###.# #.# #####...####.##.# #.....### #.# ##.# #....## #.###. h   jackal%h7"#.# #....## #...#. B   giant cockroach#.# ##.#..# ###.#. r   rat#.## #.#..#### #.#.%hm#%h%S  The giant cockroach attacks as it pursues you!%hQ&%h&%h(l  The giant cockroach closely misses you.%h.[. {r#.g.hBg   goblinr   rat%h.G--10%hx5%h6G _The giant cockroach bites you but does no damage.%h4#......# #)# #. ####.#.#! B# #.## #.#.#$ J##..# %ha5#.####.>.#. {#..# #..#.#r#...# ##.#.####.g#.# ###......#.h#### ##...#.%h6.B.@.### #..#.##......#####...###.##..##.... ..# ###.# #.# #####...####.##.# #.....### #.# ##.#.# #....## #.###.#.# #....## #...#.#.# ##.#..# ###.#.#.## #.#..#### #.#.#%h:%ha;%h<%h~I..#{r.g.h-2%hL%hM%h@r `  You barely miss the jackal.%hs %h r.{.r.g%h` 5=3.9 (1.1%h %h > _The jackal bites you but does no damage.%h a  You closely miss the jackal.%h |..#{r%h (5.0%h? %h A _The jackal bites you but does no damage. x2%h:9  You sock the jackal!%hO%h %h̽%h .JrBJ   endoplasmYou kill the jackal!%h2F66.1%h %h%hH<_The giant cockroach completely misses you.%h%h-  You hit the giant cockroach. %h4c You kill the giant cockroach!%ho5.J%h5gr%h6Ug   goblin%h!9\r   rat%h9!%hf(7.2%h#v %hw+_You block the rat's attack.%h*d  You hit the rat.  The rat is severely wounded.%hd(8.3%hHj%hlI _The rat misses you.%h  You closely miss the rat.The rat is severely wounded.%h (9.4%h# %h( ; _The rat bites you but does no damage.%h5K  You hit the rat.%h?6.J%h:1790.5%h%hG _You kill the rat!%h&>1.6%h 1 _You barely miss the endoplasm. You block the endoplasm's attack.%h_d  You hit the endoplasm.  The endoplasm is lightly wounded.%ha(2.7%h*i%hm7 _You block the endoplasm's attack.%h <  You sock the endoplasm!%h %h .gg   goblin%hD 083.8%h %h M _You kill the endoplasm!%h~ 9  You sock the goblin!%hV e)%h C5.0 (1.2%h J _You kill the goblin!%h #......#  )# #. ####.#. ! B# #.## #.# #$ J##..# #.####.> #. .#..# #..# #.#...# ##.# ####..#.# ### .....#..#### ##...# .@..### #..#.## .....#####...###.##..## ... ..# ### # #.# #####...####. #.# #.....### #.# ## #.# #....## #.### #.#[40%hTm #....## #...# #.# ##.#..# ###.# #.## #.#..#### #.#.%hs%h4-60%h%hƸ  Things that are here: _a +0 dagger; a rat corpse; a jackal corpse%h #......# )# #. ####.#. ! !# #.## #.# #$ .##..# #.####. #. .#..# #..# #.#...# ##.# ####..#.# ### B....#..#### ##...# %h))..### #..#.## .....#####...###.##..## ... ..# ### # #.# #####...####. #.# #.....### #.#  #.# #....## #.### B   giant cockroach (wandering) #.# #....## #...# #.# ##.#..# ###.# #.## #.#..#### #.#%h %hrh.BB%hG-7 _%hN%h %h   )# #.  ! !# #.##  #$ .##..#  #. .#..#  #.#...#  ####..#.#  .....#..####  .B.....@)..###  .....#####...# ... ..# ###... # #.# . #.#  #.#  #.#   #.#   #.#   #.## %hn %hΓ    )# #.  ! !# #.##  #$ .##..#  #. .#..#  %hX #.#...#  ####..#.#  .....#..####  .B.....@)..###  .....#####...# ... ..# ###... # #.# . #.#  #.#  #.#   #.#   #.#   #.##  %he 4%hd %hp f _A giant cockroach is nearby!%h #......# )# #. ####.#. ! !# #.## #.# #$ .##..# #.#### #. .#..# #..# #.#...# ##.###..#.# ###.#..#### ##...##.B....@.)..### #..#.##.#####...###.##..###......# ###.%hD### #.# #####...####. #.# #.....### #.# #.# #....## #. #.# #....## #... #.# ##.#..# ###. #.## #.#..#### #.%hB.B%h-8 _%h%h%h  #......#  .#)# #. ####.#.  %hR !#!# #.## #.#   #$#.##..# #.   #.#.#..# #..#   #.#...# ##.#  .#####..#.# ###  .#..#### ##...#  %h #..B..@..)..### #..#.##  .#####...###.##..  #......# ###.   ######.# #####...####.   #.# #.....### #.#   #.# #....## #.   #.# #....## #  %h( #.# ##.#..# ###   #.## #.#..#### #%h%h-<..B%h6&9%h%h%h  You hit the giant cockroach..%h 9=500.2 (1.2 _You kill the giant cockroach!%h   #......   .#)# #.# ####.#.   !#!# #.## #.#   #$#.##..# #.   #.#.#..#%h; k #..#   #.#...# ##.#  .#####..#.# ###  #.#..#### ##...#   #.)..### #..#.  .#####...###.##..  #......# ###   ######.# #####...####.   #.# #.....### #.  %h_  #.# #....## #.  #.# #....## #.  #.# ##.#..#   #.## #.#..####%h %h 4-10%h %h %h  #  .#)# #.# ####.#  !#!# #.## #.#  #$#.##..# #.  #.#.#..# #..%hp . #.#...# ##. #..#####..#.# ###  #.#..#### ##...  #%hךj.)..### #..#. .#####...###.## #......# ###  ######.# #####...####  #.# #.....### # %h? #.# #....## #  #.# #....## #  #.# ##.#..#   #.## #.#..####%hV-2%h\%h%h3%hx%hV%hX%h,%h%h%h,%h8%h!%h,%hj%h%h,%h%h,%h)%h9M _You now have 194 gold pieces (gained 5).%h3%h%h,%h%hg r _e - 2 murky dark potions (gained 1)%h 3%h:%h@  You see here a +0 hand axe.%hI%h _%h%h"    #.#  ##  #. . .  #.#. .##.  #...# #..##  ..#.# #.#..%h.  #.#.#.#.# #.  #.#)#.##.# ###  #@#.###.##   #.#.#.##..#   #.#.#.#.#..#  %hK..#.###.#...#  .#..#####..#.#   # ##.......#..#### ##  %h###........)..### #.  .........#####...###.  ####......# ###..... %h#/10.0)%h#,3.2 (11%h['%h(Q _u - a blue potion%h^I%h@b%hpc%hk%h6n,%hp%h8|%hK%h,%hف%hJ%h,%h ,%hUn%h8%h,%hX%hޡ%h,%hC%h-%h.,%h%h%h,%hL%hi%hg,%h%h%h%h%hj%h%hٯ%h@%h%h%h`%hj,%h5%hc,%h%h%h,%h%hW%h)%h%h$%h%h%h%h'%h%h%hh%h%h%h~,%h%h%h#,%h%hI%h%h%h%hE%h,%hD%h@  You see here a +0 hand axe.%h'%h _%hL%h%h,%h%h%ha,%h %hS%h%h %h%hE%h,%h%h%hQ,%h%h %h,%h %h~%h ,%h %h%h?,%h%hr%h9,%h%h%hq,%h%h%h>,%hb %hX"%h#,%h$%h&%ho(,%hh)%h(+%hr,,%hd-%h/%h0,%h2%h3%h4,%h5%h$7%hY8,%h;9%hd;%h<,%h=%h>%h?%h:@%h@%hA%hB,%hC%hD%hE,%hF%hG%hH,%hI%hJ%hL,%hL%h N%hbO,%h0P%hkQ%hR,%hS%hT%hU,%hrV%hW%hX,%h3Y%hy[%h\,%h7]%hV^%h_,%h_`%hb%heB%hf%hhB%hr%ht,%hkv%hy%h{,%h,}%h%h[B%h%h,%h%h%h,%hې%h%h,%hm,%h_,%h%h|%h,%h:%ha  Things that are here:  a +0 robe; a +0 scythe of holy wrath; the human skeleton of Sigmund _%hr%h,%h>%h%h,%h)%hƿ%hI,%hb%h%h,%h%h-%h,%h"%h%h;,%hy%hX%h1%hX,%h%h%h,%h%h^%h,%h\%hC %hF ,%h%h%hF,%h%h %h,%h%h%h"!,%hT"%h(X%h)%h+%hM,%h{-%h/%ha1%hA2%h3%h5%h7,%hD9%h;%h=,%hF?%h|A%hkC,%hD%hF%hG,%hH%h{J%hK%h L%hL%h|N%hO%h@P%hQ%h}R%hS%h6T%hT%hYV%hW%hX%hX%hVZ%h[%hO\%hO]%h[a%hb,%h$d%h`e%hf,%hg%hi%hnX%hWo%ho%hp%h#r%hs%hs%h#v,%hw%hx%hx%hHz%h{%hN|%h}%h~%h]%h%hj%h%h%h%hڅ%h,%h%h+N _You now have 209 gold pieces (gained 15).%hĎ3%h%he%hܒ,%h%h`%h,%h%h%hș%hU%h%hd%hy%h%hL%h%h%h%h%h%ḥ%h:%h%h%hQ%h%h"%h%  %h+There is an escape hatch in the floor here.%h%hn _%h%hy%h6%h%h%hN%ht%hڳ%hG%hv%h%h%hb%hٸ%h%h%h%hH%h[%h%h;  #..# #####.#.#  ##.# #.#.#  #.# #.#.#  %h #)# #.#.#   #.# #.#.###   #.# ###.#...#   ##.### #...###.# %h- # #.[..# #.### #.#  ###....# #.# #@# 63421.0) .......# #.# #.# %h###..<.# #.# #.# ###....###.#####.## ............#.....# %h?&##########......>.# #### #_.#.....# ...#######.####..## ##.........# ##.# _You now have 225 gold pieces (gained 16).%h%hE _Done exploring.%h?I%hW0.0)..# #..#####. ............#.........>...%h½%h'_%hQE _Done exploring.%h{~_ _Done exploring.%h'3%h%h'_%h_ _Done exploring.%hT3 3%hr4 %h _ J%h#` E _Done exploring.%h'%h`  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting5.2   5.0  +1   k - Spellcasting   0.0   1.0   0           b - Maces & Flails   2.3   1.0   0      %hg c - Polearms   2.3   1.0   0      d + Staves4.0   5.0   0       e - Unarmed Combat   0.0   1.0   0       f - Throwing   0.0   1.0   0                      g + Armour5.1   5.0  +1      %h h - Dodging   0.0   1.2  -1       i - Shields   4.0   3.0  +3       j - Stealth   0.0   0.6  +3                                      The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] %hN[34mauto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets%h} TargetTarget--  --  --  --  --  --  -- %h m --  --  5.0  --  a-z] set[-] clear selected targetcost|targets%hA= W=] set aall targets%h %h: %h  #..# #####.#.#choppaz the Trooper##.# #.#.#Formicid#.# #.#.#Health: 51/51 ========================#)# #.#.#Magic: 6/6========================#.# #.#.###AC: 9Str: 23#.# ###.#...#EV: 7Int: 7##.### #...###.#SH: 4Dex: 13 # #.[..# #.### #.#XL:  6 Next: 69% Place: Dungeon:2 ###....# #.# #@#Noise: ---------  Time: 2634.2 (0.0) .......# #.# #.#a) +0 quarterstaff ###..<.# #.# #.#Abil: %h' 1Dig ###....###.#####.## ............#.....# ##########......>.# #### #_.#.....# ...#######.####..## ##.........# ##.# _You now have 225 gold pieces (gained 16). _Done exploring. _Done exploring. _Done exploring. _Done exploring. _Done exploring.%h Q%h&_%h%h%hɝw _Done exploring.Unknown command.%hV_%h'_%h>Unknown command.%h }%h7 Unknown command. _Key pressed, stopping explore._ _Done exploring.%hV!_ _Done exploring.%h3%h %hrO_%hl_ _Done exploring.%h$Where to? (Tab - D:3 @ (x,y), ? - help)  D - Dungeon %hY #..# #####.#.#choppaz the Trooper##.# #.#.#Formicid#.# #.#.#Health: 51/51 ========================#)# #.#.#Magic: 6/6========================#.# #.#.###AC: 9Str: 23#.# ###.#...#EV: 7Int: 7##.### #...###.#SH: 4Dex: 13 # #.[..# #.### #.#XL:  6 Next: 69% Place: Dungeon:2 ###....# #.# #@#Noise: ---------  Time: 2634.2 (0.0) .......# #.# #.#a) +0 quarterstaff ###..<.# #.# #.#A%h\Abil: Dig ###....###.#####.## ............#.....# ##########......>.# #### #_.#.....# ...#######.####..## ##.........# ##.# _Unknown command. _Unknown command. _Key pressed, stopping explore. _Done exploring. _Done exploring. _Done exploring. _%he%hm%ht%hi,%h %h,%h%h%hm,%hʘ%hP  There is a stone staircase leading up here.%hK _%h?%h9,%h>%hX%hz%h,%h{%h߮%ha%h%h%hs%h%hr%h%h%h"%h%hP%h%h,%h9%h %hS There is a stone staircase leading down here.%h%h@%h$ _%hJ%h;3%h,%h5%h #.#...#..##.##+#.# #......... #.....#.....##.#.# #......... #.......##..##.#.# #......... ............##.#.# #......... .#.#######..##.#.# ##........^ .#..........##.#.# ##.......... .#...######..#.#.#####........... .+........÷....#.##....#......<.....###..###..#@##.####.........58.7 (24.5)  #...# #..# ##.###..# #.........  #...# #..# #.###.## ##########  #...# #..# #..#..#  #######..# #....##  #<)......# #.#>. %hM ########.# #.#.# #.# #.#.# #.# #. _You climb downwards.%ht%ha _There is a stone staircase leading up here.%hI%h[9+0.0) %h9%h?[ _Done exploring.%h\ %hA^ $%h _ wWhere to? (Tab - D:3, ? - help)  D - Dungeon %hfL %hk r#.#...#..##.##+#.# #......... choppaz the Trooper #.....#.....##.#.# #......... Formicid %hl #.......##..##.#.# #......... Health: 51/51 ======================== ............##.#.# #......... Magic: 6/6======================== .#.#######..##.#.# ##........^ AC: 9Str: 23 .#..........##.#.# ##.......... EV: 7Int: 7 .#...######..#.#.#####........... SH: 4Dex: 13 .+........÷....#.##....#......<.. XL:  6 Next: 69% Place: Dungeon:3 %hm ##...###..###..#@##.####......... Noise: ---------  Time: 2658.7 (0.0)  #...# #..# ##.###..# #......... a) +0 quarterstaff#...# #..# #.###.## ########## Abil: Dig  #...# #..# #..#..########..# #....###<)......# #.#>.#%hn ########.# #.#.###.# #.#.##.# #.#.# _Done exploring. _There is a stone staircase leading up here. _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here. _Done exploring.%ho %hp %h{ %h`} : _%h X%h %h %h ,%h %h{ %h} %h %h %h` %hX %hܖ %h %h %h" ,%h %h %h %h %hw %h %h ,%h %h %h ,%h, %hu .....≈.........####+###'### )..............[..##.# %h &......##..#........#.......##.# ##.......#.#..#.......##.# #...#####.###÷#.#..#.......##.# #####...#.#.##.......##.# ######.##.###.......)########.# ...##.#.............# #.# (###.#..##...>@.#### #####'### %h ##.#...#..##.##+#.# # ##.....#.....##.#.# #........ ##.......##..##.#.# #........ #............##.#.# #........ #.#.#######..##.#.# ##........  #.#..........##.#.# ##.........  #.#...######..#.#.#####..........  #.+........÷....#.##....#......<. %h 67.7 (9'#.#.#.#.#.%h *#.%h2 %hB ======8.7 (10.0)  _As you open the door, it creaks loudly!%hI%hq 0.0)........%hE _Done exploring.%hκ3%h%h 4%h%hE _Done exploring.%h1 %h Where to? (Tab - D:4, ? - help)  D - Dungeon %hw%hUp......#....≈.........####+###'### choppaz the Trooper ).....#.................[..##.#Formicid ......##..#........#.......##.#Health: 51/51 ======================== .....##.......#.#..#.......##.#%hҋMagic: 6/6======================== #...#####.###÷#.#..#.......##.#AC: 9Str: 23 #####.........#.#.##.......##.#EV: 7Int: 7 %hE######.##.###.......)########.#SH: 4Dex: 13 ....##.#.............##.#XL:  6 Next: 69% Place: Dungeon:3 %h##(###.#..##...>@.#### #####'### Noise: ======---  Time: 2668.7 (0.0) ##.#...#..##.##'#.# #........ a) +0 quarterstaff ##.....#.....##.#.# #........ Abil: Dig ##.......##..##.#.# #........ #............##.#.# #........ #.#.#######..##.#.# ##........%h\;  #.#..........##.#.# ##.........  #.#...######..#.#.#####..........  #.+........÷....#.##....#......<.  _You climb downwards. %h/_There is a stone staircase leading up here. _Done exploring. _As you open the door, it creaks loudly! _Done exploring. _Done exploring.%hH%h#%hz _  There is an open door here.%h%h| _%h%h%h{,%hݧn%h%h  There is a stone staircase leading down here. _%h4%hY%h%hn,%hg> %h; #  #.#  . #######...#  %hQ....#^.#  .......@...# ------84.4 (15.7) .....#######  %h~F... . %h$_You climb downwards.%h6------%h%h~a _There is a stone staircase leading up here.%hR %h Read which item? Scrolls  f - 2 scrolls labelled WYALEM LOIZ TOTAE  g - a scroll labelled HAIFFU TUSIBB  i - 2 scrolls labelled LUQENW MOOHOHIMY  j - 2 scrolls labelled HOICIT HOZAAP  n - a scroll labelled YBRYH FEMMUHE  o - a scroll labelled NYNOKA SEABIANK  p - a scroll labelled LALIRGH IFULIA %hG t - a scroll labelled MOERI JUUMNYX [!] read|quaff[?] describe selected%h%h%hchoppaz the TrooperFormicidHealth: 51/51 ========================Magic: 6/6========================#AC: 9Str: 23#.#EV: 7Int: 7. #######...#SH: 4Dex: 13....#......^.#XL:  6 Next: 69% Place: Dungeon:4%h{.......@...#Noise: ---------  Time: 2684.4 (0.0).....#######a) +0 quarterstaff...Abil: Dig. _Done exploring. _Done exploring. %h:_There is an open door here. _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here.%h  ##.#. #######...#%h ....#§§§§§.^.#.....§§@§§.#.....#######....As you read the scroll labelled WYALEM LOIZ TOTAE, it dissolves into smoke.%hO_+5.4 (1%hb%hd- _It was a scroll of fog.%h=Read which item? Scrolls  f - a scroll of fog  g - a scroll labelled HAIFFU TUSIBB  i - 2 scrolls labelled LUQENW MOOHOHIMY  j - 2 scrolls labelled HOICIT HOZAAP  n - a scroll labelled YBRYH FEMMUHE  o - a scroll labelled NYNOKA SEABIANK  p - a scroll labelled LALIRGH IFULIA  t - a scroll labelled MOERI JUUMNYX [!] read|quaff[?] describe selected%hqUchoppaz the TrooperFormicidHealth: 51/51 ========================Magic: 6/6========================#AC: 9Str: 23#.#EV: 7Int: 7. #######...#SH: 4Dex: 13....#§§§§§.^.#XL:  6 Next: 69% Place: Dungeon:4.....§§@§§.#Noise: ---------  Time: 2685.4 (0.0).....#######a) +0 quarterstaff...Abil: Dig. _There is an open door here. _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here.  As you read the scroll labelled WYALEM LOIZ TOTAE, it dissolves into smoke. _It was a scroll of fog.  As you read the scroll labelled LUQENW MOOHOHIMY, it crumbles to dust.  It is a scroll of amnesia.  --more--%h 6.4 (1 _You feel forgetful for a moment.%h%hRead which item? Scrolls  f - a scroll of fog  g - a scroll labelled HAIFFU TUSIBB  i - a scroll of amnesia  j - 2 scrolls labelled HOICIT HOZAAP  n - a scroll labelled YBRYH FEMMUHE  o - a scroll labelled NYNOKA SEABIANK  p - a scroll labelled LALIRGH IFULIA  t - a scroll labelled MOERI JUUMNYX [!] read|quaff[?] describe selected%hf(choppaz the TrooperFormicidHealth: 51/51 ========================Magic: 6/6========================#AC: 9Str: 23#.#EV: 7Int: 7. #######...#SH: 4Dex: 13....#§§§§§.^.#XL:  6 Next: 69% Place: Dungeon:4.....§§@§§.#Noise: ---------  Time: 2686.4 (0.0).....#######a) +0 quarterstaff...Abil: Dig. _There is a stone staircase leading up here.  As you read the scroll labelled WYALEM LOIZ TOTAE, it dissolves into smoke. _It was a scroll of fog.  As you read the scroll labelled LUQENW MOOHOHIMY, it crumbles to dust.  It is a scroll of amnesia. _You feel forgetful for a moment.  As you read the scroll labelled HOICIT HOZAAP, it crumbles to dust.  It is a scroll of identify.%h/  --more--%hyXIdentify which item? (\ to view known items) Scrolls (select first with ?)  g - a scroll labelled HAIFFU TUSIBB  n - a scroll labelled YBRYH FEMMUHE  o - a scroll labelled NYNOKA SEABIANK  p - a scroll labelled LALIRGH IFULIA  t - a scroll labelled MOERI JUUMNYX Potions (select first with !)  e - 2 murky dark potions  h - 2 viscous orange potions  k - a fuming coppery potion  m - a brown potion  r - a coppery potion  u - a blue potion[?] describe selected%hchoppaz the TrooperFormicidHealth: 51/51 ========================Magic: 6/6========================#AC: 9Str: 23#.#EV: 7Int: 7. #######...#SH: 4Dex: 13....#§§§§§.^.#XL:  6 Next: 69% Place: Dungeon:4.....§§@§§.#Noise: ---------  Time: 2686.4 (0.0).....#######a) +0 quarterstaff...Abil: Dig. _It was a scroll of fog.  As you read the scroll labelled LUQENW MOOHOHIMY, it crumbles to dust.  It is a scroll of amnesia. _You feel forgetful for a moment.  As you read the scroll labelled HOICIT HOZAAP, it crumbles to dust.  It is a scroll of identify.7.4 (1%hW _e - 2 potions of curing%h%h"Read which item? Scrolls  f - a scroll of fog  g - a scroll labelled HAIFFU TUSIBB  i - a scroll of amnesiaj - a scroll of identify  n - a scroll labelled YBRYH FEMMUHE  o - a scroll labelled NYNOKA SEABIANK  p - a scroll labelled LALIRGH IFULIA %h+ t - a scroll labelled MOERI JUUMNYX [!] read|quaff[?] describe selected%hRchoppaz the TrooperFormicidHealth: 51/51 ========================Magic: 6/6========================#AC: 9Str: 23#.#EV: 7Int: 7. #######...#SH: 4Dex: 13....#§§§§§.^.#XL:  6 Next: 69% Place: Dungeon:4.....§§@§§.#Noise: ---------  Time: 2687.4 (0.0).....#######a) +0 quarterstaff...Abil: Dig.As you read the scroll labelled LUQENW MOOHOHIMY, it crumbles to dust.  It is a scroll of amnesia. _You feel forgetful for a moment.  As you read the scroll labelled HOICIT HOZAAP, it crumbles to dust.  It is a scroll of identify. _e - 2 potions of curingIdentify which item? (\ to view known items) Scrolls (select first with ?)  g - a scroll labelled HAIFFU TUSIBB  n - a scroll labelled YBRYH FEMMUHE  o - a scr%hToll labelled NYNOKA SEABIANK  p - a scroll labelled LALIRGH IFULIA  t - a scroll labelled MOERI JUUMNYX Potions (select first with !)  h - 2 viscous orange potions  k - a fuming coppery potion  m - a brown potion  r - a coppery potion  u - a blue potion[?] describe selected%hz%h%h#choppaz the TrooperFormicidHealth: 51/51 ========================Magic: 6/6========================#AC: 9Str: 23#.#EV: 7Int: 7. #######...#SH: 4Dex: 13....#§§§§§.^.#%hɱyXL:  6 Next: 69% Place: Dungeon:4.....§§@§§.#Noise: ---------  Time: 2687.4 (0.0).....#######a) +0 quarterstaff...Abil: Dig.As you read the scroll labelled LUQENW MOOHOHIMY, it crumbles to dust.  It is a scroll of amnesia. _You feel forgetful for a moment.  As you read the scroll labelled HOICIT HOZAAP, it crumbles to dust.  It is a scroll of identify. _e - 2 potions of curing%h]  As you read the scroll of identify, it crumbles to dust.%h+8.4 (1%h%hnT _h - 2 potions of lignification%h>+ ##### #.#.... #######...#.§#§§§§§.^.# §§§§.# ...§§####### ...§. . .....{ ........#.....90.4 (2 _You sense a monster nearby.%h3%h%hg%hX%h0########.#.....########...#..§#§§§§§.^§§§§§§§.# ..#######.....§§§# ........#........#..g.....#.......##g   goblin (asleep)#......##..... 1.4 (1  %hR6A goblin comes into view. It is wielding a +0 club.Found 17 gold pieces.%h>> ##.§$gS   adderg   goblinSThe goblin shouts! You hear an angry hiss. x2===2.4 (2%h=D%hHY _An adder comes into view.%hr########.###.....########...#.......§#§.§§§.^......§§§§§§§§.# ......§§§#######......§@§# .........#.........#...$g....#......####...... ##...S.. #.......§§§g..SS 2 adders.S---3.4 (1%hJ ########.#.##.....########...#........§#§.§§§.^.§§§§§§§§.# .§§§#######...§# §#$.....g...#$.....#.####....S. ##...... #S..... ........ _An adder comes into view.##.#§§....SS...=--4 _Found 17 gold pieces. The goblin hits you but does no damage.%h^  You sock the goblin!#..#§.§.#)SS...%h5.5 (1.1 _You kill the goblin!%h< %h %h #§§§§..S..%h͈ -6.7 (1.2%hÌ %h y _You closely miss the adder. The adder bites you but does no damage.%hy  %h=  You hit the adder but do no damage. The adder bites you but does no damage.7.9%h~  %hj %hE l_The adder barely misses you. The adder bites you but does no damage.%hAx §You completely miss the adder. The adder bites you but does no damage.0-9.0 (1.1 _The adder closely misses you. The adder bites you.%ha ###§.§..§..  You hit the adder.  The adder is lightly wounded.1=700.1 _The adder bites you but does no damage. x2; The adder closely misses you.%h^^G ##.§.§.§.§You hit the adder.  The adder is heavily wounded.1.2%h`%hk@ _The adder bites you but does no damage. x2%hC ###§§..§..  You hit the adder but do no damage.The adder is heavily wounded.%h8(2.3%h%h^ _The adder bites you but does no damage. You block the adder's attack. x2%hq 4 #§§You closely miss the adder.The adder is moderately wounded.The adder bites you but does no damage. The adder barely misses you.%hr (3.4%hx %h| = _The adder bites you but does no damage.%h 8  You sock the adder!%h )   adder  You kill the adder!%h) g0-74=4.5%h/ %h2 * _The adder bites you.%hܭ#§.-5.7 (1.2 _You hit the adder but do no damage. The adder bites you but does no damage. x2%h ..§ You hit the adder.  The adder is moderately wounded.%hm1=-6.8 (1.1%h#%hy= _The adder bites you but does no damage.%h #§§..  You closely miss the adder.The adder is moderately wounded.%hY-8.0 (1.2%hq _You block the adder's attack. The adder bites you but does no damage.%h ...§You barely miss the adder.The adder is moderately wounded.%hx (9.2%h% S _The adder bites you but does no damage.%hҸ $.  The adder is moderately wounded. _The adder bites you but does no damage.  You closely miss the adder.  The adder is moderately wounded.%h The adder bites you but does no damage. The adder bites you.  You are poisoned.%h 49===-10.3 (1.1Pois %h! %hI , _The adder poisons you!%hA9  You thump the adder!%h%m .  You kill the adder!%h]Ci7--91.4%h#G%hI$ _You feel sick.%hC%hu8-%h2%hH _No target in view!%h.7%h8%h'@%hDH _No target in view!%hR 6- _You feel sick. 5--K   kobold (wandering)KYou feel sick.20-3.4 (2%hU s _A kobold comes into view. It is wielding a +0 whip.%h& #  ####### #.# .##.....########...#....§.^.#..§§§.# .#######.# ..........# $.....)...# ....$ .........#.##......###.......K4.4 (1 _You feel sick.%h6  #  ####### #.# .##.....########...#......^.#..<...# .#######.# ..........# $.....)...# ....$#.........#.##......###......#4=-5 _You feel sick.%hN #  ####### #.# .##.....########...#......^.#..<...# .#######.# ..........# $.....)...#....$.....#.........#.##......##  You feel sick.3=-6 _You are no longer poisoned.%hAF# ####### #.# .##.....##...# .#......^.# .<...# .# ..# ...#$.....)...#....$.....#.........##.##......# %hGG%hG.47%h8K%hL%hǸD# ####### #.# .##.....##...# .%h+[#......^.# ....# .# ...# ..........#$.....)...#....$.....#.....%h4 %h=%h&8%hO%hya _There is a stone staircase leading up here.%h 5= {{ _You start resting.23.4 (5.%h [ _You sense a monster nearby.%h9I{.%h:c6=4.4 (1%h B%hD%h/o)o   orc priest (wandering)5%h _An orc priest comes into view. It is wielding a +0 hand axe.%hu %h~ o.{o%h /==6%h %h > _The orc priest shouts! You hear a shout!%h0$ o.o.o   orc--7 _An orc comes into view. It is wielding a +0 falchion.%h.oo.7=--8%hOo..o9%h5%h:9%hOBg.oo.%h(kD30%h .o.o1%hfy4%hS%h%hBo.%hf8==2%h%hBr .#..........##.#.# ##.......... %h^.#...######..#.#.#####........... .+........÷....#.##....#......<.. ##...###..###..#<##.####.........#...# #..# ##.###..# #.........%hm#...# #..# #.###.## ###########...# #..# #..#..#  #######..# #..o.## 3  #<)......# #.#@.#  %hK########.# #.#.##  #.# #.#.# #.# #.#.# #.# #.#.# #.####.#.#%hN #......#.#  ########..#####.##.....##..# #.# _The orc priest hits you but does no damage.%hd%h%h 5-3.9 (2.5%h/%h} _You climb upwards. _There is a stone staircase leading down here.%h&| =  You sock the orc priest!%h= C)%h ?95==5.0 (1.1%h %h N _You kill the orc priest!%hi4%h%hVH _No target in view!%hg|%h}%h%hxH _No target in view!%h3%h%h<w9=%heB%h150=%h)%hX%h; -- _You start resting.42.0 (7.01=--3.0 (8 _HP restored.%hg 4%hk %h%s A4.0 (1%hO %hJ { #  ####### #.#  .##.....########...# .........#...o..^.#4  ............@...# ..........#######..........# ..........#$.....)...#....$.....# %hK 8o   orc.........##  .##......# ##......=%hR %hq %h =%h 5.5 (2.5%h %h  %hy %h A_You climb downwards. The orc closely misses you. %h I_There is a stone staircase leading up here.%h?c C6.6 (1.1%hd  _You hit the orc but do no damage. The orc hits you but does no damage.%hؼ  You sock the orc!  The orc is almost dead.70%h P _The orc hits you but does no damage.%h-  You hit the orc but do no damage.The orc is almost dead.8.7 (1.1%h5G _You block the orc's attack.%h  You completely miss the orc.The orc is almost dead.%h(9.8%hN%ho: _The orc hits you but does no damage.%h65  You hit the orc.%h@C)%hk^1650.9%h,h%hmG _You kill the orc!%hL' _No target in view!%h# .<......%h^## .##......# #..########.......# ## #. %h!%h<%h%h %h.o.g.K.o%h%hD'70%h%h!%hS# ######## #.# ###.....##.....########...# .#...)..^.# .<...# .o.g.K..@..####### .o......# %hژ.# .<.......## .##......# #..########.......# ## #. %hh%h%h%h[%hy.o.goK.%h&1%hV%hղ%hF  #  ############## #.#  ###.....##.....########...#...)..^.#.......@...<...#  .o.goK....#######.#  ......#  .<)...#  .  .%hG .......#........##......#  #..########.# %hcI %hU %hU %hOV %h] g.K.o..o%hn^ &2%he %hf %hS# ######## #.# ###.....##.....########...# .#...)..^.# .g.K..@..<...# .o..o....# .# . .<. .# .## .##......# #..#.# %hV%hX%hY%h&Z%hCe.g.K.o..o%hf3%h4l%hr%h#  ### #.# .....##.....########...# #...)..^.# g.K..@.<...# o..o...# # # <.)...## %hy## ##......# ..#.# %hf%h%h%h%h.goK.o..%h&4%hR %h %hJ%hN/# %hO#%hP #### %hQJ#.# %h7S5.....##.....##...# #...)..^.# goK..@<...# o.....# .# %hT..# .)...#....# ....## %hFYf##......# #.# %h#]%hKw%h2y%hz%hw%h:[o..oK%h!...g%h%hƅ5%h%h8%hAC).o..oK.g6%ha# #### #.# .....##.....##...# #...)..^.# o..oK.@...# g.# ..# ....#.)...#.....# ....## ##......# #.# %h.o..oK.g%h7 _There is a stone staircase leading up here.%h7,%hM.og.=8 _The kobold hits you but does no damage.%h%h%h%h%h%h%hlo..go%h&9%h%h .#..........##.#.# ##.......... .#...######..#.#.#####........... .+........÷....#.##....#......<.. ##...###..###..#<##.####.........%h#...# #..# ##.###..# #.........  #...# #..# #.###.## ##########  #...# #..# #..#..#  #######..# #..K.## 3  #<)......# #.#@.#  ########.# #.#.##  %h!#.# #.#.# #.# #.#.# #.# #.#.# #.####.#.#K   kobold #......#.#  #..#####.#  #.....##..# #.# _The kobold closely misses you.%h˴%h%hs6-81.4 (2.5%h%he} _You climb upwards. _There is a stone staircase leading down here.%h K=2.5 (1.1%h %h1 _You barely miss the kobold. The kobold closely misses you.%h   You hit the kobold.  The kobold is severely wounded.0-3.6%hة%hN@ _The kobold hits you with a +0 short sword.%h0  You hit the kobold but do no damage.The kobold is severely wounded.%h0(4.7%h74%h 6T _The kobold closely misses you.%h~8  You hit the kobold.%hwC)%h^1=75.8%hx%hyJ _You kill the kobold!%h? %hB %hPF %hI H _No target in view!%h* -60 _%h # ############# #.# .....##.....########...# .............#..g[..^.#4 ................@o..# ............o.####### ..............# ..............# ..........)...# ..............# o   orc wizard .............## o   orc .....##......# g   goblin ########.......#%hT=-%h%h  You climb downwards. The orc barely misses you. You block the goblin's attack.%haAo.%h(5=8.3 (2.5%h//%h:2 _The orc hits you but does no damage. _There is a stone staircase leading up here.%h %h %h7 %h  The goblin hits you with a +0 club. The orc hits you but does no damage.*%h0 (invisible)The orc wizard gestures wildly while chanting.%hhT o49-==9.3 (1.0%h  %h2 %hҍ P.#..........##.#.# ##.......... %hu d.#...######..#.#.#####........... %h .+........÷....#.##....#......<.. %h ##...###..###..#<##.####.........%hi #...# #..# ##.###..# #......... %h  #...# #..# #.###.## ########## %h  #...# #..# #..#..# %h  #######..# #.go.## 3  #<)......# #.#@.#  ########.# #.#.##  #.# #.#.# #.# #.#.# #.# #.#.# #.####.#.#o   orc%h  %h F#......#.#%h^ Pg   goblin %h { ########..#####.# %h . #.....##..# %h  #.# %h P_The orc wizard flickers and vanishes for a moment.%h %hW -%h %hr %h"8---90.8 (2.5%h)%h2,} _You climb upwards. _There is a stone staircase leading down here.%h8  You hit the goblin.%hXm )  You kill the goblin!%hW=--1.9 (1.1%hآ%hV: _The orc hits you but does no damage.%h7  You sock the orc!  The orc is almost dead.%h86503.1 (1.2%h'?%hGC1 _You block the orc's attack.%hޅ5  You hit the orc.%h#C)%h084.3%h] _You kill the orc!%ha 4%h %h H _No target in view!%hb %h!d %h_k %hq H _No target in view!%ha%hG%h@%håB%hèh - _You start resting.%h,50%hk1=-6.3 (2%hı%h" _HP restored.%h%hI%h]%h%h8+7.3 (1%hϛ%hi  # ############# #.# .....##.....########...# .............#...[..^.#4 ................@...# ..............####### ..............# ..............# %h/k -..........)...# ..............# .............## .....##......# ########.......#%hk :=%hp %h %h &8.8 (2.5%h %h  %h %h _You climb downwards. %h[ S_There is a stone staircase leading up here.%hf"J%h#H _No target in view!%h ###### #.# #.....##.....##...#%h3H.#...[..^.#<...#.#...#.....#..)...#......#.....## ......##......# .#.#9.8 (1.0 _%h  #  ##### #.# ##.....##.....##...#o.....#...[..^.#.<...#.#..#...# <.)...#.....#o   orc wizard (invisible).....##.##......# ..#.#%hC%h>o.%hL (800%h %hS%h # ##### #.# .....##.o...##...# #...[..^.# <...# # .# ..%hc # .)...#....# ....####......# %h# %h~- F.o%h. &1%h+7 %hc9 %h] # #### #.# .....##..o..##...# #...[..^.# ...# # ..# ....#.)...#.....#  %h _ %hj w.{2%hk %hq a _There is a stone staircase leading up here.%h&{ # ############## #.# %h#.....##...{.########...#.....#.@.[..^.#...<...###...#######.....#......#..)...#......#.........## ......##%h<D.{%hI-3 _%h%hC%hB E #  # #.# ##.....##.....##...#.{.#@..[..^.#.<...###.#.#..# <.)...#...#..## .##......#.oo   orc wizard (invisible)4%hj,;################.# ###.....##.....########...# ................#...[..^.....o.@..<...###....####### %h-;.# .#<)...# ......#####...... #..########.......#%h:%h7>,*%hi}  The orc wizard gestures at you while chanting.%h{8@%h 0 ==5DigConf %h%hOQ _You are confused.%h # ######## #.#  ###.....##.....########...#  .#...[..^.#  .o@...<...###  .#  %h.#  .#  .<.....)...#  .#  .##  .##......#  #..#.#%hD-6%hy%hjW _The orc wizard barely misses you.%h m# ######## #.# ###.....##.....########...# .#...[..^.# .o.@..<...### .# .# .# .<. .# . .##......# %h :.o%h s  The orc wizard casts a spell at you.%hq 43----=7 _The puff of flame hits you!%hv  You're too confused to move!2------8 _The orc wizard hits you with a +0 dagger.%h!?,%hFKK   kobold (wandering)%hGG-9.9 (1.1%h:S%h"W _You miss the orc wizard. The orc wizard misses you.%h################. ###.....##.....########.. ................#...[..^.# o...<...##.@#######  <)..K..###......# #..########..# ## ..%hy7  The kobold shouts!%hK.K%hd3===100%h%hA _The orc wizard hits you but does no damage.%hS # ######## #.#  ###.....##.....#%h#...#  .#...[..^.#  .o...<...###  .#######  .#  .# %hp? .<.)...#  ......K..#  .##  .##......#  #..########.......#  ## #.%hf  You feel less confused.%hK. 4 --1Dig _The orc wizard hits you but does no damage.%h& #  ############## #.# ###.....##.....########.. .#...[..^.# .%hvo@..<...### .####### .# ......# .<).K.# . ........# ........##......# #..########.#%hu%h>AK.%h:--2%hN _You block the orc wizard's attack.%h΁#  ### #.# %hq.....##.....########...# #...[..^.# o.@.<...### # # K.# <.%hc)...## ## ## %h%hm%hZ.oK.%hf4=-3%h%h%hd,;# ##### #.# .....##.....##...# %h-\#...[..^.# o.@<...### # K# ..# .)...#....# ....####......%hL/+# %h0%h0%h:.oK.K   kobold%h;@-4%hA%hC%h!&# #### #.# .....##.....##...# #...[..^.# .o.@...### K# ..# ....#.)...#.....# ....## Ko.5%hC%h %h%hYS_There is a stone staircase leading up here.%h %h %h%h$&%hF/?K.%h0.=6%h :%h@q .#..........##.#.# ##.......... .#...######..#.#.#####........... .+........÷....#.##....#......<.. %hA##...###..###..#<##.####.........#...# #..# ##.###..# #.........  #...# #..# #.###.## ##########  #...# #..# #..#..#  #######..# #.)[.## 3  #<)......# #.#@o#  ########.# #.#.##  %hDH#.# #.#.# #.# #.#.# #.# #.#.# #.####.#.# #......#.#  ########..#####.#  #.....##..# #.# _The orc wizard hits you but does no damage.%hI%hc5=-8.4 (2.5%hԦ%h} _You climb upwards. _There is a stone staircase leading down here.%hZ  You hit the orc wizard but do no damage.3-=9.6 (1.2%h\? _The orc wizard hits you with a +0 dagger.%h20.7 (1.1 _You closely miss the orc wizard. The orc wizard closely misses you.%hD4-1.8 _You closely miss the orc wizard. You block the orc wizard's attack.%hsSd  You barely miss the orc wizard.%hT(2.9%h>[%h^A _The orc wizard hits you but does no damage.%h>  You hit the orc wizard but do no damage.*%h» s  The orc wizard casts a spell at you.%h3I 8@%h.J  0 =4.0DigConf %hN %hP Q _You are confused.%hD %hE %hP a _You are too confused!%h4%ha _You are too confused!%h4%h%hK _You are too confused!%hA#.#######..##.#.# ^ #..........##.#.# ## #...######..#.#.#####.... +........÷....#.##....#......< #...###..###..#<##.####. #...# #..# ##.###..# #.......... #...# #..# #.###.## ########### %h#...# #..# #..#..# #######..# #.)[@## #<)......# #.#>o# ########.# #.#.##.# #.#.# #.# #.#.##.# #.#.# #.####.#.# #......#.# ########..#####.#%h%hM}  The orc wizard gestures at you while chanting.%h^5=50 _You resist with some effort.%h͡ ..........##.#.# #.. .#######..##.#.# ^ ..........##.#.# ## ...######..#.#.#####.... ........÷....#.##....#......< ...###..###..#<##.####. ...# #..# ##.###..# #........... ...# #..# #.###.## ############ ...# #..# #..#.@# #####..# #.)[.# <)......# #.#>o# #######.# #.#.# #.# #.#.# #.# #.#.##.####.#.# #......#.#%h o.--6%h;A  You bump into the rock wall.%h<~1--=-7%h?A%h_C? _The orc wizard hits you with a +0 dagger.%h5 A  You bump into the rock wall.%hS< 8*%h  The orc wizard points at you and mumbles some strange words.%hy8@%h]2--=8%hү%hʲV _You are more confused.%hRZA  You bump into the rock wall.%h[.-9%hUd%hgA _The orc wizard hits you but does no damage.%h  You closely miss the orc wizard.-30.1 (1.1%h %hЍ A _The orc wizard hits you but does no damage.%h CA  You bump into the rock wall.%hD,10%hM%hSA _The orc wizard hits you but does no damage.%h*## ........ . .####### ##^.......##.#.# ########..#.#.#####........÷....#.##....<##..###..#<##.#####.###..# #...........###@## ############ ...# %hN/&#..#.. ######..# #.)[o## <)......# #.#>. #######.# ###. #.#.####%hP2:o.%h&3\3=-2%h8%h;%hNA  You're too confused to move!%hO.=3%hmU%hXA _The orc wizard hits you but does no damage.%hn >  You thump the orc wizard!%h D)%hY %h ......##..##.#.# #........... choppaz the Trooper ..........##.#.# #........... Formicid .#######..##.#.# ##........^.. Health: 43/51 ====================---- ..........##.#.# ##............ Magic: 6/6%h 4======================== ...######..#.#.#####............. AC: 9Str: 23 ........÷....#.##....#......<.... EV: 7Int: 7 ...###..###..#<##.####........... SH:  0  Dex: 13 ...# #..# ##.###..# #........... XL:  6 Next: 112% Place: Dungeon:3 %h e...# #..# #.###@## ############ Noise: ==-------  Time: 2834.2 (1.1) ...# #..# #..#.)#a) +0 quarterstaff ######..# #.)[.##Abil: Dig <)......# #.#>.#Conf #######.# #.#.###.# #.#.#%h #.# #.#.##.# #.#.##.####.#.# _The orc wizard hits you but does no damage.  You bump into the rock wall. _The orc wizard hits you but does no damage.  You're too confused to move! _The orc wizard hits you but does no damage.  You thump the orc wizard!%h _You kill the orc wizard!You have reached level 7!%h# /  --more--%h D8/567/77 6% %h %h) 4 _%h --Dig 6.2 (2.0 _You start resting. 4 --7.2 (3%h m _You feel less confused.%h3%h%hw9=%hN50=%h%h8;1%h=%h,%h%h;,%hw2=%hn B%h %h',%h%hB%hk3=%h1%h,%h;,%h=%h "w4=%h,%,%hr&%h(%h+,%hy-%h`05=%h}2,%h95B%h7%h8,%h;%h,A_ _You start resting.%hE061.2 (24.0)%hFZ6=2.2 (25%hJ%h P" _HP restored.%h/Where to? (Tab - D:4, ? - help)  D - Dungeon %h %h ......##..##.#.# #........... choppaz the Trooper ..........##.#.# #........... Formicid .#######..##.#.# ##........^.. Health: 56/56 ======================== ..........##.#.# ##............ Magic: 7/7======================== ...######..#.#.#####............. AC: 9Str: 23 ........÷....#.##....#......<.... EV: 7Int: 7 ...###..###..#<##.####........... SH: 4Dex: 13 ...# #..# ##.###..# #........... XL:  7 Next:  6% Place: Dungeon:3 ...# #..# #.###@## ############ Noise: ---------  Time:[%h @39;49m 2862.2 (0.0) ...# #..# #..#.)#a) +0 quarterstaff ######..# #.)[.##Abil: Dig <)......# #.#>.# #######.# #.#.###.# #.#.##.# #.#.##.# #.#.##.####.#.# _You kill the orc wizard! _You have reached level 7! _You start resting. _You feel less confused. _You start resting. _HP restored.%h %hE %h| ,%h X%h %h W  Items here: ))) [.%h %h  _%h %h Y  There is a stone staircase leading down here.%h %hS P _%hd ;4%hg R # ############# #.# ..##.....########...# ..........#...K..^.# .............@...### ...........####### ..............# ........# ..........)...# ..............# K   kobold .............## .....##......# ########......%h.i %hF55.5%h%hq _You closely miss the kobold. You block the kobold's attack.%h/F46.6%h%hv _You closely miss the kobold. The kobold hits you with a +0 whip.%h 8  You hit the kobold.%hy C)%h 1 (7.7%h5 %h8 J _You kill the kobold!%h 4%hK ^ _No target in view!%h,4%h2^ _No target in view!%hI  You aren't carrying any pieces of jewellery. _%h` q[?25h[?0c  Search for what [Enter for "throwing", or ? for help]? %hCP [?25l[?1c%hz%h|`10 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle)  a - [carried] b - a +0 scale mail  b - [carried] c - a +0 buckler (worn)  c - [carried] l - a +0 chain mail (worn) Results elsewhere ([,] to cycle)  d - [D:4] a +0 ring maile - [D:3] a +0 chain mail  f - [D:3] a +0 leather armour  g - [D:3] a +0 robe (2 further duplicates)  h - [D:3] a ring mail (1 further duplicate)  i - [D:3] a robe  %hj - [D:1] a leather armour%hL%h!Q%hhUchoppaz the TrooperFormicidHealth: 54/56 =======================-Magic: 7/7========================#AC: 9Str: 23 ##############.#EV: 7Int: 7 .....##.....########...#SH: 4%hVDex: 13 .............#...)..^.#XL:  7 Next:  6% Place: Dungeon:4 ................@...###Noise: =--------  Time: 2877.7 (0.0) ..............#######a) +0 quarterstaff ..............#Abil: Dig ..............# ..........)...# ..............# .............## .....##......# ########.......#You hit the kobold. _You kill the kobold! _No target in view! _No target in view! _You aren't carrying any pieces of jewellery.Search for what [Enter for "throwing", or ? for help]? armor%hY%hfZ%h9]%h9_. _%hzJ J%h[X F _Unknown command.%hg 3%hM %hp %h+ $ _%h g5%h ,%h %hq ,%h| %h{ a6=%h %h% 1 _HP restored.%h߭ 3%h %hĴ s  Items here: )) [ ††.%hh  _%he %h %h˹ ,%h %h %h %h0 9=%hվ %h ;  There is a shaft here.%h %h  _%ho %h %h %h %h %h[ %h %h: %h %h %hJ %h %h %h %hC ,%h %h ;  There is a shaft here.%h %h#  _%h %h %h %h %hI %h %h~ ,%hT %h. %h %hW %h %h P  There is a stone staircase leading up here.%h 5 _%h %h %h ,%h' %hc %hm %h %h %h %h B%h %h %hV %h %h' %hO ,%h %h %h ,%h %h %h %hO %h %h %h" ................#...)..^.##...................<...###.................#######.................#.................#  .<...........)...#  .................#  ....##  ##.....@# -903.7 (26.0) %h&  #..########.......#  ## #.........# #........### #........# ..........# ..........# .#.)#####.# %h* %h+ F-4.7 (27%h.2 %hM5 * _Found a short sword.%h_ %hF Drop what?20/52 slots (_ for help) Hand Weapons (select all with ))  a - a +0 quarterstaff (weapon)  q - a +1 morningstar of freezing Missiles (select all with ()s - 4 javelins Armour (select all with [)  c - a +0 buckler (worn)  l - a +0 chain mail (worn)b - a +0 scale mail Scrolls (select all with ?)  f - a scroll of fog  g - a scroll labelled HAIFFU TUSIBBi - a scroll of amnesia  n - a scroll labelled YBRYH FEMMUHE  o - a scroll labelled NYNOKA SEABIANK  p - a scroll labelled LALIRGH IFULIA  t - a scroll labelled MOERI JUUMNYX Potions (select all with !)d - 2 potions of might  e - 2 potions of curing  h - 2 potions of lignification [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle [.|Space] toggle selected[top%h) ]%hw(1 turn)  a - a +0 quarterstaff (weapon)  b + a +0 scale mail[Enter] accept (1 chosen)%hT ................#...)..^.##choppaz the Trooper...................<...###Formicid.................#######Health: 56/56 ========================.................#Magic: 7/7========================.................#AC: 9Str: 23  .<...........)...#EV: 7Int: 7  .................#SH: 4Dex: 13  ................##XL:  7 Next:  6% Place: Dungeon:4  ........##.....@#Noise: ---------  Time: 2904.7 (0.0)  #..########.......#a) +0 quarterstaff###.........#Abil: Dig[%hU40m#........####........#..........#..........#.#.)#####.# _HP restored. _Items here: )) [ ††. _There is a shaft here. _There is a shaft here. _There is a stone staircase leading up here. _Found a short sword.5.7 (1 _You drop a +0 scale mail.%h)3%h%h%h. B%h%h"%h&,%h'%h(<v%hb=,%h@,%hNA%hB%hB%hGX%hO%hP%hRR%h,UB%hOX%hj%hon%hOu ### # ### ###.# {.# ..########...# ..# ...#...)..^.## ... ......<...### .. ....####### #####.# ....# ##..@..# ....# #####..#### )...# #.....## ....# #.##### ...## ##.# ..[#####..# .....#...## .......### .....###%hlyN26.7 (21.0)%h|%h[ _You sense a monster nearby.%h3%h%h%h######### .....#  ###.# ...g.# #...# .....# #...)..^.## [.... <...### ... # #####.# # ##...@.# # #####..##### ...# #.....## # #.####### ##.#[#####..# g   goblin (asleep)..#...##...###  0.0)  A goblin comes into view. It is wielding a +0 dagger.Found a scale mail..gg===7.7 (1 _The goblin shouts!%hM  ########  ### #......# # ###.# #......# ########...# #...g..##...)..^.## #.[....#.<...### #......######## #####@# # ##.....# # #####..###### #..... #.##### .%hs ## ##.# [#####..##... .....###%h q.g---8%hX %h %hqb ####### ## # ### ########...# #...%h7g9#...)..^.## #.[g..<...### #.@....####### #####.#.### ##.....# #####..#####....## ..# #.##### .## ## [#####..#...##%h"=--9 _The goblin hits you but does no damage.%h9  You sock the goblin!%hC)%h.30.8 (1.1%hf%h8J _You kill the goblin!%hwW4%hvY%hkZH _No target in view!%h1%hh%h%hOH _No target in view!%h1 3%h %hx %h : _%h X%h %h %h" ,%h %h %h. %h %h %h8 %h ,%h) %h %h ,%h8 %h %h ,%h. %h %h# ...)..^.## #.[)...# ..<...### #......# ####### #####.#.### ###.....#.# # #####..#####.# #.....## #.#  #.##### #.# # ##.# #.## ####..# #@.# -7.8 (7.0#...## ##.# .### .# ### .##.##.# .. .# [#%hN( %h) E-8.8 (8%h, %hV. * _Found a kite shield.%h3 U<...### #......# ###### #####.#.###  ##.....#.# %hx  #####..#####.#  #.....## #.#  #.##### #.#  ##.# #.###..# #..# ...## ##@# .### .# ### #.# # #.# # #.# # ... # %h #[# #.# %hX %h^ +9.8 (1%hi %h( %h3 %h r###### #####.#.## ##.....#.# #####..####.....## ##### ##.# ## ###.#.....### ..###  ###  #.#%h%h('40%h%h%hĞ  ##.....#.# #####..####.....## ##### ##.# #.## ###.#.....#%h/# ..###  ###  #.#%h%h&1%h%h%h #####..####.....## ##### ###.# #.## ###.....## ..###  ###  ...##[## ..%h%hb&2%h&%h`%hc......## ##### ###.# ## ###.....## ..###  ###  #......$...###[#####.. . #.#%h.6%hF=&3%hE %hMF%_Found 13 gold pieces.%h? ##### ##.# ## ###.....## ..###  ###  ..####.....#.########..@...$...##[##### . #.# ..%h <4%h\ %h %h 6##.# # ###.....## ..###  ###  ..#####.....#.####### #......$...###@#####.. .%h} #.# .%h78{%h&5%h"%h(T _You see here a +0 kite shield.%h%hӠ6Wear which item? Inventory Items Armour (go to first with [)  c - a +0 buckler (worn)  l - a +0 chain mail (worn) %hVFloor Items ([,] to select) Armoura +0 kite shield[?] describe selected [!] equip|wield|wear[tab] equip|unequip %h ([,] to select) a +0 buckler (worn)    a - a +0 kite shield%h %h6 ##.##.##choppaz the Trooper ###..##..#Formicid #...####.#Health: 56/56 ======================== ..####.#Magic: 7/7======================== ####.#AC: 9Str: 23 #..#####.#EV: 7Int: 7 ##.....#.#######SH: 4Dex: 13 ##......$...XL:  7 Next:  6% Place: Dungeon:4 ####@#####..Noise: ---------  Time: 2945.8 (0.0) .#.#a) +0 quarterstaff .#.#Abil: Dig{ #.##.##.##.##.. _You kill the g%h;oblin! _No target in view! _No target in view! _Found a kite shield. _Found 13 gold pieces. _You see here a +0 kite shield. _6.8 (17.8 (28.8 (39.8 (4%h;B50.8 (5%h= 0 _You start removing your armour. You continue removing your +0 buckler. x5%h  You finish removing your +0 buckler.  You start putting on your armour.1.8 (6%h %h5 +2.8 (7%h%hA3.8 (8%hv%h4d{4.8 (9%hd%hM {%h -5.8 (10.0) %hl!%h" 68 _You continue putting on your +0 kite shield. x5%h2#%h%%h'` _You finish putting on your +0 kite shield.%h {7.0 (1.2)  _You swing at nothing.%h 8.3 (1.3 _You swing at nothing.%h 9.5 (1.2 _You swing at nothing.%h ###.. #...## ..###  ###  ..#####.....#.####### #......$...###.#####.. . #@#  ##.600%hS* ...## ..###  ###  ..####%h*x#.....#.####### #......$...##.##### . #.# %h*.%h/%hO/&1%h2%h3%h4  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting5.4   5.0  +1   k - Spellcasting   0.0   1.0   0           b - Maces & Flails   2.5   1.0   0       c - Polearms   2.5   1.0   0      d + Staves4.2   5.0   0       e - Unarmed Combat   0.0   1.0   0 %hU6[36m      f - Throwing   0.0   1.0   0                      g + Armour5.3   5.0  +1       h - Dodging   0.0   1.2  -1       i - Shields   4.0   3.0  +3       j - Stealth   0.0   0.6  +3       %h7                               The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets%hz> i + Shields 4.0%hq-UTargetTarget--  --  --  --  --  --  --  --  --  5.0  --  a-z] set[-] clear selected targetcost|targets%hB=[?25h[?0c5.0 %h 1 [?25l[?1c%h 8.0 current training targets, if any.=] set aall targets%hC %h %h #...####.#choppaz the Trooper ..####.#Formicid ####.#Health: 56/56 ======================== #..#####.#Magic: 7/7======================== ##.....#.#######AC: 9Str: 23 ##......$...EV: 6Int: 7 #%h ###.#####..SH: 8Dex: 13 .#.#XL:  7 Next:  6% Place: Dungeon:4 .#@#Noise: ---------  Time: 2961.5 (0.0)#.#a) +0 quarterstaff#.#Abil: Dig#.##.##..##..  You start putting on your armour. _You continue putting on your +0 kite shield. x5 _You finish putting on your +0 kite shield. _You swing at nothing. _You swing at nothing. _You swing at nothing.%hT 4%hS %hi %h7x %hx %h{ %hI F _Unknown command. %h3 %h %h %h- %h$ _ %h) %h, %h$ %h< %hǻ %h, %h_ %h, %h %h %h %h3 %h %h, %h %hN _You now have 272 gold pieces (gained 13). %h#### #.#  # #.##  # #..#  ##.#   #.#   #.#   ..#####.#   #.....#.########  #.......@..# ###.#####..#  %h#.# .## #.# .# #.# .# #.# .#  S   ball python (constriction, wandering)#.# S# #.# .# #..  %h;{ 8.5 (7  A ball python comes into view. %h %h*aSS). %h+9.5 (8 %h %h5 _The ball python hisses angrily. %hx #.#  #..#   ##.#   #.#  #.#  ..#####.#  #.....#.########  #..........#  ###.#####@.#   #.# #.##  %h #.# #.#  #.# #S#  #.# #.#  #.# #.#  #.# #.#  #.. ..#  ##.   %hi %h_:S. %hн,70.5 (1 %h %h: %hl.# ..#####.....#.######## #..........##.##### %ho5 #.# #@##S# .. .#. ##  %hߖR  The ball python bites you but does no damage. %h.=1 %hb %h;9 _You block the ball python's attack. %h ^2  The ball python bites you but does no damage.block the ball python's attack.  You hit the ball python.  The ball python is moderately wounded.  . The ball python bites you. %h1_4--3 2.8 (1.3Constr  %hc %hgz _The ball python grabs you. The ball python constricts you. %hK?  You thump the ball python! %h#h† %hB<? 6 4.0 (1.2 %h_A %hDO _You kill the ball python! %hf! 4 %hB$  %h& H _No target in view! %heS3 %hST %hU %hzZ _5- %h[ %hv[ %h[ %h ]a6= %hu] %hl_ %h` %h` %h` %hcg  You see here a ball python corpse. %hd5 _ %hxe %hf %hhB %hje= %hk %hl %hPrs#.....#.#########..........####.#####..##.## #†# #.# #.#  #.# #.#  #.# #.#  - %h0s.#....#...### #.. ... g. g   hobgoblin (asleep).       %hx| 83.0 (9.0  A hobgoblin comes into view. %hf|g.g %h|6==4.0 (10.0) %h %hr+ _The hobgoblin shouts! %h %hInventory: 20/52 slots Hand Weapons (go to first with ))  a - a +0 quarterstaff (weapon)  q - a +1 morningstar of freezing Missiles (go to first with ()s - 4 javelins Armour (go to first with [)  b - a +0 kite shield (worn)  l - a +0 chain mail (worn)c - a +0 buckler Scrolls (go to first with ?)  f - a scroll of fog  g - a scroll labelled HAIFFU TUSIBBi - a scroll of amnesia  n - a scroll labelled YBRYH FEMMUHE  o - a scroll labelled NYNOKA SEABIANK  p - a scroll labelled LALIRGH IFULIA  t - a scroll labelled MOERI JUUMNYX Potions (go to first with !)d - 2 potions of might  e - 2 potions of curing  h - 2 potions of lignification  k - a fuming coppery potion [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top] %h"a - a +0 quarterstaff (weapon). A sturdy wooden pole, meant for fighting. Base accuracy: +3 Base damage: 10 Base attack delay: 1.3  %hA$This weapon's minimum attack delay (0.6) is reached at skill level 14.  Your skill: 4.2; use (s) to set 14.0 as a target for Staves.  At 100% training you would reach 14.0 in about 3.7 XLs.  At current training (25%) you reach 14.0 in about 8.9 XLs.  Current attack delay: 1.2. Damage rating: 15 (Base 10 x 132% (Str) x 117% (Skill)). This weapon falls into the 'Staves' category. It is a weapon for one hand-pair. It can be maximally enchanted to +9. Stash search prefixes: {inventory} {Staves} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee equipped weapon _________________  %h1'“Then Robin he unbuckled his belt,  And laid down his bow so long; (u)nwield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.%hH? Inventory: 20/52 slots Hand Weapons (go to first with ))  a - a +0 quarterstaff (weapon)  q - a +1 morningstar of freezing Missiles (go to first with ()  s - 4 javelins Armour (go to first with [)  b - a +0 kite shield (worn)  l - a +0 chain mail (worn)  c - a +0 buckler Scrolls (go to first with ?)  f - a scroll of fog  g - a scroll labelled HAIFFU TUSIBB  i - a scroll of amnesia %h@; n - a scroll labelled YBRYH FEMMUHE  o - a scroll labelled NYNOKA SEABIANK  p - a scroll labelled LALIRGH IFULIA  t - a scroll labelled MOERI JUUMNYX Potions (go to first with !)d - 2 potions of might  e - 2 potions of curing  h - 2 potions of lignification  k - a fuming coppery potion [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]%h=b - a +0 kite shield (worn). A piece of wood and metal, to be strapped on one arm for defence. It is cumbersome to wear, and impedes the evasion, spellcasting ability, and attack speed of the wearer. These penalties are reduced by the wearer's Shields skill and Strength; mastering Shields eliminates penalties. Base shield rating: 8 Encumbrance rating: 10 Max blocks/turn: 3 It can be maximally enchanted to +5. If you take off this armour: Your EV would increase by 1.2 (6.4 -> 7.6). Your SH would decrease by 8.8 (8.8 -> 0.0). You found it on level 4 of the Dungeon. Stash search prefixes: {inventory} {offhand armour} {offhand armor} {auxiliary armor} {auxiliary armour} {shield} Menu/colouring prefixes: identified equipped armour _________________ (t)ake off, (d)rop, (=)adjust, or (i)nscribe.%h=Inventory: 20/52 slots Hand Weapons (go to first with ))  a - a +0 quarterstaff (weapon)  q - a +1 morningstar of freezing Missiles (go to first with ()  s - 4 javelins Armour (go to first with [) %h[ b - a +0 kite shield (worn)  l - a +0 chain mail (worn)  c - a +0 buckler Scrolls (go to first with ?)  f - a scroll of fog %h- g - a scroll labelled HAIFFU TUSIBB  i - a scroll of amnesia  n - a scroll labelled YBRYH FEMMUHE  o - a scroll labelled NYNOKA SEABIANK %h p - a scroll labelled LALIRGH IFULIA  t - a scroll labelled MOERI JUUMNYX Potions (go to first with !)  d - 2 potions of might %hS e - 2 potions of curing  h - 2 potions of lignification  k - a fuming coppery potion %h[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]%h:%hʱ%h? #.....#.########  choppaz the Trooper#..........#  Formicid###.#####..#  Health: 56/56 ========================#.# #.##  Magic: 7/7========================#.# #†#  AC: 9Str: 23#.# #.#%h]  EV: 6Int: 7#.# #.#  SH: 8Dex: 13#.# #.#  XL:  7 Next:  6% Place: Dungeon:4#.# #@#  Noise: ==-------  Time: 2984.0 (0.0)#..#....#  a) +0 quarterstaff##...####  Abil: Dig#.. .g. ..  g   hobgoblin.   You thump the ball python! _You kill the ball python! _No target in view! _You see here a ball python corpse.  