RfDhv, Player: ciphuk Game: DCSS trunk Server: clan Filename: 2025-06-07.16:18:26.ttyrec Time: (1749313106) Sat Jun 7 18:18:26 2025 TfDh# [?1051l[?1052l[?1060l[?1061hTfDh G)0[?7hTfDh/ [?25l[?1cTfDhV) TfDh0 TfDhQF Welcome, ciphuk. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarfj - Humans - Coglin b - Minotaurk - Kobold  t - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Draconiann - Djinniw - Formicid f - Trollo - Sprigganx - Naga g - Deep Elfp - Tenguy - Octopode h - Armataurq - Oniz - Felid i - Gnollr - BarachiA - Mummy Kobolds are attuned to the shadows and can only see or be seen at a close range.They are small and a little fragile, and are talented in most skills. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Kobold DelverUfDhxWelcome, ciphuk the Demigod. Please select your background. WarriorAdventurerMage a - Fightere - Artificerm - Hedge Wizard b - Gladiatorf - Shapeshiftern - Conjurer c - Hunterg - Wanderero - Summoner d - Brigandh - Delver p - NecromancerWarrior-mageq - Forgewrighti - Warperr - Fire Elementalistj - Hexslingers - Ice Elementalistk - Enchantert - Air Elementalistl - Reaveru - Earth Elementalistv - Alchemist Delvers start their quest five levels below the surface. A set of powerful magicitems helps them survive the dangerous journey upward. + - Recommended background * - Random background # - Recommended character ! - Random character % - List aptitudesSpace - Change species ? - Help Tab - Kobold DelverVfDhVfDhVfDhkWelcome, ciphuk. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarfj - Humans - Coglin b - Minotaurk - Kobold  t - Vine Stalker c - Merfolkl - RevenantVfDh<u - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Draconiann - Djinniw - Formicid f - Trollo - Sprigganx - Naga g - Deep Elfp - Tenguy - Octopode h - Armataurq - Oniz - Felid i - Gnollr - BarachiA - Mummy Kobolds are attuned to the shadows and can only see or be seen at a close range.They are small and a little fragile, and are talented in most skills. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesVfDh^Space - Pick background first ? - Help Tab - Kobold DelverVfDh VfDha VfDhh Welcome, ciphuk the Armataur. Please select your background. WarriorAdventurerMage a - Fighteri - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifterr - Conjurer c - Monkk - Wanderers - Summoner d - Hunterl - Delver  t - Necromancer e - BrigandWarrior-mageu - Forgewright Zealotm - Warperv - Fire Elementalist f - Berserkern - Hexslingerw - Ice Elementalist g - Cinder Acolyteo - Enchanterx - Air Elementalist h - Chaos Knightp - Reavery - Earth Elementalistz - Alchemist Delvers start their quest five levels below the surface. A set of powerful magicitems helps them survive the dangerous journey upward. + - Recommended background * - Random background # - Recommended character ! - Random character % - List aptitudesSpace - Change species ? - Help Tab - Kobold DelverWfDhdWfDh*WfDhq Welcome, ciphuk. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarfj - Humans - Coglin b - MinotaurWfDhbk - Kobold  t - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Draconiann - Djinniw - Formicid f - Trollo - Sprigganx - Naga g - Deep Elfp - Tenguy - Octopode h - Armataurq - Oniz - Felid i - Gnollr - BarachiA - Mummy Kobolds are attuned to the shadows and can only see or be seen at a close range.They are small and a little fragile, and are talented in most skills. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - HelpWfDh+ Tab - Kobold DelverWfDh Welcome, ciphuk the Oni. Please select your background. WarriorAdventurerMage a - Fighteri - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifterr - Conjurer c - Monkk - Wanderers - Summoner d - Hunterl - Delver  t - Necromancer e - BrigandWarrior-mageu - Forgewright Zealotm - Warperv - Fire Elementalist f - Berserkern - Hexslingerw - Ice Elementalist g - Cinder Acolyteo - Enchanterx - Air Elementalist h - Chaos Knightp - Reavery - Earth Elementalistz - Alchemist Delvers start their quest five levels below the surface. A set of powerful magicitems helps them survive the dangerous journey upward. + - Recommended background * - Random background # - Recommended character ! - Random character % - List aptitudesSpace - Change species ? - Help Tab - Kobold DelverXfDh~* XfDh9 XfDh@ ,Welcome, ciphuk. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarfj - Humans - Coglin b - Minotaurk - Kobold  t - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Draconiann - Djinniw - Formicid f - Trollo - SprigganXfDhvB lx - Naga g - Deep Elfp - Tenguy - Octopode h - Armataurq - Oniz - Felid i - Gnollr - BarachiA - Mummy Kobolds are attuned to the shadows and can only see or be seen at a close range.They are small and a little fragile, and are talented in most skills. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Kobold DelverXfDhCWelcome, ciphuk the Formicid. Please select your background. WarriorAdventurerMage a - Fighteri - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifterr - Conjurer c - Monkk - Wanderers - Summoner d - Hunterl - Delver  t - Necromancer e - BrigandWarrior-mageu - Forgewright Zealotm - Warperv - Fire Elementalist f - Berserkern - Hexslingerw - Ice Elementalist g - Cinder Acolyteo - Enchanterx - Air Elementalist h - Chaos Knightp - Reavery - Earth Elementalistz - Alchemist Delvers start their quest five levels below the surface. A set of powerful magicitems helps them survive the dangerous journey upward. + - Recommended background * - Random background # - Recommended character ! - Random character % - List aptitudesSpace - Change species ? - Help Tab - Kobold Delver^fDhosl - Delver  v - Fire Elementalist Fire Elementalists have learned the Foxfire spell. Their other starting spells are likewise focused on fiery and explosive destruction.^fDh,u - Forgewrightv - Fire Elementalistorgewrights are mages who specialise in the creation of turrets and mechanical companions to fight alongside._fDh[Ut - Necromanceru - Forgewright Necromancers start out with the Soul Splinter spell. Eventually, they can turn the dead into allies and use the life force of the living to restore themselves._fDh Il - Delver  t - Necromancer Delvers start their quest five levels below the surface. A set of powerful magicitems helps them survive the dangerous journey upward.`fDhy d - Hunter l - Delver Hunters carry a shortbow, light armour and a scroll of butterflies. `fDhM c - Monk d - Hunter Monks start with a simple weapon of their choice, an orb of light, and a potion of divine ambrosia, and gain additional piety with the first god they worship.`fDh  b - Gladiator c - Monk Gladiators are ready for the arena with light armour, a weapon of their choice, and a few throwing weapons and nets.`fDhTS a - Fighter b - Gladiator Fighters are equipped with armour and shield, as well as a weapon of their choice and potions of might.kfDh_kfDhukfDhWelcome, ciphuk the Formicid Fighter. You have a choice of weapons.  a - rapier(+0 apt)  b - flail (+0 apt)  c - war axe (+0 apt)  d - trident (+0 apt)e - long sword(+0 apt)  f - quarterstaff(+0 apt)g - unarmed(+0 apt) + - Recommended random choice * - Random weapon % - List aptitudesBksp - Return to character menu kfDh+? - HelplfDh  a - rapier(+0 apt)  c - war axe (+0 apt)lfDh2 lfDh.W lfDhv ciphuk the Shield-BearerFormicidHealth: 18/18 ========================Magic: 1/1========================AC: 6Str: 20EV: 8Int: 7SH: 4Dex: 13XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)a) +0 war axeAbil: DigGem (9000) lfDhy +########.......@#...######lfDhM lfDh Welcome, ciphuk the Formicid Fighter.Will you be the one to retrieve the glorious Orb of Zot from the depths?lfDh{ lfDh Press ? for a list of commands and other information.lfDh lfDh8 [ _Found a staircase leading out of the dungeon.mfDhZmfDhJ  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting3.2   3.4  +1   j - Spellcasting   0.0   1.0   0      mfDh*     b - Maces & Flails   1.1   1.0   0      c + Axes2.0   3.0   0       d - Polearms   1.1   1.0   0       e - Unarmed Combat   0.0   1.0   0              mfDh        f + Armour3.2   3.4  +1       g - Dodging   0.0   1.2  -1      h + Shields4.0   3.0  +3       i - Stealth   0.0   0.6  +3                                  fDh1G            The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsnfDh  a - Fighting   3.2 f - Armour   3.2 h - Shields   4.0ofDhrfDh ciphuk the Shield-BearerFormicidHealth: 18/18 ========================Magic: 1/1========================AC: 6Str: 20EV: 8Int: 7SH: 4Dex: 13+########XL:  1 Next:  0% Place: Dungeon:1.......@#Noise: ---------  Time: 0.0 (0.0)...######a) +0 war axeAbil: DigGem (9000) Welcome, ciphuk the Formicid Fighter.Will you be the one to retrieve the glorious Orb of Zot from the depths?Press ? for a list of commands and other information. _Found a staircase leading out of the dungeon.rfDhi/ 8999 _87654rfDhgX 321rfDh \ rfDh] rfDh^ P0rfDha rfDh2c rfDhd rfDhke %89rfDhf rfDhp rfDh z 876rfDhs{ rfDh| rfDh| $5rfDh| rfDh} rfDh rfDh| rfDh# rfDh $4rfDh rfDh܂ rfDh rfDh rfDh` rfDhφ $3rfDhH rfDh rfDh rfDhߊ rfDh rfDh $2rfDh^ rfDh% rfDhx rfDhȏ rfDhm rfDhܐ $1rfDhD rfDh rfDh rfDh rfDh rfDh $0rfDhz rfDhI rfDh rfDh rfDh ###rfDh ,...##rfDh ,....#rfDhh I>....#rfDh ,#...#rfDh[  rfDhˠ ..###rfDh= t #.....@....#rfDh 20.0 rfDh (20.0)rfDh a #.#####+########rfDh* @#.............<#rfDh @###.......######rfDh" ;##..⌠..##rfDh ###...##rfDh !##.##rfDh| ###rfDh rfDhè rfDh rfDh %1.0 (21rfDh %79rfDh rfDha rfDhί  rfDh= -_Found a stone staircase leading down.sfDhw876543sfDh-e ####### ..#....## ...#.....# ....#>....# [....##...#.#......#######..###@.......7.0 (6.0)#..........###...... #.#####+########.... #.............<# ### ###.......########..⌠..####...####.#####8.0 (72sfDhL _Found a robe.sfDhX_sfDhO############ ......>#....##....#.....#...#>....#.[.##...#.#.#..###.0sfDh%,#..........###.#.#####+########.#.<# # sfDh9.0 (11 _Found an escape hatch in the floor.sfDh: sfDh sfDh| sfDhɒ sfDh 0sfDhT w6987sfDh> sfDhq sfDh1 B6sfDh; sfDh sfDh X5sfDh 4sfDh X3sfDh sfDh X2sfDhM sfDh sfDh$ X1sfDh sfDhy U########..... #######......>..... #....##............ # #.....#........... .# #>....#.[....... ..# #...#.#.......#####...# ..###............ ....###.........@# +########........ .......<######..... ...###### #......#... ..## ##......... .## #.....##. ## #.....# . # #...... 30.0)40.0 (110 _e - a scroll labelled VINYTW TAXYFsfDh3sfDhsfDh 598sfDh ..)..  ########.........####......>........# ...##...............# ....#........... ...# ....#.[....... ...# .#.......#####...# ###.............@.......2.0 (2.0) ..###..........## #######............<######.........###### #......# ## ##........... #.....##... #.....# ....#......sfDhg{3.0 (37sfDh"sfDhg$% _Found a dagger.tfDh 3tfDhtfDhtfDh)6tfDhV..........## .........).. {  ########......... ####......>........# ##...............# #...............# .#.[.......# . .#.#.......#####@..#.... ##...... .###...##. tfDhS######..............<######........#### #......###........#.....##.#..tfDhH...# .....tfDh!m5.0 (25tfDhf%tfDhp'[ _You sense a monster nearby.tfDhgXItfDheZtfDhf43tfDhOhtfDh]jtfDhjB2tfDhltfDhntfDhw..........##................)...g..... #######......... ....... ......>........# ....................# ...................# .......[.............##.............#####...#@....... .........##..........## <######.............## #......#......# g   hobgoblin (asleep) ##......##.....##.......#.....##.....##tfDhy 8.0 (3  A hobgoblin comes into view.tfDha.ggtfDhn==9.0 (41tfDh tfDh"+ _The hobgoblin shouts!tfDhtfDhdtfDhtfDhQ` _A hobgoblin is nearby!tfDh~w  #. ##.....#..##.  ...).... tfDh{ \######...g>#..#...#.. [.......######...#..... ..##..# #........####.......## . # #......#tfDh} ##............##.....##.......tfDhF tfDh F.gtfDh v--50.0 (10 _tfDh< tfDh ufDh ####..  ##. ##.....#..##  ..) ######...>g .#. [.............#######...#...... .##.....#............##.#####.......# . # #......##.......#ufDhufDhF.gufDh|--149ufDh[ufDh ufDh>X  You slash the hobgoblin!†ufDh}x22=2.5 (1.58ufDhIufDhM _You kill the hobgoblin!ufDhjM ...# #. ####.. ufDhm~#.##. ##.....#.....##  .........) ######..>. .. [.............#######...# .............................#..#......#ufDhxufDhEzn-307ufDhufDhv _You see here a hobgoblin corpse.ufDh IufDh u6 _ufDh 5ufDh0 i4  You see here a +0 dagger...(  ...  #.#  #.#  #.# ... .# # #.# ####... ..$#.##.###.....#. .........@##........-6.5 (3 .........)...  ########............ ##......>........#......... ##........#.†....... .#........#......... .#.[.............##........ .#.......#####...#......... ...............ufDhC5 {7.5 (43ufDh= ufDhk? % _Found 7 stones.ufDh<ufDhY=ufDh=ufDh;@vfDh&vfDhvfDh vfDhf2vfDhvfDhhvfDh$1vfDhtvfDh}vfDhjvfDh"vfDh#vfDhp$$0vfDh&%vfDh!)vfDh /vfDhiAvfDhSEQ39vfDhLvfDhRX8vfDh_,vfDho7 _You now have 17 gold pieces.654321vfDh`029vfDh..........##........##..........##..........##..........# #####..........# ..............  ....(...  ......##  ##.##  #.######.##.#  # .. #.##.# ... #.###.##.# ####... #..#...#.##.###.....#. #..........##........ ...)....vfDh71.5 (vfDh14.0)vfDhWu2.5 (158vfDh vfDhcvfDh>_f - a scroll labelled ROCHUE JAUCKvfDhcvfDhA_vfDh7vfDh65vfDh vfDhvfDh=X4vfDhRvfDh3vfDhB2vfDhvfDhvfDhcvfDhyn1vfDhvfDhvfDhR$0vfDhvfDhvfDhBvfDhvfDhvfDh%19vfDhvfDhvfDhvfDhfvfDhvfDh$8vfDh)vfDh,vfDhvfDhXvfDh vfDh$7vfDh3vfDhPvfDhvfDh{vfDh/vfDh$6vfDh-vfDhRvfDhvfDhvfDhJvfDh$5vfDhGvfDhSvfDhvfDhvfDhhvfDh$4vfDhcvfDhnvfDhu vfDhvfDhT#..........vfDh vfDhZ##........#vfDhI####### #..........vfDhl..#...## #..........vfDh_........## #..........vfDh_.........#####..........vfDh/".....vfDh.........vfDhB7.....(..vfDhK..............##vfDhb b..#...##.........##.##vfDh} #### ##.######.##.#vfDh ########....# #.##.#vfDh| .........##.###.##.#vfDh#.######..#...#.##.### b   bat (asleep)vfDh vfDh`##..........##. l   frilled lizard (asleep)vfDh vfDh......vfDh!.)...vfDh> vfDh#######vfDh7 #vfDh ..vfDh2 vfDh/ vfDh]0 vfDh086.5 (14  vfDh1>A frilled lizard and a bat come into view.vfDh2vfDhX3vfDhh4vfDhk5vfDhg=vfDh*>.vfDh>lvfDh>?bvfDh? .vfDh@bvfDhdA vfDhCl7.5 (153vfDhN _The frilled lizard hisses angrily.vfDhW  #######  ...#...##  .l......##  .........#####. ............... .....................( ...b...@........ ...#...##......  #### ##.####  ....#   ..##.  . )vfDh #######  ...#...## vfDhQ .l......##  .........#####. ............... .....................( ...b...@........vfDhz ...#...##......  #### ##.#### vfDhA ....#   ..##.vfDha . )vfDhvfDhvfDhvfDhwd _There are monsters nearby!vfDhs   ##.## ##...#...## #vfDh? .l......## #.#####......(.b..@.........#...#...##.........##.### #######.######.##.#vfDh  #....# #.##.# ...##.###.##.# #.######..#...#.##. ##vfDh .## .) #vfDhp vfDhd vfDho vfDh J.l..bvfDh +=8vfDh_ H.0)2vfDh$ vfDh۩ : _The bat hits you but does no damage.wfDhk 5  You hit the bat.wfDh@n wfDhu .l†l   frilled lizardwfDh p339.9 (1.41wfDhu wfDh G _You kill the bat!wfDh~ h  ## ####### ###...# ## #.#####l..(...†.......#...#...##.........##.#### #######.######.##.# ########....# #.##.# .........##.###.##.#.######..#...#.##. ##..# ....)wfDh<A.lwfDh=o-9000xfDhxfDhS@  You hit the frilled lizard.xfDhWi.xfDhqy44=2.3 (1.408xfDh!vxfDhxR _You kill the frilled lizard!xfDhm3xfDh xfDhH _No target in view!xfDhxfDh*xfDh>xfDhl H _No target in view!yfDhTyfDhTyfDhUyfDhYyfDh^[yfDh\I7 _yfDhe65yfDhnyfDhpX4yfDh_ryfDh?vyfDhtxX3yfDhzyfDhN}yfDh+X2yfDhցyfDh_  You see here a bat corpse.yfDh_yfDh͈I1 _yfDhEyfDhyfDhX0yfDhyfDhyfDhlyfDh\D899yfDhəyfDh}yfDh?yfDhB8yfDhנyfDhyfDhX7yfDhyfDh}yfDhyX6yfDhyfDh)yfDh$yfDhB5yfDhyfDhGyfDhX4yfDhvyfDhܹyfDh8X3yfDhDyfDhyfDhX2yfDhyfDhUyfDhX1yfDhyfDhcyfDhX0yfDhyfDhyfDhY89yfDh8yfDhyfDhX8yfDhyfDh1yfDhtyfDhB7yfDhyfDhyfDhyfDhB6yfDhyfDhPyfDhyfDhB5yfDhyfDhyfDhyfDh%B4yfDhyfDh|yfDhqX3yfDh*yfDhyfDhyfDhKX2yfDhyfDhyfDhJB1yfDhyfDh yfDhyfDhwB0yfDhyfDhyfDhyfDhY79yfDhsyfDhyfDhKB8yfDhyfDhyfDhyfDhQB7yfDhyfDhyfDhyfDhWX6yfDhyfDhyfDhZB5yfDhyfDh& yfDhQ yfDh B4yfDhx yfDhB yfDhayfDhB3yfDhiyfDh*yfDhyfDhZB2yfDhyfDh"yfDhyfDhB1yfDhyfDhyfDhyfDhTB0yfDhyfDhv yfDh"yfDh"C69yfDhw#yfDhe%yfDh&yfDhn'B8yfDh^(yfDh3*yfDh,X7yfDhG.yfDh/yfDh{1X6yfDh2yfDh5yfDhH7X5yfDh 8yfDh%;yfDh<X4yfDh=yfDh@yfDhBX3yfDh&DyfDhUFyfDhGX2yfDhQIyfDhQKyfDhMX1yfDheNyfDh>PyfDhQyfDh!RB0yfDhSyfDhTyfDh[VyfDhVC59yfDhWyfDh>YyfDhR[X8yfDh'\yfDh]yfDh _yfDh{_B7yfDh;`yfDhayfDhcyfDhycB6yfDh1dyfDhqhyfDh3jX5yfDhRkyfDhlyfDhmX4yfDhnyfDhoqyfDhrX3yfDhtyfDhWuyfDh"wX2yfDhoxyfDh9{yfDh|X1yfDh}yfDh[yfDhX0yfDhyfDhiyfDhyfDhC49yfDh˅yfDhyfDhaX8yfDhyfDhyfDhX7yfDhyfDhyfDhX6yfDhyfDh,yfDh[X5yfDhyfDh%yfDhcX4yfDhoyfDh;yfDh!X3yfDhGyfDh-yfDhKyfDhäB2yfDhyfDhyfDhkX1yfDhyfDhyfDhX0yfDhyfDhyfDhNyfDhĴC39yfDhyfDheyfDhX8yfDhUyfDh/yfDhX7yfDhyfDhXyfDhyfDhB6yfDhyfDhyfDhX5yfDhyfDh ##.# ####....####..#... ##.###.....#.....#...... ...##...............# ..).................# # ....................##.# ...#.............. ...#.†...yfDh* ........ ...#...... ...##.... - ...#........#...#. .................####... ............#..... ... .........##...#### ## ........####.. .#......# ... ........# ... .##.......  You pick up a book of Storms and begin reading...yfDh=165.3 (73.0)-6.3 (744  You add the spells Static Discharge, Airstrike and Forge Lightning Spire to _your library.yfDh 321yfDh4 x0298 yfDh f.....).................# .# yfDh] K.......................##.#yfDh ...#yfDhP 2............yfDh ....#.†yfDhJ 1...........yfDh #yfDh@ 1...........yfDh ...##yfDh4 P........... yfDh ###...#yfDh) \.....#...#..yfDh .yfDh F....####...# .yfDh V##............#@...........yfDh .........##...###########..####... #......# ....## ..#.....##........$...h   jackal (asleep)...##.....##.#..# .....h  yfDh} yfDh 72.3 (6yfDh .0)  yfDhs -A jackal comes into view.yfDh yfDhD yfDhd yfDh hyfDh hyfDh !yfDh .yfDhW yfDh ==yfDhJ 3.3 (7yfDh $7yfDh9 yfDh yfDh  yfDhA yfDh _The jackal barks!yfDh ) .# ..............##.# .................. †.................. .................. .................. ............# ...........####...# #@........... #...########### ##... ....##....#..$.h.##.#..# ......yfDhx) .# ..............##.# .................. †.................. .................. .................. ............# ...........####...# #@........... #...########### ##... ....##....#..$.h.##.#..# ......  _A jackal is nearby!zfDhH) .# ..............##.# .................. †.................. .................. .................. ............# ...........####...# #@........... #...########### ##... ....##....#..$.h.##.#..# ......zfDh ) .# ..............##.# .................. †.................. .................. .................. ............# ...........####...# #@........... #...########### ##... ....##....#..$.h.##.#..# ......  _A jackal is nearby!zfDh).##.......†......#...... ###...#..............#...#.. .............####...# .###............ ...##..@###############...# # ....##.#.....# ##........$.h...##.#..#h 2 jackals (1 wandering). $ ...... ...#.h# zfDh^  zfDh4A jackal comes into view.zfDhE@Found 9 gold pieces.zfDhzfDh zfDh!zfDhhhzfDh .zfDhhzfDh@!zfDhhzfDhx^K   kobold (wandering)zfDh:MK..#..  zfDhThe jackal barks!zfDhzfDh$4.3 (1zfDhU$6zfDhzfDhzfDh zfDhbzfDhO_A kobold comes into view. It is wielding a +0 club.zfDhhzfDhO#....†..........#....... ###...#..............#...#.. ..............####...# .##......#............ ......##...###############.@.# ##.....#.#....h# ##........$.....##.#..#. $ ....h.h 3 jackals (1 wandering) K..#..#... .h  A jackal comes into view.Found a stone staircase leading down. h.hzfDhɼK..h.h.{K>The jackal barks! The kobold shouts!55zfDhHzfDh zfDh]zfDh0_The jackal closely misses you.zfDhzfDhx ,zfDhz `  You barely miss the jackal.zfDh&| ,zfDhi hK....  The jackal bites you but does no damage.zfDh o-6.7 (1.44zfDh zfDh S _The jackal barely misses you.zfDh zfDh zfDh zfDh u  You closely miss the jackal. You hit the jackal.zfDh zfDh hK..-8.12zfDh' zfDh_ A _The jackal bites you but does no damage. x2{fDhU {fDhWV {fDhCWYou slash the jackal!{fDhh {fDhj  {fDhj%You kill the jackal!{fDh_kuYou barely miss the jackal. You hit the jackal. You block the jackal's attack.  {fDhk(The jackal bites you but does no damage.{fDhu {fDhv {fDh?w†{fDhw*.K{fDh;x 2{fDhz  The jackal closely misses you. The jackal barely misses you.{fDht{fDh466{fDhכ9.6 (1.5{fDhœ$1{fDhX{fDhɦ{fDh& {fDh-{fDh &_You block the jackal's attack.{fDh%  You hit the jackal but do no damage.The jackal is severely wounded.You completely miss the jackal. The jackal closely misses you.{fDh/d .KYou block the jackal's attack. The jackal barely misses you.81.119 _The jackal bites you but does no damage.{fDhPThe jackal bites you but does no damage.  You hit the jackal.  The jackal bites you but does no damage.  You block the jackal's attack.{fDhg2.5 (1.48{fDh W _The jackal bites you but does no damage. x2{fDhڏ [You block the jackal's attack. {fDh _The jackal bites you but does no damage. x2barely miss the jackal.  You closely miss the jackal. You block the jackal's attack. x2{fDh‘ L3.97{fDh5 {fDh {fDhÜ S _The jackal barely misses you.{fDh   You closely miss the jackal.The jackal is severely wounded.You barely miss the jackal. The jackal closely misses you. x2{fDh g5.4 (1.55{fDh {fDh A _The jackal bites you but does no damage. x2{fDh>>You barely miss the jackal.  The jackal is severely wounded.barely miss the jackal. The jackal completely misses you.You block the jackal's attack.  {fDhq?lThe jackal stops to sniff the ground.  {fDhH@76---{fDh@`6.8 (1.44|fDh|fDh8+ _The jackal bites you.|fDhr%  |fDhYou hit the jackal.|fDhV%  |fDh4You kill the jackal!|fDhX K.|fDhm   jackal  You barely miss the jackal.The jackal bites you but does no damage.|fDhD4------|fDhҵd888.22|fDhֻ|fDhO _The kobold hits you with a +0 club. The jackal bites you.|fDh(38  You hit the jackal.|fDh>0 .|fDh?K   kobold  You kill the jackal!|fDh@|fDh?I......#....................ciphuk the Shield-Bearer |fDh,Jj......#.†..................Formicid ......#....................Health: 14/18 ==================------ |fDhKE......##...................Magic: 1/1======================== ###...#..............#...#..AC: 6|fDh L>Str: 20 ....................####...#EV: 8Int: 7 .##............#............|fDh:MASH: 4Dex: 13 ............##...###########XL:  1 Next: 111% Place: Dungeon:1 |fDhM...........####.@†#Noise: =--------  Time: 189.6 (1.4) ....#......#....K##a) +0 war axe ...........#.....#|fDhfN@Abil: Dig ....##........$...Gem (8811) ....##.....##.#..# |fDhN..... $ ......K   kobold...#..#... .>.#You kill the jackal!|fDhOYou barely miss the jackal.The jackal bites you but does no damage. _The kobold hits you with a +0 club. The jackal bites you.  You hit the jackal.  You kill the jackal!|fDhP|fDh-Q% |fDhQ_You closely miss the kobold. The kobold barely misses you.You have reached level 2!|fDhGY/  --more--}fDhi9/24=2/22 5% }fDh@kobold}fDh4 _}fDhl  You slash the kobold!)}fDhWm1091.009}fDh}fDh J _You kill the kobold!}fDhc }fDh' }fDh }fDhE H _No target in view!}fDhF}fDhG}fDhpO}fDhSH _No target in view!~fDh3~fDh#~fDh20==8 _~fDh`765~fDh'1==43~fDh 21~fDh~fDh,2==0~fDhZ799~fDhm~fDhgX8~fDh~fDhTX7~fDhZ~fDhj=6~fDh~fDhO3=5~fDh~fDh~fDhRB4~fDh1~fDhHX3~fDh~fDhX2~fDh~fDh94~fDhj==1~fDh~fDh!1 _HP restored.~fDhX0~fDh~fDh~fDhY89~fDh~fDh~fDh#X8~fDhN~fDhj=7~fDh~fDh L _You now have 19 gold pieces (gained 2).~fDhX6~fDhf~fDh~fDhX5~fDhz~fDhd~fDhX4~fDh~fDhP~fDh X3~fDh"~fDh$~fDh'X2~fDhe+~fDh1n1~fDhF _You now have 28 gold pieces (gained 9).0~fDheIo79~fDhK~fDhVL~fDhUR ###....##...###### .<######.......####..†# ### #......##....)## ##......#.....### #.....##.............# #.....##.....##.#..#.... ~fDhmS#........................ ###.........#..#####. #.@#.......>.#- #....#.......### #.##.#.....#.# .. #.#.....#.# ## #.#.......# #.#......##w   dart slug (asleep) #.#......# .w.~fDhY221.0 (30.0)ww~fDh5Z-2.0 (318~fDh]~fDh `\ _A dart slug comes into view.~fDhq<............####..†#  #......#......#....)##  ##............#.....###  #.....##.............#  #.....##.....##.  #............... ###......... #.@#>.#  #....#  #.##.#  .. #.#  ## #.#  #.# ~fDhg #.#  .w.~fDhV<............####..†#  #......#......#....)##  ##............#.....###  #.....##.............#  ~fDhX#.....##.....##.  #............... ###......... #.@#>.#  #....#  #.##.#  .. #.#  ## #.# #.#  #.# .w. ~fDh`~fDh2a~fDhh~fDhl` _A dart slug is nearby!~fDhC<............####..†#  #......#......#....)##  ##............#.....###  #.....##.............#  #.....##.....##.  #............... ###......... #.@#>.#  #....#  #.##.#  .. #.#  ## #.#  #.#  #.#  .w.~fDhm<............####..†#  #......#......#....)##  ##............#.....###  #.....##.............#  #.....##.....##.~fDh  #............... ###......... #.@#>.#  #....#  #.##.#  .. #.#  ## #.# #.#  #.# .w. ~fDh ~fDhӝ~fDh~fDh` _A dart slug is nearby!~fDhC<............####..†#  #......#......#....)##  ##............#.....###  #.....##.............#  #.....##.....##.  #............... ###......... #.@#>.#  #....#  #.##.#  .. #.#  ## #.#  #.#  #.#  .w.~fDhC m<............####..†#  #......#......#....)##  ##............#.....###  #.....##.............#  #.....##.....##.~fDhF   #............... ###......... #.@#>.#  #....#  #.##.#  .. #.#  ## #.# #.#  #.# .w. ~fDhN ~fDh^O ~fDhV ~fDh[ ` _A dart slug is nearby!~fDh .<##########..†# ### #......#....)# ##..........### #.....##..................##.....##.#..#.......................... ###.........#..#####~fDhz ###..#.......>.# #..#####.# .. ## . # .w..~fDh  ```````The dart slug launches a dart at you.~fDh o.@.....~fDh? s=3.0 (1.0)7~fDhZ ~fDhF O _The slug dart misses you.~fDh ### #....)# ##............#.....### #.....##...............##.....##.#..#........................ ###.........#..########..#.>.# ..~fDh G###.###.# .. ## . # .w. .~fDh" ~fDhj :w.~fDhv h-46~fDh ~fDh fDh j ##.......### #.....##..............##.....##.#..#........................ ####..######.>.# #..###.###.# .. ## . #w ...#.$.#-55 _Found 3 gold pieces.fDhYqfDhTwInventory: 6/52 slots Hand Weapons (go to first with ))  a - a +0 war axe (weapon) Armour (go to first with [)  b - a +0 scale mail (worn)  c - a +0 buckler (worn) fDhNxcScrolls (go to first with ?)  e - a scroll labelled VINYTW TAXYF  f - a scroll labelled ROCHUE JAUCK Potions (go to first with !)d - 2 potions of mightfDhR a - a +0 war axe (weapon). A military axe with a long haft and a single-bladed head. Base accuracy: +0 Base damage: 11 Base attack delay: 1.5 This weapon's minimum attack delay (0.7) is reached at skill level 16.  Your skill: 2.7; use (s) to set 16.0 as a target for Axes.  At 100% training you reach 16.0 in about 9.0 XLs.  Current attack delay: 1.3. Damage rating: 15 (Base 11 x 125% (Str) x 110% (Skill)). This weapon falls into the 'Axes' category. It hits all enemies adjacent to the wielder, dealing less damage to those not targeted. It is a weapon for one hand-pair. It can be maximally enchanted to +9. Stash search prefixes: {inventory} {Axes} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee equipped weapon _________________ fDh\S “‘God speed the kiss,’ said Max, and Katie sigh'd, (u)nwield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.fDh ##............#.....###ciphuk the Shield-Bearer#.....##.............#Formicid#.....##.....##.#..#.... Health: 24/24 ========================#........................ Magic: 2/2========================###.........#..#####. AC: 6Str: 20###..#.......>.#EV: 8Int: 7#....#.......###SH: 4Dex: 13#.##.#.....#.#XL:  2 Next: 10% Place: Dungeon:1.. #@#.....#.#Noise: ---------  Time: 225.0 (0.0)## #.#.......#a) +0 war axe#.#......##Abil: Dig#w#......#DhN 12;38HGem (8775) ......w   dart slug...#.$.# _A dart slug is nearby! _A dart slug is nearby! _A dart slug is nearby!The dart slug launches a dart at you. _The slug dart misses you. _Found 3 gold pieces. _Setting a skill training target for Axes at 16.0.fDh3fDhfDh<F _Unknown command.fDh  ##.............##.....##.#..#....................... ###fDhl $#..######..#.>.# ..#####.# .. fDh3 ## . #w ... fDh #....#.$.#.fDh3 fDh :w.fDh l6.0 (14 _fDh fDh fDh '  You hit the dart slug.  The dart slug is heavily wounded.=7.3 (1.33fDha fDh, A _The dart slug bites you but does no damage.fDhm  You hit the dart slug..fDh838.8 (1.52 _You kill the dart slug!fDh-d3fDh0ffDhYhH _No target in view!fDh _No target in view!fDh _No target in view!fDh  ##.#..#....................... ####..######..#.>.# ..#####.# .. ## #.. #0.0 ... #...###.).#-9.8 (11fDh: : _Found a spear.fDh"D06987fDh$fDh'fDh2*fDh*:6fDh,fDhL1X5fDh`3fDhG8L _You now have 31 gold pieces (gained 3).fDh9X4fDh;fDh<fDhX>X3fDh?fDhAfDhhBfDhBB2fDhCfDhHEfDhFfDhGB1fDhGfDhqIfDhJfDh=KB0fDh.LfDhOfDh\fDh\fDh?]%59fDh]fDhjBfDhkfDh[l$8fDhWn,fDhpfDhDsfDhtfDht$7fDhOufDhvfDhxfDh{fDh{fDhp|$6fDh|fDhh~fDh̀fDh7fDh3fDhބ$5fDhjfDhΆfDhfDhfDhfDh$4fDhfDhrfDh)fDh]fDhfDh^$3fDhfDhfDh fDh% fDh-There is a stone staircase leading down here.fDhfDh\fDhɞ#2 fDh5_fDhjfDh,fDhfDhfDh $1fDhifDhfDhfDhfDhfDh\$0fDhfDhZfDhnfDhe fDh#M...#..............#...#.. fDhF.................####...# fDhe!............