]_DhZ Player: ciphuk Game: DCSS trunk Server: clan Filename: 2025-06-07.15:48:45.ttyrec Time: (1749311325) Sat Jun 7 17:48:45 2025 __Dh [?1051l[?1052l[?1060l[?1061h__Dh )0[?7h[?25l[?1cWelcome, ciphuk. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarfj - Humans - Coglin b - Minotaurk - Kobold  t - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Draconiann - Djinniw - Formicid f - Trollo - Sprigganx - Naga g - Deep Elfp - Tenguy - Octopode h - Armataurq - Oniz - Felid i - Gnollr - BarachiA - Mummy Kobolds are attuned to the shadows and can only see or be seen at a close range.They are small and a little fragile, and are talented in most skills. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Kobold Delver`_Dh9S`_Dh6-Generating dungeon...o\\/o/ building the Dungeon \o\`_Dh-< /o/`_Dh4< \o\`_Dh < /o/`_Dh" < \o\`_Dh7_ `_Dh `_Dh .ciphuk the SneakKoboldHealth: 14/14 ========================Magic: 1/1========================AC: 3Str: 9EV: 13Int: 11SH: 0Dex: 16XL:  1 Next:  0% Place: Dungeon:5Noise: ---------  Time: 0.0 (0.0)a) +0 short swordNothing quiveredGem (9000) `_Dh`-##..####...#.....###..##......@.....###.#...#.ß ß.#.#. .....#Welcome, ciphuk the Kobold Delver.Below lies the Orb of Zot, rumoured to be powerful enough to resurrect a god...`_DhPress ? for a list of commands and other information.`_Dh`_DhS _Found a stone staircase leading down.a_Dhea_Dh$J  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting3.2   3.4  +1   h - Spellcasting   0.0   1.0   0      a_Dhs     b - Unarmed Combat   0.0   1.0   0          a_Dh i - Evocations   0.0   0.7  +2  c + Short Blades 2.6   1.8  +3       d - Long Blades   0.8   1.4  -2  a_Dh             e - Armour   0.0   1.4  -2  a_Dhr    f + Dodging2.4   2.1  +2      g + Stealth6.6   3.5  +4      a_Dh            a_Dh                 a_DhX!            a_Dh7                The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsb_DhW a - Fighting   3.2 f - Dodging   2.4 g - Stealth   6.6b_Dh\ b_Dh` b_Dh.d kciphuk the SneakKoboldHealth: 14/14 ========================Magic: 1/1========================##..#AC: 3Str: 9###...#EV: 13Int: 11.....SH: 0Dex: 16###..##..XL:  1 Next:  0% Place: Dungeon:5....@....Noise: ---------  Time: 0.0 (0.0).###.#...a) +0 short sword#.ß ß.Nothing quiveredb_Dhd #.#. .Gem (9000) ....#Welcome, ciphuk the Kobold Delver.Below lies the Orb of Zot, rumoured to be powerful enough to resurrect a god...Press ? for a list of commands and other information. _Found a stone staircase leading down.b_Dhf 3b_Dhi b_Dhj c_Dh_c_DhM #... #####...#c_Dh_......# ###.@##.....>..###.#..ß>ß#.#.#.....#c_Dh%~1.0 (18999c_DhO _Found a staircase to the Ecumenical Temple.c_Dh}Z3c_DhZc_Dh\c_Dhj87c_Dhkc_DhTpX6c_Dhpc_Dhrc_Dh3wX5c_Dhwc_Dhxc_Dhd}c_Dh}X4c_Dhjc_Dhc_Dhc_Dh^$3c_Dh=,c_Dhc_Dhȥc_Dhc_DhW$2c_Dhc_Dhc_Dhc_Dhbc_Dhc_Dh$1c_Dhc_Dhc_Dhc_Dhic_DhRc_Dh$0c_DhͿc_Dhc_Dh!c_Dh_c_Dhc_Dh%89c_Dhc_DhXc_Dhc_Dhoc_Dhgc_Dh$8c_Dhc_DhDc_Dhc_Dhc_DhB7c_Dhc_Dh\6c_DhnX5c_Dhc_Dhc_DhzX4c_Dhc_Dhc_DhX3c_Dh=c_Dhc_Dh3X2c_Dhc_Dhc_Dh:X1c_Dho,c_DhX0c_Dhc_DhD c_Dh Y79c_Dhn c_Dhc_DhlX8c_Dhc_Dhc_DhjX7c_Dhc_Dhc_DhbX6c_Dhc_Dhc_Dh X5c_Dh!c_Dh"c_Dh%X4c_Dh9&c_Dh.'c_Dh*X3c_Dh*c_Dh+c_Dhe/X2c_Dh/c_Dh0c_Dh3X1c_DhW4c_Dh4c_Dh8X0c_DhW9c_Dhu:c_Dh=Y69c_Dh=c_Dh>c_DhCX8c_DhNDc_DhEEc_DhHX7c_Dh.Ic_DhFJc_DhMX6c_Dh'Nc_DhJOc_DhRX5c_DhSc_DhATc_DhXn4c_Dh*d_DhI,d_Dh҆ d_Dhm BLevel 5 of the Dungeon>>(Press ? for help) #... ##..###############  ###...#.............#  ......#.##..#######.#  ###..##......# #.# d_Dhy  ....>....##### #.#  .###.#.....  #.#   #.ß>ß.#..  ###.#  #.#.#....  #...#  ....#.##  #.###  #.# #.# #.# #.# #.# #.# #.#  #########.####  (....@.......#  ############## e_Dh~`^ @e_Dhf @ e_Dh)0A. f_DhtA..f_DhA>.f_Dh'D #.#   ciphuk the Sneak#.#   Kobold#.#   Health: 14/14 ========================#.#   Magic: 1/1========================#.#   AC: 3Str: 9#.#   EV: 13Int: 11#.#   SH: 0Dex: 16#########.####   XL:  1 Next:  0% Place: Dungeon:5(....@.......#   Noise: ---------  Time: 41.0 (0.0)##############   a) +0 short sword  Nothing quivered  _DhD .;10;1mGem (8959)          Welcome, ciphuk the Kobold Delver.Below lies the Orb of Zot, rumoured to be powerful enough to resurrect a god...Press ? for a list of commands and other information. _Found a stone staircase leading down. _Found a staircase to the Ecumenical Temple. _Found a stone.87f_DhG X6f_DhE_ 5f_Dh_ f_Dhx` $4f_DhGa ,f_Dh}b f_Dhe f_Dhf f_Dhg $3f_Dhpg f_Dh4h f_DhYi f_Dhl f_Dhm f_Dhm $2f_DhYn f_Dh o f_Dh-p f_Dhs f_Dhyt f_Dht $1f_DhYu f_Dh'v f_DhXw f_Dh"{ f_Dh{ f_Dh;| $0f_Dh| f_Dhi} f_Dh~ f_Dh. f_Dhق f_DhI %49f_Dh f_Dhr f_Dh f_DhZ f_Dh f_Dh $8f_Dhy f_Dh1 f_Dhp f_Dh f_Dh f_Dh $7f_Dh f_Dh@ f_Dhd f_Dh f_Dh f_Dh $6f_Dh f_Dh; f_Dh] f_Dh˞ f_Dhs f_Dh $5f_DhN f_Dh f_Dh f_Dh/ f_Dh f_Dh $4f_Dh f_Dh f_Dh f_Dh f_DhJ f_DhҮ $3f_Dh f_Dh f_DhŲ f_Dh? f_Dh f_Dh $2f_Dhi f_Dh/ f_Dh f_Dh f_Dh f_Dh $1f_Dh f_Dh f_Dhw f_Dh f_Dh= f_Dh $0f_DhK f_Dh f_Dh} f_Dh- f_Dh f_DhI %39f_Dh f_Dhi f_Dh f_Dh f_Dh f_Dh: $8f_Dh f_Dh f_Dh f_Dh f_Dhs f_Dh $7f_DhO f_Dh f_Dh f_Dh f_Dhd f_Dh $6f_Dh? f_Dh f_Dh' f_Dh f_Dh f_Dh" $5f_Dh f_DhD f_Dhb f_Dh f_Dhb f_Dh $4f_Dh@ f_Dh f_Dh. f_Dh f_Dh8 f_Dh $3f_Dh f_Dh f_Dh f_Dh f_Dh f_Dh  $2f_Dht f_Dh4 f_Dhs f_Dh* f_Dh f_DhE $1f_Dh f_Dhs f_Dh f_Dh f_Dh f_Dh1 $0f_Dh f_Dhi f_Dh f_Dhk" f_Dh# f_Dh# %29f_Dh# f_Dh$ f_Dh& f_Dh) f_Dh* f_Dh* $8f_DhX+ f_Dh&, f_Dh=0 f_Dh0 !f_Dh'1 0#...f_Dh1 <##..############### f_Dh)2 R###...#.............# f_Dh2 ......#.##..#######.# f_Dh 3 ###..##......# #.# f_Dh3 ....>....##### #.# f_Dh(4 .###.#.....# #.# f_Dh4 #.ß@ß.#... ###.# f_Dh 5 72.0 (3f_Dh6 1.0) #.#.#....# #...# .....#.#### #.### # #.....#.# ##.##.##.#f_Dh 7 B#.#f_Dh}7  f_Dh7 B#.#f_Dh`8  f_Dh8 B#.#f_Dh9 f_Dh9 f_Dhy< f_Dh>  f_Dh? f_Dh? [_There is a staircase to the Ecumenical Temple here.g_DhN g_Dh g_Dh 3.0 (1.0)7 _g_Dhy ##_..............._###..................P###ß.................ß## g_Dhiz##P.........ß.........P## #._.....ß.......ß....._.# ##P...................P## ##.....................## g_Dh{##P.....................P## Temple#._.....ß....@....ß....._.# ##P.....................P## g_DhV{##.....................## ##....................P#g_Dh{#._.....ß.......ß....._.##^.........ß.........P###ß.................ß#g_Dh|##P.................P###_..............._#g_Dh^|W#  You climb downwards. Welcome to the Ecumenical Temple!g_Dh}(g_Dh.m____g_Dh$+8 (1.8g_Dh____g_Dh _Found a staircase back to the Dungeon. _There is a staircase back to the Dungeon here.h_Dh____h_Dh____ _Unknown command.h_Dh.,h_Dh1The Ecumenical Temple <________________(Press ? for help) ##.##P_P##.##  #####P_P.....P_P#####  #.#^ß...........ßP#.#  ##_..............._##  #..................P#  ##ß.................ß##  ##P.........ß.........P##  #._.....ß.......ß....._.#  ##P...................P##  ##.....................##  ##P.....................P##  h_DhP3#._.....ß....@....ß....._.#  ##P.....................P##  ##.....................##  ##....................P##  #._.....ß.......ß....._.#  ##^.........ß.........P##  ##ß.................ß##  #P.................P#  ##_..............._##  #.#Pß...........ßP#.#  #####P_P.....P_P#####  ##.##P_P##.##i_Dhu____@....____j_DhH__@....___j_DhID__l_Dh##_..............._##ciphuk the Sneak#..................P#Kobold##ß.................ß##Health: 14/14 ========================##P.........ß.........P##Magic: 1/1========================#._.....ß.......ß....._.#AC: 3Str: 9##P...................P##EV: 13Int: 11##.....................##SH: 0Dex: 16##P.....................P##XL:  1 Next:  0% Place: Temple#._.....ß....@....ß....._.#Noise: ---------  Time: 73.8 (0.0)##P.....................P##a) +0 short sword##.....................##Nothing quivered##....................P###._.....ß.......ß....._.###_DhB0m^.........ß.........P####ß.................ß###P.................P###_..............._## _Found a stone. _There is a staircase to the Ecumenical Temple here.  You climb downwards. Welcome to the Ecumenical Temple! _Found a staircase back to the Dungeon. _There is a staircase back to the Dungeon here. _Unknown command._____l_DhEl_DhQ l_DhT Dungeon Overview and Level Annotations Branches: (press G to reach them and ?/b for more information) Dungeon (5/15) Temple (1/1) D:5 Altars: (press _ to reach them and ?/g for information about gods) AshenzariCheibriadosDithmenosElyvilon FedhasGozag ($1)HepliaklqanaKikubaaqudgha MakhlebNemelex XobehOkawaruQazlal RuSif MunaTrogUskayaw VehumetWu JianXomYredelemnul ZinThe Shining One l_Dh U ?Ignist_DhYt_Dh##_..............._##ciphuk the Sneak#..................P#Kobold##ß.................ß##Health: 14/14 ========================##P.........ß.........P##Magic: 1/1========================#._.....ß.......ß....._.#AC: 3Str: 9##P...................P##EV: 13Int: 11##.....................##SH: 0Dex: 16##P.....................P##t_DhXL:  1 Next:  0% Place: Temple#._.....ß....@....ß....._.#Noise: ---------  Time: 73.8 (0.0)##P.....................P##a) +0 short sword##.....................##Nothing quivered##....................P###._.....ß.......ß....._.###^.........ß.........P####ß.................ß###P.................P###_..............._## _Found a stone. _There is a staircase to the Ecumenical Temple here.  You climb downwards. Welcome to the Ecumenical Temple! _Found a staircase back to the Dungeon. _There is a staircase back to the Dungeon here. _Unknown command.t_Dhpt_Dh>_____t_Dh|u_Dh_R__u_DhM`u_Dh%cn____u_Dhg____u_DhTh24.8 (1 _u_Dh:q_____u_Dhbab #... u_Dha ##..############### ###...#....# u_Dheb......#.##..#######.# ###..##u_Dhc# #.# ....>....##### #.# .###.#.....# #.#u_Dhce Dungeon:5 #.ß@ß.#... ###.# #.#.#....# #...# .....#.#### #.### # #..... #. ##.# # #. #.# #.# #.#u_DhfLGem (8927) u_DhSu_Dhg6.3 (2.56u_Dh# _You climb upwards. _There is a staircase to the Ecumenical Temple here.u_DhΪ u_Dh u_DhP u_Dho u_Dh u_Dh1 u5 _u_Dhн u_Dha B4u_Dh޾ u_DhG u_Dh X3u_Dh u_Dh u_Dh X2u_DhI u_Dh u_Dhm X1u_Dh u_DhK u_Dh X0u_Dh; u_Dh u_Dh& 19u_Dh X8u_Dh u_DhP u_Dhi X7u_Dh u_Dh u_Dh X6u_Dh u_Dh u_DhZ ....>....##### #.#  .###.#.....##.#  #.ß>ß.#... ###.#  ##.#.#....# #...#  .....#.####∩#.#.###  ###.......###.#  ##.#.###....#.#  #.#####..#.#.#  #.....@....#.#  86.3 (10.u_Dh 0)#.##########.#  ### #.#   #.#  #########.####  (............#   ##############         u_Dh |7.3 (115u_Dh8 u_Dh) 9 _Found Jurejovu's Magic Scroll Shop.v_Dh4v_Dh32v_Dh1v_Dhn0v_Dh,v_Dh09v_DhF87v_Dh/X6v_Dhv_Dhv_DhX5v_Dhbv_Dhv_Dhv_DhB4v_Dh v_Dhv_DhX3v_Dh(v_DhOv_Dhv_Dh7B2v_DhT8v_Dh9v_Dh?X1v_Dh@v_DhBv_DhIX0v_DhJv_DhLv_DhTZ899v_DhTv_DhW7 _You open the door.v_Dh^X8v_Dh_v_Dhb@  There is an open door here.v_Dhfv_DhCgI7 _v_Dhgv_Dhkv_DhqWelcome to Jurejovu's Magic Scroll Shop! What would you like to do?  a -  123 gold a scroll of blinking (unknown)  b -  52 gold a scroll of fogc -  26 gold a scroll of identify (unknown)  d -  26 gold a scroll of identify (unknown)  e -  97 gold a scroll of revelation  f -  97 gold a scroll of revelation  g -  117 gold 3 scrolls of teleportation (unknown) v_Dhr h -  39 gold a scroll of teleportation (unknown) You have 0 gold pieces. [Esc] exit[!] buy|examine items[a-h] mark item for purchase [/] sort (type)[A-H] put item on shopping listz_DhVa + b + c + d + e + z_Dhkf + g + h +  You are short 577 gold pieces for the purchase.[Enter] buy marked items{_Dha $ b $ c $ d $ e $ f $ g $ h $ shopping list{_Dh{_Dh{_Dh##..###############   ciphuk the Sneak###...#.............#   Kobold......#.##..#######.#   Health: 14/14 ========================###..##......# #.#   Magic: 1/1========================....>....##### #.#   AC: 3{_DhStr: 9.###.#.....#### #.#   EV: 13Int: 11#.ß>ß.#....#####.#   SH: 0Dex: 16##.#.#....#'#.#...#   XL:  1 Next:  0% Place: Dungeon:5.....#.####@#.#.###   Noise: ---------  Time: 105.3 (18.0)###.......###.#.#   a) +0 short sword##.#.###....#.#   Nothing quivered#.#####..#.#.#   Gem (8897) #..........#.#  #.##########.#   ####.#{_Dh[40m   #.#   #########.####    _You climb upwards. _There is a staircase to the Ecumenical Temple here. _Found Jurejovu's Magic Scroll Shop. _You open the door. _There is an open door here.  There is an entrance to Jurejovu's Magic Scroll Shop here.{_Dhyu _There is a staircase to the Ecumenical Temple here. _Found Jurejovu's Magic Scroll Shop. _You open the door. _open door  There is an entrance to Jurejovu's Magic Scroll Shop here. _You can access your shopping list by pressing '$'.{_Dh{56 _  There is an open door here.5 _{_Dh:{_Dh@|_DhlB4|_Dh$|_Dh|_DhE X3|_Dh |_Dh] |_Dhn2|_Dh|_Dh+10|_DhD.|_Dhs1|_DhH2C89|_Dh2|_Dh 4|_Dh9X8|_Dh9|_DhW:|_Dh,>X7|_Dh>|_DhE6|_DhF|_Dh^n.543210|_Dh79876543|_Dh210|_Dho69|_Dh6|_Dh8|_DhX7|_Dh|_Dh|_DhX6|_Dh9|_Dhh|_DhؼX5|_DhV|_Dh^|_DhX4|_Dh6|_Dh|_DhiX3|_Dh|_Dh4|_Dh3X2|_Dh|_Dh|_Dh\X1|_Dh|_Dh|_DhX0|_Dh[|_Dh|_DhdY59|_Dh|_Dh|_DhX8|_DhK|_Dh|_DhtX7|_Dh|_Dh%|_Dh>X6|_Dh|_Dhk|_DhX5|_Dh'|_Dh|_DhOX4|_Dh|_DhQ|_DhX3|_Dhv|_Dh|_Dh{X2|_Dh|_Dh|_DhX1|_Dhm|_Dh |_Dh X0|_Dh< |_Dh_ |_DhO #.#....# ##..##### #.....#####...#.... #....#........#.##. #...##.####..##.... |_DhT#.###.#.#....>....## ##....#.#.###.#..... .......#.# #.ß>ß.#. ####.#.#.###.#.#... #.@..#.#.......#.## #.####.######...... #B #.###.###.#.## #. #..#P.. #.#### #. ####~~.##..... #.#### B   bombardier beetle (asleep) ###  ###|_Dh352.3 (473.3 (4849|_Dh|_DhB!d _A bombardier beetle comes into view.|_Dh<3|_Dh?|_DhCh _A bombardier beetle is nearby!|_Dhp  #.....#####...#... #....#........#.## #...##.####..##..###.#.#....>....# ##....#.#.###.#.... .......#.# #.ß>ß.# ####.#.#.###.#.#. #....#.#.......#.# #@####.######..... #B# #.###.###.#.# #.# #..#P.. #.# #.# ####~~.##.... #.# #.### ### ## (.|_Dh" UBB|_Dh# r4.3 (1.0)8 _|_Dh4( |_Dh* }_Dh  You hit the bombardier beetle.  The bombardier beetle is moderately wounded.}_Dhko=5.2 (0.97}_Dhz}_Dh:^ _The bombardier beetle barely misses you.}_Dh|c  You completely miss the bombardier beetle.The bombardier beetle is moderately wounded.}_Dhd g6.0 (0.86}_DhTj }_Dh\n _ _The bombardier beetle closely misses you.~_Dhr"  You hit the bombardier beetle.85 _The bombardier beetle is heavily wounded.~_Dhy  You barely miss the bombardier beetle.The bombardier beetle is heavily wounded.~_Dh,7.7 (0.9~_Dhm _The bombardier beetle misses you._DhMU  You hit the bombardier beetle but do no damage.8.64 _The bombardier beetle is heavily wounded._Dh _DhI C  Skill  Level Cost  Apt Skill  Level Cost  Apt _Dh  a - Fighting   3.2   3.4  +1   h - Spellcasting   0.0   1.0   0           b - Unarmed Combat   0.0   1.0   0           i - Evocations   0.0   0.7  +2  _Dh ~c + Short Blades 2.6   1.8  +3       d - Long Blades   0.8   1.4  -2               e - Armour   0.0   1.4  -2       f - Dodging   2.4   2.1  +2       g - Stealth   6.6   3.5  +4              _Dh                                                 The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost_Dh 7|targets_Dh˳_Dh_Dhy#.....#####...#... ciphuk the Sneak#....#........#.## Kobold#...##.####..##... Health: 14/14 ========================#.###.#.#....>....# Magic: 1/1========================##....#.#.###.#.... AC: 3Str: 9.......#.# #.ß>ß.# EV: 13Int: 11####.#.#.###.#.#.. SH: 0Dex: 16_Dh#....#.#.......#.# XL:  1 Next:  0% Place: Dungeon:5#@####.######..... Noise: =--------  Time: 158.6 (0.0)#B# #.###.###.#.# a) +0 short sword#.# #..#P.. #.### Nothing quivered#.# ####~~.##.... Gem (8844) #.##.######B   bombardier beetle##(. _The bombardier beetle is heavily wounded.You barely miss the bombardier beetle.The bombardier beetle is heavily wounded. _The bombardier beetle misses you.You hit the bombardier beetle but do no damage. _The bombardier beetle is heavily wounded._Dhw_Dh_DhQ_Dh2_Dh  You hit the bombardier beetle.  The bombardier beetle is severely wounded._Dht **The bombardier beetle sprays incendiary fluid at you._Dh/! L.@_Dh" p==9.5 (0.93_Dh( _Dh, S _The burning spray misses you._Dh<m  You hit the bombardier beetle._Dh=l--60.42_Dh6B_DhEe _The bombardier beetle is almost dead._Dh C  You hit the bombardier beetle._Dh n._Dhq #.....#####...#... ciphuk the Sneak#....#........#.## Kobold#...##.####..##... Health: 14/14 ========================#.###.#.#....>....# Magic: 1/1========================##....#.#.###.#.... AC: 3Str: 9.......#.# #.ß>ß.# EV: 13Int: 11####.#.#.###.#.#.. SH: 0Dex: 16#....#.#.......#.# XL:  1 Next: 488% Place: Dungeon:5#@####.######..... Noise: =--------  Time: 161.3 (0.9)#.# #.###.###.#.# a) +0 short sword#.# #..#P.. #.### Nothing quivered#_DhD [m.# ####~~.##.... Gem (8841) #.##.######## (. The bombardier beetle sprays incendiary fluid at you. _The burning spray misses you.You hit the bombardier beetle. _The bombardier beetle is almost dead.You hit the bombardier beetle. _You kill the bombardier beetle!  You hit the bombardier beetle. _The bombardier beetle is almost dead.  You hit the bombardier beetle. _You kill the bombardier beetle!Your Short Blades skill gained 2 levels and is now at level 4!You have reached level 2!_Dh /  --more--_Dhu#.....#####...#... ciphuk the Sneak#....#........#.## Kobold#...##.####..##... Health: 19/19 ========================#.###.#.#....>....# Magic: 2/2========================##....#.#.###.#.... AC: 3Str: 9.......#.# #.ß>ß.# EV: 13Int: 11####.#.#.###.#.#.. SH: 0Dex: 16#....#.#.......#.# XL:  2 Next: 175% Place: Dungeon:5#@####.######..... Noise: =--------  Time: 161.3 (0.9)#.# #.###.###.#.# a) +0 short sword#.# #..#P.. #.### Nothing quivered[4_DhjJ0m#.# ####~~.##.... Gem (8841) #.##.######## (. You hit the bombardier beetle. _The bombardier beetle is almost dead.You hit the bombardier beetle. _You kill the bombardier beetle!Your Short Blades skill gained 2 levels and is now at level 4!You have reached level 2!  You have reached level 3!_Dh/  --more--_DhgK  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? _Dh L23/233/38337% _Dh? h _You feel agile. x2_Dh o0 _39_Dh 87_Dh/ _Dh 6_DhQ 5_Dh P4_Dh _Dhh _Dh P3_Dh' _Dh _Dh, P2_Dh _Dh B1_Dhi ,_Dh _Dh _DhW P0_Dhn _Dh _Dhv ;29_Dh _Dh _DhH X8_Dh _Dh _Dh X7_Dh! _Dh _Dh- X6_Dh _Dh _Dhb X5_Dh _Dh  _DhG! X4_Dh! _Dh# _Dh% X3_Dh& _Dh' _Dh+ X2_Dh, _Dh- _DhF1 X1_Dh02 _Dhh3 _Dh6 X0_Dh88 _Dhi: _Dh`= Y19_Dh= _Dhf? _DhrB X8_DhB _DhOD _DhiG _DhG P7_Dh^I _Dh5M X6_DhM _DhN _Dh-R X5_DhR _DhS _DhSW _DhW P4_DhZ _DhC\ X3_Dh\ _Dh] _Dh` X2_Dh-a _Dhic _Dh^e X1_Dhe _Dh g _Dhj X0_Dhk _Dhl _DhHo Y09_Dho _Dhtp _Dhs X8_Dhnt _Dhu _DhVy X7_Dhy _Dhlz _Dh} X6_Dh~ _Dh~ _Dh X5_Dh _Dh _DhN X4_DhĆ _Dh _Dh݊ _Dh X3_Dh _DhҔ X2_Dhe _Dh _DhV X1_Dhؚ _Dh _Dh. X0_Dhӟ _Dhj _Dh Z799_Dhn _Dhj _Dh X8_Dh _DhJ _Dh X7_Dhp _Dh _Dh X6_Dh: _Dh _Dh5 B5_Dh ,_Dh- _Dh. B4_Dh ,_Dh _DhO _Dh P3_Dh _Dh _Dh= :2_Dh _Dh _Dh0 10898_Dh4 X7_Dh^ _Dh1 _Dh _Dh B6_Dh _Dh _Dh _Dh B5_Dh _Dh _Dh& X4_Dh' _Dh?/ _Dh+0 B3_Dh0 _Dh4 A _You now have 11 gold pieces._Dhi8 X2_Dh9 _Dhu: _Dh=@ , .# .. #... #.####. .... .###..#. .... #.#....#_DhA e#.#.(.###...#.....#....#....#-220.3 (59.0)##...#.....#...##.#....#....#.###.#.#.....#...###....##....#.###.........#...#### #.#####.#..#### #.##....#.#.##.####.#.##.# #_DhJ _DhK -1.3 (601_DhV ; _Found 5 stones._Dh>3_Dh?_DhB_DhAF_DhFB0_DhN79_DhO_DhT ... #... .#  ...#.... #.## #.#..... .###... #.#....# #.#.....(.###...#...._DhVu#...#.###.#....#....##h..##...#.....#...###...#....#....#.###.#.#.#.....#...###....# #....#.###........ h   jackal (asleep) #...#### #.#####.#.#### #.##....# #.##.####_Dh_3.3 (2.0)4.3 (38_Dhdb_DheY _A jackal comes into view._Dh3@ ... #... .#  ...#....  #.#.....  #.#....#  #@#.( #...#.# #h..##.. #...#.... .#.#.....   .#### _Dh ... #... .#  ...#....  #.#.....  #.#....#  #@#.( #...#.# #h..##.. #...#.... .#.#.....   .#### _Dh_Dh] _A jackal is nearby!_Dh ... #... .#.#...#.... #.###h#.#..... .###..#.#.#....# #.#.#h#.#.(.###..#..@#.###.#....# #h..##...# #...#....####._Dh ?#.#.....#...###....#.#.#....#.###....... #...#### #.#####hh 3 jackals (asleep) .#### #.##.... #.##.## #.##.#_Dh _Dh e5.3 (17_Dh& _Dhd* Y _2 jackals come into view._Dh ... #... .# .#...#.... #. #h#.#..... .#### #.#.#....# #.# #.#h#.#.(.###...# #.@.#.###.#....# #h..##...#.....#... #...#....#....#.### #.#.#.....#...### #.#.#....#.### #...#### #.##### .#### #.## #.##. _DhAD #.##.#_Dh_Dh`66_Dh_Dh_DhS}  The helpless jackal fails to defend itself.  You skewer the jackal like a kebab!!!_DhkH. 2_Dh|p427.0 (0.75_Dhg_DhRJ _You kill the jackal!_Dh y  The helpless jackal fails to defend itself.  You spit the jackal like a pig!!!_Dh` Y  You kill the jackal!_Dh .h.h   jackal_Dh 7====8 (0.84_Dhw _Dh ' _The jackal barks!_Dhws  ... #.# .#...# #.# #.#.#..... .#### #h#.#....# #.##.#@#.#.(.####...#.###.##...##.#... #...#.#.####.#.#.....#...####.#.#....#.###......#...#### #.#####.####_DhCw &..#_Dh =---8.8 (1.03_Dh _Dh S _The jackal barely misses you._DhPe^---9.5 (0.7_Dh _You hit the jackal but do no damage. The jackal closely misses you._Dh2~30.3 (0.82_Dh_Dh _You barely miss the jackal. The jackal completely misses you._Dh%a_Dhb1---1.0 (0.71_Dhe_Dhih _You closely miss the jackal. The jackal bites you._Dh  You hit the jackal.  The jackal is severely wounded._Dh_2=--7_Dh_DhVL _The jackal misses you._Dh|  You barely miss the jackal.The jackal is severely wounded._Dh| g2.5 (0.80_Dh: _Dh؅ S _The jackal barely misses you._DhO  You hit the jackal but do no damage.The jackal is severely wounded._Dh h3.2 (0.769_Dhh _Dh T _The jackal closely misses you._Dh  . ... #... .#  .#.  #.#  # #h#  #.#@#.#.( #...# #...# #...# #.#.#.   .#### _DhN . . ... #... .#  .#.  #.#_Dh   # #h#  #.#@#.#.( #...# #...# #...# #.#.#.   .#### _Dh;! I_Dhg" ] _A jackal is nearby!_Dh8  You hit the jackal._Dhi._Dh<i5298_Dh@_DhJ _You kill the jackal!_Dh23_DhZ_DhH _No target in view!_Dh _No target in view!_Dh 3_Dh _Dh_DhX[=7 __Dh3==6 _HP restored._DhvX5_Dh9_Dh_Dh&4_Dh_)X3_Dh*_Dh 0_ #...# #...#... #... ....#...#.... # #..... .## #....# #.#- #.#.#.#.(.###...# ##...#.###.#....# #...##...#.....#. #...#....#....#.# #.#.#.....#...####.#.#....#.###.... #...#### #.###.#### #.##._Dh0OYou pick up a book of Beasts and begin reading..._Dh6-8.9 (5.0_Dh29==-9.9 (62_Dh9_Dh<  You add the spells Summon Ice Beast, Summon Seismosaurus Egg, Summon Mana Viper_and Sphinx Sisters to your library._DhDQ 3_Dh:R _Dh5U _Dh` 1_Dhy 05987_Dhd~ n6_Dh; 5_Dh _Dhg .#[#.#...##...##...#.  46.9 (7.#.# .#.#.# ##...# ...#...  #...#...#....  ##.#.#.#..... #.#.#.#....# #.#.#.#.(.###.._Dh e7.9 (84_Dh ? _Found a chain mail._Dh_Dh)_Dh_Dh`_DhP_Dhi32_Dh__Dhֵ_Dh_DhB1_Dh_Dhz_Dh_Dh~B0_Dhn_Dh_Dh9... . ...##.#......#.#.....#.#.#....@#[#.#_Dh&(51.9 (4#.#.#...# ..<#...# ..#.#...#...#.##.#.# #.#.#.# #.#...# #...#... #..._Dh_Dhf2.9 (549_Dh,_Dh9 _Found a stone staircase leading up._Dha 8_Dh! 7_Dh" B6_Dh4) ,_Dh, X5_Dhy. _Dh/ _Dh3 n4_Dh}4 _Dhc7 _Dh 8 X3_Dh9 _Dh? 2_Dh_C X1_DhC _DhD _DhH X0_Dh@I _DhJ _DhiO _DhP Y39_DhQ _DhV n8_DhW _Dhw[ X7_Dh\ _Dhu] _Dhc 8######.#.##.##.#.##.# #.#.##.# #...##.# #......# #...##.# #@..##.#.w........#.##........#.#.#+........#[#.##...#.#.#...#...<#...#w   ribbon worm (asleep)..#.#...#...#.##.#.# #.#.#.#_Dhk 064.9 (12.0)_Dhl f5.9 (136_Dh v t _A ribbon worm comes into view._Dhd'~##### #.#.##.# #.#.##.# #.#.##.##.#...##.##.#......##.#...##.####.#...##.#..w..@.....#.###..#.#.# +..#[#.# #...#.#.#.. +......<#...# ..#.#...#._Dh( ..#.##.#.# #.#.#.#  #.#.#.#_Dh66.0)5_Dh7_Dh:_Dh ##### #.#.##.# #.#.##.# #.#.##.# #.#...##.# #.#......# #.#...##.#.###.#...##.#..w.#.##.#.#.#_Dhn( +.#[#.# #...#.#.#...#  +......<#...# ..#.#...#.  ..#.##.#.#  #.#.#.#  #.#.#.#_DhmDww74_Dh  ##### #.#.##.# #.#.##.# #.#.##.# #.#...##.# #.#......# #.#...##.##.###.#...##.#.#..w.#.##.#.#.# +.#[#.# #...#.#.#...# +......<#...# ..#.#...#.  ..#.##.#.#  #.#.#.#  #.#.#.#_Dh _Dh h=83_Dh _Dh} X _The ribbon worm barely misses you._DhhX _Dh7Y _19-----9.6 (0.7_Dhf_ _Dh+w u _You completely miss the ribbon worm. The ribbon worm bites you._Dh70.4 (0.82_Dh_ _You hit the ribbon worm but do no damage._Dh  You hit the ribbon worm.  The ribbon worm is moderately wounded.16--------1.21 _The ribbon worm bites you._DhW`  You barely miss the ribbon worm.The ribbon worm is lightly wounded.2.00 _The ribbon worm barely misses you._Dh  You hit the ribbon worm.7 (0.7_DhO_Dhc _The ribbon worm is heavily wounded._DhU l  You hit the ribbon worm.  The ribbon worm is heavily wounded.3.5 (0.829 _The ribbon worm completely misses you._Dh~ d  You hit the ribbon worm.---4.2 (0.78 _The ribbon worm is severely wounded._Dh  You hit the ribbon worm but do no damage.The ribbon worm is severely wounded.8/23 --------=97 _The ribbon worm bites you!_DhR-_Dh-_Dh2_Dh47^ _You are too injured to fight recklessly!_Dh3_Dh_Dhv!^ _You are too injured to fight recklessly!_Dh3_DhL_DhH^ _You are too injured to fight recklessly!_Dh#U _The ribbon worm bites you! _You are too injured to fight recklessly! _You are too injured to fight recklessly!  You barely miss the ribbon worm.  The ribbon worm is severely wounded.9=--------5.6 _The ribbon worm closely misses you._Dh[  You barely miss the ribbon worm.-6.36 _The ribbon worm is severely wounded._Dh W  You hit the ribbon worm.  The ribbon worm is almost dead.7--7.05 _The ribbon worm bites you._Dh D  You hit the ribbon worm._Dh †_Dh !_Dh _Dh| _Dh$ 60_Dh8 (0.8_Dh#4 _Dh1A_You kill the ribbon worm!_Dh,_Dh! _Dh!_Dh"I_Your Short Blades skill increases to level 5!_Dh,#_Dh ##### #.#.##.# #.#.##.# #.#.##.# #.#...##.# #.#......## #.#...##.# #.###.#...##.#. #...#.# ####.#.#.# +.#[#.# #...#.#.#...# +......<#...#  ..#.#...#.  ..#.##.#.#  #.#.#.#  #.#.#.#-8.8 (1.03 _ _You see here a ribbon worm corpse._DhI_Dh_Dh"y8=-2_DhE _Dh n1_Dh n0_Dh Y19_Dh^ _Dh _Dh 9==8_Dh _Dh$ _Dh% B7_DhO& _Dh* X6_Dh+ _Dh]1 X5_Dh`2 _Dh6 _Dh7 T=4_DhR8 _Dh%= _Dh> 10/23=3_Dh> _DhD X2_DhE _Dh.J _DhK B1_DhK _DhOT X0_Dh`U _DhyY 91_DhZ a==09_DhZ _Dh_ _Dhe X8_Dhi X7_Dhj _Dho X6_Dhp _Dht _2==_Dh[u :5_Dhv _Dhz X4_Dh{ _Dh _Dhځ B3_Dh _Dhކ X2_Dh _Dho j=1_DhC _Dh _Dha x3=0_DhD _Dh _Dhۛ D699_Dh _Dh _DhG B8_Dh _Dh _Dh B7_DhJ _DhV 4==6_Dh, X5_Dh۳ _Dh X4_Dh! _Dh) X3_Dh _DhͿ j=2_Dh _Dh! 5=1_Dh _Dh4 X0_Dh _Dh Y89_Dhw _Dh X8_Dh _Dh _6==_Dhg :7_Dh _DhN X6_Dh _DhR n5_Dho X4_Dh _Dh 17==3_DhQ _Dh X2_Dhi _Dh< X1_Dh _Dh X0_DhL _DhZ _Dh U=79_Dh- _Dhm 8=8_Dh _Dh X7_Dh _Dhd X6_Dh _Dh X5_DhA _Dh3 9==4_Dh _Dh X3_Dh _Dhz X2_Dh _DhL X1_Dh _Dh 20==0_Dh4 _Dh Y69_Dh _Dh# X8_Dh# _Dh' X7_Dh@( _Dh, j=6_Dh, _Dh0 1=5_DhG1 _Dh,5 X4_Dh5 _Dh9 _Dhy: X3_Dh*> X2_Dh> _DhB 2==1_DhF X0_DhF _DhJ Y59_DhtK _DhaO X8_DhO _DhT - _You start resting._DhJZ 1343.8 (65.0)_DhZ 3===4.8 (667_Dhe] _Dh"_ " _HP restored._DhK_Dh43_Dh_Dh ##### #.#.##.# #.#.##.# #.#.##.#.. #.#...##.##[ #.#......# #. #.#...##.# #.###.#...##.#. #.@†.#.#0.0)_Dhv ####.#.#.# +..#[#.# #...#.#.#...# +......<#...# ..#.#...#. ..#.##.#.# #.#.#.#  #.#.#.# _Dh9_Dh1e5.8 (16_Dh>> _Found a ring mail._Dh7 _Dh8 _Dh9 _Dh< _Dh@ _DhA B5_DhO 4_Dh2R _Dh+W _DhX U==3_DhY _DhZ _Dhd_ _Dh)` B2_Dh` _Dh$e A  You see here a +0 ring mail._Dh>m _Dh4n I1 __DhTo _Dhp _DhKw X0_Dhnx _Dhz _Dh~ _DhS ,_DhV _Dh6 C49_Dh _Dh _Dh _Dh X8_Dh _Dh _Dh: _Dh B7_Dh _Dh _Dh n6_DhH _Dh* _Dh B5_Dh _DhӴ _Dh _Dh B4_Dhh _DhM _Dhg            ~~bb... #####   ..###. #.#.##.   .#.#. #.#.##.  .#####.#### #.#.##.  ....@.....# #.#...##.572.0)  ###.#..##[# #.#......  #.#.###.# #.#...##.  #.#.# #.###.#...##.  #<#.# #..†........#  #.# ####........#  ... +........#  #...#.#.#.  +......<#._Dh 8.8 (133 _Found a stone staircase leading up._DhZ 3_Dh _Dh _Dh 21_Dht X0_Dh _Dh _Dh< Y39_Dh _Dh= _Dh~ X8_Dh _Dh _Dh X7_Dh _Dh1 _Dh X6_Dh _Dh _Dh X5_Dh_ _Dh _Dh X4_Dh _Dh _DhK X3_Dh _DhR _Dh X2_Dh _DhW_Dh(X1_Dh_Dh _Dh X0_Dh~ _Dh] _Dh29_DhM8_Dh, _Dh B7_Dh`!_Dh"_Dh&X6_Dh'_Dh)_Dh/  #.# ..###. #.#.##.#   #.# .#.#. #.#.##.#   #.#####.#### #.#.##.#   #..........# #.#...##.#   ####.#..##[# #.#......#   #.#.###.# #.#...##.#   _Dh0#.#.# #.###.#...##.#    #<#.# #..†........    ###@# ####........   ......... +........#[ S###+#### #...#.#.#.    +......<#.    ..#.#..    ..#.##. S   adder (asleep) #.    ##_Dh&:-75.8 (17_Dh:f6.8 (185_Dh7>_Dh@Y _An adder comes into view._Dh  #.# .#.#. #.#.##.   #.#####.#### #.#.##.   #..........# #.#...##.   ####.#..##[# #.#......  _Dh³ #.#.###.# #.#...##.   #.#.# #.###.#...##.   #<#.# #..†.......  #.###.######.#  ....@..... +.#  #S###+#### #...#.#.#.   +......<#   ..#.#   ..#.##   #  _Dh| #   #  _Dh_Dhk7.0)4_Dh-_Dh_Dh j  #.# .#.#. #.#.##  #.#####.#### #.#.##  #.# #.#...## _Dhn  ####.#..##[# #.#  #.#.###.# #.#...##  #.#.# #.###.#...## # #<#.# #..†_Dh . #.###.######_Dh . #. +. #S###+#### #...#.#.# _Dh # +......<#  ..#.#  ..#._Dh     _Dh v83_Dh _Dh _DhDvS  #.# .#.#. #.#.  #.#####.#### #.#.  #.# #.#...  ####.#..##[# #.# #.#.#.###.# #.#... _Dhv#.#.#.# #.###.#...  #.#<#.# #..†  ##.###.######  #. +  ##S###+#### #...#.#. _DhxN #. +......< #. ..#. #. ..#.    _Dh>v92_Dh;_Dh_Dh  The helpless adder fails to defend itself.  You impale the adder!!._Dh980.5 (0.7 _You kill the adder!_Dh_-3_Dh6._Dh1_DhD10_DhIY19_DhnJ_DhL_DhsRX8_DhPS_Dh,U_DhzXX7_DhX_DhY_Dh]X6_Dh]_Dhp^_DhvbX5_Dhc_Dhc_DhgB4_DhWh,_Dhi_Dhmn3_Dhm_Dhr  ##.###+#### #..  #.# +......  #.#   #.# ..#  #.#  #.#  #.#  #.#  #@#9.5 (9.0  #.#  #.#   #.#  _Dh3u #<#    _Dh}90.5 (10.0)2 _Found an escape hatch in the ceiling._Dhb _Dhc 3_Dhe _Dhl _Dh} 10_Dh- _Dh C09_Dh _Dh9 _Dhn n8_Dh5 R  There is an escape hatch in the ceiling here._Dh _DhT _7 __Dhe _Dh X6_Dh _Dh _Dh _Dhۣ X5_Dhg _DhE X4_Dhʩ ,_DhЭ X3_Dhͮ _Dh _Dh X2_Dh ,_Dh& X1_Dh _Dhz _Dh 0_Dh 599_Dh X8_Dh ,_Dhd X7_Dh _Dh _Dh[ X6_Dh _Dh _Dhl X5_Dh _Dh _DhO n4_Dh _Dh 3_Dh: _Dh B2_Dh@ _DhV _Dh X1_Dhj _Dh _Dh' X0_Dh _Dh   #.# #.####   #.#..# _Dh U  #....#   ###.##  #.#  #.#  #.#####. #..@.... #....#.## #.#### # #.  .._Dh .412.5 (22_Dh9 g3.5 (2389_Dh _Dh Z _h - a glowing clear potion_Dh8 3_Dh _Dh _Dh  #.#  #.####  #.#..#  #....#  _Dh# c###.##  #.#  #.#  #.#####.# #...@...#_Dh  #....#.# #.####.#  #. w# .. .#_Dh  w   ribbon worm (asleep) _DhE ,0.0)_Dh4.5 (18 _A ribbon worm comes into view._Dh6~#.#####.#..# #....# ###.##  #.# ##.# .##.#####.##.......# #....#@### #.####.# _DhE#. #w# .. ..#  #.#_Dh57_Dh ...##.# #.# #.####.#.......##....#.#######@#  #w_Dh .. .. ###_Dh _Dh `66_Dh _Dh~ _Dh~y  The helpless ribbon worm fails to defend itself.  You impale the ribbon worm!!_DhWr†_Dh9_Dh#.#..#ciphuk the Sneak#....#Kobold###.##Health: 23/23 ========================#.# #Magic: 3/3========================#.# .#AC: 3Str: 9#.#####.#EV: 13Int: 11#.......#SH: 0Dex: 18_Dhl#....#.###XL:  3 Next: 100% Place: Dungeon:5#.####@#Noise: ---------  Time: 417.3 (0.8)#. #†#a) +0 short sword.. ..#Nothing quivered##.#Gem (8585) ###     _Found an escape hatch in the ceiling. _There is an escape hatch in the ceiling here. _h - a glowing clear potion _A ribbon worm comes into view.The helpless ribbon worm fails to defend itself.  You impale the ribbon worm!!_DhD _You kill the ribbon worm!You have reached level 4!_Dhі/  --more--_DhR 28/284/4_DhS 4 0% _DhW _DhZ 4 __Dh|:_Dh9;3_Dh<_DhD_Dh!E_Dh"Y#4 _DhdZ__DhA\_Dh` _Dhb You see here a ribbon worm corpse.3 _210_Dh 79_DhX8_Dh<_Dh_DhåX7_Dho_Dhv_DhRX6_Dh_Dh_DhذX5_Dh_Dh@_DhX4_Dh_Dh_DhX3_DhO_DhҼ_DhX2_Dh ,_Dh$X1_Dh_DhE_Dh^X0_Dh_Dh_DhUY69_Dh_Dh;_DhX8_Dh_Dh_Dhn7_Dh_DhX6_Dh{_Dh=_Dh_Dh_Dh._Dh_Dh_DhX5_Dh_Dhp_DhG_Dh<_Dh_Dh_DhZX4_Dh_Dh_Dh_DhxX3_Dh#_DhB_DhX2_Dh{_Dh_DhR_Dho_DhN_DhNX1_Dh_Dha _Dh _Dh _Dh2 _Dh_DhN_Dh _Dh(B0_Dh,_Dh_DhR_Dh_Dh_Dh"_Dh_Dh5_DhY59_Dh_Dh_Dh!_Dhu"_Dh:#_Dh$_Dh$_Dh%_Dh&_Dhs'_Dh)X8_Dh*_Dh,_Dh-_Dh._Dha/_Dh0_Dh2_Dh<3_Dh3_Dh5X7_Dho6_Dh7_Dh8_Dh9_Dh:_Dhd;_DhO<_Dh=X6_Dha>_DhY?_DhtA_Dh B_DhC_DhD_DhFEB5_DhE_DhF_DhG_DhH_DhSJ_Dh4K_Dh^L_DhLB4_DhvM_Dh[N_DhO_DhQ_DhZR_DhS_DhTB3_DhU_DhU_DhW_DhYX2_DhiZ_DhZ_Dh^X1_Dh'__DhX`_DhcX0_DhGd_Dhe_DhokL##.###.######........#.#.##.......... +........#[#.###.###+#### #...#.#.#...##.# +......<#...##.# ...).##.. ..#.#...#.#.# ......... ..#.##.#.##.# .......##.#.#.#.# ..5....##.#.#.#.# ##...##.# #.# ##...##.# #.#~###...##.# # #.#.~###.#._Dh..#.##.#.# 6.1 (1.0_DhT]U#.# ........#+#.#.#.##.# ........# #.#.#.##.# #####.### ##...# #.# #.# # #...#.#.# #.#~## #...#.#.# # #.#.~# ##.#.# ##~#.#.~# #.#.##.# #.~#.#~~# #.#.#_Dh i_Dhie7.1 (25_Dh'n_Dhlp; _Found a stone staircase leading down._DhR3_DhT_DhY_Dhm43_Dhco_DhZq_DhwX2_Dhz,_DhX1_Dh_DhR  There is a stone staircase leading down here._Dh_0 __Dh_Dh _DhY39_Dh _DhK_DhƕX8_Dh5_DhR  There is a stone staircase leading down here._DhX7_Dhw_Dhm7 _You open the door._DhX6_Dh_Dh7_DhéX5_Dh_Dh_DhX4_Dh_Dh_DhOX3_DhM _You open the door._DhM2_Dh1_Dhn0_Dh!_Dho29_Dh _Dh8_DhX7_Dh,_Dh46_Dhkn5_Dh_Dhn4_Dho_DhzX3_Dh_Dh_Dh!X2_Dh_Dh_DhN _Dh X1_Dh _Dhw _Dh8 n0_Dh _Dh _Dh. _Dh _Dh _Dhu _Dh Y19_Dh ,_Dh _DhH _DhH _Dh _Dh _Dh X8_DhQ _Dh\ _Dh _Dh _Dh'" _Dh" _Dh# _Dh$ _Dh% _Dh& _Dh' _Dh( B7_Dh) _Dh* _Dh+ _Dhg, _Dh- _Dh. _Dhd/ _Dh0 _Dh1 _Dhc2 _Dh3 _Dh4 _DhT6 _Dh6 B6_Dho7 _Dhw8 _Dh9 _Dh: _Dh; _Dh< _Dh= _Dh> _DhY@ _DhOA _DhYC _DhND _DhDE _DhF _DhyG B5_DhG _Dh;I _DhK _Dh4M _Dh$N _DhN _DhO _DhlP _DhQ _DhR _DhT _DhT _DhV X4_DhNW _DhVX _DhfY _Dh,Z _DhZ _Dh[ _Dh\ _Dh] _Dh'_ _Dh_ _Dh` _Dh=b _Dhb B3_DhRc _Dhd _Dhf _DhRg _Dhh _Dh"i _Dhj _Dhl X2_Dhl _DhCm _Dhno _Dhp _DhGq _Dhq _Dhs _Dhs X1_Dhkt _Dhx X0_Dh@y _Dhy _Dh} _Dh Y09_Dh _Dhχ X8_DhW _Dh _Dh X7_Dhc _Dh _Dh n6_DhH _Dh[ X5_DhЗ _Dh _Dhn n4_Dh _Dh2 X3_Dhâ _Dh _Dh8  # #. ##.######  #>.......  #@# 99.1 (42.0) #.# #.#   #.#   #.#_Dh m .~~..## #.# ..~~~.###.# .b~~~~b##.#### .########.#_Dh ~500.1 (432_Dh3 _Dh ; _Found a stone staircase leading down._Dh.> _DhH? _Dh@ _Dh:C _Dh[ 1_DhQ^ _Dh^ B0_Dh_ _Dhc _Dhk # #. ##.#########>....@....##.#.##ß..ß# #.# ....#.# #c.##.# ... #.# _Dhk =c   centaur (asleep).~~..## #.#..~~~.###.# .b~~~~b##.#_Dhx 2.1 (2.0)3.1 (3499_Dh{ _Dh7 Z _A centaur comes into view._Dh1m # #. _Dh4k##.########  #>....@....  ##.#.##ß..ß  # #.# ....  #.# #c.#  #.# ...  #.#  #.#  _Dhh # #. ##.########  #>....@....  ##.#.##ß..ß  # #.# ....  #.# #c.#  #.# ... #.#     _A centaur is nearby!_Dh~ Q# #. ##.##>.....##.#.##ß..ß## #.#.....##.###c.# #.# _Dhc _Dh^ l4.1 (18 __Dh _DhH _Dhq"##.##.###########>...........##.#.##ß@.ß#  #.#.....#  #.###c.## #.# .... #.# #..##.~~..## #.# ..~~~.###.#.b~~~~b##.# # .########.#_DhJ_Dh-`57_Dh*_Dh_DhI #.##.##########>...........#.#.##ß..ß#  # #.#..@.. #.###c.## ....##..##.~~..## #.# .h...~~~.##h   black bear (asleep)b~~~~bc   centaur (asleep) # .######~#......._Dh 66_Dh ] _A black bear comes into view._Dh q  The helpless centaur fails to defend itself.  You impale the centaur!!_Dh U.)_Dh= _Dh ciphuk the CutterKoboldHealth: 28/28 ========================#Magic: 4/4========================#.AC: 3Str: 9##.##########EV: 13Int: 11#>...........SH: 0Dex: 18##.#.##ß..ß#XL:  4 Next: 175% Place: Dungeon:5# #.#..@..#Noise: ---------  Time: 506.8 (0.7)#.###).##a) +0 short sword#.# ....#Nothing quivered#.###..##_Dhq FGem (8495) .~~..## #.# .h....~~~.###.#h   black bear (asleep).b~~~~b##.# # .########.# # ~#........# _A centaur comes into view. _A centaur is nearby! _A black bear comes into view.The helpless centaur fails to defend itself.  You impale the centaur!! _You kill the centaur!_Dh ^ _A black bear comes into view.  The helpless centaur fails to defend itself.  You impale the centaur!! _You kill the centaur!Your Short Blades skill increases to level 6!You have reached level 5!_Dh' /  --more--_DhN[ M32/325/510540% _Dh` _Dhb R _You feel stronger._Dh#.##.##########>...........#.#.##ß..ß#  # #.#..... #.###@.##_Dh\##....##..#.~~..## #.# .h.. .~~~.###.# #..##b~~~~b # .######~#.......b########_Dh`"_Dh#P7.8 (1.04 _DhZ%__Dh0+_DhB1+  Things that are here: _Dhg2g_a +0 shortbow; a centaur corpse_DhgC#.##.##########>...........#.#.##ß..ß#  # #.#..... #.###).##.@..##..#.~~..## #.# .h....~~~.###.###..###b~~~~b##.# .... # .######~#.......b########_Dh -~~~....~##.#####_DhQ_Dhg83 __Dh_Dhv_Dh #.##.##########>...........#.#.##ß..ß#  # #.#.....# #.###).#....##@.##.~~..## #.##.h...#.~~~.###.###..###b~~~~b##.# .... # .########.# #..##~#.......b########~~~....~##.#####..###..###.#.#.##.#_Dh  hhThe black bear growls angrily.29---====92 _The black bear closely misses you. The black bear claws you. x2_Dhhx=---10.4 (0.6_Dht _You hit the black bear but do no damage._DhG  You hit the black bear.  The black bear is lightly wounded.---1.01_Dhee  _The black bear misses you. x2; The black bear completely misses you._Dh&Drink which item? Potions  f - a potion of haste  h - a glowing clear potion [!] read|quaff|evoke[?] describe selected_Dh#ciphuk the Cutter#.Kobold##.##########Health: 29/32 =====================---#>...........Magic: 5/5========================##.#.##ß..ß#AC: 3Str: 10# #.#.....#EV: 13Int: 11#.###).##SH: 0Dex: 18#.##....#XL:  5 Next: 40% Place: Dungeon:5#.###@.##Noise: =--------  Time: 511.0 (0.0).~~..## #.##.h...#a) +0 short sword..~~~.###.###..###Nothing quivered.b~~~~b##.# ....Gem (8491) # .########.# #..## # ~#........#h[4_Dhc0m   black bear # b########.# # ~~~....~##.##### # ..###..###.#.#.##.#The black bear growls angrily. _The black bear closely misses you. The black bear claws you. x2 _You hit the black bear but do no damage.You hit the black bear.  The black bear is lightly wounded. _The black bear misses you. x2; The black bear completely misses you.  You feel yourself speed up. The black bear bites you.  The black bear misses you.5---2.0 (1Fast Gem (8490)  _The black bear claws you but does no damage._DhG  You closely miss the black bear.4 (0.4_Dh8 _The black bear is lightly wounded._Dhq  You hit the black bear but do no damage.The black bear is lightly wounded.  The black bear bites you but does no damage._DhX 3----889_Dh? _Dh| q _The black bear barely misses you. The black bear claws you._DhA   You barely miss the black bear.4=3.3 (0.5 _The black bear is lightly wounded._Dh%  You closely miss the black bear.7 (0.4_Dh_DhH8 _The black bear is lightly wounded._DhW   You hit the black bear.  The black bear is moderately wounded.The black bear bites you. The black bear closely misses you._Dhl20---4.0 (0.38_Dhۍ_Dh֑/ _The black bear claws you._Dhg <  You hit the black bear._Dhh *5 (0.5_Dhs { _The black bear is moderately wounded._DhP4  You hit the black bear but do no damage.The black bear is moderately wounded._Dh^5e9 (0.47_Dh _The black bear misses you. x2; The black bear barely misses you._Dhq<  You hit the black bear._DhBs'5.3_Dhy_Dh~b _The black bear is heavily wounded._Dh  _Dhw You hit the black bear.---7_Dh_Dhb _The black bear is heavily wounded._Dh۽ ) _heavi  You hit the black bear. _The black bear is heavily wounded.  You hit the black bear.  The black bear is severely wounded.  The black bear bites you but does no damage.18--6.16_DhZ _Dh r _The black bear closely misses you. The black bear claws you._Dhd  You barely miss the black bear._Dh*6 (0.5_Dh_Dh!c _The black bear is severely wounded._Dhm hh  (berserk)You hit the black bear.  The black bear is almost dead.7.0 (0.45_Dhr _The black bear goes berserk!_Dh7^ <  You hit the black bear._Dh#e F†_Dhf _Dhk T#ciphuk the Slicer#.Kobold##.##########Health: 19/32 ==============----------#>...........Magic: 5/5========================##.#.##ß..ß#AC: 3Str: 10# #.#.....#EV: 13Int: 11#.###).##SH: 0Dex: 18#.##....#XL:  5 Next: 136% Place: Dungeon:5#.###@.##_Dhl Noise: =--------  Time: 517.4 (0.4).~~..## #.##.†...#a) +0 short sword..~~~.###.###..###Nothing quivered.b~~~~b##.# ....Fast Gem (8485) # .########.# #..## # ~#........# # b########.# # ~~~....~##.##### # ..###..###.#.#.##.# _The black bear is severely wounded.You hit the black bear.  The black bear is almost dead. _The black bear goes berserk!You hit the black bear. _You kill the black bear!_Dh o   is almost dead. _The black bear goes berserk!  You hit the black bear. _You kill the black bear!Your Short Blades skill gained 2 levels and is now at level 8!You have reached level 6!_Dhv /  --more--_Dho22/37=6/669% _Dhs_Dhu4 __Dh|  .##.##########>...........#.#.##ß..ß#  # #.#.....# #.###).###....#..###.~~..## #.##.@...#.~~~.###.###..##b~~~~b##.# ..... # .########.###..###.... # .#.#.## #.#.#.##.#_Dh _Dh v-8.1 (0.74 __Dh͆ _DhX w _You see here a black bear corpse._Dh` ##.##########>...........#.#.##ß..ß#  # #.#..... #.###).##_Dhӣ#....###..###.~~..## #.##.†....~~~.###.###@.###b~~~~b##.##..... # .########.###..###~#........# .... _.ß⌠# #####.#### #.#.#.##.#_Dhҭ5__DhOD-7 (0.6_DhY_Dh7 _Found a radiant altar of Vehumet._DhMLH >...........#.#.##ß..ß#  # #.#..... #.###).#....###..###.~~..## #.##.†...#.~~~.###.###..##b~~~~b##.##.@...# # .########.###..##~#........# ...._ b########.##_.ß⌠######## .........# #.#...##.#__9.4 (0.73_ _Found a hide-covered altar of Uskayaw._Dh #.#.##ß..ß#  # #.#..... #.###).#....#..###.~~..## #.##.†...#.~~~.###.###..###b~~~~b##.##..... _Dh# .########.###@.###~#........##...._b########.##_.ß⌠##~~~....~##.####### ##.#..##[# #.#......#_Dh5__DhTh20.0 (0.62_Dh+ :__DhZ _DhLL z  # #.#..... #.###).#....#..###.~~..## #.##.†....~~~.###.###..###b~~~~b##.##.....# # .########.###..##~#........##.@.._#_DhgN 4b########.##_.ß⌠#~~~....~##.####### ..###..###.#.#.##.# .#.#.###.# #.#...##.#_DhV 2__DhV %6_Dh] T___Dhl _DhNm&3107984=7_Dh~6_Dh)_DhP5_Dh(_Dhԃ_Dh;=_Dh4_Dh_Dh_Dh_DhY_Dh_Dh_DhՌ_DhH5_Dh=_Dh$3_Dh{_Dh?_Dh_Dh9_Dh$2_Dh_Dh_Dh_Dh_DhN_Dhy_Dh_Dh$1_Dhy_Dh8_Dhs_Dh_Dh=_Dh0_DhH_Dh_Dh_Dh_Dhw_Dh_Dhr_Dhڬ6_Dh<69_Dh_DhY_Dh_Dhf_Dh$8_DhW_Dh5_Dh_DhC__Dh__Dh_Dho _33.9 (13.3)_ _You start resting._DhZ4.5 (13.9Fast _Dh?T___DhFh _Your extra speed is starting to run out._DhF _DhS _Dh _Dh _Dh' 76_Dhr _Dh N27=_Dh0 _Dht3 54=3_DhV5 _Dh&< U___DhvC _9.1 (4.6)_ _You start resting._DhbD 67 (5.2_DhG 7__Dh+J \ _You feel yourself slow down._Dh9(_Dh(_Dh)_Dh-_Dh-p8=2_DhV51_Dh>6_Dh6B0_Dh6_DhJ:_Dh:C59_Dh;_DhP>_Dh>p9=8_Dh?_DhBX7_Dh0C_DhF_DhWGB6_DhG_DhJ_DhKB5_DhwK_DhIN_DhNq30=4_Dh)O_DhR_DhRB3_DheS_DhV_DhWB2_DhyW_Dh4[_Dh[B1_Dh[_Dh`1==0_Dhc_DhdC49_Dhpd_DhhX8_Dh~h_Dhk_DhlB7_Dhcl_DhOo_Dhop2=6_Dhp_Dhs_DhtB5_Dht_Dhwx_DhxB4_DhDy_Dh; 3=32_Dh^X1_Dh׋_Dh@_DhB0_Dh_Dh 4==39_DhX8_Dh_Dh>X7_Dh_DhX6_Dho_Dh!5=5_Dh _DhfX4_Dh_DhX3_Dh(_DhX2_Dh^_DhL6=_Dh`:1_Dh_Dh]_DhB0_Dh_DhY29_Dh_Dh_DhB8_Dh_Dh7==7_Dh1_Dh"1 _HP restored._Dh _Dhh B6_Dh _Dh _Dh B5_Dh _Dh _Dh _Dh X4_Dh _Dh) _Dh0 j=3_Dh _Dh _DhL" X2_DhX( 1_Dh) _Dh* _Dh_. X0_Dh/ _Dhs0 _Dhk4 Y19_Dh`5 _Dh6 _Dh9 X8_Dh: _Dh; _DhC? X7_Dh@ _DhLA _DhD X6_Dh}E _Dh G _DhuJ X5_DhbK _Dh#L _DhP X4_DheP _DhkQ _Dh|T X3_DhT _DhV _Dh[ X2_Dhk\ _Dh] _Dh>a X1_Dhb _Dhc _Dhf X0_Dh\g _Dhh _Dhk Y09_Dhl _Dhm _Dhq X8_DhAs _Dhx L ..#  #.#  #.# ###.######.. ................@.....##ß..ß####.########.#.....# #.# _Dh-y .###).## #.# .##....# #.#.###..# #.##.†..#.###..### #.##.....#_Dh 094.7 (55.0)_Dh f5.7 (567_Dh, _Dh{ b _f - 3 scrolls labelled LUOMAR QIAM_Dh' _DhД 3_DhM _Dh 65_Dh X4_Dh ,_DhI _DhȰ B3_DhX _Dhײ _DhA X2_Dh _DhV _Dhܿ X1_Dh _Dh _DhM X0_Dh _Dht _Dh Z399_Dhl _Dh _Dh X8_Dh _Dh _Dhc X7_Dh _Dhe _Dh X6_Dhg _Dhl _Dh( X5_Dh _Dh _Dh- X4_Dh _Dh+ _Dh X3_Dh _Dh _Dh X2_Dh _Dh _Dh X1_Dh _Dh _Dh X0_Dh _Dh _Dh Y89_DhK\ 8765432107987654_DhA [12;46H3210698765432_Dhř 10#.#######.######.# #.......#.# ###..#..###.# #....#..# ##.####.#..#..# ##.#.~#.#..#... # ######.####.#..#........# #....... ......##...## ##@...#.642.7 (47#####.#........#.....  #.....#..######....#  ......#.... #.....  #.....#.... .<#.  #_Dh ......#...  #.....# 3.7 (4859_Dh _DhY 9 _Found a stone staircase leading up._Dh _Dh' _Dh _Dh _Dh&87_Dh0X6_Dh/1_Dh3_Dh;X5_DhG<_Dhq=_Dh@X4_Dh2A_Dhm_DhX3_Dh>_Dh_Dh} X2_Dh _Dh? _DhX1_Dh_Dh?_DhX0_Dh_Dh_DhGY49_Dh_DhG_Dh_DhvB8_DhV7654 #.....#####......# #....... ............##...#####....#. ############.#........#.....#.....#..######....# ......#.......#..... #.....#.......#.<#.# #......#......#....# #.....##...##....... #@..#..≈≈≈≈≈≈58.7 (15 (#..§..... ....#..#.§§.≈≈≈≈ ....#..#.§≈.≈... .....#.#..≈.≈. 9.7 (16[3_DhWh9;49m3 _Found 4 stones._Dh3_Dh_Dh_Dh2_DhX1_Dh__Dh_DhX0_Dh_Dh _Dh]_Dh;39_Dh_Dh_DhB8_Dh_Dh_Dh_Dh _Dhk:7_Dh_Dh_Dh2#_Dh#:6_Dh#_Dh+%_DhJ)X5_Dh)_Dh+_Dh[/X4_Dh0_Dh1_Dh:7X3_Dh9,_Dh<X2_Dh=_Dh>_DhBX1_DhC_DhE_DhI_Dh'OX0_DhP_DhkU_DhU;29_Dh*V_DheW_Dh[_DhY\X8_Dh]_Dha_DhObB7_Dhb_Dhd_Dh^i_Dhi:6_Dhj_Dhk_Dho_Dho:5_DhZp_Dh r_Dhv_Dhv:4_DhZw_Dhfx_Dh|X3_DhB}_Dh~_DhX2_DhZ_DhE_Dhی1_DhGX0_Dh_Dh_Dh\C19_Dh_Dh_Dh_DhNX8_Dh=_DhT_Dh˞X7_Dh_Dh_DhX6_DhE_DhU_DhX5_DhS_Dh_Dh2X4_Dh_Dh_DhӵB3_Dh'_Dhx_Dhշ_DhX2_DhE_Dhj_DhX1_Dh_Dh_DhTX0_Dh _Dh _DhY09_Dh,_DhX8_Dh7_Dh,_DhX7_DhM_Dhy_DhX6_Dh;_DhF_DhX5_Dhb_Dh_DhtX4_Dh_DhE_DhlX3_Dh_Dh_DhX2_Dh_Dh _Dh`X1_Dh_Dh_Dh1X0_Dh_Dh_DhZ299_Dh>_Dhd_DhX8_DhT_Dh_Dh _Dh _Dh _Dh _Dh _Dh_Dh:7_Dh[_Dh_DhC_Dh_Dha_Dht_DhH_DhB6_Dh/_Dh_DhY_Dh_Dh_Dh_Dh _Dh!_Dh"_Dh#_DhD%_Dh%B5_DhU&_Dh'_Dh(_DhS*_Dh+_Dh -_Dh-_Dh/_Dhf0_Dh1_Dh92B4_Dh2_Dh<4_Dh5_Dh6_Dh7_Dh8_Dhi:_Dh;_Dh<_Dh=_Dh>_Dh?_DhCA_DhB_DhGCB3_Dh)D_DhE_DhG_DhH_DhI_DhJ_DhK_DhWN_DhO_DhP_DhQ_Dh.TX2_DhgU_DhV_DhdX_DhY_DhZ_Dh[_Dh\_Dh^_Dh__Dh`_Dha_Dhnc_Dh e_Dh^eB1_DhEf_Dhg_Dhwi_Dhj_Dhk_Dhl_Dh&n_Dh3o_Dh%p_Dhdq_Dher_Dhqs_Dht_Dhv_DhovB0_DhOw_Dhx_Dhz_Dh{_DhI}_Dh~_DhB_Dhq_Dh]_Dh_Dh_DhC_Dh_DhC89_Dh߇_Dhg_DhX_Dhi_Dhv_Dh_Dh;_Dh_Dh@_Dh_Dh_Dh:_DhE_Dh_Dh_Dh,B8_Dh_Dhx_Dh_Dh_Dh_Dh_Dhӡ_DhŢ_Dhң_Dh_Dh_Dh_Dh B7_Dhը_Dhݩ_DhKX6_Dh_Dh~_DhX5_Dh_Dh_DhX4_DhS_Dh_Dh]X3_Dh_Dh'_DhX2_DhS_DhZ_DhX1_DhB_Dh_Dh*X0_Dh_Dh_DhY79_Dh_Dhu_DhX8_Dh_Dh_DhfX7_Dh _Dh_DhX6_Dh+_Dh?_DhDX5_Dh_Dh_Dh^Q #......#..≈≈§§≈≈≈≈§≈§ #.....##....§§...§§.§ #.#...###....### #...## #..### # .#.B #.#.####..##### #... #.............. #... ###.#.#########_Dh .#..[## #.#.###.~.~.##.###@# #...##~.b.P~~##...## #..##..~.~~..#....# #...#########.....#####.#..............#........######### #... .#...##.###..###b.~b.... B   bombardier beetle (asleep) .... #.###.#........##.b...~~ .... .###...######....###~..~.# ...# #.#....# ##..########### 727.7 (68  A bombardier beetle comes into view.8.7 (694 _Found a robe._Dh!R ##..≈.§§...§§ #......#..≈≈§§≈≈≈≈§≈#.....##....§§...§§.#...###....###..[#...## #..### #.B..#.#.####..#### #.....#............. #....####.#.####### .#..@## #.#.###.~.~. #.###.# #...##~.b.P~ ##...## #..##..~.~~. #....# #...######## .....#####.#......... ....#........########  #... .#...##.###..###b.~b... #.... #.###.#........##.b...~.. .###...######....###~..~.BB9.7 (1.0)3_DhV _DhX _DhY_Found a chain mail. _Dh=Z?_You see here a +0 robe._Dh....≈.≈≈≈≈≈§≈##..≈.§§...§§§.#..≈≈§§≈≈≈≈§≈#.....##....§§...§§. .###.#...###....##.###..[#...##  #.#.B..#.#.####..####.#............. #..@.########.#..[## #.#.###.~.~.#.###.# #...##~.b.P~##...## #..##..~.~~.#....# #...########.#####.#......... ....#........########  #.#...##.###..###b.~b... # #.###.#.....b...~_Dh_DhP.B_Dhh302 __Dh_Dho_Dhm  You hit the bombardier beetle._Dho=1.3 (0.61_Dh_Dhl _The bombardier beetle is moderately wounded._Dh*  You hit the bombardier beetle.  The bombardier beetle is heavily wounded.90_Dh1t _The bombardier beetle barely misses you._Dh   You hit the bombardier beetle but do no damage.2.5 _The bombardier beetle is heavily wounded._Dh %  You hit the bombardier beetle.3.169 _The bombardier beetle is heavily wounded._Dh  You hit the bombardier beetle.  The bombardier beetle is severely wounded._Dh%7_Dh _Dh^ _The bombardier beetle barely misses you._Dhk  You barely miss the bombardier beetle._Dhfb4.38_Dh%_Dhj _The bombardier beetle is severely wounded._Dh  You completely miss the bombardier beetle.97_Dh(_Dhj _The bombardier beetle is severely wounded._Dh  You hit the bombardier beetle.  The bombardier beetle is severely wounded._Dh3'5.5_Dh_Dhb _The bombardier beetle completely misses you._Dh t  You hit the bombardier beetle but do no damage._Dh b6.16_Dh  _The bombardier beetle is severely wounded._DhN m  You hit the bombardier beetle._Dh9 %7_Dh _Dh(# e _The bombardier beetle is almost dead._Dhw  You hit the bombardier beetle.†_Dh5377.35_Dh[ _Dh_DhB1_You kill the bombardier beetle!_DhH_Dho _No target in view!_Dhf3_Dhj_DhnH _No target in view!_Dhf3_Dh_DhWH _No target in view!_DhOI3_DhK_Dhf_Dhl_Dhx_DhG~m4 __DhR_Dh ? ##.....#...≈.≈....._DhF ......#...≈.≈≈≈≈≈_Dh^@ #.....##..≈.§§...§_Dh*I #......#..≈≈§§≈≈≈≈_Dh׉I5. #.....##....§§...§_DhO.. .###.#...###...._DhP ..###..[#...## #.._Dh{ #.#....#.#.####..##_Dh{ #@.†..#..........._Dh:-_Dh\q #....####.#.######_Dh .#..[## #.#.###.~._DhE #.###.# #...##~.b ##...## #..##..~.~ #....# #...###### 5   shadow imp (asleep) .....#####.#....... ....#........###### .. #... .#...##.###..###b.~b._Dh_Dhb8.3 (1.0-9.3 (23_Dh _Dh_Dh29_A shadow imp comes into view._Dh_Dh* p  5.  ... .### ..###..[  #.#.... #@.†.. #....# .#..[##  #.###.#  ##...##    #... _Dh x  5.  ... .### ..###..[  #.#.... #@.†.. #....# .#..[##  #.###.#  ##...##    #...  _A shadow imp is nearby!_Dh p  5.  ... .### ..###..[  #.#.... #@.†.. #....# .#..[##  #.###.#  ##...##    #... _DhWx  5.  ... .### ..###..[  #.#.... #@.†.. #....# .#..[##  #.###.#  ##...##    #...  _A shadow imp is nearby!_Dh/p  5.  ... .### ..###..[  #.#.... #@.†.. #....# .#..[##  #.###.#  ##...##    #... _Dhk  5.  ... .### ..###..[  #.#.... #@.†.. #....# .#..[##  #.###.#  ##...##    #...  _Dh #.###.#....§.§ ##.....#...≈.≈.... ......#...≈.≈≈≈≈≈ ##..≈.§§...o..h#......#..≈≈§§≈≈≈5..#.....##....§§.... .###.#...###.......###..[#...## #..#....#.#.####..##...#..†..#..............#....####.#.#####....#..[## #.#.###.~...#.###.# #...##~.b ##...## #..##..~. h   hound (asleep) # #....# #...##### 5   shadow imp (asleep) #_Dh3 .....#####.#...... o   orc (asleep)_Dh _Dh"....#........##### _Dh3_A shadow imp is nearby!_Dh_Dh_DhA_Dh%40.3 (1_Dh$2_Dh^_Dh _Dh  _Dh\_Dh>_A hound and an orc come into view._Dh_Dh4u .....##.#..≈.≈ #.###.#....§.§ ##.....#...≈.≈... ......#...≈.≈≈≈≈.....#.....##..≈.§§..o..h#......#..≈≈§§≈≈5..#.....##....§§..#.###.#...###......@###..[#...## #..###.#....#.#.#### #...#..†..#......... ....#....####.#.#### ....#..[## #.#.###....#.###.# #...## ##...## #..##..~ .# #....# #...#### .# .....#####.#.....11_Dh# ......#.#..≈.§. .....##.#..≈.≈ #.###.#....§.§ ##.....#...≈.≈..###.#......#...≈.≈≈≈#.....#.....##..≈.§§.o..h#......#..≈≈§§≈#..5..#.....##....§§#...@..#.###.#...###....###..[#...## # #.#.###.#....#.#.#### ###...#..†..#........ ....#....####.#.### ....#..[## #.#.### ....#.###.# #...## #  ##...## #..##.. #.# #....# #...###_Dh"#554--=20 _The shadow imp hits you._Dh .oo2----9 (0.659 _You barely miss the shadow imp. The shadow imp hits you._Dh 3.5 _You barely miss the shadow imp._Dhl .oYou hit the shadow imp but do no damage.28----4.18 _The shadow imp hits you._Dh8 .....#..#..§.≈.....#..≈.§......##.#..≈.≈ #.###.#....§.§  .###.....#...≈.≈....###.#......#...≈.≈≈≈≈#.....#.....##..≈.§§.......h#......#..≈≈§§≈≈#..5.@#.....##....§§.#..o...#.###.#._Dh! #.....###..[#...## #. .#.###.#....#.#.######...#..†..#........._Dh$ ....#....####.#.# ....#..[## #.#.###. ...#.###.# #...##~ _DhX##...## #..##..~_Dh$_DhP&_DhJ5 h.5.oh_Dh6}The orc attacks as it pursues you! The orc barely misses you._Dh79--5.1 (1.07_Dh8_Dh^_Dha& _The hound barks!_Dhw  You puncture the hound!  The hound is heavily wounded._DhxI====7 (0.6_Dh _DhR _The hound barely misses you._Dh .#.#..≈.§. #≈ #.###.#....§.§.###.....#...≈.≈....###.#.≈≈≈#.....#.....##..≈.§§.......h#......#..≈≈§§≈≈#...5.#.....##....§§..o@.#.###.#...###_Dh ..###..[#...## .#.###.#....#.#.### ##...#..†..#....... ....#....####.#.####[## .#.###.# #...##~ ##...###..~ .#....# #...####_Dh _Dh .hThe hound attacks as it pursues you! The hound barely misses you.The shadow imp barely misses you. The orc hits you with a +0 club._Dhl25--=---6.7 (1.06_Dhe$_Dh'* _The hound bites you._Dh0aY#≈ #.###.#....§.§.###.....#...≈.≈....###.#.≈≈≈#.....#.....##..≈.§§........#......#..≈≈§§≈≈#...5h#.....##....§§..o..#.###.#...###.@###..[#...## .#.###.#....#.#.### ##...#..†..#....... ....#....####.#.####..[## .#.###.# #...##~ ##...###..~ .#....# #...####.....#####.#..... ..5hThe hound attacks as it pursues you! The hound bites you.0---------75 _The orc closely misses you._Dh#.###.#....§.§ .###.....#...≈.≈.....###.#......#...≈.≈≈≈≈≈#....##..≈.§§.........#......#..≈≈§§≈≈≈#.....#.....##....§§...#...o5h#.###.#...###.#.....###..[#...## #..#.#.###@#....#.#.####..###...#..†..#............#....####.#.#####....#..[## #.#.###.~...#.###.# #...##~.b_Dh;  ##...## #..##..5   shadow imp ##....# #...##### o   orc # .....#####.#...... ....#........#####_Dhң_Dh3_Dh_Dh...ohh   hound_Dh17-----84_Dhi_Dh _The hound attacks as it pursues you! The hound misses you. The hound bites you._Dh 3_Dh _Dh ^ _You are too injured to fight recklessly!_Dh!_Dh_Dh_Dh^ _You are too injured to fight recklessly!_Dh)3_DhC_Dh|^ _You are too injured to fight recklessly!_Dh?3_Dh=_Dh^ _You are too injured to fight recklessly!_Dh_  You barely miss the hound._Dh } o.  The hound is heavily wounded.13----9.3 (0.63 _The hound bites you._Dh7 _  You barely miss the hound._Dh W.o_Dh e8 (0.52_Dhy s _The hound is heavily wounded._Dhk*b.###.....#...≈.≈....###..#...≈.≈≈≈≈ #.....#.....##..≈.§§.. ......#......#..≈≈§§≈≈ #.....##....§§.. #......#.###.#...###_Dh/.E #...oh###..[ # .#.###.#....#.#.####.. ##..@#..†..#......... #....#....####.#.####.#..[## #.#.###.#.###.# #...##~.##...## #..##..~ .# #....# #...#### .# .....#####.#..... ....#........####_Dh/  #... #... .#...##.###..###b.~ _Dh4_Dh?.hh   hound_DhAh50.8 (1.01_DhK_DhPR _The hound barely misses you._DhS  You hit the hound but do no damage.The hound is heavily wounded._DhT [2----1.4 (0.6_DhBX _DhZ * _The hound bites you._Dhp  You closely miss the hound.The hound is heavily wounded._Dh[ 3=2.00_Dh _Dh S _The hound closely misses you._Dh  You hit the hound.  The hound is severely wounded._Dh)%6_DhK,a _The hound misses you._DhO7  You hit the hound._DhS_Dh1\oo   orc_Dh&l543.249_DhÌ_DhYI _You kill the hound!_DhO v88_Dh| _Dh _You hit the orc but do no damage. The orc barely misses you._Dh8  You hit the orc.=4.3 (0.5 _The orc is heavily wounded._Dh n  _Dh  ###..[  .#.###o# ##..@#..† #....# .....#..[## _Dh[  ....#.###.#  ...###...##  _Dh #... You closely miss the orc.The orc is heavily wounded._Dh' ###..[  _Dhe.#.###o# ##..@#..† #....# .....#..[##  ....#.###.#  ...###...## _Dh`  #... _DhE  The orc hits you with a +0 club._Dhb8/37 ---9 (0.67_Dh_DhV _* * * LOW HITPOINT WARNING * * *_DhIf  You hit the orc but do no damage._Dh1J'5.5_DhcO_DhQ[ _The orc is heavily wounded._Dh:  You puncture the orc!_Dh_Dh q55   shadow imp_Dh6/9---56.16_Dh~6_Dhr9G _You kill the orc!_Dh _Dh*6 (0.5_Dh`_Dh^ _You hit the shadow imp but do no damage._Dh$ _Dh) g7.2 (0.65_Dhl _Dh _You closely miss the shadow imp. The shadow imp closely misses you._DhԿ  You hit the shadow imp.84_Dh_Dhe _The shadow imp is moderately wounded._Dh  You hit the shadow imp but do no damage.The shadow imp is moderately wounded.8.4_DhK_DhP _The shadow imp misses you._Dh  You closely miss the shadow imp.The shadow imp is moderately wounded._Dh78*_DhmxH  ###..[  .#.###5# ##..*#..† #....# .....#..[##  ....#.###.#  ...###...##   #... The shadow imp gestures at you._DhKP_DhR ###..[  .#.###5#_DhS ##..*#..† #....# .....#..[##  ....#.###.#  _DhT...###...##   #... _DhT`C  Pain shoots through your body!_Dhf8@_DhC5--9.03_Dh_Dh V _* * * LOW HITPOINT WARNING * * *_Dh m  You hit the shadow imp but do no damage._Dh#6--6 _The shadow imp is moderately wounded._DhgE   ###..[  .#.###5# ##..@#..† #....# .....#..[##  ....#.###.#  ...###...##    #... You puncture the shadow imp!  The shadow imp is almost dead._Dh ###..[  .#.###5# ##..@#..† #....#_Dh  .....#..[##  ....#.###.#  ...###...##   #... _Dhx$=  The shadow imp hits you._Dh%4-60.1 (0.52_Dh$,_Dhe. _Dh.H_* * * LOW HITPOINT WARNING * * *_Dh_Dh>yEvoke which item? Wands  g - a wand of digging (3) [!] read|quaff|evoke[?] describe selected_Dhx_Dhy_Dh~.###.....#...≈.≈... ciphuk the Slicer.###.#......#...≈.≈≈≈≈ Kobold#.....#.....##..≈.§§.. Health: 4/37==----------------------......#......#..≈≈§§≈≈ Magic: 6/6========================#.....#.....##....§§.. AC: 3Str: 10_Dh/#......#.###.#...###.. EV: 13Int: 11#...o.###..[#...## #.. SH: 0Dex: 18.#.###5#....#.#.####.. XL:  6 Next: 55% Place: Dungeon:5_Dh##..@#..†..#......... Noise: =--------  Time: 760.1 (0.0)#....#....####.#.#### a) +0 short sword.....#..[## #.#.###. Nothing quivered....#.###.# #...##~. Gem (8242) ...###...## #..##..~ _Dhс.##....# #...#### 5   shadow imp .#.....#####.#..... #....#........#### #... #... .#...##.###..###b.~You hit the shadow imp but do no damage. _The shadow imp is moderately wounded.You puncture the shadow imp!  The shadow imp is almost dead.The shadow imp hits you. _* * * LOW HITPOINT WARNING * * *_DhwP  Okay, then._Dhۅ_DhD_Dh. __Dhm  You hit the shadow imp but do no damage._Dh~*7 (0.6_Dh"_Dh^ _The shadow imp is almost dead._Dh  You hit the shadow imp but do no damage.The shadow imp is almost dead._Dhb1.31_DhE_DhcW _The shadow imp barely misses you._Dho  ###..[  .#.###5# ##..@#..† #....# .....#..[##  ....#.###.#  ...###...##   #... You hit the shadow imp but do no damage.The shadow imp is almost dead._Dh<P_Dh v ###..[  _Dh.#.###5# ##..@#..† _Dh#....# .....#..[##  ....#.###.#  _Dh...###...##   #... _Dh=  The shadow imp hits you._Dh2-90_Dh_DhV _* * * LOW HITPOINT WARNING * * *_Dh<  You hit the shadow imp._Dhe)_DhA0602.5_DhXI_DhLN _You kill the shadow imp!_Dh 3_Dh _Dh˵ 3-39_Dh 8_Dh X7_Dh _DhH X6_Dh 4=5_Dh _Dh B4_Dh _Dhv _Dh[ X3_Dhr _Dh X2_Dh _Dh 5==1_Dh _Dh- X0_Dh _Dh? Y29_Dh _Dh6 X8_Dh_Dh6=7_Dh_DhJ X6_Dht _DhJX5_Dhw_DhX4_Dh;_Dh7=3_Dh6_DhX2_Dh_Dh"X1_Dh$_Dh'X0_Dh%)_Dh,8==19_Dh.._DhK2X8_Dh3_DhO7X7_Dh8_Dhq<9=6_Dh=_DhAX5_Dh$C_DhF_Dh+GB4_Dh$H_DhKX3_DhL_DhQ_DhjQ10/37=2_DhwR_DhVX1_DhW_Dh[X0_Dh ]_Dh`Y09_Dha_Dhe1==8_Dh g_DhjX7_Dh8l_DhpX6_Dhq_DhuX5_Dhv_Dhvz2=4_Dh{_DhX3_Dhπ_DhyX2_Dh_DhX1_Dh _Dh`3=0_Dh_DhZ199_Dh _DhX8_Dh_DhX7_Dh34==6_DhЧ_DhSX5_DhZ_DhX4_DhQ_DhX3_Dh_Dh5=2_Dh _DhX1_Dh_DhOX0_Dh_Dh16=89_Dh/_DhX8_DhN_DhX7_Dh[_DhX6_Dh`_Dh7==5_Dh]_DhPX4_Dh_DhX3_Dhs_DhiX2_Dh_Dh|8=1_Dhr_DhX0_Dh_DhyY79_Dh_DhX8_Dh_Dh 9=7_Dh` _Dh6X6_Dh{_DhnX5_Dh_Dh6X4_Dh_Dhg"}20=3_Dh#_Dh(X2_DhZ)_Dh(?X1_Dh`@_Dh-X0_Dhz_Dh 1=69_Dh) _Dh@X8_Dh_Dhan7_Dh2==6_Dh+_Dh"X5_Dh#_Dh(X4_Dh;*_DhO/X3_Dh0_Dh/7|3=2_Dh9_Dh<X1_Dh8>_Dh\BX0_DhC_DhHY59_Dh1I_Dh_Dhn4_DhxX3_Dh_DhX2_Dh _Dh1==1_Dh_Dh'X0_Dhm_DhY29_DhG_DhX8_Dhp_Dh2=7_Dh"_DhG X6_Dh _Dh+X5_Dh_DhbX4_Dh_Dhl3=3_Dh _Dhp%X2_Dh&_Dh*X1_Dhb,_DhF1X0_Dh2_Dh7_Dh7S4==_Dh`8;19_Dh9_DhuAX8_DhZGX7_DhG_DhH_DhM95_DhFNM=6_DhxO_DhITX5_DhU_Dh4YX4_DhZ_Dh^X3_DhS__DhSc_Dhci6=2_Dhd_DhhX1_Dh.j_Dhn_DhxnB0_Dhp_DhtY09_Dhqu_Dh{h - _You start resting._DhO2893.5 (131.0)_Dh7==-42_Dh:8_Dh98 _HP restored._Dh _Dh $_Dh Level 5 of the Dungeon <<<<>>>>__∩_Dh. `(Press ? for help)_Dh Q#.# b########.##_.ß⌠##_Dh9 l ......#.#..≈.§. _Dh _Dh; #.# ~~~....~##.####### _Dh O .....##.#..≈.≈ _Dh@ _Dh #.# ..###..###.#.#.##.#_Dh? D #.###.#....§.§ _Dhŋ - _DhH >#.# .#.#.## #.#.#.##.#_DhЌ .###.....#...≈.≈.....§≈§≈§#_DhX - _Dhڍ >#.#####.#### #.#.#.##.#_Dhe .###.#......#...≈.≈≈≈≈≈§≈§.§.##_Dh , _Dh >#..........# #.#...##.#_Dh&  #.....#.....##..≈.§§...§§§§§..#_Dh , _DhT d####.#..##[# #.#......#_Dh o ......#......#..≈≈§§≈≈≈≈§≈§§..#_Dh  #.#.#.###.# #.#...##.#  #.....#.....##....§§...§§.§§..# #.#.#.# #.###.#...##.#. #......#.###.#...###....###.#.# #.#<#.# #..†........#.# _Dh  #...o.###..[#...## #..### #.#.# ##.###.######........#.#.# .#.###)#....#.#.####..#####.#.## #...........'........#[#.# ##..@#..†..#..................#_Dh7  ##.###+######...#.#.#...#  #....#....####.#.###########.## #.# .......+......<#...#  .....#..[## #.#.###.~.~.###.# #.# ....).##.....#.#...#.  ....#.###.# #...##~.b.P~~##.#_Dhu  #.# ..........>..#.##.#.#  ...###...## #..##..~.~~..~#.# #.# ........#'#..# #.#.#.# #....# #...###########.# #.# ........#.#..# #.#.#.# .....#####.#.............# #.# #####.#####..# ##...#   ....#........#############_Dh ? #.# #.# # #..#  #...#... #...   .#...##.###..###b.~b....~# #.# #.#~##....  #...#...#....   #.###.#........##.b...~~## #.# # #.#.~#  ##.#.#.#.....   .###...######....###~..~.###.# ##~#.#.~##.#.#.#....# #.#....# ##..############### _Dh J ##.#.##ß..ß####.#################.#........#..... # #.#.....# #.# #.....#..######....#  #.###).## #.# ......#.......#.....   #.##....# #.#  #.....#.......#.<#.#     #.###..###   #......#......#....#    .~~..## #.##.†.._Dhc  #.....##...##.......    ..~~~.###.###..##  ###.#≈≈≈≈    .b~~~~b##.##.....#   .(...#..#..§.....  ###  .########.###..###   .....#..#.§§.≈≈≈≈  #.#  ~#........##...._#   .....#..#..§.≈...  .# b##.##_.ß⌠## _Dh   ......#.#..≈.§.  # ~~~....~##.#######    .....##.#..≈.≈  .# ..###..###.#.#.##.#   #.###.#....§.§  #.# .#.#.## #.#.#.##.#  .###.....#...≈.≈.....§≈§≈§# #.#####.#### #.#.#.##.# _Dh4 .###.#......#...≈.≈≈≈≈≈§≈§.§.##....# #.#...##.#  #.....#.....##..≈.§§...§§§§§.####.#..##[# #.#......#  ......#......#..≈≈§§≈≈≈≈§≈§§..#.###.# #.#...##.#   #.....#.....##....§§...§§.§§.#.# #.###.#...##.#.  #......#.###.#...###....###.#.<#.# #..†........#.#   #...o.###..[#...## #..### #.#.###.###.######........#.#.#  .#.###)#....#.#.####..#####.#.###...........'........#[#.#  ##..@#..†..#..................###.###+######...#.#.#...#   #....#....####.#..##_Dh?_Dh:i.###.....#...≈.≈... ciphuk the Slicer.###.#......#...≈.≈≈≈≈ Kobold#.....#.....##..≈.§§.. Health: 37/37 ========================......#......#..≈≈§§≈≈ Magic: 6/6========================#.....#.....##....§§.. AC: 3Str: 10#......#.###.#...###.. EV: 13Int: 11#...o.###..[#...## #.. SH: 0_DhDex: 18.#.###)#....#.#.####.. XL:  6 Next: 60% Place: Dungeon:5##..@#..†..#......... Noise: ---------  Time: 894.5 (0.0)#....#....####.#.#### a) +0 short sword.....#..[## #.#.###. Nothing quivered_Dh....#.###.# #...##~. Gem (8108) ...###...## #..##..~ .##....# #...####  .#.....#####.#.....  #....#........####  #... #... .#...##.###..###b.~ The shadow imp hits you. _* * * LOW HITPOINT WARNING * * *You hit the shadow imp. _You kill the shadow imp! _You start resting. _HP restored._Dh_Dh? _Dh 7You hit the shadow imp. _You kill the shadow imp! _You start resting. _HP restored.  