A hobgoblin comes into view. _The hobgoblin shouts!%h%h[%h%hn%hpj4%h3p%htX _You kill the ball python! _No target in view! _You see here a ball python corpse.  A hobgoblin comes into view. _The hobgoblin shouts! _Unknown command.%h t   ...#  #..#  #.# #.##  #.# #†#  #.# #.#  #.# #.#  #.# #.#  #.# #@#  #..#....# %h1  ##...####  #.. .g. .. .%h]   ...#  #..#  #.# #.##  %hh #.# #†#  #.# #.#  #.# #.#  #.# #.#  #.# #@#  #..#....#  ##...####  #.. .g. .. .%h4%h%h%h` _A hobgoblin is nearby!%h %h Inventory: 20/52 slots Hand Weapons (go to first with ))  a - a +0 quarterstaff (weapon)  q - a +1 morningstar of freezing Missiles (go to first with ()s - 4 javelins Armour (go to first with [)  b - a +0 kite shield (worn)  l - a +0 chain mail (worn)c - a +0 buckler %hd Scrolls (go to first with ?)  f - a scroll of fog  g - a scroll labelled HAIFFU TUSIBBi - a scroll of amnesia  n - a scroll labelled YBRYH FEMMUHE  o - a scroll labelled NYNOKA SEABIANK  p - a scroll labelled LALIRGH IFULIA  t - a scroll labelled MOERI JUUMNYX Potions (go to first with !)d - 2 potions of might  e - 2 potions of curing  h - 2 potions of lignification  k - a fuming coppery potion [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]%hb - a +0 kite shield (worn). A piece of wood and metal, to be strapped on one arm for defence. It is cumbersome to wear, and impedes the evasion, spellcasting ability, and attack speed of the wearer. These penalties are reduced by the wearer's Shields skill and Strength; mastering Shields eliminates penalties. Base shield rating: 8 Encumbrance rating: 10 Max blocks/turn: 3 It can be maximally enchanted to +5. If you take off this armour: Your EV would increase by 1.2 (6.4 -> 7.6). Your SH would decrease by 8.8 (8.8 -> 0.0). You found it on level 4 of the Dungeon. Stash search prefixes: {inventory} {offhand armour} {offhand armor} {auxiliary armor} {auxiliary armour} {shield} Menu/colouring prefixes: identified equipped armour _________________ (t)ake off, (d)rop, (=)adjust, or (i)nscribe.%h\Inventory: 20/52 slots Hand Weapons (go to first with ))  a - a +0 quarterstaff (weapon)  q - a +1 morningstar of freezing Missiles (go to first with ()  s - 4 javelins Armour (go to first with [)  b - a +0 kite shield (worn)  l - a +0 chain mail (worn)  c - a +0 buckler Scrolls (go to first with ?)  f - a scroll of fog %hu] g - a scroll labelled HAIFFU TUSIBB  i - a scroll of amnesia  n - a scroll labelled YBRYH FEMMUHE  o - a scroll labelled NYNOKA SEABIANK  p - a scroll labelled LALIRGH IFULIA  t - a scroll labelled MOERI JUUMNYX Potions (go to first with !)  d - 2 potions of might  e - 2 potions of curing  h - 2 potions of lignification  k - a fuming coppery potion [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]%h>V %hZ  #.....#.########  choppaz the Trooper#..........#  Formicid###.#####..#  Health: 56/56 ========================#.# #.##  Magic: 7/7========================#.# #†#  AC: 9Str: 23#.# #.#  EV: 6Int: 7#.# #.#  SH: 8Dex: 13#.# #.#  XL:  7 Next:  6% Place: Dungeon:4#.# #@#  Noise: ==-------  Time: 2984.0 (0.0)#..#....#%h]   a) +0 quarterstaff##...####  Abil: Dig#.. .g. ..  g   hobgoblin.   _No target in view! _You see here a ball python corpse.  A hobgoblin comes into view. _The hobgoblin shouts! _Unknown command. _A hobgoblin is nearby!%hf Q%hG %h' %h %h l _You see here a ball python corpse.  A hobgoblin comes into view. _The hobgoblin shouts! _Unknown command.A hobgoblin is nearby!Unknown command.%hS%    ...#  #..#  #.# #.##  #.# #†#  #.# #.#  #.# #.#  #.# #.#  #.# #@#  #..#....#  ##...####  #.. .g. .. .%hH&%h4   ...#  #..#  #.# #.##  #.# #†#  #.# #.#  #.# #.#  %ha#.# #.#  #.# #@#  #..#....#  ##...####  #.. .g. .. .%h%h%hKv _A hobgoblin is nearby!%h#   ...#  #..#  #.# #.##  #.# #†#  #.# #.#  #.# #.#  #.# #.#  #.# #@#  #..#....#  ##...####  #.. .g. .. .%hXG   ...#  #..#  #.# #.##  #.# #†#  #.# #.#  #.# #.#  #.# #.#  #.# #@#  #..#....#  ##...####  #.. .g. .. . _A hobgoblin is nearby!%h*#   ...#  #..#  #.# #.##  #.# #†#  #.# #.#  #.# #.#  #.# #.#  #.# #@#  #..#....#  ##...####  #.. .g. .. .%h54d   ...#  #..#  #.# #.##  #.# #†#  #.# #.#  #.# #.#  #.# #.#  #.# #@#  #..#....#  ##...####  #.. .g. .. . _Unknown command.A hobgoblin is nearby!Unknown command.A hobgoblin is nearby!%h   #..........#  ###.#####..#  #.# #.##  #.# #†#  #.# #.#  #.# #.#  #.# #.#  #.#####.#  #..#..@.#  ##...####  #..  .g #.     .g--5.0 (1 _%hA %h< #.#  ###.#####..#  #.# #.##  #.# #†#  #.# #.#  #.# #.#%h  #.# #.#  #.#####.#  #..#.@..#  ##...####  #...  ..g## #...#... .#.# %h[%h?g.%h. A--6%h#%h$%h ###.#####..# #.# #.## #.# #† #.# #.# #.# #.# #.# #.#%hb #.#####.# #..#....# ##..@#### #.g.# ....#####......#.##%h˜D=7%hס%h  A hobgoblin is nearby!Unknown command.A hobgoblin is nearby! _The hobgoblin barely misses you.%h  You hit the hobgoblin but do no damage. The hobgoblin closely misses you.%h-8.2 (1.2%h%h7 _You block the hobgoblin's attack.%hN  You hit the hobgoblin.  The hobgoblin is moderately wounded.%hwO (9.4%hS %hV V _The hobgoblin barely misses you.%ha  You hit the hobgoblin.  The hobgoblin is severely wounded.%h )90.6%h, M _You block the hobgoblin's attack. %h  You hit the hobgoblin but do no damage.The hobgoblin is severely wounded.1.8 %h^V _The hobgoblin hits you but does no damage. %hj  You hit the hobgoblin but do no damage.The hobgoblin is severely wounded. %hlV4-3.0 %huC _The hobgoblin hits you. %h:  You hit the hobgoblin.  The hobgoblin is almost dead. %hR;(4.2 %hT@ %hD: _You block the hobgoblin's attack. x2 %h$ <  You sock the hobgoblin! %h+ D. %hpQ J-75.4 %h U  %hW M _You kill the hobgoblin! %h~  #.# #.## #.# #† #.# #.# #.# #.# #.# #.# #.#####.# #..#....# ##...#### #.@.# .......### %h L####...  #.......#..#..##..### ##. ## %h}  %h <5-60 %h!  %h  %h3 #.# #† #.# #.# #.# #.## #.# #.##. #.#####.##. #..#....##..##...########..#...# .......@########...#  #....#...#..##..##... ### ##.. ##. .# %hK;V-7!%h)!%hE3!%hF!%h*M!%hM!%hNK6=!%h[O!%hP!%hfR!%hR!%hS!%hU!%h)W!%hW!%hY!%h$Z!%h[!%hE\!%h\!%h^!%h`!%h`9=!%ha!%hWc!%hd!%hoe!%hf!%hSi!%hi,!%hj!%hl!%hm!%h|n!%hTt!%huB!%h{!%h|!%h6~!%h~!%h!%h!%h .......### #.# .......#....#####.# .......#..#.....#.######## !%h.......# #. #..........# )#####.# #.### ###.#####..# !%hN. #.. #.#.# #.# #.###.. #...## #.# #†# #....## #.# #.#!%hK| #.@#..# #.# #.# #..###.###.# #.# #.$ #..##.#####.# #... ##.##..#....# #.## #..##...#### #. .####..#...#g   hobgoblin (asleep). ..........###g. #.#####...##....#!%hg: 30125.0)  !%hԎFA hobgoblin comes into view.!%higg.!%h5==3.4 (16!%h!%h+ _The hobgoblin shouts!"%h.# ....#####.#.# ..#.....#.########.# #.# #..........# .)#####.# #.### ###.#####..# .. #.. #.#.# #.# #.##"%h #.. #...## #.# #† #....## #.# #.##..#..# #.# #.###.###.# #.# #.$# #..##.#####.#... ##.##..#....# #.##.# #..##...##"%ht## #. .####..#...# g. ..........###.. #.#####...###. .> ....#...#..#"%h0"%h"%h?g."%h<9--4.0) "%h"%hh9 _Found an escape hatch in the floor."%h#.....#.#########.# #.......... .)####### ###.##### .. #.."%hnd.# #.# #.# . ..##†#  #....##.##..#.."%h..###.## #..##.#####....###.##..#...##.# #..##...###g .####..#...#.. ..........##.. #.#####...# ##. .> #."%hXY .. ...##..##..."%hj"%hg<g.."%hA--5"%h"%hR _You see here 10 gold pieces."%h g..6 _You now have 282 gold pieces (gained 10).#%hD#%hE5=7.6 (1.2#%hL#%hPw _You closely miss the hobgoblin. You block the hobgoblin's attack.#%hW#%ht[5-8.9 (1.3#%h#%hp _You completely miss the hobgoblin. The hobgoblin hits you.#%h_  You barely miss the hobgoblin. The hobgoblin hits you.3--20.2#%hh #%hk 7 _You block the hobgoblin's attack.#%h <  You sock the hobgoblin!#%h F†#%h [4=1.4 (1.2#%h#%hM _You kill the hobgoblin!$%h4$%h^ _No target in view!$%h _No target in view!$%h$%h3$%h$%hů$ _$%h5=$%h,$%h8$%h6=$%hǻ,$%hrB$%hx$%h,$%h=$%hX$%h:$%h-$%hn$%hX$%h 4$%h$%h1v$%h2$%h2$%h 4$%h5,$%h6$%h8$%h9$%hS:$%h:$%h<$%h=,$%h>$%h@$%hCB$%hE$%hkF$%hL .................# #.#####  ................## ##.#  ........##.....[#####..#  #..########.......#...##  ## # ##.........### ..# #........### #...#........# ....##...........# ..#.#......@.....# -#.#.#.)#####.## #.##$%h O. #..# #.#.. #..## #...#.. #...# #... #.. ##..# ##..#  #.# #..## #..## #. ##..####..##  #....#.†..#  -56.4 (35.0)  A malevolent force fills the Dungeon... and a teleportation trap spontaneouslymanifests!$%hZ/  --more--%%hܱ %%h B7.4 (36%%hk c _You feel a strange sense of stasis.'%h* 3'%h/ '%h '%h X'%he ,'%h '%h C  You see here a +0 short sword.'%h '%h  _'%h '%h= '%h9 ,'%h '%h '%hE # ...## ##. ..##.....[#####..# #..########.......#...## ##..### ##.........### ....###..### #...#........# ##....#  #............#  #.#@#.)#####.## '%h? ........#..# #..# ###..####..# #..## #... #..# #...##.# #... ##..# ## #.##. #..## { #.# . ##..## #. #....#. ##...#.'%hw 262.4 (5.0)'%h '%h '%h; [ _You sense a monster nearby.(%h3(%h(%h(%h(%h(%h> ##..### ##......... ....###........## #...#........ ##...# #.....##.######.#.#.)#####.###..........#..# #..##..###..####..# #..# #.@.## #..# #... #.### #... ##.. #. #.##. #.. #l #.# . ##. #. #. #. ## { ## l   iguana (asleep)[(%hE40m # (%hw 6.4 (4  An iguana comes into view.(%h>l.l==7.4 (5(%h(%h0 _The iguana hisses angrily.(%h} ....## #...#. ##...# .##.######.#.#.)#####.# #..........#..# #.. #..###..####..# #.. #...## #..# #.. #@### #... ## #l# #.##. # #.# #.# . ## #.# #. # ### { # (%hX(%h2a5--8.4 (1(%hŹA _The iguana bites you.)%hY  You sock the iguana!  The iguana is heavily wounded.The iguana hisses menacingly.49---=9.6 (1.2)%h)%h+ _The iguana bites you!)%h:O4  You barely miss the iguana.The iguana is heavily wounded.-70.8 _The iguana barely misses you.)%hw G  You barely miss the iguana.The iguana is heavily wounded.4------2.0 _The iguana bites you.)%h'   You hit the iguana but do no damage.The iguana is heavily wounded.0----3.2)%h^ )%h) i _The iguana bites you. The iguana barely misses you.)%h  You hit the iguana.  The iguana is almost dead.)%h6 (4.4)%hx )%h 4 _You block the iguana's attack.*%hDL7  You closely miss the iguana.The iguana is almost dead.1-5.6 _You block the iguana's attack.*%h  You hit the iguana but do no damage.The iguana is almost dead.*%h_39-6.8*%hU*%h+ _The iguana bites you.*%hfY8  You hit the iguana.*%hZ`D† *%haK-158.0*%h*%hمJ _You kill the iguana!*%hO*%h*%h*%hH _No target in view!*%h%3*%h*%h*%h4U40= _*%h*%h,*%hom1=*%hi*%h,*%h*%h ,*%h*%h<*%hK2=*%hU*%hN B*%h ,*%h *%h *%h *%h *%h*%hU3=*%hA*%hw*%h%*%h*%h*%hF*%h*%h*%h4%4*%h*%h*%h*%h*%he*%h*%h{*%hn*%h*%h*%h{*%hQK5=*%h*%h *%hV!*%h!*%hp"*%h#*%ho#*%hT$*%h$U6=*%ha%*%h;&*%h&*%h;'*%h (*%h{(*%h(*%h)*%hb**%h**%h+*%h%,K7=*%h,*%hw-*%h.,*%h0B*%hb1k8=*%hJ3B*%h3*%h4*%h[5,*%h6*%h7K9=*%h7*%hy8*%h'9,*%hd:*%h:,*%h<*%h<,*%h=*%hx>V50=*%h>*%h?*%h@,*%hB,+%hJ+%h +%h%1+%h+%h+%ho+%h+%h+%h%+%h+%h,+%h+%ha2=+%hv +%hr +%h +%hT +%hT ,+%h +%h +%hU3=+%h;+%hL+%hoa4=+%h +%h+%h,+%h+%h:,+%hC+%hU5=+%hh+%hR+%h+%h1+%h+%hn,+%h+%h +%hh +%h6!+%h!K6=+%h$"+%hp$+%h%,+%h7+%h9+%h;+%hb<+%h?+%hA+%hRC+%hC+%h E+%hG+%hM+%hN(+%h$O........+%hO0[##+%h!P#..########+%hP0##..### ##+%hQ.+%hQ....###+%hR +%hR#...#.......+%hS +%hS##...........#+%hT +%hwU#............#+%h^a#.######.#.#.)#####.##...@......#..# #.-138.0 (60.0)#..###..####..# #.#) #...## #..# #..# #.### #... ##.#†# #.##. #.#.# #.# . ###.####+%h_+%h`=+%hj?-9.0 (61+%ht< _Found a war axe.+%hj& 3+%h( +%h, +%hz6 X+%hv=  #..########......#.##..### ##......#. ....####. #...#.#. ##..#. #.+%h>> #.######.#.#.)#### #..........#..#  #.@###..####..# #40.0 (1.0) #).#...## #..# # #.##.### #... #+%h?  #. #†# #.##... #.# #.#.... #.# #..#. ### {...[+%h^G +%hG +1.0 (2+%hU ? _Found a scale mail.,%h͈I,%hŋ,%h,%h,%hה,,%h .......... <.........[ #.#..######## #.##..### ## #.# ....###,%hӛ #.# #...# #.# ##......... #.# #.......... #@######.#.#.)###2.0 (1 #..........#..#  #..###..####..#  #).#...## #..# #.##.### #.. #.##†# #.##. ..##.# #.# . ...##.# #..#.####{,%h{,%h +3.0 (2,%hϦ,%h9 _Found a stone staircase leading up.-%hK-%hB-%h?  You see here a +0 war axe.-%h-%ht _-%h-%h-%h\#.# #...##.# ##......... #......######.#.#.)####..........#..# ..###..####..# ).#...## #..# -%hn.##.### #... †# #.##. #..##.# #.# .....##.# #. ....#.#### {#......[.#.....####.... {#...# -%hT8.0 (5{-%ho-%h -%h [ _You sense a monster nearby.-%hs[3-%h]-%hd-%h\kX-%hl,-%hn-%h r-%ht,-%hv-%hZx-%hgz,-%h{-%h~-%h,-%h-%h-%hz,-%h-%h--%ho,-%h -%hh-%h֓,-%h-%h-%hG. #..###..####..#  #).#...## #..# #######.##.### #... #....##.##†# #.##.#....#..##.# #.# .#.......##.# #.-%hT#.....#.##### {#......[..... #....@####### #....#.BS~~.. #...#..~...~. #..# ..~._.~. ##. .~...~. #. ..~~~..S   adder (asleep) #######-%hEB   giant cockroach (asleep) -%hĥ 56.0 (8  An adder and a giant cockroach come into view.-%h,-%hҫBS~SB-%he+7.0 (9-%h-%hɲF _Found 5 stones. Found a sacrificial altar of Ru..%h j  You closely miss the giant cockroach..%h U(S.%hQ 5=8.2 (1.2.%h+ .%h J _The giant cockroach bites you but does no damage. x2/%hk  You hit the giant cockroach.  The giant cockroach is heavily wounded. 9.4 _You block the giant cockroach's attack./%h@  You hit the giant cockroach but do no damage.The giant cockroach is heavily wounded. {.B   giant cockroach  You block the giant cockroach's attack.60.7 (1.3 _The giant cockroach bites you but does no damage./%hX  You sock the giant cockroach!/%h /%h"!/%hS/%h-./%h]S   adder  /%hB'You kill the giant cockroach!/%h/%hdF/%hG&1.9 (1.2/%hL/%hFO /%hO/%hP%_You block the adder's attack./%hŋ/%h}(3.1/%h/%hpo _You closely miss the adder. You block the adder's attack./%h+( /%h7) 54-/%h* !4.3/%h4 /%h9 i _You closely miss the adder. The adder bites you. x2/%hװ /%h #5/%h۳ 3-5.5/%h /%hn x _You closely miss the adder. The adder barely misses you./%h& 0%h  You sock the adder!  The adder is severely wounded.0%h00=6.70%h!0%h`$6 _You block the adder's attack. x20%ho  You closely miss the adder.The adder is severely wounded.-7.9 _The adder bites you but does no damage.0%h17  You hit the adder.0%h8D.0%hf[6=8-9.10%ha0%h"eI _You kill the adder!0%h _No target in view!0%h/G 0%hG 0%hWM 0%hO H _No target in view!1%hРDungeon Overview and Level Annotations Branches: (press G to reach them and ?/b for more information) Dungeon (4/15) Temple: D:4-7 Altars: (press _ to reach them and ?/g for information about gods) AshenzariCheibriadosDithmenosElyvilon FedhasGozag ($92)HepliaklqanaKikubaaqudgha MakhlebNemelex XobehOkawaruQazlal RuSif MunaTrogUskayaw VehumetWu JianXomYredelemnul ZinThe Shining One Annotations: (press ! to add a new annotation) D:1 exclusion: staircase2%h#..###..####..# choppaz the Trooper#).#...## #..# Formicid#######.##.### #... Health: 56/56 ========================#....##.##†# #.##. Magic: 7/7========================#....#..##.# #.# . AC: 9Str: 23#.......##.# #.EV: 6Int: 7#.....#.##### {SH: 8Dex: 13#......[.....XL:  7 Next: 18% Place: Dungeon:4#....@#######Noise: =--------  2%h0Time: 3169.1 (0.0)#....#.(~~~..a) +0 quarterstaff#...#..~...~.Abil: Dig#..# ..~._.~.##. .~...~.#. ..~~~..#######  The adder is severely wounded. _The adder bites you but does no damage.  You hit the adder. _You kill the adder! _No target in view! _No target in view!2%h2%h2%h2%h2%h@#).#...## #..# #######.##.### #... #....##.##†# #.###....#..##.# #.# . 2%h#.......##.# #. #.....#.####{ #......[..... #.....#######!#....#@(~~~..##...#..~...#..#...~._.~.##..#..~...~....#..~~~..##.>..######## ...####2%hR2%h4-70.1 (12%hT2%h 2%h2%h-_Found a stone staircase leading down.3%hXi  You see here 5 stones. _3%h6Z3%hQ^3%h:r3%ht3%h..#######......##.... ......########.#### {3%hV7.1 (78.1 (83%h3%hX _j - a gluggy blue potion3%h 3%hٽ 3%h 3%h 3%h1 3%h 3%h n3%h 3%h C#....##.##†# #.##. #..## # #....#..##.# #.# . ##..#### #.......##.# #.# #....#. #.....#.##### #K ##...#. 3%hg #......[.....## .. ##..#. #.....#######.## .# #. #....#.(~~~..#.##.# ##. #...#..~...~..#.#.####. #..#...~._.~...#@..##.# ##..#..~...~..#....##.#...#..~~~..#....#.#.>..#######......# 3%h5 #.##.... ........# ..###### #####.#### { ### K   kobold (missile, asleep) ..# .. 3%h ,80.1 (23%h k.KK)3%h +1.1 (33%h 3%h z _A kobold comes into view. It is wielding a +0 short sword.4%hЯ#####.##.### #... ##..# # ....##.##†# #.##. #..## #. ....#..##.# #.# . ##..### .......##.# #.##....#.† .....#.##### ##. ##...#.# ......[.....## #.K ##..#.# .....#######.###.# #.. ....#.(~~~..#.##.# ##...# ...#..~...~..#.#@## ##... ..#...~._.~.# #.# #..#..~...# #.# #...#..~~~.. #.>..######## #.# #.... ........# ..# ##### #####.#### { ###..#..[4%h19;17H4%hJ.K4%h+2.1 (14%h#4%h4%h8s #).#...## #..# #. ######.##.### #... ##..# ###.##†4%hs#. #..## #. ##..####...##.# #.#....#.†#.##### ##.###.4%hR}.[.....## #..##..#.#.#######.###K......#.(~~~..#.##@# ##...#.#..~...~..#.#.##4%h##... ..#...~._.~...#...###..~...~..#..#..~~~..#>..######## #4%hO.... ........ .. ##### ######### { ####4%hDD=34%h 4%h[= _The kobold hits you but does no damage.4%hb  You miss the kobold.The kobold hits you with a +0 short sword.4%hc [4-4.3 (1.24%hdm 4%hn S _The kobold barely misses you.4%h^ :  You thump the kobold!4%h C)4%h]* (5.54%h0 4%h2 J _You kill the kobold!5%h _No target in view!5%h45%hv5%hH _No target in view!5%h35%h5%ho5%hR5- _5%h.X5%h5%h!5%h35%h5%hYD6=5%h85%he5%h(,5%h5%h"  Things that are here:  a +0 short sword; 3 stones; a kobold corpse _=#.# ....###........###  #.# #...#........# ...  #.# ##...........# ..#  #.# #............# #.#  #.######.#.#.)#####.## #.#  #..........#..# #..#  #..###..####..# #..## #..  #).#...## #..### #...# # ####.##.### #.@..5%h# ##..# ##..-90.0)##.##†# #.##.# #..## #..###.# #.# .<. ##..####.. .....##.# #.# .# #....#.†.. ...#.##### ##.# # ##...#.##. ....[.....## #..# ##..#.##.  ...#######.###)## #.......  ..#.(~~~..#.##.# ##...##.  .#..~...~..#.#.####..... 5%h5%h6F-6.5 (115%h5%h9 _Found a stone staircase leading up.6%h_6%hX6%h ,6%h"6%h6%h6%h,6%h6%hK6%h6%h6%h/ 6%h9%6%h&6%hl(6%h- 6%h8. 6%h.+There is a stone staircase leading up here.6%h26%h4 6%h75_6%h76%h:6%h=6%h=6%h?6%hB6%hD6%hE6%hG6%h@I6%hYL6%hiM6%h/O6%hWQ6%hcX6%hhB6%h1r6%hrv.###..####..# #..## #...## 6%hss.#...## #..### #...# #....## 6%hTt##.### #....# ##..# ##..#..# ##†# #.##.####..## #..###.# ##.# #.##.<.###..####..###. 6%huX##.# #.####.# #....#.†..## ##### ##.# #.# ##...#.##.# .....## #..# #.#####..#.##.#####.###)## #.@.# #.......... ~~~..#.##.# ###..###...##.####.~..#.#.## #.# ##.....># #. ._.~...#...# .# #.###....~..#....# . #.# #.##..# 6%h(y0~~~..#.....# .. #.# #.##### #####......# #.#.# #.#  ........# ...# #.#  #####.#### { ###6%h~6%h,!2076%h$6%h%8.5 (126%h.6%hh 6%h6%h5_v - a gluggy clear potion6%h6%h 6%h 6%h 6%h 6%hP B6%h 6%h? 6%h 6%h 6%h j #....# ##..# ##..#..# #. †# #.##.####..## #..###.###. .# #.##.<.###..####..###..##. 6%h #.# #.####.# #....#.†..###.##.# ##.# #.# ##...#.##.# #..# ...## #..# #.#####..#.##.####..###)## #...###............ ~..#.##.# ###..###...##.#####. .~..#.#.## ##@# #># # .~...#...# #.# #.###......#. .~..#....# #.. #.# #.##..# ~..#.....# ##.. #.# #.####### ###......# ##.#.# #.#  ........# .# #.##### { ### ..# ..6%h/ 212.5 (4.0)6%hR 6%h] 6%h] [ _You sense a monster nearby.7%hI7%h7%h7%hw!7%h#B7%h%7%h&,7%h&7%h'7%h(,7%h)7%h*7%h+7%h,7%h,7%hv-7%h.,7%hF/7%h617%h:3 #..# #.#####..#.##.####..#. #.###)## #...###...............#.##.# ###..###...##.#####...# ..#.#.## ##.# ##.....># #....# ...#...# #.## #.###......#..#....# #..###.# #.##..##... .#.....# ##...#.# #.####### #......# ###.#.# #.# ## .......# #@...# #.# ###.#### #...g....###  ..# #.######.#  .. # #### g   hobgoblin (asleep) 7%h<y 9.5 (7  A hobgoblin comes into view.7%h.@f.gg7%h@K====20.5 (87%hC7%hE+ _The hobgoblin shouts!7%hI 3##.###)## #...###............. ..#.##.# ###..###...##.#####... ~..#.#.## ##.# ##.....># #.... ~...#...# #.## #.###......#.. ~.# #..###.# #.##..##...# ##...#.# #.####### #.# ###.#.# #.# ## ..# #######....# #.# ####.#### #....g@..###   ..# #.######.#  .. #... ####.# ..#=---1.5 (1 _The hobgoblin hits you but does no damage.7%hW  You hit the hobgoblin.  The hobgoblin is heavily wounded.7%hX I---2.7 (1.27%h^ 7%h_ 7 _You block the hobgoblin's attack.8%h  You barely miss the hobgoblin.The hobgoblin is heavily wounded.8%h(3.98%h&M _You block the hobgoblin's attack.8%h(  You closely miss the hobgoblin.The hobgoblin is heavily wounded.5.18%h*8%ht07 _You block the hobgoblin's attack.8%h8 _You block the hobgoblin's attack.  You closely miss the hobgoblin.  The hobgoblin is heavily wounded. _You block the hobgoblin's attack.  You barely miss the hobgoblin.  The hobgoblin is heavily wounded.3--6.3 _The hobgoblin hits you. x28%h  You thump the hobgoblin!†8%h/ a4=-7.58%h 8%h M _You kill the hobgoblin!8%h 48%hu 8%h H _No target in view!8%h _No target in view!9%h9%hz9%h'9%h֚9%h$ _9%hʢ9%h9%hU5=9%hj9%hB,9%h9%h:,9%h99%h6=.###)## #...###.# .#.##.# ###..###...##.#####...# ..#.#.## ##.# ##.....># #....# ...#...# #.## #.###......#..# ..#....# #..###.# #.##..##. .#.....# ##...#.# #.#. #......# ###.#.# #.# ##.# #....# #.# ..#### #....†.@.### -..# #.######.# .. #... ####.# #KK   kobold (missile, asleep)34.5 (7.0K.K)[39%h7m-5.5 (8 _A kobold comes into view. It is wielding a +0 club.9%h5 M.# #####.#####...# .## ##.# ##.....># #....# ..# #.## #.###......#..# #....# #..###.# #.##..##... 9%hE #.....# ##...#.# #.#######..# ......# ##.#.# #.# ##.# ......# #######....# #.# .# ##.#### #....†...###   ..# #.######@#  .. #....# ####.# .K#.# #9%hf OK.9%h +6.5 (19%h 9%h :%h;'.## ##.# ##.....># #....# ..# #.## #.###......#..# #....# #..###.# #.##..##... ....# ##...#.# #.#######..# .....# ##.#.# #.# ##.# # #######....# #.# .# #.#### #....†...###  ..# #.######.#### .. #.@..# ####.#  K.#.# #:%h(dK.7:%h0:%h{.#.## ##.# ##.....># #....# #...# #.## #.###......#..# ....# #..###.# #.##..##... # ##...#.# #.#..# # ###.#.# #.# ##.# # #######....# #.# .# :%h(3.#### #....†...### # #.######.####  #..@.# ####K# ... ###.##:%hB:%h?J==8:%hf:%hS _The kobold barely misses you.:%h\9  You sock the kobold!:%hzB) :%h[599.6 (1.1:%h:%hJ _You kill the kobold!:%hR J:%hT H _No target in view!:%hk :%h_ :%h :%he H _No target in view!:%h:%h0:%h:%h:%h !:%h!$ _:%h'n:%h,k  Things that are here:  a +0 club; 4 stones:%h^- _:%hQ1X:%h2:%h3:%h5B:%hA7:%h<X:%h#=,:%h=:%h?:%hA,;%hv;%hI;%hB;%h+;%h,;%h;%h(;%h=;%hAn;%hB;%haC,;%hD;%hE;%hF;%hG;%hG;%h I;%hI;%hvJ;%h=K;%hK;%hM,;%hM;%hN;%hO,;%hxP;%he;%hW _You now have 299 gold pieces (gained 17).;%h;%h?;%hI;%h-d  You see here a hobgoblin corpse. _;%h=in;%hp;%hKC..~._.~...#...# #.## #.### ..#..~...~..#....# #..###.# ##..~~~..#.....# ##...#.# # .>..#######......# ###.#.# # ........# #######....# # #### #####.#### #....†...### # .....# ###.######.##### .....####...# #....## .......@..### ####)##-.....#######...... ####. # {331.6 (92.0)-;%hq _You sense a monster nearby.;%h 3;%h8 ;%h ;%h X;%ho #..#...~._.~...#...# #.## #. ##..#..~...~..#....# #..###.  #...#..~~~..#.....# ##...#.  #.>..#######......# ###.#.  #.... ........# #######.... ;%h9  ##### ######.#### #....†...##....# ###.######...####...# #......### ####)..###### #..... ..........>.....w...w   dart slug (asleep)...../.?......;%h, K 2.6 (1.0)wwA dart slug comes into view.Found a forked wooden wand and a scroll labelled HAIFFU TUSIBB.;%h/ +3.6 (2;%h7 ;%h9 ; _Found a stone staircase leading down.<%h ##..#..~...~.# #..###.  #...#..~~~..#.....# ##...#. #.>..#######......# ###.#. #.... ........# #######.... ##### #######.#### #....†...# #.......# ###.######.#.####...# #...#......### ########### ##.#  ##.# #....>..##...w...##...../.##?......##########w...4.6 (1<%h<%hE,  #...#..~~.# ##...# #.>..#######......# ###.#<%h0  #.... ........# #######.. ##### #######.#### #....†...# #.......# ###.######. #.####...# #.. #......### ### #######  #.#   #.#  #....w..# #.......# #<%hE1 /.# #?......# ######### <%h4 <%hF> Vw><%h7@ &5<%hY <%h  You sock the dart slug!  The dart slug is almost dead.==6.8 (1.2<%h+'M _You block the dart slug's attack.=%hKs  You hit the dart slug but do no damage.-7.9 (1.1 _The dart slug is almost dead.=%hh<  You sock the dart slug!=%hoF†=%h^20-9.1 (1.2=%hyc _You kill the dart slug!=%h74=%h ^ _No target in view!=%hk =%hWl =%hzm =%hu f _=%hd{ e  You see here a dart slug corpse.=%h~ =%h~  _=%hj =%hj =%h =%h =%h =%h =%h B=%hԨ J #.......# ###.###### #.......####...# #.. #............### ### #.......###### ..#=%ha †.#>..#..# -=%hש u?.....####### =%hO =%h s43.1 (4.0-4.1 (5=%h@ =%h / _w - a wand of digging (6)>%ho >%hfp >%hYq >%hEw >%hy ,>%hF} X>%h~ >%h >%h7 ,>%hw >%h n>%h ,>%hP >%hp  _g - 2 scrolls labelled HAIFFU TUSIBB (gained 1)>%h 3>%hb >%hb >%h >%h? >%h >%h >%h ,>%h >%h >%hu ,>%h> >%h >%h >%h >%h >%h >%h >%h >%h >%h >%h ,>%h >%hH >%h ,>%h >%h >%h >%h >%h >%hr B>%h >%h >%h X>%h >%h n>%h< ,>%h >%h >%h! M _You now have 308 gold pieces (gained 9).>%h" 3>%hV* X>%h^, >%h/ >%h13 ,>%h; ,>%h> ,>%h? >%hB >%hD ,>%hpI >%hzJ >%h-L ,>%hN >%hcR M  There is a sacrificial altar of Ru here.>%hU >%hQV  _>%hX >%h[ >%hac B>%hd >%hh ,>%hj >%hm >%hyo ,>%h]s >%h7u >%hx ,>%h} >%h >%hՃ ,>%h >%h{ >%h ,>%h| >%hٍ >%hΏ ,>%h >%h] >%hj ,>%hE >%h% >%h ,>%h >%hZ >%h ,>%hé >%h >%h ,>%hu >%h >%h X>%h' ,>%h >%hV >%h ,>%h >%h ?  You see here a +0 war axe.>%hN >%h  _>%h >%h >%h ,>%h >%h >%h ,>%h >%h/ >%h ,>%h >%h6 >%h ,>%hy >%h1 >%hy >%h >%h >%h >%h ,>%h >%h! >%h4 ,>%h >%h >%h2 B>%h >%h  ................#......>................................................................................<...........)..........................#.......................<@........##.....[99.1 (55.0)#####.#..########..... #.##..### ##.....>%h #.# ....###......#.# ##...#......#.# ##.........#.# #..........#.######.#.#.)#####..........#..#>%h >%hr .400.1 (56>%hf >%h] ; _Found a stone staircase leading down.?%h# ;?%hU/ n?%h0 ?%hu9 B?%hu? X?%h@ ?%hB ,?%hD ?%hF ?%h]H ?%hH ?%hgI ?%hL ?%h_P ,?%hR ?%h W ?%hZ ,?%h%] ?%ha ?%hwc ,?%he ?%hh ?%hWk ,?%hm ?%hp ?%hr ,?%h u ?%hw ?%hz ,?%h{ ?%hI~ ?%h2 ,?%h ?%h= ?%h ,?%h ?%h U ?%hZ )######### ##########.....## ##........ ##......>......#..............#.............?%hō #.............#.........< #.......... ##.................. ##....<.........##.?%h3 E ?%h ,16.1 (1?%hu ,7.1 (17?%h ?%h b _x - a scroll labelled BIYGUL YRROE@%hM 3@%hX @%h,h 0.0).........@%hh @%hOn [ _Done exploring.A%h@3A%hЏA%h _Done exploring.A%hR3A%hA%h̞4A%h[ _Done exploring.A%h A%h,*?_Done exploring.A%hV=A%hN>Where to? (Tab - D:4, ? - help)  D - Dungeon B%hechoppaz the TrooperFormicidHealth: 56/56 ========================Magic: 7/7========================AC: 9Str: 23EV: 6Int: 7######### SH: 8Dex: 13##########.....##. XL:  7 Next: 20% Place: Dungeon:4##@................ Noise: ---------  Time: 3417.1 (0.0)##......>........... a) +0 quarterstaff#................... Abil: Dig#...................#...................#.........<......... #................... ##.................. ##....<.........##.  _Found a stone stB%heaircase leading down. _x - a scroll labelled BIYGUL YRROE _Done exploring. _Done exploring. _Done exploring. _Done exploring.B%hĿ,B%h B%h_B%hB%heB%hB%hnB%hxB%h%B%hB%h B%hJ B%h B%hp4There is a stone staircase leading down here.B%h:B%hB%h B%hX_B%hB%hk;5B%hs #..:........................#####.......#.<......... #.......... #.. #.....##...... #..... ..... ....#.. ...##.. #.. { ..... #.. .## #..  You climb downwards.B%hx.23.8 (6.7B%hB%h  _You sense a monster nearby.Found a book of Armaments. Found a stone staircase leading up. _There is a stone staircase leading up here.C%h(e#..:... ....... . .#####. #.<.. #.####..<.#....@##...... #............#.........###.. #...s..?... #.........### #......$.##s   scorpion (asleep) #.....### .......C%hPo  A scorpion comes into view.s.s4.8 (1.0 _Found a scroll of identify and 3 gold pieces.D%hX#..:... . .  . ##### #.<  #.... ####..@....... #.....##  #............. .....#..s......###.. #......?...#.. #........## #......$.##.....####.......D%hs.s   scorpionD%h &5D%hmD%hia _There is a stone staircase leading up here.E%hnmE%ht<s.E%h]J6 _F%h4F%hF%hF%h.=7F%hF%hy  ########################.....##.....###............4##.............#......s...........#........................#.................................<...........)...............................................##....<.........##.....[######.#..########..... _The scorpion stings you but does no damage.F%h-9.3 (2.5 _You climb upwards. _There is a stone staircase leading down here.F%hY  You barely miss the scorpion. The scorpion stings you.  You are poisoned.The scorpion poisons you!F%hZ 4===-=30.5 (1.2Pois F%h_ F%h?a A _The scorpion stings you but does no damage.F%h  You sock the scorpion!  The scorpion is almost dead.You feel very sick.F%h- i2--=1.7F%h; F%hZ V _The scorpion closely misses you.F%hD(You feel very sick. _The scorpion closely misses you.  You hit the scorpion but do no damage.You feel sick.  The scorpion stings you but does no damage.F%hn1---2.8 (1.1F%hF%h6 _You block the scorpion's attack.G%h8;  You sock the scorpion!G%hj9| .You kill the scorpion!G%h%AG%hP-1036-4.0 (1.2G%hXG%hZ$ _You feel sick.G%h,G%hG%h&G%hH _No target in view!G%hi _No target in view!H%h0498=-=--H%hC7 7.0 (3.0 _You start resting. You feel sick. x4-8.0 (4 _You are no longer poisoned.H%hˑ 3H%hؓ H%h H%hğ a9=H%h5 H%h ,H%ho H%h .50=12=H%h" 3=4=5= _You start resting.64.0 (26.0)6=5.0 (27 _HP restored.I%hj I%hx Level 4 of the Dungeon <<<<>>>>^_(Press ? for help)########### #......##################.# #......###########.....##.....########...# #......###......................#...)..^.## #.[)...###......@...................<...### #......##.........................####### #####.#.####.........................###.....#.##.........................# #####..#####.##.........<...........)...# #.....## #.##.........................# #.##### #.###.......................## ##.##.####....<.........##.....[#####..##..#######.#..########.......#...####.##.##..#### ##.........####.##.###....###........### ###### #.##.# ####...#........# #....#####.##.# ##...........# I%hz  #..#.....#.#########.# #............# ##.#####..........##.######.#.#.)#####.## #.### ###.#####..##..........#..# #..# #.#.# #.# #.###..###..####..# #..## #...## #.# #†##).#...## #..### #...# #....## #.# #.#I%h #.# ####...#........# #....#####.# #.# ##...........#..#.....#.#########.# #............# ##.#####..........# #.######.#.#.)#####.## #.### ###.#####..# ##..# #..# #.#.# #.# #.## #..###..####..# #..## #...## #.# #†# #).#...## #..### #...# #....## #.# #.# #######.##.### #....# ##..# ##..#..# #.# #.# #....##.##†# #.##.####..## #..###.###.# #.# #....#..##.# #.##.<.###..####..###..##.#####.# ###.# #.####.# #....#.÷..###.##..#....#I%hN W #.###### ##.# #.# ##...#.##.# #..##...####......[.....## #..# #..##.####..#...##.....#######.###)## #...###...............####....#.(~~~..#.##.# ###..###...##.#####...##...#..~...~..#.#.## ##.# ##.....>###....##..#...~._.~...#...# #.## #.###......#..####..#..~...~..#....# #..###.# #.##..##...# #...#..~~~..# ##...#.# #.#######..# #.>..#######......# ###.#.# #.# ##.# #.......# #######....# #.# ####.##### ##############.#### #....†...### #.# #........ #.......# ###.######.#####.# #.......J%hKL>>K%h&d >#.......####...# #....##.# #........##............### ####)##.# #........##.......#######....# #........#K%h e#.......#####.# ###########.....†.#####....>..##.......##.......##.......#K%hK%hchoppaz the TrooperFormicidHealth: 56/56 ========================Magic: 7/7========================AC: 10Str: 23############## EV: 6Int: 7##########.....##.....# SH: 8Dex: 13##...................... XL:  7 Next: 36% Place: Dungeon:4##......@................ Noise: ---------  Time: 3465.0 (0.0)#........................ a) +0 quarterstaff#........................ Abil: Dig#........................#.........<...........)..#........................ ##....................... ##....<........%hm.##.....[ ######.#..########.....  _No target in view! _No target in view! _You start resting. You feel sick. x4 _You are no longer poisoned. _You start resting. _HP restored.K%htK%h.XK%h)XK%hK%hBK%hK%h4K%h ,K%h# K%h? K%h ,K%h K%h K%hJ ,K%hU K%h> K%h ,K%h K%h K%h% ,K%h  K%h K%h ,K%h7 K%hG K%h ,K%h(! K%h $ K%h% ,K%h& K%hc) K%h* ,K%hS, K%hM RK%hSP K%hP K%h7R ,K%hS K%hU K%h"W ,K%hW K%hCZ K%h[ ,K%h\ K%h` BK%h2c K%hc K%he ,K%he K%hg K%hh K%hi K%hi K%hk K%h _You start resting. You feel sick. x4 _You are no longer poisoned. _HP restored.  Things that are here:  3 stones; a +0 short sword; a kobold skeletonK%hs K%hDt  _K%hu K%hv K%h} K%h K%h ,K%h K%h K%h[ ,K%h K%h BK%hNj K%h9 K%h ,K%hT K%h K%hW ,K%h K%h K%h ,K%h K%h K%hs K%h K%h[ K%hy K%hw ,K%h_ K%hӢ K%hH ,K%h* K%h K%hզ ,K%hӧ K%h1 K%h$ K%h K%h$ K%hǬ K%h ,K%h K%h 2#.................# #######..##############.#### #....†...#.......# ###.######.#.......####...# #.#............### ###.......######  #.......#  #.....†.#  #K%h϶ \# 506.0 (41.0) ##  ##  ## ######### K%h K%h; c _There is a stone staircase leading down here.L%hGL%h|HL%hKL%h@OL%hO87.0 (1.0) _L%hKTL%hA .........#.#. ............ ........... ...W......# ..........## ..........!#.##...............5...# ....#.......$...............##...#.......... ####.........W   phantom (dormant).........#..:..................WWL%h[A8 (1.8L%h _You climb downwards.  Found 9 gold pieces and 2 coppery potions. _There is a stone staircase leading up here.M%h"M%hHJ.WM%hF380 _M%hM%h .W9M%hu M%h{ m.W10M%h M%hN N%h4N%hN%h] N%hD=1N%h  #.................# #######..##############.#### #....†... ## ###.######. #####...# #. #.....### ## ###### #N%hP>#  #.....†.# 4 #....@W.# ##  #.......#  #.......# ######### N%h?_You block the phantom's attack.N%hN%hN%hiG5-3.3 (2.5N%hLN%hDN} _You climb upwards. _There is a stone staircase leading down here.O%h:iK=4.5 (1.2O%hXmO%hou _You barely miss the phantom. You block the phantom's attack. x2O%h?m3--5.7O%hM _You closely miss the phantom. The phantom hits you.O%h1---6.9 _You hit the phantom but do no damage. The phantom hits you.O%hNK `  You hit the phantom.  The phantom is lightly damaged.O%h4L (8.1O%hT O%hX T _The phantom barely misses you.O%h  You hit the phantom.  The phantom is moderately damaged.O%h (9.3O%h1 O%h T _The phantom barely misses you.P%h9S]  You hit the phantom.  The phantom is heavily damaged.The phantom hits you but does no damage.47--20.5 _The phantom hits you.P%h  You hit the phantom.  The phantom is heavily damaged.P%hA(1.7P%hP%h> _The phantom hits you but does no damage.P%hy  You completely miss the phantom.The phantom is heavily damaged.2.9P%hfP%hT _The phantom barely misses you.P%hW%  You barely miss the phantom.The phantom is heavily damaged.P%h& [8-4.2 (1.3P%h* P%h, > _The phantom hits you but does no damage.P%hA  You sock the phantom!  The phantom is almost destroyed.P%hZ 5=5.4 (1.2P%h j _The phantom barely misses you.P%h1[  You barely miss the phantom.The phantom is almost destroyed.The phantom hits you but does no damage.P%hF\0-6.6P%hbP%hl5 _You block the phantom's attack.Q%h29  You hit the phantom.Q%h/. Q%h50/57=958-7.8Q%hQ%hN _You destroy the phantom!Q%hW _No target in view!Q%h Q%h< ,Q%h Q%hX k1=Q%h Q%h ,Q%h Q%h4 ,Q%h+ Q%h Q%h %2Q%h Q%h" Q%h# Q%h~$ Q%h& Q%h& Q%h( Q%h) Q%h* Q%ho+ Q%h - Q%h- K3=Q%h. Q%h0 Q%h1 Q%h2 Q%hd4 Q%h75 Q%h 6 Q%h7 Q%h{8 U4=Q%h8 Q%h: Q%h}: Q%h; Q%h; Q%hn< Q%h= Q%h= Q%hi> K5=Q%h> Q%h? Q%h@ Q%hA Q%hA Q%hlB Q%hC Q%hC Q%hRD Q%hD Q%hE Q%hH 6=Q%h$I Q%hKJ ,Q%hJ Q%hQ p .- _You start resting.Q%h@f 50.8 (23.0)7=-1.8 (24Q%hh Q%hi " _HP restored.R%hWJR%hf\2.8 (1.0) R%h e .........#.#. R%hx..... .... ...# ...# ...!#.##........5...# ....#.......$...............##...#.......... ####..................#..: .............. .... =R%h-4.3 (2.5R%hBR%h} _You climb downwards. _There is a stone staircase leading up here.R%hk IR%ha R%h  .........#.#....  ##R%h !#.##.....<.#.# ..#$........##...##.R%h J   jelly (asleep)...J...........R%h_ R%hQ 0 0.0  R%h BA jelly comes into view.R%h jJJ.R%h +5.3 (1R%h R%hJ Z _The jelly quivers.S%hck #.#... ## !#.##........#.#....# $......##...#.####  .......#..:J ...........S%hn S%h~ hJ.6S%h S%hъ a _There is a stone staircase leading up here.T%hT%hPnJ.7 _T%hmT%hT%hfJ...8T%hoT%hQT%hN@J...T%h&9T%hT%hأT%hT%hz@J...T%hʥ'60T%hOT%h֬T%h] T%h >J..T%h &1T%h T%hs U%h8|D  You thump the jelly! Your hands burn!  The jelly is moderately wounded.=2.6 (1.3 _You block the jelly's attack.U%hu  You barely miss the jelly.The jelly is moderately wounded.U%hw -3.8 (1.2U%hC R _The jelly hits you but does no damage.V%h  You hit the jelly. Your hands burn!  The jelly is severely wounded.2---5.0 _You block the jelly's attack. The jelly hits you but does no damage.V%h 8  You sock the jelly!V%hi j.V%h k3=--666.2V%h. V%hJ I _You kill the jelly!W%h 84=W%hbBW%h35=W%h C6=W%hFh - _You start resting.W%hK78.2 (12.0)7=-9.2 (13W%hPW%hQ" _HP restored.W%hΛ .............. # ## #!#.##.....<.#.# ....##.#......##...#... #### .... #..:....... e   Duvessa (asleep)...#.... l   iguana (asleep)e.l. #####....W%hy  80.0)  Duvessa and an iguana come into view.eell..1.2 (2W%h? s _The iguana hisses angrily. _You see here 9 gold pieces.X%h5 X%hQ6 X%hW el..2.2 (1 _You now have 317 gold pieces (gained 9).Y%hN.#.#... ## # !#.##........<.#.# ##.#......##...#. ####.... #..:el.. .#............. Y%hW,Y%h#Zee.....l.Y%hZ.Y%h[B=3Y%hC{Y%hN&#.#... ## # !#.##Y%h&O........#.# ##.#......##...#. ####.......  e.....l. Y%hO#..:.. #Y%hRY%hSY%h[e...l.......l   iguanaY%h\&4Y%hacY%hfa _There is a stone staircase leading up here.Z%h$Z%h&Z%h0he...l.....Z%h1-5 _Z%hCZ%hZ%hZ%hge..l.....Z%h&6Z%h3Z%hx _Duvessa says, "My weaknesses are his strengths!"Z%h% Z%h& Z%h/ ce.l....Z%h/ &7Z%hl5 Z%h7 [%h[%h [%h@el...[%h&8[%h[%h[%h4[%hl[%ho4-----==9\%h3  #.................# #######..##############.#### #....†... ## ###.######. #####...# #. #.....### ## ###### ##  #...l...# 4 #.#  #.......#  ##  #.......# ######### l   iguana _Duvessa hits you but does no damage. The iguana bites you!-----\%he8=--90.7 (2.5\%hi\%h} _You climb upwards. _There is a stone staircase leading down here.\%he \%h`f $38\%hf L----==1.9 (1.2\%hJl \%hgp g _You barely miss the iguana. The iguana bites you!\%h$ `  You barely miss the iguana.\%h% i9-----3.1\%h3 T _The iguana bites you but does no damage.]%hr  You hit the iguana.  The iguana is lightly wounded.-4.3 _The iguana bites you but does no damage.]%h"  You hit the iguana.  The iguana is heavily wounded.]%h#-5.4 (1.1]%h']%h*T _The iguana closely misses you.]%h  You hit the iguana.  The iguana is severely wounded.]%hkh28-----6.6 (1.2]%h]%h. _The iguana bites you. x2]%h  _You are too injured to fight recklessly!]%h[ 4]%h<_ ]%ha ^ _You are too injured to fight recklessly!]%hq]%hpr]%hx]%h|^ _You are too injured to fight recklessly!^%h+4^%h42^%h+6^ _You are too injured to fight recklessly!^%h:  You thump the iguana!^%hC† ^%hO-----747.8^%h#` _You kill the iguana!^%h} #.>..#######......# ###^%h #.................# #####################.#### #....†. #.# ###.###### #####...# ^%hPg #......### # #.###### #.......# #.#^%h #....>..# #.#  #.# #.......##########^%h J-80^%hF^%ht _You see here an iguana corpse.^%h: ^%h ^%h ^%h ^%h ^%h 9=^%h ,^%h ^%h ^%h ^%h- ^%h% ^%h L30=^%h ^%h ^%h ^%h ^%hu ,^%h ^%h ^%h S1=^%h ^%h ^%h+ ,^%h ^%h% ^%h ^%h ,^%h ^%h a2=^%h ^%h# ,^%h ^%h ^%h ^%h3^%h: B^%h4=^%hE,^%h^%hB^%ha5=^%h^%h,^%h!^%h$B^%h',^%h(^%h)^%hq*S6=^%h2^%h4^%hk5K7=^%hL6^%h58^%h8^%hc9^%hd;^%h;^%h<^%hx>^%h?^%h?^%hA^%hrBS8=^%hMC^%hE^%h>F^%hG^%hH^%h+I^%hI^%hyK^%h6LK9=^%h M^%hN^%hNO^%h P^%hQ^%hVR^%hS^%hlUP40^%h\^%h\^%h^^%h,_^%h]`^%hb^%hNdN41=^%hd^%hf,^%hg^%hi^%hj^%hj^%hk^%h1lW2=^%hl^%hB^%hB^%h^%h8^%h^%hCa3=^%h^%hJ^%h¨^%h0^%hb^%h̪^%h?^%h4=^%h^%hϯ,^%h.^%h^%h^%hͳ^%h7^%h^%ho;5^%h@^%h.^%h^%h ^%hV^%h^%h3^%h^%h!K6=^%hT^%h,^%h^%h#,^%h^%hV,^%h3^%h9^%hU7=^%hm^%hB^%h^%hN^%h^%h^%hK8=^%hK^%h,^%h9^%h^%h^%h^%h^%hK^%h9=^%hh^%h^%h^%hp^%h^%h>^%h^%hb50=^%hKB^%h^%hC^%h^%h!^%h^%h!U1=^%h^%h)^%h^%h^%h^%h^%h>^%h^%h ^%h{^%h^%h<%2^%h ^%hr ^%h ^%h8 ^%h ^%h ^%hq ^%h^%h"K3=^%h^%h\^%h^%h$^%h^%h^%h_^%h4=^%hZ^%h^%h^%hJ^%h^%h(%5=^%h&,^%hi'^%h(^%h])U6=^%h)^%hL+^%h+^%h,^%h-^%h-^%hI.^%h3 - _You start resting.^%h171695.8 (97.0)^%h7Z7=6.8 (98_%h8 _HP restored._%h0#.................# #######..##############.#### #....†.. #.......# ###.#######.####...# #.#._%h 1....### ##.###### #.# #...†...# #.# #.......# _%hv1#.# ######### _%h'9_%h907.8 (1.0) _%h?_%hCy _There is a stone staircase leading down, spattered with blood here._%h J_%h Y8 __%h !  .........#.#. ..... .... ...# ...# # ...!#.##...............5.......@e#.#....##.#................##...#.......... ####..........e   Duvessa...........#..:............................#....You climb downwards.=  Level annotation: Duvessa_%hxA 7=700.3 (2.5_%h H _%haK _Duvessa barely misses you. _There is a stone staircase leading up, spattered with blood here.a%hlL _1.5 (1.2  _You hit Duvessa but do no damage. Duvessa completely misses you.You sock Duvessa!  Duvessa is moderately wounded.2---=2.7 _You block Duvessa's attack. Duvessa hits you with a +0 short sword.b%h>  You barely miss Duvessa.  Duvessa is moderately wounded.3=---3.9 _You block Duvessa's attack.c%hE  You barely miss Duvessa.  c%hDuvessa is moderately wounded.-5.1c%hJ   You barely miss Duvessa.  Duvessa is moderately wounded. _You block Duvessa's attack.  You barely miss Duvessa.  c%h tDuvessa is moderately wounded. _You block Duvessa's attack.c%hrh< _You block Duvessa's attack.  You barely miss Duvessa.  Duvessa is moderately wounded. _You block Duvessa's attack.  You barely miss Duvessa.  Duvessa is moderately wounded.c%h5m-6.4 (1.3c%hsh  You barely miss Duvessa.  Duvessa is moderately wounded. _You block Duvessa's attack.  You barely miss Duvessa.  Duvessa is moderately wounded. _Duvessa barely misses you.c%h5[  You hit Duvessa.  Duvessa is moderately wounded.47---7.6 (1.2 _Duvessa hits you with a +0 short sword! Duvessa hits you but does no damage.d%h   You closely miss Duvessa.  Duvessa is moderately wounded.8.7 (1.1 _Duvessa hits you but does no damage.d%h5 ;  You sock Duvessa!  Duvessa is heavily wounded.6---=9.9 (1.2 _Duvessa hits you with a +0 short sword.e%hV  You sock Duvessa!  Duvessa is severely wounded.e%he%h27-11.1e%he%hEQ _Duvessa closely misses you.e%ht  You barely miss Duvessa.  Duvessa is severely wounded.6-2.3e%hw e%h = _Duvessa hits you with a +0 short sword.f%ho  You sock Duvessa!  You kill Duvessa!f%hS6)choppaz the Trooper.........#.#.Formicid............Health: 47/58 ===================-----...........Magic: 7/7========================..........#AC: 10Str: 23..........## #EV: 6Int: 7..........!#.##SH: 9Dex: 13...............XL:  7 Next: 105% Place: Dungeon:5.......@)#.#Noise: ==-------  Time: 3713.5 (1.2)...........##.#a) +0 quarterstaff...............Abil: Dig........##...#.......... ####.....................#..: ................ %h=80m............#.... Duvessa is severely wounded. _Duvessa hits you with a +0 short sword.  You sock Duvessa!  You kill Duvessa! _You hear a distant wail of despair.  Your Fighting skill increases to level 6!You sock Duvessa!  You kill Duvessa! _You hear a distant wail of despair.  Your Fighting skill increases to level 6!  Your Shields skill increases to level 5! have reached level 8!  --more--f%hic52/648/888 2% f%hqP _You feel clever.g%h .#.#. .. . .# .## # .!#.##...<@#.# .##.# .g%h . .##...#... ####... .... #..:...... ..# .g%h g%h" 55   ufetubus (wandering)3--40g%h* _An ufetubus comes into view.Things that are here: _a +0 short sword; a +0 ring mailh%h   .#.#. .. . .# .## # .!#.##. . .@)#.# h%h .##.# .. .##...#.5 .. #### h%h !...e   Dowan (wand, wandering) e.... #..:h%h8  .....  .# h%hv  Dowan, Brother of Duvessa comes into view. He is wielding a +0 dagger andcarrying a wand of flame.Dowan shouts!h%h` R  Dowan seems to find hidden reserves of power!h%h' efast).==5h%h~, h%h;0 _Dowan says, "Her death will not be in vain!" _There is a stone staircase leading up, spattered with blood here.j%h5 j%h: we.--6 _j%hC j%h#r #.................# #######..##############.#### #....†... ## ###.######. #####...# #. #.....### ## ###### ##  #...†...# 4 #....@..#  ##  ##  #.......# ######### j%h} O--j%h [4=8.0 (2.5j%h j%hc  j%h _You climb upwards. _There is a stone staircase leading down, spattered with blood here.k%h@3k%hBk%h.Kk%hM,k%hMk%hO95k%hP2=k%hPk%hQ,k%h6Sk%hpT,k%h,Uk%h0Vk%hVD6=k%hWk%hXk%hXk%hcYk%h[Bk%h]k%h]U7=k%hF^k%h8`Bk%hFcBk%hHd,k%hdk%h9fk%hf%8k%h.gk%hhk%hhk%hfik%hjk%hkk%hkk%hlk%hPmK9=k%hmk%hOok%hok%h&pk%hgqk%hqk%h[rk%hs:60k%ht2=k%htk%huk%h3vk%hvk%hXx,k%hyk%hgz,k%h=|k%h|k%h;}%1k%h}k%hTk%hk%h'k%hj2=3=k%hBk%hBk%hёk%h8k%hk%hn_ _You start resting.k%hP051.0 (33.0)k%hZ4=2.0 (34k%hk%h" _HP restored.k%h 4 k%h5 k%h: k%hdX \3.0 (1.0) k%h]   .........#.#. ..... .... ...# ...k%hl^ # # ...!#.##.................5.......@[#.#....##.#........k%h^ A....e...##...#.5......... ####..........S   water moccasin (wandering)...........#..: e   Dowan (wand, fast)k%h1_ S...........................#....You climb downwards.k%ha :=k%h w SSLevel annotation: Dowank%hz A**k%h:   Dowan zaps a wand. The puff of flame hits you!  Dowan mumbles some strange words..§.eS.k%hk }56---==4.5 (2.5k%h _Dowan blinks! _There is a stone staircase leading up, spattered with blood here.l%h# l%h% l%h/ l%h33 l%ha AS.l%hs { ```  Dowan casts a spell at you.l%h l%hs ...47-------5.5 (1.0l%h l%hN j  #.................# #######..##############.#### #....†... ## ###.######. #####...# #. #.....### ## ###### ##  #...†...# 4 #....@..#  ##  #.......#  #.......# ######### _The stone arrow hits you!----l%h`~ 6--7.0 (2.5l%h  _You climb upwards. _There is a stone staircase leading down, spattered with blood here.m%h318=9=m%h78m%h$b501=m%h=ek2=m%he,m%hfm%hq-3m%hrrK4=m%h\tm%h5=6=7=m%hcBm%h2Q8m%hݔm%h'9=m%h,m%hR,m%hm%hU:60m%h2=m%hlm%h,m%hm%h1m%h,m%hm%hԮ,m%hm%hm%hxD2=m%hm%h&,m%hm%h(,m%hm%hk3=m%h m%hg,m%h2 -- _You start resting.811.0 (54.0)4=2.0 (55m%h)" _HP restored.m%hQ 3.0 (1.0) m%h.  .........#.#. m%h/i..... .... ...# ...# # ...!#.##.................m%h%05.......@[#.#......S....##.#...e............##...#.5.......m%h2^.. ####..........S   water moccasin...........#..: e   Dowan (wand, fast)............................#....You climb downwards.=m%h7m%h<  Level annotation: DowanThe water moccasin bites you but does no damage.  m%h=ODowan gestures wildly while chanting.m%h E  Dowan blinks! The water moccasin bites you.  Dowan gestures wildly while chanting.m%hO|e§.§m%h1--=4.5 (2.5 _Dowan blinks! _There is a stone staircase leading up, spattered with blood here.n%hO n%hKQ n%h] n%hr .  The water moccasin barely misses you. You block Dowan's attack.5.5 (1.0n%h n%h   #.................# #######..##############.#### #....†... ## ###.######. #n%h %####...# #. #.....### ## ###### ##  #...÷...# 4 #....@S.# n%h A #....e..#  ##  #.......# #########n%h R _The water moccasin bites you but does no damage.n%hт 9--n%h@ n%hZ -7.0 (2.5 _You climb upwards. _There is a stone staircase leading down, spattered with blood here.o%h~   You closely miss Dowan. Dowan hits you but does no damage.0=8.1 (1.1 _You block the water moccasin's attack. Dowan hits you with a +0 dagger.p%h T  You barely miss Dowan.  The water moccasin bites you but does no damage.  Dowan hits you but does no damage. The water moccasin barely misses you.9.3 (1.2 _You block Dowan's attack.p%h:M  You closely miss Dowan. You block the water moccasin's attack.  Dowan gestures wildly while chanting.p%hXd e.  Dowan blinks!p%hY1=20.5p%h&ap%hdF _The water moccasin bites you but does no damage.p%h.N 6#############.#### #....†. #.......# ###.#########...# .....######### e ..÷.>S.####### p%hAR p%h[ U  The water moccasin bites you but does no damage.p%h\f L..ep%hg <1-10p%ho p%hxs n _Dowan says, "Magic will overcome all!"q%h  You closely miss Dowan. ```Dowan gestures at you while chanting.q%h$ 6 @q%h% ..  The shard of ice misses you. You block the water moccasin's attack.q%h& 658-q%h& /==2.7 (1.2q%h:  _Dowan barely misses you. The water moccasin bites you.r%h]]  You closely miss Dowan. Dowan hits you with a +0 dagger.r%h]^q0------3.8 (1.1r%hHbr%hk3 _The water moccasin bites you.r%h  You thump Dowan!  Dowan is severely wounded.r%hr%h{0fYou thump Dowan!  Dowan is severely wounded.  Dowan zaps a wand. You block the puff of flame.   but does no damage.  Dowan hits you but does no damage. The water moccasin bites you.  You are poisoned.r%hb149======---=-5.0 (1.2Pois r%h@r%hC5 _The water moccasin poisons you!r%hµ z You are poisoned. _The water moccasin poisons you!  You hit Dowan.  Dowan is almost dead.feel very sick.  Dowan hits you but does no damage. You block the water moccasin's attack.r%h7 h44---6.2r%h  _You block Dowan's attack. The water moccasin barely misses you.s%hu  Dowan hits you but does no damage. You block the water moccasin's attack. _You block Dowan's attack. The water moccasin barely misses you.You closely miss Dowan.  Dowan is almost dead.You feel very sick.  Dowan casts a spell.s%h6ws%h0~I§es%h~}36===-----=7.3 (1.1s%hLs%hEA _Dowan blinks! The water moccasin bites you.t%hV  You barely miss Dowan.  Dowan is almost dead.t%h]d  You feel sick. The water moccasin bites you. Dowan zaps a wand.t%h8.t%hv27===------8.5 (1.2t%ht%hX _The puff of flame hits you! You block the water moccasin's attack.t%h $You feel sick. The water moccasin bites you. Dowan zaps a wand. _The puff of flame hits you! You block the water moccasin's attack.closely miss Dowan.Dowan hits you with a +0 dagger.  The water moccasin bites you but does no damage.t%ht   #....† #.......#  #.......##  #........  #.......######  #.......#  #...÷...#  #....>S.#  #....@..#  #....e..#  #.......#  ######### t%h 4t%h R  #....† #.......#  #.......##  #........ t%h| 1 #.......######  #.......#  #...÷...# t%h  #....>S.#  #....@..#  #....e..#  #.......# t%h r #########  t%hn S  Dowan zaps a wand. The puff of flame hits you!t%h{~ e  * * * LOW HITPOINT WARNING * * *t%hn 14==--------9.7t%h t%hȊ < _You block the water moccasin's attack.u%hu%hĵDrink which item? Potions  d - 2 potions of might  e - 2 potions of curing  h - 2 potions of lignification  j - a gluggy blue potion  k - a fuming coppery potion  m - a brown potion  r - a coppery potion  u - a blue potion  v - a gluggy clear potion u%h9[!] read|quaff|evoke[?] describe selectedv%h v%h v%h 8 ##############.#### #....†... choppaz the Trooper#.......# ###.######. Formicid#.......####...# #. Health: 14/64 =====-------------------#............### ## Magic: 8/8v%h ========================#.......######AC: 10Str: 23#.......#EV: 6Int: 8#...÷...#SH: 9Dex: 13#....>S.#XL:  8 Next:  2% Place: Dungeon:4#....@..#Noise: ==-------  Time: 3829.7 (0.0)#....e..#a) +0 quarterstaff#.......#Abil: Dig#########Pois S   water moccasine   Dowan (wand, fast)Dowan is almost dead.v%h$ %You feel sick. Dowan hits you with a +0 dagger.  The water moccasin bites you but does no damage.  Dowan zaps a wand. The puff of flame hits you!  * * * LOW HITPOINT WARNING * * * _You block the water moccasin's attack.v%hu X  You feel better. Dowan hits you but does no damage.v%h!   #....† #.......#  #.......##  #........  #.......######  #.......#  #...÷...#  #....>S.#  #....@..#  #....e..#  #.......#  ######### v%h|   #....† #.......#  #.......##  #........  #.......######  #.......#  #...÷...#  #....>S.#  #....@..#  #....e..#  v%h| #.......#  #########  v%h q  The water moccasin bites you. Dowan zaps a wand. The puff of flame hits you.v%hA$ 9====30.7 (1 _* * * LOW HITPOINT WARNING * * *y%h~ y%h SDrink which item? Potions  d - 2 potions of might  e - a potion of curing  h - 2 potions of lignification  j - a gluggy blue potion  k - a fuming coppery potion y%h! H m - a brown potion  r - a coppery potion  u - a blue potion  v - a gluggy clear potion [!] read|quaff|evoke[?] describe selected{%h0 {%h {%h  ##############.#### #....†... choppaz the Trooper#.......# ###.######. Formicid#.......####...# #. Health: 19/64 =======-----------------#............### ## Magic: 8/8========================#.......######AC: 10Str: 23#.......#EV: 6Int: 8#...÷...#SH: 9Dex: 13#....>S.#XL:  8 Next:  2% Place: Dungeon:4#....@..#Noise: ==-------  Time: 3830.7 (0.0)#....e..#a) +0 quarterstaff#.......#Abil: Dig#########S{%h    water moccasine   Dowan (wand, fast)Dowan zaps a wand. The puff of flame hits you!  * * * LOW HITPOINT WARNING * * * _You block the water moccasin's attack.  You feel better. Dowan hits you but does no damage.  