NgDhI  Player: ciphuk Game: DCSS trunk Server: clan Filename: 2025-06-07.16:22:38.ttyrec Time: (1749313358) Sat Jun 7 18:22:38 2025 QgDh [?1051l[?1052l[?1060l[?1061hQgDhG)0[?7hQgDh[?25l[?1cQgDh QgDhQgDh1sWelcome, ciphuk. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarf  j - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Draconiann - Djinniw - Formicid f - Trollo - Sprigganx - Naga g - Deep Elfp - Tenguy - Octopode h - Armataurq - Oniz - Felid i - Gnollr - BarachiA - Mummy Mountain Dwarves are strong melee fighters and capable heavy-armoured casters. They can use scrolls to enchant even some artefacts. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Random FighterRgDhCRgDhRgDhDWelcome, ciphuk the Deep Elf. Please select your background. WarriorAdventurerMage a - Fighter i - Artificerq - Hedge Wizard RgDh6b - Gladiatorj - Shapeshifterr - Conjurer c - Monkk - Wanderers - Summoner d - Hunterl - Delvert - Necromancer e - BrigandWarrior-mageu - Forgewright Zealotm - Warperv - Fire Elementalist f - Berserkern - Hexslingerw - Ice Elementalist g - Cinder Acolyteo - Enchanterx - Air Elementalist RgDhh - Chaos Knightp - Reavery - Earth Elementalistz - Alchemist Fighters are equipped with armour and shield, as well as a weapon of their choice and potions of might. + - Recommended background * - Random background # - Recommended character ! - Random character % - List aptitudesSpace - Change species ? - Help Tab - Random FighterSgDhRWelcome, ciphuk. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarf  j - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Draconiann - Djinniw - Formicid f - Trollo - Sprigganx - Naga g - Deep Elfp - Tenguy - Octopode h - Armataurq - Oniz - Felid i - Gnollr - BarachiA - Mummy Mountain Dwarves are strong melee fighters and capable heavy-armoured casters. They can use scrolls to enchant even some artefacts. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Random FighterSgDhԣSgDhۭSgDhWelcome, ciphuk the Coglin. Please select your background. WarriorAdventurerMage SgDh a - Fighter i - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifterr - Conjurer SgDhqc - Monkk - Wanderers - Summoner d - Hunterl - Delvert - Necromancer SgDhֳe - BrigandWarrior-mageu - Forgewright Zealotm - WarperSgDh=v - Fire Elementalist f - Berserkern - Hexslingerw - Ice Elementalist g - Cinder Acolyteo - EnchanterSgDhx - Air Elementalist h - Chaos Knightp - Reavery - Earth Elementalistz - Alchemist Fighters are equipped with armour and shield, as well as a weapon of their SgDhchoice and potions of might. + - Recommended background * - Random background # - Recommended character ! - Random character SgDhr% - List aptitudesSpace - Change species ? - Help Tab - Random FighterTgDh Welcome, ciphuk. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarf  j - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Draconiann - Djinniw - Formicid f - Trollo - Sprigganx - Naga g - Deep Elfp - Tenguy - Octopode h - Armataurq - Oniz - Felid i - Gnollr - BarachiA - Mummy Mountain Dwarves are strong melee fighters and capable heavy-armoured casters. They can use scrolls to enchant even some artefacts. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Random FighterTgDh> Welcome, ciphuk the Felid. Please select your background. WarriorAdventurerMage a - Fighter f - Artificerm - Hedge Wizard b - Monkg - Shapeshiftern - Conjurerh - Wanderero - Summoneri - Delverp - NecromancerWarrior-mageq - Forgewright Zealotj - Warperr - Fire Elementalist c - Berserkerk - Enchanters - Ice Elementalist d - Cinder Acolytel - Reavert - Air Elementalist e - Chaos Knightu - Earth Elementalistv - Alchemist Fighters are equipped with armour and shield, as well as a weapon of their choice and potions of might. + - Recommended background * - Random background # - Recommended character ! - Random character % - List aptitudesSpace - Change species ? - Help Tab - Random FighterUgDhG UgDh Welcome, ciphuk. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarf  j - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Draconiann - Djinniw - Formicid f - Trollo - Sprigganx - Naga g - Deep Elfp - Tenguy - Octopode h - Armataurq - Oniz - Felid i - GnollUgDhА r - BarachiA - Mummy Mountain Dwarves are strong melee fighters and capable heavy-armoured casters. They can use scrolls to enchant even some artefacts. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Random FighterUgDh6 Welcome, ciphuk the Armataur. Please select your background. WarriorAdventurerMage a - Fighter i - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifterr - Conjurer c - Monkk - Wanderers - Summoner d - Hunterl - Delvert - Necromancer e - BrigandWarrior-mageu - Forgewright Zealotm - Warperv - Fire Elementalist f - Berserkern - Hexslingerw - Ice Elementalist g - Cinder Acolyteo - Enchanterx - Air Elementalist h - Chaos Knightp - Reavery - Earth Elementalistz - Alchemist Fighters are equipped with armour and shield, as well as a weapon of their choice and potions of might. + - Recommended background * - Random background # - Recommended character ! - Random character % - List aptitudesSpace - Change species ? - Help Tab - Random FighterVgDh# VgDh% VgDh, Welcome, ciphuk. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarf  j - HumanVgDh(/ s - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Draconiann - Djinniw - Formicid f - Trollo - Sprigganx - Naga g - Deep Elfp - Tenguy - Octopode h - Armataurq - Oniz - Felid i - Gnollr - BarachiA - Mummy Mountain Dwarves are strong melee fighters and capable heavy-armoured casters. They can use scrolls to enchant even some artefacts. + - Recommended species * - Random species # - Recommended characterVgDh/ ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Random FighterVgDh11VgDh:VgDhHCWelcome, ciphuk the Minotaur. Please select your background. WarriorAdventurerMage a - Fighter i - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifterr - Conjurer c - Monkk - Wanderers - Summoner d - Hunterl - Delvert - Necromancer e - BrigandWarrior-mageu - Forgewright Zealotm - WarperVgDhDv - Fire Elementalist f - Berserkern - Hexslingerw - Ice Elementalist g - Cinder Acolyteo - Enchanterx - Air Elementalist h - Chaos Knightp - Reavery - Earth Elementalistz - Alchemist Fighters are equipped with armour and shield, as well as a weapon of their choice and potions of might. + - Recommended background * - Random background # - Recommended character ! - Random character % - List aptitudesSpace - Change species ? - Help Tab - Random FighterWgDh WgDh  WgDhb <Welcome, ciphuk. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarf  j - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Draconiann - Djinniw - Formicid f - Trollo - Sprigganx - Naga g - Deep ElfWgDh p - Tenguy - Octopode h - Armataurq - Oniz - Felid i - Gnollr - BarachiA - Mummy Mountain Dwarves are strong melee fighters and capable heavy-armoured casters. WgDh+ ?They can use scrolls to enchant even some artefacts. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Random FighterWgDh( WgDh4 WgDh;; Welcome, ciphuk the Spriggan. Please select your background. WarriorAdventurerMage a - Fighter i - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifterr - Conjurer c - Monkk - Wanderers - Summoner d - Hunterl - Delvert - Necromancer e - BrigandWarrior-mageu - Forgewright WgDh= Zealotm - Warperv - Fire Elementalist f - Berserkern - Hexslingerw - Ice Elementalist g - Cinder Acolyteo - Enchanterx - Air Elementalist h - Chaos Knightp - Reavery - Earth Elementalistz - Alchemist Fighters are equipped with armour and shield, as well as a weapon of their choice and potions of might. + - Recommended background * - Random background # - Recommended character ! - Random character % - List aptitudesSpace - Change species ? - Help Tab - Random FighterXgDhXgDh|XgDhsWelcome, ciphuk. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarf  j - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Draconiann - Djinniw - Formicid f - Trollo - Sprigganx - Naga g - Deep Elfp - Tenguy - Octopode h - ArmataurXgDhq - Oniz - Felid i - Gnollr - BarachiA - Mummy Mountain Dwarves are strong melee fighters and capable heavy-armoured casters. They can use scrolls to enchant even some artefacts. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Random Fighter\gDh7 Welcome, ciphuk the Mountain Dwarf. Please select your background. WarriorAdventurerMage a - Fighter i - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifterr - Conjurer c - Monkk - Wanderers - Summoner d - Hunterl - Delvert - Necromancer e - BrigandWarrior-mageu - Forgewright Zealotm - Warperv - Fire Elementalist f - Berserkern - Hexslingerw - Ice Elementalist g - Cinder Acolyteo - Enchanterx - Air Elementalist h - Chaos Knightp - Reavery - Earth Elementalistz - Alchemist Fighters are equipped with armour and shield, as well as a weapon of their choice and potions of might. + - Recommended background * - Random background # - Recommended character ! - Random character % - List aptitudesSpace - Change species ? - Help Tab - Random Fighter^gDhZ^gDhf^gDhciphuk the FirebugMountain DwarfHealth: 14/14 ========================Magic: 3/3========================AC: 2Str: 10EV: 10Int: 15^gDhSH: 0Dex: 10XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)-) Nothing wieldedCast: FoxfireGem (9000) ^gDh################.............#.......⌠........................⌠.........⌠..[.............(.......@........................⌠.........⌠........................⌠.......^gDhW#........$....################^gDh7Welcome, ciphuk the Mountain Dwarf Fire Elementalist.A smirking vizier told you that the Orb of Zot is just within this dungeon.^gDh^gDhTPress ? for a list of commands and other information.  Found 5 stones, a leather armour and 6 gold pieces.^gDh}X^gDh{Z[ _Found a staircase leading out of the dungeon.^gDh ^gDhs 8  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   0.8  +1   f + Spellcasting 1.7   2.8  -2           b - Unarmed Combat   0.0   1.0   0   g + Conjurations 0.8   1.2  -1  ^gDh     h + Fire Magic3.6   2.8  +2           c - Armour   0.0   0.8  +1      d + Dodging1.3   3.4  -3      e + Stealth1.4   2.8  -2                                  ^gDhM                                         ^gDh     The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets_gDhO. g - Conjurations   0.8 h - Fire Magic   3.6 d - Dodging   1.3 e - Stealth   1.4`gDh f * Spellcasting   1.7`gDh > g + Conjurations 0.8agDh&> h + Fire Magic 3.6agDh?agDh@DagDhJciphuk the FirebugMountain Dwarf###############Health: 14/14 ========================#.............#Magic: 3/3========================.......⌠.......AC: 2Str: 10...............EV: 10Int: 15..⌠.........⌠..SH: 0Dex: 10[.............(XL:  1 Next:  0% Place: Dungeon:1.......@.......agDhKNoise: ---------  Time: 0.0 (0.0)...............-) Nothing wielded..⌠.........⌠..Cast: Foxfire...............Gem (9000) .......⌠.......#........$....################  Welcome, ciphuk the Mountain Dwarf Fire Elementalist.A smirking vizier told you that the Orb of Zot is just within this dungeon.Press ? for a list of commands and other information.  Found 5 stones, a leather armour and 6 gold pieces. _Found a staircase leading out of the dungeon.agDhPagDhdQagDhVagDhWagDhQ 3agDh7R agDh W agDh+Z agDh c 8999 _8agDhsd agDh1f X7agDhg agDhci agDhzk X6agDhl agDh1| ,agDh| agDhi} $5agDh} agDhB agDh^ agDh agDh $4agDhq agDhЈ agDh  agDhg 2_You now have 6 gold pieces.agDhې agDh n3agDhh X2agDh( agDhX agDhͫ agDh. :1agDhv agDh agDh8 agDh :0agDh agDh agDhR agDh ;89agDh4 agDhû agDhb X8agDh agDh' agDh X7agDhc agDh B  There is a dry fountain here.agDh agDh4 I6 _agDh agDhL agDh n5agDhG agDh X4agDh agDh 3agDh agDhb agDh B2agDh agDh_ agDh agDh3 B1agDh% agDh B  There is a dry fountain here.agDh agDh I0 _agDh4 agDhJ agDh Y79agDh agDh #... #..#  #..# agDh d ###..#  ...[# ###############... #.............##'## .......⌠.agDhg ### 21.0 (21.0) .........⌠...## ..⌠.........⌠........## [.............(.......# agDh A.......<...⌠...# ..............# ..⌠.........⌠........agDh@ ## ................⌠...## .......⌠..........### _You open the door.agDh D _Found a cloak.bgDho8 _bgDhV  There is an open door here.bgDh$u7 _bgDhbgDhWbgDhˠ$6bgDh7bgDhbgDh2 bgDh bgDhYou see here a +0 cloak.bgDhbgDhbgDh#5 bgDh_bgDhbgDh)bgDhbgDhѺbgDhH$4bgDhbgDhbgDh9bgDh%bgDh bgDhbgDh bgDhj- ## bgDh,#. bgDhU bgDh;#.########bgDhB bgDh#...>..... #.@# 6.0 (5.0) #..#  ######..#  .......[# ##############...#.....##'##....⌠..........###......⌠...##⌠.........⌠........##bgDhbgDh*$7.0 (6bgDh$3bgDhbgDhbgDh6 bgDhbgDh"-_Found a stone staircase leading down.bgDhL2106987bgDh(6.#.#S# .# .# .# #####.# #...@.##.######### #...>...... #..######## #..# ######..# S   ball python (constriction, asleep) [# ############...#.##'##bgDhZ| 34.0 (7  A ball python comes into view.bgDha.SS)bgDhe5.0 (85bgDh_#bgDh_%5 _The ball python hisses angrily.cgDhV!d .# .# .# S# .# .# #####.# #..@..# #.######### #...>...... #..#  #..# ######..#  .[# #...# .##'##6.0 (14cgDh6w .# .# .# S# .# .# #####.# #.@...# #.######### #...>...... #..# #..# ######..# .......[##...# .##'##SS   ball python (constriction)73cgDh3 .# .# .# S# .# .######S# #.....# #@######### #...>...... #..######## #..# ######..# .......[# ###############...#.............##'##⌠..........###cgDhd L.ScgDh `82cgDh$ cgDh( cgDh}V  S.#####...S.##########..>......######## #####.......[... cgDhY ?................⌠...##cgDh_ cgDh_ `91cgDhKf cgDhh dgDhH S.#####...S#########..>......######## #####.......[#dgDhM.⌠. ..⌠.........⌠........##dgDhdgDhZESS   ball python (constriction)400dgDhS.#####.S.S#########..>......######## #####.......[ ###############................##'## .⌠....###.⌠...##⌠⌠........## [....(..S159dgDh}`.#####...SS#########...>......######## #####........[ ###############................##'## .⌠....###.⌠...##⌠⌠........## [....(....... .<....⌠.S28dgDh}4   Casting: Foxfire (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..Svv, ally target)2--------=37dgDh: dgDh$C E _You conjure some foxfire!dgDhC dgDhI dgDh#L F _Unknown command.dgDhT vv _You conjure some foxfire! _Unknown command.   The ball python bites you but does no damage.3--1---------------- 0 4Constr Gem (8956)  _The ball python grabs you. The ball python constricts you. _Unknown command.egDh'egDhu:ZThe ball python bites you but does no damage. _The ball python grabs you. The ball python constricts you. _Unknown command.Casting: Foxfire (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You conjure some foxfire! The foxfire hits the ball python.†egDh&negDh8egDhegDh[egDhdv.v§§§§v§§vegDh0----------------10 85FoxfireGem (8955egDha") egDhx§§§§§§egDh §§§ _You kill the ball python!egDhm§§§§§egDhF _Unknown command.egDhp .# #####.# #...S.# #.##########...>...... #..######## #†v# ######..# ....v§§§@# ##############.v§# .............##§## ......⌠.v.###........⌠... .⌠⌠.........(.......# ......<..........⌠...#....#egDh t §§§§v§§§...v..'egDhft `§§v§egDhu 4==-64 _egDh{ w§§§§§§§egDh{ egDh N _You see here a +0 cloak.fgDh8  c - a +0 cloakfgDhOfgDhT†......#§§§.§.⌠§..-73fgDhVfgDhW§fgDhW §fgDhyZ7§ fgDh$\fgDh\C_Your foxfire dissipates. x3fgDhW? fgDhB ^Wear which item? Armour (go to first with [)  a - a +0 robe (worn)c - a +0 cloak[?] describe selected [!] equip|wield|wear[tab] equip|unequip fgDhjfgDh:sfgDh|h.#ciphuk the Firebug#####.#Mountain Dwarf#...S.#Health: 14/14 ========================fgDht#.#########Magic: 0/3------------------------#...>......AC: 2Str: 10#..########EV: 10Int: 15#†.#SH: 0Dex: 10######..#XL:  1 Next:  8% Place: Dungeon:1§.......@#Noise: ---------  Time: 47.0 (0.0) ##############§..#fgDhr.-) Nothing wielded .............##§##Cast: Foxfire ......⌠.......§..###Gem (8953) .............§.⌠...## .⌠.........⌠.§......## .............(.......# ......<..........⌠...# .....................#You conjure some foxfire! The foxfire hits the ball python. fgDh]_You kill the ball python! _Unknown command. _You see here a +0 cloak.  c - a +0 cloak _Your foxfire dissipates. x3fgDh{§§§§fgDhËfgDhxr§§§fgDh|C.'...fgDhȫ{8.0 (12fgDhfgDhae9.0 (21fgDhfgDhfgDh۵f50.0 (30fgDh0fgDhAfgDhf1.0 (449fgDhfgDhfgDhe2.0 (58fgDhcfgDh) 3 _You start putting on your armour. You continue putting on your +0 cloak. x5fgDhfgDhp _You finish putting on your +0 cloak.ggDh^IggDhBggDh7 _61========54ggDhnggDhX3ggDhggDhX2ggDhggDhggDh[========1ggDhqggDhggDh&B0ggDhggDhY39ggDh_ggDhQX8ggDh]ggDhX7ggDhggDh^ggDhB6ggDhBggDhggDh?B5ggDhggDhdggDhB4ggDhggDhggDhky2========3ggDhggDhggDhIB2ggDhggDhcggDhB1ggDhggDhggDhWB0ggDhggDhggDh \========29ggDh ggDh/ ggDh B8ggDhJ ggDh ggDh!B7ggDhUggDh}ggDhB6ggDhggDhggDhlB5ggDhOggDhggDhB4ggDhggDhIggDhB3ggDhbggDhggDh:B2ggDhggDhRggDhB1ggDhggDh*!3========0ggDhm"ggDh#%4 _Magic restored.ggDh''Y19ggDh((ggDh)ggDh7+X8ggDhE,ggDh`-ggDhJ/ggDh/B7ggDh/0ggDhm1ggDh2ggDh'3[========6ggDh3ggDh4ggDh[6ggDh6B5ggDhG7ggDhf8ggDh9ggDh :B4ggDh:ggDh;ggDh<ggDhV=B3ggDh>ggDh?ggDhAggDhAB2ggDhrBggDhCggDhDggDhREB1ggDhFggDhmHggDhIX0ggDhKggDhKggDhLY09ggDhMggDhOggDhPggDhPB8ggDhPggDhRggDh\SggDhSB7ggDh0TggDhUggDh VggDhVB6ggDhVggDhWggDhXggDh$YB5ggDhYggDh]ZggDho[ggDh[B4ggDh>\ggDh@]ggDhY^ggDh^B3ggDh*_ggDh8`ggDhFaggDhaB2ggDhc,ggDh'dggDhB1ggDhwggDh ggDhX0ggDhggDh˫ggDh .# # . J# .# ###. S #.. .# #.# #@######.# #.##...S.# #.##.#########ggDhFoxfire #######.##...>...... #.......##..######## #.########†.J   endoplasm (asleep)  #..###..#######  ..................  ###############ggDh"1100.0 (48.0)ggDhh1.0 (49899ggDhؿggDh] _An endoplasm comes into view.ggDh63ggDh9ggDh2<a _An endoplasm is nearby!ggDhlZ 3 .#  # .#  J# .#  ###. S#  #.. .#  #.# .#  #@#  #.#  #.#  #.##...>  #.......#  #.########†.#  .  ..........#   ggDh  .#  # .#  J# .#  ###. S#  #.. .#  #.# .#  #@#  #.# ggDh` ; #.#  #.##...>  #.......# #.########†.#  .  ..........  ggDh* ggDh ggDh ggDh a _An endoplasm is nearby!ggDhm 3 .#  # .#  J# .#  ###. S#  #.. .#  #.# .#  #@#  #.#  #.#  #.##...>  #.......#  #.########†.#  .  ..........#   hgDh} .#  # .#  J# .#  ###. S#  #.. .#  #.# .#  #@#  #.#  #.#  #.##...>  #.......# #.########†.#  .  ..........   _An endoplasm is nearby!igDhc   What are your orders?  t - Shout!  Orders for allies: a - Attack new target. r - Retreat!s - Stop attacking. g - Guard the area.f - Follow me.  Anything else - Cancel.igDh{  You shout for attention!  The endoplasm quivers.igDh&@.JJigDhA======2.0 (1.0)8igDhΊigDh* _You hear a shout! x2igDh)W .##.#igDh###J S.. .######...S.##.#########igDh#######.##...>.............##..########..igDhA..........#.............##'##igDh{igDh(s.JJ   endoplasmigDh------37igDhigDhHigDh .##.###. S.J .######...S################.##...>.............##..########igDh########†.# #..###..#######.J   endoplasm.......⌠..........###igDh$------46igDh  #.###. S.J .######...S################@##...>......#.......##..#########.########†.# Gem (8896) J   endoplasm................⌠...##.J55igDh @.# .####. S# #.. .# #.# .# #J######.# #.##...S.# #.##.################.##...>...... #.....@.##..######## #.########†.# #..###..#######..#..................# ###############...# #.............##'## ⌠..........### .⌠...## ..⌠⌠........##.J64jgDhS .# .# ###. S# #.. .# #.# .# #.######.# #J##...S.# #.##.# #.##...>...... #.##..# #.##†.# #..###..#..# .#  #...# #.##'##  .⌠.###  .⌠...##  ..⌠.⌠.##73jgDh .# .# ###. S# #.. .# #.# .# #.######.# #J##...S.# #.##.# #.##...>...... #.##..# #.##†.# #..###..#..# .#  #...#  #.##'##  .⌠.###  .⌠...##  ..⌠.⌠.##JJ   endoplasm82jgDhqL .# .# ###. S# #.. .# #.# .#jgDhs' #.######.# #J##...S.# #.##.# #J##...>...... #.##..# #.##†.# #..###..#..# .#  #...# #.##'##  .⌠jgDhs.###  .⌠...##  ..⌠.⌠.##jgDh.wjgDh ~).JjgDh`91jgDh7jgDh6jgDh 3jgDh jgDhˬ kgDhv+ .# .# ###. S# #.. .# #.# .# #.######.# #J##...S.# #.##. #.##...> #.@...J.##.. #.##†.# #..###..#..# ...# ########kgDh]x##...# #.##'##  .⌠.###  .⌠...##  ..⌠.⌠.##kgDh|kgDh|a100kgDh^kgDhkgDhm|###. S# #.. .# #.# .# #.######.# #J##...S.# #.##.##############.##...>.... #.....J.##..###### #@########†.# #..###..#######..#..................#kgDh ###############...# #.............##'## ⌠..........### .⌠...## ..⌠⌠........## [....(.......#kgDhXkgDh&J.kgDha189kgDhWkgDhܷkgDh .. .######J##...S.##.##############.##...>........J..##..##############†.# #..###@.#.kgDhU................###############.............##'#.⌠....###.......<..........⌠...#kgDhkgDh& `28kgDh $kgDhX&kgDh, Y ######J##...S.##.##############.##...>........J..##..##############†.# kgDh f##..###..#######........@........################.............##'#.⌠....###......................#kgDh kgDh `37kgDhr kgDh kgDhg  Casting: Foxfire (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.JvvJ   endoplasm2--------=46 _You conjure some foxfire!kgDhF _Unknown command.lgDhB  Casting: Foxfire (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lgDhC,lgDhDlgDhElgDh=FlgDhJ .Jvv§ (ally target)  You conjure some foxfire! The foxfire hits the endoplasm.lgDh",lgDh.Jvvv@§§lgDhh1----------------55lgDh;:§lgDhz _The endoplasm is moderately wounded.lgDhnlgDhYN§§lgDhF _Unknown command.lgDhp  You conjure some foxfire! The foxfire hits the endoplasm. _The endoplasm is moderately wounded.lgDh lgDh  The endoplasm is almost dead.The foxfire hits the endoplasm.lgDh d.§§lgDh lgDh lgDh lgDh lgDhi §.§@v.lgDh 0----------------256Foxfire4lgDh L§§lgDh D §§ _You kill the endoplasm!§§ _Unknown command.mgDhXDmgDhDmgDhFmgDhVHmgDhJ,mgDhJmgDhOLmgDh+amgDhbmgDh:dmgDhemgDhhmgDhDtmgDhB|3 _mgDhmgDhNmgDh8mgDhmgDhmgDhmgDh$2mgDhhmgDhŘmgDht mgDhmgDhV#_Your foxfire dissipates.mgDhmgDhxmgDhnmgDh mgDhs$1mgDhӫmgDhmgDh mgDh\mgDhð#_Your foxfire dissipates.mgDh˱mgDhmgDh"--------mgDh$0mgDhsmgDhmgDhmgDh̹mgDh5%79mgDhmgDhػmgDh mgDhmgDh'$8mgDhmgDhLmgDhSmgDhmgDh`$7mgDhmgDhmgDhmgDhmgDh@$6mgDhmgDhmgDhmgDhmgDh+1mgDh"========mgDh$5mgDhYmgDhmgDhmgDh0mgDh$4mgDhmgDhfmgDhmgDh5mgDh$3mgDhmgDhWmgDhmgDhjmgDh$2mgDh5mgDhmgDhmgDhnmgDh$========mgDh91mgDh#mgDhtmgDhmgDhNmgDh$0mgDh,mgDhmgDhQmgDh%69mgDhmgDhZmgDhmgDhfmgDh$8mgDh@mgDh/mgDhfmgDhmgDhg$7mgDhmgDhBmgDhmgDh mgDh $6mgDhM mgDh mgDh mgDhMmgDh$5mgDhmgDhmgDhmgDhmgDh$4mgDhHmgDhmgDhmgDhxmgDh$3mgDh=mgDhmgDhmgDhmgDh2mgDhI========mgDh?$2mgDhmgDh mgDhG#mgDh$mgDho$$1mgDh$mgDhw&mgDh@+mgDh+mgDh5:0mgDhl6mgDh8mgDh9mgDh:%59mgDhj:mgDh;mgDh?mgDhw@mgDh@$========mgDhIA8mgDhAmgDhCmgDhPEmgDhFmgDhF$7mgDhFmgDh(HmgDhJmgDhCKmgDhK$6mgDhLmgDhtMmgDhyOmgDhPmgDh~P$5mgDhPmgDhRmgDhOTmgDhTmgDhRU$4mgDhUmgDh!WmgDhTYmgDhYmgDhWZ$3mgDhZmgDh[mgDh^mgDhL_mgDh_$2mgDh`mgDhNamgDh|cmgDhdmgDhd$1mgDhdmgDh4fmgDhhmgDh;imgDhi3mgDhj========mgDhlj$0mgDhjmgDh lmgDh-nmgDhomgDhpmgDhp%49mgDh\qmgDhprmgDhtmgDh#vmgDhvmgDh(w$8mgDhwmgDhxmgDh=zmgDh|mgDh}mgDh}$7mgDhV~mgDhsmgDhmgDhmgDhmgDh$========mgDh6mgDhmgDh#mgDhmgDhmgDh)mgDh$5mgDhmgDhmgDhmgDhmgDhmgDh$4mgDhmgDhmgDhܓmgDhmgDh"mgDh$3mgDhmgDhmgDhmgDhmgDhmgDh$2mgDhWmgDhmgDh`mgDh(mgDhĠmgDh-$1mgDhmgDhVmgDhmgDhmgDh[mgDhæ$0mgDh$mgDhmgDh3mgDh}mgDh(mgDh%39mgDhmgDhmgDh_mgDhbmgDhmgDhe$8mgDhƲmgDhmgDh&mgDh˻mgDh67###mgDh#.mgDh%...mgDhf#.mgDhͽ9#.# #JmgDh58#.# #.mgDhz### #.#### #######mgDh#..# ##...# #....J..mgDh..###.##.## #.######mgDh mgDhiv#.#.###..###..#####mgDh mgDh?a#@................mgDh-mgDh<J.S........##############mgDhj(....###+##.............mgDhA(FoxfiremgDh/#### mgDh⌠......mgDh mgDhmgDhQ........mgDh mgDhmgDh.⌠. S   ball python (constriction, asleep)mgDh mgDh][....mgDh ..mgDh( mgDhmgDh<...... ..mgDh| mgDh mgDhL62.0 (4mgDh 6.0)  mgDh%2A ball python comes into view.mgDhmgDhpmgDh-mgDh;%3.0 (47mgDh$7mgDhmgDhmgDh) mgDhmgDh_Found 5 stones.mgDh!x ### ... #.#  #.#  ### #.####  #..# ##...#  ..###.##.##  #.#.###..# #@.......... .S........##### (....###+## ####  mgDh<[ <mgDhѠ ### ... #.#  #.#  ### #.####  #..# ##...#  mgDh..###.##.##  #.#.###..# #@.......... .S........##### (....###+## ####  [ <mgDh3mgDhx _A ball python is nearby!mgDh mgDh 3 ### ... #.#  #.#  ### #.####  #..# ##...#  ..###.##.##  #.#.###..# #@.......... .S........##### mgDh >(....###+## ####  mgDhy <[ <mgDhta m ### ... #.#  #.#  ### #.####  #..# ##...#  ..###.##.##  #.#.###..# #@.......... .S........##### (....###+## ####  [ < _A ball python is nearby!mgDh  ### ... #.#  #.#  ### #.####  #..# ##...#  ..###.##.##  #.#.###..# #@.......... .S........##### (....###+## ####  [ <mgDh m ### ... #.#  #.#  ### #.####  #..# ##...#  ..###.##.##  #.#.###..# #@.......... .S........##### (....###+## ####  [ < _A ball python is nearby!ngDh ... #.#J #.#.### #.#### #######..# ##...# #....J.# ..###.##.## #.######..g #.#.###..###..##...##..................S.....@..##############(....###+##.............#### .⌠ .⌠⌠[.... g   goblin (.<S   ball python (constriction, asleep).⌠⌠  A goblin comes into view. It is wielding a +1 dagger of freezing. ..SS   ball python (constriction)  The goblin shoutsngDhO! The ball python hisses angrily.===4.0 (1.0)6 _The goblin moves out of view.ngDhm l  Casting: Foxfire (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You conjure some foxfire!ngDhw lg..##v..S..@vg   goblinS   ball python (constriction, ally target)l   frilled lizard (wandering)ngDhx 2----------55ngDh~ ngDh w _A frilled lizard comes into view.ngDh 8--ngDh ngDh F _Unknown command.ogDhQ  The foxfire hits the ball python.ogDhT§†vv@§l   frilled lizard (wandering)ogDh  You kill the ball python!The foxfire hits the goblin..lv)§§§l   frilled lizardogDhs.l.)§##§§§@§ogDhv --------41-64 _You kill the goblin!§§ _Your Conjurations skill increases to level 1!ogDh  ... #.#  #.#  ### #.####  #..# ##...#  # ..###.##.##  .l. #.#.###..# ##.)§##§....... ....†§§@§.# (....###+## ####  [ <ogDh . ... #.#  #.#  ### #.####  #..# ##...#  # ..###.##.##  .l. #.#.###..# ##.)§##§....... ....†§§@§.# (....###+## ####  [ <§##§§§@§-§§§@§ _A frilled lizard is nearby!ogDh  ... #.#  #.#  ### #.####  #..# ##...#  # ..###.##.##  .l. #.#.###..# ##.)§##§....... ....†§§@§.# (....###+## ####  [ <ogDh ... #.#  #.#  ### #.####  #..# ##...#  # ..###.##.##  .l. #.#.###..# ##.)§##§....... ....†§§@§.# (....###+## ####  [ <§##§§@§§##§§ _A frilled lizard is nearby!pgDhF ... #.#  #.#  ### #.####  #..# ##...#  # ..###.##.##  .l. #.#.###..# ##.)§##§....... ....†§§@§.# (....###+## ####  [ <pgDhn ... #.#  #.#  ### #.####  #..# ##...#  # ..###.##.##  .l. #.#.###..# ##.)§##§....... ....†§§@§.# (....###+## ####  [ <§##§§§§§ _A frilled lizard is nearby!pgDhOs  Casting: Foxfire (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..l).##..v@v(ally target)1--------=73pgDhf _You conjure some foxfire! _Unknown command.pgDh  The foxfire hits the frilled lizard.pgDh 5.v§##§pgDhXv§@§pgDhl.v§##§§§@§pgDh5--------50-82§§@§ _You kill the frilled lizard!qgDhqgDhwqgDhqgDh,qgDhq,qgDhqgDhqgDh:B1qgDh  _Your foxfire dissipates.0qgDht qgDh C29qgDh87qgDh?qgDhFn6qgDhX5qgDhFqgDh"X4qgDhK$qgDhH'qgDh'r2========3qgDh)qgDh,B2qgDh?-qgDhq/qgDh<2qgDh2B1qgDh4qgDh7qgDh7B0qgDhw9qgDh<qgDh|<U========19qgDh>qgDhq@X8qgDhYBqgDhEX7qgDhFqgDhTJqgDhJB6qgDhLqgDhOX5qgDhRqgDhz43qgDhW|X2qgDh}qgDh?qgDhr3========1qgDh]qgDhqgDhX0qgDhEqgDhډqgDhԌY09qgDhqgDh.qgDhX8qgDh=qgDhʚ ###  ...  #.#  # #.#  ###. #.#### #####qgDhy ##..## ##...# #....#.###....###.##.## #.........#.#.###..###..## .###.)@##..............-#......†.....###########...(....###+##....#.####### ⌠# . ..⌠qgDhӛ [.... < .qgDhoK ### ... #.# #.#.# ###. #.#### qgDh̠ ##..## ##...# ##.###....###.##.## #..#.#.###..###.. .###.@.##qgDh% #......†.....##...(....###+##.#.####### .⌠ #  ..⌠ [ .<qgDhi qgDhq092.0 (24.0)qgDh˨O========3.0 (25qgDh7:7qgDh4qgDh{ _You see here a +1 dagger of freezing.rgDh̯IrgDhrgDhlrgDh<6 _5rgDh/rgDhrgDhjB4rgDhQrgDhHrgDh"rgDhB3rgDhrgDh+rgDhrgDhB2rgDh;rgDhrgDh'rgDhy ######## #.rgDhJ....# #. ##@# #J ##.#.# #.rgDh- ###.###.#### ####### ##..## ##...# #....J##.###....###.##.## #.######rgDh.........#.#.###..###..##### J   endoplasm (asleep)#.###.).##........#......†.....##############rgDhY#...(....###+##...rgDh18.0 (5.0)rgDh}9.0 (61 _An endoplasm comes into view.rgDhO CrgDhO  #########  ...J....#  ##@#  rgDh&S ##.#.#  ###.###.####  ##..## ##...#  ....###.##.##  ..........# #.###.). #......† #...(rgDh Z #########  ...J....#  ##@#  ##.#.#  ###.###.####  ##..## ##...#  ....###.##.##  ..........# #.###.). #......† #...(rgDh a _An endoplasm is nearby!rgDh  #########  ...J....#  ##@#  ##.#.#  ###.###.####  ##..## ##...#  ....###.##.##  ..........# #.###.). #......† #...(rgDh  #########  ...J....#  ##@#  ##.#.#  ###.###.####  ##..## ##...#  ....###.##.##  ..........# #.###.). #......† #...( _An endoplasm is nearby!rgDhг  #########  ...J....#  ##@#  ##.#.#  ###.###.####  ##..## ##...#  ....###.##.##  ..........# #.###.). #......† #...(sgDh  #########  ...J....#  ##@#  ##.#.#  ###.###.####  ##..## ##...#  ....###.##.##  ..........# #.###.). #......† #...( _An endoplasm is nearby!sgDh9 200.0 (10 _tgDhC  tgDhEmvv, ally target)  Casting: Foxfire (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.2--------=1799 _You conjure some foxfire! _Unknown command.tgDh'  Casting: Foxfire (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. v§§J  You conjure some foxfire! The foxfire hits the endoplasm.  The endoplasm is lightly wounded.tgDhtgDhtgDh֞p.J§§vvtgDh1----------------28tgDhߦ:§tgDh| § _The endoplasm quivers.tgDhqtgDhN§§tgDhF _Unknown command.tgDh  Casting: Foxfire (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.tgDhR.JvtgDh60----------------3Foxfire7tgDhtgDh# E _You conjure some foxfire!tgDh tgDhtgDhCF _Unknown command.ugDhn  The foxfire hits the endoplasm.ugDhugDhSugDh#  The endoplasm is severely wounded.The foxfire hits the endoplasm.ugDh#*^.v§ugDhougDhugDhgugDh|..§§§vugDh --------66-46 ugDhF U_You kill the endoplasm!ugDh$V§§ugDh&m _Your Spellcasting skill increases to level 2!ugDh Xb####..##########.#.......§# #.# ##.##J###§#.####§###.#### #######.###.v## ##...# #....J..###.###....###.##.## #.#######.........#.#.###..###.#.###.).##..................#......†.....################...(....###+##..............#.####### .......⌠ugDhZ.-55ugDh7`d _Your foxfire dissipates!ugDh .###.#.. ##########.# ........# #.# ##.##J###§#.####§###@#### #######.###.v## ##...# #....J..###.###....###.##.## #.#######.........#.#.###..###.#.###.).##...................#......†.....################...(....###+##..............#.####### .......⌠.# ..64ugDhW ugDh ugDh] .####. #.. ##########.# ........# #.### ##.##J##.##§#.##.###§###.#### #######.##.##.v## ##@..# #....J..##.##.###....###.##.## #.########†.........#.#.###..###..#.###.).##....................#......†.....################...(....###+##.............##'.#.####### .......⌠..# ..⌠ ..⌠⌠73vgDhPvgDhPvgDhE` c.# ###. #.. ######### #.# ........# #.#vgDhc M##.## #J##.##§#.## #.##.####§###.#### #.##.##.v## ##.@.# #....J..##.##.###....###.##.## #.#†..#.#.###..###..#.#.###.).##..........#......†.....########.#...(....###+##.##'#vgDhh .#.####### .⌠.# .⌠...⌠.⌠.vgDhcp vgDh.q `82vgDhu vgDhw vgDh4###. #.. ##########.# ........# vgDh#.##### ##.##J##...##§#.##.#####§###.#### #######.##...##.v## ##...# #....J..##..# vgDh##.###....###.##@## #.########†.# .........#.#.###..###...##.###.).##.....................##......†.....###############...# vgDh#...(....###+##.............##'## .#.####### .......⌠...# ..⌠ vgDhp..⌠⌠.....[....(vgDh.vgDhț`91vgDhvvgDhbwgDhnw .. ##########........#### ##.##J##...##§#.##.##.#####§###.#### #######.##...##.v## ##...# #....J..##..# ##.###....###.##.## #.########† .........#.#.###@.###...  #.###.).##........................†.....##################+Gem (8791) .......<..........⌠ wgDhwwgDhxa100wgDhwgDhwgDhw######### #.# ........# #.#### ##.## #J##..§#.## #.##.####§###.#### #######.##...v## ##...# #....J..####.###....###.##.## #.########†.  .........#.#.###..###..#..  #.###.).##....@................ #......†.....###############...(....###+##.............##'  .#.####### ⌠..........  # .⌠. ..⌠⌠... [....( <...... ..189wgDhV & # #.# .# #. ##.## #J## ##§#.## #.##. ###§###.#### #.## ##.v## ##...# #....J..## ##.###....###.##.## #.#† .#.#.###..###..# #.###.).## #......†.....# #...(....###+##.##' .#.# .⌠ # .⌠ ..⌠.⌠ [.( .< 28wgDh| wgDhrY  # #.# .# #. ##.## #J## ##§#.## #.## ###§###.#### #.##wgDh[ | ##.v## ##...# #....J..## ##.###....###.##.## #.# .#.#.###..###..# #.###.).## #......†.....# #...(....###+##.## .#.####### wgDh^ U.⌠ # . ..⌠.⌠ [.( .< wgDh 91wgDh ========3Foxfire7wgDh wgDh; # #.# .# #. ##.## #J ##§#.## #. ###§###.#### #. ##..## ##...# #....J.. ##.###....###.##.## #. .#.#.###..###.. #.###.).## #......†.....# #...(....###+##. .#.####### .⌠ #  ..⌠.⌠ [.( .< xgDh46xgDhEsg # #. .# #. ##.## #J ##§#.## #. ###§###.#### #. ##..## ##...# #....J.. ##.###....###.##.## #. .#.#.###..###.. #.###.).## #......†..... #...(....###+##. .#.####### .⌠ #  ..⌠.⌠ [. .< 55xgDhvxgDhEY ........# # ##.## #§#.## ####§###.#### ########..## ##...# #....J##.###....###.##.## #.##### .........#.#.###..###.. #.###.).##................ #......†.@...#############(....###+##............ .#.####### ⌠ # . ..⌠⌠ [.. < . ..⌠⌠64xgDhQ .#  ##.##  ##§#.##  ###§###.####  ##..## ##...# #....J ##.###....###.##.## #. ..#.#.###..###.. #.###.).## #......†@....# #...(....###+## .#.####### .⌠ #  ..⌠. [ .<  ..⌠.========73xgDh(xgDhGW  .# ##.## ##§#.## ###.###.####  ##..## ##...# #.... ##.###....###.##.## #. .........#.#.###..###.. #.###.).## #......@.....# #...(....###+## .#.####### .⌠ #  ..⌠ [ .<  ..⌠82 _You see here a ball python corpse.xgDh:G #########........ ## ##.#.##  ###.###.#### #### ##..## ##...# #... ##.###....###.##.## #.........#.#.###..###..# #.###.@.##............. #......†.....########## #...(....###+##.......#.####### ⌠# .. ..⌠ [...... < ..91 _ _You see here a +1 dagger of freezing.ygDh200 _d - a +1 dagger of freezingygDh ygDh Wield which item (- for none)?  - - Unarmed (current attack) Hand Weapons (go to first with ))  d - a +1 dagger of freezing[?] describe selected ygDhT [!] equip|wield|wear[tab] equip|unequip ygDh>zgDh|zgDhc#########ciphuk the Firebug........#Mountain Dwarf##.##Health: 14/14 ========================##.#.##Magic: 1/3========----------------###.###.#### #### AC: 3Str: 10zgDh##..## ##...# #... EV: 10Int: 15##.###....###.##.## #.## SH: 0Dex: 10.........#.#.###..###..# XL:  1 Next: 66% Place: Dungeon:1#.###.@.##............. Noise: ---------  Time: 220.0 (0.0)#......†.....########## -) Nothing wielded#...(....###+##......... Cast: Foxfire.#.####### .......⌠.. Gem (8780) #............⌠....... [......... .......<.. ..........  _You kill the endoplasm! _Your Spellcasting skill increases to level 2! _gDh&mYour foxfire dissipates! _You see here a ball python corpse. _You see here a +1 dagger of freezing. _d - a +1 dagger of freezingzgDh?]  Your +1 dagger of freezing glows with a cold blue light!zgDh%5 (0.5d) +1 dagger (freeze)zgDh4zgDh6: _d - a +1 dagger of freezing (weapon)gDh2'&798gDh-(X7gDh*gDh.X6gDh01gDh4gDh95y2========5gDh6gDh,<n4gDh?X3gDhDBgDhXNgDhN2========1069gDh~OgDhRgDhuRB8gDhnSgDhUgDh.VB7gDh]65gDh^gDh.agDhaB4gDhbgDhd3========3gDhpfgDhxhgDhjX2gDhkgDh#mgDh-ogDhoB1gDhpgDh*rgDh76gDhX5gDhgDh!gDhtX=====4gDhgDh1gDhB3gDhgDh X2gDhs1gDhX0gDhdgDhY09gDhgDhRX8gDhgDhX7gDhgDho95gDhQ=====6gDhgDh gDhX5gDhsgDhgDhX4gDhTgDh <  You see here a +0 club.gDhgDhWI3 _gDhgDhgDh9gDhX=====2gDhgDhgDhX1gDhgDhgDhX0gDhgDhIgDhlZ599gDhgDh  ...#  #^#gDh T #@# #.#   #.#Foxfire #.# #.gDh6 { #)# # ###.#.## #########......# ........#gDh M..# ##.#gDh1401.5 (55.0)gDhf2.5 (568gDhgDhNc _e - a scroll labelled VEBIWK JUZACUgDhD3gDh˵gDhθgDh76gDhB5gDh|4gDhrn3gDh<  You see here a +0 club.gDhQgDhA2 _gDhgDhgDhX1gDhgDh9gDhlX0gDhxgDhgDh{Y89gDhgDh(gDhX8gDhgDhgDhG gDh B7gDh gDh gDhX6gDhgDhOgDhhX5gDh7gDhngDhZX4gDhgDh'gDh X3gDhgDhR gDh"gDh#B2gDh:$gDh&X1gDh'gDhF*M _You now have 30 gold pieces (gained 11).gDh,X0gDh-gDh.gDhr0Y79gDh-1gDhx2gDh 4X8gDh4gDhA6gDh8X7gDh9gDh:gDh?/ b... ...## #.# #...# #.. ...gDh@  #.# #.#... #.# #.# #.# #.##. gDhS@:#.# #.# #^# #.# #.# #.##.#######gDh@ #.####.#......... #.#........###### gDh@b#.#.##.........b   bat (wandering) #.#.########### gDh@A#)#.#  ####.#.## #########gDhrC-23.5 (21gDh Gy .  A bat comes into view.gDhyGf4.5 (226gDhzJgDhL0 _The bat moves out of view.gDhL& _gDh- M.. .(..> #.. .... . .....##g## .#...#.. .........^.# .# #.##.########.####.#..........#.....g   goblin (asleep).#.##.......#.)#.gDh0 0.0)  A goblin comes into view. It is wielding a +0 club.gDh1 gDhx6 gDh> 5.5 (15 _Found 7 stones. Found a stone staircase leading down.gDhÛ  .. .(..> #  .. .... .  .....##g#  #.# .#...#.  #.. ..... #.# #.#... #.# #.##.#gDh } #.# #.##@# #.# #.##.# #^# #.##.# #.# #.##.#gDh3 B  ...  gDhם C...  .......  gDh{ K########  #)#.#gDhW  .. .(..> #  .. .... .  .....##g#  #.# .#...#.  #.. ..... #.# #.#... #.# #.##.# #.# #.##@# #.# #.##.# #^# #.##.# #.# #.##.#  ... ...  ... ##### #)#.# _A goblin is nearby!gDh>. .. .(..> #  .. .... .  .....##g# gDh.w #.# .#...#.  #.. ..... #.# #.#... #.# #.##.#gDhx/Q #.# #.##@# #.# #.##.# gDh*2#^# #.##.# #.# #.##.#  ...  ...  .......  ########  #)#.#gDh2 .. .(..> #  .. .... .  .....##g#  #.# .#...#.  #.. ..... #.# #.#... #.# #.##.# #.# #.##@# #.# #.##.# #^# #.##.# #.# #.##.#  ... ...  ... ##### #)#.# _A goblin is nearby!gDh F##.#.b#.# ... .(..> ##....... . ......##g## #.#...#.#. .......#...#..^  #.##.##########.#................######b   bat (wandering)..........#.###########..b##.ggb===64gDh X( _The goblin shouts!gDh #.##..##.#..#.# .....(..> ##....... . .....b##.####.#...#g#...........##.@.###.##.^ #.##.##########.#................######.........gDhgDhgDhgDh4..b.ggDhi--73gDh'gDhI _The bat misses you.gDhv   Casting: Foxfire (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.b..v.gv(ally target)4-------82gDhB gDh _You conjure some foxfire! The bat closely misses you.gDh gDh~ gDhG F _Unknown command.gDhM_Unknown command.  Casting: Foxfire (safe; 8% risk of failure)  gDhjConfirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire! The foxfire hits the goblin.gDh6 )b   bat (ally target)gDhۊgDhgDhcgDhz  You kill the goblin!The foxfire hits the bat.gDh@nv....gDh/gDhx/gDh]1gDh16.vv.§§gDh>3----------691gDh""8§gDh+] _You kill the bat!gDh.gDh2gDh4F _Unknown command.gDh$  Casting: Foxfire (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.gDhS,gDh-gDh gDh/gDhgDh§§§v#§§v@§vgDh2----------300gDhù§§§§§gDhM §§§§ _You conjure some foxfire!gDhgDhJS§§§gDhF _Unknown command.gDhu  Casting: Foxfire (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.gDhgDh gDhgDhgDh>  You conjure some foxfire!gDhgDh,gDh֝gDhΟ,gDh]gDhgDh|...v§#.§§#§v§§§.vvv§@)§gDh1----------169gDh)§#.§§gDh>S §#.§§#§§§§ _Your foxfire dissipates.gDhݸ§§§§§gDhhF _Unknown command.gDh3gDhgDhZgDhgDhgDhgDhgDhigDhgDhWgDhBgDhgDh gDhN gDhH gDhD gDh gDh gDh gDh1! gDhe# gDhC+ > §§vv§§§§§v§#K§§§v§.§§§§§K   kobold (distracted)Your foxfire dissipates.gDhm, &0gDh, gDhD- gDh- gDhz2 v§§§§v§v.#§..§..v.§§..., ally target)gDh}; -2.5 (18§§§§§§§..v.§§ _A kobold comes into view. It is wielding a +1 dagger of speed.gDh} z #.##...# ##.#.§#v# .....§§§> #  #....§v. .  ..§.§v##.#  #.####.#§..#K#  #..§§..v.§§..#  #.# #.#.@)# #.# #.##.## gDh- #.# #.##.# #.# #.##.# #^# #.##.# #.# #.##.#  ...  ...   gDh  #.##...# ##.#.§#v# .....§§§> #  #....§v. .  ..§.§v##.#  #.####.#§..#K#  #..§§..v.§§..#  #.# #.#.@)# gDh" #.# #.##.## #.# #.##.# #.# #.##.# #^# #.##.# #.# #.##.#  ... ... gDh# §§§§§§§§gDh$ 7-gDh+ §§§§§§gDhs/ ] _A kobold is nearby!gDh_m #.##...# ##.#.§#v# .....§§§> #  #....§v. .  ..§.§v##.#  #.####.#§..#K#  #..§§..v.§§..#  #.# #.#.@)# #.# #.##.## #.# #.##.# #.# #.##.# #^# #.##.# #.# #.##.#  ...  ...   gDh5s #.##...# ##.#.§#v# .....§§§> #  #....§v. .  ..§.§v##.#  #.####.#§..#K#  #..§§..v.§§..#  #.# #.#.@)#gDh #.# #.##.## #.# #.##.# #.# #.##.# #^# #.##.# #.# #.##.#  ... ... §§§§§§§..v.§§§§§§§§..v.§§ _A kobold is nearby!gDh "  Casting: Foxfire (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire!gDh ,gDh gDh0 gDh gDh( gDh gDh gDhX gDh .#§(..§..§.....#.....§v..KvKgDhy 0---------=3Foxfire7gDh Z§§§§gDh §§§ _Your foxfire dissipates. x3gDhG gDh gDh T§§§gDh6  gDh gDhb "_Unknown command.gDhw gDhV §§§§ The foxfire hits the kobold.gDh(C §§§§v)The kobold is severely wounded.The foxfire hits the kobold but does no damage.gDh4bu.>..§§..K-46gDh\egDhVf§gDh=ggDhk gDhlgDhgm;_The kobold is severely wounded.gDhngDh/"t .. You closely miss the kobold.The kobold is severely wounded.=55 _The kobold hits you but does no damage.gDh~V  You hit the kobold. You freeze the kobold.gDhT<)gDhA----1064 gDh*gDh&_You kill the kobold!gDh3gDhA #.##...# ##.#..#.# .....(..> ## #....... . ......##.# #.####.#...#.# #.# #.# #.#..@# #.# #.##.## #.# #.##.# #.# #.##.# #^# #.##.##.# #.##.##.####.#...#.#........ -73  Things that are here: _a +1 dagger of speedDhLQ;49m; a +0 club; a goblin corpsegDh1 81====2 _1059gDh߫ ====8gDh 76gDh^ gDh gDh $5gDh gDh gDh9 gDh' gDh $4gDh? gDh gDh. gDh gDhk $3gDh gDhq gDh gDh gDhO $2gDh gDh; gDhe gDh$ gDh 2gDh) =====gDh $1gDhG gDh gDh gDhy gDh $0gDh ,gDh gDh gDh# %49gDh gDh gDhz gDh0 gDh $8gDh. gDh gDh gDh6 gDh !=====gDh; 7gDh gDh( gDh gDh gDh> $6gDh gDhE gDhP gDhO gDh $5gDhX gDh gDhl gDh gDh $4gDh gDh gDhy gDhC gDh $3gDhO gDh_ gDh gDhf gDh $2gDhd gDh gDh gDh gDhe $1gDh gDhT gDh ! gDh! gDhT" 3gDh" =====gDhW# $0gDh# gDhe% gDh' gDh( gDh+) %39gDh) gDh*+ gDh- gDh?. gDh. $8gDh>/ gDh0 gDhk3 gDh!4 gDh4 $7gDh"5 gDh6 gDh#9 gDhg? gDh? -gDhx@ (FoxfiregDh@ kK   kobold (wandering)gDhA KgDhA gDhF gDhaG 63.5 (2gDhG 6.0)gDhH gDhVI =====gDhI %4.5 (27gDh]J $6gDhK gDhP gDhT  gDh^U gDhU V_A kobold comes into view. It is wielding a +0 short sword.gDheV gDhrS #.##...# ##.#..#.# .....(..> ##  #....... .  ......##.#  #.####.#...#.#  #............#  #.# #.#..@# #.# #.##.## #.# #.##.# #.# #.##.# #^# #.##.# #.# #.##.  ..  .   gDh@ #.##...# ##.#..#.# .....(..> ##  #....... .  ......##.#  #.####.#...#.#  #............#  #.# #.#..@# #.# #.##.## #.# #.##.# #.# #.##.# #^# #.##. #.# #.##.  .. . gDhegDhgDhgDh] _A kobold is nearby!gDhS #.##...# ##.#..#.# .....(..> ##  #....... .  ......##.#  #.####.#...#.#  #............#  #.# #.#..@# #.# #.##.## #.# #.##.# #.# #.##.# #^# #.##.# #.# #.##.  ..  .   gDhz #.##...# ##.#..#.# .....(..> ##  #....... .  ......##.#  #.####.#...#.#  #............#  #.# #.#..@# #.# #.##.## #.# #.##.# #.# #.##.# #^# #.##. #.# #.##.  .. .  _A kobold is nearby!gDhT #.##...# ##.#..#.#gDh .....(..> ##  #....... .  ......##.#  #.####.#...#.#  #............#  gDh#.# #.#..@# #.# #.##.## #.# #.##.# #.# #.##.# gDh5a#^# #.##.# #.# #.##.  .. gDh] .   gDh@ #.##...# ##.#..#.# .....(..> ##  #....... .  ......##.#  #.####.#...#.#  #............#  #.# #.#..@# #.# #.##.## #.# #.##.# #.# #.##.# #^# #.##. #.# #.##.  .. . gDh2IgDh1] _A kobold is nearby!gDh]%' _A kobold is nearby!  Casting: Foxfire (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You miscast Foxfire.  You are very lightly contaminated with residual magic.  Nothing appears to happen.KK.2-----==5.5 (1.0)Contam Gem (8535)  _The kobold shouts!gDh  #.##...# ##.#..#.# .....(..> ## #....... . ......##.# #.####.#...#.# #.# #.# #.#.@)# #.# #.##.## #.# #.##.# #.# #.##.# #^# #.##.# #.# #.##.####### #.####.#.K....... #.#........######  #.#.##.KgDh .--64gDhKv  Casting: Foxfire (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.gDhyvvK.(ally target)gDhzz1----------=-73gDh~gDhE _You conjure some foxfire!gDh,gDh!\ _Unknown command.gDh5' XgDh1 A  The foxfire hits the kobold.gDh; j§§vv)gDh| gDh gDh gDhw gDh §§§v§gDh %-----3-82§§ _You kill the kobold!gDh 3gDhgDhBgDh)gDhlgDh)#1 _Your foxfire dissipates.0gDh1g2=====Gem (8529)  _Your magical contamination has completely faded away.8gDh4X7gDh9gDh\<gDh=gDh>$6gDhx>gDh@gDh,CgDhCgDh^D!=====gDhD5gDhDEgDhFgDhJgDhJgDh@K$4gDhKgDhOgDhRgDh`SgDhS$3gDhUTgDh VgDhm`gDhcX2gDhhgDhjgDhmk:1gDhmgDhlxn0gDhgDhQ19gDh3=====87gDhgDhB6gDhkgDh'X5gDhgDh>=====gDhv04gDhYgDhڡX3gDh2gDhzgDh֩:1gDhIgDhkX0gDhDgDh2Y09gDhgDhX8gDhgDh;4gDh Q=====7gDhtgDhX6gDhlgDhX5gDh\gDh}X4gDhPgDhU>=====gDh03gDh gDhgDhB2gDhXgDhX1gDhOgDhX0gDhOgDhZ499gDhgDh}B8gDhgDhDgDhX7gDhgDh<gDhm5=====6gDhLgDhgDhX5gDhgDhgDhX4gDh_gDhp%3 ... #.  #K## #.# #.##...##.# ##.#..#.##.# .....(..>..###.#.# ......##@# -#.####.#...#.# #............#.####.#..)###.# #.##.###.# #.##.# K   kobold (missile, wandering)#.# #.###^# #.##)##.# #.##.#######507.5 (39.0)=====8.5 (40gDhw(2 _A kobold comes into view. It is wielding a +0 dagger.gDh4$ # ... #. #.# #K## #.# #.##...##.# ##.#..#.##.# .....(..>..###.#  #.............#  #@#  #.#  ...#  .)###  #.# #.##.##  #.# #.##.#  #.# #.##.#  #^# #.##)#  #.#  gDh # ... #. #.# #K## #.# #.##...##.# ##.#..#.##.# .....(..>..###.#  #.............#  #@#  #.#  ...#  .)###  #.# #.##.#  #.# #.##.#  #.# #.##  #^# #.##)  #.#  _A kobold is nearby!gDh$ # ... #. #.# #K## #.# #.##...##.# ##.#..#.##.# .....(..>..###.#  #.............#  #@#  #.#  ...#  .)###  #.# #.##.##  #.# #.##.#  #.# #.##.#  #^# #.##)#  #.#  gDh  # ... #. #.# #K## #.# #.##...##.# ##.#..#.##.# .....(..>..###.#  #.............#  #@#  #.#  ...#  .)###  #.# #.##.#  #.# #.##.#  #.# #.##  #^# #.##)  #.#  _A kobold is nearby!gDhN gDh  # ... #. #.# #K## #.# #.##...##.# ##.#..#.##.# .....(..>..###.#  #.............#  #@#  #.#  ...#  .)###  #.# #.##.##  #.# #.##.#  #.# #.##.#  #^# #.##)#  #.#  gDh  # ... #. #.# gDh #K## #.# #.##...##.# ##.#..#.##.# gDh .....(..>..###.#  #.............#  #@#  gDhb #.#  ...#  .)### gDh d #.# #.##.#  #.# #.##.#  #.# #.## gDhԑ #^# #.##)  #.# gDhM gDh gDh gDh ] _A kobold is nearby!gDh:<# ....  #K##  #.##...###.#..#.##.# .....(..>..####........@....# ......##.#########.#...#...........###.#..)####.###..^)#gDh\gDhgDhK.KK 2 kobolds (1 polearm, 1 missile, wand…)gDhk9.5 (1.0)1gDhgDht _A kobold comes into view. It is wielding a +0 spear.gDh*"  Casting: Foxfire (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire!gDh-gDh8.K.KvvKK1 algDh:4-----===100gDhCgDh;IA _The kobold shouts! x2gDhIgDhPgDhRF _Unknown command.gDh gDh gDh gDh gDh  gDh ; The foxfire hits the kobold.gDhk E)vv§§§§gDh8 t   kobold (polearm)gDhz ,gDh| gDh| gDh} gDhE .K§v§§§§§gDh -----7---189gDh h§§§§gDh J _You kill the kobold!gDh  Casting: Foxfire (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.gDhgDhĝgDhƞgDhgDhW>  You conjure some foxfire!gDh4F.K)gDhв5§#.§.>.v.v, ally target)gDh3-----=--28gDhC8§gDhR §§ gDhnV_Your foxfire dissipates.gDhgDhG:§gDhPF _Unknown command.gDhD  Casting: Foxfire (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.gDh8 vgDha'§#.##v§.>.§§ You conjure some foxfire! The foxfire hits the kobold.gDh},gDhd  The kobold is heavily wounded.The foxfire hits the kobold.gDhiq)§§gDh-gDh-gDh1Y  You kill the kobold!gDh@BJ..#.##§..>v§§@vJ   endoplasmB   giant cockroachgDh[2----------2037gDhe8§gDho §§ _An endoplasm comes into view. A giant cockroach comes into view.gDh*qgDhwS§§§gDhzF _Unknown command.gDh'p  Casting: Foxfire (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.gDh,x vJ§§§§§gDhD-C(ally target)  You conjure some foxfire!gDhұgDhW  The foxfire hits the endoplasm but does no damage.gDhg.BJ§§.§vvgDhm1----------46gDhxm§§§gDhB § _The giant cockroach waves its antennae.gDhT§§gDhdF _Unknown command.gDh   Casting: Foxfire (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.gDh ,gDhr ,gDhۮ gDhA gDh ,gDhf gDh vvv§§§§@§ You conjure some foxfire! The foxfire hits the endoplasm.gDhE NB.v.v§v§§@.v0---------5Foxfire5§gDh"K § _The endoplasm is severely wounded.gDhK gDh~T }§v§§gDhpV F _Unknown command.gDhh  ... # .B. #. #J# #.## #v# gDh #.##.).##.# ##.#..#.##v# .....(..§v§###.#  #.......§@....#  ......##v#####  #.####.#...#.#  ..#  )###  #.#   #.#   #.#   #^# #.##)#gDh1  ... # .B. #. #J# #.## #v# #.##.).##.# ##.#..#.##v# gDh4:.....(..§v§###.#  #.......§@....#  ......##v#####  #.####.#...#.#  ..#  )###  #.#   #.#   #.#   #^# #.##)gDh?b§v§§gDhm@gDhJR§§gDhOd _There are monsters nearby!gDh7~,gDh~gDh7D  The foxfire hits the endoplasm.gDhܔo.v§§§vv§gDhHiB   giant cockroachgDh%8 v§v§§§§ (ally target)  You kill the endoplasm!The foxfire hits the giant cockroach.gDhgDhPgDhҜgDhW .Bv§§The giant cockroach is heavily wounded.The foxfire hits the giant cockroach but does no damage.gDh-,gDhB.B§v.>§..§gDh!Y----4-64gDh`S§§§gDhbg _The giant cockroach is heavily wounded.gDh gDhm v§§§ The foxfire hits the giant cockroach.gDh1 ,gDh j.B...gDh z-73gDh| gDh& h _The giant cockroach is severely wounded.gDhgDhgDh-gDh>)BgDh`82gDhgDhgDh f...##. #.#.## #)#.##.).##.gDh ##.#..#.##B.....(..>..###.# #............ ......##@######.####.#...#.# ..........####.#..)## #.##.###.# #^)..#######gDhb gDh .B91gDh gDh gDh#. #.##.## #)#.##.).##.##.#..#.#.....(..>.B###.# #.............# ......##.#####gDhCA#.####.#...#@# ..........####.#..)## #.##.## #.#.^#)..##########.#.........gDhgDhqF.BgDh1====20Foxfire0gDhUgDh@gDhr #. #.# #.## #)##.##.).##.##.#..#.##.# .....(..>..###.# #........B....# ......##.#####gDh#.####.#...#.#  #..........@.# #.####.#..)### #.# #.##.##  #.# #.##. #.# #.##gDh[ .# #^# #.##)# #.# #.##.####### #.####.#.........gDhO #.#........######gDhgDh:J.BgDhwa179gDhgDhE gDhi #.## #)##.##.).##.##.#..#.##.# .....(..>..###.# #.............# ......##B######.####.#...#.# gDhw #............# #.####.#..@### #.# #.##.##  #.# #.##. #.# #.##.# #^# #.##)# #.# #.##.#######gDhV #.####.#......... #.#........###### #.#.##.........gDh2gDh<K.BgDh`28gDh*gDh  Things that are here: _a +1 dagger of speed; a +0 club; a goblin corpsegDh #.##.).##.##.#..#.##.# .....(..>..###.# #.............# ......##.######.####.#...#B#  #............# #.####.#..)### #.# #.##@##  #.# #.##. #.# #.##.# #^# #.##)# #.# #.##.####### #.####.#......... #.#........###### #.#.##......... #.#.###########.B37 Dh{ 19m_gDh; vv(ally target)  Casting: Foxfire (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire!0----=4Foxfire6gDh] _The giant cockroach bites you but does no damage.gDhgDh2gDhF _Unknown command.gDhu a  You hit the giant cockroach. You freeze the giant cockroach.gDhw gDhx gDhz gDhu{ gDh| gDh4} gDh* gDh> 8v§gDhц z§§§§§gDh ----3155gDh §§§§§gDhE S _You kill the giant cockroach!gDhQ #.## #)# .##.).##.# ##.#..#.##.# .....(..>..###.# #.............#  ...v..##.######.####.#§..#.# #........§...# #.####.#§§@####.# #.##.##.# #.##v# #.# #.##§# #^# #.##)##.# #.##.########.####.#.........#.#........#######.#.##.........gDh"gDh1gDh,8§§§§§....v..gDh:h-64gDhd>i§§§gDh\D _Your foxfire dissipates. _Items here: )) ††.gDh7IgDh&8gDh8gDhOgDhm 3 _Your foxfire dissipates.210691====8gDhZpX7gDh*rgDhtgDh$uB6gDhkvgDh/ygDhyB5gDhzgDh}gDh>~W====4gDhgDhjgDh݂B3gDhgDhۆgDhLB2gDhgDhgDheB1gDhgDhˑgDh/B0gDh`gDhgDhC59gDh8gDh˙gDh/B8gDh`gDhgDh|2=====7gDh[gDh΢gDhb.....-.Foxfireb   bat (wandering)gDhy0437.0)gDh&y .  A bat comes into view.gDhf4.5 (186gDhgDh0 _The bat moves out of view.gDhSf5gDhtv4=====32gDhuB1gDhvgDhyX0gDhzgDh@}gDh\gDhgDh׃gDhC49gDhgDh gDh:gDh#b51.5 (7.0)b   bat (wandering)gDh#gDhFgDh IZ _A bat is nearby!gDh #.## #)#  #.##.).##.#  ##.#b.#.##.#  .....(..>..###.#  #.............#  ......##.#####  #.####.#...#.#  #............#  #..@###  gDh3#.# #.##.## #.# #.##.# #.# #.##.# #^# #.##)# #.# #.##.  gDh]..  ..   gDhgDh  #.## #)#  #.##.).##.#  ##.#b.#.##.#  gDh f.....(..>..###.#  #.............#  ......##.#####  #.####.#...#.#  gDhB a#............#  #..@###  #.# #.##.##gDh p #.# #.##.# #.# #.##.# #^# #.##)gDh  #.# #.##.  .. .. gDh gDhk gDh_ p _A bat is nearby!gDhHJ  #.## #)#  #.##.).##.#  ##.#b.#.##.#  .....(..>..###.#  #.............#  ......##.#####  #.####.#...#.#  #............#  #..@###  #.# #.##.## #.# #.##.# #.# #.##.# #^# #.##)# #.# #.##.  ..  ..   gDh?  #.## #)#  #.##.).##.#  ##.#b.#.##.#  .....(..>..###.#  #.............#  ......##.#####  #.####.#...#.#  #............#  #..@###  #.# #.##.## #.# #.##.# #.# #.##.# #^# #.##) #.# #.##.  .. .. gDhi  _A bat is nearby!gDh   Casting: Foxfire (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..bvvbally target)1-----=2.5 (18gDh[ b _You conjure some foxfire!gDh \ _Unknown command.gDhI  Casting: Foxfire (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. v.vb.§§..§§ You conjure some foxfire! The foxfire hits the bat.gDh" . The bat is moderately wounded.The foxfire hits the bat.gDhŶ.....§§bv§§v0---------3Foxfire7gDhʼ§bv§§gDh! §bv§§ _The bat is severely wounded.gDh;§§ _Unknown command.gDhIL §Casting: Foxfire (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.gDhNQ§§ gDh0W__You don't have enough magic to cast this spell.gDh #.## #)#  #.##.).##.#  ##.#..#.##.#  .....(..>..###.#  #.............#  ......##.#####  #.####.#..§#.#  #.......§bv§.#  #.§@###  #.# #.##v## #.# #.##.# #.# #.##.# #^# #.##)# #.# #.##.  ..  ..   gDh  #.## #)#  #.##.).##.#  ##.#..#.##.#  .....(..>..###.#  #.............#  ......##.#####  #.####.#..§#.#  #.......§bv§.#  #.§@###  #.# #.##v## #.# #.##.# #.# #.##.# #^# #.##) #.#Dh 0m #.##.  .. .. §§bv§§§§bv§ _A bat is nearby!gDhQ  #.## #)#  #.##.).##.#  ##.#..#.##.#  .....(..>..###.#  #.............#  ......##.#####  #.####.#..§#.#  #.......§bv§.#  #.§@###  #.# #.##v## #.# #.##.# #.# #.##.# #^# #.##)# #.# #.##.  ..  ..   gDh  #.## #)#  #.##.).##.#  ##.#..#.##.#  .....(..>..###.#  #.............#  ......##.#####  #.####.#..§#.#  #.......§bv§.#  #.§@###  #.# #.##v## #.# #.##.# #.# #.##.# #^# #.##) #.#Dh8 m #.##.  .. .. §§§bv§§ _A bat is nearby!gDhk<  You hit the bat. You freeze the bat.v§v§§§§..§§..§gDh>Z1====44Foxfire6§§§§§ _You kill the bat!gDhٹgDhgDhs&5 _Your foxfire dissipates. x24gDh3====2gDhz,gDh B1gDhgDhX0gDhgDhY39gDhsgDhWX8gDhagDhX7gDhgDhX6gDhXgDh92gDhY=====5gDh gDh X4gDh gDhgDhB3gDhgDhX2gDhgDh>=====gDh001gDhgDhX0gDhQgDh Y29gDh]"gDhy$X8gDh-77653=====4gDh2;n3gDh=gDh>B2gDh;AgDhK1=====0gDheLY19gDhNgDhQX8gDhESgDhWX7gDhT^6gDh`X5gDhagDhcX4gDhfgDh-h;4gDhmjg=====3gDhvlX2gDhngDhpX1gDhrgDhtX0gDhvgDhx>=====gDh;y109gDhzgDh}gDhg}B8gDh gDh'X7gDhgDh X6gDhgDhbX5gDhgDhʎX4gDh=3gDh5=====2gDhgDh$n1gDh gDh gDh :You see here a bat corpse.gDhugDhagDh#0 gDhf_gDhcgDhgDhgDhgDh &399gDhgDhgDhgDhgDhgDh!=====gDh8gDh gDhGgDhgDhu gDh gDh|2 ... gDh gDh #[ #.## ... gDh gDhv #. #.. #.# gDhE gDh #. #.####)# gDhK gDh # #.##.).##.# gDhV gDh #.##.#..#.##.# gDhp  #......(..>..###.# gDh  .##.##.............# gDh~n  .......@....##.#####gDhy-602.5 (48.0)   ###.####.#...#.#   #........†...#   #.####.#..)###   #.# #.##.##   #.# #.##.#   #.# #.##.#   #^# #.##)#   #.# #.##.#######gDhgDhkgDh -gDh%3.5 (49gDh$7gDhgDhgDhO gDhgDhi_Found a leather armour.gDhegDh`gDhgDhgDh{X6gDh5gDh<gDh_4gDhA3gDht X2gDh"gDh%gDh&X1gDh)gDh1+gDh.X0gDh.gDh1gDh3Y89gDh:8gDh0=gDh>gDh@X7gDhiBgDhDgDhFgDhFB6gDhjGgDhIgDh3KgDhKB5gDhLgDhS           ####   ...   #.#####.##    gDh\U  #....@.#. ...   #.##.##[##.## ...   #.##.##.. #.#   #.##.##.####)#   #.##.##.).##.#   #.##.#..#.##.#   #......(..>..###.#   .##.##.............#  ...........##.#####gDhX-15.5 (12gDh9Yf6.5 (134gDh\gDh*_R _f - a clear potiongDh _gDh gDh 32gDhn gDh 10gDh' gDh% gDh C79gDh gDh gDh gDh" B8gDh2 gDh gDh gDhm B7gDh" gDh gDh gDh B6gDhZ gDh gDh gDh B5gDh gDh gDh gDhF B4gDh\ gDh_ gDh gDh B3gDh gDhY gDh X2gDh gDh gDh` gDh B1gDh gDh gDh gDh B0gDh gDh gDh gDh C69gDhM gDh 8gDh % n7gDhp) gDh2 gDh04 gDh4 $6gDhv5 gDh8 gDh @ gDhC gDhC gDhD $5gDh>E gDhG gDhJ gDhtM gDh\N gDhO $4gDhO gDhT gDhV[ gDh_ gDh` gDh0a $3gDha gDhgo ,gDhx 2gDh{ gDh{ B1gDht} gDh< gDh   ##################### gDh I #...................#  #.##.#####.##.#.###.#  #.##............###>  #......#.#.##..@......# 39.5 (2  #.##.##[##.##..........  #.##.##.##....#.###...#  #.##.##.##.####)# ### gDhG ! #.##.##.##.).##.#  #.##.##.#..#.##.#  #.##......(..>..###.#  #.##.##.............#  #........gDh gDh g40.5 (240gDh gDh! ; _Found a stone staircase leading down.gDhK 598 ################### ..................# ##.#####.##.#.###.###### ##............###>..... .....#.#.##.........##.# ##.##[##.##.....)2.0) #....#.###...##.# ###)# #### #).##.# #..#.##.# ##......(..>..###.# #.......# ...........##.##### ##.####.#...#.#3.5 (37 _Found a club.gDhE3gDhgDhxgDh65gDhE4gDhgDh|X3gDhgDhJgDhX2gDh_gDhgDhgDhB1gDh@gDhgDhgDhCB0gDh!gDhgDhgDhC49gDhgDhu gDh3 X8gDh,gDh,n7gDh-gDh]/X6gDh0gDh13gDh4X5gDh7gDh8gDh:X4gDhD;gDh<gDhB3gDhCX2gDh.EgDhFgDhzJX1gDhKgDhQ ......# #.###.###### ..###>.....# ........##.# .......)...... .###...##.####### )# ######.# gDhQs#.# ######.############.# #...........@[.....# ..###.####............ ......# #####.######..#.##### #.##.# gDhQ(#.# ..# #.## #.# # #.# gDhU# .###.###### ###>.....# ##.# .)...... .###...##.# )# ######.# gDh:V.# ######.# .# #...........# ###.####.# # #####.######..# gDhV.##### #.# .# .# #.#  gDhP[059.5 (16.0)gDh[g60.5 (170gDh=_gDhTbn _You see here a +1 cloak.gDhDZ3gDh'gDhgDhigDhJ39 _gDh87gDhgDhugDhoX6gDhgDhPgDh\X5gDh\gDhZgDhngDhB4gDhgDh^gDhRgDhB3gDh_gDhgDh gDhB2gDhgDhgDhgDhDB1gDhgDhogDhgDhkB0gDhgDhygDhY29gDh gDhgDhX8gDh?gDhgDhDgDhB7gDhEgDhgDhgDhB6gDhgDhygDhgDh*B5gDhgDh=gDh4gDhB4gDh6 gDh gDh gDh B3gDh gDh gDhw #### ... ####  ########## ..[.....# .........# ## ###.######..# #.###...g#  #..# #.#@#  #..# ##.## gDh# #..## ##.##  #...###.#.# #......###.# ###.###.# ##g   hobgoblin (asleep) #.# #.##.# .##.# #gDh778.5 (182gDhgDh\ _A hobgoblin comes into view.gDhD 6[.....# ## ###.# ..# #.###...g#  #..# #.#@# #..# ##.## #..## ##.## #...###.#.#gDh.....# ##.#######....)...... ...##.####### #.## #####.############# #. ............[.....# #.# .####.............# ## #.###.# .# #####.######@.# #.###....# ## #.# #..# #.#.###.# #.# #..# ##.## #.# #..## ##.## #.# #...###.#.# #...†..###.####.###.# ## #.##.# #.#.#64gDhÝs#.###### #>.....# ##.#######....)...... #...##.####### #.## ######.############# #. #....[.....# #.# #.####..........@..# ## #.###.# ..# #####.######..# #.###....# ### #.# #..# #.#.###.# #.# #..# ##.## #.# #..## ##.## #.# #...###.#.# #...†..###.####.###.gDhu# ## #.##.#gDhgDhӧ`73gDhsgDh[gDh...# #.###### ##>.....# ##.####### ........).........##.#######  ######.##  ######.############# #.  #....[.@...# #.# gDhrT##.####.............# ## #.###.# ...# #####.######..# #.###....# #### #.# #..# #.#.###.# #.# #..# ##.## #.# #..## ##.## #.# #...###.#.# #...†..###.####.###.# ##gDhUgDhf2=====82gDhKgDhgDh4B.##.#######>.....#.##.#.)......#...##.# # ######.# # # ######.gDh6-# #. # #.[@....# #.##.####.# ## #.###..# #####.######..# #.###....# #.# #..# #.#.###. # #.# #..# ##.## # #.# #..## ##.## # #.# #...###.#.# #.# #...†..###.#  ###.###.# ##gDhm:gDh ;`91gDhABgDh> .# .###.###### .###>.....#.##.#.)...... gDhB? #.###...##.# )# ######.# # .# ######.# #. .# #.@.....# #.# .###.####.# ## #.###gDh? .# #####.######..# #.### .##### #.# #..# #.#.### .# #.# #..# ##.## .# #.# #..## ##.## ## #.# #...###.#.# gDh)@  #.# #...†..###.#  ###.###.# ##gDhD gDhaE b7000gDh I gDhK n _You see here a +1 cloak.gDhL gDhB b1299gDh gDh D _g - a +1 cloakgDhgDhWear which item? Armour (go to first with [)  a - a +0 robe (worn)  c - a +0 cloak (worn)  g - a +1 cloak[?] describe selected gDhr[!] equip|wield|wear[tab] equip|unequip gDhU.....#ciphuk the Firebug .###.######Mountain Dwarf .###>.....#Health: 20/20 ======================== .......##.#######Magic: 2/5=========--------------- ..........)......AC: 3Str: 10 .###...##.#######EV: 10Int: 15 )# ######.##SH: 0Dex: 10 .# ######.############# #.XL:  2 Next: 37% Place: Dungeon:1 .# #............@.....# #.#Noise: ---------  Time: 701.5 (0.0) .###.####.............# ## #.### d) +1 dagger (freeze) .....# #####.######..# #.###... Cast: FoxfirgDh3Ce .######.# #..# #.#.### Gem (8299) .##.# #..# ##.## .##.# #..## ##.## ###.# #...###.#.##.# #...†..###.####.###.# ##The foxfire hits the hobgoblin. _You kill the hobgoblin! _Your foxfire dissipates. x2 _Your magical contamination has completely faded away. _You see here a +1 cloak. _g - a +1 cloakgDh7gDhgDh2.5 (18gDh{3.5 (27gDhgDhe4.5 (36gDh\ gDh{5.5 (45gDhqgDhGgDhe6.5 (54gDhgDh& 2 _You start removing your armour. You continue removing your +0 cloak. x5gDh0)gDho.G  You finish removing your +0 cloak.gDh4/e7.5 (63gDh3gDh:gDh;e8.5 (72gDhg@gDhH3=====9.5 (81gDh;LgDhPgDhBQf10.5 (90gDhTgDhY91.5 (1gDhYG0.0)89gDh\gDh] 4 _You start putting on your armour. You continue putting on your +1 cloak. x5gDhh^gDh#bgDhcZ _You finish putting on your +1 cloak.gDhOgDhDrop what?7/52 slots (_ for help) Hand Weapons (select all with ))  d - a +1 dagger of freezing (weapon) Armour (select all with [)  a - a +0 robe (worn)  g - a +1 cloak (worn)c - a +0 cloak gDh!Scrolls (select all with ?)  e - a scroll labelled VEBIWK JUZACU Potions (select all with !)  b - a potion of magic  f - a clear potion [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]gDhN(1 turn)  d - a +1 dagger of freezing (weapon)  c + a +0 cloak[Enter] accept (1 chosen)gDhBgDh.....#ciphuk the Firebug .###.######Mountain Dwarf .###>.....#Health: 20/20 ======================== .......##.#######Magic: 3/5==============---------- ..........)......AC: 4Str: 10 .###...##.#######EV: 10Int: 15 )# ######.##SH: 0Dex: 10 .# ######.############# #.XL:  2 Next: 37% Place: Dungeon:1 .# #............@.....# #.#Noise: ---------  Time: 711.5 (0.0) .###.####.............# ## #.### d) +1 dagger (freeze) .....# #####.######..# #.###... Cast: Foxfire .#####gDh#.# #..# #.#.### Gem (8289) .##.# #..# ##.## .##.# #..## ##.## ###.# #...###.#.##.# #...†..###.####.###.# ## _You see here a +1 cloak. _g - a +1 cloak _You start removing your armour. You continue removing your +0 cloak. x5  You finish removing your +0 cloak. _You start putting on your armour. You continue putting on your +1 cloak. x5 _You finish putting on your +1 cloak.2.5 (18gDhgDh* _You drop a +0 cloak.gDh3gDhWgDh47654gDhX3gDhgDhNX2gDhogDhgDhB1gDh3gDhX0gDhgDhogDhw4=====79gDhVgDhX8gDhgDh X7gDhgDhqX6gDh$gDhn=====5gDhgDhgDhxB4gDhgDhAgDhB3gDhvgDhgDhRB2gDhgDh(gDhB1gDh8gDhugDhB0gDhgDhgDhfC69gDhgDh9gDht5=====8gDhegDhgDhgDhB7gDhgDhgDh;gDhB6gDhugDhgDhgDh B5gDh gDh gDh gDh* X=====4gDh gDhgDh<gDhB3gDhSgDhgDhgDhB2gDhgDhgDhgDh'B1gDhgDhgDhgDhsB0gDhgDh~gDh|gDhY59gDhgDh gDhX8gDh'=7 ##.######.# #..# #.#. ..#.# #.# #..# ##.# †...# #.# #..## ##.## .)### #.# #...###.#.# .## #.# #...†..###. #.# ###.###.# # .# #.##.# #.# )# #.# #.# .####### #@# #.# #43.5 (31.0)....... .># #.# .# ###### ######### #.# .# ..... #.# .# DhPm###### ###. S# #.. .######## #.# .# ........# #.######.###.## #J##...S.#4.5 (326 _Found an escape hatch in the floor.gDhQ54gDhgDhgDhX3gDh gDh X2gDhgDh*gDhpX1gDhrgDh3gDhB0gDh,gDhgDhgDh~Y49gDh P  There is an escape hatch in the floor here.gDh!gDhK"I8 _gDhR$,gDh%gDh!&B7gDh&gDh%(gDh)gDh*B6gDh*gDh,gDh.gDh.B5gDhO/gDh0gDhT2gDh2B4gDh3gDh5gDhe7gDh7B3gDh8gDhw:gDh<X2gDh=gDhh?gDhAX1gDhAgDhCgDhEX0gDhGgDhtwU398765432gDhxP1gDhpygDhygDhzB0gDhzgDh}gDh[~Y29gDhgDhFgDhX8gDhgDhXgDh,gDhB7gDh.gDhgDh؇gDhOB6gDhňgDhgDh{  #.# #.##.# #.#  #.# #.##.# #.#  #^# #.##)# #.#  #.# #.##.###############.#  #.####.#...........>......#  #.#........################  #.#.##..............#  #.#.###############.# gDhP+ #)#.# r......@.....# ###.#.## .############# .....# ........# ##.#..###.## .##.#..##.# ##.#.## ....#..##.# ###.###.#### ###### r   rat (asleep) .####..##.# ##..## ##...# #....J .####..##.###....###.##.## #.#### ................#.#.###..###..###gDht 70  A rat comes into view.gDhb.rrgDho==5.5 (315gDhgDhz- _The rat squeaks loudly.gDhJe  #.#  #.#  #.#  #.#  #^# #.##)# #.#  #.# .#  ........>......#  .  gDhf #.........#  ############.#  #)#.# .r.....@.....#  .#############    ##.##      gDhg ,   gDhv  #.#  #.#  #.#  #.#  #^# #.##)# #.#  #.# .#  ........>......#  .  .........#  ############.#  #)#.# .r.....@.....#  .#############    ##.##        gDh 3gDhD gDh^ Z _A rat is nearby!gDh߰  #.#  #.#  #.#  #.#  #^# #.##)# #.#  #.# .#  ........>......#  .  gDh| ).........#  ############.#  #)#.# .r.....@.....#  .#############    ##.##       gDh &  gDh?H #.#  #.#  #.#  #.#  #^# #.##)# #.#  #.# .#  ........>......#  .  .........#  ############.#  #)#.# .r.....@.....#  .#############    ##.##        gDh_MgDhNgDhfSgDhUZ _A rat is nearby!gDh>( #.#  #.#  #.#  #.#  #^# #.##)# #.#  #.# .#  ........>......#  .  .........#  gDhG)/############.#  #)#.# .r.....@.....#  .#############    ##.##         gDhȀo #.#  #.#  #.#  #.#  #^# #.##)# #.#  #.# .#  ........>......#  .gDh?  .........#  ############.#  #)#.# .r.....@.....#  .#############    ##.##  gDh0      gDh{ _A rat is nearby!gDh* #.# #.##.# #.# #.# #.##.# #.# #^# #.##)# #.# #.# #.##.#.# #.####.#...........>......# #.#..# #.#.##..............# #.#.#.#gDhB #)#.# #.r....@......##.#.###.# #.# .# #.##.#..# ##.## #.##.#..##.# ##.#.## #....#..##.# ###.###.#### #.####..##.# ##..## ##...# #.... #.####..##.###....###.##.## #. #.#.#.###..###..gDhgDh9.r--6.5 (1.0)4 _gDhgDhgDhQ #.# #.##.# #.# #.# #.##.# #.# #^# #.##)# #.# #.# #.##.#.# #.####.#.>......# #.#.# #.#.##.# #.#.###.# #)#.# #..r.#  ####.#.###.#  #.# .#  #.##.#..# ##.##  #.##.#..##.# ##.#.##  #....#..##.# ###.###.####  #.####..##.# ##..## ##...# #  #.####..##.###....###.##.## #.  #.#.#.###..###..gDhgDh>.rgDh:{--73gDhgDhWgDhʢ  #.# #.##.# #.# #.# #.##.# #.# #^# #.##)# #.# #.# #.##.#.# #.####.#.>......# #.#.# #.#.##.# #.#.##gDh8 #.# #)#.# #...r.# ####.#.###.# #.# .# #.##.#..# ##.##  #.##.#..##.# ##.#.## #....#..##.# ###.###.####  #.####..##.# ##..## ##...# # #.####..##.###....###.##.## #. #.#.#.###..###..gDhQ gDhY h=82gDh۵ _ _The rat misses you.gDhS gDheU `91gDh[ gDh&a t _You barely miss the rat. The rat bites you but does no damage.gDh gDhC You hit the rat. You freeze the rat.gDh f.gDh#j41800gDhl*gDh -G _You kill the rat!gDhj{ #.# #.##.# #.# #.# #.##.# #.# #^# #.##)#gDhyt #.# #.# #.##.#.# #.####.#.>......# #.#.# #.#.##.# #.#.##gDhz#.# #)#.# #.# ####.#.###.# #.# .# #.##.#..#gDhX& ##.##  #.##.#..##.# ##.#.## #....#..##.# ###.###.####  #.####..##.# ##..## ##...# # #.####..##.###....###.##.## #. #gDh*.#.#.###..###gDhugDhdi-119gDh[gDhgDh #.# #.##.# #. #.# #.##.# #. #^# #.##)# #. #.# #.##.#. #.####.#.>...... #.#. #.#.##.# #.#.###.# #)#.# #.# ####.#.###.gDh# #.## .# #.##.#..# ##.##  #.##.#..##.# ##.#.## #....#..##.# ###.###.####  #.####..##.# ##..## ##...# # #.####..##.###....###.##.## # #.#.#.###..###gDhgDh^z-28gDh gDh\gDh+  #.# #.##.# # #.# #.##.# # #^# #.##)# # #.# #.##.# #.####.#.> #.#. #.#.##.# #.#.###.# #)#.# #.# ####.#.###.gDh b# #.##. .# #.##.#..##. ##.## #.##.#..##.# ##.#.## #....#..##.# ###.###.####  #.####..##.# ##..## ##...#  #.####..##.###....###.##.##  #.#.#.###..gDh gDh `37gDh gDhx gDh* Q65gDh0 43210098gDh 765gDh 4gDh 3gDh_   ..##.########.  ..##.# ##.  #....#..##.# ###.#  ##..##.# ##..##   #.####..##.###....##  #.....B..........#.  #.###.#.##.###...##.gDhf   #.##.###.#......÷...  #.#@## ##...(....###  #.##.###.#.#######  #.###.#.##.####  #.............#  ######.##.....  #.###.#### B   giant cockroach (wandering)gDhx ]  #.# ###  #)#  #.#gDh 0974.0)gDh f8.5 (152gDh gDh b _A giant cockroach comes into view.gDh#G . .##.# gDhK .##.#  ..##.#   ..##. #.....B... #.###.# #.##.#÷ #.#@## ##...( #.##.# gDhy #.###.#  #.......  .##  #.# gDhi #.# ###  #)#  #.# gDhri . .##.#  .##.#  ..##.#   ..##. #.....B... #.###.# #.##.#÷ #.#@## ##...( #.##.#  #.###.#  #.......  .## #.#  #.#  #) gDh _A giant cockroach is nearby!gDhA{ . .##.#  .##.#  ..##.#   ..##. #.....B... #.###.# #.##.#÷ #.#@## ##...( #.##.#  #.###.#  #.......  gDh5B.##  #.#  #.# ###  #)#  #.# gDh . .##.#  .##.#  ..##.#   ..##. #.....B... #.###.# #.##.#÷gDh #.#@## ##...( #.##.#  #.###.#  #.......  .## #.#  #.#  #) gDhgDhgDhgDhLf _A giant cockroach is nearby!gDhD . .##.#  .##.#  ..##.#   ..##. #.....B... #.###.# #.##.#÷ #.#@## ##...( #.##.#  #.###.#  #.......  .##gDhU  #.#  #.# ###  #)#  #.# gDh}M . .##.#  .##.#  ..##.#   ..##. #.....B... #.###.# #.##.#÷gDhO #.#@## ##...( #.##.#  #.###.#  #.......  .## #.#  #.#  #) gDh WgDhXgDh`gDhdf _A giant cockroach is nearby!gDhu #.......##..........# #.##.#..##.###### #.##.#..##.# ##.#. #....#..##.# ###.### gDh&#.####..##.# ##..##  #.####..##.###....## #.....B..........#. #.###.#.##.###...## gDhN#.##@###.#......÷.... #.#.## ##...(....###+ #.##.###.#.####### #.###.#.##.####  #........ ######.##.....#  #.###.#### #.# ### #)#gDhgDh\`.BBgDhKr9.0)1 _gDh1gDhgDh O  You hit the giant cockroach but do no damage.=8000 _The giant cockroach closely misses you.gDh(1199 _You barely miss the giant cockroach. The giant cockroach misses you.gDh  You barely miss the giant cockroach.28gDhzG _The giant cockroach bites you but does no damage.gDh  You hit the giant cockroach. You freeze the giant cockroach.  gDh The giant cockroach is severely wounded.37gDhgDh _The giant cockroach misses you. The giant cockroach closely misses you.gDh  You hit the giant cockroach but do no damage.The giant cockroach is severely wounded.gDh `46gDh gDh ] _The giant cockroach closely misses you.gDh   You completely miss the giant cockroach.The giant cockroach is severely wounded.55gDhy gDh G _The giant cockroach bites you but does no damage.gDh   You barely miss the giant cockroach.The giant cockroach is severely wounded.gDh`64gDhJgDh(G _The giant cockroach bites you but does no damage.gDh:o  You hit the giant cockroach but do no damage.The giant cockroach is severely wounded.gDhp`73gDhwgDhz` _The giant cockroach completely misses you.gDh&|You hit the giant cockroach but do no damage.The giant cockroach is severely wounded. _The giant cockroach completely misses you.barely miss the giant cockroach.  The giant cockroach bites you but does no damage.gDh=~19--82gDh~gDhk4 _The giant cockroach bites you.gDh  You closely miss the giant cockroach.The giant cockroach is severely wounded.gDh `91gDh gDh G _The giant cockroach bites you but does no damage.gDh)  You hit the giant cockroach but do no damage.The giant cockroach is severely wounded.gDh 20==100gDh gDh ] _The giant cockroach closely misses you.gDhF  You hit the giant cockroach but do no damage.The giant cockroach is severely wounded.gDha189gDhgDhG _The giant cockroach bites you but does no damage.gDhY  You closely miss the giant cockroach.The giant cockroach is severely wounded.gDhD`28gDhHgDh] _The giant cockroach closely misses you.gDhS0  You barely miss the giant cockroach.The giant cockroach is severely wounded.The giant cockroach bites you but does no damage.37 _The giant cockroach closely misses you.gDhn' a  You hit the giant cockroach. You freeze the giant cockroach.gDh, E†gDhDA K==84gDhA :6gDhF gDh I S _You kill the giant cockroach!gDhP) ####.#.###.########## #.......##..........#  #.##.#..##.########.## #.##.#..##.# ##.#. #....#..##.# ###.###. #.####..##.# ##..##  #.####..##.###....## #................#.#.# #.###@#.##.###...## #.##.###.#......÷..... #.#.## ##...(....###+# #.##.###.#.####### #.###.#.##.#### #........ ######.##.....# #.###.#### #.# ###gDh|YgDhZh-55gDhagDhbe| _You see here a giant cockroach corpse.gDh(  #)#.# #............. ####.#.###.############ #.......##..........#  #.##.#..##.########.##  #.##.#..##.# ##.#.## #....#..##.# ###.###. #.####..##.# ##..##  gDh#.####..##.###....## #.....@..........#.#.## #.###†#.##.###...## #.##.###.#......÷..... #.#.## ##...(....###+## #.##.###.#.####### . #.###.#.##.#### .gDh  #.............# .  ######.##.....# [  #.###.####. gDh.-64 _gDhIgDhgDh]32gDhX1gDhOgDh gDh> gDh B0gDhJgDhgDhY79gDhngDhMgDhX8gDhgDhgDh X7gDh##gDh%gDh(X6gDh+gDh-gDh/X5gDh 2gDh4gDh/6X4gDh}7gDh=  Things that are here:  a +0 dagger; a stone; a kobold skeletongDh:@gDh@I3 _gDhBgDhDgDh FX2gDhGgDhUKgDh NX1gDhNgDhQgDhaSX0gDhLTgDhkVgDhWgDh(XC69gDhXgDhp[gDh\X8gDhY]gDh^gDh_gDh8`B7gDh`gDhtagDhbX6gDh2cgDhcgDhdgDhTeX5gDh9ggDhgX4gDhhgDhbigDh2jgDhjX3gDhkgDhlgDh5mX2gDh ngDhngDhoX1gDhppgDhUqgDhrX0gDhrgDhsgDh]tY59gDh*ugDhugDhwX8gDhwgDhxgDh\yX7gDh%zgDhzgDh{B6gDh2|gDh}gDh}X5gDh~gDhgDhngDhB4gDhwgDhmgDhgDhB3gDhgDhgDhgDhvX2gDh[gDh=gDhB1gDhGgDh߉gDhNJgDhEB0gDhыgDhgDhgDh(C49gDhgDh|gDhcgDhB8gDh.,gDhgDhB7gDh)gDhgDhX6gDhgDhgDh/X5gDhmgDhgDhoX4gDhgDhgDhX3gDhgDhgDhX2gDhzgDhgDhX1gDhDgDhgDhgDhβX0gDh>gDhgDhC39gDh4gDhigDhX8gDhgDh#gDh˽X7gDhgDhgDhrX6gDhZgDhkgDh'gDhX5gDhMgDhX4gDhgDhgDhX3gDhgDhgDhX2gDh9gDh#gDhgDhpB1gDhgDh=gDh-X0gDhgDhgDhgDhlC29gDh-gDhgDhX8gDhgDhgDhX7gDhgDhgDhgDhUB6gDhgDhCgDhdgDhB5gDhgDhgDh gDhB4gDhcgDhgDhgDhB3gDhRgDh  Things that are here:  a +0 dagger; a stone; a kobold skeletongDh_2 _gDhgDhgDh X1gDhgDhgDhX0gDhgDhkgDhgDhC19gDh)gDh gDhO gDh B8gDh gDhxgDhX7gDhgDh+gDhX6gDhqgDhgDhX5gDhgDhgDhX4gDh5gDh gDh"X3gDh"gDhZ$gDh%gDh2&B2gDh&gDh'gDh5)gDh)B1gDh*gDh,gDh{-gDh.B0gDh.gDh40gDh1gDh2C09gDh3gDhd6i  You see here a ball python skeleton.gDh 8gDh8I8 _gDh9gDhq<gDh>X7gDh>gDhp@gDhdCX6gDhDgDhEgDhBGX5gDhIgDhNA ....##..........# #.# .#..##.########.## #J .#..##.# ##.#.## #.# .#..##.# ###.###.#### #######.# ##..##.# ##..## ##...# #....J.. ##..##.###....###.##.## #.###### .............#.#.###..###..###### #†#.##.###...##.................. .###.#......÷...@.############# ## ##...(....###+##.............# gDhsPg.###.#.####### .......⌠....... #.#.##.#### ............... ..........# ..⌠.........⌠. ##.##.....# [.............(  #.###.#### .......<......  #.# ### ...............  #)# ..⌠.........⌠.gDhT95.5 (79.0)'.....⌠...............[.....⌠.......#............gDhZgDhZ======6.5 (804gDh*_gDh`= _As you open the door, it creaks loudly!gDh&$ gDh$ gDh% gDh+ gDh. gDhR= 3  There is an open door here.2 _gDh)> gDh D gDhF X1gDhH gDhJ gDhTM X0gDhN gDhR gDhT Z099gDhV gDhY gDh\ X8gDhS^ gDhe gDhg X7gDhBi gDhk gDhn X6gDhGp gDh;r gDhMt X5gDhfu gDhsy B  There is a dry fountain here.gDhE{ gDh{ I4 _gDh| gDh~ gDhE X3gDh gDh @  There is an open door here.gDh _2 _gDh/ gDh؉ gDh X1gDhՋ gDhύ gDh gDhX B0gDh gDhy gDhw gDh C89gDh gDh gDh8 gDhז B8gDhx gDh gDh gDh B7gDhB gDh gDh gDhI B6gDh gDh gDhH gDh B5gDh gDh֣ gDh gDh B4gDh` gDh1 gDh gDh¨ X3gDh gDhv gDhO X2gDh gDh gDh X1gDhb gDhD gDh X0gDh gDh gDhA Y79gDhk gDh gDhִ X8gDh gDh gDh5 X7gDh gDh߸ gDh X6gDhW gDhM gDh X5gDhż gDh gDh^ X4gDh7 gDh gDh X3gDh gDhP X2gDh gDh3 gDh gDh X1gDh gDh gDh} X0gDh gDh gDhA Y69gDhJ gDh* gDh X8gDh gDh gDhx X7gDh gDh gDh X6gDh gDh gDh: X5gDh> gDh+ gDh B4gDhs gDh gDh gDh B3gDh) gDh gDh gDh; X2gDhO g  You see here a hobgoblin skeleton.gDhQ gDh I1 _gDh gDh% gDh gDh X0gDh gDh gDh7 Y59gDhw gDhR gDh X8gDh gDh gDh X7gDh gDh gDhI X6gDh1 gDh gDh X5gDhd gDh8 gDh X4gDh gDh{ gDh7 X3gDh3 gDh B2gDh ,gDhO gDh- gDh X1gDh gDh gDhi X0gDht gDh[ o49gDh3 gDh gDh X8gDh gDh gDhA X7gDhB gDh" gDh X6gDh gDh gDhd X5gDh? gDh gDh X4gDh gDh gDhs X3gDhP gDh gDh X2gDh gDh gDh2 X1gDh' gDh gDh X0gDh gDh gDhi Y39gDh8 18765432102987gDh< 6gDh= X5gDhp> gDhC 43gDhD gDhE gDheF B2gDhG ,gDhH gDh:I B1gDhI gDhcJ gDhK gDhL B0gDhL gDh-M gDh!N gDhN C19gDh;O gDhO gDhP gDhYQ B8gDhQ gDhiR gDhfS gDhS B7gDhlT gDh5U gDh)V gDhV B6gDhMW gDhW gDhX gDh}Y B5gDhY gDhZ gDh[ gDhe\ B4gDh\ gDhw^ gDhc  # #.#    #.#    #.#    #.# .# #.###  .# #...#  .# ###.#  .# #.#  ###### #@#  ------ gDh gDh Q89gDh gDh~ gDh P8gDh gDh gDh` $7gDh, BgDh) gDh !=====gDh 06gDh gDh gDh{ X5gDh gDh gDh{ $4gDh ,gDh% gDh gDhH P3gDh gDh gDh P2gDhd gDh3 gDh :1gDh ,gDh gDh $0gDh ,gDh2 gDh gDh 54=====gDh Q79gDh gDhZ gDh P8gDh gDh gDh P7gDh gDh{ gDh $6gDh0 ,gDh gDh gDh g=====5gDhw gDhD gDh $4gDh ,gDh gDhZ gDh P3gDh2 gDh gDh $2gDh ,gDhG gDhO gDh P1gDhU gDh, gDh $0gDh ,gDh" gDh& o69gDh#( :5=====gDhm) P8gDh4 7  gDhD6 VYou see here a hobgoblin corpse.gDhN7 gDh7 A6 _gDh9 ,gDh; gDhj< gDh= $5gDh= gDh> gDhD@ gDhA gDhB gDhTC !=====gDhtD F4gDh F gDhG gDhfH gDhI $3gDhJ ,gDhK gDhN X2gDh+O gDhP gDhR gDhfS gDhT $1gDhT gDhU gDh;W gDhY gDhY gDhZ $0gDh5[ gDhT\ gDh'^ gDh_ gDh` gDhHa %59gDha gDh c gDhd gDhhf gDh8g gDhg $8gDhph gDhi gDhk gDhq  gDhr 1# gDhQs  #.#gDhs  gDht c##### ########.##gDh4u  .gDhu z.... .......†..#gDhzv  gDhw Z##### ######†..gDhw  gDhZx  gDhx #..gDhy j  #.#... gDh"{  #.###.###  #.#.....#  #.#..@..# - K.........# gDhx| #####......# ##.....# .#### .#.  K   kobold (missile, asleep) .##.  gDh #     gDh gDhF 1042.5 (gDh 50.0)  gDh GA kobold comes into view. It is wielding a +0 club.gDhA gDh gDhD .KK)==3.5 (517 _The kobold shouts!gDhD #.#  ##.##  †..#  †..#  #.....#  #.#...#  #.###.###  #.#.....#  #.#..@..#  .K........# # ####......#  #......#  #.######  #. #.gDh@WR #.#  ##.##  †..#  †..#  #.....#  #.#...#  gDh_Z#.###.###  #.#.....#  #.#..@..#  .K........#  ####......#  #......#  #.######  #. #.gDhJ_gDh,`gDhps _A kobold is nearby!gDh # #.#  ##.##  †..#  †..#  #.....#  #.#...#  #.###.###  #.#.....#  #.#..@..#  .K........# # ####......#  #......#  #.###### gDhI$] #. #.gDh #.#  ##.##  †..#  †..#  #.....#  #.#...#  #.###.###  #.#.....#  #.#..@..#  gDh.K........#  ####......#  #......#  #.######  #. #.gDhgDhgDhgDhbG _A kobold is nearby!gDhgDh #.#  ##.##  †..#  †..#  #.....#  #.#...# gDhm #.###.###  #.#.....#  #.#..@..#  .K........# # ####......#  #......#  #.######  #. #.gDhj~ #.#  ##.##  †..#  †..#  #.....#  #.#...#  #.###.###  #.#.....#  #.#..@..#  .K........#  ####......#  #......#  #.######  #. #. _A kobold is nearby!gDh} #.#  ##.##  †..#  †..#  #.....#  #.#...#  #.###.###  #.#.....#  #.#..@..#  .K........# #gDh ####......#  #......#  #.######  #. #.gDh6 #.#  ##.##  †..#  †..#  #.....#  #.#...#  #.###.###  #.#.....#  #.#..@..#  .K........#  ####......#  #......#  #.######  #. #.gDh;3gDhFAgDhx7 _A kobold is nearby! _is nearby! _A kobold is nearby!  Casting: Foxfire (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..K...v.v, ally target)4------4.5 (1.0)6 _You conjure some foxfire!- _Unknown command.gDh   Casting: Foxfire (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.gDh gDh gDhd gDhr gDh a v§v§.§gDhC 8§You conjure some foxfire!gDh5 .  The foxfire hits the kobold but does no damage.  The foxfire hits the kobold..)v§gDh- gDh v.)§§§v§§gDhI 3----------6255gDh §§§v§§gDh o §§v§§ gDh o_You kill the kobold!gDh E§§gDh; F _Unknown command.gDh z_You kill the kobold! _Unknown command.Casting: Foxfire (safe; 8% risk of failure)miscast Foxfire.  You are very lightly contaminated with residual magic.gDh ,gDh gDh gDhU ,gDh gDh? §§§v§...§.§...gDh 2-----------6Contam Gem (7954) gDh] U§§§gDh] 0 _Nothing appears to happen.gDho gDh  gDhWCasting: Foxfire (safe; 8% risk of failure)  gDhQFConfirm with . or Enter, or press ? or * to list all spells.gDhKgDhgDhgDhgDh gDhC gDhcYou conjure some foxfire!gDh$gDh(&.gDhf'@..@vgDh(U§)...vgDh)).§gDh*§gDh+gDh-gDh.1gDhK0%----------gDhR1=gDhd2 7gDhj3$3gDhv4gDh:gDh;§gDh]<gDhE gDhF!gDhG§gDh8H§ gDhH@_Your foxfire dissipates.gDhIgDhJgDhHKgDhRgDhS§gDhST§gDhTgDh-X gDhXgDhY"_Unknown command.gDh8ZgDhJ2 _gDh_gDhSgDhX1gDh _Your foxfire dissipates. x20gDh -----49gDh gDhgDhwOGem (7948) gDhgDh _Your magical contamination has completely faded away.7gDhMgDh2=====6gDhgDhX5gDhgDhX4gDh!gDh"X3gDh!$gDh%gDh&X=====2gDh'gDh7)gDh)B1gDh*gDh,X0gDh-gDh /gDh/C39gDhZ0gDh1gDhJ2B8gDh3gDhV4gDh4B7gDh5gDhH7gDh8B6gDh8gDhZ:gDhJ;v3=====5gDh;gDh9=gDh=B4gDh>gDh?gDhe@B3gDhAgDhBgDh]CB2gDhCgDh/EgDhEX=====1gDhFgDhGgDhHB0gDhBIgDhJgDhLY29gDh6NgDhNB8gDhPgDh4RgDhR:7gDhSgDh*VX6gDh7WgDhDYgDh ZB5gDhH[gDhQ]gDh]v4=====4gDh#_gDh(aX3gDh cgDheX2gDhfgDhhX1gDh\jgDhkgDhlX=====0gDhmgDhoY19gDh$pgDhqX8gDhrgDh...... .......†####### ######†..#.......# ##.## #.# # ######.# ### ......)## #####...... .l###### ⌠..# #b.## .###### ..##......##..####### #gDh l.b.  The frilled lizard attacks as it pursues you!gDhD`46gDh5gDhߐ;  The frilled lizard attacks as it pursues you! _bites you but does no damage.  attacks as it pursues you! _bites you but does no damage.  attacks as it pursues you! _The frilled lizard closely misses you.gDhd-P  Casting: Foxfire (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. vvb.(ally target)You conjure some foxfire! The bat hits you but does no damage.19--3-----55 _The frilled lizard bites you.gDh7F _Unknown command.gDhk _The frilled lizard bites you. _Unknown command.  Casting: Foxfire (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire! The foxfire hits the bat.gDhn !†gDhp rl   frilled lizard (ally target)gDhp !gDh  vv.  You kill the bat!gDh 720==gDh w-----564gDhI gDh;& [ _The frilled lizard barely misses you.gDh( 3gDh- gDh0 F _Unknown command.gDh   Casting: Foxfire (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.gDh! gDh* §v§vvgDh*+ /You conjure some foxfire!gDh!, 2-----73gDh2 @§§gDh; §§ _The frilled lizard bites you but does no damage.gDhH= gDhB 8§gDhE F _Unknown command.gDhYou conjure some foxfire! _The frilled lizard bites you but does no damage.The foxfire hits the frilled lizard.gDhb§†gDhZ,gDh\gDhR^gDh?`gDh0bgDhbgDhcgDhkegDhohgDhkjgDhkgDhxlgDhmgDhw§vv§§§§§v.§§§gDhm1----------882gDh`§§§§§§§§gDh §§§§§§§ _You kill the frilled lizard!gDhLgDh֩§§§§§§§§gDhF _Unknown command.gDhOgDhePgDhSgDhUgDhoVgDh=WgDhYgDhIZgDh[gDh&\gDh2]gDh;^gDhB_gDhJ`gDhTagDhbgDhcgDhdgDhfgDhwggDhgDhgDhgDh9gDh]n1gDh] _Your foxfire dissipates.gDhʗgDh"gDh.gDh&gDhϨgDhwgDhgDhgDhgDh`gDh߼gDhU==0gDhgDh` _Your foxfire dissipates. x3gDhhgDh|gDhgDh]C89gDhgDh] _Your foxfire dissipates.gDh`-----8gDhxgDh}X7gDhgDhX6gDhmgDh54gDhgDh9|2=====3gDhgDhX2gDhgDhX1gDhgDh]gDhB0gDhgDhgDhY=====79gDhgDhgDhoB8gDh%gDhgDhB7gDhgDhgDhwB6gDhgDhX5gDhgDhX4gDhgDh6X3gDhgDh3=====2gDhgDhgDh[B1gDh gDh>X0gDhOgDh Y69gDh gDhF n=====8gDh9gDhgDh7B7gDhgDhX6gDh^gDhgDh'B5gDhgDhX4gDh/gDhX3gDhgDhX2gDhgDh4=====1gDhgDh !gDhy!B0gDh)"gDh#gDh#C59gDh$gDh&X8gDhP'gDh(gDh=)X=====7gDh*gDhr+gDh+B6gDh,gDh7.gDh.B5gDhc/gDh0gDhA1B4gDh1gDhk3gDh4B3gDh4gDh7X2gDh}8gDh<n1gDh>gDhQ?:5=====gDh?:0gDh@gDh'G49gDhJU  Things that are here:  a +0 club; 5 stonesgDh,LgDhLI8 _gDhMgDhNgDhPX7gDhPgDh)RgDhRgDhmSX=====6gDhTgDhUgDhVgDh#WB5gDhWgDhYgDh[X4gDh[gDhE]gDhy^X3gDh'_gDh`gDhbX2gDhbgDhaegDhfX1gDhggDhFigDhjX0gDhkgDhmgDhmgDhunC39gDhogDh$qgDhO876543210298 ......###..####### ....######.## ### #.#  #.#  #.#  #.#  #.#  K######.gDhHu[33m#  .......@# - #########   K   kobold (missile, asleep) gDh8972.5 (64.0)-3.5 (657 _A kobold comes into view. It is wielding a +0 club.gDh!z.  #.## #.# #.# #.# #.# #.# K######.# .......@# #########gDh.  #.## #.# #.# #.# #.# #.# K######.# .......@# #########gDhPB  gDhgDh/gDhs _A kobold is nearby!gDh,z.  #.## #.# #.# #.# #.# #.# K######.# .......@# #########gDh] .  #.## #.# #.# #.# #.# #.# K######.# .......@# #########gDh^ B  gDh}b 3gDhh s _A kobold is nearby!gDhi #.  #.## #.# #.# #.# #.# #.# K######.# .......@# #########gDhi WgDh .  #.## #.# #.# #.# #.# #.# K######.# .......@# #########  gDh 3gDh gDh8 ] _A kobold is nearby!gDhN vv, ally target)Casting: Foxfire (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.gDh4-----=4.5 (1.0)6gDh gDhաE _You conjure some foxfire!gDhgDhZgDhgF _Unknown command.gDh]gDhA,gDhgDhgDh\XgDhp§v§v§§§gDhuo-55 _gDh<§§gDhvgDhp   Casting: Foxfire (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.gDh - v§§K  You conjure some foxfire! The foxfire hits the kobold.  The kobold is heavily wounded.gDh,gDhC §v§§§§§ The kobold shouts!  The foxfire hits the kobold.gDh9gDhUgDhI.vK....vgDh3----------==64gDhgDhvu _The kobold is severely wounded.gDh gDh7&gDh%F _Unknown command.gDh\^ §vK§v§§The foxfire hits the kobold but does no damage.gDhkgDhgDhA§.Kv§§§gDhi--73gDhCP§§§gDhF_ _The kobold is severely wounded.gDh: .  #.## #.# #.# #.# #.# #.# .######§# gDh0= ..Kv§§§@# #########gDh ..  #.## #.# #.#gDh # #.# #.# #.# .######§# ..Kv§§§@# #########  gDh E§§§gDh 8--gDh) gDh ] _A kobold is nearby!gDh gDhx gDhOThe foxfire hits the kobold.gDhgDh§)v§§§ gDh rgDhvC.....gDh Z -----7282 _You kill the kobold! _Your Fire Magic skill increases to level 4!gDhx1 _gDhK0198gDhOgDh:7gDh1gDhS;4gDhQ=====6gDhgDhB5gDhmgDhgDhgDh4:4gDh~gDhdgDhB3gDhgDh>=====gDh02gDhgDh gDhkB1gDhCgDhgDhV:0gDhgDhgDhQ09gDhgDhB8gDhOgDhCgDh:7gDhVgDhgDhrB6gDh@gDhgDh:5=====gDhl:5gDhgDhgDhgDh:4gDhgDh gDh gDh*B3gDhngDhgDhX2gDhgDh!gDhgDhX=====1gDhgDhgDhgDhwB0gDhQgDh$&  gDh2%`Things that are here:  a +0 club; 3 stones; a kobold corpsegDhd'gDh'K799 _gDh\)gDh+gDh-X8gDh-gDh70gDh1X7gDh2gDh94gDh5X6gDh6gDh 8gDh8gDhX9B5gDh$:gDh;gDh<gDhE=B4gDh>gDho?gDh@gDh@B3gDhAgDhCgDhDgDhQEB2gDhZFgDhGgDhqIgDhIB1gDhJgDhNgDhOX0gDh QgDhRgDhCSgDhSC89gDh;TgDhVgDhVgDhVB8gDh}WgDhLYgDhYgDhBZB7gDhZgDh]]n6gDh;^gDh_gDh]`B5gDh`gDhagDhbgDh(dX4gDhegDh{X3gDh=|gDh}gDhgDh;B2gDhh,gDhygDhgDhgDh@P1gDhfgDhgDhPgDhט$0gDhUgDh1gDhHgDh gDhgDhy%79gDhgDhgDhgDhgDh\gDh$8gDhkgDhgDh1gDhgDhgDhq$7gDhgDhgDhgDhgDhygDh$6gDhgDhDgDhXgDh9gDhgDh$5gDhgDhgDhgDhgDh_gDh$4gDhpgDhgDhgDhgDhgDh+$3gDhgDhgDhgDh.gDhgDh>$2gDhgDhgDhrgDhgDhgDh$1gDhgDhgDhHgDhgDhhgDh$0gDh>gDhogDh#gDhgDhFgDh%69gDh!gDh<gDhFgDhgDh}gDh$8gDhTgDhogDhgDhgDh<gDh$7gDhgDh5gDh gDh_ gDhBYou see here a hobgoblin skeleton.gDhgDhgDh,#6 gDh4_gDhDgDhgDhgDh$5gDhY gDhj gDh? gDh  gDh gDh' $4gDh gDh gDh gDh gDh gDh* $3gDh gDh gDh gDhH gDh gDhX $2gDh gDh gDh gDh> gDh gDhN $1gDh gDh gDh gDhU gDh gDhg $0gDh gDh! gDh# gDh% gDh% gDhP& %59gDh& gDh' gDh) gDh+ gDh+ gDh, $8gDh, gDh- gDh gDh? gDh@ gDh@ $4gDh@ gDhA gDh7C gDhxD gDh#E gDhE $3gDh;F gDhG gDhH gDhI gDhJ gDhK $2gDhK gDhyL gDh N gDhTO gDh P gDhP $1gDh Q gDhQ gDh5T  gDhWU  gDhU -There is a stone staircase leading down here.gDhQW gDhDX gDhZ #0 gDhZ _gDh[ gDh] gDh^ gDhW_ gDh_ %49gDh]` gDhih gDhj gDhk gDhMl gDhl $8gDhum gDhp gDhhq gDhr gDhls gDhs $7gDht gDhu gDhv gDh#y X6gDhy gDhz gDhA| gDh| gDhL~ $5gDh~ gDh gDh gDhT gDh gDh $4gDh7 gDh gDhE gDh gDh~ gDh $3gDh gDhd gDh gDhi gDh gDh $2gDh5 gDh gDhw gDhߘ gDh gDh3 $1gDh gDhϛ gDh gDh gDh؟ gDh` $0gDh gDhΡ gDh gDh gDh gDhh %39gDh gDhا gDhx gDh gDh gDh $8gDh gDh gDhG gDh| gDhV gDh޴ $7gDh_ gDh gDh gDh* gDh gDh $6gDh# gDh4 gDh gDhQ gDh gDh $5gDh gDh gDh gDhW gDh gDh $4gDh gDh gDhg gDh gDh gDh@ $3gDh gDh gDh gDhE gDh gDh $2gDh gDh7 gDh gDh gDh gDhT $1gDh gDh gDh gDh gDhb B0gDh^ gDh gDh gDhp gDh %29gDh gDhv gDh gDhD gDh gDh $8gDh gDhJ gDh gDh gDh gDh $7gDh gDhB gDh gDh) gDh ,6gDh BgDh gDh ,5gDh gDh gDh2 gDh~ gDh B4gDh| gDh gDh` X3gDh gDh@ gDh gDhq X2gDh* gDh: 10gDh Y19gDhb gDh gDh gDh8 B8gDh gDh  gDh gDht B7gDh gDh gDha gDh B6gDhc gDh gDh gDh! B5gDh! gDh" gDhV# gDh# B4gDhQ$ gDh$ gDh% gDhC& B3gDh& gDh' gDh( gDhK) B2gDh) gDhG* gDh1+ gDh+ B1gDh+, gDh- gDh- gDh. B0gDh/ gDh20 gDh!1 gDh1 C09gDh2 gDh2 gDh3 gDh+4 B8gDh4 gDh'5 gDh 6 gDh6 B7gDh7 gDh7 gDh8 gDhQ9 B6gDh9 gDh: gDhC  ## .# .###### ##### gDhD >.....# #########...# ...##.####### #.@.........# ......)...... #.#######...# ...##.#######..K##.## #####.# #####.# ### #####.############# #.# ##.. gDhG ............[.....# ##.## ##.## K   kobold (missile, asleep) .####.............# ##.#.###.## .# #####.######..# #.###....# ###.# #..# ##.#.###.##gDhH 229416.0)gDhM K.K)gDh\N f575gDhR gDhU s _A kobold comes into view. It is wielding a +0 whip.gDhu ##### > #########...#  #.@.........# ) #K#######...# ... ##.##  #### #.#  #.# [ ##.##  ##.#.   #.###....#  #.# #..# ##.#.###.## gDh ##### > #########...#  #.@.........# ) #K#######...# ... ##.##  #### #.#  #.# [ ##.##  ##.#.gDh   #.###... #.# #..# ##.#.###.gDh gDh gDh gDhE ] _A kobold is nearby!gDh ##### > #########...#  #.@.........# ) #K#######...# ... ##.##  #### #.#  #.# [ ##.##  ##.#.   #.###....#  #.# #..# ##.#.###.## gDh-##### > #########...#  #.@.........# ) #K#######...# ... ##.##  #### #.#  #.# [ ##.##  ##.#.  #.###... #.# #..# ##.#.###.gDh _A kobold is nearby!gDh7r##### > #########...#  #.@.........# ) #K#######...# ... ##.##  #### #.#  #.# [ ##.##  ##.#.   #.###....#  #.# #..# ##.#.###.## gDhkG##### > #########...#  #.@.........# ) #K#######...# ... ##.## gDhl #### #.#  #.# [ ##.##  ##.#.  #.###... #.# #..# ##.#.###.gDhZ gDh gDh4gDh/] _A kobold is nearby!gDh(" m  You hit the kobold. You freeze the kobold.  The kobold is severely wounded.19--=6.0)4gDh% gDh' 9 _The kobold hits you with a +0 whip.gDhW  You hit the kobold. You freeze the kobold.gDh)gDh\!gDhl2gDh#320gDh3==gDh45gDh;Y73gDh? gDh@gDhNA&_You kill the kobold!gDhAgDhb ### ..# #.########### #>.....##########...# ....##.####### #...........#....)...... #@#######...# #...##.#######...# ##.## ######.# ##### #.# ###.############# #.# ##. #............[.....# ##.## ##.# #.####.......# ##.#.#  ..# #####.######..# #.###....#  ### #.# #..# ##.#.###.##  #.# #..# ##.## ##.# gDhfgDhgh-82gDhkgDh\p  Things that are here: _a +0 whip; a stone; a kobold corpsegDhQX1 _0gDh #### ...# ##.########### ##>.....##########...# .....##.#########...........#....).......#)#######...# ##...##.#######.@.# ##.##-300.5 (2  ######.# ##### #.# #  ######.############# #.#  #............[.....# ##.## ##.####.......#.# ...# #####.######..# #.###.... #### #.# #..# ##.#.###.# #.# #..# ##.## ##. #.# #..## #gDh.gDhgDhE _Done exploring.gDh|t .0gDh [ _Done exploring.gDhi1 QgDh6 IgDhJ E _Done exploring.gDh _Done exploring.gDhMX[?25h[?0c  Search for what [? for help]? gDh[?25l[?1c17 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:1] a +0 whipb - [D:1] a stone (31 further duplicates in 7 piles)  c - [D:1] a +0 cloak  d - [D:1] a club  e - [D:1] a stone staircase leading down  f - [D:1] an escape hatch in the floor  g - [D:1] a +0 spear  h - [D:1] a +0 club (3 further duplicates)  i - [D:1] a +1 dagger of speedj - [D:1] a stone staircase leading down  k - [D:1] a +0 ring mail  l - [D:1] a +0 short sword  m - [D:1] a +0 dagger (1 further duplicate)  n - [D:1] a stone staircase leading down  o - [D:1] a leather armour (1 further duplicate)  p - [D:1] a dispersal trap  q - [D:1] a staircase leading out of the dungeonhDhhDhNhDhciphuk the FirebugMountain Dwarf ####Health: 20/20 ======================== ...#Magic: 5/5======================== ##.###########AC: 4Str: 10 ##>.....##########...#EV: 10Int: 15 .....##.#########...........#SH: 0Dex: 10 ........).......#)#######...#XL:  2 Next: 75% Place: Dungeon:1 ##...##.#######.@.# ##.##Noise: ---------  Time: 1300.5 (0.0)  ######.# ######.# # d) +1 dagger (freeze)######.############# #.# ## Cast: Foxfire  #............[.....# ##.## ##. Gem (7700) ##hDh{.####.............# ##.#.###.# ...# #####.######..# #.###....#  #####.# #..# ##.#.###.# #.# #..# ##.## ##. #.# #..## ##.## ##  _a +0 whip; a stone; a kobold corpse _Done exploring. _Done exploring. _Done exploring. _Done exploring.  Search for what [? for help]? . _hDhkWhDh~k)Level 1 of the Dungeon<>>>>(Press ? for help) #####################  #...................#  #.##.#####.##.#.###.###########  #.##............###>.....##########...#  #......#.#.##.........##.#########...........# hDhk #.##.##[##.##............).......#)#######...#  #.##.##.##....#.###...##.#######.@.# ##.##  #.##.##.##.####)# ######.# ######.# #####  hDhomC#.##.##.##.).##.# ######.############# #.# ##...##  #.##.##.#..#.##.# #............[.....# ##.## ##.###.##  #.##......(..>..###.####.............# ##.#.###.## ##.#  #.##.##.............# #####.######..# #.###....# #.#  #............##.######.# #..# ##.#.###.## ##.#  ####.####.#...#.##.# #..# ##.## ##.###.####  #........†...##.# #..## ##.## ##.......#  #.####.#..)####.# #...###.#.## #...###.#  #.# #.##.###.# #...÷..###.# ##### #.#  #.# #.##.##.# ###.###.#.###.#  #.# #.##.##.#hDhmZ#.# ##.###.#  #^# #.##)##.##.# #.##.#  #.# #.##.###############.##.# #.#hDhVn#.#  #.####.#...........>......##.# #.##.#  #.#........#################.# #.##.#hDhnhDhY[>@hDhhDhciphuk the FirebugMountain Dwarf ####Health: 20/20 ======================== ...#Magic: 5/5======================== ##.###########AC: 4Str: 10 ##>.....##########...#EV: 10Int: 15 .....##.#########...........#SH: 0Dex: 10 ........).......#)#######...#hDhfXL:  2 Next: 75% Place: Dungeon:1 ##...##.#######.@.# ##.##Noise: ---------  Time: 1300.5 (0.0)  ######.# ######.# # d) +1 dagger (freeze)######.############# #.# ## Cast: Foxfire  #............[.....# ##.## ##. Gem (7700) ##.####.............# ##.#.###.# ...# #####.######..# #.###....#  #####.# #..# ##.#.###.# #.# #..# ##.## ##. #.# #..## ##.## ##  _a +0 whip; a stone; a kobold corpse _Done exploring. _Done exploring. _Done exploring. _Done exploring. _Search forhDhje what [? for help]? .hDhehDhhDhUK699 _hDh87hDhzhDhwhDhB6hDh.hDhhDhX5hDhhDh hDh`432hDhhDh<  You see here a +0 club.hDhhDhI1 _hDhhDhhDh^X0hDh)hDh!hDh"Y89hDh#hDh,%hDh&hDh'B8hDh)hDh)hDh+hDh+B7hDh\,hDh.hDhe0X6hDh1hDh]9################ ............# #.#####.##.#.###.###### ............###@.....# ###14.5 (14.0) ....#.#.##.........##.#########.. #.##[##.##............).......#) hDh9#.##.##....#.###...##.#######...# #.##.##.####)# ######.# #### #.##.##.).##.# ######.########## #.##.#..#.##.# #............[.... #......(..>..###.####........... #.##.............# #####.######.hDht:hDh>hDh~@c _There is a stone staircase leading down here.hDh | 3hDhր hDh| hDh 5.0)5 _hDh w..# .##.l. ..... ........ .#.# ... #######.####..2 #.g...@.......  #.#####...###<  .#.#  .# #  .# .#g   goblin (asleep) .#l   frilled lizard (asleep) ##  lhDh g<glYou climb downwards.hDh q===6.2 (1.74hDh hDh3 _The frilled lizard hisses angrily. The goblin shouts!  Found a stone staircase leading up. _There is a stone staircase leading up here.hDh2h ##.#..# .## ....l..... ##.#.. ... ........ ...#.# .... #.####..##.g...<##.#####...###<##.#.# #.#.# #.# ##.# #.# .##.l.g---703 _hDh^  Casting: Foxfire (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hDha.lvv(ally target)hDhlb4-----=--82hDh5hhDhpE _You conjure some foxfire!hDhqhDh/vhDhxF _Unknown command.hDhh  Casting: Foxfire (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hDhihDhkhDhklhDh}mhDhnhDhwe §§v§v§ hDhwj(ally target)You conjure some foxfire! The foxfire hits the goblin.hDhhhDh hDhhDh .gv§ The goblin is moderately wounded.The foxfire hits the goblin.hDhhDhhDh6.l§§.g§§@v§vhDhE3----------91hDh*Z§§§hDh §§ _The goblin is severely wounded.hDhKhDh|§§§§hDhdF _Unknown command.hDh2  Casting: Foxfire (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hDhh3,hDh#4hDhDc  You conjure some foxfire! The foxfire hits the frilled lizard.hDhG†§vv§@§§(ally target)hDhl,hDh9hDhhDhhDhv...gv@§v§hDhI2----------9200hDhT§§hDhZ §§ _You kill the frilled lizard!hDh hDh T§§hDh F _Unknown command.hDhW miscast Foxfire.  You are very lightly contaminated with residual magic.  Nothing appears to happen. The foxfire hits the goblin.hDhF] e)§hDh hDhX hDh hDh ,hDhA hDh* hDh hDh v§§§§§v@.§.hDh( }1----------82-1Contam Gem (7679) §§§§ _You kill the goblin!hDh3hDhfhDhhDhhDhBhDhm8 _Your foxfire dissipates.hDh hDh X7hDh&hDh _Your foxfire dissipates.6hDh6hDh,v-----5hDhZhDhX4hDhhDhX3hDhDhDh2=====Gem (7672) hDhghDh"Z _Your magical contamination has completely faded away.hDh"B1hDh#hDh%X0hDhm'hDhj)Y69hDh4*hDh,n=====8hDh-hDh/X7hDh61hDh2X6hDh4hDh5X5hDhR8hDh99X4hDh4:hDhR<X3hDh=hDh?X2hDh91hDh3=====0hDhMhDhy05987=====65432104=====4987hDh56hDh7n=====5hDhAE`432hDhEX1hDhGhDhIX0hDhJhDh$LhDhLC39hDhxMhDhOhDhPt5=====8hDh*QhDh}S4 _Magic restored.hDhUX7hDhVhDh`XhDhzZX6hDh1[hDh]hDh_X5hDh`hDhchDhf=====4hDhzk3hDhgu# # .. ### .# ... ..#..# .##.... #.#..#......>...##.#..#..###....br...........##...####@#......-..........................†#.##....#####.....########.####..##....)<.......#b   bat (asleep)#.#####...###<#r   rat (asleep) #.#.##.#.#hDhi8 67.2 (46.0)  A bat and a rat come into view.8.2 (472 _Found a stone staircase leading down.hDhL8X # #  .. ### .#  ... ..#..# .##  .... #.#..#....  ..>...##.#..#..###  ....br...........#  #@#  hDh;"................  ..........†#.##.  ...#####.....#  #######.####..#  #....)<..  ...###<#  #.#.#  #.#.# hDh # #  .. ### .#  ... ..#..# .##  hDhy.... #.#..#....  ..>...##.#..#..###  ....br...........#  #@#  ................  ..........†#.##.  hDh\i...#####.....#  #######.### #....)<..  ...###<#  #.#.# #.#.#hDhhDhhDhhDhd _There are monsters nearby!hDhj # #  .. ### .#  ... ..#..# .##  .... #.#..#....  ..>...##.#..#..###  ....br...........#  #@#  ................  ..........†#.##.  hDh...#####.....#  #######.####..#  #....)<..  ...###<#  #.#.#  #.#.# hDhNw # #  .. ### .#  ... ..#..# .##  .... #.#..#....  ..>...##.#..#..###  ....br...........#  #@#  ................  ..........†#.##.  ...#####.....#  #######.### #....)<..  ...###<#  #.#.# #.#.#hDhWhDh_XhDhy]hDh&`d _There are monsters nearby!hDh")N # # hDh) hDh +.. ### .# hDh- hDhW.... ..#..# .## hDhK/ hDh1.... #.#..#.... hDh3 ..>...##.#..#..###  ....br...........#  #@#  hDh5................  ..........†#.##.  ...#####.....#  #######.####..#  hDh8#....)<..  ...###<#  #.#.#  #.#.# hDh # #  .. ### .#  ... ..#..# .##  .... #.#..#....  hDho..>...##.#..#..###  ....br...........#  #@#  ................  ..........†#.##.  ...#####.....#  #######.### #....)<..  hDh...###<#  #.#.# #.#.#hDhhDhuhDhhDhd _There are monsters nearby!hDh}# #.. ### .# .. ..#..# .## .... #.#..#.... >...##.#..#..##....br..@........##...####.#.......................†#.##....#####.....######.####...)<.......#.#####...###<#hDhI9.2 (1.0)1 _hDh6N vv, ally target)Casting: Foxfire (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hDhf4-----=700hDh[hDhE _You conjure some foxfire!hDhVhDh.hDhhF _Unknown command.hDh֍pM_Unknown command. hDh4) Casting: Foxfire (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire!hDh  The rat squeaks loudly. You hear a loud squeak. You hear a shout!  The foxfire hits the rat.hDhlt§†vvbhDh!hDha.,hDh/hDh<w  You kill the rat!The foxfire hits the bat.hDhz@].†v§hDh§.†.§@vvhDh3----------9====129hDh L§§hDh §§ _You kill the bat!hDhZhDhB§§hDh=F _Unknown command.hDh   Casting: Foxfire (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hDh} hDh hDh hDh hDh hDh hDh hDh lv#§§v@§.§§#.v§v§hDh 2----------=---28hDh# §§§.§§§hDh §§§§ _You conjure some foxfire!hDh 9---hDh §§§§§hDh F _Unknown command.hDhU>  hDh?  hDh@ Casting: Foxfire (safe; 7% risk of failure)  hDhzA FConfirm with . or Enter, or press ? or * to list all spells.hDhA hDhXC hDh^D hDhUF hDhG hDhH hDhe %§..§§§§@v..v§####v#§§.§§.§....§§v1----------37§§§§§§ hDhg hDhh §hDhi 6§§§§hDhi §hDhj §§hDh@k §hDhk § hDhml 7_You conjure some foxfire!hDh:t hDht hDh$z hDhz J§§§§hDhY{ 2§§hDh{ >§§.§hDh}| §hDh} §hDh} hDh  hDh< hDh "_Unknown command.hDh hDhghDh5hDho9hDh:hDh;hDhC hDhGD hDhEvhDhEbhDhF§§.##§#.vhDhF§.§§§§@§.§§hDhCG§§§####§#§hDhG,§§§hDhWHB§v.§hDhH§§hDhtIgb   bat (wandering)hDhJ9Your foxfire dissipates. x2hDh1QhDhQ.hDhsRc§§.##.hDhS§..†..@§.§hDhS0hDhTF§§.hDhV2..§....§v.†..-4.2 (16hDh+@§§hDh§§.####§§§ _A bat comes into view.hDhxi # #  .. ### .#  ... v.#..# .##  .b.. #.#..#....  ..>§§.##.#.v#..###  ..§..†..@§.§§....#  #§§.####§#......  §........  .§v.†#.##.  ...#####.....#  #######.####..#  #....)<..  ...###<#  #.#.# hDh  # #  .. ### .#  ... v.#..# .##  .b.. #.#..#....  ..>§§.##.#.v#..###  ..§..†..@§.§§....#  #§§.####§#......  §........  .§v.†#.##.  ...#####.....# #######.####..#  #....)<.. ...[40hDh!\m###< #.#.#§§§.§§§§-hDh"§§hDh0#W§.§§hDh=$§§hDh}%§hDh& §hDh{'hDhd- hDh7hDhE86_A bat is nearby!hDh?hDhRi # #  .. ### .#  ... v.#..# .##  .b.. #.#..#....  ..>§§.##.#.v#..###  ..§..†..@§.§§....#  #§§.####§#......  §........  .§v.†#.##.  ...#####.....#  #######.####..#  #....)<..  ...###<#  #.#.# hDh # #  .. ### .#  ... v.#..# .##  .b.. #.#..#....  ..>§§.##.#.v#..###  ..§..†..@§.§§....#  #§§.####§#......  §........  .§v.†#.##.  ...#####.....# #######.####..#  #....)<hDh.. ...###< #.#.#hDhn§§.####§§§hDhJhDhv§§§§§hDhZ _A bat is nearby!hDh i # #  .. ### .#  ... v.#..# .##  .b.. #.#..#....  ..>§§.##.#.v#..###  ..§..†..@§.§§....#  #§§.####§#......  §........  .§v.†#.##.  ...#####.....#  #######.####..#  #....)<..  ...###<#  #.#.# hDh? # #  .. ### .#  ... v.#..# .##  .b.. #.#..#....  ..>§§.##.#.v#..###  hDhk..§..†..@§.§§....#  #§§.####§#......  §........  .§v.†#.##.  ...#####.....# #######.####..#  #....)<.. ...###< #.#.#hDh§§§§.§§§hDhhDhA§§§.§§§§hDhZ _A bat is nearby!hDhQ e # #  .. ### .#  ... v.#..# .##  .b.. #.#..#....  ..>§§.##.#.v#..###  ..§..†..@§.§§....#  #§§.####§#......  hDh˂ §........  .§v.†#.##.  ...#####.....#  #######.####..#  hDh/ p#....)<..  ...###<#  #.#.# hDh " # #  .. ### .#  hDh ... v.#..# .##  .b.. #.#..#....  ..>§§.##.#.v#..###  ..§..†..@§.§§....#  hDh  b#§§.####§#......  §........  .§v.†#.##.  ...#####.....# #######.####..#  #....)<.. ...###< #.#.#hDh# §§§§§§.####§hDh$ hDh- k§§§§hDh1 Z _A bat is nearby!hDh o _A bat is nearby! _is nearby!  Casting: Foxfire (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hDh hDhB hDh hDh{ hDhU hDh hDhΣ hDhx ,hDhs XhDh "  You conjure some foxfire!  A rat comes into view...§..§r...b.v@v......####.#...§hDh! .hDh" 4.§bhDh# ally targhDh@$ et)hDh$ \r   rathDh% hDhH* hDh+ 0hDh+ $---------hDhi, =hDh. 5hDhi/ FoxfirehDh0 $5hDh0 hDh> hDh? §hDhY@ §hDh@ hDh͇ & hDh §§ _Your foxfire dissipates. x2hDhW g§§§§hDh F _Unknown command.hDhB §v§@§v#...§§ The foxfire hits the bat.hDhs §§†bv§#...§§ The bat is moderately wounded.The foxfire hits the bat.hDhhDhhDhk  The bat is severely wounded.hDh...r..†.b@§§#.....hDh0`64hDhF§ _The bat barely misses you.hDhfhDhhhDhihDhu.r.†.b@..hDh"v`73hDhozhDhP _The bat barely misses you.hDhDI  You hit the bat. You freeze the bat.hDh hDh(.r†.†r   rhDh6]9382hDhc hDhrA_You kill the bat! hDhA.r-----91 hDh( hDh hDhܝ hDh†r1====-80Foxfire0 hDhv .r119 hDh  hDhw  hDhI  You hit the rat. You freeze the rat. hDh#(† hDh#  hDh[====6=28 hDh` hDhpG _You kill the rat! hDh&4.# ##.. ### .##... ..#..# .##.. #.#..#.... hDh%7q ..>...##.#..#..### .....†..# #...####.#...... ......§......... ..........†#.##. ...#####.....# #######.####..#  #....)<.......#  #.#####...###<#  hDhJ8C #.#.# hDh0E hDhFh-37 hDhO hDhtUp _You see here a bat corpse. hDh3 hDhQ hDhi6 _5 hDh|X4 hDh hDh hDhVB3 hDh hDhX2 hDh hDhX1 hDhK hDhX0 hDh hDhU2=====09 hDh hDhX8 hDh1 hDhX7 hDhF hDhX6 hDh hDh(n=====5 hDhS hDh hDhB4 hDh hDh hDhB3 hDhA hDhX2 hDh hDhX1 hDh3 hDh hDhB0 hDh  hDh3 Z599 hDh hDh3=====8 hDh hDhX7 hDh hDh hDh -bb   bat (wandering) hDh1403.2 (20.0) hDh...##.#..#..###  .....†.@.........#  #...####.#......  ........  ..†#.##.  .....#  #######.####..#  #....)<..  ...###<#  hDhCL ,#.#.#  hDh  .# #  #.. ### .#  #... ..#..# .##  ..... #.#..#....  ..>...##.#..#..###  .....†.@.........#  hDh #...####.#......  ........  ..†#.##.  ..... #######.####..#  #....)<.. ...###< #.#.# hDhO 3 hDh p _A rat is nearby! hDhw C .# #  #.. ### .#  #... ..#..# .##  ..... #.#..#....  ..>...##.#..#..###  .....†.@.........#  #...####.#......  ........  ..†#.##.  .....#  #######.####..#  #....)<..  ...###<#  #.#.#  hDhv: .# #  #.. ### .#  #... ..#..# .##  ..... #.#..#....  ..>...##.#..#..###  .....†.@.........#  #...####.#......  ........  ..†#.##.  ..... #######.####..#  #....)<.. ...###< #.#.# _A rat is nearby! hDhG3C .# #  #.. ### .#  #... ..#..# .##  ..... #.#..#....  ..>...##.#..#..###  .....†.@.........#  #...####.#......  ........  ..†#.##.  .....#  #######.####..#  #....)<..  ...###<#  #.#.#  hDh .# #  #.. ### .#  #... ..#..# .##  ..... #.#..#....  ..>...##.#..#..###  .....†.@.........#  #...####.#......  ........  ..†#.##.  ..... #######.####..#  #....)<.. ...###< #.#.# .. #..#.# # #...## ### hDhw .#.#..... ..#..# .##.. #.#..#.....>...##.#..#..###.†@†.#.#...####.#.......rb....§.............†#.##. ...#####.....# #######.####..#b   b #....)<.......#r   rat (wandering) #.#####...###<#  #.#.# _A rat is nearby! hDhb hDhvr hDh.. hDh hDh95.2 ( hDh1.0) hDh#5  hDhT_ hDh hDh hDh$### #. #. ..#.# # #...###### .# #.#........#..# .##.....##.#..#....<...>..@##.#..#..####b.....†.†...##r#...####.#.............§.........#...........†#.##......#####.....# .... #######.####..#.... #....)<.......##.#####...###<#  Found an escape hatch in the ceiling. hDhq).r.#br hDh* ===== hDh+== hDh$2Y64 hDh4  hDhi5 hDh5_The rat squeaks loudly. hDhX   Casting: Foxfire (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.vb.r..v.bally target)2------73 hDhY]   hDh^  hDh^ !_You conjure some foxfire! hDh_  hDh/` - hDh`  hDhi  hDhl   hDhm  hDhcn "_Unknown command. hDhn  hDh M _Unknown command.  Casting: Foxfire (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire! The foxfire hits the bat. hDhWb  The bat is moderately wounded.The foxfire hits the bat..†r   rat hDh  You kill the bat!v.r....†vKK   koboldr   rat (ally target)ciphuk the Firebug##Mountain Dwarf# .Health: 20/20 ========================#. #.Magic: 1/5====--------------------..#.##AC: 4Str: 10#...###### .#EV: 10Int: 15#.#........#..# .##SH: 0Dex: 10......v.##.#..#....XL:  2 Next: 100% Place: Dungeon:2<...r.†@##.#..#..###Noise: =[4 hDhy0m--------  Time: 1408.2 (1.0)#......†v†.........#d) +1 dagger (freeze)#.#...####.#......Cast: Foxfire........§.........Gem (7592) #...........†#.##.K....#####.....#K   kobold.... #######.####..#r   rat (ally target).... #....)<.......##.#####...###<#Casting: Foxfire (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire! The foxfire hits the bat.  The bat is moderately wounded.The foxfire hits the bat.  You kill the bat! _A kobold comes into view. It is wielding a +0 short sword.You have reached level 3!  --more-- hDh  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? hDhj>u6/266-----73 0% hDhEhDhJS _You feel clever. x2hDhP p  Casting: Foxfire (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You conjure some foxfire! The foxfire hits the rat.hDh!S l§>vv§hDh hDh{ ,hDh hDh| hDh; hDh K§v.v§§§§§v.K(ally target)hDh 0----19Foxfire1hDh §§§§§§hDhY §§ _You kill the rat!hDh) hDh e§§§§hDh! F _Unknown command.hDhC §§§§Casting: Foxfire (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hDhhDh"#§hDh"y§§§§hDh%e _You don't have enough magic to cast this spell.hDho §§§§§Casting: Foxfire (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hDh԰hDhQ§§§hDhT  Casting: Foxfire (safe; 6% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.  Casting: Foxfire (safe; 6% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.hDh% hDh& hDh' ,hDh0 §v§§§v§v onfirm with . or Enter, or press ? or * to list all spells. hDh1 _You don't have enough magic to cast this spell.  Casting: Foxfire (safe; 6% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.  The foxfire hits the kobold.hDhӴ ,hDh hDhE ,hDh hDh  The kobold is moderately wounded.The foxfire hits the kobold.hDhm §§§§v)hDhQ hDhR hDhY .§§..†..§vhDh{ q3-100hDhc 8§hDh J _You kill the kobold!hDhh XhDh hDh H.†§hDh .§§-189§§§ _Your foxfire dissipates.hDhn,3hDh-hDh8c81====76hDhH54====32107982====7654====321069[hDhE40m83====7654====32105984====76S.Foxfire.)S   ball python (constriction, wandering)44.2 (33.0)<S5.2 (345 _hDhFA ball python comes into view.hDh=a ## # . #. #. ..#.# #  #...###### .#  #.#...... .##  ........#  <S..>.†@#  #......†.†.........#  #.#...####.#......  ........§.........  #....†#.##.  .).....#  .... ###..#  .... #....)<  <# hDho- ## # . #. #.hDh0 ..#.# #  #...###### .#  #.#...... .##  ........#  <S..>.†@#  #......†.†.........#  #.#...####.#......  ........§.........  #....†#hDh2E .).....#  .... # .... #....)< <hDh)8hDh9hDhp?hDh\Cb _A ball python is nearby!hDh,  ## # . #. #. ..#.# #  #...###### .# hDh/  #.#...... .##  ........#  <S..>.†@#  #......†.†.........#  #.#...####.#......  ........§.........  #....†#.##.  .).....#  .... ###..#  .... #....)<  <# hDh  ## # . #. #. hDh ..#.# #  #...###### .#  #.#...... .##  ........#  <S..>.†@#  #......†.†.........#  #.#...####.#......  ........§......... hDh  #....†# .).....#  .... # .... #....)< <hDh hDhE hDh* hDhk b _A ball python is nearby!hDh  ## # . #. #. ..#.# #  #...###### .#  #.#...... .##  ........#  <S..>.†@#  #......†.†.........#  #.#...####.#......  hDh ........§.........  #....†#.##.  .).....#  .... ###..#  .... #....)<  <# hDh  ## # . #. #. ..#.# #  #...###### .#  #.#...... .##  ........#  <S..>.†@#  #......†.†.........#  #.#...####.#......  ........§.........  #....†# .).....#  .... # .... #....)< < hDh \_A ball python is nearby!hDht? _A ball python is nearby! _A ball python is nearby! _is nearby!  Casting: Foxfire (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You conjure some foxfire!hDhMv.S.>.vSally target)3----=6.2 (1.0)4hDhWhDhRe hDh6fE_The ball python hisses angrily.hDhfhDhnhDhqF _Unknown command.hDh  Casting: Foxfire (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hDhBhDhhDh,hDh`  You conjure some foxfire! The foxfire hits the ball python.hDhwR§.vv§§hDhnhDhohDhphDhwv...§.§§§§vvhDh2--------573hDhhDhG§§§hDhˣhDh §§ _You kill the ball python!hDh]f§§§§hDhF _Unknown command.hDh&  hDhCasting: Foxfire (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hDhhDhhDh hDhk>  You conjure some foxfire!hDh §§.§....§.§.>.vvhDh!1hDh|--------82hDh§§.§§.§hDh/ N §§hDh §.§ _Your foxfire dissipates.hDh hDhP n§§.§§hDh hDh$ F _Unknown command.hDh   Casting: Foxfire (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hDh ......vv<...§§§§§§†.v§§§.####§v§v§vhDh' 0--------9Foxfire1hDhc §§§§§§§hDhZ c §§§§§§†.v§§§.####§§ _You conjure some foxfire!hDh hDhL §§§§†.v§§§§§hDh F _Unknown command.hDh2 3hDh\ hDh hDh[ hDh hDhs hDh hDhq hDh hDh hDh_ hDh hDh hDh} hDhP hDh! hDh hDh} hDh> hDh5 hDh hDh hDh hDh hDhH hDh. hDhI/ hDh@ ,hDhqJ 0 _Your foxfire dissipates. x2hDh$K hDhL hDhN hDh%P hDhQ hDhoS hDh^ hDh_ hDha hDh$m hDhn hDhep Y49hDhq hDhA ` _Your foxfire dissipates. x2hDh X8hDhq hDhM _Your foxfire dissipates.1====7hDh hDhΈ X6hDh hDhY X5hDh hDh hDhB B4hDhc hDhړ m====3hDhP hDh X2hDhl hDh X1hDh, hDhs X0hDhՠ hDh hDhr C39hDh hDh X8hDh hDhŪ 2====7hDh hDh) X6hDh} hDh X5hDhC hDhi X4hDh hDh m====3hDhy hDh} X2hDhӽ hDh X1hDhS hDhz X0hDh4 hDh. Y29hDh hDh X8hDhW hDhh 3====7hDh hDh X6hDh hDhW X5hDh hDh X4hDh@ hDhv m====3hDh hDh X2hDh hDhy X1hDh hDh X0hDh hDh Y19hDh8 hDh9 X8hDh hDh* 4====7hDh hDh X6hDh hDh X5hDh hDh X4hDh hDhXm====3hDhhDh X2hDhchDh X1hDh> hDh2 X0hDhhDh)Y09hDhhDhX8hDhhDh/5====7hDhhDhX6hDhhDh*X5hDhe hDh$#X4hDh$hDh&hDh-W====3hDhO.hDh0X2hDh2hDhBhDhChDhD$1hDhTEhDhkHhDhKhDhLhDhM$0hDhbd499hDhyehDh.hP8hDhkhDhlhDhm6hDhn====hDhwo$7hDh1phDhxrhDhvhDh5yhDhyhDh~z$6hDh{hDh`|hDh`~hDhhDhlhDh$5hDh{hDhۃhDhhDhɇhDhhDh$4hDhhDhhDhYhDhhDhߐhDhk ====hDh3hDhxhDhƓhDhhDhhDhXhDh$2hDhhhDhhDhhDhhDhßhDhM$1hDhM,hDhhDhhDhGhDhש$0hDh`hDhhDhhDhhDhhDh%89hDhhDhhDh;hDhhDhhDhFhDhؼhDhd hDhZ # # hDhz #.#####.##### hDh[ #....@....... hDh -hDh3z ##.##.#######. hDhx #...#.## # hDhUFoxfirehDh #...###### .# hDh{ .#.#........#..# .##hDhQ..........##.#..#....hDhs.#<...>.†.##.#..#..hDh ###hDhZ#.#......†.†hDhhDh0..#hDh<# #.#...####.#......hDhMhDhhDh511.2 (6hDhU 2.0)hDhhDh -hDh%2.2 (63hDh*$8hDhhDh;hDhh hDhhDh6_c - a fuming orange potionhDh{hDh;7hDhDv654hDhTGhDh`hDhahDhb$3hDhchDhdhDhfhDhhhDhihDhi$2hDh?jhDhNkhDhnhDhuhDhvH..####### hDh.†.##.#.  #..##.###.#......÷.†...  #..##.# #.#.#...####.#.  hDh3Z #..##.# #..............  #..##.# ###...........†  #..##.####.)...#####...  #..##..........#######.  hDhZ  #.............##....)<.   #.....@####.####.#####.-   ##.#.###.# #.  hDh4[ .###.###....# #.  #. ##.#.##### #.  #. ##.## #.  #. ### #. r   rat (asleep)  hDh] #. .#  #r  hDh*b 1612.2 (82.0)hDhc f3.2 (837hDh[g hDhli V _A rat comes into view.hDh \ ##...#.##.#<...>.† #..##.###.#......÷.† #..##.# #.#.#. #..##.# #..... #..##.# ###...† #..##.####.).. #..##......... #.............)< #.....@####. ####...###.#.###.#  hDh##.###.###....#  #. ##.#.#####  #. ##.##  #. ###  #. #rhDhT2 ##...#.##.#<...>.† #..##.###.#......÷.† #..##.# #.#.#. #..##.# #..... #..##.# ###...†hDh-U #..##.####.).. #..##......... #.............)< #.....@####. ####...###.#.###.# hDhU ##.###.###....#  #. ##.#.#####  #. ##.##  #. ### hDh'V~ #. #hDhZ3hDh _hDhaZ _A rat is nearby!hDh ##...#.##.#<...>.† #..##.###.#......÷.† #..##.# #.#.#. #..##.# #..... #..##.# ###...† #..##.####.).. #..##......... #.............)< #.....@####. ####...###.#.###.#  ##.###.###....#  #. ##.#.#####  #. ##.##  hDhev#. ###  #. #rhDh ##...#.##.#<...>.† #..##.###.#......÷.† #..##.# #.#.#. #..##.# #..... #..##.# ###...† #..##.####.).. #..##......... #.............hDh)< #.....@####. ####...###.#.###.#  ##.###.###....#  #. ##.#.#####  #. ##.##  #. ###  #. #hDhΩ _A rat is nearby!hDh- ##...#.##.#<...>.† #..##.###.#......÷.† #..##.# #.#.#. #..##.# #..... #..##.# ###...† #..##.####.).. #..##......... #.............)< #.....@####. ####...###.#.###.#  ##.###.###....#  #. ##.#.#####  #. ##.##  #. ###  #. #rhDh ##...#.##.#<...>.† #..##.###.#......÷.† #..##.# #.#.#. #..##.# #..... #..##.# ###...† #..##.####.).. #..##......... #.............)< #.....@####. ####...###.#.###.#  ##.###.###....#  #. ##.#.#####  #. ##.##  #. ###  hDhA[40m#. # _A rat is nearby!hDh0   #..##.###.#......÷.†.  #..##.# #.#.#...####.#  #..##.# #............  #..##.# ###  #..##.####.)...#####..  #..##..........#######  #.............##....)<  #......####.####.#####  ####.@.###.#.###.# #  ##.###.###....# #  #.# ##.#.##### #  #.# ##.## #  #.# # # [1hDh F4;15H #.#    #r#  #.# rr.==4.2 (1.0)6hDh, hDh - _The rat squeaks loudly.hDh _A rat is nearby! _The rat squeaks loudly.  Casting: Foxfire (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You miscast Foxfire.  You are very lightly contaminated with residual magic.hDh$ r.5------5Contam Gem (7385) hDh+0 _Nothing appears to happen.hDh]   Casting: Foxfire (safe; 6% risk of failure)  hDh* \Confirm with . or Enter, or press ? or * to list all spells.hDh`/6vvr.(ally target)4--------=-64 _You conjure some foxfire! _Unknown command.hDh^  Casting: Foxfire (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hDhhDhhDh)hDh   You conjure some foxfire! The foxfire hits the rat.§§@§vv†hDhZ,hDhc[hDh d§vv§@§§§vhDh2l3--------2hDhC73hDh §§@§§hDh §§§ _You kill the rat!hDh A§§hDh F _Unknown command.hDh hDh hDh '§v§§v§.§.@...§hDhc o-82 _hDhu s§§§§hDhY hDhW3hDhUhDh,hDhhDhhDhhDhwhDhGhDhhDhhDh901 _Your foxfire dissipates.hDh;hDhhDhX0hDhU hDh ` _Your foxfire dissipates. x2hDhE l----Gem (7379) hDhhDhZ _Your magical contamination has completely faded away.hDhB8hDhhDh'X7hDhhDh4====6hDhVhDhX5hDh: hDht"X4hDh#hDhC&hDh&B3hDh(hDh*m====2hDh ,hDh).X1hDh/hDh1X0hDh3hDh6hDh6C69hDh8hDh:X8hDh:<hDhI>X7hDh?hDhAu5====6hDhBhDhChDhFX5hDhkHhDh/KX4hDhLhDhNX3hDhPhDhSm====2hDhThDhVX1hDh|XhDhZX0hDhs\hDh^Y59hDhH`hDh[en8hDhn76====6hDh|5hDhd43  You see here a rat corpse.====2 _1049876543210hDhr{[40m3987hDhhDhhDhX6hDhW5hDh|D  #.#  #.#  #.#  #.#  #.#  #.#  #.# hDh= ##.##  #.@.#- #.........B  ##...###.##  ##.##   hDh##   B   giant cockroach (asleep) hDh065.2 (47.0)hDhMJ  J   endoplasm (wandering)hDhBf6.2 (484hDhhDh _A giant cockroach comes into view. An endoplasm comes into view.hDhPA #.# #.#hDhQz #.# #.# #.# #.# #.# ##.##hDhfR #.@.# #......J..B  ##...###.##  ##.##hDh-S' ###hDhT*hDhP #.# #.# #.# #.# #.# #.#hDh #.# ##.## #.@.# #......J..B  ##...###.##  ##.##hDh_` ###hDhHhDhhDhhDhd _There are monsters nearby!hDh^ #.# #.# #.# #.# #.# #.# #.# ##.## #.@.# #......J..B  ##...###.##  ##.## ###hDhi  #.# #.# #.#hDhs  #.# #.# #.# #.# ##.## #.@.#hDh #......J..B  ##...###.##  ##.## ###hDhKhDhhDh&hDh!d _There are monsters nearby!hDh4i #.# #.# #.# #.#hDh-5 #.# #.# #.# ##.## #.@.# #......J..B  ##...###.##  ##.## ###hDh5<hDh'{ #.# #.# #.# #.# #.# #.# #.# ##.## #.@.# #......J..B  ##...###.##  ##.##hDh` ###hDhhDhhDhhDhd _There are monsters nearby!hDhz   Casting: Foxfire (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hDh vv..J.Jally target)hDh 5----=7.2 (1.0)3hDhL hDhT E _You conjure some foxfire!hDh hDhn hDh) F _Unknown command.hDhC&  Casting: Foxfire (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hDh(hDhf8^  You conjure some foxfire! The foxfire hits the endoplasm.hDh; v§.v.  hDh,hDh.hDhػhDhhDhv§§v§§§v, ally target)hDh4--------682hDh^§v§§hDh §§§ _You kill the endoplasm!hDhhDhr§§v§§§hDhF _Unknown command.hDh .  Casting: Foxfire (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hDh)X v§§§§v§§§vB  You conjure some foxfire! The foxfire hits the giant cockroach.hDh&hDhhDhVhDhhDhhDhGhDhhDh hDhQhDh   The giant cockroach is heavily wounded.The foxfire hits the giant cockroach.hDh§§§§§§§§v†.hDh9hDh{=§§v§vv§...§†.hDhe3--------991hDhg`§...§hDhl §...§ _You kill the giant cockroach!hDh2mhDhpx§§...§hDhErF _Unknown command.hDh͖  Casting: Foxfire (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hDhnhDhShDhhDhmhDhchDho>  You conjure some foxfire!hDh ....v@§v§§v.§hDhb2--------700hDh.8§hDh& §§§§ _Your foxfire dissipates.hDhhDhsW§§hDhJF _Unknown command.hDhD  Casting: Foxfire (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hDhhDhhDhhDh\hDhhDhyhDh hDhhDhhDhshDhhDhqhDhhDhghDhhDh hDh#(>  You conjure some foxfire!hDh(hDh(hDh,§v§§§@vvv.§....v§hDhx-1--------129hDh\0M§§hDh5 §§§§ _Your foxfire dissipates.hDh&6hDh 9^§§§hDh:F _Unknown command.hDhK   Casting: Foxfire (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hDhL hDh8M hDh]N hDh1O ,hDhP ,hDhGR ,hDhR hDh?U hDhe >  You conjure some foxfire!hDhf hDh6g hDhh hDhh hDhj hDhj hDhz ,hDh~ >....v@§.vvv§§§§..###vhDh. 0--------2Foxfire8hDhc C§§§§hDh( §§§§§ _Your foxfire dissipates. x2hDh hDh ;§hDhy F _Unknown command.hDhp 3hDhq hDhr hDh) ,hDh hDh hDh hDhY hDhS hDh hDh hDh hDh hDh hDhDž hDh+ hDh hDhv 7 _Your foxfire dissipates.hDh, hDhK hDhU hDhY hDh6 hDh hDhL hDh hDh hDhն X6hDhx hDh5 ` _Your foxfire dissipates. x3hDhw hDh] hDh hDh hDh hDh B5hDh- hDh ] _Your foxfire dissipates.hDh q1====4hDh3 hDh X3hDh% hDh X2hDh hDh X1hDh, hDh m====0hDh hDhy Y19hDh hDh6 X8hDh hDhw X7hDhA hDh X6hDh^ hDh X5hDh" hDh^ 2====4hDh hDhd X3hDh hDh{ X2hDh hDh X1hDh hDh' m====0hDh hDhU Y09hDh$ hDhX X8hDh hDh X7hDhI hDh hDh B6hDhV hDh hDh B5hDhS hDh hDh {3====4hDhi hDh hDh X3hDhX2hDhhDhX1hDh|hDhm====0hDhhDh`Z299hDhhDh hDh B8hDh hDhk hDh B7hDh hDh~hDhB6hDhahDhYX5hDhhDh\hDhu4====4hDh[hDhhDhB3hDhhDhcI21====0hDhhDh Y89hDh hDh!hDhR"B8hDh"hDhR$hDh$B7hDh6%hDh&hDh&B6hDh'hDh)X5hDh*hDh2,5====4hDh,hDh.hDh.B3hDh.hDh0hDh"1B2hDh1hDh[5n1hDhg7====0hDh)8hDh8C79hDh9hDhf:hDh:B8hDh@;hDh|<hDh<B7hDhT=hDh>hDh?B6hDht?hDh@hDh>AB5hDhAhDh5ChDhCs6====4hDh+DhDhEhDhUHX3hDhIhDhJhDhXLhDhLB2hDhNhDhOhDhQhDhQB1hDhRhDh8ThDhCVm====0hDh>WhDhXhDh^ #.#  #.#  #.#.  #.#S###  #.# ..### #.# #... #.# #.. hDh_##.###..#  ##...##.@#####.- hDh`O#........†.....# ##...###.#####.Foxfire ##.## #.#  ### #. #.#S   ball python (constriction, asleep) #.. ### hDh4f1730.2 (58.0)hDhf-1.2 (5969hDhmhDhn _A ball python comes into view. _You see here a golden potion.hDhv #.# #.# #.#. #.#S### #.# ..### #.# #... #.# #..#hDh ##.###..# ##...##.@#####.  #........†.....#  ##...###.#####.#  hDhMZ##.## #.# ### #.# #.# #..hDh6 ###hDhx #.# #.# #.#. #.#S### #.# ..### #.# #... hDh#.# #..# ##.###..# hDh^##...##.@#####.  #........†.....#  ##...###.#####.#  ##.## #.# ### #.# #.# #.. ### hDhlhDh>,hDḩb _A ball python is nearby!hDh; #.# #.# #.#. #.#S### #.# ..### #.# #... #.# #..# ##.###..# ##...##.@#####.  #........†.....#  ##...###.#####.#  ##.## #.# ### #.# #.# #.. ###hDhXY  #.# #.# #.#. #.#S### #.# ..### #.# #... #.# #..# ##.###..# ##...##.@#####.  #........†.....#  ##...###.#####.#  ##.## #.# ### #.# #.# #.. ###  _A ball python is nearby!hDh #.# #.# #.#. #.#S### #.# ..### #.# #... #.# #..# ##.###..# ##...##.@#####.  #........†.....#  ##...###.#####.#  ##.## #.# ### #.# #.# #.. ###hDhi  #.# #.# #.#. #.#S### #.# ..### #.# #... #.# #..# ##.###..# ##...##.@#####.  #........†.....#  ##...###.#####.#  ##.## #.# ### #.# #.# #.. ###  _A ball python is nearby!hDhJ  #.# #.# #.#. #.#S### #.# ..### #.# #... #.# #..# ##.###..# ##...##.@#####.  #........†.....#  ##...###.#####.#  ##.## #.# ### #.# #.# #.. ###hDhF  #.# #.# #.#. #.#S### #.# ..### #.# #... #.# #..# ##.###..# ##...##.@#####.  #........†.....#  ##...###.#####.#  ##.## #.# ### #.# #.# #.. ###  _A ball python is nearby!hDh  _is nearby!A ball python is nearby!  Casting: Foxfire (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You conjure some foxfire!.vv5----=2.2 (1.0)8hDh  hDh hDhy '_The ball python hisses angrily.hDh| hDh hDh hDh' hDhhDhV"_Unknown command.hDhhDh  Casting: Foxfire (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hDh3 hDh4 hDh05;You conjure some foxfire! The foxfire hits the ball python.hDh}:hDh2;vhDh;§vhDho< §§hDh= §§hDh= §§hDhp> §hDh?hDh2hDh]hDh hDh.hDh&v§hDh §§hDh0§§hDh&§§hDh§hDhvvhDhhDh hDh4hDh--------2137hDhzhDh§§hDh§§hDhD §hDhhDh hDh hDh8§hDh&§§hDh§ hDh6A_You kill the ball python!hDhhDh*hDhhDhhDh §hDhU!§hDh!1§§hDh"hDh' hDh'hDhz("_Unknown command.hDh)hDh޸ hDhw  hDhCasting: Foxfire (safe; 6% risk of failure)  hDhnFConfirm with . or Enter, or press ? or * to list all spells.hDhFhDhrhDhhDh hDhhDhhDh2hDhhDhhDhhDhhDh hDh hDhYou conjure some foxfire!hDhhDhhDhFhDh§hDh6..hDh..hDh..hDh.vhDh vhDh7vv§§§§hDh §hDh|hDhvhDh3hDhT+--------hDh4hDh.$6hDhhDhhDh1§hDhhDhU hDh hDhA§hDh'§§hDhQ§ hDh@_Your foxfire dissipates.hDh)hDhhDhZhDhphDh§hDh]7§§§§hDh§hDh5hDh hDhhDh"_Unknown command.hDhhDh5 _hDh&XhDhDhDhhDhhDh;hDhhDhfhDhhDh8hDh$4hDhxhDhhDh hDh>hDh<_Your foxfire dissipates. x2hDh1hDhyhDh@hDhhDh~$3hDhhDhHhDh? hDhfhDh#_Your foxfire dissipates.hDhChDhhDho----hDh$2hDh$hDhThDhhDh`hDh$1hDhChDh hDh hDh hDhJ $0hDh hDh hDh hDhA hDh 4hDh ====hDh %59hDh hDh+ hDh7 hDh hDhJ $8hDh hDh hDh hDhO hDh $7hDh$ hDh hDh hDh7 hDh $6hDh  hDh) hDh hDh hDhO ====hDh 5hDh! hDhD! hDh!# hDh# hDh3$ $4hDh$ hDh% hDh' hDh^( hDh( $3hDh5) hDh\* hDhh, hDh - hDhz- $2hDh . hDh3/ hDh1 hDh1 hDh$2 $1hDh2 hDh3 hDh5 hDh6 hDh7 $0hDh7 hDh8 hDh: hDhT; hDh; 5hDh.< ====hDh< %49hDh= hDhC> hDh'@ hDh@ hDh9A $8hDhA hDhB hDhD hDhnE hDhE $7hDhGF hDhhG hDhhI hDh J hDhzJ $6hDhJ hDhL hDhN hDhN hDhUO ====hDhO 5hDh0P hDh_Q hDhS hDh/T hDhT $4hDhU hDhAV hDh\ hDh] hDh^ $3hDh/` ,hDha hDhtb hDhb $2hDhVc hDhd hDhff hDh g hDhxg $1hDhg hDhi hDhj hDhk hDh l $0hDhl hDhm hDho hDh[p hDhp 6hDh hDh} hDh- hDh hDh hDh hDh hDh{" 76hDh2 u====543hDhY4 hDh6 hDh6 hDh#7 $2hDh7 hDh8 hDh: hDh; hDhz< hDh< $1hDhZ= hDhR> hDh? hDhA hDh9B hDhB $0hDhC hDhD hDhF hDh(G hDhG %29hDhH hDhH hDhJ  hDhkK hDhK (_You now have 51 gold pieces (gained 7).hDhM hDh,N hDhN $8hDhO hDhO hDhtQ hDhS hDhS hDh9T $7hDhT hDhU hDh0W hDh[ hDhr\ 8##.# hDh\ /#.# hDhg] 0#.# hDh] 3#.#. hDh]^ 5#.#.### hDh^ *#.#...##########hDhT_ u#.# #..........##hDhc #.# #..#####....###.###..# #@#### 73.2 (11##..§##..#####.# #........†.....# ##...###.######.## #.# ...### #.# ...#.# .#.. >....###hDhd hDhMe %4.2 (12hDhe $6hDh&f hDhh hDhWk  hDhk hDhBl +_Found an escape hatch in the floor.hDhe g54hDh! 321hDhh hDh $0hDh ,hDh hDh hDh' hDh %19hDh ,hDh hDh hDh B8hDh: <7654hDh\  ###..# #.#### §##..#####.# #. .....†.....# .. .###.#####.## ###l# ## #.# #...###.#.# # #.# #.......#.# #.####...###.#.# #....>.......#.# ##########.@.#  #####  l   frilled lizard (asleep) hDhQ '86hDh j.llhDh0 f7.2 (133hDhC w _A frilled lizard comes into view.hDh{ #.####.# #.†.....# ...## ###.# #.# #...###.#l# # #.# #.......#.#  ...###.#.#  #....>.......#.#  #.@.# #####hDh_ #.####.# #.†.....# ...## ###.# #.# #...###.#l# #.# #.......#.#  ...###.#.#  #....>.......#.#  #.@.# #####   _A frilled lizard is nearby!hDh 1  Casting: Foxfire (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..lv#v(ally target)5----=8.0)2 _You conjure some foxfire! _Unknown command.hDh hDh hDh I  The foxfire hits the frilled lizard.hDh .v§#§v hDhom hDhn hDhn hDhr ..§v#§§hDh ----3-91hDhØ 8§hDh R _You kill the frilled lizard!hDhSC3hDhDhDhNEhDhEhDhFhDhGhDh8HhDh"S0hDhchDhehDhӅhDh%09hDh9hDhchDh/ hDhۋhDh#_Your foxfire dissipates.hDh hDhݍhDhi$8hDhhDhhDhhDh̒hDhV$7hDhؓhDhhDhhDhїhDhX$6hDh٘hDhəhDhhhDh`hDh$5hDhehDhShDh9hDhhDh$4hDhhDhhDhhDhyE6====3210 .### ...##########.r ..  #..........##.# #  #..#####....#.. ....# #.#####. #..#####.# #.# ....†.....# ... ###.#####.## ###.# # #.# #...###.#@# -#.# #.......#.# #.####...###.#.##....>.......#.#############...######r   quokka (wandering)800.2 (11.0).rrhDhz [34m====1.2 (12199 _A quokka comes into view.hDh:G.. ..  .# #.  . .. #. .# #.#.#† ... ###.# # #.# #@#  #.# #.#  #.#  #....>#.#  ..# #####hDh .. ..  .# #.  . .. #. .# #.#.#† ... ###.# #.# #@#  #.# #.#  #.#  #....>#.#  ..# #####  _A quokka is nearby!hDh[ .. ..  .# #.  . .. #. .# #.#.#† ... ###.# # #.# #@#  #.# #.#  #.#  #....>#.#  ..# #####hDhqb .. ..  .# #.  . .. #. .# #.#.#† ... ###.# #.# #@#  #.# #.#  #.#  #....>#.#  ..# #####  _A quokka is nearby!hDhp .. ..  .# #.  . .. #. .# #.#.#† ... ###.# # #.# #@#  #.# #.#  #.#  #....>#.#  ..# #####hDh5>.. ..  .# #.  . .. #. .# #.#.#† ... ###.# #.# #@#  #.# #.#  #.#  #....>#.#  ..# #####  hDh)9O_A quokka is nearby!hDhջ ### ..# #.. ...##########.. ..........##.# #.#  #..#####....#r. .. #.#####. ##..#####.# #.#.# ....†.....# #...###.#####.## ## #hDhKQ###.#. #.......#.####...###.#.....>.......#############...#####hDhhDhX.rhDhr2.0)8 _hDhhDhhDhl ## ##### ..# #.. ...##########.. ..........##.# #.#  #..#####....#.. .. #.#####r ##..###### ....†.....# #.@.###.#####.## ###.## #### #......####...###....>.......#hDhSm############...#####hDh5hDhX.rhDh`37hDhhDhhDhŀr vv(ally target)hDhCasting: Foxfire (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hDhǂ5-5----=46hDh hDh0[ _You conjure some foxfire! The quokka bites you.hDh hDhHhDhF _Unknown command. hDh.## ## .###..# #....##########.. ..  #..........##.# #.######....#.. .. ##..# #.#####. .#####.# #r#v ....†....v.. ###.#####.## ###@## # #.# #...###.#.#  ...###...###...>......###########.. ####  §v The foxfire hits the quokka. hDh hDh  The quokka is severely wounded.The foxfire hits the quokka. hDhI.. hDh} hDhR.#§.. hDh̔----6-55 hDh× hDhęJ _You kill the quokka! hDh 3 hDh  hDhI 6=4 _HP restored.321 hDh\ j=0 hDh  hDh  hDh C89 hDh  hDh2 n8 hDh  hDh 6====7 hDhx  hDh  hDh0 X6 hDh  hDh 5 hDh 4 hDhp  ## ... ..). ## ##..# ..# #... ..##########.. ..# #..........##.###..#####....#..#@.#-16.2 (11.0)..# #.#####.#.## #..#####.# #.#. ...†.....# #... ##.#####.## ###.##.# #...###.#.#  #.# #.......#.#  #.####...###.#.##....>.......#.#====7.2 (123 hDh  hDh * _Found a morningstar. hDh]3 hDhF hDh hDhc hDhƹ hDh$2 hDh, hDh hDhu hDh hDhq$1 hDh, hDh  hDh hDh hDh hDh$0 hDh hDh hDh hDh hDh hDhg79 hDh hDh hDhW$8 hDh hDh hDh hDh hDhr hDh$7 hDhu hDh hDh hDh hDh hDh:$6 hDh hDh hDh  hDh hDh% hDh hDh;  hDh1 ###  hDhQ hDh## ..#### hDh7 hDh #...###....#### hDh< hDhY#SS....)..... hDhL hDh## ###@...# hDh] hDhi..# ##...#### hDhj## hDh9. #..## hDhj....##.###.##  hDh 9##....#..#.. hDh   hDhIX #.#####.#.##  hDhbS   adder (asleep)  hDh_y####.# #.#.#  hDhyS   ball python (constriction, asleep)  hDho-.....# #... hDh #  hDh7####.## ###.# hDh "# hDh-#  hDh#  hDh`$24.2 (7 hDh$ .0)  hDh%>An adder and a ball python come into view. hDh<& hDhG' hDhH(!hDh12 wSw   ribbon worm (wandering)S   adder  The adder hisses angrily.  A ribbon worm comes into view.=5.2 (85 _The ball python moves out of view.#hDh3##.#..#.#  #..### ## ...#### #...###....##### #wS...@)......## ..S###....##### ..# ##...#### #hDh/7F#######.. #..### ......##.###.# ###....#..#..#  #.#####.#.# ###.# #.#.# S   ball python (constriction, wandering) ....# #...##hDhx9#hDhD;#hDh <#hDhk=#hDh>$hDhS.wSlwl   frilled lizard-6.2 (14$hDh;$hDha _A frilled lizard comes into view.$hDh޴"  Casting: Foxfire (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire!$hDhߵ$hDhҶ$hDh^.Sw..S@vv(ally target)S)$hDh5----=73$hDh$hDh%h _The ball python hisses angrily.$hDh$hDhF _Unknown command.$hDhO   Casting: Foxfire (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. vv§You conjure some foxfire! The foxfire hits the adder.$hDh ,$hDh § The adder is lightly wounded.  The foxfire hits the adder.$hDh8O $hDhP $hDh5S l  The adder is heavily wounded.$hDhT $hDh^ vlSw.S@§$hDha .###v.§4--------82$hDhh T§§$hDht 8 §$hDhu v§ _The adder barely misses you.$hDhu $hDhl} T§§$hDh F _Unknown command.$hDh 9 §$hDh P§ Casting: Foxfire (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire! The foxfire hits the adder.$hDh $hDh .§ The adder is severely wounded.The foxfire hits the adder.$hDhW $hDh= h  The adder is almost dead.$hDhߌ $hDh v..SwS@v...$hDh 3--------91$hDh $hDh $hDh l _The adder completely misses you.$hDhz $hDhF $hDhX F _Unknown command.%hDh>  Casting: Foxfire (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire! The foxfire hits the adder.%hDh.S   ball python (constriction)l   frilled lizard%hDhO4 .§v@§ (ally target)  You kill the adder!The foxfire hits the ribbon worm.%hDh.%hDh-0,%hDh;.§v.lS.w@§v%hDhU^2/7----------50300%hDhi:§%hDhx § _The ribbon worm is moderately wounded.%hDh{%hDhJ§§%hDhF _Unknown command.%hDhӭ  Casting: Foxfire (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hDh%hDhs v§.Sw@vv%hDh?n (catching breath, ally ta…)You conjure some foxfire!%hDhA §The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.%hDh{n.l1--------- 5 1Held Gem (7169) § _You are caught in a web!%hDh]q%hDh yF _Unknown command.&hDh} § Casting: Foxfire (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire! The foxfire hits the ribbon worm.&hDh&hDh^ §.&hDhxThe ribbon worm is moderately wounded.The foxfire hits the ribbon worm.&hDhF,&hDhG&hDh O v§§v§ The ribbon worm is heavily wounded.The foxfire hits the ribbon worm.&hDh&hDhZ . The ribbon worm is severely wounded.The foxfire hits the ribbon worm.&hDh/M&hDhM&hDhVN&hDhT v.v.lw@§S.§&hDh&UsThe ribbon worm is almost dead.The ball python bites you but does no damage.&hDhU0------2Foxfire8&hDhY&hDh^ §§ _The ball python barely misses you.&hDhh_&hDhb;§&hDhHeF _Unknown command.'hDhS[  The web tears apart. The foxfire hits the ribbon worm.'hDht1.§S   ball python (constriction)l   frilled lizard'hDhzB'hDh|  You kill the ribbon worm!The foxfire hits the ball python.'hDh'..§§.vl   frilled lizard'hDh'hDh'hDhr..§.l@)...'hDh#B---10 73Gem (7167) 'hDhG'hDhJO _You kill the ball python!'hDh<# #. #.. #.# #..### ## #...#### #...###..§.#####.#....l.@.## ...###....#'hDh=,..# ##...#### .. #..### ##.###.##....#..#..#  #.#####.#.##.# #.#.# 'hDhC'hDhK ..lThe frilled lizard attacks as it pursues you!'hDhWL`46'hDhP'hDhnTz _The frilled lizard misses you. _You see here a +0 morningstar.'hDh& 'hDh' # #. #.. #.# #..### ## #...#### #...###....#####.##.....l)### ...###....#..# ##...#### .. #..### ....#..#..# #.#####.#'hDh) 6.## 'hDh50 -55 _'hDh02 'hDh3 'hDh7 # #. #.. #.# #..### ## #...#### #...###....#####.# #.....l).# ## ...###....# ..# ##...#### .. #..### ##.###.## ....#..#..# 'hDhM 'hDhO .l1===-6Foxfire4(hDh # #. #.. #.# #..### ## #...#### #...###....#####.# #......l.# ## ...###....# ..# ##...#### .. #..### ##.###.###..#..# )l73(hDh(hDhA(hDh!# #. #.. #.# #..### ## #...#### #...###....#####.# #......)l..@...#  ## ...###....#  ..# ##...#### .. #..### #..#..# .l82(hDhs   Casting: Foxfire (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(hDht (hDhe c  You conjure some foxfire! The foxfire hits the frilled lizard.(hDh Pv†(hDhb (hDh3# i.†@v(hDhI9 0---8=9Foxfire1(hDh< (hDhFB h _You kill the frilled lizard!(hDhB (hDhE (hDhG F _Unknown command.)hDh= # #. #.. #.# #..### ## #...#### #...###....#####.#)hDh> #......)..@.v..# ## ...###....# ..# ##...#####.. #..### ..##.###.## ...#..#..# #####.#.## # #.#.# # #...#)hDh?)hDhDA)hDhqG`§§v)hDhIHp-400 _)hDh1K)hDhM{ _You see here a frilled lizard corpse.)hDh3)hDhm,)hDha)hDh)hDh)hDh)hDh)hDhUJ59 _)hDh,)hDh?8 _Your foxfire dissipates.---7)hDh)hDhX6)hDhg )hDh X5)hDh )hDh1===4)hDh2)hDhX3)hDh)hDhbX2)hDhq)hDhX1)hDhp)hDhul===0)hDhA)hDh Y49)hDh )hDhL"X8)hDh#)hDhk$)hDh$B7)hDhz%)hDh&)hDhP'B6)hDh')hDhQ))hDh)B5)hDhv*)hDh+)hDh:,z2===4)hDh,)hDhL.)hDh.B3)hDh[/)hDh0)hDh"1B2)hDh1)hDh3X1)hDh4)hDhj6<===)hDh600)hDh7)hDh8Y39)hDh@:)hDh;X8)hDhq<)hDh=)hDh<>B7)hDh>)hDhF@)hDh@B6)hDhUA)hDhCX5)hDhD)hDh+F3====4)hDhHn3)hDhI)hDhKX2)hDh L)hDhMX1)hDhN)hDhdPm====0)hDh!Q)hDhRY29)hDhT)hDhU)hDhMVB8)hDhjW)hDhY)hDhZB7)hDh[)hDh]X6)hDh]_)hDhaX5)hDhwc)hDheP4===)hDh'f:4)hDhg)hDh4jX3)hDhk)hDhnX2)hDho)hDhPrX1)hDht)hDhz===019)hDh{X8)hDh}|)hDh;~X7)hDh~)hDhրX6)hDh)hDh)hDhUB5)hDh )hDhx)hDhمu5====4)hDh)hDh)hDh{B3)hDh*)hDh)hDhB2)hDh)hDh7)hDhB1)hDhM)hDh)hDhBW====0)hDhِ)hDh2Y09)hDhg)hDhX8)hDh")hDhX7)hDh)hDhX6)hDhF)hDh)hDhWB5)hDh)hDh۠)hDh>r6===4)hDh)hDh)hDhB3)hDhi)hDhX2)hDh)hDh\X1)hDhA)hDhHl===0)hDh)hDhͳZ099)hDh)hDhX8)hDhٶ)hDhg)hDhǸB7)hDhi)hDhҺ)hDh2B6)hDh)hDhH)hDhB5)hDh[)hDh~7====4)hDh)hDhZ)hDhX3)hDh})hDh)hDhFB2)hDh)hDh)hDh)hDhky# #. #.. #.# #..### #### #...#### S##...###....#####.# #......)..†..@.# )hDhV- # ...###....####### .# ##...#### Foxfire .. #..### #)hDhA S   adder (asleep) )hDh1908.2 (68.0))hDh}f9.2 (691)hDhB)hDhY _An adder comes into view.)hDh   #  #.  #..  #.#   ##  ## )hDh} S#  ...#####.#  .)..†..@.# # ...####### )hDh x   #.#.#  #...#)hDh* L  #  #.  #..  #.#   ##  ## )hDh+  S#  ...#####.#  .)..†..@.# ...#######  )hDh, &    )hDh3 )hDh~4 )hDhP; )hDh@ ] _An adder is nearby!)hDh: i  #  #.  #..  #.#  )hDh; ##  ##  S#  ...#####.#  .)..†..@.# # ...####### )hDh< x   #.#.#  #...#)hDh L  #  #.  #..  #.#   ##  ## )hDh  S#  ...#####.#  .)..†..@.# ...#######  )hDh 0    )hDh )hDhR )hDh )hDh ] _An adder is nearby!)hDh  #  #.  #..  #.#   ##  ##  S#  ...#####.#  .)..†..@.# # ...#######    #.#.#  #...#*hDh  #  #. *hDh - #..  #.#   ##  ##  S#  ...#####.#  .)..†..@.# ...####### *hDhnL     *hDh*hDhr*hDh*hDhq$] _An adder is nearby!*hDh!y _An adder is nearby! _An adder is nearby! _is nearby!  Casting: Foxfire (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You conjure some foxfire!*hDhz*hDh. vSS  lly target)  The adder hisses angrily.  The foxfire hits the adder.*hDhL*hDhh.Sv*hDh 6----==10.2 (1.0)0*hDh*hDho *hDhfv _The adder is moderately wounded.*hDh*hDh<*hDhF _Unknown command.*hDh ' vCasting: Foxfire (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.*hDh 5--------189*hDh2 *hDhM _You conjure some foxfire! The adder barely misses you.-*hDh *hDh! *hDh F _Unknown command.+hDh?L!  slow, ally target)  You hit the adder. The adder seems to slow down. You freeze the adder.  The adder is severely wounded.The foxfire hits the adder.+hDhb+hDhgv .  The adder is severely wounded.+hDh`28+hDh+hDh#= _The adder bites you but does no damage.+hDhL  The adder is severely wounded. _The adder bites you but does no damage.  You closely miss the adder.  The adder is severely wounded.The adder bites you.  You are poisoned.+hDh/4======--3Pois Gem (7087) +hDh+hDh, _The adder poisons you!+hDhf[  You miss the adder.The adder is severely wounded.19=====-------46 _You feel sick. The adder bites you.+hDh   You miss the adder.The adder is severely wounded.18---------55 _You feel sick. The adder closely misses you.+hDhm  You closely miss the adder.The adder is severely wounded.You feel sick. +hDhn +hDhgo.+hDh"p!)  +hDhp"Your foxfire dissipates.+hDhfq+hDhr+hDhs4==-----64+hDhx,+hDh{ +hDht|+hDh}_The adder bites you.,hDhM  You hit the adder. You freeze the adder.,hDhk †  You kill the adder!,hDh3----8273,hDh,hDh$ _You feel sick.,hDh9### #. #.. ####.# ...  #..### #.### ## #...#### #...# #...###....#####@#  #......)..†....#  ...###....####### # ##...#### . #..### .###.# ..#..# #.#.# #.#.#-82 _You feel sick. _You see here an adder corpse.,hDhz c2-6===1 _You feel sick.  You feel sick.1--Gem (7080)  _You are no longer poisoned.792=8===76,hDh 5=43=32,hDh 7====1,hDh/ ,hDh X0,hDh ,hDh| n4=698====7,hDh ,hDhi X6,hDh ,hDh 5=5,hDhX ,hDh! n4,hDhF 326==1,hDh I P0,hDh3Y 598,hDhZ 7==7,hDh\ ,hDhb 65,hDhc ,hDhf X4,hDhah ,hDhi 8==3,hDh~k ,hDhTm X2,hDhn ,hDhp X1,hDh:r ,hDhx 0=49,hDhy ,hDh=| <19,hDh| M=8,hDh} ,hDh X7,hDhm ,hDhQ X6,hDhQ 520==4321,hDh ,hDh ,hDh 1==0,hDh ,hDhH ,hDhʤ C39,hDhץ ,hDh ,hDhn B8,hDhl ,hDh ,hDh! B7,hDh ,hDhW '2==65,hDh ,hDh B4,hDh ,hDh ,hDh B3,hDh# ,hDhK ,hDhſ 3==2,hDh ,hDh ,hDh B1,hDhw ,hDh ,hDh_ B0,hDh ,hDh ,hDhR C29,hDhj ,hDh| ,hDh 4==8,hDh: ,hDh ,hDh B7,hDhM ,hDh ,hDh B6,hDh@ ,hDh ,hDh B5,hDh ,hDh ,hDhl >=4,hDh ,hDh ,hDh ,hDhr p5=3,hDh ,hDh ,hDh3 B2,hDh: ,hDht ,hDh B1,hDh ,hDhu ,hDh B0,hDhH ,hDh ,hDh8 S6==,hDh ;19,hDh ,hDh ,hDh ,hDh6 B8,hDhx ,hDhd ,hDh,hDh_B7,hDh,hDh!,hDh2W  #.# ##.#,hDh###.##$.# #.# #,hDhTW #.# #. #.# #.. #######.####### ,hDh#.# ...w........... #..### #@###-,hDhV# #...#### #...# #...###....#####†#  #......)..†....# ## ...###....#######,hDh.# ##...####w   ribbon worm (asleep) #.. #..### ##.###.## .#.,hDhS#.#..#,hDh083.2 (65.0),hDhP4.2 (666,hDh-,hDh",hDh%H _A ribbon worm comes into view.,hDhe&-hDhaq #.# #  #.# ###  .## $.# #.# -hDh # #.#  #. #.#  #.. #######.#######  #.# ...w........... -hDh,   #@###  ##  #...#  ###†#  )..†....#  #   -hDh 9-hDh #.# #  #.# ###  .## $.# #.# -hDh6 # #.#  #. #.#  #.. #######.#######  #.# ...w...........   #@###  ##  #...#  -hDhҸ###†#  )..†....#  # -hDh~0 -hDhP-hDh*-hDh-hDh?L _A ribbon worm is nearby!-hDh-hDhR-hDh" #.# # -hDhT #.# ### -hDh .## $.#-hDhԽ -hDh #.# -hDhG # #.# -hDh3 #. #.#  #.. #######.#######  #.# ...w...........   #@### -hDh ##  #...#  ###†#  )..†....#  #  -hDhL -hDh[ #.# #  #.# ###  .## $.# #.#  # #.# -hDhx\y #. #.#  #.. #######.#######  #.# ...w...........  -hDh\ #@###  ##  #...#  -hDh{^8###†#  )..†....#  #  -hDhd-hDh-e-hDhk-hDhnL _A ribbon worm is nearby!-hDhWo-hDhq #.# #  #.# ###  .## $.# #.# -hDhh # #.#  #. #.#  #.. #######.#######  #.# ...w........... -hDh -hDh? #@###  ##  #...#  ###†# -hDh\ )..†....#  #  -hDh1@ -hDhq #.# #  #.# ###  .## $.# #.#  # #.#  #. #.#  #.. #######.#######  #.# ...w...........   #@###  ##  #...#  ###†#  )..†....#  #   _A ribbon worm is nearby!-hDhe vv, ally target)  Casting: Foxfire (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.=6----=5.2 (1.0)5-hDhH-hDhE _You conjure some foxfire!-hDha-hDh -hDhF _Unknown command.-hDh .#  #.##.##$-hDh4 .  #.# #.. #######.######## ...w..v@....... #..########.######.# #...#### #.v.##...###....#####†#  #......)..†.... ## ...###....####### ..# ##...#### #.. .### ##.###.##-hDh -hDh& -hDh -hDh g v§v§§w-hDhB B  The foxfire hits the ribbon worm.-hDh[k -hDhk -hDhBl -hDhl -hDh\m -hDh0s Q vw§§ -hDhs aThe ribbon worm is lightly wounded.  The foxfire hits the ribbon worm.-hDh j.w§§§§-64§§§-hDh f _The ribbon worm is moderately wounded..hDhq .hDhr!.hDhgsE.v@v.hDht9..(ally target)  .hDhvCasting: Foxfire (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..hDhw5-------=73.hDhIz.hDhƁ.hDhh .hDh.hDh!_You conjure some foxfire!.hDh .hDh.hDh).hDhǝ .hDhڞ.hDh`"_Unknown command..hDhߟ.hDhv  Casting: Foxfire (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. v§You conjure some foxfire!  The foxfire hits the ribbon worm but does no damage..hDh4v.§v4-------82.hDh.hDh  § _The ribbon worm is moderately wounded..hDh0 .hDh]8§.hDhF _Unknown command..hDh`  Casting: Foxfire (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..hDhi.wv 3-------91.hDh:o.hDh.|E _You conjure some foxfire!.hDh|.hDh1.hDhބF _Unknown command..hDh .hDh ; #.#.#.hDh 1ciphuk the Firebug.hDh; >#.# #.hDh Mountain Dwarf#.####Health: 26/26 ========================.hDhp .##$.#Magic: 3/7==========--------------#.#AC: 4Str: 10##.#EV: 10Int: 17.hDhƗ #.#.#SH: 0Dex: 10#.. #######v#######XL:  3 Next: 82% Place: Dungeon:2#.# .....wv@v......Noise: =--------  Time: 1989.2 (0.0).hDh #..########v######.d) +1 dagger (freeze)## #...#### #...#Cast: Foxfire#...###....#####†#Gem (7011) .hDh :#......)..†....# ## ...###....#######w   ribbon worm (ally target) ..# ##...#### #.. #..### ##.###.##Casting: Foxfire (safe; 5% risk of failure)  .hDhߥ Confirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire! _Unknown command.Casting: Foxfire (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..hDh .hDh .hDhk Monfirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire! _Unknown command.  Casting: Foxfire (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _There is not enough space to conjure foxfire!.hDh2  #.#.#ciphuk the Firebug#.# #Mountain Dwarf#.####Health: 26/26 ========================.##$.#Magic: 3/7==========--------------#.#AC: 4Str: 10##.#EV: 10Int: 17#.#.#SH: 0Dex: 10#.. #######v#######XL:  3 Next: 82% Place: Dungeon:2#.# .....wv@v......Noise: =--------  Time: 1989.2 (0.0)#..########v######.d) +1 dagger (freeze)## #...#### #...#Cast: Foxfire#...###....#####†#Gem (7011) #....hDhq3 Q...)..†....# ## ...###....#######w   ribbon worm (ally target) ..# ##...#### #.. #..### ##.###.## _Unknown command.Casting: Foxfire (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _There is not enough space to conjure foxfire!  Casting: Foxfire (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Casting: Foxfire (safe; 5% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _There is not enough space to conjure foxfire!  Casting: Foxfire (safe; 5% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _There is not enough space to conjure foxfire!/hDh onfirm with . or Enter, or press ? or * to list all spells. _There is not enough space to conjure foxfire!  Casting: Foxfire (safe; 5% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _There is not enough space to conjure foxfire!  The foxfire hits the ribbon worm./hDh/hDh/hDhh/hDh X v@§v/hDhX!xThe ribbon worm is moderately wounded.The foxfire hits the ribbon worm./hDhs §The ribbon worm is heavily wounded.The foxfire hits the ribbon worm./hDhD § The ribbon worm is heavily wounded.The foxfire hits the ribbon worm./hDh/hDhh§.@§§ catching breath)  The foxfire hits the ribbon worm.  The ribbon worm is heavily wounded.The foxfire hits the ribbon worm.  /hDhThe ribbon worm is heavily wounded.The foxfire hits the ribbon worm.  The ribbon worm is severely wounded./hDh §`§The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage./hDh2[§.@§§ 5 -90.2 (1Held Gem (7010) § _You are caught in a web!/hDh*   Casting: Foxfire (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells./hDhd! v.w@.v/hDh" -ally target)/hDh" 2----=109/hDh' /hDh. E _You conjure some foxfire!/hDh. /hDh2 /hDh4 F _Unknown command./hDh>M _Unknown command.  Casting: Foxfire (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire! The foxfire hits the ribbon worm.0hDh . The ribbon worm is severely wounded.The foxfire hits the ribbon worm.0hDh.v.1-------28 _The ribbon worm is almost dead. _Unknown command.0hDh  vv Casting: Foxfire (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0------3Foxfire70hDh _You conjure some foxfire! The ribbon worm barely misses you.0hDh\ _Unknown command.0hDh  Casting: Foxfire (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.0hDhl  You struggle to detach yourself from the web.  The foxfire hits the ribbon worm..0hDhV X0hDh ,0hDhI v§§§v§§@§.0hDh .1===94Foxfire6§ _You kill the ribbon worm!1hDh@1hDhA1hDhxC1hDhE1hDhF1hDhG1hDhH1hDh 1hDhԟ B01hDhR 1hDh 1hDhz 1hDh C191hDhV 1hDh 1hDh 1hDh B81hDhh 1hDh* 1hDh 1hDh B71hDh^ 1hDh 1hDh 1hDh B61hDh 1hDh| 51hDhش 1hDh X41hDh 1hDh 1hDh< X31hDh% 1hDh 1hDhL 1hDhտ B21hDh 1hDh 1hDh  .......#####.# #.#####.#####.# #......# #.##.#######..###..#.## ##.. ###...###### .# #.#........#..##.######. ........##.#..#....J.... <...>.†.##.#..#.@### #......÷.÷.........# #.#...####.#.......##### 1hDh -.......................# #...........÷#.##..###.# .)...#####.....##..# #.# J   endoplasm (asleep) .....#######.####..# #<# ....##....)<.......# #. #.####.#####...###<# #.1hDh 0888.0)1hDhr f9.2 (1911hDh 1hDh ] _An endoplasm comes into view.1hDhgp### ##.. .##.###.######. #....J.... <...>.†#.@### ÷.÷.........# #.#.......##### ..............# ...÷#.##..###.# .)#.....##..# #.# ###.####..# #<# )<.......# #.# <# #.# 2hDhb]### ##.. .##.###.######. 2hDhL4#....J.... <...>.†#.@### ÷.÷.........# #.#.......##### ..............# ...÷#.##..###.)2hDh_o#.....##..# #.# ###.####..# #<)<.......# #.<# #.2hDh=2hDh2hDh2hDha _An endoplasm is nearby!2hDhV+2hDhG### ##.. .##.###.######. #....J.... <...>.†#.@### ÷.÷.........# 2hDh#.#.......##### ..............# ...÷#.##..###.# .)#.....##..# #.# ###.####..# #<# )<.......# #.# <# #.# 2hDh2hDh### ##.. .##.###.######. #....J.... <...>.†#.@### ÷.÷.........# #.#.......##### ..............# ...÷#.##..###.)2hDhжo#.....##..# #.# ###.####..# #<)<.......# #.<# #.2hDh22hDh2hDh׿2hDhLa _An endoplasm is nearby!2hDh.### ##.. .##.###.######. #....J.... <...>.†#.@### ÷.÷.........# #.#.......##### ..............# ...÷#.##..###.# .)#.....##..# #.# ###.####..