Things that are here:  a +0 club; a +0 ring mail; an orc corpse_Dh _Dh I6 __Dh _Dh# _DhS) X5_Dh* _Dhi. _Dh3 X4_Dh%5 _Dh7 _Dhj< X3_Dh= _Dh? _Dh^C X2_DhD _DhE _DhXI X1_DhI _DhCK _Dh8O X0_DhO _DhQ _DhT Z099_DhU _Dh W _DhZ X8_Dh[ _Dh\ _Dh a X7_Dh>c ,_Dhf X6_Dhhg _Dhh _Dhol X5_Dhl _Dhn _Dhr X4_Dhr _Dhs _Dhw X3_Dh8x _DhSy _DhT| X2_Dhb} _Dh{~ _Dh́ X1_Dh؂ _Dh _Dh, X0_Dh2 _Dh _Dhˌ Y89_Dhb _Dho #.####.#..#..#  #.#.~#.#..#...  ######.####.#..#..  ###......# #.......  ....##...#####....#.#  ####.#........#......  #.....#..######....##  ......#.......#......  _Dhے A#.....#.......#.@#.#  913.5 (19.0) #......#......#....#  #.....##...##.....§..  ###.#...#..≈≈≈≈≈§§  _DhC .(...#..#..≈.§..§   .....#..#§.≈.≈§§≈   .....#..#..≈.§§..   ......#.#..≈.≈§  .....##.#..≈.≈. _DhE _Dh _Dh a _There is a stone staircase leading up here._Dhh..§≈§....§4.0)8 __Dh  You climb upwards.  You hear the sound of rushing water._Dh7G/  --more--_Dh,  #.#   #.#   #.#   #.#  4 #@#   #.#   #.#   #.#  _Dhp  [.# _Dht _Dh4G }5.3 (1.87_DhG ]  You climb upwards.  You hear the sound of rushing water.  There is an entrance to a sewer on this level. Hurry and find it before the _portal rusts away!  Found a leather armour. _There is a stone staircase leading down here._Dh3_Dh2\ _Unknown command._Dh3_Dh4_Dhk9_Dh%=F _Unknown command._Dh _Dh _Dh  _Dh\ _Dh _Dh }6 _54_Dh X3_Dh _Dh _Dh X2_Dh! _Dh# _Dh% X1_Dhw& _Dh' _Dh* X0_Dh+ _Dh"- _Dh/ Y79_Dhv/ _Dh0 _Dhj2 X8_Dh2 _Dh3 _DhE5 X7_Dh5 _Dh6 _Dh7 X6_Dh8 _Dh9 _Dh(; X5_Dh; _Dh3= _Dh> X4_DhW? _Dh? _DhhA _DhA B3_DhbB _DhC _DhSD _DhD B2_DhKE _DhE _DhG _Dh%H X1_DhH _DhdJ _DhbK X0_DhL _DheN Y69_DhN _DhP _DhQ X8_Dh-R _DhS _Dh,X  #.#####.#..#.#.#..#@#.######.~.............r....#........~~..####.#####w..#####.####............w   ribbon worm (asleep).###.#####.r   rat (asleep)#.##.#_Dh\_ 034.3 (19.0)_Dh` f5.3 (207_Dh]d _Dh{g g _A rat and a ribbon worm come into view._Dh #.#######.###....#.##...#.#.##...#.#.######.#~..@..........#r....#........~~~..####.######w..#####.~~............ .###.#####. #.#  #.# #.#6.3 (1.0)6_Dhw2#.#######.#....#.# #...#.#.# #...#.#.######. #~............. #r.@..#..~~~~..####.#####S#w#.~~~............#...###.#####. #.#  #.#S   adder (asleep) #.#_Dh9r   rat (asleep)  #.#_Dh:`75_Dho _An adder comes into view._DhxbJ#.#######.#....#.# #...#.#.# #...#.#.######. #~.............#~#r....#.#~~~@..####.######S#w#. ~~~............#~#...###.#####.#~r~..# #.# #.# #.# #.#r 2 rats (asleep)  #.#  You enter the shallow water.  Moving in this stuff is going to be slow.8Water Gem (8064) _Dhpc_DhiV _A rat comes into view._Dh {8 (0.53_Dh> _Dh~ M _Your unstable footing causes you to fumble your attack._Dhn rS#wrwcatching breath)Swandering)rr1 wandering)Your unstable footing causes you to fumble your attack.  The rat squeaks loudly._Dhq  The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage._Dh_Dh_Dh7~_Dhnr~Sr~_Dh\ 6 ===9.3Held Water Gem (8063) _Dh_Dh . _You are caught in a web!_Dh:B_Dhm>~~r.S_Dh?13 ---40.3 (1.0Water Gem (8062) _DhF_DhIC _The ribbon worm splashes around in the water._Dhd+L #.# ####.# ##....#.# #...#.#.# #...#.#.######.  #~...... _Dh!,#~#~.@..#........ #~~r~.##~#w..#####.#### ~~~r........... #~#...###.#####._Dh,#~S~..# #.# #.# rr 2 rats (1 wandering)#.# _Dhk/_Dh0_Dh0_Dh1_DhAUwr~Sr.~S   adder (wandering)rr 2 rats (1 wandering)---1.9 (1.6Gem (8060) _DhC_DhG_Dha #.# ####.# ##....#.# #...#.#.# #...#.#.######.  #~..@.... #~#~....#........ #~~wr..####.##~#~Sr#####.#### ~~~............#~#...###.#####.#~~~..# #.# #.# _Dh_DhKr~Sr..Sr_Dh!*_Dh====2059_Dh_DhYG _The adder hisses angrily. The rat squeaks loudly._Dhd  #.# ######.# ##....#.# #...#.#.# #...#@#.######.  #~...... #~#~.r..#........ #~~w~Sr####.##~#~..#####.####~~~............ #~#...###.#####.#~~~..# #.# rw.Sr~~..----38_Dh9i # ######... ...#.#.###### #~..r.....#~w.Sr#........~~~..##########~#~..#####.####S   adder ~~~...........rr 2 rats#...###.#####.#~~~..#_Dh$rr.Sr..----47_Dh9t_Dh5  You hit the rat._Dht_Dh_DhSr.   rat_Dh!4=5.5 (0.6_Dh!(_Dh+G _You kill the rat!_DhS+Zww   ribbon wormS   adderr   rat6.16 _You barely miss the adder. The adder barely misses you._Dh2 ;7_DhB _DhI _You closely miss the adder. The adder barely misses you._Dh   You hit the adder.  The adder is heavily wounded..S   adderr   rat7.35_Dh _Dh = _The adder bites you but does no damage._Dh7  You hit the adder._Dhe8 (0.54_Dh_Dh] _The adder is heavily wounded._Dh  You miss the adder.The adder is heavily wounded._Dh,8.4 (0.6_Dh_DhR _The adder barely misses you._DhA  You completely miss the adder.The adder is heavily wounded._DhBb9.03_DhE_Dh0HR _The adder barely misses you._Dh  You hit the adder.  The adder is severely wounded._Dhe *5 (0.5_Dh _DhX R _The adder barely misses you._Dh  _Dh 1 You hit the adder._DhO _Dh _Dh} w_Dh †_Dh aw   ribbon worm_Dh k550.02_Dh _Dh I _You kill the adder!_Dhb=  You hit the ribbon worm._Dhker.5_Dho_Dhr9 _The ribbon worm is lightly wounded._DhJ  You hit the ribbon worm.  The ribbon worm is heavily wounded._Dh=Q1.1 (0.61_Dh_Dh_DhR _The ribbon worm barely misses you. The rat barely misses you._Dh&g  You hit the ribbon worm._Dh$*6 (0.5_Dhz _The ribbon worm is severely wounded._DhB  You hit the ribbon worm but do no damage.The ribbon worm is severely wounded._Dhb2.10_Dh~g _The rat closely misses you._DhJ (catching breath)  You hit the ribbon worm but do no damage.The ribbon worm is severely wounded._DhP  The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage._Dh _Dh7  6 6Held Gem (8050) _Dh _Dhj . _You are caught in a web!_Dh 3_Dhu _Dh N _You are caught in a web!_Dh+3_Dh?d _You are caught in a web!_DhVT _You are caught in a web!_Dh5X6  The web tears apart. The rat bites you but does no damage.13 3.6 (1.0Gem (8049)  _The ribbon worm bites you but does no damage._Dhk  You hit the ribbon worm.  The ribbon worm is severely wounded._Dhl g4.1 (0.58_Dh Q _The rat bites you but does no damage._DhE  You barely miss the ribbon worm.The ribbon worm is severely wounded._Dht \0-----7 (0.6_Dh4 _Dhy 0 _The ribbon worm bites you!_Dhƅ  You hit the ribbon worm but do no damage.The ribbon worm is severely wounded._Dhg5.2 (0.57_Dh_DhݑQ _The rat closely misses you._Dh X  You hit the ribbon worm.1=----8 (0.66 _The ribbon worm is severely wounded._Dh+   You hit the ribbon worm but do no damage.The ribbon worm is severely wounded.6.4 _The ribbon worm closely misses you. The rat completely misses you._Dh>A  You barely miss the ribbon worm.7.05 _The ribbon worm is severely wounded._Dh%s  You hit the ribbon worm but do no damage.The ribbon worm is severely wounded._Dhw _25----6_DhB l _The rat bites you but does no damage. The ribbon worm bites you._Dh'  You hit the ribbon worm.  The ribbon worm is severely wounded._Dh<) b8.24_Dh0 _Dh4 T _The rat completely misses you._Dh] (catching breath)  You hit the ribbon worm but do no damage.The ribbon worm is severely wounded._Dh  The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage._DhT<9 6 _DhJ=8_Dh>/Held Gem _Dh>(8043) _Dh?_Dh_Dhm  _DhA _You are caught in a web!_Dh _You are caught in a web!_Dhh_Dhh_Dh]n_DhpN _You are caught in a web!_DhS3_Dh$X_Dh[N _You are caught in a web!_Dh|  You struggle to detach yourself from the web._Dh:0--------9.8 (1.02_Dh_DhV _The rat bites you but does no damage. The ribbon worm bites you._Dh= _Dh> 17-----13 60Gem (8041) _DhB _DhD = _The web tears apart. The rat bites you._Dh(  You barely miss the ribbon worm.The ribbon worm is heavily wounded._Dh: ,1.3 (0.5_Dho _Dh  _The ribbon worm closely misses you. The rat bites you but does no damage._Dh  You hit the ribbon worm.9 (0.60   _The ribbon worm is heavily wounded.You hit the ribbon worm.  The ribbon worm is severely wounded._Dh'2.5_Dhv_DhH _The rat bites you but does no damage. The ribbon worm closely misses you._DhNU  You hit the ribbon worm.  The ribbon worm is almost dead._DheV}-3.139_Dh|Z_Dhf]Q _The rat closely misses you._Dh$Q =  You hit the ribbon worm._Dh\ †r   rat_Dha I877_Dh _Dh O _You kill the ribbon worm!_Dh #.# ######.# ##..@.#.# #...#.#.#  #...#r#.######. #~..... #~#~....#........ #~~~~..####.######~#~..#####.#### ~~~............ #~#...###.#####._Dh_Dhe r†You hear the slow rusting of a drain very nearby._Dhg4.7 (1.08_Dh­_Dh- _The rat attacks as it pursues you! The rat bites you but does no damage. _You see here a ribbon worm corpse._Dhd  You hit the rat.  The rat is heavily wounded.5.3 (0.67 _The rat bites you but does no damage._Dhu f  You hit the rat but do no damage._Dhv e8 (0.56_Dh| _Dh [ _The rat is heavily wounded._Dhi& y  You hit the rat.._DhKO B6.4 (0.6_Dh_ G _You kill the rat!_Dh+#.#######.# ##..†.#.# #...#@#.# #...#†#.######.#~............. #~#~....# #~~~~..####.######~#~..#####.####~~~............#~#...###.#####.#~~~..# #.#9=-7.4 (1.05_Dh{Mj #.#########..†....#.#####.~............#~#~....#...~~~..####.#####~..##.#_DhqS_DhSz-84_DhqY_Dh_  Things that are here: _an adder corpse; a rat corpse_DhT 3_DhT _Dha o3220=1_Dhb X0_Dh@c _Dhd Y29_Dhe _Dhh X8_Dhi _DhMk 1=7_Dhl _Dho X6_Dhp _Dh r X5_Dh s _Dhu X4_Dhu _Dhw 2==3_Dh"y _Dh~{ X2_Dh(| _Dh~ X1_Dh _Dh3 X0_Dh= _Dh| g3=19_Dhۅ _Dh _Dhو _DhR 874=65435==210096=876_Dh n5_Dh5 27=4_Dhŭ X3_Dhb 21_Dh 8==0_Dh _Dh [7999_Dh _Dh X8_DhN _Dhº _Dh B7_Dhs _Dh _DhX Z9=6_Dh _Dh _Dhi _Dh B5_Dh& _Dh _Dh B4_DhP _Dh _Dh B3_Dh| _Dh _DhP 730=_Dh :2_Dh _DhX _Dh B1_Dh= _Dh _DhL :0_Dh _Dhf _Dh 1==89_Dhd _Dh X8_Dh _Dh _Dh l 1014.4 (46.0) _You start resting._Dh f5.4 (477_DhW _Dh q _You hear the slow rusting of a drain very nearby._Dho #.#######.###..†.#.# #...#.#.# #...#†#.######. #~..@..........#~#~....#. #~~~~..####.##### #~#~..#####. ~~~............#~#...###.#####. #~~~..# #.#_Dhip  #.#  #.#_Dhx _Dhy k6.4 (1.0)6_DhY _Dh/ _Dh#.#######.#..†.#.# #...#.#.# #...#†#.######. #~.............#~#~.@..#.. #~~~~..####.##### #~#~#. ~~~............#~#...###.#####. #~~~..# #.#_Dhi #.#  #.#  #.#_Dh8_DhD9_Dh92_Dh<:=_Dh:Y75_DhW_DhZ#.#######.#..†.#.# #...#.#.# #...#†#.######. #~.............#~#~....#. #~~~@..####.##### #~#~#. ~~~............#~#...###.#####. #~~~..# #.# #.#  #.#  #.#  #.#  You enter the shallow water.8Water Gem (7984)  _Moving in this stuff is going to be slow._Dhe #.# ######.# ##..†.#.# #...#.#.# #...#†#.######.# #~. #~#~....#. #~~@~..####.##### #~#~..#####.#####~~~..... #~#...###.#####.  #~~~..# #.#  #.#  #.#  #.#  #.#20.0 (1.62_DhH  #.# ######.# ##..†.#.#####...#.#.#~~#...#†#.######. #~#~. #~#~....#. #~@~~..####.##### #~#~..#####.#### #~~~. #~#...###.#####. #~~~..# #.#  #.#  #.#  #.#  #.#3=1.61_Dh~  #.# ######.# ##..†.#.#####...#.#.#  ~~#...#†#.######. #~#~..... #@#~....#........ #~~~~..####.##### #~#~..#####.#### #~~~............ #~#...###.#####.#~~~..# #.#  #.#  #.#  #.#3.279_DhTM ##### ##..†#####...#.#.# #~~~#...#†#.######.#~....#........~~~~..##~..#####.#####~~~............#~#..._Dh1_Dhb4.87_Dh_DhE_DhW4 #.# ######.# ##..†.#.# #####...#.#.# #~@~#...#†#.######.#~#~#~.....#~#~#~....#........~~#~~~~..####.#######~#~#~..#####.#### #~~~............ #~#...###.#####.#~~~..# #.#  #.#_Dh4==6.46_Dhr k #.# ######.# ##..†.#.# #####...#.#.# #@~~#...#†#.###### #~#~#~ #~#~#~....# ~~#~~~~..####. ##~#~#~..#####.####  #~~~.  #~#...###.#####.  #~~~..# #.#  #.#_Dh5v b8.04_Dhz _Dh~ _DhJ #.########..†.#####...#~~~#...#†#.#######~#~............~#~....#~~#~~~~..####.######~#~#~..#~~##.#5=9.63_DhK#.########..†.#####...#~~~#...#†#.######~#~#~............#~~S~~#~~~~..####.########~#~#~..# ~~#~~~............###~#...###.#####~~..# #.# S   adder (asleep)31.21 _An adder comes into view._DhS_#.#######.#..†.#.#########...#.#.#~~#~~~#...#†#.######~#~#~#~...........~~#~#~#~#~....##~~S@~#~~~~..####.########~#~##. ~~#~~~........... ###~#...###.##### #~~~..# #.# #.#  #.#  #.#  #.# SS  The adder hisses angrily.4===2.869 _The adder bites you. The adder misses you._DhA _Dh d  The adder hisses angrily. _The adder bites you. The adder misses you.  You hit the adder.  The adder is moderately wounded.bites you.  You are poisoned._Dh #1_Dhd ===----3.4 (0Pois Water Gem (7969) _Dh8 _Dh2 , _The adder poisons you!_DhL  You hit the adder but do no damage.The adder is moderately wounded._Dh0-----9 (0.58_Dh4_DhJ$ _You feel sick._Dh[\  Your unstable footing causes you to fumble your attack._Dhf29--4.5 (0.6_Dh_Dh#e _You feel sick. The adder completely misses you._Dh  You hit the adder.  The adder is heavily wounded._Dha|-5.17_Dhؐ_Dh = _The adder bites you but does no damage._Dh1  You hit the adder but do no damage.The adder is heavily wounded._Dh-87_Dh_DhZ _You feel sick. The adder misses you._DhC a  You hit the adder._DhTD g6.2 (0.56_DhH _DhJ ^ _The adder is severely wounded._Dh  You completely miss the adder.The adder is severely wounded._Dh %7_Dh _Dh a _You feel sick. The adder barely misses you._Dhz\  Your unstable footing causes you to fumble your attack._DhY b7.25_DhK S _The adder bites you but does no damage._DhQ  You hit the adder but do no damage.The adder is severely wounded.You feel sick._DhgR7-8 (0.6Water Gem (7964) _Dh[q _You are no longer poisoned._DhV  You miss the adder.The adder is severely wounded._Dh,8.3 (0.5_Dhۮ_DhS _The adder closely misses you._Dhә  You hit the adder but do no damage.The adder is severely wounded._Dh26--9 (0.63_Dh_Dh(* _The adder bites you._Dh J-9.4 (0.5_Dh _Dh M _Your unstable footing causes you to fumble your attack._Dh  You hit the adder but do no damage.The adder is severely wounded._DhE h=92_Dh) h _The adder barely misses you._Dh/   You miss the adder.The adder is severely wounded._DhK ^27=40.5 (0.6_DhT_DhS _The adder closely misses you._Dho\  Your unstable footing causes you to fumble your attack._Dh_pg1.0 (0.51_Dh4t_Dhv= _The adder bites you but does no damage._Dh_Dh--5_Dh1_DhYM _Your unstable footing causes you to fumble your attack._Dh8\  Your unstable footing causes you to fumble your attack._Dho=2.1 (0.60_Dh_Dh|K _The adder misses you._Dh  You closely miss the adder.The adder is severely wounded._Dh( A=7_Dh_ _Dhy R _The adder barely misses you._Dh} ?  You hit the adder but do no damage.3.359 _The adder is severely wounded._Dh4  You closely miss the adder.The adder is severely wounded.8 (0.58_Dh_DhCS _The adder closely misses you._Dh  You hit the adder.  The adder is almost dead._DhU8=4.3_DhW_DhS _The adder closely misses you._Dh  Your unstable footing causes you to fumble your attack.9 (0.67_DhV_Dh= _The adder bites you but does no damage._Dh E-5.5_Dhj c _Your unstable footing causes you to fumble your attack._Dh  You barely miss the adder.The adder is almost dead._Dh 5=6.0 (0.5_Dh. :6_Dh _Dh R _The adder barely misses you._DhA _DhtB _DhC7Your unstable footing causes you to fumble your attack._Dh$D_DhD=_DhxE#6 (0.6_Dh0I_Dhd _Dh7_The adder bites you but does no damage._Dh/_Dh0o-7.1 (0.55_Dh15_Dh8M _Your unstable footing causes you to fumble your attack._Dh-\  Your unstable footing causes you to fumble your attack._Dh0e26--=6_DhC5_Dh8* _The adder bites you._Dh-:  You closely miss the adder.The adder is almost dead._Dh7; 27=-8.2 (0.64_Dh@ _DhB S _The adder closely misses you._Dh#  You barely miss the adder.The adder is almost dead._Dhq$ *7 (0.5_Dhv* _Dh(Press ? for help)   #.# ######.# _Dhu##..†.#.# ############...#.#.#   #~~~@~~#~~~#...#†#.######.  ######~#~#~#~.............  #†~~~#~#~#~#~....#........  #~##~~~~~#~~~~..####.#####  ########~#~#~..#####.####   ~~#~~~............   ###~#...###.#####.  #~~~..# #.#     #.# #.# #.# #.# #.# _Dh#># #.# #.#  #.#  [.#_DhfO@~_DhB~~_Dh<B#~_Dh8jB~#_Dh _DhϺ #ciphuk the SlicerKoboldHealth: 35/37 ======================--Magic: 6/6========================#.# AC: 3Str: 10######.# EV: 13Int: 11##..†.#.# SH: 0Dex: 18############...#.#.# XL:  6 Next: 78% Place: Dungeon:4#~~~@~~#~~~#...#†#.## Noise: ---------  Time: 1079.2 (0.0)######~#~#~#~........ a) +0 short sword#†~~~#~#~#~#~....#... Nothing quivered#~##~~~~~#~~~~..####. Water Gem (7923) ########~#~#~..#####.~~#~~~........###~#...###.###~~~..# #.##.# _Dh _An adder comes into view. _Your unstable footing causes you to fumble your attack.  The helpless adder fails to defend itself.  You spit the adder like a pig!!! _You kill the adder! _You hear the slow rusting of a drain._Dh ,_Dh 1_Dh t06=1877==5_Dh #.#######.###..†.#.#############...#.#.##~~~~~~#~~~#...#†#.############~#~#~#~............#†~~~#~#~#~#~....#.......#~##~~~~~#~~~~..####.############@#~#~..#####.##87.2 (8~~~~~#~~~....######~#...###.##### #~~~..# #.#  #.# #.# #.# #.# _DhR _Dh " _HP restored._Dh######.#..†.#.#############...#.#.# #~~~~~~#~~~#...#†#.##### ######~#~#~#~........... #†~~~#~#~#~#~....# #~##~~~~~#~~~~..####.### ########~#~##. ~~~~@~#~~~...........#######~#...###.##### #~~~..# #.#  #.#  #.#  #.#  #.#  #.# #>#_Dh&!}8.8 (1.63_Dh520_Dh9=09_DhG8 ######.# ##..†.#.# ####...#.#.# #~~~~~~#~~~#...#†#. ######~#~#~#~ #†~~~#~#~#~#~....# #~##~~~~~#~~~~..# ########~#~#~..## #~~@~~~~~#~~~ ##~#######~#...###.#~ #~~~..# #.### #.#  #.# #.#  #.#  #.#  #>#  93.6 (4.8  A malevolent force fills the Dungeon... and a teleportation trap spontaneouslymanifests!_DhSP/  --more--_Dhgy #........ #......~. #.....~. #......~ #..@..S~ #......~ _Dhd(........ ......... ##..#[.~~ S   ball python (constriction, asleep)  You are yanked towards a nearby monster!_Dh  Your surroundings suddenly seem different.  A ball python comes into view._Dh/_Dh Mgg   goblin (wandering)Found 4 stones and a robe._Dh-5.2 (6.4Gem (7907) _Dhs _A goblin comes into view. It is wielding a +0 club._Dhv #.....g..≈#......~.~#.....~.~#......~#...@.S~#......~≈(.≈.~##..#[.~_Dhy _Dhz _Dh> M.ggg   hobgoblin (missile, wandering)_Dh g6.2 (1.06_Dhׅ _Dh z _A hobgoblin comes into view. It is wielding a +0 hand axe._Dhg3#.≈#.....g~.~≈#.....~.~#......~#....@S~#......~≈~_Dh4(.≈.g~##..#[.~~~≈_DhB  The hobgoblin shouts! The ball python hisses angrily. You hear a bark!  The goblin shouts!_DhFLW.gSgg_DhYM)gS)====_DhNY75_DhU_DhZ _The ball python closely misses you. The ball python misses you._Dh yg~=---7 (0.5 _You barely miss the ball python. The ball python closely misses you. x2  You hit the ball python but do no damage..gg.---8.3 (0.64 _The ball python barely misses you. The ball python misses you._Dh w  You hit the goblin.  The goblin is moderately wounded.93 _The goblin misses you._DhR 8  You hit the goblin._Dht r )S   ball python (constriction)  You kill the goblin!The ball python closely misses you. The ball python barely misses you._Dh V4--9.5_Dh _Dh @ _The hobgoblin hits you with a +0 hand axe._Dhft#........≈≈ #~.~≈ #.....~.~~ #....).~~~ #.....S~~~ #...@.g~≈~(........≈≈ .~~ ##..#[.~~~≈ ......~.~_Dhv_Dhz_Dhs.S.g_Dhq-100.5 (1.02_Dh_Dhː_Dh+FM#........≈≈ #~.~≈ #.....~.~~ #....).~~~ #......~~~#....S.~≈~(...@.g..≈≈ .........~~_Dh'H ##..#[.~~~≈ w......~.~##.. #~~.w   ribbon worm (wandering)_DhL_DhQ  A ribbon worm comes into view.The ball python attacks as it pursues you!_DhPV  The ball python closely misses you. x2  The hobgoblin attacks as it pursues you!_Dhbag.S..w_Dhubh=11_Dhej_DhmlW _The hobgoblin closely misses you._Dhl  #.≈≈ #......~.~≈ #.....~.~~ #....).~~~ #......~~~_Dh #...g..~≈~.(..@.S...≈≈.~~.##..#[.~~~≈ .w.....~.~ ##..##~~._DhD _Dh2$ [g.S._DhT% 5--20_Dh0 _Dh5 T _The ball python misses you. x2_Dh  #.≈≈ #......~.~≈ #.....~.~~ #....).~~~_Dh  #......~~~#..g...~≈~#.(.@.S....≈≈.~~#.##..#[.~~~≈. .w.....~.~ ##..##~~._Dh _Dhr ,_Dh g.S.w._Dh! j-3899_Dh9& _Dh' _Dh #.≈≈ #......~.~≈ #.....~.~~ #....).~~~ #......~~~ ####.g....~≈~ #.(@.S.....≈≈.~~_Dhe#.##w.#[.~~~≈#.........~.~#. ##..##~~._Dh$B_DhCg.S.w._Dhz-48_Dh`_Dh_Dh< #.≈≈ #......~.~≈ #.....~.~~ #....).~~~ #......~~~ ####g.....~≈~ #.@.S......≈≈.w.~~_Dh=w#.##..#[.~~~≈ #.........~.~ #..##..#~~._Dh?_Dh@_DhOp.Sg(catching breath)_DhEV `The ribbon worm expels a string of sticky webbing._Dh@57_DhU_Dh3u _The stream of webbing misses you. _You see here 4 stones._Dh#........≈≈ #~.~≈ #.....~.~~ #....).~~~ #......~~~####......~≈~#.##.(Sg......≈≈#...@.w.~~####.##..#[.~~~≈ #.........~.~ #..##..##~~. #..#  The ball python attacks as it pursues you!wg.S.6==66_Dh _The ball python closely misses you. The ball python misses you._Dhs~ & #.≈≈ #......~.~≈ #.....~.~~ #....).~~~ #......~~~# ####......~≈~ #.##.wg.≈≈ #..@.S.~~ ####.##..#[.~~~≈ #.........~.~ #..##..##~~. #_Dhƀ V..#_Dh(  The ball python attacks as it pursues you!  The ball python closely misses you. The ball python grabs you._Dh׌ Y.Sg_Dhl  3 7Constr Gem (7895) _Dh _Dh _ _The ball python constricts you._Dh!K  The ball python's grasp on you weakens, but your attempt to escape fails.  The ball python bites you but does no damage._Dh&L_DhmR{w(.g_Dh(S5-84_Dh;W_DhY_ _The ball python constricts you._Dhnu_Dhv #.≈≈ #......~.~≈ #.....~.~~#. #....).~~~#. #......~~~ #. ####......~≈~ #.##w(.≈≈ #.@.S.~~ ####g##..#[.~~~≈ #.........~.~ #..##..##~~. #..#_Dhpw_DhQx_Dh|$._Dhg}w.S   ball python (constriction) _Dh}|13 -9Gem (7893) _Dh_Dh 9 _You escape the ball python's grasp._Dh_DhL6==10.0 (0.52_Dh _You barely miss the ribbon worm. The ribbon worm misses you._Dh #gg   hobgoblin (missile)S   ball python (constriction)_Dh %5_Dh%_DhV _You barely miss the ribbon worm._Dhf _Dh/h g1.1 (0.61_Dh(k _Dhm V _You barely miss the ribbon worm._DhL:  You hit the ribbon worm.  The ribbon worm is moderately wounded._DhC . S   ball python (constriction) _DhC *6 (0.5_DhjI _Dh>M X _The ribbon worm barely misses you._Dh9  You hit the ribbon worm.=2.2 (0.60 _The ribbon worm is heavily wounded._Dh\=  You hit the ribbon worm._Dh g(catching breath)g   hobgoblin (missile)S   ball python (constriction)The ribbon worm is severely wounded._Dhc  The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage._Dh<)_DhO 6 8Held Gem (7889) _Dhͨ_Dh. _You are caught in a web!_Dh_Dh_Dh(_Dh[N _You are caught in a web!_Dh]3_Dh_DhN _You are caught in a web!_Dhd 3_Dh _DhB N _You are caught in a web!_Dh 3_Dhd _Dh N _You are caught in a web!_Dh903_Dh9_Dh>P _You are caught in a web! __Dh#_Dh.S   ball python (constriction) _Dh67=13 3.8 (1.0Gem (7888) _Dh_Dh __The web tears apart. The ribbon worm closely misses you._DhDn  You hit the ribbon worm but do no damage._Dhv,4.3 (0.5_Dhj_DhXc _The ribbon worm is heavily wounded._Dhǩn  You hit the ribbon worm but do no damage._Dh' g(catching breath)g   hobgoblin (missile)S   ball python (constriction)The ribbon worm is heavily wounded._Dh  The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage._DhE _DhG  6 9 (0.6Held Gem (7887) _DhN _DhR . _You are caught in a web!_DhK{ _Dhֆ .S   ball python (constriction) _Dhp 13 -5.9 (1.0Gem (7886) _Dh _Dh * _The web tears apart._Dh|  You hit the ribbon worm.  The ribbon worm is severely wounded.g g   hobgoblin (missile)S   ball python (constriction)==6.4 (0.5 _The ribbon worm barely misses you._DhR^  You hit the ribbon worm.  The ribbon worm is severely wounded.7.0 (0.65_Dh;e_Dhhm _You hear the slow rusting of a distant drain._DhR  You hit the ribbon worm. .S   ball python (constriction)  The ribbon worm is almost dead.5 (0.5 _The ribbon worm barely misses you._Dh  You hit the ribbon worm. S._DhC 808.04 _You kill the ribbon worm!_DhmgMgg   hobgoblin (missile)5 _You barely miss the ball python._Dh  You hit the ball python.  The ball python is moderately wounded.9.03 _The ball python closely misses you. x2_DhZ  You hit the ball python._Dh(@g. _Dhб_Dhd#6 (0.6_Dh_Dhb _Dh _Dh+_You kill the ball python!_DhL_Dh_Dhc20.22_Dhj _You barely miss the hobgoblin._DhDH  You closely miss the hobgoblin.6-81 _The hobgoblin hits you with a +0 hand axe._Dh; 7=1.3 (0.5 _You hit the hobgoblin but do no damage._Dh  You hit the hobgoblin.  The hobgoblin is moderately wounded._Dh> 28------=9 (0.60_Dho_Dh@ _The hobgoblin hits you with a +0 hand axe!_DhG  You hit the hobgoblin.  The hobgoblin is almost dead._DhHy22-----------2.5_DhjO_DhR@ _The hobgoblin hits you with a +0 hand axe._Dh;  You hit the hobgoblin._DhGA) _Dh1-3.179_Dh_DhM _You kill the hobgoblin!_Dh¾ o#.≈≈ #......~.~≈ #.....~.~~ #. #....).~~~ #. #......~~~ _Dh4 Q#. ####......~≈~ #.##.(.≈≈ #..@.~~ ####.##..#[.~~~≈ #.........~.~ #..##..##~~. #..#_Dhb _Dh o-4.1 (1.08_Dh _Dh-  Things that are here: _a +0 hand axe; 2 stones; a ball python corpse_DhAj#........≈≈#......~.~≈ ~.~~ #. #....).~~~ #. #......~~~ _Dh#. ####......~≈~ #.##.(..≈≈ #..)...~~ ####@##..#[.~~~≈  #.........~.~ #..##..##~~. #..# . #$.#_Dhm_Dhq3-----57_Dh_Dh _Dhy+ _Found 14 gold pieces._DhP~.~ #~#.).~.####......~≈#.##.(........≈≈#..)..........~~####.##..#[.~~~≈ #.@.......~.~ ##..##~~.  . $.# ..._Dhv66_Dh_Dh._Dh< #~#.).~.###≈##.(........≈≈.)..........~~###.##..#[.~~~≈ #.........~.~ ##..##~~.  . $.# ...##7_Dh:5_Dh5_Dh_Dh #. #....).~~~ #. #......~~~ #. ####......~≈~ #.##.(..≈≈ #..)...~~ ####.##..#[.~~~≈ #.........~.~ #..##..##~~. #@.# .  #$.#  #.... #.#### #._Dh _Dhl `84_Dh| _Dh _Dh S.###≈##.(._DhO .≈≈.)..~~###.##..#[.~~~≈ #.........~.~ ##..##~~.  .  .....#### _Dh _Dh 4=93_Dh4 _Dh _Dhe f30.1 (22_Dh _Dh > _You now have 25 gold pieces (gained 14)._Dh"###≈##.(..≈≈.)..~~###.##..#[.~~~≈ #.........~.~ ##..##~~.  . #. ...#### .#.#_Dh_Dhe1.1 (11_Dh\_Dhy_DhO ##.(..≈≈.)..~~###.##..#[.~~~≈ #.........~.~ ##..##~~.  . #. ..#### .$#######.#_Dh<2_Dhͨ:0_DhN_Dh* _Found 6 gold pieces._Dh .)..~~###.##..#[.~~~≈ #.........~.~ ##..##~~. _Dh . #. ...#### .#$##w_Dhw   dart slug (asleep)##..†.#.#_Dh_Dh5==369_Dh _Dh$\ _A dart slug comes into view._Dh^ O###.##..#[.~~~≈ #.........~.~ ##..##~~.  . ##. ..####_Dh ` 6 #.#$#w .#.########..†. #########...#_Dhd _Dh|e `48_Dhi _Dhm _Dh  #.........~.~ ##..##~~.  . #. ..#### ##.$#w .########..†. #########...# ~~~~#~~~#...#†#.######.57_Dhy@ #..##..##~~. #..# .  #..## #..... #.#### #.# #.# #..# #@## #w #.# #.#######.#..†.#.# ##########...#.#.# ~~~~~#~~~#...#†#.######. ####~#~#~#~............._Dh_DhK`66_Dh=_DhՅQ _You see here 6 gold pieces._Dh _Dhl The helpless dart slug fails to defend itself.  You perforate the dart slug like a sieve!!!_Dh#2._DhE`6=26 (0.5_DhJ_Dh MM _You kill the dart slug!_Dh }  . #. ..#### ##..#$## ######.# ~~~#~#~#~#~....#........7.6 (1.05_Dh)'NM#..##~~. .##....### ##.#..##_Dh'm######.##.#_Dh+_Dhx,`84_Dh/_DhY6  You now have enough gold to buy a scroll of identify on D:5.  You can access your shopping list by pressing '$'._Dh:C_DhGt9.6 (23_DhK _DhL_DhM/_You now have 31 gold pieces (gained 6)._Dh-  . #. ..#### ##..### ######.# ~~~#~#~#~#~....#........27=40.6 (12_Dhhr #. ..#### ##.#..## #######..†._DhQir#.# ##~~~~~#~~~~..####.#####_Dhq_Dhr`11_Dh'w_Dh]y_Dhn  ..#### #.# #######..†._Dh Gem (7861) #.# ######~#~#~..#####.####_Dh _Dh" `20_Dh _Dha _Dhϖ  #### #.# #######..†. ##########...#Gem (7860) ... ~~~~~~~#~~~............_Dhs w359_Dh _DhB _Dh?_Dh%LLevel 4 of the Dungeon>(Press ? for help) #..# .  #..##.  #.....  #.####  #.# ##.# #..# _DhM#.## #.# #.# #.# ######@# _DhM##..†.#.# ############...#.#.#   _DhNt#~~~~~~#~~~#...#†#.######.  ######~#~#~#~.............  _DhN`#†~~~#~#~#~#~....#........  #~##~~~~~#~~~~..####.#####  _DhO\########~#~#~..#####.####  #~~~~~~~~#~~~............  _DhO##~#######~#...###.#####.  #~  #~~~..# #.#   _Dh Rq##    #.#_DhKO@#_DhpF##_Dh7:#~_DhZ _Dhq/#.####ciphuk the Slicer#.#Kobold##.#Health: 27/37 =================-------#..#Magic: 6/6========================#.##AC: 3Str: 10#.#EV: 13Int: 11_Dh/#.#SH: 0Dex: 18#.#XL:  6 Next: 82% Place: Dungeon:4######@#Noise: ---------  Time: 1143.6 (0.0)_Dh 0s##..†.#.#a) +0 short sword ##########...#.#.#Nothing quivered ~~~~~#~~~#...#†#.######._DhT0Gem (7859) ####~#~#~#~............. ~~~#~#~#~#~....#........ ##~~~~~#~~~~..####.##### ######~#~#~..#####.#### _Dh0~~~~~~~#~~~............The helpless dart slug fails to defend itself.  You perforate the dart slug like a sieve!!! _You kill the dart slug!You now have enough gold to buy a scroll of identify on D:5.  _Dh0gYou can access your shopping list by pressing '$'. _You now have 31 gold pieces (gained 6)._Dh23_Dh7_DhH8=876_DhYKX5_DhK_DhnN_DhP_DhQp9=4_DhR_Dh T_DhVX3_DhCX_DhX_Dh]ZX2_Dh[_Dh1\_Dh]n1_Dh^_Dha  You enter the shallow water.30=Water Gem (7850) _Dh.ed _Moving in this stuff is going to be slow._Dhh(481==6_DhOo53_Dh|2=203=387_Dh054==4 _You hear the slow rusting of a drain.2 ######.# ##..†.#.#############...#.#.##~~~~~~#~~~#...#†#.#########~#~#~#~.........#†~~~#~#~#~#~....#....#~##~~~~~#~~~~..####.#########~#~#~..#####.# #~~~~@~~~#~~~.........70.2 (26.6) ##~#######~#...###.### #~ #~~~..# #.# ###.# #.# #.# #.# #.# #>#[39_Dh9;49m_Dh_Dh_Dh )  ######.# ##..†.#.# #...#.#.# #~~~~~~#~~~#...#†#. ######~#~#~#~.... #†~~~#~#~#~#~....# #~##~~~~~#~~~~..####. #~#~#~..#####. #~~~@~~~~#~~~ ##~#~#...###. #~ #~~~..# #.# ## #.#  #.#  #.#  #.#  #.#  #>#_Dh4. _Dh. 5=1.8 (1.6)0_DhR4 _Dha6 _Dh"{ ######.# ##..†.#.# #...#.#.# #~~~~~~#~~~#...#†#. ######~#~#~#~ #†~~~#~#~#~#~....# #~##~~~~~#~~~~..#### #~#~#~..##### #~~@~~~~~#~~~ ##~#~#...###. #~ #~~~..# #.# ## #.#  #.# #.#  #.#  #.#  #># _Dh"_Dhq#c3.429_Dh&_Dh (_Dh..†.#.############...#.#. #~~~~~~#~~~#...#†#. ######~#~#~#~...... #†~~~#~#~#~#~....# #~##~~~~~#~~~~..### ########~#~# #~~~~~~~~#~~~...... ##@#######~#...### #~~~~~ #~~~..# #. ###### #. #. #. #. #. #> #._Dhx _Dh 6=5.07_Dh)_Dh_DhZ############...#.#.##~~~~~~#~~~#...#†#.#######~#~#~#~......#†~~~#~#~#~#~....##~##~~~~~#~~~~..############~#~#~..###~~~~~~~~#~~~.......##~#######~#...###.##~@~~~~ #~~~..# #.######## #.# #.##.##.##.#_Dh7J#>##.##.#_Dh_Dhb6.66_Dh_Dh_DhC }#...#.#.# #~~~~~~#~~~#...#†#.#######~#~#~#~.#†~~~#~#~#~#~....#.#~##~~~~~#~~~~..####.########~#~#~..#####.#~~~~~~~~#~~~.##~#_DhRE 1~#...###.##~~@~~~∩#~~~..# #.# ##.# #.# #.# #.##>##.##.#_DhT 8.24_DhU , _Found a glowing drain._Dh7==2_DhX _HP restored.1_Dh_Dh_DhC19_Dh3_Dh-C###...#.#.# #~~~~~~#~~~#...#†#.#########~#~#~#~...#†~~~#~#~#~#~....#...#~##~~~~~#~~~~..####.###########~#~#~..#####.####~~~~~~~~#~~~...##~#######~#...###.###_Dh#~~~~~@∩#~~~..# #.# 83.0 (4.8### #.# #.# #.# _Dh^_Dhw_Dh|_DhU2#...#.#.# #~~~~~~#~~~#...#†#.#######~#~#~#~.#†~~~#~#~#~#~....#.#~##~~~~~#~~~~..####.##~#~#~..#####.##~#~~~.##~#~#...###.#####.#~~~~~~@#~~~..# #.# # #.# #.# _DhHY#.# _Dh$_Dh%t4.6 (1.6Gem (7818) _Dh*_Dhr/T _There is a glowing drain here._DhH3_DhK_DhO_DhUY=507 __Dh   ######  #....# a Sewer #.@∩.#  #....# ###..# _Dh..# ~~~  The world spins around you as you enter the gateway._Dh(_Dh_Dh*N C6.3 (1.7_DhN _You enter a sewer!  Found a gate leading back out of this place. _There is an empty arch of ancient stone here._Dh]Q3_DhQ_Dh/S_DhS_Dh[ __Dh`? #######....##.∩∩.##....# h###..# ..##...#...~~~~@~~~~###.......####~####_Dh~c.#h   jackal (asleep)You enter the shallow water._Dhf 9.3 (3.0  Moving in this stuff is going to be slow.90.3 (4Water _Dhi_DhkY _A jackal comes into view._Dhm    #.∩∩.# #....# h  ###..# ..  ##...#...  ~~~~@~~~~  ###.......  ####~###  .# .#_DhÜ   #.∩∩.# #....# h  ###..# ..  ##...#...  ~~~~@~~~~  ###.......  ####~###  .# .#  _A jackal is nearby!_DhG   #.∩∩.# #....# h  ###..# ..  ##...#...  ~~~~@~~~~  ###.......  ####~###  .# .#_Dh#G   #.∩∩.# #....# h  _Dh$###..# ..  ##...#...  ~~~~@~~~~  ###.......  ####~###  .# .# _Dh'_Dh(_Dh>._Dh5] _A jackal is nearby!_Dhp###### #....# #.∩∩.#....#....#hhh.###..#.._DhP##...#...#~###.#####~##.# #.#hh 3 jackals (asleep)_Dh5_Dh,1.9 (1.6_DhP_DhY _2 jackals come into view._Dhc>X###### #....#...h#.∩∩.#....#....#hhh###..#.##...#@..# ~~~~~~~~~~~###.......####~#####.##.#h 4 jackals (asleep)3.5_DhTDo _A jackal comes into view._Dh ##########...#...h∩∩.#.......#hhh..#.###...#...## ~~~~~~~~~~~###.......######~#####.#_Dh*  The jackal barks! x3; You hear a shout!  The jackal bites you.  The jackal bites you but does no damage._Dh;0 a .h.K_Dh0 hh..KhhhhhKK 2 kobolds_DhT1 ]A kobold comes into view. It is wielding a +0 whip._Dh1 65--_Dhe2 D====40_Dh: _Dh{@ u _A kobold comes into view. It is wielding a +0 dagger._Dhv>h.4--=---5.1 (0.6 _You closely miss the jackal. The jackal bites you. The jackal misses you. x2_Dh_Dh._Dh _Dhd  _Dh,You barely miss the jackal._DhO>The jackal bites you but does no damage._Dh_Dh}3h...._Dh(K._Dh^K_Dh_Dh_Dh---_Dhi7_Dh_Dh _Dht_Dhn_The jackal closely misses you. The jackal barely misses you._DhQ_Dh= `###########....#.....∩∩.#h...#hh.K##..#.h.K#_DhP> Z...#@..##~~~~~~~~~~~###.......## ####~#### #.#_Dh@ _DhE `  The jackal attacks as it pursues you! The jackal bites you._Dh)F _Dh*G _Dh'Z /..hhK.K3-6.7 (1.0 _The jackal bites you but does no damage._Dho########### #....#..... #.∩∩.#..... #....#hh... ###..#hhK.# ##...#..K## ~~~~~@~~~~~###.......## ####~## #.# #.#_DhrA  You enter the shallow water._DhvN  Moving in this stuff is going to be slow._Dhw_Dhw_Dhy_Dh{_Dh|..hK.K_Dh]7Water _Dh_Dh9r _The jackal attacks as it pursues you! The jackal misses you._Dh5_ ########### #....#..... #.∩∩.#..... #....#h.... ###..#hh..# ##..@#hK.## ~~~~~~~K~~~###.......######~#### _Dh\b#.##.#K   kobold _Dhc_Dhk..hK~h   jackalK   kobold4=9.3 (1.6_Dhr_DhEwL _The jackal misses you._Dh[  ########### #....#..... #.∩∩.#..... #....#h.... ###@.#hh..# ##...#...## ~~~~~hK~~~~###.......######~####_Dh\ L #.##.#_Dh] _Dh1^ _Dh%g lhh 2 jackals_Dhg .2000_Dhdn _Dhq > _The jackal bites you but does no damage._Dhh4_Dhi_Dh k_Dhԕ ########### #....#..... #.∩∩.#..... #.@..#h.... ###..#hh..# ##..h#...## ~~~~~hK~~~~###.......######~#### #.##.#_Dh\_DhJ  The jackal attacks as it pursues you!_Dhd_Dhmhh 3 jackals_DhP&1_Dh0_Dh:> _The jackal bites you but does no damage._Dh  ########### #....#..... #.∩∩.#..... #@...#h.... ###h.#hh..# ##..h#...## ~~~~~hK~~~~ ###.......## ####~#### #.#  #.#_Dh ,_Dh _Dha Ph~_Dhd f5=-2_Dhg _Dh _Dhx  You hit the jackal.  The jackal is moderately wounded.h.hh 4 jackals=8 (0.5 _The jackal barely misses you._Dha  You closely miss the jackal._Dh_Dh_Dhkhh.h._Dh_-3.4 (0.6_Dh _DhfK _The jackal is moderately wounded._DhU_Dh8  You hit the jackal._DhU h.  _DhbHThe jackal is heavily wounded._Dh+9 (0.5_Dhl _The jackal barely misses you. x2_Dhni  You hit the jackal but do no damage._Dho_Dhhwh.~ 3_Dh9x(4.4_Dh|_Dh~^ _The jackal is heavily wounded._Dh)"  You hit the jackal.  The jackal is severely wounded._Dh' KK   kobold5.0 (0.6_Dh+ _Dhu- W _The jackal closely misses you. x2_Dh< R  You barely miss the jackal._Dh The jackal is severely wounded.The jackal closely misses you. The jackal barely misses you._Dh &6_Dh) _Dhy T _The jackal closely misses you._DhA7i  You hit the jackal but do no damage._DhB hh 4 jackalsThe jackal is severely wounded.The jackal bites you but does no damage._Dh.CV6=6.2_DhG_DhJ _The jackal closely misses you. The jackal completely misses you._Dh/  You barely miss the jackal.  The jackal is severely wounded._Dhph.K~_Dh+7 (0.5_Dh;_DhA _The jackal bites you but does no damage. x2_DhT`  You barely miss the jackal.The jackal is severely wounded.The jackal barely misses you._Dhj K.  The jackal bites you but does no damage.7.3 (0.6_Dhp_DhrT _The jackal closely misses you._Dhh +  You hit the jackal..K~ 3K 2 kobolds_Dh D39_Dh _You kill the jackal!You hit the jackal.  The jackal is lightly wounded.  The jackal bites you but does no damage._Dh hK.5-8.4 (0.5 _The jackal bites you._Dhzt  You hit the jackal.  The jackal is heavily wounded.9_Dhv A _The jackal bites you but does no damage. x2_Dh8  You hit the jackal._Dh_Dhz .~ 2_Dh   koboldYou kill the jackal!The jackal closely misses you._Dh:K49.5 (0.6_Dh,B> _The jackal bites you but does no damage._Dh  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   3.2   3.4  +1   h - Spellcasting   0.0   1.0   0           b - Unarmed Combat   0.0   1.0   0           i - Evocations   0.0   0.7  +2  c + Short Blades 8.9   5.3  +3       d - Long Blades   3.3   1.4  -2  [_Dh40m             e - Armour   0.0   1.4  -2       f - Dodging   2.4   2.1  +2       g - Stealth   6.6   3.5  +4                                          _Dh                     The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets_Dh_Dh_Dh>ciphuk the SlicerKoboldHealth: 35/37 ======================--Magic: 6/6========================AC: 3Str: 10###########EV: 13Int: 11#....#.....SH: 0Dex: 18#.h∩.#.....XL:  6 Next: 84% Place: a Sewer#@hK.#h....Noise: =--------  Time: 1209.5 (0.0)###..#hh..#a) +0 short sword##...#...##Nothing quivered~~~~~~~~~~~###.......######~####hh 2 jackals#.#K   kobold#.#The jackal is heavily wounded. _The jackal bites you but does no damage. x2  You hit the jackal.  You kill the jackal!The jackal closely misses you. _The jackal bites you but does no damage._DhQ_Dh54_Dh|_DhAF _Unknown command._DhY =  You puncture the jackal!_Dh ∩   jackalYou kill the jackal!_Dh \6=10.1 (0.6_Dh _Dh W _The jackal completely misses you._Dh[@  You hit the jackal.K. 6 (0.5 _The jackal is moderately wounded._Dh7C5  You closely miss the jackal.The jackal is moderately wounded.5-1.1 _The jackal bites you._Dh  You barely miss the jackal.The jackal is moderately wounded.KK 2 kobolds4-7 (0.6 _Dhps_The kobold hits you with a +0 dagger. The jackal barely misses you._DhEd  You hit the jackal but do no damage.The jackal is moderately wounded.2.3_Dhg_DhKi _The jackal barely misses you. The kobold misses you._Dh8  You hit the jackal._Dh K. The jackal is severely wounded._Dh&9_Dh_Dh > _The jackal bites you but does no damage._Dh 8  You hit the jackal._Dh+ .KK 2 kobolds  You kill the jackal!_Dh =553.4 (0.5_Dh _Dh = _The kobold hits you but does no damage._Dh< _DhA ]K.4.0 (0.6_Dh8D _DhE J _You miss the kobold._Dh <6_Dht _Dh _You barely miss the kobold. The kobold barely misses you. x2_Dh 8  You hit the kobold._Dh )   kobold_Dh- K65.1 (0.5_Dh 9 _You kill the kobold!6_DhI; _You closely miss the kobold. The kobold closely misses you._Dhݴ _Dhѵ -6.2 (0.6_Dh _Dh Z _You hit the kobold but do no damage._Dh[y 8 _You hit the kobold but do no damage. The kobold closely misses you._Dh 6=7.4 _You closely miss the kobold._Dh  You hit the kobold.  The kobold is severely wounded._Dhڮ(8.0_Dh_Dh S _The kobold barely misses you._Dh  You completely miss the kobold.The kobold is moderately wounded._Dh6_Dh*_DhT _The kobold closely misses you._Dh=  You puncture the kobold!_Dhc1)_Dh(9.2_Dh_DhJ _You kill the kobold!_Dh2 _No target in view!_DhH_Dh_Dh^t _No target in view!_Dhh4_Dhk_DhmH _No target in view!_Dh_Dh_Dh0_DhH _No target in view!_Dh_Dhğ_Dh_DhH _No target in view!_Dh3K_DhL_DhFO_DhRC _No target in view!_Dhf4_DhQ_Dh_Dh|4_Dh7~_Dh_Dh_Dh_Dh<_Dh _Dh= __DheC7= _HP restored.  You see here a +0 whip._Dh!K __Dhp"_Dh$,_Dh%_Dh'_Dho)A  You enter the shallow water._Dh*Q=Water _DhC+_Dh.N _Moving in this stuff is going to be slow._DhO/>_Dh$0_Dht1_Dh23_Dh3_Dh4_Dh6,_Dh6_Dh7_Dh9A  You enter the shallow water._Dh,:?Water _Dh:_Dh;N _Moving in this stuff is going to be slow._Dh=_Dh=(_Dh>_Dh8?_Dh5@_Dh@_Dh7A_Dh;D_DhE,_DhE_DhH_DhI_DhSJ_DhJ_DhL_DhM,_DhON_DhO_DhP_DhQ_DhQ_DhT_DhRU_DhU_DhOV_DhW_Dh*Y,_DhY_Dh[_Dh[_Dh8^B_Dh]__Dhb_Dhmc_Dhe_Dh,f,_Dhf_Dhh_DhTkB_Dh9l_DhXm_Dhm,_Dhlo_DhoxP##...###..~..##~~..~##...#...#~~###~.##~. #...# ##~.# #~.# #~@# -43.4 (24.2)#~.# #...# #..##~.÷ _Dhy _Dh\-4.4 (25_Dh0_DhN _Found a quokka skeleton.`Dh9..........0.0)  _Key pressed, stopping explore.`Dh _No target in view!`Dhe..~..~~..~##...#...~~###~.##. #... ##~ .`Dh #..##~.÷..h#h   jackal (asleep)`Dh1%  `DhCA jackal comes into view.`Dhg h.h===5.4 (1`DhU' _The jackal barks!`Dh '~~..~##...#...~~###~.##. #... ##~ ##~.#..##~.h ...#`Dh' `Dh@(`Dh\)`Dh/ h÷hh 2 jackals (1 wandering)A jackal comes into view.`Dh@0/--6`Dhk3`Dh%5L _The jackal misses you.`DhV`DhG.h`DhF--9 (0.5`Dh`DhQ _You barely miss the jackal.`Dh `DhL N.h`Dh [6-7.5 (0.6`Dh `Dh g _You barely miss the jackal. The jackal bites you.`Dh^S5 _You barely miss the jackal.You barely miss the jackal. The jackal bites you.  The jackal barks!  You hit the jackal.  The jackal is moderately wounded.  You hear a shout!`DhXh.h==8.0 (0.5`Dhi[`Dh+]> _The jackal bites you but does no damage.`Dh( 8  You hit the jackal.`Dh) `Dh0 E .TT   Pargih   jackalYou kill the jackal!`DhU e7=7--5`DhY `DhG\ _ _Pargi the Meek comes into view.`Dhf  ...#...# ~~###~.## ~. #...# ##~.# #~.# #~.##~.# #...# #.@##~.÷`DhP ..h.##~T....~#`Dh `Dh `Dh OhT.#.`Dh n6---9.5 (1.0`Dh `Dh# + _The jackal bites you.`Dhb b  You hit the jackal.`Dhc .50.0 (0.5`Dh/j `Dhm a _The jackal is moderately wounded.`Dh' 8  You hit the jackal.`Dh) `Dh0 JT. `DhQ 386 (0.6`DhLU `Dh>W J _You kill the jackal!`Dhߐ `Dhڑ (1.2`Dh `Dhd U _You hit Pargi but do no damage.`Dh2 p  You miss Pargi. Pargi barely misses you. x2`DhA5 @-8`Dhr6 `Dh.8 9 _Pargi claws you but does no damage.`Dh0 T  You hit Pargi.  Pargi is lightly wounded.`Dhc V4-2.4`Dh `Dh3 _Pargi bites you but does no damage. Pargi closely misses you. Pargi claws you.`Dhf 4  You miss Pargi.`Dh0 +9 (0.5`DhE _Pargi is lightly wounded.`Dhy/g  You closely miss Pargi.  Pargi is lightly wounded.1---3.4 _Pargi bites you. Pargi closely misses you. Pargi misses you.`Dhó;  You barely miss Pargi.`Dh-4.0 (0.6`Dh`DhL/ _Pargi is lightly wounded.`DhC  You barely miss Pargi.  `Dhv Pargi is lightly wounded.`DhF25------`Dh/56`Dh `Dh-`DhT_Pargi bites you. Pargi barely misses you. x2  `DhuYou puncture Pargi!`DhC`Dh&5.1 (0.5`Dh`Dh `Dh`Dh3!_Pargi is lightly wounded.`Dhu  You hit Pargi.  Pargi is moderately wounded.6 _Pargi misses you. x3`Dh,5  You hit Pargi.6----6.2 (0.6 _Pargi is moderately wounded.`DhG  You barely miss Pargi.  Pargi is moderately wounded.`DhRH +7 (0.5`DhL `DhO Q _Pargi barely misses you. x3`Dh-  You hit Pargi.  Pargi is heavily wounded.Pargi snarls, "Go! Away!"1---7.3 (0.6 _Pargi bites you. Pargi claws you. Pargi closely misses you.`Dhou  You miss Pargi.8 (0.5`DhY _Pargi is heavily wounded.`Dhz  You barely miss Pargi.  Pargi is heavily wounded.Pargi bites you but does no damage. Pargi closely misses you.8.3 _Pargi completely misses you.`DhR g  You closely miss Pargi.9 (0.6`Dh!X `Dhw\ \ _Pargi is moderately wounded.`Dh  You barely miss Pargi.  Pargi is moderately wounded.Pargi barely misses you. Pargi closely misses you.`Dh D---9.5`Dh `Dh 9 _Pargi claws you but does no damage.`DhI3  You hit Pargi.`DhJ_2=60.1`DhM`Dh)PY _Pargi is heavily wounded.`DhO~  You hit Pargi.  Pargi is heavily wounded.`Dhd18---6 (0.5 _Pargi bites you. Pargi claws you but does no damage. x2`DhCG4`DhJ`DhJM^ _You are too injured to fight recklessly!`Dh4`Dh`Dh^ _You are too injured to fight recklessly!`Dhh `Dhi `Dhq `Dh$u ^ _You are too injured to fight recklessly!`Dh2 4`Dh1 `DhǞ ^ _You are too injured to fight recklessly!`Dh  You hit Pargi.1.2 (0.6 _Pargi is heavily wounded.`Dh0  You barely miss Pargi.  Pargi is heavily wounded.8`DhZ _Pargi barely misses you. Pargi claws you but does no damage. Pargi misses you.`Dh  You hit Pargi.  Pargi is severely wounded.`Dh k6----2.4`Dh `Dh _Pargi bites you but does no damage. Pargi closely misses you. Pargi claws you.`Dh  You hit Pargi but do no damage.9 (0.5`DhQ`DhZ _Pargi is severely wounded.`Dh  You hit Pargi but do no damage.Pargi is severely wounded.`Dh[15--3.5 (0.6`Dh`Dh7  _Pargi barely misses you. Pargi claws you. Pargi closely misses you.`Dh  You hit Pargi.16=4.0 (0.5`DhQ`Dh`Z _Pargi is severely wounded.`Dhڄ {    ~. #...#`DhT  ##~.# #~.# #~.# ##~.# #...# #.@## #~T÷# ....## ~... `DhІ ^..~#  `DhK uYou hit Pargi.  Pargi is almost dead.`Dht[    ~. #...# `Dh\ a##~.# #~.# #~.# ##~.# #...# #.@## `Dh:^ #~T÷# ....## ~... ..~# `Dhf \  Pargi bites you but does no damage. Pargi claws you. x2`Dh$g K11---5`Dhk `Dhn V _* * * LOW HITPOINT WARNING * * *`Dh<  You closely miss Pargi.`DhX(5.0`Dh5k _Pargi is almost dead.`Dh  You hit Pargi but do no damage.Pargi is almost dead.5`Dhm _Pargi closely misses you. Pargi misses you. Pargi barely misses you.`Dh  You barely miss Pargi.6.0 _Pargi is almost dead.`DhΣz  You hit Pargi.  Pargi is almost dead.`DhG---6 (0.6`Dh`Dh _Pargi misses you. Pargi claws you but does no damage. Pargi barely misses you.`DhÜ d  You closely miss Pargi.7.2`Dh k _Pargi is almost dead. `Dhyj  You hit Pargi.  You kill Pargi! `Dh؁F[  `Dh̓...#...#ciphuk the Slicer~~###~.##Kobold~. #...#Health: 12/37 =======-----------------##~.#Magic: 6/6 `Dh========================#~.#AC: 3Str: 10#~.#EV: 13Int: 11##~.#SH: 0Dex: 18#...#XL:  6 Next: 142% Place: a Sewer#.@##Noise: =--------  Time: 1267.8 (0.6)#~[÷#a) +0 short sword....##Nothing quivered~.....~# _Pargi misses you. Pargi claws you but does no damage. Pargi barely misses you.You closely miss Pargi. _Pargi is almost dead.You hit Pargi.  You kill Pargi! _The troll leather armour {Pargi} is intact enough to wear. `DhQ _Pargi is almost dead. `DhgYou hit Pargi.  You kill Pargi! _The troll leather armour {Pargi} is intact enough to wear.  Your Short Blades skill increases to level 9!You have reached level 7! `Dh(/  --more-- `DhO 3/417/7721%  _ `Dhx ~~###~.## ~. #...# ##~.# #~.# #~.##~.# #...##..##~@÷#.....##~...#..~###~..-8.8 (1.0 _ `Dh~  Things that are here: _a +0 troll leather armour {Pargi}; the troll corpse of Pargi `Dh;V-9 `Dh> `Dh @; _i - a +0 troll leather armour {Pargi} `Dh* `Dh#Wear which item? Armour (go to first with [)  b - a +0 leather armour (worn) `Dhi - a +0 troll leather armour {Pargi}[?] describe selected [!] equip|wield|wear[tab] equip|unequip `Dhl `Dh `DhN~~###~.##ciphuk the Slicer~. #...#Kobold##~.#Health: 13/41 =======-----------------#~.#Magic: 7/7========================#~.#AC: 3Str: 10##~.#EV: 13 `DhGInt: 11#...#SH: 0Dex: 18##..##XL:  7 Next: 21% Place: a Sewer#~@÷#Noise: ---------  Time: 1269.8 (0.0).....##a) +0 short sword.~...#Nothing quivered#..~###~.. _The troll leather armour {Pargi} is intact enough to wear.  Your Short Blades skill increases to level 9! _You have reached level 7!Things that are here: _a +0 troll leather armour {Pargi}; the troll corpse of Pargi _i - a +0 troll leather armour {Pargi} `DhJ `Dh `Dh  You start removing your armour.4=70.8 (1 `Dh1.8 (22.8 (3 `Dh `Dh `Dh+3.8 (4 `DhZ `Dh< `Dha5=4.8 (5 `Dh  04 _You continue removing your +0 leather armour. x5 `Dh  `Dh  You finish removing your +0 leather armour.  You start putting on your armour. `Dh& +5.8 (6 `Dh!  `Dh^$  `Dh$ +6.8 (7 `Dh&  `Dh)  `DhP* +7.8 (8 `Dha,  `Dh/ j6=8.8 (9 `Dh2  `Dh5 C9.8 (10.0) `Dh7  `Dh: 33 _You continue putting on your +0 troll leather armour {Pargi}. x5  You finish putting on your +0 troll leather armour {Pargi}. `Dh:  `Dh<  `Dh> k _The armour cannot attune itself to your injured body. `Dh `DhbDrop what?9/52 slots (_ for help) Hand Weapons (select all with ))  a - a +0 short sword (weapon) Armour (select all with [)  i - a +0 troll leather armour (worn) {Pargi}b - a +0 leather armour Wands (select all with /)g - a wand of digging (3) Scrolls (select all with ?)  c - a scroll of fogd - a scroll of revelation  e - a scroll of fear  f - 3 scrolls labelled LUOMAR QIAM  `Dh<Potions (select all with !)  h - a glowing clear potion [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top] `Dh<(1 turn)  a - a +0 short sword (weapon)  b + a +0 leather armour[Enter] accept (1 chosen) `Dhz~~###~.##ciphuk the Slicer~. #...#Kobold##~.#Health: 16/41 =========---------------#~.#Magic: 7/7========================#~.#AC: 3Str: 10##~.#EV: 13Int: 11#...#SH: 0Dex: 18##..##XL:  7 Next: 21% Place: a Sewer#~@÷#Noise: ---------  Time: 1279.8 (0.0).....##a) +0 short sword.~...#Nothing quivered#..~###~.. _You continue removing your +0 leather armour. x5  You finish removing your +0 leather armour.  You start putting on your armour. _You continue putting on your +0 troll leather armour {Pargi}. x5  You finish putting on your +0 troll leather armour {Pargi}. _The armour cannot attune `Dhitself to your injured body.80.8 (1 _You drop a +0 leather armour.`Dh 3`Dho `Dh/178=`Dh,`Dh`Dh=99`DhQ==`Dh,`Dh&`Dh`DhP,`Dh,`Dh,`DhO 20=`Dh `Dh"B`Dh",`Dhw#`DhB$i1=`Dh$`Dh%,`Dhi&`Dh0',`Dhb(,`Dh*2=`Dh+,`Dhq,`Dh`-B`Dh.3=`Dh/,`Dh 1B`Dh1`Dhh2B`Dh|394`Dh%4Q==`Dh4,`Dh5`Dh^6,`Dh7`DhS8B`Dh^9`Dh:a5=`Dh';,`Dh;`Dh<B`Dh=,`Dh.>`Dh?i6=`Dh?`Dh@B`DhXA`DhA`DhAB`Dh C,`DhC`DhxD`Dhm7=8=9=30=1==2=3=[`Dh~40m4=5=6==7=8=9=`Dh[40m40=1==  Your armour attunes itself to your body, and you begin to regenerate more _quickly. ~. #...# ##~.# #~.# #~.##~.#~ #...#.~ ##..##†.~#~[÷##...@.##374.8 (94.0)#.~...##..~## #~.. .#÷#.5.8 (95 _Found a dart slug corpse and a frilled lizard skeleton.`DhU`Dhw`Dhx`Dh`Dh`DhqW=`Dh0`DhA  You enter the shallow water.`Dh?Water `Dh `Dh~#N _Moving in this stuff is going to be slow.`Dh$`Dh%>`Dh'`Dh)3`DhI*`Dh+`Dh,`Dhz-,`Dhn/`Dh0`DhK1,`Dh3`Dh 6A  You enter the shallow water.`Dh6?Water `Dh7`Dh;N _Moving in this stuff is going to be slow.`Dh<`Dh=>`DhX?`Dh@`DhKA3`DhB`DhD`DhD,`DhGF`DhG`DhH`Dh?I`DhI`DhK`DhK,`DhFM`DhM,`DhEN`DhN`DhO`DhP,`DhP`DhQ`DhR`Dh^R`DhS`Dh[#..## ##~.##.~# #~.##..# #~.##.~## ##~.##.~.# #...###.~###..###†.~#~[÷###.....## #.~@..#95.0 (19.2 ##..~## #~.. .#÷#.$?#.#)(`DhaB6.0 (20`Dhe`Dhg0 _Found a club and 2 stones.`Dhq ciphuk the Slicer (Kobold Delver)Turns: 1472, Time: 00:02:54 Health: 41/41AC:  3 Str: 10 XL: 7 Next: 21% Magic: 7/7EV: 13 Int: 11 God: Gold: 31SH:  0 Dex: 18 Spells: 6/6 levels left rFire . . .a - +0 short sword rCold . . .(no offhand) rNeg . . .i - +0 troll leather armour {Pargi} rPois .(no helmet) rElec .(no cloak) rCorr .(no gloves) SInv .(no boots) Will .....(no amulet) Stlth ++++(no ring) HPRegen 1.06/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: small, no large weapons, nightstalker 3`DhY`DhYd#..## ##~.#ciphuk the Slicer#.~# #~.#Kobold#..# #~.#Health: 41/41 ========================#.~## ##~.#Magic: 7/7========================#.~.# #...#AC: 3Str: 10##.~###..##EV: 13Int: 11#†.~#~[÷#SH: 0Dex: 18`Dhmq##.....##XL:  7 Next: 21% Place: a Sewer#.~@..#Noise: ---------  Time: 1396.0 (0.0)##..~##a) +0 short sword#~..#Nothing quivered.#÷#.$?#.#)( _Found a dart slug corpse and a frilled lizard skeleton.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow. _Found a club and 2 stones.`DhU`Dhk4`Dh`DhF _Unknown command.`Dh_`Dh`Dhs$ _`Dhn,`DhY "  #..# #~.# #.~## ##~.# #.~.# #...# ##.~###..## #†.~#~[÷ ##..... #.~... ##..~ #7.0 (1`Dh? 9).#÷#.)#$?#.#)(### ##  You enter the shallow water.  Moving in this stuff is going to be slow.`Dh x8.0 (2Water `Dh^ `Dh ' _Found a falchion.`Dht 3`Dh\ `Dh `Dh `Dh T #.~.# #...# ##.~###..## #†.~#~[÷ ##... #.~... ##..~####~..##).#÷#.)#$@#.#)( ######  `DhB Z400.6 (2.61.6 (3`Dh `Dhn d _b - a scroll labelled HIETZI GEURYIT`Dh. #.~.# #...# ##.~###..## #†.~#~[÷# ##.....## #.~...# ##..~## ###~..# #).#÷#.) #@.#.#)( ###### 2.6 (1.0  You now have enough gold to buy a scroll of teleportation on D:5.  You can access your shopping list by pressing '$'.3.6 (2 _You now have 48 gold pieces (gained 17).`Dh)3`Dhu*`Dh,`Dh6  You enter the shallow water.Water `Dh8N _Moving in this stuff is going to be slow.`Dh:< `DhN<`DhF>`Dh?3`Dh1C`DhD`DhF`Dh|F`DhxG`DhL#.~## ##~.# #.~.# #...# ##.~###..## `DhYM#..~#~[÷# ##.....## #.~...# ##..~## `DhMU###~..### #).#÷#@)# #..#.#)(# `DhY##########.~## ##~.# #.~.# #...# ##.~###..## #..~#~[÷# ##.....## #.~...# ##..~## ###~..### #).#÷#.@# #..#.#)(# ######### 9.2 (5.610.2 (6 _You see here a +5 lajatang.`DhS`DhJT`DhU`Dh]Y`DhZ`DhMh| _`Dhj`Dhq`Dh`Dh;`Dh`Dhh`Dh%  You see here a quokka skeleton. _`Dh:B`Dh`Dh`Dh`Dh`DhT`Dh`DhZ`Dh`Dh`Dhq`Dh`DhB`Dh`Dh`Dh`Dh`Dh`Dh,`Dha`Dh`Dhp`Dh`Dha`Dh`Dh`DhL`Dh`Dh`DhX`Dh`Dh(`Dh`Dh`Dh`Dhd`Dh`Dh`Dh(`Dhp,`DhA  You enter the shallow water.`Dh6?Water `Dh`DhN _Moving in this stuff is going to be slow.`Dhg`Dh& `Dh`Dh`DhA  You enter the shallow water.`Dh;?Water `Dh`DhB `DhH_Moving in this stuff is going to be slow.`Dh_`Dh& `Dh0`DhY`Dh`Dh,`Dhu`Dh`Dh,`Dh`Dh`Dh`Dh`Dhd`Dht`Dh[,`DhL`Dh `Dhc `Dh `Dh `Dh`DhB,`Dh`DhhO`Dh@############# #....#......######.)∩.#.......@.?##.)..#......#!..####..#....###########...#...###`Dh*#~~~~~~~~~~~~~~####.......########~#####.###.##`Dh042.4 (32.2)`Dh=,3.4 (33`Dh`Dhd W _j - a murky pink potion`Dh #############....#......#####)∩...?)..#......#@..##.##########.### ~.~..#...#`Dhr14.4 (1.0)`Dh+5.4 (2`Dh`DhZ _k - 2 fuming white potions`Dh _e - 2 scrolls of fear (gained 1)`Dh`DhX`Dhb" `Dh6 You enter the shallow water.Water  `Dhf7`Dh28##############....#......######.)∩.#..........# #.)..#......#...# ###..#....#######`Dh81 ####...#...##### #~~~~~~~~~~@~~~#56.4 (11.0) ####.......##### `Dh9####~#### #.#  ##.##`Dhl: #...# ##...## #..~..# ##`Dhg;\~~..~## _Moving in this stuff is going to be slow.`Dh?,`DhA `DhB`DhC7_Done exploring.`Dh #......#...0.0)  _Done exploring.`Dh `Dh"?_Done exploring.`DhPA sewer∩∩(Press ? for help) #############  #....#......#####  #.)∩.#..........#  #.)..#......#...#  ###..#....#######  ####...#...#####  #~~~~~~~~~~@~~~#  ####.......#####  ####~####  #.#  ##.##  #...#  ##...##  #..~..#  ##~~..~##  #...#...#  ##~~###~.##  #.~.# #...#  #..## ##~.#  #.~# #~.#  #..# #~.#  #.~## ##~.#  #.~.# #...#`Dh&]∩@`Dh ciphuk the SlicerKobold#############Health: 41/41 ========================#....#......#####Magic: 7/7========================#.)∩.#..........#AC: 3Str: 10#.)..#......#...#EV: 13Int: 11###..#....#######SH: 0Dex: 18####...#...#####XL:  7 Next: 21% Place: a Sewer#~~~~~~~~~~@~~~#Noise: ---------  Time: 1456.4 (0.0)####.......#####a) +0 short sword####~####Nothing quivered#.#Water ##.###...###...###..~..###~~..~## _e - 2 scrolls of fear (gained 1)  You enter the shallow water. _Moving in this stuff is going to be slow. _Done exploring. _Done exploring. _Don`Dh e exploring. _  You enter the shallow water.Water `Dh _Moving in this stuff is going to be slow. _Done exploring. _ You enter the shallow water. _Moving in this stuff is going to be slow.`Dh !`Dh B`Dh5  ############# #....#......##### #.)@.#..........#65.6 (9.2 #.)..#......#...# ###..#....##########...#...##### #~~~~~~~~~~~~~~# ####.......#####`Dh  ####~#### #.# ##.##`Dh `DhF j _There is a gate leading back out of this place here.`DhX[?25h[?0c  Search for what [? for help]? `Dh; [?25l[?1c`Dh `Dh 7 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [Sewer] a +0 daggerb - [Sewer] a +0 whip  c - [Sewer] a +0 leather armour  d - [Sewer] a +5 lajatange - [Sewer] a falchion  f - [Sewer] 2 stones  `DhW g - [Sewer] a club`Dht`Dhy`Dh}xciphuk the SlicerKoboldHealth: 41/41 ========================Magic: 7/7========================AC: 3Str: 10EV: 13Int: 11#############SH: 0Dex: 18`Dh"~{#....#......#####XL:  7 Next: 21% Place: a Sewer#.)@.#..........#Noise: ---------  Time: 1465.6 (0.0)`Dh}#.)..#......#...#a) +0 short sword###..#....#######Nothing quivered####...#...######~~~~~~~~~~~~~~#####.......#########~#####.###.## _Done exploring. `Dh%_Done exploring.  You enter the shallow water. _Moving in this stuff is going to be slow. _There is a gate leading back out of this place here.  Search for what [? for help]? .`Dh4`Dh`Dh>. _`Dh 4`Dh{ `Dh5, ^6.6 (1 _`Dhh `Dh '############...#.#.##~~~~~~#~~~#...#†#.############~#~#~#~............#†~~~#~#~#~#~....#.......#~##~~~~~#~~~~..####.############~#~#~..#####.#####~~~~~~~~#~~~............##~#######~#...###.#####.Dungeon:4#~~~~~~@#~~~..# #.# ######### #.#  #.#  #.# #.# #.# #># #.# #.#Gem (7817) `DhWO `DhO &7.3 (1.7`DhZP $6`DhP `DhT `Dh0X  `DhX `Dh&Y K_There is a collapsed entrance here.`Dh1  You enter the shallow water.Water Gem (7815)  _Moving in this stuff is going to be slow.3`Dh:20`Dh=Y09`Dhs=`Dh?`Dh@X7`Dh\A`DhC`Dh:D`DhDB5`DhE`Dh"F`DhG`Dh:HB4`DhH`DhI`DhK`DhKB2`DhLM,`DhN`Dh&OB1`DhO`DhwP`DhRZ799`DhkS`DhT`DhVX7`DhV`DhW`Dh9ZX6`DhZ`Dh[`DhF]X4`Dh]`Dh^`Dh`X3`DhLa`Dhtb`DhdX1`Dhe`Dhe`DhwgY89`Dhg`Dhh`DhIkX8`Dhk`Dhl`DhoX6`Dh p`Dh,q`Dh"sX5`Dhs`Dht`DhrweGem (7783) `Dhx`Dhx`DhzX2`Dhz`Dh|`Dh~n1`DhT`DhX0`DhT`Dh`DhY79`Dh`Dhڍ8`DhB7`Dh,`Dh`DhёX6`Dh8`Dh`Dh`DhB5`Dh~`Dh`Dh'`DhB4`Dh`Dh`Dhg`DhڜB3`DhZ`Dh`DhX2`Dh`DhX1`Dh!`DhX| _f - 4 scrolls labelled LUOMAR QIAM (gained 1)`Dh+X0`Dhɬ`Dh@`DhMY69`Dhܰ`Dhޱ`Dh!X8`Dh`Dh`DhX7`Dh/`Dh`DhX6`Dh@`DhnF  You see here a +0 leather armour.`Dh|`DhI5 _`Dho`Dh `DhX4`Dh`Dh!`DhX3`DhS,`Dh`DhB2`Dh`DhR  There is a stone staircase leading down here.`Dh1 _`DhP`DhB0`Dh-`Dh`Dh`Dh<C59`Dh`Dh1`DhH`DhB8`Dh!`Dh`Dh"v765`Dh`DhX4`Dh`Dh`Dh(X3`Dh`DhE`Dh\"21######.###..†.#.# #####...#.#.# #~~~#...#÷#.######. #~#~#~............. #~#~#~....#........ ~~#~~~~..####.##### #~#~#~..#####.##### ~~#~~~..........@.# 532.3 (65.0) ###~#...###.#####.# ~.#~~~..# #.# <# ###~~...# #.# .# #...### #.# .##..######.##......##.#[16;3`Dhq$3H######.##.##.##>#3.3 (660`Dh.O _Found a stone staircase leading up.`Dh3`Dh3`Dh1`Dh)`Dh"Y49`Dhp}87  There is a stone staircase leading up here.6 _5`Dh432 #~....#........ ~~~..####.##### #~..#####.##### ~~............# ...###.#####.# ~~..# #.# #<# ...# #.# #.# ..### #.# #.####### .######.# #...@...<41.3 (8.0) .....##.# ######### ####.##.#  #.##>#  #.##.# #.##.# #.##.# #..[.#######2.3 (91`DhhO _Found a stone staircase leading up.`Dh I`Dh `Dh 0398`Dh X7`Dh `Dh P  There is a stone staircase leading up here.`Dh `Dh' I6 _`Dh `Dh! `Dh[% `Dh& X5`Dh' `Dh) `Dh* B4`DhY+ `Dh, `Dh/ `Dh0 X3`Dh2 `Dh4 `Dhz5 X2`Dh6 `Dh~8 `Dh9 X1`Dh: `Dh#< `Dh< B0`Dh+= `Dh > `Dh@ `Dh6A Y29`DhaB `Dh D `DhD B8`DhGG B`DhG B7`DhH `DhLI `DhJ `DhK X6`DhL `DhN `Dh~O B5`DhO `DhP `DhkS `DhT X4`DhU `DhKW `DhW B3`DhTX `DhY `DhQ[ `Dh[ X2`Dh-] `Dh_ `Dht` X1`Dha `Dhc `Dhd X0`Dhe `Dhcg `Dhg C19`Dheh `DhCi `Dhk `Dhk B8`Dhl `Dh8m `DhHo `Dho B7`Dhnp `Dh|q `Dh_t `Dht B6`Dhbu `DhSv `DhMx `Dhx B5`DhTy `Dh1z `Dh| `Dh| B4`Dh} `DhM~ `Dh `DhQ B3`Dhd `Dh `Dh `Dhe B2`Dh `Dh҇ `Dh" `Dh B1`Dh# `Dh `Dh `Dh B0`Dh `Dh `Dh `Dhh C09`Dh `Dh `Dh}  .##..#[.~~~≈ ........~.~ .##..##~~. .# . .##. #...# .... #...##. #### )...l ##..# ##@.# # ####..#  ......# ####.#### ###........ #......####l   iguana (asleep) #.###..# #..# .###.###`Dh6 074.3 (32.0)`Dh f5.3 (338`Dh `Dh? Z _An iguana comes into view.`DhD L[.~~~≈ .`Dh #...# #...##.  )...l #`Dh ?#..# ##@.# #`Dh! d ####..# # ......# ####.####  `Dh ]###........  #......####  #.###..#`Dh E #..# .###.###`DhY[.~~~≈ . #...#`Dh #...##.  )...l `Dh'#..##@.# ####..#`Dh4 ......# ####.#### `Dh  ###..... #......#### `Dh`!J #.###. `Dh!#..# .###.`Dh*`Dhh+`Dh>2`Dh6^ _An iguana is nearby!`Dh[.~~~≈ . #...# #...##.  )...l ##..# ##@.# # ####..# # ......# ####.####  ###........  #......####  #.###..# #..# `Dh*.###.###`Dhi[.~~~≈ . #...# #...##.  )...l #..##@.# ####..# ......# ####.####  ###..... #......####  #.###. #..# .###. _An iguana is nearby!`DhyU........~~ ##..#[.~~~≈ .......~.~ ##..##~~. # #...# ##. #...# ... ##...##..##..)...l!. #.@#  #..#  ####..# ......#  ####.#######........ #......#####.###..# #..#l.l6.3 (1.0)7 _Found an amethyst potion.`DhC  You hit the iguana.=9 (0.66 _The iguana is lightly wounded.`Dh   You hit the iguana but do no damage.The iguana is lightly wounded.32------=7.4 (0.5`Dh^ + _The iguana bites you!`Dhǔ b  You hit the iguana.`Dhڕ k3=------9`DhV :5`Dh `DhP a _The iguana is moderately wounded.`DhLE  You hit the iguana.  The iguana is moderately wounded.1--8.4`DhF+ _The iguana bites you.`Dh0i  You hit the iguana but do no damage.`DhF2-9.0 (0.64`Dh`Dha _The iguana is moderately wounded.`Dhi`  You hit the iguana but do no damage.The iguana is moderately wounded.3=5 (0.5 _The iguana misses you.`Dha  You closely miss the iguana.`Dhc80.03`Dh`Dhma _The iguana is moderately wounded.`Dho  You closely miss the iguana.The iguana is moderately wounded.`Dh ]4=5`Dhf `Dh| T _The iguana closely misses you.`Dh=/`  You barely miss the iguana.`Dh/b1.02`Dhi7`Dh8a _The iguana is moderately wounded.`Dhkx  You closely miss the iguana.The iguana is moderately wounded.`Dh&yS5=5`Dh]}`DhˀT _The iguana closely misses you.`Dh_(.≈≈ ..........~~ .##..#[.~~~≈ ........~.~ .##..##~~. #...# .# . #...# ##. #...# . ....##...##.. ####`Dh3#..)@.l.!. #####..### # #..# # ####..# # ......# ####.#### ###........ #......#####.###..#`Dh`Dhٺ0l.`Dh6==-2.5 (1.01`DhT`Dh5`Dh #.(.≈≈ ).~~ #.##..#[.~~~≈.~.~ .`Dh .##..##~~. #...#.# . #...#.##. #...# ..≈.##...##.. .####`Dhh  #..@.l..!. .# ####..### .# #..# .# ####..##`Dh\ T ......# # ####.#### # ###. # #......#### # #.###..#`Dhݱ `Dh 0l.`Dh b27------==`DhG C30`Dh `Dh| _The iguana attacks as it pursues you! The iguana bites you! _You see here a +3 dagger.`DhD  l - a +3 daggerThe iguana hisses menacingly.8=------4699`Dh(`Dh> _The iguana bites you but does no damage.`Dh `Dh Wield which item (- for none)?- - Unarmed Hand Weapons (go to first with ))  a - a +0 short sword (weapon)  l - a +3 dagger[?] describe selected [!] equip|wield|wear[tab] equip|unequip `Dh#m`DhBv`Dh6#.(........≈≈ciphuk the Slicer )..........~~Kobold #.##..#[.~~~≈Health: 28/41 ================-------- .........~.~Magic: 7/7======================== ..##..##~~. #...#AC: 3Str: 10 `Dh؂"..# .#...#EV: 13Int: 11 ..##.#...# .SH: 0Dex: 18 .....≈.##...##..XL:  7 Next: 21% Place: Dungeon:4 .#####..@l...!.Noise: =--------  Time: 1584.5 (0.0) .#####..###a) +0 short sword .##..#Nothing quivered .#####..#Gem (7699) ##......# #####.####l   iguana ####........ ##......#### #`Dh#.###..# _The iguana closely misses you. _The iguana attacks as it pursues you! The iguana bites you! _You see here a +3 dagger.  l - a +3 daggerThe iguana hisses menacingly. _The iguana bites you but does no damage.`Dhge  You unwield your +0 short sword.  l - a +3 dagger (weapon)`Dh95.5 (1l) +3 dagger 8`DhN`DhL _The iguana misses you.`Dhc b  You hit the iguana.`DhJ 30=6.0 (0.57`Dh `Dh _ _The iguana is severely wounded.`Dhx  You hit the iguana.  The iguana is severely wounded.27--6 (0.6`Dh2`Dh+ _The iguana bites you.`DhQu8  You hit the iguana.`DhzE†`Dh38=-87.1 (0.56`Dh`DhJ _You kill the iguana!`Dh_t .(.≈≈ .~~ .##..#[.~~~≈ ~.~ ##..##~~. #...# # . #...# ##. #...# .  `Dhv d≈.##...##.. #### #...@...!. # ####..### # #..# # ####..#  ......#    `Dh `DhJ 9=-8.1 (1.05`Dhg `Dh t _You see here an iguana corpse.