#.....fDh$. fDhA.........##...########### fDhOk........####..†# fDh.#......#....)## [ fDhi........#.....### ... fDh.##.............###...?. fDh*u.##.....##.#..#.@......J fDh- fDhpU........................ fDh##.........#..#####..... fDhh##..#.......>.# .... fDhgZ....#.......### fDh ... fDht.##.#.....#.# ..fDhjUJ   endoplasm (wandering)#.#.....#.# .#.#.......##.#......##fDh fDh` fDh50.8 (fDh 21.0)  fDhP1An endoplasm comes into view.fDhfDhfDhi J.fDh JfDh fDhfDh%1.8 (22fDhy;49fDhfDh0) _Found a scale mail.fDhU    fDh###..†#fDh ....)## [ fDh.....### ... fDh.......###...?. fDhoO#.@.....J. fDh ............... fDhZ ..#..#####..... fDhΡ ...>.# .... fDhA ...### ... fDh.#.# .. fDh fDha.# .  .#  #..##fDh    ###..†#....)## [ .....### ... .......###...?. #.@.....J. ............... ..#..#####..... ...>.# .... ...### ....#.# ..  .# .  .  #.. _An endoplasm is nearby!fDhCfDhMR    ###..†#....)## [ .....### ... .......###...?. #.@.....J. ............... ..#..#####..... ...>.# .... ...### ... .#.# ..  .# .  .#  #..##fDhZ    ###..†#....)## [ .....### ... .......###...?. #.@.....J. ............... ..#..#####..... ...>.# .... ...### ....#.# ..  .# .  .  #..fDh@fDhfDhlfDhia _An endoplasm is nearby!fDh#.#...#.. ####...# #. ##...# fDhc####..†# ### #......#....)## ..[.#.....### .. ##.fDh<###...?. ##.....##.#..#..@....J...fDh#..#####...#.>.# ..#.......### .. fDh##.#.....#.# ...  #.#.....#.# ...  #.#.fDhEg# #####.#.##fDhfDh"J.fDhr2.8 (1.0)8 _fDhBfDhfDhc #.#...#.. ####...# #. ##...#fDhod  ####..†# ## ......#....)## #..[.#.....### #..fDh e ###...?......##.#..#...@..J. .#..#####. fDhe ..#.>.# .#.......### ...#.....#.# #. fDhOi #.#.....#.# #. #.#.# # fDh0t !J.fDhPu `37fDh~ fDh fDh :#.#...#.. ####...# #. ##...# ####..†# #####.#....)## #..[.#.....### ##. .###...?. .....##.#..#....@J.#..#####.#.>.# #.#.### #. .#.....#.# ##. .#.....#.# #.....# .#.# # =46 _You block the endoplasm's attack.fDhn  You slash the endoplasm!.fDh#o46.3 (1.54fDh^+fDh).M _You kill the endoplasm!fDh3fDhfDhH _No target in view!fDhfDh\fDh0fDhH _No target in view!fDh& 3fDh fDhD fDh fDhȑ I3 _fDhÜ ,fDh = ..... #...#.. ...####...# .#............ ###...########### .#####..†# ######..##....)## ##..[....>#.....### ##...........###..@?-fDh j70##.#..#..................#..#####........>.# #...## #.......#.# ##.............#.# ##.....#........# ######-8.3 (22fDhl fDhS ; _Found a stone staircase leading down.fDh4 fDh fDh fDhL fDh fDh B1fDh`  #...#.. ####...# #. # ##...# .# ####..†# ######..#fDh #....)## ##..[....>.#.....### ##.###...@.##.#..#......#..#####.fDh >.# #.### #.#.# ##.#.# ##.....#. fDh +9.3 (1fDh f60.3 (20fDh fDh d _g - a scroll labelled AMUW ICAETUUMEfDhVh398fDhYh ... .......... ....P...#...#.. !... .....# ... {.#............ ..# ##...########### ..# ###..†# ######..###)## ##..[.@..>...#...### ##....###.... #.#..#..............#..#####...>.# #....### #...........#.# ##...........fDho3.3 (37 _You sense a monster nearby.fDh)654fDhjEfDhcFT# .# fDhG fDhG.##.##.....##.#fDhZH fDhWIv.....!.....#...fDhI fDhcJV.......$.......fDhJ fDhLK-...............PfDhK fDhLY.................P... ........#...#...!...P..ß .......####...#......lfDhcM #.............@.#  #...############..#  ##..†# ######..###... fDhBN...)## ##..[....>...#  ### ##.............. ....###........  l   frilled lizard (asleep) .fDhvR#..#........... ........... .#####.... fDh;Y fDhY fDh5Z6  fDhZ5A frilled lizard comes into view.fDh[fDhmb fDhb fDh]c.fDhc{fDh>dfDhdfDh%efDhe fDhf8The frilled lizard hisses angrily.fDhgfDhg$7.3 (4fDhg$3fDhhfDhofDhs fDhsfDht-_The frilled lizard moves out of view.fDh3fDh]fDhYH _No target in view!fDh8 3fDh fDh; H _No target in view!fDhu fDh fDhp fDh H _No target in view!fDh]3fDh]fDhofDhM .##.#. ##.###.#!.....#$.....P...........#...#...!...P..ß.....####...#.@....... ..#...............#.lPP....############..# ... ##..†# ######..###... ...)## ##..[....>...# l   frilled lizard....... .fDh .......... 0fDh3:l.fDh8.3 (12 _fDhfDhn#  ##.##...... .#  ##.##.....##.# !.....#. $.P P P.fDh #...#...!...P..ß. ####...#. .#..#l.PP.P ...#..# .. #..†# ######..###... )## ##..[....>...#.. ### ##..............# ###...............  #..#............    fDhfDhi8l.fDhr`91fDhfDhyfDh(fDh(p=70.8 (1.50fDh0fDh4 _You miss the frilled lizard. The frilled lizard misses you.fDhB  You slash the frilled lizard!fDhg†fDh p52.2 (1.428fDh[ fDh" R _You kill the frilled lizard!fDh fDht fDh fDh\ H _No target in view!fDh3P3fDhTfDhyWH _No target in view!fDhfDh4fDhfDhfDh fDh fDh+fDh#7 fDh._fDh:fDh{% fDh&&#.....#......fDh& fDh'*.#. fDht'*## fDh' fDh\(s.##.##...... .fDh( fDh *##.##.....##.##fDhg,j !.....#.... $.......P ....PP .............P.... ..#...#...@...P..ß. -......####...#...†...... #...............#..PP.P .############..# ..... ##..†# ######..###.... )## ##..[....>...#.. ### ##..............# fDh,G......###...............fDh]- fDh-#..#fDhB..fDh. fDh~7fDh;83fDh(9 0fDhp:fDh:-fDhh;$4.2 (2fDh;$6fDh[<fDhMDfDhZG fDhGfDhH6_h - a bubbling inky potionfDhZIfDhg54fDhs3fDhfDhP2fDh/ fDhfDh(_You now have 35 gold pieces (gained 4).fDhfDhfDhJ$1fDhfDh[fDhfDhfDhfDh1$0fDhfDhIfDhfDhk8###.# fDh` fDhz##.# .. ... fDhG fDh_##....# #.#.... fDh2 fDhH##....####..#....###### fDh fDh[#.....#............# fDh ...#. ......### ...##.##..# ##.##.....##.## ........@.....#.... .............P ..............PP ......................P.... ..........#...#.......P..ß.......####...#...†.....................#..PP.P###########..##..... ####..†# ######..###....fDh fDh %80.2 (6fDh~ fDh $1.2 (7fDhi %19fDh fDh)fDh fDh fDh7_i - a smoky amethyst potionfDhfDh3IfDh<8fDhD76fDh=FB5fDhFfDhFfDhIfDhJX4fDhKfDhMfDhNfDhPB3fDhPfDhERfDhsSfDhSB2fDhuTfDhUfDhVfDhIWB1fDhWfDhrZfDh[fDh[B0fDh\fDh'^fDh^_fDh_C09fDhafDhbfDh dfDhvdB8fDhefDhlffDhgfDhgB7fDhhfDhCkfDhylX6fDhmfDhofDhqX5fDhqfDhhsfDh_tfDhtB4fDh[ufDhwfDh^}S ....## .. #... .. #... { ......# ##..# fDh}...# #...# # #...# ## ...# # ##..# # #.@.# fDh~C# ###...#######..## #..............######.##........(..................#..#fDhh~####.####.#####.#....# ##.## #.####.# #......# ##.# #...##.# #......#fDh~.# ###....# ##.#....#fDhM097.2 (16.0)fDhB3fDh̅fDhڇ[ _You sense a monster nearby.fDh: Q21fDhP 0699fDh0 F ####  ##  ## ###### #.....##### ....l....# ##.@#  # #...# # #...# ## #...# ..# ##..#.# #...# .l   frilled lizard (asleep) .....# ###...#######.. .....## #.............. ......######.##........... 301.2 (4.0)  A frilled lizard comes into view.fDh/ 3l.l==2.2 (58 _The frilled lizard hisses angrily.fDh ## #######  #.....####  #...l.....  ##.@# #...# #...# #...# ##..# #...# .  ###...#  #......  fDh #######  #.....####  #...l.....  ##.@# #...# #...# #...# ##..# #...# .  ###...# #......fDhיfDhse _A frilled lizard is nearby!fDhBs ### ##  ## ####### # #.....###### #..@l......# ##..#####.#.# #...#  #...# ## #...## ##..#  # #...# .# ###...#######..## #...fDh EfDhES3--fDh$FH3.2 (17fDh-IfDh7K3 _The frilled lizard bites you.fDhfq@  You hit the frilled lizard.fDh8v1.fDh 4=50-4.5 (1.36 _You kill the frilled lizard! _Your Axes skill increases to level 3!fDh3fDhfDhTH _No target in view!fDhU _No target in view!fDhg  _No target in view!fDhk 5 _fDhu 443fDh]~ \=210fDh fDhe fDh Y89fDhn fDh fDh^ X8fDh fDh, fDh X7fDhˉ ,fDhˊ fDhF B6fDhƋ fDh fDh fDh| B5fDh fDhߏ fDhǐ fDhH B4fDh fDh fDh fDh< B3fDh fDh fDh fDh* B2fDh fDh fDh fDh B1fDh fDhݟ fDhW X0fDh# fDh fDh C79fDh fDh fDhM fDh fDh B8fDh- fDhE fDhB fDh׫ B7fDha fDh3 fDh+ fDh B6fDhB fDh fDh fDhs B5fDh fDh fDh fDh? B4fDhƴ fDhf fDhX fDh B3fDhn fDh )21069876543fDh' fDh X2fDhK fDh n1fDht fDh fDh 0598fDhm  ### .####### #.....####### #..........## ##..#####.#.# # #...#.@.#.#.# -42.5 (38.0)# #...#.#.#.#.## .fDh ## #...#.#∩#.#..## ##..#.###.#..## #...#.....#..## ###...#######..### #..............####fDhO f######.##..............#.......#..######fDh -3.5 (397fDh fDhC ; _Found Uhomis's Magic Scroll Emporium.fDh!Q65fDh׊Welcome to Uhomis's Magic Scroll Emporium! What would you like to do?  a -  313 gold 3 scrolls of brand weapon (unknown)b -  104 gold a scroll of brand weapon (unknown)  c -  22 gold a scroll of identify (unknown)  d -  22 gold a scroll of identify (unknown)  e -  22 gold a scroll of identify (unknown)  f -  22 gold a scroll of identify (unknown)  g -  11 gold a scroll of noise (unknown)  h -  104 gold a scroll of torment (unknown) You have 35 gold pieces. [Esc] exit[!] buy|examine items[a-h] mark item for purchase [/] sort (type)[A-H] put item on shopping listfDh  a -  313 gold 3 scrolls of brand weapon (unknown)  c - d - e - f - g - fDh8 h +  104 gold a scroll of torment (unknown) You are short 69 gold pieces for the purchase.[Enter] buy marked itemsfDhR You don't have enough money.fDh'c - d - e - f - g - h - fDhu  g +  11 gold a scroll of noise (unknown)  h -  104 gold a scroll of torment (unknown) After the purchase, you will have 24 gold pieces.[Enter] buy marked itemsfDh)X Purchase items for 11 gold? (y/N)fDhR8 g -  104torment (unknown) gGfDh  c +  22 gold a scroll of identify (unknown)d - e - f -  g -  104 gold a scroll of torment (unknown) After the purchase, you will have 2 gold pieces.[Enter] buy marked itemsfDha X Purchase items for 22 gold? (y/N)fDh-c -   d -   e -   f -  104 gold a scroll of torment (unknown) fFfDhfDhfDhWciphuk the Shield-Bearer #Formicid #########Health: 24/24 ======================== .##.....######Magic: 2/2======================== .##..........#AC: 6Str: 20 .###..#####.#.#EV: 8Int: 7 .##...#...#.#.#SH: 4fDhDex: 13 .##...#.#.#.#.##XL:  2 Next: 50% Place: Dungeon:1 ###...#.#@#.#..#Noise: ---------  Time: 345.5 (2.0) .###..#.###.#..#a) +0 war axe .##...#.....#..#Abil: Dig .# ###...#######..#Gem (8655) .## #..............#### ..######.##..............# .................#..###### ###.####.#####.#....##.####.# #......# _Your Axes skill increases to level 3! _No target in view! _No target in view! _No target in view! _Found Uhomis's Magic Scroll Emporium.  There is an entrance to Uhomis's Magic Scroll Emporium here.No target in view! _Found Uhomis's Magic Scroll Emporium.  There is an entrance to Uhomis's Magic Scroll Emporium here.  j - a scroll of noise; e - 2 scrolls of identify (gained 1) _Thank you for shopping at Uhomis's Magic Scroll Emporium!fDhIfDh&4 _32fDh01fDhD 049fDhFfDh"GfDhGX8fDhJfDhdKfDhLX7fDhNfDhOfDhPX6fDhRfDhW5fDhWX4fDh_XfDhuZfDh[fDh\X3fDhj^fDh;_fDh_X2fDhbfDhcfDhdB1fDh|dfDhoffDhpgfDhgX0fDhjfDh'kfDhkY39fDhvv876fDh1wfDhxfDhyfDhzB5fDhzfDh|fDh}fDh}B4fDh~fDh#fDhȀfDhPB3fDhNfDhfDhՄfDhYB2fDhՅfDh·fDhfDhB1fDhfDhLfDhXfDh݌B0fDh]fDhfDh fDhC29fDhfDhfDhœfDhSB8fDhՔfDh^fDhL76543210198765fDh E432 _j - 2 scrolls of noise (gained 1)100987fDhU _You now have 15 gold pieces (gained 13).65fDhX4fDh fDhK#fDhb%X3fDh'fDh(fDh*X2fDhV,fDh/fDhH1X1fDh2fDh4fDhD6X0fDh7fDh:fDh<Z599fDh=fDhAfDhGCX8fDhDfDhFfDhsHX7fDhIfDhKfDhTMX6fDhNfDhPfDhQfDhQB5fDhRfDhYfDh[X4fDh#]fDh`fDhbX3fDhcfDhqgfDh6ifDh:oB2fDhkpfDhKtfDh/vX1fDhwfDh{fDh|X0fDh~fDhfDh[Y89fDh˄fDhEfDhX8fDhfDh\fDhRX7fDhfDhFfDh5X6fDhfDhfDhŸX5fDhAfDhNfDhX4fDhfDhfDhCX3fDhzfDhݰfDhX2fDhfDhfDhϷX1fDh!fDhfDh@X0fDhfDhfDhY79fDh9fDh<fDhX8fDh&fDhPfDhX7fDh~fDhfDhDX6fDhfDhfDhfDhB5fDhcfDhfDhX4fDh`fDh8fDhfDh6B3fDhfDh#fDhfDh*B2fDhfDhfDhYX1fDh?fDhpfDhX0fDhEfDhdfDhvfDhY69fDh;fDh6fDhX8fDhfDhfDh{X7fDhfDhfDhX6fDhfDhX5fDh!fDhfDh^X4fDh(fDhfDhX3fDhfDhfDhyX2fDhIfDh fDh ..###.....##.......... .###.....##.....##.#. #................. ###.........#. ###..#.......> #....#.......# #####.##.#.....#.# ##.....##.#.....#.# #.@######.#.......# #.## #.#......## ... ##.#......# .:... #.........# ....... #...##.#### ....... #......#g   goblin (asleep) ....... ...#### .g..?.. #...# #.).#fDh 438.5 (93.0)  A goblin comes into view. It is wielding a +0 club.Found a scroll labelled CECUCS SEEP.fDh< cgg.fDh"o==9.5 (941fDh&fDhS*( _The goblin shouts!fDh   .. ###......... ###..> #... #####.# ##.....# #.@# #.##  ...   .:...   .......   .......   ..g....   ....?.. #...#  #.).# fDhP   .. ###......... ###..> #... #####.# ##.....# #.@# #.##  ...   .:...  fDhxR .......  .......   ..g....  ....?..  #.).#fDh[fDh\fDhffDhj] _A goblin is nearby!fDh fDht # fDh  fDh  fDh ..fDh  fDh ###.........fDh  fDh ###..> #... #####.# ##.....# #.@# #.##  ...   .:...   .......   .......   ..g....   ....?.. #...#  #.).# fDh ?   .. ###......... ###..> #... #####.# ##.....# #.@# #.##  ...   .:...   .......  .......   ..g....  ....?..  #.).# fDh& W_A goblin is nearby!fDh fDh # fDh  fDh  fDh ..fDh 6 ###......... ###..> fDhv #... #####.# ##.....# #.@# #.##  ...   .:...  fDhL  .......   .......   ..g....  fDh S ....?.. #...#  #.).# fDhm   .. ###......... ###..> #... #####.# ##.....# #.@# #.##  ...   .:...   .......  .......   ..g....  ....?..  #.).# _A goblin is nearby!fDhRY# #.....##.....##.# # #............... ###.# ###..#...... #....#.#####.##.#.....#......##.#.....#. #..######.#....... #@## #.##...$......# ##.#......#...:......# #...##..........# #...##.#####....# #......##..g.......# #...#####....?.....# #...##..?.......# #.).# #...#fDhgfDh2.fDhfDht--fDh$e40.5 (1.0)0fDh>C _Found 9 gold pieces and a scroll of identify.fDh # #............... ### ###..#...... #....######.##.#.....#.....##.#.....#### #..######.#..........###.#### #.##...$.@....# ##.#...... #...:......# #... #....# #...##.## #..g.# #......#  #...# #...#### #....?.....# #...#  #..?.......# #.).# ############ #...#  #...#g.--159fDh$fDhA ### ###..# #....######.##.#fDhB#.....##.#......##### #..######.#...........###.#### #.# #...$......# ##.# #...:@.....# #.. #...g......# #...##.## #....# #......#  #.# #...####fDhD  #....?.....# #...# #..?.......# #.).# ############ #...# #...#  #...#fDhNfDhNR=28fDhNOfDhUfDh%X= _The goblin hits you but does no damage.fDh8 :  You slash the goblin!fDhD)fDh/853.9 (1.47fDh:J _You kill the goblin!fDhf fDhvg fDhp fDhft H _No target in view!fDh9)  _No target in view!fDhr3fDh0fDh"fDh.%fDh%I6 _fDh=/fDhz2  ### ###..# #....# #####.##.#. ##.....##.#.##### #..######.##......###.#### #.# #...$......# ##.# #...@......# #- #...)......# #...##. #.# #......# #.# #...####  #....?.....# #...# fDh(3S #..?.# #.).#  # #...#  #...#  #...#fDh3RYou pick up a book of Armaments and begin reading...fDh=40-5.9 (25fDhIfDh w  You add the spells Stone Arrow, Rending Blade and Lehudib's Crystal Spear to _your library.fDh843 _You now have 24 gold pieces (gained 9).210fDh<+498.##.....##.#..##### #..######.#.#......###.#### #.#.#..........# ##.#. #..........# #.... #...)......# #...##.## #..........# #......# #..........# #...#### #....@.....# #...# #..?.......# #.).# ############ #...#  #...#   ##### 52.9 (73.9 (87fDh4k _k - a scroll labelled CECUCS SEEPfDh_fDh65fDh,4 _e - 3 scrolls of identify (gained 1)3fDhPfDh fDhfDh:$2fDhfDh fDhfDhfDhfDh$1fDhtfDhfDhY,fDh n0fDhfDh.fDh%39fDh9fDhfDhdfDhfDhfDh?$8fDhfDh?fDhfDhfDhXfDh$7fDhEfDh{fDh "fDh#fDhV$fDh$$6fDhB(BfDh)fDh*fDh+$5fDhs+fDh,fDh^.fDh/fDh0fDh+1$4fDh1fDh2fDhq4fDh5fDh6fDh!7$3fDh7fDh8fDh:fDh;fDh<fDh=$2fDh=fDh>fDhM@fDhAfDhzBfDhB$1fDhdCfDh}DfDhFfDheHfDhIfDh]o0298fDh]fDh<^B7fDhh65fDhkfDhrlB4fDhmfDhnfDhqfDhtfDht:3fDhvfDhyfDh|fDh|B2fDh~fDhfDh #..........###.... #.#####+##. #.............<#########.......###### #fDh##..⌠..### ##0##...##.# #.##.##..# #.###...# #.fDh....## 78.9 (25.0)........# .# fDhL#.# ###.## ##.#..##..fDh ##......###.# ####........fDh/ #........ fDhB9.9 (26fDh:1fDhfDh+ _Found 3 flux baubles.fDh'IfDh/8fDhEn0fDhGfDh2JfDhJC19fDh|W8fDhBYfDhZX7fDhN[fDh3_fDhq`B6fDh`fDhafDh2efDhffDhg:5fDhgfDhkfDhlX4fDhmfDhpfDhqX3fDhNsfDhufDh!wX2fDh|X1fDhl}fDh=fDhX0fDhfDhUfDhY09fDhfDhfDhtX8fDhڎfDhQfDhX7fDhIfDhfDhX6fDhfDhݛfDhCX5fDhfDhfDhfDh B4fDhfDhۤfDhfDhB3fDhئfDhͨfDhfDhB2fDhժfDhFfDhjfDhȭB1fDhfDhޯfDh?fDhB0fDhOfDh\fDh?fDhD499fDhfDhfDh/n8fDh!fDh+fDhB7fDhfDhfDhfDh@B6fDhfDhEfDhfDh\B5fDhfDhfDh X4fDhfDhfDhX3fDh'fDhfDhfDhB2fDhfDhfDh#X1fDhffDhfDhX0fDhfDhKfDhY89fDhfDhWfDhX8fDh fDhfDhX7fDhfDhfDh X6fDhx fDh- fDhH X5fDh' fDh fDh fDh< :4fDh fDh%  ##....# #.##.# ###....# ##.# ...##.###.##.# #####....####..# ##..#...#.##.###.....#.....#... .##..........##............... fDh'& ............)................. #####.........................# ....>........#.................. .............#.÷................ .............#..@................516.9 (37 fDh& `.............##.................. .....#####...#..............#...# ...........................####.. ........##............#......... ...................##...######### fDh ( #####.............####..÷# ###......#......#....)## ####............#.....### ##fDh+ fDh- E _Done exploring.fDh5 IfDh_W 0.0)........fDhc [ _Done exploring.fDhfDhfDhJfDhH _No target in view!fDh$0fDh1fDh;fDhf?H _No target in view!fDh3fDhfDh QfDh~ E _Done exploring.fDhX{Wear which item? Armour (go to first with [)  b - a +0 scale mail (worn)  c - a +0 buckler (worn)[?] describe selected [!] equip|wield|wear[tab] equip|unequip fDhKfDhdQfDhWa##....# #.##.# ###....# ##.#.. ciphuk the Shield-Bearer ...##.###.##.# #####....####..#.. Formicid ##..#...#.##.###.....#.....#..... Health: 24/24 ======================== .##..........##...............#.. Magic: 2/2======================== ............).................##. AC: 6Str: 20 #####.........................##. EV: 8fDhInt: 7 ....>........#................... SH: 4Dex: 13 .............#.÷................. XL:  2 Next: 55% Place: Dungeon:1 .............#..@................ Noise: ---------  Time: 516.9 (0.0) .............##.................. a) +0 war axe .....#####...#..............#...# Abil: Dig ...........................####.. Gem (8484) ........##............#.......... ...................##...#########  #####.............####..÷# ### #......#......#....)## ##.. ##............#.....### ##...  DhJ:7m_Found 3 flux baubles. _Done exploring. _Done exploring. _No target in view! _No target in view! _Done exploring. _Done exploring.No target in view!Done exploring.  Okay, then. _fDhfDho Spells (Memorise)TypeFailure Level  a - Static DischargeConjuration/Air 94% 2  b - Stone ArrowConjuration/Earth 99% 3  c - AirstrikeAir100% 4  d - Forge Lightning Spire Air/Forgecraft 100% 4  e - Rending BladeConjuration/Forgecraft 100% 4 fDh f - Lehudib's Crystal Spear Conjuration/Earth 100% 8 1 spell level left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitfDh_F##....# #.##.# ###....# ##.#.. ciphuk the Shield-Bearer ...##.###.##.# #####....####..#.. Formicid ##..#...#.##.###.....#.....#..... Health: 24/24 ======================== .##..........##...............#.. Magic: 2/2======================== ............).................##. AC: 6Str: 20 #####.........................##. EV: 8Int: 7 ....>........#................... SH: 4Dex: 13 .............#.÷................. XL:  2 Next: 55% Place: Dungeon:1 .............#..@................ fDhF[40mNoise: ---------  Time: 516.9 (0.0) .............##.................. a) +0 war axe .....#####...#..............#...# Abil: Dig ...........................####.. Gem (8484) ........##............#.......... ...................##...#########  #####.............####..÷# ### #......#......#....)## ##.. ##............#.....### ##...  _Done exploring. _Done exploring. _No target in view! _No target in view! _Done exploring. _Okay, then.fDhM  Okay, then.fDhO fDhP_fDhPfDh= fDh Level 1 of the Dungeon<>>>>∩(Press ? for help)##......†................####.####.#####.#....###...#...##.........##.## #.####.# #......############.######.##.# #...##.# #......###########....# #.##.# ###....# ##.#....##..........##.###.##.# #####....####..#....#########.######..#...#.##.###.....#.....#............##......##..........##...............#.........####fDh ######............).................##.##........#########.........................##.##.....##.#### #######......>........#..........................#.....## #....##...............#.÷............................P..## #.....#...............#..@..........................PPP..##fDhv  #>....#.[.............##.........................P....PP..# ##...#.#.......#####...#..............#...#.......P..ß..P..# #######..###...............................####...#...†......P...# fDh4 #..........###..........##............#...............#..PP.PP...# #.#####+########...................##...############..##.......#.# #.............<######.............####..÷# ######..###........# fDh0 ###.......###### #......#......#....)## ##..[....>...#....### ###..⌠..#####............#.....### ##..............#### #0##...##.##.....##.............###...............##..##.##..##.....##.....##.#..#...................##...###...##......................................#fDh.^>@fDh6fDh/##....# #.##.# ###....# ##.#.. ciphuk the Shield-Bearer ...##.###.##.# #####....####..#.. Formicid ##..#...#.##.###.....#.....#..... Health: 24/24 ======================== .##..........##...............#.. Magic: 2/2======================== ............).................##. AC: 6Str: 20 #####.........................##. EV: 8Int: 7 ....>........#................... SH: 4Dex: 13 .............#.÷................. XL:  2 Next: 55% Place: Dungeon:1 .............#..@................ Noise: fDh[34m---------  Time: 516.9 (0.0) .............##.................. a) +0 war axe .....#####...#..............#...# Abil: Dig ...........................####.. Gem (8484) ........##............#.......... ...................##...#########  #####.............####..÷# ### #......#......#....)## ##.. ##............#.....### ##...  _Done exploring. _No target in view! _No target in view! _Done exploring. _Okay, then. _Okay, then.fDhu3 _fDhNo target in view!Done exploring.Okay, then. _ You see here a hobgoblin skeleton.2 _1fDhUX0fDhufDhfDhNfDhC79fDhfDhfDh~X8fDhfDhfDhoX7fDh fDh fDh9 fDh B6fDhfDhfDhfDhB5fDhwfDhFfDh/fDhB4fDhfDhfDhX3fDh fDhU"fDh#X2fDhd%fDh+,  ##...#...##.........##.## #.##  ###########.######.##.# #.  ##########....# #.##.# ###  #..........##.###.##.# #####  ###.######..#...#.##.###.... #......##..##..... ######.....) ########.  #######......@........#.28.9 (1fDh-Q2.0)  #....##.....#.÷  #.....#....#.......  #>....#.[##....  ##...#.#.#####...# ###..###............... .......###..##........... ###+#######.............## ..........<######.............###fDh1fDhED fDhDfDhhES_There is an escape hatch in the floor here.fDh:=(fDh>>Level 1 of the DungeonfDh?h<>>>>∩fDhx@a(Press ? for help)fDhBA>#...........................######.##..............#fDh B fDhCH#.......................(..................#..######fDhC fDhDQ##......†................####.####.#####.#....#fDh\E fDh*Fn##...#...##.........##.## #.####.# #......#fDh Gx###########.######.##.# #...##.# #......#fDhЈ/##########....# #.##.# ###....# ##.#....##..........##.###.##.# #####....####..#....#########.######..#...#.##.###.....#.....#............#fDh fDh2#......##..........##...............#.........####fDh5 fDhF######............).................##.##........#fDh fDh?F########.........................##.##.....##.####fDh0 fDhw#######......@........#..........................#.....##fDh]/ fDhO#....##...............#.÷............................P..##fDh. fDhO#.....#...............#.............................PPP..##fDhk #>....#.[.............##.........................P....PP..# ##...#.#.......#####...#..............#...#.......P..ß..P..# #######..###...............................####...#...†......P...# #..........###..........##............#...............#..PP.PP...# #.#####+########...................##...############..##.......#.# #.............<######.............####..÷# ######..###........# ###.......###### #......#......#....)## ##..[....>...#....###fDh, fDh`###..⌠..###fDhL##............#.....### ##..............####fDhЙ. fDh3#0##...##.#fDh>(#.....##.............###...............#fDh fDhfDhs3@>fDhe fDhF D ##...#...##.........##.## #.## ciphuk the Shield-Bearer###########.######.##.# #... Formicid##########....# #.##.# ###. Health: 24/24 ========================#..........##.###.##.# #####. Magic: 2/2fDhB ========================###.######..#...#.##.###..... AC: 6Str: 20#......##..........##...... EV: 8Int: 7######............)........ SH: 4Dex: 13########................ XL:  2 Next: 55% Place: Dungeon:1#######......@........#....... Noise: ---------  Time: 528.9 (0.0)fDh #....##...............#.÷..... a) +0 war axe#.....#...............#....... Abil: Dig#>....#.[.............##...... Gem (8472) ##...#.#.......#####...#....... ###..###.........................  .......###..........##...........fDh   ###+########...................##  ..........<######.............###  _No target in view! _Done exploring. _Okay, then. _Okay, then. _You see here a hobgoblin skeleton. _There is an escape hatch in the floor here.fDh fDh fDhr fDh 1 _0fDh Y69fDh fDhF fDh X8fDh fDh fDh fDh& B7fDh fDh fDh fDhl B6fDh! fDh fDh fDhQ B5fDh fDh fDh fDh B4fDh fDh fDh fDh B3fDh fDhA fDh fDh B2fDh fDh fDh fDho B1fDh fDh> fDho X0fDh fDh[  #..........##.# ###.######..#...# #......##..... ######........ ######## #######......> fDh <#....##...... #.....#..... #@....#.[...40.9 (12.0) ##...#.#.......#### #######..###......... #..........###..........# #.#####+########.. #.............<###### ###.......###### # ###..⌠..### ##... #0##...##.# #...fDh fDhc c _There is a stone staircase leading down here.fDh`3fDhI fDh&fDh1.0)59 _fDhW7JfDh8~ # ###.#####.# 2.......@..# ###########  fDh9IfDhq<fDhAfDhlg2.7 (1.88fDh fDh} _You climb downwards. _There is a stone staircase leading up here.fDhL X7 _6fDhfb 543fDhc fDhg fDhg B2fDhh fDhk fDhs n....[...#.........../.##......##.....#.....# #.. #@# 8.7 (6.0 #.# #.##.#fDhu ###.#####.#.......<..############ fDhAy {9.7 (71fDhV} fDh~ - _Found a leather armour.fDhLM 3fDhO fDhS fDhXe 049fDhg fDhdj fDhn X8fDh q fDhw fDh{ X7fDh } fDh~ fDh X6fDhi fDh  .# .# #. .# #.#######.# #.....[...#####...............#....@.####......###.....##.....# ##...## #.#fDhh ## #.##.##.#fDh 54.7 (55.7 (65fDh fDh / _l - a wand of digging (7)fDh13fDh%3fDh5fDh@43fDhBfDhCX2fDhEfDh}GfDhuIX1fDhKfDhfLfDhNfDhjOB0fDh&PfDhRfDhkTY39fDhUfDhFWfDhYX8fDh[fDh\fDh^X7fDh^fDh`fDhbfDhbB6fDhIcfDhfdfDhefDhfB5fDhgfDhgfDhhfDhiB4fDhifDh=kfDhlfDh mB3fDhmfDhFofDhIpfDhpB2fDhFqfDhrfDhasfDhsB1fDhtfDh vfDh|wfDhwB0fDh|xfDhKyfDhzfDhg{C29fDh{fDh|fDhq~fDh~B8fDhlfDhfDhfDhB7fDhfDhfDhfDh#B6fDhfDhfDh_fDhB5fDhXfDh=fDhfDhgB4fDhߍfDhfDhfDhwB3fDhfDhfDhd2101987fDh....#.##.#.#.# ### ###.......##### #.. ..###.#.......# #.# #.# ........##.# #.# #.# .....#..##.###.####.# #..............#.##.#.#.....#.###.##.#.###....$.##.........##.###.......##.#######.# ###.######.# ####.# #.# #.# #....# #+# #.# #....# #.#Dhѷ#37m #....#  { #.# ####.#  #.#######.#  #.....[...# fDhȸ084.7 (29.0)fDhUB6fDh%fDh>[ _You sense a monster nearby.fDhώ _No target in view!fDh/  _No target in view!fDh* 5 _43fDh0 2 _You now have 28 gold pieces (gained 4).fDh fDh $1fDh ,fDhk fDh fDh4 fDh $0fDh2 fDh2 fDh fDhz fDh  fDh ....#.fDh  #.###.#.#.# ###fDh  .........##### #..fDh$  fDh b.##.#.......# #.#fDh5  ##........##.# #.#fDh  fDh; #......#..##.###.##fDhǥ  #.#.#.............fDhu ##.#.#.#.....#.###.fDh \...@.......##.##....fDh ..#####.###.......##.##fDh { #.# ###.######.# fDh z..# #.# #.# fDh d#### #+# #.fDh "#fDh{  #.#  { #.#  #.## fDhq 4#....fDh 91.7 (7fDh .0)fDhu fDh %09fDhu fDh& fDh  fDh fDh 7_You sense a monster nearby.fDh fDhMe 87654fDh~`321fDh4fDhf0fDhD399fDhXfDhCX8fDhbfDh!fDhfDh9:7fDhf,fDhLfDhfDh$6fDhpfDh fDhD543fDhfDhfDhu fDhfDh~" fDhL fDhfDh!fDh fDhfDh   ############# fDh #...........#.   #.###.###.#.#.#   #.###.........## fDh #@##.#.##.#...  #.#.###........##.  ...#......#..##. #.###.#.#.#....... fDh.###.#.#.#.....#. #...............##. g   goblin (asleep) #..#####.###....... fDh#.g# #.# ###.#### ..# #.#fDh6 fDh fDhL607.7 (1fDh 6.0)  fDhGA goblin comes into view. It is wielding a +0 club.fDhfDhfDhtgfDhfDhgfDh .fDhfDh==fDh8.7 (17fDhV2 fDhmfDh_The goblin shouts!fDh, ###  #.....  #.###.  #.###. #@##. #.#. #.... #.###. ##.###. #........ #.g# #..# #.#  ..# #.# fDh@{ ###  #.....  #.###.  #.###. #@##. #.#. #.... #.###. ##.###. #........ #.g# #..# #.# ..#  _A goblin is nearby!fDh2 ###  #.....  #.###.  #.###. #@##. #.#. #.... #.###. ##.###. #........ #.g# #..# #.#  ..# #.# fDh ###  #.....  #.###.  #.###. #@##. #.#. #.... #.###. ##.###. #........ #.g# #..# #.# ..#  _A goblin is nearby!fDh#############...........#..###.###.#.#.#.###.........####.##.#.##.#........###........##...#......####.#.#.#......##.###.#...............#g#####.###.......# #.# ###.#####... ..# ##### #+g.--9.0)1 _fDhz >#############...........#.###.###.#.#.#.........####.#.##.#........###........##...#......####.#.#.#......##.###.##.g.............#.#####.###......#..# #.# ###.#####... ..# ### #### #+fDhT| (g.fDh} |--100fDh1 fDh8 fDh(#############...........#.fDh -###.###.#.#.##.........#####.#.##.#........###........##...#......####.#.#.#......##g###.##...............##..#####.###......#..# #.# ###.####. ..# #.# ## #### #+{fDh7fDha9.