v* h"  Player: cirn0 Game: DCSS trunk Server: clan Filename: 2025-04-24.12:11:34.ttyrec Time: (1745496694) Thu Apr 24 14:11:34 2025 x* h} [?1051l[?1052l[?1060l[?1061hx* hC)0[?7hx* hq[?25l[?1cx* hx* hx* hzWelcome, cirn0. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarf  j - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Draconiann - Djinniw - Formicid f - Trollo - Sprigganx - Naga g - Deep Elfp - Tenguy - Octopode h - Armataurq - Oniz - Felid i - Gnollr - BarachiA - Mummy Mountain Dwarves are strong melee fighters and capable heavy-armoured casters. They can use scrolls to enchant even some artefacts. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Mountain Dwarf Fighterx* hM x* hx* h)lcirn0 the Shield-BearerMountain DwarfHealth: 19/19 ========================Magic: 1/1========================AC: 6Str: 18EV: 8Int: 8SH: 4Dex: 9XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)a) +0 war axeNothing quivered###..####...##...##+.@..##>........#......#..#......##........#..:......#.........####......y* hy* h<cWelcome, cirn0 the Mountain Dwarf Fighter.y* hy* hIt's a long way down to the Orb of Zot, but that shouldn't be any trouble.Found a book of Cantrips. Found an escape hatch in the floor.  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting3.2   3.4  +1   j - Spellcasting   0.0   1.4  -2           b - Maces & Flails   1.3   0.7  +2      c + Axes2.4   2.1  +2       d - Polearms   1.1   1.0   0  y* h~     e - Unarmed Combat   0.0   1.0   0                      f + Armour3.2   3.4  +1       g - Dodging   0.0   1.7  -3      h + Shields3.2   3.4  +1       i - Stealth   0.0   1.4  -2  y* h-                                            The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets* h07my* h} c * Axes   2.4y* h9 cirn0 the Shield-BearerMountain DwarfHealth: 19/19 ========================Magic: 1/1========================###AC: 6Str: 18..###EV: 8Int: 8#...#SH: 4Dex: 9#...##XL:  1 Next:  0% Place: Dungeon:1+.@..#Noise: ---------  Time: 0.0 (0.0)#>........a) +0 war axe#......#..Nothing quivered#......##........#..:......#.........####......  Welcome, cirn0 the Mountain Dwarf Fighter.It's a long way down to the Orb of Zot, but that shouldn't be any trouble.Found a book of Cantrips. Found an escape hatch in the floor. _Found a staircase leading out of the dungeon.y* h z* h"z* hp#z* h&z* h@y _No target in view!z* hYMz* h V| _z* hQqz* h Xz* h..### ..#...# ...#...## ....+.<..##....>.........#......#...#......#...#..........#..@.......#..####..... ....... . .  .  You pick up a book of Cantrips and begin reading...5.0 (56.0 (6z* hJz* h z* h  z* hJTYou add the spells Poisonous Vapours, Kinetic Grapnel, Summon Small Mammal and z* híB_Apportation to your library.z* hz* h͸ z* h^_No target in view!z* hLz* hz* hz* hz* hz* hu### ..### ##...# #...## .....+.<..##.... #>......... #......#...#......##.0#...#....####.#.#.#.#.).......7.0 (1z* h _Found a short sword. _No target in view! _z* hz* hcz* h z* hV### #### z* h]t...### #...##z* h#...# #.....#z* h_#...## .......z* h(^+.<..##......z* h(#>.z* hR(....>z* h{#.....@#.... z* hv 8z* hL#......#.... z* h#............ z* hb#............z* hb#............z* hb####.........z* hK(#..z* h6.z* h(#..z* h  z* h#..z* h%z* h!z* h"z* h"$9.0 (2z* h)z* h6 z* h7z* hS:u_Found a stone staircase leading down.z* hv?z* hG z* hDH^_No target in view!z* hHz* h1Kz* hLz* hnT _### #### ...### ##...## #...# ##.....## #...###.......# +.<..##.......# #>...........># #......#@....###......#.....##.............##.............##........####.....K   kobold (missile, asleep)#....#..K 10.0 (1.0)K)K.z* hA1.0 (2z* h_ ########...### ##...#...# ##..#...###..z* hO +.<..##.# #>...........># #......#.....## #......#.@...# z* h#........#.......# #........####.. #.K#..z* h#.#.) _A kobold comes into view. It is wielding a +0 short sword.z* hz* h,>K.z* h˕+2.0 (1z* hz* hz* hz* hz* h} z* hk;###z* hT#####...### ##...z* h#...# ##..#...###..z* hܽd +.<..##.z* h# #>...........># #......#.....## #......#.....## #........#.# #...#####K #..#.#.#.). _A kobold is nearby!((z* h<..=3  ### #####  ##...##  #...# ##.....##  #.......#  +.<..##.......#  #>...........>#  #......#.....##  #......#.....##  #.........@...#  #.............#  #................#  ####.........K....  #..............  #..............  #..............  #.......)......   _The kobold throws a stone. The stone hits you but does no damage.z* h( ### #####  ##...##  #...# ##.....##  #.......#  +.<..##.......#  #>...........>#  #......#.....##  #......#.....##  #.........@...#  #.............#  #................#  ####.........K.... #.............. #..............  #.............. #.......)......  z* hO  ...### ##...#...# ##..#...###.. +.<..##.# #>...........># #......#.....## #......#.....## #.. #.# #...#####K..... #..#.#.#.).. _A kobold is nearby!(.4    #...# ##.....##  #.......#  +.<..##.......#  #>...........>#  #......#.....##  #......#.....##  #.............#  #.......z* h !...@..#  #................#  ####.........K.....  #...............  #...............  #...............  #.......).......  ...............  _The kobold throws a stone. The stone hits you but does no damage.z* h i   #...# ##.....##  #.......#  +.<..##.......#  #>...........>#  #......#.....##  #......#.....##  #.............#  #..........@..#  #................#  ####.........K.....  #............... #............... #...............  #.......)....... ............... z* h{   #...# ##..#...###.......# +.<..##.# #>...........># #......#.....## #......#.....## #.. #.#####...#####K.....# #......##.##.##.)#..## _A kobold is nearby!5 #...#   #.......#  +.<..##.......#  #>...........>#  #......#.....##  #......#.....##  #.............#  #.............####  #...........@....#  ####.........K.....# * h 7H #...............#  #...............#  #...............#  #.......).......#  ...............#  ..............#  _is nearby! _The kobold throws a stone. The stone hits you but does no damage. _A kobold is nearby! _The kobold throws a stone. The stone hits you but does no damage. _A kobold is nearby! _The kobold hits you but does no damage.z* h  #...#   #.......#  +.<..##.......#  #>...........>#  #......#.....##  #......#.....##  #.............#  #.............####  #...........@....#  ####.........K.....#  #...............#  #...............# #...............# #.......).......#  ...............# ..............# z* hC  _A kobold is nearby!You slash the kobold!)z* h' 86.5 (1.5 _You kill the kobold!  Things that are here:  a +0 short sword; 5 stones _z* hL `z* hl  ..#### ##### ?...### ##...## #...# ##.....## #..@###.......#-20.0) +.<..##.......# #>...........>#z* h  ##.....## ##.....## #.............# #.....#### #.......### ####.........).....# -7.5 (11z* h+ q _Found a scroll labelled IHIFFAPIASU. _No target in view!z* h+  ...#### ###..∩?...### ## #.@.# ###0.0) #...###.# +.<..##.......# #>...........># #......#.....## ##.....## #....#  #...####  #.......#8.5 (1 _Found Wem Miph's Book Boutique. _No target in view! _* h/37m ###### #.....  #..## ######....∩@...### ##...###.....###...# ##.....###.#### #...###.......# +.<..##.......# #>...........># #......#.....## #......#.....## #.............# #.33.5 (54.5 (6 _e - a scroll labelled IHIFFAPIASU _No target in view! _Welcome to Wem Miph's Book Boutique! What would you like to do? z* hP\/[0;10m a -  552 gold a book of Beastsb -  552 gold a book of Beasts  c -  192 gold a book of Cantripsd -  264 gold a book of Displacement  e -  312 gold a book of Storms  f -  336 gold a book of Unlife You have 0 gold pieces. [Esc] exit[!] buy|examine items[a-f] mark item for purchase [/] sort (type)[A-F] put item on shopping list|* h`!|* h&|* h.cirn0 the Shield-BearerMountain DwarfHealth: 19/19 ========================Magic: 1/1========================AC: 6Str: 18#######EV: 8Int: 8#.....#SH: 4Dex: 9#.....##### ##### XL:  1 Next:  8% Place: Dungeon:1|* h2i#....@....### ##...## Noise: ---------  Time: 35.5 (1.0)#.....###...# ##.....# a) +0 war axe#.##### #...###....... Nothing quivered#+.<..##.......#>...........>#......#.....# #......#.....# #............. #.............  _No target in view! _Found Wem Miph's Book Boutique. _No target in view! _e - a scroll labelled IHIFFAPIASU _No target in view!There is an entrance to Wem Miph's Book Boutique here.|* h<N _}* h4}* hO}* h_Found Wem Miph's Book Boutique.No target in view! _e - a scroll labelled IHIFFAPIASU _No target in view! _No target in view!}* h3}* hm}* h}* h~: _}* hd}* h}* hM,}* h}* hͶ,}* hϷ}* h}* h}* hd,}* hHa _You open the door.}* hI}* hj  There is an open door here.}* h[3}* hy}* h ########.....##.....##### ######....∩....### ##...###.....###...# ##.....###.#######...###.......# # #@.<..##.......# 44.5 (9......'#>...........># ......##......#.....## }* hb)##### #......#.....###.......##.............###................####.........) _You open the door.}* hI _Found a glowing whip.}* hG}* h}* h _No target in view!}* h:}* h}* h}* h _  There is an open door here.}* h}* h _}* h}* h9}* hX,}* h?}* h}* h}* h}* h}* h}* h}* h}* h=}* hN}* h}* h}* h0}* hQ}* h}* hv}* hq}* hp \########.....# #.....##### ## #....∩....### ##. #.....###...# ##.. #.#######...###... #......#'.<..##... }* h :#......'#>........ #@.....##.. #)#######......#.. ### #......... #......... #... ####...... # #... #}* h"` ........##### ##∩....### ##..###...# ##.#######...###......#'.<...'#>...........##......#}* h######## .#...... }* hH,51.5 (7}* h+2.5 (8}* hX}* h$ _You see here a +0 vampiric whip {!w}.}* h'}* h*z _No target in view!}* h8+}* h,}* h/}* hD1}* h1$ _}* h6n}* h9}* hW;,}* hl<}* h[>}* h?,}* h@}* hC}* hD,}* hxE}* hH}* hI,}* hJ}* hNj  There is an open door here.}* hP}* hP _}* hQ}* hUj  There is an open door here.}* h6W}* hj _  There is an escape hatch in the floor here. _}* hm}* ho}* ho}* hp}* hzn}* h}* h6}* h}* hl#.#######...##..##......#'.<..##.......#  #......'#>...........>#  #......##......#.....##  #)#######......#.....##  }* h0### #.......# #.............#### #................### ####...@.....).....# #...............# #...............# #...............##.......).......##...............# r   rat (asleep)#...............##r.............## }* h$065.5 (13.0)}* hݤorr.}* h[,6.5 (14}* h}* hܳ  #......#'.<..##.# #......'#>.....># #......##......#.....## #)#######......#.....##}* h# ### #.............# #....#### #........### ####..).....# #.......# #.# #.# #).....# #.........# #.r.# #.## .##.....# _A rat comes into view.}* h}* h:r.}* hX17.0)}* h}* h <  #>...........>#  #......#.....##  #)#......#.....##  ### #.............# }* hl #.............####  #.............  ####.........)  }* hI#..@.......  #..........  #..........  }* h#.......)..  #..r.......  #.......... }* h` #..........  .##.....#.. }* hbG <  #>...........>#  #......#.....##  #)#......#.....##  ### #.............#  #.............#### }* hb/ #.............  ####.........)  #..@.......  }* hAc#..........  #..........  #.......)..}* heC #..r....... #..........  #.......... .##.....#.. }* hrl4}* ht}* h  '#>.....>##......#.....#)####### ....... #####.}* h...######)..... .)r......#}* h_l   frilled lizard (asleep).##.....#.. r   rat}* h#l .....#### _A rat is nearby!}* hp  A frilled lizard comes into view.}* h}* h6r.ll.}* h&8}* hS}* hfD  >>#  #......#.....##  #)#......#.....##  ### #.............#  #.............####  #.............  ####.........)  #..........}* h֦  #..@.......  #..........  #..r....)..  }* ho`#..........  #..........  #..........  }* hΧl##.....#..  #. .....####  _The frilled lizard hisses angrily.}* h@  >>#  #......#.....##  #)#......#.....##  ### #.............#  #.............####  }* h@ $#.............  ####.........)  #..........  #..@.......  #..........  #..r....).. }* hB  #.......... #.......... #..........  l##.....#..  #. .....#### }* hJ 4}* h_T }* hl  ##......#.....#)####### #....... #.###.....######)..... .r....)......#l##.....#.. #. .....####.. .#### _There are monsters nearby!}* hK{ l...=9}* h7     #)#......#.....##  ### #.............#  #.............####  #.............  ####.........)  #..........  #..........  #..@.......  #..r....)..  #..........  #..........  #l.........  .##.....#..  #. .....####  .. .###.# }* h] c _You block the rat's attack.}* hr)    #)#......#.....##  ### #.............#  #.............####  #.............  ####.........)  #..........  #..........  #..@.......  #..r....)..  #..........  #.......... #l......... .##.....#..  #. .....####  .. .###.# }* h=2 z _There are monsters nearby!}* h9 g  You barely miss the rat.}* h.C  A kobold comes into view. It is wielding a +0 club.}* hpE }* hI \l.K   kobold (wandering)Kl   frilled lizardr   rat}* hJ .71.0 (1.5}* hO }* hD^ H    #)#......#.....##  ### #.............#  #.............####  #.............  ####.........)  #..........  #..........  #..@.......  #..r....)..  #..l.......  #..........  #..........  .##.....#..  #K .....####  .. .###.#  _The rat barely misses you. x2}* h t   #)#......#.....##  ### #.............#  #.............####  #.............  ####.........)  #..........  #..........  #..@.......  #..r....)..  #..l.......  #.......... #.......... .##.....#..  #K .....####  .. .###.# }* h# }* h( }* h}* h _There are monsters nearby!The kobold shouts!You hit the rat.}* h,}* h"l.KK.}* h;>16=2.4 (1.4}* hB}* hO    #)#......#.....##  ### #.............#  #.............####  #.............  ####.........)  #..........  #..........  #..@.......  #..l....)..  #..........  #..........  #..........  K##.....#..  #. .....####  .. .###.#  _You kill the rat!~* hw   #)#......#.....##  ### #.............#  #.............####  #.............  ####.........)  #..........  #..........  #..@.......  #..l....)..  #.......... ~* h) #.......... #.......... K##.....#..  #. .....####  .. .###.# ~* hb4~* h~* h _There are monsters nearby!You hit the frilled lizard.~* h~* hEa†K.~* h!'O25-3.8~* hX/    #)#......#.....##  ### #.............#  #.............####  #.............  ####.........)  #..........  #..........  #..@.......  #..†....)..  #..........  #..........  #K.........  .##.....#..  #. .....####  .. .###.#  _You kill the frilled lizard!~* h   #)#......#.....##  ### #.............#  ~* h6q#.............####  #.............  ####.........)  #..........~* h  #..........  #..@....... ~* h% #..†....)..  #.......... ~* h #.......... #K......... ~* h?.##.....#..  #. .....#### .. .###.# ~* h~* h-3-~* h~* hX  #)#######......#.....## ### #.............# #...#### #..~* h....### ####).....# #.......# #.# #.# #.@†....)~* h.# #........# #.# #K##~* hs .##.....##. .....#### .. .###.#~* hu]. .. _A kobold is nearby!~* hb~* h~* hK.g   hobgoblin (wandering)K   koboldg~* h+-4~* h 0~* h~* h(  #)  ### #.............#  #.............####  #............~* hi  ####.........)  #.........  #.........  ~* h5#.........  #.@†....).  #.........  ~* h#.K.......  #.........  .##.....#..  #. .....####  ~* h2.. .###.#  .g. ..  _A hobgoblin comes into view.~* hӟw #)  ### #.............#  #.............#### ~* h  #............  ####.........)  #.........  ~* hS#.........  #.........  #.@†....).  #.........  #.K.......  #......... .##.....#. #. .....####  .. .###.#  .g. .. ~* hP ~* h~* h:-~* hi~* h ## ....... #..###...######~* hb)..... .†....)......K.#.##.....#~* h#. .....####.. .###.# .g. ..#.. .. _There are monsters nearby!~* h~* hlUgg.~* h.=5~* h7~* hc  ###   #.............####  #............  ~* h####.........)  #.........  #.........  #.........  #..†....).~* h_  #.@.......  #.K.......  #......... ~* h .##.....#..  #. .....####  g. .###.#  ... ..  ~* hT#.. ..  _The kobold misses you.~* h- ###   #.............####  #............  ####.........)  #.........  #.........  #.........  #..†....).  #.@.......  #.K.......  #.........  .##.....#. #. .....## g. .###.#  ... ..  #.. .. ~* h _There are monsters nearby!You slash the kobold!~* ht,~* h1_)g.~* hp6337.3 (1.5~* h  ###   #.............####  #............  ####.........)  #.........  #.........  #.........  #..†....).  #.@.......  #.).......  #.........  g##.....#..  #. .....####  .. .###.#  ... ..  #.. ..  _You kill the kobold!~* h΃ ###   #.............####  #............  ####.........)  #.........  #.........  #.........  #..†....).  #.@.......  #.).......  #.........  g##.....#. #. .....## .. .###.#  ... .. #.. .. ~* hF  #.#### #......### ####).....# #.......# #.# #.# #..†....).# #........# #@).# #.# g##.....