`DhM`DhCDrop what?12/52 slots (_ for help) Hand Weapons (select all with ))  l - a +3 dagger (weapon)a - a +0 short sword Armour (select all with [)  i - a +0 troll leather armour (worn) {Pargi} Wands (select all with /)g - a wand of digging (3) `DhWScrolls (select all with ?)  b - a scroll labelled HIETZI GEURYIT  c - a scroll of fogd - a scroll of revelation  e - 2 scrolls of fear  f - 4 scrolls labelled LUOMAR QIAM Potions (select all with !)  h - a glowing clear potion  j - a murky pink potion  k - 2 fuming white potions [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]`Dh(1 turn)  l - a +3 dagger (weapon)  a + a +0 short sword[Enter] accept (1 chosen)`Dh#U `Dh .(........≈≈ciphuk the Slicer ..........~~Kobold .##..#[.~~~≈Health: 29/41 ================-------- ........~.~Magic: 7/7======================== .##..##~~. #...#AC: 3Str: 10 .# .#...#EV: 13Int: 11 .##.#...# .SH: 0Dex: 18 ....≈.##...##..XL:  7 Next: 28% Place: Dungeon:4 #####...@...!.Noise: ---------  Time: 1588.1 (0.0) #####..###l) +3 dagger ##..#Nothing quivered #####..#Gem (7695) #......#[1`Dhg j4;13H####.#######........#......#####.###..#You hit the iguana.  The iguana is severely wounded. _The iguana bites you.  You hit the iguana. _You kill the iguana! _You see here an iguana corpse.30=9.1 (14 _You drop a +0 short sword. `Dh1==32=23=14=05=89 `Dh6==87=78=69 `Dhy=5 `Dh `DhJ40 `Dh= `Dh.P4 `DhK `Dh `Dh1 `Dh-0== `Dh$3 `Dh6 `Dh] `Dh  `DhS `Dh _HP restored. `Dh: `Dh `Dh$2 `Dh- `DhO `Dh `Dh `Dh `Dh#$1 `Dh `Dh `DhF `Dh `Dh_ `Dh$0 `Dhh `Dh `Dh  `Dh} `DhN `Dh= `Dha79 `Dh `Dh `Dh   `Dh} =.....≈≈  `Dh ,~~  `Dh<[.~~~≈  `Dh+-~.~  `Dh~~. #...##.# ## `DhL{ #...##.##.. `Dh `Dh<#...##....  `Dh `Dhw≈.##...##..##  `DhD `Dhi#...)...@..#  `Dh\ `DhU####..######  `Dhr `Dh /#..#  `Dh `Dh2####..#  `Dhc ......#  `Dh.b6045.0)5.1 (168 _a - an amethyst potion `Dh% 3 `DhE&  `Dh(  `Dh8 765 `DhM;  `Dh; P4 `Dh=  `DhN@ X3 `Dh@  `DhB  `Dh,E  `DhE P2 `DhdG  `DhI  `DhJ P1 `DhwK  `DhM  `DheN B0 `DhN  `Dh P  `DhR  `DhWS Q69 `DhT  `DhV  `DhqW P8 `DhY  `Dh_        #.  `Dh`  #...##.#######   #...##.##....#  #...##....##.#  .##...##..####.###   `Dh` #...)......# ##.@#  ####..###### ##.#  #..# #.# ####..# J## `Dh`  ......# # ####.####   J   endoplasm (asleep) #........  .....####  `DhVa j ###..#   `Dhof ,10 `Dhf f6.1 (117 `Dhi  `Dhk ] _An endoplasm comes into view. `DhX  #.    ....#  ..##.#.####.### )......# ##.@#  ##.#  #..# #.#  J##  # `Dh  #.    ....#  ..##.#.####.###  `Dh3 %)......# ##.@#  ##.#  #..# #.#  J##  # `Dh  `Dhq  `Dh  `Dh5 a _An endoplasm is nearby! `Dh` #.    ....#  ..##.#.####.### )......# ##.@#  ##.#  #..# #.#  J##  # `DhsB!`DhI\ #.    ....#  ..##.#.####.### )......# ##.@#  ##.#  #..# #.#  J##  # _An endoplasm is nearby!!`Dh0 #.    ....#  ..##.#.####.### )......# ##.@# !`Dh1 ##.#  #..# #.#  J##  #!`Dh #.    ....#  ..##.#.####.### )......# ##.@#  ##.#  #..# #.#  J##  #!`DhM #.#...##.#######.......##. .#####.### #...)......# ##..###..###### ##  #..# ###J# ....## ####.#### ........ .....#### ###..#  _An endoplasm is nearby!!`Dh7.1 (1.0)6 _!`Dh!`Dh!`Dh#.#...##.#######.......##. .#####.### #...)......# ##..###..###### ##  #..# ####J# ....## ####.#### ........ .....#### ###..#  ###.###!`Dhv85!`Dh!`Dhz!`Dh=  The helpless endoplasm fails to defend itself.  You spit the endoplasm like a pig!!!!!`Dh>j.!`Dh296 (0.5!`DhE!`DhM _You kill the endoplasm!!`Dhѿ 3!`Dh !`Dh H _No target in view!!`DhO 3!`Dh!U !`DhY H _No target in view!!`Dh4 _3210598!`Dh#...##.##....# #...##....##.#  ≈.##...##..####.###  #...)......#.##..#  ####..######..##.#  #..# #.#.#  ####..# ###.##  ......# ##.##.#  ####.#### #@#.#.# 25.6 (7.0  ###........ #.##..#  #......#### ##.####  #.###..##_  #..###  .###.###  .......# ######.# #.#6.6 (87 _Found a shimmering blue altar of Sif Muna."`DhVH654  There is a shimmering blue altar of Sif Muna here.3 _21049"`DhPi)87654321039"`Dh;s8765"`DhtX4"`Dhvt"`Dht"`Dhu"`DhyvX3"`Dh...@.# 68.6 (42.0) #####.#  #.# ......≈≈ #.# ....~.~≈ #.# ....~.~~ "`Dh9B #.# ...).~~~ #.# .....~~~ #.# .....~≈~ #.#"`Dh4|9.6 (434"`Dh"`Dhm; _Found a stone staircase leading down."`Dh3210  There is a stone staircase leading down here.09 _876###"`Dh$t#.#≈ #.##########≈ #...>.....#≈≈#.#######.#~≈≈.@# #.##........≈≈~.# #.##......~.~≈.~# #.# #.....~.~~..# #.# . #....).o~~..# #.# . #......~~~ #.#o   orc (wandering) . ####......~≈~ #.# .##.(........≈≈ #.#)..........~~ ##.#77.6 (8.0)"`Dh "`Dh?%o"`Dh%~"`Dh'&"`Dh1'"`Dh3($8.6 (9"`Dh&)$5"`Dh)"`Dh1."`DhB< "`Dh<"`DhL=M_An orc comes into view. It is wielding a +0 club."`DhA"`Dhw### #.#≈≈##.######### #≈≈#...>.....#.#≈≈#.#######.#.~≈≈..# #.##........≈≈@.# #.# #~.~≈.~# #.# #.....~o~~..# #.# #. #....).~~~..# #.# #. #......~~~... #.# #. ####......~≈~ #.# #.##.(..≈≈ #.# #..)..~~##.# ####.##..#[.~~~≈ ..#  You enter the shallow water. o.hh   hound (wandering)o  "`DhQzT[40m orc (wandering)Moving in this stuff is going to be slow.9.6 (1Water Gem (7604)  _A hound comes into view."`DhP ###.≈≈##.##########≈≈#...>......#≈≈#.#######~≈≈..# #........≈≈~~o~≈@~ #.~~.. #.).~..~h~...###≈~..[###.(."`Dh1 .≈≈.)..~~# ####.##..#[.~~~≈.  #.........~.~ #"`Dhg "`Dh "`Dh: "`Dh wo.~h"`Dh u81.2 (1.6Gem (7602) "`Dh "`Dh# # _Found a robe."`Dh ### #.#≈≈##.######### #≈≈#...>.....##.#≈≈#.#######.##.o≈≈..# #.##........≈≈~.# #.# #~.~≈.~# #.# #.....~.~@..# #.##. #....).~~~..# #.#  #. #......~~~...# #.#  #. ####......h≈~..[# #.#  #.##.(.o≈≈...# #.#  #..)..~~#.#  ####.##..#[.~~~≈ #..#o [34"`DhJ m2 orcs (wandering)  #.........~.~ #.## #..##..##~~. #...##.#######"`Dh M_Found a robe.  You enter the shallow water.  Moving in this stuff is going to be slow.  An orc comes into view. It is wielding a +0 hand axe."`Dh "`Dh oho~.hoo"`Dh ====20Water Gem (7601) "`Dh "`Dh1 F _The orc shouts! The hound barks! The orc shouts!#`Dh;.≈≈##.##########≈≈#...>.....#.#≈≈#.#######o≈≈..# #........≈≈~#`Dh^T~.~≈.~ #~..  #.).~..~h~...####o~≈~..[##.(........≈≈...#`Dh.)..~~####.##..#[.~~~≈. #.........~.~ ###..##~~. #...##.####### . ....#`Dh6  You hear a shout!#`Dh  The hound bites you.  An orc priest comes into view. It is wielding a +0 short sword of flaming.#`Dh~ooo.o   orc priestoo 2 orcs37---3.8 (1.6599#`Dh = _The hound bites you but does no damage.#`Dh]?o~8=--=---4.3 (0.5#`DhE#`DhGy _You closely miss the hound. The hound splashes around in the water.#`Dh#`Dh|---88#`Dh$#`Dh _You closely miss the hound. The hound barely misses you.$`Dh≈≈##.##########≈≈#...>.....# #.#≈≈#.#######.# #.~≈≈..# #.# #........≈≈~.# #.# #......~.o≈.~# #.# o.~~..# #.# $`DhV #. #....).~o~..## #.# #. #......~h~#.# #. ####......~≈~..[# #.# #.##.(..≈≈...# #.# #..)...~~...# ##.# $`Dh -####.##..#[.~~~≈~~.. #..#  #.........~.~ #.## #..##..##~~. #...##.########..# . #...##.##....# #..##. #...##....##.#$`Dh $`Dhr$`Dh$`DhH$`Dhl  The orc attacks as it pursues you! The orc hits you but does no damage.$`Dh~~.~o~ooh$`Dh$40==6.4 (1.6Gem (7597$`Dh") $`DhG"$`Dh$K _The hound misses you.%`DhRL#≈≈#...>.....# #.#≈≈#.#######.# #.~≈≈..# #.# #........≈≈~.# #.# #......~.~≈.~# #.# ~.~o..# #.# . #....).~~o..## #.# . #......~oh...# #.# %`DhPS. ####......~≈~.@[# #.# .##.(..≈≈...# #.# ..)...~~...# ##.# ##.##..#[.~~~≈~~.. #..#  #.........~.~~.~... #.##  #..##..##~~. #...##.########..# . #...##.##....#  #..##. #...##....##.#  #..... ≈.##...##..####.###%`DhU,%`DhXW%`Dh]~~o~oh%`Dh?^1==706%`Dhc%`Dhfp _The hound attacks as it pursues you! The hound misses you.%`DhE#.#≈≈#.#######.# #.~≈≈..# #.# #........≈≈~.# #.# #......~.~≈.~# #.# ~.~~..# #.# #....).~~~o.## #.#  #......~o~o..# #.#  ####......~≈~h.[# #.# ##.(..≈≈..@# #.# )...~~...# ##.# ##.##..#[.~~~≈~~.. #..# .........~.~~.~... #.## #..##..##~~.~≈.~#...##.####### #..# . #...##.##....# #..##. #...##....##.# #..... ≈.##...##..####.### #.####[%`Dh5J39;49m #...)......#.##..#  The hound attacks as it pursues you! The hound closely misses you..~~.o.ooh85 _The hound barely misses you.%`Dh?~≈≈..# #........≈≈~~.~≈.~ #~..).~~~..##..  ###≈o.oo ##.(..≈≈.h. .)..~~..@# # %`DhZN##.##..#[.~~~≈~~...# #. #.........~.~~.~....##.###..##~~.~≈.~#...##.####### . ~~.##...##.##....#. ...##..≈.#####.####### #...)......#.##.. ###..######..##%`Dh%`Dh .oThe hound bites you but does no damage. The orc attacks as it pursues you!94%`Dh]f _The orc barely misses you.%`Dh#........≈≈~.# #.# #......~.~≈.~# #.# ~.~~..# #.# #....).~~~..## #.# #......~~~...# #.# ####......~≈o..o# #.# #.(..≈≈.ho# #.# )...~~...### ##.# #.##..#[.~~~≈~~.@.# #..# .........~.~~.~....##.## ..##..##~~.~≈.~#...##.####### ..# . ~~.##...##.##....# ..##. ≈. #...##....##.# ..... ≈.##...##..####.### .#### #...)......#.##..%`Dh # .# ####..######..##.# .#  #..# ###.#.#~..[o.oh903 _The hound bites you but does no damage.&`Dh3#......~.~≈.~# #.# ~.~~..# #.# #....).~~~..## #.# &`Dhܫ#......~~~...# #.# ###......~≈~..[# #.# .(..≈≈o.o# #.# ...&`Dh~~.oh### ##.# .##..#[.~~~≈~~...###..# ........~.~~.~..@.##.## &`Dh*W##..##~~.~≈.~#...##.####### .# . ~~.##...##.##....# ##. ≈. #...##....##.# .. ≈.##...##..####.#&`Dh## #### #...)......#.##..# # ####..######..##.# #  #..# ###.#.# # ####..# #&`Dh&`Dhͱ&`Dh&`Dhٳ&`Dh.o..ooh&`Dh =-12&`DhQ ~.~~..# #.#  #....).~~~..## #.#  #......~~~...# #.# ##......~≈~..[# #.# (..≈≈.o.# #.# .~~..o### ##.# &`DhR [##..#[.~~~≈~~oh.###..# ......~.~~.~....##.## ##..##~~.~≈.~#..@##.####### # . ~~.##...##.##....# ##. ≈. #...##....##.# .. ≈.##...##..####.### &`Dh ### #...)......#.##..# ####..######..##.# &`Dh  #..# ###.#.#  ####..# #  &`Dh@ \......# ##.##.#&`Dh7 &`Dh2 &`Dh@ &`Dh# &`Dh u.o..ooh&`Dh &`Dh/ z-21&`Dh &`Dh- &`DhW %).~~~..##.. #≈~..[ (..≈≈..o .~~...### # ##..#[.~~~≈~~.o.###. .......~.~~.~.oh.##.# ##..##~~.~≈.~#..##### # . ~~.#.... ##. ≈. ...## ..#####.### ###&`DhX U #...)......#.##.. ####..######..## #..# ###.### ###.#oo 2 orcs....##.##.#####.#### #.#.&`DhkY &`DhZ &`Dh[ &`Dh\ &`Dhc F.o..ooho   orc priestoo 2 orcs&`Dhad h=30&`Dhj &`Dhm R _The hound barely misses you.&`Dh.. #≈~..[ (..≈≈... .~~.o.### # ##..#[.~~~≈~~...###. &`Dh>.......~.~~.~..o.##.# ##..##~~.~≈.~#.oh##.####### # . ~~.##...##.##.... ##. ≈. ...## ..#####.### ###&`Dh #...)......#.##.. ####..######..## #..# ###.### ###.#....##.##.oo 2 orcs&`Dh####.#### #.#.#.####........ #.##.&`Dh"&`Dh&`Dhd&`Dh&`Dh |.o..ooh&`Dh$*o   orc priestoo 2 orcs489&`Dh.&`Dh<2w _The hound attacks as it pursues you! The hound barely misses you.'`Dhz'`Dh#'`Dh≈~..[ '`Dh8(.'`Dh.≈≈... '`Dh@.'`DhDZ/~~...### # '`DhX/##..#[.~~~≈~~o..###. '`DhD.......~.~~.~....##.# '`Dhs##..##~~.~≈.~#..o##.####### #'`Dh . ~~.##.oh##.##.... #'`Dh#. ≈. #...##....## '`Dh! ..'`Dhʵ#'`DhX####.### '`Dh߶###'`Dht #...)......#.##..'`Dh '`DhOV####..######..##'`Dhw #..# ###.'`Dhպ ###'`Dh. ###.#'`DhZ ....'`Dh##.##.'`Dh7####.#### #.#.'`DhIoo 2 orcs'`Dh}4###........ #.##..#'`DhG!'`DhC......#### ##.###'`Dh'`Dh/,'`Dh2 '`DhD '`Dh!.o'`Dh#U..ooho   orc priestoo 2 orcsThe hound barely misses you. The orc attacks as it pursues you!'`Dh/*`58'`Dh.'`DhE7P _The orc barely misses you.'`Dh`!w..≈≈...# #.# .'`Dh!J~~...### ##.# #..#[.~~~≈~~...###..# ......~.~~.~.o..##.## #..##~~.~≈.~#...##.#######  . ~~.##..o##.##....# . ≈. #.oh##....##.# .. ≈.##...##..####.### ## #...).@....#.##..#  '`Dhx$####..######..##.#  #..# ###.#.# ####..# # ......# ##.##.#####.#### #.#.#.# ###........ #.##..# oo 2 orcs#......#### ##.#####.###..# ##_#'`Dh$'`Dha%'`DhV&'`Dh,''`Dh''`Dh1A.o...ooho   orc priestoo 2 orcs'`Dhc2h-67'`Dh L'`DhCI b≈≈...# #.# ~~...### ##.# ..#[.~~~≈~~...###..# ~.~~.~....##.## ..##~~.~≈.~#...##.#  . ~~.##o..##.##....# . ≈. #..o##....##.#  ≈.##.oh##..####.###  #...)..@...#.##..# '`DhwJ ####..######..##.# #..# ###.#.# ####..# ###.## ......####.#### #.#.#.# ###. #.##..# #......#### ##.#### '`DhL p   orc '`DhN ^  The hound attacks as it pursues you! The hound bites you.'`DhO '`Dhbi .o.oho 2 orcs39--=76 _The hound barely misses you.(`Dh^~≈~..[# #.# ≈≈...# #.# ....~~...### ##.# #[.~~~≈~~...###..# ..~.~~.~....##.## .##~~.~≈.~#...##.####### ~~.##...##.##....#  ≈. #.o.##....##.#  ≈.##.oo##@.####.### #...).h....#.##..# ####..######..##.#  #..# ###.#.# ####..# #.##......# ##.##.#  ####.#### #.#.#.####........ #.##..##......#### ##.####..oohoo[3(`Dhp7m 2 orcs40=--85(`DhO~~~...# #.# ~≈~..[# #.# ≈≈...# #.# ....~~...### ##.# #[.~~~≈~~...###..# ..~.~~.~....##.## ##~~.~≈.~#...##.####### ~~.##...##.##....# ≈. #.o.##.@..##.# ≈.##...##..####.### #...)ooh...#.##..# ####..######..##.#  #..# ###.#.#####..# #.## ......# ##.##.#    orc ####.#### #.#.#.####........ #.##..#h.[(`Dh40mo36--=94 _The hound bites you.(`DhP(`Dhk? P(`Dh).~~~..## #.#.~~~...# #.#~≈~..[# #.#.≈≈...# #.# ......~~...### ##.# .#[.~~~≈~~...###..# ....~.~~.~....##.## .##~~.~≈.~#...##.####### . ~~.##...##@##....# ≈. #.o.##....##.# ≈.##...##h.####.### #...)o.o...#.##..#####..######..##.# #..#.# ####..# ###.## ......# ##.##.# ####.#### #.#.#.#ho.5---7003 _The hound attacks as it pursues you! The hound bites you.)`Dh%.~.~~..# )#~~...~≈~..[≈≈...# #.#.....~~...### ##.##[.~~~≈~~...###.....~.~~.~. ##~~.~≈.~#### . ~~.##...##.##... #.o.##h...##.# ≈.##...##o.####.##...)o.....#.##.####..######..# ###.#.#### ###.#......# ##.#ho.oo 2 orcs6=12)`DhK _The hound misses you.)`Dhi^≈.~.~.~~..# )#~~...~≈~..[≈≈...# # ......~~...### ##.##[.~~~≈~~...###..#...~.~~.~. ##~~.~≈.~.###### . ~~.##...##h##... #.o.##o...##.# ≈.##...##..####.##...)o.o...#.##.####..######..#   orc ###.#.#### ###.#)`Dhf`)`DhXa)`Dh....#≈≈#.######  #.~≈≈...≈≈~.≈.~.~.~~..# )#~~...~≈~..[*`Dh≈≈...# #. .....~~...### ##h #[.~~~≈~~...###.o ...~.~~.~....##.## ##~~.~≈.~o######~~.##...##.##...   orc #.o.##....##.#≈.##...##..####.##*`Dh,*`Dh *`Dhh.o.o 2 orcs*`Dh%7==67*`Dh*`DhG*`DhXV _The hound completely misses you.*`Dh,A≈≈##.######## #≈≈#...>....#≈≈#.######  #.~≈≈...≈≈~.≈.~.~.~~..# )#~~...~≈~..[.≈≈...# #h .....~~...### ##. #[.~~~≈~~...###.o ...~.~~.~....##o## ##~~.~≈.~####   orc~~.##...##.##... #.o.##....##.#*`Dh]h.oo..o 2 orcs8=-76*`DhG #.# ≈≈##.######## #≈≈#...>....#≈≈#.######  #.~≈≈...≈≈~.≈.~.~.~~..# )#~~....~≈~..[h≈≈...# #. .....~~...### ##o #[.~~~≈~~...###o. ...~.~~.~.    orc ##~~.~≈.~####~~.##...##.##...*`Dhh.o.o 2 orcs9==85*`DhS= _The hound bites you but does no damage.*`Dh!# #.# ≈≈##.######## #≈≈#...>....#≈≈#.######  #.~≈≈...≈≈~.≈.~.~.~~..# )#.~~...h*`DhU#j~≈~..[.≈≈...# .....~~...### ##o #[.~~~≈~~...###..   orc ...~.~~.~.## *`Dh%>##~~.~≈.~####*`Dh*,*`Dh`+*`DhC5h.o.o 2 orcs*`Dh640=-94*`DhGH*`DhՐ q# #.# ≈≈##.######## #≈≈#...>....#≈≈#.######  #.~≈≈...≈≈~.≈.~*`Dh .~.~~..# #.)#h~~....~≈~..[≈≈...# #o .....~~...### ##   orc #[.~~~≈~~...###.. ...~.~~.~.##*`DhF *`Dh *`Dh *`Dh Q h.o.o 2 orcsThe hound attacks as it pursues you! The hound closely misses you.*`Dh 1===103*`Dhf *`Dhj R _The hound barely misses you.*`DhG& # #.# ≈≈##.######## #≈≈#...>....#≈≈#.######  #.~≈≈...≈≈~.≈.~..~.~~..# #h)#.~~...~≈~..[o≈≈...#    orc .....~~...### ## #[.~~~≈~~...###..h.o.o 2 orcs12*`Dhv, *`Dh&4 b _The hound attacks as it pursues you! The hound bites you but does no damage.+`Dh# #.# ≈≈##.######## #≈≈#...>....#≈≈#.######  #.~≈≈...≈≈~..≈.~h.~.~~..# #.)#~~...o~≈~..[   orc≈≈...# .....~~...### ##h.o.o 2 orcs-21+`Dh # #.# ≈≈##.######## #≈≈#...>....#≈≈#.######  #.~≈≈....≈≈~.h≈.~..~.~~..# )#o~~...   orc+`DhD N~≈~..[≈≈...# +`Dh +`Dh+`Dh2+`Dhh.o.o 2 orcs+`Dh0-=30+`Dh+`Dh* _The hound bites you.+`Dh ! ### #.#  ≈≈##.######### #≈≈#...>...@.# #.#≈≈#.#######.#  #.~≈≈..# #h#+`Dh o...≈≈~.# #.#.~.~≈.~# #o#..~.~~..# #o#).~~~..## #.#   orc.~~~...# #.#~≈~..[# #.#+`Dh+`Dhrh.o.o 2 orcs+`Dh91=469+`Dh+`Dhpx _The hound attacks as it pursues you! The hound closely misses you.+`Dh]  ### #.# ≈≈##.# #≈≈#...>..@..# #.#≈≈#.#h# #.~≈≈..# #.#.≈≈~.# #o#.~.~≈.~# #o#.~.~~..# #.#.).~~~..## #.# ......~~~...# #.# ......~≈~..[# #.#h.58 _The hound barely misses you.+`Dh[  ### #.# ≈≈##.# #≈≈#...>.@.h.# #.#≈≈#.#.# #.~≈≈..# #.#.≈≈~.# #o# ......~.~≈.~# #o# #.....~.~~..# #.# #....).~~~..## #.# #......~~~...# #.# #......~≈~..[# #.#+`Dh +`Dh h.oo   orc+`Dh^ h-67+`Dh +`Dh +`DhP ### #.# ≈≈##.# #≈≈#...>@.h..# #.#≈≈#.#o# #.~≈≈..# #.# #.≈≈~.# #o# #......~.~≈.~# #o#  #.....~.~~..# #.# +`Dh 5 #....).~~~..## #.#  #......~~~...# #.# ##......~≈~..[# #.#+`Dh+`Dh+`Dh  The hound attacks as it pursues you! The hound closely misses you.+`Dh+`Dh vhoo 2 orcs+`Dh!36---=76+`Dh#*@ _The hound bites you.,`Dh ### #.# ≈≈##.# #≈≈#...@.ho..# #.#≈≈#.#o# #.~≈≈..# #.#  #.≈≈~.# #o#  #......~.~≈.~# #o#,`Dh #.....~.~~..# #.# #....).~~~..## #.#   orc  #......~~~...# #.# ###......~≈~..[# #.#,`Dh9,`DhQ,`Dh,`Dh3ho.o.o 2 orcs,`Dh 7----85,`Dh ,`Dhc _There is a stone staircase leading down here.,`Dh ,`Dh 7-,`Dh# ,`Dho ,`DhT o.6=94,`Dh W ........# #.#...##.# #.#..##[# #.#......# #.#.###.# #.#...##.# #.#.# #.###.#...##.#. #<#.# #..†........#.# ###.######........#.#.# ,`Dh .........'........#[#.# ###+######...#.#.#...# 5 # .......+......@#...# # ....).##.....#h#...#. # ..........>..#.##. # #'#..#.##.#.#.# # ..#.#..#.##.#.#.# # #####.#####..# ##...# # #.# # #..# #...#... #... # #.#~##.... #...#...#.... # # #.#.~# ##.#.#.#..... _The hound misses you. The hound bites you.,`Dh ,`Dh ,`Dhh 8=-20.9 (2.52,`Dh|n ,`DhUq } _You climb downwards. _There is a stone staircase leading up here.-`Dh  You hit the hound.  The hound is moderately wounded.=1.4 (0-`Dh-`DhR _The hound barely misses you.-`Dho`  You closely miss the hound.-`Dhp9=91-`DhO{v _The hound is moderately wounded..`Dh8I  You hit the hound.  The hound is heavily wounded..`DhI'2.4.`DhN.`DhPR _The hound barely misses you..`Dh   You puncture the hound!  The hound is almost dead..`Dhz40=90.`Dh.`DhR _The hound barely misses you..`Dh  You closely miss the hound.The hound is almost dead.3.5 (0.6.`Dhv.`DhR _The hound barely misses you..`Dh $z _The hound barely misses you.You closely miss the hound.  The hound is almost dead. _The hound barely misses you.You closely miss the hound.  The hound is almost dead..`Dh$=4.0 (0.559.`Dh).`Dh+  You closely miss the hound.  The hound is almost dead. _The hound barely misses you.  You closely miss the hound.  The hound is almost dead. _The hound bites you..`DhU7  You hit the hound..`Dh1D..`Dh3376 (0.6.`Dhc.`DhRI _You kill the hound!.`DhPSI.`DhVH _No target in view!.`DhT.`Dh.`Dh4.`DhH _No target in view!.`Dh- _No target in view!.`DhB _No target in view!.`Dh2 _No target in view!.`Dh  _No target in view!.`Dh 3.`Dh .`Dh# /`DhI/`Dh 1=-5.6 (1.08/`Dh6 ###  #.#  ≈≈##.#########4 #≈≈#..o@o....# #.#≈≈#.#######.# #.~≈≈..#  #≈≈~.# #o#  #~.~≈.~# #o#  #.....~.~~..# #.# oo 2 orcs  #....).~~~..## #.#  #......~~~...# #.###......~≈~..[#  _HP restored.=-/`Dhs  You climb upwards. The orc closely misses you./`Dh8038--=7.1 (2.56/`Dh6/`Dh>< _The orc hits you with a +0 hand axe. The orc hits you but does no damage. _There is a stone staircase leading down here./`DhQ @  You hit the orc.  The orc is heavily wounded.9--6 (0 _The orc closely misses you./`Dh 5  You hit the orc./`Dh $   orc/`Dh88.15 _You kill the orc!0`DhC  You hit the orc.  The orc is severely wounded.0`DhDX6-7 (0.60`DhJ0`DhN: _The orc hits you with a +0 hand axe.0`DhB^  You closely miss the orc.0`Dhg9.2 (0.540`Dh0`Dh;\ _The orc is severely wounded.0`Dhk 0`Dho/ You hit the orc.0`DhwC)0`DhS7-90`Dh 70`Dhj0`DhfG _You kill the orc!0`Dh0`Dh&0`Dh[0`DhM 0`Dh0`Dh:_No target in view!0`Dh  _No target in view!1`Dh31`DhQ1`Dh8=3 _9=240=11`Dh:1==0 _HP restored. ### #.# ≈≈##.# #≈≈#..@>)....#- #.#≈≈#o#.# #.~≈≈..# #.# #.≈≈~.# #o#  #......~.~≈.~# #o# #.....~.~~..# #.#o   orc (wandering)  #....).~~~..## #.#  #......~~~...# #.# ####......~≈~..[# #.#33.7 (4.0-4.7 (5491`DhL _An orc comes into view. It is wielding a +0 whip. _Items here: $ ) [ †.1`DhP" ### #.# ≈≈##.#########  #≈≈#..@>)....#  #.#≈≈#o#######.#  #.~≈≈..# #.#   #o#   #o#   #.#  #....) #.#   #.# [# #.# 1`Dh ### #.# ≈≈##.#########  #≈≈#..@>)....#  #.#≈≈#o#######.#  #.~≈≈..# #.#  1`DhA #o#      #.#  #....)    [# 1`DhT1`Dh1`Dh_q _An orc is nearby!1`Dh} " ### #.# ≈≈##.#########  #≈≈#..@>)....#  #.#≈≈#o#######.#  #.~≈≈..# #.#   #o#   #o#   #.#  #....) #.#   #.# [# #.# 1`Dh c ### #.# ≈≈##.#########  #≈≈#..@>)....#  #.#≈≈#o#######.#  #.~≈≈..# #.#   #o#      #.#  #....)    [# 1`Dh 1`Dh [ _An orc is nearby!1`Dhp " ### #.# ≈≈##.#########  #≈≈#..@>)....#  #.#≈≈#o#######.#  #.~≈≈..# #.#   #o#   #o#   #.#  #....) #.#   #.# [# #.# 1`DhH 0 ### #.# ≈≈##.#########  #≈≈#..@>)....#  #.#≈≈#o#######.#  #.~≈≈..# #.#   #o#      #.#  #....)    [# 1`Dh_ 31`Dh1`Dh   ### #.# ≈≈##.# #≈≈#.@$>)....# #.#≈≈#o#.# #.~≈≈..# #.# #.≈≈~.# #o#1`Dh| #......~.~≈.~# #o# #.....~.~~..# #.#  #....).~~~..## #.#  #......~~~...# #.#  ####......~≈~..[# #.# _An orc is nearby!1`DhQ[oo1`Dhm=5.7 (181`Dh1`DhT _The orc completely misses you.2`DhD  You hit the orc.  The orc is heavily wounded.36---6.2 (0.572`Dh.L _The orc hits you with a +0 whip.2`DhK  You barely miss the orc.72`DhQ[ _The orc is heavily wounded.2`Dhe5  You hit the orc.2`Dhd2)2`Dh< 7---7.26 _You kill the orc!2`Dh2`Dh 2`Dh2`Dh/J_Your Short Blades skill increases to level 10!2`Dh2`DhB _No target in view!2`Dh[,  _No target in view!2`DhOCi8=5 _9=440=31==212`DhT'### #.# ≈≈##.# #≈≈#..@>)....# -#.#≈≈#)#.# #.~≈≈..# #.# #.≈≈~.# #o# #......~.~≈.~ 2`DhH[42.2 (5.0 _No target in view! _No target in view!  You now have enough gold to buy a scroll of fog on D:5.  You can access your shopping list by pressing '$'.  You now have 62 gold pieces (gained 14).  Things that are here:-3.2 (602`DhW^ 2`Dh_2`Dh_?_a +0 club; a +0 leather armour; an orc corpse2`Dhr`3`Dh33`Dh3`DhY3`DhY393`Dh=8  You see here a +0 whip.3`Dh7 _3`DhX63`Dhb3`Dh)5  You enter the shallow water.Water Gem (7534)  _Moving in this stuff is going to be slow.2Gem (7531) 02987654323`Dh=103`Dh{ 19873`DhJ 3`Dh X63`Dh53`DhUX43`Dh3`Dh3`DhG3`DhB33`Dh3`Dh3`Dhf3`DhB23`Dh<3`Dh53`Dh3`DhTB13`Dh3`Dh43`Dhn:03`Dh3`DhW3`DhH3`DhC093`Dh'3`Dh+3`Dh$ X83`Dh 3`Dhj!3`DhO"3`Dh$n73`Dhc%X63`Dh"&3`Dh'3`Dh'3`Dh(X53`DhJ*3`Dh,43`Dh.X33`Dh^/3`Dh623`Dh73`Dh>83`Dh8B13`DhR93`DhO=3`DhZ>3`Dh>B03`DhD?3`Dh(@3`DhQ_499876543213`Dhf 0893`DhDh3`Dhh3`Dhbm873`Dhm3`Dhun3`DhnB63`DhTo3`Dho3`Dhp3`Dh_qB53`Dhq3`Dhr3`Dhvs3`DhsB43`DhVt3`Dht3`Dhv3`DhvB33`Dhv3`Dhw3`Dh^x3`DhxB23`DhVy3`Dh{3`Dh&|3`Dh|B13`Dh&~,3`Dh~3`DhB03`Dhz3`Dh3`Dhƀ3`Dh;C793`Dh3`Dh]3`Dho...............#.###.##..#.....##........###..##.#.#...## ##.#3`DhK#.#.....# #.# #.#.....## ##.# ≈≈ #.#......###..###≈ #.#...........#.#≈ #@##..........#.~≈804.4 (61.3`Dh]2) .)..#.#.####........≈ #### ##.# #......~.~ #.# ##.....~.~ #.# #....).~~ #.# #......~~  #.#####......~≈  #.##.(........≈ 3`Dh #..)..........~ 3`Dh}3`Dhf5.4 (6283`Dh[3`Dh<# _Found a club.3`DhJ765 #.#.....# # #.#.....## ##.# ≈≈#...###≈.#...........#.#≈####.##..........#.~≈.)..#.#.####........####.##.# #......~.~#.# ##.....~.~.# #....).~~.g..##.# #......~~.##.#####......~≈#.##.##.(........≈#.##..)..........###.##..#[.~g   goblin (asleep) #.........~.~ #..##..##~~.~ #..# . 3`DhN18.4 (3.0)3`DhEOe9.4 (443`Dh[ _A goblin comes into view. It is wielding a +0 club.3`Dhf  #.#   ##.#  3`DhF:####.# .)..#. ####.##.#  #.##.#  #@##.# #....) ..g..##.#  ####.# #.##.##.( #.##..) [ #..# . 3`DhE  #.#   ##.# 3`DhF ####.# .)..#. 3`DhH####.##.#  #.##.#  #@##.# #....) ..g..##.#  ####.# #.##.##.( #.##..) 3`DhI[ #..# . 3`DhR3`DhT3`Dh\3`Dh _] _A goblin is nearby!3`DhA  #.#.....## ##.# ≈ #.#......###..### #.#...........#.#####.##.#.~ .)..#.#.####........ ####.##.# #~. #.##.# ##.....~.#####.##.# #....)3`DhC ....g@.##.# #......####.##.#####...... #.##.##.(.. #.##..).. .#####.##..#[.~ #.........~. #..##..##~~. #..# . #..##.3`DhM 3`DhN m10.4 (13 _3`DhW 3`DhY 3`DhPz  The helpless goblin fails to defend itself.  You spit the goblin like a pig!!!!3`Dhů1)3`Dhn409 (0.523`Dh3`DhdJ _You kill the goblin!4`Dh34`Dh:4`DhH _No target in view!4`Dh34`Dh{4`Dh4`Dh 4`Dh I1 _4`Dh0694`DhM4`DhX84`Dh4`Dh74`Dh 4`DhT!X74`Dh8"4`Dh$X64`Dh$4`Dhu%4`Dhd&4`Dhh'X54`Dh>*4`Dh,X44`Dh,4`Dh&.4`Dh/X34`Dh04`Dh3n24`Dh44`Dh64`Dh74`Dh8X14`Dh94`Dhm:4`Dh;X04`Dh;4`Dhv<4`Dh=Y594`Dh=4`Dhi>4`Dh?X84`Dh&@4`Dh@4`Dh}AX74`DhPB4`DhC4`DhCX64`DhbD4`Dh1E4`Dh%KX54`DhL4`DhLX44`DhkM4`Dh4N4`Dh#O4`DhOX34`Dh!Q4`Dh&TX24`DhT4`DhU4`DhWX14`DhW4`DhX4`DhvY4`DhZB04`DhZ4`Dh[4`Dh\4`Dh]C494`Dh]4`Dhg^4`Dh_X84`Dh=`4`Dha4`Dhb4`DhbB74`Dh!c4`DhdX64`Dhe4`Dhgp _a - 2 amethyst potions (gained 1)4`DhAi4`DhiB54`Dh~j4`Dhk4`Dhl4`DhBmB44`Dhm4`Dh8o4`DhqX34`Dh2104`DhY #....# #..#. #....# #..#.. #.#####...## #.....###....###.## #..#........# #.# #.####.####.###.# #.##.# #.....# ##.#.####.##### #..##... #.###. #.# ... ..... #.# ## .##.. #.#  ######.# ##..†.#.# ############...#.#.# #~~~~~~#~~~#...#÷#.## ######~#~#~#~........ 42.9 (32.0)3.9 (3339 _4`Dh-J[34mm - a scroll labelled YBRUFE ISOQACA4`Dh84`Dh ,4`Dh76544`Dhx 32 _a - 3 amethyst potions (gained 1)14`Dh 4`Dh02984`Dhiv7654`Dh!4324`Dh!4`DhL"X14`Dh"4`Dh#4`Dha$X04`DhX%4`Dh6&4`Dh&Y194`Dh'4`Dhf(4`Dh)X84`Dh)4`Dhx*4`Dh+X74`Dh+4`Dh,4`Dh'-X64`Dh-4`Dh.4`DhR/X54`Dh/4`Dh04`DhD1X44`Dh14`Dh24`Dh*3B34`Dh44`Dh44`DhS54`Dh 6X24`Dh64`Dh74`Dh`8X14`Dh94`Dh94`Dhk:X04`Dh;4`Dh;4`Dh_<Y094`DhC=4`Dh=4`Dh>X84`DhY?4`Dh @4`Dh@X74`DhFA4`Dh5B4`DhBX64`DhC4`DhD4`Dh/EX54`DhF4`DhvGX44`DhG4`DhH4`Dh9I4`DhIX34`DhrJ4`Dh4K4`DhKX24`DhM4`Dh1NX14`DhN4`Dh&O4`DhO4`DhkPX04`DhMQ4`DhR4`DhRZ3994`DhS4`DhhT4`DhUX84`DhV4`DhV4`DhXWX74`DhX4`DhX4`DhxYX64`Dhw543210894`Dhے4`Dh87  ###  .)  ###     ..( ..# ###   #.# #.# ...)   #.# #.# .##   #.###.##   #@.....# 95.9 (52   #####..##   #..##   #..# #.# #..   #..# #.# #..  ######..# #.#####..   #.......###....###.  4`Dhz[m #.#####........# #.   #.# ###.####.###6.9 (5364`Dh; _Found 8 stones.5`DhQLC54325`DhFM1079876545`Dhț ..... .... .###. #... #.#. #.#. #.#. #########. #.#. #....@...o #.#. #.#######. ####.## #.# .)..#. #.# ####.## ####.#### #.## .....(...# #####.## o   orc wizard (asleep) ####.###.# ...)..## #.# #.# .####.## #.###.## #.##5`Dhƥ908.9 (129.9 (1335`DhU   #########.  #....@...o  #.#######.  #.# .) #.#  ####.####  .....(...#  ####.###.# ...) #.# #.#  #. _An orc wizard comes into view. It is wielding a +0 dagger.5`Dh .)..#.#.#6`Dh>#.# # ####.##.#####.#### #.##.#.....(...# #####.##.#####.###.# ...)..##.# o   orc (polearm, asleep)6`DhN#.# #.# .####.##.##.###.## #.##.#6`DhzT 6`DhMU!6`Dh7V>6`DhWSAn orc comes into view. It is wielding a +0 trident of flaming.6`DhW6`DhY6`DhY16`DhZ$16`Dh[6`DhVh6`DhKl 6`Dh({5_Found a stone staircase leading down.6`Dh ...###.##.#...#.#.#..##.#..# #.#.#.# #.#.#.o# #.#.#.#.# ####.##.#.# .o> .)..#.#.#6`Dhq#.# o### ####.##.# ####.#### .#.....(...# #####.##.# ####.###.# ...)..##.# oo 2 orc6`Dh-s (1 polearm, asleep)#.# #.# .####.##.##.###.## #.##.#6`Dhj6`Dh`206`Dh6`DhTu _An orc comes into view. It is wielding a +0 hand axe.6`DhW &  The helpless orc wizard fails to defend itself.  You skewer the orc wizard like a kebab!!!!)oo 2 orcs (1 polearm, asleep)6`Dh J73.4 (0.56`Dh N _You kill the orc wizard!6`Dh...###.###........#.#.##.# #.#...#.# #.#.#########.# #.#.#........)# #.#.#.#######@# ####.##.# #.o>o. .)..#.#.####.# #o#### ####.##.# ####.#### #.# #.##.# .....(...# #.# ########.###.# ...)..##.# o 3 orcs (1 polearm, asleep) #.# #.# .####.##.####.###.# #.##.##.#......# #.##..).  An orc comes into view. It is wielding a +0 club.  The orc shouts! x2; You hear a shout!6`Dh< ooo..ooooo 4 orcs (1 polearm)The orc barely misses you.An orc comes into view. It is wielding a +0 hand axe.====4.4 (1.0696`DhtE6`DhK% _The orc shouts!7`DhA~  You hit the orc.  The orc is almost dead.7`DhvBo.7`Dhme9 (0.587`Dh'7`Dh _The orc closely misses you. The orc barely misses you.7`Dh  You hit the orc.) 37`DhN=---5.4 _You kill the orc!7`Dh[K  You hit the orc.7`Dh\uo.o.7`Dh@]|---977`Dhb7`Dhc[ _The orc is heavily wounded.7`Dhq 5  You hit the orc.7`Dhҫ '6.47`Dh7 7`Dh# W _The orc is almost dead.8`DhX5  You hit the orc.8`Dh8`Dh8`Dho>. 2 orcs8`Dh`968`Dh8`DhG _You kill the orc!8`DhxR\  You hit the orc.7.48`Dh]S8`DhSU[ _The orc is heavily wounded.8`Dh:  You puncture the orc!8`DhC )   orcYou kill the orc!8`Dhh8958`Dh\ 8`Dh1 8`Dh8J_The orc barely misses you.8`Dh  You hit the orc.8.4 _The orc is heavily wounded.8`Dh t  You hit the orc.  The orc is severely wounded.94 _The orc closely misses you.8`DhAv:  You puncture the orc!8`Dh]|f)8`Dhې/99.48`DhF8`DhG _You kill the orc!9`DhT39`Dh9`DhH _No target in view!9`Dh _No target in view!9`Dh39`Dh9`Dh 9`Dh%R ###.## #.......#.##.#.########........)#######.#### ####.##9`Dh&* #@)>.. .)..#.#.###.#### ####.##.# ####.#### #.# .....(...#########.###...).#####..### #.#####.9`Dh8'E 9`Dh,&09`Dh5-20.4 (13 _9`Dh6 _Items here: ))) †.9`Dh 2 _9`Dh%  Things that are here:  a +0 club; an orc corpse1 _9`Dh&) 9`Dh+ 9`Dhg/ X09`Dh1 9`Dh3 9`DhP4 Y599`Dh45 9`Dhk6 9`Dh7 9`DhM8 B89`Dh<9 9`Dh; 9`Dh< X79`Dh= 9`Dhu> 9`Dhw? X69`Dh`@ 9`Dh@ 9`DhA 9`DhA B59`Dh:B 9`Dh)E 9`DhF X49`DhF 9`DhG 9`DhH X39`DhI 9`DhI 9`DhJ 9`DhJ B29`DhnK 9`DhxP 9`DhQ X19`Dh7R 9`Dh[S 9`DhlT X09`DhnU 9`DhW 9`Dh 9`Dh 9`Dhj B59`Dhǁ 9`DhN 9`Dh 9`Dhq B49`Dhσ 9`DhL 9`Dh 9`Dht B39`DhӅ 9`Dh] 9`DhS 9`Dh B29`Dh 9`Dh 9`Dhz 9`Dh B19`DhB 9`Dh 9`Dh 9`Dh5 B09`Dh~ 9`Dh 9`Dh Y299`DhR 9`Dh 9`Dhp X89`DhՔ 9`Dh 9`Dh} 9`Dhؖ B79`Dh9 9`Dh՗ 9`Dh 9`Dh n69`Dh_ X59`Dh 9`Dhל 9`Dh 9`Dh X49`Dh ,9`Dh B39`Dh 9`DhX 9`Dh2 9`Dh B29`Dh 9`Dh 9`Dh 9`Dh B19`Dhd 9`Dh 9`Dh 9`DhX B09`Dh 9`DhC 9`Dh 9`Dhq C199`Dhԩ 9`Dh 9`Dh X89`Dh 9`Dh 9`Dh X79`Dh# 9`Dh 9`Dh 9`Dh& B69`Dh 9`DhB 9`Dh> 9`Dh B59`Dh 9`Dh 9`Dh X49`Dh 9`Dh 9`Dh X39`DhW 9`Dh( 9`Dh- X29`Dh 9`Dh 9`Dh X19`Dh# 9`Dh 9`Dh 9`Dh B09`DhK 9`Dh] 9`Dh Y099`Dhv 9`Dh ;  You see here 8 stones.9`Dh6 9`Dh I8 _9`Dh 9`Dh 9`Dhy X79`Dh 9`Dh; 9`Dh 9`Dh B69`Dh 9`Dh/ 9`DhI 9`Dh B59`Dh 9`Dh 9`Dh+ 9`Dhw :49`Dh 9`Dh 9`Dh X39`Dh 9`Dhu 9`Dhy   ..   #.#    #.#   #########.#  g# #........)#   #.# #.#######.### 9`Dh @ #.# #.# #))>  #.# #.# #.###  ####.##### #.# -  ......(...# #.  ######.###.# #.  #.# #.# #.##  #.###.###..##  #......###.g   goblin (asleep) 9`Dh z #####..# #...  #..# #.##  9`Dh9  #..# #.##9`Dh 80.4 (60.0)1.4 (6129`Dh 9`Dh s _A goblin comes into view. It is wielding a +0 club.9`Dh  ..  #.#  #.#    #g# )#  #.#  #.# #.# #))> #.# #.# #. #@# #.#  #......(...# #.#  ######.###.# #.#  #.# #.# #.##  #.###.###.. #......###. #####..# #... #..# #. #..# #.9`DhdE .. #.# #.#    #g# )#  #.#  #.# #.# #))> #.# #.# #. #@# #.#  #......(...# #.#  ######.###.# #.#  #.# #.# #.##  #.###.###.. #......###. #####..# #...#..# #.#..# #.9`DhV s _A goblin is nearby!9`Dh ..  #.#  #.#    #g# )#  #.#  #.# #.# #))> #.# #.# #. #@# #.#  #......(...# #.#  ######.###.# #.#  #.# #.# #.##  #.###.###.. #......###. #####..# #... #..# #. #..# #.:`DhN.. #.# #.#    #g# )#  #.#  #.# #.# #))> #.# #.# #. #@# #.#  #......(...# #.#  ######.###.# #.#  #.# #.# #.##  #.###.###.. #......###. #####..# #...#..# #.#..# #. :`DhJ_A goblin is nearby!:`Dh ..  #.#  #.#    #g# )#  #.#  #.# #.# #))> #.# #.# #. #@# #.#  #......(...# #.#  ######.###.# #.#  #.# #.# #.##  #.###.###.. #......###. #####..# #... #..# #. #..# #.:`Dh%.. #.# #.#    #g# )#  #.#  #.# #.# #))> #.# #.# #. #@# #.#  #......(...# #.#  ######.###.# #.#  #.# #.# #.##  #.###.###.. #......###. #####..# #...#..# #.#..# #. :`Dh[37m  .. .# #########.g# #........)# ######.###))>. #.# #.###.####.##### #.......(...# #.######.###.# #.#  #.# #.#####.###........###.#######..# #.....# #. _A goblin is nearby!2.4 (1.0)1 _:`Dh>  .. .# #########.g# #........)# ######.###))>. #.# #.#######.####......(..######.### #.# #.## ###.###.......###.######..30:`Dhҟ  .. .# #########.g# #........)# ######.###))>. #.# #.#######.####......(..######.##  #.# .#####.###.......###.##4299:`Dh+$  The helpless goblin fails to defend itself.  You spit the goblin like a pig!!!):`Dh"a 9 (0.58 _You kill the goblin!:`Dh  _No target in view!;`Dhr*7 _  Things that are here:  a +0 club; a goblin corpse6 _543210;`Dhsd8987;`Dhq6543;`Dhۍ210798;`Dh;`Dh^$7;`Dhq,;`Dhߑ;`Dhb;`Dh;`Dhw$6;`Dh;`Dh;`Dh&;`DhhO543210698765432;`Dh10598765432;`Dht1049;`Dhg n8;`Dh76;`Dh5;`Dh4;`DhK%n3;`Dh+2;`DhN10398 #.##.# ##.....~.~~..#  ######.##.# #....).~~~..##  #...)..##.# #......~~~...#  #.####.##.#####......~≈~..[# ##.## #.##.##.(........≈≈...# #.#.###.##..(..........~~...### # .###.##.#####.##..#[.~~~≈~~...### #.#.###.# #.........~.~~.~....## ##.#....# #..##@.##~~.~≈.~#...2044.9 (60.0)  ###....# #..##..#;`DhZP[39;49m ~~.##...## ####...## #..##.... ≈. #.o. ..###.## #......... ≈.##...## ..# #.# #.####..<. #...)o.. #.###.# #.# ####..## #.....# ##.# #..# #.##### #..# # #.# #.## ......#5.9 (617;`DhhT;`Dh`Z9 _Found a stone staircase leading up.;`Dh&3;`Dh1654;`Dh,3210;`Dh;`Dh;`Dh;`Dh|C29;`Dh;`Dh;`Dh;`DhB8;`Dh%;`Dh, ;`Dhz ;`Dh B7;`Dh ;`Dh;`Dh;`DhqB6;`Dh;`Dhg;`Dh ...## #..##.......≈≈. #.o.##.... ;`DhF#.## #...........≈≈.##...##..## #.# #.####..<..#≈ #...)o.....# #.# #.# ####.## ####..###### ;`Dh..# ##.# #.# #..# # ### #..# #.########..#  #.## #...........#  ;`Dhw3#.# #..#######.####  #.# #@.####........  ;`Dhy #.# #.....#......####  ######.# #.....#.###..# ##..†.#.# #.#..# #...#.#.# #.s...#.###.###..#÷#.######. .......# s   scorpion (asleep);`Dh'~............. ######.#~....#.........# ~~~..####.######.#;`Dh/*,56.9 (1;`Dh*f7.9 (125;`DhS0;`Dh2[ _A scorpion comes into view.;`Dhn ..  . <..#≈ #...) #.# ####.##  ##.# #.# #..#  #..# #.####  #.## #....  #.# #..#  #.# #@.#  #.# #.....#   #.....# †.#.# #....... #..#  #.s...#. ÷     #.#  #.# ;`DhH^ ..  . <..#≈ #...) #.# ####.##  ##.# #.# #..#  #..# #.####  #.## #....  #.# #..#  #.# #@.#  #.# #.....#   #.....# †.#.# #....... #..#  #.s...#.÷      _A scorpion is nearby!;`Dh  ..  . <..#≈ #...) #.# ####.##  ##.# #.# #..#  #..# #.####  #.## #....;`Dh_  #.# #..#  #.# #@.#  #.# #.....#   #.....# †.#.# #....... #..# ;`Dh #.s...#. ÷     #.#  #.# ;`DhI[  ..  . ;`Dh^ O<..#≈ #...) #.# ####.##  ##.# #.# #..#  #..# #.####  #.## #....  #.# #..#  #.# #@.#  #.# #.....#   #.....#;`DhLb  †.#.# #....... #..#  #.s...#.÷     ;`Dhh ;`Dhi ;`Dhn ;`Dhr _ _A scorpion is nearby!;`Dh #.## #.......##...##..## #.####..<..#≈ #...)o..... ####.## ####..##### ..# ##.# #.# #..# ### #..#######  #.#.........# ;`Dh ..#######.#######..####........#..@..#......############..# ##..†... ...#s...#.###.###÷#.######.....#....... #~............####### ~~~..####.##### #~..#;`Dh ;`Dh r8.0)4 _;`Dhh ;`Dh <`Dhb<`Dhik #.####..<..#≈ #...)o..... ####.## ####..##### ..# ##.# #.# #..# ### #.######  #.#........# #######.#######..####.............#......############..# ##..†... ...#s...#.###.###÷#.######.....#....... #~................######### ~~~..####.##### #~..# ~~............####<`Dh?u<`Dh}93<`Dh3 ####.## ####..##### ..# ##.# #.# #..# ### #.######  #.#........# <`Dh05#######.#######..####.............#......#########.###..# ##..†... ...#s...#.###.###÷#.######.....#....... #~................########<`Dh6#..........## ~~~..####.##### #~..# ~~............#### #...###.#####....<`Dh{><`Dh)....# ...........#.#≈≈#)####### #..........#.~≈≈@.# #111.0 (49.6)<`Dh N####........≈≈~.# #o# # #......~.~≈.~# #o# .# ##.....~.~~..# #.# .# #....).~~~..## #.# #......~~~...#<`Dh} n.#####......~≈~..[# #.##.(..≈≈...# #.#(..........~~...### ##.#<`Dh <`Dh7 <`DhI 2 _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow. _Partly explored, can't reach some places=`Dh83=`Dh+9=`Dhs}^~0.0).≈≈~..~≈..~~.....  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow. _Partly explored, can't reach some places=`DhI=`Dh=`Dh _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow. _Partly explored, can't reach some places=`Dh^=`DhX_=`Dh`=`Dh;=`Dhǔu _Partly explored, can't reach some places.>`Dh>`Dho$Level 4 of the Dungeon <<<>>>_(Press ? for help) #...........#  ######.###.##.##.#  #..........##.##.#  #................#  ################### #..###.##..#.....#  #.................###..#........###..#  >`Dh#.############.........#.#.#...## ##.#  ###  #.##.##.####.#.#.....# #.#≈####.#  #.##.##.# #.#.#.....## ##.#≈≈≈##.#########  #.# #########.##.####.#.#......###..###≈≈#..)>)....#  #)# #........)##......#.#...........#.#≈≈#)#######.#  #.# #.#######.#########.##..........#.~≈≈@.# #.#  #.# #.# #))>....)..#.#.####........≈≈~.# #o#  #.# #.# #.#########.##.# #......~.~≈.~# #o#  #.####.##### #.##.##.# ##.....~.~~..# #.#  >`Dh#......(...# #.# ######.##.# #....).~~~..## #.#  ######.###.# #.# #...)..##.# #......~~~...# #.#  #.# #.# #.## #.####.##.#####......~≈~..[# #.#  #.###.###..###.## #.##.##.(........≈≈...# #.#  #......###.##.#.###.##..(..........~~...### ##.#  #####..# #...###.##.#####.##..#[.~~~≈~~...###..#  #..# #.##.#.###.# #.........~.~~.~....##.##  #..# #.###.#....# #..##..##~~.~≈.~#...##.#######>`Dh #.##.##.####.#.# #.#≈####.##.##.##.# #.#.#.....## #≈≈≈##.##########.# #########.##.####.#.#......###..###≈≈#..)>)....##)# #........)##......#.#.#.#≈≈#)#######.#.# #..#########.##.........>`Dh .#.~≈≈@.# #.## #.# #))>....)..#.#.####........≈≈~.# #o# #.# #.#########.##.# #......~.~≈.~#o####.##### #.# #.##.# ##.....~.~~.#.#.....(...# #.# ######.##.# #....).~~~..## #.#####.###.# #.# #...)..##.# #......~~~...# # #.# #.# #.## #.####.##.#####......~≈~..[#  .###..###.## #.##.##.(........≈≈...# #......###.##.#.###.##..(..~~...### ##. #####..# #...###.##.#####.##..#[.~~~≈~~...###.. #..# #.##.#.###.# #....~....##.# #..#[3>`Dh 7m #.###.#....# #..##..##~~.~≈.~#...##.####### #..# #.# ###....# #..##..##.~.~~.##...##.##....#######..# #.#####...## #...≈≈.##...##....##.##.......###....###.## #...##...##..####.####.#####........# #.# #.####..<..#≈≈#...)......#.##..##.# ###.####.###.# #.# ####.###≈####..######..##.##.# #.# #.....# ##.# #.# #≈# #..# ###.#.##.# ###.####.##### #..# #.########..# #.##>`Dh >`Dh ...........#ciphuk the Slicer .##..#.....#Kobold ......###..#Health: 41/41 ======================== .#...## ##.# ###Magic: 7/7======================== .....# #.#≈####.#AC: 3Str: 10 .....## ##.#≈≈≈##.#########EV: 13Int: 11 ......###..###≈≈#..)>)....#SH: 0Dex: 18 ...........#.#≈≈#)#######.#XL:  7 Next: 66% Place: Dungeon:4 #..........#.~≈≈@.# #.#Noise: ---------  Time: 2111.0 (0.0) #.####........≈≈~.# #o#l) +3 dagger #.# #......~[39>`Dh ~;49m.~≈.~# #o#Nothing quivered #.# ##.....~.~~..# #.#Gem (7172) #.# #....).~~~..## #.# #.# #......~~~...# #.# #.#####......~≈~..[# #.# #.##.(........≈≈...# #.# #..(..........~~...### ##.#You enter the shallow water. _Moving in this stuff is going to be slow. _Partly explored, can't reach some places. _Partly explored, can't reach some places. _Partly explored, can't reach some places. _Partly explored, can't reach some places.>`Dh >`Dh >`Dh 1 _0>`DhXY69>`Dh>`DhY >`Dh X8>`Dh< >`Dh, >`DhB7>`Dh>`DhU>`Dh*>`Dh>`Dh6B6>`Dh>`Dhb>`Dh>`DhB5>`Dh>`Dh0>`Dh _Moving in this stuff is going to be slow. _Partly explored, can't reach some places _ You enter the shallow water.>`Dh`\Water Gem (7164) >`Dhe>`DhN _Moving in this stuff is going to be slow.>`Dhf!X3>`Dh">`Dh$>`Dhf%eGem (7161) >`DhQ&>`DhG'>`Dh(X0>`Dh)>`Dh*>`Dh+>`DhV,C59>`Dh,>`Dh.>`DhY/>`Dh/B8>`Dhb0>`Dhj1>`Dhf2>`Dh7B7>`DhF8>`Dh8>`Dh9X6>`Dhb:>`Dh? ## #.##.##.(........≈≈...# #.##.##..(..........~~...### ##.# #.##.#####.##..#[.~~~≈~~...###..###.# #.........~.~~.~....##.## ##..##..##~~.~≈.~#...##.## #....# #..##..##.~.~~.##...##.## >`Dh@9#...## #..##.......≈≈.##...##... ##.## #...........≈≈.##...##..#  #.# #.####..@..#≈≈#...)......27.2 (16.2)#.# #.# ####.###≈####..##### ...# ##.# #.# #≈# #..# #### #..# #.########..# #.## #...........# # #.# #..#######.###### # #.# ###..####.......... # #.# #.....#......###### # ######.# #.....#.###..#>`DhB>`DhD>`Dh|Fa _There is a stone staircase leading up here.?`DhZe?`Dhe?`Dhj?`Dhp?`Dh?~8.2 (1.0)5 _?`DhW ###.  ##.... 3 ?`DhAYo#@....  #.####  ..#  ...#  ....# ?`DhZ?`Dh^?`Dhg9.0 (1.84?`Dh?`Dh} _You climb upwards. _There is a stone staircase leading down here.@`Dh@`Dhʄ3@`Dh@`Dh0@`DhT}3 _21@`Dh#X0@`Dh(@`Dhr@`Dh}#####.###....##>.....#####.#####......# .....@# 33.0 (4.0......# .......####.... #....<@`DhϨ@`Dhf4.0 (549@`Dh@`Dh; _Found an escape hatch in the ceiling.@`Dh 3@`Dh @`Dh1 @`Dh v876@`Dh @`Dh! X5@`Dh @`Dh @`Dh @`DhU B4@`DhO @`Dh8 @`Dh X3@`Dhb @`Dh1 @`Dh @`Dh6 B2@`Dh @`Dh @`Dhr X1@`Dh @`Dh @`Dh" B0@`DhN# @`Dh# @`DhQ% @`Dh1( Y39@`Dhg) @`Dh* @`Dhp, X8@`Dh, @`Dh. @`Dh0 X7@`Dh0 @`Dh1 @`Dhg3 @`Dh3 B6@`DhN4 @`Dh(5 @`Dh6 @`Dh7 B5@`Dh7 @`DhQ8 @`Dh: X4@`Dh0; @`Dh< @`Dhv> X3@`Dh> @`Dh@ @`DhB X2@`DhC @`DhYE @`DhG @`DhH B1@`DhI @`Dh2K @`DhQ m#>..... ####.##### .....# .....# .....######### #.[... .............# #..... ###..........# #.!... #....<.....# #...$?#..........###@....52.0 (18.0)@`DhR 2#..................####.....#..........###..........#+..........#@`Dh3X |3.0 (190@`Dhh 9 _Found a robe.A`Dh29A`Dh8A`Dh!c###.#  ##....#  #>..... ###.###### #...# #. ....######### #.[. ............# #...... ##....# #.  A`Dh#....<.....# #...$?#..........###.#...................####.......#.####..........#+..........#A`Dh15.0 (2.0)A`Dhe6.0 (37A`DhA`DhW _n - a fizzy blue potionA`Dh-3A`Dh0A`Dh'4A`Dh:B6A`DhHBA`DhJ ##....# #>..... #.##### ..# #......# #..######### #.[......# #....# #.. ....<.....# #...@?..g ..........###....... ......  ####.. #..........######..# g   goblin (asleep)+ A`DhR+7.0 (1A`DhRe8.0 (25A`DhWA`Dh^ _A goblin comes into view. It is wielding a +0 dagger. _You see here 15 gold pieces.A`DhM  #>.....  #........  #.[......  #........  #........ < #...@?..g #........ .........  .........  ....#####   A`Dh w>.....  #........  #.[......  #........  #........ < #...@?..g A`Dh #........ .........  .........  ....#####   A`Dhf A`Dh- A`Dh A`Dhi ] _A goblin is nearby!A`DhNe  #>.....  #........  #.[......  #........  #........ < #...@?..g #........ .........  .........  ....#####  A`DhOf P A`Dh X>.....  #........  #.[......  #........  #........ < #...@?..g #........ .........  .........  ....#####  A`Dh  A`Dh)3A`DhA`Dh] _A goblin is nearby!B`Dhz+....# >..... .##### # #...... # #.# #.[.# #.# #...<.....# #...$@..g.###.  ####.#.##.# 9.0 (14 _B`DhB`Dh _You see here a scroll labelled KOCIDW WOTACK.B`Dhʠ ....# ..... ##### # #...... # #. # #.[.# #.# #.<.....# #...$?@.g.B`Dhy y###. ####.#.##.# B`Dh B`Dhj h603 _B`Dh B`Dh+ B`Dh l#    #......  #. #.[.# #.# #. .<.....# #...$?.@g.###..#.##.# B`Dh_ t ggThe goblin shouts!B`Dh ====12B`DhE B`Dh T _The goblin closely misses you.C`Dh\&C`Dh%'_=---5 (0.5C`Dh.C`Dh2R _You closely miss the goblin.C`Dh C`Dhܻ"C`DhAw You hit the goblin.  The goblin is moderately wounded.C`DhC`Dh#---2.01C`Dh C`Dh4C`Dh(_The goblin misses you.C`Dh"C`Dh  You hit the goblin.5C`DhC`Dh_ _The goblin is severely wounded.C`Dh 8  You hit the goblin.C`DhC)C`Dh,b3.00C`Dh<1C`Dhv3J _You kill the goblin!C`DhM C`Dhǂ C`Dh C`DhC H _No target in view!C`Dhg C`Dh@ C`Dh C`Dh H _No target in view!C`DhIC`DhC`Dh-C`DhJ19 _C`Dh8C`DhO #....# >..... .##### .#C`Dh  #...... .# #.. .## #.[....# #C`Dhh(....# #.. ...<.....# #...$@..)...-..###C`Dh....  ####.. #..##  #C`Dh W..#  +..#C`Dh-5.0 (2.0C`Dht-6.0 (37C`DhC`Dhc _o - a scroll labelled KOCIDW WOTACKD`DhI`65 _You now have 77 gold pieces (gained 15).D`DhcX4D`Dh>dD`DheD`DhgX3D`DhhD`Dh lD`Dhcon2D`DhZpD`Dh\rX1D`DhesD`DhuD`Dh<n0D`DhD`DhY09D`DhD`DhD`Dh٠X8D`DhD`DhD`Dh.X7D`DhD`DhǧD`Dh7X6D`Dh8D`Dh\D`DhX5D`DhQD`DhD`Dh/X4D`DhD`DhX3D`DhbD`DhSo _e - 3 scrolls of fear (gained 1)D`DhX2D`DhD`Dh4D`DhEX1D`Dh*D`DhD`DhX0D`Dh~D`DheD`DhZ099D`DhD`DhMD`DhX8D`DhD`DhGD`DhaX7D`DhD`DhgD`DhX6D`DhD`Dh*D`DhX5D`Dh?D`DhX4D`DhD`DhoR _g - a wand of digging (10) (gained 7 charges)D`Dh=X3D`DhD`Dh_D`Dh ........##### ............#  #.............#  #.............# ## #.[...........#  #.............# # #.............# # D`DhKA# #.......).....#.## ###............@'... ........#..S # .. .......########### # .......# .......# S   adder (asleep) D`DhJ 90.0 (24.0)  You open the door.D`Dhvf1.0 (252D`DhD`DhY _An adder comes into view.D`Dh D`DhX.##### ......#  .......#  ........# #.[...........# ........# #.............# #  #.......).....#.## ....@'... D`Dh.....#..S .....# .. ###### # D`DhHh .##### ......#  .......#  ........# #.[...........# ........# #.............# #  #.......).....#.## ....@'... .....#..S .....# .. ###### #  D`DhiD`DhMnD`Dher] _An adder is nearby!D`Dh*up .##### ......#  .......#  D`DhuX........# #.[...........# ........# #.............# #  #.......).....#.## ....@'... .....#..S .....# .. ###### # D`DhXv3D`Dh  .##### ......#  .......#  ........# #.[...........# ........# #.............# #  #.......).....#.## ....@'... .....#..S .....# .. ###### #  D`Dh` 3D`Dh D`Dh% ] _An adder is nearby!r`DhL n.##### ......# #.......# #.............#  #.[...........#.# # #.............#.# # #.......#.# # #.......).....#.# ###..@..#..S.#..##.### .## 2.0 (1.0)1 _ _There is an open door here.s`Dhb.##### .#  #.#  #.#  #.[....#.#  #...#.#  #..#.#  #.).....#.#.'s`DhAdq#..S..#.####.## #.## s`Dhn}30 _s`Dhus`Dhz4.##### .# #.# #.# #.[.s`Dh5#.# #...#.# #...#.# #.).....#.#.s`Dh5'.#..S...#.####.## s`Dh6v#.## s`Dhx<s`Dh<a489s`DhAs`Dh|Cs`Dh|  The helpless adder fails to defend itself.  You skewer the adder like a kebab!!!!s`Dh2.s`Dh295 (0.5s`Dhs`Dh>I _You kill the adder!t`Dh4 t`Dh3t`Dh_t`Dht`DhB8t`Dh!476t`Dh(v ......##### ..# .# .# ...#.# .... .#.# (... .t`Dh ) #.# .... ....).....#.#####.... .'.....7.5 (3.0#....#.... ####.#####.. # #.# #.. #t`Dh0t`Dh0e8.5 (45t`Dh5t`Dh8% _Found 5 stones.t`DhU t`Dhӛ t`DhJ t`Dha t`Dh, 43t`Dh t`Dh B2t`Dh t`Dhڮ t`Dhñ X1t`Dh 0t`Dh o79t`Dh t`Dh t`Dh B8t`Dh t`Dh t`Dh t`Dh B7t`Dh t`Dh   ##### # # #.###### #####...#.# #.........##.# #(.....t`Dhq #.# #.....@|..##.#####.....#'...........#.## ....#...........#.# ....#...........#.#####.#####..##.##.# ##..t`DhW    # # #.## #####.#.# #.##.# #(.#.# #......@..# #.#####.....#....#t`Dh x'...........#.##.#...#.# ##....#.# t`Dh 206.5 (87.5 (96t`Dh\ t`Dh= s _You see here a staff of fire.t`DhIt`Dh t`Dht`DhEI5 _t`Dh4t`Dht`DhB3t`Dht`Dh*t`DhX2t`Dh[t`Dht`DhFX1t`Dht`Dht`DhX0t`Dht`Dht`DhL Y69t`Dhh t`Dh t`DhZX8t`Dht`Dh1t`Dh1         #..#  t`Dh{ #..#   .. #..#   #.#######..#### t`Dh #####.........@...B  #.........###.####.  #(............#   #......|..#####  ###.....#....#  ........#.##...   B   giant cockroach (asleep) ........#.# ### ........#.# ###..##.# t`Dh 4 15.5 (86.5 (97 _A giant cockroach comes into view.u`Dhj #..# #..# u`Dhf .. #..# ###..####  ....@...B  ###.####.  #(......#  |..#####. ###u`Dh.u`DhG"R #..# #..# .. #..# ###..####  ....@...B  ###.####.  #(......#  |..##### ### _A giant cockroach is nearby!u`Dh|    #..#  #..#  .. #..#  #.#..####. #####..@..B. #.###.####. #(......#  #......|..#####  .....#....#  #.##...  #.# ###  #.#  ..##.#  7.5 (16 _u`Dh| Q    #..#  #..#  .. #..#  #.#..####.# #####.B. #.###.####..# #(...# ## #......|..#####  #.....#....#  #.##...  #.# ###  #.#  #..##.#  u`DhM} u`Dh} `85u`Dh u`DhhL    #..#  #..#  .. #..# # #.#..####.# .B. .###.####..# (.# .##  ......|..##### .# .....#....# .# #.##...  #.# ###  #.#  ..##.#  u`DhTo94u`Dh?xv`DhCx  The helpless giant cockroach fails to defend itself.  You perforate the giant cockroach like a sieve!!!!v`Dhg†v`Dheh20.0 (0.53v`Dhi _You kill the giant cockroach!v`Dh _No target in view!v`DhEFv`DhFv`DhGv`Dh Jv`DhGMv`Dh-_k2 _  You see here a giant cockroach corpse.1 _v`DhzaB0v`Dh*bv`Dh(dv`Dhk     ..._.v`Dhmf #..# ....  #..# ..#  .. #..# #.#   #.#######..####@#### 3.0 (3.0 ##......†..... .###.####..#### .....# #.##  |..##### #.#  #....# #.# #.##... ... v`DhCoa#.# ### . v`Dht:_v`Dhuf4.0 (459v`DhvY _Found an ornate altar of the Wu Jian Council.v`Dhz Iv`Dhw 876v`Dh 54v`Dh n3v`Dh `     #.   #.###  ##...#  .###....##.   ...._@....  30.0 (6 #..##....###  #..##...##   #..####.#  #.#######..####.#### #.............†..... ...###.####..#### .......# #.## |..##### #.# v`Dhq v`Dh T _Key pressed, stopping explore.v`Dh 2 _10v`Dh [4987654v`Dh3      ######  .....######  ..........#  ####.####@#   #.####.#   ##...##.#   .###....##.#   ...._.....r   #..##....###.  r   quokka (asleep)  #..##...##   #..####.#  #####..####.###40.0 (10.0)_1.0 (112_ _A quokka comes into view.w`Dh|######.....######.....####.####. #.##....###.. ...._.....r#..##....###.!## ##.# ####### ..........†.....2.0 (1.0)1_ _Found 2 amethyst potions.w`Dh<######.....######.....####.#### ##....###. ...._.....r#..##....###.!### #..###.# ####### ..........†.....###.####..####w`Dh=A:_w`DhsB`30w`DhFw`DhKw`Dh z######.....######.....####.#### ##....###. ...._.....r##..##....###.!### #..##.# ####### ..........†.....###.####..####....# #.## _439w`Dh I_w`Dh  The helpless quokka fails to defend itself.  You perforate the quokka like a sieve!!!!w`Dh _......w`Dh9 3705 (0.5w`Dh w`Dhպ J _You kill the quokka!x`Dh:_x`Dhx`Dh)_ _No target in view!x`DhIX8 _7x`Dhkn6x`Dh _a - 5 amethyst potions (gained 2)54321x`DhZX0x`Dh29876543210198765x`Dhx`Dh4x`Dhx`DhX3x`Dhx`Dhx`Dh&21x`Dh*x`DhX-x`Dh0x`Dh81B0x`Dh02x`Dh3x`Dh<6x`Dh6C09x`Dh7x`Dh:x`DhS<x`Dh=B8x`Dh>x`Dh@x`DhG ...# #####.............†..... ...#.# #.........###.####..#### ...#.# #(............# #.## # ...#.# #......|..##### #.# # x`DhTH...#.#####.....#....#######.##### ...'...........#.##.............. ...#...........#.################ ...#...........#.# ####.#####..##.# 75.5 (31.x`DhJ0)#.# ##.. #.# ..# ...# #.!>. x`DhlT|6.5 (327x`Dh[Vx`DhX9 _Found an escape hatch in the floor.x`Dh3x`Dhx`Dh_x`DhBv654x`Dhx`DhX3x`DhUx`DhZX2x`Dhx`Dhp _a - 6 amethyst potions (gained 1)x`Dhx`Dh X1x`Dhx`DhfX0x`Dhx`Dhx`Dh[6999x`Dhx`Dh&x`DhX8x`Dhcx`Dhrx`DhPX7x`Dhx`Dhx`Dh5x`DhB6x`Dhx`Dhӳx`Dhx`Dh B5x`Dhqx`DhHP  There is an escape hatch in the floor here.x`Dh#x`DhW4 _x`Dh!x`Dhؾx`DhWB3x`Dhӿx`Dhx`Dh...........#.# ####.#####..##.#.#  #..#.#.# ##.....# ###...####  #..>...#  #......#  x`Dh}#......# #..@.###90.5 (14 ......#####.... ##...# ..>#x`Dhcx`Dhf1.5 (152x`DhQ _Found a stone staircase leading down.x`Dh%e 1089x`Dhe x`Dhf X8x`Dhg x`DhQi n7x`Dhk R  There is a stone staircase leading down here.x`Dh=m _6 _x`Dhm x`Dh1o x`Dhq X5x`Dhq x`DhHr x`Dhs X4x`DhOt x`Dhu x`Dhw X3x`Dhw x`DhCx x`Dhy B2x`Dhz ,x`Dh5{ x`Dhz| x`Dh| B1x`Dh\} x`Dh} x`Dh X0x`Dhh x`Dh" x`Dhl x`DhԂ ;79x`DhN x`Dhƃ x`Dhp x`Dh؅ P8x`Dh x`DhĈ x`Dh@ X7x`DhR x`Dh B6x`Dh Bx`Dh{ x`Dh B5x`DhS x`Dh) x`Dh x`DhJ B4x`Dh x`Dh x`Dh x`Dh B3x`Dhg x`Dhƙ X2x`Dh x`Dh+ L _You now have 86 gold pieces (gained 9).x`Dh x`Dhu B1x`Dh x`Dhܟ x`Dh X0x`DhT x`Dh q #####.# #.....# #.##### # #.#  #.#  #.#  #.#  #@# x`Dhz  #.#  #.# .# #.#x`Dh 313.5 (22  You now have enough gold to buy a scroll of revelation on D:5.  You can access your shopping list by pressing '$'.x`Dh g4.5 (2369x`Dhɮ x`Dh > _You now have 99 gold pieces (gained 13).x`Dh: x`Dh; 3x`Dhff 8765432x`Dhw 10x`Dhax x`Dhy Y59x`Dh# #####.# #.# #.# #####.# #.....# #.###################.#<...@...........#64.5 (50#.#..#############.##.# #.#x`Dha b#.# #.##.# #.##.##.##.#########.##.##........#x`Dh X#.##.########x`Dh |5.5 (518x`Dh x`Dh 9 _Found a stone staircase leading up.y`Dh3y`Dh.y`Dh\H _No target in view!y`DhL _No target in view!y`Dhy`Dhy`Dhy`DhH _No target in view!y`Dh,d 3y`Dhd y`Dhme y`Dhtg y`Dhh I7 _y`Dhq 654y`Dhfr y`Dhs y`Dh+t X3y`Dhv ,y`Dh{ y #.# #.# #####.##.....##.################## #.#<...............# #.#..#############.# #.#..# #.# #.#.@# #.# #.#..# #.# #.#... #.# #.##.## ########.#y`Dh| k #.#.h# #........# #.##.######## h   jackal (wandering) #.# #.# #.# #.# #.# #.#y`Dh? 70.0)1.5 (62y`Dh y`DhA Y _A jackal comes into view.y`Dhz  #.# #.#   #.####  #.#<....y`Dh   #.#..#  #.#..# #.#  #.#.@# #.#  #.#..# #.#  #.#... #.#  #.##.##   #.#.h#   #.#   #.# #.#  #.# #.#  #.# #.# y`Dh #.# #.#   #.####  #.#<....  #.#..#  #.#..# #.#  #.#.@# #.#  y`Dh#.#..# #.#  #.#... #.#  #.##.##   #.#.h#  #.#   #.#  #.#  #.# y`Dhny`Dhy`Dh"y`Dh%] _A jackal is nearby!z`Dh=\ #.# #.#  z`DhS?u #.####  #.#<....  #.#..#  #.#..# #.#  #.#.@# #.#  #.#..# #.#  #.#... #.#  #.##.##   #.#.h#   #.#   z`Dh?v#.# #.#  #.# #.#  #.# #.# z`Dh #.# #.#   #.####  z`Dh%#.#<....  #.#..#  #.#..# #.#  #.#.@# #.#  #.#..# #.#  #.#... #.#  #.##.##   #.#.h#  #.#   z`Dh#.#  #.#  #.# z`Dhz`Dhz`Dhz`DhT] _A jackal is nearby!z`Dh3F####....##################<.................#############.# .....#.#### ########.h# #.......######## z`Dh'5z`Dh6z`DhT:h.hh 2 jackals (wandering)z`Dh:e2.5 (11z`DhD _A jackal comes into view. _is nearby! _comes into view.z`Dh####....##################<.................############# ###....#h#### ########..# #.......#h#########. #########.##z`Dhz`Dhz`Dhz`Dhg _A jackal comes into view. _is nearby! _comes into view.  The jackal barks! x2z`Dh h..Bh.hhB   giant cockroachz`Dh[rA giant cockroach comes into view.====z`DhY30z`Dhz`Dhh> _The jackal bites you but does no damage.z`Dh1k z`Dhl z`Dh?z  B.hh 3 jackals (1 wandering)You hit the jackal but do no damage.A jackal comes into view.z`Dh{ 0-=---4.0 (0.509z`DhO z`Dh j _The jackal bites you. The jackal closely misses you.z`Dhz hhThe jackal barks!  You hit the jackal.z`DhX| O==-5z`DhW z`Dh ^ _The jackal is heavily wounded.z`Dh z`Dh)  z`DhYou hit the jackal.  z`Dh3The jackal is severely wounded.z`Dhz`Dhz`Dhz`DhL2B.z`Dh hz`Dh".z`Dh#z`DhG$39z`Dhk%--z`DhV&--z`Dh& 5.0z`Dhy'$8z`Dh^(z`Dh(5z`Dh28 z`Dh":c_The jackal bites you. The jackal barely misses you.{`Dht]8  You hit the jackal.{`Dh;bY  You kill the jackal!{`Dhky†h. 2{`Dh@--5{`Dhl{`DhTW _The jackal completely misses you.{`Dh8  You hit the jackal.{`DhR40=6.07{`Dh{`Dhj_ _The jackal is severely wounded.{`DhR 8  You hit the jackal.{`DheS {`DhS {`DhX B.h.   jackal{`Dh)z p1==5{`Dhl~ {`Dhi J _You kill the jackal!{`Dhsj  You hit the jackal.  {`DhThe jackal is almost dead.0-7.06{`Dh{`Dh+ _The jackal bites you.|`DhOX8  You hit the jackal.|`Dhe †B   giant cockroach  You kill the jackal!|`Dh|[1=15|`Dh|`Dh4] _The giant cockroach closely misses you.|`Dh*x8.05|`Dht|`Dhq[ _You closely miss the giant cockroach.|`DhjA  You hit the giant cockroach.|`Dho1.|`Dh=%5|`DhX|`DhS _You kill the giant cockroach!|`Dh2 |`Dh |`Dh |`Dh H _No target in view!|`Dh  _No target in view!|`Dh 3|`Dhp |`Dh H _No target in view!}`Dhc*v4 _  Things that are here:  a jackal corpse; a jackal corpse}`DhT5=3 _21}`Dh6P0}`Dh: 8998}`Dh`;}`Dh>=X7}`Dh=}`Dh>}`DhX@X6}`Dh A}`DhA}`DhyCX5}`Dh D}`DhD}`DhE}`DhYFB4}`DhF}`DhIG}`Dh^HX3}`DhH}`DhI}`DhvJ}`DhJB2}`Dh^K}`DhK}`DhGMX1}`DhN,}`Dh-Q0}`Dh\R}`DhRY89}`DhS}`DhT}`DhUX8}`DhX}`DhZn7}`Dhg]}`Dh\^}`Dh^X6}`Dha}`DhJcX5}`Dhc}`Dhf}`DhgX4}`Dhyh}`Dhk}`Dhr3}`DhsX2}`Dhv}`DhwX1}`Dh&x}`Dh{}`Dh|}`Dh|B0}`DhJ}}`Dh}`Dh΁Y79}`Dh}`Dh 8}`Dh}`DhX7}`Dh}`Dh}`DhPX6}`Dh}`Dhj}`DhX5}`Dh }`Dh}}`DhX4}`Dh2}`Dh}`Dhn3}`Dhw}`DhX2}`Dh}`Dh}`DhΣX1}`DhI}`Dh}`DhyX0}`Dh}`Dh?}`DhԪ}`DhoY69}`Dh}`DhX8}`DhJ}`Dhb}`Dh;}`Dh׳X7}`DhK}`Dh/}`DhnB6}`Dhؼ}`Dhs}`DhX5}`Dh"}`Dh.}`Dh}`DhX4}`Dh}`DhX3}`Dh}`Dh}`Dh}`DhX2}`Dh}`DhX1}`Dh}}`Dh}`Dh<}`DhX0}`Dh6}`Dh(Y59}`Dh}`Dh}`DhW}`DhX8}`Dh}`Dh}`DhCX7}`Dh}`Dh,X6}`Dh}`Dh}`DhGX5}`Dh}`Dh}`DhX4}`Dh=}`Dh }`Dh4n3}`Dh}`DhX2}`DhZ}`Dh}`DhX1}`Dh\}`Dh}`Dh}X0}`Dh}`Dhm}`Dho49}`Dh}`DhHX8}`Dh}`Dh}`Dh5X7}`Dh}`Dh }`Dh }`Dh B6}`Dh% }`Dh}`Dhp}`Dh X5}`Dh}`Dhw}`DhX4}`Dh}`Dh X3}`Dh}`Dh,}`DhX2}`Dh&}`Dha}`DhX1}`Dh^}`Dh}`Dh* X0}`Dhw!}`Dhc"}`Dh#Y39}`DhC$}`Dh6%}`Dh%X8}`Dh$'}`Dh?(}`Dh)X7}`Dh1*}`Dh+}`DhN,X6}`Dh?-}`Dh\.}`Dh/X5}`Dh0}`Dh21}`Dh1X4}`Dh2}`Dh4}`Dh4X3}`Dh5}`Dh4;21}`Dh>0}`Dh @}`Dh.A}`Dh"BY29}`DhC}`DhYMv876}`DhcN}`DhO}`DhPX5}`DhgQ}`DhS}`DhSX4}`DhT}`DhV}`DhWX3}`Dh@}P2101987654321009}`Dh87}`Dh}`Dh}`DhX6}`Dhen5}`Dh,}`Dh&X4}`Dh,}`Dh}`DhX3}`Dhx}`Dhp}`Dhn2}`Dh}`DhX1}`Dhm}`Dh}`DhlX0}`Dh,}`DhZ799}`Dh}`Dh }`Dhən8}`Dh}`DhX7}`Dh6}`Dhn5}`Dh͢,}`DhX4}`Dhҥn3}`Dhɧ,}`Dh[n2}`Dha10898}`Dh}`Dh7654321}`Dh #....### ......### ####....# #####...#.P...### #......>#.P~~..#.#. #.#####.#...P...... #.# #.#+......... #.# #.###..⌠@.# #.#####.#-502.5 (124.0)}`Dh#.....#... #.#.....#....#.# )# #.#.#####....#.# . #.#.#<....####.# #.#.#..## #.# #.#.#..#  #.# #.#.#..#  #.########.#.#..##  #..........#.#.... }`Dh-350}`Dh0}`Dh1$ _Found a sling.}`Dh}`Dh1}`Dh}`DhO}`DhY79}`Dh8}`Dh 765432106987}`Dhd654}`Dh$32}`DhJ*1}`Dh/0}`DhR?59876}`Dh1@}`Dh?A}`DhB}`DhICB5}`DhC}`DhGE}`DhF}`Dh9GB4}`DhG}`DhH}`DhJ}`DhJB3}`DhK}`DhL}`DhrQ...P......####.# #.# +............#.# #.# ##..⌠..#####.#.#####.# #.....#....#.#.#.....# }`Dh1R....#.#.)###.#.#.######....#.#......#.#.#<......####.#.######.#.#..### #.#.#<.. #.#.#..#  #.#@.... #.#.#..# 30.5 (27.0) #.########.#.#..### #..........#.#...... ############.##†#### #.#..#  }`DhS#.#.## # #.#.# # #.#.#  #.#.#####}`DhuV}`DhAWf1.5 (282}`DhY}`Dh5\9 _Found a stone staircase leading up.}`Dh/7}`DhS93}`Dh<}`Dh>}`Dh8Nn1}`Dhj049}`Dhl}`DhNo:8}`DhEq}`Dht}`Dhx}`DhEz}`Dhm{$7}`Dh|}`Dh]}`Dh}`Dh}`Dhj}`Dh$6}`Dh}`DhՇ}`Dh‰}`Dhό}`Dh}`DhW$5}`Dh}`Dhʐ}`Dhx}`Dha}`Dh=}`DhԘ$4}`Dhm}`Dh}`Dh,}`Dh}`Dh}`Dh$3}`Dh}`Dh+}`Dh}`Dh}`Dh}`Dh$2}`Dh}`Dh}`Dh}`Dh}`Dh}`Dhy$1}`Dh}`Dh3}`Dh}`Dhֺ}`Dh}`Dh$0}`DhM}`Dh^}`Dh>}`Dh}`Dh}`DhV%39}`Dh}`Dh}`DhI}`Dh}`Dh9$8}`Dhu7}`DhU}`Dh}`Dh+}`Dh }`Dh}`Dh$6}`Dhv}`Dhj}`Dha}`Dh}`Dh}`Dh\$5}`Dh}`Dh}`Dh}`Dh:}`Dh.}`Dh$4}`DhI}`DhM}`Dh}`Dh}`Dh_}`Dh$3}`Dhz}`Dh}`Dh}`Dh}`Dh}`Dh$$2}`Dh}`Dh}`Dh}`Dht}`DhD}`Dh$1}`Dh_}`Dh|}`Dh}`Dh}`Dhn0}`Dh }`Dh| }`Dh/ %29}`Dh }`Dh }`Dh?}`Dh}`Dh}`DhZ$8}`Dh}`Dh}`Dhc}`DhC}`Dh}`Dh$7}`Dh;}`Dh}`Dh}`Dh| }`DhU!}`Dh!$6}`Dhr"}`Dh#}`Dh%}`Dh'}`Dht(}`Dh)$5}`Dh)}`Dh*}`Dhi-}`DhF/}`Dh0}`Dh0$4}`Dh71}`Dhw2}`Dh4}`Dh6}`Dh7}`DhF8$3}`Dh8}`Dhi:}`Dh<}`Dh>}`Dh?}`Dh@$2}`Dh@}`DhA}`DhC}`DhE}`DhhF}`DhF$1}`DhG}`DhH}`DhP}`Dh\Q }`DhR-#.# }`DhR }`DhYS-#.# }`DhS }`DhT-#.# }`Dh1U }`DhUA#.# }`DhtVM .....# #.}`Dh&Wp .....# ###...#}`DhWo .....#######...#.#.}`DhsXc.....+...........#.#}`Dh Yx....@##....P...###.#}`DhY###.......P~~..#.#.# }`DhZ........#...P......##}`Dhw[####...##+...........}`Dh\#..## ##..⌠..####}`Dh\M#... #.....#....}`Dhf]M#... ....#.#.)##}`Dh^N... ....#.#.....}`Dh^.####.#.}`DhT_}`Dhc}`Dhd&62.5 (31}`Dhe}`Dh>f%3.5 (32}`Dhf$0}`Dhh}`Dhl}`Dhod _p - a scroll labelled SALIQA ORUEDAT}`Dh9D 3}`DhtE }`Dh`I }`DhU a1987}`DhV }`Dh?W }`DhX X6}`DhDZ }`Dh\ }`Dh] }`Dhr^ B5}`Dh5_ }`Dh_ }`Dhsa X4}`Dh b }`Dhc }`Dhe }`Dhe B3}`Dh@f }`Dh*k 2}`Dhk }`Dh3l B1}`Dhl }`Dhm }`Dho }`Dh$p B0}`Dhp }`Dhq }`Dhs }`Dhs C09}`Dhs }`Dht }`DhCv }`Dhv B8}`Dh2w }`Dhx }`Dhly }`Dhy B7}`Dh[z }`Dh| }`Dh2~ }`Dh B6}`Dh }`Dh }`Dh }`Dhm B5}`Dh܂ }`Dh }`Dh }`Dh B4}`Dh }`DhՆ }`DhE }`Dh B3}`Dh! }`Dh }`DhP X2}`Dh׍ }`Dh }`Dh X1}`Dh@ }`Dh }`DhP B0}`Dh ,}`Dh }`DhQ Z699}`Dh }`Dhי }`Dh }`Dh B8}`Dh} }`Dh[ }`DhG X7}`Dh ,}`Dh }`Dh B6}`Dhj }`Dh? }`Dho }`Dhݥ B5}`DhJ }`Dh }`DhE X4}`Dh }`Dh 7 _You open the door.}`Dhb X3}`Dh }`Dh @  There is an open door here.}`Dh }`Dh I2 _}`Dh) }`Dh }`Dh< X1}`Dh7 }`Dh }`Dh }`Dh B0}`Dhr }`Dh }`Dh C89}`Dh2 ,}`Dh }`Dh9 X8}`Dh }`Dh }`Dh~ X7}`Dh }`Dh }`Dh X6}`Dh }`Dh }`Dh4 X5}`Dh }`Dh }`Dh X4}`Dh_ }`Dhn }`Dh }`Dh B3}`Dh }`Dh% }`Dh~ }`Dh B2}`Dhc }`DhX }`Dh }`Dh B1}`Dh }`Dh }`Dhk }`Dh B0}`DhT }`Dh\ }`Dha }`Dh C79}`DhJ }`Dhx }`Dh }`Dh B8}`Dh }`Dh }`Dh }`Dh9 B7}`Dh }`Dhq }`Dh }`Dh B6}`Dh }`Dh7 }`Dh }`Dh4 B5}`Dh }`Dh }`Dh }`Dh n4}`Dh }`Dh' B3}`Dh }`Dh, }`Dh? }`Dh B2}`Dh# }`Dh" }`DhP }`Dh B1}`Dh5 }`Dh }`Dh n0}`Dh }`DhX }`Dh C69}`Dh` }`Dh }`Dh }`DhZ B8}`Dh }`Dh@ }`Dh '}`Dh #........... #........... #........... #........... #....#...@...[ .....615.5 (5}`Dh o.##..... #....####.##..... #....##....##..... ..######>........... ........########.######## ...........#........# #............#........# #........}`Dh #........######### #.[..........}`Dhi }`Dh _6.5 (537}`Dh! }`Dh" - _Found a leather armour.}`Dh }`Dhy }`Dhˢ }`Dhd }`Dh }`Dh 65}`Dhu X4}`Dhx }`Dh }`Dh X3}`Dh }`Dh }`DhN X2}`Dh }`Dht }`Dhu X1}`Dh }`Dh }`Dh X0}`Dh }`DhF }`Dh Y59}`Dh }`Dh }`Dh }`Dh< B8}`Dh }`Dh0 }`Dh X7}`Dh! }`Dh }`Dhn X6}`DhL }`Dh }`Dh X5}`Dh }`Dh7 }`Dh }`Dh B4}`Dh= }`Dh }`Dh? }`Dh B3}`Dhl }`Dh }`Dh X2}`Dh7 }`Dh }`DhB X1}`DhY }`Dh }`Dh X0}`Dh }`Dh }`Dh }`Dh Y49}`Dh }`Dh }`DhW X8}`Dh }`Dh }`Dh] X7}`Dh@ }`Dh X6}`Dhc }`Dh }`Dh& }`Dh B5}`Dh: }`Dh }`Dh }`Dh B4}`Dh }`Dh }`Dhk X3}`Dh }`Dh> }`Dh! }`Dh! X2}`Dh" }`Dh# }`DhD$ X1}`Dh& }`Dh' X0}`Dhv( }`Dh * }`Dh/ ######...# #########...# #[#...# # ######...# # .........# #. 43.5 (27 }`Dh0 T.........# #.. .........# #.. .........#####.. .....[.^....... #........#####..... #..# #..... #........#####..... ...............#####}`Dh4 }4.5 (2839}`Dh7 }`Dh9 % _Found a helmet.~`DhRI~`Dh ~`Dh87~`DhAX6~`DhD~`Dh~`DhX5~`Dh9~`Dh~`DhB4~`DhX~`Dh~`DhS~`DhX3~`Dh~`Dh~`DhX2~`Dh~`Dh~`Dhp~`DhB1~`Dh~`Dh~`DhX0~`Dh.~`DhV~`Dh~`Dh]C29~`Dh~`Dh~`Dh^~`DhB8~`Dh~`DhP~`Dh~`DhB7~`Dhr~`Dh~`Dh##################.......##......[........##...............# #...............# ####...............# ...  #...............# ...  #............@..# ###56.5 (12 ####........#####..# ....... ...>~`Dh}# ####..... .###  #..... ... ####..... #..##.  .....##### #..##.  . ..#..### # #.#######..### ~`Dhb|7.5 (136~`Dhi~`DhM; _Found a stone staircase leading down.~`Dhu~`Dhv3~`Dhy~`Dh|~`Dh5432~`Dh[n1~`Dh .# #########.......# .# #......[........# .# #........# .# #.......## .# #.........#. .# #...............#~`Dhɢ . .# #...............# # .##########..## .........>. .#####..... ..#####....#.# .# #..... #....#. .#####..... #....# #.. .......##### ....~`Dh|#..# ...........#.. #..#......##.#######..#..# #####.............#.# #.........###.~`Dh 262.5 (5.0)~`Dhe3.5 (60~`Dh~`DhU _q - a potion of haste~`Dh3~`Dh~`DhH _No target in view!~`Dh]Y 19 _876543 _You open the door.2~`Dh ~`Dh ~`Dh͊ B1~`Dho ~`Dh ~`Dhn ~`DhM X0~`Dh ~`Dh ~`Dhf Y09~`Dh ~`Dh ~`Dh X8~`DhA ~`Dh ~`Dhŝ B7~`Dhv ~`DhX ~`Dh ~`Dh X6~`Dhn ~`Dh ~`Dh B5~`Dh* ~`Dh? ~`Dh ~`Dhެ X4~`Dh ~`Dh X3~`Dh$ ~`Dh ~`Dh B2~`Dh ,~`Dh ~`Dhi ~`DhF X1~`Dh R  There is a stone staircase leading down here.~`Dh ~`Dh I0 _~`Dh ~`Dh ~`Dh Z599~`DhR ~`Dh~`Dhk ######.......# ...[..# .....# .....# ###### .....##≈.≈g .....#### ......#g≈.≈# ........ ......# ≈.≈ ####.### ......#####..###'#### #.####.........>.@.... ##...## ......#####....###### .###....# .~`Dh.....# #....# ...._... ......# #....# #..##....## ####'## #....# #..##...## #.# #....# #..####.# # g   hobgoblin (missile, asleep)#.# ####.#######..####.#### g   goblin (missile, asleep)#.# #####.............†#.# #.........###.####..####~`DhAOJ 84.5 (21.0)  You open the door.~`DhoPf5.5 (228~`DhX~`DhR\h _A goblin and a hobgoblin come into view.`Dh+M W_`DhR :_`DhhU R _No reachable target in view!