=1fDh:;89fDhAfDhFT _The goblin closely misses you.fDh){2--3.1 (1.47fDh'fDhau _You barely miss the goblin. The goblin hits you with a +0 club.fDh,?:  You slash the goblin!fDhnH2)fDhnk604.56fDhgvfDhzJ _You kill the goblin!fDhŴfDhfDhfDhmH _No target in view!fDh` fDha fDhj fDhln H _No target in view!fDh fDht fDh@ fDh fDh> t5 _43=-3fDh{ 21fDh] fDh B0fDhX fDhZ fDh| 4==79fDh fDh^ 1 _HP restored.fDh fDhi B8fDhm fDh <  You see here a +0 club.fDhR fDh1 I7 _fDh fDh@ fDh~ fDh B6fDh fDh fDh" fDh# T=5fDh$ fDh& fDh ( fDh( B4fDhN) fDh$+ fDh, fDh6- B3fDh- fDh / fDhW0 fDh0 B2fDh1 fDhd3 fDh4 fDhK5 B1fDh5 fDh47 fDh9 fDh~9 B0fDh9 fDh; fDhE< fDh< C69fDhK= fDh/> fDhY? fDh? B8fDh^@ fDhIA fDhB fDh8C B7fDhC fDh E fDhXF fDhF B6fDh]G fDh@H fDhI fDh$J B5fDhJ fDhK fDhbL fDhL B4fDhlM fDhN fDhO fDh|P B3fDhQ fDhQ fDhS fDh!T B2fDhT fDh7U fDhQV fDhV B1fDh\W fDhX fDh'Z X0fDhZ fDh$\ fDh] Y59fDhw^ fDh` fDhf ] #..#####.###.......##.### #..#####.# ###.######.# #........# #.# #.# #.######## #+# #.# #.# ... #.#  #.#### ..B. #.#  fDhh `#.##.#### ..... #.### #.......##...... #... #...####.@'....?. - #.....# #.##...... ##. #.....# #.# .....  #.....# #.# .... ## ##...## #.# ...  ##... ..# +# # B   giant cockroach (asleep) #### ### fDhj J 41.5 (27.0)  You open the door.fDhZo mB.BfDh;p -2.5 (288fDhs fDhw _A giant cockroach comes into view. _Found a scroll labelled POUCUBRA ONUATH.fDhZI #.. #..   #.. #.# #.#  #. #+# #.#  #.# ... #.#  #.#### .B.. #.#  #.##.#### .....  #.......##......  #.@'....?.   #.##......   #.# .....   #.# ....   #.# ...  ##... ..# +#  #### ###fDhX #.. #..   #.. #.# #.#  #. #+# #.#  #.# ... #.#  #.#### .B.. #.#  #.##.#### .....  #.......##......  #.@'....?.   #.##......   #.# .....   #.# ....   #.# ...  ##... ..# +#  #### ##  _A giant cockroach is nearby!fDh_ #.. #..   #.. #.# #.#  #. #+# #.#  #.# ... #.#  #.#### .B.. #.#  #.##.#### .....  #.......##......  #.@'....?.  fDhW #.##......   #.# .....   #.# ....   #.# ...  ##... ..# +#  #### ###fDhRfDhS #.. #..   #.. #.# #.#  #. #+# #.#  fDhT#.# ... #.#  #.#### .B.. #.#  #.##.#### .....  #.......##......  fDhHU#.@'....?.   #.##......   #.# .....   #.# .... fDhUT  #.# ...  ##... ..# +#  #### ## fDhe\fDh ]fDhbfDhwef _A giant cockroach is nearby!fDhs #.. #..   #.. #.# #.#  #.fDh #+# #.#  #.# ... #.#  #.#### .B.. #.#  #.##.#### .....  #.......##......  #.@'....?.   #.##......   #.# .....   #.# ....   #.# ...  ##... ..# +#  #### ###fDh  #.. #..   #.. #.# #.#  #. #+# #.#  #.# ... #.#  #.#### .B.. #.#  #.##.#### .....  #.......##......  #.@'....?.   #.##......   #.# .....   #.# ....   #.# ...  ##... ..# +#  #### ##  #..#####.###.##.##..#####.# ###.######.# ##........# #.# #.#fDh?  ##.# #+## #.# ##.# #...# #.# ##.#### #.B..% #.# ##.##.#### #.#.##.......##.#.#...####..@....?.. .#.....# #.##.##.#.....# #.# #.##.#.....# #.# #.##.##...## #.# #...##.##... ..# #+###### ### ### _A giant cockroach is nearby!.B3.5 (1.0)7 _Found an inkfDhM Wwell talisman. _There is an open door here.fDh #..#####.###.##.##..#####.# ###.######.# ##.# #.# #.# #.#.# #+## #.# #.#.# #...## #.# #.#.#### #....%# #.# ##.##.######.#.##.##.B.#.....[#...####..'@...?... .#.....# #.##.##.#.....# #.###.##.#.....# #.# #.....# ##.##...## #.# #...##.##... ..# #+## ##.#### ### #.#.#.3Dhk 0m-=46 _The giant cockroach bites you.fDh?  You hit the giant cockroach.  The giant cockroach is severely wounded.fDh@ 4=5.9 (1.45fDhF fDhH G _The giant cockroach bites you but does no damage.fDh fDhe fDheYou hit the giant cockroach.fDhfDh†fDh"fDhfDh>fDh fDhtfDhfDh7fDhc7.2 (1.3fDh$3fDhfDhfDh fDh5fDh/_You kill the giant cockroach!fDhlfDhFD _No target in view!fDh _No target in view!fDh612 _1=049#..#####.###.......##.#######.#..#####.# ###.######.# ####.#........# #.# #.# #....##.######## ##+## #.# #....##.# ##...## #.# #....##.#### ##....%## #.# ####.#.##.######.......###.#######.#.......##.†.......##.....[...##...####..'....@....+....- #.....# #.##.........# ##......## #.....# #.###DhCAm.......## ##......# #.....# #.# ##.....## ##.....# ##...## #.# ##...## #.....###... ..# ##+## ##...###### ### #.####.##.#51.2 (4.0-2.2 (58fDhaKe _m - a scroll labelled POUCUBRA ONUATHfDh _fDh fDh` 76fDh X5fDhM fDhB fDhU X4fDhn fDh} fDh X3fDh fDhM 7 _You open the door.fDh X2fDhk fDhP fDh X1fDhմ fDh fDh1 X0fDh fDhy fDh1 fDhy fDh Q39fDh fDhY fDh ^8 fDh} fDh{ )_You open the door.fDh fDh $7fDh fDh7 fDh  fDh  fDhf There is an open door here.fDhI fDh fDh #6 fDhE _fDhr fDh fDh fDhq fDh7 $5fDh fDh fDh fDh fDh fDhV $4fDh fDh fDh fDh fDh fDh1 $3fDh fDh> fDh fDh fDh fDh $2fDh# fDhC fDh# fDh* fDh fDh $1fDh? fDh~ fDhG fDh* fDh! fDhb" $0fDhK# fDh8$ fDh% fDh0' fDh' fDh( %29fDh) fDhz* fDh`- fDh/ fDh/ fDh0 $8fDh1 fDh 2 fDh3 fDh : 7fDh< fDh< fDh]= $6fDh= fDh> fDh0@ fDhA fDhD fDhD $5fDh,E fDhF fDhG fDhJ fDhK fDhL $4fDh\M fDh=N fDhO fDhQ fDhR fDhY f3fDh)\ fDh\ fDhw] $2fDh] fDha BfDh!b fDhb $1fDh;c fDhd fDhpe fDhAg fDhg fDhh $0fDhi fDh+j fDhk fDhm fDhm fDhdn %19fDhn fDho fDhfr fDh t fDht fDhgu $8fDhu fDhv fDhdx fDhz fDhz fDha{ $7fDh{ fDh| fDh>~ fDh fDh` fDh $6fDh fDhh fDh fDh fDhD fDh͆ $5fDhR fDh7 fDh fDho fDh3 fDh $4fDhF fDhb fDhm fDh fDh fDh; $3fDh fDh fDh fDhi fDh' fDh $2fDh4 fDh fDhe fDh fDh fDh+ $1fDh fDh fDhJ fDh2 fDh fDh $0fDh fDh fDh fDh? fDh fDh %09fDh3 fDh fDh fDhҵ fDh fDh $8fDh fDh fDhq fDh, fDh fDhw $7fDh fDh fDhF fDh fDhU fDh $6fDhf fDh fDh  fDh  fDh There is an open door here.fDh% fDh fDh #5 fDh _fDh fDh fDh9 fDh fDh $4fDh* fDh fDh fDh fDh| fDh $3fDh fDhf fDh[ fDh fDhE fDh $2fDh. ,fDhI fDh[ fDh fDh $1fDh% fDh fDh  fDh{  fDh There is an open door here.fDh fDh fDh[ #0 fDh _fDh fDhR fDh fDh fDh# &299fDh fDh fDh fDh fDh fDh\ $8fDh fDh fDhB fDh fDh fDh( $7fDh fDh fDh< fDh fDh fDhn $6fDh fDh& fDh fDh fDh fDh $5fDh fDh fDh fDhS fDh fDh $4fDhM fDh$; 3fDh< fDhl? X2fDh^@ fDhxC fDhG X1fDhH fDh"L fDh N fDhaS B0fDhT fDh&V fDhDX Y89fDh}Y fDh\ fDh] X8fDh^ fDh\` fDha X7fDhb fDh9f You open the door. _There is an open door here.   stone staircase leading up here.fDhLh fDh!i I6 _fDhi fDhl fDh fDhƒ B5fDhR fDh fDh fDhg fDh P4fDh fDh fDh fDhx $3fDh fDh fDhM 2fDhe fDhV fDh $1fDh fDh ,fDh fDh fDhX $0fDh fDh fDhr fDhW fDhG fDh %79fDh fDhQ fDh fDho fDh` fDh $8fDh fDh\ fDh! fDh fDh fDhY $7fDh fDh# fDh fDh`fDh(fDh$6fDhFfDhfDhfDhfDh fDh $5fDh fDhh fDh`fDhfDhsfDh$4fDhfDhfDhfDhfDhLfDh$3fDh\fDhfDhbfDh! fDhc"A...##.#######.# fDh"Z#####.# ####.#fDh#W #.# #....# fDh$y# #.# #....# fDh$y## #.# #....# fDhF%%## #.# ####.# . fDh%z..###.#######.# _.. fDh&...##.....[...#####..... fDh'>...'.........fDh(... fDh(727.2 (fDh') 75.0) fDh)...####......######..... fDhR*..## ##......# ..# fDh*.## ##.....# # fDhn+ #....fDh++.# fDh,@###### ##..fDh-,.## fDh-I.....# #.fDh=.,### fDh.S####.# #.fDhw/*# fDh0s## #.# #.fDh0,#fDh4fDhD5_fDh7|8.2 (762fDhz:fDh;_fDh;fDh? fDh.@fDh@'_Found a stormy altar of Qazlal.fDhQ\fDh:]fDh]fDh&_fDhafDhcfDhkfDhCl$1fDhlfDhnfDh0fDh֔fDhY69fDhИfDhfDh՝X8fDhfDhfDhX7fDhɥfDhէfDh*X6fDh٪fDhfDh<X5fDhݮfDhfDhfDh;X4fDhfDhfDhB3fDhѹfDhvfDhX2fDhufDh fDhX1fDhNfDhfDh5X0fDhfDh'fDh?fDhC59fDhwfDh:fDh X8fDhfDhfDh*fDh<B7fDhfDhfDhfDhB6fDhfDhfDh^fDhB5fDhlfDhfDhfDhB4fDhfDhfDheB3fDhfDhL _You now have 33 gold pieces (gained 5).fDhfDhB2fDh&fDh8fDhqfDhB1fDh,fDhfDhdB0fDhfDh\fDhfDhC49fDhfDhkfDhfDhB8fDhnfDh~fDhfDhfB7fDhfDhfDhfDhB6fDhfDhfDhdfDhB5fDhvfDh6fDhVfDhB4fDhgfDh fDhZfDhB3fDhfDhfDhfDheB2fDhfDhfDh .# #......##.# ....# #.#.##.##.# ....# #.#.##.##.# ...## #.#....##.# .### #.#.##.##.#### .# #......##.#.. # ###.......#.# # #...######.### .# #.....fDh; W# #...######.#.# ## ##### .# {  .#  .. ##    fDh-59.2 (31fDh0B1fDhfDhh[ _You sense a monster nearby.fDh/3fDh/fDh92fDhm=a0398fDh >fDh>fDhAX7fDhBfDhDfDhVLy # #......##.# # #.#.##.##.# # #.#.##.##.# # #.#....##.#  #.#.##.##.#### ##  #......##.#.. ..#  ###.......#.# #..# fDhM #...######.###...##  #............@....#  #...######.#.#..  ##### #.#.##g.....#.#.# #.#...#.... .....##### ###.g   hobgoblin (asleep) fDhT 63.2 (4.0)  A hobgoblin comes into view.fDhZsg.gfDhh[====4.2 (56fDhv`fDh;b+ _The hobgoblin shouts!fDh=  You slash the hobgoblin!fDh|f.fDh8=---5.6 (1.45fDhfDhDM _You kill the hobgoblin!fDh fDh 9---fDh fDh@ H _No target in view!fDhz fDh fDh fDh6 H _No target in view!fDhQ3fDhRfDhUfDhTXfDhiYI4 _fDhkh32fDhifDh)lX1fDhWmfDhcpfDhrX0fDh:vfDhwfDhCyY29fDh)zfDh~fDh"  #.._....# ##.....#.##...b.....# ...........+.........+##.......# ......... #......##.# ....... #.#.##.##.# ....> #.#.##.##.# ... #.#....##.# #'# #.#.##.##.######@## - #......##.#.......# ###.......#.####..#  #...######.###...##  fDh͆#.................#  #...######.#.#...#.... b   bat (asleep)##### #.#.##........#.#.###.#..... #.... ......#fDhH 71.6 (6.0  You open the door.fDhfDhfDh܍u_.bbfDhv-2.6 (78fDhfDh6 _A bat comes into view. _Found a stone staircase leading down.fDh`/ #.._....##.........# +.........+  .........  ...b...  ....> ... #'##@###.......##.####..#  ...##  .....#  #...#....  ##### #.#.##........  #.#.###.#.....  #....  fDh #.._....##.........# +.........+  .........  ...b...  ....> ... #'##@###.......##.####..#  ...##  .....  #...#....  ##### #.#.##.... #.#.###.#.. #.... fDhԅ_ _A bat is nearby!fDh/ #.._....##.........# +.........+  .........  ...b...  ....> ... #'##@###.......##.####..#  ...##  .....#  #...#....  ##### #.#.##........  #.#.###.#.....  #....  fDh= #.._....##.........# +.........+  .........  ...b...  ....> ...fDh> #'##@###.......##.####..#  ...##  .....  #...#.... fDh? ##### #.#.##.... #.#.###.#.. #.... fDhB6_fDhSCfDh_F6_fDhHZ _A bat is nearby!fDh #.._....##.........# +.........+  .........  ...b...  ....> ... #'##@###.......##.####..#  ...##  .....#  fDh#...#....  ##### #.#.##........  #.#.###.#.....  #....  fDhME  #.._....##.........# +.........+  .........  ...b...  ....> ... #'##@###.......#fDhF #.####..#  ...##  .....  #...#....  ##### #.#.##.... #.#.###.#.. fDhG 6#.... fDh N fDhN fDhYT 4_fDheb  ...##  #.._....#### ###.....#.### ....++##.......##.........#....#...b...##....>####...#...##.# #@# fDhd #.##.##.######.## #......##.#.......# ###.......#.####..# ######.###...#..............# ...######.#.#...#....  #######.....#.###.#..... _A bat is nearby!fDhd fDhLi ,fDhn _.b=3.6 (17fDho 6_fDh(r } _The bat hits you but does no damage. _There is an open door here.fDh ,fDh fDh  b.5.0 (1.45fDh 8_fDh7 t _You closely miss the bat. The bat hits you but does no damage.fDh!> ...### ##.....##  #.._....#### ###.....#.### ....++##.......##..#....#.......##.b..>###fDh#.@.#...##.# ##'###.##.##.######.#......##.#.......# ###.......#.###########.###...#..............#...######.#.#...#....  #####...fDhSfDh"fDh?_.bfDhf604fDh!6_fDh1 _You block the bat's attack.fDhOfDh RfDhTfDh_ fDh`fDha_fDhab.  fDhWb^You closely miss the bat. The bat hits you but does no damage.fDhxcfDhd&7.4 (1.4fDhd$3fDh5efDhjfDhj_fDhVkfDhYn fDhpofDh p%_The bat misses you.fDhpfDhs? _.b  You miss the bat. The bat hits you but does no damage.8.82fDh fDh&fDh],_The bat barely misses you.fDhO&fDh  You hit the bat.  The bat is severely wounded._ 80.1 (1.30_ _The bat closely misses you. x2fDh## ##........   ##...## #.##.###.   ##'## #.# .#  #fDh####.## #.##.###.#  .......# #.@......#  - .####..# ####.#####  .###...## # ..#  .#.#...#....  .#.##........    .#.###.#.....    .... ......#   #### ####.##   You pick up a book of Beasts and begin reading...fDh. 099.4 (18.0)fDh -800.4 (190fDhUfDh]  You add the spells Summon Ice Beast, Summon Seismosaurus Egg, Summon Mana Viper_and Sphinx Sisters to your library.fDh19987fDh65fDhfDhRB4fDhfDhfDhX3fDhݗfDhfDhB2fDh,fDhfDhB1fDhfDhfDhfDhX0fDh:fDhfDhC89fDh~fDhfDhݮfDhڰfDhyB8fDhfDh>fDhX7fDh޻fDhrfDhſB6fDhOfDhfDhfDhX5fDhfDhfDh#X4fDhhfDhPfDhfDhLB3fDhfDh ...##.# #.......## #.......## ##.##.# ##....>## ##........ #.##.# ##...## #.##.###. fDh ...##.# ##'## #.##.# ##.##.######.## #.##.###.# ...##.#.......# #........# ......#.####..# ### ####.##### .######.###...###.#######.# ........#@.........# fDhl##.#.#...#.....####### ## #.#.##.........#  #.#.###.#.....##  #............## ###########.##  fDhz### fDhw-17.4 (17fDhf8.4 (182fDhfDhb _n - a scroll labelled HOEFID CIHIUfDh DIfDhFfDh>GfDhGB1fDhR079fDhQV8fDhWfDh6YfDhYB7fDhZfDh65  There is an open door here.4 _3210698765 _You open the door.4  There is an open door here. ###[##  ?.... fDhO[4;14H ....#  ...  ...  #.#  .# #.# ## .## #@# #..36  ####..# ##'## #.# .#  #.....# ##...## #.# .##.....### ##.....## #.##.###.._....###.......## #..#..# ###.....#.##.........####...#.#.# ...........+.........'........#.# ###.......##.........####...#.#.# #......##.###.......## #.......#_7.4 (193_ _ _Found a helmet.8.4 (fDh202_ _You now have 44 gold pieces (gained 11).fDh fDhh fDh fDhn fDhf 10fDh fDh Y59fDhJ fDh fDh  . #.# # #.####[######?.....< ######....##  .......@...# 41.4 (3.0) #######...##  ##.##  .# #.# ###  .## #.# #..  ####..# ##'## #.#   #.....# ##...## #.#   #.....### ##.....## #.##.##  #.._....###.## #..#..#fDh 8_fDhU e2.4 (48fDh fDh% 9 _Found a stone staircase leading up.fDh__ _No target in view!fDh9_fDhfDhX7_fDhH _No target in view!fDhX3fDhfDhfDhfDhɲI7 _fDh65fDh6} _n - 2 scrolls labelled HOEFID CIHIU (gained 1)fDhX4fDh3  You see here a +0 helmet.fDhx_2 _fDh10fDhfDh>o49fDh fDhfDhG.#... .... ## #... .. #..# #.##..## ###...... g.......#  #@#  fDh +#.# .#  #.#   #.# ###[#####. g   goblin (asleep) #......<..# ######....####.. ...........#fDh 51.4 (9  A goblin comes into view. It is wielding a +0 club.fDh6 [.ggfDh@ r==2.4 (10.0)8fDhx fDhD ( _The goblin shouts!fDhR  #... .... ## #... .. #..# #.##..## ###...... .g......# #@# #.# #.# #.# #.# ###[#####.  #......<..#  ....  ....# fDh  #... .... ## #... .. #..# #.##..## ###...... .g......# #@# #.# #.# #.# #.# ###[#####.  #......< .... .fDh5 s _A goblin is nearby!fDh" #... .... ## #... .. #..# #.##..## ###...... .g......# #@# #.# #.# #.# #.# ###[#####.  #......<..#  ....  fDhc%/....# fDhv #... .... ## #... fDhx.. #..# #.##..## ###...... .g......# #@# #.# #.# #.# #.# ###[#####.  fDhTy#......< .... .fDhz fDhfDhfDhs _A goblin is nearby!fDhQ ...## #...# .....## #..... #.. #.##..#####.###..........)..g....@.#########.# #.# #.# #.# #.#  ###[#####. #......<..# ######....####..fDhW .g...fDhjXt--3.0)7fDh]fDh_# _Found a club.fDh h ...## #...## ..... ### #... ... #..# #.##..#####.#.###.)#...g..@..##.# #.# #.# #.# #.# ###[#####. #......<..#  ######....####..fDhfDhP.g.fDh{--46fDhfDh{fDh@  ...## #...## .....# #### #...# ... #..# #.##..#####. #.###.) #....g@...# #.# #.# #.#  #.# #.#  ###[#####.  #......<..#  ######....####..fDhJ ~=55fDhR fDhLU T _The goblin closely misses you.fDh| :  You slash the goblin!fDh΄ 1)fDh 906.9 (1.54fDhO J _You kill the goblin!fDh fDh!fDh(fDh,H _No target in view!fDh3fDh2fDhH _No target in view!fDhfDhɢfDhfDhbu3 _fDh?2fDhX1fDhfDhfDhfDhB0fDh:fDhfDhfDh_C39fDhfDh+fDhMfDhB8fDhfDhSfDhX7fDhfDh_fDhMX6fDhfDh+fDh'X5fDhsfDhfDhX4fDhfDhfDhfDhB3fDhQfDhfDhfDhxB2fDh9fDhcfDh fDhn B1fDh- fDh fDhfDhB0fDhqfDhfDhHfDhC29fDhfDh fDhfDhhB8fDhfDhSfDhfDhB7fDhbfDhfDh!fDh"B6fDhY#fDh$fDhM'fDh(B5fDh(fDh+fDh-X4fDh=.fDh~/fDh0X3fDha1fDh5u #+#  #@# -#########.# #.........## #.######...## #.# #....fDh8.##.###.######...###.........##..#######.###.##..#####.#.###..........)fDh.< #.........#+.........+.....................!.('77.9 (21.0)fDhAfDh B======8.9 (222fDhEfDhH _As you open the door, it creaks loudly! _Found 7 stones and an emerald potion.fDh3fDhIfDhfDhfDhʚI1 _fDhl  There is an open door here.fDhFI0 _fDhfDhifDhVY19fDhƼfDhQ#.#. .."###.#+..+#.........##.......##.....#.(#------ ##'## #.#fDhY  #########.#  #.........# #.######...## #.# #.....# #.###.######...#.........##..##fDh81.9 (3.0)------2.9 (48fDh#fDhU _o - an emerald potionfDh S _fDh_ M #S##...######.#. .."###++#..##.......##.@...###..(####'###########.#S   adder (wandering)..0fDhPp H.SS3.9 (17 _An adder comes into view.fDh& e #.##...####  ##S#.......  .."......##  #.........#  +.........+  #.........#  #.......#  #.@...# fDh'  ##..(##  ##'##  #.# .# .##  ..##  #.# #.....#   fDhX #.##...####  ##S#.......  fDhi.."......##  #.........#  +.........+  #.........#  #.......#  fDh#.@...#  ##..(##  ##'##  #.# .#fDhj .##  .. #.# #....fDhd  fDhfDhfDhfDhX  #. #..#  #.##...######S#........ .."# #.# +.+..#..#.....##..(###'## #.# #########.# #.........# #.######...## #.# #.....# _An adder is nearby!.S46 _fDhz".. ... #..#  #.##...#######.#..fDh;...S###++#..###.......####.....####..(##fDh)##'##########.........#######...#fDhfDh5fDh"D"SfDh+$`55fDhw,fDh:.fDhAfDho=7.2 (1.33fDhfDhy _You closely miss the adder. The adder bites you but does no damage.fDhgh  You hit the adder.  The adder is moderately wounded.fDh#i x8.52fDhq fDht z _The adder bites you but does no damage. The adder barely misses you.fDhL  fDheN R The adder is moderately wounded.fDh/O jThe adder bites you but does no damage. The adder barely misses you. fDhO  fDhP   fDhQ ;The adder is moderately wounded.fDhS `The adder closely misses you. The adder bites you. fDhS ? You are poisoned.fDh2\ 2====--9.8Pois Gem (8111) fDhc fDhWf , _The adder poisons you!fDh9  You slash the adder!fDh  †  You kill the adder!fDh fDhciphuk the Shield-Bearer.. ...Formicid#. #..#Health: 20/24 ====================----#.##...####Magic: 2/2========================###.#........AC: 6Str: 20..."......##EV: 8Int: 7#.........#SH: 4Dex: 13+..†......+XL:  2 Next: 155% Place: Dungeon:2#..@......#Noise: =--------  Time: 891.1 (1.3)##.......##a) +0 war axe##.....##Abil: DigfDh##..(##Pois Gem (8109) ##'###.##########.##.........###.######...##The adder is moderately wounded.The adder closely misses you. The adder bites you.  You are poisoned. _The adder poisons you!  You slash the adder!  You kill the adder!fDh -- _You feel sick.  You have reached level 3!fDh/  --more--fDh  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? fDhbK5/293/35327% fDhifDhlR _You feel agile. x2fDh)3fDhَfDh4-8fDhű  _You feel sick.3-7 _You feel sick.  You feel sick.2-Gem (8106)  _You are no longer poisoned.3=54fDhѴn3fDhcfDhfDh:$2fDhfDhfDh fDhfDh4fDhZ=fDh1fDhfDhfDhYfDhfDh$0fDhXfDhtfDhfDhfDhJ&099fDhfDhfDh fDhfDh$8fDhPfDhWfDhxfDhfDh|5fDh)=fDh$7fDhfDhfDhfDhmfDh$6fDhfDhfDhfDhfDh+$5fDhfDhfDh fDh fDhj$4fDhfDhfDh4fDhfDh6fDh0==fDh2$3fDhfDhfDhD21fDhpIX0fDhQ=89fDhcU97fDhCVM=8fDhXfDh|]X7fDh_fDhcfDhiB6fDh58==43fDhfDh21fDh9==0fDhS79fDh fDhfDhX8fDhԦfDh<fDhX7fDh fDh]~ ##  .. .#.# #. .!#. .. ....  #. #..#  #.##...####.#####.#.......#-..####.........#+..†......+#.........###.......####.....##fDh ##..(## ##'## #.#fDh923.1 (32.0)=-4.1 (336fDhfDh1 _p - an amulet of reflectionfDh7fDh;fDh fDhfDh{fDh54fDh'3fDhX2fDhfDhdfDh̻X1fDhfDh+fDh׿X0fDh+fDh ##### .. ##.#.. ##.... fDh(H#..... ## #...# #  .. #..#.# fDhN.#.###.@#.# ........# ##.###..### fDh3#.##...####. .#####.#.........#..............####..####.........#fDh+..†......+#........fDh230.1 (6.0)fDhyf1.1 (769fDhfDhT _q - an orange potionfDh"_fDh~ #### ###...##. ##.#..... ##....>.# #...... ## #...# # .. #@.#.#0 .#.###..#.# ..........##.###..###  #.##...####. .#####.#.........# .............####..####.........# +..†......+fDh {2.1 (18fDh Q _Found a stone staircase leading down.fDhccPut on which piece of jewellery? Jewellery (go to first with "=)  p - an amulet of reflection[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip fDh# fDh@ ciphuk the Shield-BearerFormicid####Health: 29/29 ========================###...##.Magic: 3/3========================##.#.....AC: 6Str: 20##....>.#EV: 8Int: 7#......SH: 5Dex: 15## #...# #XL:  3 Next: 27% Place: Dungeon:2.. #@.#.#Noise: ---------  Time: 932.1 (0.0).#.###..#.#a) +0 war axe..........#Abil: Dig##.###..###Gem (8068) #.##...####..#####.#.........#..............####..####........Dhb m.#+..†......+ _You feel sick.  You feel sick. _You are no longer poisoned. _p - an amulet of reflection _q - an orange potion _Found a stone staircase leading down.fDh  You start putting on your amulet.3.1 (17fDh 4.1 (26fDh0 fDhW fDh^ e5.1 (35fDhR fDhw fDh{ e6.1 (44fDhk fDh fDh! e7.1 (53fDh|$ fDh' 10 _You continue putting on your amulet of reflection. x5  You finish putting on your amulet of reflection.  fDh/) QYou feel a shielding aura gather around you.fDh+ fDh. X _p - an amulet of reflection (worn)fDhfDhPfDh,fDhfDhfDhu2 _fDh1fDhj {  ##### ##...##.###.#.......##....>.##.##....@.....#####...#.##...... ##..#.# #.#.###..#.# ......... ##.###..### #.##...####..#####.#......................####fDhw%40.1 (3fDhfDh$0fDhfDhPfDh fDhfDh7_You sense a monster nearby.fDhJfDh5987##.S ##### .# ###...##.### ##.#........ ##....>.##.# #........@.# ####...#.##...... ##..#.##.####....#.###..#.##.# ...........##.###.###..####.# S   adder (asleep)#.##...####.# .#####.#.......Dhm..#  3  An adder comes into view..SS4.1 (46 _The adder hisses angrily.fDh'` ## .. ##### .# ###...##S###  ##.#........  ##....>.##.# #........@.# ####...#.##........  .. #.####...  #.# .  #.#  #.# #.#..#fDhɨ ~ ## .. ##### .# ###...##S###  ##.#........  ##....>.##.# #........@.# ####...#.##........  .. #.####...  #.# .  #.#  #.# #.#..# _An adder is nearby!fDh7    ###   #..   ######.#  ##...##S##### .#..........# ##....>.##@#   #..........#  ####...#.##........  . ##..#.##.####...  .#.###..#.##.# . ..........##.#  ##.###..####.#   #.##...####.#  #####.#..#  .S5.1 (15 _fDh:s =6.4 (1.34 _You closely miss the adder. You block the adder's attack. x2fDh  You hit the adder.  The adder is moderately wounded.7.9 (1.5fDhuP3fDhn  fDhq!fDhR"L_You block the adder's attack. The adder barely misses you.fDhS#fDhL  You closely miss the adder.The adder is moderately wounded.9.2 (1.31 _You block the adder's attack.fDh8  You barely miss the adder.The adder is moderately wounded.50.6 (1.40fDhz _The adder bites you but does no damage. The adder barely misses you.fDh_ {  You hit the adder.  The adder is heavily wounded.7--1.9 (1.349 _The adder bites you. You block the adder's attack.fDhlU 7  You hit the adder.  The adder is almost dead.6---3.4 (1.57fDhV fDh[ fDhi_ R _The adder bites you but does no damage. The adder bites you.fDh@  You hit the adder but do no damage.The adder is almost dead.4.8 (1.46 _The adder barely misses you. The adder bites you but does no damage.fDhp  You slash the adder!.56.1 (1.34 _You kill the adder!fDhfDh*fDhSfDhH _No target in view!fDh 3fDhy fDh fDh w7=3 _fDh 210=39fDhz fDh fDhb 8=8fDh fDh} X7fDh n6fDh fDh X5fDhH fDh 9==4fDhs fDh n3fDhV fDh, fDh B2fDhq fDhv fDh  ######### #...).... ####-68.1 (12.0) ###...##.#######.#..........#  Abil: Dig##....>.##.###.#  Gem (8032) #..........# ..#.## #.###fDhl W #.fDh fDh -9.1 (131fDhu fDhr ' _Found a hand axe.fDh 3fDh fDh fDh& =029fDh' X8fDh) fDh* fDh, fDh- B7fDh]. fDh/ fDh1 X6fDh3 fDh4 fDhu6 fDh 7 B5fDh7 fDhf9 fDhM; fDh; B4fDh = fDh> fDh@ fDhVA B3fDhB fDhC fDhI  ##########  #...).....  ######.#######. ###...##.##### ##.#..........#fDh]L  ##....>.##.###.#  #..........###.### ####...#.##..@......> 77.1 (8.0).. ##..#.##.####...## .#.###..#.##.# .# ..........##.#  ##.###..####.#  #.##...####.#  ####.#.........#  ............####  ####  fDhaO {8.1 (92fDhR fDh7T ; _Found a stone staircase leading down.fDhp10198fDh765432  There is a stone staircase leading down here.1 _009fDhfDhF######.#######.# ###...##.##### #.#  ##.#..........# #.#  ##....>.##.###.# #.#  #..........###.###.#  ##...#.##.........>#  ##..#.##.####...###  ###..#.##.# ###.#  .......##.# #@#  ###..####.# #.#  ##...####.# #.#  #.# ... .......#### ... ........# ..... l   frilled lizard (asleep) .†......+ .....# ...l.## .......## fDhJ 91.1 (13.0)  A frilled lizard comes into view.fDhll.2.1 (148 _The frilled lizard hisses angrily.fDh|   #### #.#  ..# #.# >#.# #.# #.###.# .......>#  ...###  ###.#  #@#  #.#  #.#  ...  ...  ..... .† ..l..  .....## fDhe   #### #.#  ..# #.# >#.# #.# #.###.# .......>#  ...###  ###.# fDh #@#  #.#  #.#  ...  ...  ..... † ..l..  .....## fDh~fDhTfDh!fDh$e _A frilled lizard is nearby!fDhYP###...  ##.#.......... ##....>.##.### #..........###.####...#.##.........>  ######...## # ###.# ...... #. ###..##............ .#### .....fDhQ.# ......#†+ ....l..#.# #......#### ##.##.## #.....## fDhSfDhZ:l.fDh*\r3.0)7 _fDhbfDh4efDhKo ^##.#.......... ##....>.##.###. #..........###.####...#.##.........>  ######...## # ###.# ...... ###..##..........# #...# .#### ......#.# #....l..#†+ ........####### ##.##.## #.....## ## #.# #..(## l.fDhp `46fDhy fDh fDhr T##....>.##.### #fDh !..........###.###fDh S#...#.##.........> fDh ( ##fDhK ####...## # ###.# ...... ###..##.##.##.........# #.@.# .fDh#### #...l..#.# #.....†+....####### ##.##.## fDh %#.....## ## #.# #..(##  ##'## fDh fDh=fDh0 5fDh$5fDhfDhfDh  fDhn V_The frilled lizard closely misses you.fDhV fDh fDhɾYou slash the frilled lizard!fDhfDhWb.fDhp606.5 (1.44fDhIfDhR _You kill the frilled lizard!fDhG4 _No target in view!fDh _No target in view!fDh.d fDhe fDhg fDhj fDhn fDh̀ 3 _2fDh fDh] B1fDhZ fDht fDh߈ fDh B0fDh܋ fDh fDhϐ fDh E7999fDhx fDh( fDhl fDh? B8fDh fDhC fDhX fDh, B7fDh fDh fDhu fDh B6fDh fDh. fDht fDh2 B5fDhϫ fDh fDhW X4fDh fDh fDh fDhK B3fDh fDh fDhӹ fDh X2fDhr fDh fDh\ :1fDh fDh[ fDhh fDh :0fDh fDh fDhh fDh ;89fDh fDhv fDh fDh B8fDha fDh fDh fDhT B7fDh fDht fDh) fDh B6fDh fDh} fDh fDh :5fDhr fDh fDh fDh B4fDhq fDh fDh X3fDh fDh fDh B2fDhm fDh fDh4 fDh fDh B1fDh fDh| fDh fDh B0fDh fDh fDh Y79fDh fDhl fDh X8fDh fDh fDh fDht B7fDh3 fDh fDhn fDh B6fDh fDh fDh X5fDho fDh! fDh$ X4fDh' fDh3+ fDh. fDh/ :3fDh1 fDh4 fDhd9 fDh: :2fDh< fDh? fDh(B X1fDhD fDh]E fDh]G X0fDhH fDhcJ fDhL Y69fDh[M fDheO fDhgP fDhP B8fDhoQ fDhR fDh,T fDhT B7fDh7U fDhV fDhW fDhfX B6fDhX fDh5Z fDh[ fDh\ B5fDh\ fDh 432105987654fDh 3fDhD fDh X2fDh fDh 10fDh fDh` fDhs fDh C49fDhy fDhS fDh fDh B8fDh fDh fDhݕ fDhc B7fDh fDh# fDhT fDhڙ B6fDhZ fDhJ fDh` fDh$ B5fDh ,fDh fDh B4fDh fDh fDh5 fDh B3fDhV fDhn fDh fDh B2fDh fDh fDh fDhB B1fDhP fDh fDhM fDhή B0fDhY fDh& fDh; fDh C39fDhB fDh fDh fDh B8fDh& fDhƵ fDh¶ fDhB B7fDhɷ fDh fDh fDhm B6fDh fDhn fDho fDh B5fDhw fDhA fDhv fDh B4fDh fDh fDh fDhy B3fDh fDh fDh fDh B2fDh fDh fDh fDhT B1fDh fDh fDh! fDh B0fDh% fDh fDh fDh| C29fDh fDh fDh fDhf B8fDh fDh fDh fDh0 B7fDh fDhZ fDhM fDh B6fDhR fDh fDh fDhY B5fDh fDh fDh fDh B4fDh fDhm fDhM fDh B3fDhR fDh fDh fDh n2fDh: fDh X1fDh fDh fDhw B0fDh fDh fDh fDh@ C19fDh fDh fDh fDhs X8fDh fDh fDh X7fDh fDh fDh X6fDh fDh fDh B5fDh fDh fDh fDhu B4fDh fDh fDh fDhT B3fDh fDh fDh fDh X2fDh fDh fDhe B1fDh fDh fDh fDhe B0fDh fDh fDh fDh C09fDh fDh fDh fDhq B8fDh fDh fDh fDhf B7fDh fDh fDh fDhd B6fDh fDh fDh X5fDh ,fDh X4fDh fDhE fDhc fDh X3fDh4 fDhb fDh! X2fDh" fDh# fDh$ B1fDh+( 0fDh* ,fDh+ fDh+ Z899fDh\- fDh/ fDh^9  #..........### ####.###.#.### #.# #...... ####.# ###.### #....# #.##. #.##.#####.#.. #.##.......... b.#.#######.#...####.... .......@...........+..†.- |...#######.#...####.... . #.##.## ##... #.#### ##.. #.# ##. #.# ## b   bat (wandering) #.## # #..# ######### ##.#fDhA  #........1101.5 (105.0) .A bat comes into view.-268fDhL F _The bat moves out of view.fDh fDh fDhu fDh fDh , #.......... ####.###.#. #.# # ####.# ###. #....# #.## #.##.#####.# #.##b..#.#.#...####...........+..†.|...#.#...#####.# #.##.## ## #.#### ## #.# ## #.# # b   bat (wandering) #.## #..#  ##.# #fDh] X0.0)fDh ^...bbfDh< e3.5 (17fDh fDh1@ #.#      ...#.#######.#. ...b...@.......† .|...#######.#. #.#     #.#  #.#  #.##  #..#  ##.# fDh7 #.#      ...#.#######.#. ...b...@.......† .|...#######.#. #.#     #.#  #.#  #.## #..#  ##.# fDhfDhgZ _A bat is nearby!fDh4  #. ####.###.#. #.# # ####.# ###. #....# #. #.##.#####.## # #.###...#.#.#...####.b..@..+...|...#.#...#####.#. #.##.## ### #.#### ## #.#  #.#  #.## #..#  ##.# #fDh% fDh8 ..b=46fDhd9 fDh}> P _The bat hits you but does no damage.fDh? fDh? fDhD fDh}E 8-5.8 (1.35fDh-I fDhoX  fDh>Y fDh%Z R_You barely miss the bat. The bat hits you.  fDh[ uYou hit the bat.  The bat is moderately wounded.fDhf fDhu b. 9=7.13fDh| j  #.#    fDhx}   # #  #...#.#######.# .....b.@....... ..|...#######.# fDh~ ##.#.   #   #.#  #.#  #.##  fDh~ v#..#  ##.# _The bat closely misses you.fDh ,1 #.#      # #  #...#.#######.# .....b.@....... ..|...#######.# ##.#.   #   #.#  #.#  #.## #..#  ##.# fDh5B  #.... ####.###.#.#.. #.# ##.. ####.# ###.fDh6V#.? #....# #... #.##.#####. ## #. #.###...#.#.#...####.b.+.|...#.#...####fDh7T#.#.. #.##.## ### #.. #.#### #.. #.#... #.#.##. #.##. .. #..#  ##.# # fDh8B_A bat is nearby!fDh :fDh:fDh>"b.fDh6?8-802fDhBfDhDC _Found a scroll of identify. The bat hits you.fDh$ #.##.#.#.# #.## #........ ...# ####.###.# #..# #.# #. #..# ####.# ####.?# #....# # ..# #.##.##### ## #b# #.##..... ##...#@#######.#...####....................+....|...#######.#...##.###.#..# #.##.###.#..# #.##### #..# #.# ...# #. .##.# #.##. .. #..# #####fDh)[40m91 _The bat hits you but does no damage. The bat barely misses you.fDh  You miss the bat.The bat is moderately wounded.fDhh10.5 (1.40fDhfDhY _You block the bat's attack. The bat hits you but does no damage. x2fDh1 ,fDhф fDhx b.9=1.8 (1.389fDh  _You closely miss the bat. The bat barely misses you.fDh.  ##.#.#.##.#..........####.###.# #.# #...###.# #####.?...#  #..b##### ## #@# #.##...... ##...#.#######.#...####.......................+....|...#######.#...###.###.## #.#### # ..###.###208 _You block the bat's attack. The bat hits you but does no damage.fDh!  You hit the bat.  The bat is moderately wounded.b. 4.1 (1.36 _The bat hits you but does no damage.fDhv #.##.#.#. #.# #.##.#.#. #. #.##.#.# #.## #........ ...# ####.### #..# #.# #. #..# ####.# # ###.?# #....#  #.b@.# #.##.#### ##.##.# #.##..... ##...#.#######.#...### ....................... ....|...#######.#...