#.. #. .....#### .. .###.. ...#... .. ...# _A hobgoblin is nearby!g.-80 _~* hB~* hxf   #...........  ####.........)  #........  #........  #........  #..†....)  #........  #@)......  #g.......  .##.....#..  #. .....####  .. .###.#  ... ...  #... ..  ...#~* hZ    #...........  ####.........)  #........  #........  #........  #..†....)  #........  #@)......  #g.......  .##.....#..  #. .....## .. .###.# ... ...  #... .. ...# -~* hJ  _A hobgoblin is nearby!You slash the hobgoblin!  You kill the hobgoblin! †  A bat comes into view.50=9.7 (1.4~* h&  _The bat moves out of view.####)..... #.  #......# #..# #..†....)# #..# #.).............# #†.## #.##@....#.. -800#.#.....#### ..$.###.# ....# .#.... ........## #..#  #..-1.7 (2~* hp"  _Found 6 gold pieces. _No target in view! #.......# #...# #...# #..†....).# #........# #.).# #†.##.##.....#..  #.####.b...$.###.# #......## .....#.... ........## ..#..#  .b   bat (wandering) #.. 0~* h;d .2.7 (1 _ _No target in view! #.# #.....# #..†....).# #........# #.)..###†.#. #.##.....#.. ....##b####.....@.###.#  #......## ......#..... .... ....###. ....#..# ## .# #.. b   bat ..0[~* h u40m=3.7 (1 _The bat hits you but does no damage. _You see here 6 gold pieces..5.1 (1.4 _You barely miss the bat. The bat hits you but does no damage.~* h .0.0-6.1 (1 _You now have 6 gold pieces.* hP-* hɍ* hz _No target in view!* h* h%* hԟ* h,* hߧf _* hM7* h> #.# #........# #..†....).# #......# #.)...#. ##†...##.. #b##.....#...##.#.....#### #....@..###.#7 #......## ....#...... ..........###... ....#..# #### . # #..b   bat ... ....* hC* hK .........†....)...... #.)....... ##†.............##... #b##.....#.......##@#.....####.###.#  #......## ... #...... ..* hNR......###... ....#..# #### ..# # .... _A bat is nearby!* h4XD=8* h]* hg  #...... #..... #..†....) #... #.) . ##† ... #b#  #@#  #.......###.#  #......## ...  ....#...... ....  .......###... ..  ...#..# #### .  * h&i.# #.. ... .... _The bat hits you but does no damage. x2* h  #...... #..... #..†....) #... #.) . ##† ... #b#  #@#  #.......###.#  #......## ...  ....#......  .......###...  ...#..# #### .  .# #.. ... ....* h 4* h7 * h' _A bat is nearby!You hit the bat.†* h)G 89.5 (1.4 _You kill the bat!* hR  #. #.. #..†....).. #.......... #.)....# ##†.......... #†##.....#.. ......##.#.....#### #...@...###.# 0.0 ## ........#......# ....?.......###.... ..#..## #### .# #.. .... * hu -90.5 (1 _Found a scroll labelled CYPNUTH PACK.- _No target in view! _ #.... #..†....).... #......B.... #.)...######† ........#†##.....#..  ......##.#.....#### #.......###.#  #.@....## ..........#......# ....?.......###.... [0* h ;10;1m........#..## #### .##..#.#..#.##.....B   giant cockroach (asleep).. ........ ......1.BB2.5 (2  #. #........ #..†....). #...... #.)..B...######†.....................#†##.....#..J........##.#.....#### #@......###.# #......#  .......#......#[3* h 9;49m .... ..?.......###...... ......#..## #### . ##..#.#..#J   endoplasm (asleep) ...##.....B   giant cockroach ... ....... ...... _A giant cockroach comes into view. r.B.B   giant cockroachr   rat (wandering)  An endoplasm comes into view. A rat comes into view.3.5 (1  .....  ..... #..†....) ......  r..... #.) ......######† ...B* h? ......#†  .........##.#..  #@......###.#  #......## ...  .......#......# ....  ..?.......###.... ..  ......#..## #### .  ##..#.#..#  ...##.....  ... ......  ..  _The endoplasm moves out of view.* hJV  .....  ..... #..†....) ......  r..... #.) ......######† ...B......#†  .........##.#..  #@......###.#  #......## ...  .......#......# ....  ..?.......###....  ......#..## ####  ##..#.#..#  ...##.....  ... ...... .. * h   #.. #.. #........ #..†....)....... #.r..... #.)....######†..........B......#†##.....#.........@..##.#.....####..J....#.......###.#$......#......# .........#......# ........?.......###..............#..## #### . J   endoplasm..##..#.#..#B   giant cockroach...* hذ ..##.....r   rat (wandering) ... ...... _There are monsters nearby!  Found 26 gold pieces.  The rat squeaks loudly. You hear a shout!.rK....J..B$K   koboldr   rat==4* h |  .......  .......  ....... #..†....) .......  ....... #.) ..r....######† K..........#†  ...J..B@..#  ..$....#.......###.#  $......#......## ...  .........#......# ....  ....?.......###.... ..  ........#..## #### .  ..##..#.#..#  .....##.....  ...  _A kobold comes into view. It is wielding a +0 short sword.* hh0 .......  .......  ....... #..†....) .......  ....... #.)* hj! ..r....######† K..........#†  ...J..B@..#  ..$....#.......###.#  $......#......## ...  .........#......#  ....?.......###....  * hk........#..## #### .  ..##..#.#..#  .....##.....  ...  * hw4* h* hz _There are monsters nearby!* h* h͗* h͢v.r.K.J* hG5-5.8 (1.3* h@* h8  .......  .......  ....... #..†....) .......  ....... #.) ...r...######† .K.........#†  ....J.B@..#  ..$....#.......###.#  $......#......## ...  .........#......# ....  * h޳`....?.......###.... ..  ........#..## #### .  ..##..#.#..#  .....##.....  ...  _You barely miss the giant cockroach. You block the giant cockroach's attack.* h K .......  .......  ....... #..†....) .......  ....... #.) * hm U...r...######† .K.........#†  ....J.B@..#  ..$....#.......###.#  $......#......## ...  .........#......#  * h 6....?.......###....  ........#..## #### .  ..##..#.#..#  .....##.....  ...  * hSP-* h** h=dy _There are monsters nearby!You barely miss the giant cockroach.  The giant cockroach bites you but does no damage......rK..J7.2 (1.4  .......  .......  ....... #..†....) .......  ....... #.) .......######† .....r.....#†  ...K..B@..#  ..$...J#.......###.#  $......#......## ...  .........#......# ....  ....?.......###.... ..  ........#..## #### .  ..##..#.#..#  .....##.....  ...  _The giant cockroach closely misses you.* h .......  .......  ....... #..†....) .......  ....... #.) .......######† .....r.....#†  ...K..B@..#  ..$...J#.......###.#  $......#......## ...  .........#......#  ....?.......###....  ........#..## #### .  ..##..#.#..#  .....##.....  * hF...  * h 4* h* h11 _There are monsters nearby!You slash the giant cockroach!* h6l  You kill the giant cockroach!* h7* h-E ..K.r K   koboldr   rat  You hit the endoplasm.The endoplasm freezes you.* h́l14-------758.6* hE+  .......  .......  ....... #..†....) .......  ....... #.) .......######† ...........#†  ....K.r@..#  ..$...J#.......###.#  $......#......## ...  .........#......# ....  ....?.......###.... ..  ........#..## #### .  ..##..#.#..#  .....##.....  ...  _You are frozen.* h2w .......  .......  ....... #..†....) .......  ....... #.) .......######† ...........#†  ....K.r@..#  * h%56..$...J#.......###.#  $......#......## ...  .........#......#  ....?.......###....  ........#..## #### .  ..##..#.#..#  .....##.....  ... * hA4* hN* hl _There are monsters nearby!You hit the endoplasm.* h}  You kill the endoplasm!You slash the rat!* h* h* hو..K.K   kobold* hщ* h_#........... cirn0 the Shield-Bearer....... #........... Mountain Dwarf....... #........... Health: 15/19 ==================------....... #..†....)... Magic: 1/1========================....... #........... AC: 6Str: 18....... #.)......... EV: 8Int: 8.......######†.......... SH: 4Dex: 9...........#†##.....#.. XL:  1 Next: 100% Place: Dungeon:1* hV......K@..##.#.....#### Noise: =--------  Time: 100.0 (1.4)..$....#.......###.#a) +0 war axe$......#......## ...Nothing quivered.........#......# ........?.......###.... ..........#..## #### . K   kobold..##..#.#..#.....##........ ......The endoplasm freezes you. _You are frozen. _There are monsters nearby!You hit the endoplasm.You kill the endoplasm!You slash the rat!* hl _You kill the rat!You have reached level 2!* h/  --more--* h* 20/26=2/22 0% * h7 Ckobold* h? X _MP restored: 2* h  You barely miss the kobold.16----1.4  .......  .......  ....... #..†....) .......  ....... #.) .......######† ...........#†  ......K@..#  ..$....#.......###.#  $......#......## ...  .........#......# ....  ....?.......###.... ..  ........#..## #### .  ..##..#.#..#  .....##.....  ...  _The kobold hits you with a +0 short sword.* hK .......  .......  ....... #..†....) .......  ....... #.) * h.......######† ...........#†  ......K@..#  ..$....#.......###.#  * hH$......#......## ...  .........#......#  ....?.......###.... * hܗf ........#..## #### .  ..##..#.#.. * h~.....##.... ... * h4* h* h _A kobold is nearby!* h  .......  .......  ....... #..†....) .......  ....... #.) .......######† ...........#†  ......K@..#  ..$....#.......###.#  $......#......## ...  .........#......# ....  ....?.......###.... ..  ........#..## #### .  ..##..#.#..#  .....##.....  ...  _You are too injured to fight recklessly!* h|_ .......  .......  ....... #..†....) .......  ....... #.) .......######† ...........#†  ......K@..#  ..$....#.......###.#  $......#......## ...  .........#......#  ....?.......###....  ........#..## #### .  ..##..#.#.. .....##.... ... * h{ _A kobold is nearby!  .......  .......  ....... #..†....) .......  ....... #.) .......######† ...........#†  ......K@..#  ..$....#.......###.#  $......#......## ...  .........#......# ....  ....?.......###.... ..  ........#..## #### .  ..##..#.#..#  .....##.....  ...  _You are too injured to fight recklessly!* h=R .......  .......  ....... #..†....) .......  ....... #.) .......######† ...........#†  ......K@..# * h? ..$....#.......###.#  $......#......## ...  .........#......#  ....?.......###....  ........#..## #### .  ..##..#.#.. .....##.... ... * hJ4* h^P* h_ _A kobold is nearby!* hg* hKwz .......  .......  ....... #..†....) .......  ....... #.) .......######† ...........#†  ......K@..#  ..$....#.......###.#  $......#......## ... * hxl .........#......# ....  ....?.......###.... ..  ........#..## #### .  ..##..#.#..#  .....##.....  ...  _A kobold is nearby!You are too injured to fight recklessly!A kobold is nearby!You are too injured to fight recklessly!A kobold is nearby!You are too injured to fight recklessly!* h W .......  .......  ....... #..†....) .......  ....... #.) .......######† ...........#†  ......K@..#  * h ..$....#.......###.#  $......#......## ...  .........#......#  ....?.......###....  ........#..## #### .  ..##..#.#.. .....##.... ... * h\ * hޅ You are too injured to fight recklessly!A kobold is nearby!You are too injured to fight recklessly!A kobold is nearby!You are too injured to fight recklessly!A kobold is nearby! .......  .......  ....... #..†....) .......  ....... #.) .......######† ...........#†  ......K@..#  ..$....#.......###.#  $......#......## ...  .........#......# ....  ....?.......###.... ..  ........#..## #### .  ..##..#.#..#  .....##.....  ...  _A kobold is nearby!You are too injured to fight recklessly!A kobold is nearby!You are too injured to fight recklessly!A kobold is nearby!You are too injured to fight recklessly!* hV + .......  .......  ....... #..†....) .......  ....... #.) .......######† ...........#†  ......K@..#  ..$....#.......###.#  $......#......## ...  .........#......#  ....?.......###....  ........#..## #### .  ..##..#.#.. .....##.... ... * h} 4* h] * hY You are too injured to fight recklessly!A kobold is nearby!You are too injured to fight recklessly!A kobold is nearby!You are too injured to fight recklessly!A kobold is nearby!* h  .......  .......  ....... #..†....) .......  ....... #.) .......######† ...........#†  ......K@..#  ..$....#.......###.#  $......#......## ...  .........#......# ....  ....?.......###.... ..  ........#..## #### .  ..##..#.#..#  .....##.....  ...  _A kobold is nearby!* hy YYou are too injured to fight recklessly!A kobold is nearby!You are too injured to fight recklessly!A kobold is nearby!You are too injured to fight recklessly!* h  .......  .......  ....... #..†....) .......  ....... #.) .......######† ...........#† * h B ......K@..#  ..$....#.......###.#  $......#......## ...  .........#......#  ....?.......###....  ........#..## #### .  ..##..#.#.. .....##.... ... * hYou are too injured to fight recklessly!A kobold is nearby!You are too injured to fight recklessly!A kobold is nearby!You are too injured to fight recklessly!A kobold is nearby! .......  .......  ....... #..†....) .......  ....... #.) .......######† ...........#†  ......K@..#  ..$....#.......###.#  $......#......## ...  .........#......# ....  ....?.......###.... ..  ........#..## #### .  ..##..#.#..#  .....##.....  ...  _A kobold is nearby!You are too injured to fight recklessly!A kobold is nearby!You are too injured to fight recklessly!A kobold is nearby!You are too injured to fight recklessly!* hc .......  .......  ....... #..†....) .......  ....... #.) .......######† ...........#†  ......K@..#  ..$....#.......###.#  $......#......## ...  .........#......#  ....?.......###....  ........#..## #### .  ..##..#.#.. .....##.... ... You are too injured to fight recklessly!A kobold is nearby![0;* h10;1mYou are too injured to fight recklessly!A kobold is nearby!You are too injured to fight recklessly!A kobold is nearby! .......  .......  ....... #..†....) .......  ....... #.) .......######† ...........#†  ......K@..#  ..$....#.......###.#  $......#......## ...  .........#......# ....  ....?.......###.... ..  ........#..## #### .  ..##..#.#..#  .....##.....  ...  _A kobold is nearby!You are too injured to fight recklessly!A kobold is nearby!You are too injured to fight recklessly!A kobold is nearby!You are too injured to fight recklessly!* hB .......  .......  ....... #..†....) .......  ....... #.) .......######† ...........#†  ......K@..#  ..$....#.......###.#  $......#......## ...  .........#......#  ....?.......###....  ........#..## #### .  ..##..#.#.. .....##.... ... You are too injured to fight recklessly!A kobold is nearby![0;* h10;1mYou are too injured to fight recklessly!A kobold is nearby!You are too injured to fight recklessly!A kobold is nearby! .......  .......  ....... #..†....) .......  ....... #.) .......######† ...........#†  ......K@..#  ..$....#.......###.#  $......#......## ...  .........#......# ....  ....?.......###.... ..  ........#..## #### .  ..##..#.#..#  .....##.....  ...  _A kobold is nearby!You are too injured to fight recklessly!A kobold is nearby!You are too injured to fight recklessly!A kobold is nearby!You are too injured to fight recklessly! .......  .......  ....... #..†....) .......  ....... #.) .......######† ...........#†  ......K@..#  ..$....#.......###.# * hn $......#......## ...  .........#......#  ....?.......###....  ........#..## #### .  ..##..#.#.. .....##.... ... You are too injured to fight recklessly!A kobold is nearby!You are too injured to fight recklessly!A kobold is nearby!You are too injured to fight recklessly!A kobold is nearby! .......  .......  ....... #..†....) .......  ....... #.) .......######† ...........#†  ......K@..#  ..$....#.......###.#  $......#......## ...  .........#......# ....  ....?.......###.... ..* h  ........#..## #### .  ..##..#.#..#  .....##.....  ...  _A kobold is nearby!You are too injured to fight recklessly!A kobold is nearby!You are too injured to fight recklessly!A kobold is nearby!You are too injured to fight recklessly! .......  .......  ....... #..†....) .......  ....... #.) .......######† ...........#†  ......K@..#  ..$....#.......###.#  $......#......## ...  .........#......#  ....?.......###....  ........#..## #### * hB[30m.  ..##..#.#.. .....##.... ... You are too injured to fight recklessly!A kobold is nearby!You are too injured to fight recklessly!A kobold is nearby!You are too injured to fight recklessly!A kobold is nearby! .......  .......  ....... #..†....) .......  ....... #.) .......######† ...........#†  ......K@..#  ..$....#.......###.#  $......#......## ...  .........#......# ....  ....?.......###.... ..  ........#..## #### .  ..##..#.#..#  .....##.....  ...  _A kobold is nearby!You are too injured to fight recklessly!A kobold is nearby!You are too injured to fight recklessly!A kobold is nearby!You are too injured to fight recklessly!* hl( .......  .......  ....... #..†....) .......  ....... #.) .......######† ...........#† * hs*B ......K@..#  ..$....#.......###.#  $......#......## ...  .........#......#  ....?.......###....  ........#..## #### .  ..##..#.#.. .....##.... ... * hk6* h7* h?* hOYou are too injured to fight recklessly!A kobold is nearby!You are too injured to fight recklessly!A kobold is nearby!You are too injured to fight recklessly!A kobold is nearby!