The water moccasin bites you. Dowan zaps a wand. The puff of flame hits you. _* * * LOW HITPOINT WARNING * * *  Okay, then.{%h {%h. _~%h 5  You thump Dowan!~%h )  You kill Dowan!The water moccasin bites you but does no damage.~%h`/ 209-1.9 (1.2 _You block the water moccasin's attack.~%hp4 ~%h6 g _Your Armour skill increases to level 6!%hn%hoG-3.2 (1.3%hu _You barely miss the water moccasin. The water moccasin barely misses you.%hp   #....† #.......#  #.......##  #........%hq   #.......######  #.......#  #...÷...#  #....>S.#  #....@..#  #....)..#  #.......#  %hr ######### You hit the water moccasin.  The water moccasin is lightly wounded.%hL   #....† #.......#  #.......##  #........  #.......######  #.......#  #...÷...#  #....>S.#  #....@..#  #....)..#  #.......#  #########  %hS {  The water moccasin bites you.  * * * LOW HITPOINT WARNING * * *%hT You are poisoned.19====4.4 (1.2%hW 7Pois %h3\ %h5` \ _The water moccasin poisons you! You block the water moccasin's attack.%h%  You thump the water moccasin!  The water moccasin is severely wounded.You feel very sick.%hY&R6-=5.6%hr+%h/- _You block the water moccasin's attack. The water moccasin closely misses you.%hJ  You miss the water moccasin.The water moccasin is severely wounded.You feel sick.4---6.8 _The water moccasin bites you but does no damage.%h D   #....† #.......#  #.......##  #........  #.......######  #.......# %h,  #...÷...#  #....>S.#  #....@..#  #....)..#  #.......#  ######### You completely miss the water moccasin.The water moccasin is heavily wounded.%h W  #....† #.......#  #.......##  #........  %h #.......######  #.......#  #...÷...#  #....>S.#  #....@..#  #....)..#  %h #.......#  #########  %h  You feel sick. The water moccasin bites you.  * * * LOW HITPOINT WARNING * * *You are lethally poisoned!%h !0%h` k===----7.9 (1.1%h -Pois %hB %h \ _The water moccasin poisons you! You block the water moccasin's attack.%h   #....† #.......#  #.......##  #........  #.......######  #.......#  #...÷...#  #....>S.#  #....@..#  #....)..#  #.......#  ######### %hDYou barely miss the water moccasin.%h%  #....† #.......#  #.......##  #........  #.......######  #.......#  %ha#...÷...#  #....>S.#  #....@..#  #....)..#  #.......#  #########  %h{  The water moccasin is heavily wounded.* * * LOW HITPOINT WARNING * * *You feel very sick.%h[x7/64 ---9.0%h%h< _You block the water moccasin's attack.%hL%h'PDrink which item? Potions  d - 2 potions of might  e - a potion of curing  h - 2 potions of lignification  j - a gluggy blue potion  k - a fuming coppery potion  m - a brown potion  r - a coppery potion  u - a blue potion  v - a gluggy clear potion [!] read|quaff|evoke[?] describe selected%hH! %h( %h2 _ ##############.#### #....†... choppaz the Trooper#.......# ###.######. Formicid#.......####...# #. Health: 7/64==----------------------#............### ## Magic: 8/8========================#.......######AC: 10Str: 23#.......#EV: 6Int: 8#...÷...#SH: 9Dex: 13#....>S.#XL:  8 Next:  9% Place: Dungeon:4#....@..#%h: Noise: =--------  Time: 3839.0 (0.0)#....)..#a) +0 quarterstaff#.......#Abil: Dig#########Pois S   water moccasin _The water moccasin poisons you! You block the water moccasin's attack.  You barely miss the water moccasin.The water moccasin is heavily wounded.* * * LOW HITPOINT WARNING * * *You feel very sick. _You block the water moccasin's attack.   #....† #.......#  #.......##  #........  #.......######  #.......#  #...÷...#  #....>S.#  #....@..#  #....)..#  #.......#  #########    You feel better.  The water moccasin bites you but does no damage.%h G  #....† #.......#  #.......##  #........%hS A  #.......######  #.......#  #...÷...#  %h #....>S.#  #....@..#  #....)..#  #.......# %h- q #########  %h  The water moccasin bites you!9===40.0 (1%h %h V _* * * LOW HITPOINT WARNING * * *%h\   #....† #.......#  #.......##  #........  #.......######  #.......#  #...÷...#  #....>S.#  #....@..#  #....)..#  #.......#  ######### You barely miss the water moccasin.The water moccasin is heavily wounded.%hvg  #....† #.......#  #.......##  #........  #.......######  #.......#  #...÷...#  #....>S.#  #....@..#  #....)..#  #.......#  #########    The water moccasin bites you.  * * * LOW HITPOINT WARNING * * *You are lethally poisoned!8===1.2 (1.2Pois  _The water moccasin poisons you!%h5r %ht eDrink which item? Potions  d - 2 potions of might  h - 2 potions of lignification  j - a gluggy blue potion  k - a fuming coppery potion  m - a brown potion  r - a coppery potion  u - a blue potion %hRu v - a gluggy clear potion [!] read|quaff|evoke[?] describe selected%hn~%h%hZF ##############.#### #....†... choppaz the Trooper#.......# ###.######. Formicid#.......####...# #. Health: 8/64===---------------------#............### ## Magic: 8/8========================#.......######AC: 10Str: 23#.......#%hp}EV: 6Int: 8#...÷...#SH: 9Dex: 13#....>S.#XL:  8 Next:  9% Place: Dungeon:4#....@..#Noise: =--------  Time: 3841.2 (0.0)#....)..#a) +0 quarterstaff#.......#Abil: Dig#########Pois S   water moccasinYou barely miss the water moccasin.The water moccasin is heavily wounded.The water moccasin bites you.  * * * LOW HITPOINT WARNING * * *You are lethally poisoned! _The water moccasin poisons you!%h%h^Really quaff the potion of lignification? Y - Yes  N - No%hM%hj ##############.#### #....†... choppaz the Trooper #.......# ###.######. Formicid #.......####...# #. Health: 8/64===--------------------- #............### ## Magic: 8/8======================== #.......######  AC: 10Str: 23 #.......#  EV: 6Int: 8 #...÷...#  SH: 9Dex: 13 #....>S.#  XL:  8 Next:  9% Place: Dungeon:4 #....♣..#  Noise: =--------  Time: 3841.2 (0.0) #....)..#  a) +0 quarterstaff #.......#  Abil: Dig ######### [3%hm9;49m Pois   S   water moccasinYou are lethally poisoned! _The water moccasin poisons you!  You turn into a tree.  Your +0 chain mail melds into your body.  Your roots penetrate the ground.  You feel very sick.%h9  #....† #.......#  #.......##%h  #........  #.......######  #.......#  #...÷...#  #....>S.#  #....♣..#  #....)..#  #.......#  #########  You turn into a tree.  Your +0 chain mail melds into your body.r roots penetrate the ground.  You feel very sick.  The water moccasin bites you.  * * * LOW HITPOINT WARNING * * *96-24 2 2.2 (1DigPois Tree  _The water moccasin bites you but does no damage.%h44* * * LOW HITPOINT WARNING * * * _The water moccasin bites you but does no damage.  You miss the water moccasin.The water moccasin is heavily wounded.You feel sick.  %h)Z6--3.4 (1.2%h R _You block the water moccasin's attack.%h*The water moccasin bites you but does no damage. _You block the water moccasin's attack.  You miss the water moccasin.  The water moccasin is heavily wounded.You feel sick.-4.6 _The water moccasin bites you but does no damage.%h4 %h': Drink which item? Potions  d - 2 potions of might  h - a potion of lignification  j - a gluggy blue potion  k - a fuming coppery potion  m - a brown potion  r - a coppery potion  u - a blue potion  v - a gluggy clear potion [!] read|quaff|evoke%h: G[?] describe selected%ht ##############.#### #....†... choppaz the Trooper#.......# ###.######. Formicid#.......####...# #. Health: 6/96=-----------------------#............### ## Magic: 8/8========================#.......######AC: 24Str: 23#.......#EV:  2 Int: 8#...÷...#SH: 9Dex: 13#....>S.#XL:  8 Next:  9% Place: Dungeon:4#....♣..#Noise: =--------  Time: 3844.6 (0.0)#....)..#a) +0 quarterstaff#.......#Abil: Dig#%hF-########Pois Tree S   water moccasinThe water moccasin bites you but does no damage. _You block the water moccasin's attack.  You miss the water moccasin.The water moccasin is heavily wounded.You feel sick. _The water moccasin bites you but does no damage.   #....† #.......#  #.......##  #........  #.......######  #.......#  #...÷...#  #....>S.#  #....♣..#  #....)..#  #.......#  ######### You feel very mighty all of a sudden.%hD  #....† #.......#  %h,k#.......##  #........  #.......######  #.......#  %ht#...÷...#  #....>S.#  #....♣..#  %h R#....)..#  #.......#  #########  %h  You feel sick. The water moccasin bites you.  * * * LOW HITPOINT WARNING * * *%h3-5.6 (1Might Pois Tree %h}%hݙF _The water moccasin bites you but does no damage.%h A  You sock the water moccasin!%h(5  #....† %h*]#.......#  #.......##  #........  #.......######  #.......#  #...÷...#  #....>..#  #....♣..#  #....)..#  #.......#  ######### %h*m     %hn+y   %h  #....† #.......#  #.......##%hd  #........  %h1#.......######  #.......#  #...÷...#  %h#....>..#  #....♣..#  %hl2#....)..#  #.......#  ######### %h2%h$ .You kill the water moccasin!* * * LOW HITPOINT WARNING * * *%h2q 2-24=%h4%6.7 (1.1 _You feel sick.%hQ} _Your Staves skill increases to level 5!%hU- dDrink which item? Potions  d - a potion of might  h - a potion of lignification  j - a gluggy blue potion  k - a fuming coppery potion  m - a brown potion  r - a coppery potion  u - a blue potion  v - a gluggy clear potion [!] read|quaff|evoke[?] describe selected%hG%h%hX ##############.#### #....†... choppaz the Trooper#.......# ###.######. Formicid#.......####...# #. Health: 2/96------------------------#............### ## Magic: 8/8========================#.......######AC: 24Str: 23#.......#EV:  2 %h=Int: 8#...÷...#SH: 9Dex: 13#....>..#XL:  8 Next: 24% Place: Dungeon:4#....♣..#Noise: ==-------  Time: 3846.7 (0.0)#....)..#a) +0 quarterstaff#.......#Abil: Dig#########Might Pois Tree _The water moccasin bites you but does no damage.  You sock the water moccasin!  You kill the water moccasin!* * * LOW HITPOINT WARNING * * * _You feel sick. _Your Staves skill increases to level 5!%h9   #....† #.......#  #.......##  #........  #.......######  #.......#  #...÷...#  #....>..#  #....♣..#  #....)..#  #.......#  #########         It was a potion of brilliance.%h  #....† #.......#  #.......##  #........  #.......######  #.......#  #...÷...#  #....>..#  #....♣..#  #....)..#  #.......#  ######### %h  You feel clever all of a sudden.* * * LOW HITPOINT WARNING * * *%hC--7.7 (1 Brill Pois Tree %h%h4$ _You feel sick.%hWEDrink which item? Potions  d - a potion of might  h - a potion of lignification  k - a fuming coppery potion  m - a brown potion  r - a coppery potion  u - a blue potion  v - a gluggy clear potion [!] read|quaff|evoke[?] describe selected%h.G ##############.#### #....†... choppaz the Trooper#.......# ###.######. Formicid#.......####...# #. Health: 2/96------------------------#............### ## Magic: 8/8========================#.......######AC: 24Str: 23#.......#EV:  2 Int: 8#...÷...#SH: 9Dex: 13#....>..#XL:  8 Next: 24% Place: Dungeon:4#....♣..#Noise: ---------  Time: 3847.7 (0.0)#....)..#a) +0 quarterstaff#.......#Abil: Dig#########Might Brill [31%h5JkmPois Tree _You feel sick. _Your Staves skill increases to level 5!It was a potion of brilliance.  You feel clever all of a sudden.* * * LOW HITPOINT WARNING * * * _You feel sick.%hbS   #....† #.......#  #.......##  #........  #.......######  #.......#  #...÷...#  #....>..#  #....♣..#  %hT#....)..#  #.......#  #########    %hT     It was a potion of haste.%h?   #....† #.......#  #.......##  #........  #.......######  #.......#  #...÷...#  #....>..#  #....♣..#  #....)..#  #.......#  #########   Your stasis prevents you from being hasted.  * * * LOW HITPOINT WARNING * * *18.7 (1 _You feel sick.%hF$Drink which item? Potions  d - a potion of might  h - a potion of lignification  m - a brown potion  r - a coppery potion  u - a blue potion  v - a gluggy clear potion [!] read|quaff|evoke[?] describe selected%hWv ##############.#### #....†... choppaz the Trooper#.......# ###.######. Formicid#.......####...# #. Health: 1/96------------------------#............### ## Magic: 8/8========================#.......######AC: 24Str: 23#.......#EV:  2 Int: 8#...÷...#SH: 9Dex: 13#....>..#XL:  8 Next: 24% Place: Dungeon:4#....♣..#Noise: ---------  Time: 3848.7 (0.0)#....)..#a) +0 quarterstaff#.......#Abil: Dig#########Might Brill [31%hxmPois Tree * * * LOW HITPOINT WARNING * * * _You feel sick.  It was a potion of haste.  Your stasis prevents you from being hasted.  * * * LOW HITPOINT WARNING * * * _You feel sick.   #....† #.......#  #.......##  #........  #.......######  #.......#  #...÷...#  #....>..#  #....♣..#  #....)..#  #.......#  #########         It was a potion of attraction.%h|  #....† #.......#  #.......##  #........  #.......######  #.......#  #...÷...#  #....>..#  #....♣..#  #....)..#  #.......#  #########   You feel attractive to monsters.* * * LOW HITPOINT WARNING * * *You feel sick.9.7 (1Tree Attr  _You are no longer poisoned.%h3%h(%h%h' %hn%hu%hB2%hXM3%hKN,%hZSv4=%h^5=%h_%h0a,%heB%hXg%hs6%hcu%hw%hx87%h%h`8=%hM%h%h M9=%hߗ%h%,%hכ%h%h۞<10/96%h?%h%hR%hd%h%h%h%h %h81%h%h&%hد%h%hM%h%h %hBA _You start resting.%hW2=Tree %h%h%h.%hݿ%h&%h%hi%h%h%hT3=%h%h%hW 84.7 (35.0) _Your transformation is almost over.%h0)%hU%h; _You feel less attractive to monsters.%h %hӗ %hx %he 4%h %h= k 6.7 (2.0) _You start resting.%h9 77.7 (3%h %h b _You feel a little less clever now.%hN5%hVF @8.7 (1 _You start resting.You feel less wooden.64==10 6 9.7 (2Dig%hvY%h\@ _Your +0 chain mail unmelds from your body.%h8|6===7=%hDE%hKd8%hO,%h^9=%h%a,%hdB%h0r4%hr%hnw %hx %hx903.7 (1%hy 4.0) %hy_You start resting.%hz%hz%hw{%4.7 (15%h{%hn%h %hK%hт>_You feel a little less mighty now.%hR%hM20=%h+M1%h;%h,%h%h,%h%h_2=%h%h>3=4=%h ,%hu%h%hU%h%h %h+!S5=%h!%h#%h#%h$%h"&%h&%h"'%h(%h"+,%h<.M6%h0B%hn1%h:3,%hR4%h6%h6T27=%h`7%h;,%h<%hL>,%h?%hA%hAK8=%h.%h%h:%h%hm,%hr%h!%h%h'%h6 O9%h %h ,%h %h(%h%h,%h30=%h>B%h0%h1%h/2D1=%h3%h5%h6%h8%h9%h:%hX<%hE>%h>%h_@%hPB%hC%hC2%hE=%h*F%hG%hI%hJ%hL%hP%hVQ%hS%hV%hV%h}W3%hX=%hX%hgZ%h+n4%hx5=%hR6=7%h%hgi8=%h%h,%h%h%h%h%hYa9=%hy%hڧ,%h%hɪ%h:%hƫ%h*%hT40=%hd%hů%hF%hҰ%hs%h%hk%hδ%hN%hߵ%hD%hJK1=%h%hn%h%h%h%hh%h%h%h92%h%hp%h%hl%h%ho%h%hj%h>S3=%h%%h%hU%h%h%h%%h%h}%h%h%hT%hK4=%h%hi%hg%h%h"%h%h%h%h%hE5%hH%h%hU%h%hu%h%h%h%h%h%h46%hp=%h%h%h%hN%h%hU%h-,%h_7=8=9=50%hEa%hri1=%h2=3%h>%hB4=5=6=7=%hٵX%hB%hg8%h%h9=%hz60%h2=%h%h,%hd%hY1%hQw2=%h5%h%hU3=%hX%h,%h%h_ _You start resting.%h34050.7 (146.0)%hZ4=17%h2%h " _HP restored.%h%h* You feel clever all of a sudden.* * * LOW HITPOINT WARNING * * * _You feel sick.  It was a potion of haste.  Your stasis prevents you from being hasted.  * * * LOW HITPOINT WARNING * * * _You feel sick.  It was a potion of attraction.  You feel attractive to monsters.* * * LOW HITPOINT WARNING * * *You feel sick. _You are no longer poisoned. _You start resting. _Your transformation is almost over. _You feel less attractive to monsters. _You start resting. _You feel a little less clever now. _You start resting.You feel less wooden. _Your +0 chain mail unmelds from your body. _You start resting. _You feel a little less mighty now. _You start resting.HP restored.%hYou feel sick.  The water moccasin bites you but does no damage.block the water moccasin's attack.  You miss the water moccasin.The water moccasin is heavily wounded.  You feel sick. _The water moccasin bites you but does no damage.  You feel very mighty all of a sudden.You feel sick. The water moccasin bites you. _The water moccasin bites you but does no damage.  You sock the water moccasin!  You kill the water moccasin!  * * * LOW HITPOINT WARNING * * *sick.  Your Staves skill increases to level 5!  It was a potion of brilliance.  You feel clever all of a sudden.* * * LOW HITPOINT WARNING * * * feel sick.  It was a potion of haste.  Your stasis prevents you from being hasted.  * * * LOW HITPOINT WARNING * * * _You feel sick.%hq %hP!%hܽ%h#%h ##############.#### #....†... choppaz the Trooper#.......# ###.######. Formicid#.......####...# #. Health: 64/64 ========================#............### ## Magic: 8/8========================#.......######AC: 10Str: 23#.......#EV: 6Int: 8#...÷...#SH: 9Dex: 13#....>..#XL:  8 Next: 24% Place: Dungeon:4#....@..#Noise: ---------  Time: 4051.7 (0.0)#....)..#a) +0 quarterstaff#.......#Abil: Dig#########You feel less wooden. [3%hZ c9;49m_Your +0 chain mail unmelds from your body. _You start resting. _You feel a little less mighty now. _You start resting. _HP restored.%h4%hX _Your +0 chain mail unmelds from your body. _You start resting. _You feel a little less mighty now.You start resting. _HP restored. _Unknown command.%h5 %h >Drop what?20/52 slots (_ for help) Hand Weapons (select all with ))  a - a +0 quarterstaff (weapon)  q - a +1 morningstar of freezing Missiles (select all with ()s - 4 javelins Armour (select all with [) %h  b - a +0 kite shield (worn)  l - a +0 chain mail (worn)c - a +0 buckler Wands (select all with /)w - a wand of digging (6) Scrolls (select all with ?)  f - a scroll of fog  g - 2 scrolls labelled HAIFFU TUSIBBi - a scroll of amnesia %hS  n - a scroll labelled YBRYH FEMMUHE  o - a scroll labelled NYNOKA SEABIANK  p - a scroll labelled LALIRGH IFULIA  t - a scroll labelled MOERI JUUMNYX  x - a scroll labelled BIYGUL YRROE Potions (select all with !) [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle [.|Space] toggle selected[top]%h Missiles (  s - 4 javelins Armour (select all with [)  b - a +0 kite shield (worn)  l - a +0 chain mail (worn)  c - a +0 buckler Wands (select all with /)  w - a wand of digging (6) Scrolls (select all with ?)  f - a scroll of fog  g - 2 scrolls labelled HAIFFU TUSIBB  i - a scroll of amnesia  n - a scroll labelled YBRYH FEMMUHE  o - a labelled NYNOKA SEABIANK  p - a scroll labelled LALIRGH IFULIA  tMOERI JUUMNYX  xBIYGUL YRROE Potions (select all with !)  d - a potion of might  h - a potion of lignification  r - a coppery potion60%%h u - a blue potion  v - a gluggy clear potionbot%ht ##############.#### #....†... choppaz the Trooper#.......# ###.######. Formicid#.......####...# #. Health: 64/64 ========================#............### ## Magic: 8/8========================#.......######AC: 10Str: 23#.......#EV: 6Int: 8#...÷...#SH: 9Dex: 13#....>..#XL:  8 Next: 24% Place: Dungeon:4#....@..#Noise: ---------  Time: 4051.7 (0.0)#....)..#a) +0 quarterstaff#.......#Abil: Dig######### _You start rest%ht@ing. _You feel a little less mighty now. _You start resting. _HP restored. _Unknown command.Okay, then.%hU. _%hģ4%h\ _Unknown command.%hADrop what?20/52 slots (_ for help) Hand Weapons (select all with ))  a - a +0 quarterstaff (weapon)  q - a +1 morningstar of freezing Missiles (select all with ()s - 4 javelins Armour (select all with [)  b - a +0 kite shield (worn)  l - a +0 chain mail (worn)c - a +0 buckler Wands (select all with /)w - a wand of digging (6) Scrolls (select all with ?)  f - a scroll of fog  g - 2 scrolls labelled HAIFFU TUSIBBi - a scroll of amnesia  n - a scroll labelled YBRYH FEMMUHE  o - a scroll labelled NYNOKA SEABIANK  p - a scroll labelled LALIRGH IFULIA  t - a scroll labelled MOERI JUUMNYX  x - a scroll labelled BIYGUL YRROE Potions (select all with !) [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle [.|Space] toggle selected[[0;10;%h&F/1mtop]%h(1 turn)  a - a +0 quarterstaff (weapon)  i + a scroll of amnesia[Enter] accept (1 chosen)%h%hw ##############.#### #....†... choppaz the Trooper#.......# ###.######. Formicid#.......####...# #. Health: 64/64 ========================#............### ## Magic: 8/8========================#.......######AC: 10Str: 23#.......#EV: 6Int: 8#...÷...#SH: 9Dex: 13#....>..#XL:  8 Next: 24% Place: Dungeon:4#....@..#Noise: ---------  Time: 4051.7 (0.0)#....)..#a) +0 quarterstaff#.......#Abil: Dig%hg######### _You feel a little less mighty now. _You start resting. _HP restored. _Unknown command. _Okay, then. _Unknown command.2.7 (1%h%h3 _You drop a scroll of amnesia.%hY?.................# #####################.#### #....†.. ###.#########.........### #######.÷...@.?).......#########3 _There is a stone staircase leading down, spattered with blood here.%h" 4%h#1 Y4 _%hC %h .........#.#. ..... .... ...# ...# # ...!#.##.................5.......@[#.#...........##.#.......................##.5.#.5......... ####..........5   ufetubus (wandering)...........#..:............................#....%h=4%h"O  You climb downwards.%h+5.5%hv7===6.2 (2.5%h2|%h  _The ufetubus shouts! You hear a shout! _There is a stone staircase leading up, spattered with blood here.%ht 5.55 2 ufetubi  An ufetubus comes into view.The ufetubus hits you but does no damage.--7.2 (1.0 _You block the ufetubus's attack.%hT--5.%he<8%h7  #.................# #######..##############.#### #....†... ## ###.######. #####...# #. #.....### ## ###### ##  #...÷...# 4 #....@..#  #....?5.#  #..../..#  #.......# ######### 5   ufetubus _The ufetubus hits you but does no damage. x2%hP%h5-9.7 (2.5%hZ%h  _You climb upwards. _There is a stone staircase leading down, spattered with blood here.%hL 5.  You completely miss the ufetubus. The ufetubus completely misses you.The ufetubus hits you but does no damage.  The ufetubus slips past you! The ufetubus hits you.0--=60.9 (1.2%hQL _You block the ufetubus's attack.%h   The ufetubus slips past you! The ufetubus hits you. _You block the ufetubus's attack.  You hit the ufetubus.  The ufetubus is severely wounded.  You block the ufetubus's attack.  The ufetubus hits you but does no damage.1--2.0 (1.1%hR 9 _You block the ufetubus's attack. x2%h$ d  The ufetubus hits you but does no damage. _You block the ufetubus's attack. x2  You closely miss the ufetubus.  The ufetubus is severely wounded.  The ufetubus hits you.03.2 (1.2%hz L _You block the ufetubus's attack.%h3  You miss the ufetubus.The ufetubus is severely wounded.4.3 (1.1%h7B _The ufetubus hits you but does no damage. x2%h5k  You sock the ufetubus!÷ %h8155.4%h%hIL _You kill the ufetubus!%h%h#%h?%h՞H _No target in view!%hn| %h8} %h9 ^ _No target in view!%h} 3%h %h %h}2=3= - _You start resting.74.4 (9.04=-5.4 (10.0)  _HP restored.%h%h%%h%hF6.0) %h%hDN .........#.#. ..... .... ...# ...# # ...!#.##.................5.......@[#.#%h6p...........##.#...........5...........##...#.5......... ####..........5   ufetubus...........#..:............................#....%hё:=%hƗ,%hD5.%h-7.9 (2.5%h%h _You climb downwards. _There is a stone staircase leading up, spattered with blood here.%h %h %h ,%h @5.%h 5=8.9 (1.0%hw %h@ &  %h9 #.................# #######..##############.#### #....†... ## ###.######. #####...# #. #.....### ## ###### ##  #...÷...# 4 #....@..#  #....?..#  #..../..#  #.......# #####%h #### _The ufetubus closely misses you. You block the ufetubus's attack.%h %hcp 6-80.4 (2.5%hZu %hw _You climb upwards. _There is a stone staircase leading down, spattered with blood here.%h< #############.#### #....†. #.......# ###.#########...# .....#########  ÷.>..@./.-1.4 (1.0 _ _You see here a scroll of amnesia.%h( #.......# ###.#########...# .....#########  ÷.>..?..####### %h-%h?/-2 _%h5%h@Z  e - a wand of flame (18)  Things that are here:%hA+3.4 (2%hPB _a +0 robe; a +0 dagger%h&##############.#### #....†.. ###.#########.........### #######.÷...>.[.......#########4.4 (1%h^W _You see here a scroll of amnesia.%hXeM.................# #####################.#### #....†.. ###.#########....%h[0.....### #######.÷...@.?[#.......#%hmC5 _%h q%huy _There is a stone staircase leading down, spattered with blood here.%h"c4%hUk%h`wC6 _%h %hg .........#.#. ..... .... ...# ...# # ...!#.##.................5.......@[#.#.......5...##.#.......................##...#.5......... ####..........5   ufetubus...........#..:............................#....%h2i%h} 5.  You climb downwards. The ufetubus slips past you!  %h}SYou block the ufetubus's attack.  The ufetubus hits you but does no damage. x2%h$5=7.9 (2.5%h(%h _The ufetubus barely misses you. _There is a stone staircase leading up, spattered with blood here.%h"  You barely miss the ufetubus.The ufetubus hits you but does no damage.  You block the ufetubus's attack. x2%h# -9.1 (1.2%h* %h- ? _The ufetubus hits you but does no damage.%h  You barely miss the ufetubus.The ufetubus hits you but does no damage.3-90.3%hħ%hP, _The ufetubus hits you.%h  You miss the ufetubus. You block the ufetubus's attack.  The ufetubus hits you but does no damage.%h(1.5%hU!%h#v _You block the ufetubus's attack. The ufetubus barely misses you.%hmYou miss the ufetubus. You block the ufetubus's attack.  %hDoThe ufetubus hits you but does no damage. _You block the ufetubus's attack. The ufetubus barely misses you.barely miss the ufetubus.  x24=2.7%hu%hv? _The ufetubus hits you but does no damage.%he U .5You completely miss the ufetubus. You block the ufetubus's attack.  The ufetubus hits you but does no damage.  The ufetubus slips past you! You block the ufetubus's attack.3.8 (1.1%h{ U _The ufetubus hits you but does no damage.%h6 E  You hit the ufetubus.  The ufetubus is severely wounded.The ufetubus hits you but does no damage. x23-5.0 (1.2%h? %h?B l _The ufetubus hits you. The ufetubus barely misses you.%h7  You barely miss the ufetubus.The ufetubus is severely wounded.6.1 (1.1%h{<%hv _You block the ufetubus's attack. The ufetubus barely misses you.%h _You block the ufetubus's attack. The ufetubus barely misses you.  You barely miss the ufetubus.  The ufetubus is severely wounded.The ufetubus barely misses you.  The ufetubus hits you but does no damage.%hV2-7.2%h]%hM _The ufetubus hits you. You block the ufetubus's attack.%h   You miss the ufetubus.The ufetubus is severely wounded.%hi(8.3%hF%h _The ufetubus barely misses you. The ufetubus completely misses you.%h5. _The ufetubus completely misses you.You completely miss the ufetubus.  The ufetubus is severely wounded.  You block the ufetubus's attack.  The ufetubus hits you but does no damage.  The ufetubus slips past you! The ufetubus hits you.%hĢ\59-9.5 (1.2%h%h%U _The ufetubus barely misses you.%h; ;  You sock the ufetubus!%h֨ i.%h Q-6100.6 (1.1%ha %h L _You kill the ufetubus!%h-A _No target in view!%h Evoke which item? Wands  e - a wand of flame (18)w - a wand of digging (6) [!] read|quaff|evoke[?] describe selected%h %h %h3 choppaz the Trooper.........#.#.Formicid............Health: 59/64 ======================--...........Magic: 8/8========================..........#AC: 10Str: 23..........## #EV: 6Int: 8..........!#.##.%h SH: 9Dex: 13................XL:  8 Next: 26% Place: Dungeon:5.......@[#.#Noise: =--------  Time: 4100.6 (0.0)%h ...........##.#a) +0 quarterstaff...............Abil: Dig........##...#.5......... ####..........%hO ...........#..: ................ ............#....%h  The ufetubus hits you but does no damage.  The ufetubus slips past you! The ufetubus hits you. _The ufetubus barely misses you.You sock the ufetubus! %h Z_You kill the ufetubus! _No target in view!%h n  Okay, then.%h[ %h . _%h1u%hC2%hj7R60%hA1%hD%hF,%hP2=%h"UB%hEW%hX,%hGZ%hf_B%h`%hSaU3=%hb%hRe,%hf%hNi,%hj%h9qh - _You start resting.%hz14.6 (14.0)4=-5.6 (15%hS|%h}" _HP restored.%h*#..#...#### .#.#... .# .## # .!#.##. .........<[#.##.....##.# ........##...#.5.. ####...  .%h3... #..:. .%h\6.0) %h%h a.##### #..#...#### .#.#.... .# .## # .!#.##. ........<[#.##.......##.##.........##...#.5.. ####...  . #..:%h=j<7%hjr%hu ,.##### #..#...#### .#.#. ... .. .# .## # .#.##. ..<[#.##...##.##.........##...#.5 ....#### .... . #..:.8%h | %hX s=9.6 (2%h1 ` _r - 3 coppery potions (gained 2)%h3%hө%h­%h*.######..#...####>...........#.#..#......... ...# .#.##.# ..%hA.#.##...........#0.<[#.##.....#.....##.##............... .##...#.5...####...............#..:...........%hD%h,20.6 (1%h%h9 _Found an escape hatch in the floor.%hH 3%hI %h7N %hU X%hW ,%hY %h` %h{c ,%hKk n%hcm %ho ,%hq %h`v %hz B%h} %h< ,%h? %h %h ,%hA %h %h% ,%h %hh %h̔ ,%h %hؘ %hN ,%h %hj @%h' 3 ## %hy #.## #####...#  %hȥ .##### ####..|....# #..#...####>## %h 0........#.#..##.....# .............##....## %hh ..........#...#...## .........##.#.....# %h .........##.###...# ..........#.##....# .................#.%h . ......<[#.##.....#...#%hQ }78 M ##  %h c#.# ##### %h  .##### ####..@....# #..#...####>.......####.#..##..... %h .............##....##.#...#.31.6 (11.0)%h ,2.6 (12%hZ %h r _You see here a staff of air.%h3%h%h%h%h$ _%h!X%h.n%h/%h3,%h4%h;9B%h<<,%hc>,%h@%h'Z%h#[,%h[%h]%h_,%hu`%hb%hOj%hj%hyl%hRn%hn%hco%hp%hSr%hr%hs%h v%hw,%hx%hEz%h{,%h|%hZ~%h%hh%h%h%h,%h%h%hR......##.#.....# ......##.###...# .......#.##....### ..............#..## %h...<[#.##.....#...# .......##.##......# .................## ....##...#.......# { %h>......####....##@# ...... #....#......... ##..####..:.... #.. ........%hY# #. ........ ........ #####........ #.<.......... #..........%h%h-49.6 (17%hh%h%h-%hٽ %h%hb7_You sense a monster nearby.%h %hF %h %h %h H _No target in view!%h _No target in view!%h##.###...# .##....###......#..##<[#.##.....#...# ...##.##......# .........## # ###...#.......###.#o.#.####....##.#....... #....#..@.......##..####..:.. .....# #. ... .... #####..o   orc (asleep)#.<........####..<%hQ'  An orc comes into view. It is wielding a +0 flail.%hZ-z.oo%h.;===50.0) %h3%hX5% _The orc shouts!%h.##.#.....##.###...# #.##....###............#..##<[#.##.....#...###.##......# ..............## # #%hO##...#.......###.#..#.####....##@#...o... #....#..........#..####..:...... #.. ..# #. ... ......... .... #####..<.... #.....%hv(c{---1%h,%h/%hy %h .oo   orc%hl B---2%h %h %h %h l{.3%h %h %h%h*.oo   orc%h&4%h%h%h5 6  You sock the orc!%h@ D)%hu ==5.8 (1.2 _You kill the orc!%h)0u##.###...# .##....###......#..##<[#.##.....#...# ...##.##......# .........## # ###...#.......###.#..# .####....##.#....... %h1z #....#..@....... ##..####..:..... .. ......... # #. ... .... #####..#.<........####..<%h<%h->5--60%hF%hN  Things that are here: _a +0 flail; a +0 scale mail; an orc corpse%hh !.##....###......#..# .<[#.##.....#...# ...##.##......# .........## ## ####...#.......###.#..#.####....##.#..... #....#..).###..####.@:.. #.....# #. #.. ... ######.<.....####..<###....s##%h {--7 _%h$-#.##....### ..#..## <[#.##.....#...# ##.##......# %h.....## ##### ##...#.......###.#..## ####....##.#.#  #....#..).# ##..####..@......# #.. #.# #. #. ..#####.##.<..#%h#..####..<.##. %h<8%h%hY  You pick up a book of Armaments and begin reading...%h+9.8 (2%h%hӹw  You add the spells Stone Arrow, Rending Blade and Lehudib's Crystal Spear to _your library.%h ' .......#..## <[#.##.....#... ....##.##.............## #######...#.......###.#..##..####....##.#....... ..)#. ##..####... #.. #..%hH l# #. #.. .....##.....##......# .#...%h %hQ ,60.8 (1%h %hA %hd  <[#.##. ....##.##..............## #######...#.......###.#..##..####....##.#....... #....#..)#. ##..####..%h . #.. ##..# #. #.. ...Abil: Dig#.#.............#.....##%hk %h &1%hߒ %h %h! ....##.##.............## #######...#.......###.#..##..####....##.#....... #....#..)#. ##..####... #.. ##..# #...#.. ... ######.<..%h}.....#.........####.. ?...%hv%hD&2%hd%h %hP ..........## ##### .##...#.......###.#..##..####....##.#....... ..)#. ##..####... #.. ##..# #...#.. ... ######.<.. #.........?...#.. #.........#3%hݣ%h(C ##...##.#..## ...####....##.#....... ..)#. ##..####... #.. ##..# #...#.. ... ######.<.. #..####..<####.. #.........### $.#%hה<4%h%h%h ..####....##.#....... ..)#. ##..####... #.. ##..# #...#.. ... ######.<.. #..####..<##.....## .#...#..#.##......$.###.....####%h%hC&5%hs%h%h] b  ..)#. ##..####... #.. ##..# #...#.. ... ######.<.. #..####..<##.......## .#..... #.#.....####.......6%h( . ##..####... #.. ##..# #...#.. ... ######.<.. #..####..<##.......## .#.. .....#.#$..##......7 _Found 15 gold pieces.%hyD . #.. ##..# #...#.. ... ######.<.. #...####..<##.......## .#..... .....####.. ?...$.........%h<8%h%hg%hi # #...#.. ... ######.<..# #...####..<##.....## .#.. .....#####.. ?...$..... %hƺ...##....#.##<#.%hk%h J   jelly (wandering)JFound an escape hatch in the ceiling.%h&9%h%h&X _A jelly comes into view.%h . ... ######.<...# #.....####..<##.....## .#.. .....###..###.. .$..... ...### $.## .# #### #....... J##<#. ..JJ.70%hL%h _The jelly quivers. _You see here a scroll of identify.%hB.J1 _i - a scroll of identify%h7 # #...# ...... .....####.#%h #.<...# #.....%h+ ###..<.#..##.#%h  #....# .....##..##..%h O.$..%h ...##...##.$.## .#%h #.....#### #......J....##%h~ J<#...%hP %h AJ.%h &2%hh %h %hF5. #.. ##.# #...#. %h$6....... ..... #####.##.<%h6..# #....... ####..<.##..%h7A #.....##......# .# #....#  .....#%hO:M##..# ##.. #..$... #.. #.........##...## #......$.##.# #.....#### ##..J....#.......##<#.%h<%hEBJ.%hF&3%hM%h!Q%hy#..#####. #.. ##.# #...#. ........ ..... #####.##.<# #....... ####..<.##.. #.....##@.....# .# #....#  .....###..# ##.. #..$.. #.. #.........##...## #......$.## .# #..J..#### # #.......#......%h!fJ.4%h8%h  #....#..)##..#####. #.. ##.# #...#. ......... ..... #####.#<# #....... ####..<.##..%he 8 #.....##......# .# #.............#  .....#.........##..# ##.. #..........$... #.. #.........##...## #..J...$.##.# #.....#### # #.......%h Y{5%h %h84R. #....#..).##. ##..####.#. #.. ##..# #...#... ..... #####.# #.<.# #. ####...##.. #.....##......# .# #.............# .....#.........%h(5#..# ##.. #..........$... #.. #..{......#... ## #..J...$.## .# #.....#### #  #.%h:H{.%h:&6%h#>%h@a _There is a stone staircase leading up here.%hNI{.%h-7 _%hB%h o{.8%hM %hy %hS %h J.J   jelly9%h6 %h %hr%hw:J.%h/x'80%hc|%h}%hc  You thump the jelly! Your hands burn! The acid corrodes you!The jelly is severely wounded.%hld%hdg3- 6 ==%he^2.0 (1.2-4 quarterstaffCorr (-4) %h%h 3 _You block the jelly's attack.%hD  You hit the jelly. Your hands burn!  The jelly is almost dead.%hFo59---3.1 (1.1%hwM%h$Q3 _You block the jelly's attack.%h#8  You sock the jelly!%h *1.%h{:960/65-%h:W30-4.3 (1.2%hA%hG %h;_You kill the jelly!%hf%h*g%h/h%ho1%hiq,%hr%ht,%hu%hw%hix&2%hy%hV{%h{%h}%h,%h%h͂%h<L3=%hh%h׆,%h%h,%hA%h&-%hi 90.0) _You start resting.%ht4=10 -5.3 (11+0 quarterstaff%hۚ%h%h[ _You are no longer corroded.%hG0 _You start resting.8.3 (3.0)5=9.3 (4 _HP restored.%hܹ D #....#..).##  ##..####.#  #.. ##. # #...#..  ..... #####.# #.<.# #. ####..<##.. #.....##......# .# #.............# .....#.........##..###.. #.......#.. #.........##...## #..J...$.## .##.....#### # 200.3 (1%h %h %hK  #....#..).##  ##..####.#  #.. ##. # #...#.  .... #####.# #.<.# #. ####..<.##.. #.....##......# .# #.............# .....#....##.. #....#.. #.........##...## #....#.... 1%hg##..####.. .. ##.. # #...#..  ....  ###### #.<...# . %hI####..<##.. #.....### .# #.............# .....#.........##..###.. #...$...#.. #..##...## #......$.## .# #.....#### ##.......#%h%h0&2%hR%h . #.. ##..# #...#.. ... ######.<.. #..####..<##......## .#...... .....###..###.. .$...##.......##<#.%h4u=3%h  # #...#.. ... #######.<.. #....####..<##......## .#.. .....###..###.. .$..... ##...##<#...4%h?4 . ... ######.<.. #....####..<##.....## .#.. .....###..###.. .$..... ### $.## .#.. ....5%ho_  ######.<... #......####..<##.....## .#.. .....###..###.. .$..... ##..# $.## .# #### ..#.##6%hR#.<...# #...... ####..<.##.. #.....### .# #.............# ## .....###..###.. #.$... #.. #.##... ## #.## .#  #.....#### # #....... #........##<#... .... .#.## 78.3 (2 _You now have 320 gold pieces (gained 3).%hs %hʗ %hE %hv %h6%###### #.<..#  #....... ####..<.......##.. #.....### .#  #....# ## .....#.##..####.. #.$...##.. #.... ## #........## .# #### ##.#........##<#... .....#.##9.3 (1%h<.... ..... #####.# #.<....#  #....... ####..<.......##.. #.....### .#  #....# ## %hA.....#.##..## ##.. #.$...##.. #....#%h### #........## .###### ##.#......%h..##<#... .....#.##%hi%h'10%h%ht %h N . %h #####..........# #.<.....# #.%hc ..... ####..<.......##.. %h #.....##......# .# #..# ##  %h .....#.##..##  ##.. #.%h $...#  #.. #.##...#  ## #.## .## #.....#### ##...%hU ....#........##%h ?<#. %h %h %h &1%h_ %h %h*\  .  #####..........#  #.<............## #..............# ####..<.......##..  #.....##......##.#  #...#.##  .....#.##..##  ##.. #....#  #.. #.##...#  ## #.## ..##  #.....#### ..#  #....... ... #...... .... %h\  ..##<#. .#...  .. .... ######  .#.##   %h] %ha %h`b &2%he %hgj %hj +3.3 (2%hn %h`p ? _You now have 335 gold pieces (gained 15).%h+%h ##.....#####...#.##  #.##........##  ##..##........#  ..##<#....#...#...##%h  .............######  { ..#.##......#  ##........#  ###..#..#####  #..@.#.##  #......####  ##.#####   # 341.0) _You sense a monster nearby.%hB %hT A #.......##...........##........##....... ..#..##<#....#...#...####...............#####.....h...#.##......# ....... ##........##.$..###..#..#####..#....#.## ...#### ##.##### ## h   hound (asleep)6.0)%h] .hh7.3 (3%hc X _A hound comes into view.%h٘ #####...#. #.......##........##... ..#..##<#....#...#..####...............####.....#.##......#......h.. ##........##.$..###..#..##### #.@#....#.## #......####.########%h%hP.h%hm3=8.3 (1%hY%h֦= _The hound bites you but does no damage.%h C9.4 (1.1%h> %h% n _You barely miss the hound. You block the hound's attack.%h  You hit the hound.  The hound is lightly wounded.40.5 _You block the hound's attack. The hound bites you but does no damage.%hB  You hit the hound but do no damage.The hound is lightly wounded.1.7 (1.2%hw %hG ~ _The hound bites you but does no damage. The hound completely misses you.%h/  You sock the hound!  The hound is almost dead.=2.9%hKS _The hound bites you but does no damage.%h9  You thump the hound!%hE† %h=5-4.0 (1.1%h.%hfI _You kill the hound!%h%h8-%hX^ _No target in view!%h  _%h %h N _You now have 345 gold pieces (gained 10).%h 3%h@ %h %hѸ ,%h۹ %h %hk V #.. #.........##.. ##.# #........##... ....###.....#####J... ....##.......#.... ...##........##.# ..#..##<#....#.####.............................#.##............@......###.......-#.....#.#...†###..#..#####.##...#.#..#....#.####..#.#......######...##.#############J   jelly (asleep)%hg w 9.0 (5.0  A jelly comes into view.%h o.JJ%h F-50.0 (6%h %hJ Z _The jelly jiggles.%hGL %hQ T.J%hS +1.0 (1%hW %h^ %h %hXT.J%h&2%h %h %hZ%haT.J%hb&3%hvh%hk%h%hT.J%hX&4%h%hw%h%h q.J5%h\3%h;%h  You sock the jelly! Your hands burn!  The jelly is severely wounded.%hBe1--==6.1 (1.1%h%h9V _The jelly completely misses you.%hp  You barely miss the jelly.The jelly is severely wounded.%h5-7.3 (1.2%h %h < _The jelly hits you but does no damage.%hv(  You hit the jelly. Your hands burn!  The jelly is almost dead.59----8.5%hL _You block the jelly's attack. x2%h8  You sock the jelly!%hn1.%hU d60=99.6 (1.1%h %h I _You kill the jelly!%h  #.. #..#... ##.# #... ....###....... ....##.......##. ...##.##.# ..#..##<#....#.####.#.##.......###.#.....#.#...†###..#.. ##.##...#.#..#....#.##.. ##..#.#.....####. ##...##.##### ########-600%h %h1=%hL2%h;3=%h ,%h%h%hRU4=%h%hJ%h%h'%h~%hv - _You start resting.744.0)5=5.6 (15 _HP restored.%h"%hB%h=%h; X%h!%hE"%hZ#%h$%h&%hO'%h(%h*%hC,%h,%h.%h_1%hL3,%h^4%hp6%hO8%h8%h_9%h=;%h =%h}=%h>%hA%h>C%hC%h^D%hF%hH%hH%hI%hNK%hM,%hLN%hP%hR,%hZS%h)U%hW%hW%hX%hdZ%hG\%h\%h]%ha%hb%h1c%hc%h"e%hf%hzf%hf%hUk%hl,%hm%hn%h[u%hvB%h/y%hbz,%h8},%h~,%h%h̀%hɇE..........####....##.#..........####....#..)...............###..####..........# #.. ##..........###...#............. ............# ######## #.<.....#.# #..300.6 (2>.##..###...####..<..... ## #....#.....##.... ###.##.#........... ##...#.....#.......... ##..#.###..##........ ...##....###..###........ ...#.....####.# #........ ..............###.....### %hiB1.6 (26%h%h~; _Found a stone staircase leading down.%h¶I%h,,%hn%h,%h,%h,%h,%h$%hV%hJ  There is a stone staircase leading down here. _%h%h%hv,%h%h%hB%hX%h%h~R ..............### #..............  ≈ #...........# ## .. #...........### # ... #...........#.# #%h .... #.>.##..###...#### #..#######....#$.≈#..## ###.##.#$.....'@..# ##...#.....#S....≈#...###..#.###..##..... #...##....###..###.... #...#.....####.# #... #..............### .. #........##....##. S   adder (asleep) ≈ #........###...##. #........####..#.. .........####....%hG 13.6 (12  You open the door.%hiS.S%h{,4.6 (13%h %h  _An adder comes into view. _Found 20 gold pieces.%h0,%hM..S%h85.0) _%h%h2%h%hEK.S%h&6%h˘%h%hU .S7%hO%hXD.S%hlY&8%hb%hd%h8  You sock the adder!%hi'%h40==9.9 (1.3 _You kill the adder!%hy .###########.. ≈≈≈≈≈≈#...........# .≈≈≈≈#...........### #%h0.≈≈≈#...........#.# )....≈≈#.>.##..###....≈#..#######....#.$.≈#..## ###.##.#.$.....@...# ##...#......≈#...###..#.###...≈#...##....###...≈≈#...#.....####.#.≈≈≈#.......≈≈≈≈#........##....##≈≈≈≈≈≈#........###...##########..####..# .####%h7%h 6--200%h| _Found a club. _There is an open door here.%h E .#####.......≈#...........# .≈≈≈≈#...........### .≈≈≈#...........#.#.)....≈≈#.>.##..###....≈#..#######....#.$.≈#..## ###.##.#.$....@'...# ##...#5......≈#...###..#.###...≈#...##....###...≈≈#.%h ..#.....####.#.≈≈≈#.......≈≈≈≈#........##....# 5   ufetubus (asleep)≈#........###...###........####..# .####..%h k  An ufetubus comes into view.%h 9  The ufetubus shouts!%hx ,%h 5hh   hound (wandering)5   ufetubus%h /==1%h %h) X _A hound comes into view.%hAhj .#.≈#...........#.≈≈≈≈#...........###.≈≈≈#.....#.#.)....≈≈#.>.##..###....≈#..#######....#.$.≈#..## ###.##.#.5...@.'...# ##...#%hi$h......≈#...###..#.###.≈#...##....###...≈≈#...#.....####..≈≈≈#......≈≈≈≈#........##....≈#........###...#.####.. .####%hp:  Found 11 gold pieces.%hr%h|$5.hh%h}&2%h%hO& _The hound barks!%ha .##. ≈#...........# .....≈≈≈≈#...........### ......≈≈≈#.....#.# ..)....≈≈#.>.##..###...#.≈#..#######....#.......$.≈#..## ###.##.#....$5...@'...# ##...#.$.h.....≈#...###..#.###..≈#...##....###..#.≈≈#...#.....####.#......≈≈≈#.....#.....≈≈≈≈#........##....#≈#........###...##.####..#.####...5[%h 39;49m..h--3%h .###.##....... ≈#...........# #.....≈≈≈≈#...........### #......≈≈≈#...........#.# ..)....≈≈#.>.##..###...#.≈#..#######....#.%h N......$.≈#..## ###.##.#....$..5..@...# ##...#.$...h...≈#...###..#.###..#.≈#...##....###..#.≈≈#........≈≈≈#......#.....≈≈≈≈#........##....#≈#........###...###........####..#..####.%h  %h %hG h.5.--4%h$ %h}' Q _There is an open door here.%h.###.##########.. .≈#...........# #.....≈≈≈≈#...........### #.......≈≈≈#...........#.# #..)....≈≈#.>.##..###...#.%h≈#..#######....#.......$.≈#..## ###.##.#....$.h.5.'@..# ##...#.....#$.≈#...###..#.###..#.≈#...##....###..#.≈≈#...#.....####.# #......≈≈≈#......#.....≈≈≈≈#........##....##.≈#........###...##.##########..####..#..####.%h%hA%h %h%ht..h.5%h&5%h _The hound stops to sniff the ground.%h%b  The ufetubus slips past you! You block the ufetubus's attack.%h^1.h'@5%h>2.=6%h;%hc?? _The ufetubus hits you but does no damage.%hrd .### ##########..  ≈#...........#  .....≈≈≈≈#...........### # ......≈≈≈#...........#.#  ..)....≈≈#.>.##..###... .≈#..#######....#%hrx ......$.≈#..## ###.##.# ...$....h@.5.# ##...#..... $.≈#...###..#.###.. .≈#...##....###.. .≈≈#...#.....####.#%ht4 ......≈≈≈#...... .....≈≈≈≈#........##....## ≈#........###...## ##########..####..# .####%hv} 5.  You block the hound's attack. The ufetubus hits you. x2%h~T3-7%ho%hY _The hound bites you but does no damage. _There is an open door here.%h  You barely miss the hound. The ufetubus barely misses you. x2%h [4-9.0 (1.1%hu %h 3 _You block the hound's attack.%h  You closely miss the hound. You block the ufetubus's attack. x2  The hound barely misses you.The ufetubus hits you but does no damage.30.1 _You block the ufetubus's attack. The hound bites you but does no damage.%hKvrThe ufetubus hits you but does no damage.ufetubus's attack. The hound bites you but does no damage.barely miss the hound. You block the ufetubus's attack.ufetubus barely misses you. You block the hound's attack.  You block the ufetubus's attack%hv(.  The ufetubus hit%hw-1.3 (1.2%h %h= _The hound bites you but does no damage.%hC  You closely miss the hound. You block the ufetubus's attack.5=2.4 (1.1%h%h _The ufetubus closely misses you. The hound barely misses you.%hp _closely misses you. The hound barely misses you.You sock the hound!  The hound is heavily wounded.  . You block the ufetubus's attack. x24-=3.6 (1.2%hr%h?zS _The hound closely misses you.%hk >M_The hound closely misses you.You barely miss the hound.The ufetubus barely misses you.  barely misses you. The ufetubus barely misses you.%hl i1---4.8%ht %hyy K _You block the ufetubus's attack. The hound bites you.%h~8  You sock the hound!%h 5@.5   ufetubus  You kill the hound!The ufetubus barely misses you. The ufetubus closely misses you.The ufetubus slips past you!%hAf2-4=6.0%hc%hB _The ufetubus hits you but does no damage. x2%hf  You hit the ufetubus.  The ufetubus is moderately wounded.The ufetubus hits you but does no damage.57--7.2 _The ufetubus hits you. You block the ufetubus's attack. x2%h*  You sock the ufetubus!.%h -5-8.3 (1.1 _You kill the ufetubus! .### ##....... ≈#...........#  .....≈≈≈≈#...........###  ......≈≈≈#...........#.# ..)....≈≈#.>.##..###... .≈#..#######....# ......$.≈#..## ###.##.# ...$....@'...# ##...# $.≈#...###..#.###.. .≈#...##....###.. .≈≈#...#.....####.# ......≈≈≈#.....%h& )[34m. .....≈≈≈≈#........##.... ≈#........###... ##........####..# .####8-90%h+r . #. ≈#...........# .....≈≈≈≈#...........### ......≈≈≈#....%h.#.# ..)....≈≈#.>.##..###... .≈#..#######....# ......$.≈#..## ###.##.# ...$...@.'...# ##...# $.≈#...###..#.###%h& .≈#...##....###.. .≈≈#...#.....####. ......≈≈≈#..... .....≈≈≈≈#........##.... %h≈#........###... #.####.. .####%hX%hA-40%hw%h %h9%h>%h,%hH%heb60=%h%h,%h%h,%h%h!,%h%hCk1=%h%ht,%h%h,%hd%h;2%h%h ,%h%h,%h%ha3=%hJ%h,%hL%h,%hZ%h ,%hn %h k4=%h_ %hP ,%h %hp ,%h %h; _ _You start resting.%hk 061.3 (21.0)%h_ Z5=2.3 (22%h %hA " _HP restored.%hր.. .############...≈≈≈≈≈≈≈≈≈≈#.# ≈≈#.#.≈#...........#.)....≈≈#.>.##..###......≈#..#######........@.≈#..## ###.##....$.....'...# ##...#.$.≈#...###..#.###..≈#...##......≈≈#...#.....####..≈≈≈#.......≈≈≈≈#.≈≈≈≈≈≈≈≈≈≈#.##########3.3 (1.0) %hބ%hA4.3 (2%h%h? _You now have 358 gold pieces (gained 13).%hkV .############.≈≈≈≈≈≈≈≈≈≈≈##.....≈≈≈≈#.#..≈≈≈#.)....≈≈#.>.##..###........≈#..####.≈#..## ###.##$.@...'...# ##...%hm*$.......≈#...###..#.##..≈#...##...≈#...#.....###≈≈#............≈≈≈###≈≈≈≈≈≈≈≈≈≈#.###############.#### ..###%hEw%h@x+5.3 (1%h%h%hXy############≈≈≈≈≈≈≈≈≈≈≈≈#.....≈≈≈≈#...≈≈≈#.)....≈≈#.>.##..###........≈#..####%h]z.≈#..## ###.#$.....'...# ##...$...@...≈#...###..#.#..≈#...##...≈≈#...#.....≈≈≈#...........≈≈≈###≈≈≈≈≈≈≈≈≈≈#.################.###%h|} .. ...%h%hB=6%h%h݉%hp~ g #≈#≈.....≈≈≈≈#≈.≈≈≈#≈....)....≈≈#.>.##..###≈.≈#..#≈.≈#..## ###..$.....'...# ##...≈...$.≈#...###..#.≈.≈#...##....≈.≈≈#...#.....≈.≈≈≈#≈.....≈≈≈≈#.##≈#.#. . %h| R7%h %hM ..#############≈≈≈≈≈≈.....≈≈.......≈≈≈#..........≈....)....≈≈#.>.##..###..####≈.....≈#..## ###......'...# ##..%hu$...###..#...#≈≈.........≈≈#...#.....#%h%%h&8%h%hA9.3 (2%h0%h> _You now have 365 gold pieces (gained 7).%hƲ##############≈≈≈≈≈≈≈≈≈≈≈≈≈##≈≈≈≈.....≈≈≈≈##..≈≈≈##)....≈≈#.>.##..###≈...........≈#..#####≈.≈#..## ###+%hnR..'...# ##.#≈...$.≈#...###..##≈....≈#...##...#≈≈≈#...#.....#≈≈≈≈#.........#≈≈≈≈≈###≈≈≈≈≈≈≈≈≈≈≈≈≈#.###############. .. .%h׿%h,70.3 (1%hQ%h%hu $≈≈≈≈≈≈≈≈≈≈≈≈≈# #≈≈≈≈.....≈≈≈≈# #..≈≈≈# #)....≈≈#.>.##..# #≈...........≈#..#### #≈.≈#..##  +..'...# ##. #≈...$.≈#...# #≈....≈#...##... #≈≈≈#...%hv  #≈≈≈≈#... #≈≈≈≈≈# #≈≈≈≈≈≈≈≈≈≈≈≈≈#. ###############. .  %h9{ %h{ &1%hF %h؀ %h  #≈# #≈≈≈≈.....≈≈≈≈# #≈≈≈.≈≈≈# #≈≈....)....≈≈#.>.##.. #≈.≈#.. #≈.≈#..##  +..'...# ## #≈...$.≈#...### #≈.≈#...## #≈≈.≈≈#...# #≈≈≈.≈≈≈# #≈≈≈≈.....≈≈≈≈# #≈# #   %hV%h &2%h%h%h] M #############≈≈≈≈≈≈.....≈≈.......≈≈≈#.....%h^ ≈....)....≈≈#.>.##..###≈≈#..## +......'...# ###..#..##≈≈≈.......≈≈≈#.......%he %hf &3%hl %ht %hu $4.3 (2%hDz %h| ? _You now have 376 gold pieces (gained 11).%h I%h `%hh% X%h%'   ###############. #≈≈≈≈≈≈≈≈≈≈≈≈≈#.. #≈≈≈≈.....≈≈≈≈#).. #≈≈≈.......≈≈≈#.#... #≈≈....)....≈≈#.>...... #≈....≈#........#≈...≈#.. #..'@............'..9.3 (5 ##.#≈...........≈#. # #≈.....≈%h3 _ #≈≈.........≈≈# #≈≈≈.......≈≈≈# #≈≈≈≈.....≈≈≈≈# #≈≈≈≈≈≈≈≈≈≈≈≈≈################ _You open the door. _Found a hand axe.%hbru%hrw: _%h  There is an open door here. _%hB%hJ%h ,%hb%hp%hF,%hˏ%h2%hI,%h%hƘ%h,%hٛ%h%h۟,%h%h%h΢%h,%h%hߦ%h`%hܧ%h%h,%h%h;%hn%h%hB%h,%h%h,%h/%h%h%h,%h%h%h1%hn%h%h%h%h%hO%hF%hy%h[%h%h%h%h,%h%h%h;#...#.........#≈...........≈###..........#..'.............'#.....##....##.#≈...........≈###....###....###≈...........≈#%h< 2###........## #≈≈.........≈≈###....##.####≈≈≈.......≈≈≈##....##.....#≈≈≈≈.....≈≈≈≈#.###..##..#..#≈≈≈≈≈≈≈≈≈≈≈≈≈#.########.@############### ##........  ###  #!....  .....  %h .... . o   orc (asleep) ...  o.. %h 408.3 (29.0)  An orc comes into view. It is wielding a +0 club.%h^M owandering){..oThe orc shouts! You hear a shout!  An orc comes into view. It is wielding a +0 short sword.%h5==9.3 (30%h#%hw(0 _The orc moves out of view.%hk %h %h] 4  The orc shouts!%h; oooo 3 orcs (1 wandering),.oo..%h 110.3 (1.0) %h+ %h- x _An orc comes into view. It is wielding a +0 short sword.%h  o.ooo 4 orcso.oThe orc shouts!1%h) %h q _An orc comes into view. It is wielding a +0 club.%hlb%hDjB%ho.oo..--2%h #..###.#......#≈.≈# #...#.........#≈≈# ##..........#..'..' #.....##....##.#≈.≈#....###....###..≈####........## #..≈≈# ##....##.####..≈≈≈#%hd #....##.....#≈≈≈≈.....≈≈≈≈####..##..#@.#≈≈≈≈≈≈≈≈≈≈≈≈≈#########..###############........ ###......#o....%h|!.o...  o...,o.....%h %hV %h %h %hoGoo..%hA--3%hU%h%h} #### ####.....#≈≈....)....≈≈ #..###.#......#≈.≈ #...#.........#≈≈ ##..........#..'.. #.....##....##.#≈.≈....###....###..≈#....## #..≈≈ ##....##.####..≈≈≈ #....##..@..#≈≈≈≈.....≈≈≈≈###..##..#..#≈≈≈≈≈≈≈≈≈≈≈≈≈########..##############........###o.....#o..... o...,...o!o.%hF&4%h9%h  #).....#≈≈≈... #### ####.....#≈≈....) #..###.#......#≈. #...#.........#≈ ##..........#..'. #.....##....##.#≈.....###....###..###........## #.. ##....##@####.. #....##.....#≈≈≈≈.....###..##..#..#≈≈≈≈≈≈≈≈≈≈≈≈########..##############.o......###o.....%hl #!o...o.... ....%h] %h$ %h %h %h %hn o.o.o.%hU &5%h %h} .≈.....≈ #).....#≈≈≈.......≈### ####≈....)....≈###.# #...#...#≈#..........#..'......##....##.##....###....###≈..###.......@## #≈≈.%h .#....##.####≈≈≈...........##.....#≈≈≈≈.....###..##..#..#≈≈≈≈≈≈≈≈≈≈≈≈########.o###############..o. 2 orcs###...#o.o%h %hZ! {.o.%h" &6%h* %h\- %h ##≈≈≈≈≈≈≈≈≈......#≈≈≈≈.....≈ #).....#≈≈≈.......≈### ####.....#≈≈....)....≈###.# #...#...#≈#..........#..'......##....##.##....###..@.###≈..###........## #≈≈..#....##.####≈≈≈...........##.....#≈≈≈≈.....###..##..#.{#≈≈≈≈≈≈≈≈≈≈≈≈########..###############.o.###..#%h! Y{.{%hO &7%h" %h# %hM##############.....##≈≈≈≈≈≈≈≈≈......#≈≈≈≈.....≈ #).....#≈≈≈.......≈### ####.....#≈≈....)....≈###.#..... #...#...#≈#..........#..'......##...@##.##....###....###≈..%h&]###........## #≈≈..##....##.####≈≈≈.......≈≈#.####%ho.{o   orc.%h&8%h=%h%h}F ...... #....###############.....##≈≈≈≈≈≈≈≈≈#.≈.....≈ #).....#≈≈≈.......≈### ####.....#≈≈....)....≈###.#......# #...#...#≈%h~]#.........@#..'......##....##.##....###....###≈..###........## #≈≈..#....##.####≈≈≈...........##..o..#≈≈≈≈.....###..##..#.{#≈≈≈≈≈≈≈≈≈≈≈≈########..###############.o%h9%hno.{.%h)&9%hΔ%hm%h ........ .##....################.....##≈≈≈≈≈≈≈≈≈≈#......#≈≈≈ #).....#≈...≈≈#### ####≈≈....)....≈≈#..###.##≈.≈...#..#≈≈#.....#..'....#.....##....##.#≈...%hK≈##....###....###≈...###........## #≈≈..##....##o####≈≈≈..#....##...{.#≈≈≈≈.....###..##..#..#≈≈≈≈≈≈≈≈≈≈≈≈≈########..##############%hro.{.20%h%h%hYZ......##....#################.....##≈≈≈≈≈≈≈≈≈≈≈≈≈#.≈≈≈≈.....≈≈≈≈##).....#≈≈≈..##### ####.....#≈≈....)##..###.#......#≈...........≈##...#.........#≈....≈#%h##..........#@.'.....'#.....##....##.#≈≈###....###....###≈.≈##.......o## #≈≈..≈≈# ##....##.####≈≈≈.......≈≈≈##....##..{..#≈≈≈≈≈####..##..#..#≈≈≈≈≈≈≈≈≈≈≈≈≈# ########..############### ##.o......%huE{{{%h_ &1%h? %h %h...... .##....##.#.....##≈#.#......#≈≈≈≈.....≈≈≈≈#.#).....#≈≈≈.......≈≈≈#.#### ####.....#≈≈....)....≈≈#.#..###.#......#≈..≈#.#...#.#≈.≈#.##.#.@'.'.#.....##....##.#≈.≈#.##....###..{.###≈..≈#.###.o## #≈≈...≈≈#.##....##{####≈≈≈.......≈≈≈#.#....##..{..#≈≈≈≈.....≈≈≈≈#. ###..##..#{.#≈#. #..#. ##.o...... . {.#.2%h%h...... .##....#########.#.....##≈#.#......#≈≈≈≈.....≈≈≈≈#.#).....#≈≈≈.≈≈≈#.#### ####.....#≈≈....)....≈≈#.>#..###.#......#≈.≈#.#...#.#≈.≈#.##.#..@.'.#.....##...{##.#≈.≈#.##....###....###≈.≈#.###.o## #≈≈.≈≈#.##....##{####≈≈≈.≈≈≈#.#....##..{..#≈≈≈≈.....≈≈≈≈#.###..##..#..#≈#.%hT#..########.##.o...... .%hU{.{.3%h%hQ _There is an open door here.%h...... .##....###.#.....##≈#.#......#≈≈≈≈.....≈≈≈≈#.#).....#≈≈≈.≈≈≈#.#### ####.....#≈≈....)....≈≈#.>.#..###.#......#≈.