###.###.#..# #.##.### #.#..# #.##### #..# #.#fDhwg ...# #.fDhxfDh{fDh"b.fDh%505 _You block the bat's attack.fDh1... ##.#.##.#........####.##. #.# #. #b.###.# #####@?...#  #...#### ##.##.# #.##..... ##...#.#######.#...###....................... ....|...#######.#...###.##.###. #.##### #fDh e  The bat hits you but does no damage. You block the bat's attack.fDh|=64fDhrfDhT _The bat completely misses you.fDhF  You barely miss the bat.The bat is moderately wounded.fDhfDh}7.4 (1.33fDhl _The bat barely misses you. You block the bat's attack.fDhua 7  You slash the bat!fDhg 3†fDh/ 28.72 _You kill the bat!fDh )fDh_*fDh1fDh[4H _No target in view!fDhfDhƷfDhfDh fDhfDh:_No target in view!fDh{1 _0 _e - 4 scrolls of identify (gained 1)79fDhB~fDhlB8fDhifDhWfDhŅfDh؆B7fDhfDhfDhfDh:6fDhWfDhfDhȒX5fDhfDhc##.## #. ...# ####.## #..# #.#  #†.# ####.# ##..# #....# fDhS<#....# #.##.####.##.# #.##..#.##...#.#######.#...+....@................-#....|...#######.#...#.###.#..# #.##.###. #.#..# #.####  # #.#..# #.# .....# #.# fDh5#.##.# #.## ..... #..# ##  ##.# #. fDhU  ...###.### #.# fDh6N†######.........##.### ##.##.#..#.##...#.#######.#...#+.....................########.#...####.#..# #.##.##. #.#.## fDh~# #.#.. .###.#fDhĞu#.# #. fDh.25.7 (7.0fDh-6.7 (84fDhçfDhGv _You see here a staff of alchemy.fDh3 _21069fDh{87fDhfDhfDh$6fDhvfDhfDh-fDhfDh?fDh$5fDh8fDh`fDhfDhYfDhfDhX$4fDhfDhfDhfDhfDhfDh $3fDhkfDhzfDhfDhfDhfDh$2fDh|fDhfDh@fDhfDhfDhg$1fDhfDhfDhfDhLfDhfDhJ$0fDhfDhfDh fDh U ...# #fDh x#.# #..# fDh #.# #†.# ###fDhc .# ###..# #..fDh # #....# #.fDhX  #.###.##.# #.#fDh  #.##...#.#######fDh2 # +.fDh p #@...|...#######fDh_ #.###.#..# #. #.# #.#..# #.# #.###.#..# #.##........# #.##.##.# #.##........# #..####.#### ##.# fDh0fDhp3<#+#fDh4+...#fDhv4,....#fDh4W../..#fDhi5#......fDh5......'fDh9640.7 (1fDh6 4.0)fDh5>fDhE?fDh?!======fDh.@%1.7 (15fDh)A%59fDhAfDhjN _As you open the door, it creaks loudly! _Found a short glass wand.fDhUF B8 _7fDh[Z A  There is an open door here.6 _543fDhZ fDh7`  #.#  #.# ##.##  fDh` #.. ...#  #.# #..#  ##+## #.# #†.#  ##...## #.# ###..#  #.#.....###.# #....# fDha D#.....@..##.###.##.# ------#.........#.##...#.###+.........'............#.........#....|...###..........##.###.#.fDhb .#####.....###.# #.#..###...## #.###.#..###+## #........# #.###.##.#fDhAe 17.7 (6.0)fDhe ------8.7 (72fDh6i fDhNm . _r - a wand of roots (10)fDh7 ;10fDh\A @49 _You open the door.8fDhE @  There is an open door here.fDh H u7 _fDhEI fDh_J B6fDhJ fDh%K fDhjM fDh N X5fDhN fDhOP fDh@Q fDhQ B4fDh9R fDhS fDhT fDhU B3fDhU fDhFX fDh_ 21fDhb ,fDhIc X0fDh4d fDhf fDhng Y39fDhVh fDhj fDhk X8fDh^l fDhm fDh"o X7fDhp fDh|r fDhs fDh#t B6fDh u fDhv fDhWx X5fDhhy fDh 4fDhƒ " ##### #....# #.### #####... #.#fDh ### ##...... #.#########.#####...## #.##...............@.##.# #.##.###.....###...###.# #.##.fDhl ##...## ##.## #.# #.####.## ### ##.## #....#.# #.. ...# ####.#.# #.# #..# #. fDhӄ ##'## #.# #†.# ####. ##...## #.# ###..# #.... #.#.....###.# #....# #.##.fDh! E fDh 66.7 (18.0)7.7 (193fDh fDh b _s - a scroll labelled DUSISE JUTTOfDhɃ _No target in view!fDh _No target in view!fDhqfDharfDh/xfDhX{ fDh{B_No target in view!fDh; X2 _1fDhq '02987fDhq X6fDhV fDh fDh 54fDh fDhZ X3fDh fDh} fDh X2fDh2 fDhB fDh X1fDh] fDh _  You see here a bat corpse.fDh fDh' I0 _fDhV fDh<" fDh# Y19fDh % fDh' fDh( B8fDh( fDh* fDh- fDh{/ X7fDh0 fDh2 fDh3 X6fDh4 fDh6 fDh7 fDhB8 B5fDh-9 fDh1; fDh\< fDh< B4fDh= fDh!D 3fDhE @  There is an open door here.fDh?k 2 _10098 _You open the door.76  There is an open door here.5 _432fDhn 1fDhr 0fDhs fDhOt fDht D799fDh;u fDhlv fDhpw fDhw B8fDhAx fDhfy fDhbz fDhz B7fDh<{ fDh| fDh;~ X6fDh~ fDh 54fDh fDh fDh B3fDhe fDhG fDh$ fDhw B2fDh fDh' fDh fDhi B1fDh fDh fDh X0fDh~ fDh fDh Y89fDh$ fDhڔ fDh fDh B8fDhs fDh fDhC fDh B7fDh fDh fDh fDh X6fDh fDhL fDh B5fDh fDh fDh fDh[ B4fDh fDh fDh fDhۣ B3fDhB fDh[ fDh4 fDhg B2fDh fDh fDh B1fDh fDh fDh n0fDh fDh; fDh² fDh$ C79fDh fDhɴ fDhW fDh B8fDh fDhR fDh fDh8 B7fDh fDh fDht fDhȺ B6fDh0 fDhh fDh1 fDh B5fDh" fDh ,fDha B4fDh fDhj 32fDh fDh fDh fDh B1fDhh fDh fDhl fDh B0fDh, fDh' fDh fDhV C69fDh fDh fDh fDhm B8fDh" fDh fDh X7fDht fDh fDh X6fDhz fDh9 fDh fDh. B5fDh fDh fDh fDh B4fDhO fDh fDh fDh B3fDh fDh= fDh X2fDhp fDh fDh fDh- B1fDh fDh fDh+ fDhy B0fDh fDh+ fDh Y59fDh fDh fDh fDhr B8fDh fDh4 fDh X7fDh% fDhY fDh X6fDhZ fDhm fDhm fDh B5fDhB fDh fDh fDh B4fDh] fDh  fDh 32fDhE fDh( fDh B1fDh fDh fDh fDh B0fDhz fDhj fDhj fDh C49fDhF fDhY fDhu fDh B8fDhb fDh fDh fDh B7fDh\ fDhu fDhj fDh B6fDhT fDh^ fDh@ fDh B5fDh  fDh fDh~ fDh B4fDhH fDha fDh;! fDh! B3fDh(" fDh # fDh# fDh5$ B2fDh$ fDh% fDhg& fDh& B1fDh ' fDh( fDh) X0fDh) fDh`+ fDh-, fDh, C39fDh, fDh;/ fDh50 X8fDh0 fDhj3 n7fDh3 fDh%5 fDh5 fDh6 B6fDhi6 fDh7 fDhS8 fDh8 B5fDh)9 fDhl: fDh; fDhj; B4fDh; fDh< fDh= fDh> B3fDh> fDh? fDhe@ fDh@ B2fDhHA fDhK n1fDh7L fDhO fDhi n0fDhj fDhjk Y29fDh"l fDho fDho fDhp B8fDhfp fDhs fDht X7fDhu fDhx fDhy X6fDhAz fDhG} fDhI~ X5fDh~ fDhF fDh X4fDh' fDh fDhy X3fDhE fDh n2fDh{ fDh* fDhu X1fDh fDhϗ fDhN X0fDh fDh o19fDhM fDhȡ fDh͢ X8fDh fDhX fDh X7fDha fDhp @  There is an open door here.fDh _6 _fDhЭ fDh fDhͰ X5fDhs fDh fDh X4fDh+ fDh! fDhƷ fDh B3fDh fDh2 fDh fDh B2fDh} fDh` fDhA fDh B1fDh fDh fDh fDh B0fDhW fDh fDh7 fDh fDhh ;09fDh fDh fDh fDh B8fDhh fDh 76fDhr fDh fDh fDh2 B5fDh fDh fDh fDh B4fDhy fDh fDh fDh B3fDh fDh fDh fDh B2fDh# 10699876543  #.# ##.###.......# #...#.####.###.############..........# ######.##### ########.#  .......#.#  .###.#.#.# ######## .........##### Dhx= C0m#..<...# #.##.#.......# #@# #.# 3040.0) ##........##.# #.# #.# #......#..##.###.####.# .#.#.#..............#. .#.#.#.....#.###.##.#.### ..........##.##.........# ##.###.......##.#######.# ##.# ###.######.# ####.# ...# #.# #.# #....# 812 _Found a stone staircase leading up.fDhE 3fDh fDh fDh X1fDh 0fDh- fDh% 89fDh X8fDhn fDh 765fDh< fDh X4fDh fDh fDh fDh= B3fDh fDh" fDh# fDh& B2fDh' fDh) fDh* fDh*+ B1fDh+ fDh. fDh[/ X0fDh>1 fDh1 fDhc3 Y79fDhu4 fDhP6 fDh7 X8fDh+= 7fDh> fDh%A n6fDhB fDhD fDhkD B5fDhtE fDhF fDhTH fDhH B4fDhI fDhK fDhL fDhL B3fDhM fDhO fDhQP fDhP B2fDhtQ fDhW 1fDhX fDhLY B0fDh0Z fDhJ[ fDh\ Y69fDho] fDh^ fDh_ fDh_ B8fDh` fDha fDhb fDhAc B7fDhc fDhOe fDhmf fDhf B6fDhZg fDhh fDhi fDh j B5fDhj fDhp fDhq X4fDhr fDhs fDh6u fDhu :3fDhRw fDhw fDhGx fDhx B2fDh y fDhwz fDho{ fDh{ B1fDh.| fDh} fDh~ fDh~ B0fDhM fDh fDh Y59fDhZ fDh fDh X8fDhD fDh fDh fDh B7fDhӈ fDh ,fDh B6fDh( fDhN fDh fDh B5fDh fDh. fDh fDh B4fDhW 3fDh 2fDh fDh fDh B1fDh fDh fDh7 X0fDh fDhi fDh Y49fDh fDh fDh X8fDhx fDh' fDh X7fDh fDh fDh  #.###..........)  #....)....  #########. #. #.# #.# #.# ###  fDhT K###[#####...#  #......@..#  #########....####......  #.............# .....  #.########...## #... fDh  #.# ##.## S.  #.# #.# ###. S   adder (asleep)  #.## #.# #....# ##'## #.# .#..# ##...## #.# .#fDh; ~ 53.7 (45.0)  An adder comes into view.fDhM S.SfDh f4.7 (466fDh fDh^ _The adder hisses angrily. _There is a stone staircase leading up here.fDh )#  #....)   #.# #.# #.# #.# ###  ###[#####...#  #......@..#  #....####......  #.............# .....  #.# #S..  #.# ##.## ..  #.# #.# ###.  #.## #.# #.. ..# ##'## #.# .# ..#  #.# .# fDh<H )#  #....)   #.# #.# #.# #.# ###  ###[#####...#  #......@..#  #....####......  #.............# .....  #.# #S..  #.# ##.## ..  #.# #.# ###.  #.## #.# ..# ##'## #.# ..#  #.#  _An adder is nearby!fDh )#  #....)   #.# #.# #.# fDh#.# ###  ###[#####...#  #......@..#  #....####......  #.............# .....  #.# #S..  #.# ##.## ..  #.# #.# ###.  #.## #.# #.. fDhK`..# ##'## #.# .# ..#  #.# .# fDh#( )#  #....)   #.# #.# #.# #.# ###  ###[#####...#  fDh[$z#......@..#  #....####......  #.............# .....  #.# #S..  #.# ##.## ..  #.# #.# ###.  #.## #.# ..# ##'## #.# ..#  #.# fDh.3fDhl0fDh3] _An adder is nearby!fDh~y#.###.)# #....)....# #.# #.# #.# #.# #.# #### ###[#####...# #......<@.# #....####. #.............# #. #.##...## ##S. #.# ##.## . #.# #.# ###. #.## #.# #.. ..fDh,fDhCS.fDh:r5.7 (1.0)5 _fDhfDhAfDh/ #.###.)#  #....)....#  #.# #.# #.# #.# #.# ##### ###[#####...# #......<.@# ....####.S. .....# ##. .#...## ##. .# ##.## #. .# #.# ###. .## #.# #....) ..# ##'## #.# .# =64 _Found a dagger. You block the adder's attack.fDhN fDh 6---8.0 (1.32fDh# fDh% _You closely miss the adder. The adder bites you. The adder closely misses you.fDhyx9.31fDhfDhq _You miss the adder. The adder bites you but does no damage.fDh]I  You closely miss the adder. You block the adder's attack.60.60 _The adder barely misses you.fDhJ7=--1.939fDhlQfDhQTr _You closely miss the adder. You block the adder's attack. x2fDh22fDh45--3.27fDhM;fDhT>f _You closely miss the adder. The adder bites you.fDh!  You hit the adder.  The adder is moderately wounded.fDh# b4.56fDh) fDh, @ _The adder bites you but does no damage. x2fDh  You completely miss the adder.The adder is moderately wounded.fDh 4---5.85fDh fDh g _The adder barely misses you. The adder bites you.fDho9  You slash the adder!fDhQuD.fDh4p957.2 (1.43fDh~fDhYI _You kill the adder!fDhfDhfDh&fDh)H _No target in view!fDhfDhfDhfDhH _No target in view!fDh fDh fDh fDh H _No target in view!fDh fDh fDh fDh fDh S2 _15=0fDh fDh Y29fDh fDh X8fDhn fDhN X7fDh fDh 6==6fDhJ fDh. X5fDh fDhU X4fDh' fDh X3fDh fDh 7==2fDh( fDh X1fDh' fDh X0fDh fDh o19fDh` fDh 8==8fDh fDh X7fDh! fDhF# fDh# B6fDh$ fDhg& fDh& B5fDh' fDhj) fDh<+ j=4fDh3 9=32fDh4 fDh6 fDh8 X1fDh9 fDh< fDh= X0fDh? fDh@ fDhA k=09fDh>C fDhlD fDhE X8fDhF fDhQJ fDhjL n7fDhN fDhO fDh2P B6fDhBQ fDhW 5fDhuY fDh[ X4fDh1\ fDh] fDh^ fDhL_ B3fDha fDha fDhc X2fDhd fDhf fDh3h X1fDhi fDhj fDhsl fDhl B0fDho ,fDhq fDhq D599fDhw 8fDhw fDhVy X7fDhr| fDh fDhR X6fDhi fDh fDh fDhm B5fDh8 fDh fDhu fDh B4fDh fDhщ fDh B3fDhh fDh fDh- fDh X2fDhF fDh fDh fDh B1fDh fDh fDho X0fDhK fDh o89fDh fDhO fDh X8fDh˜ fDh fDhT fDh :7fDh/ fDh  ## #.##.##.#  .## #.##.##.#  ..## #.##.##.# ...## #..#..#.# ....####...#.#.# fDhd J....'........#.# ....####...#.#.#  ...## #.......###  .>## ##....... -413.2 (46.fDhӱ 0) .## #.##.###.#  ## #.##.# #.#  ## #.##.###.#  ........#  ### ####.#####  fDhl  #.#######.#   ..........#    .#.....#####   fDh 7-fDhS fDhO E _Done exploring.fDhS5.........0.0)  _Done exploring.fDhc3fDhdfDh. _No target in view! __Done exploring.fDhQ53fDh.6fDhN __Done exploring.fDh[?25h[?0c __Done exploring.  Search for what [? for help]? fDh [?25l[?1cfDhNjfDhc15 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:2] a daggerb - [D:2] a stone staircase leading down  c - [D:2] a stone staircase leading up  d - [D:2] a +0 club (1 further duplicate)  fDhe - [D:2] a club  f - [D:2] a stormy altar of Qazlal  g - [D:2] 7 stones  h - [D:2] a leather armour  i - [D:2] a staff of alchemyj - [D:2] a stone staircase leading up  k - [D:2] a stone staircase leading up  l - [D:2] a stone staircase leading down  m - [D:2] a stone staircase leading down  n - [D:2] an inkwell talisman  o - [D:2] a hand axefDh9fDhx$## #.##.##.#  ciphuk the Shield-Bearer .## #.##.##.#  Formicid ..## #.##.##.#  Health: 29/29 ======================== ...## #..#..#.#  Magic: 3/3======================== ....####...#.#.#  AC: 6Str: 20 ....'........#.#  EV: 8Int: 7 ....####...#.#.#  SH: 10Dex: 15 ...## #.......###   XL:  3 Next: 95% Place: Dungeon:2 .>## ##.......@#   Noise: ---------  Time: 1413.2 (0.0) .## fDh' #.##.###.#   a) +0 war axe ###.##.# #.#   Abil: Dig ###.##.###.#   Gem (7587) .##........#  .# ### ####.#####    .###.#######.#   ..#..........#   .#.....#######   _No target in view! _Done exploring. _Done exploring. _Done exploring. _Done exploring.  Search for what [? for help]? .fDh*3fDh,fDhy/. _fDhnfDh,Level 2 of the Dungeon <<<>>>_(Press ? for help)#..#####.###.......##.#######.##.###.## ##.....##fDh9#..#####.# ###.######.# ####.##.##.####...####........# #.# #.# #....##.###.##....)..##.######## ##+## #.# #....# ####..# ##'## #.##.##.##.###...## #.# #....# #.....# ##...## #.##.##.##.#### ##....%## #.# ####.# #.....### ##.....## #.##.##.#fDh2#.##.######.......###.#######.# #.._....###.......## #..#..#.###.......##.†.......##.....[...#####.....#.##.........####...#.#.#fDh/##...####..'.........'.......................+.........'........#.##.....# #.##.........####......######.......##.........####...#.#.##.....# #.###.......## ##......# #......##.###.......## #.......###fDh@ #.....# #.# ##.....## ##.....# #.#.##.##.# ##....>## ##.......@# ##...####.# ##...##fDhg#.....# #.#.##.##.# ##...## #.##.###.# ##.......# ##'####### ##...## #.#....##.# ##'###.##.# #.# ####.#### #.......# #.### #.#.##.##.######.###.##.###.# #.##.#####.# #.# #......##.#.......##........# #.# ######.### #.# #.# ###.......#.####..# ### ####.##### #.# #........# #.# #.# #...######.###...###.#######.##.# #.##.....###.#####.# #.................#..........##.####.###...........<..# #...######.#.#...#.....########......# ##.############# ##### #.#.##.........######### ####.#.###.#.....###............##fDh m_>@fDhfDh?## #.##.##.#  ciphuk the Shield-Bearer .## #.##.##.#  Formicid ..## #.##.##.#  Health: 29/29 ======================== ...## #..#..#.#  Magic: 3/3======================== ....####...#.#.#  AC: 6Str: 20 ....'........#.#  EV: 8Int: 7 ....####...#.#.#  SH: 10Dex: 15 ...## #.......###   XL:  3 Next: 95% Place: Dungeon:2 .>## ##.......@#   Noise: ---------  Time: 1413.2 (0.0) .## Dh%)34m#.##.###.#   a) +0 war axe ###.##.# #.#   Abil: Dig ###.##.###.#   Gem (7587) .##........#  .# ### ####.#####    .###.#######.#   ..#..........#   .#.....#######   _No target in view! _Done exploring. _Done exploring. _Done exploring. _Done exploring. _Search for what [? for help]? .fDh6 _fDh54fDh_X3fDh*fDhsX2fDhfDh-fDhVX1fDh.fDh*fDh,fDh^/fDh1$0fDh1fDh2fDh?6fDh8fDh>fDhB?%79fDh@fDhAfDhJfDhNLfDh,MfDhM$8fDhCNfDhPfDh6RfDhTfDhTfDhvU$7fDhUfDhOWfDhYfDh[fDh\fDhO]$6fDh]fDh_fDhafDhcfDhdfDhe$5fDh"ffDhgfDhhk fDhBl fDhlThere is an open door here.fDh8ofDh~pfDh-q#4 fDhq_fDh-sfDhzufDhwfDhxfDhzy$3fDhzfDhs{fDh}fDhfDhǀfDhQ$2fDhցfDhfDhUfDh##..# ##'## #.##.##.# fDh#.....# ##...## #.##.##.# fDh.#.....### ##.....## #.##.##.# fDhˊ#.._....###.......## #..#..#.# fDh{#.....#.##.........####...#.#.# fDhv.....+.........'........#.# fDhF#.......##.........####...#.#.# fDhR..##.###.......## #.......### fDh;#.##.##.# ##fDhkT# ##........#fDh28.2 (15.0) #.##.##.# ##...## #.##.###.# #....##.# ##'## #.##.# #.# #.##.##.######.## #.##.###.# .....##.#.......# #........# #.......#.####..# ### ####.#####..######.###...###.#######.#.....#..........#..######.#.#...#.....#######fDhkfDh$_fDhufDhݗ fDhufDhU_There is a stone staircase leading down here.fDhS__9.0)1 __fDh{ z .########### 3 .......@...#  ####.?#........  #. .......##  .. .#....#..#  .. ##...^.# .# ## ###### . fDhI} fDh 7{fDh T30.0 (1.80 _You climb downwards.  Found a scroll labelled POUCUBRA ONUATH. _There is a stone staircase leading up here.fDh)[ufDhi<69 _87fDhkfDhsm _m - 2 scrolls labelled POUCUBRA ONUATH (gained 1)fDhqn6fDhu5fDh#~43fDh,fDhoX2fDhefDhpfDhX1fDh fDh؉fDhfDh+B0fDhfDhfDhafDhC59fDh\fDhEfDhZfDhX8fDhqfDhfDhB7fDhfDhfDhfDhoB6fDhfDhfDhfDhB5fDhfDhfDhX4fDh8fDh[fDhfDhB3fDhfDhTfDhIfDhӥB2fDhEfDh`fDhIfDhB1fDhGfDhfDhfDhXB0fDhȫfDhͬfDhfDh#C49fDhfDhگfDh°fDh:B8fDhfDh{fDhTfDhͳB7fDh?fDh}fDhHfDhB6fDhUfDh7 _You open the door.fDhfDh B5fDhyfDh9@  There is an open door here.fDh1fDhI4 _fDhTfDhfDhfDhB3fDhfDhfDh~fDhB2fDhefDh7 _You open the door.fDhX1fDhfDh@  There is an open door here.fDhfDhI0 _fDhfDh&## ######## #.+ +## ...<...###..# #.+ ..#.........# #.# .........## +##+.# ..#....#..# #..#.# ##...^.##.###..#@+  ########...'..'## ###.#..#....... fDh!###..#.......  ###+###+### fDh!+.#_.#...#'...+60.0 (30.0)#+##fDho======1.0 (3139fDhfDhYfDh _You open the door. _There is an open door here. _As you open the door, it creaks loudly! _Found a snail-covered altar of Cheibriados.fDh fDh 3fDh$ fDh% fDh& I8 _fDh7   There is an open door here.7 _6 _You open the door.5fDh: @  There is an open door here.fDhMA 4 _3fDhD fDhF X2fDhF fDhI 7 _You open the door.fDhXL X1fDhL fDhQ @  There is an open door here.fDh9T fDhT I0 _fDhjU fDhX fDhzY fDhY Y29fDh[ fDh{\ fDh\ B8fDhN] fDh;b .. #. .# #. ..  #..#.  { #..#.  .<.  fDhb ###'###+###+ #..#@......#------72.0 (1 ##..#.......# ######## #.+..'###+###+ ...<...###..#..#.+...+ ..#.........#..#.#...# fDhgc .........## +##'.#._.# ..#....#..# #..#.#...# ##...^.##.###..#.'...+########...'..'###+##There is an open door here. _You open the door. _There is an open door here. _You open the door. _There is an open door here. _You open the doorfDhc .fDhe _You open the door. _There is an open door here. _You open the door. _There is an open door here. _You open the door. _Found a stone staircase leading up.fDh3fDhfDh fDh`#.. #. # .# .. .## ..{ #. ..##. #..#...{ #..#..#..<.#  ###@###+###+------fDh) #..#.......# ##..#.......# ######### #.+..'###+###+..<...###..#..#.+...+ #..#.........#..#.#...# #.........## +##'.#._.# ...#....#..# #..#.#...# ###...^.##.###..#.'...+fDh'3.0 (1.0)7 _You sense a monster nearby. _There is an open door here.fDhm$fDh$fDhk%fDh(fDh*fDh3g6 _54fDh6fDh9X3fDhc:fDh<fDhy?X2fDh@fDhBfDhDX1fDhEfDh-IfDhKX0fDhfMfDh*PfDhxRY19fDhSfDhaUfDhVX8fDhWfDhkYfDhZfDh&[B7fDh[fDh ]fDh^fDh_B6fDh_fDhbafDhbfDhVcB5fDhcfDh{efDhffDhSgB4fDhgfDhhifDhjfDh3kB3fDhkfDhKmfDhnfDh2#.# ..# .. >.#.. #.#####.# ...##.###.##.... #...#..........###....#..........#......#..............#..##............#..#..........@..# 885.0)#....####..###..# ....## #..# ..#  .....###..###..#  { #....##....###. #..#.......# .# { #..#.......# # #..<.#......... ####'###+###+##Dhom9.0 (161 _Found a stone staircase leading down.90.0 (170 _You now have 55 gold pieces (gained 11).fDhhfDh$jfDhnfDhrH _No target in view!fDh-`  _No target in view!fDho09 _8fDhX7fDhYfDhٟfDh~B6fDhfDh fDhfDhfDh`:5fDhfDhifDhX4fDhAfDh+fDh .#  ##.##  fDhZ....###.# ..# .. #>....##.. #.#####.# ...$##.###.##....##.......#..........###.......YfDhɽ#..........#..@......##..............#.....# .##............##....... .#.............# ....... ....####..###..# ....?.. ...## #..# #..# ......#Y   ice beast (asleep) .....###..###..# .#...###....##....###. .######..#.......# .#fDhD16.0 (6.0)fDhu.YYfDhye7.0 (73fDhTfDhc] _An ice beast comes into view.fDhvq .#  ##.##  ....## fDhv #.# ..# .. #>....#  #..  ...$...  ##.......  ###........  #..@.....Y# fDhw ........#.....# ......##....... ......# ....... .###..# ....?..  #..# #..# ......# fDhxj#..# .#...##   .#####   .#fDh .#  ##.##  ....## fDh #.# ..# .. #>....#  #..  ...$...  ##.......  ###........ fDh$ #..@.....Y#  ........#.....# ......##....... ......# ....... fDh\!.###..# ....?.. #..# #..# ......# #..# .#...##   .#####   fDhffDhfDhBfDh@"a _An ice beast is nearby!fDh\ .#  ##.##  ....##  #.# ..# .. #>....# fDhb] #..  ...$...  ##.......  ###........  #..@.....Y# fDh^ ........#.....# ......##....... ......# ....... .###..# ....?..  #..# #..# ......# fDh^j#..# .#...##   .#####   .#fDh .#  ##.##  fDh....##  #.# ..# .. #>....#  #..  ...$...  ##.......  fDh6###........  #..@.....Y#  ........#.....# ......##....... fDh8......# ....... .###..# ....?.. #..# #..# ......# #..# .#...## fDhS  .#####   fDhfDhfDh fDhh a _An ice beast is nearby!fDh* .# ##.## ....##  #.# ..# ..##>....##.. #.#####.##...$...###.###.##....##.##.###.##.#...@....Y#  #...#.....# ##.##.......# #...# .......#####..###..# ....?..### #..# #..# ......####..###..# .#...## #....##....###. .##### Y.8.0 (12 _fDh _.# ###.## #....## #.# ..# ..##>....## #.. #.#####.##...$...# ##.###.##....##.# #.###.# #.#.Y.# #.#.....# .##.......# ..##.......# ####..###..##.## #..# #..##......## ###..###..##. ....##....###...##### Y.91fDhfDhVEvoke which item? fDhpAWands  l - a wand of digging (7)r - a wand of roots (10) [!] read|quaff|evoke[?] describe selectedfDhY fDh_ fDhf ciphuk the Shield-Bearer.#Formicid###.##Health: 29/29 ========================#....##Magic: 3/3======================== #.# ..# ..##>....##AC: 6Str: 20 fDhh #.. #.#####.##...$...#EV: 8Int: 7 ##.###.##....##.......#SH: 10Dex: 15 #..........###........#XL:  3 Next: 95% Place: Dungeon:3 #..........#....@.Y..#Noise: ---------  Time: 1499.0 (0.0) #..............#.....#a) +0 war axe #............##.......#Abil: Dig .............##.......#Gem (7501) ..####..###..##....?..# .## #..# #..##......##Y   ice beast ...###..###..##.#...## ....##....###...##### ..#.......# .# fDhJi k_You now have 55 gold pieces (gained 11). _No target in view! _No target in view! _An ice beast comes into view. _An ice beast is nearby! _An ice beast is nearby!fDh[o P  Okay, then.fDhp fDhu fDhx . _fDh=fDhRDrink which item? Potions  d - 2 potions of might  h - a bubbling inky potion  i - a smoky amethyst potion  o - an emerald potion  q - an orange potion [!] read|quaff|evoke[?] describe selectedfDhɬ fDhW fDh ciphuk the Shield-Bearer.#Formicid###.##Health: 29/29 ========================#....##Magic: 3/3======================== #.# ..# ..##>....##AC: 6Str: 20 #.. #.#####.##...$...#EV: 8Int: 7 ##.###.##....##.......#SH: 10Dex: 15 #..........###........#fDh XL:  3 Next: 95% Place: Dungeon:3 #..........#....@.Y..#Noise: ---------  Time: 1499.0 (0.0) #..............#.....#a) +0 war axe fDh= #............##.......#Abil: Dig .............##.......#Gem (7501) ..####..###..##....?..# fDh .## #..# #..##......##Y   ice beast ...###..###..##.#...## ....##....###...##### fDh ..#.......# .# _No target in view! _No target in view! _An ice beast comes into view. _An ice beast is nearby! fDh` _An ice beast is nearby! _Okay, then.fDh P  Okay, then.fDh fDh fDh . _fDh  .# ###.## #....##  #.# ..# ..##>....##  #.. #.#####.##...$...#  ##.###.##....##.#  #.###.#  #.#...@..Y..#  #.#.....##.##.......# #..##.......#.####..###..##....?..#.## #..# #..##......##.###..###..##.#...## #....##....###...##### #..#.# .#Y.500.0 (10 _fDhg .# ###.## #....## #.# ..# ..##>....##fDhi #.. #.#####.##...$...# ##.###.##....##.# #.###.# #.#..@..Y...# #.#.....# .##.##.......# .#..##.......#fDhi9.####..###..##....?..#.## #..# #..##......##.###..###..##.#...##  #....##....###...fDhej#####  #..#.# .#fDh~1499fDhwfDh> .# ###.## #....## #.# ..# ..##>....## #.. #.#####.##...$...# ##.###.##....##.# #fDhc?F.###.# #.#.@...Y...# #.#.....# ..##.##.......# ..#.##.......# fDh@#....####..###..##....?.#.## #..# #..##......##  .....###..###..##.#...## { #....##....###...#####  #..#.# .#fDhAfDh=BfDhJ7Y..fDhJ`28fDh&OfDh....## #.. #.#####.##...$...# ##.###.##....##.# #.###.# #.#@..Y.....# #.#.....#  ..##.##.......#  ..#.##.......#  #....####..###..##....?..#  ....## #..# #..##......## .....###..###..##.#...##  { #....##....###...#####  #..#.#fDh) .#Y.37fDh*fDhF-fDh .####.## #....###.# ..# ..##>....##fDh P #.. #.#####.##...$...# ##.###.##....##.......# #..........###.# #..........#..YfDh  #..........@...#.....#..###..# ...##.......# #....####..###..##....?..#  #..# #..##......## .....###..###..##.#..{ #....##....###...### #..#.......# .# fDh " #..#.# .#.Y46fDh3 fDhx ###.##. #....###.# ..# ..##>....##fDh:!W #.. #.#####.##...$...# ##.###.##....##.......# #..........###.# #.#. #fDh!...Y.#.....#..##.##.......# ...##.......# #....####..###..##....?..# fDh{"Q #..# #..##......## .....###..###..##.#{ #....##....###...### #..#.......# .# { #..#.# .#fDh #b #..<.#..........fDh&fDhy*R.YfDhR+`55fDh/fDhd2fDh. #....###.# ..# ..##>....##fDhd #.. #.#####.##...$...# ##.###.##....##.......# #..........###.# #.#.fDh #.....#.....#..##Y##.......# ....##.# #....####..###..##....?..# ....## #..# #..##......## .....###..###..##.#{ #....##....###...### #..#.......# .#  { #..#.# .# #..<.#.......... ####'###+###+###fDhfDhR.YfDh`64fDhfDhfDh 1 . #....## #.# ..# ..##>....## #.. #.#####.##...$...# ##.###.##....##.# #.###.# #.#.# #.#.....# ..##.##.# ..#.Y.##.# #....####..###..##....?..# ....## #..# #..##......## .....###..###..##.#...## { #....##.fDh ...###...##### #..#.......# .# { #..#.......# .# #..<.#....  ####'###+###+###fDh fDh$ Y.73fDhz fDh fDh\#.# ..# ..##>....## #.. #.#####.##...$...# ##.###.##....##.......# #..........###.# #.#. #.....#.....#..####.......# ..Y..##.# #....####.@###..##....?..#fDh%^ ....## #..# #..##......## .....###..###..##.#{ #....##....###...### #..#.......# #{ #..#.......# .# #..<.#.......... ####'###+###+### #..#.......#fDhafDhrY.82fDhD #.. #.#####.##...$...# ##.###.##....##.......# #..........###.# #..#. #.......#.....#..##....#..# ..#.........Y...##.# #....####..###..##....?..#  #@.# #..##......## .....###..###..##.#{ #....##....###...### #..#.......# .# { #..#.......# .# #..<.#.......... ####'###+###+### #..#.......###..#.#Y.9DhG\2;46H1fDhi#.###.##....#..........###......# ......#..##............##.......#........Y...#....####..###?....## #..# ..# .....###@.###...## { #....##....###...#####  #..#.......# .# {. #..<.#..........###'###+###+### #..#.......###. ###### #.+..'###+###+fDhU.YfDha100fDhfDhC fDhq!..........###..#..# ...........#..##............##.......#..#....####.Y###?....## #..# ..# .....###..###..##.#...## { #....##@...###...#####  #..#.......# .# {#.. #..<.#..........###'###+###+### #..#.......# ##.. ###### #.+..'###+###+ .<...###..#..#.+...+.Y189fDhQ #.#. #..............#.....#..##............#.. ..#.......##. #....####..###..##....?.. ....## #Y.# #..##.... .....###..###..##.#{ #....##....###...### #..#..@....# .# { #..#.# .# #..<.#.......... ####'###+###+### #..#.......##..#.# ####### #.+..'###+###+ ..<...###..#..#.+...+#.........#..#.#...#Dhm.Y28fDh #.....#.......##............#. ..#.............## #....####..###..##....? ....## #..# #..##.... .....###Y.###..##.#{ #....##....###...### #..#.......# .# { #..#.# .# #..<.#.......... ####'###+###+### #..#.......# #..#.# ######## #.+..'###+###+ ...<...###..#..#.+...+#.........#..#.#...# ..## +##'.#._fDhn1.#fDh,fDh׫U.YfDhu`37fDhfDhαfDhH..### ........## #....####..###..##....? ....## #..# #..##.... .....###..###..##.#{ #....##Y...###...### #..#.......# .# { #..#.# .# #..<@#.......... ####'###+###+### #..#.......# #..#.......# ######### #.+..'###+###+ ....<...###..#..#.+...+ #..#.........#..#.#...# #..## +##'.#._.##....#..# #..#.#...#fDh>Y.Y46fDh ..##.## ..#..## #....####..###..##.... ....## #..# #..## .....###..###..##.# { #....##....###... #..#..Y....# .# { #..#.# .# #..@.#. ####'###+###+### #..#.......# ##..#.......## #.+..'###+###+.<...###..#..#.+...+ ##..#.#..#.#...# ##.## +##'.#._.# ....#....#..# #..#.#...#{.YfDh55 _There is a stone staircase leading up here.fDh fDh fDh .Y64 _fDh fDh v ####### ......# ########### .####.# #...).....# .# #.# ######.#######.# .####.### ###...##.##### #.# .##.....# ##.#...# #.#2 fDh˰ L.##.#.#.# ##....@.##.###.# #.# .##.#.#.# #..........###.###.# .##.#.#.####...#.##.........># ..........###..#.##.####...###.###.#.###..#.##.# ###.#  #.# #..........##.# #.##.# ###.###..####.# #.# ....# #.##...####.# ##.## .##.#####.#.........# ###...##fDhϲ fDh- fDh 7.5 (2.53 _You climb upwards. _There is a stone staircase leading down here.fDhfDh̼XLevel 2 of the Dungeon <<<>>>_(Press ? for help)#########......################# #.####.##...).....######...# #.# #.#######.#######.#fDhu)### ##.......# #.####.### ###...##.##### #.##############.#####...##...# #.##.....# ##.#..........# #.##......................##.## #.##.#.#.# ##....@.##.###.# #.#fDh-#.#########.....###...###.##.##.#.#.# #..........###.###.##.###...## ##.## #.##.##.#.#.####...#.##.........>##.#fDhƾ##.## #######.## #..........###..#.##.####...####.##.# #........# ####.###.#.###..#.##.# ###.##.######### #.# #.#####..##.# #..........##.# #.#fDha#.........###'## #.# #†.# ####.# ###.###..####.# #.##.#######.##...## #.# ###..# #....# #.##...####.# ##.##fDh#####.##### #.#.....###.# #....# #.##.#####.#.........# ###...###.........# #........##.###.##.# #.##..............######......##.###.....###.........#.##...#.#######.#...####.........####.......##.# #.......+.........'.......................+..†......+..........##.# #.....###.........#....|...#######.#...####.........####......###.# #................##.###.#..# #.##.## ##.......## ##.##.###.# #.#.#######.....###.# #.#..# #.#### ##.....## ####.##.###.#.# ##...## #.###.#..# #.###..(###.##.......###'## #........# #.###'###.#fDhVO@>fDh fDh J  ciphuk the Shield-BearerFormicid #######Health: 29/29 ======================== ......############Magic: 3/3======================== .####.##...).....#AC: 6Str: 20 fDhS .# #.#######.#######.#EV: 8Int: 7 .####.### ###...##.##### #.#SH: 10Dex: 15 .##.....# ##.#..........# #.#XL:  3 Next: 95% Place: Dungeon:2 .##.#.#.# ##....@.##.###.# #.#Noise: ---------  Time: 1517.5 (0.0) .##.#.#.# #..........###.###.#a) +0 war axe .##.#.#.####...#.##.........>#Abil: Dig ..........###..#.##.####...###Gem (7483) ###.###.#.###..#.##.# ###.##.# #..........##.#fDh[37m #.# ###.# ###.###..####.# #.# ....# #.##...####.# ##.## .##.#####.#.........# ###...## _An ice beast is nearby! _Okay, then. _Okay, then. _There is a stone staircase leading up here. _You climb upwards. _There is a stone staircase leading down here.2 _1fDhb079fDhfDh87fDhG'65fDh(X4fDh)fDh+fDh,X3fDhV-fDha.fDh/fDh~0B2fDhl1fDh3fDhH5X1fDh6fDhi?'fDh?###########  #...).....# fDhg@ ######.#######.#  ###...##.##### #.#  fDh@#.#..........# #.