`Dh W_`Dh%! `Dh# R _No reachable target in view!`DhM ######## ######[ #o≈.≈## ###### ##≈.≈g#####g≈.≈## ................##≈.≈o# ###.#####..###@#### #.##..........>...... ##..#####....###### .###....##.`DhDY.. ...._.... ......# #....# #..##....###oo 2 orcs (missiles, asleep)`DhT oggooo)g)g)2 orcs come into view.`Dh====6.5 (1.0)7`Dh`Dh _The goblin shouts! The orc shouts! The hobgoblin shouts! The orc shouts! _There is an open door here.`Dh ######## ######[##≈.≈g #o≈.≈## ###### #≈.≈g#####g≈.≈## ................##≈@≈o# ###`DhB#####..###'#### #.##........>...... ######....###### .###....##... ...._.... .......## ####'##...##....#  g 2 goblins (1 launcher, 1 missile, 1 w…) ####.#######..####.####`Dh )A goblin comes into view. It is wielding a +0 sling.`DhLJ((((`Dh,] ≈≈@'_The orc throws a stone. The stone barely misses you.((((_`Dh ≈≈.@The goblin shoots a sling bullet. The sling bullet barely misses you.`Dh 9((`Dhb≈@_`Dh`76`DhE`Dh˦i _The hobgoblin throws a stone. The stone misses you.`DhA, ######## ######[#o≈.≈####≈.≈g o≈.≈## ###### #≈.≈g#####g≈@≈## ................##≈.≈o# ########..###'#### #.##........>...... ##`Dh'Bl####....###### .###....## ...._....o 3 orcs (missiles, 1 wandering) .......## ####'##...##....#  `Dhe} )An orc comes into view.`Dh=m:(((`Dh" ≈@≈_=---85`Dh? :_`Dh i _The hobgoblin throws a stone. The stone misses you.`DhL  ######## #########_## [#o≈.≈###≈.≈g# o≈.≈## ###### ##≈@≈g#####g≈.≈## ................##≈.≈o# ########..###'#### #.##........>...... ########## .###....## ...._.... .......## ####'##...##_`Dh D((((`Dhc ≈≈@.  Found an iron altar of Okawaru. The orc throws a stone. The stone misses you.`Dh n 8(`DhP :≈`Dht |---94`Dh`Dh  ######### ### #########_## [o≈.≈##≈.≈g# `Dh #o≈@≈## ###### #≈.≈g####g≈.≈## ................##≈.≈o# ########..###'#### #.##........>...... ########## .###....## ...._.... .......## _The goblin throws a stone. The stone hits you but does no damage.`DhK`Dh!S(_`Dh٦4≈`Dhy0-903`Dhԭ`DhG _The hobgoblin throws a stone. The stone hits you.`DhUs`Dh...... ########## .###....## ...._....`Dhx`Dh[`Dhl`Dhg(`Dh" ((`Dhړ_`Dh`Dh3`Dh:5≈`Dhn6≈@`Dh7_`Dh 9`Dh#E `DhkF `DhG((`DhI (`DhPJ_`Dh`KThe orc throws a stone. The stone closely misses you. The orc throws a stone.`Dh`Dh%≈@`Dh≈`Dh`Dh; `Dh' `Dh'(((`Dh_`DhgThe stone closely misses you. The goblin shoots a sling bullet.`DhD`DhI5≈@≈`Dh2_`Dh`Dh `Dh!`Dhl(`Dh` (`DhX_`Dh@mThe sling bullet completely misses you. The hobgoblin throws a stone.`DhL`DhN≈`Dh(O ≈`DhO_`DhQP`DhkQ`Dh\1===12`Dhtf `Dhg`Dhg._The stone hits you but does no damage.`DhO######### ### ######.......###_## ....[.o≈.≈##.#≈.≈g#o≈@≈## #######≈.≈g# .....####g≈.≈#....##≈.≈o# ####.#########..###'#### ........>...... ##...#####....###### .###.  ...._....#..##....###`DhW(((_`Dhbt≈@≈ (((_The orc throws a stone. The stone misses you. The goblin throws a stone.`Dh≈@≈_--`DhC21`Dh `Dhb S _The stone closely misses you.`Dhک D######### ### ######.......###_## ....[.#o≈.≈##.#≈.≈go≈.≈## ########≈@≈g# .....####g≈.≈#....#≈.≈o# ####.#########..###'#### ........>...... ##...#####....###### .###.  ...._....#..##....### ####'### `Dh :_`Dh| .(`DhP `DhQ ≈`DheZ `Dhd  `Dhe `Dhf (`Dhg _`Dhh bThe goblin throws a stone. The stone hits you. The hobgoblin throws a stone.`Dh W≈_`Dhw 37-----30`Dh `Dh8 ) _The stone hits you.`Dh/; ######### ### ######.......###_## ....[.#o≈.≈##.##≈.≈g#o≈.≈## #######≈.≈g# .....#####g≈@≈##....#≈.≈o# ####.#########..###'#### ........>...... ##...#####....###### .###. `Dh; ...._....#..##....### ####'### ...#.# ##.# `DhhM :_`DhJV ](((_`Dh ≈≈._`Dh (((_The orc throws a stone. The stone hits you. The hobgoblin throws a stone.`Dh o≈@≈_`Dh$ 6---489`Dh `Dh R _The stone barely misses you.`Dh########## ### ######.......###_## ....[.o≈.≈##.##≈.≈g##o≈.≈## #######≈.≈g# .....####g≈.≈#....##≈@≈o# ####.####`Dh>#####..###'#### ........>...... ##...#####....###### .###. #....# ...._....#..##....### 2 ####'### ...#.# ##.# ###.########`Dh#:_`Dhz5(`Dh7 ≈The goblin throws a stone. The stone hits you but does no damage.`Dh=K((((`Dh≈≈.@_758_ _The goblin throws a stone. The stone closely misses you.`Dh+######### ### ######.......###_## ....[.o≈.≈##.#≈.≈g#o≈.≈## ########≈.≈g# .....####g≈.≈#....##≈.≈o# ####.#########..###@#### ........>...... ##...#####....###### .###. #....# ...._.......#..##....### ####'### ...#.# ##.# ###.########   goblin (#####.............†.....`Dh=`DhkS(_`Dhk ≈The orc throws a stone. The stone hits you but does no damage.`DhrL((((`Dh( ≈≈@._`Dh (_The goblin throws a stone. The stone misses you. The hobgoblin throws a stone.`Dh:≈`Dhph667`Dh5`Dhl _The stone hits you. _There is an open door here.`Dh = ######.......###_## ....[.o≈.≈##.#≈.≈go≈.≈## ########≈.≈g# .....#####g≈.≈#....##≈.≈o# ####.#########..###'#### ........>.@.... ##...`Dh #####....###### .###. #....# ...._......#..##....### ####'#..## ...#.# #.........###.####..####`Dh`Dhw7-76 _`Dh:_`Dh9 `DhGR\######.......###_##ciphuk the Slicer ....[........#o≈.≈##Kobold .............##≈.≈g#Health: 37/41 =====================--- .............#o≈.≈## ######Magic: 7/7======================== .............##≈.≈g# .....#### AC: 3Str: 10 .............#g≈.≈## ......... EV: 13Int: 11 .............##≈.≈o# ####.#### SH: 0Dex: 18 ......#####..###'#####.#### XL:  7 Next: 71% Place: Dungeon:3 `Dh;S..............>.@.... ##...## Noise: ---------  Time: 2697.5 (0.0) ......#####....###### .###....## l) +3 dagger ......# #....#...._.... Nothing quivered ......# #....# #..##....### Gem (6586) ####'## #....# #..##...## # ...#.# #....# #..####.# # g   hobgoblin (missile) ...#.# ####.#######..####.#### g   goblin (missile) ...#.# #####.............†..... ...#.# #.........###.####..####The orc throws a stone. The stone hits you but does no damage.  The goblin throws a stone. The stone misses you. The hobgoblin throws a stone. _The stone hits you. _There is an open door here.  Press: ? - help, v - describe, . - travelThe floor.`Dhi j'@_An open door.`Dh|Z≈.≈≈.≈≈.≈≈.≈..>.@.........._..`Dh ######.......###_##ciphuk the Slicer ....[........#o≈.≈##Kobold .............##≈.≈g#Health: 37/41 =====================--- `Dh .............#o≈.≈## ######Magic: 7/7======================== .............##≈.≈g# .....#### AC: 3Str: 10 .............#g≈.≈## ......... EV: 13Int: 11 .............##≈.≈o# ####.#### SH: 0Dex: 18 ......#####..###'#####.#### XL:  7 Next: 71% Place: Dungeon:3 `Dh< ..............>.@.... ##...## Noise: ---------  Time: 2697.5 (0.0) ......#####....###### .###....## l) +3 dagger ......# #....#...._.... Nothing quivered ......# #....# #..##....### Gem (6586) ####'## #....# #..##...## # `Dhm ...#.# #....# #..####.# # g   hobgoblin (missile) ...#.# ####.#######..####.#### g   goblin (missile) ...#.# #####.............†..... ...#.# #.........###.####..####The goblin throws a stone. The stone misses you. The hobgoblin throws a stone. _The stone hits you. _There is an open door here.  Press: ? - help, v - describe, . - travelAn open door.  Placed new exclusion.`Dh `DhQ . _`Dh`DhLevel 3 of the Dungeon <<<>>>>__(Press ? for help)############## ####...# #########.......###_###...# #......[........#o≈.≈###...# #...............##≈.≈g# #########...# #...............#o≈.≈##  #######..............# #...............##≈.≈g#  .....###### #..............# #...............#g≈.≈##  ..........# #..............# #...............##≈.≈[`Dhb34mo#  ####.####.# #..............#####........#####..###'####  #.####.#  #.......[.^......................>.@....  ##...##.# #.##........#####........#####....###### .###....##.## ####.##........# #........# #....#  ...._......# ##....##........#####........# #....# #..##`Dh....###..# #>....................#####'## #....# #..##...## #..# ########.###########.............#.# #....# #..####.# #..# #........##.............#.# ####.#######..####.####..# #........##.............#.# #####.............†.......# #........######### #.[...........#.# #.........###[0;1`Dh0;1m.####..####..# #................# #.............#.# #(............# #.## #.## #######..........# #.............#.# #......|..##### #.# #.# #....<.....# #.......).....#.#####.....#....#######.#####.### #..........###.............'...........#.##.................# #..........................#...........#[0;1`Dhy0;1m.#################### `Dh&`Dh1_`Dh1`Dh `Dhi `Dh ######.......###_##ciphuk the Slicer ....[........#o≈.≈##Kobold .............##≈.≈g#`Dh /Health: 37/41 =====================--- .............#o≈.≈## ######Magic: 7/7======================== .............##≈.≈g# .....#### AC: 3Str: 10 `DhK *.............#g≈.≈## ......... EV: 13Int: 11 .............##≈.≈o# ####.#### SH: 0Dex: 18 ......#####..###'####`Dh #.#### XL:  7 Next: 71% Place: Dungeon:3 ..............>.@.... ##...## Noise: ---------  Time: 2697.5 (0.0) ......#####....###### .###....## l) +3 dagger ......# #....#`Dh q...._.... Nothing quivered ......# #....# #..##....### Gem (6586) ####'## #....# #..##...## # ...#.# #....# #..####.# # g   hobgoblin (missile) ...#.# ####.#######..####.#### g   goblin (missile) ...#.# #####.............†..... ...#.# #.........###.####..####The goblin throws a stone. The stone misses you. The hobgoblin throws a stone. _The stone hits you. _There is an open door here.  Press: ? - help, v - describe, . - travelAn open door. _Placed new exclusion.`Dh `Dhf :_`Dh `Dh##≈.≈gg≈.≈#+_8=8.5 (15_ _You close the door.`Dh ######.......###_##ciphuk the Slicer ....[........#o≈.≈##Kobold .............##≈.≈g#Health: 38/41 ======================-- .............#o≈.≈## ######Magic: 7/7======================== .............##≈.≈g# .....#### AC: 3Str: 10 .............#g≈.≈## ......... EV: 13Int: 11 .............##≈.≈o# ####.#### SH: 0Dex: 18 ......#####..###+#####.#### XL:  7 Next: 71% Place: Dungeon:3 ..............>.@.... ##...## Noise: ---------  Time: 2698.5 (0.0) ......#####....###### .###....## l) +3 dagger ......# #....[34`Dh m#...._.... Nothing quivered ......# #....# #..##....### Gem (6585) ####'## #....# #..##...## # ...#.# #....# #..####.# #  ...#.# ####.#######..####.####  ...#.# #####.............†.....  ...#.# #.........###.####..#### Press: ? - help, v - describe, . - travelAn open door. _Placed new exclusion. _You close the door.  Press: ? - help, v - describe, . - travelThe floor.`Dhu+@_A closed door.`Dh{2≈.≈≈.≈≈.≈≈.≈..>.@.........._..`DhX ######.......###_##ciphuk the Slicer ....[........#o≈.≈##Kobold .............##≈.≈g#`Dh Health: 38/41 ======================-- .............#o≈.≈## ######Magic: 7/7======================== .............##≈.≈g# .....#### AC: 3`Dh Str: 10 .............#g≈.≈## ......... EV: 13Int: 11 .............##≈.≈o# ####.#### SH: 0Dex: 18 ......#####..###+#####.#### XL:  7 Next: 71% Place: Dungeon:3 ..............>.@.... ##...## Noise: ---------  Time: 2698.5 (0.0) ......#####....###### .###....## l) +3 dagger ......# #....#...._.... Nothing quivered ......# #....# #..##....### Gem (6585) ####'## #....# #..##...## # ...#.# #....# #..####.# #  ...#.# ####.#######..####.####  ...#.#[`Dh m #####.............†.....  ...#.# #.........###.####..#### An open door. _Placed new exclusion. _You close the door.  Press: ? - help, v - describe, . - travelA closed door.  Reduced exclusion size to a single square.`Dh\ `Dh^ :_`Dh . _`DhA`DhoLevel 3 of the Dungeon <<<>>>>__(Press ? for help)############## ####...# #########.......###_##`Dh#...# #......[........#o≈.≈###...# #...............##≈.≈g# #########...# #...............#o≈.≈##  ######`Dh#..............# #...............##≈.≈g#  .....###### #..............# #...............#g≈.≈##  ..........# #..............# #...............##≈.≈o#  ####.####.# #..............#####........#####..###+####  #.####.#  #.......[.^......................>.@....  ##...##.# #.##........#####........#####....###### .###....##.## ####.##........# #........# #....#  ...._......# ##....##........#####........# #....# #..##....###..# #>....................#####'## #....# #..##...## #..# ########.###########.............#.# #....# #..####.# #..# #........##.............#.#`Dh3 ####.#######..####.####..# #........##.............#.# #####.............†.......# #........######### #.[...........#.# #.........###.####..####..# `Dh#................# #.............#.# #(............# #.## #.## #######..........# #.............#.# #......|..##### #.# #.# #....<.....# #.......).....#.#####.....#....#######.#####.###`DhD #..........###.............'...........#.##.................# #..........................#...........#.#################### `DhPo.@_`DhY.._`Dh7..`Dh7..`DhN Y.._`Dh7[.`Dh`Dh>######.......###_##ciphuk the Slicer ....[........#o≈.≈##Kobold .............##≈.≈g#Health: 38/41 ======================-- .............#o≈.≈## ######Magic: 7/7======================== .............##≈.≈g# .....#### AC: 3Str: 10 .............#g≈.≈## ......... EV: 13Int: 11 .............##≈.≈o# ####.#### SH: 0Dex: 18 ......#####..###+#####.#### XL:  7 Next: 71% Place: Dungeon:3 ..............>.@.... ##...## Noise: ---------  Time: 2698.5 (0.0) ......#####....###### .###....## l) +3 dagger ......# #....#....`Dha?_.... Nothing quivered ......# #....# #..##....### Gem (6585) ####'## #....# #..##...## # ...#.# #....# #..####.# #  ...#.# ####.#######..####.####  ...#.# #####.............†.....  ...#.# #.........###.####..#### An open door. _Placed new exclusion. _You close the door.  Press: ? - help, v - describe, . - travelA closed door. _Reduced exclusion size to a single square.`Dh?`DhD`DhG`DhP94 _40=3  There is a stone staircase leading down here.`DhIS1==2`DhS`DhU1 _HP restored.`DhY1`DhZ`Dh8\X0`Dh`]`Dh#_`Dh_C79`Dh_`Dha`Dhfb`DhbT=8`DhFc`Dhd`Dhvf`DhfB7`Dhg`DhGi`Dh=z6543`Dh}  ##### ######### ###  #...# #########.......###_##  #...# #......@........#o≈.≈## 710.5 (12.0)  #...# #...............##≈.≈g# ##...# #...............#o≈.≈## # #...............##≈.≈g# .....# #...............#g≈.≈##..# #...............##≈.≈o# ..#####........#####..###+ .[.^...........>....#########....##`Dh8`Dhن`Dh O _You see here a +0 helmet.`DhrT `Dh>U k1.0)2`Dh\ `Dh@` % _r - a +0 helmet`Dh4J`DhDNWear which item? Armour (go to first with [)  i - a +0 troll leather armour (worn) {Pargi}`DhQsr - a +0 helmet[?] describe selected [!] equip|wield|wear[tab] equip|unequip `Dh `Dh `Dh iciphuk the SlicerKobold`Dh Health: 41/41 ========================Magic: 7/7========================AC: 3Str: 10EV: 13Int: 11  ############## ###`Dh SH: 0Dex: 18  #...# #########.......###_##XL:  7 Next: 71% Place: Dungeon:3  #...# #......@........#o≈.≈## Noise: ---------  Time: 2711.5 (0.0)  #...# #...............##≈.≈g# l) +3 dagger ##...# #...............#o≈.≈## Nothing quivered .....# #...............##≈.≈g# Gem (6572) .....# #...............#g≈.≈## .....# #...............##≈.≈o#  .....#####........#####..###+####  .[.^......................>......`Dh   .....#####........#####....###### A closed door. _Reduced exclusion size to a single square.  There is a stone staircase leading down here. _HP restored. _You see here a +0 helmet. _r - a +0 helmet`Dh `Dh  2.5 (113.5 (20`DhN `DhI`Dhf4.5 (369`Dh`Dh {5.5 (48`Dh"`Dh`Dh#e6.5 (57`Dh&`Dh' 4 _You start putting on your armour. You continue putting on your +0 helmet. x5`Dhx(`DhO+`Dh0[ _You finish putting on your +0 helmet.`DhU`DhW`Dh X`Dha`Dhe`DhfI6 _`Dh|5`Dh}B4`DhM`Dh`Dh+`DhB3`Dh`Dh `Dh`DhB2`Dhi`Dh`Dh%`Dh:1`Dh`Dh `DhkX0`Dhp*5987  There is a stone staircase leading down here.6 _54321`Dh~X0`Dh 498`Dh`Dh`Dh4B7`Dh`Dh@`DhX6`Dh`Dhn5`Dh`Dh`DhX4`Dhy`Dh`DhX3`Dh\`Dh4`DhX2`Dh`Dh`DhLX1`Dh`Dh`DhX0`DhC`Dh`DhaY39`Dh`Dh`DhLX8`Dh`Dh`Dh#X7`Dh`Dh`DhOX6`Dh-`Dh:`Dh X5`Dh: `Dh'`Dh}X4`Dh`Dhz`DhLX3`Dhs`Dh`DhX2`Dh4`Dh`Dh"`Dh$`Dh-&X0`Dh0'`DhW)`Dh*Y29`Dh+`Dh.`Dh/X8`Dh\1`Dh2`DhK4X7`Dh4`Dh6`Dh7X6`Dh8`Dhm:`Dh;X5`Dh<`Dh=`Dh?X4`Dh1@`DhA`DhCX3`Dh_21`Dhbn0`DhYc`Dhi198`Dhi`Dhj`DhlX7`Dhbm`Dhn`Dhp`Dh qB6`Dhq`Dhs`DhtX5`Dhu`Dhv`Dhx`Dhx:4`Dhx`Dhy`Dh{`DhJ|B3`Dh3}`Dh~`DhX2`Dh`DhŁ`Dh2`DhB1`Dh.`DhT`Dh̆`Dh5B0`Dh·`DhΊ`DhY09`Dh4`Dh ....##########.##.. #...........##.##.. #...........##.#########.. #...........# ###...#........ #...........#######...#.#.####### `Dh#...........+...........#.# #### #...........##....P...###.# #... ##########.......P~~..#.#.# #.## ........#@..P......####.748.0) `Dh####...##'............#. #..##_##..⌠..#####.#.## #...###.....#....#.#.#. `Dha#... ....#.#.)###.#.#. ... ....#.#......#.#. .####.#.######.#. #.#.#<...#.# `Dh#.#......#.#. _You open the door. _Found a glowing golden altar of the Shining One.`Dh>`Dh?`DhH@`DhE`DhhI`DhsT8 _7`DhUX6`DhVV`DhW`DhZX5`Dh5\`Dh_`DhbX4`DhRc`Dhd`Dh.fX3`Dh g`DhYi`DhjX2`Dhk`Dhl`DhnX1`DhKo`Dhp`Dhrn0`Dh`v`DhxZ499`Dh'z`Dh~`DhX8`DhS`Dhg`DhKX7`Dh`Dh`Dhތ`DhQB6`Dh4`Dh`DhX5`Dh`DhH`DhX4`Dh`DhX3`Dh`DhN _You now have 116 gold pieces (gained 17).`Dhޥ21`DhX`DhX0`Dhg`Dhũ`DhY89`Dht`Dhg`Dh}`DhB8`Dh,`DhŰX7`Dhg`Dh`DheX6`Dh`Dh*`DhX5`Dh`Dh`Dh`DhzB4`Dh`Dhz`Dh\X3`Dhɼ`Dh`DhX2`Dh`Dh`Dh`Dh6B1`Dh`DhG`Dh0 #.# #......# #.# #.# #......# #.## #.# #......# #. #.# #......# #### #.# ########  #.#`Dh(= #.# #.# #@#802.5 (2 #.#`Dh #.# #.# #<#`Dh8`Dh.|3.5 (290`Dhc`Dh9 _Found a stone staircase leading up.`DhQ`DhLS3`DhU`Dhg 798`DhjX7`Dhk`Dhn`DhqX6`Dhr`Dh?v`DhxX5`Dhy`Dh|`Dh`DhX4`Dh `Dh`X3`Dh`Dh'`DhňX2`Dh,`Dh1`Dhw 069`Dh87`Dh&6543`Dhռ2105987`Dh865432`Dh.#####....######### ##.....# .....# .....# #...........#######...........+.....#...........##....############.......P#..@.............#..##.##########...##'.... #..##_##§.r# #...###.§§. #####....#..#........... r   rat (asleep)#.###......##.# #......# #.# #......#31.5 (282.5 (291 _A rat comes into view.`Dh          ######## #..@......... ##.##########. ... #..##_ §.r# #. §§. #####. #.... #. #.#  #.# `Dhf; K         ######## #..@......... ##.##########. ... #..##_ §.r# #. §§. #####. #.... #. #.#  #.#  `Dh> `Dh ? 6_A rat is nearby!`DhM `Dh          ######## #..@......... ##.##########. ... #..##_ §.r# #. §§. #####. #.... #. #.#  #.# `Dh         ######## #..@......... ##.##########. ... #..##_ §.r# #. §§. #####. #.... #. #.#  #.#  _A rat is nearby!`DhQ         ######## #..@......... ##.##########. ... #..##_ §.r# #. §§. #####. #.... #. #.#  #.# `Dhu        `DhKvs ######## #..@......... ##.##########. ... #..##_ `DhvS§.r# #. §§. #####. #.... #.`Dhw #.#  #.# `Dhz3`Dh}`Dh  ##...........# #.# #.# #`Dhs.##### #.+.... #.##############... #..........#.`DhمM ##@##########...##'§....# #..##_#§§.r## #...#`Dh<T§§.#####....## #........ #.### #.# #...... #.# #......`Dh #.# #...... _A rat is nearby!`Dh&.`DhPr3.5 (1.0)0 _`Dhd`DhA`Dh, ####+....##############....#................#§§##.##########...##'§...@# #..##_#.§.r#.##§§§. #####....#.##......... `DhA4#.### `Dh-Q.§....`DhHa449`Dh`Dh`Dhv,|  The helpless rat fails to defend itself.  You stick the rat like a pincushion!!!!`DhH4L....`Dh5!`DhFd5.0 (0.58 _You kill the rat!`Dh `Dh `Dh `Dh H _No target in view!`Dh:]  _No target in view!`Dh `Dh 3`Dhf `Dh `Dh I7 _`Dh 465`Dh  #...## #...+. #`Dh '... ############§§##.....§§§§##.##########.§§§§...# #..#_..§§§§## #...§@§§# #####...`Dh |8.0 (3.0§§§### #....... §§## #.###.. #.# # #.# # #.# # #.# # #.# #`DhF i #.# ####`Dhl .§§§§#.§§§§_..`Dh ^§.§..`Dh ^9.0 (44`Dh `Dh 9 _Found a shadowy altar of Dithmenos.`DhI!3`Dh,21`Dh.`Dh5. ############.§§##...§§§§##.########.§..§§§§..# #§§._.§§§..## #`Dh6AK....§§§..# #####§.§..§§§### #.... §§...§##.### §§.@§# #.# #`Dh6 #§..## #.# #§§§. #.# # ##### #.# # `Dh-7#.# # #.# # K   kobold (missile, asleep) #.# #.# #.#`Dhf:,42.0 (3`Dh@_..§§§§K....§.§§....#K`DhmA,)`DhAe3.0 (40`DhF7_`DhLu _A kobold comes into view. It is wielding a +0 dagger.`DhX   §§._..  §K....§.§.#  §.§..§§§###  §§...§##  §§.@§## #.#  #§§.## #.#  .....# #.#  ###### #.#  #.#  #.#  #.#  #.#  #.# `Dh   §§._..  §K....§.§.#  §.§..§§§###  §§...§##  §§.@§## #.#  #§§.## #.#  .....# #.#  ###### #.#  #.#  #.#  #.# #.# #.#_ _A kobold is nearby!`Dhi   §§._..  §K....§.§.#  §.§..§§§###  §§...§##  §§.@§## #.#  #§§.## #.#  .....# #.#  ###### #.#  #.#  #.#  #.#  #.#  #.# `Dhc/   §§._..  §K....§.§.#  §.§..§§§###  §§...§##  §§.@§## #.#  #§§.## #.#  .....# #.#  ###### #.#  #.#  #.#  #.# #.# #.#`DhVg3`Dhj7_`Dhm] _A kobold is nearby!`Dh   §§._..  §K....§.§.#  §.§..§§§###  §§...§##  §§.@§## #.#  #§§.## #.#  .....# #.#  ###### #.#  #.#  #.#  #.#  #.#  #.# `DhG    §§._..  §K....§.§.#  §.§..§§§###  §§...§##  §§.@§## #.#  `Dh2J C#§§.## #.#  .....# #.#  ###### #.#  #.#  #.#  #.# #.# #.#`DhP 2_`DhQ `DhAX 7_`Dhb q  #........ ############ §§##........... ##.######## ..§..§§§§..#  §§._..§§§.##  §K....§.§.# ####.§..§§§### #... §§@..§## #.#`Dhc  §§..§## #.#  #§§.## #.#  .....# #.# ###### #.# #.#  #.#  #.#  #.# _A kobold is nearby!`Dhe `Dhk .........K..§`Dhl m4.0 (139 _`Dhp 7_`Dhr `Dh4 8  You hit the kobold.`Dh: t..§.§._§§§§§§.`DhK` :2=5 (0.5`Dhg 7_`Dhl J _You kill the kobold!`Dh\O_`Dh_`DhaH _No target in view!`Dh3`Dhb`Dh9H _No target in view!`Dh֊`Dh`DhɎ7_`DhH _No target in view!`Dh`DhM`Dh`Dh`DhF"`Dh5#I8 _`Dh17`DhH:   #   #......   #########   §§##........  #K ...§§§##.######  #.. ..§.§§§§§..#  `Dh<..§§§._....§.##   §§§§§§....§.# #  #§@§)§.§§§### -  ##§§.§§.§## #   ##§§§§§## #   ##...## #   .....# #  ###### # K   kobold (asleep)   #   #   #`DhTH§.§§.§._......6.5 (2.0........`DhI-7.5 (36`DhCO7_`Dh7Vz _A kobold comes into view. It is wielding a +0 short sword.`Dh #K § ... #...§§§.  ..§.§._.  §§§§...  #§@§)..  ##§§..§.§##  ##§..§§##  ##...##  .....#   `Dhf @`Dh h  #K § ... #...§§§.  ..§.§._.  §§§§...  #§@§)..  ##§§..§.§##  ##§..§§## ##...## .....#  `Dhfl 7_`Dhl `Dh1p `Dhsr ] _A kobold is nearby!`DhT  #K § ... #...§§§.  ..§.§._.  §§§§... `Dh  #§@§)..  ##§§..§.§##  ##§..§§##  ##...## `Dhz T .....#   `Dh `DhG e #K § ... #...§§§.  ..§.§._.  §§§§...  #§@§).. `DheI  ##§§..§.§##  ##§..§§## ##...## .....#  `DhP 7_`DhQ `Dh3Y `Dhh] ] _A kobold is nearby!`Dh  #K § ... #...§§§.  ..§.§._.  §§§§...  #§@§)..  ##§§..§.§##  ##§..§§##  ##...##  .....#   `Dh? #K § ... #...§§§.  ..§.§._.  §§§§... `Dh>AW #§@§)..  ##§§..§.§##  ##§..§§## ##...## .....#  `Dh`Dh?`Dhz7_`Dh   #  #  #.....  ######## `Dh #. §§ §§##.......  #K#§.§§..§§§##.##### #...§§§.§§§§§..# #..§.§._....§.##  #.§@§§......§.#  #.#§§§)..§§§###  # ##§§..§.§##  §..§§##   ##...##  .....#  #####`Dh #   _A kobold is nearby!`DhG##.#§§§§.K...K====8.5 (15 _The kobold shouts!`Dh  #..... #########§§ §§##.......#§§§§..§§§##.#####K.§§§.§§§§§...@..._#§§§§......§..#§§§§..§§§####.##§§..§.§### ##§..§§####...##.....######_=---94`Dh`Dh)T _The kobold closely misses you.`Dh,r8  You hit the kobold.`Dh5|C)`Dho---50.0 (0.53`Dh`Dh?J _You kill the kobold!`Dhk`Dh`Dh,`DhxH _No target in view!`Dh1 `Dh `Dh5 `Dh H _No target in view!`Dh `Dh `Dh `Dh `Dh> `Dh I2 _`DhB 1`Dh X0`Dh]`Dh`DhY29`Dh`Dh`DhrX8`Dh%`Dh8"`Dh$X7`Dh$`Dh*'`Dh6)X6`Dh#*`Dhc+`Dh1? PPPP#..... P.PP'..... PPPP#....###### .PPP#....#  ##########.... ....S ##.. # ... #......... #. #'#.# #......... .#.##@#.# #.........- `Dh2........# #......... ###...## #......... # ##....§# ############ #.##§§..§.§##........... #.#§§§.§.§§§##.######### S   ball python (constriction, asleep) #.)§§§.§§§§§§..# #..§§§._§§..§.## #.§§........§.# ####`Dh@m 7.0 (7.0..  You open the door.-8.0 (85_ _A ball python comes into view.`Dha   ####### ....S  # ...  #. #'#.#  .#.##@#.#  ........#  `Dheb###...##  # ##.....#  .... #.#§§§ #.)§§  #..§   `DhQ   ####### ....S  # ... `Dh #. #'#.#  .#.##@#.#  ........#  ###...##  # ##.....#  .... #.#§§§ #.)§§ #..§  `Dh'`Dh`DhO`Dhb _A ball python is nearby!`Dh   ####### ....S  # ...  #. #'#.#  .#.##@#.#  ........#  ###...##  # ##.....#  .... #.#§§§ #.)§§  #..§  `Dh" `Dh.n   ####### ....S  # ...  #. #'#.#  .#.##@#.#  ........#  ###...##  # ##.....#  .... #.#§§§ #.)§§ #..§  `Dh13`Dh7`Dh6;b _A ball python is nearby!`Dh   ####### ....S  # ...  #. #'#.#  .#.##@#.#  ........#  ###...##  # ##.....#  .... #.#§§§ #.)§§  #..§   `Dh6   ####### ....S  # ...  #. #'#.#  .#.##@#.#  ........#  ###...##  `Dh # ##.....#  .... #.#§§§ #.)§§ #..§§§._  `DhЉ`Dh`DhD8_`Dh"b _A ball python is nearby!`Dh.P.PPP#.PP'..........P##### .PPP ###########....#######.....S# ##......# #. #.##.#.#........# ###...## #......... ##.....# #############§§....§##...........#§§§.§.§§§##.#########)§§§.§§§§§§...§§§._§§##`Dh0`Dhl9.0 (14 _`Dh8_`Dh Q _There is an open door here.`Dh:} j#######..P.P#.#PPPP#.#P.PP'..........PPPP#....####### .PPP#....# ###########....########.....S# ##.`Dh #....@.# #.#.##'#.# #..#.##.#.# #.........# #. ###...## #..........# ##.....# #############.##§§....§##............#.#§§§.§.§§§##.###########.)§§§.§§§§§§..# #`Dh `Dh h603 _`Dh `Dh `Dh]  The helpless ball python fails to defend itself.  You stick the ball python like a pincushion!!!!`Dhٖg†`Dh*5 (0.5`Dhw`Dh!O _You kill the ball python!`DhVt3`Dhy`Dh{H _No target in view!`DhH_`DhJ`Dh~KI2 _`DhPU  There is an open door here.1 _`Dh8V`DhVB0`DhW`DhvY`Dhq\Y19`Dh ]`Dh^`Dh(a`DhaB8`DhUb`Dhc`Dh%f`DhfB7`Dhg`Dhj`Dh=mB6`Dhm`Dhqn`Dho`Dhq`DhUrB5`Dhr`Dhv`Dh.yX4`Dhy`Dhz`Dhu|X3`Dh|`Dh~`DhX2`Dh)`Dh`DhX1`Dh`DhDŽ`Dh`Dh|B0`Dhk`Dh6`Dh`DhC09`Dh[`Dh`DhX8`Dhӎ`Dh7`DhX7`Dh`Dh`Dh^`DhB6`Dh`Dhܕ`DhPX5`Dh`Dh_`Dh`DhB4`DhG`Dh`DhU`DhB3`Dh`Dh4`Dhu`DhԠB2`Dh2`Dh`Dh(`DhB1`Dh`Dh`Dh`DhW`Dh:0`Dh`Dh'`Dh^`DhD399`Dh`DhѪ`Dh!`DhB8`Dhݬ`Dh`DhǮ`Dh%B7`Dh`Dh`DhS`Dh n6`DhV`DhB5`Dh`Dh`DhE`DhB4`Dh`Dh`Dh޹`Dh>B3`Dh`DhK`Dh~`DhݼB2`Dh<`Dh`Dh8`DhB1`Dh`Dh`Dh`Dh4B0`Dh`Dh`Dh`DhC89`Dh`Dh6$ `Dh_You open the door.`Dh`DhB8`Dh{`Dh%  `DhUThere is an open door here.`Dh`DhI7 _`Dh`DhV`DhX6`DhZ`Dh@  There is an open door here.`Dh`Dh}W5 _`Dh`DhX4`Dhj`Dhh`DhX3`Dhg`Dh`DhAX2`Dh`Dhq`DhX1`Dh`Dh`DhB0`Dhh,`Dh?`Dh `DhC79`Dh`Dh0`Dh`DhB8`DhP`Dh`Dh`Dh]B7`Dh`Dh`Dh(`DhB6`Dh`Dh%`DhV`DhB5`Dh`DhR`Dh`DhB4`Dh,`Dh`Dh\B3`Dh6`Dh`Dh`Dh%B2`Dh`Dh`Dh `Dhk B1`Dh `Dh `Dh `DhB0`Dhw`Dh`DhA`DhC69`Dh`DhV`DhX8`Dh&`Dh`DhGX7`Dh`DhD `Dh!`Dh!B6`DhA"`Dh#`Dh%`DhN&B5`Dh&`Dh(`Dh4*`Dh*B4`Dh+`Dh,`DhNN3210598`DhUQ`DhW7`DhcY`DhYB6`DhZ`Dh\`Dh^`Dhx_B5`Dh``Dhb`DhdX4`Dh(f`Dhng`DhjB3`Dhj`Dhk`Dhl`DhnX2`Dho`Dhq`Dhr`Dh.sB1`Dhs`DhGt`Dhu`DhuB0`DhRv`Dhw`Dh^x`DhzY49`Dh6`Dh߄X8`Dh`DhH`DhX7`Dh `Dh}`Dh'B6`Dh`Dh`DhY`DhX5`Dh`Dhp`Dh\X4`Dhz`Dh`DhX3`Dh`Dh­`Dh X2`Dh`Dh`DhͶX1`Dh`Dhӻ`DhX0`Dh`Dh*`DhY39`DhF`Dh`DhX8`Dh`DhF`DhX7`DhB`Dh`DhUX6`Dh`Dh=`DhX5`Dh8`Dh`DhX4`Dh]`Dh`DhX3`Dh=`Dhd`DhX2`DhI`Dh`DhX1`DhW`DhF`DhX0`Dh`Dh`Dh*Y29`Dh`Dho`Dh/X8`Dh`Dh`DhrX7`Dh`Dh`DhX6`Dhz`DhH `Dh X5`Dh `DhM`DhX4`Dh&`Dh`DhiX3`Dh`Dh`DhX2`Dha`Dh#`DhX1`Dh`Dh!`Dh#X0`Dh#`Dh&`Dh-(`Dh(;19`Dh )`Dh+`Dh-X8`Dh.`Dh1`Dh2X7`Dh3`Dh6`Dh9X6`Dh6;`Dh=`Dh?X5`Dh@`DhB`DhDX4`DhmE`Dh_G`DhIX3`DhI`DhMK`DhMX2`DhN`DhCP`DhQX1`Dh^R`Dh1T`DhUX0`DhEV`DhX`Dh`Y`DhYC09`Dh7Z`DhS\`Dhz]`Dh]B8`Dh?^`Dh_`Dh,a`DhaB7`Dha`Dh.c`Dhd`DheB6`Dhae`Dhf`Dhg`Dh@hB5`Dhh`Dhi`Dhzk`DhkB4`DhBl`Dhm`Dhn`DhnB3`DhIo`Dhp`Dhvq`DhqB2`Dh:r`Dhr`DhtX1`Dh-u`Dhu`DhXw`DhwB0`Dhx`Dhx`Dhz`DhwzD299`DhW{`Dh|`DhZ}`Dh}B8`Dh~`Dh~`Dh9`DhB7`Dh`Dh> #####  #...# # #...# #. #...# #.`DhZV############...# #.#..............# #. #..............# #. #..............# # #...@..........#####986.5 (126.0)`Dh6 ####.......[.^ #.##........##### ####.##........# #....##........##### #>...................`Dh ########.############........# #.........#........# #.........`Dh`Dh`Dh_ _Partly explored, can't reach some places.`Dh3`Dh/`Dh%&>0.0)......... _Partly explored, can't reach some places.`Dh~ `Dh `Dh `Dhm  _Partly explored, can't reach some places.`Dhf I`Dh?w `Dhw `Dh  _There is an open door here. _Partly explored, can't reach some places.`Dhݪ `Dh Level 3 of the Dungeon <<<<>>>>____(Press ? for help)############## ####...# #########.......###_##`Dh #...# #...............#o≈.≈###...# #...............##≈.≈g#############...# #...............#o≈.≈## ##########..............# #...............##≈.≈g# #.......#######..............# #...............#g≈.≈## #............##..............# #...............##≈.≈o# #..####.####.##...@..........#####........#####..###+#####..# #.####.#####.......[.^......................>.........# ##...##.##.##........#####........#####....#######..###....##.######.##........# #........# #....# #......_......###....##........#####........# #....# #..##....###..##>....................#####'## #....# #..##...## #..#########.###########.............#.# #....# #..####.#[3`Dh0 7m #..##........##.............#.# ####.#######..####.####..##........##.............#.# #####.............†.......##........######### #.[...........#.# #.........###.####..####..##................# #.............#.# #(............# #.## #.############..........# #.............#.# #......|..##### #.# #.##...# #....<.....# #.......).....#.#####.....#....#######.#####.####...# #..........###.............'...........#.##.................#######...# #..........................#...........#.####################`Dh ...# #########.......###_##........o≈.≈###≈.≈g###########o≈.≈## #########...........#≈.≈g# #..`Dh.....######g≈.≈#.....#≈.≈o# #..####.####@########..###+#####..# ###.[.^..............>.........# ##... #.##........##########....#######..###.#####   #......_......##...#####....###>............#####'### ########.###########....#.# ##.# `DhE........# ###.#############.............†.....######## #.[.........###.####..####........# #..(`Dh>....# #.## #.###########......|..#### #...# #....<)`DhZx####....#######.#####.###.#......'......##.................#####`Dh*i...##################....'##########`Dh3`Dh#####ciphuk the Slicer#...# ## Kobold#...# #. Health: 41/41 ========================#...# #. Magic: 7/7========================############...# #. AC: 4Str: 10#..............# #. EV: 13Int: 11#..............# #. SH: 0Dex: 18#..............# #. XL:  7 Next: 72% Place: Dungeon:3#...@..........#####. Noise: ---------  Time: 2986.5 (0.0)####.......[.^....... l) +3 dagger#.##........#####. Nothing quivered###`Dh;#.##........# #. Gem (6297) ##....##........#####.#>.................... ########.###########......... #........##......... #........##.........  _There is an open door here. _There is an open door here. _Partly explored, can't reach some places. _Partly explored, can't reach some places. _Partly explored, can't reach some places. _Partly explored, can't reach some places.`DhK`Dh,`Dh`Dhs`DhS`Dh#6 `Dhb_`DhW`Dh`Dh`Dhy`Dh$5`Dh`Dhw`Dh`Dh`Dh`Dh$4`Dh`Dhb`Dh`Dhx`Dh4`Dh$3`Dh7`Dh`Dh`Dh]`Dh`Dh$2`Dh_B`Dh`Dh`DhD$1`Dh`Dh`Dh`Dh`Dhf`Dh$0`Dhe`Dh<`Dh`DhC `Dh `Dh %89`Dh `Dh `Dh2 `Dh `Dh`Dh_$8`Dh`Dh`Dh`Dh`Dh`Dh'$7`Dh`Dh`Dh `Dh`Dh`DhF$6`Dh`Dh`Dh`Dh"`Dhh#`Dh#$5`Dhr$`Dhc%`Dh'`Dh\)`Dh'*`Dh*$4`Dh6+`Dhs.`Dh5`Dh6B##....##........#####`Dh69#>...................`Dhz75########.###########.......`Dh 8%#........#`Dh8/ #.......`Dh9k#........# #.......`Dhb:#........######### #.[.....`Dh;/#.........`Dh<:# #.......`Dh<3##########....`Dh9=:# #.......`Dh=H#...# #.`DhS>F# #.......)`Dh>99.5 (1`Dh? 3.0)`Dh @S#...# #....`Dh@###. `DhDAQ###...# #.......`DhA..... `DhM..'#### #######....... #### .P.P#....##### PPPP## P.PP'..........# PPPP#....####### .PPP#....#`Dh1Q `DhxR;_Partly explored, can't rea`DhUqch some places. __There is an escape hatch in the ceiling here.`DhZ" 3000.0)3 _`Dh{: `Dh=; `Dh=  ...?....  .......    #..... 2 `Dh= D#@.... `Dh>  `Dh> :#..... `Dh.?  `Dh? :###### `DhD@  `Dh@ `DhA `DhB `DhB `DhC `DhsD `DhD `DhH `Dh `Dh- &1.3 (1.8`Dh $2`Dh: `Dhܧ `Dh  `Dh `Dh% M_A mysterious force pulls you upwards. The hatch slams shut behind you. `Dh y_Found a scroll labelled GINONTU WECWET.`Dh `Dh `Dh `Dh `Dh `Dh: 1 _0`Dh `Dh `Dh! C79`Dh6 8`Dh ≈≈ ... ...######...................###.....#.....#.....######`Dh -5.3 (4.0`DhJ e6.3 (57`Dhh `DhR d _s - a scroll labelled GINONTU WECWET`Dh 3`Dh `Dhh `Dh! .≈∩≈.≈≈≈...######.....0.............###....... #.....  #.....  ######`DhX( {7.3 (16`Dhz3 U _Found Qituiweh's Antique Armour Boutique.`DhUu`Dh 54321069`Dh=n8`Dh`Dh! 765432105987`DhL  _b - 2 scrolls labelled HIETZI GEURYIT (gained 1)`Dh X6`Dh `Dh`DhX5`Dh8`Dh`Dh.b.................≈....≈. ..≈. ...≈. ........≈. `Dh?........≈. ........≈≈.........≈∩≈.b   bat (asleep)........≈≈≈#...........#...........######`Dh028.3 (21.0)`Dhhf9.3 (224`Dh"`Dh$V _A bat comes into view.`Dh ..b......  .........  .......≈.  .......≈.  ....@..≈.  .......≈.  ........≈.  ........≈.  ........≈.≈.  ........≈∩≈.  ..... `DhX .....  ........... `Dhz ..b......  .........  .......≈.  .......≈.  ....@..≈.  .......≈.  ........≈.  `Dhi........≈.  ........≈. ........≈∩≈.  ..... ..... ...........`Dh3`Dh`DhZ _A bat is nearby!`Dh #..#..b......#....≈..≈.....≈. ........≈. ........≈. ........≈. ........≈.≈. ........≈∩≈. ........≈≈≈# ...........#30.3 (1.0)3 _`Dh...... b#. .∩≈.≈≈≈`Dhw`Dh`12`Dh'`Dh`Dhs...... b#.`Dhk[.∩≈.`Dh=v21`Dh?`DhB`Dh x  The helpless bat fails to defend itself.  You skewer the bat like a kebab!!!!`DhI3†`Dh*e8 (0.50`Dh`DhG _You kill the bat!`Dh<`Dh=`DhB`DhFH _No target in view!`DhI, I`Dh. `Dhp0 `49 _`Dh; J87`Dh5A 65`DhA X4`Dh^B `DhC `DhE X3`DhE `DhF `DhQH `DhH B2`DhwI `DhIJ `DhK `DhL B1`DhM `DhM `DhN X0`DhO `DhxP `DhQ `DhR Y39`DhS `DhT `DhU X8`Dh\ `Dha =Welcome to Qituiweh's Antique Armour Boutique! What would you like to do?  a -  126 gold a helmetb -  126 gold a pair of gloves  c -  504 gold a plate armour  d -  588 gold a shiny plate armoure -  112 gold a ring mail  f -  25 gold a robe  g -  109 gold a runed robe  h -  165 gold a translucent robei -  112 gold a scale mail `Dhb ]You have 116 gold pieces. [Esc] exit[!] buy|examine items[a-i] mark item for purchase [/] sort (type)[A-I] put item on shopping list`Dh  a -  126 gold a helmet  b +  126 gold a pair of glovese - f - g - i -  You are short 10 gold pieces for the purchase.[Enter] buy marked items`Dhk b $ e - f - g - i - shopping list`Dh{87  b $  126 gold a pair of gloves  e - f - g -  h +  165 gold a translucent robei - 49marked items `DhM e - f - g - h $ i - 175 gold pieces for the purchase.shopping list`Dh&`Dh`Dh-"(`DhR#3#.............`DhT$0ciphuk the Slicer`Dh=%?........≈.≈###`Dh2 Kobold`Dh3?........≈.≈...`Dh04dHealth: 41/41 ========================`Dh4?........≈.≈...`DhI50Magic: 7/7`Dh52========================`Dhf6u........≈.≈...`Dh6-AC: 4`Dh|7-Str: 10`Dh8m........≈.≈...`Dh8-EV: 13`Dhp9-Int: 11`Dh9m........≈.≈...`Dh:-SH: 0`Dh;-Dex: 18`Dh$<w........≈.≈.##`Dh<~XL:  7 Next: 72% Place: Dungeon:2`DhH=m........≈@≈...`Dh=Noise: ---------  Time: 3044.8 (12.0)`Dhh>P........≈≈≈###`Dh>,l) +3 dagger`Dh?F...........#`Dh@!Nothing quivered`Dh@C...........######`Dh1A.Gem (6238) `DhAJ.................`Dh,D.................#####............#....###.....#....# #..... _A bat is nearby!The helpless bat fails to defend itself.  You skewer the bat like a kebab!!!! _You kill the bat! _No target in view!  There is an entrance to Qituiweh's Antique Armour Boutique here.`DhP  The helpless bat fails to defend itself.  You skewer the bat like a kebab!!!! _You kill the bat! _No target in view!  There is an entrance to Qituiweh's Antique Armour Boutique here. _You can access your shopping list by pressing '$'.`Dh3`Dhv`Dh`Dhz`DhI7 _`Dh *465`Dh}+`DhG,B4`Dh4-`Dh{.`Dh|1`DhU2B3`Dhe3`Dhm4`Dh]7X2`DhO8`Dh\:`Dh<X1`Dh>`Dh8@`DhDX0`DhD`DhfG`Dh KY29`DhL`DhN`Dh;P`Dh4QB8`DhER`DhS`Dh[UX7`DhU`DhV`DhXX6`DhX`DhY`Dh[`Dh[B5`Dh \`Dh?]7 _You open the door.`Dh^`Dh_B4`Dh``Dhb@  There is an open door here.`Dhh #.. #....g #.. #######..... .......#@.  #......'.....  #......#.....  #.....`DhLi..#.....  #..†..........#.....  #.............#.### g   hobgoblin (asleep)........≈.≈####  ........≈.≈...  ........≈.≈...`Dhsn-58.8 (14`Dhnf9.8 (153`Dhr`Dht\ _A hobgoblin comes into view.`DhE_ #.....  `Dh'#....g  #.....  #.....  #@....  ...'.....  `Dh?...#.....  ...#..... `Dh #..†...#.....  .  .≈####  .≈...  .≈...`Dhp  #.....  #....g  #.....  #.....  #@....  `Dhq 3...'.....  ...#.....  ...#.....  #..†...#.....  .  .  .  `Dh2r 0.`Dhx 3`Dh `Dhւ ` _A hobgoblin is nearby!`DhIi  #.....  #....g  #.....  #.....  `Dhj #@....  ...'.....  ...#.....  ...#.....  #..†...#.....  .  `Dhj `.≈####  .≈...  .≈...`Dh  #.....  #....g  #.....  #.....  #@....  ...'.....  `Dh ...#.....  ...#.....  #..†...#.....  .  .  `Dh, h.  .`Dh( 3`Dh^ `Dhg ` _A hobgoblin is nearby!`Dh . #.....  #....g  #.....  #.....  #@....  ...'.....  `Dh] ...#.....  ...#.....  #..†...#.....  .  .≈####  .≈...  .≈...`DhD`DhtE; #.....  #....g  #.....  #.....  #@....  ...'.....  ...#.....  `DhEi...#.....  #..†...#.....  .  .  `DhTFh.  .`DhI`Dh[J`DhM`DhTm #.#......#....g #.#######. .......#. `DhEUW#...'. #..#. #......#. #..†...#..... #.....#.### .≈.≈#### .≈.`DhUw≈... _A hobgoblin is nearby!`Dh~Z`Dh[`Dh[l60.0)2 _`Dh^`Dh<``Dhc#########.#......#....g #.#######. #. .'. .#. ....`Dh{#. ..†#..........#.###≈.≈####`Dht`Dh"`11`Dhl`Dhq`Dhre#.#.#.#....g.#.#######..#.'.#.`DhfK#...... `Dho`Dhp`20`DhQw`Dhpz`DhV  The helpless hobgoblin fails to defend itself.  You skewer the hobgoblin like a kebab!!!!`DhE†`Dh8433.3 (0.5`Dh6<`Dh@?M _You kill the hobgoblin!`Dh6 `Dh `Dh `Dh H _No target in view!`Dh `Dh 3`Dh 19 _`Dh v876`Dhp `Dh `Dh"  #l....#########.....#..........#....†...@###  #........#######.....#.....'.....`Dh 2#......l   iguana (wandering)......#......#......#.###`Dhl -7.3 (4.0`Dh L.l`DhE e8.3 (55`DhU `Dh` Z _An iguana comes into view.`DhF #......  ########l.....  #.............  #.............  #....†...@###  #.............  ......... ......... ......... `DhM `Dh #......  ########l.....  #.............  #.............  #....†...@###  #.............  ......... ......... `DhC......... `Dh^3`DhG`Dh^ _An iguana is nearby!`Dh #......  ########l.....  #.............  #.............  #....†...@###  #.............  ......... ......... ......... `DhM `Dh>f #......  ########l.....  #.............  #.............  `Dh?`#....†...@###  #.............  ......... ......... ......... `DhIG`DhgH`DheN`Dh1R^ _An iguana is nearby!`Dhw #.#######l....@.....†....### ...  ######..#.'............`Dhx`Dh9|J.l`Dh|l9.3 (14 _`Dh_`Dh;`Dh+  #...... #...... #...... #......l...... #. #....†....###. #.... #...  .#......'. .#. .#...... .#.....`Dh+ `DhV" E.l`Dh" a703`Dht% `Dh3' `Dh  #...... #...... #...... #. #.....l. #....†....###. #... #. .#...'. `DhT Q.#. .#...... .#.....`Dh llThe iguana hisses angrily.`Dh j===12`Dh5 `Dh > _The iguana bites you but does no damage.`DhaQ8  You hit the iguana.`DhRn--8 (0.51`DhBX`Dhi4 _The iguana is lightly wounded.`Dh>^  You hit the iguana.  The iguana is lightly wounded.`Dhm34-------2.3`Dh`Dh + _The iguana bites you!`Dhyb  You hit the iguana.`Dhzb5=----8`Dh1{:0`Dh=`Dh!^ _The iguana is heavily wounded.`Dh:,  You hit the iguana but do no damage.The iguana is heavily wounded.3.3 _The iguana misses you.`Dhr   You hit the iguana.6==809`Dh `Dh _ _The iguana is severely wounded.`Dh)  You hit the iguana.  The iguana is severely wounded.`Dh* '4.3`Dh51 `DhP5 S _The iguana barely misses you.`Dhc8  You hit the iguana.`DhWC.`Dh@7=8088`DhF`DhfJ _You kill the iguana!`Dh`Dh`Dh`DhDH _No target in view!`Dhި3`Dhe`DhڲH _No target in view!`DhX3`Dh6_`DhPbH _No target in view!`DhJ 3`Dh `Dh`Dh8=7 _9=640=51==4`Dh1 _HP restored.`Dhw!`DhN"B3`Dh#`Dh %`DhD'X2`Dhb(`Dhc+`DhKD1=0199 _You open the door.87`Dha>  There is an open door here.6 _5 _You open the door.4  There is an open door here.3 _210898`DhBdX7`Dhe`Dhk6`DhlX5`Dh+m`Dhq4`Dhr`Dh[sB3`Dhs`Dhix  o - 2 scrolls labelled KOCIDW WOTACK (gained 1)2`DhOy`Dh}C _You see here a +0 short sword.`DhGX1`Dh`DhP`Dh`Dh B0`Dhk`Dh`Dh'`Dh;79`Dh `Dh`DhщX8`Dh[`Dh|`Dh`Dh9X7`Dh(`DhQ`DhB6`DhA`Dh`DhБ`DhAB5`DhÒ`Dh3`Dh|`DhB4`Dhn`Dh.`Dh `DhX3`Dh6`Dh\X2`Dhԟ`Dhv7 _You open the door.`Dh#`DhB1`Dh`Dhs@  There is an open door here.`Dh`Dh I0 _`Dh`Dh/`DhAY69`Dh`Dh`Dh*`DhX8`Dh`Dh`DhuB7`Dh `DhO7 _You open the door.`Dhó`Dh=B6`Dh`Dh@  There is an open door here.`Dhݸ`DhWI5 _`Dhѹ`Dhܺ`DhٻX4`DhS`Dh_`Dhy`DhX3`Dhۿ`Dh%`DhB2`Dh`Dh^`DhA`DhB1`Dh8`Dh5`DhX0`Dh`Dh`DhY59`Dh(`Dhz`Dhg`DhB8`Dh`Dh`Dhi`DhB7`Dhc`DhGX6`Dh`Dh| _f - 7 scrolls labelled LUOMAR QIAM (gained 3)`DhX5`Dh`Dh`DhX4`DhX`Dh?`DhX3`Dhr`Dh`DhX#.#######.#####'## #.#......# #.#......# #.##.. ......# #.#[..#####'## #.#### ......##.# #.##.. #....##.# #.##.. #..@.##.# #..'..-129.8 (55.0) #....##.##########..`Dh +................'.. #....##.##########.. ........# #.. ######### ########..  #.........  #.........  #....†.... `Dh-30.8 (562`Dh`DhI# _Found a robe.`DhF 3`DhH `Dhd 1049`Dh~ 87 _You open the door.6`Dh~ @  There is an open door here.`Dh 5 _`Dh ,########'## #..........# #.#.........# #.###.........# #. #.[..#####'## #. #.......##.# #. ##'#....##.# # #.#....##.# # #@#....##.########.....+.................#.#....##.########...#.........# J. ########### ###### #..... J   endoplasm (asleep) #.....`Dh v #....† #.....`Dh 7.8 (7.0)8.8 (84`Dh `Dhݕ ] _An endoplasm comes into view.`Dh7          #.[..  #....  ##'#..  #.#....##.#  #@# .....+ ...#.# ...#..  J. ###  #....†`DhS1_         #.[..  #....  ##'#..  #.#....##.#  #@# .....+ ...#.# ...#..  J. ###`Dh2y  #....†`Dh53`Dh:`Dh<a _An endoplasm is nearby!`Dh,         #.[..  #....  ##'#..  #.#....##.#  #@# .....+ ...#.# ...#..  J. ###  #....†`Dh?W     `Dh     #.[..  #....`Dh ,  ##'#..  #.#....##.#  #@#`Dh .....+ ...#.# ...#..`Dhg{  J. ### `Dh J #....†`Dh `Dh `DhL`Dhpa _An endoplasm is nearby!`DhY #.........# # #.# ####.# # #.[..#####'## # #.......##.# # ##'#....##.# ####.#....##.# #.##.#.#....##.#######....@.+..............#.#....##.#######.#.........# J.############ #####... #.... # # #....#######9.8 (13 _`Dh`Dh`Dh2 #.# ###.#  #.[..#####'##  #.......##.#  ##'#....##.# # ###.#....##.# #.##.#.#....##.#####......+.............#.#....##.######.#.........# `DhdJ.############ ####... #.... # # ########.......#`Dh`Dha402`Dhh `Dhp`Dh۫ ,###.#`Dh  #.[..#####'## #.......##. ##'#....##.##r ###.#....##.#.#.##.#.#....##.#####........+............#.....#.#....##.#####.#.........# J.############ ###...r #..... #`Dh ]###..... # ########r   quokka (asleep).......#r   rat (asleep)`Dh *#......'`Dh `Dh0 r.r`Dh J11`Dh `Dh `Dhl b _A rat and a quokka come into view.`Dh=X  The helpless endoplasm fails to defend itself.  You stick the endoplasm like a pincushion!!!!`Dh\ \  You kill the endoplasm!`Dh5f .r.r   quokka`Dh g }r   rat`Dh 4=2.3 (0.5`Dh `Dh T _The quokka closely misses you.`Dhz-`DhB1`80`Dh4`DhB8Q _You barely miss the quokka.`Dhx  You hit the quokka.  The quokka is severely wounded..r 3.3 _The quokka closely misses you.`Dh?w8  You hit the quokka.`Dh{`Dh‚.r   rat`Dhi1839`Dh `Dh4`Dh&_You kill the quokka!`Dh{`Dh& W ##.........[..#####'##...r ##'# #. ###. #.##.#.#....##.#####...r....+............##....##.#####.#.........# ############ ### ....... ###.....r 2 rats (1 asleep) ###### #  A rat comes into view.38--4.8 (1.08 _The rat bites you.`Dh B5.3 (0.5`DhM `Dh6 u _You closely miss the rat. The rat bites you but does no damage.`Dh3 `Dh[ `Dh"You hit the rat.`Dhd9--87`Dhڢq _The rat is heavily wounded.`Dh<  You hit the rat.`Dh†`Dh՟ur   rat (`Dh`DhQ 6.3`Dh`Dh  `Dh`Dh6#_You kill the rat!`Dh`Dh1' #.# #.# ###.........# #.[..#####'##rr #.......##.# rr ##'#....##.# #. ###.#....##.# #.##.#.#....##.####....@....+...........##.....#.#....##.####..#.........# ############ ##. # .. #rrrr 5 rats (asleep)###..... # # #######41==-7.3 (1.06 _4 rats come into view. _You see here a rat corpse.`Dh> ########'## #.# #.# ###.........##rrrr##.[..#####'##rrr#.......##.# rrrr##'#....##.# #.r###.#....##.#  ..#@##.#.#....##.###.....†....+..........###.....#.#....##.### .......#.........#  ############ # #rrr 14 rats (asleep) .. ####..... # #`Dhd `DhC `Dh*9 rats come into view.`Dh(`Dhe`Dh|`Dh`Dh`Dh>`Dh`Dh'`Dh< `Dh !`Dhrrrr`DhLrrrrr`Dhrrrr`Dhx rr`Dh1rrrrrrrr 15`Dh3 wand`Dhe ering)`Dh*The rat squeaks loudly. x2; You hear a loud squeak. The rat squeaks loudly. x3  A rat comes into view.====85`Dh6`DhN `Dh"`Dh:_You hear a loud squeak. The rat squeaks loudly. x2`Dh 9 rrrr`Dh rThe rat squeaks loudly. x2  You hit the rat.8 (0.54`Dh `Dh' r _The rat is severely wounded.`Dh  You hit the rat.  You kill the rat!.4`Dh r=---9.3`Dhi P _The rat barely misses you.`Dh*(5  You hit the rat.`Dh:M†3`Dht==---83 _You kill the rat!`Dh  You hit the rat.  The rat is moderately wounded.`Dh,`Dh`Dh`Dh .rr4The rat closely misses you.`Dh(50.3`Dh`DhbV _A rat comes into view.`DhW5  You hit the rat.`DhM†3`Dh=h282`Dh`DhG _You kill the rat!`Dh5b5  You hit the rat.`Dh _  The rat is severely wounded..r0-1.3 _The rat bites you.`Dh5  You hit the rat.`DhHM†2`Dh9`81`DhbE`DhmHG _You kill the rat!`Dh`Dhva  You completely miss the rat.`Dhb`Dh˙h  A quokka comes into view.`Dhpyr.rr   quokkarrrrrrr 12 rats1=2.3`Dh`Dh Q _The rat closely misses you.`Dh]:  You puncture the rat!`DhhM†1`DhA`80`Dh`DhG _You kill the rat!`Dh5  You hit the rat.`Dh`Dh_`DhH`Dh>`Dh5`Dh5`Dh.rr.rr.r0`Dh'3.3`Dh&`Dh*G _You kill the rat!`Dh~5  You hit the rat.`Dh`Dhx.r†9 rats`Dha829`Dh`DhUG _You kill the rat!`Dh)`Dh,,`Dh `Dh `Dh]X....rrr`DhU0-4.3`Dh/`Dh"# _You kill the rat!  You hit the rat. _You kill the rat!  You hit the rat. _You kill the rat!You closely miss the rat. The rat bites you.`Dha5  You hit the rat.`DhM†8`Dh`Dh1=388`Dh`DhG _You kill the rat!`Dh4J`DhK`DhK`Dh7L`DhM `Dh'N You completely miss the rat. The rat misses you.`Dh T`DhT.rrr.rrr(1 wandering)5.3`DhY`Dh/\V _A rat comes into view.`Dh` rrYou completely miss the rat.====8`Dh::7`Dh'`Dh- _The rat squeaks loudly.`Dh5  You hit the rat.`Dh,`Dhr .7You kill the rat!`Dh\=---6.3`Dhf _The rat barely misses you.`Dh\6`Dhv7=---86`Dh?`DhIBO _You closely miss the rat.`DhӼ`Dh% r8You hit the rat but do no damage. The rat barely misses you.`Dh'7.3`Dhm`DhQ _The rat closely misses you.`Dhu5  You hit the rat.`Dh<M†7`Dh`85`Dh`DhG _You kill the rat!`Dh& 5  You hit the rat.`Dhb V  You kill the rat!`DhL `Dh `Dh( `Dhy0 .r.rrr 6 rats`DhS '8.3`DhX `Dh[ _The quokka twitches its whiskers. The rat twitches its whiskers.`Dh `Dh `84`Dh `Dh4 _You completely miss the rat. The quokka closely misses you.`DhvG 5  You hit the rat.`DhI ,`DhN Y. 5 rats`Dhy '9.3`Dh `Dh) G _You kill the rat!`Dh 5  You hit the rat.`Dh2 † 4 ratsYou kill the rat!`Dh 0-483`Dh## `Dh & + _The quokka bites you.`Dh؜ `DhM `Dhé `Dhx .`Dh r`Dh `Dh^ `Dh !60.3`Dh `DhZ  `Dh `Dh -_You barely miss the quokka.`Dh `Dh; 5  You hit the rat.`Dh~D † 3 ratsYou kill the rat!`Dh^ 1=82`Dhxd `Dhf L _The quokka misses you.`Dh 8  You hit the quokka.`Dh n  The quokka is severely wounded.`Dh? `Dh .rr.r `Dhh '1.3`Dh `Dh W _The quokka completely misses you.`DhJ 8  You hit the quokka.`Dha †rrr 3 rats`Dhr `81`Dh7 `Dh J _You kill the quokka!`DhU   You hit the rat...r 2 rats`Dh752.3 _You kill the rat!`Dhg`Dh|=80`Dh`Dh^N _You barely miss the rat.`Dh!5  You hit the rat.`DhW- †   ratYou kill the rat!`DhB/53.3`DhI`DhKT _The rat completely misses you.`Dh'  You hit the rat.†`Dh819 _You kill the rat!`Dh'`Dh(`Dh|3`Dho5H _No target in view!`DhO`Dh`Dh`DhH _No target in view!`Dh``Dha`Dh(g`DhjH _No target in view!`DhjI`Dh  `DhB_No target in view!`Dh6 _No target in view!`DhM _No target in view!`DhI`Dh`Dhv3`Dh|`Dh_`Dh`Dh,YP`Dh6`Dh3`Dh8`DhP`Dh1_8 _`Dhdf _ Items here: †††††††.`DhH #.... #.##########'#  ####( #.........##...####.........##....##.[..#####'###.....#...#..@..##' -4.8 (1.0 ###††###.#....##.#  ..#.##.#.....†....+...###.....#.#....##.###.......#.........#`Dhdb......## `Dh`Dhb-5.8 (27`Dh;`Dh% _Found 6 stones.`Dh `Dh `Dh `Dh `Dh 65`Dh' `Dh- ,#.# #.#  #.#### #..... # #.#### `Dh4 ÷#########'##  #.(#.........# ###(..#..##..@####........7#....##.[..#####'##.....#.......##.# #.....##'#....##.# ###††###.#....##.#..#.##.#.#....##.####.....†....+...........###.....#.#....##.####`Dh ^.......#.........#`Dh A8.8 (3`DhZ :4`Dh- `Dh % _Found 6 stones.`Dhm3`DhM`Dh`Dhqn3`Dhho  You see here 6 stones.2 _1  You see here 6 stones.`DhM_0 _`Dhx`Dh~`Dhy`DheC09`Dh87`Dh6`Dh*X6`Dh `Dh  Items here: †††††††. _Found 6 stones. _You see here 6 stones.  Items here: †††††††`Dh.`Dh`DhI5 _`Dh+`Dh`DhyX4`Dh`Dh`DhX3`Dh`Dh`DhX2`Dh`Dh{`DhZ`DhX1`Dh`Dh+`DhX0`Dh`Dh`DhZ099`Dh`DhtX8`Dh`Dh`DhX7`Dh`Dh`Dh`DhX6`Dh`Dh`DhX5`Dh`Dh ### ######### #÷####....$... ##.(#...#....# ####(..#..`Dh >...@.## ##...####..87.8 (19.0)..##...####....##.[.. ...##...##.....#.... .........#.....##'#. .........###††###.#. .#........#.##.#.#.  ...........†....+.  .#######.....#.#.  ... `Dh`Dh2f8.8 (204`Dh`Dh3; _Found a stone staircase leading down.`DhW3`DhYY`Dh[`Dh;k`DhZpX3`Dhq`Dh t`DhzB2`Dh{`Dh ### ######### #÷####....@.... ##.(#....### ####(..#>.....## ##...####..##...####....##.[.`Dh-....##...##.....#.............#.....##'#. ........ ...#....`Dh5 90.0)  You now have enough gold to buy 3 scrolls of teleportation on D:5, buy a scrollof blinking on D:5, or buy a pair of gloves on this level.  You can access your shopping list by pressing '$'.`Dhe1.8 (31`Dhԗ`Dh? _You now have 127 gold pieces (gained 11).`Dhw0898`DhB{n7`Dhk|`DhT}B6`Dh(~`Dhp`Dh5X5`Dh`DhU`Dh X4`Dh҇`Dhe`DhX3`Dhf`Dh}`DhoX2`Dh>`DhP`DhxX1`Dh[`Dhx`Dh7`Dh:0`DhȘ`Dh`Dht`DhoC79`Dh`Dh`Dh ###########÷..........##.(#.#....#########(..# >.....## ##...#####..##...####....##.[J....##...##.....# .#.....##'# J   endoplasm (asleep) .###††###.# .#.#.##.#.# `Dh&H.†....+`Dhv203.8 (12.0)4.8 (138`Dhح`Dhz] _An endoplasm comes into view.`DhPO#####################÷##...............##.( ..#@...#########(..##.>.....## ##...######..##...####....##.[`DhQ.J....##...##.....#.##..........#.....##' .###††###. .#........#.##.#. ...†.... .#######.....#.`Dh%W5.0)7`Dh][`Dh\`Dhp K     ###  ##################÷#   #...............##.(  `DhK  #..#....#########(..  #.>@....## ##...##   ##..##...####....##.   .J....##...##.....#.  ###..........#.....##   #..........###††###   .#........#.##.#   ...†..   .#######.....#   .......#`Dh\ `Dh `J.J`Dh `66`Dh  `Dh ^ _The endoplasm quivers.`Dhz39--=7.3 (0.5`Dh`Dh]l _You barely miss the endoplasm. The endoplasm hits you.`Dhe  You hit the endoplasm.`Dh40=-85`Dh`Dha _The endoplasm is heavily wounded.`Dh ;;  You hit the endoplasm.`DhWDj.`Dhh'8.3`Dhpk`DhlM _You kill the endoplasm!`Dh3`DhI`Dh;H _No target in view!`Dhi 3`Dh `Dh H _No target in view!`Dh `Dh 3`Dh `Dh 1==4 _`Dh A3    #  ##################  #...............   #..#....#(  #.>.....## ##...#  #####..##...####....#  <......##.....-10.3 (2.0 ..###..........#....   #..........###††#   #.#.#........#   ..............†.   .#######....   ...   ......   .`Dh `DhA -1.3 (32`Dh4 `Dh 9 _Found a stone staircase leading up.`Dh1        #.....  #..#....#  #.>.....## ##.. .#####..##...####... #.<.@......##...##2.3 (1 #...###..# #..< #....###† #..# #.#.#..#. #.. ...  .#######      =3.3 (20`Dh9 _Found a stone staircase leading up.`Dh 3`Dh `Dh `Dh 698`Dh 6`Dhs7`Dh;8$7`Dh8`Dh.:`Dh1<`Dh>`Dh?`Dh@$6`DhwA`DhB`DhE`DhH`Dh'I`DhI$5`DhJ`DhK`DhN`DhpP`DhQ`DhR$4`DhxS`DhT`DhYV`DhuX`DhY`DhzZ$3`Dh][`Dh\`Dh=_`Dhub`Dhc`Dhd$2`Dh/e`Dh7f`Dhg`Dhi`Dhj`Dhk$1`Dhk`Dhl`Dhln`Dho`Dhp`Dh|q$0`Dh r`Dhs`Dht`Dhiv`Dh6w`Dhw%59`Dh^x`Dhuy`Dhz`Dh|`DhZ}`Dh}$8`Dh~`Dh`Dh`Dhƒ`DhY$7`Dh`Dh`Dh= `Dh`Dhx*_You now have 138 gold pieces (gained 11).`Dh2`Dh`Dh$6`Dh%`Dh`Dh`Dh`DhR`Dh5$5`Dhʓ`Dh`Dh`Dh`DhИ`Dhg$4`Dh`Dh`Dhg`Dh`Dh`Dh|$3`DhT`Dh]`Dh`Dh`Dhj`Dh$2`Dh`Dh`DhI`Dh`DhZ`Dh$1`Dh`Dh`Dh`Dh>`Dh`Dh$0`Dh8`DhA`Dh`DhF`Dh`Dh%49`Dh;`Dh,`Dh`Dh`Dh$8`Dh`Dh`Dh'`Dh`Dh`DhU$7`Dh`Dh`Dh"`Dh`Dh}$6`Dh `Dh`Dh `DhB`Dh)_You now have 147 gold pieces (gained 9).`Dh7`Dh`Dh$5`Dh`Dh`Dh`Dh5`Dh`Dh$4`Dh$`Dh`Dh1`Dh`Dh`Dh)$3`Dh`Dh`DhV`Dh`Dh`Dh$2`Dht`Dhh`Dh`Dh`Dh `Dh$1`Dh`Dh`Dh7`Dh`DhO`Dh$0`Dh`Dh}`Dh`Dh`Dh``Dh%39`Dh~`Dhh`Dh`Dh9`Dh `Dh $8`Dh `Dh `Dhs `Dh=`Dh`Dh$7`Dh ,`Dh'`DhS `Dh4#..........#.....##'#....##.# `Dh:#..........###††###.#....##.# `Dh1&#.#.#........#.##.#.#....##.##### `Dh\ ..............†....+............ `DhxP#...#.#######.....#.#....##.##### `Dh@\..................#.........# `Dhz.................############ ### `Dhv....................< # `DhQn................@.... #`Dh46.3 (3`Dh  3.0) `DhN!w.........######...... # `Dh!.........# ####+#. #.. `Dh"A......####`Dh=#p#######. ######## `Dh'##.............' #.............# #.............# #..†..........#`Dh,|7.3 (346`Dh. `Dh7/`Dh/+_Found a stone staircase leading up.`Dh}54`DhAS3 _You open the door.2  There is an open door here.`Dh"`DhǵW1 _`Dh`Dh5`DhQ`Dh$$0`Dh,`Dh`Dh`Dhl`Dh%29`Dh`Dh`Dhn`Dh`Dh`Dhk$8`Dh`Dh`Dh`DhH`DhB`Dh$7`Dhc`Dh`Dh'`Dh_`Dhh`Dh$6`Dh`Dh`Dh`DhU`Dh2`Dhf5`Dhj`Dh`Dh$$4`Dh\B`Dh`Dhd`Dh$3`Dh,`Dh`Dhg`Dh.`Dh$2`DhO`Dh<`Dh`Dh`Dh`DhA$1`Dh`Dh`DhZ `Dh `Dhz `DhP0`Dh1`Dh`Dh`Dh%19`Dh,`Dh`Dh[`Dh,X8`Dh`Dh> `Dh!B7`Dh#,`Dhk%`Dh'n6`Dh)`Dhi*`Dh+$5`Dh+`Dh,`Dh0`Dh1`DhR2`Dhf3$4`Dh3`Dh5,`Dhu9`DhJ:`Dh`;P3`Dh>`DhA`DhB`DhCP2`DhE`DhG`DhM`DhhS10`Dh@T-09`DhVB`Dh,X`DhX`DhY$8`DhZ`DhZ`DhZ\`Dh]`Dh^`DhN_$7`DhE`,`Dha`Dh4c`Dhd`Dhd$6`Dhe,`Dhf`Dhh`Dhh`Dhyi$5`Dhlj,`Dh^l`Dhm`Dhn`Dh9o$4`Dh-p,`Dhs`Dhdu`Dh;v`Dhv$3`Dh^w`DhHx`Dhy`Dh`{`Dh'|`Dh[}$2`Dh}`Dh~`Dh%`Dh`Dh`Dh$1`Dh`Dh`Dh`DhɈ`Dh`Dh%$0`Dh`Dh`Dh-`Dh`DhV`Dh `DhR#........≈.≈... `Dh `DhR#........≈.≈... `DhE `DhݗV#........≈.≈... `Dho `DhV#........≈.≈.## `Dh `Dh<#........≈∩≈... `DhԚ `Dhm#.`Dh N.≈≈≈### `Dh `Dh6#...........#  #....######  #......... `DhU #.........S.......  ######............  #....###.....  #....# #.....#....# #..... S   adder (wandering)#....# #######....#######`Dhw&83.3 (36`Dh``Dh%4.3 (37`Dh'5999`Dh`DhA`Dh `DhJ`Dh5_An adder comes into view.`Dh`Dh(#..≈.≈... #..≈.≈... #..≈.≈... #..≈.≈.## #..≈∩≈... #..≈≈≈### #..# #...###### #...... #.S. ######. #....###..... #....# #..... .S5.3 (1.0)8`Dh@ ##∩≈...≈≈###...# #####......##### #..S.###..# ######### .S67`Dh##∩≈...≈≈###...# #####......##### #....###S..# .##### #### S.76`Dh `Dhl  `Dh9You catch the helpless adder completely off-guard!  `DhEYou impale the adder!!`Dh"`Dh#†`Dh:$!`DhBC`Dh-D8`DhD8 (0.5`DhdE$5`DhE`DhK`DhN `DhN`DhRO%_You kill the adder!`DhO`Dh _No target in view!`Dh _No target in view!`Dh: 3`Dh; `Dh= `Dh9? `DhW 4 _321`DhX `DhaZ `Dh[ B0`Dh] ,`Dh^ `Dh` Y89`Dha `Dhb `DhLl 8`Dhm X7`Dhn `Dhts `Dht `Dhu X6`DhDx `Dhx `Dhy X5`Dhc| `Dh~ n4`Dh 3`Dhԅ `Dhn X2`Dh `Dh `Dh1 X1`Dh/ `Dh( `Dh X0`Dh< `DhZ 798`DhN `DhF `Dh B7`Dh| `Dh `Dh `DhN B6`Dh `Dh `Dhb `Dh B5`Dh `Dh `Dh `Dh B4`Dh `Dh7 `Dh0 `Dh B3`Dhb `Dhd `Dh[ `Dh B2`Dh `Dht `Dhi `Dh B1`Dh `Dh `Dhn `Dh X0`Dhܱ `Dh `Dh8 Y69`DhI `Dh# `Dhֵ X8`Dhɶ `Dh `Dhd X7`Dhɺ @  There is an open door here.`Dh `Dh I6 _`Dh2 `Dh `Dh X5`DhS `Dh `Dh X4`Dhm `Dh_ `Dh `Dh B3`Dh `Dh `Dh* X2`Dh `Dh `Dh B1`Dh| ,`Dh` `Dh X0`Dh `Dh  .......# #... .......# #....†....###. .####### #... .##########...... ..........#... ..........'... ..........#. ..........#.. ..........#.....@.... 322.8 (35.0) `Dh K..........#.####'###. ....≈.≈####+# #.# ....≈.≈... #(# ....≈.≈... #.# ....≈.≈... ....≈.≈... ....≈.≈... ....≈.≈.## _You open the door. `Dh ?_Found 3 stones.`Dh>+3`Dh+`Dhd.`Dhs8h59 _87`DhD9`Dh:`Dh;X6`Dh<`Dh>`Dh?`DhH@X5`DhA`DhB`Dh\CB4`DhC`DheD`DhYE`DhFB3`DhF`Dh G`DhG`DhHB2`Dh&I`DhJ`DhK`DhlLB1`DhL`DhM`DhN`DhOX0`DhP`DhQ`DhRC49`DhS`DhS`DhT`Dh]UB8`DhU`DhuW`DhX`DhSYB7`DhY`DhmZ`Dhx[`Dh$\B6`Dh\`Dh5]`Dhi_n5`Dh[``Dhb`DhbB4`Dh8c`Dhd`Dhe`DhrfB3`Dhf`Dhg`Dhh`DhriX2`Dhk`DhmX1`Dhm`Dho`Dhs ## #.## #.# #.# #.# ## #.######## # #.##.....# # # #.##.....####.# # #..'...# ##########....41.8 (19.....'..........> ##########........... # #........... `DhUt# ########...........  #.................  #.................  #....†....###.....  #.................`Dhww|2.8 (200`Dh8z`Dh{; _Found a stone staircase leading down.`Dh]u3`Dh&v`Dhx`Dh####.# # #.# # #.# # #.#  #.# #.########  #.##.....# #  #.##.....####.#  #..'.......@..# #########............ ........'..........>########....... #...........r########.r   quokka (asleep)#.`Dhp....  #.................  #....†....###.....`Dh̏0.0)3.8 (139`Dho _A quokka comes into view.`Dh" # #.# # #.# # #.# # #.# #   #  ..####.#  ....@..# ......... `Dh.......>. .........  #...........r        #....†`DhPr #.# #.# #.# #.# `Dh)s  #  ..####.#  ....@..# ......... .......>. `Dhs.........  #...........        #....†`Dhx`Dhy`Dh}`Dh] _A quokka is nearby!`Dh #.#  #.#  #.#  #.#  #.######## .#  #.##.....# .##.##.....####.# #..'..........### ########... .......'....> ########.. #.r ########.. #........ #....†....###..... #............`DhQ.....48 _`Dh`Dh٦`Dh #.# #.# #.# #.######## .##.##.....# #.# #.##.....####.# #..'..........#### #######... ......'.>..# #######...# #.`Dh er.# #######..+ ........# . ....†....###..... ................. `Dh `Dh `57`Dh `Dhj `DhgL#.# #.# #.######## .##.##.....# #.# #.##.....####.# #..'..........#### ######...# .....'.>..# ######...#  #.r.# ######..+ .......# #`DhSM†....###..... ............  `DhQ`DhR`66`DhV`DhX`Dh.  The helpless quokka fails to defend itself.  You stick the quokka like a pincushion!!!!`Dh2.`Dh,7.3 (0.5`Dh`DhJ _You kill the quokka!`Dh3`Dho`DhHH _No target in view!`Dh?5 _`DhI43 _You open the door.2`Dh@  There is an open door here.`Dh4`DhI1 _`Dh`Dh`DhG`DhP0`Dh`Dhw`Dh*C29`Dh޵`Dh.`Dh`DhB8`Dh`Dh`Dh`DhB7`Dh!`Dh½`Dh`Dh2X6`Dh7`Dh>`DhX5`Dh`Dh`DhDX4`Dh`Dh`DhX3`Dh9`Dh`DhX2`DhC`Dh*`DhX1`Dh`Dh`DhHX0`Dh!`Dh`DhY19`Dh`Dhh`Dh X8`Dh`Dh`DhB7`DhG`DhX`Dh`DhiX6`DhB`Dh`DhX5`Dhy`Dh_`DhX4`Dhy3`Dh`DhB2`DhG,`Dh"`Dh-X1`Dh`DhN`DhX0`Dh`Dh`Dhj`DhY09`Dh@`Dh`DhX8`Dhh`DhN`DhX7`Dh`Dhp`DhX6`Dh`Dh`Dh1X5`Dh`Dh%`DhX4`Dh}`Dh`Dh#X3`Dh`Dhz`DhX2`Dh`Dh`DhFX1`Dh`Dh`Dh_X0`Dh`Dh`Dh^Z899`Dh/`Dh`DhX8`Dh+e765432108987654`Dh.32`Dh11`Dh2n0`Dhr4o79`DhX5`Dh5`Dh6`Dha7X8`Dh3?7654`Dh@,`Dh@`DhgAX3`DhB,`DhHv210`DhH`DhI`DhJY69`DhJ`DhK`Dh?N87`DhN`Dh[O`DhO`DhuPX6`DhWQ`DhQ`DhRX5`DhZS`DhT`DhTX4`DhV`DhV`DhLWX3`Dh2X`DhX`DhYX2`DhXZ`Dh[`Dh[X1`Dh]\`Dh]`Dh]X0`Dh^`DhK_`Dh_Y59`Dh``Dha`DhbX8`Dhb`Dhc`DhfdX7`Dhah`Dh#i`DhiX6`Dhpk`DhPl`DhlX5`Dhn`Dh/o`DhoB4`Dh9p`Dhq`Dh1r`DhrX3`Dh*u`Dhu`Dh\vB2`Dhv`Dhw`Dhx`DhfyB1`Dhy`Dh{`Dh{`Dho|B0`Dh|`Dh~`Dh~`Dh|C49`Dh`Dh `Dh`DhB8`Dh%`Dh;`DhG`DhԅB7`DhR`DhS`DhL`DhڈB6`DhX`DhN`DhG`DhՋB5`DhR`Dh<`Dh%n4`Dh,`Dh*`DhB3`Dhb`Dh'`Dh`Dh5B2`Dh`Dhk`Dh[`DhB1`Dhg`Dh `Dh`DhB0`Dh`Dh`Dh`Dh=C39`Dh`Dh`Dh`Dh?B8`Dh`Dh`Dh`DhrP7`Dhi`Dhj`DhB6`Dhw`Dh`Dh`DhkB5`Dh`Dh`Dh`DhsB4`Dh`Dh`Dhm`DhB3`Dh{`Dh`Dh`DhyB2`Dh`Dh`Dh~`DhB1`Dh`Dh `Dh`DhfB0`Dh`Dh`Dh|Y29`Dh`Dh`Dh`DhX8`Dh`Dhվ`DhVB7`Dh`Dh`Dh`Dh5B6`Dh`Dh\`DhN`DhB5`Dh^`Dh`Dh`DhlB4`Dh`Dhz`Dh`DhB3`Dh`Dh`Dh`DhpB2`Dh`Dh`Dhvn1`Dh7`Dh1`DhX0`Dh~`Dh`DhY19`Dh`Dh[`DhB8`Dhl`Dh`Dh`Dh6B7`Dh`DhF`Dh`DhB6`Dh)`Dh`Dh``DhB5`Dhp`Dh`Dh`DhB4`Dh`Dh,`Dh`DhX3`Dh`Dh  .#...................#.## .#...................#.## .#.####'###..........#.## ##+# #.# #########..#.########## . #(# #..#........... `Dh+&. #.# #..############ .#..# . #####..### . #.@......# # ....###..#.# . #...#....#.# # #..S#.#..#.# `Dh#...#.#.##.# ##### #......#S   ball python (constriction, asleep)# ###.##### #^## ...`Dh2470.3 (123.0)`Dh7BB   giant cockroach (wandering)S   ball python (constriction, asleep)`Dhf142`DhQ`Dh _A ball python comes into view. A giant cockroach comes into view.`Dh ...#.# ...#.# ...#.#  #.# ..#. . #(# #..#........... . #.# #. .#..# . #####..### . #.@......# # ....###..#.# . #...#....#.# # #..S#.#..#.#  #..B#.#.##.#  #......#    #^#  ... `Dh7< ....#.# ...#.# ...#.#  #.# ..#. #(# #..#........... #.# #.#..#  #####..###  #.@......#  ....###..#.#  #...#....#.#  #..S#.#..#.#  #..B#.#. #......#    #^  _There are monsters nearby!`Dhet `Dhz % `Dh{ { Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   3.2   3.4  +1   h - Spellcasting   0.0   1.0   0          `Dh| 8 b - Unarmed Combat   0.0   1.0   0      `Dh} F     i - Evocations   0.0   0.7  +2  c + Short Blades 10.8   7.1  +3      `Dh  d - Long Blades   4.2   1.4  -2               e - Armour   0.0   1.4  -2       f - Dodging   2.4   2.1  +2       g - Stealth   6.6   3.5  +4                  `Dh                 `Dh                 `Dh             The relative cost of raising each skill is in cyan.  `Dh Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  `Dh }[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets`DhTargetTarget--  --  --  --  --  --  --  --  --  a-z] set[-] clear selected target`Dhnccost|targets`Dh<[?25h[?0c0 `Dhց [?25l[?1c`Dh܄11.0  +3 current training targets, if any.=] set aall targets`Dh`Dh.#...................#.## ciphuk the Slicer .#...................#.## Kobold .#.####'###..........#.## Health: 41/41 ======================== ##+# #.# #########..#.########## Magic: 7/7======================== . #(##..#........... AC: 4Str: 10 . #.##..############ EV: 13Int: 11 .#..#SH: 0Dex: 18 .#####..###XL:  7 Next: 88% Place: Dungeon:2 .#.@......#Noise: ---------  Time: 3471.3 (0.0) #....###..#.#l) +3 dagger [1`DhG1d.#...#....#.#Nothing quivered ##..S#.#..#.#Gem (5812) #..B#.#.##.# ######......#B   giant cockroach (wandering) ....####.####S   ball python (constriction, asleep) ....##^# ....#... _You kill the quokka! _No target in view! _You open the door. _There is an open door here. _A ball python comes into view. A giant cockroach comes into view. _There are monsters nearby!`Dhi`Dh `Dhi k.#....#.# .#.####'###....#.# ###+# #.# #########..#.######## .. #(# #..#.......... .. #.# #..########### ..  #..# .# #####..### ..##.#........# ##<...@###..#.# ..`Dh 0#...#....#.# ## #..S#.#..#.# #..B#.#.##.# ###### #.K.#......# .....# ###.####.# #^# .# ...K   kobold (asleep).##.#`Dh  A kobold comes into view. It is wielding a +0 dagger of electrocution.`Dhy :B.`Dh e2.3 (11`Dh7 `Dh ; _Found an escape hatch in the ceiling.`Dhџ ####'### ###+# #.# #########..#.######### .. #(# #..#...........########## S #.#####..#####.#........ ##<....###..# ...#..@#.. ## #..S#.# #.B.#.#.# ######K.#..... .........###.### #^# S   adder (asleep)...B   giant cockroach (wandering).#.#S   ball python (constriction, asleep) K   kobold (asleep)`Dh h  An adder comes into view.`Dho Q  The kobold shouts! The adder hisses angrily.`Dh# `Dh v.SBS.K.SBS)K`DhF ====30`Dhs `Dh _The ball python closely misses you. The ball python barely misses you.`Dh'A  You hit the giant cockroach.`Dhb/ .S The giant cockroach is almost dead.The ball python bites you but does no damage.`DhR0=---8 (0.509`DhX5`Dh?8 _The ball python misses you. The giant cockroach closely misses you.`Dh|  You hit the giant cockroach.  `Dh=You kill the giant cockroach!`Dh:d.SK.S   ball python (constriction)K   kobold`Dh2Y9---4.3`Dhr _The ball python closely misses you. x2`Dh6\  You hit the adder.  The adder is lightly wounded.`Dhr`88`Dh`DhK _The adder misses you.`Dh  You closely miss the adder.The adder is lightly wounded.`Dh JJ   endoplasmS   ball python (constriction)`Dh} K   koboldThe ball python misses you. The ball python closely misses you.An endoplasm comes into view.`Dh '5.3`DhJ `Dh T _The kobold closely misses you.`Dhy  You hit the adder. r r   quokkaS   ball python (constriction)(…)The adder is heavily wounded.A quokka comes into view.87`DhT"S _The adder closely misses you.`Dh........ ..#.####'###..........#.# ###+# #.# #########..#.#########(..........#.# ##########r #..#  #.#####..## ..##.#....... ##<..S@### ...#...#.. ##KS#.#.. #.## ######...#......J...###.#####^#S   ball python (constriction) ...K   kobold.#.#  The ball python attacks as it pursues you!  The ball python closely misses you. The ball python barely misses you. KS..J.J   endoplasmS   ball python (constriction)K   koboldThe adder misses you.[39`Dh';49m The ball python closely misses you.6.8 (1.06 _The ball python barely misses you.`Dh#.#.# # .#..........#.# # .#.####'###..........#.# ##+# #.# #########..#.########## . #(# #..#........... . #.# #..############ . r #..#  #.#####..### . ##.#.@......# # <..S.###..#.# . .#.KS#....#.# ##...#.#..#.#  #...#.#.##.# ##### #J..#......# # ....###.####S   ball python (constriction)# #^# K   kobold# ..`Dh[40mSSK..J.J   endoplasmS   ball python (constriction)K   kobold75 _The adder attacks as it pursues you! The adder closely misses you.`DhK>#.#.# #. #.#.# #. #.####'###.#.# #. #+# #.# #..#.#. #(# #..#. #.# #..# r #..#  #.#####..###  ##.#S.#  <..SK###..#.#  .#...#....#.#  #...#.#..#.# #.J. #...#......# # ....###.#### S   ball python (constriction)# #^# K   kobold# ...KS[4`DhA0mrSr   quokkaS   ball python (constriction)K   kobold84 `DhB`DhCW_The adder attacks as it pursues you! The adder bites you but does no damage. x2`DhG   You hit the adder but do no damage.9.3 (0.5 _The adder is heavily wounded.`DhP R  You puncture the adder!`DhR `Dh\ `Dh^ S`Dh_ <.r`Dh` Ur   quokka`Dha pS   ball python (constriction)`Dhb _K   kobold`Dh4d !`Dh `Dhj 91`Dh 8`Dh $3`DhR `Dh `Dho  `Dh* `Dh %_You kill the adder!`Dh `Dh  You closely miss the ball python.The ball python bites you but does no damage.80.3`DhQ _The ball python misses you.`Dh&=  You hit the ball python.`DhR(`Dh(,`Dh.#rKJJ   endoplasmr   quokka`DhLh282`Dh^Q`DhjSO _You kill the ball python!`Dhx`Dh'1.3`Dh`DhJ _You miss the kobold.`Dhx  You hit the kobold.  The kobold is severely wounded.`Dhy39--81`Dh`Dh҂L _The kobold hits you with a +0 dagger of electrocution.`Dh a  You closely miss the kobold.`Dh  40=-2.3 _The kobold is severely wounded.`Dh  `Dh  `Dhg You hit the kobold.`Dh3 `DhS `Dh8 J`Dh .`Dh `DhG `Dh* 8`Dh $0`Dh `DhF `Dh  `Dh `Dh &_You kill the kobold!`Dhg `Dhk1==3.3`Dh] _You hit the endoplasm but do no damage.`DhEZ  You hit the endoplasm.  The endoplasm is severely wounded.`DhK[0-8799`DhM``Dhc- _The endoplasm hits you.`Dh"-  You hit the endoplasm.1=4.3 _The endoplasm is almost dead.`Dhf;  You hit the endoplasm.`DhC`Dh.rr   quokka`Dh`88`Dh`DhzM _You kill the endoplasm!`Dhi `Dhj '5.3`Dh;p `Dhs J _You miss the quokka.`Dh:  `Dh2You hit the quokka.  The quokka is heavily wounded.87`Dh`DhS `Dh;8_The quokka bites you but does no damage.`Dh8  You hit the quokka.`DhC)`DhK=36.3`Dh`DhJJ _You kill the quokka!`Dh" _No target in view!`Dhw.#.#.# # .#.#.# # .#.####'###.#.# # ##+# #.# #..#.# . #(# #..# . #.# #.. . r #..# . #.#####..### . ##.#..# #`Dhx <....###..#.# . .#...#....#.# # #...#.#..#.# #...#.#.##.# ##### #...#......# ....# ....###.#### ....# #^# ....# ...`DhL|`DhL}v-7.3 (1.06 _`DhM`DhH  Things that are here: _a +0 dagger of electrocution; a quokka corpse; an adder corpse`Dhڱ -85`Dh `DhӶ V _t - a +0 dagger of electrocution`Dh`Dh$`DhYWield which item (- for none)?- - Unarmed Hand Weapons (go to first with ))  l - a +3 dagger (weapon)  t - a +0 dagger of electrocution[?] describe selected [!] equip|wield|wear[tab] equip|unequip `Dhi `Dhp `Dhu 3.#...................#.## ciphuk the Slicer .#...................#.## Kobold .#.####'###..........#.#`Dhw s# Health: 41/41 ======================== ##+# #.# #########..#.########## Magic: 7/7======================== . #(##..#........... AC: 4Str: 10 . #.##..############ EV: 13Int: 11 .r #..#SH: 0Dex: 18 .#.#####..###XL:  7 Next: 93% Place: Dungeon:2 .##.#.@......#Noise: ---------  Time: 3488.3 (0.0) #`Dhy <....###..#.#l) +3 dagger ..#...#....#.#Nothing quivered ##...#.#..#.#Gem (5795) #...#.#.##.# ######...#......# ....#....###.#### ....##^# ....#...You hit the quokka. _You kill the quokka! _No target in view!  Things that are here: _a +0 dagger of electrocution; a quokka corpse; an adder corpse _t - a +0 dagger of electrocution`Dh l  You unwield your +3 dagger.  You hear the crackle of electricity.`Dhw 9.3 (1t) +0(elec)4`Dh `Dh ? _t - a +0 dagger of electrocution (weapon)`Dh_`Dh`Dh`321`Dh`DhyX0`Dh`Dh`DhKY89`Dh`Dh`DhF`DhB8`DhR`Dh2`DhX7`Dh`Dh'`Dh'X6`Dh8`Dh`DhX5`Dhe`DhJ`Dhg`Dh`X4`Dh(`DhX3`Dh`DhB`Dh`DhB2`Dh0`Dh`Dh`DhX1`Dh$ `DhC `Dhd X0`Dh|R  There is an escape hatch in the ceiling here.`Dh;`DhJ79 _`Dhj`Dh `Dh`DhB8`Dh%`DhG`Dh`Dh<B7`Dh`Dh`Dh`Dh'B6`Dh`Dh%`Dh`DhB5`Dh`Dh9"`Dhi#`Dh|( ≈.≈... #.......# #..# ≈.≈... #######.#####..### ≈.≈... #######.#.†......# `Dh0)W≈.≈.## .....<....###..#.# ≈∩≈... ......#.#.# ≈≈≈### ......#...#.#..#.# `Dh,..#......#...#.#.##.# ...####### ......#...#......# .........# ....###.#### .........# .......... #^# .........# ......#... ... .###.....# ......#... .#.# .# #.....# g....# .. .# #.....#g   hobgoblin (wandering) .# ######## ##`DhF/15089.0)`Dh/f9.3 (204`Dh2`Dh6\ _A hobgoblin comes into view.`Dhhk@ #.......# #..#  .  .#.†  .....<.... ∩≈... ......#  ......#...  ......#...  ......#...  .....@....`Dh6m  .......... #^#  ......#... ...  ......#... .#.#   g....# ..   `Dh` #.......# #..#  .  .#.†  .....<.... ∩≈... ......#  ......#...  ......#...  ......#... `Dh} o .....@....  .......... #^#  ......#... ...  ......#... .#.#   g....# ..  `Dh3`DhT`Dh` _A hobgoblin is nearby!`Dh4  #.......# #..#  .  .#.†  .....<.... ∩≈... ......#  ......#...  ......#...  ......#... `Dh6  .....@....  .......... #^#  ......#... ...  ......#... .#.#   g....# ..   `Dh  #.......# #..#  .  .#.†  .....<.... ∩≈... ......#  ......#...  ......#...  ......#...  .....@....  .......... #^#  ......#... ...  ......#... .#.#   g....# ..   _A hobgoblin is nearby!`Dh 0 #.......# #..#  .  .#.†  .....<.... ∩≈... ......#  ......#...  ......#...  ......#...  .....@....  .......... #^#  ......#... ...  ......#... .#.#   g....# ..   `Dh<F #.......# #..#  .  .#.†  .....<.... ∩≈... ......#  ......#...  ......#...  ......#...  .....@.... `Dh  .......... #^#  ......#... ...  ......#... .#.#   g....# ..  `Dh3`Dh`DhJ` _A hobgoblin is nearby!`Dh`.≈.≈... #######.#####..### .≈.≈... #.#.†......# .≈.≈.## .....<....###..#.# .≈∩≈... ......#...#....#.# .≈≈≈### ......#...#.#..#.# ....# ......#...#.#.##.#.####### ......#...#......#.......# ..........###.####.# `DhVL. #^# .# #... ... †.###.....# ......#... .#.# ..# #.....# .g....# .. .# #.....# ......#.# ####### ..# ### `Dh`Dh4>g...`Dh s10.3 (1.0)3 _`DhP `Dh~ `Dh .≈.≈... #.#.†......# ..≈.≈.## .....<....###..#.# ..≈∩≈... ......#...#....#.# ..≈≈≈### ......#...#.#..#.# .....# .#...#.#.##.#.#######.#...#......#.......#.....###.####.#`Dh3 `. #^# .##... ... .†.###.....#..g....#... .#.# ...# #.....#.......# .. .# #.....#.# .# #######.#.# #### `Dh 6g..`Dhک `12`Dhڮ `Dh' `Dh} *.≈.≈... #.#.†......#.≈.≈.## .....<....###..#.#.≈∩≈... ......#...#....#.#.≈≈≈### ......#...#.#..#.#.# +.#...#.#.##.#.#.#...#......#.#.###.####.#. #^#.#.#... ... ..†.###.....#.g.....#... .#.#.# #.....#`Dh ?.# ...# #.....#.#.# #.#.##`Dh, `Dh\g..2`Dh:1`Dh`Dh`Dh{.≈.≈... #.#.†......#.≈.≈.## .....<....###..#.#.≈∩≈... ......#...#....#.#.≈≈≈### ......#...#.#..#.#.# +.#...#.#.##.#.#######.#...#......#.#.###.####.#. #^# #`Dh~.#g.@....#... ... #..†.###.....#.#... .#.# #....# #.....#.# .. #....# #.....#.# #....# #######.# #....##`Dh5g..`Dh`30`Dh`Dh9,>.≈.≈... #.#.†.......≈.≈.## .....<....###..#..≈∩≈... ......#...#....#.`Dh-R.≈≈≈### ......#...#.#..#..# +.#...#.#.##..#######.#...#.......#.###..#g. #^# ##.#.#... ...  #..†.###.....#.#... .#.# `Dh/ #....# #.....#.# ..  #....# #.....#.#  #....# #######.#  #....# `Dh0D ######`DhS2`DhU:8g.`DhZ;a469`DhC`DhE`DhMs####..##.. #######.#.†......≈.##<....###∩≈....≈≈≈### #. +#.#########.#...#......g###.### ...... #^# ##....... ...`Dh@†.##... .#.#.......#######.......#....######`Dhv58`Dh^`Dh`DhdQ Rgg`DhS m=8 (0.57`Dh/Y `Dho\ ] _You hit the hobgoblin but do no damage.`Dh F `DhH '6.3`DhO `DhT x _You barely miss the hobgoblin. The hobgoblin misses you.`DhU `Dh k  You hit the hobgoblin.  Lightning courses through the hobgoblin!`Dh C[`Dh: `86`DhL`DhM _You kill the hobgoblin!`Dh3`Dh`DhH _No target in view!`Dhs`Dht`Dh{`Dh~H _No target in view!`Dh^c5 _4321059876`Dh`Dh 5`Dh X4`DhT `Dh`Dh`DhvB3`Dh`Dh`DhD`DhB2`Dhs`Dhd`DhX1`Dh`Dh"`Dhn0`Dh`Dh!Y49`Dh `Dh!`Dh"`Dh#B8`Dha$`Dh&`Dh&`Dh~'B7`Dh(`Dh(`Dh)`DhY*B6`Dh*`Dh+`Dh;,`Dh,B5`Dhi-`Dh-`Dh2 ≈......# #######..### ≈......#########.#.†......# ≈.###.........<....###..#.# ∩≈.....##.......#...#....#.# `Dh3J≈≈####..#.......#...#.#..#.# # ##.+.......#...#.#.##.# #######.......#...#......# #[..........###.#### #.......@...# #^# -37.8 (21.0) ..#.......#...# ... `Dh<4/###.....#.......#...#.#.# # #.....#.......#...# # #.....#.......#.> ##`Dh7-8.8 (224`Dh:`Dh<9 _Found an escape hatch in the floor.`Dh ≈......###.#.†......# ≈.###.........<....###..#.# ≈.....##.......#...#....#.# ≈####..#.......#...#.#..#.# .# ##.+.......#...#.#.##.# #######.......#...#......# .....#[..........###.#### #...........# #^# #.......#@..# ... 0.0) ##.....#.......#...#.#.#  #.....#.......#...#  #.....#.......#.>..>  #######.......#..## `Dh9.8 (13 _Found a stone staircase leading down.`Dhؐ 210398  There is a stone staircase leading down here.7 _65 ....#[..........###.#### ......###^# ....#.......#...#.... ....#.......#...#.#.# ...#.......#...#.#.# ...#.......#.>..>..# #####.......#..##.###  `Dhs .......#  #####@.#  .........  .....###. ##...#  #...#`Dh 47.8 (88.8 (94 _u - a bubbling inky potion`Dh-g32`Dh710298`Dh8n7`Dh9`DhQ:`Dh:X6`Dh;`Dh[<X5`Dh =`Dh=`Dhu>`Dh&?X4`Dh?`Dh@`DhAn3`DhCX2`DhlD`Dh E`DhEX1`DhxF`Dh'G`DhG`DhHX0`Dh2I`DhI`DhJY19`DhMK`DhK`DhLX8`Dh"N`DhO`DhOX7`DhvP`DhQX6`Dh]R`DhS`DhS`DhTX5`Dh1U`DhU`DhVX4`DhW`DhXX3`Dh[Y`Dh\2`Dh\`Dhb .....###.#  ##...# #.#  #...# #.#  #...# #.#  ####...# #.#  .......###.#  ###.#.....# #.#######B....@....########## `DhXcB   giant cockroach (asleep)`Dhf70.8 (22.0)1.8 (231`Dhi`Dh`kb _A giant cockroach comes into view.`Dh e`Dh g:.....###.# `DhgR##...# #.# `DhiQ#...# #.# `Dhj#...# #.# ####...# #.# .......###.# `Dh;q###.#.....# #.#B##.....#`DhI2.8 (1.0)0`Dhw.....###.# ##...# #.# #...# #.# #...# #.# ####...# #.# .###.# ###.#.....# ##.#B##.##309`Dhe- .....###.# ##...# #.# #...# #.# #...# #.# ####...# #.#.#.###.#.####.#.....#.# #.#B## #.# # `Dh31 v48`DhQ4 `Dh5 `Dh  The helpless giant cockroach fails to defend itself.  You skewer the giant cockroach like a kebab!!!`Dh C† `Dh ,5.3 (0.5`Dh `Dh S _You kill the giant cockroach!`Dh33`DhC8`Dh;H _No target in view!`Dhr`Dht3`Dhv`Dh\w`Dh7 _  You see here a giant cockroach corpse.6 _54321069987`Dh)6`Dh2X5`Dh)`Dh-,`Dh`432`Dh`Dh`Dh`Dh$1`Dh`Dh`Dh`Dhv089`Dh`Dh}X8`Dh4`DhX`Dhn7`Dhw`DhJX6`Dh`B`DhX5`Dh43`Dh 21`Dh07987`Dhn 65432`Dh$3 106987654`Dh;M13210598765432`Dh R1`DhW#..†.###.....#.......#...#.#.###....# #.....#.......#...#.#.##....# #.....#.......#.>..>..###....# #######.......#..##.#####....# #.................# ####### #.##############..#### #.##...... .........# #.##...[.. .....###.# #.##.@# ##...# #.#632.3 (57.0)`DhXu #.##..# #...# #.##.##..##...# #.##.....# ####...# #.##....## .......###.##.#### ###.#.....# #.##.####### #.##........ ######### `Dhf\`Dh]f3.3 (580`Dh_`Dha- _Found a leather armour.`DhR49`Dh87`Dh F  You see here a +0 leather armour.`DhQ `DhX I6 _`DhM `Dh `DhX X5`Dh `Dhz `Dh `Dh B4`Dhz `Dhj `Dhf X3`Dhf `Dh `Dh `Dh B2`Dh `Dh `Dh X1`Dh `Dh! `Dh! `Dhy" X0`Dh# `Dh# Y39`Dh$ `Dh9% `Dh% X8`Dh& `Dh[' `Dh( `Dh( X7`Dhx) `Dh/* `Dh* X6`Dh+ `Dh1  #.##..# #... #.....# ####...# #....## ....... #.#### ###.#.. #.# #.## #.# #.... #.# #### #.# #  #...r.  ######   r   rat (asleep) `Dh[2 }  `Dh5 Y47.3 (148.3 (15`DhA6 :5`DhG8 `Dh: V _A rat comes into view.`Dhj  #.##..#  #.....#  #....##  #.####  #.#  #.#  #.#  #.# #@# #...r.  ###### `DhTr  #.##..#  #.....#  #....##  #.####  #.#  #.#  #.#  #.# #@# #...r.  ######  `Dhu 3`Dhw `Dhy Z _A rat is nearby!`DhN #.##..#  #.....#  #....##  #.####  #.#  #.#  #.#  #.# #@# #...r.  ###### `Dh< #.##..#  #.....#  #....##  #.####  #.#  #.#  #.#  #.# #@# #...r.  ######  `Dh~kp _A rat is nearby!`Dhw`Dhy `Dhz#.##..# `Dh| `Dhb}#.....# `Dh~ `Dh#....## `Dh/ `Dhr#.#### `Dhσ `Dhˈ_#.#  #.#  #.#  #.# `DhP#@# #...r.  ###### `Dho" #.##..#  #.....#  #....##  #.####  #.#  #.#  #.#  #.# #@# #...r.  ######   _A rat is nearby!`Dh#.....# ####...# #....## .......##.#### ###.#...#.# #.#####.# #.....#.# #######.#  #.######.@.r..#######9.0)4 _`Dh#.....# ####...# ##....## .##.#### ###.#.#.# #.##.# #.#.# ##.# #.##..@r.#503`Dh`Dh`DhM  The helpless rat fails to defend itself.  You skewer the rat like a kebab!!!.`DhHy 48 (0.52 _You kill the rat!`Dh { 3`Dh` `Dh2 H _No target in view!`Dh2 3`Dh3 `Dh4 `DhG5 `Dh 6 I1 _`DhE 029876`DhI 5`DhJ X4`DhK `DhnM n3`DhT v210`DhQU `DhV `DhV Y19`DhW `DhX `DhgY X8`Dh)Z `Dhv `Dh|x `Dhy `Dhz $7`DhD{ `Dh| `Dh= `Dhۃ `Dhل `Dh $6`Dh; `DhA `Dh `Dh `Dh `Dh $5`DhG `DhJ `Dh `Dh\ `Dh^ `Dh $4`DhO `DhU `Dhأ `Dh `Dh `Dh $3`Dhc `Dh `Dh `Dhn `DhK `Dh $2`Dh `Dh `Dh\ `Dh `Dh `DhV $1`Dh `Dh `Dh `Dh `Dh `Dha $0`Dh `Dh `Dh `Dh `Dh `Dhb %09`Dh `Dh `Dh `Dh `Dh `Dh $8`DhB `DhG `Dh `Dh1 `Dh `DhI $7`Dh `Dh `Dh `Dhp `DhK `Dh $6`Dh `Dh `Dh `Dh\ `Dh6 `Dh $5`Dh `Dh `Dh `Dh% `Dh `Dh $4`DhL `DhN `Dh `Dh `Dh `Dh $3`Dh `Dh `Dh `Dh `Dh `Dh $2`DhV `Dh `Dhe `Dh `Dh! `Dh" $1`Dhs# `Dh$ `Dh) `Dh9+ `Dh7, `Dh, $0`Dh- `Dh. `Dh3 `Dh5 `Dh6 `DhU7 &599`Dh%8 `Dh69 `Dh0= `Dh> `Dhj? `Dh@ $8`Dh@ `DhA `DhE `Dh.G `Dh H `DhH $7`DhXI `DheJ `DhN `DhP `DhQ `Dh9R $6`Dh5X ,`DhZ `Dh\ X5`Dh] `Dha `Dha `DhYb B4`Dhc `Dhg `Dhg n3`Dhj `Dhk X2`DhVl `Dh o `Dho X1`Dhwp `Dhs `Dhft `DhTu B0`Dhv `Dh 898765 _You open the door.4  There is an open door here.3 _`Dhќ 21`Dh `Dhݞ X0`Dh `Dhx `Dh: C79`Dh ,`Dh# @  There is an open door here.`Dh `Dh _8 _`Dh? `Dh 7`Dhz X6`Dh `Dh 5`DhU `Dh# X4`Dhɵ `Dh `DhZ 32`Dh `Dh} `Dhu X1`Dh ,`Dh X0`Dh) `Dh 69`Dhu 8`Dh ,`Dh X7`Dh| @  There is an open door here.`Dh _6 _`Dh ,`Dh X5`Dh ,`Dh n4`Dh `Dh X3`Dh ,`DhS n2`Dh ,`Dh n1`Dh X0`Dhe ,`Dh' Y59`Dh `Dh ,`DhH X8`Dh 765`DhK `Dh X4`Dh `Dhf `Dh+ X3`Dh `Dh `Dh X2`DhF `Dh `DhD X1`Dh `Dh `Dh X0`DhM `Dh`DhY49`Dh`DhH`Dhn8`Dh>`Dh`DhX7`Dh^`DhX6`Dh`Dhr`Dh8 X5`Dh `Dhy P  There is a stone staircase leading up here.`Dh `Dh _4 _`Dh `Dhr`DhX3`DhR`Dh`DhX2`Dh`Dh`DhUX1`Dh`DhX0`Dho`Dh'`Dho39`Dh`DhX8`Dh7`Dh`Dhm`Dh3X6`Dh`Dh`Dhb X5`Dh!`DhR"n4`Dh#`Dh#`Dh$n3`DhV%`Dh#&X2`Dh&`Dhr'`Dh3(X1`Dh(`Dh)`Dhb*n0`Dh +`Dh+Y29`Dh,`Dh*-`Dh-X8`Dh.`Dh\/`Dh:0n7`Dh0`Dh&2X6`Dh2`Dh3,`DhR4X5`Dh4`Dh5X4`Dhr6`Dh7`Dh7X3`Dh8`Dh39`Dh :n2`Dh:`Dh;`Dh<B1`Dh==`DhpO #.# #. #.# ################.. ................@...####.#761.8 (111.0) #############`DhYP÷#########'# # #...............##.(#......... # #..#....#########(..#......... # #.>.....## ##...####......... #####..##...####....##.[..#####'# <........##...##.....#.......##.# ..###..........#.....##'#....##.# .<# #..........###÷÷###.#....##.#`DhU`DhbWE _Done exploring.`DhI`Dh & ................0.0) <...... _Done exploring.`Dh׮I`Dh[;`Dh_[ _Done exploring.`Dh(Level 2 of the Dungeon <<<<>>>>∩(Press ? for help)####.##.##.#################################........)##.................@...####.#######.##.#####################÷#########'## #.#################.# #...............##.(#.........# #.##.............##.# #..#....#########(..#.........# #.##.###########.##.# #.>.....## ##...####.........# #.##.##.##.#####..##...####....##.[..#####'## #.######## #.##.##.<........##...##.....#.......##.# #.##.....# #.##.##...###..........#.....##'#....##.# #.##.....####.##.##..<# #..........###÷÷###.#....##.# #..'..........#####.##..## #.#.#........#.##.#.#....##.##########.............##.##..# #..............`Dh÷....+................'..........>..##.##..####...#.#######.....#.#....##.##########.............##.##.......................#.........##.............########.###.#...................############ ########.............'......#.#### #.#......................<......# #....................######.#....# #.#.............................# #....................######.####.# #.#...........######............# #....†....###...............# #.# #.#...........# ####'#.####### #...................#.####### #.# `DhN@<`Dh `Dh ^  ciphuk the SlicerKoboldHealth: 41/41 ========================### Magic: 7/7`DhU $========================#.# AC: 4Str: 10#.# EV: 13Int: 11#.# SH: 0Dex: 18 ######################.. XL:  7 Next: 94% Place: Dungeon:2 ................@...####.# Noise: ---------  Time: 3761.8 (0.0) #####################÷#########'# t) +0 dagger (elec) # #...............##.(#......... Nothing quivered # #..#....#########(..#......... Gem (5521) # #.>.....## ##...####......... `Dh #####..##...####....##.[..#####'#  <........##...##.....#.......##.#  ..###..........#.....##'#....##.#  .<# #..........###÷÷###.#....##.#  _There is an open door here. _There is an open door here. _There is a stone staircase leading up here. _Done exploring. `Dh _Done exploring. _Done exploring.`Dhe `Dh `Dh u0 _`Dh 1987`Dhf X6`DhS `Dh `Dh `Dh? X5`Dh `Dh `Dh B4`Dh( `Dh9 `Dh `Dh P3`Dh `Dh X2`Dh `Dhs `Dha `Dh X1`Dh  `Dh X0`Dh` `Dh `Dhq Y09`DhG `Dh `Dh `Dh P8`Dhr `Dh `Dh B7`Dh `Dh `DhG `Dh X6`Dh `Dh `Dh% X5`Dh `Dh 4`DhR `DhE! B3`Dh" ,`Dh $ `Dh;% X2`Dh& `Dhd( X1`Dh") `DhP* `Dhr+ n0`Dh9, `DhA- p499`Dh1  ################### #.................. #.############## `DhB2 `#.# #............. #.# #..#....##### #.# #.>.....## #  #.#####..##...####  #.@........##...##.83.8 (22.0)`DhG4 e  #...###..........#.  #..<# #...##  #..## #.#.#  #..# #...  #..####...##  #...........  ##.#...............  #.#...............`Dh6 `Dh9  stone staircase leading up here. _Done exploring. __There is a sto`Dh9 $ne staircase leading up here.`DhxK`DhM`DhP`DhxU`DhVr4.8 (1.0)8 _`Dhc`Dh7I        ######### 1 ...  #.##.....   ......  .......  ........`DhbJ`DhM`Dh,5.5 (1.7`Dh%`Dh _Done exploring. _Done exploring. __There is a stone staircase leading up here. _You climb upwards. _down here.`DhJ3`DhN`DhZT`Dh Vm607 _`Dhe`Dh=K ################### `Dh ?#.................. #.################# #.# #............. #.# #..#....###### #.# #.>.....## ##  #.#####..##...####.2  #....##...##.  #...###..........#. `Dh@a#..<# #..........## #..## #.#.#........  #..# #............ #..####...#.#######  #..................  ##.#............... `DhA #.#............... `Dh`Dh,8.0 (2.55 _You climb downwards. _There is a stone staircase leading up here.`Dh >`DhXGzLevel 2 of the Dungeon <<<<>>>>∩(Press ? for help)####.#`Dh:H#.##.#################################........)##.....................####.#######.##.#####################÷#########'## #.#################.# #...............##.(#.........# #.##.............#`Dh I#.# #..#....#########(..#.........# #.##.###########.##.# #.>.....## ##...####.........# #.##.##.##.#####..##...####....##.[..#####'## #.######## #.##.##.@........##...##.....#.......##.# #.##.....# #.##.#`DhIM#...###..........#.....##'#....##.# #.##.....####.##.##..<# #..........###÷÷###.#....##.# #..'..........#####.##..## #.#.#........#.##.#.#....##.##########.............##.##..# #..............÷....+................'..........>..##.#`DhJ#..####...#.#######.....#.#....##.##########.............##.##.......................#.........##.............########.###.#...................############ ########.............'......#.#### #.#......................<......# #....................######.#....# #.#.............................# #....................######.####.# `DhL#.#...........######............# #....†....###...............# #.# #.#...........# ####'#.####### #...................#.####### #.# `DhL@<`Dh `Dh  ciphuk the Slicer `Dh ################### Kobold #.................. Health: 41/41 ======================== #.################# Magic: 7/7======================== #.# #............. AC: 4Str: 10 #.# #..#....###### EV: 13Int: 11 `Dh #.# #.>.....## ## SH: 0Dex: 18 #.#####..##...####. XL:  7 Next: 94% Place: Dungeon:2 #.@........##...##. Noise: ---------  Time: 3788.0 (0.0) #...###..........#. t) +0 dagger (elec) #..<# #..........## Nothing quivered #..## #.#.#........ Gem (5495)  #..# #............ #..####...#.#######  #..................  ##.#...............  #.#...............  _Done exploring. _There is a stone staircase leading up here. _You climb upwards. _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up h`Dh jere.`Dh q4 _3 #................... #. #.# # #.# #..#.... #.# #.>.....## ## #.#####..##.. #.<........##...##.. #...###..........#. #..@# #..........###90.0 (2 #..## #.#.#.# #..# #... #..####...#.####### #....... ##.#................ # .#. #.#.#####`Dh w _There is a stone staircase leading up here.`Dh\`Dh}1.0 (12 _`DhAy ........  ....... `DhC{ ......  ###..... 1 #..@.# #.#### # `DhC"`Dh(E`DhiI`DhIe8 (1.81`Dh`Dh9down here.downwards.up _`DhThere is a stone staircase leading up here. _You climb upwards. _down here.`Dh^' 0 _`Dhb5 .S.....................@.....#####..... #..>.#..#.#####.#S   ball python (constriction, asleep) 20  A ball python comes into view.`Dh9 .SS)=3.8 (289`Dh0= `Dh>@ 5 _The ball python hisses angrily.`Dhn .........  ..S.......  ..........  ..........  ....@.....  #####.....  #..>.#..  #.####  #. #`Dh .........  ..S.......  ..........  ..........  ....@.....  #####.....  #..>.#..  #.####  #. #  _A ball python is nearby!`DhLmA `Dh2o0.........  ..S.......  ..........  ..........  ....@.....  #####.....  #..>.#..  #.####  `DhRpU#. #`Dhf .........  `Dh..S.......  ..........  ..........  ....@.....  #####.....  #..>.#..  #.####  `Dhx#. # `Dh `Dh`Dh`Dhb _A ball python is nearby!`Dh'##.#####.S...`Dh)S...........######..... #..>.#.. #.#### #.#`Dh *`Dh0F.S`Dh1V-4.8 (18 `Dh2_`Dh'7`DhT9`Dh2  `Dh  `Dh You hit the ball python.  `Dh *Lightning courses through the ball python!`Dh `Dh †`DhC !`Dh7 `Dh^8 =`Dh9 5.3 (0.5`Dh= `Dh!@  `Dh@ `DhA +_You kill the ball python!`DhRB `Dhߢ O `Dh B_No target in view!`DhJ3`Dh`Dh#H _No target in view!`Dh\7 _`DhF654`DhX3`Dh`Dh4`Dh`DhdX2`Dh`Dh`DhX1`Dh`Dhg`Dh/X0`Dh<`Dh-`DhC79`Dh`Dh`Dh`DhB8`DhJ`Dh<`DhK`DhB7`Dh`Dh`Dh`DhB6`DhP`Dhw`Dh`Dh`543`DhF,`DhX2`Dh`Dhq`Dh_B1`Dh=`Dh`Dh`Dh\X0`Dh<`Dh>o69`Dh3`Dh`DhX8`Dh `Dh `Dh B7`Dh`Dh`Dh`DhB6`Dh`Dh`Dh54`Dh3"n3`Dh#`Dh$`Dh*u#......###....#..#`Dh*.... #....##.#.ß...## #........ß.......# #........<# #.......†ß`DhY,.#####........#..ß.................#...@..##############-820.3 (25.0)## #.`Dh>-uß.ß#.# #.#####.# #. ### # `Dh0`Dh1-1.3 (262`DhD5`Dh7C _Found a staircase leading out of the dungeon.`Dh= I`Dh(.....#...##..................#####............0.0)  _Key pressed, stopping explore.1 _059876543210[40`Dhm49876543210398765[3`Dh9;49m432102987654321019[40`Dhjm8765432100987654[39`Dh;49m3210399876 ###### .....# .....###############. ................@...B .....###########....# #.#### #....# ### #....# ####### #B   giant cockroach (asleep) ##### ...##[`Dhd {m87.3 (66.0)8.3 (675 _A giant cockroach comes into view. # #...............@..B. ....#....# .#### #....#  #....#    ..##9.3 (1.0)4#######.. ....@..B. ###....##  #....#  #....#  ###### #`DhqSy#######.. ....@..B. ###....##  #....#  #....#  ###### `DhV`DhW`DhZ`Dh\f _A giant cockroach is nearby!`Dh:~#######.. ....@..B. ###....##  #....#  #....#  ###### #`Dh=`Dh<#######.. ....@..B. ###....##  #....#  #....#  ###### `Dh]`DhJ`Dh `Dh `Dh`_A giant cockroach is nearby!`Dh $ `Dh2 .# ..#.B.#....# #### #....#  #....#  .##`Dh~ `Dh7 h903 _`DhΌ `Dh `Dh  /.... `Dh# ...# ..#.B.#....###. #....#  #....#  ##`Dh# `Dh `12`Dh " `Dh# `Dh"  The helpless giant cockroach fails to defend itself.  You perforate the giant cockroach like a sieve!!!`Dh(C† `DhkY8 (0.51 _You kill the giant cockroach!`Dh, _No target in view!`DhII`DhLH _No target in view!`Dh7 `Dh"3`Dh%`Dhe.|M#....# #....## #.#..@.#`Dh/....###.B #....# #....# ######B   giant cockroach (asleep)`DhEc02.8 (10 _A giant cockroach comes into view. _You see here a giant cockroach corpse.`Dh #....#  #....#  #..... ####..... ....@.... ....###.B  #....# #....# ###### #`DhՌ 9 #....#  #....#  #..... ####..... ....@.... ....###.B  #....# #....# ##### `Dh `Dhƒ `Dh `Dh f _A giant cockroach is nearby!`Dh)  #....#  #....#  #..... ####..... ....@.... ....###.B  #....# #....# ###### #`Dh "  #....#  #....#  #..... ####..... ....@.... ....###.B  #....# #....# #####`Dh% & `Dh' `Dhf( `Dh, `Dh/ f _A giant cockroach is nearby!`Dh& #....#  #....#  #..... ####..... ....@.... ....###.B  #....# #....# ###### #`Dhr #....#  #....#  #..... ####..... ....@.... ....###.B  #....# #....# #####  #....#  #....# # #. #.† #....###.B. #....# ..#....# .###### _A giant cockroach is nearby!B.B389 _`Dh?{#....#  #....##. #..†.@B.....###. #....# ..#....# ...###### ..!.  Found a white potion.=48 _The giant cockroach bites you but does no damage.`Dh r  You hit the giant cockroach but do no damage.`Dh+,5.3 (0.5`Dh`DhC\ _The giant cockroach barely misses you.`DhI`Dh`87`Dh`Dhc _You hit the giant cockroach but do no damage.`Dhl  You hit the giant cockroach but do no damage.Lightning courses through the giant cockroach!!`Dhiz /. `Dh /56.3`Dh `Dh S _You kill the giant cockroach!`Dh 3`Dh5 `Dh H _No target in view!`Dh*3`DhU0`Dh3H _No target in view!`Dh`Dh3`Dh`Dhz`Dhb#....# ##`DhE#....##.`Dhb'#.`Dh".`Dh7†..`DhO....###.`Dh^#....# #....r`DhXP#....# #.`Dh4~###### #..!.`Dher   rat (asleep)`Dh`Dh}#`Dh$0`Dh0`Dh>-7.3 (16 _A rat comes into view.`Dhμ #....# ##  #....##..  #........ #........ .†..@.... .###.....   #....r   #.....   #..!.. `Dhi) #....# ##  #....##..  #........ #........ .†..@.... .###.....   #....r   #.....   #..!.. - _A rat is nearby!`Dh.X #....# ##  #....##..  #........ #........ .†..@.... .###.....   #....r   #.....   #..!.. `Dh #....# ##  #....##..  #........ #........ .†..@.... .###.....   #....r   #.....   #..!..  _A rat is nearby!`Dh-  #....# ##  #....##..  #........ #........ .†..@.... .###.....   #....r   #.....   #..!.. `Dh  #....# ##  #....##..  #........ #........ .†..@.... .###.....   #....r   #.....   #..!.. `Dh  `Dh* (`Dh9 `Dh? :#....# ##`DhG Q#....##..J`Dh -#....... `Dh 2############. `Dh (............† `Dhu A########....###.`Dh'  `Dh i#....# #....rS`Dh U#....# #......`DhY g###### #..!`Dh  `Dh -#....`Dh~ kJ   endoplasm (asleep)`Dh< yS   ball python (constriction, asleep) `Dh /_No target in view! `Dh 6_A rat is nearby!`Dhe `Dh `Dh `Dh 8`Dh $5`DhB `Dh `DhT  `DhX `Dh J_A ball python and an endoplasm come into view.`Dh `Dh T#....# ## #....##..J.#..†.....###.#....# #....rS.#....# #.###### #..!.#..94`Dh[x#....# ## #....##..J.##.#.#†.....###.##....# #....rS.##....# #.####### #..!....##.#9003`Dhs|  The helpless rat fails to defend itself.  You perforate the rat like a sieve!!!! Lightning courses through the rat!  You kill the rat!S..S) `Dh==8 (0.52 _The ball python hisses angrily.`Dha  You hit the ball python.-1.3 _The ball python is moderately wounded.`DhP  You closely miss the ball python.The ball python is moderately wounded.The ball python completely misses you. The ball python grabs you.`Dh0- 3 -8Constr Gem (5381) `Dh`Dhw`Dh_ _The ball python constricts you.`Dhs 7  You closely miss the ball python.1=2.3 _The ball python is moderately wounded.`Dh   You hit the ball python.  The ball python is severely wounded.The ball python bites you but does no damage.80 _The ball python constricts you.`Dhν  You barely miss the ball python.The ball python is severely wounded.`DhW38--3.3`Dh`Dhz _The ball python bites you. The ball python constricts you.`DhE[=  You hit the ball python.`Dh^/. `Dh|w13 8Gem (5379) `DhE`Dh=O _You kill the ball python!`Dh R#....####### #....##..J.#  #.# #########..`Dh ## .........†.... #####....###.##....# #.# #....# #.......# ###### #..!`Dh v....##.......#`DhZ`DhT40=--4.8 (1.08`Dh`Dh`Dh2.########..J `Dh #########.## .........†.... ######....# #...###### #..!#.......#`Dh`Dh1==-57`Dhk `Dh `Dhz .########..J `DhG|  #########.## .........†.... ######`Dh} ....# #...###### #..!#.......#`DhЅ `Dh; `66`Dh `Dh `DhL!  The helpless endoplasm fails to defend itself.  You spit the endoplasm like a pig!!!!`Dh.7.3 (0.5 _You kill the endoplasm!`Dh`Dh`Dh`DhxH _No target in view!`Dh3`Dh!`Dh`Dha`DhI5 _`DhF=43`DhX2`Dh,`DhC`DhlB1`Dhz`Dh`DhX0`Dh`Dh! #....########....##....##..........# ###########..........## ...........†........... #######....###.......###....# #.......#`Dh##....# #.......####### #..@....# #.......# ##....## .....#Gem (5370)  #....## ### ..### ....##`Dh'.13.3 (6.0`Dh(f4.3 (769`Dh+`Dh.R _v - a white potion`Dh3`Dh`Dh`DhX8`Dh&476`Dh\  .............†........... #########....###.......###....# #.......# #....# #.......# ###### #.......# #.......# ##....## # #@...#7.3 (3 #`Dhb #....# ##### #.... ....### #....# ......## #.[... ....#..# ....##.#####.....................`Dh{8.3 (45`Dh `Dh- _Found a leather armour.`Dh< `Dh\ 3`Dh `Dh 43`Dhh B2`Dh `Dh˺ `DhϽ X1`Dh `DhD `Dh X0`Dh `Dh `DhU `Dh+ C59`Dh `Dh6 `Dh `Dh B8`Dh `Dh . #.#  ##....##  #.....#  #....##  #....# ###....# .####....### ...###.[....# .#..##...@..# .##.##### #... .......... .................†...............#.............. ######.....  #..>.#..`Dh ,25.3 (7`Dh e6.3 (87`Dh= `Dh Y _w - a fuming brown potion`DhO3`DhR`DhX`Dhc##....## #.....# #....## #....# ##....# ##....###.#.[....# #..# #......# ##.##### #....0........ ...`DhWe# .# †# ...... ....(..# #####.....  #..>.#..#.####`Dh9v7.3 (16 _Found 7 stones.`Dh`Dhp`Dh,`Dh_$ `DhD&`Dh(':_No target in view!`Dhh _No target in view!`Dh~`Dh',`Dh`Dh`DhI5 _`Dh4`Dh B3`Dh=`Dh`Dh(`Dh:2`Dh`Dh`DhX1`Dh`Dh`Dh`DhB0`Dh``Dh,`DhY49`Dh`DhH`DhX8`DhP `Dh `Dh B7`Dho ,`Dh`DhX6`Dh`Dh]`Dh]X5`Dh`Dh*`DhsX4`Dh3`Dh8 `Dh X2`Dhr"`Dh#`Dhq$X1`Dhv%`Dh&`Dhv'X0`DhG(`Dh>)`Dh)Y39`DhL,`Dh,`Dh-X8`Dh0n7`Dh01`Dh1`Dh2`DhT3X6`Dhz4`DhL5`Dh5X5`DhJ8`Dh9`Dh9X4`Dh;`Dh;`Dhr<X3`Dh=`Dht>`Dh?X2`Dh?`Dh@`DhAX1`DhC`DhYI ..........# .......(..# ....#.....# ....#.....# ....############ ...........#....# `Dh#JW.........#....## #...............#  #..........  #.  ####### ##### .g... g   goblin (asleep) `DhJ `DhP052.3 (25.0)`DhPf3.3 (260`DhT`DhYs _A goblin comes into view. It is wielding a +0 club.`DhU >.......#....(..#`Dh ...#####.....#........#....##.........###  ....@..#  .......#  `Dhu .......#  #####.......#  .g.....# `Dhv? .......#....(..#..`Dh@ .#####.....#........#....##.........###  ....@..#  .......#  .......#  `DhD #####.......#  .g.....# `DhG `DhH `Dh N `DhQ ] _A goblin is nearby!`DhX .......#....(..#...#####.....#........#....##.........###  ....@..#  .......#  .......#  #####.......#  .g.....# `Dh.......#....(..#...#####.....#........#....##.........###  ....@..#  .......#  .......#  #####.......#  .g.....#  _A goblin is nearby!`DhF`.......#....(..#...#####.....#........#....##.........###  ....@..#  .......#  .......#  #####.......#  .g.....# `Dh4.......#....(..#...#####.....#........#....##.........###  ....@..#  .......#  .......#  #####.......#  .g.....#  _A goblin is nearby!`Dhɟn.....(..#..#.....#..#.....#..#############`Dh.........#....#..#....## ###...............###  #.................# #.# #######.# #####.# #.g.....########`Dh##`Dh `Dhs4.3 (1.0)29 _`Dh`Dh`Dhb#.....#.#.....# #.....############# #............#....#  .#....##  ###.......###  #...# #.# #######.# #####.# #.g.....# ######### `Dh+ `58`Dh6 `Dhz `Dhʟ #############.......#....  ####......### `DhB..###### ##### #.g#######`Dh`DhS`67`Dh`Dhܰ`Dh[ z  The helpless goblin fails to defend itself.  You spit the goblin like a pig!!!!`Dh B) `DhT m68 (0.56`DhY `Dh;]  `Dhb^ `Dhf <_You kill the goblin!`Dh z 3`DhP `Dh H _No target in view!`Dh5 _43210198765`Dhk43210098  There is a stone staircase leading down here.7 _6543210`Dh.# #.......†............. .......#####....................( ..ß................#... ......###############........#... ......# #..>.#.....#### #ß.ß#.# #.####......... #####.# #.# #......... ### #####.# ####...... #.@...# #...... #.##### #........ ########w.##).w   dart slug (asleep) 82.8 (26.0)  A dart slug comes into view.3.8 (27299 _Found a spear.`Dh †(.. #..>.#.. #.. #.# #.........  ### #####.#  #.@...#  #.#####  #..  #w. #).`DhTW †(.. #..>.#.. #.. #.# #.........  ### #####.#  #.@...#  #.#####  #..  #w. #).`DhgX$ `Dh\3`Dh_`Dh%a` _A dart slug is nearby!`Dh' †(.. #..>.#.. #.. #.# #.........  ### #####.#  #.@...#  #.#####  `Dh )#..  #w. #).`DhǾ †(.. #..>.#.. #.. #.# #......... `Dh  ### #####.#  #.@...#  #.#####  #..  #w. #). `Dh7I`Dh` _A dart slug is nearby!`Dh< †(.. #..>.#.. #.. #.# #.........  ### #####.#  #.@...#  #.#####  #..  #w. #).`Dht  †(.. #..>.#.. #.. #.# #.........  ### #####.#  #.@...#  #.#####  #..  #w. #). `DhZ{ 3`Dhɀ `Dh< ` _A dart slug is nearby!`Dh ß.#####. #..ß........#.. #......###############.# #......# #..>.#.....### ##ß.ß#.# #.####........  #####.# #.# #.. `Dh ########.# ####..... #.....# # #@##### #...# ###### #w...#  #)...#  .....#`Dh' `Dh_ r4.8 (1.0)8 _`Dh `Dh `Dh #..ß.........#....############### #..>.### ##ß.ß####...  ####  ######### #.....# ##.#####.@..# #####w`Dh-  )..##`Dh0 `Dh `57`Dhn `Dh `Dh0 _A dart slug is nearby! _is nearby! _A dart slug is nearby!  The helpless dart slug fails to defend itself.  You perforate the dart slug like a sieve!!!!  Lightning courses through the dart slug!. `DhR,6.3 (0.5`Dh`DhM _You kill the dart slug!`Dh4|`Dh}`Dhq`DhH _No target in view!`Dh|3`Dh8`DhH _No target in view!`Dhw`Dhy3`Dh&|`Dh}`Dh~I6 _`Dhf5`DhK=  You see here a +0 spear.`Dhw`DhI4 _`Dh`Dh`DhX3`Dh_`Dh`Dh;X2`DhI`Dh `Dh֠`DhסX1`Dh^`Dh`Dh$X0`Dh`Dh`DhY89`Dh`Dh``DhmX8`Dhϯ`Dhz #####.# #.# # ### #####.# ## #.....#  ##.#####  #....#  #....# ##########)...# ..............# ....@#####....# .^....# #....#......# #....#`Dhu....?.# #....#...bK.#b   bat (asleep)K   kobold (asleep)`Dh]95.3 (9.06.3 (10.0)`Dh':7`DhI`Dhb _A kobold and a bat come into view.`Dh>K j  #.#  ###       #....#  #....#  ##########)...#  ..............#  ....@#  .^....#   ......#  `Dh+O  ....?.#   ...bK.#`Dh   #.#  ###       #....#  #....#  ##########)...#  ..............#  ....@#  .^....# `Dh @  ......#   ....?.#   ...bK.# `Dh 3`Dh `Dh d _There are monsters nearby!`Dh!   #.#  ###       #....#  #....#  ##########)...#  ..............#  ....@#  .^....#   ......#   ....?.#   ...bK.#`DhSa  #.#  ###       #....#  #....#  ##########)...#  ..............#  ....@#  `DhU.^....#   ......#   ....?.#   ...bK.# `Dh`Dh`Dh`Dhd _There are monsters nearby!`Dh ####### #.....# ##.####....# .##########)............#####.^..@.# ...?bK.# ##...`DhB`Dhr7.0)6 _`Dh`Dh `Dhb* #.....# ##.####....# ##########)...........#####^....# ...?bK.# ##... ...`Dh`Dh`85`Dh(`Dh`DhF&##.####....# ##########)...........#####^....# ..bK.# ##.....###.#$`Dh/`Dh1`94`Dh\7`Dh< _Found 15 gold pieces. _You see here a scroll of fog.`Dh t  The helpless bat fails to defend itself.  You spit the bat like a pig!!!!`Dh_ @ †`Dh e8 (0.53`Dh `Dh! G _You kill the bat!`Dh  The helpless kobold fails to defend itself.  You perforate the kobold like a sieve!!!`Dh B) `Dh># 274000.3`Dh% `Dh(  `Dh/) `Dh2 <_You kill the kobold!`Dh I`DhըH _No target in view!`DhV _No target in view!`Dh-2 _c - 2 scrolls of fog (gained 1)10`Dh7987 _You now have 162 gold pieces (gained 15).654`Dh',`Dh``Dh`Dhc$3`Dh`Dhe`Dh`Dh`Dh`Dh$2`Dhu`Dh`Dh6`DhN`Dh`DhJ$1`Dh`DhK`Dhn`Dh`Dh"`Dh$0`Dh`Dh`Dh`Dh`Dh?`Dh%69`Dh`Dh`Dh, `DhE `Dh `DhB $8`Dh `DhD `Dhb`Dhz`Dh`Dhw$7`Dh`Dh`Dh`Dh`Dhk`Dh$6`Dh.`Dh`Dh`Dh`Dhz`Dh$5`Dh=`Dh`DhM`Dh  `Dh! `Dh!1......# #.. `Dh! `DhU"E......# #.. `Dh" `Dh#B...†).# `Dh $ `Dhx$I ##....# `Dh$ `DhP% ##.r ......# `Dh% `Dh%&i ..# ###.#.# `Dh& `Dh& #.# ...#.# `Dh,V  #.#########.#   #@..........#   #############       r   rat (asleep)    `Dh-18.3 (18.`Dhd- 0)`Dh.`Dh.%9.3 (19`Dh.$4`DhH/`Dh3`Dhl6 `Dh6`DhK72_A rat comes into view.`Dh7`Dhl`DhY `Dhv`DhF `Dh7 `Dh ......# `Dhٕ `Dh...†).# `Dh `DhN##....# `Dh `Dh.##.r ......# `Dh< ..# ###.#.#  #.# ...#.# `Dhl #.#########.#  #@..........#  ###### `Dh 6`Dh!`Dhr;  ......# ...†).# ##....#  ##.r ......# ..# ###.#.# #.# ...#.# `Dh= ]#.#########.# #@..........# ###### `DhC 3`DhBJ `DhN Z _A rat is nearby!`Dh% r   ......#  ...†).#  ##....#  ##.r ......#  ..# ###.#.#  #.# ...#.#  #.#########.#  #@..........#  ###### `Dhm& 3`Dh m ......# ...†).# ##....#  ##.r ......# ..# ###.#.# `Dh #.# ...#.# #.#########.# #@..........# ###### `Dh5 `Dhz `Dh `Dh Z _A rat is nearby!`DhjQ^....# #.....†). ... ##....##.r ........# ###.#. ...#.#########............#############`Dho`Dh5qs20.0)3 _`Dhv`Dhx`DhT7....####^...# #.... ...†) .... ##.###.r ..........# ### ...#########...........#############`DheAv12`DhH`DhmK`DhL`B.........####^.~~~~.........# #............†) ....#######.r.KJ.........@# #######.# ...#########...........  #############  `Dh`J   endoplasm (asleep)K   kobold (missile, asleep)`Dhux  A kobold and an endoplasm come into view.`DhxO  The kobold shouts! The rat squeaks loudly.`Dhy`Dh{k  A hobgoblin comes into view.`DhJ gK###.rKJ.Jwandering)g   hobgoblinKK 2 kobolds (1 missile)r   ratA kobold comes into view. It is wielding a +0 whip.The rat misses you.`Dh====21`Dh`DhV _The hobgoblin shouts! The kobold shouts! You hear an angry hiss.`Dh  The endoplasm quivers.You hit the rat.`Dh{†KJJ`Dh&===-8 (0.50`Dh`DhG _You kill the rat!`Dh.Q + ##########) ........... .....#####. .^....# #. .~~~~⌠# #. .~~~g..# #... `DhQ ...........†).#  ......####....#  K###.@KJ.......#  .....#######.#.#  `DhR ####.# ...#.#  #.#########.#  #...........`DhvR j# ############# `DhR K   kobold ( `DhXU `DhX `DhVY `Dh[ m  A ball python comes into view.`Dh\ `Dh.e n~SgJ..KS   ball python (constriction)KK 2 kobolds (1 missile)`Dh[h ---3.8 (1.059`Dhn `DhLs _The kobold barely misses you. _You see here a rat corpse.`Dhk  You hit the endoplasm.  Lightning courses through the endoplasm!`Dh`Dhs ..Kg   hobgoblin  You kill the endoplasm!`Dh0G--4.3 (0.5`Dh6`DhR:T _The kobold closely misses you.`Dh`Dh`Dh!\..Sg`Dh"`88`DhH-`Dh0R _You closely miss the kobold.`Dhp`Dhr`Dh}t.S.K`Dhy~'5.3`Dh`DhX| _You barely miss the hobgoblin. The kobold hits you but does no damage.`DhЉ v87`Dh| `DhV _You completely miss the hobgoblin. The hobgoblin misses you.`Dh3i;  You hit the hobgoblin.`Dh~q K. The hobgoblin is heavily wounded.The kobold hits you but does no damage.  The ball python bites you but does no damage.`Dhq'6.3`DhLv`DhxQ _The ball python misses you.`Dh0&   ..........   .....#####  `Dh.' ( .^....# #  .~~~~⌠........# #   .~~~~.# #  `Dh(  ....†).#   ....gS####....#  `Dh( ###K†K........#   ....@#######.#.#   ####.# ...#.#  `Dh)  #.#########.#   #...........#   ###########`DhL- ##      `Dh1 M  The hobgoblin attacks as it pursues you!`DhN; `S.g`Dh= 0-7.3 (1.06`DhF `DhZJ l _The hobgoblin hits you. The kobold closely misses you.`Dh#####^....# .~~~~⌠................†).# ...S.####....###KgK....`Dh....#######.#####@# .. #.########.........###########   kobold`Dh`DhM  The hobgoblin attacks as it pursues you!`Dh`Dh   The hobgoblin barely misses you. The kobold attacks as it pursues you!K.S.KgK 2 kobolds (1 missile)38--85`Dh`Dh9 _The kobold hits you with a +0 whip.`Dh!^....# .~~~~⌠.........†).# K.####....###.S........Kg#######.#####.# .. #@########.........########### `Dh,`Dh2M  The hobgoblin attacks as it pursues you!`Dh+`Dh..SK.Kg9-94`Dh`DhCW _The hobgoblin closely misses you.`Dh[j;  You hit the hobgoblin.`DhXl`Dh"u .S†  `Dhy40=88 (0.5 _The hobgoblin closely misses you.  You hit the hobgoblin. _You kill the hobgoblin!raining target 11.0 for Short Blades reached!  Your Short Blades skill increases to level 11!need to enable at least one skill for training.`Dh/  --more--`Dh8^`Dh`% `Dhyb Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   3.2   3.4  +1   h - Spellcasting   0.0   1.0   0           b - Unarmed Combat   0.0   1.0   0           i - Evocations   0.0   0.7  +2   c - Short Blades  11.0   8.0  +3       d - Long Blades   4.2   1.4  -2  `Dhe             e - Armour   0.0   1.4  -2       f - Dodging   2.4   2.1  +2       g - Stealth   6.6   3.5  +4                                          [1`Dhm.6;61H                    You need to enable at least one skill.[?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets`Dh> f + Dodging 2.4`Dh`Dh`Dh2 .^....# #.. ciphuk the Slicer  .~~~~⌠........# #.. Kobold  .~~~~.........# #.. Health: 40/41 =======================-  ...........†).#Magic: 7/7========================  ......####....#`DhpAC: 4Str: 10  .###.K.........#EV: 13Int: 11  ...SK#######.#.#SH: 0Dex: 18  ####†# ...#.#XL:  7 Next: 98% Place: Dungeon:1  #@#########.#Noise: =--------  Time: 4029.8 (0.5)  #...........#t) +0 dagger (elec)  #############Nothing quivered  Gem (5253)   S   ball python (constriction)  KK 2 kobolds (1 missile)   _The hobgoblin closely misses you.You hit the hobgoblin. _You kill the hobgoblin!Training target 11.0 for Short Blades reached!  `DhYour Short Blades skill increases to level 11!You need to enable at least one skill for training.`Dh>`Dh `Dh\. _`DhZ ....#### .^⌠~~~~...# #........†) ......####.###.K...........SK###########@# ...#########...........#############`DhJ `Dh K†The kobold closely misses you.The ball python bites you but does no damage.`Dh= 1=30.8 (1.02`DhI `DhY _The ball python misses you. _You see here a hobgoblin corpse.`Dh5 o  You hit the ball python.  Lightning courses through the ball python!`Dh ^  You kill the ball python!`Dh, u .K  `DhF ,1.3 (0.5`DhW `DhS _The kobold barely misses you.`Dh`Dh^`81`Dh`DhJ _You miss the kobold.`DhD  You miss the kobold. The kobold barely misses you.`DhWW39--2.3`Dh`Dh@ _The kobold hits you with a +0 short sword.`Dh!v80`Dh1`DhZ _You hit the kobold but do no damage.`Dht%  `Dh'u}You barely miss the kobold. The kobold completely misses you.`DhuV8--3.3`Dh``Dh֙@ _The kobold hits you with a +0 short sword.`Dh/ w849`Dh `Dh{ Z _You hit the kobold but do no damage.`Dh  You hit the kobold.  The kobold is moderately wounded.`Dh /94.3`Dhl `Dh t _The kobold misses you. The kobold hits you but does no damage.`Dh  You closely miss the kobold.88`Dh`Dha _The kobold is moderately wounded.`Dhi  You hit the kobold but do no damage.The kobold is moderately wounded.40=5.3 _The kobold closely misses you. x2`DhWO8  You hit the kobold.`DhV)   kobold`Dh}~`87`Dh`DhJ _You kill the kobold!`Dh_`Dh_r1==6.3`Dhe`Dhhz _You closely miss the kobold. The kobold hits you but does no damage.`Dh b  You hit the kobold.`DhP `86`Dht `Dh _ _The kobold is severely wounded.`Dh6  You closely miss the kobold.The kobold is severely wounded.`Dh7'7.3`Dh=`Dh]>L _The kobold misses you.`Dh `Dh:2 You hit the kobold.`DhC)`Dh&8`Dh^:5`Dhd `Dh J _You kill the kobold!`Dhv3`Dh`DhsH _No target in view!`Dh3`Dh4`DhH _No target in view!`Dhw 3`Dh `Dh[ `Dh `Dh3& B=4 _  Items here: ( ) ††.3 _`Dh0' `Dh]* X2`Dh+ `Dh5- `Dh. X1`Dh/ `Dh1 `DhJ3 X0`Dhn4 `Dh5 `Dh6 Y39`Dh7 `DhF: `DhN; X8`Dh>< `Dh= `Dh> X7`Dh? `Dh@ `DhA `DhUB B6`DhB `DhC `DhD `DhE B5`Dh{E `DhG `DhH `Dh"I B4`DhI `DhJ `DhK `DhK B3`DhbL `DhIM `Dh)N `DhN B2`DhO `DhO `DhP `Dh*Q B1`DhR `Dh>T `Dh U `DhU B0`DhU `DhY `DhZ Y29`Dh[ `Dh\ `Dhx] X8`Dh] `DhK_ `DhA` X7`Dh` `Dhrb `Dh]c `Dhwh B6`DhFi `Dhj `Dh l X5`Dhl `Dhen `Dho `Dho B4`Dhp `Dhq `Dhr `Dhs B3`Dhs `Dht `Dh+v `Dhxv B2`Dhw `Dh7x `Dhy `Dhy B1`Dhvz `Dh{ `Dh| `Dh| B0`Dhn} `Dhr~ `Dh^ `Dh C19`Dh `DhZ `Dh X8`Dh `Dh `Dh X7`Dht `DhX `Dh `Dh B6`Dh `Dh `Dh `DhL B5`Dhޑ `DhB `Dh[ `DhŔ B4`Dh\ `DhE C  You see here a +0 short sword.`Dh `Dhs I3 _`Dh{ `Dh `Dh X2`Dh `Dhq `Dhl `Dh B1`Dh `Dh£ `DhS `Dh̥ B0`Dhu `Dh `DhA `Dh C09`Dh# `Dh `Dh" `Dhɬ X8`DhF `DhU `Dhͮ B7`Dh^ `Dhb `Dhv `Dh B6`Dh `Dh `DhӴ `DhO B5`Dh `Dh `Dhq X4`Dh `Dh `Dh޽ X3`Dh `Dh `Dh X2`Dh `Dh `Dh X1`Dh `Dh `Dh X0`Dh `Dh& `Dh. Z199`Dh `Dh `Dh `Dh B8`Dh+ `Dh `Dh- X7`Dh `Dh `DhW `Dh B6`Dh< `Dh' `Dh `Dh6 B5`Dh `Dh `Dh `Dh; B4`Dh `Dh `Dh `Dh5 B3`Dh `Dh `Dh: `Dh B2`Dh `Dh `Dh `DhH B1`Dh `Dh `DhY `Dh B0`Dh+ `DhB `Dh `Dh C89`Dh `DhZ `Dh `Dh B8`Dho `Dh `Dh `Dh= B7`Dh `Dh `Dh `DhD B6`Dh `Dh8 `DhD `Dh B5`Dh `Dh `Dh  `Dh B4`Dh `Dh `Dh `Dhu B3`Dh `Dh `Dh6 `Dh B2`Dho `Dh `Dh `DhY B1`Dh `Dhb `Dh| `Dh B0`Dh `Dh3 `DhE `Dh C79`DhJ `Dh `Dh `Dh B8`Dh `Dha `Dh| `Dh B7`Dh `Dh `DhA" `Dh" B6`DhQ# `DhL$ `Dh% `Dh& B5`Dhu& `Dh-' `Dh ( `Dh{( B4`Dh( `Dh) `Dh* `Dh+ B3`Dhf+ `Dh- `Dhw. `Dh. B2`Dh-/ `Dh/ `Dh0 `DhZ1 B1`Dh1 `Dhv2 `Dh~3 X0`Dh4 `DhE5 `Dh5 `DhD6 C69`Dh6 `Dh[7 `Dh8 `Dh8 B8`Dh8 `Dhk9 `Dh: `Dh: B7`Dh: `DhD< `Dh< `Dhx= X6`Dh> `Dh? `DhU@ B5`Dh@ `DhA `DhB `DhPC B4`Dh2D `DhD `DhE `DhhF B3`DhF `DhH `Dh#I `DhJ X2`DhQP   ###  #..  #....####### #.#  #....##....# #.#  #..........#  `Dh-Q ,- ##..........####.#### ..†.................. ..###.......#######.# ..# #.......## ..# #.......# ### #.......#  #.......#  ##....###You pick up a book of Cantrips and begin reading...`DhT 1120.8 (83.0)`DhT -1.8 (841`DhV `DhX  You add the spells Poisonous Vapours, Kinetic Grapnel, Summon Small Mammal and _Apportation to your library.`Dh1 R059`Dh 87`Dh  ######## #..@...g ....####### #.#####...##....# #.# ........# #.# ........####.###`Dh r# †............g   goblin (asleep).......#######.# # #.......# # # #.......#`Dhy 15.8 (4.0)`Dh e6.8 (56`Dh `Dh\# s _A goblin comes into view. It is wielding a +0 club.`Dhf`Dh`l ########  #..@...g  #.#####.  #.# #.# † #  # # `Dh9 ########  #..@...g  #.#####.  #.# #.# †    _A goblin is nearby!`Dh3s ########  #..@...g  #.#####.  #.# #.# † #  # # `Dh8 ########  #..@...g  #.#####.  #.# #.# †    _A goblin is nearby!`Dhb##...@..g## #.#####.###....# #.# # #.# . 7.8 (15 _`Dh[# #....@.g# # #.#####.# ##....# #.# ## #.#  84`DhLL # #.....@g# # #.#####.# ##....# #.# .# # #.# .#####.#### .. 93`Dh(  The helpless goblin fails to defend itself.  You skewer the goblin like a kebab!!!!)`DhT30.3 (0.5 _You kill the goblin!aDh# _No target in view!aDhsM2 _  You see here a +0 club.##########......)# ####### #.#####@# 1.3 (1.0 ##....# #.# #.# .....# #.# #.# ####.#####.. .........>########.## aDh2| ###2.3 (21 aDh|-_Found a stone staircase leading down.aDh IaDh"aDhp$aDh\/K0498aDh0aDh1aDh3aDh3:7aDh4aDhy7aDhh9aDh9B6aDh:aDhD=aDhBn5aDh]DaDhI43aDhJaDhuLn2aDhMn1aDhNaDhOaDhOB0aDh8PaDhPaDhQaDhRC39aDhXRaDhSaDhUn8aDh#VaDh3WX7aDhWaDhXaDhYaDhYB6aDh=ZaDh[aDhB]n5aDh]aDh2_n4aDh_aDh`aDh*aB3aDhaaDhubaDhDcaDhcB2aDh,daDhyeaDhwl#......)# #.#####.# #.# #.# #.# #.##### ###.#####.....#g#..# .........>###.#.#..# ######.#### #.#.#..# . # #.#.#..#  #.#.@..#  #.###.##  #.....#  #######   aDhlX   g   goblin (asleep)      aDh5o051.3 (19.0)aDh8s`.ggaDh tf2.3 (201aDh~ _A goblin comes into view. It is wielding a +0 club.aDh  )#  .#  #.# #.#  #.# #.##### .....#.#..# >###.#g#..#  #.#.#..#  . # #.#.#..#  #.#.@..#  #.###.##  #.....#  ####### aDh R )#  .#  #.# #.#  #.# #.##### .....#.#..# >###.#g#..#  #.#.#..#  . # #.#.#..#  #.#.@..#  #.###.##  #.....#  #######  _A goblin is nearby!aDhD  )#  .#  #.# #.#  #.# #.##### .....#.#..# >###.#g#..#  #.#.#..#  . # #.#.#..#  #.#.@..#  #.###.##  #.....#  ####### aDh )#  .#  #.# #.#  #.# #.##### .....#.#..# >###.#g#..#  #.#.#..#  . # #.#.#..#  aDh#.#.@..#  #.###.##  #.....#  ####### aDhaDhaDhaDh] _A goblin is nearby!aDh9? #########  #......)# # #.#####.# # #.# #.#   #.# #.#####!#  ####.#####.....#.#..# ..........>###.#g#..# #######.#### #.#.#..# aDh@# . # #.#@#..# # #.#....# # #.###.## # #.....# ########     aDhCaDh;M&.gaDhNk3.3 (1.0)0aDh&XaDhK\W _Found a silvery potion.aDhb  You hit the goblin.aDhn=8 (0.529aDhaDh1a _The goblin is moderately wounded.aDh3v  You hit the goblin.)aDh94.3 _You kill the goblin!aDh'  _No target in view!aDh4  _No target in view!aDh uaDhY 8 _  You see here a +0 club.7 _65  #########  #......)# #### # #.#####.# #..  #.# #.# #.# #.# #.#####@# -###.#####.....#.#..# ..........>###.#.#..# #######.#### #.#)#..#. # #.#.#..# ##.#....# ##.###.## ##.....# ########8.3 (4.0-9.3 (54 _x - a silvery potionaDh  321019876543aDh,aDh,,2aDhNy100987654aDhQX3aDhW[aDh1^B2aDh@_aDhDaaDhbaDhdaDhue:1aDhfaDhIhaDhiaDhoj:0aDhkaDhlaDhNnaDhoaDho&099aDhpaDhqaDhtR  There is a stone staircase leading down here.aDhiuaDhvI8 _aDhwaDhxaDh!zX7aDhC{aDh=|aDh}aDhg~aDh~$6aDhaDhaDh{aDhŃaDhaDh!:5aDhaDh@aDhaDhIaDh:4aDhaDhaDhaDh :3aDhaDhaDhuaDhB2aDhFaDh%aDhX1aDhaDhaDhͪaDh7B0aDhaDhgaDhnaDh׭C89aDh]aDh¯aDhaDhB8aDhE,aDh,#..........# #.# #.#####.## ####..........####.#####.....#.#. ....†...................>###.#.#. ....###.......#######.#### #.#)#. ....# #.......# ##..# #.#.#. ....# #.......# #..## #.#...#### #.......# #.## #.###. #.......#####.##..... ##....####@...####### #.....# #.####  aDhԽ#....## #...   #....# #.....   #....# .###..r #....###  r   quokka (asleep) #.[....# #......########.......#aDh9095.3 (36.0)aDhf6.3 (377aDhaDhY _A quokka comes into view.aDhm:  #.# .....#.#.†..>###.#.#..#### #.#)#.  ##..# #.#.#.  #..## #.#...  #.## #.###. ####.# #.... #@...#   #.####   #...  #.....  .###..r   #.[....# aDhd:  #.# .....#.#.†..>###.#.#..#### #.#)#.  ##..# #.#.#.  #..## #.#...  #.## #.###. ####.# #.... #@...#   #.####   #...  #.....  .###..  #.[  _A quokka is nearby!aDh  #.# .....#.#.†..>###.#.#..#### #.#)#.  ##..# #.#.#.  #..## #.#...  #.## #.###. ####.# #.... aDh-Q#@...#   #.####  aDh8 #...  #..... aDh6 .###..r   #.[....# aDh958  #.# .....#.#.†..>###.#.#..#### #.#)#.  ##..# #.#.#.  #..## #.#...  #.## #.###. aDh6####.# #.... #@...#   #.####   #...  #.....  .###..aDh7g  #.[ aDhJ8aDhH?aDh@aDhFaDh I] _A quokka is nearby!aDh   #.# .....#.#.†..>###.#.#..#### #.#)#.  ##..# #.#.#.  #..## #.#...  #.## #.###. ####.# #.... #@...#   #.####   #...  #..... aDhc  .###..r   #.[....# aDh'   #.# .....#.#.†..>###.#.#..#### #.#)#.  ##..# #.#.#. aDh(  #..## #.#...  #.## #.###. ####.# #.... #@...#   #.####   #... aDh) #.....  .###..  #.[ aDh/ aDh/ aDh5 aDh?  ######.#####.....#.#. ....†..........>###.#.#.##########.#### #.#)#. aDh@ ##..# #.#.#...#.#... ####.## #.###. aDhn@ ####.# .....#....####....#####aDh@ .....# #@#### ## #..... #......#aDh\A #.###..r### ...#[.........## aDhA ######. ....... aDh,B E_A quokka is nearby!aDh\E aDhBK r.raDhWL T7.3 (1.0)6 aDhL _aDhR aDh)T aDh @...†.........>###.#.#.##########.#### #.#)#.# #.# ##..# #.#.#.# #.# #..## #.#... #### #.# #.## #.###.# #.#####.# #.....###....####....# ########.....# ##.####  #....## #..@..# aDh #....# #....r.# #....##.###...# #....### #...# #.[....# #...##......# ######.# ......#aDhA 38--=85aDh& aDhy i _The quokka bites you. The quokka barely misses you.aDh*'aDh:(^8 (0.54aDha.aDh)2R _You closely miss the quokka.aDh@  You hit the quokka.  The quokka is moderately wounded.aDhV9--9.3aDh.aDhT _The quokka closely misses you.aDhb`  You barely miss the quokka.aDh`83aDhaDhca _The quokka is moderately wounded.aDhc  You miss the quokka.The quokka is moderately wounded.aDh. X40=200.3aDh aDh > _The quokka bites you but does no damage.aDh   You closely miss the quokka.The quokka is moderately wounded.82aDhڙ > _The quokka bites you but does no damage.aDh aDh  aDhh!.You hit the quokka but do no damage.aDh!aDh"aDh(1==1.3aDh+ aDhd,aDh,=_The quokka is moderately wounded.aDhv-aDh  You hit the quokka but do no damage.The quokka is moderately wounded.aDh`81aDhWaDh L _The quokka misses you.aDh\(  You hit the quokka but do no damage.2.3aDh*aDh+a _The quokka is moderately wounded.aDhK8  You hit the quokka.aDhSD.aDhi`80aDhnaDhqJ _You kill the quokka!aDh{ aDh} aDh ' aDhW+ H _No target in view!aDh0& aDh5( aDh- aDhk1 H _No target in view!aDhaDhaDh7aDhaDhaDh=79 _876aDhaDhaDhX5aDhaDhaDhAX4aDhaDhhaDhX3aDhaDh7q# ## ##..#   #..## #.#.. ###.## ##.# ####.# ....# ##....####....# ###### ##.#### aDh....####.....# ###.......###-9.8 (7.0### #..[....# ..## ## ######.......# > ....... ......(aDh-10.8 (82aDhaDh9 _Found an escape hatch in the floor.aDh%;3aDh]<aDh>aDh Q10698aDhRP  There is an escape hatch in the floor here.aDhSaDhTI7 _aDh>UaDhUaDhVaDhWB6aDhRXaDh YaDhYaDhZB5aDh@[aDh[aDh\aDh]X4aDh^aDhZ_aDh`X3aDh:haDhbiB2aDhj,aDhglaDhmX1aDhmaDhboaDhpX0aDhpaDhCraDhrY59aDhksaDhuP  There is an escape hatch in the floor here.aDhvaDhEwI8 _aDhwaDhzyaDhzX7aDhzaDh},aDhaDhЈP6aDhaDhPaDh6,5aDh1BaDh4aDhIf3aDhaDhaDh$2aDhhaDhaDhaDhmaDhbaDh$$1aDhέaDhaDh aDhaDhaDh6$0aDhߴaDhaDhNaDhdaDhaDh%49aDhaDhaDh,aDh7aDhaDhe$8aDh޿aDhaDhaDh aDhaDh/$7aDhaDhaDhaDh aDhaDh/$6aDhaDhbaDhaDhaDhaDh $5aDhaDhGaDhaDhaDhwaDh$4aDhcaDhaDh.aDhaDhpaDh$3aDh]aDhaDhzaDhaDhiaDh$2aDhUaDhaDh[aDhlaDhaDh$1aDh aDhaDh'aDh2aDhnaDh$0aDhraDh6aDhaDhaDh{aDh%39aDhuaDh=aDhaDhaDhaDh$8aDh,aDhaDhaDhaDhi$7aDhaDhaDh-aDhxaDh*aDh$6aDh$aDhaDhMaDhaDhFaDh$5aDhAaDh%aDhaDh(aDhaDh$4aDhaDhaDh aDh^ aDh aDh $3aDhaDhaDhCaDh{aDhZaDhSP2aDhaDhaDhyaDh$1aDhjaDh>aDh%aDhp&aDh'aDh'$0aDh (aDh(aDh*aDh,aDh,aDh=-%29aDh-aDh.aDh@0aDh{1aDh"2aDh2$8aDhB3aDh4aDh5aDh!7aDh7aDhK8$7aDh8aDh9aDh;aDh8<aDh<aDha=$6aDh=aDh>aDh@aDh>AaDhAaDhB$5aDh%CaDhDaDhEaDh+GaDhGaDhH$4aDhIaDhIaDhKaDhLaDhMaDhBN$3aDhNaDhOaDhFQaDhRaDhSaDh;T$2aDhTaDhUaDh3WaDhuXaDh8YaDhY$1aDhQZaDh1[aDh\aDh]aDh^aDhL_$0aDh_aDh`aDhLbaDhydaDh9eaDhe%19aDhQfaDh4gaDhhaDhiaDhjaDh&nf8aDhoaDhepaDhbq$7aDhqaDhraDhtaDhvaDh{B6aDhi},aDh~aDh:aDh$5aDh3aDh&aDh aDh9aDhX4aDhaDhaDh‰X3aDhoaDhX2aDhaDh/aDhݣ1009aDh\X8aDhaDhb76aDh5432        #########  #.......#   #########.......#####   ....>................   #.##............#####   b...@.....##.####   #.........####   #.........##   #.......#..#   ##......#..#   .....#..####b   bat (asleep)   .....aDh7#.....##   #.####.###..####   ...####....###80.8 (70.0)1.8 (711 _A bat comes into view.aDh1     ######### ....>......... #.##............ b...@.....  #.........####  #.........##  #.......#..#  ##......#..#    aDhE   aDhz!   ######### ....>......... #.##............ b...@..... aDh<|  #.........####  #.........##  #.......#..#  ##......#    aDh3aDhTaDhZ _A bat is nearby!aDhP     ######### ....>......... #.##............ b...@.....  #.........####  #.........##  #.......#..#  ##......#..#    aDhQE   aDhg+   ######### ....>......... #.##............ b...@.....  #.........####  #.........##  #.......#..#  ##......#    aDh3aDhaDhZ _A bat is nearby!aDhJ      ######### ....>......... #.##............ b...@.....  #.........####  #.........##  #.......#..#  ##......#..#       aDh    ######### ....>......... #.##............ b...@.....  #.........#### aDh  #.........##  #.......#..#  ##......#    aDh 3aDhT aDh Z _A bat is nearby!aDh      #  #.# ##########. .....>..... #.##............ aDh .b..@......##.#### .#.####  #.##  #.#..#  ##......#..#  .....#..####   .....#.....##   #.####.###..####  ...####....aDh aDh r2.8 (1.0)0 _aDh+ aDh aDhE     #  #.#aDhU aDhW##########.  .....> .##.##. .b.##.#### .#.####aDhY  #.##  #.#..#  ##.#..#aDh+a(  .....#..####   .....#.....##   #.####.###..####  ...####....aDh34999aDh     #  #.#  ###########.  .....>. #.##.##. #..b.##.#### #..#.#### #. #.## # #.#..#  ##..#..#  .....#..####   .....#.....##  #.####.###..  ...####....48aDh  The helpless bat fails to defend itself.  You skewer the bat like a kebab!!!!†aDh,5.3 (0.5aDhZaDhG _You kill the bat!aDhIvIaDhxH _No target in view!aDhV 3aDhDW aDh\Y aDh^      #  #.#  ###########. # .....>  #.##.##.  #..@..##.####  #..#aDh_ .####  #.g#.##  ####.#..#  ##...#..#  .....#..####g   goblin (asleep)  .....#.....##  #.####.###..##  ...####...aDhr 06.3 (17aDh<{ _A goblin comes into view. It is wielding a +0 dagger. _You see here a bat corpse.aDh:f ####### # .....> #.##.##. #..@.... #..#....  #.g#....  ####....  ##...     aDh-aDh){ ####### # .....> #.##.##. #..@.... #..#....  #.g#....  ####....  ##...    aDhs _A goblin is nearby!aDhp ####### # .....> #.##.##. #..@.... #..#....  #.g#....  ####....  ##...     aDh ####### # .....> #.##.##. #..@.... #..#....  #.g#....aDha  ####....  ##...    aDh3aDh"aDhp&] _A goblin is nearby!aDh;] ####### # .....> #.##.##. #..@.... #..#....  #.g#....  ####....  ##...    aDh<6 aDh ####### # .....> #.##.##. #..@.... #..#....  #.g#....  ####....aDh7  ##...    aDhy3aDhmaDhs    ########  #....... ############. #......>....  #.##.##aDh|'  #..†..##.##  #.@#.........####   #.g#.........##   ####.......#..#  ##......#..#  .....#..####  .....#.....##  #.####.###..#  ...####.. #####.#### aDh2E_A goblin is nearby!aDhaDh6g76 _aDhaDhaDh2  The helpless goblin fails to defend itself.  You spit the goblin like a pig!!!! Lightning courses through the goblin!aDh9f)aDh:aDh2A ciphuk the Slicer Kobold ######## Health: 41/41 ======================== #....... Magic: 7/7aDh|D)======================== ############....... AC: 4Str: 10 #......>........... EV: 13Int: 11 #.##.##............ SH: 0Dex: 18 #..†.........##.### XL:  7 Next: 100% Place: Dungeon:1 #.@#.........####Noise: ---------  Time: 4287.8 (0.5) #.)#.........##t) +0 dagger (elec) ####.......#..#Nothing quivered ##......#..#Gem (4995)  aDhHZ.....#..#### .....#.....##  #.####.###..#  ...####..  #####.####  _You see here a bat corpse. _A goblin is nearby! _A goblin is nearby! _A goblin is nearby!The helpless goblin fails to defend itself.  You spit the goblin like a pig!!!! Lightning courses through the goblin! _You kill the goblin!You have reached level 8!aDhR/  --more--aDh1C6/468/88 0% aDhaDhj4 _aDhS93aDh;aDh>aDh@aDh\M4 _  You see here a bat corpse.3 _2aDhNaDhPaDhRX1aDhOTaDhVaDhWaDh}XB0aDh8YaDh\aDh_Y89aDh`aDhbcaDheX8aDhgaDh haDhhaDhiB7aDhl6aDh{laDh maDhmaDh?nB5aDhnaDhr{ #..#.........#### #.)#.........## ####.......#..#  ##......#..#  ####......#..####  #.........#.....##  #....#.####.###..### #....#......####....aDhs #..@.# ######.#####. ###### ##ß.ß#.# ##  #......# #  #......# # ##..ß...## # #ß.......#  #<.......#  #ß.......##### ##..ß.........aDhw 97.8 (10.0)  You now have enough gold to buy a translucent robe on D:2.  You can access your shopping list by pressing '$'.aDhUxf8.8 (114aDhzaDh)|? _You now have 174 gold pieces (gained 12).aDh 321aDh  #......>........ #.##.##.....#### #..†....#.#### #..#....## #.)#.........##  ####.......#..#  ##......#..#  ####......#..####  #....@....#.....## 301.8 (3.0) #....#.####.###..####  #....#......####....# #....########.#####... ###### ##ß.ß#.# ##.. #......# #.. #......# #.. ##..ß...## #.. #ß.......# # _Done exploring.aDha 0... _Done exploring. aDh3 aDh aDho- aDh/ aDh5 aDh8E _Done exploring. aDh [[?25h[?0c  Search for what [Enter for "."]?  aDh[?25l[?1c13 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:1] a +0 daggerb - [D:1] a stone staircase leading down  c - [D:1] a staircase leading out of the dungeon  d - [D:1] a +0 spear  e - [D:1] a stone staircase leading down  f - [D:1] a teleport trap  g - [D:1] a +0 short sword (1 further duplicate)  h - [D:1] a +0 whip  i - [D:1] a stone (7 further duplicates in 1 pile)  j - [D:1] a leather armour  k - [D:1] a +0 club (2 further duplicates)  l - [D:1] an escape hatch in the floor  m - [D:1] a stone staircase leading down aDhA aDhE aDh|Q #......>............... ciphuk the Slicer  #.##.##............#### Kobold  #..†.........##.####Health: 46/46 ========================  aDhT. #..#.........####Magic: 8/8========================  #.)#.........##AC: 4Str: 10  ####.......#..#EV: 13Int: 11  ##......#..#SH: 0Dex: 18  ####......#..####XL:  8 Next:  0% Place: Dungeon:1  #....@....#.....##Noise: ---------  Time: 4301.8 (0.0)  #....#.####.###..#### t) +0 dagger (elec)  aDh]UI #....#......####....## Nothing quivered  #....########.#####... Gem (4981)  aDhV ###### ##ß.ß#.# ##..  #......# #.. aDhV   #......# #..   ##..ß...## #.. aDhIW   #ß.......# #.. You can access your shopping list by pressing '$'.  aDhW_You now have 174 gold pieces (gained 12). _Done exploring. _Done exploring. _Done exploring.  aDhXBSearch for what [Enter for "."]? . aDh`3 aDhUf aDhh. _ aDhDznLevel 1 of the Dungeon<>>>>(Press ? for help) ##########....##....# #.# #.# #.##.#  #.......##..........# #.# #.#####.##.#  ############.......###############..........####.#####.....#.#..#  #......>..............................................>###.#.#..#  #.##.##............###########....###.......#######.#### #.#)#..#  #..†.........##.#####....# #.......# ##..# #.#.#..#  #..#.........#### aDh6#....# #.......# #..## #.#....#  #.)#.........######## #.......# #.## #.###.##  ####.......#..##.......#####.##.....#  ##......#..###....####....########  ####......#..#####.....# ##.####  #....@....#.....###....####.....#  #....#.####.###..#####....###......#  #....#......####....######....##.###...#  #....########.#####.....####....####.#...#  ###### ##ß.ß#.# ##......###.[....#.##...#  #......# #....#..##......##.##..#   aDh##......# #....##.#########.......##.#>.#  ##..ß...## #.......................###...#  #ß.......# #.......................# #####  #<.......# #.......÷...............#  #ß.......#####....................(..#  aDhٷN ##..ß..........................#.....# aDhÞ .........##############################.#####.....#.#.......>.... aDh .........................>#####.##.###########....##########.#### #.#).†...##.####   aDhd ##..# #.#.### ..#.) #### aDh# ## ##.####.. ####.# .... aDh # ###....####...##########.....# #### aDhݢ ....@...######.....#.####.###..####......####....#####.##########.#####.....### aDh ##.##### ##ß.ß#.