≈#..##...#.#≈.≈#..# ##.{#..''. #.....##....##.#≈.≈#. ##....###...{###≈.≈#.###.%h|o## #≈≈.≈≈#.##....##{####≈≈≈.≈≈≈#.#....##.....#≈≈≈≈.....≈≈≈≈#.###..##..#..#≈#.#..##.##.o...... .%hmo.{{..o   orc%h$J4 _%h%h@.{#o.{%h&5%h%h%h8,%h@o.o.o 2 orcs6%h"G%hH%h0o.o.o 3 orcs7%h!%h6  You sock the orc!%hR%h2%h3%h^%hn..#o%h5=8.5 (1.2%h%hG _You kill the orc!%hK ,%hU y.oo9.7%h[ %h] w _You completely miss the orc. The orc hits you but does no damage.%hpb  You sock the orc!%hڦ!..o 2 orcs6=30.9 _You kill the orc!%hG/  You hit the orc. o.  The orc is lightly wounded.-2.1 _The orc hits you but does no damage.%h~  You hit the orc.  The orc is moderately wounded.%h` G-3.2 (1.1%ha %h : _The orc hits you but does no damage.%h _The orc hits you but does no damage.  You hit the orc.  The orc is moderately wounded. _The orc hits you but does no damage.  You closely miss the orc.  The orc is moderately wounded.4.3 _The orc hits you but does no damage.%hP^6  You sock the orc!%ha%hLjw.   orc%hl(5.4%h6%hG _You kill the orc!%hl %hm -6.6 (1.2%h+| %h s _You barely miss the orc. The orc barely misses you.%h %h?  You hit the orc.  The orc is heavily wounded.7.7 (1.1 _The orc barely misses you.%hN  You closely miss the orc.The orc is heavily wounded.9.0 (1.3 _The orc hits you but does no damage.%hX"  You hit the orc.  The orc is severely wounded.40.2 (1.2 _You block the orc's attack.%h#1 6  You sock the orc!%h8 e)%hJ -1.3 (1.1%h Q %hPS G _You kill the orc!%hY  ......  ##....### #.....##≈# #......#≈≈≈≈.....≈≈≈≈# #).....#≈≈≈.≈≈≈# #### ####.....#≈≈....)....≈≈#.>%h\  #..###.#......#≈.≈#.. #...#.#≈.≈#..  ##.#...'  #.....##....##.#≈.≈#  ##....###....###≈.≈# ###.o## #≈≈.≈≈# ##....##.####≈≈≈.≈≈≈# #....##.....#≈≈≈≈.....≈≈≈≈# ###..##..#..#≈# #..## ##.o...... %hf %hAg 4-20%hvp %h|  There is an open door, spattered with blood here. _Items here: )))) ††.%h'g ......  ##....######### #.....##≈# #......#≈≈≈≈.....≈≈≈≈# #).....#≈≈≈.≈≈≈# #### ####.....#≈≈....)....≈≈#. #..###.#......#≈.≈# #...#.#≈.≈# ##.#.@).' #.....##....##.#≈.≈# ##....###....###≈.≈# ###.o## #≈≈.≈≈# ##....##.####≈≈≈.≈≈≈# #....##.....#≈≈≈≈.....≈≈≈≈# ###..##..#..#≈# #..######## ##.o...... %hjz-3 _%h߽ 3%hu %h3 %hF X%h ,%h %h %h ,%h' ,%h ,%h %h %h ,%h %h %h ,%h7 %h %hl ,%h %h %h %h %h %h %h ,%hy %h %h ,%h* %h %h ,%h %h %h %hZ %h %h %h7 .....##....##.#≈...........≈#...# #....###....###≈...........≈#...# ###........## #≈≈.........≈≈#...###....##.####≈≈≈.......≈≈≈#...#....##.....#≈≈≈≈.....≈≈≈≈#...###..##..#..#≈≈≈≈≈≈≈≈≈≈≈≈≈#... ########..###############... %h ##........... ... ###.@. ...552.0) ##!....### ... #.....# ...#%h( z #........ ...# #......## ..  #.......# .. %h$ ##....... .## ...).#. %h% B6.3 (13%h) %h%+ ) _Found a long sword.%hِ ##....## ###........## #≈≈≈ %hߑa ##....##.####≈≈≈≈.....##.....#≈≈≈≈.....≈##..##..#..#≈≈≈≈≈≈≈≈≈ ########..############## ##...........  ###. ##@....### #.....# #...#....#%h%h#07.0) %hE%hr%h¤+8.3 (2%ḩ%hT _j - an orange potion%hSj 3%hk %hn %hp ,%hv ,%h x B%hkz %h| %hN B.####≈≈≈.≈≈≈#....... %h ....##.....#≈≈≈≈.....≈≈≈≈#....... ##..##..#..#≈≈≈≈≈≈≈≈≈≈≈≈≈#...########..###############... ##...........# ... ###.......... ...#.....### ...#.....####.. ...#%hޅ #...@....... ...##.##......##... .. ... #.......# .... ##... .##..#...).#....##....#%h q o   Blorkula the Orcula (polearm, wanderi…)#...## #.##### .o%h '60%h +1.3 (3%h7 %h _Blorkula the Orcula comes into view. He is wielding a +0 glaive.%hi%hEvoke which item? Wands  e - a wand of flame (18)w - a wand of digging (6) [!] read|quaff|evoke[?] describe selected%hV%h\%hhz#....##.####≈≈≈.......≈≈≈#....... choppaz the Trooper ....##.....#≈≈≈≈.....≈≈≈≈#....... Formicid ##..##..#..#≈≈≈≈≈≈≈≈≈≈≈≈≈#....... Health: 65/65 ========================########..###############....... Magic: 8/8========================##...........# ....... AC: 10Str: 23###.......... ....... EV: 6%hkInt: 8##.....### ....... SH: 9Dex: 13#.....####.. ...#... XL:  8 Next: 46% Place: Dungeon:5#...@....... ...##.# Noise: ---------  Time: 4461.3 (0.0)#......##... .. ... a) +0 quarterstaff#.......#.... Abil: Dig##......... .##..#...).#....##....#....o   Blorkula the Orcula (polearm, wanderi…)#...## #..##### .o _You kill the orc!There is an open door, spattered with blood here. _Items here: )))) ††. _Found a long sword. _[%hCl0;10;1mj - an orange potion _Blorkula the Orcula comes into view. He is wielding a +0 glaive.%h\  Okay, then. _%h 4%h \ _Unknown command.%hkLFire/throw/use which item? ([*] to toss any item) Missiles (go to first with ()  s - 4 javelins Wands (go to first with /)e - a wand of flame (18)  w - a wand of digging (6)%h< %hG #....##.####≈≈≈.......≈≈≈#....... choppaz the Trooper ....##.....#≈≈≈≈.....≈≈≈≈#....... Formicid ##..##..#..#≈≈≈≈≈≈≈≈≈≈≈≈≈#....... Health: 65/65 ========================########..###############....... Magic: 8/8========================##...........# ....... AC: 10Str: 23###.......... ....... EV: 6Int: 8##.....### ....... SH: 9Dex: 13#.....####.. ...#... XL:  8 Next: 46% Place: Dungeon:5#...@....... ...##.# Noise: ---------  Time: 4461.3 (0.0)#......##..%hH . .. ... a) +0 quarterstaff#.......#.... Abil: Dig##......... .##..#...).#....##....#....o   Blorkula the Orcula (polearm, wanderi…)#...## #..##### .o _Found a long sword. _j - an orange potion _Blorkula the Orcula comes into view. He is wielding a +0 glaive. _Okay, then. _Unknown command.Okay, then.%h=N %hN . _%hO#....##.####≈≈≈.......≈≈≈#....... choppaz the Trooper ....##.....#≈≈≈≈.....≈≈≈≈#....... Formicid ##..##..#..#≈≈≈≈≈≈≈≈≈≈≈≈≈#....... Health: 65/65 ========================########..###############....... Magic: 8/8========================##...........# ....... AC: 10Str: 23###.......... ....... EV: 6Int: 8##.....### ....... SH: 9Dex: 13#.....####.. ...#... XL:  8 Next: 46% Place: Dungeon:5#...@....... ...##.# Noise: ---------  Time: 4461.3 (0.0)%hG#......##... .. ... a) +0 quarterstaff#.......#.... Abil: Dig##......... .##..#...).#....##....#....o   Blorkula the Orcula (polearm, wanderi…)#...## #..##### .o _Blorkula the Orcula comes into view. He is wielding a +0 glaive. _Okay, then. _Unknown command. _Okay, then.Press: ? - help, v - describe, . - travelThe floor.%h0@.%h >..%h>..%h>..%h6>..%ha>..%hX N.o _Unknown command.  Press: ? - help, v - describe, . - travel  Here: Blorkula the Orcula, wielding a +0 glaive and wearing a +0 robe  (wandering, hasn't noticed you)%hO6....... ......##... .. ............ .##.%hQ7...........%h[#....##.####≈≈≈.......≈≈≈#....... choppaz the Trooper ....##.....#≈≈≈≈.....≈≈≈≈#....... Formicid ##..##..#..#≈≈≈≈≈≈≈≈≈≈≈≈≈#....... Health: 65/65 ========================########..###############....... Magic: 8/8========================##...........# ....... AC: 10Str: 23###.......... ....... EV: 6Int: 8%hX##.....### ....... SH: 9Dex: 13#.....####.. ...#... XL:  8 Next: 46% Place: Dungeon:5#...@....... ...##.# Noise: ---------  Time: 4461.3 (0.0)#......##... .. ... a) +0 quarterstaff#.......#.... Abil: Dig##......... .##..#...).#....##....#....o   Blorkula the Orcula (polearm, wanderi…)#...## #..##### .o _Okay, then.Press: ? - help, v - describe, . - travel%hHere: Blorkula the Orcula, wielding a +0 glaive and wearing a +0 robe  (wandering, hasn't noticed you)  The floor.  Placed new exclusion.%h%h>%h9. _%hx 4....## #..≈≈#...# ##....##.####..≈≈≈# #....##.....#≈≈≈≈.....≈≈≈≈# ###..##..#..#≈≈≈≈≈≈≈≈≈≈≈≈≈#########..###############....# ###.......... %hz ##.....### ... #..@..####.. ...#.. #........... ...##. ##... .. ... # ....#......##.. #...).#....#....#.... #...## #..##### .o%h %hp 22.3 (1 _%hN %h %hJ....###....###..≈#...##....## #..≈≈#...#  ##....##.####..≈≈≈#  #....##.....#≈≈≈≈.....≈≈≈≈####..##..#..#≈≈≈≈≈≈≈≈≈≈≈≈≈#########..################..# #..... ##.@...### ... #.....####.. ... #........... ...## ##... .. .. # .#......... .##. #...).#....#....#.... #...## #..3%h%..#≈.≈#... #....###....###..≈#...# #....## #..≈≈#...# ##....##.####..≈≈≈# #....##.....#≈≈≈≈.....≈≈≈≈####..##..#..#≈≈≈≈≈≈≈≈≈≈≈≈≈#########..################.# #..... #.....### ... #.....####.. ... #........... ...# ##... .. . # .#......## #...).#....#....#....4%h>~##..........#..)..'.....#≈.≈#.......###....###..≈#...#....## #..≈≈# ##....##.####..≈≈≈# #....##.....#≈≈≈≈.....≈≈≈≈####..##..#..#≈≈≈≈≈≈≈≈≈≈≈≈≈#########..################.# #..... #.....### ... #.....####.. ... #........... .. ##... .. ## .#......# #...).#....5%hM4%hz%h 4%h %h %h. 3%hF %ho %h X%h %h ,%h@ %h/ %h ....##....##.#≈.≈#...## ....###....###≈..≈#...##....## #≈≈.≈≈#...#....##.####≈≈≈.≈≈≈#..#....##.....#≈≈≈≈.....≈≈≈≈#..###..##..#..#≈≈≈≈≈≈≈≈≈≈≈≈≈#..#####..###############.. ##...........# ..###.. ..7.3 (2.....#### ..#.....####.. ...##........... ...###......##... .. #.......# ... o   Blorkula the Orcula (polearm, wanderi…)##......... .###...).#o##... Press: ? - help, v - describe, . - travel  Here: Blorkula the Orcula%hi , wielding a +0 glaive and wearing a +0 robe  (wandering, hasn't noticed you)  The floor. _Blorkula the Orcula is nearby!%hZ #..........#..)..'.....#≈.≈#... #....###....###..≈#...# #....## #%h ..≈≈#...# ##....##.####..≈≈≈# #....##.....#≈≈≈≈.....≈≈≈≈#%h C###..##..#..#≈≈≈≈≈≈≈≈≈≈≈≈≈#########..################...# #..... #.....#### ... #.....####.. ...%h$ I #........... ...# ##... .. . # .#.......## #...).#o...%h %h o   Blorkula the Orcula (polearm, wanderi…)o.%hb 28.3 (1 _%h %h7 %h4%h%h%hF#.#..).'... #.....##....##.#≈.≈#... ##....###....###≈.≈#...  ###........## #≈≈.≈≈#...%hf ##....##.####≈≈≈%h .≈≈≈#%hr #....##.....#≈≈≈≈.....≈≈≈≈#%h_ ###..##..#..#%h ≈#%h  %h5##..%h#%h}4 ##%h..# %hl ###%h-. %hmb ##.....#### %hn #.....####.. ...%h #........... ...%h #......##... .. %hC #.......#%hv %hV ##.....o... . %h%hc #...).#....%h%hn %h!%hxo%h )%ho%h1Blorkula the Orcula shouts!%hp%h*%hj %h , fast)Blorkula the Orcula casts a spell.%hw9o%hgy/==9%h~%h߆< _Blorkula the Orcula seems to speed up.%hEvoke which item? Wands  e - a wand of flame (18)w - a wand of digging (6) [!] read|quaff|evoke[?] describe selected%h4 %hl= %h}C d##..........#..).............'... choppaz the Trooper #.....##....##.#≈...........≈#... Formicid ##....###....###≈...........≈#... Health: 65/65 ========================###........## #≈≈.........≈≈#... Magic: 8/8========================##....##.####≈≈≈.......≈≈≈#... AC: 10Str: 23#....##.....#≈≈≈≈.....≈≈≈≈#... EV: 6%h&F Int: 8###..##..#..#≈≈≈≈≈≈≈≈≈≈≈≈≈#... SH: 9Dex: 13########..###############... XL:  8 Next: 46% Place: Dungeon:5##..@........# ... Noise: ==-------  Time: 4469.3 (0.0)###.......... ... a) +0 quarterstaff##.....#### ... Abil: Dig#.....####.. ...#........... ...#......##... .. o   Blorkula the Orcula (polearm, fast)#.......#.##.....o... .##...).#....The floor. _%hF Placed new exclusion. _Blorkula the Orcula is nearby!Blorkula the Orcula shouts!  Blorkula the Orcula casts a spell. _Blorkula the Orcula seems to speed up.%h% ##..........#..).............'... choppaz the Trooper #.....##....##.#≈...........≈#... Formicid ##....###....###≈...........≈#... Health: 65/65 ========================  ###........## #≈≈.........≈≈#... Magic: 8/8========================  ##....##.####≈≈≈.......≈≈≈#... AC: 10Str: 23  #....##.....#≈≈≈≈.....≈≈≈≈#... EV: 6Int: 8  ###..##..#..#≈≈≈≈≈≈≈≈≈≈≈≈≈#... SH: 9Dex: 13 ########..###############... XL:  8 Next: 46% Place: Dungeon:5 ##..@........# ... Noise: ==-------  Time: 4469.3 (0.0) ###.*........ ... a) %h +0 quarterstaff ##.*...#### ... Abil: Dig #..*..####.. ... #...*....... ... #....*.##... ..  o   Blorkula the Orcula (polearm, fast) #.....*.# . ##.....o... .# #...).#.... Blorkula the Orcula casts a spell. _Blorkula the Orcula seems to speed up.  Aiming: Throw FlamePress: ? - help, Shift-Dir - straight lineAim: Blorkula the Orcula, wielding a +0 glaive and wearing a +0 robe (fast, 72%to hit)%h;C##..........#..).............'... choppaz the Trooper #.....##....##.#≈...........≈#... Formicid ##....###....###≈...........≈#... Health: 65/65 ========================###........## #≈≈.........≈≈#... Magic: 8/8========================##....##.####≈≈≈.......≈≈≈#... AC: 10Str: 23#....##.....#≈≈≈≈.....≈≈≈≈#... EV: 6Int: 8###..##..#..#≈≈≈≈≈≈≈≈≈≈≈≈≈#... SH: 9%h>Dex: 13########..###############... XL:  8 Next: 46% Place: Dungeon:5##..@........# ... Noise: ==-------  Time: 4469.3 (0.0)###.*........ ... a) +0 quarterstaff##.*...#### ... Abil: Dig#..*..####.. ...#...*....... ...#....*.##... .. o   Blorkula the Orcula (polearm, fast)#.....*.#.##.....*... .##...).#....Blorkula the Orcula casts a spell. _Blorkula the Orcula seems to speed up.  Aiming: Throw Flame%hU?[21;2HPress: ? - help, Shift-Dir - straight lineAim: Blorkula the Orcula, wielding a +0 glaive and wearing a +0 robe (fast, 72%to hit)%h,%hK~....o..%h,70.3 (1%h%hy _Blorkula the Orcula seems to speed up.  Aiming: Throw Flame  Press: ? - help, Shift-Dir - straight lineAim: Blorkula the Orcula, wielding a +0 glaive and wearing a +0 robe (fast, 72%to hit) _The puff of flame misses Blorkula the Orcula. %h %hOEvoke which item? Wands  e - a wand of flame (17)w - a wand of digging (6) [!] read|quaff|evoke[?] describe selected %h %hO %hL ##..........#..).............'... choppaz the Trooper #.....##....##.#≈...........≈#... Formicid  %hP##....###....###≈...........≈#... Health: 65/65 ========================###........## #≈≈.........≈≈#... Magic: 8/8========================##....##.####≈≈≈.......≈≈≈#... AC: 10Str: 23#....##.....#≈≈≈≈.....≈≈≈≈#... EV: 6Int: 8###..##..#..#≈≈≈≈≈≈≈≈≈≈≈≈≈#... SH: 9Dex: 13 %h########..###############... XL:  8 Next: 46% Place: Dungeon:5##..@........# ... Noise: ==-------  Time: 4470.3 (0.0)###.......... ... a) +0 quarterstaff##.....#### ... Abil: Dig#.....####.. ...#........... ...#....o.##... .. o   Blorkula the Orcula (polearm, fast)#.......#.##......... .# %he#...).#.... _Blorkula the Orcula seems to speed up.  Aiming: Throw FlamePress: ? - help, Shift-Dir - straight lineAim: Blorkula the Orcula, wielding a +0 glaive and wearing a +0 robe (fast, 72%to hit) _The puff of flame misses Blorkula the Orcula. %h##..........#..).............'... choppaz the Trooper #.....##....##.#≈...........≈#... Formicid ##....###....###≈...........≈#... Health: 65/65 ========================  ###........## #≈≈.........≈≈#... Magic: 8/8 %h========================  ##....##.####≈≈≈.......≈≈≈#... AC: 10Str: 23  #....##.....#≈≈≈≈.....≈≈≈≈#... EV: 6Int: 8  ###..##..#..#≈≈≈≈≈≈≈≈≈≈≈≈≈#... SH: 9Dex: 13 ########..###############... XL:  8 Next: 46% Place: Dungeon:5 ##..@........# ... Noise: ==-------  Time: 4470.3 (0.0) ###.*........ ... a) +0 quarterstaff %hv##.*...#### ... Abil: Dig #..*..####.. ... #...*....... ... #....o.##... ..  o   Blorkula the Orcula (polearm, fast) #.......# . ##......... .# %h +#...).#....  %hhVto hit) _The puff of flame misses Blorkula the Orcula.  Aiming: Throw FlamePress: ? - help, Shift-Dir - straight lineAim: Blorkula the Orcula, wielding a +0 glaive and wearing a +0 robe (fast, 72%to hit) %h ##..........#..).............'... choppaz the Trooper #.....##....##.#≈...........≈#... Formicid ##....###....###≈...........≈#... Health: 65/65 ========================###........## #≈≈.........≈≈#... Magic: 8/8========================##....##.####≈≈≈.......≈≈≈#... AC: 10Str: 23#....##.....#≈≈≈≈.....≈≈≈≈#... EV: 6Int: 8###..##..#..#≈≈≈≈≈≈≈≈≈≈≈≈≈#... SH: 9Dex: 13########..###############... XL:  8 Next: 46% Place: Dungeon:5##..@........# ... Noise: ==-------  Time: 4470.3 (0.0)###.*........ %hH  ... a) +0 quarterstaff##.*...#### ... Abil: Dig#..*..####.. ...#...*....... ...#....o.##... .. o   Blorkula the Orcula (polearm, fast)#.......#.##......... .##...).#.... _The puff of flame misses Blorkula the Orcula.  Aiming: Throw FlamePress: ? - help, Shift-Dir - straight lineAim: Blorkula the Orcula, wielding a +0 glaive and wearing a +0 robe (fast, 72%to hit)  The puff of flame hits Blorkula the Orcula. %h~u  %hy i...o. %hDz +1.3 (1 %h~  %h = _Blorkula the Orcula is lightly damaged. %h  %h Evoke which item? Wands  e - a wand of flame (16)w - a wand of digging (6) [!] read|quaff|evoke[?] describe selected %ho  %h̒  %h p##..........#..).............'... choppaz the Trooper #.....##....##.#≈...........≈#... Formicid ##....###....###≈...........≈#... Health: 65/65 ========================###........## #≈≈.........≈≈#... Magic: 8/8========================##....##.####≈≈≈.......≈≈≈#... AC: 10Str: 23#....##.....#≈≈≈≈.....≈≈≈≈#... EV: 6Int: 8###..##..#..#≈≈≈≈≈≈≈≈≈≈≈≈≈#... SH: 9Dex: 13 %h ########..###############... XL:  8 Next: 46% Place: Dungeon:5##..@........# ... Noise: ==-------  Time: 4471.3 (0.0)###.......... ... a) +0 quarterstaff##.....#### ... Abil: Dig#.....####.. ...#...o....... ...#......##... .. o   Blorkula the Orcula (polearm, fast)#.......#.##......... .##...).#....Aiming: Throw FlamePress: ? - help, Shift-Dir - straight lineAim: Blorkula the Orcula, wielding a +0 glaive and wearing a +0 robe (fast, 72%to hit)  The puff of flame hits Blorkula the Orcula. _Blorkula the O %h[ rcula is lightly damaged. %h\ q##..........#..).............'... choppaz the Trooper #.....##....##.#≈...........≈#... Formicid ##....###....###≈...........≈#... Health: 65/65 ========================  ###........## #≈≈.........≈≈#... Magic: 8/8========================  ##....##.####≈≈≈.......≈≈≈#... AC: 10Str: 23  #....##.....#≈≈≈≈.....≈≈≈≈#... EV: 6Int: 8  ###..##..#..#≈≈≈≈≈≈≈≈≈≈≈≈≈#... SH: 9Dex: 13 ########..###############... XL:  8 Next: 46% Place: Dungeon:5 ##..@........# ... Noise: ==-------  Time: 4471.3 (0.0) %h .###.*........ ... a) +0 quarterstaff ##.*...#### ... Abil: Dig #..*..####.. ... #...o....... ... #......##... ..  o   Blorkula the Orcula (polearm, fast) #.......# . ##......... .# #...).#.... The puff of flame hits Blorkula the Orcula. _Blorkula the Orcula is lightly damaged.  Aiming: Throw FlamePress: ? - help, Shift-Dir - straight lineAim: Blorkula the Orcula, wielding a +0 glaive and wearing a +0 robe (lightly  damaged, fast, 72% to hit) %hv\ C##..........#..).............'... choppaz the Trooper #.....##....##.#≈...........≈#... Formicid ##....###....###≈...........≈#... Health: 65/65 ========================###........## #≈≈.........≈≈#... Magic: 8/8========================##....##.####≈≈≈.......≈≈≈#... AC: 10Str: 23#....##.....#≈≈≈≈.....≈≈≈≈#... EV: 6Int: 8###..##..#..#≈≈≈≈≈≈≈≈≈≈≈≈≈#... SH: 9 %h^ Dex: 13########..###############... XL:  8 Next: 46% Place: Dungeon:5##..@........# ... Noise: ==-------  Time: 4471.3 (0.0)###.*........ ... a) +0 quarterstaff##.*...#### ... Abil: Dig#..*..####.. ...#...o....... ...#......##... .. o   Blorkula the Orcula (polearm, fast)#.......#.##......... .##...).#.... _Blorkula the Orcula is lightly damaged.  Aiming: Throw FlamePress: ? - help, Shift-Dir %h_ - straight lineAim: Blorkula the Orcula, wielding a +0 glaive and wearing a +0 robe (lightly  damaged, fast, 72% to hit)  The puff of flame hits Blorkula the Orcula. %h8 ...  Aiming: Throw Flame  Press: ? - help, Shift-Dir - straight lineAim: Blorkula the Orcula, wielding a +0 glaive and wearing a +0 robe (lightly  damaged, fast, 72% to hit)  The puff of flame hits Blorkula the Orcula.  Blorkula the Orcula is moderately damaged. %h ****Blorkula the Orcula casts a spell at you. %h\  The sting misses you.@..o.2.3 (1 %h  Blorkula the Orcula says, "Everything's been so different since that missionary_gave me these suspenders." %h %hEvoke which item? Wands  e - a wand of flame (15) %hMw - a wand of digging (6) [!] read|quaff|evoke[?] describe selected %h  %h  %h d##..........#..).............'... choppaz the Trooper #.....##....##.#≈...........≈#... Formicid ##....###....###≈...........≈#... Health: 65/65 ========================###........## #≈≈.........≈≈#... Magic: 8/8========================##....##.####≈≈≈.......≈≈≈#... AC: 10Str: 23#....##.....#≈≈≈≈.....≈≈≈≈#... EV: 6 %h9 Int: 8###..##..#..#≈≈≈≈≈≈≈≈≈≈≈≈≈#... SH: 9Dex: 13########..###############... XL:  8 Next: 46% Place: Dungeon:5##..@........# ... Noise: ==-------  Time: 4472.3 (0.0)###.......... ... a) +0 quarterstaff##.....#### ... Abil: Dig#..o..####.. ...#........... ...#......##... .. o   Blorkula the Orcula (polearm, fast) %h؎ #.......#.##......... .##...).#....The puff of flame hits Blorkula the Orcula.  Blorkula the Orcula is moderately damaged.Blorkula the Orcula casts a spell at you.The sting misses you.Blorkula the Orcula says, "Everything's been so different since that missionary_gave me these suspenders." %hu S##..........#..).............'... choppaz the Trooper #.....##....##.#≈...........≈#... Formicid ##....###....###≈...........≈#... Health: 65/65 ========================  ###........## #≈≈.........≈≈#... Magic: 8/8========================  ##....##.####≈≈≈.......≈≈≈#... AC: 10Str: 23  #....##.....#≈≈≈≈.....≈≈≈≈#... EV: 6Int: 8  ###..##..#..#≈≈≈≈≈≈≈≈≈≈≈≈≈#... SH: 9Dex: 13 ########..###############... XL:  8 Next: 46% Place: Dungeon:5 %hT ##..@........# ... Noise: ==-------  Time: 4472.3 (0.0) ###.*........ ... a) +0 quarterstaff ##.*...#### ... Abil: Dig #..o..####.. ... #........... ... #......##... ..  o   Blorkula the Orcula (polearm, fast) #.......# . ##......... .# #...).#.... Blorkula the Orcula says, "Everything's been so different since that missionary_gave me these suspenders."Aiming: Throw FlamePress: ? - help, Shift-Dir - straight lineAim: Blorkula the Orcula, wielding a +0 glaive and wearing a +0 robe  (moderately damaged, fast, 72% to hit) %h ##..........#..).............'... choppaz the Trooper #.....##....##.#≈...........≈#... Formicid ##....###....###≈...........≈#... Health: 65/65 ========================###........## #≈≈.........≈≈#... Magic: 8/8========================##....##.####≈≈≈.......≈≈≈#... AC: 10Str: 23#....##.....#≈≈≈≈.....≈≈≈≈#... EV: 6Int: 8###..##..#..#≈≈≈≈≈≈≈≈≈≈≈≈≈#... SH: 9Dex: 13########..###############... XL:  8 Next: 46% Place: Dungeon:5##..@........# ... Noise: ==-------  Time: 4472.3 (0.0)###.*........ %h7 J ... a) +0 quarterstaff##.*...#### ... Abil: Dig#..o..####.. ...#........... ...#......##... .. o   Blorkula the Orcula (polearm, fast)#.......#.##......... .##...).#.... _gave me these suspenders."Aiming: Throw FlamePress: ? - help, Shift-Dir - straight lineAim: Blorkula the Orcula, wielding a +0 glaive and wearing a +0 robe  (moderately damaged, fast, 72% to hit)  The puff of flame hits Blorkula the Orcula! %h %h> S.o. %h +3.3 (1 %hP %h  Aiming: Throw Flame  Press: ? - help, Shift-Dir - straight lineAim: Blorkula the Orcula, wielding a +0 glaive and wearing a +0 robe  (moderately damaged, fast, 72% to hit)  The puff of flame hits Blorkula the Orcula! _Blorkula the Orcula is heavily damaged.%hS Evoke which item? Wands  e - a wand of flame (14)w - a wand of digging (6) [!] read|quaff|evoke[?] describe selected%h] ##..........#..).............'... choppaz the Trooper #.....##....##.#≈...........≈#... Formicid ##....###....###≈...........≈#... Health: 65/65 ========================###........## #≈≈.........≈≈#... Magic: 8/8========================##....##.####≈≈≈.......≈≈≈#... AC: 10Str: 23#....##.....#≈≈≈≈.....≈≈≈≈#... EV: 6Int: 8###..##..#..#≈≈≈≈≈≈≈≈≈≈≈≈≈#... SH: 9Dex: 13########..###############... XL:  8 Next: 46% Place: Dungeon:5##..@........# ... Noise: ==-------  Time: 4473.3 (0.0)###.......... %h  ... a) +0 quarterstaff##.o...#### ... Abil: Dig#.....####.. ...#........... ...#......##... .. o   Blorkula the Orcula (polearm, fast)#.......#.##......... .##...).#....Aiming: Throw FlamePress: ? - help, Shift-Dir - straight lineAim: Blorkula the Orcula, wielding a +0 glaive and wearing a +0 robe  (moderately damaged, fast, 72% to hit)  The puff of flame hits Blorkula the Orcula! _Blorkula the Orcula is heavily damaged.##..........#..).............'... choppaz the Trooper #.....##....##.#≈...........≈#... Formicid ##....###....###≈...........≈#... Health: 65/65 ======================== %h,  ###........## #≈≈.........≈≈#... Magic: 8/8========================  ##....##.####≈≈≈.......≈≈≈#... AC: 10Str: 23  #....##.....#≈≈≈≈.....≈≈≈≈#... EV: 6Int: 8  ###..##..#..#≈≈≈≈≈≈≈≈≈≈≈≈≈#... SH: 9Dex: 13 ########..###############... XL:  8 Next: 46% Place: Dungeon:5 ##..@........# ... Noise: ==-------  Time: 4473.3 (0.0) ###.*........ ... a) +0 quarterstaff ##.o...#### ... Abil: Dig #.....####.. ... #........... ... #...[4%h> 0m...##... ..  o   Blorkula the Orcula (polearm, fast) #.......# . ##......... .# #...).#.... The puff of flame hits Blorkula the Orcula! _Blorkula the Orcula is heavily damaged.Aiming: Throw FlamePress: ? - help, Shift-Dir - straight lineAim: Blorkula the Orcula, wielding a +0 glaive and wearing a +0 robe (heavilydamaged, fast, 72% to hit)%h(##..........#..).............'... choppaz the Trooper #.....##....##.#≈...........≈#... Formicid ##....###....###≈...........≈#... Health: 65/65 ========================###........## #≈≈.........≈≈#... Magic: 8/8========================##....##.####≈≈≈.......≈≈≈#... AC: 10Str: 23#....##.....#≈≈≈≈.....≈≈≈≈#... EV: 6Int: 8%hј###..##..#..#≈≈≈≈≈≈≈≈≈≈≈≈≈#... SH: 9Dex: 13########..###############... XL:  8 Next: 46% Place: Dungeon:5##..@........# ... Noise: ==-------  Time: 4473.3 (0.0)###.*........ ... a) +0 quarterstaff##.*...#### ... Abil: Dig#..*..####.. ...#...*....... ...#....*.##... .. o   Blorkula the Orcula (polearm, fast)#.....*.#.##.....*... .##...).#....[3%hk9;49mThe puff of flame hits Blorkula the Orcula! _Blorkula the Orcula is heavily damaged.Aiming: Throw FlamePress: ? - help, Shift-Dir - straight lineAim: Blorkula the Orcula, wielding a +0 glaive and wearing a +0 robe (heavilydamaged, fast, 72% to hit)%hC%M.o..... _Blorkula the Orcula is heavily damaged.Aiming: Throw Flame  Press: ? - help, Shift-Dir - straight line: Blorkula the Orcula, wielding a +0 glaive and wearing a +0 robe (heavilydamaged, fast, 72% to hit)  The puff of flame misses Blorkula the Orcula.5----4.3 (1 _Blorkula the Orcula hits you from afar with a +0 glaive. x2%h% %h!+ #Drink which item? Potions  d - a potion of might  h - a potion of lignification  j - an orange potion  r - 3 coppery potions  u - a blue potion  v - a gluggy clear potion [!] read|quaff|evoke[?] describe selected%h %h %hM ##..........#..).............'... choppaz the Trooper #.....##....##.#≈...........≈#... Formicid ##....###....###≈...........≈#... Health: 55/65 ====================----###........## #≈≈.........≈≈#... Magic: 8/8========================##....##.####≈≈≈.......≈≈≈#... AC: 10Str: 23#....##.....#≈≈≈≈.....≈≈≈≈#... EV: 6Int: 8###..##..#..#≈≈≈≈≈≈≈≈≈≈≈≈≈#... SH: 9Dex: 13########..###############... XL:  8 Next: 46% Place: Dungeon:5##..@........# ... Noise: ==-------  Time: 4474.3 (0.0)###.......... [40%hh m... a) +0 quarterstaff##.o...#### ... Abil: Dig#.....####.. ...#........... ...#......##... .. o   Blorkula the Orcula (polearm, fast)#.......#.##......... .##...).#....Aiming: Throw FlamePress: ? - help, Shift-Dir - straight lineAim: Blorkula the Orcula, wielding a +0 glaive and wearing a +0 robe (heavilydamaged, fast, 72% to hit)  The puff of flame misses Blorkula the Orcula. _Blorkula the Orcula hits you from afar with a +0 glaive. x2%h   You feel very mighty all of a sudden.Blorkula the Orcula says, "I was weak before I became an orc, but now I'mstrong. And I'll get stronger."6-5.3 (1Might %h F _Blorkula the Orcula hits you but does no damage.%hOy.....##....##.#≈≈#...###≈.≈#...##........## #≈≈≈#...# ##.####≈≈≈≈#.#....##.....#≈≈≈≈≈#.###..##..#..#≈≈≈≈≈≈≈≈≈≈≈≈≈#. ########..###############. %hQ-##...........# .## . ##.o...#### ......####.. ...##........... ...##......##... .. #. ..##.. .##...).###...%h\%h_x  Blorkula the Orcula casts a spell at you.%h  The puff of frost hits you.  Blorkula the Orcula hits you with a +0 glaive.48---=6%hK%h[G _Blorkula the Orcula bites you but does no damage.%h3F B  You sock Blorkula the Orcula!%hY bb.bbbbbbbb 5 vampire bats%hY -7.4 (1.1%h` %hc  Blorkula the Orcula avoids the killing blow by scattering into a rainbow of _bats!%hq##≈.≈#...# ##........## #≈≈≈#...#.  ##.####≈≈≈≈#.....#....##.....#≈≈≈≈≈#.###..##..#..#≈≈≈≈≈≈≈≈≈≈≈≈≈#. ########..###############. ##.....bb....# .##.......... . ##.@bb.#### ......####.. ...##.b......... ...##......##... .. ..#. ...#.. .##...).###......## #..%h+Blorkula the Orcula avoids the killing blow by scattering into a rainbow of _bats!  The vampire bat barely misses you.  The vampire bat bites you but does no damage.  You block the vampire bat's attack.  The vampire bat bites you but does no damage.  You block the vampire bat's attack. The vampire bat bites you.  The vampire bat draws vitality from your injuries!..bb.b7----80%hO _You block the vampire bat's attack.%hc,  You thump the vampire bat!  The vampire bat is heavily damaged.The vampire bat bites you but does no damage.  The vampire bat barely misses you. The vampire bat closely misses you.The vampire bat bites you.  The vampire bat draws vitality from your injuries!  You block the vampire bat's attack.%h  The vampire bat bites you but does no damage..b44--9.6 (1.2 _The vampire bat barely misses you.%hgThe vampire bat bites you but does no damage. _The vampire bat barely misses you.You hit the vampire bat.  The vampire bat is moderately damaged.  closely misses you.%h%h4,%h%h%h,%h%hG..b....b.b.b80.7 (1.1%hC\ _The vampire bat bites you but does no damage. x3%hCE%hE,%hG^  You miss the vampire bat.%hH%hI,%h@Lt  The vampire bat bites you but does no damage.  The vampire bat bites you.%hMW  The vampire bat draws vitality from your injuries!%hqN%hN%hPH  You block the vampire bat's attack.%hiQ%hR%h@S%hZ b..b..b.b.b...%h[i2--1.8%hb%h?dF _The vampire bat bites you but does no damage. x2%hHS  You hit the vampire bat.%h  The vampire bat is moderately damaged.You block the vampire bat's attack.%hHR  The vampire bat bites you but does no damage.%hz  You block the vampire bat's attack.  The vampire bat bites you but does no damage. x3  The vampire bat bites you.%h%h%hbb...b.b.%hj39--2.9%h"%h H _The vampire bat draws vitality from your injuries!%h"L  You sock the vampire bat!  You destroy the vampire bat!%hmN%h O%hO%hYYou destroy the vampire bat!at felt strangely unrewarding. The vampire bat bites you.draws vitality from your injuries!  bites you but does no damage.  The vampire bat bites you.  The vampire bat draws vitality from your injuries!%hY,%hPb..b.b..b 4%h cx1----=4.1 (1.2%hi%hm| _You block the vampire bat's attack. The vampire bat barely misses you.%hu e  You barely miss the vampire bat.%h7G Q  The vampire bat is lightly damaged.  You block the vampire bat's attack.  The vampire bat bites you but does no damage. x2b.b..b-5.2 (1.1 _You block the vampire bat's attack.%h "T#....###....###≈.≈#...#..## #≈≈.≈≈#...# ##....##.####≈≈≈.≈≈≈# #....##.....#≈≈≈≈.....≈≈≈≈# ###..##..#..#≈# ##..# ##....b.b....#  ###...  ##@....####  #.b...####.. ...# #........... ...%hJ# #....b.##... ..  #.......# .. ##......... .## #...).#.... ##....#....  #...## #..%h%%h&%hs'%h (%he)H  You block the vampire bat's attack.%h3*%h+,%ha,%h4...b.bb.%h5l2----60%h<%hn?F _The vampire bat bites you but does no damage. x2%h\..#≈.≈#.......###....###..≈#...#....## #..≈≈# ##....##.####..≈≈≈#%h #....##.....#≈≈≈≈.....≈≈≈≈####..##..#..#≈≈≈≈≈≈≈≈≈≈≈≈≈#########..################.....# ###@b.b...... #..b..#### ... #.b...####.. ... #........... .. ##... .. ## .#......# #...).#....#....#....  You block the vampire bat's attack.  The vampire bat bites you but does no damage.  The vampire bat bites you.%h%hsb.b.%h]28-7%h^ _The vampire bat draws vitality from your injuries!%hy  ##..........#..)..'  #......#≈.≈#....###....###..≈##....## #..≈≈# ##....##.####..≈≈≈# #....##.....#≈≈≈≈.....≈≈≈≈####..##..#..#≈≈≈≈≈≈≈≈≈≈≈≈≈#%h̞ u########..################.@.b# ###.b........ #.b...####  #.b...####.. .. #........... .. #.#... . #...##......... . #...).#....%h/ %h %h %h %h1 %h %h1 R  The vampire bat bites you but does no damage.%h %h %hO %hT Fbb..%h5 &8%h %h 9 _You block the vampire bat's attack.%h ##.#..).' #.....##....##.#≈.≈# ##....###....###≈.≈# ###........## #≈≈.≈≈# ##....##.####≈≈≈.≈≈≈# #....##.....#≈≈≈≈.....≈≈≈≈# ###..##..#..#≈# ##..# ##@.bb.#  ###.b.  ##b....####  #.....####..  #...........  #......##...  #.......# ##.....  #...).#....%h,%h`%h=%h(%hRKbb..%h\9-9%hd%hC _The vampire bat bites you but does no damage.%hS<  You miss the vampire bat.The vampire bat is lightly damaged.%h> .90.4 (1.2%hG %hM C _The vampire bat bites you but does no damage.%hzc  You sock the vampire bat!  You destroy the vampire bat!%hoX%hEb.. 3=1.5 (1.1 _That felt strangely unrewarding. The vampire bat barely misses you.%hL%hO-  You barely miss the vampire bat. You block the vampire bat's attack.  The vampire bat bites you but does no damage.  The vampire bat bites you.bb..7--2.7 (1.2%h&^ _The vampire bat draws vitality from your injuries!%hg   You block the vampire bat's attack. The vampire bat bites you.  The vampire bat draws vitality from your injuries!%hp U..bb%hkr b23---30%hz %h:~ 9 _You block the vampire bat's attack.%h1#>  You sock the vampire bat!%hD%s  The vampire bat is almost destroyed.%hz+   The vampire bat barely misses you. The vampire bat bites you.  The vampire bat draws vitality from your injuries!  The vampire bat barely misses you. The vampire bat bites you.%h,%h-%h7 .bThe vampire bat draws vitality from your injuries!%hz8b1--=4.9 (1.2%h@%hCC _The vampire bat bites you but does no damage.%hhc  You bludgeon the vampire bat!!  You destroy the vampire bat! ..o.o   Blorkula the Orcula (polearm, catchin…)That felt strangely unrewarding.2=-6.1%hm  The bats swarm back together and Blorkula the Orcula reappears in a puff of _iridescent mist.%h(  You thump Blorkula the Orcula!  Blorkula the Orcula is almost destroyed.%h"/:*%hD fast, cBlorkula the Orcula casts a spell.%hOo====7.2 (1.1 _Blorkula the Orcula seems to speed up.%hB8Blorkula the Orcula casts a spell. _Blorkula the Orcula seems to speed up.  Blorkula the Orcula attempts to avoid another deathblow, but is too exhausted  to transform.  You destroy Blorkula the Orcula!%hDC)%h, =69=---8.4 (1.2 _A faint prismatic mist rises from Blorkula's broken form and then dissipates.%h ~ _Your Shields skill increases to level 6! %h~3 %h %hN4 %h  %h", %h# %h%, %h ' %hK)`5= %hz* %h,, %h. %h/ %hN0 %h&1 %h2 %h|3 %hP4 %h6 %h6T6= %h7 %h9, %h: %h< %hE= %h/> %h@ %h@;27 %hA %hgC %hC %hD %hF %hOG %h$H %hI %h{JT8= %hL %hKM %hM %h\N %hO %h*P %hP %hTR %hR %heS %hT %h4UL9= %h7V %hW %h]X %hY %hlZ %hZ %h[ %hC] %h]U30= %hb %hc %hWfb1= %hf %hg %hRh %hh %h`j %hj %hTl %hm %h n %ho %hduf2 %hv %hv %hx %h,z %hz %h| %h&3---- %h %h&  %h E531.4 (33.0) _You start resting. %hێ#3 %hGY=-2.4 (34 %h %hәb _You feel a little less mighty now. %h  %h  %h  %h‘ , %h1 X %hy  %h K4= %h'  %h֡ , %h  %h , %hب  %hͫ , %hƭ  %h  %ht 25 %h  %h , %h  %h , %h  %h S6= %h  %hw  %h , %hս  %h1 , %h  %hB  %h K7= %ht  %h'  %h  %h"  %hw  %h  %hz  %h  %hJ  %h  %h@  %h S8= %hw  %h  %hu  %h  %hg  %h  %hl  %hh a9= %hM  %h  %h  %h  %h  %hx  %h  %hm  %h :40 %h  %h , %h  %h% , %h  %h , %hg  %h i1= %h  %h , %hg  %h  %h  %h  %h}  %h K2= %h  %h(  %h  %hm  %h  %hC  %h  %h?  %h 93 %ho  %h  %hL  %h  %hH  %h  %hm  %h  %h , %h^  %h S4= %h  %h#  %h  %h*  %h  %h  %h  %h  %hl K5= %h>  %h  %h  %h  %h2  %h  %h;  %h  %h 96 %h  %h  %h  %h  %h  %hS  %h  %hh  %h  %hx  %h  %hA N47= %h*  %h  %h["  %hf#  %h$ , %h%  %ho' ;8 %h' 2= %hl(  %h* , %h*  %h, , %h-  %h.  %ha/ K9= %h60  %h1 , %h2  %h4  %h4  %h"5  %h6  %h 7  %h7  %h8  %hf9 V50= %h):  %h;  %h)<  %h<  %h >  %h>  %h?  %h~@  %h@ %1 %hA  %hzC  %hC  %hD  %h>F  %hF  %hcG  %hH  %hI K2= %hK  %hL  %hM  %hM  %hxO  %hO  %hP  %hS , %hMU  %h\W  %hW N3= %h Y  %h{[ , %h]  %h*_ , %h`  %hb  %hgc 4 %hd  %h-f , %h.g  %hFi , %hj  %hk  %hHl K5= %h8m  %hn  %hEo  %h6p  %hq  %hq  %hr  %hJt  %ht  %hnu  %hv  %h`w U6= %hSx  %hz  %hz  %h1{  %h|  %h#}  %h}  %hr  %h K7= %h  %h^  %h  %h_  %hƄ  %h/  %hDž  %h  %h U8= %hQ  %hՉ  %h>  %hՊ  %hȍ , %h  %h , %hK  %hג ;9 %h  %ho , %h  %h , %h^  %hۙ  %h@ L60= %h  %hY  %hœ  %hV  %hƞ  %hA  %hp 3 %h N1= %h  %h  %h  %hD  %hh , %h  %h 2 %h  %h  %h  %h  %hq  %h  %hq  %hڳ K3= %h  %h  %h]  %h  %hu  %h߸  %hq  %hº  %h( U4= %h  %h\  %hƽ  %hʾ  %h  %hR  %h  %hP  %h  %hN  %h _ _You start resting. %hY 2638.4 (106.0) %h Z5=97 %h  %h " _HP restored.!%h UM #...#...#≈≈##..........#..)..'.....##....##.##....###....###≈..###........## #≈≈..#....##.####≈≈≈...........##........###..##..#..#≈≈≈≈≈≈≈≈≈≈≈≈≈########.@#################....####..........##.....#### ......!%hH!%h140.0) !%hZ!%hO  Things that are here: _a +0 glaive; a +0 robe; the orc corpse of Blorkula the Orcula"%h _"%h "%h $ _"%h ,"%h< ,"%h "%h "%h O="%h "%hN "%hJ ,"%h "%h "%hF ,"%h "%h] "%h ,"%h "%h "%ho ,"%h "%h "%hR ,"%hw "%h "%h ,"%hx "%h "%h "%h "%h "%h "%h B"%h5 "%hu ..##.#≈..≈#...###..#.### ...###≈...........≈#...##....### ..## #≈≈.........≈≈#...#.....#### #.####≈≈≈.......≈≈≈#.. .....#≈≈≈≈.....≈≈≈≈#........##.. ..#..#≈≈≈≈≈≈≈≈≈≈≈≈≈#........###. ###.)###############........###"%hC ##...........#.............#######..........@...............51.4 (11.0)##.....#####.......#.....####.......#.....#.##................##.##...#"%h~ w#......##...#....... ##..##.......# .#....... ##...##..........> ..##.. #####...).#..... ...##....#...."%hF" "%h" ,2.4 (12"%h]& "%h( ; _Found a stone staircase leading down.#%h?#%h@#%hFA#%hG#%hH#%hI#%hrN,#%hO#%h#P#%hP#%h S#%hZY#%huZ#%h]#%h_,#%haa#%hc#%hf,#%h\g#%h j#%hk,#%hl#%hn#%h;p#%hp#%h#q#%hr#%hs#%hit#%ht#%hx#%hz,#%h_{#%h~#%h,#%h-#%hE#%h8,#%h#%h4#%hޅ#%hu#%h݆#%h#%h,#%h#%hi#%h,#%h#%h#%hXB#%h8#%h,#%hܣ#%h#%hɨ,#%h#%h߬#%hA,#%h#%hƲ#%h,#%h;X#%h@#%h#%h#%h,#%h#%h#%hd#%h#%hn#%h,#%hV#%h#%h#%h#%hm#%h-#%hK,#%h#%h#%h#%hU#%h#%h:#%hE,#%h#%h#%h,#%h #%h#%hN#%h#%hM#%h.#%hI#%h#%hp#%h#%h#%hF#%h#%h#%h#%h,#%hd#%h#%h#%h#%h#%h#%h]#%h#%h#%h,#%hi #%h #%h ,#%hR #%h#%h,#%h#%h#%h,#%h#%h#%hf,#%hr #%h~"#%h##%hn$#%h%#%h '#%hg(#%h(#%h)#%h+#%h4-#%h-#%hx.#%hj0#%h2#%h2#%hh3#%h5#%h7#%h*8#%h9#%h8?#%h@,#%hA#%h4D#%hF,#%hG#%hJ#%hK,#%hM#%hPB#%hR#%h  _#%hX? #%hA #%hCC ,#%h"F #%hG #%hRI ,#%hJ #%hM #%hO ,#%hRP #%hR #%hT ,#%hV #%hX #%h[ ,#%h[ #%h^ #%h` #%h` #%ha #%hh X#%hh #%hZj #%hj #%hk #%hrn #%h p ,#%haq #%hbs #%h(u ,#%hv #%hXx #%hy #%hz #%hz #%h| #%h~ #%h #%hA #%hց #%h #%ht #%hT #%hp #%h> ,#%h #%h #%hM ,#%ht #%hN #%h- ,#%h #%h: #%h% W ##%h  ## ## # # #.###### ####..|.. #...#.@#...####>#%h  #...........#.#..## #................##... J..............#...#...# ..............##.#.....##%h} # ..............##.###...# J   jelly (asleep) ...............#.##.... .#....................#. #.........<[#.##.....#.#%h[ x 742.4 (90  A jelly comes into view.#%h p.JJ#%h3 ,3.4 (91#%hS #%h Z _The jelly quivers.%%hJ####.#######..# #.###### ####..|..#...#..#...####>.......##......@....#.#..###..........##....#.J.....#...#...##.....##.#.....#..##.###...#..#.##....#.#.......#..#.%%h<[#.##.....#. ...##.##....%%h,%%h_@J.%%h04.4 (1.0) %%h%%h{%%h<#####.#######..## #.###### ####..|..#...#..#...####>.......##%%h}s#.J.........#.#..###.......##....##...#...#...## .##.#.....# .##.###...#..##....###.#......#..#.%%hp<[#.##.....#.>...##.##.............#%%h%%hߔP.J%%hj&5%%h|%%h; _Found a stone staircase leading down.%%h> #####.#######..##. #.###### ####..|....#%%hA (#...#..#...####>.......####..J........#.#..## #........##....## ...#...#...## .##.#.....# .##.###...# ..##....###.#......#..#.<[#.##.....#.>...##.##......#..........##%%hsB /.##...##%%hM %%hmT T.J%%hU &6%%h [ %%h^ Z _The jelly jiggles.&%hb#####.#######...# ##. #.###### ####..|....# #...#..#...####>.......### #...........#.#..## #...J....##....## .......#...#...## .##.#.....# .##.###...# ..##....###.#......#..#.<[#.##.....#...#>...##.##......# .&%hh...........####...##..####....##.#..&%h!l&%hl&7&%h{&%h'##.#########...##. #.###### ####..|....#..#...####>.......##........#.#..##.....# J.....##....#......#...#...## ##.#.....# ##.#.##....####.......#..## <[#.##... >....##.##... ..........### ##...#..####....##.#........).J8&%hK2&%ht #######...##. #.###### ####..|....#..#...####>.......##........#.#..##.....# J.....##....#.......#...#...## ##.#.....# #.###.#.##....####.......#..## &%h 3<[#.##. >....##.##... ..........### ##...#..####....##.#......####....#..)..###..####.&%h T.J&%h &9&%hY &%hp &%h ##. #.###### ####..|....#..#...####>.......##........#.#..##.....# .....#.......J#...#...## .##.#.....# #.###.#.##....####&%hE .......#..## <[#.##. >....##.##... ...........### ##...#..####....##.#......###..)..###..####.  #...##.&%h &%h| T.J&%h '50&%hɭ &%hN '%h3...#..#...####>.......##........#.#..##.....# ....#..#...#...## J.....##.#.....# .'%hG4k#.###.#.##....####.......#..## [#.##... >....##.##... ..........### ##...#...####....##.#......'%h%7####....#..)..###..####. ...# #...##. ##...#.'%h=i.J1'%h _There is a stone staircase leading up, spattered with blood here.'%h9'%hvP.J'%h-2 _'%h'%h'%hXl '%hv v.J3'%hv{ '%h*} (%hJm  You hit the jelly. Your hands burn!  The jelly is lightly wounded.(%hKc4-=4.6 (1.2(%h>S(%hU _The jelly barely misses you. The jelly closely misses you.(%h  You sock the jelly! Your hands burn!  The jelly is severely wounded.(%hYn1--=5.7 (1.1(%h#(%h%3 _You block the jelly's attack.(%h$H 7  You hit the jelly.(%hR i.(%hs S-73-6.8(%h~ (%h I _You kill the jelly!(%h~e M#. #.###### ####..|....#..#...####>.......####.#.. #(%heh ...##....##.#...#...###.#..##.###...# .#.##....### ........##.<[#.##.....#>##.##......# ......................###...........(%hr (%hs U--70(%h- (%h )%h ...#..#...####>.......##........#.#..##.....# ....)%h#..#...#...## ##.#.....# #.###.#.##....####.......#..## [#.##... >....##.##...)%h] ..........###.........................###...#..... )%hn)%hV2-8)%h _There is a stone staircase leading up, spattered with blood here.)%h8 )%h7= Drink which item? Potions  h - a potion of lignification  j - an orange potion  r - 3 coppery potions  u - a blue potion  v - a gluggy clear potion [!] read|quaff|evoke)%h= G[?] describe selected*%h*%h*%h#...#..#...####>.......### choppaz the Trooper#...........#.#..##.....#Formicid#................##....##Health: 62/65 ======================--...............#...#...##Magic: 8/8*%h ========================..............##.#.....#AC: 10Str: 23..............##.###...#EV: 6Int: 8...............#.##....###SH: 9Dex: 13.#....................#..## XL:  8 Next: 73% Place: Dungeon:5#.........@[#.##.....#...# Noise: ---------  Time: 4758.8 (0.0)>............##.##......# a) +0 quarterstaff......................### Abil: Dig........##...#.......###*%h^..........####....##.#................####....#..).. ................###..####... ...............# #...##.... ..............###...#..... You sock the jelly! Your hands burn!  The jelly is severely wounded. _You block the jelly's attack.  You hit the jelly. _You kill the jelly! _There is a stone staircase leading up, spattered with blood here.*%hP  Okay, then.*%h *%h!*%h. _+%hf u+%h0 3=+%hУ X+%h̩ 4=+%h X+%h ,+%h +%hZ _ _You start resting.+%h 67.8 (95=8.8 (10.0) +%hY " _HP restored..%h;.%hHeLevel 5 of the Dungeon <<<<>>>>(Press ? for help)##.## ## #####...###. #.###### ####..|....##...#..#...####>.......####...........#.#..##.....# #................##....## ...............#...#...## ..............##.#.....#.%hL ..............##.###...# ...............#.##....### .#....................#..## #.........@[#.##.....#...# >............##.##......# ......................######## ........##...#.......###.#..## ..........####....##.#.......# ..............####....#..).......## ................###..####.........####  ...............# #...##.............# ......  ..............###...#..............##### ##....################.....................................# #.....##≈≈≈≈≈≈≈≈≈≈≈≈≈#...........#########..........##.....# #......#≈≈≈≈.....≈≈≈≈#...........### #.<............####...# .%h O@./%h̪: ./%h/#).....#≈≈≈.......≈≈≈#...........#.# ##..............# ##### #### ####.....#≈≈....)....≈≈#.>.##..###...####..<.......##..##..###.#......#≈...........≈#..#######....#.....##......##.###...#.........#≈...........≈#..## ###.##.#.............#.####..........#..).............'...# ##...#.....#.........##..###.....##....##.#≈...........≈#...###..#.###..##..............#1%h .##....###....###≈...........≈#...##....###..###.........##...####........## #≈≈.........≈≈#...#.....####.# #........##...#####....##.####≈≈≈.......≈≈≈#..............###.....#####...#.##1%h.#....##.....#≈≈≈≈.....≈≈≈≈#........##....##.......##........#####..##..#..#≈≈≈≈≈≈≈≈≈≈≈≈≈#........###...##........##........#########.)###############........####..#..##<#....#...#...####...........#.............####...............######1%hn .###................................#.##......###.....#####....................###........#1%hR#.....####.......#.....#.#...†###..#..######................##.##...#.#..#....#.###......##...#........##..#.#......#####.......##..#........###...##.#######..........>...##.....########1%h5 j .#...).#.................###....#...........###..###...## #.........  #########  .o ......  .##...  ##. 2%hz 7..2%hx 7 .2%hp 7o 3%hj%A.o3%hU 5.o4%h5&................##...#.........##..#...........>...##.................................o .......##....4%h *o5%h`#...#..#...####>.......### choppaz the Trooper#...........#.#..##.....#Formicid#................##....##Health: 65/65 ========================...............#...#...##Magic: 8/8========================..............##.#.....#AC: 10Str: 23..............##.###...#5%hаEV: 6Int: 8...............#.##....###SH: 9Dex: 13.#....................#..## XL:  8 Next: 73% Place: Dungeon:55%h3#.........@[#.##.....#...# Noise: ---------  Time: 4768.8 (0.0)>............##.##......# a) +0 quarterstaff......................### Abil: Dig........##...#.......###5%hm..........####....##.#................####....#..).. ................###..####... ...............# #...##.... ..............###...#..... You hit the jelly. _You kill the jelly! _There is a stone staircase leading up, spattered with blood here. _Okay, then. _You start resting. _HP restored.5%h'5%h|5%hY 5%h1 5%hS 5%h B5%hU 5%h 5%h7 ,5%hQ 5%h 5%h X5%h ,5%h^ 5%h 5%ho ,5%hO 5%h} 5%hJ ,5%h 5%h 5%h ,5%h# 5%h 5%h- ,5%hN 5%h 5%h) ,5%h: 5%h 5%hB ,5%h 5%h 5%h 5%h  5%hy 5%hk 5%h! 5%h' 5%h( 5%h) 5%h* ,5%h+ 5%h)- 5%h#. ,5%h. 5%h0 5%h?7 u ##  ##. #.###### #...#..#...## ## #. #...........# ##. .##............ #.. ................ #.. #............... ###..###.............. #....@##..............82.8 (14.0)5%h8  #..(.#.....#...... ).# ##....#...<[ #...#.>........... ......###.......... ......#............## #####............. #............ #...........5%hX= B3.8 (155%h?A 5%hC < _You kill the jelly! _There is a stone staircase leading up, spattered with blood here.Okay, then. _You start resting.HP restored. _Found 5 stones and a hand axe.7%h37%h7%hg7%h$'X7%h',7%h<*7%h/7%h93,7%h57%hU<7%h|?7%h@7%hlA7%hPC7%hE7%hCF7%hH7%hK 7%hDL 7%hLYou see here 5 stones.7%hO7%hO 7%hP_7%hFS7%hV7%hY7%hgZ7%h2]7%h_7%hb7%hqc7%hl7%hPq7%ht7%ht7%hv7%hy7%h|7%h}7%h47%h7%h7%h7%h7%h7%h-7%hȎ7%h7%h~7%h7%hG7%hʘ7%h47%hv7%h7%h7%hס7%h٣7%hp7%h'7%h7%hӯ7%hj7%h 7%h57%h÷7%ht7%hB7%hǼ7%h7%h7%hA7%h7%h67%h7%h7%h,7%h7%h,7%h7%hJ7%h`7%h7%h7%h7%h7%h7%h7%h!7%hc7%h7%h7%h7%h7%h 7%h-!.#.....# 7%h 7%hO######..(.#... 7%h} 7%h{#..#.).#.###.. 7%h^ 7%h## ##...#..#####.. 7%h? 7%h#..## ###....#. 7%h) 7%hi#....###........ 7%h  7%h| P5................###### 7%h  7%h f................### # 7%h  7%h` {#......@..........# # 7%h  7%hC ]..................# # 7%h  7%h ^..................# ... 7%h  7%hBh.......##....########### 7%h 7%h/....#.##.....##≈≈≈≈≈≈≈≈≈ 7%h 7%h ....#. #......#≈≈≈≈..... 5   shadow imp (asleep) 7%h 7%h..# ## #).....#≈≈≈7%h 7%h #### ####.....#≈≈....)  #..###.#≈7%h 7%h% 7%h806.8 (23  7%h1A shadow imp comes into view.7%h~7%h%7%h&*.57%h& 57%h&!7%h'7%h+(==7%h(7.8 (247%h-7%h80 7%h07%h&1S_The shadow imp shouts, "Scamper away, thou warped wibble-sucking ratsbane!"G%hG%hFJ.5G%h9--8.8 (1.0) G%h0 G%h G%hn G%h+ s.5s   scorpion (wandering)5   shadow impG%h A--9G%h G%h/ [ _A scorpion comes into view.G%h'+ G%h+ G%h, G%h6 ..s.5sG%h7 '10G%h ? G%h@ H%hu  #.#.....# ######..(.#. #..#.).#.###. ## ##...#..#####. #..## ###....#..# #....###...# ..s..######. ....5.### #. #..........# #. .# #. .# . .##....# ....#.##.....##≈ ....#. #......#≈≈≈≈.....≈ ..# ## #).....%h i3m#≈≈≈. #### ####.....#≈≈....). #..###.#......#≈.*H%h n  The shadow imp gestures at you.H%h6? H%hQK k.s@H%heL Z51------1H%hU H%hX 4 _Pain shoots through your body!H%h,l #.#.....##.######..(.#.#..#.).#.###.H%hl ## ##...#..#####...##..## ###....#.##....###.#.H%h1m ...s.######.....5.### #.#.H%hm # #..# #..# ..H%h!n ##....#....#.##.....##≈....#. #......#≈≈≈≈.....≈..# ## #).....#≈≈≈.H%hp ≈#### ####.....#≈≈....).#..###.#......#≈.H%hr H%hZs H%h{ y.s.5H%h{ c2=-----2H%h H%hʈ t#.#.....##.######..(.#.....##..#.).#.###....### ##...#..#####...#.H%h' `#..## ###....#.##....###.#.....s.######..H%h} ### #.#....5.# #..# #..H%h҉ t# ..##....#....#.##.....##≈....#. #......#≈≈≈≈.....≈H%h' h..# ## #).....#≈≈≈.≈#### ####.....#≈≈....)....≈#..###.#......#≈.H%h H%h H%hE u.s.5H%h &3H%h4 H%hv I%h'#.#.....##.######..(.#.....#.#..#.).#.###....#.## ##...#..#####...#.>#..## ###....#.###.#....###.#......s.######..### #.#.....5.# #..# #..# ..##....#....#.##.....##≈....#. #......#≈≈≈≈.....≈..# ## #).....#≈≈≈.≈#### ####.....#≈≈....)....≈#..###.#......#≈.≈I%h..s.54I%h !.s.53=5J%hs#.#.....##.######..(.#.....#.#..#.).#.###....#.## ##...#..#####...#.>.#..## ###....#.###.#....###.#..######..s.### #.#.5.# #..# #..# ..##....#######....#.##.....##≈#....#. #......#≈≈≈≈.....≈≈≈≈#..# ## #).....#≈≈≈.≈≈≈##### ####.....#≈≈....)....≈≈##..###.#......#≈.≈#.5.s6J%hYJ%h(J%h> #.#.....##.######..(.#.....#.#..#.).#.###....#.## ##...#..#####...#.>.#..## ###....#.###.#....###......#..######..5......### #.#.s.# #..# #..# ..##....#######.....#.##.....##≈#.....#. #......#≈≈≈≈.....≈≈≈≈#...# ## #).....#≈≈≈.≈≈≈#.#### ####.....#≈≈....)....≈≈#.#..###.#......#≈.≈#.J%h|R J%hT%hoH#..## ###....#.........####....###......#..#####...5...@.### #.#s# #..# #...........# ................##....################.....#.##.....##≈≈≈≈≈≈≈≈≈≈≈≈≈#.....#. #......#≈≈≈≈≈#...# ## #).....#≈...≈≈≈#.#### ###T%h9Ir#≈≈....)....≈≈#.>T%hEQ,T%h`5.s.48T%h?bT%hdT%h  #..##..#####..###. #.#.....##...######..(.#.....#. #..#.).#.###....#..## ##...#..#####...#.>T%h #..## ###....#...####....###................#.5.###...s....### #.#.# #..# #.T%h ..........# ...............################.....#.##.....##≈≈≈≈≈≈≈≈≈≈≈≈≈#.....#. #......#≈≈≈≈≈#...# ## #).....#≈...≈≈≈#...T%hp ,T%h) p5.s.T%ht* &9T%h4 T%hJ7 T%h 6#..... #..##..#####..###. #.#.....##...######..(.#.....#. #..#.).#.###....#.. ## ##...#..#####...#.> #..## ###....#### #....###....5...@.......# .s####. ..### #. #..# #. ...# # ...........# ......... ......################. ....#.##.....##≈≈≈≈≈≈≈≈≈≈≈≈≈#. ....#. #......#≈≈≈≈≈#.T%h d.5s.T%h4 20T%h/7U%hti#.#..##.#####..###.#.#.....##.######..(.#.....#.#..#.).#.###....#. # ##...#..#####...#.>. ..## ###....#.###. ....###.....5s.#.######.U%hv### #. ...# #....# #....# .##....####.#.##.....##≈#.#. #......#≈≈≈≈.....≈≈≈≈#.U%hdwU%hyxU%hz.5s1U%hU%hE#.#..##.#####..###.#.#.....##.######..(.#.....#.#..#.).#.###....#. ##...#..#####...#.>. .## ###....#.###.###......5s.#.######.### #....# #.....# #......# .##....##.#.##.....##≈#.#. #......#≈≈≈≈.....≈≈≈≈#..5s5=2U%h? ~#.#..##.#####..###..#.#.....##..######..(.#.....#.#..#.).#.###....#.##...#..#####...#.>. ## ###....#.###.###.5s.#.######..### #.........# #.......# #.......# .##....#. .#.##.....##≈#. .#. #......#≈≈≈≈.....≈≈≈≈#..5s3U%h 9#.#..##....#####..###..#.#.....##.######..(.#.....#.#..#.).#.###....#.<##...#..#####...#.>. # ###....#.###. .###.5s..@...#.######...### #.........# #.....# #.# .##....#. #.##.....##≈#. #. #......#≈≈≈≈.....≈≈≈≈#.U%h ,U%h z.5s4U%h U%h V%h##.#..##...#####..###.#.#.....##....######..(.#.....#.#..#.).#.###....#.<[##...#..#####...#.>.  ###....#.###. ###.5s..@..#.#######...### #...# #.....# #......# ........##....##. .##.....##≈#. . #......#≈≈≈≈.....≈≈≈≈#..5.s6=5V%h` :  You hit the scorpion.V%hA .5 The scorpion is moderately wounded.V%hL 5=6.9 (1.1V%h2 V%h A _The scorpion stings you but does no damage.V%h ZThe scorpion is moderately wounded.The scorpion stings you but does no damage.  You sock the scorpion!  