* hFP* hX* he7 .......  .......  ....... #..†....) .......  ....... #.) .......######† ...........#†  ......K@..#  * hPg..$....#.......###.#  $......#......## ...  .........#......# ....  ....?.......###.... ..  ........#..## #### .  ..##..#.#..#  .....##.....  ...  _A kobold is nearby!You are too injured to fight recklessly!A kobold is nearby!You are too injured to fight recklessly!A kobold is nearby!You are too injured to fight recklessly!* h .......  .......  ....... #..†....) .......  ....... #.) .......######† ...........#†  ......K@..#  ..$....#.......###.#  * h< <$......#......## ...  .........#......#  ....?.......###....  ........#..## #### .  ..##..#.#.. .....##.... ... * h * h * h * h2# You are too injured to fight recklessly!A kobold is nearby!You are too injured to fight recklessly!A kobold is nearby!You are too injured to fight recklessly!A kobold is nearby!* h$ * hN, * hh: P .......  .......  ....... #..†....) .......  ....... #.) .......######† ...........#†  ......K@..#  ..$....#.......###.#  $......#......## ...  .........#......# ....  ....?.......###.... ..  ........#..## #### .  ..##..#.#..#  .....##.....  ...  _* h-; A kobold is nearby!You are too injured to fight recklessly!A kobold is nearby!You are too injured to fight recklessly!A kobold is nearby!You are too injured to fight recklessly!* h:  .......  .......  ....... #..†....) .......  ....... #.) .......######† ...........#†  ......K@..#  ..$....#.......###.#  $......#......## ...  .........#......#  ....?.......###....  ........#..## #### .  ..##..#.#.. .....##.... ... You are too injured to fight recklessly!A kobold is nearby![0;* h 10;1mYou are too injured to fight recklessly!A kobold is nearby!You are too injured to fight recklessly!A kobold is nearby! .......  .......  ....... #..†....) .......  ....... #.) .......######† ...........#†  ......K@..#  ..$....#.......###.#  $......#......## ...  .........#......# ....  ....?.......###.... ..  ........#..## #### .  ..##..#.#..#  .....##.....  ...  _A kobold is nearby!You are too injured to fight recklessly!A kobold is nearby!You are too injured to fight recklessly!A kobold is nearby!You are too injured to fight recklessly!* h~ 4 .......  .......  ....... #..†....) .......  ....... #.) .......######† ...........#†  ......K@..#* h   ..$....#.......###.#  $......#......## ...  .........#......#  ....?.......###....  ........#..## #### .  ..##..#.#.. .....##.... ... * h 4* h * h You are too injured to fight recklessly!A kobold is nearby!You are too injured to fight recklessly!* h A kobold is nearby!You are too injured to fight recklessly!A kobold is nearby!* h * h`  .......  .......  ....... #..†....) .......  ....... #.) .......######† ...........#†  ......K@..#  ..$....#.......###.#  $......#......## ...  .........#......# ....  ....?.......###.... ..  ........#..## #### .  ..##..#.#..#  .....##.....  ...  _A kobold is nearby!You are too injured to fight recklessly!A kobold is nearby!You are too injured to fight recklessly!A kobold is nearby!You are too injured to fight recklessly!* h| .......  .......  ....... #..†....) .......  ....... #.) .......######†* h~ ...........#†  ......K@..#  ..$....#.......###.#  $......#......## ...  .........#......#  ....?.......###....  ........#..## #### .  ..##..#.#.. .....##.... ... * h* hV* hI* h\You are too injured to fight recklessly!A kobold is nearby!You are too injured to fight recklessly!A kobold is nearby!* hYou are too injured to fight recklessly!A kobold is nearby!* h* h] .......  .......  ....... #..†....) .......  ....... #.) .......######† ...........#†  * h......K@..#  ..$....#.......###.#  $......#......## ...  .........#......# ....  ....?.......###.... ..  ........#..## #### .  ..##..#.#..#  .....##.....  ...  _A kobold is nearby!You are too injured to fight recklessly!A kobold is nearby!You are too injured to fight recklessly!A kobold is nearby!You are too injured to fight recklessly!* h* h  * hV * h....... * hp .......  ....... #..†....) .......  ....... #.) .......######† ...........#† * hr ......K@..#  ..$....#.......###.#  $......#......## ...  .........#......# * h  ....?.......###....  ........#..## #### .  ..##..#.#..* hI" .....##.... ... * h** h#94* hfNJYou are too injured to fight recklessly!A kobold is nearby!You are too injured to fight recklessly!A kobold is nearby!You are too injured to fight recklessly!* h O[A kobold is nearby!* hU* h;]z .......  .......  ....... #..†....) * h ^.......  ....... #.) .......######† ...........#†  ......K@..#  ..$....#.......###.#  $......#......## ...  * h^.........#......# ....  ....?.......###.... ..  ........#..## #### .  ..##..#.#..#  .....##.....  * hK_...  _A kobold is nearby!You are too injured to fight recklessly!A kobold is nearby!You are too injured to fight recklessly!A kobold is nearby!You are too injured to fight recklessly!* h .......  .......  ....... #..†....) ....... * hg ....... #.) .......######† ...........#†  ......K@..#  * h4..$....#.......###.#  $......#......## ...  .........#......# * h ....?.......###....  ........#..## #### .  ..##..#.#.. .....##.... ... * hA* hY * h* hv1u  You slash the kobold!* h6 )ww   dart slug (wandering)  You kill the kobold!* h^r7=---3* hP_2.9 (1.5* hf* hBrm  #.+ #.# #.# #..†....)* hry.# #.# #.).######†?.#†##.....#...@...##.#.....####Kw.$....#* hqs.###.#.$......#......## ......#..# .....?.......#.... ....#..## #### .* htX.##..#.#..#K   kobold (wandering)....##.....  ... ...... _A dart slug comes into view.* hv* h  A kobold comes into view. It is wielding a +0 whip.* hM* h=Kw..wK* hϓA-3* h_ 0* h* h/  #.+ ##.# #* h,.# #..†....).# #.# #.).######†.?.#†##.....#.Kw...@)...##.#......$....#.###.#.$......#......## .....#......# .?.......###.... .#..## #### * hɷ.##..#.#..#....##.....  ... ...... _Found a scroll labelled JIYSOD SOOTRIG.  Things that are here: _a +0 short sword; a rat corpse; a giant cockroach corpse* h˹* h* hPK..w-4 _* h>* h # .+ #.#* h.# #.# #..†....).# ##.# #.)#.######†.?.K.#†##.....#.w.@.)...##.#......$....#.###.#.$......#......## .....#......# .?.......###.....#..## ####.##..#.#..#........##.....  ... ......* hE.K* h&5* h+* h= #..+ #.#* h>.# #).# #..†.....# # #.# #.)#.######†.?..K.#†##......w@..)...##.#......$....#.###.#* h?d.$......#......## .#......# .?.......###.....#..## ####.##..#.#..#....##.....  ... ......* hb  Found a hand axe. The kobold closely misses you.8===6* hMl* hTuU _The dart slug bites you but does no damage. * hvi_You take 2 damage, and have 18/26 hp.* h7y4* he* hP _Unknown command.* hw;  You hit the dart slug. You hit the kobold.* hP )   You kill the kobold!* hQ * h?g A=6* h)h 8.3 (1.4* hu * h9y k _The dart slug bites you but does no damage.* ho9.6 (1.3 _You hit the dart slug but do no damage. You block the dart slug's attack.* h4g  You slash the dart slug!* h<E†* hHLh9=2010.9* h[S* hUW _You kill the dart slug!* h#J* h+K* hcS* hQZz _No target in view!* hQ[* hbP _* hh* hi,* htl* h-t* h[u* hx* h|* h}k20==* h* h,* h* hŋ,* h* hʓ,* h* hq91* hE==* h* h,* h.* h\* hl-l   frilled lizard (wandering)* hһ-9.9 (9.0* hK-20.9 (10.0) * h* h ####≈♣..##......# #♣l..+ #...#.# #..)* h.# #..†...# #. #.# #.)##.........######†?..@........#†##.....†...)...##.#........$....#.......###$#......#......#......#?.......###...........#.## ####.##..#.#..#.........#* h4u#..... _A frilled lizard comes into view.* h* hr.ll* h11.0)* h* h%  ≈♣..##......#  ♣...........+  ..l#........#  .)..........# #..† * h%............#  #.........# #.) .##.........######† ....?..@........#† .......†...)... .......$....#.. .....$......#  ..............  .........?..... .............#..##  .......##..#.#..#   _You see here a +0 whip.* h@ ≈♣..##......#  ♣...........+  ..l#........#  .)..........# #..† ............#  #.........# #.) .##.........######† ....?..@........#† .......†...)... .......$....#.. .....$......#  .............. .........?..... .............#..##  .......##..#.# * hv* h* h* hpK  #..♣... ##.##### ####∩≈♣..##......# #≈♣...+ #♣..l#* h.# #..).# #..†....# #. #.# #.) .##.######†#....?..)........#†###.†...)...##.#......$....#.......###$#......#......#......# ?.......###..........#.## #####..#.#..# _A frilled lizard is nearby!* h* hGJ.l* hq2==2* hf* hS  ≈♣... ##.#####  ∩≈♣..##......#  ≈♣...........+  ♣...#........#  ..).l........# #..†* ha .............#  #.........# #.) .##...@.....######† #....?..)........#† #.......†...).. ........$....#. ......$......#  ...............  ..........?.... ..............#..## * h  _Found Lemak's Magic Scroll Shoppe.* hi ≈♣... ##.#####  ∩≈♣..##......#  ≈♣...........+  ♣...#........#  ..).l........# #..† .............#  #.........# #.)* hl .##...@.....######† #....?..)........#† #.......†...).. ........$....#. ......$......# ...............  ..........?.... ..............#..##  * h* h* h&* h  #.♣ .#. .# #..♣≈♣... ##.##### ####~∩≈♣..##......# #≈♣...+ #♣...#.# #..).l* hu.# #..†.....# #. #.# #.) .##.........######† #....?..)........#†## #* hd.†...)...##.#......$....#.......##$#......#......#......#?.......###.........#..## ## _A frilled lizard is nearby!* h%F.l* h-3 _* hF* h  .♣ .#. .#  ♣≈♣... ##.#####  ~∩≈♣..##......#  ♣≈♣...........+  .♣...#........#  ...)..........# #..† ......l.......#  #..@......# #.) .##.........######† #....?..)........#† #.......†...). .........$....# .......$......#  * h^............... ...........?...  * hD .♣ .#. .#  ♣≈♣... ##.#####  ~∩≈♣..##......#  ♣≈♣...........+  .♣...#........#  ...)..........# #..† ......l.......# * huE #..@......# #.) .##.........######† #....?..)........#† #.......†...). .........$....# .......$......#  ............... ...........?... * hG * hTM4* hYU* hch/ _A frilled lizard is nearby!You barely miss the frilled lizard. The frilled lizard closely misses you.=5.3 (1.4* ho* hw  .♣ .#. .#  ♣≈♣... ##.#####  ~∩≈♣..##......#  ♣≈♣...........+  .♣...#........#  ...)..........# #..† ......l.......#  #..@......# #.) * h x.##.........######† #....?..)........#† #.......†...). .........$....# .......$......#  ............... * hx...........?...  _The frilled lizard barely misses you.* h{ .♣ .#. .#  ♣≈♣... ##.#####  ~∩≈♣..##......#  ♣≈♣...........+  .♣...#........#  ...)..........# #..† ......l.......#  #..@......# #.) .##.........######† #....?..)........#† * ho#.......†...). .........$....# .......$......#  ............... ...........?...  * h* h* h%* hD@{ _A frilled lizard is nearby!* h@-6.6 (1.3* hL* h S{  .♣ .#. .#  ♣≈♣... ##.#####  ~∩≈♣..##......#  ♣≈♣...........+  .♣...#........#  ...)..........# #..† ......l.......#  #..@......# #.) .##.........######† #....?..)........#† #.......†...). .........$....# .......$......#  ............... ...........?... * hS _You barely miss the frilled lizard. You block the frilled lizard's attack.* h6 .♣ .#. .#  ♣≈♣... ##.#####  ~∩≈♣..##......#  * h♣≈♣...........+  .♣...#........#  ...)..........# #..† ......l.......#  #..@......# #.) .##.........######† #....?..)........#† #.......†...). .........$....# .......$......#  ............... ...........?...  * h4* h\ * hr$ _A frilled lizard is nearby!You completely miss the frilled lizard. The frilled lizard bites you.* hn% [1-8.0 (1.4* h+ * h3  .♣ .#. .#  ♣≈♣... ##.#####  ~∩≈♣..##......#  * h4 M♣≈♣...........+  .♣...#........#  ...)..........# #..† ......l.......#  #..@......# #.) .##.........######† #....?..)........#† #.......†...).* hU5  .........$....# .......$......#  ............... ...........?...  _The frilled lizard barely misses you.* h  .♣ .#. .#  ♣≈♣... ##.#####  ~∩≈♣..##......#  ♣≈♣...........+  .♣...#........#  * h M...)..........# #..† ......l.......#  #..@......# #.) .##.........######† #....?..)........#† #.......†...). .........$....# .......$......#  * hc r............... ...........?...  * h( 4* h * hl _A frilled lizard is nearby!You barely miss the frilled lizard.9.5 (1.5* hI * h {  .♣ .#. .#  ♣≈♣... ##.#####  ~∩≈♣..##......#  ♣≈♣...........+  .♣...#........#  ...)..........# #..† ......l.......#  #..@......# #.) .##.........######† #....?..)........#† #.......†...). .........$....# .......$......#  ............... ...........?... * hl _The frilled lizard bites you but does no damage.* h  .♣ .#. .#  ♣≈♣... ##.#####  ~∩≈♣..##......#  ♣≈♣...........+  .♣...#........#  ...)..........# #..† * h׫ ......l.......#  #..@......# #.) .##.........######† #....?..)........#† #.......†...). .........$....# .......$......#  ............... ...........?...  * h# 4* h * h _A frilled lizard is nearby!30.9 (1.4* h * h <  .♣ .#. .#  ♣≈♣... ##.#####  ~∩≈♣..##......#  ♣≈♣...........+  .♣...#........#  ...)..........# #..† ......l.......#  #..@......# #.) .##.........######† #....?..)........#† #.......†...). .........$....# .......$......#  * h ............... ...........?...  _You barely miss the frilled lizard. The frilled lizard barely misses you.* h* .♣ .#. .#  ♣≈♣... ##.#####  ~∩≈♣..##......#  ♣≈♣...........+  * h.♣...#........#  ...)..........# #..† ......l.......#  * hƥ#..@......# #.) .##.........######† #....?..)........#† #.......†...). .........$....# .......$......#  ............... ...........?...  * ha* h _A frilled lizard is nearby!You slash the frilled lizard!* hVs.* h 2=42.3 _You kill the frilled lizard!Your Axes skill increases to level 3!* h%/  --more--* h[* hZ* hܸT _* ho* h5f _* h/B* h~3==* hM* h,* h* hD,* hZ* h ,* h* hO=* h* ha4=* h* h* h* hd* hm,* h* h9,* h* h~5==* h* h8 ,* h* hv,* h* hE,* h* h0 {26==* hf#* h!'* h,,* hf/* h>X* hJ.♣≈♣... ##.##### ####♣~∩≈♣..##......# #.♣≈♣...........+ #..♣...#..# # ...).# #..† ......# # #.........# #.)#...##...######†#....@..)........#†##-#.......†...)...##.#..........$....#.......#..$......#......##........#...........?..* hKR.....###.## ###..#.#..# ##.....* hZR050.3 (18.0)* hRH-1.3 (19* hZ* h ez _f - a scroll labelled JIYSOD SOOTRIG* he* hl* h]sz _No target in view!* h}t* hv* h{* hl= _* h4* hÐ.♣≈♣...........+ #....♣...#........# #.....).# #..†........# #..... #.# #.)...#...##.* h######†.#.......)..#†##......†...)...##.#...........@$....#.......###2.0)........$......#......## ...# ....?.......###.....#..## ###..##..#.#..#...##.....* h<).##.......... .. .....* hA3.3 (2* h* h: _Found a spear.* h"* h* hηz _No target in view!* hG* h* hO* h* hF$ _* hv* h+.♣≈♣.+ #...♣...#.# #....).* h# #..†......# #.... #.# #.).#...##.* h{K######†.#.......).#†##.#.......†...)...##.#.* h>..@....#.###..$......#......## ..#......# .?.###..#..## #.......##.........).##.......... * h+4.3 (1* hG+5.3 (2* h* h$ * h3Z_You now have 23 gold pieces (gained 17).* h* h* hz _No target in view!* h* ht* h* h S ..♣...#.# # ...)..# #..† .....# #... #.# #.) #...##.######† #.......)........#†## #.†...)...##.........#.......### $@.....# 0 .* h ...#......#  ?.......###... .....#..## ### ##..#.#..# ....##..... ....).##.......... #..#$. .. #...... * huA6.3 (1* h* h1& * hc._Found 11 gold pieces.* h8* hE _No target in view!* hH* hVN* hO$ _* hU* h4db ..♣...#.# # ...).# #..† ....* hdq.# # ... #.# #.) #...##.######† #.).#†###* h`e_.†...)...##.# ......#. .@......#......## * h fb.#......# .?.### .#..##  .##..#.#..# ...##..........).##..........* hf#..#$. .. #......* hmQ78.3 (2* h t* h} _You now have 32 gold pieces (gained 9).* h]* h _No target in view!* h* h* h* h: _* h\* h,* h* h* h,* h* hF* h,* hT* h92..............# #....... #...# #.).....#...##...######†...#.......)..#†##.....###.......†...)...##.#.....##........#.##.# * h...............#......## ..........#......# ........@.......###.... ....#..## #### ....##..#.#..# ............##..........).##..........* h##..#$. ..##......#.##.. .. .. .#. #.# ..* hPW62.3 (43.3 (5* h* h< _g - a scroll labelled CYPNUTH PACK* h* h _No target in view!* h* h* hO* hP _* hZ,* h:* h* h ,* h * h?* hq,* h * hN* h,* h* h* h,* h* h)=  You see here a +0 spear.* h+* h, _* h0-* h4 #......# .......#......# .........# ...............## .................#..##  #* h4.##..#.#..#  ##............##.....  .......).##..........  ####..#@.# ..##......  #.##..# ...#... .  * h5# #..##.#..... #... .###.... ......# .. ...... ....... .........* h:W70.3 (71.3 (8* hL>* hoE~ _You now have 43 gold pieces (gained 11).* hbF* hI* h'Mz _No target in view!* hM* hN* h6S* h U* hZP _* h[,* h]* ha* hd,* he* hh* hi,* h"k* hm* h}o,* hp* hr* ht,* hu* hAx* hy,* h{* h~* h,* hj* h* h ♣~∩≈♣..##......#  ..).. .♣≈♣...........+  .... ..♣...#........#  ... ...)...#  ..# ..............# * h......##.........