# #<# )<.......# #.# <# #.# 2hDh### ##.. .##.###.######. #....J.... <...>.†#.@### ÷.÷.........# 2hDhq #.#.......##### ..............# ...÷#.##..###.)#.....##..# #.# ###.####..# #<)<.......# #.<# #.2hDhE2hDh>2hDh2hDha _An endoplasm is nearby!2hDh@/ I vv, ally target)Casting: Foxfire (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.2hDh0 6----=90.0)02hDh: 2hDh? E _You conjure some foxfire!2hDht@ 2hDh E 2hDhF F _Unknown command.3hDh  Casting: Foxfire (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.3hDh[3hDh3hDhb3hDh3hDh3hDh 3hDh}xvvv§§v§3hDh5-------1093hDhs§§v§3hDhCV §§ _You conjure some foxfire!3hDh$d~§ _Unknown command.3hDh  Casting: Foxfire (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire! _Unknown command.  Casting: Foxfire (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. v§§vv§§v§J  You conjure some foxfire! The foxfire hits the endoplasm.  The endoplasm is heavily wounded.3hDhX3hDh/  The endoplasm quivers.The foxfire hits the endoplasm.3hDh=i§vv.§3hDhr3hDh. 3hDh,!3hDh!3hDh](§§§§§vv..vv3hDhM4-------92283hDhid§§§3hDhj §§§§§ _You kill the endoplasm!3hDhl3hDh  You conjure some foxfire!3hDhS ....vv§§vv§§§§§§..§v3hDh3-------373hDh*f§§§3hDh, §§§§§§§§ _Your foxfire dissipates.3hDh<3hDhH3hDh§§§§§§ 3hDh3hDhi"_Unknown command.3hDh3hDhz_3hDh|,3hDh}3hDh~3hDh3hDh3hDh3hDh(3hDh3hDhׅ3hDhŇ3hDh3hDh݉3hDh3hDh,3hDhE3hDhTI6 _3hDhX3hDhK3hDhh3hDh3hDhi3hDh۲3hDh3hDh3hDh3hDh23hDh3hDh3hDhX53hDh3hDh` _Your foxfire dissipates. x33hDh3hDh 3hDhY3hDh3hDh#3hDhG3hDhB43hDh3hDh]s _Your foxfire dissipates.3hDh---3 _Your foxfire dissipates.3hDhwX23hDhQ4===13hDh*X03hDh@3hDh Z8993hDhG 3hDhX83hDhU3hDhR<===3hDh073hDh3hDhX63hDh3hDhX53hDh3hDh3hDhB43hDh3hDh3hDh:B33hDh9 3hDh%25====13hDh&3hDh(X03hDh)3hDh.o893hDh 283hDh2W====73hDh33hDh=53hDh5B63hDh{63hDh83hDho8B53hDhB93hDh:3hDhD;B43hDh<3hDh>3hDh>B33hDhQ?3hDhBX23hDhB3hDhD3hDhDr6===13hDhE3hDh H3hDh}H:03hDh*I3hDhJ3hDhgKC793hDhnL3hDh"N3hDhNB83hDh7P3hDhUQ3hDhQV===73hDhR3hDhQU3hDhU:63hDhX3hDhZX53hDhQ\3hDh]3hDhj^:43hDh _3hDh`X33hDh2b3hDh^dX23hDhYe3hDh g3hDhygs7====13hDhh3hDhj3hDhl3hDhlB03hDhm3hDh,n3hDhPo3hDhpo693hDhr3hDhrB83hDhs3hDhy====763hDh#z3hDhz3hDh{3hDhb|B53hDh|3hDh}3hDh~3hDh5B43hDh3hDh3hDh*3hDhB33hDh3hDh@3hDh23hDhB23hDh3hDh3hDh3hDhB13hDh3hDh3hDh9! ###..####  ##.. ### .##.# ##### ...#..##.######...# 3hDhp##.#..#...........#.#..#..######...# .÷. ##.## ##.#.......#####.####># ...............#@.....#-139.2 (46.0) 3hDh,....÷#.##..###.#########.....##..# #.# ####.####..# #<# ..)<.......# #.# ####...###<# #.# 3hDhm #.#.# #.# #.#  #.#.# #.# #.#  #.#.# #.# #.#3hDh3hDh-40.2 (4703hDhf3hDhL; _Found a stone staircase leading down.3hDhAa 5987654  There is a stone staircase leading down here..# .# ##........ .#### ........  ##.. .....(. .##.# ##### ..... .##.######...# ....#..# #.. .#..######...# #.# # ##.## #@# 6.2 (6.0)..#####.####># ..........#......#.##..###.########### #3hDhu <# ..... ..###<# #.# 7.2 (73 _Found 9 stones.3hDhw> M ##. ##.= .######........(.  ##.. ......(.... #####..........#.######...# .....B................#..######... ##.## #.#####.####> ..........#...... #.##..###.########B   giant cockroach (asleep) 0  A giant cockroach comes into view.8.2 (12 _Found 2 stones and a runed steel ring.4hDh5 ##........  ##........=  ##........(.  ##.. ......(....  #####..........  .....B...  #........  #@# ##.## #.##>#..#### #.# #<# #.#<# #.#4hDhuN ##........  ##........=  ##........(.  ##.. ......(....  #####..........  .....B...  #........  #@# ##.## #.##>#..#### #.# #<# #.#<#  _A giant cockroach is nearby!4hDh ##........  ##........=  ##........(.  ##.. ......(....  #####..........  .....B...  #........  #@# ##.## #.##>#..#### #.# #<# #.#<# #.#4hDhN ##........  ##........=  ##........(.  ##.. ......(....  #####..........  .....B...  #........  #@# ##.## #.##>#..#### #.# #<# #.#<#  _A giant cockroach is nearby!4hDhLL ######### ##.  ##.= .#######........(  ##.. .......( #####.......#.######...##.....B.............#..######...# #.####### ##.## #.#####.####> ..........#...... ###.######## ... ####..# #<....4hDhP4hDhQg91 _4hDhB\4hDhE_4hDhk M vv, ally target)Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.4hDh 6----=5004hDhZ 4hDh  4hDh 4hDh% !_You conjure some foxfire!4hDh 4hDh 4hDh 4hDh  4hDh/! @_Unknown command.4hDhet  Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. §§§..v..BB  You conjure some foxfire! The foxfire hits the giant cockroach.5hDhhG§§§v....vB.5-------1495hDhT3§5hDhW 5hDhW 5hDhX§5hDh]Y§ 5hDhZU_The giant cockroach is almost dead.5hDhZ5hDhV\5hDh\5hDha5hDhp`§§§ 5hDh@_Unknown command.5hDht _The giant cockroach is almost dead. _Unknown command.asting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You miscast Foxfire.  You are very lightly contaminated with residual magic. §§vNothing appears to happen.  The foxfire hits the giant cockroach but does no damage.5hDh{ k  The giant cockroach is almost dead.The foxfire hits the giant cockroach.§§§v†§5hDh,5hDh5hDh5hDhяv..§§§§§5hDh 4-------6-2Contam Gem (6848) 5hDh5hDh[r§§§§5hDhS _You kill the giant cockroach!5hDh W  Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.v§§§§§v.v.†.3-------=37§§§5hDh{'§5hDh* 5hDh+ 5hDh,§5hDh,§5hDhK-§ 5hDh\.>_You conjure some foxfire!5hDh55hDh :§§§§§ 5hDh# .........#......###..###.######## .##..# #.# ###..# #<# 5hDhi  Your foxfire dissipates!5hDhk 5hDhm 5hDho 5hDht 5hDhhu §5hDhv .5hDhv ..5hDhCw ,....§v5hDhw @.§§5hDhax §5hDhx 5hDhy 5hDhpz -5hDhz 45hDh{ $65hDh| 5hDh 5hDht §5hDh §5hDh 5hDh  5hDh 5hDh< *_Your foxfire dissipates.5hDh 5hDh  ########### ##.§.. =# # ####..(.# .. .........§v...# .# #####...§# ######...##§........# ...........###..†.....# ######...# #.######### ##.## #.######.####>#.......#......# ##..###.########..# #.#..(§§.@v§....§-555hDh G§§6hDh\##########... =# # ####..(.# .. .........@§§..# .# #####.....v§...# ######...##....§....# ........###..†.....# ######...# #.######### ##.## #.######.####># .......#......#..###.########6hDhg6hDhh ..6hDhh*§.6hDh:i.6hDh@j6hDhj66hDhYk$46hDhk6hDhp6hDhVq§6hDhq6hDhiu 6hDhv 6hDhv)_Your foxfire dissipates. 6hDh*w4_You see here 9 stones.6hDhP###########.... =# # ####(.#  .........(....# # #####.....§....# ######...##.........# ........###..†.....# ######...# #.######### ##.## #.######.####># ......#......#6hDh.6hDh6hDh---6hDhQ76hDh#3 6hDh_6hDh+6hDhX6hDh############..... =#  ####..(.#  .........(....#  #####..# #####...##.... ........###..†.....# #####...# #.######### ##.## #.######.####>#8Gem (6842)  6hDhE_Your magical contamination has completely faded away.6hDhD ###.##.=# ####.(.# .(....# #####.# ...####6hDhCE = 6hDhJ 6hDhJ 4===916hDhN 6hDhP 6hDh9 ###.###.# ####.(.# .(....# #####.# ...##.###6hDh< ...# #  ##.## #.# 6hDhJG 6hDhH a6006hDh&R 6hDh-_ 6hDh_ f1.2 (2396hDhb 6hDhd 1 _j - a +4 ring of protection7hDho7hDhݭPut on which piece of jewellery? Jewellery (go to first with "=)  j - a +4 ring of protection[?] describe selected [!] equip|wield|wear|put on7hDhZ[tab] equip|unequip 8hDh&q 8hDhv 8hDh z ciphuk the FirebugMountain DwarfHealth: 26/26 ========================Magic: 4/78hDh${ R=============-----------AC: 4Str: 10EV: 10Int: 17################SH: 0Dex: 10##..............#XL:  3 Next: 96% Place: Dungeon:2##........@#Noise: ---------  Time: 2161.2 (0.0)####........(.#8hDh| gd) +1 dagger (freeze).........(....#Cast: Foxfire#####..........#Gem (6839) ###...##.........# ......###..†.....# ###...# #.##########.## #.# ####.####>#Your foxfire dissipates! _Your foxfire dissipates. _Your foxfire dissipates. 8hDhL} _You see here 9 stones. _Your magical contamination has completely faded away. _j - a +4 ring of protection8hDh 8hDh 287 (0.58hDhM N _j - a +4 ring of protection (worn)9hDhW39hDh9hDhCJ8769hDhLX59hDh9hDht X49hDh?35====21029====8769hDh@9hDh(Dn59hDhK439hDh"L9hDhL9hDhO6===29hDhP9hDhRX19hDhS9hDh#VX09hDhW9hDhmYY199hDhZ9hDhm\l===89hDh]9hDh4_9hDh_B79hDhp`9hDhb9hDhbB69hDhTc9hDhd9hDheB59hDh7f9hDhmhX49hDh]i9hDhk9hDhkB39hDhGl9hDhm9hDhns7====29hDh|o9hDhq9hDhsX19hDht9hDh]v9hDhxX09hDhy9hDh|9hDh}Y099hDhJ9hDh9hDhm====89hDh9hDh9hDh.9hDhB79hDh/9hDh)9hDh9hDhB69hDh9hDhݍ9hDhL9hDhُB59hDh9hDh9hDh9hDhB49hDh9hDhڝ9hDhK##################..............########.........##.#........ ##........(.##.#.######. .......(....##.# ##..........##.#.....J# .##...##.#...#..S# .###..†.....##.#..## .. .# #.#########.### ## #.# #.J   endoplasm (asleep)9hDhԤo#># #.S   ball python (constriction, asleep) .....# #..##9hDh|096.7 (35.0)9hDh f7.7 (3639hDhV9hDhHn _An endoplasm and a ball python come into view.9hDh+ F  ####  .......######  .##.#.. (.##.#.# (#@##.....J# #...#..S# †9hDh #..## ..  #.## #.# #...#># #.# #..9hDh -9hDh]   ####  .......######  .##.#.. (.##.#.# (9hDh 6#@##.....J# #...#..S# †#..## ..  #.## #.# #...#># #.# #..9hDh_ 9hDh 9hDh½ 9hDh d _There are monsters nearby!9hDh ~  ####  .......######  9hDh j.##.#.. (.##.#.# (#@##.....J# #...#..S# †#..## ..  #.## #.# #...#># #.# #..9hDh|> \  ####  .......######  .##.#.. (.##.#.# (#@##.....J# #...#..S# †#..## ..  9hDh^? #.## #.# #...#># #.# #..9hDhEC 39hDhG 9hDhI d _There are monsters nearby!9hDhdF  ####  .......######  .##.#.. (.##.#.# (#@##.....J# #...#..S# †9hDh#..## ..  #.## #.# #...#># #.# #..:hDh  ####  .......######  .##.#.. (.##.#.# (#@##.....J# #...#..S# †:hDh#..## ..  #.## #.# #...#># #.# #..:hDh:hDh:hDh:hDhd _There are monsters nearby!:hDh##################..............########..##.#........ ##.(.##.#.###### .......(....##.#.##.g## ##..........J# .###..S##..†:hDh## .. #.#########.#.## ## #.# #...###> # ......g   hobgoblin ( ######S   ball python (constriction, asleep) :hDh+ _There are monsters nearby! _There are monsters nearby! _There are monsters nearby!  A hobgoblin comes into view.  The hobgoblin shouts!  The endoplasm quivers.:hDhG-:hDh{0D  The ball python hisses angrily.:hDh1:hDh;b.gJ.S.SJgSS 2 ball pythons (constriction, 1 wande…):hDh<u===8.7 (1.0)2:hDhA:hDhsD^ _A ball python comes into view.:hDh!"  Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire!:hDh!:hDh#:hDh#:hDh$,:hDh.v##JvgS..(ally target)S):hDh+/6------91:hDh.7:hDhBK _The ball python hisses angrily.:hDh"C8--:hDh##.#SS 2 ball pythons (constriction, 1 ally …).....##.. ########.  Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire! The foxfire hits the endoplasm.  The endoplasm is moderately wounded.The foxfire hits the endoplasm.  You kill the endoplasm!The foxfire hits the ball python. _The ball python is severely wounded.You have reached level 4!  --more--;hDh5 33/334/8-----14 1% ;hDh@? ;hDhiC R _You feel stronger. _Your foxfire dissipates. x22===21 # ###.## # .# #.. ## ##. ===-6.7 (624 _Found 3 stones and a chain mail.X2=hDh=hDh=hDh=hDhoB1=hDh=hDh=hDh/=hDhB0=hDh=hDh=hDh-69987654=hDh43210898=hDh 6=hDhO?v765=hDhA=hDhTF43=hDhH=hDhP21=hDhRn0=hDhS=hDh798765432 #.####.##  #.......#   ######..#  ###### #..#  .. #..#  . #..#  .# ########..#  †# .......=hDh+[30m...#  .###.#####@#  328.7 (48 ## #.#   #.#  ..#  ..# _.♣# ♣P P♣ 9.7 (491_PP _Found a faded altar of an unknown god.=hDhm3=hDh=hDh=hDh069=hDh=hDhX8=hDh=hDhn=hDh X7=hDh`#=hDh'=hDh+-X6=hDhE/=hDh1=hDh3X5=hDhE5=hDh7=hDh;X4=hDhQ==hDh@=hDhF=hDh'H=hDh@K>  The adder hisses angrily.=hDh?LB3=hDhL=hDhP] _The adder bites the petrified flower but does no damage.=hDhR=hDhS=hDhUX2=hDhW=hDhiY=hDh[X1=hDhG\=hDhm]=hDh&_=hDh_B0=hDhb`=hDhNa=hDhcY59=hDhVd=hDhMe=hDhf=hDhWgX8=hDh9h=hDhi=hDh>jX7=hDhk=hDhl=hDhmB6=hDh4n=hDhn=hDh&p=hDhpB5=hDhdq=hDhq=hDhsX4=hDht=hDhFu=hDhv=hDhwX3=hDhx=hDhz=hDhzX2=hDhG|=hDh}=hDhc~X1=hDhy=hDh=hDhX0=hDhǂ=hDhW=hDhY49=hDh=hDh]=hDhX8=hDh=hDhg=hDh&X7=hDh=hDhp=hDh$X6=hDh=hDhR=hDhX5=hDhŒ=hDhۓ=hDhX4=hDh=hDh(=hDhX3=hDh=hDhA #......)..†....# #..####.#####.# ...###....####### #.## #.### #.###...#### #.# #...###.#  #..### #.# #.#.....# ###.## #.# #...P...# .#..#  #.# ##♣.._.♣#=hDh1.## #.# ♣P♣♣P♣ .#.# ..########.# #..PP♣.# ...# .......@...# ##.S. .#57.7 (28.## >..........# #### .# #.##.##########.# #.# #.# #.# ..# ###=hDh*=hDhf8.7 (292=hDhX%_=hDh>; _Found a stone staircase leading down.=hDhvg10=hDhw3987=hDh 6=hDh 5=hDhX4=hDh<=hDhR=hDhkn3=hDh2=hDhX1=hDh=hDh=hDh=hDh8B0=hDhٟ=hDhx=hDhY29=hDh=hDh=hDh=hDh>B8=hDh+=hDh&=hDhX7=hDh#=hDh=hDh=hDhXB6=hDh=hDh=hDh=hDhFB5=hDh=hDh =hDhZX4=hDh=hDh=hDhu=hDhZX3=hDh~=hDh=hDhX2=hDh*=hDhn1=hDh=hDh=hDhX0=hDh=hDh]=hDhY19=hDh=hDh n8=hDhV=hDh=hDhX7=hDh=hDhIn6=hDh=hDh=hDhX5=hDh=hDh4321009876543=hDh2=hDhX1=hDh=hDh=hDhY X0=hDh =hDh =hDh Z599=hDh,=hDh_=hDh=hDhEB8=hDh=hDh=hDhX7=hDh=hDh=hDh=hDhLP6=hDh=hDh=hDhZB5=hDh=hDh=hDhI4321 #.##.....# #.# #...P...# ####...# #.# ##♣.._.♣# .### #...# #.# ♣P♣♣P♣ .#.###...########.# #..PP♣.# .#................# ##.S. .# ##.###.>..........# #### .# #.######.########## .# #........## ##.######.......@.##.# #.#######.#[39=hDhANE;49m#.# #.# .#  #.# #.#.#  #.# #.#J.  #.######.###J   endoplasm (asleep)  #........#  ##########409.7 (5110.7 (520 _An endoplasm comes into view.=hDh6 9...# #.#  ...# #.# ##♣.._.♣#  #...# #.#  ..  ................# ##.S. .# .###.> #### .# #. .# .##########........@.#.# #.#######.#.# #.# .#.# #.# .#  #.# #.# J.  #..# ##  #........#  =hDh H...# #.#  ...# #.#   #...# #.#  ..  ................# ##.S. .# .###.> #### .# . .# .=hDh ##########........@.#.# #.#######.#.# #.# .#.# #.# .#  #.# #.# J.  #..# ##  #........   =hDhj =hDh =hDh %_=hDh a _An endoplasm is nearby!>hDhb _vv, ally target)Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.>hDh \7---=1.7 (1.0)89 _ _You conjure some foxfire!_>hDh F _Unknown command.>hDh   Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.>hDh >hDh ! , §§vJ  You conjure some foxfire! The foxfire hits the endoplasm.  The endoplasm is heavily wounded.>hDhq >hDhO _v§§J.>hDhr 6------28>hDh U_§>hDh) _§ _The endoplasm quivers.>hDhw >hDhг U_§>hDh F _Unknown command.?hDh,?hDh §§v The foxfire hits the endoplasm.?hDh§.J.-37§?hDhF] _The endoplasm is almost dead.?hDhl@...# #.#  ...# #.#   #...# #.#  ..  ................# ##.S. .# .###.> #### .# #. .# .##########.......v@§#.# #.#######.#.# #.# J#.# #.# .#  #.# #.# ..  #..# ##  #........#  ?hDh6w...# #.#  ...# #.# ##♣.._.♣#  #...# #.#  ..  ................# ##.S. .# .###.> #### .# . .# .##########.......v@§#.# #.#######.#.# #.# J#.# #.# .#  #.# #.# ..  #..# ##  #........   ?hDh ?hDh 7-?hDh4 § _An endoplasm is nearby!?hDh] F...# #.#  ...# #.# ##♣.._.♣#  #...# #.#  ..  ................# ##.S. .# .###.> #### .# #. .# .##########.......v@§#.# #.#######.#.# #.# J#.# #.# .#  #.# #.# ..  #..# ##  #........#  ?hDhȢ 1...# #.#  ...# #.#   #...# #.#  ..  ................# ##.S. .# .###.> #### .# . .# .##########.......v@§#.# #.#######.#.# #.# J#.# #.# .#  #.# #.# ..  #..# ##  #........   ?hDh __§ _An endoplasm is nearby!?hDhu   Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.?hDh ?hDh) ^  You conjure some foxfire! The foxfire hits the endoplasm.?hDh| f§.v?hDh ^v..?hDh 5------5=46?hDh ?hDh@ c _You kill the endoplasm!?hDhٞ ?hDh/ ?hDh¥ F _Unknown command.@hDh.@hDh/,@hDh"1,@hDh1@hDh2@hDh4@hDh4@hDh)A §§v@§v§§-55 _@hDhDO§§§@hDhI@hDhRJ3@hDhO@hDhP@hDh]Q@hDhZ4@hDhq@hDhsX3@hDhOt@hDh] _Your foxfire dissipates.@hDh8t---2@hDhч@hDh _Your foxfire dissipates.6===1@hDh@hDhX0@hDhA@hDh}C79@hDh,@hDh2@hDhX8@hDhǒl===7@hDh_@hDh@hDhNX6@hDhɖ@hDh}X5@hDhn4@hDh.n3@hDh47===2@hDh@hDh@hDhԠX1@hDhD@hDh!X0@hDhKY69@hDh@hDh@hDhӦl===8@hDh@hDhX7@hDh65@hDhɭ@hDhX4@hDhy@hDh@hDh8===3@hDh@hDhҴn2@hDh@hDhn1@hDh@hDhX0@hDh@hDh@hDhm===59@hDh@hDh87@hDh6@hDh6@hDhB6@hDh@hDh7@hDh@hDhX5@hDht@hDh@hDhX4@hDh@hDh@hDhXX3@hDhT@hDh@hDhX2@hDh;  There is a shaft here.@hDh@hDhdI1 _@hDh@hDh@hDh@hDhSX0@hDh&@hDhF@hDhY49@hDh@hDh @hDhX8@hDh@hDhd@hDhB7@hDh@hDhD@hDh@hDh/B6@hDh@hDh@hDhXX5@hDh@hDh9@hDhX4@hDhp@hDh@hDhwX3@hDh @hDh< _You hear an angry hiss.@hDhX2@hDh@hDh%< _You hear an angry hiss.@hDhX1@hDh@hDhxX0@hDh @hDhL _You now have 73 gold pieces (gained 8).@hDhY39@hDh@hDh @hDhY # #.## #.### #.#  #.# #...###.#  #.# #.#.....#  #.# #...P...#  #.# ##♣.._.♣#  #.# #♣P♣♣P♣# ###.# #..PP♣.#  @hDh.....# ##SS...# .....# #######@# -#### #.......# #### #.####### .....# #.# ####.# #.#  #.# #.# S   adder (wandering)  #.#####.#S   ball python (constriction, wandering) #......^##########@hDhq 61.7 (46.0)  The ball python hisses angrily. The adder hisses angrily.@hDhV@hDh_P.SS)@hDho==2.7 (478@hDh%P@hDh T _The ball python bites the petrified flower but does no damage.@hDh  #.## #.### #.#  #.# #...###.#  #.# #.#.....#  #.# #...P...#  #.# ##♣.._.♣#  #.# #♣P♣♣P♣# #..PP♣.# ##.SS..# #@# #.......# #.#######..# #.#.# #.#  #.# #.#  #.#####.#  #......^#  @hDhD ~ #.## #.### #.#  #.# #...###.#  #.# #.#.....#  #.# #...P...#  #.# ##♣.._.♣# @hDhF  #.# #♣P♣♣P♣# #..PP♣.# ##.SS..# #@# #.......# #.#######..# #.#.# #.  #.# #.#  #.#####.#  #......^  @hDhI X_P@hDh.J @hDhM c_PP@hDhO d _There are monsters nearby!@hDh5|  #.## #.### #.#  #.# #...###.#  #.# #.#.....#  #.# #...P...#  #.# ##♣.._.♣#  #.# #♣P♣♣P♣# #..PP♣.# ##.SS..# #@# #.......# #.#######..# #.#.# #.#  #.# #.#  #.#####.#  #......^#  @hDh  #.## #.### #.#  #.# #...###.#  #.# #.#.....#  #.# #...P...#  #.# .♣#  #.# #♣P♣♣P♣# #..PP♣.#@hDhN  ##.SS..# #@# #.......# #.#######..# #.#.# #.  #.# #.#  #.#####.#  #......^  @hDh ]PPP@hDh @hDh" c_PP@hDh% d _There are monsters nearby!@hDh + #.## #.### #.#  #.# #...###.#  #.# #.#.....#  #.# #...P...#  #.# ##♣.._.♣#  #.# #♣P♣♣P♣# #..PP♣.# ##.SS..#@hDh #@# #.......# #.#######..# #.#.# #.#  #.# #.#  #.#####.#  #......^#  @hDh% @hDh #.## #.### #.#  #.# #...###.#  #.# #.#.....#  #.# #...P...#  #.# .♣#  #.# #♣P♣♣P♣#@hDhAJ #..PP♣.# ##.SS..# #@# #.......# #.#######..# #.#.# #.  #.# #.# @hDh #.#####.#  #......^  @hDhA_@hDh'vP♣♣P@hDhd _There are monsters nearby!AhDh ~Z.# #..####.#### ## #.## #.### #..####.....P...##♣.._.♣#  ♣P♣♣P♣ ####AhDh#..PP♣ ##.SS. AhDhx.....# #######.#....... ###### #.####### .....# #. ####.# #..# #.AhDh<.#####.......^AhDhAAhDhͥAhDh)`PP.SSAhDh`s-3.7 (1.0)7AhDhHPPAhDh`= _The adder bites you but does no damage.AhDh   Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. PPvS (ally target)  You conjure some foxfire! The foxfire hits the adder.AhDhtE av.SS7----46AhDhOX  AhDhY AhDh^Z :_The adder is severely wounded.AhDh[ AhDh` AhDhm P _Unknown command.AhDhgu AhDh .# #..####.#####.#ciphuk the Firebug AhDhӀ ## #.## #.### #.#Mountain Dwarf#.# #...###.#Health: 33/33 ========================#.# #.#.....#AhDh Magic: 7/8=====================---#.# #...P...#AC: 8Str: 11#.# ##♣.._.♣#AhDhu EV: 10Int: 17#.# #♣P♣♣P♣#SH: 0Dex: 10 ####.# #..PP♣v#AhDh XL:  4 Next:  5% Place: Dungeon:2 .....# ##...S@#Noise: =--------  Time: 2464.7 (0.0) .....# #######S#d) +1 dagger (freeze) ###### #.......#Cast: Foxfire ###### #.#######Gem (6536) .....# #.# ####.# #.#S   adder (ally target)#.# #.#S   ball python (constriction)#.#####.##......^#Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire! The foxfire hits the adder. _The adder is severely wounded. _Unknown command.Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.AhDh֣ P_P♣♣P You conjure some foxfire! The foxfire hits the adder. _The adder is severely wounded. _Unknown command. _There is not enough space to conjure foxfire!BhDh/.# #..####.#####.#ciphuk the Firebug ## #.## #.### #.#Mountain Dwarf#.# #...###.#Health: 33/33 ========================#.# #.#.....#Magic: 7/8=====================---#.# #...P...#AC: 8Str: 11#.# ##♣.._.♣#EV: 10Int: 17#.# #♣P♣♣P♣#SH: 0Dex: 10 ####.# #..PP♣v#XL:  4 Next:  5% Place: Dungeon:2 .....# ##...S@#Noise: =--------  Time: 2464.7 (0.0) .....# ##hDh93m#####S#d) +1 dagger (freeze) ###### #.......#Cast: Foxfire ###### #.#######Gem (6536) .....# #.# ####.# #.#S   adder (ally target)#.# #.#S   ball python (constriction)#.#####.##......^# _Unknown command.Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _There is not enough space to conjure foxfire!  Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.PPBhDh?BhDhPA$PBhDhmQ-PPP BhDhabJ Casting: Foxfire (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _There is not enough space to conjure foxfire!  Casting: Foxfire (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _There is not enough space to conjure foxfire!BhDh.# #..####.#####.#ciphuk the Firebug ## #.## #.### #.#Mountain Dwarf#.# #...###.#Health: 33/33 ========================#.# #.#.....#Magic: 7/8=====================---#.# #...P...#AC: 8Str: 11#.# ##♣.._.♣#EV: 10Int: 17#.# #♣P♣♣P♣#SH: 0Dex: 10 ####.# #..PP♣v#XL:  4 Next:  5% Place: Dungeon:2 .....# ##...S@#Noise: =--------  Time: 2464.7 (0.0) .....#BhDh- #######S#d) +1 dagger (freeze) ###### #.......#Cast: Foxfire ###### #.#######Gem (6536) .....# #.# ####.# #.#S   adder (ally target)#.# #.#S   ball python (constriction)#.#####.##......^# _There is not enough space to conjure foxfire!  Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _There is not enough space to conjure foxfire!  Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.P_PPBhDhg<_P BhDh`M Casting: Foxfire (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _There is not enough space to conjure foxfire!  Casting: Foxfire (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _There is not enough space to conjure foxfire!BhDhڜ.# #..####.#####.#ciphuk the Firebug ## #.## #.### #.#Mountain Dwarf#.# #...###.#Health: 33/33 ========================#.# #.#.....#Magic: 7/8=====================---#.# #...P...#AC: 8Str: 11#.# ##♣.._.♣#EV: 10Int: 17#.# #♣P♣♣P♣#SH: 0Dex: 10 ####.# #..PP♣v#XL:  4 Next:  5% Place: Dungeon:2 .....# ##...S@#Noise: =--------  Time: 2464.7 (0.0) .....# #######ShDhE;10m#d) +1 dagger (freeze) ###### #.......#Cast: Foxfire ###### #.#######Gem (6536) .....# #.# ####.# #.#S   adder (ally target)#.# #.#S   ball python (constriction)#.#####.##......^# _There is not enough space to conjure foxfire!  Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _There is not enough space to conjure foxfire!  Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells._PPPP BhDhI Casting: Foxfire (safe; 4% risk of failure)BhDhKonfirm with . or Enter, or press ? or * to list all spells. BhDh~_There is not enough space to conjure foxfire!  Casting: Foxfire (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _There is not enough space to conjure foxfire!BhDhB  _There is not enough space to conjure foxfire!asting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _There is not enough space to conjure foxfire!  You hit the ball python. The ball python seems to slow down.  You freeze the ball python.BhDh=J  You kill the ball python!The foxfire hits the adder.BhDh_K PBhDh;L ;PP♣§BhDhL vBhDh@Q 2.BhDhl _PPP♣§†.BhDh$  185.7 (15 _You kill the adder!P_§ _Your Spellcasting skill increases to level 3!ChDh <  P_PP♣vvCasting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.6---64ChDh@D_PPChDhjH _PP _You conjure some foxfire!ChDhIChDhMD_PPChDhPF _Unknown command.ChDhChDh 3ChDh'ChDhIChDh`ChDhB3ChDh _Your foxfire is destroyed! x221---0ChDh3ChDhChDhJC29ChDhChDhChDh,8ChDhChDhtChDh|ChDhr7===7ChDhChDhChDhB6ChDhChDhX5ChDhChDh ChDhX4ChDhChDhV===3ChDhChDh.3X2ChDh 4ChDh5ChDh6B1ChDhj7ChDh`9X0ChDh9ChDh;Y19ChDh<ChDh>ChDhV?r8===8ChDhM@ChDhEChDhuGX7ChDhdHChDh.LChDhNB6ChDhO,ChDhSChDhSB5ChDh#T,ChDhXChDhYV===4ChDhY,ChDh]ChDhz^ChDh _P3ChDhg2ChDhhB1ChDhvi,ChDhlChDhmX0ChDh^nChDhqChDh(rChDhrC09ChDh1sChDh1vChDhvChDhCwB8ChDhwChDhzChDh<{ChDh{B7ChDhD|ChDh3ChDhChDhaB6ChDhChDhjChDhChDhB5ChDhChDhW,ChDh\43ChDhChDhChDhrChDh}$2ChDhtChDhChDhChDhChDhfChDhp$1ChDhfChDh ChDh]ChDhChDh ChDh$0ChDhzChDhChDhChDhkChDh]ChDh&499ChDhChDhChDhChDhChDhChDhU$8ChDhChDhTChDhMChDhChDhChDh$7ChDhMChDhChDhkChDh ChDhChDh$6ChDhiChDhChDhChDhHChDh9ChDh$5ChDh ChDh ChDhB ChDhChDhuChDh$4ChDhChDhChDhChDhChDhVChDh$3ChDhChDhChDhChDhNChDhChDh$2ChDhVChDhfChDh"ChDh$ChDh%ChDhp&$1ChDh'ChDh/(ChDhH+ChDhB.ChDh/ChDh/$0ChDh~0ChDhC2ChDh5ChDh7ChDh9ChDh9%89ChDhg:ChDh{@ChDhVCChDhEX8ChDhEChDhHChDhsIX7ChDhJChDhKChDhLChDhMB6ChDhNChDhNChDhiPB5ChDhQ,ChDhRChDh`SChDhTX4ChDhZUChDhHVChDhVX3ChDhrXChDhXYChDhZX2ChDhn[ChDh#\ChDh\X1ChDh]ChDh^ChDh_X0ChDhb,ChDhbY79ChDhcChDhpdChDh0eX8ChDh'fChDhgChDhehX7ChDhiChDhjChDh_kX6ChDhzlChDhtmChDhBnX5ChDhoChDh~pChDhWqX4ChDhqrChDhqsChDh@tX3ChDh`uChDhwvChDhywX2ChDhxChDhyChDhazX1ChDh{ChDhw|ChDhP}X0ChDh~ChDhChDhbY69ChDhtChDhqChDhGX8ChDhFChDhCChDhX7ChDh2ChDh2ChDh X6ChDhChDhTX5ChDh~ChDh ChDhX4ChDhChDhsChDhChDhΖB3ChDhrChDhChDhϙChDhqB2ChDhChDh%ChDhWChDhB1ChDhChDhChDhϠChDhvB0ChDhChDhעChDhChDhC59ChDhQChDhiChDhChDh<B8ChDhChDhéChDhChDhB7ChDh=ChDh ChDhgChDhB6ChDhŰChDhPChDh%ChDhϲB5ChDhuChDhChDhChDhB4ChDh<ChDh3ChDhtChDhB3ChDhChDhŽChDhChDh#X2ChDhChDhqChDh[X1ChDhn0ChDhChDhChDh o49ChDh0ChDhChDhX8ChDhBChDhChDhX7ChDh65ChDhP  There is a stone staircase leading up here.ChDhIChDh I4 _ChDhtChDh?ChDhn3ChDh=ChDhChDhB2ChDhChDhChDh@X1ChDh&ChDhChDh&ChDhB0ChDhChDhChDhChDhC39ChDhPChDhDChDhOn8ChDhChDhChDhRB7ChDhChDh0ChDhChDhKB6ChDhChDh<ChDhX5ChDhChDhChDhtChDh}X4ChDhmChDh<ChDhX3ChDhtChDhM X2ChDhn ,ChDh. ChDh X1ChDh ChDh X0ChDhChDhV298ChDhChDhX7ChDhChDh ChDh!X6ChDhChDhChDhfX5ChDhsChDhU ChDh !X4ChDh"ChDhu#ChDh<$X3ChDhH%ChDh&ChDh&X2ChDh'ChDh(ChDh)X1ChDh*ChDh+ChDh,X0ChDhz-ChDhn.ChDh4/Y19ChDh0ChDh[1ChDh2X8ChDhR3ChDh44ChDh4X7ChDh5ChDh6ChDhl7X6ChDh8ChDh9ChDht:X5ChDhn;ChDho<ChDh&=X4ChDh?ChDh?ChDh@X3ChDhQBChDh?CChDhCX2ChDhDChDhEChDhFX1ChDhUGChDhDHChDhHX0ChDh JChDhJChDhKY09ChDhLChDhMChDh]NX8ChDhuOChDh Rn7ChDhvSChDhpTChDh6UX6ChDh(VChDhVChDhWX5ChDhXChDhYChDh _B4ChDh_ChDh9`ChDhaX3ChDhUbChDhbChDh2dX2ChDhdChDh4fChDhfChDhgX1ChDhhChDhiChDhajX0ChDh lChDhlChDhpmZ399ChDho,ChDhipX8ChDhZw #.# ##.#.##### #.#. #†# ##.###.#. #.# #####.#. #.###..##. #.##..#.. #.##.##.# #.##.##.# #.##.#..# #.####.##-60236.0) ChDhx#..#.###..# ##.#.## ####...## #.#..######....###.. #.#.........#### # #.#.#######....###..  #.#.### ####...##  #.#...##########..#  #.###..........##.## -ChDh{ChDh}T _Key pressed, stopping explore.ChDh`7 _654ChDhȰ321ChDh˱ChDhjX0ChDhChDhVChDhY89ChDhChDhX8ChDhChDh>ChDhChDhB7ChDhsChDhkChDhqn6ChDhOChDhChDhB5ChDhChDhChDhChDhB4ChDh^ChDhiChDh X3ChDhChDh!ChDhX2ChDhChDhChDhChDhB1ChDhChDhChDheChDhB0ChDhChDhChDhChDhC79ChDh!ChDhChDhdn8ChDh ChDhChDhSB7ChDh ChDhgChDhChDhdB6ChDhChDhChDhX5ChDhChDhChDhX4ChDhChDhi ChDhd3ChDhX2ChDhM&ChDh)ChDh,ChDh).ChDh.$1ChDh/ChDh1ChDh4ChDh8ChDhF9ChDh:$0ChDh:ChDh<ChDhVA ChDh%B ChDhBGYou see here a frilled lizard skeleton.ChDhEChDh!GChDhG$69 ChDhH_ChDhCJChDhNChDhGQChDhPRChDhS$8ChDhSChDhUChDh-XChDh([ChDhC\ChDh]$7ChDh]ChDh_ChDhaChDhfChDhgChDh X2ChDh? ChDhr@ ChDh1A X1ChDhgB ChDh E X0ChDhE ChDh$G ChDhG ChDhH Y89ChDhJ ChDhK X8ChDhK ChDhWM ChDh@N ChDhN X7ChDh/P ChDhP ChDhQ X6ChDhR ChDhkS ChDh)T X5ChDh;U [mChDh>>>^_(Press ? for help) #..##.####.)...#####.....##..# #.#######.# #.#  #..##..........#######.####..# #<##.# #.#  #.............##....)<.......# #.###.####.#  #......####.####.#####...###<# #.##.......#  ####...###.#.###.# #.#.# #.# #.##..######  ##.###.###....# #.#.# #.# #.##########..#  #.# ##.#.##### #.#.# #.# #.##..........#  #†# ##.###.#.# #.# #.##.###...#.##  #.# ##############.#.# #.# #.######.# #.#...#  #.###.............##.###.# #.....##.# #...###  #.##..##########..#...#..# #####.##.####.##  #.##.###.##.#.#..#hDhTt49m #.##@......#  #.##.##.##.#.##.# #.#######..#  #.##.##.#..#..#.#######.#########..#  #.##.####.###.##...............##..#  #..#.####..#.#..########.######.##..#  ##.#.## ####...##.##...#### #...# ##.#########..#  #.#..######....###...###....#####÷# #.............#  #.#.........####...#......)..÷....# #..####.#####.#  #.#.#######....###...###....####### #.## #.### #.#  #.#.### ####...##.##...####...# #.# #...###.#  #.#...##########..#.#..####..#### #.# #.#.....#  #.###..........##.###.##.....##.# #...P...#HhDhL #.# ##############.#.# ######.# #.#...# #.###.......##.###.# #.....##.# #...### #.##..##########..#...#..# #####.##.####.## #.##.## #.##.#.#..# #.##@ #.##.# #.##.#.##.# #.#######..# #.##.# #.#..#..#.#######.######## #..##.# ###.###.##...............# #..#..#.# ###..#.#..########.######.# #..##.#.## ####...##.##...#### #...# ##.#########..# #.#..######....###...###....#####÷# #.............# #.#.........####...#......)..÷....# #..####. #.#.#######....###...###....####### #.## #.### #HhDh\ #.#.### ####...##.##...####...# #.# #...### #.#...##########..#.#..####..#### #.# #.#... #.###..........# #.# #...P. #.# #..#####....#..#..####...# #.# ##♣.._.♣##..# #.#####.#.### #...# #.# #♣P♣♣P♣##..§##..#####.# #.#.#.###...########.# #..PP♣#........†.....# #...#................# ##...†##...###.#####.## ###.##.###.>..........# ########.## #.# #...###.#.#.######.#########...## #.# #.........########## #.####...###.#.##.######.........#IhDhRdIhDh|3.##.......# ciphuk the Firebug .##..###### Mountain Dwarf .##########..#IhDhM}JHealth: 33/33 ======================== .##..........#Magic: 8/8======================== .##.###...#.##AC: 8Str: 11 .######.# #.#...#IhDhEV: 10Int: 17 .....##.# #...###SH: 0Dex: 10 ####.##.####.##XL:  4 Next: 18% Place: Dungeon:2#.##@......#Noise: ---------  Time: 2725.7 (0.0)#.#######..#d) +1 dagger (freeze) ####.#########..#Cast: Foxfire ............##..#Gem (6275) ####.######.##..# ## #...# ##.#########..# .#####÷# #.............# ..÷....# #..####.#####.# .####### #.## #.### #.# IhDhxW_Done exploring. _Done exploring. _Done exploring. _Done exploring. _Done exploring. _Search for what [Enter for "."]? IhDht3IhDhIhDhIhDhI4 _IhDh 432IhDhIhDhX1IhDh`IhDhcIhDh?X0IhDhIhDhIhDhSY69IhDhIhDhIhDhƤX8IhDhIhDh̦IhDhX7IhDhIhDhѩIhDhX6IhDhIhDhX5IhDhʮIhDh[IhDhIhDhxX4IhDhIhDhIhDhEB3IhDhlIhDh210598IhDhIhDh{X7IhDhEIhDh%IhDhIhDhX6IhDh:IhDh/IhDhP5IhDh IhDhIhDhP4IhDhIhDhIhDhP3IhDhIhDh IhDhP2IhDhIhDhB1IhDh,IhDhIhDhIhDh~P0IhDh~IhDh~C49IhDhR,IhDhIIhDh9IhDhX8IhDhIhDhzX7IhDh IhDhIhDh"IhDhB6IhDhfIhDhIhDhIhDhB5IhDh)IhDhIhDhIhDhB4IhDh-IhDhIhDhIhDhB3IhDh IhDh'IhDhIhDhCB2IhDhIhDhmIhDhIhDhB1IhDhIhDh}IhDhn0IhDhIhDhY39IhDh]IhDh ...###...###....####### #.## #. ###...##.##...####...# #.# #. #####..#.#..####..#### #.# #. ....##.###.##.....# #.# #. #....#..#..####...# #.# ## IhDh]^#.#####.#.### #...# #.# # #.# #.#.#.###...########.# # ..# #...#................# # #.## ###.##.###.@..........# ##61.7 (36.0) ...###.#.#.######.########## #. .......#.#........########## #.###.#.##.######.........# #. IhDh.......#.#.#######.# #.####...##.# #.# #.# #.  ######.# #.# #.#####.  #.# #.# #......^  IhDh#.######.# ######## IhDh'IhDh IhDh c _There is a stone staircase leading down here.IhDh5IhDhD7IhDh%<IhDhcBIhDhlP2.7 (1.0)8 _IhDhT ' IhDhS ####.####  #.......#  #.......#  .##.......# #  .......... ..  IhDh C......... #.#  #.....#...# 3 #....@..#  ##.#.........  ##########  IhDhw IhDh IhDhy2 g3.4 (1.77IhDh6 IhDh9 } _You climb downwards. _There is a stone staircase leading up here.JhDh>B _JhDhE JhDhE I6 _JhDhQ 454JhDh3X 32JhDhX JhDh\ X1JhDh\ JhDh] JhDh_ X0JhDh)` JhDha JhDhc Y29JhDhd JhDhf JhDh;h X8JhDhh JhDhi JhDhOl JhDh]m X7JhDhs 6JhDh{ 7543210198JhDhy n7JhDh2 n6JhDh| JhDh 54JhDh 3210098765JhDhX [432101998#.......########.#  #.#  #.#  #.#  #.#  #.# ########.# J......@.# .#########  J   endoplasm (asleep)802.4 (39.0)3.4 (407JhDhn JhDh JhDh O_An endoplasm comes into view.KhDh~ #.......# .# #.# #.# #.# #.# #.# ########.# J......@.# .#########KhDh #.......# .# #.# #.# #.# #.# #.# ########.# J......@.# .#########   _An endoplasm is nearby!KhDh@~ #.......# .# #.# #.# #.# #.# #.# ########.# J......@.# .#########KhDhn #.......# .# #.# #.# #.# #.# #.# ########.# J......@.# .#########   _An endoplasm is nearby!KhDhe~ #.......# .# #.# #.# #.# #.# #.# ########.# J......@.# .#########KhDh #.......# .# #.# #.# #.# #.# #.# ########.# J......@.# .#########   _An endoplasm is nearby!LhDho   What are your orders?  t - Shout!  Orders for allies: a - Attack new target. r - Retreat!s - Stop attacking. g - Guard the area.f - Follow me.  Anything else - Cancel.LhDh   You shout for attention!.JJ======4.4 (1.0)6 _The endoplasm quivers.MhDh/D#.......# #######.# #.# #.# #.# #.# #.# #.# .J.# .# MhDhѠ.J------55MhDhM vv(ally target)Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.MhDh7---=-----64MhDh7MhDhE _You conjure some foxfire!MhDh(MhDhWMhDhF _Unknown command.MhDh MhDh BMhDhI MhDh ,MhDh MhDh ,MhDh §vJv§§§ The foxfire hits the endoplasm.MhDhHW MhDh6|  The endoplasm is heavily wounded.The foxfire hits the endoplasm.MhDh B.. MhDh MhDh §..§§§§MhDh ( ---20-73MhDh* [§§§§MhDh- M _You kill the endoplasm!NhDh3NhDhsNhDhs210898NhDh-NhDhX7NhDhNhDh8===6NhDhCNhDh4 _Magic restored.NhDhvX5NhDhNhDhNhDhX4NhDh[NhDhNhDhNhDhX3NhDhl NhDh NhDh) l===2NhDh NhDhjNhDh*X1NhDhVNhDhX0NhDhNhDhNhDhWNhDhY79NhDhNhDhNhDhuX8NhDhNhDhX7NhDhNhDhNhDhi X6NhDh!NhDh "NhDh $X5NhDh$NhDht%NhDhj'X4NhDh(NhDh(NhDh*NhDh+X3NhDhx,NhDh8.NhDh.X2NhDh/NhDht1NhDh52X1NhDh43NhDh4NhDh5X0NhDh6NhDh$8NhDh8Y69NhDh9NhDhe<NhDh=X8NhDh5>NhDh?X7NhDh@NhDh+ANhDhCX6NhDhcDNhDh%ENhDhjGX5NhDhHNhDhJNhDhMNhDhMB4NhDhfNNhDhONhDhRX3NhDhSNhDh?UNhDhZ #.### #...##...##..###..###.##.######.# .......#.### #.@...#- #.#.####.#.##.#.##.#..NhDh]#.###J   endoplasm (asleep).J..NhDh`037.4 (30.0)NhDh`f8.4 (312NhDhkcNhDhe] _An endoplasm comes into view.NhDh, #.###  #...#  #...#  #..##  #..# ##.# #.######.# .......#.###  #.@...#  #.#.###  #.#.# #.#.# #.#.. #.### .J ..NhDhy #.###  #...#  #...#  #..##  #..# ##.# #.######.#NhDh| .......#.###  #.@...#  #.#.###  #.#.# NhDh*#.#.# #.#.. #.### .J .. NhDhNNhDh~NhDh&NhDhl NhDhh[_An endoplasm is nearby!NhDhl  #.###  #...#  #...#  #..##  #..# ##.# #.######.# .......#.###  #.@...#  #.#.###  #.#.# #.#.# #.#.. #.### .J ..NhDhA  #.###  #...#  #...#  #..##  #..# ##.# #.######.# .......#.###  #.@...#  #.#.###  #.#.# #.#.# #.#.. #.### .J .. NhDh] NhDhA a _An endoplasm is nearby!NhDh77 #.### #...# #...# #..## #..# ##.##.######.#.#.### #@....# #.#.### #.#.# #.#.# #.#.. #.### .J. ..#9.4 (1.0)1 _NhDh39NhDh;OhDhC vOhDhQ v, ally target)Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.OhDhV 7---=400OhDh*OhDhH7b _You conjure some foxfire!OhDh:OhDh>F _Unknown command.OhDhQm OhDh.o OhDhp OhDhyr OhDht ,OhDhwv OhDhx OhDh7| D  The foxfire hits the endoplasm.OhDh Z§§#§v§§OhDh bv###.OhDh §§#§§v§..OhDh> C---2-159§§§ _You kill the endoplasm!PhDhrPhDh8 _Your foxfire dissipates.765PhDhPhDh{X4PhDhYX3PhDhPhDh8===2PhDhPhDhPhDhPX1PhDhPhDhPhDhX0PhDhPhDhPhDho49PhDhPhDhPhDhl===8PhDhPhDhPhDhX7PhDhPhDhPhDh{X6PhDhPhDhPhDh`X5PhDhPhDhPhDhX4PhDh PhDh #.# ## #.###. .# #...#.. .#. #...#... ... #..##..>. #..#..... #.# ##.####.######.#.......@.......#.###-565.0)...######.####.....# #.# #.#.### #.# #.#.# #.# #.#.# #.# #.#.. .#. #.### . . ...PhDhqf# # ..#PhDhPhDhf7.4 (163PhDhQ _Found a stone staircase leading down.PhDhPhDh3PhDh PhDh #.### #. ## #.####.. #. .# #...##... .#. #...##...### ... #..##<..>... #.# #..#.. #.# ##.#.###.######.##PhDh.......#.###0.0)#...######.####.....## #.# #.#.### #.# #.#.#  #.# #.#.#  #.# #.#..  .#. #.###  . . ...  # # ..#PhDhD(8.4 (12 _Found a stone staircase leading up.PhDhIPhDh]PhDhPhDheK1039PhDhg,PhDh #.# #### #. ## #.### #... #. .# #...# #... .#. #...#.###...#### ... #..##PhDh #..<..>...# #.# #..##...# #.# ##.##...###.######.# ##...@...........#.###61.4 (3 #...######.####.....# #... #.# #.#.#####.# #.# #.#.# #. #.# #.#.# #> #.# #.#.. # .#. #.###  . . ... PhDh # # ..#PhDhPhDhe2.4 (48PhDhPhDh'; _Found a stone staircase leading down.PhDh 3PhDh PhDh PhDhM 76PhDh PhDhJ B5PhDht PhDh PhDh X4PhDh* PhDh PhDh PhDh B3PhDh? PhDh PhDh X2PhDh PhDhP R  There is a stone staircase leading down here.PhDh PhDh I1 _PhDhH PhDh PhDh PhDh- X0PhDh PhDh_ Y29PhDh PhDh PhDh X8PhDh_ PhDh PhDhr PhDhH B7PhDh PhDh PhDh PhDh B6PhDh; PhDh PhDh PhDh B5PhDhJ PhDh PhDh PhDh B4PhDh. PhDhL PhDh PhDh B3PhDhn PhDhA PhDh PhDh B2PhDhP PhDh$ PhDh PhDhu B1PhDh: PhDhR PhDh X0PhDh PhDh PhDh~ Y19PhDh? PhDh PhDh X8PhDhr PhDhV PhDh X7PhDhe PhDh PhDhf PhDh B6PhDh PhDh PhDhh PhDh B5PhDh PhDh8 PhDhO! PhDh" B4PhDh" PhDh# PhDhd& PhDh ' B3PhDh' PhDh ) PhDhX+ X2PhDh#, PhDh- PhDh/ X1PhDh0 PhDh2 PhDh-4 PhDh4 B0PhDh5 PhDh6 PhDh8 PhDh9 Y09PhDh; PhDh= PhDh8> X8PhDh? PhDhB X7PhDhVC PhDhE PhDhF PhDhG B6PhDh@H PhDh+I PhDhL n5PhDhBM PhDhN PhDhR B4PhDhS PhDhT PhDhV X3PhDhW PhDhKY PhDhZ PhDhk[ X2PhDh\ PhDh/h ##.######.#...#.###.##...##..............##.#.....######...##..###.#.#### #.......# ##.## #..####.+ ## ###..####.# #####.........#.#########........####.#....###.#.## .######.#### #.#.#  #.# #.#.#  ..S ....#  .#.. ..####.#### ##.# S   ball python (constriction, asleep). ###  98.4 (36.0)  A ball python comes into view.PhDhl ~S.S)PhDhm o==9.4 (371PhDhp PhDh,s 5 _The ball python hisses angrily.PhDhl9 ##.. #...##........ #.#......  #. ##.## #. ## ###. #####... .#########..... .......@...#  .######.#### #.#.#  #S# #.#.#  ... ....#  .#.. ..###  #.#### ##.#  . #.#  ##QhDh ##.. #...##........ #.#......  #. ##.## #. ## ###. #####... .#########..... .......@...#  .######.#### #.#.#  #S# #.#.#  ... ....#  .#..  #.#### ##.#  .  ##  _A ball python is nearby!QhDhqP ##.. #...##........ #.#......  #. ##.## #. QhDhf## ###. #####... .#########..... .......@...#  .######.#### #.#.#  QhDhJh#S# #.#.#  ... ....#  .#.. ..###  #.#### ##.#  . #.#  ##QhDh ##.. #...##........ #.#......  #. ##.## #. ## ###. #####... .#########..... .......@...#  .######.#### #.#.#  #S# #.#.#  ... ....#  .#..  #.#### ##.#  .  ##  _A ball python is nearby!QhDh  Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.QhDhv@vS., ally target)QhDh7----900.4 (1.0)0QhDhQhDh _You conjure some foxfire! The ball python barely misses you. x2QhDh7-QhDh3QhDhF _Unknown command.QhDhAc F  The foxfire hits the ball python.QhDh+i F†QhDhf QhDh QhDh ,QhDhq QhDh §v@.§QhDhZ j31099QhDha" ;§QhDh& O _You kill the ball python!QhDhIQhDh!QhDhQhDh;QhDhΎQhDhߐQhDhQhDh QhDh~B8QhDh,QhDhRQhDhMQhDhQhDhP7QhDhy QhDhCQhDh1_Your foxfire dissipates.---65QhDhQhDh$4QhDhQhDhY,QhDhQhDh$3QhDh,QhDh7QhDh%QhDh8QhDh===QhDhP2QhDh QhDh QhDh QhDh:$1QhDhQhDh QhDh QhDhGBYou see here a ball python corpse.QhDh2QhDhOQhDh#0 QhDh_QhDhQhDhQhDhQhDh~QhDh.%89QhDhQhDh QhDh"QhDh%QhDh&QhDh&===QhDht'8QhDh(QhDhk*,QhDhn,QhDhS-QhDh.$7QhDh.QhDh/QhDh]1QhDh/4X6QhDh<5QhDh6QhDh9QhDh:QhDhJ;$5QhDh;QhDh<QhDh>QhDh@QhDhARhDh?$4RhDhRhDhRhDhRhDhRhDhRhDhZ$3RhDhRhDh RhDh RhDh/RhDh RhDh#####.....RhDhI5 .#########..RhDhZ #...........###.#.#RhDh #.######†#### #.#.# RhDhs####> ###.######.#.# RhDh'q....# #............# RhDh... #.#........###  #.###.########.#  RhDhgY#.@...# #.#-176.0) #.##### ... #### RhDh!RhDhRhDhm-RhDh%8.4 (17RhDh$2RhDhRhDhq!RhDh# RhDh$RhDh%-_Found a stone staircase leading down.RhDh1RhDh+079RhDh.RhDh1B8RhDh2,RhDhl5RhDh\7654321RhDhfdRhDhBfB0RhDhgRhDh2jRhDhlY69RhDhnRhDhpRhDhMsX8RhDhluRhDhwRhDh3zRhDhM{B7RhDh|RhDh~RhDhRhDhB6RhDh*RhDhvRhDhmRhDhB5RhDhRhDhfRhDh@RhDhfB4RhDhГRhDhەRhDhRhDhB3RhDhRhDhRhDhßRhDhB2RhDhPRhDhRhDhARhDh\B1RhDhRhDhҫRhDhRhDhB0RhDhjRhDhXRhDhRhDhjC59RhDhøRhDhRhDhοRhDhB8RhDhBRhDhFRhDh#RhDh(B7RhDhRhDhRhDh ##.## #<# #.# # #.# #># RhDhu#. #.# .# ##.##.###.## .# #...##...##.# #.#......#.# ##.#.#...#.# ##.##RhDh- #@#.#.# #.# ##43.4 (25#.###.#.#.# #.##.........# #.############.#.### #........#.#.# #.######†#.#.######># ###. #.#........## #... #...........# #.#. #######.###.###.## RhDhxRhDh^RhDhAf4.4 (266RhDhRhDh9 _Found a stone staircase leading up.RhDh543210498..# #..< #... ## #... ..# # ####..### # #.......)  #.....#  #<# 52.4 (8.0) #.# #.#  #.#hDh m #.# .#  ##.###.## .# ##...#...##.# #.#........#.# ###...#....#.# ###.###.#.#.# #.#.###.#.#.# #.#3.4 (97 _Found a spear.RhDh3RhDhRhDhRhDhd6RhDh3543RhDhN7n2RhDh8RhDhD.# ###... ##.# #. ##.# ..###.. #.# #..<.. #.# #.....o#######.## #............@..# ##..########..######..#.......).# #..#.....###.# ##.#.###<# #.# #.# > o   orc (wandering)#.# #.# .# ##.##.###.## .# #..#...#...##.# #.#.RhDh9I+8.4 (5RhDhyJe9.4 (61RhDh`MRhDh`Sq _An orc comes into view. It is wielding a +0 whip.RhDhx1RhDhs21 .#  ...  #.# #.  #.#  #.# #..< #.#  o#######.##  .......@..#  ########..#####  #.......).#  #.....###.#  #.###<#  #.# #.# #> #.# #.# .#  .## .#   ShDh .#  ...  #.# #.  #.#  #.# #..< #.#  o#######.##  .......@..#  ########..#####  #.......).#  #.....###.#  #.###<#  #.# #.# #> #.# #.# .#  .## .#   ShDh _An orc is nearby!ShDh8 .#  ...  #.# #.  #.#  #.# #..< #.#  o#######.##  .......@..#  ########..#####  #.......).#  #.....###.#  #.###<#  #.# #.# #> #.# #.# .#  .## .#   ShDh-$ .#  ...  #.# #.  #.#  #.# #..< #.#  o#######.##  .......@..#  ShDh0########..#####  #.......).#  #.....###.#  #.###<#  #.# #.# #> #.# #.# .#  .## .#   ShDh7ShDhL9ShDhF@ShDhD[ _An orc is nearby!ThDh1  What are your orders?  t - Shout!  Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area.f - Follow me.  Anything else - Cancel.ThDhThDh:f.ooThDh'======60.4 (10ThDh2ThDhϙS _You shout for attention! The orc shouts! You hear a shout! x2ThDhV21#.# #... #.#.# #. #.#.# ..###.#.# #..<..>#.# #..#.## #..o.# ThDh64##.#..##### #.#.......).# #.#.....###.# ##.##.###<# #.##.# #.# #>##.# #.# .# ##.###.###.## .# #.#...#...##.# #.#.ThDh{7ThDh+@L.oThDhA------139ThDhIThDhLThDh~ P vv(ally target)  Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ThDh1 7---=-----28ThDh ThDhe E _You conjure some foxfire!ThDh ThDh7 ThDh! F _Unknown command.UhDhӉD  Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.UhDhUhDhUhDhߏUhDhUhDhUhDhՕUhDh vov§§§§ You conjure some foxfire! The foxfire hits the orc.UhDh3!UhDhCV  The orc is heavily wounded.The foxfire hits the orc..)UhDhڪUhDh.)§§§§@v§vUhDh6------637UhDhCb§§§UhDhD §§§§ _You kill the orc!UhDhUhDh§§§§§UhDhlF _Unknown command.UhDhUhDhUhDhWUhDhUhDhUhDhTUhDhUhDhtUhDhiUhDho.)....@§.§§v§vUhDho   orc priestUhDhh-46UhDhL§§UhDhx _An orc priest comes into view. It is wielding a +0 club.UhDh  #.#  ...  #.# #.  #.#  #.# #..<..> #.#  UhDh% m.#######.##  .o.)....@§#  ########.§#####  #....§..).#  #...v§###.#  #.###v#  #.# #.# #> #.# #.# .#  .## .#   UhDh q #.#  ...  #.# #.  #.#  UhDhM 3#.# #..<..> #.#  .#######.##  .o.)....@§#  ########.§#####  #....§..).#  #...v§###.#  #.###v#  #.# #.# #> UhDhr $#.# #.# .#  .## .#   UhDhF @§§UhDhp 7-UhDh? M§§UhDh/ b _An orc priest is nearby!UhDh d #.#  ...  #.# #.  #.#  #.# #..<..> #.#  .#######.##  .o.)....@§#  ########.§#####  #....§..).# UhDh/  #...v§###.#  #.###v#  #.# #.# #> #.# #.# .#  .## .#   UhDh1 UhDh7I u #.#  ...  #.# #.  #.#  #.# #..<..> #.#  UhDhFM S.#######.##  .o.)....@§#  ########.§#####  #....§..).#  #...v§###.#  #.###v#  #.# #.# #> #.# #.# .#  .## .#   UhDhS ^§§§UhDh U UhDh[ §§§§UhDh_ b _An orc priest is nearby!VhDh  Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.VhDh:.o)...v@v§.§v.v§.<(ally target)5------=55VhDh U§§VhDhjb _You conjure some foxfire!VhDhVhDh F _Unknown command.VhDhR  Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.VhDhj  You conjure some foxfire!VhDh,VhDhVhDh BVhDhVhDhVhDhVhDh  §vo§v§§@§§§.§§§Your foxfire dissipates. x2VhDhceVhDhtfVhDhdk9§.ov§§§@§vv..§.§VhDh:l4------64VhDhpx§§§§VhDhx% §§§§@§§§ _The foxfire hits the orc priest but does no damage.VhDhsyVhDh§§§@§§§VhDhsF _Unknown command.VhDhC:§§§@§§Your foxfire dissipates. x2 _The foxfire hits the orc priest but does no damage. VhDh_Unknown command.Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You conjure some foxfire!VhDhT,VhDhU,VhDh WVhDh X,VhDhX,VhDhfYVhDhZVhDheev...v@.§§vv..VhDhf3------73VhDhYp;§§VhDh]w §§ _The foxfire hits the orc priest but does no damage.VhDh0xVhDh|G§§VhDh~F _Unknown command.VhDh D  Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.VhDhR BVhDh §v§v§v§vYou conjure some foxfire!VhDhT ,VhDhW VhDhu_ Z)ov§§VhDhv VhDh §o§§§@vvv.vVhDh 2------82VhDh §§§§VhDh §§§ _The foxfire hits the orc priest but does no damage. x2VhDh VhDh [§§§§VhDh F _Unknown command.VhDh  Casting: Foxfire (safe; 4% risk of failure)  VhDh rConfirm with . or Enter, or press ? or * to list all spells.VhDh VhDh2 VhDh VhDh >  You conjure some foxfire!VhDh: VhDh VhDh< VhDh s  Your foxfire dissipates.VhDhZ 9vo.).o.v@§§vo   orcVhDh 1------91VhDh_ ;§VhDh _An orc comes into view. It is wielding a +0 whip.VhDh VhDh :§VhDh| F _Unknown command.WhDhm  Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. vv@§v§vYou conjure some foxfire! The foxfire hits the orc priest.WhDh,WhDh §@§§ WhDh_The orc priest is lightly wounded.  The foxfire hits the orc priest.WhDhwWhDhxWhDht  The orc priest is moderately wounded.WhDhWhDh~ §§§§WhDhRhYour foxfire dissipates.The foxfire hits the orc priest but does no damage.WhDh,WhDhWhDhWhDh~§.o)..ov@v.v..---700§ § _The orc priest is moderately wounded.§ _Unknown command.WhDhYW §Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire! The foxfire hits the orc priest.WhDh&WhDhWhDhWhDhWhDhWhDhWhDhWhDhWhDhxv.o...oWhDhpv§§vWhDh0---1Foxfire29WhDhW§§WhDh' WhDh§ _The orc priest is heavily wounded.WhDh} E§§WhDh'F _Unknown command.WhDhg §§ The foxfire hits the orc priest.WhDho WhDhz .§§The orc priest is severely wounded.WhDh{ IThe foxfire hits the orc priest but does no damage.WhDh0 WhDh ,WhDh 6 vWhDh §v§§§The orc priest is severely wounded.The foxfire hits the orc priest.WhDhn WhDhj 7 .WhDh §§ The orc priest is severely wounded.The foxfire hits the orc priest.WhDh  WhDh WhDh+ .o§.§§§WhDh.- o 2 orcs (1 wandering).almost dead.  An orc comes into view. It is wielding a +0 dagger.WhDh3 :§WhDh WhDhM )o..o@§...28WhDhH WhDh §WhDh WhDh  WhDh WhDh [_The orc priest begins to cast a cantrip, but forgets the words!WhDh XhDhS  The orc shouts!  You hit the orc priest but do no damage.The orc priest is almost dead..o).o.o@.o=37 XhDhQ_The orc priest barely misses you.XhDh  _Unknown command.YhDhw  You hit the orc priest but do no damage.  The orc priest is almost dead.YhDh$~.o..oYhDh%2--46YhDh<*YhDh -= _The orc priest hits you with a +0 club.YhDhã e  You closely miss the orc priest.YhDh9 )o The orc priest is almost dead.YhDhO ----55YhDhF n _The orc priest closely misses you.ZhDh  You hit the orc priest. You freeze the orc priest.  The orc priest is almost dead.The orc priest invokes the aid of Beogh against you.ZhDhRZ22--------The orc priest is almost dead.  The orc priest invokes the aid of Beogh against you.  Beogh smites you!  The orc priest threatens, "Beogh's wrath is as vast as Beogh's mercy. Make yourchoice!"  (press Y on the ability menu to convert to Beogh)ZhDh/  --more--[hDh. .o  ==6Beogh Gem (6024) _[hDh3 #.######... #....#.# #. #...##.# ..###...##.# #..<..>#.# #........#######.##....).ooo..#  ##########.@#####...# #.......).# #...##.....###.# ##.###.###<# .# #.# #.# #>##.# #.# .###.###.###.## .# #..#...#...##.# #.#........#.# ##.#.#[[hDh B9;17H.o3----------7Gem (6023) [hDh4d.......#.##.#..## #..<..>......#######.##..).oo... ##########o.##### #...#[hDhfP #....@..).#####.####<#  #.# .# #.>#.###.####.###.##......#...###.#... o   orc.....#.#.## ##.#[hDhi[hDhxtP.o[hDh#v=--82[hDh~[hDhX _The orc priest closely misses you.\hDh<#.##.#..## #..<..>......#######.##..).o.o.. ##########o.##### #...# #.......).###.##.####<#  #.# #.# #.>#.###.####.###.##......#...###.#...\hDh.....#.#.## ##.##.###.##.# ##\hDh\hDhi\hDh8h.oo\hDh\1===-9\hDhLFoxfire1\hDh>\hDhK\hDh..## #..<..>......#######.##\hDh..).o.... ##########o.##### #...# #....o..).#.###.##.##.###@#  #.# \hDh%#.# #.>.###.####.###.##......#...###.#...\hDhc.....#.#.## ##.##.###.#.#.# #.# ## #\hDh,\hDhi\hDhq;o.\hDhCoo 2 orcs\hDhK{-800\hDh\hDha _There is a stone staircase leading up here.]hDh   Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.]hDh;_  You conjure some foxfire! The foxfire hits the orc priest.]hDh\Nv)oo 2 orcs (1 ally target)]hDhK]hDh]hDh]hDh.o..ov]hDh/ 24]hDh<=0---68=1Foxfire19 ]hDh*V_You kill the orc priest!]hDh]hDh6 _Your Conjurations skill increases to level 2!]hDh_]hDh]hDh%F _Unknown command.^hDh).o28^hDhI` _The orc closely misses you.^hDhs8^hDh9.#^hDhM;##.........##.#..... ^hDhO<Z.#############........(.##.#.#### ^hDhO=N.##................(....##.#.## ^hDhM>A.##.##########..........##.# ^hDhQ?E.##.######...##.........##.#...# ^hDhV@\.#...........###..†.....##.#..##. ^hDhYAy.#..######...# #.#########.#.##( ^hDhB......# ##.## #.# #...#[^hDhC2 ^hDhD......#####.#^hDhE###.###. ^hDhFM..........#.....o^hDhG#..... ^hDhHQ#.##..###.######## ##.... ^hDhIQ..##..# #.# ^hDhJ### ^hDhK7####..# #<^hDhL ^hDhMX......# #.#^hDh\N/   orc ^hDh7Oo..###<# #.# ^hDhP ^hDhPx#.# #.# #.#^hDhQ # ^hDhRz#.# #.# #.# ##^hDhS#######^hDhZT^hDhU^hDhV=^hDhW---^hDhY^hDh]_^hDho-3.9 (2.57^hDh _You climb upwards. _There is a stone staircase leading down here._hDh8E ##......### ##............###########........(##...............(.######.......#.######...##..............###..†.....##.#..##. .#..######...# #.#########.#.##( ##.## ...#[#######.####>_hDh_9q###.### ..........#.....o. ###.##########.... ...##### ####..# #< .... ..###< _hDh):_hDhgo.-4.9 (1.06 __hDhW ################  ##.......### ##..##.#.....###########........(.##...............(....##.#.######...........#.######...##...................###........##.#..##. .#..######...# #@#########.#.##( ##.## #....#[#######.####o###.### ..........#....... ###.##########.... ...##### ####..# #<#.... ..###<o>22-=55 _The orc attacks as it pursues you! The orc hits you with a +0 whip._hDhƹ ################  ##......### ##.....###########........(##...............(######..#.######...##...........###@.......##.#..##. .#..######...# #.#########.#.##( ##.## #o...#[#######.####>###.### ..........#....... ###.##########.... ...##### ####..# #<#....-64_hDh_hDhn %M# ################  ##......### ##._hDhQp ....###########........(##...............(######..#.######...##...........###........##.#..##. .#..######...# #.#########.#.##( ##.## #o...#[## ......#####.####>#_hDhq }###.###.o   orc_hDhrs _hDh~ <o._hDh z-73_hDh _hDhY cM # ################  ##......### ##.....###########........(##...............(######..#.######...##...........###........##.#..##. .#..######...# #o#########.#.##( ......# ##.## #.##...#[##o   orco.1===8Foxfire2_hDhq\ `hDh* M # ################  ##......### ##.....###########........(##............@..(#######..#.######...##............###o.......##.#..##. .#..######...# #.#########.#.##(#o   orc###o.3-91`hDh.<  Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.vvo.(ally target)0---=90Foxfire0 `hDh'r_You conjure some foxfire!`hDh&+ `hDhb,`hDh38_Unknown command.`hDh[  You hit the orc. You freeze the orc. §v The orc is moderately wounded.The foxfire hits the orc.ahDh4ahDhS&  ahDhUfThe orc is severely wounded.The foxfire hits the orc.ahDh]\.)ahDh^!ahDh ahDh@§.ahDhP .ahDh---71109ahDh"ahDh!G _You kill the orc!ahDh+ ## .##################..............#####.##.#.....############..§.....(####................(.....##########..@.....#...##..#...........####Gem (6009) ### ..##..# #.###### .-28ahDh6ahDh"M _You see here a +0 whip.ahDhЕ3ahDhJahDhahDh24=7 _6ahDh7ahDhB5ahDhahDh{ahDhB4ahDh3ahDh_ahDhȽ5==1===3ahDhahDh'X2ahDhahDhahDhIB1ahDh>ahDhahDh::0ahDhahDh^ahDh6====5999ahDhxahDhahDhj:8ahDhahDh}X7ahDh(ahDhX6ahDh[7=5ahDhahDh}p2===4ahDhahDh<ahDh:3ahDhahDhtahDh:2ahDh7ahDh|ahDh8==1ahDhxahDh <===ahDhV00ahDhahDhY89ahDhahDhB8ahDhahDhG ahDhR 99ahDh j==7ahDhSahDhSX6ahDhahDh93ahDhJW===5ahDhahDhX4ahDhqahDh^30=3ahDh-ahDh ahDh'!B2ahDh"ahDhE%ahDh%@===1ahDh%ahDh('ahDh*X0ahDh,ahDhx.1=79ahDh"0ahDh~687ahDh7ahDh994ahDh:W===6ahDhG;ahDh=92ahDh=j==5ahDhf?ahDhAX4ahDhDahDhFX3ahDhHahDhI<===ahDhGJ02ahDhKahDhMahDh)N3==1ahDhOahDhR1 _HP restored.ahDhHRB0ahDhSahDhUY69ahDhEWahDhHYX8ahDh[ahDh3]ahDh{]=5===7ahDh_ahDh`ahDh(aB6ahDhbahDhdX5ahDhfahDhhX4ahDhjahDhlV===3ahDh9mahDhrnahDhpX2ahDh&rahDhtX1ahDh7yn0ahDhzahDh }Y59ahDh~ahDh9;6ahDhO===8ahDhNahDh>X7ahDhنahDhԈX6ahDhahDhX5ahDh0ahDh,<===ahDhv04ahDhahDhX3ahDhahDhpX2ahDhahDhX1ahDhahDhX0ahDhahDh97ahDhP===49ahDhkahDh ahDhUB8ahDhTahDhahDhB7ahDhDahDhwX6ahDh"ahDh@l===5ahDhahDhX4ahDhahDh|ahDhNB3ahDhahDhX2ahDhahDhX1ahDhQahDh8===0ahDhahDhQ -3060.9 (68.0)Foxfire _Magic restored.ahDhahDh-ahDhE _Done exploring.ahDhF9 IahDh9J l0.0)  ahDhJ 7_Done exploring.ahDh\  _Done exploring.bhDh@p0 ## .##################..............#####.##.#.....############.bhDhq(####................(.....##########..)........###...........###bhDhxq#Cast: FoxfireGem (5940) bhDhqi ####..# #<#bhDh\rbhDh~bhDhm1.9 (139 _bhDhbhDhbhDh? .##################..............#####.##.#.....############.(####................(.....##########..)........##..#...........##########...# #.#########.#.##(# ......# ##.## #.# #...#[#####.####>##.###. ......# #.## 28bhDhAbhDhHbhDh; ##################..............#####.##.#.....############.(####................(.....##########..)........##..#...........##########...# #@#########.#.##(# ......# ##.## #.# #...#[#####.####>##.###.Gem (5938)  ..###<# #.## bhDho37bhDhbhDh- z ##..............#####..##.#.....############.(.##.#.####................(......##########..).......##.#......##.........#...........###........#######...# #.#########.#.##(# ......# ##.## #@# #...#[#####.####>##.###.Cast: Foxfire#Gem (5937)  #.# #.# #.## ===46chDh4+ ##.##.#.....############........(####................(.....##########..).........##.....#...........###...#######...# #.#########.#.##(# ......# ##.## #.# #...#[#####.#####.###.....#...... #.... #.##..###.########Gem (5936)  #.# #.# #.########## 55chDhW6c _There is a stone staircase leading down here.chDhu2 chDh2 chDh9 chDhB@ chDh9K }64 _chDh'= H #.# ..###...# #.# #..<..>. #.# #..... .#######.## #.. chDh= ...).o....# ##... ########..##### #...# #.......).# #...chDh=  #....o###.# ##.3 #.chDhC>  #.#  #.# # #>#  chDh> =#.# #.# .# ##.## ##.###.## .#...chDh> v #...#...##.# #.#... #........#.# ##.#.# o   orcchDhN? k #...#....#.###.## chDh@ )##.###.#.#.# #.# ## #.###.#.#.# #.#chDhA chDh-I chDhY o=8.4 (2.52chDh chDh _You climb downwards. The orc hits you but does no damage. _There is a stone staircase leading up here.dhDh 3dhDh dhDh dhDh }9.4 (1.01dhDh E .###.........##.#..... .#############........(.##.#.#### .##................(....##.#.## .##.##########..).......##.# .##.######...##.........##.#...# .#...........###........##.#..##. .#..######...# #.#########.#.##( dhDh4 w......# ##.## #.# #...#[2 ......#####.####.###. ..........#.....o#..... dhDh #.##..###.######## ##.... ..##..# #.# ### ####..# #< dhDh G......# #.# ..###<# #.#  #.# #.# #.#dhDh[ # #.# #.# #.# ######### _The orc misses you.dhDh dhDh dhDh dhDhEp-70.9 (2.50dhDh$dhDh '} _You climb upwards. _There is a stone staircase leading down here.fhDhZ ##......### ##............###########........(##fhDh...............(.######..)....#.######...##.....fhDhQI.........###........##.#..##. .#..######...# #.#########.#.##( ##.## ...#[##fhDh#####.####>###.### ..........#.....o. fhDh###.##########.... ...##### ####..# #< .... ..###< fhDh]fhDh <o.fhDhp=1.9 (1.029fhDhfhDh:w _The orc attacks as it pursues you! The orc completely misses you.fhDh ################  ##.......### ##..##.#.....###########........(.##...............(....##.#.######..)........#.######...##...................###........##.#..##. .#..######...# #@#########.#.##( ##.## #....#[#######.####o###.### ..........#....... ###.##########.... ...##### ####..# #<#.... ..###<o>-28fhDh. ################  ##......### ##.....###########........(##...............(######..).#.######...##...........###@.......##.#..##. .#..######...# #.#########.#.##( ##.## #o...#[#######.####>###.### ..........#....... ###.##########.... ...##### ####..# #<#....o.-37fhDhD `M# ################  ##......### ##.....###########........(##...............(######..).#.######...##..fhDhhG ;.........###........##.#..##. .#..######...# #o#########.#.##( ##.## #....#[## ......#####.####>####.###.o   orcfhDh:N o.46fhDhT fhDhU fhDh M # ################  ##......### ##.....###########........(##...............(######.fhDh+ Z.#.######...##............###o.......##.#..##. .#..######...# #.#########.#.##( ......# ##.## #.##...#[##o   orcfhDh fhDhf <o.fhDh `55fhDh fhDh M _You see here a +0 whip.ghDhR vv(ally target)  Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ghDhm7---=64ghDhghDh _You conjure some foxfire! The orc closely misses you.ghDh[ghDhghDhF _Unknown command.ghDhxM _Unknown command.  Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire! The foxfire hits the orc.ghDh,ghDh §.@vThe orc is heavily wounded.The foxfire hits the orc.ghDhw vv§.@.  The orc is heavily wounded.6------73 § _The orc barely misses you. _Unknown command.ghDh7  Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ghDh38ghDh&= §v§v You conjure some foxfire! The foxfire hits the orc.ghDh,ghDhd  The orc is almost dead.The foxfire hits the orc.ghDh§§)ghDhGghDhN§§.v@.vghDhn5------482ghDhIv:§ghDhZ] _You kill the orc!ghDhЀghDh":§§ghDhыF _Unknown command.ghDh& T ## .##################..............#####.##.#.....############.(####ghDh ............§§..(.....##########.v)........##.@v#...........###..ghDh #Cast: FoxfireGem (5922) ghDh w ####..# #<#ghDhR n..§§v§§§§v§-91 _§§ _You see here a +0 dagger.ghDh .##################..............#####.##.#.....############.(####..............§§v.....##########.§§........##.)§§v§#...........###@....#######...# #.#########.#.##(# ......# ##.## #.# #...#[#####.####>##.###. ......# #.## §..§v.).§§....v-800 _§§§hDh;49mhhDh<U ################hhDhv=f##..............#####.##.#.....############......§.(####................§v..hhDh?..##########..).§§......##.)...#...........###.v#######...# #@#########.#.##(# ......# ##.## #.# #...#[#####.####>##.###.Gem (5920)  ..###<# #.## hhDhVhhDhdhhDh.(§..§119§ _Your foxfire dissipates. x2hhDht$ ##..............#####..##.#.....############.(.##.#.####................(§.....##########..).......##.#......##.).......#...........###.§......#######...# #.#########.#.##(# ......# ##.## #@# #...#[#####.####>##.###.Cast: Foxfire#Gem (5919)  #.# #.# #.## ..---28hhDh<_ ##.##.#.....############........(####................(.....##########..).........##.)...#...........###...#######...# #.#########.#.##(# .hhDhD=2.....# ##.## #.# #...#[#####.#####.###.....#...... #.... hhDh=#.##..###.########Gem (5918)  #.# #.# #.#hhDh]>M######### hhDhIhhDhI`37hhDhrShhDh[Wc _There is a stone staircase leading down here.hhDh<46 _ihDh #.# ..###...# #.# #..<..>. #.# #..... .#######.## #.. ...).o....# ##... ########..##### #...# #.......).# #... #....[###.# ##.3 #. #.#  #.# # #>#  #.# #.# .# ##.## ##.###.## .#... #...#...##.# #.#... #........#.# ##.#.#ihDh\ #...#....#.###.## ##.###.#.#.# #.# ## #.###.#.#.# #.#ihDhihDhihDhM6===6.4 (2.54ihDh ihDhb} _You climb downwards. _There is a stone staircase leading up here.ihDhx3ihDhyihDh~|ihDh|I3 _ihDh21ihDhihDhl===0ihDhihDh9Y09ihDh3ihDh3X8ihDh۔ihDhX7ihDhHihDh7===6ihDhihDhX5ihDhihDhX4ihDhihDh]X3ihDhǧihDhihDhîV===2ihDhڰihDhX1ihDh^ihDh5X0ihDhsihDhZ899ihDhihDhX8ihDh8===7ihDh4 _Magic restored.ihDhVX6ihDhihDh<  Things that are here:  a +0 ring mail; a +0 club; an orc corpseihDhihDhrI5 _ihDhBihDhihDhihDhB4ihDhihDh5===3ihDh=  You see here a +0 spear.ihDhXihDhI2 _ihDh&ihDh]ihDhTX1ihDhihDh=  You see here a +0 spear.ihDhihDhI0 _ihDhnihDh.ihDhY89ihDhVihDhihDhX8ihDh ihDh ihDh X7ihDhihDhihDhX6ihDhihDhihDhX5ihDhJihDhdihDh/X4ihDh ihDhe"ihDh$X3ihDhD'ihDh)ihDh+X2ihDh,ihDh~.ihDhs0X1ihDh1ihDhm2ihDh4X0ihDh5ihDhZ7ihDh&9Y79ihDh":ihDh;ihDh=X8ihDh>ihDhS@ihDh(BX7ihDh!CihDhDihDhcFX6ihDh$GihDhHihDh:JihDhJB5ihDhKihDh9MihDhNX4ihDh"PihDhQihDh8SX3ihDh2TihDhVihDh2     #.# #.#  #?. ...   #.. #.#   #.. #.#   #.. #.#   #.. #.#   #..#######.###   #..@.........#   ##.#######.#.# #   #. #.#... .   #. #.#####   #. #.#   #.#######.##hDh37m   #...[......#   #########..#####   #.......).#128.4 (42.0)9.4 (431 _n - a sapphire potionihDh_ihDh 069ihDh X8ihDhP 7ihDh ihDh X6ihDh* ihDh ihDh> X5ihDh ihDh ihDh$ X4ihDh ihDh8 X3ihDh ihDhK! ~ _k - 2 scrolls labelled KIOTAE SURYWO (gained 1)ihDh# n2ihDh % ihDh% X1ihDh& ihDh' ihDhG) n0ihDhE* ihDh2+ ihDh+ C59ihDh, ihDh, ihDh- ihDh[. B8ihDh. ihDh/ ihDh0 ihDh0 B7ihDhb1 ihDh82 ihDh3 ihDh3 B6ihDh3 ihDh4 ihDhf: Y   #.   ).   .#   .#   .#   .#  #####.#  #...@.# 44.4 (15 ihDhK; #.##### #.#   #.#   #.########.# #........... #..#######.# #..# #.# #..# #.#ihDh+? |5.4 (165ihDhA ihDhC & _Found a war axe.ihDh }43ihDh_ v210ihDh Y49ihDhF ihDh ihDh X8ihDh ihDh ?  You see here a +0 war axe.ihDh+ 7 _65432ihDh'< w1039ihDh= ihDh? X8ihDh@ ihDhA ihDhC X7ihDhD ihDh&F ihDhG ihDhVH B6ihDhyI ihDhJ ihDhL ihDhR  #...####..##.... #.#...##..###.#. #.).#.##..###### # ## ##.##..........# #.#####..####.#ihDhS  #.# #..### #.# #....# #####.# #.##.# #.....# #@# .# ihDh5T [#.##### #........ #.# ####b#### #.# # #.ihDhT  #........... b   bat (wandering) #. #.ihDh U T #.ihDh V -64.4 (19ihDhV ihDhK[ ihDh[ f5.4 (205ihDhS` ihDhc _A bat comes into view. _You see here a scroll labelled OTUSTA ORO.ihDhk   #.#...##..#  #.).#.##..###### #  ##.##..........#  ihDhk#.#####..####.# ihDhTl ihDhl#.# #..### ihDhkm ihDhn#.# #....# ihDhn ihDh4o"#####.# #.##.# ihDho ihDh-q7#.....# #@# .# ihDhq ihDh=rihDhr #........ ihDhUs ihDhdtx#.# ####b####  #.# #  ihDh~   #..# #.# #..# #.#jhDh7  jhDh #.#...##..#  jhDhGO#.).#.##..###### #  ##.##..........# jhDh #.#####..####.#  jhDh#.# #..###  jhDh65#.# #....#  #####.# #.##.# jhDh #.....# #@# .# jhDhF  #........ jhDh# #.# ####b####  jhDhsz#.# #  jhDh&  jhDh= #..# jhDh`G #..# jhDhjhDhjhDhjhDhOZ _A bat is nearby!jhDhw] jhDhN^ jhDhu_ jhDhf @b.jhDh/g k6.4 (1.0)4jhDhl jhDho  jhDhOp R_o - a scroll labelled OTUSTA OROkhDh&#.#...##..# ##.##.).#.##..###### #####.##..........# .#####..####.# #.# #..### #.# #....# #####.# #.##.# #.....# #.##.##.###.##### #.@..b....#.# ####.######.#  # #.########.# #...........#..#######.# #..# khDhi*V#.# khDh+khDh2Tb..bkhDh3h=73khDh(:khDh<I _The bat misses you.khDh khDh}C You hit the bat. You freeze the bat.khDh1.khDh%5khDhC82khDh" khDh G _You kill the bat!khDh |#.#...##..# ##.#.#.).#.##..###### # ###.##..........# #.#####..####.# #.# #..### #.# #....# #####.# #.##.# khDh J#.....# #.##.##.##.##### #.#.# ####.#####.#.# .# #.#.# ## khDh khDh h-91khDh khDh lhDhHy#.#...##..# ##.#.#.).#.##..###### # ###.##.# #.#####..####.# #.# #..### #.# #....# #####.# #.##.# #.....# #.##.##.##.##### #.#.# lhDh|"####.#####.##.# ..# #.#.##### lhDh~lhDh{-700lhDhqlhDh#3lhDh#lhDh&lhDh02987lhDh0X6lhDhE2lhDh3X5lhDh4lhDh56lhDhC7lhDh7B4lhDhK8lhDh9lhDh:lhDhD`321lhDhBQ  #.# #..###  #.# #....######.# #.##.# #.....# #.##.##.#####.####.........#.# #####.#####.#.# #.....#########.##### ............@# .#######.###.# .# #.# #....# #.# ###### #.########..........##....#.#######.#.# #. #...# #... ..###...#### You pick up a book of Burglary and begin reading...9.4 (980.4 (10.0)0lhDh4Sp  You add the spells Ensorcelled Hibernation, Swiftness and Passwall to your _library.lhDh19lhDhQ876lhDhX5lhDh 443lhDhx/210098765432lhDhh1n1lhDh30lhDh: 7998lhDh:lhDhc<n7lhDh=lhDh>X6lhDhE?lhDhAlhDhZBlhDhBB5lhDh^ClhDhDlhDhBEX4lhDhElhDhG,lhDhGB3lhDh\HlhDhGIlhDhQJlhDhJB2lhDhKlhDhL,lhDhPMB1lhDhMlhDhOlhDhPn0lhDhQlhDhRlhDhSC89lhDh}SlhDhzTlhDhiUlhDhUB8lhDhFVlhDhEXlhDh_ ##..####.# #.# ###..####.# #.#  #....##.# #.#  #.##.##.# #.#  #.##.##.####.# ##............# ..# #####.#####.### #...# #### #.....#####.######...... #... #.######........@....... #.##212.4 (32 ......##.##.######.....% #... #.###.##.##.# #.... #.## #.# #....##.# ... #.# #.# #######.# . #.# #.# #.#  #.# #.### #.# ##### #. ## #.## ....# #.# #.... #. .# #... #.#.# hDhb0m#.# #...# .#. #...lhDhcf3.4 (337lhDhflhDhsh- _Found a quill talisman.lhDhr 3lhDhs lhDhv lhDh| 9 ..####.# #.# # #..####.# #.# #....##.# #.# #.##.##.# #.# #.##.##.####.# ## #.....# ..# .#####.### ##...## # .....#####.######.#. .######........lhDh} *#.###.##.######.....%r #. .###.##.##.# ##....# #.# .# #....##.# ...# #.# .# #.# #.# .# #.# # #.# r   rat (asleep) .### #.# ##### #. ## #.###lhDh # #.# #.... #. .# #...# .#.# #.# #...# .#. #...#lhDh@ t 0.0)  A rat comes into view.lhDh r.r==4.4 (16lhDh C _The rat squeaks loudly.lhDh  #.# #.# #.# #.# ##  ..#  ##...## #.######....... .......@.....r. #.######.....%. lhDh ##....#   ...# #.#   #.# #.#  #.# # #.#  #.# ##### #. ##  #.# #.... #. .#  #.# #...# .#. lhDhKw  #.# #.# #.# #.# ##  ..#  ##...## #.######....... .......@.....r. #.######.....%.  ##....#   ...# #.#   #.# lhDhPx M #.# # #.#  #.# ##### #. ##  #.# #.... #. .#  #.# #...# .#. lhDh IlhDhW Z _A rat is nearby!lhDh۾ #.# #.# #.# #.# ##  ..#  ##...## #.######....... .......@.....r. #.######.....%.  ##....#   ...# #.#   #.# #.#  #.# # #.#  #.# ##### #. ##  #.# #.... #. .#  #.# #...# .#. mhDh 3T #.# #.# #.# #.# ##  ..#  ##...## #.######....... .......@.....r. #.######.....%.  ##....#   ...# #.#   #.#  #.# # #.#  #.# ##### #. ##  #.# #.... #. .#  #.# #...# .#. mhDh4mhDhP;p _A rat is nearby!mhDh|..####.# #.# # ..####.# #.# ....##.# #.# # .##.##.# #.# .# mhDhHN.##.##.####.# .## .# ...# .#####.### ###...### ######.######.# #. ######..@....r.# #.###.##.######.....%.# #. ###.##.##.# ###....## #.# # #....##.# ....# #.# # #mhDh\.# . # #.# ?# # #.# ### #.# ##### # mhDhamhDhd4r.mhDhi--55mhDh>mhDh g _Found a scroll labelled ILELES MOBYNUT.mhDh  Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.mhDhv.r.v(ally target)mhDhE7---=-64mhDh3mhDhE _You conjure some foxfire!mhDhmhDh \ _Unknown command.mhDh   Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.mhDh mhDh X  You conjure some foxfire! The foxfire hits the rat.mhDh evv†§mhDh mhDh " ,mhDh" mhDh # mhDh( vv@§§§§..vmhDhN 6------673mhDhU Z§§§mhDh1_ §§§ _You kill the rat!mhDhba mhDhvf P§§§mhDhti F _Unknown command.mhDhV  Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.mhDhWmhDh=XmhDhXmhDh?YmhDhYmhDhOZmhDhZmhDhcBmhDhgn>  You conjure some foxfire!mhDhomhDhx§vv§§§§@..†.v.§v§.§§§mhDhy5------82mhDh|§§§§§§.§§§mhDh §§§§§§§§ _Your foxfire dissipates.mhDhrmhDh§§§§§§§§§mhDh΋F _Unknown command.nhDh8b3nhDhxx`nhDh%1 _nhDhHnhDhиnhDhnhDh;X0nhDhnhDh` _Your foxfire dissipates. x3nhDhY79nhDh`nhDh] _Your foxfire dissipates.nhDh$^---8nhDh.nhDhnhDhfB7nhDh~nhDh,6===6nhDhnhDhnhDhqB5nhDhnhDhnhDhpB4nhDhAnhDhnhDh[B3nhDh3nhDhnhDhV===2nhDhnhDhX1nhDhnhDhX0nhDhnhDhY69nhDh1nhDhX8nhDhnhDhnhDh.k7===7nhDhpnhDhX6nhDh)nhDhX5nhDhnhDh{X4nhDhnhDhl===3nhDhnhDhX2nhDh$nhDhX1nhDhnhDhX0nhDh\ nhDh Y59nhDh: nhDh@nhDhr8===8nhDhnhDhnhDh?765===432.......# #...# ### ###...### ######### .#####.######.......# #........ ###.............†...# #.#########.....%.# #........ .##.##.# ###....## #.####### ....##.# #....# #.# ######.# ##.#.# #.#  #.# #@#nhDhB\[40m.# #.# - #.# ##### #.#.### #.###  #.# #.... ..#. .# #...#  #.# #...#####.#. #...# . ..###...#### ... #..### #..<..>...# #.# #..# #.........# #.# ##.# #.........###.######.# ##...............#.###48.4 (30.0)-9.4 (311 _p - a scroll labelled ILELES MOBYNUTnhDh3nhDhnhDhnhDh' 049nhDhnX8nhDh<,nhDhX7nhDh%65nhDhnhDhX4nhDh+nhDhnhDhX3nhDhnhDhKnhDhX2nhDh nhDh\ nhDhX1nhDh-nhDhnhDh[X0nhDh&nhDhnhDhnhDh_C39nhDhnhDh3nhDhX8nhDh%nhDhnhDhX7nhDh nhDh!nhDhD#X6nhDh6$nhDh&_  You see here a rat corpse.nhDh_(nhDh(I5 _nhDh*nhDh+nhDh?-X4nhDh-nhDh/nhDh0nhDh1B3nhDh1nhDh3nhDh}4B2nhDh4nhDhd5nhDh6nhDh7nhDh38B1nhDh8nhDh;nhDh)<nhDh<B0nhDh3=nhDhr>nhDh{?nhDh?C29nhDh{@nhDhAnhDhBnhDhACB8nhDhCnhDhDnhDhEnhDh]FB7nhDhFnhDhGnhDhZInhDhIB6nhDhJnhDhLnhDhMnhDh^NB5nhDhNnhDhPnhDh@QnhDhQB4nhDhFRnhDhoSnhDh]TX3nhDhUnhDh'VnhDhVnhDhAWB2nhDhWnhDh YnhDh ZnhDhZB1nhDh[nhDh$\nhDh_]nhDh]B0nhDh=^nhDh_nhDh`nhDhBaC19nhDhanhDhcnhDh?dnhDhdB8nhDhjenhDhfnhDhhnhDhhB7nhDhinhDhjnhDhlnhDhlB6nhDhmnhDhnnhDhonhDh1pB5nhDhpnhDhrnhDhsnhDh tB4nhDh|tnhDhYwnhDhUxX3nhDhynhDh}nhDh~X2nhDh^nhDhnhDhX1nhDhnhDh&nhDh<nhDhB0nhDhMnhDhnhDh\Y09nhDh*nhDhnhDhX8nhDhnhDhsnhDhrX7nhDhnhDhēnhDhnhDhB6nhDhynhDhnhDhҗnhDh?B5nhDhnhDhnhDhۚnhDhTB4nhDhʛnhDhwnhDhLnhDhѝB3nhDhjnhDhTnhDh!nhDhX2nhDhOnhDhn1nhDhnhDhn0nhDh699876543210898765hDh9;49m43nhDh'21079nhDhX8nhDhunhDhnhDh76nhDh54nhDhdnhDhnhDhB3nhDhnhDhnhDhnhDhnhDh!B2nhDh,nhDhnhDh*B1nhDhnhDhnhDhxnhDhyB0nhDhnhDhnhDhnhDhL C69nhDh nhDh nhDh nhDh B8nhDh nhDh nhDhnhDh B7nhDhznhDh>nhDh"nhDhB6nhDhnhDhnhDhnhDhiB5nhDhnhDhbnhDhnhDhB4nhDhnhDhnhDhnhDhB3nhDhnhDhJnhDh%nhDhB2nhDh9nhDhnhDh&nhDhB1nhDh nhDh!nhDh"nhDh"B0nhDh"nhDh#nhDh$nhDh%C59nhDh+&nhDh&'nhDh(nhDh(B8nhDh)nhDh*nhDh+nhDh+B7nhDh+nhDh-nhDh-nhDhy.B6nhDh.nhDh/nhDh0nhDhn1B5nhDh1nhDh2nhDh3nhDhw4B4nhDh4nhDh6nhDh7nhDh7B3nhDh7nhDh9nhDh=:B2nhDh:nhDht<L _You now have 81 gold pieces (gained 8).nhDh=X1nhDh\>nhDhf?nhDhU@X0nhDh@nhDhAnhDhBnhDhCY49nhDhDnhDhlEnhDhEB8nhDh5FnhDh2GnhDh HnhDhvHB7nhDhHnhDhInhDhJnhDh KB6nhDhfKnhDh}LnhDhXMnhDhMB5nhDhNnhDhOnhDhOnhDhePB4nhDhPnhDhQnhDhRnhDhSB3nhDheSnhDhqTnhDhcUnhDhUB2nhDh)VnhDhLWnhDhIXnhDhXB1nhDhYnhDh$ZnhDh([nhDh[B0nhDh\nhDh\nhDh]nhDhY^C39nhDh^nhDh_nhDh`nhDh`B8nhDhWanhDhDbnhDhJcnhDhcB7nhDh-dnhDhHenhDhWgn6nhDhhnhDh)inhDhiP5nhDhpknhDhpT # ..##.#  ####.#  ###.#  ##.#  ##.#  ##.#  ###  #.#  ..# #.####.#  ### #...@..#  # #..#.####  # ... ..b . # ###+ #.# ..#nhDhrM  b   bat (asleep) ..# ..# #.+ nhDhv2365.4 (116.0)nhDh0wf674nhDh znhDh|V _A bat comes into view.nhDh9` ..##.#  ####.# #.# ##.# ##.# ##.# #.#  #.####.#  #...@..# # #..#.#### # ... ..b . # ###+nhDh ..##.#  ####.# #.# #.# #.# #.# #.#  #.####.#  #...@..#  #..#.####  ... ..bnhDh # ###+nhDhnhDhnhDh2nhDhNZ _A bat is nearby!nhDh ..##.#  ####.# #.# ##.# ##.# ##.# #.#  #.####.#  #...@..# # #..#.#### # ... ..b . # ###+nhDh ' ..##.#  ####.# #.# nhDh !#.# #.# #.# #.#  #.####.#  #...@..# nhDh: N #..#.####  ... ..b # ###+nhDhߕ 3nhDhn nhDh Z _A bat is nearby!nhDh,  ..##.#  ####.# #.# ##.# ##.# ##.# #.#  #.####.#  #...@..# # #..#.#### # ... ..b . # ###+nhDh ' ..##.#  ####.# #.# nhDh@ #.# #.# #.# #.#  #.####.# nhDh  #...@..#  #..#.####  ... ..b # ###+nhDh nhDh nhDh nhDh nhDh Z _A bat is nearby!ohDh%P vv, ally target)Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ohDh7---=7.0)3ohDhSohDhb _You conjure some foxfire!ohDhohDhF _Unknown command.ohDhoMb   _Unknown command.  Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire! The foxfire hits the bat.ohDh ohDhohDhCk  The bat is severely wounded.ohDh~v.b6------82ohDhohDh _The bat barely misses you.ohDh \ _Unknown command.phDhphDh#>  The foxfire hits the bat.phDh!§v†phDhphDhOphDh§phDhW.phDh---7-91phDhr§ _You kill the bat!phDhV0298 _Your foxfire dissipates.7657===4phDhD321===0198768===54phDhU3phDh2phDhOphDhիV===1phDh]phDhphDh'X0phDh=09876phDh@phDhP5phDh243phDhphDhn _l - 2 purple potions (gained 1)phDhphDheB2phDhphDhphDhphDhB1phDhUphDhphDhYphDh:0phDhphDhphDhC  #.# #.##.#  #.# #.##.#  #.# #.##.# phDh^k# #.##### ###.##.# .# #...##.. #...##.# .# #...#ß... #.####.# .# #..##.....#### #.# #.# phDh <## #..# .._.....# #.# #.#  ##.# ##@# #.# #.# -400.4 (31.0)#####.# #..###.# #.# .....#.### ##.#....# #.# ####.....# #...###.####.#  #.#.### #...# #......# # #.#.# #...##..#.#### # #.#.# ...........†......# ####.#.. ####+#######+#####.# ...#.###.#phDhphDh~a1.4 (32599phDhphDhC _Found an ornate altar of the Wu Jian Council.phDh{ 8765phDh" 4321089phDh n8phDh phDh phDhE $7phDh phDh phDh phDh| phDh) phDh $6phDh phDh phDh phDhk phDh phDh $5phDh phDh phDhˮ phDh$  phDh ...# #..##.....#### #.# #.# phDh: #.## #..#ß.._.....# #.# #.# phDh #.# ##.##.....##.# #.# #.# #phDhA x.######.##ß...ß#..###.# #.# .phDhV ......#.###...##.#....# #.# phDhڷ a#.####.....##ß##...###.####.# phDh_ #.# #.#.##### #...# #......# #phDh .# #.#.#######...##..#.#### #phDhj .# #.#.#......@.......†......# #phDh .phDhf i....####'#######+#####.# .phDhٺ #phDhV -.# ... phDhջ b...........# #.... phDhY |###...##..# ##..w. phDhҼ c #.......# ##.... phDh] \w   dart slug (asleep) phDh _ #..####.+ #.... phDh ###..####.# ##+## phDh ##......phDh ...#phDh phDh  phDhs !phDh _phDh 15.4 (14ww  You open the door.  A dart slug comes into view. phDh- !phDh `phDh$ `phDh `phDh" 9The dart slug launches a dart at you.phDh phDhd phDhe 'phDhf .phDhg .phDhci phDhsj =phDhYk 6.4 (15phDhw.qhDhE -82 _qhDh(L qhDhGN rhDh6 vv(ally target)  Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire!  The dart slug launches a dart at you.rhDhf29---7---=91rhDh` _The slug dart hits you.rhDhrhDhF _Unknown command.rhDh # rhDh<5 Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.rhDhS §v§v You conjure some foxfire! The foxfire hits the dart slug.rhDh*H rhDh!  rhDh<The dart slug is heavily wounded.rhDh5The foxfire hits the dart slug.rhDhrhDh8§rhDh .rhDha!rhDhdrhDhe§rhDhf<§@vrhDh7hG§v.rhDhi .rhDhrhDh6rhDh^!------rhDh 81rhDh 20rhDhh$0rhDhrhDh6rhDh§rhDh§rhDhZ§rhDhrhDh rhDh rhDhئ§rhDh§rhDhQ§ rhDh?_You kill the dart slug!rhDhrhDh٪rhDhrhDhkrhDhU§§§rhDh rhDhrhDhU"_Unknown command.rhDh۶rhDhZ  Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.rhDhrhDh'v@§v§v§.v§§§30---5------179§§§§ §§§§ _You conjure some foxfire!rhDhh§§§§§§rhDhN F _Unknown command.rhDh rhDh rhDh rhDhf rhDh rhDhq rhDh8* 8 _rhDhB rhDhmE rhDhM XrhDhN rhDhP rhDhR rhDhS rhDhU rhDhW rhDhY rhDhZ rhDhT\ rhDhJk rhDhl rhDhm B7rhDho rhDh ` _Your foxfire dissipates. x2rhDh rhDhb rhDh :6rhDh rhDh ` _Your foxfire dissipates. x2rhDh. n1=---5rhDh rhDh{ rhDh" rhDh :4rhDh rhDh ;6rhDh O===3rhDh rhDh B2rhDhf rhDhϢ rhDh 92rhDh j==1rhDh 0===69rhDh X8rhDhl rhDh rhDh 3==7rhDh? rhDh 1 _HP restored.rhDh` B6rhDhG rhDh rhDh B5rhDh rhDh Y7===4=321===0598rhDhb 7rhDhD X6rhDhm @8===5432rhDh <===rhDhJ 01rhDh rhDhV rhDh rhDhh B0rhDh rhDhB rhDh .##### #...# #......# .#######...##..#.#### #.#.#..............†......# ....####'#######+#####.# rhDh `##.# #.....## ......# ##.....## ..##..# ##.....## ......# ##.....## ###.+ ##...@.# -rhDh A####.# ###'### ......# ... .####.# #..? ## +.). # #..$ g   hobgoblin (asleep) # #g.. # ###+rhDh J 50.4 (29.0)  You open the door.rhDhP F-1.4 (30rhDh ;49rhDh rhDh _A hobgoblin comes into view. _Found a scroll labelled WETEQ CUFOUM, a rapier and 11 gold pieces.rhDh$ y #...#  ## ...† ##'##rhDh  #.....## ##.....## ##.....## ##.....## ##...@.# ###'### ... #..? +.). #rhDhK #..$ # #g.. # ###+ #rhDh8/ #...#  ## ...† ##'##  #.....## ##.....## ##.....## ##.....##rhDhM0q ##...@.# ###'### ... #..? +.). #..$ #g.. ###+rhDh=:rhDh;rhDhDrhDhKI` _A hobgoblin is nearby!rhDh# #...#  ## ...† ##'##  #.....## ##.....## ##.....## ##.....## ##...@.# ###'### ... #..? +.). # #..$ # #g.. # ###+ #shDhu? #...#  ## ...† ##'##  #.....## ##.....## ##.....## ##.....## ##...@.# ###'### ... #..? +.). #..$ #g..shDhvC ###+shDh~shDhyshDhNshDhshDh> shDhEshDh0<_A hobgoblin is nearby!shDh shDhshDh  #...# shDh shDhh ##shDhA shDh...shDh†shDh shDh݇ ##'##shDh shDh #.....##shDh ##.....##shDhg ##.....##shDhI ##.....##shDh/, ##...@.#shDh ###'###shDh ... #..? +.). # #..$ # #g.. #shDh̖= ###+ #shDh: #...#  ## ...† ##'##  #.....## ##.....## ##.....## ##.....## ##...@.# ###'### ... #..? +.). #..$ #g.. ###+shDh=3shDhCshDhdG` _A hobgoblin is nearby!shDh G #.#.#######...##..#.####  #.#.#..............†......# ##.#....####'#######+#####.# .#.###.# #.....## .......# ##.....####..# ##.....##.....# ##.....######.+ ##.....#shDhi N.####.# ###@### .......# #.....#####.# #..?..# +.).).+ . #..$$.# .# #g....# .# ###+#### shDhP M  Found a quarterstaff and 12 gold pieces.shDhR ~g.gshDh u===2.4 (1.0)8shDh shDhH n _The hobgoblin shouts! _There is an open door here.shDh} #.#.#..............†......# ###.#....####'#######+#####.# ..#.###.# #.....## .......# ##.....## #...##..# ##.....## #.......# ##.....## #..####.+ ##.....# #..####.# ###'###......# #.@...#####.# #..?..# #.## +.).).+ #. #g.$$.# #.# #...shDhx..#.# ###+### ### #shDhdg.---37 _shDhBthDh̃  Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.thDh.vvg)(ally target)thDh7---=--46thDhthDhE _You conjure some foxfire!thDhthDhêthDhcF _Unknown command.thDh8  thDh  thDh͠ Casting: Foxfire (safe; 4% risk of failure)  thDh \Confirm with . or Enter, or press ? or * to list all spells.thDhV  thDh thDh G§vYou conjure some foxfire!thDhvN 2 thDh8  The foxfire hits the hobgoblin but does no damage.  The foxfire hits the hobgoblin..§.vthDh thDh §v@.§v.?thDh] 6------355thDh $ R§§thDh) § _You kill the hobgoblin!thDh* thDh(0 :§thDh2 F _Unknown command.thDh   Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.thDh thDh thDh thDh 'v.§§vvthDh 5------64thDh O§§thDh §§ _You conjure some foxfire!thDh thDh 9§thDh F _Unknown command.uhDh2   Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.uhDh uhDh- uhDh,uhDhuhDhuhDhuhDh;uhDhuhDh+uhDhuhDhAuhDhuhDheuhDhuhDhouhDh6^v.@§§v.v§v§§§§vv§uhDhl4------73uhDh}#§§§§§§uhDh+ §§ _You conjure some foxfire!uhDh+uhDh0t§§§§§uhDh2F _Unknown command.uhDh3uhDhyuhDh+uhDh( uhDh!uhDh4,uhDh5uhDh6uhDh7uhDhOuhDhQuhDhQuhDhyRuhDhDSuhDh\TuhDhUuhDh\V,uhDh)WuhDhWuhDhXuhDh-YuhDh}ZuhDhmuhDh|uhDh[}uhDh ~uhDh~uhDh 2 _Your foxfire dissipates. x3uhDhuhDhuhDhZuhDh uhDhuhDhuhDhuhDhxuhDhеuhDhvX1uhDh uhDh _Your foxfire dissipates. x30uhDh uhDh!u---39uhDhuhDh5===8uhDh?uhDhuhDhbB7uhDhduhDhX6uhDhuhDhX5uhDh5uhDh[uhDhV===4uhDh0uhDhX3uhDhuhDhX2uhDhuhDhuhDhB1uhDhuhDhuhDh#B0uhDh5uhDh6===29uhDhIuhDh4X8uhDhuhDhX7uhDhuhDhX6uhDh9uhDh]uhDhV===5uhDhuhDhuhDhKB4uhDhLuhDhX3uhDhuhDhuhDhrB2uhDhuhDhuhDhB1uhDh"uhDh]uhDhr7===0uhDh#uhDh uhDh4 C19uhDh6 uhDhuhDhdB8uhDhfuhDhX7uhDhuhDhl===6uhDhN5uhDhX4uhDh!uhDh#uhDh=$B3uhDh2(uhDh*X2uhDh6,uhDh.8===1uhDh10uhDh_2uhDh4X0uhDh5uhDh> ##.#....####'#######+#####.# .#.###.# #.....## .....# ##.....####..# ##..... .......# ...## ..####.+ ....# ..####.# ###'### .......# #.....# ####.# #..@..# -## +.).).+ .# #..$$.# .# uhDh>#.....# .# ###+### ## uhDhB090.4 (33.0)uhDh]C-1.4 (3409uhDhGuhDh2Ib _q - a scroll labelled WETEQ CUFOUMuhDh3uhDhuhDhuhDh_^8===76uhDhuhDhM _You now have 92 gold pieces (gained 11).uhDh_X5uhDh=uhDhX4uhDh7uhDheN _You now have 104 gold pieces (gained 12).uhDh^X3uhDhuhDhuhDh .###.# #.....## ....# ##.....## ##..# ##.....## ..# ##.....## ####.+ ##.....# ####.# ###'### ...# #.....# ## ####.# #.....#..## # +.).)@'...# uhDhO#.....#....# #.....# ....# ###+### ..J# ..+ .#J   endoplasm (asleep)#uhDhK 7.4 (6.0)  You open the door.uhDhe8.4 (72uhDh!uhDh] _An endoplasm comes into view.uhDhv  ##.....## ##.....## ##.....## ##.....# ###'### #.....# ##  #.....#..## # +.).)@'...#  #.....#....#  #.....# ....#  ###+### ..J#  ..+  .#  # uhDh$ p  ##.....## ##.....## ##.....## ##.....# ###'### #.....# ##  #.....#..##  +.).)@'...#  #.....#....#  #.....# ....#  ###+### ..J#  ..+ .#  #  _An endoplasm is nearby!uhDh1   ##.....## ##.....## ##.....## ##.....# ###'### #.....# ##  #.....#..## # +.).)@'...#  #.....#....#  #.....# ....#  ###+### ..J#  ..+  .#  # uhDhA `  ##.....## ##.....## ##.....## ##.....# ###'### #.....# ## uhDhB f #.....#..##  +.).)@'...#  #.....#....#  #.....# ....#  ###+### ..J#  ..+ .#  # uhDhF uhDhqG uhDhR w _An endoplasm is nearby!uhDhh:   ##.....## ##.....## ##.....## ##.....# ###'### #.....# ##  #.....#..## # +.).)@'...#  #.....#....#  #.....# ....#  ###+### ..J#  ..+  .#  # uhDhN   ##.....## ##.....## ##.....## ##.....# ###'### #.....# ##  #.....#..##  +.).)@'...#  uhDh :#.....#....#  #.....# ....#  ###+### ..J#  ..+ .#  # uhDh uhDh uhDh uhDhY a _An endoplasm is nearby!vhDhc _An endoplasm is nearby! _An endoplasm is nearby!  Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You miscast Foxfire.  You are very lightly contaminated with residual magic.7---9.4 (1Contam Gem (5501) vhDhf0 _Nothing appears to happen.vhDhl vv, ally target)Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.6------=5000vhDhrvhDhIwE _You conjure some foxfire!vhDhwvhDh \ _Unknown command.vhDh\#?vhDh#DM_Unknown command.  Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire!vhDh%BvhDh&,vhDh*vhDhh+v§v@vJ.JvhDh+5------1499vhDh/4:§vhDh6 § _The endoplasm quivers.vhDh7vhDho;vhDh>F _Unknown command.vhDhx   Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.vhDh vhDh ,vhDh vhDhI vhDh0 ,vhDh! vhDh vhDh vhDh  §v§@v§.#§vv You conjure some foxfire! The foxfire hits the endoplasm.vhDh| vhDh vhDh{ §§§§vv§Jv The endoplasm is heavily wounded.The foxfire hits the endoplasm.vhDh vhDh0 /.v§§@§§§v#vv§J.vhDh/ 4------28vhDh^ _§§§vhDh0 { §§ _The endoplasm is almost dead.§§§ _Unknown command.whDhz §v§@§§§#v§vYour foxfire dissipates.The foxfire hits the endoplasm but does no damage.whDh2U,whDhU,whDhBg  The endoplasm is almost dead.The foxfire hits the endoplasm.whDhj§§§.whDhwhDhwhDhwhDh§.)@'..§#v§..whDh---5-37whDh§§ _You kill the endoplasm!whDh}whDh~whDh&whDhwhDhWwhDh§§.§§.#§.whDhz-46whDhɨM§§§§whDh9N _Your foxfire dissipates.whDhx whDh whDh1 whDh eGem (5495) whDh  _Your magical contamination has completely faded away.45===32whDh whDh I10===89whDhz 8765whDh whDh P6===whDh :4whDh< whDh X3whDh whDhQ X2whDhs whDh whDh~ B1whDh whDhm whDh V===0whDh whDh9 Y79whDh whDh whDh B8whDh whDh X7whDh whDh X6whDh whDhD whDh B5whDh whDh whDh r7===4whDh whDh whDh ! B3whDh" whDh# whDh# B2whDh$ whDh~& whDh& B1whDh' whDht) whDh) V===0whDh* whDhb, whDh, C69whDh- whDh7/ whDh/ B8whDh1 whDh2 whDh 3 B7whDh3 whDh5 whDh5 B6whDh6 whDh8 whDh9 r8===5whDh): whDh< whDhL> X4whDh? whDhB @  There is an open door here.whDhD whDhE I3 _whDh ,zhDhS `.SSzhDh& `73zhDh zhDh R _The adder barely misses you.{hDh{hDhw`82{hDhE{hDh _You miss the adder. The adder closely misses you.{hDh {hDh~ `91{hDh+  _You miss the adder. The adder misses you.{hDh  You closely miss the adder. The adder bites you but does no damage.{hDh 2-600{hDh{hDh* _The adder bites you.|hDhC|hDhE|hDhF3|hDhG=|hDhH1|hDhQQ39|hDhaT |hDhU|hDhU[_You miss the adder. The adder misses you.|hDh V|hDhs28 _You closely miss the adder. The adder bites you but does no damage.|hDhb   (slow)  You hit the adder. The adder seems to slow down. You freeze the adder.  The adder is heavily wounded.37 _The adder bites you but does no damage.|hDhb  You closely miss the adder.The adder is heavily wounded.46 _The adder closely misses you.}hDh0.....## ....# #.....## ..... ##.....###.....  ##.....### ##.....# #...' ###'##### #S.....#.## #S.## #.+.).).'...###.....#.....##+#### ##...' ##..# ## ## .S=-55}hDhi#.....## ..... ##.....###.....  ##.....### ##.....# #...' ###'##### #S.....#.## #..## #S+.).).'...###.#.....#.....##+#### ##...' ##..#}hDh ## ## ...}hDh}hDh*}hDh|.S.S}hDhz-64}hDh/}hDh%o #.....###.....  ##.....### ##.....# #...' ###'##### #.....#.## #S.## #.+.).).'...###S#.....#....##..##+#### ##...'}hDhr ##..# ##. ## ...}hDhx S.S}hDhz `73}hDh }hDh- ; _The adder is no longer moving slowly.}hDh%  ##.....### ##.....# #...' ###'##### #.....#.##.## #S+.).).'...###S#.....#....##..##+#### }hDh>' ##...' ##..# ## ## ... }hDh) ,}hDh1 `.SS}hDh3 `82}hDh0: }hDh= ~hDh ##.....# #...'.#  ###'##### #.#  #.....#.## #.#  #.....#..## #.#  +.).).'...###S# ~hDhG #.....#....##S#  #.....#.....#.#  ###+####....#.#  ##...@.#  ##..#.#  ##.#.#  ###.#  #.#  ...  ...  .. ~hDhȾ,~hDh}~hDh-~hDhj..SS~hDh`91~hDhF~hDhQ _There is an open door here.~hDh&}##....#.# .....# #...'.#  ###'##### #.#  #.....#.## #.#  #.....#..## #.#  +.).).'...###.#  #.....#....##.#  #.....#.....#S# ###+###S# .'.# .#.# .#.# ###.#  #.#  ~hDh}' ... ...  ..  ~hDh=(~hDhm/.SS   adder~hDh1h700 _~hDhC7~hDh9~hDh #.#.# ###....#.# +.....# #...'.# ~hDhS# ###'##### #.# # #.....#.## #.# # #.....#..## #.#  +.).).'...###.#  #.....#....##.# ~hDh #.....#...@.#S# ###+####....#.# .S.# .#.# .#.# ###.#  #.#  ... . ~hDh~hDhQ~hDhSSS   ball python (constriction)~hDhi=129~hDh~hDhR _The adder barely misses you.~hDh3L .# ..... #.# .#.#.# .###....#.# .+.....# #...'.# .# ###'##### #.# .# #.....#.## #.# ~hDh]N .# #.....#..## #.#  +.).).'...###.#  #.....#..@.##.#  #.....#.....#S# ###+####...S#.# .S.# .#.# .#.# ###.#  #.#  ... ~hDh3P ~hDhFQ ~hDhJZ hS.S'~hDh\[ `28~hDhXb ~hDhd w _The adder attacks as it pursues you! The adder barely misses you.hDh  Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.vvS.(ally target)7---37 _You conjure some foxfire! The adder barely misses you. _Unknown command.hDh  Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. §§@vvYou conjure some foxfire! The foxfire hits the adder.hDh8 .§v The adder is heavily wounded.The foxfire hits the adder.hDh+  The adder is almost dead.The foxfire hits the ball python.†.vhDhIhDhoN v§§@.§hDhOX..  You kill the ball python!hDha6------646hDh3gB§§hDh{s §§ _The adder bites you but does no damage.hDhqv+§§hDhw1§hDh# _Unknown command.Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hDhӉ,hDhhDh  You conjure some foxfire! The adder bites you but does no damage. x2  The foxfire hits the adder.hDhf§§§§††vhDh!hDh+§..@v.v.hDh,hDh6.# ##.....## ..... #.#  ciphuk the Firebug .# ##.....###.....#.#  Mountain Dwarf .# ##.....###....#.#  Health: 33/33 ======================== .+ ##.....# #...'.#  Magic: 5/9hDh:=============----------- .# ###'##### #.#  AC: 8Str: 11 .# #.....#.## #.#  EV: 10Int: 17 .# #.....#..## #.#  SH: 0Dex: 10+.).).'.§.###.#  XL:  4 Next: 100% Place: Dungeon:3#.....#..@v##.#  Noise: =--------  Time: 3575.4 (1.0)#.....#..v†.#S#  d) +1 dagger (freeze)###+####....#.#  Cast: Foxfire##...'.#  hDh;]Gem (5425) ##..#.# ##.#.#  ###.#  #.#  ...   _The adder bites you but does no damage. _Unknown command.hDh<Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hDh =|You conjure some foxfire! The adder bites you but does no damage. x2  The foxfire hits the adder.hDh> _You kill the adder!You have reached level 5!hDhyF/  --more--hDh&h8/385/10------5 0% hDhm:§hDho4 _hDhIhDhhDh|hDhhDh>hDhhDhhDhHhDhhDhg hDh!!I4 _hDh+nhDhP,hDh.hDhk0hDh2hDh3hDh)BhDhDhDhD:3hDhEhDh I] _Your foxfire dissipates.hDh2WhDhGXhDh&YB2hDh8ZhDh\ _Your foxfire dissipates.-1hDhA^hDh4`6==0hDhco19hDhf,hDhmG87==6hDhwJ543hDh27==10098==76548===3hDhB2hDhhDhX1hDhФhDhcX0hDhhDhAn===399hDhChDhȬX8hDh~hDhpX7hDh`hDhӱhDhB6hDhhDh99hDhN==5hDhhDhX4hDhihDh X3hDh!hDh(X2hDh?hDhk==1hDh-hDhX0hDhhDh\hDhC89hDhhDh+hDhAB8hDh hDhhDhjB7hDhAhDhhDhv10/10===6hDhhDh hDhX5hDhfhDhhDh5X4hDhhDhhDhX3hDh|hDhl@  There is an open door here.hDhNhDh]===2 _hDhghDhhDhX1hDhuhDh`hDhhDhZB0hDhhDh7 _You open the door.hDh]Y79hDhhDhUhDhX8hDhhDh;@  There is an open door here.hDh%hDhI7 _hDhMhDhhDhtX6hDh hDhI hDhp X5hDhhDhhDhX4hDhthDhlhDhIhDhB3hDh_hDhYhDh(hDhB2hDh~hDhCYour foxfire dissipates. _There is an open door here. _You open the door. _There is an open door here. _You open the door.hDhhDhB1hDh*hDhThere is an open door here. _You open the door. _There is an open door here. _You open the door.  There is an open door here.hDh hDhWJ0 _698765432105987hDh#L6hDhU54hDhwahDhh> #.#.# #.....#..††.#S# ...# #..# ###'####....#.# .### +...# #.....###...'.# #.# #....###.....###..#.# #.# #..o.. ##.....###.#.#  #.... ##.....####.#  ... ##.....###.## hDh8na .#####'#######'####...#  .......@..............# - ......................#  #######################   o   orc (asleep)   hDh6oR646.4 (71.0) _There is an open door here. _hDhoYou open the door. _There is an open door here. _You open the door. _There is an open door here.  You open the door.hDh[p-7.4 (723hDhuhDhI~t _An orc comes into view. It is wielding a +0 war axe.hDhX #.....#..††.#S#  #..# ###'  +...# #....  #....###....hDhY  #..o.. ##....  #.... ##....  ... ##...  .#####'#######'  .......@..............# hDhsZb ...............  ############### hDh[!hDh  #.....#..††.#S#  #..# ###'  +...# #....  #....###.... hDhw #..o.. ##....  #.... ##....  ... ##...  .#####'#######'  .......@..............#  ...............  ############### hDh ?  hDhhDhhDh hDhehDh7_An orc is nearby!hDhhDhn #.....#..††.#S#  #..# ###'  +...# #....  #....###....  #..o.. ##....  #.... ##....  ... ##...  .#####'#######'  .......@..............#  ...............  ############### hDhCe #.....#..††.#S#  #..# ###'  +...# #....  #....###....  #..o.. ##....  #.... ##....  ... ##...  .#####'#######'  .......@..............#  ...............  ###############hDhDH   hDhKhDhrLhDh ShDhU[ _An orc is nearby!hDhx #.....#..††.#S#  #..# ###'  +...# #....  #....###....  #..o.. ##....  #.... ##....  ... ##...  .#####'#######'  .......@..............#  ...............  ############### hDh  #.....#..††.#S#  #..# ###'  +...# #....  #....###....  #..o.. ##....  #.... ##....  ... ##...  .#####'#######'  .......@..............#  ...............  ############### hDh )  hDh 3hDh hDhU [ _An orc is nearby!hDh  #.....#..††.#S#  #..# ###'  +...# #....  #....###....  #..o.. ##....  #.... ##....  ... ##...  .#####'#######'  .......@..............#  ...............  ############### hDh  #.....#..††.#S#  #..# ###'  +...# #....  #....###.... hDh҂  #..o.. ##....  #.... ##....  ... ##...  .#####'#######'  .......@..............#  ...............  ###############   hDh 3hDh hDh} [ _An orc is nearby!hDhz #.#.# #.....#....##.# ##.#.# #.# #.....#..††.#S#...# #..# ###'#.#.# ...### +...# #.....'.# ##.#hDh{ #....###.....###..#.##.#o..###.....###.#.##.....###.....####. #.....###.....###.## .#####@#######'####...#.#.......................######################### hDhhDhbr8.4 (1.0)2 _hDhohDh5Q _There is an open door here.hDh ##.#.##+.).).'...#  # ..##. ##.## #.....#..††.#S..#..# ###'####....# ...### +...# #.....###...' #..###.....###.#.##..o..###.....###.#.....###.....####.#  #..@..###.....###.# .#####'#######'####......................................######################## hDh" }91 _hDh& hDh' hDh"  Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire!hDh*.ovvolly target)hDh9/10 ---====500hDhhDhX _The orc shouts!hDh\ _Unknown command.hDh_The orc shouts! _Unknown command.  Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire! The foxfire hits the orc.) hDhhDhb".v@vhDhH8-----1=---149hDh`QhDh]] _You kill the orc!hDh]9---hDhbhDhdF _Unknown command.hDh   Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hDh hDh" hDh1# hDh# hDh% hDh& hDh& hDh'' hDh) ,hDh1 v§§§v§§vv§@v§'hDh02 7-----28hDh: ~§§§§hDh? §§§§ _You conjure some foxfire!hDh:@ hDhD §§§§§§@v§hDhE F _Unknown command.hDh~ You conjure some foxfire!  You miscast Foxfire.  You are very lightly contaminated with residual magic.hDh9 hDh hDhM hDh hDhZ hDh hDhj hDhH hDh hDh+ ,hDh hDhJ! hDh! hDhW" hDh" hDh4/ ?  Nothing appears to happen.hDh/ ,hDh0 hDh[7 J§§§§§§.vv§§.v§§v.@..hDh!8 6------3Contam Gem (5347) hDh; §§§§§.vv§§.v§§hDh= N _Your foxfire dissipates.hDh}hDhX~hDhkhDhkhDhhDhhDh#hDhƚhDhhDh6hDhghDhhDh}hDh&hDhhDhՠhDhhDhhDh%hDhn6hDh|` _Your foxfire dissipates. x2hDh35 _Your foxfire dissipates. x247==3hDhX2hDheGem (5341) hDhhDh _Your magical contamination has completely faded away.0hDhhDh>l==39hDhhDhX8hDhchDhhDhKB7hDhhDh hDhB6hDh"hDhVhDht8===5hDhhDhhDh.X4hDhQhDhB3hDhohDhhDh<B2hDhhDhhDh V===1hDhA hDht hDh B0hDh hDh hDhQC29hDhhDhhDhB8hDh2hDhX7hDhhDhhDhq9==6hDh.hDhihDhB5hDhhDhKX4hDhhDhPhDhB3hDhjhDhhDh:U==2hDhhDh!hDh!B1hDh"hDh$hDh$B0hDh%hDhX&hDh&C19hDhp'hDhv)10/10===8hDh4*hDh,hDhp.X7hDh/hDhb3}  Things that are here:  a +0 war axe; an orc corpsehDhL5hDh5I6 _hDh6hDh 9hDh:X5hDh<hDh?hDhY@hDhwAV===4hDh'BhDhVhDhX3hDhhDh?hDhX2hDh hDhA #..####.+ ##.....# #... ###..####.# ###'#####  #####.........# #.....#.## ##........####.# #.....#..#.#.## +.).).'...#### #.#.# ### #.....#....# ######.#.# #.## #.....#..††. .........# #..## ###'####.... .......### +@...- hDh######.# #....###.....###..#.# #.....###.....###. ##..)..###.....## ##.....###......#####'#######'#### .................... .................... #################### hDh######.#.....'88.4 (35.0)#.###.#hDhhDh.======9.4 (361hDhXhDh= _As you open the door, it creaks loudly!hDhhDhhDhahDhhDhF:0  There is an open door here.09 _hDh6X8hDh,hDhX7hDhhDh2,hDh+X6hDhhDh!X5hDh hDhA443hDh3B2hDhhDhhDh X1hDhhDh\hDhiX0hDh?hDhhDhZ299hDhhDhhDhVX8hDh5hDhhDhn7hDh hDh hDh X6hDh7 hDhcX5hDhGhDhhDhqX4hDhWhDh3hDhX3hDhhDh5hDh8hDhB2hDhhDhOhDhhDh X1hDh"hDh#hDh`$B0hDh+ 898hDh2,hDhR-hDhQ.hDh/B7hDh/hDhh0hDh1hDh2X6hDh3hDh5n5hDh^7hDhB> .# #.# #.#.##### #...# #.. ## #.# #.#.#######...##..#.## # #.# #.#.#..............†.. # ##.####.#....####'#######+## ###..#.###.# #.....## .... .##..............# ##.....## .... ....######...##..# ####.. .hDh9?#### #.......#..###.....### ## #..####@'...###.....# #------ ###..####.#....####'##### #####.........# .w..#.## ####........####.# ...#.....#.. .....###.#.## #.# ..+.).).'... #†#### #.#.# #.### .#.....#... w   dart slug (asleep) #.######.#.# #.#.## #.....#..† ...........#####.#..## ###'####.. #........###.....'...###.....###.hDhZ> 715.4 (2  You open the door.------6.4 (274 _A dart slug comes into view.hDhv #.#  #...#  #.# #.#.### # #.# #.#.#..† # ...###.#  ........#  #...##..# ## #.......#..## #@'...#  #.#....#  ..# .w..###.# ...# #.# ..+.).) #†#### #.#.# #.### .# #.#.## #†#.#..## ....'.hDh #.#  #...#  #.# #.#.### #.# #.#.#..† ...###.#  ........#  #...##..# ## #.......#..## #@'...#  #.#....#  ..# .w..###.# ...# #.# ..+.).)†#### #.#.# #.### .# #.#.## #†#.#..## ....'.hDh" _A dart slug is nearby!hDh #.#  #...#  #.# #.#.### # #.# #.#.#..† # ...###.#  ........#  #...##..# ## #.......#..## #@'...#  #.#....#  ..# .w..###.# ...# #.# ..+.).) #†#### #.#.# #.### .# #.#.## #†#.#..## ....'.hDhU #.#  #...#  #.# #.#.### #.# #.#.#..† ...###.#  ........#  #...##..# ## #.......#..## #@'...#  #.#....#  ..# .w..###.# ...# #.# ..+.).)†#### #.#.# #.### .# #.#.## #†#.#..## ....'.hDh[hDhb\hDh~dhDhf` _A dart slug is nearby!hDh,m  #.#  #...#  #.# #.#.### # #.# #.#.#..† # ...###.#  ........#  hDh&n N#...##..# ## #.......#..## #@'...#  #.#....#  ..# .w..###.# ...# #.# ..+.).) #†#### #.#.# #.### .# #.#.## #†#.#..## ....'.hDh  #.#  #...#  #.# #.#.### #.# #.#.#..† ...###.#  ........#  #...##..# ## #.......#..## #@'...#  #.#....#  ..# .w..###.# ...# #.# ..+.).)†#### #.#.# #.### .# #.#.## #†#.#..## ....'.hDh'  _A dart slug is nearby!hDht vvwwlly target)  Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hDh9/10 ---=7.4 (1.0)3hDhhDhX#b _You conjure some foxfire!hDhB(hDh{)F _Unknown command.hDh  Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. v§§§v You conjure some foxfire! The foxfire hits the dart slug.hDhihDhZk,hDhMlhDhmzv§v§v#§w.hDh{8-----82hDh9§hDh[ §§ _The dart slug is heavily wounded.hDh˒hDhK§§hDhF _Unknown command.hDhF[ _The dart slug is heavily wounded. _Unknown command.asting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You miscast Foxfire.  You are very lightly contaminated with residual magic.hDh\BhDh],hDhf §§vv§#v Nothing appears to happen. The foxfire hits the dart slug.hDhBhDh  The dart slug is almost dead.The foxfire hits the dart slug.hDh {§†hDhhDh\  You kill the dart slug!hDh..§'§#.hDh7-----3-9Contam Gem (5281) hDh*8§hDh4N _Your foxfire dissipates.hDh$> vv.Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hDhB&6-----=200hDh;-hDh6E _You conjure some foxfire!hDh6hDh=hDh?F _Unknown command.hDh{ 3hDhޏ hDhB hDh hDhR hDhF hDh hDhj hDhИ hDh hDh[ hDh hDhp hDh 79 _hDhT hDh: hDh, hDhl hDh hDhi X8hDh hDhE _Your foxfire dissipates. x27hDh 7==6hDh hDh eGem (5275) hDh hDh _Your magical contamination has completely faded away.4hDhF hDhN hDh B3hDh} hDh` hDh U==2hDh hDha hDh B1hDh hDh` hDh B0hDh hDhQ hDh C69hDh hDhn hDh B8hDh hDha hDh t8===7hDh hDhz hDh B6hDh hDhn hDh B5hDh hDh hDh, B4hDh hDh hDh# V===3hDh hDh X2hDh- hDh1 X1hDh hDhq X0hDh hDh' hDh r9==59hDhg hDhK hDh B8hDh| hDh hDh B7hDh hDh X6hDh hDh ;==hDhE 05hDh hDh X4hDh hDh hDh{ B3hDh hDh hDh B2hDh hDh hDh v10/10===1hDh hDh hDh X0hDhH hDh @  There is an open door here.hDhY `49 _hDh| hDh hDh hDh^ B8hDh hDh" e  You see here a dart slug corpse.hDh $ <===hDh$ 77 _hDh% hDh& hDh' X6hDh&) hDh#+ @  There is an open door here.hDh , hDh, I5 _hDh- hDh. hDh / hDh/ B4hDh/0 hDh1 hDh1 hDh{2 B3hDh3 hDh3 hDh4 hDhQ5 B2hDh5 hDh6 hDh7 hDh8 B1hDh8 hDh< hDhy= X0hDh> hDh@ hDh@ Y39hDh}A hDhB hDhC X8hDhD hDhE hDh@F hDhF B7hDhhG hDhH hDhI hDhJ B6hDhJ hDhK hDhL hDh]M B5hDhM hDhO hDhiP X4hDhP hDh2R hDh(S hDhS B3hDheT hDhU hDhU hDhV B2hDh^W hDhX hDhX hDhY B1hDhZ hDhZ hDh[ hDhX\ B0hDh\ hDh+_ hDh` hDhqb o29hDhHc X8hDhc hDhh  .##.....#### #.# #.#  ..#ß.._.....# #.# #.#  #.##.....##.# #.# #.#  #.##ß...ß#..###.# #.#  #.###...##.#....# #.#  ....##ß##...###.####.#  hDhi ,#.##### #...###......#  #.#######...##..#.######  #.#.............@÷......#  - #....####'#######+#####.#  ###.###.....## ....# #.#  ....####.....## ..... #.#  ##..#.###.....###.....#.#  ....#..###.....###....#.#  ###.'...###.....# #...'.#  ###.#....####'##### #.#  ....#.†...#.....#.## #.#  hDhdm A_72.4 (52.0)'.......#.....##....##...'.#..#.hDh`q hDhr ======3.4 (537hDht 8_hDhv = _As you open the door, it creaks loudly!hDh w hDhx 3hDh| hDh 96  There is an open door here.5 _hDhq X4hDh hDha hDh X3hDh hDh hDh hDh :2hDh hDhȢ hDhn hDh0 B1hDh hDh hDhЩ hDh B0hDhr hDh9 @  There is an open door here.hDh hDh J19 _hDh hDh hDh X8hDh> hDhi hDh B7hDh_ hDh ,hDhr hDh5 B6hDh hDh hDhn hDh= B5hDh/ hDh hDh hDh B4hDh hDhx hDh hDh :3hDh hDh ,hDhu 21009876543hDh 2hDh 1hDh; hDh X0hDh hDh hDh  Z199hDh6 hDh hDhP X8hDh hDh hDhN B7hDh ,hDh! hDh" X6hDh?# hDh% hDh' X5hDh' hDh`* hDh9+ X4hDh, hDh)/ hDh/ X3hDh0 hDh2 hDhb3 X2hDhi4 hDh6 hDh7 X1hDh!8 hDh: hDhY; X0hDh< hDh> hDhi? Y89hDh@ hDh{B hDh C X8hDhC hDh;F hDhF X7hDhG hDhI hDhbJ X6hDhTK hDh$M hDh0N X5hDhO hDhP hDhQ X4hDhvR hDhS hDhT hDhBU X3hDhV hDhkW hDhX X2hDhbY hDh6Z hDhZ X1hDhG\ hDh] hDht^ B0hDh^ hDh_ hDh` hDh~a C79hDhb hDhc hDhd hDhd B8hDhYe hDhf hDhg X7hDhvh hDhi hDhj hDhck B6hDhl hDh?m hDhn hDhn B5hDhXo hDh7p hDh#q hDhZs n4hDhMt hDh u X3hDhAv hDhLw hDhw X2hDhy hDhy hDhz X1hDh>| hDh} hDh} B0hDh~ hDh  hDh Y69hDh hDhˁ hDhd hDh X8hDhJ hDh hDhȅ X7hDhІ hDh hDhc B6hDh hDh hDhQ hDh X5hDhO hDh# hDhӍ X4hDh hDh| hDh8 X3hDh hDh hDh X2hDhޔ hDh hDht X1hDh hDh hDh; X0hDhq hDhܛ hDhz Y59hDh hDh~ hDh1 X8hDhС R  There is a stone staircase leading down here.hDh hDh] I7 _hDh hDh@ hDh hDh B6hDh/ hDh hDhU X5hDh> hDh۫ hDh X4hDh% hDhU hDh] hDh B3hDh hDhu hDh hDhT B2hDhѳ hDh hDh hDhF B1hDhĶ hDh hDh hDh B0hDhc hDh hDhP hDh C49hDh hDh hDh hDh B8hDhI hDh hDh hDh B7hDh hDhg hDh hDh B6hDh hDhT hDh hDh9 B5hDh hDh hDh X4hDhd hDh hDh& X3hDh hDh hDh X2hDh hDh hDh hDh B1hDhD hDhy hDh hDhH B0hDh hDh hDh hDh C39hDhj hDh hDh/ hDh B8hDhn hDh hDht hDh B7hDh hDh hDh X6hDh hDh hDh hDh B5hDh> hDh #.##########..<..>...###.##  #.# #.........# #.# #####.## #.........###.### .[......# #.##............. ######..##### #.##...######.###  #.......).# #.##...# #.#  #....[###.# #.###.## #.#  #.###<# #.# ##.# #.# #.# hDh ? #.# #.# #.# #@.# #># ##.###------865.4 (92  #.# #.# #.# #.####.######.#...  ##.###.###.# #.###...##........  #...#...##.# #.##.#.....######.  #........#.# #.###.#.#### #.  #...#....#.# #.# ##.## #.  ##.###.#.#.# #.# ### ###.  #.###.#.#.# #.# #####...  #.........# #.#########.......------hDh hDhTE _Done exploring.hDh3hDhhDhsV......##..##..##..###..# #..# #>0.0)...##...............hDhihDhC[ _Done exploring.hDhe3hDhghDhG _Done exploring.hDhm [[?25h[?0c  Search for what [Enter for "."]? hDh [?25l[?1chDhhDh@16 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:3] a stone staircase leading downb - [D:3] a +0 spear  c - [D:3] a stone staircase leading down  d - [D:3] a stone staircase leading up  e - [D:3] a +0 club  f - [D:3] a +0 ring mail  g - [D:3] a stone staircase leading up  h - [D:3] a stone staircase leading down  i - [D:3] a +0 robe  hDhj - [D:3] a +0 whip  k - [D:3] a quill talisman  l - [D:3] an ornate altar of the Wu Jian Council  m - [D:3] a +0 war axe (1 further duplicate)  n - [D:3] a stone staircase leading up  o - [D:3] a rapier  p - [D:3] a quarterstaffhDhG#.##########..<..>...###.## ciphuk the Firebug#.##.........# #.#Mountain Dwarf ######.###.........###.### Health: 38/38 ======================== .[......##.##............. Magic: 10/10 ======================== ######..##### #.##...######.### AC: 8Str: 11#.......).# #.##...# #.#EV: 10Int: 17#....[###.# #.###.## #.#SH: 0Dex: 10#.###<# #.# ##.# #.# #.#XL:  5 Next:  3% Place: Dungeon:3#.# #.# #.#hDh[40m #@.# #># ##.### Noise: ---------  Time: 3865.4 (0.0)#.# #.# #.# #.####.######.#... d) +1 dagger (freeze)##.###.###.# #.###...##........ Cast: Foxfire  #...#...##.# #.##.#.....######. Gem (5135) #........#.# #.###.#.#### #.#...#....#.# #.# ##.###. ##.###.#.#.# #.# ######. #.###.#.#.# #.######... #.........# #.#########.......  _There is an open door here. _There is a stone staircase leading down here. _Done exploring. _Done exploring. _Done exploring.  SearchDhN=h for what [Enter for "."]? . _ _Unknown command. _Unknown command. _Unknown command. _Unknown command.hDhhDhhDhhDhF _Unknown command.hDh=`hDh3ahDhghDh7jAUnknown command.hDhhDhbLevel 3 of the Dungeon <<<>>>_(Press ? for help)#............# #.# #.......#...# #...##...## #...##.###.#######.#.#######.# #...#####.#.# #...#ß...ß# #.####.##.# #.#.........###...#####...# #..##.....#### #.# #.#hDh#.# #.##########..<..>...###.## #..#ß.._.....# #.# #.##.# #.##.........# #.# ##.##.....##.# #.# #.##.#######.###.........###.######.##ß...ß#..###.# #.##...[......##.##...............#.###...##.#....# #.##########..##### #.##...######.####.....##ß##...###.####.##.......).# #.##...# #.# #.#.##### #...###......##....[###.# #.###.## #.# #.#.#######...##..#.########.###<# #.# ##.# #.# #.# #.#.#..............÷......##.# #.# #.# #@.# #># ##.####.#....####'#######'#####.##.# #.# #.# #.####.######.#...#.###.###.....###.....###.###.###.###.# Dhxy4m#.###...##..............####.....###.....##.##...#...##.# #.##.#.....######...##..#.###.....###.....#.##........#.# #.###.#.#### #.......#..###.....###....#.##...#....#.# #.# ##.###..####.'...###.....###...'.###.###.#.#.# #.# ######..####.#....####'######..#.##.###.#.#.# #.######.........#.†...#.....#.###.#.##.........# #.#########........####.##....#.....#..####.######.#.### #...........###.#.## #.###...+.).).'...###.##.#.# #.######†#### #.#.# #.####..#.....#....##.##.#.######># ###.######.#.# #.#.###.#.....#..††.#S#hDh n>_@hDhm#.##########..<..>...###.## ciphuk the Firebug#.##.........# #.#Mountain Dwarf ######.###.........###.### Health: 38/38 ======================== .[......##.##............. Magic: 10/10 ======================== ######..##### #.##...######.### AC: 8Str: 11#.......).# #.##...# #.#EV: 10Int: 17#....[###.# #.###.## #.#SH: 0Dex: 10#.###<# #.# ##.# #.# #.#XL:  5 Next:  3% Place: Dungeon:3#.# #.# #.#hDhx #@.# #># ##.### Noise: ---------  Time: 3865.4 (0.0)#.# #.# #.# #.####.######.#... d) +1 dagger (freeze)##.###.###.# #.###...##........ Cast: Foxfire  #...#...##.# #.##.#.....######. Gem (5135) #........#.# #.###.#.#### #.#...#....#.# #.# ##.###. ##.###.#.#.# #.# ######. #.###.#.#.# #.######... #.........# #.#########.......  _Unknown command. _Unknown command. _Unknown command. _Unknown command. _Unknown command. _Unknown command.hDh<|hDhChDhW4 _hDh=3210hDhhDhhDhjhDhhDh۵hDh|%29hDhhDh?hDhhDh-hDhhDh$8hDhAhDhohDhhDh+hDhhDh$7hDhlhDhn6hDhhDh5hDh&hDhW5 .###.##.##.# ###....## #.### .# #....##.# #....# .# #######.# ##.#.# #.# # #.# #.#.# #.# .### #.# #######.#.### ...# #.# #.......#...# #...# .#.#######.# #...#####.#.# #...# .#.........###...#####...# #..## .##########..<..@...###.## #..#ß710.0) .# #.........# #.# ##.## .## #.........###.######.## ..# #.##...............#.## ..##### #.##hDh+[39;49m...######.####.... ....).# #.##...# #.# #.#.## .[###.# #.###.## #.# #.#.## #<# #.# ##.# #.# #.# #.#.# #.# #.# #..# #># ##.####.#hDhhDh2x __There is a stone staircase leading down here.hDh[3hDhf6.0)4 _hDhI  You climb downwards.  You hear the hiss of flowing sand.hDhq/  --more--hDh*  ##  #.. hDh+ i >. #######.####  #..........#  #..........### 4 hDhs, k#.....@.......  #..S.###  #.......<..#  hDh?- j#...#  #####h. ..o# ## oo 2 orcs (asleep)hDh-.  o#.#h   jackal (asleep) .##.#S   ball python (constriction, asleep) hDh. hDh/ hDh{A k ShohDhxB oowandering)ohS)There is an entrance to an ossuary on this level. Hurry and find it before the  hDh+C Lportal is buried!  The jackal barks! You hear a bark! You hear a shout!hDhh ===7.1 (1.73hDh _The ball python hisses angrily. You hear a shout!  Found an escape hatch in the ceiling and an escape hatch in the floor. _There is a stone staircase leading up here.hDh3hDhhDhTF _Unknown command.hDh3hDhhDhF _Unknown command.hDh$  Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire!  The orc shouts! x2  An orc priest comes into view. It is wielding a +0 dagger.hDhvSv.ho####.oo.o   orc priest.h   Natashahoo 2 orcsh   jackal(…)9/10 ---802hDhOhDhP  _Natasha, Servant of Life and Death comes into view.hDhhDh[F _Unknown command.hDhWE  Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hDhF v§You conjure some foxfire! The foxfire hits the ball python.hDh)hDh`&  hDh!vThe ball python is severely wounded.The foxfire hits the ball python.hDhD..hDh g.§..@vvo..h.o..oo 2 orcs.h   jackal hDh 8-------91 hDh) § _You kill the ball python!--hDh8  hDhz @_Unknown command.hDh   Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hDh hDh/ N §§§vvhDhB _(1 ally target)You conjure some foxfire! The foxfire hits the orc.hDh\=  The orc is severely wounded.The foxfire hits the orc..)   orchDht   You kill the orc!hDh;v§v§h..oo.....####hhh   Natashao   orchh 2 jackals (1 distracted)hDh&7-----5800hDh.:§hDh: § _A jackal comes into view.hDh;hDhC§§hDhF _Unknown command.hDh*  Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hDh> §v§v(ally target)hhDhially target)You conjure some foxfire! The foxfire hits the jackal.hDh& § The jackal is severely wounded.The foxfire hits the orc.hDh|  The orc is heavily wounded.§v.§v.oo.)...hh.####..7-6-----119§ § _The jackal bites you.§§ _Unknown command.hDh~k9§§hDhlhDh,tC§§hDhvhDh~ §vThe foxfire hits the jackal but does no damage.hDhhDhe  The jackal is severely wounded.The foxfire hits the jackal.hDh,§..   jackalhDhhDhhDh̰ §§.§...h.5hDhmC5   cerulean imp (polearm, summoned)o   orc (…)You kill the jackal!Natasha casts a spell.hDh7h§§*hDhq §§§The orc priest mumbles some strange prayers to Beogh against you.hDh hDh hDhhDhL.§@.o.h.hDh doo 2 orcshDh>s1-------62hDhh?:8hDhG8§hDh&- .###.##.##.# ###....## #.### .# #....##.##....# #.# hDhY. 9.# #######.###.#.# #.# .##.# #.#.# #.# .### #.# #######.#.### #.### ...# #.# #.......#...# #...# .#.#######.# #...#####.#.# #...# .#.........###...#####...# #..##3 hDh;1 .##########..<###.## #..#ß .#....# #.# ##.## .##....###.######.## ..###...............#.## ..##### #.##...######.####..... ....).# #.###.# #.#.## .[###.# #.###.## #.# #.#.## #<# #.# ##.# #.# #.# #.#.#.  #.# #.# #..# #># ##.####.#... _Pain shoots through your body!hDh2 :----hDh7 hDh& o-3.6 (2.57hDhN hDh{ } _You climb upwards. _There is a stone staircase leading down here.hDhhDh7-hDh7\ _Unknown command.hDh hDh9 hDh4 ,hDhϯ p2=6hDh 7==5hDh hDh hDh D433=2hDh hDh ==10hDhM Y09hDh ,hDh p4=8hDh 3hDh m8===7hDh hDh1 hDh B6hDhZ hDh hDh^ B5hDh hDh 5==4hDhv hDh hDh V===3hDh# hDh hDh B2hDh hDhD hDh B1hDh hDhv hDh p6=0hDhj hDhL hDh D099hDh hDh hDh q9==8hDh hDh hDh B7hDh8 hDh 7=6hDh hDh X5hDh hDh hDh U==4hDh hDhm% _ _You start resting.hDh) 1906.6 (23.0)hDh6* 8==7.6 (243hDhD. hDh/ " _HP restored.hDh3JhDh5K#.# #....##.# #....# #.# hDhK#.# #######.# ##.#.# #.# hDhL#.# #.# #.#.# #.# hDhM#.### #.# #######.#.### #.## .hDhN...# #.# #.......#...# #... hDhjO#.#.#######.# #...#####.#.# #... hDhAP#.#.........###...#####...# # hDhY#.##########..<..>...###.## #.. #.# #...# #.# ##.# #.## #.###.######. ...# #.##...............#. #..##### #.##...######.####.......).# #.##...# #.# #.#.#[###.# #.###.## #.# #.#. ##<# #.# ##.# #.# #.# #.#.  #.# #.# #..# #># ##.####.#.  #.# #.# #.####.######.#...#.###hDhO[hDh\8.6 (1hDhD].0)hDh$^$2hDh^hDhehDhDžhDh #####.#  #########.#.### #.## ...........#...# #... #.#.############.#........###...#####..##########..<..>...###.# #.........# #.# #####.#### ...##.........#Cast: FoxfireGem (5092) #.# ##.###.# #.###...##............. hDhhDh`91hDh>hDh$ hDh,L   #########.#.### #.## ...........#...# #... #.#.############.#........###...#####..##########..<..>...###.# #.........# #.# #####.#### ...#.##......... #..##### #.##...######.####.... .....). #.# #.#.#[####.#... #...##.# #.##.#.....######...##. hDhH/10/10===100hDh4hDhR e #########.#.### #.## ....#.# #.......#...# #... #.#.#######.#####.#........###...#####..##########..<..>...###.#hDh  #.........# #.# ####.##.#### ...#.##......... #..###########.####.... .....). #.# #.#.#[####.# ##<# #.# ##.# #.# #.. .....#.# #.###.#.#### #...... hDhN hDh }=189hDhR hDhd  ...........#...# #... #.#.#######.#####.#........###...#####..##########..<..>...###.# #.........# #.# ####..##.#### ...##............... #..###########.####.... .....). #.# #.#.#[####.# ##<# #.# ##.# #.#  #...# #># ##.####.#...#. #....#.# #.# ##.###..#### 28hDh[ #.#.###########.#........###...#####..##########..<..>...###.# #.........# #.# ###..###.#### ...##............... #..###########.####.... .....). #.# #.#.#[#####@## ##<# #.# ##.# #.#  #...# #># ##.####.#..Gem (5088) #.## ##.#.#.# #.# ######..#### 37hDh9 ........##.##########..<..>...###.# #.........# #.# ###..###.#### ...##............... #..###########.####.... .....).#...# #.# #.#.#[#####.## ##<# #.# ##.# #@#  #...# #># ##.####.#..Cast: FoxfireGem (5087) # ##.#.#.# #.######........ ===46hDhw #########..<..>...###.# #.........# #.# ###..###.#### ...##............... #..######...######.####.... .....).#...# #.# #.#.#[####.# ##<# #.# ##.# #.#  #..##.####.#..####.######.#...#.### ##.##...##..............#...Gem (5086) ##.#.## .......# #.#########........#### hDhJ}v55hDhDhDhc _There is a stone staircase leading down here.hDh@hDh@hDhChDh KhDhT}64 _hDh<  You climb downwards.  You hear the hiss of flowing sand.hDh/  --more--hDh   ## #.. #  >. .### #####.#### .w... .........# ####....# 4 .....§...### #.@).# ....<..........(........ ....o....####.#.####...# ....o.h..# # #. #.. )....# .! >##h.####.. #.. hDh,  w   dart slug (asleep)  ...# ## ##.  .#5# ..  o##.#  There is an entrance to an ossuary on this level. Hurry and find it before the  portal is buried!hDhw hDh www 2 dart slugs (1 wandering, 1 asleep)  Level annotation: NatashahDh }7.3 (1.73hDh-   portal is buried!  Level annotation: Natasha _A dart slug comes into view.  Found a whip, 6 stones and a golden potion.  Found a stone staircase leading down. _There is a stone staircase leading up here.hDh3hDhBhDhAF _Unknown command.hDh.i vw...(.vwasleep, ally target  Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hDhzj9/10 ---=802hDhqhDh{E _You conjure some foxfire!hDh{|hDhhDhF _Unknown command.hDhS   Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hDhV BhDhW hDh/c  v§@)§v§§(.§w  You conjure some foxfire! The foxfire hits the dart slug.hDh hDh .The dart slug is moderately wounded.The foxfire hits the dart slug.hDhs hDhSx hDhx hDh w..§@)§.w§§vv§hDh7 8-----91hDh §§§vv§hDh §@)§ _The dart slug is moderately wounded.hDh hDhN §@)§§§hDh F _Unknown command.hDhX   Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hDh hDh0 §v§§v§You conjure some foxfire! The foxfire hits the dart slug.hDh|hDhhDhNhDhT.w.@v..w.§vv1 ally target)hDhɎ7-----200hDh9§hDhz _The dart slug is moderately wounded.hDh@hDh;§hDhF _Unknown command.hDhڎ  Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hDh v§  You conjure some foxfire! The foxfire hits the dart slug.hDh+,hDh v§The dart slug is heavily wounded.The foxfire hits the dart slug.hDhhDhJ .The dart slug is severely wounded.The foxfire hits the dart slug.hDhSv@).v§§1 ally target)6-----179 § _The dart slug is almost dead.§ _Unknown command.hDh  Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hDh §vv§§  You conjure some foxfire! The foxfire hits the dart slug.hDh<~,hDh  The dart slug is severely wounded.The foxfire hits the dart slug.hDhO.v§§§   dart slughDhhDh,hDh"8  You kill the dart slug!The foxfire hits the dart slug.hDhEZv.§§hDhhDh.§..§v.hDh05----1028hDhT§§hDh1 § _You kill the dart slug!hDhhDhhDhF _Unknown command.hDh  Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hDhhDhv@vv(§hDh4-----37hDh;§hDh1E _You conjure some foxfire!hDh]hDh ;§hDh%F _Unknown command.hDh &  hDh Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hDh hDh hDh hDh hDh hDh[ hDh] hDh hDh hDh §v§§@§§vvv§§hDh= 3-----46hDh §§@§§§hDh §§@§§§ _You conjure some foxfire!hDh hDh §§@§§§hDh F _Unknown command.hDhg hDhJi ,hDhj hDhk hDhl hDhl hDhm hDho hDh&p hDhp hDhMq hDhY W  You start resting.hDh# hDh hDh hDh: hDh 4==5hDh hDhu hDh .§..§)hDh ,-h.§§§v§§§§v§#§.hDh. .h   jackal (distracted) _Your foxfire dissipates. x2hDhp &5hDhg hDh hDh ..§@)§hDhz h.§§v§(.§§.vv#§hhDh ally target)-6.3 (24hDh %§hDh) §§v§(.§§§hDh3 Y _A jackal comes into view.hDhy ## #.. #  >. .###  .....  ####....#  #§@)§# <....h.§§v§(.§§.v... ####v#§####...#  # #. #.. )....# .! >  #..  ...# ## ##.  .#5# ..  o##.#hDh ## #.. #  >. .###  .....  ####....#  #§@)§# <....h.§§v§(.§§.v... ####v#§####...#  # #. #.. )....# .! > #..  ...# ## ##.  .#5# ..  §§(.§§§§@)§§(.§§ _A jackal is nearby!hDh[9;17HhDh,A jackal comes into view.A jackal is nearby!Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You conjure some foxfire!  You hear the slow hiss of a distant avalanche of sand.hDh-hDh><hDh{OhDhOhDh(ThDh-bv@)...h.§.(v..§§§#.3--=7.3 (13hDh1dM§§hDhaj §.(v..§§§ _Your foxfire dissipates. x3hDhjhDho;§§hDhrF _Unknown command.hDh!L  Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hDhL hDhL hDhh   jackal (wandering)hDh? hDhG@hDh@9_A jackal is nearby!hDhAhDhhDhhDhzhDh` hDh@ hDh( ##hDh hDh"#.. # hDh hDh#>. .### hDh ..... hDh  ####....#  #.@).# <....h.....(........ ####.#.####...# hDh # #. #.. )....# .! >  #..  ...# ## ##.  .#5# ..  o##.#hDh hDh  ## #.. #  >. .###  .....  ####....#  #.@).# <....h.....(........ ####.#.####...#  # #. #.. )....# .! > #..  ...# ## ##.  .#5# ..  hDh  hDhӺ hDhǻ 9_A jackal is nearby!hDh߼ hDh` _Your foxfire dissipates. _A jackal is nearby! _A jackal is nearby!  Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You conjure some foxfire!v.h....(vhally target)0----==3.3 (1Foxfire7hDhghDhUv hDhTwhDhw-_The jackal barks! You hear a bark! x2hDhxhDhyhDhhDh4 hDhhDhO"_Unknown command.hDhhDhhDh  The jackal stops to sniff the ground.The foxfire hits the jackal.hDhUm§v†§v§§§hDhQhDh?hDhhDhG§h.†v§§§§h   Natasha (ally target)hDhv1==2--4FoxfirehDh:6hDhsU§§hDh J _You kill the jackal!hDh,hDh §v§§§§§§ The foxfire hits Natasha.hDhhDhhDh? hDh $hDh1 .o.h...(.o   orc priest (wandering)h   NatashaNatasha is moderately wounded.hDh3--5Gem (5065) hDhMChDhFK _Your magical contamination has completely faded away.hDhj,hDh-=oo†hDh.ohDhZ/hDh20[o   orchDh0hDh:hDhLo64hDhOP hDhQ#.##########..<..>...###.## #..# hDhQ #.#hDhS{#.........# #.# ##.# hDhV #.##hDhW;#.........###.######.# hDhqXp...# #.##...............#.# hDh>Yf#..##### #.##...######.####.... hDhZ.....).# #.##...# #.# #.#.# hDhZ..[###.# #.###.## #.# #.#.# hDh[##<# #.# ##.# #.# #.# #.#.#hDhC\3 hDh] #.# #.# #..# #@# ##.####.#.. hDh^ #.# #.# #.####.######.#...#.### hDh^g##.###.# #.###...##............. hDh_#...##.# #.##.#.....######...##.hDhc`.#.# #.###.#.#### #...... #hDhb....#.# #.# ##.###..#### ##.#.#.# #.# ######..#### ##.#.#.# #.# #####........  .......# #.#########........#### hDhKdhDhe==hDhehDhmhDh-7.8 (2.5hDh:3hDhShDh hDh hDh_You climb upwards. hDh+ U_There is a stone staircase leading down here.hDhjLevel 3 of the Dungeon <<<>>>_(Press ? for help)#............# #.# #.......#...# #...##...## #...##.###.#######.#.#######.# #...#####.#.# #...#ß...ß# #.####.##.# #.#.........###...#####...# #..##.....#### #.# #.##.# #.##########..<..>...###.## #..#ß.._.....# #.# #.#hDht#.# #.##.........# #.# ##.##.....##.# #.# #.##.#######.###.........###.######.##ß...ß#..###.# #.##...[......##.##...............#.###...##.#....# #.##########..##### #.##...######.####.....##ß##...###.####.##.......).# #.##...# #.# #.#.##### #...###......##....[###.# #.###.## #.# #.#.#######...##..#.########.###<# #.# ##.# #.# #.# #.#.#..............÷......##.# #.# #.# #..# #@# ##.####.#....####'#######'#####.##.# #.# #.# #.####.######.#...#.###.###.....###.....###.###.###.###.# #.###...##..............####.....###.....##.##...#...##.# #.##.#.....######...##..#.###.....###.....#.##........#.# #.###.#.#### #.......#..###.....###....#.##...#....#.# #.hDh# ##.###..####.'...###.....###...'.###.###.#.#.# #.# ######..####.#....####'######..#.##.###.#.#.# #.######.........#.†...#.....#.###.#.##.........# #.#########........####.##....#.....#..####.######.#.### #...........###.#.## #.###...+.).).'...###.##.#.# #.######†#### #.#.# #.####..#.....#....##.##.#.######># ###.######.#.# #.#.###.#.....#..††.#S#hDh@ \>@hDh r >>#.#........## #............#####.#..######'####....#.##...........# #.#........###.....'...###.....###...'.########.###.###.########.###.###.#....###.....###..#.#hDhhDh#.##########..<..>...###.## #..# ciphuk the Firebug #.##.........# #.# ##.# Mountain Dwarf #.###.........###.######.# Health: 38/38 ======================== ...##.##...............#.# Magic: 1/10==---------------------- #..##### #.##...######.####.... AC: 8Str: 11 .....).# #.##...# #.# #.#.# EV: 10Int: 17 ..[###.# #.###.## #.# #.#.# SH: 0Dex: 10 ##<# #.# ##.# #.# #.# #.#.# XL:  5hDh Next: 12% Place: Dungeon:3  #.# #.# #..# #@# ##.####.#.. Noise: ---------  Time: 3937.8 (0.0)  #.# #.# #.####.######.#...#.### d) +1 dagger (freeze) ##.###.# #.###...##............. Cast: Foxfire #...##.# #.##.#.....######...##. Gem (5063) .....#.# #.###.#.#### #...... #....#.# #.# ##.###..####  ##.#.#.# #.# ######..####  ##.#.#.# #.######........  .......# #.#########........####  _You kill the jackal!The foxfire hits Natasha.  Natasha is moderately wounded. _Your magical contaminahDhtion has completely faded away. _You climb upwards. _There is a stone staircase leading down here.hDh3hDhhDhI2 _hDhE*T10592==8hDh+hDh ,X7hDh,hDh.hDh/X6hDhv0hDhn2hDh3hDh54B5hDh4hDh6hDh88hDh8U==4hDhU9hDh:hDh;X3hDh<hDhV>hDh?X2hDh|@hDhAhDhEDn1hDhEhDhHGhDhGz3===0hDhJHhDhIhDhJhDh0KC49hDhKhDh#MhDhNhDhNB8hDhfOhDhPhDhQhDh}RB7hDh ShDhgThDhUhDhVV===6hDhVhDhXhDhXhDhnYB5hDhYhDhZhDh[hDh.\B4hDh\hDh]hDh^hDh _B3hDh_hDh``hDhOahDhay4==2hDh]bhDh]chDhOdhDhdB1hDhWehDhYfhDhghDh#hB0hDhhhDhihDh{jhDhkC39hDhkhDhpZ  #...#...##.# #.##.#.....######.  #........#.# #.###.#.#### #.  #...#....#.# #.# ##.## #.  ##.###.#.#.# #.# ### ###.  #.###.#.#.# #.# #####  #.........# #.#########.......  #####.#.### #...........###.#. hDhr[#.#.# #.######÷#### #.#. #.#.######@# ###.######.#61.8 (24.0) #.#........## #............ #...........# #.### #######.###.###.########.## #.# #.....# #.## #.###.##### #... #.....# ###. ####### ##hDhUthDh<  The foxfire hits Natasha.  Natasha is moderately wounded. _Your magical contamination has completely faded away. climb upwards. _There is a stone staircase leading down here. _hDh{hDhhDhYhDhhDh ==2.8 (1.0)8 _hDhi  You climb downwards.  You hear the hiss of flowing sand.hDh5/  --more--hDh?  #.....# ##  #####.....##...  ..........#.$.  ........f..  # #.......(  #..##.....#  .........####.. 4 .......@.......  ##########..##.  #  #  f   sleepcap (dormant).### .....  ####....#  There is an entrance to an ossuary on this level. Hurry and find it before the  portal is buried!hDh@hDhNhDht}3.6 (1.87hDh _Level annotation: NatashaFound 6 stones and 20 gold pieces. _There is a stone staircase leading up here.hDh'3hDhhDhЭF _Unknown command.hDh)P3hDhThDhWF _Unknown command.hDh   Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hDhѲ .fvvfally target)hDh2 3--=406hDh% hDha E _You conjure some foxfire!hDh7 hDh hDh F _Unknown command.hDh  Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. vv§§You conjure some foxfire!hDhR4,hDh;9§hDhhDhhDhu.fvv§§§hDh2-----55hDhU§§§hDhQ § _The foxfire hits the sleepcap but does no damage. x2hDhhDhF:§hDhUF _Unknown command.hDhV  Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. vv§§§§§You conjure some foxfire! The foxfire hits the sleepcap.hDh;xhDhbyhDhM §§ The sleepcap is lightly damaged.  The foxfire hits the sleepcap.hDhhDhhDh* §..§§fv@v.hDh 1-----64hDhj§§§hDh!p § _The sleepcap is moderately damaged.§§§ _Unknown command.hDhki §§Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire! The foxfire hits the sleepcap.hDhhDh 3------Confirm with . or Enter, or press ? or * to list all spells.  You conjure some foxfire! The foxfire hits the sleepcap.  The sleepcap is moderately damaged.The sleepcap releases spores at you.  You are engulfed in a cloud of soporific spores!fall asleep.hDh/  --more--hDh>. #.....# ##  #####.....##...  ..........#.$.  hDh.!...........  # #.......(  #..##..§..#  ......§§f####..  ......v@.......  ##########..##.  # hDhx/s # .### .....  hDht5hDh6  2 73 _hDh?l  The foxfire hits the sleepcap but does no damage.hDhhDhԿhDh hDh  The sleepcap is moderately damaged.The foxfire hits the sleepcap.hDh&hDhhDh  The sleepcap is heavily damaged.The foxfire hits the sleepcap.hDhA  #.....# ##  #####.....##...  ..........#.$.  ...........  # #.......(  #..##.....#  ......§.f####..  ......§@.......  ##########..##.  #   #  .### .....  ####....#  The sleepcap is severely damaged.hDh2 §.  The sleepcap releases spores at you! You wake up.  You are engulfed in a cloud of soporific spores!hDh17--------------10 ===8.6 (22hDhRS§§hDhs § _You are unaffected.hDhhDh|8§hDhbF _Unknown command.hDhuf .. You hit the sleepcap. You freeze the sleepcap.  The sleepcap is almost destroyed.hDhWh8=-----------9.6 (11hDhohDhtM _The sleepcap releases spores at you but does no damage.hDh  hDh[ 'v@v(ally target)Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0----70Foxfire0hDhҡ hDh  hDh hDh L_You conjure some foxfire! The sleepcap closely misses you.hDh hDht hDhV hDh hDhY  hDh hDh "_Unknown command.hDh hDhd  You hit the sleepcap but do no damage.The sleepcap is almost destroyed.The foxfire hits the sleepcap.hDht  The sleepcap is almost destroyed.The foxfire hits the sleepcap.hDhcv.§@.hDhhDhn..§@.hDh$--3129hDh'+hDh.O _You destroy the sleepcap!hDh hDh+ hDh% :§hDh3 F _Unknown command.hDhI# ....(..  #.....# ########.....##.....#.$.......# #.......(hDh% v#..## ..@####.. ......§<.......##########..##.#.### ####  .....hDh5 "..hDh7 h-28hDh> hDhWC % _Found 6 stones.hDh0#....... ....(..  #.....# #########.....##....#..#.$..#.......## #.......(....##..## ..####.. .......<........ ##########..##.#.### ####9==-37hDh&hDh?#...... #....... #....(..  #.....# #### #####.....##....# ..#.$..# .......# # #......@(....##..##....#.hDhCx.####..##.......<.........##########..##.###.## #hDh+hDh`46hDhhDhhDhv #...... #....... #....(..  #.....# ##### #####.....##....# ..#.$..# .......# # #.......(....# #..###....# ..####..## hDha.......<.........##########..##.###.## ..# #.. hDhhDh21==5Foxfire5hDh"hDhhDh "#... #...... #....... #....(.. #.....####### #####.....##....# .#.$..# #.# # #.(....# #..##.....##....# .####..## .<.........####..##.### hDhٶ hDh `64hDh hDh? hDh:.. #...... #....... #....(.. hDhȩ' #.....####### #####.....##....# ..........#.@..# .......# # #.......(....# #..##.....##....# ..####..##.......<.........##########..##.###.## ..hDhkM# #..hDhchDh20=73hDh hDh#N  You now have 124 gold pieces (gained 20).hDhe8.6 (22hDhlhDh{ _You hear the slow hiss of a very distant avalanche of sand.hDh2zs #...#.......( #.....############.....##.... ..........#..........# #(..##.....##.........####..####.==9.6 (11hDh7[L #...#.............( #.....############.....##.... ..........#.# #(..##.....##.........####..#.<...........#hDhlfhDhBga800hDh9mhDhohDh  #............( #.....############.....##.... ..........#.# #(..##.....##.........####..#.<..........##.###Gem (5020) .#..# #..#####.###1=119hDh #.#....(.. .############.....##....# .........# #....# # #.......(....# #..##.....##....# .........####.@## .<............###########..##.###.## #.###.. ...# ##...## ..  # ### .### ....hDhM> 28hDh=b#....(.. .############.....##....# .........# #....#  # #.......(....#  #..###....#  .........####..######.<.......@....#hDh>V##########..##.###.##  #.###.. ...# ##...## .. # ### ###..#hDh6DhDhD`37hDhGhDhIIhDhS63hDh~7hDh8hDh=I72=2==65hDhJhDh|S#....(.. #.....####### ####.....##....# ...#....# #........#  #.......(....# ..##.....##....# hDhXVR.####..###### ......<.........@..# 5.6 (2 #..##.###.## #.###.. .#...# ##.. .#.## .. .. ####. .# .# hDhx]hDh`hDh.####### ###.....##....# ........# ....#  #(....# .###....# .....####..######<............# ########..##.###@##  #.###.. #.# ...# ##....# .## .....  ####. .#hDh38  ..hDhKhDhe6.6 (14hDhLhDh!hDhS ##.... ..........  #( .##.....## .......####..######<............# ########..##.###.## #.###.. #@# hDhySX...# ##....## #....... #..#####.#..#.hDhYhDhZ`73hDh]hDh^hDhFa ..........  #( .##.....## .......####..######<............# ########..##.###.# #.###..##.# hDhtd...# ##....## #.......# #..#####.#..  >?hDhlphDhq3===82hDhwhDh{ _Found a scroll labelled KIOTAE SURYWO. Found a stone staircase leading down.hDh _....# #(....# ###....# .....####..######<............# #######..##.###.##  #.###..##.# ...####....#.## #... #..#####.# hDh o.. #.#  #.# #..##.>?..hDhx hDh `91hDh[ hDh hDh^Z #(#.....## ......####..######<............ #######..##.###.# #.###..##.# ...####....##.## #....... #..#####.. .%##%900% _Found a scarab talisman.hDhB #.....## ......####..######<............ #######..##.###.# hDhD#.###..##.# ...####....##.## #....... #..#####.. .#.##%.#hDh(:%hDh a109hDh8%hDhhDh ......####..######<............ #######..##.###.# #.###..##.# ...####....##.## #....... #..#####.. .##.# >?hDhQP%.#hDh9%hDh4==3===28hDhV hDh hDh29 <............# ######..##.###.##  #.###..##.# ...####....#.## #.......#  #..#####.# .. #.#  #.##.##.# .>? ....#.##%###. ..## ..####hDhvJ %37%hDhqL hDhNX 5%hDhX hDh[ hDhx] hDh9 ######..##.###.# #.###..##.# ...####....##hDh;{.## #....... #..#####..  #.##.##....>..>?..#.........###..#..##%##hDhDhDhWE`46hDhyI:%hDhK; _Found a stone staircase leading down.hDhB #.###..##.# ...####....#.## #.......#  #..#####.# .. #.#  #.##..# hDh~######.####....>..>@..#.........### ..#..##%## hDh ##. ..# # #..# #### hDh*3%hDh `55hDh:hDhk:%hDhM5====6.6 (24hDhNhDho _k - 3 scrolls labelled KIOTAE SURYWO (gained 1)hDh  #.###..##.# ...####....## .## #.......# #..#####.# .. #.#hDhw i #.## #..##.#### ....>..@...# hDh( .### ..#..##%## ##. ..# # #..# ####hDh hDhc 3%hDh e7.6 (13hDhy :%hDhw c _There is a stone staircase leading down here.hDh|5%hDhhDh:%hDhthDh82 _%hDh+v #.# hDh#.# ..# # #.#.#hDh$#.#. ......##.5.....hDh#.#####.######. #.#  ## hDhN   hDhe}    hDhhDh hDh]g9.3 (1.71hDh`hDhjc} _You climb downwards. _There is a stone staircase leading up here.hDh : IhDhE 6=400000 _hDh =You climb upwards.  You hear the hiss of flowing sand.hDh /  --more--hDhW  #.###..##.#...####....## .## #.......# hDhX[#..#####.# .. #.# .## #..#### hDhX4># .........### ..#..##%##hDhX##. ..# #..##### hDhZ There is an entrance to an ossuary on this level. Hurry and find it before the  portal is buried!hDh2lhDh x4==1.8 (2.54999% _Level annotation: Natasha _There is a stone staircase leading down here.hDh %% _Unknown command.hDh 3%hDh_ hDh- :%hDh F _Unknown command.hDhF #.###..##.# ...####....## .## #.......# #..#####.# .. #.# #.## #..#hDh>#.####.>.@>...#.###.#..##%##. ##. ..# # #..#hDhL ####hDhhDhn2.8 (1.08 _hDhlhDhhDhh2 #.###..##.# ...####....## .## #.# #..#####.# .. #.# #.## #..##.####.>@.>...#.####...#..##%##.# ##. ..#. ###..# ####%27=37%hDh  #.###..##.# ...####....## .## #.# #..#####.# # .. #.# . #.## #..#.#.#### ..@..>...# #.### .#...#..##%## >.# ##.$..#hDh0#. ###..## ####hDhjhDh``46hDh:%hDh _Found 13 gold pieces. _There is a stone staircase leading down here.hDh_ :%hDh` hDhc hDh j hDhs ==55 _%hDh* q##  ..  .. #.  ###..### 5 ##  #.##.###  #  =hDh{ g6.5 (1.74hDh~ hDh } _You climb downwards. _There is a stone staircase leading up here.hDh}hDhhDhhDhhDh703 _hDh?  You climb upwards.  You hear the hiss of flowing sand.hDh/  --more--hDh #.###..##.#...####....##.## #.......# #..#####.# #.. #.# . #.## #..#.#########.####4 .....>...# #............### .hDh##...#..##%## >...# ##.$..##. ###..######There is an entrance to an ossuary on this level. Hurry and find it before the  portal is buried!hDh:hDh޴:%hDhwhDh28hDh5hDhg===hDh &9.0 (2.5hDh $1hDh( hDhhDh%hDhhDh hDh hDh4_Level annotation: Natasha hDh]_There is a stone staircase leading down here.hDh:%hDhhDh8%hDhF _Unknown command.hDhZ...####....#### #.......# #..#####.# ## .. #.# .. #.## # #..#..#########.#### ..hDhn\3.......>..>...# .#...### ..##...#..##%##  >....# ##.$..# hDh]##. ###..# # #### hDhjhDhoo10.0 (1.00 _hDhvhDh .## #....... #..##### ##.. .. # # .# ..#########.#### ........>..>...#.....## ...##...#@.##%##  >....# ##.$..#  ##. ###..# # ### 189hDh 9%hDh hDhp  #..#####.# #.. #.# .  #.## #..#  ..#########.#### .........>..>...# # .............###  .##...#..##%## > ....# ##@$..#  ##. ###..#  #### hDhv 9%hDhw 9=28hDh hDhAe#..#####.#  .. #.#  #.## #..# ..###.####  ........>..>...#  .............###  .##...#..##%##  ....# ##.@..# hDh,f##. ###..# # #### hDhv%===37hDh hDh4.0 (26% _You now have 137 gold pieces (gained 13).hDh .## #.......# #..#####.# #.. #. . #.## #..#  ..#########.#### . ........>..>...# # .............### .hDh  .##...#.@##%## > ....# ##....##. ###..######hDhh 4%hDh  e5.0 (15hDh 7%hDhS$ hDhݛ  ...####....##.## #.......# #..#####.# ##.. #.# .. #.## # #..#  ..#########.#### .. >..>...# .# .......@.....### .. .##...#..##%##> ....# ##....#hDh ##. ###..######hDhM 8%hDhs 30=64hDh] :%hDhR hDh`P #.###..##. ...####....##.## #.......# #  #..#####.# ###.. #. ... #.## .# #..#  ...#########.#### ...>..>...##hDhֳ3.............### #..#.##...#..##%##> ....####....###.. ###..#######hDhhDhB8%hDhJ6==73hDh:%hDhhDhj #.###..##.# ...####....## .## #.#  # #..#####.# .### .. #.#. #.## ..##hDhk  #..#.#.####..>..>...#.#hDh|.###  #..#.##...#..##%## > ....####....# ##.. ###..# ### ####hDh8%hDh `82hDh:%hDhhDhS #.###..##.# ...####....## .## #.# # #..#####.# hDh T1 .### .. #.#. #.##.# .## #..# #.hDhcT#.####. K.>..>...# #...#.###hDhT #.. .##.##...#..##%## > ......####....## ##.. ###..# ### ####K   kobold (asleep)hDhJVhDhmq%91%hDhsu _A kobold comes into view. It is wielding a +0 dagger.hDh+  #.###..##.# ...####....## .## #.# # #..#####.# .### .. #.#  ..... #.##.# #.### #..# .#.#.####. .K.>..>...# ##...# #.### #.. ..##.##...#..##%## > ......####....# ## ##... ###.# #### ####hDh, hDh0 b.KKhDh1 1===200hDh65 8%hDhI7 ( _The kobold shouts!hDh=  #.###..##.# ...####....## .## #.# # #..#####.# .### .. #.# .....## #.## #....# ##.###W #..# ).#.#.####. ...K.>..>...##...# ##.### #.. ...##.##...#..##%## > . ......####....# #####... ###..# ##### ####W   phantom (wandering)K   koboldhDhm hDhɝ hDh .W.K%hDhԤ ==--179hDhΩ :%hDh Z _A phantom comes into view.hDh  Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hDh.v.KWv%WhDh@>ally target)hDh:5--=-28hDh 8%hDhy % _You conjure some foxfire!hDhshDh% _Unknown command.hDhAM% _Unknown command. hDhD1 Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire! The foxfire hits the phantom!hDhchDh+ .%The phantom is moderately damaged.The foxfire hits the phantom.hDhI hDhS q  The phantom is moderately damaged.hDh_ ..W@vK.vhDha 2==4-----3hDhb :7hDhi hDhu % _The phantom closely misses you.hDh"v hDhy hDh{ F _Unknown command.hDh# - vvCasting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hDhd$ R0--3hDh$ -----46hDhV* hDh2 _You conjure some foxfire! The phantom hits you. The kobold barely misses you.hDhI3 hDh8 :%hDh; F _Unknown command.hDh #.###..##.#ciphuk the Firebug...####....##Mountain Dwarf.## #.......#Health: 30/38 ==================------##..#####.#Magic: 3/10=======-----------------.###.. #.#AC: 8Str: 11.....###.##EV: 10Int: 17 #....# ##.###.#..#SH: 0Dex: 10 ).#......v#########.####XL:  5 Next: 32% Place: Dungeon:4 ....... ......W@v....>..>...#Noise: =--------  Time: 4024.0 (0.0) ###...# ##....Kvv.........###d) +1 dagger (freeze)#.. ...##.##...#..DhR 33m##%##Cast: Foxfire> . ......####....#Gem (4976) #####... ###..###### ####W   phantom (ally target)K   koboldCasting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire! The phantom hits you. The kobold barely misses you. _Unknown command.Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%Monfirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire! The phantom hits you. The kobold barely misses you. _Unknown command.  Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _There is not enough space to conjure foxfire!hDh_#.###..##.#ciphuk the Firebug...####....##Mountain Dwarf.## #.......#Health: 30/38 ==================------##..#####.#Magic: 3/10=======-----------------.###.. #.#AC: 8Str: 11.....###.##EV: 10Int: 17 #....# ##.###.#..#SH: 0Dex: 10 ).#......v#########.####XL:  5 Next: 32% Place: Dungeon:4 ....... ......W@v....>..>...#Noise: =--------  Time: 4024.0 (0.0) ###...# ##....Kvv.........###d) +1 dagger (freeze)#.. ...##.##...#..Dhns33m##%##Cast: Foxfire> . ......####....#Gem (4976) #####... ###..###### ####W   phantom (ally target)K   kobold _Unknown command.Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _There is not enough space to conjure foxfire!  Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%  Casting: Foxfire (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _There is not enough space to conjure foxfire!  Casting: Foxfire (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _There is not enough space to conjure foxfire!hDh#.###..##.#ciphuk the Firebug...####....##Mountain Dwarf.## #.......#Health: 30/38 ==================------##..#####.#Magic: 3/10=======-----------------.###.. #.#AC: 8Str: 11.....###.##EV: 10Int: 17 #....# ##.###.#..#SH: 0Dex: 10 ).#......v#########.####XL:  5 Next: 32% Place: Dungeon:4 ....... ......W@v....>..>...#Noise: =--------  Time: 4024.0 (0.0) ###...# ##....Kvv.........###d) +1 dagger (freeze)#.. ...##.##...#..Dh!>33m##%##Cast: Foxfire> . ......####....#Gem (4976) #####... ###..###### ####W   phantom (ally target)K   kobold _There is not enough space to conjure foxfire!  Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _There is not enough space to conjure foxfire!  Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hDh$hDh0'  Casting: Foxfire (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _There is not enough space to conjure foxfire!  Casting: Foxfire (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. hDh'X_There is not enough space to conjure foxfire!hDhhDhc#.###..##.#ciphuk the Firebug...####....##Mountain Dwarf.## #.......#Health: 30/38 ==================------##..#####.#Magic: 3/10=======-----------------.###.. #.#hDhvAC: 8Str: 11.....###.##EV: 10Int: 17 #....# ##.###.#..#SH: 0Dex: 10 ).#......v#########.####XL:  5 Next: 32% Place: Dungeon:4 ....... ......W@v....>..>...#Noise: =--------  Time: 4024.0 (0.0) ###...# ##....Kvv.........###d) +1 dagger (freeze)#.. ...##.##...#..##%##Cast: Foxfire> . ......####....#Gem (4976) #####... ###..###### ####hDhiW   phantom (ally target)K   kobold _There is not enough space to conjure foxfire!  Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hDh1_There is not enough space to conjure foxfire!  Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hDh>;%hDhhDh98%hDh  Casting: Foxfire (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _There is not enough space to conjure foxfire!  Casting: Foxfire (safe; 3% risk of failure)hDhonfirm with . or Enter, or press ? or * to list all spells. _There is not enough space to conjure foxfire!hDh\> % You hit the kobold. You freeze the kobold.  The kobold is heavily wounded.  The foxfire hits the phantom.hDh  . The phantom is heavily damaged.The foxfire hits the phantom.hDhX  v§%The phantom is severely damaged.The foxfire hits the phantom.hDh6  §% The phantom is severely damaged.The foxfire hits the phantom.hDhXW hDhSl .§.§The foxfire hits the phantom.  The phantom is severely damaged.The foxfire hits the phantom.  The phantom is severely damaged.The foxfire hits the phantom.  The phantom is almost destroyed.hDhsm 28-5.0 (15hDhw §§% _The phantom barely misses you. The kobold hits you with a +0 dagger.hDhP  vv.%(ally target)Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire! The kobold closely misses you.hDh v64hDh:%hDh(B % hDh(F_The phantom hits you but does no damage.hDh*hDhi1hDh4F _Unknown command.hDht*%(ally target) _The phantom hits you but does no damage. _Unknown command.  Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire! The foxfire hits the phantom.hDh  #.###..##.# ...####....##. .## #.......# # #. #..#####.# .####.. .. #.# ..... .. ##.# #.## ###....# ####.###..# #..# .<).#...##.#### (...@W.v....>..>...# .####...#####....Kvv..### . #.......##.##...#..##%## ! >.... ......####....# ...# #####... ###..# .. ##### #### .The phantom is almost destroyed.Dhv9m  The phantom hits you. The phantom blinks! You blink.v§%24---2---73% % _The kobold barely misses you.hDhX7§ hDhv@_Unknown command.hDhL}§% _The kobold barely misses you. _Unknown command.Casting: Foxfire (safe; 3% risk of failure)  The foxfire hits the phantom but does no damage.hDhhDhhDh  The phantom is almost destroyed.The foxfire hits the phantom.hDh|.v§§%K   kobold (ally target)hDh`hDht  You destroy the phantom!The foxfire hits the kobold.hDhzO).hDhhDh v...v.).§hDh4 1-----9082 _You kill the kobold!hDh=:%hDhK §% _Your Fire Magic skill increases to level 5!hDhbLhDhTN§%hDhVF _Unknown command.hDhՇ  Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.v§v§v§§@§§§v..%0----9Foxfire1§§§§% §§§§@§ _You conjure some foxfire!§§@§§§% _Unknown command.hDh §§§§@§§§Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hDh6hDhf§§§%hDhe _You don't have enough magic to cast this spell.hDh0...####....##..## .## #.......## #.#. #..#####.#.####...# .. #.#.... ... ##v# #.## ####....######.###.§# #..# #hDh1.<).# ........v§#########.#### .(............v§§.§......>..>...# #.####...#####..@§v...........### #. #.......##.##...#..##%## ! >.... ......####.... .. #..# #####... ###..# #.#. ##### ##hDh3C## ..# hDh4hDh5hDh:6hDh6hDhG7hDh!8hDh8hDh}9hDh:hDh:hDhE;hDh;hDh<hDh=hDh>hDh?hDhhDhhDhhDhkhDhhDh §§v.v....§§.hDhT u§§§§§v...§v.§§hh   jackal (ally target)hDhw i-300hDhP§§§§§§§§%hDh]9Y _A jackal comes into view.hDhGR§§§§§§§§§v...§§§%-hDh§§§§§§§§§hDhA ...####....## ..## .## #.......# # #.#. #..#####.# .####...# §.# #.# ..... ... ##§# #.##  ####....######.###v.# #..#  #.<).# ...v....§§.#. ..(hDh.§§§§§v...§v....>..>... .#.####...#####.@..§.  #. #.##§##...#..##%##  .!.>..h........####....# #..#..#######... ###..# ##. #. ##### ####  .. #hDhb  You hear the hiss of a very distant avalanche of sand.hDhhDhhDhAhDhhDh[hDhhDhGhDhghDh,hDhhDhbS...§...........§§...§§@..)vh.##.##§%.5--169§§§...§§§ _Your foxfire dissipates. x3hDhO F..## .## #.......## #.#. #..#####.#.####...## ..# #.#.... ...# ## #.######....######.###..# #..# #.<).# ...§.......#########.## ...(.............§§...§....>..>.. hDh #.#.####...#####§...)v..........# # #. #.....h@##.##§..#..##% .! ..>...........####....#.. ###..#######... ###..#  ##. #. ##### ####  .. #hDh hDh ..........).%Your foxfire dissipates.hDhz h=28hDh0 % _The jackal barely misses you.hDh   You hit the jackal. You freeze the jackal.  The jackal is almost dead.hDhº  The jackal bites you.  A jackal comes into view.hDhb%hh 2 jackals (1 wandering)hDhi0-----37hDhhDhY+ _The jackal bites you.hDhch  The jackal barks!  You hit the jackal. You freeze the jackal.hDh'Y  You kill the jackal!hDh4†.h   jackalhDhd* 1==1==4Foxfire6% _You hear a bark!hDh1 M# #.#. #..#####.#.####...## ..# #.#.... ...# ##hDhe5  #.######....######.###..# #..# # #.<).# ...§.......#########.# †...(.......................>..>. ##.#.####...#####....).........  # #. ##.....†.##.##...#..##%  .! l..>...@.......####....#.. ####.h#######... ###..# # ##. #. ##### #### .. #  l   iguana (wandering)hDh@< i  An iguana comes into view.hDh? hDh-J %.l.>..h.lhDhK 1=-----55hDhL hDh~T hDhtW 0 _The iguana hisses angrily.hDh_z hDh `%.lhDhԑ =--64% _You miss the jackal. The jackal closely misses you. The jackal misses you.hDh?c  You hit the jackal but do no damage.%.l73%hDhE> _The jackal bites you but does no damage.hDha  You closely miss the jackal.hDhU>lhDh}==82hDhhDhpA _The jackal bites you but does no damage. x2hDhO  ..## .## #.......# # #.#. #..#####.# ####...## .#.#  ..... ...# ##.# #.##  ####....######.###..# #..#  #.<).# ...§.......#########.## ...(.......................>..> #.#.####...#####....)........... # #. ##.....†@##.##...#..##%#.! ...>l.h........####....#  #.. ####..#######... ###..#  ##. #.##### ####..hDhP X[12G#hDhV h%.l.2=-91hDh-] 9%hDhM` hDh 5 ...####....##  ..## .## #.......# # #.#. #..#####.# ####...## .#.# hDh e ..... ...# ##.# #.##  ####....######.###..# #..#  #.<).# ...........#########.### ..(.......................>..>... .#.####...#####.@..)...........#. ##.....h.##.##...#..##%#.! ...>.l.........####....# #.. ####..#######... ###..# ##. #.##### ####..hDh! >#hDh# hDh0 h†%.lhDh0 i=400hDh9 hDh?= } _The jackal attacks as it pursues you! The jackal completely misses you.hDh#.###..##.# .. ...####....##  #..## .## #.......# # #.#. #..#####.# ####...## .#.#  ..... ...# ##.# #.## ####....######.###..# #..# #.<).# #########.#### .(..............@........>..>... #.####...#####h...)...........### #. ##.....†.##.##...#..##%# hDhЯ.! ...>..l........####....# .. ####..#######... ###..# #. #.##### #### ..#hDhhDhhDhh.l%.159% _The jackal attacks as it pursues you! The jackal barely misses you. x2hDh=.#.###..##.# .. ...####....## #..## .## #.......# # #.#. #..#####.# .####...## ..# #.# ..... ...# ##.# #.## ....######.###..# #..# .<).# .#.#### (.h.>..>...# .####...#####....).### . ##.....l.##.##...#..##%## ! ...>...........###Dh.p0m#....#  ####..#######. . #. ##### ####  # hDh0hDh1hDh;{.hl†%hDh{<2==-28hDhD:%hDhGhDh,#.###..##.# .. ...####....## #..## .## #.......# # #.#. #..#####.# .####...## ..# #.# ..... ...# ##.# #.## ....######.###..# #..# <).# .#.#### .hDhh.>..>...# ####...#####l...).###  ##.....†.##.##...#..##%##  ...>...........####....#  ####..#######... #. ##### ####  # hDhshDhhDh .h.l%The jackal attacks as it pursues you! The jackal closely misses you.hDhn3==37hDh8%hDhS _The jackal barely misses you.hDh#.###..##.# .. ...####....## #..## .## #.......# # #.#. #..#####.# .####...## ..# #.# ..... ...# ##.# #.## ....######.###..# #..# ).# .#hDhY.#### h.>..>...# ...#####.l..).### ##.....†.##.##...#..##%## ...>...........####....# ####..#######..#. ##### #### # hDhhDhhDh^l.h.hDhkh-46hDh}:%hDhhDh% z#.###..##.# .. ...####....## #..## .## #.# # #.#. #..#####.# .####...## ..# #.#  ..... ...# ##.# #.## ....######.###..# #..# .# .hDhR' #.#### l.h.@....>..>...# ...#####....).### ##.....†.##.##...#..##%## ...>...........####....# ####..#######... ###..##. ##### #### # hDhx* hDht- hDh5 .l.h%hDh6 h=55hDh= :%hDhA r _The jackal attacks as it pursues you! The jackal misses you.hDh8  Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hDhŽ.lh@vv(ally target)hDh1--64hDh-hDh^ % _You conjure some foxfire! The jackal closely misses you. x2hDhhDh % _Unknown command.hDhfp X.. ...####....##..## .## #.......# # #.#. #..#####.#  .####...## ..# #.# ..... ...# ##.# #.# ...######.###..# #..# # ...........#########.#### ....hDhq lh.v...>..>...# #...#####....).v@........###  ##.....†.##.##...#..##%##  ...>...........####....#  ####..#######... ###..#  #. ##### #####  hDhMz ~ % The foxfire hits the jackal.hDh ,hDh  The jackal is moderately wounded.The foxfire hits the jackal..v§.% hDh2 ,hDh2 ...§l.%hDh 4==--2-73hDh 8%hDh J _You kill the jackal!hDh #.###..##.# .. ...####....##  #..## .## #.......#  # #.#. #..#####.# ####...## .#.# . ...# ##.# #.## ..######.###..# #..#  #########.#### ...............§@..>..>...# ...#####....)l..........### ##.....†.##.##...#..##%# ...>...........####....# ####..#######... ###..##.##### #####l..%Dhՙ;49m-82hDhݚhDh? #.###..##.# .. ...####....## #..## .## #.# # #.#. #..#####.# ####...## ..# #.#  ...# ##.# #.## ######.###..# #..#  .#hDh@}.#### l..@.>..>...# #####....).### .....†.##.##...#..##%## >....