#  ....>.##.###.# #.#  .........###.###.#  .fDhSA..#.##.........@#  29.5 (12.0) fDhAP#..#.##.####...###  #..#.##.# ###.#  ##.# #.#  #fDhCBU..####.# #.#  ...####.# ##.##    ........# ###...##  fDhB .######......#    ......####.fDhZCu#   fDhYDfDhIIfDh#Lc _There is a stone staircase leading down here.fDhnfDhofDhufDh|fDh7~s30.0)0 _fDhFfDh*   ##.  #..fDh  #  #g  #..## fDhڸ)##...#.#... 3 #..@......) #. fDh#.#..?#.#.. #. # #.### ## #.# #.fDhH #.# #. ..# #. o   orc (asleep) ..o ..##. g   goblin (asleep) #.. ..#.. #....fDh=fDh& fDhgoogYou climb downwards.fDh====1.2 (1.769fDh!fDh(  _The goblin shouts! The orc shouts! You hear a shout! x2  Found a quarterstaff and a scroll labelled SOAMAH YGEACHE. _There is a stone staircase leading up here.fDh  # ##. #.. ##.# #g.# #..## ##...#.#...  #..@......)  #.#..?#.#..  # #.###  #.#  #.#  ..#  ..o  #.. fDh& # ##. #.. ##.# #g.# #..## ##...#.#...  #..@......)  #.#..?#.#..  # #.###  #.#  #.#  ..#  ..o  #..  _There are monsters nearby!fDh/ # ##. #.. ##.# #g.# #..## ##...#.#...  #..@......)  #.#..?#.#..  # #.###  #.#  #.#  fDh 1..#  ..o  #.. fDh # ##. #.. ##.# fDh<#g.# #..## ##...#.#...  #..@......)  #.#..?#.#..  # #.###  #.# fDhG! #.#  ..#  ..o  #.. fDhfDhZfDhfDh d _There are monsters nearby!fDh ## #..#fDhg.#  #..## ##.@.#.#... .<......).#..?#.#...#.#.### #fDhD #.## ## ..o##....#fDh fDhfDh>C.gofDh.fDhG----208 _fDhfDhD"fDhND o.  You closely miss the goblin. You block the goblin's attack.=---3.5 (1.37fDhxFT _The goblin closely misses you.fDhc> :  You slash the goblin!fDh? fDhp@ fDh_K )o.g  You kill the goblin!fDhpk j74.86fDhs fDh~ u _A goblin comes into view. It is wielding a +0 dagger.fDh ###..##.#.)####...#.#...#..@......)#.fDh@ P#..?#.#...#o### # #. #.# .## .g....##. #..fDh fDhR fDhd Jo.g.fDh n-505fDhW fDh# a _There is a stone staircase leading up here.fDh7  You slash the orc!fDhfDh[)g.g   goblinfDhJfDh$ciphuk the Shield-Bearer#Formicid##.Health: 29/29 ========================#..Magic: 3/3========================##.#AC: 6Str: 20#..#EV: 8Int: 7#.)##SH: 10Dex: 15##...#.#...XL:  3 Next: 105% Place: Dungeon:3#..@......)#. Noise: =--------  Time: 1537.1 (1.3)fDhAo#.#).?#.#..#. a) +0 war axe#.#.### ### Abil: Dig. #.##. Gem (7463) ## #g##...##. g   goblin.....##.#....#..#....You slash the goblin!  You kill the goblin! _A goblin comes into view. It is wielding a +0 dagger. _There is a stone staircase leading up here.  You slash the orc! _You kill the orc!fDhAr _A goblin comes into view. It is wielding a +0 dagger. _There is a stone staircase leading up here.  You slash the orc! _You kill the orc!Your Axes skill increases to level 4!You have reached level 4!fDh/  --more--fDho L35/354/414 2% fDh fDh  R _You feel stronger.fDh###...##.# ....# ...)## .. .##...#.#.....<......)#.#.#@.?#.#..#.#.### # #. #.# .## #g .....##fDhOt.###......#fDh(g.fDh@u-802 _fDh{fDh} _You see here a +0 dagger of holy wrath.fDh7##... ...##.# ....# ....)##..##...#.#..#..<......)#.#.#).?#.#..### # #. #g# fDhx.## #. .....#.#..####.... ....# ....fDhbfDhh=91fDhfDh4 _You block the goblin's attack.fDh  You closely miss the goblin. The goblin hits you but does no damage.fDh 2---40.5 (1.40fDh fDh ; _The goblin hits you with a +0 dagger.fDhEA  You hit the goblin.  The goblin is moderately wounded.fDhEB h1.8 (1.359fDhpK fDhPd = _The goblin hits you but does no damage.fDh  You barely miss the goblin.The goblin is moderately wounded.3.17fDhfDhS _The goblin barely misses you.fDh"&  fDhwYou barely miss the goblin.The goblin is moderately wounded.fDh3=--4.5 (1.46fDh#r _The goblin hits you but does no damage. You block the goblin's attack.fDh$  You closely miss the goblin.The goblin is moderately wounded.5.8 (1.35fDh<fDh0S _The goblin barely misses you.fDhFzR  You hit the goblin but do no damage.The goblin is moderately wounded.7.13 _You block the goblin's attack.fDhu  You slash the goblin!)fDhu 4==48.42 fDh <_You kill the goblin!fDh  _No target in view!fDh3fDhWfDhH _No target in view!fDhfDhyfDhbfDhfDhpI1 _fDhLn0fDhfDhfDhC49fDh<fDh65==8fDhfDh_1 _HP restored.fDh1fDh:7fDh9 fDhFfDhfDhB6fDh/fDh}% ##. ....## #.. .....# ##.# ?....# #..# .....# #.)##.....#+##...#.#.....fDh&n #..<......).# #.# #.#).@#.#..#.. -#.#.### ###.#. #)# #..## #.# #....#  #..... ..##....#.. ...###fDhv)c#....##......##fDh /.54.4 (6.0fDh/-5.4 (75fDh4fDh7d _t - a scroll labelled SOAMAH YGEACHEfDh]fDh3fDhfDhfDhfDhG #.###g# ##......## #..#.....# ##.##?....# #..##.....# .)##.....#+###...#.#...... .#..<..@...).# #.# #.#)..#.#..## #.. #.#.###.# ###.##. #)# .##.## #.# .##...# .# #.g   hobgoblin (wandering).. .#..#.#.. ....#.....####....###Dh;76HfDhQ0fDh5=6.4 (14fDh fDh\ _A hobgoblin comes into view.fDh\ #.###g#  fDh;^##......##  #..#.....#  ##.##?....#  #..##.....#  #.)##.....#+#  ##...#.#......  #..<..@...).# #.#  #.#)..#.#..## #..  #.#.###.# #  . #)# .# fDh ## #.# .#  ..# .#  ... .#  .#.. ..  .### fDh8  #.###g#  ##......##  #..#.....#  ##.##?....#  #..##.....#  #.)##.....#+#  ##...#.#......  #..<..@...).# #.#  #.#)..#.#..## #..  #.#.###.# #  . #)# .#  ## #.# .#  ..# .#  ...Dh: 7m .#  .#.. ..  .### fDh<< ` _A hobgoblin is nearby!fDh9 \ #.###g#  ##......##  #..#.....#  ##.##?....#  #..##.....#  #.)##.....#+#  ##...#.#......  #..<..@...).# #.#  #.#)..#.#..## #..  #.#.###.# #  . #)# .#  ## #.# .#  ..# .#  ... .#  .#.. ..  .### fDh; d #.###g#  ##......##  #..#.....#  ##.##?....#  #..##.....#  #.)##.....#+#  fDh J##...#.#......  #..<..@...).# #.#  #.#)..#.#..## #..  #.#.###.# #  . #)# .#  ## #.# .#  ..# .#  ... .#  .#.. ..  .### fDhc 3fDhs fDh ` _A hobgoblin is nearby!fDhG+ . . #.###g# #......## #..#.....##.##?...#..##.....#  #.)##.....#+# ##...#@#...... ..<......).#fDh0#.#)..#.#..##.. #.#.###.# .##.## . #)### ##  ... .##.. ....#.....fDhN4fDhFL.gfDhHg73 _fDhOfDhRfDh #. .# #. .#  #.###.# ##....g.## ..#.....# ##.##?....# #..##.....# fDhb.)##.@...#+#  ##...#.#....... .#..<......).### #.# .#.#)..#.#..##.. fDhx#.#.###.#..# ##.###. #)# .#?.##.## #.# .# .##.fDh..# .# .# #... .# ..#fDhifDh#J.gfDhU%`82fDh,fDhg/d _Found a scroll labelled LOHOTU YTEK.fDhԽ#  #.###.# #......#fDh[ #..#..g#.##?.  #.)##.....#+#  #...#.#....... . fDh.<......).### #.# .#)..#.#..##.. #.#.###.#.#.###fDh3i . #)# .#?## #.# .# .# fDhfDhJ.gfDh`91fDhfDhfDhP} =  You slash the hobgoblin!fDh i.fDh x7=60.8 (1.40fDh fDh M _You kill the hobgoblin!fDh?8 fDh>9 fDh C fDhG H _No target in view!fDhfDhZfDhfDh-H _No target in view!fDhd C39 _8fDh< _e - 5 scrolls of identify (gained 1)76543fDh>fDh@X2fDhCfDhEfDh O#..#.....###.##.....# #..##.....# ##.)##.....#+#.###...#.#.......#.fDhO#..<......).#### #.# ..##.#)..#.#..## #.. #.##.#.###.#..# ##.###.#. #)# #.#@.# #.......-## #.# #.#..# #.........# #.#..# #.......... .#... ..##.......#.. ..!... ..#........fDh R$.### ...... #....####.. o   orc (wandering).. ......o....## #.. #######.#.....###.. {{ #....##..fDh(T-8.8 (8.0fDhD]Uoo.fDh_-9.8 (91fDh@fDh _An orc comes into view. It is wielding a +0 hand axe. _You see here a scroll labelled LOHOTU YTEK.fDhfDh{. fDh)f70.8 (10fDhfDhwa _u - a scroll labelled LOHOTU YTEKfDhfDh'fDhfDhH _No target in view!fDh=3fDhfDhfH _No target in view!fDh]fDh^fDhZefDh)kH _No target in view!fDhyIfDhcfDhjT ##.#..##.#)##.....#+#.##...#.#.........<......).#### #.# ..##)..#.#..## #.. #.###.#..# #.##. #)# .......## #.fDh  ... .#.... ..#.#.. ..!...o...#.## .......#....####...ooo 3 orcs (1 missile, 2 asleep).oo#..#.....fDh 0  2 orcs come into view.Found a bubbling inky potion.fDhfDhTfDho.oo)oo.fDho==1.8 (129fDhfDh( _The orc shouts! x2fDh?#..##.....# ##.)##.....#+#.# ##...#.#.......# .#..<......).#### #.# ..##.#)..#.#..## #.. #.##.#.###.#..# ##.###.#. #)# #.#..# #........fDh## #.# #.#..# #. ..# #.#.@# #.... .#........##..#.. ..!..o....#...####.........#....####..#.. #......## #..# #.#######o#.....###..##. o. #.#.##..#....{ #..#.fDhrfDhfDhsfDhիo.o{ !fDhLi--28fDhPfDhc  You slash the orc!fDhם)o.o. 2fDh0Chopper 11=-4.1 (1.36fDh9] _You kill the orc!fDhq#.)##.....#+#.# ##...#.#.......# .#..<......).#### #.# ..##.#)..#.#..## #.. #.###fDh,#.#.###.#..# ##.###.##.. #)# #.#..# #.........fDhB3## #.# #.#..# #. ..# #.#..########.fDh... .#..@.....##..#......!.......#..fDh.####......o..#....####..##.. #.fDh`.o....## #..#  #.#######.#.....###..##. { !. #fDh....# .##..#.... { .##..#. #..<Y#fDh fDha fDh2no.o.fDhn-505fDhfDh!  Things that are here: _a +0 hand axe; a +0 leather armour; an orc corpsefDh(  You hit the orc.  The orc is moderately wounded.fDhT)fDh7o..#..YY   ice beast (wandering)oo 2 orcs (1 missile)fDh@o=6.4 (1.34fDhLCfDhrE1 _You block the orc's attack.fDh  You barely miss the orc.The orc is moderately wounded.You hit the orc but do no damage. The orc hits you with a +0 club.fDh fDh: Y..YYou block the orc's attack. The orc hits you with a +0 club.fDh% 28-----7.8 (1.43fDh fDh0 1 _You block the orc's attack.fDh  You hit the orc.  You kill the orc!fDh )o..Y.   orc (fDh= j59.21fDhfDhK _You hit the orc. The orc hits you but does no damage.fDh%k7  You slash the orc!fDh mfDhmfDhzbY)...fDh49-----2080.60fDh{] _You kill the orc!fDh#.)##.....#+#.# ##...#.#.......# . #..<......).#### #.# ..# #.#)..#.#..## #.. #.##.#.###.#..# ##.###.##.. #)# #.#..# #.## #.# #.#..# #...# #.#..##.fDhp... .#..)@Y...##..#......!.))....#..####.#....####..#.. #..## #..# ##.#.#.....###..##. { !..#....##....## ..##..#.#{ ..##..#.##..<Y#.fDh;fDhg1019fDhfDh7 _You block the ice beast's attack.fDhd  You hit the ice beast.  The ice beast is lightly wounded.fDhR15---------3.0 (1.47fDh fDhH _The ice beast hits you. The ice beast freezes you!fDh`fDh4afDh*qfDh2v^ _You are too injured to fight recklessly!fDh32 3fDh3 fDh< ^ _You are too injured to fight recklessly!fDhlEvoke which item? Wands  l - a wand of digging (7)r - a wand of roots (10) [!] read|quaff|evoke[?] describe selectedfDh fDhc#.)##.....#+#.#ciphuk the Chopper##...#.#.......#.Formicid#..<......).#### #.# ..#Health: 15/35 ==========--------------#.#)..#.#..## #.. #.#### Magic: 4/4========================#.#.###.#..###.###.##.. AC: 6fDh!Str: 21. #)# #.#..##.......... EV: 8Int: 7## #.# #.#..##.......... SH: 10Dex: 15..# #.#..########.......... XL:  4 Next: 20% Place: Dungeon:3... .#..)@Y...##.......... Noise: =--------  Time: 1583.0 (0.0).#......!.))....#........... a) +0 war axe.####.........#....####..### Abil: Dig.. #.............## #..# # Gem (7417) #.#######.#.....###fDh..####. { !..#....##....# Y   ice beast#..##..#.......#{ ..##..#.......##..<Y#...... _You block the ice beast's attack.  You hit the ice beast.  The ice beast is lightly wounded. _The ice beast hits you. The ice beast freezes you! _You are too injured to fight recklessly! _You are too injured to fight recklessly!fDhxP  Okay, then.fDhfDhTfDh. _fDhfDh$fDh2Evoke which item? fDhWands fDhj l - a wand of digging (7)r - a wand of roots (10) [!] read|quaff|evokefDh][?] describe selectedfDhԖfDh(fDhi#.)##.....#+#.#ciphuk the Chopper##...#.#.......#.Formicid#..<......).#### #.# ..#Health: 15/35 ==========--------------#.#)..#.#..## #.. #.#### Magic: 4/4========================#.#.###.#..###.###.##.. AC: 6Str: 21. #)# #.#..##.......... EV: 8Int: 7## #.# #.#..##.......... SH: 10fDhDex: 15..# #.#..########.......... XL:  4 Next: 20% Place: Dungeon:3... .#..)@Y...##.......... Noise: =--------  Time: 1583.0 (0.0).#......!.))....#........... a) +0 war axe.####.........#....####..### Abil: Dig.. #.............## #..# # Gem (7417) #.#######.#.....###..####. { !..#....##....# Y   ice beast#..##..#.......#fDh{ ..##..#.......##..<Y#......You hit the ice beast.  The ice beast is lightly wounded. _The ice beast hits you. The ice beast freezes you! _You are too injured to fight recklessly! _You are too injured to fight recklessly! _Okay, then.fDh #.)##.....#+#.#  ciphuk the Chopper  ##...#.#.......# .  Formicid  #..<......).#### #.# ..#  Health: 15/35 ==========--------------  #.#)..#.#..## #.. #.#### Magic: 4/4========================  #.#.###.#..# ##.###.##.. AC: 6Str: 21  . #)# #.#..# #.......... EV: 8Int: 7  ## #.# #.#..# #.......... SH: 10Dex: 15 ..# #.#..########.......... XL:  4 Next: 20% Place: Dungeon:3 ... .#..)@Y*..##.......... Noise: =--------  Time: 1583.0 (0.0) .#......!.)***..#........... a) +0 war axeDhB1K .####.........#....####..### Abil: Dig  .. #.............## #..# # Gem (7417)  #.#######.#.....###..### #. { !..#....##....# Y   ice beast # ..##..#.......# { ..##..#.......# #..fDhAX3fDh+EfDhGfDhJX2fDhLfDhAOfDhRX1fDh#TfDh WX0fDhXfDh^u _h - 2 bubbling inky potions (gained 1)fDhF`Y19fDhafDhcfDheX8fDhGgfDh ifDhjX7fDhlfDhCnfDh@pX6fDhqfDhtfDh!wX5fDhxfDh-{fDh}X4fDh.fDh?fDhX3fDh@fDhˈfDh5 #.#)..#.#..## #.. # #.#.###.#..# ##.## . #)# #.#†.# #.....fDhe ##.#.# #.#..# #..... #...###.#..########fDh| .......#..).....## .#........))....# .####.........#....#### .. #.@...........### # #.#######.#.....### #. #...#....## #. #..##..#. #S #..##..#. #. #..##..<Y#. S   ball python (constriction, wandering)#. #.######'## K   kobold (missile, wandering)#K#.# #..#..#{ #.# ##..#..fDhI 87.2 (15.0)  A kobold and a ball python come into view.The kobold is wielding a +0 whip and quivering poisoned darts.fDhfDhS.S)KK).fDho==8.2 (162fDhPfDhH _The kobold shouts! The ball python hisses angrily.fDhPpb #.#) #..  #.#..#  . #)# #.#†.#  ##.#.# #.#..#  #...###.#..#### .......#..)... .#........)).. .####......... .. #.@.......  #.#######. #. #. fDh{t#S  #.  #. < #K  #. #.#  # { #.# fDhs  #.#) #..  #.#..#  . #)# #.#†.#  fDh ##.#.# #.#..#  #...###.#..#### .......#..)... .#........)).. .####......... fDhQ ~.. #.@.......  #.#######. #. #. #S fDh  #.  #. < #K  #. #.#  # { #.# fDh fDhX fDh! fDh*% d _There are monsters nearby!fDh= B #.#) #..  fDh> O#.#..#  . #)# #.#†.#  ##.#.# #.#..# fDh*? : #...###.#..#### .......#..)... fDh? 3.#........)).. .####......... fDhQ@ _.. #.@.......  #.#######. #. #.fDh@ C #S  #.  fDhA D#. < #K  fDhHB G#. #.#  # { #.# fDh  #.#) #..  fDh@ +#.#..#  . #)# #.#†.#  ##.#.# #.#..# fDh y #...###.#..#### .......#..)... .#........)).. .####......... .. #.@.......  fDh #.#######. #. #. #S  #.  #. < #K  #. #.#  # { #.# fDh 3fDh fDhF d _There are monsters nearby!fDh$ #.#.###.#.. ##.# . #)# #.#†.# #....##.#.# #.#..# # #...###.#..######## .......#..).....## .#........)).... .####.........#....###. #.........  #@#######.#.....# #.# #...#.... #S# #..##..#.. #.# #..##..# #.. #..##..<Y# #K# #.######'# #.. #.# #..#.# #(. { #.#fDh!, ##..# ...###########.##.+..'#fDh1fDhF S.K.  Found 4 stones.-9.0)1fDhIC _The ball python bites you but does no damage.fDh?  You slash the ball python!fDhfDh.K.K   kobold (missile)fDh7-90.4 (1.20fDhK . #)# #.#†....##.#.# #.#. #...###.#..####### .......#..).....#........))....#.###.........#....###.. #.............###  #.#######.#.....## #...#....##..#..K..<Y########'. #..#.# #(. {#...###########.##.+..'#......<...###..#..#. _You kill the ball python!fDh (The kobold throws a poisoned dart. The poisoned dart hits you!fDhU.. ====fDh=10Pois Gem (7309) fDhUfDhȐQ _You are poisoned.fDhH/##.#.# #.#. #...###.#..####### .......#..).....fDh#........))....#.###.........#....###.. #.......###  #.#######.#.....## #...#....##..#..K..fDhs<Y#########'. #..#.# #(#...###########.##.+..'#......<...###..#..#. #####..#.......fDhG39---28 _You feel sick. You block the kobold's attack.fDh  You hit the kobold. )You kill the kobold!fDhͼ 8--8-3.6 (1.27fDh fDh+ $ _You feel sick.fDh fDh fDh fDh$ H _No target in view!fDhK3fDhJVfDhYH _No target in view!fDh3fDh!fDh?7-6 _You feel sick.6-5fDh"fDhH3 _You feel sick.fDhB4fDhfDh _No target in view! _No target in view! _You feel sick. _You feel sick.  fDh^}5-Gem (7303) fDh fDh,j _You are no longer poisoned.fDhB2fDhfDhX1fDhlfDh}fDhp6=0fDhdfDhZ299fDhNfDhZfDhB8fDhNfDh6X7fDh(fDh 7=65fDhfDhX4fDhfDhX3fDhjfDh8=2fDh>fDh*10899=8fDh476fDh740=5fDh7fDh:X4fDh<fDh?X3fDh@fDhCfDhgCB2fDh[EfDhG1==1fDhJfDhU&-fDh]]  #...######## .......#..).....#........))....#.###.........#....###.. ....###  fDh3^#.#######.#.....## #...#.....##..#....#<Y#########'.  #..#.#fDh~^###.........## +##'. fDhe1719.6 (26.0)fDhf-20.6 (270fDhPpfDh?tn  Things that are here: _a +0 whip; 4 poisoned dartsfDhfDh8fDhfDh79 _8=7fDhfDh65fDhUfDhYX4fDh^fDh9 X3fDh# fDho _o - 2 emerald potions (gained 1)fDhqfDhB2fDhfDh$fDh!10fDh&.####.........#....####..###.. #.............### #..# ##.#######.#.....###..####.#)$#. #...#....##....#.# ... #..##..#.......#fDhp'#)## .. #..##..#.......#..# #.##..##..<Y#......#.####..#.######'###+####..#.##@#.# #..#.....30.6 (10# #(......#.# ##..#.......fDh(...###########.##.+..'###+##.........<...###..#..#.+...+ #####..#.........#..#.#...####.........## +##'.#._.#  #..####....#....#..# #..#.#...#fDh(  ........###...^.##.###..#.'...+  ######### ########...'..'###+##fDh,fDh/-g1.6 (1169fDh&1fDh3f _Found a mace. _There is an open door here.fDhŊfDh?fDhfDhfDhfDhuu8 _fDh .......#..).....##......... .#..))....#...........####.........##.... #.............### #..#  #.#######.#.....###..# #.#)$#..#...#....##.... #.#(...##..##..#. #)##....#..##..#....... #..# #@##..##..<Y#2.6 (1.0)fDh #.####..#.######'###+## #..#.##'#.# #..#...... # #(......#.# ##..#.........###########.##.+..'###+##.........<...###..#..#.+...+  #####..#.........#..#.#...#  ###.........## +##'.#._.#  #..####....#....#..# #..#.#...# fDhEA3.6 (2fDh:7fDh(fDh% _Found 6 stones.fDhQ 3fDh4 fDh fDh 65fDh fDh fDhv X4fDh fDh M  You now have 67 gold pieces (gained 12).fDh$ B3fDh fDh M _You now have 78 gold pieces (gained 11).fDh< X2fDhW fDhB fDh X1fDh fDh fDh X0fDh fDh  fDh Y59fDh^ fDh| fDhC X8fDh fDh# @  There is an open door here.fDh% fDh& I7 _fDhs' fDh) fDh+ X6fDh- fDhF/ fDh1 X5fDh2 fDh,5 fDh&7 X4fDh&9 fDhM; fDh= X3fDh> fDh@ fDhaB fDhB B2fDhD fDhF fDhH X1fDhL fDhN fDhQ X0fDh?S fDhxW ]  Things that are here:  a +0 whip; 4 poisoned dartsfDhZ fDhpZ J49 _fDhw\ fDh^ fDha X8fDh d fDhf fDhHj X7fDhl fDhho fDh r X6fDhLt fDhx fDh{ X5fDh~ fDh fDhՃ X4fDhE fDh. fDh X3fDhW fDhߐ fDh4 X2fDhb fDh fDh[ X1fDh fDh؟ fDh X0fDhؤ fDhç fDh Y39fDh fDh+ fDhó X8fDhj fDhq fDh X7fDh fDh n6fDh _m - 3 scrolls labelled POUCUBRA ONUATH (gained 1)fDhJ X5fDh fDh= fDh n4fDh fDh X3fDh- fDho fDh X #...###.#..######## #....).....## ###.#........))....#. #...####.........#... ##...# #.............. ###.# #.#######.#...## #.# #.#).#..#...#._....#.###.#(...##..##fDh  #..@.##)##....#..##67.6 (34.0) ####..#..#.#.##..##. #.#.####..#.#### ##..#.##'#.# # # #(......#.#  ...###########.## <...### #####..#........ ###.........## +fDh |8.6 (352fDh fDh 8 _Found a broken altar of Ashenzari.fDhh 3fDh fDh fDh fDhP B1fDh< 0fDh fDh! Y29fDh fDh fDh fDh B8fDh_ fDh` fDh fDhq B7fDh fDh fDhs X6fDh fDh^ fDh fDhV B5fDh8 fDh fDhwn4fDhlfDh`fDhB3fDh)fDhfDh X2fDhu fDh: fDhbX1fDhfDhfDhX0fDhfDhfDhDo19fDhWfDhfDhB8fDh fDh"fDh$fDh$B7fDh%fDh'fDh)X6fDhj+fDh=-fDhI/X5fDhW1fDh3fDh5X4fDh7fDh9fDh;fDh;B3fDh9>fDh@fDhCX2fDhyI1fDhKfDhMfDhQOfDhOB0fDhRfDhfTfDhVY09fDhWfDh\fDh]^X8fDh_fDhIafDhubfDhbB7fDhcfDh ffDhgX6fDhifDhlfDhmX5fDhnfDhIsfDhtfDhZuB4fDhvfDhyfDhs{X3fDh21fDhǃfDh:fDhʄB0fDh0fDhWfDh1Z199fDhfDhfDhB8fDhfDhBfDhB7fDhfDhގfDhfDhB6fDhefDhfDhyX5fDhfDhKfDh$X4fDhfDhfDhyfDhB3fDhKfDhfDhfDhB2fDhfDhfDhzn1fDhfDhfDh)B0fDhfDhfDhhfDhC89fDhYfDh3fDh87fDhfDh%fDh:X6fDhRfDhfDhHX5fDhifDhӶfDhfDh=B4fDhfDh@fDhüX3fDhɽfDhPfDhX2fDhfDh#fDhX1fDhfDhX0fDhfDho _o - 3 emerald potions (gained 1)fDho79fDhfDhiX8fDhfDhfDhfDh=B7fDhfDhfDhfDh+B6fDhfDhqfDhxfDhB5fDhYfDhfDhn4fDh3fDh fDhf21fDhfDhfDh*B0fDhfDhfDhfDhC69fDhrfDhfDhfDh8B8fDhfDhKfDhUfDhB7fDh:fDhzfDhfDhB6fDhqfDhfDhfDhB5fDhzfDhfDh1fDhB4fDhfDh(fDh x#....................#####...####.#####..fDh  #....### #..# ###..#.#######..####....#..........### #######..### ##fDho ##########..#### ..............# >....###.... ........## #.# fDh S.......# # ........#........#........#S   adder (asleep)fDh E######### fDhay 836.6 (68  An adder comes into view.fDh^fDhg..SSfDhf7.6 (693fDhFfDh; _Found a stone staircase leading down.fDh . #####. #....### #..#  ##... #.......... ..#  ##########..####  ...............#  >......@.#  ........## #.#  ..S.....# #  ........# ........# ........# #########fDhE . #####. #....### #..#  ##... #.......... ..#  ##########..####  ...............#  fDhFw>......@.#  ........## #.#  ..S.....# #  ........# ........# ........# ######### fDhLfDhNfDhSfDhV] _An adder is nearby!fDh3 #####...####.##### #....### #..# ###..#.#######..####. #................## #######..######### ############..#### ...............##>..#####....# #.##..S..... ##........#fDh+ #.##.########### fDh@fDh/Q.SfDhr8.6 (1.0)2 _fDhfDhfDh : #####...####.##### #....### #..# ### ##.#..#### #.. #..##  #..#### #....# #>.#####.... #.## #.# #...S....# # #.# #.#  #.# #fDh S.91fDh fDh fDh p=40.8 (1.20fDh fDh r _You closely miss the adder. You block the adder's attack. x2fDhW9  You slash the adder!fDh1.fDht77=2.058fDhfDhI _You kill the adder!fDhk3fDhpfDhsH _No target in view!fDh'3fDhT,fDh0H _No target in view!fDhF3fDhFfDhjIfDhbJfDh>KI7 _fDhGY465fDhZX4fDhc3fDheX2fDh+ffDhɌ!104987654fDhn3fDh210fDh,fDho39fDhfDhϠn8fDhϡfDhfDhEB7fDh,fDhfDhB6fDhZ,fDh #..........#...###########.##....................<...########...####.#####..#....#....#####..# ###..##.#######..####....#....#..#................###...^.##.fDhӭ#######..######### ########.###########..#### ###..............@# --  #>........#####....#  #........## ###.###........#  #........# # {#........#  #........###########fDhY065.0 (23.0)fDhTq--5fDh.[ _You sense a monster nearby.fDhr IfDht fDhy M ..........<...######...####.#####..#....... #....#####..# ###...###.#######..####....#....#..................###...^.########..#########÷#################..#### ... ##fDhu{ 3...............##.÷..# >..#####@...#0.0)........## ###.#...# .#  # {fDhA 6.0 (14 _Found two human skeletons.fDh'fDh"(fDh\)fDh+fDh ;v321fDh<fDh>X0fDh9@fDhBfDhDY29fDhEfDhGfDhIX8fDhKfDhLfDhNfDh0OB7fDh PfDhQfDh;TX6fDhhUfDhFWfDhMXX5fDhXfDhZfDhZX4fDh[[fDh\fDho]fDh]B3fDhG^fDhI_fDhd ......<...###..#..#.+.. ...####.#####..#.........#..#.# .#####..# ###.........## +##'.#._ #####..####....#....#..# #..# ............###...^.##.###..#.'. ##..#########÷#...'..'###+ ##..######.....## ###.#..#.... .......##.÷..#..## ###..#.... .#####....#####.@# ###+###+77.0 (fDhfs11.0) ## ###.## ##.# # #.# #.# # ### { ÷## ## ##fDhdi|8.0 (122fDhlfDhQnM _Found a human skeleton.fDh/R3fDhSfDhVfDh._R####.#####..#.......# .#####..# ###...## +##'.#._ #####..####....#....#..# #..#.#.. ............###...^.##.###..#.' fDh`##..#########÷########...'..'###+.....## ###.#..#.... .......##.÷..#..## ## .#####....#####.. ###+###+ ## ###.## ## 0.0) #.# ## { ÷# ÷# .### fDh3u9.0 (11 _Found a human skeleton.fDhcWfDh]XfDh)cfDhgH _No target in view!fDhj3fDhfDhH _No target in view!fDh fDh% fDh fDh H _No target in view!fDhv fDhv fDhw fDhz fDh  #####..# ###...## +##'.#._ #####..####....#....#..# #..#.#.. ............###...^.##.###..#.' ##..#########÷########...'..'###+fDh a.....## ###.#..#.... .......##.÷..#..## ## .#####....#####.. ###+###+ ## ###.## ##  #.# 0## { #÷# $÷# #†.# ### fDh fDh f80.0 (10fDh a human skeleton. _No target in view! _Found a human corpse.fDh9fDhfDhfDh fDh ####....#....#..# #..#.#. .............###...^.##.###..#.' ###..#########÷########...'..'####.......## ###.#..#... fDh(........##.÷..#..## ###..######....#####..# ###+### ###.## ##.# .# #.# ##.# .# ### { #@##0 .# #†..$ .#fDh###†.# ## fDh>31.0 (119 _No target in view! _No target in view! _Found a human corpse. _Found a human corpse. _You see here a human skeleton.fDhy3fDhfDhH _No target in view!fDh'fDhq(fDh.fDhS2H _No target in view!fDhn3fDhfDhH _No target in view!fDh_ _fDh  ..............###...^.##.###..#.' ####..#########÷########...'..'###.......## ###.#..#.. .........##.÷..#..## ###..######....#####..# ###+##fDh&  ###.##.####.# .# #.#†$..##.#.# ###..l.#÷## .fDh .# #†..$.# ###†. ### ##fDhc  l   frilled lizard (asleep)fDhq" 0  A frilled lizard comes into view.Found 9 gold pieces and a human corpse.fDh~+ i.llfDh@8 "==2.0 (18 _The frilled lizard hisses angrily. _You see here a human skeleton.fDh!-3.3 (1.37fDhd(fDhf+y _You miss the frilled lizard. You block the frilled lizard's attack.fDh  You barely miss the frilled lizard. You block the frilled lizard's attack.fDhT|-4.66fDhfDhަF _The frilled lizard bites you but does no damage.fDhuB  You slash the frilled lizard!fDhzC$ fDhҔo85.8 (1.25fDhfDhkR _You kill the frilled lizard!fDh3fDhNfDhH _No target in view!fDhJ fDh fDhD fDh H _No target in view!fDh~ 3fDh fDh fDhX fDh I4 _fDh 3 _You now have 85 gold pieces (gained 7).fDh n2fDh fDhe X1fDhz fDhž X0fDhӟ fDh L _You now have 94 gold pieces (gained 9).fDh5 Y09fDh1 fDh fDh X8fDh fDhߴ fDh X7fDh fDh c  You see here a human skeleton.fDh߻ fDh I6 _fDh fDhb c  You see here a human skeleton.fDh fDh I5 _fDh- n4fDh fDhp fDh fDh X3fDh> fDh~ fDhw X2fDh' fDhh fDht X1fDhE fDh fDh X0fDh fDh fDh Z099fDhS fDhi fDh] X8fDh fDh c  You see here a human skeleton.fDh fDhP I7 _fDh fDh fDh X6fDh3 fDh fDha X5fDh fDh fDh X4fDh fDh fDh X3fDh fDh fDha X2fDh  fDh fDh/ X1fDh, fDhW fDhb X0fDh, fDh fDh Y89fDh fDhX fDhk X8fDh fDh fDh X7fDh fDh  fDhW X6fDhf fDh fDh X5fDh- fDh" fDhM# X4fDh$ fDhq& fDhm' X3fDh( fDh+ fDh , X2fDh7- fDh/ fDhB0 X1fDh,1 fDh3 fDh-5 X0fDh:6 fDh8 fDh?9 Y79fDh: fDhW< fDh\= X8fDh> fDh@ fDhB X7fDh#D fDhE fDhG X6fDhmI fDh:L fDhDO X5fDh\S fDhU fDhX X4fDhZ fDhg\ fDh^ X3fDh` fDhb fDhNd X2fDhe fDh"g fDhci fDhn B1fDho fDhq fDhv 0fDhSx Y69fDhay fDh fDh? X8fDh[ fDh  #.###.#(...##..##..#.......# .# ...##)##....#..##..#.......# .# ..#..#.#.##..##..<Y#..........  ##.#.####..#.######'###+###+### fDh #####..#.##'#.# #..#.......# #...#(......#.####..#.......###########.##.+..'###+###+......<...###..#..#.+...+ #####..#........@#..#.#...#- # ###.........##.+##'.#._.#....#....#..###..#.#...# ....###...^.##.###..#.'...+ #####÷########...'..'###+## ##.....## ###.#..#....... #.÷..#..## ###..#....... ..#####..####+###+### .##.####.#fDhL 8932.8 (47.0)'#....#.'#.#..#...##fDh fDhg ======3.8 (487fDh fDh = _As you open the door, it creaks loudly!fDh 3fDh fDh fDhX 6  There is an open door here.5 _4fDh fDh X3fDhy fDh @  There is an open door here.fDh| fDh I2 _fDh fDh fDh fDh B1fDhE fDh fDhm fDh B0fDh6 fDh 7 _You open the door.fDh fDh} C59fDh fDh @  There is an open door here.fDh fDh I8 _fDhm fDh_ ,fDh B7fDha fDh' fDh fDh B6fDhV fDh fDhC fDh B5fDh/ fDh fDh fDh: B4fDh fDh fDhY fDh B3fDh fDh fDh fDh B2fDh fDhK fDh fDh B1fDhj fDh 7 _You open the door.fDh ##..#..#.+...+..#..#.#...# ..##.'##'.#._.# ##+ #..###..#.#...# ).# .###..#.'...+ ..# #...'..'###+###+..+ fDhi  ###.#..#.......#..#  ###..#.......#..#  ###'###+###@# ------49.8 (16 #.........#  ###########  fDh +fDhP ------50.8 (170fDh fDh2 _There is an open door here. _You open the door. _Found a rapier. _There is an open door here.fDhfDhJfDhfDh1fDhfDh:J49 _fDh98fDh$ .####..#.......# .##.+..'###+###+ ##..#..#.+...+ ....#..#.#...# .##.'##'.#._.# +##+ fDh+..###..#.#...# #).# #.###..#.'...+ #..# #...'..'###+###+..+ ###.#..#.......#@.####..#.......#..#fDh@###'###+###'####.........############fDhK##.+?#'2.8 (2.0)fDhZfDh<======3.8 (37fDhfDh~ _As you open the door, it creaks loudly! _Found a scroll labelled LOOTEDDIHE.fDh_fDhfDhI6 _fDh=l  There is an open door here.fDhI5 _fDhL!fDh)V.######'###+###+### '#.# #..#.......# .#.####..#.......# ##.##.+..'###+###+#..#..#.+...+.# ....#..#.#...#.# ...##.'##'.#._.#.+##+ .#..###..#.#...#.#).# .##.###..#.'...+@#..#------ ###...'..'###+###'..+###.#..#.......#..#fDh*###..#.......#..#'###+###'####.........############fDh&0+5.8 (2fDh0------6.8 (34fDh5fDhF8` _v - a scroll labelled LOOTEDDIHEfDhnfDhfDhfDh&H _No target in view!fDh fDh fDh fDh H _No target in view!fDhEs 3fDhu fDhx fDh{ fDhL 3 _2fDh 7 _You open the door.fDh X1fDh fDhI @  There is an open door here.fDhL fDhQ I0 _fDh< fDh6 fDh Y39fDh fDh X8fDhq fDhh } _f - 2 scrolls labelled ROCHUE JAUCK (gained 1)fDhΪ X7fDh fDhQ fDh fDhs B6fDh fDh 7 _You open the door.fDh fDhu B5fDh fDh @  There is an open door here.fDhf fDh I4 _fDhʸ fDhJ fDh X3fDh9 fDh fDho  ...##....###...## ..#.......# .# .#.......# .# ..<.#.......... ###'###+###+### #..#.......#..# #..#.......#..#### +..'###+###+..'..# #..#.+...+.#..##@# 67.8 (11.0)..#.#...#.#..#.......# fDh -'##'.#._.#.'##+......[# #..#.#...#.#).#.......# #..#.'...+.#..#.......# '..'###+###'..+.......# #..#.......#..######### #..#.......#..# ###'###+###'###fDh fDh f8.8 (122fDh( fDh - _Found a leather armour.fDh?IfDhAfDhCfDhK10fDhMfDhPfDhRY29fDhTfDhOWfDh0YX8fDhZfDhf9  There is an open door here.7 _6fDht)5 _You open the door.4fDhB  There is an open door here.3 _21fDh1a0198fDhܔfDhKX7fDhfDhfDhvX6fDhޜfDhfDhsX5fDhۡfDhfDhzX4fDhfDhPX3fDh fDhp| _u - 2 scrolls labelled LOHOTU YTEK (gained 1)fDhX2fDhfDhfDhX1fDhsfDhfDh5fDhB0fDhfDh8fDhY09fDhfDhfDhB8fDhfDhfDhfDhfDhaB7fDh[fDhfDhuX6fDhfDhfDh=B5fDhAfDh _You now have 101 gold pieces (gained 7).43     #########  #.......#  ......>  .....  ...  #.  ###@## 97.8 (29  . #....##  # ..# ..##>....##  . #.#####.##.......#  .###.##....##.......#  .........###........#    .........#.........##DhNm    .......#.....##   ...........##.......