# #.#...##.........## ###...#.)...... ##...@##.......†...)..9###...#...............#.......................#.............................##..................### #.................# ##..........##..#.# ###............##.. .........).##....... * hCB80.3 (9* h!* hz _Found a mace. _Health restored: 26* h34* h=* h@z _No target in view!* h@* hTB* hMf _* hN* hW~.♣ .#. .# #J.....♣≈♣...###.##### #. ....♣~∩≈♣..### ..)....♣≈♣.....+ ........♣...#..# ..........)....# #..#.......# ......##.........#  #.#@..##.........###* hZ ###...#)...... ##....##.†...)..###...#.....#.............#..............J   endoplasm (asleep)....##...................#### #.................#.##....##..#.#.* h_z 1.3 (1  An endoplasm comes into view.* hij.JJ2.3 (2* hq* h~ . .♣..#.# .# ......♣≈♣...###.##### J...♣~∩≈♣..##......#)....♣≈♣...+* hZ♣...#.#..........)....##.........##..@...##.#  ##.#...##.........## ###...#.)... ##....##†...) ###...#.#* h  .......#. ....... ....##..#### .......# _The endoplasm quivers.* h~T.J..3.3 (1* hÐ* h  ...... .♣..#.# .#  . ......♣≈♣...#  .. ....♣~∩≈♣..#  ...)J...♣≈♣....  .........♣...#.* h]F  ..........)...  #..#........  #..@...#  ##.#...# ###...#.......) ##....##.......†...) ###...#........ ........ ....... ....## * hך"#### * h/ ...... .♣..#.# .#  . ......♣≈♣...#  .. ....♣~∩≈♣..#  ...)J...♣≈♣....  .........♣...#.  ..........)...  #..#........* h1\  #..@...#  ##.#...# ###...#.......) ##....##.......†...) ###...#........ ........ ....... ....## #### * hf74* h<* hH ###. . # =...... .♣..#.# .# ......♣≈♣...###.####....♣~∩≈♣..###)J...♣≈♣...+.........♣...#...........)#..#@.............##..  ##.#...##.........## ###...#.......).... ##....##.......†...).* hIL###...#..........#............#. _An endoplasm is nearby!* hM* hTUP.J4* h8[* hbM  ### * hd ....... . #  =...... .♣..#.# .#  ........♣≈♣...#  .......♣~∩≈♣..#  ...)....♣≈♣....  .....J...♣...#.  ...........)...  #..#@.......  #......##..  * h e##.#...# ###...#.......) ##....##.......†...) ###...#........ ......... ......... _Found a glass ring.* h ###  ....... . #  =...... .♣..#.# .#  ........♣≈♣...#  .......♣~∩≈♣..#  ...)....♣≈♣....  .....J...♣...#.  ...........)...  #..#@.......  #......##..  ##.#...# ###...#.......) ##....##.......†...) ###...#........ ......... .......* h..* h4* h* h&  #)######..# ####.. .## #=........♣..#.# .# #..♣≈♣...###.######.......♣~∩≈♣..##......##...)....♣≈♣...+#.....J...♣...#.##......@....).######..#......#.....##..* h ##.#...##.........# ###...#.......)... ##....##†...) ###...#.# ......# ..... _An endoplasm is nearby!* h}_  The endoplasm freezes you.* h_ W23---5* h$6  #) #........# # ###  #........ .##  #=........♣..#.# .#  #........♣≈♣.. #.......♣~∩≈♣ #...)....♣≈♣... #.....J...♣...# #......@....).. #####..#....... ##......##. ##.#...# ###...#.......) ##.......†...) ... .. _You are frozen.* h  #) #........# # ###  #........ .##  #=........♣..#.# .#  * h? t#........♣≈♣.. #.......♣~∩≈♣ #...)....♣≈♣... #.....J...♣...# #......@....).. #####..#....... ##......##. ##.#...# ###...#.......) ##.......†...) ... ..* h 4* h * h _An endoplasm is nearby!You barely miss the endoplasm.The endoplasm freezes you.* h 19-------=6.7 (1.4* h1 * h   #) #........# # ###  #........ .##  #=........♣..#.# .#  #........♣≈♣.. #.......♣~∩≈♣ #...)....♣≈♣... #.....J...♣...# #......@....).. #####..#....... ##......##. ##.#...# ###...#.......) ##.......†...)* hx  ... .. _You are frozen.* h  #) #........# # ###  #........ .##  #=........♣..#.# .#  #........♣≈♣.. #.......♣~∩≈♣ * h֢ m#...)....♣≈♣... #.....J...♣...# #......@....).. #####..#....... ##......##. ##.#...# ###...#.......) * hn ##.......†...) ... ..* h; * h; * h{ * h _An endoplasm is nearby!You hit the endoplasm.* h s.* h U----318.0 (1.3* h * h m _You kill the endoplasm!* hl * h * h& 20=* hY * h ,* h[ * h# ,* h& * h.+ B* h. * hQ/ a1==* h1 * h3 * h4 * h6 * hp8 * h8 * hl: * h= ,* h6? * hf 2==3===4=5==26==* h   You enter the shallow water.Water  _Moving in this stuff is going to be slow.=Welcome to Lemak's Magic Scroll Shoppe! What would you like to do?  a -  97 gold a scroll of enchant armour (unknown)  b -  52 gold a scroll of fear (unknown)  c -  52 gold 2 scrolls of identify (unknown)  d -  26 gold a scroll of identify (unknown)e -  52 gold a scroll of poison (unknown)  f -  39 gold a scroll of teleportation (unknown)  g -  52 gold a scroll of vulnerability (unknown) You have 43 gold pieces. [Esc] exit[!] buy|examine items[a-g] mark item for purchase [/] sort (type)[A-G] put item on shopping list* hgw  a -  97 gold a scroll of enchant armour (unknown)  d +  26 gold a scroll of identify (unknown)f -  After the purchase, you will have 17 gold pieces.[Enter] buy marked items* h?<c $ * h<a $ * h<f $ * h*X Purchase items for 26 gold? (y/N)* hN  d -  52 gold a scroll of poison (unknown)  e $  39 gold a scroll of teleportation (unknown)  f -  52 gold a scroll of vulnerability (unknown) 17* h You are short 171 gold pieces for the purchase.fshopping listF* h * h4#......#'. cirn0 the Shield-Bearer########......'#> Mountain Dwarf........#......##. Health: 26/26 ========================* hJ........#)#######. Magic: 2/2========================#........# ## ### #. AC: 6Str: 18* hܠ#......... .## ..#. EV: 8Int: 8#=........♣..#.# .# #. SH: 4Dex: 9#........♣≈♣...###.##### ## XL:  2 Next: 31% Place: Dungeon:1#.......♣~@≈♣..##......#Noise: ---------  Time: 219.6 (31.6)#...)....♣≈♣...........+a) +0 war axe#.........♣...#........#Nothing quivered#...........)...[3* hz0m.......######..#...............###......##.........###.#...##.........#### ###...#.......)........ ##....##.......†...)...#  _An endoplasm is nearby!You hit the endoplasm. _You kill the endoplasm!You enter the shallow water. * hZ_Moving in this stuff is going to be slow.There is an entrance to Lemak's Magic Scroll Shoppe here.* h  You hit the endoplasm. _You kill the endoplasm!  You enter the shallow water. _Moving in this stuff is going to be slow.  There is an entrance to Lemak's Magic Scroll Shoppe here.i - a scroll of identify* h7* h)v _Thank you for shopping at Lemak's Magic Scroll Shoppe!* h Read which item? Scrolls  g - a scroll labelled CYPNUTH PACK  e - a scroll labelled IHIFFAPIASU  f - a scroll labelled JIYSOD SOOTRIG  i - a scroll of identify [!] read|quaff[?] describe selected* hE%#......#'. cirn0 the Shield-Bearer########......'#> Mountain Dwarf........#......##. Health: 26/26 ========================........#)#######. Magic: 2/2========================#........# ## ### #. AC: 6Str: 18#......... .## ..#. EV: 8Int: 8#=........♣..#.# .# #. SH: 4Dex: 9#........♣≈* hcV[40m♣...###.##### ## XL:  2 Next: 31% Place: Dungeon:1#.......♣~@≈♣..##......#Noise: ---------  Time: 219.6 (0.0)#...)....♣≈♣...........+a) +0 war axe#.........♣...#........#Nothing quivered#...........)..........######..#...............###......##.........###.#...##.........#### * h{>###...#.......)........ ##....##.......†...)...#  _You kill the endoplasm!You enter the shallow water. _Moving in this stuff is going to be slow.There is an entrance to Lemak's Magic Scroll Shoppe here.i - a scroll of identify _Thank you for shopping at Lemak's Magic Scroll Shoppe!Identify which item? (\ to view known items) Scrolls (select first with ?)  g - a scroll labelled CYPNUTH PACK  e - a scroll labelled IHIFFAPIASU  f - a scroll labelled JIYSOD SOOTRIG[?] describe selected* h* h* h #......#'. cirn0 the Shield-Bearer########......'#> Mountain Dwarf........#......##. Health: 26/26 ========================........#)#######. Magic: 2/2========================#........# ## ### #. AC: 6* h Str: 18#......... .## ..#. EV: 8Int: 8#=........♣..#.# .# #. SH: 4Dex: 9#........♣≈♣...###.##### ## XL:  2 Next: 31% Place: Dungeon:1#.......♣~@≈♣..##......#Noise: ---------  Time: 219.6 (0.0)#...)....♣≈♣...........+a) +0 war axe#.........♣...#........#Nothing quivered#...........)[30* hF m..........######..#...............###......##.........###.#...##.........#### ###...#.......)........ ##....##.......†...)...#  _You kill the endoplasm!You enter the shallow water. _Moving in this stuff is going to be slow.There is an entrance to Lemak's Magic Scroll Shoppe here.i - a scroll of identify _Thank you for shopping at Lemak's Magic Scroll Shoppe!* h0  As you read the scroll of identify, it crumbles to dust.* h1 ,20.6 (1* hL7 * h|9 | _g - a scroll of teleportation; t - a scroll of teleportation* h8  _No target in view!* hV k  You enter the shallow water.* h Water  _Moving in this stuff is going to be slow.* h h* hu 0* hT * h * h * h z * h' 7# # # ########## # #........# # #........# # #........#### # #...........## ..  #@........♣..#.# #........♣≈♣...###* h! R #.......♣~∩≈♣..##. #...)....♣≈♣...... #.........♣...#... #...........)..... #####..#.... ##......## ##.#...##....* hs. r30.2 (9.61.2 (10.6) * h`A z _g - a +6 ring of dexterity* h* hlA,* hyC* hL* hZN,* hP* hS* hgV,* h!X* hZ* h\,* h^* ha* hc,* he* hh* hvj,* hl* hd ........# ...# >...#..-2.3 (16* hz _Found a stone staircase leading down. _No target in view! _####..#.#..#### ... ###....##.......## ...).##.............## ## #####..#..##..##....#  #.##..##...#...#  #.##..##.#...# #.##... .###..# #........# #..# .. ...... #.... .........## ........# .....# ..>...#.....* hx[40m#..g   hobgoblin (asleep)###...## #... #....g 3.0)  A hobgoblin comes into view.gg.===4.3 (2 ..##........ .......).##......#### ####..#..##..##  #.##..##...#.# #.##..##.#...# #.##... .#### #........# #....# .. ........#.... ..........## ..#  # ..>[* hnu12;27H#.....#.###...#g..  #... .##.. ####### _The hobgoblin shouts!g.--5.3 (1 )..........## ##..........#  .#..........#  ...........#  . .###..........#  ...# #..........#  .. ........#............  ..........@........##  ....................#  .................#  ..>...............  #.....#.....g....  ###...##........  #... ##......#  #.. ####### * h?@ )..........## ##..........#  .#..........#  ...........#  . .###..........#  ...# #..........#  .. ........#............  ..........@........##  ....................#  .................#  ..>............. #.....#.....g... ###...##........  #... ##......# #.. ####### * hDQ--* hPL* hXg ......).##......##### ###..#..##..##  #.##..##...#.# * hY#.##..##.#...# #.##.....#### #........# #.# .. .#.. ..## ..#  * hZ# ..> #.....#.....g###...#...g #... ##g 2 hobgoblins (1 wandering)#.. #######* h_[z# _A hobgoblin is nearby!* hek  A hobgoblin comes into view.* hwh* hXng...g.g* hn/==6* hr* hOz ) .##..........#  .#..........#  ...........#  * h{$..###..........#  * h{S..# #..........#  .. ........#............  ...................##  ............@.......#  .................#  ..>........g......  #.....#........g.  ###...##.........  #... ##......##  #.. ########  _The hobgoblin shouts!* he) .##..........#  .#..........#  ...........#  * h..###..........#  ..# #..........#  .. ........#............  ...................##  ............@.......#  .................#  ..>........g......  #.....#........g. ###...##......... #... ##......##  * h}#.. ######## * h!4* h%** h= ##..#..##..##  #.##..##...#.#  #.##..##.#...#  #.##.....####  * h>#........# #.#  .. .#.. ..## ..#  # ..>g #.....#........g.. * hA###...#. #... ###.. ######## _There are monsters nearby!* hD* hHlg.-7* hM* hT   .#..........#  ...........#  #..........#  * hU.# #..........#  .. ........#............  ...................##  ..............#  ..........@......#  ..>........g..g...  #.....#...........  ###...##..........  #... ##......##.  #.. ######## * h`Vr _The hobgoblin barely misses you.* h4  .#..........#  ...........#  #..........#  .# #..........#  .. ........#............  ...................##  ..............#  ..........@......#  ..>........g..g...  #.....#...........  ###...##.......... #... ##......##. #.. ######## -* h* h z _There are monsters nearby!* h g.  You hit the hobgoblin.* hD -8.6 (1.3* h * h% K   .#..........#  ...........#  #..........#  .# #..........#  .. ........#............  ...................##  ..............#  * h R..........@......#  ..>........g.g....  #.....#...........  ###...##..........  #... ##......##.  #.. ######## * h  _The hobgoblin hits you but does no damage.* h   .#..........#  ...........#  #..........#  .# #..........#  .. ........#............  ...................##  * h{ {..............#  ..........@......#  ..>........g.g....  #.....#...........  ###...##.......... #... ##......##. #.. ######## * h" 4* h * h z _There are monsters nearby!* h g.  You completely miss the hobgoblin.* h (9.9* h3 * h-   .#..........#  ...........# * h  #..........#  .# #..........#  .. ........#............  ...................##  ..............#  ..........@.g....#  ..>........g......  #.....#...........  ###...##..........  #... ##......##.  #.. ########  _The hobgoblin hits you but does no damage.* h܁ {  .#..........#  ...........#  #..........#  .# #..........#  .. ........#............ * h%  ...................##  ..............#  ..........@.g....#  ..>........g......  #.....#...........  ###...##.......... #... ##......##. #.. ######## * h 4* h * h _There are monsters nearby!You closely miss the hobgoblin.* h g.  The hobgoblin hits you but does no damage.The hobgoblin barely misses you.51.3 (1.4* h) * ha    .#..........#  ...........#  #..........#  .# #..........#  .. ........#............  ...................##  ..............#  ..........@g.....#  ..>........g......  * hP $#.....#...........  ###...##..........  #... ##......##.  #.. ########   _The hobgoblin hits you but does no damage.* hU{  .#..........#  ...........#  #..........#  .# #..........#  .. ........#............ * hJZ ...................##  ..............#  ..........@g.....#  ..>........g......  #.....#...........  ###...##.......... #... ##......##. #.. ######## * huJ* h _There are monsters nearby!You slash the hobgoblin!* h  You kill the hobgoblin!You slash the hobgoblin!* hN††* h\1582.7* h"* h`m _You kill the hobgoblin!* h'* h* h* h* h* h* h5,* hc* h6* h@2 ###............##.......## .. .........).##.......## ## ######..#..##..##* h>....# #.##..##...#....# #.##..##.#......# #.##.....###..# ####....# .. #...... ..........##- ............# .....†.....# r..>.†...... ##.....#........... ###...##..........r   rat (asleep)#... ##......##.#... ########* h1u 5.7 (3.0  A rat comes into view.* hm.rr* h4==6.7 (4* h* hP(  ...).##......## #  ######..#..##..##..* h..#  #.##..##...#...# #.##..##.#....# #.##.....###..# #........###.# .. ........#... .##b... ...†.....##.r.>..†......K##.....#........... ###...##..... #...#####.b   bat (wandering)* hEf #...# ######## K   kobold (missile, wandering) ##### r   rat _The rat squeaks loudly. You hear an angry hiss. x2* h* hP* h * h&) ..br.KbK)A bat and a kobold come into view.* h,F((((((* h* h:.b......* h3-7.7 (1* h* h%U  )  #.........#  #.##..##........#  #.##..##.#............#  #.##.....###..........#  #........###..........#  .. ........#......  ...............  * h~'\....b...@...........#  ...r.........†.....#  #...>........†......  K##.....#...........  ###...##..........  #...###......##.  #...# ########  ##### _The kobold throws a stone. The stone hits you but does no damage.* h: )  #.........#  #.##..##........#  #.##..##.#............#  #.##.....###..........#  #........###..........#  .. ........#......  ...............  ....b...@...........#  ...r.........†.....#  #...>........†......  K##.....#...... ###...##..... #...###......##.  #...# #* h,[0;10m#######  ##### -  .).##.##  ######..#..##..##..........# #.##..##...#..........# #.##..##.#......# #.##.....###...# #.###..# ...#..## ....b.#.r.†.....#.#...>.†.......K##.....#......g ###...##...... #...###[39* hĄ;49m......##.g   hobgoblin (wandering) #...# ##b   bat #####K   kobold (missile)r   rat _There are monsters nearby!  A hobgoblin comes into view. .rb.K..##......##....# #############  The hobgoblin shouts!=8  )  #..##.  #.##..##..  #.##..##...  #.##.....###.....  #........###.....  ...........#.....  ...............  .....rb@.......  ..............†  .#K..>........†  ..##.....#.....  . ###...##.... * h #...###...  #...# ########  ##### _The bat hits you but does no damage. The hobgoblin moves out of view.* hD )  #..##.  #.##..##..  #.##..##...  #.##.....###.....  #........###.....  ...........#.....  ...............  .....rb@.......  ..............†  .#K..>........†  ..##.....#..... . ###...##.... #...