####....# ..#######... ###..##. ##### #### #hDhDhDhN_.l%hDhP`91hDh>WhDhZhDh!& "#.###..##.#  .. ...####....##  #..## .## #.#  #.#. #..#####.# ...## ..# #.#  ...# ##.# #.## ######.###..# #..# .#.#### l..@>..>...# #####....).hDh& 0### .....†.##.##...#..##%## >.....####....# ..#######... ###..#  #. ##### ####  #hDh* hDh/ >.lhDh@0 5=500hDh5 :%hDh6 hDho #.###..##.# .. ...####....## #..## .## #.#  #.#. #..#####.# ...## ..# #.#  ...# ##.# #.## .###..# #..# #.#### l..@..>...# #####....).### †.##.##...#..##%## hDh> >.####....# ..#... ###..# #. ##### #### #hDhS hDh _.l%hDh 2==149hDh hDh| c _There is a stone staircase leading down here.hDhBUe#.###..##.#  ...####....## ..## .## #.# #.#. #..#####.# ...## ..# #.#  ...# ##.# #.## .###..# #..# #.#### l.>@.>...# ....).### †.##.##...#..##%## .####....# ..#... ###..# . ##### #### .l%28 _%hDh#.###..##.#  ...####....## ## .## #.# .#. #..#####.# ...## ..# #.#  ...# ##.# #.## .###..# #..# #hDh..#### l>.@>...# ....).### †.##.##...#..##%## ####....# #... ###..# ##### #### hDhhDh͔^.l%hDh`37hDhŜ:%hDh:hDhޣ######..##.###.##.###..##.#  ...####....## ## .## #.......# #. #..#####.# ..## .#.# ...# ##.# #.## ##.###..# #..# #########@#### .............l..>...# hDh7##....)...........###†.##.##...#..##%#........####....# #######... ###..# ##### ####hDhkhDh"B>lhDhv6=46hDhhDhhDh[ ....<............# #######..##.###.## #.###..##. ...####....## .## .## #.......##. #..#####.## ..# #.  ...# ##.# #.## ###.###..# #@.# #########.#### ..............>l.>...# hDhh^ ###....)...........###†.##.##...#..##%## ..........####....# .#######... ###..###### ####hDh,c 9%hDhc }==55hDh}j 8%hDhl hDhM..####..##### ....<............ #######..##.###.## #.###..##.#  ...####....## .## #......#. #..#### ...## ..#  ...# ##hDh## ###.###..# #..# #########.### ........>l.>... ###....)...........###%##hDh!il%l   iguana64%hDhY'##.....##....# ..####..##### ....<............ #######..##.###.## #.###..##.#  ...####....## .## #......hDh#. #..#### ...## ..#  ...# #### ###.###..# #..# #########l### ........>l.>... hDhf ###....)...........###†.##.##...#..##%##.........####.. .#######... ###..hDhhDhsl.73hDhf:%hDhM6hDhl.......( ##.....##....# ..####..##### ....<............ hDhUJ#######..##.###.## #.###..##.#  ...####....#hDh9# .## #......#. #..#### ...## ..#  ...# ##hDh.# ###.###..# #l.# #########.### ........hDh>l.>... ###....)...........###†.##.##...#..##%hDhQ##.........####..hDhhDh:l.hDh27==82hDhw:%hDhhDhp .......#  ..(....# .##.....##....# ...####..###### .....<............# ########..##.###.## #.###..##. ...####....##.## .## #.....@.# #.#. #..#####.# #...## ..# #.#  ...# ##.# #l## ####.###..# #..##########.#### ........>l.>..hDhž .# ####....)...........###†.##.##...#..##%##l.3===91hDh #.# #.(....# ..##.....##....#.####..######.<............##..##.###.## #.###..##.#. ...####....## #..## .## #.#  #.#. #..#####.##...## ..# #l# . ...# ##.# #.###.###..# #..#.##.####.>l.>...##....)hDh; ...### ....†.##.##...#..##%##hDhR :%hDh a600hDh :%hDh hDhL< #.# # #.(....# #..##.....##....#.####..######.<............##..##.###.## #.###..##.#  .. ...####....##  #..## .## #.# #.#. #..#####.##...## #..# #l# .hDh>. ...# ##.# #.## ######.###..# #..# .#.#### .>l.>...# .#####....).### .....†.##.##...#..##%##hDh@hDhzGl.l   iguana139hDh;L8%hDhMhDh[%  #.#  # #.(....#  #..##.....##....#  .####..######  .<............#  #..##.###.## #.###..##.# .. ...####....## #..## .## #.# # #.#. #..#####l##...## #..# #.#. ...# ##.# #.## .######.###..# #..#  ...#.####..>l.>...# ..#####....).### #.....†.##.##...#..##%##l.%8DhD' 3;72H=28%hDhW%hDhhDhmhDhIkPhDhd #.# # #.(....# #..##.....##....# .####..######hDh[@ .<............# #..##.###.## #.###..##.# .. ...####....## #..## .## #.@...l.#  # #.#. #..#####.# hDh.####...## #..# #.#. ...# ##.# #.## ..######.###..# #..# ....#.####...>l.>...#.#####....).### ##.....†.##.##...#..##hDhF%##hDhhDhxil.%hDhj~===37hDhhDh7hDhn  #(....# #..##.....##....# ....hDh /##..###### <............# ##########..##.###.## #.###..##.#hDh .. ...####....## #..## .## ##....l..## #.#. #.@#####.#.####...## #.# .hDh P.... ...# ## #.########.###..# #..# # ...........#########.#### hDh .........>l.>...# #...#####....)...........###  ##.....†.##.##...#..##%##  ...>...........####....hDh hDh hDh' 9l..hDhl J46hDh hDh 8%hDh hDh Q #..##.....##....# ....##..###### <............# ##########..##.###.## #.###..##.#.. ...####....## #..## .## ##..l....## #.#. ##..#####.#.####...## #.#.... ...# ## #.########.###..# #..# .hDh # ...........#########.#### ..........>l.>...# ##...#####....)...........###  ##.....†.##.##...#..##%hDh@ A##  ...>...........####.... ####..#######... ###..#hDh hDh hDh dl.%hDhB `55hDhGhDhhDh? ....##..###### <............# ##########..##.###.## #.###..##... ...####....## #..## .## ##.l.....## #.#. ##..#####.#.####...## #..## #.#.... ...# ## #.## #....######.###..# #..# ).# ...........#########.#### ...............>l.>...# ###...#####....)...........###  ##.....†.##.##...#..##%##  ...>...........####.... ####..#######... ###..# #. hDhBM[40m##### ####hDh,I:%hDh J9=64hDhN8%hDhPhDh, <............# ##########..##.###.## #.###..##... ...####....## #..## .## ##.l.....## #.#. ##..#####.#.####...## #..## #.#.... ...# ## #.## ##....######.###@.# #..# hDh<).# ...........#########.#### .......................>l.>...# ####...#####....)...........###  ##.....†.##.##...#..##%## ...>...........####.... ####..#######... ###..# #. ##### #### #hDhqhDh$L.lhDh4==73hDh:%hDhhDhi ##########..##.###.## #.###..##... ...####....## #..## .## ##.......## #.#. ##.l#####.#.####...## #..## #.#.... ...# ## #.## ###....######.###..# #..# .<).# .........@.#########.#### (.....hDh+k@.......>l.>...# .####...#####....)...........### . ##.....†.##.##...#..##%## ! ...>...........####.... . ####..#######... ###..# . #. ##### #### . # hDhmhDh7tL.lhDht`82hDhy:%hDhV|hDh^  #.###..##... ...####....## #..## .## ##.......## #.#. ##..#####.#.####...## #.l## #.#.... ...# ##.## #.## ####....######.###..# #..# #.<).# ...........#########.#### .(............>l.>...# #.####...#####....)...........### #. ##.....†.##.##...#..##%## ! ...>...........####.... .. ####..#######... ##hDh_ #..# #. #. ##### #### .. # .l%91%hDhY* .. ...####....## #..## .## ##.......## #.#. ##..#####.#.####...## #..## #.#.... ...# ##l## #.######....######.###..# #..#  #.<).# ...........#########.### ..(............>l.>... .#.####...#####.@..)...........#  #. ##.....†.##.##...#..##%##  .! ...>...........####.... #.. ####..#######... ###..# ##. #Dh. %37m. ##### ####  .. # .lS%S   ball python (constriction, wandering)30=700% _A ball python comes into view.hDh;  Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire!  The ball python hisses angrily..lvv..S%h(ally target)h   jackalS   ball python (constriction)3--=129hDh@ hDhG% _A jackal comes into view.hDh N\ _Unknown command.hDhN  Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hDhS v§ You conjure some foxfire! The foxfire hits the iguana.hDh .The iguana is moderately wounded.The foxfire hits the iguana.hDh..5§lv.S.†v%h.5   cerulean imp (polearm, summoned)h   jackalS   ball python (constriction)2-----28% §% _The iguana is heavily wounded.§hDh@F _Unknown command.hDh)9 § (ally target)Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire! The foxfire hits the iguana.hDh §.h.The iguana is severely wounded.hDh5hDh8T  The foxfire hits the jackal but does no damage.hDhtD,hDhHX h.Sv.%hDh?Il The iguana barely misses you. The foxfire hits the jackal.hDhehDhhDh.5.....vh@..S†..hDh+hDhG1=1hDhyy-----37hDhq:%hDhDw _The jackal is moderately wounded.hDhEhDhF8%hDh hDh= 8_Unknown command.hDh  Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hDh LYou conjure some foxfire! The foxfire hits the jackal!hDh †S   ball python (constriction) hDh9 hDh& Y  You kill the jackal!hDhI hDhX hDhG h.5...v.v.ShDh %h   Natasha (distracted)5   cerulean imp (polearm, summoned)S   ball python (constriction)hDh% 0----34Foxfire6hDh hDhv j _The iguana closely misses you.hDh hDh hDh  hDh @_Unknown command.hDh   Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hDh hDh{ hDh e _You don't have enough magic to cast this spell.hDhJ %You barely miss the iguana.The iguana is severely wounded.The foxfire hits the iguana.hDh §v. The iguana is severely wounded.The foxfire hits the iguana.hDhjhDhOhDhhDhi  The iguana is almost dead.hDhhDh)..h5..§.S@.†%hDh*PhhDh,19-------=55hDh8hDh.;+ _The iguana bites you!hDhu .. ...####....## #..## .## ##.......# # #.#. ##..#####.# .####...## #..## #.# ..... ...# ##.## #.## ####....######.###..# #..# #.<).# .#.# .(.h5..§.l.hDh P>l.>...# #.####...#####S.@.).# #. ##.....†.##.##...#..##%## .! ...>...........####....# .. ####..#######... ###..# . #. ## .. # hDh ,hDhh hDh hDh .h.5.†SThe iguana bites you.hDh` 6---------1==-6Foxfire4hDh hDh/ C _The ball python bites you but does no damage.hDhĠ n.. ...####....## #..## .## ##.......# # #.#. ##..#####.# .####...## #..## #.# ..... ...# ##.## #.## ....######.###..# #..# .<).# .#.#### (.h.5..l.hDh i>l.>...# .####...#####†S.@).### . ##.....†.##.##...#..##%## ! ...>...........####....#  ####..#######... ###..# . #. ##### # hDh  The iguana bites you but does no damage.  Natasha howls an incantation.hDh hDh hDhX G.h.5.S%7---73hDh hDhr c _Natasha shimmers violently.hDhQ:%hDhRhDhd]hDhL`hDhS.. ...####....## #..## .## ##.......# # #.#. ##..#####.# .####...## #..## #.# ..... ...# ##.## #.## hDhv....######.###..# #..# <).# .#.#### .h.5.l.>l.>...# ####...#####†.S.@.###  ##.....†.##.##...#..##%##  ...>...........####....#  ####..#######... ###..#  #. ### # hDh  The iguana attacks as it pursues you!hDhhDhhDh.....Sh.5lhDh`82hDhhDh _The iguana bites you but does no damage. _You see here a +0 dagger.hDh .. ...####....## #..## .## ##.......# # #.#. ##..#####.# .####...## #..## #.# ..... ...# ##.## #.## ....######.###..# #..# ).# .#.#### hDhr `S.>..>...# ...#####h.5l)### ##.....†.##.##...#..##%## ...>...........####....# ####..#######... ###..# hDhʇ #. ###### hDh hDhy hDh hDh" .S†h.5l%hDh `91hDhJ :%hDh y _The iguana attacks as it pursues you! The iguana barely misses you.hDh%" hDhm&Q#.###..##.# .. ...####....##  #..## .## ##.......# # #.#. ##..#####.# ####...## #.#.#  ..... ...# ##.## #.## ....######.###..# #..# # #########.#### ..............S.@....>..>...# hDh&9##...#####†h.5l...........#####.....†.##.##...#..##%#...>...........####....# ####..#######... ###..##.##### #####hDhp(hDh\)hDhhDhr) h.5S...%The ball python bites you but does no damage.== 0 80Constr Gem (4920) % hDh,t_The ball python grabs you. The ball python constricts you.hDhVg)#.###..##.# .. ...####....## #..## .## ##.# # #.#. ##..#####.#  .####...## #..## #.# ..... ...# ##.## #.## ######.###..# #..# # .#.#### h.5S.@...>..>...# ...#####†...l.###  ##.....†.##.##...#..##%##  hDhhe...>...........####....#  ####..#######... ###..##. ##### #### # hDhjhDhjhDh0q  You escape the ball python's grasp.  Natasha wildly gestures.hDhz .hl)5%Natasha's front paws start to glow.hDhe*8=10 1Gem (4919) % _The cerulean imp hits you but does no damage.hDh#.###..##.# .. ...####....## #..## .## ##.#  # #.#. ##..#####.# .####...## #..## #.#  ...# ##.## #.## ######.###..# #..#  .#.#### hlS..@..>..>...# ...#####†...)5.### ##.....†.##.##...#..##%## ...>...........####....# ####..#######... ###..##. ##### #### # hDhBhDh .l.Sh.5%hDhW h-28hDh  _You hear the hiss of a very distant avalanche of sand.hDh] #.###..##.# .. ...####....## #..## .## ##.# # #.#. ##..#####.# ####...## #..## #.#  ...# ##.## #.## ######.###..# #..#  .#.#### l.S..@.>..>...# #####†...h.5.### .....†.##.##...#..##%## >....####....# ..#######... ###..##. ##### #### # hDh` S[39;49mhDh`g .l.S)h.5hDhVh z-37hDho hDhq hDh,#.###..##.#  .. ...####....##  #..## .## ##.#  #.#. ##..#####.# ...## #..## #.#  ...# ##.## #.## ######.###..# #..# .#.#### l.S..@>..>...# #####†...)h.5.### .....†.##.##...#..##%## >.....####....# ..#######... ###..#  #. ##### ####  # Dh0m..hS.l.5%15--2===46% _The cerulean imp hits you from afar with a +2 spear.hDh_v#.###..##.# .. ...####....## #..## .## ##.#  #.#. ##..#####.# ...## #..## #.#  ...# ##.## #.## .###..# #..# #hDhqw9.#### hS..@..>...# #####†...).l.5.### †.##.##...#..##%## >.####....# ..#... ###..# #. ##### #### # hDhyhDh/zhDhQ|hDh|hDhu}hDhd.h.S.l.516=--55hDh% _There is a stone staircase leading down here.hDhDa%-% .h.l%The cerulean imp hits you from afar with a +2 spear.  The ball python barely misses you. The ball python grabs you.14-- 0 =6Constr Gem (4914) % _You stop descending the stairs. The ball python constricts you.hDhC,  The ball python's grasp on you weakens, but your attempt to escape fails.  Natasha howls an incantation.  You feel disoriented.The cerulean imp hits you but does no damage.  The ball python bites you but does no damage.l..5h%hDhC3--73hDh:%hDhY_ _The ball python constricts you.hDh::%hDhp;hDhV:%hDhYF _Unknown command.hDh hDhhDh#\ _Unknown command.hDh"hDhhDh8%hDhF _Unknown command.hDh7 #.###..##.#  ...####....## ..## .## ##.# #.#. ##..#####.# ...## #..## #.#  ...# ##.## #.## .###..# #..# #.#### l.S>@.>...# †...)....5h.....### †.##.##...#..##%## .####....# ..#... ###..# . ##### #### hDhl .lSh..5.##%hDh- ==10 -8Gem (4912) hDhj :%hDh 9 _You escape the ball python's grasp.hDh#.###..##.#  ...####....## ## .## ##.# .#. ##..#####.# ...## #..## #.#  hDh}{...# ##.## #.## .###..# #..# #.#### lSh.@>...# †...).### †.##.##...#5.##%## ####....# #hDh... ###..# ##### #### hDhBhDhhDh` ..Shl5. Natasha attacks as she pursues you! Natasha misses you.2-=91 _The cerulean imp hits you from afar with a +2 spear.hDhS&#.###..##.# ...####....## ## .## ##.......# #. ##..#####.# ## #..## #.# ...# ##.## #.## .###..# #..# #.#### Sh.@...# †...).....l5....### †.##.##...#..##%## ####....# #... ###..###### #### hDhlSh..5%-900hDh% _There is a stone staircase leading down here.hDh[######..##.###.## #.###..##.#  ...####....## .## ##...... #. ##..###### #..## #.# ...# ##.## #.# ##.###..# #..# #########@#### .......lSh>... ##†...).......5...###†.##.##...#..##%## .........####.. #######... ###..##### ####hDhhDh_q  #.#  .## .## ..# #.# #..## #.# ##.## #.## #..#hDhH*#@#### ....l.h>...# †...).......5S..### .†..#..##%####....# ###..# ##### ####Natasha barely misses you.hDh #.#  .## .## ..# #.# #..## #.# ##.## #.## #..##@#### ....l.h>...# †...).......5S..### †..#..##%####....# ###..# hDhx##### ####hDhY  The cerulean imp hits you from afar with a +2 spear.hDh̑n>lS%hDh1--=109hDhy:%hDhV _* * * LOW HITPOINT WARNING * * *hDh+ ....<............# #######..##.###.## #.###..##. ...####....## hDh-.## .## ##.......##. ##..#####.## #..## #.  ...# ##.## #.## ###.###..# #@.# #########.#### ..............>lh>...# ###†...).......5S..###†.##.##...#..##%## ..........####....# .#######... ###..###### #### hDh^0hDh1hDh93hDhDu.S.%S   ball python (constriction)3===-28hDhIhDhxLhDhh..####..##### ....<............ #######..##.###.## #.###..##.#  ...####....## .## ##......#. ##..#### ...## #..## hDh ...# ##.#### ###.###..# #..# #########.### ........>l.S... ###†...).......5...###†.##.##...#..##%##.........####.. .#######... ###..##### ####hDhhDh{hDhZQSh%h   NatashaS   ball python (constriction)hDhq2=-37hDh A%hDh##.....##....# ..####..##### ....<............ #######..##.###.## #.###..##.#  ...####....## .## ##......#. ##..#### ...## #..##  ...# ##.#### ###.###..# #..# #########S### ........>l.h... ###†...).......5...###†.##.##...#..##%##.........####.. .#######... ###..Shll   iguanah   NatashaS   ball python (constriction)46hDhOhDhs%hDhghDhhDhJ_.......( ##.....##....# ..####..##### ....<............ #######..##.###.## #.###..##.#  ...####....#hDh K# .## ##......#. ##..#### ...## #..## #.#  ...# ##.## #S# ###.###..# #..# #########h### ........>l.l... hDhK###†...).......5...###†.##.##...#..##%##.........####..hDhOhDhdShDh5^o  Natasha wildly gestures.hDh_hDhTShl>%55 _Natasha glows brightly for a moment.hDh. %You aren't carrying any items that you can evoke. _hDhʭ%% _Unknown command.hDh՘ .......#  ..(....# .##.....##....# hDh ...####..###### .....<............# ########..##.###.## #.###..##. ...####....##.## .## ##.....@.# #.#. ##..#####.# hDhm #...## #..## #S#  ...# ##.## #h## ####.###..# #..##########l#### ........hDh >l.>...# ####†...).......5...###†.##.##...#..##%##hDhi hDh  The ball python attacks as it pursues you!  The ball python barely misses you. The ball python grabs you.hDh hDhE ~Sh.l.hDhͰ e=== 0 =6hDh UConstr Gem (4904) hDh :%hDh _ _The ball python constricts you.hDh hDh7 Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You conjure some foxfire!bites you but does no damage.  The ball python constricts you.  Natasha howls an incantation.hDhbvvl.hDhI, ally target)%hDhb3==2hDhsm---73hDh:%hDh8 % hDhtb_You feel troubled.hDhhDh=hDhF _Unknown command.hDhZ # ...  #.......(##.....##....# ..####..##### .....<............ ########..##.###.## #.###..##.# hDhl[  ...####..v@## ..## .## ##....v..#. ##..#####S #...## #..## #h#  ...# ##.## #l# hDh%\ }####.###..# #..# #########.### .........>l.>... ####†...).......5...###hDh^ hDhy j  You escape the ball python's grasp. The foxfire hits the ball python!hDh \§v†hDh hDh( ,hDh l §§v(ally target)hDh aYou kill the ball python!The foxfire hits Natasha.hDh hDh hDh6 hDh §§§hl.hDh 5hDh ---10 4-8Gem (4902) hDh~ `§§§hDh% 1 _Natasha is lightly wounded.hDhq=###.....## ...  #.......(##.....##....# ..####..###### .....<............ ########..##.###.## #.###..##@#  ...####..§.## ..## .## ##....§§.##. ##..#####h #...## #..## #l  ...# ##.### ####.###..# #..# #########.### .........>l.>....h..l.hDh!-91hDhBhDh5  #### ###.....## ...  #.......(##.....##....# ..####..###### .....<............# hDh ,########..##.###@## #.###..##.#  ...####...h# ..## .## ##.......##. ##..#####l# #...## #..##  ...# ##.### ####.###..# #..##########.###hDh hDh hDh! th.l†hDh} 4=1000hDhW hDh hDhZ(..  #.....####### #####....##....# #.......#  ..(....###.....##....# ...####..###### ......<.........@..# #########..##.###.## hDhc#.###..##h# ...####....##.## .## ##.....l.#  #.#. ##..#####†# ##...## #..## #.# . ...# ##.## ### #####.###..# #..#hDh\hDhhDhOh..h   NatashahDhp3===1899hDhZhDh #....(.. #.....##.....##....#  ..#....#  #.......# # #.(....# #..##.....##....#.####..######.<.##..##.###h## #.###..##.#  .. ...####....##  #..## .## ##.......# #.#. ##..#####†##...## #..## #.# .. ...# ##.## #.## ######.###..# #..#hDh5hDhp,  #....(..  .  ..  .......# # .(....##....#hDh[####..###### <........@*..# #..##.###h##  #.###..##.#  ..   #..## .##   #.#. †#  #..## #.#  ...# ##.## #.##  #..# Natasha stares at you and mumbles some strange words.hDhe: #....(..  .  ..  .......# .(....##....#####..###### <........@*..# #..##.###h##  #.###..##.#  ..   #..## .##   #.#. †#  #..##  ...# ##.##  hDh=  The magic dart hits you.hDh{&.hDh{9/38 ---=28hDhhDhIV _* * * LOW HITPOINT WARNING * * *hDh7M  #....(.. #.....#######  #####.....##....# .#....# #.....#  # #.......(....#  #..##.....##....#  hDhJN .####..######  .<.#  #..##.###h## #.###..##.# .. ...####....## hDhN  #..## .## ##.# # #.#. ##..#####†# ####...## #..## #.# ... ...# ##.## #.## hDhQ T.######.###..# #..#hDhR hDh%U hDhp^ hll   iguanah   NatashahDh%` h-37hDhg hDh\j hDh0  #....(.. #.....####### #####.....##....# .#....# #..............# # #.......(....# #..##.....##....# .####..###### .<.h..# hDh #..##.###l## #.###..##.# .. ...####....## #..## .## ##.......#  # #.#. ##..#####†# .####...## #..## #.# .... ...# ##.## #.## ..######.###..# #..#hDh" hDh< hDh hDh [h.l.hDh 10/38=---46hDhA hDhQ hDh0  Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hDh>Uvv@hl.(ally target)2---=55hDh(S _You conjure some foxfire! Natasha misses you. _Unknown command.hDh ,hDhK §v§v The foxfire hits Natasha.hDh]I hDhX . Natasha is heavily wounded.The foxfire hits Natasha.hDhs hDh] §.§.Natasha is severely wounded.hDh   #....(.. #.....#######  ...##....#  ....#....#  .......#  # .(....#  #....#  ..####§.######  <.....§@hl...#  ###..##.###.##  #.###..##.#  .. ...####....##  #..## .## ##.......#  # #.#. ##..#####†#  #..## #.#  ...# ##.## #.##  #..# Natasha stares at you and mumbles some strange words.hDh}  #....(.. #.....#######  ...##....#  ....#....#  hDh .......#  # .(....#  #....#  ..####§.######  <.....§@hl...#  ###..##.###.##  #.###..##.#  .. ...####....##  #..## .## ##.....  # #.#. ##..#####†#  #..## #.#  ...# ##.##  hDh q §The magic dart hits you.hDh\ ;§hDh] 7/38 --64hDhe ?§§hDh8i V _* * * LOW HITPOINT WARNING * * *hDhh n vv.(ally target)Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hDh%j 1-----73hDhr hDhY~ _You conjure some foxfire! Natasha closely misses you.hDh hDh \ _Unknown command.hDh #....(.. #.....####### #####.....##....# ..........#....# #hDh........# # #.......(....# #..##.....##....# .####vv###### .<.hl...# #..##.###.## #.###..##.# .. ...####....## #..## .## ##.......# # #.#.. ##..#####†# hDh} .####...## #..## #.# ..... ...# ##.## #.## ...######.###..# #..#hDh$,w  The foxfire hits Natasha!  You kill Natasha!hDh/5V§v†hDhhDhHhDh  Natasha growls in agony!The foxfire hits the iguana.hDhN.§v†hDh]hDh=d§.§†hDhfhDhm#....(..ciphuk the Firebug#.....#######Mountain Dwarf#####.....##....#Health: 8/38hDhn=====-------------------..........#....#Magic: 1/11==----------------------#..............#AC: 8Str: 11# #.......(....#EV: 10Int: 17#..##.....##....#SH: 0Dex: 10.........####§.######XL:  5 Next: 133% Place: Dungeon:4.......<.....@§††...#hDhpNoise: ---------  Time: 4108.0 (1.0)##########..##.###.##d) +1 dagger (freeze)#.###..##.#Cast: Foxfire.. ...####....##Gem (4892) #..## .## ##.......## #.#.. ##..#####†#.####...## #..## #.# ..... ...# ##.## #.## ...######.###..# #..# _Unknown command.hDhsThe foxfire hits Natasha!  You kill Natasha!Natasha growls in agony!The foxfire hits the iguana. _You kill the iguana! -You kill Natasha!  Natasha growls in agony!  The foxfire hits the iguana. _You kill the iguana!Your Spellcasting skill increases to level 4!You have reached level 6!hDh{/  --more--hDhnhDh\o39/45hDhBvB-267% hDh?zhDh{§hDh{ §hDh^|hDh9 hDhghDh_hDhhDhD #....(.. #.....####### #####.....##....# ...#....# #.......# # #.(....# #..##.....##....# .####§.###### .<....@.§††...# #..##.###.## #.###..##.# .. ...####....## #..## .## ##.......# # #.#.. ##..#####†# .####...## #..## #.#  ..... ...# ##.## #.## ....######.###..#hDhG [40m #..#..2==91 _hDhA  #....(.. #.....####### #####.....##....# .#....# #....# # #.......(....# #..##.....##....# .####..###### .<.††...# #..##.###.## #.###..##.# .. ...####....## #..## .#####.......# # #.#.. ##..#####†# .####...## #..## #.#  ..... ...# ##.## #.## #....######.###..# #..#10/45=100DhE 37mhDh  #....(.. #.....# #####.....##....# ..........#....# #.....# # #.......(....# #..##.....##....# .####..###### .<.††...# #..##.###.## #.###..##.# .. ...####....## #..## .#####.#  # #.#.. ##..#####†#  .####...## #..## #.#  ..... ...# ##.## #.## ##....######.###..# #..#189hDh hDh hDhʅ #....(.. #.....# #####.....##....# ..........#....# #........# # #.......(....# #..##.....##....# .####..###### .<.††...# #..##.###.## #.###..##.# .. ...####....## #..## .#####.#  # #.#.. ##..#####†#  .####...## #..## #.#  ..... ...# ##.## #.## ###....######.###..# #..#28hDh hDh"7O #....(.. #.....####### #####.....##....# ...#....# #........# # #.......(....# #..##.....##....# .####..###### .<.††...# #..##.###.## #.###..##.# .. ...####....## #..## .#####.#  # #.#.. ##..#####†#  .####...## #..## #.#  ..... ...# ##.## #.## ####....######.###..# #..#hDhS==37hDh #....(.. #.....####### #####.....##....# .#....# #.....# # #.(....# #..##.....##....# .####..###### ..††...# hDh#..##.###.## #.###..##.# .. ...####....##  #..## .#####.#  # #.#.. ##..#####†#  .####...## #..## #.#  ..... ...# ##.## #.##  ####....######.###..# #..#hDhhDh1=46hDhhDhdw _There is a stone staircase leading up, spattered with blood here.hDhl> z #....(.. #.....####### #####.....##....# ..#....# #.....# ## #.(....##..##.....##....#.####..######<.††...##..##.###.## #.###..##.# .. ...####....##  #..## .#####.#  # #.#.. ##..#####†#  .####...## #..## #.#  ..... ...# ##.## #.##  ####....######.###..# #..#55 _hDh C hDhJ hDh`b  #....(.. #.....####### #####.....##....# ...#....# #...# ## #.(....#.##..##.....##....#.####..######.<.††...##..##.###.##hDhyd  #.###..##.# .. ...####....##  #..## .#####.# # #.#.. ##..#####†#  .####...## #..## #.#  ..... ...# ##.## #.##  ####....######.###..# #..# hDhv v64hDhF hDhx hDhnM.#....(..  hDhr##########.....##....# #... ## #.......(.##..##.....##....# ..####..#####.........<.......††...############..##.###.## #.###..##.# .. ...####....##hDhphDh2=3==73hDhʆhDhhDhCM ...##....(..  ###########.....##....# #... ## #.......(..##..##@....##....# ..####..#####hDh .........<.......††...############..##.###.###.###..##.#hDh hDh `82hDhhDhhDh M #... ...##....(..#  hDh 7###########.....##.#..# #... ## #.@.....(..##..##.....##....# ...........####..#####.........<.......††...############..##.###.##hDhE v91hDh hDhz M##.....#.#....(..#  hDh~ ##########.....##.#..# #... ##.#.......(##..##.....##....# ......####..#####.........<.......††...###.#hDh4 hDhR a200hDhb hDhd hDh^M ##...## ##.....##.#....(..#  hDh##########.....##.#..#....#... ##.#.......(##..##.....##....# ...........####..######hDh|`...######.#hDh#hDh hDhB<3=hDhm==179hDhhDhUhDh'N7### ## ### #.# #.......# hDhR#....(..#  #.....####### ######.@...##....# #...#....# ...#.......#  ##.#.......(....# .##..##..#...........####..######.........<.......††...#############..##.###.# #.###..##.#hDhehDhz}28hDhf ### ## ### #.# hDh X#.......# #....(..#  #..@..####### ######.....##....# #...#....# ...#.......#  ##.#.......(....#.##..##..#...........####..######.........<.......††...#############..##.###.#hDh hDh `37hDh hDh hDh<#####...##..## ..# #.# #....(..# #.....#############.@...##....# #...........#....#...#......# ##.#(....#.##..##.....##..# ......######## .........<.......††...# ############..##.###.## #.###..##.hDhA4==46hDhhDh %#####...##..## ..# #.# #....(..# #.....#############.....##....# #.....@.....#....#...#......# ##.#(....#.##..##.....##....# ......##..###### .........<.......††...# ############..##.###.## #.###..##... ...####....##hDh4=55hDh\ ##### ##...## ##.....## #.......# #.......# #....(..# #.....####### ######.....##....# #.#....#.#.#. ##.#.(....# .##..##.....##....# ......hDh_.....####..###### .........<.......††...# ############..##.###.##  #.###..##.#  .. ...####....## hDhjhDhk`64hDhxhDhehDhhpPut on which piece of jewellery? Jewellery (go to first with "=)  j - a +4 ring of protection (worn)[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip hDhhDhhDh #####ciphuk the Firebug##...##Mountain Dwarf##.....##Health: 14/45 =======-----------------#.......#Magic: 4/12hDh========----------------#.......#AC: 8Str: 11#....(..#EV: 10Int: 17#.....#######SH: 0Dex: 10######.....##....#XL:  6 Next: 17% Place: Dungeon:4#....@......#....#Noise: ---------  Time: 4126.0 (0.0)....#..............#d) +1 dagger (freeze). ##.#.......(....#Cast: Foxfire.##..##.....##....#hDh"Gem (4874) ...........####..######.........<.......††...# #############..##.###.## #.###..##.# .. ...####....## Natasha growls in agony!The foxfire hits the iguana. _You kill the iguana!Your Spellcasting skill increases to level 4! _You have reached level 6! _There is a stone staircase leading up, spattered with blood here.hDh   Okay, then. _hDh hDh hDh hDh F _Unknown command.hDh}= ##### ##...## ##.....## #.......# #.......# #....(..# #.....####### ######.....##....# #.#....##....#.#.. ##.#.(....#. .##..##.....##....# ...........####.. .........<.......††... #############..##.###. #.###..##.# .. ...####....7.0 (13 _hDhG ##### ##...## ##.....## #.......# #.......# #....(..# #.....# ######.....##....# #.#....# #....#.#.###.#.(....#...##..##.....##....#. ...........####.. .........<.††hDhI  #############..##.###. #.###..##. .. ...####....hDhvQhDhR`82hDh WhDhYhDhҡ ##### ##...## ##.....## #.# #.# #....(..# #.....# ######.....##....# #.#....# #....#.#.###.#.(....#..##..##.....##....#hDh#.. ...........####...g .........<.††. g   hobgoblin (asleep)# #############..##.### #.###..## .. ...####...hDh5=91 _A hobgoblin comes into view.hDh ##### ##...## ##.....## #.# #.# #....(..# #.....# ######.....##....# #.#....# #....#.#.###.#.(....#..##..##.....##....#.............####...g...........<.††#.##############..##.#. #.###.. .. ...####hDhzhDh2a300hDhhDhhDhs ...##..## ..# #.# #....(..# #.....############.....##....####...........#....#..@.#.....................###.#.......(.....##..##.....##...............####g....<.......†##.##############..##.# #. #.###.. hDhR .. ...####.## #..## .#####.hDhA hDh. ~g.ghDh k===169hDh hDh + _The hobgoblin shouts!hDhi..## ..# #.# #....(..# #.....###########.....##...####...........#hDh`a######....#................@###.#(.##..##.....##g.......##......<.......##.##############..##.# #. #.###. .. ...######. #..## .#####...# #.#.. ##..#hDh|hDhuhDhg.KK   koboldhDh6=5==---28hDhhDhzs _A kobold comes into view. It is wielding a +0 whip.hDhj"  Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire!hDhB  vvK.(ally target)You hear the brisk hiss of a distant avalanche of sand.hDh4--=--37hDhhDh!l _The hobgoblin barely misses you.hDh"hDh)hDh-F _Unknown command.hDhZ 3 You hear the brisk hiss of a distant avalanche of sand. _The hobgoblin barely misses you. _Unknown command.Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You conjure some foxfire! The foxfire hits the hobgoblin.hDh hDhG l  The hobgoblin is almost dead.hDh v.vK.hDh 3----46hDh hDh V _The hobgoblin hits you but does no damage.hDhe hDh_ \ _Unknown command.hDhK _The hobgoblin hits you but does no damage. _Unknown command.  The foxfire hits the hobgoblin but does no damage.hDh hDh l  The hobgoblin is almost dead.hDh wvv.K.hDh 2----55hDh hDh V _The hobgoblin hits you but does no damage.hDh hDh hDh F _Unknown command.hDh  Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hDhU"^  You conjure some foxfire! The foxfire hits the hobgoblin.hDh?hDh:W§v†K   koboldhDhXhDh §§§vvv (ally target)You kill the hobgoblin!The foxfire hits the kobold.hDhjhDhk . The kobold is moderately wounded.The foxfire hits the kobold.hDhhDhlhDhhDh   The kobold is severely wounded.The foxfire hits the kobold.hDhP§v).hDhuhDhn§§§§§.)v.hDh=7=1----864§§§§§ §§ _You kill the kobold!§§§§hDh, _Unknown command.Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.vv...v§§§§§0----7Foxfire3hDh§§§§ §§§§§ _You conjure some foxfire!§§§§§ _Unknown command.hDh ..# #.# #....(..# #.....##########.....##..####...........########vv..#...........###.#(v§§§@§##..##.....##.............##........<....##.##############..### #. #.### .. .. ...#####. #..## .#####.... # #.#..  >.####...## §§§§...@.§...§§v§v§-82 _Dh8H§§§§§§hDh  Things that are here: _a +0 whip; a kobold corpse; a hobgoblin corpsehDhr #.# #....(..# #.....#########.....##.####...........#########§§..#.......§§.###.#(#...v...).##..##.....##§...@§v.....###..§v....<....#..§##.##############..## #. ## .. .. ...##. #..## .##...... # #.#..  > .... .####...## ###.####.... ...# ##hDh|hDh}..hDh2~ ..hDh~.hDh|..§.@.§.§hDh'.§.§§..§§§hDhʀ=.##§hDh^hDhchDh-hDh9hDhM$1hDhhDh݈hDh§.@.§.§hDh,>§§§hDh§hDhzhDh hDhhDh^C_Your foxfire dissipates. x3hDh  #....(..# #.....########.....####...........#########....#. #.........###.#(#).##..##.....##......§...§.§...# #...§.@§..§§§.....<.... #...##§##############...# #.# ### ... .. ...## .... #..## .##........ # #.#..  > .......####...## ####.#### .......... ...# ## ........# ####....######.###...........Dh37m@.......hDhR8hDh4=hDh1hDh==hDhZ 40hDhFoxfirehDhg$0hDhhDh'hDh*hDh3  #....(.. #..... ######..... ####... #....# #.###.#.#.).##..##...... #.< #...##.#.# #.# #..## ... .. ... ## ..... #..## . #.. ......## #.#..  >. .......####...## ##.#### .......... ...# ##.# ####....######.###159hDhl #....( #..... ######..... ####hDhm) #....# #.###.##.).##..##......hDh:n' #.< #...##.##....## #.#hDhn #.## ... ..  ##. ..... #..## . #.. ......## #.#.. hDh?oN >. .......####...## #.#### .......... ...# .# ####....######.###hDhwhDhDx`28hDh^~hDh5hDh #....( # ###### #### #....# #.###.##.).##..##. #.< #...##. #....####.# .### ... ..  ##. ..... #..## . #.. ......## #.#.. >. .####...###.#### . ...# #.# ####....######.19=37hDh6 #.... # ###### #### #....# #.###.##.).##..## #.<hDh #...##. #....####.# ...### ... ..  ##. ..... #..## . #.. ......## #.#.. >. .####...##  #.#### . ...#  #.# ####....######.hDhhDh]hDh}==46hDh˞hDhhDh # # ###### #### #....# #.###.##.).##..## #.hDh #...##. #....####.# ...#### ... .. ##. ..... #..## #.. ......## #.#.. >. .####... #.#### hDh#. ... #.# ####....######.hDh.hDh/`55hDhP6hDh8hDh6 " # # ###### ####. ########....#. #...###.########).##..##........#######................ #...##.########## #....####.#  ...####   ##. ..... #..## #..  #.#. >. #### #######.#### .......... .hDhv hDh `64hDh+ hDh hDhD # # # ###### #### ########....# #..###.#.#.).##..##hDh.# #...##. #....####.# ...#### ... .. ##. ..... #.. #.. ......## #.# >. hDh.#### #.#### . hDh7hDh^20=73hDhehDhw hDh  # # hDh, #### ########....# #...###.#.#.).##..#..# #...##. #....####.# hDh 2 ...#### ... .. ##. ..... #.. #.. ......## #. >. .####. #.#### hDh+.hDh2==82hDhhDh<hDh;  #### ########....# #.........###..#.).##..#..# #...##. #....####.#  ...#### ... .. ##. ..... # #.. ......## # >. .####  #.#### .hDhX%v91hDh(hDh*hDh  #### #....#. #.........###.#hDhӽ.).###..## #...##. #....####.# ...#### ...  ##. ..... #  #.. ......## >. .###  hDhb#.#### . hDh&500hDh   ####. #...... #..#.).###..# ## #...##. #....####.# ...#### . ##. .....  #.. ......## >. . #.#### hDho hDhq 1=149hDh hDh\ hDh ### ####[... #.. #..#.).#..# ##. #...##.## #....####.#  ...#### ... ##. ..... #.. ......## >. . #.#### hDhhDh!}==28hDh hDh,#T _Found a glowing orb.hDhE### .[....# #.. #..#.).#..# ##.. #...##. ##!# #....####.#.....#### ...###. ..... #.. ...... >. . #.#### 37 _Found an orange potion.hDh U###### ##[....## ########.# #.########)...............#######..#######.......... #...##.####!# #....####.# .....####  ###. ..... #.. hDh ? >. hDhp" hDh# 2=46hDh* hDhC- hDhN O####### ##..[....## #########.# #.#########...............########..#######......... #...##.###!# #....####.# .....####  ###.  #.. hDhl hDh* 3==55hDh hDh hDh #  #..[....##  #.# # #.## #.. #..####### ##..# #...##. ##!# #....####. .....####  ###.  #.. hDh=hDh`64hDhUhDhhDh; # #..[....##  #.# # #.## #.. #..#######hDh ##..# #...## ##!# #....#### .....####  ###.  #.. hDh4hDhp`73hDh5hDhhDh-    hDh      #######   #..[@...## #####   #hDh.# #   #########   #...............  hDhf########..#######....  ..# #...  ##!# #....###   .....#### hDh[  ###. hDhhDh3=82hDhehDhx h         hDhӣ #  #..@....##   #.# #   #.##  hDhͤ  #  #..#  hDhӥ  ##..# #...  ##!# #....##  .....#### hDh E ###.hDhL hDh }==91hDh hDh s _You see here an orb of wrath.hDh       ######### #..[....#####   #. #....   #.########.   #.........   ########..#######    ##..# #...#   hDh!# #....###     .....####   ###. .    #.. .. hDhhDhh600 _hDhWhDh hDhk -hDhHl  ######### #..[....######hDhl  #........# #..... #.########. hDhm !#......... ########..####### ##..# #...## ##!# #....### .....#### .hDhcn  ###. .. #.. .. hDhco [>. .hDh8y hDh^z a139hDhs hDh hDh 8##########..[....########........# #......#.########.#.........########..####### hDh>97##..# #...##!# #....####. .....#### ..###. ..#.. ..>. .#######.#### .hDhBhDhC4=28hDhNhDhOhDhM# ##..[....## ##.# #.#.#.#.#..#.##..# #...##.###!# #....####.#.....#### .###. .#.. . .>. .hDhM#.#### .hDhhDhR4==37hDhhDhMhDh50 -############..[....########.#........# #........#.########.)#.........########@.####### ##..# #...##.##!# #....####.#  .....#### ... ###. ..#.. .# ..>. . .#######.#### .hDh!1 Q#..........# ####hDh: v46hDh$? hDh2A hDhG #############..[....########..#........# #........#........########.)#..................########..####### ##@.# #...##.###!# #....####.# hDhmL  .....#### ... ###.. ..#.. .# ......#>. .. .#######.#### . .#..........# ####...#......§...### #.<).#hDhT hDhU `55hDhw] hDha` hDh###############..[....########...#........# #.........##........########.).##..................########..####### ##..# #...##.##### #....####.# .....#### ... ####..# ..#.. .# ......##>. .. .#######.#### .. . #..........# . ####.... #......§...### #.<).##.....<....oo†...(...... hDhBhDh5=64hDhq hDhRhDh\==7.0 (23hDhhDhT _r - an orange potionhDhw|#############.#..[....########....#........# #.........###........########.).##............########..####### ##..# #...##.########....####.# #.@...#### ... ####..# ..#.. .# ......##>. .. .#######.#### .. ..#..........# .#####....##......§...### .#.<).# #.....<....oo†...(.......#.....o....####.#.####8.0 (12hDh&# ####.#..[....## #....##........# #.##........##.).##.#..........##..#######...##..# ##...##.###.###....####.# hDh1(#..@..#### ... .####..# ..... ##....# ......## >. #... .##.#####.. .#.# #.#####....##......§...###..#.<).# .#.....<....oo†...(.#.....o....####.#.####...#hDh*hDh#:h   jackal (wandering)hhDh&;6=91hDhEhDhUIY _A jackal comes into view.hDh #..[....########....##........# #.........###.#.########.......).##..#....................########..#######.... ##..# ###...##.##########....####.# #.....#### ... ..hDhɪ ####@.# ..#....# ......###>.##... .#########.#####...... #..........# #.#####....####......§...###h.#.<).# ...#.....<....oo†...(.......#.....o....####.#.####...###.....o.h..# # #. ##...hDh hDh }h.hhDh k===700hDh hDh6 ' _The jackal barks!hDhj #........# #.........### #.########). #................... ########..####### ##..# ###...##.###### ##.###....####.#  #.....#### ... . ####..# ..... # #.@..#.## >.##............#########.#####............. #..........# #h#####....## #§...###..#.<).# .. #.....<....oo†...(..... #.....o....####.#.####...# #.....o.h..# # #. ##.. #.....)..hDh(o..# .! ...>hDh}h.5==---129hDh*hDhJhDh_ #.########). #............ ########..####### ##..# ###...##.##### ##.###....####.#  #.....#### ... ####..# .....  ##....#.## >@##.h....#########.#####......hDh #..........# #.#####....# #..........###..#.<).# . #.....<....oo†...(..... #..........####.#.#### #.......h..# # #. ##.  #.....)....# .! ...  #####h.####.. #.. ### hDhhDhvh.h   jackalhDh|---28hDh,hDhhDh  #............ ########..####### ##..# ###...##.#### ##.###....####.#  #.....#### ... ####..# ..... ##...h#.## #>.##......########@#####.. #..........# #.##### #..........###..#.<).# hDh4  #.....<......†...(..... #..........####.#.#### #.<..# # #. ## #.....)....# .! . #####..####.. #.. ## ...# ## ##.hDh6 hDh[ hDh Nh..h   jackal7=37hDh hDh{ hDh # ########..####### ##..# ###...##.### ##.###....####.# hDh r #.....#### ... ####..# ..... ##.h..#.# #>.##......#######.#####. #.....@....# #.##### #.###..#.<).# hDh 9 #.....<......†...(..... #..........####.#.#### #<..# # #. # #.....)....# .! . #####..####.. #.. # ...# .## ##. .#5# ..hDhy hDh L.hhDh `46hDh: hDh/\ ##..# ##.### ##.###....####.#  #.....#### ...###..# .....#....# ......#>h##......#######.#####..........# #.#######..#.<).# <......†...(..........####.#.####<..# # #. #hDh0U)....# .! .####..####.. #.. # ...# .## ##.#.# # .o##.#hDh+3hDh34hDhxS.h==55hDhn[hDhF^hDhE ##.###....####.#  #.....#### ...###..# .....#....# ......#>.##......#######.#####.....h....# #.#####hDhM.....###..#.<).# ..†...(..........####.#.####<..# # #. #)....# .! .####..####.. #.. # ...# .## ##. #.# # ..##.# hDh hDhF.hhDh`64hDhKhDha _There is a stone staircase leading up here.hDh V #.....#### ...###..# .....#........#>.##......#######.#####..........# #.#####h....###..#.<).# hDh <......†...(.....####.#.####<..# # #. #)....# .! .####..####... #.. # ...# .## ##...#.# # ..##.##. hDhx hDh F.hhDh ==73hDhD hDh{ Q _The jackal attacks as it pursues you! The jackal bites you.hDh3 Y###..# .....#........#>.##......#######.#####..........# #.#######..#.<).# h......†...(..........####.#.####<..# # #. #)....# .! .####..####... #.. # ...# .## ##. ..#.# # .hDhC #.# oo 2 orcs (wandering)#. h   jackal.o #.ohDh? hDh 4  The orc shouts!hDhͼ hDh  The jackal attacks as it pursues you! The jackal barely misses you.hDh f <ho1 polearm, 1 wandering)o. #o.  An orc comes into view. It is wielding a +0 trident.hDh 5-6===82hDhu hDh + _The jackal bites you.hDh;........#>.##......#######.#####..........# #.#######..#.<).# <......†...(.....h....####.#.####..<..# # #. #...# .! .####..####... #.. # #...# .## ##. #..#.# # .#.#o o 3 orcs (1 polearm, 2 wandering).. #o... .hDhhDhhDhNhDh]hDhjhDh.ho.o 4 orcs (1 polearm, 3 wandering).ooohDhIi--91hDhhDh_ _An orc comes into view. It is wielding a +1 short sword of venom. _You see here a +0 dagger.hDh~V####..#  ##....# ## #>.##...########.#####........#.# #.#####....#..........###..#.<).# #.....<......†...(.....#..........####.#.####..hDh.#.....h@<..# # #. ###.....)....# .! ..#####..####...##.. ##.# .#####. #..#.# # ..#o##.#    orc#. #.# . #.... ooohDh0hDhhDhg/ ÷o.o 2 orcs (1 wandering)o.The jackal bites you but does no damage.hDh-=-800hDhhDhh+ _The jackal bites you.hDht #.....####  ####..# .....  ##....#  #>.##. #######.#####...... #hDhCN.# #.#####... #..........###..#.<).#  #.....<......÷...(... #.....@....####.#.####. #.....h.<..# # #. # #.....)....# .! .#####..####...##.. # #...# .#####. #o.#.# # ..   orc #.##.# #. #.# .. #o.hDhhDh@o...hDha119hDhhDhgL _The jackal misses you.hDhɒz##.###....####.#.....#### ... ### ..... #....# # #>.##..######.#####....... #.#####........###..#.<).# ..÷...(.........####.#.####.h.<..# # #. #.....)....# .! .#####..####...##.. # #o..# .#####..# ..#.##. #.#hDhhDhhDh_th.o..hDhq}==28hDh~hDhʨ _The jackal bites you but does no damage. _There is a stone staircase leading up here.hDh:  Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hDh  You conjure some foxfire!  An orc comes into view. It is wielding a +0 hand axe.hDhvvo.o 2 orcs (ally target)ohDh 5--37hDh2hDh _The jackal completely misses you. _Unknown command.hDh- _The jackal completely misses you. _Unknown command.You hear the brisk hiss of an avalanche of sand very nearby.hDh hDh hDhX §v The foxfire hits the jackal but does no damage.  The foxfire hits the jackal.hDhJ hDh n  The jackal is severely wounded.hDhZ hDh% hDh#% §.@vvo)ohDh% ~(1 distracted).##ohDh& 64----46hDha. :§hDhE _The jackal barely misses you.hDhE 8§hDhG F _Unknown command.hDhB  Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hDhLYou conjure some foxfire! The foxfire hits the jackal.hDh+§.ohDhޛhDhhDhT §§v.hDhj(1 ally target)You kill the jackal!The foxfire hits the orc.hDh:vv§o..ooo 4 orcs (1 wanderingoo##.hDh3----55hDh"hDhy-& hDh.§ _The orc is heavily wounded.hDh/hDh5hDh8F _Unknown command.hDhP  Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire! v§voally target)The orc shouts!  The foxfire hits the orc.hDh%,hDh3#  The orc is almost dead.The foxfire hits the orc.§v@§) 3 orcshDhhDhקhDhwhDhhDhj§§.@.v)vo..o(1 ally target)o#..hDh--9=64hDhF§§hDhn § _You kill the orc!hDhN§§hDhF _Unknown command.hDh@m  Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hDh,n,hDhnhDhdt §§)§§§vvYou conjure some foxfire! The foxfire hits the orc.hDhhDh  The orc is almost dead.The foxfire hits the orc.hDhs }.) 2 orcshDh׊hDhJhDhhDhӍhDh.v§v§§§.)oo.o 3 orcs (1 polearm, 1 distracted).ohDh2--20-73hDh"N§§hDh § _You kill the orc!hDh7-hDhaT§§hDhF _Unknown command.hDhC   Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hDh"E BhDhP 8 §§§v§§§voally target)You conjure some foxfire! The foxfire hits the orc.hDhS hDh ,hDh hDh hDh  The orc is almost dead.The foxfire hits the orc.hDh §§§§$v 2 orcs (1 polearm)hDhv hDhw ,hDhb~ 8§v@§.§v..o.o.hDh5 7=1----82hDh U§§hDh? §§ _You kill the orc!hDh8 hDh- ;§hDh F _Unknown command.hDh8(  Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hDhe),hDhhDh §@§§§vv, 1 ally target)You conjure some foxfire! The foxfire hits the orc.hDhhDh hDh  The orc is severely wounded.The foxfire hits the orc.hDh§§)   orc (polearm)hDh*hDhX,hDh#7vv§@.)§hDh8e§$o.hDhI0----19Foxfire1hDhTB§§hDh[ §§§ _You kill the orc!hDh\hDhbD§§hDh1eF _Unknown command.hDhy; §§§Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hDhhDhA§§hDhe _You don't have enough magic to cast this spell.hDhO §§§Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hDhGhDh^ s§§§hDhT  Casting: Foxfire (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.  Casting: Foxfire (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.hDhhDh,hDhUhDhhDhک,hDhhDhhDh§§§@§§§§§vvo. , ally target)onfirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.  Casting: Foxfire (safe; 3% risk of failure)hDhTonfirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.  The foxfire hits the orc.hDhK<hDhJ  The orc is heavily wounded.The foxfire hits the orc.hDh)Pr§.)hDhhDhr§§.@§§§.§..$.hDh=--2-900hDh0N§§hDhvG _You kill the orc!hDh,  #.....#### ...###..# .....#........#>.##......#######.#####..........# #.#####§§...###..#.<).# <§.....÷...(.....hDh§@....####.#.####§..<..# # #. #.$....# .! ..Gem (4810) .#. #.#.. #o.hDhhDh........h..h   Natasha (wandering)hDh8=-109hDhhDhv hDh hDhO_Natasha, Servant of Life and Death comes into view.hDh71Things that are here: hDhQ_a +0 short sword; an orc corpsehDhhDh[O###..# .....hDh#........#>.##......#######.#####hDhQk..........# #.#######..#.<).# <......h...(.....)....####.#.####hDh<..# # #. #$....# .! .####))####...##.. #hDh[ #...# .#####. #..#.# # .#.# #. .. #.... ohDh%9h÷hDh+&I28 hDh&_hDh+hDh$.hDhQ"........#>.##......#######.#####..........# #.#######..#.<).# <.....h÷...(.....)....####.#.####..<..# # #. #...# .! .####))####...##.. # #...# .#####. #..#.# # .#.# .. #.... . hDhD0.hDh`37hDh{hDhjj  You now have 141 gold pieces (gained 4).  Things that are here:hDh"1==4.0 (2Foxfire6hDhhDh _a +1 short sword of venom; a +0 dagger; an orc corpsehDhpLM## ..... #....# # hDhM#>.##..######.#####....... #.#####........###..#.<).# <......÷...(....hDhO)....####.#.####.<..# # #. #.....)....# .! .#####))####...##.. # #...# .######..#.# # ..... ...hDhYhDh%[9=5.0 (15hDh`chDhUkhDhtM.....#### ... ### ..... #....# # #>.##..######.#####....... #.#####........###..#.<).# <......÷...(.......####.#.####...<..# # #. #.....)....# .! .#####))####...##.. ##...# .#####.#.. #..64hDhr hDh Things that are here: _a +0 short sword; an orc corpsehDhM##.###....####.#.....#### ... ### ..... #....# # #>.##..######.#####....... #.#####........###..#.<).# ..÷...(....)....####.#.####...<..# # #. #.....)....# .! .#####))####...##.. #.#. #.#73 _ hDh ![_There is a stone staircase leading up here.hDh==2hDh30==1hDhX0hDhhDh-hDhhDh2hDh\==hDh&799hDh,hDhhDhYhDhhDhp$8hDhhDh9hDhhDhhDh/1hDh&=hDh7hDhhDhhDhMhDhhDhV$6hDhhDh|hDh hDh hDh ==hDh 5hDh hDhhDhhDhhDh 32hDhz=hDh$4hDhKhDh&hDhhDhhDh.$3hDhhDhhDh hDh!hDh!$2hDhV"hDhf$hDh(hDh(hDh)3hDh)==hDh)$1hDh]*hDh,hDh,0hDh0hDhE13hDhl3M=0hDh]4hDh7hDhL8hDh8%89hDh!9hDh ;hDh&>hDh>hDh.##......#######.#####..........# #.#######..#.<).# <......÷...(.....hDh# U####.#.####..<..# # #. #)....# .! ..Gem (4765) .#. #.#.. #..40===6.0 (1.0)4hDh hDh  Things that are here: _a +0 short sword; an orc corpsehDho} u ###..# .....#........#>.##......#######.#####..........# #.#######..#.<).# <......÷...(.....)....####.#.####<..# # #. #)....# .! .Cast: Foxfire#Gem (4764) #.. #.... ...73 _hDh hDhi ........#>.##......#######.#####..........# #.#######..#.<).# <......÷...(.....)....####.#.####..<..# # #. #...# .! .####))####...##.. # #...# .#####. #..#.# # .... ...hDh!hDh`82hDhhDhj  Things that are here: _a +1 short sword of venom; a +0 dagger; an orc corpsehDhk >.##......#######.#####..........# #.#######..#.<).# <......÷...(.....)....####.#.####..<..# # #. #)....[33m# .! .#####)@####...##.. # #...# .#####. #..#.# # .# ... .#.91 _hDhۇhDh  Things that are here: _a +0 trident; a +0 whip; an orc corpsehDh$Y #######.#####..........# #.#######..#.<).# <......÷...(.....)....####.#.#####.......<..# # #. ##.....)....# .! .#####))####...##.. # #..@# .#####. #..#.# # .# . ..... ..hDhd.hDh/1=7==400 _hDh7hDh:hDh  ..........# #.#####.###..#.<).# #.....<......÷...(.....#.....)....####.#.#####.......<..# # #. #.....)....# .! .####))####...##.. # #...# .#####. #..#@# # .#.# #. .. #..#+. #.hDh\hDha159hDhhDhhDho  ##..#.<).# #.....<......÷...(..........)....####.#.####hDh& X......<..# # #. #...)....# .! .####))####...##.. # #...# .#####. hDhF E#..#.# # .#  .. #.... ...#hDh x### ##hDh hDhz J28hDh hDh hDhp hDhO <......÷...(.........)....####.#.####.....<..# # #. #hDh8...)....# .! .####))####...##.. # #...# .#####. #..#.# # .#hDhf?  .. #....#.. ...###.. ..##.hDhJhDh#2hDhk=37hDhhDhk )....####.#.####.....<..# # #. #..)....# .! .####))####...##.. # #...# .#####. #..#.# # .##.# ##.#.  #.#........ #@...#.........##.......#.# ######. ..#hDh5v:==hDhvY46hDhhDh[/ #.......<..# # #.  #.....)....# .!  #####))####...##..  #...# .#####. hDhФ.#.# # .. #.##.# ##.#. #####. #.#......#.....##....# #......@..###hDh1 ##.# #######.#..# +.##...hDh ### ###. .hDhzhDh`55hDhдhDhhDh  )....# .!####))####...##.. #...# .######..#.# # .#.##.####.#. #####. #.#..........##....# ....####.# #######.#..# +.##...hDhf y### ###..hDh v64hDh hDh hDh~ R####))####...##.. #...# .######..#.# # .#.##.####.#. #####. #.#..........##....# ....####.# #######@#..# +.##...### ###. . hDh  hDh 3=73hDhh hDh hDh #.Z.'#+##Z   elf skeleton (dormant)  You open the door..ZZ8==82hDhL  hDh Z_An elf skeleton comes into view.hDh  #...# .#####.#.# # .. #.##.####.#. #####. #.#...... #.....##....#  #.........### #.......#.#  #######.#..# #..Z@.##... #+##### ###. .hDh `91hDh hDh3 Q _There is an open door here.hDhh j  You hit the elf skeleton.  The elf skeleton is lightly damaged.hDhi 39--=500hDhl hDhpo 0 _The elf skeleton hits you.hDh{  You barely miss the elf skeleton.The elf skeleton is lightly damaged.hDh{ 40=-149hDh~ hDh C _The elf skeleton hits you but does no damage.iDhD  You completely miss the elf skeleton.The elf skeleton is lightly damaged.iDh` 38-==28iDh iDh0 _The elf skeleton hits you.iDhf! j  You hit the elf skeleton.  The elf skeleton is lightly damaged.iDh&" `37iDh& iDh) C _The elf skeleton hits you but does no damage.iDh>  You hit the elf skeleton.iDh9-46iDh}: _The elf skeleton is lightly damaged.iDh  You barely miss the elf skeleton.The elf skeleton is lightly damaged.iDh9==55iDhWiDhgY _The elf skeleton barely misses you.iDhl  You hit the elf skeleton.  The elf skeleton is lightly damaged.64iDhpiDh&tY _The elf skeleton barely misses you.iDh;< _The elf skeleton barely misses you.You hit the elf skeleton.  The elf skeleton is lightly damaged. _The elf skeleton barely misses you.You hit the elf skeleton. iDhX<R The elf skeleton is moderately damaged.iDh<`73iDhBiDhFC _The elf skeleton hits you but does no damage.iDh &  You hit the elf skeleton.  The elf skeleton is moderately damaged.40=82iDh iDh  You hit the elf skeleton.  The elf skeleton is moderately damaged. _The elf skeleton hits you but does no damage.  You hit the elf skeleton.  iDhU The elf skeleton is moderately damaged. _The elf skeleton hits you but does no damage.iDh.#####))####...##.. .# .#####. #..#.# # .. #.##.####.#. #####. #.#......#.....##....# #.........####.......#.# #######@#..# #..Z'.##... #+##### ###. .==-91iDhw P.....)....# .!#####))####...##. #...# .######..#.# # .. #.##.####.#####. #.#......##....#..####......@#.# #######.#..# #..Z'.##... #+##### ###. . .ZZ   elf skeleton-600iDh ..<..# # #......)....# .!#####))####...##. #...# .######..#.# # .. #.##.####.#####. #.#......##....#..####.......#.# #######.#..# ...Z.##... #+##### ###..hZ'h   jackal (wandering)Z   elf skeleton139  iDhE The elf skeleton is moderately damaged. _The elf skeleton hits you but does no damage.  You hit the elf skeleton.  The elf skeleton is moderately damaged. _The elf skeleton hits you but does no damage. _A jackal comes into view.iDhA#.....)....####.#.####.#.......<..# # #. ##.....)....# .! .#####))####...##.. #..# .#####. #..#.# # .. #.##.####.#. #####. #.#...h..#.....##@...# #..####.......#.# #######Z#..# #...'.##...#+##### ###. .iDhiDh?Z.1=28iDh iDhBQ<......÷...(.......)....####.#.####.....<..# # #. #.....)....# .! .#####))####...##.. # #...# .#####.#.# # .. #.##.####.#.####. #@#...h.......##.............###......Z#.# #######.#..#...'.##... Z   elf skeleton#+##### ###..Z.10/12==37iDhV/iDhC .....###..#.<).# ....<......÷...(.......)....####.#.####......<..# # #. #.....)....# .! .#####))####...##.. # #...# .#####.#.# # .. #.##@####.#####. #.#...h..##....#..Z.###.......#.########.#..# ...'.##...#+##### ###..46iDh  #.#####...#..........###..#.<).# .....<......÷...(........)....####.#.####......<..# # #. #.....)....# .! .#####))####...##.. # #...# .#####.#@# # .. #.##.####.#####. #.#...h..##....Z.###.......#.# #######.#..#...'.##...#+##### ###.Z.55iDhi######.#####........# #.#####...#..........###..#.<).# #.....<......÷...(....#.....)....####.#.####........<..# # #. #.....)....# .! .#####))####...##.. # #..@# .######..#.# # .. #.##.####.#####. #.#...h..##Z.....###.......#.########.#..#...'.##...iDhZ.2=64iDhhiDhiDhX #>.##..######.#####....... #.#####........###..#.<).# <......÷...(....iDhY#.....)....####.#.####.#.......<..# # #. ##.....)....# .! .#####)@####...##.. # #...# .#####iDhY-.#.# # .. #.##.####.#####. #Z#...h....##...........###iDhZ.......#.########.#..#iDh_iDhk(Z.iDhLm}==73iDh}iDh  Things that are here: _a +0 trident; a +0 whip; an orc corpseiDh7#....# # #>.##..######.#####....... #.#####........###..#.<).# <......÷...(....)....####.#.####...<..# # #. ##.....@....# .! .#####))####...##.. # #...# .#####.#.# # .. #.##Z####.#iDh9C####. #.#...h.....##............###.......#.#iDh;iDhA(Z.iDhCg82 _iDhLiDhS  Things that are here: _a +1 short sword of venom; a +0 dagger; an orc corpseiDhע Pick up what? 18/52 slots (_ for help) Hand Weapons (select all with ))a - a +0 dagger  b - a +1 short sword of venom Carrion an orc corpse [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]iDh  b + a +1 short sword of venom[Enter] accept (1 chosen)iDhiDhiDh##....# ......# ciphuk the Firebug#>.##............ Mountain Dwarf#######.#####.......... Health: 42/45 ======================--#..........# #.#####... Magic: 10/12 ====================----#..........###..#.<).# AC: 8Str: 11#.....<......÷...(..... EV: 10Int: 17#.....)....####.#.####. SH: 0Dex: 10#.......<..# # #. # XL:  6 Next: 22% Place: Dungeon:4#.....@....# .! . iDhNoise: ---------  Time: 4268.0 (0.0)#####))####...##.. # d) +1 dagger (freeze)#...# .#####.Cast: Foxfire#..#Z# # ..Gem (4732) #.##.####.#.#####. #.#...h..Z   elf skeleton#.....##....##.........####.......#.# _The elf skeleton hits you but does no damage. _A jackal comes into view.Things that are here: _a +0 trident; a +0 whip; an orc corpseThings that are here: _a +1 short sword of venom; a +0 dagger; an orc corpseiDh.Z.iDhm39.0 (11iDhiDhS _s - a +1 short sword of venomiDh% >.##......#######.#####..........# #.#######..#.<).# <......÷...(.....iDh n)....####.#.####..<..# # #. #)....# .! .#####)@####...##.. # #..Z# .#####. #..#.# # .##.####.#. #####. #.#...h......##....# .......##......########.#..#iDhڛ iDhG i=700iDhy iDh^ _The elf skeleton closely misses you.Things that are here: _a +0 trident; a +0 whip; an orc corpseiDho  You hit the elf skeleton but do no damage.iDh1==129iDhiDhtg _The elf skeleton is moderately damaged.iDhb  You barely miss the elf skeleton.The elf skeleton is moderately damaged.28 _The elf skeleton hits you but does no damage.iDhƕ  You hit the elf skeleton.  The elf skeleton is moderately damaged.iDh 4=37iDh iDh֦ Z _The elf skeleton closely misses you.iDh  You hit the elf skeleton.  The elf skeleton is heavily damaged.iDh `46iDh iDhJ Z _The elf skeleton closely misses you.iDhvJ _The elf skeleton closely misses you.You hit the elf skeleton.  The elf skeleton is heavily damaged. _The elf skeleton closely misses you.You hit the elf skeleton.  The elf skeleton is heavily damaged.iDhM0--==55iDhRiDhTf  You hit the elf skeleton.  The elf skeleton is heavily damaged. _The elf skeleton closely misses you.  You hit the elf skeleton.  The elf skeleton is heavily damaged. _The elf skeleton hits you.iDh>  You hit the elf skeleton.iDh`64iDhFiDh~d _The elf skeleton is heavily damaged.iDh$ l vv(ally target)Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire!iDh& 1--0--73iDh0 iDhmA v _The elf skeleton hits you but does no damage.iDhG iDhJ F _Unknown command. iDhк_The elf skeleton hits you but does no damage. _Unknown command.  Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire! The foxfire hits the elf skeleton. iDhq?, iDhMA §v iDhN The elf skeleton is heavily damaged.The foxfire hits the elf skeleton. iDh iDhh §v)vThe elf skeleton is severely damaged.36----82 iDh8§ iDhF _The elf skeleton hits you. iDh iDhf:§ iDhuF _Unknown command. iDh9k §Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire! The foxfire hits the elf skeleton. iDhն iDh .vvv.  The elf skeleton is severely damaged. iDhe9/12 --91 iDhG iDhp _The elf skeleton closely misses you. iDh iDh[ iDh\F _Unknown command. iDh% The elf skeleton is severely damaged. _The elf skeleton closely misses you. _Unknown command.Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You conjure some foxfire! The foxfire hits the elf skeleton. iDh iDh, iDh؟ v§vThe elf skeleton is almost destroyed.The foxfire hits the elf skeleton. iDhr iDh iDh3  The elf skeleton is almost destroyed.The foxfire hits the elf skeleton. iDh:K§. iDh iDhv§§)v. iDhK7--8----36800 iDh%:§ iDh §§ _You destroy the elf skeleton! iDhu iDh:§ iDhF _Unknown command. iDh   Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. iDhS  iDh  iDh  iDh!  iDhe , iDh  iDh  §v§§§). iDhu Kvv§ iDh 7----119 iDhM, Z§§§ iDh8 §§§ _You conjure some foxfire! iDh%9  iDh= q§§§§§ iDh? F _Unknown command. iDh9o .  Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. iDhp  iDhq  iDhs  iDht  iDh8w  iDh9y  iDh {  iDhm|  iDh}  iDh  iDh  iDh9  iDhg  iDh  iDh .§v§§.§v§v§.vv iDh R.§. iDh 6----28 iDh L§§ iDhN §§v§§§ _You conjure some foxfire! iDh  iDh |§§§§ iDhU F _Unknown command. iDhZ #######.#####..........# #.#######..#.<).# §<......÷...(.....v§)....####.#.#####..§.§v§v..# # #. ##...§.vv...# .! .#####v)####...##.. # #..@# .#####.  iDh[ #..#.# # .##.####.#. #####. #.#...h......#..#...'.##... iDh|] iDh^ iDh^ iDhk, iDhDl, iDh{m iDhy iDhy iDh|B iDh } iDht} iDh~ iDhB iDh iDh2 iDhĂ iDhY iDh iDh iDh§§.§v§§v).§.v...§.§§§§)§ iDhh-37 iDh§§§§§§§§ iDhQ _Your foxfire dissipates. x3 iDh'X ..........# #.#####§..###..#.<).# #...§.§v§....÷...(.....#...§v).§..####.#.#### iDh)#...v...§..# # #. #....§§§§..# .! .####)§####...##.. # #...# .#####. #..#@# # .#.##.####.#. #####. #.#...h......##....# #'.##.#+##### ###. iDh+ iDh+ iDh, iDh7 iDhl8 iDh-9 iDh9 iDh; iDh1< iDh5= iDhH iDhU iDhZ..§<§..§§.. iDhp[§§§.).) iDh\8=-46 iDh:bn§<§§§ iDhdQ _Your foxfire dissipates. x3 iDhX ##..#.<).# #....§<§.....÷...(.........§§....####.#.####..§§§.§..# # #. #...) .! .####))####...##.. # #...# .#####. #..#.# # .##@####.#. #####. #.#...h......##....# ....## iDh#### ##. iDhx.<..)... iDh6`55 iDh iDh iDhG Y <......÷...(.........)....####.#.####.....§..# # #. #...) .! .####))####...##.. # #...# .#####. #..#.# # .##.####.#. #####. #@#...h. iDhЪ 8.....##....# ....###..#.# #. iDh 7==64 iDh  iDh | _You hear the quick hiss of an avalanche of sand very nearby. iDh_  )....####.#.####.....§..# # #. #..) .! .####))####...##.. # #...# .#####. #..#.# # .##.####.#. #####. #.#...... iDhV .....##@...# .........##.......#.# ######.#..### iDh˥  iDh `73 iDh  iDhͲ  iDh  #.......§..# # #.  #.....).§..# .!  #####))####...##..  #...# .#####. .#.# # .. #.##.####.#. #####. #.#...... #.....##....#  #......@..### ##.#  #######.#..# #...'.##... #+##### ###. .  iDh 9=82 iDh  iDh6  iDhh@  ) .!####))####...##.. #...# .######..#.# # .#.##.####.#. #####. #.#..........##....#  iDh !....####.# #######.#..# #...'.##...+##### ###..91 iDh iDhH####))####...##.. iDhJ #...# .######..#.# # . iDh^#.##.####.#. #####. #.#..........##....# ....####.#  iDha#######@#..# #...'.##...#+##### ###. iDhG.  iDhy iDh== iDh 90 iDhM$0 iDh iDh iDh iDhoa #...# .#####. iDhp#.# # .. #.##.####.#. #####. #.#...... #.....##....#  #.........### #.......#.#  #######.#..# #...@.##... #+##### ###. . iDhu iDhw40=109 iDhz iDhZ}Q _There is an open door here. iDh>  #...# .#####. #..#.# # .. #.##.####.#. iDh #####. #.#...... #.....##....# #.........### iDhz #.......#.# #######.#..# iDh5 #..@'.##... #+##### ###. iDh? . iDh iDhQg28 _ iDhb iDh iDh.  #...# .#####. #..#.# # .. #.##.####.#. #####. #.#...... #.....##....# #.### #.#.# #######.#..# #.@.'.##... #+##### ###. . iDh1  iDh2 `37 iDh5  iDhY9  iDh '...#...+... iDh b#+#+ iDh  iDh* W8==4 iDhH :6 iDh  iDh ( _You open the door. iDh #.# # ..   #.##.####.#.  #####. #.#......   #.....##....#   #.........###   # iDh2#.#   #######.#..#   #...'.##...   iDh #@##### ###.  +...+ .  #...#   iDh3 +...+   #+#+#   iDh_6    iDh iDh 1=55 iDhy iDh:Q _There is an open door here. iDh}  #.##.####.#.  #####. #.#......   #.....##....#   #.........###   # iDhQ#.#   #######.#..#   #...'.##...  #+#'##### ###.  +.@.+ .  iDhF  #...#   +...+ iDhͻ  #+#+#   iDhF,    iDh iDhg64 _ iDh iDh iDhW  #####. #.#......  #.....##....#  #.........###  #.#.#  #######.#.    #...'.##...   #+#'##### ###   +...+  #..@#   +...+  #+#+#         iDh{\ v73 iDh^  iDh b iDh%'Z###Z   elf skeleton (dormant)  You open the door.iDhZ.ZiDh}==82iDhbiDh^` _An elf skeleton comes into view.iDhLI vv(ally target)Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire!2=7--=91iDhY _The elf skeleton hits you but does no damage.iDh}iDhW iDh F _Unknown command.iDhl_The elf skeleton hits you but does no damage. _Unknown command.  Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire! The foxfire hits the elf skeleton!iDh,iDhiDhy §§vThe elf skeleton is lightly damaged.  The foxfire hits the elf skeleton.iDhiDh5§v§v.iDh6----3000iDhōS§§iDhW § _The elf skeleton is lightly damaged.iDhiDh+:§iDhF _Unknown command.iDh .vvCasting: Foxfire (safe; 2% risk of failure)  iDhH\Confirm with . or Enter, or press ? or * to list all spells.iDh37-----1699iDhiDhZ$` _You conjure some foxfire! The elf skeleton hits you.iDh$iDhL+iDh,F _Unknown command.iDhMConfirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire! The elf skeleton hits you.  foxfire hits the elf skeleton.iDhH iDhI iDh`J ,iDhS §vvv The elf skeleton is lightly damaged.  The foxfire hits the elf skeleton.iDh  §The elf skeleton is moderately damaged.The foxfire hits the elf skeleton.iDh\ iDh(] iDhg v§The foxfire hits the elf skeleton.  The elf skeleton is moderately damaged.foxfire hits the elf skeleton.  The elf skeleton is moderately damaged.The elf skeleton hits you but does no damage.!iDh iDh Wv§§§.iDh 5--28iDh* :§iDh §§ _The elf skeleton is heavily damaged.iDh iDh 8§iDh F _Unknown command.iDhS ? vv.Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iDhS 8=--4----37iDhW iDh^ _You conjure some foxfire! The elf skeleton closely misses you.iDh_ iDhc iDhf F _Unknown command.iDh  vvCasting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.3----46iDhV  _You conjure some foxfire! The elf skeleton barely misses you.iDh iDhZiDhdF _Unknown command.iDheiDhp$iDh u iDhu7#####. #.#......iDhv0ciphuk the Firebug iDh,w iDhw#.....##....#iDhx'Mountain Dwarf iDhx iDhy#.........###iDhyuHealth: 38/45 ====================---- iDhy iDhgz#.......#.#iDhz;Magic: 3/12iDh_{C======------------------ iDh{ iDhJ|A#######.#..#iDh|-AC: 8iDhf},Str: 11 iDh} iDhT~J#...'.##...iDh~-EV: 10iDh,Int: 17 iDh iDh#+#'##### ###.iDh-SH: 0iDhv,Dex: 10 iDh( +.vv+.XL:  6 Next: 36% Place: Dungeon:4  iDh#.v@#Noise: =--------  Time: 4304.0 (0.0)  +.vvZ.#d) +1 dagger (freeze)  iDhׄ#+#+###Cast: Foxfire  Gem (4696)   Z   elf skeleton (ally target) iDh`   Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire! The elf skeleton barely misses you. _Unknown command.Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iDhziDhiDhiDhԖiDh^MiDhKonfirm with . or Enter, or press ? or * to list all spells. iDhcd_You conjure some foxfire! The elf skeleton barely misses you. iDh0_Unknown command. iDhL Casting: Foxfire (safe; 2% risk of failure) iDhݠM Confirm with . or Enter, or press ? or * to list all spells. iDhXU_There is not enough space to conjure foxfire!iDh N #####. #.#......ciphuk the Firebug  #.....##....#Mountain Dwarf  #.........###Health: 38/45 ====================----  #.......#.#Magic: 3/12======------------------  #######.#..#AC: 8Str: 11  #...'.##...EV: 10Int: 17  #+#'##### ###.SH: 0Dex: 10  +.vv+.XL:  6 Next: 36% Place: Dungeon:4  #.v@#Noise: =--------  Time: 4304.0 (0.0)  +.vvZ.#d) +1 dagger (freeze)  #+[0;10iDhO;1m#+###Cast: Foxfire  Gem (4696)   Z   elf skeleton (ally target)    _Unknown command.Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _There is not enough space to conjure foxfire!  Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iDhSiDhGW iDhW Casting: Foxfire (safe; 2% risk of failure)iDh;XKonfirm with . or Enter, or press ? or * to list all spells. iDhXW_There is not enough space to conjure foxfire! iDh-Y Casting: Foxfire (safe; 2% risk of failure)iDhYKonfirm with . or Enter, or press ? or * to list all spells. iDh_X_There is not enough space to conjure foxfire!iDhp #####. #.#......ciphuk the Firebug  #.....##....#Mountain Dwarf  #.........###Health: 38/45 ====================----  #.......#.#Magic: 3/12======------------------  #######.#..#AC: 8Str: 11  #...'.##...EV: 10Int: 17  #+#'##### ###.SH: 0Dex: 10  +.vv+.XL:  6 Next: 36% Place: Dungeon:4  #.v@#Noise: =--------  Time: 4304.0 (0.0)  +.vvZ.#d) +1 dagger (freeze)  #+[0;10iDhh;1m#+###Cast: Foxfire  Gem (4696)   Z   elf skeleton (ally target)    _There is not enough space to conjure foxfire!  Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _There is not enough space to conjure foxfire!  Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iDhiDhiDh$ iDh% Casting: Foxfire (safe; 2% risk of failure)iDh&Konfirm with . or Enter, or press ? or * to list all spells. iDh'W_There is not enough space to conjure foxfire! iDh( Casting: Foxfire (safe; 2% risk of failure)iDhc)Konfirm with . or Enter, or press ? or * to list all spells. iDhw*X_There is not enough space to conjure foxfire!iDh You completely miss the elf skeleton.  The elf skeleton is heavily damaged.  The foxfire hits the elf skeleton.iDh=_  §vvThe elf skeleton is heavily damaged.The foxfire hits the elf skeleton.iDh §  The elf skeleton is heavily damaged.  The foxfire hits the elf skeleton.iDh7p x§ iDh §§§§v5.0 (15§§§  The foxfire hits the elf skeleton.  The elf skeleton is heavily damaged.The foxfire hits the elf skeleton.  The elf skeleton is heavily damaged.The foxfire hits the elf skeleton. _The elf skeleton is severely damaged.iDh §§§Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire! The foxfire hits the elf skeleton.iDhiDhL v.iDhKiv..The elf skeleton is severely damaged.iDh92--64iDh iDhv _The elf skeleton hits you but does no damage.iDh3iDh5F _Unknown command.iDh  Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. §vvYou conjure some foxfire! The foxfire hits the elf skeleton.iDh}A §The elf skeleton is severely damaged.The foxfire hits the elf skeleton.iDh §v§v.The elf skeleton is severely damaged.1----73§§ iDh§§ _The elf skeleton misses you.iDhw§ _Unknown command.iDh'   Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. §§v You conjure some foxfire! The foxfire hits the elf skeleton.iDh [  vv§.The elf skeleton is almost destroyed.0----8Foxfire2 § _The elf skeleton hits you but does no damage.§ _Unknown command.iDhdj  You closely miss the elf skeleton. §vv§vThe elf skeleton is almost destroyed.The foxfire hits the elf skeleton.iDh  The elf skeleton is almost destroyed.The foxfire hits the elf skeleton.iDhNiDhH§iDh:2§v'iDh !iDh>iDh@iDhCiDh§§§.§viDhIb1==499Foxfire1§§§§ _You destroy the elf skeleton!iDhD ##§§'.#§§....40=-100 _You open the door.iDho9.....##....# ....###.# ######.#..# #...'.##...#+#'##### ###.+...'.# .#...## +..@v.#iDhL#+#+## iDhiiDh,iDhiDhiDh!iDh&i§§v§'iDh'{-189iDh,h§§§iDh/iDh/#'#Z+###Z   orc zombie (dormant)iDh   You open the door.  An orc zombie comes into view.iDhGi..§.iDhA`28iDh:§iDh%N _Your foxfire dissipates.iDh ....###.# ######.#..# #...'.##...#+#'##### ###.+..§'.# .#...### iDh v+...'.#+#@### #Z+ ## iDh m.ZZiDh& ===37iDh iDh s _The orc zombie misses you. _There is an open door here.iDh=  You hit the orc zombie.  The orc zombie is heavily damaged.iDh+> 1=46iDhC iDhoG X _The orc zombie closely misses you.iDh.P<  You hit the orc zombie.iDh2QF.iDhCsi5055iDhtviDhxQ _You destroy the orc zombie!iDh;9#.# ######.#..# #...'.##...#+#'##### ###.+...'.# .#...## +...'.##+#'###iDh4< #@+ ## iDhCiDhVDh-64iDhtHiDhJiDh< iDh= 7-iDhk? iDh2A iDh!##'.###iDh+iDh-2=2========73iDh3iDh7= _As you open the door, it creaks loudly!iDh; iDh iDh iDhF iDh'8..###.......#.# #######.#..#  #...'.##... #+#'##### ###. +...'..#...###iDh:[+...'.#+#@###.'.#####iDhm=iDh=------82iDhAiDh/CQ _There is an open door here.iDhw  #.....##....#   #...###   #.......#  iDhP#######.#..#   #...'.##..   #+#'##### ###   +...'.#.   #...###  +.@.'.# #+#'### iDh #.'.#  #####     iDh iDh ------91 _iDhiDhiDh'#.##iDhiDha200iDh6iDh( _You open the door.iDh%|  #####. #.#......  #.....##....#  #...###  #.......# #######.#..#  #...'.##..  #+#'##### ###  +...'.#.  #@..###  +...'.#  #'#'###  #.#.'.# #######    iDh(iDhd)3===179iDh+iDh<-iDh 3iDh iDhiDh:s !#Z'#+Z   elf skeleton (dormant)iDh  You hit the elf skeleton.iDho`91iDhtiDhw: _The elf skeleton is lightly damaged.iDhj  You hit the elf skeleton.  The elf skeleton is lightly damaged.iDh֥Q3=5iDhpt==400iDh٨iDhC _The elf skeleton hits you but does no damage.iDh<  You closely miss the elf skeleton.The elf skeleton is lightly damaged.iDha159iDhiDh] _The elf skeleton completely misses you.iDhK j  You hit the elf skeleton.  The elf skeleton is lightly damaged.iDh@L `28iDhR iDhV C _The elf skeleton hits you but does no damage.iDh@&j  You hit the elf skeleton.  The elf skeleton is lightly damaged.iDh'54=iDh|'Y37iDh+iDhT.  You hit the elf skeleton.  The elf skeleton is lightly damaged. _hits you but does no damage.  You hit the elf skeletoniDh.a.  The elf skeleton is lightly damaged. _hits you but does no damage.iDhThe elf skeleton is lightly damaged. _hits you but does no damage.  You hit the elf skeleton.  The elf skeleton is lightly damaged. _hits you but does no damage.  You closely miss the elf skeleton.==46 _The elf skeleton is lightly damaged.iDhx!  You hit the elf skeleton.  The elf skeleton is moderately damaged.55iDh |iDhBC _The elf skeleton hits you but does no damage.iDhC  You barely miss the elf skeleton.The elf skeleton is moderately damaged.iDhDEW39---6iDhH:4iDhKiDhlO0 _The elf skeleton hits you.iDha x  You hit the elf skeleton.  The elf skeleton is moderately damaged.7----73 _The elf skeleton hits you.iDhT[  _The elf skeleton hits you.  You hit the elf skeleton.  The elf skeleton is moderately damaged. _The elf skeleton hits you.  You barely miss the elf skeleton.  The elf skeleton is moderately damaged.6==82iDh` iDhc Y _The elf skeleton barely misses you.iDhyThe elf skeleton is moderately damaged. _The elf skeleton barely misses you.  Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iDhqYou miscast Foxfire.  You are very lightly contaminated with residual magic.iDh.5---9Contam Gem (4651) iDhTiDh0 _Nothing appears to happen.iDh vv(ally target)You are very lightly contaminated with residual magic. _Nothing appears to happen.  Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire!4----=500iDh͟ v _The elf skeleton hits you but does no damage.iDh$ iDh F _Unknown command.iDhW+  Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iDh/ §vYou conjure some foxfire! The foxfire hits the elf skeleton. iDh .The elf skeleton is moderately damaged.The foxfire hits the elf skeleton! iDh iDh vv.§'  The elf skeleton is heavily damaged. iDhi6-3----149 iDh 9§ iDhF _The elf skeleton hits you. iDh iDh iDh!F _Unknown command. iDh  Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. iDh!v§vv2--2----28 iDhW:§ iDh2` _You conjure some foxfire! The elf skeleton hits you. iDh iDhv :§ iDhF _Unknown command. iDheMConfirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire! The elf skeleton hits you.  foxfire hits the elf skeleton. iDhJ §§vv§v The elf skeleton is heavily damaged.The foxfire hits the elf skeleton! iDh.{ §.The elf skeleton is severely damaged.The foxfire hits the elf skeleton. iDh, iDh §v'The elf skeleton is severely damaged.The foxfire hits the elf skeleton. iDhy iDh §v§.§'  The elf skeleton is severely damaged. iDh\1----37 iDh.;§ iDh§§The elf skeleton is severely damaged.The foxfire hits the elf skeleton.  The elf skeleton is severely damaged.The foxfire hits the elf skeleton.  The elf skeleton is severely damaged. _The elf skeleton barely misses you. iDh iDhA§§ iDh@F _Unknown command. iDhO  Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. iDhR iDh# §§v§You conjure some foxfire! The foxfire hits the elf skeleton. iDh< iDh_v§..v iDh:3--0----4Foxfire6 iDh, iDh{ _The elf skeleton is severely damaged. iDh iDhX:§ iDhbF _Unknown command. iDh9>   Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. iDhB § _You don't have enough magic to cast this spell.!iDhp  You hit the elf skeleton but do no damage. §§vv§ The elf skeleton is severely damaged.The foxfire hits the elf skeleton.!iDh,!iDh §The elf skeleton is almost destroyed.The foxfire hits the elf skeleton.!iDh !iDh §.§.§The elf skeleton is almost destroyed.!iDh27---1==5Foxfire5!iDhhR§§!iDhx#0 _The elf skeleton hits you.!iDhR8 ...You hit the elf skeleton.  The elf skeleton is almost destroyed.The elf skeleton hits you but does no damage.!iDh\9m6Gem (4644) !iDhW=!iDh@K _Your magical contamination has completely faded away."iDh^p  You hit the elf skeleton.'"iDh ==6373 _You destroy the elf skeleton!   #.....##....#   #.........###  ##.#   #######.#..#  #...'.##... #+#'##### ###.  +...'.# . ###...###  #.@...'.#  #+#'#'###  #.#.'.#  #######     _Your Conjurations skill increases to level 3!"iDh"iDh\8----82 _"iDhb"iDh Q _There is an open door here."iDhF"iDhfG'#Z##Z   human zombie (dormant)"iDh4Y  You open the door.-91"iDh["iDh|^_ _A human zombie comes into view."iDhG ?  #.........###  ##.#   #######.#..#  #...'.##... #+#'##### ###.  +...'.# . ###...###  "iDh:H y #.'...'.#  #@#'#'###  #Z#.#.'.#  #########   "iDh#K 3    "iDhBT ]ZZ"iDh}U i=600"iDhGZ "iDh^ _The human zombie hits you but does no damage. _There is an open door here.#iDh& } #.....##....#  #..### #.......#.#  #######.#..#   #...'.##...  #+#'##### ###.   +...'.# . ###...###  #.@...'.#  #'#'#'###  #Z#.#.'.#  #########     #iDhi) NZ.#iDh,* p-139 _#iDhI- #iDh3 Q _There is an open door here.$iDh{ #.....##....#  #.###  #.#.#  #######.#..#  #...'.##...  #+#'##### ###.  +...'.# .  ###...###  #.'@..'.#  #Z#'#'###  #.#.#.'.#  #########      $iDh$iDh@ Z'  The human zombie attacks as it pursues you!$iDhӉ9==28$iDhL$iDhiC _The human zombie hits you but does no damage.$iDh޺ #####. #.#...... #.....##....#  #..### $iDh_#.......#.#  #######.#..#   #...'.##...  $iDh3#+#'##### ###.   +...'.# . ###.@.###  $iDhH#.Z...'.#  $iDhF#'#'#'###  #.#.#.'.#  #########  $iDh  $iDh$iDh?8Z'$iDh2==-37$iDh&$iDh%iDhȤ vv(ally target)Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.1--=46 _You conjure some foxfire! _Unknown command.%iDhE  You hit the human zombie. v§The human zombie is lightly damaged.  The foxfire hits the human zombie.%iDh  . The human zombie is lightly damaged.  The foxfire hits the human zombie!%iDhRA  .§.The human zombie is moderately damaged.4---55§ _The human zombie hits you.&iDh v.v(ally target)Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire!5=--0----6Foxfire4 &iDh&iDh5_The human zombie hits you but does no damage.&iDh&iDhs&iDh&iDh &iDh8&iDhª"_Unknown command.&iDh:&iDh  You barely miss the human zombie.The human zombie is moderately damaged.The foxfire hits the human zombie.&iDh?  .The human zombie is moderately damaged.The foxfire hits the human zombie.&iDh &iDhA ..The human zombie is heavily damaged.&iDhx `73&iDh &iDh R _The human zombie misses you.'iDho  Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.'iDhF  You hit the human zombie.  'iDhNThe human zombie is heavily damaged.'iDh`82'iDhM'iDh] _The human zombie completely misses you.'iDh\  You barely miss the human zombie.6=91'iDh= 'iDh d _The human zombie is heavily damaged.'iDhT U  You hit the human zombie.  The human zombie is heavily damaged.1----700'iDhz 0 _The human zombie hits you.(iDh (iDh, You barely miss the human zombie.The human zombie is heavily damaged.(iDh(iDhj1==1Foxfire29(iDh(iDh<C _The human zombie hits you but does no damage.(iDh  vv(ally target)Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0--2Foxfire8(iDh (iDh _You conjure some foxfire! The human zombie barely misses you.(iDh5 (iDh (iDh F _Unknown command.)iDh  You hit the human zombie.  The human zombie is heavily damaged.The foxfire hits the human zombie!)iDh{)iDh .The human zombie is severely damaged.The foxfire hits the human zombie.)iDhG ..The human zombie is severely damaged.2--37)iDh p _The human zombie closely misses you.)iDh   Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.)iDhN )iDh )iDhS e _You don't have enough magic to cast this spell.*iDhdL *iDh=M *iDhM+You barely miss the human zombie.*iDh'O*iDhO4*iDhEUP6*iDhXe _The human zombie is severely damaged.*iDh|$  You hit the human zombie.  The human zombie is almost destroyed.*iDhn%`55*iDh **iDh-C _The human zombie hits you but does no damage.*iDh   You hit the human zombie.  The human zombie is almost destroyed.--64*iDh *iDh Z _The human zombie closely misses you.+iDh  You barely miss the human zombie.The human zombie is almost destroyed.+iDh|173+iDh-+iDh!0 _The human zombie hits you.+iDhJ  You hit the human zombie but do no damage.The human zombie is almost destroyed.+iDhj19-1==8Foxfire2+iDhF _The human zombie hits you.+iDhY! >  You hit the human zombie.+iDhc" `91+iDh' +iDh+ e _The human zombie is almost destroyed.,iDh M vv(ally target)Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.,iDh!16---0--80Foxfire0,iDh"%,iDh*` _You conjure some foxfire! The human zombie hits you.,iDhq*,iDh-,iDh.F _Unknown command.,iDh1_  You hit the human zombie but do no damage.The human zombie is almost destroyed.The foxfire hits the human zombie but does no damage.,iDhF,iDh  The human zombie is almost destroyed.The foxfire hits the human zombie.,iDhdJ..,iDh-,iDhG...,iDh--77119,iDh,iDhҶS _You destroy the human zombie!-iDhp 3-iDh -iDh^ 877=-6-iDhK B5-iDhC -iDh 1==43-iDh˨ -iDh 4-Foxfire-iDh? e 7.0 (6 _You start resting.-iDh 8=-8.0 (72-iDh -iDh p _You hear the rapid hiss of an avalanche of sand..iDhL   #.##.####.#.  #####. #.#......  #.....##....#  #...###  #.......# #######.#..#  #...'.##.. .iDh  #+#'##### ###  +@..'.#.  ###...###  #.'...'.#  #'#'#'###  #.#.#.'.# #########   .iDh .iDh e9.0 (11.iDh .iDh 0iDh&B###.'##0iDhMF0iDhF~==9000iDhdI0iDhFK( _You open the door.0iDhL7 ###+.#'0iDh= 0iDh> 19=1090iDh3C 0iDhfF ( _You open the door.1iDhM.#.# #  #.##.####.#####. #.#......##......####.......#.# #######.#..#  +.#...'.##... ###@#'##### ###. .'...'..###...##.'...'.#  #'#'#'####.#1iDh:v281iDhNg _There is an open door here.1iDhq ###Z'Z   elf skeleton (dormant)1iDhv L  As you open the door, it creaks loudly!1iDhp~ y∩ZZ1iDh ======371iDh 1iDhϋ _An elf skeleton comes into view. _Found a sand-covered staircase.2iDhq  #.##.####.#. #####. #.#......  #.....##....#  #.........###  #.#.#  #########.#. #∩Z.#...'.##... ###'#'##### ### #.'.@.'.#  ###...###   2iDhu #.'...'.#  #'#'#'###  #.#.#.'.# #########   2iDhz 2iDhy| 2==------46 _2iDh 2iDh 2iDh1}  #####. #.#......  #.....##....#  #.........###  #.#.#  #########.#.   2iDh~ J#∩Z.#...'.##...   ###'#'##### ###   #.'...'.#  ###..@###   #.'...'.#  #'#'#'###  #.#.#.'.#  2iDhT #########     'Z20=------553iDh  Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.3iDh/'Zv.v(ally target)3iDh1--=643iDh 3iDhE _You conjure some foxfire!3iDh%3iDh?3iDhF _Unknown command.3iDh8 3iDh9  3iDhC:Casting: Foxfire (safe; 2% risk of failure)  3iDh:FConfirm with . or Enter, or press ? or * to list all spells.3iDhD;3iDhp@ 3iDhA 3iDhAv3iDh1B §3iDhBRYou conjure some foxfire! The foxfire hits the elf skeleton.3iDhm 3iDh 3iDh.v§vThe elf skeleton is lightly damaged.3iDh 0----7Foxfire33iDh §3iDh3iDh 3iDh3!3iDh§ 3iDhfL_The elf skeleton closely misses you.3iDh3iDh3iDh\3iDh:!3iDh$) 3iDh)3iDh/*"_Unknown command.3iDh*3iDhC  Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.3iDhD;§3iDhKe _You don't have enough magic to cast this spell.3iDh\2 ) §Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.3iDh 3 3iDh9 9§3iDh< +  Casting: Foxfire (safe; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell. 3iDh= ) Casting: Foxfire (safe; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.4iDh'§You completely miss the elf skeleton.  The elf skeleton is lightly damaged.  The foxfire hits the elf skeleton.4iDh|h,4iDhZi4iDhq v§v§ The elf skeleton is lightly damaged.  The foxfire hits the elf skeleton.4iDh,4iDh!§§  The elf skeleton is lightly damaged.  The foxfire hits the elf skeleton.  The elf skeleton is moderately damaged.4iDhu4iDhԈ..§§foxfire hits the elf skeleton.elf skeleton is lightly damaged.foxfire hits the elf skeleton.  The elf skeleton is moderately damaged.The foxfire hits the elf skeleton.  The elf skeleton is moderately damaged.82§ _The elf skeleton closely misses you.4iDh" .'  You hit the elf skeleton.  The elf skeleton is moderately damaged.4iDh)}19914iDh/4iDhr20 _The elf skeleton hits you.4iDh  You barely miss the elf skeleton.40004iDh 4iDh g _The elf skeleton is moderately damaged.4iDhI  You hit the elf skeleton.  The elf skeleton is moderately damaged.18-1==1Foxfire5994iDh!4iDh0 _The elf skeleton hits you.5iDhsFThe elf skeleton is moderately damaged.You hit the elf skeleton.  _The elf skeleton hits you.  You barely miss the elf skeleton.  The elf skeleton is moderately damaged.5iDhot`285iDhw5iDhC _The elf skeleton hits you but does no damage.5iDh| [  #####. #.#......   #.....##....#   #.###   #.#.#   #########.#..#   #∩'.#...'.##...   ###'#'##### ###.  5iDh  #.'.Z.'.# .   ###.@.###   #.'...'.#  #'#'#'###  #.#.#.'.#   #########  5iDh 3    5iDh 5iDhɼ 19=375iDh 5iDh C _The elf skeleton hits you but does no damage.5iDhv   #.##.####.#.  #####. #.#......  #.....##....#  #...###  #.......#  #########.#..#  #∩'.#...'.##..  ###'#'##### ###  #.'@Z.'.#.  ###...###  #.'...'.# 5iDh ( #'#'#'###  #.#.#.'.# #########   5iDh 5iDht 16--465iDh0 5iDh 0 _The elf skeleton hits you.6iDhu.#.# #  #.##.####.#####. #.#......##....6iDh$x..### #.......#.# #########.#..# ∩'.#...'.##... ###@#'##### ###. .'.Z.'..###...##.'...'.#6iDhi#'#'#'####.#.#.'.#########6iDh ==-556iDh6iDhQ _There is an open door here.6iDh%t  #...# .###  #..#.# #  #.##.####.#.  #####. #.#...... 6iDh( #.....##....#  #...###  #.......#  #########.#..#  #∩@.#...'.##..  ###'#'##### ###  #.'.Z.'.#.  ###...###  #.'...'.#  #'#'#'###  #.#.#.'.# ######### 6iDh*6iDh-VZ.6iDh/7=--64 _6iDh26iDh5Q _There is an open door here.6iDh   #...# .  #..#.# #  #.##.####.#.  #####. #.#......  #.....##....#  #.###  #.#.# 6iDh * #########.#..#  #@'.#...'.##...  ###Z#'##### ###.  #.'...'.# .  ###...###  #.'...'.#  #'#'#'###  #.#.#.'.#  ######### 6iDhe <Z'6iDh. g73 _6iDh 6iDh ] _There is a sand-covered staircase here.7iDhܺ7iDhe7iDh 7iDh=827iDhIV  ######### an Ossuary #@....M..  #........  #..#####+  #..#  #..# #..+ M   mummy (dormant) #..# #..# _The elf skeleton barely misses you.The world spins around you as you enter the gateway.=7iDh`2==-8 (1.87iDh#7iDh& _You enter an ossuary! _There is an empty arch of ancient stone here.8iDhފ#########∩....M...#####+ +#8iDh-8iDh_8-90 _8iDhE8iDh^8iDh]#########∩....M........#####+ 8iDh@^+#+8iDhwc8iDh>k\.MM8iDh:m'108iDhNs8iDhw8iDhc #########∩...........M...#####+ 8iDhy *+#+#8iDh 8iDhw2 C18iDh { #########∩...........M.#####+ +##..#8iDhx 8iDh C==28iDh# 8iDh& 9iDh4   Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.9iDhiL MvvM   mummy19=1--=3 _You conjure some foxfire! _Unknown command.:iDh=conjure some foxfire! _Unknown command.  You miscast Foxfire.  You are very lightly contaminated with residual magic.:iDh=:iDh>:iDhi>:iDhD vv§§(ally target)  Nothing appears to happen. The foxfire hits the mummy.  The mummy is burned terribly!:iDh,:iDh § The mummy is lightly damaged.  The foxfire hits the mummy.:iDhC:iDheJ.§§§:iDhvL0-----4FoxfireContam :iDhQB§§:iDhNV` _The mummy is moderately damaged.:iDh  §Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:iDhu 7-:iDhv B§§:iDhe _You don't have enough magic to cast this spell.:iDh7h §§§Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:iDh!;[§§§:iDh>T  Casting: Foxfire (safe; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.  Casting: Foxfire (safe; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.:iDh :iDh* .M...:iDh ,5 _:iDh :iDhk ;iDhPR;iDhR0#########;iDhTU∩.......;iDh]U:....M;iDh V.M#####+;iDhV@.# ;iDhWY+#+#;iDhu;iDhw;iDhUx1;iDhx==;iDhy6;iDhBzFoxfire;iDh+;iDh;iDhB;iDh0#########;iDhU∩.......;iDhZ:....M;iDh.M#####+;iDh@.# ;iDh +;iDh|#;iDh+;iDh[#;iDhЮ+;iDh;iDh;iDh#.;iDhM;iDhf;iDhٸ20;iDhM=;iDh7;iDhʽ;iDh;iDh^#########∩...........M#####+M.# ..+#+#+#8;iDh;iDhYW ∩...........M#####+M.# ..+#+#+#.M9iDhmv vv(ally target)  >iDhxnCasting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.>iDhoR0--=>iDhyo:6Foxfire>iDh^u>iDhE _You conjure some foxfire!>iDh">iDh>iDh&F _Unknown command.>iDhX>iDhN v§v§§>iDh%M§The foxfire hits the mummy but does no damage.>iDh|0 vM§The mummy is heavily damaged.The foxfire hits the mummy but does no damage.>iDh>iDh2`.M§>iDh§§§§-7>iDh"§>iDh.>§§>iDh] _The mummy is heavily damaged.?iDhi +#M.+§.#§§.§?iDh9.+..#+#?iDh....3=-8?iDh?iDhh#M.+..#+?iDhJi#+#+?iDhq?iDhDr&9?iDhx?iDh8|?iDhAM.+..#+#+#+#?iDh E?iDhdKB.M?iDhCLB--30?iDh)R?iDhWU?iDh +M.#..+#+#+#4=1==1Foxfire?iDh< +M.#..+#+#+#?iDh ?iDh ?iDhN >.M?iDh &2?iDh ?iDhH @iDhʂ#M..+#+#+#@iDh @iDhxB.M@iDh&3@iDh @iDh@iDhQ vv(ally target)  Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.@iDh0--=4Foxfire@iDh@iDhbE _You conjure some foxfire!@iDhԊ@iDh@iDhF _Unknown command.@iDh @iDh @iDh ,@iDh @iDh& B@iDh# @iDhɑ @iDhԙ vM§v§§§§§§The foxfire hits the mummy but does no damage.@iDh @iDh @iDh% .Mv§§§§§§§@iDhP( d5=-5@iDh* §§§§§§@iDh. ] _The mummy is heavily damaged.AiDh+[ §§§§§§ The foxfire hits the mummy. The mummy is burned terribly!AiDhAiDhkp........AiDhI@-6AiDh"AiDh^ _The mummy is severely damaged.AiDh* M.+..#+#+#AiDh <7AiDh AiDh BiDh`M.+..#+#+#.BiDhbBiDhBiB.MBiDhjA--8BiDh)pBiDhsBiDh0+M.#..+#+#.∩BiDh7BiDh76=1==9FoxfireBiDh:BiDh=B _Found a gate leading back out of this place.BiDh=9 M.#..+#+######BiDh$;BiDhs?n.MM   mummyBiDho@'40BiDhDBiDh_GBiDhoP vv(ally target)  Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.BiDh0--=1FoxfireBiDh)BiDhc _You conjure some foxfire!BiDh"BiDh$F _Unknown command.CiDh,CiDh,CiDhCiDhiCiDhCiDhCiDhذCiDh .Mv§§v§§§§§§The foxfire hits the mummy but does no damage.CiDh7,CiDh? .M.v§§§§§§§§CiDhj@.-2CiDhEw§§§§CiDhJ^ _The mummy is severely damaged.CiDhG: CiDhF ^  The foxfire hits the mummy. The mummy is burned terribly!CiDhI .v§§§§§CiDhi CiDh r...........CiDh 7=--82-3 _You destroy the mummy!DiDhyDiDhFzDiDh{DiDhsq8=1==DiDh,DiDhaDiDh,DiDhvDiDhϐDiDhAS9=DiDhDiDhȓDiDh::==DiDhDiDh0,DiDhBDiDh9DiDhDiDh^DiDh DiDh{30==2==DiDhDiDhDiDhDiDhơDiDhDiDhYDiDhTDiDha1=DiDhCDiDh:==DiDhDiDhMDiDh,DiDhDiDhM,DiDhaDiDhd32=DiDhv3==DiDhDiDh_,DiDhDiDh,DiDhDiDh;3DiDhf2=DiDhƺDiDh$:==DiDhnDiDhDiDhDiDhJDiDhDiDh+a4=DiDhDiDhDiDhDiDhoDiDhwDiDhT4==DiDhkDiDh_DiDhDiDhDiDhDiDh,U5=DiDhDiDhDiDh DiDhjDiDhWDiDh:==DiDh%DiDh?DiDhDiDhDiDhzDiDhK6=DiDhDiDh,DiDhDiDhj5==DiDh\DiDhWDiDhDiDhDiDhDiDhU7=DiDh`DiDhsDiDhDiDh,DiDh:DiDh:==DiDh DiDh DiDhK8=DiDhDiDh,DiDh.DiDhKDiDhT6==DiDh!DiDh@DiDhDiDhDiDhDiDhxU9=DiDhDiDh-DiDhDiDhDiDhDiDhA:==DiDhDiDhDiDhDiDhxDiDh~DiDhL40=DiDh\DiDh,DiDh5DiDhLDiDhN7==DiDh1=DiDhDiDh;DiDhDiDhDiDh/DiDh}DiDhDiDhDiDhD:==DiDhDiDhDiDh:K2=DiDhDiDh,DiDhDiDh,DiDhDiDhDiDhN8==DiDhuDiDhk3=DiDh^DiDh ,DiDh DiDhA DiDh DiDh DiDh DiDh h4===DiDhDiDhDiDh*DiDhDiDhDiDh2DiDhDiDhDiDhIN9==DiDhDiDhr Foxfire _You start resting.DiDh1508.8 (65.0)DiDh}w5==9.8 (66DiDh( DiDhs"" _HP restored.EiDh_3EiDh`EiDhr===EiDh~,10/12==EiDhy}==1==== _You start resting.30.8 (212==1.8 (22EiDh,; _Magic restored.EiDhREiDh Spells (Memorise)TypeFailure Level  a - ScorchFire2% 2b - Inner FlameHexes/Fire14% 3  c - Volatile BlastmotesFire/Translocation14% 3  d - Ensorcelled HibernationHexes/IceEiDho22%2  e - Flame WaveConjuration/Fire24% 4  f - PasswallEarthEiDhX41% 3  g - SwiftnessAirEiDh41% 3 13 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitFiDhu) FiDhj0 FiDh8 y#..#ciphuk the Firebug#..#Mountain Dwarf#..#Health: 45/45 ========================#..+Magic: 12/12 ========================#..#AC: 8Str: 11#..#EV: 10Int: 17#..#SH: 0Dex: 10#..+FiDh: yXL:  6 Next: 82% Place: an Ossuary#@.#Noise: ---------  Time: 4531.8 (0.0)#..#d) +1 dagger (freeze)#..#Cast: Foxfire#..##..##...#∩..#####  The foxfire hits the mummy. The mummy is burned terribly! _You destroy the mummy! _You start resting. _HP restored. _You start resting. _Magic restored.FiDhF FiDhI Memorise Scorch, consuming 2 spell levels and leaving 11? Y - Yes  N - NoGiDhsGiDhH#..#ciphuk the Firebug#..#Mountain Dwarf#..#Health: 45/45 ========================#..+Magic: 12/12 ========================#..#AC: 8Str: 11#..#EV: 10Int: 17#..#SH: 0Dex: 10#..+XL:  6 Next: 82% Place: an Ossuary#@.#Noise: ---------  Time: 4531.8 (0.0)#..#d) +1 dagger (freeze)GiDh#..#Cast: Foxfire#..##..##...#∩..#####  The foxfire hits the mummy. The mummy is burned terribly! _You destroy the mummy! _You start resting. _HP restored. _You start resting. _Magic restored.GiDhÍ+2.8 (1GiDhGiDh3.8 (24.8 (3GiDh _You start memorising the spell. You continue memorising. x2GiDh˧GiDh<c _You finish memorising. Spell assigned to 'b'.GiDhGiDh Spells (Memorise)TypeFailure Level  a - Inner FlameHexes/FireGiDh14% 3b - Volatile BlastmotesFire/Translocation14% 3  c - Ensorcelled HibernationHexes/Ice22%2  d - Flame WaveConjuration/Fire24% 4  e - PasswallEarthGiDh|41% 3  f - SwiftnessAir41% 3 11 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitHiDhHiDhHiDhy#..#ciphuk the Firebug#..#Mountain Dwarf#..#Health: 45/45 ========================#..+Magic: 12/12 ========================#..#AC: 8Str: 11#..#EV: 10Int: 17#..#SH: 0Dex: 10#..+HiDhXL:  6 Next: 82% Place: an Ossuary#@.#Noise: ---------  Time: 4534.8 (0.0)#..#d) +1 dagger (freeze)#..#Cast: Foxfire#..##..##...#∩..##### _You start resting. _HP restored. _You start resting. _Magic restored. _You start memorising the spell. You continue memorising. x2 _You finish memorising. Spell assigned to 'b'.HiDhBHiDh<Memorise Flame Wave, consuming 4 spell levels and leaving 7? Y - Yes  N - NoHiDh HiDh^ #..#ciphuk the Firebug#..#Mountain Dwarf#..#Health: 45/45 ========================#..+Magic: 12/12 ========================#..#AC: 8Str: 11HiDh m#..#EV: 10Int: 17#..#SH: 0Dex: 10#..+HiDh #XL:  6 Next: 82% Place: an Ossuary#@.#Noise: ---------  Time: 4534.8 (0.0)#..#d) +1 dagger (freeze)#..#HiDh7 #Cast: Foxfire#..##..##...#∩..HiDh ##### _You start resting. _HP restored. _You start resting. _Magic restored. HiDh` _You start memorising the spell. You continue memorising. x2 _You finish memorising. Spell assigned to 'b'.HiDh4 +5.8 (1HiDh HiDh# u _This spell is quite dangerous to cast!HiDh 6.8 (27.8 (3HiDh HiDh A8.8 (4HiDh; HiDh A9.8 (5HiDh HiDhP _You start memorising the spell. You continue memorising. x4HiDh HiDh c _You finish memorising. Spell assigned to 'c'.IiDh\DIiDh6I: Spells (Memorise)TypeFailure Level  a - Inner FlameHexes/Fire14% 3b - Volatile BlastmotesFire/Translocation14% 3  c - Ensorcelled HibernationHexes/Ice22%2  d - PasswallEarth41% 3  e - SwiftnessAirIiDhM41% 3 7 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitJiDh6 JiDh|; JiDh? I#..#ciphuk the Firebug#..#Mountain Dwarf#..#Health: 45/45 ========================#..+Magic: 12/12 ========================#..#AC: 8Str: 11#..#JiDh? EV: 10Int: 17#..#SH: 0Dex: 10#..+XL:  6 Next: 82% Place: an OssuaryJiDhN@ #@.#Noise: ---------  Time: 4539.8 (0.0)#..#d) +1 dagger (freeze)#..#Cast: FoxfireJiDhAA "#..##..##...#∩..##### _Magic restored. _You start memorising the spell. You continue memorising. x2 _You finish memorising. Spell assigned to 'b'. _This spell is quite dangerous to cast! _You start memorising the spell. You continue memorising. x4 _You finish memorising. Spell assigned to 'c'.JiDh#E P  Okay, then.JiDhE JiDhWH JiDhJ . _KiDh%KiDh&KiDh*KiDh-F _Unknown command.LiDhSq _#..+ #..# #..# #..# #..+ #..# #..# ##..#.##.@'Z##..####..# #..# Z   rat zombie (dormant)#...#∩..#####LiDh WF 40.8 (1  You open the door.LiDhZZ.ZLiDhK[+1.8 (2LiDh^LiDh;a] _A rat zombie comes into view.LiDh- #..+ #..# #..# #..# #..+ #..# #..# #  #..#.#  #.@Z.# LiDh #..###  #..# #..# #..# #..# #... #∩.. #####LiDh #..+ #..# #..# #..# #..+ #..# #..# #  #..#.# LiDh #.@Z.#  #..###  #..# #..# #..# #..# #... #∩.. #####LiDhLiDhڊLiDhLiDhBa _A rat zombie is nearby!MiDh #..+ #..# #..# #..# #..+ #..# #..# #MiDhv #..#.# #@.Z.# #..### #..#  #..#  #..# #..#  #...  #∩..  #####MiDhMiDhy0Z'MiDhU22.8 (1 _MiDhiMiDh4MiDhzl vv(ally target)Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire!MiDh1]1--=3MiDhtMiDhX _The rat zombie bites you but does no damage.MiDh7MiDhy MiDhh F _Unknown command.MiDh" RMiDh b _The rat zombie bites you but does no damage. _Unknown command.  Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.MiDhL PYou conjure some foxfire! The foxfire hits the rat zombie.MiDh6 MiDhj L . MiDh vThe rat zombie is moderately damaged.The foxfire hits the rat zombie.MiDhN' MiDhe, h.vv.MiDh(- a0----4MiDh0 MiDh7 y _The rat zombie is severely damaged.MiDh8 MiDh`; MiDh= F _Unknown command.MiDh: C  Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire! The foxfire hits the rat zombie.MiDh& C.MiDha nMiDhe MiDhj zv§§v§§MiDhLk <.vMiDh m9/12 ----35MiDh Y§§§§MiDhc §§§ _You destroy the rat zombie!MiDh MiDhT c§§§§MiDh+ F _Unknown command.MiDh\  Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.MiDhW^MiDhB`MiDhaMiDhaMiDhcMiDhcMiDhdMiDh9fMiDh]gMiDhG>  You conjure some foxfire!MiDhMiDhMiDhԈu§v§.MiDh.§v.v§MiDhc8----6MiDhB§§MiDh:: §MiDhr§ _Your foxfire dissipates.MiDhVMiDhmS§§§MiDh¤F _Unknown command.NiDheNiDhNiDhNiDhNiDhNiDhoNiDhNiDh2NiDhNiDhNiDh& NiDh!NiDh$BNiDh%NiDh&NiDhF'NiDh(NiDh)NiDh*NiDh+NiDh .NiDh?f _NiDhJNiDh5LNiDhV[NiDh[NiDhJ]NiDh^NiDh_NiDh`NiDhaNiDhnNiDhzNiDh{NiDh@|NiDh|NiDh~` _Your foxfire dissipates. x4NiDhNiDhqNiDhc;9NiDh)==NiDh(NiDhPNiDhNiDhNiDhCNiDhNiDhNiDhZNiDhNiDhNiDh==NiDhNiDh|NiDhNiDhANiDhP10/12==NiDh/NiDh;NiDhNiDhNiDh;NiDhNiDhNiDhDNiDhNiDhNiDh NiDhp:==NiDhNiDh&NiDhwNiDhNiDhNiDh<NiDhNiDhONiDhL1==NiDh;NiDhYNiDhNiDhNiDh7NiDhNiDhNiDhNiDhmNiDhԥNiDhNiDhW:==NiDhNiDh NiDhZNiDhéNiDhNiDh2NiDhNiDhNiDhNiDh|NiDhJNiDhL2==NiDhQ,NiDhcNiDhȲNiDh+NiDhFNiDh,NiDh{NiDh%  NiDh'There is an open door here.NiDh)NiDh _NiDhWNiDhbNiDh ==NiDhgNiDhdBNiDh7 _You open the door.NiDhVNiDhNiDhPNiDh@  There is an open door here.NiDh7NiDh _NiDhNiDh_NiDh,NiDh3NiDhyNiDhNiDhNiDhNiDh7 _You open the door.NiDhQNiDhNiDhNiDhN@  There is an open door here.NiDhNiDh _NiDhNiDh`XNiDh2There is an open door here. _You open the door. _There is an open door here. _You open the door. _There is an open door here.  NiDhNiDh5 _NiDhNiDhVNiDhNiDhNiDhHNiDhlNiDhNiDhcNiDhNiDh4#..# #..# #..# #..+ #..# #NiDh9t#..#.+#..#Z# #..'Z# #.@########-#..#.'....##..#.#....##..'.#....##..###....#NiDh#..#.######Z   quokka zombie (dormant)#..#.#Z   elf zombie (dormant)#..'.##..89.8 (43.0) _You open the door. _There is an open door here. _You open the door. _There is an open door here.  You open the door.NiDh9.ZZNiDhG-90.8 (44NiDhNiDhq _An elf zombie and a quokka zombie come into view.NiDhX. #..#NiDh^ #..# #..# #..+ #..# # NiDh7 #..#.+  #..#.#  #..ZZ#  NiDhݬ\#.@#  #..#.'....#  #..#.NiDh!L  #..'  #..# NiDhlC #..#  #..#.#  NiDhO#..'.#   NiDhs #..# #..# #..# #..+ #..# #  #..#.+  #..#.#  #..ZZ#  #.@#  #..#.'....#  #..#.  #..' #..# #..#  #..#.#  #..'  _There are monsters nearby!NiDh4F #..# #..# #..# #..+ #..# #  #..#.+  #..#.#  #..ZZ#  #.@#  #..#.'....#  #..#.  #..'  #..#  #..#  #..#.#  #..'.#   NiDh K #..# #..# #..# #..+ #..# #  #..#.+  #..#.#  #..ZZ#  #.@#  #..#.'....#  #..#.  #..' #..# #..#  #..#.#  #..' NiDhQ 4NiDh z _There are monsters nearby!OiDh!] +# #.+#ZZ#########.'.....#.#.'.##.#.#####...'#..##..# 'ZThe elf zombie attacks as it pursues you!=1.8 (1.0) OiDh(W _The elf zombie hits you but does no damage.OiDhb+# #.+.#'ZZ########.#.'....#'.####.#####'OiDh2##OiDh\OiDh .ZThe elf zombie attacks as it pursues you!OiDh&2OiDhY OiDh  _There are monsters nearby!  The elf zombie attacks as it pursues you! _hits you but does no damage.  attacks as it pursues you! _hits you but does no damage.OiDhd vv(ally target)  The elf zombie attacks as it pursues you! _The elf zombie hits you but does no damage.  Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.OiDh5f U1--3OiDhl OiDhGw E _You conjure some foxfire!OiDhx OiDh} OiDh F _Unknown command.PiDhbM_Unknown command.  Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire! The foxfire hits the elf zombie!PiDh,PiDh v§ The elf zombie is lightly damaged.  The foxfire hits the elf zombie.PiDh;wPiDh} v.§.vThe elf zombie is moderately damaged.PiDha0----4PiDhPiDh § _The elf zombie barely misses you.PiDhPiDhF _Unknown command.PiDhSj §Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire! The foxfire hits the elf zombie!PiDhko,PiDhr .vvv§The elf zombie is moderately damaged.PiDhs4-9/12 ----5PiDhv:§PiDh|y § _The elf zombie hits you.PiDh}PiDh :§PiDh&F _Unknown command.PiDhSThe elf zombie is moderately damaged. _The elf zombie hits you. _Unknown command.Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You conjure some foxfire! The foxfire hits the elf zombie!PiDhgK,PiDh#P v§v§The elf zombie is heavily damaged.The foxfire hits the elf zombie.PiDhgPiDhPiDh §§ The elf zombie is heavily damaged.The foxfire hits the elf zombie.PiDh\PiDhko v.§§vThe elf zombie is severely damaged.8----6§§PiDh-m §§ _The elf zombie closely misses you.PiDhmPiDh5s<§PiDhsF _Unknown command.PiDhhQ   Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.PiDhU §§§You conjure some foxfire! The foxfire hits the elf zombie.PiDh PiDh] PiDh PiDhw PiDh& r  The elf zombie is severely damaged.PiDh .§vv§PiDh c7----7PiDh PiDh § _The elf zombie closely misses you.PiDho PiDhD <§PiDh F _Unknown command.PiDh B vvv'  Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.PiDh<2 l5=6----8 _You conjure some foxfire! _Unknown command.PiDh M Confirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire!  The foxfire hits the elf zombie.PiDhPiDh! . The elf zombie is severely damaged.The foxfire hits the elf zombie!QiDh v§The elf zombie is almost destroyed.The foxfire hits the elf zombie.QiDh §The elf zombie is almost destroyed.The foxfire hits the elf zombie!QiDhY ..§§vThe elf zombie is almost destroyed.2--5----9§ §§ QiDh$j_The elf zombie hits you.QiDh QiDh)QiDh"_Unknown command.QiDhFQiDhRP  Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.QiDhQQiDhLRQiDh TQiDh[Hvv§QiDh\m39------600QiDh;b<§QiDhk^ _You conjure some foxfire! The elf zombie hits you.QiDhLlQiDhq:§QiDhOuF _Unknown command.QiDh  vvvCasting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.4--1 QiDhV _You conjure some foxfire! The elf zombie barely misses you.QiDh<QiDh')F _Unknown command.QiDhE^MConfirm with . or Enter, or press ? or * to list all spells.The elf zombie barely misses you. QiDh^B The foxfire hits the elf zombie.QiDh$dC.QiDhQiDh0QiDhQQiDh[QiDhOQiDhQiDh(QiDhQiDhQiDh)QiDh; vv§§§§§§§§§v§vQiDh 40=-3/13-----96QiDhA! 2QiDhc% `§§§§§QiDhQ, f §§§§§QiDh, u§ _You destroy the elf zombie!QiDhR- QiDh1 §§§§§§QiDh3 F _Unknown command.RiDh: +# #.+#'Zv.########§#.'....§.#.#§@§.#RiDh§##.#####§#..##..#RiDhٕRiDh|RiDhRiDhjRiDhLRiDhRiDh=RiDh8,RiDhRiDhRiDhRiDhwRiDh}RiDhΝRiDhRiDhhRiDhןRiDhRiDhkv§§§..§.@'v...§.§§§v§RiDhĥ5-3 _RiDh _§§§§§§RiDhlRiDhf $ # #.+v.#.#§.'Z§########v.#.'.....§#.#..'v@###..#.#####§.#.# §§RiDhf §#..##..#RiDhg RiDhFh RiDhh RiDh`i RiDh} ,RiDh RiDh ,RiDh§ RiDhZ RiDh9 E§§§§§.....§§....§.RiDhM @-4RiDh u§§§§RiDh Q _Your foxfire dissipates. x4RiDh/  §#.+§#.#..'Z########.'.....#.#..'.#§.###§@#.#####RiDh ..#.# '§###..##...RiDh T.....RiDhc ^1=5RiDh( RiDh SiDhSiDhSiDh{,SiDhF ---4==2=SiDh SiDhB SiDh SiDhSiDh:==SiDhSiDhSiDh$U3=SiDhSiDhSiDhSiDhSiDhSiDh(T5==SiDhSiDhSiDhSiDhrSiDhSiDhK4=SiDh|SiDhSiDhSiDh\SiDhSiDh:==SiDhSiDh " SiDha"Y_You start resting.SiDhk194.0)5==20.8 (15 _HP restored.SiDhE ISiDh" S6===SiDh, ==SiDh8 7=SiDhH SiDhI SiDhJ =SiDhK ,SiDhM SiDh~N SiDhsO SiDh2Q SiDhQ SiDhR SiDh1a 8==SiDhe SiDhf SiDhh I==SiDhj BSiDhl SiDh%m SiDhn SiDho SiDhNp SiDh0q SiDhr SiDh\s SiDhs 9SiDh-t ==SiDht SiDhzu SiDhxw SiDhx SiDhty SiDhH} SiDh} SiDh SiDhσ SiDhP SiDh SiDh߈ SiDha ==10/13====SiDh SiDh SiDh SiDh/ SiDh SiDhz SiDh SiDh 1SiDh ==SiDhJ SiDhO SiDhʶ SiDh_ SiDh7 SiDh SiDhB SiDh SiDh| SiDhn SiDhH SiDh¿ SiDhi SiDh ==SiDh. SiDh SiDhw SiDh. SiDh SiDh SiDh SiDh SiDhk SiDh SiDh SiDh: SiDh SiDhV 2SiDh ==SiDh SiDh SiDhi SiDh SiDh SiDhG SiDh SiDh SiDh] SiDh SiDh SiDhL SiDh SiDhX ==SiDh SiDh SiDh7 SiDh SiDh SiDh SiDh0 SiDh6 SiDh SiDhg SiDhK SiDh  SiDhB SiDh %_You start resting.SiDh SiDh. 76.8 (563==7.8 (57SiDh % _Magic restored.TiDh]NTiDhFRITiDh(w==TiDh..#  # +  # .#.+ #.# 'Z# #.#.'....#.#.#....#.'.#....#TiDh<.###....#.#.######Z   quokka zombie (dormant).#'.####TiDhz81.8 (4.0)2.8 (5TiDh : vvt, ally target)Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.TiDho TiDh T2--=TiDh 3.8 (1TiDhb TiDhW E _You conjure some foxfire!TiDh TiDh& TiDh" F _Unknown command.UiDh  Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.UiDhCUiDhUiDh vv§§Z  You conjure some foxfire! The foxfire hits the quokka zombie.UiDh2UiDhk3UiDhQ; § The quokka zombie is moderately damaged.The foxfire hits the quokka zombie.UiDh,UiDhv§Z.§§vUiDhGa1----4UiDhI_§§§UiDh_ §§§ _The quokka zombie is almost destroyed.UiDhUiDhvU§§UiDhF _Unknown command.UiDhϕ  Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.UiDhUiDhUb  You conjure some foxfire! The foxfire hits the quokka zombie.UiDhaYv§§'vUiDhS§§UiDh;UiDh<UiDhQ=UiDhB.§v'.v§vUiDhfa0----5UiDhyi:§UiDhq § _You destroy the quokka zombie!UiDhqUiDhuT§§UiDh'yF _Unknown command.UiDh`  Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.UiDhbUiDhZcUiDh}dUiDheUiDhRfUiDhrgUiDhDhUiDhViUiDh?jUiDh-kUiDhlUiDh^mUiDhtJv§§§UiDhZuv§v§v§§§§§UiDhuH§v§UiDh"wg9/13 ----6UiDh|`§§§§§UiDh{}2§UiDhS §§UiDhZ§§§§ UiDh77_You conjure some foxfire!UiDhˆUiDhZm§§§§§UiDh2§§UiDhF _Unknown command.UiDh UiDhO UiDh2 UiDh% UiDh UiDh UiDhm UiDh UiDh UiDh UiDh ,UiDh UiDh UiDh UiDh" UiDh UiDhD UiDh UiDh UiDhq UiDh BUiDh$ ,UiDhK, ] _Your foxfire dissipates.UiDh- UiDh: UiDh; UiDh< UiDh= UiDh? UiDh-@ UiDhA UiDh B UiDh7C UiDhaD UiDhD UiDhYE UiDhQ ` _Your foxfire dissipates. x2UiDhR UiDh] UiDhM^ UiDh^ R10/13==UiDh_ UiDhMa ` _Your foxfire dissipates. x2UiDha UiDha UiDhkc ,UiDhc UiDhYe ,UiDhe UiDhg UiDhfg :==UiDhg UiDh(i UiDhzi UiDhi UiDhj UiDh:k UiDhk UiDhl UiDhm UiDhm UiDhn UiDh|o L1==UiDh#p UiDhSq UiDhx UiDh\x UiDhy ,UiDhy UiDh{ ,UiDh| UiDh} P==UiDh~ UiDh ,UiDh UiDh ,UiDh UiDh UiDh_ UiDh̓ UiDh UiDhF L2==UiDh) UiDhH UiDh UiDh UiDh, UiDh{ UiDh UiDh UiDhf UiDh֋ UiDh UiDh5 :==UiDhˍ UiDhp ,UiDhÏ UiDh UiDh9 UiDh UiDhђ UiDh UiDh UiDh UiDh L3==UiDh˕ UiDh UiDh UiDhe UiDh UiDh @  There is an open door here.UiDhX  UiDh _UiDh UiDhX UiDh# BUiDh UiDhҢ UiDh- :==UiDh UiDh 7 _You open the door.UiDh UiDhp UiDh UiDhq @  There is an open door here.UiDh UiDh?  _UiDhѬ UiDhͮ UiDh ,UiDh UiDh @  There is an open door here.UiDh\ UiDhش  _UiDhU UiDhֶ UiDh? ,UiDhٸ UiDh" @  There is an open door here.UiDh UiDh  _UiDh߽ UiDh; UiDh ,UiDh UiDh UiDh ,UiDh UiDh ####+...# ..# UiDhT k..# ..+ ######....-..#.'...#.UiDh E..'..#######..#.'......#.#....#UiDh 0....#....#UiDhL G#.#Z#'.#725.8 (39.0)Z   goblin zombie (dormant)UiDh UiDh L  As you open the door, it creaks loudly!UiDh@ y.ZZUiDh M======6.8 (40UiDh UiDh ` _A goblin zombie comes into view.UiDh `   #..# #..#UiDhζ X #..+ #..# #  #..#.#  UiDh[ #..#.#  #..Z.######  #.@# UiDhM { #..#.'....#  #..#.  #..'  #..# UiDh < #..#  #..# UiDhx P #..'   ViDhUu   #..# #..# #..+ #..# #  #..#.#  #..#.#  #..Z.######  #.@#  #..#.'....#  #..#.  #..' #..# #..#  #..# #..' ViDhIz _A goblin zombie is nearby!ViDh#e   #..# #..# ViDh##..+ #..# #  #..#.#  #..#.#  #..Z.###### ViDh`$W #.@#  #..#.'....#  ViDh$=#..#.  #..'  ViDh%E#..#  #..#  #..#ViDh&J  #..'   ViDh&ViDh4   #..# ViDh]#..# #..+ #..# #  #..#.# ViDh9' #..#.#  #..Z.######  ViDhH#.@#  #..#.'....#  #..#.ViDh  #..' ViDh~#..# #..#  ViDh#..# #..' ViDhViDhViDhViDhViDhd _A goblin zombie is nearby!ViDhɵ vv(ally target)Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire!2--=-----7.8 (1.0)  _The goblin zombie hits you but does no damage.----- _Unknown command.ViDh(  _The goblin zombie hits you but does no damage. _Unknown command.  Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire! The foxfire hits the goblin zombie!ViDh7 ,ViDh  The goblin zombie is severely damaged.The foxfire hits the goblin zombie.§v'ViDhDViDh I§.'vvViDhJgi1----78ViDhWl9§ViDhtj _You destroy the goblin zombie!ViDhtViDhoy;§ViDhF _Unknown command.WiDh.  Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.WiDhWiDhWiDhxWiDhWiDhvv§§§§§§§vvWiDh7a0----9WiDhK§§§§WiDhG §§ _You conjure some foxfire!WiDhWiDh>§§WiDhF _Unknown command.WiDh  Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.WiDh ,WiDh|WiDhRWiDhHWiDhWWiDhWiDhWiDh&WiDhЫWiDhWiDhWiDhWiDhWiDh§v§v§§vv......§WiDhj§v§§WiDhh9/13 ----30WiDhʿh§§§§WiDh §§§§§ _You conjure some foxfire!WiDhOWiDh@§§§§§WiDhF _Unknown command.WiDh WiDhWiDh WiDh WiDhBWiDh^!WiDh"WiDh]#WiDh#WiDh$WiDhd<,WiDh.AWiDhG _Your foxfire dissipates. x2WiDhOVXWiDhfWiDh}WiDhF _Your foxfire dissipates. x310/13== _Your foxfire dissipates.==1====WiDhXWiDhx2==WiDhWiDhWiDh:==WiDhWiDh@,WiDhWiDhWiDhWiDhgWiDh|WiDhL3==WiDh_WiDh WiDhWiDhnWiDhԽWiDht@  There is an open door here.WiDh5 _WiDhWiDhWiDh,WiDhWiDhpWiDhP==WiDhWiDhWiDhLy########∩.........M.....#####+..#.ZZ..#Z..'.# .@### -.# .# ####..###......Z   quokka zombie (dormant).WiDh,Z   hobgoblin zombie (dormant)'Z   kobold zombie (dormant)####WiDhJ 60.8 (30.0)  You open the door.WiDhfZ.ZZZWiDhF-1.8 (31WiDhWiDh _A kobold zombie, a hobgoblin zombie and a quokka zombie come into view.WiDh@ #########  #∩.......  #....M...  #..#####+  #..#Z.Z  #..#Z#  #..'.#  #.@###  #..#.#  #..#.#  #..'  #..#  #..#  #..#WiDh`  #..'   WiDhMh [ #########  #∩.......  #....M...  #..#####+  #..#Z.Z  #..#Z#  #..'.#  #.@###  #..#.# WiDhoj E #..#.#  #..' #..# #..#  #..#  #..'  WiDh]p WiDhDq WiDhv WiDh^z d _There are monsters nearby!WiDh  #########  #∩.......  #....M...  #..#####+  #..#Z.Z  #..#Z#  #..'.#  #.@###  #..#.#  #..#.#  #..'  #..#  #..#  #..#WiDh `  #..'   WiDhy  #########  #∩.......  #....M...  #..#####+  #..#Z.Z  #..#Z#  #..'.#  #.@### WiDh|  #..#.#  #..#.#  #..' #..# #..#  #..#  #..'  WiDh WiDhQ WiDhi WiDh d _There are monsters nearby!XiDhu  ######### #∩....... #....M... #..#####+ #..#Z.Z #..#Z# #..'.# #@.### #..#.# #..#.# #..'.###### #..###....# #..#.'....# #..#.#....# #..'.#....# XiDhUv 1 #..#XiDhy XiDh}y XiDh{} Z..ZZXiDh~ 82.8 (1.0) _XiDh| XiDhK YiDhTs _There are monsters nearby!There are monsters nearby!  Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You miscast Foxfire.  You are very lightly contaminated with residual magic..Z'ZZ   kobold zombie2--3Contam  _Nothing appears to happen.YiDh.  Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.YiDh8.vv(ally target)koboldYiDhK9h1----=4YiDh@YiDhkJ _You conjure some foxfire! The quokka zombie closely misses you.YiDhJYiDhMYiDhOF _Unknown command.YiDh5 M _Unknown command.  Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire! The foxfire hits the quokka zombie.YiDh" YiDh[ .The quokka zombie is severely damaged.The foxfire hits the quokka zombie.YiDhsB YiDh@C YiDh=D YiDhZ  ..Zvvhobgoblin zombieZ   kobold zombieThe quokka zombie is severely damaged.0----5YiDh'` YiDhm  YiDhn YiDhp 6_The quokka zombie barely misses you.YiDhq YiDhAs YiDhs YiDh>{ YiDh։  YiDh YiDh "_Unknown command.YiDh YiDh F  Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire! The foxfire hits the quokka zombie.YiDh YiDh[ .YiDh G  hobgoblin zombieYiDh #kobold zombie (ally target)YiDh$ !YiDh ,YiDh  YiDh v.§ You destroy the quokka zombie!The foxfire hits the kobold zombie.YiDh8> .vvZ.§YiDhu 9/13 ----6§ § _The kobold zombie is moderately damaged.§ _Unknown command.YiDh-F  Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire! The foxfire hits the kobold zombie.YiDh_.§ZiDh"ZiDhR' .§ (ally target)You destroy the kobold zombie!The foxfire hits the hobgoblin zombie.ZiDhdZiDhZiDh..'ZvvZiDhb8----7ZiDhLZiDh6 _The hobgoblin zombie is severely damaged.ZiDhZiDh0ZiDh8F _Unknown command.ZiDhLI  Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire! The foxfire hits the hobgoblin zombie.ZiDh=[C.ZiDh%ZiDhZiDhZiDh{ZiDhiZiDhZiDhvv§.§§§vZiDhj7----88ZiDh,V§§ZiDh §§ _You destroy the hobgoblin zombie!ZiDhZiDhj U§§§ZiDhF _Unknown command.ZiDh4&  ZiDh=5Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ZiDhH6ZiDh7ZiDh9BZiDh:ZiDh;ZiDhP<ZiDh=ZiDhf>ZiDhU>  You conjure some foxfire!ZiDhUZiDhXZiDh{_B vZiDh`v§§§§§§.vv.ZiDhy`Y.§§§§§ZiDh0bYour foxfire dissipates.6---9ZiDhd§§§§§§§ZiDh6eZiDh j §§§§ _Your magical contamination has completely faded away.ZiDhkZiDhmE§§§ZiDhIn§§§§§§§ZiDhpF _Unknown command.ZiDhC  Casting: Foxfire (safe; 2% risk of failure)  ZiDhD\Confirm with . or Enter, or press ? or * to list all spells.ZiDh FZiDh%GZiDhHZiDhIZiDhBKZiDhLZiDh>NZiDh"OZiDhPZiDh|QZiDh|RZiDh6TZiDhUZiDhWZiDhk ZiDh|l8 You conjure some foxfire!ZiDhNpT§§§§ZiDhp§..v..v'ZiDh&qKv§§vZiDhq.'...§vZiDhrA-70ZiDhw§§§§§ZiDhk\ §§ZiDh׀§§ _Your foxfire dissipates.ZiDhZiDh§§§§§ZiDh\2§ZiDhيF _Unknown command.ZiDh 3ZiDh ZiDh ZiDh XZiDhm ZiDhQ ZiDh ,ZiDh ZiDh>!  _Your foxfire dissipates. x2ZiDh! ZiDh# ZiDh8$ ZiDh$ ZiDh2& ZiDh2 ZiDh3 ZiDh4 ZiDh@ ZiDh L ZiDhwL 3ZiDhM ZiDh+O } _Your foxfire dissipates. x3ZiDhO ZiDhP ,ZiDhQ ZiDhsS BZiDhT ,ZiDhrU ZiDhV ZiDh W ZiDhpW ZiDhX ZiDhX M7=ZiDhY ZiDhZ ZiDh[ ZiDh[ ZiDh\ ZiDhK] ZiDh] ZiDh^ ZiDh_ ZiDhz_ ZiDh` ZiDh a 9=ZiDha ZiDhb ZiDh-c ZiDhc ZiDhd ZiDhe ZiDhle ZiDhf ZiDhf N8==ZiDhyg ZiDhh ZiDhKi ZiDhi ZiDhj ZiDhk ZiDh}k ZiDhl ZiDhm ZiDhsm ZiDhxn ZiDhn :==ZiDhZo ZiDhp ZiDhq ZiDhvq ZiDhr ZiDhr ZiDhXs ZiDhvt ZiDht ZiDhEu ZiDhcv ZiDhv N9==ZiDhLw ZiDhx ZiDh y ZiDhoy ZiDhz ZiDhz ZiDha{ ZiDhx| ZiDh| ZiDhE} ZiDhe~ ZiDh~ :==ZiDh@ ZiDh ZiDh ZiDhˆ BZiDh0 ZiDhf ,ZiDhϊ ZiDhR h10/13==ZiDh ZiDha ,ZiDhώ ZiDhՐ ,ZiDhB ZiDh" ZiDh ZiDh ZiDh ZiDh{ :==ZiDh ZiDh. ,ZiDhޖ ZiDh< ZiDh ZiDh ZiDhY ZiDhΚ L1==ZiDh` ZiDh ZiDh ZiDhy ZiDh ZiDh> ZiDh ZiDh ZiDh_ ZiDhС ZiDh ZiDhs :==ZiDh ZiDhK ZiDh ZiDh0 ZiDh ZiDh ZiDh ZiDh ZiDh2 ZiDh ZiDhӫ ZiDhE L2==ZiDh٬ ZiDh" ZiDh ZiDh$ ZiDhc ZiDhհ ZiDhE ZiDhg ZiDhٲ ZiDhJ ZiDh ZiDh :==ZiDh ZiDh6 ZiDh ,ZiDh ZiDh ZiDh ZiDh0 ZiDh ZiDh ZiDhF ZiDh L3==ZiDhi ZiDhǿ ZiDh( ZiDh ZiDh ZiDh ZiDh[ ZiDh ZiDh< ZiDh  ZiDh| : There is an open door here.ZiDh ZiDh  _ZiDhs ZiDh[ ZiDh P==ZiDh ZiDh ZiDh+ ZiDh ,ZiDh ZiDh ZiDh ZiDh ZiDh3 7 _You open the door.ZiDhW ZiDh ZiDhQ ZiDh @  There is an open door here.ZiDh 5 _ZiDh ZiDh1 ZiDh ,ZiDh ZiDh @  There is an open door here.ZiDhv ZiDh  _ZiDhx ZiDh^ ZiDhn ZiDh ,ZiDh! ZiDh= ZiDhC ZiDh ZiDh6 @  There is an open door here.ZiDh9 ZiDh  _ZiDh7 ZiDh@ ZiDhe ZiDh ZiDh~ ZiDhF ZiDhT ZiDh ZiDhR ZiDh ZiDhD ZiDh ZiDh> ZiDh ZiDh ZiDh ,ZiDh ZiDh ZiDh ZiDh ZiDh ZiDh ZiDhs ZiDh ZiDh ZiDh ZiDhF ZiDh ZiDhH ZiDhg ZiDh ZiDha ZiDh ZiDh g#################∩..............#.......@.......-#..#####'###+####..#...#.Z ZiDh #..#.#'#####..'.#....##..###....# Z   quokka zombie (dormant)#..##..##..'.ZiDh K 845.8 (75.0)  You open the door.ZiDhm F-6.8 (76ZiDh ZiDhK ` _A quokka zombie comes into view.ZiDh; C ################  #∩..............  #.......@.......  #..#####'###+###  #..#...#.Z #..#.#'#### ZiDh #..'.#....# #.   [iDhj ################  #∩..............  #.......@.......  #..#####'###+###  #..#...#.Z #..#.#'#### #..'.#. #.   [iDh _A quokka zombie is nearby![iDhi ################  #∩..............  #.......@.......  #..#####'###+###  #..#...#.Z #..#.#'#### #..'.#....# #.[iDhm   [iDha7 ################  #∩..............  #.......@.......  #..#####'###+###  #..#...#.Z #..#.#'#### #..'.#. #.    _A quokka zombie is nearby![iDh ################  #∩..............  #.......@.......  #..#####'###+###  #..#...#.Z #..#.#'#### #..'.#....# #.   [iDh ################  #∩..............  #.......@.......  [iDhyd#..#####'###+###  #..#...#.Z #..#.#'#### #..'.#. #.   [iDh[iDhr[iDhx[iDhԟd _A quokka zombie is nearby![iDh  Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.[iDhzv@vZ.Zally target)[iDhg2--=7.8 (1.0) [iDh[iDhE _You conjure some foxfire![iDh[iDh[iDhF _Unknown command.[iDhP M _Unknown command.  Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire! The foxfire hits the quokka zombie.[iDhp [iDh  The quokka zombie is severely damaged.The foxfire hits the quokka zombie.[iDh K.'[iDho [iDhr v.v.@.'[iDh a1----8[iDh [iDh j _You destroy the quokka zombie![iDh [iDh [iDh F _Unknown command.[iDh  Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.[iDh[iDh[iDhf[iDh[iDh[iDh7v§§§§.§§vvv[iDha0----9[iDhv§§§§.§§[iDh$ §§§§.§§ _You conjure some foxfire![iDh&[iDh(p§§§.§[iDh-AF _Unknown command.\iDh6  Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.\iDhf\iDh§...vv.v§§§§\iDhv§§§v@§..v\iDh§\iDh\iDh;\iDh"9/13 \iDh;----\iDh 50\iDh\iDh9Y§v@§\iDh]§\iDh۝\iDhe \iDh \iDhI§§§§\iDh._§§§v@§\iDh§ \iDh87_You conjure some foxfire!\iDh:\iDh\iDh\iDh§\iDhL§§§\iDh"§§§\iDh§\iDh"\iDh \iDh\iDh#"_Unknown command.\iDh\iDhh%\iDhx\iDhy\iDhA\iDh\iDh\iDhǗ\iDhD,\iDh _Your foxfire dissipates. x3\iDh\iDh[\iDhۨ\iDhj\iDh\iDh\iDh>\iDh\iDhV\iDh\iDh6\iDh|] _Your foxfire dissipates.\iDh\iDhA\iDh\iDhO\iDh _Your foxfire dissipates. x210/13==\iDhfB\iDh\iDhB,\iDh\iDh2\iDh\iDh\iDh\iDhb:==\iDh\iDh,\iDh\iDhm\iDh,,\iDhv\iDhL1==\iDhg\iDh\iDh\iDhz\iDh\iDh\iDh\iDh\iDh\iDh\iDh\iDh:==\iDh\iDh\iDh(\iDh\iDh2==\iDh,\iDhT\iDh\iDh\iDhS\iDh\iDh\iDh\iDh\iDh\iDh:==\iDh\iDh4\iDh\iDh7\iDhv\iDh\iDh`\iDh \iDhh \iDhE \iDhl \iDh L3==\iDht \iDh\iDh\iDhE\iDh\iDh@  There is an open door here.\iDhU\iDh _\iDh\iDhe\iDh,\iDhR\iDh\iDh\iDh:==\iDhD\iDh5\iDh!`####∩................#..........@....-#..#####'###'###+\iDh"^#..#...#...#..Z#..#.#'######+###..'.#....##..###....# Z   kobold zombie (dormant) \iDh|"4\iDh$, 81.8 (\iDh%31.0)  You open the door.\iDhL(Z.Z\iDh(F-2.8 (32\iDh+\iDh-` _A kobold zombie comes into view.\iDhA\iDh ###################  #∩.................  #..........@.......  #..#####'###'###+##  \iDhvp.Z.  #+##  \iDh.?   \iDh; \iDh2 ###################  #∩.................  #..........@.......  #..#####'###'###+##  .Z.  #+##      _A kobold zombie is nearby!\iDhד ###################  #∩.................  #..........@.......  #..#####'###'###+##  .Z.  #+##      \iDh=, ) ###################  #∩.................  #..........@.......  #..#####'###'###+##  .Z.  #+##     \iDh=3 4\iDh7 \iDhl; d _A kobold zombie is nearby!\iDh   Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.\iDh vvZ.(ally target)\iDhS g2--=3.8 (1.0) \iDh \iDh c _You conjure some foxfire!\iDh \iDh F _Unknown command.]iDhj8M _Unknown command.  Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire! The foxfire hits the kobold zombie!]iDh,]iDhu  The kobold zombie is almost destroyed.The foxfire hits the kobold zombie.]iDhP§v']iDh\]iDh`§vv@.']iDhN#1]iDh[T----4]iDh ]iDh]iDh0_You destroy the kobold zombie!]iDh]iDhb]iDh(]iDh:]iDh: ]iDh]iDh-"_Unknown command.]iDh<]iDh ]iDha Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.]iDhC]iDh]iDhm]iDh]iDh]iDh9]iDh]iDhv.§§§§@§vvv]iDha0----5]iDhe§§§]iDhR7 §§§ _You conjure some foxfire!§§ _Unknown command.]iDh  Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.]iDh~]iDh]iDh}]iDh]iDhj]iDh]iDh]iDh]iDh`]iDh]iDh7]iDh]iDh]iDh]iDh]iDh9]iDh#]iDhy§v§...§v]iDhuv§v@vv§§§###§]iDhug9/13 ----6]iDhE§...§]iDhW|§v@vv§]iDh& ]iDh§v§...§§§ _You conjure some foxfire!]iDh]iDh,§v§...§§v@vv§§§]iDh]iDhF _Unknown command.]iDh3]iDh]iDh]iDh7]iDh]iDh7]iDhx]iDh]iDh ]iDhJ ]iDh ]iDh[ ]iDh ]iDh ]iDh| ]iDh ]iDh ]iDh ]iDh ]iDhG ]iDh ]iDh" ]iDh8 ,]iDh8 ` _Your foxfire dissipates. x2]iDhT ]iDhs ]iDh ]iDh ]iDh ]iDh, ]iDh- ]iDh. ]iDh/ ]iDh0 ]iDh1 ]iDh= ]iDh> ]iDh> ]iDh? ]iDhXA ` _Your foxfire dissipates. x3]iDhL ]iDhM ]iDhXN R10/13==]iDhN ]iDhUP ] _Your foxfire dissipates.]iDhP ]iDh?Q ]iDhHR ]iDhR ,]iDhT ]iDhT ,]iDh)V ]iDhV :==]iDh"W ]iDh'X ]iDhX ]iDhY ]iDhY ]iDhdZ ]iDhZ ]iDh[ ]iDh[ ]iDhy\ ]iDhj] ]iDh] L1==]iDhg^ ]iDhc_ ]iDhe ]iDhf ]iDhh ]iDhi ]iDhIj ]iDh0m ,]iDhm ]iDho ]iDhp :==]iDh9q ]iDhs ]iDh;t ]iDhdu ]iDhw ]iDhFx ]iDhx ]iDhz ]iDhH{ ]iDh{ ]iDh} ]iDhk~ L2==]iDhe ]iDhU ]iDh ]iDh ]iDhZ ]iDhƅ ]iDh@ ]iDh ]iDh. ]iDh ]iDhډ ]iDhG :==]iDh؊ ]iDho ]iDh ]iDhV ]iDh ]iDh ]iDh ]iDh ]iDht L3==]iDh4 ]iDhǓ ]iDh ]iDh ]iDh ]iDh @  There is an open door here.]iDhW ]iDhԚ  _]iDh| ]iDh ]iDh #####################∩..................]iDh #................... #..#####'###'###+## ]iDh #..#...#...#.@.# -#..#.#'######'## #..'.#....# ... #..###....#....]iDh '##..#.#....#....##..#.#....#Z...#Z   centaur zombie (dormant)#..'.######+#####..###..#.'....#]iDhj . 914.8 (2]iDh 8.0)  You open the door.]iDh ]iDh tZ.Z]iDhDZ F-5.8 (29]iDh w _A centaur zombie comes into view.]iDh   ######  #∩.....  ...  #'###+##  #.@.#  ##'##   ...  ..Z.#  #....#  #....#  #+####    ]iDh; `  ###### ]iDh-=  #∩.....  ...  #'###+##  #.@.#  ##'##   ...  ..Z.#  ]iDh> #....#  #....#  #+####    ]iDhF ]iDhQG ]iDh L ]iDhP e _A centaur zombie is nearby!]iDh8  ######  #∩.....  ...  #'###+##  ]iDh91#.@.#  ##'##   ...  ..Z.#  #....#  #....#  #+####    ^iDh  ######  #∩.....  ...  #'###+##  #.@.#  ##'##   ...  ..Z.#  #....#  #....#  #+####     _A centaur zombie is nearby!^iDh  Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^iDhvvZ.(ally target)^iDh g2--=6.8 (1.0) ^iDh6^iDhYE _You conjure some foxfire!^iDh^iDh^iDhF _Unknown command.^iDhM_Unknown command.  Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire! The foxfire hits the centaur zombie.^iDhx  §v The centaur zombie is lightly damaged.  The foxfire hits the centaur zombie.^iDhs~ ,^iDh, v§@vZ.^iDhL 1----7§^iDh § _The centaur zombie is moderately damaged.^iDh ;§^iDh F _Unknown command.^iDhe0 m §Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire! The foxfire hits the centaur zombie.^iDh  v@.The centaur zombie is moderately damaged.The centaur zombie closely misses you.The centaur zombie kicks you but does no damage.0----8 ^iDh0 ,_The centaur zombie closely misses you. The centaur zombie barely misses you. _Unknown command.^iDh G  Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire! The foxfire hits the centaur zombie.^iDhv^iDhw^iDh!' ^iDh§vThe centaur zombie is heavily damaged.The foxfire hits the centaur zombie but does no damage.^iDh^iDh> §.@vThe centaur zombie is heavily damaged.The centaur zombie hits you but does no damage.9/13 ----9§ § _The centaur zombie kicks you but does no damage. _Unknown command._iDhPB&  _iDhC!Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire! The foxfire hits the centaur zombie._iDht_iDh_y vv@._iDhThe centaur zombie is heavily damaged.The centaur zombie completely misses you._iDh6d8----20_iDh  _The centaur zombie closely misses you._iDh(\ _Unknown command._iDhiH_The centaur zombie closely misses you. _Unknown command.Casting: Foxfire (safe; 2% risk of failure)  The foxfire hits the centaur zombie but does no damage._iDh5_iDh:_iDh@' _iDhA§v The centaur zombie is heavily damaged.The foxfire hits the centaur zombie._iDh_iDhl' _iDhB§.@vThe centaur zombie is severely damaged.The centaur zombie hits you but does no damage._iDh63--_iDh\7----1_iDh _iDh$ _iDh%_The centaur zombie kicks you._iDh_iDh _iDh-F _Unknown command._iDh8[  Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire! The foxfire hits the centaur zombie._iDhy<  vv@.The centaur zombie is almost destroyed.The centaur zombie hits you but does no damage.  The centaur zombie barely misses you. The centaur zombie hits you.39----6---2 _The centaur zombie barely misses you._iDhA 4_iDh>C F _Unknown command._iDh G  Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire! The foxfire hits the centaur zombie._iDh' D'_iDh9 _iDh/: _iDh: _iDhG; _iDhC< _iDhe@ §§@v§§v_iDh@ _iDhgE ciphuk the FirebugMountain DwarfHealth: 39/45 ====================----Magic: 6/13===========-------------####################AC: 8Str: 11#∩..................EV: 10Int: 17_iDhE @#...................SH: 0Dex: 10#..#####'###§###+##_iDh3F XL:  6 Next: 106% Place: an Ossuary#..#...#...#§@v#Noise: =--------  Time: 4923.8 (1.0)#..#.#'######§##_iDhF d) +1 dagger (freeze)#..'.#....# §..Cast: Foxfire#..###....#v...##..#.#....#....#_iDhG ,#..#.#....#....##..'.######+#####..###....##..#.'....#The centaur zombie barely misses you. The centaur zombie hits you. _iDhG _The centaur zombie barely misses you. _Unknown command.Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells._iDhI You conjure some foxfire! The foxfire hits the centaur zombie. _You destroy the centaur zombie!You have reached level 7!_iDhP /  --more--`iDh 44/50=4-7 3% `iDh }§§§§`iDh$ 4 _aiDhaiDh=aiDhaiDh:aiDhaiDhy  aiDhW aiDh _You start resting.aiDh aiDh: aiDh aiDh5 aiDh7 aiDh aiDhW aiDh aiDh aiDh@ aiDh@ aiDhBA 7aiDhA =aiDh9B aiDh C aiDhD aiDhCE aiDhE ==aiDhF aiDhG aiDh$I aiDhI aiDhJ aiDh%L aiDhL aiDhM aiDhWO aiDhP aiDhP 8aiDhQ =aiDhQ 8aiDhQ =aiDhrR aiDhVS aiDhT aiDhV aiDhV aiDhXX aiDhY aiDhY aiDhx[ aiDh1\ aiDh\ 9aiDhQ] =aiDh] aiDh^ aiDh` aiDh` aiDhRc ^=aiDhc aiDhd aiDhf aiDh|g aiDhah aiDhl  aiDhRm aiDhm !.aiDhRn 'aiDhn T.@.aiDhMo -aiDho 'aiDhNp $.aiDhp . aiDhWq Z_Your foxfire dissipates. x2aiDh;t aiDht 43.8 (2aiDhu 0.0)aiDhv aiDh!w 50aiDhw =aiDhx -aiDhx %4.8 (21aiDh{ aiDh}  aiDhT~ aiDh~ _HP restored.biDhI9== #################### #∩.................. #................... #..#####'###@###+## #..#...#...#...# #..#.#'######'## #..'.#....# ... #..###....#....# #..#.#....#....# #..#.#....#....# #..'.######+#### #..###....# 5.8 (1.0) _There is an open door here.biDh}J _######################∩#............@.......6#..#####'###'###+###+#..#...#...#...# #..#.#'######'###..'.#....# ...#..###....#....##..#.#....#....##..#.#....#....##..'.######+####ciDh=###∩..#....8.8 (2  #..#####'###'###+###+##  #..#...#...#...#  #..#.#'######'## ciDhlciDh H==9.8 (1ciDhciDhciDhO $'.Z.##+#Z   hobgoblin zombie (dormant)ciDhyW 7  You open the door.ciDhNX '50ciDh\ ciDh_ c _A hobgoblin zombie comes into view.diDhR  Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.diDh"Y ZvZ  ally target)You conjure some foxfire! The foxfire hits the hobgoblin zombie.diDhhdiDhwvZ.diDhD_8--=1diDh]diDh _The hobgoblin zombie is moderately damaged.diDhdiDhdiDhF _Unknown command.diDhV&  diDhvWCasting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.diDhWdiDhXdiDhXdiDht\diDh\{§vv§@vdiDha]A--2diDh`diDh`M§§diDhje diDhe]_You conjure some foxfire!diDhhdiDhjF _Unknown command.diDhN   Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.diDhk e  You conjure some foxfire! The foxfire hits the hobgoblin zombie!diDhNm z§v§v'diDh diDh ,diDh diDh diDh diDhb diDh] vv§.vv@§§§diDh c7-3diDh §diDhV §§diDh §diDh diDh"  diDh # diDh# §diDh$ §§diDhr% § diDh& I_You destroy the hobgoblin zombie!diDh& diDh' diDh~( diDh, diDh|- §diDh*. §§diDh. §diDhv/ diDh3  diDh4 diDhP5 "_Unknown command.diDh5 diDh5   Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.diDh| diDh diDh| diDhN diDh diDh diDh T  You conjure some foxfire!diDh1 diDh diDh diDh diDhz _§§v.§§§§§§v@vv§§v###'diDh h6---4diDh §§§v@vv§diDh k §§v.§§§§§§v@vv§ _Your foxfire dissipates.diDh diDhR §§§§§v@vv§§diDhZF _Unknown command.eiDh̰ueiDheiDheiDheiDh޾,eiDheiDhKeiDheiDh9eiDheiDh% _Your foxfire dissipates.eiDhReiDh eiDheiDheiDheiDh(eiDh\eiDheiDhoeiDhNeiDhz3eiDheiDh`] _Your foxfire dissipates.eiDhJeiDheiDhi3eiDh{eiDh  _Your foxfire dissipates. x2--eiDheiDhYj7==eiDheiDh{ BeiDh ,eiDh_ eiDh eiDheiDh{eiDhpeiDh:==eiDh\eiDhAeiDheiDh)eiDheiDh}eiDheiDheiDhAM8=eiDheiDheiDhdeiDheiDheiDh)eiDheiDhfeiDheiDhMeiDh'eiDh9=eiDh+eiDheiDheiDheiDheiDhY eiDh eiDh!eiDh""N9==eiDh"eiDh}#eiDh#eiDhd$eiDhB%eiDh%eiDh&eiDh'eiDh(eiDhw(eiDhS)eiDh):==eiDhB*eiDh<+eiDh+eiDh$,eiDh-eiDh-eiDh.eiDh.eiDhd/R10/14==eiDh/eiDh0eiDh;1eiDh1eiDh2eiDh3eiDhv3eiDhN4eiDh4eiDh5eiDh~6eiDh6:==eiDh8BeiDhs9eiDhB:eiDh:eiDh';eiDh<eiDh<K1=eiDh=eiDh>eiDh>eiDh>eiDh?eiDh8@eiDh@eiDhAeiDhAeiDhmBeiDhBCeiDhC9=eiDh0DeiDhE,eiDhFeiDh GeiDhGeiDhGeiDhHeiDh4IeiDhIeiDhJeiDh KL2==eiDh|KeiDhLeiDhMeiDhMeiDhZNeiDhNeiDhCOeiDh%PeiDhV,eiDhGXP==eiDhXeiDh;Z,eiDhZeiDh[,eiDhr\eiDh]b3==eiDh^eiDhX`,eiDh`eiDha,eiDhbeiDhdBeiDh|eP==eiDheeiDhgeiDh}geiDhgeiDhheiDhWieiDhieiDhjeiDhzkL4==eiDhkeiDhm4 _Magic restored.eiDhneiDh8oeiDhoeiDhnq@  There is an open door here.eiDh{reiDhr _eiDhcseiDhiteiDheueiDhu,eiDh1weiDh(xeiDhx:==eiDhyeiDhuz7 _You open the door.eiDh{eiDh |eiDh|eiDhY~@  There is an open door here.eiDheiDh _eiDh~eiDheiDhւeiDhQeiDh eiDh=@  There is an open door here.eiDhgeiDh _eiDh,eiDheiDheiDh"eiDh@  There is an open door here.eiDh0eiDh _eiDhNeiDheiDh!,eiDheiDheiDheiDheiDh#eiDheiDh% #.......... ......@....- #####'' #.eiDheu..#.Z #.#'######'####' '.#....# ...#....# ###....#....#....#Z   hobgoblin zombie (dormant) #.#....#....#....# #.#..eiDhϞC..#....#....# '.######+#########eiDh٣L 5021.8 (67.0)  You open the door.eiDhF-2.8 (68eiDhۧeiDh c _A hobgoblin zombie comes into view.eiDh¸ e v.v, ally target)Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.eiDhG g3--=3.8 (1.0) eiDhU eiDh' c _You conjure some foxfire!eiDh eiDho F _Unknown command.fiDh fiDh   fiDhCasting: Foxfire (safe; 2% risk of failure)  fiDhJFConfirm with . or Enter, or press ? or * to list all spells.fiDhfiDhfiDh fiDh– fiDh`§fiDh §fiDh vfiDh#5Z  fiDh˙fiDhiVYou conjure some foxfire! The foxfire hits the hobgoblin zombie!fiDhH0Kv§v@.§'Z2----4fiDh7fiDh9 §§ _The hobgoblin zombie is severely damaged.fiDh:fiDh@?§§fiDhxAF _Unknown command.fiDh. _The hobgoblin zombie is severely damaged. _Unknown command.asting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You miscast Foxfire.  You are very lightly contaminated with residual magic.fiDhA1XfiDh>f  Nothing appears to happen. The foxfire hits the hobgoblin zombie.fiDhA§v§@v§v.fiDhfiDhfiDhwfiDhfiDhfiDh§§.v§@v.'.fiDh\1-----5Contam fiDhe`§§§fiDhW _You destroy the hobgoblin zombie!fiDh  Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fiDhfiDhfiDhfiDhfiDhfiDhfiDhfiDh/.v§§...§v.@.v§§§vfiDhg0---=6fiDhw§§§§fiDhf §§...§fiDhs§§§ _You conjure some foxfire!fiDhfiDhc§§...§§§fiDhF _Unknown command.fiDh" fiDh fiDh fiDhS fiDh fiDh fiDh fiDht fiDh+ fiDh fiDh BfiDh ,fiDha fiDh fiDh  _Your foxfire dissipates. x2fiDh fiDh fiDhZ fiDhj! fiDh#" fiDh" fiDh# fiDh92 _Your foxfire dissipates.1=fiDh73 fiDh4 ] _Your foxfire dissipates.fiDhc5 fiDh5 fiDh8 fiDhy8 (fiDh9 fiDh; Z _Your magical contamination has completely faded away.fiDh; fiDh< fiDh= fiDh= 9=fiDh> fiDh> fiDhw? fiDh@ fiDh&A fiDhA fiDhB fiDhYC fiDhC L2==fiDhD fiDhJ fiDh0K ,fiDhK fiDhXM fiDhM :==fiDhN fiDhP ,fiDhQ fiDh#S ,fiDhS fiDhU fiDhMV E3==fiDhW fiDhX ,fiDhJY fiDh1[ ,fiDh[ fiDho] fiDh] fiDhi^ fiDh[` fiDh` :==fiDha fiDhb fiDhmc fiDhc fiDhe fiDhe fiDh f fiDhg fiDh h L4==fiDhh fiDhj fiDhk fiDh,l fiDhl fiDho @  There is an open door here.fiDhq fiDhq  _fiDhq fiDh@s fiDhtt ,fiDht fiDhv fiDhw fiDh7x :==fiDhx fiDhC{ 7 _You open the door.fiDh.   There is an open door here. _fiDh3 fiDh fiDhA ,fiDhއ fiDh @  There is an open door here.fiDh fiDh 5 _fiDh/ fiDh ,fiDh fiDhz @  There is an open door here.fiDh fiDh  _fiDh@ fiDh fiDhy .......∩....@.....-60.8 (34.0)'###'###'###'###+###.. .#...#...#...#...# '######'####'###'### ....# ...#....#....# ....#....#....#....# ....#....#....#....# ....#....#....#....# #####+#####fiDh fiDh@ F-1.8 (35fiDh fiDh B _Found a gate leading back out of this place.fiDh< 3fiDh fiDh fiDhY ∩#.#'###'###'###'###'###..# #...#...#...#...#... ######'####'###'###Z## ...#....#....#Z##....#....#....# #Z   quokka zombie (dormant)#....#....#....# Z   hobgoblin zombie (dormant) fiDhk K 2.8 (1.0)  You open the door.fiDhk +3.8 (2fiDh fiDh v _A hobgoblin zombie and a quokka zombie come into view.giDh ############### .............∩# giDhO .......@......# '###'###'###..# ... ##Z#  #  # giDh############### .............∩# .......@......# '###'###'###..# ... ##Z# # #  _There are monsters nearby!giDh vvZZ, ally target)giDh,>Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.3--=4.8 (1giDhh giDhUE _You conjure some foxfire!giDhgiDh.giDhvF _Unknown command.giDh{  Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.giDh|giDh<}giDh}giDh~,giDhЉv§§§v@vvv2----5§§§giDh) §§ _You conjure some foxfire!giDhgiDhqS§§§giDh9F _Unknown command.giDhA 9  Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire! _Unknown command.  Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.giDh ,giDhE §§§§vvvZ  You conjure some foxfire! The foxfire hits the hobgoblin zombie.giDhe ,giDhf giDhwy  The hobgoblin zombie is moderately damaged.The foxfire hits the hobgoblin zombie!giDh| h§§§§.giDh8 o §§§§§Zv (ally target)You destroy the hobgoblin zombie!The foxfire hits the quokka zombie.giDh giDh vv...§§Z.giDhh a1----6giDh :§giDh §§ _The quokka zombie is moderately damaged.giDh :§giDh F _Unknown command.giDhR d vv'giDh/ +.Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0giDh =---7giDh giDh[ E _You conjure some foxfire!giDhs giDh \ _Unknown command.hiDh\  Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hiDh]hiDh^hiDh"_hiDh_hiDh`hiDh$ahiDhahiDh@bhiDhAchiDhchiDhudhiDhehiDhehiDhm§vvv§@vv§vZhiDhLn;.hiDhnf9/14 ---8hiDhisf§@vv§hiDh|( _You conjure some foxfire!§§@vv§ _Unknown command.hiDh49  Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire! _Unknown command.  Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hiDh; §vv§v You conjure some foxfire! The foxfire hits the quokka zombie.hiDh,hiDhP,hiDhhiDh §vv§@vv§v The quokka zombie is severely damaged.The foxfire hits the quokka zombie.hiDhBhiDhB,hiDhdChiDhh^  The quokka zombie is almost destroyed.The foxfire hits the quokka zombie.hiDhc§§v§§.hiDhjhiDhcv...v@§v.vvhiDhc8----9hiDhvhiDhs § _You destroy the quokka zombie!hiDh9hiDh!9§hiDh$F _Unknown command.hiDhz  Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hiDh!>  You conjure some foxfire!hiDh6hiDh6hiDh8@hiDhqA#§§vv§§§vv§§§@v.'§§hiDhBi7---70hiDhCE§§vv§§§§§§hiDhJ §vv§§§§§§§ _Your foxfire dissipates. x2hiDhYKhiDhM§§vv§§§§§hiDhOF _Unknown command.hiDhf hiDhg hiDhi hiDhk hiDhl hiDhm hiDh$o hiDhp hiDh,q hiDhq hiDhr hiDhs hiDh|t hiDhIu hiDh?v hiDhw hiDhx hiDhy hiDhz hiDhV{ hiDh&| hiDh| hiDh} hiDh~ hiDhȓ hiDh hiDhk hiDh 8= _Your foxfire dissipates.hiDh hiDh hiDh hiDh% hiDh hiDhs hiDh hiDh hiDh` hiDh  _Your foxfire dissipates. x4hiDhc hiDh ,hiDh" hiDh O=hiDh hiDh ,hiDh hiDhn ,hiDh hiDh hiDhh N9==hiDh hiDh hiDh} hiDh hiDh hiDh hiDh hiDh hiDh hiDh hiDh hiDh4 :==hiDh hiDh hiDh@ hiDh hiDhy hiDh hiDh~ hiDhA hiDh R10/14==hiDhN hiDh) hiDh hiDh/ hiDh hiDh hiDh hiDh hiDh8 hiDh1 hiDh hiDh :==hiDh hiDh hiDhX hiDh hiDh hiDh9 hiDh hiDhe hiDh K1=hiDh hiDh hiDh5 hiDh hiDhT hiDh hiDhY hiDh hiDh hiDh! hiDh hiDhc 9=hiDh hiDh hiDh hiDh hiDh hiDh hiDh hiDh b2==hiDh{ hiDh ,hiDhd hiDh ,hiDh+ hiDh\ ,hiDh hiDh P==hiDh hiDh ,hiDh( hiDh? hiDh hiDhP! hiDh," hiDh" L3==hiDhK# hiDhT$ hiDh$ hiDhU% hiDh:& hiDh& hiDh8' hiDh( hiDh( hiDh) hiDh) hiDh* :==hiDh+ hiDh%, hiDh, hiDhK- hiDhE. hiDh. hiDhX/ hiDhR0 hiDh1 L4==hiDh1 hiDh2 hiDh3 hiDh4 ,hiDh 7 @  There is an open door here.hiDhx8 hiDh 9 5 _hiDh; hiDhh< ,hiDh= hiDh? @  There is an open door here.hiDhh@ hiDh+A A== _hiDhA hiDhB hiDhC hiDhiD hiDhD hiDhE hiDhK  .....∩# ....@..# -'###..# ..#M.#'####'.#..#  ...#....#....#.#..#.#....#....###..# M   mummy (dormant).#....#....# ..#hiDh2L u.#....#....# ..# hiDhP 1118.8 (48.0)hiDhIQ F-9.8 (49hiDhYT hiDhV X _A mummy comes into view.hiDhbv hiDh w hiDhw hiDh/} ########### .........∩# .......@..# '###'###..# ..#M.# ..#  ..# ..#  ..#  ..# hiDh2d########### .........∩# .......@..# '###'###..# ..#M.# ..#  ..#..#  ..# ..# _A mummy is nearby!iiDh ########### .........∩# .......@..# '###'###..# ..#M.# ..#  ..# ..#  ..#  ..# iiDh########### .........∩# .......@..# '###'###..# ..#M.# ..#  ..#..#  ..# ..#iiDha iiDhiiDhgiiDhiiDh\ _A mummy is nearby!iiDh|########### .........∩# iiDhC.......@..# '###'###..# ..#M.# ..#  ..# ..# iiDhJV ..#  ..# iiDhS########### .........∩# iiDhT.......@..# '###'###..# ..#M.# ..#  iiDhU..#..#  ..# ..#iiDh%Y iiDhJiiDh vvt, ally target) _A mummy is nearby!iiDhCasting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iiDh3--=20.8 (1.0)  _You conjure some foxfire!iiDhJ\ _Unknown command.iiDh=  Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iiDh>,iiDh?BiiDh@iiDhF §§v§.@.§viiDhFM  You conjure some foxfire! The foxfire hits the mummy.  The mummy is burned terribly!iiDhPiiDhiiDh!§§§§v@vv.MiiDh[a2----1iiDhv§§§§iiDh §§§ _The mummy is lightly damaged.iiDh/iiDhU§§iiDhF _Unknown command.iiDhE   Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iiDhF iiDhL P §§§iiDh\M §§vv You conjure some foxfire! The foxfire hits the mummy!  The mummy is burned terribly!iiDhK  §§§§.The mummy is heavily damaged.The foxfire hits the mummy but does no damage.iiDhY ,iiDhQ] .vv.v@§.M..iiDh^ a1----2iiDh5l iiDhx F § _The mummy is heavily damaged.§ _Unknown command.iiDh  Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iiDhiiDh vv§@§vYou conjure some foxfire! The foxfire hits the mummy.iiDhiiDhv,iiDhi §§ The mummy is heavily damaged.The foxfire hits the mummy.iiDh%,iiDh:&  The mummy is severely damaged.The foxfire hits the mummy! The mummy is burned terribly!§§.jiDhyv§§§@v..jiDh0---63§§ §§ _You destroy the mummy!§ _Unknown command.jiDhc  Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.§§§.vv...@§vv9/14 ---4§§§§ §§§ _You conjure some foxfire!§§§§ _Unknown command.jiDhS  Casting: Foxfire (safe; 2% risk of failure)  jiDhT\Confirm with . or Enter, or press ? or * to list all spells.jiDhTjiDh)VjiDhVjiDhWjiDhXjiDh]YjiDhZjiDh^\,jiDh\jiDh]jiDh8_,jiDh{u>  You conjure some foxfire!jiDh+vjiDhBwjiDh}..vv§§§§..v@.§jiDh~v###§.v§§jiDh2c8----5jiDh$§jiDh"h§§§§jiDh7o §§§jiDhю§§§ _Your foxfire dissipates.jiDhjiDhl§§§§jiDhF _Unknown command.jiDhIjiDhjiDhjiDhZjiDhSjiDhjiDhjiDhjiDhjiDh jiDhjiDhjiDhjiDhjiDhjiDh8jiDhȸjiDh;jiDhܹjiDhjiDh _jiDhjiDh.jiDhXjiDhjiDhjiDh{jiDhYjiDhjiDhjiDhDjiDhjiDh d9==jiDhjiDhe ` _Your foxfire dissipates. x3jiDh 3jiDhp jiDhP ] _Your foxfire dissipates.jiDh jiDh jiDh ,jiDh jiDh P==jiDhO jiDhh jiDh jiDh jiDh/ jiDh jiDh jiDh jiDh} R10/14==jiDh jiDh jiDhd jiDh jiDh jiDh jiDh jiDhx jiDh jiDh ,jiDh& :==jiDh jiDh jiDh ! jiDh! jiDh" jiDh# jiDh# jiDhg$ jiDh$ K1=jiDhM% jiDhe& jiDh' jiDhw' jiDhi( jiDh( jiDhP) jiDh#* jiDh* jiDh + jiDh+ jiDhb, 9=jiDh, jiDh. jiDh|. jiDh. jiDh/ jiDh00 jiDh0 jiDh1 jiDh$2 L2==jiDh2 jiDh3 jiDh3 jiDhd4 jiDhI5 jiDh5 jiDh,6 jiDh7 jiDh7 jiDh8 jiDh8 jiDh]9 :==jiDh9 jiDh: jiDhE; jiDh; jiDh< jiDh = jiDh= jiDh{> jiDh> L3==jiDh_? jiDhs@ jiDh@ jiDh\A jiDh=B jiDhB jiDh&C jiDh D jiDhD jiDhD jiDhE jiDhzF :==jiDhF jiDhH jiDh{H jiDhH jiDhI jiDh5J jiDhJ jiDhK jiDhQL L4==jiDhL jiDhM jiDhO jiDhO jiDhO jiDhP jiDhQ jiDh$R jiDhR jiDhPS jiDhpT jiDhT jiDhVU jiDh`V jiDhxW jiDhW :==jiDhfX jiDhRY jiDhuZ jiDhZ jiDh`[ jiDhT] jiDhb  ################### .................∩# ..................# '###'###'###'###..# ...#...#...#...#..#'####'###'###.#..# #....#....#.#..# #....#....###@.# - ...#....#....#.'..# ...#.jiDhe 0.#Z#..# ############Z#..# # #..# +..# Z   rat zombie (dormant) #..# Z   hobgoblin zombie (dormant) #..# jiDh*g J 67.8 (42.0)  You open the door.jiDhj Z.ZjiDhk F-8.8 (43jiDhZn jiDh+p s _A hobgoblin zombie and a rat zombie come into view.jiDh ####..∩#...##..##..##..##..#jiDh #@.##.Z..##.#..##Z#..# # #..# +..# #..#jiDhN 7 #..#jiDh ####..∩#...##..##..##..##..##@.##.Z..##.#..##Z#..# # #..# +..# #..# #..# jiDh 4jiDh jiDh d _There are monsters nearby!jiDh'sv####..∩#...##..##..#jiDhs#..##..##@.##.Z..##.#..##Z#..# # #..# +..#jiDhtM #..# #..#kiDhdJx####..∩#...##..##..##..##..##@.##.Z..##.#..##Z#..# # #..# +..# #..# #..#  _There are monsters nearby!kiDhHp vv(ally target)kiDhICasting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.kiDhIg3--=9.8 (1.0) kiDhNkiDhXE _You conjure some foxfire!kiDhYkiDh_kiDh[bF _Unknown command.kiDhv*  Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.kiDh+kiDhj,kiDhQ-kiDh#5 §§vv You conjure some foxfire! The foxfire hits the hobgoblin zombie!kiDhkiDhkiDh  The hobgoblin zombie is severely damaged.The foxfire hits the hobgoblin zombie.kiDhu'.§kiDh9Tv§§'v§.kiDhsj2----70§§ §§ _You destroy the hobgoblin zombie!kiDhukiDhsxU§§kiDhzF _Unknown command.kiDhu>   Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..vv§.§§§§t, ally target)v1----1§§§ §§§§ _You conjure some foxfire!§§§§ _Unknown command.kiDh   Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.kiDh^ kiDht kiDh §§v#.§§§kiDhb Z  v§You conjure some foxfire! The foxfire hits the rat zombie.kiDh#o kiDho kiDh8p kiDhwq kiDh q  The rat zombie is heavily damaged.kiDh §vvZ#...#...kiDh b.§§§kiDhq A0---kiDh 2kiDh q§§§§kiDh _ §§kiDh_ r§ _Your foxfire dissipates.kiDh kiDh § _Unknown command.kiDh  Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.kiDhXkiDhXkiDhkiDh[,kiDhX  You conjure some foxfire! The foxfire hits the rat zombie.§§§vvv#vv§§§§kiDh5,kiDh!;§v§v§v.#vv§...liDhf9/14 ---3liDhliDh m §§§§ liDhu!Y_You destroy the rat zombie!liDh!liDh%f§§§liDh(F _Unknown command.liDhZ&  liDh]Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.liDh`liDhbliDhdliDhfliDhhliDhjliDhlliDhnliDhpliDh~rliDhtliDhwliDhw|liDhWliDhliDhvliDh§liDhߒ§liDh&.§liDhvliDhvvv.liDhܖSv#§.liDhGv#.liDh{liDh.liDh8liDhߛ----liDh4liDhliDh§liDh§liDh§liDhw§liDhJliDh liDhй§§ _You conjure some foxfire!liDhAliDh§liDhliDhh liDh?8_Unknown command.liDh:.  Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.liDhABliDhU>  You conjure some foxfire!liDhVliDhaWliDhLfliDhfliDhgliDhhliDhhliDhwiliDh7jliDh.kliDhkliDhSlliDhlliDhrmliDhkr§§§§v§..vv§§'v§.§§#v§v§liDhsA--5liDhv§§§§§#v§§liDh{ §§§§§#v§§ _Your foxfire dissipates. x2§§§§'v§§§#v§§ _Unknown command.liDhrliDh-liDh /liDh*0liDho1liDh2liDh3liDh 5liDh5liDhAliDhBliDhKliDhLliDhaNliDh(Q` _Your foxfire dissipates. x3liDhRliDh `liDhaliDhGcliDhdliDhfliDhrliDhsliDhuliDhwliDhxliDhliDh 3liDhwliDhˉ` _Your foxfire dissipates. x3liDhliDhn3liDhliDh liDhśW_Your foxfire dissipates.liDhliDhliDh,liDhϠliDh,liDhΣliDh},liDhæliDheliDhEN9==liDhliDhO,liDhliDh7,liDhliDh^,liDhliDh+liDhliDh==liDh)liDhLliDhl,liDhliDh;,liDhliDh?liDh$K10/14==liDhLliDh,liDh<liDh,liDhliDh!,liDhnliDhliDh3==liDh>liDh,liDhEliDh,liDh(liDhliDhLZ1=liDhliDhliDhliDh,liDhliDh,liDhliDhliDh9=liDhBliDh$liDh$liDh_liDhBliDh"liDhcliDh4liDhCL2==liDhliDhwliDhVliDhliDhliDhe liDh liDh liDhg liDh liDh liDh :==liDh liDh liDh liDh liDh liDh liDh liDh liDh L3==liDh! liDha ,liDh liDhp ,liDh liDh{ ,liDh liDhz! liDh" liDh" ==liDh$ ,liDh% ,liDh(' liDh( ,liDh * liDh+ liDh, L4==liDh. liDh/ liDhm1 ,liDh2 liDh5 @  There is an open door here.liDh7 liDh8  _liDhC9 liDh: liDh< ,liDh= liDhk? liDh8A liDh B :==liDh8C liDhME liDh=J *'###'###'###'###..# ...#...#...#...#.. #'####'###'###.#..#....#....#.#.. liDh+K ...#....#....###...#....#.'. ...#....#.... ##############.#.. ###@.liDh L - +.'.. #.#.. liDhL #Z#....Z   adder zombie (dormant)liDh3P K 222.8 (47.0)  You open the door.liDhS Z.ZliDh(U F-3.8 (48liDhwX liDh*[ ` _An adder zombie comes into view.liDh e#..##..##..##..#liDh\ '..##..##..# ###@.# +.'..# #Z#..# #.#..# liDhA v# #..# +..# #..# #..#liDh ;#..##..##..##..#liDh ]'..##..##..# ###@.# liDh. [+.'..# #Z#..# #.#..#liDhޝ $ # #..# +..# #..# #..# liDh, liDh liDhЫ liDh' d _An adder zombie is nearby!liDh̲ e#..##..##..##..#liDh '..##..##..# ###@.# +.'..# #Z#..# #.#..# # #..# +..# liDhD H#..# #..#miDh #..##..##..#miDh #..#'..##..##..# ###@.# +.'..# #Z#..# #.#..# miDhh # #..# +..# #..# #..# miDhmiDhbmiDh$miDhod _An adder zombie is nearby!miDh#..##..##..##..#'..##..##..# ###@.# +.'..# #Z#..# #.#..# # #..# +..# #..# #..#miDh%=#..##..##..##..#'..##..##..# ###@.#miDhG? +.'..# #Z#..# #.#..# # #..# +..# #..# #..# miDhFmiDhFmiDhKmiDh5Nd _An adder zombie is nearby!miDhD  Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.miDhvZv.(ally target)miDhg3--=4.8 (1.0) miDhmiDh"E _You conjure some foxfire!miDhmiDhbmiDh\F _Unknown command.miDh%M_Unknown command.  Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire! The foxfire hits the adder zombie.miDh.miDhW v.vThe adder zombie is lightly damaged.miDhya2----5miDhmiDhp _The adder zombie closely misses you.miDh)miDhmiDhNF _Unknown command.miDhW   Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.miDh ,miDhF §vvvYou conjure some foxfire! The foxfire hits the adder zombie.miDh BmiDhf § The adder zombie is lightly damaged.  The foxfire hits the adder zombie.miDh# miDhQ$ miDh- § The adder zombie is heavily damaged.The adder zombie barely misses you. The foxfire hits the adder zombie!miDhDZ miDhO §v§v§.miDhx a1----6miDh m§§§miDhK § _The adder zombie is severely damaged.miDh1 miDh [§§§miDh* F _Unknown command.miDh  miDh g§ Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire! The foxfire hits the adder zombie.miDh&} miDh  miDh: miDh^ vv..The adder zombie is almost destroyed.miDh Y0---7miDh miDh^  miDh miDh` 6_The adder zombie bites you but does no damage.miDhL miDhq miDh miDhf  miDh miDh "_Unknown command.miDh niDh vvCasting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.9/14 ---8niDhsniDh _You conjure some foxfire! The adder zombie barely misses you. x2niDhniDh#niDhF _Unknown command.niDh\#..##..##..##..#'..##..##vv# ###@v# +.Zvv# #.#..# #.#..# # #..# +..# #..# #..#niDh[k#..#niDhh#..##..##..#'..##..#niDh#vv# ###@v# +.Zvv# niDh>#.#..# #.#..# # #..# niDh+..# #..# #..# niDhniDh<niDhniDh d _An adder zombie is nearby!niDhc#..##..##..##..#'..##..##vv# ###@v# +.Zvv# #.#..# #.#..# # #..# +..# #..# #..#niDhB#..##..##..##..#'..##..##vv# ###@v# +.Zvv# niDh#.#..# #.#..# # #..# +..# #..# #..# niDhniDhniDh niDh d _An adder zombie is nearby!niDh niDh '###'###'###'###..#ciphuk the Firebug ...#...#...#...#..#Mountain Dwarf #'####'###'###.#..#Health: 50/50 ======================== ...#....#....#.#..#Magic: 9/14===============--------- ...#....#....###..#AC: 8Str: 11 ...#....#....#.'..#EV: 10Int: 17 ...#....#....#.#..#SH: 0Dex: 10 ##############.