# ##......##[....#.# #......# #....#.......##.###.########.##.#>##..ß...##............#..ß....... ####<÷#ß###.(#..ß.........#... #......############### aDhX #......>............... ciphuk the Slicer  #.##.##............#### Kobold  #..†.........##.####Health: 46/46 ========================  #..#.........####Magic: 8/8========================  #.)#.........##AC: 4Str: 10  ####.......#..#EV: 13Int: 11  ##......#..#SH: 0Dex: 18  ####......#..####XL:  8 Next:  0% Place: Dungeon:1  #....@....#.....##Noise: ---------  Time: 4301.8 (0.0)  #....#.####.###..#### t) +0 dagger (elec)  #....#......####....## Nothing quivered  #....########.#### aDhX8#... Gem (4981)  ###### ##ß.ß#.# ##..  #......# #..   #......# #..   ##..ß...## #..   #ß.......# #.. You can access your shopping list by pressing '$'. _You now have 174 gold pieces (gained 12). _Done exploring. _Done exploring. _Done exploring. _Search for what [Enter for "."]? . aDhZ aDhY_u0 _ aDhm79 aDh*r8 aDhs aDh{t aDhu$7 aDhu aDhv aDhTy aDhz aDh^{ aDh{$6 aDhP| aDh} aDh~ aDh aDh aDh$5 aDhx aDhA aDh aDh aDh aDh$4 aDh aDh aDh aDh" aDhϊ aDhI$3 aDh aDh aDh aDh  aDh aDh1$2 aDh aDhn aDh֒ aDhޓ aDh aDh$1 aDh~ aDhe aDhї aDh aDh aDh$0 aDh aDhN, aDhe aDh aDh%69 aDh aDhɟ aDh aDh+ aDh֢ aDhT$8 aDh$, aDhz aDh aDh[ aDhէ$7 aDhi aDh4 aDh aDh aDhN aDhɬ$6 aDh, aDh aDh aDh aDh9$5 aDh aDh aDhdz aDh aDh aDh5$4 aDh, aDh aDh aDh aDh)$3 aDh aDhn aDh aDh aDh aDh$2 aDh aDhX aDh aDh aDhV aDh$1 aDhn aDhD aDh{ aDh aDh aDhP0 aDh aDh aDh aDh%59 aDhX aDh6 aDh$8 aDh) aDh aDh aDh< aDh aDhe$7 aDh aDh aDh aDh aDh aDh$6 aDh, aDh  aDh aDh aDhG$5 aDh, aDhQ aDhn aDh aDh$4 aDh, aDh aDh aDh aDhG$3 aDh,, aDh aDh aDhX2 aDh< aDh aDh< aDh$1 aDh: aDhM aDh aDh aDh{n0 aDh8 aDh aDhr%49 aDhd, aDh aDh aDh aDh$8 aDh0, aDh?, aDh  aDhl P7 aDh  aDh?  aDhz#....#.####.###..####  aDhM  aDhA#....#......####... aDh #....########.#####.....   ###### ##ß.ß#.# ##....  aDh$  # #....    #......# #....    ##..ß...## #....    #ß.......# #....    #@.......# #.... aDh(h35.8 (34.0)  #ß.......#####....    ##..ß.............    aDh6 #......##########    #......# ##ß.ß#.#  #####.#   ### ##  aDh  # aDh,k _There is a staircase leading out of the dungeon here. aDhgAre you sure you want to leave the Dungeon? This will make you lose the game! Y - Yes  N - No aDhU, aDhW #....#.####.###..####ciphuk the Slicer  #....#......####....#### Kobold  #....########.#####..... Health: 46/46 ========================  aDh1Y ###### ##ß.ß#.# ##.... Magic: 8/8========================  #......# #.... AC: 4Str: 10  #......# #.... EV: 13Int: 11  ##..ß...## #.... SH: 0Dex: 18  aDh{Z9 #ß.......# #.... XL:  8 Next:  0% Place: Dungeon:1  #@.......# #.... Noise: ---------  Time: 4335.8 (0.0)  #ß.......#####.... t) +0 dagger (elec)   aDh[##..ß............. Nothing quivered  #......########## Gem (4947)  #......#  ##ß.ß#.#  #####.#  #####   #. aDhr]  _You now have 174 gold pieces (gained 12). _Done exploring. _Done exploring. _Done exploring. _Search for what [Enter for "."]? . _There is a staircase leading out of the dungeon here. aDhb, aDhd  aDhe aDhf;_Alright, then stay! aDhO  aDh\ BLevel 1 of the Dungeon<>>>>(Press ? for help) ##......#..###....####....########  ####......#..#####.....# ##.####  #.........#.....###....####.....#  #....#.####.###..#####....###......#  #....#......####....######....##.###...#  #....########.#####.....####....####.#...#  ###### ##ß.ß#.# ##......###.[....#.##...#  #......# #....#..##......##.##..#  #......# #....##.#########.......##.#>.#  ##..ß...## #.......................###...#  #ß.......# #.......................# #####  #@.......# #.......÷...............#  #ß.......#####....................(..#  ##..ß..........................#.....#   aDh] h#......###############........#.....#  #......##..>.#.....#############  ##ß.ß#.##.####............#....#  #####.##.# #............#....##  ########.# ####...............###  #.....# #.................#  ##.##### #.................#  #....########...........#  #....######.......# aDh=_ =@>aDh5raDh #....#.####.###..####ciphuk the Slicer  #....#......####....#### Kobold  #....########.#####..... Health: 46/46 ========================  ###### ##ß.ß#.# ##.... Magic: 8/8========================  #......# #.... AC: 4Str: 10  #......# #.... EV: 13Int: 11  ##..ß...## #.... SH: 0Dex: 18  #ß.......# #.... XL:  8 Next:  0% Place: Dungeon:1  #@.......# #.... Noise: --------- aDh< Time: 4335.8 (0.0)  #ß.......#####.... t) +0 dagger (elec)  ##..ß............. Nothing quivered  #......########## Gem (4947)  #......#  ##ß.ß#.#  #####.#  #####   #.  _Done exploring. _Done exploring. _Done exploring. _Search for what [Enter for "."]? . _There is a staircase leading out of the dungeon here. _Alright, then stay!aDhQ6 _5432aDhX1aDh},aDhHX0aDhi 398aDhaDhQaDhX7aDh]aDhaDhBX6aDhaDhaDh}X5aDhaDh1aDhͲX4aDhLaDhaDhaDhNB3aDh)aDhaDhaDh B2aDhaDhaDhaDhB1aDhaDhaDh.aDhB0aDh\aDhaDhaDhGC29aDhaDh2aDh0aDhB8aDh9aDhaDh}aDh B7aDhaDhaDhaDh,B6aDhaDhaDhaDhEB5aDhaDhaDhaDhrB4aDhaDh ` .# #....#..# #......##.# .# #....##.#########.......##. .## #.......................### ..# #.......................# # ..# #.......÷.........# ..#####..............(..# aDh........................#.....# .###############......# .##..@.#.....#########58.8 (23.0) .##.####............# .##.# #............# #######.# ####........... #.....# #........... ##.##### #........... #....# #######..... #....#aDh5 #####. #########)...#aDhy _There is a stone staircase leading down here.aDh13aDhaDhaDh=r9.8 (1.0)3 _aDhaDh&  #.............  #.##########  #.# #...  #.# #..#....######  #.# #.>.....## ##.  #.#####..##...####.. aDh  #.<........##...##..  #...###.......2 # #.......... .## #.#.#.# ..# #.  #..####...#.#######  #........  ##.#.....  #.#...........  #.#...............  #.#...........#####aDh?aDhaDhT h61.3 (2.52aDhW aDhY } _You climb downwards. _There is a stone staircase leading up here.aDh3aDhaDhaDh4n2.3 (1.01 _aDhaDh"6 .# #....#..# ###.# .# #....##.#.......##. .## #............### ..# #.......................# ..# #.......÷...............# ..#####....................(..# ........................#.....# .###############........# 1 .# .#.....###### .# ####.....#. .# .# #.aDh4o# ## #####.# ####.......... #.....# # ##.##### # #....# ####### #....# ##### #########)...##.aDhaDhh3.8 (2.519aDhaDh} _You climb upwards. _There is a stone staircase leading down here.aDh1 E[?25h[?0c  Search for what [Enter for "."]? aDh aDh [?25l[?1caDhH aDh 13 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle)  a - [right here] a stone staircase leading down Results elsewhere ([,] to cycle)  b - [D:1] a +0 spearc - [D:1] a leather armour  d - [D:1] 7 stones (1 further duplicate)  e - [D:1] a +0 short sword (1 further duplicate)  aDh Bf - [D:1] a teleport trap  g - [D:1] a +0 club (2 further duplicates)  h - [D:1] an escape hatch in the floor  i - [D:1] a +0 whip  j - [D:1] a staircase leading out of the dungeon  k - [D:1] a stone staircase leading down  l - [D:1] a stone staircase leading down  m - [D:1] a +0 daggeraDhsaDhaDhc.# #....#..##......##.# ciphuk the Slicer .# #....##.#########.......##. Kobold .## #.......................### Health: 46/46 ======================== ..# #.......................# # Magic: 8/8======================== aDh..# #.......÷...............#AC: 4Str: 10 ..#####....................(..#EV: 13Int: 11 ........................#.....#SH: 0Dex: 18 .###############........#.....#XL:  8 Next:  0% Place: Dungeon:1 .##..@.#.....######### Noise: ---------  Time: 4363.8 (0.0) .##.####............#. t) +0 dagger (elec) .##.# #............#. Nothing quivered #######.# ####........... Gem (4919) #.....# #...........##.##### #........... #....########..... #....######.  #########)...##.  _There is a stone staircase leading down here. _You climb downwards. _There iaDhs a stone staircase leading up here. _You climb upwards. _There is a stone staircase leading down here.  Search for what [Enter for "."]? .aDhݿ3aDhJaDh . _aDhLQaDh?RaDhWaDhW[aDhi4.8 (18 _aDhPQ   #.............  #.##########  #.# #...  #.# #..#....######  #.# #.>.....## ##.  #.#####..##...####..  #.<........##...##..  #...###.......2 # #.......... .## #.#.#.# ..# #.  #..####...#.#######  #........  ##.#.....  #.#...........  #.#...............  #.#...........#####aDhT aDhڳ g6.3 (2.57aDhb  _You climb downwards. _There is a stone staircase leading up here.aDhO3aDh]PaDhfv0.0 _Done exploring.aDhaDh]aDhaDh _Done exploring.aDh8y aDh^ Level 2 of the Dungeon <<<<>>>>∩(Press ? for help)#.##.#################################........)##.....................####.#######.##.#####################÷#########'## #.#################.# #...............##.(#.........# #.##.............##.# #..#....#########(..#.........# #.##.###########.##.# #.>.....## ##...####.........# #.##.##.##.#####..##...####....##.[..#####'## #.######## #.##.##.<........##...##.....#.......##.# #.##.....# #.##.##...###..........#.....##'#....##.# #.##.....####.##.##..@# #..........###÷÷###.#....##.# #..'..........#####.#aDh #..## #.#.#........#.##.#.#....##.##########.............##.##..# #..............÷....+................'..........>..##.##..####...#.#######.....#.#....##.##########.............##.##.......................#.........##.............########.###.#...................############ ########.............'......#.#### #.#......................<......# #....................######.#....# #.#.............................# #....................######.####.# #.#...........######............# #....†....###...............# #.# #.#...........# ####'#.####### #...................#.####### #.# #..........######...##########...................#.##.# #############.............#...................#.##.# aDh;aDh #................... ciphuk the Slicer #.################## Kobold #.# #.............. Health: 46/46 ======================== #.# #..#....####### Magic: 8/8======================== #.# #.>.....## ##. AC: 4Str: 10 aDhv#.#####..##...####.. EV: 13Int: 11 #.<........##...##.. SH: 0Dex: 18 #...###..........#.. XL:  8 Next:  0% Place: Dungeon:2 #..@# #..........### Noise: ---------  Time: 4366.3 (0.0) #..## #.#.#........# t) +0 dagger (elec) #..# #............. Nothing quivered #..####...#.#######. Gem (4917)  #................... ##.#................  #.#................  #.#................  #.#...........#####  _There is a stone staircase leading down here. _Search for what [Enter for "."]? . _You climb downwardsaDh. _There is a stone staircase leading up here. _Done exploring. _Done exploring.aDhiaDhĵaDh% [[?25h[?0c  Search for what [Enter for "."]? aDh[?25l[?1caDhr!f23 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle)  a - [right here] a stone staircase leading up Results elsewhere ([,] to cycle)  b - [D:2] a stone staircase leading upc - [D:2] a stone staircase leading down  d - [D:2] 6 stones (9 further duplicates in 2 piles)  e - [D:2] a robe  f - [D:2] a stone staircase leading up  g - [D:2] Qituiweh's Antique Armour Boutique  h - [D:2] a helmet (126 gold)  aDhc$Di - [D:2] a pair of gloves (126 gold)  j - [D:2] a plate armour (504 gold)  k - [D:2] a ring mail (112 gold)  l - [D:2] a robe (25 gold)  m - [D:2] a runed robe (109 gold)n - [D:2] a scale mail (112 gold)  o - [D:2] a shiny plate armour (588 gold)  p - [D:2] a translucent robe (165 gold)q - [D:2] a +0 leather armour (1 further duplicate)  r - [D:2] a +0 short sword  s - [D:2] an escape hatch in the ceiling  t - [D:2] an escape hatch in the floor [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]aDh V  b - [D:2] a stone staircase leading up  c - [D:2] a stone staircase leading down  d - [D:2] 6 stones (9 further duplicates in 2 piles)  e - [D:2] a robe  f - [D:2] a stone staircase leading up  gQituiweh's Antique Armour Boutique  haDh .helmet (126 gold)  ipair of gloves (126 gold)  ja plate armour (504 gold)  kring mail (112 gold)  lrobe (25  m - [D:2] a runed robe (109 gold)  nscale mail (112 gold)  o - [D:2] a shiny plate armour (588 gold)  p - [D:2] a translucent robe (165 gold)q+0 leather armour (1 further duplicate)  r - [D:2] a +0 short sword  s - [D:2] an escape hatch in the ceiling  tn escape hatch in the floor  ustone staircase leading down  v stone staircase leading down  w teleport trapbotaDh aDh` aDh  #................... ciphuk the Slicer #.################## Kobold #.# #.............. Health: 46/46 ======================== #.# #..#....####### Magic: 8/8======================== aDh, #.# #.>.....## ##. AC: 4Str: 10 #.#####..##...####.. EV: 13Int: 11 #.<........##...##.. SH: 0Dex: 18 #...###..........#.. XL:  8 Next:  0% Place: Dungeon:2 #..@# #..........### Noise: ---------  Time: 4366.3 (0.0) #..## #.#.#........# t) +0 dagger (elec) #..# #............. Nothing quivered #..####...#.#######. Gem (4917)  #................... ##.#................  #.#................  #.#................[39aDh ;49m  #.#...........#####  _Search for what [Enter for "."]? . _You climb downwards. _There is a stone staircase leading up here. _Done exploring. _Done exploring.  Search for what [Enter for "."]? aDh 3aDh aDh . _aDhaDhShopping list: 8 items, total cost 745 gold pieces  a - [D:5] 26 gold a scroll of identify (unknown)  b - [D:5] 39 gold a scroll of teleportation (unknown)  c - [D:5] 52 gold a scroll of fogd - [D:5] 97 gold a scroll of revelation  e - [D:5] 117 gold 3 scrolls of teleportation (unknown)  f - [D:5] 123 gold a scroll of blinking (unknown)g - [D:2] 126 gold a pair of gloves  h - [D:2] 165 gold a translucent robe aDhK. ~You have 174 gold pieces [!] travel|examine|delete items [a-h] choose item[Esc] exitaDh aDh aDh ciphuk the SlicerKoboldHealth: 46/46 ========================Magic: 8/8========================AC: 4Str: 10EV: 13Int: 11SH: 0Dex: 18XL:  8 Next:  0% Place: Dungeon:2Time:Gem (4917) _Search for what [Enter for "."]? . _You climb downwards. _There is a stone staircase leading up here. aDhf _Done exploring. _Done exploring. _Search for what [Enter for "."]? aDh IaDh! ,aDh I6 _aDh 5aDh aDhǴ aDhM B4aDh׵ aDhH aDh1 X3aDh aDh" aDh aDh; X2aDh aDh X1aDh aDh aDhs X0aDh aDh aDh| aDh C09aDh} aDhG aDh B8aDhk ,aDh[ aDh aDht B7aDh aDh8 aDh n6aDh aDh aDhV X5aDh aDh X4aDh7 aDho aDh aDh X3aDh aDhh X2aDh aDh aDh X1aDh aDh@ aDh X0aDh\ aDh aDh] Z899aDh aDh aDhw X8aDh aDh aDhH X7aDh aDhr aDh X6aDhP aDhJaDhX5aDhUaDh5@  There is an open door here.aDhaDhI4 _aDhaDhaDhLX3aDh/ aDh aDh X2aDh aDhZ ,aDh B1aDh4aDhnaDhRaDhB0aDhUaDhaDhaDhC89aDhaDh[aDh$aDhB8aDh.aDhaDhaDhJB7aDhaDhaDhLaDhB6aDhUaDh aDhaDhqB5aDhaDhaDhp aDh B4aDhz!aDh"aDh#aDh'$B3aDh6&BaDh&B2aDh>'aDh'aDh(aDh\)B1aDh)aDhs*aDh8+aDh+B0aDhJ,aDh2##.............#.####'###..#........≈.≈####'## #.# ####........≈.≈......# #(##........≈.≈......# #.######........≈.≈......# #......#........≈.≈......# ########........≈.≈......##########........≈.≈.###.........<.aDhi3f#........≈@≈.....##.......# Noise: --------- 4403.3 (37.0)#........≈≈≈####..#.......# t) +0 dagger (elec)#...........# ##.+.......# Nothing quivered#...........#######.......##.................#[.......#.................#........ ######............#.......# #..†.###.....#.......# #....# #.....#.......# aDh3aDh7aDh8v _There is an entrance to Qituiweh's Antique Armour Boutique here.aDh 3aDhaDhF _Unknown command.aDhǺ aDh Welcome to Qituiweh's Antique Armour Boutique! What would you like to do?  a -  126 gold a helmetb $  126 gold a pair of gloves  c -  504 gold a plate armour  d -  588 gold a shiny plate armouraDh? (e -  112 gold a ring mail  f -  25 gold a robe  g -  109 gold a runed robe  h $  165 gold a translucent robeaDh $i -  112 gold a scale mail You have 174 gold pieces. You are short 117 gold pieces for the purchase. [Esc] exit[!] buy|examine items[a-i] mark item for purchase [/] sort (type) [Enter] buy shopping list [A-I] put item on shopping listaDhK T  a -  126 gold a helmet  e - f - g -  h +  165 gold a translucent robei -  After the purchase, you will have 9 gold pieces.marked items aDh Y Purchase items for 165 gold? (y/N)aDhr8a - e - f - g -  h -  112 gold a scale mail 9 gold pieces. You are short 117 gold pieces for the purchase.hshopping listHaDh4aDhp<aDhDj##.............#.####'###.. ciphuk the Slicer#........≈.≈####'## #.# ### KoboldaDhE#........≈.≈......# #(#Health: 46/46 ========================#........≈.≈......# #.##### Magic: 8/8========================#........≈.≈......# #...... AC: 4Str: 10#........≈.≈......# ####### EV: 13Int: 11aDhF#........≈.≈......######### SH: 0Dex: 18#........≈.≈.###.........<. XL:  8 Next:  0% Place: Dungeon:2#........≈@≈.....##.......# Noise: ---------  Time: 4403.3 (0.0)#........≈≈≈####..#.......# t) +0 dagger (elec)#...........# ##.+.......# Nothing quiveredaDhKJ#...........#######.......# Gem (4880) #.................#[.......#.................#........ ######............#.......# #..†.###.....#.......# #....# #.....#.......#  _Done exploring. _Done exploring. _Search for what [Enter for "."]? _There is an open door here. _There is an entrance to Qituiweh's Antique Armour Boutique here. _Unknown command.aDh2]  y - the +1 robe of Youthful Indiscretion {rN++}Thank you for shopping at Qituiweh's Antique Armour Boutique!aDh^aDhcaDhgh _You can access your shopping list by pressing '$'.aDhE aDh_M {Level 2 of the Dungeon <<<<>>>>∩(Press ? for help)#.............#...................#.##.#aDhM  #.............#...................#.##.# #..÷..........#...................#.##.# ##.............#.####'###..........#.##.# #........≈.≈####'## #.# #########..#.##########.## #........≈.≈......# #(##..#.............# #........≈.≈......# #.####### #..############### aDhN #........≈.≈......# #.......# #..##........≈.≈......# #######.#####..####........≈.≈......#########.#.†......##........≈.≈.###.........<....###..#.##........≈@≈.....##.......#...#....#.##........≈≈≈####..#.......#...#.#..#.#####...........# ##.+.......#...#.#.##.#..##...........#######.......#...#......#..##.................#[..........###.####..#aDhP #.................#...........###^####..#######............#.......#...#.........##..†.###.....#.......#...#.#.#####.##....# #.....#.......#...#.#.# #.##....# #.....#.......#.>..>..#####.##....# #######.......#..##.####.##.##....# #.................# #....#aDhl| #...###..........#.....##'#....##.# #.##.....####.# #.# #..<# #..........###÷÷###.#....##.# #..'#### #.# #..## #.#.#........#.##.#.#....##.##########.# #.# #..# #..............÷....+................'..>..# #.# #..####...#.#######.....#.#....##.##########.............# #.# #.......................#.........# #.............########.# ##.#...................############ ########.............'......#.#### #.#......................<......# #.............######.#....##.#.....................# #....................######.####.##.#...........######......# #....†....###.........# #.##.#...........# ####'#.####### ..........#.####### #aDh $.##..........#### ##...##########........#.############# #.............#............#.# #.# #.............'............#.# #.# #.............#............#.# #.# #.#.........#.# #.# #..÷..........#........#.# #.#.............#.####'###..........#.# #.##........≈.≈####'## #.# #########..#.##########.###........≈.≈. #(# #..#.............##........≈.≈. #.####### #..################........≈.≈......# #.......# #..# #........≈.≈......# #######.#####..### aDhaDh##.............#.####'###.. ciphuk the Slicer#........≈.≈####'## #.# ### Kobold#........≈.≈......# #(#Health: 46/46 ========================#........≈.≈......# #.##### Magic: 8/8aDhC========================#........≈.≈......# #...... AC: 4Str: 10#........≈.≈......# ####### EV: 13Int: 11#........≈.≈......######### SH: 0Dex: 18#........≈.≈.###.........<. XL:  8 Next:  0% Place: Dungeon:2#........≈@≈.....##.......# Noise: ---------  Time: 4403.3 (0.0)#........≈≈≈####..#.......# t) +0 dagger (elec)#...........# ##.+.......# Nothing quivered#...........#######.......# Gem (4880) #.................#[.......#............aDhb.....#........ ######............#.......# #..†.###.....#.......# #....# #.....#.......#  _There is an open door here. _There is an entrance to Qituiweh's Antique Armour Boutique here. aDh'_Unknown command.y - the +1 robe of Youthful Indiscretion {rN++}Thank you for shopping at Qituiweh's Antique Armour Boutique! _You can access your shopping list by pressing '$'.aDhRaDhXaDhMaDhaDhJ79 _aDh187aDh%6aDho&aDh]'aDh'B5aDh(aDh*aDhw,X4aDhu-aDh0aDh_1aDhA2B3aDh2aDhD6aDh9n2aDh@=aDh>aDh?X1aDhDaDhFB0aDhG,aDh KaDhLY69aDhMaDh)RaDhSB8aDhT,aDhlZ@  There is an open door here.aDh$\aDh4]I7 _aDh^^aDhaaDhbX6aDhcaDh eaDheaDh@fX5aDh:haDhhaDhjiB4aDhiaDhbkaDhlaDhlB3aDhmaDhnaDhkoX2aDh2v10aDhBwaDhxaDhxC59aDh?yaDhzaDh{aDh{B8aDhE|aDhe}aDh0~aDh~B7aDhaDhyaDh#aDhځX6aDhUaDhaDhB5aDhaDhۅaDhaDhbB4aDhaDhaDhxaDh B3aDhaDhKaDh aDhB2aDhfaDhaDhaDhB1aDh>aDhؐaDhaDhIB0aDhaDh#.# #.............# #.# #.###########.# #.# #.# #.#.######## #.# #.# #.##.....# #.# #.# #.##.....####.# #.# #..'..#### #.# ######.....# #.# .....'..........@..# #.# 330.0) ######...aDh]....# #.# #...########.# ######..'......#.#### .......######.#....# .......######.####.# ...÷....###...# #.# ..................#.####### #.# ..................#.# #.#aDh aDhc _There is a stone staircase leading down here.aDh9aDhUaDh9aDhbaDhs4.3 (1.0)49 _aDhWaDhg ......#.# #####...# P...###.# #......># ~~..#.#.# #.#####.# .P......####.# #.# .......# #.# ..⌠..#####.#.#####.# ....#....#.#.#.....# ..#.#.)###.#.#.##################3#.#......#.#.#@...............#aDh[.#.######.#.#..#############.##.#.#<...#.#.#..# #.#  #.#......#.#.#..# #.#  #.########.#.#..###### #.#  #.#.#.......# #.#   ############.##†####.########.#  #.#..# #.#........#  #.#.## #.#.######## You climb downwards.aDhaDhaDhZg5.8 (2.57aDh^aDh~a _Level annotation: exclusion: door _There is a stone staircase leading up here. aDh[[?25h[?0c  Search for what [Enter for "."]? !aDh [?25l[?1c!aDh!aDh%@20 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle)  a - [right here] a stone staircase leading up Results elsewhere ([,] to cycle)  b - [D:3] a stone staircase leading downc - [D:3] a stone staircase leading up  d - [D:3] a sling  e - [D:3] an escape hatch in the floor  f - [D:3] a glowing golden altar of the Shining One  g - [D:3] a +0 dagger (1 further duplicate) !aDh* h - [D:3] a staff of firei - [D:3] 5 stones (1 further duplicate)  j - [D:3] a robe  k - [D:3] a stone staircase leading up  l - [D:3] an ornate altar of the Wu Jian Council  m - [D:3] a dispersal trap  n - [D:3] a leather armour  o - [D:3] a stone staircase leading down  p - [D:3] an escape hatch in the ceiling  q - [D:3] a stone staircase leading down  r - [D:3] a shadowy altar of Dithmenos  s - [D:3] an iron altar of Okawaru  t - [D:3] a +0 short sword"aDh  b - [D:3] a stone staircase leading down  c - [D:3] a stone staircase leading up#aDhγ #aDh #aDhH ......#.# #####...#ciphuk the Slicer P...###.# #......>#Kobold ~~..#.#.# #.#####.#Health: 46/46 ======================== .P......####.# #.#Magic: 8/8======================== ...........#.# #.#AC: 4Str: 10 ..⌠..#####.#.#####.#EV: 13Int: 11 ....#....#.#.#.....#SH: 0Dex: 18 #aDh ..#.#.)###.#.#.################## XL:  8 Next:  0% Place: Dungeon:3 ..#.#......#.#.#@...............# Noise: ---------  Time: 4435.8 (0.0) ###.#.######.#.#..#############.# t) +0 dagger (elec)#.#.#<...#.#.#..##.# Nothing quivered#.#......#.#.#..##.# Gem (4847) #.########.#.#..#######.##..........#.#.......##.# ############.##†####.########.# #.#..# #.#........# #.#.## #.#.########  _There is an open door here. _There is a stone staircase leading down here.  You climb downwards. _Level annotation: exclusion: door _There is a stone staircase leading up here.  Search for what [Enter for "."]? .#aDh 3#aDh #aDh . _$aDh5 $aDh!< -Dungeon Overview and Level Annotations Branches: (press G to reach them and ?/b for more information) Dungeon (5/15) Temple (1/1) D:5 Sewer (visited) Altars: (press _ to reach them and ?/g for information about gods) Ashenzari$aDh> CheibriadosDithmenosElyvilon FedhasGozag ($56)HepliaklqanaKikubaaqudgha MakhlebNemelex XobehOkawaruQazlal RuSif MunaTrogUskayaw VehumetWu JianXomYredelemnul ZinThe Shining One Ignis Shops: (press $ to reach them - yellow denotes antique shop) D:2 [ D:5 ? Annotations: (press ! to add a new annotation) D:3 exclusion: door&aDh)&aDhv......#.# #####...#ciphuk the Slicer P...###.# #......>#Kobold ~~..#.#.# #.#####.#Health: 46/46 ======================== .P......####.# #.#Magic: 8/8======================== &aDh...........#.# #.#AC: 4Str: 10 ..⌠..#####.#.#####.#EV: 13Int: 11 ....#....#.#.#.....#SH: 0Dex: 18 &aDh..#.#.)###.#.#.################## XL:  8 Next:  0% Place: Dungeon:3 ..#.#......#.#.#@...............# Noise: ---------  Time: 4435.8 (0.0) ###.#.######.#.#..#############.# t) +0 dagger (elec)#.#.#<...#.#.#..##.# Nothing quivered#.#......#.#.#..##.# Gem (4847) &aDh#.########.#.#..#######.##..........#.#.......##.# ############.##†####.########.# #.#..# #.#........# #.#.## #.#.########  &aDhj_There is an open door here. _There is a stone staircase leading down here.  You climb downwards. _Level annotation: exclusion: door _There is a stone staircase leading up here. _Search for what [Enter for "."]? .&aDh&aDhq&aDh&aDh &aDh &aDh &aDh F _Unknown command.'aDhx'aDh{Level 3 of the Dungeon <<<<>>>>____(Press ? for help)#..........#......# #...........##.#########....############..#.##'#.# #...........# ###...#..........####..#.##.#.# #...........#######...#.#.#######....##.........# #...........+...........#.# #####...##.####...## #...........##....P...###.# #......>##.###§§§.§##############.......P~~..#.#.# #.#####.##.##§§§§§§§##................#...P......####.# #.##.#§.§.§.§.§##.##########...##'............#.# #.##.)..§§....§§..##..##_##..⌠..#####.#.#####.##....§§_......###...###.....#....#.#.#.....#'aDhe#....§....§§§.# #####....#....#.#.)###.#.#.###################.#§§§§§§§§§### #.............#.#......#.#.#@...............##.##§§§§§§§###.###......####.#.######.#.#..#############.##.###§§§§§###.# #......# #.#.#<...#.#.#..##.##.####.§§###.# #......# #.#......#.#.#..##.##........##.# #......# #.########.#.#..#######.############.# #......# #..........#.#.......##.##.# #......# ############.##†####.########.##.# #########.#..# #.#........##.##.#.## #.#.#########.##.#.# #.#.##.##.#.# #.#.##.##.#.#####.#.#'aDh_\>@'aDhx'aDhn......#.# #####...#ciphuk the Slicer P...###.# #......>#Kobold ~~..#.#.# #.#####.#Health: 46/46 ======================== .P......####.# #.#Magic: 8/8======================== ...........#.# #.#AC: 4Str: 10 ..⌠..#####.#.#####.#EV: 13Int: 11 ....#....#.#.#.....#SH: 0Dex: 18 'aDh¬;..#.#.)###.#.#.################## XL:  8 Next:  0% Place: Dungeon:3 ..#.#......#.#.#@...............# Noise: ---------  Time: 4435.8 (0.0) ###.#.######.#.#..#############.# t) +0 dagger (elec)#.#.#<...#.#.#..##.# Nothing quivered#.#......#.#.#..##.# Gem (4847) #.########.#.#..#######.##..........#.#.......##.# ############.##†####.########.# #.#..# #.#........# #.#.## #.#.########  _There is a stone staircase leading down here.  You climb downwards. _Level annotation: exclusion: door _There is a stone staircase leading up here. _Search for what [Enter for "."]? . _Unknown command.'aDhA3'aDhx'aDh6 _5'aDh'aDhX4'aDhc'aDh 'aDhUX3'aDh'aDh1'aDhX2'aDh5'aDh]'aDhX1'aDh'aDh'aDhX0'aDh'aDh_'aDhY39'aDh6'aDh'aDhX8'aDh|'aDh'aDh0X7'aDh'aDh'aDhX6'aDhK'aDh'aDhX5'aDh'aDh'aDh3 X4'aDh 'aDh'aDhX3'aDh'aDh'aDhX2'aDh'aDh'aDh'aDh#X1'aDhx('aDh)X0'aDhP*'aDhb.'aDh/Y29'aDh30'aDh;4'aDh5X8'aDh(6'aDh:'aDhd<X7'aDh<'aDhA'aDhBX6'aDhC'aDhH'aDhIX5'aDhuJ'aDhO'aDhPX4'aDh0Q'aDhU'aDhqWX3'aDhX'aDhw\'aDh$^X2'aDh^'aDhb'aDh}dX1'aDhe'aDhi'aDh_jX0'aDhj'aDhSn'aDhoY19'aDhp'aDhs'aDhTuX8'aDhu'aDhy'aDh{zX7'aDh{'aDh~'aDhqX6'aDh'aDh'aDhX5'aDh 'aDh'aDh.X4'aDh'aDhY'aDhX3'aDh%'aDh'aDhۑX2'aDha'aDhܔ'aDh X1'aDh'aDh͘'aDhיX0'aDhZ'aDh}'aDhY09'aDh'aDhM'aDh'aDh?X8'aDhE'aDh$'aDhǥX7'aDht'aDh'aDh]X6'aDh'aDh1'aDhԬX5'aDhO'aDh\'aDhX4'aDh'aDh'aDhiX3'aDhĴ'aDh'aDhX2'aDhӷ'aDh 'aDhX1'aDh'aDh*'aDhʼX0'aDh'aDhM'aDhZ799'aDh.'aDhX'aDhX8'aDh/'aDh_'aDhX7'aDh'aDh`'aDhX6'aDh 'aDh@'aDhX5'aDh'aDh'aDhX4'aDh'aDh/'aDhX3'aDh'aDh'aDhX2'aDh'aDh'aDh}X1'aDhh'aDh'aDhDX0'aDh"'aDh2'aDhY89'aDh'aDh'aDhvX8'aDhe'aDh'aDhUX7'aDh&'aDhH'aDhX6'aDh'aDh'aDhX5'aDhA'aDh'aDhX4'aDh'aDh'aDhjX3'aDh #.# ###...#### #.# #..>...# #.# #......# #.# #......# #.#########....### #...#..........### #.#.#######....# ..#.# #####...###.# #......@#99.8 (64.0) 'aDhr..#.#.# #.#####.# ......####.# #.#  .........#.# #.#  ⌠..#####.#.#####.# ..#....#.#.#.....# #.#.)###.#.#.########## #.#......#.#.#<...............# #.#.######.#.#..#############.'aDh'aDhfc _There is a stone staircase leading down here.(aDh}(aDh!Level 3 of the Dungeon <<<<>>>>____(Press ? for help)#.##### .P.P#..........###########.#####..##.#.##.# PPPP#..........##.# ##..#.#.##.# P.PP'..........##.# ##.....##.# PPPP#....########.# ###...#####.#(aDh .PPP#....##.##..>...##.# #############....##########.##......###.#######.#.....†# ##...........##.##......##..........#......# #...........##.#########....############..#.##'#.# #...........# ###...#..........####..#.##.#.# #...........#######...#.#.#######....##.........# #...........+...........#.# #####...##.####...## #...........##....P...###.# #......@##.###§§§.§##############.......P~~..#.#.# #.#####.##.##§§§§§§§##................#...P......####.# #.##.#§.§.§.§.§##.##########...##'............#.# #.##.)..§§....§§..##..##_##..⌠..#####.#.#####.##....§§_......###...###.....#....#.#.#.....##....§....§§§.# #####....#....#.#.)###.#.#.###################.#§§§§§§§§§### #.............#.#......#.#.#<...............##.##§§§§§§§###.###......####.#.######.#.#..#############.##.###§§§§§##(aDh:#.# #......# #.#.#<...#.#.#..##.##.####.§§###.# #......# #.#......#.#.#..##.##........##.# #......# #.########.#.#..#######.#)aDh)aDh#)aDh@)aDh@)aDhz#F##)aDhpF.#)aDh5 ] ._*aDhV*aDh6. *aDh; A..*aDh   #....'#### #######....................#...........#.#'.+aDhxSEP'_,aDhl[NP'_,aDh ,,aDh C#.# ###...####,aDhF /ciphuk the Slicer ,aDh #.#,aDhr ##..>...#,aDh ! Kobold ,aDh! #.#,aDh." #......#,aDh" cHealth: 46/46 ======================== ,aDh_# #.#,aDh# #......#,aDh$ 0Magic: 8/8,aDh!% 1======================== ,aDh% K#.#########....###,aDh( oAC: 4Str: 10 #...#..........###EV: 13Int: 11 ..#.#.#######....#SH: 0Dex: 18 ....#.# #####...#XL:  8 Next:  0% Place: Dungeon:3 ..###.# #......@#Noise: ---------  Time: 4499.8 (0.0) ..#.#.# #.#####.#t) +0 dagger (elec) ......####.# #.#Nothing quivered .........#.# #.#Gem (4783) ⌠..#####.#.#####.# ..#....#.#.#.....# #.#.)###.#.#.################## #.#......#.#.#<...............# #.#.######.#.#..#############.#You climb downwards. ,aDh( <_Level annotation: exclusion: door ,aDh]) Z_There is a stone staircase leading up here. ,aDhC. _Search for what [Enter for "."]? . _Unknown command. _There is a stone staircase leading down here.,aDh7C ,aDhH ,aDh[ 2 _1,aDh` ,aDhb ,aDhc ,aDh;d $0,aDhd ,aDhe ,aDhj ,aDhbl ,aDh.m ,aDhm %79,aDhNn ,aDhEo ,aDhs ,aDhu ,aDhv ,aDh0w $8,aDhw ,aDhx ,aDh0} ,aDh~ ,aDh ,aDh\ $7,aDh ,aDhف ,aDhS ,aDhĈ ,aDh ,aDh' $6,aDh ,aDh ,aDh ,aDhߑ ,aDh ,aDhB $5,aDhΓ ,aDhƔ ,aDh( ,aDh ,aDh ,aDh $4,aDh ,aDh ,aDh ,aDh ,aDh& ,aDhĥ $3,aDhP ,aDh_ ,aDh ,aDh ,aDh^ ,aDh $2,aDh ,aDhv ,aDh5 ,aDh+ ,aDh ,aDh $1,aDh* ,aDh$ ,aDh3 ,aDh ,aDhW ,aDh $0,aDhy ,aDh ,aDh ,aDh ,aDh ,aDho %69,aDh ,aDh8 ,aDh ,aDh ,aDh ,aDhU $8,aDh ,aDhQ ,aDh ,aDhK ,aDh. ,aDh $7,aDhU ,aDh ,aDh ,aDh ,aDhk ,aDh $6,aDh ,aDh ,aDh ,aDh ,aDh ,aDh* $5,aDh ,aDh ,aDh ,aDh ,aDh ,aDhJ $4,aDh ,aDh ,aDh  ,aDh  ,aDh( There is an open door here.,aDh ,aDh ,aDh #3 ,aDha _,aDh\ ,aDh ,aDh' ,aDh ,aDh $2,aDh+ ,aDhq ,aDhn ,aDh ,aDh ,aDh? $1,aDh ,aDh ,aDh ,aDhV ,aDh. ,aDh $0,aDhW! ,aDh" ,aDh% ,aDh' ,aDh( ,aDhJ) %59,aDh) ,aDh+ ,aDh- ,aDh/ ,aDh0 ,aDh11 $8,aDh1 ,aDh?3 ,aDh5 ,aDhe8 ,aDh;9 ,aDh9 $7,aDhf: ,aDh; ,aDh > ,aDhS@ ,aDhDA ,aDhA $6,aDhpB ,aDhC ,aDhF ,aDh5H ,aDh I ,aDhI $5,aDh7J ,aDh|K ,aDhM ,aDhO ,aDhQ ,aDhQ $4,aDh>R ,aDhS ,aDhU ,aDhW ,aDhUX ,aDhX $3,aDhZ ,,aDh[ ,aDh] ,aDh^ ,aDhQ_ $2,aDh_ ,aDh` ,aDhb ,aDh9e ,aDh f ,aDhf $1,aDh*g ,aDhh ,aDhi ,aDhk ,aDhl ,aDh m $0,aDhm ,aDhn ,aDh`p ,aDh!r ,aDhs ,aDhs %49,aDh#t ,aDhu ,aDhv ,aDhx ,aDhy ,aDhz $8,aDh6{ ,aDhV| ,aDh.~ ,aDh ,aDhw ,aDh* $7,aDh ,aDh ,aDh ,aDh ,aDhk ,aDh $6,aDh ,aDh ,aDh ,aDhz ,aDhV ,aDhؓ $5,aDhi ,aDh ,aDh ,aDh ,aDh[ ,aDh $4,aDh ,aDh ,aDh ,aDhҩ B3,aDh ,aDh ,aDhu  #................# #.........  ##########..........# #.........  #...#,aDh3 <.....# #.......).  #...#....###......... ##...# #...................... .'#### #######................ ,aDh ### .P.P#..........###### PPPP#..........# P.PP@..........#53,aDh 40.0) PPPP#....####### .PPP#....# ,aDhM  #############....######### #####.#.....†# ##...........#....#......# #...........# ####..#.##'#.# #...........# ,aDh 4 #..#.##.#.# #...........####   #.........# #...........+... ,aDh ,aDh˿ P.PPPPP,aDh P.PPPPPPPPP,aDh Q _There is an open door here.-aDhF? P.PPPPPP.PPPPPPPPYou hit the demonic plant. The demonic plant begins to die.=40.3 (0.5)-aDh*H]P.PPPPP.PPPPPPPPP-aDhJ; _The demonic plant is lightly damaged.-aDhP y P.PPPPPP.PPPPPPPPYou hit the demonic plant.82P.PPPPPP.PPPPPPPPP _The demonic plant is lightly damaged.-aDhK U PPPPP.PPPPPPPPPYou hit the demonic plant.  Lightning courses through the demonic plant!1.3P.PPPPPP.PPPPPPPP _The demonic plant is lightly damaged.-aDh EPPPPP.PPPPPPPPP  Lightning courses through the demonic plant! _The demonic plant is lightly damaged.  You hit the demonic plant.  Lightning courses through the demonic plant!81-aDh P.PPPPPP.PPPPPPPPP-aDh   You hit the demonic plant.  Lightning courses through the demonic plant! _The demonic plant is lightly damaged.  You hit the demonic plant.  Lightning courses through the demonic plant! _The demonic plant is lightly damaged.-aDh' P.PPPPPP.PPPPPPPPPLightning courses through the demonic plant! _The demonic plant is lightly damaged.  You hit the demonic plant.  Lightning courses through the demonic plant! _The demonic plant is lightly damaged.  You hit the demonic plant.-aDh( '2.3-aDh-2 P.PPPPPP.PPPPP-aDh2 JPPP-aDhF6 _The demonic plant is lightly damaged.  You hit the demonic plant.  Lightning courses through the demonic plant! _The demonic plant is lightly damaged.  You hit the demonic plant-aDh7 7. _The demonic plant is lightly damaged.-aDhɳ PPPPPP.PP-aDhݴ pPPPPYou hit the demonic plant.-aDhӵ `80-aDhӽ P.PPPPP-aDh\ P.PPPPPPPPP-aDh ; _The demonic plant is lightly damaged.-aDhP PPPPP.PPPPPP-aDhQ PPPYou hit the demonic plant.  Lightning courses through the demonic plant!-aDh\R 3.3-aDh[ (P.PPPPPP.PPPPPP-aDh[ PPPP-aDh5_ h _The demonic plant is moderately damaged.-aDh P.PPPPPP-aDhu PPPPPYou hit the demonic plant but do no damage.839-aDh-P.PPPPPP.PPPPPPPPP _The demonic plant is moderately damaged.-aDh-aDh(-aDhD_The demonic plant is moderately damaged.-aDh%DYou hit the demonic plant but do no damage.-aDh/DThe demonic plant is moderately damaged.-aDh6! -aDh* -aDh-aDhsFP.P-aDh QPPPP-aDhVP.P.-aDh5 PPPP-aDh3PPP-aDhR-aDhD-aDh 4.3-aDh0-aDhcPPPP-aDhaP-aDhPPPPP-aDh:PPP-aDh*-aDh -aDhE-aDh:_A nearby demonic plant withers and dies.-aDh`-aDh/-aDh0) #-aDh 2*.# #-aDhH3 -aDhm4#-aDh5*.# #-aDh6 #...# #....<.....# #-aDh8.)-aDh{9R #...# #-aDh: .###-aDh;9#...# #......... .-aDh<L.'#### #######..-aDh[= ......-aDh >#-aDh>|#.P.P#.-aDh? ..-aDhA@aPPPPP#-aDh@...#-aDhAPP.P@'..........#.aDh7rPPPP#.....aDh #.aDh#.PPP#....#.aDhh .aDhB##.....aDh#.aDhF#.#.....†# ##...aDhf l.#.#......# #.##..#.##'#.# #.# #..#.##.#.# #. #.# #.+.aDhPP.P.aDhbPPPPP.aDhRPP.P.aDhoPPPPP.aDh.PPP.aDh.aDhy.aDh-.aDh5.3 (1.0.aDh%:8.aDh(.aDh)FP.P.aDh[*rPPPPP.aDh)+6PP.P.aDh+GPPPPP.aDh,LPPP.aDh-.aDho0.aDhjP.PPPPPPP.PPPPPPPPP=8 (0.57P.PPPPPPPP.PPPPPPPPP _You hit the demonic plant but do no damage..aDhEB* P.PPPPPPP.PPPPPPPPPYou hit the demonic plant but do no damage.Lightning courses through the demonic plant!  The demonic plant begins to die..aDhTS6.3P.PPPPPPPP.PPPPPPPPP _The demonic plant is lightly damaged..aDh P.PPPPPPPP.PPPPPPPPPYou hit the demonic plant..aDh`86.aDhP.PPPPPPPP.PPPPPPPPP.aDh.aDh; _The demonic plant is lightly damaged..aDhl PPPPPPPPPPPPPPPPYou hit the demonic plant but do no damage.Lightning courses through the demonic plant!.aDhm'7.3.aDh3snP.PPPPPPPP.PPPPPPPPP.aDht; _The demonic plant is lightly damaged..aDh CP.PPPPPPPP.PPPPPP.aDh >PPPYou hit the demonic plant but do no damage.  Lightning courses through the demonic plant! _The demonic plant is lightly damaged.  You hit the demonic plant.  Lightning courses through the demonic plant!.aDh `85.aDh?P.PPPPPPPP.PPPPP.aDh{>PPP.aDh<h _The demonic plant is moderately damaged..aDhQZ P.P.aDh*8PPPPPPP.PPPPPPPPYou hit the demonic plant..aDhۧ'8.3.aDhP.PPPPPP.aDhnPP.PPPPPPPPP.aDhh _The demonic plant is moderately damaged..aDh8d P.P.aDh9DPPPPPPPPPPPPPPPYou hit the demonic plant..aDhq:`84.aDh@PPPPPP.aDhAPP.PPPPPPPPP.aDhDh _The demonic plant is moderately damaged..aDh8P.PPPPPPPP.PPPPPP.aDhPP _The demonic plant is moderately damaged.  You hit the demonic plant. _The demonic plant is moderately damaged.  You hit the demonic plant. _The demonic plant is moderately damaged.  You hit the demonic plant..aDh\'9.3.aDhBP.PPPPPPPP.PPPPP.aDh<PPP.aDh  You hit the demonic plant. _The demonic plant is moderately damaged.  You hit the demonic plant. _The demonic plant is moderately damaged. .aDh You hit the demonic plant. _The demonic plant is moderately damaged..aDh |P.PPPPPPPPPPPP.aDh}PPP _The demonic plant is moderately damaged.  You hit the demonic plant. _The demonic plant is moderately damaged.  You hit the demonic plant. _The demonic plant is moderately damaged.  You hit the demonic plant..aDh}`83.aDh?/PPPPPPPPPPPPPPPP.aDh+~  You hit the demonic plant. _The demonic plant is moderately damaged.  You hit the demonic plant. _The demonic plant is moderately damaged.  You hit the demonic plant. _The demonic plant is moderately damaged..aDh.%  .aDh5jP.PPPPPPPP..PPPPPPP.aDhl6.aDh7!50.3.aDh <2P.PPPPPPPPPPPPPPP.aDh)=.aDh>^ _A nearby demonic plant withers and dies..aDhBD #.# # #.# # #...# #....<.....# #.aDhװ. #...# #.####...# #.'#### #######..##.P.P#... ##PPPPP#.# .aDhO#PPP.@.'.# ##PPPPP#....# ##.PPP#....# .aDhDZ0# #######....# #.#.....†# ##.#.#......# #.##..#.##'#.# #.#.aDh> #..#.##.#.# #. #.# #.+.aDhKTP.PPPPPPPPPPPPPPPP.aDhƸo-1.3 (1.02.aDhDP.PPPPPPPPPPPPPPPPP.aDh2.aDhQ #.# # #.# # #...# #....<.....# # #...# #.aDhR.####...# #.'#### ####### .##### ##.P.P#. .##PPPPP#.# .#_PPP@..'.# .##PPPPP#....# .#.aDhxS ##.PPP#....# .# #######....# .#.#.....†# ##.#.#......# #.##..#.##'#.# #.# #..#.##.#.# #..aDhGTw #.# #.+.aDh\EPPPPPPPPPPPPPPPPP.aDh]z-21.aDhycP.PPPPPPPPPPPP.aDh|dPPPP.aDhf< _Found a faded altar of an unknown god..aDh P.PPPPPPPPPPPPPPPP  You hit the demonic plant. The demonic plant begins to die.=8 (0.50.aDhNZP.PPPPPPPPPPPPPPPPP.aDh; _The demonic plant is lightly damaged..aDhR P.PPPPPP_PPPPPPPPPPPYou hit the demonic plant..aDh'3.3.aDhקP.PPPPPPPPPPPPPP.aDhlZPPP.aDhu; _The demonic plant is lightly damaged..aDh' @ PPPPPP_PPPPPPPP.aDhK( PPPYou hit the demonic plant.8.aDh( ;29.aDh6- PPPPPPPPPPPPP.aDh- >PPP.aDh0 ; _The demonic plant is lightly damaged..aDh` P.PPPPPPPPPPPPPPPPP  Lightning courses through the demonic plant!4.3P.PPPPPP_PPPPPPPPPPP _The demonic plant is lightly damaged..aDh ' .aDh! PPPPPP_PPPPPPPPPPPYou hit the demonic plant.  Lightning courses through the demonic plant!!88.aDh| P.PPPPPPPPPPPPPPPPP.aDh1 h _The demonic plant is moderately damaged..aDh)  P.PPPPPPPPPPPPPPPPPYou hit the demonic plant.5.3P.PPPPPPPPPPPPPPPPP _The demonic plant is moderately damaged..aDh P.PPPPPP_PPP.aDh PPPPPPPPYou hit the demonic plant.  Lightning courses through the demonic plant!.aDhخ `87.aDh, PPPPPP_PPPPPPPP.aDh' XPPP.aDh\ h _The demonic plant is moderately damaged..aDhwR  You hit the demonic plant but do no damage.The demonic plant is moderately damaged..aDhY PPPPPP_PP.PPPPPPPP6.3.aDhv\ ^P.PPPPPPPPPPPPPPPP.aDh^ ^ _A nearby demonic plant withers and dies..aDhA  #.# # #.# #.aDhf & #...# #....<.....# # #...# #.####...# # #....'#### ####### #.##### ##.P.P#. #.#.aDh #PPPPP#.# #.#._PP@...'.# #.##PPPPP#....# #.#.aDh  ##.PPP#....# #.# #######.... #.#.#.....†# ##..#......# #.#..#.##'#.# #. #..#.##.#.# #. #.# #..aDhX P.PPPPPP_PPPPPP.aDh jPPP.aDh o-7.3 (1.06.aDh= QP.PPPPPP_PPPPPPPPPP.aDh .aDhp .aDh P.PPPPPPPP.aDh PPPPPPPPYou hit the demonic plant. The demonic plant begins to die..aDhق f=8 (0.55.aDhg P.PPPPPPPPPPPPP.aDhD >PPP.aDh ; _The demonic plant is lightly damaged..aDh0 PPPPPPPPPPPPPPPYou hit the demonic plant but do no damage.Lightning courses through the demonic plant!8.3.aDh7.aDh9<P.P.aDhD:_PPPP.aDhg;.PP.aDh<UPPPPP.aDh=BPPP.aDh8B .aDhC.aDhD-_The demonic plant is lightly damaged..aDh .aDhY .aDhHP.P.aDh:2PPPPPPPPPPPPPYou hit the demonic plant.8.aDh$4.aDh.aDh.aDhHP.P.aDhwHPPPPP.aDh`.PP.aDhNUPPPPP.aDh40PPP.aDh.aDh .aDh.aDh-_The demonic plant is lightly damaged./aDha. P.PPPPPPPPPPPPPPP  You hit the demonic plant.9.3P.PPPPPP_PPPPPPPP _The demonic plant is lightly damaged./aDht,P.PPPPPP_PPPPPPPPPPYou hit the demonic plant.  Lightning courses through the demonic plant!!83P.PPPPPPPPPPPPPPPP _The demonic plant is moderately damaged./aDhTV P.PPPPPP_PPPPPPP/aDhT~PPP  You hit the demonic plant.60.3/aDhZP.PPPPPP_PPPPPPP/aDh0[PPPP/aDhg]h _The demonic plant is moderately damaged./aDh P.PPPP_PPPPPPPPPPYou hit the demonic plant.82P.PPPPPP_PPPPPPPPPP /aDhb_The demonic plant is moderately damaged./aDhÓ/aDh<P.P/aDh#6PPPPP/aDhm:PP/aDhQPPPPP/aDh̙APPP /aDhr_The demonic plant is moderately damaged. /aDh$ You hit the demonic plant. /aDhQC_The demonic plant is moderately damaged. /aDhh: You hit the demonic plant. /aDhC_The demonic plant is moderately damaged. /aDhƠ4 You hit the demonic plant./aDh/aDh 1.3/aDh/aDhHP.P/aDhNPPPPP/aDhׯ$PP/aDhPPPPPP/aDhPP/aDh /aDh /aDh$ You hit the demonic plant. /aDhC_The demonic plant is moderately damaged. /aDh): You hit the demonic plant. /aDhɺC_The demonic plant is moderately damaged. /aDh  You hit the demonic plant. _The demonic plant is moderately damaged./aDhz8/aDh:<P.P/aDh_;NPPPPP/aDh<&PP/aDh>WPPPPP/aDhw?9PPP /aDh@Y_The demonic plant is moderately damaged. /aDh C: You hit the demonic plant. /aDhBDC_The demonic plant is moderately damaged. /aDhTK You hit the demonic plant. _The demonic plant is moderately damaged.  You hit the demonic plant.81/aDh'LP/aDhLHPPPPP/aDhMP/aDhNOPPPPP/aDhkO0PPP/aDh0P/aDhS /aDhnT$ You hit the demonic plant. /aDh/_T_The demonic plant is moderately damaged.  You hit the demonic plant. _The demonic plant is moderately damaged.  You hit the demonic plant. _The demonic plant is moderately damaged./aDhU /aDhCYou hit the demonic plant but do no damage. /aDh /aDh/aDh>P.P/aDhVbPPPPP/aDhI_P./aDh[PPPPP/aDh GPPP/aDh/!/aDhQ"/aDh" 2.3/aDh'/aDh(FP.P/aDh,)XPPPPP/aDh)P/aDhw*bPPPPP/aDh+%PP/aDh+/aDh. /aDh//aDh60:_A nearby demonic plant withers and dies./aDh0/aDh/aDhK) #/aDhn*.# #/aDh /aDh#/aDh*.# #/aDh9 #...# #....<.....# #/aDh݌R #...# #/aDh .### /aDhU ######...# # /aDho #....'#### ####### /aDhu- #.#####/aDho ##.P.P#/aDh. /aDh,+ #.#/aDh.###PPPPP#/aDh:.#  #.#._P@....'.#  #.#.###PPPPP#....#  #.# ##.PPP#....#  #.# #######.... ##.#.#.....†# ## #.#......# ##..#.##'#.# # #..#.##.#.# # #.# #/aDh>P.P/aDheFPPPPP/aDho P/aDh.*PPPP/aDh2PPP-3.3 (1.00/aDh>P.P/aDhXPPPPP/aDhxP/aDh?[PPPPP/aDh0PPP/aDh/aDh5/aDh+ /aDhI1 /aDh14P.P/aDh2YPPPPP/aDhV3cPPPPP/aDh4:PPP/aDh4QYou hit the demonic plant. The demonic plant begins to die./aDh5/aDh^:n=8 (0.519/aDh ;FP.P/aDh;GPPPP/aDh[<'_P/aDh=cPPPP/aDh=BPPP/aDhK>/aDh@ /aDhhA/aDhB-_The demonic plant is lightly damaged./aDh@ /aDh!/aDhXP/aDhHPPPPP/aDhP/aDhwIPPPPP/aDh0PPP/aDhO7You hit the demonic plant.  /aDh,Lightning courses through the demonic plant!/aDhд/aDh9 4.3/aDhe/aDhDHP.P/aDhjPPPPP/aDhP/aDh˾kPPPPP/aDh(PPP/aDhd/aDh /aDh/aDhb-_The demonic plant is lightly damaged./aDhd P.PPPPPP_PPPPPPPPYou hit the demonic plant.88/aDhi1PPPPPPPPPPPPPPP /aDhk/aDhe-_The demonic plant is lightly damaged./aDh* P.PPPPPP_PPPPPPPPP  You hit the demonic plant.5.3PPPPPP_PPPPPPPP _The demonic plant is lightly damaged./aDhaP.PPPPPP_PPPPPPPPP _The demonic plant is lightly damaged.  You hit the demonic plant. _The demonic plant is lightly damaged. /aDh You hit the demonic plant. _The demonic plant is lightly damaged.  You hit the demonic plant but do no damage./aDhMY87/aDhP.PPPPPPPPPPPPPPP _The demonic plant is lightly damaged./aDh\7 P.PPPPPPPPPPPPPPYou hit the demonic plant.6.3/aDh9P.PPPPPPPPPPPP/aDh&:PPPP/aDhb<; _The demonic plant is lightly damaged./aDh` P.PPPP/aDhPPPPPPPPPYou hit the demonic plant./aDhuY86/aDh5P.PPPPPPPPPPPP/aDh; _The demonic plant is lightly damaged./aDhd P.PPPPPPPPPPP/aDhe 'PP _The demonic plant is lightly damaged.  You hit the demonic plant. _The demonic plant is lightly damaged.  You hit the demonic plant. _The demonic plant is lightly damaged.  You hit the demonic plant./aDhj '7.3/aDhTo P.PPPPPPPPPPPP/aDhp >PPP/aDh[r  You hit the demonic plant. _The demonic plant is lightly damaged.  You hit the demonic plant. _The demonic plant is lightly damaged. /aDhs Q You hit the demonic plant. _The demonic plant is lightly damaged./aDh: P.PPPPPPPPPPPPPPP _The demonic plant is lightly damaged.  You hit the demonic plant. _The demonic plant is lightly damaged.  You hit the demonic plant. _The demonic plant is lightly damaged.  You hit the demonic plant.85/aDhI /aDh QP.PPPPPPPPPPPPPPP /aDh  You hit the demonic plant/aDh . /aDh |_The demonic plant is lightly damaged.  You hit the demonic plant. _The demonic plant is lightly damaged. /aDh Q You hit the demonic plant. _The demonic plant is lightly damaged./aDh  /aDh  /aDh /aDhf HP.P/aDh? XPPPPP/aDh ./aDḫ IPPPPP/aDh &PP/aDhI /aDhy /aDh? 8.3/aDhT /aDh FP.P/aDh YPPPPP/aDhR [PPPPP/aDh 8PPP/aDh /aDh  /aDh /aDhX :_A nearby demonic plant withers and dies./aDh /aDhh9 /aDh: ) #/aDh< *.# #/aDhT=  /aDhp> #/aDh? *.# #/aDh@  #...# #....<.....# #/aDh\B R #...# #/aDhC .###/aDhD V ######...# #/aDhE p #....'#### #######/aDhH  #.##### ##.P.P#. #.#.###PPPPP#. #.#._@.....'. #.#.###PPPPP#.... #.# ##.PPP#....# #.# ######....  ##.#.#.....†# ##  #.#......# #  #..#.##'#.# #/aDhfI W #..#.##.#.# #/aDhRJ * #/aDh*K -.# #/aDhL /aDhT /aDh U P/aDhU )PPP/aDhV OPPPP/aDhW %PP/aDhX /aDhZ /aDhZ -/aDh[ 9.3 (1.0/aDh\ $4/aDh] /aDhKc /aDh5d EPPPP/aDh'e _/aDhf WPPPP/aDhf P/aDhg /aDhj /aDh /aDhc ) #/aDhl *.# #/aDhw  /aDhk #/aDh *.# #/aDh  #...# #....<.....# #/aDh R #...# #/aDh .###/aDh2 V ######...# #/aDh9 z #....'#### #######/aDhZ  #.##### .. ##.P.P#/aDhO + #.#/aDho `.###PPPPP#/aDh Z #.#..'/aDh  #.#.###PPPPP#.... #.#P. ##.PPP#....# #.# #############.... ##.#.#.....†# ## #.#......# #/aDh; , #..#.##'#.# # #..#.##.#.# # #.# #/aDhe EPPP/aDhd 0PP/aDht P/aDhq P/aDhx /aDh /aDh -/aDh  70/aDhL $3/aDh= /aDh" /aDh" P/aDhr# CPPP/aDh$ 3PPP/aDh$ P/aDhN% P/aDh% /aDh(  /aDh_) /aDh) V_There is a faded altar of an unknown god here./aDh /aDh  /aDhӊ ) #/aDh# ).# # /aDha  /aDh  /aDh #/aDh ).# # /aDh&  /aDh  #...# #....<.....# #   #...# #.### /aDh   ######...# #   #....'##### #######   #.##### P..# ##.P.P#   #.#.###PPPPP#   #.# P...@_......'   #.#.###PPPPP#.... /aDhd   #.# .P.# ##.PPP#....#   #.# #############....   ##.#.#.....†# ##   #.#......# #   #..#.##'#.# #   #..#.##.#.# # /aDh_ }  #.# #/aDh P/aDhO 7PP/aDhݱ P...@_PPP12 _/aDhI /aDh P/aDh 'PP/aDhB P/aDhd PP/aDh P/aDh /aDh /aDh   #.# #   #.# #   #...# #....<.....# #   #...# #.###   ######...# #   #....'##### #   #.#####.P..## ##.P.P#   #.#.###PPPPP#   #.# .P..@._......'   #.#.###PPPPP#....   #.# $.P.## ##.PPP#....#   #.###....   ##.#.#.....†# ##   #.#......# #   #..#.##'#.# #   #..#.##.#.# #   #/aDh C.# #/aDh^! PPPP/aDh! `21/aDh% PPP..@._PP/aDh' + _Found 15 gold pieces./aDh.   #.#   #.#   #...# #....<.....#   #...# #.  ######...# #  #....'###### #/aDh. C  #.#####.P..## ##.P.P#  #.# #.....###PPPPP#  #.# +.P.@.._......'  #.# #.....###PPPPP#....  #.# #$.P.## ##.PPP#....#  #.####....  ##.#.#.....†# ##  #.#......# #  #..#.##'#.# #  #..#.##.#.# # /aDh m #.# #/aDh ePPP/aDhP `30/aDh PP.@.._P/aDh| /aDh /aDh4X  #.#  #.#/aDhX  #...# #....<.....#  #...# #.  ######...# #  #....'###### #  #.#####.P..## ##.P.P#  #.# #.....###PPPPP#/aDhqY  #.# +.P@..._......'  #.# #.....###PPPPP#....  #.# #$.P.## ##.PPP#....#  #.# #######....  ##.#.#.....†# ##  #/aDhYk.#......# #  #..#.##'#.# #  #..#.##.#.# #  #.# #/aDhl_{PP@..._P/aDh`a409/aDhcP/aDhdP@..._P/aDhqe/aDh1PP@..._P/aDh2m=8 (0.58/aDh5PP@..._P/aDh8a _You hit the demonic plant but do no damage.0aDhn~ PPPYou hit the demonic plant. The demonic plant begins to die.5.3PPP _The demonic plant is lightly damaged.0aDh* PPPYou hit the demonic plant.87PPP _The demonic plant is lightly damaged.0aDhv PPPYou hit the demonic plant but do no damage.6.3PPP _The demonic plant is lightly damaged.0aDh C PPPYou hit the demonic plant.86PPP _The demonic plant is lightly damaged.0aDh6} PPPYou hit the demonic plant.7.3PP@..._P _The demonic plant is lightly damaged.0aDho~JPP _The demonic plant is lightly damaged.  You hit the demonic plant. _The demonic plant is lightly damaged.  You hit the demonic plant. _The demonic plant is lightly damaged.  You hit the demonic plant but do no damage.85P_P _The demonic plant is lightly damaged.0aDh5 0aDh6  0aDh6!You hit the demonic plant.  0aDh73Lightning courses through the demonic plant!  0aDhS8%The demonic plant is lightly damaged.0aDh?>0aDh?P0aDh?.0aDh@P0aDh=A0aDhhB0aDhC 8.30aDh$G0aDhGP0aDhH_0aDhWIP0aDhJ0aDh)M 0aDhM0aDhO:_A nearby demonic plant withers and dies.0aDhqQ0aDht  #.  0aDhI#0aDh).0aDh) 0aDh o #...# #....<.....0aDhݫ 0aDhԭN #...# #.  ######...# #  #....'###### #  #.#####.P..## ##.P.P#  #.# #.....###PPPPP#  #.# +.@...._......'  #.# #.....###PPPPP#....  #.# #$.P.## ##.PPP#....0aDh{  #.# #######....  ##.#.#.....†# ##  #.#......# #  #..#.##'#.# #  #..#.##.#.# #  #.# #0aDhI0aDhnP0aDh_P-9.3 (1.040aDh]P0aDhB_P0aDhF7  #  #  #...# #....<  #...# #  ######...# #  #....'###### #  #.#####.P..## ##.P.P#  #.# #.....###PPPPP#0aDhGI  #.# +@....._......'  #.# #.....###PPPPP#  #.# #$.P.## ##.PPP#  #.# #######  ##.#.#.....†# ##  #.#......# #  #..#.##'#.# #  #..#.##.#.# #  #.# #0aDhrJ0aDhOhP_P0aDhP{-8030aDhUfP_P0aDhX0aDh\####.P#..#..'_#.#PP_P12PP _You open the door.0aDh  #  #  #...# #....<  #...# #  ######...# #  #....'###### #  #.#####.P..## ##.P.P#  #.##..#.....###PPPPP#  #.##..._......'  #.##.##.....###PPPPP#  #.## #$.P.## ##.PPP#  #.# ##  ##.#.#.....†# ##  #.#......# #  #..#.##'#.# #  #..#.##.#.# #  #.# #P20aDh1PP _There is an open door here.0aDhW/  #  #  #...# #....<  #...# #  ######...# #  #....'###### #  #.#####.P..## ##.P.P#  #.##..#.....###PPPPP#  #.##.@'......_......'  #.##.##.....###PPPPP#  #.##. #$.P.## ##.PPP#  #.#.. ####  ##.#######.#.....†# ##  #.#......# #  #..#.##'#.# #  #..#.##.#.# #  #.# #P_DhQ537mP30 __P0aDh  #  #  #...# #....<  #...# #  ######...# #  #....'###### #  #.#####.P..## ##.P.P#  #.##..#.....###PPPPP#  #.##@.'......_......'  #.##.##.....###PPPPP#  #.##.##$.P.## ##.PPP#  #.#...####  ##.#######.#.....†#   #.#......#  #..#.##'#.#  #..#.##.#.#  #.#_4699_0aDh`__0aDh7_0aDh60aDh0aDh 0aDh B_0aDh 7_0aDhڔ 0aDhW- 30aDh@2 0aDh64 0aDh. 0aDh 0aDh( 0aDhv 0aDhw 0aDhw{ 0aDh} 0aDh2 0aDh^ 0aDh 0aDh 0aDh 0aDh 0aDh 0aDh 0aDhB 30aDhF 0aDhH 0aDha 0aDh 0aDh 1aDhqI1aDh1aDh287  There is an open door here.1aDhʹ_6 _1aDh11aDh1aDh#X51aDh1aDh¼X41aDhv1aDhB7  #...# #....< #...# #... ######...# #........ #....'###### ####### #.#####.P..## ##.P.P# #.##..#.....###PPPPP#... #.##..'......_......'...1aDh #.##.##.....###PPPPP#... #.#P.## ##.PPP#...9.3 (5 #.#...###############... ##.#######.#.....†# ##.. #..........#......# #.. #########..#.##'#.# #.. #..#.##.#.# #..  #.........# #..1aDhf  #.####...## #..  #.###§§§.§#######  _You now have 24 gold pieces (gained 15).1aDh`1aDhFPP1aDhdE _Done exploring.1aDh 31aDh 1aDh7: P..'.0PP _Done exploring.1aDhR31aDh=1aDhPPP_P _Done exploring.2aDh832aDh-92aDh\RP_P2aDh7^2aDhi~P _Done exploring.2aDh2aDhLevel 3 of the Dungeon <<<<>>>>_____(Press ? for help)#........######### #.[...........#.# #.........###.####..####..##................# #.............#.# #(............# #.## #.############..........# #.............#.# #......|..##### #.# #.##...# #....<.....# #.......).....#.#####.....#....#######.#####.####...# #..........###.............'...........#.##.................#######...# #..........................#...........#.#####################....'###### #######....................#...........#.#2aDhE#.#####.P..## ##.P.P#..........###########.#####..##.#.##.##..#.....###PPPPP#..........##.# ##..#.#.##.##..'......_......'..........##.# ##.....##.##.##.....###PPPPP#....########.# ###...#####.##.##@.P.## ##.PPP#....##.##..>...##.#...###############....##########.##......###.#######.#.....†# ##...........##.##......##..........#......# #...........##.#########....############..#.##'#.# #...........# ###...#..........####..#.##.#.# #...........#######...#.#.#######....##.........# #...........+...........#.# #####...##.####...## #...........##....P...###.# #......>##.###§§§.§##############.......P~~..#.#.# #.#####.##.##§§§§§§§##................#...P......####.# #.##.#§.§.§.§.§##.##########...##'............#.# #.##.)..§§....§§..##..##_##..⌠..#####.#.#####.#3aDh: #.##........#####........#####....#######..###....##.# ####.##........# #........# #....# #......_...... ##....##........#####........# #....# #..##....###..# #>.............#####'## #....# #..##...## #..# ########.#########.# #....# #..####.# #..# #........# ## ####.#######..####.####..3aDhh# #........# ## #####.............†.......# #........######### #.[...........#.# #.........###.####..####..# #................# #.............(............# #.## #.## ##########..........# #.............#......|..##### #.# #.# 3aDh#...# #....<.....# #.......).....#.#####.....#....#######.#####.### #...# #..........###.............'...........#.##.................######...# #..........................#...........#.####################3aDhU #....'###### #######.........#...........#.# #.#####.P..## ##.P.P#.##########..##.#.# #.##..#.....###PPPPP#.# #.# ##..#.#.##.##..'......_......'.# #.# ##.....##.##.##.....###PPPPP#....####### #.# ###...####.##.##@.P.## ##.PPP#....##.# #..>...#.#...###############....3aDhv/### #.# #.....##.#######.#.....†# ### #.# #.....#..........#......# #...........# #.#########....###########..#.##'#.# #...........# ###...#..........##3aDh 3aDh  #...# #....<.... ciphuk the Slicer #...# #......... Kobold  ######...# #......... Health: 46/46 ========================  #....'###### #######... Magic: 8/83aDhp ========================  #.#####.P..## ##.P.P#... AC: 4Str: 10  #.##..#.....###PPPPP#... EV: 13Int: 11  #.##..'......_......'... SH: 0Dex: 18  #.##.##.....###PPPPP#... XL:  8 Next:  0% Place: Dungeon:3  #.##.##@.P.## ##.PPP#... Noise: ---------  Time: 4589.3 (0.0)  #.#...###############... t) +0 dagger (elec)  ##.#######.#.....†# ##.. Nothing quivered  #..........#......# #.. Gem (4694)  3aDhS R #########..#.##'#.# #.. #..#.##.#.# #..  #.........# #..  #.####...## #..  #.###§§§.§#######  _There is an open door here. _You now have 24 gold pieces (gained 15). _Done exploring. _Done exploring. _Done exploring. _Done exploring.3aDh 3aDh 3aDho 3aDh' I3 _3aDh~ 23aDha B13aDh ,3aDh 3aDh X03aDhl 3aDh 3aDh Y893aDh 3aDh; 3aDhe X83aDh 3aDh You now have 24 gold pieces (gained 15). _Done exploring. _ There is a faded altar of an unknown god here.3aDh2" 3aDh" I7 _3aDh# 3aDh& 3aDh!) X63aDh+ 3aDh- 3aDhr/ X53aDh0 3aDh3 3aDh5 X43aDh7 3aDh: 3aDhR< X33aDh= 3aDhE 23aDhF 3aDhI X13aDhJ 3aDhM @  There is an open door here.3aDhO 3aDhnP I0 _3aDh*Q 3aDhR 3aDhT Y793aDhU 3aDhHW 3aDh Y X83aDhY 3aDhZ 3aDh\ X73aDhz] 3aDh^ 3aDh` 3aDh` B63aDha 3aDhc 3aDhd X53aDh[e 3aDh/f 3aDhg 3aDhh B43aDhi 3aDhi 3aDh>k 3aDhk B33aDhl 3aDh$m 3aDhln 3aDh+o X23aDhHp 3aDhq 3aDhur X13aDh_s 3aDht 3aDhou X03aDhSv 3aDhw 3aDhTx Y693aDh-y 3aDhTz 3aDh{ X83aDh  #..............#  #.......#  #.......#  #..............## ####.......[.^ #.##........## ####.##..#  ##........## #@.............615.3 (23aDh 6.0) ########... #........# #... ...# #... #........######### #.[. #................# #... ##########...# #... #...# #....<.....# #... #...# #..........###.....3aDh 3aDhX 3aDh4 c _There is a stone staircase leading down here.4aDh[[?25h[?0c  Search for what [Enter for "."]? 4aDh [?25l[?1c4aDh4aDh21 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle)  a - [right here] a stone staircase leading down Results elsewhere ([,] to cycle)  b - [D:3] an escape hatch in the ceilingc - [D:3] a leather armour  d - [D:3] a dispersal trap  e - [D:3] a faded altar of an unknown god  f - [D:3] a robe  g - [D:3] a +0 dagger (1 further duplicate)  h - [D:3] a +0 short sword  i - [D:3] a glowing golden altar of the Shining One  j - [D:3] a shadowy altar of Dithmenos  k - [D:3] a sling  l - [D:3] a stone (5 further duplicates in 1 pile)  m - [D:3] a stone staircase leading up  n - [D:3] a stone staircase leading down  o - [D:3] a staff of firep - [D:3] an escape hatch in the floor  q - [D:3] an iron altar of Okawaru  r - [D:3] a stone staircase leading up  s - [D:3] a stone staircase leading down  t - [D:3] a stone staircase leading up [Up|Down] select [PgDn|>] page down [PgUp|<] page up [EscDhO49m] exit[top]5aDh5aDh85aDh#..............# ciphuk the Slicer#..............# Kobold#..............# Health: 46/46 ========================#..............## Magic: 8/8========================####.......[.^... AC: 4Str: 10#.##........## EV: 13Int: 11####.##........# SH: 0Dex: 18##....##........## XL:  8 Next:  0% Place: Dungeon:3#@................ Noise: ---------  Time: 4615.3 (0.0)5aDh########.###########..... t) +0 dagger (elec)#........##..... Nothing quivered#........##..... Gem (4668) #........######### #.[...#................# #..... ##########..........# #..... #...# #....<.....# #..... #...# #..........###.....  _Done exploring. _Done exploring. _There is a faded altar of an unknown god here. _There is an open door here. _There is a stone staircase leading down here.  Search for what [Enter for "."]? .5aDh"35aDh15aDh. _5aDhS5aDhT5aDhW5aDh%\5aDh\l6.3 (17 _5aDhe5aDh[  ## #.##.##.(........≈≈...# #.# .###.##..(..........~~...### ##.# #.##.#####.##..#[.~~~≈~~...###..# .###.# #.........~.~~.~....## #....# #..##..##~~.~≈.~#...##.## #....# #..##..##.~.~~.##...## #...## #..##.......≈≈.##...##... ##.## #...........≈≈.##...##..4  5aDh^ #.# #.####..@..#≈≈#...) ##.# #.# ####.###≈####..##### ...# ##.# #.# #≈# #..# #### #..# #.########..# #.## #...........# ##.# #..#######.###### # #.# ###..####..... # #..#......###### # ######.#.###..#5aDhb 5aDhh 5aDh2 g7.8 (2.555aDh 5aDh: } _You climb downwards. _There is a stone staircase leading up here.7aDh[[?25h[?0c  Search for what [Enter for "."]? 7aDh0[?25l[?1c18 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle)  a - [right here] a stone staircase leading up Results elsewhere ([,] to cycle)  b - [D:4] a robe (1 further duplicate)c - [D:4] 2 stones (12 further duplicates in 2 piles)  d - [D:4] a +0 hand axe (3 further duplicates)  e - [D:4] a +0 short sword  f - [D:4] a +0 club (4 further duplicates)  g - [D:4] a club  h - [D:4] a +0 whip  i - [D:4] a +0 leather armour (1 further duplicate)  j - [D:4] a stone staircase leading down  k - [D:4] a stone staircase leading up  l - [D:4] a shimmering blue altar of Sif Muna  m - [D:4] a stone staircase leading down  n - [D:4] a stone staircase leading up  o - [D:4] a +0 dagger  p - [D:4] a +0 robe  q - [D:4] a +0 trident of flamingr - [D:4] a stone staircase leading down8aDhC## #.##.##.(........≈≈...# #.# ciphuk the Slicer .###.##..(..........~~...### ##.# Kobold #.##.#####.##..#[.~~~≈~~...###..# Health: 46/46 ======================== .###.# #.........~.~~.~....##.## Magic: 8/8======================== #....# #..##..##~~.~≈.~#...##.## AC: 4Str: 10 #....# #..##..##.~.~~.##...##.## EV: 13Int: 11 #...## #..##.......≈≈.##...##... SH: 0Dex: 18 ##.## #...........≈≈.##...##..# XL:  8 Next:  0% Place: Dungeon:4  #.# #.####..@.8aDhH.#≈≈#...)...... Noise: ---------  Time: 4617.8 (0.0) ##.# #.# ####.###≈####..##### t) +0 dagger (elec) ...# ##.# #.# #≈# #..#Nothing quivered #### #..# #.########..#Gem (4665) #.## #...........# ##.##..#######.###### ##.# ###..####.......... ##.# #.....#......###### # ######.# #.....#.###..# _There is an open door here. _There is a stone staircase leading down here. _Search for what [Enter for "."]? . _You climb downwards. _There is a stone staircase leading up here.  Search for what [Enter for "."]? . 8aDhQ(_8aDh  _Unknown command.9aDhAI9aDh9aDh _Partly explored, can't reach some places.9aDhi _Partly explored, can't reach some places.9aDhG+I9aDh0I9aDh;T _Partly explored, can't reach some places.9aDh Level 4 of the Dungeon <<<>>>_(Press ? for help) #......(...# #.# ######.##.# #....).~~~..## #.#  ######.###.# #.# #...)..##.# #......~~~...# #.#  #.# #.# #.## #.####.##.#####......~≈~..[# #.#  #.###.###..###.## #.##.##.(........≈≈...# #.#  #......###.##.#.###.##..(..........~~...### ##.#  #####..# #...###.##.#####.##..#[.~~~≈~~...###..#  #..# #.##.#.###.# #.........~.~~.~....##.##  #..# #.###.#....# #..##..##~~.~≈.~#...##.#######  #..# #.# ###....# #..##..##.~.~~.##...##.##....#  ######..# #.#####...## #..##.......≈≈.##...##....