The scorpion is almost dead.The scorpion stings you.  You are poisoned.V%hw V%h h5. V%h7 4V%h 1===-V%h =V%h| 8.0V%h !Pois V%h V%h V%h  V%hd V%h! !_The scorpion poisons you!W%hr<  You thump the scorpion!W%hl .5   shadow imp  You kill the scorpion!You feel very sick.W%hg2-82-9.1W%h2W%h[A _The shadow imp hits you but does no damage.W%h S # #..##.. #####..### #.#.....##... ######..(.#.....# #..#.).#.###....#.< ##...#..#####...#.> # ###....#.....5...### .###.#..######...### #...# #.....# #......# ........##....## #.##.....##≈# #. #......#≈≈≈≈.....≈≈≈≈#W%hW%hm0--300W%hW%h G _You feel sick. You block the shadow imp's attack.W%hf  You hit the shadow imp.  The shadow imp is lightly wounded.W%hg48--1.2 (1.1W%hXW%hg _You feel sick. The shadow imp closely misses you.X%hQ  You barely miss the shadow imp.The shadow imp is lightly wounded.X%hQB-2.3X%hVX%hrXG _You feel sick. You block the shadow imp's attack.X%h  You closely miss the shadow imp.The shadow imp is lightly wounded.73.4 _You feel sick. You block the shadow imp's attack.X%h  You completely miss the shadow imp.The shadow imp is lightly wounded.  You feel sick.X%h`46=-4.5X%hX%hKA _The shadow imp hits you but does no damage.X%h You feel sick. _The shadow imp hits you but does no damage.los  The shadow imp summons a swarm of flies.X%hp B-5.6X%h X%hu D _The shadow imp hits you but does no damage. x2X%h   The shadow imp summons a swarm of flies. _The shadow imp hits you but does no damage. x2  You hit the shadow imp.  The shadow imp is heavily wounded.You feel sick.  You are no longer poisoned.5=6.7X%h X%h/ 8 _You block the shadow imp's attack.Y%h Y%h You barely miss the shadow imp.The shadow imp is heavily wounded.Y%h !7.8Y%hm#Y%h)%W _The shadow imp barely misses you.Y%ha=  You closely miss the shadow imp.The shadow imp is heavily wounded.Y%hm>I69.0 (1.2Y%hCY%hEA _The shadow imp hits you but does no damage.Y%h=  You sock the shadow imp!Y%hY%hb.Y%h6340.1 (1.1Y%hY%h Y%h@_You kill the shadow imp!Y%h4M#.#..##...... #..##...####..###. #.#.....##...#####..(.#...Y%h(. #..#.).#.###....#.< ##...#..#####...#.> # ###....### .###.......#......######.. ............### #................... .Y%hY%h4-10Y%hY%hPY%hE Y%h Y%h Y%hK Y%h N47=Y%h XY%h ,Y%h Y%hO Y%h Y%h6 8=Y%h BY%h ,Y%h Y%h Y%h K9=Y%h Y%hp ,Y%h Y%hI ,Y%he Y%hA l50=Y%h Y%h; ,Y%hs Y%h ,Y%h Y%hS ,Y%h Y%h``Y%h`%1Y%hbY%he,Y%heY%hg,Y%hhY%hOjY%hjK2=Y%hkY%hIm,Y%hnY%h~p,Y%hOqY%hrY%hcsU3=Y%hstY%h=v,Y%h#wY%hx,Y%h`{Y%h]},Y%hi~Y%h;4Y%hY%h,Y%h'Y%hY%hY%hY%h`Y%hȈK5=Y%hY%hi,Y%h$Y%h6=Y%h0,Y%hY%h$,Y%h,Y%h^a7=Y%hNY%h',Y%hHY%h$,Y%hY%h:k8=Y%hKY%hY%h~Y%hDY%hY%hQY%hY%h0Y%hY%9Y%hY%hP,Y%hXY%hBY%h60=Y%h,Y%hY%hk1=Y%hY%h\,Y%hmY%hY%hnY%h0Y%hQ2Y%h,Y%hY%h,Y%h XY%hjY%hK3=Y%hY%h,Y%hY%h,Y%hY%hk4=Y%hY%h";,Y%h@<Y%h=Y%h&>Y%h?Z%h\ - _You start resting.Z%h1901.1 (60.0)Z%hx Z5=2.1 (61Z%h Z%h" _HP restored.Z%hZ%hFZ%hZ%h8Z%hdZ%hZ%hXZ%hsZ%hZ%hZ%hZ%hZ%h9Z%hO=Z%h7Z%hZ%h,Z%hVZ%hZ%hpZ%hZ%hZ%hZ%h,Z%hZ%hZ%hZ%hZ%hZ%hZ%h>,Z%hZ%hZ%h,Z%hFZ%hZ%hI,Z%hZ%hZ%hBZ%hZ%h:,Z%haZ%hZ%h},Z%hZ%hZ%h ,Z%hz ,Z%hw,Z%hZ%hTZ%h&,Z%hZ%hZ%h_Z%hZ%hZ%h6Z%h,Z%h!$Z%h)Z%h+Z%hv+Z%h,Z%h 1BZ%hz1Z%h4Z%h5,Z%h6Z%h9Z%h =,Z%h2>Z%hm@Z%hA,Z%hCZ%h|EZ%hG,Z%hHZ%hKZ%hiSZ%hTTZ%hUZ%hmVZ%hTWZ%haYZ%hZZ%hZZ%h[Z%h]Z%h^Z%h_Z%h`Z%hbZ%hcZ%hjdZ%heZ%h hZ%hyZ%hdzZ%hW|Z%hZ%hwZ%hNZ%hZ%hZ%hr,Z%h~Z%hKZ%h,Z%hȡZ%haZ%h,Z%hZ%hvZ%h,Z%h׷Z%hMZ%h,Z%hpZ%hZ%h,Z%hCZ%hBZ%hZ%hZ%hjXZ%h,Z%hqZ%h3Z%h,Z%hZ%hXZ%h"XZ%h)Z%h,Z%hZ%hZ%hZ%hZ%hoZ%h%Z%hZ%hmZ%hZ%h<Z%hZ%hZ%hjZ%hZ%h,Z%hZ%hZ%h ,Z%hs Z%h Z%h6 ,Z%h Z%hZ%hZ%hZ%hZ%hZ%hZ%hZ%hnZ%hZ%h ,Z%h!Z%h%Z%h&,Z%hk'Z%h+Z%h,,Z%hi-Z%h1Z%h<3,Z%h3Z%h7Z%h.9,Z%hL:Z%h>Z%h?,Z%h@Z%htDZ%hE,Z%hGZ%hKZ%h{L,Z%hMZ%hQZ%hR,Z%hTZ%hWZ%hY,Z%hZZ%h]Z%h_,Z%h`Z%hcZ%h)e,Z%hjfZ%hiZ%hak,Z%hlZ%hOpZ%h r,Z%hzsZ%hxvZ%h!x,Z%hyZ%h|Z%hB~,Z%h7Z%hZ%hń,Z%h-Z%hZ%h>,Z%hZ%hZ%h^,Z%h_Z%hcZ%h;,Z%hؘZ%hZ%h,Z%hZ%hXZ%hZ%h5,Z%hZ%hZ%h,Z%h{Z%hZ%h,Z%hHZ%h9Z%h͸Z%hZ%hoZ%hZ%h8,Z%hZ%h  Things that are here:  a +0 glaive; a +0 robe; the orc skeleton of Blorkula the OrculaZ%hgZ%h _Z%hZ%hZ%h,Z%hnZ%hZ%h,Z%hxZ%hZ%hwZ%hZ%h Z%hZ%h,Z%hZ%hZ%hm,Z%hZ%hyBZ%hZ%hZ%h,Z%h`Z%h Z%h,Z%hZ%hZ%h,Z%hZ%hZ%h,Z%hvZ%h7#Z%hM%,Z%h&Z%h,Z%h.,Z%h0Z%h2Z%h4,Z%h5Z%hV8Z%hg:,Z%h<Z%h=Z%hFZ%h-HZ%hJ,Z%h3KZ%ht9................##.##...#.#..# ......##...#........##..#.# .......##..#........###...##.#### #..........>...##.....######## #...).#.................# ##....#...........###..##  #...####..........#####  ##### #..........##  ##...##.@...# 50100.0) #######...##  ##### Z%hwE _Done exploring.[%h/I[%h<..............0.0) [%h3AE _Done exploring.[%ht 3[%hhv [%h J[%hb E _Done exploring.[%h-3[%h[%hu*4[%h92[ _Done exploring.\%hT73\%h ;\%hb|\%hd}\%h1\%h0\%h \%h3\%hЏ7_Done exploring.\%h;}\%hV _Done exploring.\%hJ[}\%hi\%h \%hk \%h \%h Q]%hf[?25h[?0c  Search for what [Enter for "armor", or ? for help]? ]%h` [?25l[?1c]%h^ ]%h j20 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:5] a stone staircase leading downb - [D:5] a long sword  c - [D:5] an escape hatch in the ceiling  ]%h d - [D:5] a +0 glaive  e - [D:5] a +0 robe  f - [D:5] a +0 club (1 further duplicate)  g - [D:5] a +0 short sword (2 further duplicates)  h - [D:5] a club  i - [D:5] a stone staircase leading down  j - [D:5] a stone staircase leading up  k - [D:5] a hand axe (1 further duplicate)  l - [D:5] a stone staircase leading up  m - [D:5] a +0 flail  n - [D:5] a +0 scale mail  o - [D:5] a stone staircase leading down  p - [D:5] a +0 ring mail  q - [D:5] a stone staircase leading up  r - [D:5] 5 stones  s - [D:5] an escape hatch in the floor  t - [D:5] a staff of air_%h3 _%h>9 _%hd> ................##.##...#.#..#... choppaz the Trooper ......##...#........##..#.#...... Formicid .......##..#........###...##.#### Health: 65/65 ======================== #..........>...##.....########Magic: 8/8======================== #...).#.................#_%h? AC: 10Str: 23 ##....#...........###..##EV: 6Int: 8  #...####..........#####SH: 9Dex: 13  ##### #..........##XL:  8 Next: 83% Place: Dungeon:5##...##.@...#Noise: ---------  Time: 5002.1 (0.0)#######...##a) +0 quarterstaff#####Abil: Dig _Done exploring. _Done exploring. _Done exploring. _Done exploring. _Done exploring.  Search for what [Enter for "armor", or ? for help]? ._%hC _%h|D _%h`G _%hH . _`%h _Unknown command.`%hL\ [[?25h[?0c  Search for what [Enter for "."]? b%h [?25l[?1cb%hb%h[2 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle)  a - [carried] s - 4 javelins Results elsewhere ([,] to cycle)  b - [D:5] 5 stones (38 further duplicates in 9 piles)d%hd%hd%h................##.##...#.#..#... choppaz the Trooper ......##...#........##..#.#...... Formicid .......##..#........###...##.#### Health: 65/65 ======================== #..........>...##.....########Magic: 8/8======================== d%hD#...).#.................#AC: 10Str: 23 ##....#...........###..##EV: 6Int: 8  #...####..........#####SH: 9Dex: 13  ##### #..........##XL:  8 Next: 83% Place: Dungeon:5##...##.@...#Noise: ---------  Time: 5002.1 (0.0)#######...##a) +0 quarterstaff#####Abil: Dig _Done exploring. _Done exploring. _Done exploring. _Search for what [Enter for "armor", or ? for help]? . _Unknown command.Search for what [Enter for "."]? throwingd%h@4d%hd%hH. _d%h4d%hkd%hٹF _Unknown command.d%h d%h d%h` d%h-& d%h& d%h, [ _Done exploring.e%h\ e%h/_ Where to? (Tab - D:4 @ (x,y), ? - help)  D - Dungeon e%hIe%hb................##.##...#.#..#... choppaz the Trooper ......##...#........##..#.#...... Formicid .......##..#........###...##.#### Health: 65/65 ======================== #..........>...##.....########Magic: 8/8======================== #...).#.................#AC: 10Str: 23 ##....#...........###..##EV: 6Int: 8  #...####..........#####SH: 9Dex: 13  ##### #..........##XL:  8 Next: 83% Place: Dungeon:5##...##.@...#Noise: ---------  Time: 5002.1 (0.0)#######...##a) +0 quarterstaff%h d0m#####Abil: Dig _Done exploring. _Search for what [Enter for "armor", or ? for help]? . _Unknown command. _Search for what [Enter for "."]? throwing _Unknown command. _Done exploring.e%hje%hke%hll$ _e%hrne%hIse%hu,e%hSve%hwe%hby,e%hmze%hBe%hOe%h&%  e%h4There is a stone staircase leading down here.e%he%he%h$ _e%hxf%h6f%h;f%h9  You climb downwards.f%hlf%hf%h _The adder hisses angrily.  Found a stone staircase leading down.  There is a stone staircase leading up here.f%hHf%hjv #  #>  #.###.####  #S#  #@.# ===8.8 (6.7 #..# ..# #..##..#....S   adder#..##..# _An adder is nearby!g%h  You hit the adder.  The adder is heavily wounded.g%h-N --9.9 (1.1 _The adder barely misses you.g%h4v  You hit the adder.  The adder is heavily wounded.--11.1 (1.2g%h|y g%hE{ = _The adder bites you but does no damage.g%h 9  You thump the adder!g%hF G†g%hS5 542.4 (1.3g%h8 g%h; I _You kill the adder!h%h(>h%h>h%hAh%h*EH _No target in view!h%hVh%hh%hRh%haH _No target in view!h%h 4h%h h%h Q-30 _h%h h%he #.)###############........####..# ##...........#.............####..###.............................##.....#####..................#.....####.......#.....#.#...#................##.##...#.#.#......##...#........##..#.#.#.......##..#........###...##5##..........@...##.....######h%hV x#...).#.................###....#...........###..###...####..........########## #..........####...##.....########...## #####h%h 8-h%h7 h%h> -4.9 (2.5h%h*B h%hD } _You climb upwards. _There is a stone staircase leading down here.i%h_Level 5 of the Dungeon <<<<>>>>(Press ? for help) ##..........#..).............'...# ##...#.....#.........##..##  #.....##....##.#≈...........≈#...###..#.###..##..............#  ##....###....###≈...........≈#...##....###..###.........##...#  ###........## #≈≈.........≈≈#...#.....####.# #........##...###  ##....##.####≈≈≈.......≈≈≈#..............###.....#####...#.##  #....##.....#≈≈≈≈.....≈≈≈≈#........##....##.......##........##  ###..##..#..#≈≈≈≈≈≈≈≈≈≈≈≈≈#........###...##........##........#  ########.)###############........####..#..##<#....#...#...##  ##...........#.............####...............######  ###................................#.##......#  ##.....#####....................###........#  #.....####.......#.....#.#...†###..#..#####  #................##.##...#.#..#....#.##  #......##...#........##..#.#......####  #.......##..#........###...##.#####  ##..........@...##.....########  #...).#.................#  ##....#...........###..##  #...####..........#####  #####%h,9;49m #..........##  ##...##.....#  #######...##  #####i%h##.....#.##.....##≈≈≈≈≈≈≈≈≈≈≈≈≈#...........#########....##.....##.....#.##......#≈≈≈≈.....≈≈≈≈#...........### #.<..####...###..######).....#≈≈≈≈≈≈#...........#.# .....# ########## ####.....)>.##..###...####..<.......##..##..###.#......#≈....≈#..#######....#.....##......##.###...#...............≈#..## ###.##.#......#i%h .####..........#..).............'...# ##...#.....#..##..###.....##....##.#≈...........≈#...###..#.###..##..............###....###....###≈...≈#...##..#####...####........## #≈≈≈≈#...#.....####.# #........##...#####....##.####≈≈≈.......≈≈≈####.....#####...#.###....##.....#≈≈≈≈.....≈≈≈≈#........##....##.......##........#####..##..#..#≈≈≈≈≈≈≈≈≈≈≈≈≈#........###...##........##........#########.)###############.####..#..##<#....#...#...####....#.....####...............#########......................#.##......###.....#####......###........##.....#####.....#.#...†###..#..######.........##.##...#.#..#....#.###......##...#i%hy.##..#.#......#####.......##..#...###...##.#######..........@...##.....#########...).#.................#j%h.j%hz#.)###############........####..# choppaz the Trooper ##...........#.............####.. Formicid###............................. Health: 65/65 ========================##.....#####.................. Magic: 8/8========================#.....####.......#.....#.#... AC: 10Str: 23#................##.##...#.#. EV: 6Int: 8#......##...#........##..#.#. SH: 9Dex: 13#.......##..#........###...## XL:  8 Next: 84% Place: Dungeon:5##..........@...##.....###### Noise: --------- j%h^ Time: 5014.9 (0.0)#...).#.................#a) +0 quarterstaff##....#...........###..##Abil: Dig#...####..........########## #..........####...##.....########...#######You thump the adder! _You kill the adder! _No target in view! _No target in view! _You climb upwards. _There is a stone staircase leading down here.j%hf _j%hXj%h"Xj%h&j%h(,j%h*j%h.j%h1,j%h2j%h6j%h]9,j%h:j%hZ>j%h@,j%hAj%hEj%hG,j%h'Ij%h0Kj%hL,j%hMj%hOj%hQ,j%hRj%hTj%hPU,j%hUj%hWj%hXj%h>Yj%hYj%ha[j%hR\j%h\j%h5]j%h^j%h_j%h`j%h`j%h bj%hMc,j%hcj%hLej%hf,j%h,hj%hhj%hi,j%hjj%h lj%hcm,j%h$nj%h(w..### #.........####.... ....# #..........# ....#####.# # ....##...............### ###############............... #≈≈≈≈≈≈≈≈≈≈≈≈≈#...........####### #≈≈≈≈.....≈≈≈≈#...### #.< #≈≈≈.......≈≈≈#...#.# ##. #≈≈....)....≈≈#.@.##..###...####.32.9 (18.0) #≈...........≈#..#######....#.... #≈...........≈#..## ###.##.#.... ).............'...# ##...#.....#. #≈...........≈#...###..#.###..##. #≈...........≈#...##....###..###.  #≈≈.........≈≈#...#.....####.# #.  #≈≈≈.......≈≈≈#j%hw ..............###.  #≈≈≈≈.....≈≈≈≈#........##....##.. j%h|j%h ~ _You kill the adder! _No target in view! _You climb upwards. _There is a stone staircase leading down here. _j%h - 3.0) _j%h  #..#  #..#  #..# j%h  #..#  ....  #### #..# j%h(  ... #..#  ##.##6 #..@#j%h3  #.o.......#  #.#...###.#  # ##S## #. #.j%h. "S   adder (asleep) #.o   orc (asleep) j%h .. j%h j%h@% 9  You climb downwards.j%hd' j%h'- o...S.Sj%h. noj%h| 6==4.6 (1.7j%h΃ j%h] _The adder hisses angrily. _There is a stone staircase leading up here.l%hL,l%h%R`.oS.l%hd2--=9.2 (1.1m%hBm%hDX _You block the adder's attack. The orc hits you with a +0 hand axe.m%hQ  You barely miss the adder.m%h The adder is lightly wounded.  The adder barely misses you. The orc hits you but does no damage.m%ho)40.3m%h5m%h7S _The adder closely misses you.m%h*  You completely miss the adder.The adder is lightly wounded.m%h(1.4m%he _You block the orc's attack. You block the adder's attack.m%h0  You closely miss the adder.The adder is lightly wounded.  You block the adder's attack. The orc hits you with a +0 hand axe.1--2.5 _The adder barely misses you.m%h 8  You sock the adder!m%h †o   orc  You kill the adder!m%h =5=3.7 (1.2m%h| m%hp P _The orc barely misses you.m%h.  You barely miss the orc. You block the orc's attack.-4.8 (1.1m%h 1 m%hA3 : _The orc hits you but does no damage.n%h(  You hit the orc.  The orc is moderately wounded.0-6.0 (1.2 n%h4_The orc hits you with a +0 hand axe.n%h=6  You sock the orc!n%he)n%h'567.1 (1.1n%hn%h G _You kill the orc!n%h _No target in view!n%hɽ 512n%h 3=n%h n%h n%h n%hO n%h n%h n%h n%h1 n%h 4n%h =n%h n%h n%h n%h n%h} n%h n%h n%hy n%hZ n%hK n%h2- n%h%_You start resting.n%hn%h n%h 61.1 (14.n%h  0)n%hOn%h5n%hi=n%h-n%h%2.1 (15n%hfn%h n%hn%h _HP restored.o%hh4o%ho%h F3.0) o%h o%hP #..#  #..#  #..#  #..#  ....  #### #..#  ... #..#  ##.##6 #..@# #.........#  #.#...###.#  # ##.## #. #. #. .. o%hr:=o%ho%hF4.6 (2.5 _You climb downwards. _There is a stone staircase leading up here.o%hGPIo%hRo%hUo%hV$ _o%hZno%hi[o%h\,o%h<]o%h^o%h`,o%hzao%h1bo%hd,o%h=eo%hfo%hWgo%hg,o%hho%hj,o%h3ko%hlo%hmo%hGno%hno%hOoo%hpo%h6q,o%hro%h?so%hWt,o%hiuo%h #. .##.###.##.###.##.....#.#p#.# ##.###.# ##.....# ##.._..#  ##.....#  # #@### .8.6 (3.0) #.#.####### ##.#.......# ##...#####.##########..<###.# #.........#p   wizard (mute)#.#...###.##.##.### #.#p%h _Flames erupt from the bowels of the wizard! Trog roars with satisfaction!r%h@ 4r%hB r%hK r%hW  _The wizard is engulfed in blazing flames.r%hMi  _The wizard is engulfed in blazing flames.r%hkz  r%h^{ r%h| *_The wizard is engulfed in blazing flames.r%h/ r%h r%hŅ ,r%h ,r%h Xr%h r%h2 r%ho r%hI r%h r%h r%hj r%h& r%hĩ r%hG r%h r%hQ r%h r%h r%h= r%hR ,r%h> r%h& r%he ,r%hH r%h̽ P  There is a bloodstained altar of Trog here.r%h r%hA _r%h r%hc r%h r%h/ r%h r%h` Br%hO Xr%ho r%h a#...#####.## ########..<###.#  #.........#  #.#...###.#  #.##.##  #.##.#  #.##.#  #.##.# #@#... 100.0)#.....#  { ......<..  { ##.....###{ ###...#{{ ................. r%h  B9.6 (31r%hT! r%h`' 9 _Found a stone staircase leading up.s%h}s%hXDungeon Overview and Level Annotations Branches: (press G to reach them and ?/b for more information) Dungeon (6/15) s%hzTemple: D:4-7 Altars: (press _ to reach them and ?/g for information about gods) AshenzariCheibriadosDithmenosElyvilon FedhasGozag ($140)HepliaklqanaKikubaaqudgha MakhlebNemelex XobehOkawaruQazlal RuSif MunaTrogUskayaw VehumetWu JianXomYredelemnul ZinThe Shining One Annotations: (press ! to add a new annotation) D:1 exclusion: staircaseu%hKu%hZ1#...#####.##choppaz the Trooper########..<###.#Formicid#.........#Health: 65/65 ========================#.#...###.#Magic: 8/8========================#.##.##AC: 10Str: 23#.##.#EV: 6Int: 8#.##.#SH: 9Dex: 13u%h\#.##.#XL:  8 Next: 86% Place: Dungeon:6#@#...Noise: ---------  Time: 5109.6 (0.0)#.....#a) +0 quarterstaff{ ......<..Abil: Dig{ ##.....###{ ###...#{{ ................. _Flames erupt from the bowels of the wizard! Trog roars with satisfaction! _The wizard is engulfed in blazing flames. _The wizard is engulfed in blazing flames. _The wizard is engulfed in blazing flames. _There is a bloodstained altar of Trog here. _Found a stone staircase leading up.u%h]u%h&cu%hFfv%h: #######..<###.# #........#...###.##.## .##.# .##.#.##.####.#..........#{ #.......<..v%hw { ###.....###.=....v%hv%h,10.6 (1v%hv%h0\ _Found a knobbly copper ring.v%h#  #.........# #.#...###.## #.##.## .. #.##.... #.##.#.... #.##.####.....###.#.............#.....##{ #.@.....<.. { ###.....### { ###...# { ..... ...... ...... =.... {{1w%h]&#.#...###.# ##.##.## .. #.##.# .#.##.# .#.##.####w%h^.....###.#...... .......#.....###  { #.......<..{ { ###@....### { { ###...# w%h2` {{ ...... ..=.... .w%h5dw%hd&2w%hhw%hiw%h-w 4w%hb} w%h x%h#.#...###.# # #.##.## .. #.##.# ... #.##.# .... #.##.#### .....###.#...... .......#.....#x%h&{ #.<.{ { ###.@...### { { ###...# {{ ..........=......$........#x%hx%h-f3 _Found 7 gold pieces.x%h/##.##.## .. #.##.# .#.##.# .#.##.####.....###.#...... .......#.....####x%h~e { #.......<... { { ###.....### { { ###@..#  {{ #..........#x%h  #..!.##....##....=.....#.......$#..........###....x%hx%hn&4x%hx%hZ _Found 2 potions of curing.x%hh=.. #.##.# .#.##.# .#.##.####.....###.#...... .......#.....#### { #.......<... { { ###.....### { { ####...###.# {{ #....@.....# #..!# #....# #....=........$......#...###.# 5y%hW ... #.##.# .... #.##.#### .....###.#...... .......#.....#### { #.......<...y%h!|{ ###.....### { { ####...###.# {{ #..........# #..!.# #...# #....=.....#........$.....#.#y%h....##.# #.# 55 2 lemures (asleep)  #.# #5..5.y%hOh  2 lemures come into view.y%hy%hUa  The lemure shouts! You hear a shout! You hear an angry hiss.y%hž+ 555 3 lemures5.5.5..  A lemure comes into view.y%h:y%h/==6y%hpy%hQ' _You hear a shout!y%h ... #.##.# .... #.##.#### .....###.#...... .#.....#### { #.......<... { { ###.....### { { ####...###.# {{ #.# #...# #.# #....=.....# .$.. #.#.#. # #.#  #......5.5.#  #.5...  You hear a shout!y%hY{5..5K   Pikel (wand).5.555 3 lemures...K-7  Pikel, Merchant of Souls comes into view. He is wielding a +1 whip of flaming _and carrying a wand of charming. _You see here 2 potions of curing.z%hrl 5..5.5....K.--8 _d - 2 potions of curingz%hGbz%hc\.. #.##.# z%hd... #.##.# z%hye.... #.##.#### z%hf.....###.#...... z%hfm.......#.....#### z%hpu  #.......<...{ { ###.....### { { ####...###.# {{ #.# #.# #..........# #....=.....# ........$.....#.#....5..5..##.# #......5...# #.K##...........z%hyz%hzJ5..5z%hu{K..5.z%h0|0..K.z%h~z%h-z%h9z%hQz%hz%h-## #.##.#.. #.##.# ... #.##.# .... #.##.#### .....###.#...... .......#.....####  #.......<...{ { ###.....### z%h/{ { ####.@.###.# {{ #.# #.# #.....#....=.....# .....5.. #.#......5...##.# #.K.##.#z%h2z%h64z%h6,z%hI?5=5..5$.K.z%h@'20z%hGz%hIz%h } #.#...###.## #.##.##.. #.##.# ... #.##.# .... #.##.#### .....###.#...... .......#.....##### #.......<...#z%h '{ { ###....@### { { ####...###.# {{ #....# #...##..........##...5=5....#  .......5$..... #.#.K..##.#z%h nz%h, 5.55.=..K.1z%h z%hr #.........#  #.#...###.## #.##.#.. #.##.# ... #.##.# z%h 2.... #.##.#### .....###.#...... .......#.....#####  #.......@...#{ { ###.....###># { { ####...###.# {{ #..........##..........##...5.55...# 55 2 lemures#....=.....# ..K.....#.#.##.z%hg z%h z%h! z%h z%h] b55{....K   Pikel (wand)K55 2 lemures$z%hR &2z%h z%h _Found a stone staircase leading down. _There is a stone staircase leading up here.{%ha#.# #.#...###.# # #.##.## .. #.##.# ... #.##.# .... #.##.#### .....###.#...... .#.....##### { #.<@..# { { ###.....###># { { ####...###.# {{ #..........##....55{...##..........##....=K....#........ {%h]{{{.{{%hg-3 _{%h0{%hW{%h(  #.# #.#...###.# # #.##.## .. #.##.# ... #.##.# .... #.##.#### .....###.#...... .#.....##### { #.@...# { { ###.....###># { { ####...###.# {{ #....55{...# #..........# #.....K....#K   Pikel (wand) #....=.....#555 3 lemures (1 wandering) [40{%h* m.......5$.....  #.#.##.  A lemure comes into view. 55.5.{.555 3 lemures{...#.  The lemure shouts!{%hSG /==4{%hp {%hs _The lemure moves out of view. _There is a stone staircase leading up here.|%h <5.K55K   Pikel (wand).555 3 lemures--5 _}%hh}%h=9--}%h5}%hu}%h<}%h)5.{5.}%h/&6}%h1}%hXh}%hi0####.##...........#.#..#}%hnj_##.#..##................#}%h k }%hkI#....................#...}%h|l }%hwi#..##...............##.#.}%hw #####..###..............##.##}%hy #.#.....##...............#.## }%hy#####..(.#.....#................. }%hz..#.).#.###....#5........<[#.##..}%hl{5 }%h3|{...#..#####...#.@............##.# }%h}Q...#.........###................. }%h}G.............#............##...#. }%h~G......######................####. }%hg.....### #................####. }%hu.......# #..................### 5   lemure }%h.......#####..................# # }%h<Q.......##.....................### }%h^\..################...............}%h}%hU}%h&8.1 (2.5}%h& }%h  }%h  }%h_You climb upwards. }%hU_There is a stone staircase leading down here.~%h~K=9.2 (1.1~%h~%hy _You hit the lemure but do no damage. You block the lemure's attack.~%h5  You closely miss the lemure. You block the lemure's attack.1--30.4 (1.2~%h~%h6* _The lemure hits you.~%h ~%h h58---1.5 (1.1~%h ~%h g _You closely miss the lemure. The lemure hits you.~%hUV ^  You hit the lemure.  The lemure is lightly wounded.~%hwW V9-2.6~%h@_ ~%h&b = _The lemure hits you but does no damage.~%h  You sock the lemure!  The lemure is heavily wounded.~%h0=3.7~%h+S _The lemure hits you but does no damage.%h  You sock the lemure!  The lemure is almost dead.%h(4.8%h%h4 _You block the lemure's attack.%h@  You closely miss the lemure.The lemure is almost dead.60=-5.9 _You block the lemure's attack.%h.t  You hit the lemure.  You kill the lemure!%h5.-7.0 _That felt strangely unrewarding.%h pM ####...#..#...####>.. ####.##.##.#..##...#......#.. #..##...####..###.#  #.#.....##..#.## #####..(.#...........#.).#..#<[#.##..#####...#.>##.####...... .............#............##...#... ..#..............-80%h %h1 ####.##...........#.#..###.#..#..........#.....##.##.######..###.#.#.....##.. #####..(.#.....#.... ..#.).#.###....<[#.##.#..###.....##.#.......###........##...#....#.............. ..################............... 1=-9 _There is a stone staircase leading down here.%hK[3%h&]%hLcn%hd%hHg;2%hh%hk%hk%hqX%ht%h9u%hv%hy%h{yD3=%h"{%h},%h+%h,%hS%h؇%h-N4=%hԉ%hS,%hI%h%h%h%hB_ _You start resting.%h512.0)5=2.0 (13%hf8 _HP restored.%h߂ 3.0) %hV   #.........#  #.#...###.# # #.##.##.. #.##.#... #.##.#.... #.##.####  .....###.#......  .......#....5##### 6 { #.......@...#  { { ###.....###>#  { { ####.5.###.#  {{ #.....5{...# #......5...# #..........#555 3 lemures%hBW Y[1K #....=.....# ........$..... #.#..........##.You climb downwards.=  Level annotation: Pikel  The lemure hits you.%hW %hdY h  An adder comes into view.%h+Z %h-a 55.K...K   Pikel (wand)S555 3 lemuresS   adder (wandering)%hf f59---=4.5 (2.5%h %h _You block the lemure's attack. _There is a stone staircase leading up here.%hy 4%h %hj >  The adder hisses angrily.%h8 %h %h 5K.S=S%hI h60=--5.5 (1.0%h %hD  ####.##...........#.#..###.#..##................# #....................#... #..##...............##.#. #####..###..............##.##%h  #.#.....##...............#.## #####..(.#.....#................. ..#.).#.###....#.5.......<[#.##..5 %hk ...#..#####...#.@............##.# ...#.........###5................ .............#............##...#. ......######................####. .....### #................####. %h .......# #..................### 55 2 lemures .......#####..................# # .......##.....................### %h9 ..################............... _The lemure hits you but does no damage. You block the lemure's attack.%h :=%h %h~L 5-7.0 (2.5%hTU %hV } _You climb upwards. _There is a stone staircase leading down here.%h!~  You hit the lemure but do no damage. The lemure hits you.%h"U56--=%h#8.1 (1.1%hIj _The lemure closely misses you.%h  You hit the lemure.  The lemure is lightly wounded.7=-9.2%h%h\ _The lemure hits you but does no damage. You block the lemure's attack.%h_A  You miss the lemure.The lemure is lightly wounded.60.3%hG %hJ v _The lemure completely misses you. You block the lemure's attack.%h !  You closely miss the lemure.The lemure is lightly wounded.1.4 _The lemure hits you but does no damage. You block the lemure's attack.%h&S  You closely miss the lemure.%h&wThe lemure is lightly wounded.  The lemure hits you but does no damage. The lemure hits you.%h'W2--2.5%h1%h654 _You block the lemure's attack.%hz  You closely miss the lemure.The lemure is lightly wounded.%h{(3.6%h%hs _The lemure closely misses you. You block the lemure's attack.%hx  You barely miss the lemure.The lemure is lightly wounded.%h}(4.7%hj%hS7 _You block the lemure's attack. x2%hH  You barely miss the lemure.The lemure is lightly wounded.  You block the lemure's attack. The lemure completely misses you.3--5.9 (1.2 _You block the lemure's attack.%h U  You miss the lemure.The lemure is lightly wounded.45---=7.0 (1.1 _The lemure hits you! The lemure hits you but does no damage.%hC  You thump the lemure!  The lemure is heavily wounded.%hC (8.1%hJI %hK { _The lemure hits you but does no damage. The lemure barely misses you.%h  You barely miss the lemure.The lemure is heavily wounded.0------9.3 (1.2%hI%hR _The lemure hits you but does no damage. The lemure hits you.%hO  You closely miss the lemure.The lemure is heavily wounded.%hLPH-70.4 (1.1%hV%hcs@ _The lemure hits you but does no damage. x2%h  You barely miss the lemure.The lemure is heavily wounded.The lemure barely misses you. The lemure hits you but does no damage.%h(1.5%h%h!4 _You block the lemure's attack.%h  You closely miss the lemure.The lemure is heavily wounded.%hͳi1=-2.6%h~%h{ _The lemure hits you but does no damage. The lemure barely misses you.%h}X  You hit the lemure.  The lemure is heavily wounded.%hY (3.7%h+^ %h` { _The lemure barely misses you. The lemure hits you but does no damage.%h  You hit the lemure.  The lemure is severely wounded.%h e37--4.9 (1.2%h9 %h8M _You block the lemure's attack. x2; The lemure hits you.%h]  You hit the lemure.  The lemure is severely wounded.%h^s0----=6.1%hm~ _The lemure barely misses you. The lemure hits you!%h%h)%h%h^ _You are too injured to fight recklessly!%h%h<%h%h5^ _You are too injured to fight recklessly!%h  _You are too injured to fight recklessly!%hc%  You sock the lemure!  The lemure is almost dead.%h%-7.2 (1.1%h,%hx/| _The lemure hits you but does no damage. The lemure closely misses you.%hQ t  You hit the lemure.  You kill the lemure!%h .   lemure%h 0-8.3%h! %h$ U _That felt strangely unrewarding. You block the lemure's attack.%h9  You hit the lemure.  The lemure is lightly wounded.1---9.4 _You block the lemure's attack.%hʂ  You barely miss the lemure.The lemure is lightly wounded.%h `29-80.5%h %h` * _The lemure hits you.%h %h (1.6%h/ %h y _You hit the lemure but do no damage. You block the lemure's attack.%h  You sock the lemure!  The lemure is moderately wounded.30==2.7 _The lemure barely misses you.%hi  You hit the lemure but do no damage.The lemure is moderately wounded.27---3.8%h%h#I _The lemure hits you. You block the lemure's attack.%hb %h ##.#..##........ .......... #..##...........  #####..###..........  #.#.....##..........(.#.....#........%hb).#.###....#.5.......<[#.@.......##........................... #............ #............#............ .............You hit the lemure.  The lemure is heavily wounded.%h%hM ##.#..##........ .......... #..##...........  #####..###..........  #.#.....##..........(.#.....#........).#.###....#.5.......<[#.@.......##........................... #............ #............#............ .............%h!  The lemure hits you!19----=4.9%h%hJV _* * * LOW HITPOINT WARNING * * *%h' r  You hit the lemure.  The lemure is heavily wounded.%h K20--%h )-6.0%hҦ %hϩ 4 _You block the lemure's attack.%hs u  You sock the lemure!  You kill the lemure!%h i.%h 5=7.2 (1.2%h %h 6 _That felt strangely unrewarding.%hAI%hK1%hO%hW%ha%hd,%h7g%hj_2=%hm%h+p,%hq%hw,%hx%hrz,%h{%h}i3=%h?%hǂB%h%h%hń%hy%hӆ74%hy%h,%h%h,%hٍ%hˏ%h+I5=%h%hD%hI%h%h%h%hzS6=%h9%hG%h%hZ%h%hp%h$%hө27%hB%h%h #8%h\0=%h%h,%hس%h,%hB%ho,%h%hI%hD9=%hG%hU,%h%h,%h%h,%hT30=%h%h,%h%hR,%h %hy%hD1=%h%h,%h%h%h%h1%hr2%h',%hb%h,%h%hi3=%h%h7,%h%h%h%h,%hX54=%h%hN%h%h%h%h&%h%h[%h%h%h%h4%h95%hb%h%hk%h%h%h%h%h%hES6=%h/ %h %h& %h %hP %h %hW%h%hK7=%h%h%h%h%h%hl%h%%h%h%h%h!i8=%h%h%hZ%h%h%h%h"%h`#%h#K9=%h$%h2&,%hU'%h(%h(%h)%h4+%h+:40%h,%h-%hF.%h.%h0,%h1%h81=%hz8,%hR9%h:%h.;%h;%hQ=%h=K2=%h>%h@%h@%hgA%hB%h!C%hC%hAE%hE93%hpF%hG%h(H%hH%hpJ%hJ%huK%hL%h0M%hM%hP%he4=%hph%hi%h4j5%hj=%hEk%hl%hn%ho%hp%h s%hs%hu%hsw%hx#6%hfy%hz%h|%h}%hy%h|%h %he%h%h؋%h%h %h%h247%h=%h%hO%h#%h%h%h%h%h͙%h%hJ%h8%h/=%h%h%h%h%h%h%h%hU9=50=12=3=45=6=[%hG40m7=8=960=1=%h%%h(,%hZ12%h8X%h9,%h;%h>%hR?K3=%hA%hD%hE%hG%h J,%hL%hO%hPU4=%h R%hU,%hW%hZ,%h\%h],%h_%hNei -- _You start resting.%hiU335.2 (148.0)5%hajJ=--69%h{n%hCp" _HP restored.%hE4%h|%hk%hk07.0) %h0%h;  #.........#  #.#...###.# # #.##.##.. #.##.#... #.##.#.... #.##.####  .....###.#......  .......#.....##### 6 { #.......@...#  { { ###....5###>#  { { ####...###.#  {{ #.....S....# #K.........# #..........#K   Pikel (wand) #%hjj....=.....#5   lemure ........$.....S   adder #.#..........##.  You climb downwards.=%h%hf  Level annotation: Pikel%h%hkS..K%hc5=8.7 (2.5%h %h# _You block the lemure's attack. _There is a stone staircase leading up here.%hio`%h{L  The lemure hits you but does no damage.%hlS..K%hƈ-9.7 (1.0%h%h^4N ####.##...........#.#..#%h4G##.#..##................# #....................#... #..##...............##.#.%h]5 #####..###..............##.## #.#.....##...............#.## #####..(.#.....#................. %h7..#.).#.###....#.........<[#.##..5 ...#..#####...#5@............##.# ...#.........###................. .............#............##...#. ......######................####. .....### #................####. .......# #..................### 5   lemure .......#####..................# # .......##.....................### ..################............... _Pikel says, "Hell isn't that bad."%h7%hB%h6-41.2 (2.5%h%h} _You climb upwards. _There is a stone staircase leading down, spattered with blood here.%h %ht 5=2.3 (1.1%h %h$ q _You closely miss the lemure. You block the lemure's attack.%h  You closely miss the lemure. The lemure hits you but does no damage.%h V4-3.4%hK %h * _The lemure hits you.%h y57---4.5%h %hf _You barely miss the lemure. The lemure hits you!%h_mm8--5.6%ho%hri _You miss the lemure. You block the lemure's attack.%h>6.7%h _You barely miss the lemure. The lemure closely misses you.%hc  You hit the lemure.  The lemure is lightly wounded.7.8%hsJ _You block the lemure's attack.%hk  You closely miss the lemure.The lemure is lightly wounded.%h 098.9%h %h S _The lemure barely misses you.%hk  You barely miss the lemure.The lemure is lightly wounded.50.0%hy,i _The lemure barely misses you.%h|  You hit the lemure.  The lemure is lightly wounded.1.1 _You block the lemure's attack.%h>V  You hit the lemure.  The lemure is moderately wounded.60=2.2 _You block the lemure's attack.%h _You block the lemure's attack.  You hit the lemure.  The lemure is moderately wounded. _You block the lemu%hre's attack.  You hit the lemure.  The lemure is moderately wounded.59-%h &3.4 (1.2%h%hg  You hit the lemure.  The lemure is moderately wounded. _You block the lemure's attack.  You hit the lemure.  The lemure is moderately wounded. _The lemure hits you. The lemure closely misses you.%h  You barely miss the lemure.The lemure is moderately wounded.%h3 -4.5 (1.1%h %h8 W _The lemure completely misses you.%h  You sock the lemure!  The lemure is severely wounded.%hm _3---=%h 5.7 (1.2%hF %h# * _The lemure hits you!%hXu  You sock the lemure!  You kill the lemure!%hU`i.%ha5-6.8 (1.1%hWf%hjh6 _That felt strangely unrewarding.%h* ####.##.#.#.. ##.#..##. #..# #..##....##.# #####..###...##. #.#.....##...#.#..(.#.....# #..#.).#.###....#.<[#.## #...#..#####...#@>.##..#.###.#...##...#.######.....####.### #.....####.# #......#####.....# .##.........#%hY,U--70%h2%hS4%h ####.##.#.#..###.#..##.##..#.#..##....##.#.#####..###...##.##.#.....##...#.#..(.#.....#. ..#.).#.###....#.%h? =<[#.##. ...#..#####...#.@.##.##.###.#...##...#.######.....####.### #.....####.# #.....######.....%h # ###........##.%h 94%hm :---8%h %h y _There is a stone staircase leading down, spattered with blood here.%h 3%ho %hR ,%h5=6=7=%h8=%h,%h%h0(9%h)%h*%h*E60=%h+%h)-%h-%h5.%h/%hV0%h1%hj2%h2%hs3%h4%hH5U1=%hC6%h7%h 8%h8%h!:%h:%h\;%h<;2%h=%hS?%h?%h\@%hA%h0B%hB%hED%hDK3=%hE%hF%h^G%hH%hyI%hI%hJ%hK%hUL%hL%hN%hmRU4=%hR%hT,%hU%hW%hW%h*X%h^_ _You start resting.%hb094.8 (36.0)%hcZ5=5.8 (37%hp8 _HP restored.%hu %hy   Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting6.8   5.9  +1   k - Spellcasting   0.0   1.0   0           b - Maces & Flails   3.4   1.0   0       c - Polearms   3.4   1.0   0   l - Evocations   0.0   0.8  +1  d + Staves5.6   6.0   0       e - Unarmed Combat   0.0  %h| [36m 1.0   0       f - Throwing   0.0   1.0   0                      g + Armour6.7   5.9  +1       h - Dodging   0.0   1.2  -1      i + Shields6.3   4.2  +3       j - Stealth   0.0   0.6  +3   [4%h 0m                                   The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets%h WTargetTarget--  --  %h ?--  --  --  -- %hq . --  --  %h O--  --  8.0 %hoT --  a-z] set[-] clear selected targetcost|targets%h W=] set aall targets%hS%h(Z%hc####.##...........#.#..# choppaz the Trooper##.#..##................# Formicid#....................#... Health: 65/65 ========================#..##...............##.#. Magic: 8/8========================#####..###..............##.## AC: 10Str: 23#.#.....##...............#.## EV: 6Int: 8 #####..(.#.....#................. SH: 9Dex: 13 ..#.).#.###....#.........<[#.##.. XL:  8 Next: 86% Place: Dungeon:5 ...#..#####...#.@............##.# Noise: ---------  Time: 5%h d4395.8 (0.0) ...#.........###................. a) +0 quarterstaff .............#............##...#. Abil: Dig ......######................####. .....### #................####. .......# #..................###  .......#####..................# #  .......##.....................###  ..################............... You sock the lemure!  You kill the lemure! _That felt strangely unrewarding. _There is a stone staircase leading down, spattered with blood here. _You start resting. _HP restored.%hk4%hp%h#r%hЍ4%hՑ%hJF _Unknown command.%hf %ht %h %h %h 26.8 (1 _%h %ha   #.........#  #.#...###.# # #.##.##.. #.##.#... #.##.#%h[ .... #.##.####  .....###.#......  .......#.....##### 6 { #.......@S..#  { { ###.....###>#  { { ####...###.#  {{ #..K.......# #..........# #..........#K   Pikel (wand)%h  #....=.....#S   adder ........$..... #.#..........##.You climb downwards.%h$ %h f  Level annotation: Pikel%h %h~  The adder completely misses you. Pikel zaps a wand. You easily resist.%h H.K%h? 5=8.3 (2.5%h %h _The adder bites you but does no damage. _There is a stone staircase leading up here.%h8K.9.3 (1.0%hN ####.##...........#.#..#%h##.#..##................# #....................#... #..##...............##.#. #####..###..............##.## #.#.....##...............#.## #####..(.#.....#................. ..#.).#.###....#.........<[#.##..5 ...#..#####...#.@S...........##.# ...#.........###................. %h`.............#............##...#. ......######................####. .....### #................####. .......# #..................### S   adder .......#####..................# # %h.......##.....................### ..################............... _The adder bites you but does no damage.%h%hp? %-%h#@ 400.8 (2.5%hIE %hwI _You climb upwards. _There is a stone staircase leading down, spattered with blood here.%h#=1.9 (1.1 _You barely miss the adder. The adder barely misses you. x2%h  You hit the adder.  The adder is lightly wounded.3.0%hd= _The adder bites you but does no damage.%h  You closely miss the adder.The adder is lightly wounded.4.1 _You block the adder's attack. x2%hD  You completely miss the adder.The adder is lightly wounded.5.3 (1.2 _The adder barely misses you.%h6  You closely miss the adder.The adder is lightly wounded.%h -6.4 (1.1%h L _You block the adder's attack. x2%h0   You closely miss the adder.The adder is lightly wounded.7.5 _The adder barely misses you.%h-m8  You sock the adder!%hi~q†%h7=8.6 _You kill the adder!%hJ%hH _No target in view!%hkF%h G%hQ%hTH _No target in view!%h7N %hO %hY %h5e R--90 _%hsj %hF   #.........#  #.#...###.# # #.##.##.. #.##.#... #.##.#.... #.##.####  .....###.#......  .......#.....##### 6 %h H f{ #.......@...#  { { ###.....###>#  { { ####...###.#  {{ #..........# #..........# #..........#K   Pikel (wand) #....=.....# ..K.....$..... #.#..........##.  You climb downwards.%hoI 9--%h2R f  Level annotation: Pikel%h%X @K.%h 11.1 (2.5 _Pikel says, "You'll make a fine lemure." _There is a stone staircase leading up here.%hM %h @K.%h 42.1 (1.0 _%h %h1 %haK.3%hƒ %hd fK.4%hA %hp %hzK...5%h#%h ,%h <6%h %h ; _Pikel zaps a wand. You easily resist.%h^%h'ebK..7%hi%hk%h>;   You thump Pikel!  Pikel is moderately wounded.Pikel hits you with a +1 whip of flaming.58---==8.3 (1.2 _Pikel burns you.%h  You hit Pikel.  Pikel is moderately wounded.%he9----9.4 (1.1%h~%h8 _Pikel hits you but does no damage.%h  You closely miss Pikel.  Pikel is moderately wounded.-20.6 (1.2%h֢H _You block Pikel's attack. x2%h  You closely miss Pikel.  Pikel is moderately wounded.%h>%h>C1.7 (1.1%hB%h E; _Pikel zaps a wand. You easily resist.%hy  You sock Pikel!  Pikel is severely wounded.%hJ{d60==2.9 (1.2%hY%h/ _You block Pikel's attack.%hӌ  You closely miss Pikel.  Pikel is severely wounded.Pikel hits you with a +1 whip of flaming.%he f53----4.0 (1.1%h %h_ & _Pikel burns you.%h  You sock Pikel!  Pikel is almost dead.Pikel hits you with a +1 whip of flaming.%hr47-----=5.2 (1.2%h%h& _Pikel burns you.%hO  You hit Pikel but do no damage.Pikel is almost dead.%hOd8---6.3 (1.1%h9T%hYV/ _You block Pikel's attack.%hl  You hit Pikel but do no damage.Pikel is almost dead.Pikel hits you with a +1 whip of flaming.%ho x40----7.5 (1.2%h %h} @ _Pikel burns you. You block Pikel's attack.%h%hHM_Pikel burns you. You block Pikel's attack.  You hit Pikel but do no damage.  Pikel is almost dead.Pikel says, "You'll feel the lick of my whip!"%h01%h]=--8.7%h %h%h7!_You block Pikel's attack.%h   You hit Pikel.)#.........#choppaz the Trooper#.#...###.#Formicid##.##.##Health: 42/67 ===============---------.. #.##.#Magic: 8/8========================... #.##.#AC: 10Str: 23.... #.##.####EV: 6Int: 8.....###.#......SH: 10Dex: 13.......#.....#####XL:  8 Next: 153% Place: Dungeon:6{ #.......@...#Noise: =--------  Time: 5429.8 (1.1){ { ###....)###>#a) +0 quarterstaff%hB+ { { ####...###.#Abil: Dig{{ #..........##..........##..........##....=.....#........$.....#.#..........##.Pikel says, "You'll feel the lick of my whip!" _You block Pikel's attack.  You hit Pikel. _You kill Pikel!Your Fighting skill increases to level 7!Your Staves skill increases to level 6! Your Armour skill increases to level 7!You hit Pikel. _You kill Pikel!  Your Fighting skill increases to level 7!  Your Staves skill increases to level 6! Your Armour skill increases to level 7!Shields have reached level 9!  --more--%h  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? %hA? f5/729/957926% %hE %hHH U _You feel stronger. x2%hlS #.#...###.## #.##.##  .. #.##. ... #.##.# .... #.##.#### .....###.#...... .......#.....##### { #.......<...#{ ###....@###># { { ####...###.# {{ #..........# #..........# #..........# #....=.....#%hIT ........$.....#.#....##. # #.#%h_Y%h3ZX6-300 _%hb%hl]  k - a wand of charming (12)  Things that are here:%hHnE-1.8 (2%hQr%htU _a +1 whip of flaming; a +0 robe%h#.........#  #.#...###.## #.##.#.. #.##.# ... #.##.# .... #.##.#### .....###.#...... .......#.....#####  #.......@...# %h{ { ###....)###># { { ####...###.# {{ #..........##..........##..........##....=.....# ..$.....#.#.##.%h%hr+2.8 (1%hw _There is a stone staircase leading up here.%h3%h1%h/{7%h%h%hG,%h%h.i8=%h%h,%hh%h,%h %hK9=%h%h,%h%h)%h|%h%h%hy,%h %h#P50%h$%h&,%h(%hC+,%h,%h/i1=%h5X%hq7,%h8%h;;n52=%h<%h ?,%hJA%h"H { _You start resting.%hL0519.0)%h.M%hQ%hS[ _You sense a monster nearby.%h& %h  %hm" {.32.0) %h' %h ####.##...........#.#..###.#..##................# #....................#... #..##...............##.#. #####..###..............##.## #.#.....##...............#.## #####..(.#.....#................. ..#.).#.###....#.........<[#.##..5 %h ...#..#####...#.@†...........##.# ...#.........###................. .............#............##...#. ......######................####. .....### #................####. .......# #..................###  .......#####..................# #  .......##.....................###  ..################............... %h|! %h) %hߒ C4.3 (2.5%hv _You climb upwards. _There is a stone staircase leading down, spattered with blood here.%hg3%h %h4=%hO%hռ5=%hο,%h3%h,%h%hB;6%h:%hvB%h,%hWw7=%h%hts8=%h,%hx S960=1=2%h,%hn3=%h%h%h 4=%hQ!%h",%h$%hw%;5%h&%h'%hH(%h(%h+,%h+%hU-a6=%h.%h0,%h\1%h3,%hJ4%h5%hB6U7=%hf7%h8%h\CX%hEE%h@H;8%hH%hK,%hTM%h)P,%hQ%hUa9=%hV%hBY%hY%he[%hr^%h^%h`%hb,%hd%hf%hHgV70=%hi%hk,%hl%hqo,%hGq%hs;1%hu%hw%hTx%hz%h|,%h}%h_ _You start resting.%h=1511.3 (57.0)%h0Z2=2.3 (58%h]%hX" _HP restored.%h4%h%hyF3.3 (1.0) %hJ%h? #.........#  #.#...###.# # #.##.##.. #.##.#... #.##.#.... #.##.####  .....###.#......  .......#.....##### 6 { #.......@...#  { { ###....[###># %hC { { ####...###.#  {{ #..........# #..........# #........{.# #....=.....# ........$..... %h:#.#..........##.%h:=%hr9.%h4 -4.8 (2.5%h9 %hq< } _You climb downwards. _There is a stone staircase leading up here.%ho #.#...###.## #.##.##  .. #.##. ... #.##.# .... #.##.#### .....###.#...... .......#.....##### { #.......<...#{ ###....@###># { { ####...###.# {{ #..........#%h9 #..........# #..........# #....=.....#........$.....#.#....##. # #.#%hRJ5.8 (1.0 _%hM&  Things that are here: _a +0 robe; a +1 whip of flaming%hP$ ##.## .. . #. #.##.####.###.#........#.....#####%h{QX { #.......<...#{ { ###....[###># { ####. {{ #..........# #%hR...#.##.l   iguana (wandering)%hR## #...l......# .. %hO^i  An iguana comes into view.%hull.6 _The iguana hisses angrily.%hA .. . #%h. #.##.####.###.#........#.....##### { #.......<...%h{ { ###....[###> { ####...###.# {{ #.....@....# %h~=........$.....l   iguana.%hq#..........##...........%h%h >l...%h3&7%h:%he _The iguana hisses menacingly.%h N  ... #.##.# .... #.##.#### .....###.#...... .......#.....##### { #.......<...#{ ###....[###># { { ####...###.# {{ #..........# #.# #.# #....=.....#.....l...$.....#.#..........##.# # #.# .. #.# #.. %hS <l..%hV &8%h] %h` %h\ .... #.##.#### .....###.#...... .......#.....##### { #.......<...#{ ###....[###># { { ####...###.# {{ #..........# #.# #.# #...l=.....#..........$.....#.#....##.# # #.# .. #.#  #... #.#=9%hY%hP> _The iguana bites you but does no damage.%h =20%h* %h} _You closely miss the iguana. The iguana barely misses you.%h  You sock the iguana!  The iguana is severely wounded.%h\ 5=1.9 (1.1%h %hB > _The iguana bites you but does no damage.%h  You hit the iguana but do no damage.The iguana is severely wounded.%h S1--%h 3.0%h? %h + _The iguana bites you.%h  You completely miss the iguana.The iguana is severely wounded.%hB-4.1%hi _The iguana barely misses you.%hLA  You hit the iguana.  The iguana is almost dead.2=50%hki _The iguana barely misses you.%h   You barely miss the iguana.The iguana is almost dead.6.2 (1.1 _You block the iguana's attack.%h/  You barely miss the iguana.The iguana is almost dead.67--7.3 _The iguana bites you.%h@f  You hit the iguana but do no damage.The iguana is almost dead.8.4%h g%hl4 _You block the iguana's attack.%h2"8  You hit the iguana.%hX+D.%h`OK--89.5%hT%h"WJ _You kill the iguana!%h # .###.#........#.....##### { #.......<...{ { ###....[###># { ####...###. {{ #......... =..........$.....#.#...##.##.......$....#%h S8-300%h} %h + _Found 12 gold pieces.%h.....###.#...... .#.....##### { #.......<...# { { ###....[###># { { ####...###.# {{ #.# #.# #.# #....@.....# .$..... #.#.##.# #.# %hQl-1%h?A2.5 (2%h%h( _m - a ring of fire%h`%h;VPut on which piece of jewellery? Jewellery (go to first with "=)  m - a ring of fire[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip %h %hg %h .....###.#......choppaz the Trooper.......#.....#####Formicid{ #.......<...#Health: 68/72 ======================--{ { ###....[###>#Magic: 9/9%h ========================{ { ####...###.#AC: 10Str: 25{{ #..........#EV: 7Int: 8%hX &#..........#SH: 10Dex: 13#..........#XL:  9 Next: 28% Place: Dungeon:6#....@.....#Noise: ---------  Time: 5532.5 (0.0)%h ..........$.....a) +0 quarterstaff#.#..........##.#Abil: Dig# #..........# ..#..........#%h #............#...........##.......$....#The iguana is almost dead. %h2 _You block the iguana's attack.  You hit the iguana. _You kill the iguana! _Found 12 gold pieces. _m - a ring of fire%h P  Okay, then.%h՟ %h %h . _%h&.....###.#...... .#.....##### { #.......<...# { { ###....[###># { { ####...###.# {{ #.# #.# #.# #.....@....# .$.....##.#.##.# #..#.## %hev9=3.5 (1 _%h@%h%h5.......#.....##### { #.......<...# { { ###....[###># { { ####...###.#  {{ #..........#  #.# #.# #....%h###..........##.#..##.# # #.# ..  #.##.%h O.#.##%h.......$....########.####%h<4%hD%hb%h%hH$5.5 (2%h%h %h30_You now have 383 gold pieces (gained 7).%h3%h %h<'70=%h)%h*,%h,%h41%h6,%h 8%ha:,%h;%hh>a2=%hA%hN1 _HP restored.%hv%h%hzX%h(%h9=%h%h%h ,%h!%hH#%h$%h$%h%%h(,%h)%h,N _You now have 395 gold pieces (gained 12).%ho.3%hP/%h1%h^3,%hg[%hm _d - 3 potions of curing (gained 1) _i - 2 scrolls of identify (gained 1)%h  #.#.......# #..##...#####.## #.. ....########..<###.# ... .# #.........# ... .# #.#...###.# #.###.# ##.##.## #?# #.#...# .. #.##.# #.# #.#.#.# ... #.##.# #.####.....# .... #.##.####@.........# .....###.#......## .......#.....########.#.##{ #.......<...# #.#.#{ { ###....[###># #.#.#{ { ####...###.# #.#.#{{ #..........# #.#[30%h m.##..........# #.#.###..........# #....#You pick up a book of Displacement and begin reading...%h\97.5 (62.0)8.5 (63%h]s _You add the spells Lesser Beckoning and Teleport Other to your library.%h37M#######.......# #.# #..#...#####.## #.. .... %h3########..<###........# ...  #.#...###.## # # #?. %h!4 #.#.#  #@####... #.##.####...###.#...............## .......#.....########.#.##..#..%h4,...%h=%h>09.5 (1.0) %hKC%hD%hM###.### ....######%h*#.......# #.# #..#...#####.## #.. .... ########..<###%h_........# ...  #.#...###.## # # #?.  #.#.#  #.####... #.##.####.......... .....###.#...............#########.#.#%h %h(600%h%h%hwM.....#..# ###.### #.. ....#######.......# #.# #..#...#####.## #.. .... ########..<###%hx'........# ...  #.#...###.## # #.  #.#.#  #.#### .... #.##.####..........#.#%h̃<1%hĆ%h%h+2.5 (2%h%h: _i - 3 scrolls of identify (gained 1)%hV8%hARead which item? Scrolls  f - a scroll of fog  g - 2 scrolls labelled HAIFFU TUSIBBi - 3 scrolls of identify  n - a scroll labelled YBRYH FEMMUHE  o - a scroll labelled NYNOKA SEABIANK  p - a scroll labelled LALIRGH IFULIA  t - a scroll labelled MOERI JUUMNYX  x - a scroll labelled BIYGUL YRROE [!] read|quaff|evoke[?] describe selected%h+) %h5#.....##..#choppaz the Trooper ###.####.. ....Formicid%h5#.#.####### #.# #..#Health: 72/72 ========================#.#.......# #.# #..#Magic: 9/9%h@6========================#...#####.## #.. ....AC: 10%h8Str: 25########..<###.# ... .#EV: 7Int: 8#.........# ... .#SH: 10Dex: 13#.#...###.# #.###.#XL:  9 Next: 28% Place: Dungeon:6 ##.##.## #@# #.#...#Noise: ---------  Time: 5602.5 (0.0) %hL9.. #.##.# #.# #.#.#.#a) +0 quarterstaff ... #.##.# #.####.....#%h9Abil: Dig .... #.##.####..........# .....###.#...............## %h:.......#.....########.#.##{ #.......<...# #.#.#%h ;{ { ###....[###># #.#.#{ { ####...###.# #.#.# _You now have 395 gold pieces (gained 12). %h;_d - 3 potions of curing (gained 1) _i - 2 scrolls of identify (gained 1)  %h=You pick up a book of Displacement and begin reading... _You add the spells Lesser Beckoning and Teleport Other to your library. _i - 3 scrolls of identify (gained 1)%hfAIdentify which item? (\ to view known items) Scrolls (select first with ?)  g - 2 scrolls labelled HAIFFU TUSIBB  n - a scroll labelled YBRYH FEMMUHE  o - a scroll labelled NYNOKA SEABIANK  p - a scroll labelled LALIRGH IFULIA  t - a scroll labelled MOERI JUUMNYX  x - a scroll labelled BIYGUL YRROE Potions (select first with !)  j - an orange potion  r - 3 coppery potions  u - a blue potion  v - a gluggy clear potion[?] describe selected%hz] %he %hk #.....##..#choppaz the Trooper ###.####.. ....Formicid#.#.####### #.# #..#Health: 72/72 ========================#.#.......# #.# #..#Magic: 9/9========================#...#####.## #.. ....AC: 10Str: 25########..<###.# ... .#EV: 7Int: 8#.........# ... .#SH: 10Dex: 13#.#...###.# #.###.#XL:  9 Next: 28% Place: Dungeon:6 ##.##.## #@# #.#...#Noise: ---------  Time: 5602.5 (0.0) .. #.##.# #.#[40%hxm Tm #.#.#.#a) +0 quarterstaff ... #.##.# #.####.....#Abil: Dig .... #.##.####..........# .....###.#...............## .......#.....########.#.##{ #.......<...# #.#.#{ { ###....[###># #.#.#{ { ####...###.# #.#.# _You now have 395 gold pieces (gained 12). _d - 3 potions of curing (gained 1) _i - 2 scrolls of identify (gained 1)  You pick up a book of Displacement and begin reading... _You add the spells Lesser Beckoning and Teleport Other to your library. _i - 3 scrolls of identify (gained 1)%hMx ]  As you read the scroll of identify, it crumbles to dust.%hx +3.5 (1%h{ %h} S _r - 3 potions of berserk rage%hDRead which item? Scrolls  f - a scroll of fog  g - 2 scrolls labelled HAIFFU TUSIBBi - 2 scrolls of identify  n - a scroll labelled YBRYH FEMMUHE  o - a scroll labelled NYNOKA SEABIANK  p - a scroll labelled LALIRGH IFULIA  t - a scroll labelled MOERI JUUMNYX  x - a scroll labelled BIYGUL YRROE [!] read|quaff|evoke[?] describe selected%h %h%h#.....##..#choppaz the Trooper ###.####.. ....Formicid#.#.####### #.# #..#Health: 72/72 ========================#.#.......# #.# #..#Magic: 9/9========================%h!#...#####.## #.. ....AC: 10Str: 25########..<###.# ... .#EV: 7Int: 8#.........# ... .#SH: 10Dex: 13#.#...###.# #.###.#XL:  9 Next: 28% Place: Dungeon:6 ##.##.## #@# #.#...#Noise: ---------  Time: 5603.5 (0.0) .. #.##.# #.# #.#.#.#a) +0 quarterstaff ... #.##.# #.####.....#Abil: Dig .... #.##.####..........# .....###.#...............## %hk"y.......#.....########.#.##{ #.......<...# #.#.#{ { ###....[###># #.#.#{ { ####...###.# #.#.# _i - 2 scrolls of identify (gained 1)  You pick up a book of Displacement and begin reading... _You add the spells Lesser Beckoning and Teleport Other to your library. _i - 3 scrolls of identify (gained 1)  As you read the scroll of identify, it crumbles to dust. _r - 3 potions of berserk rage%h*P  Okay, then.%h+%h82%h5. _%h4%h%hF _Unknown command.%hW~Drop what?24/52 slots (_ for help) Hand Weapons (select all with ))  a - a +0 quarterstaff (weapon)  q - a +1 morningstar of freezing Missiles (select all with ()s - 4 javelins Armour (select all with [)  b - a +0 kite shield (worn)  l - a +0 chain mail (worn)c - a +0 buckler Jewellery (select all with "=)m - a ring of fire Wands (select all with /)e - a wand of flame (13)  k - a wand of charming (12)  w - a wand of digging (6) Scrolls (select all with ?)  