#vv#XL:  7 Next:  6% Place: an Ossuary###@v#Noise: =--------  Time: 5228.8 (0.0)+.Zvv#d) +1 dagger (freeze)#.#niDhw C[39;49m..#Cast: Foxfire#.#..## #..#+..#Z   adder zombie (ally target)#..##..# _You conjure some foxfire! The adder zombie barely misses you. x2 _Unknown command. _An adder zombie is nearby! _An adder zombie is nearby!Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.niDh niDh niDh niDhT  _Unknown command.An adder zombie is nearby!  Casting: Foxfire (safe; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _There is not enough space to conjure foxfire!niDhniDh k'###'###'###'###..#ciphuk the Firebug ...#...#...#...#..#Mountain Dwarf #'####'###'###.#..#Health: 50/50 ======================== ...#....#....#.#..#Magic: 9/14===============--------- ...#....#....###..#AC: 8niDhJStr: 11 ...#....#....#.'..#EV: 10Int: 17 ...#....#....#.#..#SH: 0Dex: 10 ##############.#vv#XL:  7 Next:  6% Place: an Ossuary###@v#Noise: =--------  Time: 5228.8 (0.0)+.Zvv#d) +1 dagger (freeze)#.#..#Cast: Foxfire#.#..## #..#+..#Z   adder zombie (ally target)#..##..# _An adder zombie is nearby!Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. iDh9421d_There is not enough space to conjure foxfire!  Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.niDhniDh"niDhniDhP  Casting: Foxfire (safe; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _There is not enough space to conjure foxfire!  Casting: Foxfire (safe; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _There is not enough space to conjure foxfire!oiDhծoiDhk'###'###'###'###..#ciphuk the Firebug ...#...#...#...#..#Mountain Dwarf #'####'###'###.#..#Health: 50/50 ======================== ...#....#....#.#..#Magic: 9/14===============--------- ...#....#....###..#AC: 8Str: 11 ...#....#....#.'..#EV: 10Int: 17 ...#....#....#.#..#SH: 0Dex: 10 ##############.#vv#XL:  7 Next:  6% Place: an Ossuary###@v#Noise: =--------  Time: 5228.8 (0.0)+.Zvv#d) +1 dagger (freeze)#.#oiDh޽I[39;49m..#Cast: Foxfire#.#..## #..#+..#Z   adder zombie (ally target)#..##..# _There is not enough space to conjure foxfire!  Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _There is not enough space to conjure foxfire!  Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Casting: Foxfire (safe; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _There is not enough space to conjure foxfire!  Casting: Foxfire (safe; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _There is not enough space to conjure foxfire!oiDhF Tonfirm with . or Enter, or press ? or * to list all spells. _There is not enough space to conjure foxfire!  Casting: Foxfire (safe; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _There is not enough space to conjure foxfire!Unknown command.oiDhy  You barely miss the adder zombie.  The adder zombie is almost destroyed.The foxfire hits the adder zombie!'v§voiDh9,oiDh:oiDh<oiDh=oiDh=oiDhz>oiDh?oiDh?oiDh @oiDh@oiDhAoiDh1BpiDhJv§v§§§§§§§#§v#vpiDh?79.8 (1§§§§ #...#...#...#...#..# ##'####'###'###.#..#  ...#....#....#.#..#.#....#....###..#.#....#....#.'.v#.#....#....#.#§v# +##############.#§§# ###.§# +.@§§# #§#§.# #v#v.# ###..# +..# #..# #..# ..# _You destroy the adder zombie!piDhpiDh(§§piDh §§piDh§vpiDh§§piDh7..piDh..piDh.piDh ..piDhG.#.§piDh!E§§§piDh"10/14piDh==piDh-piDhN 30piDh piDh/§§piDh§piDh§piDhh(§§piDh2piDh/ piDhdpiDh8C_There is an open door here.qiDh'####'###'###.#§§# ...#....#....#.#§§# ...#....#....###§v# #....#....#.'§§# #....#....#.#..# ##############.#..#  ###..# +.'..# #.#@§# #v#v§# ###§§#  +..##..##..##..#+..#qiDhmqiDhqiDhG...........-1qiDhqiDh Q _Your foxfire dissipates. x2qiDh. ...#....#....#.#..#.'# ############# ##+.'#.#vqiDh5 :# +#+#qiDhf qiDh &2qiDh qiDh1 qiDh( #.'# ############# qiDhx##+.'#.#v# +##..#qiDhBqiDhE&3qiDhqiDhriDh  .'# ############# ##+.'#.#v#riDhc +##..#riDhBriDhC==4riDhriDhriDh3riDh"riDh,riDhۮS1=riDh=2====3==riDhLriDh==riDh _You start resting.riDh58.8 (24.0)4==9.8 (25riDhk% _Magic restored.riDh )###.'+.#60.8 (1.0)  _You open the door.siDh=.#....#....#.'..#.#....#....#.#..# +#.#..# ###..# +.'..# #.#..# #v#..# ###..# #.@..# +.#..# #.#..####..# +..# siDh#..# #..# #..#siDhrsiDh&1siDhsiDhQ _There is an open door here.siDh_ #....#....#....#.#..# #+##############.#..# ####..# # +.'..# # #.#..# # #v#..# # ###..# # #.'..# # +@#..# # #.#..# # ###..# siDha # +..# #..# #..# #..# siDhe siDh h -2 _siDhl siDhn tiDh#####....#....'#....#Z..###Z   ogre zombie (dormant)tiDht7  You open the door.tiDhBb.ZZtiDhC==3tiDhttiDh_ _An ogre zombie comes into view.tiDht4....#....#....#.'..# ....#....#....#.#..# +##############.#..#  ###..#  +.'..#  #.#..#  #v#..#  #### ###..#  #....#.@..#  tiDh`v%#....'.#..#  #....#.#..#  #.Z. ###..#### +..##..# #..##..#tiDh~tiDh&4tiDhstiDh2Q _There is an open door here.uiDhJ#....#....###..# #....#....#.'..# ...#....#....#.#..# ##############.#..# uiDhM###..# +.'..# #.#..#  #v#..# #### ###@.# #....#.'..# #....'.#..# #....#...##.Z. ###..#### +..# #..##..##..#uiDhuiDhM.ZuiDhJ-5 _uiDhIuiDhuiDhZ.##' ...#....#.... ##############.###+.'uiDhL[. #v### ###..#.'....'uiDh[....#...Z ###### +uiDh_uiDhr`&6uiDhbuiDh[duiDh_M#'####'###'###.#§§.uiDhlt##' ...#....#.... ##############.###uiDh}+.'. #vuiDhm### ####....#.'..#.#.uiDh*##..#uiDh<7uiDhuiDhuiDh M...#...#...#...#.. #'####'###'###.##' ...#....#.... ##############.uiDhp ,###+.'#. #v#### ###..#uiDh4 ++..#uiDh uiDhJ &8uiDhR uiDh uiDh.M'###'###'###'## ...#...#...#.. #'####'###'###.##' uiDh$0n...#....#.... ##############.###+.'.#.#..###..#uiDh"5uiDhN6&9uiDhD:uiDhF<viDheM................ '###'###'###'## ...#...#...#.. #'####'###'###.##viDhX+' ...#....#.... ##############.###+.'#.#..##..#viDh٣viDhv'70viDh(viDhתviDh? '###'###'###'### ...#...#...#... #'####'###'### ...#....#....##.'# ############# ##viDh+.'#.##..##..Z ###..#viDhviDhoZZ   ogre zombieviDhb&1viDhviDhzviDh - w...#...#...#... #'####'###'### ...#....#....##.'# viDh. ############# ##+.'#.#.#### ##....#.Z'.##Z #### +viDhb0 viDhh4 <Z'viDh5 &2viDhG9 viDh6< viDh= #'####'###'### ...#....#....##.'# #############viDhd  ##+.'#.##.#### ###Z....#.'.'.##Z #### + #viDhJ Z.3wiDha<...#...#...#.. #'####'###'###.##' ...#....#.... ##############.###+.'wiDh<J#.#. #.#Z### ####.''wiDh=..#...Z ###### +wiDhmBwiDhB&4wiDhFwiDhHwiDh'###'###'###'## ...#...#...#.. #'####'###'###.##' ...#....#.... wiDh##############.###+.'.#. #.#Z### ####.''..#...Z ###wiDhwiDhHNZ.wiDh&5wiDhwiDhwiDh}Q................ '###'###'###'## ...#...#...#.. wiDhz~;#'####'###'###.##' wiDh~2...#....#.... ##############.wiDh}i###+.'.wiDh#.#Z #.wiDh|### ####.'wiDhR4'..#.wiDh'wiDhNZ.wiDh&6wiDh wiDh,wiDh ∩ ................ '###'###'###'## ...#...#...#.. #'####'###'###wiDh .####.' ...#....#.... ##############.###.+.'Z#. #.### ####.''wiDh wiDh NZ.wiDh &7wiDh wiDh- wiDhؐ  Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.wiDhXvvZ.(ally target)3--=8wiDhĦc _You conjure some foxfire!wiDhnwiDhJF _Unknown command.xiDh xiDh0xiDhMxiDhs!_Unknown command. xiDh;  Casting: Foxfire (safe; 2% risk of failure)  xiDh1 MConfirm with . or Enter, or press ? or * to list all spells.xiDh QYou conjure some foxfire! The foxfire hits the ogre zombie.xiDh2 xiDh!xiDhr§xiDh vxiDh) xiDh@The ogre zombie is lightly damaged.  xiDh!The foxfire hits the ogre zombie!xiDhA,v§v.2----9 _The ogre zombie is moderately damaged.xiDh4xiDh6§xiDh6xiDh9 xiDh:xiDhG;"_Unknown command.xiDh;xiDh^  Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. v§§§#@vYou conjure some foxfire! The foxfire hits the ogre zombie.xiDhjO  The ogre zombie is moderately damaged.§v§.v1----80xiDhWPE§v§xiDhQxiDh[ xiDh\xiDh]4_The ogre zombie barely misses you.xiDhyfJxiDh0k xiDhlxiDhl"_Unknown command.xiDhmxiDhiZ0§v§The ogre zombie is moderately damaged. _The ogre zombie barely misses you. _Unknown command.Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You conjure some foxfire! The foxfire hits the ogre zombie.xiDh'vvv.0---1xiDhJxiDhy _The ogre zombie is heavily damaged.xiDhxiDhH\ _Unknown command.xiDhW xYou conjure some foxfire! The foxfire hits the ogre zombie. xiDhyX V_The ogre zombie is heavily damaged.xiDh> BxiDhk  v§vThe ogre zombie is heavily damaged.xiDh 7The foxfire hits the ogre zombie.xiDhf xiDhg xiDho § The ogre zombie is heavily damaged.xiDhVp 7The foxfire hits the ogre zombie.xiDh xiDh y v§§.xiDh4 VvThe ogre zombie is severely damaged.xiDh f9/14 ---2xiDhi ;§xiDh N §§ xiDh, J_The ogre zombie hits you but does no damage.xiDhz xiDh 9§xiDh F _Unknown command.xiDh_   Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.xiDhMd §vYou conjure some foxfire! The foxfire hits the ogre zombie.xiDh xiDhG §vvv.The ogre zombie is severely damaged.xiDh 49-8----3xiDh ;§xiDh[o § _The ogre zombie hits you.xiDhxiDh ;§xiDhF _Unknown command.yiDhlThe ogre zombie is severely damaged. _The ogre zombie hits you. _Unknown command.Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You conjure some foxfire! The foxfire hits the ogre zombie.yiDhzyiDh@,yiDhT §v§v The ogre zombie is severely damaged.The foxfire hits the ogre zombie.yiDh,yiDhyiDhA §The ogre zombie is almost destroyed.The foxfire hits the ogre zombie.yiDhnyiDhv§§.v--4yiDh § _The ogre zombie is almost destroyed.yiDhyiDhyiDh\F _Unknown command.yiDh  Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.yiDh §§You conjure some foxfire! The foxfire hits the ogre zombie.yiDh"rByiDhryiDhts  The ogre zombie is almost destroyed.yiDhy§v.v.yiDhz\7-5yiDh};§yiDhĂ § _The ogre zombie hits you but does no damage.yiDhwyiDhF;§yiDhKF _Unknown command.yiDh{FlThe ogre zombie is almost destroyed. _The ogre zombie hits you but does no damage. _Unknown command.Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You conjure some foxfire! The foxfire hits the ogre zombie.§.yiDhyyiDh6yiDhyiDhyiDhyiDhSv§v§v§§yiDhq6---116yiDhd§§§yiDhm §§§§ _You destroy the ogre zombie!yiDhyiDh yiDhF _Unknown command.yiDh   Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.yiDh yiDh yiDh yiDh yiDh yiDhZ yiDh yiDh # $v§v§.§v§.§§vyiDhC$ 50=5----7yiDh( g§§§§yiDh/ §§§§§ _You conjure some foxfire!yiDh0 yiDh4 w§§§§§yiDh7 F _Unknown command.yiDhT3yiDhyiDhyiDhyiDhByiDh#yiDh{yiDhyiDhyiDhAyiDhyiDhyiDhyiDhyiDhyiDhyiDhuyiDhVyiDhEyiDh&yiDhB _Your foxfire dissipates.yiDh4 _Your foxfire dissipates. x2yiDh5yiDh}6ziDhziDh[ziDhziDh+ziDh` _Your foxfire dissipates. x2ziDhf=6==ziDhBziDhziDhHziDhziDh ziDh ziDhP ziDh ziDh ziDh" :==ziDh ziDh ziDh ziDh[ziDhziDhziDhaziDhcziDh0T7==ziDhziDh,ziDhziDhG,ziDhziDh5,ziDhziDhP==ziDh] ziDh!,ziDhd"ziDh#ziDh#ziDhi$ziDh%ziDh&ziDh&ziDh'ziDh(M8=ziDh(ziDh)ziDh@*ziDh*ziDh+ziDh[,ziDh,ziDh.ziDh.ziDh.ziDh/ziDhc09=ziDh0ziDhT2ziDh2ziDh&3ziDhW4ziDh4ziDhI5ziDha6ziDh6N9==ziDhT7ziDh{8ziDh8ziDh`9ziDh:ziDh:ziDhb;ziDhz<ziDh<ziDh_=ziDh>ziDh;?:==ziDh?ziDh@ziDhAziDhlAziDhdBziDhBziDhCziDh"DziDhDR10/14==ziDhEziDh$FziDhFziDhFziDhGziDhPHziDhHziDhIziDhJziDhuJziDh^KziDhK:==ziDh@LziDhN,ziDhNziDhOziDhOziDhWPziDhLQziDhQK1=ziDhPSziDhS,ziDhTziDh>UziDhUziDh VziDhWziDhgWziDhWziDhXziDh*Y9=ziDhYziDhZziDh [ziDho[ziDhe\ziDhY],ziDh\^ziDh^L2==ziDhL_ziDhN`ziDh`ziDhbBziDhdXziDhj==ziDhq>3==ziDh==4==  There is an open door here.== _ziDhJ#...#...#...#...#..# ###'####'###'###.#..# # ...#....#....#.#..# #....#....#....###..# #....#....#....#.'..# #....#....#....#§#..# #+##############.#..# # #....###..# # #....'@'..#- #....#.#..# ##Z.. #.#..# ##### ###..# ##....#.'..# ##....'.#..#Z   centaur zombie (dormant) # #....#.#..# # #..Z ###..# # ### +..# 352.8 (65.0)  You open the door.ziDhєb.ZZziDhUF-3.8 (66ziDhUziDhTa _A centaur zombie comes into view.|iDhSF#...#...#...#...#..# '####'###'###.#..#  ...#....#....#.#..# ....#....#....###..# |iDh'....#....#....#.'..# ....#....#....#§#..# +#######.#..#  |iDh #....###..#  #....'.@..# |iDhp  #....#.#..#  |iDh #.Z. #.#..#  |iDh #### ###..# #....#.'..#|iDhd Y #....'.#..#  |iDh #....#.#..# #..Z ###..#|iDh  |iDhv |iDhiTZ.|iDh[04.8 (1.0) |iDh|iDhQ _There is an open door here.|iDh0h...#...#...#...#..# '####'###'###.#..# ...#....#....#.#..# #....#....###..# #....#....#.'..# #....#....#§#..# #|iDh2V####.#..# #....###..# #....'.'@.# #..Z.#.#..# #... #.#..# #### ##..##....#.'..##....'.#..# |iDhX3#....#.#..##..Z ###..# |iDh5|iDhM7|iDh>PZ.|iDh@-5 _|iDhG|iDhJ|iDhp ###'###'###'###..# ..#...#...#...#..# |iDhp ='####'###'###.#..# #....#....#.#..# #....#....###..# |iDhuq #....#....#.'..# ..#....#....#§#..# |iDhr #############.#..# #....###.@# |iDhr P#....Z.'..# #....#.#..# |iDhcs #... #.#..##### ###|iDhv ..##....#.'..# #....'.#..##....#.#..##..Z ###..#|iDhy |iDh Q'Z|iDh &6|iDhە |iDhr |iDh ............... ###'###'###'## ..#...#...#.. '####'###'###.###.' ..#....#....#§ #############....###...'Z'...#.|iDh ... #.### ####.''..#.|iDh |iDh M.Z|iDh1 &7|iDh }iDh=5∩ ............... ###'###'###'## ..#...#...#.. '####'###'###.####.' ..#....#....#§ #############.###'.Z.#... #.### ####.''Z'8}iDh4#################∩ ............... ###'###'###'## ..#...#...#.. '####'###'###.###.' }iDh:5'..#....#....#.#.. #############.#.Z###'.'.#... #.### ####.'}iDh,6}iDh; Z.The centaur zombie attacks as it pursues you!  The centaur zombie hits you but does no damage.}iDh<]49-=9}iDh?}iDhA3 _The centaur zombie kicks you.}iDh; #################∩ ............... ###'###'###'## ..#...#...#.. '####'###'###.###'.. }iDhb..#....#....#.#.Z #############.###'.'.#.... #.### ###Z.}iDhS/-60}iDh}iDh}iDh~9 #################...∩ ............... ###'###'###'## ..#...#...#.. '####'###'###.###..#.'.Z }iDh~:r..#....#....#. #############.###'.'.... #.}iDh<}iDhF Z.The centaur zombie attacks as it pursues you!}iDhEH.=1}iDhLN}iDhR _The centaur zombie closely misses you. The centaur zombie misses you.}iDhi vv(ally target) _The centaur zombie closely misses you. The centaur zombie misses you.Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. }iDh1j  You conjure some foxfire!hits you but does no damage.  The centaur zombie hits you.}iDhj 6--3--2}iDhn }iDht r _The centaur zombie closely misses you.}iDhu }iDhx }iDh1z F _Unknown command.~iDh`4G  Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire! The foxfire hits the centaur zombie.~iDh,~iDht §vThe centaur zombie is lightly damaged.  The foxfire hits the centaur zombie.~iDh:~iDhEg v§.~iDhJFvThe centaur zombie is lightly damaged.  The centaur zombie barely misses you.~iDhIa2----3~iDhN9§~iDhXu _The centaur zombie completely misses you.~iDhX~iDh\;§~iDh!_F _Unknown command.~iDh  Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.~iDh`TYou conjure some foxfire! The foxfire hits the centaur zombie.~iDhD~iDhdK' ~iDh`Lvv.The centaur zombie is moderately damaged.The centaur zombie hits you but does no damage.~iDhob1----4 _The centaur zombie barely misses you. _Unknown command.~iDh?G  Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire! The foxfire hits the centaur zombie.~iDh §vThe centaur zombie is moderately damaged.The foxfire hits the centaur zombie.~iDh,~iDh §The centaur zombie is heavily damaged.The foxfire hits the centaur zombie.~iDh~iDh@ §§.vThe centaur zombie is heavily damaged.The centaur zombie misses you. The centaur zombie barely misses you. x2~iDhm7-0---5~iDh$G§§~iDh+ § _The centaur zombie kicks you but does no damage.~iDhN,~iDh_0O§§~iDh3F _Unknown command.~iDh1y §§Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire! The foxfire hits the centaur zombie.~iDhr~iDh vv.The centaur zombie is heavily damaged.69/14 ---6~iDh6~iDhd _The centaur zombie closely misses you. The centaur zombie kicks you.~iDh~iDh\ _Unknown command.~iDh ~iDhΞ vvThe centaur zombie is heavily damaged. _The centaur zombie closely misses you. The centaur zombie kicks you. _Unknown command.Casting: Foxfire (safe; 2% risk of failure) ~iDh@ Confirm with . or Enter, or press ? or * to list all spells.  You conjure some foxfire! The centaur zombie closely misses you.~iDh \8----7~iDh6 ~iDh  ~iDhs ~iDh 8_The centaur zombie kicks you but does no damage.~iDh˳ ~iDhF ~iDh ~iDh  ~iDh ~iDh( "_Unknown command.~iDh ~iDh$ ciphuk the FirebugMountain Dwarf ##################Health: 46/50 ======================-- ................∩#Magic: 8/14=============----------- .................#AC: 8Str: 11 ###'###'###'###..#EV: 10Int: 17 ..#...#...#...#..#SH: 0Dex: 10 '####'###'###.#vv#XL:  7 Next: 11% Place: an Ossuary ..#....#....#.#v@#Noise: =--------  Time: 5367.8 (0.0) ..#....#....###vZ#d) +1 dagger (freeze) ..#....#....#.'..#Cast: Foxfire ..#....#....#.#~iDhB [37m..# #############.#..##....###..#Z   centaur zombie (ally target)#....'.'..##....#.#..##... #.#..#Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire! The centaur zombie closely misses you. _The centaur zombie kicks you but does no damage. _Unknown command.Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.~iDhi You conjure some foxfire! The centaur zombie closely misses you. _The centaur zombie kicks you but does no damage. _Unknown command.  Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.There is not enough space to conjure foxfire!iDhciphuk the FirebugMountain Dwarf ##################Health: 46/50 ======================-- ................∩#Magic: 8/14=============----------- .................#AC: 8Str: 11 ###'###'###'###..#EV: 10Int: 17 ..#...#...#...#..#SH: 0Dex: 10 '####'###'###.#vv#XL:  7 Next: 11% Place: an Ossuary ..#....#....#.#v@#Noise: =--------  Time: 5367.8 (0.0) ..#....#....###vZ#d) +1 dagger (freeze) ..#....#....#.'..#Cast: Foxfire ..#....#....#.#iDhcm[37m..# #############.#..##....###..#Z   centaur zombie (ally target)#....'.'..##....#.#..##... #.#..# _Unknown command.Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _There is not enough space to conjure foxfire!  Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Casting: Foxfire (safe; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _There is not enough space to conjure foxfire!  Casting: Foxfire (safe; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _There is not enough space to conjure foxfire!iDhSciphuk the FirebugMountain Dwarf ##################Health: 46/50 ======================-- ................∩#Magic: 8/14=============----------- .................#AC: 8Str: 11 ###'###'###'###..#EV: 10Int: 17 ..#...#...#...#..#SH: 0Dex: 10 '####'###'###.#vv#XL:  7 Next: 11% Place: an Ossuary ..#....#....#.#v@#Noise: =--------  Time: 5367.8 (0.0) ..#....#....###vZ#d) +1 dagger (freeze) ..#....#....#.'..#Cast: Foxfire ..#....#....#.#iDhTV[37m..# #############.#..##....###..#Z   centaur zombie (ally target)#....'.'..##....#.#..##... #.#..# _There is not enough space to conjure foxfire!  Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _There is not enough space to conjure foxfire!  Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. iDhw_M Casting: Foxfire (safe; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _There is not enough space to conjure foxfire!  Casting: Foxfire (safe; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _There is not enough space to conjure foxfire!iDhB"ciphuk the FirebugMountain Dwarf ##################Health: 46/50 ======================-- ................∩#Magic: 8/14=============----------- .................#AC: 8Str: 11 ###'###'###'###..#EV: 10Int: 17 ..#...#...#...#..#SH: 0Dex: 10 '####'###'###.#vv#XL:  7 Next: 11% Place: an Ossuary ..#....#....#.#v@#Noise: =--------  Time: 5367.8 (0.0) ..#....#....###vZ#d) +1 dagger (freeze) ..#....#....#.'..#Cast: Foxfire ..#....#....#.#iDhr#V[37m..# #############.#..##....###..#Z   centaur zombie (ally target)#....'.'..##....#.#..##... #.#..# _There is not enough space to conjure foxfire!  Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _There is not enough space to conjure foxfire!  Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. iDh-M Casting: Foxfire (safe; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _There is not enough space to conjure foxfire!  Casting: Foxfire (safe; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _There is not enough space to conjure foxfire!iDh  You hit the centaur zombie.  The centaur zombie is severely damaged.  The foxfire hits the centaur zombie.iDhM  .The centaur zombie is severely damaged.The foxfire hits the centaur zombie.iDh5 §v  The centaur zombie is severely damaged.  The foxfire hits the centaur zombie.iDhd §almost destroycentaur zombie hits you but does no damage.  The centaur zombie kicks you but does no damage.iDh  §§..  The centaur zombie is almost destroyed.The centaur zombie hits you but does no damage.8.8 (1§ _The centaur zombie kicks you but does no damage.iDh v.v(ally target)  Casting: Foxfire (safe; 2% risk of failure)  iDhConfirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire! The centaur zombie barely misses you.iDh.79iDhiDh\ _The centaur zombie kicks you but does no damage.iDhiDhiDhF _Unknown command.iDhp8(_The centaur zombie kicks you but does no damage. _Unknown command.  Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire! The foxfire hits the centaur zombie..iDh§vv..iDh27-570§ § _You destroy the centaur zombie!§ _Unknown command.iDh-F   Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.§v§vv.§§vv6---1iDh_ §§§ §§ _You conjure some foxfire!iDhKa §iDhd  iDhe iDhf "_Unknown command.iDhKq iDh   You start resting.8=iDhiDhiDhiDhiDh iDhiDh iDhiDh,iDhiDhD iDh4iDhiDhiDh=iDhN--iDhiDhZg9=7iDh1==iDhiDh,iDhiDh},iDhiDhP!,iDh!iDhq&g .......iDh&-.. _Your foxfire dissipates. x5iDh)+9.8 (8iDh\*m50===-iDh*%80.8 (9iDhU-iDh/" _HP restored.iDh iDhc iDh iDhQ ,iDh 8=iDhD O=iDh iDhY ,iDh iDh{ ,iDh iDh/ iDh4 9=iDh iDh ,iDhr iDh ,iDh iDh iDhm G9==iDh\ iDh[ ,iDh- iDhH ,iDhU iDh@! ,iDh" iDhs# iDh# :==iDh$ iDhA& iDh& iDh/' iDh( iDh) iDh) iDh+ iDhw+ R10/14==iDh9, iDh- iDh'3 iDh3 iDh4 ,iDh5 iDh6 iDhZ7 iDh7 iDh9 P==iDh9 iDh: iDhU; iDh; iDh< iDh= iDhv= iDh> iDh? K1=iDh? iDh@ iDh3A iDhA iDhB iDhC iDh`D iDhD ,iDhE iDhF iDhG 9=iDhG iDhH iDhI iDhgI iDhJ iDhJ iDhBK iDhdL iDhL L2==iDh{M iDhN iDhO iDhO iDhaQ iDhQ iDhR iDh6T iDhT iDhbU iDhW iDhrW $==iDhW iDhcX iDhZ iDhuZ iDh:[ iDh1] iDh] iDhX^ iDh ` iDh` iDh iDh ,iDhY iDh GThere is an open door here.  iDh\ iDhڶ  _iDhi iDh| iDh˹ ,iDho iDhϼ %  iDh iDh  _iDh iDh iDh iDh iDh iDh iDh> iDh iDh iDh iDh }#....###..##....'.'..# #....#.#..# #....#.#..# iDh ########..# #....#.'..# #....'.#..# #....#.#..#iDh\ g #....###@.# ######Z'..# #Z#..# iDh #.#..# # #..# +..#iDh{ Z   goblin zombie (dormant) #..#Z   hobgoblin zombie (dormant) #..# iDh E449.8 (69.0)  You open the door.iDh iDhc ZZ.ZZiDh -50.8 (70iDh iDh@ v _A goblin zombie and a hobgoblin zombie come into view.iDhf ..# #....'.'..# #..#iDhfl #..# #..# .'..# #....'.#..# iDhٝ#....#.#..# #@.# ######ZZ..# #.#..#iDhLK #.#..# # #..# +..# iDhH#..# #..#iDh;u ..# #....'.'..# #..# #..# #..#iDhwW .'..# #....'.#..# #....#.#..# #@.# ######ZZ..# #.#..# #.#..# # #..# +..# #..# #..# iDh|ziDh{iDh~iDhDd _There are monsters nearby!iDhW4 ..# #....'.'..# #..# #..# #..# iDh4.'..# #....'.#..# #....#.#..# #@.# ######ZZ..#iDhU5y #.#..# #.#..# # #..# +..# #..# iDh52#..#iDh ..# #....'.'..# #..# #..# #..# .'..# #....'.#..# #....#.#..# #@.# ######ZZ..# #.#..# #.#..# # #..# +..# #..# #..#  _There are monsters nearby!iDh ..# #....'.'..# #..# #..# #..# .'..# #....'.#..# #....#.#..# #@.# ######ZZ..# #.#..# #.#..# # #..# +..# #..# #..#iDhC ..# #....'.'..# iDhQD#..# #..# iDhE1#..# .'..# #....'.#..# iDhEU#....#.#..# #@.# ######ZZ..#iDh0FC #.#..# #.#..# # #..# iDhF+..# #..# #..# iDhLiDhzMiDhRiDhiVd _There are monsters nearby!iDht  vv(ally target)Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.3--=1.8 (1.0) iDh8 _You conjure some foxfire! The goblin zombie misses you.iDhV iDh iDh= F _Unknown command.iDhpM _Unknown command.  Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire! The foxfire hits the goblin zombie.iDhŏ,iDh/ v§ The goblin zombie is heavily damaged.The foxfire hits the goblin zombie.iDhiDh" vv.§The goblin zombie is severely damaged.iDhi$a2----2iDh*<§iDh4 § _The goblin zombie closely misses you.iDh5iDh<<§iDh?F _Unknown command.iDhy  Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You conjure some foxfire! The foxfire hits the goblin zombie.§§'.vv  hobgoblin zombieiDhXcS v.§§ (ally target)You destroy the goblin zombie!The foxfire hits the hobgoblin zombie.iDh,iDhv§§.Zv.§iDh1----3§§iDh § _The hobgoblin zombie is severely damaged.iDhiDhHT§§iDhF _Unknown command.iDhR § Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire! The foxfire hits the hobgoblin zombie.iDhtiDhF .v.v.iDh `0---4iDh@iDhc _The hobgoblin zombie is almost destroyed.iDhiDhiDhiF _Unknown command.iDhJb  Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You conjure some foxfire! The foxfire hits the hobgoblin zombie.§'.vviDhiDhiDhiDhpiDhNiDhi§v§vvv§iDhf9/14 ---5iDh;§iDh §§§ _You destroy the hobgoblin zombie!iDhiDhp9§iDh8!F _Unknown command.iDh   Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iDh iDh iDh\! iDh" iDhZ$ iDh)% iDh3& iDh=( iDh( iDh) iDh`+ iDh:, iDh.- iDho. iDhP5 _v§§§v§v'§.v#.§§§iDh5 w§§v§viDh6 c8----6iDh< §§§§§§§§§iDhE  §§§§§§§§§ _You conjure some foxfire!iDhF iDhI §§§§§§§iDhyK F _Unknown command.iDh0   Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iDhb iDh iDh iDh iDh iDhE iDh) iDh iDh[ iDh. >  You conjure some foxfire!iDh. iDh/ iDh0 iDhh2 iDhI3 iDhs? iDh @ iDh@ iDhvA iDh_B iDhOD iDhE iDhNI §v§.§.iDhMJ 4.§vvv§#§.v#....§.§iDh5K A--7iDhN f§§§§§iDh\O 2§iDhxU §§§§#§iDhMV § _Your foxfire dissipates. x2iDhY §§§§§iDh\ F _Unknown command.iDhQ iDhwR iDhS iDhV iDh&W iDhW iDhX iDhHY iDhKZ iDh[ iDh[ iDhn\ iDh y iDhy iDhz iDha{ iDhd} iDh~ iDh~ iDh iDh iDhS iDh iDh ,iDh4 iDh iDh BiDh  _Your foxfire dissipates. x3 _Your foxfire dissipates. x2iDh  _Your foxfire dissipates.9====10/14==iDh`==1==2====3==iDh!XiDh&==iDh,iDh--iDh8.,iDh.iDh0b4==iDhO1iDh2iDh3iDh4iDhx4iDh6@  There is an open door here.iDh8iDh=9 _iDh9iDh:iDh;,iDhb<iDh=iDhF>iDh>:==iDh?iDhAiDhF#######.#.''.#.......###..#####.'. #.#. #.#. ###@.- #Z'...#.iDhG.Z.## ..Z   adder zombie (dormant)..∩Z   rat zombie (dormant)##iDhJK 504.8 (47.0)  You open the door.iDhKiDhN.ZZ.ZZiDhOF-5.8 (48iDhRiDhwTp _An adder zombie and a rat zombie come into view.iDhiDh iDh\iDh$ iDh iDh(iDh'..# iDhK#..# #..# #..# iDh%t'..# #.#..# #.#..# ###@.# iDh#.Z..# #Z#..# ...#..# ### #..# ...#iDhO ..∩# ####iDhiDh4 iDh*iDh) iDh$ iDh;iDhJA'..#iDhA iDh$#..# #..# #..#iDhA '..# #.#..# #.#..# iDhS###@.# #.Z..# #Z#..# ...#..# ### #..#iDh@ ...# ..∩# #### iDh*iDh#iDh}iDh2 iDhiDh>@_There are monsters nearby!iDhiDhu  '..# #..# #..# #..# '..# #.#..# #.#..# ###@.# #.Z..# #Z#..# ...#..# ### #..# ...# ..∩# ####iDh!,  '..# #..# #..# #..# '..# #.#..# #.#..# ###@.# #.Z..# #Z#..# ...#..# ### #..# ...# ..∩# #### iDh/ iDhA0iDh0@_There are monsters nearby!iDhA1iDh$ iDh '..# #..# #..# #..# '..# #.#..# #.#..# ###@.# #.Z..# #Z#..# ...#..# ### #..# ...# ..∩# ####iDhWJ  '..# #..# #..# #..# '..# #.#..# #.#..# ###@.# #.Z..# #Z#..# ...#..# ### #..# ...# ..∩# ####  _There are monsters nearby!iDh _There are monsters nearby! _There are monsters nearby! _There are monsters nearby! iDh Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You conjure some foxfire!iDh2vZZv.(ally target)iDhg3--=6.8 (1.0) iDh[iDh#Z _The adder zombie bites you but does no damage.iDheiDh*iDhF _Unknown command.iDh  _The adder zombie bites you but does no damage. _Unknown command. iDh 9 Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire! The foxfire hits the adder zombie!iDh} iDh~ iDh U §v iDhJ wThe adder zombie is heavily damaged.The foxfire hits the adder zombie.iDh iDhx T vv§iDh; _.The adder zombie is severely damaged.iDhx a2----7iDh 9§iDhK% § _The adder zombie bites you but does no damage.iDh' iDh* 9§iDh, F _Unknown command.iDh3 vvCasting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.1----8 _You conjure some foxfire! The adder zombie barely misses you. x2 _Unknown command.iDhIz  Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iDh{,iDh §vvvYou conjure some foxfire! The foxfire hits the adder zombie.iDh_ niDh  § The adder zombie is severely damaged.The foxfire hits the adder zombie.iDh׎,iDh!iDhѮ  The adder zombie is almost destroyed.The foxfire hits the adder zombie.iDh§'  rat zombieiDh78iDh 9iDh=§§§'v§v(ally target)iDh_h0---69iDhc;§iDhh §§ _You destroy the adder zombie!iDh%iiDh6nM§§iDhrF _Unknown command.iDh!  Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iDh"iDh) §§vZv§ You conjure some foxfire! The foxfire hits the rat zombie.iDhǭiDh  The rat zombie is heavily damaged.The foxfire hits the rat zombie!iDhZ§.'v§iDh,LiDhOiDhY....v§v.iDhwg9/14 ---10iDhP:§iDht § _You destroy the rat zombie!iDh iDh/:§iDhF _Unknown command.iDh  Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iDhiDhNiDhiDh{iDh:iDhvv§.§§§vviDhc8----1iDh;U§§§iDh  §§ _You conjure some foxfire!iDh]a§§§iDhF _Unknown command.iDh{ ZYou conjure some foxfire!  You miscast Foxfire.  You are very lightly contaminated with residual magic.iDh} iDh} iDh~ iDh iDh> iDh~ iDh iDh U  Nothing appears to happen.iDh v§§§§§§'§.v..§§§v§---2Contam iDh §§§§§§§iDh N _Your foxfire dissipates.iDh 3iDh iDh ,iDh} iDh iDhF, iDh, iDh_- iDh. iDh. iDh: iDh: iDh; iDhD  _Your foxfire dissipates. x2iDhL _iDhfN ] _Your foxfire dissipates.iDhN iDh0O iDhP ,iDhQ iDhSR ,iDhS iDhT iDh?U (iDhU iDh:W Z _Your magical contamination has completely faded away.iDhW N9==iDhRX iDh^Y iDhY iDhzZ iDhG[ iDh[ iDhn\ iDh] BiDh^ iDhm_ :==iDh_ iDh` iDhMa iDha iDhb iDh.c iDhc iDh~d iDhe R10/14==iDhze iDhvf iDhf iDhmg iDhh ,iDhi iDhYj iDhj iDhq 9==1iDh]r (=iDhr iDht ,iDht iDhu ,iDh\v iDhw ,iDh$x iDhy O=iDh0z iDhD{ iDh{ iDh| iDh } iDhq} iDh} iDh~ iDh` L2==iDh iDh iDhX iDh iDh] ,iDhă iDh iDhG iDh iDh iDh :==iDh iDh iDh iDh iDh iDh iDhM iDhN iDh iDh iDh iDh L3==iDh iDh iDh iDh iDhّ iDh{ iDh iDh BiDh iDhc :==iDhٖ iDhŗ iDh? iDh iDh iDh iDh iDhf iDh L4==iDh^ iDhg iDh iDh iDhp iDh @  There is an open door here.iDh iDh#  _iDh iDh] iDhQ iDhޥ ,iDh iDhܧ iDhY :==iDh iDh iDh iDh iDh iDh @  There is an open door here.iDh iDhy  _iDh iDhٯ iDh߰ iDhѱ iDhE iDh iDh iDh iDh iDh iDh iDh iDh iDh iDh iDh; iDh iDho iDhk iDh iDhZ iDh iDh iDh iDh iDh iDh- iDh iDh iDhf iDh e#### ######.'..# #.#..# #.#..# ###..# #.'..# ###+###.#..#Z..#...#..###+###'#####..#.......@......#-.............∩################ iDhK  Z   quokka zombie (dormant) iDh J 68.8 (56.0)  You open the door.iDh .ZZ9.8 (57iDhn iDh ` _A quokka zombie comes into view.iDhB       ###..#  #.'..#  ###+###.#..#  .Z.#...#..#  ##+###'#####..#  .......@......#  .............∩#  ############### iDh{*iDhA       ###..#  iDhC#.'..#  ###+###.#..#  .Z.#...#..#  ##+###'#####..#  .......@......#  .............∩#  ############### iDhD$ iDhKiDh^LiDhUiDhYd _A quokka zombie is nearby!iDhZ       ###..#  #.'..#  ###+###.#..#  .Z.#...#..#  ##+###'#####..#  .......@......#  .............∩#  ############### iDh[iDhA5       ###..#  #.'..#  ###+###.#..#  .Z.#...#..#  iDh##+###'#####..#  .......@......#  .............∩#  ###############  iDh:iDhiDhWiDhbd _A quokka zombie is nearby!iDhͮ       ###..#  #.'..#  ###+###.#..#  .Z.#...#..#  ##+###'#####..#  .......@......#  .............∩#  ############### iDhv3iDhvG       ###..#  #.'..#  ###+###.#..#  .Z.#...#..#  ##+###'#####..# iDhK6 .......@......#  .............∩#  ###############  iDh=OiDhkPiDhViDhPZd _A quokka zombie is nearby!iDhЃ  Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iDhJ.Zvv(ally target)iDhh3--=70.8 (1.0) iDhƌiDhE _You conjure some foxfire!iDhiDhiDhaF _Unknown command.iDh   Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iDh iDh vv§§ You conjure some foxfire! The foxfire hits the quokka zombie.iDhL iDhU . The quokka zombie is moderately damaged.The foxfire hits the quokka zombie.iDh iDh ..@v§§vThe quokka zombie is severely damaged.iDh$ a2----1iDh iDh §§ _The quokka zombie misses you.iDh iDh. H§§iDh F _Unknown command.iDh   Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iDhA Nvvv§iDh޺ a1----2iDh˽ iDh § _You conjure some foxfire! The quokka zombie misses you.iDh iDh :§iDh F _Unknown command.iDh00 iDh.1  iDh1Casting: Foxfire (safe; 2% risk of failure)  iDhL2FConfirm with . or Enter, or press ? or * to list all spells.iDh2iDh3iDh1C iDhC iDh~D=You conjure some foxfire! The foxfire hits the quokka zombie!iDhHHiDhH'iDhhIviDhIv§§ iDhvJ!iDhvv§§@§v§§§§viDhV0---3§§@§§§§§iDhW& §§§§ _You destroy the quokka zombie!iDh'§§@§§iDhV+F _Unknown command.iDhiDhiDhAiDhiDh)iDhiDhiDhiDh5iDh@iDhiDhiDhiDh\iDhhiDhAiDhGiDh,iDhiDhiDhZiDh.,iDhH _Your foxfire dissipates. _Your foxfire dissipates. x21= _Your foxfire dissipates.=iDhh 2====3====4==iDhjiDh-liDhliDho@  There is an open door here.iDhqiDhq5 _iDhRsiDhtiDhtiDhauiDhv7 _You open the door.iDhs|==  There is an open door here.iDh} _iDh}iDh~iDh>iDhiDhiDh͂@  There is an open door here.iDhiDhx _iDh#iDh1iDhiDhiDhqiDh\iDhfiDhɊiDh+iDh֌iDh4|.###### ######.'..# #.##....#.#..# '.#iDh̒6#....#.#..# ####....###..# ##....#.'..# #+####'###.#..# #ZZ#...#...#..# #'###'#####..# .iDh2...@..........#- ...............∩# ######Z   adder zombie (dormant)iDhZ   orc zombie (dormant)iDh)9 606.8 (33.0)  iDhYou open the door.iDhF-7.8 (34iDhiDhq _An adder zombie and an orc zombie come into view.iDhV   iDh  # # ##+####' # .ZZ#... # ##+###'###'#####..# . .......@..........# . .................∩#  ################### iDh+?D       ##+####'  .ZZ#...  ##+###'###'#####..#  .......@..........#  .................∩#  ###################   _There are monsters nearby!iDh<3  iDh=v   # # ##+####'iDhh> # .ZZ#... # ##+###'###'#####..# . .......@..........# . .................∩# iDh3?s ################### iDhD       ##+####'  .ZZ#...  ##+###'###'#####..#  .......@..........#  .................∩#  ###################   _There are monsters nearby!iDhո      # # ##+####' # .ZZ#... # ##+###'###'#####..# . .......@..........# . .................∩#  ################### iDhU D       ##+####'  .ZZ#...  ##+###'###'#####..#  .......@..........#  .................∩#  ###################   _There are monsters nearby!iDhJ L vvt, ally target)Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.3--=8.8 (1.0)  _You conjure some foxfire! iDhH @_Unknown command.iDh<|  Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iDhO §vZt, ally target)iDhRYou conjure some foxfire! The foxfire hits the adder zombie.iDhm! v§§The adder zombie is lightly damaged.  The foxfire hits the adder zombie.iDh}JiDhmKiDhS.ZZ§@§v§vZiDheT,iDh2----9§§ § _The adder zombie is lightly damaged.§§ _Unknown command.iDh?^  Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iDh^iDhc v§§v§ You conjure some foxfire! The foxfire hits the adder zombie.iDhxiDhD,iDhB §§ The adder zombie is heavily damaged.The foxfire hits the adder zombie.iDhniDhw .v@v§.§The adder zombie is severely damaged.iDhxb1----10iDh~c§.§iDh §.§ _The adder zombie bites you but does no damage.iDhƈiDh<§iDhTF _Unknown command.iDh+K  Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iDhaa  You conjure some foxfire! The foxfire hits the adder zombie!iDhgg '§§v§iDh,iDhiDhp v§§§ (ally target)iDhdYou destroy the adder zombie!The foxfire hits the orc zombie.iDh{z.Z§@§v§viDhI`0---1iDhL§§iDh § _The orc zombie is severely damaged.iDhiDh<§iDhܡF _Unknown command.iDh  Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iDh iDh?!iDh= iDh=Y You conjure some foxfire! The foxfire hits the orc zombie!iDh/AZ'v§v§§ iDhA!iDh'iDhiDh'.v@vv§.§iDh\n9/14 ---72iDhiDh § _You destroy the orc zombie!iDhtiDh<§iDhF _Unknown command.iDh*   Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iDh iDh iDh iDh iDh iDh  iDh iDh iDh iDhA iDh  iDh Fvv§§v§§§@v§§§§.v.iDh# c8----3iDh5 iDhL6 §v§§§@v§§iDh6 §iDhu7 iDhZ<_Your foxfire dissipates. x3iDh[iDh3 _Your foxfire dissipates.iDh==10/14====1==2====3Dhm====4==  There is an open door here. _..'.#....# #....#.#..# ..###....# #....###..# ..#.###### ###########.'..# ..#.##....#....#.#..# ..'.##....#....#.#..# ..### #....#....###..# ..# Z.. #....#.'..# ..# ##'####'###.#..# ..# #.@.#...#...#..#-.# ##+###'###'#####..# ... .........iDhi[40m..........# ∩....................∩# ########################Z   centaur zombie (dormant) 52.8 (39.0)  You open the door.-3.8 (40 _A centaur zombie comes into view.iDhM     ######  #....#  #....#  #....  Z..   ##'##  #.@.#  ##+###'#  ... ∩.. .....∩#  ###### iDh!iDhL<     ######  #....#  #....#  #....  Z..   ##'##  #.@.#  ##+###'#  ... iDhN∩.. .....∩ ###### iDhTiDhiUiDh-[iDh_e _A centaur zombie is nearby!iDh     ######  #....#  #....#  #....  Z..   ##'##  #.@.#  ##+###'#  ...iDh ∩.. .....∩#  ###### iDh     ######  #....#  #....#  #....  Z..   ##'##  #.@.#  ##+###'# iDh5L ... ∩.. .....∩ ###### iDhiDhiDhiDhe _A centaur zombie is nearby!iDh@v     ######  #....#  #....#  #....  Z..   ##'##  #.@.#  ##+###'#iDhB  ... ∩.. .....∩#  ###### iDh     ######  #....#  #....#  #....  Z..   ##'##  #.@.#  ##+###'#  ... ∩.. .....∩ iDh:###### iDhiDhiDhiDhe _A centaur zombie is nearby!iDh   Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. vZZally target)  You conjure some foxfire! The foxfire hits the centaur zombie.iDh{R iDh)W a.ZviDhW g3--=4.8 (1.0) iDh [ iDhL` R _The centaur zombie is lightly damaged.iDh` iDhc iDhie F _Unknown command.iDh "Mv@v _The centaur zombie is lightly damaged. _Unknown command.  hits you but does no damage.iDh a2----5iDhs iDh r _The centaur zombie closely misses you.iDh! iDh( iDh+ F _Unknown command.iDhkiDh~..'.#....##....#.#..#ciphuk the Firebug ..###....##....###..#Mountain Dwarf ..#.###### ###########.'..#Health: 50/50 ======================== ..#.##....#....#.#..#Magic: 12/14 ====================---- ..'.##....#....#.#..#AC: 8Str: 11 ..####....#....###..#EV: 10Int: 17 ..#... #....#.'..#SH: 0Dex: 10 ..###Z####'###.#..#XL:  7 Next: 17% Place: an Ossuary ..##v@v#...#...#..#Noise: =--------  Time: 5655.8 (0.0) ..###+###v###'#####..#d) +1 dagger (freeze) ...........iDhg{[30m...........#Cast: Foxfire ∩....................∩# ########################Z   centaur zombie (ally target)  You conjure some foxfire!  The centaur zombie hits you but does no damage. _The centaur zombie closely misses you. _Unknown command.Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.The centaur zombie hits you but does no damage. _The centaur zombie closely misses you. _Unknown command.  Casting: Foxfire (safe; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _There is not enough space to conjure foxfire!iDhViDh]..'.#....##....#.#..#ciphuk the Firebug ..###....##....###..#Mountain Dwarf ..#.###### ###########.'..#Health: 50/50 ======================== ..#.##....#....#.#..#iDhJ^Magic: 12/14 ====================---- ..'.##....#....#.#..#AC: 8Str: 11 ..####....#....###..#EV: 10iDh^Int: 17 ..#... #....#.'..#SH: 0Dex: 10 ..#iDh6_##Z####'###.#..#XL:  7 Next: 17% Place: an Ossuary ..##v@v#...#...#..#Noise: =--------  Time: 5655.8 (0.0) iDh_D..###+###v###'#####..#d) +1 dagger (freeze) ......................#iDh!`Cast: Foxfire ∩....................∩# ########################iDh`^Z   centaur zombie (ally target) _Unknown command.Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. iDhHc1_There is not enough space to conjure foxfire!  Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iDhnfiDhfiDhkiDhRn  Casting: Foxfire (safe; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _There is not enough space to conjure foxfire!  Casting: Foxfire (safe; 2% risk of failure)iDhnonfirm with . or Enter, or press ? or * to list all spells. _There is not enough space to conjure foxfire!iDhiDhM..'.#....##....#.#..#ciphuk the Firebug ..###....##....###..#Mountain Dwarf ..#.###### ###########.'..#Health: 50/50 ======================== ..#.##....#....#.#..#iDh9Magic: 12/14 ====================---- ..'.##....#....#.#..#AC: 8Str: 11 ..####....#....###..#EV: 10Int: 17 ..#... #....#.'..#SH: 0Dex: 10 ..###Z####'###.#..#iDhjXL:  7 Next: 17% Place: an Ossuary ..##v@v#...#...#..#Noise: =--------  Time: 5655.8 (0.0) ..###+###v###'#####..#d) +1 dagger (freeze) iDh[J......................#Cast: Foxfire ∩....................∩# iDh########################Z   centaur zombie (ally target) _There is not enough space to conjure foxfire!  Casting: Foxfire (safe; 2% risk of failure)  iDh}Confirm with . or Enter, or press ? or * to list all spells. _There is not enough space to conjure foxfire!  Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iDh4iDhMiDh$S  Casting: Foxfire (safe; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _There is not enough space to conjure foxfire!  Casting: Foxfire (safe; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _There is not enough space to conjure foxfire!iDh iDh ..'.#....##....#.#..#ciphuk the Firebug ..###....##....###..#Mountain Dwarf ..#.###### ###########.'..#Health: 50/50 ======================== ..#.#iDh* #....#....#.#..#Magic: 12/14 ====================---- ..'.##....#....#.#..#AC: 8Str: 11 ..###iDh #....#....###..#EV: 10Int: 17 ..#... #....#.'..#iDh\ hSH: 0Dex: 10 ..###Z####'###.#..#XL:  7 Next: 17% Place: an Ossuary ..#iDh #v@v#...#...#..#Noise: =--------  Time: 5655.8 (0.0) ..###+###v###'#####..#iDh d) +1 dagger (freeze) ......................#Cast: Foxfire ∩..iDh ..................∩# ########################Z   centaur zombie (ally target) iDh v_There is not enough space to conjure foxfire!  Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _There is not enough space to conjure foxfire!  iDh" Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iDh! iDh iDh iDhr   Casting: Foxfire (safe; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _There is not enough space to conjure foxfire!  Casting: Foxfire (safe; 2% risk of failure)iDh onfirm with . or Enter, or press ? or * to list all spells. _There is not enough space to conjure foxfire!iDho  You hit the centaur zombie.  The centaur zombie is moderately damaged.  The foxfire hits the centaur zombie.iDh'_ iDhg .The centaur zombie is moderately damaged.The foxfire hits the centaur zombie.iDhP ,iDhd #.@v§  The centaur zombie is moderately damaged.  The foxfire hits the centaur zombie.heaviiDhyiDh).@.§heavicentaur zombie hits you.iDhT[46--6.8 (1iDh:§iDh6F _The centaur zombie kicks you but does no damage.iDhŭ * (combustible)centaur zombie hits you. _The centaur zombie kicks you but does no damage.  Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Flames lash the centaur zombie.  The centaur zombie is almost destroyed.iDh^ Z'The centaur zombie's fire resistance burns away.  The centaur zombie closely misses you.iDh u0---====7iDhY iDh \ _The centaur zombie kicks you but does no damage.iDhs iDh iDhۤ F _Unknown command.iDha *Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Flames lash the centaur zombie. The centaur zombie is burned terribly!iDhL$) ZThe centaur zombie is almost destroyed.The centaur zombie hits you. The centaur zombie barely misses you.The centaur zombie hits you but does no damage.iDh9%--8/14 -------8iDh2-iDh0q _The centaur zombie barely misses you.iDh 1iDh5iDhZ:F _Unknown command.iDh N  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Flames lash the centaur zombie. The centaur zombie is burned terribly!iDhQA* iDh&'iDh]u6-------219iDh iDhk _You destroy the centaur zombie!iDhHiDhiDhF _Unknown command.iDhL  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iDh\iDh]iDhaiDhd _You can't see any susceptible monsters within range! (Use Z to cast anyway.)iDh^3iDh^`iDhbiDhq7==- _7==iDh?riDhVta8=iDhviDhw,iDhxiDh%{c8=iDh||iDh~,iDh%iDh iDhN9=iDhiDhiDhiDhiDhO=iDhtiDhiDhE50=iDh]BiDhǍiDhߎiDh4iDhiDhd9==iDhiDhiDh9=iDhsiDhyiDhΔiDh(iDh4iDhiDhiDhiDhZ:==iDh٘iDhiDhDiDhiDhiDhiDhSiDh_iDhҝR10/14==iDhMiDh@,iDhviDh,iDhiDhw,iDhӱiDh!:==iDhviDhɳiDh,iDhiDh,iDh,iDhK1=iDhPiDhiDh5iDhiDhʽiDhiDhiDhiDhiDhUiDheiDh9=iDhiDhiDhiDh^iDhiDhiDhRiDh\iDhL2==iDhNiDh^iDhiDhiDhciDh>iDhiDhiDh$iDhiDhiDh:==iDhiDhiDh;iDhiDhiDhiDhriDh3==iDh(iDhiDhiDh0iDh:==iDh>iDhwiDhiDhPiDh,iDh,iDhDL4==iDhiDh(iDh;iDhiDh4iDhC@  There is an open door here.iDhiDh _iDhiDhiDh6,iDhOiDhT@  There is an open door here.iDhciDhA== _iDhiDh"iDh.iDhiDhiDh'iDh7iDhiDhiDhyiDhsiDhiDhPiDh7 _You open the door.iDh3iDhiDh @  There is an open door here.iDh# iDh  _iDh? iDhiDh2,iDhiDh7 _You open the door.iDhiDhYiDhiDhiDhD,iDhiDhpThere is an open door here. _You open the door. _There is an open door here. _You open the dooriDh&.  There is an open door here.iDhiDh _iDhYiDh8iDhiDhfiDhiDh!You open the door. _There is an open door here. _You open the door. _There is an open iDh"door here.  iDhy#iDh# _iDht$iDhw%iDh&iDh&iDhN'iDhT)You open the door. _There is an open door here. _You open the door. _There is an open door here.  iDh*iDh#+ _iDh+iDh,iDh-iDhW.iDh.iDh/iDh0iDh1iDh~1iDh2iDh3iDh"4iDh4iDh5PThere is an open door here. _You open the dooriDhN6B. _There is an open door here. _You open the door.iDhJ7iDh7iDh 8iDhy:You open the door. _There is an open door here. _You open the door.  There is an open door here.iDh;iDh >K _iDh.?,iDh?iDhAThere is an open door here. _You open the door. _There is an open door here. _You open the door.iDhF5 #..#.#....# #....' #..'.#....# #....# #..###....# #....#iDhF #..#.##################### #..#.#....#....#....#....# #..'.#....#....#....#....# iDhWG9#..###....#....#....#....# #..# #Z...#....#....#....# #..# ##@##'####'####'###---- iDhG#..# #...#...#...#...#.. #..###+###'###'###'###'### #.................iDh!HI #∩........................########################## Z   ogre zombie (dormant)iDhwMZ733.8 (74.0)ZiDhMI----4.8 (75iDh QiDhS _You open the door. _An ogre zombie comes into view. _There is an open door here.iDh S     iDh n  #..#.###### #..#.#....# #..'.#....# #..###....#iDh  #..# #Z...#.. #..# ##@##'####' #..# #...#...#... iDhn E###'###'###' ........ #∩iDh ,... ####iDhl *iDhd0 ^     iDh`1   #..#.###### #..#.#....# #..'.#....# iDhh2 #..###....# #..# #Z...#.. #..# ##@##'####' iDh6 Y#..# #...#...#... ###'###'###' ........ #∩... #### iDhd; iDh$< iDhB iDhG c _An ogre zombie is nearby!iDh{ S     iDh| ]  #..#.###### #..#.#....# #..'.#....# iDh@} #..###....# #..# #Z...#.. #..# ##@##'####' iDh} d#..# #...#...#... ###'###'###' ........ #∩iDhx~ V... ####iDh^     iDh  #..#.###### #..#.#....# #..'.#....# iDh2#..###....# #..# #Z...#.. #..# ##@##'####' iDhC#..# #...#...#... ###'###'###' ........iDh #∩... #### iDhiDh%!iDh!iDh[(iDhG,c _An ogre zombie is nearby!iDh?   iDh    #..#.###### #..#.#....# #..'.#....# #..###....#iDh #..# #Z...#.. #..# ##@##'####' #..# #...#...#... ###'###'###' iDh_]........ #∩... ####iDh!iDh4@       #..#.###### #..#.#....# #..'.#....# #..###....# #..# #Z...#.. #..# ##@##'####' #..# #...#...#... ###'###'###' ........ #∩... ####  _An ogre zombie is nearby!iDh* (combustible) _An ogre zombie is nearby! _iDh3is nearby!  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Flames lash the ogre zombie.  The ogre zombie is moderately damaged.iDh1iDhM.ZiDh82----iDhQH====5.8 (1.0) iDh߰iDhY _The ogre zombie's fire resistance burns away.iDhiDhiDhFF _Unknown command.iDh> d*iDhI  The ogre zombie is moderately damaged. _The ogre zombie's fire resistance burns away. _Unknown command.Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Flames lash the ogre zombie. The ogre zombie is burned terribly!iDh iDh M.ZiDh E0-------iDhV 6iDhޛ iDhH z _The ogre zombie is severely damaged.iDh iDhQ iDh F _Unknown command.iDh* Flames lash the ogre zombie. The ogre zombie is burned terribly! _The ogre zombie is severely damaged.iDhX- C*iDh) B.iDh$ y 8/14 -------57 iDhG% E_You destroy the ogre zombie!iDh( iDh/ _Your Spellcasting skill increases to level 5!iDh/ iDh3 iDh6 F _Unknown command.iDh  Casting: Scorch (safe; 1% risk of failure)  iDh\Confirm with . or Enter, or press ? or * to list all spells.iDhJ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)iDh3iDhiDhiDhl$ _iDh9==--iDhBiDhP==iDhHiDh2iDhiDh)iDhiDhuiDhiDhiDhUiDh10/14==iDhdiDhhiDhiDh:iDh(iDh:==iDh iDhiDhiDhiDhiDhc iDh iDh iDh! K1=iDh iDh iDh iDh iDhsiDhiDhEiDhKiDhiDhiDh,iDh9=iDhiDhiDhiDhiDhiDhHiDhiDhiDhx2==iDh]iDhiDhiDh>iDhiDhiDhiDhfiDhQiDh:==iDhW iDhd!iDh!iDh>"iDh#iDh#iDh#iDh$iDhI%L3==iDh%iDh&iDhc'iDh'iDh(iDh )iDh)iDhw*iDh*iDhL+iDh0,iDh,:==iDh-iDh$.iDh.iDh.iDh0iDhm0iDh0iDh1iDhG2L4==iDh2iDh04iDhM5iDh5iDhM6iDh7iDh8iDh"9iDh9iDh;@  There is an open door here.iDhK=iDh= _iDh>iDh?iDh@P==iDhAiDhC@  There is an open door here.iDhDiDhVE _iDhEiDhGiDhHiDhHiDhHiDhIiDhJiDhmKiDhKiDhMiDhR #..#.################### #..#.#....#....#....#... #..'.#....#....#....#... #..###....#....#....#... #..#.#....#....#....#...iDhJSz #..#.####'##'####'####' #..#Z.Z#...#...#...# #..###'###'###'###'###' #......@................----iDhS #∩.................... #####################  Z   adder zombie (dormant)Z   kobold zombie (dormant)iDhXJ 84.8 (47.0)  You open the door.iDh[x.ZZiDh\I----5.8 (48iDh_iDhas _An adder zombie and a kobold zombie come into view.iDhw(iDh yo #..# #..#.#... #..#.####' #..#Z..#... iDhyz#..###Z###'###' #......@....... #∩............. iDhvzO###############iDh{iDh 9 iDhn '#..# #..#.#... #..#.####'iDh  #..#Z..#... #..###Z###'###' #......@.......iDh  #∩............. ############### iDh % iDhc iDh iDh z _There are monsters nearby!iDh  #..# #..#.#... #..#.####' #..#Z..#... #..###Z###'###' iDh ~#......@....... #∩............. ###############iDh 3iDha { #..# #..#.#... #..#.####' iDhF #..#Z..#... #..###Z###'###' #......@....... #∩.............iDh$ h ###############  iDh iDh iDh iDh d _There are monsters nearby!iDhz 5 iDhz #..# #..#.#... #..#.####' #..#Z..#... #..###Z###'###' #......@....... #∩.............iDh-{ j ###############iDh ,iDh #..# #..#.#... iDh#..#.####' #..#Z..#... #..###Z###'###' #......@....... iDhh#∩............. ############### iDh iDh*iDhiDhMiDhd _There are monsters nearby!iDhhRG _There are monsters nearby! _There are monsters nearby! _There are monsters nearby!  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Flames lash the kobold zombie.* iDh iDhy#.Z'ZiDhv:2----====6.8 (1.0) iDh2>iDhC$ iDhXDF_You destroy the kobold zombie!iDhDiDhGiDhGJF _Unknown command.iDhzRM* (combustible) _You destroy the kobold zombie! _Unknown command.adder  The adder zombie is severely damaged.iDhauiDhzY.ZiDh$|E0-------iDh|7iDhviDh$ iDh6_The adder zombie's fire resistance burns away.iDhOiDhiDhF _Unknown command.iDh"* The adder zombie is severely damaged. _The adder zombie's fire resistance burns away. _Unknown command.iDh$Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Flames lash the adder zombie. The adder zombie is burned terribly!iDhi ZThe adder zombie is almost destroyed.iDhj j8/14 -------8iDh+n iDh*t _The adder zombie closely misses you. The adder zombie completely misses you.iDh3w iDh?y F _Unknown command.iDh2 bThe adder zombie is almost destroyed. _The adder zombie closely misses you. The adder zombie completely misses you. _Unknown command.Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Flames lash the adder zombie. The adder zombie is burned terribly!iDh5 A* iDh &'iDh l6-------9iDhW iDh i _You destroy the adder zombie!iDh iDh! iDh# F _Unknown command.iDh1IiDhW3iDh3$ _iDhI<17==-iDhR>XiDh%?iDhD@iDh@:==iDh/AiDh@BiDhBiDh CiDhDDiDh]HiDh3IiDhIiDhJM8=iDhJiDhL,iDhLiDhUiDhtV2=iDhWiDhX,iDhYiDhZ,iDh[iDh\,iDh^,iDh3_N9==iDh_iDhaiDh~aiDhaiDhbiDhgciDhciDhdiDh`eiDheiDhfiDhag:==iDhgiDhiiDhiiDhiiDh kiDhvkiDhkiDhliDhcmR10/14==iDh.niDhZoiDhoiDh4piDhEqiDhqiDh riDh;siDhsiDhtiDh1uiDhu:==iDh/viDh\wiDhwiDh7xiDhoyiDhyiDhJziDhY{iDh{K1=iDhh|iDh}iDh"~iDh~iDhiDhiDhiDhiDhiDhkiDhiDh9=iDhiDhiDh,iDhiDhiDh`iDhQiDhL2==iDh>iDh9iDhiDhiDhiDhhiDh̍iDhiDhiDhiDhsiDhՐ:==iDhWiDh[iDhiDh"iDh iDhjiDhΔiDh!iDhL3==iDhiDhiDhEiDhiDhiDhiDhbiDhSiDhiDhiDh#iDh:==iDhiDhiDhsiDhןiDhiDh"iDhiDhiDhb4==iDhiDhi,iDhiDhiDh6iDhiDhiDhAiDhۯiDh?iDhiDhIJiDhKiDh:==iDh(iDhiDhQ,iDhηiDhiDh,iDhZiDhiDhiDhiDhiDhiDhiDhiDhWiDhZiDhiDhiDhiDhiDhiDhiDhbiDhiDhiDhviDhiDhiDhiDhiDhiDh\iDhgiDhiDhiDhS iDhw",iDh"iDhE#iDhV%@  There is an open door here.iDhz&iDh& _iDh'iDh(iDh)iDh*iDho*iDhp,@  There is an open door here.iDh|-iDh- _iDht.iDh/iDh0iDh1iDhh1iDhU2iDh13iDh3iDh3iDh4iDh5iDh96iDh6iDh:iDhP#∩..........................#........................#..#####'###'###'###'###'####..#...#...#...#iDh #...##..#.#'######'####'###'###.##..'.#....#....#....#....#.#..###....#....#....#....###..#.#....#....#....#....#.'#..#.#....#@...#....#....#.#----iDh#..'.######'##############.##..###....#.. #....#..#.'....#...#....'.'#..#.#....#...! #....#.#iDh#..'.#....#..?!M #....#.# MMMMM 5 mummies (dormant)#..########..?MMM #########..#.'....#..=!M?? #....#.'#..#.#....##....'.#iDh . 887.8 (9iDh 8.0)  You open the door.iDh iDh iDhMMMMMM2 dormant)$M$iDhI----8.8 (99iDhiDhD#r _5 mummies come into view.Found seven items. iDh#T_Found a gate leading back out of this place.iDh"W #∩ #........... #..'###iDhFV #.... #..###'## #..#....# #..iDhX#....# #..#....# #..#@...# iDhQ#..#'#### #..#..  #..#... iDhRs #..#...!  #..#..MMM  #..iDh#..?$MM  #..#..=!$??  #.. iDh #∩ #........... #..'### #.... #..###'## #..iDh#....# #..#....# #..#....# #..#@...# iDhL#..#'#### #..#..  #..iDhۂw#...  #..#...!  #..#..MMM iDhiK #..#..?$MM  #..#..=!$??  iDhE#.. iDhiDhiDhiDhd _There are monsters nearby!iDhvM #∩ #........... #..iDhwS'### #.... #..###'## #..#....#iDhx? #..#....# #..#....# #..iDhpy^#@...# #..#'#### #..#..  iDhBz#..#...  #..#...!  #..#..MMM iDhG{v #..#..?$MM  #..#..=!$??  #..iDh|& iDhv #∩ #...........iDh #..'### #.... #..iDhd###'## #..#....# #..#....#iDh #..#....# #..#@...# #..#'#### #..#..  #..#...  #..#...!  #..#..MMM  #..#..?$MM  #..#..=!$??  iDhE#.. iDhx.iDh@/iDh;iDh=d _There are monsters nearby!iDhM #∩ #........... #..iDh:'### #.... #..###'##iDhK #..#....# #..#....# #..#....#iDhdU #..#@...# #..#'#### #..iDhR#..  #..#...  #..#...!  iDh#..#..MMM  #..#..?$MM  #..iDh{G#..=!$??  #.. iDh #∩ #........... #..'### #.... #..###'## #..#....# #..#....# #..#....# #..#@...# #..#'#### #..#..  #..#...  #..#...!  #..#..MMM  #..#..?$MM  #..#..=!$??  #.. iDhiDhiDh iDhiDh@_There are monsters nearby!iDh iDha{###########################∩.....................................#####'###'###'###'###'##.#...#...#...#...#...#...#.#'######'####'###'##.'....##.##.'.#.#....#....#....#.....'.######'##############..### ###.#.'. '.'.#.!    mummy.'.#....#..MMM #....#..########..?$MM ########.#.'....#..=!$??#.'9.8 (1.0) _iDhWiDhRS###########################∩.........................####'###'###'###'###'##..#...#...#...#...#..#.#'######'####'###'##'..###'#.#....#....#....#....'.######'##############.## ###'. '.'#.! '.#....#..MMM #....#.#######..?$MM ########M?90iDh< ##############################∩#............................#..#####'###'###'###'###'###.#..#...#...#...#...#...#...#.#..#.#'######'####'###'###.#.#..'.#....#.@..#....#....#.#.#..###....#....#....#....###.#..#.#....#....#....#....#.'.#..#.#....#....#....#....#.#.#..'.######'##############.#.#..###....#.. #....###. #..#.'....#... #....'.'. #..#.#....#.M.! #....#.#. #..'.#....#..?MM #....#.#. 1iDh###############################∩...∩#............................#..#####'###'###'###'###'###.#..#...#...#...#...#...#...#.#..#.#'######@####'###'###.#.#..'.#....#....#....#....#.#.#..###....#....#....#....###.#..#.#....#....#....#....#.'.#..#.#....#....#....#....#.#.#..'.######'##############.#.#..###....#.. #....###.#..#.'....#... #....'.'.#..#.#....#.M.! #....#.#.2 _There is an open door here.iDhU ############################# #∩... #.......................... #..#####'###'###'###'###'### #..#...#...#@..#...#...#...# #..#.#'######'####'###'###.# #..'.#....#....#....#....#.# #..###....#....#....#....### #..#.#....#....#....#....#.' #..#.#....#....#....#....#.# #..'.######'##############.# #..###....# #....### #..#.'....#... #....'.'3 _iDh8 aM############################∩...........................................####'###@###'###'###'##..#...#...#...#...#..#.#'######'####'###'###..'.#....#....#....#....#.#.4 _There is an open door here.iDh ###############################∩∩#............@...............#..#####'###'###'###'###'###.#..#...#...#...#...#...#...#.#..#.#'######'####'###'###.#.#..'.#....#....#....#....#.#.#..###....#....#....#....###.#..#.#....#....#....#....#.'.#..#.#....#....#....#....#.#.#..'.######'##############.#.iDh iDhB -5 _iDh iDhG iDh_6##∩.∩##.##..#####'###'###'###'###'###..##..#...#...#...#...#...#...#..##..#.#'######'####'###'###.#..##..'.#....#....#....#....#.#..#iDh(7#..###....#....#....#....###..##..#.#....#....#....#....#.'..##..#.#....#....#....#....#.#..##..'.######'#.#..#iDhAR6iDhCiDh iDh!#iDh}"  iDh,#6#∩.iDh#5∩#  iDh$#.iDhD%#  iDh%g#..#####'###'###'###'###'###..#  iDh&u#..#...#...#...#...#...#...#..#  iDhn'2#..#.#'######'####iDh(   iDh(9#..'.#....#....#...iDh)!  iDhp*#..###....#....#....#....###..#  iDh,+i#..#.#....#....#....#....#.'..#  iDh+I#..#.#....#....#....#....#.#..#  iDh,#..'.######'#iDhz-%.#..#iDh3iDh6iDhh77iDh;iDh2>iDhT # #∩.∩# #.# #..#####'###'###'###'###'###..# #..#...#...#...#...#...#...#..# #..#.#'######'####'# #..'.#....#....#....# #..#.#....#....#.... #..#.#....#....#....# iDhlC8iDhp $ ∩.∩# .# ..#####'###'###'###'###'###..# ..#...#...#...#...#...#...#..# ..#.#'######'####' ..'.#....#....#.... ..###....#....#....# ..#.#....#....#....# ..#.#....#....#....# 9iDht iDhw iDh1%u .∩# # #####'###'###'###'###'###..# #...#...#...#...#...#...#..# #.#'######'####'###'#'.#....#....#....#....###....#....#....#....###..##.#....#....#....#....#.'..# 900iDhO)iDh ∩# # #####'###'###'###'###'###..# #...#...#...#...#...#...#..# #.#'######'####'### '.#....#....#....#.. ###....#....#....#... #.#....#....#....#.... #.#....#....#....#....#.#..# 1iDhc ∩# # '###'###'###'###'###..# ...#...#...#...#...#...#..# .#'######'####'###'# .#....#....#....#........#....#....#....###..# .#....#....#....#... 2iDh*iDhD#.∩#.##'###'###'###'###'###..# #...#...#...#...#...#...#..# #.#'######'####'###'###.#..# '.#....#....#....#....#.#..##....#....#....#....###..# #.#....#....#....#....#.'..# #.#....#....#....#....#.#..# '.######'#.#..#3iDh~3iDhiDh_iDhiDhƓniDh!iDhZ,  ####  #∩....∩#  #........#7.8 (4  #..##M'###..#  #iDh1-.#..#  #..#.#'######'###'###.#..#  #..'.#....#....#....#....#.#..#  #..###....#....#....#....###..# M   mummy iDh- #..#.#....#....#....#....#.'..#  #..#.#....#....#....#....#.#..#  #..'.######'####.#..#iDh/iDh6iDh :There are monsters nearby! _There is an open door here. _A mummy is nearby!iDh   Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iDh iDh7 Mv@vM 2 mummies (1 ally target)iDhh b3--=8.8 (1iDh iDh E _You conjure some foxfire!iDh iDhE iDh; F _Unknown command.iDhf[  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iDhgI v§iDhthoYou conjure some foxfire! The foxfire hits the mummy.  The mummy is burned terribly!iDhiDhniDh9 §iDhvThe mummy is moderately damaged.The foxfire hits the mummy! The mummy is burned terribly!iDh2`v§.@§v2----9§ § _The mummy is heavily damaged. _Unknown command.iDh> _The mummy is heavily damaged. _Unknown command.  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You conjure some foxfire! The foxfire hits the mummy!  The mummy is burned terribly!iDh Bk.   mummyiDh/iDh/iDhiDhiDhiDh).vvM.@v§§M 2 mummies (1 ally target)iDhB1----iDh(810iDhO<§iDh L _You destroy the mummy!iDhiDhiDh<§iDhF _Unknown command.iDh)  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iDh+iDh+iDh4 v§v@v§You conjure some foxfire!iDhiDhiDh/iDh iDha!iDh§iDh§The foxfire hits the mummy but does no damage.  The foxfire hits the mummy. The mummy is burned terribly!iDh_ §The mummy is lightly damaged.  The foxfire hits the mummy. The mummy is burned terribly!iDhgv§§.@§.v0---1§§ §§ _The mummy is moderately damaged.§§§ iDhB @_Unknown command.iDh § _The mummy is moderately damaged. _Unknown command.  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You conjure some foxfire!  The foxfire hits the mummy but does no damage.iDh8 4 v§§§The mummy is moderately damaged.The foxfire hits the mummy but does no damage.iDhƖ & .§§vMThe mummy is moderately damaged.The foxfire hits the mummy! The mummy is burned terribly!iDhS, ..vMM@.'###§9/14 ---2 § _The mummy is severely damaged.iDh'4 iDh4 §iDhb5 iDh7  iDh68 iDh8 "_Unknown command.iDh79 iDh8  iDh  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. iDh^  iDh <You conjure some foxfire! The foxfire hits the mummy.  iDh The mummy is burned terribly!iDh) iDh v§iDhi .iDh §iDhZ @   mummy (iDh iDhfiDh]v.§.iDh)viDh iDh9 iDhΣ8iDh`----iDhåO313 _You destroy the mummy!iDhiDh §iDhiDh iDhiDhG_Your Fire Magic skill increases to level 6!iDh:iDhhiDhiDhiDh9§iDhiDh iDhriDh"_Unknown command.iDhiDhD§ _Your Fire Magic skill increases to level 6! _Unknown command.Casting: Foxfire (safe; 1% risk of failure)iDhPE ..§vM The mummy is lightly damaged.  The foxfire hits the mummy! The mummy is burned terribly!iDhl....M@v--4iDh _The mummy is severely damaged. _Unknown command.iDh iDh Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iDh iDhHvv§You conjure some foxfire! The foxfire hits the mummy.iDhiDh|iDhu ' iDh.!}§The mummy is severely damaged.The foxfire hits the mummy.iDhGiDhv.v§§iDhv\7-5iDh iDh` § _The mummy is severely damaged.iDhiDh|<§iDh*F _Unknown command.iDh :_The mummy is severely damaged. _Unknown command.Casting: Foxfire (safe; 1% risk of failure)  The mummy is burned terribly!iDh3 a.§iDhGiDh܌iDhUiDhYiDh.v§.@vv§'iDh;p6---36iDhGV§§iDh §§ _You destroy the mummy!iDhiDhiDhF _Unknown command.iDh c # #∩.v§.∩# #.vv§.#iDh  #..#####'###'###'###'###'###..# #..#...#...#...#...#...#...#..# #..#.#'######'####'###'###.#..# #..'.#....#....#....#....#.#..# #..###....#....#....#....###..#  #..#.#....#....#....#....#.'..#iDh)   #..#.#....#....#....#....#.#..#  #..'.######'#.#..# iDhiDhFiDhiDh3iDhwiDhiDhiDhiDhIiDhiDhiDhiDhiDh7 v§§§§.§v§§.v§§iDh. 5-7 _iDhk%P§§§§iDh(iDhiDh1 iDh, #∩iDh.v§§§§.§v.∩ #.§§.v. #..#####'###'###§###'###'###..iDh  #..#...#...#...#§..#...#...#.. #..#.#'######'####'###'###.#.. #..'.#....#....#....#....#.#.. #..###....#....#....#....###.. #..#.#....#....#....#....#.'..iDh #..#.#....#....#....#....#.#.. #..'.######'#.#..iDh.,iDhsiDhߩiDh'iDh3iDh1iDhjiDhziDhiDhCiDh§§.v.v§.§§iDh=...§§iDh'iDh9iDh-iDhB8iDhiDh§iDh%§§iDh`§iDh iDh iDhaiDh*_Your foxfire dissipates.iDh`iDha3iDhɪiDhGiDhW  You start resting.iDh_iDhiDhXiDh/iDhiDhiDhiDhu--iDhJiDhiDhiDh}iDhiDhO iDh$ iDh 7iDhG==iDhiDhiDhiDh}iDh7iDh=iDhiDhiDhiDhiDhiDh7==iDhiDhiDh iDh!iDh"iDh$iDh$iDh%iDhx'iDh}-iDh-8iDhz.=iDh.iDh/iDhZ1iDh2iDh3iDhb4iDh 5iDh5iDh_7iDh8iDh9iDh:iDh3;iDh;=iDh*<iDh=iDhx>iDh?iDh @iDhBiDhiiDhWiDhiDhiiDh9iDh_==iDhiDhiDhLiDhiDhiDhI iDh iDh iDh; iDh iDhiDhiDhgiDh==iDh\iDhUiDhiDh^iDhniDhiDh~iDhmiDhiDhiDh "10/14iDh==iDhiDhiDh^iDh iDh iDh^"iDh#iDh#iDh|%iDh,&iDh'iDh(iDh;)iDh)==iDh4*iDh$+iDh,iDh5-iDh=.iDh/iDhR0iDhA1iDh2iDh`3iDh31iDhj4=iDh5iDh6iDhv7iDh&8iDhK;iDh<iDht=iDh~>iDh@iDhAiDh}BiDhDiDhEiDhF=iDhFiDhGiDhBIiDhIiDhJiDhJQiDhQiDhRiDh{TiDhDUiDhU2iDhVV==iDhViDhWiDh:YiDhYiDhZiDhP\iDh]iDh^iDh_iDhL`iDhN==iDh]>3==iDh,iDh~iDh:==iDhQiDhɏiDh,iDhiDh=XiDhiDh,iDh iDhe iDhA,..........iDhճ.. iDhgZ_Your foxfire dissipates. x2iDhiDhm71.8 (5iDh73.0)iDh4iDh%N==2.8 (54iDh iDhniDh_Magic restored.iDh(############################# #∩........................... #. #..#####'###@###'###'###'### #..#...#...#...#§..#...#...# #..#.#'######'####'###'###.# #..'.#....#....#....#....#.# #..###....#....#....#....### #..#.#....#....#....#....#.' #..#.#....#....#....#....#.# #..'.######'##############.# #..###....#.. #....###3.8 (1.0)  _There is an open door here.iDh^###############################∩...........................∩#....................#..#####'###'###'###'###'####..#...#...#.@.#§..#...#...#.#..#.#'######'####'###'###.#.#..'.#....#....#....#....#.#.#..###....#....#....#....###.#..#.#....#....#....#....#.'.#..#.#....#....#....#....#.#.#..'.######'##############.#.#..###....#.. #....###.#..#.'....#.#....'.'.4 _iDhV& ##############################∩...........................∩.....#####'###'###'###'###'###...#...#...#§..#...#...#'######@####'###'###'.#....#....#....#....###....#....###.#..#.#....#.M.! #....#.#.. 5 _There is an open door here.iDhn ##############################∩...........................∩...#####'###'###'###'###'###...#...#...#§..#...#...#'######'####'###'###iDhѬ'.#....#..@.#....#....###..'#.#..'.#....#..?MM #....#.#.. iDh6iDhӶJ==6 _iDhiDhiDh4 ##############################∩...........................∩...#####'###'###'###'###'###...#...#...#§..#...#...#'######'####'###'###'.#....#....#....#....###..'#.#..########..?$MM ########.. 7iDhUB ##############################∩...........................∩...#####'###'###'###'###'###...#...#...#§..#...#...#'######'####'###'###'.#....#....#....#....###..'#Cast: Foxfire.##..#.'....#..=!$?? #....#.'.. iDh=NiDhN&8iDh\WiDhYiDh iDh f #∩...........................iDh ) #iDho ..iDhg .iDh6 c #..#####'###'###'###'###'###iDh r #..#...#...#...#§..#...#...#iDh c #..#.#'######'####'###'###.#iDh  #..'.#....#....#....#....#.#iDh  #..###....#....#....#....###iDhf  #..#.#....#....#....#....#.'iDhB  #..#.#....#.@..#....#....#.#iDh@ d #..'.######'##############.#iDhq  #..###....#.. #....### #..#.'....#... #....'.' #..#.#....#.M.! #....#.# #..'.#....#..?MM #....#.# #..########..?$MM ######## #..#.'....#..=!$?? #....#.' #..#.#....# #....'.#iDh iDh iDh] 9iDhc iDh iDh| # #..#####'###'###'###'###'### #..#...#...#...#§..#...#...# #..#.#'######'####'###'###.# #..'.#....#....#....#....#.# #..###....#....#....#....### #..#.#....#....#....#....#.' #..#.#....#....#....#....#.# #..'.######@##############.# #..###....#........ #....### #..#.'....#........ #....'.' #..#.#....#...!!?.. #....#.# #..'.#....#..?!M!!. #....#.# #..########..?$∩M!. ######## MiDhM 2 mummies (dormant) #..#.'....#..=!$??. #....#.' #..#.#....#...!!?.. #....'.# #..'.#....# #....#.#M$M1 dormant)80iDhiDh iDhO iDh_Found seven items. iDh"C_There is an open door here.iDh#..#####'###'###'###'###'####..#...#...#...#§..#...#...#.#..#.#'######'####'###'###.#.#..'.#....#....#....#....#.#.#..###....#....#....#....###.#..#.#....#....#....#....#.'.#..#.#.........#....#....#.#.#..'.####..'...#....######.#.#..###......@.......#....###.#..#.'......#....'.'.#..#.#........!!?...#....#.#.#..'.#.......?!MM!..#....#.#.#..########..?$∩$!..########.#..#.'.......=!$??..DhH0m#....#.'.#..#.#........!!?...#....'.#.#..'.#..............#....#.#.#..###....# #....###.iDh# MM1 _There is a click, and some walls slide away!iDh   Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iDh iDh vvMM$!(1 ally target)iDh ]3--=2iDh iDhP E _You conjure some foxfire!iDh iDh iDh_ F _Unknown command.iDhA _You conjure some foxfire! _Unknown command.  You miscast Foxfire.  You are very lightly contaminated with residual magic.iDh B iDhP §v§vNothing appears to happen. The foxfire hits the mummy.  The mummy is burned terribly!iDh\ iDh iDhr iDh : §iDhg lThe mummy is moderately damaged.The foxfire hits the mummy.iDh$`iDhaiDhbiDh.~§§§MM!!iDh2-----3Contam iDhR§§iDh` _The mummy is moderately damaged.iDh 'vv@.(1 ally target)  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iDhh1----=4iDh3iDh E _You conjure some foxfire!iDhX!iDhE1iDh1F _Unknown command.iDh  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iDhoiDh §§@vvYou conjure some foxfire! The foxfire hits the mummy.iDh.iDh"E .The mummy is moderately damaged.The foxfire hits the mummy. The mummy is burned terribly!iDhiDhNiDh> v§§@Mv.M.The mummy is severely damaged.37-------0---=5iDh T§§iDhs § _The mummy hits you!iDh iDh B§§iDhF _Unknown command.iDh؅  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iDhiDh §v§§v  You conjure some foxfire! The foxfire hits the mummy!  The mummy is burned terribly!iDhJiDh  §The mummy is heavily damaged.The foxfire hits the mummy.iDh2iDh§.v.§v.1 ally target)iDhҽm9/14 ----6iDh'T§§iDh& § _The mummy is severely damaged.-iDh~B§§iDhF _Unknown command.iDh@G § _The mummy is severely damaged. _Unknown command.  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You conjure some foxfire! The foxfire hits the mummy.  The mummy is burned terribly!iDhZ iDh .§The mummy is severely damaged.The foxfire hits the mummy but does no damage.iDhaP iDhf '..vv.The mummy is severely damaged.iDhg 30----------8----=7iDhjs iDhg f _The mummy hits you! The mummy hits you but does no damage.iDh iDh iDh_ F _Unknown command.iDhvi   Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iDhj iDhy §§vvYou conjure some foxfire! The foxfire hits the mummy!  The mummy is burned terribly!iDh iDh  The mummy is almost destroyed.The foxfire hits the mummy. The mummy is burned terribly!iDh n..   mummyiDh iDhg vv§§...You destroy the mummy!iDh }22---------68iDh L§§iDh q §§ _The mummy hits you!iDhW iDh L§§iDh F _Unknown command.iDh _hits you! _Unknown command.  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You conjure some foxfire! The foxfire hits the mummy!  The mummy is burned terribly!iDhJ :.iDh !iDh_ §v§.§v@...vYou destroy the mummy!iDhкv7-8-9iDhU§§iDh § _Your magical contamination has completely faded away.iDh[8-iDhG§§§iDhtF _Unknown command.iDh  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iDhiDhiDhsiDhAiDhiDhiDh3iDh/ ,iDh iDh iDh iDh<...v..§@v§§v§§§§vv3=---6---90§@v§§v§§§§iDha §@v§§§ _You conjure some foxfire!§§v§§ _Unknown command.iDh7\ iDhp #..#...#...#...#§..#...#...#.#..#.#'######'####'###'###.#.#..'.#....#....#....#....#.#.#..###....#....#....#....###.#..#.#....#....#....#....#.'.#..#.#.........#.........#.#.iDhu #..'.####..v...#.....#####.#.#..###.....§.v§..........###.#..#.'......§@§§.........'.'.#..#.#.§§v?........#.#.#..'.#.?!v!!.......#.#.#..########..?$∩$!..########.#..#.'.......=!$??.......#.'.#..#.#........!!?........'.#.#..'.#...................#.#.#..###........###.#..#.#####################.'.iDhv iDhOx iDhtH   Your foxfire dissipates!v§.§§.v...@..§§..!§§..?!§§§§v§-1§§§..!§§..?!§§§§ _Your foxfire dissipates.iDhHiDhri#..#.#'######'####'###'###.#..##..'.#....#....#....#....#.#..##..###....#....#....#....###..##..#.#....#....#....#....#.'..##..#.#....v....#.........#.#..##..'.####..§...#......####.#..##..###......§§...........###..##..#.'...v.....'.'..##..#.#....§§..@§?#.#..##..'.#....§..?!§§!#.#..##..########..?$∩$§..########..##..#.'.......=!$??§......#.'..##..#.#........!!?Dhk39;49m.v§.....'.#..##..'.#...................#.#..##..###...###..##..#.#########.'..##..#.#....#....#....#....#.#..#iDhliDhmiDhniDhoiDhpiDh|iDhAiDhiDho§iDh§iDh§iDh^'iDhp§§§.....iDh[§iDh؜P....@!iDhS<...?!$!iDhŝ!iDh?.iDh8§.iDhiDhϦiDhA-iDh2iDh5iDh§iDh §iDh §§iDhiDhK iDh iDh@!.iDh.iDh'.iDh..iDh .iDh. iDhyR_Your foxfire dissipates. x3iDhkiDh$3.8 (2iDhiDh iDh,iDhQ_r - 4 orange potions (gained 3)iDh/ B '.#....#....#....#....###.....#.....#....#.'..#'.####..'######§............##.'.......'.'#!?#.#'?@$!!########..?$∩$!..#######..Cast: Foxfire#..#.#.........#.........#.#..# 'iDh8 iDh: iDh; 4iDh< =iDh= --iDh> $4.8 (1iDhL iDhV iDhW iDhW 7iDhbX ==iDhX $5.8 (2iDh)b iDhvd  iDhd iDhde 4_t - a smoky brown potioniDhe iDhn ###.....#.'..#'.####..'######§............##.'.......'.'#!?#.#'?.$!!########..?@∩$!..#######.'.......=!$??.......#.'#.!!?.'.#....#....#....#.#..###....#....#....#....###..# 6.8 (1iDhwiDhiDhކiDhH5iDh=iDh$7.8 (2iDh‘iDh iDhiDh01_You now have 152 gold pieces (gained 11).iDh1 #..#.#....#....#....#....#.'.. #..#.#.........#.........#.#.. #..'.####..'...#####.#.. #..###.............###.. #..#.'.......'.'.. #..#.#!?.#.#.. #..'.#.......?.$!!.#.#.. #..########..?.∩$!..########.. #..#.'.......@!$??.......#.'.. #..#.#..!!.'.#.. #..'.#....#.#.. #..###.###.. #..#.#########.'.. #..#.#...#.........#.#.. #..'.#...iDh@ .#....#....#....#.#.. #..###....#....#....#....###.. #..#.#....#....#....#....#.'..iDh<+8.8 (1iDh iDh iDh?H==9.8 (2iDh%iDh(3 _u - a +6 ring of intelligenceiDh_ iDh Put on which piece of jewellery? Jewellery (go to first with "=)  j - a +4 ring of protection (worn)u - a +6 ring of intelligence[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip iDh_UiDh[iDhe #..#.#....#....#....#....#.'.. ciphuk the Firebug#..#.#.........#.........#.#.. Mountain Dwarf#..'.####..'...#......####.#.. Health: 25/50 ============------------#..###...................###.. Magic: 7/14============------------#..#.'...................'.'.. AC: 8Str: 11#..#.#.........!?........#.#.. EV: 10Int: 17iDhg#..'.#.......?.$!!.......#.#.. SH: 0Dex: 10#..########..?.∩$!..########.. XL:  7 Next: 38% Place: an Ossuary#..#.'.......@!$??.......#.'.. Noise: ---------  Time: 5999.8 (0.0)#..#.#........!!?........'.#.. d) +1 dagger (freeze)#..'.#...................#.#.. Cast: Foxfire#..###...................###..#..#.####......#......####.'..#..#.#.........#.........#.#.. #..'.#....#....#....#....#.#.. #..###....iDhg[39;49m#....#....#....###.. #..#.#....#....#....#....#.'..  _Your foxfire dissipates. _Your foxfire dissipates. x3 _r - 4 orange potions (gained 3) _t - a smoky brown potion _You now have 152 gold pieces (gained 11). _u - a +6 ring of intelligenceiDhsU  You feel clever.iDhrs7236000.3 (0.5iDh*|iDh}: _u - a +6 ring of intelligence (worn)iDh3iDhiDhBiDh86iDhmF8=iDhiDh1,iDhliDhd,iDh.iDh O7iDh iDhO=iDhOiDh,iDhiDh$,iDhK(iDhZ.i8=iDh~2iDh 7d9==iDh:iDh+?,iDhCiDhGa9=iDhLiDhvQ,iDhUiDh}[P==iDh_iDhd,iDhKhiDhlj30=iDhqiDhvh10/14==iDh<{iDh,iDh6iDhwa1=iDhAiDh',iDhiDhP==iDhiDh,iDhiDhi2=iDhiDh%91iDh(=iDh\iDhп,iDh(iDhM,iDhhiDha3=iDh|iDhO=iDhiDh%,iDhiDhi4=iDhbiDhtb2==iDhiDhu,iDhiDh2 ,iDh*iDha5=iDhiDhiDh):==iDhZ%iDh+,iDh/iDhl4iDh4N36=iDh+9iDh>iDh`?L3==iDhJiDhgM,iDhRiDhV,iDh]\iDham7=iDh+1.3 (1iDh +2.3 (2iDhiDhW _z - a fuming red potioniDhyIiDhiDhH,iDhXiDht _m - 2 fizzy orange potions (gained 1)iDhiDh' _i - 3 scrolls labelled ERUNTA TENGAM (gained 1)iDhvE _i - 4 scrolls labelled ERUNTA TENGAM (gained 1) _You now have 169 gold pieces (gained 6).iDhbq _You now have 185 gold pieces (gained 16). #..#.#.........#.........#.#..#  #..'.####..'...#......####.#..#  #..###...................###..#  #..#.'....'.'..#  #..#.#.............#.#..#  #..'.#.............#.#..#  #..########....∩....########..#  #..#.'!..........#.'..#  #..#.#!@?..'.#..#  #..'.#...................#.#..#  #..###.............###..#  #..#.####......#####.'..#  #..#.##..#.#..# Dht 9;49m #..'.#....#....#....#....#.#..#  #..###....#....#....#....###..#  #..#.#....#....#....#....#.'..#  #..#.####'##'####'####'###.#..#13.3 (11.0)4.3 (12 _A - a black potioniDhwiDh xiDhyiDhE~iDhiDhniDhT| _v - 2 scrolls labelled VITENE MIVE (gained 1)iDh3iDhtiDh|iDh,iDhiDh,iDhUiDhgw _x - 2 sedimented cyan potions (gained 1)iDh3iDhOiDhK #..#.#....#....#....#....#.'..# #..#.#.........#.........#.#..# #..'.####..'...#####.#..# #..###..###..# #..#.'.'.'..#iDh #..#.#..#.#..# #..'.#...................#.#..# #..########....∩....########..# #..#.'.@..#.'..# #..#.#....'.#..# #..'.#.#.#..# #..###.......###..# #..#.####......#####.'..# #..#.#.........#.........#.#..#  #..'.#....#....#....#....#.#..#  #..###....#....#....#....###..#  #..#.#....#....#....#....#.'..# iDh´220.3 (6.0)iDh+1.3 (7iDhiDhZ _B - a bubbling pink potioniDh* 3iDhp+ iDh4 c0...iDhs= q _Done exploring.iDh IiDh5.  _Done exploring.iDhG3iDh2IiDhY _Done exploring.iDh[?25h[?0c iDhJ Search for what [Enter for "."]? iDh[?25l[?1c. _Can't find anything matching that.iDh}S [[?25h[?0c  Search for what [Enter for "."]? iDhɱh[?25l[?1c.  Search for what [Enter for "."]? . _Can't find anything matching that  Search for what [Enter for "."]? _Can't find anything matching thatiDhq  Search for what [Enter for "."]? . _Can't find anything matching that  Search for what [Enter for "."]? _Can't find anything matching thatUnknown command.iDh[[?25h[?0c  Search for what [Enter for "."]? iDh|2[?25l[?1c. _Can't find anything matching that.iDh0k 4iDhv   Search for what [Enter for "."]? _Can't find anything matching thatUnknown command.  Search for what [Enter for "."]? . _Can't find anything matching thatUnknown command.iDhl #..###....#....#....#....###..#  #..#.#....#....#....#....#.'..#  #..#.#.........#...#.#..#  #..'.####..'...#####.#..#  #..###.......###..#  #..#.'.'.'..#  #..#.#.#.#..#  iDhl #..'.#...................#.#..#  #..################..#  #..#.'.#.'..#  #..#.#.'.#..#  #..'.#.#.#..#  #..###....iDhl ...###..#  #..#.#####......####.'..#  iDhLm #..#.#.........#.........#.#..#  #..'.#....#....#....#....#.#..#  #..###....#....#....#....###..#iDhq iDhsr 22.3 (1 _iDhv iDhJx  _Can't find anything matching thatUnknown command.  Search for what [Enter for "."]? . _Can't find anything matching that _Unknown command. _There is a gate leading back out of this place here.iDhw iDh Drop what?27/52 slots (_ for help) Hand Weapons (select all with ))  d - a +1 dagger of freezing (weapon)  s - a +1 short sword of venom Armour (select all with [)  a - a +0 robe (worn)  g - a +1 cloak (worn) Jewellery (select all with "=)  j - a +4 ring of protection (worn)  u - a +6 ring of intelligence (worn) Scrolls (select all with ?)  e - 2 scrolls labelled VEBIWK JUZACU  i - 4 scrolls labelled ERUNTA TENGAM  k - 3 scrolls labelled KIOTAE SURYWO  o - a scroll labelled OTUSTA ORO  p - a scroll labelled ILELES MOBYNUT  q - a scroll labelled WETEQ CUFOUM  v - 2 scrolls labelled VITENE MIVE  w - a scroll labelled ROTAAS SORY Potions (select all with !)  b - a potion of magic  c - a fuming orange potion [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle [.|Space] toggle selected[top]iDhq[  i - 4 scrolls labelled ERUNTA TENGAM  k - 3 scrolls labelled KIOTAE SURYWO  o - a scroll labelled OTUSTA ORO  p - a scroll labelled ILELES MOBYNUT  q - a scroll labelled WETEQ CUFOUM  v - 2 scrolls labelled VITENE MIVE  w - a scroll labelled ROTAAS SORY Potions (select all with !)  b - a potion of magic  c - a fuming orange potionf - 2 clear potionsh - a golden potionl - 2 purple potionsm - 2 fizzy orange potionsnapphire potionr - 4 orange potionst - a smoky brown potionx - 2 sedimented cyan potions iDhk z - a fuming red potion  A - a black potionB - a bubbling pinkbotiDh:iDh% #..###....#....#....#....###..# ciphuk the Firebug#..#.#....#....#....#....#.'..# Mountain Dwarf#..#.#.........#.........#.#..# Health: 50/50 ========================#..'.####..'...#......####.#..# Magic: 14/14 ========================#..###...................###..# AC: 8Str: 11  #..#.'...................'.'..# EV: 10iDhInt: 23  #..#.#...................#.#..# SH: 0Dex: 10  #..'.#...................#.#..# XL:  7 Next: 38% Place: an Ossuary  #..########....@....########..# Noise: ---------  Time: 6122.3 (0.0)  #..#.'...................#.'..# d) +1 dagger (freeze)#..#.#...................'.#..# Cast: Foxfire  #..'.#...................#.#..##..###...................###..##..#.####......#......####.'..##..#.#.........#.........#.#..##..'.#....#....#....#....#.#..##..###....#....#....#....###..# _Unknown command.Search for what [Enter for "."]? . _iDhfCan't find anything matching that. _Unknown command. _There is a gate leading back out of this place here.  Okay, then.iDhiDhq. _iDhTiDhTiDhWiDhIYF _Unknown command.iDh.[iDhw]iDh_iDhkciDhkH3.3 (1 _iDh  #...# .## #..#.#  iDhWE#.##.####.#.  #####. #.#......  #.....##....#   #.........### iDh  #.......#.#   #########.#..# Dungeon:4 iDh  #@'Z#...'.##...   ###'#'##### ###.  iDh` #.'...'.# .  ###...###  #.'...'.iDhJ#  #'#'#'### Z   elf skeleton  #.#.#.'iDh.#  #########   iDh[#Welcome back to the Dungeon!iDhLLGem (4592) iDh iDhb,4.1 (1.8iDhqgiDh8j iDhj_Level annotation: Natasha _There is a collapsed entrance here.iDhJ **(combustible) _Level annotation: NatashaThere is a collapsed entrance here.  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Flames lash the elf skeleton.  The elf skeleton is heavily damaged.iDhu iDh QZ.iDh 2----====501iDh^! iDh& w _The elf skeleton's fire resistance burns away.iDhf) iDh* F _Unknown command.iDhAp * Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Flames lash the elf skeleton. The elf skeleton is burned terribly!iDh" Z  The elf skeleton is severely damaged.0-------60iDh%iDh>* _The elf skeleton barely misses you.iDh-iDh/F _Unknown command.iDh.&*The elf skeleton is severely damaged. _The elf skeleton barely misses you. _Unknown command.Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. iDh'Y Flames lash the elf skeleton. The elf skeleton is burned terribly!iDh@ Z  The elf skeleton is severely damaged.49-8/14 -------789 _The elf skeleton hits you.iDh \ _Unknown command.iDh2* The elf skeleton is severely damaged. _The elf skeleton hits you. _Unknown command.Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Flames lash the elf skeleton. The elf skeleton is burned terribly!iDh/# Z  The elf skeleton is almost destroyed.6-------88iDhiDhlv _The elf skeleton hits you but does no damage.iDhOiDhF _Unknown command.iDh* The elf skeleton is almost destroyed. _The elf skeleton hits you but does no damage. _Unknown command.Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Flames lash the elf skeleton. The elf skeleton is burned terribly!iDh0C*iDhZ&'iDhn4-------4597iDhpiDh:ui _You destroy the elf skeleton!iDhuiDhky$ iDhy8_Unknown command.iDhC3iDhCiDhGiDhVE050=----30.1 (16 _You start resting. HP restored.iDh3iDhhiDhHiDhtm5==--543iDhiDhT=2iDhצiDhϨk==1iDhiDhvX0iDhiDhC79iDhiDhfiDhAX8iDhiDhiDhBy6==7iDhiDh[iDhB6iDhiDheiDhB5iDhTiDh߸X4iDh3iDh&k==3iDh׻iDh½X2iDhaiDh8iDhX1iDh97iDhV==0iDhgiDhiDhUC69iDhiDhiDhQB8iDhiDhX7iDhriDhLk==6iDhiDh;X5iDhB,iDhB4iDh?iDh8=3iDhoiDhX2iDhiDhX1iDh*iDhiDh%B0iDhxiDhTiDhU=59iDhQiDhX8iDh'iDhiDhNB7iDhiDhiDhMs9==6iDhiDhbiDhB5iDh6iDhX4iDhXiDhiDhB3iDhiDhk==2iDhNiDhiDhCB1iDhiDhX0iDhiDh iDhx10/14==49iDhiDhliDhB8iDhtiDhiDhB7iDhziDh iDhB6iDh iDhk==5iDh!iDhn4iDhiDhvB3iDhiDhiDhp1=2iDhUiDhiDhaB1iDhiDh iDh P0iDh iDh/ Q39iDh iDhT=8iDhNiDhPiDhB7iDhiDhX6iDhiDhD2==5iDhiDh?iDhP4iDhiDh:3iDh! 2==1iDh iDhT!B0iDh!iDhe#iDh#C29iDh7$iDhT%iDh%B8iDh&iDh'3==7iDh(iDh*X6iDh +iDhP.n5iDh.iDhJ/B4iDh/iDho1iDh1N==3iDh,2iDh3iDh[4B2iDh4iDhM6iDh6B1iDhX7iDhR; ---- _You start resting.iDh~>095.1 (65.0)iDh.?4==6.1 (660iDhyAiDhC% _Magic restored.iDhiDh3iDh7iDhiDhY19iDhX  There is an open door here.8 _  There is an open door here.iDhiDhH+7 iDh_iDhiDhiDh iDh U==6iDh)iDh@  There is an open door here.iDhiDhI5 _iDh4iDhiDh#iDh#:4iDh/$iDh&iDhm(iDhm)X3iDh,@  There is an open door here.iDh 0iDh0+2 iDh0_iDh|1iDhC4iDh08B1iDh8iDh9iDh<iDh%AX0iDhBiDhEiDhsHiDhHC09iDhJiDhKiDh=NX8iDh(PiDhQiDhNTX7iDhUiDhWiDhYX6iDhZiDh&\iDh]iDh^B5iDh*_iDh4`iDhCaiDhaB4iDhLbiDhdiDhJfiDhfX3iDhhiDh*jX2iDhjiDh]miDhoiDhoB1iDh*piDhEqiDhriDhsB0iDhtiDhuuiDhwiDh}xD499iDh,yiDh{iDh/}iDh}B8iDh~iDhiDhiDhB7iDh^iDhiDhwiDhB6iDhiDhiDhX5iDh2iDhiDhX4iDhViDhiDhjiDhB3iDhiDhÖiDh͘iDhXB2iDhiDhiDhiiDhB1iDhiDhiDhfiDhB0iDhhiDhiDho89iDh׮  #.......#.##  #########.#..##########  #.'.#...'.##..........#  iDhh###'#'#########........  #.'...'.####...... ###...###.#..##....... #.'...'.#.#.###.......# #'#'#'###...# #.......# iDh@Q#.#.#.'.#@### #.......# #########.# #########  ..#   ...#  #####  You pick up a book of Spatial Translocations and begin reading...iDhô.227.1 (31iDhVf8.1 (328iDh$iDh5e _You add the spells Blink, Momentum Strike and Lesser Beckoning to your library.iDh*iDhiDhaiDhiDh#########.#..##########.'.#...'.##..........##'#'#########.........'...'.####....###...###.#..##.'...'.#.#.##'#'#'###...# .#.#.'.#.###########@# ########0.0) ...)....# ......######## iDh,9.1 (17 _Found a spear.iDhd iDhH 3iDh' iDh 65iDh X4iDh iDh iDh X3iDh iDh iDhp X2iDh6 iDh iDh iDh" B1iDh) iDh iDh 079iDh  iDh X8iDh iDh iDh X7iDh iDhR iDh X6iDh iDh iDh X5iDh  iDhp iDh X4iDh iDh iDh iDh X3iDh iDh n2iDhc! iDhR# iDh# B1iDho$ iDhV% iDhp' B0iDh( iDh( iDhe) iDhH+ iDh+ C69iDh\, iDh@- iDh. iDh/ B8iDhO0 iDh0 iDh.3 iDh4 X7iDh6 iDh|8 n6iDhy9 iDh; X5iDh3< iDh\> iDh@ X4iDhAA iDh!C iDhxE X3iDhF iDhH iDh6J X2iDhK iDhL iDhN X1iDhO iDhQ iDhS X0iDh6Y ,iDhZ Y59iDh@\ iDh&^ iDh` X8iDhb iDhc iDhcf X7iDh1h iDhi iDh[l X6iDhm iDhq X5iDhr iDhmx n _h - 2 golden potions (gained 1)iDh #>.##............####...## ######.#####....... ...# # ..........# #.#####....######.### ..........###h.#.<).# .... .....<......÷...(......... .....)....####.#.####...#####†... iDh .......§..####.#.######.....†.##. .....).§..##.....#......>........ ####))####...##.@..######..########...# #.#####........#.#..#.# # #..#......##.##.####.#....##......#. iDh ##.##.#......### #........ ...##....### #.......#h   jackal (wandering) .......####.......# .....#.###.#####.. iDh l####.#..##########.# #...iDhr 061.1 (32.0)iDh .2.1 (334iDhB iDhy iDh 3iDhL iDh+ iDhͿ  ######.#####... ...# # ..........# #.#####....######.####..#.<).# ..........<......÷.h.(......)....####.#.####...#####†..§..####.#.######.....†.##iDh 5).§..##.....#......>....... ####))####...##....######..######  ##...# #.#####@.......#. ..#.# # #..# ##.####.#....##.. #......### #.......##.......h   jackal.####. ...'.##..........#.#....#iDh ,0.0)iDh L.hiDh. 3.1 (13iDhM  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iDho3iDhSxiDh{ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)iDheV  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iDhiDhiDh'iDh+  Casting: Scorch (safe; 1% risk of failure)iDh+honfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Scorch (safe; 1% risk of failureiDh+V)onfirm with . or Enter, or press ? or * to list all spells. iDhb,_You can't see any susceptible monsters within range! (Use Z to cast anyway.)iDhI @ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)iDhL asting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iDhY .hvv(ally target)iDhZ 3--=42iDhQf iDht   Casting: Scorch (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Scorch (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire!iDh!u iDh{ iDh| F _Unknown command.iDh  _You conjure some foxfire!Unknown command.Foxfire (safe; 1% risk of failure)  You miscast Foxfire.  You are very lightly contaminated with residual magic. vv§§ Nothing appears to happen. The foxfire hits the jackal.iDh_  The jackal is almost dead.The foxfire hits the jackal!..iDh(0iDh:j...§§iDhq2-----5Contam Gem (4451) iDhx8§iDhA{J _You kill the jackal!iDh=- vvCasting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iDh1----=60iDh iDh b _You conjure some foxfire!iDh!iDh$F _Unknown command.iDh\3iDhiDhiDhiDhiDhiDhiDhpiDhziDh5 iDh iDh iDhiDhJ49 _iDhXiDhiDh!iDh[$iDh&iDhz*iDhn:iDh;X8iDh6=iDhMI] _Your foxfire dissipates.iDhqKX7iDhLiDhO _Your foxfire dissipates.2==6iDhPiDhjSeGem (4445) iDhTiDhRW _Your magical contamination has completely faded away.4iDhXiDh[X3iDh\iDh0_k==2iDhn`iDhiDhiDhiDhB8iDhiDhiDhXX7iDhiDhbiDh ##.###....####.#  #.....######... ..  ####..##........ #..##  ##....##..h.....## #.# #>.##............####...#  #######.#####............. .. iDh5Z #..........# #.#####....######  #..........###..#.<).#. ....... #.....<......÷@..(.............-  #.....)....####.#.####...#####† #.......<..####.#.######.....†.  #.....)....##.....#......>.....  #####))####...##....######..###  ##...# #.#####........#.h   Natasha (wandering) iDh  #..#.# #.####..#......#  #.##.####.#....##....#. #####.##.#......#####........iDh;099.1 (33.0)iDh..iDh-300.1 (346iDh iDh)- _Natasha hisses angrily.iDhc iDhɶ iDh] iDh iDh M##..# ###...##.#############.###....####.# .....######... .. ##..##........ #..## #....##........## #.#.. #>.##.....h####...#######.#####............. ..iDh {....# #.#####....######.....###@.#.<).#. <......÷...(.............)....####.#.####...#####†..<..####.#.######.....†#.....)....##.....#......>......h   Natasha.#####...####..#..#....##..iDh? ,0.0)iDhI iDh N.hiDh 1.1 (15iDh!d S ##..#  ##.###.#  iDh9e f#.....######... ..  ####..##........ #..##  ##....##....  iDh1f Z#>.##......  ...   #h##  iDh)g `#@.#.<).#.  <......÷...(....  )....####.#.####iDh!h 2†  .<.#.#†  iDhi D)..>  #####))#..   iDhCj 6#.   .# iDh%k -  iDhI ##..#  ##.###.#  #.....######... ..  ####..##........ #..## iDh6 ##....##....  #>.##......  ...   #h##  #@.#.<).#.  <......÷...(....  )....####.#.####†  .<iDh).#.#†  )..>  #####))#.. iDhd  #.   .#iDhJ5  iDh 3iDhMiDh\ _Natasha is nearby!iDh*)L ##..#  ##.###.#  #.....######... ..  ####..##........ #..##  ##....##....  #>.##......  ...   #h##  #@.#.<).#.  <......÷...(....  )....####.#.####†  .<.#.#†  )..>  #####))#..   #.   .#   iDhK[ ##..#  ##.###.#  #.....######... ..  ####..##........ #..##  ##....##....  #>.##......  ...   #h##  #@.#.<).#.  <......÷...(....  )....####.#.####†  .<.#.#†  )..>  #####))#..   #.   .#   _Natasha is nearby!iDhG* (combustible) _Natasha is nearby! _Natasha is nearby!  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Flames lash Natasha.  Natasha is heavily wounded.iDhPm h2----====24 _Natasha's fire resistance burns away. Natasha barely misses you.iDhb \ _Unknown command.iDh=  _Natasha's fire resistance burns away. Natasha barely misses you. _Unknown command.  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Flames lash Natasha. Natasha is burned terribly!  You kill Natasha!iDh C*iDhEy &.iDh 0-------5033iDhɤ iDh _Natasha yowls pathetically as she dies!iDh iDh, F _Unknown command.iDh,  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iDhiDhiDhiDh _You can't see any susceptible monsters within range! (Use Z to cast anyway.)iDh-iDhiDhiDhiDhZ2 _1iDhoB0iDhiDhAu---09iDhiDh 1=8iDh9 iDh X7iDhiDhBX6iDhiDhX5iDhiDhj=4iDhiDh X3iDhv"iDh5%X2iDh&iDh|)2==1iDh(+iDh .X0iDhS/iDh1Z399iDh<3iDh5X8iDh6iDhz9k==7iDh2;iDh=X6iDh@iDhiAX5iDhBiDhEX4iDhvFiDhH3==3iDh\JiDhLX2iDhNiDhQX1iDhQiDhSTX0iDhUiDhXl==89iDhrYiDh[X8iDh-]iDh_X7iDhvc,iDhvdq4==6iDhWeiDhjiDhr5iDhsX4iDhtiDh1ziDh|X3iDh[~iDhiDhek==2iDhViDh܌iDhEX1iDhiDh0iDhiDhߕB0iDhiDhiDhӛiDh5C79iDhCiDh8iDhiDhU ....## ########....#........ .....# #.........###.#...... .....########.......).##..##..... ................................# ####..#######.................<##..# ####...##.############# ##.###....####.##### # #.....######......... . ####..##...@....# #..## .##---- ##....##........## #.#.. iDhb #>.##............####...## ######.#####............. ...# # ..........###.#####....######.### ..........###..#.<).#............ o   orc priest (wandering) .....<......÷...(................ .....)....####.#.####..o#####†... .......<..####.#.######.....†.##.iDhߴ038.1 (35.0)iDhe}. iDh----9.1 (367iDhiDhiDh 3iDh) iDh iDh: 65iDh iDh iDh X4iDh$ iDh% iDhH X3iDh iDh iDh X2iDh iDh~ iDh X1iDhT iDh iDh X0iDhE iDh iDh! Y69iDh9 iDh iDh X8iDh+ iDho iDh8 X7iDh iDh  iDh+ X6iDh iDh iDh iDh B5iDh iDhq iDh iDhq B4iDh+ iDh iDh X3iDh iDh iDh X2iDh iDhZ! iDh_# X1iDh;$ iDh%' iDh( X0iDh* iDh. iDh0 Y59iDh1 iDh2 iDh4 X8iDh5 iDhb7 iDh8 iDh 9 B7iDh9 iDh$< iDh= X6iDh"? iDh@ iDhB X5iDhC iDhE iDhH X4iDh J iDhaM iDhQ iDhQ B3iDhhS iDhEX d  You see here a jackal skeleton.iDh[ iDh\ I2 _iDh\^ iDhc d  You see here a jackal skeleton.iDhf iDhhg I1 _iDhai iDhk iDhn X0iDhp iDh7s iDhv Y49iDhux iDhP} iDhр X8iDh iDh iDhc X7iDh iDhP iDh X6iDhϏ iDhb iDh X5iDh iDh˔ iDh` iDhԖ B4iDha iDhΘ iDhO iDhš B3iDhO iDhS iDh iDhf B2iDh iDh{ iDh X1iDh iDh iDh2 X0iDh iDh iDh Y39iDh+ iDh= iDh X8iDh iDh iDh iDh B7iDh~ iDh, iDhƼ X6iDh iDh iDh X5iDh iDhd iDh X4iDho iDhX iDh] ...............>l.>...# #####÷...)5...### ##.....÷.##.##...#..##%## >...####....# . .###..# ...#......#######.# #### ...#.####...#####.#  iDh ~...#.# ###.....#.### .....# #####.@.=.# 82.1 (43 ....## ###.#..... ....# ... ... .. #### )  #...# ##iDh :%iDhG f3.1 (443iDh iDh & _Found a war axe.iDhRl iDh#o iDho iDhOv iDhi .>l.>...# #####÷...).5...### .....÷.##.##...#..##%## >....####....# ..#.....###..# #......#######.# #### #.####...#####.# #.# ###.....#.### # #####..@=.# ## ###.#.# ........ ########). #... l# l   iguana (asleep) iDh x 0.0)  An iguana comes into view.iDh T .  The iguana hisses angrily.iDh 4.1 (12% _The iguana moves out of view.iDh3iDhiDhiDh>l.>...# #####÷...).5...### .....÷.##.##...#..##%## >.####....# ..#.....###..# #......#######.# #### iDh{#.####...#####.# #.# ###.....#.### # #####...@.# 0## ###.#.# ........ (.########). ... ##.# .iDhX %ll   iguanaiDh e5.1 (11iDhiDh=y _Found 4 stones. _You see here a ring of protection from cold.iDh>l.>...# ÷...) ÷%## .>## .. #.# #### .#####.# ###.....#.### #####...@.# ###.#.......  ...........  (.########l..  ## .. . iDh>l.>...# ÷...) ÷iDh%## >## .. #.# #### .#####.# ###.....#.### #####...@.# ###.#.......  ...........  (.########l.. iDhrv ## ... iDh49%iDh iDhiDh^ _An iguana is nearby!iDh:>l.>...# ÷...) ÷%## .>## ..iDh;k #.# #### .#####.# ###.....#.### #####...@.# ###.#.......  ...........  (.########l..  ## .. . iDh>>l.>...# ÷...) ÷%## >## .. #.# #### iDh.#####.# ###.....#.### #####...@.# ###.#.......  ...........  (.########l..  ## ... iDh iDhiDh~iDhiDhj^ _An iguana is nearby!iDhߛ #####÷...)5...### ...÷.##.##...#..##%## >...........####....# #..#######.....###..# ......#######.# #### #.####...#####.# #.# ###.....#.###iDh .# #####...=.######### ###.#@......## #......# .(.########l..# .. ## ..# #  .#iDh~ iDh Hl)iDh: g60 _iDh$ 9%iDh iDhK* (combustible) _An iguana is nearby! _An iguana is nearby!  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Flames lash the iguana.  The iguana is moderately wounded.iDhiDhaP%l.iDh2----====729iDhiDhUT _The iguana's fire resistance burns away.iDh-iDh9%iDhF _Unknown command.iDh&F The iguana is moderately wounded. _The iguana's fire resistance burns away. _Unknown command.Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Flames lash the iguana. The iguana is burned terribly!iDhN]%* iDh# V%†iDh> 0/15--------688iDhD 7%iDhL ` _You kill the iguana!iDh'M iDhR 9%iDhS F _Unknown command.iDh  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iDh 3iDh 9%iDhҷ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)iDhC  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iDh:%iDhګiDhsiDh[  Casting: Scorch (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Scorch (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)iDh{..........>l.>...# .#####÷...).......5...### .....÷.##.##...#..##%## .>...........####....# ##..#######.....###..# .#......#######.# #### .#.####...#####.# #.# ###.....#.### ..# #####...@.####### ..## ###.#..†....## #............# #.. .(.########)..# ...##..# .#.#iDhn%9%iDh&----97 _iDh-9%iDh8iDhG9----90.1 (26iDho>iDh@onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Scorch (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _y - a ring of protection from coldiDhQ3iDhIiDhX5iDh)----4iDhTiDhk1=3iDhZiDhB2iDhiDhiDhiDhz:1iDh@iDh.B0iDhiDhiDh :=iDht119iDhiDh8iDhB8iDhSiDhiDh:7iDhOiDhiDhq2==6iDhiDhiDh:5iDhiDhpX4iDhiDhuiDhB3iDh: iDhiDhN==2iDhiDhB1iDhSiDhYiDhX0iDhiDh!L3=iDh";09iDh#iDh&X8iDh(iDh+B7iDh,iDh-iDh1B6iDhz1iDhI3iDhC6:=iDh605iDh[8iDh:iDhU;:4iDh<iDh?X3iDh@iDhC94iDhCN==2iDhEiDhGX1iDhIiDhMX0iDh>OiDhcQZ299iDhSiDh/V;==iDhV08iDhXiDhLZX7iDh\iDh^X6iDh`iDh(ciDhcj5==5iDhfeiDhThiDhjX4iDh$liDhmiDhoX3iDhpiDh4riDhtX2iDhtiDhviDhwiDhwU==1iDhxiDh4{iDh|X0iDh}iDhiDh)iDhC89iDhiDhm;  You see here 4 stones.iDhtiDh"I8 _iDhmiDhiDhX7iDhiDhiDh:X6iDhiDhEiDh5X5iDhYiDhiDh۝X4iDhoiDh=iDh%X3iDhiDhKiDhiDheB2iDhhiDhҬiDhخX1iDhWiDhiDhX0iDhpiDh~iDhY79iDh)iDhiDh  ### #####............  #.#####B..####...(.########).. ####.# #.........######iDh*.. ...#.#....##..##........#. .......# ##.?#........# ...##### #.#......... ...# #........... .iDh ..# ##.........# ##@........ #.... #### #.  iDhE#........  ######### B   giant cockroach (wandering)p - 2 scrolls labelled ILELES MOBYNUT (gained 1)iDh1437.1 (47.0)iDhYf8.1 (488iDhiDhb _A giant cockroach comes into view.iDh6S r  #####...  ..####...(.) #.........###### iDhS ..##........#  ##.?#........#  #.#.........  #...........  ##.........#  ##@.......# iDhT #........#  #........  #........  ######### iDh(U 3iDh p  #####...  ..####...(.) #.........###### iDh} ..##........#  ##.?#........#  #.#.........  #...........  ##.........# iDhu ` ##@.......#  #........#  #........  #........ iDh7 ] ######### iDh iDh iDh- iDhl f _A giant cockroach is nearby!iDh r  #####...  ..####...(.) #.........###### iDh ..##........#  ##.?#........#  #.#.........  #...........  ##.........#  ##@.......#  #........#  #........ iDh N #........  ######### iDh *iDh   #####...  ..####...(.) #.........###### ..##........# iDh}  ##.?#........#  #.#.........  #...........  ##.........#  ##@.......#  #........#  #........  #........  ######### iDh/ iDh iDh iDh f _A giant cockroach is nearby!iDh   #####...  ..####...(.) #.........###### ..##........#  ##.?#........#  #.#.........  #...........  ##.........#  ##@.......#  #........#  #........  #........  ######### iDh  #####...  ..####...(.) #.........###### ..##........#  ##.?#........#  #.#.........  #...........  ##.........#  ##@.......#  #........#  #........  #........  ######### iDhe3iDhMiDhf _A giant cockroach is nearby!iDh7   Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..vv 4--=9.1 (1.0)7iDh Bb _You conjure some foxfire!iDhFiDhG0 _Unknown command.iDhHiDh#  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iDhiDhiDhiDhiDhbiDh iDhPiDhiDh}iDhiDhB#§v.....viDhC§.v.§§§§vB   giant cockroach (ally target)iDh3----406iDhA]§§§§iDhN §.v.§§§ _You conjure some foxfire!iDhiDhM§§iDhF _Unknown command.iDh'\  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire! _Unknown command. iDh)( Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iDh)iDhD*iDh*iDh+iDhg,iDhM-iDh-iDh /iDh9y v§§v§..v§§iDh:§.v§§§§ You conjure some foxfire! The foxfire hits the giant cockroach.iDh",iDhiDhiDh[iDhiDhb,iDh vBv§§.§.§ iDheThe giant cockroach is moderately wounded.The foxfire hits the giant cockroach.iDhE iDhG ,iDhW .Bv.§§.§§§§iDhW .vv....v§iDhX 2---15iDhY iDhb §.§§§§§iDhs §§.§§§§iDhs s§ _The giant cockroach is almost dead.iDhfu iDh{ §.§§§§§iDh~ F _Unknown command.iDh  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iDh /You conjure some foxfire!iDh  Your foxfire dissipates.The foxfire hits the giant cockroach.iDh@ .§§.§§§§§§ iDhs iDht iDhu iDhv iDh^w iDhnx iDhWy iDhz iDh{ iDh} iDh §§.......v§.viDhH n§.§§viDh 1---24iDh\ ^§§§§iDh 1§iDh q §§§§ iDh% [_You kill the giant cockroach!iDh iDh §§§§§iDhz F _Unknown command.iDh 3iDht iDh iDh iDh iDh iDhR iDh iDh0 iDh iDh iDhE iDh iDh iDh iDh@ iDh iDh iDh ,iDh iDh iDhl 3 _Your foxfire dissipates.iDh iDh iDh iDh iDh iDh iDh iDh iDhY iDh X2iDh iDh6$ ` _Your foxfire dissipates. x2iDh% iDhO& :1iDh' iDhO* ] _Your foxfire dissipates.iDh* q2==0iDh , iDh- Y69iDh/ iDh1 X[39;49m8iDhi3 iDh5 X7iDh 7 iDh/9 iDh9 N==6iDh: iDh< X5iDh> iDh@ X4iDhB iDhD iDhEE i3=3iDhF iDhH X2iDhJ iDhL X1iDhN iDhP X0iDhR iDh+T :=iDhT 159iDhU iDh X X8iDhY iDh~[ X7iDh\ iDh|_ 94iDh_ N==6iDha iDhCc X5iDhd iDhg X4iDhi iDhk X3iDh@l iDhDp iDhp N==2iDhKr iDhgt B1iDht iDhu iDhw X0iDh)y iDh{ 95iDh{ O==49iDh]} iDh( iDh. X8iDh iDhN iDh> X7iDhU iDh iDh X6iDh9 iDhȍ iDh iDh] iDh N==5iDh iDh1 z  You see here a scroll labelled VITENE MIVE.iDh"0###..#......#.####...#####.# ....##......#.# ###.....#.### .#####........# #####.....#### ## #......o## ####.#..†.iDh0 #.......## #####.......... #.#####...####...(.########) ######.# #.........######..#.#....##..##........#......# ##.@#........#-71.1 (29.0)..##### ##.#......... .....#iDh1"........... .....##.........# .....# ##........# .....##........#o   orc (wandering) #######........#........iDhZ2'#########iDh27-iDh9iDhA<[ _An orc is nearby!iDh( ...#.#  .....#  #......o##  iDh\)m#.......##  #.#####...#() #..... #..## iDh+C ##.@#  ##.#  #..  ##..  ##..  #...  #........  #........   iDh  ...#.#  .....#  #......o##  iDh#.......##  #.#####...#() #..... #..##  ##.@#  ##.#iDho  #..  ##..  ##..iDh #...  #.... #.....iDh1 iDhoiDhiDh^iDh{[ _An orc is nearby!iDhCN ...#.#  .....# iDhɶu #......o##  #.......##  #.#####...#(iDht) #..... #..##  ##.@#  ##.#  #..  ##..iDhӷN  ##..  #... iDh2q #........  #........   iDhS  ...#.#  .....#  #......o##  iDhT>#.......##  #.#####...#() #..... #..##iDhQU  ##.@#  ##.#iDhU  #..  ##..  ##..iDhV #...  #.... iDh%WM#..... iDh`iDhGaiDhojiDhxn[ _An orc is nearby!iDh* ...#.#  .....#  #......o##  iDh#+m#.......##  #.#####...#() #..... #..## iDh+ ##.@#  ##.#  #..  ##..iDh-,v  ##..  #...  #........  iDh,I#........   iDh ...#.#  .....#  #......o##  #.......##  #.#####...#() #..... #..##  ##.@#  ##.#  #..  ##..  ##.. #...  #.... #..... iDhl3iDhq _An orc is nearby!iDh5 iDh/@ U.oiDhOA k2.1 (1.0)4iDh)J iDhLN m _v - 3 scrolls labelled VITENE MIVE (gained 1)iDh:iDh?##.iDhw?.#......#######.# ### ####..#......#.####...#####.# #....###.# ###.....#.### iDh?..#####..# #####.....### ### #.......## ####.#..†iDh:@K #......o## #####......... #.#####...####...(.######## iDh@#######.# #.........######.#....##.@##.#.....# ##..#iDhA#.##### ##.#..#iDhzAv #....#..iDhA2.#.##iDhCD.# ......# #.# ####### #.... #........iDhEiDh5OT.oiDhSP`33iDhyViDhXiDhTN*o  combustible) _v - 3 scrolls labelled VITENE MIVE (gained 1)  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Flames lash the orc.  The orc shouts!  The orc is severely wounded.iDhw=J  The orc's fire resistance burns away.iDh>iDh*EKo.oo   orc priesto   orc (combustible)iDhF3----====42iDhLiDhT= _You hear a shout!iDhpUiDhZiDh]F _Unknown command.iDh8  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Flames lash the orc. The orc is burned terribly!iDhC*iDh iDh ^.o)iDh 1-------51iDh iDhP ] _You kill the orc!iDh iDh iDhk F _Unknown command.iDh<  ... ....#.#  ......#  #.......##  #......o## ##### #.#####...####...( #...).....###### #.@#  ##..#  ##.#  #..  ##.. iDh ##..  #...  #........   iDh  ... ....#.#  ......#  #.......##  #......o## ##### #.#####...####...( #...).....###### #.@# iDh@  ##..#  ##.#  #..  ##.. ##..  #... #.... iDh iDh߫ iDha iDh b _An orc priest is nearby!iDh/* (combustible) _Unknown command. _An orc priest is nearby!iDh%p priest.  The orc priest is almost dead.iDh oThe orc priest's fire resistance burns away.  The orc priest invokes the aid of Beogh against you.iDh38------9/15 ------60iDhiDhV= _Beogh smites you!iDhiDhhiDhF _Unknown command.iDh_F  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Flames lash the orc priest. The orc priest is burned terribly!iDheC*iDhM<8)iDh`9------7------62739iDh"giDhod _You kill the orc priest!iDh{piDhuiDh@xF _Unknown command.iDh  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iDhk 3iDhr iDhv _You can't see any susceptible monsters within range! (Use Z to cast anyway.)iDh 3iDh iDh? iDh, 8 _740=8=--6iDh- iDh-2 X5iDh3 iDhS7 X4iDh9 iDhL= X3iDh8? iDh7A 1==2iDhB iDh"H 10iDhI iDh_K iDhL 2=9==29iDhM iDhO X8iDhQ iDhX 76iDhY iDhPZ 3===5iDhv[ iDh] B4iDhX^ iDh_ iDhoa X3iDhb iDhld iDhd w10/15==2iDh9f iDhr y4=1019iDht iDh{ 5===8iDha} X7iDh~ iDh X6iDh\ iDh{ X5iDh iDh 6=1=4iDho iDh0 iDh B3iDhҌ iDh X2iDh iDh+ 7=1iDh iDhr j=0iDh iDh Y09iDh iDhI iDh֞ B8iDh iDh iDh 8=2==7iDhB iDhg X6iDh iDh X5iDh iDh 9=4iDhK iDhڱ k==3iDh iDh X2iDhX iDh X1iDhP iDh iDh[ 50=3=0iDh iDhb 1 _HP restored.iDh D199iDhP iDhe X8iDhv iDh iDh_ B7iDh iDh |==6iDh iDh X5iDh iDh- X4iDhP iDhk 94iDh N==3iDh iDh iDhf B2iDh_ iDh, iDh B1iDh iDh( X0iDh iDh l==89iDh iDh X8iDhP iDh X7iDh iDh' iDh q5==6iDh iDh iDhi X5iDh iDh}  Things that are here:  a +0 whip; a +0 robe; an orc corpseiDh~ iDh I4 _iDh iDhiDh1X3iDhxiDh iDh iDha U==2iDh, iDh iDh^iDhB1iDhiDhiDhiDhB0iDhiDhEiDhY79iDh+iDh!iDh"B8iDh+#iDh#iDh%iDh'X7iDh)iDhp-  Things that are here:  a +0 whip; a +0 robe; an orc corpseiDh/iDh0I6 _iDh2iDh4iDh^6X5iDh7iDh8:iDh;X4iDhk=iDh3?iDh AX3iDhBiDhaDiDhEiDhqFB2iDhGiDhIiDhLX1iDhMiDhPiDhlRX0iDhSiDhViDhWiDhWC69iDhXiDhZiDh\X8iDh]iDh_iDhIaiDhaB7iDhbiDhdiDhFfiDhRgB6iDhhiDhiiDhykiDhMmX5iDhpiDhqX4iDhsiDhruiDh^wX3iDhxiDhkziDh{iDh9|B2iDh7}iDh~iDhiDhwB1iDh*iDhd ...#####.# ###.....#.###  #####.....####### # ####.#..†....#  #####............# .####...(.########)..# ).....####### ###^..# ..##........#### #..#........#...@# ---- iDh/o##.#..........####  #...........##  ##.........##  ##.  #..  #...  #........###########  You pick up a book of Death and begin reading...iDh1555.1 (78.0)iDh----6.1 (790iDhiDh] _You add the spells Animate Dead, Haunt and Infestation to your library.iDhiDhz.....#######.# #### ###...#####.#  ###.....#.###  #####.....#######  ####.#..†....# # #####............# ####...(.########)..# ....####### ###^..# .##........####.@...# iDhF..#........#....#...# #.#.####...# #....## ...# ##.........## ...###.# ####  #........#iDh7.1 (1.0)59iDh3iDhiDhiDhon8iDhiDh-iDhB7iDh iDhiDhiDhB6iDhiDh;  There is a shaft here.iDhLiDhI5 _iDhiDh?  You see here a +0 war axe.iDh,iDhI4 _iDhiDh iDh@ iDh B3iDhaiDhc  You see here an iguana corpse.iDhEiDhI2 _iDh8iDhiDhiDh%B1iDhiDh"iDh$X0iDh`*,iDh-Y49iDhc/iDh2iDhX4iDh4B8iDhM6iDh89iDh;X7iDh=iDh?iDhAX6iDh)CiDhFiDhGX5iDhHiDh-KiDh1MX4iDh$NiDhPiDh RX3iDhFSiDhQUiDhVX2iDhWiDhZiDh[X1iDh:]iDh_iDh&aX0iDhSbiDhbdiDheY39iDhfiDhhiDhiiDh%jB8iDhjiDhPmiDhnX7iDhoiDhqiDhsX6iDh|tiDhviDh+xX5iDḧiDhM432iDhin1iDh@iDhYiDhB0iDhߑiDhiDhiDhC29iDhiDhiDh'iDhB8iDhviDh>;  You see here 6 stones.iDhmiDhI7 _iDhiDh iDhX6iDhgiDhiDh5iDh˳iDh/B4iDhfiDh(iDhʻX3iDhiDh #####  ##...# ##.....## #.......# #.......# #..@.(..#93.1 (36.0) ##.....####### iDh######.....##....# ####...........#....######....#..............# ...###.#.......(....# .......)##..##.....##....# ............####..###### ............<.......÷÷...#iDhiDhiDh_E _Done exploring.iDhT IiDh w0.0)....(..iDh ).iDhz 3iDh E _Done exploring.iDhʰ iDh iDh iDh iDh iDh{ [ _Done exploring.iDh 3iDhiDhu8;iDhF[ _Done exploring.iDha[[?25h[?0c  Search for what [Enter for "."]? iDhV [?25l[?1ciDh iDh$ 21 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] iDh  a - [D:4] 6 stones (16 further duplicates in 3 piles)b - [D:4] a stone staircase leading up  c - [D:4] a +0 whip (2 further duplicates)  d - [D:4] a stone staircase leading up  e - [D:4] a whip  iDh f - [D:4] a stone staircase leading down  g - [D:4] a stone staircase leading down  h - [D:4] a +0 dagger (2 further duplicates)  i - [D:4] a scarab talisman  j - [D:4] a stone staircase leading down  iDh k - [D:4] an escape hatch in the ceiling  l - [D:4] an escape hatch in the floor  m - [D:4] a +0 short sword  n - [D:4] a +0 trident  o - [D:4] a stone staircase leading up  p - [D:4] a +0 hand axe  iDh+ q - [D:4] a +0 war axe  r - [D:4] a +0 robe  s - [D:4] a shaft  t - [D:4] an orb of wrathu - [D:4] a speariDh  a - [D:4] 6 stones (16 further duplicates in 3 piles)  b - [D:4] a stone staircase leading upiDhNciphuk the FirebugMountain DwarfHealth: 50/50 ========================#####Magic: 15/15 ========================##...##AC: 8Str: 11##.....##EV: 10Int: 23#.......#SH: 0Dex: 10#.......#XL:  7 Next: 62% Place: Dungeon:4#..@.(..#Noise: ---------  Time: 6593.1 (0.0)##.....#######d) +1 dagger (freeze)######.....##....#Cast: Foxfire####...........#....#Gem (4123) #######....#..............# .........###.#.......(....# .......).##..##.....##....# .................iDh["J..####..###### .................<.......÷÷...# _You see here 6 stones. _Done exploring. _Done exploring. _Done exploring. _Done exploring.  Search for what [Enter for "."]? . iDh*(_iDhL iDhm Level 4 of the Dungeon <<<<>>>>^iDhЧ (Press ? for help) #####  ##...##  iDh= K##.....##  #.......#  #.......#  iDh #..@.(..#  ##.....#######  ######.....##....#  #########iDh ####...........#....#  #..[....##########....#..............#  iDh` #........##.........###.#.......(....#  #........########.......).##..##.....##....#  iDh #...................................####..######  ########..#######.................<.......÷÷...#  ##..# ####...##.##############..##.###.## iDh ##.###....####.######## ####.###..##.#  #.....######.........####....####....##  iDhe ####..##........####..##..#####.......#  ##....##........## ##.#..## ##..#####÷#  #>.##............####...## #..## #.#  #######.#####..................# ##.## #.##  #..........###.#####....######.###..# #..#  #..........###..#.<).#.............#########.####iDhc#.......##..@.(..############.....##....##############...........#....##..[....##########....#..............##........##.........###.#.......(....#........########.......).##............................####..#############..#######.................<..÷÷...# ##..# ####...##.##############..##.###.## ##.###....####.######## ####.###..##.# #.....##########....####.... ####..####..##..#####.... ##....##........## ##.#..## ##..#####÷ #>.........####...## #..## #.########.#####.........# ##.## #.###..........###.#####....######.###..# #..##..........###..#.<).#.............#########.#####.....<......÷...(.......................>..>...#.....)....####.#.####...#####÷...)...........###<..####.#.######.....÷.##.##...#..##%##)iDhsdr[40m.....#......>..####....#iDhiDh2ciphuk the FirebugMountain DwarfHealth: 50/50 ========================#####Magic: 15/15 ========================##...##AC: 8Str: 11##.....##EV: 10Int: 23#.......#SH: 0Dex: 10#.......#XL:  7 Next: 62% Place: Dungeon:4#..@.(..#iDhBNoise: ---------  Time: 6593.1 (0.0)##.....#######d) +1 dagger (freeze)######.....##....#Cast: Foxfire####...........#....#Gem (4123) #######....#..............# .........###.#.......(....# .......).##..##.....##....# ...................####..###### .................<.......÷÷...# _You see here 6 stones. _Done exploring. _Done exploring. _Done exploring. _Done exploring. _Search for what [Enter for "."]? .iDhiDhiDhiDh4+2 iDhU _1iDh~ iDhm X0iDh iDhI iDh Y19iDh]3 BiDhu8 ,8iDh9 iDh*I iDhU  You see here 6 stones.7 _iDhZ iDh^ iDh ` iDh` $6iDha iDhsd iDhg iDh(j iDhj iDhk $5iDhl iDh..@...# iDh 612.1 (1iDh 9.0) iDh> ##÷...)...........### iDh .÷.##.##...#..##%## iDhh w.........####....# iDh Q.###..#iDh W#######.# #### iDh% ###...#####.#  ###.....#.###  #####.....#######iDh iDh; %iDh iDh c _There is a stone staircase leading down here.iDhiDh!Level 4 of the Dungeon <<<<>>>>^(Press ? for help) #...................................####..######  ########..#######.................<.......÷÷...#  ##..# ####...##.##############..##.###.##  ##.###....####.######## ####.###..##.#  iDh##.....######.........####....####....##  ####..##........####..##..#####.......#  ##....##........## ##.#..## ##..#####÷#  #>.##............####...## #..## #.#  #######.#####..................# ##.## #.##  #..........###.#####....######.###..# #..#  #..........###..#.<).#.............#########.####  #.....<......÷...(.......................>..@...#  #.....)....####.#.####...#####÷...)...........###  #.......<..####.#.######.....÷.##.##...#..##%##  #.....)....##.....#......>...........####....#  #####))####...##....######..#######.....###..#  iDh$##...# #.#####........#......#######.# ####  #..#.# #.####..#......#.####...#####.#  #.##.####.#....##......#.# ###.....#.###  #####.##.#......#####........# #####.....#######  #.....##....##### #.......######.#..†....#  #.........####......)### #####............#  #.......#.###.#####...####...(.########)..#iDhS\>..@%iDhb>%>iDh  ####.###..##.#ciphuk the Firebug ###....####....##Mountain Dwarf ##..#####.......#Health: 50/50 ======================== #..## ##..#####÷#Magic: 15/15 ======================== ..## #..## #.#AC: 8Str: 11 ...# ##.## #.##EV: 10Int: 23 ##.###..# #..#SH: 0Dex: 10 .......#########.####XL:  7 Next: 62% Place: Dungeon:4 .............>..@...#Noise: ---------  Time: 6612.1 (0.0) ##÷...)...........###d) +1 dagger (freeze) .÷.##.##...#..##%iDh [33m##Cast: Foxfire .........####....#Gem (4104) #######.....###..# ....#######.# #### ###...#####.####.....#.########.....####### _Done exploring. _Done exploring. _Search for what [Enter for "."]? . _You see here 6 stones. _You see here a ball python skeleton. _There is a stone staircase leading down here.3 _iDh n2iDhi iDho 10iDh 099iDh iDh X8iDh# iDh>! iDh" X7iDh# iDh% iDhN' iDh' B6iDhj( iDh* iDh+ iDh|, B5iDh- iDhJ/ iDh0 X4iDh1 iDh~3 iDh4 X3iDh6 iDh7 iDh99 iDh9 B2iDh: iDh,< iDh5> iDh> B1iDh'A iDhB iDhD X0iDhF iDhG iDhPI Y89iDhEJ iDhL iDhN iDhN B8iDh=O iDhP iDh;R iDhR B7iDhS iDhfU iDhV iDh~W B6iDhPX iDhY iDh{[ iDh\ B5iDh\ iDhd  ...##........## ##.#..## ##..####............####...## #..####..................# ##.## ..###.#####....######.###..##..#.<).#.............#######.÷...(.......................> ..####.#.####...#####÷...).......####.#......÷.##.##...#..##.....#......@...........####.31.1 (19.0)...##....######..#######.....##  #.#####........#......#######.#  #.####..#......#.####...#####.#.#....##......#.# ###.....#.##.#####........# #####.....  .##### #.......######.#.iDhe   ## #......)### #####......  # #.#####...####...(.##### iDhj iDhil c _There is a stone staircase leading down here.iDhiDhiDh+iDhiDhx2.0)4 _iDh7     #.   #.###   ....   ...   ##..   #. ...   #?..#.##5   ##   #.#.#.##   #.   ..   ...   #... iDhh~  #... #.#   #... #.#   ..# #iDhiDh#iDhe8 (1.73iDhiDh" _You climb downwards.  Found a scroll labelled LEREUD YMOPH. _There is a stone staircase leading up here.iDhIiDhiDhSiDhiDhI2 _iDh1iDh0iDhiDh798  ..  #. .#  #.###.#  .....###  ......##  ####.......  #..........  #@..#.##  #.....<#  #.#.#.##  #.#.#.#  #.#....  #.#...##  #.#...#  #.#...# #.# #. #.#iDh7.8 (5.08.8 (67 _C - a scroll labelled LEREUD YMOPHiDh@_3iDhE`iDhaiDhrl`654iDh*miDhSoiDhqX3iDhriDhuiDhwX2iDhVyiDh]{iDh}X1iDhiDh8iDh:X0iDhiDhiDhY69iDh>iDhiDhKiDhB8iDhiDhiDhĔiDhGB7iDhÕiDhPiDh?X6iDh iDhiDhiDh[B5iDhŜiDhԝiDh iDhB4iDhiDh8iDhPiDhӢB3iDhPiDhiDh@  #...  +...  #...  #...  #...  .h.  #'######  #.@....# iDh ###########.####.# #................# #######.###.####.# ####.###.# ###........### h   hound (asleep) #.............##. ##.#.####........ # #.#...........iDhQJ 52.8 (14.0)  You open the door.iDhf3.8 (152iDhiDhX _A hound comes into view.iDhMD #... +... #... #... #... .h. #'######  #.@....#  ###.####.#  iDhڴ..........#  .###.####.#  ####.###.# .....###  ......##.  ........  # #.#... iDhS iDhGT iDhWU 7 #...iDhbV  +...iDhW 7 #...iDhX 7 #...iDhZ  #... .h. #'######  #.@....#  ###.####.#  iDh\ ..........#  .###.####.#  ####.###.# .....###  .....iDh`  .... # #.#...iDhd iDhtf iDh/g iDhm iDhdq  iDh[r iDhr 8_A hound is nearby!iDhs iDh  #... +... #... #... #... .h.iDhz y #'######  #.@....#  ###.####.#  ..........#  .###.####.#  ####.###.# .....###  ......##.  ........  # #.#... iDh  #... +... #... #... #... .h. #'######  #.@....#  ###.####.#  ..........#  .###.####.#  ####.###.# .....###  ..... .... # #.#... _A hound is nearby!iDhS @ #... +... #... #... #... .h. #'######  #.@....#  ###.####.#  ..........#  .###.####.#  ####.###.# .....###  ......##.  ........  # #.#... iDh #... +... #... #... #... .h. #'######  #.@....#  ###.####.#  ..........#  .###.####.#  ####.###.# .....###  ..... .... # #.#... _A hound is nearby!iDhzB*h  combustible) _A hound is nearby!  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Flames lash the hound.  The hound barks!  The hound is moderately wounded.iDh a.h3----====4.0)1 _The hound's fire resistance burns away. The hound closely misses you.iDh,d iDh/eiDhe"_Unknown command.iDh~miDh0[ iDhI^6 Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Flames lash the hound. The hound is burned terribly!iDhweiDh'f*iDhg!iDhfD<†iDh{bl1-------85iDhc:0iDhfiDhu _You kill the hound!iDhzwF _Unknown command.iDh  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iDh  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)iDhg  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iDh~ 3  Casting: Scorch (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Scorch (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)iDhj59 _87iDh---62==54iDhiDhB3iDhiDhX2iDhNiDhiDhqU==1iDhiDhB0iDh)iDhiDh iDh;49iDhiDh<iDhp3=8iDhaiDh?iDhĺ:7iDh:iDhiDhB6iDhiDhiDhB5iDhiDhiDhVT=4iDhiDhiDh]:3iDhiDh0iDhB2iDh+iDh]X1iDh iDh iDhq4==0iDhiDhY39iDhwiDhMX8iDhiDhX7iDhiDh7iDhU==6iDh"iDhgiDhB5iDhRiDhiDhgB4iDhiDhiDhq5==3iDhiDh4onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Scorch (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. iDh_You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Magic restored.iDhB2iDh`iDhiDhiDhX1iDh*iDhY  There is an open door here.  You see here a hound corpse.iDhiDh[I0 _iDhiDhiDhiDhO==29iDhiDhiDhiDh9B8iDhiDhiDh!iDhB7iDh iDhiDhiDhwB6iDhiDhiDhiDhB5iDhiDh= _You open the large door.iDhVX4iDh|iDh E  There is a large open door here.iDh iDh A3 _iDh iDh<E  There is a large open door here.iDh:iDhA2 _iDh9iDhiDh%X1iDhiDhiDhX0iDhgiDhiDh Y19iDh!iDh#iDh"%iDh(B8iDh)iDhS+iDh-X7iDh/iDh3B6iDh4iDh4iDh7N _You now have 197 gold pieces (gained 12).iDh$<n5iDh=iDh?X4iDh@iDh[iDhX3iDhiDhiDhX2iDhiDh iDhQ X1iDh. iDhhiDhiDhB0iDh4iDh7 _You open the door.iDh\Y09iDhiDhLiDh/X8iDh7iDh @  There is an open door here.iDh"iDhj#I7 _iDh#iDh&iDh(iDh(B6iDh[)iDh+iDhP.X5iDh/iDh1iDh.8 .> .. .# .# .#/...##.# ... ..........# #..# ##.#...#.#.#....# iDh8L.......#.#.#..$.# ####..#............ ..............$...# ............#----710.8 (5iDh:5.0) #......#.#...#..... +......+.....#..... #......#......... . .......'.......... #......#.....#....  #.........#.....#...  #....###+##.....##... # #....##.........# #iDhS?iDh?----1.8 (564iDhLQ _Found a stone staircase leading down.iDhL)3iDh,iDh1iDh7iDhF32iDhGiDh]KX1iDhLiDh0PB0iDhPiDhRiDhfUN _You now have 211 gold pieces (gained 14).iDhWiDhuX=3999iDhdYiDh[iDhcn8iDhEdiDhdB7iDheiDhjN _You now have 225 gold pieces (gained 14).iDhliDh9m:6iDh^niDhpiDhrX5iDh$tiDhuiDhwiDh_xB4iDhyiDh{iDhM}iDhȃ2 ..........#+ ##........ ............ ####........... #........?.....iDh  ...#. ..#......>... ..#.#.@#+## .#/...##.#.......# ....#.#..#..#  ##.#...#.#.#....#..#  .......#.#.#....#..## ###..#.............h   hound (wandering) ...........#.. .................#....h ......#.#...#.........21.8 (10iDh ?h.iDhzf2.8 (113iDhiDhX _A hound comes into view.iDhſ ..........#+  ##...........  ............  ####...........  #........?.....  ............... iDhR .#. ..#...........  .>... ..#.#.@#+##  .#/#.......#  #.#..#..#  #....#..#  ....#..## ........... iDhx......#...h. .......#.....  iDhvL ..........#+  ##...........  ............  ####...........  #........?.....  ...............  .#. ..#...........  .>... ..#.#.@#+##  .#/#.......#  #.#..#..#  #....#..#  ....#..#........... ......#..........#..... _A hound is nearby!iDhNVJ ..........#+  iDhV##...........  ............  ####...........  #........?.....  ...............  .#. ..#...........  .>... ..#.#.@#+## iDhpW) .#/#.......#  #.#..#..#  #....#..#  ....#..## ........... ......#...h. .......#.....  iDh ..........#+  ##...........  ............ iDh? ####...........  #........?.....  ...............  .#. ..#...........  .>... ..#.#.@#+##  .#/iDh]S#.......#  #.#..#..#  #....#..#  ....#..#iDh J........... ......#..........#.....iDhiDhiDh# iDh- \ _A hound is nearby!iDh!  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire!iDhzvvhhally target).iDh4--==3.8 (1.0)2iDhiDhS< _The hound barks!iDhړiDhiDh=F _Unknown command.iDhf  Casting: Foxfire (safe; 1% risk of failure)  iDhg\Confirm with . or Enter, or press ? or * to list all spells.iDhrhiDhiiDhcjiDh\wX§§§iDhxvc   centaurch   hound (ally target) _Unknown command.Casting: Foxfire (safe; 1% risk of failure) iDhxg A centaur comes into view.  The foxfire hits the hound.iDh+iDh<iDhviDhiDh R vv§iDhw §h§..h   hound (ally target)..  iDhThe hound is lightly wounded.iDhi3-----4iDh4:1iDh{;§iDh( §§ _The centaur moves out of view.iDh )7-iDh/@§§iDh2F _Unknown command.iDhc8  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iDhAMvvh..cc   centaurh   hound (ally target)iDhC2---50iDhGiDhd _You conjure some foxfire! _Unknown command.iDhoM Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire!  The foxfire hits the hound.iDh vvh.c.  The hound is moderately wounded.1---689iDhiDhS _The hound bites you but does no damage.iDh5iDhiDh|F _Unknown command.iDh ciphuk the Firebug..........#+Mountain Dwarf##...........Health: 50/50 ========================............Magic: 11/15 =================-------####...........AC: 8Str: 11#........?.....EV: 10Int: 23...............SH: 0Dex: 10.#. ..#..vvv......XL:  7 Next: 68% Place: Dungeon:5.>... ..#.#v@#+##Noise: =--------  Time: 6726.8 (0.0).#/...##.#..vvh..#d) +1 dagger (freeze)..........#.#..#..#Cast: Foxfire  ##.#...#.#.#Dho m....#.c#Gem (3989) .......#.#.#....#..## ###..#.................c   centaur .................#.....h   hound (ally target) .................#..... ......#.#...#..........You conjure some foxfire! The foxfire hits the hound.  The hound is moderately wounded. _The hound bites you but does no damage. _Unknown command.Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.The hound is moderately wounded. _The hound bites you but does no damage. _Unknown command.  Casting: Foxfire (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _There is not enough space to conjure foxfire!iDhc  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Flames lash the hound.*iDhUo v§v§§v§§*v§#vv (ally target)You kill the hound!The foxfire hits the centaur!iDhiDh9iDh,iDhiDh<iDhiDhiDhriDh v§§§§vv*§v§#cviDh§#.. The centaur is heavily wounded.The foxfire hits the centaur.iDhY,iDhZiDhadv§§§§§§§vv§v§§§#c.§#..iDh9/15 ---74====7.8 (18iDh§§§§§v§iDh2{ §§§§§§iDhϝ§ _The centaur is severely wounded.iDhjiDhΤp§§§§§iDhF _Unknown command.iDhK   Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Flames lash the centaur.iDh%§§§§§§§§#*iDh[ Z  You kill the centaur!iDhiDh iDhiDh>iDh-iDh1iDh iDhiDh,iDhAiDh9........§....v.#v.§viDhG  7------9087 _Your foxfire dissipates.iDh"L;§iDhR §§ _Your Conjurations skill increases to level 4!iDhRiDhX9§iDhZF _Unknown command.iDh  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iDh] H§§ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)iDhO! iDh: iDhY iDh@s v8=--6 _Your foxfire dissipates. x35iDhiu :4iDhw iDh} iDhv B3iDhs iDh iDh $=iDhH F2iDh iDhږ iDhʘ :1iDh iDh iDhq B0iDhU iDh iDh iDh, 29==iDh$ ;79iDhN iDhM iDh iDh $8iDh iDh6 ,iDh0 iDh $7iDhS iDh 6iDhu iDhB iDh ==iDh~ 5iDh iDh iDh iDhG iDh $4iDhV iDh iDhq iDh2 iDh $3iDhA iDh! iDh iDh iDh "10/15iDhW ==iDh $2iDhu iDhV iDh 10iDh%69==8iDh1 76iDh1=5432iDh"&=10592==8iDh,7iDh-iDh.B6iDh4/iDh1X5iDh`3iDh5k==4iDhK7iDh9X3iDhg;iDh=X2iDh?iDhAX1iDhCiDh/F3=0iDhHiDhoJY49iDhLiDh8NX8iDhOiDhRX7iDhSiDhUj=6iDhWiDhrYiDhZB5iDh[iDh]X4iDh_iDha4==3iDhXciDheX2iDhjhiDh kX1iDhliDhnX0iDhUpiDhvrl==39iDh tiDhvX8iDhwiDhdzX7iDh{iDhk~5==6iDhiDhiDhˈ>(#########.# ..#+#### ...####.#? .....#. ..#....@.......----79.8 (51.0)>... ..#.#..#+####+#iDh#/...##.#.......#  ..........#.#..#).# ##.#...#.#.#....#..# .......#.#.#....#..## ##..#.................#...............#.....iDhiDhn----80.8 (525iDhqiDhl% _Found 3 stones.iDh3iDhiDhiDh43iDhiDhw .#. .. (#########.# .#+#. .#### #.... ................. .#. ..#.............  iDh% .>... ..#.#..#+####+##  .#/...##.#.......#...#.#..#).#.#...#.#.#....#..##.#.#....#..## #..#.....iDh}12.8 (2.0)iDh===3.8 (32iDhiDhc _D - 2 scrolls labelled NOMARGH FATUiDhiDhAiDhiDhiDh10iDhiDhtiDhHY29iDhiDhiDhX8iDhiDhBiDh$iDhB7iDhiDh iDh65iDh=iDhX4iDh'iDhiDh X3iDh!iDh6210iDh9:q......... ...........#........#.####.........#.......................#........#.####.........#..#............ +..............##..#..#......... .......>...#..#.#..#+### ....#@...##.#.......#95.8 (12.0) (.#.#..#).#iDhj;q #####.#...#.#.#....#..# .......#.#.#....#..## ####..#................ ..................#....  ..................#....  #......#.#...#.........  ++.....#......... iDh5@iDh@g6.8 (1319iDhEiDhJ4 _Found 5 stones.iDh8bf7.8 (148iDhgiDhNq1 _E - a wand of iceblast (12)iDhQ3iDh]SiDh>XiDhd76iDhajiDhnnX5iDhpiDhsiDhwX4iDhziDh}iDhX3iDhiDhiDhaX2iDh1iDhiDhX1iDhBiDhiDhEiDhB0iDhiDhJiDhۙY09iDhiDhDiDhHX8iDhsiDhiDh  +...  ###.......#..#..#  .........>...#..#  ........#....##.#  ..(.............#  ######.#...#.#.#  ###.........#.#.# iDh= ###.#####..#.......  #.@.........  #.#..........  #.#.##......#.#...#  #.#..+......+.....  #.####......#  .W .......'..W   phantom (dormant)  #. ##......#.....#  #.#.........#.....#  #....###+##.....#iDh-800iDh,W.WiDhf8.8 (117iDhJiDh2Z _A phantom comes into view.iDhr7 iDhtE> . ..(...... . ###..... ###.#####. #.@....... #.#....... #.#.##.... #.#..+.... #W####.... ..  #.  #.iDh: |   > . ..(...... . ###..... ###.#####. #.@....... #.#....... #.#.##.... #.#..+.... #W####.... ..  #.  #. iDh iDh iDhf iDh: ^ _A phantom is nearby!iDh S > . ..(...... . ###..... ###.#####. #.@....... #.#....... #.#.##.... #.#..+.... #W####.... ..  #.  iDh )#.iDh? |   > . ..(...... . ###..... ###.#####. #.@....... #.#....... #.#.##.... #.#..+.... #W####.... ..  #.  #. iDhE iDh G iDh4L iDhaQ ^ _A phantom is nearby!iDha ####..#  ..>...#..  #....##.  ..(.............  ######.#...#.#. ##.........#.#. ###.#####..#......iDhc  #..........  #@#......  #.#.##......#.#  #.#..+......+.....  #W####......#.....  ... .......'  #.# ##......#  #.#...#.....  #.#....###+##..... # #....##.........iDh g:W.iDhjhr9.8 (1.0)6 _iDhukiDhliDh_ Z* (combustible) iDhQ _A phantom is nearby! _A phantom is nearby!  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Flames lash the phantom.  The phantom is moderately damaged.iDh W.3----====105iDh r _The phantom's fire resistance burns away.iDh$ \ _Unknown command.iDh8 The phantom is moderately damaged. _The phantom's fire resistance burns away. iDh; <_Unknown command.Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Flames lash the phantom. The phantom is burned terribly!iDh: f*iDhp '.iDhf iDh| W ###.......#..#.. ciphuk the Firebug .........>...#.. Mountain Dwarf iDhU v........#....##. Health: 50/50 ======================== ..(............. Magic: 11/15 =================------- iDh( @######.#...#.#. AC: 8Str: 11 ###.........#.#. EV: 10Int: 23 iDh ###.#####..#...... SH: 0Dex: 10 iDh #................. XL:  7 Next: 105% Place: Dungeon:5 #@#............... Noise: ====-----  Time: 6811.8 (1.0) iDh ^#.#.##......#.#... d) +1 dagger (freeze) #.#..+......+..... Cast: Foxfire iDh #.####......#..... Gem (3904)  ... .......'..... iDh #.# ##......#.....  #.#.........#..... iDhV  #.#....###+##.....  # #....##.........iDh(  The phantom is moderately damaged. _The phantom's fire resistance burns away. _Unknown command.iDh Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Flames lash the phantom. The phantom is burned terribly!iDh _You destroy the phantom!You have reached level 8!iDhw /  --more--iDhM |7/576----48 2% iDh iDh P _You feel clever.iDh3 _2iDhiDh 1-02==8998iDh!iDh$X7iDh%iDh'X6iDh)iDhO,iDh,U==5iDh(.iDh^0X4iDh1iDh4iDh4p3=3iDhe5iDhZ7X2iDh8iDhM10=89874==654iDhkPX3iDhWQiDhRk==2iDhSiDhUX1iDhViDh_XX0iDh[YiDhZiDh[j5=79iDhR^iDhq`X8iDhFaiDhciDhcB7iDhhdiDhfiDhgB6iDhzhiDhjiDhkT=5iDhliDhgr46==3iDhOsiDh*uiDhviDhkwB2iDh#xiDhmyiDhzX1iDh{iDh|iDh_~X0iDh iDhiDh!;==iDh169iDhiDhiDhqX8iDhiDhiDh܈X7iDhTiDhiDhaiDh؋B6iDhPiDh iDhKiDhĎB5iDh<iDhiDhiDhdB4iDhۑiDhiDhX3iDh&iDhiDhX2iDhiDh;iDhiDhdB1iDhܚiDhϛiDhiDhB0iDhyiDh0iDh%iDhC59iDhiDhyiDh\iDhӢB8iDhKiDh>iDhiDhB7iDhiDhiDhiDhb:6iDh٩iDhiDhMX5iDhaiDhDiDhX4iDhõiDhiDhX3iDh]iDh_iDhX2iDhiDh)iDhX1iDhiDh[iDhiDhB0iDhiDhE  There is a large open door here.iDh``49 _iDh~iDhKE  There is a large open door here.iDh_8 _iDhTiDhiDhhX7iDhiDhiDhiDhhB6iDhiDh(iDhX5iDhiDh/iDh g #.##.#.........#.....#........ #.##.#....###+##.....##... #.##.#....##.........# #. #.##.#....##.........##. #.##.#....##............ #.........##.........##. ####.#....##.........#  #.+....''.......####.  ###....##....@....... ---- #....##....#.......  iDh#....##....#.......  #....#######.......  ###÷###### ....... #......# ....... h   jackal (asleep) ##########.####.#....... ................#.h..... ######.###.####.#iDh070.8 (59.0)iDh----1.8 (604iDho _A jackal comes into view.iDho.. #.##+##.....##... #.#.........# #. #.#.........##. #.#............ ........##.........##. ....##.........#  #.+....''.......####.  iDht#....@.......  #....#.......  #....#.......  ######.......  ###÷ .......  iDhڸ ....... ....... .h..... iDhATA. .##+##.....##... .#.........# #. .#.........##. .#............ iDhV........##.........##. ....##.........#  #.+....''.......####.  #....@.......  #....#.......  #....#.......  ######.......  ###÷ .......  ....... ........h.....iDh_iDh#`iDhhiDhl] _A jackal is nearby!iDh~g. #.##+##.....##... #.#.........# #. #.#.........##. #.#............ ........##.........##. ....##.........#  #.+....''.......####.  #....@.......  #....#.......  #....#.......  ######.......  ###÷ .......   ....... ....... .h..... iDh9 "iDh. .##+##.....##... .#.........# #. .#.........##. .#............ ........##.........##. iDh5+....##.........#  #.+....''.......####.  #....@.......  #....#.......  #....#.......  ######.......  ###÷ .......  ....... ........h.....iDhiDhحiDhiDha] _A jackal is nearby!iDhI. #.##+##.....##... #.#.........# #. #.#.........##. #.#............ ........##.........##. ....##.........# iDh #.+....''.......####.  #....@.......  #....#.......  #....#.......  ######.......  ###÷ .......   ....... ....... .h..... iDh\ . .##+##.....##... .#.........# #. .#.........##. .#............ ........##.........##. ....##.........#  #.+....''.......####.  #....@.......  #....#.......  #....#.......  ######.......  ###÷ .......  ....... ........h.....iDh=a iDha iDhe iDhg ] _A jackal is nearby!iDhm . #.##+##.....##... #.#.........# #. #.#.........##. #.#............ ........##.........##. ....##.........#  #.+....''.......####.  #....@.......  #....#.......  #....#.......  ######.......  iDh@ ###÷ .......   ....... ....... .h..... iDh #. .##+##.....##... .#.........# #. .#.........##. .#............ ........##.........##. ....##.........#  #.+....''.......####.  #....@.......  iDh #....#.......  #....#.......  ######.......  ###÷ .......  ....... ........h.....iDh-" 3iDh& iDh( ] _A jackal is nearby!iDh _A jackal is nearby! _is nearby!  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You conjure some foxfire!iDh4vvhlly target)h.5--==2.8 (1.0)3iDhiDhk _The jackal barks! You hear a bark!iDhbiDh@F _Unknown command.iDh'   Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iDh7,iDhiDhA,iDh,iDhiDhiDh>  You conjure some foxfire!iDh,iDh  §§§§vhvhh 3 jackals (1 ally target).iDha"h.hA jackal comes into view. x2  The foxfire hits the jackal.iDhiDhĮ .The jackal is lightly wounded.  The foxfire hits the jackal but does no damage.iDhA§§v#v§§§h..h.h4----32§iDhL §§§ _The jackal is lightly wounded.-iDhJP[§§§iDhURF _Unknown command.iDh  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iDhiDhb §§§§vYou conjure some foxfire! The foxfire hits the jackal.iDhYiDh1[iDh\iDhPhvv@.§...hh...iDhj3---41iDhs9§iDh|u _The jackal is severely wounded.iDh|iDh?iDhlF _Unknown command.iDhe_   Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iDh` ,iDhma iDh#y [  You conjure some foxfire! The foxfire hits the jackal.iDh -§§v@.§§#§v§†vhh 2 jackals..iDh iDh iDhP iDh iDh §§v@v§§#v§§.v.hh..(1 ally target)..iDh. 2---50iDh?8 A§§iDhaD §§§#v§ _You kill the jackal!iDh?E iDhYK h§§§§§iDhfN F _Unknown command.iDhA   Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You conjure some foxfire! The foxfire hits the jackal!v§§@§§vv§v.   jackal (iDh BiDh iDh . §§v§#§§§ You kill the jackal!The foxfire hits the jackal.iDh> ,iDh&? iDhOT  The jackal is moderately wounded.The foxfire hits the jackal!iDh e §§§§#§viDhm S§§†iDh jv.v.@§..#§..§§v.iDh C1---iDh b3639iDhO§§iDh §§ _You kill the jackal!iDhiDhU§§§§iDh"F _Unknown command.iDh@  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iDhtBiDhl>  You conjure some foxfire!iDh,iDhiDhiDhiDhriDhv§§§§v§iDhv§.§..§§v§iDh0---78iDhiDho§§§§§iDh  §§§§v§§§ _Your foxfire dissipates.iDhiDhsq§§§§iDhF _Unknown command.iDh  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iDhAiDh,iDhޚBiDhiDhiDhiDhiDhiDhݡiDhŢiDh&iDhoiDhfiDhriDh[e§v§§§§.§§.§v..§.§vv@§.v.§§§..v§†iDhz-87iDh§§§§§§§iDhY}§§§§iDh v §§§§iDhr§§§ _You conjure some foxfire!iDhEiDhXw§§§§§§iDh@§§§iDhF _Unknown command.iDhdd  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iDhe,iDhfiDhpgiDh|>  You conjure some foxfire!iDhY,iDhiDhiDhGiDhiDhmiDh;iDh̒,iDhiDh5iDhؔiDhiDh~iDhiDhϢiDhq&.§...§...§...§.§.§§v§v§§§@.§vv#.viDh..†§.§iDh{9/16 --96iDhiDhW§§§.§.§§§v§§§§iDh) §§.§.§§§v§§§iDh§ _Your foxfire dissipates. x3iDh"§§.§.§§§iDhO1§§iDh(F _Unknown command.iDhO iDhP iDhR iDh]e iDhe iDhf iDhg iDhh iDhh iDhi iDh^n iDhn iDhvo iDh iDh3 ,iDh֋ iDh B5iDhC  _Your foxfire dissipates. x3iDh iDh iDh= iDh iDh? iDh; iDh iDh X4iDhB iDh _Your foxfire dissipates. x23iDh iDh iDhݼ s--2iDhL iDh iDh :1iDhY iDh iDha w10/16==0iDh% iDh iDh C29iDh iDh= iDh B8iDh iDh iDh" B7iDh iDh iDh U==6iDhR iDh iDh B5iDhU iDh iDh r1=4iDh6 iDh iDh B3iDhI iDh iDh B2iDh iDhg n1iDh =019iDh iDh B8iDh iDh; iDh s2==7iDh iDh X6iDh iDhq iDh B5iDh iDh- iDh B4iDh iDh k==3iDh iDh X2iDhv iDh iDh B1iDh: iDh iDhq p3=0iDh  iDh iDhr C09iDh iDh iDhn :8iDh! iDh iDh_ B7iDh iDh j=6iDh iDhZ iDh  B5iDh iDh iDh9 q4==4iDh iDh iDh B3iDhM iDh iDh+ B2iDh iDh" iDhe# B1iDh/$ iDh% iDhI& U==0iDhW' iDh!) iDh) D799iDh, n8iDh- iDh/ iDh/ p5=7iDh0 iDh,2 iDh2 B6iDh3 iDh 5 iDh5 B5iDhv6 iDhN8 X4iDh9 iDh: iDhe; T=3iDh< iDh= iDh8> B2iDh? iDhDA iDhA B1iDhB iDh@D iDhD q6==0iDhE iDh3H iDhM 89iDhR 87iDhS iDhxW b  You see here a jackal corpse.iDhZ iDhZ \==6 _iDh[ iDh"] iDh^ iDh6_ :5iDh_ iDhla iDhb iDhc B4iDhc iDhe iDhCf iDhf B3iDhg iDh.j iDhLl iDhl B2iDhm iDho iDhq X1iDhr iDh'u iDhOw iDhw :0iDhx iDhR{ iDhD} iDh} C79iDhU~ iDhs iDh, X8iDh iDh} iDhx iDh B7iDht iDh iDhf iDh B6iDhb iDh iDhD X5iDh iDh iDh X4iDh iDhߓ iDh* iDh B3iDh. iDh` iDhi iDh B2iDhe iDh› iDhQ iDh͝ B1iDhm iDhC iDhҡ X0iDh iDh iDhm iDh C69iDh: 8iDh 7iDhv iDh X6iDhj iDh̵ iDhs X5iDhO iDh@ n4iDhs m _f - 4 clear potions (gained 2)iDhv iDh 3iDhv P2iDh iDh iDh X1iDhX iDh X0iDh ,iDhM o59iDh iDh iDh X8iDh iDhl iDhL B7iDh 6iDh X5iDh iDhV 4iDh iDh B3iDh iDh iDh iDhd B2iDh iDh9 iDh iDh+ B1iDh iDh iDhI iDh B0iDhG iDh\ iDh3 iDh C49iDh5 iDh iDh iDh_ B8iDh iDh iDhK iDh B7iDhJ iDh iDh iDhZ B6iDh iDh7 iDh^  .####.##...... .......+............. .####.##............. ......##...........# iDh M#.................#  #######...........#  ##.....####  #.###..#####  #.# ##..@..# -iDhq  #+# #####. #  l l   iguana (asleep) iDh iDh 969.8 (90.0)  An iguana comes into view.Found a stone staircase leading down.iDhe l>liDh -70.8 (915iDhG iDh[ 0 _The iguana hisses angrily.iDhS .####. ...... .##.. ..##... .......  ....  iDhS ##.....#### #.###..#####  #.# ##..@..#  #+# #####......  #....  .l.  iDhT L> iDht.####. ......iDh .##.. ..##... .......  ....  ##.....#### iDhTa#.###..#####  #.# ##..@..#  #+# #####......  iDh.#....  .l.  > iDhiDhZiDhiDhU^ _An iguana is nearby!iDh|_.####. ...... .##.. ..##... .......  ....  ##.....#### #.###..#####  #.# ##..@..#  #+# #####......  #....  .l.  > iDh{.####. ...... .##.. ..##... .......iDh  ....  ##.....#### #.###..#####  #.# ##..@..#  #+# #####......  #....  .l.  > iDhiDh#iDh]iDhiDh^ _An iguana is nearby!iDh.####. ...... .##.. ..##... .......  iDhs?....  ##.....#### #.###..#####  #.# ##..@..#  #+# #####......  #....  .l.  > iDh,&.####. ...... .##.. ..##...iDh-w .......  ....  ##.....#### #.###..#####  iDhT.:#.# ##..@..#  #+# #####......  #....  iDh..l.  > iDh1iDh2iDh86iDh8^ _An iguana is nearby!iDhkU ####.##. ......+. ####.##... .##....# ...........# #...........# ##.....#### #.###..##### #.# ##...@.# #+# #####.##..l..>.##iDhX 9l.iDhZ r1.8 (1.0)4 _iDhf iDhN.....+. ###.##. ....##.# ...# ..###### ... ##.....#### .....###..##### .....#.# ##.....#......#+# #####@....... ###.....# l...#.>###iDhxiDh>l.iDh`23iDhjiDhiDhƜ * (combustible) _is nearby! _An iguana is nearby!  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Flames lash the iguana. iDh J The iguana is severely wounded.iDh,r iDhx >l.iDhy 4---====32iDhO iDhm q _The iguana's fire resistance burns away.iDh iDhې F _Unknown command.iDhT >  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Flames lash the iguana. The iguana is burned terribly!iDh\ A* iDh :†iDh; 2------541iDhiDh} _You kill the iguana!iDh\ _Unknown command.iDh*  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iDh]3iDhNiDh _You can't see any susceptible monsters within range! (Use Z to cast anyway.)iDhđ  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iDhis3  Casting: Scorch (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Scorch (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)iDhYY   ice beast (wandering)0----5.8 (10onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Scorch (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _An ice beast comes into view.iDhO Y  ..  ...  ##.....#### ....  #.###..##### .....  #.# ##.....#......  #+# #####@†......  ###.....#  ....#  .>..  ### iDh  Y  ..  ...  ##.....#### ....  #.###..##### .....  #.# ##.....#......  iDh #+# #####@†......  ###.....#  ....#  .>..  ### iDh iDh4 :----iDh$ iDh a _An ice beast is nearby!iDhz  Y  ..  ...  ##.....#### ....  #.###..##### .....  #.# ##.....#......  #+# #####@†......  ###.....#  ....#  .>..  ### iDh  Y  .. iDh4  ...  ##.....#### ....  #.###..##### .....  #.# ##.....#......  iDh˄ "#+# #####@†......  ###.....#  ....#  iDhX .>..  ### iDh iDht iDhޠ w _An ice beast is nearby!iDh A  Y  ..  ...  ##.....#### ....  iDhB #.###..##### .....  #.# ##.....#......  #+# #####@†......  ###.....#  iDhD b....#  .>..  ### iDhF !iDh/  Y  ..  ...  ##.....#### ....  #.###..##### .....  #.# ##.....#......  iDh #+# #####@†......  ###.....#  ....#  .>..  ### iDh6 iDh iDhl iDh= a _An ice beast is nearby!iDhB+. .##........##.#.....Y.#......#....##.....#### ......#iDh ^#.###..#####......##.# ##.....#......##+# #####.@......####.....#.....# ...>..###iDhx.#.#.#iDht.Y639 _iDh~t _You see here an iguana corpse.iDhZ o#.##. ...+... #.##...###...... .....#....Y..# ####...........#..##.....#### #......# #.###..#####......# #.# ##.....## #+# #####.†. ###.....##.....# ....>...#.########iDh* .##.#.#iDhF iDh V.YiDh g78 _iDh iDh iDhK  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..Yvv(ally target)---=87 _You conjure some foxfire! _Unknown command.iDh(  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iDhn1 v§ You conjure some foxfire! The foxfire hits the ice beast. The ice beast melts!iDh^iDhdiDh*x..§YvviDh1--96iDhiDhYz _The ice beast is moderately wounded.iDh[iDh:§iDhF _Unknown command.iDh"§*combustible, ally target) _The ice beast is moderately wounded. iDh#_Unknown command.asting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Flames lash the ice beast. The ice beast melts!  The ice beast is heavily wounded.iDhBiDh}h §v§vviDh The ice beast's fire resistance burns away.  The foxfire hits the ice beast! The ice beast melts!iDhN ,iDhu iDh< §§The ice beast is severely wounded.The foxfire hits the ice beast but does no damage.iDh ,iDh  §§ The ice beast is severely wounded.The ice beast hits you but does no damage.  The foxfire hits the ice beast.iDh iDhQ g.Y.§§§)9/16 -----====805iDh e§§§iDha §§ _The ice beast is almost dead.iDhQ iDh/ S§§§iDh F _Unknown command.iDhm   Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Flames lash the ice beast. The ice beast melts!*§§§iDhXL S.†..iDhs  7/17-------114 _You kill the ice beast!iDh w iDh{ _Your Spellcasting skill increases to level 6!iDhf~ iDhN iDh# F _Unknown command.iDhy  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iDh@ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)iDh43 _218==--0298iDhT07==6iDhI549=3210iDhJiDhILd=19iDhNiDhfUiDh2V$8iDhViDhWXiDhx[iDh~\iDh*]"10/17iDh]==iDh|^$7iDh_iDhv`iDhciDhdiDhd$6iDhfeiDhfiDhiiDhjiDhk$5iDh4liDhmiDhYpiDhqiDh`r$4iDhsiDhtiDhwiDhxiDhwy==iDhgz3iDh{iDh}|iDh~iDhiDhb$2iDh=iDhiDh iDhiDh$1iDhBiDhiDhC1iDh=iDh$0iDhZiDhÏiDh,iDhHiDh%09iDh}iDhiDhiDhpiDh$8iDh֚,iDhiDhiDh\$7iDh,iDhסiDhiDhO=iDh6iDh#,iDh%iDhiDh$5iDh_,iDhiDhiDhT$4iDh(iDhB,iDhiDh2iDhQ=iDhP3iDhiDhqiDh?$2iDh|,iDhoiDh@iDh$1iDhiDhݿiDhiDhiDhb$0iDh,iDhiDhiDhG=iDh699iDh,iDhiDhiDh$8iDhiDhaiDhTiDh/iDh3iDhd==iDhP7iDhiDhmiDh$6iDhr,iDhiDhiDhC$5iDhiDh&iDhiDhiDh{$4iDhiDhAiDh3iDh iDh==iDhb3iDh,iDhiDhUiDh$2iDh,iDh iDhiDh{$1iDhiDhAiDh"iDh iDh4iDhH=iDhP0iDhiDhTiDh%89iDhiDhiDhiDhiDh-$8iDh,iDhiDhiDh.$7iDhj,iDh\ iDh9 iDh =iDhq 6iDh ,iDhiDhiDh2$5iDhiDhiDhiDhiDhZ$4iDh,iDhiDhiDh55iDh==iDhdP3iDhGiDh iDh $2iDhO!iDh"iDhV(n1iDhl*iDhU+iDh,P0iDhO/iDhD0iDh0==iDh179iDh2,iDh[5iDhI6iDh6$8iDh7iDh8iDh-;iDhi<iDh=6iDh==iDh&?P7iDhAiDhBiDh`C$6iDhDiDhEiDhWHiDhwIiDh!J$5iDhJiDh&LiDhNiDhOiDh3P$4iDhPiDhRiDhrTiDhgViDhoX=iDhYF3iDhW\iDhJ]iDh]$2iDh^iDh_iDhTbiDh@ciDhc$1iDhdiDh2hiDhjiDhkiDhCm7==0iDhjpiDh6698iDh|,iDhV iDhݒ.iDh#........iDhM.iDh#iDh###  ##.....#### #  #.###..#####  #.# ##.....#......# iDha #+# #####.†. ###.....## # ----7047.8 (66.0) ^...%.....>....iDhT####..#.########..#.# #. #.##. #.#.#. iDh"iDhxiDh)----iDh%8.8 (67iDh:7iDhC _Found a quill talisman.iDhL3iDhiDhtiDh==6...## #####.#..  ##.....#### ## #.###..#####......# #.# ##.....#......# #+# #####.†......# .########.......#.....###.^...%.@...>.....####..#.####### #..#.#  #..#.# #..#.# ...#.#Z   hobgoblin zombie (dormant)#...#.# #Z..#Dh8;49m.#iDhI19.8 (1.0)iDhf50.8 (25iDh7iDhc _A hobgoblin zombie comes into view.iDh[ 7 ........   #......#  ......#  #.# ......#  #+# ......#  .#######.....##  .......#.....###  .^...%.@...>....  .####..#.#######  #..#.# #..#.# #..#.# ...#.# #...#.# #Z..#.#iDh/ 9 ........   #......#  ......#  #.# ......#  #+# ......#  .#######.....##  .......#.....###  .^...%.@...>....  .####..#.#######  #..#.# #..#.# #..#.# ...#.# iDh0 1#...#.# #Z..#.# iDhb4 iDh4 iDh8 iDh g _A hobgoblin zombie is nearby!iDh 7 ........   #......#  ......#  #.# ......#  #+# ......#  .#######.....##  .......#.....###  .^...%.@...>....  .####..#.#######  #..#.# #..#.# #..#.# ...#.# #...#.# #Z..#.#iDhB  ........   #......#  ......#  #.# ......#  #+# ......# iDh? h .#######.....##  .......#.....###  .^...%.@...>....  .####..#.#######  #..#.# #..#.# #..#.# ...#.# iDh 1#...#.# #Z..#.# iDh5 iDhߠ iDh iDhw g _A hobgoblin zombie is nearby!iDh/ ........   #......#  ......#  #.# ......#  #+# ......#  .#######.....##  .......#.....###  iDhU.^...%.@...>....  .####..#.#######  #..#.# #..#.# #..#.# ...#.# #...#.# #Z..#.#iDhM ........   #......#  ......#  #.# ......#  #+# ......#  .#######.....##  iDh2.......#.....###  .^...%.@...>....  .####..#.#######  #..#.# #..#.# #..#.# ...#.# #...#.# #Z..#.# iDhTiDh^iDhoiDhg _A hobgoblin zombie is nearby!iDhm_######.#.. ##.....#### #......# #.###..#####......# #.# ##.....#......# #+## #####.†......# ..########.......#.....###^...%.....>.... .####.@#.####### #..#.# iDh #..#.# #..#.# ...#.##...#.# #Z..#.#Z   orc skeleton (dormant) Z....iDhiDhZZ.ZZiDhe1.8 (14iDhiDhC` _An orc skeleton comes into view.iDh>e ##.....#### #  #.###..####. ##.....#......+## #####.†...... ..#######.....#........#.....###..^...%.....>.... .####..#.#######  .iDh#.Z.Z.... Z   kobold skeleton (dormant)#.ZZ   orc skeletoniDhיiDhaZ.ZZiDhm`23iDhtiDhb _A kobold skeleton comes into view.iDh  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iDh 3iDh!iDh _You can't see any susceptible monsters within range! (Use Z to cast anyway.)iDhl  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iDhiDh iDh*%iDh5(  Casting: Scorch (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Scorch (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)iDhb[  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iDh8^,iDh)bvvZZ..