###...  #...# ########  ##### * h<P _There are monsters nearby!You slash the bat!  You kill the bat!  The rat twitches its whiskers..rg.Kg   hobgoblin* hU62-60.2 (1.5* h.1  )  #..##.  #.##..##..  #.##..##...  #.##.....###.....  #........###.....  ...........#.....  ...............  ......r@.......  ..............†  .#g.K>........†  ..##.....#.....  . ###...##....  #...###...  #...# ########  ##### _The rat barely misses you.* hg )  #..##.  #.##..##..  #.##..##...  #.##.....###.....* h  #........###.....  ...........#.....  ...............  ......r@.......  ..............†  .#g.K>........†  ..##.....#..... . ###...##.... #...###...  #...# ########  ##### * hx* h:-* h[* hL _There are monsters nearby!You slash the rat!* h7* hb* h  †g.ll   frilled lizard (wandering)You kill the rat!A frilled lizard comes into view.(((((((* h/'b...@...* hNK51.6 (1.4* h^Z * h \* hD] * hr^)* h_ * ha * h2b #..##.* hgc * hd * he#.##..##.* hh.  #.##..##...  #.##.....###.....  #........###.....  ...........#.....* hjw  ...............  ......†@.......  ...g..........†  .#..K>........†  ..##.....#.....  l ###...##.... * hu #...###...  #...# ########  ##### _The kobold throws a stone. The stone barely misses you.* h Z )  #..##.  #.##..##..  #.##..##...  #.##.....###.....  #........###.....  ...........#.....  ...............  ......†@.......  ...g..........†  .#..K>........†  ..##.....#..... l ###...##.... #...###...  #...# ########  ##### * h* hI  There are monsters nearby! _Health restored: 26* h _Unknown command.* hJ ######..#..##..##..# #.##..##...#.# #.##..##.#..# #.##.....###.# #........###.# ...#... .* h)##†.%...g..†.....##..K>.†........##.....#.....l ###...##. #...###......##. #...# ########  ##### * h_* hV* h+~.gK.-20* h* h    #.##..##..  #.##..##.#......  #.##.....###....  #........###....  ...........#....  ...............  .......†.......  %....gK@.......†  * h ..#...>........†  ...##.....#....  .l ###...##...  #...###..  #...#   #####  _Found an inkwell talisman.* h    #.##..##..  #.##..##.#......  #.##.....###....  #........###....* h  ...........#....  ...............  .......†.......  %....gK@.......†  ..#...>........†  ...##.....#....  .l ###...##... #...###.. #...#   ##### * hP-* h* h4 _There are monsters nearby!You slash the kobold!* h6* h> .g  You kill the kobold!* h922----8=4.0 (1.4    #.##..##..  #.##..##.#......  #.##.....###....  #........###....  ...........#....  ...............  .......†.......  %.....g@.......†  ..#...>........†  ...##.....#....  .l ###...##...  #...###..  #...#   #####  _The hobgoblin hits you.* h)   #.##..##..  #.##..##.#......  #.##.....###....  #........###....  ...........#....  ...............  .......†.......  %.....g@.......†  ..#...>........†  ...##.....#....  .l ###...##... #...###.. #...#   ##### * hd _A hobgoblin is nearby!You slash the hobgoblin!)* hu]3=---755.5 (1.5 _You kill the hobgoblin!* hO4==* hp5==* hF,* h* h26==* h* heB* h`  There is a stone staircase leading down here. _* h]* h]B* h* h@* h`* h #.##..##...#... #.##..##.#... #.##.....###.... #...###.... .....#... #..###†...l..%.....).†..... ..#.@.>........†.....-80.5 (15.0)....##.....#...... ###...##..... #...#####... #...# ########.. ##### l   frilled lizard (wandering).-* h  #.##..##...# #.##..##.# #.##.....### ###.### .# ##.†.l..%.....)..† ..#@..>.†.##.....#.. ###...##... #...###.......... #...# #..... #####S   ball python (constriction, wandering)....S#l   frilled lizard (wandering)...... _A frilled lizard is nearby!  A ball python comes into view.[39;* h49m.SS).#=1.0)  #.##..##.# #.##.....# ###........### ............# #........... ####.......†... ....%.....)........† ..#@..>........† .......##.....# ....... ###...# ....... #...# ....... #...#  ......S #####  ......#* h ...... _The frilled lizard hisses angrily. The ball python hisses angrily.* h #.##..##.# #.##.....# ###........### ............# #........... ####.......†... ....%.....)........† ..#@..>........† .......##.....# ....... ###...# ....... #...# ....... #...#  ......S #####  ......# ......   #.##..##.#. #.##.....######........### [4* hE0m............# #....#####.......†.....%.....).†l...#...>.†[......@##.....#.....####...##.# #...###.# #...# ######S# #####.## .l   frilled lizard$.... _A ball python is nearby!.lS.2* h  #.##.....# ###........## ............ #.......... #####.......†.. .....%.....)........† ....l..#...>........† [......@# ........# .......S#  ........# #...#  ........# #####  .......## ....... ..$.... _Found a pair of embroidered gloves and 15 gold pieces.* h-  #.##.....# ###........## ............ #.......... #####.......†.. .....%.....)........† ....l..#...>........† [......@# ........# * h/ }.......S#  ........# #...#  ........#  .......## ....... ..$.... * huB J* hV % ...######... .... #....####.†.......%.....)........†l..#...>...[.......##.....#......##...##S# #. ############## $. _There are monsters nearby!* hs .lThe ball python bites you but does no damage.* ht .=3* hfz * hފ   ###........# .......... #....... #####.......† .....%.....)† .......#...>† [....l..# .......@# .......S#  ........# #...# * hˍ  ........# #####  .......## ....... ..$.... ....... _The ball python barely misses you.* h'  ###........# .......... #....... #####.......† .....%.....)† .......#...>† [....l..#* hS)  .......@# .......S#  ........# #...#  ........#  .......## ....... ..$.... ....... * h0 4* hb8 * h@ z _There are monsters nearby!* hL .l You hit the ball python. The ball python closely misses you.* hM -4.9 (1.4* hR * he   ###........# .......... #....... #####.......† .....%.....)† .......#...>† [.......# ......l@# .......S#  ........# #...#  ........# #####  .......## ....... ..$.... ....... _The ball python barely misses you.* hE  ###........# .......... #....... #####.......† .....%.....)† .......#...>† [.......# ......l@# .......S#  ........# #...#  ........#  .......## ....... ..$.... .......  _There are monsters nearby!You slash the ball python!* hu : .l   frilled lizard  You kill the ball python!You miss the frilled lizard. The frilled lizard barely misses you.96.4 (1.5  ###........# .......... #....... #####.......† .....%.....)† .......#...>† [.......# ......l@# ........#  ........# #...#  ........# #####  .......## ....... ..$.... ....... _The frilled lizard closely misses you.* h=* ###........# .......... #....... #####.......† .....%.....)† .......#...>† [.......# ......l@# ........#  ........# #...#  ........#  .......## ....... ..$.... ....... * h>0* h1* h'* h * h* h*W_A frilled lizard is nearby!* h* h23* h---* hs&7.8 (1.4* h $* h- * h- * h.# * h/###........# * hv0.......... * hA1#....... * h2#####.......† * h2.....%.....)* h3 †* ho4 * h5.......#...>* h6 †* ha7 * h$8[.......#* h8 * h9@......l@#* h: * h;........#  * hd<........# #...# * h'= * h=........# ##### * h> * h?.......##* hO@ * h A.......* hA * hB..$....* h{C * hLD.......* hE  * hF_You barely miss the frilled lizard. The frilled lizard bites you.* hKG* hz ###........# .......... #....... #####.......† .....%.....)† .......#...>† [.......# ......l@# ........#  ........# #...#  ........#  .......## ....... ..$.... .......  _A frilled lizard is nearby!9.2* h@k  ###........# .......... #....... #####.......† .....%.....)† .......#...>† [.......# ......l@# ........#  ........# #...#  ........# #####  .......## ....... ..$.... ....... _You miss the frilled lizard. The frilled lizard closely misses you. x2* h ###........# .......... #....... #####.......† .....%.....)† .......#...>† [.......# ......l@# ........#  ........# #...#  ........#  .......## ....... ..$.... .......  _A frilled lizard is nearby!4=--90.5 (1.3* h  ###........# .......... #....... #####.......† .....%.....)† .......#...>† [.......# ......l@# ........#  ........# #...#  ........# #####  .......## ....... ..$.... ....... _You closely miss the frilled lizard. The frilled lizard closely misses you.* h}_ ###........# .......... #....... #####.......† .....%.....)† .......#...>† * hO.[.......# ......l@# ........#  ........# #...#  ........#  .......## ....... ..$.... ....... * hA* h_* hz* h  _A frilled lizard is nearby!1.8* h  ###........# .......... #....... #####.......† .....%.....)† .......#...>† [.......# ......l@# ........#  ........# #...#  ........# #####  .......## ....... ..$.... ....... _You hit the frilled lizard. The frilled lizard barely misses you.* hN ###........# .......... #....... #####.......† * hPn.....%.....)† .......#...>† [.......# ......l@# ........#  ........# #...#  ........#  .......## ....... ..$.... ....... * hpV4* h[* ho& _A frilled lizard is nearby!You barely miss the frilled lizard. The frilled lizard barely misses you.3.2 (1.4* hu* h߀m  ###........# .......... #....... #####.......† .....%.....)† .......#...>† [.......# ......l@# ........#  ........# #...#  ........# #####  .......## ....... ..$.... ....... _The frilled lizard closely misses you.* h  ###........# .......... #....... * h #####.......† .....%.....)† .......#...>† [.......# ......l@# ........#  ........# #...#  ........#  .......## ....... ..$.... ....... * h * h * h=# * h58 _A frilled lizard is nearby!You miss the frilled lizard.* hs9 x5==4.5 (1.3* hA * hO w  ###........# .......... #....... #####.......† .....%.....)† .......#...>† [.......# ......l@# ........#  ........# #...#  ........# #####  .......## ....... ..$.... ....... _The frilled lizard bites you but does no damage.* h  ###........# .......... #....... #####.......† .....%.....)† .......#...>† [.......# ......l@# ........#  ........# #...#  ........#  .......## ....... ..$.... ....... * h( 4* h' * h  _A frilled lizard is nearby!You closely miss the frilled lizard.The frilled lizard bites you but does no damage.6.0 (1.5* ho * h   ###........# .......... #....... #####.......† .....%.....)† .......#...>† [.......# ......l@# ........#  ........# #...#  ........# #####  * hO .......## ....... ..$.... ....... _You block the frilled lizard's attack.* h  ###........# .......... #....... #####.......† * h n.....%.....)† .......#...>† [.......# ......l@# ........#  ........# #...#  ........#  .......## ....... ..$.... ....... * h * h * h * hX _A frilled lizard is nearby!You miss the frilled lizard.* h] -7.3 (1.3* h * ha w  ###........# .......... #....... #####.......† .....%.....)† .......#...>† [.......# ......l@# ........#  ........# #...#  ........# #####  .......## ....... ..$.... ....... _The frilled lizard bites you but does no damage.* h4 ###........# .......... #....... #####.......† .....%.....)† .......#...>† [.......# ......l@# ........#  ........# #...#  ........#  .......## ....... ..$.... .......  _A frilled lizard is nearby!You slash the frilled lizard!†* h<y26==828.6* h\ _You kill the frilled lizard!* hr###........### ............# #..........######.......†.....%.....)†...#...>.†[.......##.....#.....†.####...##.@.# #...###0.0.# #...# ######.# ##### )#...$..............#* hI-9.6 (1* h# _Found a whip.* h:- _No target in view!* h * h8 : _* h)* hx,* he6" #...######†.##.....%.....)†........#...>†[.......##.....#...#.†.####...##.....# #...###* ha7....# #...# #####..# ##### 400##).## #..# #....$.....##..##..........####+.......###∩#.##* h<A1.6 (2* hB* hLu _Found Huitsoyv's Book Boutique.* hgM* hFV* h'X _No target in view!* h$Z* hal= _* hf,* hg* hrh* hi* hul* ho,* hp* hy##........#...>..[.......##.....#....†.####...##.......# #...###.......# #...# ## #....# #####  ##).......##  #..........#  #..#  #...# #..#* h\z ###+.......# ##∩#.## ###### ######### * hLV4.6 (35.6 (4* h* h/~ _You now have 32 gold pieces (gained 15).* h* hԏ* hӓ _No target in view!* h* h* h* h8$ _* h-n* hi* h,* h* ha _You open the door.* h3* h* hҰv  There is an open translucent door here.* h* hQ _* h * h4* hXWelcome to Huitsoyv's Book Boutique! What would you like to do?  a -  288 gold My Sojourn through Swamplandb -  264 gold a book of Burglary  c -  192 gold a book of Cantripsd -  240 gold a book of Conjurations  e -  240 gold a book of Geomancy  f -  192 gold a book of Minor Magic  g -  576 gold a book of Weapons  h -  576 gold a book of Weapons You have 32 gold pieces. [Esc] exit[!] buy|examine items[a-h] mark item for purchase [/] sort (type)[A-H] put item on shopping list* hu* h ~* h|.............# #...# cirn0 the Shield-Bearer#..........# ##### Mountain Dwarf##).......##Health: 26/26 ========================#..........#Magic: 2/2========================#..........#* h4AC: 6Str: 18#..........#EV: 8Int: 8#..........#SH: 4Dex: 9###'.......#XL:  2 Next: 82% Place: Dungeon:1##@#......##Noise: ---------  Time: 410.6 (5.0)####.....##a) +0 war axe##########Nothing quivered     _No target in view! _You now have 32 gold pieces (gained 15). _No target in view! _You open the door. _There is an open translucent door here.* hfThere is an entrance to Huitsoyv's Book Boutique here.* hf,* h 8 _* h7J* h;_You now have 32 gold pieces (gained 15).No target in view!You open the door. _There is an open translucent door here. _No target in view!* hp@2 * h4H4_* hdIv  There is an open translucent door here.* hPa _* hQ* hR* hS* hW* hHY,* h[* h]* ha* ha* h(d* hg* hj,* hl* h"p* hr,* ht* hw* h#z,* h;|* hS* h{,* h* h* hS,* h=* h* h4,* h* hd #.##..##.#... #.##.....###. ###........###. * h5............#. #............ ######.......†....#.....%.....)....... ##........#...>.....#.# #..@......#....##........†.####...##...............# #...##* hӝ...............# #...#...##..........# #####.. ##).......### #..........# #..........# #..........#* h021.6 (11.0)* h,,2.6 (12* hѧ* hC _h - a +2 pair of gloves* hA* h* hz _No target in view!* he* h* h* h* hY$ _* h8,* hB##........## ........... #...* h######†.##.....%.....).. ##........#...>..#.# #..........##.....##........†.####$......# #..3.0).................# #...* h.....##...# ## ##).##### #...# #....# #...# #...# ###'.......#* ho* h7+4.6 (2* h* h _Found 16 gold pieces.* h* h _No target in view!* h|* hR* h* hu* h$ _* hB* hO * h * h * h,* h1* h* h,* h* h * h,* h* h* h* h* h * h"* hp#* h$* h$* h) ###...#. ##. #* h*&######.. ######.#......### ##.....%#........# ##........# #......#.###..... #......##........† #.@.............* h~+ #.... #......##.......... #......###).......# #########.......... * h-#..........  #..........  #..........  ###'....... * h1 31.6 (7  You now have enough gold to buy a scroll of teleportation on this level.* h>/  --more--* hz$^2.6 (8 _You now have 48 gold pieces (gained 16). _No target in view! _* hN_* h1wv* hǛ* h* hc * hIg ##....##.......†#####...#.......###.............................................##............###.######......... ##..##.....########..!.....).##68.6 (36.0).....##########..#..##.....# #.##..### #.# #.##..###.# #.##.....##.# #######.###.# #.......##..# #######.######..## ######.......†9.6 (37 _Found 2 fizzy red potions. _No target in view![3* hv 9;49m _ ##....##...... #####...# ###.. ...... ........##..###.######.... ##....##..!..........).##70.6 (1.0)..##..#..##)......# #.##..#######.# #.##..# #.# #.##.... #.# #######. ##.# #..... ##..# ####### ######..## ######......1.6 (2[39;4* h 9m _Found a quarterstaff. _No target in view! ##....## #####...#. ###... ...... ........##.###.######J.# ##.#.!...@...).B.#..#...)......# #.##..#.# #.##.. #.# #.## #.# #J   endoplasm (asleep) ##.# #B   g* hL iant cockroach (asleep) ##..# # ######..## ###### 0  A giant cockroach and an endoplasm come into view.* h .J.BJB2.6 (1  ###...# ##....### #####...# ###.... ......... ........##....###.####J......# #....@.########..........!.................)..B......##########..#....)......# #.##..########.# #.## #.# #.## #.# ####### ##.# * h1 [40m#..... ##..## _The endoplasm quivers..J.B3 ##. # #####. .. ###.... ... ...... .... ..... .....###.# ...J.....#  .......@.# ....!..........) ...B.....###### ..)......#  ########.#  #.#  #.#  ##.#  ##..# * h{  ##. # #####. .. ###.... ... ...... .... ..... .....###.# ...J.....#  .......@.# ....!..........) ...B.....###### ..)......#  ########.#  #.#  #.#  ##.#  ##..# * hM   ###...# ##....##### #####...#... ###........ .................##.###.#######...J.....# ###.###....!.)#...B.....#..##..)......# #.###.# #.## #.# #.## #.# # ##.# # ##..# # _There are monsters nearby!* h .JB.J.4 _ ##. #### #####.. ..... ###...... ..... ....... ............ ......###.# #.........#  #....J.@..# #....B.........) #.........##### #..)......#  #########.#  #.#  #.#  ##.