f - a scroll of fog  g - 2 scrolls labelled HAIFFU TUSIBBi - 2 scrolls of identify  n - a scroll labelled YBRYH FEMMUHE  o - a scroll labelled NYNOKA SEABIANK [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle [.|Space] toggle selected%hE7[top]%h (1 turn)  c - a +0 buckler Jewellery (select all with "=)  m - a ring of fire Wands /e - a wand of flame (13)  k - a wand of charming (12)  w - a wand of digging (6) Scrolls (select all with ?)  f - a scroll of fog  g - 2 scrolls labelled HAIFFU TUSIBBi - 2 scrolls of identify  n - a scroll labelled YBRYH FEMMUHE  o - a scroll labelled NYNOKA SEABIANK  p - a scroll labelled LALIRGH IFULIA  t - a scroll labelled MOERI JUUMNYX  x - a scroll labelled BIYGUL YRROE Potions (select all with !)  d - 3 potions of curing  h - a potion of lignificationj - an orange potion  r + 3 potions of berserk rage[Enter] accept (1 chosen) [80%%h4>%hGr#.....##..#choppaz the Trooper ###.####.. ....Formicid#.#.####### #.# #..#Health: 72/72 ========================#.#.......# #.# #..#Magic: 9/9========================#...#####.## #.. ....AC: 10Str: 25########..<###.# ... .#EV: 7%hSIInt: 8#.........# ... .#SH: 10Dex: 13#.#...###.# #.###.#XL:  9 Next: 28% Place: Dungeon:6 ##.##.## #@# #.#...#Noise: ---------  Time: 5603.5 (0.0) .. #.##.# #.# #.#.#.#a) +0 quarterstaff ... #.##.# #.####.....#Abil: Dig .... #.##.####..........# .....###.#...............## .......#.....########.#.##{ #.......<...# #.#.#{ { ###....[###># #.#.#{ { ####...###.# #.#.# _You add the spells Lesser Beckoning and Teleport Other to your library. _i - 3 scrolls of identify (gained 1)  %hLAs you read the scroll of identify, it crumbles to dust. _r - 3 potions of berserk rage _Okay, then. _Unknown command.4.5 (1%hN%h P9 _You drop 3 potions of berserk rage.%hG %hL Read which item? Scrolls  f - a scroll of fog  g - 2 scrolls labelled HAIFFU TUSIBBi - 2 scrolls of identify  n - a scroll labelled YBRYH FEMMUHE  o - a scroll labelled NYNOKA SEABIANK  p - a scroll labelled LALIRGH IFULIA  t - a scroll labelled MOERI JUUMNYX  x - a scroll labelled BIYGUL YRROE [!] read|quaff|evoke[?] describe selected%hc#.....##..#choppaz the Trooper ###.####.. ....Formicid#.#.####### #.# #..#Health: 72/72 ========================#.#.......# #.# #..#Magic: 9/9========================#...#####.## #.. ....AC: 10Str: 25########..<###.# ... .#EV: 7Int: 8#.........# ... .#SH: 10Dex: 13#.#...###.# #.###.#XL:  9 Next: 28% Place: Dungeon:6 ##.##.## #@# #.#...#Noise: ---------  Time: 5604.5 (0.0) .. #.##.# #.#[39;%hzf49m #.#.#.#a) +0 quarterstaff ... #.##.# #.####.....#Abil: Dig .... #.##.####..........# .....###.#...............## .......#.....########.#.##{ #.......<...# #.#.#{ { ###....[###># #.#.#{ { ####...###.# #.#.# _i - 3 scrolls of identify (gained 1)  As you read the scroll of identify, it crumbles to dust. _r - 3 potions of berserk rage _Okay, then. _Unknown command. _You drop 3 potions of berserk rage.%hg!Identify which item? (\ to view known items) Scrolls (select first with ?)  g - 2 scrolls labelled HAIFFU TUSIBB  n - a scroll labelled YBRYH FEMMUHE  o - a scroll labelled NYNOKA SEABIANK  p - a scroll labelled LALIRGH IFULIA  t - a scroll labelled MOERI JUUMNYX  x - a scroll labelled BIYGUL YRROE Potions (select first with !)  j - an orange potion  u - a blue potion  v - a gluggy clear potion[?] describe selected%hm %hr %h #.....##..#choppaz the Trooper ###.####.. ....Formicid#.#.####### #.# #..#Health: 72/72 ========================#.#.......# #.# #..#Magic: 9/9%h  ========================#...#####.## #.. ....AC: 10Str: 25########..<###.# ... .#EV: 7Int: 8#.........# ... .#SH: 10Dex: 13#.#...###.# #.###.#XL:  9 Next: 28% Place: Dungeon:6 ##.##.## #@# #.#...#Noise: ---------  Time: 5604.5 (0.0) .. #.##.# #.# #.#.#.#a) +0 quarterstaff %h ... #.##.# #.####.....#Abil: Dig .... #.##.####..........# .....###.#...............## .......#.....########.#.##{ #.......<...# #.#.#{ { ###....[###># #.#.#{ { ####...###.# #.#.# _i - 3 scrolls of identify (gained 1)  As you read the scroll of identify, it crumbles to dust. _r - 3 potions of berserk rage _Okay, then. _Unknown command. _You drop 3 potions of berserk rage.%h ]  As you read the scroll of identify, it crumbles to dust.%ht +5.5 (1%h% %h4) T _g - 2 scrolls of teleportation%h%hDrop what?23/52 slots (_ for help) Hand Weapons (select all with ))  a - a +0 quarterstaff (weapon)  q - a +1 morningstar of freezing Missiles (select all with ()s - 4 javelins %h~Armour (select all with [)  b - a +0 kite shield (worn)  l - a +0 chain mail (worn)c - a +0 buckler Jewellery (select all with "=)m - a ring of fire Wands (select all with /)e - a wand of flame (13)  k - a wand of charming (12)  w - a wand of digging (6) Scrolls (select all with ?)  f - a scroll of fog %hfc g - 2 scrolls of teleportationi - a scroll of identify  n - a scroll labelled YBRYH FEMMUHE  o - a scroll labelled NYNOKA SEABIANK [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle [.|Space] toggle selected[top]%h (1 turn)  a - a +0 quarterstaff (weapon)  g + 2 scrolls of teleportation[Enter] accept (1 chosen)%h %hJ#.....##..#choppaz the Trooper ###.####.. ....Formicid#.#.####### #.# #..#Health: 72/72 ========================#.#.......# #.# #..#Magic: 9/9========================#...#####.## #.. ....AC: 10Str: 25########..<###.# ... .#EV: 7Int: 8%h#.........# ... .#SH: 10Dex: 13#.#...###.# #.###.#XL:  9 Next: 28% Place: Dungeon:6 ##.##.## #@# #.#...#Noise: ---------  Time: 5605.5 (0.0) .. #.##.# #.# #.#.#.#a) +0 quarterstaff ... #.##.# #.####.....#Abil: Dig .... #.##.####..........# .....###.#...............## .......#.....########.#.##{ #.......<...# #.#.#{ { ###....[###># #.#.#{ { ####...###.# #.#.# _r - 3 potions of berserk rage _Okay, then. _Unknown command. _You drop 3 potions of berserk rage. [2%h2d As you read the scroll of identify, it crumbles to dust. _g - 2 scrolls of teleportation6.5 (1%h%h: _You drop 2 scrolls of teleportation.%hQ %hW gRead which item? Inventory Items Scrolls  f - a scroll of fogi - a scroll of identify  n - a scroll labelled YBRYH FEMMUHE  o - a scroll labelled NYNOKA SEABIANK  p - a scroll labelled LALIRGH IFULIA  t - a scroll labelled MOERI JUUMNYX  x - a scroll labelled BIYGUL YRROE Floor Items ([,] to select) Scrolls %hY 2 scrolls of teleportation [!] read|quaff|evoke[?] describe selected%h%h4%h#.....##..#choppaz the Trooper ###.####.. ....Formicid#.#.####### #.# #..#Health: 72/72 ========================%h#.#.......# #.# #..#Magic: 9/9========================#...#####.## #.. ....AC: 10Str: 25########..<###.# ... .#EV: 7Int: 8%hS#.........# ... .#SH: 10Dex: 13#.#...###.# #.###.#XL:  9 Next: 28% Place: Dungeon:6 ##.##.## #@# #.#...#%hQNoise: ---------  Time: 5606.5 (0.0) .. #.##.# #.# #.#.#.#a) +0 quarterstaff ... #.##.# #.####.....#Abil: Dig .... #.##.####..........# %ha.....###.#...............## .......#.....########.#.##{ #.......<...# #.#.#{ { ###....[###># #.#.#{ { ####...###.# #.#.# _Okay, then. %h# _Unknown command. _You drop 3 potions of berserk rage.  As you read the scroll of identify, it crumbles to dust. _g - 2 scrolls of teleportation _You drop 2 scrolls of teleportation.%h%hIdentify which item? (\ to view known items) Scrolls (select first with ?)  n - a scroll labelled YBRYH FEMMUHE  o - a scroll labelled NYNOKA SEABIANK  p - a scroll labelled LALIRGH IFULIA  t - a scroll labelled MOERI JUUMNYX  x - a scroll labelled BIYGUL YRROE Potions (select first with !)  j - an orange potion  u - a blue potion  v - a gluggy clear potion[?] describe selected%hd%hk%hx#.....##..#choppaz the Trooper ###.####.. ....Formicid#.#.####### #.# #..#Health: 72/72 ========================#.#.......# #.# #..#Magic: 9/9========================#...#####.## #.. ....AC: 10Str: 25########..<###.# ... .#EV: 7Int: 8#.........# ... .#SH: 10Dex: 13#.#...###.# #.###.#XL:  9 Next: 28% Place: Dungeon:6 ##.##.## #@# #.#...#Noise: ---------  Time: 5606.5 (0.0) .. #.##.# #.#[40%hym #.#.#.#a) +0 quarterstaff ... #.##.# #.####.....#Abil: Dig .... #.##.####..........# .....###.#...............## .......#.....########.#.##{ #.......<...# #.#.#{ { ###....[###># #.#.#{ { ####...###.# #.#.# _Okay, then. _Unknown command. _You drop 3 potions of berserk rage.  As you read the scroll of identify, it crumbles to dust. _g - 2 scrolls of teleportation _You drop 2 scrolls of teleportation.%h…  As you read the scroll of identify, it crumbles to dust.7.5 (1%h%h2 _u - a potion of cancellation%h3%h%he%h( ,%h<%h,%ho%h%h,%h%hx%h%h%h]%h%h,%hZ%h%hr ,%h!%h"%h}#%h#%hG$%h4&%hU'%h'%h(%h)%h*%hG+%h+%h,%h.,%h/%h1%h3,%h4%h5%h#7,%h7%h9%h:,%h;%h;%h=,%h=%h ?%h9@%h@%h@%h|P  There is a stone staircase leading up here.%h%h~ _%h0%h:%h6 B%h %h,%h%h!%hd,%h;   There is a stone staircase leading down here.%h&K _%hR*B%h #######  #.....#  ####.....#  ........#  #.$!..#  #.@...#  ###.### ###### #># .# #.###.#######.# #.......÷##.#.# #######<.# .###.# #..# .....# #..# .._..# #..#31.5 (24.0)2.5 (25 _g - a metallic orange potion%h@M##### #.####.........!..... ###.### #######>#....<..3.5 (1.0) 4.5 (2 # #.....# #.####.....# .# #..@..# #.....# ###.###  #>## #.###.#### ###.# #.......÷# #.#.# #######<.# _You now have 398 gold pieces (gained 3).5.5 (16.5 (2[%h n11;76H _i - an inky potion%hB %h"A###..##.##.# #.# ####### #.# #.....# #####.####.....# ...####..............#J......@....####.....#......####### #.....#(.... ###.### ####### #># #.....# #.###.#### #.###.# #.......÷# J   jelly (asleep) #.#.#.# #######<.# #.###.# #..# #.....# #..#%h4 47.5 (11.0)  A jelly comes into view.Found a throwing net.%h[e.JJ%hg,8.5 (12%h3%h !Z _The jelly quivers.%h ### ..# #.# #.# #.# # #.# #.....# #####.####.....# ...####..............# .J....####.....# ......# #.....# (.... ###.### #### #.###.# #.÷# %ha %h" L.J%h 09.0) %h %h %h%h1L.J%ho'50%hl.%hM` ### ..# #.# #.# #.# # #.# #.....# #####.####.....# ...####.# ...J.####.....# ......# #.....# (.... ###.### #######%hQ #>#  #.....# #.###.#### #.###.# #.÷#  #.#.#.# #<.#  #.###.# #..#  #.....# #..#%hOYK.J%hY&1%h_%ha%h>  ### ..# #.# #.# #.# %h # #.# #.....## #####.####.....##...####.#.J.####.....#.# #.....#.(..... ###.###########%h " #>#  #.....# #.###.#### #.###.# #.÷#  #.#.#.# #<.#  #.###.# #..# %h r #.....# #..#%h0 %hē D.J%hb &2%h* %hך %hr%h\t.=3%h(R _The jelly hits you but does no damage.%hd  You sock the jelly! Your hands burn!  The jelly is almost dead.1-==4 _You block the jelly's attack.%h8]8  You sock the jelly!%hfi.%hr2=31--5.6 (1.1 _You kill the jelly!%hlD J ### ..# #.# #.# #.# # #.# #.....# ## #####.####.....##...####.##.####.....#.# #.....##.(...... ###.###########. #># #.....### #.###. #.###.# #.÷ #.#.#.# #<. #.###.# #.. #.....# #..---60%h] ### ..# #.# #.# #.# # #.# #..... ##. #####.####..... ##...####. #.####......# #.....#.(......# ###. ###.. #># #.....#### #.###. #.###.# #. #.#.#.# #< #.###.# # #.....# #%h%h@-7%hO%h%hd= ..# #.# #.# #.# ####### #.# #....%h#.# #####.####..####........###.......####..####### ####.(......# ###.# #########.... #> #.....##### #.###.# #.###.# #...... #.#.#.# ####### #.###.# # #.....# # #.._..# #%hI%hm&8%hF%he%h+ ..# #.# #.# #.#  ## #.# #%hɴ? ##.## #####.#### ##...#####.####.####### ##.(......# ###. ###.... #> #.....##### #.###. #.###.# # #.#.#.#  #.###.# #.....# #.._..#%hҸ%hKB=9%hT%h%hxV q ..# #.# #.# #.#  ### #.# # ##.## #####.#### ##...#####.####.####### #%hX #.(......# ### ###.... # #.....##### #.### #.###.# # #.#.#.#  #.###.#  #.....#  #.._..#%hj =60%hzu %h, c #.# #.# #.# ##### #.# #..## #####.####%h- X..####........######.......####.....####### # #####..# ## #########....  #.....##### #.# #.###.# #... #.#.#.# #### #.###.# #.....#%h.  #.._..# #.....### %h4 %hG5 &1%h9 %hX@ %h@ $2.6 (2%hD %hG R _r - a throwing net%hJ3%h3%h%h %h`%h%h,%h%h%h',%h%h%h,%h[%hL%h%h%h%h2%h|%h%h%h} %h!%hB"%h"%h$%h*%%h%%h+&%h'%hi(%h)%hi)%h*%h+%h,,%h.%hC5 ###### #...@# ### 73.6 (11.0)#>##.# ##.## ####.# ##...####..#.######.......#..............########........# #########.. #.....### #.###.#%h;%hl<,4.6 (12%h@%hxD; _Found a stone staircase leading down.%h3%h^%hi%h#%h,%h*%h%h,%h%hxR  There is a stone staircase leading down here.%hc#######....#### #>##.# ##.## #@##.# ##...### #.##.######........##.............###.# #####.# #..... o   orc priest (asleep)#.# #.###. o   orc (asleep){ .oo #.#.#. #.###.%h> 8.6 (4.0)  An orc priest and an orc come into view.%h_oooo.==9.6 (5%hkT _The orc priest shouts! You hear a shout!%h.######....###>##.##.##.##...########.............####### ######## #.....o###{ .o.. ####...oo o.o 2 orcs (1 missile)--80.6 (1%h%hr _An orc comes into view. It is wielding a +0 flail.%hY######....###>####.##.##...########.............####### ########o #.....o###%h[o...#### #...._%h^%hh%h[i%hppooo.%hnrA--1%hgx%hz%hk######....###>####.##.##...########.............#######o# ########o #.....o###....#### #...._.%hĨ%hw.=2%h}%h1 _You block the orc's attack.%h_Y3.7 (1.1%h0| _You hit the orc but do no damage. The orc hits you but does no damage.%hs  You hit the orc.  The orc is severely wounded.4.8 _You block the orc's attack. x2%h  You hit the orc.  The orc is severely wounded.5.9 _The orc hits you but does no damage.%h  You closely miss the orc.The orc is heavily wounded.7.0%h%h1 _You block the orc's attack.%hܶ  You barely miss the orc.The orc is heavily wounded.8.1%hӸ: _The orc hits you but does no damage.%h  You sock the orc!o.   orc (%hrA (9.2%hF %hI G _You kill the orc!%h >  You thump the orc priest!%h o. The orc priest is almost dead.%h e68--=900%h S _The orc priest hits you with a +0 whip.%h5  You barely miss the orc priest.The orc priest is almost dead.%h6d7---1.3 (1.1%h<%h?= _The orc priest hits you with a +0 whip.%hq{^  You closely miss the orc priest.The orc priest is almost dead.3--20 _The orc priest hits you with a +0 whip.%h>  You thump the orc priest!%hZ%ho.o   orc (missile)%h7c4-33.4 (1.1%h%hyN _You kill the orc priest!%h  You sock the orc!)%h- _No target in view! _You start resting.%hA1717.5 (23.0)%h$Bl2=-8.5 (24%h*E%hlG" _HP restored.%hS I%he %h9 B%h} a  Items here: ( ))) [[ ††.%h 5 _%h ,%h1 B%hv %hg %h 9=%h %h %h= B%h B%h ,%hJ %h B%h %h ,%h! %h'# %hn$ ,%h & %h) %h* ,%h^, ,%h- %h- ,%h. %h/ ,%hn0 %h-2 %h3 ,%h3 %h|X #.# #.._..##.# #.....# #.# ###.### #.# #.#.### #.# .#.... #.# ##.# #######...# # #.# #... #... #.#.... .....h   hound (asleep)#.#.......#.#.h{ #...{ { ###. 41.5 (23  A hound com%hdY es into view.hh.==2.5 (24 _The hound barks!%hdK...##.##.# #.#.###.#......######.####...# #..### #.....##h.... { #...{ { ### { ###%h0h,%h2h.--3.5 (1.0) %hI ##.## #.#.###...#..######.####... #.## #...h...##..h   hound$..{{ #..%hgh.{%hA--4%hg%h + _Found 19 gold pieces.%hr   You hit the hound but do no damage. The hound bites you but does no damage.%h s .=5%hv %hx 3 _You block the hound's attack.%h{\  You hit the hound.  The hound is lightly wounded.%h-|-6.6 (1.1%hl _The hound completely misses you.%hC  You closely miss the hound.The hound is lightly wounded.1-7.7 _The hound bites you but does no damage. The hound bites you.%hH  You hit the hound.  The hound is moderately wounded.%h(8.8%h;%hTz _The hound bites you but does no damage. The hound barely misses you.%hu^  You sock the hound!  The hound is almost dead.2==9.9 _The hound bites you but does no damage.%hH 7  You hit the hound.%hr .=5-500 _You kill the hound!%h#   #.#.###.....#########.. #.## #......###.#.#.. --1%h  .....#########.. #.## #......##..##?.##.. -2 _Found a scroll of identify.%h ..#########.. #.## #.......##... { #..###..##.. 3%h_\#####.. #.## #.......##...# { #.....#{ { ###.$ { ######.#. {{ #.. #?.#. .. .## ##....4%hԜ  .. #.## #........# .......#.........##..............# { #.........{ { ###....[.$ { ######.###.#. {{ #..# #?.#. ##.#... %h) %h &5%hR %ho # _Found a robe.%h D ## #....# ......# .......##.........##.............#######..# { #.........{ { ###[.$ { ###.Abil: Dig### #... %h %h &6%h %hx %h #.# # # #.# ... # #.#.. # #.#.. # #.###.........### #.#......#.#######..# { #...........#{ ###$....[.@..# { { ######.###.#..... {{ #. # #?.#.##. # #....# # ####.## ... ....#. #.## %h[40m# # #7%hA%h9 _Found 7 gold pieces.%h+8.9 (2%hbU _You now have 417 gold pieces (gained 19).%hg #.# ... #.#.# ..#.#.# ...#.#.###.........###.#.#.....#..#######..# { #.............# { { ###$....[....# { ####.###@#..... {{ #.. # #?.#.##. #. #....# #.####.# ##. ... .....#. #.## # # #. #.#.%hj A9.9 (1%hpp %h=r %hH ......# .......##..##.....#######..# . { #...........# ... { { ###$....[....##.... { { ###%hI####.###.#...... {{ #.. # #@.#.##.  #....# ###.## ... .... .#.. #.###... %hnK%hSKK   kobold (missile, wandering)%hT'60%hX%ha _A kobold comes into view. It is wielding a +0 club.Things that are here: _a scroll of identify; a potion of might%hRead which item? Inventory Items Scrolls  f - a scroll of fog  n - a scroll labelled YBRYH FEMMUHE  o - a scroll labelled NYNOKA SEABIANK  p - a scroll labelled LALIRGH IFULIA  t - a scroll labelled MOERI JUUMNYX  x - a scroll labelled BIYGUL YRROE Floor Items ([,] to select) Scrollsa scroll of identify [!] read|quaff|evoke[?] describe selected%hb#.# ..... #. choppaz the Trooper#.# ....... #. Formicid#.###.........###. Health: 72/72 ========================#.#.............#. Magic: 9/9========================.#######..# . { #... AC: 10Str: 25..........# ... { { ###. EV: 7Int: 8$....[....##.... { { ### SH: 10Dex: 13####.###.#.....K {{ #.. XL:  9 Next: 35% Place: Du%h>fngeon:6# #@.#.##.#.. Noise: ---------  Time: 5760.9 (0.0)#....##.. a) +0 quarterstaff####.###.. Abil: Dig... .......#.. #.#...# # # #... K   kobold (missile, wandering)#...#...#... _Found a robe. _Found 7 gold pieces. _You now have 417 gold pieces (gained 19). _A kobold comes into view. It is wielding a +0 club.Things that are here: _a scroll of identify; a potion of might  Okay, then. _%hX0Pick up what? 24/52 slots (_ for help) Scrolls (select all with ?)a - a scroll of identify Potions (select all with !)b - a potion of might [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]%h  a + a scroll of identify[Enter] accept (1 chosen)%h[  a + a scroll of identify  b + a potion of might2%hˏ %h#.# ..... #. choppaz the Trooper#.# ....... #. Formicid#.###.........###. Health: 72/72 ========================#.#.............#. Magic: 9/9========================.#######..# . { #... AC: 10Str: 25..........# ... { { ###. EV: 7Int: 8$....[....##.... { { ### SH: 10Dex: 13####.###.#.....K {{ #.. XL:  9 Next: 35% Place: Dungeon:6[9;1%hC2H# #@.#.##.#.. Noise: ---------  Time: 5760.9 (0.0)#....##.. a) +0 quarterstaff####.###.. Abil: Dig... .......#.. #.#...# # # #... K   kobold (missile, wandering)#...#...#... _Found 7 gold pieces. _You now have 417 gold pieces (gained 19). _A kobold comes into view. It is wielding a +0 club.Things that are here: _a scroll of identify; a potion of might _Okay, then.%h KK)y - a scroll of identify; z - a potion of might%hٞE(((((((%h)N .....@.=1.9 (1 _The kobold throws a stone. The stone closely misses you.%h 7#.# ..... #.##.# . #.##.###.........###.##.#.......#..#######..# ... { #...........# ....{ { ###.$....[....##.....{ { #####.###.#.....K. {{ #.# #.@#.##. #.#....# #.####.# ##.... ..#.. #.#..# # # #.##.#.#.%h %h :(((((%hb0 (.....%h0 &2%h5 %h7 E _The kobold throws a stone. You block the stone.%h#.#  #.##.#  #.##.#  #.##.######.# #.#.............#.#######..#  #.............# ....K { ###...$....[....##...... { ########.###.#@....K.. {{ #.# #..#.##.#.# #.#....# .####.# ##... ......#.. #.#.K 2 kobolds (missiles, 1 wandering)..# # # #...##.#. [%h&&37m A kobold comes into view. It is wielding a +0 short sword. K.K)The kobold shouts! You hear a shout!((((....=3 _The kobold throws a stone. The stone hits you but does no damage.%h` #.# ..#.##.#.# ........ #.##.#.###.........###.#..#.#.............#....#######..# ......K #.............# ....K.K{ ###%h $....[....##......K#####.###.#.....K...{{ #.... # #..#@##.#.# #. #....# #.####.# ##. .... .....#..#.. #.##..# # # #.KKKK 5 kobolds (4 missiles, 3 wandering)#..# #.%h |#..# #.#.%h}  3 kobolds come into view.A kobold is wielding a +0 whip and quivering poisoned darts. A kobold iswielding a +0 club and quivering poisoned darts.%hT :  The kobold shouts! x3%h %h %hR %h c KK...K.K..KKKKKKK 6 kobolds (4 missiles)A kobold comes into view. It is wielding a +0 short sword.%h ((((((The kobold throws a poisoned dart. The poisoned dart hits you!%h3 ......===4Pois %h g _You are poisoned.%hC........#.###...###.#..#.............#...#######..# ......K #...........# ...K...{ ###$....[....##.....K. { ####%h0####.###.#....K..KK{{ #... # #..#.##.#.#  #...@# #### .... ....%h4 ##..#.. #.## # #  %hJ. %hC%hmK{..{{K   kobold (missile)%h[]0---5%h%hQ$ _You feel sick.%hp  #.# . #.## #.###.........###.# #.#.............# .#######..# ......K # ..........# .......{ ### $....[....##.KK..K. { #### ####.###.#......{KK{{ # # #..#.##.#{# # #..@.# # ####.# ## ....  ##..#.. #.# #..# #.# # # #..#[%h 39;49m # #K 2 kobolds (missiles) #..# # #..# # %hd F.KK...%h `K 3 kobolds (2 missiles)%h =((%hp .K.{.##.#.%h2 66--=-6%h %h3 S _You feel sick. The kobold throws a stone. The stone hits you.%h #.#  #. #.# ........ #.# #.###.........###.# #.#.............# .#######..# ......K #. ..........# .......{ ###. $....[....##.K.K.K. { ########.###.#...K.K.KK{{ ## #.@#.##.#.# # #....# #####.# ## .... ..#..#.. #.# #..#[%h_jm #.# # #K 4 kobolds (3 missiles) #..# # # #..# ##..# #K.K.K...K.{2--7%hj%h %hr%hm_You feel sick.%h  #.#  #. #.#  #. #.# ........ #. #.###.........### #.#.............# .#######..# ......K #. ..........# .......{ ###. $....[....##K.K..K. { #######.###@#..K...K.K{{ ## #..#.##{#.# # #....# #####.# ## .... ..#..#.. #.# #..# #.# # #... %h8 [37m #..# # #...  #..# #... {{K{{##.5=--8%h %hS $ _You feel sick.%hO M # .# ... .# .....   #### #.#.......########K #............# .......{ ###.$....[..@.##K{K..K. { #######.###.#.K.K.KK.K{{##K##.#.#.... ####.###...KKKK 4 kobolds (3 missiles).#%h%hB%hj.KKK.KK..K 5 kobolds (4 missiles)%h.T4-9%h%h$ _You feel sick.%h ##  # .# ... .# .....  ........ ##..## #.#.......########K #..........@.# .......{ ###.$....[....##K.K..K. { #######.###.#KKK.KK..K{{##.##.#.#....# ####.# ## 2 kobolds ( .... ...##..#.. #.#.# #%h,%h K##...{KKK 4 kobolds (3 missiles)3=70%hp%hB$ _You feel sick.%h ..##  # .# ... .# .....  ........ ##.........## #.#.............########K #............# .......{ ###.$....[...K##..K..K. { #######.###.#KK..{K..K{{##K##.#.#....  3 kobolds (%h####.# ## .... ...##..#.. #.%h3  You feel sick.%hE%hֶ K.# ..{.##.{{. 2%hI.1%h;q _You are no longer poisoned.%h*S#########..##  # .# ... .# ..... %h* ........ ##.........## #@#.......########..# ......K #..........K.# ..{....{ ###.%h2+$....[....##.{K..K. { #######.###.#KK{.{K..K{{##.##.#.#....#%h+ ####.# ## .... ...%h2%h72(%h,%h.{.K##{..{..{K 3 kobolds (2 missiles)%h.=2%he%h3E _The kobold throws a stone. You block the stone.%hd ...#########..##  # .# ... .# .....   #### #.#.......########..# ......K #..........K.# .{.....{ ###.$....[...K##{.K..K. { #######.###.#K.{..K..K{{##.##{#.#....# ####.# ##%h%h%h%h K.# {.K# ....{{{.%h.-3%h:%hd%hs #.... #...#########..##  # .# ... .# .....   #### %h:t #.#.............########K.# {.....K #...........K# .......{ ###.$....[...K##..K..K. { #######.###.#.{{{.K..K{{#%ht M#.##.#.#... %hv %h6 %h %h) +K#.{.K# ..K 4 kobolds (3 missiles)K.%h V4-4%h %h %h ####.... #...#########..##  # .# ...  .....   .##### #K#.{.....########.KK #............# .......{ ###.$....[...K##..K..K. { #######.###.#K.{{.K..K{{##.##.#.#%h&;K.%h*:((%h%h%%hƭ%h..{.K.K##{.=5%hE _The kobold throws a stone. You block the stone.%h"g###.### ####.... #...#########..##  #  ... .# .....   .##### #K#{......########KKK #............# .......{ ###.$....[...K##{.K..K. { #######.###.#..{{.K..K{{%h%h%h%hyK.K.-6%h}%h5%h .....###.### #####.... #.#...##.#######..##  # .# ... .# ..... .#  #### #K#{......########K #..........K.# .......{ ###.$....[....##{.K..K. { ###%h4%hK.#.K 5 kobolds (3 missiles)K%h^V5-7%h<%hT%h##.## #.#.###...#..######.####... #.## #....# .....K# ........##.##.#.....#######KK# K #.........K..{ ###$....[....##{.K..K. { #######.###.#..{{.K..K{{ #..%h>%h%hTK.KK   kobold brigand (missile, wandering).KKKKK 5 kobolds (3 missiles)K8%hK  A kobold brigand comes into view. It is wielding a +0 club and quivering _poisoned darts.%ho %h_p %hp %h4q %hq %hy K.K)KK 6 kobolds (4 missiles)K%hEz 6=80.0 (1.1%h %h y _You barely miss the kobold. The kobold hits you but does no damage.%hZ  You hit the kobold.  The kobold is severely wounded.%h[ %hC\ %hm \KKK.%hn V6=1.1%hdu %hu 4 _You block the kobold's attack.%h5d  You hit the kobold.%h[.K. 5 kobolds (3%h.4>2.2%h:6J _You kill the kobold!%h%h,%h˨%h%hK.K#{K. 4 kobolds (2%h7,30%h%h* _You closely miss the kobold. The kobold closely misses you.%h%he7=4.3 (1.1%h%hq _You closely miss the kobold. You block the kobold's attack.%hS K  You thump the kobold!.KK. 3 kobolds (1 missile)%h 5.4 _You kill the kobold!%h] X%ha KK#..KK 4 kobolds (2 missiles)%hdb (6.5%hk %hVl q _You closely miss the kobold. You block the kobold's attack.%h!:  You thump the kobold!%h#%hBB%h"KK.K. 3%h.+087.6%h1%h~4IYou block the kobold's attack.  You thump the kobold! _You kill the kobold! _You closely miss the kobold. You block the kobold's attack.  You thump the kobold! _You kill the kobold!%hǷMYou kill the kobold! _You closely miss the kobold. You block the kobold's attack.  You thump the kobold! _You kill the kobold!hit the kobold brigand.  The kobold brigand is lightly wounded.%hPhK.8.7%h%hE _The kobold brigand hits you but does no damage.%h  You miss the kobold brigand.The kobold brigand is lightly wounded.9=9.8%h %h!? _You block the kobold brigand's attack. x2%hF  You hit the kobold brigand.  The kobold brigand is moderately wounded.%hrGX4--90.9%h{P%hSA _The kobold brigand hits you with a +0 club.%h  You miss the kobold brigand.The kobold brigand is moderately wounded.%hh %h [2---2.0%h# %h& A _The kobold brigand hits you with a +0 club.%h;  You barely miss the kobold brigand.The kobold brigand is moderately wounded.%h %h Z3=30%hB %hm _ _The kobold brigand completely misses you.%hVH  You hit the kobold brigand.  %hxnThe kobold brigand is moderately wounded.4.1 (1.1 _The kobold brigand closely misses you.%h&  You closely miss the kobold brigand.The kobold brigand is moderately wounded.5.2%h-%h0< _You block the kobold brigand's attack.%hv1  You barely miss the kobold brigand.The kobold brigand is moderately wounded.%h$2`4=6.3%h:%h>E _The kobold brigand hits you but does no damage.%h  You thump the kobold brigand!  The kobold brigand is severely wounded.%h 4=70%h %hk < _You block the kobold brigand's attack.%h  You hit the kobold brigand.  The kobold brigand is almost dead.-8.4 (1.1%h %hW < _You block the kobold brigand's attack.%hgI  You hit the kobold brigand but do no damage.The kobold brigand is almost dead.%h/L\5-90%hR%hUE _The kobold brigand hits you but does no damage.%hA4  You barely miss the kobold brigand.The kobold brigand is almost dead.4800.5 (1.1 _The kobold brigand hits you with a +0 club.%h7  You miss the kobold brigand.The kobold brigand is almost dead.%h9Z(1.6%hd%hg[ _The kobold brigand barely misses you.%hY. ,  You barely miss the kobold brigand.The kobold brigand is almost dead.520 _You block the kobold brigand's attack.%hE n  You thump the kobold brigand!%h' K.KKK 3 kobolds (2 missiles)%h[D 6403.7 (1.1%hJ %hL R _You kill the kobold brigand!%h'9  You sock the kobold!%hD,%h".K. 2 kobolds (%h ;,40%h` _You kill the kobold!%hoN  You sock the kobold! )   kobold (missile)You kill the kobold!((%h^@).%h(h\6=15%h`l%hnU _The kobold throws a poisoned dart. You block the poisoned dart.%hP #.#.###.....#########.. #.## #..........# ........K###.##.#.....#######..# K #..........{ ###$....[....##{.K..K. { #######.###.#..{{.K..K{{ #.. # #..#.##.#.# %hK..-6%h$%h _Items here: (( )))))) †††.%hw8  You hit the kobold.%hf)%h5=7.8 (1.1%h-` _You kill the kobold!%h a  .....#########.. #.## #....)# ..............###.##..%hb ..##..##....##.. %ho 9..%hp l7=-80%h%h@%h$3%h\%h%hB%h |  Things that are here:  a +0 club; a kobold corpse%h%h _%h%hy%h$,%h%h%h!,%h_#%hu%%h\',%h(%h +%h,,%h.%h0%hR2,%h3%hL:<  You see here a +0 robe.%hh<%h< _%h>%h@%hXv%h_\%haM _You now have 424 gold pieces (gained 7).%hCb%hb%hd%hDg%hj,%hl%hVn%hq,%hs%h+v%h%h%h,%hu,%ha%hϧ%h%hN%hB%h|%h,%h%h%hY,%h%hm%h.X%h%h%hg%h%hP%h%h%hX%hn%hB%hi%h%h,%h%hb,%h%h%hL%h%h %h1%h/%h%h%h%h5 %h ,%hP %h %h %hN _You now have 439 gold pieces (gained 15).%h%h\%h%h%h%hF%h%h%h%h.%h%h*%h1%h%h%h%h%h %hu%hP%hX%h%h%h%h%hh %h %h!%h"%h#%hk#%hw$%h%%h=&%h&%h'%h)%h{)%hf+%h+%hc-%h-%h].%hA0%h1%h2%h2%h95%h6,%h7%h>W  #.##.### #.##...... { #.#######.# #)# #.# #.# #....#.########.####.#####.#...............#.#.#.#########.#####.#### #.# #....## #.# #.# %h?#.###.###.# #.# #.# #.....# #.##.###.##### #.##....## #.##.#.###.##.#.# ###.# ##.#.# #...#You pick up My Sojourn through Swampland and begin reading...%hoC\92.8 (66.0)3.8 (67%hF%hZH  You add the spells Mercury Arrow, Launch Clockwork Bee and Eringya's Surprising_Crocodile to your library.%h% 3%h %h %h% ,%h X%h n%h %h %ha %hz %h # %hd% ,%h& %h5) %h+ ,%h}- %h/ %h1 ,%hW2 %h4 %h5 %h; %h< %hF> %h@ ,%hdA %h/C %hD ,%hxE %hH %hI ,%hgJ %hK %h^ %hda B%hc %h1d %h`p n%h{ %h~ %hn %h` %h$ %h< %h %h %hՊ %h) %h %hu %h %h %h %h7 %h} %h %h %h %hp %h% %hҢ %h %h %ht %h %hA %h %h %h. %hR %hï %hJ %h %h %h %h> %h %h- %hŹ %h޻ %h} %h %h8 %h %h %h %h %hB %h %h %h %h\ %h %h %hR %h %h< %h %h %h %hy %hB %h %h %h %h~ %h %h %h %hs %h %hO %h %h %h %hR %h %h %h %he %h %h %h2 %h %h %hn %h %h ,%h %h %h %h %h ! %h" %hL$ %h % %h% %h0 %hx1 %hc3 ,%hP4 %hk6 %hP9 B%hH %hK %h M %hZN %hP %heQ %h R %h[ %hY] %h9^ %h_ %h` %hb %hb %hc %h e %hf %hSg %h6h %hi %hj %hk %hl %hn %hdp %hq %hr %hs %hu %hv %hw %h0z %hR} %h.~ %hG %h %h %h %h& %hb %h %hՐ %h %hZ %h& %h %h* %h %hI %h %h %hw %h %hS %h9 %hc %h %h/ %h  %h %h *_You now have 451 gold pieces (gained 12).%hf %h %hj %h1 %h %h3 %hϵ %h %h %h+ %hŹ %h %hP %h %h; %h %hS %h %h. %h %h %h$ %h %h %h6 %h# %h %h %h %h %h3 %h %h* %h %h %h %h %h %h6 %hr %h %h %hW %h %h %h %hg %h %h %h %h} %h  %h! %h I_r - 2 throwing nets (gained 1)%h %h %hB %hG %hp %h %h %h %h %h %h; %hK %h %h %hB %h= %hw %h %h %h %hv %h %h %h %hJ %h %h %h %h; %h %h %h9 %hM %h! %h0" %hW# %h% %h& %h`' %h* %h, %hx. %h/ %hC0 %hi3 %h$6 %h6 %h7 %h9< %h > %h> %hR@ %hJ %hU %hV ,%hNW %h9Y %h'[ ,%h[ %h$] %h3^ %h^ %h&_ %hh %h.j ,%hj %hpl %hm ,%hMn %hp %hq ,%hr %hys %ht %h u %hu %hw %h4x %hx %h,y %hz %h{ %hM| %h| %h} %hM %h %h %h %h %h %h %h %h %h %hi %h< %h? %hʊ %h %hԋ %hҌ %h[ %h %hF %hZ ,%hД %hI %hO B%h %h ,%h %h| %hv %h %hQ %h %h, %h %h %h %h %h߬ ,%hݮ %h ,%h %h6 %h %hZ %h %h1 %h ,%h* %h˸ %h %hE %h %h %h- %h %h8 %hv %h %h+ %h %h %h %h %hG %hw %h %h? %h %h %h= %h %hA %h %h1 %h %h6 %h %h %h~ %h %h; %h ,%h %h% %h ,%h %h %h: %h %h9 %h %h ,%h %h %h ,%h %h< %h ,%hV %h %h %hZ %h %h %hi ,%h %h< %hs ,%h' %h %h ,%h %h %h ,%hf %h %hI ,%hr %h9 %h ,%hd %h %hu ,%h %h[ %h) ,%h %h %h ,%hs %h=" %h# %hR$ %h$ %h& %h( %h( %h5) %h* %h~, %h, %h}- %h/ %h0 %h~8 #.#...#####.## #..........# #.########..<###.###...##.# #.# #.........# #...# .# #.# #.#...###.# ##.###.# ####.#### #.##.## #?# #.#...# ........# #.##.# #.# #.#.#.# ........# #.##.# #.####.....# ........# #.##.####..........# ........###.#...@......S....# ..........#.....########.#.## ........#.......<...# #.#.# ........###....[###># #.#.# ........#####%h: ...###.# #.#.# ........##..........# #.#.# S   adder (wandering) #.#.######..........# #.#.## #.#.## #..........# #....# #....#####..........######..#%h@ 36031.8 (138.0)%hA ,29%h;F %h`H Y _An adder comes into view.%h#.#...#####.## #.# #.#..<###.###...##.# #.# #.# #...# .# #.# #.#...###.# ##.###.# %h.#### #.##.## #?# #.#...# ...# #.##.# #.# #.#.#.# ...# #.##.# #.####.....# ...# #.##.####.# ...###.#....S....## .....#.....#.#.## ...#.......<...# #.#.# ...###.......#####.......##..........# #.#.# .#.######...... .#.## #...... ....%h%h-vS.S%h03.0) %h%h/ _The adder hisses angrily.%hcN#.#...#####.## #.#  #.#..<###.###...##.#  #.# #..# #...# .#  #.# #.#...###.# ##.###.# %hO.#### #.##.## #?# #.#...# # #.##.# #.# #.#.#.# # #.##.# #.####.....# # #.##.####.# ###.#.S.....## #.....#.#.## #.......<...# #.#.# ###...%h#######.# #.#.# %h, 6S.%h &4%h$%ho&%hnY#.#...#####.## #.# #.#..<###.###...##.# #.# #...# #...# .# #.# #.#...###.# ##.###.# .#### #.##.## #?# #.#...# %h[# #.##.# #.# #.#.#.# # #.##.# #.####.....# # #.##.####.# ###.#.S......## #.....#.#.## #.......<...# #.#.# ###. ##.# #.#.# %hJ]%hd%hf/S.%h=i&5%hp%hms%h8  You sock the adder!%h\C.%h/==6%h}%h< %hC_You kill the adder!%h` _No target in view!%hn6 _No target in view!%h _No target in view!%h4%h%hH _No target in view!%hO u _%h %h %h? %hA! %h# %h^$ %h}% %h<' %h) %h* %h , %h/ %h1 %h1 %h3 %h7 %h? B%hB %hC %h1D %hG %hNM ,%hS ,%hg %hl ,%hym %h>o %hĦ %h< %h %h %h   There is a stone staircase leading up here. _%h n%h ,%h_ %h J%h, %h %hL ,%h %h %h %hg %hK %h1 %h %h %hE %h6 %h %h %h %h %hP %h %h %h %h %hi %h R  There is a stone staircase leading down here.%h& %h  _%h %h %h ,%h %h_ %h %h| %h %h0 %h %hG %h %h %h %h %h~ %h %h %h %hg %h5 %hO %h %h %h~ %hd %h %h' %h %h %hO %h %h %hU %h %h %h %h %h? %h %h} %hW %h %h4 %h %h %h- %h %hM %h %h %hp %h %h\ %h %h#! %h" %h" %hA# %h# %hp$ %hH% %h% %h)& %h' %h' %h`( ,%hr) %hO* %h* ,%h+ %h, %hA- %h- %h. %hh/ %h/ %h+0 %h1 %h1 %hn2 ,%h~3 %hS4 %h4 %h.5 %h6 %h6 %h=7 %h7 %hk8 %hA9 %h: ,%h; %h; %h<< %h< %hU= %h>> %h> %h? %h? %h@ %hE %htF %h]G %hG %heH %hH %hI %hJ %hJ %hZK %hL %hM %hM %hO ,%h6P ,%hP %h R %hR %h$S %hS %hT %huU %hU %h?V %hPW %h8X %hX %hY %hs[ %h \ ,%h\ %hy] %hm^ %h^ %hI_ %h;` %hMa %ha %h'b %h c %hSd %hd %hie %h[f %hpg %hh ,%hi %h  ##  ..# #.# #. ############# #. #............ ######.#####.########### ...^...@.....##....#-- .#####.########>##.# #. #.##.# #. #.##.##### #? #.##...... ... .5 #.######## 5   Grinder (asleep) #.# ## #%h O)# ##### #.# #.# #.... #.# ##.####.### 119.8 (83.0)  Grinder comes into view.Found a scroll of amnesia.  Grinder says, "Mostly I couldn't keep them alive.".--20.8 (84 _Grinder blinks! Grinder moves out of view.%h %hx %h! %h2 %hI X%h ,%h ###..# #.# #.# ########### #.# #...........#######.#####.#...^.........##....# #.#####.########>##.#  #@# #.##.# #.# #.##.#### #?# #.##........{{ ..# #.###.# ### #)# #### #.#  #.# #... #.# ########.####. #.# #........... #.# #.#.#########.3.8 (3.0)  _You sense a monster nearby.%h h ..#############...........#######.#####.##########...^.........##....# #####.########>## #.# #.###?....Abil: Dig##.#### #.#.##.#%h- G {%hȑ +4.8 (1%h %h %h!  #############...........#######.#####.##########...^.........##....# #####.########>## #.# #.###.........5..######.######)# 5   Grinder%h d#....## #.#.##.#%hJ %h. B.5%h &5%hl %h W _You see here a scroll of amnesia.%hKJ<  B - a scroll of amnesia%hJ.=6%hnQ%hNTP _Grinder barely misses you.%h >  You closely miss Grinder.%h 8*%h{ g  Grinder gestures at you.%hYI @68--7.9 (1.1%h"N %hP 4 _Pain shoots through your body!%hwY  You sock Grinder!  Grinder is lightly wounded.%h(9.0%hF%hGI _Grinder misses you.%h_a  You closely miss Grinder.  Grinder is lightly wounded.%heL{.%h##.# #.# #.##.# #.# #.##.#####5#####.# #.##...........@.# #.########.####### #)#  #.#  #.# #.. #.# ########.####.# #.# #.............. #.# #.#.#########.# 5   Grinder #.#### #.#.# #. #....## #.#.# #.# #.###.###.#.#%hz[37m #.#.59=--1 _Grinder grins, showing sharp teeth.%h H#.##.# ############ #.# #...........#######.#####.###########...^.........##....# #.#####.########>##.# #.# #.##.#  #.# #.##.######.#####@# #.##........5.....# #.######.########)# #####.# #.# #...#.# ########.####.###.# #...............#.# #.#.#########.##.#### #....## %hn  Grinder says, "You look like you could use a good racking."%h 8*%h g  Grinder gestures at you.%h~ @2----2%h~ %h 4 _Pain shoots through your body!%hU############...........#######.#####.##########...^.........##....# #####.########>## #.# #.#####.####.......5....#######.######)#  #.# %h].# #...########.####.##...............#.#########.##### #...#####.##%h%hwB.5%h1&3%hʨ%h%h ########### #.# #...........######.#####.##########..^.........##...#.#####.########>  ######.#####.........5.....###%h##.#######)# #### #.# #...#######.####.##.............. ########.###### ...## %h+.53=--4%he%hs%h.6. ########### #.# #...........######.#####.##########%h2/..^.........##...#.#####.########>  %h/6######.#####%hY0..........5....#####.#######)# #### #.# #...#######.####.##.............. ########.###### %h47{%h5&5%h8%h-9%hf%h.55   Grinder%h_&6%h%h%h.h"#############...........#######.#####.##########...^.........##....# #####.########>## #.# #.#####.####...........5#######.######)#  #.# .# #...########.####.##...............#.#########.##### #...##%hlf4==7%hpuG _You block Grinder's attack.%hLT  You hit Grinder.  Grinder is moderately wounded.%hU&8%hX%h}[: _Grinder hits you but does no damage.%hI   You barely miss Grinder.  Grinder is moderately wounded.Grinder says, "My boss said I was rubbish. His entrails said otherwise."5....§9.1 (1.1%hK % _Grinder blinks!%h"  #.# ########### #.# #..........#######.#####.######### #...^.........##....#  #.#####.########>##.# #.# #.##.# #.# #.##.#####.#####.# #.##.... ..5....@.# #.###### ##.####### #)#  #.#  #.# #.. #.# ########.####.# #.# #.............. #.# #.#.#########.# #.#### #.#.# #. #....## #.#.# #.# #.###.###.#.# #.#[%h$ 39;49m%hC .55-400%h%h8-%h%h%h #.#  #.# # #.#####. #...^.........##....# #.#####.#>##.# #.# #.##.# #.# #.##.#.#####.# #.##.5..@..# #.#.# #)#  #.# #.# # #.# #.####. #.# # #.# #.#.#. #.#### #.#.# #. #....## #.#.# #. #.###.###.#.# #.%h%h>.5%h]&1%h%h%h #.#  #.# # #.#####. #...^.##....# #.#####.#>##.# #.# #.##.# #.# #.##..###.#####.# #.##.5@...# #.#.# #)#  #.# #.# # #.# #.#### #.# # #.# #.#.# #.#### #.#.# # #....## #.#.# # #.###.###.#.# #%h 2-=2 _Grinder hits you.%h `  You barely miss Grinder.  Grinder is lightly wounded.%h [3=3.2 (1.1%h %hW 1 _You block Grinder's attack.%ha  You closely miss Grinder.  Grinder is lightly wounded.%h[(4.3%hA%hP _Grinder barely misses you.%h`  You barely miss Grinder.  Grinder is lightly wounded.%h:(5.4%hN%h: _Grinder hits you but does no damage.%h  You thump Grinder!  Grinder is moderately wounded.4==6.5%hf _Grinder barely misses you.%h  You hit Grinder but do no damage.Grinder is moderately wounded.*%hg  Grinder gestures at you.%h= @1--7.6 _Pain shoots through your body!%h9  You closely miss Grinder.  Grinder is moderately wounded.%h g  Grinder gestures at you.%hH@ -8.7 _You resist with significant effort.%h  You hit Grinder.  Grinder is heavily wounded.%hf :*%hqg  Grinder gestures at you.%hU& %h V@Your stasis prevents you from being paralysed.%hg  Grinder gestures at you.%hWl2-9.8%h]%ha2 _You resist with some effort.%h;;  You completely miss Grinder.  Grinder is heavily wounded.50.9 _Grinder barely misses you.%hJ  You sock Grinder!  Grinder is heavily wounded.*%h!K  Grinder gestures at you.@50----2.0 _Pain shoots through your body!%hs  You sock Grinder!  Grinder is almost dead.*%h>xg  Grinder gestures at you.%hE @=3.1 _Your stasis prevents you from being paralysed.%ho  You hit Grinder but do no damage.Grinder is almost dead.%h 0-4.2%h %hO P _Grinder barely misses you.%h 8  You hit Grinder.  Grinder is almost dead.1=----5.3 _You block Grinder's attack.%h5  You hit Grinder.%hڰi.%h52/73=566.4 _You kill Grinder!%hyz #.#  #.# # #.#####. #...^.##.... #.#####.#>##. #.# #.##.# #.# #.##.#.###.#####.# #.###.# #.#.# #)#  #.# #.#  #.# #. #.# # #.# #.#. #.#### #.#.# #....## #.#.# #.###.###.#.#-70%h%h$%h #.# ##.# #.#.#####.##...^.##....##.#####.#>##.##.# #.##.## #.# #.##.##.###.#####.# #.##.#.# #.######.# #)# ##.# #.# ##.# #.##.# #.#.# #.#.# #.#### #.#.# # #....## #.#.# # #.###.###.#.# # %h V-8%hj %h %hv #.# ##.# #.#.#####.##...^.##....# #.#####.#%h >##.# #.# #.##.# # #.# #.##.##.###.#####.# #.##.#.# #.######.#%h! { #)# ##.# #.# #.#.# #.####.#.# #.#.# #.#.#.#.#### #.#.# #.#....## #.#.# #.#.###.###.#.# #.%h %h0 .39%hb %h#.# ##.# #.#.#####.##...^.........##....# #.#####.#>##.# %hL#.# #.##.# # #.# #.##.##.###.#####.# #.##.#.# #.######.# #)# ##.# %hR#.# #.#.# #.####.##.# #.#.# #.#.#.##.#### #.#.# #.##....## #.#.# #.##.###.###.#.# #.#%he#=60%hn)%h3+%ha445=6=%hJn,%hCtB%hy7%hX{a8=%h{%h}B%h?~,%h~%hŀk9=%h{%h.,%h%hB~60%hō%hrB%h=1=%hk2=%h%h ,%hӝ%h,%h%hRQ3%h,%hl%hB%hB%h%hߩK4=%h%h,%h%h0%h%h%h%hU5=%h`6%hqa7=%hR%h|%h#8%hY2=%h %hb%h%hh%h%h%hQ9%hv%hE%h%hP%h%h%h%h%h670=%h%h%h%h@%h%hP%h%hW%h%h(#1%hH=%h%h9%h%hE%h%hJ%h%h3%h%h%h%2%hG%hB%h,%h %hD _You start resting.221.4 (61.0)3=2.4 (62%ht%h" _HP restored.%h} #.##.# ############ #.# #...........#######.#####.###########...^.........##....# #.#####.########>##.# %ha  #.# #.##.#  # #.# #.##.#####.###.#####@# #.##.....#...........# #.#########.########)# #####.# #.# #...#.# ########.####.###.# #...............#.# #.#.#########.###.#### #.#.# #.##....## #.#.# #.#3.4 (1.0) %h0 %hk %hM. ########### #.# #...........######.#####.##########..^.........##...#.#####.########>   # #######.#####.................########.########)# ####4%hM##. ########### #.# #...........######.#####.##########..^.........##...#.#####.########>   # #######.#####.....#...........##.########5%h %h"%hi Drop what?28/52 slots (_ for help) Hand Weapons (select all with ))  a - a +0 quarterstaff (weapon)  q - a +1 morningstar of freezing Missiles (select all with ()  r - 2 throwing netss - 4 javelins  A - 19 poisoned darts Armour (select all with [)  b - a +0 kite shield (worn)  l - a +0 chain mail (worn)c - a +0 buckler Jewellery (select all with "=)m - a ring of fire Wands (select all with /)e - a wand of flame (13)  k - a wand of charming (12)  w - a wand of digging (6) Scrolls (select all with ?)  f - a scroll of fog  n - a scroll labelled YBRYH FEMMUHE  o - a scroll labelled NYNOKA SEABIANK [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle [.|Space] toggle selected[top]%hx  Wands /  e - a wand of flame (13)  k - a wand of charming (12)  w - a wand of digging (6) Scrolls (select all with ?)  f - a scroll of fog  n - a scroll labelled YBRYH FEMMUHE  o - a scroll labelled NYNOKA SEABIANK  p - a scroll labelled LALIRGH IFULIA  t - a scroll labelled MOERI JUUMNYX  x - a scroll labelled BIYGUL YRROE  y - a scroll of identify  B - a scroll of amnesia Potions!  d - 3 potions of curing  g - 2 metallic orange potions  h - a potion of lignification  i - an inky potion  j - an orange potion  u - a potion of cancellationv - a gluggy clear potion92%%hq ~ (1 turn)  e - a wand of flame (13)  y + a scroll of identifyz - a potion of might[Enter] accept (1 chosen) [bot%h?  y - a scroll of identify%h (1 turn)  y - a scroll of identify  B + a scroll of amnesia[Enter] accept (1 chosen)%h###choppaz the Trooper..#Formicid#.#Health: 73/73 ========================#.# ############ Magic: 9/9========================#.# #........... AC: 10Str: 25#######.#####.########## EV: 7Int: 8#...^.........##....#SH: 10Dex: 13#.#####.########>##.#XL:  9 Next: 56% Place: Dungeon:6#@##.##.#Noise: ---------  Time: 6225.4 (0.0)# #.##.##.#### a) +0 quarterstaff#.###.#####.##.##..... Abil: Dig#.........[3%h 7m..##.############.########)# #####.##.# #... #.# ########.####.## #.# #............... #.# #.#.#########.## Grinder is almost dead. _You block Grinder's attack.  You hit Grinder. _You kill Grinder! _You start resting. _HP restored.6.4 (1 _You drop a scroll of amnesia.%haRead which item? Inventory Items Scrolls  f - a scroll of fog  n - a scroll labelled YBRYH FEMMUHE  o - a scroll labelled NYNOKA SEABIANK  p - a scroll labelled LALIRGH IFULIA  t - a scroll labelled MOERI JUUMNYX  x - a scroll labelled BIYGUL YRROEy - a scroll of identify Floor Items ([,] to select) Scrolls a scroll of amnesia [!] read|quaff|evoke[?] describe selected%h###choppaz the Trooper..#Formicid#.#Health: 73/73 ========================#.# ############ Magic: 9/9========================#.# #........... AC: 10Str: 25#######.#####.########## EV: 7Int: 8#...^.........##....#SH: 10Dex: 13#.#####.########>##.#XL:  9 Next: 56% Place: Dungeon:6#@##.##.#Noise: ---------  Time: 6226.4 (0.0)# #.##.##.#### a) +0 quarterstaff#.###.#####.##.##..... Abil: Dig#.........[39;49%h|Hm..##.############.########)# #####.##.# #... #.# ########.####.## #.# #............... #.# #.#.#########.##  _You block Grinder's attack.  You hit Grinder. _You kill Grinder! _You start resting. _HP restored. _You drop a scroll of amnesia.Identify which item? (\ to view known items) Scrolls (select first with ?)  n - a scroll labelled YBRYH FEMMUHE  o - a scroll labelled NYNOKA SEABIANK  p - a scroll labelled LALIRGH IFULIA  t - a scroll labelled MOERI JUUMNYX  x - a scroll labelled BIYGUL YRROE Potions (select first with !)  g - 2 metallic orange potions  i - an inky potion  j - an orange potion  v - a gluggy clear potion[?] describe selected%hV%hZ%h_###choppaz the Trooper..#Formicid#.#Health: 73/73 ========================#.# ############ Magic: 9/9========================#.# #........... AC: 10Str: 25#######.#####.########## EV: 7Int: 8#...^.........##....#SH: 10Dex: 13%hv#.#####.########>##.#XL:  9 Next: 56% Place: Dungeon:6#@##.##.#Noise: ---------  Time: 6226.4 (0.0)# #.##.##.#### a) +0 quarterstaff#.###.#####.##.##..... Abil: Dig#...........##.############.########)# #####.##.# #... #.# ########.####.## #.# #............... #.# #.#.#########.##  _You block Grinder's attack.  You hit Grinder. _You kill Grinder! _You start resting. _HP restored. _You drop a scroll of amnesia.  As you read the scroll of identify, it crumbles to dust.7.4 (1 _g - 2 potions of moonshine%hDrop what?26/52 slots (_ for help) Hand Weapons (select all with ))  a - a +0 quarterstaff (weapon)  q - a +1 morningstar of freezing Missiles (select all with ()  r - 2 throwing netss - 4 javelins  A - 19 poisoned darts Armour (select all with [)  b - a +0 kite shield (worn)  l - a +0 chain mail (worn)c - a +0 buckler Jewellery (select all with "=)m - a ring of fire Wands (select all with /)e - a wand of flame (13)  k - a wand of charming (12)  w - a wand of digging (6) Scrolls (select all with ?)  f - a scroll of fog  n - a scroll labelled YBRYH FEMMUHE  o - a scroll labelled NYNOKA SEABIANK [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle [.|Space] toggle selected[top]%h1(1 turn)  A - 19 poisoned darts Armour (select all with [)  b - a +0 kite shield (worn) %h{1 l - a +0 chain mail (worn)  c - a +0 buckler Jewellery (select all with "=)m - a ring of fire Wands /  e - a wand of flame (13)  k - a wand of charming (12)  %h1w - a wand of digging (6) Scrolls ?)  f - a scroll of fog  n - a scroll labelled YBRYH FEMMUHE %h2 o - a scroll labelled NYNOKA SEABIANK  p - a scroll labelled LALIRGH IFULIA  t - a scroll labelled MOERI JUUMNYX  x - a scroll labelled BIYGUL YRROE %hi2Potions (select all with !)  d - 3 potions of curing  g + 2 potions of moonshine[Enter] accept (1 chosen) [50%%hf%hpu7###choppaz the Trooper..#Formicid#.#Health: 73/73 ========================#.# ############ Magic: 9/9========================%hw#.# #........... AC: 10Str: 25#######.#####.########## EV: 7Int: 8#...^.........##....#SH: 10Dex: 13#.#####.########>##.#XL:  9 Next: 56% Place: Dungeon:6#@##.##.#Noise: ---------  Time: 6227.4 (0.0)# #.##.##.#### a) +0 quarterstaff#.###.#####.##.##..... Abil: Dig#...........##.############.########)# #####.##.# #... #.# ########.####.## #.# #............... #.# #.#.#########.##  [39;49%htxbm_You kill Grinder! _You start resting. _HP restored. _You drop a scroll of amnesia.  As you read the scroll of identify, it crumbles to dust. _g - 2 potions of moonshine8.4 (1%h~%h(6 _You drop 2 potions of moonshine.%h$7 %h7 ,%hh8 %hA: %h7< ,%h< %h+> %h> %hR? %h? %h@ %hA %h;B %hB %hC %hD %hF B%hG %hFH %hH %hI %hJ %hK %hK %hL %hM %hN %hN %htO %hcP %hP %hOQ %h6R %h!S %hS %hT %hT %hU %hsV %hV %hW %hX %h=Y %hY %hZ %h[ %hK\ %h\ %hj] %hO^ %h^ %h4_ %ht` %hTa %ha %h9b %hAc %hXd %hd %h9e %hf %hf %hmg %hg %hh %hi %h&j %hj %hk %h_l %hl %h+m %hm %hn %h@o ,%hAp %hq %h~q %hq %hr %h\s %hs %h8t %hu %hu %hAv %hv %hiw %h1x %hx %hx %hy %hz %hF{ %h{ %hv| %hT} %h} %h~ %h 3#.#########.##.# #.# #######.# #.# #.....#.# #######.#####.#.# #...^...## #.# #.#####.>%hp  #.# #.# #!# #.# #.# #.# #.# #.##.###@#####.# #.#58.4 (30.0) #...........# #.%h[ f #####.####### #)# # #. #.########. #.# #......... #.# #.#.###### #.#### #.#.# #....## #.#.#%hx %h E _Done exploring.%hK ...............0.0)...%h [ _Done exploring.%hW3%hdX%hJ%hށE _Done exploring.%hI%h %h* %h[ _Done exploring.%h$3%h,&%hPJ%hQE _Done exploring.%h# %h' mWhere to? (Tab - D:5 @ (x,y), ? - help) %h1( 6 D - Dungeon %h֏3%h#.#########.#choppaz the Trooper#.##.# ###### Formicid#.##.# #..... Health: 73/73 ========================#.# #######.#####.#### Magic: 9/9========================#.# #...^.........##.. AC: 10Str: 25#.# #.#####.########># EV: 7Int: 8#.# #.# #!##.# SH: 10Dex: 13#.# #.# #.##.# XL:  9 Next: 56% Place: Dungeon:6#.###@#####.#%h#.# Noise: ---------  Time: 6258.4 (0.0)%hR#...........##.# a) +0 quarterstaff#####.########)# Abil: Dig#.#%h+#.##.# ########.##.# #.........#.# #.#.#######.#### #.#.##....## #.#.# _You drop 2 potions of moonshine. %h8_Done exploring. _Done exploring. _Done exploring. _Done exploring. _Done exploring.%h{%ho%h%hP| _%h%hn%h%h,%hN%h%h%h %h %h %h,%h:%h%h,%h3%h%hp X%h!,%h!%hU#%h#,%h$%h%%h&%h&%h*'%h(%hr)%h)%h*%h+%h/,%h|,%h,%h-%h.%h/%h`/%h1%h2,%h3%hI5%hZ6,%h7%h8%h9%h9%hb:%h<%h<%h =%h=%h?%hY@%h@%hHA%he%h%h%h%h%h %h[%hv,%h%h9 %h %h %hs %h %h\%h%h\%h%hR%h%h%h<%h%hB%h%h%hn%h'# _Done exploring. _ Items here: ( ))) [[ ÷÷.%h$%h$ _%h%%h'%hA(,%h(%hY*%h;+%h+%h_-%h1/%h/%h/%h0%h1%h3%hU3%h4%h5%  %h64There is a stone staircase leading down here.%h6%h@8%h8$ _%h9%hD7%hD%hE,%hF%hPj  ### #   #.#.#   #@..#  92.1 (33.7) #####   _You climb downwards.%hPSa _There is a stone staircase leading up here.%hBDDungeon Overview and Level Annotations Branches: (press G to reach them and ?/b for more information) Dungeon (7/15) Temple: D:4-7 Altars: (press _ to reach them and ?/g for information about gods) AshenzariCheibriadosDithmenosElyvilon FedhasGozag ($168)HepliaklqanaKikubaaqudgha MakhlebNemelex XobehOkawaruQazlal RuSif MunaTrogUskayaw VehumetWu JianXomYredelemnul ZinThe Shining One Annotations: (press ! to add a new annotation) D:1 exclusion: staircase%h %ho3choppaz the TrooperFormicidHealth: 73/73 ========================Magic: 9/9========================AC: 10Str: 25EV: 7Int: 8### #SH: 10Dex: 13#.#.#XL:  9 Next: 56% Place: Dungeon:7#@..#Noise: ---------  Time: 6292.1 (0.0)#####a) +0 quarterstaffAbil: Dig _Done exploring. _Done exploring. _Items here: ( ))) [[ ÷÷. _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here.%hW8I%h~> _%hfD%hF%hYV,%hV%hX%h\{{{ {+# .# ########.# #......@.# #.###.##.# #.#.# .##<..# .###### .#.#.#.#%hG_E{8.1 (6%h%h;%h[ _You sense a monster nearby.%h  {{ { { {#+#  #.# ########@# #........# #.###.##.# #.#.##%h .##<..##.#######.##.##.#.#%h4 7{%h$ +9.1 (1%h %h %hWM  {{ { { {+#######.......%hDy#.###.##.###.#%hN7{%h(300%h%h%h.#####.######..................o......oo....o...'oo 2 orc wizards (asleep)oo 2 orcs (asleep)%h  You open the door.  2 orcs and 2 orc wizards come into view.%hUr  The orc shouts! The orc wizard shouts! The orc shouts! The orc wizard shouts!%h%h%h%h ,F.o.,c..ooF   sky beastc   centauroo 2 orc wizardso   orcA centaur comes into view. A sky beast comes into view.%hc **The orc wizard casts a spell at you.%hKm {{ .'0-====1%hr %h{ I _The magic dart hits you. The orc moves out of view.%h a.#####.######,F..........  .........  .....o.{,c..oo{  ... #'#.#######........###.##%hj  #.#.#<.###o   orc wizard %h o   orc .#%h%hw.cc   centaur (launcher)o   orc wizardo   orc%hH (%hU Z(The centaur wields a +0 orcbow. The centaur shoots an arrow.%h3%h%hܦ%h>%hH {o.{,oo'.o 2 orcsYou block the arrow.%h[==--2%h9%h' _You hear a shout!%h6(,F..........  {........  .....o.{,....{,  coo #'#.#######.......%ht###.## #.#.#<.###   orc %h:%hH(((%hQ%hR%hY{.....