(ally target)Z.iDh&c6--=32iDhgiDhn]  Casting: Scorch (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Scorch (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. iDhHoW_You conjure some foxfire!iDhsiDh{uF _Unknown command.iDhR   Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iDhS ,iDhT iDhY §§vv You conjure some foxfire! The foxfire hits the hobgoblin zombie!iDh iDhV iDh  The hobgoblin zombie is almost destroyed.The foxfire hits the hobgoblin zombie.iDh §.Z   kobold skeletonorciDhn iDhn iDh-p iDh5u §v§§v.Z..Z.iDh 5---41iDh K§§iDhƑ §§ _You destroy the hobgoblin zombie!iDh T§§iDh> F _Unknown command.iDhl)   Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iDhR7 a  You conjure some foxfire! The foxfire hits the orc skeleton!iDhA; v§§§v.iDh iDh iDh vv.§...Z.(ally target)iDh 4---50iDh iDh § _You destroy the orc skeleton!iDh iDhb ;§iDh. F _Unknown command.iDh  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.vvZ.3---659iDhE _You conjure some foxfire!iDhȗ3iDhF _Unknown command.iDh5`##.....#### #......#ciphuk the Firebug#.###..#####......#Mountain Dwarf#.# ##.....#......#Health: 57/57 ========================#+## #####.†......#Magic: 13/17 ==================------..#######.....##AC: 8Str: 11........#.....###EV: 10Int: 24..^...%.....>....SH: 0Dex: 10.####vv#.#######XL:  8 Next: 15% Place: Dungeon:5#v@#.#Noise: =--------  Time: 7056.8 (0.0)#vv#.#d) +1 dagger (freeze)#..#iDhcc.#Cast: Foxfire..Z#.#Gem (3659) #...#.##...#.#Z   kobold skeleton (ally target).....#.....  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire! _Unknown command.Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Monfirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire! _Unknown command.  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _There is not enough space to conjure foxfire!iDhiDhm##.....#### #......#iDh{ciphuk the Firebug#.###..#####......#Mountain Dwarf#.# ##.....#......#Health: 57/57 ========================#+## #####.†......#Magic: 13/17 ==================------..#######.....##AC: 8Str: 11........#.....###EV: 10Int: 24..^...%.....>....SH: 0iDh Dex: 10.####vv#.#######XL:  8 Next: 15% Place: Dungeon:5#v@#.#Noise: =--------  Time: 7056.8 (0.0)#vv#.#d) +1 dagger (freeze)#..#.#Cast: Foxfire..Z#.#Gem (3659) #...#.##...#.#Z   kobold skeleton (ally target).....#..... _Unknown command.Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _There is not enough space to conjure foxfire!  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iDh'iDhiDhEiDh  Casting: Foxfire (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _There is not enough space to conjure foxfire!  Casting: Foxfire (safe; 1% risk of failure)iDh9onfirm with . or Enter, or press ? or * to list all spells. _There is not enough space to conjure foxfire!iDhUiDh|[##.....#### #......#ciphuk the Firebug#.###..#####......#Mountain Dwarf#.# ##.....#......#Health: 57/57 ========================#+## #####.†......#Magic: 13/17 ==================------..#######.....##AC: 8Str: 11........#.....###EV: 10iDh^Int: 24..^...%.....>....SH: 0Dex: 10.####vv#.#######XL:  8 Next: 15% Place: Dungeon:5#v@#.#Noise: =--------  Time: 7056.8 (0.0)#vv#.#d) +1 dagger (freeze)#..#.#Cast: Foxfire..Z#.#Gem (3659) #...#.##...#.#Z   kobold skeleton (ally target).....#..... _There is not enough space to conjure foxfire!  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _There is not enough space to conjure foxfire!  Casting: Foxfire (safe; 1% risk of failure)  Dh;_Y6mConfirm with . or Enter, or press ? or * to list all spells.iDhrb3iDhfiDhhS  Casting: Foxfire (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _There is not enough space to conjure foxfire!  Casting: Foxfire (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _There is not enough space to conjure foxfire!iDh     ....#  #.# .....#  #+## .....#  ..#######.....##  ........#. iDh  ..^...%.....>....  .####vv#  #v@#.#  #vv#.#  #..#.#  ..Z#.#  #...#.#  #...#.#  ..... #.....iDh3     ....#  #.# .....#  #+## .....#  ..#######.....##  ........#.  iDh ..^...%.....>....  .####vv#  #v@#.#  #vv#.#  #..#.#  ..Z#.#  #...# #...#.#  ..... #..... iDh iDh| iDh iDhK onfirm with . or Enter, or press ? or * to list all spells. _There is not enough space to conjure foxfire!  Casting: Foxfire (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _There is not enough space to conjure foxfire!A kobold skeleton is nearby!iDhUniDho,iDho,iDh-u §vvv§vv The foxfire hits the kobold skeleton.iDhz,iDh § The kobold skeleton is moderately damaged.The foxfire hits the kobold skeleton.iDh5KH iDh*u The kobold skeleton is almost destroyed.The foxfire hits the kobold skeleton.§v..iDhiDh7,iDhiDhI,iDh4§§§§§vv§iDh^-7.8 (18§§ _You destroy the kobold skeleton!iDhv3iDhwiDh yiDhyiDhgz,iDhK{iDh{iDhv|iDh }iDh}iDhiDhiDhX7iDh՘] _Your foxfire dissipates.iDhL4=iDh<:6iDh iDh!] _Your foxfire dissipates.iDhB5iDhNiDhkX4iDh8iDhX3iDhiDh{iDhT=2iDhiDhX1iDhiDh`5==0iDhRiDhxY49iDhiDhiDh@B8iDh iDh;iDhϴB7iDhiiDhiDhU==6iDhiDhiDhB5iDhiDhмiDhj:4iDhiDhiDh&p6=3iDhiDhiDhrB2iDhiDhCiDhB1iDhiDhiDhB0iDhiDhk=39iDhiDh;iDhB8iDh,iDhX7iDhiDh7==6iDhiDhX5iDh,iDhiDhB4iDh"iDhgiDh iDhB3iDh~iDhZiDhiDhN==2iDhsiDhiDhU9 #+## #####.†......# ###.....## . ........#.....###iDh(, ....^...%.....>.... #..####..#.#######.##. #..#.# #.... #..#.# #...Z.##..#.# ..(5..'@..#.#-......#...#.#Z...Z #...#.#.##+ ......iDh #......# ......##5   shadow imp (asleep)......##Z   hobgoblin zombie (dormant)########Z   kobold zombie (dormant)Z   goblin skeleton (dormant)iDh- 83.8 (2iDh[6.0)  You open the door.iDho.ZZiDhf4.8 (271iDhiDh n _Your foxfire dissipates.  You open the door.  A kobold zombie, a shadow imp, a goblin skeleton and a hobgoblin zombie comeinto view.  Found 4 poisoned darts. _Found a glowing golden altar of the Shining One.iDhJI #+##   ###.iDhK?  . ..#.  ....^...%.....>....  #..####..#  .##. #..#.#  #.... #..#.#  #.....##..#.#  ..(5.Z'@..#.#  iDhL......#...#.#  Z...Z #...#.#  .##+ ......  #......#  ......##  ......##  ######## iDhXT!iDh8/ #+##   ###.  . ..#.  ....^...%.....>....  #..####..#  iDh.##. #..#.#  #.... #..#.#  #.....##..#.#  ..(5.Z'@..#.#  ......#...#.#  Z...Z #...#.#  .##+ ......  #......# ......##  ......##  ######## iDh iDhQiDhiDhd _There are monsters nearby!iDhi= #+##   ###.  . ..#.  ....^...%.....>....  #..####..#  .##. #..#.#  #.... #..#.#  #.....##..#.#  ..(5.Z'@..#.#  ......#...#.#  Z...Z #...#.#  .##+ ......  #......#  iDh}......##  ......##  ######## iDhS / #+##   ###.  . ..#.  ....^...%.....>....  #..####..#  iDh5 .##. #..#.#  #.... #..#.#  #.....##..#.#  ..(5.Z'@..#.#  ......#...#.#  Z...Z #...#.#  .##+ ......  #......# ......##  ......##  ######## iDh iDh iDh iDh d _There are monsters nearby!iDhN  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire!iDh=w _5vZ5Zistracted) (ally target)ZThe shadow imp shouts!  The foxfire hits the kobold zombie.iDhuiDhjviDhwiDhr+5.ZZ...Z#.v.....ZiDh6--===5.8 (1.0)0iDhoiDh{ _The kobold zombie is heavily damaged.iDhiDhiDhF _Unknown command.iDh?   Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You conjure some foxfire! The foxfire hits the kobold zombie!'v§Z   goblin skeleton iDh,iDhiDhb- Z.##v.5'@v.§Z   kobold skeletonYou destroy the kobold zombie!iDhQ5-----629iDh];§iDh%n' iDho|§ _A kobold skeleton comes into view.iDho8--iDhyiDh}F _Unknown command.iDh(  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iDh*iDh7Z.Z...#vv(ally target)iDh@94---78iDhWDiDhOE _You conjure some foxfire!iDhPiDh^ViDhYF _Unknown command.iDh+ iDh 8 #+## #####.†......#ciphuk the Firebug..#######.....##Mountain Dwarf. ........#.....###iDh8 jHealth: 57/57 ========================....^...%.....>....Magic: 14/17 ===================-----#..####..#.#######AC: 8Str: 11iDh0; .##. #..#.#EV: 10Int: 24#.... #..#.#SH: 0Dex: 10#...Z.##v.#.#XL:  8 Next: 15% Place: Dungeon:5..(_.5Z@v.#.#Noise: =--------  Time: 7087.8 (0.0)..Z...#vv.#.#d) +1 dagger (freeze)..... #...#.#Cast: Foxfire.##+ ......Gem (3628) #......#......##5   shadow imp (ally target)......##Z iDh;   hobgoblin zombie########Z   goblin skeletonZ   kobold skeletonCasting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire! _Unknown command.Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iDhAJ iDh?K iDhT iDhX Monfirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire! iDhX \_Unknown command.  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _There is not enough space to conjure foxfire!iDhI{iDh#+## #####.†......#ciphuk the Firebug..#######.....##iDh Mountain Dwarf. ........#.....###Health: 57/57 ========================....^...%.....>....Magic: 14/17 ===================-----#..####..#.#######AC: 8Str: 11iDhq.##. #..#.#EV: 10Int: 24#.... #..#.#SH: 0Dex: 10#...Z.##v.#.#iDhXEXL:  8 Next: 15% Place: Dungeon:5..(_.5Z@v.#.#Noise: =--------  Time: 7087.8 (0.0)..Z...#vv.#.#d) +1 dagger (freeze)..... #...#.#iDh.Cast: Foxfire.##+ ......Gem (3628) #......#......##5   shadow imp (ally target)......##iDh Z   hobgoblin zombie########Z   goblin skeletonZ   kobold skeleton _Unknown command.Casting: Foxfire (safe; 1% risk of failure)  iDhX}Confirm with . or Enter, or press ? or * to list all spells. _There is not enough space to conjure foxfire!  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iDh[3iDhiDh@  Casting: Foxfire (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. iDh~_There is not enough space to conjure foxfire!  Casting: Foxfire (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _There is not enough space to conjure foxfire!iDhbA  Flames lash the hobgoblin zombie.iDhg*Z   goblin skeletonkobold iDh6,iDh= v§ You destroy the hobgoblin zombie!The foxfire hits the shadow imp.iDhBiDh § The shadow imp is heavily wounded.The foxfire hits the shadow imp.iDhJ,iDhK,iDh_ §The shadow imp is severely wounded.The foxfire hits the shadow imp.iDhiDh,iDh5r  The shadow imp is severely wounded.iDh2 .Z##§'@§.Z..#v§ZiDh Z   orc zombiegoblinZ   kobold skeletonAn orc zombie comes into view.iDhe§*§iDh §The shadow imp gestures at you.iDh>iDhH§v@§§§iDhi43------2---====8.8 (17iDh)ri§§§iDh:~ § _Pain shoots through your body!iDhda§§§iDh@F _Unknown command.iDh #.# ##.....#......# #+## #####.†.  ..#######.....## . ........#.....### ....^...%.....>.... #..####..#.#######.##. #..#.# #.... #..#.# #....Z##@.#.# ..(_.5v.§.#.# ...Z..#§§.#.# ...Z. #...#.#.##+ ......#......# .#Dh O9;49m......########iDh E  The foxfire hits the shadow imp.iDh W.v.§§§Z   orc zombieZ   goblin skeletoniDh iDh iDh2 iDhJ iDh0 \.Z.Z.....#...ZZ   kobold skeletoniDh ---6----96iDh\ iDh N _You kill the shadow imp!iDhZK#.###..#####......# #.# ##.....#......# #+## #####.†......#  ..#######.....## iDh[1. ........#.....### ....^...%.....>.... #..####..#.#######.##. #..#.# #.... #.@#.# #.....##..#.# ..(_Z.Z...#.# ......#...#.# ....Z #...#.#.##+ ...... #......# iDh^~kobold##......iDh_iDhi'Z.Z   kobold skeletoniDhj3==----905iDhsiDhuiDhO##.....#### ##..#####......# ##.....#....#+## #####.†...... ..#######.....##  ........#.....###....^...%.....>.... #..#########.##.  iDh#.....##(_Z.'Z........ #...#.#.##+ ..#......  ......##iDhiDh4------14iDhiDhiDh0n ,* (combustible)The foxfire hits the shadow imp. _You kill the shadow imp!  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Flames lash the kobold skeleton  The kobold skeleton is almost destroyed.iDhTC iDhO /Z.iDhOQ 1---====23iDhZ iDhg ] _The kobold skeleton's fire resistance burns away.iDhh iDh]o iDhq F _Unknown command.iDhgqThe kobold skeleton is almost destroyed. _The kobold skeleton's fire resistance burns away. _Unknown command.Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Flames lash the kobold skeleton. The kobold skeleton is burned terribly!*iDh-iDh2.ZZ   goblin skeletoniDh}G9/17 ------32iDhLiDh3T _You destroy the kobold skeleton!iDhqZiDhbF _Unknown command.iDh  Flames lash the kobold skeleton. The kobold skeleton is burned terribly! _You destroy the kobold skeleton! _Unknown command.  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Flames lash the goblin skeleton.iDhBD*iDhp'.iDh57------41iDh3l _You destroy the goblin skeleton!iDhiDhKiDhF _Unknown command.iDh݇  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iDhD iDhMF iDhyT  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)iDh  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iDhv3  Casting: Scorch (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Scorch (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)iDh3iDh,iDhp%0 _iDhiDhֿ----5ZZ   orc zombieiDhO:----iDhiDh(onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Scorch (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. iDh_You can't see any susceptible monsters within range! (Use Z to cast anyway.) _An orc zombie is nearby!iDh     ....#  #.# .....#  #+## .....#  ..#######.....##  . ........#.  ....^...%.....>....  #..#  .##. #.@#.#  #.... #..#.#  #..#.#  ..(_Z.'Z..#.#  #...#.#  iDh ..... #...#.#  .##+ ...... #......#   iDhq#     ....#  #.# .....#  #+## .....#  ..#######.....## iDh$ Z . ........#.  ....^...%.....>....  #..#  .##. #.@#.#  #.... #..#.#  #..#.#  ..(_Z.'Z..#.#  iDh& #...# ..... #...#.#  .##+ ..... #..... iDh) iDh* iDh~. iDh0 b _An orc zombie is nearby!iDh vv(ally target)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _An orc zombie is nearby! _An orc zombie is nearby!  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iDh 6----=619iDh iDh' E _You conjure some foxfire!iDh") iDh/ iDh1 F _Unknown command.iDhg$  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Flames lash the orc zombie.iDhmD*iDh\LiDh\§§§v§§v§iDhpe6=5--====78iDh%n~§§§§iDhsx §§§ _You destroy the orc zombie!iDh_yiDhv§§§§iDhF _Unknown command.iDh=  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iDhH§§§§§iDh*§iDhiDh_d§§§§iDh8 iDh_You can't see any susceptible monsters within range! (Use Z to cast anyway.)iDh  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iDhKg §§§§§§iDhRh iDhpo f§§§iDhr   Casting: Scorch (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Scorch (safe; 1% risk of failure)iDhs onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)iDhk; iDh$< iDh= iDh? iDhD iDhE iDhCY iDhj 7iDhw !onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Scorch (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Your foxfire dissipates. x2657=-4iDhz ,iDh{ B3iDh| iDh% X2iDh΀ iDhσ 8=6=1iDh9 iDh iDhN B0iDh iDh iDh C09iDhl iDh& X8iDh iDh iDh {9==7iDh1 iDh~ X6iDhe iDh 7=5iDh/ iDh 50=4iDh iDh X3iDh iDh X2iDh. iDhC iDhئ T=1iDh iDh٩ iDhp p1=0iDhi iDh" iDh D599iDh iDh8 8==8iDho iDh̴ iDh `27iDhF iDh iDhӸ B6iDh iDh X5iDh iDh k==4iDh: iDh/ L3=iDh :3iDho iDh iDh B2iDh iDh8 9=1iDhz iDh iDhT p4=0iDh iDhL Y89iDhC iDh iDh B8iDh iDh iDh T=7iDh iDh 95iDh c=6iDh` 10/17==5iDh iDhb iDh B4iDh iDhj 6=3iDh iDh iDh4 :2iDh iDh iDhG U==1iDhy iDh 7=0iDh iDh _HP restored.79iDh  1=8iDh X7iDhJ iDh j=6iDhv iDh X5iDh iDh j=4iDh iDh) X3iDhS! iDhZ# iDh# B2iDh$ iDh=( 2=1iDh( iDh* iDh[+ B0iDh, iDh. Y69iDh0 iDh1 iDh`2 B8iDh<3 iDh75 iDh5 T=7iDh6 iDh8 iDh!9 B6iDh%: iDh+< iDh< s3==5iDhC 43iDhE iDhF X2iDhWH iDhkJ k==1iDhL iDhO X0iDhP iDhJv 594=8765=4325==10iDh~y o49iDhC n8iDh iDhy U==7iDh& iDh> X6iDhҊ iDh֌ iDho p6=5iDh iDh X4iDh iDh iDht B3iDh' iDh) 2=1iDh՜ iDh@ X0iDh iDh Y39iDh iDh iDh& j7==8iDh iDh. iDh X7iDhx iDhO iDh iDhB B6iDhS iDh4 iDh X5iDhԹ iDhǻ iDh iDh U==4iDh iDh @  There is an open door here.iDh: iDh I3 _iDhD iDh iDhr X2iDh5 iDh0 iDh X1iDh/ iDh iDh X0iDh iDh iDhF Y29iDhD iDh iDh X8iDh iDhE iDh X7iDh iDh iDhl X6iDh@ iDh iDhh iDh3 B5iDh iDh& iDh  .###..####..#.### #..Z.##.##.#..#.# #..##.....##..#.# #..##.....##..#.# #.....(_..'...#.# #..#......#...#.# #.####..#......#...#.# #.......#.##+........ iDh #.#.@####..#......#---- #................## ###.............## ###############  Z   kobold zombie (wandering) ##. ...iDho190.8 (93.0)----1.8 (944iDh,iDh1` _A kobold zombie comes into view.iDh #...#.#  #..#..#.#  #..#..#.#  #.....(_..'...#.#  #..#......  #.####..#.....  #.......#.##+.  #.#.@####.  #...........  ###.........  ############### iDh< #...#.#  #..#..#.#  #..#..#.#  iDh=r#.....(_..'...#.#  #..#......  #.####..#.....  #.......#.##+.  #.#.@####.  #........... iDh? ###.........  ###############  iDhviDhwiDhqz _A kobold zombie is nearby!iDh4 #...#.#  #..#..#.#  #..#..#.#  #.....(_..'...#.#  #..#......  #.####..#.....  #.......#.##+.  #.#.@####.  #...........  ###.........  ############### iDh #...#.#  #..#..#.#  #..#..#.#  #.....(_..'...#.#  #..#......  #.####..#.....  #.......#.##+.  #.#.@####.  #...........  ###.........  ###############   _A kobold zombie is nearby!iDh[ #...#.#  #..#..#.#  #..#..#.#  #.....(_..'...#.#  #..#......  #.####..#.....  #.......#.##+.  #.#.@####.  #...........  ###.........  ############### iDho #...#.#  #..#..#.#  #..#..#.#  #.....(_..'...#.#  #..#......  #.####..#.....  #.......#.##+.  #.#.@####.  #...........  ###.........  ###############   _A kobold zombie is nearby!iDhUg  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..ZvvZally target)6--=2.8 (1.0)3iDh%h _You conjure some foxfire! _Unknown command.iDhq  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iDhiDh/BiDhiDhiDh& iDh?vZ§§§§§viDhBe You conjure some foxfire! The foxfire hits the kobold zombie.iDhf\iDhfV.Z§§iDhh{§§v§vviDh4i5---32iDhp#§iDhqJ§§§iDhu §§§ _The kobold zombie is severely damaged.§§ _Unknown command.iDhM~  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iDh,  You conjure some foxfire! The foxfire hits the kobold zombie!.v§§vv§§§§§ iDh,1...v.v.v§v§§iDhP4---41iDhU?§§iDhV] §§ _You destroy the kobold zombie!iDh^iDhdiDhhF _Unknown command.iDh  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iDhiDhC ,iDhXiDh5iDhI,iDh,iDh,iDh"iDh$iDh2:iDh(= iDhG> iDh-?You conjure some foxfire!iDhHiDhJ§iDhK§iDhTL(§§iDhM§viDh/NviDh O)§.iDhO/v§iDh}Z.iDh[J§.viDh@]iDh_iDh1a3iDhb---iDh!dC50iDhmiDho§iDhxp§iDh3r§iDh{s §iDhtiDh iDhɂ iDh|§iDh>§iDh§iDh§iDhk§ iDh)@_Your foxfire dissipates.iDhЇiDhiDhiDhiDhL§iDh §iDh§iDhv§iDh§iDhbiDh iDhsiDh!"_Unknown command.iDhזiDh   Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iDh' iDh iDh >  You conjure some foxfire!iDhy ,iDhu iDhn iDhk iDh| ,iDhu iDh iDh ,iDh4 iDh( iDh l.......§.§§vv§#v§v§§v§iDh %2iDhm x---619iDh §§v§§§iDh! §§§ _Your foxfire dissipates. x2iDh$ iDh[& t§§§v§iDh&( F _Unknown command.iDhm iDh iDh% 4iDh>) X8iDhu _Your foxfire dissipates.iDh} ,iDh· ,iDhD iDhq iDh iDh s3==7iDh iDh ` _Your foxfire dissipates. x4iDh B6iDh iDh X5iDh iDh iDh` B4iDh-? ==324=10098=7655==4iDh8 /321==049986=7iDh0...'....#........#.##+..@####.-218.8 (22.0)..........- _Key pressed, stopping explore.6 _54=327==10iDh2iDh 4iDhtSo89iDh]08==765432 _You open the door.1  There is an open door here.0 _79876iDhon5iDhiDh̆X4iDhiDhiDhX3iDh/iDhNiDhX2iDhiDh6iDhX1iDh”iDhÖiDhHX0iDhXiDhКiDh3Y69iDhiDhiDh2iDhB8iDhСiDhIiDhyX7iDhiDhq7 _You open the door.iDhX6iDhǩiDhU@  There is an open door here.iDh_5 _iDhiDhiDhKX4iDh&iDhiDhX3iDhQiDhiDhAn2iDhiDhX1iDh\iDhiDhݽX0iDhiDhCiDhY59iDhiDhiDhX8iDhiDhiDhB7iDh,iDh2iDhFB6iDhiDhiDhYiDh-X5iDhiDhiDh:iDhB4iDhiDhGiDhiDhZB3iDhiDhiDhiDhB2iDh@iDhiDhX1iDhiDhiDhX0iDhiDhiDhY49iDhiDhiDhX8iDhoiDhiDhX7iDhiDhiDhiDhjB6iDhiDhiDhiDhJB5iDhiDhiDhiDh3B4iDhiDhiDhB3iDh,iDhiDhiDheX2iDhiDhyiDh$X1iDh iDhiDhB0iDh6iDhiDhY39iDh-iDhdn8iDh>iDhw iDh iDh B7iDh7 iDh iDhiDh>B6iDhiDh'iDhiDhdB5iDhiDheiDhiDh`B4iDhiDhGiDh5iDhB3iDhliDhMiDhviDhB2iDhiDh iDh"iDhY#B1iDh#iDh$iDhV&iDh&B0iDh'iDhE)iDh*iDh[+C29iDh+iDh-iDh#.X8iDh.iDh/iDh1X7iDh1iDh3iDh4X6iDh5iDh7iDh8X5iDh8iDh:iDh:iDh;B4iDh"<iDh=iDh;>iDh>B3iDhu?iDhs@iDhBX2iDhiDhiDhiDhB1iDhKiDhiDh=iDhB0iDhv iDh7 iDh{ iDh C19iDh iDhiDh3iDhcB8iDh iDhiDhX7iDhOiDhiDhXX6iDhiDhiDhiDhn5iDh"X4iDhe321009876543210399Dh!om8765iDhSz432iDh 10898iDhiDhRn7iDhiDhҦiDhB6iDhfiDhiDhpB5iDh6iDh#iDhJiDhiDhٺB4iDhiDhiDhiDhB3iDhiDhiDhiDhB2iDhiDhjiDhX1iDhiDht 079iDhiDhiDh6X8iDhYou open the door. _There is an open door here.  There is an open door here.  You see here a hound skeleton.iDhiDhhI7 _iDhqiDhiDhX6iDhWiDhiDh X5iDhc iDh iDhiDhX4iDh>3  There is a large open door here.2 _iDh E  There is a large open door here.iDh#u1 _iDhS*V   #...............'.............   ##.##.####......#.....#.......   #.##.#.........#.....#.......   #.##.#....###+##.....##......   #.##.#....##.........##.#..#   #.##.#....##.........##....##   #.##.#....##................#   #.........##.........##.#.#.#   ####.#....##@........##.#.#.#344.8 (126.0)  #.+....''iDh>+####.#.#..  ###....##....  #....##....#.......#....  #....##....#.......#....  #....#######÷......##.##  ###÷########..÷....##.#   #......#.#.......##.#   ###########.####.#.......##.#iDh-iDh&1iDh2T _Key pressed, stopping explore.iDh[0 _698iDhh76iDhhX5iDhjiDhkiDhmX4iDhiDhǧX0iDhiDhiDhvY49iDh?iDhiDhQX8iDh iDhiDhsX7iDhiDh8iDhȻX6iDhiDhiDhiDhտB5iDhiDhhiDhyX4iDhiDhiDhX3iDhaiDhiDh{X2iDh-iDhiDhiDhB1iDh6iDh0iDhyX0iDhiDhiDhxY39iDh0iDhiDhiDh^B8iDhiDhiDhiDhB7iDh&iDhiDhiDhGB6iDhiDhiDhiDhX5iDhiDhiDhB4iDhiDhMiDhNiDhX3iDhiDhX2iDh|iDhiDhX1iDh=iDh iDhCX0iDh%iDhOiDhiDh<Y29iDhiDhB8iDhiDh6iDh iDh X7iDh iDhiDhAX6iDhiDhiDhvB5iDhiDhiDhiDhn4iDhiDh iDh!B3iDh"iDh$iDh&X2iDhk'iDhy(iDhc*X1iDh+iDh,,iDh-iDhu.X0iDhj/iDh0iDhn1Y19iDh83iDhE4iDhF87iDhGiDhhIX6iDh2JiDhKiDhPMX5iDhNiDh}PiDh|QiDh.RB4iDhRiDh U7 _You open the door.iDhjViDhWB3iDhWiDhZ@  There is an open door here.iDh\iDha]I2 _iDh^iDh_iDh9aiDhaB1iDhbiDhdiDh7giDh,hB0iDhhiDh mY09iDhniDh!rN _You now have 240 gold pieces (gained 15).iDhtX8iDheuiDh>wiDhxX7iDhWyiDhziDh{X6iDh{~,iDhX5iDhiDh_iDh:iDhn4iDhX3iDhiDhiDhNX2iDhiDhiDhB1iDh,iDhiDh7iDhaX0iDh^iDhƒiDhZ299iDhiDhs #.##.# #.##.#  ########.##.##  #.............# iDht.. #.##......##.## ..##.###.....##.# ..##.# #.....##.#######. ..##.# #.....##.. ..##.# ##'##.##.@######. ..##.# #.##.##.. ..##.####.##.# .....#...........###...j #.##.#.##.##.###.# ... .................# .# j   gnoll (polearm, asleep) #.##.........###.# # #.##.#..#..### ..# #.##.#..#..##iDh4416.8 (72.0)iDhf7.8 (738iDhiDhnu _A gnoll comes into view. It is wielding a +0 halberd.iDh_  #.##.#  #.##  .....# .##.##..##.# #.....##.#######.  #.....##.........  ##'##.##.@#  #.##.##......... .####.##.###........ ...#...........###...j #.##.#.#.# ... ........# .# #.#.# # #. ..# #.iDhOB  #.##.#  #.##  iDhC.....# .##.##..##.# #.....##.#######.  #.....##.........  ##'##.##.@#  #.##.##......... .####.##.###........ ...#...........###...j .##.#.#.# ... ......iDhD..# .# .#.# #. ..#.iDhwJiDh/KiDhtPiDh\S\ _A gnoll is nearby!iDhg _  #.##.#  #.##  .....# .##.##..##.# #.....##.#######.  #.....##.........  ##'##.##.@#  #.##.##......... .####.##.###........ ...#...........###...j #.##.#.#.# ... ........# .# #.#.# # #. ..# #.iDh3  #.##.#  #.##  .....# .##.##..##.# #.....##.#######.  #.....##.........  ##'##.##.@#  #.##.##......... .####.##.###........ ...#...........###...j .##.#.#.# ... ........# .# .#.# #. ..#. _A gnoll is nearby!iDh.r<  #.##.#  #.##  .....# .##.##..##.# #.....##.#######.  #.....##.........  ##'##.##.@#  #.##.##......... iDhs#.####.##.###........ ...#...........###...j #.##.#.#.# ... ........# .# #.#.# # #. ..# #.iDhZ  #.##.#  #.##  .....# .##.##..##.# #.....##.#######.  #.....##.........  ##'##.##.@# iDh" #.##.##......... .####.##.###........ ...#...........###...j .##.#.#.# ... ........# .# .#.# #. ..#.iDh*iDh.,iDh 3iDhB7\ _A gnoll is nearby!iDhv#.##.# ########.##.##.............# . #.####.## ##.###.# ##.# #.....##.#######. .##.# #.....##......... iDhwG##.# ##'##.##..########.# #.##.##..@.......##.####.##.##..#...........###...j##.#.##.##.###.# .... ................# .## .##...###.# # .##.#..#..### ..# iDhx.##.#..#..## # ............iDhiDh'6  The gnoll shouts!iDh  A gnoll sergeant comes into view. It is wielding a +0 spear.iDhijj..jiDhj   gnoll sergeant (polearm, wandering)jj 2 gnolls (1 polearm, 1 wandering)iDhXt==8.8 (1.0)7iDhiDhdr _A gnoll comes into view. It is wielding a +0 whip.iDh  Casting: Foxfire (safe; 1% risk of failure)  iDh? |Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire!iDh iDhT iDhA v..jv....j.j.j)jally target)6--=96iDh j _The gnoll sergeant shouts! The gnoll shouts! You hear a shout!iDh iDhM iDh F _Unknown command.iDh`  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iDhiDh §vvYou conjure some foxfire! The foxfire hits the gnoll.iDhviDhCxiDh  The gnoll is heavily wounded.The foxfire hits the gnoll.iDhӓ§)   gnoll (polearm)iDh,iDhX  You kill the gnoll!iDhiDh(#'v§.j.v§. .jjj 2 gnolls (1 polearm)iDh-65---7--205 § _A gnoll comes into view. It is wielding a +0 flail.--§ _Unknown command.iDh<  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. §§@§v§v, 1 ally target)  You conjure some foxfire! The foxfire hits the gnoll.iDh.(  The gnoll is moderately wounded.iDh.,iDh3 jv§jj.j   gnoll sergeant (polearm)jj 2 gnolls (1 polearm, 1 ally target)  A gnoll comes into view. It is wielding a +2 whip of venom.The foxfire hits the gnoll.iDhniDh߽§§@vj.v§.jiDhj.4---14iDh[Z§§§iDh3Z §§iDh%§ _The gnoll is severely wounded.iDhS§§iDhBF _Unknown command.iDh4/L §§*Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iDhYs  Flames lash the gnoll sergeant but do no damage.The foxfire hits the gnoll.§§@v)§v   gnolliDh{% §§@.§§v, ally target)You kill the gnoll!iDh#,iDhw%iDh&iDh--..@.§.§j))iDhY_iDhb2-----8====23iDhiiDhk>§.§iDhSliDh §.§ _The foxfire hits the gnoll sergeant but does no damage.iDh.iDh§.§ _Unknown command.iDh§.§*, combustible) _The foxfire hits the gnoll sergeant but does no damage. _Unknown command.Casting: Scorch (safe; 1% risk of failure)  Flames lash the gnoll sergeant.gnoll sergeant is lightly wounded.iDhU  The gnoll sergeant's fire resistance burns away.iDh֚iDhƣ...jjj.j 2 gnollsiDh0-----32iDhiDhq[ _The gnoll sergeant hits you but does no damage.iDhiDhwiDhF _Unknown command.iDhj M * iDhDl (Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Flames lash the gnoll sergeant. The gnoll sergeant is burned terribly!iDh8G   The gnoll sergeant is heavily wounded.An ice beast comes into view.iDhN jj.YY   ice beastiDhO j   gnoll sergeant (polearm, combustible)jj 2 gnollsiDhP 3--8/17 -----41iDhW iDhb b _The gnoll sergeant hits you from afar with a +0 spear.iDhc iDhi iDh\m F _Unknown command.iDhz iDh}  iDhCasting: Scorch (safe; 1% risk of failure)  iDh*MConfirm with . or Enter, or press ? or * to list all spells.iDh7\Flames lash the gnoll sergeant. The gnoll sergeant is burned terribly!iDhiDh^*iDhqAjj 2 gnollsiDh iDhsiDhJ} iDhq You kill the gnoll sergeant!iDh̛iDhգjj.Yw.w   dart slugiDh4--7-----2450iDh iDh#V_A dart slug comes into view.iDh 3iDhiDh4 iDh7@_Unknown command.iDhe* (combustible) _A dart slug comes into view. _Unknown command.  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Flames lash the ice beast. The ice beast melts!  The ice beast is severely wounded.iDh{j)Ywj.5----689 _The ice beast's fire resistance burns away.iDhD,iDhĪ iDhӫiDhެ"_Unknown command.iDhͭiDh  #.##.# #.##. ########.##.##  #.......# .. #..##.## ..##.###.....##.# .##.# #.....##.#######..##.# #.....##........##.# ##'##.##.@######.. ..##.# #.##.##...j).....##.####.##.###...Yw.... .....#...........###j.... #.##.#.##.##.###.# .... ........# .## #.##.........###.# # #.##.#..#..### ..# #.##.#..#..## #.j.----78 _iDh#####   ########.##.#  #....... #.##.### #######.....##.@....... ##'###### ..j.)....##.####.##.###...Yw... .....#...........###j... #.##.#.##.##.###.# ....j   gnoll ........##........##### ..#j.----87iDh}  ###### #.##.# #.##.# ########.##.##  #.......# #.. #..##.## #..##.###.....##.# .##.# #.....##@#######..##.# #.....##........##.# ##'##.##.j######...##.# #.##.##....).....##.####.##.###...Yw.... ......#...........###j.... ##.##.#.##.##.###.# .... .........#.## ##.##.........###.# #j.YwY   ice beast (combustible)j   gnollw   dart slugiDhE [37m5=96iDh`i####   ########.##.##  #....... #.##.# ## .#######.....##j........ ##'###### ..Y.).##.####.##.###..wYw ......#...........###j ##.##.#.##.##.###.# .... .........##j.Yj.j 2 gnolls--=305 _The gnoll attacks as it pursues you! The gnoll barely misses you.iDhC5#### #.##.#  ########.##.##  #.............# #.##.# ##.# j#######.....##......... ##'Y###### ..j.).##.####.##.###...Yw ......#...........###j ##.##.#.##.##.###.# ....j.Y.j.iDh2Eh-14iDhPiDhoTiDh؃ ###### #.##.# #.##. . ########.##.## #..........@..#  #.. #.##......##.## iDh?+#..##.###.....##j# .##.# #.....##.#######..##.# #.....##.Y......##.# ##'##.##..######...##.# #.##.##.j..).....##.####.##.###...Yw.... .......#...........###j....iDhԇBiDhiDh̠j.Y.j.ww   dart slug6=6=-23iDhL z ###### #.##.# #.##.# #. #.##.## . #.# # #.. #.##......##j## iDhM v#+#..##.###.....##.#.##.# #.....##Y#..##.# #.....##...##.# ##'##.##.j######..j   gnoll.##.# #.##.##..w.)......##.####.##.###...Yw.... .#.###j....iDh iDh j.=32iDh iDh x _The gnoll attacks as it pursues you! The gnoll closely misses you.iDh7< Wield which item (- for none)?- - Unarmed Hand Weapons (go to first with ))  d - a +1 dagger of freezing (weapon)  s - a +1 short sword of venom[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip iDh p iDht iDh~   ciphuk the Firebug  Mountain DwarfHealth: 56/57 =======================-Magic: 6/17========----------------######AC: 8Str: 11#.##.#EV: 10Int: 24#.##.#SH: 0Dex: 10 #. ########.##.##iDh XL:  8 Next: 24% Place: Dungeon:5 . #.........@j..#Noise: =--------  Time: 7433.8 (0.0) # #.. #.##......##.##d) +1 dagger (freeze) #+#..##.###.....##.#Cast: Foxfire .....##.# #.....##Y#######.Gem (3282) .....##.# #.....##......... .....##.# ##'##.##.j######..j   gnoll .....##.# #.##.##..w.)..... .....##.####.##.###...Yw.... ........#...........###j....Flames lash the ice beast. The ice beast melts!  The ice beast is severely wounded. _The ice beast's fire resistance burns away. _Unknown command. _The gnoll attacks as it pursues you! The gnoll barely misses you. _The gnoll attacks as it pursues you! The gnoll closely misses you.iDh  _The gnoll attacks as it pursues you! The gnoll barely misses you. _The gnoll attacks as it pursues you! The gnoll closely misses you.  You unwield your +1 dagger of freezing.  Your +1 dagger of freezing stops glowing.  Your +1 short sword of venom begins to drip with poison!  s - a +1 short sword of venom (weapon)iDh YY   ice beastj   gnolliDh 4.8 (1s) +1 short sword (venom)1iDh} iDh S _The gnoll closely misses you.iDh iDh' =Y.iDh^) 7=50iDh/ iDh2 _You barely miss the gnoll. The gnoll closely misses you.iDhmXiDhcjj 2 gnolls679iDhdiDh g _You hit the gnoll but do no damage. The gnoll barely misses you.iDh>. (1 very poisoned)  You hit the gnoll. The gnoll is poisoned.  The gnoll is moderately wounded.5-78 _The gnoll hits you with a +0 flail.iDhD  You barely miss the gnoll.The gnoll is moderately wounded.7=87 _The gnoll misses you.iDht extremely poisoned)  You hit the gnoll but do no damage. The gnoll looks as sick as possible!  The gnoll is moderately wounded.6-96 _The gnoll closely misses you.iDh ###### #.##.# #.##.# .#. ########.##.## ...........jY.## #.. #.####j## .#+#..##.###.....##.# ......##.# #.....##Y#######..##.# #.....##..........##.# ##'##.##.j######...##.# #.##.##..w.)......##.####.##.###...Yw....   gnoll (....#...........###j.... ##+##.##.#.##.##.###.# ....jj..jj 2 gnolls (1 extremely poisoned)-405iDh0 ######.##. .#. ########.##.## .. #.........jj..# .# #.. #.####.##+#..##.### ... Y#######.........#'##.##.j######.. #.##.##..w.)...j   gnoll (extremely poisoned)#.# .....................# .##.jj 2 gnolls (1 extremely poisoned)=14 _The gnoll attacks as it pursues you! The gnoll closely misses you.iDh!######.##. .#. ######## .. #.........j... .# #.. #.##.....j##.#+#..##.###.....##.# ... Y#######.........#'##.##.j######.. #.##.##..w.)...###.##.###...Yw...#...........###j ##+##.##.#.##.##.###.# .....................# .## #####.##### #YjY   ice beastjj 2 gnolls (1 very poisoned)7==-23iDhiDh]|######.##. .#. ######## .. #.........Y... .# #.. #.##.....j##.#+#..##.### ... #.....##Y#######.........#'##.##.j######.. #.##.##..w.)...####...Yw...#...........###j ##+##.##.#.##.##.###.# .....................# .## #####.##### #  #.##.#..#..### ..#iDh}.iDh}YiDh~jiDh~iDhiDhy-iDh3iDh{$2iDhiDh4iDhiDh+ &.##. .#. ######## .. #............. .# #.. #.##.....Y##.#+#..##.###....j##.# ... Y#######..##........##'##@##.j######.. #.##.##..w.)...###...Yw...#...........###j ##+##.##.#.##.##.###.# .....................# .## #####.##### #  #.##.#..#..### ..# #### #..Yj=41 _The gnoll attacks as it pursues you! The gnoll closely misses you.iDh  .#. ######## .. #............. .# #.. #.##......##.#+#..##.###....Y##.# ... #....j##Y#######.#....j##........##'##.##.j######.. #..w.)...###...Yw...#...........###j ##+##.##.#.##.##.###.# .....................# .## #####.##### #  #.##.#..#..### . ###### #. .................iDh iDh iDh iDh iDhk w.Yjw   dart slugiDh\ 8==-50iDh iDh iDh.#. ######## .. #.........w... .# #.. #.##......##.#+#..##.###.. ... #....Y##Y#######.iDh'E..j##........#'##j##.j######.. #.##.##..w.)...###...Yw...#...........###j ##+##.##.#.##.##.###.# .....................# .## #####.##.........### #  #.##.#..#..### . #####.##.#..#..## #. ................. ###..##.....iDhiDh|iDhYiDh.w.   gnolliDh2* ===5-669 _You kill the gnoll! _Your Fire Magic skill increases to level 7!iDh  #. ########.##.# .. #............. #.. #.##.....w##.## .#+###.....##.# ..Y##Y#######.....##......... ##'##j##.j###### ..w.).##.####.##.###...Yw .........#...........###j ##+##.##.#.##.##.###.# .... .....................## #####.##.........####  #.##.#..#..### ..# #####.##.#..#..## #............ .YThe gnoll hits you with a +2 whip of venom.4===--=7Pois Gem (3268) iDhBg _You are poisoned.iDhBeE  You hit the gnoll. The gnoll is poisoned.  The gnoll is moderately wounded..wjY (very poisoned)2---87 _You feel sick.iDhw.#. ######## .. #............. .# #.. #.##......##.#+#..##.###....w##.# ... #.....##Y#######...j##........#'##Y##.j######.. #.##.##..w.)...###...Yw...#...........###j ##+##.##.#.##.##.###.# .....................# .## #####.##.........### #  #.##.#..#..### . #####.##.#..#..## #. ................. ###..##......w1--9Dhlx;51H6 _You feel sick.iDhU ..............# #.# #.. #.##......##.## ..#+#..##.###.....##. .......##.# #....w##Y#######..##.# #....j##..........##.# ##'##Y##.j######...##.# #.##.##..w.)......##.####.##.###...Yw........#.....@.....###j.... iDhQ###+##.##.#.##.##.###.# .... #.....................# .## ######.##.........###.#  #.##.#..#..### ..# ######.##.#..#..## #. .................. ###..##...............###iDh2iDhiDhiDh.jY iDho0-505iDhiDh?$ _You feel sick.iDh You feel sick. _You feel sick. _You feel sick.  Casting: Scorch (safe; 1% risk of failure) iDhT z Confirm with . or Enter, or press ? or * to list all spells.  Flames lash the gnoll.iDhg *w   dart slugiDh[ X  You kill the gnoll!iDh m .)  You feel sick.iDh= 49-6---6====14iDhj iDh V _The ice beast hits you but does no damage.iDh 7-iDh iDhP F _Unknown command.iDh| .. #.# ##.# #.. #.##......##.##.#+#..##.###.....##.#.##.# #.....##Y#.iDhE:.##.# #.....##..##.# ##'##)##.j######...##.# #.##.##..w.)......##.####.##Y###...Yw.....#.###j....iDh,#+##.##.#.##.##.###.# .... .#...........# .## .######.##.........###.# # .# #.##.#..#..### ..# .######.##.#..#..## #.iDh.........###..##..... .###iDhUiDh#Q.YiDh%87=------23iDh5,iDh2/$ _You feel sick.iDh *(combustible) _Unknown command. _You feel sick.  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Flames lash the ice beast. The ice beast melts!  The ice beast is severely wounded.iDh YThe ice beast's fire resistance burns away.iDhi 5--====32iDhO iDh W _You feel sick.iDh0 iDha F _Unknown command.iDh2f ] * Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Flames lash the ice beast. The ice beast melts!iDh]F YThe ice beast is almost dead.You feel sick.iDhiH7=-3-----41iDhQiDh^V _The ice beast hits you but does no damage.iDh_7-iDhhiDhiF _Unknown command.iDhg7  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Flames lash the ice beast. The ice beast melts!iDhkC*iDh8 r  You kill the ice beast!You feel sick.iDh> w.w   dart slugiDhR 6=1------35Gem (3260) iDh^W iDh] q _You are no longer poisoned.iDhD^ iDhBb iDhc F _Unknown command.iDh% .. #.##.# #.. #.##......##.##.#+#..##.###.....##.#.##.# #.....##Y#..##.# #.....##..##.# ##'##)##.j######...##.# #.##.##..w.)......##.####.##w###...Yw.....#.###j.... +####+##.##.#.##.##.###.# .... ..#...........# .## ).######.##.........###.# # ..# #.##.#..#..### ..# ..######.##.#..#..## #...........###..##..... .###iDhiDh H.wiDh"7----659 _iDht)iDh+iDhT2 .. #.##.# #.. #.##......##.##.#+#..##.###.....##.#.##.# #.....##Y#..##.# #.....##..##.# ##'##)##.j######...##.# #.##.##..w.)......##.####.##.###...Yw.....#..@..w.....###j.... #+####+##.##.#.##.##.###.# .....#.............# .## #).######.##.........###.# # #..# #.##.#..#..### ..# #..######.##.#..#..## #.......... #.###..##..... #.###iDhiDh}----78iDhiDhhiDhSI .. #.##.# #.. #.##......##.##.#+#..##.###.....##.#.##.# #.....##Y#..##.# #.....##iDh..##.# ##'##)##.j######.##.# #.##.##..w.).##.####.##.###...Yw.#.@...w.....###j iDhT.#+####+##.##.#.##.##.###.# .#..............# . .#).######.##.........###.# # iDh(.#..# #.##.#..#..### ..# .#..######.##.#..#..## #.........iDh.. .#.###..##..... .#.###iDh4iDh4w.iDh2=--87iDh R d######.# #.. #.####.## .......#+#..##.###.....##.......##.# #.....##Y#######.##.# #.....##........##.# ##'##)##.j######iDhuR .##.# #.##.##..w.)...##.####.##.###...Yw....#....w......###j#+####+##.##.#@##.##.###.# iDhR ....#.....................# #).######.##.........###.# iDh#S .#..# #.##.#..#..### ..# .#..######.##.#..#..## #. ....................... #iDhS ###..##......#..........###.####..###iDh]U ,iDhG^ .96iDhf` iDha iDh~ .......#+#..##.### ... Y#######.........iDhJ$#'##)##.j######.. #.##.##..w.).....##.####.##.###...Yw...#...........###j#+####+##.##.#.##w##.###.# iDh...#..........@..........# #).######.##### iDh..# #.##.#..#..### .####..## #. ..........iDh'7w   dart slug..###..#### ...........# #........iDh iDhS 8=605iDh5iDhXiDh%... Y#######.........#'##)##.j######.iDhS #.##.##..w.)......##.####.##.###...Yw.....#...........###jiDh#+####+##.##.#.##w##.###.# ...#.....................# #).######.##### iDh`..# #.##.#..#..### .#####.##.#..#..## #. ..................... ####..##..............###.####..##### #........###.#######iDhFiDhiDhL.wiDh`14iDhiDhXiDh........#'##)##.j######...##.# #.##.##..w.)......##.####.##.###...Yw......#...........###j#+####+##.##.#.##.##.###.# ...#............w........# #).######.##.........### ..# #.##.#@.#..### .#####.##.#..#..## #. ..................... ####..##..............###.####..######  #........###.#######...........iDh `The dart slug launches a dart at you.iDh &.iDh A==iDh C23iDhQ% iDh' @ _The slug dart hits you but does no damage.iDh+  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iDhiDhL vw (ally target)You conjure some foxfire! The foxfire hits the dart slug!iDhW iDhh.wviDhn9=1-32iDh|iDh$'s _The dart slug is almost dead.iDh'iDhP/iDh1F _Unknown command.iDhip  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iDh^  You conjure some foxfire! The foxfire hits the dart slug!iDhQ.v§iDhbiDhT1v.iDh .iDh)v§iDhiDh%5iDh50iDh8--iDh94iDh9FoxfireiDh2:$1iDh:iDhVDiDh"Oc _You kill the dart slug!iDhOiDhV9§iDhZF _Unknown command.iDh@ §Casting: Foxfire (safe; 1% risk of failure)  iDh\Confirm with . or Enter, or press ? or * to list all spells.iDhiDhq§ _You don't have enough magic to cast this spell.iDhOiDhiDhBiDh,iDh ,iDh ,iDh iDh iDh iDh/n1=0iDhg(iDhAPW _You start resting.iDh}["50=498iDh,{7=61=542=32210=39iDhԦ73=83==764=54==325=14=0296=87iDh=6iDh5 .-..Foxfire _Your foxfire dissipates. x290.8 (26.0)7=-1.8 (274 _HP restored.iDh iDh9 iDh{ iDhn 5==321iDhݚ T=0iDh ==19iDhנ iDh~ B8iDhͤ iDhM 6=7iDh ,iDhW B6iDh iDh" X5iDh) iDh׮ iDh/ B4iDh iDh± iDh T=3iDh 21iDh iDh iDh9 x7=0iDh iDh Y09iDh_ iDh X8iDh iDh X7iDh iDh: iDh T=6iDh iDh iDh B5iDh iDh iDhu B4iDhG iDh iDhI y8==3iDh0 iDh iDh B2iDh7 iDh iDh) B1iDh iDh> X0iDh iDho iDh W==199iDh iDhK iDh B8iDh iDh 9=76iDh iDh B5iDh iDh iDh B4iDhR iDh iDhO T=3iDh7 iDh iDh! B2iDh iDhd iDh B1iDh iDh5 iDh w10/17==0iDh iDh4 Y89iDht iDh iDhk B8iDh4 iDh iDh B7iDh iDhD iDh; U==6iDh  iDhx iDh B5iDh iDh iDh B4iDhR iDh iDh_ r1=3iDh5 iDh iDh B2iDh iDhG iDh B1iDh| iDh X0iDh iDh k=79iDh iDhX X8iDh} iDhE 2=7iDh iDh iDh B6iDh iDh> iDh B5iDh! iDh\# iDh# B4iDh3& iDh' j=3iDh$) iDh* X2iDh+ iDhX- X1iDh5. iDh0 3==0iDh<1 iDh2 iDh3 C69iDh3 iDh=5 iDh5 B8iDho6 iDh7 iDhe8 B7iDh$9 iDh: iDh; U==6iDh; iDh<= iDh> X5iDh? iDh@ B4iDhA iDhC iDhC p4=3iDhqD iDhE iDhKF B2iDh+G iDhH iDh I B1iDhI iDh1K iDhK B0iDhL iDhM iDhEN U=59iDhO iDhQ X8iDhQ iDhcS iDhS q5==7iDhT iDh-V iDhV B6iDhW iDh%Y iDhY B5iDhfZ iDh[ iDh\ B4iDh] iDh^ iDh_ U==3iDhC` iDha iDhGb B2iDhb iDhvd iDhd B1iDhe iDhNg iDhg p6=0iDhh iDh4j iDhj C49iDhk iDh3m X8iDhn iDhp X7iDhhq iDhr iDh]s T=6iDhQt iDhu iDhzv B5iDhAw iDhx iDhYy B4iDhz iDh _ _You start resting.iDhƆ 571.8 (807==2.8 (813iDh iDhF % _Magic restored.iDhF3iDhiDhiDhiDh21iDh0==3987iDhn6iDh #.##.# #. ########.##.##  #.............# # #.. #.##......##.## #+#..##.###.....##.# ....##.# #.....##Y#######. .##.# #.....##......... ....##.# ##'##)##.j######......##.# #.##@##..w.).........##.####.##.###...Yw....#...........###j.... ##+##.##.#.##.##.###.# ..............# .## #####.##.........###.# #  #.##.#..#..### ..# #####.##.#..#..## #.M  #.Dh39;49m ########.##.# .. #............. #.. #.##..# .#+###.....##.# #.....##Y########.....##......... ##'j###### ..w.).##.####.##.###...Yw .........#...........###j ##+##.##.#.##.##.###.# ....iDhX9.8 (7.0)80.8 (85  Things that are here: _a +2 whip of venom; a +0 flail; a gnoll corpseiDhF 3iDhtI iDhW iDhZ iDh6[ I4 _iDh_f 3iDhg X2iDh~h iDhm iDhp X1iDhq iDhs iDhu X0iDhUw iDhy iDh{ Y29iDh} iDh  Things that are here:  a +2 whip of venom; a +0 flail; a gnoll corpseiDhL iDh I8 _iDhy iDh iDh= X7iDh iDhǏ iDh5 iDh B6iDh7 iDh] iDh X5iDh[ iDhԠ iDhǣ X4iDh iDhK iDhX X3iDh iDh iDh X2iDhR iDh iDh  ..##.# #.....##.#######. ..##.# #.....##......... ..##.# ##'##)##..######..##.# #.##.##....)..... ..##.####.##.###...)..... .....#...........###j.... #.##.#.##.##.###.# .... ...........# .## #.##.........###@# # #.##.#..#..###...# #.##.#..#..###.#.. .......... ..###..##..... ....#..###.#.#.# B   bombardier beetle (asleep) .####..###### .#...# .# #........B.....# iDh .#####93.8 (13.0)BB.iDhd f4.8 (141iDh iDh d _A bombardier beetle comes into view.iDh  #...  #.....##...  ##'##)##..#  #.##.##....)..... .###...)..... ....# .##.###.# .... ........# .## #@# # #...##.#............ ....# ..###.#.#.# iDh& #### B#...#  ......# iDhU #...  #.....##...  ##'##)##..#  #.##.##....)..... .###...)..... ....# .##.###.# .... ........# .## #@# # #...#iDh#.#............ ....#..###.#.#.# #### B#...# ......#iDhi2iDh7iDhf8iDh@iDhbD iDhEiDhED_A bombardier beetle is nearby!iDh FiDh #...  #.....##...  ##'##)##..#  #.##.##....)..... .###...)..... ....# .##.###.# .... ........# .## #@# # #...##.#............ ....# ..###.#.#.# iDhH#### B#...#  ......# iDht #...  #.....##...  ##'##)##..#  #.##.##....)..... .###...)..... ....#iDh  .##.###.# .... ........# .## #@# # #...##.#............ ....#..###.#.#.# #### B#...# ......#iDhiDhiDhiDhh _A bombardier beetle is nearby!iDh...##........#'##)##..######.. #.##.##....)...###.##.###...#...........###j #.##.#.##.##.###.# .................# .## #.##.........###.# # #..#..###.. iDhE#...# ......................###..##..........#.#.#.........###.#.#.# ..####..#######B#...# .# #............###.######## ####...........iDhiDhr5.0)0 _iDhiDhiDh; 3iDhP iDh jDhH#'##)##..######.. #.##.##....)...###...#...........###j #.##.#.##.##.###.# .................# .## #.##### # #..#..###...### #.#@..# ......................>.###..##..........#.#.#jDhA.........###.#.#.# .. ####..#######B#...# .# #........... .###.######## ####...........###jDhnjDh@B.jDha619jDh}jDh'!; _Found a stone staircase leading down.jDhQ* (combustible) _A bombardier beetle is nearby!Found a stone staircase leading down.  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Flames lash the bombardier beetle.  The bombardier beetle is severely wounded.jDh) B.5---====78 _The bombardier beetle's fire resistance burns away. _Unknown command.jDh  _The bombardier beetle's fire resistance burns away. _Unknown command.  Casting: Scorch (safe; 1% risk of failure)  jDhC Confirm with . or Enter, or press ? or * to list all spells.  Flames lash the bombardier beetle.  The bombardier beetle is burned terribly!jDhk D*jDh '.jDh 3------987jDh jDh' k _You kill the bombardier beetle!jDh jDh jDh F _Unknown command.jDh  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.jDh}g3jDhvz _You can't see any susceptible monsters within range! (Use Z to cast anyway.)jDh  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.jDh?jDh @jDhEjDh I  Casting: Scorch (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Scorch (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)jDh03jDh2jDh5jDhD%6 _54jDhFjDhwJjDh3Kr4=--3jDhMjDh;QX2jDh\TjDhWX1jDh^jDhaX0jDhcjDhek=09jDh)gjDhhX8jDh:jjDhlX7jDh'mjDh9o5==6jDhUpjDhqjDhyrB5jDh^sjDhuX4jDhkwjDhyX3jDhzjDhg|k==2jDhG}jDh;X1jDhJjDhjDh-X0jDh!jDhr6=099jDhjDhX8jDh"jDhX7jDhwjDh.X6jDhjDhj=5jDhjDhhX4jDhjDhM7==jDh2:3jDhfjDh*jDhX2jDhDjDh$jDhX1jDhjDhjDhǩX0jDhjDhujDhl==89jDhjDhߵjDh˷X8jDhrjDhܼjDhX7jDh/jDhjDh<X6jDhjDhzonfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Scorch (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  There is a stone staircase leading down here.jDh_5 _jDh#jDhjDhX4jDhjDhjDhX3jDhjDhjDhX2jDhjDhjDhjDhFB1jDhjDh}X0jDhvjDhN _You now have 253 gold pieces (gained 13).jDhY79jDhcjDhjDhX8jDhjDhzB7jDhjDhjDhM _You now have 259 gold pieces (gained 6).jDhLX6jDhjDh3jDhjDh)P5jDh#jDhjDhB4jDhjDhjDh!n3jDh{jDhVX2jDhjDhjDh3X1jDhjDh@jDhjDhA B0jDh jDh jDh jDh C69jDh{ jDhN,jDhX8jDhljDh`jDhB7jDhGjDhSjDhGjDhB6jDhjDh4jDhX5jDh!jDhjDhX4jDhTjDhjDhX3jDh_ jDh!jDh~"X2jDh#jDh+1jDhu,B0jDh,jDh-jDh.Y59jDh/jDh(1jDh1jDhN2B8jDh2jDh3jDh4jDh 5B7jDh5jDhm6jDh^7jDh7B6jDh9,jDh:jDh ;B5jDh;jDh<jDh=X4jDhc>jDh?jDh@jDhQA:3jDhAjDhBjDhCjDhDB2jDhmDjDhOFjDhXGX1jDh0HjDh\IjDh`JX0jDhJjDhKjDhLjDhOMC49jDhMjDh|NjDhOjDhOPB8jDhPjDhlRjDhDSjDhSB7jDhFTjDh UjDhUjDhVB6jDhVjDhWjDhhXjDhXB5jDhhYjDhZjDhZjDhd[B4jDh[jDh]\jDh&]jDh]B3jDh^jDh_jDh_jDhR`B2jDh`jDh;ajDhbjDhbB1jDhcjDhfjDhgX0jDhhjDhDijDhijDhyjC39jDhjjDhrkjDhlX8jDh mjDh(njDhnjDhoB7jDhojDhpjDhqX6jDhrjDhrjDhsjDhTtB5jDhtjDhujDhhvjDhvB4jDhdwjDh xjDhxjDhryB3jDh/{,jDh{jDhE|B2jDh|jDh}jDh~jDhYB1jDhjDhjDhjDh B0jDhjDh^jDhjDhC29jDhgjDh8jDhjDhB8jDhjDhjDhjDhAB7jDhjDhjDhȌjDhB6jDhTjDhjDhҏjDhiB5jDhԐjDhmjDh>jDhB4jDhCjDhLjDhjDhB3jDhjDhjDhxjDhB2jDhzjDhjDhjDhB1jDhjDhjDhpjDh(B0jDhjDh)jDh jDhC19jDhjDhݡjDhjDhB8jDh#jDh.jDh2X7jDhjDhjDhVX6jDh jDhsjDhXX5jDh jDh]jDhlX4jDhjDh0jDhDjDhB3jDh0jDhJjDhsjDhB2jDhVjDh=jDhjDhB1jDhjDhRjDhX0jDh,jDh}Y09jDh)jDhjDhjDh@B8jDhjDhPjDhWjDhB7jDh?jDhjDhjDh#B6jDhjDhjDhX5jDhjDhpjDhX4jDhyjDh5jDhX3jDhjDhDjDh|X2jDh>jDhjDhX1jDhyjDhjDhajDhB0jDh5jDhIjDhjDh E2999jDhjDhUjDhQjDhB8jDhUjDhjDh*jDhB7jDh,jDhojDhjDhB6jDhjDhjDhjDhaB5jDhjDhjDhX4jDh^jDh2jDhX3jDhjDhjDhjDhB2jDhjDh$jDhjDh B1jDh jDhX jDhx jDh B0jDh{ jDhjDhNY89jDhjDhjDhX8jDhjDhmjDhX7jDhjDhjDhtX6jDhjDhPjDhX5jDh\jDh jDhN!jDh!X4jDh@#jDh#jDh|$B3jDh$jDh%jDhp&jDh 'B2jDhv'jDh(jDh(jDh)X1jDh+,jDhi2 #.....<#..  #.##.##### .#####.##.# .....######.#  .................#  .########  .........  ......#.######.#  ........# #@#  jDh2---- ##### #..S.#  #......# #.##...#  ## #.# .... †......# #.# #+# jDhY3T#.....## #.#   S   adder (asleep) #.....### #.#  >.... .?. #.####### jDh3+ jDh9} 73436.0)  An adder comes into view.jDh@:----570jDh7>jDh @f _Found a scroll labelled KIOTAE SURYWO.jDh$ #.....<#.. #..##.#.. ..... .######## .......# #.#  #@#  #..S.#  #.##...#  #.# ....  #.# #+#  #.#  #.# >.... .?. jDhZU #.....<#.. #.jDhq.##.#.. ..... .######## .......# #.#  #@#  #..S.#  #.##...#  #.# ....  #.# #+#  #.#  #.# >.... .?.  _An adder is nearby!jDh5 [ #.....<#.. #..##.#jDh5 .. ..... .######## .......# #.#  #@# jDh7 #..S.#  #.##...#  #.# ....  #.# #+#  #.#  #.# jDh7 D>.... .?. jDh  #.....<#.. #..##.#.. ..... .######## .......# #.#  #@# jDh  #..S.#  #.##...#  #.# ....  #.# #+#  #.#  #.# >.... .?. jDh jDh jDh jDh ] _An adder is nearby!jDhn $ #.....<#.. #..##.#.. ..... .######## .......# #.#  #@#  #..S.#  #.##...#  #.# ....  #.# #+#  #.#  #.# >.... .?. jDh  #.....<#.. #..##.#.. ..... .######## .......# #.#  #@#  #..S.#  #.##...#  #.# ....  #.# #+#  #.#  #.# >.... .?. jDh jDh jDh jDhU! ] _An adder is nearby!jDh|  #.....<#.. #..##.#.. ..... .######## .......# jDh Z#.#  #@#  #..S.#  #.##...#  #.# ....  #.# #+#  #.#  #.# >.... .?. jDhS #.....<#.. #..##.#..jDhX ..... .######## .......# #.#  #@#  #..S.#  #.##...#  #.# ....  #.# #+#  #.#  #.# >.... .?. jDh7`jDhdjDhdžs _An adder is nearby!jDh4B*S  combustible) _jDhSis nearby!  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Flames lash the adder.  The adder hisses angrily.  The adder is severely wounded.jDh'jDh2<S.jDh35---====6.0)79jDh <jDhC{ _The adder's fire resistance burns away. The adder bites you but does no damage.jDhDjDhIjDhKF _Unknown command.jDh<  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Flames lash the adder. The adder is burned terribly!jDhnf*jDh'.jDh 3------4078jDhjDhR| _You kill the adder!jDh jDhKF _Unknown command.jDh;  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.jDhjDhjDh]jDh[ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)jDhnQ 3jDhR jDhU jDh#V I7 _jDhc |65---4jDhd jDhe p4=3jDhf jDhi X2jDhj jDhl X1jDhn jDhcp B0jDhq jDhq jDhs jDhct U=69jDhu jDhw jDh_x B8jDh;y jDh:{ jDh| B7jDh} jDh jDh q5==6jDh jDh jDh B5jDh jDhO jDhՆ B4jDhP jDh jDh3 B3jDhU ==216=05987jDh jDh͚ =6jDhǠ 54jDh 7==3210==498765 _k - 4 scrolls labelled KIOTAE SURYWO (gained 1)43210[3jDh. 7m3987654 .....######.#  ............#  .....######## .......#  #.######.#  # #.####  ..#### #....## ..# #.##...####  ..# #.###.@...#  ----81.8 (44.0) ..# #.# #.#'# .## #.###.#.# jDh6 e#  .##########.#...#.#  ..........#.#  ############.#.##.#  #...# ..  #.#.# _.  #.#.# _You open the door. _Found a glowing silver altar of Zin.jDhF 3jDh jDh jDh. jDhb I3 _jDh 210jDh jDh jDh Y29jDh jDh jDh jDhn B8jDh jDh jDhu X7jDh0 ,jDhb jDh B6jDh jDhl jDh{ jDh2 B5jDh jDhp jDh jDh7 B4jDh jDhs jDh jDhm X3jDh_ jDh? jDh B2jDhH jDh jDh jDhO X1jDhT jDh1 jDh B0jDh= jDh jDh jDhs Y19jDh}! jDhZ" jDh4) B8jDh) jDhQ* jDh+ X7jDh%, jDhH- jDh?/ n6jDh/ jDh1 X5jDh`2 jDh25 jDhh6 X4jDhJ7 jDh9 7 _You open the door.jDh!A #####.##.##..#   #...#...#..#   #.#.#._.#..#   jDh4C #.#.#..r#.##   #...##.##.#   ###..#.#..#   #.#.#.##   #.#.#   #.#@#.#  ---- #.....#   #######        jDhD r   quokka (asleep)   jDhH .801.8 (20jDhI jDhN .rrjDhO f2.8 (213jDhT jDh Y _A quokka comes into view. _There is an open door here.jDhr..#  #...#...#..#  #.#.#._.#..#  #.#.#...#.##  #...##.##.#  ###..#r#..#  #.#.#.##  #.#.#  #.#@#.#  #.....#  ####### jDh>..#  #...#...#..#  #.#.#._.#..#  #.#.#...#.##  #...##.##.#  ###..#r#..#  #.#.#.##  #.#.#  #.#@#.#  #.....#  ####### jDhjDh*jDhjDhE] _A quokka is nearby!jDh~..#  #...#...#..#  #.#.#._.#..#  #.#.#...#.##  #...##.##.#  ###..#r#..#  #.#.#.##  #.#.#  #.#@#.#  #.....#  ####### jDh8..#  #...#...#..#  #.#.#._.#..#  #.#.#...#.##  #...##.##.#  ###..#r#..#  #.#.#.##  #.#.#  jDh]M#.#@#.#  #.....#  ####### jDhjDhjDh!jDh%] _A quokka is nearby!jDh  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.jDh -Flames lash the quokka.jDhi e*jDhe &.jDh 5---====3.8 (1.0)2 _You kill the quokka! _Unknown command.jDh  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.jDhT7  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)jDh:  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.jDhd3jDh"   Casting: Scorch (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Scorch (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)jDhP 1 _009---87jDh 6=6543=21jDh 7==0jDh jDh Z899jDhm! jDh# jDh% X8jDh% jDh& jDh( n7jDhN* jDh+ k==6jDh+ jDh- n5jDh/ jDhT3 jDh4 jDh4 B4jDh/5 jDh7 jDh58 jDh8 B3jDh&9 jDht; jDh< X2jDh1= jDh? jDh2A X1jDhA jDh3D jDhE X0jDhE jDhH jDhH jDhQI C89jDhI jDh(L jDhIS 87jDh;` jDha jDha B6jDhGb jDhd jDhf X5jDh1h jDhi jDh-k jDhk B4jDhl jDhp jDh 32jDhٍ jDh X1jDhi jDhB jDhߑ X0jDh7 jDh jDh Y79jDh_ jDhT jDh X8jDh jDhM jDhg X7jDhh jDhl onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Scorch (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  There is a stone staircase leading down here.jDh jDh I6 _jDhs jDh) jDh X5jDh jDh jDh X4jDh jDh4 jDh X3jDhѶ jDh3 jDh X2jDhQ jDh jDh X1jDh= jDh jDh~ X0jDh jDh jDhl Y69jDh jDh= jDh X8jDh jDh" jDhH X7jDh> jDh jDh jDh B6jDhd jDh? jDh X5jDh jDh jDh X4jDhZ jDh[ jDh X3jDh; jDhg 7 _You open the door.jDh X2jDhF jDh @  There is an open door here.jDh jDht I1 _jDh jDh jDh X0jDh jDh' jDh: Y59jDhh jDh jDh X8jDh jDh jDhB X7jDhh jDh jDh, X6jDhi jDh jDhH X5jDh jDhs jDh X4jDhg jDh= jDh X3jDh jDh8 jDh} X2jDh jDh# jDh% X1jDhK& jDhZ( jDh) X0jDh* jDh, jDh- Y49jDhf. jDh0 jDh=1 jDh1 B8jDhF2 jDh3 jDhv5 jDh5 B7jDh6 jDh>8 jDh9 X6jDhS: jDh; jDh= jDh= B5jDh!> jDh? jDh@ jDh1A B4jDhA jDhB jDhD jDhE B3jDhE jDhF jDhG jDhM jDh N jDhN B0jDhN jDhO jDhQ jDhbQ C39jDhQ jDhR jDhT jDhzT B8jDhT jDhU jDhV jDh W B7jDhX jDhY jDhY jDh*Z B6jDhZ jDh[ jDha Y  .......#.# #.# . .........# #.# # #######..# #.# ### ###..###.# ## ..# #.....<#.. .# ..# #.##.##### .# ..#####.##.# J# ...........######.# ................@.# ---- ...........######## .#................# .#.......#.######.# .#.........# #.#### ##......#### #....### jDh:b J   jelly (asleep) ##......##.##...####   .#......##.###.....#   .÷......##.# #.#'#.#  jDhg 079.8 (76.0)jDhg ----80.8 (775jDhj jDhl X _A jelly comes into view.jDhh`  #.# .  #.# #  #.#  ##  <#.. .#   .#  J# ..######.# ................@.# ..########        jDh`^   .÷ #.#  jDh7  #.#  #.#  #.#  ##  <#.. .#   .#  J# jDhε..######.# ................@.# ..########           ÷ #.#  jDh*jDhjDh'jDh\ _A jelly is nearby!jDh*,  #.# .  #.# #  #.#  ##  <#.. .#   .# jDh-~ J# ..######.# ................@.# ..########           .÷ #.#  jDh\  #.#  #.#  #.#  ##  <#.. .#   .#  J# ..######.# jDh%x................@.# ..########           ÷ #.# jDh jDhIjDh\ _A jelly is nearby!jDh;  #.# .  #.# #  #.#  ##  <#.. .#   .#  J# ..######.# ................@.# ..########           .÷ #.#  jDh4  #.#  #.#  #.#  ##  <#.. .#   .#  J# jDh5v..######.# ................@.# ..########        jDh6h   ÷ #.#  jDh=jDh>jDhmEjDhH\ _A jelly is nearby!jDh h*J  combustible) _A jelly is nearby!  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Flames lash the jelly.  The jelly quivers.  The jelly is heavily wounded.jDh jDh V.JjDh r5---====1.8 (1jDhk H.0)4jDh jDh S _The jelly's fire resistance burns away.jDh; jDh jDh# F _Unknown command.jDh,  Casting: Scorch (safe; 1% risk of failure)  jDhConfirm with . or Enter, or press ? or * to list all spells.Flames lash the jelly. The jelly is burned terribly!jDh e*jDh}&.jDh3------323jDhjDh_ _You kill the jelly!jDhjDh۸jDhF _Unknown command.jDhW   Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.jDh`jDhjDhjDh5 _You can't see any susceptible monsters within range! (Use Z to cast anyway.)jDhjDhmjDhUjDhjDh2 _10---29jDh"jDhi4=8jDhjDhX7jDhjDhX6jDht!n5jDh="jDh#jDh$T=4jDh%jDh'jDhh(B3jDh+)jDh*jDh+B2jDh,jDh.jDh/q5==1jDh|0jDh:2jDh3B0jDh4jDh5jDh6C19jDh7jDhR9jDh`?B8jDh?jDhB==7jDhCjDh8DB6jDhDjDhF6=5jDhiGjDhIX4jDhIjDhGKX3jDhKjDh'MjDhMB2jDh7NjDhOjDhPT=1jDhNS0jDhSjDhqTC09jDhTjDh.VjDhVq7==8jDhpWjDhYjDhZjDhZB7jDh"[jDhajDh;cjDhdX6jDhejDhfX5jDhWgjDh\ijDhjk==4jDhjjDhljDhmX3jDhRnjDhojDhpX2jDhqjDhosjDhrtX1jDhsujDhwjDhCxX0jDhlzjDh!{jDh|Z799jDht}jDhTjDh.X8jDhjDhjDhǃX7jDhxjDhjDhՆX6jDhjDhˈjDh+X5jDhmjDhŌjDh֍X4jDhjDhjDhjDhB3jDhVjDhRjDhIX2jDh=jDhjDhQX1jDh jDh)jDh jDhB0jDhpjDhojDh[jDhY89jDh(jDh(X8jDh,jDh۪n7jDh:jDhX6jDhjDhjDhQjDhѱB5jDhHjDh.jDhjDhbB4jDh۵jDhjDhejDhB3jDhXjDhjDhjDhB2jDhjDhjDh}jDhB1jDhjDhsjDhjDh$B0jDhjDhjDhY79jDhjDhjDh_X8jDhjDhjDhX7jDhjDh'jDhX6jDhGjDh-jDhmB5jDhjDhjDhjDh9jDhB4jDhjDhjDhMjDhB3jDhjDhzjDhGX2jDhRjDh>jDhX1jDh jDhZ jDh X0jDh jDhe jDh Y69jDh; jDh  Things that are here:  a +0 spear; a +0 scale mail; a gnoll skeletonjDh jDhk I8 _jDhZ jDhd jDhY X7jDh)" jDh % jDh& X6jDh) jDh+ jDh|- X5jDh3/ jDh1 jDh_3 X4jDh4 jDhn7 jDhE9 X3jDh: jDh>= jDh$? X2jDh@ jDhB jDhD X1jDhE jDhH jDhHI X0jDh J jDh L jDhM Y59jDhN jDhP jDhQ jDh.R B8jDhR jDhT jDhU jDhV B7jDhW jDh jDh jDhM X0jDh jDhe jDh Y19jDh jDh jDh jDhj B8jDhr jDh jDh; jDh B7jDhi jDho   ########.#########  ...........##.....  #######..#.##(####  #.................  #........#.####... jDh  #.................  #........#.####...  #..........#......  +@................----  ###.......#..#..#...  .........>...#..#.#.  ........#....##.#...  ..(.............#.#.  ########.#...#.#.#... jDh T ###.........#.#.#...  ###.#####..#..........  #.....................jDh #..###....'99816.0)#.###jDh jDh ======976jDh jDh2 = _As you open the door, it creaks loudly!jDh: 3jDh jDh3 jDh 54jDh jDh[ X3jDh jDh jDh X2jDh jDh jDh X1jDh jDh{ jDh X0jDh] jDh jDhi jDh C09jDh jDh jDh jDh B8jDh jDh& jDh; X7jDhq jDh: jDh  #.#   #[. ########.##  #.# ...........  #.# #######..#  #.#..# #.......  #.#..# #.#jDh =  #.#..# #.......  #.#..# #........#  #@#..###.------8008.8 (9.0)  #.#....'.......  ##.#.####.......#.  #..............>jDh=   ##............#... jDh Z #.......(.......  #############.#...#  ####  ###.#####..#jDh jDh% ------9.8 (10.0)6jDh jDhq & _Found a buckler.jDh jDh jDhl jDh jDh 54jDh jDh|jDhDB3jDhjDhjDhjDhQB2jDhjDhjDh6!X1jDh#jDh$jDh&jDh&B0jDh'jDhn)jDh*jDh>+D699jDh+jDh3?  You see here a +0 buckler.jDh4jDho5I8 _jDh6jDh 8jDh9X7jDh:jDh<jDh/>X6jDh?jDh|V ### ###  #.# #.#  ###.## #.# jDhW #[...##########.##### #.#.@.......##1 #.#..#########..#.##(jDh\X #.#..# #..... #.#..# #........#.### #.#..# #. #.#..# #........#.### #.#..###..........#.. #.#....'.... ##.#.####.......#..#jDhZjDh\jDhX^E _Done exploring.jDh F3jDhWjDhq[...0.0)......jDhrjDh[ _Done exploring.jDh3jDh#jDh>jDhYIx _Done exploring.jDh4/       ### ###  #. #.#  ###.## #.#   #[.@.##########.####  #.#...............##jDh0   #.#..#########..#.##  #.#..# #.....  #.#..# ##.##  #.#..# #.....  #.#..# #jDh51 #.##  #.#..####  #.#....'....jDh7 jDh8 m20.8 (15 _jDh= jDh#? jDh     ### ###  #.# #.#  ###.## #.#jDh   #[@..##.  #.#.  #.#..#..#.  #.#..# #  #.#..# #.#.  #.#..# #jDhy m  #.#..# #.#.  #.#..###.#  #.#....'jDhqjDh2`14jDhhjDh  jDh*$4    ### ###  #.# #.#  ###.## jDh$ #.#  #@...##.  #.#.  #.#..#..#.  #.#..# #  #.#..# #.#.  #.#..# # jDhQ%6  #.#..# #.#.  #.#..###.  #.#....' jDh) jDh*`23 jDh.. jDh1P _You see here a +0 buckler. jDh32 jDh9 _You see here a +0 buckler. _Done exploring. __You see here a +0 buckler. _F - a +0 buckler jDh jDhWear which item? Armour (go to first with [)  a - a +0 robe (worn)  g - a +1 cloak (worn) jDh{F - a +0 buckler[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip jDh jDhg jDh)S  ciphuk the Firebug  Mountain Dwarf  Health: 57/57 ======================== Magic: 17/17 ======================== AC: 8Str: 11  ###### EV: 10Int: 24  #.##.# SH: 0Dex: 10  ###.## jDh#.# XL:  8 Next: 43% Place: Dungeon:5  #@...##########.## Noise: ---------  Time: 8023.8 (0.0)  #.#............... s) +1 short sword (venom)  #.#..#########..#. Cast: Foxfire  #.#..# #.......... Gem (2692)   #.#..# #........#.  #.#..# #..........   #.#..# #........#.   #.#..###..........   #.#....'..........  _You see here a +0 buckler. _Done exploring. _[40 jDh~mDone exploring. _Done exploring. _You see here a +0 buckler. _F - a +0 buckler jDhh#3 jDh% jDh)f  You start putting on your armour. jDh)e4.8 (11 jDhF35.8 (20 jDh5|6.8 (389 jDh6 jDh9 jDh{:e7.8 (48 jDh_< jDh> jDhh?e8.8 (57 jDhb jDhc 3 _You continue putting on your +0 buckler. x5 jDhId jDhf jDhBh\ _You finish putting on your +0 buckler. jDhͭ Spells (Memorise)TypeFailure Level  a - Momentum StrikeConjuration/Translocation 6% 2b - Inner FlameHexes/Fire8% 3  c - Volatile BlastmotesFire/Translocation8% 3  d - BlinkTranslocation17%2  e - Ensorcelled HibernationHexes/Ice17%2  f - Lesser BeckoningTranslocation17%2  g - PasswallEarth32% 3  h - SwiftnessAir32% 3  i - Animate DeadNecromancy73% 4  j - HauntNecromancy/Summoning100% 7  k - InfestationNecromancy100% 8 13 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit jDhe   ciphuk the Firebug  Mountain Dwarf  Health: 57/57 ======================== Magic: 17/17 ======================== AC: 8Str: 11  ###### EV: 10Int: 24  #.##.# SH: 3Dex: 10  ###.###.# XL:  8 Next: 43% Place: Dungeon:5  #@...##########.## Noise: ---------  Time: 8028.8 (0.0)  #.#............... s) +1 short sword (venom)  #.#..#########..#. Cast: Foxfire[1 jDhh K  #.#..# #.......... Gem (2687)   #.#..# #........#.  #.#..# #..........   #.#..# #........#.   #.#..###..........   #.#....'..........  _Done exploring. _You see here a +0 buckler. _F - a +0 buckler  You start putting on your armour. _You continue putting on your +0 buckler. x5 _You finish putting on your +0 buckler.  Okay, then. _ jDh[  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   0.8  +1   h * Spellcasting   6.5   9.9  -2           b - Unarmed Combat   0.0   1.0   0   i + Conjurations 4.6   5.9  -1      j + Fire Magic7.2   5.7  +2   c - Short Blades   0.0   1.4  -2         jDhˋ   k - Evocations   0.0   0.8  +1   d - Armour   0.0   0.8  +1       e - Dodging   1.3   3.4  -3       f - Shields   0.0   0.8  +1       g - Stealth   1.4   2.8  -2                               jDh                                The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets jDh> f + Shields 0.0 jDht f * Shields   0.0 jDh TargetTarget--  --  --  --  --  --  --  --  --  --  --  a-z] set[-] clear selected targetcost|targets jDhT2=[?25h[?0c0 jDh B[?25l[?1c4.0  +1  current training targets, if any.=] set aall targetsjDh{  ciphuk the Firebug  Mountain Dwarf  Health: 57/57 ======================== Magic: 17/17 ======================== AC: 8Str: 11  ###### EV: 10Int: 24  #.##.# SH: 3Dex: 10  ###.###.# XL:  8 Next: 43% Place: Dungeon:5  #@...##########.## Noise: ---------  Time: 8028.8 (0.0)  #.#............... s) +1 short sword (venom)  #.#..#########..#. Cast: Foxfire[1jDhK  #.#..# #.......... Gem (2687)   #.#..# #........#.  #.#..# #..........   #.#..# #........#.   #.#..###..........   #.#....'..........  _You see here a +0 buckler. _F - a +0 buckler  You start putting on your armour. _You continue putting on your +0 buckler. x5 _You finish putting on your +0 buckler. _Okay, then.jDh 3jDh jDhZ  _Done exploring.jDh33jDh4jDhc _Done exploring.jDhHIjDh _Done exploring.jDht[?25h[?0c  jDhtASearch for what [Enter for "."]? jDhf [?25l[?1cjDh jDh 19 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:5] 5 stones (3 further duplicates in 1 pile)b - [D:5] a stone staircase leading down  c - [D:5] a +0 shortbow  d - [D:5] an alarm trap  e - [D:5] a quill talisman  f - [D:5] a +0 flail  g - [D:5] a +2 whip of venomh - [D:5] a stone staircase leading up  i - [D:5] 4 poisoned darts  j - [D:5] a glowing golden altar of the Shining One  jDh) Qk - [D:5] a stone staircase leading down  l - [D:5] a +0 halberd  m - [D:5] a +0 scale mail  n - [D:5] a +0 spear  o - [D:5] a +0 whip  p - [D:5] a stone staircase leading down  q - [D:5] a stone staircase leading up  r - [D:5] a stone staircase leading up  s - [D:5] a glowing silver altar of ZinjDh jDh# jDhA, 8  ciphuk the Firebug  Mountain Dwarf  Health: 57/57 ======================== Magic: 17/17 ======================== AC: 8Str: 11  ###### EV: 10Int: 24 jDh0  #.##.# SH: 3Dex: 10  ###.###.# XL:  8 Next: 43% Place: Dungeon:5  #@...##########.## Noise: ---------  Time: 8028.8 (0.0)  #.#............... s) +1 short sword (venom)  #.#..#########..#. Cast: Foxfire  #.#..# #.......... Gem (2687)   #.#..# #........#.  #.#..# #..........   #.#..# #........#.   #.#..###..........[39jDh1 ;49m   #.#....'..........  _You finish putting on your +0 buckler. _Okay, then. _Done exploring. _Done exploring. _Done exploring.  Search for what [Enter for "."]? .jDhY5 jDh>6 jDh9 jDhV= . _jDhjDhxLevel 5 of the Dungeon <<<>>>__(Press ? for help)#################jDh~####.##.##.#.#####.##.##.####.###.##.#.##.##.##.##.#jDhp#@...##########.##############.#.##.##########.##.###.##########.#...............##................##.............##.##......##.#..#########..#.##(#########.#.#..##.##......##.###.##.##.####.#..# #.......................#+#..##.###.....##.# #########.##.##.#jDh]#.#..# #........#.####..............##.# #.....##.#######.........##.##.##.#..# #............................##.# #.....##..........######.##.##.##.#..# #........#.####..............##.# ##'##)##..######.........##.##.##.#..###..........#.................##.# #.##.##....).........#..##.##.##.#....'............................##.####.##.###...).....#.###..##.##.###.#.####.......#..#..#.................#...........###)....#.###........##..............>...#..#.#..#+####+##.##.#.##.##.###.# #........##.###.#..###............#....##.#.......#.....................# #...###..##.# #.#..##.......(.............#.#..#).######.##.........###.# #...#.#..##.###.#..##############.#...#.#.#....#..# #.##.#..#..###...###...#.#............####.........#.#.#....#..######.##.#..#..###.#...#.....#..######.#.#####.#####..#.........................................>............#.##......................#.........###..##..........#.#.#.#..########.##.#....................#..................###.#.#.#........##.##.#.##......#.#...#.............####..#######.#...#.#.#.#.###.##.#..+......+.....#.............# #..............#.....#.##.#jDhMgO@>jDh(a   ciphuk the Firebug  Mountain Dwarf  Health: 57/57 ======================== Magic: 17/17 ======================== AC: 8Str: 11  ###### EV: 10Int: 24  #.##.# SH: 3Dex: 10  ###.###.# XL:  8 Next: 43% Place: Dungeon:5  #@...##########.## Noise: ---------  Time: 8028.8 (0.0)  #.#............... s) +1 short sword (venom)  #.#..#########..#. Cast: Foxfire [jDhQ m #.#..# #.......... Gem (2687)   #.#..# #........#.  #.#..# #..........   #.#..# #........#.   #.#..###..........   #.#....'..........  _You finish putting on your +0 buckler. _Okay, then. _Done exploring. _Done exploring. _Done exploring. _Search for what [Enter for "."]? .6 _5432jDh [39;49m1079jDhx jDh B8jDh jDh jDh jDht B7jDh& jDh$ jDh jDh B6jDh͕ jDhј @  There is an open door here.jDhƚ jDh= I5 _jDhu jDh[ jDh jDh B4jDh jDh= jDhV jDhǥ B3jDh jDh jDh jDh/ B2jDh9 jDh* jDh jDh^ B1jDhk jDhZ jDh jDhq B0jDh} jDh jDh jDh C69jDh jDh q  #.#..#########..#.##(#########.  #.#..# #.......................  #.#..# #........#.####.........  #.#..# #.......................  #.#..# #........#.####.........  #.#..###..........#............  #.#....'....................... jDhx n ##.#.####.......#..#..#.........  #..............@...#..#.#..#+#46.8 (18.0)  ##............#....##.##  #.......(.............#.#..#).## jDh  #############.#...#.#.#....#..#  ###.........#.#.#....#..## ###.#####..#...... #......................#...jDh`  #.#....................# #.#.##......#.#...#jDh jDh jDhJ c _There is a stone staircase leading down here.jDhjDh~jDhljDhϮjDh7.0)8 _jDhjDh!jDh jDh7;.. #.. jDh jDh^. #P #.. jDh jDh@^#.##.###..## jDh jDh2P.PjDhIK..# jDh jDh.jDhF5.# jDh jDh|#..l.....###. jDh .##..........$. 6 $......@...#  #5..5....[.....  #####..  ###########  l   iguana (asleep) jDhxI55 2 ufetubi (asleep) jDh$jDh jDhXjDhjDh> jDh jDhljDh5J5..5jDhljDhq!jDh(55jDh1 wandjDhh ering)  jDhYou climb downwards.jDh48jDh8==jDhh98.5 (1.7jDh9$7jDhu:jDh?jDhC jDhkD jDhD7_The ufetubus shouts! The iguana hisses angrily.  jDhE(Found 22 gold pieces and a helmet. jDhFS_There is a stone staircase leading up here.jDh  qDungeon Overview and Level Annotations Branches: (press G to reach them and ?/b for more information) Dungeon (6/15)Ossuary (visited) Temple: D:4-7 Altars: (press _ to reach them and ?/g for information about gods) AshenzariCheibriadosDithmenosElyvilon FedhasGozag ($93)HepliaklqanaKikubaaqudgha MakhlebNemelex XobehOkawaruQazlal RuSif MunaTrogUskayaw VehumetWu JianXomYredelemnul ZinThe Shining OnejDhv ciphuk the Firebug.. #..Mountain Dwarf. #P #..Health: 57/57 ========================#.##.###..##Magic: 17/17 ========================P.P........#AC: 8Str: 11...........#EV: 10Int: 24#..l.....###.SH: 3Dex: 10.##..........$.XL:  8 Next: 43% Place: Dungeon:6$......@...#Noise: ==-------  Time: 8048.5 (0.0)#5..5....[.....s) +1 short sword (venom)#####..........Cast: Foxfire###########Gem (2667) l  [4jDh`} 0m iguana55 2 ufetubi (1 wandering) _There is an open door here. _There is a stone staircase leading down here.  You climb downwards. _The ufetubus shouts! The iguana hisses angrily.  Found 22 gold pieces and a helmet. _There is a stone staircase leading up here.jDh * (combustible)  Found 22 gold pieces and a helmet. _up  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lames lash the iguana.  The iguana is moderately wounded.jDhw  The iguana's fire resistance burns away..l5.5..55---====9.5 (16jDh= _You hear a shout!jDh jDhjDhF _Unknown command.jDh[ujDh*vjDh|jDh~jDhjDhr  The ufetubus slips past you!  The ufetubus hits you but does no damage.jDh 5..@5.  The ufetubus closely misses you.jDh՚=---505jDh~  #.#..#########..#.##(#########.#.#..# #.......................#.#..# #........#.####.........#.#..# #.......................#.#..# #..#.####.........#.#..###.#............jDh~#.#....'.................##.#.####.......#..#..#.........5  #..............@l..#..#.#..#+#####............#....##.#.......#.#.......(.....#.#..#).###############.#...#.#.#....#..#jDhUB###.........#.#.#....#..#####.#####..#................#......................#....#.#....................#....#.#.##......#.#...#......... _The iguana bites you but does no damage.jDhbR------jDh5o-2.0 (2.54jDh _You climb upwards. _There is a stone staircase leading down here.jDh'   Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Flames lash the iguana. The iguana is burned terribly!*jDh  &.jDh 9 g3---6====3.0 (1.03 _You kill the iguana!jDh: jDh< F _Unknown command.jDht  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.jDhӲ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)jDhb$  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.jDhjDh(jDhjDh   Casting: Scorch (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Scorch (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)jDh3jDhjDhd24=--10jDhjDhY59jDhjDhsX8jDhjDhj=7jDhojDhX6jDhjDhX5jDhjDh5==4jDhjDhX3jDhojDhOjDhB2jDhjDhjDhB1jDhjDhnjDh U==0jDhjDh1jDhC49jDhjDhljDhB8jDhjDhjDhdp6=7jDh7 jDhg jDh B6jDh jDhX5jDh}jDhEX4jDh$jDhj=3jDhGjDh X2jDh"jDhY+y----onfirm with . or Enter, or press ? or * to list all spells. jDh,V_You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Scorch (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _You start resting.jDh 3074.0 (21.0)jDhA4f7==----5.0 (22jDh4:1jDh:jDh=% _Magic restored.jDhJ3jDhWjDhl6.0 (1.0)0jDhf;V .. #..  . #P #..  #.##.###..##  P.P..#  ..#  #..###.  .##.....5....$. 6 $  #.....5..[.....  #####..  ###########  jDh<Z55 2 ufetubi jDh<=:==jDhN _You start resting. _Magic restored.  You climb downwards. The ufetubus hits you. x2  The ufetubus hits you but does no damage.  The ufetubus closely misses you. The ufetubus misses you.  The ufetubus barely misses you. You block the ufetubus's attack.jDh2---=7.5 (2.538jDhjDh _The ufetubus hits you. _There is a stone staircase leading up here.jDh&  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Flames lash the ufetubus. The ufetubus is burned terribly!*   ufetubusjDh  You kill the ufetubus!You hear a bark! You hear a shout!  The ufetubus closely misses you.jDh Mh.h   hound (wandering)  The ufetubus hits you but does no damage.jDh 5---7====8.5 (1.07jDh jDh. n _A hound comes into view.jDh jDh jDh F _Unknown command.jDh0 !*jDh  (combustible) _A hound comes into view. _Unknown command.  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Flames lash the ufetubus. The ufetubus is burned terribly!  The ufetubus is almost dead.jDhT   The ufetubus's fire resistance burns away.  The hound barks!  The ufetubus hits you but does no damage.  The ufetubus barely misses you.  A hound comes into view. A white imp comes into view.The ufetubus hits you.M5..h5hhh 2 hounds5   white imp1---3------96 _The ufetubus hits you but does no damage.jDh \ _Unknown command.jDh _Unknown command.  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You miscast Scorch.  You are very lightly contaminated with residual magic.  Nothing appears to happen. The ufetubus slips past you!jDhjDh\jDh:..h5...[..h.5   ufetubus (combustible) jDh11------=---80Contam Gem (2635) jDhn _The ufetubus barely misses you. x2jDhIQjDhJYou are very lightly contaminated with residual magic.  Nothing appears to happen. The ufetubus slips past you! _The ufetubus barely misses you. x2  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Flames lash the ufetubus. The ufetubus is burned terribly!jDhjNA* jDh,jDhmjDh jDhl!jDh[*5..h...h..5   white impjDh"K29/17 ------====14jDhKRjDh\b _You kill the ufetubus!jDhy]jDhCdjDhRgF _Unknown command.jDh*(1 combustible) _You kill the ufetubus! _Unknown command.asting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Flames lash the hound.  The hound is lightly wounded.jDhUsBjDh yM..h@.h. 7------23jDh;jDhS _The hound's fire resistance burns away.jDhjDhjDhF _Unknown command.jDh* o5h.5   white impo   orcThe hound bites you but does no damage. The hound barely misses you.=---32jDh>; jDh3< jDh<C#.#..#########..#.##(#########.jDh=e#.#..# #.......................jDhf>#.#..# #........#.####.........jDh?e#.#..# #.......................jDh?E#.#..# #..jDh@S#.####.........jDhAA#.#..###jDhAH.#............jDh?C%#.#....'..jDhC?...............jDhD{##.#.####.......#..#..#.........jDhbE5  jDhF.#........jDhF+...#..#.#..#+###jDhGq##............#....##.#.......#.jDh;H@#.......(.....jDhH%#.#..#).##jDhI#############.#...#.#.#....#..#jDhJs###.........#.#.#....#..##jDhlK###.#####..#................ h   houndjDh1L#......................#....jDhL#.#....................#....jDhM,#.#.##......#.#...#......... jDhhNE_The hound bites you but does no damage.jDhOjDhP---jDhSQ ---jDhQjDhWjDhjDhU3jDh=jDhs8jDh==jDh-jDh5.0 (2.5jDh$1jDh*jDh3jDht jDh jDh_You climb upwards. jDh2U_There is a stone staircase leading down here.jDh\)* (combustible) _You climb upwards.There is a stone staircase leading down here.  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Flames lash the hound.  The hound is moderately wounded.jDhh6---====6.0 (1.00 _The hound's fire resistance burns away. The hound closely misses you.jDhjDhF _Unknown command.jDhM* The hound is moderately wounded. _The hound's fire resistance burns away. The hound closely misses you. _Unknown command.Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Flames lash the hound. The hound is burned terribly!jDhu hThe hound is severely wounded.The hound bites you but does no damage. x24------7Gem (2629)  jDhKjDh-=_Your magical contamination has completely faded away.jDhjDh[jDhjDhi jDhVjDh*"_Unknown command.jDhjDh &  jDh͕ Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Flames lash the hound. The hound is burned terribly!jDhv jDh *jDh# jDh jDh jDh jDh jDhs jDhu †jDhv jDh jDhu 4jDh =jDhƢ 2jDh !------jDh 50jDh0 Y88jDh  jDh' jDh %_You kill the hound!jDh jDh jDh jDh jDh  jDh jDha "_Unknown command.jDh jDh  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.jDh  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)jDhKU765=3==-54jDhZ32jDho6===1019jDh  jDh jDh---- jDh;_You start resting.jDhEjDhU97.0 (97=4=----8.0 (10.0)8jDhjDh" _HP restored.jDh 765jDh ==435==2jDhB jDhI B1jDh jDh jDh B0jDh jDh jDh C09jDh jDh ==8766=5432=1jDh ,jDhV B0jDha# 599jDha$ jDh% x7=8jDhF& jDh$( jDh( B7jDh) jDh , jDh, B6jDh- jDh/ jDho0 B5jDh1 jDh_3 jDh3 T=4jDhT5 jDh57 jDh7 B3jDh8 jDh: jDh*; y8==2jDh_< jDh> jDh> B1jDh? jDhiA jDhA B0jDhB jDh]E Y89jDhF jDhH ;==jDhI 08jDh;J jDh7L X7jDhM jDhO X6jDhP jDhqR jDhR r9=5jDh/T jDhU jDhoV B4jDhwW jDh3Y jDhY B3jDhZ jDh\ jDhL] :2jDh+^ jDh_ jDh\` T=1jDh{a jDhc jDh d B0jDhe jDhf jDh:g C79jDh@h jDh6j jDhj w10/17==8jDhk jDhm jDh n B7jDho jDhp jDhjq B6jDhrr jDh~t jDht B5jDhRv jDhy ;==jDhjz 04jDh*| jDh} X3jDhn jDh jDh 1=21069=87jDhs X6jDh jDh3 2=54jDhӺ X3jDh jDh9 X2jDh jDh j=1jDhP jDh X0jDh jDh# Y59jDh jDh O3==jDh :8jDh1 jDh X7jDhY jDh X6jDh jDh X5jDh jDh jDh= U==4jDh% jDh jDh B3jDh` jDh2 jDh p4=2jDh jDh jDhQ B1jDh) jDh jDhw B0jDhJ jDh jDh C49jDha jDhh jDh T=8jDh jDh jDh, B7jDh jDh jDho B6jDh? jDh jDh q5==5jDhk jDh( jDh B4jDh jDh jDh0 B3jDh jDh jDhP B2jDh> jDh jDh U==1jDh jDh X0jDh2 jDh jDh C39jDh jDh jDhs p6=8jDh| 7jDh n6jDho jDh5 B5jDh jDhI" jDh" T=4jDh;$ jDh& X3jDh' jDh2 _ _You start resting.jDh%5 .183.0 (85jDh5 7==4.0 (862jDh9 jDhu; % _Magic restored.jDh jDh jDhjDh,5.0 (1.0)1jDhn .. #..  . #P #..  #.##.###..##  P.P..#  o.#  #..###.  .##..........$. 6 $......@...#  #......h.[.....  #####..  ###########  h   hound o   orc jDhp:==jDhsjDhtjDhva  You climb downwards. The hound bites you but does no damage.jDhwjDh}R..ojDh5-=6.5 (2.529jDhjDh6} _The hound bites you. _There is a stone staircase leading up here.jDh"* (combustible) _The hound bites you. _There is a stone staircase leading up here.  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Flames lash the hound.  The hound is moderately wounded.jDh jDh The hound's fire resistance burns away. The hound closely misses you.An orc comes into view. It is wielding a +2 hand axe of electrocution.jDh) o.oho 2 orcs (1 wandering)5---====7.5 (1.08jDh jDh}h _The hound barely misses you.jDhjDhXjDh F _Unknown command. jDh'<  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Flames lash the hound. The hound is burned terribly! jDh]*^ * jDh2X  You kill the hound! jDh%, jDh3 Uo5.o.5   white impoo 2 orcs jDhz 6-3------387  jDh-_The orc shouts! jDh.( jDh>0~ _Your Shields skill increases to level 1! jDh0 jDh6 jDh89F _Unknown command. jDhI *(1 combustible) _Your Shields skill increases to level 1! _Unknown command.Casting: Scorch (safe; 1% risk of failure)orc.  The orc is severely wounded. jDhl  jDh!n  jDhq  jDhu   jDh S The orc's fire resistance burns away. jDhn %  jDh .o jDh . jDh o jDh  jDhz  jDh 1 jDh !------ jDh: 9 jDh΍ $6 jDhY  jDh(  jDh?   jDh  jDh- N_An orc comes into view. It is wielding a +0 flail. jDh  jDh^  jDh  jDhx  jDhߺ F _Unknown command.!jDhU  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Flames lash the orc. The orc is burned terribly!*   orc!jDh~  You kill the orc!o)o 2 orcs!jDhy9/17 ------4905 _The orc hits the plant with a +0 flail. The plant begins to die. _Unknown command.!jDh:   Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.!jDh< !jDh= !jDhZL o5.ovv!jDh>P 5   white impoo 2 orcs (1 ally target)7=8----=---14!jDh[ !jDh5i E _You conjure some foxfire!!jDhi 9---!jDho !jDher F _Unknown command.!jDh'   Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.!jDh( !jDh) ,!jDh+ !jDh6, !jDhf- !jDh.. !jDhz/ !jDh0 !jDh1 !jDh33 !jDh3 !jDh@ ...Pv§o..§§v...§!jDh*A §).v§§.@v§§§!jDhA o   orc (ally target) !jDhC 7---23!jDhC !jDhN §§§§§!jDh(V §§§).v§§ _You conjure some foxfire!!jDhV !jDh[ §§§§).v§§§§!jDhh^ F _Unknown command."jDhɼMConfirm with . or Enter, or press ? or * to list all spells.  ! The foxfire hits the orc!§)..§§).v§§§ "jDh-!"jDh <,"jDh="jDh?"jDh?"jDh A"jDhC,"jDhBE"jDh`F"jDhG"jDhH"jDhI"jDh^  You kill the orc!"jDhh5o..v§..."jDhmh§§...§.§§§v§...@§"jDhhQv..§§§v5   white impo   orc (ally target)"jDhh"jDh{z--32"jDhރ@§§§§"jDh,[§§§"jDhA §§§§§...@§"jDh§§ _Your foxfire dissipates."jDh"jDhޚu§§§.§§§"jDh,§...@§§§"jDhLF _Unknown command."jDh\  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. v§§§§v§v§..§§§§§v You conjure some foxfire! The foxfire hits the orc."jDh"jDh?"jDh3"jDh"jDhJ"jDh9"jDh&"jDhC"jDh"jDh"jDhE"jDh"jDh"jDhz"jDh < ."jDh4 .oPv)v.."jDh '..)..§...§@v§v.[.v§§§"jDh *§"jDh Y6-4"jDh~ :1"jDh6§§"jDhjk§§§§"jDhR §§§"jDhhu§ _The orc is heavily wounded."jDh6"jDh!b§§§"jDh$F _Unknown command."jDhRlYou conjure some foxfire! The foxfire hits the orc. _The orc is heavily wounded."jDh[m"jDhm"jDh},"jDhۈ  A nearby plant withers and dies. Your foxfire dissipates."jDh&"jDhj"jDh4  Your foxfire is destroyed!The foxfire hits the orc."jDhA.)P.v§v§§v§@§§§.[.§§§ "jDh!"jDh>"jDhi"jDh/"jDh"jDh1"jDhI"jDh "jDh "jDh-5vv§§§.§§"jDh-A§)v§.§.@§.§v[.§...."jDhA.u5   white imp (ally target)"jDhN=5--50"jDhVU§§§§§.@§§v[.§"jDh^aN §§"jDhaH§.§§§"jDhIbK§ _You kill the orc!"jDhb"jDhc"jDhpk§§§)v§§"jDh;nF _Unknown command."jDh  Casting: Foxfire (safe; 1% risk of failure)  "jDh\Confirm with . or Enter, or press ? or * to list all spells."jDh"jDh9"jDhM"jDhI vv§§§§.v§§)§§§.@v§§[.§ You conjure some foxfire! The foxfire hits the white imp.  The white imp is burned terribly!"jDh "jDh} ,"jDh  "jDh §§v§.§§v§§ "jDh- The white imp is moderately wounded.The foxfire hits the white imp! The white imp is burned terribly!"jDh "jDh- "jDhќ "jDhN "jDh "jDh "jDhq "jDh<  The white imp is almost dead.The foxfire hits the white imp! The white imp is burned terribly!"jDh6 v.§§.v§.§§§§)§§"jDh §§§[.§ "jDhD "jDhDE "jDhpS ..§§v§...§"jDhS 7....§.)§.v..@.v§[.."jDh0 4---5619"jDh6 j§§...§"jDh 0§§"jDh$ \ §§§ "jDh% U_You kill the white imp!"jDh& "jDha §§§§ _Unknown command."jDh   Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells."jDh( "jDh "jDhǐ "jDhx T  You conjure some foxfire!"jDhM "jDh o o§§..§)...v§§§.v.v§v@§§.o   orc priest  Your foxfire dissipates."jDh+ :3---78§§§§§"jDh  §§§§§§ _An orc priest comes into view. It is wielding a +0 mace."jDh "jDh §§§§§§§"jDh F _Unknown command."jDhaL  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells."jDh8  You conjure some foxfire!.ovv.§§§v§.§....§v§.§@..v(ally target)2---87§§§ §§§§ _Your foxfire dissipates.§§§.§§v§ _Unknown command.#jDh?§§§§§ You conjure some foxfire! _Your foxfire dissipates.The foxfire hits the orc priest!#jDhn#jDh#jDh#jDh] #jDh #jDh6The orc priest is heavily wounded.#jDh#jDh' #jDhGv§§§§§v§§§§v§§Your foxfire dissipates.The foxfire hits the orc priest.#jDh#+B#jDh+#jDh,#jDh vo§§§.§v§§§§The orc priest is heavily wounded.The foxfire hits the orc priest but does no damage.#jDh.o.§...v....§§)§..@vv§§1---96§§§§#jDh §§§ _The orc priest is heavily wounded.#jDhB§§§§§§#jDhF _Unknown command.#jDhX  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.#jDh#jDh#jDh\#jDhh v§§#jDhl~v§§v@§§§ #jDhPYou conjure some foxfire! The foxfire hits the orc priest.#jDhSf,#jDhg,#jDhg#jDhYh#jDhh#jDhoU v§§§§§#jDhgp§§The orc priest is almost dead.The foxfire hits the orc priest.#jDh#jDh.v§§...§§@§§vv#jDh)|-2005#jDhZ?§§#jDhb §§§§ _The orc priest is almost dead.#jDh*#jDhBq§§§§§#jDhK!F _Unknown command.#jDh  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.#jDh>#jDh_  You conjure some foxfire! The foxfire hits the orc priest.#jDh)§§§v@v§§§ #jDhJ#jDhJ#jDh-K#jDhL#jDhM#jDh9N#jDhN#jDhO#jDh=P#jDhYKv..§§.§§v.v.@..§§#jDhY#jDhj 0-81Foxfire4#jDh X§§§#jDh !§§#jDh* §§§ _You kill the orc priest!#jDh* #jDh95 _§§§§§#jDh6 F _Unknown command.#jDh  §.§§§§Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.#jDh˵ #jDh §§.§§#jDh e _You don't have enough magic to cast this spell.#jDho §.§§#jDh+Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.#jDh#jDh §.§§§§#jDh  Casting: Foxfire (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.  Casting: Foxfire (safe; 1% risk of failure)#jDhponfirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.$jDh$jDhSonfirm with . or Enter, or press ? or * to list all spells. $jDh!Y_You don't have enough magic to cast this spell. $jDh Casting: Foxfire (safe; 1% risk of failure)$jDhKonfirm with . or Enter, or press ? or * to list all spells. $jDhY_You don't have enough magic to cast this spell. $jDh6 You start resting.$jDh$jDh$jDh$jDh$jDhF$3$jDh$jDh$jDh$jDh~$jDh#$jDh$jDh/$jDh$jDh"$jDh%$jDh($jDh+$jDh{,$jDh,$2$jDhb-$jDh/$jDh"<$jDh>$jDh/J$jDh:M$jDhM$jDhSN$1$jDhN$jDhQ$jDhT$jDhU$jDhU-$jDh`V$0$jDhV$jDhp$jDh!s$jDhs$jDh7t$6$jDht$jDhv$jDhy$jDhz$jDh {=$jDhy{5$jDh{$jDh~$jDh$$jDhԁ$jDhM$4$jDh‚$jDh$jDh7$jDh$jDh$3$jDhR$jDh$jDh3$jDh$jDhP2$jDh=$jDh.$2$jDh$jDh$jDh$jDh$jDh.$1$jDh$jDhX$jDh$jDh$jDh$0$jDhj$jDh$jDh$jDh$jDh1&499$jDh$jDh$jDh $jDh$jDh0=$jDh8$jDh$jDhR$jDh$jDh$jDh$7$jDhn$jDh$jDh$jDh`$jDhѾ$6$jDh:$jDhn$jDh$jDh:$jDh3$jDh;==$jDh$5$jDh$jDhJ$jDh+$jDh$jDhW$4$jDh$jDh$jDh$jDh$jDh$3$jDhi$jDh$jDh$jDh$jDh$2$jDhY$jDh$jDh$jDh}$jDh==$jDh[1$jDh$jDh$jDhr$jDh$jDh$0$jDh$jDh$jDh2$jDh$jDhQ4$jDh=$jDh.%89$jDh$jDh$jDh$jDh$jDh $8$jDhv$jDh$jDh$jDh$jDh $7$jDhs$jDh$jDh*$jDh$jDhC$6$jDh$jDh $jDh$jDh$jDh2=$jDh5$jDh $jDh?$jDh8$jDh$jDhT$4$jDh$jDh$jDh$jDh$jDh,$3$jDh$jDh$jDh"$jDhy#$jDh#5$jDhW$==$jDh$$2$jDh(%$jDh~'$jDh*$jDhI+$jDh+$1$jDh4,$jDh.$jDh1$jDh2$jDh3$0$jDh3$jDh5$jDh9$jDhA:$jDh:%79$jDh;$jDh=$jDh@$jDhA$jDhB==$jDhuB8$jDhB$jDhPE$jDhfH$jDhI$jDhI$7$jDhJ$jDhcL$jDh_O$jDhP$jDhvP$6$jDhP$jDhT$jDhW$jDhvX$jDhX6$jDhpY=$jDhY$5$jDhHZ$jDh}\$jDhb_$jDh `$jDh{`$4$jDh`$jDhe$jDhuj$jDh)k$jDhk$3$jDh l$jDh^n$jDheq$jDhPr$jDhr$2$jDhs$jDh$v$jDhy$jDhz$jDh{=$jDhG|1$jDh|$jDhP$jDḧ́$jDh$jDh$0$jDh$jDhh$jDh$jDh$jDh$7$jDh=$jDh%69$jDh$jDh2$jDh$jDhX$jDhϘ$8$jDh֙$jDh$jDh $jDhˢ$jDhC$7$jDh $jDh;$jDh$jDhB6$jDh$jDh$jDh<T=5$jDh$jDh% $jDh :4$jDh3 $jDhX3$jDh($jDh8==2$jDh$jDhX1$jDh$jDhX0$jDh!!$jDh#Y59$jDhJ&$jDh)k==8$jDh,$jDh20X7$jDht2$jDh5X6$jDh7$jDh:9=5$jDh%>$jDhAAX4$jDh{C$jDh0FX3$jDhQH$jDhJX2$jDh;M$jDhOj=1$jDhR$jDhaX0$jDhod$jDhg10/17==49$jDhi$jDhlX8$jDho$jDh;sX7$jDhu$jDhxX6$jDhz$jDh}k==5$jDh$jDhЂX4$jDh$jDh&X3$jDhU$jDh1=2$jDh $jDhX1$jDh$$jDhėX0$jDh$jDhŜY39$jDh$jDhj=8$jDhg$jDhX7$jDhZ$jDhX6$jDh$jDh2=5$jDh3$jDhX4$jDh}$jDhX3$jDh$jDhYX2$jDh$jDhj=1$jDh$jDhX0$jDh $jDhZ3==29$jDh$jDh X8$jDh+$jDh7X7$jDhx$jDh;X6$jDhY$jDh8==54$jDhX3$jDh$jDhz$jDhi4=2$jDhV $jDh X1$jDh $jDh X0$jDh $jDh Y19$jDhc $jDh0 j=8$jDh $jDh $jDh B7$jDh$ $jDh" X6$jDh% $jDh) 5==5$jDhk, $jDh7 43$jDh8 $jDh= X2$jDh@ $jDhC k==1$jDhF $jDhI X0$jDhK $jDhO 6=09$jDhQ $jDhU X8$jDhW $jDh[ X7$jDh^ $jDh>a X6$jDhc $jDhg j=5$jDhj $jDh>n B4$jDhn $jDhq $jDhw{ n3$jDh~ ......)...-..Foxfire _Your foxfire dissipates. x4$jDh 2312.5 (111.0)$jDh 7==-322$jDh $jDh % _Magic restored.$jDhl X.. #... #. ##.. #.##)###..##P)P........# ..).#  #.###...##..)$jDh4 .$. $......<...######.[......#####...... ############$jDhS $jDh` k4.0)1$jDh3 $jDh- %jDhBq.. #.. . #. ##.. #.##)###..## P)P.# ..).# #.###.. .##..).$. $......<...##..#####.#50%jDhI %jDh~J%jDh7KA_You see here a +0 helmet.%jDh? 6399 _G - a +0 helmet&jDhWear which item? Armour (go to first with [)  a - a +0 robe (worn)  g - a +1 cloak (worn)  F - a +0 buckler (worn)G - a +0 helmet[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip &jDh &jDh *.. #..ciphuk the Firebug. #. ##..Mountain Dwarf#.##)###..##Health: 57/57 ========================P)P........#Magic: 17/17 ========================..)........#AC: 8Str: 11&jDh #........###..EV: 10Int: 24.##..).......$.SH: 3Dex: 10$......<...######XL:  8 Next: 58% Place: Dungeon:6#........@.......Noise: ---------  Time: 8316.5 (0.0)#####............s) +1 short sword (venom)#############Cast: FoxfireGem (2399) _You don't have enough magic to cast this spell.  You start resting. _Your foxfire dissipates. x4 _Magic restored. _You see here a +0 helmet. _G - a +0 helmet&jDh?, 3&jDh3 &jDhE 7.5 (18&jDh]I {8.5 (27&jDhN &jDhS &jDhrS e9.5 (36&jDhW &jDhn] &jDh] f20.5 (45&jDhpb &jDhg &jDhNh e1.5 (54&jDhm &jDh]o 9 _You start putting on your armour. You continue putting on your +0 helmet. x5&jDh-v &jDhx [ _You finish putting on your +0 helmet.'jDhI .. #.. . #. ##.. #.##)###..## P)P.#..).#  #..###.. .##..).......$. $<@..###### #....#####............#############'jDh2.5 (13 _'jDh .. #.. . #. ##.. #.##)###..## P)P.# ..).# #.###.. .##..).$.# $......@...###### #. #####'jDhZ. #'jDh'jDh`32'jDh*'jDh$/a _There is a stone staircase leading up here.(jDh* 3(jDh(jDhY(jDh(jDhE*u1 _(jDh0X0(jDhK3(jDh8(jDh`<Y89(jDh@(jDhB(jDh EX8(jDhaG(jDhM ....  ### #..# .. #P#. .#..# ... ... ... #... #.. #.# ##..# ##.##)###..######P)P.......)@.......# ##..##........###..... .##..).$.#(jDh:Pi# .$......<...########................#####............#############(jDhTP. .... ####. #..# .. #P#...#..# ... ...> ... #... #.. #.# ##..# ##.##)###..##.####P)P.#.@........#.###..##........###.. .....##..).......$.#.#...$......<...######## ##..(jDhT. #####. ##(jDh[7.5 (48.5 (57(jDh`(jDhe _Found a staircase to the Ecumenical Temple.  Things that are here: _a +2 hand axe of electrocution; a +0 leather armour; an orc corpse(jDh^(jDh_(jDhd(jDhm(jDh.r(jDhu6 _(jDh$(jDhB5(jDhڌ(jDhe(jDhfX4(jDh(jDh@(jDhX3(jDh!(jDh*X2(jDh(jDhN _You now have 269 gold pieces (gained 10).(jDh[X1(jDh(jDhC(jDhX0(jDhs(jDh/(jDh(jDhC79(jDh(jDh(jDhX8(jDh(jDh(jDhX7(jDhl(jDhu~  Things that are here:  a +0 hand axe; an orc corpse(jDh(jDh@I6 _(jDh(jDhc(jDhHX5(jDh(jDhm(jDhX4(jDh(jDh(jDhX3(jDhP(jDhV(jDhX2(jDh (jDhA (jDhw X1(jDh( (jDh (jDh  ####.##..# ..#P#...#..# ... ...>.... ##... #...#.# ##..# ##.##)###..## (jDh {####P)P........# . ......)........# ##..> ###..##........###....# .....##..)......@$.# 44.5 (16.0) (jDh$ #..........<...###### #####................ #####............ ############# (jDh" (jDh?# f5.5 (170(jDh]) (jDhD+ 9 _Found an escape hatch in the floor.(jDh!" (jDh" (jDhm# (jDh% (jDh0 A698 _You now have 281 gold pieces (gained 12).(jDh1 X7(jDh4 (jDh5 X6(jDh5 (jDh9 (jDh: X5(jDhQ; (jDh= (jDh> X4(jDhR? (jDhA (jDhyJ  .P.... .##..# .. @..# ..#..# ... .). >.... ##... ..## # (jDhK \..#.# ##..# ...#.# .##)###..## .#.. )P........# ##..##... .)........# ####..> ##........###...@# #..).........#### ......<...###### ................ ####............#############@   Edmund (asleep)(jDhO 51.5 (6.0)  Edmund the Younger comes into view. He is wielding a +1 dire flail ofprotection.(jDh&W t.@@(jDhW e2.5 (73(jDha (jDhPg ^ _Found a polished mace.(jDh i .. ...#  ... @). >.... ##... ..## #  ##..# ...#.# ) .#.. ) ##..##... .) ####..>...# #...@#).........####(jDh t<...######  )jDhT .. ...#  ... @). >.... ##... ..## #  ##..# ...#.# ) .#.. ) ##..##... ) ####..>...# #...@#).........####<...######)jDhUC   )jDh]3)jDhpq _Edmund is nearby!)jDh6 P.P.... #.##..# .. ...#.#..# ... @). .>.... ##... ..## #.#.# ##..# ...#.# #.##)###..## .#.. P)P.# ##..##... ..))jDh .# ####..>...# .##.###..@.# .##..).........####.<...###### #. #####)jDhv P. #)jDh2 )jDh l3.5 (12 _)jDh )jDhx )jDh62 P.P.... ##.##..# .. ...# #...#..# ... @). ..>.... ##... ..## # #...#.# ##..# ...#.# ##.##)###..## .#.. #P)P.# ##..##....).# ####..>...# ..##.###.@..#.##..).####)jDh6.<...###### ##..  #####.  #)jDh>)jDh?`41*jDh*jDh*jDh{###.##..# .. ...# P#...#..# ... @). ...>.... ##... ..## # *jDh| #...#.# ##..# ...#.#  ##.##)###..## .#.. P)P........# ##..##... ....)........# ####..>...# #..##........###....# .##..)........@####.......<...###### ###................  #####.... ############# *jDhv50*jDh*jDh*jDhBY#.##..# .. ...# #P#...#..# ... @).  ...>.... ##... ..## # #...#.# ##..# ...#.# ##.##)###..## .#..#P)P........# ##..##....)........# ####..>...# ##..##.###....#.##..).####.<...#######... #####...  #*jDhc @@   Edmund659*jDhh*jDhBk*jDhd  ####.##..# .. ...#  #P#...#..# ... @). ...>.... ##... ..## # #...#.# ##..# ...#.# ##.##)###..## .#..*jDhY A#P)P........# ##@.##....)........# ####..>...##..##.###....#.##..).#### #.<...#######... #####..... ##### *jDh *jDh .@@   Edmund*jDh `78*jDh& *jDh* *jDhї  ####.##..# .. ...# #P#...#..# ... @). ...>.... ##... ..## # #...#.# ##..# ...#.# ##.##)###..## .#.. .####P)P........# ##..##....)*jDh ..# ####@.>...# .###..##.###....#.##..).#### .#.<...######  #####........ #####............ #############*jDh L.@*jDhF `87*jDhW *jDh +jDhD{ ####.##..# .. ...# #P#...#..# ... @). ...>.... ##... ..## # #...#.# ##..# ...#.# ##.##)###..## .#.. ..####P)P+jDh G.# ##..##....).# ####..>...# ..###..##.###..@.#.##..).#### ..#.<...###### #####....... #####............ #######+jDh+jDh8@.+jDh `96+jDh+jDhI+jDhD! ####.##..# .. ...# #P#...#..# ... @). ...>.... ##... ..## # #...#.# ##..# ...#.# +jDhB%. ##.##)###..## .#...####P)P.# ##..##....).# ####..>...#.###..##.###.@..#.##..).####.#.<...###### . #####...... #####..... ####+jDh]&+jDhg48@.+jDh~5a605+jDh@+jDhD+jDh #P#...#..# ... @). ...>.... ##... ..## # #...#.# ##..# ...#.#. ##.##)###..## .#..  ...####P)P........# ##..##...  .........).# ####..>...#  ...###..##.###@...#  ........##..).........#### +jDh ...#..........<@..######  . #####................ #####..... ############# +jDh۱+jDhBL.@+jDh`14+jDhp+jDh+jDh E #P#...#..# ... @). ...>.... ##... ..## # #...#.# ##..# ...#.# . ##.##)###..## .#.. ...####P)P.# ##..## .).# ####..>...# ...###..##.###....# .##..).@.#### ...#.@...###### . #####. #####. #+jDh, +jDh 8@.+jDh/ `23+jDh +jDh a _There is a stone staircase leading up here.+jDh  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.+jDhiv..@.v(ally target)+jDh 6--=32+jDh+jDhE _You conjure some foxfire!+jDh+jDh +jDh#F _Unknown command.,jDho  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.,jDh^,,jDh,jDhc,jDhN §§vv§.§§You conjure some foxfire! The foxfire hits Edmund.,jDh,jDh  .Edmund is lightly wounded.  The foxfire hits Edmund.,jDhm,jDh0,jDh§§@.v..§v§§,jDh5---41,jDhΰ[§v§§,jDh- §§§ _Edmund is lightly wounded.,jDh̻,jDh^m§§§v§,jDhF _Unknown command.,jDhX  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.,jDhfY,jDhc v§v§§§You conjure some foxfire!  The foxfire hits Edmund but does no damage.,jDhh,jDh §.§§Edmund is lightly wounded.  The foxfire hits Edmund but does no damage.,jDhuv..§@v.§..4---50,jDh:§,jDhѩ §§ _Edmund is lightly wounded.,jDhe;§,jDhF _Unknown command.,jDh  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.,jDh& v@§§.§ You conjure some foxfire! The foxfire hits Edmund.,jDhF,jDh,,jDhҭ §v§Edmund is moderately wounded.The foxfire hits Edmund.,jDh+ ,jDh, ,jDh#- ,jDh2 .@vEdmund is moderately wounded.The foxfire hits Edmund.,jDh ,jDh' §.§@@.§v.,jDh 3---649,jDh p§§§,jDh §§ _Edmund is moderately wounded.,jDh$ ,jDh B§§,jDhT F _Unknown command.,jDhE §§@*§combustible, ally target) __Unknown command.  ,jDh4F DCasting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Flames lash Edmund.  Edmund is heavily wounded.,jDhB U §§,jDh)!§Edmund's fire resistance burns away.  The foxfire hits Edmund but does no damage.,jDhѩ,jDhԵ..@@..),jDhm1----====78,jDh,jDhap _Edmund is heavily wounded.,jDhH,jDh,jDhF _Unknown command.-jDh3 *Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.-jDh]  @Flames lash Edmund but do no damage.Edmund says, "Everyone always remembers my brother. 'Who's Edmund?' they ask!"9/17 ------87-jDhf _Edmund closely misses you.-jDhT-jDh"-jDh6F _Unknown command.-jDhP\ * Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Flames lash Edmund. Edmund is burned terribly!-jDhF9 @Edmund is almost dead.0---8----96 _Edmund hits you with a +1 dire flail of protection! _Unknown command.-jDh**Edmund is almost dead. _Edmund hits you with a +1 dire flail of protection! _Unknown command.-jDhS-Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Flames lash Edmund. Edmund is burned terribly!-jDhx @Edmund is almost dead.-jDh 48----6----70-jDh :5-jDhZ-jDhd"_ _Edmund hits you with a +1 dire flail of protection.-jDh"-jDhn(-jDhO*F _Unknown command.-jDhN= *Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.-jDh0> -jDh{! 8@-jDh~" !4-jDh+ ?------1-jDh , $4-jDh, -jDh7 -jDh@  -jDhA -jDhB t_Flames lash Edmund but do no damage. Edmund completely misses you.-jDhB -jDhH -jDhI -jDhEQ -jDhV  -jDhV *_Unknown command.-jDhiW -jDh/ 8  Confirm with . or Enter, or press ? or * to list all spells. _Flames lash Edmund but do no damage. Edmund completely misses you. _Unknown command.asting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Flames lash Edmund. Edmund is burned terribly!-jDh A* -jDhc8)-jDh~  2/18------7023 _You kill Edmund!-jDh;-jDh~ _Your Shields skill increases to level 2!-jDh-jDh-jDhIF _Unknown command..jDh< #P#...#..# ... @). ...>.... ##... ..## # #...#.# ##..# ...#.#  . ##.##)###..## .#..  ...####P)P.# ##..##..).# ####..>...#  ...###..##.###....#  .##..).####  ...#.<@..######  . #####. #####. # .jDh .jDh .jDhj ----.jDh  3.jDh #2 .jDhV _.jDh' .jDh(  .jDhZ3  Things that are here: _a +1 dire flail of protection; a +0 chain mail/jDh5/ 9-13==-039/jDhV 50=87==651=44=32/jDhzv 210=2983=5=76/jDhMz ,/jDhz B5/jDh 4=4/jDh /jDh T=3/jDh$ /jDhn X2/jDh /jDh" K5=/jDh r6==1/jDh /jDh X0/jDhŗ /jDh Y19/jDh /jDho /jDh B8/jDhթ /jDhҬ /jDhh 6===7/jDh /jDh X6/jDh /jDh /jDh@ b7=5/jDh /jDh /jDh? ---- _You start resting./jDhs 1400.5 (27.0)/jDh) ~7=1.5 (284/jDh /jDh /jDh " _HP restored.0jDhTq30jDhNs0jDhy0jDhyB30jDh0jDh0jDhB20jDhK0jDh#=10jDhU0jDh֘T=00jDh0jDh0jDh;090jDhȡ0jDh0jDhx8=80jDhy0jDhɭX70jDhs0jDhųX60jDhȵ0jDh.X50jDh0jDh\j=40jDh}0jDhX30jDh>0jDh990jDhV==20jDh0jDhX10jDh0jDhX00jDh0jDhOZ2990jDh0jDh0jDhU==80jDh0jDhX70jDhF0jDh!?10/180jDhM=60jDhx0jDhX50jDh0jDhX40jDh0jDh X30jDh0jDh:=0jDhr020jDh>0jDhX10jDh0jDhc;10jDhM=00jDh0jDh)Y890jDh 0jDh X80jDh0jDhX70jDh`0jDhj=60jDh70jDhX50jDh0jDhb X40jDh"0jDhm&O2==0jDh&:30jDh(0jDh4+X20jDhF-0jDh/X10jDh20jDhK40jDh4B00jDh60jDh 9V==790jDhj90jDh>;0jDh=X80jDh @0jDhBN3=0jDhB:70jDhD0jDhlGX60jDhI0jDhLX50jDhO0jDhQX40jDh T0jDhVT=30jDhW0jDhX0jDh^[X20jDh]0jDh`940jDhv`M=10jDhc0jDh_fX00jDhih0jDhjY690jDhl0jDhjoX80jDh~q0jDhs:=0jDhFt070jDh?v0jDhxX60jDhz0jDhO}950jDh4~N==50jDh0jDhTX40jDh0jDh X30jDh0jDhSX20jDh؎0jDht;==0jDhԑ010jDh0jDhWX00jDhy0jDhY590jDhd0jDh|960jDhޡM=80jDhΣ0jDh?X70jDhQ0jDhX60jDhǬ0jDhTX50jDhz0jDh˳0jDhT=40jDhx0jDhX30jDh7=20jDh1049=87 _You start resting.68.5 (678==9.5 (686 _Magic restored.0jDh " ####.##..# .. ...##P#...#..# ... @). 0jDh? ...>.... ##... ..## # #...#.# ##..# ...#.# . ##.##)###..## .#..  ...####P)P.# ##..##.. .........).# ####..>...# ...###..##..###....#0jDh?  ........##..).@.......#### ...#...<)..######. #####....#####............#############0jDh* 0jDh, l70.5 (1.0)50jDhv4 0jDhw6 0jDh  P.P.... ####.##..# ..# ...##P#...#..# ...# @). ...>.... ##... ..##  #...#.# ##..# ...#. . ##.##)###..## .#..  ...####P)P.# ##..##. .........).# ####..>... ...###..##..###....# ........##..).........#### ...#...<)..######. #####....#####............#############1Dh 50;1m40jDh 1jDhN P.P.... ####.##..# ..# ...##P#...#..# ...# @)....>.... ##... ..## 1jDh[O#...#.# ##..# ...# . ##.##)###..## .#. ...####P)P.# ##..## .........).# ####..>.. ...###..##..###....# ........##..).........#### ...#....<)..######. #####.......1jDhO#####............#############1jDhHm231jDh P.P.... ####.##..# ..# ... #P#...#..# ...# @). ...>.... ##... .. #...#.# ##..# ... . ##.##)###..## .# ...####P)P.# ##.. .).# ####..> ...###..##.###....# .##..).#### ...#..........<)..###### . #####..... #####..... ######1jDh9==321jDh1jDh.Y P.P.... ####.##..# ..#  #P#...#..# ...# @) ...>.... ##... .. #...#.# ##..#  . ##.##)###..## .# ...####P)P.# ##.. .).# ####..> ...###..##.###....# ........##..).#### ...#..........<)..###### . #####....... #####...... #######411jDh1jDhs P.P.... ####.##..# ..#  #P#...#..# ...# @ ...>.... ##...  #...#.# ##..#  . ##.##)###..## . ...####P)P.# ## ..# ####.. ...###..##.###....# ........##..).#### ...#..........<)..###### . #####... #####. ##1jDh1jDh51jDh!$01jDh ,1jDh 1jDh8  1jDhThings that are here: 1jDh:_a +2 hand axe of electrocution; a +0 leather armour; an orc skeleton1jDh2jDh2jDhePick up what? 33/52 slots (_ for help) Hand Weapons (select all with ))  a - a +2 hand axe of electrocution Armour (select all with [)b - a +0 leather armour Carrion an orc skeleton [Up|Down] select2jDh' [Esc] exit Letters toggle [.|Space] toggle selected[top]3jDh  a + a +2 hand axe of electrocution[Enter] accept (1 chosen)3jDhw3jDh#3jDhciphuk the FirebugP.P....Mountain Dwarf####.##..# ..# . Health: 57/57 ========================#P#...#..# ...# @ Magic: 18/18 ========================...>.... ##... . AC: 9Str: 11#...#.# ##..#. EV: 10Int: 24. ##.##)###..##. SH: 3Dex: 103jDh=...####P)P........# ##. XL:  8 Next: 70% Place: Dungeon:6.........@........# ####.. Noise: ---------  Time: 8475.5 (0.0)...###..##........###....# s) +1 short sword (venom)........##..).........#### Cast: Foxfire...#..........<)..######Gem (2240) . #####................#####............############# _You start resting. _HP restored. _You start resting. _Magic restored.  Things that are here: _a +2 hand axe of electrocution; a +0 leather armour; an orc skeleton3jDh3jDhRf6.5 (1393jDhp3jDhX _H - a +2 hand axe of electrocution3jDhg #.. ## P.P....  ####.##..# ..# #P#...#..# ...# 3jDh...>.... ##...  #...#.# ##..#  . ##.##)###..##  ...####P@P.# ## .........[.# ####. ...###..##..###.... ........##..).........###3jDh&] ...#..........<)..######. #####....#####............#############3jDh@3jDh3jDhm73jDh$83jDh!3jDhw#3jDh>( 3jDh7)  3jDh)Things that are here: 3jDhB*M_a +0 flail; an orc skeleton3jDh*3jDh M#. #.. ### P.P..... ####.##..# #P#...#..# ...#...>.... ##... #...#.# ##.. ##@##)###..## ..####P)P ##........[ #######..##........###............##..).........####.#####87 _3jDh8 3jDhM .##. #.. ### P.P..... ###.##..# ####P#...#..# ...##......>....# ##... #.@.#.# ##.. ##.##)###..## ####P)P........# ##......[........# ####...###..##........###........#....964jDhHM .##.# #.. ### P.P.....  ####.##..# ###P#...#..# ...##......@....# ##... ..##P#...#.####.. ##.##)###..## ####P)P. ##.........[........# ####.#..##.....##.....#####.......805 _There is a staircase to the Ecumenical Temple here.4jDh 34jDh 4jDhQ( 4jDhT3 }14 _4jDh ###############.......############........#........###### ###........#####+#####........### 4jDh .....#########.....#########..... ..#### ##.........## ####.. ### #...........# ###Temple # #.# # ####### #...........# ####### 4jDh1 #.....### ##.........## ###.....# .._.....## ###.....### ##....._.. .........# ####### #........ 4jDh _..⌠.._..# #.._..⌠.._  .........# #...  ...._...## ##..._....  4jDh# #.....######.....# You climb downwards. Welcome to the Ecumenical Temple!4jDhL (4jDh! S__4jDhP -2.2 (1.74jDhT 8_4jDhW _Found a staircase back to the Dungeon. _There is a staircase back to the Dungeon here.5jDhz5jDh݀The Ecumenical Temple <__________________(Press ? for help) #########  ######.......######  ######........#........######  5jDhe####........#####+#####........####  ##.....#########.....#########.....##  ##...#### ##.........## ####...##  ##..####...........####..##  ##..###.....@.....###..##  #..######### #...........# #########..#  5jDh ##..###.....### ##.........## ###.....###..##  #..+#..._.....## ###.....### ##....._...#+..#  ##..#...........# ####### #...........#..##  #..##.._..⌠.._..##.._..⌠.._..##..#  #..##...........##...........##..#  #..###....._...##5jDh##..._.....###..#  #..# ###.....######.....### #..#  #..# ############## #..# 5jDhF #..################..#  5jDh$#..## ###.....### ###.....### ##..#  ##..# ##..._.....## ##....._...## #..##  #..## #......._...# #..._.......# ##..#  ##..# #.._..⌠.....# #.....⌠.._..# #..##  #..## #........_..# #.._........# ##..#5jDh~ @#___5jDh  __##...___..#_  ##..## ##...._....## ##...._....## ##..##  ##..######.....### ###.....######..##6jDh ____.#_6jDh 6__6jDh ____.._6jDhV______.7jDh7jDhTciphuk the Firebug#########Mountain Dwarf######.......######Health: 57/57 ========================######........#........######Magic: 18/18 ======================== ###........#####+#####........### AC: 9Str: 11 .....#########.....#########..... EV: 10Int: 24 ..#### ##.........## ####.. SH: 3Dex: 10 ####...........#### XL:  8 Next: 70% Place: Temple ##.....@.....#7jDh<# Noise: ---------  Time: 8482.2 (0.0) ####### #...........# ####### s) +1 short sword (venom) #.....### ##.........## ###.....# Cast: Foxfire .._.....## ###.....### ##....._.. .........# ####### #......... _..⌠.._..##.._..⌠.._  .........##.........  ...._...####..._....  #.....######.....# Things that are here: _a +0 flail; an orc skeleton _There is a staircase to the Ecumenical Temple here.  You climb downwards. Welcome to the Ecumenical Temple! _Found a staircase back to the Dungeon. _There is a staircase back to the Dungeon here.7jDh47jDh7jDh_7jDhD$ _7jDh7jDhX7jDhg 7 _You open the door.7jDh  There is an open door here.7jDhF7jDh _7jDhm7jDh7jDhd,7jDh7jDh7jDh,7jDh7R7jDh|k7jDhs7jDhfu,7jDhv7jDhex7jDhy,7jDh{7jDh}7jDhd~,7jDh7jDhg7jDh,7jDhM7jDh7jDhx,7jDh7jDh7jDhߋ,7jDh7jDhŎ7jDhA,7jDhl7jDh7jDh,7jDh07jDhߗ7jDhB,7jDhs7jDhe7jDh,7jDh7jDh7jDh,7jDh7jDh_7jDh,7jDh7jDh7jDh,7jDh(7jDhͭ7jDh7jDh7jDh7jDh07jDh,7jDh7jDhR _You open the door.  Found three altars.7jDh37jDh\7jDh+k _Found a bloodstained altar of Trog.  There is an open door here.7jDhY37jDh7jDh@F _Found a radiant altar of Vehumet.7jDh37jDh17jDh7jDh,7jDh7jDhy7jDh ,7jDhO7jDh x#...........##..#..._.....###..# ###.....### #..# ####### #..# 7jDh ####### #..# 7jDh### ###.....### ##..# 7jDh ##....._...## #..## ...# #..._7jDh# ##..# ...# #.....⌠..@..# #..## 533.2 (51.0) _..# #.._........# ##..# 7jDh..## ##...._....## ##..## ### ###.....######..## 7jDh# ######'###...## # #######....###7jDh_ ###########........###7jDh|s.#........#######.......######7jDh7jDh6_7jDh 7jDhQ_There is a radiant altar of Vehumet here.7jDh N  You kneel at the altar of Vehumet.7jDh~ /  --more--7jDhp 7jDh Vehumet Vehumet is a god of the destructive powers of magic. Followers will gain divine assistance in commanding the hermetic arts, and the most favoured stand to gain access to some of the fearsome spells in Vehumet's library. One's devotion to Vehumet can be proven by the causing of as much carnage and destruction as possible. Favour - Vehumet is neutral towards you. Granted powers:(Cost)You can memorise some of Vehumet's spells. You can gain magical power from killing. Vehumet aids your destructive spells. Vehumet extends the range of your destructive spells. [!]: Overview|Powers|Wrath [J/Enter]: join religion8jDh8jDh8jDh#...........##..#ciphuk the Firebug##..._.....###..#Mountain Dwarf###.....### #..#Health: 57/57 ========================####### #..#Magic: 18/18 ======================== #########..#AC: 9Str: 11 ### ###.....### ##..#8jDhLEV: 10Int: 24 ..## ##....._...## #..##SH: 3Dex: 10 ...# #..._.......# ##..#XL:  8 Next: 70% Place: Temple ...# #.....⌠..@..# #..##Noise: ---------  Time: 8533.2 (0.0) _..# #.._........# ##..#s) +1 short sword (venom) ..## ##...._....## ##..##Cast: Foxfire ### ###.....######..## #######'###...## ########....### ###########........### .....#........###### ##.......######Found three altars. DhU19d_Found a bloodstained altar of Trog.  There is an open door here. _Found a radiant altar of Vehumet. _There is a radiant altar of Vehumet here.  You kneel at the altar of Vehumet.  Vehumet welcomes you!8jDh/  --more--8jDh|  Vehumet offers you knowledge of Poisonous Vapours.  --more--8jDh _  of Vehumet ......4.2 (1 __8jDh 8jDhD~ h _Unknown command.8jDhJ 8jDhDŽ 5 _8jDhH _Press < or > to pray at altars.9jDh9jDh#The Ecumenical Temple <__________________(Press ? for help) #..######### #...........# #########..#  ##..###.....### ##.........## ###.....###..##  9jDh#..+#..._.....## ###.....### ##....._...#+..#  ##..#...........# ####### #...........#..##  #..##.._..⌠.._..##.._..⌠.._..##..#  #..##...........##...........##..#  #..###....._...####..._.....###..#  #..# ###.....######.....### #..#  #..# ############## #..#  #..################..#  #..## ###.....### ###.....### ##..#  ##..# ##..._.....## ##....._...## #..##  9jDh%#..## #......._...# #..._.......# ##..#  ##..# #.._..⌠.....# #.....⌠..@..# #..##  #..## #........_..# #.._........# ##..#  ##..## ##...._....## ##...._....## ##..##  ##..######.....### ###.....######..##  ##...###+############'###...##  ###....##############....###  ###........###########........###  ######........#........######  ######.......######  #########9jDh ##.....#########.....#########.....## ##...#### . ####...## ##..### #...........# ###..## ##..## #.....<.....# ##..## #..######### #...........# #########..# ##..###.....### ##.........## ###.....###..##9jDhۨ #..+#..._..###.....###.._...#+.##..#...........# ####### #...........#..##.._..⌠.._..##.._..⌠.._..##...........#  #...........##....._...## ##..._.....#..# ###.....######.....### #..#..# ############## #..##..# ####### ####### #..##..## ###.....### ###.....### ##..###..# _.._...## #..###..## #......._...# #..._.......# ##..###..# #.._..⌠.....# #.....⌠..@..# #..###..## #........_..# #.._........#9jDh #..###..## ##...._....## ##...._....## ##..####..######.....### ###.....####..####...###+###### ###'###...#####....####### #######....###9jDh9jDh:=#...........##..#ciphuk the Firebug##..._.....###..#Mountain Dwarf of Vehumet ......###.....### #..#Health: 57/57 ========================####### #..#9jDh7Magic: 18/18 ======================== #########..#AC: 9Str: 11 ### ###.....### ##..#EV: 10Int: 24 ..## ##....._...## #..##SH: 3Dex: 10 9jDh...# #..._.......# ##..#XL:  8 Next: 70% Place: Temple ...# #.....⌠..@..# #..##Noise: ---------  Time: 8534.2 (0.0) _..# #.._........# ##..#s) +1 short sword (venom) ..## ##...._....## ##..##Cast: Foxfire ### ###.....######..## #######'###...## ########....### ###########........### .....#........###### ##.......###### _There is a radiant altar of Vehumet here.  You kneel at the altar of Vehumet.  Vehumet welcomes you! _Vehumet offers you knowledge of Poisonous Vapours.Unknown command. _Press < or >9jDh^[39;49m to pray at altars.9jDh.)9jDh*9jDh>6 _9jDh6,9jDh+89jDh_;9jDh&=,9jDh>9jDh+D@  There is an open door here.9jDhF9jDhPG _9jDhG9jDhK9jDhM,9jDhN9jDhBP9jDhP,9jDhvQ9jDhS9jDhT,9jDh]U9jDh]W9jDhW,9jDhZ,9jDh[,9jDhy\9jDh^^9jDh^,9jDh_9jDha9jDh@b,9jDhb9jDh%e9jDhe,9jDhf9jDhuh9jDhh,9jDhi9jDhBl,9jDhl9jDh&m9jDh;o9jDho,9jDhp9jDh;r9jDhr,9jDhs9jDht9jDhu,9jDh;v9jDhw9jDhox9jDhx9jDhHy9jDhjz9jDhN{9jDh{9jDh(|9jDhu}9jDhR~9jDh~9jDh,9jDh:9jDh9jDh9jDh9jDh69jDh9jDh|9jDh9jDh9jDh9jDhf9jDhӇ9jDh9jDhى9jDhG9jDh9jDhߋ9jDh9jDh09jDh9jDh9jDhk9jDhڏ9jDhG9jDh79jDh>9jDh9jDh9jDh9jDh֔9jDhD9jDh9jDh9jDh9jDh9jDhg9jDhl9jDhQ,9jDh49jDh˷9jDhy9jDh,9jDh̺9jDh9jDh9jDh9jDhm9jDhk9jDh9jDh|9jDh9jDh9jDh9jDh59jDh9jDh9jDh9jDh,9jDhl9jDh09jDh,9jDh9jDh"9jDh,9jDh9jDhz9jDhwB9jDh9jDh,9jDh9jDh9jDh,9jDh*9jDh&9jDh9jDh9jDh9jDh9jDht9jDh9jDh@  There is an open door here.9jDh9jDha _9jDh9jDh 9jDh>,9jDh9jDhQ9jDh'9jDh9jDh9jDhr9jDh39jDh9jDh9jDh####### ######.......###### ######........#........###### ###........#####'#####........### .....#########.....#########.....## ##.........## ####.. ### #...........# ### # #.....@.....# #83.2 (49.0) 9jDh ####### #...........# ####### #.....### ##.........## ###.....# .._.....## ###.....### ##....._.. .........# ####### #......... _..⌠.._..# #.._..⌠.._  .........# #......... _...## ##..._....  #.....### ###.....# 9jDh9jDho____9jDh>d _There is a staircase back to the Dungeon here.9jDh? f___9jDh@ 9jDhF A__9jDhM K__9jDh'P 84.2 (1.0) _9jDh ` ;_9jDh9`A .#  .#  ##.#  #.. ###  9jDh`P.P.....  ####.##..# ..#  ####P#...#..# ...# Dungeon:6 #.# ##...  ..##P#...#.####..#  9jDhBa. ##.##)###..##  ...####P)P........# ## .........[........# #### ...###..##........###.... 9jDha........##..)...### ...#..........<)..###### . #####...........9jDhcLGem (2234) 9jDh_k9jDhg5.7 (2.539jDha9jDh _You climb upwards. Welcome back to the Dungeon! _There is a staircase to the Ecumenical Temple here.:jDh 2 _:jDh+ 1:jDh n0:jDh :jDh :jDh9 %29:jDh :jDh :jDh :jDh :jDhL 6# :jDh .#. :jDht T#[# :jDh \..# . .:jDh Q..## .#..:jDh8 n ..# #... :jDh  :jDh_ _#.#...# :jDh  :jDhp ]##@#...# :jDh Q9.7 (4.0 ###....####  #.P.P.......  ####.##..#### ..# .####P#...#..# ...# @#......>....# ##...  ##P#...#.####..# . . ####.##)###..## . ...####P)P# ##. :jDh :jDh %90.7 (5:jDh $8:jDh :jDh, :jDhd  :jDh :jDh} _Found a chain mail.:jDh76543:jDhE&2:jDh?910 ;jDhR You see here a +0 chain mail.;jDh;jDhz$19 ;jDh_;jDhL;jDh];jDhX ;jDh ;jDh $8;jDh ;jDh_ ;jDh!;jDh5;jDh;jDhy$7;jDh;jDh.;jDh;jDh;jDh;jDh.$6;jDh;jDh;jDh;jDhT";jDh"#......;jDhu#.....##;jDh$-.....#;jDh$2O.... ;jDh%/.## ;jDh% . ;jDhr& ;jDh, #@#  #.#  #.#  #.# #.# #[##O   ogre (asleep) #..## . . ##..## .#.. ##..# #...;jDhp-602.7 (1;jDh- 2.0);jDh /;jDh/%3.7 (13;jDh0$5;jDh0;jDh74;jDh= ;jDh=;jDh9>T_An ogre comes into view. It is wielding a +0 giant club.;jDh>;jDhm ...... .....## .....# O.... ...## ... #.# #@# #.# #.# #.# #.# #[## #..## . .  ##..## .#..  ##..# #... ;jDh3  ...... .....## .....# O.... ...## ... #.# #@# #.# #.# #.# #.# #[## #..## .  ##..##  ##..#  _An ogre is nearby!;jDh ...... .....## .....# O.... ...## ... #.# #@# #.# #.# #.# #.# #[## #..## . .  ##..## .#..  ##..# #... ;jDh$ ...... .....## .....# O.... ...## ... #.# #@# #.# #.# #.# #.# #[## #..## .  ##..##  ##..# ;jDhu ;jDh";jDh;8_An ogre is nearby!;jDh;jDh ##...... ##.....##.......##...O.... ##.......##.##.........#.....# [##..## . ##..## #...OO4.0)4 _;jDh( =jDh=jDh F _Unknown command.>jDh  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.>jDh(z>jDh{>jDh>jDh _You can't see any susceptible monsters within range! (Use Z to cast anyway.)>jDh  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.>jDh3>jDh>jDh  Casting: Scorch (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Scorch (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)>jDhU>jDhV>jDh"X>jDh][>jDh\I6 _>jDhs543=---32>jDhv6==1>jDhyx>jDhkz>jDh {p4=0>jDh{>jDh Z199>jDh>jDhn8>jDhFk==7>jDh2>jDh5=6>jDhJ>jDh7=5>jDh>jDhzX4>jDh>jDh 6=3>jDh>jDhX2>jDh<>jDhJj=1>jDh>jDhX0>jDh>jDh@7=8=89>jDhŭ>jDh{xonfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Scorch (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _HP restored.>jDhX8>jDhX7>jDhR>jDh%X6>jDh>jDh|==5>jDh>jDh >jDhB4>jDh>jDh9==3>jDh>jDhX2>jDh >jDhX1>jDh>jDhX0>jDh>jDhl==79>jDh>jDhX8>jDhc>jDh_X7>jDh>jDh>jDhv10/18=6>jDh>jDh>jDhB5>jDh>jDh>jDhB4>jDh'>jDh->jDhB3>jDh>jDh>jDhT=2>jDh>jDh}>jDhB1>jDh>jDh>jDhr1=0>jDh>jDha6987>jDhj=6>jDh(>jDhB5>jDh>jDh*S2==4321==0593=876>jDh15=4>jDh<32>jDh'>4=1>jDh?>jDhF049>jDhGX8>jDhI>jDhSK>jDhKT=7>jDhL>jDhN>jDhSOB6>jDh{P>jDhxR>jDhSq5==5>jDhHT>jDh3V>jDhVB4>jDhW>jDhY>jDhrZB3>jDhs[>jDhO]>jDh]B2>jDh^>jDha>jDhaU==1>jDh)c>jDh5e>jDheB0>jDh&g>jDhi>jDh6jq6=39>jDhk>jDhmX8>jDh@o>jDh3q>jDhqB7>jDhr>jDhuX6>jDhGv>jDhyj=5>jDh{>jDh-~>jDh~B4>jDh>jDh΁>jDhqp7=3>jDh>jDhn2>jDh>jDhqB1>jDhh>jDh4>jDhŌB0>jDh>jDh>jDhSU=29>jDh>jDhX8>jDh>jDh>jDhnB7>jDhd>jDhw>jDhq8==6>jDh9>jDhY4 _Magic restored.>jDhX5>jDh>jDh>jDhsX4>jDh >jDh0  Things that are here:  a +0 orcbow; a centaur corpse>jDh>jDhI3 _>jDh>jDhG>jDh?k==2>jDhֺ>jDhԽ>jDh>jDhaB1>jDh>jDh>jDh-n0>jDh198>jDh>jDh>jDh*#......#...... ...$..##.....## .....#.......#### K..>#..........# ...#.......##.# ..# >jDhY[#....).)..### ..###...#.#....##.### #.#.....@.#----#.#.#.###..##.#..... #.##.###.#.. ...#.# #....# #..#[##### .. ....K   kobold (missile, asleep)#..## .... ...##..## .#.. #.##..# #...>jDh 700.7 (89.0)  A kobold comes into view. It is wielding a +0 short sword and quiveringpoisoned darts.>jDh+>jDh----1.7 (907>jDh>jDhQ _Found 13 gold pieces. Found a stone staircase leading down.>jDh/    ...$..   .....   K..>   ...  .##.# ..#  #....).)..### ..##  .#....##...#  ### #.#.....@.# #.#.#.###..#   #.#  >jDh ...  #.#  #..  #[##### .. ....  #..## .... ...   .#.. #.  ##..# #...>jDhާ `    ...$..   .....   K..>   ...  .##.# ..#  #....).)..### ..##  .#....##...#  ### #.#.....@.# #.#.#.###..#   #.#   ...  #.#  #.. #[##### .. ....  #..## .... ...  .#.. #. ##..#  _A kobold is nearby!>jDht     ...$..   .....   K..>   ...  .##.# ..#  #....).)..### ..##  .#....##...#  ### #.#.....@.# #.#.#.###..#  >jDhJ #.#   ...  #.#  #..  #[##### .. ....  #..## .... ...   .#.. #.  ##..# #...>jDhS2 7    ...$..   .....   K..>   ...  >jDh3 .##.# ..#  #....).)..### ..##  .#....##...#  ### #.#.....@.# #.#.#.###..#   #.#   ...  #.#  #.. #[##### .. ....  #..## .... ... >jDh%6 .#.. #. ##..# >jDhD  _A kobold is nearby!>jDh     ...$..   .....   K..>   ...  .##.# ..# >jDh #....).)..### ..##  .#....##...#  ### #.#.....@.# #.#.#.###..#   #.#  >jDh ...  #.#  #..  #[##### .. ....  #..## .... ...  >jDh P .#.. #.  ##..# #...>jDh     ...$..  >jDh .....   K..>   ...  .##.# ..#  #....).)..### ..## >jDh  .#....##...#  ### #.#.....@.# #.#.#.###..#  >jDh #.#   ...  #.#  #.. >jDh݃H#[##### .. ....  #..## .... ...  .#.. #. >jDh5##..# >jDhz>jDh">jDh:>jDh2] _A kobold is nearby!?jDh#......  #...... #...#....  #...... #......$### #K.K.....  #.####...K..>#....# .....  #.......##.# K..# ?jDh#....).)..####..## ##...#.#....##@..#### #.#.......#...##.#.#.###..##.##.#.....##.# ##.###.#.. ...#.# #....#.#.. K   kobold brigand (missile, asleep)#[##### ........ KKK 3 kobolds (1 missile, asleep)#..## .... ...##..## .#.. #.?jDhW?jDhXCK.K?jDhpYK?jDhZ K?jDhZK?jDh8[)?jDhcKKK?jDhd) ?jDhje _?jDhMf=is nearby! ?jDh0g8_A kobold is nearby! ?jDhhx A kobold brigand and 2 kobolds come into view. ?jDhhf The kobold brigand is wielding a +0 whip and quivering curare-tipped darts. ?jDhim Found a scroll labelled MEGGEN YSAIFE. ?jDhj2 The kobold shouts! x2; The kobold brigand shouts!?jDh%s?jDhGt"(?jDht(?jDhwu(?jDhv(?jDhv(?jDh$w (?jDhw?jDh}?jDha?jDh?jDh ...K.K.?.?jDh GK@..?jDhP====2.7 (1.0)?jDh:6?jDh9?jDh~!} _The kobold throws a poisoned dart. The poisoned dart barely misses you.?jDh,?jDh?jDhx?jDh3 ....?jDh0KK?jDh# 2?jDh6 ?jDh?jDh$?jDh5=---?jDh3?jDhY$5?jDh?jDh?jDhU ?jDh?jDhl_You closely miss the kobold. The kobold hits you but does no damage.@jDh  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells...KKvv, 1 ally target)6-7-----44@jDh?k _You conjure some foxfire! The kobold hits you with a +0 dagger.@jDh@jDhߔ@jDhϖF _Unknown command.@jDhV Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire! The foxfire hits the kobold.@jDh@jDh KKvKK.K 3 kobolds (1 missile, 2 ally target)The kobold is severely wounded.The foxfire hits the kobold.@jDh@jDhKK.KK.v1@jDhS7=6---53@jDh@jDhu _The kobold is severely wounded.@jDh~@jDh@jDhF _Unknown command.@jDhz   Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.@jDh% .Kv25--62@jDhM [ _You conjure some foxfire!@jDh @jDh! @jDh F _Unknown command.AjDh9You conjure some foxfire!  Flames lash the kobold.  You kill the kobold!AjDhA?s* 2 kobolds (1AjDh , ally target)Vehumet accepts your kill.The foxfire hits the kobold brigand.AjDhAjDh,AjDh v§v )The kobold brigand is lightly wounded.  The foxfire hits the kobold brigand!AjDh)<,AjDhG §The kobold brigand is moderately wounded.The foxfire hits the kobold brigand.AjDhAjDhx  The kobold brigand is moderately wounded.AjDhB.K.§§AjDh5AjDh?3----====71AjDh O§§AjDh §§ _The kobold brigand barely misses you.AjDhAjDh;§AjDh F _Unknown command.AjDhZ$M _The kobold brigand barely misses you. _Unknown command.  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Flames lash the kobold.  You kill the kobold!*§   koboldAjDh AjDh* AjDh)AjDh..  AjDhD.Vehumet accepts your kill.AjDhAjDh|'AjDh@(1AjDh)!------AjDh)8AjDh*$0AjDht+AjDh3AjDh= AjDh>AjDh?m_The kobold closely misses you. You block the kobold brigand's attack.AjDh'AAjDhAAjDh+IAjDhL AjDhMAjDh_N"_Unknown command.AjDhOAjDhAjDh6 (AjDh)!*AjDh# AjDh%*le, combustible) AjDh&_The kobold closely misses you. You block the kobold brigand's attack. AjDhk'"_Unknown command.AjDhQ(Casting: Scorch (safe; 1% risk of failure)AjDh()d brigand.  AjDh);The kobold brigand is severely wounded.AjDh*AjDho k KThe kobold brigand's fire resistance burns away.=0----909 _The kobold brigand closely misses you. The kobold hits you but does no damage. _Unknown command.AjDhE F _The kobold brigand closely misses you. The kobold hits you but does no damage. _Unknown command.  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Flames lash the kobold.  You kill the kobold!*AjDh | )Vehumet accepts your kill.AjDh  AjDh 68/18 AjDh ----AjDhz 10AjDhC $8AjDh AjDh* AjDh`  AjDhJ AjDh! 7_The kobold brigand hits you but does no damage.AjDhk" AjDh-# AjDh* AjDh.  AjDh/ AjDh0 "_Unknown command.AjDhK1 AjDh83AjDh:i_The kobold brigand hits you but does no damage. _Unknown command.Casting: Scorch (safe; 1% risk of failure) brigand. The kobold brigand is burned terribly!d brigand!AjDh;*AjDh<!AjDh2"8)BjDht 6-----9417 _Vehumet accepts your kill.Your Spellcasting skill increases to level 7!BjDhm _Your Conjurations skill increases to level 5!BjDhBjDh BjDhABjDh-F _Unknown command.BjDh7  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.BjDh _You can't see any susceptible monsters within range! (Use Z to cast anyway.)BjDh *6547=-321BjDh} 0=099BjDh X8BjDh BjDh BjDhS 8BjDh =BjDhx $7BjDh BjDhs BjDh8 BjDh BjDh $6BjDhM BjDhL BjDh* BjDh? BjDh $5BjDh BjDh BjDhk BjDh&" BjDh" $4BjDhN# BjDhc% BjDhH) BjDh, BjDh, =BjDht- 3BjDhZ; BBjDh5< BjDh< $2BjDhZ= BjDhD? BjDhEB BjDhC BjDhC $1BjDh3D BjDhF BjDhH BjDhI BjDhJ 9BjDh9K ==BjDhK $0BjDh[L BjDhdN BjDhW BjDh7X BjDhX %89BjDhhY BjDh_ BjDhd n8BjDhg BjDhxh BjDh i $7BjDhi BjDhk BjDhn BjDhoo BjDh$p ==BjDhp 6BjDhw $5BjDhw BjDhy BjDhi| BjDh?} BjDh} "10/18BjDh c=4BjDh BjDhچ BjDhw $3BjDh BjDh ,BjDhe BjDh6 $2BjDhÑ BjDh( BjDhO BjDh BjDh $1BjDhA BjDhH BjDh BjDhˤ BjDh\ =BjDh 0BjDho BjDh' BjDhݮ BjDh BjDh %79BjDhu BjDh BjDhŻ BjDhּ BjDh 1BjDh =BjDh $8BjDh BjDh BjDhz BjDh BjDhS $7BjDh5 BjDh! BjDh BjDh BjDhJ $6BjDh BjDh BjDh BjDh4 BjDh $5BjDh BjDhi BjDh BjDh BjDh =BjDh 4BjDh BjDhO BjDh" BjDhq BjDh $3BjDh. BjDh@ BjDh[ BjDh BjDh 2BjDh ==BjDh] $2BjDhJ BjDh BjDh1 BjDh3 ,1BjDh7 ,BjDhF 069BjDh!I BjDhM k==8BjDhrP BjDhT X7BjDhqV BjDhZ X6BjDh'\ BjDh8_ 3=5BjDhna BjDhd X4BjDhf BjDh.j X3BjDhn BjDhq BjDh,r B2BjDht BjDhc{ =10BjDh0| BjDh~ 4=59BjDh BjDh X8BjDh BjDh X7BjDhʈ BjDh X6BjDh BjDh6 j=5BjDh BjDhG X4BjDh BjDh 5==3BjDhO BjDh X2BjDhj BjDh X1BjDh BjDh X0BjDh] BjDh l==49BjDh BjDho X8BjDh BjDhb 6=7BjDh BjDh. X6BjDhƷ BjDh X5BjDhp BjDhٽ X4BjDht BjDh j=3BjDhi BjDh X2BjDh BjDh X1BjDh BjDh) 7=0BjDh BjDh Y39BjDh BjDh X8BjDh BjDh \7=65BjDh ---- _You start resting.BjDhg 083.7 (72.0)BjDh 8==----4.7 (734BjDh BjDh\) % _Magic restored.CjDh:CjDhZ!CjDhEJ321CjDhQ==0CjDh5SY29CjDhUCjDhYX8CjDhX\CjDh`X7CjDhSdCjDhRhCjDhhB6CjDhkCjDhoX5CjDhrCjDhQvX4CjDhyCjDh|CjDh}B3CjDhCjDh<2CjDh|B1CjDhCjDh0X0CjDhCjDhY19CjDhCjDhvX8CjDh/CjDhX7CjDhCjDhX6CjDhCjDhX5CjDh̸CjDhQX4CjDhACjDhX3CjDhlCjDhX2CjDhCjDhX1CjDhCjDhX0CjDhCjDhY09CjDhCjDh*X8CjDh CjDhX7CjDhCjDh+X6CjDhCjDh"X5CjDhCjDhX4CjDh{CjDhX3CjDh#CjDh4CjDhB2CjDhCjDhX1CjDh6CjDh%X0CjDh"!199987654321CjDh#CjDh.K0898CjDhs0X7CjDh1CjDh$4CjDh4B6CjDh5CjDhX8CjDh8B5CjDh:CjDh?n4CjDh,AX3CjDhBCjDhEX2CjDhGCjDhKX1CjDhMCjDhOX0CjDhQCjDh..CjDhl=F...#.......  #.......##.#..)..# ....).)..####@)####...#.#....##...# ### #.#.......#..#.###..##.#.#.....##.# #.... .CjDhC,0.0)CjDhrDe5.7 (13CjDhwLCjDhQM _Found an escape hatch in the ceiling.  Things that are here: _a +0 whip; a curare-tipped dartCjDh*3CjDhJCjDh'.CjDh6 #...... #...## #...... #...#......# #...... #......$..<# ##.....## #.... #.####......>.. #.CjDh#....... #.##.#..)..#  #....).)..####)@##  ##...#.#....##...# ### #.#.......#...# #.#.#.###..##.# #.#.....##.# .##.###.#.. ... ##.# #....#.#..#[##### ........ CjDh&0CjDh6.7 (12 _CjDh _Items here: ( )) ††.CjDh'+ 3CjDhe- CjDh5 CjDh9 CjDh: I1 _CjDhH 0CjDh#J CjDhZ <  #...#  #...... #...########  #...... #...#......#  #...... #$..<#  ##.....## #...........  #####......>...# CjDh[ M #..........#..........# #.......##.#..@..# #....).)..####))## ##...#.#....##...#### #.#.......#...# #.#.#.###..##.# #.#.....##.# .# #.###.#.. ... # #.# #....#.# #[##### ........I - a scroll labelled MEGGEN YSAIFEThings that are here:CjDhb +8.7 (2CjDhc f9.7 (329CjDh3h CjDh%j P _a +0 club; a kobold corpseCjDhv CjDh£ CjDh" CjDhL CjDh 87CjDh CjDh CjDh X6CjDh^ CjDh CjDhK X5CjDh CjDh X4CjDh CjDh N _You now have 294 gold pieces (gained 13).CjDh X3CjDh{ CjDhn CjDh9 X2CjDh| CjDh6 CjDh CjDh B1CjDh CjDh CjDh( X0CjDh? CjDh CjDh CjDh5 C19CjDh CjDh CjDh CjDhV X8CjDhN CjDhr X7CjDh CjDh CjDh  .... .....  #...#  #...########  #...#......#  #.........<############  #..............@......[901.7 (12.0) ##......>...############ .#..........# CjDhS .#..)..###### .####))## ...##...# ......#...# #.###..##.# ....##.# .#CjDh[ B2.7 (13CjDh :6CjDh CjDh ( _Found a ring mail.CjDhCjDh3CjDhPCjDh,`543CjDhX?8 .# .######## .#......# .......<####... ............[....5.7 (3.0) ....>...####..).......# )..###### #))## #...# DjDhd{6.7 (42DjDh#DjDh# _Found a whip.DjDhl93DjDh;DjDhADjDhRS10DjDh_ ###### ....# #####<###.....>...###..)..l# ..... ###### .<..DjDha# ... .# ..l   iguana (asleep).# # ##.# # .#DjDhk 8.7 (2  An iguana comes into view.Found a stone staircase leading up.DjDhoQ  The iguana hisses angrily. You hear a shout!DjDhxl.OO   ogrel   iguanaDjDh zn=9.7 (309DjDhDjDhU _An ogre comes into view. It is wielding a +0 giant club. _You see here a +0 ring mail.DjDh M ##### <#############...... .......@....... .>#########..).l.  ....O .<.. DjDh ... .. #  # .#DjDhZ  ##### <#############...... .......@....... >#########..).l.  ....O DjDh .<.. ..... #  .#DjDh 3DjDh DjDh d _There are monsters nearby!EjDh~EjDhȓ EjDhm)# EjDhZ######.<#...[ >...#..).l.# .....O. EjDh;...<. .... # .....# ######. #.#  .#EjDhNEjDhEjDhlEjDhOEjDh.EjDh7EjDhۥ-EjDhv10.7 (1EjDh #8 EjDh_EjDh1EjDhEjDhۊ  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.EjDh u - _You can't see any susceptible monsters within range! (Use Z to cast anyway.)FjDhΈ #.# ######..<#..@....l... .>...#..).O...# .......# ...<... ## ....... .# ........# ######. ##.# # .#l.O.17 _ _You see here a +0 ring mail.FjDh#.# ######..<#.[...l.... ..>...#..)O....# ....... .######FjDhf ...<... )## ....... ..# ....... #...# ######. .##.# .# .#FjDhFjDhFjDh,@^l.O.FjDhAg26 _FjDhEFjDhrGFjDhT ## #......# ######..<#..[..l......>...#..O.....# ....... ..######FjDh\ ...<... ))## ..# . .#...# ######. ..##.# #.# .#FjDhFjDhFjDh^l.O)FjDh`35FjDhFjDhoFjDh]9 ..# .# .#......# ######..<#.FjDh:/.[.l.......>...#.O).....# ....... )..###### ...<... #))## . #...# FjDh:. ..#...# ######. #..##.# ##.# .#FjDh;FjDh~<FjDhAFlO.FjDh]B`44FjDhGFjDhHFjDh  ...#.# ..#......# ######..<#..[lO.......>...#..).....# . .)..###### ...<... ##))## . ##...# ..#...#FjDh  ######. ##..##.# .##.# .#FjDhV FjDh FjDh7 ?lO.FjDh `53FjDh FjDh? FjDhx FjDhy .FjDhhz .FjDh{ .#FjDh{ .FjDh\| #FjDh~ >.#......# ######.FjDh) R.<#..lO..>...#..).....# . .FjDh .)..###### ...<... ###))## . .##...# ..#...# ######. ###..##.# ..##.# .#FjDh FjDh@ FjDh :lO.FjDhT v62FjDh$ FjDh.. #...# #...# #...#......# ######. #.<#. #.lO. #......>...#..).... #.# . #..)..###### ...<... ####))## FjDh<. ..##...# ..#...# ######. .###..##.# ...##.# .#GjDh1GjDh8lO[GjDhsGjDhGjDh*7GjDh$1GjDh_GjDh GjDhJ GjDhw ..  #...#  #...#  #...#......# ######.  #.<#.  #.lO[. ##......>...#..).... .#.# . .#..)..###### ...<... .####))## ..##...# ..#...# ######. #.###..##.# ....##.# .#l.80GjDh.|  ....  ..... #...# #...# #...#......# ######. #.<#. #.l.O[.#......>...#..).... ..#....# . #.#..)..###### ...<... ..####))## ..##...# ..#...# ######. .#.###..##.# .....##.# .#l.O.9899GjDho~GjDh̻Q .... ..... #...# #...######## #...#......# ######GjDh #.<# # #.l.O.[#......>...#..).#....# #.#..)..###### ...< )..####))## #....##...# #.#...# ###### #.#.###..##.# #.....##.# .#GjDhTGjDhGjDhXl.O.GjDhoGjDhZ208GjDhGjDhGjDh=  .... ..... #...# #...######## #...#......#  #.<# ## #.l.O..[ .####......>...#..).#...# .##.#..)..###### ...< .)..####))## .#....##...# .#.#...# .#.#.###..##.# .#.....##.# .#l.O.17GjDh GjDh  .... ..... #...# . #...######## . #...#......# . #.<# .## #GjDh6 Y.l.O...[.####......>...#..).#..# .##.#..)..###### ...< ).)..####))## #.#....##...# #.#.#...# #.#.#.###..##.# #.#.....##.# .#GjDh ,GjDh Xl.O.GjDh `26GjDh8 GjDh HjDhPN .... ..... #...# .. #...##. #...#......# . #.<# ..## #.l.O....[.####......>...#..).#.#HjDhY? .##.#..)..###### ... .).)..####))## .#.#....##...#  #.#.#...#  #.#.#.###..##.#  #.#.....##.# .#HjDhcHjDhwHjDh&%Xl.O.HjDh&`35HjDh0HjDhX3HjDh .... ..... #...#. #...#. #...#......# . #.<#.## #.l.O.....[.####......>...#...#.# .##.#..)..###### .).)..####))## .#.#....##...# # #.#.#...#  #.#.#.###..##.#  #.#.....##.# .#l.O.44HjDh/HjDhZ .... ..... #...#. #...#. #...#......# . #.<#.## #.l.O......[.####......>...#.#.# .##.#..)..###### .).)..####))## .#.#....##...#HjDhB # #.#.......#...#  #.#.#.###..##.#  #.#.....##.# .#HjDhf,HjDhTXl.O.HjDhA`53HjDhHjDh\HjDh .... ..... #...#. #...#. #...#......# . #.<#.## #.l.O.[.####......>...#.#.# HjDh~.##.#..)..###### .).)..####))## #...#.#....##...# # #.#.......#...#  #.#.#.###..##.#  #.#.....##.# .#HjDh,HjDh~Xl.O.HjDhV`62HjDhHjDhHjDh9  .... ..... #...#. #...#. #...#......#. #.< #.....## #.l.O.[.####......>....#.#.##.#..)..###### #....).)..####))## ##...#.#....##...#  ### #.#.......#...#  #.#.#.###..##.#  #.#.....##.# .#HjDhB Xl.O.HjDh&D `71HjDhM HjDhIQ HjDh ...#.... ..... #...# HjDh #...... #...# #...... #...#......# #...... #.<#.....## #.l.O. #HjDh .####......>... #.#.# #.##.#..)..######  #....).)..####))##  ##...#.#....##...# ### #.#.......#...# #.#.#.###..##.#  #.#.....##.# .#HjDh HjDh HjDh_ Xl.O.HjDhH J80HjDh" HjDh HjDh IjDhn  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.vl.O.v(ally target)7--=989IjDhsIjDh IjDhjIjDh!_You conjure some foxfire!IjDhIjDhIjDhIjDhQ IjDhIjDh"_Unknown command.IjDhNIjDhi  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. §vv§ You conjure some foxfire! The foxfire hits the iguana!IjDh2  .The iguana is heavily wounded.The foxfire hits the iguana but does no damage.IjDhR §.v@.l.O.v§6---308§ § _The iguana is heavily wounded.IjDh A§§ IjDh IjDh "_Unknown command.IjDh IjDhV   Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. v§@v§ You conjure some foxfire! The foxfire hits the iguana.IjDh  §The iguana is severely wounded.The foxfire hits the iguana but does no damage.IjDhx 6v§v§@l.O.§.5--17§§§IjDh  IjDhŀ IjDh §IjDhh § IjDh Q_The iguana is severely wounded.IjDhJ IjDh IjDhK IjDh\ K§§IjDh F _Unknown command.JjDhD§§@l.*§ (combustible) _The iguana is severely wounded. _Unknown command.  JjDhjHCasting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Flames lash the ogre.  The ogre is heavily wounded.JjDhJjDh0T §v§JjDhT§ The ogre's fire resistance burns away. The foxfire hits the iguana.JjDhd .§The iguana is almost dead.The foxfire hits the iguana but does no damage.JjDhE §...@lO..  The iguana is almost dead.3----====26§JjDhi _The iguana barely misses you.JjDh1JjDhv 8§JjDhF _Unknown command.JjDhTl _The iguana barely misses you. _Unknown command.  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. JjDhTl Flames lash the iguana.  You kill the iguana!JjDhZ`§*JjDhP*JjDh5O.O.JjDh}^ 1------735 _Vehumet accepts your kill.JjDhgJjDh _Your Shields skill increases to level 3! _Unknown command.JjDhn` * Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Flames lash the ogre. The ogre is burned terribly!JjDhP  OThe ogre is almost dead.0----44JjDh|V JjDhg  JjDhph JjDhi -_The ogre hits you but does no damage.JjDh4j JjDhj JjDht JjDhw  JjDhLx JjDhx "_Unknown command.JjDhy JjDh _The ogre hits you but does no damage. _Unknown command.  You kill the ogre!*JjDh[ g)JjDh_] ]ciphuk the Firebug...#JjDh~_ Mountain Dwarf of Vehumet ...........Health: 57/57 ========================.....Magic: 8/18==========--------------#...#AC: 9Str: 11 #...... #...########EV: 10JjDhb AInt: 24 #...... #...#......#SH: 4Dex: 10 #...... #.........<########### XL:  8 Next: 105% Place: Dungeon:6 ##.....## #....@)............... Noise: ====-----  Time: 8935.7 (1.0) #.......####......>...########### s) +1 short sword (venom) #..........#..........#Cast: Foxfire #.......##.#..)..######Gem (1883) #....).)..####))####...#.#....##...#### #.#.......#...##.#.#.###..##.##.#.....##.# .# JjDh2d B_The ogre hits you but does no damage. JjDhg u_Unknown command.Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Flames lash the ogre. The ogre is burned terribly!  You kill the ogre! JjDhh JjDhSj h_Vehumet accepts your kill.You have reached level 9!JjDhu   JjDhw --more--JjDhw KjDh_  Your experience leads to an increase in your attributes!Your base attributes are Str 11, Int 18, Dex 10.Increase (S)trength, (I)ntelligence, or (D)exterity? LjDho 62/629---69 2%  _You feel clever. x2LjDhb _LjDhR _2 _LjDhh 10LjDh Y79LjDh LjDh x9=8LjDh LjDh LjDhfX7LjDhrLjDhX6LjDhvLjDhB5LjDh} LjDh LjDhp LjDh T=4LjDhLjDh~X3LjDhLjDhX2LjDhBLjDh?10/19LjDh4M=1LjDhLjDh LjDha!B0LjDh#LjDh&Y69LjDhO\8=76LjDhPLjDhV1=54LjDh_YLjDhM\X3LjDh_LjDh2cX2LjDhveLjDhhj=1LjDhjLjDhlX0LjDhnLjDhq2==59LjDhtLjDh>wLjDhwB8LjDhzyLjDhJ}X7LjDh~LjDhX6LjDhȂLjDh2k==5LjDhLjDhȉX4LjDh}LjDh3=3LjDhSLjDhpLjDhB2LjDh0LjDhѕX1LjDhLjDh'X0LjDhLjDh`k=49LjDhҟLjDhX8LjDhLjDhX7LjDhLjDhr4=6LjDhuLjDh+X5LjDhϰLjDh޲X4LjDhLjDhX3LjDhLjDhj=2LjDhLjDh_X1LjDh5=03987=656==43LjDhuX2LjDhLjDh%n1LjDh@k==0LjDhLjDhMY29LjDh(LjDhH7=8LjDhcLjDhX7LjDhLjDhX6LjDh%LjDhX5LjDhLjDhI :=LjDh 04LjDh}LjDhX3LjDhLjDh!B2LjDhLjDhLjDhLjDh~p8=1LjDhLjDh* X0LjDh!LjDhh$C19LjDh%LjDhT&LjDh(X8LjDh*LjDh,LjDhm-T=7LjDhH/LjDh]1X6LjDh?3LjDh59==5LjDh8LjDh[?4 _Magic restored.LjDhBX4MjDhMjDhMjDhX3MjDh MjDh MjDhX2MjDhMjDheMjDhMjDhU==1MjDhMjDhpMjDhX0MjDhMjDhRj0987654321079987MjDho6MjDhq54  Things that are here:  a +0 orcbow; a centaur skeletonMjDh3 _2MjDh{1MjDhMjDhjX0MjDhMjDhnMjDhHY89MjDhMjDhNMjDhдX8MjDhMjDhMjDhX7MjDhaMjDh#.......##.#..)..########....).)..####))####...#.#....##...######.#.......#...##.#.#.###..##.# #.#.....##.# .# #.###.#..#... # #.# #....#.#...  #[#####@. ---- #..## ##........  ##..## .#..###. MjDh##..# #....#  ##.#...##.# ##.#...# .# ###....#### #.P.P....... ####.##..#### ..# ...# MjDhK9031.7 (96.0)----2.7 (976MjDhnMjDh- _J - a ring of willpowerMjDh%3MjDhMMjDhoMjDh54MjDhݭMjDhvX3MjDhMjDhMjDh^X2MjDhMjDhTMjDhX1MjDhMjDh1MjDhtX0MjDhMjDhMjDhY79MjDh MjDhMjDhYX8MjDhIMjDhhMjDh`B7MjDhMjDhpMjDh\MjDhX6MjDhMjDhrMjDhX5MjDhMjDhMjDhMjDhB4MjDhMjDhfMjDhX3MjDh<MjDhGMjDh~#.###.#..#....#### #.# #....#.#...... MjDh?#[#####.......... #..## ##......... ##..## #.#..###.# ##..###....# .# .##MjDhV##.#...##.# [##....##.#...##.###....####....####...# 45.7 (13MjDh~#.P.P.........####....  ####.##..####...# ...# ##P#...#..# #...# @). .....>....# ##...# ..## # MjDhm[##P#...#.####..### ...#.#  ####.##)###..## .#.. ####P)P........# ##..##... ......[........# ####..>...#MjDhhMjDhf6.7 (142MjDhl MjDh# _Found a robe.MjDhMjDhMjDhMjDhMjDhMjDh10MjDhbMjDh MjDh C69MjDhMjDhMjDhMjDhB8MjDhMjDhMjDhVMjDh B7MjDhLMjDh MjDhU#MjDh $B6MjDh7%MjDhk+J ###...........## # ##............ # ## #.#..###.#..## .# MjDh,~.###....# #.##..###.## .#...##.# #[##....... .#...##.###....#..# ...####.........#.# P.........####....## ##..####...# ##.@..# .#..# #...# #..)...# ....# ##...# #...##.# .#.####..### ##...#.# MjDh(.##)###..## #.#... P........# ##..##... [........# ####..>...#........###....#. # #..)...####MjDhA3 . #.#..###.#..## .# #....# #.##..###.# MjDh4n#...##.# #[##....... #...##.###....#..# .####.........#.# ......####....# #..####...# #..# #...# #..@...#..# ##...# #...##.# #.####..### ##...#.# #)###..## #.#... ........# ##..##MjDhm6.. .# ####..>...# .###....#. # ..)...#### ....<)..######MjDhk;252.7 (6.0)MjDh<e3.7 (75MjDhMMjDh`W _You see here the +4 mace "Efur" {freeze, rElec rF- Dex+7}.MjDh3MjDhMjDhwMjDhMjDh_I4 _MjDh3MjDhX2MjDhMjDh#MjDh X1MjDhMjDhAMjDhX0MjDhMjDh+MjDhsY59MjDhMjDh MjDhMjDhDB8MjDhMjDhMjDhX7MjDhMjDhMjDh6 ...#.# ...####....## ....# ##....### #. #..)...# .. #...##.# .# ##...#.####O### #.#.....#..# ..# ##..##...#.# MjDh..# ####..>...#.@.# ###....#.#####.## ......#### #.# ..###### ###  O   ogre (asleep) ######## MjDh,61.7 (8MjDhr.OOMjDhe2.7 (96MjDhMjDhx _An ogre comes into view. It is wielding a +0 giant club.MjDh .## .  ##....### #.  #..)...# ..  #...##.# .# MjDh  ##...#.####.#  #.#.....#O.#  ##..##...#.# >...#.@.###.## #.# ###MjDh *MjDh *.## .  ##....### #.  #..)...# ..  #...##.# .#  ##...#.####.#  #.#.....#O.#  ##..##...#.# >...#.@.###.## #.# ###  _An ogre is nearby!MjDhW6 ^.## .  ##....### #.  #..)...# ..  #...##.# .#  ##...#.####.#  #.#.....#O.#  ##..##...#.# >...#.@.###.##MjDh6< u #.# ###MjDh *.## .  ##....### #.  #..)...# ..  #...##.# .#  ##...#.####.#  #.#.....#O.#  ##..##...#.# >...#.@.###.## #.# ###  _An ogre is nearby!NjDhyWF* (combustible) _An ogre is nearby! _An ogre is nearby!  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Flames lash the ogre.  The ogre is heavily wounded.NjDh](K  The ogre's fire resistance burns away.NjDh/L.ONjDh17---====3.7 (15NjDh97NjDh'@F _You hear an angry hiss. x2NjDhANjDhFNjDhIF _Unknown command.NjDhZ  _You hear an angry hiss. x2 _Unknown command.  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Flames lash the ogre. The ogre is burned terribly!  You kill the ogre!*NjDh7> 8)NjDh i 5------744 _Vehumet accepts your kill. _Unknown command.NjDh  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.NjDh  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)NjDh  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.NjDh3  Casting: Scorch (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Scorch (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)OjDhځ#.###.# #.........#. ....#### . ##...# ##....### #.  #...# #..)...# .. ##...# #...##.# .# #..### ##...#.####.## #.#.....#..#.# ##..##..@#)#.# ####..>...#...####....#.#####.##.....#### #.# )..#########. ......... #########----53 _OjDhe%#.# #[##....... ##.###....#..# ##.........#. .....## . ###...# ##....### #.  #...# #..)...# ..  ##...# #...##.# .# ##..### ##...#.####.# #..## #.#...@.#..#.# ##..##...#)#.# ####..>...#...####....#.#####.## ........#### #.# <)..#########. .......... ##########----62OjDhJ~S....# #.##..###.## .##.# #[##....... .##.###....#..# ###.........#. ......### . ####...# ##....### #. # #...# #..)...# .. # ##...# #...##.# .# ###..### ##...#@####.# ##..## #.#.....#..#.# ##..##...#)#.# ####..>...#...####....#.#####.## .........#### #.#<)..#########. ...........71OjDh% M#..###.#..## .# ...# #.##..###.## #[##....... .##.###....#.. ###.........#.#  ......####....## ####....### #. #..)... # ##...# #...##@# #..### ##...#.#### ##..## #.#.....#..# ##..##...#) .....# ####..>...#...#...###6==-80OjDh` OjDhJ y#............ # #.#..###.#..## . #....# #.##..###.## ..##.# #[##....... OjDh ..##.###....#..# ####.........#. .......### . .####...# ##....### #. .# #...# #..).@.# .. .# ##...# #...##.# .#OjDh ##..### ##...#.####.# ###..## #.#.....#..#.# ##..##...#)#.# ####..>...#...####....#.#####.## ).........#### .#<)..#########OjDh_OjDh SS   water moccasin (wandering)OjDhNa949OjDhvOjDh!onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Scorch (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. OjDh_You can't see any susceptible monsters within range! (Use Z to cast anyway.) _A water moccasin comes into view.PjDh":#. #  #.#..###.#..## .# ##....# #.##..###.##.##.# #[##........##.###....#..# .####.#.#.####....## . ..####...# ##....### #. ..# #...# #..)@..# .. ..# ##...# #...##.# .# .####..### ##...#.####.# )###..## #.#.....#..#.# ##..##...#)#.# ####..>...#.S.#.###....#.#####.## .).#### #.# ...<)..###### ###jDht>z64H708PjDh, ##. # # #.#..###.#..## .##....# #.##..###.## #...##.# #[##....... #...##.###....#..#.####.........#.#.####....## . #..####...# ##....### #. #..# #...# #..@...# ...# ##...# #...##.# .# #.####..### ##...#.####.# #)###..## #.#.....#..#.# ##..##...#)#.# ####..>...#.S.#.###....#.#####.## ..).#### #.# ....<)..######PjDh ###SS   water moccasin (wandering)17 _You see here the +4 mace "Efur" {freeze, rElec rF- Dex+7}.QjDh .==26QjDh QjDh x _K - the +4 mace "Efur" {freeze, rElec rF- Dex+7}RjDh3RjDhyRjDhb57=43RjDhRjDhRjDh2wll   iguana (wandering)RjDh+5.7 (3RjDhe6.7 (42RjDh-RjDhZ _An iguana comes into view.RjDht \  # #  .#  #.##..###.##  #[##....... #....#..#....#.##....## .  ##....### #.  #...# #..@...# ..   #...##.# .#  ##... #) #.#..  ##..##...#)#  ####..>..l#.S.# .#.#####.## )### #.# <) ### RjDh g  #   .#  #.##..###.##  #[##....... #....#..#....#.##....## .  ##....### #. RjDh  #...# #..@...# ..   #...##.# .#  ##... ) #.#..  ##..##...#) ####..>..l#.S.# .#.####)### <) RjDh RjDhw RjDh RjDh# ^ _An iguana is nearby!RjDh   # #  .#  #.##..###.##  #[##....... RjDh #....#..#....#.##....## .  ##....### #.  #...# #..@...# ..   #...##.# .#  ##... #) #.#..  ##..##...#)#  ####..>..l#.S.# .#.#####.## )### #.# <)RjDh 0 ### RjDh͌   #   .#  #.##..###.##  #[##....... #....#..#....#.##....## .  ##....### #.  #...# #..@...# ..   #...##.# .#  ##... ) #.#..  ##..##...#) ####..>..l#.S.# .#.####)### <) RjDh ^ _An iguana is nearby!RjDhzh\  # #  .#  #.##..###.##  #[##....... #....#..#....#.##....## .  ##....### #.  #...# #..@...# ..   #...##.# .#  ##... #) #.#..  ##..##...#)#  ####..>..l#.S.# .#.#####.## )### #.# <) ### SjDh   #   .#  #.##..###.##  #[##....... #....#..#....#.##....## .  ##....### #.  #...# #..@...# ..   #...##.# .#  ##... ) #.#..  ##..##...#)SjDh%p ####..>..l#.S.# .#.####)### <) SjDhܷ3SjDhSjDh^ _An iguana is nearby!SjDhR# ##. # ## #.#..###.#..## .# .###....# #.##..###.## .#...##.# #[##....... .#...##.###....#..#.####.........#.# P.####....## . ##..####...# ##....### #. .#..# #...# #.@....# ...# ##...# #...##.# .# .#.####..### ##...#.####.# ##)###..## #.#.....#..# P.# ##..##...#)# [.# ####..>..l#...# #.###....#.jDh"m#####.## #..).####.. #.# .....<)..###### ###SjDhSjDhsl.lSjDhe7.7 (11SjDhSjDhտ0 _The iguana hisses angrily.SjDh.7 x  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.vvl.(ally target)SjDh8 6-=80SjDh%> SjDhF E _You conjure some foxfire!SjDhG SjDhL SjDhN F _Unknown command.SjDh'  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.SjDh,SjDh,SjDheSjDh+ §§@§v§§v You conjure some foxfire! The foxfire hits the iguana.TjDhi5ITjDh|7§TjDh9H§@v§TjDh:(v§vTjDh<%§lTjDh= ..TjDh?TjDh@Y5---9TjDh]HB39TjDh[I§TjDhPJ§TjDhGK§TjDh5L§TjDhMTjDhZ TjDh(\ TjDh@]§TjDhI^§TjDhU_§ TjDhL`S_The iguana is moderately wounded.TjDh§§§ _Unknown command.TjDh> TjDh I Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.TjDhfO TjDheQ TjDhR§TjDhzT4§@§vTjDhU§TjDhfi§You conjure some foxfire! The foxfire hits the iguana.TjDh^ TjDh§§§v§v The iguana is heavily wounded.The foxfire hits the iguana!TjDh §§.The iguana is almost dead.The foxfire hits the iguana.TjDh% ,TjDhZTjDhvv@..§.l§..S   water moccasin (distracted)l   iguana (ally target)STjDh4---808TjDh9§TjDh<C § _The iguana is almost dead.§ _Unknown command.TjDh  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You conjure some foxfire! The foxfire hits the iguana.  You kill the iguana!TjDhv§@v§..TjDhSSTjDh\TjDh],TjDh_TjDh`TjDhkv§§§§@.vv..(ally target)TjDhl7S.TjDh-817TjDhH>§§TjDh)§TjDhޯ §§ _Vehumet accepts your kill.TjDhTjDh׶8§TjDh,F _Unknown command.TjDhĈ  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.TjDhVK V§§§TjDh&M TjDh0W n§§§§TjDh(\ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)UjDh  Casting: Foxfire (safe; 1% risk of failure)  UjDhQConfirm with . or Enter, or press ? or * to list all spells.UjDhoBUjDh!UjDhUjDh,UjDh;UjDh,UjDh@ §§§vUjDh§§§§§§§#§vS vYou conjure some foxfire! The foxfire hits the water moccasin.UjDhLUjDh=Q §§.The water moccasin is moderately wounded.The foxfire hits the water moccasin but does no damage.UjDhUjDh1UjDh[§§.§vv.§§v§§§#§§S.UjDh3-26UjDh§§§§§§#§UjDh §§§§§ _The water moccasin is moderately wounded.UjDhUjDhy{§§§§§§UjDhF _Unknown command.UjDh 8  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire!UjDh"XUjDh,UjDh §§§§§§§§v#§vYour foxfire dissipates.The foxfire hits the water moccasin.UjDhM[UjDhb\UjDhc §§S>UjDhd The water moccasin is heavily wounded.The foxfire hits the water moccasin.UjDhwUjDh....§§v§@vUjDhM..§...