#  8.8 (302 _Found a stone staircase leading down.fDha3fDhVfDh.fDhc106999fDh)fDhfDhdX8fDhn,fDh+X7fDhfDh)fDhjfDhB6fDhifDhfDhfDhEB5fDhfDh fDh7 B4fDh fDhBN _You now have 113 gold pieces (gained 12).fDhn3fDh2fDh n1fDhfDh 089fDhl"fDhW#fDh#B8fDhp$fDh%fDh&fDhC'B7fDh'fDh(fDh)fDh*B6fDh+fDh,fDh-fDh.B5fDh/fDh0fDh0fDh1B4fDh2fDh3fDh=5fDh5B3fDhR6fDh7fDhl9fDh:B2fDh:fDh<<fDh=fDh5>B1fDh>fDh1AfDhFCX0fDh{DfDhiFfDh(HY79fDhIfDhLfDh Rg## .#..  .# #   ..##.....# ######## ##.# #####.....# #....... ...## ......$.!..# #......> ....# ..###......# #....... fDhR....# ........@..# ##....... ....# ####.......# #..##.### ....#+#.# #.#..#### ##.###.## #.......# # ##.### ##..#....## ...).#### #.##...# #..##>....# .#..## #..###.#####.##....... g   goblin (asleep) .#..# ##.###.##....##.......fDhU#†.# #..........###........#..# #..........#.........#fDhVW 2021.8 (23  A goblin comes into view. It is wielding a +0 dagger.fDh0\ .{The goblin shouts!fDhe]o==2.8 (248fDh`fDhf3 _The goblin moves out of view.fDh3fDhEfDhfDhfDh7fDhfDhM..  .## ,g.##### .  . fDh}####### ##.# #####....#....$.!>.### #....--3.8 (1.0)fDh}.........#....... ####.......# #..##.### ....#+#.# #.#..#### ##.###.## #.......# # ##.### ##..#....##....g   goblinfDh .#####..##.......fDhQ8--fDhfDh] _A goblin is nearby!fDhڼ ##.  .##  .#,g.###### .#fDh  ......#  ..# #.....# ####### ###.# .#####.....# #......# ......$@!..# #.# ..###......# #.# ....# ##......fDh4 .# ####.......# #..##.## .....#+#.# #.#..#### ##.### .#.......# #.##.### ##..# ....).#### #.##...# #..##> fDh #.#..## #..###.#####.## #.#..# ##.###.##....##fDh~ fDhF *.gfDh g46 _fDh fDh fDh "##.  .## # .#,..###### . .# g.....# . ..# #.....# ###### .fDh ###.# .#####@....# ## #......$.!..# # #.....# ...###......# # #.....# .....# ##..... #.....# ####.......# #..##. #.....#+#.# #.#..#### ##.### #.#.......# #.##.### ##..# .....).#### #.##...# #..##> .#.#..## #..###.#####.##fDh fDh&.gfDh`55fDhVfDhfDh;:  You slash the goblin!fDhޕe)fDh/w9=7.0 (1.23fDhfDhJ _You kill the goblin!fDhgIfDhqiH _No target in view!fDh:6fDh6fDh >fDhHAH _No target in view!fDh 2 _fDhn1 _You now have 128 gold pieces (gained 15).fDh"B0fDhfDh>fDhfDhuC69fDhfDh_X8fDhpfDho _o - 4 emerald potions (gained 1)fDhRfDh=B7fDhfDhfDhfDhB6fDh fDh>  You see here a +0 dagger.fDhfDh1 I5 _fDh; fDhT 4fDhS n3fDh fDh fDh fDh B2fDhE fDh= fDhS fDh B1fDhW fDh fDh fDh\ B0fDh fDh fDh fDh_! C59fDh! fDh# fDh<$ fDh$ B8fDhE% fDhc( fDhl* X7fDh+ fDhH. fDh:0 X6fDh2 fDhT4 fDh 6 fDh6 B5fDhK7 fDh): fDh5< X4fDh= fDh@ fDh~B X3fDhC fDhcF fDhH X2fDhJ fDhL fDhyM fDhN B1fDhN fDhP fDhQ fDh}R B0fDh S fDhT fDhU fDhfV C49fDhV fDhW fDhX fDh&Y B8fDhY fDhZ fDhg[ fDh[ B7fDhf\ fDhg] fDhM^ fDh^ B6fDhN_ fDh/` fDh?a fDh)b X5fDhb fDhZd fDhd B4fDhYe fDhf fDhqg B3fDhg fDhgj M _You now have 137 gold pieces (gained 9).fDh@k X2fDhk fDhcm fDhn fDh~n X1fDhq n0fDhq fDhr fDhns fDh}t C39fDhu fDhw fDhx X8fDhy fDhd{ fDh| X7fDhM} fDhH fDho fDh B6fDhƁ fDh3 fDhR X5fDh҈ fDhl fDh X4fDhx fDht fDhՔ X3fDhp fDh fDh: fDhĚ B2fDh( fDh fDh X1fDhI fDhڤ fDhT X0fDh fDh fDh Y29fDhw fDhe ]#...#.# #.####......##.....# #.# ##)....###.###.# #.#####.....###......## #...........##..#.....# ...###......# ##.##.....# ............# #..##.....# ####.......# fDhI #.)##.....#+#.# #.#..#### #######...#.#...@...# #.##.### -##..<......).#### #.##...# ##..#.#)..#.#..## #..###.### # ##.#.#.###.#..# ##.###.## # #...#)# #.#÷.# #......... # ###.#.# #.#..# #......... # #...###.#..########..... #.......#..).....##......  ###.#........))....#.....fDh} _....#$#$#.#'71.0 (44.0)fDh fDh ======2.0 (458fDh fDhj _As you open the door, it creaks loudly! _Found 16 gold pieces. Found a sacrificial altar of Ru.fDh7 _fDh  There is an open door here.6 _fDhX5fDh{"fDh]&X4fDh(fDh",N _You now have 150 gold pieces (gained 13).fDh.X3fDh1fDhg4X2fDho5fDhw:M _You now have 153 gold pieces (gained 3).fDh;X1fDhB=fDhh>fDh@X0fDh@fDhBfDhBfDhfCC19fDh DfDhjF@  There is an open door here.fDh(HfDhHI8 _fDhJfDhOfDh*QX7fDhQfDhET@  There is an open door here.fDhgV_6 _fDhnWfDhXfDhYX5fDhB[fDh[fDhj]X4fDhH^fDh_fDh`fDhGa:3fDhbfDhxn #...#+#..#  #.#.#.#..####  #.#.#.#.....#  ##...#.#..##.###  ###...##.##.##...######  #...#.#...#.#####  #.....#._.#.# ##)....#  ##.###.#...#.#####.....#  ##......##@##...........------87.0 (1fDhxN #..#.....#.#...###... ##.##.....#.#............#  #..##.....#.#.####.......#  fDhCy#.)##.....#'#.# #.#..#########...#.#.......# #.##.### ...##..<......).#### #.##...# ##..#.#)..#.#..## #..###.######.#.#.###.#..# ##.###.##fDh{z<------fDh{fDhځE _Done exploring.fDhIfDh0.0)...'... _Done exploring.fDh _No target in view!fDhG  _There is an open door here. _Done exploring.No target in view!fDh+< 3fDhIA fDhx  _Done exploring.No target in view!Done exploring.fDh\ IfDh2q  _Done exploring.No target in view!Done exploring.fDh7No target in view!Done exploring.fDhfDhLevel 3 of the Dungeon <<<>>>___(Press ? for help)##########.....###...#+#..##.#.#.#..#####.#.#.#.....###...#.#..##.######...##.##.##...#######...#.#...#.####......##.....#._.#.# ##)....# ###########.###.#...#.#####.....# #.......###......##@##...........# #......>##..#.....#.#...###......# #.......###.##.....#.#............# ##.......##..##.....#.#.####.......# #..##.#####.)##.....#'#.# #.#..#### ##.###.###########...#.#.......# #.##.### ##..#....###.....##..<......).#### #.##...# #..##>....###.###..#.#)..#.#..## #..###.#####.##.......##.# ##.#.#.###.#..###.###.##....##.......###.# #...#)# #.#÷.##..........###........##..# ###.#.# #.#..##..........#...fDh......###.## #...###.#..########..............#.....###.# #.......#..).....##............##.......#fDh O@>fDhr fDh #...#+#..#ciphuk the Chopper#.#.#.#..####Formicid#.#.#.#.....#Health: 41/41 ========================##...#.#..##.###Magic: 5/5========================###...##.##.##...######AC: 6fDhE Str: 21#...#.#...#.####......#EV: 8Int: 7#.....#._.#.# ##)....#SH: 10Dex: 15##.###.#...#.#####.....#XL:  5 Next: 79% Place: Dungeon:3##......##@##...........#Noise: ---------  Time: 2087.0 (0.0)fDhp k#..#.....#.#...###......#a) +0 war axe##.##.....#.#............#Abil: Dig#..##.....#.#.####.......#Gem (6913) #.)##.....#'#.# #.#..#### ######...#.#.......# #.##.### ...##..<......).#### #.##...# ##..#.#)..#.#..## #..###.#### ##.#.#.###.#..###.###.##..  _Done exploring. _No target in view! _No target in view! _Done exploring. _Done exploring. _Done exploring.fDhu fDh" fDh fDh fDh 2 _1fDhrfDhTfDhB0fDhDfDh,fDhfDhfDhp %09fDh!fDh"fDhB<No target in view!Done exploring. _ There is an open door here.8 _fDhy@fDhBfDhCfDhxD$7fDhEfDhFfDhIfDhPX6fDhQfDhTfDhVfDhVB5fDhuWfDhYfDho[X4fDh5\fDh_fDha`X3fDhbfDhw21fDhyfDh|X0fDh fDhafDh)Z899fDhfDhfDhX8fDhfDhbfDhX7fDh:fDhfDhvB6fDhfDhefDhfDhfDhB5fDhfDh)fDhCfDhB4fDh7fDh̠fDhfDhgB3fDhfDhdfDhX2fDhfDh4fDh6X1fDhfDhfDhfDh%B0fDhfDhHfDhCfDhY89fDhfDhfDhB8fDh1fDhYfDhX7fDh,fDhX6fDhӼfDh#fDhTX5fDhfDh[fDhX4fDh=fDh ##)....# ######### ###.....# #.......# ........# #......># ##......# #.......# ........# ##.......# #.......# #..##.#### #.#..#### ##.###.## #.##.### ##..#....## #.##...# #..##@....## 116.0 (29.0) #..###.#####.##.......# fDh5e##.###.##....##.......# #..........###........# #..........#.........##..............#.....# #............##....... .............##.......# ..####..###..##.......#fDh&fDhWc _There is a stone staircase leading down here.fDh%fDh&fDh)fDh-fDh;=7.0 (1.0)3 _fDh] .#  .#  .#  .#  .#  .#  ########.######4fDh` .......@....... #######..##.### .....  ##..##.#  #... .. ...## ## #### fDhqafDhdfDh*7 (1.7fDhحfDh} _You climb downwards. _There is a stone staircase leading up here.fDh2 _10fDh#.# #.#  #.#  #.#  #.#  #.#  #.#  ########.########. .......<.. 20.7 (3.0#######..##.#####. fDh7?...... ####..##.###  #... ...  ...##)###   ##### .  .#    1.7 (479fDht% _Found a rapier.fDh'_fDhP87fDhfDhB6fDhfDhAfDhofDhB5fDhfDhMfDhfDhX4fDh fDh}fDhWX3fDhfDh #.#  #.#  #.#fDhF U  #.#  #.# ########.########. .......<.......... fDh  .#########..##.#####.  .......@...........  .#########..##.####  #.......  fDh ...##)###  ##### .# .# fDh+7.7 (6fDhae8.7 (72fDhfDhc _w - a scroll labelled BIS SUEROOJISfDhm_fDh"fDh10fDhfDhC69fDh6fDhfDh) fDh :8fDh fDh$ fDh fDhF:7fDhfDhfDhX6fDhfDh*fDhnfDh:5fDhfDhfDhIB4fDhfDhQfDhfDh!fDh*"B3fDh#fDh$fDh&B2fDh2'fDh,(fDh)fDhH,fDh,:1fDh-fDhj/fDh 2fDhw2:0fDhq3fDhV;>  You see here a +0 rapier.fDhK=fDh=J59 _fDh>fDhAfDhGI########.########. .......<.......... .#########..##.#####. ................... fDhH .#########..##.#####.# ########...........#  ..........##)#######  ############.#  fDh/J #@#  41.7 (13.0).......#  ...[....#  ......!.#  ........#  ........#   .........  .......##    fDhNB2.7 (14fDhN:8fDh SfDhU) _Found a scale mail.fDhE g76fDhY fDhb }...................  .#########..##.#####.#  #...........#  ..........##)#######  #####.#   ########.#   .........#   ....[....# .......@.# .# ......# .... ##    K   kobold (asleep)#  K###....    fDhf  fDh)g fDhg 4.7 (2fDh,h .0)  fDhsi IA kobold comes into view. It is wielding a +0 dagger.fDhi fDhHr fDhr KfDh^s fDh K.==5.7 (35 fDh͉ fDhM 1_The kobold shouts! You hear an angry hiss. fDhp p_You see here an orange potion.fDhT# Z   .#  ..  )#  .#  ########.#  .........#  ....[....#  .......@.#  .........#  .........#  ..........  ........###  ........# .K......# .###....#fDh8   .#  ..  )#  .#  ########.#  .........#  ....[....#  .......@.#  .........#  .........#  ..........  ........###  ........# .K......# .###....# _A kobold is nearby!fDh} .#########..##.#####.#  #...........# fDhU ..........##)#######  ############.#   #########.# fDh S.........# #....[....# #.......!.# #fDh.# #.# .... #fDhh##### #.#.K......#fDh D   steam dragon (wandering)D.###....# K   kobold. ##...# fDhn  A steam dragon comes into view.fDhZfDhɫKD..fDhOn--6.7 (14fDhܳfDhJ6 _The steam dragon hisses angrily.fDhA #...........#fDh ..........##)####### ############.#  #########.# #.........# #....[....#fDh" #.......!.# #...# #.#fDhq......####### #..K.....#  #D.fDh-......#...###....#. ##...#o   orc (missile, wandering)# #o#.#fDhjK   koboldfDh%  fDh\An orc comes into view. It is wielding a +0 flail.fDhfDh9 KfDh]|.(catching breath)oo)fDhE.  The orc shouts! You hear an angry hiss.fDh&  fDh{The steam dragon breathes steam at you.The ball of steam hits the kobold!!fDh0 **fDh0****o   orc (missile)fDhD:  The kobold dies!fDhO§§§@§§§§§§........ {.#fDh25----------=====73 _The ball of steam hits you!fDhξ ..........##)####### ############.#  #########.# #.........# #....[....# #.......!.# #....§§§..# #......§..#####......§§@.......##..§§....#######.§......# #D.......# ...###....#... {##o..# D   steam dragon (catching breath).# #.#.# o   orc (missile) #? ..fDh" fDh fDh ~)§D§§#.o{ ##.o   orc (missile)fDh -----82fDhI fDh N _Found a scroll of noise.fDh########...........#  ..........##)####### ############.#  #########.#  #.........#  #....[....#  #.......!.#  #....§§§..#  #......§@.#####  ....§§§§......... ##..§)§...####### #.D§§....#  #........#  ...###..o.#  ...{ ##...#  .# #.#.#  #? .. ......§.§......§..§§§.§)§.§Dh2HDo.D   steam dragon o   orc (missile)-----91fDhT2.##..##.#####.#  ########...........#  ..........##)####### ############.#  #########.#  #.........#  #....[....#  #.....§.!.#  #.....§..@#  #.....§§§.#####  ....§§§..........  ##..§)§.§.####### #.DD§....#  #.......o#   o   orc (missile)...###....#  ... ##...#  .# #.#.#  fDh7.....§§..§..§..§§§§§§.§D...ofDhA8.D   steam dragono   orc (missile)fDh<=6=---------500fDhBfDh.................. .###.#############.....................##)##########################.[.........!....§§.§#  #...§..§..##### ....§§§§§§.......##..§)§...#######D§D...oo   orc (missile) #.... ###... ##..§..§..............)...oJ.D....D   steam dragon..o   orc (missile)#J   endoplasm (wandering)149 _An endoplasm comes into view.fDhmu#########..##.#####................... .###.#############.....................##)##########################.[...§§.#  ###### .................##...)...o#######J.D.. #....###.!...oD.....J...28 _fDhLfDh?\  .......<.........#########..##.#####................... .###.#############.....................##)##########################.[...!  #..##### .........o.......##...D....#######J #....DJ). ((((The orc throws a boomerang.fDhr ....=37 _The boomerang hits you but does no damage.fDh ########.######## .......<.........#########..##.#####................... .###.#############.....................##)##########################.[...!  #.........##### ......D..o.......##..J)....#######Do....7=-46fDhnX% #.# ########.######## .......<.........#########..##.#####................... .###.#############.....................##)###################.........[.........!...D....#  #........o##### ................. ##..J)....#######D.JJ   endoplasm.-55fDhO #.# ########.######## .......<.........fDhP#########..##.#####................... .##..##.#####.#########...........#..........##@#######fDh|Po############...[....D.!o   orc (missile)......# fDhP  #........o#####  .....J...........fDhRfDhX[{o.fDhY`64fDhF^fDhaO _You see here a +0 rapier.fDh/ #.#  #.# fDhʾ #.#   ########.########.  .......<..........fDh  .#########..##.#####.  ...................  .##..##.#####.#  ########...@.......#  ..........##)#######fDh ############.#  #########.#  #.........#  #....[.{..#  #.....D.!.#  #........o#   #...##### fDh%fDhTL ((((fDh(( (The orc throws a boomerang.  You block the boomerang with an invisible shield... and reflect it back!fDhd0@)fDhe..{.....fDheR=73fDhefDhkfDhDn1 _The boomerang hits the orc.fDh  #.#  #.#  #.#  ########.########.  .<..........  .#########..##.#####.  .............  .fDh (##..##.#####.#  ##.#  .##)#  ####.#  #.#  #.{.# #....[....# #.....D.!.# #.o# #.#####fDhM {.{!{fDh 8=-82fDh\ fDh fDh : #.# #.# #.# #.#  ########.########. .......<..........fDh  .#########..##.#####. ................... .##.@##.#####.# ########...........# ..........##)###################.# #########{# #.........# #....[....# #.....D{!{# #o#fDh \{.{{fDhU z-91fDh fDhX fDhyM #.# ########.######## .......<.........#########..##.#####...........@....... .#########..##.#############.....................##)###################{#fDh\{.{{fDha600fDhJNfDh=QfDh #.# #.# #.# #.# #.# #.#  ########.########. .......<.......... .#########@.##.#####. ................... .#########..##.#####.# ########...........# ..........##{###################.# #########.# #.......{{# #....[..{{#{){139fDhM #.# ########.######## .......@.........#########..##.#####................... .###..##.#############...{.......##D.D   steam dragon{9=28 _There is a stone staircase leading up here.fDh2CD.{37 _fDh` ##)....# ######### ###.....# #.......# fDhha........# #......># ##......# #.......# ........# ##.......# #.......# #..##.#### fDhai#.#..#### ##.###.## #.##.### ##..#....## 3 #.##...# #..##@....## #..###.#####.##.......# ##.###.##....##.......# fDhdk#..........###........# #..........#.........## #..............#.....## #............##.......# .............##.......# ..####..###..##.......#fDhgfDhg5.2 (2.55fDhfDhI} _You climb upwards. _There is a stone staircase leading down here.gDh3gDhgDh30=4321gDh1==0gDhgDhY29gDhgDhCX8gDhgDhX7gDhgDhgDhp2=6gDhmgDhgDhB5gDh=gDhgDh4B4gDhgDh)gDhp3=3gDhgDhgDhB2gDh8gDhgDh9B1gDhgDhQgDhB0gDhgDh gDhq4=19gDhegDhgDhUn8gDhB7gDhgDhgDhB6gDhgDh"gDhp5=5gDh;gDhggDhB4gDhbgDh`gDhB3gDh}gDhgDhB2gDhgDh~gDh6==1gDhgDhgDh/B0gDhgDhgDhC09gDhgDhgDhyB8gDhgDhgDhp7=7gDhgDhgDhB6gDhFgDh?gDhB5gDh9gDh7gDhB4gDh8gDhFgDhgDhhi8=3gDhgDh&gDhB2gDh gDh gDh B1gDh gDh0 gDh B0gDh& gDh(gDhr9=799gDh=gDhgDhB8gDhgDhgDhB7gDhygDh{gDhq40=6gDhgDhgDhIB5gDhgDhgDhsB4gDhgDhgDhrB3gDhgDhj!_ _You start resting.gDh$1207.2 (42.0)gDhH%1==8.2 (432gDh?(gDh)" _HP restored.gDhgDhoDrop what?23/52 slots (_ for help) Hand Weapons (select all with ))  a - a +0 war axe (weapon) Armour (select all with [)  b - a +0 scale mail (worn)  c - a +0 buckler (worn) Jewellery (select all with "=)  p - an amulet of reflection (worn) Wands (select all with /)l - a wand of digging (7)  r - a wand of roots (8) Scrolls (select all with ?)e - 5 scrolls of identify  f - 2 scrolls labelled ROCHUE JAUCK  g - a scroll labelled AMUW ICAETUUME  j - 2 scrolls of noise  k - a scroll labelled CECUCS SEEP  m - 3 scrolls labelled POUCUBRA ONUATH  n - 2 scrolls labelled HOEFID CIHIU  s - a scroll labelled DUSISE JUTTO  t - a scroll labelled SOAMAH YGEACHE  u - 2 scrolls labelled LOHOTU YTEK gDh[Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle [.|Space] toggle selected[top]gDhpgDhw| ##)....# #########ciphuk the Chopper ###.....# #.......#Formicid ........# #......>#gDh[Health: 41/41 ======================== ##......# #.......#Magic: 5/5======================== ........# ##.......#AC: 6Str: 21 #.......# #..##.####EV: 8Int: 7 #.#..#### ##.###.##SH: 10Dex: 15 #.##.### ##..#....##XL:  5 Next: 79% Place: Dungeon:3 #.##...# #..##@....##gDhNoise: ---------  Time: 2208.2 (0.0) #..###.#####.##.......#a) +0 war axe ##.###.##....##.......#Abil: Dig #..........###........#Gem (6792) #..........#.........## #..............#.....## #............##.......# .............##.......# ..####..###..##.......# _There is a stone staircase leading up here. _You climb upwards. _There is a stone staircase leading down here. _You start resting. _HP restored.  Okay, then.gDhgDh͉. _gDh) gDhֹ gDha gDh gDh 9.2 (11 _gDh1  #.#  #.#  #.#  #.#  #.#  #.#  #.#  ########.########.4 .......@.......... gDh u.#########..##.#####. ...........D....... .#########..##J#####.# ########...........# ..........##{#######D   steam dragon ############{# J   endoplasm #########{# #.......{{#gDhR gDh; gDh cJ.(catching breath) _You climb upwards. _There is a stone staircase leading down here. _You start resting. _HP restored.  You climb downwards.gDh **  The steam dragon breathes steam at you.gDhi gDhu §§@§§J.).gDh 21------------======10.7 (2.50gDh gDh _The ball of steam hits you!! _There is a stone staircase leading up here.gDhEgDhigDh' gDhjgDhdgDh ADJ..gDhn14----------------------1.7 (1.089gDh(gDh  ##)....# ######### ###.....# #.......# ........# #......># ##......# #.......# ........# ##.......# #.......# #..##.#### #.#..#### ##.###.## gDh?#.##.### ##..#....## 3 #.##...# #..##@....## #..###.#####.##.......# ##.###.##....##.......# #..........###........# #..........#.........## #..............#.....## #............##.......# .............##.......# ..####..###..##.......# _You are engulfed in a cloud of scalding steam.gDhG----------gDh!gDh;+53.2 (2.57gDhL0gDhc3} _You climb upwards. _There is a stone staircase leading down here.gDh}: Level 3 of the Dungeon <<<>>>___(Press ? for help)##...#.#..##.######...##.##.##...#######...#.#...#.####......##.....#._.#.# ##)....# ###########.###.#...#.#####.....# #.......###......##.##...........# #......>##..#.....#.#...###......# #.......###.##.....#.#............# ##.......##..##.....#.#.####.......# #..##.#####.)##.....#'#.# #.#..#### ##.###.###########...#.#.......# #.##.### ##..#....###.....##..<......).#### #.##...# #..##@....###.###..#.#)..#.#..## #..###.#####.##.......##.# ##.#.#.###.#..###.###.##....##.......###.# #...#)# #.#÷.##..........###........##..# ###.#.# #.#..##..........#.........###.## #...###.#..########..............#.....###.#gDh<  #.......#..).....##............##.......##.# ###.#........))....#.............##.......##.# #...####.........#....####..###..##.......##.######...# #.............### #..# #..##......####.#...⌠###.# #.#######.#.....###..###..##.#...###..#...####.# #.#).#..#...#....##....###...#####gDh \>@gDhIgDh% gDh[##)....# #########gDh0ciphuk the Chopper gDhp###.....# #.......#gDho!Formicid gDh........# #......>#gDhHealth: 15/41 ========---------------- gDh^##......# #.......#gDh0Magic: 5/5gDh31======================== gDhp........# ##.......#gDhG-AC: 6gDh,Str: 21 gDh`r#.......# #..##.####gDh-EV: 8gDhu+Int: 7 gDhp#.#..#### ##.###.##gDh#SH: 10gDh,Dex: 15 gDh'q#.##.### ##..#....##gDh}XL:  5 Next: 79% Place: Dungeon:3 gDhY#.##...# #..##@....##gDh~Noise: ---------  Time: 2213.2 (0.0) gDh#..###.#####.##.......#a) +0 war axe ##.###.##....##.......#Abil: Dig gDh#..........###........#Gem (6787) #..........#.........## #..............#.....## #............##.......# .............##.......# ..####..###..##.......#gDh2vThe steam dragon breathes steam at you. _The ball of steam hits you!! _There is a stone staircase leading up here. _You are engulfed in a cloud of scalding steam. _You climb upwards. _There is a stone staircase leading down here.gDh}BgDh/gDhgDhm6 _gDh5gDhgDh~ $5gDh ,gDh\ gDh gDhgDhQ6gDh=gDhf$4gDhz,gDh%gDhgDhgDhY$3gDhQgDhgDh[gDhgDh!gDh!$2gDhJ#,gDh1&gDhS(gDh)gDhN+P1gDh3gDh4 gDh{C       #### ...# ...# #########  ...# #.......#  ...# #......@#  9.2 (6 ...# #.......#  ...# ##.......#  ...# #..##.####  #### ##.###.##  ### ##..#....##    ..# #..##>....##    #.#####.##.......#    #.##....##.......#   gDhF gDhFgDh9GU_There is a stone staircase leading down here.gDh,3gDhgDhW17=07987gDh8=6gDhB5gDhgDhX4gDhgDh79==3gDhgDhn2gDhuX1gDh gDhhX0gDhgDhPgDhh20=69gDhgDhX8gDhpgDhX7gDhgDhX6gDhvgDhgDhx1=5gDhgDh#X4gDh gDhJa322=1059gDhB8gDhgDh 3=7gDh#6544==3gDh)<21gDh=n0gDh?5=49gDhE876=6gDh)Gn5gDhHB4gDh'IgDhIgDhSgDhYgDh(^f3gDh(_gDhau7=2gDhcgDhd,1gDh(f,gDhhhgDhx039gDhqyx8=8gDhygDha{X7gDh|gDh}X6gDh)~gDhX5gDh^gDhgDh2_9=4gDhgDhgDh<B3gDhgDhمgDhQB2gDh̆gDhgDhB1gDh gDh,gDhs30=0gDhOgDhtgDhC29gDhggDhgDh B8gDh gDhgDhjB7gDhґgDhgDh'1==6gDhgDhgDhB5gDh|gDhfgDhϖB4gDh:gDhNgDhp2=3gDh2gDh&gDhB1gDhgDh5X0gDh4gDhVL3=gDh;19gDh+gDh$gDh:8gDhgDhgDhB7gDhgDhgDhB6gDhUgDhYgDhƧp4=5gDhOgDhCgDhB4gDhgDhmn3gDh gDhxB2gDhgDhRgDhįp5=1gDh3gDh(gDhB0gDhgDhY09gDhgDhX8gDhյgDhgDhQ6==7gDh߷gDhgDhYB6gDhιgDh547=32gDhX1gDh}gDhgDhB0gDhgDhkgDhr8=699gDhgDhgDhB8gDhgDhVgDhB7gDh2gDh>gDhp9=6gDh@5gDhU4340=210gDhgDhC89gDhXgDhN .....gDh"b> _You start resting.gDh1311.2 (92.0)gDh 1==2.2 (938gDh}gDh=" _HP restored.gDhSIgDhgDhk3.2 (1.0)7gDhgDh~#........#.##........... ...###....#.# ... ##... #.# .# #.#. #.##? . #.# #  #.#.####. 4 #@.......  ###.####.  #  gDh9=gDh7{gDhg4.0 (1.86gDhgDhU} _You climb downwards. _There is a stone staircase leading up here.gDh 3gDh gDhq gDh n#.##.#.# #.#.....{ ...###....##.#.# ... ##...##.#.# .# #.#.##.#.##? .#.#.# gDhO #.#.####.#<$0.0###.####.#<# .###gDh K,K   kobold (missile, wandering)Found an escape hatch in the ceiling.gDh e5.0 (15gDhT( gDhK. z _A kobold comes into view. It is wielding a +0 short sword.gDh  #.#.#  ....K,  #.#.# ...  #.#.# .#  #.#.# #?  #.#.# #.#.####..  #<@......$  ###.####.#  <# .# ##gDhM #.#.#  ....K,  #.#.# ...  #.#.# .#  #.#.# #?  #.#.# #.#.####..  #<@......$  ###.####.#  <# .# ## gDh.R] _A kobold is nearby!gDh !##...)....# #.# #.# #.#.# #........# ....K, ...###....# #.#.# ... ##...# #.#.# .# #.#.# gDh#.#.# #? ..#.#.# #.#@####.. #<.......$.###.####.#.#<# #.####gDhgDh k.KK)gDhj===64gDh_? gDhG3_The kobold shouts! You hear a bark!gDhM.....J......h. ##...)....## #.#.# #........., ...###.K# ... ##...# #.#.##? .. #.#.####.. #<.......$.###.####.#.#<#h   hound (wandering)  A hound comes into view.The hound barks!gDh gDhHgDh|I.gDh JhgDhJ.gDh KKgDhKgDhLgDhYM-gDhQY73gDhT gDhUgDhUH_The hound stops to sniff the ground.gDh+VgDhԵa #.........#... .....J........ ##...)....## #h#.#.# #........., ...###..# ... ##..K# .# #.#.##? .. .#.####.. <.......$###.####.#.<.###.h--82gDhJ _You block the kobold's attack.gDh[ gDhZ! P.hgDh! -9.2 (1.21gDh$& gDhF( y _You barely miss the kobold. The kobold hits you but does no damage.gDh P  You slash the kobold!gDhב .h  You kill the kobold!gDhۧ q8020.5 (1.30gDh gDh۳ 3 _You block the hound's attack. gDh gDhf0-1.879 gDh gDhp _You closely miss the hound. You block the hound's attack. The hound bites you. gDhpw`  You hit the hound.  The hound is lightly wounded.38--3.17 _The hound bites you but does no damage. The hound bites you. gDh%\  You miss the hound.The hound is lightly wounded.-4.3 (1.26 _You block the hound's attack. The hound bites you. gDh.2  You barely miss the hound.The hound is lightly wounded.5.55 _You block the hound's attack. x2 gDhn  You hit the hound.  The hound is heavily wounded. gDh g6.8 (1.34 gDh  gDh [ _The hound bites you but does no damage. You block the hound's attack. gDh  You hit the hound.  The hound is almost dead. gDh o98.2 (1.42 gDh  gDhP 6 _You block the hound's attack. x2 gDh$9  You slash the hound! gDhyC) gDh gDht#.........# ciphuk the Chopper... .....J...... Formicid#.. ##...)....## Health: 39/41 ======================--#.# #........# Magic: 5/5========================#.#.# #........# AC: 6Str: 21....., ...###....# EV: 8Int: 7 gDh#.#.# ... ##...# SH: 10Dex: 15#.#)# .# #.#.# XL:  5 Next: 112% Place: Dungeon:4#.#@##? .. Noise: =--------  Time: 2329.5 (1.3)#.#.#a) +0 war axe#.#.####..Abil: Dig#<.......$.Gem (6671) ###.####.#.#<##.####The hound is heavily wounded.  gDh{_The hound bites you but does no damage. You block the hound's attack.  You hit the hound.  The hound is almost dead. _You block the hound's attack. x2  You slash the hound! gDhc _You kill the hound!You have reached level 6! gDh/  --more-- gDhF\ D45/476/66 6%  gDhb  gDhuf 4 _ gDhX gDhY gDh[[ gDhk0 _69 gDh@n6=8 gDh o gDhs gDh\zB7 gDh{ gDhoX6 gDh gDh4 gDh7==5 gDhz gDhR1 _HP restored. gDhuX4 gDh gDh- gDh gDh)B3 gDh gDh gDhkX2 gDh gDh  gDh>j=1 gDh gDh gDh059#.# #........# #.#.# ###........# ....., ....###....# #.#.# #... ##...# #.#)# ..# {#.#.# #.#.# #.# #? .. #.#.# #.## #.#.####..#### #<......@$.?$# -###.####.#.#.#{#<# #.# .. #.# #.. ..#  gDh### #### ... ##  {42.5 (13.0)-8 _You sense a monster nearby. gDh 3 gDh1  gDhV  gDh X7 gDh> 6 _You now have 163 gold pieces (gained 10). gDh1 `543 gDhE - _g - 2 scrolls labelled AMUW ICAETUUME (gained 1)21 _You now have 182 gold pieces (gained 19).0 gDhHU 49876 gDh\ 5 gDh] X4 gDhh 3 gDhm  .#)# ..# #.#.# .#.# #.# #S#? .. .#.# #.## .### .#.####..####..$## #  <...........#.#..#.#  ##.####.#.#.#{.#.#.#  #<# #.#...## .... #.# #......###.#  ### ######....@#   #######           S   adder (wandering) gDhs 57.5 (15  An adder comes into view.Found 17 gold pieces. gDhv >  The adder hisses angrily. gDhv  gDh{ 9.SS,SS   ball python (constriction, wandering) gDh{ f8.5 (162 gDh  gDh ^ _A ball python comes into view. gDhYL)# ..# #.#.# #.# #.#? .. gDhD #.## S####S.$## # <.....#.#..#.# .#,.#.#.#  #<# #.#...## ....  gDhz #.# #......###.#  ### ######....@# ####### gDhվ* gDh: gDh;)# ..# #.#.# gDh? #.# #.#? .. #.## S####S.$## # <.....#.#..#.# .#,.#.#.#  #<# #.#...## ....  #.# #......###.#  gDhI ### ######....@# ####### gDhU gDh^3 gDhnd _There are monsters nearby! gDh7 4.# .#... ##..)# ..# #. #.#.# #.#? .. #.## S### .#.####..####S.$## <...........#.#..#.#  gDhU ##.####.#.#.#..#.#.#<# #.#...##.....#.# #......###### ######.....####### gDh  gDh  gDh5SSS) gDhT9.0)1  gDh_ gDh\$ gDh( gDh@..........###....# #.#.# .#.....##...# #.#)# ..# #. #.#.# #.#.# #.# #.#? .. #.#.# #.## S####  #.#.####..####S.$## # <...........#.#..#.# ###.####.#.#.#..#.#.#  #<# #.#...##.@...#  #.# #......###.### ### ######.....# #######   gDh, gDhl.SS600 gDhS gDhr  #.#.## ###........#  ...........###....#  #.#.# .#.....##...#  #.#)# ..# #..#.#.#  #.#.# #.# #.#? ..  #.#.# #.## .####  #.#.####..####S.$## #  #<...........#S#..#.####.####.#.#.#.@#.#.# #<# #.#...##.....# #.# #......###.###### ######.....########  gDh .S6-=139 gDh h _The adder bites you. The adder bites you but does no damage. gDh  You hit the adder. .S  gDhThe adder is severely wounded.You block the adder's attack. The ball python closely misses you. gDh2g2.7 (1.28 gDhI gDh9 _You block the ball python's attack. gDh)Q  You barely miss the adder. gDhd*gThe adder is severely wounded.You hit the ball python. gDhF †  You kill the ball python!The adder barely misses you. The adder bites you.  You are poisoned. gDh` gDhh4===--4.0 (1.3Pois Gem (6636)  gDhn  gDho gDh5p_The adder poisons you! gDh9  You slash the adder! gDh †  You kill the adder! gDhO_2--11 gDhE5.35 gDh gDhS _You feel very sick. gDhR gDhS7- gDhY gDh]H _No target in view! gDh,  gDh  gDh#  gDh/ H _No target in view! gDhF gDhG gDhGI gDh\U1-4 _You feel sick.0-3 gDh_3 _You feel sick. gDhQb39=-2 gDhg3 _You feel sick. gDhh\-1 gDhi gDhp _No target in view! _You feel sick. _You feel sick.   gDhq}8=Gem (6630)  gDhs gDhyxj _You are no longer poisoned. gDh:yC29 gDh | gDh897 gDh܃ gDh$X6 gDh2 gDhX5 gDhȋ gDh?40=4 gDhy gDhuX3 gDh7 gDhX2 gDh gDhٗX1 gDh gDh,1=0 gDhC gDhY19 gDh gDhX8 gDh gDhX7 gDhԦ gDhߨ2=6 gDh gDh gDh}B5 gDh gDhX4 gDhڱ gDhг gDhHB3 gDhд gDhU3=2 gDhu gDhwX1 gDhf gDhX0 gDh2 gDh^4=09 gDh gDhX8 gDh gDh3X7 gDh gDhyX6 gDhN gDh5=5 gDhv gDhX4 gDh: gDhX3 gDh gDheX2 gDh gDh gDhxp6=1 gDh gDhX0 gDhg gDh gDh,D599 gDh gDh7==8 gDh gDhb gDhX7 gDh gDhg  You see here a ball python corpse. gDh gDhI6 _ gDh gDhX5 gDh+ gDhN _You now have 199 gold pieces (gained 17). gDhj=4 gDh gDh gDhX3 gDh gDh gDhX2 gDh  gDh"  gDh X1 gDh gDh gDhX0 gDh: gDhY89 gDht gDhP _r - a wand of roots (11) (gained 3 charges) gDhx!X8 gDh" gDh$ gDh'X7 gDhe( gDh* gDhF-X6 gDh. gDh0 gDhu3X5 gDh5 gDhV7 gDh\:X4 gDh < gDh$> gDhvAX3gDhgDhgDh/gDh X2gDh, gDhN gDhgDh #.{{# #....[....# #.......!.# #.........# ###.........##### ... ............J.... #.. ##...)....####### #.# #........# #.#.######...@....#-418.3 (53.0)...........###.##.#.....##....#)##...#.#..#.#.##.#.####.#..#.#?...##.#.# #.##...#### .