##.#  #.......###....###.##9aDh [40m #...........≈≈.##...##..####.###  #.#####........# #.# #.####..@..#≈≈#...)......#.##..#  #.# ###.####.###.# #.# ####.###≈####..######..##.#  #.# #.# #.....# ##.# #.# #≈# #..# ###.#.#  #.# ###.####.##### #..# #.########..# ###.##  #.# #.....##.##.## #...........# ##.##.#  #.#####.###.##.###.##..#######.#######.#.#.#  #.......# #.....##.# ###..####..........#.##..#  #######.###.##..##.# #.....#......########.####  #........##..# ######.# #.....#.###..###_#  #.#########..###..†.#.# #.......# #..####  #.#############...#.#.# #.†...#.###.###  #.##~~~~~~#~~~#...#÷#.######.....#.......#9aDh ############.........#.#.#...## ##.#  ###.# #.##.####.#.#.....# #.#≈####.##.# #.##.# #.#.#.....## ##.#≈≈≈##.#########.# #########.##.####.#.#......###..###≈≈#..)>)...#)#..)##......#.#....#.#≈≈#)######.# #.#######.#########.##..........#.~≈≈..# #9aDh #.# #.# #))>....)..#.#.####..≈≈~.# #o#.# #.# #.#########.##.# #...... #o##.####.##### #.# #.##.# ##.....# #.##......(...# #.# ######.##.# #....).~~~..## #.#######.###.# #.# #...)..##.# #~~~...# #.# #.# #.# #.## #.####.##.#####......~≈~..[# #.# #.###.###..###.## #.##.##.(........≈≈...# #.# #......###.##.#.###.##..(..........~~...### ##.# #####..# #...###.##.#####.##..#[.~~~≈~~...###..# #..# #.##.#.###.#Dhm ;49m #.........~.~~.~....##.## #..# #.###.#....# #..##..##~~.~≈.~#...##.####### ## ###....# #..##..##.~.~~.##...##.##....#..# #.#####...## #..##.......≈≈.##...##....##.##.......###....###.## #...........≈≈.##...##..####.####.#####........# #.# #.####..@..#≈≈#...)......#.##..##.# ###.####.###.# #.# ####.###≈####..######..##.##.# #.# #.....# ##.# #.# #≈# #.###.#.#:aDhy:aDh0## #.##.##.(........≈≈...# #.# ciphuk the Slicer :aDh@.###.##..(..........~~...### ##.# Kobold #.##.#####.##..#[.~~~≈~~...###..# Health: 46/46 ======================== .###.# #.........~.~~.~....##.## Magic: 8/8======================== #....# #..##..##~~.~≈.~#...##.## AC: 4Str: 10 #....# #..##..##.~.~~.##...##.## EV: 13Int: 11 #...## #..##.......≈≈.##...##... SH: 0Dex: 18 ##.## #...........≈≈.##...##..# XL:  8 Next:  0% Place: Dungeon:4  #.# #.####..@..#≈≈#...)...... Noise: ---------  Time: 4617.8 (0.0) ##.# :aDh}[34m#.# ####.###≈####..##### t) +0 dagger (elec) ...# ##.# #.# #≈# #..#Nothing quivered #### #..# #.########..#Gem (4665) #.## #...........# ##.##..#######.###### ##.# ###..####.......... ##.# #.....#......###### # ######.# #.....#.###..# _There is a stone staircase leading up here. _Search for what [Enter for "."]? . _Unknown command. _Partly explored, can't reach some places. _Partly explored, can't reach some places. _Partly explored, can't reach some places.:aDh:aDhT:aDh I4 _:aDh]32:aDh:aDhˡX1:aDhѣ:aDhˤ:aDh3X0:aDh@:aDhj>Search for what [Enter for "."]? .Unknown command.Partly explored, can't reach some places. _ You enter the shallow water.Water Gem (4659)  _Moving in this stuff is going to be slow.8Gem (4656) 54321:aDhf:aDhn0:aDh:aDhR:aDhE498:aDhA:aDh<  You see here a +0 whip.:aDh:aDh~I7 _:aDh:aDhT:aDh:aDhB6:aDhP:aDh  Things that are here:  a +0 leather armour; a +0 club; an orc skeleton:aDh:aDhI5 _:aDh:aDhW9 .##.##.#.##.# .......#.....# ..###..# .## ##.# ### .# #.#≈####.# .## ##.#≈≈≈##.######### ..###..###≈≈#..[@)....# 38.0 (20.2) :aDh&.......#.#≈≈#)#######.# ....#.~≈≈..# #.# ........≈≈~.# #o#  #......~.~≈.~# #o#  ##.....~.~~..# #.#  #....).~~~..## #.#  #......~~~...# ###......~≈~..[# .#:aDh*:aDhfc _There is a stone staircase leading down here.:aDh3:aDh:aDh-:aDhRr9.0 (1.0)4 _:aDhO:aDh  .......# #.#...##.# #.#..##[# #.#......# #.#.###.# #.#...##.# #.#.# #.###.#...##.#. #<#.# #..†........#.# ###.######........#.#.# .........'........#[#.# ###+######...#.#.#...# 5 # .......+......@#...# # ....).##.....#.#...#. # ..........>..#.##. # #'#..#.##.#.#.# # ..#.#..#.##.#.#.# # #####.#####..# ##...# # #.# # #..# #...#... #... # #.#~##.... #...#...#.... # # #.#.~# :aDh T ##.#.#.#.....:aDht! :aDhv h40.5 (2.53:aDhU{ :aDh} } _You climb downwards. _There is a stone staircase leading up here.;aDh X2 _1;aDh ;aDhl X0;aDh3 ;aDh ;aDh Y39;aDh ;aDhj ;aDh ;aDhN P8;aDhU ;aDh X7;aDhk ;aDhJ 7 _You open the door.;aDh1 ;aDh P6;aDh @  There is an open door here.;aDh4 ;aDhŬ _5 _;aDh ;aDh X4;aDh ;aDh ;aDhh X3;aDh ;aDh ;aDhy X2;aDh ;aDh ;aDhf X1;aDh ;aDhC ;aDh X0;aDh ;aDh ;aDhQ Y29;aDh ;aDh# ;aDh X8;aDh ;aDh @  There is an open door here.;aDhZ ;aDh I7 _;aDh~ ;aDh ;aDh X6;aDhr ;aDh ;aDh X5;aDhr ;aDh ;aDh B4;aDhh ;aDh ;aDh) ;aDhU X3;aDhA ;aDh ;aDh X2;aDh ;aDh9 %  ;aDh +There is a stone staircase leading up here.;aDh ;aDhL I1 _;aDh  ;aDh ;aDh9 ;aDh :0;aDhu ;aDh ;aDhF Y19;aDht ;aDhQ ;aDhA X8;aDh! ;aDh ;aDh ;aDh! B7;aDhc" ;aDhx# ;aDhT, ~ #.## #.#.#.##.# . #### #.#.#.##.# .### ...# #.#...##.# #... ##[# #.#......# .... ##.# #.#...##.#... #...  #.###.#...##.#... ;aDh- #...  #..†........#.#.# #...##........#.#.# .#.# ....'........#[#@# ##.66.5 (26.0)####...#.#.#...#...# #.. ....+<#...#.>.# ... .).##.#...#...# ... .......>..#.##.#.#.#? ... .....#'#..#.##.#.#.# .....#.#..#.##.#.#.# ##.#####..#.###...#  #.# ###..#'###...#... #... .;aDh)/ E ;aDh; |7.5 (276;aDh= ;aDh? 9 _Found an escape hatch in the floor.;aDh ;aDh ;aDh> ;aDh ;aDh ;aDh n5;aDh ;aDhW :4;aDh ;aDh P  There is an escape hatch in the floor here.;aDh$ ;aDh$ I3 _;aDh% ;aDh' ;aDh+ X2;aDh, ;aDhX2 )  #.#...##.#... #.....#.#...##.#...#.#...... †........#.#.#.# ##.....## #........#.#.#.#.#.#.###)# ;aDh4 '........#[#.#.#.#.#. ##...# #...#.#.#...#...#...# #....# +......<#...#.>.#...# .....# #.....#.#...#...#...# ...>..#.##.#.#....# .#'#..#.##.#.#.#.# #.#..#.##.#.#.#.# ####..#.###...#...  ###..#'###...#... #... .# ~##......##...#...#.... #.### .~##.....###..... .###... .~####...# #.#.#.#....# #.#.... ~~# #...# #.#.#.#.(.###...#....;aDh: 971.5 (4.0);aDh; ^2.5 (51;aDh> ;aDh@ e _z - a scroll labelled SAPTECV WOUSUTS.#...##...#.....#..[## ...#.....##.#..≈.≈ ##...#......#......#.###.#...§§.≈.#.#.....# .###.....#§.§§§§ #.#.#.#...... .###.#......#..§§§≈ #.#.#.#.....###.....#.....##..≈§§.#...#.###.#......#......#..≈§§$6..   #.#.# ##.#.##ß..ß#   #.#.# #.#.#.....#   #.#.#####.#.###).##   #.@.......#.##....#   ###########.###..##  . #.#.# ##. #.#.# #. #.#.#####.#.###) #.@....... ####### . #.#.# ##. #.#.# #. #.#.#####.#.###) #.@....... ####### .........  #.#.# ##.#.##ß..ß  #.#.# #.#.#.....  #@#.#####.#.###)  #.........#.##.... ###########.###..#  .~~..## #.##.†..  ..~~~.###.###..#  .b~~~~b##.##....  ### .########.###..#  #.# ~#........##....  #.# b########.##_.ß⌠4.5 (1.0)499 _=aDh9_=aDhyz^ #########........########....[# #.# .....# ##.########s...# #>.........##.#.##ß..ß #.#.#.....#.#####.#.###).#.........#.##....###########.###..#~~..## #.##.†...~~~.###.###..# .b~~~~b##.##....## .########.###..#~#........##....58 _Found a leather armour.=aDhT  #########.........########....[# #.# #.....# ##.#########.s...# #>.........##.#.##ß..ß #.#.#.....#.#####.#.###).#.........#.##....###########.###..#~~..## #.##.†...~~~.###.###..# .b~~~~b##.##....## .########.###..#=aDh v67=aDh=aDhӅ  The helpless scorpion fails to defend itself.  You spit the scorpion like a pig!!!=aDh †=aDhA =aDh9 /=aDh  =aDh =aDhõ 4=aDh 8=aDhX 7.0 (0.5=aDh; #6 =aDh >_You kill the scorpion!=aDh׹ =aDh =aDh  =aDh =aDhp D_Your Dodging skill increases to level 3!=aDh3 =aDhI&  _No target in view!>aDh=5 _>aDhEX4>aDh[n3>aDh]>aDhYa>aDhkn2>aDh\~1>aDh0>aDho89>aDhE>aDhX8>aDhV>aDh>aDh>aDhX7>aDhZ>aDh:X6>aDhت>aDhέ>aDhX5>aDhS>aDhQ>aDhX4>aDhL>aDh>aDhĽX3>aDh>aDh(>aDhX2>aDhp>aDh>aDh0X1>aDh>aDh >aDh B0>aDh,>aDh>aDhTY79>aDh+>aDh>aDhX8>aDh>aDhh>aDhX7>aDh>aDhY>aDhX6>aDh>aDh>aDhyX5>aDhV>aDhZ>aDhX4>aDhK>aDhD>aDhX3>aDhf>aDhn>aDh X2>aDht >aDhE >aDhX1>aDhd>aDh`>aDh#X0>aDh>aDh>aDhY69>aDh>aDh >aDhl%X8>aDh<&>aDh5(>aDh',X7>aDh ->aDh.>aDhe2X6>aDh53>aDh4>aDh7X5>aDh8>aDh:>aDh=X4>aDh>>aDh(@>aDhDX3>aDhE>aDhF>aDhJX2>aDh`K>aDhOL>aDhOX1>aDhxP>aDhQ>aDh*UX0>aDhU>aDhV>aDhZY59>aDha],>aDh_X8>aDh`>aDh[a>aDhd>aDhRkB7>aDhk>aDhl>aDhoX6>aDhp>aDhHv>aDhyX5>aDhFz>aDh{|>aDh>aDh:4>aDhY>aDhu>aDh>aDhB3>aDh[>aDh}>aDhX2>aDhh>aDh>aDh>aDh:1>aDhP>aDh>aDhX0>aDh'>aDh>aDhK>aDh;49>aDh>aDh>aDh8>aDhʷX7>aDh$>aDhr>aDhkB6>aDh>aDh>aDhcP  There is an escape hatch in the floor here.>aDh>aDhP_5 _>aDh>aDhX4>aDh>aDh`>aDh|X3>aDh!>aDh>aDhX2>aDhT>aDh>aDhX1>aDh>aDh'>aDh2X0>aDh>aDh>aDhY39>aDh>aDh>aDh>aDhk:8>aDh >aDh2>aDh>aDhfB7>aDh>aDh>aDhc>aDh:6>aDh>aDhr>aDh8P .#...#...#...#....#....#.###.# # .##.#.#.#.#.#.....#...###...## # .##.#.#.#.#.#....#.# #....# .##.#.#.#.#.#...###. .....##### .###...#...#.###.#... ....#..... '###...#...##...#..>..#...##.###. ..##...#...#....#....#.###.#..... >aDh3..###.#.#.#.....#...###...###### ..# #.#.#.#....#@# #.#....# ##.847.0 (60.0) ..# #.#.#.#.(.###...#.....##### ..# ##...#.###.#....#....#....... ..# #...##...#.....#...##.#### ..# #...#....#....#.###.#.#....> ### #.#.#.....#...###....#.#.### >aDhH #.#.#....#.###.........#.# #. #...#### #.#####.#.#.### .#### #.##....#.#.....>aDht">aDh#_8.0 (615>aDh'>aDhZ*9 _Found an escape hatch in the floor.>aDhrU3>aDhW>aDhZ>aDhk4>aDhnX3>aDho>aDhv>aDhzX2>aDh{>aDh3}>aDhh>aDhLB1>aDh]>aDhC>aDhX0>aDhʉ>aDh!>aDheY29>aDhّ>aDh>aDh+X8>aDhӗ>aDhS>aDh~X7>aDh|>aDhĞ>aDhX6>aDhǣ>aDh>aDhX5>aDhy>aDh>aDhX4>aDhC,>aDhKX3>aDh>aDh>aDh1X2>aDhҹ>aDh}>aDhOX1>aDhC>aDh>aDhX0>aDhO>aDh>aDh?Y19>aDh>aDh>aDhN>aDh'X8>aDh>aDh6X7>aDh>aDh>aDhNX6>aDh>aDhA>aDh5>aDh)X4>aDh>aDh>aDhX3>aDh>aDho>aDhqX2>aDhn>aDh>aDhhX1>aDh>aDh>aDhX0>aDh>aDh/>aDh Y09>aDh >aDh >aDhB8>aDh>aDhL>aDh>aDh X7>aDh>aDh>aDhiX6>aDhP>aDh>aDh!X5>aDh">aDh">aDh5&X4>aDh&>aDh'>aDhE+X3>aDhp,,>aDh12>aDhY91>aDh+A 0399>aDhI87>aDhT6>aDhX`v543>aDhj21>aDhlX0>aDhl>aDh/m>aDhpY89>aDhvq>aDh r>aDhtX8>aDhu>aDh*v>aDhyX7>aDh[z>aDh{>aDh~X6>aDhP>aDh>aDhX5>aDhG>aDhۃ>aDhpX4>aDh>aDh>aDhOX3>aDh>aDh>aDhX2>aDh>aDh>aDhX1>aDh>aDh#>aDhI>aDhP0>aDh79876>aDh5>aDhV>aDhMX4>aDh>aDh>aDh{X3>aDh>aDh>aDhX2>aDhy>aDh>aDhdX1>aDh>aDh>aDh=X0>aDh>aDh>aDh#Y69>aDh>aDhT>aDhX8>aDh/>aDh>aDh"X7>aDh>aDh >aDhX6>aDhE>aDh>aDhX5>aDh/>aDhO>aDhX4>aDhE>aDh!>aDh9%X3>aDh%>aDh)>aDh,X2>aDh7->aDhr0>aDh3X1>aDho4>aDh7>aDh{;X0>aDh<>aDh?>aDh BY59>aDhB>aDhE>aDhHB8>aDh3I,>aDh L>aDhO>aDhUB7>aDhLV>aDhYY>aDh]\X6>aDh\>aDh_>aDhbX5>aDhFc>aDhe>aDhziB4>aDh$j,>aDh+m>aDh)qB3>aDhq,>aDhtu>aDh zB2>aDhz>aDhs{>aDhT~>aDhB1>aDh>aDh/>aDhG>aDhʌX0>aDh>aDh>aDh1C49>aDh>aDh>aDh!>aDhX8>aDh0>aDhu>aDhNX7>aDh>aDh٨>aDhͬX6>aDh>aDh>aDhoB5>aDh>aDh>aDhp>aDhX4>aDh8>aDh>aDh3X3>aDhʿ>aDh>aDhX2>aDhX>aDh8>aDhX1>aDhC>aDh>aDhX0>aDh>aDh>aDhY39>aDh>aDh>aDhX8>aDh>aDhc>aDhX7>aDh>aDh>aDhX6>aDh>aDhR>aDhLX5>aDhY>aDh>aDhX4>aDhP>aDh>aDhX3>aDh>aDh>aDhX2>aDhk>aDh>aDh X1>aDh >aDh >aDhX0>aDh>aDhR  There is a stone staircase leading down here.>aDh >aDh`29 _>aDh>aDhOX8>aDh>aDh#D  #.#.#.###.# #.#...##.#...#...  #.#.#.# #.###.#...#...  #.#<#.# #...........#.#.#.#. >aDh% ##.###.######........#.#.#.#.  #...........'........#[#.#.#.#  ##.###+######...#.#.#...#...  #.# .......+......<#...#.>.#  #.# ....).##.....#.#...#...  #.# ........@.>..#.##.#.#.#.#955.0 (107.0)  #.# ........#'#..#.##.#.#.#.#  #.# ........#.#..#.##.#.#.#.#  #.# #####.#####..#.###...#.  #.# #.# ###..#'###...#...  #.# #.#~##......##...#... # #.#.~##.....###.#.#.##.#>aDhe& ##~#.#.~####...# #.#.#.##.# #.~#.#~~# #...# #.#.#.#>aDhO)>aDh*T _Key pressed, stopping explore.>aDhD7 _>aDhL6>aDh"OX5>aDhP>aDh|R>aDh"VX4>aDhRW>aDhX>aDhQ\X3>aDh~]>aDhaDhlX2>aDhm>aDhgs>aDhwX1>aDhx>aDhr|>aDhX0>aDhl>aDh>aDhY19>aDh!>aDh+>aDhX8>aDh>aDhL>aDhX7>aDh>aDh>aDhuX6>aDh >aDh>>aDhCX5>aDhڬ>aDh'>aDhqX4>aDh >aDh&>aDhX3>aDh'>aDh >aDhX2>aDh>aDho>aDh;X1>aDhD>aDh>aDhBX0>aDhJ>aDh>aDhY09>aDh>aDhm>aDh)X8>aDh>aDh>aDh 7654>aDh&32>aDh+B>aDh$2>aDh9>aDh%:$1>aDh:>aDhc<>aDh5@>aDhD>aDhE>aDhF$0>aDhG>aDhH>aDhL>aDh-R>aDhLS>aDh'T&299>aDhT>aDhTV>aDhZ>aDh]>aDh^>aDh`$8>aDh`>aDha>aDhd>aDh;h>aDhNi>aDhj$7>aDhj>aDhk>aDhYn>aDhq>aDhr>aDh{s$6>aDhu,>aDhy>aDh}>aDh}>aDh~$5>aDhY>aDhe>aDh>aDh>aDhj>aDh5$4>aDh>aDh>aDh>aDh>aDhq>aDh$$3>aDhђ>aDhܓ>aDh>aDh>aDh}>aDh/$2>aDhܝ>aDhQ>aDhš>aDh>aDh>aDh$1>aDhk>aDh>aDhn>aDht>aDha>aDh$0>aDh>aDh>aDhv>aDh>aDh>aDh%89>aDhb>aDh>aDh>aDh>aDh>aDhY$8>aDh>aDhj>aDh >aDh >aDhnYou see here 4 stones.>aDh>aDh>aDh`#7 >aDh_>aDh|>aDh>aDh>aDh>aDh$6>aDhE>aDh>aDh>aDh>aDh>aDh$5>aDhT>aDh>aDh>aDh>aDh>aDhy$4>aDh*>aDh>aDh>aDh>aDh>aDh$3>aDhr>aDh>aDh>aDhj >aDh! X2>aDh >aDhL>aDhX1>aDhS>aDh1B0>aDh>aDh>aDhE!>aDh(Y79>aDh)>aDhU+>aDh2B8>aDhj3,>aDh5>aDhj=X7>aDh?>aDhnA>aDhtHX6>aDhI>aDhqJ>aDh NX5>aDhP,>aDhSX4>aDhT>aDhMV>aDhYX3>aDhZ>aDhb\>aDh_X2>aDh`>aDha>aDh eX1>aDhe>aDhf>aDh\jX0>aDh k>aDhk>aDhoY69>aDhmp>aDhr>aDh_vn8>aDhw>aDh{X7>aDh{>aDh}>aDhX6>aDhi>aDh(>aDh8X5>aDh܅>aDh>aDhX4>aDh:>aDh>aDhn3>aDhb>aDh X2>aDhە>aDh>aDh8n1>aDh>aDh@X0>aDh>aDh>aDh Y59>aDh¥>aDhҦ>aDh|X8>aDh>aDh>aDh>aDheX7>aDh=>aDh1## #####.# ......# #####   S..#  ###..#..## #..#  #....#..# #..#  ##.#..#..# ###..#  >aDhS~#.#..#... +..@.#  ##.#..#.. ###..#  #....... # #.##  ###....#.# #.###.#  ...#...... ......#  ####....##.#.##.##   S   water moccasin (asleep) ...#.......#.##.#  ...#.<#.#..#.##.# >aDhk ...#....#..#.##.# >aDh55026.0 (71.0)>aDhof7.0 (726>aDh+>aDhKa _A water moccasin comes into view.>aDh ###   S..#   #..#   #..#  ###..#  +..@.#  ###..#   # #.##  #.###.#  ......# .## .# <.# ...# >aDhu % ###   S..#   #..#  >aDhw  #..#  ###..#  +..@.#  ###..#   # #.##  #.###.#  ......# .## >aDhay .# <.# ...# >aDh >aDhG >aDhB >aDh e _A water moccasin is nearby!?aDhe>  ## ##### ......# #####.##### .  #....... S###  #.. ## ### ~. +... ##.#..#.. ###..  #....... # #.## ?aDh@ ###....#.# #.###. ...#...... ...... ####....##.#.##.##..... ...#.<#.?aDhNK?aDhLr8.0 (1.0)5 _?aDhQ?aDhS?aDh?aDh  ## ##### ......# ##### #####.##### ..  #....... S##?aDhkb#  #.. ## ### ~. +.. ##.#..#.. ###..  #....... # #.## ###....#.# #.### ...#...... ...... ####....###?aDh7....?aDh?aDh9?aDhk$4?aDh?aDhH?aDh%?aDhP  ## ##### ......# ##### #####.##### ##..  #....... ...S###  #.. ## ### ~. +.. ##.#..#.. ###..  #....... # #.## ###....#.# #.### ...#...... ...... ####....###303?aDh=  The helpless water moccasin fails to defend itself.  You spit the water moccasin like a pig!!!?aDhE r.†?aDhh 5235 (0.5 _You kill the water moccasin!?aDhEq ?aDht h _Your Dodging skill increases to level 4!@aDh.D@aDh]E3@aDhF@aDhP@aDhR_2 _@aDhN^1  You see here a water moccasin corpse.@aDhHe@aDhf_0 _@aDhy@aDh`@aDh@aDh%49@aDh,@aDh…@aDh@aDh@aDhύ$8@aDh@aDh֏@aDhő@aDh@aDh%@aDh$7@aDh@aDh@aDhM@aDh@aDh@aDh$6@aDhi@aDh@aDh@aDh]@aDhخ@aDhܯ$5@aDhհ@aDhF@aDh_ @aDh @aDhںS# ### @aDh#######.#@aDh@ @aDh........#@aDh####### @aDha=#######.########....# @aDh![ #...........†..# @aDhܿ{# ###..#..#######..# @aDh #....#..# # #..# @aDh[####.#..#..# #####..# @aDh~#.~#.#..#... +_'@...# @aDh8.5 (8.0 @aDh####.#..#.. #+###..# @aDhE #....... # #.## @aDh]#####....#.# #.###.# @aDh].....#...... ......# @aDh=######....##.#.##.## @aDhW>.....#.......#.##.# @aDh(N..#.<#.#..#.##.# @aDh=.....#....#..#.##.# @aDh_You open the door.@aDh @aDh@aDhL_Found a glowing silver altar of Zin.@aDh 4 _  There is an open door here.3 _You open the door.2  There is a glowing silver altar of Zin here.1 _You open the door.0  There is an open door here.@aDh& 39 _8@aDh) n7@aDh- @aDh. @aDhq/ $6@aDh(0 @aDhA1 @aDh4 @aDh7 @aDh8 @aDh: $5@aDhd; @aDh~< @aDhm> @aDhC @aDhD @aDhD $4@aDhzE @aDhF @aDh{H @aDhL @aDhM @aDhqN $3@aDh#O @aDh>P @aDhT @aDhX @aDhZ @aDhZ $2@aDhn[ @aDh\ @aDh|^ @aDhAb @aDh4c @aDhc $1@aDhd @aDhe @aDhg @aDhZl @aDhMm @aDhn $0@aDhn @aDho @aDhq @aDh;v @aDh7w @aDhw %29@aDh4y @aDhWz @aDh,| @aDh @aDh @aDh $8@aDhm @aDh @aDhd @aDh @aDh @aDhm $7@aDh ,@aDh @aDh" X6@aDh @aDh @aDh X5@aDh_ @aDh, @aDh+ X4@aDhU @aDh &3210@aDh= Y19@aDh @aDhS @aDh] X8@aDh @aDh @aDh @ .#..#..≈..§§.§§.≈.≈.# .#..#..≈.≈§≈§≈≈.≈.≈.# #..#..§.≈....≈.≈.≈.# ..#.#..≈.≈§ .§.≈.≈.# .##.#..≈.≈. ∩.≈.§.≈.# .#...§§.≈. ≈≈≈.≈.≈.# ...#§.§§§§..§§.§≈.≈.# ...#..§§§≈≈≈§§≈≈≈.≈.## ...##..≈§§§..§§.@.≈..# 65.5 (27.0) @aDhM ....#..≈§§§≈≈≈≈≈≈≈≈..# ...##....§§.§........# .#...###....###.#.# [#...## #..### #.#.# ...#.#.####..#####.#.## †..#...........# ####.#.###########.## [## #.#.###.~.~.###.# @aDh §§....≈≈....@aDh f6.5 (287@aDh @aDh ; _Found Woelih's Antique Armour Shoppe.@aDhS @aDh(V 3@aDhn^ @aDhs 65@aDhzu @aDh} X4@aDh~ @aDh @aDh% X3@aDh؇ @aDhA @aDh X2@aDhl @aDhŽ @aDh X1@aDhx @aDh @aDh 009876@aDh @aDh n5@aDhV @aDhO 4@aDh X3@aDhO @aDh @aDh X2@aDh ,@aDh| @aDh X1@aDh @aDh> X0@aDh @aDht @aDhi Z199@aDh/ @aDh @aDh X8@aDh @aDhk 7@aDh& @aDho X6@aDh# @aDh @aDh X5@aDh @aDh @aDh X4@aDh @aDh @aDhX3@aDh@aDh @aDhX2@aDhz@aDh @aDh X1@aDhk@aDh@aDhoX0@aDh@aDh{@aDhY89@aDh@aDh@aDhX8@aDh@aDh @aDhX$X7@aDh%@aDhd&@aDhO*X6@aDh*@aDh`,@aDhy0X5@aDh81@aDh3@aDhs6X4@aDh!7@aDhz8@aDh<X3@aDh<@aDh>@aDhAX2@aDhB@aDhC@aDhaGX1@aDhH@aDhL@aDhYTWelcome to Woelih's Antique Armour Shoppe! What would you like to do?  a -  817 gold shiny acid dragon scalesb -  114 gold a chain mail  c -  142 gold a glowing helmetd -  133 gold a kite shield  e -  513 gold the +2 pair of slick slippers {slick, slippery, EV+4}  f -  399 gold a glowing plate armourg -  17 gold a robe  h -  17 gold a robe  i -  76 gold a scale mail You have 24 gold pieces. [Esc] exit@aDhT[!] buy|examine items[a-i] mark item for purchase [/] sort (type)[A-I] put item on shopping listCaDh}  a -  817 gold shiny acid dragon scales  c +  142 gold a glowing helmetg - h -  You are short 118 gold pieces for the purchase.[Enter] buy marked itemsDaDh  a +  817 gold shiny acid dragon scales  c +  142 gold a glowing helmet935EaDh a $ c $ g - h - shopping listIaDh1"  a $  817 gold shiny acid dragon scales  e +  513 gold the +2 pair of slick slippers {slick, slippery, EV+4}g - h - 489marked items JaDhe $ g - h - 1448 gold pieces for the purchase.shopping listJaDh JaDhX JaDh' X...#.......#.<#.#..#.##.#   ciphuk the Slicer ....#......#....#..#.##.#   Kobold JaDh,* ...##...##...§....§.§...#   Health: 46/46 ======================== ###.#...#..≈≈§≈§§≈§§≈§≈.#   Magic: 8/8======================== .(...#..#..≈.......§§.≈.#   AC: 4Str: 10 .....#..#..≈.≈§§≈≈≈.≈.§.#   EV: 15Int: 11 .....#..#..≈.≈....≈.≈.≈§#   SH: 0Dex: 18 ......#.#..≈.≈.≈≈.≈.≈.§.#   XL:  8 Next: 23% Place: Dungeon:5 .....##.#..≈.≈.≈@.≈.≈.§§#   Noise: ---------  Time: 5102.5 (36.0) JaDhP. #.###.#....≈.≈.≈≈≈≈.≈.≈§#   t) +0 dagger (elec) ##.....#...≈.≈......≈§≈.#   Nothing quivered #......#...§.≈≈§≈≈§≈≈§§.##   Gem (4181) .#.....##.§≈......§.§§§§.#  .#......#..≈≈≈≈§§≈≈≈≈≈§§.#    .#.....##......§......§..#    ..#.###.#...###....###.#.#    .###..[#...## #..### #.#.#    _You open the door.  There is a glowing silver altar of Zin here. _You open the door. _There is an open door here. _Found Woelih's Antique Armour Shoppe.  There is an entrance to Woelih's Antique Armour Shoppe here.JaDh/ JaDhA= Y  There is a glowing silver altar of Zin here. _You open the door. _There is an open door here. _Found Woelih's Antique Armour Shoppe.  There is an entrance to Woelih's Antique Armour Shoppe here. _You can access your shopping list by pressing '$'.KaDh+KaDhLevel 5 of the Dungeon <<<<>>>>>>>___∩∩(Press ? for help)###.#.# ##.#.##ß..ß####.#################.#........#.............# #.#.# #.#.#.....# #.#####.....#..######....##.#.##.## KaDh#.#.#####.#.###).## #.###### ####.#......#.......#.......#.##.# #.........#.##....# #.##...###.....#.....#.......#.<#.#..#.##.# ###########.###..### #.#####.#......#......#......#....#..#.##.#  .~~..## #.##.†...###.##.....#.....#.....##...##...§....§.§...#  ..~~~.###.###..###...#......#......#.###.#...#..≈≈§≈§§≈§§≈§≈.#  .b~~~~b##.##.....####.#.....#.....###.(...#..#..≈.......§§.≈.# ###  .########.###..### #.#......#.###.#......#..#..≈.≈§§≈≈≈.≈.§.# #.#  ~#........##...._# ##.#.....###.....#.....#..#..≈.≈....≈.≈.≈§# KaDhF#.# b########.##_.ß⌠## #...#.###.#..^...#......#.#..≈.≈.≈≈.≈.≈.§.# #.# ~~~....~##.######## #...##.....#..>..#.....##.#..≈.≈.≈@.≈.≈.§§# #.# ..###..###.#.#.##.###...#......#......#.###.#....≈.≈.≈≈≈≈.≈.≈§# #.# .#.#.## #.#.#.##.##.#.#.#.....#.....###.....#...≈.≈......≈§≈.# #.#####.#### #.#.#.##.##.#.#.#......#.###.#......#...§.≈≈§≈≈§≈≈§§.## #..........# #.#...##.##.#.#.#.....###.....#.....##.§≈......§.§§§§.# ####.#..##[# #.#......#...#...#.###.#......#......#..≈≈≈≈§§≈≈≈≈≈§§.# #.#.#.###.# #.#...##.#...#...##.....#.....#.....##......§......§..# #.#.#.# #.###.#...##.#...#...#......#......#.###.#...###....###.#.# KaDh[40m#.#<#.# #...........#.#.#.#.#.#.....#.....###..[#...## #..### #.#.# ##.###.######........#.#.#.#.#.#......#.###)#....#.#.####..#####.#.## #...........'........#[#.#.#.#.#.....###...#..†..#..................# ##.###+######...#.#.#...#...#...#.###.#....#....####.#.###########.## KaDhC o._@LaDh s#.__LaDh= { #.†...# #>...............................##...#####....#.###.###.# ##__MaDhr #.....# ##.############.######.....#####......# #.......# #.# #.## .#_MaDhܲD #....[# #.##.# #.....# ######.####.#..#..###'###..# ..MaDhte #.....# #.############.# #.....##.#.~#.#..#....'_'....# #.__MaDh 3 ####### #..............# ########.####.#..#..#######..# .#_MaDh( ##############.##.# #....#..# ### #..# 'MaDh) E._NaDh ####.# ###..#..#######..# _'_NaDhNaDhT...#.......#.<#.#..#.##.#   ciphuk the Slicer ....#......#....#..#.##.#   Kobold ...##...##...§....§.§...#   Health: 46/46 ======================== ###.#...#..≈≈§≈§§≈§§≈§≈.#   Magic: 8/8======================== .(...#..#..≈.......§§.≈.#   AC: 4Str: 10 NaDh.....#..#..≈.≈§§≈≈≈.≈.§.#   EV: 15Int: 11 .....#..#..≈.≈....≈.≈.≈§#   SH: 0Dex: 18 ......#.#..≈.≈.≈≈.≈.≈.§.#   XL:  8 Next: 23% Place: Dungeon:5 .....##.#..≈.≈.≈@.≈.≈.§§#   Noise: ---------  Time: 5102.5 (0.0) #.###.#....≈.≈.≈≈≈≈.≈.≈§#   t) +0 dagger (elec) ##.....#...≈.≈......≈§≈.#   Nothing quivered NaDhP(#......#...§.≈≈§≈≈§≈≈§§.##   Gem (4181) .#.....##.§≈......§.§§§§.#  .#......#..≈≈≈≈§§≈≈≈≈≈§§.#    .#.....##......§......§..#    ..#.###.#...###....###.#.#    .###..[#...## #..### #.#.#   There is a glowing silver altar of Zin here. _You open the door. _There is an open door here. _Found Woelih's Antique Armour Shoppe.  There is an entrance to Woelih's Antique Armour Shoppe here. _You can access your shopping list by pressing '$'.NaDh+NaDh#NaDh.0 _NaDh0Y79NaDh1NaDh6NaDh:X8NaDh:NaDhg?NaDhBX7NaDhCNaDh INaDhHLX6NaDhLNaDhWQNaDhVn5NaDh>[NaDh^X4NaDhB_NaDhccNaDhDgX3NaDh5hNaDhKlNaDhoX2NaDhpNaDhUuNaDhxX1NaDhbyNaDh^}NaDhX0NaDhxNaDhNaDhY69NaDhPNaDhNaDh̑X8NaDhNaDh NaDhUX7NaDhNaDhNaDhHX6NaDhNaDhŦNaDhX5NaDhNaDhNaDhX4NaDhlNaDhNaDhGX3NaDhNaDh2NaDhX2NaDhRNaDhNaDhX1NaDhNaDhNaDhX0NaDhNaDhNaDh<NaDh0C59NaDh9NaDhNaDhNaDhiB8NaDhpNaDhNaDhX7NaDhNaDh NaDh NaDh P6NaDhS n5NaDhk NaDhV NaDh X4NaDh NaDh NaDh$ X3NaDh$ NaDh' NaDh+ X2NaDh- NaDh/ NaDh%4 X1NaDh6 NaDh7 NaDh; X0NaDh< NaDhU? NaDh*C Y49NaDhD NaDhF NaDhI X8NaDh]J NaDhL NaDh@Q X7NaDhQ NaDhS NaDhW X6NaDhHX NaDhZ NaDh-] X5NaDh] NaDh_ NaDh c X4NaDhc NaDhze NaDhh X3NaDhi NaDhk NaDhyo X2NaDhp NaDhr NaDhCu X1NaDhv NaDhw NaDh`{ X0NaDh.| NaDh} NaDhƁ Y39NaDhy NaDh! NaDhu X8NaDh NaDh NaDhO X7NaDh NaDhՐ NaDh NaDh X6NaDh NaDhm X5NaDh NaDh NaDh# X4NaDh NaDh NaDh X3NaDh NaDh NaDh n2NaDhԮ NaDh X1NaDhӲ NaDh NaDh 0NaDh Y29NaDhо NaDh NaDh X8NaDh NaDhb NaDh X7NaDh NaDh @  There is an open door here.NaDh NaDh I6 _NaDh[ NaDh  ### ### #.#######.# #.........# ######  #NaDhS .#######.########....#  #.# #...........†..#  #.# ###..#..#######..#  #.# #....#..# ### #..#  #.####.#..#..#######..#  NaDh p#.#.~#.#..#....'@'....#  57.5 (55.0)#.#..#..###'###..#  ..# #.......# #.# #.##  ..#####....#.###.###.#  ..NaDh .............#  ..######....##.#.##.##  ...#.##.#  .....#.<#.#..#.##.#  #......#....#§.#.##.#  NaDh@ NaDhV NaDh b _There is a glowing silver altar of Zin here.NaDhH'J  You kneel at the altar of Zin.NaDh./  --more--OaDhQOaDhUZin the Law-Giver Zin is a god of discipline. Followers must remain pure of body and soul, refraining from dark magic and chaotic acts. They must also tithe a fraction of all gold gained, preferably followed by donations of more. In exchange, worshippers may invoke Zin's wrath upon sinners, and eventually gain various divine protections. Zin's followers can convert to Elyvilon or the Shining One while keeping some piety. OaDhWoFavour - Zin is neutral towards you. Granted powers:(Cost)Zin occasionally guards your life. Zin occasionally shields you from chaos. Zin rarely shields you from Hell. You can recite Zin's Axioms of Law. You can call upon Zin for vitalisation.(2 MP, Piety-)You can call upon Zin to imprison the lawless.(5 MP, Piety-)You can call upon Zin to create a sanctuary.(7 MP, Piety----)Zin will cleanse your potions of mutation. You can donate money to Zin. [!]: Overview|Powers|Wrath [J/Enter]: join religionOaDhOaDh1OaDh8### ###  ciphuk the Slicer #.#######.#  Kobold #.........#######   Health: 46/46 ======================== #.#######.########....#   Magic: 8/8======================== OaDhX#.# #...........†..#   AC: 4Str: 10 #.# ###..#..#######..#   EV: 15Int: 11 #.# #....#..# ### #..#   SH: 0Dex: 18 #.####.#..#..#######..#   XL:  8 Next: 23% Place: Dungeon:5 #.#.~#.#..#....'@'....#   Noise: ---------  Time: 5157.5 (0.0) #.####.#..#..###'###..#   t) +0 dagger (elec) ..# #.......# #.# #.##   Nothing quivered ..#####....#.###aDh0m.###.#   Gem (4126) .......#.............#  ..######....##.#.##.##    .......#.......#.##.#    .......#.<#.#..#.##.#    #......#....#§.#.##.#    _Found Woelih's Antique Armour Shoppe.  There is an entrance to Woelih's Antique Armour Shoppe here. _You can access your shopping list by pressing '$'. _There is an open door here. _There is a glowing silver altar of Zin here.  You kneel at the altar of Zin.OaDh]  Zin welcomes you!OaDh/  --more--PaDhP?  You pay a tithe of 2 gold.PaDhR of Zin ......8.5 (15PaDhTPaDhVV _You can now donate money to Zin.PaDh PaDhl Unknown command.PaDhPaDh _Press < or > to pray at altars.  Unknown command.PaDh@ PaDh! _Press < or > to pray at altars.PaDhz PaDh 3PaDh ;0'..PaDh b.....PaDh [ _Done exploring.PaDh3PaDhPaDh<;PaDh~K  Unknown command. _Press < or > to pray at altars.  Unknown command. _Press < or > to pray at altars.Done exploring.QaDh{3QaDh|QaDh;QaDh+ _Press < or > to pray at altars.  Unknown command. _Press < or > to pray at altars.Done exploring.QaDh!& QaDhw0 Level 5 of the Dungeon <<<<>>>>>>>___∩∩(Press ? for help)### ####.#######.##.........####### #.#######.########....# #.# #...........†..# ####.# ###..#..#######..# ##############.##.# #....#..# ### #..# QaDh3 ####### #..............# ########.####.#..#..#######..# #.....# #.############.# #.....##.#.~#.#..#....'@'....# #....[# #.##.# #.....# ######.####.#..#..###'###..# #.....# ##.############.######.....#####......# #.......# #.# #.## #.†...# #>...............................##...#####....#.###.###.# ###.#.# ##.#.##ß..ß####.#################.#........#.............# #.#.# #.#.#.....# #.#####.....#..######....##.#.##.## #.#.#####.#.###).## #.###### ####.#......#.......#.......#.##.# #.........#.##....# #.##...###.....#.....#.......#.<#.#..#.##.# ###########.###..### #.#####.#......#......#......#....#§.#.##.#  .~~..## #.##.†...###.##.....#.....#.....##...##..............#  ..~~~.###.###QaDh54 ..###...#......#......#.###.#...#..≈≈≈§§≈§≈≈§.≈.#  .b~~~~b##.##.....####.#.....#.....###.(...#..#..§.§§§....≈.≈.# ###  .########.###..### #.#......#.###.#......#..#..≈.≈≈≈§§≈.§.≈.# #.#  ~#........##...._# ##.#.....###.....#.....#..#..≈.≈...§≈§§§§.# #.# b########.##_.ß⌠## #...#.###.#..^...#......#.#..≈.≈.§≈.≈.≈.≈.# SaDhRSaDh^### ###  ciphuk the Slicer #.#######.#  Kobold of Zin ...... #.........#######   Health: 46/46 ======================== #.#######.########....#   Magic: 8/8======================== #.# #...........†..#   AC: 4SaDh*bStr: 10 #.# ###..#..#######..#   EV: 15Int: 11 #.# #....#..# ### #..#   SH: 0Dex: 18 #.####.#..#..#######..#   XL:  8 Next: 23% Place: Dungeon:5 #.#.~#.#..#....'@'....#   Noise: ---------  Time: 5158.5 (0.0) #.####.#..#..###'###..#   t) +0 dagger (elec) ..# #.......# #.# #.##   Nothing quivered ..#####....#.###.###.#   Gem (4125) .......#.........SaDhf.....#  ..######....##.#.##.##    .......#.......#.##.#    .......#.<#.#..#.##.#    #......#....#§.#.##.#    _Press < or > to pray at altars.  Unknown command. _Press < or > to pray at altars. _Done exploring. _Done exploring. _Done exploring.SaDhjSaDhpSaDhISaDh6 _Done exploring.SaDhISaDh{ SaDh SaDh! [ _Done exploring.SaDhY SaDhe 3SaDhO SaDh SaDh 6Done exploring.TaDhFS[?25h[?0c  Search for what [Enter for "."]? TaDh[?25l[?1cTaDha41 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] TaDh: Results at your position ([,] to cycle)  a - [right here] a glowing silver altar of Zin Results elsewhere ([,] to cycle)  b - [D:5] a stone staircase leading upc - [D:5] Woelih's Antique Armour Shoppe  d - [D:5] a chain mail (114 gold)  e - [D:5] a glowing helmet (142 gold)  f - [D:5] a glowing plate armour (399 gold)g - [D:5] a kite shield (133 gold)  h - [D:5] a robe (17 gold) (1 further duplicate)  i - [D:5] a scale mail (76 gold)  j - [D:5] shiny acid dragon scales (817 gold)  k - [D:5] the +2 pair of slick slippers {slick, slippery, EV+4} (513 gold)l - [D:5] 4 stones (6 further duplicates in 2 piles)  m - [D:5] a chain mail (1 further duplicate)  n - [D:5] a +0 club  o - [D:5] a +0 ring mail (1 further duplicate)  p - [D:5] an escape hatch in the floor  q - [D:5] a dispersal trap  r - [D:5] a +0 robe  s - [D:5] an escape hatch in the floor  t - [D:5] an escape hatch in the floor [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]UaDh  s - [D:5] an escape hatch in the floor  t - [D:5] an escape hatch in the floor  u - [D:5] a stone staircase leading down  v - [D:5] a hide-covered altar of Uskayaw  wUaDh a staircase to the Ecumenical Temple  xstone staircase leading up  y - [D:5] 3 scrolls of teleportation (unknown) (117 gold)  z - [D:5] Jurejovu's Magic Scroll Shop  A+0 shortbow  B - [D:5] a scroll of blinking (unknown) (123 gold)  C - [D:5] a scroll of fog (52 gold)  D - [D:5] a scroll of identify (unknown) (26 gold)  E - [D:5] a scroll of identify (unknown) (26 gold)  Fa scroll of revelation (97 gold)  Gscroll of revelation (97 gold)  H - [D:5] a scroll of teleportation (unknown) (39 gold)Iradiant altar of Vehumet  JUaDh=- stone staircase leading down  KUaDhdstone staircase leading down  Lshortbow  M leather armour  N stone staircase leading up95%UaDh  t - [D:5] an escape hatch in the floor  x - [D:5] a stone staircase leading upUaDh~O - [D:5] an escape hatch in the ceilingbotUaDhkN UaDhU UaDhL] ### ###  ciphuk the Slicer #.#######.#  Kobold of Zin ...... #.........#######   Health: 46/46 ======================== #.#######.########....#   Magic: 8/8======================== #.# #...........†..#   AC: 4UaDh_ Str: 10 #.# ###..#..#######..#   EV: 15Int: 11 #.# #....#..# ### #..#   SH: 0Dex: 18 #.####.#..#..#######..#   XL:  8 Next: 23% Place: Dungeon:5 #.#.~#.#..#....'@'....#   Noise: ---------  Time: 5158.5 (0.0) #.####.#..#..###'###..#   t) +0 dagger (elec) ..# #.......# #.# #.##   Nothing quivered ..#####....#.###.###.#   Gem (4125) .......#.........UaDh_ T....#  ..######....##.#.##.##    .......#.......#.##.#    .......#.<#.#..#.##.#    #......#....#§.#.##.#    _Done exploring. _Done exploring. _Done exploring. _Done exploring. _Done exploring.  Search for what [Enter for "."]? .UaDhc 3UaDhg UaDhi . _VaDh.VaDh2Shopping list: 10 items, total cost 2052 gold pieces  a - [D:5] 26 gold a scroll of identify (unknown)  b - [D:5] 39 gold a scroll of teleportation (unknown)  c - [D:5] 52 gold a scroll of fog  d - [D:5] 97 gold a scroll of revelation  e - [D:5] 117 gold 3 scrolls of teleportation (unknown) VaDh 9 f - [D:5] 123 gold a scroll of blinking (unknown)  g - [D:2] 126 gold a pair of gloves  h - [D:5] 142 gold a glowing helmet  i - [D:5] 513 gold the +2 pair of slick slippers {slick, slippery, EV+4}  j - [D:5] 817 gold shiny acid dragon scales You have 22 gold pieces [!] travel|examine|delete items [a-j] choose item[Esc] exitWaDhWaDhWaDh### ###  ciphuk the Slicer #.#######.#  Kobold of Zin ...... #.........#######   Health: 46/46 ======================== #.#######.########....#   Magic: 8/8======================== #.# #...........†..#   AC: 4Str: 10 WaDh\#.# ###..#..#######..#   EV: 15Int: 11 #.# #....#..# ### #..#   SH: 0Dex: 18 WaDh=v#.####.#..#..#######..#   XL:  8 Next: 23% Place: Dungeon:5 #.#.~#.#..#....'@'....#   Noise: ---------  Time: 5158.5 (0.0) #.####.#..#..###'###..#   t) +0 dagger (elec) WaDhB..# #.......# #.# #.##   Nothing quivered ..#####....#.###.###.#   Gem (4125) .......#.............#  WaDhH..######....##.#.##.##    .......#.......#.##.#    .......#.<#.#..#.##.#    #......#....#§.#.##.#    _Done exploring. _Done exploring. _Done exploring. _Done exploring. _Done exploring. _Search for what [Enter for "."]? .WaDhͫ3WaDhWaDh"WaDhWaDh.$WaDh1Level 5 of the Dungeon <<<<>>>>>>>___∩∩(Press ? for help)### ####.#######.##.........####### #.#######.########....# WaDhN#.# #...........†..# ####.# ###..#..#######..# ##############.##.# #....#..# ### #..# ####### #..............# ########.####.#..#..#######..# WaDhO#.....# #.############.# #.....##.#.~#.#..#....'@'....# #....[# #.##.# #.....# ######.####.#..#..###'###..# #.....# ##.############.######.....#####......# #.......# #.# #.## #.†...# #>...............................##...#####....#.###.###.#WaDhg ###.#.# ##.#.##ß..ß####.#################.#........#.............# #.#.# #.#.#.....# #.#####.....#..######....##.#.##.## #.#.#####.#.###).## #.###### ####.#......#.......#.......#.##.# #.........#.##....# #.##...###.....#.....#.......#.<#.#..#.##.# WaDh'###########.###..### #.#####.#......#......#......#....#§.#.##.#  .~~..## #.##.†...###.##.....#.....#.....##...##..............#  ..~~~.###.###..###...#......#......#.###.#...#..≈≈≈§§≈§≈≈§.≈.#  .b~~~~b##.##.....####.#.....#.....###.(...#..#..§.§§§....≈.≈.# ###  .########.###..### #.#......#.###.#......#..#..≈.≈≈≈§§≈.§.≈.# #.#  ~#........##...._# ##.#.....###.....#.....#..#..≈.≈...§≈§§§§.# #.# b########.##_.ß⌠## #...#.###.#..^...#......#.#..≈.≈.§≈.≈.≈.≈.# WaDh ..# #...........†..#### ###..#..#######..###############.## #....#..# ### #..####### #..............# #######.#..#..########.....# #.############.# #.....#WaDh$ E.~#.#..#....'@'..#....[# #.#.# #.....# ######.####.'#.....# ##.#####.....#####.....WaDh ...# #.# #.#.†...# #>.................##...#####....#.###.###.# ##.#.# ##.#.##ß..ß################.#........#.............#  #.#..#.....#WaDh ' ####.....#..######....##.#.##.##  #.#.#####.#.###).##  ####.#......#.......#.......#.##.#  #.........#.##....# #.##...###.....#.....#.......#.<#.#..#.##.#  ###########.###..### .#......#......##§.#.##.# WaDh P  .~~..## #.##.†...###.##.....#.....#...##..............#   ..~~~.###.###..###...#......#......#.###.#...#..≈≈≈§§≈§≈≈§.≈  .b~~~~b#.####.#.....##.(...#..#..§.§§§....≈.≈###  . #.#......#.###.#......#..#..≈.≈≈≈§§≈.§.≈#.#  ~#........##...._# ##.##.....#.....#..#..≈.≈...§≈§§§§#.# b#####_.ß⌠## #...#.###.#..^...#......#.#..≈.≈.§≈.≈.≈#.# ~~~....~##.######## #...##.....#..>..#.....##.#..≈.≈.§∩.≈.# ..###..###.#.#.##.###...#......#......#.###.#....§.§§§≈≈≈§≈§ .#.#.## #.#.#.##.##.#.#.#.....##.....#...§§.≈####.#### #.#.#.##.##.#.#.#......#.###.#......#...≈.≈≈≈§≈≈§§§§§##WaDhcWaDh2### ###  ciphuk the Slicer #.#######.#  Kobold of Zin ...... #.........#######   Health: 46/46 ======================== #.#######.########....#   Magic: 8/8======================== WaDh̓x#.# #...........†..#   AC: 4Str: 10 #.# ###..#..#######..#   EV: 15Int: 11 #.# #....#..# ### #..#   SH: 0Dex: 18 WaDhJu#.####.#..#..#######..#   XL:  8 Next: 23% Place: Dungeon:5 #.#.~#.#..#....'@'....#   Noise: ---------  Time: 5158.5 (0.0) WaDho#.####.#..#..###'###..#   t) +0 dagger (elec) ..# #.......# #.# #.##   Nothing quivered ..#####....#.###.###.#   Gem (4125) .......#.............#  ..######....##.#.##.##    .......#.......#.##.#    .......#.<#.#..#.##.#    #......#....#§.#.##.#    _Done exploring. _Done exploring. _Done exploring. _Done exploring. _Done exploring. _Search for what [Enter for "."]? .WaDhWaDh4 _  There is an open door here.WaDh_3 _WaDhnWaDhWaDhX2WaDhWaDhWaDhun1WaDhWaDhX0WaDh`WaDhWaDhHY19WaDhWaDhWaDhX8WaDhmWaDh]WaDhWaDhB7WaDhkWaDh"WaDhX6WaDhWaDhWaDh\X5WaDhWaDhWaDh;X4WaDhWaDh[WaDh;X3WaDhWaDhWaDhX2WaDhnWaDhWaDhX1WaDh_WaDhkWaDhM X0WaDh WaDh WaDh\Y09WaDhWaDhWaDhX8WaDhHWaDhfWaDhIX7WaDhPWaDhWaDh5"X6WaDh6#WaDh$WaDh(X5WaDh.)WaDh*WaDhJ.X4WaDhM/WaDh0WaDh4X3WaDh5WaDhD7WaDh:X2WaDh;WaDh<WaDhE@X1WaDh@XaDhXaDhX0XaDhIXaDhXaDh Z099XaDh XaDh XaDhX8XaDhbXaDhd  #.##...###.....#.....#.......#. # #.......#......#......#. ###.##.....#.....#.....##...##.....#......#......#.###.#...#.§≈≈ ####.#.....#.....###.(...#..#..§§ # #.#......#.###.#......#..#..≈. # ##.#.....###.....#.....#..#..§. # #...#.###.#..^...#......#.#..≈. # #...##.....#..@..#.....##.#..≈.85.5 (27.0)XaDh##...#......#......#.###.#....§. ##.#.#.#.....#.....###.....#...≈. ##.#.#.#......#.###.#......#...≈. ##.#.#.###.....#.....##..≈. #...#...#.###.#......#......#..≈≈ #...#...##....#.....##.... #...#...#......#......#.###.#...# .#.#.#.#.#.....#.....###..[#...##XaDhXaDhXaDha _There is an escape hatch in the floor here.XaDh3XaDh]XaDhXaDhdr6.5 (1.0)7 _XaDh3XaDhF     ## ##   #.#####..   ..   #...... 6  #@....  XaDhdG\ #......   #......   ..#..##   ... .##    XaDhEHXaDhKXaDhg7.3 (1.86XaDhEXaDhK _You slide downwards. The hatch slams shut behind you.YaDhÓYaDh3YaDhߗYaDh]`543YaDhRYaDhYaDhX2YaDhYaDhuYaDh=X1YaDhmYaDhݻYaDh #.#####..  #....... #...... ##.....  ### #......  #..##...... .#..##  ##.......##  #..!@.#..#  #.....#..#YaDhAD  #.....#..#  #.....#   #..J..# J   jelly (asleep)   YaDhx 92.3 (5.0  A jelly comes into view.YaDhJ.JYaDhqe3.3 (60YaDhYaDh'Z _The jelly quivers.YaDhZ$       ##.....  ### #......  #..##......  #.....#..##  ##.......##  #..!@.#..#  #.....#..#  #.....#..#  #..J..# #.....#YaDhK<       ##.....  ### #......  #..##......  #.....#..##  ##.......##  #..!@.#..#  #.....#..#  #.....#..#  #..J..# #.....#YaDhYaDhP3YaDhXYaDh\ _A jelly is nearby!YaDh-+        ##.....  ### #......  #..##......  #.....#..##  ##.......##  #..!@.#..#  #.....#..#  #.....#..#  #..J..# #.....#YaDh        ##.....  ### #......  #..##......  #.....#..##  ##.......##  #..!@.#..#  #.....#..# YaDh d #.....#..#  #..J..# #.....#YaDhW 3YaDhM YaDh \ _A jelly is nearby!YaDh t #..... ##### #....##......#..####.......## ..!..#..# .J..# ..#YaDhv YaDh <J.YaDh m4.3 (189 _YaDhE YaDhW ZaDh!  You hit the jelly. Lightning courses through the jelly! Your hands burn!2---=8 (0.58 _The jelly is severely wounded.ZaDhV  You hit the jelly but do no damage. Your hands burn!  The jelly is severely wounded.ZaDhWW1---5.3ZaDh)]ZaDh`S _The jelly closely misses you.ZaDh_  You barely miss the jelly.ZaDh`87ZaDh3ZaDhA^ _The jelly is severely wounded.ZaDhz  You hit the jelly. Your hands burn!  ZaDhzCThe jelly is almost dead.ZaDh U0-6.3ZaDhZaDh< _The jelly hits you but does no damage.ZaDhH  You hit the jelly. Your hands burn!38--86ZaDhߌ ZaDh Y _The jelly is almost dead.[aDho\  You hit the jelly. Lightning courses through the jelly![aDh2.[aDhը]9=87.3[aDh[aDhI _You kill the jelly![aDh?[aDh[aDh[aDh H _No target in view![aDhۈ[aDh+[aDh[aDh+ [aDhB_No target in view![aDhL40=5 _1=4[aDh'2=33=24=15=0[aDhh6==79[aDhR1 _HP restored.[aDhh X8[aDh [aDh X7[aDh[aDht _k - 3 fuming white potions (gained 1)[aDhX6[aDh[aDh[aDhO[aDhT=5[aDhI[aDh[aDh[aDhVB4[aDh[aDh[aDh[aDhB3[aDh[aDh| [aDhu%-  #..##......  #.....#..##  ##.......##  #.....#..#  [aDh%...#..#  ...#..#   #.....#   #.....#   #..@.## -210.3 (13.[aDhk&0)  ##......   #.......  ##......  #.##.>. [aDh'-   [aDh*[aDhz*-1.3 (142[aDh-[aDh0; _Found a stone staircase leading down.[aDh [aDh@ [aDhn ,[aDh  #.....#..##  ##.......##  #.....#..#  #.....#..#  #.....#..#  #.....#  #.....#  #....##.. ##..@...#[aDh=  #.......# #l #.##.> ## #.. l   iguana (asleep)   [aDh ,0.0)[aDhN 2.3 (11 _An iguana comes into view.[aDhX          #.....#..#  #.....# #.....# #....##..  ##..@...#  #.......#  ##......l  #.##.>..  ## #... [aDhv         #.....#..#  #.....# #.....# #....##..  ##..@...#  #.......#  ##......l  #.##.>..  ## #...[aDh[aDhd[aDh,[aDhn^ _An iguana is nearby!\aDh.         #.....#..#  #.....# #.....# #....##..  ##..@...#  #.......#  ##......l  #.##.>..  ## #... \aDhgsv         #.....#..#  #.....# #.....# #....##..  ##..@...#  #.......#  ##......l  #.##.>..  ## #...\aDhz3\aDh\aDh-^ _An iguana is nearby!\aDhSf ##.......##  #.....#..#  #.....#..#  #.....#..#  #.....# .#  #.....#..# #....##..# ##......#  #....@..#  #l. #.##.>... ## ##.. .    \aDhY\aDhZg30 _\aDh^\aDha\aDh$ ##.##  #.....#..#  #.....#..#  #.....#..#  #.....#..#  #.....#..#  #....##..#  ##......#  #.\aDh%#  ##......l. #.##.>. ## ##. #.    \aDh,w469\aDh 2\aDh4\aDh ##.##  #.....#..#  #.....#..#  #.....#..#  #.....#..#  #.....#..#  #....##..#  ##......# \aDhZ #.#  ##......l. #.##.>. ## ##. #.    \aDh\aDh`58\aDh\aDh\aDh']  The helpless iguana fails to defend itself.  You stick the iguana like a pincushion!!!!\aDhc D.\aDh 318 (0.57 _You kill the iguana!\aDhr \aDhn h _Your Dodging skill increases to level 5!\aDh _No target in view!]aDh]aDhN]aDhK-6 _543]aDhL]aDh[21]aDhw\]aDh]]aDha_X0]aDh_]aDhb]aDh4h  #####......  #..#.  #.....#..## ]aDhh& ##.......##  #.....#..#  #.....#..# ### #.....#..# ##..## #.....#..###....[ #.....#..##.@....22.8 (7.0]aDhAi #....##..##... ##......##.. #.......##. ##......... #.##.>.........  ]aDhi ## ##..........   #.........   #.........]aDhsnf3.8 (859]aDhn]aDhq]aDht) _Found a chain mail.]aDhI]aDh!]aDh48]aDhX7]aDh;]aDhd]aDhX6]aDh]aDh]aDh]aDhH:5]aDh]aDhB  You see here a +0 chain mail.]aDh]aDhA4 _]aDh]aDh]aDh]aDhWB3]aDhQ]aDh]aDh;]aDh:2]aDhV]aDh]aDhh]aDhB1]aDh ]aDhy ]aDh B0]aDh ]aDha$ ]aDhZ_o - 3 scrolls labelled KOCIDW WOTACK (gained 1)]aDh]aDhC49]aDh]aDh]aDhB8]aDhK]aDhL _You now have 25 gold pieces (gained 3).]aDhX7]aDhJ]aDh$]aDh(X6]aDhI]aDh]aDh#!]aDh!B5]aDhS"]aDh#]aDh;%]aDh%B4]aDhm&]aDh(]aDh+X3]aDhL,]aDh-]aDh0X2]aDh0]aDh4 #......##....## .......##.....# #...................# #.##.>]aDh+5.......# ## #..........#  ..........#  .........## ]aDh5H.......#  ....@..#  .......#  .......#  ...##### ]aDh5T #.. ]aDh9040.8 (17.0)]aDh9f1.8 (181]aDh;]aDh@3 _A - a +6 ring of intelligence]aDhi~3]aDhL]aDh{]aDhA.##....# ##...........#  #.##.>.....#  ## ##.....# #.....# #....## ........#]aDh΍....#.#.#h...######..  ...h   hound (asleep)]aDhF0.0)2.8 (10]aDhX _A hound comes into view.]aDh{ _   #.##.>  ##   .........#  ........##  ........#  ........#  ....@...#  ........#  ]aDh h...#####  .#.. ...]aDhs   #.##.>  ##   .........#  ........##  ........#  ........#  ....@...#  ]aDhj........#  h...#####  .#.. ... ]aDh ]aDh]aDhi]aDh۫\ _A hound is nearby!^aDh" ##........#  #.##.>.# ## ##.# #^aDh.# ## ..#....#.#h...#####..#...  ...#.##..^aDh^aDhwh339 _^aDh^aDh^aDhH ##.# #.##.>^aDh.# ## ##.# #.# #.##.#.#.#.#.h...#####.#.........#.......##..^aDh^aDh7`48^aDh^aDh^aDh$ ##.# #.##.>.#^aDh)k ## ##.# #.# #.##.#.#.#.#.h...#####<...#.......#......##..^aDh8<^aDhq`57^aDh^aDh9 _Found a stone staircase leading up.^aDhm   The helpless hound fails to defend itself.  You perforate the hound like a sieve!!!!^aDhu B. ^aDh 466.3 (0.5^aDh՜ ^aDhw I _You kill the hound!^aDh& 3^aDh:+ ^aDh/ H _No target in view!^aDh3^aDh^aDh^aDh<_aDh _aDh 6 _54321_aDh"_aDhT#_aDh#$0_aDh %,_aDhx(_aDh)_aDh*_aDh +%29_aDh+_aDhf,_aDh-_aDh/_aDh/_aDh30$8_aDh0_aDhw1_aDh2_aDh4_aDh4_aDhu5$7_aDhP6,_aDh9,_aDh:_aDh;$6_aDh;_aDhN<_aDh=_aDhG?_aDh?_aDhz@$5_aDh@_aDhA_aDhXC_aDhH _aDhVI....._aDhI'# _aDh^J>.............# _aDhJ?............##  _aDhhK>...........#  _aDhK...........# #...h.  _aDh{L]...........# #.....  _aDhMq...........# #.....  _aDhMq.......##### #.....  _aDhNp<...#....######@....  _aDhNR.......#............  _aDh"OW......##.....##._aDhOd..#####....###.... _aDh0P}.. #....# ##.._aDhP>.....# #._aDh9Q{h   hound (asleep)_aDhQ_aDh@V_aDhRW58.3 (12._aDhW 0)_aDhX_aDhVY%9.3 (13_aDhY$4_aDhvZ_aDh]_aDhL` _aDhpR_A hound comes into view._aDhv      #...h.   #.....  ..... #.....  ...... #.....  <...#....######@....  ............  ..##.....  ..###....  ..  ##..   #. _aDh)I     #...h.   #.....  ..... #.....  ...... #.....  <...#....######@....  ............  ..##.....  ..###....  ..  ##..  #.  _A hound is nearby!_aDhz      #...h.   #.....  ..... #.....  ...... #.....  <...#....######@....  ............  ..##.....  ..###....  ..  ##..   #. _aDhZ5     #...h.   #.....  ..... #.....  ...... #.....  <...#....######@....  ............  ..##.....  ..###....  ..  ##..  #. _aDh _aDhu_aDh8_A hound is nearby!_aDh`aDh/# #  .# .# #..... .# #...h ...........# #. ...........# #. .......##### #. <...#....######.. ......... ......##.....##....#####....###..... #....# ##.. .....# #.60.0)3 _# # #  ## #.# #.....# #...h# #....# #. ......##### #.#....######........ .....##.....##..  ..#####....###....`aDhf. #....# ##.......# #.12.h#.h.......##### #....######... .....##........h 2 hounds (asleep)######....... ###......# #.21 _A hound comes into view.A hound comes into view. _A hound is nearby!is nearby! _comes into view.  The helpless hound fails to defend itself.  You stick the hound like a pincushion!!!!.   hound`aDh6408 (0.50 _You kill the hound!`aDh`## # `aDh)# # # #.. #......h## #.# #.....# #.# #....# #...##### #.#....######........ ....##.....##.. ..#####....###... .. #....# ##..`aDh`aDhh3.8 (1.019`aDhp#`aDhj&`aDhH ## ## # # # # #.. #......h## #.# #.# #....# #....# #...##### #.#....######........##.....##.. .#####....###...`aDh" `aDh `48`aDh `aDh `aDh 8## `aDh ## ## # # #### # #.. #......h## #.# #.........?# #....# #.`aDh ...# #. ...##### #. #....######........##.....##..`aDh v57`aDh^ `aDh V _Found a scroll of fog.`aDh   The helpless hound fails to defend itself.  You skewer the hound like a kebab!!! Lightning courses through the hound!`aDhĕG†`aDhܹ446.3 (0.5`aDh`aDhz `aDh/;_You kill the hound!aaDhEaaDhaaDh)aaDhCH _No target in view!aaDh73aaDhaaDhH _No target in view!aaDh3aaDhaaDhaaDhYaaDh|6 _5aaDhaaDhX4aaDh3aaDhaaDh!X3aaDh#aaDh (X2aaDh)aaDh.n _c - 3 scrolls of fog (gained 1)aaDh|/X1aaDh*0aaDh1aaDh2X0aaDh@3aaDh4aaDh5aaDh5C09aaDhV6aaDhJ7aaDh8X8aaDhZ9aaDhK;aaDhv<X7aaDhF=aaDhh>aaDh?X6aaDh!@aaDh#AaaDh$BaaDhBB5aaDhBaaDhCaaDhDaaDhDB4aaDhBEaaDhFaaDhGaaDh HB3aaDhgHaaDhTIaaDhoJaaDhP ........# # # ## ..s....# # #@.# aaDheP9## #..# ## #..# ## ##.##### ###.......# ##.....aaDhPs   scorpion (wandering) ....# #..............# #.........# #......†.......aaDhaU80.3 (14.0)1.3 (152aaDhXaaDhZ[ _A scorpion comes into view.aaDh  ........#  ........#  .......#  ..s....#  #@.# #..# #..# ##.####  ###......  .....  aaDh r.....  .....  †....... aaDht  ........#  ........#  aaDh .......#  ..s....#  #@.# #..# #..#aaDhX  ##.####  ###... .....  aaDh o. . aaDh [†...aaDh 3aaDhk aaDhů _ _A scorpion is nearby!aaDh b ........#  aaDhƞ u........#  .......#  ..s....# aaDhy #@.# #..# #..# ##.####  ###......  aaDh! a.....  .....  .....  aaDhˠ 3†....... aaDh; ........#  ........#  .......# aaDh= ..s....#  #@.# #..# #..# ##.####  ###... .....  . . †...aaDh&EaaDhEaaDh#LaaDhgP_ _A scorpion is nearby!aaDh8-b ........#  aaDh.........#  .......#  ..s....#  #@.# #..# #..# ##.####  ###......  .....  .....  .....  †....... baDh ........#  ........#  .......# baDh ..s....#  #@.# #..# #..# ##.####  ###... .....  . . †...baDh3baDhbaDh ..#..# ........# ###baDhQx...s@...# [.....#..#######..# #..# baDh# ##.####.# ###.......# ###..........baDh).# #.......# #.............. _A scorpion is nearby!baDhbaDh$baDhE8s.baDhr2.0)1 _baDh&baDhbaDh  .s...# ##.... [.# ....#..#### ######  #..#baDhY  ##.#### ### ### #baDh baDhbaDhR5s.baDhH`30baDhbaDhcbaDhQ!.... s.# ##.... [.# ....#..##baDhI## ######  #..# # ##.#### ### ###baDhbaDhG<s.baDhfc43999baDhbaDhY _Found an amethyst potion.baDh .!.s... .#baDhI  ##.... [.# ....##### ######  #..## ##.#### ###baDh$ baDh 8s.baDh `58baDhG baDh baDh .!s .# ##.... [.# ....#..#### ######  #..baDh z## ##.####baDh baDh 8s.baDh `67baDh baDhM baDh.s .# ##.... [.# baDh....#..#### ######  #..#baDh-baDhLs!baDht`76baDh:baDhcaDhN##.....##.s. .# ##.... [.# ....#..#### ####caDhcaDhRp.s8caDh:5caDhDcaDhC _You see here an amethyst potion.caDh-#.....##...s......!.......#.# # .# #### .# .[.# ....#..## ...## #####..#caDh!caDhyE.scaDh g94 _caDh caDh̿caDh B#.....###....s@.!....?...#..# ## .# .####caDhB .# ..[.# ....#..## ....## #####..#caDh/QGsscaDh!Ri=903caDhYcaDh^^ _Found a scroll labelled LUOMAR QIAM. The scorpion barely misses you.caDh b  You hit the scorpion.  The scorpion is lightly wounded.caDh[ 2---8 (0.52caDh1 caDh . _The scorpion stings you.caDh  You closely miss the scorpion.1.3caDh caDh 6 _The scorpion is lightly wounded.daDhF daDhÔ; You closely miss the scorpion.The scorpion is lightly wounded.3=--81 daDh2H_The scorpion misses you.daDh  You hit the scorpion but do no damage.The scorpion is lightly wounded.2.3 _The scorpion stings you but does no damage.daDhi  You hit the scorpion.4=80 _The scorpion is lightly wounded.daDh4"  You hit the scorpion.  The scorpion is moderately wounded.3.3 _The scorpion closely misses you.daDh l  You hit the scorpion.5=889 _The scorpion is moderately wounded.eaDhePut on which piece of jewellery? Jewellery (go to first with "=)  A - a +6 ring of intelligence[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip eaDhv ciphuk the SlicerKobold of Zin ......Health: 45/46 =======================-Magic: 8/8========================####.....##AC: 4Str: 10#..........EV: 16Int: 11...........SH: 0Dex: 18...........XL:  8 Next: 44% Place: Dungeon:6...s@.!....Noise: =--------  Time: 5293.8 (0.0)?..........t) +0 dagger (elec)...........Nothing quivered...........#Gem (3989) ...........# ##........#s   scorpion .####........# ..[.#....#..## ....#######..# _The scorpion is lightly wounded.  You hit the scorpion.  The scorpion is moderately wounded. _aDh ]mThe scorpion closely misses you.You hit the scorpion. _The scorpion is moderately wounded.  Okay, then. _eaDh  You hit the scorpion but do no damage.The scorpion is moderately wounded.6=4.3 (0.5 _The scorpion barely misses you.faDhU  You barely miss the scorpion.The scorpion is lightly wounded.88 _The scorpion barely misses you.faDhM%  You hit the scorpion. Lightning courses through the scorpion!5.3 _The scorpion is almost dead.faDhI  You hit the scorpion but do no damage.The scorpion is almost dead.1---87faDh% faDhY(_The scorpion stings you.faDh5 4  You hit the scorpion but do no damage.2---6.3 _The scorpion is almost dead.faDh' _  You closely miss the scorpion.The scorpion is almost dead.86 _The scorpion misses you.faDh`  You hit the scorpion but do no damage.The scorpion is almost dead.7.3faDhwd faDh^efaDh&f _The scorpion stings you.gaDhS:  You hit the scorpion.gaDhx_1.gaDhu 5385 _You kill the scorpion!gaDhvgaDh{gaDhn~h _Your Dodging skill increases to level 6!gaDhgaDhgaDh^ _No target in view!gaDh]M _No target in view!gaDh  Spells (Memorise)TypeFailure Level  a - ApportationTranslocation 43% 1b - Kinetic GrapnelForgecraft43%1  c - Poisonous VapoursAlchemy/Air43%1  d - Summon Small MammalSummoning43%1  e - Inner FlameHexes/Fire82% 3  f - Summon Ice BeastIce/Summoning82% 3  g - Flame WaveConjuration/Fire99% 4  h - Sticky FlameFire/Alchemy99% 4  i - Summon Seismosaurus EggSummoning/Earth99% 4  j - Summon Mana ViperHexes/Summoning100% 5  k - Sphinx SistersHexes/Summoning100% 7 7 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitjaDh jaDhciphuk the SlicerKobold of Zin ......Health: 42/46 =====================---Magic: 8/8========================####.....##AC: 4jaDhXStr: 10#..........EV: 16Int: 11...........SH: 0Dex: 18...........jaDh?XL:  8 Next: 53% Place: Dungeon:6....@.!....Noise: =--------  Time: 5297.8 (0.0)?..........t) +0 dagger (elec)...........Nothing quivered...........#Gem (3985) ...........# ##........# .####........# ..[.#....#..## ....#######..# _The scorpion stings you.  You hit the scorpion. _You kill the scorpion! _Your Dodging skill increases to level 6! _No target in view! _No target in view!jaDhP  Okay, then.jaDhjaDhjjaDh . _jaDh: 3jaDhi jaDh jaDh w3=4 _jaDh6 4=35=26==1jaDh jaDh jaDh jaDh B0jaDh ,jaDh jaDhO C79jaDhK n8jaDh jaDh p _a - 7 amethyst potions (gained 1)jaDh jaDhi T=7jaDh jaDh; jaDh jaDh B6jaDhn jaDh jaDh X5jaDhf jaDh jaDh X4jaDh jaDh" n3jaDh)# jaDhp$ jaDh% jaDh & B2jaDh( n1jaDho) jaDh!+ | _f - 8 scrolls labelled LUOMAR QIAM (gained 1)jaDh3, jaDh3 069jaDh?4 jaDhk5 X8jaDh5 jaDh7 jaDhL8 jaDh8 B7jaDh;9 jaDh: jaDhB; jaDh; B6jaDh3< jaDh< jaDh> X5jaDh+? jaDh? jaDh@ jaDhMA B4jaDhA jaDhtB jaDhTC jaDhC B3jaDhFD jaDh^E jaDh[F jaDhF B2jaDhLG jaDhG jaDh'I X1jaDhI jaDhJJ jaDh1K jaDhK B0jaDh%L jaDhL jaDhM Y59jaDhyN jaDhO jaDhP jaDh:Q B8jaDhQ jaDhkR jaDhUS jaDhS B7jaDhT jaDhW ,jaDhW B6jaDh0X jaDhY jaDhoZ jaDh [ B5jaDh[ jaDh] jaDh_ jaDh_ B4jaDhx` jaDh b jaDhc jaDhd B3jaDh5e jaDhg n2jaDhh jaDhj jaDhl jaDh?m X1jaDhn jaDho jaDhcp B0jaDhp jaDh"s jaDh#u Y49jaDhu jaDhw jaDh)x jaDhx B8jaDh8y jaDh2{ jaDh| jaDhZ} B7jaDh} jaDh~ jaDh jaDh B6jaDhM jaDhV jaDh- jaDh B5jaDh6 jaDh jaDh jaDhl B4jaDh jaDh jaDh֌ jaDh] B3jaDh؍ jaDh^ jaDhj X2jaDh jaDh jaDh$  .....##.###..... ..........#..... ...............# .........#...## ........###..### ##.. ........# ###..##.... ....... ##....... .......# ##.....[ .......# ##.@.... -340.8 (43.0) ......# #....... ......# # ..#..## # ###..# #  #..###  ##.#### ##..........-1.8 (441jaDh- jaDh # _Found a robe.jaDhj3jaDhjaDhjaDhtjaDh%jaDh0039jaDh3jaDh|4jaDh5$8jaDh5jaDh7jaDh:jaDh=jaDh>jaDh?$7jaDh?jaDh4AkaDh9kaDhFkaDhkaDh$6kaDhkaDh kaDh kaDh kaDhYou see here a +0 robe.kaDhkaDhkaDh}#5 kaDh_kaDhlkaDhkaDhkaDh%$4kaDhkaDhkaDh! kaDhC"kaDh"K_x - 2 silvery potions (gained 1)kaDh$kaDh{%kaDh&$3kaDhx&kaDh'kaDh)kaDh+kaDhH,kaDh,$2kaDh<-kaDh.kaDh>0kaDh72kaDh3kaDh3$1kaDh4kaDh5kaDhh8kaDh9kaDh9$0kaDh:kaDh=;kaDh= kaDhu>kaDh>L_a - 8 amethyst potions (gained 1)kaDh@kaDhZAkaDhA%29kaDhNBkaDhCkaDhEkaDhrGkaDh'HkaDhH$8kaDhIkaDhXJkaDhKkaDhBMkaDhMkaDhpN$7kaDhNkaDhOkaDhKQkaDhRkaDh_SkaDhS$6kaDhxTkaDhUkaDhR[ kaDh[K #... kaDh|\5#..... kaDh ]>#..... # kaDh]7#..... ###.### kaDh4^p.....# ###.....### kaDh^z...## ##.........# kaDhX_d#..######..........# kaDh_d###..##............# kaDh` ##............@..# kaDh ##.....[.......##  ##.............#  #..............#  #.............## #............  #.......  ##.....  56.8 (15  You pay a tithe of 1 gold.  You now have enough gold to buy a scroll of identify on D:5.  You can access your shopping list by pressing '$'.7.8 (165 kaDhߝ8_You now have 36 gold pieces (gained 11).kaDh9G43 #..... ###.### .....# ###.....### ...## ##.........#######..........# ###..##............  ##.........#  ##.....[.......##  ##.............#  #............@.# 9.8 (2.0).............## ...  ....###..... ..< 60.8 (32 _Found a stone staircase leading up.kaDhL 101987kaDhi654321kaDhkkaDhl$0kaDhlkaDhmkaDhnkaDh1pkaDhpkaDh`q%09kaDhqkaDhrkaDhskaDhSukaDhvkaDhv$8kaDhvkaDhwkaDhgykaDhzkaDhS{kaDh{$7kaDhG|kaDh}kaDh~kaDhkaDh66543kaDhkaDhzkaDh[kaDhߤ$2kaDhZkaDhkaDh!kaDh}kaDh8kaDh$1kaDh.kaDh kaDhBkaDhkaDh9kaDh$0kaDh/kaDhkaDhkaDhkaDhȴkaDhH&899kaDhSkaDh4kaDhkaDhAkaDhkaDhs$8kaDhkaDhkaDhkaDhٿkaDhkaDh $7kaDhkaDh\kaDhkaDhkaDhkaDh $6kaDhkaDhkaDhkaDh+kaDhkaDh[$5kaDhkaDhkaDhkaDh6kaDhkaDhe$4kaDhkaDhkaDhkaDhkaDh;kaDh$3kaDh1kaDh,kaDhkaDhkaDh$2kaDhykaDhUkaDhkaDhkaDhkaDh^$1kaDhkaDhkaDhzkaDhkaDhtkaDh$0kaDhhkaDhAkaDhkaDh8kaDhkaDhi%89kaDhkaDhkaDh0kaDhkaDh;kaDh$8kaDh3kaDhkaDhF kaDhkaDhb.......# ##...........#  kaDh~..###............#  kaDhi-...##...kaDh=...#  kaDh%........##kaDhG...#  kaDh0 ....####kaDh_....#  kaDhA..<. #kaDh9w......#  kaDh/...# #..kaDh:6....#  kaDh kaDh9Z.....######  kaDh kaDh`6....@# kaDh kaDh_94kaDh 4.0)kaDhT  kaDh Q.....'((#  kaDh[  kaDh G.....####  kaDhY  kaDh ,###### kaDhs  kaDh  kaDh  kaDh  kaDhz/ kaDh kaDhp/ kaDh kaDhb/ kaDh kaDh4d  _You open the door. kaDhUkaDhH_Found 4 boomerangs and 6 stones.laDh"##....##........##..  ....####..<. ...#.. .....#####(!# '((#0.0)######### 5.8 (17laDh% _Found 4 stones.laDh 6  There is an open door here.5 _ laDhV  You see here 4 stones.4 _3 _a - 9 amethyst potions (gained 1)2laDhm  laDh  laDh{ You see here 4 boomerangs.laDhg laDhQ laDh #1 laDhS _laDh laDh  laDh  laDh, There is an open door here.laDh laDh laDh| #0 laDh _laDhl laDh laDh laDh laDhK %79laDh laDh laDhr laDhO laDh laDh $8laDh laDha laDh laDh0 laDh laDh $7laDh laDh laDh laDhz laDh4 laDh $6laDh0 laDh laDh laDh laDh laDh\ $5laDh laDh laDh laDhh laDh laDh $4laDh" laDh laDh laDhE laDh laDh $3laDh laDh laDh laDh% laDh laDhh $2laDh laDh laDhn laDh laDhz laDh  $1laDh laDh laDh laDh laDh laDh $0laDh' laDh laDh laDh laDh laDh2 %69laDh laDh laDh laDh{ laDhJ laDh $8laDhg laDhT! laDh" laDh# laDh$ laDh>% $7laDh% laDh& laDh' laDh) laDh) laDhO* $6laDh* laDh+ laDh, laDh1 laDhM2 laDh2 $5laDh`3 laDhH4 laDh6 laDh9 laDh: laDh: $4laDh; laDh = laDh9? laDhbA laDh`B laDhC $3laDhC laDhPE laDh1G laDhI laDhJ laDhK $2laDhaL laDhM laDhQ laDh|S laDhU laDhGW $1laDhW laDhX laDh\  laDhd ` There is a stone staircase leading up here.laDh}i _0 _laDhvk laDh]m laDhn laDhxp Q59laDh@ 8laDhZ v765laDh n4laDh laDh, laDh laDh& $3laDh laDh laDh laDh laDh laDh9 $2laDh laDh laDh laDh0 laDh laDhv $1laDh laDh laDhC laDhO laDh laDh $0laDh laDh laDhD laDh laDhW o49laDh laDh laDh$ $8laDh laDh laDhS laDh laDhb laDh $7laDhn laDhV laDht laDh laDhz laDh $6laDh laDhi laDh~ laDh laDh laDhC $5laDh laDh laDh laDh laDh laDha $4laDh laDh laDh laDh laDh laDh\ $3laDh laDh laDh laDhS laDh laDh $2laDh laDh laDh laDhq laDh% laDh $1laDh/ laDh laDh laDha laDh laDh $0laDh laDh laDh laDh laDh} laDh %39laDh" laDh= laDh laDhn laDh$ laDh $8laDh laDh+ laDh! laDh@# laDh# laDhw$ $7laDh$ laDh& laDh' laDh* laDh+ laDh, $6laDh, laDh5. laDh/ laDh5 laDh\6 u ###.## ###....laDh7 u #.# #####laDhR8 j #.# laDh9 z...... ##.# laDh9 ...... #.## laDhr: z...... #.# laDh; ......laDh; d ####.# laDhy< ......laDh#= f###....# laDh= #...@.## laDh> 446.8 (laDh?? 51.0)laDh? Z?.#laDhF ......# ......# >.....# laDhG laDhOH f7.8 (525laDhL laDh,O ; _Found a stone staircase leading down.laDhe?laDhP@laDhAlaDhrElaDhHlaDh^IB4laDhWr3 _z - 2 scrolls labelled SAPTECV WOUSUTS (gained 1)2laDh1029.####.# .###....  #.....# ......#  .......#  F...... .>..... ...^.......@..#.##.###..## #.# ### #. F   bullfrog (asleep)53.8 (6.0)4.8 (78 _A bullfrog comes into view.maDh,r. ####.#. ###....# .. #.....## . ......# .#.......#.F......#.>.....#.^...#.##.....##.##..## #.# #### #.maDh$1{5.8 (17maDh:4maDh6maDh6. #.#. ####.#....... ###....# ... #.....## .. ##......# ..##.# .maDh#.F......#>.....##...@^...#...#.....#####..## #.##### #.maDh3v66maDhxmaDh)maDh~ . #.##. #.#. ####.#....... ###....#.. ##.....##. ##......# ... ##.# ..##.F......# ......# .#....^...# ....#.....######..## #.##### #.maDh maDh `75maDh8 maDh c _There is a stone staircase leading down here.maDhc  The helpless bullfrog fails to defend itself.  You perforate the bullfrog like a sieve!!!!maDh" E†maDh8H 5628.3 (0.5maDhK maDh naDh naDhu $8naDhB ,naDhT naDh{ naDh0 naDh P7naDh\ naDh naDhV naDh׫ $6naDh ,naDh naDh, naDh naDhd $5naDh3 ,naDh] naDh naDh@ naDh´ $4naDh ,naDh naDh naDhѸ naDhU $3naDh' ,naDh naDh¼ naDh naDh $2naDh޾ ,naDh naDhG naDhR naDh $1naDhV naDhG naDhw naDh naDh naDh P0naDh naDh] naDh naDh %69naDh naDh ,naDh7 naDh naDhs $8naDh naDh naDh; naDh| naDh naDh? $7naDhC ,naDh naDh naDh naDhh $6naDh_ ,naDh naDho naDh n5naDh naDh_ naDh $4naDh naDh naDh naDh naDhv naDh $3naDh naDh naDh naDhW naDh, naDh $2naDhV naDhd naDh naDh naDh naDh $1naDh naDh naDh- naDh naDhm naDh $0naDh naDh naDh8 naDh naDh naDh7 %59naDh naDh ,naDh naDh naDhU $8naDh. ,naDhj naDh naDh[ naDh $7naDh ,naDh naDh naDh naDhs $6naDhO ,naDh naDh naDh naDhM $5naDh naDh ,naDh naDht! naDh! $4naDhw" naDhK# naDh$ naDh% naDh& naDh ' $3naDh( ,naDh) naDh* naDh+ naDh8, $2naDh, naDh- naDh/ naDhd0 naDh1 naDh1 $1naDh2 naDh2 naDhJ4 naDh5 naDhj6 naDh6 $0naDh7 naDht8 naDh9 naDh7; naDh; naDho< %49naDh< naDh= naDhT? naDh@ naDhjA naDhA $8naDhgB naDh B3paDh paDh paDh paDh B2paDh-paDhCpaDhRpaDhB1paDhapaDhDpaDhOpaDhB0paDh_paDhkpaDhtpaDhD699paDhpaDhpaDh#paDh X8paDhKpaDhpaDh@X7paDhpaDh paDh:!B6paDh!paDh"paDh#paDh$B5paDh>%paDhb&paDh'paDhi(B4paDh(paDh*paDh[+paDh,X3paDh?-paDhR.paDh.B2paDhg/paDh0paDh1paDh,41paDh4B0paDh55paDh(6paDh8Y89paDhQE8paDhFX7paDhGpaDhHpaDhJX6paDhJpaDh*MpaDhlNX5paDhJOpaDhnQX4paDhQpaDhTu _u - 2 bubbling inky potions (gained 1)paDh@UpaDhWVX3paDhVWpaDhQXpaDhXB2paDhXYpaDhYpaDhZpaDh[X1paDh]n0paDhR^paDhvapaDhcY79paDhcpaDhepaDh[gX8paDhl7paDhfnX6paDhnpaDh(rpaDhsX5paDhTtpaDhwpaDhNxn4paDhypaDhzpaDhJ{B3paDh{paDh|paDh}paDh+~B2paDhpaDh4paDh"P1paDh<paDhX0paDhpaDhApaDhmpaDhC69paDhpaDhpaDhn8paDh)paDhn7paDhn6paDh9paDh5paDh>,paDhX4paDhpaDhX3paDhW,paDhwn2paDhpaDh§X1paDhpaDhpaDh|paDhOX0paDho59paDh֯paDh<paDhpaDhB8paDhpaDhpaDh0X7paDh,paDhYn6paDhԾpaDh paDhFB5paDhlpaDhpaDhX4paDhpaDh paDhhpaDhB3paDhpaDh2 _a - 10 amethyst potions (gained 1)paDhX1paDh)paDhpaDhwpaDhB0paDhpaDhkpaDhnpaDhC49paDh~paDhN ....#####....### #..........#....#  ##...............#  #................#   ##................#   #.................#  paDh@ #..............#..#   #.............##..#   #.....##..#   ....####.#   ....# #.#   #....# #.#   ######## #.# #.##  #..## ##....  #.....paDh 633.8 (90.0)  You pay a tithe of 1 gold.  You now have enough gold to buy a scroll of fog on D:5.  