#.SUjDhC2--35UjDh6I§§§UjDh4 §§ _The water moccasin is severely wounded.UjDhUjDhVW§§§UjDh05F _Unknown command.UjDh~   Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. §§§UjDh? §@§§§v§S#§v You conjure some foxfire! The foxfire hits the water moccasin.UjDhA .v.§v@§§.S.§v#§§1---44UjDhVZ §§§§§§UjDh`  UjDhf §§§§ _The water moccasin is almost dead.UjDhAg UjDhvl UjDhy §§§ _Unknown command.UjDha M_The water moccasin is almost dead.  You kill the water moccasin!UjDhS §§†#§§UjDhX UjDh UjDh UjDhY UjDh UjDh) UjDh UjDh> UjDh UjDh2 UjDh3 vv§§§§..UjDh '§@..§vv§..§#..vUjDhe1 0---1353§§§§§§ §§§§§§ _Vehumet accepts your kill.§§§§§§§ _Unknown command.VjDh VjDhVjDh ,VjDhLVjDhVjDhVjDhwVjDh,VjDhVjDh"VjDhn,VjDhVjDhVjDhVjDh,I2 _VjDhXVjDhVjDh9VjDhVjDhQVjDhFVjDhVjDhVjDhVjDh VjDh;1VjDh;M=1VjDhVjDh` _Your foxfire dissipates. x3VjDhiB0VjDhVjDhY29VjDh&VjDhX8VjDh VjDhj=7VjDhVjDhX6VjDhVjDh?!VjDh!s2==5VjDh"VjDh6$VjDh$B4VjDhx%VjDh'VjDh'B3VjDhR(VjDh)VjDhw*B2VjDh,+VjDh,VjDh2U==1VjDh3VjDh6X0VjDh8VjDh9N3=VjDh&:;19VjDh:VjDh<X8VjDh=VjDh?VjDh2@B7VjDhAVjDhCB6VjDhCVjDhLDVjDhFVjDhFT=5VjDhxGVjDh=IVjDhIB4VjDhJVjDhILVjDhLB3VjDhMVjDhOVjDhPk4=2VjDhTQVjDhRVjDhSB1VjDhaTVjDhEVVjDhVB0VjDhWVjDhQYVjDhYC09VjDhZVjDh\VjDh]T=8VjDh_VjDh_VjDhc`B7VjDh,aVjDhbVjDhcp5=6VjDhdVjDhGfVjDhfB5VjDhgVjDhtiVjDhjB4VjDhjVjDhlVjDhmB3VjDhmVjDhoVjDhkpT=2VjDh4qVjDhrVjDh3sB1VjDhsVjDhuVjDhvq6==0VjDhvVjDhlxVjDhxD699VjDhyVjDhM{VjDh{B8VjDh|VjDh~VjDhB7VjDhVjDhfVjDhU==6VjDhɂVjDh[VjDhB5VjDhVjDh4VjDh‡p7=4VjDhVjDhVjDhB3VjDhSVjDhVjDhB2VjDhIVjDhVjDhNB1VjDhVjDhVjDhT=0VjDhVjDh~VjDh C89VjDhVjDhSVjDhB8VjDhVjDhVjDhp8=7VjDhWVjDhƞVjDhUB6VjDhVjDhVjDh3B5VjDhVjDhܤVjDhkB4VjDhVjDhVjDh8T=3VjDhVjDhVjDh6B2VjDh$VjDhVjDh;j9==1VjDhVjDhVVjDhVjDhB0VjDh`VjDhVjDhY79VjDhVjDh,VjDhX8VjDh"VjDhVjDh;==VjDh07VjDh5VjDhVjDhVjDhB6VjDhFVjDhVjDhoVjDhB5VjDhVjDhVjDhVjDhDB4VjDhVjDhVjDhB3VjDho,VjDhVjDhB2VjDhVjDh VjDhjVjDhX1VjDhVjDhVjDh0X0VjDh-VjDhVjDhVjDhjC69VjDhVjDhVjDh~VjDh B8VjDhVjDh{VjDhVjDh$B7VjDhVjDhqVjDhVjDhB6VjDhVjDhsVjDhX5VjDhVjDhUVjDh,X4VjDhVjDhFVjDhB3VjDhVjDhVjDh>VjDhX2VjDhVjDh VjDhg X1VjDh VjDhVjDh VjDh:0VjDhCVjDh VjDhIY59VjDh2VjDhVjDh]X8VjDhVjDhVjDhVjDh!B7VjDhVjDhVjDh=!VjDh"B6VjDh#VjDh1VjDh3X5VjDhC4VjDh6VjDh;7VjDh7B4VjDh8VjDh:VjDh;VjDhb<B3VjDh=VjDh>VjDh@VjDh@B2VjDhsAVjDhCVjDhDVjDhEB1VjDhEVjDhGVjDhIVjDh;JB0VjDhJVjDhLVjDhNVjDhNC49VjDhOVjDhRVjDh@TX8VjDhUVjDhWVjDh ZX7VjDh[VjDhX]VjDhc6VjDh9dX5VjDheVjDhgVjDhiX4VjDhkVjDhvmVjDhoVjDhoB3VjDhpVjDh"rVjDhsVjDh@tB2VjDhuVjDh8xVjDhyX1VjDhzVjDhY|VjDh}X0VjDh~VjDhpVjDh͂Y39VjDhVjDhVjDh҇X8VjDh VjDh]VjDhB7VjDhVjDhVjDhVjDhVjDh{B6VjDhVjDhTVjDh VjDhB5VjDhZVjDhbVjDhVjDhB4VjDhVjDhVjDhVjDhB3VjDh1VjDhVjDh8VjDhǡB2VjDhUVjDhVjDhZX1VjDhQVjDhVjDh^X0VjDh&VjDhVjDhVjDhQC29VjDhVjDhbVjDh VjDhB8VjDh>VjDhMVjDh`VjDhB7VjDhVjDhVjDh/VjDhB6VjDhOVjDhMVjDhhVjDhB5VjDhVjDhX4VjDhLVjDh$ VjDhZ_k - 5 scrolls labelled KIOTAE SURYWO (gained 1)VjDhVjDhP3VjDhVjDhVjDhB2VjDh(VjDhVjDhVjDh+B1VjDhVjDh!VjDh2VjDhB0VjDhLVjDhKVjDhPVjDhC19VjDhiVjDhVjDhVjDhB8VjDh VjDhVjDhVjDh6:7VjDhVjDh;VjDh]VjDhB6VjDhxVjDhVjDh#VjDhB5VjDhdVjDhVjDhhB4VjDhVjDhVjDhVjDhrB3VjDh+,VjDhVjDh VjDhB2VjDhVjDhVjDhVjDhB1VjDhVjDhVjDhVjDhQB0VjDh VjDhVjDhVjDh9C09VjDhVjDhVjDhVjDhlB8VjDhR VjDh VjDh VjDh B7VjDh3 VjDhDVjDh}VjDhB6VjDhVjDhVjDh #.......###.#  #..###### #.#  ##....# #.# VjDh$d #######.#####.# #####..........##.####[.................# #####..).........#####  #..........#.##  #...<......#@.# - #####..........#..# VjDh...............#..# ...########..###..# #### ##.#  #.# .... s   scorpion (asleep) #.# .### VjDhD#.# s #.#VjDh 221227.0)VjDh -385VjDh$VjDh&[ _A scorpion comes into view.VjDh|5 #.......###.#VjDh} VjDh#..VjDh  #.#VjDh VjDh΃##....# #.#  .#####.#...##.#### [........# )...#####  VjDhF.#.##  #...<......#@.#..#..# ...............#..#..###..# ##.# #..# #.# .... #.# .### #.# s #.#VjDhD* P #.......###.# #.. #.# ##....# #.#  .#####.#...##.#### [........# )...#####  .#.##  #...<......#@.#..#..# ...............#..#..###..# ##.# #..# #.# .... #.# .### #.# s #.#VjDh, VjDh[. VjDh67 VjDh<  VjDh> VjDh@ ;_A scorpion is nearby!VjDhzA VjDht m #.......###.# #.. #.# ##....# #.# VjDh .#####.#...##.#### [........# )...#####  .#.##  #...<......#@.#..#..# ...............#..#VjDhu ..###..# ##.# #..# #.# .... #.# .### #.# s #.#VjDh  #.......###.# #.. #.#VjDh% R ##....# #.#  .#####.#...##.#### [........# )...##### VjDh4  .#.##  #...<......#@.#..#..# ...............#..#..###..# ##.# #..#VjDhG # #.# .... #.# .### #.# s #.#VjDh& VjDh; VjDh VjDh _ _A scorpion is nearby!VjDh  #.......###.# #.. #.# ##....# #.#  .#####.#...##.#### [........# )...#####  .#.##  #...<......#@.#..#..# ...............#..#..###..# ##.# #..#VjDh  #.# .... #.# .### #.# s #.#VjDh) #.......###.# #.. #.# ##....# #.#  VjDh).#####.#...##.#### [........# )...#####  .#.##  #...<......#@.#..#..# ...............#..#..###..# ##.# #..#VjDh*# #.# .... #.# .### #.# s #.#VjDh.3VjDh55VjDh6_ _A scorpion is nearby!VjDh #.......###.# #.. #.# ##....# #.#  .#####.#...##.#### [........# )...#####  VjDhF.#.##  #...<......#@.#..#..# ...............#..#..###..# ##.# #..# #.# .... #.# .### #.# s #.#WjDht #.......###.# #.. #.# ##....# #.#  .#####.#WjDhv=...##.#### [........# )...#####  .#.##  #...<......#@.#..#..# ...............#..#WjDhNw0..###..# ##.# #..# #.# ....WjDh]x #.# .### #.# s #.#WjDh _A scorpion is nearby!WjDh  _A scorpion is nearby! _is nearby!  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.WjDh vvvslly target)s.WjDh 8--=4.0)4WjDh WjDh b _You conjure some foxfire!WjDh WjDh< F _Unknown command.WjDh  WjDh  WjDh Casting: Foxfire (safe; 1% risk of failure)  WjDhz Confirm with . or Enter, or press ? or * to list all spells.WjDh- WjDhm  WjDh §§§vs.You conjure some foxfire!WjDh vv§§§s..7---53 §§ _The foxfire hits the scorpion but does no damage.§§ _Unknown command.XjDh%]  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. §§v§v§vYou conjure some foxfire! The foxfire hits the scorpion.XjDhBXjDh_ §§ XjDh[The scorpion is lightly wounded.  The foxfire hits the scorpion.XjDh,XjDh-XjDh6y §§s.XjDh7 The scorpion is moderately wounded.The foxfire hits the scorpion!XjDhWXjDhZ<§§XjDhr§v§.s.XjDh6--62XjDhC§§XjDh9 §XjDh§ _The scorpion is severely wounded.XjDhXjDhA§§XjDhF _Unknown command.XjDh  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.XjDhxe §§v XjDhNYou conjure some foxfire! The foxfire hits the scorpion.XjDhlXjDhjnXjDhwvv.§s.XjDhdy5---71XjDhzXjDh;§XjDh § _The scorpion is almost dead.XjDhnXjDh9§XjDh7F _Unknown command.XjDhh7 #.......###.# #.. #.# ##....# #.#  .#####.#...##.#### [........# )...#####  .#v##  #...<......#@v#..#.§# ...............#s.#..###..# ##.# #..# #.# .... #.# .### #.# . #.#XjDhK #.......###.# #.. #.# ##....# #.#  XjDhM.#####.#...##.#### [........# )...#####  .#v##  #...<......#@v#..#.§# ...............#s.#..###..# ##.# #..# #.# .... #.# .### #.# .XjDhN2 #.#XjDh/W7§XjDhWXjDhj§ _A scorpion is nearby!XjDhO[V #.......###.# #.. #.# XjDh\##....# #.#  .#####.#...##.#### [........# )...#####  .#v##  #...<......#@v#XjDh]..#.§# ...............#s.#..###..# ##.# #..# #.# .... #.# .### #.# . XjDh^%#.#XjDh Y #.......###.# #.. #.# ##....# #.#  .#####.#...##.#### [........# )...#####  .#v##  #...<......#@v#..#.§# ...............#s.#..###..# ##.# #..# #.# .... #.# .### #.# . #.#XjDhu n§XjDh _ _A scorpion is nearby!XjDh%A  _The scorpion is almost dead. _Unknown command. _A scorpion is nearby!A scorpion is nearby!  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.XjDh3B XjDh0F s§vYou conjure some foxfire!  The foxfire hits the scorpion but does no damage.XjDh6 XjDh §.The scorpion is almost dead.The foxfire hits the scorpion but does no damage.XjDhO XjDhX k.sv.XjDhY 4---80XjDh` XjDh7k r _The scorpion is almost dead.XjDh{l XjDh&s XjDhv F _Unknown command.YjDh #.......###.# #.. #.# ##....# #.#  .#####.#...##.#### [........# )...#####  .#v##  #...<......#@.#..#sv# ...............#..#..###..# ##.# #..# #.# .... YjDhV#.# .### #.# . #.#YjDh #.......###.# #..YjDhF #.# ##....# #.#  .#####.#...##.#### [........# )...#####  .#v##  #...<......#@.#..#sv# ...............#..#..###..# ##.# #..# #.# .... #.# .### #.# . #.#YjDhg3YjDh|YjDhߴ_ _A scorpion is nearby!YjDh ; #.......###.# #.. #.# ##....# #.#  .#####.#...##.#### [........# )...#####  .#v##  #...<......#@.#.YjDh.#sv# ...............#..#..###..# ##.# #..# #.# .... #.# .### #.# . #.#YjDh4o #.......###.# #.. #.# ##....# #.#  .#####.#...##.#### [YjDh7........# )...#####  .#v##  #...<......#@.#..#sv# ...............#..#..###..# ##.# #..# #.# .... #.# .### #.# . #.#YjDh?YjDhAYjDhGYjDhK_ _A scorpion is nearby!YjDh  _A scorpion is nearby! _A scorpion is nearby!  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You conjure some foxfire! The foxfire hits the scorpion.  You kill the scorpion!YjDhD.YjDhtYjDhv,YjDh~xYjDhv§§§v..YjDh-69599YjDh9YjDhw § _Vehumet accepts your kill.YjDh|YjDh8§YjDhwF _Unknown command.YjDhWY 3YjDh[ YjDh] YjDh _ ,YjDh` YjDhY} 8 _YjDh+ 97 _Your foxfire dissipates.YjDh 96 _Your foxfire dissipates.5YjDh X4YjDht YjDh 5=3YjDh X2YjDh- YjDh X1YjDh YjDh^ YjDh" X0YjDh YjDhϩ k=89YjDhŪ YjDh X8YjDhݬ YjDh X7YjDh YjDhX 6==6YjDhw YjDhr543==217=07987=658=4321=069YjDhG9==8765==432105987654 ............#.jDhoJm.# ########..###..# # ##.###..###  #.##.....#  #.##.###.#  #.##.# #.#  #.##.# #.#  #.#..###.#  ........@# -64.7 (45.0).. ....####.# ...# .# #.# . #.# . .#. #.##. ..#.. >##.#-5.7 (463 _Found a stone staircase leading down.ZjDhEZjDhh3ZjDh/2ZjDhP1049ZjDh/ZjDhX8ZjDhZjDhZjDhX7ZjDhZjDhZjDhX6ZjDhMZjDhZjDh ZjDhB5ZjDhZjDhZjDhZjDhB4ZjDhVZjDhXZjDhZjDhLB3ZjDhZjDhZjDhAZjDhX2ZjDhyZjDhoZjDh'B1ZjDhZjDhZjDhZjDhX0ZjDhZjDhfY39ZjDhM _You now have 303 gold pieces (gained 9).ZjDh^X8ZjDh)ZjDhZjDhZjDhX7ZjDhZjDhZjDhX6ZjDhVZjDh0X5ZjDhZjDhZjDh5ZjDhB4ZjDhZjDhZjDhZjDhB3ZjDhoZjDhZjDhZjDhB2ZjDh8ZjDh ZjDh X1ZjDho ZjDh ZjDhZjDhkB0ZjDh0ZjDh ZjDhrZjDh2C29ZjDhZjDhZjDh[n8ZjDhZjDh^X7ZjDhLZjDhZjDh|!X6ZjDhP"ZjDh $ZjDhn%ZjDh0&B5ZjDh)ZjDhz,ZjDh.X4ZjDh/ZjDh0ZjDh1ZjDh2B3ZjDhI3ZjDh4ZjDh[5B2ZjDh6,ZjDh)8ZjDh8ZjDh?B1ZjDhK@ZjDhCZjDhDZjDhEB0ZjDh;FZjDh!GZjDhHY19ZjDhIZjDh+KZjDhLZjDhLB8ZjDhMZjDhP  Things that are here:  a +0 giant club; an ogre skeletonZjDhGRZjDhRI7 _ZjDhSZjDh^TZjDhUX6ZjDhVZjDhXZjDhYX5ZjDhZZjDh]\ZjDh1]ZjDh+^B4ZjDh^ZjDh`ZjDh0aZjDhaB3ZjDhbZjDhpcZjDhj ####..#.########.....##.. ........####....## ##........ ..####...# ##....### ###.######. ..# #...# #......# #...# ## ..# ##...# #...##.# #.### # .####..### ##÷..#.####.# )###..## #.#.....#..# .......# ##..##...#)## .......# ####..>@..#...#30ZjDhl0 .......###....#.#####.## .).........####.. #.#<)..###### #> ### ............. .. #............ .. ############### ## ZjDhoZjDhpf6.7 (412ZjDhsZjDhou; _Found a stone staircase leading down.ZjDhiIZjDhkZjDhUu10ZjDh]vY09ZjDhwZjDh{R  There is a stone staircase leading down here.ZjDh}ZjDh~I8 _ZjDhAZjDhYZjDhX7ZjDh:ZjDhmZjDh4X6ZjDhZjDh͎ZjDhZjDhߐB5ZjDhZjDhZjDhZjDhB4ZjDhJZjDhZjDhFX3ZjDhoZjDhyZjDh(X2ZjDhZjDhfZjDh5ZjDhB1ZjDhZjDhhZjDhr # #.#.# # ##..##...#) # >...#...# ###....#.#####.##..####....##.# ########>...#### # ............# ... .....#######..... ########........@.......17.7 (1 ZjDhj############....[ ### ZjDhC|8.7 (120ZjDhZjDhl- _Found a leather armour.ZjDhݨ3ZjDhEZjDh ZjDhr| #.#.....#..#  ##..##...#)##  ####..>...#...# ....#.#####.## ####....##.# >...#### ###....# <...#.........0ZjDh.0)#....[.##ZjDh!9.7 (1499 _Found a stone staircase leading up.ZjDh" 3ZjDh ZjDh ZjDh 87ZjDh ZjDhL X6ZjDh ZjDh, ZjDh? ZjDh# B5ZjDh ZjDhE ZjDh ZjDh B4ZjDh ZjDh ZjDh ZjDh B3ZjDh3 ZjDh# ZjDh ZjDh B2ZjDhZ ZjDh@ ZjDh X1ZjDh ZjDhW X0ZjDhl ZjDh M _You now have 310 gold pieces (gained 7).ZjDh Y89ZjDh ZjDh~ ZjDh ZjDh B8ZjDhx ZjDh ZjDh ZjDh B7ZjDh ZjDh ZjDh ZjDhQ B6ZjDh ZjDh ZjDh ZjDh B5ZjDhb ZjDh ZjDh X4ZjDh ZjDh! 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[jDh:$ [jDh`;1#.P.P......... [jDh<$ [jDh<2####.##..####.. [jDh=  ####P#...#..# #.. [jDhT>  ####......>....# ##.. [jDh?z  #....##P#...#.####..# [jDh?  #...@#####.##)###..##[jDhx@95.7 (7[jDh+A 6.0) [jDhA  #....####P)P........# [jDhB [jDhQCY#..........[........# [jDhC [jDhDO#....###..##........# [jDhE [jDh;FY#.........##..)...... [jDhF [jDhGg#....#..........<)..#[jDhRH-  [jDhH [jDhII#....#####...........[jDhcJ-  [jDhK [jDhK?###### #####.......[jDhwL-  [jDh#M [jDhM########[jDhN/ [jDh=O[jDhDP[jDhP[jDhU[jDh6X [jDhX[jDhY7_Done exploring.[jDhڢI[jDh..............0.0) [jDh[jDh[ _Done exploring.[jDh\3[jDhm[jDh;[jDh[ _Done exploring.[jDh3P[jDh;Q[jDhQ[jDhye[jDh}f[jDho[ _Done exploring.[jDh[jDh[jDh[jDhQ[jDhTE _Done exploring.\jDh7 [?25h[?0c\jDh9 _Done exploring.  Search for what [Enter for "."]? \jDhM [?25l[?1c\jDh\jDh27 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:6] a +0 flailb - [D:6] a staircase to the Ecumenical Temple  c - [D:6] a +0 leather armour  d - [D:6] a +0 mace  e - [D:6] a +0 hand axe  f - [D:6] a +0 chain mail (1 further duplicate)  g - [D:6] a stone staircase leading up  h - [D:6] a +1 dire flail of protectioni - [D:6] a robe  j - [D:6] 5 poisoned darts  k - [D:6] a +0 dagger  l - [D:6] a +0 orcbow  m - [D:6] a +0 short sword  n - [D:6] a +0 whip  \jDh  o - [D:6] a curare-tipped dart  p - [D:6] a +0 club  q - [D:6] a stone staircase leading down  r - [D:6] a stone staircase leading down  s - [D:6] an escape hatch in the ceiling  t - [D:6] an escape hatch in the floor  u - [D:6] a +0 ring mail  v - [D:6] a whip [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]]jDh4  ]jDhi L f - [D:6] a +0 chain mail (1 further duplicate)  ]jDh$ g]jDh one staircase leading up ]jDh 7 h - [D:6] a +1 dire flail of protection ]jDhl : i - [D:6] a robe  ]jDh# j]jDh 5 poisoned darts  ]jDh k]jDhe dagger  ]jDh l]jDh +0 orcbow ]jDh % m - [D:6] a +0 short sword  ]jDh n]jDh +0 whip  ]jDh o]jDh a curare-tipped dart  ]jDh p]jDh club  ]jDh q]jDh #stone staircase leading down  ]jDh r]jDh #stone staircase leading down  ]jDh s]jDh $n escape hatch in the ceiling  ]jDh t]jDhj "n escape hatch in the floor  ]jDh u]jDh[ ring mail  vwhip  wup  x stone staircase leading up  y4 stones  zleather armour  ]jDhw eAstone staircase leading downbot_jDh9a - [D:6] a +0 flail  b - [D:6] a staircase to the Ecumenical Temple  c - [D:6] a +0 leather armour  _jDhd - [D:6] a +0 mace  e - [D:6] a +0 hand axe  i - [D:6] a robe  s - [D:6] an escape hatch in the ceilingtop_jDhcy _jDh ##.#...##.# ciphuk the Firebug  ##.#...##.## Mountain Dwarf of Vehumet ......  ###....####... Health: 62/62 ========================  #.P.P......... Magic: 19/19 ========================  ####.##..####.. AC: 9Str: 11  _jDhۅ####P#...#..# #.. EV: 10Int: 26  ####......>....# ##.. SH: 4Dex: 10  #....##P#...#.####..# XL:  9 Next: 16% Place: Dungeon:6  #...@#####.##)###..## Noise: ---------  Time: 9395.7 (0.0)  #....####P)P........# s) +1 short sword (venom)  #..........[........# Cast: Foxfire  #....###..##........# Gem (1423)  #.........##..)......  #....#..........<)..#   #....#####...........   ###### #####....... _jDhB   ########  _Done exploring. _Done exploring. _Done exploring. _Done exploring. _Done exploring.  Search for what [Enter for "."]? ._jDhB_jDhf_jDh_jDh]. _`jDh)`jDh:oLevel 6 of the Dungeon <<<<>>>>>(Press ? for help) #[#####...........######.##.# #.#  #..## ##..............#####.#..###.#  ##..## #.#..###.#..##...# #######.........#  ##..###....# #.##..###.#####..........####.#  ##.#...##.# #[##............######..## #.#  `jDh=##.#...##.###....#..#........###....## #.#  ###....####.........#.########.....##..####.#  #.P.P.........####....## ##..........##.#  ####.##..####...# ##....### ###.######...#..#  ####P#...#..# #...# #......# #...# ##..#>##  ####......>....# ##...# #...##.# #.### ####.#  #....##P#...#.####..### ##÷..#.####.###..#  #...@#####.##)###..## #.#.....#..##..##  #....####P)P........# ##..##...#)###.##  #..........[........# ####..>...#...###.#  #....###..##........###....#.#####.###..#  #.........##..).........####....##.####.##  #....#..........<)..########>...#### ######...#  #....#####......................# #.<.....##  ###### #####..................#######.......#  ###############..................#  `jDh>a############....[..#  #########`jDh^>@ajDhG>>bjDh̎;>>bjDhq#  ##.#...##.# ciphuk the Firebug  ##.#...##.## Mountain Dwarf of Vehumet ......  ###....####... Health: 62/62 ========================  #.P.P......... Magic: 19/19 ========================  ####.##..####.. AC: 9Str: 11  ####P#...#..# #.. EV: 10Int: 26  ####......>....# ##.. SH: 4Dex: 10  #....##P#...#.####..# XL:  9 Next: 16% Place: Dungeon:6  #...@#####.##)###..## Noise: ---------  Time: 9395.7 (0.0)  #....####P)P........# s) +1 short sword (venom)  #.....jDh+ u40m.....[........# Cast: Foxfire  #....###..##........# Gem (1423)  #.........##..)......  #....#..........<)..#   #....#####...........   ###### #####.......   ########  _Done exploring. _Done exploring. _Done exploring. _Done exploring. _Done exploring. _Search for what [Enter for "."]? .2 _bjDh: ,bjDh= B1bjDh? bjDhG bjDhOK X0bjDhM bjDhS bjDhW Y19bjDhZ bjDh^ bjDha bjDhb :8bjDhqe bjDhg bjDhj bjDhk :7bjDhLl bjDh_p bjDhxs X6bjDhu bjDhy bjDh'| bjDh| :5bjDh:~ bjDht bjDhȃ bjDh :4bjDh bjDh׊ bjDhm bjDh3 B3bjDh܏ bjDh bjDh 2bjDhv X1bjDh bjDh~ bjDh# X0bjDhO bjDh bjDhs Y09bjDh bjDh bjDh2 X8bjDhc bjDh bjDhV X7bjDh bjDh8 bjDh bjDh? B6bjDhC bjDh bjDh bjDh B5bjDh bjDh> bjDh bjDh8 B4bjDh bjDh bjDh bjDh B3bjDh% bjDh bjDh bjDh B2bjDh! bjDhD bjDh bjDh( P1bjDhX bjDhK bjDh B0bjDh| bjDh- bjDh) bjDh D399bjDh| bjDh bjDh bjDh B8bjDh bjDh  #..# #...# #......# #...# # ...# ##...# #...##.# #.### #.####..### ##÷..#.####.# #)###..## #.#.....#..# ........# ##..##...#)## bjDh ........# ####..>...#...# ........###....#.#####.## ..).........####....##.# # ....<[..########@...#### ######.420.7 (25.0) ....................# #.<.... ##..................#######......  ###############......... ############....[ ####### bjDh y _There is a stone staircase leading down here.cjDh]1.7 (1.0)7 _cjDhicjDhEI ...........  .........  ###.......  .##........  .......... cjDhKQ #........# .  #........##..5$ 7 .......@.......  ..!............  ..#....#####...  ....... # .............. 5   white imp (asleep)#......#......cjDhMcjDhWcjDhܸg2.4 (1.76cjDhؾcjDh- _You climb downwards.  Found a bubbling pink potion and 13 gold pieces. _There is a stone staircase leading up here.djDhH vv, ally target)Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.djDh8--=305djDhdjDhK"E _You conjure some foxfire!djDh<#djDhJ(djDh+F _Unknown command.djDhj  djDh k  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.djDhk djDhl djDh&m ,djDhm djDhn djDhxy  djDh7z §§§##§v§v5You conjure some foxfire!  The foxfire hits the white imp but does no damage.djDh BdjDh  §§§##v5.v@v§§The white imp shouts, "Out, out, thou vain base-court beggar!"djDhQ 7---=44djDhh {§§§§djDh% §§§ _You hear a shout! x2djDh& djDhp* C§§§djDhX- F _Unknown command.djDhl§§§ _You hear a shout! x2 _Unknown command.Casting: Foxfire (safe; 1% risk of failure)The foxfire hits the white imp.white imp is burned terribly!ejDhejDh,ejDh<BejDhejDhGH  The white imp is moderately wounded.The foxfire hits the white imp! The white imp is burned terribly!  You kill the white imp!ejDhejDh֒ejDhh§§v##v§.5.@.§§v.§v.§§5   white imp (unaware, ally target)ejDh`5---6ejDh:2ejDh§v##v§§ejDh~ §§§§v.§ejDh%q§§ _Your foxfire dissipates.ejDhejDhsj§§§ejDhF _Unknown command.ejDhhg  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. v§§§§##§§v§@.§§§§v§§.§v5You conjure some foxfire!ejDhejDhC§§##§§.§§ejDhj,ejDhkejDh:mejDhoejDhnpejDhqejDhqejDh|6 v§§§§jv.§##..5$ejDh}>§@v...§.§§...§§vj   gnoll bouda5   white imp (ally target)The foxfire hits the white imp but does no damage. x2ejDh}4---71ejDh§§§§§@v...§§§ejDh §§§@v...§§§§ _A gnoll bouda comes into view. It is wielding a +0 whip.ejDhejDhFz§§§§§§§ejDh?F _Unknown command.ejDhL   Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ejDhM BejDhO ejDhP BejDhR ejDh)S ejDhT ejDhU ,ejDhV ejDh X ejDhm >  You conjure some foxfire!ejDhn ,ejDh r ejDhw  §§§§§§§§##v5v§@§§§.§v!..§§#.§§.§§§ Your foxfire dissipates.The foxfire hits the white imp. The white imp is burned terribly!ejDhD ,ejDh s  The white imp is moderately wounded.ejDh ejDh; s  Your foxfire dissipates.ejDh. Q§§.....§§.##55..@§§§..§!...vv§#..5§..§§55 2 white imps (1 ally target)5   ufetubus (unaware)ejDh"2 3--80ejDhF §§§§§§§§§§ejDhL  §§§§§§§§§§§ _An ufetubus comes into view. _A white imp comes into view.ejDhT §§§§§§§§ _Unknown command.fjDhr _Unknown command.  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You conjure some foxfire!  The ufetubus shouts! You hear a shout!  Something shouts, "Scamper away, thou fulsome guts-griping clotpole!" §§§vv§!...§§§§§5ally target)You hear a shout! x3  The foxfire hits the white imp! The white imp is burned terribly!fjDhZ=: §§§§5§.§The white imp is heavily wounded.fjDh6  The foxfire hits the ufetubus but does no damage.....v.##55j....!...§§v..5.....W   phantomj   gnoll boudaW55 2 white imps (1 ally target)5   ufetubus (ally target)-==989§ § _A phantom comes into view.fjDh#§§ _Unknown command.fjDh  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fjDhBfjDhfjDh §§§v§§§vYou conjure some foxfire!fjDhfjDhfjDhCasting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fjDhuYou conjure some foxfire!  The foxfire hits the ufetubus but does no damage.  The foxfire hits the ufetubus! The ufetubus is burned terribly!  You kill the ufetubus!fjDhmG.. fjDhw2fjDh6fjDh7fjDh8fjDh<i  Vehumet accepts your kill.fjDh>fjDhN%§v##.j.§§55j.v§§..W.j   gnoll55 2 white imps (1 ally target)fjDhr2---308fjDh|V§§§fjDh2 §§§ _A gnoll comes into view. It is wielding a +0 flail.fjDh]8--fjDhm§§§§fjDh~F _Unknown command.fjDh2  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fjDh>4,fjDhf= §§§v§§vYou conjure some foxfire! The foxfire hits the white imp.fjDhfjDh[  The white imp is severely wounded.The foxfire hits the white imp. The white imp is burned terribly!  You kill the white imp!fjDh§§.§   white impfjDhoYfjDh\fjDh^fjDh0_fjDhbi  Vehumet accepts your kill.fjDhk  A gnoll comes into view. It is wielding a +0 spear.The gnoll bouda gazes fiercely through you!fjDhyv.§##j.j..5j.§v.W.j 2 gnolls (1 polearm)(ally target)fjDh1---1Weak Gem (1387) fjDhC§§fjDh  § _You feel your attacks grow feeble.fjDhfjDhnfjDhF _Unknown command.fjDh   Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fjDh^ fjDh X §.§v@.v§§ You conjure some foxfire! The foxfire hits the white imp.  The white imp is burned terribly!fjDhqP XfjDh] ,fjDhg  The white imp is severely wounded.The foxfire hits the white imp! The white imp is burned terribly!  You kill the white imp!fjDhm x§§@§.v§ fjDh fjDh fjDh% fjDh i  Vehumet accepts your kill.fjDhr  fjDhz §vv##.j.§@§.j.§W., swift, 1 ally ta…)The gnolls pick up the pace!fjDhQ" 0---8==26fjDh) ]§§§fjDhe4 < _You hear a howl!fjDhK5 fjDh; L§§fjDh^? F _Unknown command.gjDh*  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.gjDhgjDh% §§§vv(ally target)You conjure some foxfire! The foxfire hits the gnoll.gjDhJgjDhUgjDhݳ §@§§The gnoll is moderately wounded.The foxfire hits the gnoll!gjDh6,gjDh'7,gjDh7gjDh=  The gnoll is almost dead.A gnoll comes into view. It is wielding a +0 halberd.The gnoll bouda gazes fiercely through you!gjDhFj.§§##j.v@.jj.v.W.j 3 gnolls (2 polearms, swift)gjDhF9/19 ----35gjDh:N:§§gjDh_ §§ _You feel as though you will be weak longer.gjDh`8--gjDhh:§gjDh mF _Unknown command.gjDh  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.gjDh,gjDhˈ §§§§.§vv, 1 ally …)You conjure some foxfire! The foxfire hits the phantom.gjDh gjDh2 §§. The phantom is lightly damaged.  The foxfire hits the phantom.gjDh. gjDh gjDh gjDhG gjDh gjDh gjDh ...##..j§@jj.j§v§v.W.gjDh} 8--44gjDh S§§gjDh> §§ _The phantom is moderately damaged.gjDh gjDhB :§gjDh F _Unknown command.hjDh §v§ Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire! The foxfire hits the phantom!hjDhhjDh §§.The phantom is severely damaged.The foxfire hits the gnoll bouda.hjDhj$ hjDh' H  The gnoll bouda is lightly wounded.hjDhe) hjDh\* hjDhI+ hjDh5 Avvj##.j..@j.j...W..hjDhU6 y-53hjDh> hjDh6K i _The gnoll closely misses you.hjDh!L hjDhi \ _Unknown command.ijDhH  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ijDhh  ciphuk the Firebug ...........  Mountain Dwarf of Vehumet ...... ijDhl.........  Health: 62/62 ======================== ###.......  Magic: 4/19=====------------------- .##........  AC: 9Str: 11 ....****** EV: 10Int: 26 #...*****# .  SH: 4Dex: 10 #...**vvj##.j.$  XL:  9 Next: 18% Place: Dungeon:7 ....***@j*j....  Noise: =--------  Time: 9435.4 (0.0) ..!.***W***....  s) +1 short sword (venom) ..#.***#####...  Cast: Foxfire ....*** #  Weak Gem (1383)  ....... .......ijDhn[37m W   phantom #...... j   gnoll bouda #...... jjj 3 gnolls (2 polearms, swift, 1 ally …) _The gnoll closely misses you. _Unknown command.Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ijDho)Casting: Flame Wave (dangerous; 6% risk of failure)  Press: ? - help, Dir - look around, f - activateijDhvV   ciphuk the Firebug ...........  Mountain Dwarf of Vehumet ...... ijDhW w.........  Health: 62/62 ======================== ###.......  Magic: 4/19=====------------------- .##........  AC: 9Str: 11 .......... EV: 10Int: 26 #........# .  SH: 4Dex: 10 ijDh,[ #.....vvj##.j.$  XL:  9 Next: 18% Place: Dungeon:7 .......@j.j....  Noise: =--------  Time: 9435.4 (0.0) ..!....W.......  s) +1 short sword (venom) ..#....#####...  Cast: Foxfire ....... #  Weak Gem (1383)  ....... ....... W   phantom #...... j   gnoll bouda #...... jjj 3 gnolls (2 polearms, swift, 1 ally …)Casting: Flame Wave (dangerous; 6% risk of failure)  Press: ? - help, Dir - look around, f - activateA wave of flame ripples out! The fijDh[ lame wave engulfs your foxfire.  Your foxfire completely resists.  The flame wave engulfs the gnoll!  You kill the gnoll!ijDhab  ...........  .........  ###.......  .##........  ijDhc .... #... .  #.....#####.j.$  ......#@#.j....  ..!...###......  ..#.#... ijDhc : ....... #  ....... ....... #......  #...... 2 gnolls (polearms, swift)  ijDhe KVehumet accepts your kill.  The flame wave engulfs your foxfire.  Your foxfire completely resists.  The flame wave engulfs the phantom.  The phantom is severely damaged.  The flame wave engulfs the gnoll bouda!ijDh (ally target)(ally target)  The phantom is severely damaged.the gnoll bouda!  The gnoll bouda is severely wounded.(Press . to intensify the flame waves.)  You hear a shout! You hear a howl!oxfire hits the gnoll bouda.ijDhFijDhHijDhR   The gnoll bouda is severely wounded.The foxfire hits the phantom but does no damage.ijDhijDh9ijDh:ijDhijDh} ijDhD ijDh4The phantom is severely damaged.ijDhijDh  ijDhj ijDhkk§j.##..ijDhn*.@)jijDh`A.W.ijDhlijDh_CThe gnoll hits you from afar with a +0 spear.ijDh79ijDh:58ijDh:--ijDh;!======ijDhE<$6.4 (1ijDh<%Wave Gem ijDh=(1382) ijDho>jjDhsjjDh>§jjDhjjDh jjDh jjDhC 1_The phantom closely misses you.jjDh jjDh+  A wave of flame ripples out! The flame wave engulfs the gnoll bouda!  You kill the gnoll bouda!jjDhq?  Vehumet accepts your kill.The flame wave engulfs the phantom!  You destroy the phantom!jjDhM  Vehumet accepts your kill.The flame wave engulfs the gnoll!  You kill the gnoll!jjDhS##########@#########j   gnoll (polearm, swift)jjDhSjjDh  Vehumet accepts your kill.jjDhUl j......)...@)j........j 2 gnolls (polearms, swift)  You hear a shout! You hear a howl! You hear a shout! x2jjDh Arsonist3/20--jjDh~24=======7+ Gem (1381) _A gnoll comes into view. It is wielding a +0 spear.Training target 4.0 for Shields reached!  Your Shields skill increases to level 4!jjDhMjjDh-k _Your Fire Magic skill increases to level 8!jjDhm  A wave of flame ripples out! The flame wave engulfs the gnoll!  You kill the gnoll!jjDh \ ###################@################   gnoll (polearm  Vehumet accepts your kill.The flame wave engulfs the gnoll!jjDhD   The gnoll is almost dead.Your wave of flame reaches its maximum intensity and dissipates.  You hear a shout! x3 jjDhF !jjDhF ......jjDhG ....jjjDhrH B...).jjDh0I 7...@))jjjDhI %.......jjDhJ ...jjDhvK ...jjDhBL yjj 2 gnolls (1 wand, 1 polearm, swift)jjDhM YA gnoll comes into view. It is wielding a +0 club and carrying a wand ofjjDhM charming.jjDhN jjDh o jjDhp 2jjDhr ---jjDh~s 8jjDh3u %Gem (1380jjDhv ") jjDh jjDh  jjDh jjDh ._The gnoll hits you but does no damage.ljDh] charming. _The gnoll hits you but does no damage.  Casting: Flame Wave (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Flames lash the gnoll.  You kill the gnoll!ljDhh *j   gnoll (polearm, swift)ljDh2ljDhH )55   ufetubusVehumet accepts your kill.An ufetubus comes into view.ljDh2p.9--0---5====---9Foxfire79ljDhÉljDhӓh _The gnoll barely misses you.ljDhҔ9---ljDhljDh F _Unknown command.mjDh[- 3mjDh: mjDhA mjDhkE mjDh@N mjDhO 5mjDhO .mjDhX mjDhY 5=---mjDhuZ 40mjDh8[ $8mjDh[ mjDha mjDhO:  mjDh; mjDhD= #..# #...# #......# #...# # mjDh> ...# ##...# #...##.# #.### mjDh@ #.####..### ##÷..#.####.# mjDhCA #)###..## #.#.....#..# mjDhB }........# ##..##...#)## mjDhC ~........# ####..>...#...# mjDhE R........###....#.#####.## mjDhFF e..).........####....##.#mjDhoG ##mjDhH 6 mjDhI ....<[..########@...#### ######. mjDhK {....................# #.<.... mjDh=L R##..................#######......mjDh^M R###############.................mjDhN  mjDhO B############....[.mjDh%Q  mjDhJR 0####### mjDh{S mjDhT mjDhV ._The gnoll barely misses you.mjDhNZ mjDh~\ mjDh] --mjDh^ ---mjDhv_ mjDhSe  mjDh*f  mjDhf You climb upwards.mjDhӽ mjDh 1mjDhƿ =mjDh -mjDhv 1.9 (2.5mjDh FoxfiremjDhK %Gem (1377mjDh ") mjDh mjDh  mjDhx mjDhQ A_Your attacks no longer feel as feeble. mjDh ]_There is a stone staircase leading down here.njDh$3njDh&njDh7y60=654njDh:njDh;1==3njDh=>njDhr?2=2njDhJAnjDhCX1njDhEnjDhP - _You start resting.njDhX-7.9 (6.0njDhY2=8.9 (70njDh{dnjDhh njDhinjDhRo_HP restored.njDhť F69=87=3=6njDh njDh. X5njDh njDh X4njDh^ njDh_ X3njDhյ njDhԻ j=2njDhv njDh X1njDh njDh njDh n4=0njDh5 njDh njDhb C59njDhS njDh njDh B8njDh< njDhI njDh` njDh P7njDh> njDhY njDh c=6njDh njDhV njDh8 P5njDh1 njDh njDh h5==4njDh njDh njDh njDh P3njDhV njDh njDh P2njDh njDh njDh P1njDh njDh d==0njDh## njDh, Y49njDh2 6=8njDhm4 X7njDh6 njDh7 njDhb8 :6njDh9 njDh; njDh< njDh> P5njDh@ njDhB njDhB =njDheD F4njDhF njDhG njDhI P3njDhK njDhL njDhSM 7njDhP =2njDhQ njDhsR $1njDh T ,njDhV njDhuX X0njDhlZ njDhp[ njDh2\ %39njDh?^ ,njDha` njDhia njDh(b =njDhc F8njDhe njDhf njDh~h P7njDhj njDhk njDhJl 8njDhn k=6njDhp njDhp njDhr P5njDht njDhu njDhv $4njDhx ,njDhz njDh{ njDh{ $3njDh} ,njDh njDh njDh: c=2njDhk njDhh njDh3 9njDh k=1njDh njDh njDh $0njDhl ,njDhw njDhl njDh Q29njDh7 njDh6 njDh $8njDh ,njDh njDh njDha c=7njDhp njDhd njDh0 $6njDh¡ ,njDh njDh njDhХ 10/20==5njDhU njDh_ njDhS njDh P4njDh njDh njDhU $3njDh ,njDh* njDh5 njDh P2njDh njDh njDhW ==njDh F1njDhR njDhI njDh P0njDh njDh njDhJ 11njDh+ N=19njDh njDh njDh njDh P8njDh njDh njDh= P7njDh njDh njDh_ $6njDh njDh njDh njDh njDh =njDh] F5njDhg njDhg njDh* $4njDh ,njDh njDhK njDh, 2njDhw c=3njDh njDh= njDh! $2njDh ,njDh njDh njDh $1njDh ,njDh\njDhnjDhvP0njDhnjDh njDh@ d=09njDh njDhnjDh$8njDh,njDhnjDhnjDh3njDhc=7njDh@njDh0njDh$6njDh,njDhnjDh njDhO"P5njDhK$njDhA%njDh&P4njDh(njDh)njDh*=njDhD,F3njDhM.njDhU/njDh0$2njDh1,njDh3njDh4njDh{5U4=1njDh7,njDh9njDhx:njDh<;$0njDh<,njDht?njDhe@njDh)A&299njDhB,njDhDnjDhEnjDh\GP8njDhnInjDhoJnjDh-K=njDhLF7njDhNnjDhOnjDhP$6njDh6R,njDh?TnjDhW5==5njDh%ZnjDh>[,4njDh?^,njDh``njDhb:3njDhSg,njDhVrn2njDhasnjDh5tN==1njDhunjDhwnjDhxnjDh\zP0njDhY|njDhz}njDht~j6=89njDhnjDhsX8njDh=njDhX7njDhnjDhMnjDhB6njDhՇnjDhnjDhT=5njDhBnjDh>njDhp7=4njDhnjDhnjDhB3njDhmnjDhTnjDhB2njDhבnjDhnjDhB1njDh?njDh%njDhT=0njDhŖnjDhnjDhC79njDh:njDhEnjDhp8=8njDhޛnjDhnjDhB7njDhsnjDhWnjDhB6njDh٠njDhnjDhB5njDh@njDh'njDhT=4njDhɥnjDhX3njDhѨnjDhnjDhp9=2njDh>njDhPnjDhB1njDh٭njDhnjDhB0njDhmnjDhڲo69njDh:njDh1T=8njDhnjDh njDhշB7njDhnjDh_ _You start resting.njDh 2551.9 (103.0)njDh20==246njDhnjDh% _Magic restored.ojDh]" 3ojDh( ojDh. ojDh/ k3.0)5ojDh= ojDh ' \ ...........  .........  ojDh( ###.......  .##........  ..........  #........# .  #......55##...$ 7 .......@))/....  ..!..5.......h.  ..#....#####...  ....... # .............. h   howler monkey (wandering)#......555 3 ufetubi (2 wandering)#......ojDh) $==ojDh* ojDh':  You climb downwards.  The ufetubus shouts! x2  The howler monkey hoots and howls with incredible vigour!ojDh= ojDhQW H[5@))/.h..5......555  The ufetubus shouts! x2  The howler monkey hoots and howls with incredible vigour!  The ufetubus barely misses you. The ufetubus hits you. x3  The ufetubus closely misses you. The ufetubus hits you.  The ufetubus closely misses you. x2; The ufetubus slips past you!  The ufetubus hits you. The ufetubus closely misses you.ojDh\ 42--------========5.4 (2.53ojDhi ojDh } _You hear a shout! x3 _There is a stone staircase leading up here.pjDhW _You hear a shout! x3 _There is a stone staircase leading up here.  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Flames lash the ufetubus. The ufetubus is burned terribly!  You kill the ufetubus!* 2pjDh.  You kill the ufetubus!  Vehumet accepts your kill.  You hear a howl!  The ufetubus hits you but does no damage.  You block the ufetubus's attack. The ufetubus slips past pjDh Jyou!  The ufetubus barely misses you.pjDhpjDh .@5)/h..55   shadow imp55 2 ufetubiThe ufetubus hits you but does no damage.pjDh: 3--------18---====----6.4 (1.02pjDh7pjDh+s _A shadow imp comes into view.pjDh:----pjDh pjDhF _Unknown command.pjDh9)   pjDh* Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.pjDhs   ciphuk the Arsonist ...........  Mountain Dwarf of Vehumet ...... .........  Health: 43/62 ================-------- pjDh ###.......  Magic: 14/20 ================-------- .##........  AC: 9Str: 11 ....****** EV: 10Int: 26 #...*****# .  SH: 4Dex: 10 pjDh #...****5##...$  XL:  9 Next: 25% Place: Dungeon:7 ....***@5**h...  Noise: ====-----  Time: 9556.4 (0.0) ..!.*******....  s) +1 short sword (venom) ..#.***#####...  Cast: Foxfire ....**5 #  Gem (1262)  ....... ....... h   howler monkey #...... 5   shadow imp #...... 55 2 ufetubi _A shadow imp comes into view. _Unknown command.Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (dangerous; 5%jDhg {9m risk of failure)  Press: ? - help, Dir - look around, f - activateqjDh  ciphuk the Arsonist ...........  Mountain Dwarf of Vehumet ...... .........  Health: 43/62 ================-------- ###.......  Magic: 14/20 ================-------- .##........  AC: 9Str: 11 .......... EV: 10Int: 26 #........# .  SH: 4Dex: 10 #......[5##...$  XL:  9 Next: 25% Place: Dungeon:7 .......@5)/h...  Noise: ====-----  Time: 9556.4 (0.0) ..!............  s) +1 short sword (venom) ..#....#####... jDhf39;49m Cast: Foxfire ......5 #  Gem (1262)  ....... ....... h   howler monkey #...... 5   shadow imp #...... 55 2 ufetubiConfirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (dangerous; 5% risk of failure)  Press: ? - help, Dir - look around, f - activateA wave of flame ripples out! The flame wave engulfs the ufetubus!  The ufetubus is burned terribly!  You kill the ufetubus!The ufetubus is burned terribly!  You kill the ufetubus!  Vehumet accepts your kill.  The flame wave engulfs the ufetubus! The ufetubus is burned terribly!  You kill the ufetubus!  Vehumet accepts your kill.qjDhc ...........  .........  ###.......  .##........  .... #... .  #.....#####...$  ......#@#)/h...  ..!...###......  ..#.#...  ......5 #  ....... ....... #...... #...... qjDhe  You can now gain magical power from killing.(Press . to intensify the flame waves.)qjDh.[..@)...5.(catching breath)  You can now gain magical power from killing.(Press . to intensify the flame waves.)  The howler monkey hoots and howls with incredible vigour!Something shouts, "Flee, thou mewling swag-bellied bounder!"  You hear a shout!  Something shouts, "Take thy face hence, thou froward stone-broke tiddler!"qjDh͛*6========7.4 (1Wave Gem (1261) qjDhNqjDh* _You hear a shout! x2qjDh'  A wave of flame ripples out! The flame wave engulfs the shadow imp!!  You kill the shadow imp!qjDhJg##########@#########qjDh!qjDh? qjDhg %  qjDh DVehumet accepts your kill.qjDh qjDh qjDh }...h..[.qjDhz ..@)h/........h 2 howler monkeys (1 catching breath)qjDh3--8+ Gem (1260) ###################@################Vehumet accepts your kill. _A howler monkey comes into view.  A wave of flame ripples out!  The flame wave engulfs the howler monkey!  The howler monkey is severely wounded.The flame wave engulfs the howler monkey.rjDhC%  The howler monkey is moderately wounded.rjDh^7..............h....@h)/.............4=2---9Gem (1259) rjDh@V _Your wave of flame reaches its maximum intensity and dissipates.sjDhXuH  Casting: Flame Wave (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.sjDh  ciphuk the Arsonist ...........  Mountain Dwarf of Vehumet *..... .........  Health: 44/62 =================------- ###.......  Magic: 8/20=========--------------- .##........  AC: 9Str: 11 ....****** EV: 10Int: 26 #...*****# .  SH: 4Dex: 10 #...***h*##...$  XL:  9 Next: 26% Place: Dungeon:7 sjDhڢ....***@h**....  Noise: =======--  Time: 9559.4 (0.0) ..!.*******....  s) +1 short sword (venom) ..#.***#####...  Cast: Foxfire ....*** #  Gem (1259)  ....... ....... hh 2 howler monkeys #...... #......The howler monkey is moderately wounded. _Your wave of flame reaches its maximum intensity and dissipates.  Casting: Flame Wave (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (dangerous; 5% risk of failure)  Press: ? - help, Dir - look around, f - activatetjDht  ciphuk the Arsonist ...........  Mountain Dwarf of Vehumet *..... .........  Health: 44/62 =================------- ###.......  Magic: 8/20=========--------------- .##........  AC: 9Str: 11 .......... EV: 10Int: 26 tjDh&u#........# .  SH: 4Dex: 10 #......h.##...$  XL:  9 Next: 26% Place: Dungeon:7 .......@h)/....  Noise: =======--  Time: 9559.4 (0.0) ..!............  s) +1 short sword (venom) ..#....#####...  Cast: Foxfire ....... #  Gem (1259)  ....... ....... hh 2 howler monkeys #...... #......Confirm with . or Enter, or press ? or * to list all spells.tjDhwCasting: Flame Wave (dangerous; 5% risk of failure)  Press: ? - help, Dir - look around, f - activateA wave of flame ripples out!  The flame wave engulfs the howler monkey!!  You kill the howler monkey!tjDhX|  ...........  .........  ###.......  .##........  .... tjDhW}#... .  #.....#####...$  ......#@#)/....  ..!...###......  tjDh~k..#.#...  ....... #  ....... .......h   howler monkey #......tjDh~ #......  Press: ? - help, Dir - look around, f - activate  A wave of flame ripples out!  The flame wave engulfs the howler monkey!!  You kill the howler monkey!  Vehumet accepts your kill.  The flame wave engulfs the howler monkey.tjDhm .h..@)...  The howler monkey is severely wounded.(Press . to intensify the flame waves.)8======-60.4 (1Wave Gem (1258) tjDh=t _The howler monkey completely misses you.tjDh  A wave of flame ripples out!  The flame wave engulfs the howler monkey!  You kill the howler monkey!tjDh' ##########@#########tjDh:Y ......[...@)).......  Vehumet accepts your kill.tjDhV 30=======1+ Gem (1257) tjDhP tjDh  tjDh tjDh! L_Something shouts, "Give up, thou defiled ill-breeding buzzard-bait!"ujDh ujDh{ ujDh ujDh ujDh/ ujDh 5jj   gnoll (polearm)5   ufetubusujDh 45-------2Gem (1256) ujDht ujDh]  #..# #...# #......# #...# # ...# ##...# #...##.# #.### #.####..### ##÷..#.####.# #)###..## #.#.....#..# ujDhz ........# ##..##...#)## ........# ####..>...#...# ........###....#.#####.## ..).........####....##.###6 ....<[..########@...#### ######. ............# #.<.... ##..................#######......###############................. ############....[. ####### _You stop channelling waves of flame.ujDh =-------ujDhI ujDhZ g3.9 (2.55ujDh ujDh ! } _You climb upwards. _There is a stone staircase leading down here.vjDh(4639=2vjDhk*X1vjDh+vjDh-vjDh.i7=0vjDh 0vjDh2vjDh4;49vjDhO=878=10/20==654vjDh5Qv93vjDhySvjDhkTk==2vjDh>UvjDhL[<150=11=0vjDh_\vjDh]C39vjDh]vjDh`n8vjDhvh^71==65vjDhti,vjDhwkN2=vjDh1l:4vjDhlvjDhmvjDhnp2=3vjDhbovjDhpvjDhqB2vjDh~rvjDhsvjDhtB1vjDhBuvjDhvvjDh;w3==0vjDhxvjDhhyvjDh=zC29vjDhzvjDh|vjDh|r3=8vjDho}vjDh~vjDheB7vjDhvjDhovjDh`46vjDhłvjDhvjDhB5vjDhXvjDhvjDh0T=4vjDhׇvjDhvjDhщp5=3vjDhvjDhvjDhr4=2vjDh7vjDhvjDh,B1vjDh֏vjDh vjDhp6=0vjDhЗvjDh\Y19vjDhvjDh':=vjDhМ08vjDh|vjDhxvjDh$B7vjDhΟvjDhvjDh7=5==6vjDh:vjDh`vjDh B5vjDhvjDhvjDhB4vjDh7vjDhթvjDh8=3vjDhvjDhU==2vjDh@vjDhvjDhǰB1vjDhٱvjDhjvjDh.v96=0vjDhvjDhvjDhiC09vjDh,vjDhvjDhzB8vjDh7vjDhvjDhYB7vjDhvjDhvjDhd60==6vjDh?vjDhvjDhp7=5vjDhNvjDhvjDhB4vjDhWvjDhvjDhp1=3vjDhYvjDhvjDhB2vjDh`vjDhvjDhT=1vjDhZvjDh@_ _You start resting.vjDh*1617.9 (54.0)vjDh2=8.9 (550vjDhvjDha" _HP restored.wjDhHwjDhcwjDhwjDh8=9.9 (1.0)199wjDh6u ..........j  .........  ###.......  .##........  ..........  #.......5# .  #......5.##...$ 7 wjDh.......@))/....  ..!....  ..#....#####...  ....... # .............. j   gnoll (polearm)#......55 2 ufetubi (1 wandering)#......wjDhK==wjDh9  You climb downwards.wjDh  The ufetubus shouts!  The ufetubus barely misses you. The ufetubus hits you.  The ufetubus slips past you! The ufetubus misses you.wjDhwjDh .j.5The ufetubus barely misses you. x2; The ufetubus closely misses you. x2  The ufetubus barely misses you. The ufetubus completely misses you.wjDh&e58--====21.4 (2.57wjDho _The ufetubus hits you but does no damage. _There is a stone staircase leading up here.wjDh  ...........  ........j  ###.......  .##........  .......... #........# .  #......5.##...$  .......@))/....  ..!...5........  ..#....#####...  ....... #  ....... ....... #...... #......wjDhlj ? ...........  ........j  ###.......  .##........  .......... #........# .  #......5.##...$  .......@))/....  ..!...5........  ..#....#####...  ....... #  ....... ....... #...... #......  _There are monsters nearby!yjDhpH  Casting: Flame Wave (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.yjDhE  ciphuk the Arsonist ...........  Mountain Dwarf of Vehumet *..... ........j  Health: 58/62 ======================-- ###.......  Magic: 14/20 ================-------- .##........  AC: 9Str: 11 ....****** EV: 10Int: 26 #...*****# .  SH: 4Dex: 10 #...***5*##...$  XL:  9 Next: 30% Place: Dungeon:7 ....***@***....  Noise: ====-----  Time: 9621.4 (0.0) ..!.**5****....  s) +1 short sword (venom) ..#.***####jDh9/40m#...  Cast: Foxfire ....*** #  Gem (1197)  ....... ....... j   gnoll (polearm) #...... 55 2 ufetubi #...... _There is a stone staircase leading up here. _There are monsters nearby!Casting: Flame Wave (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (dangerous; 5% risk of failure)  Press: ? - help, Dir - look around, f - activateyjDh  ciphuk the Arsonist ...........  Mountain Dwarf of Vehumet *..... ........j  Health: 58/62 ======================-- ###.......  Magic: 14/20 ================-------- .##........  AC: 9Str: 11 .......... EV: 10Int: 26 #........# .  SH: 4Dex: 10 #......5.##...$  XL:  9 Next: 30% Place: Dungeon:7 .......@))/....  Noise: ====-----  Time: 9621.4 (0.0) ..!...5........  s) +1 short sword (venom) ..#....#####yjDh!k...  Cast: Foxfire ....... #  Gem (1197)  ....... ....... j   gnoll (polearm) #...... 55 2 ufetubi #......Casting: Flame Wave (dangerous; 5% risk of failure)  Press: ? - help, Dir - look around, f - activateA wave of flame ripples out! The flame wave engulfs the ufetubus!!  The ufetubus is burned terribly!  You kill the ufetubus!Vehumet accepts your kill.yjDh)@The ufetubus is burned terribly!  yjDh*@You kill the ufetubus!  yjDh+NVehumet accepts your kill.  yjDh\,You feel your power returning. yjDhF-,The flame wave engulfs the ufetubus!!  yjDh2.'The ufetubus is burned terribly!  yjDh/9You kill the ufetubus!yjDh5yjDh6!yjDh6 yjDh7........... yjDh8 yjDh9E........j yjDhw: yjDh<;<###....... yjDh; yjDh<>.##........ yjDh= yjDhJ> ....yjDh ? yjDhqH' #... .  #.....#####...$  ......#@#)/....  ..!...###......  ..#.#...  ....... #  ....... ....... #...... #...... yjDhK  Vehumet accepts your kill..j.[..@)...yjDh95==1==2.4 (1Wave Gem (1196) yjDho _(Press . to intensify the flame waves.)yjDhq x##########@#########zjDhST.......[...@)).......4--=======3+ Gem (1195) zjDh0[2 _A wave of flame ripples out!zjDh###################@################zjDh   A wave of flame ripples out!j..............[....@))/.............j   gnoll (polearm)3---4Gem (1194)  _Your wave of flame reaches its maximum intensity and dissipates.{jDh{jDhlV.j{jDh-------53{jDh{jDhjDhM e  Casting: Flame Wave (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.jDhQ .jDh3T ijvv, ally target)jDh] 60=-=------62jDhQf  jDh_g jDhi >_You conjure some foxfire!jDh"o jDhr  jDhs jDhdt "_Unknown command.jDh#u jDh  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.jDhRjDh jDh:(Z vv§@§jDh)g§ You conjure some foxfire! The foxfire hits the gnoll.jDhׄ .The gnoll is moderately wounded.The foxfire hits the gnoll but does no damage.jDh$T v[.§@§§vThe gnoll is moderately wounded.2-jDhkY71jDhu§@§§jDhI _You block the gnoll's attack.jDhjDhi;§jDh? F _Unknown command.jDh+&  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.jDh'jDh0{ v§§@vjDh1§§You conjure some foxfire!  The foxfire hits the gnoll but does no damage.jDh^jDhݵjDh} .v§@§§The gnoll is moderately wounded.The foxfire hits the gnoll.jDhJjDh-P! .§[.v@).§vThe gnoll is heavily wounded.jDh"Q1--80jDhYA§§jDh e § _The gnoll barely misses you.jDh&fjDhXo?§§jDhVrF _Unknown command.jDhP  _Unknown command.  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Flames lash the gnoll.  You kill the gnoll! jDhS E Vehumet accepts your kill.jDh*W `*§jDh5   You feel your power returning.jDh6 jDhB 5§§vv§§@§.§jDhC 5   white imp (ally target)You hear a shout!jDh2` 1=10--====989jDhi r§§§§§jDh2t §§§§ _A white imp comes into view.jDh*u jDh\{ g§§§§jDh~ F _Unknown command.jDh`  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.jDh §§@§§jDh jDh b§§@§jDhY _You can't see any susceptible monsters within range! (Use Z to cast anyway.)jDh  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.jDh:§§§@§jDh@h§§§§jDhrV  Casting: Scorch (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Scorch (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)jDh  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.jDhD   Casting: Scorch (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Scorch (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire!jDh jDh jDh r.5§§§§..§§..)§[..@)vvjDh 9/20 ---=---308jDh §§§§..§§jDh*  §§§§..§§ _Your foxfire dissipates. x2---§§§..§§§ _Unknown command.jDh  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.jDhPw..5v.v.....§§.[§§v@v§§§§jDh8---17jDh§§v@v§§§jDh §§§§§§ _You conjure some foxfire!jDhjDh§§.[§§v@v§§§jDhF _Unknown command.jDh-  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.jDh: §v§§@v§§ jDh';wYou conjure some foxfire! The foxfire hits the white imp.  The white imp is burned terribly!jDh2jDhjDh  The foxfire hits the white imp.  The white imp is burned terribly!  The white imp is severely wounded.  The foxfire hits the white imp. The white imp is burned terribly!  You kill the white imp!  Vehumet accepts your kill.jDh..§v§§§§jDh_jDh"ajDhb,jDhb,jDh&djDhdjDhhC  You feel your power returning.jDhijDhtP5##..§.v§§§§.)..§..§@§)vv.5   ufetubus (ally target)jDh2=9=26jDhC§§§§§jDh §§§§ _An ufetubus comes into view.jDhϯjDh^§§§§§jDhF _Unknown command.jDh/  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.jDhBjDh,jDhjDhBjDh §§vv§§§§vjDhv§§@§§§§ You conjure some foxfire! The foxfire hits the ufetubus.  The ufetubus is burned terribly!jDh6,jDh[8jDhC .##.§§5v§§vv..§§jDhlE The ufetubus is moderately wounded.The foxfire hits the ufetubus. The ufetubus is burned terribly!jDh{jDh jDhjDhjDhjDh  The ufetubus is almost dead.The foxfire hits the ufetubus! The ufetubus is burned terribly!  You kill the ufetubus!jDh7v§.v§§§§§jDhtjDhyjDh=.##.§..v§...§...§§..v§§.@)§§§vjDh8-235jDhѲ§§§§§§jDh. §§§§§§§§§ _Vehumet accepts your kill.jDhCjDh§§§§§§§jDhF _Unknown command.jDhg  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.jDhjDh,jDhu,jDhIjDh jDhފjDh,jDhrjDhcjDh{jDh>  You conjure some foxfire!jDhԠjDhů ..§.v.§§§§..v@v§....§'oo   orcYour foxfire dissipates.jDh"7--44jDh§§§§§jDhs §§§§§....§ _An orc comes into view. It is wielding a +0 mace.jDhDjDho§§§§§jDh{F _Unknown command.jDh K ...........  .........  ###.......  .##........  ..v....... #.§.....)# .  #..v.§§§.##...$  ...§..v@v)/....  jDh ..!§....§......  ..#....#####...  '....... #  o...... ....... #...... #......jDh^ B ...........  .........  ###.......  .##........  ..v....... #.§.....)# .  #..v.§§§.##...$  ...§..v@v)/....  ..!§....§......  ..#....#####...  '....... #  o...... ....... #...... #...... §§§jDhԬ §§§§....§ _An orc is nearby!jDh% jDh  jDh1Casting: Foxfire (safe; 1% risk of failure)  jDhFConfirm with . or Enter, or press ? or * to list all spells.jDh1,jDhjDhd4jDhI>  You conjure some foxfire!jDh|jDh,jDhT§.§§..v[§..§§§@§§§§v...v....§§v§o.(ally target)jDh6--53jDh$§§§§§@§§§§jDh-0e §§§§§@§§§§§§ _Your foxfire dissipates. x2jDh5§..§§§@§§§§§§jDh9F _Unknown command.jDh  Casting: Foxfire (safe; 1% risk of failure)  jDh rConfirm with . or Enter, or press ? or * to list all spells.jDh jDhE jDh jDh1 jDhH §§§.v§vjDh ~§§§@§§§..§§...§....§§§v#.v§You conjure some foxfire!jDhP jDhQ ,jDhR ,jDhS jDhT jDhwU jDhW jDhf Q  The foxfire hits the orc but does no damage.jDhn  §§§.§§[.##§.§§§§@§§§§§§§jDho §v§ Your foxfire dissipates.The foxfire hits the orc.jDh jDh jDh T....§§[v##§.§.....v@))/..§jDh [.!§..§......§v#.§§.o§jDh! =5--62jDh §§§§..§§§jDh& 6 §§[v##§§§..§§§ jDh' |_The orc is almost dead.jDh- §§[v##§.§§§..§§jDh1 F _Unknown command.jDh  Casting: Foxfire (safe; 1% risk of failure)  jDh \Confirm with . or Enter, or press ? or * to list all spells.jDh `  You conjure some foxfire! The foxfire hits the orc.  jDh fYou kill the orc!Vehumet accepts your kill.jDh §[v##§§§v§jDh[ \§)§jDh , jDh- ,jDh- jDh1/ jDh/ ,jDh0 jDh;5 jDh@ .v§§##...§§@v)/....v§...#...§.vjDhQA jDhh 6=71jDh:p t§§§§§jDhz §§§§jDh{ k§ _You feel your power returning.jDh t§§§§§§jDh! jDh/ F _Unknown command.jDh&  jDhCasting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.jDhjDhjDhjDhjDhjDh jDhjDhjDht jDh jDhjDhcjDh|jDhejDhAjDh">  You conjure some foxfire!jDhx%jDh'jDh/m§§§v.jDh07v.@§§.v§)v§§§§vjDhE5-80§§§§§§§ §§§§§§jDhI§ _Your foxfire dissipates.jDhaTv§§§§§jDhZF _Unknown command.jDh jDh  jDhCasting: Foxfire (safe; 1% risk of failure)  jDhˊ\Confirm with . or Enter, or press ? or * to list all spells.jDh jDh jDh7You conjure some foxfire!jDh{jDh!jDhdjDhjDh jDhKjDhjDhjDhdjDhjDhjDhֳjDhjDhjDhFjDhjjDh,jDhjDh+§§§jDh6v...)jDh'v§jDh'v@)jDhxD§..§§jDhH...§§jDh §§jDh..jDh..jDh§jDh]jDhjDh4jDhR---jDh9jDh%79jDhjDhjDh/§§jDh§jDhx§jDhH§§jDh§jDh §jDhjDh= jDh6 jDh )§§§jDh§jDh*§§jDhz§§jDhJ §jDh § jDhY_Your foxfire dissipates. x3jDhjDh jDhjDh3§§§jDh §jDh?§..§jDh§jDh_'§§jDh"jDh jDhrjDh>"_Unknown command.jDhjDhU^3jDhgjDhOkjDh,m,jDhn,jDhpjDh`qjDhr,jDhStjDhujDhwjDhxx,jDhyjDh-{jDh}jDh~jDhjDhW  You start resting.jDh8jDhjDhjDhjDhjDhX7jDhjDhX6jDhYjDh5==5jDhg jDh X4jDh< jDh X3jDh= jDh X2jDh! jDh * k==1jDh, jDh4 X0jDh6 jDh> 6=69jDhA jDhH X8jDh6K jDh{R X7jDh| 6=5 5......[..-.........5   shadow imp (wandering). _Your foxfire dissipates. x4jDh ;534.0)jDhV -4.4 (154jDh jDh ] _A shadow imp comes into view.jDh  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..5vv(ally target)=5.0)3jDhk! jDh3Ar_You conjure some foxfire!jDhQF _Unknown command.jDhN  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You conjure some foxfire! 5v5v§§§§§§§§5   ufetubusAn ufetubus comes into view.The foxfire hits the shadow imp.jDhBW . The shadow imp is lightly wounded.  The foxfire hits the shadow imp.jDh5.5.§§§§§§§§vv5-62§§§§ §§§ _The shadow imp is moderately wounded.§§§§§§jDh F _Unknown command.jDhp   Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.jDht ? .5jDhv v§v§§§§§@§§ You conjure some foxfire! The foxfire hits the shadow imp.jDh BjDh ..5v....)jDh v[.§@§v.§jDhp 4---71jDh7 §§ § _The shadow imp is severely wounded.jDh%? }§@§§jDhB F _Unknown command.jDh   Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.jDh%  You conjure some foxfire! The foxfire hits the shadow imp.  You kill the shadow imp!jDh/ .v§§@§5   ufetubusjDhY jDh_ BjDh9 jDh jDh  .v§§.v§§@§§.§ (ally target)Vehumet accepts your kill.The foxfire hits the ufetubus! The ufetubus is burned terribly!jDh: jDhG< ,jDhZ /Vehumet accepts your kill.  The foxfire hits the ufetubus! The ufetubus is burned terribly!  The ufetubus is severely wounded.  The foxfire hits the ufetubus! The ufetubus is burned terribly!  You kill the ufetubus!  Vehumet accepts your kill....v§§§jDh ......§..§.§§§.@v§.vjDh|--380§§§ §§§§ _You feel your power returning.§§§§§ _Unknown command.jDh.  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.jDh7^§v..v).[§§vv§3-959§§§§jDh § _You conjure some foxfire!jDh§ _Unknown command.jDh;  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.jDh ,jDh3",jDh $jDh$,jDh%jDh&jDh'jDhl(,jDh_)jDh+*jDhE>  You conjure some foxfire!jDhGjDhJjDhMjDhW?§§§§vv....§.§§§...§..v.§v@)§§§§.vjDhX2--608jDh^§§§§§§§§§§§jDhyiA §§§§.§§§§§§§§ _Your foxfire dissipates.jDhCjjDh0q§§§§§§§§§§jDhsF _Unknown command.jDhD  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.jDhjDhςjDhjDhqjDhjDh>  You conjure some foxfire!jDhÙjDhjDhBjDhjDh4jDh8jDh;jDhjDhjDhEjDh4&.v..§..§§.§§§§§§jDh....§..§§...§.§..v.v§§§§§jDh)vjDh}z-17jDh1§§§§§§§§§jDh%§§§§§§§jDh5 §§§§§§§§§§§§§§§§jDhb§ _Your foxfire dissipates. x2jDh§§§§§§§§§§jDh`§§§§jDhF _Unknown command.jDhE jDh jDh jDh W  You start resting.jDhT jDh޴ jDh; jDh jDh jDh@ jDh jDh jDh jDhE jDh jDh jDhf jDh$ jDh jDh jDh jDh jDhs jDhs jDh3 X6jDh ,jDhh jDh jDh jDhs jDh jDh- jDh jDh" 5jDh$ jDh5 n4jDhQ: X3jDh= jDhC X2jDhDF jDhK 3=1jDhM jDh T jDhd\  .................[.-........5..)..jDh;] 5   white imp (wandering). _Your foxfire dissipates. x5jDhd +7.4 (6jDhe -8.4 (70jDh^l jDhAo \ _A white imp comes into view.jDh jDhL  jDh3Casting: Foxfire (safe; 1% risk of failure)  jDhMConfirm with . or Enter, or press ? or * to list all spells.jDh/You conjure some foxfire!jDh4 jDh vjDh  vjDhm 25.jDhU %5jDh7ally targjDh et)jDhjDh[jDh&2jDh-jDh==jDh9.4 (1jDhi%49jDh0jDhjDh* jDh{+jDhK,_The white imp shouts!jDh}-jDhG.jDh4jDh8 jDh8jDh9"_Unknown command.jDh:jDh,  Casting: Foxfire (safe; 1% risk of failure)  jDh< rConfirm with . or Enter, or press ? or * to list all spells.jDh ,jDhe jDhѫ jDh jDh| jDh- jDh" jDhػ 9 §jDh §@§§/v§.§§v5. You conjure some foxfire! The foxfire hits the white imp!  The white imp is burned terribly!jDhj §v§@§§/v§v§§.5.1---708§§@§§§v§§ §§@§§§v§ _The white imp is almost dead.-jDh^u §§@§§§v§§ _Unknown command.jDh;P Y§§v§§ _The white imp is almost dead. _Unknown command.foxfire hits the white imp but does no damage.jDh/ ,jDh ,jDh- ,jDh jDh  The white imp is almost dead.The foxfire hits the white imp. The white imp is burned terribly!  You kill the white imp!jDh §§§§§v§§§§v.jDh} jDh~ jDh jDh vv§.@))§§.§..v§jDh 0--1Foxfire7jDh W§§§jDh §§..v§ _Vehumet accepts your kill.jDhD §§§..v§jDh F _Unknown command.jDh~ §§§..v§Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.jDhjDht§§§..v§jDhee _You don't have enough magic to cast this spell.jDh\ §Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.§§§§..v§jDhd jDhf Casting: Foxfire (safe; 1% risk of failure)jDh`hKonfirm with . or Enter, or press ? or * to list all spells. jDh}iY_You don't have enough magic to cast this spell. jDhj Casting: Foxfire (safe; 1% risk of failure)jDh4rKonfirm with . or Enter, or press ? or * to list all spells. jDhwZ_You don't have enough magic to cast this spell.jDhjDhjDhjDh`jDhZjDh9vjDh§jDhޜ§jDhܝ§jDh*§§.jDhT§§/.jDhjI.§§§vjDh1jDhnjDh9-jDh 2jDhѤ$6jDhjDhjjDhC§jDh§jDh§jDhϮ§§jDhjDhajDh9Konfirm with . or Enter, or press ? or * to list all spells. jDhY_You don't have enough magic to cast this spell. jDh Casting: Foxfire (safe; 1% risk of failure)jDhBKonfirm with . or Enter, or press ? or * to list all spells. jDhY_You don't have enough magic to cast this spell. jDhC_Your foxfire dissipates.jDhm$  jDhf- } You start resting.jDh: 1=5jDhI jDhO jDhP jDhQ $4jDhHR jDh[U jDh] jDh^ jDh_ $3jDhR` jDh*d jDhk jDhl jDhm $2jDhjn jDhEq jDhx jDh"{ T=1jDh jDhx jDh jDhX $0jDh" jDh jDh{ jDh jDh^ 2jDh, =jDh %39jDhƙ jDh jDhأ jDh jDh $8jDh jDh> jDh jDh jDh $7jDh jDh jDh3 jDh? jDh $6jDhֿ jDh jDh jDh jDh =jDh 5jDh{ jDhb jDh jDh jDh0 $4jDh jDh* jDh jDh jDh 3jDhv =jDhC $3jDh jDh jDh, jDh6 jDh $2jDh jDh/ jDhjDhjDhu$1jDh>jDhjDhjDh+jDh$0jDhjDhzjDh2jDhGjDh=jDh29jDhjDh"jDh(jDh)jDh*4jDho+=jDh=,$8jDh-jDh0jDh6jDh7jDh8$7jDhS9jDh%<jDhCjDhEjDhE$6jDhFjDhEJjDhQjDhSjDhS$5jDhTjDhWjDh2]jDhd^jDh5_=jDh`4jDh`jDhcjDhkjDhmjDhm$3jDhnjDh rjDhxjDhyjDhz5jDhV{==jDh$|$2jDh|jDhjDhƆjDhއjDh$1jDhvjDh-jDhjDhjDh$0jDhjDh!jDhjDhF19==876=6543=217=00987=658=43jDh\21=00999=8765=4310/20==21089==8711=Dh`0;1m6543=22=10 5.....[))-....Foxfire5   shadow imp (wandering) _Your foxfire dissipates. x2738.4 (66.0)9.4 (6779 _A shadow imp comes into view.jDh \  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..5vv5ally target)1-=40.4 (1.0)8jDhw  jDhx jDhf !_You conjure some foxfire!jDhT jDh( jDh jDh^  jDh jDh "_Unknown command.jDh jDh  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.jDhڃBjDhjDh,jDh,jDh v5§v§§§§§§§ You conjure some foxfire! The foxfire hits the shadow imp!jDhbjDhhjDh%J.5v§§§§§§§§@v§vjDh&10--17jDhq,§§§§§jDh5 §§§§ _The shadow imp is severely wounded.jDh63jDhL>{§§§§§§§jDhG?M§§jDhLF _Unknown command.jDh z§§§§jDhAYou conjure some foxfire! The foxfire hits the shadow imp! _The shadow imp is severely wounded..jDhjDh*jDhY,jDhjDhՔjDhjDhRjDhxjDhɟjDh  The shadow imp is severely wounded.The foxfire hits the shadow imp!  You kill the shadow imp!jDh..v§§v§§§§@§jDhyU§§§jDhGjDhUW.....v.)v[.v@§.§§jDh=j9/20 ---26jDhkjDhuO§§jDhI §§ _Vehumet accepts your kill.jDhjDh݉W§§§jDhF _Unknown command.jDh  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.jDh,jDhjDhjDhjDh,jDhjDh,jDhjDh\jDh\jDh>  You conjure some foxfire!jDhE§§v§§§.§..§§§§vv§.§@)jDhZv...--35jDhX§§§§jDh§§..§§§§§.§jDh  §§§§§§§jDh§ _Your foxfire dissipates.jDh§§§§§..§§§§jDhF _Unknown command.jDh  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.jDh,jDh>jDhjDhjDhjDhjDh0,jDhKjDhjDh,jDhjDh>  You conjure some foxfire!jDhjDhjDhjDh`v.§§§§.§.§..§........§§...@v§§§§v.....§v§§§§jDha8-44jDhm(§§§.§§§§§§§§§§§jDh" §§§§§§§§jDh$§§§ _Your foxfire dissipates. x2jDhQ)§§§§§.§§§§§§jDh *§jDhg,F _Unknown command.jDhg5jDh6jDh8jDh9jDh:jDhC<jDh=jDh?jDh>@jDhAjDhfFjDhbS jDhrT jDhUYou start resting.jDh.WjDhYjDh_jDh3jDhjDhjDhX2jDh0jDh-X1jDhjDhmr-0jDhjDhy9=69jDhjDh jDhX8jDhQjDhYX7jDhjDh[%X6jDhu)jDhN5T=5jDhg6jDh9jDhEX4jDhJjDhZ10/20==3jDh[jDhG^jDheX2jDh_hjDhoX1jDh^rjDh`yX0jDh|jDhl==59jDhRjDhqX8jDhjDh11=7jDhjDhX6jDhjDhX5jDhܬjDhX4jDhjDhs:=jDh,03jDhjDhxX2jDh-jDh;2jDhM=1jDhjDhX0jDhKjDhHY49jDhyjDhUX8jDhjDh{:=jDh407jDh#jDhX6jDh?jDh;3jDhM=5jDhjDh2 X4jDhjDhRjDhB3jDhjDhF X2jDh#jDh+j=1jDh-jDh:5X0jDhT8jDh7?s4=39jDhB,jDhGIX8jDhMjDhTX7jDhjVjDh]X6jDh`jDhgjDhahM=5jDhajjDhpX4jDhHsjDhy5==3jDh4|jDhX2jDhjDhX1jDhjDhX0jDh=jDhDjDhO==29jDhYjDhp6=8jDhNjDh'jDhX7jDhjDhX6jDhjDh`X5jDhsjDhj=4jDh~jDhAX3jDhjDhNjDhi7=2jDhVjDhB1jDhjDhMjDh^jDh$B0jDhjDh jDhC19jDhjDhFjDhT=8jDhb jDh)X7jDh-jDh598jDh6M=6jDh8jDhAjDhB:5jDhEjDhMX4jDhPjDhYX3jDh[jDhdj=2jDhhjDhyrX1jDhujDh|jDh}p9=0jDhjDhY09jDhjDhՔX8jDhfjDhZX7jDh jDhj=6jDhJjDhX5jDhܻjDh .........[.))/.-jDhl............. _Your foxfire dissipates. x3jDh1813.4 (69.0)jDh20==-4.4 (704jDhjDh% _Magic restored.jDh'3  Things that are here:  a +0 flail; a howler monkey skeleton; a gnoll skeletonjDh-2 _  Items here: )) ÷÷.1 _jDhJjDhY .......................###..............##......................... ...∩...#.......)# .......#......[.##...$...jDh].......<))@.....!...###..#....#####...# '..).... ..## ....... ..#....... .###...... .#...... ..  L - a wand of charming (8)jDh-U7.4 (3.0)==jDh^8.4 (40jDhjDh- _You see here a +0 club.jDhjDh,jDh~jDhBjDh< jDh~m999) jDh(jDh7B8jDh:jDh=jDhzFX7jDhIjDhLjDhcTX6jDhWjDhcX5jDhfjDh2qN _You now have 323 gold pieces (gained 13).jDhyX4jDh|jDhjDhX3jDhɊjDh̍jDhsX2jDhΗjDhtjDh;X1jDhjDh jDhBB0jDhjDh jDh<jDhC89jDhϽjDhjDhjDhX8jDhjDhjDhX7jDh9jDhAjDhX6jDh7jDhjjDhiX5jDh#jDhjDhX4jDhjDhmjDhX3jDhjDh@X2jDhW"jDh'u _B - 2 bubbling pink potions (gained 1)jDhq0X1jDh3jDh6jDh?X0jDh@BjDhEjDhLY79jDhAOjDhSjDh\X8jDh@`jDhzcjDhj#.......)##........#..##......[.##...........#.......<))).......###................####.#..#....#####...#♣..'..)....####...##jDhk♣...#...............#... #...........##.##.. ##......@....P40.4 (22.0)+ #P..... ...#........♣./.. #####.......♣.♣P. #........ .. ##........ ..jDh[l ##........ . ####..>...jDhyPP♣♣.♣jDhzf1.4 (237jDhPP♣♣.♣jDhW; _Found a stone staircase leading down.jDhTjDhjDh[jDh5jDhjDhf6jDhX5jDhjDhAjDh-X4jDhjDhjDhOjDhP3jDh jDhjDhaB2jDhjDhjDhX1jDhjjDh$  #.......<))).......###. #...............#### jDh%..#..#....#####...# ..'..)....####...## ..#...............# . #...........##.## ## ##...........P..#..#.. #.........P.......... ...#........♣.@.....#  #####.......♣.♣P.....# #........|......... jDh;&##............##$###.....# #####..>.#....#.........#........#.##M - a wand of digging (7)jDh0PP♣7.4 (6.0)♣.♣PjDh\1e8.4 (70jDh>6PP♣♣.♣PjDho@? _You now have 334 gold pieces (gained 11).jDhN jDhP jDh'R jDhU jDh|a jDhno g69jDh%s B8jDhst jDhu jDh~ S #.........#### ..#..#....#####...#  ♣..'..)....####...## jDhA h♣...#...............#. #..##.## ##. ##...P..#..#.. + #.........P.......... ...#........♣.......# #####.......♣@♣P.....# #........|......... ##......##$#. ##...........# # ####..>....... #..... #.#. #.## jDh  ..#..#....#####...#  ♣..'..)....####...## ♣...#...............# ... jDh .....##.## ## ##.....P..#..#.. + ..P........  ...#..♣.......# ####♣.♣P #........@.........#.....##$# ## #  ####..>........ jDh4 3........#..jDh PP♣♣.♣P50.4 (2jDh e1.4 (37jDh PP♣♣.♣PjDh t _You see here a staff of death.jDh?93jDh|;jDhAjDhSNjDhZVu6 _jDh[B5jDh'\jDht^jDhybjDhnX4jDh5pjDhrjDhxX3jDhzjDh]}jDhGX2jDh jDhjDhMX1jDh`jDhjDh)jDha #....#####...# )....####...## .. .............# .# .......##.#####.##.. jDh........P..#..#.... ........P..........# #........♣.......# ##.## #.......♣.♣P.....#.....F jDhY#........|...... ##............##$#......  ##...........#..# ..... jDh<####..>........# #............ #.........#.# .F   bullfrog (wandering)jDh........#.#### .........#..jDh +7.4 (6jDh8P♣♣.FjDh֦e8.4 (70jDhLnP♣♣PjDh%[ _A bullfrog comes into view.jDh+ )...## ......# .# . ##.#####.##.. .P..#..#.... ..........# jDh,♣.......# ##.## .♣P.....#...... |......@.....F. .....##$#......  .....#..# ..... jDh,S >........# ....  ..... ...  jDh"-N...#.# ..  .#.#### .  jDh-3..#..jDh )...## ......# .# . ##.#####.##.. jDhn.P..#..#.... ..........# ♣.......# ##.## .♣P.....#...... jDh5|......@.....F. .....##$#......  .....#..# ..... jDhx >........# ....  ..... ...jDh ...#.# ..  .#.#### . jDhC ..#. jDhP♣♣PjDhjDh\P♣♣PjDh_ _A bullfrog is nearby!jDhxA )...## ..jDh|....# .# . ##.#####.##.. .P..#..#.... ..........# jDh.......# ##.## .♣P.....#...... |......@.....F. jDhZE.....##$#......  .....#..# ..... jDh+ >........# ....  jDh&-..... ...  jDh@...#.# ..  .#.#### . jDh& ..#..jDhZjDhX  )...## ......# .# . ##.#####.##.. .P..#..#.... ..........# ♣.......# ##.## .♣P.....#...... |......@.....F. .....##$#......  .....#..# .....  >........# ....  jDh5[ ..... ... ...#.# ..  .#.#### .  ..#. jDh] wP♣♣jDho^ jDhc pP♣♣PjDhe _ _A bullfrog is nearby!jDh5U e )...## ......# .# . ##.#####.##.. .P..#..#.... ..........# ♣.......# ##.## .♣P.....#...... |......@.....F. .....##$#...... jDhOV .....#..# .....  >........# ....  ..... ...  ...#.# ..  .#.#### .  ..#..jDh3  )...## ......# .# . ##.#####.##.. .P..#..#.... ..........# .......# ##.## .♣P.....#...... |......@.....F. .....##$#......  .....#..# .....  >........# ....  ..... ... ...#.# ..  jDh .#.#### .  ..#. jDh RP♣♣PjDh7 jDh [P♣♣jDh _ _A bullfrog is nearby!jDhh jDhi[_A bullfrog is nearby! jDh|jS_A bullfrog is nearby! jDhk_jDhk=is nearby! jDhxl Casting: Foxfire (safe; 1% risk of failure) jDh+mM Confirm with . or Enter, or press ? or * to list all spells. jDhm0 You conjure some foxfire!jDhjDh♣jDh9♣PjDhMv@v...F.jDhFjDhally targjDh1 et)jDhʄjDh`jDh 19jDhɇ--jDhA==jDh9.4 (1jDh%59jDhjDhȏjDhR#PjDhː♣jDh>)♣PjDhjDhS jDh jDh^♣jDhߜ<♣P jDhRD_The bullfrog gives a loud, deep croak!jDhrjDhޞjDhmjDhPjDhd♣jDhإ)♣PjDhBjDh jDhxjDh"_Unknown command.jDhUjDh6   Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. P♣♣§@§v§Fv§ You conjure some foxfire! The foxfire hits the bullfrog.jDhf ,jDhhm  P♣♣P§vF.The bullfrog is moderately wounded.The foxfire hits the bullfrog.jDhd P♣P...vv§@§§§F.§8----608jDh P♣♣P§§§§jDh ) P♣♣§@§§§§ _The bullfrog is heavily wounded.jDhO 7-jDh P♣♣P§@§§§jDh^ F _Unknown command.jDhW   Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.jDhע jDhV jDh ,jDh) jDh jDh* jDhD ( P♣§♣P...§§v§Fv§ You conjure some foxfire! The foxfire hits the bullfrog.jDh"( jDh( jDhZ< ( P♣♣P§vF.§The bullfrog is severely wounded.The foxfire hits the bullfrog.jDh־ jDhM /P♣§♣P...§§v@..F.vjDh 7--17jDh P♣§P...§jDh~ P♣♣P _The bullfrog is severely wounded.jDh jDh P♣♣P...§§jDhP F _Unknown command.jDhw _The bullfrog is severely wounded. _Unknown command.  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Flames lash the bullfrog.  You kill the bullfrog!jDhK~♣P...§§*jDhLjDhLjDhiMjDhNjDhNjDh%OjDhPjDhJ[,jDh]ZP§.♣P.....§@§§§§#.§vjDhJ5---7====26jDh&P§♣♣P§§§§#.§jDh  P§♣P§jDh§#.§ _Vehumet accepts your kill.jDhUjDh֖)P§♣♣P§§§§#.§jDh]F _Unknown command.jDhc 3jDhB jDh jDh jDh^ jDh jDh jDh8 n5jDh ] _Your foxfire dissipates.jDhw q6=-4jDhw jDh`& X3jDh+( jDh- X2jDhu/ jDh5 X1jDhl7 jDhN> j=0jDh? jDhF Y49jDh;H jDhO jDhO p7=8jDh3R jDhW X7jDhgY jDh(_ X6jDha jDhg X5jDh*i jDho j=4jDhq jDh x X3jDhy jDh 8=2jDh* jDh X1jDh> jDh X0jDhu jDh Y39jDh jDhA j=8jDh jDh jDh p9=7jDhө jDh X6jDh jDh n5jDh X4jDh jDhp j=3jDh jDhz X2jDh jDh 20==1jDhu jDh# jDh X0jDhF jDh Y29jDh jDh9 N _You now have 350 gold pieces (gained 16).jDh X8jDh jDh1 jDh< k==7jDh jDh jDh X6jDh jDh6 jDh X5jDh jDh jDhb X4jDh jDh| jDh$ X3jDh& jDh+( jDhM. X2jDhr/ jDh6 X1jDh"7 jDh!: M _You now have 355 gold pieces (gained 5).jDh? X0jDh@ jDhGB jDhG jDh'M C19jDh/N jDhP jDhEX X8jDhY jDh([ jDha X7jDhb jDhd jDhgj X6jDhwk jDhym jDhr X5jDht jDhv jDh} jDhQ~ B4jDh jDh jDh jDhw B3jDh jDhv jDh X2jDh$ jDh] jDh D ......|.............. ...........##.#..........#..##.....) ###..>........#......  #...........  #.........#.#......  #.#####..# .  .#....##.##  ♣......@.# ----906.4 (44.0) jDh h ##......♣......#  #.###.......###  ## #...P....#  ####...### ##.## ###   jDh? s♣♣PjDh ----7.4 (451jDhϭ h♣♣PjDh + _Found a quarterstaff.jDhjDhIjDhrjDh@0098jDhX7jDh,jDh]n6jDhjDh "X5jDhg#jDh%jDh,X4jDh@.jDh0jDh7  ♣.♣P.....#....# .|............# ##.#............ ......#..##.....).... # >..#..........# .# ...........# #..# .#.#......## ...## ....#.#####..#...#.....# ....#....##.####@...$..#14.4 (7jDhY8!.0) ....♣........#)......... ......♣......##........# .###.......#####.####### # #...P....# #######...#####.##### jDhBjDhUCe5.4 (83jDhGjDhe' _Found a falchion.jDhIjDhIjDhLjDhOjDh]jDhp21jDhv,jDh0jDhjDhD899jDhĊjDhn8jDhN _You now have 369 gold pieces (gained 14).jDhϩ7jDhX6jDhjDhjDhX5jDhVjDh&jDh~X4jDhjDhjDhX3jDhjDhjDhjDhB2jDhr,jDhX1jDhjDh"jDhX0jDhjDhjDhY89jDhjDhjDhjDhh .##### ..# ## .. .. # .# . z. #####.##.. .### #..#.... ## ...#  .#..##.. jDh:a.####.###.#..# .#..........@# .............## ##.#............# .#..##.....).....## .....#..........#..# .............#..#..#z   wight (wandering) ...#.#......##....## #.#####..#...#.....# #....##.####.......##jDhp029.4 (14.0)jDh+ zz 2 wights (1 launcher, wandering)A wight comes into view. It is wielding a +0 short sword.jDhg30.4 (158jDhjDh$ _A wight comes into view. It is wielding a +1 orcbow of flaming.jDh .z# .. .. .# . z. .### ## ...# .#..##...###.#..#.......@#........##.........#...).....## .......#..# ....#..#..# ...##....## #...#.....# .......## jDhf  .z# .. .. .# . z. .### ## ...# .#..##...###.#..#.......@#........##.........#...).....## .......#..jDhx....#..#..# ...##....###...#...........jDhjDhjDh,jDhOd _There are monsters nearby!jDhLy.# .z## .. .. ..# .# . z.####.##.. .### ..#..#.... ## ...#.......# .#..##..####.###.#..# P.....#...........#..####.#jDh9...#.#..##.....).....##.........#..#.#..#..##.##....###.#####..#...#.....# .#....##.####.......## .♣........#).........#jDhpjDh(r1.0)7 _jDhjDhvjDhr# .. .. ...# .# . ..z. #.#####.##.. z. .### P..#..#.... ##. ...#.......#. .#..##..####.###.#..# ♣P.....#...........# ........####.#..#.#..##.....).....##.........#..#.#..#..##.#jDhsb#....###.#####..#...#.....#z   wight (wandering).#....##.####.......## ..♣........#).........# ....♣......####jDhjDhbjDh z.launcher, wandering)A wight comes into view. It is wielding a +0 long sword.jDh`26jDh]jDhc2 _The wight moves out of view.jDhy5 ..# .# . .zz. ##.#####.##.. ....### .P..#..#.... ##.....# ..........#...#..##.. ♣####.###.#..#♣P.....#...........# |........####.#..#.#..##.....)@....##.........#..#.#..#..##.##....###.#####..#...#.....#.#....##.####.......##.♣........#).........#...♣......##........## ###.......#####.#####jDh= jDhG .zz   wight (launcher, wandering)jDhH `35jDhM jDhP jDh2 .# .# . ..z. jDh13 i.##.#####.##.. .z..###.P..#..#.... ##.....#. P.#...#..##... .♣.####.###.#..# ♣.♣P.....#jDh3 .# .|.##.##.#.#jDh4 d.#..##.....@.....## >.#.#..#.#..#..#jDhg4 n.#.#......##....##.#.#####..#...#.....#.#....##.####.......##jDhb6 .♣........#).........#.♣......##........## .###.#####.#jDh8M `zz)jDhR <((((jDhS $(((jDh4 0...jDh 4...@jDh %=jDh C44jDhl jDh _The wight shoots an arrow. The arrow closely misses you. _You see here a +0 quarterstaff.jDh.# .# . ..z. ..##.#####.##.. .z..###.P..#..#..... ##.....#. .P.#...#..##....♣.####.###.#..# .♣.♣P.....#.#.|.##.##.#.#.#..##....@).....## .>.#.#..#.#..#..#.#.#......##....##.#.#####..#...#.....#.#....##.####.......##.♣........#)........# #......♣......##........## #.###.#####.#jDh!a(((((((jDhe......@jDhw`53jDhWjDhm _The wight shoots an arrow. The arrow barely misses you.jDhd.# .# . ..z..##.#####.##.. .z..###jDh[y.P..#..#..... ##.....#. ..P.#...#..##....♣.......####.###.#..#.♣.♣P.....#.#.|.##.##.#jDh.#.#..##...@.).....## ..>.#.#..#.#..#..#.#.#......##....##.#.#####..#...#....#.#....##.####.......##.♣........#).........# ##......♣......##...jDhl.....##  #.###.#####.#jDhjDh4.zz   wight (launcher)-62jDhEjDhjDh{##.#####.##.. ....###..P..#..#.....###.z...#.P..........#...#..##....♣.......####.###.#..#♣P.....#...........#..|........##......##.#..#.#..##.....).....## #..>.............#..# #.....#..#..# ##.##....###.#####..#...#.....#.#....##.####.......##.♣........#).........#  ##......♣......##......##  #.###.......#####.##### ## #...P....# ###.zDh}m-71jDhjDh{ .##.#####.##.. ....###.P..#..#.....###.....#..P..........#...#.z##....♣.......####.###.#..#.♣.♣P.....#.#.|.......##.##.#.#.#..##.....).....## ##..>.#.#..#  #.#..#..#  #.#.#......##....##.#.#####..#...#.....#.#....##.####.......##  .♣........#).........# ##......♣......##.....## #.###.......#####.#####  ## #...P....# ###jDh jDh h(((((((jDhz W.....@.=80 _The wight shoots an arrow. The arrow barely misses you.jDh.##.#####.##.. ....###.P..#..#.....###.....#..P..........#...#.z##....♣.......####.###.#..#.♣.♣P.....#.#.|........##.##.#.#.#..##.....).....###..>.#.#..# #.#..#..# #.#.#......##....##  .#.#####..#...#.....#  .#....##.####.......## .♣........#)...# ##......♣......##.......## #.###.......#####.#######  ## #...P....# ###jDh.zz   wight (launcher)-979jDhljDh jDh8X..P..#..#.....###.....#.P..........#...#..##....♣.......####.###z#..#♣P.....#...........#..|..........##......##.#...# #...#..##.....).....## ####..>.............#..#  #...........#..#..# ##.##....##.#.#####..#...#.....# .#....##.####.......## .♣........#).........# ##......♣......##...# #.###.......#####.##### ## #...P....# ### ####...###((((((jDh߃......47------==408jDhjDh)Y _The wight shoots an arrow. The arrow hits you! The arrow burns you.jDhd .P..#..#.....###.....#..P..........#...#..##....♣.......####.###z#..#.♣.♣P.....#...#.|...........## #...##.#..# ##.#..##.....).....##  ####..>.#.#..# #.......#..#..# #.#.#......##....## .#.#####..#...#.....# .#....##.####.## .♣........#)...# ##......♣......##.## #.###.#####.#  ## #...P....# ###  ####...###.zz   Dh&mwight (launcher)--17jDh .P..#..#.....###.....#..P..........#...#..##... #.♣.......####.###.#..# #.♣.♣P.....#......z....# #.|............## ##..##.#...#  ##.#..##.....).....## ####..>.#.#..# #........#..#..# #.#.#......##....## .#.#####..#...#.....# ........#....##.####.## .♣..#).# ##......♣......##.## #.###.#####.#  ## #...P....# ###  ####...###♣z.zjDhz$ O   wight (launcher)8--------26♣jDh .P..#..#.....###.....#..P..........#...#..##... .#.♣.......####.###.#..# ##.♣.♣P.....#.....z.....#  #.|...................##  ##..##.#.....# ##.#..##.....).....## ####..>.#.#..# #........#..#..# #.#.#......##....## .#.#####..#...#.....# ........#....##.####. .......♣.#). ##......♣......##.#  #.###.#####.# Dh +;49m ## #...P....# ###  ####...###♣P♣35♣.♣P♣jDhzl#.P..#..#.....###.....# #.P..........#...#..##... ..#.♣.......####.###.#..##.♣.♣P.....#.....z.....# #.|.........## ##.##.#.....# ##.#..##.....)..... ####..>.#.#.. #........#..#.. #.#.#......##.... .#.#####..#...#..... ..#....##.####. .......♣..#) ##......♣......##. #.###.......#####.jDh ## #...P....# ###  ####...###P♣♣.♣P♣44♣♣.♣PjDh#.P..#..#.....###.....  #..P..........#...#..##.#..♣.......####.###.#..##.♣.♣P.....#.....z.....# #.|.......... ##.##.#. ##.#..##.....)..... ####..>.#.# #........#..# #.#.#......##.... .#.#####..#...# ..#....##.#### .......♣........#) ##......♣......## #.###.......#####jDhr. ## #...P....# ###  ####...###P♣♣.♣P♣P53jDh CP♣jDh ♣.♣P♣♣PjDhF#jDh ##.P..#..#.....### #...P..........#...#..##  ...#........♣.......####.###.#..#.♣.♣P.....#.....z..... #.|.......... ##.##.# ##.#..##.....) ####..>.#.# #........#..# #.#.#......## .#.#####..#...# .#....##.#### .......♣........#).##......♣......## #.###.......#####.DhH ## #...P....# ###  ####...###jDh;P♣jDhc♣.♣P♣PjDhR962jDhBjDh;P♣jDh♣.♣P♣PjDhjDh5 ##.P..#..#.....### #.P....#...#..## ...#.♣.......####.###.#  #####.♣.♣P.....#.....z #.|........ ##.##.# ##.#..##.....) ####..>.#. #........#.. #.#.#......## .#.#####..#...# .#....##.####.♣........#).##......♣......##. #.###.......#####. ## #Dh9l;49m...P....# ###  ####...###P♣♣.♣P♣♣jDh9`71jDhGC9P♣jDhCU♣P♣♣jDhGjDh0 . ##.P..#..#.....### #.P....#...#.. ...#.♣.......####.###.# #####.♣.♣P.....#.....z #.|...... ##.##.# ##.#..##.....) ####..>.# #..# #.#.#......##.#.#####..#...#.#....##.####.♣........#).##......♣......##.# #.###.......#####.## ## #...P..jDh4 Z..# ###  ####...###P♣♣.♣♣80P♣♣.♣P♣jDh!<. ##.P..#..#.....### + #jDhk=.P.#...#.. ...#.♣.####.###. #####jDh>.♣.♣P.....#.....z #.|...... ##jDh@.##.# ##.#..##.....) ####..>.# #jDh,Ao.# #.#.#......##$.#.#####..#...#.#....##.####jDhD.♣........#).##......♣......###..# #.###.......#####.# ## #...P....# ###  ####...###jDh\3P♣jDh]n♣.♣P♣jDhA`650=jDhOaZ969jDh i;P♣jDhid♣.♣P♣jDhml+ _Found 10 gold pieces.jDh& ... ##.#####.##..  .. ##...P..#..#.....###+ #.P..........#... ...#..♣.......####.########♣.♣P.....#.....z jDh |........##..#.....#..##.....)#####. #..... #.........#.#... $..#.#####..#. ..#....##.####jDh.......♣........#) ..##......♣......##.. ..# #.###.......#####. ### ## #...P....# ## jDhjDh6♣.♣Pz♣z   wight (launcher)jDha508jDh♣♣.♣P♣jDhc _There is a stone staircase leading down here.jDhh P♣♣.♣PvjDh2v♣, ally target)Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.jDhm ♣♣.♣P(((jDhq((((♣You conjure some foxfire! The wight shoots an arrow.jDhOP♣♣.♣P.....@...♣jDhžjDh'U19--=jDhC17jDhݤP♣♣.♣P♣jDh P♣♣.♣PjDhm♣ _The arrow barely misses you.jDhDjDh]P♣♣.♣P♣jDhjDhF _Unknown command.jDhZ  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.jDh,jDhjDh9P♣♣.♣Pz.v§§§§vv@v.§§§§§♣1=8---26jDh:♣♣.♣P§§§jDh=T§§§♣jDhuG P♣♣.♣PjDhH§§§§§♣ _You conjure some foxfire!jDhHjDhQ P♣♣.♣P§§§§§§♣jDhTF _Unknown command.jDhS&  jDh.Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.jDhܛjDhH7 PjDh♣♣.♣P§§§§§v§v§§§§jDhK♣You conjure some foxfire!jDh4),jDhU*jDh*jDh1+jDh 22P♣♣.♣Pv....v§§§§v§§§@§§§jDh2z§§§§♣jDhjDh±jDhjDhjDh>jDh0 P♣♣.♣PjDhQ§v..v§...§.§v§§§§§§@§§§jDhv§§§♣The foxfire hits the wight but does no damage. x2jDhP♣.♣P§§...((jDh2§v§((§§§((§§(v§§§♣jDhA_ P♣♣.♣P§jDh_P§§v§((§§§§♣The wight shoots an arrow. The arrow barely misses you.The foxfire hits the wight.jDh,jDhP♣♣.♣P§§v..jDh?§.§v....§@§§..v...♣jDh7--35jDhP♣♣P§...§§jDhwP§♣jDh P♣.♣P§§jDh§§v....§§@§§♣ _The wight is lightly damaged.jDhLjDh P♣♣.♣§§...§jDh n§§@§§♣jDhF _Unknown command.jDhi  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.jDh jjDhzjjDhjjDhTkjDhkjDhq P♣♣.♣P§v§§vjDh*r§§§....§§@§v§§jDhrdYou conjure some foxfire!  The foxfire hits the wight but does no damage.jDhd,jDh;jDhjDh{jDhjDh P♣♣.♣PjDhg§§§v..vz§§..§.§§§♣ The wight is lightly damaged.  The foxfire hits the wight.jDhjDh P♣♣.♣P§§§§..§.§§♣ The wight is heavily damaged.The foxfire hits the wight.jDh# jDh? P♣♣.♣P|.§§...§...z.§v.§...@v.§§♣jDh 6--44jDh ]P♣♣.♣P§§§§v.§§§♣jDh+  P♣♣.♣P§§v.§§♣ _The wight is almost destroyed.jDh, jDh4 P♣♣.♣P§§§§♣jDh|7 F _Unknown command.jDh  You conjure some foxfire!jDh8 P♣♣.♣P.v.z§v§§§.§)§v.§.v.§§♣z   wight (ally target)jDh: 2=-62jDh? 0♣♣.♣P§§.§§v.§§jDhH  P♣♣.♣P§§.§§v.§§§♣ _Your foxfire dissipates.jDhK jDhO P♣♣.♣P§§§§.§§v.§§jDhR F _Unknown command.jDhQ2&  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. P♣....v♣.♣P.§v§§§§vv§§§§♣You conjure some foxfire!jDh jDhJ P♣♣.♣P.§.§§§§.§§§§ The foxfire hits the wight but does no damage.  The foxfire hits the wight!jDhrD,jDhkEjDhFjDhF,jDhKjDh'l ♣.....♣.♣P.vz.§v§§§§§§§§♣ The wight is heavily damaged.The foxfire hits the wight.jDhpjDh* P♣♣.♣P§§§§§§§jDh♣The wight is severely damaged.The foxfire hits the wight but does no damage.jDhzjDhˊrP♣.....♣.♣P.§z..§...§.v.§§.v@§§....♣jDhZ4--71jDhš=P♣♣.♣P.§§§§§♣jDhܫ~ P♣♣.♣P.§§§§♣ _The wight is severely damaged.jDhjDhk♣♣.♣P.§§§§§♣jDhF _Unknown command.jDhm5 ...   .. ##...........P..#..  + #.........P....... ...#........♣......  #####.......♣.♣P.§z. #........|...§.. ##.........§.)# ##....v.§§...#.) ####.v@§§..... #.......... #.........# $.........#.## ..........#... ...........♣...) #....##..... ##..# #.###.. ### ##  jDhl[ ...   .. ##...........P..#..  + #.........P....... ...#........♣......  #####.......♣.♣P.§z. jDhb^#........|...§.. ##.........§.)# ##....v.§§...#.) ####.v@§§..... #.......... #.........# $.........#.## ..........#... ...........♣...) #....##..... ##..# #.###.. ### ##  jDhlP♣♣.♣P.§§§♣jDhpjDh~[P♣♣.♣P.§§§§§§§♣jDh\ _A wight is nearby!jDh"  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.jDhp$jDh?%jDh&,jDh(jDh)jDhG*jDh1jDh5>  You conjure some foxfire!jDh:jDh:jDhMP♣♣.♣P...vz§§§.v§§v.§§@..jDh Nvzz 2 wights (1 ally target)jDh9O3---80jDhtVP♣♣.♣§§§§♣jDheh P♣♣.♣P§§v.§♣ _A wight comes into view. It is wielding a +5 battleaxe of freezing.jDh-o(P♣♣.♣P§§§§§v.§♣jDhqF _Unknown command.jDhO   Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.jDhY  P♣♣.♣P§§§§v§§v♣  You conjure some foxfire! The foxfire hits the wight.jDh jDh  P♣♣.♣P.§§§§§v§jDh ~♣The wight is almost destroyed.The foxfire hits the wight.jDhj jDhk jDhl ,jDhm jDhr  The wight is almost destroyed.The foxfire hits the wight.  You destroy the wight!jDhj P♣♣.♣v)§§§.§§§v§§@§§♣   wightjDh0 ,jDh jDha jDh jDh P♣♣.♣P.).z...§..v§§..@§..v.z§§v......♣z 2 wights (1 ally target)jDh%C 3=2--42959jDhJ P♣♣.♣P§§♣jDh@W 6 P♣P§§§§♣ _Vehumet accepts your kill.jDh:X jDh9b P♣♣P§§§♣jDh?f F _Unknown command.jDhR   Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.jDh jDh jDh P♣♣.♣Pv.§§§§v.§v§§§♣You conjure some foxfire!jDh,jDh…jDh܆,jDhڇ,jDhgjDhjDhʍjDh P♣.♣z.§.§§§§v§§§§zv§♣The foxfire hits the wight but does no damage.  The foxfire hits the wight.jDhT:R P♣P§§§§§§z.§♣  The wight is lightly damaged.  The foxfire hits the wight but does no damage.jDhˬ!P♣♣.♣Pz.§..§v.§.v§§§z...§♣1--608P♣♣.♣P§§§ P♣♣.♣P§§§♣ _The wight is lightly damaged.P♣♣.♣P§§v.§§♣ _Unknown command.jDhn  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. P♣♣.♣P§§§§§v§§§v♣You conjure some foxfire! The foxfire hits the wight.jDh jDh"!jDhPjDhU♣.♣PjDh§jDh§jDhY§jDh: ♣  jDh98The wight is heavily damaged.jDhTDThe foxfire hits the wight but does no damage.jDh)jDh$jDh#jDh>PjDhW%♣jDhkC♣.♣PjDhz)z.jDh.jDhJ.§§..jDh_v@§...jDh vjDh&♣jDhjDhRjDhX10jDh%--jDh1jDh¼$7jDhȽjDhjDhxPjDh ♣jDhC♣.♣PjDh§jDh§jDh/♣jDhjDh jDh jDh6PjDh♣jDh♣.♣P§♣ _The wight is heavily damaged.jDh\jDhPjDh♣jDh_♣.♣PjDh(§§jDh& §jDh ♣jDh jDhjDh,"_Unknown command.jDh7jDh{7  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.jDh/8jDh&9jDh9jDhg:jDh:jDhDF P♣♣P§§@§v§v§§§jDhF♣You conjure some foxfire!  The foxfire hits the wight but does no damage.jDh,jDhjDhjDh P♣♣.♣P)z§jDhH§vz.The wight is heavily damaged.The foxfire hits the wight but does no damage.jDhWjDhilP♣♣.♣Pzv..§@.§§z.v§§§jDh[mjDh6o4-26jDhX|P♣♣.♣P§§§♣jDhM P♣♣.♣§@.§§§§§♣ _The wight is heavily damaged.jDhjDhTP♣♣.♣P§§§§§♣jDhTF _Unknown command.jDhQ"  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.jDh",jDhI#jDh#,jDh*f P♣♣.♣P§§vv§§§§♣You conjure some foxfire!  The foxfire hits the wight but does no damage.jDhܫ,jDhjDh!jDhаjDhO P♣♣.♣P.z§zv♣The wight is heavily damaged.The foxfire hits the wight but does no damage.jDh:jDh\JP♣♣.♣P.§v.zv@§.z.§....♣jDhK9/20 --35jDh>WP♣♣.♣♣jDhdd ♣♣§§§♣ _The wight is heavily damaged.jDh]ejDhxm♣♣.♣§§♣jDhpF _Unknown command.jDh &  jDh1 Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.jDh jDh] T P♣jDh  ♣.♣Pv§§@§v§♣jDh jYou conjure some foxfire! The foxfire hits the wight.jDh jDh ,jDh  P♣♣.♣P§§§♣The wight is severely damaged.The foxfire hits the wight but does no damage.jDh jDh jDh& rP♣♣.♣P.§..§@vzvjDh( 8---44jDh4 P♣♣.♣P§§♣jDh > P♣♣.♣P§ _The wight is severely damaged.P♣♣.♣§♣ _Unknown command.jDhw   Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.jDh ♣♣.♣P§§jDhp §v♣You conjure some foxfire! The foxfire hits the wight.jDh}U jDhV jDha P♣♣.♣P§.jDhc qv§♣The wight is lightly damaged.  The foxfire hits the wight.jDh jDh jDhL jDh P♣♣.♣Pv.@zz.§v.jDh i§♣1 ally target)jDhm 7--53jDhP♣♣P§♣jDh P♣♣.♣P§jDha§♣ _The wight is moderately damaged.jDh'jDh~$P♣.♣P§♣jDh'F _Unknown command.jDh9P♣.♣P§♣ _The wight is moderately damaged. _Unknown command.Casting: Foxfire (safe; 1% risk of failure)foxfire hits the wight but does no damage.jDhijDhv P♣♣.♣P.§♣jDh{lThe wight is moderately damaged.The foxfire hits the wight.jDhjDhm  The wight is almost destroyed.jDh,P♣♣.♣Pvz.jDhh..v.♣jDhs5=6--jDhjY62jDh!P♣♣.♣P♣jDhR. P♣♣.♣♣ jDh.;_You block the wight's attack.jDhs/jDh7P♣♣.♣P♣jDhk;F _Unknown command.jDh'RP♣♣.♣*♣combustible, 1 ally target)_You block the wight's attack. _Unknown command.  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Flames lash the wight.  The wight is almost destroyed.jDh. ♣♣.♣P♣The wight's fire resistance burns away. The foxfire hits the wight.jDhijDh jDhP The wight is almost destroyed.jDh`The wight's fire resistance burns away. The foxfire hits the wight.  jDhRThe wight is almost destroyed.  jDh]"The foxfire hits the wight!  jDh;@You destroy the wight!  jDhGVehumet accepts your kill.jDhUjDh6PjDhP♣jDh/A♣.♣jDh)jDh.jDh♣jDh|`   wight (combustible,jDhA jDh<jDh9ijDhup P♣♣.♣P.z...♣)jDh 5--5====71P♣♣.♣P♣ P♣♣.♣P♣ _You feel your power returning. The wight hits you but does no damage.jDhٸP♣♣.♣P♣jDh(F _Unknown command.jDhU|" _You feel your power returning. The wight hits you but does no damage. _Unknown command.  Casting: Scorch (safe; 1% risk of failure)  jDh|Confirm with . or Enter, or press ? or * to list all spells.  Flames lash the wight. The wight is burned terribly!  You destroy the wight!jDh݅P♣♣.♣P*jDhe1jDhn P♣♣.♣P$♣jDho jDh 4---780jDh P♣♣.♣P♣jDh+ P♣♣.♣PjDh u♣ _Vehumet accepts your kill.jDh jDh P♣♣.♣P♣jDhܻ F _Unknown command.jDhq  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.jDh h P♣♣.♣P♣jDhh jDhzi jDh7u P♣♣.♣P♣jDhx _You can't see any susceptible monsters within range! (Use Z to cast anyway.)jDh*  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.jDh!P♣♣.♣♣jDh*♣♣.♣P♣jDh/  Casting: Scorch (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Scorch (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)jDhli... #.##.#####.##.. . .. ##.P..#..#.....###. + #.P....#...#....#.♣.####.###.#####.♣.♣P.....#.....z.#.|...).##.)##.#.##......)....#..##.....).####..>@.#.#.jDhn##.#.#......#$..#.#####..#...#..#....##.####..♣........#).#....##......♣......##.##..# #.###.......#####.#### ## #...P....# #jDhPP♣♣.♣PjDhۆ6=----949 _jDh-PP♣♣P♣jDhPP♣.♣P♣ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  You now have 381 gold pieces (gained 12).  Things that are here:jDh9----70.4 (28jDhPP♣♣P♣jDh1 _a +0 short sword; a +0 robejDh)M♣.......# .# . #.##.#####.##.. . .. #...P..#..#.....### + #..P...#...#. ....♣..###.#######jDh3♣.♣P.....#.....z.|...)....##.....)##.#.......##......@....#..##.....)####..>)#..... #...#.#......#$.........#.#####..#...#.. ♣...#..# #.###..jDhP♣♣.♣P♣jDh@e1.4 (17jDh PP♣♣.♣P♣jDh  Things that are here: _a +5 battleaxe of freezing; a +0 robejDhs M ♣..'..)....####...## .. ♣.......# .# . #....##.#####.##.. . .. #..P..#..#.....### jDh + #...P..........#...#. ....♣..###.#######♣.♣P.....#.....z.|...)....##.)##.#.......##......)....#..##.....)####..>)#.....#.........#.#......##. ...♣........##......♣..jDh PP♣♣.♣P♣jDhȼ 7=--26 _jDh PP♣♣.♣P♣jDh~ jDh.rM ..#..##...# .  ♣..'..)....####...## .. ♣.............# .# . #...........##.#####.##.. . .. #.....P..#..#.....### + #.........P..........#...#.jDh[/ .....♣..###.#######♣.♣P.....#.....z.)....##.....)##.#.......##......)....#..##.....)####..>)#.#...................#jDh27.........♣...jDh:P♣♣.♣PjDh<;`35jDhnAPP♣♣.♣PjDhDt _You see here a staff of death.jDh@♣..'..)....####...## .. ...#...............# .# . ..z .. #..##.#####.##.. . . #.P..#..#.....###  #.P..........#...#..#  ...#♣.......####.###.######.♣.♣P.....#.....z.. #.|...)...........#jDhB)##.#)....#..#)##..>).......#........ #......##.#.###.$.........#.#####..#...#.....#....##.####.......♣........#)..#....##......♣##.jDh)PP♣♣.♣P♣jDhBQ5==44 _jDhZP♣♣.♣P♣jDhv\jDh3  ..#..#....#####...#  ♣..'..)....####...## .. ♣...#......# .# . .. .##.#####.##.. .. ##...P..#..#.....###. + #.P..........#...#.. ...#jDh ..♣.......####.########♣.♣P.....#.....z .)........)##........)....#..##.....)####..>)#. #.....# #.........#.#......## $...#.#####..#...# ...#....##.#### ...........♣..#)jDh( PP♣♣.♣PjDh `53jDh" PP♣♣.♣PjDh!& t _You see here a staff of death.jDh PP♣♣.♣PjDh% 8=62jDh[ PP♣♣.♣PjDh J _N - a staff of deathjDh ♣..'..)....####...## .. ...#...............# .# . ..z .. #..##.#####.##.. . . #.P..#..#.....###  #.P..........#...#..#  ...#♣.......####.###.######.♣.♣P.....#.....z.. #.....)...........#)##.#)....#..#jDh R)##..>).......#........ #......##.#.###.$.........#.#####..#...#.....#....##.####.......♣........#)..#....##......♣##.jDh P♣♣P♣jDh `71jDh# P♣♣.♣♣jDh; jDhP..'..)....####...## .. .#...............# .# . ..z. . #.....##.#####.##.. .  ##.....P..#..#.....###.#.........P...#...#..#...#..♣.......####.###.#.#####.♣.♣P.....#.....z.#.).##.)##.#.##......)....#..##.....).####..>).#.#..#.#.jDh#.#......##.$..#.#####..#...#..#....##.####..♣........#).#....##......♣......##.jDhPP♣♣.♣P♣jDh}==80jDhPP♣♣.♣P♣jDh$jDhB'..)....####...## .. .. #.........# .# . ..z.  #....##.#####.##.. ....###....P..#..#.....###.#...P..jDh[&#...#..##....#........♣.####.###.#. #####.♣.♣P.....#.....z.#.).##.)##.#.##......)....#..##.....).####..>).......#.##........#..##.#.#......##.$.#.#####..#...#..#....##.####..♣........#).#....##......♣......##.jDhdP♣PjDhvi9939jDhbP♣PjDhjDhXE'..)....####...## .. .. #........# .# . ..z. #...##.#####.##.. ....# ##.....P..#..#.....###.#..P.jDh#...#..##. ...#........♣.####.###.#..#.♣.♣P.....#.....z.....##.).###.##.#.##......)....#..##.....).####..>).......#.#.#....#..#.#.#.#......##.$.#.#####..#...#..#....##.####..♣........#).#....##......♣......##.jDhPP♣♣.♣P♣jDh/6=808jDhpPP♣♣.♣P♣jDh  Things that are here: _a +1 orcbow of flaming; a +0 hand axe; a +0 robejDhAM#..##...# .z# '..)....####...## .. .....# .# . ..z. ....##.#####.##.. ....## #...P..#..#.....###...  #...P...#...#..##.. ......♣..###.###.# ###jDh♣.♣P.....#.....z........###.....)##.#.......##......)....#..##.....)....####..>).......#.#...................#..#.. ##......♣..jDhuPP♣.♣jDhRg17 _jDhP♣♣.♣PjDhm  Things that are here: _a +0 long sword; a +0 robejDh6 3jDh jDhh jDh x60=6 _jDh n5jDh jDh jDhn T=4jDh jDh X3jDh2 jDh 1=7=jDh] :2jDh~ jDh X1jDhX jDh|! X0jDh# jDhF+ 2=29jDh- jDh5 _HP restored.=8jDh8 jDh> X7jDhmD jDh@G 8=6jDh:I jDhXO j=5jDhdR jDhmX X4jDh/^ jDhe X3jDhg jDhox =29=1jDhy jDhv X0jDh jDh܇ jDhA C19jDh jDh X8jDhG jDhW j=7jDh jDh X6jDh jDh 10/20==5jDh jDh X4jDhJ jDh X3jDh jDh X2jDhb jDhB k==1jDhh jDh X0jDh jDh 11=09jDhN jDh jDh TPP♣♣.♣Phh   black bear (wandering)jDh PP♣♣.♣P10009.4 (28.0)jDh g10.4 (298jDh PP♣♣.♣PjDhR ] _A black bear comes into view.jDh  .z# )....####...## .. .. .......# .# . ..z. ...##.#####.##.. ....P..#..#....  P..........♣.......#..♣.♣P.....#...  .......@.......  ......)##.#...  ##......)....#) ####..>)..... #......... #.........# $.........#.##jDh B ..........#..  )jDh?LjDhXML .z# jDhN)....####...## .. .. jDh^O.......# .# . ..z. jDh7P...##.#####.##.. jDh>Qt....P..#..#.... jDhRq P..........♣.......#..♣.♣P.....#...  .......@....... jDhT| ......)##.#...  ##......)....#) ####..>)..... #......... #.........# $.........#.##jDhV ..........#..  )jDhPP♣♣.♣PPP♣♣.♣P _A black bear is nearby!jDh .z# )....####...## .. .. .......# .# . ..z. ...##.#####.##.. ....P..#..#....  ..........♣.......#..♣.♣P.....#...  .......@.......  ......)##.#...  ##......)....#) ####..>)..... #......... #.........# $.........#.## ..........#..  )jDhd .z# )....####...## .. .. .......# .# . ..z. ...##.#####.##.. ....P..#..#....  P..........♣.......#..♣.♣P.....#...  .......@.......  ......)##.#...  ##......)....#) ####..>)..... #......... #.........# $.........#.## ..........#..  )PP♣♣.♣PjDhqPP♣♣.♣P jDh[_A black bear is nearby!jDh .z# )....####...## .. .. .......# .# . ..z. ...##.#####.##.. ....P..#..#....  P..........♣.......#..♣.♣P.....#...  .......@.......  ......)##.#...  ##......)....#) ####..>)..... #......... #.........# $.........#.## ..........#..  )jDh0 .z# )....####...## .. .. .......# .# . ..z. ...##.#####.##.. ....P..#..#....  P..........♣.......#..♣.♣P.....#...  .......@.......  ......)##.#...  ##......)....#) ####..>)..... #......... #.........# $.........#.## ..........#..  )PP♣♣.Dhu6m♣PPP♣♣.♣P jDh7jDh=8=_A black bear is nearby!jDh8jDhL _A black bear is nearby! _A black bear is nearby! _is nearby! jDh:M Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You conjure some foxfire!jDhXOPP♣jDhvY%♣.♣Ph....v@v.hally target)jDhrZc10-==1.4 (1jDh%[H.0)7jDhˁPP♣♣.♣P PP♣.♣P _The black bear growls angrily.PP♣♣.♣P _Unknown command.jDh9   Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.jDhh< XjDh[U jDhW ,jDhW_ jDh` jDh&q - PP♣♣.♣P.§vh§v§§@§You conjure some foxfire! The foxfire hits the black bear.jDh PP♣♣.♣P.§.hv§§§@§vv9/20 ----26P♣.♣P§§§ PP♣♣.♣P§§§@§ _The black bear is lightly wounded.-jDht jDhx PjDh PjDh ♣♣.♣P.§§§§@§jDh9  jDhF jDh "_Unknown command.jDhd jDh MPP♣♣.♣P.§§§§@§ _The black bear is lightly wounded.  The foxfire hits the black bear but does no damage.jDheR jDhgS jDh"T ,jDh#U ,jDhU jDheV jDh] " PP♣♣.♣P.§v§§§v§§§§§jDhL` q The black bear is lightly wounded.  The foxfire hits the black bear!jDh jDh { PP♣jDh W♣.♣P.§§§§§@§ The black bear is moderately wounded.The foxfire hits the black bear!jDhy PP♣♣.♣P.....v@v.§§§§§8---35jDh΂PP♣♣.♣§§§§§jDh jDhM jDhPjDhPjDh{♣♣.♣P§§§§jDh § _The black bear is severely wounded.jDh1PP♣♣.♣P§§§§jDhF _Unknown command.jDhXp  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.jDh[jDha PP♣♣.♣P.§vv§§@§§§§ You conjure some foxfire! The foxfire hits the black bear!jDhjDh^jDh  The black bear is almost dead.The foxfire hits the black bear.  You kill the black bear!jDh^jDh}PP♣♣.♣PjDhI.†§§§§jDhjDhPP♣♣.♣P.§v.†§§§@§...v.jDh7--5244jDh:PPjDh♣♣.♣P§§§@§jDh PP♣♣.♣PjDh§§§@§ _Vehumet accepts your kill.jDhjDh~0PP♣♣.♣P.§§§§ jDh@_Unknown command.jDh&  jDhfCasting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.jDhjDh`jDhjDhjDhjDh̶jDhjDhDjDh§vP§♣.....§jDh♣.♣Pv.§v§...@v§jDh@-5jDh^:3jDhAP§P§♣.....§P§jDhR P§P§♣.....§♣.♣Pv.§§jDh]Q§ _You conjure some foxfire!jDhjDhP§P§♣.....§♣.♣P§jDh_F _Unknown command.jDh5  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.jDh,jDh,jDhjDhjDhjDhhjDhjDh jDh!jDh!jDh=(jDh(jDh^)jDhJ:>  You conjure some foxfire!jDhB§.§§P.§......v.#§♣§..§..♣§♣P§.v§†.§.@§§vjDhCh§..vvjDhC6-62jDhDjDhI§P§§P.§♣§..§♣§♣P§§†.§jDhR §§§P♣§..§♣§♣P§†.§.@§jDhdSh§ _Your foxfire dissipates.jDhSjDhY;§P§§P§♣§♣P§§.@§§jDh}\F _Unknown command.jDh_jDhjDh,jDhUjDhjDhjDhTjDhjDhjDhWjDhMjDhWjDhjDh jDh!jDhs"jDh8XjDhAn1jDhZB` _Your foxfire dissipates. x2jDh\EjDhGjDhJjDhMjDhOjDh\jDh`jDhEcjDhfjDhijDh3yjDhjDhvX0jDh jDhF _Your foxfire dissipates. x3799jDhjDhjDh&\-8jDhcjDh7=7jDhqjDhjDhKB6jDhjDhX5jDhIjDhX4jDh@jDh5j=3jDhjDhX2jDhjDh8=1jDh0jDhX0jDhjDhY89jDhjDhX8jDhjDh j=7jDhH jDh X6jDh jDh jDh z9=...P...♣....♣.♣P....†...@...-...).jDh? z   wight (wandering)jDh]& PP♣♣.♣P326.0)jDh& -3.4 (175jDh. PP♣♣.♣PjDh8 v _A wight comes into view. It is wielding a +0 falchion.jDh  .z# )....####.z.## .. .. .......# .# . ..z. ...##.#####.##.. ....P..#..#....  P..........♣.......#..♣.♣P.....#...  ...†...@.......  .......)##.#...  ##......)....#) ####..>)..... #......... #.........# $.........#.## ..........#..  jDh )jDhO  .z# )....####.z.## .. .. .......# .# . ..z. ...##.#####.##.. ....P..#..#....  P..........♣.......#jDhEQ ..♣.♣P.....#...  ...†...@.......  .......)##.#...  ##......)....#) ####..>)..... #......... #.........# $.........#.## jDh7R ..........#..  )jDh` PP♣♣.♣PjDha jDho PP♣♣.♣PjDht \ _A wight is nearby!jDh!  .z# )....####.z.## .. .. .......# .# . ..z. ...##.#####.##.. ....P..#..#....  ..........♣.......#..♣.♣P.....#...  ...†...@.......  .......)##.#...  ##......)....#) ####..>)..... #......... #.........# $.........#.## ..........#..  )jDh" .z# )....####.z.## .. .. .......# .# . ..z. ...##.#####.##.. ....P..#..#....  P..........♣.......#jDh&&<..♣.♣P.....#...  ...†...@.......  .......)##.#...  ##......)....#) ####..>)..... #......... #.........# $.........#.## ..........#..  )jDhu4P♣♣.♣PjDhi5jDhPP♣♣.♣PjDhm\ _A wight is nearby!jDh/ .z# )....####.z.## .. .. .......# .# . ..z. ...##.#####.##.. ....P..#..#....  P..........♣.......#..♣.♣P.....#...  ...†...@.......  .......)##.#...  ##......)....#) ####..>)..... #......... #.........# $.........#.## jDhw0=..........#..  )jDh w .z# )....####.z.## .. .. .......# .# . ..z. ...##.#####.##.. ....P..#..#....  P..........♣.......#..♣.♣P.....#...  ...†...@....... jDh) .......)##.#...  ##......)....#) ####..>)..... #......... #.........# $.........#.## ..........#..  )jDh PP♣♣.♣PjDh jDhwP♣♣.♣PjDh\ _A wight is nearby!jDh  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.jDhJ.zPP♣.♣P.vvzally target)jDhv8-=4.0)4jDh@PP♣♣.♣PjDh P♣♣.♣P _You conjure some foxfire!jDhjDhS PP♣♣.♣jDh F _Unknown command.jDh  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.jDh1XjDhvjDhcjDhXjDhѺjDhjDh= vzP§P...§♣v.§§♣P.§§§§jDhhKYou conjure some foxfire! The foxfire hits the wight.jDhF jDhI jDhQ s.z§P..v§♣§.§♣§♣Pv§§§v§jDhR 7--53jDh>Y 7P§P♣§.§♣§♣Pv§§§jDh~b  §P..v§♣§.§♣§♣P§§§ _The wight is lightly damaged.jDh c jDhi P§P♣§♣§♣§§jDhql F _Unknown command.jDh27   Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.jDhY8 ,jDh7B ' Pv§§v§§♣P§§§v§§ jDhB KYou conjure some foxfire! The foxfire hits the wight.jDhk jDh ,jDh ,jDh jDh  PP..v§♣§§§♣§♣P§§§§§jDh XThe wight is moderately damaged.The foxfire hits the wight.jDhT jDhb] jDh)l PvP..§.♣.§.♣.♣P§v..§@v.jDhm 6--62jDh{ PP..§♣.§♣.♣P§§jDh5 PP♣.§P§ _The wight is heavily damaged.jDh̊ jDh PP§♣.♣P§jDhN F _Unknown command.jDh   Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.jDhO jDh  PP..§♣.§v♣.♣P§§v§You conjure some foxfire! The foxfire hits the wight.jDhf,jDhrh,jDhri,jDh{u PvvP..§§♣.§§§♣.♣P§§§§ jDhYviThe wight is heavily damaged.The foxfire hits the wight.jDhjDh]jDhAjDh z.PzP♣.§♣.♣P§§jDhz 2 wights (1 ally target)The wight is severely damaged.A wight comes into view. It is wielding a +4 dire flail.The foxfire hits the wight.jDh@jDh*Kz.Pz.P...§♣..§§♣.♣Pv§§v@§jDhL5--71jDhWPP...§♣..§jDhX♣.♣Pv§jDh PP♣..§§♣.♣Pv§§§ _The wight is almost destroyed.P♣..§§♣Pv§§§ _Unknown command.jDh7a  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.jDh>b,jDhq  You conjure some foxfire! The foxfire hits the wight.  You destroy the wight!Vehumet accepts your kill.jDhVyP)P..v§♣.v§§♣.♣P§§§@§   wightjDh,jDh=jDhjDhjDh[.zvP§P.§..♣.§..♣.♣P§.v§@.v(ally target)jDh^:-580jDhxEP§P.§♣♣.♣P§jDh.U7 P§P.§♣♣.♣P _You feel your power returning.jDhXjDh_VP§P.§♣.§♣.♣P§§jDhcF _Unknown command.jDh  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.jDh jDh k P§P♣.§..v♣.♣P§.§§jDh gv§You conjure some foxfire! The foxfire hits the wight.jDhW,jDha,jDhjDhjDh˕jDhPjDhGB  The wight is lightly damaged.jDhvr .z#####K§vP.§..§§♣.v..§♣.♣P§§§§K   kobold brigand (missile, distracted)jDh2z   wight (ally target)A kobold brigand comes into view. It is wielding a +0 dagger and quiveringpoisoned darts.The foxfire hits the wight but does no damage.jDhc.,jDhs8Y.z#####KP).P..v.§§♣....§♣.♣P..§§v@v§§jDh:<a979jDhDCPP..v.§§♣♣.♣P§jDhWUd PP♣....§♣.♣P..§§§§ _The wight is lightly damaged.jDh[PP..v.§§♣♣.♣P..§§§§ _Unknown command.jDhR  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.jDh*,jDh,jDh: PvP..§.§♣...vv♣.♣P.§§§§@§§K) You conjure some foxfire! The foxfire hits the wight.jDhBO,jDhP,jDhPjDh?SjDhSjDhZTjDhw[ v#####.Pvz#..#KP..§§§♣...§§♣P§§The wight is moderately damaged.The foxfire hits the wight.jDhjDhG .PP♣♣.♣P§§§The wight is heavily damaged.jDhDThe foxfire hits the wight but does no damage.jDhnjDh~.#####.P)z#..#KP..§§..♣...§.♣.♣Pv§..§@§v)jDh+4--408jDhP♣♣.♣P§@§jDhQ PP..§§♣...§♣.♣Pv§§@§ _The wight is heavily damaged.jDhOjDh%P..§♣♣.♣Pv§§@§jDhaF _Unknown command.jDh   Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.jDh BjDhA jDh1  PP..§v♣..v♣.♣P§§§@§§ You conjure some foxfire! The foxfire hits the wight.jDh[? jDh@ jDh@B jDhE m  The wight is severely damaged.jDhM ; zP.P..§v...K♣..§♣.♣Pz 2 wights (1 polearm, 1 distracted, 1 …)A wight comes into view. It is wielding a +0 spear.The foxfire hits the wight.jDhH jDh zP.P.......K♣..§.♣.♣P§v§v@.§unaware, 1 alljDhW 3---17jDh jDh{ PjDhh PjDh& ♣jDh I♣.♣PjDh §jDh §jDhk jDhO)  jDhW* jDhU+ $PjDh, PjDh, @♣..§jDhj- X♣.♣P§jDh!. §jDh. § jDh/ P_The wight is severely damaged.jDh1 3jDh8< jDh< PjDh= PjDhJ> ♣jDh> a♣.♣P§jDh? jDh{C  jDh5D jDhD "_Unknown command.jDhE jDh>  jDh  jDh+ Casting: Foxfire (safe; 1% risk of failure)  jDhZ FConfirm with . or Enter, or press ? or * to list all spells.jDh jDh jDh jDh jDh jDh  jDh !jDhp PjDhN =P..vvjDh §§jDh k♣.♣P§§jDh 0§§jDhZ §jDh *, ally target)jDh zjDh ally targetjDhw )jDh7 6You conjure some foxfire!  jDh .The foxfire hits the wight but does no damage.jDhC p PP..v.♣♣.♣P§The wight is severely damaged.The foxfire hits the wight.jDh;J  The wight is almost destroyed.zP).P....z...♣.§...K♣.♣P.§.§@v.v)2--26PP♣.§♣P.§jDh~HjDhZ# PP♣.§♣.♣P.§§ jDhJ[_A wight comes into view. It is wielding a +2 halberd of freezing.jDh[jDhcPP♣♣.♣P§jDhofF _Unknown command.jDhm  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.jDh,jDh7 PP♣.§jDh˷♣.♣P.v.v§@§§ You conjure some foxfire! The foxfire hits the kobold brigand.jDh;,jDhwD PP♣.§..v♣P.§..The kobold brigand is moderately wounded.The foxfire hits the wight but does no damage.jDhjDhjDhEjDhjDhW zPP.vP.§K jDhEz 3 wights (2 polearms)The wight is almost destroyed.The foxfire hits the kobold brigand but does no damage.jDhOjDhQjDh[ijDhUu.zPP.....♣...z..♣.♣P..K..@§jDhNvv§ 2 wights (1 polearm)jDhiw1--35jDhɄPP♣♣P§jDh֖l PP♣jDh♣.♣P§§ _The kobold brigand is lightly wounded.jDhcjDhjPP♣♣.♣PjDhF _Unknown command.jDh8.'..)....# .. .. .#...............# .# . ..z.  #...##z#####.##.. ....#  ##...P).#..#.....###....  #P..........#§..#..##...#........♣...z...####.###. #####.......♣.♣P..K..#.....z.....  #..†...)§.............. ##....@§##.#... ##)....#..##.....) ####..>)............# #............#..# #Dhv;49m.#.#......##..$..#.#####..#...#) .#....##.####..♣........#) #....##......♣......##z.♣.♣Pz.)z 3 wights (2 polearms)jDh[2jDhJ=jDh*-jDh 4jDh$4jDhjDhjDhPjDh+K♣.♣PjDhjDh jDhjDh[*_Your foxfire dissipates!jDhjDh .#...............# .# . ..z. . ###z#####.##.. .... ##..P)z#..#.....###... #P..........#§..#..##...#..♣####.###.#####.......♣.♣Pz.K..#.....z.. #..†...)......... ##.....)##.#. ##).@..#..##.....) ####..>).......#...... #.......#.. ##.#.#..$..#.#####..#...# .#....jDh F##.####..♣........#) #....##......♣......## ##..# #.###.......#####.###jDh jDh 8.#####KjDhQ 4Pz.jDh @P...zjDh ♣jDhK x♣.♣P...jDh ?z.KjDh ♣jDh? ♣jDh {K   kobold (missile, wandering)jDh jDh jDhK -jDh 5jDh $3jDh@ jDh jDh PjDh] PjDh" ♣jDh X♣.♣PjDhi ♣jDh ♣jDh jDh  jDh jDhO Q_A kobold comes into view. It is wielding a +0 dagger.jDh( jDhV ###.#####K##.. .. ##...........Pz.#..#.....### #.........P...z......#§..#..#...#........♣.......####.###.#####.......♣.♣P.....#.....z.. #..†.z.K......... ##.....)##.# ##)....#..##.....) ####..>)@......#...... #.....# ##.##$..#.#####..#...# .#....##.####..♣........#) #....#jDh{#......♣......## ##..# #.###.......#####.## ### ## #...P....# ###jDhP....♣.z♣.♣P♣jDhZ P♣jDh♣.♣P(((((((♣The kobold brigand throws a poisoned dart.jDhjDhjDhO)P..z♣♣.z..jDh{.@....♣jDhŏh=62jDhP♣♣♣jDhcZ _The poisoned dart barely misses you.jDh ,b ##..P).#..#.....### + #P..z.......#§.....#........♣.z.....####.###.jDhY/m#####♣.♣P.....#.....z.. #..†...K......... ##..z..)##.# ##)....#..##.....) ####..>)........ #....# ##.##$..#.#####..#...# .#....##.####..♣........#) #....##......♣......## ##..# #.###.......#####.# ### ## #...P....# # jDh=04####...###jDh-6jDhGP.♣.♣Pz♣jDh3T P♣♣.♣P((((jDhTm(((♣The kobold brigand throws a poisoned dart.jDhijDhjDhP...♣.z♣.♣PjDh...z...@...♣jDhm`71jDhP♣♣.♣P♣jDhS _The poisoned dart misses you.jDhy + + #P..........#§.. ...#..♣.z.....####.###jDh D#####♣.♣Pz....#.....z #..†...K......... ##...........)##.# ##......z....#..##.....)jDhy p ####..>)........ #.... ##.##$..#.#####..#.....#....##.####..♣........#) #....##......♣......## ##..# #.###.......##### ### ### #...P....# # ####.### ##.##jDh ♣♣.♣P♣jDh ♣♣.♣P((((jDh, ~(((♣PThe kobold brigand throws a poisoned dart.jDhXh jDhaj jDhl jDh҄ ♣..♣Pz.)..z)..@..♣P=80jDh ♣♣.♣P♣PjDh Z _The poisoned dart barely misses you.jDhm  ...#..♣####.#######.......♣.♣Pz....#.....zjDh(n  #........†.z.K......... ##...........)##.# ##......)....#..## ####..z)........## #....#...#jDhPq #.##$..#.#####..#....#....##.#####.♣........#)##....##......♣......## ##..# #.###.......##### ### ### #...P....# # ####...###  ##.## #jDhu jDhv jDhx jDhy jDh܃ ♣.♣P.)zK>jDh Pz♣♣jDh$ S-969jDh˅ jDhH cP♣♣jDh jDh ...#.♣.####. #####.......♣.♣P.....#..... #........†.z.) ##.........zK)##.# ##......)....#..## ####..>).# ### #.z #...#jDh.#.# #$.#.#####..# #.#....##. #.♣.#) ##....##......♣......## ##..# #.###. ### ### #...P....#  ####...###  ##.##  ###jDhnjDh ♣K♣P.z..zK.z♣K   kobold (wandering)jDh33=-508jDh♣K♣P♣jDh u _A kobold comes into view. It is wielding a +0 dagger.jDh-~ Q ...#.♣.####. #####.......♣K♣P.....# #........†...) ##........z..)##.# ##......)zK..#..## ####..>).# #####jDh#  #...#z.#.# #$.#.#####..# #.#....##. #.♣.# ##....##......♣...... ##..###.###. ### ### #...P....# ####...### ##.##  ###jDh jDhq jDh jDh jDhŊ jDhw &♣.♣PK.zz.K.z♣jDh `17jDh ♣.♣P♣jDhV jDh"  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire!jDhջjDhdjDh˾jDh2  The kobold shouts! You hear a shout! x2  A kobold comes into view. It is wielding a +0 club and quivering poisoneddarts.jDh♣.♣P..KK.zK.vv♣, 1 ally target)KK 2 kobolds (1 missile)jDh=2-==26jDh♣.♣P♣jDhV ♣.♣P♣ _The wight closely misses you.jDhjDh}♣.♣P♣jDhcF _Unknown command.jDh&♣.♣P♣ _The wight closely misses you. _Unknown command.  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You conjure some foxfire!  The foxfire hits the wight but does no damage.jDhP jDhK]  ♣.♣P.♣The wight is severely damaged.The foxfire hits the wight but does no damage.jDh jDh jDh jDhK jDhJ jDh  jDh jDha ]♣.♣PjDh 1K.jDh .jDh )KjDh zjDh .jDht vjDhC !v..jDh# ♣jDh The wight is severely damaged.jDh jDh !1jDh --jDh -jDhi 3jDh1 $5jDh jDh jDh X♣.♣PjDh ♣jDh] jDh*  jDh\+ jDh+ V♣.♣PjDh, ♣ jDh- D_The wight barely misses you.jDhs. jDh/ jDh0 -jDh0 jDh,9 jDh9 h♣.♣PjDh: ♣jDh; jDh?  jDh? jDhk@ "_Unknown command.jDhA jDhR   Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.jDh jDh  You conjure some foxfire! The foxfire hits the wight.  You destroy the wight!jDh (♣.♣P)§.v§♣ 2 wights (polearms)jDhy   Vehumet accepts your kill.♣.♣P.KK.z>)Kv§v.§♣, 1 ally target)jDh 1-0--74Foxfire4♣.♣P§§♣ ♣.♣P♣ _The wight hits you from afar with a +0 spear.jDh! ♣.♣P§§♣jDh( F _Unknown command.jDhP ♣P§♣Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.jDhԽjDh♣.♣P§♣jDh"e _You don't have enough magic to cast this spell.jDh۠ jDh Evoke which item? Wands  E - a wand of iceblast (12)L - a wand of charming (8)  M - a wand of digging (7) [!] read|quaff|evoke[?] describe selectedjDhjDh9jDhI...#........♣.......####. ciphuk the Arsonist#####.......♣.♣P.....#.... Mountain Dwarf of Vehumet *.....#........†...)........ Health: 61/62 =======================-##........K..)##.#.... Magic: 0/20------------------------##......K....#..##... AC: 9Str: 11jDh####.z>).......#.... EV: 10Int: 26#####.zK............. SH: 4Dex: 10#..v#.........#.#.... XL:  9 Next: 57% Place: Dungeon:7#$.v@).....#.#####..# Noise: =--------  Time: 10054.4 (0.0)#...§v......#....##.## s) +1 short sword (venom)#....§......♣........# Cast: Foxfire##....##......♣......# Gem (764) ##..###.###.......###### ### #...P....# K jDh%  kobold brigand (missile)####...### zz 2 wights (polearms, 1 ally target)##.##KK 2 kobolds (1 missile)###Vehumet accepts your kill. _The wight hits you from afar with a +0 spear. _Unknown command.Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.jDh'F ...#........♣.......####. ciphuk the Arsonist #####.......♣.♣P.....#.... Mountain Dwarf of Vehumet *..... #........†...)........ Health: 61/62 =======================- ##........K..)##.#.... Magic: 0/20------------------------ ##......K....#..##... AC: 9Str: 11 ####.z>).......#.... EV: 10Int: 26 #####.zK............. SH: 4Dex: 10 jDh)#..v#*........#.#.... XL:  9 Next: 57% Place: Dungeon:7 #$.v@).....#.#####..# Noise: =--------  Time: 10054.4 (0.0) #...§v......#....##.## s) +1 short sword (venom) #....§......♣........# Cast: Foxfire ##....##......♣......# Gem (764)  ##..###.###.......### ### ### #...P....#  K   kobold brigand (missile) ####...###  zz 2 wights (polearms, 1 ally target) ##.##  KK 2 kobolds (1 missile) ### Confirm with . or Enter, or press ? or * to list all spjDh+^ells. _You don't have enough magic to cast this spell.  Aiming: CharmPress: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +0 spear and wearing a +0 robe (ally target, chance toaffect: 49%)jDh`jDhzaM♣.♣PjDhbzjDhc0*zjDhd§jDheR2 halberd of freezing and wearing a +0 robe (chance jDh=g to affect: 49%)jDh...#........♣.......####. ciphuk the Arsonist#####.......♣.♣P.....#.... Mountain Dwarf of Vehumet *.....jDh#........†...)........ Health: 61/62 =======================-##........K..)##.#.... Magic: 0/20------------------------##......K....#..##... AC: 9Str: 11####.*>).......#.... EV: 10Int: 26#####.zK............. SH: 4Dex: 10#..v#.........#.#.... XL:  9 Next: 57% Place: Dungeon:7#$.v@).....#.#####..# Noise: =--------  Time: 10054.4 (0.0)#...§v......#....##.## s) +1 short sword (venom)#Dh;49m....§......♣........# Cast: Foxfire##....##......♣......# Gem (764) ##..###.###.......###### ### #...P....# K   kobold brigand (missile)####...### zz 2 wights (polearms, 1 ally target)##.##KK 2 kobolds (1 missile)###Confirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.  Aiming: CharmPress: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +2 halberd of freezing and wearing a +0 robe (chance  to affect: 49%)jDh♣.♣P§♣jDh^rnjDh]z| ♣.♣P§#.vv@v§§§♣The wight resists with some effort.jDhjDhjDh_jDhjDhjDhjDh ♣.♣P)Kvv#.K§@§♣ The foxfire hits the wight but does no damage.  The foxfire hits the kobold brigand!jDhTjDh1  The kobold brigand is moderately wounded.The wight hits you from afar with a +0 spear.jDhjDhϜjDh W♣.♣P.K.Kzz.§#.Kv@§jDh.§.♣P: 60/61 (62)==5.4 (1Drain Gem (763) jDh♣.♣P§§§♣jDhQ _You feel drained.jDh jDh¸ Evoke which item? Wands  E - a wand of iceblast (12)L - a wand of charming (7)  M - a wand of digging (7) [!] read|quaff|evoke[?] describe selectedjDh# jDh jDhW ...#........♣.......####. ciphuk the Arsonist#####.......♣.♣P.....#.... Mountain Dwarf of Vehumet *.....#........†...)........ HP: 60/61 (62) =======================-##...........)##.#.... MP: 0/20------------------------##......K....#..##... AC: 9Str: 11####..K).......#.... EV: 10Int: 26#####zz.............. SH: 4Dex: 10jDh #..§#.K.......#.#.... XL:  9 Next: 57% Place: Dungeon:7#$.v@§.....#.#####..# Noise: ===------  Time: 10055.4 (0.0)#....§......#....##.## s) +1 short sword (venom)#...........♣........# Cast: Foxfire##....##......♣......# Drain Gem (763) ##..###.###.......###### ### #...P....# K   kobold brigand (missile)####...### zz 2 wights (polearms, 1 ally target)##.##KK 2 kobolds (1 missile)###The wight resists with some effort.  The foxfire hits the wight but does no damage.  The foxfire hits the kjDh obold brigand!  The kobold brigand is moderately wounded.The wight hits you from afar with a +0 spear. _You feel drained.jDhj  ...#........♣.......####. ciphuk the Arsonist #####.......♣.♣P.....#.... Mountain Dwarf of Vehumet *..... #........†...)........ HP: 60/61 (62) =======================- ##...........)##.#.... MP: 0/20------------------------ ##......K....#..##... AC: 9Str: 11 ####..K).......#.... EV: 10Int: 26 #####zz.............. SH: 4Dex: 10 #..§#*K.......#.#.... XL:  9 Next: 57% Place: Dungeon:7 #$.v@§.....#.#####..# Noise: jDh [39;49m===------  Time: 10055.4 (0.0) #....§......#....##.## s) +1 short sword (venom) #...........♣........# Cast: Foxfire ##....##......♣......# Drain Gem (763)  ##..###.###.......### ### ### #...P....#  K   kobold brigand (missile) ####...###  zz 2 wights (polearms, 1 ally target) ##.##  KK 2 kobolds (1 missile) ### The wight hits you from afar with a +0 spear. _You feel drained.Aiming: CharmPress: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +2 halberd of freezing and wearing a +0 robe (chance  to affect: 49%)jDhA...#........♣.......####. ciphuk the Arsonist#####.......♣.♣P.....#.... Mountain Dwarf of Vehumet *.....#........†...)........ HP: 60/61 (62) =======================-##...........)##.#.... MP: 0/20------------------------##......K....#..##... AC: 9Str: 11####..K).......#.... EV: 10Int: 26#####*z.............. SH: 4Dex: 10jDhE#..§#.K.......#.#.... XL:  9 Next: 57% Place: Dungeon:7#$.v@§.....#.#####..# Noise: ===------  Time: 10055.4 (0.0)#....§......#....##.## s) +1 short sword (venom)#...........♣........# Cast: Foxfire##....##......♣......# Drain Gem (763) ##..###.###.......###### ### #...P....# K   kobold brigand (missile)####...### zz 2 wights (polearms, 1 ally target)##.##KK 2 kobolds (1 missile)###The wight hits you from afar with a +0 spear. _You feel drained.Aiming: DhF;10;1mCharmPress: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +2 halberd of freezing and wearing a +0 robe (chance  to affect: 49%)jDh♣.♣P§§♣jDhH _You feel drained.  Aiming: Charm  Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +2 halberd of freezing and wearing a +0 robe (chance  to affect: 49%)  The wight resists with some effort. The wight hits you but does no damage.  A kobold comes into view. It is wielding a +0 short sword.The wight hits you from afar with a +2 halberd of freezing!  The wight freezes you.jDh♣.♣PKK)Kzv.@).♣KK 4 kobolds (2 missiles, 1 wandering)jDh@46-----1=6.4 (1Foxfire2jDhVP♣jDhz _A kobold comes into view. It is wielding a +0 short sword.jDhjDhVEvoke which item? Wands  E - a wand of iceblast (12)L - a wand of charming (6)  jDh+M - a wand of digging (7) [!] read|quaff|evoke[?] describe selectedjDh jDhR%...#........♣.......####. ciphuk the Arsonist#####.......♣.♣PK....#.... Mountain Dwarf of Vehumet *.....#........†...)........ HP: 46/61 (62) ==================------##..........K)##.#.... MP: 1/20=-----------------------##......)....#..##... AC: 9Str: 11####.KK).......#.... EV: 10Int: 26#####zz.............. SH: 4Dex: 10#..v#.K.......#.#.... XL:  9 Next: 57% Place: Dungeon:7#$..@).....#.#####..# Noise: ===------jDh([33m  Time: 10056.4 (0.0)#...........#....##.## s) +1 short sword (venom)#...........♣........# Cast: Foxfire##....##......♣......# Drain Gem (762) ##..###.###.......###### ### #...P....# K   kobold brigand (missile)####...### zz 2 wights (polearms, 1 ally target)##.##KKKK 4 kobolds (2 missiles, 1 wandering)###to affect: 49%)  The wight resists with some effort. The wight hits you but does no damage.  A kobold comes into view. It is wielding a +0 short sword.The wight hits you from afar with a +2 halberd of freezing!  The wight freezes you. _A kobold comes into view. It is wielding a +0 short sword.jDh9 ...#........♣.......####. ciphuk the Arsonist jDh1:#####.......♣.♣PK....#.... Mountain Dwarf of Vehumet *..... #........†...)........ HP: 46/61 (62) ==================------ ##..........K)##.#.... MP: 1/20=----------------------- ##......)....#..##... AC: 9Str: 11jDh< ####.KK).......#.... EV: 10Int: 26 #####zz.............. SH: 4Dex: 10 #..v#*K.......#.#.... XL:  9 Next: 57% Place: Dungeon:7 #$..@).....#.#####..# Noise: ===------  Time: 10056.4 (0.0) #...........#....##.## s) +1 short sword (venom) #...........♣........# Cast: Foxfire ##....##......♣......# Drain Gem (762)  ##..###.###.......### ### ### #...P....#  K   kobold brigand (missiljDh=e) ####...###  zz 2 wights (polearms, 1 ally target) ##.##  KKKK 4 kobolds (2 missiles, 1 wandering) ### The wight freezes you. _A kobold comes into view. It is wielding a +0 short sword.Aiming: CharmPress: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +2 halberd of freezing and wearing a +0 robe (chance  to affect: 49%)jDh <...#........♣.......####. ciphuk the Arsonist#####.......♣.♣PK....#.... Mountain Dwarf of Vehumet *.....#........†...)........ HP: 46/61 (62) ==================------##..........K)##.#.... MP: 1/20jDh =-----------------------##......)....#..##... AC: 9Str: 11####.KK).......#.... EV: 10Int: 26#####*z.............. SH: 4Dex: 10#..v#.K.......#.#.... XL:  9 Next: 57% Place: Dungeon:7#$..@).....#.#####..# Noise: ===------  Time: 10056.4 (0.0)#...........#....##.## s) +1 short sword (venom)#...........♣........# Cast: Foxfire##....##......♣......# Drain Gem (762) ##..###.###.......###### ###Dh u39;49m #...P....# K   kobold brigand (missile)####...### zz 2 wights (polearms, 1 ally target)##.##KKKK 4 kobolds (2 missiles, 1 wandering)###The wight freezes you. _A kobold comes into view. It is wielding a +0 short sword.Aiming: CharmPress: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +2 halberd of freezing and wearing a +0 robe (chance  to affect: 49%)jDh Q♣P♣   wight (polearm,z   wight (polearm, charmed)jDh  _A kobold comes into view. It is wielding a +0 short sword.  Aiming: Charm  Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +2 halberd of freezing and wearing a +0 robe (chance  to affect: 49%)  The wight is charmed.jDh 7  The kobold shouts!jDh! ]  Your foxfire dissipates.jDh# Q  The kobold hits your wight with a +0 dagger.jDh$ jDh_% jDhZ& jDh2 jDhK3 ♣.♣P.K.K>.zK§#z.§@KjDh4 r♣)K)jDh4 e7.4 (11jDh> \♣.♣PjDhK? F§♣jDh(j 3 _You block the wight's attack.jDhL#####.♣.♣P.....#.... #........†.K.).....##...........)##.#....).K..#..###.K>).......#..#####.zK...#..§#z......K.#.###$.§.K.....#.#####..##.....@.....#....##.###.♣........#)##....##......♣####.###.......#### ### #...P....# ####...###  ##.## # K 5 kobolds (3 missiles, 1 wandering) §§♣)The kobold shouts!jDh((§.K.(((((♣jDh jDh}"}  The kobold throws a stone. The stone closely misses you.jDhK- .K.K§..jDh-§.K....@.♣The kobold brigand closely misses you. The wight misses your wight.jDh3§#z(§.K(((.....♣(jDh2%  jDhhThe kobold throws a poisoned dart. The poisoned dart closely misses you.jDhV.K.#z...K.@jDh]Z......♣.jDhh-80jDhw:♣jDhkb _Your wight barely misses the kobold brigand.jDh68 #.†...).....##........K..)##.#....)....#..###..>)K......#..#####KzK...jDh7<L.#...#z......K.#.###$...K.....#.#####..##...........#....##.#####.♣........#).##....##......♣##.###.###.......#### ### #...P....#  ####...### ##.## # jDh@jDhBjDh2W.K....K.♣♣jDh>XjDh)dx ((....♣jDhUe(.....♣(The kobold brigand throws a poisoned dart.jDhV? .@....♣......♣.  The poisoned dart closely misses you. The wight misses your wight.jDh5jDhkr (((♣.jDhh♣The kobold throws a poisoned dart. The poisoned dart hits you!jDh~jDh-jDhjDha.K.KjDhÒ.K.z..♣♣jDh%7====-9Pois Drain Gem (759) jDhZX♣♣jDh;Q _You are poisoned.jDh jDhD #jDh. #...)##.#jDh |....)K...#..#jDh* )jDh' ##..>).......#..jDhĉ D#####.zK.K........#...#.K....K..#.####$...Kz....#.#####..##...........#....##.#####.♣........#)..##....##@.....♣##.##..###.###.......###### ### #...P....#  ####...### jDh  ##.jDh/ ### jDh] ♣♣PYou feel very sick.jDh (((..♣(.....♣PjDh^ 5 ..jDh _ ...♣@.....♣PThe kobold throws a stone. The stone barely misses you.The kobold barely misses your wight.jDhh ((....♣♣jDhi jPThe kobold brigand throws a poisoned dart.  The poisoned dart hits you!jDhP jDhW jDh jDh jDh jDh .K....zKK..z.....♣♣P4=======-60Pois 8jDh g♣♣PjDh$ V _You are more poisoned.jDh##.)##.#.##......)....#..##.....).####..>K.......#.#####...#jDh$1#...#.KzKK.K..#.#......###$...K.....#.#####..#...##.z...#....##.####.#.♣........#).##....##.@....♣......##.##..###.###.#####.#### ### #...P....# #####...### jDh˃+### jDhjDhΆjDh> .zKK..K...K♣jDhEPYou feel very sick.jDhY ((...♣jDhK♣PThe kobold brigand throws a poisoned dart.  The poisoned dart hits you!jDh jDh"jDh#jDh%jDh>'jDhe@)K...zKK...z..♣♣PjDh,40========---17jDho♣♣PjDhV _You are more poisoned.jDhA##.)##.#.##......)....#..##.....).####..>).......#.#####...K.....#.#...#...#.#......##.##$...KKzKKK#.#####..#...#.#.#....##.####.#.z..♣........#).##....##..@...♣......##.##..###.###.#####.#### ### #...P....# ### ####...### ##.##### jDh4BjDhjDhZjDhXjDh.K)K.z..KKKK♣♣P36---2=--26♣♣P _You feel very sick.jDhdI##.)##.#.##......)....#..##.....).####..>).......#.#####...#.#...#...K.....#.#......##.##$...)K.z..#.#####..#...#.#.KKKK#....##.####.#.z..♣........#).##....##...@..♣......##.##..###.###.#####.#### ### #...P....# ### ####...### ##.#####  jDhP♣♣P  You feel very sick.jDhSjDhT'(♣jDhwU♣jDh]VPjDh.WjDhjDhB jDh jDh.KjDh!.♣jDh<♣jDhPjDhWThe kobold throws a stone. The stone hits you but does no damage.jDhg jDh9 jDhG(.♣jDh^(..♣jDh(jDh*(.PjDhjgThe kobold barely misses your wight. The kobold throws a poisoned dart.jDhjDhjDhXjDhjDh֩jDh.jDhīKzjDh.jDh!..K♣jDhWz@..♣jDhl.jDh5..PjDh0jDhjDh#1jDhӳ&---jDhq)=-jDh3jDh$5jDhfjDhjDhB♣jDh♣jDh$PjDhHjDh jDhjDh46_The poisoned dart barely misses you.jDhjDh`##.)##.#.##......)....#..##.....).####..>).......#.######.........#..##...#.........#.#......##.##$...).KKz.#.#####..#...#.#.KKK.#....##.####.#.K♣........#).##....##..z.@.♣......##.##..###.###.#####.#### ### #...P....# ### ####...### ##.##### jDh*> K.K.KzKK.K♣.z@.♣You feel very sick.28---44♣♣P _The kobold closely misses you.jDhT\#..†...).....###...........)##.#........##......)....#..#).......>).......#..#.#####...............#...#.........#.#......##.##$...).K.K.#.#####..#...##........KzK#....##.#####........K.K♣@.......#).##....##...z..♣......##.......##..###.###.......#####.######## ### #...P....# #######...#####.##z   wight (polearm, charmed)### jDhcjDh,jDh%Q...♣KKz.♣PKK 2 kobolds (1 missile)z   wight (polearm, charmed)jDh&25----5Pois 3jDh8L♣PjDh:S _You feel very sick.jDh7w#.†...).###...........)##.#.###......)....#..##.....).....#####..>).......#.#.#####..........#..#.#...#.........#.#......##....###$...).K.K.#.#####..#...#.#.KzK#....##.####.#.♣.@......#).jDh:##....##..KKz.♣......##.##..###.###.......#####.#### ### #...P....# ### ####...#####.## ### jDh@I  You feel sick.jDh♣z.K..♣P   kobold (jDh 4--=-62jDhoz♣♣PjDh8D _The kobold hits your wight but does no damage.jDh#.†...).##  ##...........)##.#.# ##......)....#..##.....).....#####..>).......#.jDhV#..######.........#..#..##...#.........#.#......##....###$...).K.K.#.#####..#...#.....##.KzK#....##.####.##.jDh |♣z.#).##....##...K..♣......##.###..###.###.......#####.#### ### #...P....# ### jDh######.## ### jDhjDhjDhzjDht-♣.z.K.♣KPK 2 kobolds (1 missile)jDh(2-71jDhp♣♣PjDhŻ$ _You feel sick.jDh%F #.†...).## ##.....)##.#.#  ##......)....#..##.....).....## ####..>).......#.#..#  #####........#..#..#  #...#.........#.#......##....## ##$...).K.K.#.#####..#...#.....# #.KzK#....##.####.# #.jDh(I q♣.z.@....#).# ##....##....K.♣......##.###..###.###K......#####.# ### ### #...P....# ### # ##.##    kobold### jDhI jDhJ jDhK jDh,L jDhL jDh#W ♣K.zKKzK♣.PK   kobold brigand (missile)z   wight (polearm)KKK 3 kobolds (2 missiles)z   wight (polearm, charmed)jDhDX 1-3=80jDhGa x♣♣PjDhEd $ _You feel sick.jDh.†...).## .)##.#.# ##......)....#..##.....).....##  ####..>).......#..........#..# #####..........#..#..# #...#.........#.#......##....## $...).K.K.#.#####..#...#.....# .jDh=KzK#....##.####.## .♣K.z.@...#).# ....##..KKzK♣......##.## ##..###.###.......#####.#  ### ### #...P....# ### ##.## ### jDh jDh+ K♣zK.z.K..♣KP##.#####1)jDh߯a949jDh.N♣PjDh$ _You feel sick.jDhP†...).## .)##.#............# ......)....#..##.....).....## ####..>).#..........#..# ............#..#..# ...#.........#.#......##....## $...).K.K.#.#####..#...#.....# KzK#....##.####.## K♣zK.z.@..#).# ....##...K..♣......##.jDh## ..###.###..K....#####.# jDhN### ### #...P....# ### ####...#####.## jDh3### jDhjDhVjDhjDh♣.zK.K.♣PjDhz(♣.zKz(((PjDhjDh!♣.zK.z♣..PjDh0=-=708jDh~j♣♣PjDhT _You feel sick. The kobold throws a stone. You block the stone.jDh ♣.♣P.....#.....z.....# †...)......## ....)##.#............# ......)....#..##.....).....## jDhQ! ..>).#..........#..# ###..........#..#..# ..#.........#.#......##....## jDh! ).K.K.#.#####..#...#.....# KzK#....##@###### ....K♣.zK.z...#).jDh8"  ...##....K.♣......##........ ..###.###..K....#####.####### ## ### #...P....#jDh"  #######...#####.### jDh' ,jDh) ,jDh?9 ,♣..zKK.♣PK   kobold brigand (missile)jDh9 Vz   wight (polearm)KK 2 kobolds (1 missile)z   wight (polearm, charmed)jDhD =  jDhD )...............## )##.#............# )....#..##.....).....## >)jDh'G .#..........#..# ........ ..... )#..# #@# ♣..zK((..#) ♣((....# ..K....###  ### #...P....# ###  ####...### ##.## ###You feel sick. The kobold throws a stone. The stone barely misses your wight.jDh  )...............## )##.#............# )....#..##.....).....## >).#..........#..# ........ ..... )#..# #@# ♣..zK((..#) jDh  ♣((....# ..K....###  ### #...P....#  jDhl ####...### ##.## ###jDh jDh" ♣♣PThe stone hits you.jDh jDh ♣..zK.z♣..PjDh 18-17jDh i♣♣PjDh V _* * * LOW HITPOINT WARNING * * *jDh.♣..###.###.#♣.♣P.....# †...)....#....)##.#....... ......)....#..##.....).....#>).......#... ##..........#..#..#.........#.#......##....#).K.K.#.#####@.#...# KzK#....##.#####.....K♣..zK.z..#)..##....K.♣......##........## ..###.###..K....#####.####### ## ### #...P....# ###z   wight (polearm, charmed)####...#####.#####jDhjDhfz.PjDh=-26jDh :PjDh$ _You feel sick.jDh qP...#§..#..##....♣.......####.###.#♣.♣P.....# †...)....#....)##.#....... jDh =......)....#..##.....).....#>).......#... ##.............#..#..#.........#.#.@....##....#).K.K.#.#####..#...# KzK#....##z####.......#jDh\ .....K♣..zK....#)..........##....K.♣......##........## ..###.###..K....#####.####### ## ### #...P....# ###jDh ^####...#####.##jDhm 3  You feel sick.jDh jDhS .z.KK   koboldz   wight (polearm, charmed)jDhR 7--3Drain Gem (745) jDhع jDh [ _You are no longer poisoned.jDhGOs..P).#..#.....###.....#.P...#§..#..##....♣.......####.###.#♣.♣P.....# †...)....#....)##.#....... ......)....#..##.....).....#>)#... ##.......@.....#..#..#.........#.#......##....#).K.K.#.#####z.#...#.....# KzK#....##.####.......#.....K♣..zK.K..#)..........##....K.♣......##........## ..###.###..K....#####.####### ## ### #...P....# #######...###jDhAz.Kzz   wight (polearm)K   koboldz   wight (polearm, charmed)4=44jDhajDhgN##.#####K##.. ....### ..P).#..#.....###.....#.P..........#§..#..##....♣.......####.###.#♣.♣P.....# †...)....#....)##.#....... ......)....#..##.....).....#>).......#... ##..........#..#..#.........#.#.z....##....#).K.K.#.#####..#...#.....# KzK#....##K####.#.....K♣..zK.z..#)..........##....K.♣......##........## ..###.###..K....#####.####### ## ### #...P....# ###Dh~PmjDhvQjDhQjDhRjDhSjDha^z.KzjDhpbhKK 2 kobolds (1 missile)jDh<J53jDhjDh˟jDhjDho....# .# . ..z. ##.#####K##..# ....### ..P).#..#.....###.....#.P..........#§..#..##....♣.......####.###.#♣.♣P.....# †...)....#....)##.#....... ......)....#..##@....).....#>).......#........ ##.......z.....#..#..#.........#.#......##....#).K.K.#.#####K.#...#.....#KzK#....##z####.#.....K♣..zK.K..#)..........##....K.♣......##........## ..###.###..K....#####.#######Dh*49mz.KzK.8=62jDh! ####...## .. .......# .# . ..z. ##.#####K##..# ....###jDhg ...P).#..#.....###.....#.P...#§..#..##.....♣.......####.###.#..#♣.♣P.....#.†...)...#.....)##........ #......)....#..##.....).....##jDh{Z#..>).......#.z........#..# ####...........#..#..##.........#.#.K....#### $...).K.K.#.#####z.#...#.....KzK#....##K#####......K♣..zK....#)jDhX..#..##....K.♣......##........##jDhjDhjDh:jDhFjDh(aPz.KjDh)@zK.jDh*`71jDh<9PjDhY@jDh֡.#####...# z#####...## .. .......# .# . ..z. ##.#####K##..# ....###...P).#..#.....###.....#.P...#§..#..##.....♣.......####.###.#..#♣.♣P.....#.†...)...#.....)##.#..................)....#..##z....).....##  ####..>).......#..........#..# #####.......K.....#..#..# #...#.........#.#.z....##....##z   wight (polearm, charmed) #$...).K...#.###jDh]##K.#...#.....#K..#....##.#####......K♣..zK....#)..#jDhMjDhxjDhjDhaP♣PzjDh.z.Kz   wight (polearm).jDhK   kobold (missile)z   wight (polearm, charmed)jDh|=80jDhͼPPPjDhٿjDh1jDh1$.........####jDh:2 jDh28#....#####...# ..jDhf3z# jDh3v)....####...## .. ..jDh4.....# .# . ..z. jDhx5##.#####.##..# ....###jDh6...P).#..#.....###.....#.jDh6PjDh675...#§..#..##... jDh7#jDh?>H..♣.......####.###.#..# jDht?#♣.♣P....@#...........†...)....#.....)##.#z.................)....#..##.....).....## jDh@ ####..>).......#..........#..#  #####.............Kz....#..#..#  #...#.........#.#..K...##....## z   wight (polearm, charmed) ##$...).K...#.#####..#...#.....#jDhD{ #K..#....##.######jDhFjDh*GjDh=HjDhTjDhUPjDhTV♣jDhW(♣PjDhWzjDhX.jDh?YKjDhYzjDhZKjDhe[.jDh[NKK 2 kobolds (1 missile)jDhb\pz   wight (polearm, charmed)jDh\jDh]jDh^9jDh^=jDhf_9jDh_%39jDhW`jDhijDh`jPjDhl=♣PjDh}njDh[<))).......###. ..............####  .#....#####...# ..z# .)....####...## .. # .......# .# .. ..z. ##.#####.##..# ....###...P).#..#.....###.....#. .P...#§..#..##... .#..♣.....@.####.###.#..# ##♣.♣P.....#...........  †...)...z.....#.....)##.#..................)....#..##K....).....## ####..>).......#.z........#..#jDhc\ #####.............KK....#..#..#  #...#.........#.#......##....##  ##$...).K...#.#####..#...#.....jDh\jDh^jDhb_jDh`jDhlPP♣♣.♣P....z.jDh_mgK.zK.jDhgn5==808jDhi}PP♣♣.♣PjDhjDh~ o#......[.##.....<))).......###. ...............####  .#....#####...# .. .z#)....####...## .. # ........# .# .. ..z. ##.#####.##..# ....### #jDh ...P).#..#.....###.....# #..P...#§..#..##... ..#..♣.......####.###.#..# ###.♣.♣P....z#. ..†...)......#.....)##.#K.................)....#..##.z...)... ####..>).......#.K........#.. #####.......K.....#..#.. #...#.........#.#......##jDh jDh= jDhU jDhW jDh( jDh -PP♣.....z♣.♣P.....KzK.jDh1 `17jDh PP♣♣.♣PjDhc jDhD#......[.##. jDh,#.<))).......###. #....#### #..#....#####...# .. .z# jDh'..)....####...## .. # .. #.......# .# .. ..z. #jDhU.##.#####.##..# .... ##.P).#..#.....###.....  #jDhД.P.#§..#..##.#.♣.....z.####.###.#..##.♣.♣P.....#.# #..†...)...K.. ##...........)##.#z... ##......)....#..##.K...)..... ####..>).......#...# #####......K.....#..# #...#.#.#......##....jDhЗjDhBjDh3PzjDhK♣......♣.♣P....Kz.K.jDhe2026jDh¯jDh;PPjDh ♣♣.♣PjDhjDh #.......)###..  ##......[.##...........  #<))).......###.  #...............####  .#..#....#####...# .. .z# .'..)....####...## .. # .. .#.......# .# .. ..z.  ##.#####.##..# ....##...P)@#..#.....###..  #.P.....z....#§..#..##.  ...#........♣.......####.###.#.. #####.......♣.♣P....K#. †...)...z..........)##.#............)jDhՉ ....#..##K....)... ####..>).......#..........# #####.....K.....#..#jDhՒ PP....z.♣♣.♣P...Kz.jDhc.K.jDh`35jDhNPP♣♣.♣PjDhjDh ........∩....#  #.......)##........#.. ##......[.##........... #<))).......###.  #...............####  .#..#....#####...# .. .z# ..'..)....####...## .. # .. ..#.....# .# .. ..z. . .....##@#####.##..# #...P).#..#.....###.. #.P....z.....#§..#..##  ...#..♣.......####.###.######.......♣.♣P...Kz# #........†...).....jDh ....)##.#K...........)....#..##.....)... ####..>)#..........jDh ,P)zP.....♣....Kz♣.♣P.....jDh .K.jDho g==44jDh jDh PP♣♣.♣PjDhG jDh #..##.................∩....#  #.......)##........#.. ##......[.##........... #<))).......###.  #...............####   ..#..#....#####...# .. .z ♣..'..)....####...## .. # ..#............@..# .# .. ..z .. ##.#####.##..# . ##...P)z#..#.....###.. #..P..........#§..#..# ...#........♣....Kz.####.###.######.......♣.♣P.....# #........†.jDh 1..)...K..........)##.#............)....#..##.....)jDh BjDh| z.Kz.PjDh )K.jDh &5jDhd :3jDh APjDhf) ####..##..................∩....# jDhDg3 .)##........##[.##..........<))).......###. #...............####   ..#..#....#####... .z jDhga♣..'..)....####.@.## .. # ......# .# .. ..z .. #..##z#####.##..# . . #jDhj...P).#..#.....###.. #.........P....K.....#§..#. ...#........♣....z..####.###.######.......♣.♣P.....#........†...)..K.##.....)##.#.......jDh!mjDhnjDh pjDhpjDhIz.KjDh1z.P...K.jDh1=6=62jDhؓ:PjDhijDhm ... .# ###............#..##............................∩....# jDhp ~ #.......)##........##......[.##............<))).......###. #...............####   ..#..###@..# .z ♣..'..)....####...## .. # ..jDh< q.......z..# .# .. ..z .. #...........##.#####.##..# . . #..P)K#..#.....###.. #..P....z.....#§..#.jDh  .....♣.......####.###.# K   kobold####.♣.♣P...K.#.†...)....jDhD jDhW jDhp jDh zKzP.....z 2 wights (polejDh arms)K 2 kobolds (1 missile)P..K.jDhz .=7jDh :1jDh$. 8PjDhA2 k _The wight is no longer charmed. The wight misses you.jDh  ..#.. ... ........#... #.. ###.................#..##.....................∩....#  #.......)##........#.. ##......[.##........... #<))).......###. #...........@...#### jDh{   ..#..#....#####...# ..  ♣..'..)....####...## .. # ♣...#......z..# .# .. .. #...........##K#####.##..# .. ##...........P)z#..#.....###. + #.........P..........#§..#.. K   koboldjDh  ...#........♣.......####.########♣.♣P..K..#jDh jDh& ,jDh jDh :.Kz.   wight (polearm)K 2 kobolds (1 missile)K.jDh% h-80jDh jDhy jDh7" .#.. ... ........#... #.. ###................. #..##................... ........∩....# #.)##........#..jDh=#Q ##......[.##.... #.<))).###. #.#### ..#..#....#####...# ..  jDh#X ♣..'..)....####...## .. #  ♣...#..K.# .# ..  ... #.##z#####.##..#  .. ##.P).#..#.....### jDh$ + #.P..........#§..# ...#.♣...K...####.###  #####jDh%X.♣.♣P.....# jDha)jDh\*jDh9zz.zz 2 wights (polearms)jDh:2=-929jDhRGjDh@IjDh!2 .#.. ... ..............#... #.. ###................. #..##................... jDh!.......∩....# #.)##........#.. ##......[.##.... #jDhl% .<))).###. #.#### ..#..#....#####z..# .. ♣..'..)....####...## .. # ♣...#....Kz# .# ..  ... #.##.#####.##..#  .. ##.P).#..#.....   wight (polearm) + #.P.#§..# ...#.♣...K...####. #####.♣.♣P.....#jDh7/jDh=;z.jDhu>==908jDh}EjDhGX _The wight attacks as it pursues you! You block the wight's attack.jDh<  .... ................#.. ... ..............#... #.. ###.................#..##...........................∩....#  #.......)##........#.. ##......[.##........... #<@)).......###. #...........z...####  ..#..#....#####...# ..  ♣..'..)....####..z## .. # ♣...#.............Kz# .# .. ... #...........##.#####.##..z 2 wights (polearms) .. ##...........P)Dh 34m.#..#...+ #.........P..........#§.. ...#..♣...K...####.#jDh jDha z.K.   wight (polearmjDh )K   koboldjDh `17jDhc jDh * _The wight attacks as it pursues you! The wight misses you.Things that are here: _a +0 flail; a howler monkey skeleton; a gnoll skeletonjDh . ........#.. ... ........#... #.. ###........ #..##...jDh~ .....∩....# #.)##........#.. ##......[.##.... #jDh! j.@))z.###. #.#### ..#..#....#####K..# ..jDh C ♣..'..)....####...## ..  ♣...#.............Kz# .#  ... #...........##.#####.##.. .. ##...........P).#..#..... + #.........P.#§ ...#.♣...K...####.jDhjDhVjDhIjDh^%z)Kzz 2 wights (polearms)jDh&3=7=-26 jDh'_jDh2jDhI:a _There is a stone staircase leading up here.jDhHy-jDhjDh;MKz.jDhh=35jDh^>jDh #..# #...# ## #...# # ...# ##...# #...##.# #.### #.####..### ##÷..#.####.# #)###..## #.#.....#..# ........# ##..##...#)## ........# ####..>...#...# ........###....#.#####.## ..).........####....##.# ##6 ....<[..########@...#### ######. .........# #.<.... ##..................#######......###############................. ############....[ ####### jDh`_The wight closely misses you.==jDh_jDh So-4.9 (2.54jDhXjDhV[} _You climb upwards. _There is a stone staircase leading down here.jDh3jDh=jDh.4328=1jDhͦ\50jDhjDhөjDhC19jDh]jDhX8jDh jDh j=7jDh͸jDhjDhQy26=6jDhjDhŽjDhnx9=5jDhjDh-jDhB4jDhjDhjDhVf7=3jDh/jDhjDhB2jDhpjDhjDhT=1jDhjDhjDhx8=0jDhjDhYjDh10/20==09jDhjDhiB8jDhjDh%jDhX7jDhjDh|9=6jDhBjDhtjDhU==5jDh:jDh2jDhB4jDhjDh@jDh3011=3jDhjDhjDhB2jDhjDhX1jDhjDh4&1=0=699jDhjDhr2=8jDh[jDhjDhBB7jDhjDhKjDhf2=6jDhjDh jDhB5jDhOjDhjDh1T=4jDhjDhYjDhT33jDhjDhLjDhr3=2jDh jDh jDh B1jDhp jDh jDh)x4=0jDhjDhC89jDhjDhjDhjDh{T=8jDhKjDhjDh1B7jDhjDhijDh5=4=6jDhjDh@jDhB5jDhqjDhjDhqB4jDh%jDh jDh!x6=3jDh#jDh%j=2jDh&'jDh(X1jDh)jDh+jDht+7=5==0jDh,jDh-jDh1.C79jDh.jDh0jDh0B8jDh11jDh4n7jDh5}8==6jDh6jDh%8jDh8B5jDhR9jDh:jDhI;p6=4jDh<jDh}=jDhO>x9=3jDh?jDh@X2jDhF)140==0jDh.HjDhHC69jDhJjDhEK7=8jDh/LjDhMjDhNB7jDhNjDhT1=65jDhVjDhVT=4jDhhY2=3jDhJZjDh[jDhf\p8=2jDha130jDhkbjDhcjDh#dC59jDhdjDhzfjDhgT=8jDhgjDhijDhiB7jDh9jjDhkjDhZl44=9=6jDh&mjDh}njDhnB5jDhojDhpjDhqB4jDhrjDhsjDhwt\5=3jDh+ujDhujDhwjDhwT=2jDhVxjDhyjDh/zB1jDhzjDhu 6=- _You start resting.jDh߅1167.9 (73.0)jDh20==8.9 (740jDhjDhb% _Magic restored.jDh)g 3jDhi jDhv ]498=7jDh y jDhy s7==6jDhz jDh~ X5jDhS jDh X4jDhO jDh. jDh `83jDh jDh X2jDh jDh X1jDh jDhǖ jDhk 9=0jDh% Y39jDhm jDh X8jDh jDhX jDh B7jDhG jDh~ jDh q50=6jDh~ jDhЦ jDhI B5jDh jDhJ jDhѩ B4jDho jDh[ jDh p1=3jDh jDh jDhi B2jDh jDhW jDhѱ B1jDh jDh jDh p2=0jDh< jDh jDh` C29jDhl jDh jDhɻ B8jDh9 jDho jDh B7jDh jDhڿ jDha `36jDh jDh jDho B5jDh jDhZ jDh B4jDhy jDh jDhL p4=3jDh jDhU jDh B2jDh jDh jDh B1jDh* jDhs jDh p5=0jDh jDh4 jDh C19jDhV jDh X8jDh jDh X7jDh jDhu 6=6jDhC jDh X5jDh jDh jDh B4jDh' jDh jDh> p7=3jDh jDh< jDh B2jDhg jDh jDhn B1jDhC jDh jDhz `80jDhg jDhw jDh C09jDh jDh jDh# B8jDh jDh jDh B7jDh jDh jDh[ p9=6jDh jDhjDhGB5jDhtjDhX4jDhtjDhMjDh q60=3jDh jDh jDh8 B2jDhjDhWjDhB1jDhjDh_ _You start resting.jDh5217.9 (491=8.9 (500 _HP restored.jDhjDh* Level 6 of the Dungeon <<<<>>>>>(Press ? for help) #[#####...........######.##.# #.#  #..## ##..............#####.#..###.#  ##..## #.#..###.#..##...# #######.........#  ##..###....# #.##..###.#####..........####.#  ##.#...##.# #[##............######..## #.#  ##.#...##.###....#..#........###....## #.#  ###....####.........#.########.....##..####.#  #.P.P.........####....## ##..........##.#  ####.##..####...# ##....### ###.######...#..#  ####P#...#..# #...# #......# #...# ##..#>##  ####......>....# ##...# #...##.# #.### ####.#  #....##P#...#.####..### ##÷..#.####.###..#  #....#####.##)###..## #.#.....#..##..##  jDh [15;15H#....####P)P........# ##..##...#)###.##  #..........[........# ####..>...#...###.#  #....###..##........###....#.#####.###..#  #.........##..).........####....##.####.##  #....#..........<[..########@...#### ######...#  #....#####......................# #.<.....##  ###### #####..................#######.......#  ###############..................#  ############....[..#  #########jDh#..# #...# #......# #...# # ciphuk the Arsonist ...# ##...# #...##.# #.###Mountain Dwarf of Vehumet *..... #.####..### ##÷..#.####.#HP: 61/61 (62) ======================== #)###..## #.#.....#..#MP: 20/20======================== ........# ##..##...#)##AC: 9Str: 11 ........# ####..>...#...#EV: 10Int: 26 ........###....#.#####.##SH: 4Dex: 10 ..).........####....##.### XL:  9 Next: 57% Place: Dungeon:6 ....<[..#jDh.#######@...#### ######. Noise: ---------  Time: 10218.9 (0.0) ....................# #.<.... s) +1 short sword (venom) ##..................#######...... Cast: Foxfire  ###############................. Drain Gem (600) ############....[.####### _You climb upwards. _There is a stone staircase leading down here. _You start resting. _Magic restored. _You start resting. _HP restored.jDhjDhDrop what?40/52 slots (_ for help) Hand Weapons (select all with ))  s - a +1 short sword of venom (weapon)  d - a +1 dagger of freezing  H - a +2 hand axe of electrocution  K - the +4 mace "Efur" {freeze, rElec rF- Dex+7} jDh}Armour (select all with [)  a - a +0 robe (worn)  g - a +1 cloak (worn)  F - a +0 buckler (worn)  G - a +0 helmet (worn) Magical Staves (select all with |)  N - a staff of death Jewellery (select all with "=)  j - a +4 ring of protection (worn)  u - a +6 ring of intelligence (worn)y - a ring of protection from cold  J - a ring of willpower Wands (select all with /)E - a wand of iceblast (12)  L - a wand of charming (5)  M - a wand of digging (7) [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle [.|Space] toggle selected[top]jDh~   M - a wand of digging (7) Scrolls (select all with ?)  e - 2 scrolls labelled VEBIWK JUZACU  i - 4 scrolls labelled ERUNTA TENGAM  k - 5 scrolls labelled KIOTAE SURYWO  o - a scroll labelled OTUSTA ORO  p - 2 scrolls labelled ILELES MOBYNUT  q - a scroll labelled WETEQ CUFOUM  v - 3 scrolls labelled VITENE MIVE  w - a scroll labelled ROTAAS SORY  C - a scroll labelled LEREUD YMOPH  D - 2 scrolls labelled NOMARGH FATU  I - a scroll labelled MEGGEN YSAIFE jDh} Potions (select all with !)  b - a potion of magic  c - a fuming orange potion  f - 4 clear potions  h - 2 golden potions  l - 2 purple potions  m - 2 fizzy orange potions  n - a sapphire potion76%jDhv4jDhy. v - 3 scrolls labelled VITENE MIVE  r - 4 orange potions  t - a smoky brown potion  x - 2 sedimented cyan potions  z - a fuming red potion  A - a black potion  B - 2 bubbling pink potionsbotjDh,jDhL#..# #...# #......# #...# # ciphuk the Arsonist ...# ##...# #...##.# #.###Mountain Dwarf of Vehumet *..... #.####..### ##÷..#.####.#HP: 61/61 (62) ======================== jDhP#)###..## #.#.....#..#MP: 20/20======================== ........# ##..##...#)##AC: 9Str: 11 ........# ####..>...#...#EV: 10Int: 26 ........###....#.#####.##SH: 4Dex: 10 ..).........####....##.### XL:  9 Next: 57% Place: Dungeon:6 ....<[..########@...#### ######. Noise: ---------  Time: 10218.9 (0.0) ....................# #.<.... s) +1 short sword (venom) ##..................#######...... Cast: Foxfire  ###############................. Drain jDhSGem (600) ############....[.####### _There is a stone staircase leading down here. _You start resting. _Magic restored. _You start resting. _HP restored.  Okay, then.jDhYjDh[. _jDhjDh jDhpjDh0F _Unknown command.jDh\ jDh_ Level 6 of the Dungeon <<<<>>>>>(Press ? for help) #[#####...........######.##.# #.#  #..## ##..............#####.#..###.#  ##..## #.#..###.#..##...# #######.........#  jDh! ##..###....# #.##..###.#####..........####.#  ##.#...##.# #[##............######..## #.#  ##.#...##.###....#..#........###....## #.#  ###....####.........#.########.....##..####.#  #.P.P.........####....## ##..........##.#  ####.##..####...# ##....### ###.######...#..#  ####P#...#..# #...# #......# #...# ##..#>##  ####......>....# ##...# #...##.# #.### ####.#  #....##P#...#.####..### ##÷..#.####.###..#  #....#####.##)###..## #.#.....#..##..##  #....####P)P........# ##..##...#)###.##  #..........[........# ####..>...#...###.#  #....###..##........###....#.#####.###..#  #.........##..).........####....##.####.##  #....#..........<[..########@...#### ######...#  #....#####......................# #.jDh" [40m<.....##  ###### #####..................#######.......#  ###############..................#  ############....[..#  #########jDhH W>@jDh6L>>jDh^V>>jDhjDhF$#..# #...# #......# #...# # ciphuk the Arsonist ...# ##...# #...##.# #.###Mountain Dwarf of Vehumet *..... #.####..### ##÷..#.####.#HP: 61/61 (62) ======================== #)###..## #.#.....#..#MP: 20/20======================== ........# ##..##...#)##AC: 9Str: 11 ........# ####..>...#...#EV: 10Int: 26 ........###....#.#####.##SH: 4Dex: 10 ..).........####....##.#jDhC## XL:  9 Next: 57% Place: Dungeon:6 ....<[..########@...#### ######. Noise: ---------  Time: 10218.9 (0.0) ....................# #.<.... s) +1 short sword (venom) ##..................#######...... Cast: Foxfire  ###############................. Drain Gem (600) ############....[.####### _You start resting. _Magic restored. _You start resting. _HP restored. _Okay, then. _Unknown command.jDhBjDh\599 _jDh87jDh1jDhjDhCX6jDhjDh-jDhWX5jDh@jDhjDhX4jDhjDhjDhjDh& B3jDh jDh jDh{X2jDhjDhFjDhX1jDhDjDh'jDhX0jDhjDhjDhjDhC89jDhjDht jDh!jDh@"B8jDh #jDh%P  There is a stone staircase leading up here.jDh|(_7 _jDh)jDh,jDhs.X6jDh/jDh1jDh^2X5jDh3jDh4jDh5jDh6B4jDh7jDh]9jDhN:X3jDh;jDh<jDh=jDh?>B2jDh>jDh*@jDhLAjDhAB1jDhZBjDhCjDhDjDh?EB0jDh4FjDh&GjDhGjDhvHC79jDhHjDhIjDhJjDhKB8jDhKjDhLjDhVMjDhMB7jDhFNjDhOjDhOjDhUPB6jDhPjDhQjDhYRjDhRB5jDhJSjDhX ##.#..###.#  #######.........# ##..........####.# ....######..## #.# ###....## #.# ####.....##..####.#  ##..........##.#  ###.######...#..#   #...# ##..#@##43.9 (25.0) jDhrZO #.### ####.##.# ##..# .#..# #..## .#)###.## ...###.# #.###..# #.####.## ### ######...#jDhJ]jDh^c _There is a stone staircase leading down here.jDhM jDhN jDh`W jDhA] jDh!l 4.9 (1.0)4 _jDhZd r ##.... ....... ..... ....... ###.... ....... .......#....... ..............# ............... ...............7 ..(....@#  ........jDhe  ......... .........# ........## .......## ....... ....... .................jDh/f jDhn jDh g5.7 (1.83jDh jDh _You climb downwards.  Found 2 javelins. _There is a stone staircase leading up here.jDh.M ##..... .......###....#.............#..#........$..(...@<#.#jDhvg...##.........##jDh\....  .jDhjDhf602jDhjDh+ _Found 15 gold pieces.jDhg ##............. ........###....#..........#.>.#..........