#  ##..# * hy  ##. #### #####.. ..... ###...... ..... ....... ............ ......###.# #.........#  #....J.@..# #....B.........) #.........##### #..)......#  #########.#  #.#  #.#  ##.#  ##..#   ###...# ##....##### #####...#(......###..................[4* h 0m....##.###.###### #.# ## #....J@...## #....B. #.#..# #..)......# #.## #.# #.## #.# #.## #.# # ##.# # ##..# # _There are monsters nearby!  Found 7 stones. The giant cockroach barely misses you.The endoplasm hits you but does no damage.=5* hZ   ####### #####. (........ ............... ............. .......###.# #.........#  #....J@...# #....B........ #.........#### #..)......#  #########.#  #.#  #.#  ##.#  ##..# _The giant cockroach bites you but does no damage.* h ####### #####. (........ ............... ............. .......###.# #.........#  #....J@...# #....B........ #.........#### #..)......#  #########.#  #.#  #.#  ##.#  ##..# * hZ _There are monsters nearby!You slash the endoplasm!  You kill the endoplasm!You hit the giant cockroach..!* h7t6936.9 (1.3* hz* h _You kill the giant cockroach!* h* hV....########### #####...#..(......###.......#...#.........###.###.###### #.........# ## #.........######## #........- #.........########## #..)......# # #########.# #. #.# #. #.# #######..#.# #......# #############..## ######70-8.9 (2* h _i - 2 fizzy red potions* h _No target in view!* h* h* hd* h P _* h`,* h* h* h,* h* h* h"B* h* h,* h* h* h0,* h* h* h,* h%* h8* h@Q* hR* hJVB* hZ* hQ]B* hJ_* haa,* hb* hf* hk,* hl* ho* h'r,* hw* h@  You see here a +0 hand axe.* h 5 _* hf* h* h\B* h/* hSa _You open the door.* h3* h* hj  There is an open door here.* hH* h4 _* h* ha* hP,* h* h  .##......##......#.....## .##)#######......#.....## .########### #......# ....##.....# #......## ..♣..#.###.# #......... .♣≈♣...###.##### ####.........) ♣~∩≈♣..##......## #....... .♣≈♣...........'## #........ ..♣...#........#@# #...514.9 (36.0) ....)..........#'# #..÷....).. ...............#.. #............ ....##.........#.>. #.).......... #...##.........######÷........... ..#.......)* h1 ........#÷##.....#.. .##...........)...##.#.....###### ...............#.......###.#....# ...............#......####......# _You open the door. _Found a stone staircase leading down. _No target in view! _* hx  There is an open door here. _  There is an open door here. _  There is an open door here. _* hx* h"* ht* h`* h  * h-X* h;n* hc?###..........# ###..........#####.#..............# . .........###.# # .. ...........# .#... ......†.....## ##... .......†......# ... .#...........###.###............@.####......##...#......r # #########...###..... ### #...# .... #...# ... * h##### ## r   rat (asleep)  49.9 (35  A rat comes into view.r.r==50.9 (36 .# .##### #.....# . ###.# # .. # .#... †.....## ###... †......# #... #.###.# ##....@# ###......##...#.....r.# ##...###. #[37* hm...# .....$#...# ..##### ### _The rat squeaks loudly..--1.9 (1.0) _Found 14 gold pieces. #### ...... ..###.# # ... .#....†# ###..........# #... ....#...........###.# ....(#....#..r...#......##...#@.......-- #########...### ## #...# .....$#.##r   rat[4* h 0m0r.2.9 (1 .##### #.# .....###.# ##....# .#...†.....## ###....†......# #........# #.###.#.....(# ##.#.r....# ###......##...#.# # #...###......# #...# .....$##...# ......###### #### _Found 7 stones..r3 .....  ##.....  .#..... † ###....... †......# #........# ...###.#.....(# .......#......# #.[* hA 30m@r.....# # ###......# # #...# .....$#  #...# ......#  ##### ####### * hhs .....  ##.....  .#..... † ###....... †......# #........# ...###.#.....(# .......#......# #.@r.....#  ###......#  #...# .....$#  #...# ......# ##### #######  _A rat is nearby!You closely miss the rat. The rat closely misses you.=5.3 (1.4* hl  .....  ##.....  .#..... † ###....... †......# #........# ...###.#.....(# .......#......# #.@r.....# # ###......# # #...# .....$#  #...# ......#  ##### #######  _You block the rat's attack.* h]i .....  ##.....  .#..... † ###....... †......# #........# ...###.#.....(# .......#......# #.@r.....#  ###......#  #...# .....$#  #...# ......# ##### #######  _A rat is nearby!You hit the rat.. * hR66.7 _You kill the rat!* hS.....###.####.....# .....# ..#.....#  ## ###.......#  # #........#  .###.#.....(#  .....#......#  ...##...#........#  ###...###......#   #...# #.....@#  -  #...# #......#   ##### ########              [4* h320m -62.7 (6.0  You now have enough gold to buy 2 scrolls of identify on this level.  --more--* hHm 3.7 (7 _You now have 62 gold pieces (gained 14). _No target in view!* h= v _* h * hb * h B* hj * h: * h * h8 * h * h * h ,* hv * h * h * hN * h( * hP% n* h% ,* h& * h) * hQ* * h* * hG+ * h, * h- * h. * h/ * hF0 * h1 * h2 * h2 * h3 * h65 * h5 * h86 * h7 * h^9 * h9 * hc: * h S #....#...............# #.>..#.).............# ######÷.............## .#÷##.....#.....## )...##.#.....######## #.......###.#....# ......####......# .....#......###.....# ........###.....@...# 600.7 (37.0) ....#..## ######....# ..#.#..#### #....# .##.......## #....# ...........## ###### [4* hT 0m##..........# .#..........# ............# ##..........########* hW * h[ a _Done exploring.* hwh Wear or take off which item? Armour (go to first with [)  c - a +0 buckler (worn)b - a +0 scale mail (worn)  h - a +2 pair of gloves[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip * h * h * h "...#....#...............#cirn0 the Shield-Bearer ...#.>..#.).............#Mountain Dwarf * h ...######÷.............##Health: 26/26 ======================== .......#÷##.....#.....##Magic: 2/2======================== ..)...##.#.....########AC: 6Str: 18 ...#.......###.#....#EV: 8Int: 8 ...#......####......#* h uSH: 4Dex: 9 .....#......###.....#XL:  2 Next: 96% Place: Dungeon:1 ........###.....@...#Noise: ---------  Time: 600.7 (0.0) ....#..## ######....#a) +0 war axe ..#.#..#### #....#Nothing quivered .##.......## #....# ...........## ###### ##..........# .#..........# ............# ##..........########You hit the rat. _You kill the rat!You now have enough gold to buy 2 scrolls of identify on this level. _You now have 62 gold pieces (gained 14). _No target in view! _Done exploring.* h+  Okay, then.* h 8 _* h=* h?Where to? (? - help)  D - Dungeon * h * h...#....#...............#cirn0 the Shield-Bearer ...#.>..#.).............#Mountain Dwarf ...######÷.............##Health: 26/26 ======================== .......#÷##.....#.....##Magic: 2/2======================== ..)...##.#.....########AC: 6Str: 18 ...#.......###.#....#EV: 8Int: 8 ...#......####......#SH: 4Dex: 9 .....#......###.....#XL:  2 Next: 96% Place: Dungeon:1 ........###.....@...#Noise: ---------  Time: 600.7 (0.0) ....#..## ######* h....#a) +0 war axe ..#.#..#### #....#Nothing quivered .##.......## #....# ...........## ###### ##..........# .#..........# ............# ##..........######## _You kill the rat!You now have enough gold to buy 2 scrolls of identify on this level. _You now have 62 gold pieces (gained 14). _No target in view! _Done exploring. _Okay, then.* h%f _* h-n* h/,* h1* h3* h65,* h6* h/9* h;,* h<* hj?* hA* hB* hC* hGI* hK,* hM* h,SB* hW,* h\B* hKaB* h!f,* hBkB* hm* hho,* hs* h(wB* hy* h{* h8,* hfX* hʈ* h* hݟ* h  There is a stone staircase leading down here. _* h;2* hIc  You climb downwards.* hϥ* h * h& _The adder hisses angrily.Found 6 stones and a leather armour. Found a stone staircase leading up.There is a stone staircase leading up here.* h * hC  ##+######  #........ #........ #........ +.<...... #........ #@.......21.4 (20.7) #........ #....(... #........ #[.......* hٕ  #.S.####.S   adder #...# #...# * h ] _An adder is nearby!* h##+######........+.<#..<(.[.S.####..# * h* h#<S.* hn-82.4 (1.0) _* h2* h0:I ##+######  #........  #........  #........  +.<......  #........  #<.......  #@.......  #....(...  #........  #S.......  #...####.  #...#  #...#  #...# * h ##+######  #........  #........  #........  +.<......  #........  #<.......  #@.......  #....(...  #........  #S....... #...####. #...#  #...# #...# * hV4* h* h ##+######........+.<#..<.(.S...#### _An adder is nearby!* h* hmNS[* h"-3 _* h* h Z   #........  #........  #........  +.<......  #........  #<.......  #........  #@...(...  #S.......  #[.......  #...####.  #...#  #...#  #...#  #...# * hq   #........  #........  #........  +.<......  #........  #<.......  #........  #@...(...  #S.......  #[.......  #...####. #...# #...#  #...# #...# * h* h^ _An adder is nearby!* h4You slash the adder!* hH†* hQ* h ##+######cirn0 the Shield-Bearer#........Mountain Dwarf#........Health: 26/26 ========================#........Magic: 2/2========================+.<......AC: 6Str: 18#........EV: 8Int: 8#<.......SH: 4Dex: 9#........XL:  2 Next: 141% Place: Dungeon:2#@...(...Noise: ==-------  Time: 624.9 (1.5)#†.......a) +0 war axe#[.......Nothing quivered#...####.#...##...##...##...#Found 6 stones and a leather armour. Found a stone staircase leading * h( up.There is a stone staircase leading up here. _An adder is nearby! _An adder is nearby! _An adder is nearby!You slash the adder! _You kill the adder!You have reached level 3!* h /  --more--* h@  * hYour experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? * h31/313/320321% * h%* h{3  You feel stronger. x2 _Health restored: 31; MP restored: 3* h^ 4* hO * h" _No target in view!* h * h$ * h[' * hl1 P _* hI4 ,* h26 * hH? p  There is a stone staircase leading up here.* hB * h?C  _* hD * hK #+#######...+.<.--<.#....(...#†.......#[.......#...#* hS z#.#####.....'7.9 (3.0* hDY * hb 7 K   koboldKAs you open the door, it creaks loudly! You hear a shout!* hRc L======8.9 (4* hj * h|  ##+########.........#.#.#####.#.....'.< #........>#<#..* h} #....(#†.....#[.#...####K#...# . _A kobold comes into view. It is wielding a +0 club.* hz * h K.------9.9 (1* hk * h D  ##+#######  #.........  #.........  #.#####.........  #.....'.<.......  #........>  #<@.......  #.........  #....(....  #†........  #[.....K..  #...####..  #...# .  * hB #...# #...# _Found a stone staircase leading down.* h< T ##+#######  #.........  #.........  #.#####.........  #.....'.<.......  #........>  #<@.......  #.........  #....(....  #†........ #[.....K.. #...####..  #...# . #...# #...#* h> 8------* hF * hP  ##+#########..........#.#.#####.#.....'.< #........>#<=#..#....(#†.....#[.....K#...####.#...# #...# * hR X_A kobold is nearby!* hV * h` `K.30* hi * ho   ##+########  #..........  #..........  #.#####..........  #.....'.<........  #........>.  #<........=  #..@.......  #....(.....  * hxp O#†.........  #[....K....  #...####...  #...# ..  #...# .  #...# #...# _Found a steel ring.* h  ##+########  #..........  #..........  #.#####..........  #.....'.<........  #........>.  #<........=  #..@.......  #....(.....  #†.........  #[....K.... #...####... #...# ..  #...# . #...# #...#* h4* h* h0," ##+#########..........#.##.#####.##.....'.<# #........>.##<=##..##...@(.....##†.....#[....K#...#####...# #...# #...# #...# _A kobold is nearby!* h-* h6>K.* hPG-1 _* hJ* h[* h] * haY  #..........#  #..........# * hQbn #.#####..........#  #.....'.<........#  #........>.# * h!n #<........=#  #..........#  #...@(.....#  #†...K......  #[..........  #...####....  #...# ...  #...# ..  #...# .  #...#* h   #..........#  #..........#  #.#####..........#  #.....'.<........#  #........>.#  #<........=#  #..........#  #...@(.....#  #†...K......  #[..........  #...####.... #...# ... #...# ..  #...# . #...# * h _A kobold is nearby!You slash the kobold!* h2)* h%=3=3.3 (1.4* hk* hj _You kill the kobold!* h* h* h$* h}XA##+######### #.#  #.# #.#####...# #.....'.<.# #..>.# #<=# #....@.....# 0.0#....(.....# #†...)#[.......#...####..#...# ...#...# ...#...# .?..#...#* hAkI-4.3 (1* hr* h+z _Found a scroll labelled IHIFFAPIASU.* hg:-* h* hגz _No target in view!* h{* hF* h* h1* h6$ _* hj* hM* hr,* h* h * h ##+######### #...#  #...# #.#####..........# #.....'.<.# #........>.# #<......@.=# 6.3 (2#..........# * hk#....(.....# #†...).#[.............#...####...#...# #....#...# #.......!#...# .?..* hsA7.3 (3* h* hl _Found a fuming green potion.* h* h _No target in view!* h* h* h* h##+# #.# #.#  #.#####.#  #.....'.<.# #.>.# #<.......@=# * h#..........# #....(.....# #†...)........#[...#...####........ r   quokka (wandering)#...# #..#...# #.r * h Q08.3 (1* h* ho, ##+##########..........# #.# #.#####.# #.....'.<#  #........>.# #<=# #...@# #....(.....# #†...)........#[.....#...#####...# #. #...# #.r#...# #..?......#...# _A quokka comes into view.!9* h%* h,1M#+#############.. #.....'.<..>.<..........(.....# #†...).............#..?......* h;5R401.3 (2* h@:* hHI _j - a +6 ring of intelligence* hI* hsN* hS _No target in view!* hT* h}X* h]? ##+#########.......... #.####....'.< #..><...(.....†...).........* hn r..r   quokka.#..?......#...#0.2.3 (1 _* hx;* hM _No target in view!* h@* hK##+#########.......... #.####....'.< #..><..(* hy]†...)......r.....[.............####...........# ....!..r   quokka?............#* hʼ)#. * hƿ&0* hDr.* h23.3 (1 _* hP* hR=4.6 (1.3* h* h    #..........# #..........#........#<........# #........>.# #<.........# #..........# * h#....(....@# #†...).....r......  * h#[................  #...####..........  #...# #..........  #...# #.......!..  #...# #..?.......  * hI#...# #.......##.  _You barely miss the quokka. The quokka barely misses you.* hm4  #..........# #..........#........#* h+~<........# #........>.# #<.........# * hDž#..........# #....(....@# * h`v#†...).....r......  #[................  #...####..........* h/ #...# #.......... #...# #.......!..  #...# #..?....... #...# #.......##. * h`* h* h* h _A quokka is nearby!You barely miss the quokka. The quokka bites you.* hY28---5.9* hh* h   #..........# #..........#........#<........# #........>.# #<.........# #..........# #....(....@# #†...).....r......  #[................  #...####..........  #...# #..........  #...# #.......!..  #...# #..?.......  #...# #.......##.  _The quokka bites you but does no damage.* hx  #..........# #..........#........#<........# #........>.# #<.........# #..........# #....(....@# #†...).....r......  #[................  #...####.......... #...# #.......... #...# #.......!..  #...# #..?....... #...# #.......##. * h* h? _A quokka is nearby!You closely miss the quokka.The quokka bites you but does no damage.* hr6----7.4 (1.5* hѺ   #..........# #..........#........#<........# #........>.# #<.........# #..........# #....(....@# #†...).....r......  #[................  #...####..........  #...# #..........  #...# #.......!..  #...# #..?.......  #...# #.......##.  _The quokka bites you.* hq  #..........# #..........#........#<........# #........>.# #<.........# #..........# #....(....@# #†...).....r......  #[................  #...####.......... #...# #.......... #...# #.......!..  #...# #..?....... #...# #.......##. * h _A quokka is nearby!You hit the quokka..-68.7 (1.3* h z _You kill the quokka!78=9==30==* h 31==#####..........# ....'.<.# ###..>.# .#  #<.# ..#  #....# ...###....(.....####.....#†...).............##[.........##...####....@......#-68.7 (20.0)#...# ###...# #!#...# #..?###...# #.......##..>[3* h$ 7m #.......# # #.......# #.......#-9.7 (21 _Found a stone staircase leading down. _No target in view!= _ #........>.# ...#  #<.........# #...#  #...# #...#####....(.....####......  #†...).....#  #[.................#  #...####[39;4* h 9m...........#  #...# #...........####...# #........  #...# #..?#####...# #.......##..>#  #.......# .## #.......# # ##.......##.......##.......#72.7 (3.0)3.7 (4 _k - a fuming green potion _No target in view! _* hp  #<.........# #...# #..........# #...#### #....(.....####...... #†...).............# #[..........# #...####.....# #...# #.....#### #...# #............... #...# #..@.......##### #...# #.......##..># #.......# .#.#[39;* h 49m #.......# # # #....... #.......# #.......# #########8.7 (59.7 (6 _e - 2 scrolls labelled IHIFFAPIASU (gained 1)* hf+  _No target in view! _* hJ #<.........# #...# #..........# #...#### #....(.....####...... #†...)......# #[...........# #...####...........# #...# #...........##### #...# #........g #...# #........@.##### #...# #.......##..># #.......# .#.# #.* hn ......# .# ##.......# .##.......# .. g   goblin (asleep)#.......# ###########84.7 (5g.g5.7 (6* h u _A goblin comes into view. It is wielding a +0 dagger.* hE 4* hc f _Unknown command.