{ o..o{o%hY..o 2 orcs%h]]1---3%hb%hdG _The centaur shoots an arrow. You block the arrow.%h ,F. {........ {.....{ ,...o., c.o{ #o# #.# #.# #%h}#.# #.###.##.# #.#.##.# #<..##.# ######.# #.#%h<o   orc wizard #.#oo 2 orcs #.#%h%h%h%h%h%hL%h.....o.{.oo%hn.co,oo   orc warrior (wand)c   centaur (launcher)oo 2 orc wizardsoo 2 orcs%hD/--4%h%hk  An orc warrior comes into view. It is wielding a +0 dire flail and carrying a _wand of light.%h ,F. {........ .....o. ,{.oo., .co, #o# #.# #.# #.#%hS  #.###.##.# #.#.##.# #<..##.# ######.# #.# #.#%h7 #.# %hn^{..o{{{%hA--5%h%h%hS 4 { .....{ ,..o{., {{co #o# #.#########.# #........# #.###@##.# #.#.##.# #<..##.# ######.#%hCT  #.#  #.#  #.# %hX m{ {{%hX .26%h[ %h] %h( .....{. ,..o{{, {co, #{# ########.##........##.###.##.#%h$) #.#<.#### %hN{.c{{{7%hc{ .c{,.{%h~d&8%hEk%h$j %hq .oo   orc wizard%hr &9%hu %hw  %h*o'{o.oo   orc3=10 %h2- %h- %ho w  You thump the orc wizard!  The orc wizard is almost dead.{{.{o. ==1 %h{ 8 _You block the orc wizard's attack. %hE=  You sock the orc wizard! %h %h %h0.{...{oo   orc  %hI=7- %hC 2 %hs %hN _You kill the orc wizard! %hz 6.o.{o   orc warrior (wand)o   orc-3.2 (1.1 _You completely miss the orc. The orc hits you but does no damage. %hu%6  You sock the orc! %he( %h^* %h.l'{c..o %h"/c   centaur (launcher) %hS88=4.3 %h[ %h`G _You kill the orc! %ha ?  You thump the orc warrior! %h c. The orc warrior is heavily wounded. %h I** %h.{@.66---====50Blind  _The orc warrior zaps a wand. The bolt of light hits you! You are blinded! %hx>  You sock the orc warrior! %h* .o.{ o   orc wizard  The orc warrior is severely wounded. %h7=--==--6.4 (1.1 %h %h͏9 _You block the orc warrior's attack. %h  You hit the orc warrior.  The orc warrior is almost dead. %hk# **The orc warrior zaps a wand. The bolt of light hits you! %h" \{.@. %h' 859--- %h @====7.5 %hŹ  %hs > _You are blinded for an even longer time. %h  %h  %h:You hit the orc warrior but do no damage. %hM3The orc warrior is almost dead. %h6 %h %hc46 %h*------- %hp==--80 %h@  %h>_The orc warrior hits you with a +0 dire flail! %hRZ *  You hit the orc warrior. )#.#You kill the orc warrior!((( %h\ z.o@. %h(7/74----64=-9 _The centaur shoots an arrow. The arrow closely misses you.%hd  You barely miss the orc wizard.%ho.o   orc%h|S8--20.6 (1.1%hW _The orc wizard hits you but does no damage.%h%  You sock the orc wizard!  The orc wizard is heavily wounded.--1.7%h %h_ 8 _You block the orc wizard's attack.%h  You hit the orc wizard.  The orc wizard is heavily wounded.%h(H720%hn %h? _The orc wizard hits you with a +0 dagger.%h  You closely miss the orc wizard.The orc wizard is heavily wounded.%h  The orc wizard points at you and mumbles some strange words.%hxI%hIk4-=3.8 (1.1%h9M%hQ1 _The puff of flame hits you.%h   You barely miss the orc wizard.The orc wizard is heavily wounded.-4.9 _You block the orc wizard's attack.%hx Z  You sock the orc wizard!%hy .oo   orc %h %h 5%h8 -%h 6%hҟ I-6.0%h  %hA %hĤ *_You kill the orc wizard!%h< %h,7.1 _You barely miss the orc. You block the orc's attack. x2%hJ T8.2%hJ t _You closely miss the orc. The orc hits you but does no damage.%hL7  You thump the orc!%hvC )  You kill the orc!%hFB(%h8)%hW (The centaur shoots an arrow. The arrow hits you. The centaur shoots an arrow.%hY^8)%h^|g3-==9.3%hۀ%h) _The arrow hits you.%h ${.............{.,..o{{,{ ...,' #.#########.##....c...##.###.#.#<..######.#%h ..The centaur unwields a +0 orcbow. The centaur closely misses you.%h 6--300%h %hJ _The centaur barely misses you. _Items here: ))))) / [[[[ †††.%hC'8 { _The centaur barely misses you. _Items here: ))))) / [[[[ †††.  You barely miss the centaur.Your vision returns to normal.  The centaur hits you. You block the centaur's attack.  The centaur hits you but does no damage.37----1.4 (1.1%h,%h0? _The centaur kicks you but does no damage.%h  {You hit the centaur but do no damage. The centaur hits you.  You block the centaur's attack. The centaur hits you.%hui6--2.5%hB%h5 _You block the centaur's attack.%hO< .{ You sock the centaur!  The centaur is moderately wounded.The centaur hits you but does no damage.=30%hR%h1U5 _You block the centaur's attack.%h#/ '{ You sock the centaur!  The centaur is almost dead.%h/&4%h4%hg8w _The centaur barely misses you. You block the centaur's attack. x3%h{g;  You thump the centaur!%h2i%hzm.F)F   sky beast%ht7=72-5.6 (1.1%h`%hK _You kill the centaur!%h  .....{. ,..o.., ..., #'# .########F##....)...##.###)##.#%hq  #.#<..#### %h 7{%h U--60%hq %h! %h ,..o.., . #'# #.#########F# #....).{.# #.###)##.# #.#.##.# #<@.##.# ######.# #.#  #.#  #.# %hF.F   sky beast-7%h)%h%h0 ,..o.., ..., #'# #.# ########F# #....)F..#%h #.###)##.# #.#.##.# #@..##.# ######.# #.#  #.#  #.# %h{8=8%h%ha _There is a stone staircase leading up here.%hw `%hp )FF   sky beast%h -9 _%h %h. . ######### ........# ######### #######.# #........#.# #####.#######%h$ #.# #.............# #######.#####.############# #...^.........##....# ###6 #.#####.########@##.# ##.## #.# #!#.##.# ##...### #.# #.##.##.######....... #.#####.##.##.............. ........#%h #.#########....... #.########(# ############# #.##.# #......#.....%h r  #.# ########.####.######.###.  #.# #..................#.#.#. %hw %h .41.1 (2.5%h %hx } _You climb upwards. _There is a stone staircase leading down here.%h940%hא%h}i1=%h%h,%hl%h2=34=5=67=8=%h950=1=253=%hZ,%hB%h4=%h }56=7=%hX%h89=%h!%hj"%h#,%h%%%h]&l60=%h'%h}(,%h(%h*,%h+%hP,%h,%hW-%h.%h.%1%h/%h0%h1%h1%h2%h93%h3%h5%ho5K2=%h76%hk7%h7%hU8%h9%h9%h:%h>k3=%h|?%h,AB%hEB,%h9C%hD;4%heE%hF%hF%h{G%hIB%hJ%hKK5=%hK%h9M%hM%hN%hCO%hO%hpP%hQ%h(RU6=%hS%hZT%hT%hU%hV,%hW%hX%hY%7%hY%h[%h[%h*\%hu]%h]%h\c8=%hd%hd%he%hf%hg%hg%hh%hYiU9=%hj%hek%hk%hcl%hm%hm%hn%ho%h"p&70%hp%hr,%hEs%ht%ht%hu%hv%hwK1=%hw%h0y%hy%h/z%h{%h{%h|%h}%h2~U2=%h %hJ%h%hA%h-,%h%hU;3%hU%h,%hc%h,%hD%h_ _You start resting.%hD450.1 (109.0)4=1.1 (110%h%h" _HP restored.%h%hLevel 6 of the Dungeon <<<>>>_(Press ? for help)##############...........##################.#########.#%h#..............##.##.# #############.############.##.##.# #.............##.##.# #######.#####.##############.# ########.# #...^.........##....#####.# #.....##.# #.#####.########@##.# ##.## #####.####.....##.# #.# #!##.##.# ##...####..............##.# #.# #.##.##.######.............####.....##.###.#####.##.##..............##########.....##...........##.#########........#######.###.########.########(# ##############.........##>##.##.# #......#.....########.###.#####.# ########.####.######.###.##.......÷##.# #..................#.#.#.########<.##.# #.#.#########.######.###.##..#%h@#.#### #.#.##.# #.....##..##....## #.#.##.# #.._..##..#%hT#.###.###.#.##.# #.....######..######.# #.....#.##.# ###.####..........##.###.#####.##.# #.#.#.####### #.###..###.#%h#....## #.##.# #.#.#.......# #.###..###.#%h?O@>%h8%h !choppaz the Trooper #########Formicid ........########## Health: 74/74 ======================== #######.##........ Magic: 9/9========================#.# #############.####### AC: 10%h0#Str: 25#.# #.............#EV: 7Int: 8 #######.#####.#############SH: 10Dex: 13 #...^.........##....####XL:  9 Next: 72% Place: Dungeon:6 #.#####.########@##.# ##.##Noise: ---------  Time: 6451.1 (0.0) #.# #!##.##.# ##...### a) +0 quarterstaff #.# #.##.##.######....... Abil: Dig #.#####.##.##.............. ........##.#########....... #.########(# #############  #.##.# #......#.....%h%  #.# ########.####.######.###.  #.# #..................#.#.#.  _You kill the centaur! _There is a stone staircase leading up here. _You climb upwards. _There is a stone staircase leading down here. _You start resting. _HP restored.%h-%h-6X%h6,%h7%h:%h<,%h=%hi@%hA%h%B%hB%hJn%h/L,%h@M%hO%hDP,%hP%hS%hT%hT%h2U%h_W%hX,%hY%hZ[%h_\,%h\%h^%hx_%h_%h<`%hcB%he,%hzl%hOw4%hQ%hǘ%hG#.# #.# ####### # #.# #.....#  #####.####.....# .####..............# ..........####.....# ....##########.....# .....#######.###.###  ####.........##@# 83.1 (32.0) ....########.###.#### ##.# #.......÷# .# #######<.# ###.#  #.. ....#  #..# ._..# #..# ....# #####..#####%h{[K## ## _There is a stone staircase leading down here.%h%h%h%hZ%h{N4.1 (1.0) _%hВv               .########  7 .......  >######## %hŔD      .#####.######   ,F..........    {........    .....{.   ,..o..,  %hp%h%h+8 (1.7%h%h _You start resting. _HP restored. _You climb downwards.  Found a stone staircase leading down. _up%h%hl3%h%h9%h$ _%h%h,%h%h9%h,%h%h%hR,%h%h%h,%h%h%h\%h%h%h%hi%h%h%hR  There is a stone staircase leading down here.%he%h _%h%hA%h%h7%h,%h%h9%h\%h*%h:%h%h%h# %h= ,%h %h %h,%h%hC%h,%h%h%h,%h%hq %h",%h"%h)_.#.#.###.......<# ........>######## .#.#.###.# #.....# .#####.###### #............# .............# ###.......... #...%h* #!......... #####'###### #.# ########.#  #....)F..#  #.###)##.#  #.#F##.#%h+m #<..##.# %h/1501.8 (17.0)%h80,2.8 (18%h9D _g - a scroll of identify%h_ .#.#.###.......<#  ..>#  .#.#.###.#  #.....#  .#####.######  #......#  .....#%hg  ###....#  #.@.#  #!.#  #####'######  #.#  #.#  #....)F..#  #.###)##.#  #.#F##.#  #<..##.# %h-%%h&03.0) %hN-%h0%hd  .#.#.###.<#  .>#  .#.#.###.#  #.....#  .#####.######  #.#  .#  ###.#  #.#  #!.#  #####'######  #.#  #.#  #....)F..#  #.###)##.#  #.#F##.#  #<..##.# %h&4%h%h%h_  .#.#.###.<#  .>#  .#.#.###.#%h   #.....#  .#####.######  #.#  .#  ###.#%h   #.#  #!.#  #####'######  #.# #.# #....)F..# #.###)##.# #.#F##.#%h G #<..##.#%h@ <5%h %hޏ %h~n ~ .#.#.###.<# ..># .#.#.###.# #.....# .#####.###### #.# .# ###%ho v.# #.# #!.# #####'######  #.# ##.# #....)F..# #.###)##.# #.#F##.#  #<..##.#%hu %hv &6%hz %hl %h{k .#.#.###.<# ..>## .#.#.###.## #.....##.#####.###### #.# .# ###.# #.# #!.# #####'###### #.# ##.#%hC #....)F..# #.###)##.# #.#F##.#  #<..##.#%h&%h'&7%hH1%hl  .#.#.###.<# ..>## .#.#.###.# # #.....# #.#####.######.#.#.# ###.# #.# #!.# #####'###### #.# ##.# #....)F..# #.###)##.# #.#F##.#  #<..##.#%h%hd&8%h%h%h .#.#.###.<# .>## .#.#.###.# #.#.....#%h# #.#####.#######.#.# ..# ###.# #.# #!.# #####'###### %h #.# #.# #....)F..# #.###)##.# #.#F##.#  #<..##.#%h5%h%h&9%h%h%h$zI .#.#.###.<# .># .#.#.###.# #.#.....# #.#####.###### #.#.# ...# ###.# #.# #!.# #####'###### #.# #.#  #....)F..#  #.###)##.#  #.#F##.#  #<..##.#%h~3{%h'10%h%h%hP  .#.#.###.<# ........># .#.#.###.# #.#.....# #.#####.###### #.#.# ....#%h  ###.# #.# #!.# #####'######  #.# %h0  #.#  #....)F..#  #.###{##.#  #.#F##.# %h Z #<..##.#%h 8)%h &1%h %h %h4%h.%h%h*H@ .......>########.#.###.#  #.#.....#.#####.#######.#............ ... ### ####'######Abil: Dig######.#{%hM2%h`%hi%hkg.{3.8 (2%h>xg _B - a cyan potion%h .># .#.#.###.# #.#.....# #.#####.###### #.#..%h # ....# ###.# #.%h # #.# #####'###### %hX N#.# %h %hX* C{.%h, +4.8 (1%h94 %h7 %h .># .#.#.###.# #.#.....# #.#####.###### #.#.# ....# ###.# %h #.# #.# #####'###### %h" X#.# %h %h 7.%hT &5%h' %h %hbT.%hTS># %hTL.#.#.###.# #.#.....# #.#####.###### %hW=#.#.# ...# ###.# #.# #.# #####'###### #.# #.##....)F..##.###)##.##.#F##.##<..##.# %hT^7{%h_&6%hfd%hh%h=\.># .#.#.###.# #.#.....# #.#####.###### #.#.# ...# ###.# #.# #.# #####'###### #.# ##.##....)F..##.###{##.##.#F##.##<..##.# )7%hP%hk  #.#.###.#  #.#.....#####.######%ha #.#............ .. ### #####@###### #.# ########.##.#%h 8{%h &8%h %h Q _There is an open door here.%h<   #.#....#.#####.#######.#............# ....%h? .# ###...# #..........##..........######'###### #@# #######....)F.##.##.#%hF C{.%huH -9 _%hKN %hQ %hO. ####.#######.#............# .............. ###.........%h #.............####'##### #.# #######....)...###/###%hJU#.##.#%h~#%hX$'20%h'%hl)%h #.#............ ............ ###....... #.......####'##### #.# %h#######....)..###/## #.#F##.#%h C<{%hV &1%h%h%hJ  #.#.# ..............# ###..........# #..........# #..........#%h  #####'###### #.# #.# #....).@.# #.###/##.# #.#F##.# #<{.##.# ######.# #.# %hˡ #.# #.#%h 8.%h &2%h %hW  %h #.#.# .......# ###..........# #..........# #..........# #####'###### #.# #.# #....)@..# #.###/##.# #.#F##.# #<..##.# ######.# #.#F   sky beast (wandering) #.# #.# %h  %hyF.F %h-&3 %h %hLU #.#.# .# ###.# #.# #.# #####'###### #.# #.# #....@...# #.###F##.# #.#.##.# #<..##.# ######.# #.#  #.#  #.# %hROr3-=4 %hsT %hZ _The sky beast hits you.  Things that are here: _a +0 orcbow; a centaur corpse %hj %hk[4=5.9 (1.1 %hp %huw _You closely miss the sky beast. You block the sky beast's attack.!%h!%h%60!%hi!%h7m _You closely miss the sky beast. The sky beast hits you.!%h  You thump the sky beast!  The sky beast is heavily wounded.The sky beast hits you.!%hc2-=8.0 (1.1!%h#!%hvL _The confined air twists around weakly and strikes you.!%h%  You hit the sky beast.  The sky beast is heavily wounded.-9 (0.9 _You block the sky beast's attack.!%h_g   You closely miss the sky beast.The sky beast is heavily wounded.3--9.9 (1.0!%hl !%ho - _The sky beast hits you.!%hsY  You closely miss the sky beast.The sky beast is heavily wounded.!%hoh .31.0 (1.1!%hm !%hr 7 _You block the sky beast's attack."%h '  You hit the sky beast.  The sky beast is heavily wounded.20 _The sky beast closely misses you."%hA  You barely miss the sky beast.The sky beast is heavily wounded.4=3 _You block the sky beast's attack."%h  You thump the sky beast!/"%h Block=9=4.1 (1.1 _You kill the sky beast!Training target 8.0 for Shields reached!"%h<h _Your Shields skill increases to level 8!"%h m  .. ### ####'##### #.# ########.#....)..#.###@##.# #.#.##.#<..##"%hm "%h <--50 _"%h "%h <  y - a wand of light (5)"%h F--6.1 (2"%h "%hW Z _Items here: ))))) [[[[ ††††."%h/  ### ####'##### #.# ########.##....)...##.###[##.# #.#<..#### "%h/ "%h07 "%h7 +7.1 (1"%hp= "%h@ #%h@ ....###..........#####'###### #.#########.##%hFA #....)...##.###.#.#<..######.##%hG #%h3H &8#%h\M #%hXg z _Items here: ))))) [[[[ ††††.$%h(M#.#....###..........#####'###### #.#########....@...##.###[##.#.#.#<..##.##$%h$%hғ-9 _$%h$%hB  Things that are here: _a +0 orcbow; a centaur corpse$%hi _$%hrX$%hQs,$%h=u$%hw$%hz,$%h |$%hD$%h,$%h$%h$%h9,$%hQ$%hǏ$%h<,$%hd$%h͓$%h4,$%h1$%h$%h,$%hz$%h0$%h,$%h0$%hТ$%hI$%h$%h$%h+$%h,$%h $%h{$%h ,$%h _B - 2 cyan potions (gained 1)$%h$%h,$%h######## #.##.#  ####.## .....# #.....# #.....# # #######.##.# $%h................#.####......#@# ....# #.# .... ... ... ....#$%hf.. ..$".#......# y   hornet (asleep).......#$%h^....y...#$%h{ 60.1 (21.0)  A hornet comes into view.$%h?  The hornet buzzes angrily.$%h$%h$%hb[yyF   marrowcuda (wandering)FFF   bullfrog (wandering)$%hH5==1.1 (22$%h$%h _A marrowcuda comes into view. A bullfrog comes into view.&%hO ......###.######## #.##.####.##....#&%h ..#  #.....# ########.##.#...........####..# #.#. ...&%hz . ....#.. ..$" .... ....y....FF..#&%h &%h" &%hJ$ &%h1% &%h. yF   marrowcuda (wandering)FF.F   bullfrog (wandering)..&%h/ 9--2.1 (1.0) &%h7 &%h4; '%h#######  ####.## .....#....#########.##.#...........#......#.#### '%h!6#  ... ....# ..y".# .......FF..... '%h%'%h''%hy('%h*'%h6.'%h9yF$F..h   black bearh'%h:F   marrowcudaF   bullfrog'%h|;A--3'%hJs _A black bear comes into view.(%hמ......########## #.##.####.##....#(%h.  #.....# ########.##.#...........####..(%ho# #.#. .... .y..#.. .F$" .F(%hF   bullfrog ........h...#(%h(%h}y{F.4(%h(%h(%h# s#######  ####.## .....#....#########.##.#...........#......#.#### #  .y. FF..# ..$".# ........D   steam dragon (wandering)D..hh   black bear (wandering) (%h$ F   marrowcuda(…)(%hr/ n  A steam dragon comes into view.(%h0 (%h=1 ,(%h:3 d  The black bear growls angrily. The steam dragon hisses angrily.(%hG kyFF..{...hh   black bear....F   marrowcudaF   bullfrog==5(%hO w _The hornet barely misses you. The steam dragon moves out of view.)%hO^  You hit the hornet.  The hornet is lightly wounded.)%h[ {..h ....  The hornet stings you but does no damage.  The hornet stings you.)%h<\N69---)%h\6.2 (1.1)%h|rW _Your stasis prevents you from being slowed.)%hQ`  You barely miss the hornet.)%hwY {..h ...  The hornet is lightly wounded.)%hD\`70---7.3)%hc)%hf4 _You block the hornet's attack.*%h4  You sock the hornet!  The hornet is heavily wounded.{.h ..$  You sock the hornet!  The hornet is heavily wounded.You block the hornet's attack  The bullfrog releases a deep croak.The hornet stings you!  You are poisoned.61===---=8.4Pois  _Your stasis prevents you from being slowed.*%h1|  You hit the hornet.  The hornet is severely wounded.You feel very sick.{ ..h 58-----9.5*%h7 _You block the hornet's attack. x2+%h| Drink which item? Potions  d - 3 potions of curing  h - a potion of lignification  i - an inky potion  j - an orange potion  u - a potion of cancellation  v - a gluggy clear potionz - a potion of might  B - 2 cyan potions [!] read|quaff|evoke[?] describe selected.%h.%h.%h'######## #.##.#choppaz the Blocker####.##Formicid#.....#Health: 58/74 ==================------#.....#Magic: 9/9========================#.....# #AC: 10Str: 25#######.##.#EV: 7Int: 8...........#SH: 10Dex: 13......#.####XL:  9 Next: 79% Place: Dungeon:7......#@#Noise: =--------  Time: 6569.5 (0.0)....# #y#a) +0 quarterstaff.... {FF.Abil: Dig... ..h.#Pois .. ..$[34.%h)m".#......#y   hornet.......#h   black bear........#F   marrowcudaF   bullfrogYou are poisoned. _Your stasis prevents you from being slowed.  You hit the hornet.  The hornet is severely wounded.You feel very sick. _You block the hornet's attack. x2.%hw7Really quaff the potion of lignification? Y - Yes  N - No.%h .%h7 ######## #.##.#choppaz the Blocker####.##Formicid#.....#Health: 58/74 ==================------#.....#Magic: 9/9========================#.....# #AC: 10Str: 25.%h #######.##.#EV: 7Int: 8...........#SH: 10Dex: 13......#.####XL:  9 Next: 79% Place: Dungeon:7.%h \......#@#Noise: =--------  Time: 6569.5 (0.0)....# #y#a) +0 quarterstaff.... {FF.Abil: Dig... ..h.#Pois .. ..$".#......#y   hornet.......#h   black bear........#F   marrowcudaF   bullfrogYou hit the hornet.  The hornet is severely wounded.You feel very sick. _You block the hornet's attack. x2  You turn into a tree.  Your +0 chain mail melds into your body..%h .%hI! ♣,FFhD.D   steam dragonh   black bearF   marrowcuda(…).%h# 86/111=24 2 70.5 (1.%h^$ QDigTree .%h. .%h@3 p  The hornet is severely wounded.  You feel very sick. _You block the hornet's attack. x2  You turn into a tree.  Your +0 chain mail melds into your body. _Your roots penetrate the ground. You feel sick. You block the hornet's attack./%h  You hit the hornet.  The hornet is severely wounded.You feel sick./%h~%H.D/%h8&551.6 (1.1/%h./%h3B _The hornet stings you but does no damage. x2/%h2  You miss the hornet.The hornet is severely wounded./%h~3y2=-20/%hE:/%h=; _You feel sick. The hornet stings you.0%h _. The hornet stings you.  You barely miss the hornet.  The hornet is severely wounded.You feel sick.  The hornet stings you but does no damage.0%hI[1-3.7 (1.10%hH 0%h 4 _You block the hornet's attack.0%h  You completely miss the hornet.The hornet is severely wounded.You feel sick. The hornet stings you!0%h j69=---=4.80%hU 0%h A _Your stasis prevents you from being slowed.1%hYou feel sick. The hornet stings you!r stasis prevents you from being slowed.hit the hornet but do no damage.  The hornet stings you but does no damage.1%hxhF8=----5.91%h1%h4 _You block the hornet's attack.1%h U E  The hornet stings you but does no damage. _You block the hornet's attack.  You hit the hornet.  The hornet is severely wounded.You feel sick.  You are no longer poisoned.1%hU |-7.0Tree 1%hcZ 1%h\ B _The hornet stings you but does no damage. x22%h  2%hB You barely miss the hornet.The hornet is severely wounded.8.12%h 2%h2%h&_You block the hornet's attack.2%hK  You miss the hornet.2%hVyThe hornet is severely wounded.The hornet stings you but does no damage.2%h>D99.22%h2%h:4 _You block the hornet's attack.3%h9  You sock the hornet!3%h3%h3%h&a FD.D   steam dragonh   black bearF   marrowcudaF   bullfrogYou kill the hornet!3%h{= Fight93=80.3 _The bullfrog hits you but does no damage.  Your Fighting skill increases to level 8!3%h%C3%h$F _Your Staves skill increases to level 7! Your Armour skill increases to level 8!3%hX  You hit the bullfrog.  The bullfrog is moderately wounded.The bullfrog hits you but does no damage.3%hY 0-1.43%hd L _You block the bullfrog's attack.4%hw;  You sock the bullfrog!4%h4%h9 F.  You kill the bullfrog!4%ho70=8=2.54%hK4%h~8 _You block the marrowcuda's attack.4%h  You sock the marrowcuda!  The marrowcuda is severely damaged.304%hM4%h!8 _You block the marrowcuda's attack.5%hUT  You barely miss the marrowcuda.The marrowcuda is severely damaged.1=-4.6 (1.1 _You block the marrowcuda's attack.5%h   You hit the marrowcuda.  The marrowcuda is severely damaged.The marrowcuda bites you but does no damage.5%h F-505%h&N _You block the marrowcuda's attack.5%h)6  You hit the marrowcuda.  The marrowcuda is almost destroyed.6.7 (1.1 _You block the marrowcuda's attack.6%hƛU _You block the marrowcuda's attack.  You hit the marrowcuda.  The marrowcuda is almost destroyed. _You block the marrowcuda's attack.  You hit the marrowcuda.  The marrowcuda is almost destroyed.6%hH2706%h6%hWI  You hit the marrowcuda.  The marrowcuda is almost destroyed. _You block the marrowcuda's attack.  You hit the marrowcuda.  The marrowcuda is almost destroyed. _You block the marrowcuda's attack.6%hw You hit the marrowcuda but do no damage.  The marrowcuda bites you but does no damage.6%hx &86%h 6%h W _The marrowcuda barely misses you.7%h Y  You barely miss the marrowcuda.The marrowcuda is almost destroyed.7%hZB397%hNh7%hp8 _You block the marrowcuda's attack.7%hi   You hit the marrowcuda.  The marrowcuda is almost destroyed.90 _You block the marrowcuda's attack.8%h  You sock the marrowcuda! †(catching breath)  You destroy the marrowcuda!Your transformation is almost over. **  The steam dragon breathes steam at you.8%hr♣h.######## #.##.#choppaz the Fighter####.##Formicid#.....#Health: 70/111 ===============---------#.....#Magic: 9/9========================#.....# #AC: 24Str: 25#######.##.#EV:  2 Int: 8...........#SH: 10Dex: 13......#.####XL:  9 Next: 101% Place: Dungeon:7......#♣#Noise: ======---  Time: 6591.8 (1.1)....# #h#a) +0 quarterstaff.... ,..DAbil: Dig... ....#Tree .. ..8%h[0;10;1m$".#......#D   steam dragon (catching breath).......#h   black bear........#The marrowcuda is almost destroyed. _You block the marrowcuda's attack.  You sock the marrowcuda!  You destroy the marrowcuda!Your transformation is almost over.The steam dragon breathes steam at you. _The ball of steam hits you.  You have reached level 10!  --more--9%hk6/12010/1010 0%  _:%h#f  You hit the black bear.  The black bear is lightly wounded.:%h3 D§## You are engulfed in a cloud of scalding steam.  The black bear is engulfed in a cloud of scalding steam.  The black bear bites you.:%h:7{5=-----2.9:%h=:%hOOE _The black bear claws you but does no damage. x2:%h=  You sock the black bear!:%h]  You kill the black bear!:%hD§......:%hnf......:%hf d52=----4.0:%hOt Z _You are engulfed in a cloud of scalding steam.;%h  (catching breath)You sock the steam dragon!  The steam dragon is moderately wounded.;%h ***  The steam dragon breathes steam at you.;%hlP##.##..........§§♣.......#..$".#........;%h"57----======50;%h#;%h2 _The ball of steam hits you!!;%hW##.##§§§ The steam dragon breathes steam at you.The ball of steam hits you!!thum;%h7p the steam dragon!  The steam dragon is severely wounded.  You are engulfed in a cloud of scalding steam.  The steam dragon bites you.;%h3-----==----6;%hk;%hD _The steam dragon claws you but does no damage.<%heT  The steam dragon bites you. _The steam dragon claws you but does no damage.  You hit the steam dragon but do no damage.The steam dragon is severely wounded.  You are engulfed in a cloud of scalding steam.  bite<%h>R-----7<%h}$<%h~(D _The steam dragon claws you but does no damage.<%hC##.##.§.  You are engulfed in a cloud of scalding steam  The steam dragon bites you but does no damage. _The steam dragon claws you but does no damage.  You completely miss the steam dragon.  The steam dragon is severely wounded.  You are engulfed in a cloud of scalding steam.<%hDc47---8.1 (1.1<%hI<%hL= _You block the steam dragon's attack. x2<%h  You sock the steam dragon!  You kill the steam dragon!<%h ##.##...........[  The steam dragon scales are intact enough to wear.<%hProtected8/123-7=9.2<%hD _You are engulfed in a cloud of scalding steam.=%hM=%h=%hߒ=%h=%hz9=%h=%h/.--=%hs @601.2 (2.0 _You start resting.=%h?You feel less wooden.=%h=%h749/82 =%h=====11 7 --2.2 (3Dig=%h =%he=%h2_Your +0 chain mail unmelds from your body.=%h/y 50======%h| ,=%h_~ =%h =%h8 91=%h =%h =%hސ =%hG =%h ,=%hZ =%h =%h S2==%h =%hN ,=%hϩ =%h ,=%h =%h3 a3==%hʷ =%hٺ ,=%h] =%h޿ ,=%h =%h =%h 94=%h =%h| =%h/ =%h S5==%h X=%h ,=%h& =%h 96=%hq (==%h_ =%h? =%h =%h =%h =%h =%h =%h =%h, 97=%h =%h: 859==%h ,=%hX=%h=%hX60==%h=%hu =%h =%h =%h =%h"=%h =%h=%hg%1=%hg=%hF=%h=%h=%h=%h =%h=%h=%hJK2==%hT=%hQ=%h=%h!=%h#,=%h$=%h&k3==%hf(=%hT*,=%h3,=%h-=%h-=%he.=%h0;4=%h1=%h4,=%h"5=%h~7,=%h8=%h;a5==%hj<=%h>,=%h3@=%h&B,=%hH6==%h2I=%hI=%hJ=%hL,=%hjN=%h1P;7=%hQ=%hS,=%h9U=%hW,=%h:Y=%he[;8=%h+]=%hX_,=%h`=%hb,=%hc=%h,f99=%hf(==%hg=%hi,=%hk=%hl,=%h+n=%hRp:70=%hp2==%h,s=%hNu,=%hv=%hx,=%hy=%h{;1=%hZ}=%h?,=%hY=%h=,=%h{=%h 92=%hj(==%h=%hX,=%h=%h,=%h(=%h93=%hJ2==%h8=%hB,=%h=%hM=%h=%h=%h=%h%4=%h+=%h=%h=%h=%hh=%hǠ=%h̡=%h;5=%h#=%h=%hg=%hn=%hC=%h=%h'=%h-=%hK6==%h=%h=%hQ=%h=%h=%h=%h=%h=%hU7==%hT=%h\=%h=%h=%h=%h=%h=%h=%hV%8=%hu=%h>=%h=%h=%h],=%h=%ha9==%h?=%h2,=%h=%h=,=%hU=%hv,=%h=%hf=%hV80==%h=%h=%h4=%h1=%h =%hl=%hf=%hA=%h%1=%h=%hv=%h=%h=%h=%h8=%hF=%h _ _You start resting.=%h$099.2 (97.0)=%h\2=700.2 (98=%h4=%hA" _HP restored.>%h  ####.## .....#########.##...........#.###.# # .........#.........#......$"........(.....>%h>%he01.2 (1.0) >%hA>%h _Found 5 stones. _Items here: [ †††.>%hY K .....########.##...........#.###..# ....###[##.......@.#$".........#>%h> >%h -2 _>%h+ >%h >%hi " ########.##.................#.###......#.# ...###[##.....$"..>%h 1.........#>%hp >%h# &3>%h >%h ?%h ########.##.................#.###.....#.# .###[##.....$..?%h7 ^(.#########?%hj?%hB=4?%h?%h8?%h9?%hq:$5.2 (2?%hR@?%hC ?%hgD?%hD_h - an amulet of faith@%hvPut on which piece of jewellery? Jewellery (go to first with "=)  h - an amulet of faithm - a ring of fire[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip A%h6 A%h= A%hG ?#.....# #choppaz the Protected#######.##.#Formicid...........#Health: 82/82 ========================......#.####Magic: 10/10 ========================......#.#AC: 11Str: 25....###[##EV: 7Int: 8.........#SH: 10Dex: 13.........#A%hI XL: 10 Next:  7% Place: Dungeon:7......$@.#Noise: ---------  Time: 6705.2 (0.0).........#a) +0 quarterstaff(........#Abil: Dig.........#.........#.........#.........########### _Your +0 chain mail unmelds from your body. _You start resting. _HP restored. _Found 5 stones. _Items here: [ †††. _h - an amulet of faithA%hP A%hQ A%h`X A%ha f  You start putting on your amulet.A%hSp +6.2 (1A%hq A%h{ A%h | $7.2 (2A%h A%hڐ A%hb +8.2 (3A%hP A%h A9.2 (4A%hƬ A%hӱ A%h/ ,10.2 (5A%h A%h+  _You continue putting on your amulet of faith. x5  You finish putting on your amulet of faith.  You feel a strange surge of divine interest.A%h A%h A%h S _h - an amulet of faith (worn)B%h?  #.....# #########.##.#...........#.....#.####....#.#.###[##.#.#.@..#.#.(B%hB .##.##.##.##.##B%hK B%hL 21.2 (1 _B%hR B%h~\ A2.2 (2B%ha B%hJe ? _You now have 464 gold pieces (gained 13).C%hu3C%hkC%hC%hBC%hC%h ,C%hBC%h;C%h,C%hC%hC%hs,C%hx!C%hI$C%h&,C%h)C%h+C%h3 #.....# # #########.##.# #............# ####.......#.#### #..........#.# #..!.....###[## #......# #......# #....@........#7.2 (5C%h4 #......# #....(........###.........###.> #.........# ## #.........# #.........# ###########C%h~:C%h:+8.2 (6C%h?C%hB; _Found a stone staircase leading down.C%hA3C%h C%h.,C%hnC%hH ####.# #.... #.. #.....# # #########.##.# #............# #####.#### ##.# #..@.....###[## #.....# #......# #........# #.....# #....(...##....##...####.> #.........#### #.........#C%hd,21.2 (3C%h+2.2 (4C%hC%h0 _C - a potion of brillianceD%h>X3D%hZZD%h_D%hhXD%hj,D%hlD%hrD%hv,D%hKxD%h]{D%h ~,D%hD%hD%hՅ,D%hD%h-D%h,D%hD%h׎D%h0,D%h8D%hD%h4,D%h̔D%h_D%h(D%hD%hD%h4D%h[,D%hD%h|D%h,D%hFD%hҡD%h,,D%hD%hvD%h,D%hMD%hD%hD%hmD%hD%hD%hD%hD%hD%hD%hD%hJD%hD%h{D%h,D%hD%hD%h,D%hD%hnD%hVD%hD%hD%hD%h,D%hrD%hD%h;,D%hD%hwD%hm #.#+. #..#.# { { #....... #####...#.###...##########  #.#  #...# #### #.........# #...D%h ##........#####... #........##...... #..##...... ########.##......  #.##......  #.##......  #.##...... D%h045.2 (23.0)D%hD%hD%h[ _You sense a monster nearby.E%hW3E%hXE%h[E%hdE%hhE%hwjBE%hlnE%hw #>j  # #.. {{ # +.#.. #.#.j {#..#....### ... ### #.@.########## E%hx###..........#  ##.........# ## #.........# # ##........##### #........##j   gnoll sergeant (polearm, asleep)#........##j   gnoll (asleep)########.##.... #.##....E%h~8.2 (3.0) _C - a potion of brilliance _You sense a monster nearby.  A gnoll sergeant and a gnoll come into view.  The gnoll sergeant is wielding a +1 trident of protection. The gnoll is  wielding a +2 heavy flail.  Found an escape hatch in the floor.E%hE%hu .j {. {j)E%h͇:  The gnoll sergeant shouts!E%h J==9.2 (4E%h2 _The gnoll moves out of view.F%h (#>.# #.j #.+.#.. {#.#.#.. #...#....{#### ...  #.####...#############@.........#  ##..# ###..# #..#######..##....#.##.########.##.....  #.##..... #.##..... F%h F%h9 { ,jj   gnollF%h 5--50.2 (1F%h G%hCX# #.j #.#+.#.{ #.#.#.. #...#....,##### ..j  #.####...#############..........#  # ####.# #...#######..##....#.##.########.##. #.##.#.##.#.##.G%hG%h n{.jG%hM A--1G%hG%hC'+.#.{ #...#.#.#...#...., ###### ...  #j####...#############..........#  # ######.# #....######..##....#.##.########.##. #.##.#.##.#.##.#..#....(G%h/{.j2G%h1G%hy?#.#.#...#...{, ####### ...  #.#####.j.##############..........# # # #######.# #.....######..##....#.##.########.##. #.##.#.##.#.##.#..#....(##....##..G%h&,G%hP/.j.jj   gnoll sergeant (polearm)j   gnollG%hH&3G%hG%hG%h" C#...., ######## ..j  #.####.#...###########.###j.........# #. ##.# #######.# #......######.#.##....#.##.#########.##. #.##.#.##.#.##.#..#....(##....##..G%h׶ Q#.>##.G%h8 G%hK G%h= .j.jG%h/ &4G%h G%h H%hP#...., # ... ##j### H%hQ#.#...# #.###.# #.##j.# ##.# #.##.#####.#.##.#.##.##H%hR.##.#.##.#.##.#.##.#..#....(.##....##.###.>##.H%hUH%h~VH%h"d.j.j5H%hfH%hI/#...., # #... ##.### #.#.j.# #.###.# #.##.j.# ##.# #.##.#####.##.##.##.##.##.##.#.##.#.##.#.##.#..#....(.##....##.###.>##..j.j6H%h/`#...., # #.... ####.#.### #.#..j# #.###.# #.##.# #.#..j......# #.##.#####.#.#.##.#.#.##.###[#.##.#.##.#.##.#.##.#..#....(.##....##.###.>##.H%h7{.j.j7H%h @ ...  ####.##.####....#...###########.###.j........# #. ##..# #########.#...j.....# #.........##........#####.#.##.##....#.##.##.###[#########.##..... #.##.#.##.#.##.#..#....(##....##..##.>##. #####..j.j8I%hn#.####....#...###########.....####..j.......# #.....# ##...# #########.##.# #...........##...j....#####.#.##........##....#.# #.##.###[#########@##..... #.##.##.##.##.##.##..#....(###....##..##.>##.# #####.# #.#I%hI%hI%h.j.jI%hX&9I%hI%hI%ho ..############.......... ##..j#########.# #...............I%h@,#........#####.## #....j...##... ......###[#########.....I%hE.#....(I%h #....##.# ###########I%hD I%h?{{I%h'60I%hMI%hI%h5~e ##.......... ##..j..#########.# #...{.............#........#####.## #....j...##... .{###[#########......#....(I%h~w..##I%hÁI%hu.{.jj   gnollI%h&1I%hI%hI%h w ##..j#########.# #.................#...{....#####.## #....j...##... ..j###[#########......#....(#....##. ###.># #### ######### I%h I%h w.{.jI%hW &2I%h- J%h.{.j3J%hBE###.... #.....##..j...########.##.........# ....##........######j{..#.# .......###[#########.j##.......#....(##....#J%hE###.>######.........###########J%hFJ%hbPC.jj   gnoll sergeant (polearm)j   gnoll0-=4J%hSJ%hYV? _The gnoll hits you with a +2 heavy flail.J%hP 8  You sock the gnoll!J%h ^.j J%h4 5=5.3 (1.1J%h, J%h ^ _The gnoll is severely wounded.J%h] {You sock the gnoll! _The gnoll is severely wounded.  You hit the gnoll but do no damage.  The gnoll is severely wounded.  The gnoll sergeant hits you but does no damage.  The gnoll hits you with a +2 heavy flail.76---6.4J%h~a J%hf E _The gnoll sergeant hits you but does no damage.K%h8  You sock the gnoll!K%h .{)  You kill the gnoll!K%hbN--70K%hCK%h< _You block the gnoll sergeant's attack.K%hV...############...... #.....##..j...########.##.........# ....##...{....######j...#.# ........###[#########j.##.......#....(##....###.>#####.........###########K%h.K%hK%hK%h8K%h1 _You block the gnoll sergeant's attack.  Things that are here: _a +2 heavy flail; a gnoll corpseK%h86{K%h579.3 (0.9K%hK%hǜb _You hit the gnoll sergeant but do no damage.K%h< n  You hit the gnoll sergeant.  The gnoll sergeant is lightly wounded.K%h ] j.j   gnoll (wandering)  You block the gnoll sergeant's attack.  A gnoll comes into view. It is wielding a +0 club.70.4 (1.1K%hu K%h> [ _The gnoll sergeant barely misses you.K%h@V K%hdd .jj  You hit the gnoll sergeant but do no damage.K%hGe (1.5K%hn K%hr < _You block the gnoll sergeant's attack.K%h#K%h/ .jYou closely miss the gnoll sergeant.20K%h7h _The gnoll sergeant hits you with a +1 trident of protection.L%h L%h: You hit the gnoll sergeant.  The gnoll sergeant is lightly wounded.3L%hEL%h[ _The gnoll sergeant barely misses you.L%h(+  You hit the gnoll sergeant.  The gnoll sergeant is moderately wounded.L%h+T2-4L%h1L%h3R _The gnoll sergeant hits you with a +1 trident of protection.L%h[ "  You sock the gnoll sergeant!  The gnoll sergeant is almost dead.3-=5.6 (1.1L%h;_ L%ha < _You block the gnoll sergeant's attack.L%hKK  You hit the gnoll sergeant.  The gnoll sergeant is almost dead.L%hL 0-6.7L%hDT L%hW E _The gnoll sergeant hits you but does no damage.M%h  You closely miss the gnoll sergeant.The gnoll sergeant is almost dead.-70M%h M%hj< _You block the gnoll sergeant's attack.M%h  You hit the gnoll sergeant but do no damage.The gnoll sergeant is almost dead.M%ho jj 2 gnolls (1 wandering)  M%hEThe gnoll sergeant barely misses you.M%h%4M%h 8M%h1 _A gnoll comes into view. It is wielding a +0 whip.M%h1o  You completely miss the gnoll sergeant.The gnoll sergeant is almost dead.The gnoll shouts!.{   gnoll=9M%h3M%h37< _You block the gnoll sergeant's attack.M%h 7  You hit the gnoll.N%hF w{)N%h =5.9 _You kill the gnoll!O%h ##.......... ##.....#########.# #.................#........#####.## #....j...##... .{###[#########).......#....(..##.jj   gnoll-60O%hO%h]eh ###########.# ............#........#####.## #....j...##... ..j###[#########).......#....(#....##. ###.># #### ######### .j7-7P%h30###. #.....#.########.##.........# ....##........######j..#.# ........###[#########j)##.......#....(##....####.>######.........###########)j8P%h{{=9P%hw _You hit the gnoll but do no damage. You block the gnoll's attack.P%h8O .{ You hit the gnoll.  The gnoll is moderately wounded.891.0 (1.1 _You block the gnoll's attack.P%hO .{You closely miss the gnoll.The gnoll is moderately wounded.20 _The gnoll closely misses you.P%h W  You thump the gnoll!.P%h F{)P%hm -3.1 (1.1P%h P%h I _You kill the gnoll!P%h&M...############...... #.....##......########.##.........# ....##....j...######j...#.# ........###[########.##.....#..#....(........#..j   gnoll (polearm, missile, wandering)##P%h  A gnoll comes into view. It is wielding a +0 halberd and quivering a throwingnet.P%hgs.jj)P%hc9===40P%hP%h _The gnoll shouts!  Things that are here: _a +0 whip; a +2 heavy flail; a gnoll corpseQ%hFx ##.......... ##.....#########.# #.................#........#####.## #....jj..##...Q%h ..###[#########).......#....(#....##. ###.>##Q%h!.jj   gnoll (polearm, missile)---5 _Q%hQ%hQ%h 7 ###########.# ............#........#####.## #....j...##... ..j###[#########).......#....(#....##. ###.># #### ######### .j---6Q%hI R%h ...........#........#####.## #....j...##... .###[#########j..... #)R%hL3..##.#....(#....##. ###.>#R%h ### ######### R%h[%R%h+>(((R%hҴj)..j   gnoll (polearm)R%hHg80==7R%hR%h@ _The gnoll throws a throwing net. You block the throwing net. _You see here a throwing net.R%h#########.##.........# ....##........######j..#.# ........###[#########j).####.....(.#....(##....####.>####.........###########)j-8 _R%h2R%hR%h%J###. #.....#.########.##.........# ....##........######j..#.# ........###[#########)R%hJj.##.....(.#....(##....#R%hJ###.>######.........###########R%hQD=9R%hVR%hvZ3 _You block the gnoll's attack.R%h< R%h= 01800R%hA R%hC w _You hit the gnoll but do no damage. You block the gnoll's attack.R%hS  You sock the gnoll!  The gnoll is severely wounded.R%hXT5=1.2 (1.1R%h[R%hG_V _The gnoll completely misses you.S%h 7  You hit the gnoll.S%hC)S%h#f2=1-2.3S%h*S%h"2I _You kill the gnoll!S%hHM...############...... #.....##......########.##.........# S%h....##........######j...#.# ........###[#########)..##.....#(.#....(........#.. ##S%h_T S%hmS%hU--30S%h6S%h) _Items here: ))) ††.S%h  ##.......... ##.....#########.# #.................#........#####.## #....j...##... S%h. ..###[#########)..... #).(.#....(S%h} m..##S%h S%hp S%h6 G-4 _S%h$ S%h4 S%h!p  ###########.# ............#........#####.## #....j...##... .S%h"###[#########)..... #).(.#....(S%h"_#....##.##S%h-<5S%h~7S%hh:T%h  ...........#........#####.## #....j...##... .###[#########)..... #)..##.#....(#....##. ###.>##=6T%hG7.3 (2 T%h_T%hP_r - 3 throwing nets (gained 1)T%hu4T%h}T%hT%h  _M#########.##.........# ....##........######j..#.# ........###[#########)).####.......#....(##....####.>##.........##8.3 (1T%h] T%h )M###. #.....#.########.##.........# ....##........######j..#.# ........###[#########))##.......#....(##....##.........###9U%hC2U%hAVisible Items (select to target/travel, [!] to examine) Items  a - ()) a +0 clubb - ()) a +0 halberd  c - ([) a +0 ring mail  d - ()) a +0 whip  e - ()) a +1 trident of protection  f - ()) a +2 heavy flail  g - (†) a gnoll corpse  h - (†) a gnoll corpseX%hX%hBX%hf ###..........##.....# choppaz the Protected##.........# #########.## Formicid#.........# #........... Health: 82/82 ========================##........#####.......#.## Magic: 10/10 ========================#....j...##..........#.# AC: 11Str: 25#........##........###[## EV: 7Int: 8########)##.............# SH: 10Dex: 13#)##.............# XL: 10 Next: 11% Place: Dungeon:7#@##.............# Noise: ---------  Time: 6809.3 (0.0)#.##.............# a) +0 quarterstaff#..#....(...X%h.....# Abil: Dig##....##.........####.>##.........######.........##.........############The gnoll is severely wounded. _The gnoll completely misses you.You hit the gnoll. _You kill the gnoll! _Items here: ))) ††. _r - 3 throwing nets (gained 1)X%h, ###..........##.....# choppaz the Protected##.........# #########.## Formicid#.........# #........... Health: 82/82 ========================##........#####.......#.## Magic: 10/10 ========================#....j...##..........#.# AC: 11Str: 25#........##........###[## EV: 7Int: 8########)##.............# SH: 10Dex: 13#)##.............# XL: 10 Next: 11% Place: Dungeon:7#@##.............# Noise: ---------  Time: 6809.3 (0.0)#.##.............# a) +0 quarterstaff#..#....(X%hH[34m........# Abil: Dig##....##.........####.>##.........######.........##.........############ _You kill the gnoll! _Items here: ))) ††. _r - 3 throwing nets (gained 1)  Press: ? - help, v - describe, . - travel, g - get itemItems here:  a +0 club; a +1 trident of protection; a +0 ring mail.  The floor, spattered with blood.X%h! ###..........##.....# choppaz the Protected##.........# #########.## Formicid#.........# #........... Health: 82/82 ========================##........#####.......#.## Magic: 10/10 ========================#....j...##..........#.# AC: 11Str: 25#........##........###[## EV: 7Int: 8########)##.............# SH: 10Dex: 13#)##.............# XL: 10 Next: 11% Place: Dungeon:7#@##.............# Noise: ---------  Time: 6809.3 (0.0)#.##.............# a) +0 quarterstaff#..#....(...X%hR.....# Abil: Dig##....##.........####.>##.........######.........##.........############ _You kill the gnoll! _Items here: ))) ††. _r - 3 throwing nets (gained 1)  Press: ? - help, v - describe, . - travel, g - get itemItems here:  a +0 club; a +1 trident of protection; a +0 ring mail.  The floor, spattered with blood.X%h* X%h$X%hg) X%h *_X%h2X%h:  Items here: ))) ††. _X%h{;X%h5N .### #...########## #.....###....... #.....###.........# #########.........# #....##........#####.......#.........#.# #........###[########11.3 (2).##.....#.##.............##..#....(........#. #. ## Things that are here:X%hVSX%hU _a +0 club; a +1 trident of protection; a +0 ring mailX%hZO X%hR Pick up what? 29/52 slots (_ for help) Hand Weapons (select all with ))X%hS `a - a +0 club  b - a +1 trident of protection Armour (select all with [)c - a +0 ring mail [Up|Down] selectX%hT [Esc] exit Letters toggle [.|Space] toggle selected[top]Y%hx  b + a +1 trident of protection[Enter] accept (1 chosen)Y%h Y%h Y%h_  #.####.....# choppaz the Protected#...###########.....# Formicid###..........##.....# Health: 82/82 ========================##.........# #########.## Magic: 10/10 ========================#.........# #........... AC: 11Str: 25##........#####.......#.## EV: 7Int: 8#........##..........#.# SH: 10Dex: 13#........##........###[## XL: 10 Next: 11% Place: Dungeon:7########@##.............# Noise: ---------  Time: 6811.3 (0.0)#)##.............# a) +0 quarterstaff#.##.............#Y%h> & Abil: Dig#.##.............##..#....(........###....##.........# ###.>##.........# #####.........# #.........# Press: ? - help, v - describe, . - travel, g - get itemItems here:  a +0 club; a +1 trident of protection; a +0 ring mail. _The floor, spattered with blood. _Items here: ))) ††.  Things that are here: _a +0 club; a +1 trident of protection; a +0 ring mailY%h| A2.3 (1Y%h Y%hD T _D - a +1 trident of protectionZ%hZ%h6,Z%hZ%h_Z%hD,Z%hZ%hZ%hl,Z%h Z%hZ%h,Z%hZ%hZ%h,Z%hZ%hWZ%h,Z%hZ%h?Z%hC,Z%h|Z%hZ%h,Z%hH,Z%hMXZ%h XZ%hf #....!...  { #>......  # #....!.  +.#.....  #.#.... #. #..... ## #...# #@### ...########## ##....#  ##.........#  #.........#  ##........#### #........##... #........##...########)##...242.0)Z%hq _You sense a monster nearby.[%hArM....$ #....!...#{ #>.......## #....!...#+.#........# #........#.#..........####..@# ###.### ...#########[%hzB###..........#....... ............[%h7Z5.0)  _Found 8 gold pieces.[%h$ 6#....?...###........$. #....!...# { #>.......# # #....!...# #[%h +.#.#  ##.## #..#....@.....######...##########.### #...#############...###...# ##.........# #.##........######.##.[%h1 <6[%h [%h d _Found a scroll labelled SOESTR DUSK.[%ht #......... #....?...####........$. #....!...# { #>.......#  # #....!...# #.+.#.#  ##.## [%h_u '#...#..........# ######...##########.####...#############..# ##.# ####..# #.##.#####[%h~ <7[%h [%h \%hG#.#......... #....?...####........$. #....!...# { #>.......#  # #....!...# #.#+.#.#  ##.## #....#..........# #######...##########.####...########## ###..# ##.# #####..# #.\%h<8\%hp\%h5\%hUM######........... ?...###....$. #....!{ #>.... # #+ ##.#....#..........######\%hsR9\%hvB30.3 (2\%h8}\%h>S _E - a potion of lignification\%hɍM .###########.............. ?...####....$... #....!{ #> # #+ ##.#........##....#.\%h\%hN$1.3 (1\%h\%h8\%hmI aM.  .###########.............. ?...####....$... #.{ #> # #+.#........##..#.\%hN \%hjO &2\%hSS \%hX A3.3 (2\%h\ \%h_ < _C - 2 potions of brilliance (gained 1)\%h CM).  .###########........# ?...####$... #.###{ #> # #........##.#\%h /.####.\%hC \%h2 d4.3 (1 _Found a whip.]%hhM# ß.#..).  .###########........# ####$... #.###{ #>.......##...#######56.3 (2]%hU a _F - a scroll labelled SOESTR DUSK]%hJ3]%hjM]%hR]%h\X]%hR`,]%hc]%hZg]%hj,]%hWm]%hr]%hyß.#....#..) ####.. .##.#####..########........ ##............. #..........# #####........######.ß #...#........@....... #.##9.3 (3]%hz#........#####ß.> #.#.{ #>.......# #.#<# #........# #.##.##+.#........# #......#.#........# #......## ]%hkz8#..........# ######## ##...#######   ###.### #..]%h|E ]%hB40.3 (4]%h]%h{ _Found a staircase to the Ecumenical Temple.1.3 (5]%hg]%h+> _You now have 472 gold pieces (gained 8).^%hß.# .#..) ###.#.. . #.#.#####.. #.#######........ ##............. #....# ##........######.ß. #.#.........#.##.#####ß.>. #.#.#{ #>.......# . #.#<.# #........# #.##.#+.#........# #.#.#........# #......##..........# # ###...####### ####.### #.2.3 (1^%htß.# .#..) ###.#.. . #.#.#####.. #.#######. ##....... ^%hI#..........# < ##.######.ß.# #....)#.#.###[#.^%hn#####ß.>.ß #.#.#.{ #>.......# ..? #.#<.# #........# ##.##.#+.#........# ^%h#.#.#........# #......###.#..........# # #.^%hw##...# ####.###.### #.^%hy7<^%h &3^%h ^%hHz _Found a scroll of teleportation. Found a stone staircase leading up.^%h ß.# .#..) ###.#.. . #.#.#####.. #.#. ##..... .#..........# .<. ##.######.ß.#. #....).#.^%h[ #.###[##.#####ß.>.ß# #.#.#.#{ #>.......# ...?# #.#<..## #........# ß.##.##.#+.#.# #.#.##.#.# #......###.##.# # #.###...# ####.####.### #.^%h& <4^%h ^%h ^%hl+ ß.# .#..) ###.#.. . # #.#.#####.. .. #.#. ... ##. ...#^%h, r#..........# ..<.. ##.######.ß.#.. #....).#.#.###[##.#####ß.>.ß#. #.#.#.# { #>.......# ....?# #.#<..## #.# #.ß.##.##.#+.#.# ###.#.##.#.# #......###.##.# ######## #.###...# ^%hX- k####.####.### #.....#^%h2 ^%h2 &5^%h"7 ^%h8 _%hß.# .#..) ###.#.. . ### #.#.#####.. .... #.#. ..#####'#. ##.#.#.# ...<...#.#.######.ß.#...#....).#.##.###[##.#.#####ß.>.ß#.##.#.#.##.  #>.# #....?# #.#<..##. # #.# ##.ß.##.##.######. +.#.# ###.#.##. #.#.# #......###.##. #.# ######## #.##. ##...# ####.##  ###.### #.....#_%h<6_%h_%h_%hß.# .#..) [..c .# ###.#.. ... .#### #.#.#####.. .....# #.#........ .....# #####'##._%hz..##.....##.##.# ....<...#.##.######.ß.#...#....)...##.##.###[##.#_%h*#.#####ß.>.ß#.##.#.#.##.##>.# #....?# #.#<..##.#  #._%h# ##.ß.##.##.######.# .#.# ####.#.##.# .#.# _%hy#......###.##.# c   centaur (asleep) .# ######## #.##.# _%hU=  A centaur comes into view.Found a robe._%hK?t.cc_%h@/==7_%h `? _The centaur shouts!`%hh#..) [... .# ####.. ... ..#### #.#.#####.c .....# #. #######........ .....# #####'## #.......##.....# #.# #.# ....<...########.# #.######.ß.#...#....)...# #............##.###[##.# #.#####ß.@.ß#.##.#.#.##.# #># #....?# #.#<..##.# #..# ##.ß.##.##.######.# #.# ####.#........##.# #.# #......###.##.#.# ########[37`%h*m #.##.# #######  ####.###.### #.....#  #...##########(launcher) (((((The centaur wields a +0 orcbow. The centaur shoots an arrow.`%h! =.....`%h# .-8`%h>. `%h6 _The arrow hits you but does no damage. _There is a staircase to the Ecumenical Temple here.`%h `%h 8-`%hq `%h `%h Y(((((`%h2 `%h2 \.....9`%h7 `%h  ≈≈≈≈≈≈≈≈≈≈≈≈≈≈#≈≈≈#≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈≈≈≈.....≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈≈≈.......≈≈≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈≈.........≈≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈.≈≈≈≈≈≈≈≈≈≈≈Temple ≈≈≈≈≈≈≈≈≈≈......@......≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈...............≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈.................≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈...................≈≈≈≈≈≈≈ ≈≈≈≈≈≈....._........._.....≈≈≈≈≈≈ ≈≈≈≈≈.......................≈≈≈≈≈ ≈≈≈≈.........................≈≈≈≈  ≈≈≈.............`%h..............≈≈≈  ≈≈......_....._..._....._......≈≈  _The centaur shoots an arrow. You block the arrow.  You climb downwards. Welcome to the Ecumenical Temple!  Found an ancient bone altar of Kikubaaqudgha and an opulent altar of Gozag.`%h.`%h§§§§§≈§§_....._`%hi6-50.0 (1.7`%ho:_`%hxq _Found a staircase back to the Dungeon. _There is a staircase back to the Dungeon here.b%hb%hDungeon Overview and Level Annotations Branches: (press G to reach them and ?/b for more information) Dungeon (7/15) Temple (1/1) D:7 Altars: (press _ to reach them and ?/g for information about gods) b%hAshenzariCheibriadosDithmenosElyvilon FedhasGozag ($168)HepliaklqanaKikubaaqudgha MakhlebNemelex XobehOkawarub%h;Qazlal RuSif MunaTrogUskayaw VehumetWu JianXomYredelemnul ZinThe Shining One Annotations: (press ! to add a new annotation) D:1 exclusion: staircasee%he%hj≈≈≈≈≈≈≈≈≈≈≈≈≈≈#≈≈≈#≈≈≈≈≈≈≈≈≈≈≈≈≈≈ choppaz the Protected ≈≈≈≈≈≈≈≈≈≈≈≈§§≈≈≈≈≈≈§≈≈≈≈≈≈≈≈≈≈≈≈ Formicid e%h≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈§§≈§≈≈≈≈≈≈≈≈≈≈ Health: 82/82 ======================== ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ Magic: 10/10 ======================== ≈≈≈≈≈≈≈≈≈≈≈≈≈≈.....≈≈≈≈≈≈≈≈≈≈≈≈≈≈ AC: 11Str: 25 ≈≈≈≈≈≈≈≈≈≈≈≈§.......≈≈≈≈≈≈≈≈≈≈≈≈≈ EV: 7Int: 8 ≈≈≈≈≈≈≈≈≈≈≈≈.........≈≈≈≈≈≈≈≈≈≈≈≈ SH: 10Dex: 13 ≈≈≈≈≈≈≈≈≈≈≈...........≈≈≈≈≈≈≈≈≈≈≈ XL: 10 Next: 11% Place: Temple ≈≈≈≈≈≈≈≈≈≈......@......≈≈≈≈≈≈≈≈≈≈ Noise: ---------  Time: 6850.0 (0.0) ≈≈≈≈≈≈≈≈≈%hz39;49m...............≈≈≈≈≈≈≈≈≈ a) +0 quarterstaff ≈≈≈≈≈≈≈≈.................≈≈≈≈≈≈≈≈ Abil: Dig ≈≈≈≈≈≈≈...................≈≈≈≈≈≈≈ ≈≈≈≈≈≈....._........._.....≈≈≈≈≈≈ ≈≈≈≈≈.......................≈≈≈≈≈  ≈≈≈≈.........................≈≈≈≈  ≈≈≈...........................≈≈≈  ≈≈......_....._..._....._......≈≈  _There is a staircase to the Ecumenical Temple here. _The centaur shoots an arrow. You block the arrow.  You climb downwards. Welcome to the Ecumenical Temple!  Found an ancient bone altar of Kikubaaqudgha and an opulent altar of Gozag. _Found a staircase back to the Dungeon. _There is a staircase back to the Dungeon here.e%h"U__e%hf%hmFn__....._f%h^Gf%hrMB_f%h2Z§§≈§§§.§§≈§§≈§§§§__f%hi`21.0 (1 _f%ha;_f%h #..) [... .# ###....... #.. ... ..#### #....... #.#####.. .....# #....... #######........ .....# #####'## #..............##.....# #.# #..........# ....<...########.# f%h,^#........######.ß.#...#....)...# #...........##.###[##.# Dungeon:7 #........#####ß.@.ß#.##.#.#.##.# #>.......# #....?# #.#<..##.# #........# ##.ß.##.##.######.# #........# ####.#........##.# #........# #......###.##.# .........# ######## #.##.# ...####### ####.## ##.####.....#  #...########## #.....#f%hof%hf%hJcc   centaur (launcher)f%hQ (((((((You climb upwards. Welcome back to the Dungeon! The centaur shoots an arrow.f%hki.....@.f%hsY(((((f%h =.....f%hZXf75---=2.5 (2.5f%h%^f%ha _The arrow closely misses you. The centaur shoots an arrow. The arrow hits you! _There is a staircase to the Ecumenical Temple here.g%h g%hs xDungeon Overview and Level Annotations Branches: (press G to reach them and ?/b for more information) Dungeon (7/15) Temple (1/1) D:7 Altars: (press _ to reach them and ?/g for information about gods) AshenzariCheibriadosDithmenosElyvilon FedhasGozag ($168)HepliaklqanaKikubaaqudgha MakhlebNemelex XobehOkawaruQazlal RuSif MunaTrogUskayaw VehumetWu JianXomYredelemnul ZinThe Shining One Annotations: (press ! to add a new annotation) D:1 exclusion: staircaseh%hh%h #..) [... .# ###....... choppaz the Protected#.. ... ..#### #....... Formicid#.#####.c .....# #....... Health: 75/82 =====================--- h%h #######........ .....# #####'## Magic: 10/10 ======================== #..............##.....##.# AC: 11Str: 25 #..........# ....<...########.# EV: 7Int: 8 #........######.ß.#...#....)...# SH: 10Dex: 13 #....................##.###[##.# XL: 10 Next: 11% Place: Dungeon:7 #........#####ß.@.ß#.##.#.#.##.# Noise: =--------  Time: 6852.5 (0.0) #>.......# #....?# #.#<..##.# a) +0 quarterstaff #........# ##.ß.##.##.######.#%hSm Abil: Dig #........# ####.#........##.# #........##......###.##.# .........######### #.##.# c   centaur (launcher) ...###########.## ##.####.....##...###########.....#Found an ancient bone altar of Kikubaaqudgha and an opulent altar of Gozag. _Found a staircase back to the Dungeon. _There is a staircase back to the Dungeon here.  You climb upwards. Welcome back to the Dungeon! The centaur shoots an arrow. _The arrow closely misses you. The centaur shoots an arrow. The arrow hits you! _There is a staircase to the Ecumenical Temple here.h%hVi%h87 #..) [... .#  #.. ... ..####  #.#####.c .....# ... .....# ..##.....# #.#  ....<...# ######.ß.#...#....)...# ............##.###[##.# #ß.@.ß# #> #....?# #.#<  ##.ß.##  ####.  #..  ########        i%h&KI #..) [... .#  #.. ... ..####  #.#####.c .....# ... .....# ..##.....# #.#  ....<...# ######.ß.#...#....)...# ............##.###[##.# #ß.@.ß# > #....?# #.#<  ##.ß.##  ####. #.. ########       _A centaur is nearby!i%h ß.# ... #..) [... .# ### #.. ... ..#### # #.