$..(..@.<#.#...##...##.##jDhh\..  .jDhqjDhq`71jDhmujDhw; _Found a stone staircase leading down.jDh  ## ##............#.. ..............###....#..........#.>>.#..........$..(.@..<#.#...##...##.###.#..  .jDhw 80jDhf> 9 _Found an escape hatch in the floor.jDh  ## ##............#.. ..............###....#................#.$>>.#...P........$..(@...<#.#jDh J..##...###.####.  #.  .jDhݴ P969jDh jDh + _Found 21 gold pieces.jDhW ##. ##.............##.. ..............###....#................#.jDh|X ♣$>>.#....P.......P...$..@....<#.#jDhX..##...##.#.## jDhCY ##.  #.  .jDhim♣§PP508jDhgz♣PP _You see here 2 javelins.jDh>3♣§PPjDh64`17jDhi:Y♣PPjDhM@$ _O - 2 javelinsjDh3jDhOjDhjDh*X6jDh,jDh>jDh7X5jDhjDhC...# ##..##.............#.##... ............. .......###....#.......# #............#.........♣♣$>>...#..§............ ♣.P......... ♣P...@.......<#...#...5...##.....#####.#...##5   white imp (wandering)...##...... #...  ...3.7 (2jDh ♣♣.§♣.P♣.  A white imp comes into view.4.7 (34jDh♣♣♣.P♣PjDhA #.§♣♣♣.P♣P _The white imp moves out of view.jDhe5.7 (43jDh♣♣♣.P♣PjDhi? _You now have 396 gold pieces (gained 15).jDh- 3jDh/ jDhl2 jDh8 #. ..# ..# ##..##...#.##... ...... .......###....#.jDh8 Y # #............#....... .§♣♣$>>....#.§§.......... ♣.P.@................ ♣P...........<##jDh; # #....##.........##5   white imp (wandering)5###.## ...##..... #jDh= &0jDhC §♣♣§♣.P♣P.jDhL 6.7 (12♣♣♣.P♣PjDh 3jDh jDh jDh jDhF B1jDh# 0jDh jDh jDhn   .. ...### 5# #.. ....#. ..# ......# ##..##... ...#.##...#.... .......###....#..... # #......#.§♣♣@>>...§§§................. jDh! ♣§P................ ♣P...........<#  #...# #....... 5   shadow imp (wandering) .........##.........##..###.#jDhO P##You now have 417 gold pieces (gained 21).jDh C♣8.7 (2§§.#..♣§P#. ♣P#jDh f9.7 (359jDh ♣♣§P♣PjDh\ ] _A shadow imp comes into view.jDh>K .....### 5# #.. ....#. ..# ......# ##..##........... ...#.##...#... .......###....## #............#.jDhM O.§♣♣.>>...........§§..@......#..♣§P........#. ♣P...........<# #................# #..........##....##..###.#..## ...#.jDh\ ;  The shadow imp shouts!jDhie u.5...§♣♣.....#.§♣§P♣P5jDhf o==60.7 (18jDh0l ♣♣♣§P♣jDh9p u _The shadow imp picks up a beetle and eats it.jDh,?+### .# #.. ....#5 ..# ......# ##..##............ ...#.##...#.... .......###....## #............#....§♣♣.>>...............#....§.........jDh;A.#.§♣§P.@......#. ♣P...........<# #................# #........##.## ..###.#.## ...#... jDhFjDhQ>.5#.♣♣..§♣§P♣PjDhSi--17jDh[♣♣♣§P♣PjDh _jDhC....#. ..# .....5# ##..##............ ...#.##...#....  .......###....# ## #............#. ....♣♣.>>...............# ...§§......... jDhJ.#.§♣§P........ #. ♣P...@.......<# #................# #.......##.##..###.###  ...#... #... ......jDhNjDho.5#..♣♣jDhy§♣.P♣PjDhl{--26jDh♣♣♣.P♣PjDhrjDh^>  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.jDh AjDhtPw.5♣♣§jDhQ♣§P..v♣Pvz   wight (polearm)5   shadow imp (ally target)zjDhR19--=35jDh]♣♣♣§P♣PjDhf ♣♣♣§P♣ _You conjure some foxfire!jDhgjDhk♣♣♣♣PjDh%nF _Unknown command.jDhT  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.jDhUjDh\njDh]l v♣♣.§v§§P..§§♣P...@.§§, ally target)You conjure some foxfire!jDh,,jDhjDhD ..5♣♣§P♣Pz .The foxfire hits the shadow imp but does no damage.  The foxfire hits the shadow imp!jDh# .# #..5..♣♣.§>§§...§§♣§P..§§♣P...@v§v§z.8---44♣♣§§♣§P..§§♣P...@v§ §§♣§P..§§P...@v§§ _The shadow imp is severely wounded.♣♣.§§♣§P..§§♣P...@v§§ _Unknown command.jDh\   Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.jDhZ jDh޻ jDhL XjDh   You conjure some foxfire! The foxfire hits the shadow imp.  You kill the shadow imp!.♣♣.§v§♣§P..§§♣P...@§§§§§§§vjDh[Z jDhr[ jDhq ] ♣♣.§>§♣♣P§z.Vehumet accepts your kill.jDh jDh # #...§♣♣.>..§.....♣§P..v.♣P...@§.§v§§§.z.jDh ^7--8jDh3 C53jDh" ♣♣♣§P♣§§jDh( X ♣♣jDh<) ♣§P♣P§§§ jDh) L_The foxfire hits the wight but does no damage.jDhC* jDhi0 P♣♣♣§PjDh0 ♣P§§§jDh'4 F _Unknown command.jDh?a   Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.jDhb jDhb jDhc jDhyd jDh e jDhe jDh/k  ♣♣♣§P..§♣P...@§jDhk §§§§vvYou conjure some foxfire!jDh  ♣♣♣§P♣P§§§z.The foxfire hits the wight but does no damage.  The foxfire hits the wight.jDhki.§♣♣.§♣§P..§♣P...@.vv§.§.§.z.6--62♣♣♣§P..§♣§§ ♣♣♣§P..§♣P§ _The wight is lightly damaged.♣♣§P♣P§§ jDh~@_Unknown command.jDh  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. ♣♣♣§P♣P§§§§§vv You conjure some foxfire! The foxfire hits the wight.jDh 0v ♣♣P♣P§zv. The wight is moderately damaged.The foxfire hits the wight.jDh7§♣♣§§§♣§P.v.♣P..v§§.§.§z..-71♣♣♣§P♣P§§§§jDh jDh% jDh ♣jDhE5♣§PjDhݿ2♣PjDhg%§§jDh§jDh§ jDh8P_The wight is severely damaged.jDhjDhjDhDjDhjDh&♣♣jDhWPjDh(♣PjDh*§§jDh7§ jDhk@_Unknown command.jDhbD  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.jDhQFXjDhhIjDhxO ♣♣♣§P.§♣P..§§§vvYou conjure some foxfire!  The foxfire hits the wight but does no damage.jDh3jDhjDh+s  You conjure some foxfire!  The foxfire hits the wight but does no damage.  The wight is severely damaged.  The foxfire hits the wight!  You destroy the wight!  Vehumet accepts your kill.jDh♣♣♣§P♣P§)§.jDh bjDh[h9♣♣♣§P.§v♣P..§v....jDhC ealth: 61/62 -agic: 16/21-608Gem (550)  _You feel your power returning.  Your life force feels restored.jDh♣♣♣§P.§PjDhM ♣♣♣§P.§♣P..§ _Your Spellcasting skill increases to level 8!jDh}jDh♣♣§P.§♣PjDhPF _Unknown command.jDh   Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.jDhjDh\jDh|,jDh+,jDh9,jDh,jDh>♣♣§§§..v♣.P§v§P...@§§v.§§.)§jDh§v5   white imp (distracted, ally target)52=5--949jDh`♣♣♣.P§v§♣P...@§§.)§jDh9  ♣♣♣.P§v§♣P...@§§§§ jDh 7_You conjure some foxfire!jDh jDh9\♣♣♣.P§♣P§v.§§§jDhF _Unknown command.jDhZDb♣♣.P§v§♣P§v.§§§jDhEjDhJ♣♣P§♣P§§jDhMF _Unknown command.jDh   Confirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire! _Unknown command. _Unknown command.  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.jDh jDh jDhp XjDh f ♣♣v§§jDhs ♣.P§v§♣P...@§§§.§§.)§§v..§§5jDh 7vYou conjure some foxfire!jDh jDhʍ jDh jDhw jDh= jDh4 W  The foxfire hits the white imp but does no damage.jDhC _  Your foxfire is destroyed!jDhS jDhM ) v♣♣.§§♣§P§§§♣PjDh §§.§§§v5..The white imp lashes its tail.jDh jDh5 jDh< v♣♣.§§§§§§§♣§P.§v♣P..v@..§....).§...§..§..§5..jDh;> 4--708jDh%C Z♣♣§♣§P.§♣P§§§jDhJ k ♣♣.§§§§♣§P♣P§§ _The foxfire hits the white imp but does no damage.jDhJK jDhTP _♣♣.§§§§♣§P♣P§§..§jDhR F _Unknown command.jDhM(  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.jDh*,jDh,jDh,,jDhW/,jDh/jDhz0jDh 1jDh1jDh4jDh95jDhk;| §§♣♣.§§§§§§♣§P.§v♣P..§jDh<§§§vv5.§.You conjure some foxfire!jDhDjDh§§♣♣.>§...§P..v♣P..§@v§.vjDh&§§v....5...jDhF3---17jDhfW§♣♣.>§§♣§P♣P..§§jDhQ& ♣♣.>§§♣§PP..§jDh§§§ _The foxfire hits the white imp but does no damage.jDhjDh§§♣♣§♣§P♣P§§jDhPF _Unknown command.jDh2  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.jDhi,jDhjDhjDhujDh>  You conjure some foxfire!jDhy §♣♣.>§§♣§P..§♣P..§@§§§§§v§vv Your foxfire dissipates.The foxfire hits the white imp. The white imp is burned terribly!jDhS,jDhTTjDh!UjDh^ §♣♣.>§§♣§PP..§§§§§v The white imp is moderately wounded.The foxfire hits the white imp. The white imp is burned terribly!jDhjDh0l  The white imp is almost dead.jDh The foxfire hits the white imp. The white imp is burned terribly!  The white imp is almost dead.The white imp disappears for a moment.  The foxfire hits the white imp! The white imp is burned terribly!  You kill the white imp!  Vehumet accepts your kill.jDhel§♣♣.>§♣§P♣P..§§§..jDhjDhp.# #.....♣♣.>>..§.....♣§P...♣P..v@§v§§..§§§...jDh*--126jDhC+♣♣P♣P..v@§§§§§§jDh ♣♣♣§P♣P..v@§§§ _You feel your power returning.jDhjDh4♣♣♣§P♣P§jDh#F _Unknown command.jDh:  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.jDhV;jDh^<jDhB=jDh">jDh?jDh?jDhBjDhMCjDhIK<#§♣♣♣.P.v♣P..§@vjDh!L§..§.....§v..v§jDh M|=35jDhR♣♣.P♣P..§§§jDhx\ ♣♣♣.P♣P..§§§§jDh]\§ _You conjure some foxfire!jDhc$♣♣♣.P♣P..§§§§§jDhfF _Unknown command.jDh !Z  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.jDh"jDh`#jDh$jDhd%jDh',jDh)jDh*jDh+jDh-jDh.jDh?1jDh4jDhD5jDh5jDhA>  You conjure some foxfire!jDhHl§♣♣.>>.§§v♣§P.§§§♣P...@§§vv.v...)§§...§vjDhAI3...§§....§z   wight (polearm, ally target)zjDhK2-44jDhP§♣♣.>>.§♣§P♣P...@§§§§...§§jDhX §♣♣.>>.§§♣§P.§§♣P§§§§§jDh)Y§ _Your foxfire dissipates.jDh^♣♣.>>.§♣§P.§§§♣P...@§§§§§jDh=aF _Unknown command.jDh-   Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.jDh[ jDha jDh; jDh1 >  You conjure some foxfire!jDh ,jDhi jDh jDhd jDh jDh` jDh jDhY jDh jDhT jDh jDhK jDhO jDh ,jDh jDh ..§♣♣.>>....§§.....♣§P..v.♣P...@..§§v§§§)...§§.§§..vv.§z.1--53jDhl -♣♣§P♣P§§v§§§§§jDh  ♣♣♣§P♣P§§v§§§§§.§§ _Your foxfire dissipates. x3♣♣♣§P♣P§§v§§§§§§ _Unknown command.jDhE   ..# ......# ##..##....  ...#.##...#.....  .......###....  ## #............  ...§♣♣.>>........  ....§§...........  .#.§♣§P..v.......  #. ♣P...@.......<#  #......§§v§......#  #.......§§)..........  ..........§§.§...  jDha ...........§..v...##  ..###.#......v.§.##  ...##.......z...  .. #...........   jDh|j  ..# ......# ##..##....  ...#.##...#.....  .......###....  ## #............  jDhz~1...§♣♣.>>........  ....§§...........  .#.§♣§P..v.......  #. ♣P...@.......<#  #......§§v§......#  #.......§§)..........  ..........§§.§...  ...........§..v.. ..###.#......v.§.##  ...##.......z. .. #......... jDh8+♣♣♣§P♣P§§§§jDh"♣♣♣§P♣§§§§jDh\ _A wight is nearby!jDh3D  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.jDhDjDhnEjDhEjDh5KG ♣♣♣§P..§♣P...@v§§§vjDhK §§.§§..§§.v vYou conjure some foxfire! The foxfire hits the wight!jDh:jDhg ♣♣♣§P♣P§§§§§§ .The wight is heavily damaged.The foxfire hits the wight.jDhiWjDhXjDhc],jDh_,jDhajDhcjDhfjDhpy ♣♣♣jDhLs♣P...@§§§§§§§§§v§z§ vThe wight is severely damaged.The foxfire hits the wight.jDh,jDh ♣♣§P..§v♣P...@§v.§...§§..§...v.§z...10--62jDh♣♣♣P§§§§jDhQjDhV ♣♣♣§P..§♣P...@§jDh§§§§ _The wight is almost destroyed.jDhkjDh$♣♣♣♣P...@§jDhM%<§§§jDh(F _Unknown command.jDh  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.jDh-  You conjure some foxfire! The foxfire hits the wight.  You destroy the wight!Vehumet accepts your kill.jDh4N♣♣♣§P♣P§.§v.§§§)jDhʹjDhsjDh),jDhAjDhĸjDhYjDhjDhZjDh߾jDh♣♣♣§P..v§♣P..v@.§..§§.).§§.§vjDh9-371jDhH♣♣♣§P..v§♣P§§§§jDhh ♣P♣P§§jDh)s§ _You feel your power returning.jDh ♣♣♣§P..v§♣P§§jDhF _Unknown command.jDh  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.jDh jDhjDhYjDhjjDhjDh؛jDhujDhjDhjDh(jDhjDhjDhvjDhjDh>  You conjure some foxfire!jDhjDhFjDhr.§♣♣..§§..§♣.P.vv.♣P..§@v§....§..)v§...§.§§§§§§jDh9/21 -80jDhFv♣♣♣.P♣P..§@v§§§§§jDhQ ♣♣§♣.P♣P..§§§§§jDh§§ _Your foxfire dissipates. x2jDh♣♣§P♣P..§§§§§jDhF _Unknown command.jDh$ Z  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.jDhb) XjDh* jDh, jDh- jDh. jDh/ jDh*1 jDhF >  You conjure some foxfire!jDh H ,jDhI jDhHY v#§§.♣♣.>>.v....§§♣§P.§.v§♣P...@§.§v....§.§§§§..§.v...)..-939§§♣§P.§.v§P...@§§.§§§jDha o §♣♣jDhlc ♣§P.§.v§♣P...@§§.§§§§ _Your foxfire dissipates.jDh jDh 1§§jDh ♣♣§§♣§P.§.v§♣P...@§§§§§§§jDhn F _Unknown command.jDh3jDhjDhjDhӘjDh}jDh.jDhjDhjDhjDhcjDhjDh2jDhjDhujDh jDhbm Your foxfire dissipates.jDhjDhɹjDhxjDhjDh_  Your foxfire is destroyed!jDhjDh8 _Your foxfire dissipates.jDhjDhjDhjDhjDh&jDh`X7jDhFjDh: _Your foxfire dissipates. x26jDh=n5jDhjn4jDh@%$10/21=32jDh*n1jDh/n0jDh6k=29jDhh8jDh<X8jDh=jDh11=7jDhjDhX6jDhr jDhvX5jDh\jDhn4jDh :=jDh03jDhP!jDhF&X2jDh)jDh-jDhW02=1jDh4jDhq5B0jDhd7jDh;jDhY@C19jDh8BjDhFX8jDhHjDhLj=7jDh4V6jDhpZ3=5jDh]jDhQbX4jDhk3jDhՈ2=104==09jDhn8jDhX7jDhjDhX6jDhjDhk==5jDhjDh5=4jDhjDhX3jDhRjDh;X2jDhEjDhۿX1jDhjDh$j=0jDh)jDhYGem (499) jDhjDh6=8jDhjDh:7jDhmjDhJjDh:6jDhjDhjDh?:5[1;38HjDhjDhjDhL=4jDhjDhP3jDhjDh~7=2jDh0 jDhyjDh!:1jDhjDhP0jDh.jDhF Q89jDh"jDh&b=8jDh(jDh-P7jDh/jDh3~8=6jDh5jDh[:P5jDhc<jDh@P4jDhDjDhIP3jDhKjDhPjDhGQL=2jDhSjDh YP1jDh_c9=0jDh[fjDhzjQ79jDhljDh.sP8jDh{f7jDh|jDh b=6jDh jDhlP5jDh`jDh20=4jDhےjDhDP3jDh:jDhP2jDhjDhrP1jDhejDh'b=0jDhijDh Q69jDhpjDhǸjDhPi1==8jDh;jDh4 _Magic restored.jDhTP7jDhjDh!......# ##..##............ ...#.##...#...  .......###....# ## #............#. ...§♣♣.>>...............# ...§§§........ .#.§♣.P........ #..♣P...........<# #........@.......# -#.........)................jDh4##.......## ..###.#)..## ...#...... #.. ............#..jDh ...#.##...#..  .......###....#. ## #............#. ...§♣♣.>>...............# ...§§§........ .#.§♣.P........ #..♣P...........<# #................# #........jDhPL##.## ..###.#)..##  ...#...... #. ..........#.....#...jDh♣♣♣§P♣P351.7 (72.0)jDhx-2.7 (736jDh♣♣♣§P♣PjDhG  Things that are here: _a +2 halberd of freezing; a +0 robejDhYbjDhbjDhnejDhsjDh~jDhA5 _jDh,jDhjDhLF==4jDhjDhjDhΖjDh[:3jDh+jDh|jDhCP2jDhjDh]jDhP1jDhjDhwjDhLP0jDhyjDhljDhQ59jDhqjDhjDhP8jDhjDhjDhP7jDhjDhGjDhf6jDhP5jDhjDh~ _k - 6 scrolls labelled KIOTAE SURYWO (gained 1)jDhP4jDh jDhjDh}P3jDhjDhjDhvP2jDh,jDhP1jDh jDh jDhP0jDhjDhjDhcg49jDh!P8jDh"jDh&u _c - 2 fuming orange potions (gained 1)jDhH*P7jDh+jDh.jDh1P6jDh3jDh5jDh:P5jDh;jDh>>jDhAP4jDhFCjDh:EjDhdJjDhJ:3jDhLjDhyNjDhRP2jDh>TjDhVjDh0YP1jDhfZjDh\jDh_P0jDhPajDh(ejDhe;39jDh8fjDhlN _You now have 430 gold pieces (gained 13).jDhmjDhUn:8jDhnjDh3qjDh"tP7jDhYujDhwjDhzP6jDh{{jDhR}jDhP5jDh jDhjDhP4jDh؇jDhCjDhP3jDhjDhljDhP2jDhjDhZjDhP1jDhjDh jDh9P0jDhjDh)Q29jDh˟jDhN _You now have 444 gold pieces (gained 14).jDhP8jDhjDh<jDhƭP7jDhjDhjDhqf6jDhjDh0P5jDhejDhjDhP4jDhjDh>jDhP3jDhjDhjDhvP2jDh+jDhjDhZP1jDhjDhXjDh}P0jDhjDh}jDhjDh;19jDh%jDhjDhP8jDhTjDh[jDhP7jDh=jDhjDhNP6jDhjDhNjDh)P5jDhjDh^jDhP4jDhjDhjDhP3jDhCjDhojDh P2jDh jDh jDhP1jDhjDh^jDh)P0jDhjDhjDhQ09jDhjDhtjDh P8jDh!jDh#jDh~'P7jDh(jDh)jDhp,P6jDh_-jDh.jDh1P5jDho2jDh6jDh8P4jDh9jDh\;jDh|=P3jDh>jDh%@jDhBP2jDhDCjDh{EjDhHP1jDhHjDhJjDh*MP0jDhMjDhgOjDhQR399jDhRjDhTjDhCWP8jDhWjDhYjDhU\P7jDh\jDhz^jDhaP6jDhubjDhdjDhgP5jDhtj,jDhmP4jDh ojDhpjDhsP3jDhtjDh!vjDhtyP2jDh.zjDh}jDh)P1jDh؁jDhjDheP0jDhjDhjDh/ .[  ...  ### #...  ##.# #....  ##..##..... ######### #........###..##...#####.....#...##......###@.## #.. 428.7 (76 ###.##jDhG.#.# ..# #...#...###........# ##..##...... #.......#.........#.##...#....... .....#.......###........###....#. ..............###.#............#.  .........##......§♣♣.>>....  ###..######.......§§............. #.## ##....#.§♣.P............ jDhn♣♣§jDh_9.7 (7789jDheG♣♣jDh( _Found a ring mail.jDh3jDhTjDhsjDh,87jDhjDh%jDh7P6jDh{jDhjDh P5jDh jDhs jDhGP4jDhjDhjDhP3jDhjDh{jDhP2jDhjDh|jDht"P1jDh#jDh&jDh,)P0jDho*jDhg,jDhM/Q79jDh0jDh2jDh5P8jDh8jDh :jDhBf7jDhBjDhHf6jDhJjDhZNP5jDhPjDhRjDhTP4jDhqVjDhZP3jDh\jDh`M _You now have 451 gold pieces (gained 7).jDh k|2jDhlP1jDhtp,jDhrP0jDhsjDhujDhxQ69jDhyjDhi{jDh~P8jDhjDhjDh҅P7jDh,jDhjDh #.......## ##.......## #.........#### ......#......# <# ...##........## ..............##### #..##..#..........#..... #.....##........ ####..##........@....... 51.7 (22 .##...#....$.?. .....###....#........... ............#........... ♣.>>...............##... §................... ..PjDh............ . P...........<##....... .............#jDhԚt2.7 (236jDhjDh; _Found an escape hatch in the ceiling.jDh3jDh{jDhjDhP5jDhx4jDh,jDh:3jDhjDhvjDhP2jDhjDh,P1jDhjDhM _You now have 458 gold pieces (gained 7).jDh=P0jDhjDhɸjDh.Q59jDhjDh4P8jDhjDh} _C - 2 scrolls labelled LEREUD YMOPH (gained 1)jDhP7jDhjDhjDhi [....# ....## ###.#...F. .....## ##....#........#### #............ .jDh.#......# $...<#.#.#.# #........## #......#.... ..........#####.........##....#.# ..##....# .##................### #.................# ###....#...........# ........#... .......##....# F   marrowcuda (dormant).......# ..........#<##.........##jDhD261.7 (9.0)jDhjDh-u.FFjDha2.7 (10.0)6jDhjDhf] _A marrowcuda comes into view.jDhg  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.jDh\.FvvjDh5(ally target)jDh0--=3.0)5jDhjDhoE _You conjure some foxfire!jDhCjDh#jDhF _Unknown command.jDhu  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.jDhѽjDhBjDhjDh,jDhjDh3jDh? §#v§.Fv§..§§..§§§You conjure some foxfire! The foxfire hits the marrowcuda.jDhYJjDhX . The marrowcuda is lightly damaged.  The foxfire hits the marrowcuda.jDhjDh!§#.§.F.§..§§v.§§v.§19---44jDhC§§§§v.§§§jDhK §§§v.§§§ _The marrowcuda is moderately damaged.jDhjDh §§§§§jDh F _Unknown command.jDhqu [ §.*§Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.jDhK q  Flames lash the marrowcuda but do no damage.jDhM jDh-N ,jDh[ §v§§.§v§@.§jDhn §jDhgq NYou hear a shout!  The foxfire hits the marrowcuda.jDh ~  The marrowcuda is moderately damaged. o§F§§§§o   orc priest  An orc priest comes into view. It is wielding a +0 hand axe.The foxfire hits the marrowcuda.jDh ho<....§F..§..§@..§..7---====53§§§ §§§ _The marrowcuda is heavily damaged.jDh jDhf L§§jDh F _Unknown command.jDh§*§§ (combustible) jDh̰_The marrowcuda is heavily damaged. _Unknown command.  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Flames lash the marrowcuda.  The marrowcuda is almost destroyed.jDh7DjDhCFjDhQo....F..jDhYS}5----62jDhiTjDhq\jDhIt _The marrowcuda's fire resistance burns away. jDhO@_Unknown command.jDhp M_Unknown command.The marrowcuda is burned terribly!  You destroy the marrowcuda!  Vehumet accepts your kill.jDhb*o   orc priestjDhjDh&U.o.jDh{--671jDhjDhJ _You feel your power returning.jDh%jDhr\ _Unknown command.jDhTw.[....#.## ###.#......## ##....#.....#### #.o.....#......# $...<#.#.#.# ##.## #......#......#####.# ##..#..........#jDhV3.#.##.# #..##.........###.#........#.###....#...........#.#.# >.##....#.......#.......# .<##.##jDhWjDh9\0.jDh]6=----80 _jDhajDhejDh3#.[....#.## ###.#......## ##....#.....#### #......o......#......# $...<#.#.#.# .##..## #......#.......#####.# jDh.##..#..........#.#.##.# ##..##.### #...#...#.###....#...........# .#.# >>.##....#o   orc priest.......#.......# .<##.##jDhyjDh8o.jDhv----949jDhFjDh#.[....#.## ###.#..... #.## ##....#.....#### #.....o.......#......# $...<#.#.#.# ..##........## #......#.......#####..# ..##..#..........#.#.##.##..##.### ##...#jDhN...#.###....#...........#..#.# .>>..##....#......# P......# .<##.##jDhjDhjDhY#jDh$Y708jDh0 _The orc priest looks satisfied for a moment.jDhD .......#####.#..... ##.......##....#......#### #.....o......#......# $...<#.#.#.###........## #......#..........#####.........# #..##..#..........# jDhF 4#.....##.......... ####..##### .##.....# .....###....#.....#........#...........# ♣.>>........##....# §.........# .P.....#<##.........##..##..##.....jDhH jDhS 0.jDh_T X17jDh[ jDh^ jDh  ##.......##....#......#### #............#......# $...<#.#.#.###........## #......#..........#####.........# ##..##..#..........# .#.....##.......... .####..##### #.##.....# .....###....#.....# #............#...........# ♣♣.>>........##....# §§........# ♣.P.......# ♣<##.......## ...##..##.....)..........jDh =26jDhH jDh4 jDhgA #..#### #............#......# $...<#.#.#.# .....##........## #......#..........#####.........# .jDh2C##..##..#..........#.#.....##...........####..#####.##....# .......###....#.....# .#............#...........# §♣♣.>>........##....# §§§..........#♣.P............# .♣.....<##.## ....##..##.....)........... #.##..jDhFjDhOoo   orc priest35jDhijDh.#......# $...<#.#.#.# ......##........## #..o...#................#####.........###..##..#..........#.#.....##.......... ...####..##...###.##...#......# .......###....#.....# #.#............#@..........# .§♣♣.>>........##....# .§§§................# .§♣.P.......# ..♣......<#### ..........##..##.....#)........... #...##..7=44jDhk .....##..# #..o...#...............#####.........# jDh'##..##..#..........#.# #.#.....##...........# ..####..##....###.##...#..... ......###....#.. jDhQ#.#.............. .§♣♣.>>.........##....#jDh§§..........♣.P........♣P.<##jDhn##.......## .... ###.#.......)..##jDhjDh. oo   orc priest53jDh)jDhjDh}...#####o........# ##..##..#..........#.# #.#.....##...........# ..####..##....###.##...#.... ......###....#.. #.#.............. .§♣♣.>>.........##....#§§..........♣.P........♣P.<###........##..## ).....##.##...### ....♣ ###.#)..## .... ....##.....jDhjDhJ.oo   orc priest♣jDhhX62jDh'jDhjDh   Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.jDh .ovv(ally target)♣jDh 6-=71jDh <♣jDh Q ♣ _You conjure some foxfire!jDh jDhְ :♣jDh^ F _Unknown command.jDhO  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.jDh"[< vo§v§§§.§§§♣You conjure some foxfire! The foxfire hits the orc priest.jDh.ov§§§v§.§§v.§♣5--80§§§§♣ §§§.§§♣ _The orc priest is lightly wounded.§§§§.§§§♣ _Unknown command.jDhP§§§§.§§ ♣You conjure some foxfire! The foxfire hits the orc priest. _The orc priest is lightly wounded.!jDh^jDhĚjDh,jDh,jDhjDhjDhjDhkConfirm with . or Enter, or press ? or * to list all spells.  You conjure some foxfire! The foxfire hits the orc priest!  The orc priest is severely wounded.The foxfire hits the orc priest!  You kill the orc priest!  Vehumet accepts your kill.jDhV])v§v§§§.§§§§§§♣jDh9,jDh<.v..§...jDhX=v@§.§§v♣jDhQ6=8939jDh~W§§§§♣jDhc` §§§§♣ _You feel your power returning.jDhKajDhfk§§§§♣jDhhF _Unknown command.jDh  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.jDhjDhXjDhjDhjDhZjDhjDhjDhjDh>  You conjure some foxfire!jDh9jDh jDh)§§§v§.§§...§§§§@v§§..v.§v§♣jDh5-808jDhE%§§§§.§§§§§@v§§..v.§♣ §§.§§§§§§§..v.§§♣ _Your foxfire dissipates.jDh+§§§§.§§§§♣jDhu.F _Unknown command.jDh   Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.jDhݠ jDh jDhb jDha ,jDh jDh jDhۧ jDh jDhũ jDh jDhF jDh >  You conjure some foxfire!jDhn ,jDh jDh 5§..§§).v....§...vv§.v§§...@§....§..§.§jDh6 i§§§♣jDh 4--17jDhA §§§§§§§♣jDhe §§§§§♣ _Your foxfire dissipates. x2jDh jDht §§§§§§§§§§♣jDh F _Unknown command.jDh 3jDh jDh jDh jDh jDh/ jDhӰ jDh3 jDh$ jDhγ jDhw jDh^ jDhG jDh jDh jDhL jDh jDh ,jDh jDhb jDh f6jDh ] _Your foxfire dissipates.jDh jDh? jDh jDh3 jDh jDhY ,jDh' jDhr jDhb jDh] jDhz P5jDh jDh ` _Your foxfire dissipates. x2jDh P4jDh&! jDh% ] _Your foxfire dissipates.jDh'& j5=3jDh ( jDh+ P2jDh- jDh1 P1jDhd3 jDh7 P0jDh: jDh= c=29jDh? jDhFD P8jDhdF jDh=J ~6=7jDh+M jDhQ P6jDh%T jDhyY P5jDh[ jDh0a P4jDha jDhf b=3jDh9h jDhPl P2jDhKn jDhr jDh}s h7=1jDh\u jDh0{ P0jDh~ jDh? Q19jDh jDh~ P8jDh jDh? b=7jDh_ jDh+ P6jDh: jDh ~8=5jDh jDh P4jDhH jDh P3jDh jDh P2jDh jDh2 b=1jDh jDh P0jDhq jDha 9=09jDhQ jDh P8jDh 76=5420=32jDh f1jDhP0jDhUjDhjDh%N=299jDh jDh:8jDh@jDh<,jDhi1==7jDh*jDhfjDh jDh!:6jDh "jDh$jDh6'P5jDhr(jDh*jDh-P4jDhy/jDh1jDh6c==3jDh6jDh@|2jDh C@  You see here a +0 hand axe.jDhJ1 _jDhLP0jDh2MjDhVOjDhQQ89jDhRjDh+TjDh}[  ###### ### .. ##.#..# .. ..> [....# .##... ...## ###.#..... ## ##....#.... .......#### #... ..#......# #$...<#.#.#.# ##........## #@.....#.... -529.7 (48.0)..........#####.# ##..#..........#..# ##..................# #..##..........).....####................jDh\.####....#...........# .........#...........# >...............##....#jDhajDh@by-30.7 (498jDhejDhh; _Found a stone staircase leading down.jDhY3jDhjDh˪jDhh76jDhκP5jDhYjDhsN _You now have 471 gold pieces (gained 13).jDhP4jDhjDh+jDhP3jDhjDhjDhP2jDhjDh2jDhFP1jDhjDh~jDhP0jDhvjDh-79876jDhjDh`f5jDhjDhP4jDh jDh jDhBP3jDhjDh8jDh=P2jDhjDhjDhP1jDh& jDh9"jDh%P0jDh'jDh,jDh0Q69jDh51jDh7#.........# ####.......##  #.....>.....#  #.##.......##  ###.#.........#  ##....#.......##  #..............# jDh8z #....<#.#.#.#.##  ##......#....@# #####.........#### ......# .........## ....).....###.#........#.# .jDh>,49.7 (1jDh>_50.7 (208jDhBjDhDb _P - a scroll labelled PEORYO KAEMMjDh3jDh0jDhEjDh76jDh+P5jDh!jDhڳjDhŶP4jDhjDhùjDh)P3jDhsjDh jDhiP2jDhjDh?jDhP1jDh1jDhWjDhP0jDhWjDhejDhQ59jDh<jDhAjDhP8jDh+jDhjDhP7jDhjDh9jDh`P6jDhjDhyjDhP5jDhjDhjDhP4jDhjDhjDh"P3jDhM jDh jDhdA  You enter the shallow water.jDhSWater Gem (252) jDhjDhN _Moving in this stuff is going to be slow.jDh\Gem (250) jDhMjDhjDhWGem (249) jDhjDh !jDh&  You enter the shallow water.Water Gem (248) jDh^'jDh)N _Moving in this stuff is going to be slow.jDhm.N7jDh/jDh1jDh7ZGem (245) jDhn8jDh<N4jDh/>jDh#AN _You now have 481 gold pieces (gained 10).jDhEN3jDhQ2jDhLXN1jDhXjDh[jDhZ_N0jDh`jDhbjDhgO39jDhhjDhjjDhoN8jDhpjDhDsjDhpwN7jDhxjDhzjDhN6jDhajDh`N5jDhjDhɉN _You now have 494 gold pieces (gained 13).jDhBjDh84jDhjDhujDh\ ........~# .. ...............## ... ..#....##.......####.. .#.....#.........#.... . .......##..........# .. ...................##... ..#........♣............ ..#.........♣§§......... ........#.#..§§.@......<84.5 (33.8 .###...##.#♣§.♣#.#....## ## ...# #...####........ jDh ...# ##..# #........  .. # #... ....####.  .# .. ..z. ..### ##.##..# ....###..#.....###.....#..#§..#..##...jDh"♣♣§.§§♣jDhɜT5.5 (343jDh8i♣♣♣jDhe9 _Found a stone staircase leading up.jDh 3jDhjDhU210298765jDhu4321019jDh87jDhd6jDhsjDhCjDhZ85jDhҭjDhۮjDhJ43jDhjDhjDhjDh482jDh*jDhjDhN1jDhjDhd0jDhjDhjDhO09jDh jDh_jDhQN8jDhjDhjDhbN7jDhjDh:jDhN6jDhjDhjDhTN5jDhjDhkjDhPN4jDhjDh jDheN3jDhjDhjDhN2jDh_jDhjDh N1jDh"jDh$&jDh*jDh*80jDh,jDh0jDhi4P199jDh6jDh6;jDhz?jDh EN8jDh HjDhGIjDh`jDh'<)zK##...##.#♣§§♣#...z...#####...###...####.#....#####...# #....#####..##.#.)....####K..## #......###.......jDh&.....Kz# ##.#.........##..##.#####.##..#.....###.....[.#..#.....###.....#..jDh(P..........#...#..##....#..♣.....@.####.###.#..#.#620.5 (35.0 jDh2##.......♣.♣......#...........###  #........÷...[...............####...........)##.#............#jDh##......[....#..##.....).....## ####..>[.......#..........#..# K   kobold brigand (missile, wandering)  #####.............K.....#..#..# jDhg #...#.........#.#......##....##  ##$...).K...#.#####..#...#.....#jDh bP♣♣jDhe _A kobold brigand is nearby!jDh=& jDh+KP♣vjDh+♣.♣.....vKally target)jDhW7 Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire! jDh 9!jDh9!(jDh<:(jDh:(jDhJ;OP....((jDh; (jDh]<♣.♣.....(jDh<GThe kobold brigand throws a poisoned dart.  jDhf=/The poisoned dart closely misses you.jDh=jDh9jDh[...P......♣.....@♣.♣.....vjDhjDhi0--=1.5 (1.0)7jDhP♣♣.♣jDhA P♣♣.♣ _The poisoned dart barely misses your foxfire.jDhn{♣♣.♣jDhF _Unknown command.jDh   Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.jDh jDh jDh jDh! jDh" ,jDh" jDhG& jDhk) jDh+ jDhY= .Kvv#.§P...§§§v§jDh= §v@§♣.♣...§§§jDh> B19---jDhS? G26jDhH 6P...§§§♣...§v@§♣.♣jDhT  P...§§§v§♣...§♣.♣...§§§ _You conjure some foxfire!jDh U jDh\ §P...§§§♣...§v@§♣.♣...§§§jDh2_ F _Unknown command.jDhNR  Casting: Foxfire (safe; 1% risk of failure)  jDhBS rConfirm with . or Enter, or press ? or * to list all spells.jDhV ,jDhx  vv§#vP...§v§§♣...§§♣...§§§ You conjure some foxfire! The foxfire hits the kobold brigand.jDhO njDh  §§P...§v§♣§♣.♣...§§§The kobold brigand is moderately wounded.The foxfire hits the kobold brigand.jDhz,jDh2|,jDh|jDh ~jDh؅# vKP...§§§§§♣...§§@§♣.♣...§§§The kobold brigand is moderately wounded.The foxfire hits the kobold brigand.jDhjDh.P...§§§♣...§♣.♣...§§§The kobold brigand is moderately wounded. jDh[.......#.....  ...........K...  .......#.#.....  ##$...)jDh?<).....##...# #.....)#...## #......#...Kvz# ##.#.........##...##)#####.##..#........[$#..#.....###.....P.....v§§..#..♣.....@§#♣.♣..§.v§#  .÷..v§.v§..  .....§##.#...  .[....#..##.....)  >[.......#.....  ...........K... Dh`C6d .......#.#.....  ##$...)jDheKP§♣§♣.♣..§.v§§.v§§jDhU\P§§♣§♣.♣..§.v§§jDhY] _A kobold is nearby!jDh3k<).....##...# #..... .)#...## #......#...Kvz# ##.#.........##...##)#####.##..#........[$#..#.....###.....P.....v§§..#..♣.....@§#♣.♣..§.v§#  .÷..v§.v§.. jDh4 .....§##.#...  .[....#..##.....)  >[.......#.....  ...........K...  .......#.#.....  ##$...)jDh<).....##...# #.....)#...## #......#...Kvz# ##.#.........##...##)#####.##..#........[$#..#.....###.....P.....v§§..#.......@§#♣.♣..§.v§#  .÷..v§.v§..  .....§##.#...  .[....#..##.....)  >[.......#.....  ...........K...  .......#Dhr9m.#.....  ##$...)jDhYP§§♣♣.♣..§.v§§.v§jDhjDhP§§♣§♣.♣..§§§jDhM] _A kobold is nearby!jDh _You conjure some foxfire! _Unknown command. _A kobold is nearby!A kobold is nearby!  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.jDh  You conjure some foxfire! The foxfire hits the kobold.  You kill the kobold!jDh )vv§P.v.§§§§§♣.§.vjDh"♣.♣.§§§§§§.§jDh@jDhӠjDhGjDhLjDhjDh  Vehumet accepts your kill.The foxfire hits the kobold.  You kill the kobold!jDh.)vvvP.§.§§§§§♣.§.§.@§♣.♣.§§§§jDh8jDhOi  Vehumet accepts your kill.jDhOg§[vP.§.§§§v.♣.§.§v@.♣.♣.§.§§.§[.§.)jDhΆ4--80jDhsP.§.§§♣♣.§.§§§[.§jDh P.§.§§§♣.§.§♣.♣§ _Your foxfire dissipates.jDhjDhŨP.§♣.§♣.♣.§.§§§[.§jDh%F _Unknown command.jDh  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.jDh,jDhjDhGjDhjDhyjDh:jDh/,jDhPjDh  You conjure some foxfire! The foxfire hits the kobold.  You kill the kobold!jDh/v§§[§#§P§v.§§§v♣.§.§§♣.♣.§.§§jDhcd)§.[$#§P§.v...v♣....§@v♣.♣...v..[..jDh3---989jDhP§§P§♣....§jDh X♣.♣jDh §§P§jDhy♣♣.♣ _Vehumet accepts your kill.jDhgjDhP§♣....§♣.♣jDhoF _Unknown command.jDhD   Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.jDhP >  You conjure some foxfire!jDh_ ,jDh jDhn jDh, )§#.P..v§...v♣...§.♣.♣...§§v§§jDhm §§v2---308jDh $ E§P♣...§♣.♣...§§§§jDh.  §P♣...§♣.♣...§§§jDh/ h§ _Your foxfire dissipates.jDhk/ jDh8 u§P..v§♣...§♣.♣...§§§§§jDhn8 3§jDh; F _Unknown command.jDhe IjDhi jDhk jDhm jDh_o jDhp jDhq jDhNs jDht jDh5v jDhw jDh*y jDhz jDh{ jDh? jDhˀ jDh( jDh jDh2 ,jDh: ,jDh ,jDh v3=7jDh jDh ` _Your foxfire dissipates. x2jDh jDh jDh jDh jDh{ ,jDh jDh jDhE jDh jDhN6jDhjDh  _Your foxfire dissipates. x35jDhl jDhN4jDh_jDh>jDhT=3jDhjDhH!N2jDh1$jDhU*w4==1jDh-jDh1N0jDh4jDhN8O79jDhH;jDh>@N8jDh9CjDhJk==7jDhyKjDhQN6jDh_UjDhZv5=5jDh]jDhzaN4jDhejDhjN3jDh2mjDhqN2jDhMtjDh!j=1jDhBjDhfN0jDhjDh6=69jDhd8jDh|jDhB87jDhujDhN6jDhEjDhjDhgT=5jDhjDhN4jDhjDhjDh^7=3jDhjDh4N2jDh jDhN1jDh=jDhN0jDhjDhk=59jDhjDhN8jDhu jDhTt8=7jDhjDhN6jDhjDhTN5jDh3jDh N4jDh+jDhJ5jDh6T=3jDh ;jDhgBN2jDhVNjDhSjDhT^9=1jDhXjDh_N0jDhajDhhe49jDhx8=7jDh4620=5jDhՍN4jDhؐjDhRN3jDhjDhN2jDhojDhJj=1jDhYjDhQu1==0jDh5jDhjDhe39jDhrjDhCjDh88jDhjDh3 ##......[.##..............#.#.§§. #<)z).......###...##.#♣§§♣ #...............#####...###...### #..#....#####...# #....#####..##. '..)....####...## #......###..... #...)..# ##.#.........## ###)#####.##..#.....## ##.....[$#..#.....###.....  ..P....@.....#...#..##..-80.5 (50.0) ...#........♣.......####.###.#.. ####.......♣.♣......#..# #........÷...[...# ##...........)##.#............jDhI ##......[....#..##.....)..... ####..>[.......#§.........#. #####.............K.....#..#. #...#.........#.#......##....-jDh<P♣♣.♣jDhT _Key pressed, stopping explore.jDhIjDh .♣......♣.♣jDh,..#.......)###.........♣ ###......[.##..............#.#.§§  #<)z).......###...##.#♣§§  #...............#####...###...## .#..#....#####...# #....#####..## .'..)....####...## #......###.... .#....)..# ##.#.........  ##)#####.##..#.....##....[@#..#.....###..  #.P..........#...#..##.  ...#........♣.####.###.#.. jDhi#####.......♣.♣......#. ÷...[..............)##.#............[....#..##.....)... ####..>[.......#§.........# #####.....K.....#..#jDh0.0)P♣♣.♣jDh|/1.5 (17 _P♣♣.♣jDh< P♣♣.♣You now have 508 gold pieces (gained 14).jDh,?p==2.5 (26jDh&JP♣♣.♣jDhBLp _Items here: ( ) [ †.jDh%AjDhAjDhLjDhTjDh]N5jDhfjDhzs ##........∩....# ...#.......)##........#.........♣ ####......[.##..............#.#. #<)z).......###...##.#♣§ . #...............#####...###... ..#..#....#####...# #....#####..# ..'..)....####...## #......###... ..#..)..# ##.#......... . .....##@#####.##..#.#....[)#..#.....###.. #.P....#...#..##  ...#..♣.####.###.######.......♣.♣......# #........÷...[........)##.#............[....#..##.....)... ####..jDhsW>[#§.........jDh .##..##....... ###........∩....# ....#.......)##........#......... #####......[.##..............#.#. #jDhFB<)z).......###...##.#♣ #...............#####...###....#..#....#####...# #....##### ♣..'..)....####...## #......### ...#............@..# ##.#... .. ##)#####.##..#. . ##....[)#..#.....###.. #..P..........#...#..# ...#........♣.......####.###.######.......♣.♣......# #........÷...[.............)##.#............[....#..##.....)Items here: ( ))) †.jDh+3.5 (1jDheZ4.5 (24 _jDh,jDhʜn  Things that are here: _a +0 club; 7 poisoned dartsjDhj3jDhjDhjDhjDh?3 _jDhjDh [  Items here: ( ))) †.jDhjDhS?2 _jDhjDh@jDhpN1jDh#jDh&jDhX,N0jDh0jDh5jDh;O29jDh@jDhEjDh;JN8jDhfMjDhQjDhVN7jDhiYjDh`jDh(dN6jDhgjDhCkjDhloN5jDhwsjDhvjDhyN4jDh1|jDh~jDhN3jDhjDh^  + #P.# ...#........♣.......####.# #####.......♣.♣......# #........÷...[........ ##...........)##.#..... ##......[....#..##. jDh####..>[.......#§.. #####.............K. #...#@........#.# ##$...[.....#.#####..# #...........#....##.### #...........♣..zK....#) ##....##......♣......# ##..###.###..K....#### ### ### #...P....# ####...### ##.##jDh*  ...#.♣####.######.......♣.♣..... #........÷...[....#...........)##.# ##[....#..## ####..>[.......#§#####......K#...#.#..##$...#.#####..#jDh4#..........##.###♣..zK....#)#....##......♣......#####jDh$♣.♣95.5 (11.0)♣jDhT6.5 (122jDhɡ_♣.♣jDh  Things that are here: _a +0 robe; a +4 dire flailjDhV3jDhrjDhjDhejDh;?1 _jDhz0jDhYjDhjDh?198jDhT7 jDhH_You now have 518 gold pieces (gained 10).jDhjDhyjDh6jDhLjDhjDh$!jDh$jDh%jDh7&5jDh&jDh(jDh+jDhl2jDhF3jDh34jDh"4jDh6jDh,;jDht?jDh>@jDh@3jDhAjDhjDh"jDh jDh jDh; 2jDh jDh2 jDhxjDhnjDhjDhN1jDhjDhjDh jDh%jDh4&jDh&0jDh'jDh+jDh0jDh5jDh6jDh709jDhs7jDhE:jDh=jDhDjDhEjDh F8jDhrFjDhIjDhLjDhPjDhwQjDhQ7jDhGRjDhTjDh:WjDhYjDhZjDh[6jDh[jDh^jDhajDhs54jDh32jDhjDhjDh81jDh;jDhjDh?jDh80jDhLjDhdjDhjDh:EGem (99) jDhjDhm@  There is an open door here.jDhjDhA8 _jDhjDhjDhjDhl:7jDhtjDh!jDhjDhk:6jDhjDhjDhljDh:5jDhjDh|jDhjDh:4jDhjDhjDh}jDh:3jDhjDhIjDh:jDh:2jDh4jDhjDhjDh:1jDhjDhp7 _You open the door.jDhbjDh:0jDh{jDh@  There is an open door here.jDhjDh B89 _jDhjDhujDh7:8jDhjDhjDhLjDhP7jDhjDhBjDhjDhG$6jDhjDhjDht@  There is an open door here.jDh[#jDh$A5 _jDh!&jDh-jDh1jDh124jDh4jDh:jDh=jDh>:3jDhmD,jDhEP2jDh>...............##....# §§..................# ♣.P..............jDhIV# ## ♣P...........<##.###.## ..............##@.##.....##..... jDhVE.......)...........##...~........ ...............##...#.~~≈........ ..............###....♣~~~~. #.#.......)..###.......~~~....##. jDhW!..##....................~......#. 5   ufetubus (wandering) ...#....................~........ ...............................## ..................#....##..jDhPX$.....#jDhY.753.5 (57jDhC`?.5jDh`!♣jDh>.......##....# ............# ...........# ## <##........#@.#)...........#......##...#.....###....♣.)..###.................................................jDhx) ...............# ..#...........# jDh6y.#..5........## >>.......##....# ............# ...........# ## <##........jDhy#@.#)...........#......##...#.....###....♣jDh zd.)..###................................................jDhoz(.jDh":♣jDhjDh5:♣jDh` _An ufetubus is nearby!jDhosh) ...............# ..#...........# jDhEt.#..5........## >>.......##....# ............# ...........# ## <##........#@.#)...........#......##...#.....###.....)..###.......jDh8ub..........................................jDhw ) ...............# ..#...........# .#..5........## >>.......##....# ............# jDhn...........# ## <##........#@.#)...........#......##...#.....###....♣.)..###.................................................jDh<♣jDh~jDhD<♣jDh` _An ufetubus is nearby!jDh5) ...............# ..#...........# .#..5........## >>.......##....# ............# ...........# ## <##........#@.#)...........#......##...#.....###....♣.)..###.................................................jDh ) ...............# ..#...........# .#..5........## jDh >>.......##....# ............# ...........# ## <##........#@.#jDhM )...........#......##...#.....###....♣.)..###................................................jDh (.jDh :♣jDh jDhK jDh ` _An ufetubus is nearby!jDh ) ...............# ..#...........# .#..5........## >>.......##....# ............# ...........# ## <##........#@.#)...........#......##...#.....###....♣.)..###.................................................jDh}~ L) ...............# ..#...........# .#..5........## >>.......##....# ............# ...........# ## <##........#@.#)...........#......##...#.....###....♣.)..###.................................................♣♣ _An ufetubus is nearby!jDh  _An ufetubus is nearby! _is nearby!  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You conjure some foxfire!jDh .5vv♣5jDh <ally target)jDhˮ j0--===5.5 (1.0)jDh9 23jDh <♣jDh l ♣ _The ufetubus shouts!jDh jDh :♣jDh F _Unknown command.jDhU  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.jDhX,jDhcf v§v§§jDhd♣ You conjure some foxfire! The foxfire hits the ufetubus.  The ufetubus is burned terribly!jDhjDh,jDh,jDh2 v5§The ufetubus is moderately wounded.The foxfire hits the ufetubus but does no damage.jDhz.5v§§§§vjDh{+♣jDh$|19-----62jDh"§jDhx§§§♣jDhd §§§jDh ~♣ _The ufetubus is moderately wounded.jDhˑ8--jDh`:§♣jDhęjDhF _Unknown command.jDhj _Unknown command.  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire! The foxfire hits the ufetubus! jDha The ufetubus is burned terribly!  You kill the ufetubus!jDhh.§§§jDhOCjDhτjDhɆjDh,...v.v§vjDh|!♣jDhu8--271jDhjDhuN§♣jDh ♣ _Vehumet accepts your kill.jDhBjDhjDhgP§♣jDhIF _Unknown command.jDhl  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.jDh/_ H♣♣ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)jDh jDh jDh~ jDht jDh jDh jDh~ jDh jDh jDh jDh jDh jDhv jDh" jDh jDh jDh5 0 _jDhl jDhC jDh jDh> ,jDh jDhy jDh jDh jDh jDh' jDh( jDh 6 jDh7 jDh7 359jDhL9 jDh< ` _Your foxfire dissipates. x2jDhH jDhPJ jDhJ h9=8jDhFL jDhN e _Your foxfire dissipates.jDh>O 27jDhpP jDh~R P6jDhrT jDhUV P5jDhW jDhY :=jDh:Z (4jDh[ jDh] P3jDh_ jDh b 20=2jDhd jDhYh f1jDhl f0jDhr 49=8jDhx |7jDh 1==6jDh f5jDhq 4jDhY jDh jDh 23jDhh jDhZ jDh c==2jDhq jDhŞ jDh P1jDhԡ jDh jDhD P0jDhL jDh8 jDh jDh ;39jDh jDh jDhC jDh :8jDho jDh jDh P7jDh jDh jDhL :6jDh jDhc jDh jDh P5jDh* jDhv jDh jDhR :4jDh jDh jDh` jDh :3jDh` jDh jDhW P2jDh2 jDh jDh P1jDh jDh/ jDh P0jDh jDh jDh ;29jDh jDh jDh2 jDh P8jDha jDh jDh P7jDhi jDh jDhv P6jDhN jDh jDh jDh :5jDh jDh jDh jDhV :4jDh jDh jDhf jDh :3jDhL jDh jDh P2jDh jDh$ jDh P1jDh jDhr jDh P0jDh jDhW jDh jDh jDh 319jDh* jDhy jDh jDhF :8jDh jDh jDh3 jDh :7jDh1 jDh jDh P6jDh jDhv jDh P5jDh jDh jDh P4jDh jDh jDhu! jDh! :3jDh" jDh% jDh' :2jDh' jDh( jDh* jDh=, :1jDh, jDh:- jDh/ jDh91 jDh1 20jDhe2 jDhG4 jDh5 jDhF6 ?9) jDh"7 jDh8 jDh@: jDh: :8jDha; jDh< jDhL jDhl e ..........##...##  ...♣.............###  ♣.§............##  #.§§.........<....#  jDhm #.#♣§§♣#.#....##.#..#  #...####.........####  ##..##.#..........#  ######..##  ##..#######@#  -814.5 (57.0)jDhn ###.....# ###  ##.....#.....#  #..##.....#.##  ##.#..#.###.#  ....### ###  jDh{p Q...## # .).....## _You now have 532 gold pieces (gained 14).-jDhTr jDh0t E _Done exploring.jDh6jDhV7jDh7jDhylR......jDhl..0.0) jDhiux _Done exploring.jDhepIjDh;jDhjDh jDhʻjDhn7_Done exploring.jDh3jDhjDh _Done exploring.jDh|[[?25h[?0c  Search for what [Enter for "."]? jDh [?25l[?1cjDh30 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:7] a stone staircase leading upb - [D:7] a +0 quarterstaff  c - [D:7] a falchion  d - [D:7] a +0 hand axe (1 further duplicate)  e - [D:7] a +0 long sword  f - [D:7] a +0 robe (8 further duplicates)  g - [D:7] a +1 orcbow of flamingh - [D:7] 2 poisoned darts (7 further duplicates in 1 pile)  i - [D:7] a +0 dagger (2 further duplicates)  j - [D:7] a +0 leather armour (1 further duplicate)  k - [D:7] a stone staircase leading up  l - [D:7] 7 stones  m - [D:7] a +0 falchion  n - [D:7] a +0 short sword (1 further duplicate)  o - [D:7] a +0 club (1 further duplicate)  p - [D:7] a +0 spear (2 further duplicates)  q - [D:7] a +5 battleaxe of freezingr - [D:7] a stone staircase leading down  s - [D:7] a +0 halberd  t - [D:7] an escape hatch in the ceiling  u - [D:7] a +0 flail  v - [D:7] a +2 halberd of freezing [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]jDh,jDh4jDh<}...........##...##  ciphuk the Arsonist ...♣.............###  Mountain Dwarf of Vehumet *..... ....♣.§............##   Health: 62/62 ======================== jDh@#.#.§§.........<....#   Magic: 21/21 ======================== #.#♣§§♣#.#....##.#..#   AC: 9Str: 11 #...####.........####   EV: 10Int: 26 ##..##.#..........#  SH: 4Dex: 10 ##.........####..##  XL:  9 Next: 72% Place: Dungeon:7 .....##..#######@#  Noise: ---------  Time: 10814.5 (0.0) .....###.....# ###  s) +1 short sword (venom) ##.....#.....#  Cast: Foxfire #..##.....#.##  Gem (4) ##.#..#.###.# ......### ###   ......##DhdA815;27H   .......#   .).....##   _You now have 532 gold pieces (gained 14). _Done exploring. _Done exploring. _Done exploring. _Done exploring.  Search for what [Enter for "."]? .jDhFjDhGjDh0LjDhO. _jDh9 jDhz 6Dungeon Overview and Level Annotations Branches: (press G to reach them and ?/b for more information) Dungeon (7/15) Temple (1/1) D:6Ossuary (visited) jDh Altars: (press _ to reach them and ?/g for information about gods) AshenzariCheibriadosDithmenosElyvilon FedhasGozag ($168)HepliaklqanaKikubaaqudgha MakhlebNemelex XobehOkawaruQazlal RuSif MunaTrogUskayaw VehumetWu JianXomYredelemnul ZinThe Shining OnejDhjDh...........##...##  ciphuk the Arsonist ...♣.............###  Mountain Dwarf of Vehumet *..... ....♣.§............##   Health: 62/62 ======================== #.#.§§.........<....#   Magic: 21/21 ======================== jDh#.#♣§§♣#.#....##.#..#   AC: 9Str: 11 #...####.........####   EV: 10Int: 26 ##..##.#..........#  SH: 4Dex: 10 ##.........####..##  XL:  9 Next: 72% Place: Dungeon:7 .....##..#######@#  Noise: ---------  Time: 10814.5 (0.0) .....###.....# ###  s) +1 short sword (venom) ##.....#.....#  Cast: Foxfire #..##.....#.##  Gem (4) ##.#..#.###.# ......### ###   ......##   .......#   .).....##   _You now have 532 gold pieces (gained 14). DhCd_Done exploring. _Done exploring. _Done exploring. _Done exploring. _Search for what [Enter for "."]? .jDhTjDhjDh7jDh-Drop what?42/52 slots (_ for help) Hand Weapons (select all with ))  s - a +1 short sword of venom (weapon)  d - a +1 dagger of freezing  H - a +2 hand axe of electrocution  K - the +4 mace "Efur" {freeze, rElec rF- Dex+7} Missiles (select all with ()O - 2 javelins Armour (select all with [)  a - a +0 robe (worn)  g - a +1 cloak (worn)  F - a +0 buckler (worn) jDhB G - a +0 helmet (worn) Magical Staves (select all with |)  N - a staff of death Jewellery (select all with "=)  j - a +4 ring of protection (worn)  u - a +6 ring of intelligence (worn)y - a ring of protection from cold  J - a ring of willpower Wands (select all with /)E - a wand of iceblast (12) [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle [.|Space] toggle selected[top]jDhD Wands /  E - a wand of iceblast (12)  L - a wand of charming (5)  M - a wand of digging (7) jDhPScrolls (select all with ?)  e - 2 scrolls labelled VEBIWK JUZACU  i - 4 scrolls labelled ERUNTA TENGAM  k - 6 scrolls labelled KIOTAE SURYWO  o - a scroll labelled OTUSTA ORO  p - 2 scrolls labelled ILELES MOBYNUT  q - a scroll labelled WETEQ CUFOUM  v - 3 scrolls labelled VITENE MIVE  w - a scroll labelled ROTAAS SORY jDh.9 C - 2 scrolls labelled LEREUD YMOPH  D - 2 scrolls labelled NOMARGH FATU  I - a scroll labelled MEGGEN YSAIFE  P - a scroll labelled PEORYO KAEMM Potions (select all with !) jDh b - a potion of magic  c - 2 fuming orange potions  f - 4 clear potions65%jDhjDh w - a scroll labelled ROTAAS SORY  h - 2 golden potions  l - 2 purple potions  m - 2 fizzy orange potions  n - a sapphire potion  r - 4 orange potions  t - a smoky brown potion  x - 2 sedimented cyan potions  z - a fuming red potion  A - a black potion  B - 2 bubbling pink potionsbotjDhaH jDhT u...........##...##  ciphuk the Arsonist ...♣.............###  Mountain Dwarf of Vehumet *..... ....♣.§............##   Health: 62/62 ======================== #.#.§§.........<....#   Magic: 21/21 ======================== #.#♣§§♣#.#....##.#..#   AC: 9Str: 11 #...####.........####   EV: 10jDh2X ,Int: 26 ##..##.#..........#  SH: 4Dex: 10 ##.........####..##  XL:  9 Next: 72% Place: Dungeon:7 .....##..#######@#  Noise: ---------  Time: 10814.5 (0.0) .....###.....# ###  s) +1 short sword (venom) ##.....#.....#  Cast: Foxfire #..##.....#.##  Gem (4) ##.#..#.###.# ......### ###   ......##   .......#   .).....##   _Done exploring. _Done exploring. _Done exploring. _Done exploring. _Search for what [Enter for "."]? .  Okay, then.jDhX jDhc D _jDh``3jDh-ajDhjDhIjDhjDhE _Done exploring.jDh [[?25h[?0c  Search for what [Enter for "."]? jDhP [?25l[?1cjDhRjDhV30 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] jDhLY a - [D:7] a stone staircase leading upb - [D:7] a +0 quarterstaff  c - [D:7] a falchion  d - [D:7] a +0 hand axe (1 further duplicate)  e - [D:7] a +0 long sword  f - [D:7] a +0 robe (8 further duplicates)  g - [D:7] a +1 orcbow of flamingh - [D:7] 2 poisoned darts (7 further duplicates in 1 pile)  i - [D:7] a +0 dagger (2 further duplicates)  j - [D:7] a +0 leather armour (1 further duplicate)  k - [D:7] a stone staircase leading up  l - [D:7] 7 stones  m - [D:7] a +0 falchion  n - [D:7] a +0 short sword (1 further duplicate)  o - [D:7] a +0 club (1 further duplicate)  p - [D:7] a +0 spear (2 further duplicates)  q - [D:7] a +5 battleaxe of freezingr - [D:7] a stone staircase leading down  s - [D:7] a +0 halberd  t - [D:7] an escape hatch in the ceiling  u - [D:7] a +0 flail  v - [D:7] a +2 halberd of freezing [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]jDhI5  i - [D:7] a +0 dagger (2 further duplicates)  jleather armour (1 further duplicate)  kstone staircase leading up  l - [D:7] 7 stones  mfalchion  nshort sword (1 further duplicate)  o - [D:7] a +0 club (1 further duplicate)  pa +0 spear (2 further duplicates)  q - [D:7] a +5 battleaxe of freezing  rstone staircase leading down  s+0 halberd  tan escape hatch in the ceiling  ulail  v - [D:7] a +2 halberd of freezing  w - [D:7] a +4 dire flail  xwhip  y - [D:7] a stone staircase leading up  zring mail  Astone staircase leading down  B stone staircase leading down  Cn escape hatch in the floor  D - [D:7] a +0 macebotjDh...........##...##  ciphuk the Arsonist ...♣.............###  Mountain Dwarf of Vehumet *..... ....♣.§............##   Health: 62/62 ======================== #.#.§§.........<....#   Magic: 21/21 ======================== #.#♣§§♣#.#....##.#..#   AC: 9Str: 11 #...####.........####   EV: 10Int: 26 ##..##.#..........#  SH: 4Dex: 10 ##.........####..##  XL:  9 Next: 72% Place: Dungeon:7 .....##..#######@#  Noise: ---------Dh+m  Time: 10814.5 (0.0) .....###.....# ###  s) +1 short sword (venom) ##.....#.....#  Cast: Foxfire #..##.....#.##  Gem (4) ##.#..#.###.# ......### ###   ......##   .......#   .).....##   _Done exploring. _Done exploring. _Search for what [Enter for "."]? . _Okay, then. _Done exploring.  Search for what [Enter for "."]? . _jDh (jDh Level 7 of the Dungeon <<<<>>>>∩(Press ? for help)###...........................#....##.......####......##P..P...#....................#.....#.........#........##.♣.....##..####...................##..........#.....###.......##..##.................................##...###.♣.P..###...............∩....#........♣.............####..........#.......)##........#.........♣.§............## #.####'#####......[.##..............#.#.§§.........<....# #.#.......#.......<))).......###...##.#♣§§♣#.#....##.#..# #.#.......#...............#####...###...####.........#### #.#...♣...#..#....#####...# #....#####..##.#..........#jDh #.'..♣♣♣..'..[....####...## #......###.........####..#####...♣...#............)..# ##.#.........##..#######@##.......#...........##)#####.##..#.....###.....# ####.......##............[)#..#.....###.....#.....#####+#####.........P..........#...#..##.....#.###.......#........♣.......####.###.#..#.###.##########.......♣.♣......#...........### ####........÷...[...............##jDh4 ##...........)##.#............###......[....#..##.....).....######..>[.......#§.........#..######.............K.....#..#..#jDh A#...#.........#.#......##....##jDhcP..P...##.....#..#...♣.....##..####.#..#.....#.....#...## ♣.P..###....∩....#♣......###.........#)##.....♣.§..######'####[.......#.#.§§.<...........#.<)))###...##.#♣§§♣#.#....##.#........#####...###...####.........###♣#....#####...# #....#####..##..# '..♣♣♣..'..[...#..###.........####..###...♣...#............)..# ##.#.........##..#######@#  #....##)#####.##..##.....# ###..[)#..#.....###..... ###+###P..........#...#..##.....#.# #.......#.♣####.###.#..#.###.# #######♣.♣...........### ## .÷...[.... #....)##.#. ##[....#..##.....)# ####..>[.......#§.........#..#....K.....#...#.#......##....###....[.....#.#####..#...#.....Dhw 9mjDh ,jDhe ...........##...##  ciphuk the Arsonist ...♣.............###  Mountain Dwarf of Vehumet *..... ....♣.§............##   Health: 62/62 ======================== #.#.§§.........<....#   Magic: 21/21 ======================== #.#♣§§♣#.#....##.#..#   AC: 9Str: 11 #...####.........####   EV: 10Int: 26 ##..##.#..........#  SH: 4Dex: 10 ##.........####..##  XL:  9 Next: 72% Place: Dungeon:7 .....##..#######@#  Noise: ---------  Time:Dh ;49m 10814.5 (0.0) .....###.....# ###  s) +1 short sword (venom) ##.....#.....#  Cast: Foxfire #..##.....#.##  Gem (4) ##.#..#.###.# ......### ###   ......##   .......#   .).....##   _Done exploring. _Done exploring. _Search for what [Enter for "."]? . _Okay, then. _Done exploring. _Search for what [Enter for "."]? .jDhn& jDh$( jDh( A3 _jDh1 2jDh~4 jDh[6 P1jDh7 jDh`; jDh= >jDh5> jDhUB jDhD 3jDhD jDhH jDhJ ,jDhPL jDhO jDhP ,jDhQ jDh%U jDhV ,jDhW jDhZ jDhj\ ,jDh\ jDh` jDhb ,jDhb jDhe jDhg ,jDh&h jDhk jDhkDhAkDhS  #######.#...####..@# #....###....#kDh ....##.##... ##.#.....kDh\ kDhQ &3kDh kDhk kDh{  #######.#kDh> 6...###...# #...@###....###...###kDh ##... ###... ##.###..#kDh kDh &4kDh kDh kDh-U #######....###...# ....####..@.###...##....# ###...#... #..#.##.#..kDh2kDh2&5kDh-6kDh8kDhAE+#######.# #...###...# #....## ##....# ##.@.## #....##!...## #......##########......... ##... ##.# #... ##.###..# #... #..#.##.#.. ... #..........kDhKkDh-L&6kDhQkDhUkDhUF#######.# #...####...# #....## ##....# ##...## #.@..###!...## #......##########......... ##....##.#.. #....##.###..# #...##..#.##.#.. .....#.......... #..<.##kDh/R7kDh0kDh  ###  ####.#   #...##  ##...#   #....##   ##....#   ##...##   #....#  ##@...##   #......########  ##.........   ##....##.#.   #....##.###..#   #...##..#.##.#..   .....#..........  ......#..<.##   #.......#kDh 89.2 (2 _l - 4 purple potions (gained 2)kDhj{ ####.#  #...##  ##...#  #....# ##....#  ##...##  #....#  ##....# kDhsj#..###### #....##.........  ##....##.#.....  #....##.###..#kDhj #...##..#.##.#.. .....#.......... ......#..<.##kDh$k... #<..#.......# ..kDhkDhӢ,70.2 (1kDhXkDhg; _Found an escape hatch in the ceiling.kDh####.# #...## ##...# #....## ##....# ##...## #....# ##....## #...@..## #....##. ##....##.#..... #....##.###..##...##...........#<..#.. 1kDhP~####.# #...## ##...# #....## ##....# ##...## #....# ##....## #....@.## #....##. ##....##.#..... #....##.###..##...##..#.##.#...........#<..#. kDhvkDh&2kDhljkDhՍkDhW ####.# #...## ##...# #....## ##....# ##...## #....# ##....## #.....@## kDh ,#....##. ##....##.#..... #....##.###..##...##..#.##.#.......#...kDh ......#..#<..#.......# kDh kDhk &3kDh kDh@ kDh?#...## ##...# #....###....# ##...## #....# ##....##..#######....##.@....... ##....##.# #....##.###..##...##..#.##.#.......#................#..<.##...#<..#.......# .........##..#....##4kDhǝh#...## ##...# #....## ##....# ##...## #....# ##....## #......#####....##.###....##.#......##....##.###..#.#...##..#.....#................#..<.##....#<..#.......# #.........# kDhkDh&5kDhCkDhkDhq"#...## ##...# #....## ##....# ##...## #....# ##....## #......######### #....##.# ##....##.#......# #....##.###..#.#...##..#.##.#........#................#..<.##....#<..#.......# .#..........# .# kDh@Y6kDh=%#...## ##...# #....## ##....# ##...## #....# ##....## #......######### #....##.kDh&# ##....##.#......# #....##.###..#.#...##..#.##.#...#.....#.......... .......#..<.##....#<..#.# #.#. kDhx,kDh-&7kDh80kDh2kDh #...## ##...# #....## ##....# ##...## #....# ##....## #......######### #....##.# ##....##.#......# #....##.###..#....##...##..#.##.#...#.....#............#......#..<.##.... ..#<..#.# .#.#. ..# .#.# 8kDhoH #...## ##...# #....## ##....# ##...## #....# ##....## #......######### #....##.# ##....##.#......# kDhI #....##.###..#....# #...##..#.##.#...##.....#............#......#..<.##......#<..#.#..#.#.#..##.#.###.. kDhN kDhO &9kDhS kDhW kDh,#...## ##...# #....## kDh>##....# ##...## #....# ##....## #......######### #....##.kDh1# ##....##.#......# #....##.###..#....# kDhK#...##..#.##.#...##.....#...........#......#..<.##.......  #<..#.kDh#..#.#.#..##.#.###. kDhkDh'80kDhkDhkDh!##...# #....## ##...## #....# ##....##......##########....##.........#  #.## ....##.###..#....##...##..#.##.#...## .....#.........  ......#..<.##........ #<..#.......#..#.#.# ...##.#.###.#..#....###.... #..###.##1kDhا#....## ##...## #....# #.  ##....#kDh..  #......######### .# #....##.........# .. ####.#....##.###..#.@..##...##..#.##.#...##  .....#............# ......#..<.##........ <..#.......#..#.#.#  ...##.#.###.....#..#....###.... #..###.## .. .#. ##kDhkDh&2kDhkDh 4kDh kDhP kDh<#....##  ##....# ..h.  ##...## ...# .  #....# ..?#. ##....## #.... #......######### ...# ....##..# ... ....##.#......##.# #....##.###..#..@.# #...##..#.##.#...## .....#............# #..<.##.. ..#.#..#.#.#...  .##.#.###..... h   wolf (asleep)#..#....###.... .....  #..###.## .   A wolf comes into view.Found a scroll labekDhElled KIOTAE SURYWO. j..hj   Grum (polearm, wandering)h   wolfThe wolf howls!==3kDhO{ _Grum the Hunter comes into view. He is wielding a -2 spear.kDh͒##...# #....## ....# ##....# j... ##...#...# ......# .h?### ##......##########...##... ...##.........#......... ....##.#......##@# .###..#....# ##..#.##.#...## #............#..#..<.##........ .##..#.#.#... .........##.#.###..... #..#....###.... ..... #..###.## ... ....kDhkDhh.j.hh 2 wolves (1 wandering)kDht/--4kDhkDhW _A wolf comes into view. kDh*, 1 combustible)Grum the Hunter comes into view. He is wielding a -2 spear. _Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Flames lash the wolf.  The wolf is moderately wounded. kDh +  The wolf's fire resistance burns away...hj.hj)h19---====5  kDhL R_Grum growls angrily. The wolf howls! kDh  kDh  kDha   kDh  kDhP "_Unknown command. kDh  kDh=Q kDh-[ kDh!\ kDhAc kDhf kDhe R #....##....#  ##....# .... .  ##...## .h.# ..  #.... j.?#. #....####.....##########...##...##.........#.h....... #....##.#......##.#  kDhg #....##.###..#..@.# #.#.##.#...##..#............#.#..<.##........#.......#..#.#.#...  ..##.#.###.....  #..#....###.... .....  #..###.## ... ....  #. ### kDhi  kDhOj  kDhk  kDhm  kDhv j..jh.h kDhw [=---6 kDh  kDh < _The wolf bites you but does no damage. kDh; #....## ....# ##....# .... . ##...## ...# .. #....# ..?#.  ##....## ##jh..  #......##########...##... #....## kDh7..#......... ##....##.#......##h#  #....##.###..#.@..#  #...##..#.##.#...##  .....#............#.#..<.##.. <..#.#..#.#.#...  .##.#.###.....h   wolf (combustible) #..#....###.... .....  #..###.## ... ....  #. ### kDh kDhc kDh[.j.hj   Grum (polearm)h   wolf (combustible) kDhj58-----7 kDh  kDhM _The wolf attacks as it pursues you! The wolf bites you. kDh ##...  # ....#  ##....# .... . ##...## ...# .. #.... ..?#. ##....## ##.h..  kDhE #......##########..j##...  ..#.........#....##.#.....@##.# #....##.###..#..h.# #...##..#.##.#...##  .....#............#  ......#..<.##..... #<..#.#..#.#.#... h   wolf (combustible) .........##.#.###..... #..#....###.... ..... #..###.## ... .... kDhK kDhM&h. kDhWN&8 kDhR kDhUJ _The wolf misses you. kDh΋s #...## ##...  # ....#  ##....# .... . ##...## kDh5 ...# .. #.... ..?#. ##....## ##.h..  #......##########..j##... ...#......... kDh#....##.#......##.# #....##.###..#.h..# #...##..#.##.#...## .....#............#  kDh ......#..<.##.....  #<..#.#..#.#.# .........##.#.###.. #..#....###.... kDhP"..... kDh, kDh$ kDhshh 2 wolves (1 combustible) kDhM_9-----9 kDhR _The wolf bites you but does no damage. kDh=  #...## ##...# #....## ....# ##....# .... . ##...## ...# .. kDh  #....# ..?#. ##....## ##.h.. #......##########..j##... #....##.#. ##....##.#.....h##.# #....##.###..#.h..# #...##..#.##.#...## .....#............# ......#..<.##........  #<..#.#..#.#.#... .##.#.###...  #..#....###.... ..... kDh  kDh  kDh  kDh  kDh G hh..jj   Grum (polearm)hh 2 wolvesThe wolf is no longer more vulnerable to fire. kDhR V20=90 kDhh  kDh R _The wolf closely misses you. kDhy #...## ##...# #....## ....# ##....# .... . ##...## ...# .. #....# ..?#. ##....## ##.h.. #......##########..j##... #....##.h.#. ##....##.#....h.##.# kDhz #....##.###..#..j.# #...##..#.##.#...## .....#............# ......#..<.##........ #<..#.#..#.#.#... .##.#.###.....  #..#....###.... ..... kDh|, kDh~ kDh]h.h..j. kDh^0---=1 kDhȊ kDhM _The wolf attacks as it pursues you! The wolf bites you! kDh #...## ##...# #....## ....# ##....# .... . ##...## ...# .. #....# ..?#. ##....## ##.h.. #......##########..j##... #....##....@.h..#. ##....##.#...h..##.# #....##.###..#.j..# #...##..#.##.#...## .....#............# ......#..<.##........ #<..#.#..#.#.#... .##.#.###.....  #..#....###.... ..... kDh-[40m  The wolf attacks as it pursues you! You block the wolf's attack.h.h.j.49-----2 _The wolf bites you. You block the wolf's attack. kDh #...## ##...# #....## ....# ##....# .... . ##...## ...# .. #....# ..?#. ##....## ##.h.. kDh #......##########..j##... #....##...@.h...#. ##....##.#..h...##.# #....##.###..#j...# #...##..#.##.#...## .....#............# ......#..<.##........ #<..#.#..#.#.#...  .##.#.###.....  #..#....###.... ..... kDh kDhȥ kDh kDh]h.h..j. kDh@-3 kDh kDhXU _The wolf completely misses you. kDhLy #...## ##...# #....## ....# ##....# .... . ##...## ...# .. #....# ..?#. ##....## ##.h.. #......##########..j##... kDh  #....##..@.h....#. ##....##.#.h..j.##.# #....##.###..#....# #...##..#.##.#...## .....#............# ......#..<.##........ #<..#.......#..#.#.#... .........##.#.###.....  #..#....###.... ..... kDh;  kDh kDh\  The wolf attacks as it pursues you! The wolf bites you. kDh]]h.h..j. kDh{5--=4 kDh$ kDh9)T _The wolf barely misses you. x2 kDh kDh)#... #....##....# ##....# .... ##...## ...# #.... ..?#. ##....####.h. #......##########..j##......##...h.....#..... ##....##@#h..j..##.#  #....##.###..#....# #...##..#.##.#...## .....#............#.#..<.##........#<..#.......#..#.#.#...h   wolf .........##.#.###..... #..#....###.... ..... #..###.## ... .... kDh kDh  kDh"o  The wolf attacks as it pursues you! The wolf bites you but does no damage. kDha*Ohh.j....j   Grum (polearm)hh 2 wolves5 kDh/ kDh32 _You block the wolf's attack. kDh )T ....##....##.... .## .#....# ?#. ##....####.h.. ......##########..j##..#....##..hh.j...#......#....##.#......##.#  ##..#...##..#.##.#...#.....#.............<.##..#<..#.......#..#.#.#.........#   wolf###.###. ### kDh72ehh 2 wolves6-1==6 _The wolf attacks as it pursues you! The wolf misses you. kDhѰn#.... #...## .....# ?#. ##....####.h.. ......##########..j##..#....##..hh.j...#......#....##h#......##.#  #....##.###..#...##.@#.##.#...#.....#............. kDh/h<.##........#<..#.......#..#.#.#... ....#.#.###.....#..#....###.... ..###.## ... #. ### kDh kDh kDhƸ kDh kDh62..hh kDh.-7 kDhY kDhqt _You hear the lone wailing of a funeral chant nearby. kDhUBu## .....# ?#. ##....####.h.. ......##########..j##..#....##...h.j...#......#....##.#......##.#  #....##h###..#...##h.#.##.#...#.....#.@........... kDhD<.##..#<..#.......#..#.#.#... ....#.#.###.....#..#....###.... #..###.## ... #. ###  kDhG kDhP&.h kDhQ.=8 kDhX kDh^? _The wolf bites you but does no damage. x2 kDhP #....# ..?#. ##....###.h.. #......##########..j##...#....##...h.j...#.......##.#......##.# ....##.###..#....# #...##hh#.##.#...## .....#............# ......#..@.##........#<..#.......#..#.#.# .........##.#.###.....#..#....###.... .....#..###.## ... ....#. ####  kDh)R , kDhW *..hh kDhoX T7=9 kDhk\  kDh_ _The wolf bites you but does no damage. x2 _There is a stone staircase leading up here.kDh9kDhkDhkDhhkDhjj   Grum (polearm)hh 2 wolveskDh43--==900kDh2 .....#...........##)#####.##..#.. .....##............[[#..#.....### #+#####.........P..........#...# #.......#........♣.......####.### #########.......♣.♣......#...............÷...[...........#...........)##.#....... ##......[....#..##.....)7 ####.h@[.......#§......kDhB #####...h...............#...#.........#..###....[.....#.#####..#...#...........#....##.####.#...........♣........#).. hh 2 wolves##....##......♣......##..##..###.###..K....#####.#### ### #...P....# ## _You block the wolf's attack. The wolf bites you. x2kDhS6--kDh♣♣.♣♣kDhh 4-1.7 (2.5 kDhjq j♣♣♣kDh/t } _You climb upwards. _There is a stone staircase leading down here.kDhO  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.kDh.....#...........##)#####.##..#.. ciphuk the Arsonist .....##............[[#..#.....### Mountain Dwarf of Vehumet *..... #+#####.........P..........#...#. Health: 43/62 ================-------- #.......#........♣.......####.### Magic: 17/21 ===================----- #########.......♣.♣......#....... AC: 9Str: 11#........÷...[........... EV: 10Int: 26##...........)##.#....... SH: 4Dex: 10##....###....#..##.....) XL:  9 Next: 72% Place: Dungeon:7####.#@kDh[31m#.......#§...... Noise: ---------  Time: 10901.7 (0.0)#####.###............... s) +1 short sword (venom)#...#.........#.#......# Cast: Foxfire##....[.....#.#####..#...#...........#....##.####.#...........♣........#).. hh 2 wolves##....##......♣......##..##..###.###..K....#####.#### ### #...P....# ##Confirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (dangerous; 3% risk of failure)  Press: ? - help, Dir - look around, f - activateA wave of flame ripples out! The flame wave engulfs the wolf!  The wolf is moderately wounded.The flame wave engulfs the wolf!kDhko♣♣.♣..[h@[..h..♣A wave of flame ripples out! The flame wave engulfs the wolf!  The wolf is moderately wounded.  The flame wave engulfs the wolf!  The wolf is severely wounded.  (Press . to intensify the flame waves.)wolf bites you! The wolf bites you. The wolf closely misses you.kDh r31----======2.7 (1Wave kDh♣♣.♣♣kDhT2 _You block the wolf's attack.kDh ♣♣.♣############@############♣  kDhA wave of flame ripples out! The flame wave engulfs the wolf.  The wolf is heavily wounded.The flame wave engulfs the wolf.kDh$ ♣♣.♣........[..h@[....h.......♣The wolf is almost dead.The wolf closely misses you. The wolf barely misses you.kDh6-=======3+ kDh8 ♣♣.♣♣kDh6R _The wolf closely misses you.kDh  A wave of flame ripples out! The flame wave engulfs the wolf!  You kill the wolf!kDhV ♣♣#######################@######################♣kDhb   wolfVehumet accepts your kill.The flame wave engulfs the wolf.kDh!$ ♣♣.♣....÷.............[....@[.....h.........[.....♣The wolf is almost dead.Your wave of flame reaches its maximum intensity and dissipates.  You hear a shout!kDh 24-------5--64 _The wolf bites you!kDh %♣♣.♣♣kDh(m _Your Conjurations skill increases to level 6!kDh _The wolf bites you! _Your Conjurations skill increases to level 6!Casting: Flame Wave (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Flames lash the wolf.  You kill the wolf!kDh♣♣.♣*♣kDh ♣♣.♣.kDh r5---3----kDhm r80====---5kDh♣♣.♣♣kDhV-R ♣♣.♣kDh-}♣ _Vehumet accepts your kill.kDh.:---kDhX8♣♣.♣♣kDh;F _Unknown command.kDh13kDh4kDhJ9kDh9kDhi4==-kDh',kDhl kDhkDhT26=kDh6kDh(,kDh3kDh=>kDhf?:==kDhBkDhSa7=kDh .##. ...... #...... #....# ### #...# ####.# #+###...+ #...## #..#....+  ##...# +.@'....## . #....## #..#.....##... ##....# #+###. ##...## #...#.... #....# #...#....# kDh[  ##....## ##........#  #......#...##..... #....##.#............ ##....##.#......##.###.kDhl_ kDh-` -2 _kDhb kDhd kDh!  .##. ...... #...... #....# ### #...# ####.# #+###...+ #...## #..#....+ ##...# +@.'....## .kDh $ - #....## #..#.....##... ##....# #+###.. ##...## #...#..... #....# #...#....# ##....## ##........# #......#...##......  #....##.#.  ##....##.#......##.###.kDh, kDhz- &3kDh2 kDh{7 kDhf+#.#.⌠#...#...'#...#.⌠#.+kDhkDh)&4kDh> _You open the door.kDhV .##.#### ......#... #...... +... #....# ### #... #...# ####.# #.⌠.#+###...+ #...## #...#..#....+ ##...# #...@..'....## . #....## #...#..#.....##... ##....# #.⌠.#+###... ##...## #... #...#..... #....# +... #...#....# ##....## #... ##.# #......##########...##...... [3kDh9;49m #....##.#.  ##....##.#......##.###.kDh kDhc B=5kDh2kDhQ _There is an open door here.kDh  .##. ##### ...... #...# #...... +...# #....# ### #...# #...# ####.# #.⌠.#+###...+ #...## #...#..#....+ ##...# #..@'..'....## . #....## #...#..#.....##... ##....# #.⌠.#+###... ##...## #...# #...#..... #....# +...# #...#....# ##....## #...# ##.# #......##########...##......  #....##.#kDh [16;32H.  ##....##.#......##.###.6 _kDh9$ kDh.##.##### ...... #...# #...... +...# #....#### #...# #####.# #.⌠.#+###...+ #...## #...#..#....+#...# #...'..'....## . #....## #.@.#..#.....##... ##....# #.⌠.#+###......... ##...## #...# #...#..... #....# +...# #...#....##....## #...# ##........# #......##########...##...... ##.........#......  ##....##.#......##.###.  #....##.###..#....#[39;4kDh9m . 9=7kDhXr##### ...... #...# #...... +...# #....#### #...# #####.# #.⌠.#+###...+ #...## #...#..#....+#...# #...'..'....## . #....## #...#..#.....##... ##....# #@⌠.#+###......... ##...## #...# #...#..... #....# +...# #...#....##....## #...# ##........# #......##########...##.....##.........#..... ##....##.#......##.### #....##.###..#....#  #)#.##.#...## kDh]kDh^&8kDhakDhdkDh+ ...# #+# ### ## ####.# #.⌠.#+###...+...## #...#..#.##...# #...'..'....## .....## #...#..#.....##..#....# #.⌠.#+###......## #@..# #...#....# +### ###.........#............# ..... kDh-kDhC9kDhh #∩.'##.###kDh kDhg '70kDh kDh ( _You open the door.kDh z +...# #....#### #...# #####.# #.⌠.#+###...+ #...## #...#..#....+#...# #...'..'....## #....## #...#..#.....##. ##....###.⌠.#+###..... ##...##.#...# #...#kDhW B #....#∩.@...# #...##....##.#...# ##........ #......##########...##....##.........#..... ##....##.#......##.### #....##.###..#....#  #)#.##.#...##  .....#............# .#..<.##........ kDhY X=1kDh kDhˬ _You open the door. _There is an open door here. _You open the door. _There is an open door here. _You open the door. _There is an open door here.kDh#...# #...... +...# #. ### #...# #...# ####.# #.⌠.#+###...+ ...## #...#..#....+ kDh##...# #...'..'....## #....## #...#..#.....####....###.⌠.#+###.....kDh1##...##.#@..# #...#.....#∩.'...# #...#....#kDhz##....##.#...# ##........#..##########...##kDhC#....##.........#......##....##.#......##.###.#.kDh ###..#....# ..#...##.)#.##.#...## .#............# ..kDhkDhc-2 _kDh kDh kDhhM#### #.. +.# ### #...# #...####.# #.⌠.#+### #...## #...#..#....+ kDhi#...# #...'..'....## ....## #...#..#.....##.###@⌠.#+###....#...##.#. #....#∩.' #...###....##.#...# ##........#kDhqkDhNsU20=3kDhqykDh}kDhU6 M .###### #.. +.# ### #...# #...####.# #.⌠.#+###kDh7 { #...## #...#..#....+ #...# #...'..'....## ....## #@..#..#.....##.###.⌠.#+###....#...##.#.#....#∩.'...# #...#....#.## kDh? kDh@ &4kDhE kDhvJ kDh) M .###### #.. +.#kDh * ### #...# #...####.# #.⌠.#+### #...## #...#..#....+ #...# #@..'..'....## ....## #...#..#.....##.###.⌠.#+###....##...##.#...# #...#.....kDh* kDh &5kDhP kDh kDh\M .###### #.. +.# ### #...# #...#kDh @###.# #.⌠.#+### #...## #@..#..#....+ #...# #...'..'....## ....## #...#..#.....####....###.⌠.#+###.........kDhkDh &6kDh+$kDh%'kDhQPM .###### #.. +.# ### #...# #...####.# #@⌠.#+### #...## #...#..#....+ #...# #...'..'....## #....## #...#..#.....##...#####kDhQkDhtRB=7kDhUkDhuWkDhiM .###### #.. +.# ### #@..# #...####.# #.⌠.#+### #...## #...#..#....+ kDh.##...# #...'..'....## .#+ #...#kDhkDhkDh8kDhkDhkDh8`####.#∩.'1==9 _Found a phantasmal passagkDh9  .##. ####### ...... ##.#...# #...... #∩.@...# #....# ###.#...# #...# ####.###.⌠.#+###...+ #...## #...#..#....+ ##...# #...'..'  #...#..## ##....###.⌠.#+###... ##...##.#...# #...#.... #....#∩.'...# #...#....80 _kDh  kDh kDh^ C_There is an open door here.kDh0 .##. ####### ...... ##.#...# #...... #∩@'...# #....# ###.#...# #...# ####.###.⌠.#+###...+ #...## #...#..#....+ ##...# #...'..'....## #....## #...#..#.....## ##....###.⌠.#+### ##...##.#...# #...# #....#∩.'...# #...#1 _You hear the lone wailing of a funeral chant. kDhDrop what?42/52 slots (_ for help) Hand Weapons (select all with ))  s - a +1 short sword of venom (weapon)  d - a +1 dagger of freezing  H - a +2 hand axe of electrocution  K - the +4 mace "Efur" {freeze, rElec rF- Dex+7} Missiles (select all with ()O - 2 javelins Armour (select all with [)  a - a +0 robe (worn)  g - a +1 cloak (worn)  F - a +0 buckler (worn)  G - a +0 helmet (worn) Magical Staves (select all with |)  N - a staff of death Jewellery (select all with "=)  j - a +4 ring of protection (worn)  u - a +6 ring of intelligence (worn)y - a ring of protection from cold  J - a ring of willpower Wands (select all with /)E - a wand of iceblast (12) [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle [.|Space] toggle selected[top[3 kDh%9;49m]"kDh  Wands /  E - a wand of iceblast (12)  L - a wand of charming (5)  M - a wand of digging (7) Scrolls (select all with ?)  e - 2 scrolls labelled VEBIWK JUZACU  i - 4 scrolls labelled ERUNTA TENGAM  k - 7 scrolls labelled KIOTAE SURYWO  o - a scroll labelled OTUSTA ORO  p - 2 scrolls labelled ILELES MOBYNUT  q - a scroll labelled WETEQ CUFOUM  v - 3 scrolls labelled VITENE MIVE  w - a scroll labelled ROTAAS SORY  C - 2 scrolls labelled LEREUD YMOPH  D - 2 scrolls labelled NOMARGH FATU  I - a scroll labelled MEGGEN YSAIFE  P - a scroll labelled PEORYO KAEMM Potions (select all with !)  b - a potion of magic  c - 2 fuming orange potions  f - 4 clear potions65%#kDhL( w - a scroll labelled ROTAAS SORY  h - 2 golden potions  l - 4 purple potions  m - 2 fizzy orange potions  n - a sapphire potion  r - 4 orange potions  t - a smoky brown potion #kDh x - 2 sedimented cyan potions  z - a fuming red potion  A - a black potion  B - 2 bubbling pink potionsbot#kDh #kDh ciphuk the ArsonistMountain Dwarf of Vehumet *.....Health: 62/62 ========================Magic: 21/21 ========================AC: 9Str: 11.##. EV: 10Int: 26####### ...... SH: 4Dex: 10##.#...# #...... XL:  9 Next: 87% Place: Dungeon:8#∩@'...# #....#Noise: ---------  Time: 11081.2 (0.0)#kDh ###.#...# #...#s) +1 short sword (venom)####.###.⌠.#+###...+Cast: Foxfire#...## #...#..#....+##...# #...'..'....###....## #...#..#.....##. ##....###.⌠.#+###....... ##...##.#...# #...#... #....#∩.'...# #...#...  _There is an open door here. _You open the door. _Found a phantasmal passage. _There is an open door here. _You hear the lone wailing of a funeral chant.Okay, then.#kDh #kDhW #kDhݫ . _$kDhu$kDh Drop what?42/52 slots (_ for help) Hand Weapons (select all with ))  s - a +1 short sword of venom (weapon)  d - a +1 dagger of freezing  H - a +2 hand axe of electrocution  K - the +4 mace "Efur" {freeze, rElec rF- Dex+7} Missiles (select all with ()O - 2 javelins Armour (select all with [)  a - a +0 robe (worn)  g - a +1 cloak (worn)  F - a +0 buckler (worn)  G - a +0 helmet (worn) Magical Staves (select all with |)  N - a staff of death $kDh*5Jewellery (select all with "=)  j - a +4 ring of protection (worn)  u - a +6 ring of intelligence (worn)y - a ring of protection from cold  J - a ring of willpower Wands (select all with /)E - a wand of iceblast (12) [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle [.|Space] toggle selected[top]%kDh-Wands (select all with /)  E - a wand of iceblast (12)L - a wand of charming (5)  M - a wand of digging (7) Scrolls (select all with ?)  e - 2 scrolls labelled VEBIWK JUZACU  i - 4 scrolls labelled ERUNTA TENGAM  k - 7 scrolls labelled KIOTAE SURYWO  o - a scroll labelled OTUSTA ORO %kDh p - 2 scrolls labelled ILELES MOBYNUT  q - a scroll labelled WETEQ CUFOUM  v - 3 scrolls labelled VITENE MIVE  w - a scroll labelled ROTAAS SORY  C - 2 scrolls labelled LEREUD YMOPH  D - 2 scrolls labelled NOMARGH FATU  I - a scroll labelled MEGGEN YSAIFE  P - a scroll labelled PEORYO KAEMM Potions!  b - a potion of magic  c - 2 fuming orange potions  f - 4 clear potions65%%kDh %kDh  w - a scroll labelled ROTAAS SORY  h - 2 golden potions  l - 4 purple potions  m - 2 fizzy orange potions  n - a sapphire potion  r - 4 orange potions  t - a smoky brown potion  x - 2 sedimented cyan potions  z - a fuming red potion  A - a black potion  B - 2 bubbling pink potionsbot&kDh&kDh^Fciphuk the ArsonistMountain Dwarf of Vehumet *.....Health: 62/62 ========================Magic: 21/21 ========================AC: 9Str: 11.##. EV: 10Int: 26&kDh####### ...... SH: 4Dex: 10##.#...# #...... XL:  9 Next: 87% Place: Dungeon:8#∩@'...# #....#Noise: ---------  Time: 11081.2 (0.0)&kDh###.#...# #...#s) +1 short sword (venom)####.###.⌠.#+###...+Cast: Foxfire&kDhl#...## #...#..#....+##...# #...'..'....###....## #...#..#.....##. ##....###.⌠.#+###....... ##...##.#...# #...#...&kDhI #....#∩.'...# #...#...  _You open the door. _Found a phantasmal passage. _There is an open door here. &kDh_You hear the lone wailing of a funeral chant. _Okay, then.Okay, then.&kDhcD _&kDhJ&kDh/ _Found a phantasmal passage. _There is an open door her _You hear the lone wailing of a funeral chant. _Okay, then.Unknown command.&kDh  .##. ####### ...... ##.#...# #...... #@.'...# #....# ###.#...# #...# ####.###.⌠.#+###...+ #...## #...#..#....+ ##...# #...'..'....## #....## #...#..#.....## ##....###.⌠.#+### ##...##.#...# #...# #....#∩.'...# #...#2.2 (1 _ _There is a phantasmal passage here.'kDh4'kDh'kDh'kDh,Y3 _'kDh'  ++###..#.....P..P..P.....#..#.... ...!#..#.....ß..ß..ß.....#....... ..#.#..#.................#....... #...#..#............♣♣...#....... 'kDh .S#.#..#.............♣...##...... .#.##..#........∩....♣...###.... u.#.#..#....♣.......♣.....####### .u..#..#....♣.......♣.....#######a Necropolis ++###..#...♣....@........###..... 'kDh k..3#..#...♣.............##...... ..#.#..#...♣♣............#....... ....#..#................... 'kDh W.!.#..#.....ß..ß..ß.....#....... ..⌠##..#.....P..P..P...... #####..#.................#. 'kDh. A.......#....♣...♣...♣....#....### .......#....♣♣...♣♣♣♣....#...##♣PThe world spins around you as you enter the gateway.  You enter an ornate necropolis!'kDh' mP..P..P'kDh *9 (1.7 'kDhˇ CP'kDhC _Found a gate leading back out of this place. _There is an empty arch of ancient stone here.(kDhLr (kDh,u > Spells (Memorise)TypeFailure Level  a - Poisonous VapoursAlchemy/Air8% 1b - Momentum StrikeConjuration/Translocation 3%2  c - Inner FlameHexes/Fire3% 3  d - Volatile BlastmotesFire/Translocation3% 3  e - BlinkTranslocation(kDhg| 12%2  f - Ensorcelled HibernationHexes/Ice12%2  g - Lesser BeckoningTranslocation12%2  h - PasswallEarth22% 3  i - SwiftnessAir22% 3  j - Animate DeadNecromancy58% 4  k - HauntNecromancy/Summoning100% 7  l - InfestationNecromancy100% 8 17 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit+kDh" ++###..#.....P..P..P.....#..#.... ciphuk the Arsonist ...!#..#.....ß..ß..ß.....#....... Mountain Dwarf of Vehumet *..... ..#.#..#.................#....... Health: 62/62 ======================== #...#..#............♣♣...#....... Magic: 21/21 ======================== .S#.#..#.............♣...##...... AC: 9Str: 11 .#.##..#........∩....♣...###..... EV: 10Int: 26 u.#.#..#....♣.......♣.....####### SH: 4Dex: 10 .u..#..#....♣.......♣.....####### XL:  9 Next: 87% Place: a Necropolis ++###..#...♣....@........###..... Noise: ---------  Time: 11083.9 (0.0) k..3#..#...♣............+kDh/ }.##...... s) +1 short sword (venom) ..#.#..#...♣♣............#....... Cast: Foxfire ....#..#.................#....... W.!.#..#.....ß..ß..ß.....#....... ..⌠##..#.....P..P..P.....#.......  #####..#.................#.......  .......#....♣...♣...♣....#....###  .......#....♣♣...♣♣♣♣....#...##♣P  _Unknown command. _There is a phantasmal passage here.  The world spins around you as you enter the gateway.  You enter an ornate necropolis! _Found a gate leading back out of this place. _There is an empty arch of ancient stone here.+kDh +kDh Memorise Blink, consuming 2 spell levels and leaving 15? Y - Yes +kDh ' N - No,kDh,kDhX++###..#.....P..P..P.....#..#.... ciphuk the Arsonist ...!#..#.....ß..ß..ß.....#....... Mountain Dwarf of Vehumet *..... ..#.#..#.................#....... Health: 62/62 ======================== #...#..#............♣♣...#....... Magic: 21/21 ======================== .S#.#..#.............♣...##...... AC: 9Str: 11 .#.##..#........∩....♣...###..... EV: 10Int: 26 u.#.#..#....♣.......♣.....####### SH: 4Dex: 10 ,kDh$.u..#..#....♣.......♣.....####### XL:  9 Next: 87% Place: a Necropolis ++###..#...♣....@........###..... Noise: ---------  Time: 11083.9 (0.0) k..3#..#...♣.............##...... s) +1 short sword (venom) ..#.#..#...♣♣............#....... Cast: Foxfire ....#..#.................#....... W.!.#..#.....ß..ß..ß.....#....... ..⌠##..#.....P..P..P.....#.......  #####..#.................#.......  .......#....♣...♣...♣....#....###  .......#....♣♣...♣♣♣♣....#...##♣P  _Unknown command. _There is a phantasmal passage here.  The world spins around you as you enter the gateway.  You enter an ornate necropolis! _Found a gate leading back out of this place. _There is an empty arch of ancient stone here.4.9 (1 _,kDh$P..P..P,kDh4P..P..P5.9 (2P,kDh8CP,kDh8+6.9 (3,kDh={P..P..P,kDh? _You start memorising the spell. You continue memorising. x2,kDh-@,kDhDfP..P,kDh>Gc _You finish memorising. Spell assigned to 'd'.,kDhv ,kDh The Necropolis∩∩_(Press ? for help)#≈≈≈≈≈≈≈▓#....................#....♣♣♣♣...♣♣....#....##....#.o##..#..#▓≈≈≈≈≈≈≈≈##≈≈≈≈≈#≈▓#....................#....♣...♣...♣....#....ß#....#.o#ß..#..#▓≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈▓#..###.####.......#..#.................#..#.##....#..##o$#..#▓≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈▓#..#⌠...⌠####+++###..#.....P..P..P.....#..#.......#...o$ß#..#▓≈≈≈≈≈≈≈≈#,kDhT #≈≈≈≈≈≈≈▓#.........#u.....!#..#.....ß..ß..ß.....#.........ß########..#▓≈≈≈≈≈≈≈≈##≈≈≈≈≈#≈▓#.........#.#...#.#..#.................#....................#▓≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈▓#...#...#.#.!.#...#..#............♣♣...#....................#▓≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈▓#.........#.#..S#.#..#.............♣...##..................##▓≈≈≈≈≈≈≈≈##≈≈≈≈≈#≈▓#..##...####.#.#.##..#........∩....♣...###................###▓≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈▓#.........#.#.u.#.#..#....♣.......♣.....####################▓▓≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈▓#...#...#.#....u..#..#....♣.......♣.....####################▓▓≈≈≈≈≈≈≈≈##≈≈≈≈≈#≈▓#..#.#.#.####+++###..#...♣....@........###.................##▓≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈▓#...#...#.#S..k..3#..#...♣.............##...................#▓≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈▓#.....#...#.#...#.#..#...♣♣............#....................#▓≈≈≈≈≈≈≈≈##≈≈≈≈≈#≈▓#...#...#.#.......#..#.................#....................#▓≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈▓#.........#..[W.!.#..#.....ß..ß..ß.....#........#....###....#▓≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈▓#..##...####⌠...⌠##..#.....P..P..P.....#..........#.##♣##...#▓≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈▓#..#.....##########..#.................#............#..♣##..#▓≈≈≈≈≈≈≈≈##≈≈≈≈≈#≈▓#....................#....♣...♣...♣....#....#####........#..#▓≈≈≈≈≈≈≈,kDh ≈##≈≈≈≈≈≈≈▓#....................#....♣♣...♣♣♣♣....#...##♣P♣##......≈#..#▓≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈▓#....................#.................#..##♣$.$.#..#..♣##..#▓≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈▓#....................#.................#..#♣.....+..##♣##...#▓≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈▓#...##...........##..#.................#..#..DW..+...# #....#▓≈≈≈≈≈≈≈≈[?7l#[?7h-kDh9"@-kDh<.-kDh=-kDh J..-kDhIh≈▓▓####⌠##............##⌠#......#..o$≈≈▓▓#####..............###..........+.#..o[#..........##......#...+.#._..##......................#...+.#Wß.$......................+.#...[≈.........#.#o..)#...............♣♣♣♣...♣♣.##....#.o##..##.........♣...♣...♣....#....ß#....#.o#ß..#..≈#.####................#..#.##....#..##o$#..#⌠...⌠####+++##.P..P..P.....#..#.......#...o$ß#..#......#u.....!.ß..ß..ß.....#.........ß..#.......#.#...#...........!.#....♣♣...#..S..♣...#####...####.#.#.#∩....♣...######.u.#♣.......♣.....####################▓.#...#.#....u..♣.......♣.....####################▓##.#.####+++♣....@##.......#≈#...#.#S..k..3#♣.............##.........#...#.#...#.#♣♣.................##...#.##................#..[W.!.#ß..ß..ß......#....###.-kDhLiW##...####⌠...⌠P..P..P........#.##♣##.kDh# ^_.+.kDhN D+#/kDhZ7.#/kDhKG++###..#.....P..P..P.....#..#.... ciphuk the Arsonist ...!#..#.....ß..ß..ß.....#....... Mountain Dwarf of Vehumet *..... ..#.#..#.................#....... Health: 62/62 ======================== #...#..#............♣♣...#....... Magic: 21/21 ======================== .S#.#..#.............♣...##...... AC: 9Str: 11 .#.##..#........∩....♣...###..... EV: 10Int: 26 u.#.#..#....♣.......♣.....####### SH: 4Dex: 10 .u..#..#....♣.......♣.....####### XL:  9 Next: 87% Place: a Necropolis ++###..#...♣....@........###..... Noise: ---------  Time: 11086.9 (0.0) /kDhJ$k..3#..#...♣.............##...... s) +1 short sword (venom) ..#.#..#...♣♣............#....... Cast: Foxfire ....#..#.................#....... W.!.#..#.....ß..ß..ß.....#....... ..⌠##..#.....P..P..P.....#.......  #####..#.................#.......  .......#....♣...♣...♣....#....###  .......#....♣♣...♣♣♣♣....#...##♣P The world spins around you as you enter the gateway.  You enter an ornate necropolis! _Found a gate leading back out of this place. _There is an empty arch of ancient stone here. _You start memorising the spell. You continue memorising. x2 _You finish memorising. Spell assigned to 'd'./kDhL/kDhV/kDhCe/kDhlf$ _/kDh~/kDh/kDh(,/kDh/kDh/kDhǏ,/kDh/kDhN/kDhL,/kDhX/kDhe/kDhlX/kDhNX/kDhX/kDh=/kDhn/kDhs/kDhB/kDh/kDh"X/kDh;/kDh[ ,/kDh /kDh ,/kDh /kDhU /kDh ,/kDh /kDh /kDh ,/kDh /kDh = _You open the large door./kDh 3/kDh /kDh E  There is a large open door here./kDhL" 5 _/kDh\# /kDhH% /kDh( ,/kDh) /kDh+ /kDh. ,/kDh/ /kDh1 /kDh4 ,/kDh5 /kDh67 /kDh9 ,/kDh:: /kDh@ ≈≈≈≈≈#≈≈≈#≈≈≈#≈≈≈▓▓############## ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈▓##...... ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈▓##....... ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓#........ ##################......... .................#.........ß##### .................#..#.......#.o.. .................+..#.##....#.o /kDhA ................@+....ß#....#..#ß .###++####''###..#....##....#..## ##............##⌠#..........#.# #..............###..........+.# ................##......#...+.#._...............#......#...+.#Wß .................#..........+.#..........#..........#.#o.♣♣♣♣...♣♣....#....##....#.o##/kDhF ........................#'..#.##'....ß#110.9 (24.0)....##............_/kDh,G 1.../kDhL ;_/kDhM M======1.9 (25/kDhQ 9_/kDh[T C _As you open the large door, it creaks loudly!0kDh#≈≈≈#≈≈≈#≈≈≈▓▓#▓##.▓##..▓▓▓#..###.......#.........ß##..#.#.o..$'..#.##....#.o##.....@....ß#....#..#ß. ###++####''###..#....##....#..##. #...##⌠#..#.#..o .0kDh6...###...+.#..o....##......#...+.#._......#......#...+.#Wß......#..........+.#......#..........#.#o.♣♣♣♣...♣♣....#....##....#.o##.0kDh:_0kDhP------2.9 (1.0) 0kDh 0kDhyV _There is a large open door here.0kDh X#≈≈≈#≈≈≈#≈≈≈▓▓#▓##......▓##.......▓▓▓#........###......#.........ß##..#.#.o..$ß'..#.##....#.o##.$'@...ß#....#..#ß.0kDh0 4++####''###..#....##....#..##. .##⌠#.#.#..o$###.+.#..o[##......#...+.#._.$#......#...+.#Wß.$#.+.#...[#.#.#o..)♣♣♣♣...♣♣....#....##....#.o##.0kDh 8_0kDh L------3 _0kDh% 0kDh 0kDhC=≈≈≈≈≈≈≈≈≈≈≈▓##................▓##........ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓#......... ###############......... ..............#.........ß#########..#.......#.o..$ß'..#.##....#.o##.$#'....ß#....#..#ß..# #++####''###..#.@..##....#..##..# ...........##⌠#..........#.#..o$####.+.#..o[##......#...+.#._.$##......#...+.#Wß.$##....+.#...[##.#.#o..)# .♣♣♣0kDh@...♣♣....#....##....#.o##..# .♣...♣...♣....#....ß#....#.o#ß..#0kDh`N0kDh1P&40kDhmY0kDh\1kDh▓##.. ▓▓▓▓▓▓▓▓▓▓▓▓▓#.......... ##############......... .............#.........ß#########..#.......#.o..$ß#.'..#.##....#.o##.$#.....'....ß#....#..#ß..#. 1kDhs5++####''###..#....##....#..##..#. ..........##⌠#..@.......#.#..o$#.#.+.#..o[#.#......#...+.#._.$#.#......#...+.#Wß.$#.#....+.#...[#.#.#.#o..)#. ♣♣♣♣...♣♣....#....##....#.o##..#. ♣...♣...♣....#....ß#....#.o#ß..#. .............#..#.##....#..##o$#.1kDh:_1kDh&51kDh&6_1kDh1kDhm▓##.#▓▓#........###............#.........ß#.#..#.......#.o..$ß#.'..#.##....#.o##.$#.1kDh...'....ß#....#..#ß..#. +####''###..#....##....#..##..#.##⌠#.#.#..o$#.###.+.#..o[#.##......#...+.#._.$#.#......#...+.#Wß.$#.#.+.#...[#.#.#.#o..)#....♣♣....#....##....#.o##..#. ...♣...♣....#....ß#....#.o#ß..#.#..#.##....#..##o$#.1kDh{%:_1kDh-&61kDh.1kDh2: _Found a huge runed translucent gate.1kDh▓##.##.......####......#.#.........ß##..##..#.......#.o..$ß#..#1kDhF'..#.##....#.o##.$#..#'....ß#....#..#ß..#..# ####''###..#....##....#..##..#..###⌠#.#.#..o$#..####.+.#..o[#..###......#...+.#._.$#..##......#...+.#Wß.$#..##.+.#...[#..##.#.#o..)#..#...♣♣....#....##....#.o##..#..#♣...♣....#....ß#....#.o#ß..#..##..#.##....#..##o$#..#1kDh8_1kDh &71kDh1kDh=1kDhy ▓##.##▓#............#▓...........#▓.#.........ß#..#▓#..#.......#.o..$ß#..#▓1kDh{ '..#.##....#.o##.$#..#▓'....ß#....#..#ß..#..#▓''###..#....##....#..##..#..#▓##⌠#.#.#..o$#..#▓###.+.#..o[#..#▓##......#...+.#._.$#..#▓#......#...+.#Wß.$#..#▓#.+.#...[#..#▓#.#.#o..)#..#▓ o   orc warrior (asleep)1kDhK u...♣♣....#....##....#.o##..#..#▓ ooo 3 orcs (1 polearm, 1 missile, asleep) .♣...♣....#....ß#....#.o#ß..#..#▓#..#.##....#..##o$#..#▓1kDhʞ 1kDhE 1kDhT 1kDhM 1kDh 5oo._owandering)oooo1 wand…)o1kDhb &81kDhj 8_1kDh ( _The orc shouts! x21kDh▓▓▓▓▓▓▓▓▓#..▓≈ ##########.............#▓≈ .........#.........ß########..#▓≈#..#.......#.o..$ß#..#▓≈'..#.##....#o.##.$#..#▓≈'....ß#....#..#ß..#..#▓≈ ##''###..#....##....#..##..#..#▓≈ ......##⌠#..........#.#..o$#..#▓≈#.+.#..o[#..#▓≈#......#...+.#._.$#..#▓≈1kDh #......#...+.#.ß.$#..#▓≈#....+.#o..[#..#▓≈#.#.#o..)#..#▓≈♣♣....#....##....#.o##..#..#▓≈....#....ß#....#.o#ß..#..#▓≈ oooo 4 orcs (1 polearm, 1 missile, 2 wan .........#..#.##....#..##o$#..#▓≈ P..P.....#..#.......#...o$ß#..#▓≈1kDh,1kDhIo..oo.ooo.ooo)92kDhu _The orc shouts! The orc warrior shouts! The orc shouts! You hear a shout!2kDh#########.#▓≈ ........#.........ß########..#▓≈#..#.......#o...$ß#..#▓≈'..#.##....#..##.$#..#▓≈'....ß#....#o.#ß..#..#▓≈ #''###..#....##....#..##..#..#▓≈ .....##⌠#..........#.#..o$#..#▓≈#.+.#..o[#..#▓≈......#@..+.#._.$#..#▓≈......#...+.#oß.$#..#▓≈#....+.#...[#..#▓≈#.#.#o..)#..#▓≈♣♣....#....##....#oo##..#..2kDh#▓≈....#....ß#....#..#ß..#..#▓≈ ........#..#.##....#..##o$#..#▓≈o 5 orcs (1 polearm, 1 missile, 1 wa…)P.....#..#.......#..oo$ß#..#▓≈ ..ß.....#.........ß########..#▓≈2kDh/2kDh2kDh2kDh2kDh2kDh2kDhs2kDh2kDhz.o.oo_.Wo.oooo   orc priest.W   WLBjork's ghost (wandering)ooooo 5 orcs (1 polearm, 1 missile, 1 wa…)2kDh'202kDhr_ _Found a roughly hewn altar of Beogh.2kDh.......#.ß########..#▓≈#..#.......#....$ß#..#▓≈'..#.##....#o.##.$#..#▓≈'....ß#....#..#ß..#..#▓≈ ''###..#....##....#o.##..#..#▓≈ ....##⌠#..........#.#...$#..#▓≈#.+.#...[#..#▓≈......#...+.#o_.$#..#▓≈2kDhͶ......#.@.+.#.ß.$#..#▓≈#....+.#Wo.[#..#▓≈#.#.#...)#..#▓≈ .♣♣....#....##....#oo##..#..#▓≈....#....ß#....#..#ß..#..#▓≈....#..#.##....#.o##.$#..#▓≈ .P.....#..#.......#...o$ß#..#▓≈ .ß.....#.........ß########..#▓≈.....#...........#▓≈oo2kDhB2kDh/2kDh2kDh/2kDh.o.o#..o_oW.o.o.W2kDhaoo 62kDh\&12kDh@8_2kDh~ _WLBjork's ghost turns its malevolent gaze towards you.2kDh0#.#....$ß'..#.####.$..ß#....#o.#ß.. ''###..#....##....#..##. ....##⌠#..........#o#..o$.##+.#...[.2kDhOY#...+.#o_.$.oß..@.+.#W..[#o#...)♣♣##....#o.##.. ....ß#....#.o#ß...#.##.##.$P.#.....$ß .ß.......ß####### .................oooooo 6 orcs (1 polearm, 1 missile, 1 w…)♣♣2kDhB2kDh02kDh32kDh.o.#...o#.ooo.o.oo22kDh:_2kDh2kDh x'..#.####.$..ß##ß.. ''###..#....##....#o.##. ....##⌠#..........#.#...$.##+o#.o.[.2kDh ^#...+.#o_.$.oß....+o#W..[#o#...)♣♣##....#.o##.. .....ß#.#ß...#.####.$P#.....$ß .ß.......ß####### .................♣♣2kDh K..♣...###2kDh 2kDh@$ 2kDh[% 2kDh)/ .o.#o.o2kDh0 &32kDh7 2kDh9 3kDh'..#.##....#..##.$#..#▓≈'....ß#....#..#ß..#..#▓≈ '###..#....##....#..##..#..#▓≈##⌠#.#o#...$#..#▓≈###.+.#o..[#..#▓≈##......#...+o#o_.$#..#▓≈#......#...+.#oß.$#..#▓≈#.+o#W..[#..#▓≈#.#o#...)#..#▓≈ 3kDh♣♣....#....##....#.o##..#..#▓≈ .♣....#....ß#....#..#ß..#..#▓≈#..#.##....#..##.$#..#▓≈ P.....#..#.......#....$ß#..#▓≈ ß.....#.........ß########..#▓≈#.....#▓≈ .♣♣...#....#▓≈♣...##.##▓≈3kDh  Found 50 gold pieces and a fine plate armour.3kDh%3kDh{3kDh.U.o.oooo 2 orc warriorsoooo 5 orcs (1 polearm, 1 missile)3kDh&43kDhO:_3kDhc7 _The orc shouts! You hear a shout!3kDhEW ''.#o_''3kDh`` .oo.=53kDhg :_3kDhFj i _You open the huge gate. The orc closely misses you.4kDh| ..ßß.. '###..#....#### ...##⌠#......#...$.##'.#o..[.#...o.#o_.$.'o#oß.....o.#W..[#o#W..) ♣♣4kDh ..##...@#.o##.. .ß#.#ß...#.####.$ P#.....$ß ß.......ß####### ........... .♣♣.♣...###W   WLBjork's ghost##oooo 5 orcs (1 polearm, 1 missile)4kDh 4kDh 4kDh  Found a dagger and a glowing scarf. The orc attacks as it pursues you!4kDhq 4kDh 4kDh. 4kDh .'.#ooo'.oo.58--6 _The orc hits you with a +0 short sword.5kDh9'###..#....## ...##⌠#......#...$.##'.#...[.#...'.#oo.$.o'.#oß....o.#W..[o#o#W..) ♣♣##....#o.##.. .5kDh<..ß#...@#..#ß...#.####.$ P....$ß ß.......ß####### .......... .♣♣.♣...###W   WLBjork's ghost#.#oooo 4 orcs (1 polearm, 1 missile) .♣.....####################▓5kDhf  Found 21 gold pieces. The orc attacks as it pursues you!o_.ooo.#.#.o#.Woo 5 orcs (1 polearm, 1 missile)75kDhh:_5kDhSk: _The orc hits you but does no damage.5kDh)...##⌠#......5kDh#...$.##'.#o..[.#...'.#o_.$.oß....ooo#W..[........#.#...) ♣♣##...o#.W##.. .ß#....#o.#ß.#.##...@#..##.$ 5kDhRP....$ß ß.ß####### .5kDh......... .♣♣.♣...##.##.# .♣.....####################▓5kDh_#5kDh"%5kDh%5kDh&5kDhG(5kDh)5kDh*5kDhv<..o.#.oo#.#o.5kDh=FWo5kDhB>]9---85kDhJ5kDh8M5kDh '###..#....##.##..##⌠#.#...$#5kDh' ....'.#...[#o_.#...'.#oß.$........o.#...[ ..5kDh ....oo#.#o..) ♣##...o#..##♣..ß#...@#W.#ß.. .5kDh ##....#o.##.$ P#.#....$ß ßß######## ...5kDh ♣♣...#...... ..♣...###................###5kDh L  The orc hits you with a +0 short sword.5kDh 5kDh 5kDh| ._o'.o 45kDh \5-=95kDh 5kDh C _The orc hits you from afar with a +0 trident.6kDh+  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.6kDh' '###..#....##....#..##..#..#▓≈≈≈≈ ciphuk the Arsonist 6kDhA( ...##⌠#..........#.#...$#..#▓≈≈≈≈ Mountain Dwarf of Vehumet *..... ....###..........'.#...[#..#▓≈≈≈≈ Health: 55/62 =====================--- .....##......#...'.#._.$#..#▓≈≈≈≈ Magic: 17/21 ===================----- 6kDh* ......#......#...'.#oß.$#..#▓≈≈≈≈ AC: 9Str: 11 ......#......***o*.#...[#..#▓≈≈≈≈ EV: 10Int: 26 ......#......**oo#.#...)#..#▓≈≈≈≈ SH: 4Dex: 10 ♣♣....#....##***o#.o##..#..#▓≈≈≈≈ XL:  9 Next: 87% Place: a Necropolis .♣....#....ß#***@#W.#ß..#..#▓≈≈≈≈ Noise: =--------  Time: 11129.9 (0.0) ......#..#.##****#o.##.$#..#▓≈≈≈≈ s) +1 short sword (venom) P.....#..#...****#....$ß#..#▓≈≈≈≈ Cast: Foxfire ß.....#......***ß########..#▓≈≈≈≈ ......#....................#▓≈≈≈≈ .♣♣...#....................#▓≈≈≈≈ oo 2 orc warriors ..♣...##............6kDh8+ ......##▓≈≈≈≈ W   WLBjork's ghost ..♣...###................###▓≈≈≈≈ oooo 4 orcs (1 polearm, 1 missile) .♣.....####################▓▓≈≈≈≈The orc hits you with a +0 short sword. _The orc hits you from afar with a +0 trident.  Casting: Scorch (safe; 1% risk of failure)  6kDh+ vConfirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (dangerous; 3% risk of failure)  Press: ? - help, Dir - look around, f - activate6kDhv'###..#....##....#..##..#..#▓≈≈≈≈ ciphuk the Arsonist ...##⌠#..........#.#...$#..#▓≈≈≈≈ Mountain Dwarf of Vehumet *..... ....###..........'.#...[#..#▓≈≈≈≈ Health: 55/62 =====================--- .....##......#...'.#._.$#..#▓≈≈≈≈ Magic: 17/21 ===================----- ......#......#...'.#oß.$#..#▓≈≈≈≈ AC: 9Str: 11 ......#.........o'.#...[#..#▓≈≈≈≈ EV: 10Int: 26 ......#........oo#.#...)#..#▓≈≈≈≈ SH: 4Dex: 10 ♣♣....#....##...o#.o##..#..#▓≈≈≈≈ XL:  9 Next: 87% Place: a Necropolis .♣....#....ß#...@#W.#ß..#..#▓≈≈≈≈ Noise: =--------  Time: 11129.9 (0.0) ......#..#.##....#o.##.$#..#▓≈≈≈≈6kDhXy[m s) +1 short sword (venom) P.....#..#.......#....$ß#..#▓≈≈≈≈ Cast: Foxfire ß.....#.........ß########..#▓≈≈≈≈ ......#....................#▓≈≈≈≈ .♣♣...#....................#▓≈≈≈≈ oo 2 orc warriors ..♣...##..................##▓≈≈≈≈ W   WLBjork's ghost ..♣...###................###▓≈≈≈≈ oooo 4 orcs (1 polearm, 1 missile) .♣.....####################▓▓≈≈≈≈Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (dangerous; 3% risk of failure)  Press: ? - help, Dir - look around, f - activateA wave of flame ripples out! The flame wave engulfs the orc!  You kill the orc!6kDh........#.#...$........'.#...[....#...'.#._.$....#...'.#oß.$.......o'.#...[......oo#.#...)..##..###.o##....ß#..#@#W.#ß..#.##..###o.##.$#.......#....$ß.......ß#######..................................... 37kDhKonfirm with . or Enter, or press ? or * to list all spells.asting: Flame Wave (dangerous; 3% risk of failure)  Press: ? - help, Dir - look around, f - activate  A wave of flame ripples out! The flame wave engulfs the orc!  You kill the orc!  Vehumet accepts your kill.7kDh'~  (Press . to intensify the flame waves.)7kDh67kDhכ7kDh 7kDhߝ7kDh͞7kDh.'.#..ooo#o#o.o#W..@#o..#.o   orc priestW   WLBjork's ghostoooo 4 orcs (1 polearm, 1 missile)7kDh*3-======30.9 (1Wave 7kDhC _The orc hits you from afar with a +0 trident.7kDhw  A wave of flame ripples out! The flame wave engulfs the orc!  You kill the orc!7kDhThe flame wave engulfs the orc warrior.  The orc warrior is moderately wounded. 7kDh_############## 2 orcs7kDhpl7kDhm7kDhzn7kDho7kDhQs,7kDh.o.o.#.....)#W#oo..o#.o..@#.......o 3 orcs7kDh6-8=======1+ 7kDh7kDh# 7kDh7kDh6_Vehumet accepts your kill.7kDh'7kDh _A wave of flame ripples out! The flame wave engulfs the orc warrior!heavi  7kDh _#########################7kDhB T### 2 orcs7kDh$C  You feel your power returning.7kDh)  Your wave of flame reaches its maximum intensity and dissipates.  The orc warrior hits you with the +5 great sword of the Bear!7kDhQ+7kDh,7kDh-7kDh@=&._....W....)#o#.....o#.o...7kDh=D...........8kDh/P: 40/60 (62)-----P: 16/21 -28kDhDrain8kDh$9_8kDh*(Q _You feel drained.8kDh_*(1 combustible)The orc warrior hits you with the +5 great sword of the Bear! _You feel drained.  Casting: Flame Wave (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Flames lash the orc warrior.  The orc warrior is severely wounded.8kDh>8kDh+8kDh^R  The orc warrior's fire resistance burns away.8kDh8kDhϻ4oW#o#oo#..o   orc8kDh>4--====---38kDhH9_8kDhwx _ _You block the orc warrior's attack.8kDh9---8kDh 9_8kDhM0 _Unknown command.8kDh8kDh'  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.8kDh>sc'###..#....##....#..##..#..#▓≈≈≈≈ ciphuk the Arsonist ...##⌠#..........#.#...$#..#▓≈≈≈≈ Mountain Dwarf of Vehumet **.... ....###..........'.#...[#..#▓≈≈≈≈ HP: 40/60 (62) ================-------- .....##......#...'.#._.$#..#▓≈≈≈≈ MP: 10/21===========------------- ......#......#...'.#.ß.$#..#▓≈≈≈≈ AC: 9Str: 11 ......#......****o.#...[#..#▓≈≈≈≈ EV: 10Int: 26 ......#......***W#o#o..)#..#▓≈≈≈≈ SH: 4Dex: 10 8kDhu♣♣....#....##***o#..##..#..#▓≈≈≈≈ XL:  9 Next: 88% Place: a Necropolis .♣....#....ß#***@#..#ß..#..#▓≈≈≈≈ Noise: ====-----  Time: 11133.9 (0.0) ......#..#.##****#..##.$#..#▓≈≈≈≈ s) +1 short sword (venom) P.....#..#...****#....$ß#..#▓≈≈≈≈ Cast: Foxfire ß.....#......***ß########..#▓≈≈≈≈ Drain ......#....................#▓≈≈≈≈ .♣♣...#....................#▓≈≈≈≈ oo 2 orc warriors (1 combustible) ..♣...##..................##▓≈≈≈≈ o   orc priest ..♣...###................###▓≈≈≈≈ W   WLBjork's ghost .♣.....####################▓▓≈≈≈≈ o   orc _You block the orc warrior's attack. Dhx40m_Unknown command.Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (dangerous; 3% risk of failure)  Press: ? - help, Dir - look around, f - activate9kDhD'###..#....##....#..##..#..#▓≈≈≈≈ ciphuk the Arsonist ...##⌠#..........#.#...$#..#▓≈≈≈≈ Mountain Dwarf of Vehumet **.... ....###..........'.#...[#..#▓≈≈≈≈ HP: 40/60 (62) ================-------- .....##......#...'.#._.$#..#▓≈≈≈≈ MP: 10/21===========------------- ......#......#...'.#.ß.$#..#▓≈≈≈≈ AC: 9Str: 11 9kDh=......#..........o.#...[#..#▓≈≈≈≈ EV: 10Int: 26 ......#.........W#o#o..)#..#▓≈≈≈≈ SH: 4Dex: 10 ♣♣....#....##..###..##..#..#▓≈≈≈≈ XL:  9 Next: 88% Place: a Necropolis .♣....#....ß#..#@#..#ß..#..#▓≈≈≈≈ Noise: ====-----  Time: 11133.9 (0.0) ......#..#.##..###..##.$#..#▓≈≈≈≈ s) +1 short sword (venom) P.....#..#.......#....$ß#..#▓≈≈≈≈ Cast: Foxfire 9kDhpß.....#.........ß########..#▓≈≈≈≈ Drain ......#....................#▓≈≈≈≈ .♣♣...#....................#▓≈≈≈≈ oo 2 orc warriors (1 combustible) ..♣...##..................##▓≈≈≈≈ o   orc priest ..♣...###................###▓≈≈≈≈ W   WLBjork's ghost .♣.....####################▓▓≈≈≈≈ o   orcCasting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (dangerous; 3% risk of failure)  Press: ? - help, Dir - look around, f - activateA wave of flame ripples out! The flame wave engulfs the orc warrior!  The orc warrior is burned terribly!9kDhq{onfirm with . or Enter, or press ? or * to list all spells.asting: Flame Wave (dangerous; 3% risk of failure)  Press: ? - help, Dir - look around, f - activate  9kDh6|A wave of flame ripples out! The flame wave engulfs the orc warrior!  The orc warrior is burned terribly!  The orc warrior is almost dead.9kDh9kDhi9kDh9kDhڂ9kDh&_oo#.#.9kDh6W)#.oo..9kDhי==4.9 (1Wave Drain9kDhH9kDh o _(Press . to intensify the flame waves.)9kDh$ hA wave of flame ripples out! The flame wave engulfs WLBjork's ghost!  9kDh WLBjork's ghost is moderately damaged.  The flame wave engulfs the orc warrior!!  You kill the orc warrior!  Vehumet accepts your kill.9kDh? B _9kDh} ##############   orc warrior9kDh! v You feel your power returning. The flame wave engulfs the orc warrior.9kDh }  The orc warrior is lightly wounded.)..o#o.Wo#...)......:kDh ealth: 41/62 -agic: 12/21==92=======5+  _You block WLBjork's ghost's attack. _Your life force feels restored.:kDh############################  :kDhJ_Your life force feels restored.A wave of flame ripples out! The flame wave engulfs WLBjork's ghost!  WLBjork's ghost is moderately damaged.flame wave engulfs the orc warrior!  The orc warrior is severely wounded.  The flame wave engulfs the orc priest!:kDh%V r  The orc priest is severely wounded.:kDh\v g ....)....o:kDhw ?..W)..o...........Your wave of flame reaches its maximum intensity and dissipates.  WLBjork's ghost barely misses you.:kDh.~  The orc priest invokes the aid of Beogh against you.:kDh :kDh k_o.:kDh }1=-6:kDh :kDh$ 9 _You resist with significant effort.;kDhA...##⌠#......#...$.##'.#...[.#...'.#._.$..ß.....o.#...[.......o#.#...) ♣♣;kDhC##..W)#..##.. .ß#..o.#..#ß.#.##...@#..##.$ P....$ß ß.ß####### .......... .♣♣.♣...##.##.# .♣.....####################▓;kDhZI;kDhK;kDhL;kDh^V_))#o.oW34---=------7;kDhc:_;kDhfB _The orc warrior hits you with a +0 hand axe!;kDhϥ.##'.#...[.#...'.#._.$..ß.........).#...[......)#o#...) ♣♣..##...o#..##.. .;kDh3ß#..oW#..#ß.#.##....#..##.$ P#.....$ß ß.ß####### .......... .♣♣..♣...##..##......# .♣.....####################▓########### ......###.................##;kDh;kDh;kDhT;kDh o.).oWThe orc warrior attacks as it pursues you!;kDhj5--------8;kDh8_;kDhYQ _The orc warrior misses you.;kDhi 9_;kDhj ;kDhu ;kDhx _2=--1kDh>kDh>kDhZoo..W..oo   orc>kDhOn2==5>kDh">kDh$>kDhE=#......#...'.#.ß.$#..#▓≈# #.).#...[#..#▓≈# #.)#.#...)#..#▓≈# #....##...)#..##..#..#▓≈# #....ß#..oo#..#ß..#..#▓≈# #..#.##....#..##.$#..#▓≈# #..#.#....$ß#..#▓≈# >kDhH#.oß#..#▓≈# #.o..W.#▓≈# #.o.#▓≈# ##.##▓≈# ###.###▓≈# .##▓▓≈# .#▓▓≈# ###.##▓≈# ##.#▓≈# #.#▓≈# >kDhLN>kDhrO>kDhP>kDhHR>kDhc.oo..W.o>kDhe&6>kDhr>kDhbu>kDh=!......#...'.#.ß.$#..#▓≈# .).#...[#..#▓≈# .)#.#...)#..#▓≈# ....##...)#..##..#..#▓≈# ....ß#..oo#..#ß..#..#▓≈# ..#.##....#..##.$#..#▓≈# ..#.#....$ß#..#▓≈# .ß#..#▓≈# .oo..W..@...#▓≈# .o......#▓≈# #.##▓≈# .###▓≈# ##▓▓≈# #▓▓≈# .##▓≈# #.#▓≈# .#▓≈# >kDhEB>kDhT.o..W.o>kDhVV3=7>kDha>kDhc>kDh #...'.#.ß.$#..#▓≈# ).#...[#..#▓≈# )#.#...)#..#▓≈# ##...)#..##..#..#▓≈# ß#..oo#..#ß..#..#▓≈# .#.##....#..##.$#..#▓≈# .#.>kDh #....$ß#..#▓≈# ß#..#▓≈# o.o..W..@..#▓≈# o.....#▓≈# .##▓≈# #.###▓≈# #▓▓≈# ▓▓≈# #.##▓≈# .#▓≈# #▓≈# >kDh >kDh, >kDh= >kDh3 >kDh .o.o..W.oo   orc>kDh* @38>kDh >kDh >kDh #...'.#._.$#..#▓≈# #...'.#.ß.$#..#▓≈# ).#...[#..#▓≈# ....)#.#...)#..#▓≈# ##...)#..##..#..#▓≈# ..ß#..oo#..#ß..#..#▓≈>kDh # #.##....#..##.$#..#▓≈# ##....$ß#..#▓≈# ß########@.#▓≈# o.o..W....#▓≈# o....#▓≈# .▓≈# ................###▓≈# #########▓▓≈# ##################▓▓≈# ##▓≈# #▓≈# >kDhH >kDh >kDhp >kDh >kDh :_.o.o..W.oo   orc>kDh[ &9>kDh 8_>kDhN ?kDhq;...[_#...'.#.ß.$.).#...[.....)#.#...)##...)#..## ..ß#..oo#..#ß..####.$ #.#....$ßß########o.o..W.....o...?kDh+4........## ................######## ##################▓# ?kDh5?kDhl?kDh_.W.W   WLBjork's ghost?kDh'50?kDh4#?kDh%?kDh5#.#...$...[_#...'.#.ß.$.).#...[.....)#.#...)##...)#..## ..ß#..oo#..#ß..####.$ #?kDh6.#....$ßß########o.o...W..........## ................###### ##################▓?kDh:?kDh2<?kDhG/Woo   orc warriorW   WLBjork's ghost?kDhHB=1?kDh*T?kDh3W?kDh##.##..#.#...$...[_#...'.#.ß.$.).#...[.....)#.#...)##...)#..## ..ß#..oo#..#ß..##?kDh/##.$ #.#....$ß#.ß########Wo.o...o.......## ................###?kDh?kDhT?kDh|_Wo.?kDh4=4==2?kDh?kDh ?kDht ßß##.##..#.#...$...[_#...'.#.ß.$.).#...[.....)#.#...)##...)#..## ..ß#..oo#..#ß..####.$#. #?kDhw X.#....$ß#Wß########oo.o....## ................###?kDhx ?kDhoy ?kDhY =W.oo   orc priestW   WLBjork's ghost?kDh` &3?kDhό ?kDh7 ?kDhA ~#.##.$ßß##.##..#.#...$...[_#...'.#.ß.$.).#...[.....)#.#...)##...)#..## ..ß#..oo#..#ß..#.####.$#W #?kDh?B .#....$ß#.ß########oo.o...o..?kDhtD ?kDhE ?kDhF ?kDhM W.oo.?kDhN &4?kDhzU ?kDhW @kDhE....$ß #.##.$ßß##.##..#.#...$...[_#...'.#.ß.$.).#...[.....)#.#...)##...)#..##..#. ..ß#..oo#..#ß..#W####.$#. #.#....$ß#oß########oo.o._o.oo   orc@kDhR_*@kDh _The orc priest calls upon Beogh to heal the orc warrior.@kDh^@kDh1mwW.o@kDh/nd5==5@kDhx8_@kDh{9 _The orc warrior is healed somewhat.@kDh^@kDh:.@kDhٳß#######@kDhg..@kDh0..$ß @kDh #.#@kDh%#.$@kDhß@kDhFß@kDhӷ##@kDhe .##..@kDhg!#.#...$@kDh*.@kDh..[@kDh_@kDhu9#...'.#.ß.$@kDhFQ.).#...[@kDhf.....)#.#...)#.@kDhe##...)#..##..#W @kDhL..ß#..oo#..#ß..#.@kDh##@kDhJ##.$#o @kDh_#@kDhBX.#....$ß#.@kDh=ß########o@kDho.o...o@kDh$ @kDh@kDh@kDh_@kDhho@kDh.@kDhy@kDh@kDh>*@kDh@kDhU @kDh @kDh_@kDh @kDh-LThe orc priest calls upon Beogh to heal the orc warrior.@kDh{@kDh~@kDh!W.o==6@kDhݽ@kDh_@kDh @kDha @kDhS The orc priest calls upon Beogh to heal the orc warrior. @kDhC_The orc warrior is healed somewhat. @kDhS The orc priest calls upon Beogh to heal the orc warrior. @kDhPC_The orc warrior is healed somewhat. @kDhS The orc priest calls upon Beogh to heal the orc warrior. @kDhiD_The orc warrior is healed somewhat.@kDhO......... .ß#######....$ß #.##.$ßß##.##..#.#...$...[_#...'.#.ß.$.).#...[#......)#.#...)#W##...)#..##..#. ..ß#..oo#..#ß..#o####.$W   WLBjork's ghost #.#....$ß#.ß########o@kDhZ@kDhK[_@kDh[#W@kDhi\.@kDh]o@kDh^.@kDh4_Yo   orc priest@kDh_o@kDhO`W   WLBjork's ghost@kDh`.@kDhpa@kDhc@kDh'd-@kDhd 7@kDho@kDhs@kDhC ......... .ß#######....$ß #.##.$ßß##.##..#.#...$...[_#...'.#.ß.$#..).#...[#W.....)#.#...)#.##...)#..##..#o ..ß#..oo#..#ß..W   WLBjork's ghost##@kDhU ##.$#. #.#....$ß#o@kDhV @kDhb _W.o.o   orc priestoW   WLBjork's ghost.@kDhd 26=5=-8@kDhm @kDhp @kDhg3 #......... .ß#######....$ß #.##.$ßß##.##..#.#...$...[_.$#.#...'.#.ß.$#W@kDhA7 ].).#...[#......)#.#...)#o##...)#..##W   WLBjork's ghost ..ß#..oo#..#ß..#.####.$#o@kDhZ8 @kDh; @kDh< @kDhwK W.o.o   orc priestoW   WLBjork's ghost.@kDhL &9@kDh W @kDhX @kDh4##▓#......... .ß#######....$ß #.##.$ßß##.##..#.#...$...[#._.$#W#...'.#.ß.$#..).#...[#o.....)#.#...)W   WLBjork's ghost##...)#..##..#. ..ß#..oo#..#ß..#oAkDh" W_.$#o.o   orc priestoW   WLBjork's ghost.AkDhj 60AkDhAkDh_AkDh#AkDh} AkDhy/#################▓▓≈..##▓#......... .ß#######....$ß #.##.$ßß##.##..#.#...$#....[#W_.$#o#...'.#.ß.$.).#...[W   WLBjork's ghost.....)#.#...)#.##...)#..##..#oAkDhAkDhAkDh$AkDh Wo_.$#.o   orc priestoW   WLBjork's ghost.1AkDhAkDhAkDh7D▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓≈ #################▓▓≈..##▓...#AkDh E......... .ß#######....$ß #.##.$ßß##.##..#.AkDhEx#.#...$#W.AkDhK..[#o_#...'.#.ß.$W   WLBjork's ghost.).#...[#.......)#.#...)#.oAkDh/NAkDhOAkDhSAkDhYWo._o   orc priestoW   WLBjork's ghost.AkDh[f7==2AkDhAkDh+- ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓≈ #################▓▓≈AkDh). ....##▓....#.......... .ß#######....$ß #.#AkDh1 #.$ßß..#.##.##..#W#.#...$#o...[_W   WLBjork's ghost#...'.#.ß.$#..).#...[#oAkDh7 AkDh8 AkDhC AkDhP qWo._AkDhAQ (o   orc priestoW   WLBjork's ghost.AkDhR &3AkDh<\ AkDh8^ BkDh| ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓≈ #################▓▓≈.......##▓........#............... BkDhL}.ß#######....$ß #.##.$#.ßß..#W##.##..#o#.#...$.BkDh}q..[W   WLBjork's ghost_.$#.#...'.#.ß.$#oBkDhBkDhBkDh BkDhUWo.o   orc priestoBkDhW   WLBjork's ghost.BkDh͊T6=4BkDhBkDhՓBkDh[≈#≈# ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈# ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓≈# #################≈# #▓≈##▓BkDh\w≈#.#▓≈#.........@..#▓≈# .ß########..#▓≈# .#.......#....$ß#..#▓BkDh`≈# .#.##....#..##.$#W.#▓≈#.ß#....#..#ß..#o.#▓≈###....#..##..#..#▓≈#.#.#...$#..#▓≈#W   WLBjork's ghost.....'.#...[#..#▓≈# .#...'.#._.$#.o#▓≈#BkDhEeBkDhhBkDhjBkDhEtWo.o   orc priestoBkDhv+W   WLBjork's ghost_.$#..85BkDhf};_BkDhBkDh @≈#≈#≈#▓▓▓▓▓▓≈# ▓####▓▓≈# ##.##▓▓≈# #BkDh ..##▓≈#.#▓≈#.#▓≈#.ß#..#▓≈# ..#BkDh{ .#....$ß#W.#▓≈# ..#.##....#..##.$#o.#▓≈#.ß#....#..#ß..#..#▓≈#.##....#..##..#..#▓BkDh# ≈#.#.#...$#..#▓≈#  .'.#...[#o.#▓BkDh ≈#.#...'.#._.$#..#▓≈#  BkDh\ BkDh& W.W   WLBjork's ghostBkDh BkDh &6BkDh] ;_BkDh BkDhE ≈#≈#≈# ≈▓▓▓▓▓▓BkDh[ ≈#▓####▓▓≈# ▓##.##▓▓≈# ##.##▓≈# BkDh ]#.#▓≈# #.#▓≈# #.ß#W.#▓≈# #..#.#....$ß#..#▓≈# '..#.##....#..##.$#o.#▓≈# '....ß#....#..#ß..#..#▓≈# #....##....#..##..#..#▓≈# #.#.#...$#..#▓≈# #.'.#...[#o.#▓≈# #......#...'.#._.$#..#▓≈#BkDhb BkDh{ BkDhI -Woo   orc warriorW   WLBjork's ghostBkDhl &7BkDh 9_BkDh CkDhPJ≈#≈#≈#≈▓▓▓▓▓≈# ≈▓▓####▓▓≈# ≈▓##.##▓▓≈# ▓##.##▓≈# ▓#.#▓≈# ##.W..#▓CkDhOQ≈# .#.ß#o.#▓≈# .#..#.#....$ß#..#▓≈# CkDhR.'..#.##....#..##.$#o.#▓≈# .'....ß#....#..#ß..#..#▓≈# .#....##....#..##..#..#▓≈# ⌠#.#.#...$#..#▓CkDhR≈# ##.'.#...[#o.#▓≈# ##......#...'.#._.$#..#▓≈#CkDhVCkDhXCkDh`bWo.CkDhax9==8CkDhiCkDhslCkDh|. ≈≈≈≈▓▓▓▓▓≈≈▓▓####▓▓≈≈▓##.##▓▓≈ ≈▓##.##▓≈▓#.#▓≈#.Wo..#▓≈ ..#.ß#..#▓≈ ..#..#.......#....$ß#..#▓≈ ..'..#.##....#..##.$#o.#▓≈ ..'....ß#....#..#ß..#..#▓≈ ..#....##....#..##..#..#▓≈ #⌠#.#.#...$#..#▓≈#.'.#...[#o.#▓≈ .##......#...'.#._.$#..#▓≈CkDhi3Wo._9CkDhx<9_CkDh&SCkDh'm≈▓▓▓▓▓≈▓▓CkDh####▓▓≈▓##.##▓▓≈▓##.##▓▓#.#▓#.Wo...#▓.#CkDhi.ß#..#▓.#..#.......#....$ß#..#▓.'..#.##....#..##.$#o.#▓.'....ß#....#..#ß..#..#▓ #..#....##....#..##..#..#▓ ##⌠#CkDh).#.#...$#..#▓ .###.'.#...[#o.#▓ ..##......#...'.#._.$#..#▓CkDhCkDh eW._CkDh U7=70CkDhCkDhCkDhG ≈▓▓▓▓▓ #≈≈≈▓▓####▓▓≈▓##.##▓▓≈▓##.##▓▓#.#▓#.W.o...#▓.#.ß#..#▓.#..#.......#....$ß#..#▓.'..#.##....#..##.$#o.#▓.'....ß#....#..#ß..#..#▓ ##..#....##....#..##..#..#▓ .##⌠#.#.#...$#..#▓ ..###.'.#...[#o.#▓.##......#...'.#._.$#..#▓W.o.oo   orc priestW   WLBjork's ghost1CkDhVM CkDhO CkDhC ≈▓▓▓▓ ≈#≈≈≈▓▓#######▓▓≈▓##.##▓▓≈▓##.##▓▓#.#▓#.W.o....#▓.#.ß#o.#▓.#..#.......#....$ß#..#▓.'..#.##....#..##.$#o.#▓.'....ß#....#..#ß..#..#▓#..#....##....#..##..#..#▓ ..##⌠#..........#.#...$#..#▓W   WLBjork's ghost.###..........'.#...[#o.#▓.##......#...'.#._.$#..#▓CkDhI BCkDh7O sW.o..o.o   orc priestW   WLBjork's ghostCkDhDP S30=2CkDhVX CkDhZ DkDh>7≈▓▓▓▓▓▓▓≈#≈≈≈▓▓#######▓▓≈▓##.##▓▓≈▓##.##▓▓#.#▓#DkDh.W.o..o..#▓.#.ß#..#▓.#..#.#....$ß#..#▓.'..#.##....#..##.$#o.#▓.'....ß#....#..#ß..#..#▓ '###..#....##....#..##..#..#▓.##⌠#..........#.#...$#..#▓W   WLBjork's ghost.###..........'.#...[#o.#▓.##......#...'.#._.$#..#▓DkDh,DkDhDkDhD W.o.o..o   orc priestW   WLBjork's ghost_DkDh &3DkDhE;_DkDhEkDhJ|▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓#≈≈≈▓▓##################▓▓≈≈≈≈≈▓##................##▓▓..##▓ ▓▓▓▓▓▓▓..#▓ ########W.o.o....#▓ .......#ß########..#▓.#..#.......#....$ß#..#▓EkDh}~.'..#.##....#..##.$#o.#▓.'....ß#....#..#ß..#..#▓ ''###..#....##....#..##..#..#▓ ....##⌠#..........#.#...$#..#▓..###.'.#...[#o.#▓..###...'.#._.$#..#▓..#......#...'.#.ß.$#..#▓EkDhEkDhEkDhގW.o. _The orc warrior is healed somewhat.  The orc priest calls upon Beogh to heal the orc warrior. _The orc warrior is healed somewhat.  The orc priest calls upon Beogh to heal the orc warrior. _The orc warrior is healed somewhat.  Found 14 gold pieces.EkDhx8_EkDh>-_=4 _The orc priest miscasts a cantrip.EkDhT ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓#≈≈≈▓▓##################≈≈≈▓##................▓##........##▓≈ ▓▓▓▓▓▓#..........#▓≈ #######.W.o..o....#▓≈ ......#.ß########..#▓≈#..##....$ß#..#▓≈'..#.##....#..##.$#o.#▓≈'....ß#....#..#ß..#..#▓≈ '###..#....##....#..##..#..#▓≈ ...##⌠#..........#.#...$#..#▓≈#..........'.#...[#o.#▓≈W   WLBjork's ghost......#...'.#._.$#..#▓≈o   orc......kDhTV m#...'.#oß.$#..#▓≈#....).#...[#..#▓≈W..1=5_ _Found 14 gold pieces.FkDhC^▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓#≈≈≈▓▓##################▓▓≈≈≈≈▓##................##▓▓▓##........## ▓▓▓▓▓▓#.... ######W..o..o ......ß#########.#....$ß'..#.####.$#o..ß##ß..#. 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SkDh T_WLBjork's ghost whispers, "Death is liberation."SkDhm SkDh(≈#≈≈≈#≈≈≈#≈≈≈▓▓≈▓##........≈▓##.......▓#.......#####.......o..#.....W.o.ß#.#..#.......#....$ß#.'..#.##....#..##.$#.'.@..ß#....#..#ß..# #++####''###..#....##....#..##..#.##⌠#..........#.#...$#.###...'.#...[#.##......#...'.#._.$#.#......#...'.#.ß.$#.#.).#...[#.#.)#.#...)# .♣♣♣♣...♣♣....#....##...)#..##..#SkDhL,[9;17H.o.1TkDh≈#≈≈≈#≈≈≈#≈≈≈▓▓≈▓##.....≈▓##.......▓▓▓#........####.............o..#......o..ß.#..#.......#....$ß.'..#.##....#..##.$.'@...ß#....#..#ß.. ##++####''###..#....##....#..##...##⌠#....#.#...$.###.'.#...[.##......#...'.#._.$.#......#...'.#.ß.$.#.).#...[ .#.)#.#...)  ..♣♣♣♣...♣♣....#....##...)#..##.. kDh mTkDht8=2TkDhDZTkDhTkDh.≈#≈≈≈#≈≈≈#≈≈≈▓▓≈▓##.....z▓##......▓▓▓▓#.......####......o.#......o..ß.#..#.#....$.'..#.##....#..##..@....ß#....#..#ß#++####''###..#....##....#..## #.##⌠#.#.#....###.'.#....##......#...'.#._..#......#...'.#.ß. z   weeping skull (wandering).#.).#....#.)#.#....♣♣♣♣...♣♣....#....##...)#..##.WW   WLBjork's ghostz   weeping skull (wandering)kDhx40m3 _There is a large open door here.TkDh@e"≈#≈≈≈#≈≈≈#≈≈≈▓▓≈▓##≈z▓##.▓▓▓▓#.####.......o.#......o..ß.#..#.#.....'..#W##....#..##'....ß#....#..#ß .###++####''###..#....##....#..## ##.##⌠#..#.# #TkDhf}.###...'.#.##......#...'.#._.#......#...'.#.ß.#..........).#.#.........)#.#.♣♣♣♣...♣♣....#....##...)#..##TkDh/mTkDhmTkDhuz≈.W_TkDhv-4 _TkDh|;_TkDh*TkDh2 ≈#≈≈≈#≈≈≈#≈≈≈▓▓≈z≈▓##...≈▓##...▓▓▓▓#...##########...o.#......o..ß.#..#.#.'..#.##....#...'..W.ß#....#..# ..###++####''###..#....##....#.. ⌠##.##⌠#...#.# ##.###..........'.# #.##......#...'.#. #.#......#...'.#. #.#..........).# #.#.)#.# #....♣♣♣♣...♣♣....#....##...)#..TkDh9 p≈oW.o   orc warriorW   WLBjork's ghostTkDh7; .95TkDhC TkDhF TkDh-≈#≈≈≈#≈≈≈#≈≈≈▓▓≈▓##≈▓##...▓▓▓▓▓▓▓▓▓▓#....##########.....#..o...o..ß.#..#.#.'..#.##....#...'.W..ß#....#...###++####''###..#....##....#.. #⌠##............##⌠#....#.##..###..........'.# .#.##......#...'.# .#.#......#...'.# .#.#.).# .#.#.)#.# .#....♣♣♣♣...♣♣....#....##...)#..TkDhETkDhTkDh' |.oW.TkDh &6TkDhTkDhUkDh≈#≈≈≈#≈≈≈#≈≈≈▓▓≈▓##≈▓##▓▓▓▓#############....#......o..ß.#.o#.#.'..#.##....#.'W...ß#....# #...###++####''###..#....##....# #UkDh#⌠##............##⌠#....#. .###........###.'. ..#....##......#...'. ..#...#......#...'. ..#..#.). ..#.#.)#. ..#....♣♣♣♣...♣♣....#....##...)#UkDhUkDhrUkDho.W.UkDh&7UkDhUkDh UkDh\ UkDh^ UkDh8q UkDhA 4≈#≈≈≈#≈≈≈#≈≈≈▓▓≈▓##≈▓##▓▓▓▓▓▓▓▓▓▓#UkDhSF ############.#......o..ß.#o.#.#.'..#.##....#.W....ß#....# ##...###++####''###..#....##....# .##⌠##............##⌠#.# ..###......###.'.#........##......#...' #..#..........#......#...'.#...........#.).#.................#.)#.#....♣♣♣♣...♣♣....#....##...)#UkDhK UkDh6.'....ß +###...###++####'o###..#....# ...##⌠##............##⌠#.......###.W...##.#......### .##.....♣♣♣♣..@♣♣....#....##.♣...♣...♣....#....ß#..o#..............#..#.##... ##.P..P..P.....#..#... .!ß..ß..ß.....#... #.............# .XkDh? .♣♣...# #..♣...## .#∩#XkDhMBXkDh CXkDh}K'o.WPXkDhK&6XkDhR{P..P..PXkDhUXkDh###...###++####''###..#....##. ..##⌠##.........o..##⌠#.......#......###...W.....##......# ##..#.......#......#. ....#.......#..#.......#.)#....♣♣♣♣...♣♣....#....##...)XkDh)t#....♣...♣..@♣....#....ß#..o .#..#.................#..#.##.... ##..#.....P..P..P.....#..#.... !#..#.....ß..ß..ß.....#.........ß .#..#.................#. .#..#.♣♣...#.W   WLBjork's ghost#..#....###..#.∩....♣...##..#....♣.......♣..#######XkDhmXkDhXkDhX.o.o   orc warriorXkDhy&7XkDhΞ@PXkDhXkDhYp.##⌠##............##⌠#..........##...o....###.'.........##......#...' #..#........#......#...' ...#........#....)#.......#.)#XkDhSsB#....♣♣♣♣...♣♣....#....##...)##....♣...♣...♣....#....ß#..o.# #..#............@....#..#.##....# #..#.....P..P..P.....#..#.......# #..#.....ß..ß..ß.....#.........ß# #..#.................#.. #..#.♣♣...#. #..#..♣...## #..#.∩....♣...##  #..#....♣.......♣.....###########  #..#....♣.♣.....# XkDhC| PXkDh@}^3=8XkDh'PXkDhrXkDh XkDh WW   WLBjork's ghostXkDht &9XkDhz CPXkDh YkDhYkDha.WPYkDh'50YkDhCPYkDhиYkDh H  Casting: Flame Wave (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.YkDhh .##⌠##............##⌠#..........# ciphuk the Arsonist ..###.........o....###..........' Mountain Dwarf of Vehumet **.... ...#................##......#...' Health: 53/62 ====================---- #..#.................#......#...' Magic: 17/21 ===================----- ...#.................#..........) AC: 9Str: 11 ...#.........**..***.#.........)# EV: 10Int: 26 ...#....♣♣♣♣.*W♣♣***.#....##...)# SH: 4Dex: 10 ...#....♣...♣***♣***.#....ß#..o.# XL:  9 Next: 92% Place: a Necropolis #..#.........***@***.#..#.##....# Noise: ---------  Time: 11250.9 (0.0) #..#.....P..P**P****.#..#.......# s) +1 short sword (venom) kDhʓ ,0m#..#.....ß..ß**ß****.#.........ß# Cast: Foxfire #..#.........*******.#........... #..#............♣♣...#........... #..#.............♣...##.......... W   WLBjork's ghost #..#........∩....♣...###......... #..#....♣.......♣.....########### #..#....♣.......♣.....########### _There is a large open door here. _There is a large open door here.  Casting: Flame Wave (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (dangerous; 3% risk of failure)  Press: ? - help, Dir - look around, f - activateZkDh6 ZkDh .##⌠##............##⌠#..........# ciphuk the Arsonist ..###.........o....###..........' Mountain Dwarf of Vehumet **.... ...#................##......#...' Health: 53/62 ====================---- #..#.................#......#...' Magic: 21/21 ======================== ...#.................#..........) AC: 9ZkDhq Str: 11 ...#.................#.........)# EV: 10Int: 26 ...#....♣♣♣♣..W♣♣....#....##...)# SH: 4Dex: 10 ...#....♣...♣...♣....#....ß#..o.# XL:  9 Next: 92% Place: a Necropolis #..#............@....#..#.##....# Noise: ---------  Time: 11250.9 (0.0) #..#.....P..P..P.....#..#.......# s) +1 short sword (venom) #..#.....ß..ß..ß.....#.........ß# Cast: Foxfire #..#.................#........... #..#............♣♣...#........... #..#.............♣...##.......... W  ZkDh  WLBjork's ghost #..#........∩....♣...###......... #..#....♣.......♣.....########### #..#....♣.......♣.....########### _There is a large open door here.  Casting: Flame Wave (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (dangerous; 3% risk of failure)  Press: ? - help, Dir - look around, f - activateOkay, then.ZkDht ZkDh ZkDhҭ XP..PZkDh . _ZkDhڋ *P..P..P (combustible)  Press: ? - help, Dir - look around, f - activate _Okay, then.  Casting: Flame Wave (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ZkDhFlames lash WLBjork's ghost.  WLBjork's ghost is moderately damaged.[kDhL#[kDh%[kDh=2o.WPo   orc warriorW   WLBjork's ghost (combustible)[kDh'319==---====1.9 (1[kDh;[kDhoFw _WLBjork's ghost's fire resistance burns away.[kDhN[kDhPF _Unknown command.[kDh  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.[kDh.##⌠##............##⌠#..........# ciphuk the Arsonist ..###.........o....###..........' Mountain Dwarf of Vehumet **.... ...#................##......#...' Health: 53/62 ====================---- #..#.................#......#...' Magic: 15/21 =================------- ...#.................#..........) AC: 9Str: 11 ...#.........*o..***.#.........)# EV: 10Int: 26 ...#....♣♣♣♣.**♣♣***.#....##...)# SH: 4Dex: 10 ...#....♣...♣**W♣***.#....ß#..o.# XL:  9 Next: 92% Place: a Necropolis [kDh#..#.........***@***.#..#.##....# Noise: ====-----  Time: 11251.9 (0.0) #..#.....P..P**P****.#..#.......# s) +1 short sword (venom) #..#.....ß..ß**ß****.#.........ß# Cast: Foxfire #..#.........*******.#........... #..#............♣♣...#........... #..#.............♣...##.......... o   orc warrior #..#........∩....♣...###......... W   WLBjork's ghost (combustible) #..#....♣.......♣.....########### #..#....♣.......♣.....########### _WLBjork's ghost's fire resistance burns away. _Unknown command.Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (dangerous; 3% risk of failure)  Press: ? - help, Dir - look around, f - activate[kDh.##⌠##............##⌠#..........# ciphuk the Arsonist [kDh ..###.........o....###..........' Mountain Dwarf of Vehumet **.... ...#................##......#...' Health: 53/62 ====================---- #..#.................#......#...' Magic: 15/21 =================------- ...#.................#..........) AC: 9Str: 11 ...#..........o......#.........)# EV: 10Int: 26 ...#....♣♣♣♣...♣♣....#....##...)# SH: 4Dex: 10 [kDh...#....♣...♣..###...#....ß#..o.# XL:  9 Next: 92% Place: a Necropolis #..#...........#@#...#..#.##....# Noise: ====-----  Time: 11251.9 (0.0) #..#.....P..P..###...#..#.......# s) +1 short sword (venom) #..#.....ß..ß..ß.....#.........ß# Cast: Foxfire #..#.................#........... #..#............♣♣...#........... #..#.............♣...##.......... o   orc warrior #..#........∩....♣...###......... W   WLBjork's ghost (combustible) #..#....♣.......♣.....########### #..#....♣.......♣.....###########A wave o[kDhAf flame ripples out! The flame wave engulfs WLBjork's ghost!  WLBjork's ghost is burned terribly!  WLBjork's ghost is severely damaged.The flame wave engulfs the petrified flower.  The petrified flower resists.  The petrified flower is lightly damaged.[kDhR The flame wave engulfs the petrified flower.  The petrified flower resists.  The petrified flower is lightly damaged.tree burns like a torch!  [kDhS (Press . to intensify the flame waves.)  WLBjork's ghost screams, "What do you have that I didn't have?"[kDhD| .oW§..@.P..P..P..4==2.9 (1Wave [kDh IP..P[kDh \ _WLBjork's ghost completely misses you.\kDh0WLBjork's ghost screams, "What do you have that I didn't have?" _WLBjork's ghost completely misses you.  A wave of flame ripples out  The flame wave engulfs WLBjork's ghost!!  WLBjork's ghost is burned terribly!  You destroy WLBjork's ghost!\kDh:############@########ß### o   orc priest\kDh;oo 2 orcs (1 wandering)Vehumet accepts your kill.  The flame wave engulfs the petrified flower.  The petrified flower resists.petrified flower is lightly damaged.  The flame wave engulfs the orc warrior!  The orc warrior is heavily wounded.\kDh,\kDh\kDh\kDh.........o...o§o§.§§§..o§§..§@§..P....ß...\kDh\kDh2.##⌠##............##⌠#..........# ciphuk the Arsonist ..###..............###..........' Mountain Dwarf of Vehumet **.... ...#................##......#...' Health: 54/62 ====================---- #..#...........o.....#......#...' Magic: 14/21 ================-------- \kDh\...#............o....#..........) AC: 9Str: 11 ...#...........§o§...#.........)# EV: 10Int: 26 \kDhƺo...#....♣♣♣♣...§§§...#....##...)# SH: 4Dex: 10 ...#....♣...♣..o§§...#....ß#..o.# XL:  9 Next: 121% Place: a Necropolis \kDh{#..#...........§@§...#..#.##....# Noise: =======--  Time: 11253.9 (1.0) #..#.....P..P..P.....#..#.......# s) +1 short sword (venom) #..#.....ß..ß..ß.....#.........ß# Cast: Foxfire #..#.................#........... Wave+ #..#............♣♣...#........... #..#.............♣...##.......... o   orc warrior #..#........∩....♣...###......... o   orc priest #..#....♣.......♣.....########### oo 2 orcs #..#....♣.......♣.....###########Vehumet accepts your kill.The flame wave engulfs the petrified flower.  The petrified flower resists.  The petrified flowe\kDhr is lightly damaged.  The flame wave engulfs the orc warrior!  The orc warrior is heavily wounded.\kDhK% \kDhe_The tree burns like a torch!  You have reached level 10!\kDhW/  --more--^kDhu60/692--100% ^kDh§§§§§P..P..P^kDh<4 _^kDh [.###..##'.#..### #o..... ..o....)......§o§)#♣♣♣♣...§§§##...)...♣..o§§ß#..o. #^kDh' .......§§§#.##...P..P..P@...ß..ß..ß.ß.........♣♣.♣...##∩#♣.......♣.....###########....#♣....∩........###.........^kDh  _The tree burns like a torch! _You have reached level 10!  You stop channelling waves of flame. The orc is engulfed in blazing flames.  You kill the orc!  Vehumet accepts your kill.  Vehumet offers you knowledge of Stone Arrow.^kDh /  --more--_kDhD _kDh._kDh_kDh!$.o§§§§§§o    orc_kDhk/b--------4_kDh8§§§§§§§§o§_kDhY=D _The orc warrior is engulfed in blazing flames.`kDhLNq *Casting: Flame Wave (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.`kDhqI1Casting: Flame Wave (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Flames lash the orc warrior but do no damage.  You kill the orc warrior!  Vehumet accepts your kill.`kDhBN`kDhP.`kDhZo§§§§§§§§§§§Po   orc priesto   orc`kDhr1=3====---5`kDhz§§§§§§§§§P `kDh `kDh)§§`kDh-§§§§`kDhW>§§§§`kDh§`kDhP `kDh!<_You feel your power returning.`kDh8`kDhŊ`kDh`kDh1§§`kDh6#§§§§`kDhѓ5§§§§`kDho3§§§`kDh P`kDh `kDh`kDhS"_Unknown command.`kDhޙ`kDhE  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.`kDh7§§§§§§§§§P§§§§§§§§§§§§ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)akDh.akDh6Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You conjure some foxfire!  The orc priest is engulfed in blazing flames.  You kill the orc priest!  Vehumet accepts your kill.akDh<akDheL<§§§akDhL3§§§akDhxM#§§§§akDhM1§§§akDhNvakDhO vakDhO\o   orcakDhP!akDhƈb=---6akDh§§akDh5§§§akDhF§§§§akDh%1§§akDhPakDh~ akDh akDhS§§§§akDh"!§§§akDh=§§§§§§ _You feel your power returning.---akDhakDhO+§§§akDh§akDh#§§§§akDh*!§§§akDhˢPakDh`akDh akDhakDh,"_Unknown command.akDhakDhu akDhet Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire!akDhP akDh!akDhȏv§§§P@§.  orc (ally target)Your foxfire is destroyed!The foxfire hits the orc.akDh akDh I§§§§§§§§§vP..P..P@§.vakDh V3-7akDh1 §§§§§§§§§§P§akDhQ  akDhS akDhT §§§§§§§§§§P§ akDhEW g_The orc is almost dead.akDhmZ akDhx §§§§§§§§§§P§akDhy akDhP F _Unknown command.akDhs   Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.akDht ,akDhtu akDhv akDhv akDhŊ  You conjure some foxfire! The foxfire hits the orc!  You kill the orc!Vehumet accepts your kill.akDh B)v§§vakDh x§P@§§akDh( akDh BakDh' §§v§§§§§§§§v§§P@.v§akDhJ 2=-48akDh|W §§§§§§§§§akDh0X MP§akDhg §§v§§§§§akDhh D§ _You feel your power returning.akDhh akDh| §§§§§§P _Unknown command.akDh=^ akDh^ Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.akDh_,akDh aakDha,akDh3cakDhcakDhdakDhdakDheakDhfakDhQs>  You conjure some foxfire!akDhtakDh|pv§§§§§§§§§§§§§§§§vv§.§v§akDhm}V2-9akDhF§§§§§§§§§§§§§§v§akDh/ §§§§§§§§§§PakDhz§§ _Your foxfire dissipates.akDh'akDhVB§§§§§§§§§§§P§§akDhF _Unknown command.bkDh3bkDh bkDh bkDh:bkDhjbkDh'bkDhbkDhDbkDhbkDhbkDhbkDhbkDhbkDhbkDhbkDhwbkDh;bkDhbkDh>/W  You start resting.bkDh/bkDh{1bkDh8=IbkDhEbkDh#GbkDhIbkDhcMbkDhPbkDhSbkDhGVbkDh{YbkDhdbkDh5gi33=bkDhjbkDhmbkDhobkDh.{bkDh},bkDhSbkDh#,bkDhbkDh@a4=bkDhRbkDhO=bkDhbkDh,bkDh(bkDhӠ5=4=bkDhbkDhҦ,bkDh!bkDh5,bkDhKbkDh,bkDhbkDhN6=bkDhc5=bkDh3bkDh,bkDhbkDha7=bkDhbkDh;,bkDhbkDhgO=bkDhbkDhk8=bkDhbkDh= c6=bkDhU bkDh_,bkDhbkDhr .)°.).°§§.°.§...).P..P..P@.-.... _Your foxfire dissipates. x4bkDh#°°§°°°°P..P79.9 (20.0)bkDhj$m9=-80.9 (21bkDh)A§PbkDh)," _HP restored.bkDhIbkDh(bkDh2bkDhz;,bkDhu<bkDh==bkDh=bkDh@bkDhGbkDhHbkDhCI7bkDhI=bkDh?JbkDhLbkDhQbkDhQbkDh[R=bkDhRbkDh%UbkDhYbkDh7ZbkDh\bkDh abkDhabkDhdbkDhbkDhbkDhJ=bkDh(bkDhvbkDhbkDhNbkDhbkDh;bkDh bkDh>8bkDhҢ=bkDhbkDh:bkDhٮbkDhbkDh^bkDh4bkDhbkDhbkDh,bkDhtbkDhbkDhbkDh]=bkDhbkDhbkDhvbkDh=bkDh69bkDh=bkDhbkDhbkDh4bkDh;bkDhbkDh)bkDhp*bkDh+bkDh2bkDh3bkDh4bkDhj9bkDh!:9=bkDh <bkDh@bkDhAckDhPckDhckDhZE20=ckDhG ckDh ckDhckDhckDh$,ckDhckDh ,ckDh6#ckDhXO=ckDh6\ckDhew1=ckDhVvckDh=ckDhƗckDh,ckDhckDh ).........).P _You start resting.ckDhK6P310.9 (30ckDh̯[2==1.9 (31ckDhckDh۷% _Magic restored.ckDh M##⌠####⌠#######. .# #.#...'......ckDh(.)......).).....)♣♣♣....##...) .♣...♣......ß#..o.......##P..P..P#ckDh.ß..ß..ßß# #..#.................#............ckDh7.......♣.....#ckDhP&PckDh/2.9 (1.0) ckDhckDhq  Things that are here: _a +0 hand axe; a +0 chain maildkDh###...###++####''###..#....##....⌠##⌠#.###.......... ....##......#... ##..#......##....#...)....#...#..........).)....#.........)dkDhN.#....♣♣♣♣.........#....##...) ....#....♣...♣..@.....#....ß#..o. .#..#............)....#..#.##.... ##..#.....P..P..P.....#..#....... !#..#.....ß..ß..ß.....#ß .#..#......# .#..#.♣♣...# .#..#......♣...##..#........∩....♣...###........ .#..#....♣.♣.....dkDhoP3 _dkDh$PdkDhdkDh_89.......................'....ß# dkDhY9+###...###++####''###..#....##⌠##⌠####...... .....##......# .##..#......##.#...)....#..#..........).)....#..........#....♣♣♣♣..@......#....##.. .....#....♣...♣........#....ß#..o ..#..#............)....#..#.## ###..#.....P..P..P.....#..#...... .!#..#.....ß..ß..ß.....# #.#..#......#.#..#♣...#.#..#......♣...##..#........∩....♣.......dkDhMF<4dkDhPCPdkDhzTdkDh}1Mo'..#.# .......................'....ß +###...###++####''###..#....####⌠####⌠######. ...###.#........@.)...♣♣♣♣....##.....♣...♣......ß#..o ..#..#............)....#..#.##....P..P..Pß ............♣...#dkDh(P==5  Things that are here: _a +0 hand axe; a +0 ring mail; an orc corpseekDh3 ekDh Spells (Memorise)TypeFailure Level  a - Stone ArrowConjuration/Earth 6% 3b - Momentum StrikeConjuration/Translocation 3%2  c - Inner FlameHexes/Fire3% 3  ekDhYd - Volatile BlastmotesFire/Translocation3% 3  e - Ensorcelled HibernationHexes/Ice11%ekDh!2  f - Lesser BeckoningTranslocation11%2  g - PasswallEarth22% 3  h - SwiftnessAir22% 3  i - Animate DeadNecromancyekDhl58% 4  j - HauntNecromancy/Summoning100% 7  k - InfestationNecromancy100% 8 17 spell levels left ekDh^[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitfkDhL fkDhV fkDhb {......................o'..#.##... ciphuk the Arsonist .......................'....ß#... Mountain Dwarf of Vehumet **.... +###...###++####''###..#....##... Health: 69/69 ======================== ...##⌠##............##⌠#......... Magic: 22/22 ======================== ....###..............###......... AC: 9Str: 11 .....#................##......#.. EV: 10Int: 26 fkDhwd .##..#.................#......#.. SH: 4Dex: 10 .....#............)....#......... XL: 10 Next: 14% Place: a Necropolis .....#..........@.)....#......... Noise: ---------  Time: 11315.9 (0.0) .....#....♣♣♣♣.........#....##... s) +1 short sword (venom) .....#....♣...♣........#....ß#..o Cast: Foxfire ..#..#............)....#..#.##... ###..#.....P..P..P.....#..#...... .!#..#.....ß..ß..ß.....#.........  #.#..#.................#.........  ..#..#............♣♣...#.........  fkDhd [17d#.#..#.............♣...##........  _You start resting. _Magic restored.  Things that are here: _a +0 hand axe; a +0 chain mail  Things that are here: _a +0 hand axe; a +0 ring mail; an orc corpsefkDhp fkDhr Memorise Stone Arrow, consuming 3 spell levels and leaving 14? Y - Yes  N - NogkDhgkDh......................o'..#.##... ciphuk the Arsonist .......................'....ß#... Mountain Dwarf of Vehumet **.... +###...###++####''###..#....##... Health: 69/69 ======================== ...##⌠##............##⌠#......... Magic: 22/22 ======================== gkDh....###..............###......... AC: 9Str: 11 .....#................##......#.. EV: 10Int: 26 .##..#.................#......#.. SH: 4Dex: 10 .....#............)....#......... XL: 10 Next: 14% Place: a Necropolis .....#..........@.)....#......... Noise: ---------  Time: 11315.9 (0.0) gkDh.....#....♣♣♣♣.........#....##... s) +1 short sword (venom) .....#....♣...♣........#....ß#..o Cast: Foxfire ..#..#............)....#..#.##... ###..#.....P..P..P.....#..#...... .!#..#.....ß..ß..ß.....#.........  #.#..#.................#.........  ..#..#............♣♣...#.........gkDh  #.#..#.............♣...##........  _You start resting. _Magic restored.  Things that are here: _a +0 hand axe; a +0 chain mail  Things that are here: _a +0 hand axe; a +0 ring mail; an orc corpsegkDh +6.9 (1gkDhpP..PgkDh P _This spell is dangerous to cast!Vehumet grants you knowledge of Stone Arrow.gkDhA7.9 (2gkDh$CPgkDh%+8.9 (3gkDh*gkDh1CPgkDh2+9.9 (4gkDhv7'PgkDh9 _You start memorising the spell. You continue memorising. x3  You finish memorising.  You add the spell Stone Arrow to your library.gkDh2:gkDhL@'PgkDhBL _Spell assigned to 'e'.gkDh#gkDh0The Necropolis∩∩_(Press ? for help)#≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈▓▓##########################.............o......#▓≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈▓▓##........................#......o..ß########..#▓≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈▓##.........................#..#.......#....$ß#..#▓≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈≈≈≈≈≈*≈≈≈≈≈≈▓#.........................o'..#.##....#..##.$#W.#▓≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈≈≈≈▓▓▓▓▓▓▓▓▓▓#..........................'....ß#....#..#ß..#..#▓≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈≈≈▓▓############++###...###++####''###..#....##....#..##..#o.#▓≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈≈▓▓##...............##⌠##............##⌠#..........#.#...$#..#▓≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈▓▓##.................###..............###..........'.#...[#o.#▓≈≈≈≈≈≈≈≈#gkDh 2#≈≈≈≈≈≈≈▓##...................#................##......#...'.#._.$#..#▓≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈▓#...##...........##..#.................#......#...'.#.ß.$#..#▓≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈▓#....................#............)....#..........).#...[#..#▓≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈▓#....................#..........@.)....#.........)#.#...)#..#▓≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈▓#....................#....♣♣♣♣.........#....##...)#..##..#..#▓≈≈≈≈≈≈≈≈##≈≈≈≈≈#≈▓#....................#....♣...♣........#....ß#..o.#..#ß..#..#▓≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈▓#..###.####.......#..#............)....#..#.##....#..##.$#..#▓≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈▓#..#⌠...⌠####+++###..#.....P..P..P.....#..#.......#....$ß#..#▓≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈▓#.........#u.....!#..#.....ß..ß..ß.....#.........ß########..#▓≈≈≈≈≈≈≈≈##≈≈≈≈≈#≈▓#.........#.#...#.#..#.................#...........o.o.W....#▓≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈▓#...#...#.#.!.#...#..#............♣♣...#............o.......#▓≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈▓#.........#.#..S#.#..#.............♣...##..................##▓≈≈≈≈≈≈≈≈##≈≈≈≈≈#≈▓#..##...####.#.#.##gkDh4..#........∩....♣...###................###▓≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈▓#.........#.#.u.#.#..#....♣.......♣.....####################▓▓≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈▓#...#...#.#....u..#..#....♣.......♣.....####################▓▓≈≈≈≈≈≈≈≈[?7l#[?7hhkDhL@#hkDhU_#.hkDh)l#_.ikDhA T#._ikDhE_ ikDhh ......................o'..#.##... ciphuk the Arsonist .......................'....ß#... Mountain Dwarf of Vehumet **.... +###...###++####''###..#....##... Health: 69/69 ======================== ...##⌠##............##⌠#......... Magic: 22/22 ======================== ....###..............###......... AC: 9Str: 11 .....#................##......#.. EV: 10Int: 26 .##..#.................#......#.. SH: 4Dex: 10 .....#............)....#......... XL: 10 Next: 14% Place: a Necropolis .....#..........@.)....#......... Noise: ---------  Time: 11319.9 (0.0) .....#....♣♣♣♣.........#....##ikDhk ... s) +1 short sword (venom) .....#....♣...♣........#....ß#..o Cast: Foxfire ..#..#............)....#..#.##... ###..#.....P..P..P.....#..#...... .!#..#.....ß..ß..ß.....#.........  #.#..#.................#.........  ..#..#............♣♣...#.........  #.#..#.............♣...##........  _This spell is dangerous to cast!Vehumet grants you knowledge of Stone Arrow. _You start memorising the spell. You continue memorising. x3  You finish memorising.  You add the spell Stone Arrow to your library. _Spell assigned to 'e'.ikDhv P _ikDhg nikDh ikDh ,ikDhR ikDh ikDhm ,ikDhT ikDh ikDh ,ikDh ikDh( ikDh ,ikDhv ikDh E  There is a large open door here.ikDh ikDh  _ikDhP ikDh) ikDh@ ,ikDh4 ikDhd ikDh& ,ikDh ikDh ikDh ,ikDh ikDhp ikDhW BikDh ikDh" ,ikDhb ikDh E  There is a large open door here.ikDh^ K _ikDhy ikDh= BikDhikDh,ikDhikDh- ikDh ,ikDh,ikDh ,ikDh^ikDhxikDhr!,ikDh$ikDh&ikDh+,ikDh1.ikDh4ikDh&;,ikDhr>ikDhECikDhK,ikDh/RikDhTikDhaZ,ikDh]ikDh`ikDhd,ikDh}gikDhkP  There is a huge open translucent gate here.ikDhq5 _ikDh$tikDh9wikDh$|,ikDhikDh≈≈≈▓####▓▓≈≈≈≈≈≈≈ ≈≈▓##..................##▓≈≈≈≈≈≈≈ ▓▓▓#....................#▓≈≈≈≈≈≈≈ ####.......o......#▓≈≈≈≈≈≈≈#...ß########..#▓≈≈≈≈≈≈≈#..##....$ß#..#▓≈≈≈≈≈≈≈ ...'..#.##....#..##.$#W.#▓≈≈≈≈≈≈≈ ...'....ß#....#..#ß..#..#▓≈≈≈≈≈≈≈ ikDh|#..#....##....#.@##..#o.#▓≈≈≈≈≈≈≈44.9 (25.0) ##⌠#..........#.#...$#..#▓≈≈≈≈≈≈≈ .###..........'.#...[#o.#▓≈≈≈≈≈≈≈#......#...'.#._.$#..#▓≈≈≈≈≈≈≈ ...#......#...'.#.ß.$#..#▓≈≈≈≈≈≈≈ ...#..........).#...[#..#▓≈≈≈≈≈≈≈ ...#.........)#.#...)#..#▓≈≈≈≈≈≈≈.#....##...)#..##..#..#▓≈≈≈≈≈≈≈ ...#....ß#..).#..#ß..#..#▓≈≈≈≈≈≈≈ikDh;_ikDhҔjkDh> ▓##..≈ ▓▓#...▓≈ ###.o#▓≈ ..#.ß########..#▓≈#..#jkDh #....$ß#..#▓≈'..#.##....#..##.$#W.#▓≈'....ß#....#..#ß..#..#▓≈ ..#....##....#..##..#o.#▓≈ #⌠#..........#.#@..$#..#▓≈#..........'.#...[#o.#▓≈jkDh ......#...'.#._.$#..#▓≈......#...'.#.ß.$#..#▓≈#..........).#...[#..#▓≈#.........)#.#...)#..#▓≈#....##...)#..##..#..#▓≈#....ß#..).#..#ß..#..#▓≈jkDhD _#..#.##....#..##.$#..#▓≈jkDh 9_jkDh /5.9 (1.0) jkDh! jkDh0 jkDh"▓#..jkDhZ▓≈# ##.o#▓≈# .#.ß########..#▓≈# .#..##....$ß#..#▓≈# .'..#.##....#..##.$#W.#▓≈# .'....ß#....#..#ß..#..#▓≈# .#....##....#..##..#o.#▓≈# ⌠#..........#.#...$#..#▓≈jkDh# ##.'.#.@.[#o.#▓≈#......#...'.#._.$#..#▓≈#......#...'.#.ß.$#..#▓≈# .#....).#...[#..#▓≈# .#...)#.#...)#..#▓≈# .#....##...)#..##..#..#▓≈# .#....ß#..).#..#ß..#..#▓≈# .#..#.##....#..##.$#..#▓≈# .#..#.......#....$ß#..#▓≈#jkDh>*jkDh+jkDh,6jkDh69_jkDh7kkDh:#.o#▓≈# #.ß########..#▓≈# #..##....$ß#..#▓≈# '..#.##....#..##.$#W.#▓≈# '....ß#....#..#ß..#..#▓≈# #....##....#..##..#o.#▓≈# #..........#.#...$#..#▓≈# #...'.#...[#o.#▓≈# #......#...'.#._@$#..#▓≈# #......#...'.#.ß.$#..#▓≈# #....).#...[#..#▓≈# #.)#.#...)#..#▓≈# #....##...)#..##..#..#▓≈# #....ß#..).#..#ß..#..#▓≈# #..kkDh#.##....#..##.$#..#▓≈# #..#.......#....$ß#..#▓≈# #.........ß########..#▓≈# kkDh *_kkDh&7kkDh:_kkDhkkDhED.ß########..#▓≈# ..#kkDhG#....$ß#..#▓≈# ..#.##....#..##.$#W.#▓≈# ....ß#....#..#ß..#..#▓≈# ....##....#..##..#o.#▓≈# kkDh..........#.#...$#..#▓≈# .'.#...[#o.#▓≈# kkDhk......#...'.#._.$#..#▓≈# ......#...'.#.ß.@#..#▓≈# ....).#...[#..#▓≈kkDhv# .)#.#...)#..#▓≈# ....##...)#..##..#..#▓≈# ....ß#..).#..#ß..#..#▓≈# ..#.##....#..##.$#..#▓≈# ..#.......#....$ß#..#▓≈# .........ß########..#▓≈# ..o.o.W....#▓≈# kkDh7_kkDhm&8kkDhu8_kkDhe_9.9 (2kkDhkkDh޽> _You now have 541 gold pieces (gained 9).kkDh  #.#....$ß##....#..##.$#W..ß#....#..#ß..#.##....#..##..#o......#.#...$#.kkDh\ '.#...[#o#...'.#._.$#.ß......).#..)#.#...)##...)#..##..# . ............o.......#▓≈≈≈≈≈≈≈≈#  kkDhr kkDh ,50.9 (1kkDh 8_kkDh y _You see here a scarf of resistance.lkDhh lkDh &1lkDh lkDh" O _Q - a scarf of resistancemkDh mkDhIWear which item? Armour (go to first with [)  a - a +0 robe (worn)  g - a +1 cloak (worn)  F - a +0 buckler (worn)  G - a +0 helmet (worn) mkDhE Q - a scarf of resistance[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip nkDhnkDh..#.......#....$ß#..#▓≈≈≈≈≈≈≈≈#  ciphuk the Arsonist ..#.##....#..##.$#W.#▓≈≈≈≈≈≈≈≈#  Mountain Dwarf of Vehumet **.... nkDhw....ß#....#..#ß..#..#▓≈≈≈≈≈≈≈≈#  Health: 69/69 ======================== ....##....#..##..#o.#▓≈≈≈≈≈≈≈≈#  Magic: 22/22 ======================== ..........#.#...$#..#▓≈≈≈≈≈≈≈≈#  AC: 9Str: 11 ..........'.#...[#o.#▓≈≈≈≈≈≈≈≈#  EV: 10Int: 26 ......#...'.#._.$#..#▓≈≈≈≈≈≈≈≈#  SH: 4Dex: 10 nkDh%......#...'.#.ß..#..#▓≈≈≈≈≈≈≈≈#  XL: 10 Next: 14% Place: a Necropolis ..........).#...@#..#▓≈≈≈≈≈≈≈≈#  Noise: ---------  Time: 11351.9 (0.0) nkDh6.........)#.#...)#..#▓≈≈≈≈≈≈≈≈#  s) +1 short sword (venom) ....##...)#..##..#..#▓≈≈≈≈≈≈≈≈#  Cast: Foxfire ....ß#..).#..#ß..#..#▓≈≈≈≈≈≈≈≈# ..#.##....#..##.$#..#▓≈≈≈≈≈≈≈≈# ..#.......#....$ß#..#▓≈≈≈≈≈≈≈≈#   .........ß########..#▓≈≈≈≈≈≈≈≈#   ...........o.o.W....#▓≈≈≈≈≈≈≈≈#   ............o.......#▓≈≈≈≈≈≈≈≈#   _There is a large open door here. _There is a large open door here. _There is a huge open translucent gate here. _You now have 541 gold pieces (gained 9). _You see here a scarf of resistance. _Q - a scarf of resistancenkDhdP  Okay, then.nkDhmnkDhD _nkDhi M.ß#######......#....$ß#.#.##....#..##.$#Wß#....#..#ß..#.nkDhk##....#..##..#o#.#...$#.....'.#...[#o_.$#...'.#.ß.).#.........)#.#...) ....##...)#..##..#..#▓≈≈≈≈≈≈≈≈# # .nkDhjnkDh22.9 (1 _nkDhpnkDhьnkDhg M....o.....ß#######......#....$ß#.#.##....#..##.$#WnkDh ß#....#..#ß..#.##....#..##..#o.#.#...$#.....'.#...[#o_#...'.#.ß.).#.... .........)#.#...)#..#▓≈≈≈≈≈≈≈≈# .#.. ..######nkDh nkDh6 &3nkDh& :_nkDhw nkDh +4.9 (2nkDh' nkDh ? _You now have 558 gold pieces (gained 17).okDh6M.....o.....ß#######......#....$ß#.#.##....#..##.$#Wß#....#..#ß..#.##....#..##..#o.#.#...$#.....'.#...@#o_#...'.#.ß ..........).#....#..#▓≈≈≈≈≈≈≈≈# #. #..#....$ß#okDhWA5.9 (1okDh=^okDh^_okDh]_okDhy okDhM##.....o.....ß#######......#....$ß#.#.##....#..##.$#Wß#....#..#ß..#.##....#..##..#o#.....'.#...[#o_ ......#...'.#.ß..#..#▓≈≈≈≈≈≈≈≈# #..##.$# _You see here the +3 plate armour of Circular Logic {Int+5}.okDhLokDh C6 _okDh۱okDhokDh$7.9 (2okDh.okDh_okDhokDh okDhokDh1_You now have 573 gold pieces (gained 15).okDh  ..oß#########.#....$ß##....#..##.$#W..ß#....#..#ß..#.##....#..##..#o......#.#....#.'o#...'.#._..#.ß#..##.$# ..#.......#....$ß#..#▓≈≈≈≈≈≈≈≈#  8.9 (1okDh okDh _okDh okDh=  okDh okDh _You see here the +3 plate armour of Circular Logic {Int+5}.qkDh(7qkDh;8&9qkDh'J _R - the +3 plate armour of Circular Logic {Int+5}qkDh otM##.....o.....ß#######......#....$ß#.#.##....#..##.$#Wß#....#..#ß..#.##....#..##..#o#.....'.#....#o_ ......#...'.#.ß..#..#▓≈≈≈≈≈≈≈≈# #..##.$#qkDhs}^_60qkDhiqkDhqkDh\qkDh]QM###▓ ##.....o.....ß#######......#....$ß#.qkDh{]#.##....#..##.$#Wß#ß..#.##.##.@#o#.....'.#....#o qkDh]......#...'.#._..#..#▓≈≈≈≈≈≈≈≈# .#..#ß..#qkDheqkDh]fqkDhf1qkDhnqkDhpqkDh M▓##################▓▓≈ ####▓ ##.....o.....ß#######......#....$ß#.#.###.$#Wß#....#..#ß.@#.##....#..##..#o.#.#....#. ..........'.#....#o.#▓≈≈≈≈≈≈≈≈# . #..##..#qkDh1! 7_qkDh}" &2qkDh* qkDh5- qkDha M▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓≈ ▓##################▓▓≈ ####▓ ##.....o.....ß#######....$ß#.qkDh #.##....#..##.@#Wß#ß..#.##....#..##..#o ..........#.#....#..#▓≈≈≈≈≈≈≈≈# .'.#. '.#.#...)#qkDhַ 9_qkDh8 &3qkDh 9_qkDhx ;_qkDh +4.9 (2qkDhJ 9_qkDh ? _You now have 587 gold pieces (gained 14).rkDhE≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈# ≈▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓≈# ▓▓################≈# ▓##▓≈# ###▓≈# #..#▓≈# #.....o......#▓≈# #..ß########..#▓≈# #..#.......#....@ß#..#▓≈# '..#.##....#..##..#W.#▓≈# '....ß#....#..#ß..#..#▓≈# #....##....#..##..#o.#▓≈# #..#.#....#..#▓≈# #..........'.#....#o.#▓≈# #......#...'.#._..#..#▓rkDhE≈# ##...'.#.ß..#..#▓≈# #..).#....#..#▓≈#rkDhL5_rkDhL+5.9 (1rkDhPrkDh*^A6.9 (2rkDh^9_rkDha? _You now have 601 gold pieces (gained 14).rkDh*A▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓# ▓################### ##................# #..≈# ..▓≈# .o#▓≈# .ß########..#▓≈rkDh# ..##.....ß#..#▓≈# ..#.##....#..##.@#W.#▓≈rkDhG # ....ß#....#..#ß..#..#▓≈# rkDh! ....##....#..##..#o.#▓≈# ..........#.#....#..#▓≈# ..'.#....#o.#▓≈# rkDh ......#...'.#._..#..#▓≈# ......#...'.#.ß..#..#▓≈# ....).#....#..#▓≈# .)#.#...)#..#▓≈# rkDh!A7.9 (1rkDht$9_rkDh&rkDhP  ##################▓▓ ##................##▓▓ #..## ..oß#########.#.....ß####..#W..ß#....#..#ß.@#.###..#o......#.#....#..'.#. '.#.#...)# ....##...)#..##..#..#▓≈≈≈≈≈≈≈≈#  8rkDhT rkDhK^  ##................##▓▓ #..## ..oß#########.#.....ß##....#..##..#W..ß#ß..#.##....#..##.@#o......#.#....#..'.#....#o. #..##..# ....ß#..).#..#ß..#..#▓≈≈≈≈≈≈≈≈#  _9rkDh` skDh ..## ..oß#########.#.....ß##....#..##..#W..ß#....#..#ß..#.###..#o..#...@#.'o#...'.#._..#..#..#ß..# ..#.##....#..##.$#..#▓≈≈≈≈≈≈≈≈#  70_skDho_ ..oß#########.#.....ß##....#..##..#W..ß#....#..#ß..#.##....#..##..#o......#.#....#.'o#...'.#._..#.ß#..##.$# ..#.......#....$ß#..#▓≈≈≈≈≈≈≈≈#  1skDhcskDh oß#########.#.....ß##....#..##..#W..ß#....#..#ß..#.##....#..##..#o......#.#....#..'.o#...'.#._.@#.ß....).#..#. #..#....$ß# .........ß########..#▓≈≈≈≈≈≈≈≈#  2skDh  ß#########.#.....ß##....#..##..#W..ß#....#..#ß..#.##....#..##..#o......#.#....#..'.o#...'.#._..#.ß....).#..)#.#...).#.. ..###### ...........o.o.W....#▓≈≈≈≈≈≈≈≈#  _skDh 3skDh A skDhO :_skDhyi R #.#.....ßskDh9j ##....#..##..#W..ß#....#..#ß..#.##....#..##..#o......#.#....#.'.skDhj o#...'.#._..#.ß....).#..skDh k )#.#...)##...)#..##..# skDhmk . ............o.......#▓≈≈≈≈≈≈≈≈#  skDh)~ ^_4skDh ?_skDh) ####..#W..ß#....#..#ß..#.##....#..##..#o......#.#....#.'.o#...'.#._..#.ß....).#..)###...)#..##..ß#..).#..#ß.#...#. ß#### #..................##▓≈≈≈≈≈≈≈≈#  skDhg!skDh{"_skDh"skDh#skDhS$5skDh)skDh, skDhj-skDh-A_You see here a +0 dagger.tkDhe ..ßß..#.##....#..##..#o......#.#....#.'.o#...'.#._..#..'.#.ß....).#..)#.#...)##...)#..##ß#..).#..#ß#.##....#..##.$#  ##................###▓≈≈≈≈≈≈≈≈#  6 __tkDh ##..#o......#.#....