#J   endoplasm (wandering)#.#.####..####...## ##<...........#†#†.#.#gDh0###.####.#.#.#..#.#.#- _An endoplasm is nearby!gDh {{#  #....[....#  #.......!.#  #.........#  ###.........#####  ... ............J....  #.. ##...)....#  #.# #........#  #...@....#  .....###....#  gDhe.#.....##...#  #.#).#..#.#.#  ..#.#?...#  #.#.# #.##...#### .#  ...## #  #<†#†.#.#  .#.#.# gDht {{#  #....[....#  #.......!.#  #.........#  ###.........#####  ... ............J....  #.. ##...)....#  #.# #........#  #...@....#  .....###....#  .#.....##...#  #.#).#..#.#.#  ..#.#?...#  #.#.# #.##...#### .#  ...## #  #<gDh#†  .gDhw _An endoplasm is nearby!gDh& {{#  #....[....#  #.......!.#  #.........#  ###.........#####  ... ............J....  #.. ##...)....#  #.# #........#  #...@....#  .....###....#  .#.....##...#  #.#).#..#.#.#  ..#.#?...#  #.#.# #.##...#### .#  ...## #  #<†#†.#.#  .#.#.# gDh4 {{#  #....[....#  #.......!.#  #.........#  ###.........#####  ... ............J....  #.. ##...)....#  #.# #........#  #...@....#  .....###....#  .#.....##...#  #.#).#..#.#.#  ..#.#?...#  #.#.# #.##...#### .#  ...## #  #<gDh8+#†  . _An endoplasm is nearby!gDhG {{#  #....[....#  #.......!.#  #.........#  ###.........#####  ... ............J....  #.. ##...)....#  #.# #........#  #...@....#  .....###....#  .#.....##...#  #.#).#..#.#.#  ..#.#?...#  #.#.# #.##...#### .#  ...## #  #<†#†.#.#  .#.#.# gDh {{#  #....[....#  #.......!.#  #.........#  ###.........#####  ... ............J....  #.. ##...)....#  #.# #........#  #...@....#  .....###....#  .#.....##...#  #.#).#..#.#.#  ..#.#?...#  #.#.# #.##...#### .#  ...## #  #<gDhc#†  .gDha _An endoplasm is nearby!gDhSm #########{# #.........# #....[....# #.!.#  #.#  ######## ... !............J.... #.. ##...)....####### #.# #....@...# #.#.######........# ...........###....# #.#.##.#.....##...# #.#)##...#.#..#.#.##.#.####.#..#.#?...# #.#.# #.##...####..##.#.####..####...##.##<...........#†[gDhZp D34m#†.#.#gDh8t g  Found 2 coppery potions.gDhv gDhł B.oJ.o   orc (missile, wandering)J   endoplasmgDh# k9.3 (1.0)1gDhp gDhS ^ _The endoplasm quivers.gDhU ####.# #########.# #.......o.# #....[....# #.!.#  #.#  ######## ... !...........J..... #.. ##...).@..####### #.# #.#  #.#.######........#  ...........###....#  #.#.##.#.....##...#  #.#)##...#.#..#.#.#  #.#.####.#..#.#?...#  #.#.# #.##...####..#  #.#.####..####...##.# [3gDhT[ 39;49moJ.o)The orc shouts! (((((The orc throws a boomerang.gDhA .....==200gDh+  gDh gDh 2_The boomerang hits you but does no damage.gDh2#.# #.# #.o.# #....[....# #.!.# #.# ###.##### ... !.J...... #.. ##...)..@.####### #.# #.# #.#.######.# .###....# #.#.##.#. #.#)##...#.#..#.#.# #.#.####.#..#.#?...# #.#.# #.##...####..# .J ((((((( gDh5s[37mThe orc throws a boomerang.  You block the boomerang with an invisible shield... and reflect it back!gDhɈA.!....@-179 _The boomerang hits the orc.gDh=  You slash the endoplasm!gDh5gDhRg.o.gDh2-2.5 (1.28gDh_gDhM _You kill the endoplasm!gDh`Y..........##)###########################....[..o!   ######## gDhUa... !........@......... ##...)....#######  #.# #.#.######.... ...........###..##.#.....##..)##...#.#..#.#.####.#..#.#?...# #.##...####.gDhgigDhmB(((gDh,D!..gDhY5--307gDh gDhqI _The orc throws a boomerang. The boomerang hits you.gDhY########.....................##)###########################....[..o!   ######## gDh3[&... !.................. ##...)....#######  #.# #.#.######.... ...........###..##.#.....##..)##...#.#..#.#.####.#..#.#?...#gDhfgDhl<((gDh>!.gDh3---46gDh! _ _The orc throws a boomerang. The boomerang hits you.gDhk .###.#############.....................##)###########################....gDh i[..o!   ######## ... !.................. ##...)....#######  #.# #.#.######.... gDh ...........###..##.#.....##..)##...#.#..#.#.#gDh7 gDh~ 3((gDh .@55gDhR gDh s _The orc throws a boomerang. The boomerang closely misses you.gDh H.................. .###.#############.....................##)###########################....[..o!   ######## ... !.................. ##...)....#######  #.# #.#.######.... ...........###..##.#.....##..gDhk gDh! 1gDh --gDh} 6gDh+ $4gDh gDh gDh  gDh gDh )_The orc hits you with a +0 flail.gDh4f  You closely miss the orc.The orc is moderately wounded.7.7 (1.23 _The orc closely misses you.gDhZ  You hit the orc.  The orc is severely wounded.36---8.92 _The orc hits you with a +0 flail. The orc hits you but does no damage.gDhd7  You slash the orc!gDhoC)gDhk330.10gDhݚgDhG _You kill the orc!gDhw*  _No target in view!gDhs  _No target in view!gDhh gDh gDh gDh 69 _7--8gDhG gDh gDh$ X7gDh+ gDhD- gDh. $6gDh. gDh<4 gDhF gDhT 58=4gDhX n3gDh0[ X2gDh ] gDh$` gDh` B1gDhIb gDhv 9=059840=7gDhw gDhF{ X6gDh} gDh gDhP B5gDh gDh X4gDh 1=3gDh gDhj X2gDh gDh X1gDhĜ gDhn X0gDh: gDhv 2=49gDh< gDh X8gDh gDh X7gDhϯ gDh 3=6gDh gDhط X5gDh gDhV X4gDh gDh gDh B3gDh gDh 4=2gDh gDh X1gDh} gDh X0gDh gDh Y39gDh gDh 5=8gDhl gDh X7gDh gDhZ gDh X6gDh% gDhC gDheHgDhSD-64.1 (34.0)D   steam dragon (wandering)gDh*Y0-gDhq gDhІ]_A steam dragon is nearby!gDhQ   #  .  #  .#  #########.#  #.........#  #....[..).#  #......@!.#  #.........#  ###.........#####  ... !.................  #.. ##...)....#######  #.# #........##........#..###....#gDh]   #  .  #  .#  #########.#  #.........#  #....[..).#  #......@!.#  #.........#  ###.........#####  ... !.................  #.. ##...)....####  #.# #........##........#..###....#gDhLb gDhcgDhc?_A steam dragon is nearby!gDhqdgDhgDh&"   #  .  #  .#  #########.#  #.........#  #....[..).#  #......@!.#  #.........#  ###.........#####  ... !................. gDh?8 #.. ##...)....#######  #.# #........##........#..###....#gDh   #  .  #  .#  #########.#  #.........#  #....[..).#  #......@!.#  #.........#  ###.........#####  ... !.................  #.. ##...)....####  #.# #........##........#..###....#gDh gDhgDh?_A steam dragon is nearby!gDhCgDhQ   #  .  #  .#  #########.#  #.........#  #....[..).#  #......@!.#  #.........#  ###.........#####  ... !.................  #.. ##...)....#######  #.# #........##........#..###....#gDhi   #  .  #  .#  #########.#  #.........#  #....[..).#  #......@!.#  #.........#  ###.........#####  ... !.................  #.. ##...)....####  #.# #........##........#..###....#gDh m.#########DJ##.#####. ...................  .##..##.#####.#  ########...........#  ..........##D####### ############.#  #########.#  #.........#  gDhln#....[..@.# gDhso gDhp~#.......!.# gDhq gDhrA #.gDhs.# gDhtw  ######## gDhv4 ... !.................  #.. ##...)....#######  #.# #.#  .#.######........# gDhu~ ..........###....#  _No target in view! __A steam dragon is nearby!gDhIgDh)gDhDgDh" DgDhgDhgDhgDh|=5.1 (1.0)5gDhgDh3A steam dragon is nearby! gDh4F_A steam dragon is nearby! gDhؕ=_The steam dragon hisses angrily. gDhs Things that are here:gDh8a +0 flail; 3 boomerangs; an orc corpsegDhgDhgDhEvoke which item? Wands  l - a wand of digging (7)r - a wand of roots (11) [!] read|quaff|evoke[?] describe selectedgDhgDhgDhy .#########DJ##.#####.  ciphuk the Chopper...................  Formicid.#########..##.#####.#gDhm  Health: 45/47 ======================--########...........#  Magic: 6/6========================..........##)#######  AC: 6gDhMStr: 21############D#  EV: 8Int: 7#########.#  SH: 10Dex: 15#.........#gDh  XL:  6 Next: 13% Place: Dungeon:4#....[..@.#  Noise: =--------  Time: 2465.1 (0.0)#.......!.#  a) +0 war axe#.........#gDh   Abil: Dig###.........#####  Gem (6535) ... !................. #.. ##...)....#######gDhZo  D   steam dragon#.# #........# .#.######........# ..........###....# _A steam dragon is nearby! _A steam dragon is nearby! _A steam dragon is nearby! _The steam dragon hisses angrily.  gDhThings that are here: _a +0 flail; 3 boomerangs; an orc corpsegDh%  gDh2Okay, then.gDhgDhgDhr. _gDhN2gDh^7Drop what?23/52 slots (_ for help) Hand Weapons (select all with ))  a - a +0 war axe (weapon) Armour (select all with [)  b - a +0 scale mail (worn) gDhd9J c - a +0 buckler (worn) Jewellery (select all with "=)  p - an amulet of reflection (worn) Wands (select all with /)l - a wand of digging (7)  r - a wand of roots (11) Scrolls (select all with ?)e - 5 scrolls of identify  f - 2 scrolls labelled ROCHUE JAUCK  g - 2 scrolls labelled AMUW ICAETUUME  j - 2 scrolls of noise  k - a scroll labelled CECUCS SEEP  m - 3 scrolls labelled POUCUBRA ONUATH  n - 2 scrolls labelled HOEFID CIHIU  s - a scroll labelled DUSISE JUTTO  t - a scroll labelled SOAMAH YGEACHE  u - 2 scrolls labelled LOHOTU YTEK [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle [.|Space] toggle selected[top]gDhйgDh% .#########DJ##.#####.  ciphuk the Chopper...................  Formicid.#########..##.#####.#  Health: 45/47 ======================--########...........#  Magic: 6/6========================..........##)#######  AC: 6Str: 21############D#  EV: 8Int: 7gDh#########.#  SH: 10Dex: 15#.........#  XL:  6 Next: 13% Place: Dungeon:4#....[..@.#  Noise: =--------  Time: 2465.1 (0.0)#.......!.#  a) +0 war axe#.........#  Abil: Dig###.........#####  Gem (6535) ... !................. #.. ##...)....#######  D   steam dragon#.# #........# .#.######........# ..........###....# _A steam dragon is nearby! _The steam dragon hisses angrily.  Things that are heregDh: _a +0 flail; 3 boomerangs; an orc corpse _Okay, then.Okay, then.gDhgDh. _gDho  ...................   .#########..##.#####.#  #...........#  ..........##)#######  ############D#   #########.#  #.........#  #....[..).#  #......@!.#  #.........#gDh  ###.##### ... !........  #.. ##...)....#######  #.# #........#  #.#.######.#..........###....# #.#.##.#.....##...#gDhK K.DgDh` 6=-6.1 (14 _gDh gDhr gDh  .#########..##.#####.# #...........# ..........##)####### ############.#  #########D# #.........# #....[..).# #.......!.# #...####.#####... !........ #.. ##...)....####### #.# #........  #.#.######.#  ...........###....#  #.#.##.#.....##...#  #.#)##...#.#..#.#.#gDh gDh .D-73gDhgDh gDh #...........# ..........##)####### ############.#  #########.# #.......D.# #....[..).# #.......!.# #.........####.#####... !........ #.. ###...)....####### #.# #........# #.#.######.# ...........###....# #.#.##.#.....##...# #.#)##...#.#..##.# #.#.####.#..#.#?...#gDhK.DgDhyY82gDhgDhkgDh4R ..........##)####### ############.#  #########.# #.........# #....[..D.# #.......!.# #.........#####.#####... .!........ #.. ####...)....####### #.# #........# #.#.######.# ...........###....# #.#.##.#.....##...# #.#)##...#.#..##.# #.#.####.#..#.#?...# #.#.# #.##...####..#)D[3gDh>X9;49m7==91gDh%  ############.#  #########.# #.........# #....[..).# #......D!.# #.........######.#####...[.!........ #.. ####..@)....####### #.# #........# #.#.######.# ...........###....# #.#.##.#.....##...# #.#)##...#.#..#.#.# #.#.####.#..#.#?...# #.#.# #.##...####..# #.#.####..####...##.#gDhGD =[39;49m (catching breath) _The steam dragon hisses angrily.  Things that are here:a +0 flail; 3 boomerangs; an orc corpse __Okay, then.Found a pitted robe. ******  The steam dragon breathes steam at you.gDh' #..§§@§§..#...##35-------=====700 _The ball of steam hits you!gDh/I #.# #.........# #....[..).# #......D!.# #.........######....§....#####...[.!.gDh K=....... #.. ####..§)....####### #.# #.@......# #.#.######.# ...........###....# #.#.##.#.....##...# #.#)##...#.#..#.#.# #.#.####.#..#.#?...#gDhN] #.#.# #.##...####..# #.#.####..####...##.# #<...........#†#†.#.#gDh^G{§.§gDh_-----129gDh~Z _You are engulfed in a cloud of scalding steam.gDhh  ........[..)....!.D..#####...§§....#####...[.!.....§.§.........#.. ####..§)....######## #........# gDhj #.#.######§...........####.#.##.#.....##.)##...#.#..#.#..D   steam dragon (catching breath)###.####.#.#.#..#.#.#gDhkm gDh ].....D.gDh ~-----28gDh8 gDhՓ gDhx #....[..).# #.......!.# #.........######...§D....#####gDh...[.!.....§.§......... #.. ####..§)....####### #.# #........# gDh#.#.######.# ..........@###....# #.#.##.#.....##...# #.#)##...#.#..#.#.# #.#.####.#..#.#?...# #.#.# #.##...####..# #.#.####..####...##.# #<...........#†#†.#.# ###.####.#.#.#..#.#.# #<# #.#...##.....#gDhgDh...D..gDh6=------37gDhgDhgDhr #.......!.# #.........######.#####...[.!.....D........... #.. ####..§)....####### #.# #........# #.#.######........# ...........###....# #.#.##.#.@...##...# #.#)##...#.#..#.#.# #.#.####.#..#.#?...# #.#.# #.##...####..# #.#.####..####...##.# #<...........#†#†.#.# ###.####.#.#.#..#gDhub.#.# #<# #.#...##.....# #.# #......###.###(catching breath)gDh}^  !.#  #.........#  #####.......  ...[.!.....D...  #.. ####..*)...  #.# #.*......#  #.#.######.*.  ..........*###....#  #.@...##...#  #.#)##...#.#..#.#.#  #.#.####.#..#.#?...#  #.#.# #.##...#  #..####...##.#  #<...........#†#†.#.#  #.#.#.#   #<# #.   #.#   The steam dragon breathes steam at you.The ball of steam hits you!!gDhVgDhX2 !.#  #.........#  #####.......  ...[.!.....D...  #.. ####..*)...gDh[  #.# #.*......#  #.#.######.*.  ..........*###....#  #.@...##...#  #.#)##...#.#..#.#.# gDh[ gDhi\#.#.####.#..#.#?...# gDh] #.#.# #.##...#gDh^  #..####..gDh_ #<...........#†#† #.gDh`# #<# #. #.# !gDhh gDhYi gDh j*  gDhj!Ouch! That really hurt!gDh4kgDh........§)...§...§.§@8/47 --------------=====46gDhgDh[ gDhF gDh 2_* * * LOW HITPOINT WARNING * * *gDhY gDh8  #...######..#####...[.!.....D........... #.. ####..§)....####### #.# #.§......# #.#.######.§......# ..........§###....# #.#.##.#.§...##...# #.#)##..@#.#..#.#.# #.#.####.#..#.#?...# #.#.# #.##...####..# #.#.####..####...##.# #<...........#†#†.#.# ###.####.#.#.#..#.#.# #<# #.#...##.....# #.# #......###.###gDh  ### ######.....#gDh q..D.D   steam dragon (catching breath)-----55gDh gDh gDh;i ########...[.!.................#.. ####..D)....########.# #........# #.#.######.§..........§####.#.##.#.§...##)##...#.#..#.#.####@#..#.#?...# #.##...####..####..####...##<...........#†#†.##.####.#.#.#..#..######.#######§§D§.D   steam dragon (catching breath)-----64gDhm ...[.!....§......#.. ####..§)....######## #.D......# gDh~B#.#.######.§..........§####.#.##.#.....##)##...#.#..#.#.####.#..#.#?...# #@##...####..####..####...##<...........#†#†.##.####.#.#.#..# #<# #.#...##....##gDh!§gDh{gDh8gDhٚgDhf9gDh--------------gDh7gDh$3gDhgDhVgDh{gDhrc8 #.. ####..§)....######## #§D......# #.#.######.{..........§####.#.##.#.....##)##...#.#..#.#.####.#..#.#?...# #.##...####..####@.####...##<...........#†#†.##.####.#.#.#..# #<# #.#...##..........#gDhgDh>B0gDhf?gDh=@gDh@C89gDhAgDh BgDhBB8gDhBgDhCgDh>Dp6=7gDh&EgDh FX6gDhFgDhGX5gDhZHgDhIX4gDh&JgDh^P$ gDhP;_You start resting.gDhU2616.9 (131.0)gDhrU7==723gDhN\8 _HP restored.gDhӣ gDh *Level 3 of the Dungeon <<<>>>___(Press ? for help)#.## #...###.#..########..............#.....###.# #.......#..).....##............##.......##.# ###.#........))....#.............##.......##.# #...####.........#....####..###..##.......##.######...# #.............### #..# #..##......####.#...⌠###.# #.#######.#.....###..###..##.#...###..#...####.# #.#).#..#...#....##....###...######..#._....#.###.#(...##..##..#.......###.####..#...##....##)##....#..##..#.......##..###..#...⌠####..#..#.#.##..##..<.#..........#####..###### ##.#.####..#.######'###+###'#####.......#.# #####..#.##'#.# #.@#.......#..#gDhv #.........####...#(......#.####..#.......#..#####..........#...###########.##.+..'###+###+..'..##....................<...###..#..#.+...+.#..##.###########...####.#####..#.........#..#.#...#.#..#.......##....#####..# ###.........##.'##'.#._.#.'##+......[###.#######..####....#....#..###..#.#...#.#).#.......##................###...^.##.###..#.'...+.#..#.......########..#########÷########...'..'###+###'..+.......############..######.....## ###.#..#.......#..##########...............##.÷..#..## ###..#.......#..##>........#####....#####..####'###+###'###gDhq #..##.....#.#.# #..##.## #.)##.....#'#.# #.#..#### ##.###.## #########...#.#.......# #.##.### ##..#....## #.....##..<......).#### #.##...# #..##>....# #.###..#.#)..#.#..## #..###.#####. #.# ##.#.#.###.#..# ##.###.##....##.......# ##.# #...#)# #.#÷.# #..........###........# #..# ###.#.# #.#..# #...#.........## #.## #...###.#..########.......#.....## #.# #.......#..).....##............##.......# #.# ###.#........))....#.............##.......# #.# #..........#....####..###..##.......# #.######...# #.......### #..#[4gDhs30m #..##......## ##.#...⌠###.# #......###..###..##.#...## #..#...####.# #.#).#..#...#....##....###...##### #..#._....#.###.#(...##..##..#.......###.### #..#...##....##)##....#..##..#.......##..## #..#...⌠####..#..#.#.##..##..<.#...###..###### ##.#.####..#.######'###+###'####.......#.# #####..#.##'#.# #.@#.......#..# #.........####...#(......#.####### ##...###########.##.+..'###+###+..'..# #....................<...###..#..#.+...+.#..##.######gDh&t gDh h##.........#....####..###..##.... ciphuk the Chopper#.............### #..# #..##.... FormicidgDh #.#######.#.....###..###..##.#.. Health: 47/47 ========================#.#).#..#...#....##....###...### Magic: 6/6======================== ##.#(...##..##..#.......###.###AC: 6Str: 21 ##)##....#..##..#.......##..##EV: 8Int: 7 .#..#.#.##..##..<.#..........#SH: 10gDhі Dex: 15 .#.####..#.######'###+###'####XL:  6 Next: 13% Place: Dungeon:3 ##..#.##'#.# #.@#.......#..#Noise: ---------  Time: 2617.9 (0.0) .#(......#.####..#.......#..#### a) +0 war axe ##########.##.+..'###+###+..'..# Abil: Dig .....<...###..#..#.+...+.#..##.## Gem (6383) ##..#.........#..#.#...#.#..#.... ##.........##.'##'.#._.#.'##+....  ....#....#..###..#.#...#.#).#....  .###...^.##.###..#.'...+.#..#....  ##÷########...'..'###+###'..+.... Ouch! That really hurt! _* * * LOW HITPOINT WARNING * * * _There is an escape hatch in the ceiling here. _A mysterious force pulls you upwards. The hatch slams shut behind you. _gDhe y[40mYou start resting. _HP restored.gDh gDh n2gDh  _* * * LOW HITPOINT WARNING * * *There is an escape hatch in the ceiling here. _A mysterious force pulls you upwards. The hatch slams shut behind you. _You start resting. _HP restored.  There is an open door here.1 _079gDh n8gDh 7gDh X6gDhP gDhz gDh X5gDh gDh gDh gDhQ B4gDh gDh gDh gDh* B3gDh gDh gDhp gDh B2gDhi gDh gDh gDha B1gDh gDh gDh gDhF B0gDh gDh gDh# gDh C69gDh gDh gDh gDh0 B8gDh gDh gDh gDh B7gDh gDhT gDh gDh B6gDh{ gDh gDh gDhy B5gDh gDhf   ##)....# ######### ###.....# #.......# ........# #......># ##......# #.......# ........# ##.......# .......# #..##.#### #.#..#### ##.###.## #.##.### ##..#....## .##...# #..##@....## 35.9 (18.0) gDhv #..###.#####.##.......# .###.##....##.......# #..........###........# ....#.........##......#.....## #............##.......#............##.......# ..####..###..##.......#gDh gDh c _There is a stone staircase leading down here.gDh/3gDhQ6.0)4 _gDhn #.#  #.#  #.#  #.#  #.#  #.#  #.#  ########.########.4 .......@.......... .#########..##.#####. ................... gDhAc.#########..##.#####.# ########...........# ..........##)####### ############.# #########.# #..gDhngDh. gDh~wg8.4 (2.52gDhzgDh}} _You climb downwards. _There is a stone staircase leading up here.gDhR$ gDh[2 Level 4 of the Dungeon<<<(Press ? for help)#.##.##.##.##.##.##.#  ########.########.  .......@..........  .#########..##.#####.  ................... gDh3 i .#########..##.#####.# ########...........# ..........##)####### ############.##########.##.........##....[..).##.......!.##.........# #####.........#####  ...[.!....§............  #.. ####..§)....####### gDh̞ gDhygDhbY#.#ciphuk the Chopper#.#Formicid#.#Health: 47/47 ========================#.#Magic: 6/6========================#.#AC: 6Str: 21#.#EV: 8Int: 7#.#SH: 10Dex: 15########.########.XL:  6 Next: 13% Place: Dungeon:4.......@..........Noise: ---------  Time: 2638.4 (0.0).#########..##.#####.a) +0 war axe...................Abil: DiggDh.#########..##.#####.#Gem (6362) ########...........#..........##)###################.##########.##.........# _You start resting. _HP restored. _There is an open door here. _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here.gDhgDhgDhgDh8 gDh9 gDht: gDh?C gDhD gDhT 1 _0gDhIY gDh^ Y59gDha gDhd gDhg X8gDhi gDhl gDhp X7gDhr gDhbu gDh@x X6gDh9z gDhB >  You see here a +0 rapier.gDh gDhU I5 _gDh+ gDh gDh X4gDhȍ gDh gDht X3gDh gDh gDht X2gDh gDhw  Things that are here:  3 boomerangs; a +0 flail; an orc skeletongDh gDh I1 _gDh gDh X0gDh gDh# n _q - 2 orange potions (gained 1)gDhT Y49gDh ,gDh gDh B8gDh gDh gDh X7gDh gDh] gDhR X6gDh= gDh gDh X5gDh gDhi gDh X4gDh gDh gDh X3gDh gDh gDh gDh B2gDh gDh} gDh X1gDh gDh gDh= X0gDhj gDh Y39gDh gDh6 f _j - 3 scrolls of noise (gained 1)gDhM X8gDhN gDh gDh X7gDh gDh gDho X6gDhc gDh gDhY X5gDh& gDh gDh X4gDh gDh gDh X3gDhH gDhiF 21029..........##)#################.# #########.# #.........# #....[..(.# #.........##. #.........#..#####.........######....[.@................ #.#..#####...)....###### #.# #........# #.#.######....... ...........###.. #.#.##.#.....##... gDh+S [34m#.#)##...#.#..#.#.###.#.####.#..#.#....##.#.# #.##...####..#71.4 (33.0)2.4 (348 _x - 2 coppery potionsgDh3gDhgDhgDh7 .##) #.# #.# #...## #....[..(.##. #.........# #.. #.........# ###..#####......... #....[@........ #.#..#####...).... #.# #........# #.#.######........# .###....# #.#.##.#.....##...# #.#)##...#.#..#.#.## #.#.####.#..#.#....#  #.#.# #.##...####..#gDh .##)###. #.##... #.##... #gDh2.# #..? #....[..(.# #... #.# #... #.........# ###..#####. #....@..gDh٨u #.#..#####...).... #.# #........# #.#.######.# ....###....# #.#.##.#.....##...# #.#)##...#.#..#.#.## #.#.####.#..#.#....#  #.#.# #.##...####..#gDh3.4 (1.0)4.4 (26gDhUgDh _Found a scroll labelled POUCUBRA ONUATH. _You see here the +0 robe of Objectivity {Harm Will- Int+2}. gDh:u!gDh25 _432!gDhBX1!gDh(!gDhO0 _m - 4 scrolls labelled POUCUBRA ONUATH (gained 1)!gDhY19!gDh!gDhy'8!gDh(X7!gDhj*!gDh,!gDh /X6!gDhE95!gDh$>n4!gDh>!gDh>AX3!gDhB!gDhE!gDhGX2!gDhI!gDhL!gDhNX1!gDhO!gDhQQ!gDhRX0!gDhS!gDhsU!gDhV!gDh}WC09!gDhX!gDhxY!gDh[X8!gDh\!gDh^!gDha!gDhdn7!gDhh65!gDh?o4!gDh~321!gDh[029987654321!gDhqn0!gDh898 #....... #.#####. #.# #. #.# #. #.# #. #.# #. #.# #<#################.# ......)@..........# ###################        #...... #.##### #.# # #.# # #.# # #.# # #.#[37!gDhm ##.# ..##712.4 (38.0)3.4 (397 _You see here a +0 hand axe of freezing.!gDh 3!gDh. !gDh!gDhM #..... #. #.#  #.#  #.#  #.#  #.# #.# r)...........##r   quokka (asleep) 0.0)!gDh.rr!gDhe4.4 (16!gDh'o _A quokka comes into view.!gDhr4 #.#  #.#  #.#  #.#  #.#  ###############  .r.....@)......  ############### !gDhsE!gDhc  #.#  #.#  #.#  #.#  #.#  ###############  .r.....@)......  !gDhO y###############   !gDh!gDhe!gDh5s _A quokka is nearby!!gDh " #.#  #.#  #.#  #.#  #.#  ###############  .r.....@)......  ###############!gDh W !gDhA m #.#  #.#  #.#  #.#  #.#  ###############  !gDhB .r.....@)......  ###############   !gDh"H 3!gDhM !gDhQ ] _A quokka is nearby!!gDh ~ # #. #.# #.# #.# #.# #.#.#.#.r....@.).##.r!gDh g55 _!gDh !gDh+ !gDh+ # #. #.# #.# #.# #.# #.##.#.##...r..@..).##!gDh!gDhP.r!gDh`64!gDh<"gDh . # #. #.# #.#"gDh. #.# #.# #.# #.#.# #....r@...).# #"gDh7"gDh7h=73"gDhe="gDh@> _The quokka bites you but does no damage."gDhH 8.6 (1.22"gDh s _You barely miss the quokka. You block the quokka's attack. x2"gDhY :  You slash the quokka!"gDh6` S."gDh` "gDhn o49.9 (1.31"gDh+r "gDh[t J _You kill the quokka!#gDhE[ _No target in view!#gDhRI#gDhSH _No target in view!#gDh#gDhg#gDh7#gDhŜ#gDh؟#gDhI0 _#gDh798#gDh#gDhN76#gDh[#gDh#gDhEB5#gDh#gDh#gDh\#gDhX4#gDh#gDhN#gDhB3#gDh#gDh#gDh#gDhaB2#gDh#gDh9#gDh#gDhFB1#gDh#gDhO#gDh~X0#gDh%#gDh#gDh#gDhC69#gDh8#gDha#gDh#gDhB8#gDhT#gDh#gDh#gDhnB7#gDh#gDh#gDh#gDhRB6#gDh#gDh#gDh#gDhn5#gDh#gDh]B4#gDh#gDh#gDh8#gDhB3#gDhS#gDh#gDhDh. { . #gDh0.## #.# #.# #.# #gDh$ #.# #@#- #gDhE#.#########.########...............#######.#########.##gDh#.##.# #.##gDh l{ {38.9 (19.0)#gDhb Y-2#gDhn#gDh[ _You sense a monster nearby.#gDh#gDh3#gDh#gDhJ{ {{ . .# #.# #######.#######...............#######.########J   endoplasm (wandering)#...#gDhe 0.0)  An endoplasm comes into view.#gDh#gDh? .{#gDh}  The endoplasm quivers.9.9 (1#gDh>1 _The endoplasm moves out of view.#gDhu #gDhv 3#gDhy #gDhq M.. J{ {{ . .##.##gDh Gem (6261) J   endoplasm#.#gDhX &0#gDh V{${#gDhЊ #gDh 40.9 (10 _Found 16 gold pieces.$gDhGhM#...<...{... .${ {{J. .##.#J   endoplasm.0$gDhL+.J$gDhBMf1.9 (159$gDhXO _Found a stone staircase leading up.$gDhu  #...<. ..... {.... .$. { {{.. J## #.# #@# #.# #.# #.# #.# #.#  ...  .##  #.#$gDh&  #...<. ..... {.... $gDh .$. { {{.. J## #.# #@# #.# #.# #.# #.# #.#  ... .## #.#$gDhZ $gDhɨ $gDh $gDh a _An endoplasm is nearby!$gDh M###.###...<$gDh .....o........$.o.oo.. $gDh /.....J#.#.#o   orc wizard (asleep)$gDh ooo 3 orcs (asleep)J   endoplasm.##$gDh<  An orc wizard and 3 orcs come into view.Found an ivory wand.$gDhL $gDh $gDhP 4  The orc shouts!$gDh_ .o.o.oo$gDh oooo$gDh] ====28$gDh $gDhu 7 _You block the endoplasm's attack.%gDh  You slash the endoplasm!.o.o.oo 5=---4.1 (1.26 _You kill the endoplasm! _Your Axes skill increases to level 6!%gDhB%gDhr..ooo.%gDh~---5.35%gDh1%gDh  _You hit the orc but do no damage. The orc barely misses you.%gDh/SX%gDhY^ .oooYou closely miss the orc. The orc barely misses you.%gDh_g6.6 (1.34%gDhUh%gDh8l1 _You block the orc's attack.%gDh:%gDhm%gDh &7.8 (1.2%gDh$3%gDh%gDh5  %gDhj %gDh e_You barely miss the orc. The orc hits you but does no damage.%gDh   You hit the orc.  The orc is lightly wounded.9.1 (1.31 _The orc hits you but does no damage.%gDhVm  You barely miss the orc.The orc is lightly wounded.50.40%gDh  You slash the orc wizard!(gDh)&(gDh+.oo   orc(gDh<k314.86(gDhB(gDhDN _You kill the orc wizard!(gDh(gDhT38---6.04(gDh(gDhJw _You closely miss the orc. The orc hits you with a +0 short sword.(gDhq  You hit the orc.  The orc is moderately wounded.(gDhg7.3 (1.33(gDhH(gDh޷1 _You block the orc's attack.(gDh1 7  You slash the orc!(gDh7 C)(gDhU j28.62(gDhZY (gDh[ G _You kill the orc!(gDh  _No target in view!)gDh`)gDh&)gDh^ _No target in view!)gDh3)gDhP)gDhf9-1 _)gDh 029)gDhn8)gDh 40=76)gDhn5)gDh1=43212=019)gDh)gDhX8)gDh)gDh)gDh B7)gDh)gDhG3=6)gDh)gDhP5)gDhX4)gDh4=3)gDh)gDhcX2)gDh)gDhX1)gDh)gDh2 c05=098)gDh )gDh X7)gDh)gDhE)gDh:6)gDh[)gDh 6=54)gDhJ)gDhB3)gDh$")gDhL$X2)gDh%)gDh(7==1)gDh))gDhK-1 _HP restored.)gDh/X0)gDhA2)gDh=`  Items here: )))) [[ ††.)gDh?)gDh@K199 _)gDhA)gDhC)gDhEX8)gDhNG)gDh?Kj=7)gDhM)gDhRN _You now have 215 gold pieces (gained 16).)gDhqUX6)gDhV)gDhY)gDh[X5)gDh])gDh^)gDh`)gDh aB4)gDha)gDhc)gDhe)gDh"fB3)gDhf)gDhk,)gDhmX2)gDhst#.# #.# ####.## ###...<.# #.......# #.......+ #.......# #.......#.....)##-)gDht#######.# #.# #.# #.# #.# #.# ########.####### #...............)gDhx1808.6 (40.0))gDhsy-9.6 (411)gDh'G _y - a wand of paralysis (7))gDh;3)gDh\)gDh9)gDh 089)gDh87)gDhX6)gDhj)gDh)gDhX5)gDh)gDh)gDhX4)gDh)gDh7 _You open the door.)gDhX3)gDh)gDh@  There is an open door here.)gDh*)gDhI2 _)gDh )gDh)gDhAX1)gDh)gDh)gDh`X0)gDh)gDh)gDhY79)gDhh)gDh)gDh)gDhB8)gDhv)gDh)gDhq)gDhB7)gDht)gDh)gDh###... ## #.# #.# #.# #..# ####.## ##...# ###...<.######@...# 23.6 (14)gDhZ#.......#......#:.# #.......'.###### .._. #.......#......# #.## #.......######.. ##......)##########.##.##.#)gDhU)gDhf4.6 (156)gDh)gDh F _Found a glowing golden altar of the Shining One.)gDh}O3)gDhX5)gDh`4)gDha| ###... ##)gDhia#.# ##.# #.# ##..# ####.## ##...# ###...<.######....# #.......#......#@.# )gDha#.......'.#######.._.# #.......#......# .#.## #.......######.. .# # #......)## .# ########.# .#)gDh:b' #.# .##.# ##  You pick up a book of the Hunter and begin reading...)gDhf6.6 (2.0)7.6 (33)gDhbi)gDhtk  You add the spells Sigil of Binding, Call Canine Familiar and Dimensional _Bullseye to your library.)gDh )gDh 3)gDh )gDhw 21)gDh B0)gDhU 69)gDh )gDh )gDh? B8)gDh )gDh )gDh& )gDh B7)gDhh )gDh )gDh X6)gDhs )gDh )gDhE X5)gDhm )gDh )gDhw X4)gDhK )gDh )gDh X3)gDh )gDh X2)gDhu ,)gDh )gDhJ 1)gDh )gDh B0)gDhe )gDh @  There is an open door here.)gDh )gDhA J59 _)gDhP )gDh  )gDh X8)gDh" )gDhm P  There is a stone staircase leading up here.)gDha )gDh A7 _)gDh )gDhc )gDh X6)gDh )gDh )gDh X5)gDh! )gDh@" )gDho# )gDh# B4)gDhH$ )gDh^% )gDh& )gDh& B3)gDh{( )gDh<+ )gDh, X2)gDha- )gDh. )gDh)0 X1)gDh0 )gDh5 )gDhX6 X0)gDh 7 )gDh8 )gDh9 Y49)gDh: )gDhz> )gDhP@ X8)gDh A )gDhB )gDhC X7)gDhD )gDhE )gDhF )gDhG B6)gDhG )gDhI )gDhJ )gDh'K B5)gDhK )gDh%M )gDhN )gDh*O B4)gDhO )gDh6Q )gDhR )gDhS B3)gDhS )gDh.U )gDhV )gDhJW B2)gDhW )gDhKZ X1)gDha[ )gDhq] N _You now have 227 gold pieces (gained 12).)gDh_ X0)gDhu` )gDhb )gDh+c )gDhc ;39)gDh&d )gDhXe )gDhf )gDhg B8)gDhg )gDhi X7)gDhj )gDhl N _You now have 238 gold pieces (gained 11).)gDhqn X6)gDhn )gDhp )gDhr X5)gDhr )gDh-t )gDhu B4)gDh}u )gDhv )gDhw )gDhx )gDhx B3)gDhjy )gDhz )gDh | )gDho| B2)gDh| )gDh~ )gDh )gDho B1)gDh )gDh )gDhƒ )gDh) B0)gDhЅ )gDhφ )gDh ... ... ...  ## #.#  ...# #.####### #...##........ #.......%... )gDh z#@# 70.6 (43.0) #.# .  ..##########.###..##  .................... )gDh  #...................  #########..#..........................########.#####.### )gDht J #..........#)gDh_ {1.6 (4429)gDh )gDh 0 _Found an inkwell talisman.*gDht3*gDh0z*gDh9~H _No target in view!