* hP Put on or remove which piece of jewellery? Jewellery (go to first with "=)  g - a +6 ring of dexterityj - a +6 ring of intelligence[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip * h8#<.........# #...#cirn0 the Shield-Bearer #..........# #...####Mountain Dwarf #....(.....####......Health: 31/31 ======================== #†...).............#Magic: 3/3======================== #[.................#AC: 6Str: 20 #...####...........#EV: 8Int: 8 #...# #...........#####SH: 4Dex: 9 #...# #..............g.XL:  3 Next: 26% Place: Dungeon:2 #...# #........@.#####Noise: ---------  Time: 685.7 (0.0) [* h>G40m#...# #.......##..>#a) +0 war axe#.......# .#.#Nothing quivered#.......# .# ##.......# .##.......# ..g   goblin#.......# ########### _k - a fuming green potion _No target in view! _e - 2 scrolls labelled IHIFFAPIASU (gained 1) _No target in view! _A goblin comes into view. It is wielding a +0 dagger. _Unknown command.  You feel agile.1586.2 (0.5 _g - a +6 ring of dexterity (worn)* h* hEPut on or remove which piece of jewellery? Jewellery (go to first with "=)  g - a +6 ring of dexterity (worn)j - a +6 ring of intelligence* hM[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip * h} #<.........# #...#cirn0 the Shield-Bearer #..........# #...####Mountain Dwarf #....(.....####......Health: 31/31 ======================== #†...).............#Magic: 3/3======================== #[.................#AC: 6Str: 20 #...####...........#EV: 8Int: 8 #...# #...........#####SH: 5Dex: 15 #...# #..............g.XL:  3 Next: 26% Place: Dungeon:2 #...# #........@.#####Noise: ---------  Time: 686.2 (0.0) * h 8[40m#...# #.......##..>#a) +0 war axe#.......# .#.#Nothing quivered#.......# .# ##.......# .##.......# ..g   goblin#.......# ########### _e - 2 scrolls labelled IHIFFAPIASU (gained 1) _No target in view! _A goblin comes into view. It is wielding a +0 dagger. _Unknown command.You feel agile. _g - a +6 ring of dexterity (worn)  You feel clever.g.147 (0.5 _j - a +6 ring of intelligence (worn)* h{'#<.# #...# ..# #...#### ....(.....####...... †...).* hT*# [.# ...####.# ...# #.# ...# #.g..J ...# #.........@##### ...# #.##..># #.......##.#.# #.......##.#.##.......##.# ##.......##.. J   endoplasm (asleep)#.......#### g   goblin * h6l  An endoplasm comes into view.* h98* hhg..J.J* h-7.7 (1.0* h * h < #...# #...#### (.....####...... * ho†...).............# [.........#.........# #...........######  #............g..J.  #.........@#####  #.......##..>#  #.......##.#.#  #.......##.#.# * h #.# #  #.. ###  * hn^_The endoplasm quivers.* h< #...# #...#### (.....####...... †...).............# [.........#.........# #...........######  #............g..J.  #.........@##### * hwV #.......##..>#  #.......##.#.#  #.......##.#.# #.# # #.. ###  * hg* h>* h* h .>.# ...# * h]# #...# .....# #...#### ...(.....####...... ...)* h# ....# ####.# * h# #.######## #..g..J..# #.* hX..#######. ..# #.......##..># * hk#.......##.#.##.......##.#.##.* hv##.# ##.##.. #.......############# _There are monsters nearby!* h4* h* h#g..J.* h-8 _* h* h6>.# ...# #...# #...#### (.....####......).............#........#........# #...........#######  #..........@g..J...  #..........#######.  #.......##..># #.......##.#.# * h#.......##.#.# #.# # #.. ### * h >.# ...# #...# #...#### (.....####......).............#........#........# #...........#######  #..........@g..J...  #..........#######.  #.......##..># #.......##. #.......##. #.# # #.. ## * h4* h_* h߯z _There are monsters nearby!* hMJ. * hD6=90.1 (1.4* h* h >.# ...# #...# #...#### (.....####......).............#........#........# #...........#######  #..........@g.J.... * h #..........#######.  #.......##..># #.......##.#.# #.......##.#.# #.# # #.. ###  _You hit the goblin. You block the goblin's attack.* hF>.# ...# #...# #...#### (.....####......).............#........#........# #...........#######  #..........@g.J....  #..........#######.  #.......##..># #.......##. #.......##. #.# # #.. ##  * h * h.@_There are monsters nearby!* hN* h_* hFJ.* h* ẖ!1.5* h* h * h* h*>.# ...#* h #...#* h #...#### * h(.....####......* h).............#* h........#* hz........#* h2$ #...........####### * ha #..........@gJ..... * h% #..........#######. * hb #.......##..>#* h * h#.......##.#.#* hx * h,#.......##.#.#* h * h* h>#.# #* h * h* hk#..* h * h* h###* h2 * h* h  * hj_You closely miss the goblin. The goblin hits you but does no damage. x2* hn* h2q:>.# ...# #...# #...#### (.....####......).............#* htk........#........# #...........#######  #..........@gJ.....  #..........#######.  #.......##..># #.......##. #.......##.* h2w9 #.# # #.. ## * hˀ(* h;* h1* hʼn* hP * hȞ* hȟ@_There are monsters nearby!* h* h#* h"&2.8 (1.3* h* h * h* h:*>.# ...#* h #...#* h #...#### * h(.....####......* h).............#* h7........#* h........#* h$ #...........####### * hfa #..........@gJ..... * h!% #..........#######. * hٻ #.......##..>#* h * hV#.......##.#.#* h * h#.......##.#.#* hm * h* h#.# #* h * h,* h#..* h * hC* h###* h * hU* h+  * h_You closely miss the goblin. The goblin barely misses you.* h* h F>.# ...# #...# #...#### (.....####......).............#........#........# #...........#######  #..........@gJ.....  #..........#######.  #.......##..># #.......##. #.......##. #.# # #.. ##  * hQ _There are monsters nearby!You slash the goblin!* h +J.* hZ 84.1 >.# ...# #...# #...#### (.....####......).............#........#........# #...........#######  #..........@J......  #..........#######.  #.......##..># #.......##.#.# #.......##.#.# #.# # #.. ###  _You kill the goblin!* h\p >.# ...# #...# #...#### (.....####......).............#........#........#* hr # #...........#######  #..........@J......  #..........#######.  #.......##..># #.......##. #.......##. #.# # #. ## * hy * hz * h * h> _An endoplasm is nearby!You slash the endoplasm!* h C)* h, K3/33325.4* h * hl m _You kill the endoplasm!* hn * h * h * h ,* h n* h n* h ,* h * h * h ,* h, * hZ * h * h * hE * h * h ,* h * h * h ,* h * h * h ,* h * h * h ,* hV * h * hA! * h! * h" * hq$ * hO& * h& * h' * h( * hj* * h/+ * h+ * h0 * h+7 B# #...####  ####......  ...#  .........# * h(8  #...........#  #...####### #...........)......# #..........#######.#  #.......##..>#..@..#  -708.4 (13.* h: \0) #.......##.#.#.##..#  #.......##.#.#.# ..... #.......##.###.# #.#...# #.......##.....# .# #.# #.......######## $# #   ######### #        * h5> ^-9.4 (14* hA * hH _Found 7 gold pieces.* h8K * hGN _No target in view!* h4O * h.Q * hR * h\X | _* hY * hZ * h]\ ,* h] * h^ * hRc ......#  ......#  * hNd ######## )......# .#######.# # ......##..>#.....#S# .#  ......##.#.#.##..#.#....  ......##.#.#.##......# ......##.###.###@#...# ......##.....# #.#.#.# ......######## #$# . # #* hf ###### #.# ##   #..   ###  S   adder (asleep)    * hMj } 12.4 (3.0)  An adder comes into view.* hn .SS==3.4 (4* hJr * hx o #  # b# # .# ########.#* h]y @ )......#.#  ..#######.#.#  ##..>#.....#.# .#.  * h+z ##.#.#.##..#S#.....  ##.#.#.##..@...#  ##.###.###.#...#  ##.....# #.#.#.# * hz  .....######## #$#.. # #######.#### #..  ### * h} b   bat (asleep)  _The adder hisses angrily.* h * hF e  A bat comes into view.* h~ * h g.bb* h< c31---4.4 (1* h * h +  .#  .# ###.# )......#b# #####.#.# >#.....#.# .#. #..#S#..... * h" #..@...# ##.#...#  #.#.#.#  #$#.. #  #.####  #..  ###  * h U_The adder bites you. x2* h=, .#  .# ###.# )......#b# #####.#.# >#.....#.# .#. #..#S#..... #..@...# ##.#...#  #.#.#.# * h, #$#.. #  #.####  #..  ### * hh1P-* h5* hrL _There are monsters nearby!You slash the adder!* hM* h}N* hN* h[V .bb   bat  You kill the adder!* h"tCovered 2=-753=5.9 (1.5* hw* h}  .#  .# ###.# )......#.# #####.#.# >#.....#.# .#. * hN~u#..#b#..... #..@...# ##.#...#  #.#.#.#  #$#.. #  #.####  #..  ###  _The bat closely misses you.* h~* h .#  .# ###.# )......#.# #####.#.# >#.....#.# .#. #..#b#..... #..@...# * h ##.#...#  #.#.#.#  #$#.. #  #.####  * h^#..  ### * hB4* hY* hp _A bat is nearby!* hg* h  You hit the bat but do no damage. You block the bat's attack.-7.3 (1.4* h* h~  .#  .# ###.# )......#.# #####.#.# >#.....#.# .#. #..#b#..... #..@...# ##.#...#  #.#.#.#  #$#.. #  #.####  #..  ###  * hb_The bat barely misses you.* h .#  .# ###.# )......#.# #####.#.# >#.....#.# .#. #..#b#..... #..@...# * h##.#...#  #.#.#.#  #$#.. #  #.####  #..  ### * hP-* h`* h _A bat is nearby!You slash the bat!* hto.* h558.6 (1.3* h* hg _You kill the bat!* hU* h* h33==* ha,* h * h * h,* h* h * h ,* h* hq.########.# .)......#.# ######.#.# * hl##..>#.....#.# .#. ##.#.#.##..#.#..... ##.#.#.##......# .##.###.###.#...# .##.....# #.#.#.# * h.######## #@#.. # - ####### #.####  #..   ####  * h5+  * hq.22.6 (4.0* hY=-3.6 (5* h!* h,( _You now have 69 gold pieces (gained 7).* h ,* h8B _No target in view!)......#########..>#.....#.#.#.##..#.#........# ##.###.#....# #.#.######. ####### #@####  #..g...<#########g   hobgoblin (asleep) 0  A hobgoblin comes into view.Found a stone staircase leading up.* hPJg.g====4.6 (1* hV _The hobgoblin shouts!You hit the hobgoblin but do no damage.* hVb=---6.0 (1.4* hY* h&_3 ) ##.#.# >#.....#.# .#. ..# ......# #.#...#  #.#.#.#  #.#.. #  #@####  * h_#.g....<#  ######### * h`| _The hobgoblin hits you but does no damage.* hb) ##.#.# >#.....#.# .#. ..# ......# * h#.#...#  #.#.#.#  #.#.. #  #@####  #.g....<#  ######### * h* h* h<---* h* h v _A hobgoblin is nearby!* h!-7.3 (1.3* h&* hS0 ) ##.#.# >#.....#.# .#. ..# ......# #.#...#  #.#.#.#  #.#.. #  #@####  #.g....<#  ######### * h0 _You barely miss the hobgoblin. You block the hobgoblin's attack.* h1) ##.#.# >#.....#.# .#. ..# ......# #.#...#  #.#.#.#  #.#.. # * h\ #@####  #.g....<#  ######### * h1* h * h* h\  _A hobgoblin is nearby!You slash the hobgoblin!†* h 588.8 (1.5 _You kill the hobgoblin!* h9* hL* hM* hVB* h W* hW* h7Y* hZ* h[* h\* h]* h^,* h1`* hCa* hb,* hd,* hqf* hxg,* hj* hk,* hl* hm* ho* hdp* hq* hw* hi|]# * h%}7# #.#  # .#.#  # #.#.### ##  ########.#.#....#  )......#.#.#>#.#  #######.#.#.#...  .* h}4##..>#.....#.#.#.#.##  .##.#.#.##..#.#.@....#  -36.8 (8.0 .##.#.#.##......#.####  .##.###.###.#...#.#  * h.##.....# #.#.#.#.#  .######## #.#...#.#  ###.#####.#  #.†....<#  #########   * he* hG-7.8 (9* h* h{ _Found a stone staircase leading down.* h]* h* hz _No target in view!* hC* h* h* h#* hМ$ _* h n* h8* h* h* h* hS* h,* h* h&* h|* h ,* hQ* h* hE,* hf* h* h",* hD* h* hM,* hr* h* h*,* hD* hB* ha,* h$* h[* h,* h?* hC,* h* h7* h,* hA* h* hy,* h* h* h** h,* h* h* hq,* hx* h* h\,* ht* h* hc* h* h* h* h,* h* h,* hN* h,* hH* h,* h* h(* h,* h* h4* h,* h* h!* h,* h* h* h,* h* h* h),* h3* hm,* h * hO* h* h,* hM* h,* h* h* h3,* h* h* h,* h* h* h* h'* h* h7 * hJ * h * hS * h * h,* h,* h* h,* h* hR* h* hw* h8* h* h v* hծ _You open the door.  There is an open door here. #########  ........#  ........# ........# ........# ........#######  ..............<  #@#92.8 (55.0) ##'#########  #..........#  #..........# #.#####..........# #.....'.<........# ##### ####........>.# #...#[3* h9;49m #<.........# #...##..........# #...#3.8 (56 _Found an escape hatch in the ceiling. _Health restored: 33* h5 * h6 * hz9 * h"= z _No target in view!* h= * h9> * hB * hVD * hD $ _* hI n* hN ,* hO ,* hQ * hS ,* h%T * hU * h [ .. #########..#..#* h[ ..#..# S########* h\ .......@........<...###.###.######### ##'######### #....# #..........# #.#####..........# S   ball python (constriction, asleep)#.....'.<........# #######........>.# #.. #<.........# #..* hFc 7.8 (4.0)  A ball python comes into view.* hg p.SS)* hh +8.8 (5* hl * hu m ..#.#* hv .#.#.#.S.#* hv .........<..###.###.# #. ##'#.. #.#* hiw ### #.# #.#####.# #.....'.<.#  ####.>.# # #<.# # _The ball python hisses angrily.* h:y * hz * hH t..S9.8 (1* h * h] u ... ...#########  ...........#  ...........#  ...........#  ...........#  ...........########  ....S..@.........<.  ...###.###.########  #.   ..   ###     <  >.#  #< * h& ... ...#########  ...........# * h'% ...........#  ...........#  ...........#  ...........########  * hV(....S..@.........<.  ...###.###.########  #.   * h)p..  ###    * h)<  >.#  #<* h* * h1* h1* h|8* h Fm ..#.#* hF.#.#.#.#.S* hG.<..###.###.#. #.###'# ..##.#* h^H- #####.# #.#####.# #.....'.<.# * h&IC ####.>.# # #<.# # _A ball python is nearby!* h'M* h>U:.S* hU/800 _* hY* h^ .... ....#########  ............#  * hs_............#  ............#  ............#  ............########  ......S@..........<.  ....###.###.######## * h_p . #.#  ..#  ####   * hS`h <  >.#  #< * hQ .... ....#########  * h?^............#  ............#  ............#  ............#  ............######## * h v ......S@..........<.  ....###.###.########  . #.#* hٵ  ..# #### * h`  <  * hs>.#  #< * h* h_* h* h _A ball python is nearby!You slash the ball python!* hs.* hE>60=2.1 (1.3* h* ho _You kill the ball python!* hD * h, * h* h,* hn* h* h,* h* h'* hL* h* hO* h#* h$,* h!%* h'* h(,* hw)* h*+* h,,* hr-* hg1* h3B* h96a _You open the door.* h73* hp8* h=j  There is an open door here.* h1?* h? _* h @* hA* hB,* hdC* hD* hE,* h;F* h:G* hH,* h]I* hhJ* hK* h7L* hL* hzM* hN* h/O* hO* hWP* hQ* hR* hrR* hV* hX,* hX* hY* hI[,* h[* h]* h ^* h^* h^* h_* ha,* ha* hb* hc* hd* hd* he* hf* hmg* hg* hh* hi* h)j,* hxn* huo,* ho* hOt* hou,* hu* hw* hxB* h%z* hz* hY{* h{* h|* h~B* h* hj* h* h* hn* h~,* h* h.* h'* h* h* h* h* h* h#* h* h,* h* h ,* hà,* hp* h* h,* hX* h* hA* h* h* hZ* h,* h7* h* h,* hն* hQ* hV,* h̼* h* h,* hY* h* h,* h * hd* hm,* h* h* h,* h * h!* h* h* h7* h * h* h* h,* h* h* h=* h* h* h,* h,* hX* h* hT* h* h!,* hv!* h"* h}#,* h#* h8%* hB&,* h&* h'* h(* h),* h+* h,* h-,* hC.* h#0,* h0* h1* h2* h>3* h3* h/8* h9,* h:* h;* h<,* h =* h>* hu?* h?* hG@* hA* hB* h C* huC* hnD* hE* hGB* hH* h-I* hI* hJ* hK* hAL* hL* hM* hO* hpO* hO* hP* hQ* hSR* hR* hS* hT* hZU* hU* hV* hW* hgX* hX* hY* hZ* hm[* h!\* h]* h^,* hb_* hs`* ha* h b* hzb* hc* hd* hse* he* hWg* hEi* hi* h[j* hk* h2m* hm* h]n* hlo* hp* h-q* hq* hr* ht* hkt* ht* hu* hDw* hw* hx* hy* h!z* hz* hz* h{* hH}* h}* h4~* h~* h * hx* h* h* h ,* hz* hԉ* h,* h`* h(* hɍ* h,* hh* h,* h!* h* hW* hƓ,* h<* hc,* hљ* h* h,* h* h* h,* h* h~* h* h* he* h* h| ............  #####........ * huw #. #........  #= #........  #. ###.##.##  #. #.##.#  #. #.##.# * hhV #.#####.##.#  #.@...........##.#-904.1 (102.0)  ########.# #....#.#  #.#..#.#  #.####.#  #......#  ########  * h* hQA-53* h#* hi _Found an iron ring.* h* h* hz _No target in view!* h-* h* h * h* h $ _* hFn* h|* h,* h9* h* h* hz* hq* h* ha* h* h.* h$* ho,* h8* h[x #####....  ........* h  .......  .........  ............  * hC...........  ####+# ###.......  #....# #....... * hB #@# #.......  #.# ###.##.# #.# #.##.# #.# #.##.# #.###########.##.# #.............##.#  #########.#  #....#.#* hr  #.#..#.# * h211.1 (6.0)* hF+2.1 (7* h * h w _l - a ring of willpower* h* _No target in view!* h*$ _* h/,* h1* h2* h2* he4* h6* h6* h6* hD8* h9* hf:* h:* h6?* h@* hA* h]B* hD$ * hpE=_You open the door.* hG* hPH* hI* h!Qj  There is an open door here.* hT* hpT _* hU* h/\* h^,* h-_* ha* hc,* hd* hf* hi,* hGj* hil* h]n,* ho* hq* hs* h5t* ht* hw* hKy,* hz* h|* hj~,* h* h* h* h* hń* hA* hR,* h* h* h,* h* h5* h5* h* hZ* h* h* hC* hP* hS* h #.. :.....# * h7#......# #......# #......#....###.# * h#......#....###.# #......#..# * hQ#######......###'#.#### ###########.....@......# #.#.####31.1 (19.0) * h.......................# #.#..... ....................#### #.##### ....................###.# * h$0.....................# #.# .....................# #.# ####'######..........# #.#* h } #....# #..........# #.# #.#### #..........#* h{!* h* hs,2.1 (20* h* hwD _Found a book of Duality.* h* h * h!z _No target in view!* h* hF* h* ht* h$ _* hX* h]* h* hm,* h* hv* h`,* hV* hn* h2* h* hf* h* h,* h* h* hL,* h(* h  .... * hM########....######......#..........#......#.. #......#.......... * hG##.......... #......#..... #......#.......... * h#......#....###.## #......#....###.## #......#........##  * h7#######......###'#.#####  ##########............# #.#.#####  ............# #.#.....'* h You pick up a book of Duality and begin reading...* h#19.1 (7.0)* h $,40.1 (8* h&* h-  You add the spells Vampiric Draining, Iskenderun's Mystic Blast, Nazja's _Percussive Tempering and Splinterfrost Shell to your library.* ho-* h00* h2z _No target in view!