#.'o#...'.#._..#..'.#.ß....).#..)#.#...)##...)#..##..ß#..).#..#ß#.##....#..##.$......#....$ßß### ####################▓▓≈≈≈≈≈≈≈≈#  tkDh`tkDh&7tkDh-tkDh, ..#....#..'o#...'.#._..#.'.#.ß....).#..)#.#...)tkDh>.8##...)#..##..ß#..).#..#ß#.##....#..##....$ß.ß####### ####################▓▓≈≈≈≈≈≈≈≈#  tkDh >tkDh"?&8tkDhJ8_tkDhW:_tkDhNX+9.9 (2tkDh_tkDha? _You now have 619 gold pieces (gained 18).tkDha #.'.#....#o.#▓≈# ##...'.#._..#..#▓≈# #......#...'.#.ß..#..#▓≈# #..........).#....#..#▓≈# #.)#.#...)#..#▓≈# #....##...)#..##..#..#▓≈# #....ß#..).#..#ß..#..#▓≈# #..#.##....#..##..#..#▓≈# #..#.......#....@ß#..#▓≈# #..ß########..#▓≈# #...o.o.W....#▓≈# #..o.......#▓≈# ##.#▓≈# ####▓≈# .####################▓▓≈# .#▓▓≈#.................##▓≈#tkDh Y_80.9 (1tkDh tkDh tkDh8 _tkDh tkDh tkDh4 $1.9 (2tkDh| tkDh  tkDh9 tkDh 1_You now have 631 gold pieces (gained 12).tkDh<#.'.#....#o.#▓≈# ##......#...'.#._..#..#▓≈# .#......#...'.#.ß..#..#▓≈# .#...).#....#..#▓≈# .#..)#.#...)#..#▓≈# .#....##...)#..##..#..#▓≈# .#....ß#..).#..#ß..#..#▓≈# .#..#.##....#..##..#..#▓≈# .#..#.#...@.ß#..#▓≈# .#.ß#..#▓≈# .#.o.o.W....#▓≈# .#.o.#▓≈# .##.##▓≈# .###.###▓≈# ..#▓▓≈# ..#▓▓≈# .###.##▓≈#tkDh_tkDhtkDhbtkDh$2.9 (1tkDhm"tkDh&ukDh;3#.'.#....#o.#▓≈ .##......#...'.#._..#..#▓≈ ..#......#...'.#.ß..#..#▓≈ ..#ukDhg..).#....#..#▓≈ ..#.)#.#...)#..#▓≈ ..#....##...)#..##..#..#▓≈ .ukDh3E.#....ß#..).#..#ß..#..#▓≈ ..#..#.##....#..##..#..#▓≈ ..#..#.#..@..ß#..#▓≈ ..#.ß#..#▓≈ ..#.....o.o.W....#▓≈ ..#.o.#▓≈ ..##.##▓≈ ..###.###▓≈.#▓▓≈.#▓▓≈ ..###.##▓≈ukDhq9_ukDh$&3ukDh-ukDhKukDh6.###.'.#....#o.#▓ ..##......#...'.#._..#..#▓.#......#...'.#.ß..#..#▓.#.).#....#..#▓.#.)#.#...)#..#▓.#....##...)#..##..#..#▓.#....ß#..).#..#ß..#..#▓.#..#.##....#..##..#..#▓.#..#.#.@...ß#..#▓.#.ß#..#▓.#.....o.o.W....#▓.#............o.#▓.##.##▓.###.###▓.#▓▓.#▓▓.###.##▓ukDhukDh4ukDh:qukDhr⌠#.#.#....#..#▓#..........'.#....#o.#▓#......#...'.#._..#..#▓.##...'.#.ß..#..#▓.#..).#....#..#▓.#.........)#.#...)#..#▓.#....##...)#..##..#..#▓.#....ß#..).#..#ß..#..#▓.#..#.##....#@.##..#..#▓.#..#.......#.....ß#..#▓.#..ß########..#▓.#...........o.o.W....#▓ ♣...#............o.......#▓ ♣...##..........##▓ ♣................###▓.#########▓▓..####################▓▓ukDh&5ukDh}ukDh^ukDh u_ukDh[nM##..#....##.##..#o .##⌠#.#....#.#....'.#....#o#._..##...'.#.ß..#.).#....#.....)#.#...)###...)#..##..ß#..).#@.#ß..#####..#.#.....ß# ....#.........ß########..#▓≈≈≈≈≈≈. .####6_vkDh]M....'....ßß..#. ##..#....##.##..#o .##⌠#.#....#.#....'.#....#o#_.#...'.#.ß..#.).#....#.....)#.#...)##...)#@.##..#..ß#..).#..#ß####..# ....#..#.......#.....ß#..#▓≈≈≈≈≈≈#......vkDhPjvkDh[|&7vkDh8_vkDh,vkDhM#.##..#W ....'....ß##ß..#. ##..#....##.##..#o .##⌠#.#....#.#....'.#....#o#vkDh._..##...'.#.ß..#.).#....#.....)#@#...)##...)#..##..#..ß#..).#..#ß..# ....#..#.##....#..##..#..#▓≈≈≈≈≈≈# ......vkDh9_vkDh&8vkDh"vkDhvkDḧ́.#..#.......#.....ß#..#▓.'..#.##....#..##..#W.#▓ .....'....ß#....#..#ß..#..#▓ ###..#....##....#..##..#o.#▓⌠#.#.#....#..#▓vkDhd5#..........'.#....#o.#▓#......#...'.#._..#..#▓.##...'.#.ß..#..#▓ )....#..@.#....#..#▓ )....#.........)#.#...)#..#▓.#....##...)#..##..#..#▓.#....ß#..).#..#ß..#..#▓ )....#..#.##....#..##..#..#▓vkDh_.#..#.......#.....ß#..#▓.#ß########..#▓ .....#..o.o.W....#▓♣...o.......#▓vkDh9_vkDh&9vkDhêvkDh1_vkDh   There is a huge open translucent gate here.  Things that are here: _a +0 hand axe; a +0 leather armourvkDh5 (.'..#.##....#..##..#W.#▓.'....ß#....#..#ß..#..#▓ '###..#....##....#..##..#o.#▓ ...##⌠#..........#.#....#..#▓..###vkDhk .'.#....#o.#▓..###...'.#._..#..#▓..#......#...'.#.ß..#..#▓ .)....#..........).#....#..#▓ .)....##.#...)#..#▓ ......#....##...)#..##..#..#▓.#....ß#..).#..#ß..#..#▓ .)....#..#.##....#..##..#..#▓ vkDh P.....#..#.......#.....ß#..#▓ ß.....#..ß########..#▓.#...o.o.W....#▓ .♣♣...#...o.......#▓ ..♣...##.#▓vkDhD 7_vkDh .90 _vkDh vkDh k _Items here: ( ) [ ÷.wkDhT ..ßß..#. wkDhP'###..#....####..#o ...##⌠#......#....#..##'owkDh.#...'.#._..#..ß.. .wkDhH)....).#....)#.#...).wkDh..##.##..ß#..).#..#ß..wkDh?)#.##....#..###ß.wkDh......... ..♣...###................###▓≈≈≈≈ wkDhO7_wkDh-1 _wkDhwkDhSj _Items here: )) [ ÷.wkDhj''###..#....##....#..##..#o.#▓ ....##⌠#..........#.#....#..#▓..###wkDh .'.#....#o.#▓..###...'.#._..#..#▓..#......#...'.#.ß..#..#▓wkDhbR)....#..........).#....#..#▓ ).)....#...)#.#...)#..#▓ .wkDhz......#....##...)#..##..#..#▓.#....ß#..@.#..#ß..#..#▓wkDh )....#..#.##....#..##..#..#▓ .P.....#..#.......#.....ß#..#▓ .ß.....#...ß########..#▓ .......#wkDh)...o.o.W....#▓♣♣...#..o.......#▓ ...♣...##..#▓.♣...###...#▓..####################▓▓wkDhwkDh-2 _wkDhuwkDhM_Items here: )) [ ÷.  Things that are here:  wkDh=the +5 great sword of the Bear {drain, rCorr Dex+3}; the +1 chain mail _"Pifidaaj" {*Silence +Inv rPois rN+++}; an orc skeletonykDhT ykDh> 7Pick up what? 44/52 slots (_ for help) Hand Weapons (select all with ))  a - the +5 great sword of the Bear {drain, rCorr Dex+3} ykDhʹ Armour (select all with [)  b - the +1 chain mail "Pifidaaj" {*Silence +Inv rPois rN+++} Carrion an orc skeleton [Up|Down] select[Esc] exit ykDhX Letters toggle [.|Space] toggle selected[top]{kDhnT  b + the +1 chain mail "Pifidaaj" {*Silence +Inv rPois rN+++}[Enter] accept (1 chosen)|kDh>  a + the +5 great sword of the Bear {drain, rCorr Dex+3}  b + the +1 chain mail "Pifidaaj" {*Silence +Inv rPois rN+++}2|kDh|kDhL|kDh''###..#....##....#..##..#o.#▓≈≈≈ ciphuk the Arsonist ....##⌠#..........#.#....#..#▓≈≈≈ Mountain Dwarf of Vehumet **.... |kDh1.....###..........'.#....#o.#▓≈≈≈ Health: 69/69 ======================== ......##......#...'.#._..#..#▓≈≈≈ Magic: 22/22 ======================== .......#......#...'.#.ß..#..#▓≈≈≈ AC: 9Str: 11 ..)....#..........).#....#..#▓≈≈≈ EV: 10Int: 26 ).)....#.........)#.#...)#..#▓≈≈≈ SH: 4Dex: 10 |kDh.......#....##...)#..##..#..#▓≈≈≈ XL: 10 Next: 14% Place: a Necropolis .......#....ß#..@.#..#ß..#..#▓≈≈≈ Noise: ---------  Time: 11392.9 (0.0) ..)....#..#.##....#..##..#..#▓≈≈≈ s) +1 short sword (venom) .P.....#..#.......#.....ß#..#▓≈≈≈ Cast: Foxfire .ß.....#.........ß########..#▓≈≈≈ .......#...........o.o.W....#▓≈≈≈ ..♣♣...#............o.......#▓≈≈≈  ...♣...##..................##▓≈≈≈  ...♣...###................###▓≈≈≈  ..♣.....####################▓▓≈≈≈  _a +0 hand axe; a +0 leather armour _Items here: ( ) [ ÷. _Items here: )) [ ÷.  Things tha|kDhjHt are here:  the +5 great sword of the Bear {drain, rCorr Dex+3}; the +1 chain mail _"Pifidaaj" {*Silence +Inv rPois rN+++}; an orc skeleton|kDh _S - the +5 great sword of the Bear {drain, rCorr Dex+3}|kDh:+3.9 (1|kDh|kDh _T - the +1 chain mail "Pifidaaj" {*Silence +Inv rPois rN+++}}kDhcm 3}kDht }kDhɟ }kDh B}kDhO }kDhܰ ,}kDh }kDhǸ }kDh ,}kDhZ }kDh }kDh ,}kDhV }kDhx }kDh ,}kDh }kDh[ }kDh ,}kDh }kDh }kDh3 ,}kDh }kDh }kDh }kDhd }kDh }kDh\ }kDh ,}kDh }kDho E  There is a large open door here.}kDh 5 _}kDh }kDh6 }kDh ,}kDh }kDh }kDh} ,}kDhX! }kDh% }kDh) ,}kDhq* }kDh/ }kDh 4 ,}kDh6 }kDh: }kDh> ,}kDh$P n}kDhP }kDhV B}kDh[ }kDhb^ ,}kDh_ }kDhUc }kDhf ,}kDhgh }kDhml }kDhp ,}kDhq }kDhtv }kDhy ,}kDh{ }kDh~ }kDh$ ,}kDh! }kDh }kDh$ ,}kDhC }kDh }kDhΎ ,}kDhk }kDhj }kDh ,}kDhz }kDh5 }kDh ,}kDhf }kDh$ }kDh ,}kDh5 }kDh }kDh ,}kDh }kDh }kDh ,}kDh7 }kDh" }kDhݱ ,}kDh }kDh }kDh˸ ,}kDhp }kDha }kDh ,}kDh1 }kDh{ = _You open the large door.}kDh[ 3}kDh }kDh E  There is a large open door here.}kDh{ 5 _}kDh }kDhi }kDh ,}kDh }kDh{ }kDh ,}kDh }kDh }kDh ,}kDh }kDh }kDhc }kDh ,}kDh }kDh c _The green ugly thing gurgles horribly! You hear an angry hiss.}kDh }kDh }kDh 3}kDhZ }kDh B _The sea snake hisses angrily.}kDho L  The purple ugly thing gurgles horribly!}kDh# G  The sea snake changes into a faun!}kDhm 3}kDh4 }kDh X _The purple ugly thing is engulfed in mutagenic fog.}kDhJ }kDha! }kDh# }kDh& 3}kDh( }kDh+ J _The cyan ugly thing gurgles horribly!}kDh/ }kDh1 }kDhC3 }kDhk5 }kDh7 3}kDh9 }kDh@ ≈▓▓##...............##⌠##........ ▓▓##.........###......... ▓##...........#.......... ▓#...##.....##..#.......... ▓#..............#.......... ▓#............#.......... ▓#....................#....♣♣♣♣.. ▓#....................#....♣...♣. ▓#..###.####....@..#..#..........}kDh@ 435.9 (42.0) ▓#..#⌠...⌠####+++###..#.....P..P. ▓#.........#...uu.!#..#.....ß..ß. ▓#.........#.#.uc#.#..#.......... }kDh=A ▓#...#...#.#.!.#...#..#.......... ▓#.........#.#§..#.#..#.......... uuu 3 ugly things }kDhB ▓#..##...####§#.#.##..#........∩. c   faun shaped shifter ▓#.........#.#...#.#..#....♣..... ▓#...#...#.#....u..#..#....♣.....}kDh~G :§}kDh&I kDhL ▓▓##....##⌠##.##.....###. ##......#. #...##..##..#. #......#. #......#.) #......#....♣♣♣♣. #......#....♣...♣. #..###.####.#..#. #..#⌠...⌠####+++###..#.....P..P. #.#...uu.!#..#.....ß..ß. #.kDhM `#.#.uc#.#..#. #...#...#.#.!.#...#..#. #.#.#§..#.#..#. #..##...####§#.#.##..#.∩. #.#.#...#.#..#....♣. #...#...#.#....u..#..#....♣.kDh Q kDhQ kDhX fc.u§..kDhY /6.9 (1.0) kDhj_ <§kDha kDhkDh/yThe Necropolis∩∩_(Press ? for help)#≈≈≈≈≈≈≈≈≈≈≈≈*≈≈≈≈≈≈▓#..........................'..#.##....#..##..#W.#▓≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈≈≈≈▓▓▓▓▓▓▓▓▓▓#..........................'....ß#....#..#ß..#..#▓≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈≈≈▓▓############''###...###++####''###..#....##....#..##..#o.#▓≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈≈▓▓##...............##⌠##............##⌠#..........#.#....#..#▓≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈▓▓##.................###..............###..........'.#....#o.#▓≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈▓##...................#................##......#...'.#._..#..#▓≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈▓#...##...........##..#.................#......#...'.#.ß..#..#▓≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈▓#....................#............)....#..........).#....#..#▓≈≈≈≈≈≈≈≈#kDho#≈≈≈≈≈≈≈▓#....................#..........).)....#.........)#.#...)#..#▓≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈▓#....................#....♣♣♣♣.........#....##...)#..##..#..#▓≈≈≈≈≈≈≈≈##≈≈≈≈≈#≈▓#....................#....♣...♣........#....ß#..÷.#..#ß..#..#▓≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈▓#..###.####.....@.#..#............)....#..#.##....#..##..#..#▓≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈▓#..#⌠...⌠####+++###..#.....P..P..P.....#..#.......#.....ß#..#▓≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈▓#.........#...uuc!#..#.....ß..ß..ß.....#.........ß########..#▓≈≈≈≈≈≈≈≈##≈≈≈≈≈#≈▓#.........#.#..u#.#..#.................#...........o.o.W....#▓≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈▓#...#...#.#.!.#...#..#............♣♣...#............o.......#▓≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈▓#.........#.#§..#.#..#.............♣...##..................##▓≈≈≈≈≈≈≈≈##≈≈≈≈≈#≈▓#..##...####§#.#.##..#........∩....♣...###................###▓≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈▓#.........#.#...#.#..#....♣.......♣.....####################▓▓≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈▓#...#...#.#....u..#..#....♣.......♣.....####################▓▓≈≈≈≈≈≈≈≈##≈≈≈≈≈#≈▓#..#.#.#.####+++###..#...♣....∩........###.........kDhF........##▓≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈▓#...#...#.#S..k..3#..#...♣.............##...................#▓≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈▓#.....#...#.#...#.#..#...♣♣............#....................#▓≈≈≈≈≈≈≈≈[?7l#[?7hkDh-qw_#@kDh [_.#kDht:.#kDh:#@kDhrP_@.kDhOskDh =..kDhWS▓#...##...........##..##......#...'.#.ß..#.kDhc;▓#............#)....#..........).#..▓#....................#..........).).......)#.#...)#.▓#.....#....♣♣♣♣...#....##...)#..###≈▓#...#....♣...♣..#....ß#..÷.#..#ß..#...###.####.....@.#)....#..#.##....#..##kDhd\#⌠...⌠####+++#P..P..P#.......#.....ß#...uuc!#ß..ß..ß.ß#########.#..u#.#.....o.o.W..#...#.#.!.#...#........♣♣........o.....≈kDh,f#.#§..#.#.........♣...##..................##...####§#.#.#∩....♣...###................##.......#.#...#.♣.......♣.....####################▓#...#.#....u..♣.......♣.....############▓#.#.#.####+++##♣....∩##........#S..k..3♣kDhMhB.....##.#.♣♣....#...#...#.#................#.....[W.!.ß..ß..ß.....#........#....###....###...####⌠...⌠#.P..P..P.....#..........#.##♣##...#≈....#######........#..♣##..#................♣...♣...♣....#....######..............♣♣...♣♣♣♣##♣P♣##≈#kDh6 P #≈≈≈≈≈≈≈▓#....................#.................#..##♣$.$.#..#..♣##..#▓≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈▓#....................#.................#..#♣.....+..##♣##...#▓≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈▓#...##...........##..#.................#..#..DW..+...# #....#▓≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈▓##...................#................##..#P.....+...###....#▓≈≈≈≈≈≈≈≈##≈≈≈≈z≈≈▓▓##.................###..............###..#♣$:...+..##.##...#▓≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈≈▓▓##...............##⌠##............##⌠#..##~.)..#..#...##..#▓≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈≈≈▓▓############++###...###++####++###..#...##♣P♣##.......#..#▓≈≈≈≈≈≈≈≈[?7l#[?7hkDh :..kDhhO:..kDhH .. kDh#≈≈≈≈≈≈≈≈≈≈▓▓▓▓▓▓▓▓▓▓#..........................+....#####........#..#▓≈≈≈≈≈≈≈≈[?7l#[?7hkDh .. #≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈▓#..........................+............#..≈##..#▓≈≈≈≈≈≈≈≈[?7l#[?7hkDh 7..kDh kDhs T▓▓##...............##⌠##......... ciphuk the Arsonist ▓##.................###.......... Mountain Dwarf of Vehumet **.... ##...................#........... Health: 69/69 ======================== kDhd #...##...........##..#........... Magic: 22/22 ======================== #....................#........... AC: 9Str: 11 #....................#..........) EV: 10Int: 26 kDh #....................#....♣♣♣♣... SH: 4Dex: 10 #....................#....♣...♣.. XL: 10 Next: 14% Place: a Necropolis #..###.####.....@.#..#........... Noise: ---------  Time: 11436.9 (0.0) kDh \#..#⌠...⌠####+++###..#.....P..P.. s) +1 short sword (venom) #.........#...uuc!#..#.....ß..ß.. Cast: Foxfire #.........#.#..u#.#..#........... kDh` #...#...#.#.!.#...#..#........... #.........#.#§..#.#..#........... uuu 3 ugly things kDh #..##...####§#.#.##..#........∩.. c   faun shaped shifter #.........#.#...#.#..#....♣...... #...#...#.#....u..#..#....♣...... _The green ugly thing gurgles horribly! You hear an angry hiss. _The sea snake hisses angrily.  kDh The purple ugly thing gurgles horribly!  The sea snake changes into a faun! _The purple ugly thing is engulfed in mutagenic fog. _The cyan ugly thing gurgles horribly!kDh kDhL kDhw kDh$ kDh kDh$ BkDhg% kDh* kDh- ,kDh,0 kDh7 sea snake hisses angrily.  The purple ugly thing gurgles horribly!sea snake changes into a faun! _The purple ugly thing is engulfed in mutagenic fog.cyan ugly thing gurgles horribly!faun changes into a two-headed ogre!kDh:; 3kDh= kDh4B kDhqG ,kDhH kDhM kDhP ,kDhQ kDhV kDhY ,kDhZ kDh` kDhe BkDhj kDhn ,kDhEo kDht kDhy ,kDhz kDhV kDh ,kDh kDhl kDhS ,kDhӎ kDh{ kDhϗ ,kDhe kDhN kDh ,kDhW kDh kDh ,kDhg kDh kDh_ ,kDh kDh@ kDh޾ ,kDh kDhR kDh ,kDhu kDh kDh ,kDh kDh kDh{ ,kDh kDh kDh ,kDh kDh" kDhI ,kDh kDh kDhk ,kDh kDh kDh ,kDhS kDhd kDh ,kDhc kDh kDhe ,kDh kDhH kDh ,kDh kDhr kDh ,kDh kDh = _You open the large door.kDh# 3kDh% kDh( E  There is a large open door here.kDhe+ 5 _kDh, kDh/ kDhv2 ,kDh(3 kDh:6 kDhV9 ,kDh9 kDh< kDh? ,kDh? kDhC kDhE ,kDhSF kDh^I kDhL ,kDhM kDh?P kDhS ,kDhT kDh-W kDhY ,kDhyZ kDhm] kDhs` ,kDha kDhc kDhwg ,kDhRh kDhj kDhFm ,kDhm kDhcp kDhr ,kDhs kDhv kDhy ,kDhy kDh| kDh~ ,kDh kDh kDh? ,kDh kDhK kDhT ,kDh kDh kDhđ ,kDh| kDhݔ kDh ,kDhW kDh kDh3 ,kDh kDh kDh ,kDhF kDhx kDh ,kDhh kDh kDh ,kDh kDh kDh ,kDh kDh = _You open the large door.kDhA 3kDh kDh E  There is a large open door here.kDh~ 5 _kDh kDh kDha ,kDh kDhy kDh ,kDh{ kDh kDh ,kDh kDh kDh/ ,kDh kDh kDhQ ,kDh kDh kDh ,kDh` kDhw kDhQ,kDhkDhkDh ,kDh< kDhdkDh=@  The ten-headed hydra roars!kDhkDh+ 3kDh="kDh* _Riffraff's ghost turns its malevolent gaze towards you.kDh),kDhB/kDh13kDh3kDh6kDh<kDh@,kDhBkDhK.....##..♣##..#▓≈≈≈≈≈ ♣....#....#####........#..#▓≈≈≈≈≈ ♣....#...##♣P♣##......≈#..#▓≈≈≈≈≈ .....#..##♣$.$.#..#..♣##..#▓≈≈≈≈≈ .....#..#♣.....+..##♣##...#▓≈≈≈≈≈ kDh;L1.....#..#...)..+...# #....#▓≈≈≈≈≈ ....##..#P.....+...###....#▓≈≈≈≈≈ ...###..#♣$:..W+..##.##...#▓≈≈≈≈≈ ..##⌠#..##~.).D#@.#...##..#▓≈≈≈≈≈500.9 (64.0)kDhL##..#...##♣P♣##.......#..#▓≈≈≈≈≈ .....'....#####........#..#▓≈≈≈≈≈ .....'............#..≈##..#▓≈≈≈≈≈ .....#..........#.##♣##...#▓≈≈≈≈≈ kDhL.....#........#....###....#▓≈≈≈≈≈ D   ten-headed hydra#####....................#▓≈≈≈≈≈ W   riffraff's ghost ▓▓▓▓▓#....................#▓≈≈≈≈≈ ≈≈≈≈▓##..................##▓≈≈≈≈≈kDhN,kDhUkDhVkDhJ4.....#............#..♣##..#▓≈≈≈≈≈ ciphuk the Arsonist ♣....#....#####........#..#▓≈≈≈≈≈ Mountain Dwarf of Vehumet **.... ♣....#...##♣P♣##......≈#..#▓≈≈≈≈≈ Health: 69/69 ======================== .....#..##♣$.$.#..#..♣##..#▓≈≈≈≈≈ Magic: 22/22 ======================== .....#..#♣.....+..##♣##...#▓≈≈≈≈≈ AC: 9kDhStr: 11 .....#..#...)..+...# #....#▓≈≈≈≈≈ EV: 10Int: 26 ....##..#P.....+...###....#▓≈≈≈≈≈ SH: 4Dex: 10 ...###..#♣$:..W+..##.##...#▓≈≈≈≈≈ XL: 10 Next: 14% Place: a Necropolis ..##⌠#..##~.).D#@.#...##..#▓≈≈≈≈≈ Noise: ---------  Time: 11500.9 (0.0) ###..#...##♣P♣##.......#..#▓≈≈≈≈≈ s) +1 short sword (venom) .....'....#####........#..#▓≈≈≈≈≈ Cast: Foxfire .....'............#..≈##..#kDhL≈≈≈≈≈ .....#..........#.##♣##...#▓≈≈≈≈≈ .....#........#....###....#▓≈≈≈≈≈ D   ten-headed hydra ######....................#▓≈≈≈≈≈ W   riffraff's ghost ▓▓▓▓▓#....................#▓≈≈≈≈≈ ≈≈≈≈▓##..................##▓≈≈≈≈≈ _You open the large door. _There is a large open door here.  The ten-headed hydra roars! _Riffraff's ghost turns its malevolent gaze towards you.Press: ? - help, v - describe, . - travelThe floor.kDhR .....#............#..♣##..#▓≈≈≈≈≈ ciphuk the Arsonist ♣....#....#####........#..#▓≈≈≈≈≈ Mountain Dwarf of Vehumet **.... ♣....#...##♣P♣##......≈#..#▓≈≈≈≈≈ Health: 69/69 ======================== kDhx .....#..##♣$.$.#..#..♣##..#▓≈≈≈≈≈ Magic: 22/22 ======================== .....#..#♣.....+..##♣##...#▓≈≈≈≈≈ AC: 9Str: 11 .....#..#...)..+...# #....#▓≈≈≈≈≈ EV: 10Int: 26 ....##..#P.....+...###....#▓≈≈≈≈≈ SH: 4Dex: 10 kDh...###..#♣$:..W+..##.##...#▓≈≈≈≈≈ XL: 10 Next: 14% Place: a Necropolis ..##⌠#..##~.).D#@.#...##..#▓≈≈≈≈≈ Noise: ---------  Time: 11500.9 (0.0) ###..#...##♣P♣##.......#..#▓≈≈≈≈≈ s) +1 short sword (venom) .....'....#####........#..#▓≈≈≈≈≈ Cast: Foxfire .....'............#..≈##..#▓≈≈≈≈≈ .....#..........#.##♣##...#▓≈≈≈≈≈ .....#........#....###....#▓≈≈≈≈≈ D   ten-headed hydra ######..............kDhW......#▓≈≈≈≈≈ W   riffraff's ghost ▓▓▓▓▓#....................#▓≈≈≈≈≈ ≈≈≈≈▓##..................##▓≈≈≈≈≈ _You open the large door. _There is a large open door here.  The ten-headed hydra roars! _Riffraff's ghost turns its malevolent gaze towards you.Press: ? - help, v - describe, . - travelThe floor.kDhkDhj. _kDhkDhkDhkDhۻF _Unknown command.kDhkDh Spells (Memorise)TypeFailure Level  a - Momentum StrikekDh]Conjuration/Translocation 3% 2b - Inner FlameHexes/Fire3% 3  c - Volatile BlastmotesFire/Translocation3% 3  kDhd - Ensorcelled HibernationHexes/Ice11%2  e - Lesser BeckoningTranslocation11%2  f - PasswallkDhEarth22% 3  g - SwiftnessAir22% 3  h - Animate DeadNecromancykDhϝ58% 4  i - HauntNecromancy/Summoning100% 7  j - InfestationNecromancy100% 8 kDh14 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitkDhkDh%kDh......#............#..♣##..#▓≈≈≈≈≈ ciphuk the Arsonist ♣....#....#####........#..#▓≈≈≈≈≈ Mountain Dwarf of Vehumet **.... ♣....#...##♣P♣##......≈#..#▓≈≈≈≈≈ Health: 69/69 ======================== .....#..##♣$.$.#..#..♣##..#▓≈≈≈≈≈ Magic: 22/22 ======================== .....#..#♣.....+..##♣##...#▓≈≈≈≈≈ AC: 9Str: 11 .....#..#...)..+...# #....#▓≈≈≈≈≈ EV: 10Int: 26 ....##..#P.....+...###....#▓≈≈≈≈≈ SH: 4Dex: 10 ...###..#♣$:..W+..#kDhS/#.##...#▓≈≈≈≈≈ XL: 10 Next: 14% Place: a Necropolis ..##⌠#..##~.).D#@.#...##..#▓≈≈≈≈≈ Noise: ---------  Time: 11500.9 (0.0) ###..#...##♣P♣##.......#..#▓≈≈≈≈≈ s) +1 short sword (venom) .....'....#####........#..#▓≈≈≈≈≈ Cast: Foxfire .....'............#..≈##..#▓≈≈≈≈≈ .....#..........#.##♣##...#▓≈≈≈≈≈ .....#........#....###....#▓≈≈≈≈≈ D   ten-headed hydra ######....................#▓≈≈≈≈≈ W   kDho1riffraff's ghost ▓▓▓▓▓#....................#▓≈≈≈≈≈ ≈≈≈≈▓##..................##▓≈≈≈≈≈ _There is a large open door here.  The ten-headed hydra roars! _Riffraff's ghost turns its malevolent gaze towards you.Press: ? - help, v - describe, . - travel _The floor. _Unknown command.  Okay, then.kDh1kDh9kDh<. _kDh߿kDhqkDhkDhGF _Unknown command.kDhkDh021.9 (1 _kDhkDhgkDh+kDh:,2kDhM2kDh>4kDh.....#............#..♣##..#▓≈≈≈≈≈ ciphuk the Arsonist kDh♣....#....#####........#..#▓≈≈≈≈≈ Mountain Dwarf of Vehumet **.... ♣....#...##♣P♣##......≈#..#▓≈≈≈≈≈ Health: 69/69 ======================== .....#..##♣$.$.#..#..♣##..#▓≈≈≈≈≈ Magic: 22/22 ======================== kDh!.....#..#♣.....+..##♣##...#▓≈≈≈≈≈ AC: 9Str: 11 .....#..#...)..+...# #....#▓≈≈≈≈≈ EV: 10Int: 26 ....##..#P.....+...###....#▓≈≈≈≈≈ SH: 4Dex: 10 ...###..#♣$:..W+..##.##...#▓≈≈≈≈≈ XL: 10 Next: 14% Place: a Necropolis ..##⌠#..##~.).D#@.#...##..#▓≈≈≈≈≈ Noise: ---------  Time: 11502.9 (0.0) ###..#...##♣P♣##.......#..#▓≈≈≈≈≈ s) +1 short sword (venom) .....'....#####........#kDh<..#▓≈≈≈≈≈ Cast: Foxfire .....'............#..≈##..#▓≈≈≈≈≈ .....#..........#.##♣##...#▓≈≈≈≈≈ .....#........#....###....#▓≈≈≈≈≈ D   ten-headed hydra ######....................#▓≈≈≈≈≈ W   riffraff's ghost ▓▓▓▓▓#....................#▓≈≈≈≈≈ ≈≈≈≈▓##..................##▓≈≈≈≈≈ _The floor. _Unknown command. _Okay, then. _Unknown command.Press: ? - help, v - describe, . - travelThe floor.kDh+\#@A translucent stone wall.kDhD#Unknown command. _Okay, then. _Unknown command.  Press: ? - help, v - describe, . - travel  Here: a ten-headed hydra (fire blocked by a translucent stone wall)  The floor.kDhmow .DThe floor.kDh)., g - get itemItem here: a dazzling rapier.  The floor.kDh}J k:)the Book of the Earth.kDhf The Book of the Earth. A book of magic spells. kDhѓIt is an ancient artefact. Stash search prefixes: {artefact} {artifact} {book} Menu/colouring prefixes: identified spellbook book  SpellsTypeLevel Known  a - Construct Spike Launcher Forgecraft2 no  b - Call Canine Familiar SummoningkDh3 no  c - Summon HydraSummoning7 no Select a spell, or (g)o to location.kDhpF.....#............#..♣##..#▓≈≈≈≈≈ ciphuk the Arsonist ♣....#....#####........#..#▓≈≈≈≈≈ Mountain Dwarf of Vehumet **.... ♣....#...##♣P♣##......≈#..#▓≈≈≈≈≈ Health: 69/69 ======================== .....#..##♣$.$.#..#..♣##..#▓≈≈≈≈≈ Magic: 22/22 ======================== kDh.....#..#♣.....+..##♣##...#▓≈≈≈≈≈ AC: 9Str: 11 .....#..#...)..+...# #....#▓≈≈≈≈≈ EV: 10Int: 26 ....##..#P.....+...###....#▓≈≈≈≈≈ SH: 4Dex: 10 ...###..#♣$:..W+..##.##...#▓≈≈≈≈≈ XL: 10 Next: 14% Place: a Necropolis ..##⌠#..##~.).D#@.#...##..#▓≈≈≈≈≈ Noise: ---------  Time: 11502.9 (0.0) ###..#...##♣P♣##.......#..#▓≈≈≈≈≈ s) +1 short sword (venom) .....'....#####........#..#▓≑kDhL≈≈≈≈ Cast: Foxfire .....'............#..≈##..#▓≈≈≈≈≈ .....#..........#.##♣##...#▓≈≈≈≈≈ .....#........#....###....#▓≈≈≈≈≈ D   ten-headed hydra ######....................#▓≈≈≈≈≈ W   riffraff's ghost ▓▓▓▓▓#....................#▓≈≈≈≈≈ ≈≈≈≈▓##..................##▓≈≈≈≈≈ _Unknown command. _Okay, then. _Unknown command.Press: ? - help, v - describe, . - travel, g - get itemItem here: the Book of the Earth.  The floor.kDhF.....#............#..♣##..#▓≈≈≈≈≈ ciphuk the Arsonist ♣....#....#####........#..#▓≈≈≈≈≈ Mountain Dwarf of Vehumet **.... ♣....#...##♣P♣##......≈#..#▓≈≈≈≈≈ Health: 69/69 ======================== .....#..##♣$.$.#..#..♣##..#▓≈≈≈≈≈ Magic: 22/22 ======================== kDh.....#..#♣.....+..##♣##...#▓≈≈≈≈≈ AC: 9Str: 11 .....#..#...)..+...# #....#▓≈≈≈≈≈ EV: 10Int: 26 ....##..#P.....+...###....#▓≈≈≈≈≈ SH: 4Dex: 10 ...###..#♣$:..W+..##.##...#▓≈≈≈≈≈ XL: 10 Next: 14% Place: a Necropolis ..##⌠#..##~.).D#@.#...##..#▓≈≈≈≈≈ Noise: ---------  Time: 11502.9 (0.0) ###..#...##♣P♣##.......#..#▓≈≈≈≈≈ s) +1 short sword (venom) kDhP.....'....#####........#..#▓≈≈≈≈≈ Cast: Foxfire .....'............#..≈##..#▓≈≈≈≈≈ .....#..........#.##♣##...#▓≈≈≈≈≈ .....#........#....###....#▓≈≈≈≈≈ D   ten-headed hydra ######....................#▓≈≈≈≈≈ W   riffraff's ghost ▓▓▓▓▓#....................#▓≈≈≈≈≈ ≈≈≈≈▓##..................##▓≈≈≈≈≈ _Unknown command. _Okay, then. _Unknown command.Press: ? - help, v - describe, . - travel, g - get itemItem here: the Book of the Earth.  The floor.kDh!kDh. _kDhkt kDh Drop what?46/52 slots (_ for help) Hand Weapons (select all with ))  s - a +1 short sword of venom (weapon)  d - a +1 dagger of freezing  H - a +2 hand axe of electrocution  K - the +4 mace "Efur" {freeze, rElec rF- Dex+7}  S - the +5 great sword of the Bear {drain, rCorr Dex+3} Missiles (select all with ()O - 2 javelins kDhÈ Armour (select all with [)  a - a +0 robe (worn)  g - a +1 cloak (worn)  F - a +0 buckler (worn)  G - a +0 helmet (worn)  Q - a scarf of resistance  R - the +3 plate armour of Circular Logic {Int+5}  T - the +1 chain mail "Pifidaaj" {*Silence +Inv rPois rN+++} Magical Staves (select all with |)  N - a staff of death Jewellery (select all with "=)  j - a +4 ring of protection (worn)  u - a +6 ring of intelligence (worn) [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle [.|Space] toggle selected[top]kDh^ kDh)t .....#............#..♣##..#▓≈≈≈≈≈ ciphuk the Arsonist ♣....#....#####........#..#▓≈≈≈≈≈ Mountain Dwarf of Vehumet **.... kDht >♣....#...##♣P♣##......≈#..#▓≈≈≈≈≈ Health: 69/69 ======================== kDhu .....#..##♣$.$.#..#..♣##..#▓≈≈≈≈≈ Magic: 22/22 ======================== .....#..#♣.....+..##♣##...#▓≈≈≈≈≈ AC: 9Str: 11 kDh3v .....#..#...)..+...# #....#▓≈≈≈≈≈ EV: 10Int: 26 ....##..#P.....+...###....#▓≈≈≈≈≈ SH: 4kDhv Dex: 10 ...###..#♣$:..W+..##.##...#▓≈≈≈≈≈ XL: 10 Next: 14% Place: a Necropolis kDhIy ..##⌠#..##~.).D#@.#...##..#▓≈≈≈≈≈ Noise: ---------  Time: 11502.9 (0.0) ###..#...##♣P♣##.......#..#▓≈≈≈≈≈ s) +1 short sword (venom) .....'....#####........#..#▓≈≈≈≈≈ Cast: Foxfire .....'............#..≈##..#▓≈≈≈≈≈ .....#..........#.##♣##...#▓≈≈≈≈≈ .....#........#....###....#▓≈≈≈≈≈ D   ten-headed hydra kDhy ######....................#▓≈≈≈≈≈ W   riffraff's ghost ▓▓▓▓▓#....................#▓≈≈≈≈≈ ≈≈≈≈▓##..................##▓≈≈≈≈≈ kDhz _Okay, then. _Unknown command.Press: ? - help, v - describe, . - travel, g - get itemkDh({ Item here: the Book of the Earth. _The floor.  Okay, then.kDh| kDh kDh . _kDh̝kDhDrop what?46/52 slots (_ for help) Hand Weapons (select all with ))  s - a +1 short sword of venom (weapon)  d - a +1 dagger of freezing  H - a +2 hand axe of electrocution  K - the +4 mace "Efur" {freeze, rElec rF- Dex+7}  S - the +5 great sword of the Bear {drain, rCorr Dex+3} kDhMissiles (select all with ()O - 2 javelins Armour (select all with [)  a - a +0 robe (worn)  g - a +1 cloak (worn)  F - a +0 buckler (worn)  G - a +0 helmet (worn)  Q - a scarf of resistance kDhxz R - the +3 plate armour of Circular Logic {Int+5}  T - the +1 chain mail "Pifidaaj" {*Silence +Inv rPois rN+++} Magical Staves (select all with |)  N - a staff of death Jewellery (select all with "=)  j - a +4 ring of protection (worn)  u - a +6 ring of intelligence (worn) [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle [.|Space] toggle selected[top]kDhKE(1 turn)  s - a +1 short sword of venom (weapon)  S + the +5 great sword of the Bear {drain, rCorr Dex+3}[Enter] accept (1 chosen)kDhkDhK.....#............#..♣##..#▓≈≈≈≈≈ ciphuk the Arsonist ♣....#....#####........#..#▓≈≈≈≈≈ Mountain Dwarf of Vehumet **.... ♣....#...##♣P♣##......≈#..#▓≈≈≈≈≈ Health: 69/69 ======================== kDh}.....#..##♣$.$.#..#..♣##..#▓≈≈≈≈≈ Magic: 22/22 ======================== .....#..#♣.....+..##♣##...#▓≈≈≈≈≈ AC: 9Str: 11 .....#..#...)..+...# #....#▓≈≈≈≈≈ EV: 10Int: 26 ....##..#P.....+...###....#▓≈≈≈≈≈ SH: 4Dex: 10 ...###..#♣$:..W+..##.##...#▓≈≈≈≈≈ XL: 10 Next: 14% Place: a Necropolis ..##⌠#..##~.).D#@.#...##..#▓≈≈≈≈≈ Noise: ---------  Time: 11502.9 (0.0) ###..#...Dhy0m##♣P♣##.......#..#▓≈≈≈≈≈ s) +1 short sword (venom) .....'....#####........#..#▓≈≈≈≈≈ Cast: Foxfire .....'............#..≈##..#▓≈≈≈≈≈ .....#..........#.##♣##...#▓≈≈≈≈≈ .....#........#....###....#▓≈≈≈≈≈ D   ten-headed hydra ######....................#▓≈≈≈≈≈ W   riffraff's ghost ▓▓▓▓▓#....................#▓≈≈≈≈≈ ≈≈≈≈▓##..................##▓≈≈≈≈≈ _Okay, then. _Unknown command.Press: ? - help, v - describe, . - travel, g - get itemItem here: the Book of the Earth. _The floor. _Okay, then.3.9 (1kDhkDhi ▓▓▓▓▓#.................... ≈≈≈≈▓##..................##▓≈≈≈≈≈ _You drop the +5 great sword of the Bear {drain, rCorr Dex+3}.kDhyWear which item? Armour (go to first with [)  a - a +0 robe (worn)  g - a +1 cloak (worn)  F - a +0 buckler (worn)  G - a +0 helmet (worn)  Q - a scarf of resistance  R - the +3 plate armour of Circular Logic {Int+5}  T - the +1 chain mail "Pifidaaj" {*Silence +Inv rPois rN+++}[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip kDhns .....#............#..♣##..#▓≈≈≈≈≈ ciphuk the Arsonist ♣....#....#####........#..#▓≈≈≈≈≈ Mountain Dwarf of Vehumet **.... ♣....#...##♣P♣##......≈#..#▓≈≈≈≈≈ Health: 69/69 ======================== .....#..##♣$.$.#..#..♣##..#▓≈≈≈≈≈ Magic: 22/22 ======================== .....#..#♣.....+..##♣##...#▓≈≈≈≈≈ AC: 9Str: 11 .....#..#...)..+...# #....#▓≈≈≈≈≈ EV: 10Int: 26 ....##..#P.....+...###....#▓≈≈≈≈≈ SH: 4Dex: 10 ...###..#♣$:..W+..DhDv 36m##.##...#▓≈≈≈≈≈ XL: 10 Next: 14% Place: a Necropolis ..##⌠#..##~.).D#@.#...##..#▓≈≈≈≈≈ Noise: ---------  Time: 11503.9 (0.0) ###..#...##♣P♣##.......#..#▓≈≈≈≈≈ s) +1 short sword (venom) .....'....#####........#..#▓≈≈≈≈≈ Cast: Foxfire .....'............#..≈##..#▓≈≈≈≈≈ .....#..........#.##♣##...#▓≈≈≈≈≈ .....#........#....###....#▓≈≈≈≈≈ D   ten-headed hydra ######....................#▓≈≈≈≈≈ W   Dhmx ;10;1mriffraff's ghost ▓▓▓▓▓#....................#▓≈≈≈≈≈ ≈≈≈≈▓##..................##▓≈≈≈≈≈ _Unknown command.Press: ? - help, v - describe, . - travel, g - get itemItem here: the Book of the Earth. _The floor. _Okay, then. _You drop the +5 great sword of the Bear {drain, rCorr Dex+3}.  Okay, then.kDh~ kDh̄ . _kDh3h♣#####........##♣P♣##......≈ .##♣$.$.#..#..♣#♣.....+..##♣##....)..+...# #.##..#P...#####..#♣$:..W+..##.####⌠#..##~.).D#).#...## ###..#...##♣P♣##@......# .....'....#####..........#..≈# .....#..........#.##♣##......#....###. ######................ ▓▓▓▓▓#......... ≈≈≈≈▓##.......#≈▓####▓DhzNm4.9 (1 _kDh]}kDhi♣....#...##♣P♣##≈#..#▓ ......#..##♣$.$.#..#..♣##..#▓.#..#♣.....+..##♣##...#▓.#..#...)..+...# #....#▓#..#P.....+...###....#▓#..#♣$:..W+..##.##...#▓⌠#..##~.).D#).#...##..#▓ +###..#...##♣P♣##.......#..#▓ ......'....#####.#..#▓.'............#..≈##..#▓.#..........#.##♣##...#▓.#........#....###....#▓ #######.............#▓ ▓▓▓▓▓▓#...........#▓ ≈≈≈≈≈▓##..................##▓≈≈▓##.........##▓▓#≈≈≈▓▓#############kDh###.5kDh4kDhkDhn8 .......#..##♣$.$.#..#..♣##..#▓.#..#♣.....+..##♣##...#▓.#..#...)..+...# #....#▓#..#P.....+...###....#▓#..#♣$:...+..##.##...#▓⌠#..##~.).D#).#...##..#▓ ++###..#...##♣P♣##.......#..#▓ .......'....#####.#..#▓.'........@...#..≈##..#▓.##.##♣##...#▓.##....###....#▓ ########.............#▓ ▓▓▓▓▓▓▓#............#▓ ≈≈≈≈≈≈▓##.....##▓≈≈▓##..........▓ #≈≈≈▓▓################ ≈≈≈≈≈≈▓▓▓▓▓▓▓▓▓▓▓▓▛kDhu< ▓▓▓▓▓ 6kDh7>.#..##♣$.$.#..#..♣##..#▓.#..#♣.....+..##♣##...#▓.#..#...)..+...# #....#▓.##..#P.....+...###....#▓.###..#♣$:...+..##.##...#▓.##⌠#..##~.).D#).#...##..#▓ #++###..#...##♣P♣##.#..#▓.'....#####.#..#▓.'.#..≈##..#▓.#.#.##♣##...#▓.#.#....###....#▓#.............#▓▓#....#▓≈▓##..##▓≈▓##..........##▓▓ #≈≈≈#≈≈≈▓▓########▓▓≈▓7kDh@kDh(4.#..##♣$.$.#..#..♣##..#▓.#..#♣.....+..##♣##...#▓.#..#...)..+...# #....#▓.##..#P.....+...###....#▓.###..#♣$:...+..##.##...#▓.##⌠#..##~.).D#).#...##..#▓ ##++###..#...##♣P♣##.......#..#▓.'....#####.#..#▓.'.#..≈##..#▓.#.#.##♣##...#▓.#.#....###....#▓#.kDh,.#▓▓#....#▓≈▓##..##▓≈▓##.........##▓▓ ≈#≈≈≈#≈≈≈▓▓#########▓▓≈▓kDh<kDh<&8kDhHkDhKkDh kDh Wear which item? Armour (go to first with [)  a - a +0 robe (worn)  g - a +1 cloak (worn)  F - a +0 buckler (worn)  G - a +0 helmet (worn)  Q - a scarf of resistance  R - the +3 plate armour of Circular Logic {Int+5} kDh  T - the +1 chain mail "Pifidaaj" {*Silence +Inv rPois rN+++}[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip kDhX .........#..##♣$.$.#..#..♣##..#▓≈ ciphuk the Arsonist .........#..#♣.....+..##♣##...#▓≈ Mountain Dwarf of Vehumet **.... .........#..#...)..+...# #....#▓≈ Health: 69/69 ======================== ........##..#P.....+...###....#▓≈ Magic: 22/22 ======================== .......###..#♣$:...+..##.##...#▓≈ AC: 9Str: 11 ......##⌠#..##~.).D#).#...##..#▓≈ EV: 10Int: 26 ##++###..#...##♣P♣##.......#..#▓≈ SH: 4Dex: 10 .........'....#####........#..#▓≈ XL: 10 Next: 14% Place: a Necropolis .........'......kDh5@.....#..≈##..#▓≈ Noise: ---------  Time: 11508.9 (0.0) .........#..........#.##♣##...#▓≈ s) +1 short sword (venom) .........#........#....###....#▓≈ Cast: Foxfire ##########....................#▓≈ ▓▓▓▓▓▓▓▓▓#....................#▓≈ ≈≈≈≈≈≈≈≈▓##..................##▓≈  ≈≈≈≈≈≈≈≈≈▓##................##▓▓≈  ≈#≈≈≈#≈≈≈▓▓##################▓▓≈≈  ≈≈≈≈≈≈≈≈≈≈▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓≈≈≈ Press: ? - help, v - describe, . - travel, g - get itemItem here: the Book of the Earth. _The floor. _Okay, then. _You drop the +5 great sword of the Bear {drain, rCorr Dex+3}. _Okay, then.kDhK9.9 (110.9 (21.9 (32.9 (43.9 (5 7 _You start removing your armour. You continue removing your +0 robe. x5  You finish removing your +0 robe.  You start putting on your armour.4.9 (65.9 (76.9 (87.9 (98.9 (10.0) 20 31 _You continue putting on the +3 plate armour of Circular Logic {Int+5}. x5  You finish putting on the +3 plate armour of Circular Logic {Int+5}. _You feel clever.kDh#PWear which item? Armour (go to first with [)  g - a +1 cloak (worn)  F - a +0 buckler (worn)  G - a +0 helmet (worn)  R - the +3 plate armour of Circular Logic (worn) {Int+5}a - a +0 robe  Q - a scarf of resistance  T - the +1 chain mail "Pifidaaj" {*Silence +Inv rPois rN+++}[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip kDh6 kDh kDhi .........#..##♣$.$.#..#..♣##..#▓≈ ciphuk the Arsonist .........#..#♣.....+..##♣##...#▓≈ Mountain Dwarf of Vehumet **.... .........#..#...)..+...# #....#▓≈ Health: 69/69 ======================== kDhc ........##..#P.....+...###....#▓≈ Magic: 22/22 ======================== .......###..#♣$:...+..##.##...#▓≈ AC: 20Str: 11 ......##⌠#..##~.).D#).#...##..#▓≈ EV: 0Int: 31 ##++###..#...##♣P♣##.......#..#▓≈ SH: 4Dex: 10 .........'....#####........#..#▓≈ XL: 10 Next: 14% Place: a Necropolis .........'......@.....#..≈##..#▓≈ Noise: ---------  Time: 11518.9 (0.0) .........#..........#.##♣##...#▓≈ s) +1 short sword (venom) .........#........#....###....#▓≈ Cast: DhF mFoxfire ##########....................#▓≈ ▓▓▓▓▓▓▓▓▓#....................#▓≈ ≈≈≈≈≈≈≈≈▓##..................##▓≈  ≈≈≈≈≈≈≈≈≈▓##................##▓▓≈  ≈#≈≈≈#≈≈≈▓▓##################▓▓≈≈  ≈≈≈≈≈≈≈≈≈≈▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓≈≈≈  _You start removing your armour. You continue removing your +0 robe. x5  You finish removing your +0 robe.  You start putting on your armour. _You continue putting on the +3 plate armour of Circular Logic {Int+5}. x5  You finish putting on the +3 plate armour of Circular Logic {Int+5}. _You feel clever.kDh0 kDh2 _kDht8 kDhkI  You start removing your armour.9.9 (1kDhoO B20.9 (2kDhT kDh\ A1.9 (3kDh6 2.9 (43.9 (5  7126 _You continue removing the +3 plate armour of Circular Logic {Int+5}. x5kDh g  You finish removing the +3 plate armour of Circular Logic {Int+5}.kDhA +4.9 (6kDh kDh kDh kDh $5.9 (7kDh kDh kDh> kDh $6.9 (8kDh kDh kDh$ kDh $7.9 (9kDh kDhj: 8.9 (10.0) 9 _You start putting on your armour. You continue putting on your +0 robe. x5 _You finish putting on your +0 robe.kDhkDhDrop what?45/52 slots (_ for help) Hand Weapons (select all with ))  s - a +1 short sword of venom (weapon)  d - a +1 dagger of freezing  H - a +2 hand axe of electrocution  K - the +4 mace "Efur" {freeze, rElec rF- Dex+7} Missiles (select all with ()O - 2 javelins Armour (select all with [) kDh[ a - a +0 robe (worn)  g - a +1 cloak (worn)  F - a +0 buckler (worn)  G - a +0 helmet (worn)  Q - a scarf of resistance  R - the +3 plate armour of Circular Logic {Int+5}  T - the +1 chain mail "Pifidaaj" {*Silence +Inv rPois rN+++} Magical Staves (select all with |)  N - a staff of death Jewellery (select all with "=)  j - a +4 ring of protection (worn)  u - a +6 ring of intelligence (worn)y - a ring of protection from cold [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle [.|Space] toggle selected[top]kDh kDh .........#..##♣$.$.#..#..♣##..#▓≈ ciphuk the Arsonist .........#..#♣.....+..##♣##...#▓≈ Mountain Dwarf of Vehumet **.... .........#..#...)..+...# #....#▓≈ Health: 69/69 ======================== ........##..#P.....+...###....#▓≈ Magic: 22/22 ======================== .......###..#♣$:...+..##.##...#▓≈ AC: 9Str: 11 kDh ......##⌠#..##~.).D#).#...##..#▓≈ EV: 10Int: 26 ##++###..#...##♣P♣##.......#..#▓≈ SH: 4Dex: 10 .........'....#####........#..#▓≈ XL: 10 Next: 14% Place: a Necropolis .........'......@.....#..≈##..#▓≈ Noise: ---------  Time: 11528.9 (0.0) .........#..........#.##♣##...#▓≈ s) +1 short sword (venom) .........#........#....###....#▓≈ Cast: Foxfire ##########....................#▓≈ ▓▓▓▓▓▓▓▓▓#....................#▓≈ ≈≈≈≈≈≈≈≈▓##..................##▓≈  ≈≈≈≈≈≈≈≈≈▓##Dh 35m................##▓▓≈  ≈#≈≈≈#≈≈≈▓▓##################▓▓≈≈  ≈≈≈≈≈≈≈≈≈≈▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓≈≈≈ You start removing your armour. _You continue removing the +3 plate armour of Circular Logic {Int+5}. x5  You finish removing the +3 plate armour of Circular Logic {Int+5}. _You start putting on your armour. You continue putting on your +0 robe. x5 _You finish putting on your +0 robe.  Okay, then.kDhj# kDh)& . _kDhu  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   0.8  +1   l * Spellcasting   8.8  12.7  -2           b - Maces & Flails   0.0   0.7  +2   m + Conjurations 6.4   8.3  -1   c - Axes   0.0   0.7  +2   n - Necromancy   0.0   0.8  +1   d - Staves   0.0   0.8  +1   o - Translocations Dhc7m  0.0   1.4  -2   e - Unarmed Combat   0.0   1.0   0   p + Fire Magic9.3   7.4  +2   f - Throwing   0.0   1.4  -2   q - Earth Magic   0.0   0.8  +1           g - Short Blades   0.0   1.4  -2   r - Evocations   0.0   0.8  +1           h - Armour   0.0   0.8  +1    kDh޾    i - Dodging   1.3   3.4  -3       j - Shields   4.0   4.2  +1       k - Stealth   1.4   2.8  -2                              The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*Dhz)m] useful|all skills [!] training|cost|targetskDhb,kDh8kDhAD.........#..##♣$.$.#..#..♣##..#▓≈ ciphuk the Arsonist .........#..#♣.....+..##♣##...#▓≈ Mountain Dwarf of Vehumet **.... .........#..#...)..+...# #....#▓≈ Health: 69/69 ======================== kDh2E........##..#P.....+...###....#▓≈ Magic: 22/22 ======================== .......###..#♣$:...+..##.##...#▓≈ AC: 9Str: 11 ......##⌠#..##~.).D#).#...##..#▓≈ EV: 10Int: 26 ##++###..#...##♣P♣##.......#..#▓≈ SH: 4Dex: 10 .........'....#####........#..#▓≈ XL: 10 Next: 14% Place: a Necropolis kDhH.........'......@.....#..≈##..#▓≈ Noise: ---------  Time: 11528.9 (0.0) .........#..........#.##♣##...#▓≈ s) +1 short sword (venom) .........#........#....###....#▓≈ Cast: Foxfire ##########....................#▓≈ ▓▓▓▓▓▓▓▓▓#....................#▓≈ ≈≈≈≈≈≈≈≈▓##..................##▓≈  ≈≈≈≈≈≈≈≈≈▓##................##▓▓≈  ≈#≈≈≈#≈≈≈▓▓##################▓▓≈≈  ≈≈≈≈≈≈≈≈≈≈▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓≈≈≈ You start removing your armour. _You continue removing the +3 plate armour of Circular Logic {Int+5}. x5  You finish removing the +3 plate armour of Circular Logic {Int+5}. _You start putting on your armour. You continue putting on your +0 robe.DhLIm x5 _You finish putting on your +0 robe. _Okay, then.kDhS4kDh(]kDh{`kDh2 kDh}Drop what?45/52 slots (_ for help) Hand Weapons (select all with ))  s - a +1 short sword of venom (weapon)  d - a +1 dagger of freezing  H - a +2 hand axe of electrocution  K - the +4 mace "Efur" {freeze, rElec rF- Dex+7} Missiles (select all with ()O - 2 javelins Armour (select all with [) kDhB[ a - a +0 robe (worn)  g - a +1 cloak (worn)  F - a +0 buckler (worn)  G - a +0 helmet (worn)  Q - a scarf of resistance  R - the +3 plate armour of Circular Logic {Int+5}  T - the +1 chain mail "Pifidaaj" {*Silence +Inv rPois rN+++} Magical Staves (select all with |)  N - a staff of death Jewellery (select all with "=)  j - a +4 ring of protection (worn)  u - a +6 ring of intelligence (worn)y - a ring of protection from cold [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle [.|Space] toggle selected[top]kDh kDh| .........#..##♣$.$.#..#..♣##..#▓≈ ciphuk the Arsonist .........#..#♣.....+..##♣##...#▓≈ Mountain Dwarf of Vehumet **.... .........#..#...)..+...# #....#▓≈ Health: 69/69 ======================== ........##..#P.....+...###....#▓≈ Magic: 22/22 ======================== .......###..#♣$:...+..##.##...#▓≈ AC: 9Str: 11 ......##⌠#..##~.).D#).#...##..#▓≈ EV: 10Int: 26 kDh ##++###..#...##♣P♣##.......#..#▓≈ SH: 4Dex: 10 .........'....#####........#..#▓≈ XL: 10 Next: 14% Place: a Necropolis .........'......@.....#..≈##..#▓≈ Noise: ---------  Time: 11528.9 (0.0) .........#..........#.##♣##...#▓≈ s) +1 short sword (venom) .........#........#....###....#▓≈ Cast: Foxfire ##########....................#▓≈ ▓▓▓▓▓▓▓▓▓#....................#▓≈ ≈≈≈≈≈≈≈≈▓##..................##▓≈  ≈≈≈≈≈≈≈≈≈▓##................##▓▓≈  ≈#≈≈≈#≈≈≈▓▓##################▓▓≈≈  ≈kDh ≈≈≈≈≈≈≈≈▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓≈≈≈  _You continue removing the +3 plate armour of Circular Logic {Int+5}. x5  You finish removing the +3 plate armour of Circular Logic {Int+5}. _You start putting on your armour. You continue putting on your +0 robe. x5 _You finish putting on your +0 robe. _Okay, then.Okay, then.kDh kDhA . _kDhW$#..##♣$.$.#..#..♣##..#▓≈kDh;c#..#♣.....+..##♣##...#▓≈#..#...)..+...# #....#▓≈##..#P.....+...###....#▓≈###..#♣$:...+..##.##...#▓≈##⌠#..##~.).D#).#...##..#▓≈ #++###..#...##♣P♣##.......#..#▓≈'....#####.#..#▓≈'.#..≈##..#▓≈#.#.##♣##...#▓≈#.#....###....#▓≈..#▓≈#....#▓≈▓##..##▓≈▓##.........##▓▓≈ #≈≈≈#≈≈≈▓▓#########▓▓≈▓≈kDh?29.9 (1 _kDhHkDhKkDh#C#..##♣$.$.#..#..♣##..#▓≈#..#♣.....+..##♣##...#▓≈#..#...)..+...# #....#▓≈##..#P.....+...###....#▓≈###..#♣$:...+..##.##...#▓≈##⌠#..##~.).D#).#...##..#▓≈ ++###..#...##♣P♣##.#..#▓≈'....#####.#..#▓≈'.#..≈##..#▓≈#.#.##♣##...#▓≈#.#....###....#▓≈.............#▓≈#....#▓≈▓##..##▓≈▓##..........##▓▓≈ ≈≈≈#≈≈≈▓▓########▓▓≈▓≈kDh1kDh2'30kDht;kDh=kDh")♣♣....#...##♣P♣##......≈#..#▓≈#..##♣$.$.#..#..♣##..#▓≈#..#♣.....+..##♣##...#▓≈..#...)..+...# #....#▓≈..#P.....+...###....#▓≈kDh,,#..#♣$:...+..##.##...#▓≈ ...##⌠#..##~.).D#).#...##..#▓≈ +###..#...##♣P♣###..#▓≈'....#####@.......#..#▓≈'..#..≈##..#▓≈#..#.##♣##...#▓≈ ......#.#....###....#▓≈ #######............#▓≈ ▓▓▓▓▓▓#.......#▓≈D   ten-headed hydra▓##............≈≈≈≈▓##................#≈≈≈▓▓##################kDh?<1kDh)FkDhGkDh kDh<& &Drop what?45/52 slots (_ for help) Hand Weapons (select all with ))  s - a +1 short sword of venom (weapon) kDh( z d - a +1 dagger of freezing  H - a +2 hand axe of electrocution  K - the +4 mace "Efur" {freeze, rElec rF- Dex+7} Missiles (select all with ()O - 2 javelins Armour (select all with [)  a - a +0 robe (worn)  g - a +1 cloak (worn)  F - a +0 buckler (worn)  G - a +0 helmet (worn)  Q - a scarf of resistance  R - the +3 plate armour of Circular Logic {Int+5}  T - the +1 chain mail "Pifidaaj" {*Silence +Inv rPois rN+++} Magical Staves (select all with |)  N - a staff of death kDh;* Jewellery (select all with "=)  j - a +4 ring of protection (worn)  u - a +6 ring of intelligence (worn)y - a ring of protection from cold [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle [.|Space] toggle selected[top]kDhY;kDhLV&♣♣....#...##♣P♣##......≈#..#▓≈≈≈≈ ciphuk the Arsonist ......#..##♣$.$.#..#..♣##..#▓≈≈≈≈ Mountain Dwarf of Vehumet **.... ......#..#♣.....+..##♣##...#▓≈≈≈≈ Health: 69/69 ======================== kDhW......#..#...)..+...# #....#▓≈≈≈≈ Magic: 22/22 ======================== .....##..#P.....+...###....#▓≈≈≈≈ AC: 9Str: 11 ....###..#♣$:...+..##.##...#▓≈≈≈≈ EV: 10Int: 26 ...##⌠#..##~.).D#).#...##..#▓≈≈≈≈ SH: 4Dex: 10 +###..#...##♣P♣##.......#..#▓≈≈≈≈ XL: 10 Next: 14% Place: a Necropolis ......'....#####@.......#..#▓≈≈≈≈ Noise: ---------  Time: 11531.9 (0.0) ......'............#..≈##..#▓≈≈≈≈ s) +1 short sword (venom) kDhSY......#..........#.##♣##...#▓≈≈≈≈ Cast: Foxfire ......#........#....###....#▓≈≈≈≈ #######....................#▓≈≈≈≈ ▓▓▓▓▓▓#....................#▓≈≈≈≈ D   ten-headed hydra ≈≈≈≈≈▓##..................##▓≈≈≈≈ ≈≈≈≈≈≈▓##................##▓▓≈≈≈≈ ≈≈#≈≈≈▓▓##################▓▓≈≈≈≈≈You finish removing the +3 plate armour of Circular Logic {Int+5}. _You start putting on your armour. You continue putting on your +0 robe. x5 _You finish putting on your +0 robe. _Okay, then. _Okay, then.Okay, then.kDh\kDhgkDhl. _kDh ....#....#####..#..#▓≈ ♣....#...##♣P♣##......≈#..#▓≈#..##♣$.$.#..#..♣##..#▓≈#..#♣.....+..##♣##...#▓≈..#...)..+...# #....#▓≈kDhB# }..#P.....+...###....#▓≈#..#♣$:...+..##.##...#▓≈ ..##⌠#..##~.)WD#).#...##..#▓≈ ###..#...##♣P♣###..#▓≈'....#####........#..#▓≈'............#..≈##..#▓≈#..........#.##♣##...#▓≈ .....#.#....###....#▓≈ ######...........#▓≈ ▓▓▓▓▓#....................#▓≈W   riffraff's ghost▓##...........##▓≈≈≈≈▓##................kDh* kDh8 YW.kDh< 22.9 (1 _kDhF kDhI kDh٥.........#..♣#.#####........ ♣.##♣P♣##......≈#♣$.$.#..#..♣##♣.....+..##♣##.#..#...) #.##..#P.....+...###..###..#♣$:..W+..##.##. ..##⌠#..##~.).D#@.#...## ###..#...##♣~♣#######........'............#..≈##.......#.##♣## .....#........#....### ######......... ▓▓▓▓▓#....kDhަ:.....▓##..##kDhukDh&3kDhNkDhf _You start putting on your armour. You continue putting on your +0 robe. x5 _You finish putting on your +0 robe.Okay, then. __You see here the +5 great sword of the Bear {drain, rCorr Dex+3}.kDh #.##♣##. .........#..♣#.#####........ ♣.##♣P♣##......≈#♣$.$.#..#..♣##♣.....+..##♣##.#..#...) .##..#P.....+...###..###..#♣$:..W+@.##.##. ..##⌠#..##~.).D#).#...## ###..#...##♣~♣#######........'.....#..≈##....#.##♣## ........#....### ######....... ▓▓▓▓▓#..Dhq7H4 _kDhkDh6#....###.#.##♣##. .........#..♣##.#####........# ♣.##♣P♣##......≈kDh#♣$.$.#..#..♣##♣.....+..##♣##.#..#...) .##..#P.....+@..###..###..#♣$:..W+..##.##. ..##⌠#..##~.).D#).#...## ###..#...##♣~♣#######........'.....#..≈##kDh4...#.##♣## .......#....### #####kDhLkDhTW.kDh&5kDhkkDhkDh> .........#....###.#.##♣##. .........#..♣#.#####..# ♣.##♣P♣##......≈##♣$.$.#..#..♣##♣.....+..##♣##kDhr .#..#...)..+@..# .##..#P....W+...###..###..#♣$:...+..##.##. ..##⌠#..##~.).D#).#...## ###..#...##♣~♣##.######........'..#..≈##...#.##♣## .....#....###kDh kDhK kDhJ W.D.kDhK &6kDhS kDhU kDh "...........#....###....#.##♣##. .........#..♣#.#####.. ♣kDh6 .##♣P♣##......≈##♣$.$.#..#..♣##♣.....+@.##♣##.#..#...).W+...# .##..#P.....+...###..###..#♣$:..D+..##.##. ..##⌠#..##~.)..#).#...# ###..#...##♣~♣##.......#kDhQ #####........#'..#..≈##..#.##♣##kDh kDh[ kDhE W.D.kDh &7kDh kDh kDhY#................#....###....#.##♣##. .........#..♣#.#####.. ♣.##♣P♣##......≈##♣$.$.#@.#..♣##♣....W+..##♣##.#..#...)..+...# .##..#P....D+...###..###..#♣$:...+..##.##. ..##⌠#..##~.)..#).#...# ###..#...##♣~♣##......#####........'..#..≈##DhpmW.D.8kDhEvoke which item? Wands  E - a wand of iceblast (12)L - a wand of charming (5)  M - a wand of digging (7) [!] read|quaff|evoke[?] describe selectedkDhskDhRkDhD.....##...................#▓≈≈≈≈≈ ciphuk the Arsonist .....#....................#▓≈≈≈≈≈ Mountain Dwarf of Vehumet **.... .....#....................#▓≈≈≈≈≈ Health: 69/69 ======================== kDh>.....#........#....###....#▓≈≈≈≈≈ Magic: 22/22 ======================== .....#..........#.##♣##...#▓≈≈≈≈≈ AC: 9Str: 11 .....#............#..♣##..#▓≈≈≈≈≈ EV: 10Int: 26 ♣....#....#####........#..#▓≈≈≈≈≈ SH: 4Dex: 10 kDh!♣....#...##♣P♣##......≈#..#▓≈≈≈≈≈ XL: 10 Next: 14% Place: a Necropolis .....#..##♣$.$W#@.#..♣##..#▓≈≈≈≈≈ Noise: ---------  Time: 11538.9 (0.0) .....#..#♣.....+..##♣##...#▓≈≈≈≈≈ s) +1 short sword (venom) .....#..#...).D+...# #....#▓≈≈≈≈≈ Cast: Foxfire kDh....##..#P.....+...###....#▓≈≈≈≈≈ ...###..#♣$:...+..##.##...#▓≈≈≈≈≈ ..##⌠#..##~.)..#).#...##..#▓≈≈≈≈≈ D   ten-headed hydra ###..#...##♣~♣##.......#..#▓≈≈≈≈≈ W   riffraff's ghost .....'....#####........#..#▓≈≈≈≈≈ .....'............#..≈##..#▓≈≈≈≈≈ kDhS_You start putting on your armour. You continue putting on your +0 robe. x5 _You finish putting on your +0 robe. _Okay, then. _Okay, then. _Okay, then. _You see here the +5 great sword of the Bear {drain, rCorr Dex+3}.kDhbn  Okay, then.kDhkDh. _kDh kDh `Read which item? Scrolls  e - 2 scrolls labelled VEBIWK JUZACU  i - 4 scrolls labelled ERUNTA TENGAM  k - 7 scrolls labelled KIOTAE SURYWO  o - a scroll labelled OTUSTA ORO  p - 2 scrolls labelled ILELES MOBYNUT kDh^ q - a scroll labelled WETEQ CUFOUM  v - 3 scrolls labelled VITENE MIVE  w - a scroll labelled ROTAAS SORY  C - 2 scrolls labelled LEREUD YMOPH  D - 2 scrolls labelled NOMARGH FATU kDh 0 I - a scroll labelled MEGGEN YSAIFE  P - a scroll labelled PEORYO KAEMM [!] read|quaff|evoke[?] describe selectedkDh0(kDh{4kDhC^.....##...................#▓≈≈≈≈≈ ciphuk the Arsonist .....#....................#▓≈≈≈≈≈ Mountain Dwarf of Vehumet **.... .....#....................#▓≈≈≈≈≈ Health: 69/69 ======================== .....#........#....###....#▓≈≈≈≈≈ Magic: 22/22 ======================== kDh E.....#..........#.##♣##...#▓≈≈≈≈≈ AC: 9Str: 11 .....#............#..♣##..#▓≈≈≈≈≈ EV: 10Int: 26 ♣....#....#####........#..#▓≈≈≈≈≈ SH: 4Dex: 10 ♣....#...##♣P♣##......≈#..#▓≈≈≈≈≈ XL: 10 Next: 14% Place: a Necropolis .....#..##♣$.$W#@.#..♣##..#▓≈≈≈≈≈ Noise: ---------  Time: 11538.9 (0.0) .....#..#♣.....+..##♣##...#▓≈≈≈≈≈ s) +1 short sword (venom) .....#..#...).D+...# #....#▓≈≈≈≈≈ Cast: DhHmFoxfire ....##..#P.....+...###....#▓≈≈≈≈≈ ...###..#♣$:...+..##.##...#▓≈≈≈≈≈ ..##⌠#..##~.)..#).#...##..#▓≈≈≈≈≈ D   ten-headed hydra ###..#...##♣~♣##.......#..#▓≈≈≈≈≈ W   riffraff's ghost .....'....#####........#..#▓≈≈≈≈≈ .....'............#..≈##..#▓≈≈≈≈≈ _You finish putting on your +0 robe. _Okay, then. _Okay, then. _Okay, then. _You see here the +5 great sword of the Bear {drain, rCorr Dex+3}. _Okay, then.kDhnSP  Okay, then.kDhSkDh_kDha. _kDh \###............................#....###......#.##♣##. .........#..♣#.#####.. ♣kDh .##♣P♣##@.....≈##♣$.$W#..#..♣##♣.....+..##♣##.#..#...).D+...# .##..#P...###..###..#♣$:...+..##.##. ..##⌠#..##~.)..#).#...# ###..#...##♣~♣##......#####........kDh kDhr- D.9.9 (1 _kDh8 kDh; kDh ♣.....####################▓▓.###..........##▓.##...................#▓.#...........#▓.#.............#▓ ß.....#........#....###....#▓ P.....#..........#.##♣##...#▓ ......#............#..♣##..#▓ .♣....#....#####..#..#▓ ♣♣....#...##♣P♣##......≈#..#▓.#..##♣$.$W#..#..♣##..#▓.#..#♣....D+..##♣##...#▓..#..#...)..+...# #....#▓..##..#P.....+...###....#▓..###..#♣$:...+..##.##...#▓ ...##⌠#..##~.)..#).#...##..#▓ +###..#...##♣~♣##.#..#▓kDh kDhͪ .W   riffraff's ghostkDh '40kDh kDh5 kDh/.♣.....#▓▓♣.....####################▓▓.###..........kDh#▓.##......#▓.#............#▓ .......#.............#▓ .ß.....#kDh#....###....#▓ .P.....##.##♣##...#▓ .......#........@...#..♣##..#▓ ..♣....#....#####..#..#▓ kDhC♣♣♣....#...##♣P♣##......≈#..#▓.#..##♣$.$W#..#..♣##..#▓.#..#♣.....+..##♣##...#▓..#..#...)..+...# #....#▓kDhQ..##..#P.....+...###....#▓ ..###..#♣$:...+..##.##...#▓kDh   ....##⌠#..##~.)..#).#...##..#▓ kDh/kDh1&1kDh;kDh<kDhE=7.♣.....#▓▓.♣.....###▓▓.###..........##▓.##..#▓.#....#▓.#.............#▓ ..ß.....#.#....###....#▓ ..P.....#.#.##♣##...#▓.#.#..♣##..#▓.♣....#....#####.#..#▓♣....#...##♣P♣##......≈#..#▓.#..##♣$.$W#..#..♣##..#▓.#..#♣.....+..##♣##...#▓.#..#...)..+...# #....#▓.##..#P.....+...###....#▓.###..#♣$:...+..##.##...#▓.##⌠#..##~.)..#).#...##..#▓kDhPAkDhA&2kDhBGkDhHkDh .♣.....#▓▓.♣.....########▓▓ ∩.###kDh "..........##▓.##..#▓.#....#▓.#..#▓ ß..ß.....#kDh.#....###....#▓ P..P.....#.#.##♣##...#▓.#.#..♣##..#▓ ♣...♣....#....#####kDh.#..#▓ .♣♣♣♣....#...##♣P♣##......≈#..#▓.#..##♣$.$W#..#..♣##..#▓.#..#♣.....+..##♣##...#▓.#..#...)..+...# #....#▓kDhmO.##..#P.....+...###....#▓.###..#♣$:...+..##.##...#▓.##⌠#..##~.)..#).#...##..#▓kDh kDhr &3kDhkDhkDh aRead which item? Scrolls  e - 2 scrolls labelled VEBIWK JUZACU  i - 4 scrolls labelled ERUNTA TENGAM  k - 7 scrolls labelled KIOTAE SURYWO  o - a scroll labelled OTUSTA ORO  p - 2 scrolls labelled ILELES MOBYNUT  q - a scroll labelled WETEQ CUFOUM  v - 3 scrolls labelled VITENE MIVE  w - a scroll labelled ROTAAS SORY  C - 2 scrolls labelled LEREUD YMOPH  D - 2 scrolls labelled NOMARGH FATU  I - a scroll labelled MEGGEN YSAIFE  P - a scroll labelled PEORYO KAEMM [!] read|quaff|evoke[?] describe selectedkDhD kDh....♣.....####################▓▓≈ ciphuk the Arsonist ....♣.....####################▓▓≈ Mountain Dwarf of Vehumet **.... ∩........###.................##▓≈ Health: 69/69 ======================== .........##...................#▓≈ Magic: 22/22 ======================== .........#....................#▓≈ AC: 9Str: 11 .........#....................#▓≈ EV: 10Int: 26 ß..ß.....#........#....###....#▓≈ SH: 4Dex: 10 P..P.....#..........#.##♣##...#▓≈ XL: 10 Next: 14% Place: a Necropolis .........#......@.....#..♣##..#▓≈kDh[40m Noise: ---------  Time: 11543.9 (0.0) ♣...♣....#....#####........#..#▓≈ s) +1 short sword (venom) .♣♣♣♣....#...##♣P♣##......≈#..#▓≈ Cast: Foxfire .........#..##♣$.$W#..#..♣##..#▓≈ .........#..#♣.....+..##♣##...#▓≈ .........#..#...)..+...# #....#▓≈  ........##..#P.....+...###....#▓≈  .......###..#♣$:...+..##.##...#▓≈  ......##⌠#..##~.)..#).#...##..#▓≈  _Okay, then. _Okay, then. _Okay, then. _You see here the +5 great sword of the Bear {drain, rCorr Dex+3}. _Okay, then. _Okay, then.  As you read the scroll labelled KIOTAE SURYWO, it crumbles to dust.  It is a scroll of identify.kDh/  --more--kDhNkDh)XIdentify which item? (\ to view known items) Scrolls (select first with ?)  e - 2 scrolls labelled VEBIWK JUZACU  i - 4 scrolls labelled ERUNTA TENGAM  o - a scroll labelled OTUSTA ORO  p - 2 scrolls labelled ILELES MOBYNUT  q - a scroll labelled WETEQ CUFOUM  v - 3 scrolls labelled VITENE MIVE  w - a scroll labelled ROTAAS SORY  C - 2 scrolls labelled LEREUD YMOPH  D - 2 scrolls labelled NOMARGH FATU  I - a scroll labelled MEGGEN YSAIFE  P - a scroll labelled PEORYO KAEMM Potions (select first with !)  c - 2 fuming orange potions  f - 4 clear potions  h - 2 golden potions  l - 4 purple potions  m - 2 fizzy orange potions  n - a sapphire potion  t - a smoky brown potion  x - 2 sedimented cyan potions  z - a fuming red potion[?] describe selectedkDhkDhdkDhSR....♣.....####################▓▓≈ ciphuk the Arsonist ....♣.....####################▓▓≈ Mountain Dwarf of Vehumet **.... ∩........###.................##▓≈ Health: 69/69 ======================== kDh.........##...................#▓≈ Magic: 22/22 ======================== .........#....................#▓≈ AC: 9Str: 11 .........#....................#▓≈ EV: 10Int: 26 ß..ß.....#........#....###....#▓≈ SH: 4Dex: 10 kDhP..P.....#..........#.##♣##...#▓≈ XL: 10 Next: 14% Place: a Necropolis .........#......@.....#..♣##..#▓≈ Noise: ---------  Time: 11543.9 (0.0) ♣...♣....#....#####........#..#▓≈ s) +1 short sword (venom) .♣♣♣♣....#...##♣P♣##......≈#..#▓≈ Cast: Foxfire .........#..##♣$.$W#..#..♣##..#▓≈ .........#..#♣.....+..##♣##...#▓≈ .........#..#...)..+...# #....#▓≈  ........##..#P.....+...###....#▓≈  .......###..#♣$:...+..##.##...#▓≈  ......##⌠#..##~.)..#).#...##..#▓≈  _Okay, then. _You see here kDh6the +5 great sword of the Bear {drain, rCorr Dex+3}. _Okay, then. _Okay, then.As you read the scroll labelled KIOTAE SURYWO, it crumbles to dust.  It is a scroll of identify.kDhkDh+4.9 (1kDhkDhM _i - 4 scrolls of poisonkDhϓkDheRead which item? Scrolls  e - 2 scrolls labelled VEBIWK JUZACU  i - 4 scrolls of poisonk - 6 scrolls of identify  o - a scroll labelled OTUSTA ORO  p - 2 scrolls labelled ILELES MOBYNUT  q - a scroll labelled WETEQ CUFOUM  v - 3 scrolls labelled VITENE MIVE  w - a scroll labelled ROTAAS SORY  C - 2 scrolls labelled LEREUD YMOPH  D - 2 scrolls labelled NOMARGH FATU  I - a scroll labelled MEGGEN YSAIFE  P - a scroll labelled PEORYO KAEMM [!] read|quaff|evoke[?] describe selectedkDh kDh kDhW ....♣.....####################▓▓≈ ciphuk the Arsonist ....♣.....####################▓▓≈ Mountain Dwarf of Vehumet **.... ∩........###.................##▓≈ Health: 69/69 ======================== .........##...................#▓≈ Magic: 22/22 ======================== .........#....................#▓≈ AC: 9kDh} Str: 11 .........#....................#▓≈ EV: 10Int: 26 ß..ß.....#........#....###....#▓≈ SH: 4Dex: 10 P..P.....#..........#.##♣##...#▓≈ XL: 10 Next: 14% Place: a Necropolis .........#......@.....#..♣##..#▓≈ Noise: ---------  Time: 11544.9 (0.0) ♣...♣....#....#####........#..#▓≈ s) +1 short sword (venom) .♣♣♣♣....#...##♣P♣##......≈#..#▓≈ Cast: Foxfire .........#..##♣$.$W#..#..♣##..#▓≈ .........#..#♣.....+..##♣##...#▓≈ .........#..#...)..+...# #....#▓≈  ........##..#P.....Dh R;10;1m+...###....#▓≈  .......###..#♣$:...+..##.##...#▓≈  ......##⌠#..##~.)..#).#...##..#▓≈  _You see here the +5 great sword of the Bear {drain, rCorr Dex+3}. _Okay, then. _Okay, then.As you read the scroll labelled KIOTAE SURYWO, it crumbles to dust.  It is a scroll of identify. _i - 4 scrolls of poisonkDhl kDh hIdentify which item? (\ to view known items) Scrolls (select first with ?)  e - 2 scrolls labelled VEBIWK JUZACU  o - a scroll labelled OTUSTA ORO  p - 2 scrolls labelled ILELES MOBYNUT  q - a scroll labelled WETEQ CUFOUM  v - 3 scrolls labelled VITENE MIVE  w - a scroll labelled ROTAAS SORY  C - 2 scrolls labelled LEREUD YMOPH  D - 2 scrolls labelled NOMARGH FATU  I - a scroll labelled MEGGEN YSAIFE kDhd / P - a scroll labelled PEORYO KAEMM Potions (select first with !)  c - 2 fuming orange potions  f - 4 clear potions  h - 2 golden potions  l - 4 purple potions  m - 2 fizzy orange potions  n - a sapphire potion  t - a smoky brown potion  x - 2 sedimented cyan potions  z - a fuming red potion  A - a black potion[?] describe selectedkDh,kDh?kDh....♣.....####################▓▓≈ ciphuk the Arsonist ....♣.....####################▓▓≈ Mountain Dwarf of Vehumet **.... ∩........###.................##▓≈ Health: 69/69 ======================== .........##...................#▓≈ Magic: 22/22 ======================== .........#....................#▓≈ AC: 9Str: 11 .........#....................#▓≈ EV: 10Int: 26 ß..ß.....#........#....###....#▓≈ SH: 4Dex: 10 P..P.....#..........#.##♣##...#▓≈ XL: 10 Next: 14% Place: a Necropolis .........#......@.....#..♣##..#▓≈kDh\R[40m Noise: ---------  Time: 11544.9 (0.0) ♣...♣....#....#####........#..#▓≈ s) +1 short sword (venom) .♣♣♣♣....#...##♣P♣##......≈#..#▓≈ Cast: Foxfire .........#..##♣$.$W#..#..♣##..#▓≈ .........#..#♣.....+..##♣##...#▓≈ .........#..#...)..+...# #....#▓≈  ........##..#P.....+...###....#▓≈  .......###..#♣$:...+..##.##...#▓≈  ......##⌠#..##~.)..#).#...##..#▓≈  _You see here the +5 great sword of the Bear {drain, rCorr Dex+3}. _Okay, then. _Okay, then.As you read the scroll labelled KIOTAE SURYWO, it crumbles to dust.  It is a scroll of identify. _i - 4 scrolls of poisonkDh  As you read the scroll of identify, it crumbles to dust.5.9 (1kDh Q _v - 3 scrolls of immolationkDh^kDhaRead which item? Scrolls  e - 2 scrolls labelled VEBIWK JUZACU  i - 4 scrolls of poisonk - 5 scrolls of identify  o - a scroll labelled OTUSTA ORO  p - 2 scrolls labelled ILELES MOBYNUT  q - a scroll labelled WETEQ CUFOUM  v - 3 scrolls of immolation  w - a scroll labelled ROTAAS SORY  C - 2 scrolls labelled LEREUD YMOPH  D - 2 scrolls labelled NOMARGH FATU  I - a scroll labelled MEGGEN YSAIFE  P - a scroll labelled PEORYO KAEMM kDh'b[!] read|quaff|evoke[?] describe selectedkDhJkDhQkDh`....♣.....####################▓▓≈ ciphuk the Arsonist ....♣.....####################▓▓≈ Mountain Dwarf of Vehumet **.... ∩........###.................##▓≈ Health: 69/69 ======================== .........##...................#▓≈ Magic: 22/22 ======================== .........#....................#▓≈ AC: 9Str: 11 .........#....................#▓≈ EV: 10Int: 26 ß..ß.....#........#....###....#▓≈ SH: 4Dex: 10 P..P.....#..........#.##♣##...#▓≈ XL: 10 Next: 14% Place: a Necropolis .........#......@.....#..♣##..#▓≈kDha[40m Noise: ---------  Time: 11545.9 (0.0) ♣...♣....#....#####........#..#▓≈ s) +1 short sword (venom) .♣♣♣♣....#...##♣P♣##......≈#..#▓≈ Cast: Foxfire .........#..##♣$.$W#..#..♣##..#▓≈ .........#..#♣.....+..##♣##...#▓≈ .........#..#...)..+...# #....#▓≈  ........##..#P.....+...###....#▓≈  .......###..#♣$:...+..##.##...#▓≈  ......##⌠#..##~.)..#).#...##..#▓≈  _Okay, then.As you read the scroll labelled KIOTAE SURYWO, it crumbles to dust.  It is a scroll of identify. _i - 4 scrolls of poisonAs you read the scroll of identify, it crumbles to dust. _v - 3 scrolls of immolationkDhjkDht?Identify which item? (\ to view known items) Scrolls (select first with ?)  e - 2 scrolls labelled VEBIWK JUZACU  o - a scroll labelled OTUSTA ORO  p - 2 scrolls labelled ILELES MOBYNUT  q - a scroll labelled WETEQ CUFOUM  w - a scroll labelled ROTAAS SORY  C - 2 scrolls labelled LEREUD YMOPH  D - 2 scrolls labelled NOMARGH FATU  I - a scroll labelled MEGGEN YSAIFE kDhuV P - a scroll labelled PEORYO KAEMM Potions (select first with !)  c - 2 fuming orange potions  f - 4 clear potions  h - 2 golden potions  l - 4 purple potions  m - 2 fizzy orange potions  n - a sapphire potion kDhu t - a smoky brown potion  x - 2 sedimented cyan potions  z - a fuming red potion  A - a black potion  B - 2 bubbling pink potions[?] describe selectedkDhkkDhkDh,....♣.....####################▓▓≈ ciphuk the Arsonist ....♣.....####################▓▓≈ Mountain Dwarf of Vehumet **.... ∩........###.................##▓≈ Health: 69/69 ======================== .........##...................#▓≈ Magic: 22/22 ======================== .........#....................#▓≈ AC: 9Str: 11 kDh`.........#....................#▓≈ EV: 10Int: 26 ß..ß.....#........#....###....#▓≈ SH: 4Dex: 10 P..P.....#..........#.##♣##...#▓≈ XL: 10 Next: 14% Place: a Necropolis .........#......@.....#..♣##..#▓≈ Noise: ---------  Time: 11545.9 (0.0) ♣...♣....#....#####........#..#▓≈ s) +1 short sword (venom) .♣♣♣♣....#...##♣P♣##......≈#..#▓≈ Cast: Foxfire .........#..##♣$.$W#..#..♣##..#▓≈ .........#..#♣.....+..##♣##...#▓≈ .........#..#...)..+...# #....#▓≈  ........##..#P.....+...###..kDh..#▓≈  .......###..#♣$:...+..##.##...#▓≈  ......##⌠#..##~.)..#).#...##..#▓≈  _Okay, then.As you read the scroll labelled KIOTAE SURYWO, it crumbles to dust.  It is a scroll of identify. _i - 4 scrolls of poisonAs you read the scroll of identify, it crumbles to dust. _v - 3 scrolls of immolationkDh]  As you read the scroll of identify, it crumbles to dust.kDh+6.9 (1kDh| kDhZ1 _e - 2 scrolls of revelationkDhJkDh+uRead which item? Scrolls  e - 2 scrolls of revelation  i - 4 scrolls of poisonk - 4 scrolls of identify  o - a scroll labelled OTUSTA ORO  p - 2 scrolls labelled ILELES MOBYNUT  q - a scroll labelled WETEQ CUFOUM  v - 3 scrolls of immolation  w - a scroll labelled ROTAAS SORY  C - 2 scrolls labelled LEREUD YMOPH  D - 2 scrolls labelled NOMARGH FATU  I - a scroll labelled MEGGEN YSAIFE kDh P - a scroll labelled PEORYO KAEMM [!] read|quaff|evoke[?] describe selectedkDhv@kDhFkDhM....♣.....####################▓▓≈ ciphuk the Arsonist ....♣.....####################▓▓≈ Mountain Dwarf of Vehumet **.... ∩........###.................##▓≈ Health: 69/69 ======================== .........##...................#▓≈ Magic: 22/22 ======================== .........#....................#▓≈ AC: 9Str: 11 .........#....................#▓≈ EV: 10Int: 26 ß..ß.....#........#....###....#▓≈ SH: 4Dex: 10 kDhNP..P.....#..........#.##♣##...#▓≈ XL: 10 Next: 14% Place: a Necropolis .........#......@.....#..♣##..#▓≈ Noise: ---------  Time: 11546.9 (0.0) ♣...♣....#....#####........#..#▓≈ s) +1 short sword (venom) .♣♣♣♣....#...##♣P♣##......≈#..#▓≈ Cast: Foxfire .........#..##♣$.$W#..#..♣##..#▓≈ kDh}N.........#..#♣.....+..##♣##...#▓≈ .........#..#...)..+...# #....#▓≈  ........##..#P.....+...###....#▓≈  .......###..#♣$:...+..##.##...#▓≈  ......##⌠#..##~.)..#).#...##..#▓≈kDhQ It is a scroll of identify. _i - 4 scrolls of poisonAs you read the scroll of identify, it crumbles to dust. _v - 3 scrolls of immolationAs you read the scroll of identify, it crumbles to dust. _e - 2 scrolls of revelationkDhSkDhX-Identify which item? (\ to view known items) Scrolls (select first with ?)  o - a scroll labelled OTUSTA ORO  p - 2 scrolls labelled ILELES MOBYNUT  q - a scroll labelled WETEQ CUFOUM  w - a scroll labelled ROTAAS SORY  C - 2 scrolls labelled LEREUD YMOPH  D - 2 scrolls labelled NOMARGH FATU  I - a scroll labelled MEGGEN YSAIFE  P - a scroll labelled PEORYO KAEMM Potions (select first with !)  c - 2 fuming orange potions  f - 4 clear potions  h - 2 golden potions  l - 4 purple potions kDhX8 m - 2 fizzy orange potions  n - a sapphire potion  t - a smoky brown potion  x - 2 sedimented cyan potions  z - a fuming red potion  A - a black potion  B - 2 bubbling pink potions[?] describe selectedkDhL kDh....♣.....####################▓▓≈ ciphuk the Arsonist ....♣.....####################▓▓≈ Mountain Dwarf of Vehumet **.... ∩........###.................##▓≈ Health: 69/69 ======================== .........##...................#▓≈ Magic: 22/22 ======================== .........#....................#▓≈ AC: 9Str: 11 .........#....................#▓≈ EV: 10Int: 26 ß..ß.....#........#....###....#▓≈ SH: 4Dex: 10 P..P.....#..........#.##♣##...#▓≈ XL: 10 Next: 14% Place: a Necropolis .........#......@.....#..♣##..#▓≈kDh[40m Noise: ---------  Time: 11546.9 (0.0) ♣...♣....#....#####........#..#▓≈ s) +1 short sword (venom) .♣♣♣♣....#...##♣P♣##......≈#..#▓≈ Cast: Foxfire .........#..##♣$.$W#..#..♣##..#▓≈ .........#..#♣.....+..##♣##...#▓≈ .........#..#...)..+...# #....#▓≈  ........##..#P.....+...###....#▓≈  .......###..#♣$:...+..##.##...#▓≈  ......##⌠#..##~.)..#).#...##..#▓≈ It is a scroll of identify. _i - 4 scrolls of poisonAs you read the scroll of identify, it crumbles to dust. _v - 3 scrolls of immolationAs you read the scroll of identify, it crumbles to dust. _e - 2 scrolls of revelationkDh  As you read the scroll of identify, it crumbles to dust.7.9 (1kDhkDh5 _p - 2 scrolls of enchant weaponkDhQ Read which item? Scrolls  e - 2 scrolls of revelation  i - 4 scrolls of poisonk - 3 scrolls of identify  o - a scroll labelled OTUSTA OROp - 2 scrolls of enchant weapon  q - a scroll labelled WETEQ CUFOUM  v - 3 scrolls of immolation  w - a scroll labelled ROTAAS SORY  C - 2 scrolls labelled LEREUD YMOPH  D - 2 scrolls labelled NOMARGH FATU  I - a scroll labelled MEGGEN YSAIFE  P - a scroll labelled PEORYO KAEMM [!] read|quaff|evoke[?] describe selectedkDhHe....♣.....####################▓▓≈ ciphuk the Arsonist ....♣.....####################▓▓≈ Mountain Dwarf of Vehumet **.... ∩........###.................##▓≈ Health: 69/69 ======================== .........##...................#▓≈ Magic: 22/22 ======================== .........#....................#▓≈ AC: 9Str: 11 .........#....................#▓≈ EV: 10Int: 26 ß..ß.....#........#....###....#▓≈ SH: 4Dex: 10 P..P.....#..........#.##♣##...#▓≈ XL: 10 Next: 14% Place: a Necropolis .........#......@.....#..♣##..#▓≈Dhff;39;49m Noise: ---------  Time: 11547.9 (0.0) ♣...♣....#....#####........#..#▓≈ s) +1 short sword (venom) .♣♣♣♣....#...##♣P♣##......≈#..#▓≈ Cast: Foxfire .........#..##♣$.$W#..#..♣##..#▓≈ .........#..#♣.....+..##♣##...#▓≈ .........#..#...)..+...# #....#▓≈  ........##..#P.....+...###....#▓≈  .......###..#♣$:...+..##.##...#▓≈  ......##⌠#..##~.)..#).#...##..#▓≈ As you read the scroll of identify, it crumbles to dust. _v - 3 scrolls of immolationAs you read the scroll of identify, it crumbles to dust. _e - 2 scrolls of revelation  As you read the scroll of identify, it crumbles to dust. _p - 2 scrolls of enchant weaponkDhnIdentify which item? (\ to view known items) Scrolls (select first with ?)  o - a scroll labelled OTUSTA ORO  q - a scroll labelled WETEQ CUFOUM  w - a scroll labelled ROTAAS SORY  C - 2 scrolls labelled LEREUD YMOPH  D - 2 scrolls labelled NOMARGH FATU  I - a scroll labelled MEGGEN YSAIFE  P - a scroll labelled PEORYO KAEMM Potions (select first with !)  c - 2 fuming orange potions  f - 4 clear potions  h - 2 golden potions  l - 4 purple potions  m - 2 fizzy orange potions  n - a sapphire potion  t - a smoky brown potion  x - 2 sedimented cyan potions  z - a fuming red potion  A - a black potion  B - 2 bubbling pink potions[?] describe selectedkDhc kDh5g$kDhg~....♣.....####################▓▓≈ ciphuk the Arsonist kDhh....♣.....####################▓▓≈ Mountain Dwarf of Vehumet **.... kDh\i∩........###.................##▓≈ Health: 69/69 ======================== kDhj.........##...................#▓≈ Magic: 22/22 ======================== kDhj.........#....................#▓≈ AC: 9kDhvk,Str: 11 kDhl.........#....................#▓≈ EV: 10kDhpnInt: 26 ß..ß.....#........#....###....#▓≈ SH: 4Dex: 10 P..P.....#..........#.##♣##...#▓≈ XL: 10 Next: 14% Place: a Necropolis .........#......@.....#..♣##..#▓≈ Noise: ---------  Time: 11547.9 (0.0) ♣...♣....#....#####........#..#▓≈ s) +1 short sword (venom) .♣♣♣♣....#...##♣P♣##......≈#..#▓≈ Cast: Foxfire .........#..##♣$.$W#..#..♣##..#▓≈ .........#..#♣.....+..##♣##...#▓≈ .........#..#...)..+...# #....#▓≈  ........##..#P.....+...###....#▓≈  .......###..#♣$:...+..##.##...#▓kDho0≈  kDhx......##⌠#..##~.)..#).#...##..#▓≈ As you read the scroll of identify, it crumbles to dust. _v - 3 scrolls of immolationAs you read the scroll of identify, it crumbles to dust. _e - 2 scrolls of revelation  As you read the scroll of identify, it crumbles to dust. _p - 2 scrolls of enchant weaponkDh kDh^ As you read the scroll of identify, it crumbles to dust.kDh5$8.9 (1kDhkDh2. _D - 2 scrolls of silencekDh8=kDh@Read which item? Scrolls  e - 2 scrolls of revelation  i - 4 scrolls of poisonk - 2 scrolls of identify kDhA o - a scroll labelled OTUSTA OROp - 2 scrolls of enchant weapon  q - a scroll labelled WETEQ CUFOUM  v - 3 scrolls of immolation  w - a scroll labelled ROTAAS SORY  C - 2 scrolls labelled LEREUD YMOPHD - 2 scrolls of silence  I - a scroll labelled MEGGEN YSAIFE  P - a scroll labelled PEORYO KAEMM [!] read|quaff|evoke[?] describe selectedkDh/kDh6kDh> ....♣.....####################▓▓≈ ciphuk the Arsonist ....♣.....####################▓▓≈ Mountain Dwarf of Vehumet **.... ∩........###.................##▓≈ Health: 69/69 ======================== .........##...................#▓≈ Magic: 22/22 ======================== .........#....................#▓≈ AC: 9Str: 11 .........#....................#▓≈ EV: 10Int: 26 kDhc@ß..ß.....#........#....###....#▓≈ SH: 4Dex: 10 P..P.....#..........#.##♣##...#▓≈ XL: 10 Next: 14% Place: a Necropolis .........#......@.....#..♣##..#▓≈ Noise: ---------  Time: 11548.9 (0.0) ♣...♣....#....#####........#..#▓≈ s) +1 short sword (venom) .♣♣♣♣....#...##♣P♣##......≈#..#▓≈ Cast: Foxfire .........#..##♣$.$W#..#..♣##..#▓≈ .........#..#♣.....+..##♣##...#▓≈ .........#..#...)..+...# #....#▓≈  ........##..#P.....+...###....#▓≈  .......###..#♣$:...+..##.##...#▓≈  kDhA[17d......##⌠#..##~.)..#).#...##..#▓≈ As you read the scroll of identify, it crumbles to dust. _e - 2 scrolls of revelation  As you read the scroll of identify, it crumbles to dust. _p - 2 scrolls of enchant weapon  As you read the scroll of identify, it crumbles to dust. _D - 2 scrolls of silencekDhDkDhJWIdentify which item? (\ to view known items) Scrolls (select first with ?)  o - a scroll labelled OTUSTA ORO  q - a scroll labelled WETEQ CUFOUM  w - a scroll labelled ROTAAS SORY  C - 2 scrolls labelled LEREUD YMOPH  I - a scroll labelled MEGGEN YSAIFE  P - a scroll labelled PEORYO KAEMM Potions (select first with !)  c - 2 fuming orange potions  f - 4 clear potions  h - 2 golden potions  l - 4 purple potions  m - 2 fizzy orange potions  n - a sapphire potion  t - a smoky brown potion  x - 2 sedimented cyan potions kDh z - a fuming red potion  A - a black potion  B - 2 bubbling pink potions[?] describe selectedkDh} kDh kDh6 D....♣.....####################▓▓≈ ciphuk the Arsonist ....♣.....####################▓▓≈ Mountain Dwarf of Vehumet **.... ∩........###.................##▓≈ Health: 69/69 ======================== .........##...................#▓≈ Magic: 22/22 ======================== kDh .........#....................#▓≈ AC: 9Str: 11 .........#....................#▓≈ EV: 10Int: 26 ß..ß.....#........#....###....#▓≈ SH: 4Dex: 10 P..P.....#..........#.##♣##...#▓≈ XL: 10 Next: 14% Place: a Necropolis .........#......@.....#..♣##..#▓≈ Noise: ---------  Time: 11548.9 (0.0) ♣...♣....#....#####........#..#▓≈ s) +1 short sword (venom) .♣♣♣♣....#...##♣P♣##......≈#..#▓≈ Cast: Foxfire .........#..##♣$.$W#..#..♣##..#▓≈ .........#..#♣.....+..##♣##...#▓≈ ......kDh2 ...#..#...)..+...# #....#▓≈  ........##..#P.....+...###....#▓≈  .......###..#♣$:...+..##.##...#▓≈  ......##⌠#..##~.)..#).#...##..#▓≈ As you read the scroll of identify, it crumbles to dust. _e - 2 scrolls of revelation  As you read the scroll of identify, it crumbles to dust. _p - 2 scrolls of enchant weapon  As you read the scroll of identify, it crumbles to dust. _D - 2 scrolls of silencekDh?  As you read the scroll of identify, it crumbles to dust.9.9 (1kDh= kDhJ . _C - 2 scrolls of amnesiakDhkDhgEquip which item?  - - Unarmed Hand Weapons (go to first with ))  s - a +1 short sword of venom (weapon)  d - a +1 dagger of freezing  H - a +2 hand axe of electrocution  K - the +4 mace "Efur" {freeze, rElec rF- Dex+7} Armour (go to first with [)  a - a +0 robe (worn)  g - a +1 cloak (worn)  F - a +0 buckler (worn)  G - a +0 helmet (worn)  Q - a scarf of resistance  R - the +3 plate armour of Circular Logic {Int+5}  T - the +1 chain mail "Pifidaaj" {*Silence +Inv rPois rN+++} Magical Staves (go to first with |)  N - a staff of death Jewellery (go to first with "=)  j - a +4 ring of protection (worn)  u - a +6 ring of intelligence (worn)y - a ring of protection from cold  J - a ring of willpower[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip kDhJkDhVkDhb ....♣.....####################▓▓≈ ciphuk the Arsonist ....♣.....####################▓▓≈ Mountain Dwarf of Vehumet **.... ∩........###.................##▓≈ Health: 69/69 ======================== .........##...................#▓≈ Magic: 22/22 ======================== .........#....................#▓≈ AC: 9Str: 11 .........#....................#▓≈ EV: 10Int: 26 kDheß..ß.....#........#....###....#▓≈ SH: 4Dex: 10 P..P.....#..........#.##♣##...#▓≈ XL: 10 Next: 14% Place: a Necropolis .........#......@.....#..♣##..#▓≈ Noise: ---------  Time: 11549.9 (0.0) ♣...♣....#....#####........#..#▓≈ s) +1 short sword (venom) .♣♣♣♣....#...##♣P♣##......≈#..#▓≈ Cast: Foxfire .........#..##♣$.$W#..#..♣##..#▓≈ .........#..#♣.....+..##♣##...#▓≈ .........#..#...)..+...# #....#▓≈  ........##..#P.....+...###....#▓≈  .......###..#♣$:...+..##.##...#▓≈  kDhKg[17d......##⌠#..##~.)..#).#...##..#▓≈ As you read the scroll of identify, it crumbles to dust. _p - 2 scrolls of enchant weapon  As you read the scroll of identify, it crumbles to dust. _D - 2 scrolls of silence  As you read the scroll of identify, it crumbles to dust. _C - 2 scrolls of amnesiakDhBqP  Okay, then.kDhrkDh>D _kDh/Read which item? Scrolls  e - 2 scrolls of revelation  i - 4 scrolls of poisonk - a scroll of identify  o - a scroll labelled OTUSTA OROp - 2 scrolls of enchant weapon  q - a scroll labelled WETEQ CUFOUM  v - 3 scrolls of immolation  w - a scroll labelled ROTAAS SORYC - 2 scrolls of amnesia  D - 2 scrolls of silence  I - a scroll labelled MEGGEN YSAIFE  P - a scroll labelled PEORYO KAEMM [!] read|quaff|evoke[?] describe selectedkDh. kDh:....♣.....####################▓▓≈ ciphuk the Arsonist ....♣.....####################▓▓≈ Mountain Dwarf of Vehumet **.... ∩........###.................##▓≈ Health: 69/69 ======================== .........##...................#▓≈ Magic: 22/22 ======================== .........#....................#▓≈ AC: 9kDh?=Str: 11 .........#....................#▓≈ EV: 10Int: 26 ß..ß.....#........#....###....#▓≈ SH: 4Dex: 10 P..P.....#..........#.##♣##...#▓≈ XL: 10 Next: 14% Place: a Necropolis .........#......@.....#..♣##..#▓≈ Noise: ---------  Time: 11549.9 (0.0) ♣...♣....#....#####........#..#▓≈ s) +1 short sword (venom) .♣♣♣♣....#...##♣P♣##......≈#..#▓≈ Cast: Foxfire .........#..##♣$.$W#..#..♣##..#▓≈ .........#..#♣.....+..##♣##...#▓≈ .........#..#...)..+...# #....#▓≈  ........##..#P.....DhC>;10;1m+...###....#▓≈  .......###..#♣$:...+..##.##...#▓≈  ......##⌠#..##~.)..#).#...##..#▓≈  _p - 2 scrolls of enchant weapon  As you read the scroll of identify, it crumbles to dust. _D - 2 scrolls of silence  As you read the scroll of identify, it crumbles to dust. _C - 2 scrolls of amnesia _Okay, then.kDhAkDh^G Identify which item? (\ to view known items) Scrolls (select first with ?)  o - a scroll labelled OTUSTA ORO  q - a scroll labelled WETEQ CUFOUM  w - a scroll labelled ROTAAS SORY  I - a scroll labelled MEGGEN YSAIFE  P - a scroll labelled PEORYO KAEMM Potions (select first with !)  c - 2 fuming orange potions  f - 4 clear potions  h - 2 golden potions  l - 4 purple potions  m - 2 fizzy orange potions  n - a sapphire potion  t - a smoky brown potion kDhG x - 2 sedimented cyan potions  z - a fuming red potion  A - a black potion  B - 2 bubbling pink potions[?] describe selectedkDh}v ....♣.....####################▓▓≈ ciphuk the Arsonist ....♣.....####################▓▓≈ Mountain Dwarf of Vehumet **.... ∩........###.................##▓≈ Health: 69/69 ======================== .........##...................#▓≈ Magic: 22/22 ======================== .........#....................#▓≈ AC: 9Str: 11 .........#....................#▓≈ EV: 10Int: 26 ß..ß.....#........#....###....#▓≈ SH: 4Dex: 10 P..P.....#..........#.##♣##...#▓≈ XL: 10 Next: 14% Place: a Necropolis .........#......@.....#..♣##..#▓≈Dhw 39;49m Noise: ---------  Time: 11549.9 (0.0) ♣...♣....#....#####........#..#▓≈ s) +1 short sword (venom) .♣♣♣♣....#...##♣P♣##......≈#..#▓≈ Cast: Foxfire .........#..##♣$.$W#..#..♣##..#▓≈ .........#..#♣.....+..##♣##...#▓≈ .........#..#...)..+...# #....#▓≈  ........##..#P.....+...###....#▓≈  .......###..#♣$:...+..##.##...#▓≈  ......##⌠#..##~.)..#).#...##..#▓≈  _p - 2 scrolls of enchant weapon  As you read the scroll of identify, it crumbles to dust. _D - 2 scrolls of silence  As you read the scroll of identify, it crumbles to dust. _C - 2 scrolls of amnesia _Okay, then.  As you read the scroll of identify, it crumbles to dust.50.9 (1 _I - a scroll of teleportationkDh,kDh;&Drop what?44/52 slots (_ for help) Hand Weapons (select all with ))  s - a +1 short sword of venom (weapon) kDh>z d - a +1 dagger of freezing  H - a +2 hand axe of electrocution  K - the +4 mace "Efur" {freeze, rElec rF- Dex+7} Missiles (select all with ()O - 2 javelins Armour (select all with [)  a - a +0 robe (worn)  g - a +1 cloak (worn)  F - a +0 buckler (worn)  G - a +0 helmet (worn)  Q - a scarf of resistance  R - the +3 plate armour of Circular Logic {Int+5}  T - the +1 chain mail "Pifidaaj" {*Silence +Inv rPois rN+++} Magical Staves (select all with |)  N - a staff of death kDh?Jewellery (select all with "=)  j - a +4 ring of protection (worn)  u - a +6 ring of intelligence (worn)y - a ring of protection from cold [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle [.|Space] toggle selected[top]kDhd R  y - a ring of protection from cold  J - a ring of willpower Wands (select all with /)  E - a wand of iceblast (12)  L - a wand of charming (5)  M - a wand of digging (7) Scrolls (select all with ?)  e - 2 scrolls of revelation  i - 4 scrolls of poison  o - a scroll labelled OTUSTA ORO  p - 2 scrolls of enchant weapon  q - a scroll labelled WETEQ CUFOUM  v - 3 scrolls of immolation  w - a scroll labelled ROTAAS SORY kDh  C - 2 scrolls of amnesia  D - 2 scrolls of silence  I - a scroll of teleportation  P - a scroll labelled PEORYO KAEMM Potions (select all with !)  b - a potion of magic  c - 2 fuming orange potions64%kDhм" w - a scroll labelled ROTAAS SORY  f - 4 clear potions  h - 2 golden potions  l - 4 purple potions  m - 2 fizzy orange potions  n - a sapphire potionr - 4 potions of cancellation  t - a smoky brown potion  x - 2 sedimented cyan potions  z - a fuming red potion  A - a black potion  B - 2 bubbling pink potionsbotkDh9kDh^AkDhL....♣.....####################▓▓≈ ciphuk the Arsonist ....♣.....####################▓▓≈ Mountain Dwarf of Vehumet **.... ∩........###.................##▓≈ Health: 69/69 ======================== .........##...................#▓≈ Magic: 22/22 ======================== .........#....................#▓≈ AC: 9Str: 11 .........#....................#▓≈ EV: 10Int: 26 ß..ß.....#........#....###....#▓≈ SH: 4Dex: 10 P..P.....#..........#.##♣##...#▓≈ XL: 10 Next: 14% Place: a Necropolis .........#......@.....#..♣##..#▓≈kDhO)[40m Noise: ---------  Time: 11550.9 (0.0) ♣...♣....#....#####........#..#▓≈ s) +1 short sword (venom) .♣♣♣♣....#...##♣P♣##......≈#..#▓≈ Cast: Foxfire .........#..##♣$.$W#..#..♣##..#▓≈ .........#..#♣.....+..##♣##...#▓≈ .........#..#...)..+...# #....#▓≈  ........##..#P.....+...###....#▓≈  .......###..#♣$:...+..##.##...#▓≈  ......##⌠#..##~.)..#).#...##..#▓≈ As you read the scroll of identify, it crumbles to dust. _C - 2 scrolls of amnesia _Okay, then.As you read the scroll of identify, it crumbles to dust. _I - a scroll of teleportationOkay, then.kDhSkDhU. _kDh kDh  Spells (Memorise)TypeFailure Level  a - Momentum StrikeConjuration/Translocation 3% 2b - Inner FlameHexes/Fire3% 3  c - Volatile BlastmotesFire/Translocation3% 3  d - Ensorcelled HibernationHexes/Ice11%kDh 2  e - Lesser BeckoningTranslocation11%2  f - PasswallEarth22% 3  g - SwiftnessAir22% 3  h - Animate DeadNecromancy58% 4  i - HauntNecromancy/Summoning100% 7  j - InfestationNecromancy100% 8 14 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitkDhKbkDh^nkDh|,....♣.....####################▓▓≈ ciphuk the Arsonist ....♣.....####################▓▓≈ Mountain Dwarf of Vehumet **.... ∩........###.................##▓≈ Health: 69/69 ======================== .........##...................#▓≈ Magic: 22/22 ======================== .........#....................#▓≈ AC: 9Str: 11 kDh|[.........#....................#▓≈ EV: 10Int: 26 ß..ß.....#........#....###....#▓≈ SH: 4Dex: 10 P..P.....#..........#.##♣##...#▓≈ XL: 10 Next: 14% Place: a Necropolis .........#......@.....#..♣##..#▓≈ Noise: ---------  Time: 11550.9 (0.0) kDh}6♣...♣....#....#####........#..#▓≈ s) +1 short sword (venom) .♣♣♣♣....#...##♣P♣##......≈#..#▓≈ Cast: Foxfire .........#..##♣$.$W#..#..♣##..#▓≈ .........#..#♣.....+..##♣##...#▓≈ .........#..#...)..+...# #....#▓≈kDhX  ........##..#P.....+...###....#▓≈  .......###..#♣$:...+..##.##...#▓≈  ......##⌠#..##~.)..#).#...##..#▓≈ As you read the scroll of identify, it crumbles to dust. _C - 2 scrolls of amnesia _Okay, then.As you read the scroll of identify, it crumbles to dust. _I - a scroll of teleportation _Okay, then.kDhċU _C - 2 scrolls of amnesia _Okay, then.  As you read the scroll of identify, it crumbles to dust. _I - a scroll of teleportation _Okay, then.  kDhkDhD _kDhQ kDh kDhC kDh F _Unknown command.kDhkDhDrop what?44/52 slots (_ for help) Hand Weapons (select all with ))  s - a +1 short sword of venom (weapon)  d - a +1 dagger of freezing  H - a +2 hand axe of electrocution  K - the +4 mace "Efur" {freeze, rElec rF- Dex+7} Missiles (select all with ()O - 2 javelins Armour (select all with [)  a - a +0 robe (worn)  g - a +1 cloak (worn)  F - a +0 buckler (worn)  G - a +0 helmet (worn)  Q - a scarf of resistance  R - the +3 plate armour of Circular Logic {Int+5}  T - the +1 chain mail "Pifidaaj" {*Silence +Inv rPois rN+++} Magical Staves (select all with |)  N - a staff of death Jewellery (select all with "=)  j - a +4 ring of protection (worn)  u - a +6 ring of intelligence (worn)y - a ring of protection from cold [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle [.|Space] toggle selected[kDhtop]kDh kDh$ R....♣.....####################▓▓≈ ciphuk the Arsonist ....♣.....####################▓▓≈ Mountain Dwarf of Vehumet **.... ∩........###.................##▓≈ Health: 69/69 ======================== kDh% .........##...................#▓≈ Magic: 22/22 ======================== .........#....................#▓≈ AC: 9Str: 11 .........#....................#▓≈ EV: 10Int: 26 ß..ß.....#........#....###....#▓≈ SH: 4Dex: 10 P..P.....#..........#.##♣##...#▓≈ XL: 10 Next: 14% Place: a Necropolis kDhv' X.........#......@.....#..♣##..#▓≈ Noise: ---------  Time: 11550.9 (0.0) ♣...♣....#....#####........#..#▓≈ s) +1 short sword (venom) .♣♣♣♣....#...##♣P♣##......≈#..#▓≈ Cast: Foxfire .........#..##♣$.$W#..#..♣##..#▓≈ .........#..#♣.....+..##♣##...#▓≈ .........#..#...)..+...# #....#▓≈  ........##..#P.....+...###....#▓≈  .......###..#♣$:...+..##.##...#▓≈  ......##⌠#..##~.)..#).#...##..#▓≈ kDh, KAs you read the scroll of identify, it crumbles to dust. _I - a scroll of teleportation _Okay, then. _Okay, then. _Unknown command.Okay, then.kDhP6 kDh8 . _kDhkDhC  Skill  Level Cost  Apt Skill  Level Cost  Apt kDhb a - Fighting   0.0   0.8  +1   l * Spellcasting   8.8  12.7  -2           b - Maces & Flails   0.0   0.7  +2   m + Conjurations 6.4   8.3  -1   c - Axes   0.0   0.7  +2   n - Necromancy   0.0   0.8  +1  kDhbJ d - Staves   0.0   0.8  +1   o - Translocations   0.0   1.4  -2   e - Unarmed Combat   0.0   1.0   0   p + Fire Magic9.3   7.4  +2   f - Throwing   0.0   1.4  -2   q - Earth Magic   0.0   0.8  +1           g - Short Blades   0.0   1.4  -2   r - Evocations   0.0   0.8  +1  kDh         h - Armour   0.0   0.8  +1       i - Dodging   1.3   3.4  -3       j - Shields   4.0   4.2  +1       k - Stealth   1.4   2.8  -2                              The relative cost of raising each skill is in cyankDh.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetskDh& > q + Earth Magic 0.0kDh TargetTarget--  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  a-z] set[-] clear selected targetcost|targetskDh$<[?25h[?0c0 kDh [?25l[?1ckDh4.0 current training targets, if any.=] set aall targetskDhkDhkDhyP....♣.....####################▓▓≈ ciphuk the Arsonist ....♣.....####################▓▓≈ Mountain Dwarf of Vehumet **.... kDh\∩........###.................##▓≈ Health: 69/69 ======================== .........##...................#▓≈ Magic: 22/22 ======================== .........#....................#▓≈ AC: 9Str: 11 .........#....................#▓≈ EV: 10Int: 26 ß..ß.....#........#....###....#▓≈ SH: 4Dex: 10 kDh P..P.....#..........#.##♣##...#▓≈ XL: 10 Next: 14% Place: a Necropolis .........#......@.....#..♣##..#▓≈ Noise: ---------  Time: 11550.9 (0.0) ♣...♣....#....#####........#..#▓≈ s) +1 short sword (venom) .♣♣♣♣....#...##♣P♣##......≈#..#▓≈ Cast: Foxfire kDhk.........#..##♣$.$W#..#..♣##..#▓≈ .........#..#♣.....+..##♣##...#▓≈ .........#..#...)..+...# #....#▓≈  ........##..#P.....+...###....#▓≈  .......###..#♣$:...+..##.##...#▓≈  ......##⌠#..##~.)..#).#...##..#▓≈ As you read the scroll of identify, it crumbles to dust. _I - a scroll of teleportation _Okay, then. _Okay, then. _Unknown command. _Okay, then.kDh/kDhVkDh>kDh8kDh|9♣.....#▓▓≈♣.....########▓▓≈ .###..........##▓≈##..#▓≈#.kDhX...#▓≈#..#▓≈ ..ß.....#.#....###....#▓≈ ..P.....#.#.##♣##...#▓≈#.#..♣##..#▓≈ ...♣....#....#####.#..#▓≈ ♣♣♣♣....#...##♣P♣##......≈#..#▓≈#..##♣$.$W#..#..♣##..#▓≈#..#♣.....+..##♣##...#▓≈#..#...)..+...# #....#▓≈##..#P.....+...###....#▓≈kDh ###..#♣$:...+..##.##...#▓≈##⌠#..##~.)..#).#...##..#▓≈kDhGkDh21.9 (1 _kDh^kDhkDhZp♣.....#▓▓≈♣.....###▓▓≈###..........##▓≈##..#▓≈#....#▓≈#.............#▓≈ .ß.....#.#....###....#▓≈ .P.....#.#.##♣##...#▓≈#.#..♣##..#▓≈♣....#....#####.#..#▓≈....#...##♣P♣##......≈#..#▓≈#..##♣$.$W#..#..♣##..#▓≈#..#♣.....+..##♣##...#▓≈#..#...)..+...# #....#▓≈kDh [##..#P.....+...###....#▓≈###..#♣$:...+..##.##...#▓≈##⌠#..##~.)..#).#...##..#▓≈kDhfkDh g&2kDhmkDhpkDhR♣.....#▓▓≈....###.................##▓≈##............▓≈#...kDh~UB....#▓≈#............#▓≈ ß.....#.#....###....#▓≈ P.....#..#.##♣##...#▓≈ ......#..#..♣##..#▓≈ .♣....#....#####@.......#..#▓≈ ♣♣....#...##♣P♣##≈#..#▓≈ ......#..##♣$.$D#..#..♣##..#▓≈#..#♣.....+..##♣##...#▓≈kDhW#..#...)..+...# #....#▓≈##..#P.....+...###....#▓≈D   ten-headed hydra###..#♣$:...+..##.##...#▓≈##⌠#..##~.)..#).#...##..#▓≈ +###..#...##♣~♣##.......#..#▓≈kDhnkDhp&3kDh|kDh~kDh^4kDhkDhwkDhkDhȤ....###.................##▓≈##............#▓≈#....................#▓≈#...........#▓≈#.#....###....#▓≈ .....#..........#.##♣##...#▓≈ .....#............#..♣##..#▓≈ ♣....#....#####........#..#▓≈ ♣....#...##♣P♣##≈#..#▓≈ .....#..##♣$.$D#..#..♣##..#▓≈#..#♣.....+..##♣##...#▓≈#..#...)..+...# #....#▓≈##..#P.....+...###....#▓≈kDhUn###..#♣$:...+..##.##...#▓≈##⌠#..##~.)..#).#...##..#▓≈ ###..#...##♣~♣##.......#..#▓≈ .....'....#####..#..#▓≈kDhkDh&4kDhkDhkkDh ..................#....###kDh Z.......#.##♣##.......#..♣## ♣#####........##♣W♣##≈ .##♣$.$D#@.#..♣##♣.....+..##♣##....)..+...# #.##..#P...####..#♣$:##.##kDh' ##⌠#..##~.)..#).#...## ###..#...##♣~♣##.......W   riffraff's ghost .....'....#####...............#..≈#kDh' kDh V~WkDh &5kDh2 kDh kDh6X .....##...................#▓≈≈≈≈≈ ciphuk the Arsonist .....#....................#▓≈≈≈≈≈ Mountain Dwarf of Vehumet **.... .....#....................#▓≈≈≈≈≈ Health: 69/69 ======================== .....#........#....###....#▓≈≈≈≈≈ Magic: 22/22 ======================== .....#..........#.##♣##...#▓≈≈≈≈≈ AC: 9Str: 11 kDhhZ .....#............#..♣##..#▓≈≈≈≈≈ EV: 10Int: 26 ♣....#....#####........#..#▓≈≈≈≈≈ SH: 4Dex: 10 ♣....#...##♣~♣##......≈#..#▓≈≈≈≈≈ XL: 10 Next: 14% Place: a Necropolis .....#..##♣$.WD#@.#..♣##..#▓≈≈≈≈≈ Noise: ---------  Time: 11555.9 (0.0) .....#..#♣.....+..##♣##...#▓≈≈≈≈≈ s) +1 short sword (venom) .....#..#...)..+...# #....#▓≈≈≈≈≈ Cast: Foxfire ....##..#P.....+...###....#▓≈≈≈≈≈ ...###..#♣$:...+..#Dh] 39;49m#.##...#▓≈≈≈≈≈ ..##⌠#..##~.)..#).#...##..#▓≈≈≈≈≈ D   ten-headed hydra ###..#...##♣~♣##.......#..#▓≈≈≈≈≈ W   riffraff's ghost .....'....#####........#..#▓≈≈≈≈≈ .....'............#..≈##..#▓≈≈≈≈≈ _Okay, then. _Okay, then. _Unknown command. _Okay, then.Press: ? - help, v - describe, . - travelThe floor.kDhh@+A huge runed translucent gate.kDh>a+.The floor.kDh'<..kDh2<..kDh:.Unknown command. _Okay, then.  Press: ? - help, v - describe, . - travel, g - get itemItem here: the Book of the Earth.kDhL The Book of the Earth. A book of magic spells. It is an ancient artefact. Stash search prefixes: {artefact} {artifact} {book} kDhOMenu/colouring prefixes: identified spellbook book  SpellsTypeLevel Known  a - Construct Spike Launcher Forgecraft2 no  b - Call Canine Familiar Summoning3 no  c - Summon HydraSummoning7 no Select a spell, or (g)o to location.kDhiR.....##...................#▓≈≈≈≈≈ ciphuk the Arsonist .....#....................#▓≈≈≈≈≈ Mountain Dwarf of Vehumet **.... .....#....................#▓≈≈≈≈≈ Health: 69/69 ======================== .....#........#....###....#▓≈≈≈≈≈ Magic: 22/22 ======================== .....#..........#.##♣##...#▓≈≈≈≈≈ AC: 9Str: 11 .....#............#..♣##..#▓≈≈≈≈≈ EV: 10Int: 26 ♣....#....#####........#..#▓≈≈≈≈≈ SH: 4Dex: 10 ♣....#...##♣~♣##......≈#..#▓≈≈≈≈≈ XL: 10 Next: 14% Place: a Necropolis kDhkS[34m.....#..##♣$.WD#@.#..♣##..#▓≈≈≈≈≈ Noise: ---------  Time: 11555.9 (0.0) .....#..#♣.....+..##♣##...#▓≈≈≈≈≈ s) +1 short sword (venom) .....#..#...)..+...# #....#▓≈≈≈≈≈ Cast: Foxfire ....##..#P.....+...###....#▓≈≈≈≈≈ ...###..#♣$:...+..##.##...#▓≈≈≈≈≈ ..##⌠#..##~.)..#).#...##..#▓≈≈≈≈≈ D   ten-headed hydra ###..#...##♣~♣##.......#..#▓≈≈≈≈≈ W   riffraff's ghost .....'....#####.......DhUR0m.#..#▓≈≈≈≈≈ .....'............#..≈##..#▓≈≈≈≈≈ _Okay, then. _Unknown command. _Okay, then.Press: ? - help, v - describe, . - travel, g - get itemItem here: the Book of the Earth.  The floor.kDh^tD.....##...................#▓≈≈≈≈≈ ciphuk the Arsonist .....#....................#▓≈≈≈≈≈ Mountain Dwarf of Vehumet **.... .....#....................#▓≈≈≈≈≈ Health: 69/69 ======================== kDh2w.....#........#....###....#▓≈≈≈≈≈ Magic: 22/22 ======================== .....#..........#.##♣##...#▓≈≈≈≈≈ AC: 9Str: 11 .....#............#..♣##..#▓≈≈≈≈≈ EV: 10Int: 26 ♣....#....#####........#..#▓≈≈≈≈≈ SH: 4Dex: 10 ♣....#...##♣~♣##......≈#..#▓≈≈≈≈≈ XL: 10 Next: 14% Place: a Necropolis .....#..##♣$.WD#@.#..♣##..#▓≈≈≈≈≈ Noise: ---------  Time: 11555.9 (0.0) .....#..#♣.....+..##♣##...#▓≈≈≈≈≈Dhz(m s) +1 short sword (venom) .....#..#...)..+...# #....#▓≈≈≈≈≈ Cast: Foxfire ....##..#P.....+...###....#▓≈≈≈≈≈ ...###..#♣$:...+..##.##...#▓≈≈≈≈≈ ..##⌠#..##~.)..#).#...##..#▓≈≈≈≈≈ D   ten-headed hydra ###..#...##♣~♣##.......#..#▓≈≈≈≈≈ W   riffraff's ghost .....'....#####........#..#▓≈≈≈≈≈ .....'............#..≈##..#▓≈≈≈≈≈ _Okay, then. _Unknown command. _Okay, then.Press: ? - help, v - describe, . - travel, g - get itemItem here: the Book of the Earth.  The floor.kDh?kDh. _kDh%?###............................#....###......#.##♣##. .........#..♣#.#####.. ♣.##♣~♣##@.....≈##♣$.WD#..#..♣##♣.....+..##♣##.#..#...) .##..#P...###..###..#♣$:...+..##.##. ..##⌠#..##~.)..#).#...# ###..#...##♣~♣##......#####........kDhR$WkDhd26.9 (1 _kDhkDhe♣.....####################▓#...##......................#....###........#.##♣##. ..........#..♣#.#####.. ♣.##♣~♣##......≈kDhf#♣$.$D#..#..♣##♣....W+..##♣##.#..#...) .##..#P...###..###..#♣$:...+..##.##. ..##⌠#..##~.)..#).#...# ###..#...##♣~♣##kDhkkDhsXW..kDh@t&7kDh9}kDh~kDh:.♣.....#▓▓ .♣.....####################▓▓.###...........##▓.##...........#▓.#.............#▓.#.............#▓ ß.....##....###....#▓ P.....##.##♣##...#▓ ......#.........@..#..♣##..#▓ .♣....#....#####..#..#▓ ♣♣....#...##♣~♣##......≈#..#▓.#..##♣$.WD#..#..♣##..#▓.#..#♣.....+..##♣##...#▓..#..#...)..+...# #....#▓..##..#P.....+...###....#▓..###..#♣$:...+..##.##...#▓ ...##⌠#..##~.)..#).#...##..#▓kDh$WW   riffraff's ghost8kDh ..♣................###▓ ..♣.....####################▓▓♣.....####################▓▓.###......#▓.##...................#▓.#............#▓ .......#.............#▓ .ß.....#kDh #....###....#▓ .P.....##.##♣##...#▓ .......#............#..♣##..#▓ ..♣....#....#####..#..#▓ ♣♣♣....#...##♣~♣##......≈#..#▓.#..##♣$.$D#..#..♣##..#▓.#..#♣....W+..##♣##...#▓..#..#...)..+...# #....#▓..##..#P.....+...###....#▓ ..###..#♣$:...+..##.##...#▓ kDh9 kDh &9kDhB kDh  kDh a.♣...###.###▓.♣.....#▓▓.♣.....##############▓▓.###.................##▓.##......#▓.#.....#▓.#....#▓ ..ß.....#.#....###....#▓ ..P.....#.#.##♣##...#▓.#.#..♣##..#▓.♣....#....#####.#..#▓♣....#...##♣~♣##......≈#..#▓.#..##♣$.$D#..#..♣##..#▓.#..#♣....W+..##♣##...#▓.#..#...)..+...# #....#▓.##..#P.....+...###....#▓.###..#♣$:...+..##.##...#▓60kDh∩....♣...###.###▓.♣.....#▓▓.♣.....###▓▓ ∩.###..##▓.##..#▓.#.....#▓.#....#▓ ß..ß.....#.#....###....#▓ P..P.....#.#.##♣##...#▓.#kDh$.#..♣##..#▓ ♣...♣....#....#####.#..#▓ .♣♣♣♣....#...##♣~♣##......≈#..#▓.#..##♣$.$D#..#..♣##..#▓.#..#♣....W+..##♣##...#▓.#..#...)..+...# #....#▓.##..#P.....+...###....#▓.###..#♣$:...+..##.##...#▓kDh+kDh kDh1kDh~kDhkDh^kDhM.∩....♣...###.###▓.♣.....#▓▓.♣.....##▓▓ .∩.###.##▓.##.#▓.#..#▓.#....#▓ .ß..ß.....#.#....###....#▓ .P..P.....#.#.##♣##...#▓.#.#..♣##..#▓ .♣...♣....#....#####.#..#▓ ..♣♣♣♣....#...##♣~♣##......≈#..#▓.#..##♣$.$D#..#..♣##..#▓.#..#♣....W+..##♣##...#▓.#..#...)..+...# #....#▓.##..#P.....+...###....#▓.###..#♣$:...+..##.##...#▓kDh{kDh kDhݠ2kDhkDhkDh5.∩....♣...###.###.♣.....#.♣.....## ..∩.###.##.##.#.#.#.#..# ..ß..ß.....#.#....###....# ..P..P.....#.#.##♣##...#.#.#..♣##..# ..♣...♣....#....#####.#..#.♣♣♣♣....#...##♣~♣##......≈#..#.#..##♣$.$D#..#..♣##..#.#..#♣....W+..##♣##...#.#..#...)..+...# #....#.##..#P.....+...###....#.###..#♣$:...+..##.##...#3kDh (kDh# The Necropolis∩∩_(Press ? for help)#≈≈≈≈≈#≈▓#.........#.#..u#.#..#.................#...........o.o.W....#▓≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈▓#...#...#.#.!.#...#..#............♣♣...#............o.......#▓≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈▓#.........#.#§..#.#..#.............♣...##..................##▓≈≈≈≈≈≈≈≈##≈≈≈≈≈#≈▓#..##...####§#.#.##..#........∩....♣...###................###▓≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈▓#.........#.#...#.#..#....♣.......♣.....####################▓▓≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈▓#...#...#.#....u..#..#....♣.......♣.....####################▓▓≈≈≈≈≈≈≈≈##≈≈≈≈≈#≈▓#..#.#.#.####+++###..#...♣....∩........###.................##▓≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈▓#...#...#.#S..k..3#..#...♣.............##...................#▓≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈▓#.....#...#.#...#.#..#...♣♣............#....................#▓≈≈≈≈≈≈≈≈##≈≈≈≈≈#≈▓#...#...#.#.......#..#.................#....................#▓≈≈≈≈≈≈≈≈#kDh N#≈≈≈≈≈≈≈▓#.........#..[W.!.#..#.....ß..ß..ß.....#........#....###....#▓≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈▓#..##...####⌠...⌠##..#.....P..P..P.....#....@.....#.##♣##...#▓≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈▓#..#.....##########..#.................#............#..♣##..#▓≈≈≈≈≈≈≈≈##≈≈≈≈≈#≈▓#....................#....♣...♣...♣....#....#####........#..#▓≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈▓#....................#....♣♣...♣♣♣♣....#...##♣~♣##......≈#..#▓≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈▓#....................#.................#..##♣$.$D#..#..♣##..#▓≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈▓#....................#.................#..#♣....W+..##♣##...#▓≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈▓#...##...........##..#.................#..#...)..+...# #....#▓≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈▓##...................#................##..#P.....+...###....#▓≈≈≈≈≈≈≈≈##≈≈≈≈z≈≈▓▓##.................###..............###..#♣$:...+..##.##...#▓≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈≈▓▓##...............##⌠##............##⌠#..##~.)..#).#...##..#▓≈≈≈≈≈≈≈≈#kDh' 5#≈≈≈≈≈≈≈≈≈▓▓############''###...###++####++###..#...##♣~♣##.......#..#▓≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈≈≈≈▓▓▓▓▓▓▓▓▓▓#..........................'....#####........#..#▓≈≈≈≈≈≈≈≈[?7l#[?7hkDh|X.@kDh}FP.kDhkDhC.PkDhF6E#.kDh@.#kDh #≈≈≈≈≈≈≈▓#.........#....uuO#..#.....ß..ß..ß.....#.........ß########..#▓≈≈≈≈≈≈≈≈##.kDh #≈≈≈≈≈≈≈▓#..#⌠...⌠####+++###..#.....P..P..P.....#..#.......#.....ß#..#▓≈≈≈≈≈≈≈≈#.#kDhU #≈≈≈≈≈≈≈▓#..###.####.......#..#............)....#..#.##....#..##..#..#▓≈≈≈≈≈≈≈≈##.kDh- #≈≈≈≈≈#≈▓#....................#....♣...♣........#....ß#..÷.#..#ß..#..#▓≈≈≈≈≈≈≈≈#u#kDhX #≈≈≈≈≈≈≈▓#....................#....♣♣♣♣.........#....##...)#..##..#..#▓≈≈≈≈≈≈≈≈##ukDhi 2 #≈≈≈≈≈≈≈▓#....................#..........).)....#.........)#.#...)#..#▓≈≈≈≈≈≈≈≈#.#kDhkDh~..∩....♣...###................### ciphuk the Arsonist ......♣.....####################▓ Mountain Dwarf of Vehumet **.... ......♣.....####################▓ Health: 69/69 ======================== ..∩........###.................## Magic: 22/22 ======================== ...........##...................# AC: 9Str: 11 ...........#....................# EV: 10Int: 26 ...........#....................# SH: 4Dex: 10 kDhu..ß..ß.....#........#....###....# XL: 10 Next: 14% Place: a Necropolis ..P..P.....#....@.....#.##♣##...# Noise: ---------  Time: 11563.9 (0.0) ...........#............#..♣##..# s) +1 short sword (venom) ..♣...♣....#....#####........#..# Cast: Foxfire ...♣♣♣♣....#...##♣~♣##......≈#..# ...........#..##♣$.$D#..#..♣##..# ...........#..#♣....W+..##♣##...#kDhD  ...........#..#...)..+...# #....#  ..........##..#P.....+...###....#  .........###..#♣$:...+..##.##...#  _Okay, then. _Unknown command. _Okay, then.Press: ? - help, v - describe, . - travel, g - get itemItem here: the Book of the Earth. _The floor.kDhkDhkDhOkDhBkDhkDh,kDhkDhkDhy#kDh5kDh7kDh>kDh/D,kDhEkDhmLkDhQ,kDhSkDh8ZkDh^^,kDh_kDhfkDh k,kDhlkDhskDhw,kDhxykDhkDh,kDhbkDhUkDhe,kDh@kDhkDh,kDhkDh'8Unknown command. _Okay, then.  Press: ? - help, v - describe, . - travel, g - get itemItem here: the Book of the Earth. _The floor.  There is a large open door here.kDhkDhT _kDh*kDhkDh׺,kDhkDh1kDhkDh;kDhkDhkDh,kDhkDhkDh,kDhckDhFkDh,kDhkDhkDh,kDhkDhpkDh,kDhxkDhkDh[kDhD,kDh.kDhkDhNkDh,kDh kDh)kDhkDh,kDhkDhkDh;kDh,kDh kDh#kDh;$,kDhm(kDhY,kDh-,kDh1kDh.4kDh5,kDh8kDh<,kDhv=kDhAkDhDkDh5EkDhEkDhIkDhLkDhLkDhLMkDhgPkDhSkDhT,kDhXkDh\,kDh\kDh`kDhckDhhd,kDhxgkDhjkDh?kkDhkkDhnkDh;skDhskDhtkDhxE  There is a large open door here.kDh{kDh| _kDh0}kDhkDh?kDh kDhkDhikDhkDhN,kDhkDhkDhTkDh-kDh*kDhkDhkDhkDhkDhC,kDhªkDhkDhzkDhkDhkDhkDh|,kDhRkDhkDh2,kDhkDh7kDh,kDhQkDhkDhJ,kDh|kDhkDh,kDhkDhRkDh,kDh2kDhkDhF,kDhkDh"kDhkDhjkDh=kDhkDhlkDhkDhkDhekDhkDhkDhdkDhfkDh< kDh kDh kDh4 kDhG,kDh?kDhkDhkDhmkDhkDhKkDhkDhkDhkDhK kDh$kDh %kDh%kDh'kDh*kDh+kDh+kDh,kDh0,kDh1kDh5kDhV<kDh]>kDhF@kDh6BkDhFkDhFkDh3HkDh_Ko _The white ugly thing gurgles horribly! You hear a horrible gurgling sound!kDhPkDhSkDhUkDhWkDh8ZkDh*]kDh ^kDh;_kDhubV _The cyan ugly thing is engulfed in mutagenic fog.kDhgV  The cyan ugly thing is engulfed in mutagenic fog.kDh"jkDhflkDhnkDhqkDhfrkDhskDhvc _The cyan ugly thing basks in the mutagenic energy and changes!kDh{kDh|kDh}kDhՄ≈▓▓##.........##⌠##........ ▓▓##.................###......... ▓##...................#.......... ▓#...##...........##..#... ▓#....#.kDh7. ▓#...#.. ▓#...#....♣♣♣♣.. ▓#.............#....♣...♣. ▓#..###.###..#..#..........625.9 (62.0) ▓#..#⌠...⌠####+++###..#.....P..P. ▓#.....uF.!#..#.....ß..ß. ▓#.....#...#.#..#.......... ▓#...#...#.#.!u#...#..#.......... ▓##.#§..#.#..#.......... F   skyshark ▓#..##...####§#.#.##..#........∩. uu 2 ugly things ▓#.#.#...#.#..#....♣..... ▓#...#...#.#....u..#..#....♣.....kDh|kDh<§kDh$kDh}kDhFu..kDhW/6.9 (1.0) kDhkDhkDhݼkDh*Nu.§.kDh&7kDh<§kDhQkDh`zGuu 2 ugly thingsG   shining eye shaped shifterkDhc{&8kDh:§kDh> _The skyshark changes into a shining eye!kDhkDhV4T§u 3 ugly things (1 wandering)uT   deep troll§9 _The shining eye changes into a deep troll!kDhH j§30kDhJ §kDhYO kDhLJ  The cyan ugly thing gurgles horribly!kDh%Guu.G   eye of devastation shaped shifterkDh&1kDh<§kDh!H _The deep troll changes into an eye of devastation!lDh4▓▓##.##⌠##.##...###. ##....#. #...##.##..#. #.#. #.#.) #.lDhj#....♣♣♣♣. #...#....♣...♣. #..###.####.....@.#..#. #..#⌠...⌠####+++###..#.....P..P. #.#..uuG.!#..#.....ß..ß. #.#.#...#.#..#. #...#...#.#.!.#...#..#. #.#.#§.u#.#..#. #..##...####§#.#.##..#.∩. #.#.#...#§#..#....♣. #...#...#.#....u..#..#....♣.lDh>,lDhlDh,.u.Guu.2lDh C§lDh5 Y##.##⌠##. ##....###. #.....#. ...##.##..#. .#. .#.lDhT7 ). .#....♣♣♣♣. .#....♣...♣. ..###.####.#..#. ..#⌠...⌠####+++###..#.....P..P..P .#...u.G!#..#.....ß..ß..ß .#.#.u.#.#..#. ...#...#.#.!.#u..#..#. .#.#§..#.#..#. lDh&8 p..##...####§#.#.##..#.∩. .#.#...#§#..#....♣. ...#...#.#....u..#..#....♣.lDh; lDhy< lDh,> lDhJ u.G.u.uu§3lDhU <§lDhPX lDh"r##########''###...###++####''#..##⌠#...###......#.####..#.#..)lDht#..........).)#....♣♣♣♣............#....♣...♣ .###.####.......#..#............)#⌠...⌠####+++###..#.....P..P..P.#...uu.G#..#.....ß..ß..ß.....#.#..u#.#..#.#...#.#.!.#...#..#.♣......#.#§..#.#..#.. .##...####§#.#.##..#........∩.....#.#...#§#..#....♣.♣lDhDlDh3lDh lDh.uuuuu4lDhlDhlDh"#...............##⌠##............ .....###.. .....#.. .####..#......#.)#.).).#....♣♣♣♣......#....♣... lDh:d###.####.......#@.#............) #⌠...⌠####+++###..#.....P..P..P.. .......#....uuG#..#.....ß..ß..ß.#.#..u#.#..#............. .#...#.#.!.#...#..#.♣♣.....#.#§..#.#..#. ##...####§#.#.##..#.∩....♣ .......#.#...#§#..#....♣.......♣.  .#...#.#....u..#..#....♣.♣. lDhilDh\&5lDhlDhlDhDrop what?44/52 slots (_ for help) Hand Weapons (select all with ))  s - a +1 short sword of venom (weapon)  d - a +1 dagger of freezing  H - a +2 hand axe of electrocution  K - the +4 mace "Efur" {freeze, rElec rF- Dex+7} Missiles (select all with ()O - 2 javelins Armour (select all with [)  a - a +0 robe (worn)  g - a +1 cloak (worn)  F - a +0 buckler (worn)  G - a +0 helmet (worn)  Q - a scarf of resistance  R - the +3 plate armour of Circular Logic {Int+5}  T - the +1 chain mail "Pifidaaj" {*Silence +Inv rPois rN+++} Magical Staves (select all with |)  N - a staff of death Jewellery (select all with "=)  j - a +4 ring of protection (worn)  u - a +6 ring of intelligence (worn)y - a ring of protection from cold [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle [.|Space] toggle selected[lDhV!#[37mtop]lDhT  y - a ring of protection from cold  J - a ring of willpower Wands (select all with /)  E - a wand of iceblast (12)  L - a wand of charming (5)  M - a wand of digging (7) Scrolls (select all with ?)  e - 2 scrolls of revelation  i - 4 scrolls of poison  o - a scroll labelled OTUSTA ORO  p - 2 scrolls of enchant weapon  q - a scroll labelled WETEQ CUFOUM  v - 3 scrolls of immolation  w - a scroll labelled ROTAAS SORY  C - 2 scrolls of amnesia  D - 2 scrolls of silence  I - a scroll of teleportation  P - a scroll labelled PEORYO KAEMM Potions (select all with !)  b - a potion of magic  c - 2 fuming orange potions64%lDh" w - a scroll labelled ROTAAS SORY  f - 4 clear potions  h - 2 golden potions  l - 4 purple potions  m - 2 fizzy orange potions  n - a sapphire potionr - 4 potions of cancellation  t - a smoky brown potion  x - 2 sedimented cyan potions  z - a fuming red potion  A - a black potion  B - 2 bubbling pink potionsbotlDh  #...............##⌠##............ ciphuk the Arsonist .................###............. Mountain Dwarf of Vehumet **.... ..................#.............. Health: 69/69 ======================== .##...........##..#.............. Magic: 22/22 ======================== ..................#............). AC: 9Str: 11 ..................#..........).). EV: 10Int: 26 ..................#....♣♣♣♣...... SH: 4Dex: 10 ..................#....♣...♣..... XL: 10 Next: 14% Place: a Necropolis ###.####.......#@.#............). Noise: ---------  Time:[39;49lDh‚ m 11635.9 (0.0) #⌠...⌠####+++###..#.....P..P..P.. s) +1 short sword (venom) .......#....uuG#..#.....ß..ß..ß.. Cast: Foxfire .......#.#..u#.#..#.............. .#...#.#.!.#...#..#............♣♣ .......#.#§..#.#..#.............♣  ##...####§#.#.##..#........∩....♣  .......#.#...#§#..#....♣.......♣.  .#...#.#....u..#..#....♣.......♣.  _The cyan ugly thing basks in the mutagenic energy and changes! _The skyshark changes into a shining eye! _The shining eye changes into a deep troll!  The cyan ugly thing gurgles horribly! _The deep troll changes into an eye of devastation!  Okay, then. _lDhlDhThe Necropolis∩∩_(Press ? for help)#≈≈≈≈≈≈≈≈≈≈≈≈*≈≈≈≈≈≈▓#..........................'..#.##....#..##..#W.#▓≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈≈≈≈▓▓▓▓▓▓▓▓▓▓#..........................'....ß#....#..#ß..#..#▓≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈≈≈▓▓############''###...###++####''###..#....##....#..##..#o.#▓≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈≈▓▓##...............##⌠##............##⌠#..........#.#....#..#▓≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈▓▓##.................###..............###..........'.#....#o.#▓≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈▓##...................#................##......#...'.#._..#..#▓≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈▓#...##...........##..#.................#......#...'.#.ß..#..#▓≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈▓#....................#............)....#..........).#....#..#▓≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈▓#....................#..........).)....#.........)#.#...)#..#▓≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈▓#....................#....♣♣♣♣.........#....##...)#..##..#..#▓≈≈≈≈≈≈≈≈##≈≈≈≈≈#≈▓#....................#....♣...♣........#....ß#..÷.#..#ß..#..#▓≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈▓#..###.####.......#@.#............)....#..#.lDh##....#..##..#..#▓≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈▓#..#⌠...⌠####+++###..#.....P..P..P.....#..#.......#.....ß#..#▓≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈▓#.........#....uuG#..#.....ß..ß..ß.....#.........ß########..#▓≈≈≈≈≈≈≈≈##≈≈≈≈≈#≈▓#.........#.#..u#.#..#.................#...........o.o.W....#▓≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈▓#...#...#.#.!.#...#..#............♣♣...#............o.......#▓≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈▓#.........#.#§..#.#..#.............♣...##..................##▓≈≈≈≈≈≈≈≈##≈≈≈≈≈#≈▓#..##...####§#.#.##..#........∩....♣...###................###▓≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈▓#.........#.#...#§#..#....♣.......♣.....####################▓▓≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈▓#...#...#.#....u..#..#....♣.......♣.....####################▓▓≈≈≈≈≈≈≈≈##≈≈≈≈≈#≈▓#..#.#.#.####+++###..#...♣....∩........###.................##▓≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈▓#...#...#.#S..k..3#..#...♣.............##...................#▓≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈▓#.....#...#.#...#.#..#...♣♣............#....................#▓≈≈≈≈≈≈≈≈[?7l#[?7hlDh4 s_@∩lDhۘlDh#...............##⌠##............ ciphuk the Arsonist .................###............. Mountain Dwarf of Vehumet **.... ..................#.............. Health: 69/69 ======================== .##...........##..#.............. Magic: 22/22 ======================== ..................#............). AC: 9lDhsStr: 11 ..................#..........).). EV: 10Int: 26 ..................#....♣♣♣♣...... SH: 4Dex: 10 ..................#....♣...♣..... XL: 10 Next: 14% Place: a Necropolis ###.####.......#@.#............). Noise: ---------  Time: 11635.9 (0.0) #⌠...⌠####+++###..#.....P..P..P.. s) +1 short sword (venom) .......#....uuG#..#.....ß..ß..ß.. Cast: Foxfire .......#.#..u#.#..#.............. .#...#.#.!.#...#..#............♣♣ .......#.#§..#.#..#.............♣  ##...####§#.#.##..#..lDh......∩....♣  .......#.#...#§#..#....♣.......♣.  .#...#.#....u..#..#....♣.......♣.  _The cyan ugly thing basks in the mutagenic energy and changes! _The skyshark changes into a shining eye! _The shining eye changes into a deep troll!  The cyan ugly thing gurgles horribly! _The deep troll changes into an eye of devastation! _Okay, then.lDhlDhG _lDhQ _The orb spider changes into a shock serpent!lDh~IlDhxlDh ,lDh< lDhlDhz  The shock serpent changes into something you cannot see!lDhlDhI" _Deactivating autopickup; reactivate with Ctrl-A.lDh%3lDh&lDhG*lDh.,lDh.lDh]2lDh:5,lDh6lDhe9lDh;,lDh>lDh@E  There is a large open door here.lDhClDhD _lDhElDhBHlDhJ,lDh}KlDhNlDhQ,lDhQlDhTlDhW,lDhXlDh0[lDh{],lDh ^lDh`lDhd,lDhdlDhjglDhi,lDh)jlDhllDh5o,lDholDhlrlDhu,lDhvlDhylDh|,lDh"~lDhP= _You open the large door.lDhք3lDh)lDh,E  There is a large open door here.lDh-lDhԎ _lDh(lDhlDh,lDh4lDhlDhL,lDh?lDhlDholDh,lDhlDhlDh,lDh lDhlDh2,lDhlDh<lDh$JlDh;lDhW ,lDh lDhUlDh,lDhlDhlDhlDhZ lDhu"lDh$lDh),lDh*lDh -lDh|1,lDh3lDh?;.......#....♣♣♣♣.........#....##...#....♣...♣........#....ß##..#......)....#..#.## ++###..#.....P..P..P.....#..# uuu!#..#.....ß..ß..ß.....#......#.#..#.........#...... #...#..#....♣♣...#.#.#..#lDhD=.....♣...##. .#.##..#........@....♣...###....70.9 (35.0) ..#§#..#....♣.......♣.....####### .u..#♣.......♣.....####### ++###..#...♣....∩........### k..3#..#...♣.............##......#.#..#...♣♣............#. ....#..#.................#....... W.!.#..#.....ß..ß..ß.....#...... ..⌠##..P..P..P.....#......lDhBP..P..PlDhDj _There is a gate leading back out of this place here.lDh= lDh The Necropolis∩∩_(Press ? for help)#≈≈≈≈≈≈≈▓#...##...........##..#.................#......#...'.#.ß..#..#▓≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈▓#....................#............)....#..........).#....#..#▓≈≈≈≈≈≈≈≈#lDh #≈≈≈≈≈≈≈▓#....................#..........).)....#.........)#.#...)#..#▓≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈▓#....................#....♣♣♣♣.........#....##...)#..##..#..#▓≈≈≈≈≈≈≈≈##≈≈≈≈≈#≈▓#....................#....♣...♣........#....ß#..÷.#..#ß..#..#▓≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈▓#..###.####.......#..#............)....#..#.##....#..##..#..#▓≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈▓#..#⌠...⌠####+++###..#.....P..P..P.....#..#.......#.....ß#..#▓≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈▓#.........#...uuu!#..#.....ß..ß..ß.....#.........ß########..#▓≈≈≈≈≈≈≈≈##≈≈≈≈≈#≈▓#.........#.#...#.#..#.................#...........o.o.W....#▓≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈▓#...#...#.#.!.#...#..#............♣♣...#............o.......#▓≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈▓#.........#.#§..#.#..#.............♣...##..................##▓≈≈≈≈≈≈≈≈##≈≈≈≈≈#≈▓#..##...####§#.#.##..#........@....♣...###................###▓≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈▓#.........#.#...#§#..#....♣.......♣.....####################▓▓≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈▓#...#...#.#....u..#..#....♣...lDh Q....♣.....####################▓▓≈≈≈≈≈≈≈≈##≈≈≈≈≈#≈▓#..#.#.#.####+++###..#...♣....∩........###.................##▓≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈▓#...#...#.#S..k..3#..#...♣.............##...................#▓≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈▓#.....#...#.#...#.#..#...♣♣............#....................#▓≈≈≈≈≈≈≈≈##≈≈≈≈≈#≈▓#...#...#.#.......#..#.................#....................#▓≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈▓#.........#..[W.!.#..#.....ß..ß..ß.....#........#....###....#▓≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈▓#..##...####⌠...⌠##..#.....P..P..P.....#..........#.##♣##...#▓≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈▓#..#.....##########..#.................#............#..♣##..#▓≈≈≈≈≈≈≈≈##≈≈≈≈≈#≈▓#....................#....♣...♣...♣....#....#####........#..#▓≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈▓#....................#....♣♣...♣♣♣♣....#...##♣~♣##......≈#..#▓≈≈≈≈≈≈≈≈[?7l#[?7hlDh$ J.@lDh;.ß lDh ;ß. lDh81 lDhA$.......#....♣♣♣♣.........#....##. ciphuk the Arsonist .......#....♣...♣........#....ß#. Mountain Dwarf of Vehumet **.... ....#..#............)....#..#.##. Health: 69/69 ======================== ++###..#.....P..P..P.....#..#.... Magic: 22/22 ======================== uuu!#..#.....ß..ß..ß.....#....... AC: 9 lDhStr: 11 ..#.#..#.................#....... EV: 10Int: 26 #...#..#............♣♣...#....... SH: 4Dex: 10 ..#.#..#.............♣...##...... XL: 10 Next: 14% Place: a Necropolis .#.##..#........@....♣...###..... Noise: ---------  Time: 11670.9 (0.0) ..#§#..#....♣.......♣.....####### s) +1 short sword (venom) .u..#..#....♣.......♣.....####### Cast: Foxfire ++###..#...♣....∩........###..... k..3#..#...♣.............##...... ..#.#..#...♣♣............#.......  ....#..#.................#.......  W.!.#..#.....ß..ß..ß.....#.......  ..⌠##..#.....P..P..P.....#....... The shock serpent changes into something you cannot lDho see! _Deactivating autopickup; reactivate with Ctrl-A. _There is a large open door here. _You open the large door. _There is a large open door here. _There is a gate leading back out of this place here. lDhoP..P lDh  lDh(AP lDh!) lDh1P..P..P lDhj5K _Autopickup is now on. lDhz...#....♣♣♣♣...#....##...#....♣...♣........#....ß#.#..#...)....#..#.##.###..#.....P..P..P.....#..#.!#..#.....ß..ß..ß.....#. .#.#..#.........#. ...#..#....♣♣...#. .#.#..#.....♣...##. #.##..#.∩@...♣...###. .#§#..#....♣. lDh N♣.....# u..#..#....♣.♣.....####..#...♣....∩........###. ..3#..#...♣...##. .#.#..#...♣♣.#.#..#.....#. .!.#..#.....ß..ß..ß.....#. .⌠##..#.....P..P..P.....#. lDhpP..P lDh21.9 (1 _ lDh&P lDh lDhc .#....♣♣♣♣.#....##.#....♣...♣........#....ß#.#..#.)....#..#.##+###..#.....P..P..P.....#..#u!#..#.....ß..ß..ß.....# ..#.#..#....# #...#..# lDh$ .♣♣...# ..#.#..#.♣...## .#.##..#.@....♣...### ..#§#..#....♣.♣..... .u..#..#....♣.♣.....+###..#...♣....∩........### k..3#..#...♣...## ..#.#..#...♣♣.#.#..#.....# W.!.#..#.....ß..ß..ß.....# ..⌠##..#.....P..P..P.....# lDh0 P..P..P lDhh &2 lDh IP..P lDh j _There is a gate leading back out of this place here.SlDhSlDhR!The Necropolis∩∩_(Press ? for help)#≈≈≈≈≈≈≈▓#...##...........##..#.................#......#...'.#.ß..#..#▓≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈▓#....................#............)....#..........).#....#..#▓≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈▓#....................#..........).)....#.........)#.#...)#..#▓≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈▓#....................#....♣♣♣♣.........#....##...)#..##..#..#▓≈≈≈≈≈≈≈≈##≈≈≈≈≈#≈▓#....................#....♣...♣........#....ß#..÷.#..#ß..#..#▓≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈▓#..###.####.......#..#............)....#..#.##....#..##..#..#▓≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈▓#..#⌠...⌠####+++###..#.....P..P..P.....#..#.......#.....ß#..#▓≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈▓#.........#...uuu!#..#.....ß..ß..ß.....#.........ß########..#▓≈≈≈≈≈≈≈≈##≈≈≈≈≈#≈▓#.........#.#...#.#..#.................#...........o.o.W....#▓≈≈≈≈≈≈≈≈#SlDhR%#≈≈≈≈≈≈≈▓#...#...#.#.!.#...#..#............♣♣...#............o.......#▓≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈▓#.........#.#§..#.#..#.............♣...##..................##▓≈≈≈≈≈≈≈≈##≈≈≈≈≈#≈▓#..##...####§#.#.##..#........@....♣...###................###▓≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈▓#.........#.#...#§#..#....♣.......♣.....####################▓▓≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈▓#...#...#.#....u..#..#....♣.......♣.....####################▓▓≈≈≈≈≈≈≈≈##≈≈≈≈≈#≈▓#..#.#.#.####+++###..#...♣....∩........###.................##▓≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈▓#...#...#.#S..k..3#..#...♣.............##...................#▓≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈▓#.....#...#.#...#.#..#...♣♣............#....................#▓≈≈≈≈≈≈≈≈##≈≈≈≈≈#≈▓#...#...#.#.......#..#.................#....................#▓≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈▓#.........#..[W.!.#..#.....ß..ß..ß.....#........#....###....#▓≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈▓#..##...####⌠...⌠##..#.....P..P..P.....#..........#.##♣##...#▓≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈▓#..#.....##########..#.................#............#..♣##..#▓≈≈≈≈≈≈≈≈##≈≈≈≈≈#≈▓#....................#....♣...♣...♣....#....#####........#..#▓≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈▓#....................#....♣♣...♣♣♣♣....#...##♣~♣##......≈#..#▓≈≈≈≈≈≈≈≈[?7l#[?7hlDh&40mSlDh4.......#....♣♣♣♣.........#....##. ciphuk the Arsonist .......#....♣...♣........#....ß#. Mountain Dwarf of Vehumet **.... ....#..#............)....#..#.##. Health: 69/69 ======================== ++###..#.....P..P..P.....#..#.... Magic: 22/22 ======================== uuu!#..#.....ß..ß..ß.....#....... AC: 9Str: 11 ..#.#..#.................#....... EV: 10Int: 26 #...#..#............♣♣...#....... SH: 4Dex: 10 ..#.#..#.............♣...##...... XL: 10 Next: 14% Place: a Necropolis .#.##..#........@....♣...###..... Noise: ---------  Time: 11SlDh7672.9 (0.0) ..#§#..#....♣.......♣.....####### s) +1 short sword (venom) .u..#..#....♣.......♣.....####### Cast: Foxfire ++###..#...♣....∩........###..... k..3#..#...♣.............##...... ..#.#..#...♣♣............#.......  ....#..#.................#.......  W.!.#..#.....ß..ß..ß.....#.......  ..⌠##..#.....P..P..P.....#.......  _There is a large open door here. _You open the large door. _There is a large open door here. _There is a gate leading back out of this place here. _Autopickup is now on. _There is a gate leading back out of this place here.P..PTlDh=TlDhDrop what?44/52 slots (_ for help) Hand Weapons (select all with ))  s - a +1 short sword of venom (weapon)  d - a +1 dagger of freezing  H - a +2 hand axe of electrocution  K - the +4 mace "Efur" {freeze, rElec rF- Dex+7} TlDhELMissiles (select all with ()O - 2 javelins Armour (select all with [)  a - a +0 robe (worn)  g - a +1 cloak (worn)  F - a +0 buckler (worn)  G - a +0 helmet (worn)  Q - a scarf of resistance  R - the +3 plate armour of Circular Logic {Int+5}  T - the +1 chain mail "Pifidaaj" {*Silence +Inv rPois rN+++} Magical Staves (select all with |)  N - a staff of death Jewellery (select all with "=)  j - a +4 ring of protection (worn)  u - a +6 ring of intelligence (worn)y - a ring of protection from cold [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle [.|Space] toggle selected[top]\lDh^\lDh[.......#....♣♣♣♣.........#....##. ciphuk the Arsonist .......#....♣...♣........#....ß#. Mountain Dwarf of Vehumet **.... ....#..#............)....#..#.##. Health: 69/69 ======================== ++###..#.....P..P..P.....#..#.... Magic: 22/22 ======================== uuu!#..#.....ß..ß..ß.....#....... AC: 9Str: 11 ..#.#..#.................#....... EV: 10Int: 26 #...#..#............♣♣...#....... SH: 4Dex: 10 ..#.#..#.............♣...##...... XL: 10 Next: 14% Place: a Necropolis .#.##..#........@....♣...###..... Noise: ---------  Time: 11672.9 (0\lDh*.0) ..#§#..#....♣.......♣.....####### s) +1 short sword (venom) .u..#..#....♣.......♣.....####### Cast: Foxfire ++###..#...♣....∩........###..... k..3#..#...♣.............##...... ..#.#..#...♣♣............#.......  ....#..#.................#.......  W.!.#..#.....ß..ß..ß.....#.......  ..⌠##..#.....P..P..P.....#.......  _You open the large door. _There is a large open door here. _There is a gate leading back out of this place here. _Autopickup is now on. _There is a gate leading back out of this place here.  Okay, then.\lDh zP..P..P\lDh". _\lDh?\lDhDrop what?44/52 slots (_ for help) Hand Weapons (select all with ))  s - a +1 short sword of venom (weapon)  d - a +1 dagger of freezing  H - a +2 hand axe of electrocution  K - the +4 mace "Efur" {freeze, rElec rF- Dex+7} \lDh'?Missiles (select all with ()O - 2 javelins Armour (select all with [)  a - a +0 robe (worn)  g - a +1 cloak (worn)  F - a +0 buckler (worn)  G - a +0 helmet (worn)  Q - a scarf of resistance  R - the +3 plate armour of Circular Logic {Int+5}  T - the +1 chain mail "Pifidaaj" {*Silence +Inv rPois rN+++} Magical Staves (select all with |)  N - a staff of death Jewellery (select all with "=)  j - a +4 ring of protection (worn)  u - a +6 ring of intelligence (worn)y - a ring of protection from cold [Up|Down] select [PgDn|>] page down [PgUp|<] page up\lDhJ [Esc] exit Letters toggle [.|Space] toggle selected[top]]lDhw(1 turn)  s - a +1 short sword of venom (weapon)  d + a +1 dagger of freezing[Enter] accept (1 chosen)]lDh"(.......#....♣♣♣♣.........#....##. ciphuk the Arsonist .......#....♣...♣........#....ß#. Mountain Dwarf of Vehumet **.... ....#..#............)....#..#.##. Health: 69/69 ======================== ++###..#.....P..P..P.....#..#.... Magic: 22/22 ======================== uuu!#..#.....ß..ß..ß.....#....... AC: 9Str: 11 ..#.#..#.................#....... EV: 10Int: 26 #...#..#............♣♣...#....... SH: 4Dex: 10 ..#.#..#.............♣...##...... XL: 10 Next: 14% Place: a Necropolis .#.##..#........@....♣...###..... Noise: ---------  Time: 11672.9 (0.0) []lDh,10d..#§#..#....♣.......♣.....####### s) +1 short sword (venom) .u..#..#....♣.......♣.....####### Cast: Foxfire ++###..#...♣....∩........###..... k..3#..#...♣.............##...... ..#.#..#...♣♣............#.......  ....#..#.................#.......  W.!.#..#.....ß..ß..ß.....#.......  ..⌠##..#.....P..P..P.....#.......  _You open the large door. _There is a large open door here. _There is a gate leading back out of this place here. _Autopickup is now on. _There is a gate leading back out of this place here. _Okay, then.3.9 (1_large open door _There is a gate leading back out of this place here. _Autopickup is now on. _There is a gate leading back out of this place here. _You drop a +1 dagger of freezing._lDhThe Necropolis∩∩_(Press ? for help)#≈≈≈≈≈≈≈▓#...##...........##..#.................#......#...'.#.ß..#..#▓≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈▓#....................#............)....#..........).#....#..#▓≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈▓#....................#..........).)....#.........)#.#...)#..#▓≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈▓#....................#....♣♣♣♣.........#....##...)#..##..#..#▓≈≈≈≈≈≈≈≈##≈≈≈≈≈#≈▓#....................#....♣...♣........#....ß#..÷.#..#ß..#..#▓≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈▓#..###.####.......#..#............)....#..#.##....#..##..#..#▓≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈▓#..#⌠...⌠####+++###..#.....P..P..P.....#..#.......#.....ß#..#▓≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈▓#.........#...uuu!#..#.....ß..ß..ß.....#.........ß########..#▓≈≈≈≈≈≈≈≈##≈≈≈≈≈#≈▓#.........#.#...#.#..#.................#...........o.o.W....#▓≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈▓#...#...#.#.!.#...#..#............♣♣...#............o.......#▓≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈▓#.........#.#§..#.#..#.............♣...##..................##▓≈≈≈≈≈≈≈≈##≈≈≈≈≈#≈▓#..##...####_lDh§#.#.##..#........@....♣...###................###▓≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈▓#.........#.#...#§#..#....♣.......♣.....####################▓▓≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈▓#...#...#.#....u..#..#....♣.......♣.....####################▓▓≈≈≈≈≈≈≈≈##≈≈≈≈≈#≈▓#..#.#.#.####+++###..#...♣....∩........###.................##▓≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈▓#...#...#.#S..k..3#..#...♣.............##...................#▓≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈▓#.....#...#.#...#.#..#...♣♣............#....................#▓≈≈≈≈≈≈≈≈##≈≈≈≈≈#≈▓#...#...#.#.......#..#.................#....................#▓≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈▓#.........#..[W.!.#..#.....ß..ß..ß.....#........#....###....#▓≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈▓#..##...####⌠...⌠##..#.....P..P..P.....#..........#.##♣##...#▓≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈▓#..#.....##########..#.................#............#..♣##..#▓≈≈≈≈≈≈≈≈##≈≈≈≈≈#≈▓#....................#....♣...♣...♣....#....#####........#..#▓≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈▓#....................#....♣♣...♣♣♣♣....#...##♣~♣##......≈#..#▓≈≈≈≈≈≈≈≈[?7l#[?7h_lDhlX.@_lDhF.._lDhF#.`lDhpJ.#`lDhX :..alDhealDh.......#....♣♣♣♣.........#....##. ciphuk the Arsonist .......#....♣...♣........#....ß#. Mountain Dwarf of Vehumet **.... ....#..#............)....#..#.##. Health: 69/69 ======================== ++###..#.....P..P..P.....#..#.... Magic: 22/22 ======================== alDhuuu!#..#.....ß..ß..ß.....#....... AC: 9Str: 11 ..#.#..#.................#....... EV: 10Int: 26 #...#..#............♣♣...#....... SH: 4Dex: 10 ..#.#..#.............♣...##...... XL: 10 Next: 14% Place: a Necropolis .#.##..#........@....♣...###..... Noise: ---------  Time: 11673.9 (0.0) ..#§#..#....♣.......♣.....####### s) +1 short sword (venom) .u..#..#....♣.......♣.....####### Cast: Foxfire ++###..#...♣....∩........###..... k..3#..#...♣.............##...... ..#.#..#...♣♣............#.......  ....#..#.................#.......  W.!.#..#.....ß..ß..ß....alDh.#.......  ..⌠##..#.....P..P..P.....#.......  _There is a large open door here. _There is a gate leading back out of this place here. _Autopickup is now on. _There is a gate leading back out of this place here. _Okay, then. _You drop a +1 dagger of freezing.alDh-alDhalDhHXalDh,alDhalDhalDh,alDhalDhalDh-alDh/alDh`2alDh2:alDhYAalDhBalDhFalDhLalDhKPalDh%QalDhSalDhXalDh]alDh^alDh{`alDhzdalDhhalDhialDhkalDhsoalDhsalDhrtalDh=valDhyalDh}alDh~alDhUalDhalDhalDhˈalDhalDhalDhalDh–alDhalDhalDhalDhalDhalDh alDh-,alDhalDhalDh,alDhvalDhZE  There is a large open door here.alDh8alDh _alDhalDhalDh,alDhalDh9alDh{,alDh;alDhtalDh,alDhalDhalDh[BalDhoalDhh,alDhalDhalDh"BalDhalDhUXalDhhXalDh  There is a large open door here.alDhja _alDhy(alDhT7nalDh:K _The white ugly thing gurgles horribly!alDh*@BalDh@alDhEC3alDhsEalDhGalDhJalDh OalDhoR,alDhWTalDhValDhZalDhz]alDh_,alDh8aalDhcalDhialDh[kalDhm,alDh}oalDhrJ _The cyan ugly thing gurgles horribly!alDhDvalDhwalDhz3alDh|alDh*h▓▓##...............##⌠##........ alDhф▓##.................###......... ##...........#.......... #...##...........##..#....... #....................#..... #............#..........).........#....♣♣♣♣ #............#....♣...♣ #..###.#####..#......707.9 (34.0) #..#⌠...⌠####+++###..#.....P..P.. #.........#..u.uu!#..#.....ß..ß.. #.........#.#...#.#..#...... #...#...#.#.!.#...#..#....... #.........#.#§..#.#..#........uuu 3 ugly things #..##...####§#.#lDhD0m.##..#........∩ #.........#.#...#§#..#....♣ #...#...#.#....u..#..#....♣alDh#E§§alDhdlDhy N'''§dlDhg| dlDh} dlDhg uu...§uu§dlDh /8.9 (1.0) dlDh :§dlDh ( _You open the gate.elDh  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.flDhl §Okay, then.flDhovj§ _flDhF F##########''###...###''####''..##⌠##.......###...........#...... ...####..#...... .flDhܻ %....#............ .....#..........) .....#....♣♣♣♣.. .............#....♣...♣ ..###.####.......#..#.......... ..#⌠...⌠####'uu###..#.....P..P..P .#.....u!#..#.....ß..ß..ß .........#.#...#.#..#.. ...#...#.#.!.#...#..#.. .........#.#§..#.#..#.. ..##...####§#.#.##..#........∩ .........#.#...#§#..#....♣.flDh BflDh uu''.u§§flDh -9 _flDh :§flDh glDh  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.glDhl▓▓############''###...###''####'' ciphuk the Arsonist ▓##...............##⌠##.......... Mountain Dwarf of Vehumet **.... ##.................###........... Health: 69/69 ======================== #...................#............ Magic: 18/22 ===================----- ...##...........##..#............ AC: 9Str: 11 .............*******#............ EV: 10Int: 26 .............*******#..........). SH: 4Dex: 10 .............*******#....♣♣♣♣.... XL: 10 Next: 14% Place: a Necropolis .............***@***#....♣...♣... Noise: ---------  Time: 11709.9 (0.0) ..###.####...*uu*#**#............ s) +1 short sword (venom) ..#⌠...⌠####'**##glDh[37m#.*#.....P..P..P Cast: Foxfire .........#...**.u#..#.....ß..ß..ß .........#.#...#.#..#............ ...#...#.#.!.#...#..#............ uuu 3 ugly things .........#.#§..#.#..#............ ..##...####§#.#.##..#........∩... .........#.#...#§#..#....♣.......Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activateglDhY ▓▓############''###...###''####'' ciphuk the Arsonist glDhZ ▓##...............##⌠##.......... Mountain Dwarf of Vehumet **.... ##.................###........... Health: 69/69 ======================== #...................#............ Magic: 18/22 ===================----- ...##...........##..#............ AC: 9Str: 11 ....................#............ EV: 10Int: 26 ....................#..........). SH: 4Dex: 10 ...............###..#....♣♣♣♣.... XL: 10 Next: 14% Place: a Necropolis ...............#@#..#....♣...♣... Noise: ---------  Time: 11709.9 (0.0) ..###.####....u###..#............lDh4] m s) +1 short sword (venom) ..#⌠...⌠####'''###..#.....P..P..P Cast: Foxfire .........#......u#..#.....ß..ß..ß .........#.#...#.#..#............ ...#...#.#.!.#...#..#............ uuu 3 ugly things .........#.#§..#.#..#............ ..##...####§#.#.##..#........∩... .........#.#...#§#..#....♣.......Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activateA wave of flame ripples out!  The flame wave engulfs the white ugly thing!hlDhonfirm with . or Enter, or press ? or * to list all spells.asting: Flame Wave (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activate  A wave of flame ripples out!  The flame wave engulfs the white ugly thing!white ugly thing is lightly wounded. ...u@..u.uu§(Press . to intensify the flame waves.)  The white ugly thing headbutts you! The white ugly thing freezes you!!22-----------------======10.9 (1Wave §hlDh`T _The cyan ugly thing gores you. The cyan ugly thing shocks you!hlDh0############@########§hlDh1L§The white ugly thing headbutts you! The white ugly thing freezes you!! _The cyan ugly thing gores you. The cyan ugly thing shocks you!  The white ugly thing is moderately wounded.The flame wave engulfs the cyan ugly thing!hlDh k ...........u@...u.#.'§The cyan ugly thing is lightly wounded.  The white ugly thing headbutts you but does no damage.hlDh8 7-=======1+ hlDhE 9§hlDhO ] _The cyan ugly thing closely misses you.jlDh jlDhhRead which item? Scrolls  e - 2 scrolls of revelation  i - 4 scrolls of poison  o - a scroll labelled OTUSTA OROp - 2 scrolls of enchant weapon  q - a scroll labelled WETEQ CUFOUM  v - 3 scrolls of immolation  w - a scroll labelled ROTAAS SORYC - 2 scrolls of amnesia  D - 2 scrolls of silence  I - a scroll of teleportation  P - a scroll labelled PEORYO KAEMM [!] read|quaff|evoke[?] describe selectedplDhplDhplDh▓▓############''###...###''####'' ciphuk the Arsonist ▓##...............##⌠##.......... Mountain Dwarf of Vehumet **.... ##.................###........... Health: 22/69 =======----------------- #...................#............ Magic: 17/22 ==================------ ...##...........##..#............ AC: 9Str: 11 ....................#............ EV: 10plDhʕInt: 26 ....................#..........). SH: 4Dex: 10 ....................#....♣♣♣♣.... XL: 10 Next: 14% Place: a Necropolis ...............u@...#....♣...♣... Noise: =======--  Time: 11711.9 (0.0) ..###.####.....u.#..#............ s) +1 short sword (venom) ..#⌠...⌠####'''###..#.....P..P..P Cast: Foxfire .........#......u#..#.....ß..ß..ß Wave+ .........#.#...#.#..#............ ...#...#.#.!.#...#..#............ uuu 3 ugly things .........plDhĖ#.#§..#.#..#............ ..##...####§#.#.##..#........∩... .........#.#...#§#..#....♣.......The flame wave engulfs the white ugly thing!  The white ugly thing is moderately wounded.The flame wave engulfs the cyan ugly thing!  The cyan ugly thing is lightly wounded.  The white ugly thing headbutts you but does no damage. _The cyan ugly thing closely misses you.plDhP  Okay, then.plDhnplDh;§plDh. _qlDhYRead which item? Scrolls  e - 2 scrolls of revelation  i - 4 scrolls of poison  o - a scroll labelled OTUSTA OROp - 2 scrolls of enchant weapon  q - a scroll labelled WETEQ CUFOUM  v - 3 scrolls of immolation  w - a scroll labelled ROTAAS SORYC - 2 scrolls of amnesia  D - 2 scrolls of silence  I - a scroll of teleportation  P - a scroll labelled PEORYO KAEMM [!] read|quaff|evoke[?] describe selectedqlDh% qlDhG qlDh f▓▓############''###...###''####'' ciphuk the Arsonist ▓##...............##⌠##.......... Mountain Dwarf of Vehumet **.... ##.................###........... Health: 22/69 =======----------------- qlDh d#...................#............ Magic: 17/22 ==================------ ...##...........##..#............ AC: 9Str: 11 ....................#............ EV: 10Int: 26 ....................#..........). SH: 4Dex: 10 qlDhx ....................#....♣♣♣♣.... XL: 10 Next: 14% Place: a Necropolis ...............u@...#....♣...♣... Noise: =======--  Time: 11711.9 (0.0) ..###.####.....u.#..#............ s) +1 short sword (venom) ..#⌠...⌠####'''###..#.....P..P..P Cast: Foxfire .........#......u#..#.....ß..ß..ß Wave+ .........#.#...#.#..#............ ...#...#.#.!.#...#..#............ uuu 3 ugly things .........#.#§..#.#..#............ qlDhy E..##...####§#.#.##..#........∩... .........#.#...#§#..#....♣.......The white ugly thing is moderately wounded.The flame wave engulfs the cyan ugly thing!  The cyan ugly thing is lightly wounded.  The white ugly thing headbutts you but does no damage. _The cyan ugly thing closely misses you. _Okay, then.qlDh D §qlDh[ <§Okay, then.qlDhl qlDh B§§qlDh . _rlDh lDrink which item? Potions  b - a potion of magic  c - 2 fuming orange potions  f - 4 clear potions  h - 2 golden potions  l - 4 purple potions  m - 2 fizzy orange potions  n - a sapphire potion  r - 4 potions of cancellation  t - a smoky brown potion  x - 2 sedimented cyan potions  z - a fuming red potion  A - a black potion  B - 2 bubbling pink potions [!] read|quaff|evoke[?] describe selectedslDhslDhslDh\▓▓############''###...###''####'' ciphuk the Arsonist ▓##...............##⌠##.......... Mountain Dwarf of Vehumet **.... slDhgo##.................###........... Health: 22/69 =======----------------- #...................#............ Magic: 17/22 ==================------ ...##...........##..#............ AC: 9Str: 11 ....................#............ EV: 10Int: 26 ....................#..........). SH: 4Dex: 10 ....................#....♣♣♣♣.... XL: 10 Next: 14% Place: a Necropolis slDh&...............u@...#....♣...♣... Noise: =======--  Time: 11711.9 (0.0) ..###.####.....u.#..#............ s) +1 short sword (venom) ..#⌠...⌠####'''###..#.....P..P..P Cast: Foxfire .........#......u#..#.....ß..ß..ß Wave+ .........#.#...#.#..#............ ...#...#.#.!.#...#..#............ uuu 3 ugly things .........#.#§..#.#..#............ ..##...####§#.#.##..#........∩... .........#.#...#§#..#....♣.......The flame wave engulfs the cyan ugly thing!  The cyan ugly thing is slDh3lightly wounded.  The white ugly thing headbutts you but does no damage. _The cyan ugly thing closely misses you. _Okay, then. _Okay, then.slDhݽe §Okay, then.slDh slDh9§slDh}. _slDh slDh% Read which item? Scrolls  e - 2 scrolls of revelation  i - 4 scrolls of poison slDh  o - a scroll labelled OTUSTA OROp - 2 scrolls of enchant weapon  q - a scroll labelled WETEQ CUFOUM  v - 3 scrolls of immolation  w - a scroll labelled ROTAAS SORYC - 2 scrolls of amnesia  D - 2 scrolls of silence  I - a scroll of teleportation  P - a scroll labelled PEORYO KAEMM [!] read|quaff|evoke[?] describe selectedvlDh` ▓▓############''###...###''####'' ciphuk the Arsonist ▓##...............##⌠##.......... Mountain Dwarf of Vehumet **.... ##.................###........... Health: 22/69 =======----------------- #...................#............ Magic: 17/22 ==================------ ...##...........##..#............ AC: 9Str: 11 ....................#............ EV: 10Int: 26 ....................#..........). SH: 4Dex: 10 ....................#....♣♣♣♣.... XL: 10 Next: 14% Place: a Necropolis ...............u@...#....♣...♣... Noise: =======--  Time: 11711.9 (0.0) ..###vlDh .####.....u.#..#............ s) +1 short sword (venom) ..#⌠...⌠####'''###..#.....P..P..P Cast: Foxfire .........#......u#..#.....ß..ß..ß Wave+ .........#.#...#.#..#............ ...#...#.#.!.#...#..#............ uuu 3 ugly things .........#.#§..#.#..#............ ..##...####§#.#.##..#........∩... .........#.#...#§#..#....♣.......The cyan ugly thing is lightly wounded.  The white ugly thing headbutts you but does no damage. _The cyan ugly thing closely misses you. _Okay, then. _Okay, then. _Okay, then. .........##.vlDhG .........##...........#.......##..#...........#...........#)...........#......u@...##.....u.#..####'''###..##......u#..##.#...#.##.!.#...##.#§..#.###§#.#.##∩As you read the scroll of teleportation, it crumbles to dust.  You feel strangely unstable. You stop channelling waves of flame.vlDh΀ .........##..........##...........#.......##..#...........#...........#)...........#......u@...##.....u.#..####'''###..##......u#..##.#...#.##.!.#...##.#§..#.###§#.#.##∩  As you read the scroll of teleportation, it crumbles to dust.  You feel strangely unstable. You stop channelling waves of flame.  The white ugly thing headbutts you!  * * * LOW HITPOINT WARNING * * *The white ugly thing freezes you!!  You die...vlDh G-8-------vlDh /  --more--wlDhvwlDh~Inventory: 42/52 slots Hand Weapons (go to first with ))  s - a +1 short sword of venom (weapon)  H - a +2 hand axe of electrocution  K - the +4 mace "Efur" {freeze, rElec rF- Dex+7} Missiles (go to first with ()wlDhO - 2 javelins Armour (go to first with [)  a - a +0 robe (worn)  g - a +1 cloak (worn)  F - a +0 buckler (worn)  G - a +0 helmet (worn)  Q - a scarf of resistance  R - the +3 plate armour of Circular Logic {Int+5}  T - the +1 chain mail "Pifidaaj" {*Silence +Inv rPois rN+++} Magical Staves (go to first with |)  N - a staff of death Jewellery (go to first with "=) wlDh} j - a +4 ring of protection (worn)  u - a +6 ring of intelligence (worn)y - a ring of protection from cold  J - a ring of willpower Wands (go to first with /) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]xlDh xlDhv,xlDhxlDh Goodbye, ciphuk.4405 ciphuk the Arsonist (level 10, -8/69 HPs)Began as a Mountain Dwarf Fire Elementalist on June 7, 2025.Was a Believer of Vehumet.Mangled by a white ugly thing (19 damage)... in the Necropolis.xlDh'The game lasted 00:20:34 (11712 turns). Best Crawlers -1.157293875 Sapher MeEE-27 escaped with the Orb2.130700237 Sapher MyTm-27 escaped with the Orb3.89282254 Sapher MDEE-27 escaped with the Orb4.83792790 Yermak GnEE-27 escaped with the Orb5.82486239 Sergey DEVM-27 escaped with the Orb6.82202889 Yermak GnTm-27 escaped with the Orb7.74863927 Yermak GnSk-27 escaped with the Orb8.69920294 Yermak GnSu-27 escaped with the Orb9.67206680 RiderzOfBr DEAl-27 escaped with the Orb  10.62692548 Yermak BaHu-27 escaped with the Orb  11.62175797 Yermak GnAE-27 escaped with the Orb  12.61031518 Yermak TrCj-27 escaped with the Orb  13.60301013 Yermak GnHu-27 escaped with the OrbxlDhxlDhxlDh ? [?25h[?0c [?1051l[?1052l[?1060l[?1061l