#####.c .....# #......  #######. .....# #####'#  #.....##.....# #.#  #...# ....<...########.#  #######.ß.#...#....)...#  #.......@.....##.###[##.#  #.#####ß.>.ß#.##.#.#.##.#  #>.# #....?# #.#<..##.#  #.# ##.ß.##.##.######.# .#.# ####%hGm.#........##.# .#.# #......###.##.#.......######### #.##.# #...####### ####.## ###.###  #.....#((((i%h{ i%h& .i%h .i%h .i%h .i%h i%h 3i%h 3.5 (1i%h i%h  i%hz i%h 8_The centaur shoots an arrow. The arrow hits you.i%h; w #.# ß.#.ß.. ....) [... .# ##. ... ..### #.#####.c .......######........ #####'....##.....# ...# #....<...########.######@ß.#...#....)..............##.###[..#####ß.>.ß#.##.#.#>....?# #.#<..  ##.ß.##.##.########.#....... .#......## ..........######## #.# #...##########.#(((i%hw[ ... (((The centaur shoots an arrow. You block the arrow. The centaur shoots an arrow.i%h g...4=4i%h i%hS  i%h i%h _You block the arrow.i%h #.#####.# #).#.# ß.#.ß.. ....) [... .# ##. ... ..### #.#####.c ........######........ .#####'.......##.....# ..# #.@..<...########.######.ß.#...#....)...............##.###[.####ß.>.ß#.##.#.#>....?# ##.#<..  ##.ß.##.##.########.#....... .#......## ..........######## #.#((j%hh..5 j%h+O_Found a club. The centaur shoots an arrow. You block the arrow.j%hC #.#..... ##...# #.##### #)...# #.# ß.#.ß..# ... #..) [...# .# ### #.. .... ..#### # #.#####.c##.....# #..... #######........# #####' #.......@##.....# #. #j%h.....###....<...########. #..######.ß.#...#....)... #.............##.###[##. #.#####ß.>.ß#.##.#.#.##. #>.# #....?# ##.#<..##. # #.# ##.ß.##.##.######. +.#.# ####.#........##. #.#.# #......###.##.(j%hf.j%hn (The centaur shoots an arrow. You block the arrow. The centaur shoots an arrow.j%hT.=6j%hj%h6&* _You block the arrow.j%hج.#.#.### ##.:....# #.##### #).#.# ß.#.ß..# ....)#[...## .# ##.. #.... ..### #.#####.c##.....######.......# #####'....##.....# ...###....<...########..######.ß.#...#....)................##.###[.####ß.>.ß#.##.#.#  #>....?# ##.#<.. # ##.ß.##.##.#### +####.#....... Found a book of Metalwoj%h5rking. The centaur unwields a +0 orcbow.  The centaur completely misses you.5--7 _The centaur kicks you but does no damage.j%h~9  The centaur completely misses you. _kicks you but does no damage.  You hit the centaur but do no damage.The centaur hits you but does no damage.  The centaur kicks you but does no damage.  You block the centaur's attack.--8.6 (1.1j%ht?U _The centaur kicks you but does no damage.j%h  You completely miss the centaur. The centaur barely misses you.j%hJ -9.5 (0.9j%h j%h ? _The centaur kicks you but does no damage.j%h  You sock the centaur!  The centaur is heavily wounded.The centaur hits you.j%h >3=60.5 (1.0j%h j%h ? _The centaur kicks you but does no damage.j%hL8  You completely miss the centaur.The centaur is heavily wounded.The centaur hits you. You block the centaur's attack. x21--1 _The centaur kicks you but does no damage.k%hN  You hit the centaur.  The centaur is heavily wounded.The centaur hits you but does no damage.-2 _The centaur kicks you but does no damage.k%h^  but does no damage.  The centaur is severely wounded.  The centaur barely misses you. You block the centaur's attack.2=3.4 (0.9 _The centaur completely misses you.k%h\  You closely miss the centaur.The centaur is severely wounded.69-4.4 (1.0 _You block the centaur's attack. The centaur kicks you.k%h  You hit the centaur.  The centaur is almost dead.You block the centaur's attack. x35k%h^ U _The centaur kicks you but does no damage.k%h6j  You closely miss the centaur.The centaur is severely wounded.k%hk @-6k%hr k%ht o _The centaur completely misses you. The centaur kicks you.l%h 6 The centaur is severely wounded. _The centaur completely misses you. The centaur kicks you.  You hit the centaur.2  hitl%hF -7.5 (1.1l%hl%hU _The centaur closely misses you.l%h:  You sock the centaur!l%he)l%h048.6l%hl%h!K _You kill the centaur!l%ho _No target in view!l%h-  _No target in view!l%hogM.......> ...l%h!h.#.#.### ##.:....# #.##### #).#.#l%hh ß.#.ß..# ....)#[...###.# ##.. #.......### l%hQi)#.#####.@##.....# #.....######..#####'#..............##.....#l%hi#. Abil: Dig......# .ß#.#l%hwj6#.ß.##l%hsl%hcuD70-90 _l%h.l%hY  Things that are here: _a +0 orcbow; a centaur corpsem%hcM#.#.###.........> ....#.#.### ##.:....# #.##### #).#.# ß.#.ß..# ....)#[...###.# ##. #..@....### #.#####.)##.....######............#####'#..............##.....##....#... .....##...m%h{-70 _m%hM #.......)#.#.###.........> ....#.#.### ##.:....# #.##### #).#.# ß.#.ß..# ....)#[..@###.# ##. ##.......####.#####.)##.....# #..... Abil: Dig........##......... .....1m%hm%hͱ$ _Found a sling.m%hWM##.########## #.......)#.#.###.............> ....#.#.### ##.:....# #.##### #).#.# ß.#.ß.@# ....)#[...###.# ##. ##.......####.#####.)##.....# #............ ...##..m%hD12m%hm%hm%hM> pM.. ##.####.###### #........)#.#.###.............> ....#.#.### ##.:....# #.##### #).#.# ß.#.ß..# ....)#[...###.# ###.. ##.......#### #.....#.###.m%hA <3m%hXJ m%hL m%h M..  ... ##.####o..####### #...........)#.#.###...............>.....#.#.### ##.:....## #.##### #).#.#m%h ß.#.ß..#......... Abil: Digo   orc (asleep)###..m%h  An orc comes into view. It is wielding a +0 short sword.m%h x.oom%h /==4m%hj m%h % _The orc shouts!m%hK.  . ##.####..######## #.......o...)....#.#.###.................>.........#.#.### ##....## #.##### #).#.# ß.#.ß..# ....)#[...###.# ##. ##.......### #.#####.)##.....######..#####'....##.....# m%hT.om%h]2=--5m%hm%hZ _You see here a book of Metalworking.n%hU \  You pick up a book of Metalworking and begin reading...n%hf .o--6n%hDn n%hv  You add the spells Nazja's Percussive Tempering, Alistair's Walking Alembic and_Forge Phalanx Beetle to your library.o%hQo%hPut on which piece of jewellery? Jewellery (go to first with "=)  h - an amulet of faith (worn)o%h}m - a ring of fire[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip p%hp%hp%hchoppaz the ProtectedFormicid..Health: 72/82 =====================---...###.#### Magic: 10/10 ========================...######## #....... AC: 11Str: 25.....).... .#.#.###. EV: 7Int: 8...o.............> SH: 10Dex: 13........#.#.#.###. XL: 10 Next: 14% Place: Dungeon:7##.@##.#..... Noise: ---------  Time: 6876.6 (0.0)##...##.#####. a) +0 quarterstaff#)...# #.#....... Abil: Digß.#.ß..#.........#..)#[..p%h.###.# ###.....#.. ##.......#### #..... o   orc#.#####.)##.....# #.....#######...............# #####'#..............##.....##.An orc comes into view. It is wielding a +0 short sword. _The orc shouts! _You see here a book of Metalworking.  You pick up a book of Metalworking and begin reading...  You add the spells Nazja's Percussive Tempering, Alistair's Walking Alembic and_Forge Phalanx Beetle to your library.p%hP  Okay, then.p%hp%h p%h". _p%h:# # #... ###.####...########## #........)......## .#.#.###o.......(.. .......#......@.#.#.#.####.#####..# #.#... ##...# #.##### #)...# #.# ß.#.ß..# ... #..)#[...###.# ### #.. ##.......#### # #.#####.)##.....# #.... #######........# #####p%hp%hoz.o7.6 (1p%h~p%h  p%h~$_Found 2 atropa-tipped darts.p%ha2=q%h>r%h1 _HP restored.r%h3r%hRr%h r%h r%h)r%h,r%h0r%h13r%h4r%h6r%h;r%h|?r%h@r%h5A=r%hAr%hEr%hIr%hMr%h^Nr%h-Qr%hYr%hb]r%hS^r%hr%hr ##### #...# #...# ##########...# ##........#...##########.......)......#............(#.....@..#....)...## ..........#.#####..# ..........#.. ##...# ..........#...#)...#..........#.ß.#.ß..#..........#..)#[...###.# h   hound (asleep)r%hh.........#..###.......############.#####.)##... #######.....r%h\{ 913.6 (31.0)  A hound comes into view.r%hCr%hXhh.r%h5==4.6 (32r%hէr%hdj _The hound barks! _You see here 18 gold pieces.s%hh.--5.6 (1.0) s%h]s%h_? _You now have 490 gold pieces (gained 18).s%h{ Q##### #...# #...###########...####........#...#########s%h .........)...........(###.#....)...## .....#.#####...#.. ##...#.#...#)...#h......#.ß.#.ß..#..#..)#[...###..#..###.......############.#####.)##.. #######......... #.....##s%h s%h s%h @h...s%hE A--6s%hs s%h% s%hJ  You sock the hound!  The hound is severely wounded.==7 _The hound closely misses you.t%h5 t%h You barely miss the hound.The hound is severely wounded.The hound pauses to sniff the ground.-8.5 (0.9t%ht%h= _The hound bites you but does no damage.t%h7  You hit the hound.t%hr†t%h/]5-9.6 (1.1t%ht%hLI _You kill the hound!t%h,4t%ht%hS#H _No target in view!t%h 4t%h t%h H _No target in view!t%hY  _t%hy t%h t%h t%h Bt%h t%h t%h t%h t%hy Bt%h t%h t%h t%hP ,t%h: t%ht%ht%ht%hC ,t%h,t%hp,t%hPt%h\H  You see here 2 atropa-tipped darts.t%hL5 _t%ht%hM t%h!,t%hg"t%h$t%h=%t%h%t%h&t%h (t%h*,t%h;+t%h.t%h:0,t%h1t%h2t%h3,t%h4t%hZ6t%h?Bt%hIBt%hC,t%hDt%h{Ft%hH,t%hHt%hJt%hKt%hLt%hLt%hNt%hOt%hOt%hoPt%hRt%hSt%hTt%hTt%hYt%h[,t%ho]t%h_t%h#b,t%hct%hUft%hZh,t%h/jt%hlt%ho,t%hZqt%hst%hw,t%h@zt%h|t%h,t%ht%ht%h,t%h9t%h(t%h,t%h4t%ht%h,t%hOt%hȞt%h,t%ht%hPt%hާ,t%ht%h%t%h2,t%h=t%hݳt%h,t%ht%ht%h,t%hEt%ht%hc,t%ht%ht%h,t%hSt%hbt%h6,t%h=t%ht%hl,t%ht%ht%h,t%ht%ht%hQ,t%hOt%ht%hrt%ht%hgt%ht%hVt%ht%hIt%ht%ht%ht%ht%hOt%ht%h=t%ht%ht%hdt%ho,t%ht%ht%hmt%ht%ht%h]t%ht%h?t%ht%h ,t%ht%ht%hP#..............#.... #..........###...... #........######...... #.................... #........#####ß.Y #>.......# #<..###........# ##..$....'.#........# ## #@#........# - #..........#  ##...#######  ###.### #...########## t%h###..........# Y   ice beast (asleep) ##.........# #..# ##..##t%hJ 76.6 (57.0)  You open the door.t%h t.YYt%hR F-7.6 (58t%h t%h _An ice beast comes into view. _Found 13 gold pieces. Found an escape hatch in the ceiling.u%hK  #######.##..### #...... #...###... #.######.. #........ #........#####ß.... #>.......# ...<.Y###........#..$....@.#........# #u%h .......#.#........#.......#..........##########...##########.### #...#############...##..# .u%h0 u%h' 8=8.6 (1.0) u%h u%hm _The ice beast hits you but does no damage. _There is an open door here.u%hN d  You hit the ice beast.  The ice beast is lightly wounded.u%h &9u%hͽ u%hQ @ _The ice beast hits you but does no damage.v%hE  You hit the ice beast.  The ice beast is moderately wounded.v%hF'80v%hLv%h_N7 _You block the ice beast's attack.v%hm  You barely miss the ice beast.The ice beast is moderately wounded.v%h&1v%hv%h@ _The ice beast hits you but does no damage.v%h  You hit the ice beast but do no damage.The ice beast is moderately wounded.2v%h v%h7 _You block the ice beast's attack.v%hoM  You sock the ice beast!  The ice beast is severely wounded.=3v%hZ V _The ice beast hits you but does no damage.v%h  You hit the ice beast.  The ice beast is severely wounded.-4v%h v%h @ _The ice beast hits you but does no damage.v%h/  You closely miss the ice beast.The ice beast is severely wounded.-5 _You block the ice beast's attack.w%hl#  You hit the ice beast but do no damage.The ice beast is severely wounded.6w%h+@ _The ice beast hits you but does no damage.w%hV  You closely miss the ice beast.The ice beast is severely wounded.76--7 _The ice beast hits you. The ice beast freezes you.w%h8k  You barely miss the ice beast.The ice beast is severely wounded.61-------8.7 (1.1 _The ice beast hits you. The ice beast freezes you!w%hg  You sock the ice beast!.w%hI zFighter -----8=9.8w%hA w%h M _You kill the ice beast!x%h8x%hB9x%hw<x%hDH _No target in view!x%h3x%hx%h2= _x%h93=x%hfx%hR,x%hx%hW,x%hx%h;4x%hx%h,x%hx%h,x%hx%hga5=x%hx%h1,x%hx%hl,x%h(x%hk6=x%hx%h,x%h.x%h x%hx%h x%h:x%h%7x%h6x%h|x%h_,x%h x%hx%hx%h;8x%hx%h2,x%hx%h x%hx%hx%hKx%hZ9=x%hx%h0x%hx%hx%h,x%h!x%h"V70=x%hR#x%hy$x%h$x%hi%x%h&x%h\'x%hb(x%h*x%h*%1x%h-+x%h,x%h=-x%h-x%h_/x%h/x%h0x%h02x%h2K2=x%h3x%h5x%h5x%h*6x%h[8,x%h9x%h:x%h0;U3=x%h;x%hn=x%h=x%hw>x%hr@x%h@x%hAx%h!Cx%hC%4x%hFDx%hEx%hfFx%hGx%h~Hx%hHx%hIx%hK;5x%h>Lx%hN,x%hOx%hR,x%hRx%hTx%hUK6=x%h Vx%hiW,x%h-Xx%hY,x%hZx%hR\x%h ]U7=x%h]x%h^x%h#_x%h_x%h bBx%hQcx%hc%8x%hcdx%hex%hrfx%hgx%h i,x%h&jx%hkx%hkK9=x%h@lx%hmx%h8nx%hnx%hu80=x%h$wBx%h=xx%hxx%hzQ1x%hF|x%h}x%h}x%h(~x%hx%hx%h&x%hx%hK2=x%htx%hx%hЊXx%h,x%h`x%hox%hx%htx%hx%hCx%hx%h9=x%hx%hx%hx%h0x%hx%hx%hZx%hۚx%h N _You now have 503 gold pieces (gained 13).x%h3x%hޣx%hwx%h,x%hx%hx%hG,x%hx%hx%h,x%hx%hx%h.x%hų,x%htx%hx%h(,x%hx%hx%hx%hx%hDx%hFx%hx%h}x%hx%hx%h3,x%hBx%h1x%h,x%hx%hx%h,x%h%x%hx%hK,x%hx%hx%hEx%hx%hx%hx%hl,x%hx%hj#.# #........# # #.# ## # #.###  ##...#..# #. #..#....# #> #.####.....<..###. #.# #........'.x%hm #!#+#.# #..#.#. #....@# #..#...--7070.8 (81.0) ####### ###########.. ### # # x%h$]--1.8 (82x%h|x%hS\ _Found a potion of moonshine.y%h3y%hy%hy%hBy%hXy%h{"/   #.# #.# #  ._ #.# #.# #  ). #.###.# #  #.##...#.# #  #.#..#....# #  y%h$#.#.####.....<..###  #.#.# #........'.#   #!#'#.# #.#.#   #...@.# #.#3.8 (2.0)   # #         _You open the door.y%h%i _Found a falchion. Found a radiant altar of Vehumet.y%h 3y%h y%h}y%hy%h$ _y%hQXy%hy%hy%h0,y%hy%h#r  You see here a potion of moonshine.y%h&5 _y%h(y%h+y%h[/,y%h^2y%h5y%h9,y%h[=y%h]Ay%hk]  #..# ..  ##.J ..# ..  #... ..# ###  #... ..# .##  #..# #.# ####..#  #.?# #.# #.......  #..#._.#.# #.......   #..#)..#.###.......   #@##.##...#.....   #..#.#..#........  ##.#.#.####.....<.  #.#.#.# #.......  #!#'#.# #.......  #.....# #....... J   jelly (wandering) ####### ########  y%h`   80.8 (7  A jelly comes into view.y%hf.J_J1.8 (8y%h9i:_y%h5kZ _The jelly quivers.z%h7 l  ...# ##. ..J####. ..# .## .###..##?# ._.#.# #.@#)..#.####.##.##...#..#.#..#........##.#.#.###<.#.!#'#.....# #.......####### ########z%h\B .J2.8 (1z%hmM z%h|%.  ...# ##..# ...####z%hRHJ. ..# .## .###..##?# ._.#.# ..#)..#.####.##.##...#..#.#..#........##.#.#.###<.#.!#'#.....# #.......####### ########z%hįz%h`a.J_z%h&3z%h^T%_z%ha+ _Found a maw talisman.{%h[$.%.  ...# ##..# ..#####.. ..# .## J###..## ._.#.# ..#)..#.####.##.##...#..#.#..#........##.#.#.###<.#.!#'#.....# #.......=4%_ _You block the jelly's attack. _You see here a scroll labelled EDGHUC OBRATTICK.{%ha _ You sock the jelly! Your hands burn!  The jelly is heavily wounded.{%h]79-=5{%h9;_{%h=< _The jelly hits you but does no damage.{%hJ %You barely miss the jelly.The jelly is heavily wounded.{%h0---- 7 -6-4 quarterstaffCorr (-4) {%hϙ8%{%h _The jelly hits you. You are splashed with acid! The acid corrodes you!{%hq: 8  You sock the jelly!{%h/= %._{%h0c m1---9=7.9 (1.1{%hh 8%{%h@k I _You kill the jelly!{%h :_{%hC {%h ;_{%h H _No target in view!|%h4|%hg*%_ _No target in view!|%hc ....%.# #..###..# ...#|%h.eW#### .## # #.# ####..##?........_.)..#.##|%hf#.##.##... #..#.#..#..#|%hf.. ####### ######## |%h#qP%_|%hs<--80 _|%h{T%_|%h|~|%hDE wM .%.  ...# ##..# ..#####. ..# .## .###..## ._.#.# ..#)..#.##|%hE ##.##.##...# #..#.#..#.........#..|%hKL T%_|%hL A--9|%h)R ;_|%hX U%_|%hY Z2=90.9 (2|%h^ U%_|%hma f _G - a scroll labelled EDGHUC OBRATTICK}%h\6}%h6}%hu8}%hI;}%h;}%hCX}%hUX3=4}%hX,}%h7Y}%h[}%hM\}%h]}%h`}%ha&5}%hc}%himB}%hsU%_}%h|  %100.9 (10.0) _You start resting.11 1.9 (11+0 quarterstaff}%hG;_}%h[ _You are no longer corroded.}%h#& 3}%h' }%h . 6=}%h0 ,}%hX3 }%h35 k7=}%h6 }%h<8 ,}%h9 }%hT; }%h> }%h@ }%hA ;8}%h'C }%hD ,}%hBF }%hG ,}%hH }%hPJ }%hJ K9=}%hL }%haM }%hM }%hN }%h/P }%hP }%hQ }%h"S }%hS V80=}%hU }%hV }%hV }%hW }%hwY }%hY }%hZ }%hu\ }%h\ %1}%hm_ }%h_ ,}%ha }%hc }%hRd }%hZe }%hMh a2=}%hi }%hm 1 _HP restored.}%hSn 3}%hwo }%hq }%hor ,}%hs }%heu }%hv ,}%hw }%h z }%h{ }%h | 9=}%h} }%h~ }%h B}%h }%h% 4  # #$..>....  #........  #....$..# #  #.......#  }%h  #.......# .  #........ .  #..%..... .  #@..# #..# 25.9 (24  ##..# ..#   #...# ..# ###  #...# ..# .## #..## #.# ####..# #..# #.# #..... }%hz #..#._.#.# # #..#)..#.### ##.##.##...#}%hj ;_}%h ,6.9 (25}%hP U%_}%h7 ; _Found a stone staircase leading down.~%h 3~%h ~%hV ~%h X~%h ,~%h ~%h< ~%hD ,~%h ~%h ~%h ,~%h ~%hv ~%h" ,~%h ~%h ,~%h ~%h N _You now have 516 gold pieces (gained 13).~%h                ~%h/ .## ###########.. ### ~%h~ w#$..>........ ... #...@........ ...32.9 (6.0)~%h  #.......##.) ### #.......# .... #.......## .... #........# .... #..%.....#  #...#+#..#  ##..# ..#  #...# ..# ######~%h %3.9 (7% _Found a falchion.%h%h%h%h1 %h %hB%h)%h+%hV? _You now have 531 gold pieces (gained 15).%h]A%hB,%hC%hE%hG,%hH%hJ%hK%h.L%hM%hmO%hP%h/Q%hR%hS%h1U%hU%hV%h[Y%hZ,%h\%hAa8 .####   ###########.. ###...   #...>........ ......   #............ ......   %ha#.......##.) ###...   %hc#.......# ......   #.......## .....   #........# ..   #..%..@..# ..   #...#+#..# .....   ##..# #..# ..   #...# #..# ########   #...# #..# .## #   #..## ##.# ####..#### #   #..# #.# #........# #   #..#._.#.# #........# #   #..#[40%heCm)..#.###........# %h=k%44.9 (11.0)'#.#.#.#..)%hk.%h~qU%_%hurM======5.9 (12%hSw;_%hzv _As you open the door, it creaks loudly! _Found a scimitar.%h3%hm%h%h%hٺ: _%h|@  There is an open door here.%h%hH _%h6%h%h,%h%h+%h%h_%h%h2%h%h%h%h%h%h%h%hp%h%hY%h%h %hc%h%h %h%h%h%h%h%ha %h!%h#%h*%h.%h2/%h/1%h3%h5%hp6%h-8%h:%h<%hq=%h>%hLA%hFC%hC%hNE%hG%hI%hJ%hK%h@Q%hQ%h(R%hR%hR %hjS %hS;######## %hIT %hT7#......#%h'U# %hU %h:V7#......#%hV- ##%hW %hW7#......#%hW, #%hfX %hXW#..@...#%hY, #%hZ"------%h\ %h]#......# ########## %h] ###########......###........# %h^ #...>......................... %h_q #............................. %h~_ #.......##.).....###........#. %h_ #.......##.........%hc` .#. %h` #.......###............†....#. %hOaR #........###.......%ha .#.%h(b%hcf%hf&60.9 (15%hg%hh------%h,i%1.9 (16%hm%hJt %ht%huu"_H - a wand of iceblast (8)%hI%h%hB%hX%h%h,%hH%h~%h,%h %h%h,%h%h%h*,%h%h %h?,%h%h%h,%h%h&%hI%hM,%hSn%hoT%hV%h/X%hX%hX%h[%h\,%h^%h`%hb,%hb%he%hf,%h*ln%hoV  There is an open door, spattered with blood here.%hq%hq _%h(r%hht%hu,%hfv%hAy%hbz,%h{%h~}%h*,%h%h%h,%hӃ%hՅ%h,%h{%h%h,%hc%h %h},%h%hؓ%h4%h n%hƬ%hR,%h%h.%h,%h.%h[  Things that are here:  a +0 club; a +0 ring mail%h%hW _%hľ%h~  Items here: ))) ÷÷.%h%h. _%h%h%h,%h%h%hr%h%h%hR%h,%hL%h%hA,%h%h%h,%hd%hO%h5,%h %ht%h7,%h%h%h8%h%h%h%h"%h*X%h6-%hT/,%h0%h3%h`5,%h6%h:%h=,%hD?%hA%hD,%hF%h%I%hzL,%hN%hrQ%h T,%hU%hCx####.#........##.##......###.##.######### #.##.#####.##.##.....#.# ##%h#.....#.# .##.....#.#  .# #########.##.#  .# #..........@.#  216.9 (55 .#####.......#.#### .##..........#.# .##........###[## )##.............# )##.............# .##.............# .##.............# %hg..#....(........#%h[ _Done exploring.%h*.....0.0)..... .##... .##.. ..#. %h6?_Done exploring.%h V I%hs %h/y %h %h  %h ?_Done exploring.%h[?25h[?0c %hV` Search for what [Enter for "throwing", or ? for help]? %h [?25l[?1c%h{ %h 33 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:7] +0 steam dragon scalesb - [D:7] 5 stones  c - [D:7] a stone staircase leading up  d - [D:7] a +0 chain mail  e - [D:7] a +0 dagger (1 further duplicate)  f - [D:7] a +0 dire flail  %h[ g - [D:7] a +0 hand axe  h - [D:7] a +0 ring mail (1 further duplicate)  i - [D:7] a +0 robe (1 further duplicate)  j - [D:7] a +0 whip (1 further duplicate)  k - [D:7] a stone staircase leading down  l - [D:7] a +0 orcbow (1 further duplicate)  %h m - [D:7] a staircase to the Ecumenical Temple  n - [D:7] a stone staircase leading up  o - [D:7] a +0 club  p - [D:7] a +0 halberd  q - [D:7] a +2 heavy flail%h r - [D:7] a robe  s - [D:7] a whip  t - [D:7] a club  u - [D:7] a +0 leather armour  v - [D:7] a +0 short sword %h` [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]%h ^  l - [D:7] a +0 orcbow (1 further duplicate)  m - [D:7] a staircase to the Ecumenical Templenolub  phalberd  q - [D:7] a +2 heavy flailrrobe  swhip  tclub  u%h leather armour  v+0 short sword  w2 atropa-tipped darts  xone staircase leading down  yling  zstone staircase leading up  An escape hatch in the floor  B - [D:7] an escape hatch in the ceiling  Cfalchion (1 further duplicate)  Dradiant altar of Vehumet  Escimitar  Fstone staircase leading down  Gmaw talismanbot%h]a - [D:7] +0 steam dragon scales  b - [D:7] 5 stones  c - [D:7] a stone staircase leading up  d - [D:7] a +0 chain mail  e - [D:7] a +0 dagger (1 further duplicate)  f - [D:7] a +0 dire flail  g - [D:7] a +0 hand axe  h - [D:7] a +0 ring mail (1 further duplicate)  i - [D:7] a +0 robe (1 further duplicate)  j - [D:7] a +0 whip (1 further duplicate)  k - [D:7] a stone staircase leading down  m - [D:7] a staircase to the Ecumenical Temple  u - [D:7] a +0 leather armourtop%h%h ####.#........##.#choppaz the Fighter#......###.##.#Formicid######## #.##.#Health: 82/82 ========================####.##.#Magic: 10/10 ========================#.....#.#AC: 11Str: 25 ###.....#.#EV: 7Int: 8 .##.....#.#SH: 10Dex: 13 .# #########.##.#XL: 10 Next: 19% Place: Dungeon:7 .# #..........@.#Noise: ---------  Time: 7216.9 (0.0) .#####.......#.####a) +0 quarterstaff .##..........#.#Abil: Dig .##........###[## )##.............# %h )##.............# .##.............# .##.............# ..#....(........# _a +0 club; a +0 ring mail _Items here: ))) ÷÷. _Done exploring. _Done exploring. _Done exploring.  Search for what [Enter for "throwing", or ? for help]? .%hx _%hy4%h\ _Unknown command.%h 4%h %h F _Unknown command.%hX%h&BInventory: 34/52 slots Hand Weapons (go to first with ))  a - a +0 quarterstaff (weapon)  q - a +1 morningstar of freezing  D - a +1 trident of protection Missiles (go to first with ()  r - 3 throwing netss - 4 javelins  A - 19 poisoned darts Armour (go to first with [)  b - a +0 kite shield (worn)  l - a +0 chain mail (worn)c - a +0 buckler Jewellery (go to first with "=)  h - an amulet of faith (worn)m - a ring of fire Wands (go to first with /)e - a wand of flame (13)  k - a wand of charming (12)  w - a wand of digging (6)  y - a wand of light (5)  H - a wand of iceblast (8) Scrolls (go to first with ?) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]%h%h%hL ####.#........##.#choppaz the Fighter#......###.##.#Formicid######## #.##.#%hCHealth: 82/82 ========================####.##.#Magic: 10/10 ========================#.....#.#AC: 11Str: 25 ###.....#.#EV: 7%haInt: 8 .##.....#.#SH: 10Dex: 13 .# #########.##.#XL: 10 Next: 19% Place: Dungeon:7 %hu.# #..........@.#Noise: ---------  Time: 7216.9 (0.0) .#####.......#.####a) +0 quarterstaff .##..........#.#%hAbil: Dig .##........###[## )##.............# )##.............# .##.............# %hu.##.............# ..#....(........# _Done exploring. _Done exploring. _Done exploring. _Search for what [Enter for "throwing", or ? for help]? . _Unknown command. _Unknown command.%h)%h%hү%hN%h8%h %h %h %h F _Unknown command.%hsJEvoke which item? Wands  e - a wand of flame (13)k - a wand of charming (12)  w - a wand of digging (6)  y - a wand of light (5)  H - a wand of iceblast (8) [!] read|quaff|evoke[?] describe selected%h+(%h/%h5L ####.#........##.#choppaz the Fighter#......###.##.#Formicid######## #.##.#%hb6CHealth: 82/82 ========================####.##.#Magic: 10/10 ========================#.....#.#AC: 11Str: 25 ###.....#.#EV: 7%h7Int: 8 .##.....#.#SH: 10Dex: 13 .# #########.##.#XL: 10 Next: 19% Place: Dungeon:7 .# #..........@.#Noise: ---------  Time: 7216.9 (0.0) .#####.......#.####a) +0 quarterstaff .##..........#.#Abil: Dig .##........###[## )##.............# )##.............# .##.............# .##.............# ..#....(........# _Done exploring. %h8_Done exploring. _Search for what [Enter for "throwing", or ? for help]? . _Unknown command. _Unknown command. _Unknown command.%h=P  Okay, then.%h>%hGD _%h0%h %hb%hqF _Unknown command.%h>%hiD  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting8.7   7.6  +1   k - Spellcasting   0.0   1.0   0           b - Maces & Flails   4.6   1.0   0      %hF c - Polearms   4.6   1.0   0   l - Evocations   0.0   0.8  +1  d + Staves7.5   8.0   0       e - Unarmed Combat   0.0   1.0   0       f - Throwing   0.0   1.0   0                      g + Armour8.7   7.6  +1       h - Dodging  [34%hGm 0.0   1.2  -1       i - Shields   8.0   5.3  +3       j - Stealth   0.0   0.6  +3                                      The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  %h%J}[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets%hL ####.#........##.#choppaz the Fighter#......###.##.#Formicid######## #.##.#Health: 82/82 ========================####.##.#Magic: 10/10 ========================#.....#.#AC: 11Str: 25 ###.....#.#EV: 7Int: 8 .##.....#.#SH: 10Dex: 13 .# #########.##.#XL: 10 Next: 19% Place: Dungeon:7 .# #..........@.#Noise: ---------  Time: 7216.9 (0.0) .#####.......#.####a) +0 quarterstaff .##..........#.#Abil: Dig .##........###[## )##.............# [%hQ30m)##.............# .##.............# .##.............# ..#....(........# _Search for what [Enter for "throwing", or ? for help]? . _Unknown command. _Unknown command. _Unknown command. _Okay, then. _Unknown command.%hYS%hpT%h;!####.#.##.# #......###.##.# # #.##.# %h=>Y####.##.# #.....#.#  #.....#.# # #.....#.# # #.##.# # #.# #####.#.#### ##....#.# %hB%hD27.9 (1 _%hH%hK%h  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting8.7   7.6  +1   k - Spellcasting   0.0   1.0   0           b - Maces & Flails   4.6   1.0   0       c - Polearms   4.6   1.0   0   l - Evocations   0.0   0.8  +1  d + Staves7.5   8.0   0       e - Unarmed Combat   0.0 [4%h0m  1.0   0       f - Throwing   0.0   1.0   0                      g + Armour8.7   7.6  +1       h - Dodging   0.0   1.2  -1       i - Shields   8.0   5.3  +3       j - Stealth   0.0   0.6  +3   %h[34m                                   The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets%h}'TargetTarget--  --  --  --  --  --  --  --  --  --  --  --  a-z] set[-] clear selected targetcost|targets%h< <[?25h[?0c0 %h [?25l[?1c%h 5.0 current training targets, if any.=] set aall targets%h> l + Evocations 0.0%hL l * Evocations   0.0%h%h=%h ####.#........##.#choppaz the Fighter#......###.##.#Formicid######## #.##.#Health: 82/82 ========================####.##.#Magic: 10/10 ========================#.....#.#AC: 11Str: 25 ##.....#.#EV: 7Int: 8 ##.....#.#SH: 10Dex: 13 # #########.##.#XL: 10 Next: 19% Place: Dungeon:7 # #...........@#Noise: ---------  Time: 7217.9 (0.0) #####.......#.####a) +0 quarterstaff ##..........#.#Abil: Dig ##........###[## ##.............# ##.............# ##.............# ##.............# .#....(........# _Search for what [Enter for "throwing", or ? for help]?%h . _Unknown command. _Unknown command. _Unknown command. _Okay, then. _Unknown command.%h %h %h %hS I%h J%hX Unknown command.Okay, then. _Unknown command. _Done exploring.%h4%h5Where to? (Tab - D:7 @ (x,y), ? - help)  D - Dungeon  T - Temple %h' %hb y####.#........##.#choppaz the Fighter%h #......###.##.#Formicid######## #.##.#Health: 82/82 ========================####.##.#%h BMagic: 10/10 ========================#.....#.#AC: 11Str: 25 ##.....#.#%hD EV: 7Int: 8 ##.....#.#SH: 10Dex: 13 %h O# #########.##.#XL: 10 Next: 19% Place: Dungeon:7 # #...........@#Noise: ---------  Time: 7217.9 (0.0) #####.......#.####%h| a) +0 quarterstaff ##..........#.#Abil: Dig ##........###[## ##.............# %h ##.............# ##.............# ##.............# .#....(........# _Unknown command. _Unknown command. %h _Unknown command. _Okay, then. _Unknown command. _Done exploring.%h %hV %h %h? %hj $ _%h X%h %h %h %h %h %h %h %h} %h %h %h" %hE# %h$ %h& %h( %h|) %h* %h- %hW0 %h0 %h3 %h5 %h8 %h9 %h(; %h> %h@ %heA %h'C %hE %hH ,%hK %hzM %hkP %hP %hR %h3U %hW %hX %h5[ %h^ %h` %hFa %hb %hd %hpg %hh %h}i %hk %  %hml 4There is a stone staircase leading down here.%hm %ho %hp $ _%hr %h 8%h %h՞ %h %h %hԪ    .......  %hQ  .......  ....... #  ....... .#   %hʫ ....... ..#   .......###...#   #.<..........##   %h: #.[...>#  33.6 (15.7) %h ##............#   #............#   ##...........#   #............  %h' / #............    #............    %h e....#........       _You climb downwards.  Found a pair of boots.  Found a stone staircase leading down and a stone staircase leading up.%hc %hw %h a _There is a stone staircase leading up here.%hB 4%h %h %h N4.6 (1.0) _%h v#........##..........#.# #........##........###[## ########)##.............#  #)##.............#  #.##.............#  #.##.............#  #..#....(........#  ##....##.........# 7 ###.@##.........#  #####.........#  #.........#  ########### %h(-6.1 (2.5%h59 _You climb upwards. _There is a stone staircase leading down here.%h}B%h2OLevel 7 of the Dungeon <<<<>>>>>_(Press ? for help) ##.#.#.####.....<..###........# ##.ß.##.##.######.#  #.#.#.# #........'.#........# ####.#........##.#  #!#'#.# #........#.#........##......###.##.# %hQ! #.....# #........#..........######### #.##.#  ####### ###########...###########.##.#  ###.####.....#.#  #...###########.....#.#  ###..........##.....#.#  ##.........# #########.##.#  #.........# #............#  ##........#####.......#.####  #........##..........#.#  #........##........###[##  ########)##.............#  #)##.............#  #.##.............#  #.##.............#  #..#....(........#  ##....##.........#  ###.@##.........#  #####.........#  #.........#  ###########%hS[#..#._.#.# ...# ###...#....)..#..#)..#.### ............##.###[##.##.##... ####ß.>.ß#.##.#.#..#.#..#.. #>#....?#.##.#<.##.#.#.####.....<..###........# ##.ß.##.##.#####.#.#.# #........'.#........# ####.#........##!#'#.# #........#.#........# #......###.##.....# #........#..........# ######## #.######## ###########...####### ###.####.....##...########## #.....#.###.. #.....#.###. #########.##.##.........# #..###........######.#####.......#.##.......###[#########)##.....)##....#.##....#.##....#..#....(##....##.........%h E  #..#.).#.# #........# #..........###....<...########.#_>>%hu  #......# ##########...# #.###.##############......###........#...########## #.#.......########.>..........)###.#.#.###.......<#.......................(...........>#########.......##.).....###........#....)...###.###.#.#.##.......##..................#.#####..# #.# #.#.#....#.......###....†....#..###...# #.# #.#.#####.#######........##........#...#)...# #.# #.#............##..%.....#.#.ß.#.ß..# #.# #..............##...#'#..# #................#..)#[...###.# #####..........###..#.#..# #................#..###.......#### #..........##...#.#..# ###.##############.#####.)##.....# #..........##...#.#..# #..## #######........# #####'#######..##.##.# ####..#### #.....##.....# #..#.).#.#%hx [39;49m #........# #....###....<...#########..#._.#.# #........# #........######.ß.#...#....)...#..#)..#.###........# #............##.###[##.###.##.##...#........# #........#####ß.>.ß#.##.#.#.##.##..#.#..#..........# #>.......# #....?#.##.#<##.###.#.#.####.....<..###........# ##.ß.##.##.######.##.#.#.# #........'.#........# ####.###.##!#'#.# #........#.#........# ####.##.##.....# #........#..........# ######## #.##.#%hn  #......##...##.....#>>_%hn%h1 #........##..........#.#choppaz the Fighter#........##........###[##Formicid########)##.............#Health: 82/82 ========================#)##.............#Magic: 10/10 ========================#.##.............#AC: 11Str: 25#.##.............#EV: 7Int: 8#..#....(........#%hJLSH: 10Dex: 13##....##.........#XL: 10 Next: 19% Place: Dungeon:7###.@##.........#Noise: ---------  Time: 7236.1 (0.0)#####.........#a) +0 quarterstaff#.........#Abil: Dig########### _You climb downwards.  Found a pair of boots.  Found a stone staircase leading down and a stone staircase leading up. _There is a stone staircase leading up here. _You climb upwards. _There is a stone staircase leading down here.%ho,%h%h| _%h%h%h7%h߷%h%h%h,%h%h,%h}%h,%h,%h,%h  Items here: ))) ÷÷.%h%hN _%h%hF[  Things that are here:  a +0 club; a +0 ring mail%h5 _%h %h%h,%h n%h %h,%hX%hl+n%h-,%hM.%hp2%h,5B%h6%h8,%h8%hl;%hW<,%h =%hL%hOB%hO%h"S%hoT%hT%hU%h"[%h  There is an open door, spattered with blood here. _%hB%hm%h%h9B%h,%hB%h,%h\%hڨ%h,%hR,%hO%h%h,%hij%hF%h,%hq%h%h%hB%h"%h#,%h%h%h\%h%hS   ########  #......#   #......#   #......#   #......#   #......# ##   ###########......###.  #...@................80.1 (44.0)  #....................  #.......##.).....###.  #.......##...........  #.......###..........  #........###.........   #..%.....# #.........   #...#'#..# #.........   ##..#.#..# #.........  _There is a stone sta%h ircase leading down here.%ho Q%%hns 9%%hw %hx 81.1 (1.0) _%h} 9%%hM    ##K.   #...# #   KK..## .#   ....## ..#   K...##...#   ........#   #.......#  8 %hN 7#@......#   #.......#   ........#   ....   ^...   ......o.....   K   kobold brigand (missile, asleep) ..)......oo..   oo 2 orc priests (asleep) ..............   o   orc (asleep)   KKK 3 kobolds (1 missile, asleep)%hP %hPe  KKK{{ KoK)oooooKKK)You climb downwards.  The orc priest shouts! x2; The orc shouts! The kobold brigand shouts!%h J====9 (1.8%h %h _The kobold shouts! x3  Found a war axe. _There is a stone staircase leading up here.%h ,%h %h® %h %hб  A kobold comes into view. It is wielding a +0 dagger and quivering poisoneddarts.%h( %h %h %hC  A kobold comes into view. It is wielding a +0 whip.%h K%h K.K{{K .K%h o..oooo 2 orc priests..o   orc wizard (wandering)o%h8 yKK 5 kobolds (2 missiles, 2 wandering)%h B----2%h 0%hD %h# z _An orc wizard comes into view. It is wielding a +0 dagger.%hO3%h 5%h5%h6%hM:`  The orc wizard shouts! The kobold shouts! You hear a shout!%hq;%h=%hT>%h?%hA%h,O..KK.K,,{K.Ko...o%hQ)o.oo.KK 63)==--3%hi\%hh  A kobold comes into view. It is wielding a +0 dagger and quivering poisoned _darts.%h%hZ%h]%he%hX,%hB%h....K{.K {Ko..oo^.o.52-4%hH%hS _The kobold barely misses you.%h%h]%h&%hD .,K.KKK,KKoo.K   kobold brigand (missile)oo 2 orc priestso   orc wizardo   orc(…)You block the kobold's attack.%h;*%h9 (invisible)  %hGThe orc wizard casts a spell.%h oThe orc wizard flickers and vanishes for a moment.%hM %h0 %h~1 .=5%hv> %hC t _The orc priest casts a cantrip, but nothing happens.%h_T 4%h^ %hKa %h\b %h c %hd B%hmf %hg %hg %hi %h;} ...{.KKKKoo..o...o   orcKKKK 5 kobolds (2 missiles)--6%h͆ %hh      ########   #......#   #......#   #......#   #......#   #......# ##  ###########......###.7  #.............  #...K................  #.......##.).....###.  #.##...........  ####..........  ####......... K   kobold   #..%.....# #.........  %hOi  #...#'#..# #.........   ##..#.#..# #......... _The orc wizard falls through a shaft! The shaft crumbles and collapses.%hi 9--%ho %hN -8.4 (2.5%h~  _You climb upwards. _There is a stone staircase leading down here.%hN K=9.3 (0.9%h %h _You barely miss the kobold. The kobold closely misses you.%h% 3%%h .90.3 (1.0%h  _You closely miss the kobold. The kobold hits you but does no damage.%h:  You thump the kobold!%h")% %hlJ1% _You kill the kobold!%hQ%%h^ _No target in view!%hz4%h%h.H _No target in view!%h Q%%h# %h^( %h7 n-2 _%%h    ##..   #...#%h= D #   ....## .#   ,,K..K## ..#   {....##...#   %h F,....K...#   #K......#  8 #@o.....#   #.K.....#  %h  ........#   ....   ....   .%h I...   K   kobold brigand (missile) ..)...o....o.   oo 2 orc priests ..............   o   orc%hh    KKKK 4 kobolds (2 missiles)%h 8-%h ,%hn %h x  You climb downwards. The kobold closely misses you.%h %h %h %h %h %h$ q  The kobold hits you but does no damage. The orc hits you but does no damage.%h% %hH6 ....,KKK...%h6 Koo......53The kobold hits you but does no damage. The orc hits you but does no damage.%h=  The orc priest invokes the aid of Beogh against you.%h%h~K=3.8 (2.5%hN _You resist with significant effort. You block the kobold's attack. _There is a stone staircase leading up here.%h %h %h%hO  The kobold hits you with a +0 short sword.%h/  The kobold barely misses you. You block the kobold's attack.%h' .o.oo 2 orc priestso   orcKKKKK 5 kobolds (3 missiles)  The orc hits you but does no damage.%hPF%ha{0-4.8 (1.0%ho%h     ########   #......# %hs  #......#   #......#  %h #......#   #......# ##  ###########......###.7  #..K@K...............  #..o)..........  #.......##.).....###.  #.......##...........  ####..........  #........###......... o   orc   #..%.....# #......... KKK 3 kobolds (1 missile)   #...#'#..# #.........  ##..#.#..# #......... _The orc priest looks satisfied for a moment.-%h%hzv1-6.3 (2.5%%hJ} _You climb upwards. _There is a stone staircase leading down here.%h 9  You sock the kobold!%h )% 2You kill the kobold!You block the orc's attack. You block the kobold's attack.%h6 5=7.3 (1.0%hJ %h W _The kobold completely misses you.%hF  %You closely miss the orc. The orc barely misses you.8 _You block the kobold's attack. x2%h$ %h0 You sock the orc!%hM )KK 2 kobolds (1 missile)%  You kill the orc!%h [2=9.4 (1.1%h9%%h \ _You block the kobold's attack. The kobold hits you but does no damage.%h|:  You thump the kobold!%hU )   koboldYou kill the kobold!%hG.3000%h9%%hT _The kobold closely misses you.%h39  You sock the kobold!%h)% %h.-1.5 (1.1%h6%h8J _You kill the kobold!%h 4%hI 9%%hJ H _No target in view!%h Q%%h %h H _No target in view!%hT3%%hF%ht9%%h#9%%h$;-20 _%h,%h73    ##..   #...# #   K...## .#   ,,....## ..#   ,K.K.##...#   {........#  %h4  #.......#  8 #@......#   #.......#   ........#   ....   ....o..o...   ....   K   kobold brigand (missile) ..)..........   oo 2 orc priests ..............   KK 2 kobolds (missiles)  %h6 T=-%h7 %h> %hH %hJ %hSK %hDL %h|V o .{...,KKo.o....x   Erica (constriction, wandering)x%hIW *You climb downwards.%hg -4.0 (2.5%hŶ %h   Erica the Fiery-Tempered comes into view. She is wielding a +3 scimitar of _flaming. _There is a stone staircase leading up here.%h %h %h %h %hA %h/ %h k,K.Ko.o...x)xK   kobold brigand (missile).oo 2 orc priestsKK 2 kobolds (missiles)==5.0 (1.0%hW %h# # _Erica shouts!%hC4%hZB%h^  The orc priest mumbles some strange prayers to Beogh against you.%hKz.{.Ko.x.oo 2 orc priestsKK 2 kobolds (missiles)73---6%h%h     ######## %h  #......#   #......#  %h* #......#   #......#   #......# ##  %h}###########......###.7  #..)@(...............  %h#..[)K...............  #.......##.).....###.  %h\#.##...........  ####..........  #........###......... K   kobold (missile)  %h #..%.....# #.........   #...#'#..# #.........  %hpj##..#.#..# #......... _Beogh smites you!%hs---%%hZ6--7.5 (2.5%hc`%he} _You climb upwards. _There is a stone staircase leading down here.%h %4=-8.6 (1.1%%h3 z _You closely miss the kobold. The kobold hits you but does no damage.%h B90%h % _You miss the kobold. The kobold hits you but does no damage.%h>3%%h}C'10%hS9%%h_ _You closely miss the kobold. The kobold barely misses you.%h%h$.51%h3% _You completely miss the kobold. You block the kobold's attack.%h*3%%h&2%ht9%%hy _You barely miss the kobold. The kobold hits you but does no damage.%h3%%h.33%h. _You barely miss the kobold. The kobold hits you with a +0 dagger.%h 9  You sock the kobold!%hg" f)%h:@ .44%hI %hzL J _You kill the kobold!%hU 4%h~ 9%%hi H _No target in view!%h(%% _No target in view!%h3%h%h$%h,%h%h%hPQ5%h%hn%h%hD a6=%h %h,%hM%hR,%h@7=89=%hC%hE,%hL80=%hM%h"P%hP%hKR%h!U,%hW%h0Z;1%h\%h[_,%ha%h'e,%hh%h  - _You start resting.37.6 (23.0)2=-8.6 (24%h.9%%h" _HP restored.%h; 4%h %h \9.6 (1.0) %h1     ##..   #...# #   ....## .#   ,,....## ..#   {K...##...#   ,..K.....#   #.......#  8 #@......#   #.......#   ........#   ....   .....x.....   ....   x   Erica (constriction) ..)..........   K   kobold b%h prigand (missile) ..............   K   kobold (missile)  You climb downwards.=%h f  Level annotation: Erica%h (The kobold throws a poisoned dart. The poisoned dart hits you!%hci .  You are poisoned.%hГ (((((((The kobold brigand throws a curare-tipped dart.%h  The curare-tipped dart barely misses you.%h* ..@..x....oo   orc priestK   kobold (missile)Erica boasts, "Reason would be justified, if not for me!"(%hre,%hp%h׌,.K.x.o.%hPJ=====41.1 (2.5Pois  _The kobold throws a poisoned dart. You block the poisoned dart. _There is a stone staircase leading up here.%h;X%hC.K.Kx.o.%hCe79---2.1 (1.0%hvI%hMLS _You feel very sick.%h %h A---%h %h %hX .K _You feel very sick.  You feel sick. The kobold barely misses you.The orc priest invokes the aid of Beogh against you.  Beogh smites you!  Erica says, "I love to horrify, but killing's even better."  You block Erica's attack. Erica grabs you. You stop ascending the stairs.61=-------2 =3Constr %h U _Erica constricts you.%hC  Erica's grasp on you weakens, but your attempt to escape fails.  You feel sick. You block the kobold's attack.55==-------Beogh You feel sick. You block the kobold's attack.  You block the kobold brigand's attack.  Erica hits you with a +3 scimitar of flaming.  Erica burns you. Erica constricts you.The orc priest shouts, "Surrender to Beogh and we'll let you live!"(press Y on the ability menu to convert to Beogh)  --more--%h ?o.%h Y -4 _%hC %h %hGJ 7 %h[I%hDK%hDL%h^O%hX o.cc   centaur (wandering)o   orc priest(…)You escape Erica's grasp. You feel sick. You block the kobold brigand's attack.%hEY\4-5%hla%h     ########   #......#   #......#   #......#   #......#   #......# ##  ###########......###.7  #..K@(...............  #..Kx(...............  #.......##.).....###.  #.......##...........  ####..........  ####.........   #..%.....# #.........   #...#'#..# #......... K   kobold (missile)   ##..#.#..# #.........%hR[37m _The kobold hits you but does no damage.-%hQ3-6.6 (2.5%h+ 9%%h> _You climb upwards. You feel sick. _There is a stone staircase leading down here.%h&w%hdy Ability - do what?CostFailure  f - DigInstant, Drain0%  g - Shaft SelfDelay0% [?] toggle between ability selection and description.%hS%hg]%h| choppaz the Fighter  ########Formicid  #......#Health: 53/82 ===============---------  #......#Magic: 10/10 ========================  #......#AC: 11Str: 25  #......#EV: 7Int: 8  #......# ## SH: 10Dex: 13  ###########......###. XL: 10 Next: 19% Place: Dungeon:7  #..K@(............... Noise: ---------  Time: 7346.6 (0.0)  #..Kx(............... a) +0 quarterstaff  #.......##.).....###. Abil: Dig  #.......##........... %h9@ Pois  #.......###..........  #........###......... x   Erica (constriction)  #..%.....# #......... K   kobold brigand (missile)  #...#'#..# #......... K   kobold (missile)  ##..#.#..# #.........The orc priest shouts, "Surrender to Beogh and we'll let you live!" _(press Y on the ability menu to convert to Beogh)  You escape Erica's grasp. You feel sick. You block the kobold brigand's attack._The kobold hits you but does no damage. _You climb upwards. You feel sick. _There is a stone staircase leading down here.%hfDig % _You extend your mandibles.%hDi ######  ### #. ######@######......###K>(Kx(..............#.).....###.###.......##%......#' x[KYou dig through the rock wall. You feel drained. You feel sick.P: 52/79 (82)====7.6 (1Drain%hH9%%hSE _The kobold brigand hits you but does no damage.%hL      ########  #......#  #......#  #......#  #......#   #@## #......# #  ####.#########  #..Kx(.....  #..[K(.............  #.......##.).....###  #.......# %h #.......#K   kobold (missile)  #........###  #..%.....# #%hq  You dig through the rock wall. You feel drained. You feel sick.  Erica says, "I love to horrify, but killing's even better."%hqA*%%hr]~ %Erica casts a spell at you.%h%h%h8@K{)K   kobold brigand (missile)%hk7==8%h9%%hA _Your stasis prevents you from being slowed.%hϝ\      ########  #......#  #......#  #......#  ##@# #......#   #.## #......#  ####K######### #..{x(.... #..[)(............... #.......##.).....### #.......##.. #.......###..  #........###.   You dig through the rock wall. You feel drained. You feel sick.K.{K   kobold brigand (missile)1/74=9 _You are no longer poisoned.%h4%h\ _Unknown command.%h {> You retract your mandibles. You sock the kobold brigand!  The kobold brigand is moderately wounded.%hbl=---50Drain%h%hO< _You block the kobold brigand's attack.%hq  You hit the kobold brigand.  The kobold brigand is moderately wounded.%hr ^0---1%hy %hz A _The kobold brigand hits you with a +0 club.%h ){You barely miss the kobold brigand.The kobold brigand is moderately wounded.%h&2%h&%h< _You block the kobold brigand's attack.%hw  You miss the kobold brigand.%h[xKx   Erica (constriction)3%h%hAi _The kobold brigand is moderately wounded.%hg %hZ I14.7 (1.1%h. %h - _You closely miss Erica.%h];  You barely miss Erica.%hc *Erica casts a spell at you.The bolt of poison hits you!%h@44=====--==50Pois Drain%h<%hQ _You are poisoned.%h {> You sock Erica!  Erica is moderately wounded.You feel very sick.%hoq0-----6%h%h/ _You block Erica's attack.%h) M){ _You block Erica's attack.  You sock Erica!  Erica is heavily wounded.You feel very sick.38---7%h g _Erica barely misses you. x2%h)   You hit Erica.  Erica is severely wounded.6--8%h/%h _You feel sick. Erica misses you. Erica barely misses you.%hUErica is severely wounded. _You feel sick. Erica misses you. Erica barely misses you.  You closely miss Erica.  Erica is severely wounded.You feel sick. %h}` Erica says, "I'm so much better than you."%h@d4--9%hK%hN _Erica barely misses you.%h" 4  You hit Erica.  Erica is severely wounded.60 _You feel sick. Erica closely misses you. You block Erica's attack.%h%h<_You feel sick. Erica closely misses you. You block Erica's attack.  You completely miss Erica.  Erica is severely wounded.Fast and perfect. Such is my way of killing."  Erica hits you with a +3 scimitar of flaming.1-1%hX%h_ _Erica burns you. Erica barely misses you.%hU        ###   ##@#   #x##   #### #..){( #..[)( )Erica hits you with a +3 scimitar of flaming. _Erica burns you. Erica barely misses you.hit Erica  Erica is severely wounded.  You feel sick.  hits you with a +3 scimitar of flaming.%h~l     ###   ##@#   #x##   #### #..){( #..[)( )     Erica burns you.22=----2%ho V _* * * LOW HITPOINT WARNING * * *%hG:  You barely miss Erica.  Erica is severely wounded.You feel sick.%h>        ###   ##@#  %hE? #x##   #### #..){( #..[)( %h?)Erica stares at you and mumbles some strange words.The bolt of poison hits you!!%h&    ###  %h ##@#   #x##   #### #..){( #..[)( %hc)   %h *You are lethally poisoned!%h88@%h$4/74 (82) =---------==3Pois %h%h9V _* * * LOW HITPOINT WARNING * * *%hXDrink which item? Potions  d - 3 potions of curing  i - an inky potion  j - an orange potion  u - a potion of cancellation  v - a gluggy clear potionz - a potion of might  B - 2 cyan potionsC - 2 potions of brilliance  E - a potion of lignification [!] read|quaff|evoke[?] describe selected%h`O  choppaz the Fighter  Formicid  HP: 4/74 (82) =-----------------------  MP: 10/10========================  ########AC: 11Str: 25  #......#EV: 7Int: 8  #......#SH: 10Dex: 13  ### #......#XL: 10 Next: 19% Place: Dungeon:7  ##@# #......#Noise: ===------  Time: 7363.7 (0.0)  #x## #......# ## a) +0 quarterstaff  ####K######......###. Abil: Dig  #..){(............... Pois Drain  #..[)(...............  #.......##.).....###. x[%hQ L37m   Erica (constriction)  #.......##...........  #.......###..........  #........###.........Erica is severely wounded.You feel sick.  Erica stares at you and mumbles some strange words.The bolt of poison hits you!!  You are lethally poisoned! _* * * LOW HITPOINT WARNING * * * {>You feel better. Erica barely misses you. Erica grabs you.13/74 (82) ====-2 --4.7 (1Constr Drain _Erica constricts you.%hF %h Drink which item? Potions  d - 2 potions of curing  i - an inky potion  j - an orange potion  u - a potion of cancellation  v - a gluggy clear potionz - a potion of might  B - 2 cyan potionsC - 2 potions of brilliance %h  E - a potion of lignification [!] read|quaff|evoke[?] describe selected%hJ choppaz the Fighter  Formicid  HP: 13/74 (82) ====--------------------  MP: 10/10========================  ########AC: 11Str: 25  #......#EV: -2 Int: 8  #......#SH: 10Dex: 13  ### #......#XL: 10 Next: 19% Place: Dungeon:7  ##@# #......#Noise: =--------  Time: 7364.7 (0.0)  #x## #......# ## a) +0 quarterstaff  ####K######......###. Abil: Dig  #..{>(............... Constr Drain  #..[)(...............  #.......##.).....###. x%h[37m   Erica (constriction)  #.......##...........  #.......###..........  #........###.........Erica stares at you and mumbles some strange words.The bolt of poison hits you!!  You are lethally poisoned! _* * * LOW HITPOINT WARNING * * *You feel better. Erica barely misses you. Erica grabs you. _Erica constricts you.  You feel very mighty all of a sudden.*  Erica casts a spell at you.        ###   ##*#   #x##   #### #..{>( #..[)( )Your stasis prevents you from being slowed.    ###   ##*#   #x##   #### #..{>([3%h 7m #..[)( )    @){Erica constricts you.8/74 (82) --5.7 (1Might Constr Drain _* * * LOW HITPOINT WARNING * * *%h         ###   ##@#   %h Y#x##   #### #..){( #..[)( ) You sock Erica!  Erica is almost dead.%h    ###   ##@#   #x##   #### #..){( #..[)( )   %h n        ###   ##@#   #x##   #### #..){( #..[)( )Erica hits you with a +3 scimitar of flaming.  * * * LOW HITPOINT WARNING * * *%h    ###   ##@#   #x##   #### #..){( #..[)( )   %h {>Erica burns you.  * * * LOW HITPOINT WARNING * * *2----=6%h%hU _Erica constricts you.%h4%hDrink which item? Potions  d - 2 potions of curing  i - an inky potion  j - an orange potionu - a potion of cancellation  v - a gluggy clear potion  B - 2 cyan potionsC - 2 potions of brilliance %h]  E - a potion of lignification [!] read|quaff|evoke[?] describe selected%hy%h%hƯ choppaz the Fighter  Formicid  HP: 2/74 (82) ------------------------  MP: 10/10========================  ########AC: 11Str: 25 %hfP #......#EV: -2 Int: 8  #......#SH: 10Dex: 13  ### #......#%h XL: 10 Next: 19% Place: Dungeon:7  ##@# #......#Noise: ==-------  Time: 7366.7 (0.0)  #x## #......# ## a) +0 quarterstaff  ####K######......###. Abil: Dig  #..{>(............... Might Constr Drain  #..[)(...............  #.......##.).....###. x   Erica (constriction)  #.......##...........  #.......###..........  #........###.........Erica is almost dead.Erica hits you with a +3 scimitar of flaming.  * * * LOW HITPOINT WARNING * * *Erica burns you.  * * * LOW HITPOINT WARNING * * * _Erica constricts you.%h        ###  %hU ##@#   #x##   #### %hz#..{>( #..[)( )You feel better.%hT    ###   ##@#   #x##  %h"P #### #..{>( #..[)( )   %hFYou feel better.  Erica hits you with a +3 scimitar of flaming!  * * * LOW HITPOINT WARNING * * *Erica burns you.  You die...  Erica begins burbling mirthfully and uncontrollably.%hFB @-1/74 (82)%hNO /  --more--%h FInventory: 33/52 slots Hand Weapons (go to first with ))  a - a +0 quarterstaff (weapon)  q - a +1 morningstar of freezing  D - a +1 trident of protection Missiles (go to first with ()  r - 3 throwing netss - 4 javelins  A - 19 poisoned darts Armour (go to first with [)  b - a +0 kite shield (worn)  l - a +0 chain mail (worn)c - a +0 buckler Jewellery (go to first with "=)  h - an amulet of faith (worn)m - a ring of fire Wands (go to first with /)e - a wand of flame (13)  k - a wand of charming (12)  w - a wand of digging (6)  y - a wand of light (5)  H - a wand of iceblast (8) Scrolls (go to first with ?) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]%hD>  w - a wand of digging (6)  y - a wand of light (5)  H - a wand of iceblast (8) Scrolls (go to first with ?) %h>  f - a scroll of fog  g - a scroll of identify  n - a scroll of torment {unknown}o - a scroll of revelation {unknown}  p - a scroll of fear {unknown}  t - a scroll of blinking {unknown}  x - a scroll of vulnerability {unknown}  F - a scroll of noise {unknown}  G - a scroll of poison {unknown} %hT? Potions (go to first with !)  d - a potion of curing  i - a potion of enlightenment {unknown}  j - a potion of invisibility {unknown}  u - a potion of cancellation  v - a potion of ambrosia {unknown}  B - 2 potions of mutation {unknown}%h? C - 2 potions of brilliance  E - a potion of lignificationbot%h*8%h7%hY:KGoodbye, choppaz.3273 choppaz the Fighter (level 10, -1/74 (82) HPs)Began as a Formicid Fighter on May 15, 2025.Slain by Erica... wielding a +3 scimitar of flaming(4 damage)... on level 7 of the Dungeon.The game lasted 00:18:22 (7255 turns). %h:Best Crawlers -1.84003445 EnegeticOc GrEE-27 escaped with the Orb2.66514978 chastityca DEAl-27 escaped with the Orb3.57167857 EnegeticOc DjNe-27 escaped with the Orb4.56104178 RepoMan TrFi-27 escaped with the Orb5.45340331 EnegeticOc DjWn-27 escaped with the Orb6.36241780 RepoMan DrAr-27 escaped with the Orb7.32963854 RepoMan FeSh-27 escaped with the Orb%h7;8.30032968 RepoMan ReAl-27 escaped with the Orb9.28001477 puimuR OnDe-27 escaped with the Orb  10.21620769 EnegeticOc VSFi-27 escaped with the Orb  11.19685091 BnniBaAl-27 escaped with the Orb  12.17910792 glosham ReAE-27 escaped with the Orb%hj%hn%hr? [?25h[?0c [?1051l[?1052l[?1060l[?1061l