*gDhA 3*gDh)C *gDhH *gDhM qM..... ... {{ ...## #.# ...# #.########...##.....#...@...%...####.###..##*gDhqN  #.# . ##########.###..##.......................#....#.#####*gDhuR 12.6 (1.0)*gDh4\ 8 _You sense a monster nearby.*gDh _*gDhը n7*gDh? 65*gDh *gDh B4*gDh *gDh *gDh n3*gDh *gDh X2*gDh *gDh *gDh X1*gDhf *gDh *gDh X0*gDh *gDhK *gDh o19*gDh *gDh X8*gDh *gDh *gDh r{ ..... .... { ... {{ ...#...######### #.##.....@....####.#########.#######...##........*gDh  ###.......%... ####.###..## #.# . ..##########.###..##  ..............  #...................  #########..#........ *gDh \83.6 (11.0)7*gDhH *gDh q _You sense a monster nearby.*gDh *gDh*gDh*gDht*gDhO> { ..... ....# { ... {.o*gDh} ... #...# #.# #....####. ##.#...##*gDhy ###.......% ####.###..  #.# . ..#.###..# o   orc (asleep)  # #..#*gDh,0.0)*gDh {{.oo*gDhe4.6 (16*gDh& _An orc comes into view. It is wielding a +0 falchion.+gDhE. { { .......{ .....#.# { ... {.. ...+gDh; #.o.# #.# #...@......####. ##.#...### ###.% ####.###..  #.# . ..#.###..  # #..#+gDh+gDhO.o+gDhn`55+gDh+gDhD+gDh..# ..#. { .o .....#..{ #. ....#.#.##>+gDh$ { ... {#...... ... #...# #.# #.o.####. ##.#...##+gDh@$ #. ###.%.. ####.####.. #.###...+gDhcY#.###. o   orc wizard (asleep)..o   orc### +gDhn+#..#+gDh ooYou sense a monster nearby. _An orc comes into view. It is wielding a +0 falchion.  An orc wizard comes into view. It is wielding a +0 dagger.  Found an escape hatch in the floor.  The orc wizard shouts! You hear a shout!  You block the orc's attack.+gDhj  *****The orc wizard points at you and mumbles some strange words.+gDh{ { #.>..@+gDhDj===64+gDh+gDh֘S _The puff of flame misses you.+gDh3 +gDh +gDhn+ M ,o+gDh+ { ..oo 2 orcsYou closely miss the orc. You block the orc's attack.+gDh- p--7.8 (1.23+gDh'5 +gDhXA q _An orc comes into view. It is wielding a +0 club.+gDh] ,+gDhR . .o{ #.o+gDh }--9.01+gDh  _You closely miss the orc. The orc barely misses you.,gDh|,gDhB,gDh; ,gDh ,gDh ,gDha.,gDhI, #o,gDh$o##>,gDh{,gDh@o,gDh&(wandering),gDhrYou hit the orc but do no damage. The orc completely misses you.,gDhU,gDh,gDho'90.3 (1.3,gDh$0,gDh,gDh%,gDha0 ,gDh)1,gDh1V_An orc wizard comes into view. It is wielding a +0 dagger.,gDhj2,gDh  The orc wizard shouts! .##oo..,oo 2 orc wizardsYou hit the orc but do no damage. You block the orc's attack. **The orc wizard gestures at you while chanting.,gDh.>{..   orc wizard3------==1.5 (1.209,gDh2 ,gDh3,gDha4E_The magic dart hits you. The orc hits you with a +0 falchion.,gDh6 ,gDh'  ,gDhYou hit the orc.  ,gDhThe orc is lightly wounded.,gDhr ,gDhG ,gDh8The orc wizard casts a spell at you.,gDh֭,gDh:,gDhH,gDhIo,gDhK,,gDhAMLo 2 orc wizards,gDhN,gDhP,gDhR--,gDh?T 2.7,gDhU$8,gDhrW,gDha,gDhe ,gDh f,gDhfI_You resist with some effort. The orc hits you but does no damage.,gDh ?  You closely miss the orc.The orc is lightly wounded.  The orc barely misses you.  The orc wizard gestures at you while chanting.,gDhL &.o--3.97 _You resist with some effort.,gDh  You hit the orc.  The orc is moderately wounded.,gDh| ,gDhZ .o{.o   orc wizard,gDhܽ ,gDh> 8=-----5.15,gDh f _The orc barely misses you.-gDh  You hit the orc but do no damage.The orc is moderately wounded.-gDh-gDh 6 ooo 2 orc wizards   orcYou hit the orc wizard. The orc hits you with a +0 falchion.-gDhC  The orc wizard points at you and mumbles some strange words.-gDh"-gDh28-----6.4 (1.34-gDh]-gDh. _The magic dart hits you!-gDhQ .. # ,.. #. .. ..... #.., #. .... #.#.##o { ... { #......o ... #..o# #.# #.o.####.###.#...##.#. ###.%... ####.###.#.. #.# .##...#.###.   orc wizard...###.#..#.oooo 2 orcs2--------703-gDhZ -gDh^ ] _The orc attacks as it pursues you! The orc hits you with a +0 falchion.-gDhI-gDhA-gDhʋ-gDh{-gDhϜ -gDh-gDhP_You are too injured to fight recklessly!.gDhXI.gDh^[^ _You are too injured to fight recklessly!.gDh.gDh.gDh.gDh^ _You are too injured to fight recklessly!.gDh\ _You are too injured to fight recklessly!.gDh+   You hit the orc but do no damage.  The orc is moderately wounded. >{oooff   sleepcap (wandering)oo 2 orc wizardso   orcThe orc hits you with a +0 falchion.---8.7 (1.32 _A sleepcap comes into view..gDh^& &  You closely miss the orc wizard..ooof.fo 2 orcs900.00.gDh) 8 _The orc wizard is lightly wounded./gDh"  You miss the orc wizard.The orc wizard is lightly wounded./gDh^,/gDh..of.   orc/gDhSd1.3099/gDhV/gDhW _The orc wizard barely misses you./gDh  You hit the orc wizard.  The orc wizard is moderately wounded.*/gDh /gDh /gDhBThe orc wizard gestures at you while chanting./gDh/gDhK @You are confused.*/gDh^ (1 invisible)The orc wizard gestures wildly while chanting./gDh 9  The orc wizard flickers and vanishes for a moment..oo@..f..o3 0 ==2.6DigConf Gem (6098) /gDh! /gDhV W _The orc wizard barely misses you.0gDh@w  You are too confused!0gDh0gDh&. _0gDhu I0gDhw F _Unknown command.0gDhs #Drink which item? Potions  d - 2 potions of might  h - 2 bubbling inky potions  i - 3 smoky amethyst potions  o - 4 emerald potions  q - 2 orange potions  x - 2 coppery potions [!] read|quaff|evoke[?] describe selected2gDh$ 2gDhu 2gDhy -ciphuk the Chopper..Formicid# ,..Health: 23/47 ===========-------------#. .......Magic: 6/6========================#.., #.....AC: 6Str: 21#.#.##>2gDhk { ... { EV: 8Int: 7#......o...SH:  0  Dex: 15#...######### #.#XL:  6 Next: 32% Place: Dungeon:4#.oo@..f...####.##### Noise: ===------  Time: 2902.6 (0.0)##o#######...##...... a) +0 war axe#.###.......%. Abil: Dig..####.###.. Conf Gem (6098) #..#.# .##...##########.###.. f   sleepcap.................... oo 2 orc wizards (1 invisible)###................. o   orc#########..#......You are confused.The orc wizard gestures wildly while chanting.2gDhA The orc wizard flickers and vanishes for a moment. _The orc wizard barely misses you. _You are too confused! _Unknown command.2gDh _  It was a potion of magic. Magic courses through your body.2gDh̾ :*2gDh  The orc wizard points at you and mumbles some strange words.2gDh 2gDh 2gDh| o@.f.o 2 orcs2gDh m-3.6 (172gDh 2gDh V _You are more confused.3gDhT3gDhUDrink which item? Potions  d - 2 potions of might  h - 2 bubbling inky potions  i - 2 potions of magic 3gDhgWB o - 4 emerald potions  q - 2 orange potions  x - 2 coppery potions [!] read|quaff|evoke[?] describe selected5gDh5gDh~%5gDh 9gciphuk the Chopper..Formicid# ,..Health: 23/47 ===========-------------#. .......Magic: 6/6========================#.., #.....5gDh,<|AC: 6Str: 21#.#.##>{ ... { EV: 8Int: 7#......o...SH:  0  Dex: 15#..o######### #.#XL:  6 Next: 32% Place: Dungeon:4#.oo@.f....####.##### Noise: ==-------  Time: 2903.6 (0.0)##o#######...##...... a) +0 war axe#.###.......%. Abil: Dig..####.###.. Conf Gem (6097) #..#.# .5gDh>m##...##########.###.. f   sleepcap.................... oo 2 orc wizards (1 invisible)###................. oo 2 orcs#########..#...... _The orc wizard barely misses you. _You are too confused! _Unknown command.It was a potion of magic. Magic courses through your body.  The orc wizard points at you and mumbles some strange words. _You are more confused.5gDh_KP  It was a potion of curing. You feel better.5gDhGL5gDh3TO.f.5gDh[U#   orc31====10 -4.6 (1DigGem (6096) 5gDhJZ5gDh\A _The orc wizard hits you but does no damage.5gDh4 5gDh7 Drink which item? Potions  d - 2 potions of might 5gDhh8  h - 2 bubbling inky potions  i - 2 potions of magic  o - 3 potions of curing  q - 2 orange potions  x - 2 coppery potions [!] read|quaff|evoke[?] describe selected6gDhe6gDhp6gDh}ciphuk the Chopper..Formicid# ,..Health: 31/47 ===============---------#. .......Magic: 6/6========================#.., #.....AC: 6Str: 216gDh#.#.##>{ ... { EV: 8Int: 7#......o...SH: 10Dex: 15#...######### #.#XL:  6 Next: 32% Place: Dungeon:4#.oo@f.....####.##### Noise: =--------  Time: 2904.6 (0.0)##o#######...##...... a) +0 war axe#.###.......%. Abil: Dig..####.###.. Gem (6096) #..#.# .##...##########.###.. f   sleepcap.................... oo 2 orc wizards (1 invisible)###................. o   orc#########..#...... _Unknown command.It was a potion6gDh~C of magic. Magic courses through your body.  The orc wizard points at you and mumbles some strange words. _You are more confused.It was a potion of curing. You feel better. _The orc wizard hits you but does no damage.6gDhTt  You feel very mighty all of a sudden.6gDh۔koo 2 orcs6gDh5.6 (1Might Gem (6095) 6gDh.6gDh:y _You block the orc wizard's attack. The sleepcap closely misses you.7gDhy25---The sleepcap is lightly damaged.  You closely miss the orc wizard.The orc wizard hits you with a +0 dagger.  The sleepcap releases spores at you.  You are engulfed in a cloud of soporific spores!  You fall asleep.7gDh/  --more--8gDh .. # ,.. #. .. .....  #.., #. ....  #.#.##> { ... {  #......o ...  #..o######### #.#  #.oo@f.....# ##o#######.. #.  ..  #.. #.#     2  0 6.8 (1.24 _  .. # ,.. #. .. .....  #.., #. ....  #.#.##> { ... {  #......o ...  #...######### #.#  #.oo@f.....# ##o#######..Dh#K #.  ..  #.. #.#      orc  The orc wizard gestures at you while chanting.8gDh  The magic dart hits you. You wake up.oo 2 orcs4--- 8 10 7.8 (23 8gDhA?_The sleepcap releases spores at you but does no damage.8gDh  You hit the sleepcap.  The sleepcap is moderately damaged.You closely miss the orc wizard. You block the orc wizard's attack.8gDhz .    orc8gDh! e9.0 (118gDh( 8gDh-. 6 _You block the sleepcap's attack.9gDhnYou closely miss the orc wizard. You block the orc wizard's attack. _You block the sleepcap's attack.slash the sleepcap!  The sleepcap is severely damaged.  The orc wizard hits you but does no damage.o o 2 orcs18---=10.209gDh9gDhm: _The sleepcap releases spores at you!9gDhv<  You slash the sleepcap!9gDh   You destroy the sleepcap!You hit the orc wizard but do no damage.9gDh&O ..oo 2 orc wizards (1 invisible)o   orc  The orc wizard barely misses you.9gDhW%s  The orc wizard casts a spell at you.9gDhܩ9gDhq461.5 (1.3899gDh69gDh2 _You resist with some effort.9gDh9h]  You miss the orc wizard.9gDh$kG  The orc wizard is lightly wounded.9gDht9gDhuo-2.7 (1.289gDh~y9gDh|8 _You block the orc wizard's attack.:gDhudh  You closely miss the orc wizard.The orc wizard is lightly wounded. *The orc wizard points at you and mumbles some strange words.You block the puff of flame... and reflect it back!:gDh:gDho@o 2 orcs:gDh9---=3.97:gDh]R _The puff of flame hits the orc wizard!:gDh  You closely miss the orc wizard.The orc wizard is severely wounded..   orc-5.2 (1.35 _You block the orc wizard's attack.:gDhY   You miss the orc wizard.The orc wizard is severely wounded.oo 2 orcs-6.4 (1.24:gDh^ Z _The orc wizard barely misses you. x2:gDhg d  You barely miss the orc wizard.:gDh= r  The orc wizard is severely wounded.:gDh 20=7.63:gDh :gDh 8 _You block the orc wizard's attack.;gDh?  You slice the orc wizard!!;gDhJU.o.   orc wizard (   orc;gDhk608.82;gDhl";gDh$N _You kill the orc wizard!;gDh  You barely miss the orc wizard.oo 2 orcs17--20.00 _The orc wizard hits you with a +0 dagger.;gDhI)d  You barely miss the orc wizard.;gDh.w.   orc;gDh/8=-1.3 (1.379;gDh/3;gDhX5A _The orc wizard hits you but does no damage.;gDh͟ ;gDh hoo 2 orcs;gDhͩ g2.4 (1.18;gDhı ;gDh y _You closely miss the orc wizard. You block the orc wizard's attack.;gDh>>  You slash the orc wizard!;gDh;gDh;gDh* .ooo 2 orcs  You kill the orc wizard!;gDh-x74=3.6 (1.27;gDh;gDh1 _You block the orc's attack. { ... { #......o ... #...# #.# #...####. ##.#...## #. ###.% ..gDh3>gDh>gDh-320=2>gDhV101=69876>gDhY2=5>gDh\>gDho]>gDh ^$4>gDh^>gDh%`>gDh+G323=105984=7>gDh:65>gDh<f5=4>gDh>gDhfX3>gDhؕ>gDhX2>gDh>gDhX1>gDh+>gDh>gDhx6=0>gDh>gDhY49>gDhؤ>gDhX8>gDh0>gDh֪X7>gDh#>gDh(|7=6>gDh>gDhPX5>gDh}>gDhX4>gDh>gDhT8=>gDh:3>gDhĸ>gDh>gDhcB2>gDh >gDhF>gDh߾B1>gDh>gDh>gDhZB0>gDh'>gDh>gDhg9=39>gDh^>gDh>gDhB8>gDh>gDh?>gDhB7>gDh>gDhQ>gDhB6>gDhR>gDhF>gDhy30=5>gDh>gDh>gDh;B4>gDh>gDh(>gDhB3>gDhw>gDh+>gDhf1=2>gDh>gDh>gDhB1>gDh>gDhv>gDhB0>gDh>gDh8->gDhj 70.9 (44.0) _You start resting.>gDhs1.9 (45Gem (6029) >gDh>gDhb _You feel a little less mighty now.>gDh!2=87653=4>gDhNX3>gDhU2134=0>gDh/>gDh%19>gDhC>gDh>gDh>gDh>gDh"$8>gDh>gDh1>gDhV>gDh'>gDh5>gDhB=>gDh7>gDhB>gDh>gDhf$6>gDh>gDhG>gDh>gDho>gDh$5>gDhy>gDh,>gDh>gDh>gDh`$4>gDh>gDh>gDh>gDh>gDh6>gDh=>gDh$$3>gDh>gDh>gDh>gDh>gDhX$2>gDh>gDh$>gDh>gDh>gDhO$1>gDh>gDh0>gDh>gDh>gDh[$0>gDh>gDh( >gDh: >gDh >gDh 7>gDh =>gDh 09>gDh>gDhi>gDh>gDh^>gDh$8>gDhe>gDh>gDh>gDhz>gDh}$7>gDh>gDhh>gDh&L8=654>gDh'>gDh(>gDhN+>gDh,>gDh,$3>gDh#->gDh.>gDh0>gDh2>gDh29>gDhD9M=2>gDh ;>gDh=>gDh|C>gDhD$1>gDhD>gDhE>gDh,H>gDhH>gDhuI$0>gDh6J>gDhK>gDhM>gDhNN>gDhN'5999>gDhXO>gDhP>gDh4S>gDhS>gDhT40>gDhU=>gDhU$8>gDhV>gDhmW>gDhY>gDhZZ>gDhZ$7>gDhz[>gDh\>gDh|_>gDh8`>gDh7a$6>gDha>gDhc>gDhe>gDhe>gDh^f$5>gDhf>gDh3h>gDhWj>gDhk>gDhk1>gDh1l=>gDho\4>gDhp>gDhLq$3>gDhq>gDhs>gDhu>gDhu>gDh`v$2>gDhv>gDh3x>gDhvz>gDh<{>gDh{2>gDhO|=>gDh|$1>gDhW}>gDh~>gDh€>gDh>gDh$0>gDh>gDh>gDhۅ>gDh>gDh %89>gDh>gDh>gDh!>gDh>gDhf$8>gDh>gDhI>gDhP>gDh>gDh3>gDh,=>gDh7>gDh2>gDh>gDh>gDhF>gDh$6>gDhl>gDhǙ>gDhϛ>gDh>gDh$5>gDh>gDh>gDh>gDhϡ>gDhW$4>gDhۢ>gDh/>gDhE>gDh >gDh4>gDhJ=>gDhԨ$3>gDhT>gDh>gDh>gDho>gDh$2>gDh|>gDh>gDh>gDh>gDh<$1>gDh>gDh>gDhU>gDh>gDh5>gDh,=>gDh0>gDh0>gDh>gDh}>gDh>gDh?%79>gDh>gDh>gDh'>gDh>gDhh$8>gDh>gDh>>gDht>gDh.>gDh$7>gDh4>gDh>gDh>gDh^>gDh6>gDhm=>gDh$6>gDhs>gDh>gDh>gDh>gDh $5>gDh>gDh>gDh>gDh>>gDh$4>gDhE>gDh>gDh>gDh>gDh$3>gDh>gDh>gDhT >gDh>gDh~%_You start resting.>gDh>gDhr>gDh(3027.9 (56>gDh>gDhq7>gDh/==>gDh%8.9 (57>gDh$2>gDh>gDh>gDh >gDhf>gDh_HP restored.?gDhE#. ..# #> ,... #.. ..# ..... #... #.# .... #.#.##>## { ...  #....... ... #...# #.# #.@).####.0.0) ##.#...## #.# ###. ..# ####.### #... #.# ##...#.### ... ###. #..#?gDh &9.9 (11 _Found a stone staircase leading down.?gDhY 3?gDh ?gDh[ ?gDh 0?gDh! i####.  .....# #. ....#  #> ....  #.. ..# ..#... #.# .#.#.##>#. { ... {#......@. ... 30?gDh|" #%.#...## #.# ##..).......####.######.#######...##.....#.# ###.......%..# ####.###.#... #.# ##...##########.###...............?gDh* ?gDh* f1.9 (269?gDh1 ?gDhs5 - _Found a quill talisman.?gDhf ?gDh ?gDhW ?gDh ?gDh ?gDhG ?gDh ?gDhN c=8?gDh# f  There is an escape hatch in the floor here.?gDhV% ?gDh% #7 ?gDh' 4_?gDh1 ,?gDh4 X6?gDh7 ?gDh9 ?gDhw: ?gDh; $5?gDh; ?gDh@= ?gDh\? ?gDhlA ?gDh1B ?gDhB $4?gDhTC ?gDhD ?gDhH ?gDhJ ?gDhK ?gDh L $3?gDhL ?gDhM ?gDhO ?gDhQ ?gDhR ?gDh!S $2?gDhS ?gDhT ?gDhV ?gDh~X ?gDhBY ?gDhY $1?gDhZ ?gDh[ ?gDh] ?gDhc ?gDhrd 5#.# ?gDhd .#.# ?gDhe / #.# ?gDhf . #.# ?gDhf 1######.# ?gDhDg 8S ?gDhg @#......# ... ?gDhkh b#......#######..... ?gDhi j#>.........?gDhi  ?gDhJj #......#######........ ?gDhj w#...##.# ...... ?gDh~k #.#.##>#######. { ... { ?gDh l S#.............. ...?gDhl ?gDhjq #%.#...######### #.# S   adder (asleep)# ##..).......####.#########.#######...##........#.# ###%... ?gDh.r ?gDhr 9.9 (8  ?gDhVs -An adder comes into view.?gDhs ?gDh u ?gDh/z ?gDhz .?gDhU{ S?gDh{ S?gDhf| !?gDhZ} ?gDh} %40.9 (9?gDhu~ $0?gDh~ ?gDh ?gDhDž  ?gDhh ?gDh !_The adder hisses angrily.?gDhj #.# #.# #.# #.#  .   S..  #......#######.....  #>.........@.......  #......#######........  .# ......  > { ... {  . ...  #% #.#  # ##..)    #.#  @gDhp( #.# #.# #.# #.#  .   S..  #......#######.....  #>.........@.......  #......#######........  .# ......  > { ... {  .  #% #.#  # ##..)  #.#  _An adder is nearby!@gDh˧j #.# #.# #.# #.#  .   S..  #......#######.....  #>.........@.......  #......#######........  .# ......  > { ... {  . ...  #% #.#  # ##..)    #.#  @gDh~<r #.# #.# #.# #.#  .   S..  @gDh>@#......#######.....  #>.........@.......  #......#######........  .# ......  > { ... {  .  #% #.#  # ##..)  #.# @gDhE@gDhF@gDh]M@gDhuQ] _An adder is nearby!@gDhe#.# #.# #.# #.# #########.# ...#......# .S.#......#.#>..........#......#. #...##.# ....... #.#.##>#. S.... { #.. ....#%.#...# #.# # ##..).####.# S   ball python (constriction, asleep) @gDhFh@gDhi@gDhlm  A ball python comes into view.@gDht KS.{.K   kobold (wandering@gDh=uh)A kobold comes into view. It is wielding a +0 club.@gDhvf1.9 (159@gDh{@gDh܆8 _The ball python moves out of view.@gDh #.# #.# #.# #.# ##########.# .....K.#......# .S.#......#.#>.@gDh |#......#. #...##.# .. #.#.##>#.S..... { #........#%.#...######.# # ##..).####.# S   ball python (constriction)##.#...##. K   kobold (wandering) @gDhh @gDh2 @gDhL @gDhz @gDh ....KSS.K@gDh i==28@gDh @gDh ( _The kobold shouts!@gDh  You closely miss the adder. You closely miss the ball python.@gDh- K. _The kobold shouts!  You closely miss the adder. You closely miss the ball python.The adder barely misses you.  bites you but does no damage.  The adder bites you.  You are poisoned.@gDh/ 6==--4.1 (1.2Pois Gem (5956) @gDhM9 @gDh= , _The adder poisons you!@gDhy}  You hit the adder.  The adder is lightly wounded.  You slash the ball python!@gDh^  You kill the ball python!@gDhK.†K   kobold@gDh 1=-----5.2 (1.15@gDhL@gDh9 _You feel sick. The adder bites you.AgDh?9  You slash the adder!AgDh)BX  You kill the adder!AgDhlCAgDhO..KK   koboldAgDhZp0---82=6.5 (1.34AgDhaxAgDh6|$ _You feel sick.AgDhp  You closely miss the kobold. You feel sick.AgDhj-7.83AgDhAgDh = _The kobold hits you but does no damage.AgDh  You slash the kobold! )  You kill the kobold!You feel sick.AgDh_39--8.9 (1.1Gem (5952) AgDhq _You are no longer poisoned.AgDh AgDh8 AgDh[ AgDh  AgDh B_No target in view!AgDh1 3AgDh6 AgDh8 H _No target in view!BgDhIBgDhuBgDh1 _40=0498BgDhn7BgDhx1=654BgDhBgDhUBgDh2BgDh=BgDh$3BgDh|BgDhwBgDhBgDhBgDh$2BgDh(BgDhBgDhBgDhBgDhn$1BgDhBgDhBgDhJBgDhBgDh$0BgDh3BgDhBgDhBgDhBgDh13BgDh=BgDhM39BgDhBgDh2 BgDh BgDhBgDh$8BgDhKBgDhBgDhBgDhBgDh$7BgDhBgDhZBgDhBgDhBgDh$6BgDhBgDhBgDh)#BgDh $BgDh$4BgDh.%=BgDh%$5BgDhT&BgDh(BgDh+BgDh+BgDh,$4BgDh-BgDh.BgDh1BgDht2BgDh3$3BgDh3BgDh%5BgDh!8BgDh8BgDh9$2BgDh:BgDh;BgDhE>BgDh?BgDh@5BgDh@=BgDhRBgDhR6BgDhUS=BgDhS$8BgDh`TBgDhmVBgDhXBgDh\YBgDhY$7BgDhjZBgDh[BgDhF^BgDh_BgDh_$6BgDh`BgDhaBgDhcBgDhdBgDhe$5BgDh$fBgDhgBgDhiBgDhjBgDh#######..........###### ......- BgDh.############.#########g .).......####.####### .#######...##........ .# ###%... .# ####.###..## g   goblin (asleep) .. #.# . ...##########.###..## .....................BgDh 84.9 (36.0)gglauncher)A goblin comes into view. It is wielding a +0 club.The goblin unwields a +0 club. The goblin wields a +0 sling.BgDhb ((((((((The goblin shoots a sling bullet.  You block the sling bullet with an invisible shield... and reflect it back!BgDhmD@......gBgDhnn=5.9 (375BgDhvsBgDh{zY _The sling bullet misses the goblin.BgDhޅ-  #..........# #..........#.........#.).........#†.........# #..........# >.........###### .......@....... ####.#########g .)       #.# .##  BgDh%  #..........# #..........#.........#.).........#†.........# #..........# >.........###### .......@....... ####.#########g )      #.#  _A goblin is nearby!BgDh-  #..........# #..........#.........#.).........#†.........# #..........# >.........###### .......@....... ####.#########g .)       #.# .##  BgDht  #..........# #..........#.........#.).........#†.........# #..........# >.........###### .......@....... ####.#########g )      #.# BgDhBgDhBgDhYBgDh ] _A goblin is nearby!BgDh̆-  #..........# #..........#.........#.).........#†.........# #..........# >.........###### .......@....... ####.#########g .)       #.# .##  BgDh t  #..........# #..........#.........#.).........#†.........# #..........# >.........###### .......@....... ####.#########g )      #.# BgDhI! 3BgDhS& BgDh( ] _A goblin is nearby!BgDh # # # #.# # #.# #.# ).........# #BgDh w†.........# # #....# #...## #.#g# ).####.# #...##. # ####.###..##  BgDhZ BgDh )g.BgDh z-6.9 (1.0)4 _BgDho BgDhZ BgDh~  #  #.#  #.# .# ).# †.#  #.# .# g.# .#BgDh .# .####.# ...##.   ####.###..##   BgDhC BgDhK <(((BgDh"...4--==73BgDh#R _The goblin shoots a sling bullet. The sling bullet hits you.CgDhq# #..........# #..........# ..........# ).........# †...# #..# .# .@..g.# .#.# ####.# ...##. ####.###..##  CgDhx ((( The goblin shoots a sling bullet.  You block the sling bullet with an invisible shield... and reflect it back!CgDhZ:@..CgDh[`82CgDhdCgDhh7 _The sling bullet hits the goblin.CgDht# #.# #..........# ..........# ).........# †.........# #.CgDh..# .# ..@.g.# .#.# ####.# ...##. CgDhڏ[####.###..##  CgDhpCgDhg.CgDhMi--91CgDhCgDhCgDh1 You barely miss the goblin.The goblin is heavily wounded.The goblin unwields a +0 sling. The goblin wields a +0 club.CgDh)=-91.1 (1.209CgDhޙCgDh4 _You block the goblin's attack.CgDhc  You miss the goblin.The goblin is heavily wounded.CgDh 5--2.4 (1.38CgDh S _The goblin barely misses you.CgDhf :  You slash the goblin!CgDh C)CgDhu g3.5 (1.17CgDhD CgDhc J _You kill the goblin!CgDh8 _No target in view!DgDhоD6 _6=5DgDh@J432DgDhcDgDhDgDhb7==1DgDhDgDhDgDhJDgDhB0DgDhDgDhkB  Things that are here:  DgDhAa +0 club; a +0 sling; a goblin corpse899 _8DgDhDgDhDgDhRT=7DgDhDgDhDgDh  #..........# #...# .)..DgDhP # †..# #....# ..........####### DgDh Z..............)..###.#########.# ####.####### #@# -100.0)...##.................. DgDhZ B###.......%............)  ####.###..###..#...... #.# #.. #..#...... ######.###..###..######. .................. DgDh j.................. ###..#DgDh9{DgDh-4.5 (116DgDhDgDhH# _Found a whip.DgDh_DgDh{DgDhvB5DgDh,DgDhDgDhB4DgDh$DgDhDgDh6DgDh.)† #..############# .DgDh...)..#......# ######.#########.#......#####.#########.#......# #...##..................# ###.......%.....@......).6.5 (2.0)  ####.###..###..## #.# #.. #..#......# ###..###..######.#....... ..................( ####.#####.###DgDhDgDh;e7.5 (33DgDhDgDh~% _Found 8 stones.DgDh=qDgDh%rDgDhtDgDhQ~DgDhЎ21DgDhDgDh=DgDh #.############# .....)..#......# ######.#########.#......# ..####.#########.#...... #...##..................%............).  #..###..#...... #.# #.. #..#......###.###..###.@######.# ....................g.... ......................$. ..#............###### .........( ####.#####.####...##g   goblin (asleep) #..........# ##..# #.##.#...#.# ...#.##.#.###DgDh٦ 9.5 (2  A goblin comes into view. It is wielding a +0 dagger.DgDhɧ+Found 17 gold pieces.DgDhg.g===10.5 (30DgDhDgDh( _The goblin shouts!DgDh  )..#......# #.#. ####.#. ..... .........).  #..#  #.# #.. #..# #.@# ..........g..... .............$. .........###### .........(#.####...## ..# ##..# ...#DgDh*  )..#......# #.#. ####.#. ..... .........).  #..#  #.# #.. #..# #.@# ..........g..... .............$. .........###### .........(#.####...## ..# ##..# ...#DgDhܲ DgDhr DgDh DgDh. ] _A goblin is nearby!EgDhl...)..#......# #####.#########.#......# .####.#########.#......# .##..................# #.......%......).  ####.###..###..#......#  #.# #.. #..#......# #####.###..###..######.# ................@.g..... ..$.# ##..######## ......( ###.#####.####...## ..........# ##..# .##.#...#.# ...# .##.#.### .... .....##g.EgDhu---1.5 (189 _EgDh=--2.7 (1.28EgDhEgDh-z _You closely miss the goblin. The goblin hits you but does no damage.EgDh6}4.0 (1.36EgDh&"EgDhg$ _You hit the goblin but do no damage. The goblin closely misses you.EgDh L  You slash the goblin!)35.1 (1.15 _You kill the goblin!EgDhw 3EgDhԌ EgDhÏ H _No target in view!EgDh0EgDh1EgDh~9EgDhq<H _No target in view!FgDhͣ _No target in view!FgDhIl3FgDhsFgDh4 _3FgDh21FgDhFgDhFgDhX0FgDh0FgDhsY79FgDhFgDh)N _You now have 255 gold pieces (gained 17).FgDh-X8FgDhFgDhFgDh765FgDhn4FgDh ######.#......# ..............# %............). ###..#......# .. #..#......#### ..###..######.##.# ........)........# ..............##.# ########@# #.#-26.1 (11.0)(...(# #.# .####...########.#.# #.# .# ##..# #.#.##.# .# ...# ### ##.#  #.... #.# # .... #.# # {########.###  # .......<.... FgDh^-7.1 (123FgDh; _Found 2 stones.FgDh5210..#......# #.#  #..#####.# ###..######.##.#.#....)........#.#..........##.#.....##.#.#(...(......#.# ###...########.#.#  ##..# #.#.#  ...# ###.# FgDh;#.#  #.... #.# #.#  ....  #.#  { .# ########.##### #.. .......<...... D   steam dragon (wandering) #.#########..##.## #.D...............##.#########..##.##FgDh`$30.1 (3.0)DD.1.1 (469FgDhj6 _The steam dragon hisses angrily.FgDhF  #.#  #.###.#.#)..#.##.#.#.#.# #.# (...(......# #.# #.# #.#  ##..# #.#@# #.#  ...# ###.# #.#  #.... #.# #.#  .... #.# #.#  { #.#  #.. < #D# ##.. FgDh A #.#  #.###.#.#)..#.##.#.#.#.# #.# (...(......# #.# #.# #.#  ##..# #.#@# #.#  ...# ###.# #.#  #.... #.# #.#  .... #.# #.# FgDhj ` { #.#  #.. < #D##.. FgDh 3FgDhV FgDhe c _A steam dragon is nearby!FgDh @ #.#  #.#FgDh [##.#.#)..#.##.#.#.#.# #.# (...(......# #.# #.# #.#  ##..# #.#@# #.#  ...# ###.# #.#  #.... #.# #.#  .... #.# #.#  { #.#  FgDh ! b#.. < #D# ##.. FgDhy ~ #.#  #.###.#.#)..#.##.#.#.#.# #.# FgDh, l(...(......# #.# #.# #.#  ##..# #.#@# #.#  ...# ###.# #.#  #.... #.# #.#  .... #.# #.#  { #.#  #.. FgDh < #D##.. FgDhx FgDh FgDh/ FgDh c _A steam dragon is nearby!GgDh ## ###..######.##. ......).............##########.#.#(...(..... ###...########.#  ##..# #.#. .##.... ....  { ########.##### #.. .......<......D#########..##.## #................. ###########..##.## ......D.GgDhhl2.1 (18 _GgDhcGgDh$GgDhK###..######.##. ......).............#########.#(...(..... ###...########.#  ##..#  .##.... ....  { ########.##### #D. .......<.......#########..##.## #................ ###########..##.## ...... #...........##)##D.37GgDh( ......).............#########.#(...(..... ###...########.#  ##..#  .##.... ....  { D# ########.##### #.. .......<......#########..##.## #................ ###########..##.## ...... #...........##)## # ###.#############.#=46 _You block the steam dragon's attack. The steam dragon barely misses you.HgDhH  You slash the steam dragon!  The steam dragon is moderately wounded.HgDhI4--=5.2 (1.15HgDhYl _The steam dragon bites you. You block the steam dragon's attack.HgDh   You barely miss the steam dragon.The steam dragon is moderately wounded.The steam dragon completely misses you.HgDh5---6.5 (1.34HgDhHgDhD _The steam dragon claws you but does no damage.HgDh# (catching breath)You slash the steam dragon!  The steam dragon is heavily wounded.HgDh/ ***  The steam dragon breathes steam at you.HgDh[a #.##.#..##.##.#HgDh§§@The ball of steam hits you! The steam dragon bites you!HgDh25----------======7.7 (1.23HgDhP _You block the steam dragon's attack.HgDh M#§##.#.  The ball of steam hits you! The steam dragon bites you! _You block the steam dragon's attack.  The steam dragon is almost dead.  You are engulfed in a cloud of scalding steam.  19-------------==----9.0 (1.31HgDh\ Z _The steam dragon claws you but does no damage.HgDh P----HgDh HgDh ^ _You are too injured to fight recklessly!IgDhMC _You are too injured to fight recklessly!JgDh.\#§##.#§ _You are too injured to fight recklessly! _You are too injured to fight recklessly!  You closely miss the steam dragon.JgDh56-----40.30JgDhbJgDhUD _The steam dragon claws you but does no damage.JgDh'1 ) #.# (...( #.#  #.#  ##..# #.#.# #.#  ...# ###§# #.#  #.... #§# #.#  .... #@# #.#  { #D#  #.. < #.###..JgDh(# #.# #.# #..) #  You closely miss the steam dragon.The steam dragon is almost dead.KgDh) #.# (...( #.#  #.#  ##..# #.#.# #.#  ...# ###§# #.#  #.... #§# #.#  .... #@# #.#  { #D#  #.. < #.###.. #.# #.# #..)  #.##.#..##§##.#..  The steam dragon bites you!  * * * LOW HITPOINT WARNING * * *9/47 ------gDh;65H1.4 (1.159 _You block the steam dragon's attack.KgDh  (catching breath)You barely miss the steam dragon.The steam dragon is almost dead.  The steam dragon breathes steam at you.The ball of steam hits you!  You die...KgDh r-6/47 --------KgDhN /  --more--LgDhJLgDhInventory: 25/52 slots Hand Weapons (go to first with ))  a - a +0 war axe (weapon) Armour (go to first with [)  b - a +0 scale mail (worn)  c - a +0 buckler (worn) Jewellery (go to first with "=)  p - an amulet of reflection (worn) Wands (go to first with /)l - a wand of digging (7)  r - a wand of roots (11)  y - a wand of paralysis (7) Scrolls (go to first with ?)e - 5 scrolls of identify  f - 2 scrolls of teleportation {unknown}  g - 2 scrolls of fog {unknown}  j - 3 scrolls of noisek - a scroll of enchant weapon {unknown}  m - 4 scrolls of immolation {unknown}n - 2 scrolls of enchant armour {unknown}  s - a scroll of acquirement {unknown}  t - a scroll of poison {unknown}  u - 2 scrolls of torment {unknown} [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]MgDh  MgDhy ,MgDhMgDh%Goodbye, ciphuk.333 ciphuk the Chopper (level 6, -6/47 HPs)Began as a Formicid Fighter on June 7, 2025.Killed from afar by a steam dragon (15 damage)... with a ball of steam... on level 4 of the Dungeon.The game lasted 00:03:41 (3091 turns). Best Crawlers -1.157293875 Sapher MeEE-27 escaped with the Orb2.130700237 Sapher MyTm-27 escaped with the Orb3.89282254 Sapher MDEE-27 escaped with the Orb4.83792790 Yermak GnEE-27 escaped with the Orb5.82486239 Sergey DEVM-27 escaped with the Orb6.82202889 Yermak GnTm-27 escaped with the Orb7.74863927 Yermak GnSk-27 escaped with the Orb8.69920294 Yermak GnSu-27 escaped with the OrbMgDhj 9.67206680 RiderzOfBr DEAl-27 escaped with the Orb  10.62692548 Yermak BaHu-27 escaped with the Orb  11.62175797 Yermak GnAE-27 escaped with the Orb  12.61031518 Yermak TrCj-27 escaped with the Orb  13.60301013 Yermak GnHu-27 escaped with the OrbMgDh<MgDhEMgDhdI? [?25h[?0c [?1051l[?1052l[?1060l[?1061l