You can access your shopping list by pressing '$'.paDhdf4.8 (918paDhpaDh> _You now have 56 gold pieces (gained 10).paDhJ] paDhI^ 3paDha paDh q v765paDh r paDhBs paDh@t B4paDh-u paDhv paDhx X3paDhy paDh{ paDhI} paDhm~ B2paDh2 paDhB paDh paDh X1paDhx paDhZ paDh X0paDh paDhև paDh Y39paDhމ paDh paDhg X8paDhV paDh& paDhۍ X7paDh paDhT paDhG B6paDh paDhݔ n5paDh] paDh" paDh paDh B4paDh paDh paDh paDh B3paDh paDh^ paDh9 paDh B2paDh? paDh paDh paDh B1paDh paDhՠ paDh" paDh X0paDh paDh paDh C29paDh paDh9 paDh paDh B8paDh paDh paDhx paDh B7paDh~ paDhL paDh) paDh B6paDh. paDh paDhۯ paDhb B5paDh paDh paDh paDh B4paDh paDh paDh paDh B3paDh paDh paDh paDh, B2paDh paDh; paDh paDh B1paDh paDhĽ paDh paDhT B0paDh paDh paDh paDh/ Y19paDh} paDh paDh B8paDh paDh paDh X7paDhG paDh' paDh paDh B6paDh paDh paDh paDh B5paDh% paDh paDh? paDh X4paDh4 paDh paDhW X3paDh paDh n2paDh paDh paDh B1paDh paDh paDhY paDh X0paDhe paDh paDh Y09paDh paDhg paDh X8paDh paDhb paDh X7paDhQ paDh paDh B6paDh paDh paDh paDh; X5paDh! paDh paDhQ B4paDh paDhg paDh2 paDh B3paDh< paDh paDh paDhZ B2paDh paDhn paDhB paDh B1paDhJ paDh paDh paDhU B0paDh paDh| paDho paDh D599paDh{ paDh paDh paDh X8paDh paDhz paDh B7paDh paDh paDh paDh B6paDh paDhv paDh= paDh X5paDh paDh) paDh B4paDh4 paDh paDh paDh B3paDh paDh paDh paDhU B2paDh paDh paDh paDh0 B1paDh paDh paDh paDh( B0paDh paDhB paDh paDh C89paDh ,paDh paDh X8paDhq paDhD paDhO B7paDh paDhj paDh@! paDh! B6paDhH" paDh" paDh# paDh)$ B5paDh$ paDh7% paDh% paDhv& X4paDhp' paDh@( paDh( B3paDhS) paDh) paDh* paDhQ+ B2paDh+ paDhi, paDh+- paDh- X1paDhX/ paDh0 paDh0 X0paDh1 paDhP2 paDh2 Y79paDh3 paDhJ4 paDh4 X8paDh5 paDh.6 paDh6 X7paDh< paDhN= X6paDh\> paDhtA paDhB X5paDhB paDhE paDhF paDh"G X4paDhJ paDhXK paDhK X3paDhO paDhP paDh&Q X2paDh\T paDhT paDhw[ X1paDh^ paDhy_ paDh$` X0paDh'c paDhc paDhRd Y69paDhQg paDhh X8paDhh paDh 7654321059paDhC 8paDh n7paDh paDhٙ paDhe X6paDh paDh n5paDh paDh@ paDh X4paDh n3paDhפ paDh ,paDh X2paDhF paDh= X1paDh ,paDhL n0paDh paDh& Y49paDhv ,paDh$ paDh* X8paDh n7paDh״ ,paDhõ X6paDh ,paDh߷ X5paDh0 ,paDh n4paDh 3paDh ,paDh^ n2paDh paDh X1paDh paDh7 paDh X0paDhq o39paDh paDh paDh( n8paDh paDh paDh X7paDh2 65paDh= paDh X4paDh paDh paDhE paDh B3paDha paDh paDh  .## #.............. #. .# #.............. ##. .# #.............. #.# .# #.............. #.# .# #.........5 ####.# ## #................ ###....# #####................ ##.....## ....................# ##......# ...##...........@..# ##.......# paDh ...###...........### ##.†......# ...# ###........## #...>.....# ...# ##......#..#####....^...# ...# ##...####...###........# ...# ##### #....#.....##.# 5   shadow imp (asleep) ...# #..#####..## #. #..# ##.## #### # #..# #..#paDh 749.8 (115.0)5062paDhp paDhX ] _A shadow imp comes into view.paDh!B         ........5  ......... ......... .............#  ...........@..#  ..........### ##.†  ###........## #...>  ##......#^...#  ##...##  ##### paDhDe  ##.## ####  #..# qaDhs         ........5  ......... ......... .............#  ...........@..#  ..........### ##.†  ###........## #...>  ##......#^...#  ##...## ##### qaDh  ##.## ####  qaDh3qaDhiqaDhoa _A shadow imp is nearby!qaDhU>         ........5  ......... ......... .............#  ...........@..#  ..........### ##.†  ###........## #...>  ##......#^...#  ##...##  #####   ##.## ####  #..# qaDhT         ........5  ......... ......... .............#  ...........@..#  ..........### ##.†  ###........## #...>  ##......#^...#  ##...## #####   ##.## ####   _A shadow imp is nearby!qaDh #......† #.# ## #. .# # #. # # #. #.# # #.qaDhw. #.#  #.5. ####.#  #.#....# ####.#.......# ##....................# ###.......# ##.†......# # ###........## #...>.....# # ##......#..#####....^...## ##...####...###........# # ##### #....#.....##.#qaDh# ..# ..#####..## #. ..# ##.## #### #.qaDhqaDhr1.0)1 _qaDhAqaDhqaDh ]# #.. ###.# # #......† #.# #. .#  #. ##.#  #.#.#  #.. #.#  #.qaDh g5.. ####.#  #.#....# ####..# ##.........# ###...## ##.†......# # ###..# #...>...## ##......#..#####....^...# # ##...####...###...## ##### #....#.....##.## ..#####..## #.#qaDhk qaDh} `20qaDhѧ qaDhf qaDh;   ##...  #.. ###.#  #......† #.#  #. .#  #.##.#  #.S#.##.. #.#  #.5..# ####.#  #.qaDh< )#....# ### ...# ##.........# ###...## ##.† # ###..# #...>.....# S   adder # ##......#..#####....^...# 5   shadow imp (asleep) # ##...####...###...# # ##### #....#.....##.#qaDhB w329qaDhbF qaDh$H Y _An adder comes into view.qaDh  The helpless shadow imp fails to defend itself.  You spit the shadow imp like a pig!!!!qaDh1.qaDh| 34.3 (0.5 _You kill the shadow imp!qaDhJ$qaDh 'h _Your Dodging skill increases to level 7!raDhg?## ##.. ##... #.. ###.# #......† #.# #.raDhei.# #.. ##.# #.S#.# #. #.# #. ####.# .#....# ## ..# ...#...# ##.†......#  ###..# #...>...#  ##......#..#####....^...#  ##...####...###...#raDh+oraDhpraDhvk.SSraDhwp==5.3 (1.08raDh ~raDhO/ _The adder hisses angrily.raDh7a  You hit the adder.raDhZ8m-8 (0.57raDhq?raDhC` _The adder is moderately wounded.raDh^  You miss the adder.The adder is moderately wounded.raDh_A-6.3raDhKjh _The adder barely misses you.raDh/ `  You closely miss the adder.raDh `86raDh raDh ` _The adder is moderately wounded.raDh8 ]  You hit the adder. Lightning courses through the adder!!raDh 1.raDh,/47.3raDh>raDh I _You kill the adder!saDhFsaDhHsaDhkIsaDhPsaDhS saDh^TsaDhT:_No target in view!saDh _No target in view!saDhf _No target in view!saDhv _No target in view!saDhY v5 _432saDh  #####..# #............####. #..# ##.........<.# #.  ##.#### ##.........## ##.  ###...... ##........# #.. . .>.# ##......## #.. . .....## ##....## #.. .## ###.## ### ..†# #.# # .# #.# -61.3 (4.0 ...# ##.# ...## #.## ...## #.# ....## ####.# .. ###....# ....##.....## .....# ##......# ..........##saDha  ##-2.3 (51 _Found a stone staircase leading down.saDhv`01987 saDh There is a stone staircase leading down here.6 _saDhe5saDhMsaDh43saDhAX2saDhsaDhsaDhsaDhJX1saDhŵsaDhdsaDhX0saDhsaDhиsaDh^C09saDhsaDhosaDhKsaDhB8saDhtsaDhsaDhsaDhX7saDhsaDh7saDhX6saDh&saDhsaDhkX5saDhsaDhAsaDhB4saDhUsaDh-saDhsaDhB3saDh(saDhsaDh*B2saDh,saDh5saDhsaDhaX1saDhsaDhsaDh'B0saDhsaDhsaDh9saDhD499saDhQsaDh saDhsaDhB8saDhsaDhsaDhsaDh{X7saDh4saDhsaDhX6saDhsaDhAsaDhX5saDhsaDhsaDh2X4saDh!saDhsaDhX3saDhosaDh9saDhX2saDh[saDhsaDhB1saDhsaDhsaDhSsaDhX0saDhsaDhsaDhnC89saDhsaDh`saDhsaDhB8saDh1saDhsaDhX7saDhsaDhMsaDhsaDhwX6saDhsaDhX5saDhvsaDhsaDh1X4saDhsaDhYsaDh5saDhX3saDhsaDhcsaDhX2saDhsaDhsaDh2X1saDhx saDh@ saDh X0saDhsaDhXo79saDhsaDhX8saDhRsaDhsaDhX7saDhsaDhsaDh0saDhB6saDhsaDhsaDhX5saDhjsaDh>saDh saDhw$B4saDh %saDh%saDh&X3saDh'saDh(saDhb)X2saDh)saDhi+saDh-n1saDhm/saDh0saDh1B0saDh1saDhD3saDh4Y69saDh5saDhB7saDhE8saDh9X8saDh:saDhK<saDh7=B7saDh>saDh@saDhmAsaDhBB6taDhytaDhmtaDhRtaDhX5taDh4taDhWtaDh n3taDhtaDhX2taDh}taDh\,taDhX1taDh:taDhX0taDh+598taDhk,taDh.X7taDh>taDh>B4taDha?taDh*AtaDhAtaDhvBB3taDhBtaDhCtaDhDtaDhEX2taDhGtaDhHtaDh!IB1taDhItaDhJtaDhxKtaDhLB0taDhLtaDhiMtaDhDNtaDhNC49taDhhOtaDh PtaDhPtaDhQX8taDhwRtaDh?StaDhSX7taDhTtaDhUtaDh@VX6taDhgWtaDhWtaDhXX5taDh`YtaDhZtaDhZX4taDh\n3taDhx]taDh ^taDh^taDh^_X2taDh `taDhan1taDhcn0taDhh398taDhm476taDhA~.543210taDh ..## ##.......# ### ##.†......# # #...>.....# .#####....^...####........##  #....#.....##.##  #..#####..####.## ##.## #### ##.##  #..# #@.# 853.3 (91.0) #.## ##..# ##..# ###.. ###) ##4.3 (9229 _Found a dagger.taDh3taDhbtaDhtaDh v876taDh5taDhtaDhIB4taDhtaDhtaDhtaDhnX3taDhTtaDhtaDhtaDhrB2taDhtaDh%taDhtaDhuB1taDhtaDh >  You see here a +0 dagger.taDh].#.....##.## .#####..####.# ## #### ##.## # #..## # ##..## ##..## ##..#### ##).... #@....#62.3 (8.0) #.....# ....... taDh#...###. ).### taDhtaDhe3.3 (90taDhltaDh) _Found a long sword.taDhA3taDhBtaDhFtaDhQ198taDhRtaDhSX7taDhUtaDh YtaDh[X6taDho]taDh_taDh`taDhaB5taDhMbtaDhetaDh4hX4taDh jtaDhltaDhnX3taDhotaDhqtaDh"rtaDhrB2taDhRstaDhcttaDhsutaDhwX1taDh0xtaDhxtaDhyB0taDh{taDh|taDh~taDh~C09taDh1taDhtaDhtaDh!B8taDhtaDhOtaDhtaDhX7taDhtaDhˆtaDhqX6taDh%taDhtaDhX5taDhtaDhËtaDhB4taDhtaDhb,taDh4taDh:3taDhh,taDhtaDhƧtaDhӨ:2taDh}taDhѫtaDhַ10taDhtaDhR399taDh8taDh,taDhO,7taDhr,taDh  You pay a tithe of 1 gold.6 _You now have 66 gold pieces (gained 10). #.......##   ##...###..##   #).### ##..#   #### ##.##   ##.##  ##.##  ##.## ##  #..##S.S  ##.@'S∩.  ##.#S..  ###############  ########.............#  ##....................#  ...................†..##   SSS 3 adders (asleep) .......taDhL................#   S   ball python (constriction, asleep) ############...........#  ####...........#   87.3 (24.0)  You open the door.8.3 (255 _A ball python and 3 adders come into view. _Found Kucs's Serpentskin Sales.taDhCA #.......##  ##...###..##  #).### ##..#  #### ##.##  ##.##  ##.##  ##.## ##  #..##S.S  ##.@'S∩.  ##.#S..  ########  taDh|Bg  †..##     taDh #.......##  ##...###..##  #).### ##..#  #### ##.##  ##.##  ##.##  ##.## ##  #..##S.S  ##.@'S∩.  ##.#S..  taDht########    †..##     taDhy3taDhtaDh4d _There are monsters nearby!taDh #.......##  ##...###..##  #).### ##..#  #### ##.##  ##.##  ##.##  ##.## ## #..##S.S#  ##..@S∩.+  taDh z##.#S..#  #########  #.#  #.#  †..##  #  .#  # ##.#  taDh taDh r9.3 (1.0)4 _taDh taDh0 Q _There is an open door here.taDh|7 x  The helpless adder fails to defend itself.  You spit the adder like a pig!!!!taDhE 5. 2taDhq 58 (0.53 _You kill the adder!uaDh  The helpless adder fails to defend itself.  You stick the adder like a pincushion!!!†   adderuaDh[790.3 _You kill the adder!uaDhR   The helpless ball python fails to defend itself.  You stick the ball python like a pincushion!!!.uaDh=82 _You kill the ball python!uaDh #.##  #...###..##  ).### ##..#   ##.##  ##.##  ##.##  ##.#######  #..##..S#  ##..'@∩.+  ##.#†..#  #########  .#  .#  †..##  #  .#   ##.#  1.8 (1.01uaDh; .##  ...###..##  .### ##..#   ##.##  ##.##  ##.##  ##.#######  #..##..S#  ##..'.@.+  ##.#†..#  ########  .#  #  †..##  #  .#  ##.#  20 _There is an entrance to Kucs's Serpentskin Sales here.vaDhLP  The helpless adder fails to defend itself.  You skewer the adder like a kebab!!!†vaDhTj483.3 (0.5vaDhp_ _You kill the adder!vaDh* _No target in view!vaDh%bIvaDhcvaDhpmWelcome to Kucs's Serpentskin Sales! What would you like to do?  a -  598 gold Sif Muna's Volume of Pollutionb -  23 gold 3 poisoned darts  c -  31 gold 4 poisoned darts  d -  200 gold a +1 partisan of venom  e -  234 gold a +2 ring mail of poison resistance  f -  193 gold a +2 robe of poison resistance  g -  52 gold a scroll of poison (unknown) You have 66 gold pieces. [Esc] exit[!] buy|examine items[a-g] mark item for purchase [/] sort (type)[A-G] put item on shopping listxaDh> buy|examineexamine item[Enter] describeyaDhb Sif Muna's Volume of Pollution. A book of magic spells. It is an ancient artefact. Stash search prefixes: {in_shop} {artefact} {artifact} {book} Menu/colouring prefixes: identified spellbook book  SpellsTypeLevelKnown  a - Poisonous VapoursAlchemy/Air1 yes  b - Fulminant PrismConjuration/Alchemy 4 no  c - Sculpt SimulacrumIce/Alchemy6 no  d - Fulsome FusilladeConjuration/Alchemy 8 noyaDh0 Welcome to Kucs's Serpentskin Sales! What would you like to do?  a -  598 gold Sif Muna's Volume of Pollution  b -  23 gold 3 poisoned darts  c -  31 gold 4 poisoned darts  d -  200 gold a +1 partisan of venom  e -  234 gold a +2 ring mail of poison resistance  f -  193 gold a +2 robe of poison resistance  g -  52 gold a scroll of poison (unknown) You have 66 gold pieces. [Esc] exit[!] buy|examine items[a-g] examine item [/] sort (type) [Enter] describe[A-G] put item on shopping list{aDhi {aDhk.......##  ciphuk the Slicer ...###..##  Kobold of Zin ...... .### ##..#  Health: 46/46 ======================== ## ##.##  Magic: 8/8========================##.##  AC: 4Str: 10##.##  EV: 17Int: 11##.#######   SH: 0Dex: 18#..##..†#   XL:  8 Next: 78% Place: Dungeon:6##..'.@.+   Noise: ---------  Time: 5893.3 (0.0)##.#†..#   t) +0 dagger (elec)###############[{aDhEm   Nothing quivered ######.............#   Gem (3390) ...................#  ................†..##    ....................#    #########...........#   ##...........#    _You kill the ball python! _There is an entrance to Kucs's Serpentskin Sales here.  The helpless adder fails to defend itself.  You skewer the adder like a kebab!!! _You kill the adder! _No target in view!{aDh^3{aDh^{aDh`{aDh`{aDhl89 _8 _You open the door.7 {aDhm: There is an open door here.{aDhn{aDhp_6 _{aDhq{aDh"sX5{aDh%t{aDhw{aDhyX4{aDh{{aDh|{aDh~X3{aDh{aDh@  There is an open door here.{aDh{aDhI2 _{aDhӆ{aDhC{aDh"X1{aDhي{aDh[[  There is an entrance to Kucs's Serpentskin Sales here.{aDh{aDhkI0 _{aDh{aDh{aDho{aDhY79{aDh>@  There is an open door here.{aDh{aDhI8 _{aDh[{aDh {aDh{aDhaX7{aDh{aDh<{aDhB6{aDh{aDh${aDh{aDhX5{aDhs{aDh{aDhn4{aDhX3{aDhH{aDh{aDh{aDh<X2{aDh{aDhg{aDhB1{aDh{aDhk{aDh|{aDhB0{aDh{aDh{aDh{aDhJC69{aDh׷{aDhɸ{aDhX8{aDhU{aDhd{aDhb{aDhB7{aDh{aDh{aDhX6{aDhx{aDhD{aDhFX5{aDh{aDhG{aDhxX4{aDh%{aDh{aDhX3{aDh{aDh{aDh-X2{aDh{aDhx{aDhX1{aDhk{aDh/{aDh{aDhX0{aDh4{aDh{aDhY59{aDh{aDh{aDhvX8{aDh{aDh{aDhX7{aDh{aDh{aDhX6{aDh{aDh{aDhB5{aDhS{aDh{aDh{aDhB4{aDhO{aDh{aDh{aDhB3{aDhX{aDh#{aDh?{aDhX2{aDh{aDh]{aDh X1{aDh{aDh{aDhn0{aDhJY49{aDh{aDhg{aDh{aDhX8{aDha{aDh{aDhX7{aDhn{aDh${aDhX6{aDh8{aDh{aDhX5{aDh{aDh {aDhI X4{aDh{aDhf{aDhX3{aDhp{aDh{aDhX2{aDh{aDhX1{aDhS{aDh{aDhfX0{aDh{aDh{aDh_{aDhY39{aDh{aDh{aDhPX8{aDh-{aDh{aDhX7{aDhR {aDh {aDh!X6{aDha"{aDh #{aDh#X5{aDhu${aDh%{aDh%X4{aDhi&{aDh'{aDhK(X3{aDh({aDh){aDh/*X2{aDh*{aDhd+{aDh ,X1{aDh,{aDhE-{aDh-X0{aDh.{aDh/{aDh0C29{aDh1{aDh 2{aDh23{aDh3B8{aDh}4{aDh5{aDh!7X7{aDh7{aDhp;{aDhz<X6{aDh>{aDhL?{aDh@{aDh@B5{aDhBA{aDhC{aDhC{aDhDB4{aDhE{aDh G{aDhG{aDhiHB3{aDhH{aDhJ{aDhJ{aDhKB2{aDhL{aDhL{aDhM{aDhbNB1{aDhN{aDhO{aDhnP{aDhQB0{aDhQ{aDh?R{aDhAS{aDhSY19{aDhT{aDhU{aDh?VB8{aDhV{aDhGW{aDhW{aDhXX7{aDhY{aDh^Z{aDh [X6{aDh[{aDh\{aDha]X5{aDh:^{aDh^{aDh_X4{aDhV`{aDh a{aDhaX3{aDhc{aDhc{aDhdX2{aDhe{aDhsf{aDh!gX1{aDhg{aDhh{aDhiX0{aDh>j{aDhk{aDhkY09{aDhm{aDhm{aDhnX8{aDho{aDhp{aDhuqX7{aDhs{aDh;y #...........# #..........## #..........#  #### #..........#  .......##..........## ........#............ ...........######.... o.......#### ##..# ....@...# ##.. .......## ### ......##  #######  {aDh&{o   orc (asleep)   {aDh:~1976.3 (83.0){aDh~f7.3 (846{aDhR{aDhӆr _An orc comes into view. It is wielding a +0 flail.{aDh  #... #.. #..  #### #..  .......##.. ........#.. ........... o.......####  ....@...#  .......##  ......##  #######{aDhTT  #... #.. #..  #### #..  .......##.. ........#.. ........... o.......####  ....@...# {aDhU  .......##  ......##  ####### {aDh[ {aDh\ {aDhb {aDhh [ _An orc is nearby!{aDh  #... #.. #..  #### #..  .......##.. ........#.. ........... o.......####  ....@...#  .......##  ......##  #######|aDhV4 #... #.. #..  #### #..  .......##.. ........#.. ........... o.......####  ....@...#  .......##  ......##  #######  _An orc is nearby!|aDhM #... #.. #..# #### #..##.##...#......######oo.......#### ##.....# ##...## .###o   orc wizard (asleep)8.3 (1.0)|aDhP5|aDhf |aDh|aDhV_An orc wizard comes into view. It is wielding a +0 dagger.|aDh|aDh # #. #. #### #.#.##..#..######.oo.#### ##.# ##.## #.###  The orc wizard shouts! The orc shouts! You hear a shout! x2 oo..oooooo 3 orcsAn orc comes into view. It is wielding a +0 war axe.An orc comes into view. It is wielding a +0 club.====94|aDhֶ |aDh|aDh{_You hear a shout!|aDh<A  You hit the orc.===-8 (0.53 _The orc is severely wounded.|aDh&   You hit the orc but do no damage..o.ooo---80.3 |aDh V_The orc is severely wounded.|aDh   You hit the orc wizard.--82 _The orc wizard is lightly wounded.}aDh(  You closely miss the orc wizard.  The orc wizard is lightly wounded.  An orc wizard comes into view. It is wielding a +0 dagger.oo.oo..oo   orc priestoo 2 orc wizardsooo 3 orcs1.3 _An orc priest comes into view. It is wielding a +0 club.}aDh̅5  You hit the orc.}aDh U) 2 orcs}aDh}aDh0`81}aDh}aDh$G _You kill the orc!}aDhӁN  You barely miss the orc wizard.}aDhт}aDh{}aDhv}aDh%  }aDha"The orc wizard is lightly wounded.}aDhU.o.o}aDh]}.o.o}aDhV3--2.3}aDh'}aDh? _The orc wizard hits you with a +0 dagger.~aDh 2#.#.#.# #.#########.###.##.#.o.#..........o.....######.....o.@....#### ##.....o. ##....o###.......#########~aDhg ~aDh ***The orc wizard casts a spell at you.~aDh ~aDh ...o.  The puff of flame hits you.~aDh 8*~aDhl  The orc priest invokes the aid of Beogh against you.~aDh}~aDh- ~aDh o)o@.Pain shoots through your body!~aDh835------=3.3 (1.00~aDhQ%~aDhJ)' _You hear a shout!~aDhK5 #.#.#.#.# #.# ########.# ##.~aDh+6##.##.o........#..........o..o.@......######.....)o.....#### ##..#....o ##....####.......#########   orc wizard ~aDh8~aDh;:~aDh:~aDhaDh>aDhNaDhRN.oooaDhLSaDhTaDhT7aDhhU=aDhU--aDh9V 5aDhV$8aDhWaDh]aDh+`aDhV3#.##.##.## #.## #.# ##.# ##.##.#.o.#...o...o.@....######....)oo....#### ##..#..........# ##..# .## #### #...# o.o.8=--67aDh#.##.## #.## #.## #.# ###...# ##.##...#.o.#...o..o.o.@...######....).o....#### ##..#.# ##..# .## #### #.### o...o.o9=76aDhR ]#.## #.## #.## #.## #....# ###...aDhn `# ##.##..#.o.....o..#...o.....o.@..######.#...)..o...#### ##..#.# ##..# .## #### #.......### aDhc aDh` aDhD aDhݹ aDh '.oaDh 4.oaDhM 3.oaDh aDh߾ aDh 40aDh =aDh 8aDh $5aDhS aDh aDh aDh`#. #.#.#.#.# #.# ########.# ##.......##.#######.o......o.#@...........o......o...######..........)...o..#### ##..#####.# ##..# ..######.......oo 2 orcs######### o.o.1=94aDhb..##.##.### ######## ##.########o......o.#..........o.....o.o..######.......##)......#### ##..#####...##....######   orc.......###########2=903aDh #..##.##.### ######## ##.########o.#..........o.....o.o..######.......##)......#### ##..#####.##...aDh L.######.......###########aDh aDh aDh} ooo   orc wizardo   orcaDh 3=12aDh aDhX aDh #..##.##.### ######## ##.##.#######o.#o.........o.....o.o..######.......##)### ##..#####.##....######.......##aDh Uoo.aDht 5*aDh 2 o   orc  The orc wizard gestures wildly while chanting.The orc wizard flickers and vanishes!aDh9{aDh4====21aDhaDhO _Deactivating autopickup; reactivate with Ctrl-A.aDh<l#.#..##.##.### ##########. ##.##o#######o.#{.........aDh[=o.....o....######.......##)### ##..#####.##....######aDh?,aDhCCo..aDhCU5=---aDhCC30aDh HaDh2IaDhF#(##.#..##.##.### #. ##########oaDhԔ ##.########o.#..........o.....o....######.......##)aDh=l### ##..#####.##..aDhaDh+aDho.6==---489aDh4% #..####....###.#(##.#..##.##.##.# #o ###########.########o.#..........o.....o....######.......##)### ##..#####o.58aDh# ########## ###### #.## #..####....###.#(##.#..##.##..##o# ########aDh ##.########o.#..........o.....o....######.......##aDhaDhJ<o.aDh`67aDh>aDhaDhsM ##......##### #.# ##. # ########## ###### #.## #..####....###.#(##.#..##..##o.### ###########.########o.#..........aDhbN aDhN aDhO aDh1X o.76aDh_[ ?{aDh ...... ##......##### #.# ##. # ########## ###### #.## #..####....###.#(#aDh #.#...##o.##{..........###aDh  ###########.########aDhg aDh~ aDh6 o{.=85aDh0.#. #...... ##......##### #.# ##. # ########## ###### #.## #..####....###.#(##.#..o.##{.....##aDh1p.### #########aDh2aDh2aDh7o..94aDh;=aDh>aDhW=## .#. #...... ##......##### #.# ##. # ########## ###### #.## #..####....###.#(##.#.aDhmo..##.##.###aDh<aDh<o.aDhc60003aDhsaDhaDho#.##.### .#. #...... ##......##### #.# ##. # ########## ###### #.## #..####....###.#(##..aDh#o..##.##.###aDhFBaDhM<o.aDhT`12aDh:aDhaDh1I.##..# ...# #####.# . .# #.# # ......# #.# .# ##......##### #.# ##.#  ########aDh23#.## ###### #.#..####....###.# #(...#.##.#.# #..## #o## #.#. #.#.#.aDhT5aDh>8aDh<<o.aDh2=`21aDhNaDh9 .# .##.### #..#. ...... #.## ##......##### #.# ##.########## ###### #.## #@.####....###.##(##..#.o#..##.##o.30aDh. .# .##.### #..#. ...... #.## ##......##### #.# ##.########## ###### #.## #..####....###.#.......(#aDh#.o#.##..##aDhaDhaDho<o.aDhEa479aDhyaDhaDh###### ##. .# .##.### #..#. ...... #.## ##......##### #@# ##.########## ###### #.## #..####....###.aDh2#o......(#.#.#.aDhaDh~aDh"<o.aDh`58aDh8{aDhdaDh;s6##...####.. ###### ##. .# .##.### #..#. ...... #.## ##......##### #.# ##.########.## ###### #.## #o.####....###.#.......(aDh}tC##{#.#aDh-uaDhSvaDhjo.{.aDh`67aDhcaDhI###......#..###...####.. ###### ##. .### .##.### #..#. ...... #.## ##......##### #.# ##.########aDh71o## ###### #.## #..####....###.#.{.....(##.#aDhaDhaDhco..aDh`76aDhaDhaDhį  ####..## ####......#..###...####.. ###### ##. .## .##.### #..#. ......# #.aDh  #.## ##......##### #o# ##.########## ###### ## #..####....###.#(###.aDhi <o.aDhX `85aDh/ aDh aDh1> ##....######...  ####..## ##aDh1A ~##......#..###...####.. #.##### ##. .# .##.### #...#. ......# #o #.## ##......##### #.# ##.########## ###### #.## #..####....###.#(###.aDhhC aDhD aDhK <o.aDhL `94aDhS aDhU aDhJk ##......... ###....#####....###...  ##....# #..#  ##.#...  #.#...####. ##.# ##### # #....# #aDhP..#..# # #.##@.# # #..##..# ##.####.# #..# #o# ##. #......# #.# #.# ###......##### #.# ##.# # ######## #.## ###### #.## #..####....###.# ##(...#.##aDh,aDhD@o.aDha103aDh|aDhaDh&PaDhw.... ..##...##....######... ####..###.##......#.  ..##...####. ##...##### ##.... . #.##..####o .#. #...... ##......##### #.# ##. # ########## ###### ## #..####....###.o.12aDh9 #.<...#....###### ..#...... ##........ ###....#####....###... ##....# #..# ##.#...  #.#...##  ##.# ##### #  #....@..#  #....#..#  #...##..# ##...##o.# # #..####.# # ..# #.# # .#......# #.# #. .###......##### #.# ##. ## ######## #.## ###### #.#oDh? m.21{aDh  #.........##### ##.<...#....###### ..#...... ##....... ###....#####....###.. ##....# #. ##.#... #.#aDh ...## ##.# ##### #....# #..#..#  #.##o.#  ##..##..# ##.####{# #..# #.# # ..#......# #.# # ..###......##### #.# #aDh aDh Ao.aDhm `30aDh aDh: aDhn #.....# # #.........##### ##.<...#....###### ..#...... ##......##..... ###....#####....###. ##....# #. ##.#... #.#...## ##.# ##### #....# #..#o.# #.##..#  ##..##..#  ##.####{# ##..# #.# #..#......# #.#o.469aDhaDh) #.# # #.....# #aDh  #.........##### ##.<...#....###### aDhp..#...... ##......##.....aDh:: ###....#####....###. ##....# # ##.#aDh.. #.....#...# ##aDhfo...# ##### #....# #aDh..#.# #.##..# ##..##.aDhA.#  ##.####{# aDh*p ##..# #.#aDhaDhRaDh@o.aDhj`58aDh aDhaDh #.# # #.# # #.....# #aDhD #.........##### ##.<...#....###### ..#...... ##......##..... ###....#####....###. ##....# # ##......#. #o....#... ##.# #### #....# #..#..# #.##..# ##..##..# ##.####{#aDhԎaDh=aDh@o.aDh h=67aDhaDh] _The orc attacks as it pursues you! The orc hits you but does no damage.aDh  #.# # #.# # #.# # #.##### # ##.<...#....###### #........# ##......##.....## ###....#####....### #.#....# ### ##.o.....# ## #.# ## ##.#  #...# #.#..#  #aDhs.##..#  ##.##..#  ##.####{#aDh ,aDh :o.aDhc h-76aDh aDh aDh`  #.# # #.# # #.# # #.##### # ##.<...#....###### #........#aDhb  ##......##.....## ###....#####....### #.o.#....# ### ##.# ## #.# ## ##.#  #....# #.#..#  #.##..#  ##.##..#  ##.####{#aDhJf aDhg aDhqn 2o.aDhnp z-85aDhv aDhy aDhq #.# #   #.# #   #aDh9.# #   #.....# #   #.........##### #  #.<...#....######   #........#......   ##......##.....   ###...@#####....###.   #aDh:o..#....# #   ##.#   #.#   ##.# #   #....#   #..#..#   #.##..#   ##..##..#aDhaDhvaDh:o.aDh`94aDhM8{aDhOaDhc   .## #  #.# #   #.# #   #.# #   #.............# #   #.........##### #  #.<...#....######   ..#......   ##..@...##.....  aDhh ###....#####....###.   #o...#....# #   ##{.....#   #.#   ##.#   #....#   #..#..#   #.##..#aDh2o..{.203aDh  #..# #  .## # #.# # aDh"& #.# #  #......# #  #.............# #  #.........##### # ##.<...#....######  ..#......  ##....... aDhP ###...o#####....###.  #....#....# #  ##{......#  #.#  ##.#  #....#  #..#..#aDhaDhjaDhpho....aDh'`12aDh 8{aDh aDhs  #####.# #  #..# #  .## # #.# #  #.# #  #.# #  #.............# #  #.........##### # ##.@...#....###### aDh #........#......  ##..o....  ###....#####....###.  #.{..#....# #  ##.#  #.#  ##.#  #....#aDh9{.aDhv21aDha _There is a stone staircase leading up here.aDh) aDh+ 1 #.aDh+ *# #.aDh-  aDhn. #.aDhV/ +## #.aDh1  aDh2 #aDh3 +# #.aDhF5  .# #. #.# #.aDh7 I #.# #. #.........##### #. ##.<...#....######. #..@.....#........aDh_9 7 ##..o...##.....## ###....#### #......{...#....# ### ##...............#  #..aDh#; #  # #. #.#..#aDhkJ aDhiN .=30aDhQ  aDhQ aDhWR 0_The orc completely misses you.aDhR aDh 8 (0.559aDh _You completely miss the orc. The orc hits you but does no damage.aDhD4.3{ _You hit the orc but do no damage.aDhT  You barely miss the orc. The orc hits you with a +0 club.  You hear some strange, mumbled words.aDh 05-=88 _Something tries to affect you, but you resist.aDhco  You hit the orc.6=-5.3 _The orc is lightly wounded.aDh  You hit the orc.  The orc is severely wounded.. -87 _The orc misses you.aDhG  You hit the orc.6.3 _The orc is almost dead.aDh;  You hit the orc. aDhak)  You kill the orc! aDh aDh1%You hear some strange, mumbled words.aDh[aDhn9=86 _Something tries to affect you, but you resist.aDh _No target in view!aDh`a =-7.3 _You miss something.aDhV-8aDh,:5aDhaDhqx _You closely miss something. Something barely misses you.aDhN8.3 _You hit something but do no damage.aDh( oo   orc wizard  You closely miss something.  Reactivating autopickup.An orc wizard appears from thin air!aDh5-84aDhaDh? _The orc wizard hits you with a +0 dagger.aDhWg aDhUh U6=9.3aDhm aDhq ^ _You hit the orc wizard but do no damage.aDh v83aDh aDhu _You closely miss the orc wizard. The orc wizard completely misses you.aDh#>30.3aDh$aDh 'V _You closely miss the orc wizard.aDh%  You hit the orc wizard.  Lightning courses through the orc wizard!  The orc wizard is severely wounded.aDh*}  The orc wizard gestures at you while chanting.aDhAaDhX3--82aDhaDh. _The magic dart hits you.aDh  You hit the orc wizard but do no damage.1.3aDhTc _The orc wizard is severely wounded.aDh#  aDh-  You hit the orc wizard.  The orc wizard is almost dead.aDh 4--81aDh aDhM X _The orc wizard closely misses you.aDhm  You barely miss the orc wizard.2.3 _The orc wizard is almost dead.aDh)  You hit the orc wizard but do no damage.Lightning courses through the orc wizard!aDh.")aDh{/!aDhN]5=828aDh|O:0aDhVaDhX aDhfYH_You kill the orc wizard!aDh ' #.# #. #.## #. ##.# #. #.# #. #.# #. #.# #. #.........##### #. aDh##.<...#....######. #...@....#. ##..)...##.....##. ###....#####....###. #..........#....# ###. ##..# # #.# # aDhaDh6==-3.8 (1.049aDhaaDh  Things that are here: _a +0 dagger; a +0 robe; an orc corpseaDh aDh aDht aDhaDhaDhMI8 _aDh#7aDhD%aDhk'aDh'B6aDh(aDh+aDh.j=5aDh[/aDh1aDhU3aDh3B4aDhq4aDhX6aDh7aDh8B3aDh{8aDhG:aDh;aDh<B2aDh<aDh0>aDh?aDh+@B1aDh@aDhaBaDhgCaDhCB0aDhXDaDhEaDh"GaDh{GC39aDh/HaDhIaDhqKaDhKB8aDhMaDhNaDhOaDh7PB7aDhQaDhSaDhTB6aDhCUaDhUaDhWaDhYB5aDh"ZaDhyZaDh\aDh^aDhY_B4aDh[`aDh]baDhcaDh@d:3aDhdaDhfaDh]haDhhB2aDh+iaDhkaDhJmX1aDh,naDhoaDhqX0aDhraDhtaDh~vY29aDhwaDhWyaDh{aDhL|B8aDh|aDh~aDh765aDhn4aDhXaDhmp #..####....###.#  ##.(...#.##  #....#.#  #.....##  aDhΙ#.....##  #......#  #..............#  #.............##  #@.....aDh= ## - #......  #..........##  aDh#..........#  ##########..o.o# ##.......######### o   orc priest (wandering) aDh.o......o.#...... o   orc (wandering) ..o.....o....######.......## ...)......#### ##..#####aDh058.8 (25.0)aDhߝaDhEo...o   orc (wandering)aDh9.8 (263aDh?aDhx #.  ##.(  #.  #. aDhAH #.....  #.....  #.....aDht  #.....  #@....  #..... aDhxm #.....  #.o...  aDhX#.....  ...)  aDhaDhŇ #.  ##.(  #.  aDhӈ#.  #.....  #.....aDh  #.....  #.....  #@....aDh  #.....  #..... aDh #.o...  #.....aDhȌJ ...)aDh, aDhaDhaDhÞaDh aDhM_An orc is nearby!aDhw #.  ##.(  #.  #.  #.....  #.....  #..... aDhqp #.....  #@....  #.....  aDh#.....  #.o...  #..... aDhD ...)  aDh #.  ##.(  #.aDh  #.  #.....  #.....aDhc  #.....  #.....  #@.... aDh| #.....  #..... aDh  #.o...  #..... ...) aDhaDhaDhaDh[ _An orc is nearby!aDh& o##.......(...#.#... aDh& u..#.....aDh?' #.## ## ## oaDh'  ##########..##.......#######.oaDhe( o.........o...########.)......#### ##..###aDh( ##. ##..#aDh+ aDh, aDht6 o...oo   orc priest (wandering)aDh7 }o   orc (wandering)aDhS8 s60.8 (1.0)2 _aDhA aDhC aDhg s  You strike the helpless orc from behind!  You spit the orc like a pig!!!aDh aDh l).o.aDhS ,1.3 (0.5aDh aDh+ G _You kill the orc!aDhS##.(...#.## #.#.# #.## #.## #.# #.# #.## #.## #.## #.).o......## #.aDh;# ##.# ##.##.#.o......o.#...o.....o....######.# aDhJaDhOaDh)aDho.oooo 3 orc priests (wandering)2.3 (1.01 _An orc priest comes into view. It is wielding a +0 whip. x2aDh ooooooThe orc priest shouts! x3  You hit the orc priest but do no damage.====8 (0.50 _You hear a shout!aDh'  You hit the orc priest but do no damage.The orc priest calls down the wrath of Beogh upon you.aDhQ?o.aDho3------=---aDh= 3.3aDh aDhYO _Beogh smites you! The orc priest hits you with a +0 club.aDhi )7=--------819 _You barely miss the orc priest.aDhӎaDhaDhco.o.aDhTV4--4.3aDh͠aDh} _You barely miss the orc priest. The orc priest hits you with a +0 club.aDhPP Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% e - Donate GoldNone0% [?] toggle between ability selection and description.aDh ##.......(...#.##ciphuk the Slicer#............#.#Kobold of Zin ......#.............##Health: 34/46 =================-------#.............##Magic: 8/8========================#..............#AC: 4Str: 10#..............#EV: 17Int: 11#.............##SH: 0Dex: 18#............##XL:  8 Next: 82% Place: Dungeon:6#.@.........##Noise: =--------  Time: 6064.3 (0.0)#.)o.......##t) +0 dagger (elec)#.o........#Nothing quivered##########..o.......#Gem (3219) ##.......##..........########.o......o.#.................. oooDh( S9;49m 3 orc priests..o.....o....######.......###...)......#### ##..#####..........###..# _You hear a shout!  You hit the orc priest but do no damage.The orc priest calls down the wrath of Beogh upon you. _Beogh smites you! The orc priest hits you with a +0 club. _You barely miss the orc priest. _You barely miss the orc priest. The orc priest hits you with a +0 club.  Okay, then. _aDh? #..####....###.# ##(...#.## #.# #.## ## #.# #..# #..## #..## #....## #.)o.## #.# ##########..o.# ##.......######### .o.#.......... ..o.....o....######.......## ...)......#########aDhuaDhaDhgaDhjIo.o.5=-5.3 (18aDh-n aDh8oaDhpP_The orc priest casts a cantrip, but nothing happens.aDhpaDh # ########## ###### #.## #..####....###.#(##.#..##..##o.##).# #.oo ######## ##.########o.#........aDh1 @..o.....o....######.......##aDh aDhU aDh aDh7 ) o...o.o.o   orc wizard  The orc priest attacks as it pursues you!aDh 6==67aDhk aDh = _The orc priest hits you with a +0 club.aDh ##......##### #.# ##. # ########## ###### #.## #..####....###.#(##.#.......##o...o.##...##o).## #..o 2 ######## ##.########o.#..........o.o.o 3 orc priests*aDh  The orc priest calls down the wrath of Beogh upon you.aDh9 @Pain shoots through your body!  The orc priest calls down the wrath of Beogh upon you.28----76 _Beogh smites you!aDh+...... ##......##### #.# ##. # ########## ###### #.## #..####....###.#(##.#......##o..o.##...........##oo#   orc priest ###########.########o.o)o 2 orc priests  The orc priest mumbles some strange prayers to Beogh against you.aDhGaDhMo.o 3 orc priestsaDhNh9=----aDhdNC85aDhTaDhXV- _You struggle to resist.aDh??.#. #...... ##......##### #.# ##. # ########## ###### #.## #..####....###.#(##.#....oaDha.##.....##oo.##   orc priest)# #########aDhaDhaDh,oo...o.o 2 orc priestsaDh30=-94aDhaDhaDh;## .#. #...... ##......##### #.# ##. # ########## ###### #.## #..####....###.#(##.#..o.o.....##.o.##   orc priesto..##)## **The orc wizard points at you and mumbles some strange words.aDhrA ,aDh]\ ..o.o.o 2 orc priests28-=703 _The magic dart hits you.aDh1 ..# #####.# . .# #.# # ......# #.# .# ##......##### #.# ##.#  #########.## ###### #.#..####....###.# #(...#.##.#.# #.## #.## #...# #oo.##.o   orc priest#..#o..#.)#aDh aDhi aDh aDh oo.o 2 orc priestsaDhJ  The orc priest mumbles some strange prayers to Beogh against you.aDhN 9=-12aDhR aDh,U - _You struggle to resist.aDh8 .##.### #..#. ...... #.## ##......##### #.# ##.########## ###### #.## #..####....###.##(##..o#..oo.o   orc wizard.##..##o..##aDhyo.o   orc priesto   orc wizardaDhy5*aDh aDh|  The orc wizard mumbles some strange words.The orc wizard flickers and vanishes!aDhaDhaDh.{o.o 2 orc priestsaDh30====21aDhFaDha _Deactivating autopickup; reactivate with Ctrl-A.aDhDqm.# .##.###aDhqO #..#. ...... #.## ##......##### #.# ##.########## ###### #.## #@.####....###.##(###...{#ooaDhAro..##..##aDhutaDhvaDhvaDh~o..o   orc priestaDh1=---30aDhaDhaDh#. .# .##.### #..#. ..aDh '.... #.## ##......##### #.# ##.########## ###### #.## #..####....###.#.......(##.#.#o.#o..##aDh'aDh0o.2=---409aDh27aDhN9aDhS###### ##. .# .##.### #..#. ...... #.## ##......##### #@# ##.########## ###### #.##aDh% #..####....###.#.......(#o.....#..#o.aDhaDhaDh>aDhso aDhp 33=58aDh/x aDhy m _The orc priest looks encouraged for a moment.aDh ##...####.. ###### ##. .# .##.### #..#. ...... #.## ##......##### #.# ##.########## ###### #.## #..####....###.#.......(aDhg {##o#.#.#oaDh aDh 4=67aDh aDh aDhdrM###......#..###...####.. ###### ##. .### .##.### #..#. ...... #.## ##......##### #.# ##.########aDh### ###### #.###..####....###.##..aDhaDh5=76aDhaDh7aDhM ####..## ####......#..###...####.. ###### ##. .## .##.### #..#. ...... #.## ##......##### #.###.# Gem (3206) #..aDhaDheaDhό ****A puff of flame appears from out of thin air!aDh*@...{6===85aDh/aDh2 aDh3aDh4/_The puff of flame misses you.aDh5aDh,M##....######...  ####..## ####......#..###...####.. #.##### ##. .# .##.### #..#. ...... #.## ##......##### #.###.##{#.7=--94aDhY  ##..)...... ###....#####....###...  ##....# #..#  ##.#...  #.#...####. ##aDh[ !.# ##### # #....# #..#..# # #.##@.# # #..##..# ##.####.# #..# #.# ##. #......# #.# #.# ###......##### #.# ##.# # ######## #.## ###### #.## #..####....###.# ##(...#.##aDhv] aDh?d aDhne 9==--803aDhFk 8{aDhim aDhr& M...)...... ##..)...##...##....######... ####..###.##......#.  ..##...####. ##aDh@( ...##### ##.... . #.##.#### .............# #.###.#aDh* aDhc0 >{.aDhT3 40=12aDhc8 aDh: aDh+#.<...#....###### #...)....#...... ##..)..... ###....#####....###... ##....# #..# ##.#...  #.#...##  ##.# ##### #  #....@..#  #....#..#  #...##..# ##...##..# # #..####.# # ..# #{# ##  .#......# #.# #.  .###......##### #.# ##.  ## ######## #.## ######aDhz,e #.# aDh]-aDhU{.1=21aDh #.........##### ##.<...#....###### #...)....#...... ##..).... ###....#####....###.. ##....# #. ##.#... #.#...## ##.# ##### #....# #..#..#  #.##..#aDh&  ##..##..# ##.####{# #..# #.# # ..#......# #.# # ..###......##### #.# #aDh]aDhی2=30aDhaDhaDh 4 #.....# # #.........##### ##.<...#....###### #...)....#...... ##..)...##..... ###....#####....###. ##....# #. ##.#... #.#...## ##.# ##### #....# #aDh  ..#..# #.##..#  ##..##..#  ##.####{# ##..# #.# #..#......# #.#aDhXaDh:aDh3=4199aDhaDhaDh m #.# # #.....# # #.........##### ##.<...#....###### #...)....#...... ##..)...##..... ###....#####....###. ##....# # ##.#.. #.#aDh <...# ##.# ##### #....# #..#.# #.##..# ##..##..#  ##.####{#  ##..# #.#aDh aDhz aDh! 4=58aDh aDh aDh U #.# # #.# # #.....# # #.........##### ##.<...#....###### #...)....#...... ##..)...##..... ###....#####....###. ##....# # ##.#. #.#... ##.# #### #....# #.aDhk! .#..# #.##..# ##..##..# ##.####{#aDh! aDh% aDh1& 5=67aDh) aDh* aDhCUz #.# # #.# # #.# # #.##### # ##.<...#....###### #...)....# ##..)...##.....## ###....#####....### #.#....# ### ##.# ## #.# ## ##.#  #...#  #.#..#  #.##..#  ##.##..#  ##.####{#aDh^aDhaaDha6aDh b/==aDhb7aDh"c$6aDhh,aDhjaDh #.# # #.# # #.# # #.##### # ##.<...#....###### #...)....# ##..)...##.....## ###....#####....### #.#....# ### ##.# ## #.# ## ##.#  #....#  #.#..#  #.##..#  ##.##..#  ##.####{#aDhaDh`85aDh]aDhjaDhVtl #.# #   #.# #   #.# #   #.....# #  aDhw #.........##### #  #.<...#....######   #...)....#......   ##..)...##.....   ###...@#####....###.   ##....# #   ##.#   #.#   ##.# #   #....#   #..#..#   #.##..#   ##..##..#aDhzaDhbaDhj`94aDhaDh!aDh   .## #  #.# #   #.# #   #.# #   #.............# #   #.........##### #  aDhe# #.<...#....######   #...)....#......   ##..@...##.....   ###....#####....###.   #..#....# #   ##.#   #.#   ##.#   #....#   #..#..#   #.##..#aDh' w903aDh+ aDh. M _You see here a +0 club.aDh 7  #..# #  .## # #.# #  #aDh @.# #  #......# #  #.............# #  #.........##### # ##.<...#....######  #..@)....#......  ##..)....aDh   ###....#####....###.  #.#....# #  ##.#  #.#  ##aDh .#  #....#  #..#..#aDh aDh =12 _aDh aDh aDhW  #####.# #  #..# #  .## # #.# #  #.# #  #.# #  #.............# #  #.........##### # aDh!(##.@...#....######  #...)....#......  ##..)....  ###....#####....###.  #.#....# #  ##.#  #.#  ##.#  #....#aDhh(aDh-`21aDh3aDh6a _There is a stone staircase leading up here.aDh   #.##.>.# ##  #####.# #  #..# #  .## # aDh ##.# #  #.# #  #.# #  #.............# #  ....##### # #.<...#....######  #...)....#......  ##..)....  ###....#####....#  ##....# #  ##.#  #.#  ##.#aDh aDh g30 _aDhaDhAaDh  ##.....#   #.##.>.# #  #####.# #  #..# #  #.## # aDh"m##.# #  #.# #  #.# #  #@............# #  #.........##### # #.<...#....######  #...)....#......  ##..)....  ###....#####....#  ##....#  ##.#  #.#aDh(w489aDh,aDh.aDh7M.####..... .##.>####..##.............##### ##.<...#....###### #...)....#.......#..aDhWaDhY58aDh aDhaDhM##.####..... .##.>aDhm######..##.............#####  ##.<...#....######...aDhۿaDh`67aDhXaDhaDhه M....##..#### ##.####..... aDh .##.>#####.#.##.... #.........##### ###.<.. aDhǒ aDh} `76aDhp aDhk aDh M.## ....##..#### ##aDh .####....... .##.>####.#.## #.............# ##..... aDhK$ aDh\& `85aDh#- aDhb0 aDh|M#....[.# .## ....##..#### ##.......####.......aDhD .##.>####..## #.............# ##..... aDhaDh`94aDh<aDhaDhSM ##..####....[.# .## ....##..#### ###.####....... .##.>####..## #.............# ##..... 1003aDhW  #.....#..# ####   #.....#..# ##..####  #.....#..###....[.  #.....#..##  #....##..##  ##......##.#  .##.#  ##........#   #..#   #####.#   #..#   .##  #.#  #.#  #.#  #.....#  #.........#####12aDh,] aDh`^aDh_U_There is a stone staircase leading down here.aDhq21 _aDh 1  You climb downwards.  You hear the solemn chanting of funerary rites.aDhk/  --more--aDh baDh : ###7 #@# #.# #.#aDh*  #.# #.# aDhɵ  There is an entrance to the Necropolis on this level. Hurry and find it before  the portal closes!aDh aDh 3.0 (1.70 _Reactivating autopickup. _There is a stone staircase leading up here.aDhaDhy _Unknown command.aDh' _Unknown command.aDh079 _8765aDh=?z ### #<# #.# #.##.##.#.............F.....F   bullfrog (wandering)aDhJ8.0 (5.09.0 (64 aDhJTU_A bullfrog comes into view.aDh[  ### #<# #.# #.# #.# #.# #.# #@# .....# .....# .....# F.....aDh  ### #<# #.# #.# #.# #.# #.# #@# .....# .....# .....# F.....  _A bullfrog is nearby!aDh G### #<# #.# #.# #.# #.# #.######.#....@.#.#.#F.....#####.##F.F====10.0 (13 _The bullfrog croaks.aDh #<# #.# #.# #.# #.# #.#######.#.......#.#F...#.......######.## .=---12 _The bullfrog barely misses you. x2aDh,N  You hit the bullfrog.---5 (0.5 _The bullfrog is lightly wounded.aDh  You hit the bullfrog.  The bullfrog is moderately wounded.2.01 _The bullfrog barely misses you.aDh~O 2  You closely miss the bullfrog.The bullfrog is moderately wounded.5 _The bullfrog barely misses you.aDh8 _ _The bullfrog barely misses you.You closely miss the bullfrog.  The bullfrog is moderately wounded. _The bullfrog barely misses you.You hit the bullfrog.  The bullfrog is moderately wounded.3.00 _The bullfrog closely misses you.aDhQL:  You hit the bullfrog.aDhM%5aDhOaDhQ` _The bullfrog is heavily wounded.aDh3Y[  You hit the bullfrog.  The bullfrog is heavily wounded.4.069 _The bullfrog closely misses you.aDh8  You closely miss the bullfrog.The bullfrog is heavily wounded.aDh9%5aDh@;aDh}=U _The bullfrog barely misses you.aDh)V b  You hit the bullfrog. Lightning courses through the bullfrog!aDh,^ D† aDhw~ j95.08aDh aDhL L _You kill the bullfrog!aDh _No target in view!aDh _No target in view!aDh܏67 _654#.# #.# ######.# .......# .......# ...†...#####............######.##### #@# - #.....  ...........s...s   scorpion (asleep)9.0 (4.0-20.0 (53 _A scorpion comes into view.aDh aDhS#.# #.#  aDh .......# ...†...#####  ............  ######.#####  aDhb#@# #.....  ......  .......  aDh|....s... aDh L t #.# #.#   .......# ...†...#####  ............  ######.#####  #@# #.....  ......  .......  ....s...  _A scorpion is nearby!aDh  #.# #.#   .......# ...†...#####  ............  ######.#####  #@# #.....  ......  .......  ....s... aDh*  #.# #.#   .......# ...†...#####  ............  ######.#####  #@# #.....  ......  .......  ....s... aDh[3 u _A scorpion is nearby!aDh S#####......†...#####.........######.##### #.#### .........#......s#...#+###aDh aDh\ l1.0 (12 _aDh aDhT aDh;#####......†...#####.........######.##### ## #.#### ...#.........#....s#...#+#####∩.21aDh......†...#####.........######.##### ####.#### ...#.......#....s#...#+#####∩.  ##.aDh"aDh$`30aDh)aDhd,aDh  The helpless scorpion fails to defend itself.  You stick the scorpion like a pincushion!!!  Lightning courses through the scorpion!aDh0. aDhaDhy.......#ciphuk the Slicer.......#Kobold of Zin .........†...#####Health: 46/46 ========================............Magic: 8/8========================######.#####AC: 4Str: 10####.####EV: 18aDhGInt: 11...#.....SH: 0Dex: 18.........XL:  8 Next: 100% Place: Dungeon:7.#..@....Noise: ---------  Time: 6123.5 (0.5).........t) +0 dagger (elec)#...#+###Nothing quivered##∩.Gem (3160) ##. _A scorpion is nearby! _A scorpion is nearby!The helpless scorpion fails to defend itself.  You stick the scorpion like a pincushion!!!  Lightning courses through the scorpion! _You kill the scorpion!aDh K  The helpless scorpion fails to defend itself.  You stick the scorpion like a pincushion!!!  Lightning courses through the scorpion! _You kill the scorpion!Your Dodging skill increases to level 8!You have reached level 9!aDh=/  --more--aDh   Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? aDh51/519/9209 0%  _You feel agile. x2aDhQBe .# ...†...##### ............ ######.##### #####.###....#..... .........#....#...#+### ##∩..  ##... ##...aDhK4.5 (1.059 _aDhiMaDh_OaDhW ...†...##### ............ ######.##### #####......#...............#... .#.@.#+### ##∩....  ##.... ##... ...58aDhgu.........######.#####  .....#.........#......... .#...#+### ##@....  ##. ##  67 _There is an empty arch of ancient stone here.aDhd######.##### .#### .....#..... ........... ...#....... ........... #...#+### ##∩..... #. ....#...#76 _aDh v.#### .....#..... ........... ...# ........... #...#+### ##∩...... .##........##.......# .......#85aDh-.....#..... ........... ...#. .... .#...#+### ##∩...... ##...... ##..... .........##..#.#..94aDhK ........... ...#. .... .#...#+###.###∩........###........∩###.........aDhyN4.∩...@....###..##.#..aDhUaDhWa303aDh]aDh:b1 _Found a phantasmal passage.aDhp . ...#. .aDh .#...#+###.###∩........###.......∩###.....aDh.....#......#∩.####.aDh.# ##.# #.aDhG .aDhaDh`12aDhJaDhuaDheL .....#..... .... ...#.............#...#+###(..###∩.......###..........∩###.....#...@.#......∩.###..# ##aDh+$# #............21 _Found 3 poisoned darts.aDhmaDhUDrop what?27/52 slots (_ for help) Hand Weapons (select all with ))  t - a +0 dagger of electrocution (weapon)  l - a +3 dagger Armour (select all with [)  i - a +0 troll leather armour (worn) {Pargi}  r - a +0 helmet (worn) aDh y - the +1 robe of Youthful Indiscretion {rN++} Jewellery (select all with "=)A - a +6 ring of intelligence Wands (select all with /)g - a wand of digging (10) Scrolls (select all with ?)  b - 2 scrolls labelled HIETZI GEURYIT  c - 3 scrolls of fogd - a scroll of revelation  e - 3 scrolls of fear  f - 8 scrolls labelled LUOMAR QIAM  m - a scroll labelled YBRUFE ISOQACA  o - 3 scrolls labelled KOCIDW WOTACK  p - 2 scrolls labelled SALIQA ORUEDAT  s - a scroll labelled GINONTU WECWET [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle [.|Space] toggle selected[top]aDhOX  b - 2 scrolls labelled HIETZI GEURYIT  c - 3 scrolls of fog  d - a scroll of revelation  e - 3 scrolls of fear  f - 8 scrolls labelled LUOMAR QIAM  m - a scroll labelled YBRUFE ISOQACA  o - 3 scrolls labelled KOCIDW WOTACK  p - 2 scrolls labelled SALIQA ORUEDAT  s - a scroll labelled GINONTU WECWET  z - 2 scrolls labelled SAPTECV WOUSUTS Potions (select all with !)  a - 10 amethyst potionsh - a glowing clear potion  j - a murky pink potion aDhC\ k - 3 fuming white potions  n - a fizzy blue potion  q - a potion of hasteu - 2 bubbling inky potionsv - a white potionw - a fuming brown potionx - 2 silvery potionsbotaDh& aDh .....#.....ciphuk the Slicer...........Kobold of Zin .........#.......Health: 51/51 ========================...........Magic: 9/9========================....#...#+###AC: 4Str: 10(..###∩......EV: 18aDh Int: 11....###......SH: 0Dex: 20....∩###.....XL:  9 Next:  0% Place: Dungeon:7#...@.#......Noise: ---------  Time: 6132.5 (0.0)##∩........##t) +0 dagger (elec)##........#Nothing quivered##.......#Gem (3151) #..................Increase (S)trength, (I)ntelligence, or (D)exterity? _You feel agile. x2 _There is an empty arch of ancient stone here. _Found a phantasmal passage. _Found 3 poisoned darts.  Okay, then.aDh~ aDh aDh . _aDh6EePut on which piece of jewellery? Jewellery (go to first with "=)  A - a +6 ring of intelligence[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip aDh4aDh 7.....#.....ciphuk the Slicer...........Kobold of Zin .........#.......Health: 51/51 ========================...........Magic: 9/9========================....#...#+###AC: 4Str: 10(..###∩......EV: 18Int: 11....###......SH: 0Dex: 20....∩###.....XL:  9 Next:  0% Place: Dungeon:7#...@.#......Noise: ---------  Time: 6132.5 (0.0)##∩........##t) +0 dagger (elec)##........#Nothing quivered##.......#Gem (3151) #.........aDh8N.........Increase (S)trength, (I)ntelligence, or (D)exterity? _You feel agile. x2 _There is an empty arch of ancient stone here. _Found a phantasmal passage. _Found 3 poisoned darts. _Okay, then.aDh?U  You feel clever.aDhW@n7133.0 (0.50aDhFaDhI: _A - a +6 ring of intelligence (worn)aDh  #####.#####.#...............#...#+###(..###∩.###.....@####.....#......##∩........##aDh ##.####..........aDhI aDh h4.0 (1.049aDh۬ aDh߰ Y _There is a phantasmal passage here.aDh=3aDhhBaDh HaDhS58 _aDh ß∩##........#...............#.... $$h#........##.............###... aDh$.ß#.##......##.#####.. _$%#.........⌠######++######▓▓### $.W#.........##...........##▓▓▓▓▓ $.ß#.##.....##.............##▓≈≈≈ $$.#........#...............#▓≈≈≈ ß$##........#......♣.♣♣.♣...#▓≈≈≈aDhp%a Necropolis ###.........#...@...♣...∩...#▓≈≈≈ ....#.##....#...♣.♣♣.♣......#▓≈≈≈ ..#.#.......#...............#▓≈≈≈ #.#.........##.............##▓≈≈≈ aDh#...........###...........##▓▓≈≈≈ ............###############▓▓≈≈≈≈  ...........##▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓≈≈≈≈≈  ..........###▓≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈  aDh#############▓≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ The world spins around you as you enter the gateway.aDh(aDhaDhY+7 (1.7aDh?_6 _aDhf _You enter an ornate necropolis! _There is an empty arch of ancient stone here.aDh2K aDhK ,aDhk aDhDn aDhn $ _aDhnx ,aDhy ,aDhEz aDh aDh ,aDh aDhW aDh ,aDh aDh aDh, ,aDh aDh؟ = _You open the large door.aDh 3aDhr aDh E  There is a large open door here.aDh߭ aDhO  _aDh aDh aDh aDh aDhu aDh7 aDh ,aDh aDh# aDh; ,aDh aDh aDh ,aDh/ aDh aDh] aDh aDh aDhn aDh aDh aDh* aDh aDh aDh aDhC ,aDh@ aDh ,aDh aDh aDh XaDh aDh ,aDhW 7 _You open the gate.aDh' IaDhV @  There is an open gate here.aDhA aDh  _aDh aDhP aDh ,aDhs aDh# aDh% aDhE& ,aDh5) aDh+ ,aDhe, aDh/ aDh1 ,aDh1 aDh5 aDh7 ,aDh-8 aDh: aDh= ,aDh> aDh2A aDhNC ,aDhC aDhF aDh*J BaDhK aDh)O ,aDhO aDh4V BaDhV aDh\ aDh ` ,aDha aDhg = _You open the large door.aDhk aDh>l aDhl aDhs E  There is a large open door here.aDhx aDh+y  _aDhy aDh} aDh́ ,aDh˂ aDh aDht ,aDh aDh aDh ,aDh ,aDh[ ,aDh˘ aDh aDh ,aDh۝ aDhƟ aDh ,aDh aDh aDh ,aDhΨ aDh aDh% ,aDh& aDh aDh ,aDhƳ aDh ,≈≈≈#≈≈▓##.............## ≈≈≈≈≈≈▓#...............# ≈≈≈≈≈≈▓#............#...........# ≈≈≈#≈≈▓#......#...#.#.#......... aDhu ≈≈≈≈≈≈▓#......#.#.#...#.#.......# ≈≈≈≈≈≈▓#........#.......#.##....# ≈≈≈#≈≈▓#....##....#####.........# ≈≈≈≈≈≈▓#.........##∩ß∩##........# ≈≈≈≈≈≈▓#.....##.@#$.$$h#........#78.7 (43.aDh Q0) ≈≈≈#≈≈▓#.........+.$$.ß#.##...... ≈≈≈≈≈≈▓#.........+.._$%#......... ≈≈≈≈≈≈▓#.........+$ß$.W#......... ≈≈≈#≈≈▓#.........+..$.ß#.##.....# aDhL 7≈≈≈≈≈≈▓#.....##..#$$$$.#........# ≈≈≈≈≈≈▓#.........##Yß$##........# ≈≈≈#≈≈▓#....##....#####.........# ≈≈≈≈≈≈▓#........#.......#.##....#aDh aDh 8%aDh] aDh aDh aDh, aDh B.....aDhs j...0.0)%aDhC aDh>( _$% _Could not explore, unopened runed door.aDh%aDhJ&aDh'aDh N_aDhs _Could not explore, unopened runed door.aDh_ _Could not explore, unopened runed door.aDhaDhaDhXaDh'C~_$% aDhSW_Could not explore, unopened runed door.aDh1''.._$%''aDhV8%aDh+9.7 (1aDhh8%aDh4- _You open the huge gate.aDhO ≈≈▓#...▓#.##.#≈≈▓#......#...#.#.##.≈≈▓#......#.#.#...#.##.▓#..#.......#.##....#.#≈≈▓#....##....#####.........#.≈≈▓#.........##∩ß∩#.▓#.....##..#$.$$h#.##≈≈▓#.........@.$$.ß#.##≈≈▓#.'.._$%#.........⌠▓#.'$ß$.W#.##≈≈▓#.'..$.ß#.##.....##≈≈▓#.....##..#$$$$.#........#.▓#.........##Yß$##.#.#≈≈▓#....#####..#.≈≈▓#........#.......#.##....#.▓#......#.#.#...#.#.......#.aDhWU :%aDhV '80aDh~[ O_$%aDh[^ a _There is a huge open translucent gate here.aDh▓#.##.#≈≈▓#......#...#.#.##.≈≈▓#......#.#.#...#.##.aDh▓#..#.......#.##....#.#≈≈▓#....##....#####.........#.≈≈▓#.........##∩ß∩#.▓#.....##..#$.$$h#.#aDh]#≈≈▓#.........'.$$.ß#.##≈≈▓#.'@._$%#.........⌠▓#.'$ß$.W#.##aDh$#≈≈▓#.'..$.ß#.##.....##.≈≈▓#.....##..#$$$$.#........#..▓#.........##Yß$##.#.#≈≈▓#....##aDh޺###..#.. h   black bear (asleep)≈≈▓#........#.......#.##....#.. Y   ice beast (asleep)▓#......#.#.#...#.#.......#.. W   aistrkv's ghost (dormant)▓#......#...#.#.#...##.aDh'I_$%aDhA&1aDh:%aDhO~ _A black bear, aistrkv's ghost and an ice beast come into view.aDhb3▓#.#.#. #≈≈▓#......#...#.#.#.#.▓#......#.#.#...#.#.#.▓#.#.#.##....#. #≈≈▓#....##....#####.#.▓#.##∩ß∩##.#.▓#.....##..#$.$$h#.##. #≈≈▓#.'.$$.ß#.##......##.▓#.'.@_$%#.⌠#▓#.'$ß$.W#.##. #≈≈▓#.'..$.ß#.##.....##.▓#.....##..#$$$$.#.#.▓#.##Yß$##.#. #≈≈▓#....##....#####.#.▓#.#.#.##....#.▓#......#.#.#...#.#.#.▓#......#...#.#.#.##._$%2_aDhs ▓#.#.#. ≈≈▓#......#...#.#.#.#.▓#......#.#.#...#.#.#.▓#.#.#.##....#. ≈≈▓#....##....#####.#.▓#.##∩ß∩##.#.▓#.....##..#$.$$h#.##. ≈≈▓#.'.$$.ß#.##......##.▓#.'..@$%#.⌠#▓#.'$ß$.W#.##. ≈≈▓#.'..$.ß#.##.....##.▓#.....##..#$$$$.#.#.▓#.##Yß$##.#. ≈≈▓#....##....#####.#...∩▓#.#.#.##....#...♣▓#......#.#.#...#.#.#.▓#......#...#.#.#.##.%3aDh :%aDh ^ _There is an opulent altar of Gozag here.aDhP▓#.#.#.▓#......#...#.#.#.aDh#.▓#......#.#.#...#.#.#.▓#.#.#.##....#.▓#....##....#####.#.▓#.##∩ß∩##.aDhl#.▓#.....##..#$.$$h#.##.▓#.'.$$.ß#.##......##.▓#.'.._@%#.⌠#▓#.'$ß$.W#.##.▓#.aDh'..$.ß#.##.....##.▓#.....##..#$$$$.#.#.▓#.##Yß$##.#.▓#....##....#####.aDh4#...∩.▓#.#.#.##....#...♣.▓#......#.#.#...#.#.#.▓#......#...#.#.#.##.aDh"__@%WaDhd#3WaDh#_45---=4aDha-8%aDh2/ _Aistrkv's ghost hits you. aDh3D_You see here 16 gold pieces.aDh %5.2 (0.5% _You hit aistrkv's ghost but do no damage.aDhy≈▓#.#.#≈▓#......#...#.#.#.#≈▓#......#.#.#...#.#aDh.#≈▓#.#.#.##....#≈▓#....##....#####.#≈▓#.##∩ß∩##.#≈▓#.....##..#$.$$h#.##≈▓#aDhm.'.$$.ß#.##......##≈▓#.'..@$%#.⌠≈▓#.'$ß$.W#aDhC.##≈▓#.'..$.ß#.##.....##≈▓#.....##..#$$$$.#.#≈▓#.##Yß$##.#≈▓#....##....#####.#...∩≈▓#.#.#.##....#...♣aDh>d≈▓#......#.#.#...#.#.#≈▓#......#...#.#.#.##aDh[aDhx W%!aDh@Aistrkv's ghost attacks as it pursues you!aDhg7=--6.2 (1.0aDhaDh  _Aistrkv's ghost completely misses you. _There is an opulent altar of Gozag here.aDhv ≈▓#.#.# #≈≈▓#......#...#.#.#.#≈▓#......#.#.#...#.#.#≈▓#.#.#.##....# #≈≈▓#....##....#####.#≈▓#.##∩ß∩##.#≈▓#.....##..#$.$$h#.## #≈≈▓#.'.$$.ß#.##......##≈▓#.'.@_W%#.⌠≈▓#.'$ß$.!#.## #≈≈▓#.'..$.ß#.##.....##≈▓#.....##..#$$$$.#.#≈▓#.##Yß$##.# #≈≈▓#....##....#####.#...≈▓#.#.#.##....#...≈▓#......#.#.#...#.#.#≈▓#......#...#.#.#.## W$Aistrkv's ghost attacks as it pursues you!3--7% _Aistrkv's ghost hits you.aDh$l#≈≈▓##...#.#.#.# ≈≈≈≈▓#......#.#.#...#.#.#≈▓#........#.......#.##....##≈≈▓#....##....#####.........# ≈≈≈≈▓#.........##∩ß∩##.#≈▓#.....##..#$.$$h#.###≈≈▓#.........'.$$.ß#.##......## ≈≈≈≈▓#.'..W$%#...⌠#≈▓#.'@ß$.!#.#≈≈▓#.'..$.ß#.## ≈≈≈≈▓#.....##..#$$$$.#........≈▓#.........##Yß$##.##≈≈▓#....##....###.# ≈≈≈≈▓#........#.......#.##....#≈▓##.#.#...#.#.......#≈▓#......#...#.#.#..##≈▓#............#..###W_$%4---8 _You see here 17 gold pieces.aDhw $≈#.#...#.#..#.......#.#####....#####.....≈.....##∩ß∩####..#$.$$h##....'.$$.ß#.##......##≈W_$%#...⌠$ß$.!##.$.ß#.##.....##.≈##..#$$$$.#........##Yß$####....#####.≈....#.......#.###.#.#...#.#.....#.#.#..#......#..#. ._$%WY.YAistrkv's ghost attacks as it pursues you!27--------===9 _Aistrkv's ghost hits you!!aDh5 ≈▓#......#.#.#...#.#.#≈▓#.#.#.##....#≈#≈≈▓#....##....#####.#≈▓#.##∩ß∩##.#≈▓#.....##..#$.$$h#.##≈#≈≈▓#.'.$$.ß#.##......≈▓#.'.._$%#.⌠≈▓#.'Wß$.!#.≈#≈≈▓#.@..$.ß#.##.....##≈▓#.....##..#Y$$$.#.#≈▓#.##.ß$##.#≈#≈≈▓#....##....#####.#≈▓#.#.......#.##....#≈▓#......#.#.#...#.#.#. Y   ice beast≈▓#......#...#.#.#.## W   aistrkv's ghost≈▓#.#.##≈▓#.8=-------Dh V9;46H--90_$% _The ice beast completely misses you. Aistrkv's ghost barely misses you. _There is a huge open translucent gate here.aDhPDA≈▓#........#.......#.##....##≈≈▓#....##....#####.........#≈≈≈≈▓#.....∩ß∩##.#≈▓#.....##..#$.$$h#.##≈≈▓#.........'.$$.ß#.##......≈≈≈≈▓#.'.._$%#...≈▓#aDhyE.'Wß$.!#.#≈≈▓#.'..$.ß#.##≈≈≈≈▓#.....##.@#Y$$$.#........≈▓#.........##.ß$##.##≈≈▓#....##....###.#≈≈≈≈▓#........#.......#.##....#≈▓##.#.#...#.#.......#≈▓#......#...#.#.#..#≈▓#............#.aDh FM.≈▓#..≈▓##aDh9IaDhIaDhgU%W$Y$9=---1 _aDh0WX_$%aDh YaDhG###....#####.....≈.....##∩ß∩####..#$.$$h#....'.$$.ß#.##......≈aDh ._$%#...W$ß$.!#.....Y..$.ß#.##.....#≈##..#$$$$.#.......@##.ß$####....#####.≈....#.......#.###.#.#...#.#.....#.#.#........#...####aDhaDhaDh _$%'W'YaDh o30=-2aDh)aDhn _Aistrkv's ghost says, "Ah, a second chance to prove myself in battle!"aDhő =≈≈▓#.........##∩ß∩#.▓#.....##..#$.$$h#.##≈≈▓#.........'.$$.ß#.##≈≈▓#.'.._$%#.........⌠▓#.'$ß$.!#.##≈≈▓#.aDhȓ GW'..$.ß#.##.....##≈≈▓#.....##.Y#$$$$.#........#.▓#.........##.ß$##.#.#≈≈▓#....##...@#####..#.≈≈▓#........#.......#.##....#.▓#......#.#.#...#.#.......#.▓#......#...#.#.#...#▓#............#...#▓#..#▓###▓▓####▓▓##########################▓aDh aDhe aDh _$%.WYaDh T1=3aDhS :%aDh aDhkE ▓#.....##..#$.$$h#.##≈≈▓#.........'.$$.ß#.##≈≈▓#.'.._$%#.........⌠▓#.'$ß$.!#.###≈≈▓#.aDhG '..$.ß#.##.....##.≈≈▓#.....##.W#$$$$.#........#..▓#........Y##.ß$##.#.#≈≈▓#....##....#####..#.≈≈▓#........#.@.....#.##....#.▓#......#.#.#...#.#.......#.▓#......#...#.#.#...#▓#............#...#▓#..............#▓###▓▓▓####▓≈▓##########################▓≈▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓≈aDh?K aDh_O M  The ice beast attacks as it pursues you!aDhF\ _$%.WYaDh~] d2==4aDh4g :%aDhi V _The ice beast barely misses you.aDhB#≈≈▓#.........'.$$.ß#.##≈≈▓#.'.._$%#.........⌠▓#.'$ß$.!#.##. #≈≈▓#.'..$.ß#.##.....##..aDhUD(≈≈▓#.....##..#$$$$.#........#..▓#........W##.ß$##.#. #≈≈▓#....##...Y#####..#.≈≈▓#........#.......#.##....#.▓#......#.#.#@..#.#.......#.▓#......#...#.#.#...#▓#......#...#▓#........aDh!E^#▓#.......##▓▓▓▓####▓≈≈▓##########################▓≈▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈aDhHaDhUJaDhdQ_$%.WYaDhPR\3=-5aDhZ8_aDh\aDh ≈._$%#...⌠##$ß$.!##. #..$.ß#.##.....##. ≈##..#$$$$.#........##.ß$# #aDh ##...W#####. ≈....#.Y.....#.###.#.#...#.#.....#@#.#..#......#..#.........##.........##▓▓▓#.............###▓≈≈####################▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈zaDh0 aDhF aDh w_.WYaDh# n4=-6aDh F_$%aDh aDh 'aDh+(m$ß$.!aDh)##. aDh)#aDh*=..$.ß#.##.....##. aDhq+ ≈aDhF,9##..#$$$$.#...aDh -.aDh-6....##.ß$# aDh.#aDh/1##....#####. aDh0y≈....#.W.....#.###.#.#Y..#.#......#.#.#..#.....@#..aDh2#....##...##▓▓▓#..###▓≈≈aDh72####################▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈z≈≈≈≈zaDh9aDh9CaDhyD.aDhSE"WaDh&FYaDhFaDhHaDhuI5aDhRJ=aDh/K7aDhSaDhVaDhx  You hit the ice beast but do no damage.Lightning courses through the ice beast!  The ice beast is moderately wounded.6=7 (0.5 _The ice beast barely misses you.aDh$ :  aDh& [You hit the ice beast.  Lightning courses through the ice beast!aDh* Y37=8.2aDhH1 aDh~6 G _The ice beast is almost dead.aDh7 aDh  You closely miss the ice beast.The ice beast is almost dead.7 _The ice beast hits you but does no damage.aDhj ;  You hit the ice beast.aDh aDh .W   aistrkv's ghostaDh#5 r8=969.2aDh; aDh @ M _You kill the ice beast!aDhy A≈≈≈▓#.........'$ß$.!#.........##. ciphuk the Slicer #≈≈▓#.........'..$.ß#.##.....##.. Kobold of Zin ...... ≈≈≈▓#.....##..#$$$$.#........#... Health: 38/51 =================------- ≈≈≈▓#.........##.ß$##........#... Magic: 9/9======================== #≈≈▓#....##....#####.........#... AC: 4Str: 10 aDhs ≈≈≈▓#........#.......#.##....#... EV: 19Int: 17 ≈≈≈▓#......#.#.#W..#.#.......#... SH: 0Dex: 20 ≈≈≈▓#......#...#.#.#.........##.. XL:  9 Next:  6% Place: a Necropolis ≈≈≈▓#...........@#...........###. Noise: =--------  Time: 6199.2 (0.0) ≈≈≈▓#........................#### t) +0 dagger (elec) ≈≈≈▓##......................##▓▓▓ Nothing quivered ≈≈≈▓###....................###▓≈≈ ≈≈≈▓##########################▓≈≈ ≈≈≈▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓≈≈ W   aistrkv's ghost ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈z≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈≈z≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≷aDh0 0≈The ice beast is almost dead. _The ice beast hits you but does no damage.  You hit the ice beast. _You kill the ice beast!Press: ? - help, v - describe, . - travelThe floor.aDhFb K W@The ice beast hits you but does no damage.  You hit the ice beast. _You kill the ice beast!Press: ? - help, v - describe, . - travelHere: aistrkv's ghost  The floor.aDh  Aistrkv's ghost. The apparition of aistrkv the Blocker, a novice Minotaur Fighter of Okawaru. Max HP: 81 Will: ++ AC: +++ EV: +++  rF: ... rC: ... rPois: ∞ rNeg: ∞ rElec: . Threat: Lethal Class: Undead Size: Medium Int: Human You have about 67% to hit with your +0 dagger of electrocution. It has about 55% to hit you. Attack Max Damage Hit 23 It is immune to torment; and resistant to miasma and drowning. It is insubstantial and immune to ensnarement. It can fly. It can open doors.aDh≈≈≈▓#.........'$ß$.!#.........##. ciphuk the Slicer aDhU#≈≈▓#.........'..$.ß#.##.....##.. Kobold of Zin ...... ≈≈≈▓#.....##..#$$$$.#........#... Health: 38/51 =================------- ≈≈≈▓#.........##.ß$##........#... Magic: 9/9======================== #≈≈▓#....##....#####.........#... AC: 4Str: 10 ≈≈≈▓#........#.......#.##....#... EV: 19Int: 17 ≈≈≈▓#......#.#.#W..#.#.......#... SH: 0Dex: 20 ≈≈≈▓#......#...#.#.#.........##.. XL:  9 Next:  6% Place: a Necropolis aDh1≈≈≈▓#...........@#...........###. Noise: =--------  Time: 6199.2 (0.0) ≈≈≈▓#........................#### t) +0 dagger (elec) ≈≈≈▓##......................##▓▓▓ Nothing quivered ≈≈≈▓###....................###▓≈≈ ≈≈≈▓##########################▓≈≈ ≈≈≈▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓≈≈ W   aistrkv's ghost ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈z≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈≈z≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ _The ice beast hits you but does no damage.  You hit the ice beast. _You kill the ice beast!Press: ? - help, v - describe, . - travelHere: aistrkv's ghost  The floor.aDhe ≈≈≈▓#.........'$ß$.!#.........##. ciphuk the Slicer #≈≈▓#.........'..$.ß#.##.....##.. Kobold of Zin ...... ≈≈≈▓#.....##..#$$$$.#........#... Health: 38/51 =================------- aDh}f o≈≈≈▓#.........##.ß$##........#... Magic: 9/9======================== #≈≈▓#....##....#####.........#... AC: 4Str: 10 ≈≈≈▓#........#.......#.##....#... EV: 19Int: 17 ≈≈≈▓#......#.#.#W..#.#.......#... SH: 0Dex: 20 aDhh ]≈≈≈▓#......#...#.#.#.........##.. XL:  9 Next:  6% Place: a Necropolis ≈≈≈▓#...........@#...........###. Noise: =--------  Time: 6199.2 (0.0) ≈≈≈▓#........................#### t) +0 dagger (elec) ≈≈≈▓##......................##▓▓▓ Nothing quivered ≈≈≈▓###....................###▓≈≈ ≈≈≈▓##########################▓≈≈ ≈≈≈▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓≈≈ W   aistrkv's ghost ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈z≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈≈z≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ _The ice beast hits you but does no damage.  You hit the ice beast. _You kill the ice beast!Press: ? - help, v - describe, . - travelHere: aistrkv's ghost  The floor.aDhm aDho . _aDhy.W9=-200.2 (1 _aDh$aDh C  You hit aistrkv's ghost.  Aistrkv's ghost is lightly damaged.=7 (0.5aDhJ aDhJR_Aistrkv's ghost barely misses you.aDhy =  You hit aistrkv's ghost.aDh a40=1.2aDh aDh^ 9 _Aistrkv's ghost is lightly damaged.aDhuE  You hit aistrkv's ghost but do no damage.Aistrkv's ghost is lightly damaged.aDhsF&7aDh] page down [PgUp|<] page up [Esc] exitaDh/7[top]aDh8aDh%,Goodbye, ciphuk.1479 ciphuk the Slicer (level 9, -2/51 HPs)Began as a Kobold Delver on June 7, 2025.Was an Initiate of Zin.Slain by aistrkv's ghost (20 damage)... in the Necropolis.The game lasted 00:09:52 (6424 turns). Best Crawlers -1.157293875 Sapher MeEE-27 escaped with the Orb2.130700237 Sapher MyTm-27 escaped with the Orb3.89282254 Sapher MDEE-27 escaped with the Orb4.83792790 Yermak GnEE-27 escaped with the Orb5.82486239 Sergey DEVM-27 escaped with the Orb6.82202889 Yermak GnTm-27 escaped with the Orb7.74863927 Yermak GnSk-27 escaped with the Orb8.69920294 Yermak GnSu-27 escaped with the Orb9.67206680 RiderzOfBr DEAl-27 escaped with the Orb  10.62692548 Yermak BaHu-27 escaped with the Orb  11.62175797 Yermak GnAE-27 escaped with the Orb  12.61031518 Yermak TrCj-27 escaped with the Orb  13.60301013 Yermak GnHu-27 escaped with the OrbaDh K [?25h[?0c [?1051l[?1052l[?1060l[?1061l