* hd3* h3* h%:* h;* h><$ _* hAB* hvA* hA* h E* h_F,* h=G* h@J* hK,* hL* hO* hQ,* hQ* hT* hV,* hW* h[Z* h[,* h]* h_* h\a,* hsb* hd* hcf,* hvg* hi* hZk,* hul* hn* hfp,* hEq* hs* hcu,* hu* hx* hy,* hz* h8}* h~,* h* hR* h * h* h* hr* h,* h* hȊ* hX,* h* h* h* h* h* h* h9,* h* h{* hK,* h* h* hp* h* h* h* hL* h* h8* h5* h* h* h* h* h * hr* h* hH* h˭* h:* h* h̰* h8* h* h * hO* h* h#* h* hǷ* h2* h* h3* h* h* hS* hϽ* h* h* h* hZ* hp* h* hu* h* h* h<* h* h* h* h* hc* h* h* h_* h* h1* h4* h* h * hN* h* hd* h* h* hY* h* h.* h* h* hx* h* h4* h,* h* hj  There is an open door here.* h* h _* h}* hk* h,* h* h* h,* h^* h* h$* h* h* h4* h* h* h* h* hi* h!* h* h* h[* h* h?* h* h* hc* h* h9* h* h$* h* h* h4* h* h* hM* h * h ,* h * h! ,* h* hJ* hf* h$,* h2* h* h* hi* h\* hr* h* he* hK* hs* h* hD* h,* hX* h* hT* h""r  There is an escape hatch in the ceiling here.* h{#* h$ _* h$* h(* h),* hY** h+* h-,* hz-* h1* h2,* h63* hj4* h5,* hD6* hQ7* h{8,* h8* h:* h;* h;* h <* h<* h=* hm>* h>* h?* h@* hA* hA* hB* hJ... .........!..####* h3KQ........##1006.1 (66.0)# ########## ........## * hK........## ........## ........# #.# ........########.#..........<..#* hOB7.1 (67* hR* hYr _Found a fuming clear potion.* h Z* h9]* h_z _No target in view!* hs`* h a* hc* hd* hGe$ _* hrjn* hul* hsS..........!r................. * h2t!..####.......@..##########.# ..  #.########## #.#..# #.#* ht..# #.#S   adder (asleep)..# #.#r   rat (wandering)..# #.#......########.#* h 9.1 (2.0)  A rat and an adder come into view.Found a fuming green potion.* hӂ* h@* h..S...rSr* hc5==10.1 (3* h* hY #.#...#....!.#* hוS...r#.+.#....# !....!.@####...........# ##########.#* hI~.  #.########## #.#.# #.#.# #.# .# #.#* hȗ.# #.# _The rat squeaks loudly. The adder hisses angrily.* h* h* h(|.....S..r* h4--1.1 (1* h * hm  #.......# ........# ......!.#* h ........# ....S..r+ ........# ........# !....!.@####  * hZ...........#  ##########.# #.#  #.#  #.#  #.#  #.# * hѮ| #.# _Found a fizzy red potion.* hxQ #.......# ........#* hRv ......!.# ........# ....S..r+ ........# ........# * hR!....!.@####  ...........#  ##########.# #.#  #.#  #.#   * hWQ--* hE]* her  ..?.....###* hfs.#...##!.##........##....S..r+#.#* hf#......@.# #!....!..####............# ###########.#. * h gv #.########## #.#.# #.# .# #.# .# #.# _There are monsters nearby!* hh* hm* h`n* htj....Sr* hu&2* h{* h  ..?.....# ##.......# .........# #......!.# #........# #........+ #.....Sr.# #......@.# #!....!..####  ............#  ###########.# #.#  #.#  #.#  #.#  #.# _Found a scroll labelled BOC RINIET DEGH.* h"  ..?.....# ##.......# .........# #......!.# #........# #........+ #.....Sr.# #......@.# #!....!..####  ............#  ###########.##.# #.#  #.#   * h>  _There are monsters nearby!You barely miss the adder. You hit the rat.* ht  †  You kill the rat!2=3.5 (1.4  ..?.....# ##.......# .........# #......!.# #........# #........+ #.....S†.# #......@.# #!....!..####  ............#  ###########.# #.#  #.#  #.#  #.#  #.# _The adder bites you but does no damage. The adder closely misses you.* h   ..?.....# * h ?##.......# .........# #......!.# #........# #........+ #.....S†.#* h  #......@.# #!....!..####  ............#  * h ###########.##.# #.#   * h`  * hP * h, * h * h. s _An adder is nearby!* h\/ X31--4.9* h5 * h*> }  ..?.....# ##.......# * h> .........# #......!.# #........# #........+ #.....S†.# * hM? #......@.# #!....!..####  ............#  ###########.# #.#  #.# * h? ( #.#  #.#  #.# _You hit the adder. The adder bites you. The adder barely misses you.* h  ..?.....# ##.......# .........# #......!.# * h #........# #........+ #.....S†.# #......@.# #!....!..####  ............#  ###########.##.# #.#    * h@ * hZ * h * hs  _An adder is nearby!You slash the adder! The adder bites you but does no damage.* h& y0---=6.2 (1.3* hr * hn  ..?.....# ##.......# .........# * h #......!.# #........# #........+ #.....S†.# #......@.# #!....!..#### * hW  ............#  ###########.# #.#  #.#  #.#  #.# * h l #.# _The adder bites you.* hϰ ..?.....# ##.......# * h.........# #......!.# #........# #........+ #.....S†.#* h #......@.# #!....!..####  ............# * h ###########.##.# #.#   * h[  * hp* h>* h* hz _An adder is nearby!* hm28---7.5* h^* h  ..?.....# ##.......# .........# #......!.# #........# * ho#........+ #.....S†.# #......@.# #!....!..####  ............#  ###########.# #.# * h #.#  #.#  #.#  #.# _You miss the adder. The adder bites you.* h ..?.....# ##.......# .........# #......!.# #........# #........+ #.....S†.# #......@.# #!....!..####  ............#  ###########.##.# #.#    - _An adder is nearby!You hit the adder.†* hd9=858.9 (1.4* h* h2i _You kill the adder!* h* h* h,* h* h~* h230=* h$1=* h6.2==* hU:* h!<* h>,* h@* hD{33==* h&F* hH* hK,* hL* hejX..?.....####.......#...# #!.# #........# #.+ #.....††.# #........# #!.####-.............#############.#....#.# #....######### #.# #............# #.# #.# #.# #.# #.# #.# #.#* ho035.9 (17.0)* h1pH-6.9 (18* hy* hS}o _m - a fuming clear potion* h}* h* hz _No target in view!* h%* hG* h͈* h* h!$ _* h,* h2O=* hԒ* hFi  You see here a rat corpse.* ha3.......?.. ## #..?.....# ### * hݣp...# #......!.# #..# #..+ 8.9 (2.0)* h#.....††.# ........#  #!.......#### .............# ############.# ....  ....######## * ha* hݪ+9.9 (3* h* hc _Found a scroll of identify.* h * h5* h/* hXz _No target in view!* hZ* h+* h * h* h$ _* h,* h,* h4* h .. ####.###.......?.. #. #..?* h-###........#....+#.....††.##........#.* h3#* h.,41.9 (2* h+2.9 (3* h* ho{ _k - 2 fuming green potions (gained 1)* h* h* hz _No target in view!* h* h* h* h* h$ _* h,* h,* h>* h* h ### ..#######.#####* h|@ [..?..+ #........# #..?@....#4.9 (2 ###.......# ...........#* hv...#........## #........# #........+ #.....††.# #........# #!.......####* h"* hF#$5.9 (3* h<(* h1> _Found a ring mail.* ht2* h6* h:z _No target in view!* h;* h<* he?* hA* haB$ _* hG* h$R^ ### ..##.#.##### [.?..+ #* hR;.# #..@.....# ###.......# ...........# ...#........#  ## #* hS.#  #.+  #.....††.#  #........#  #!* hS-.####* hW+6.9 (1* hhX+7.9 (2* hp]* hjf _n - a scroll labelled BOC RINIET DEGH* hg* hk* hYoz _No target in view!* hp* hq* hs* hu* htv$ _* h}n* hڀB* h* hX* hБ* #####  ...# #.#######.##### * hG[.........@..+ #.#........## #........# ###...* h...#........### #........##........+#.....††#* h,51.9 (4* h +2.9 (5* hs* h] _i - a scroll of identify; o - 2 fizzy red potions* h~* h* hrz _No target in view!* h* hh* h* h* h$ _* h_X* h2* h X* h* h,* h* h* h,* h* h* h(,* h* h* h,* h* h* h,* hw* h* h* h* h* hR* h* h* hF* hT* h#........###.####.......#..............##...#........#### #........#* h #........+ #.....††.#* h #........# #@.......#### #...............# ###############.#.... #.# ######....##########.# .....#............##.# .....#............##.# .....#............##.# .....#...........* hT!#.#* h^r62.9 (10.0)3.9 (11* hCx _o - 3 fizzy red potions (gained 1)* h* h* hCz _No target in view!* h* hn* h>* h* h!$ _* hX* h* h/"* h\&,* h(* h)* h+,* h+-* h.* h0,* h1* h3* h5* h5* h6* h8* h;,* hP<* h=* h?,* h@* hLB* hC* h-D* hD* hF* hoK ##### * hKJ ...# #.#######.######[....+  #.#.#.##  ..g#........# * hXL^ ##.####.......# ..............# ###...#........# g   hobgoblin (asleep)* hL ### #........# #........+ #.....††* hO[.#72.9 (9* hCP.0)* hTg.g* h*U-3.9 (10.0) * hl* h- _A hobgoblin comes into view.You slash the hobgoblin!†* hROTrooper9=* h5.2 (1.3) * h* hR$ * h"f_You kill the hobgoblin!* h* h* hU* h* h,* h5X* h* h * h* * hF !#.........##.#######.######[............+#.#†#........###...#........######.####.......#.................#####...#........ ###@#........#- #J..#........+#.###.....††.# #. #........# # #........#### #...............#* hh J   endoplasm (asleep) ###############.#....#.# ########....######### #.# 91.2 (16.0)  An endoplasm comes into view..JJ-2.2 (17* h  _The endoplasm quivers. The endoplasm jiggles.You barely miss the endoplasm. The endoplasm misses you.The endoplasm freezes you.31--=3.5 (1.3)   ...#  .#####  #[.......  #.#†#...  #...#..  #####.####.  ..........  ####...#  ###@#  #.J.#  #.###.....††.#  #.   #       ....#.#  #.# _You are frozen.* h 0 ...#  .#####  #[....... * hr  #.#†#...  #...#..  #####.####. * h'! s ..........  ####...#  ###@#  #.J.#  #.###.....††.#  #.  #     .... * h) 4* h- * hG _An endoplasm is nearby!You slash the endoplasm!* hN 2.* hc t2=-924.8* hh * hl m _You kill the endoplasm!* hm * hn * h]q * hz n* h| * hq} * h! * h * hу e33==* h҅ * hW * hZ ,* h * hA * h ,* h * h֚ * hc ,* h * hW * h * hǡ 9=* h * h@ * h ,* h * hq * h/ ,* hT * hֳ * h ,* h * hƸ * hp ,* hG * h( * h ,* h * h * hG ,* h * hf * hR ,* h * h * h& ,* hw * hI * h ,* h * h * h ,* h ,* h ,* h * h * h * h ,* h( X* h * h; ,* h? * h _You open the door.* hT j  There is an open door here.* h * hN  _* h * h * h ,* h * h * h ,* hT * h * h ,* h. * hJ * h! ,* h" * h?$ * hw% ,* h& * h' * hO( * h( * h:) * h* * h+ * h, * h, * h- * h. * h/ * h/ * h0 * h1 ,* h}2 * hS7 * hV8 ,* h8 * h: * hh; ,* ho< * h= * h> ,* hX? * hUA * hB ,* hB * hF * h-H ,* hH * h1J * hJ * hQ * hQ * hR * hS B* hX * h,Y ,* hY * hZ * h/\ ,* h\ * h^ * h^ ,* h_ * h3a * h:b ,* hc * h-d * hMe ,* he * hg * h,h * hh * h*i * hm * hn ,* hUo * hp * hq ,* hr * hs * hu B* hx X* hy * h^{ B* h$} * h} ,* hN~ * h# * ht ,* h& * hQ * h * h$ ,* hh X* hZ * h ,* h2 * h * ho ,* h * hӕ * hk ,* hq * hO * h ,* h * h * h ,* h * h * h  ##### #.... #.####.##################.#..?......@................* h B-154.8 (60.0)#.##################.####.........# ##......#.#######.#####.....#.#[.....+.....#.#.#†###.....+.#...#........##.....#.#####.####.......#.....## .................#......#* h< ^-5.8 (61* h * h } _Found a scroll labelled JIYSOD SOOTRIG.* h= * hm * h_ _No target in view!* h * h' * h# * h | _* h * h' * h ,* h * h5 * h * h * h, * h * h ## #.  #.#.#### #.?......... ###.#* h_ o #.#.........# ## #.#.#######.#####. #.#[.....+. #S#.#†#........##.. S   adder (wandering) ..#...#........##. #####.####.......#... .....#...* hX | 9.8 (4.0)  An adder comes into view.* h * h% S.S60.8 (5* h * h  # ####.#..#.#.################ #.?................. ###@################ #.#.........#  #S#.#######.### #.#[............+* h  #.#.#†### ..#...#.#######.####. ..........# ####...#.#.# * h a_The adder hisses angrily.* h= * hp gS.1.8 (1* h * hU  # ### #.#.. #.#.####### #.?........ ###@# #S#  * h ~#.# #.#[ #.#.#† ..# ##### * h # ### #.#.. #.#.####### #.?........ * hl###@# #S#  #.# #.#[ #.#.#† ..# ##### * h4* h-* hr _An adder is nearby!=3.1 (1.3* h* h33  # ### #.#.. #.#.####### #.?........ ###@# #S#  #.# * h#.#[ #.#.#† ..# #####  _You miss the adder. You block the adder's attack. x2* hCy # ### #.#.. #.#.####### #.?........ ###@# #S#  #.# #.#[ #.#.#† ..# #####   _An adder is nearby!4.5 (1.4  # ### #.#.. #.#.####### #.?........ ###@# #S#  #.# #.#[ #.#.#† ..# #####  _You hit the adder. The adder bites you but does no damage. x2* h # ###* hK #.#.. #.#.####### #.?........ ###@# #S#  #.# #.#[ #.#.#† ..# ##### * h4* h$* h7s _An adder is nearby!* h]9(5.9* h=?* hI  # ### #.#..* hJ #.#.####### #.?........ ###@# #S#  #.# * hJW#.#[ #.#.#† ..# #####  * hK_You barely miss the adder. The adder bites you but does no damage.* hRh # ### #.#.. #.#.####### * hVt#.?........ ###@# #S#  #.# * h+c#.#[ #.#.#† ..# ##### * h$ * h4* h* hZ  _An adder is nearby!7.3* h* hNi  # ### #.#.. #.#.####### #.?........ ###@# #S#  #.# #.#[ #.#.#† ..# #####  _You hit the adder. You block the adder's attack. The adder barely misses you.* hJ # ### #.#.. #.#.####### #.?........ ###@# #S#  #.# #.#[ #.#.#† ..# ##### * h\4* h* h _An adder is nearby!8.6 (1.3* h5* h.  # ### #.#.. #.#.####### #.?........ ###@# #S#  #.#* h  #.#[ #.#.#† ..# #####  _You miss the adder. The adder bites you but does no damage. x2* hmJ # ### #.#.. #.#.####### #.?........ ###@# #S#  #.# #.#[ #.#.#† ..# ##### * h4* h* h _An adder is nearby!You closely miss the adder. The adder barely misses you.* h(9.9* h* hi  # ### #.#.. #.#.####### #.?........ ###@# #S#  #.# #.#[ #.#.#† ..# * hn|#####  _You block the adder's attack.* hg  # ### #.#.. #.#.####### #.?........ ###@# #S#  #.# #.#[ #.#.#† ..# #####  _An adder is nearby!* hyc  You slash the adder!* hٖj†* h* hzcirn0 the TrooperMountain DwarfHealth: 33/33 ========================Magic: 3/3========================# ###AC: 7Str: 20#.#..EV: 8Int: 14#.#.################ SH: 5Dex: 15* h#.?................. XL:  3 Next: 116% Place: Dungeon:2###@################ Noise: =--------  Time: 1171.2 (1.3)#†#.........# ## a) +0 war axe#.#.#######.#####. Nothing quivered#.#[............+.#.#.#†#........##.* h..#...#........##. #####.####.......#.. .................#.. ####...#........#.#  _You miss the adder. The adder bites you but does no damage. x2 _An adder is nearby!You closely miss the adder. The adder barely misses you. _You block the adder's attack. _An adder is nearby!You slash the adder!* h _You kill the adder!You have reached level 4!* h!/  --more--* h$ X40/404/414 9%   You feel stronger. _Health restored: 40; MP restored: 4* h"  _No target in view! _## #.  #.##### #.#...  #.#.############### #.@................-###.############# #†#.........# # #.#.#######.##### #.#[....+ #.#.#†#.## ..#....## #####.####.#.........#.20-3.2 (2 _[* h 33mf - 2 scrolls labelled JIYSOD SOOTRIG (gained 1) _No target in view! _  You see here an adder corpse. _#.#.......##.#.################..................#.###############..#†#.........# #.#.#######.#####:#.#[............+.#.#†#.........#...#.##81.2 (8##.####.......#......* hd ...#.####...#........#. ###.##. #...'. #.##†† #.# #.  #.####2.2 (9 _Found a book of Touch. _No target in view! _  #.  #.#######.#  #.#.#  #.#. #........###.## ..#†##  #.#.#.#######.## #@#.#[.... #.#.#.#†.# #...#...#.######.####.#* h .........#####...#.# ###.#........ #...#.' #.###.....††.You pick up a book of Touch and begin reading...4.2 (25.2 (3  You add the spells Kiss of Death, Confusing Touch and Dispel Undead to your _library. _No target in view!M# ######......# #.############## #.................#########.##############.$......#†#.........# .#######.####0[....#.#.#†#...#...#........##6.2 (1 _Found 8 gold pieces. _No target in view!* h [m _ ## #.  #.#######.# #.#.......#  #.#.######## #........... ##########.#########.@......#†#.......#.######.#.#.#######. #.#.#[......#. #.#.#.#†#..... #...#...#...## #####.####.. .... ####...#... ###.#...* h [40m93.2 (74.2 (8 _You now have 77 gold pieces (gained 8). _No target in view! _[37* h m  You see here an adder corpse. _#########  #...K....  #@#######.#  #.#.......#  [* h" 33m#.#.############## #..............##########.###############........#†#.........# K   kobold (missile, asleep)#.######.#.#.#######.#####.# #.#.#[............######.# #.#.#.#†#........#229.2 (35.0)K.K)30.2 (36* h  ###########.@K...... #.#######.# #.#.......# #.#.############### #..................##########.################........#†#.........# #.######.#.#.#######.##### #.# #.#.#[....+ _A kobold comes into view. It is wielding a +0 dagger.=1.2 (1.0)   ##########  #.@K......  #.#######.#  #.  #. #. ## †  #.# #.#.#[ _The kobold hits you but does no damage.* h$ M * h ##########  #.@K......  #.#######.#  #.  #. #.* h  ## †  * hDz r#.# #.#.#[* h * h * h * h _A kobold is nearby!You slash the kobold!* ht F)* h )* h 6102.5 (1.3* h* h[6 _You kill the kobold!* hJ  Things that are here:  a +0 dagger; 5 stones; a kobold corpse _* hkk* hRm* h.o,* hp* h!s* hWwB* h2z* h|,* h~* h'* h* h3* h?* h* h͈,* h* h%* h1,* h8* hƏ* hÐ* hJ* hБ* h* h* h* h * h * h* hœ,* h؝* hŞ* hP,* hf* hP* hء,* h* h* hg* h* ht* hf* h* hs* h* h* h* h(* h* h* h* h* h7* hG,* h̰* h* h* h* h&,* h* h* h* h,* h$* h* h* h* h* h* h!* h* h* h,* h * h_* h),* h* h* h* h,* h&* hc#########.#.........* ha#.###########.b# #########.#....#....(.. .............#.#@# - #########.####.#.# .# ##......#.#.# .#####.....#.#.#.# .....+.....#.#...# ....##.....+.#####b   bat (asleep) ....##.....#.# ....#......### ....#......#* h6x 71.5 (39.0)  A bat comes into view.* hb* hO* hi.bb* hH-2.5 (40* h* h@  * hh     #########.  #.........  * hL #.###########..#  ########.#....#.@.b(..# ............#.#.#####.# ########.####.#.# * hs # .#.#.#  #####.....#.#.#.#  +.....#.#...#  ##.....+.#####* h ##.#  #......### _Found 3 stones.* h* hb.* h=g39-=3.5 (1.0) * hR * h{  * h1  ######..# #.@b.(..# #.#####.# #.# # #.##.#* h..#### _The bat hits you. You block the bat's attack.* h=    ######..# #.@b.(..# #.#####.# #.# #.##.#..#### _A bat is nearby!You miss the bat. The bat hits you but does no damage.40=4.8 (1.3* hX* hE    ######..# #.@b.(..# #.#####.# #.# # #.##.#..#### _The bat barely misses you. The bat hits you but does no damage.* he   ######..# #.@b.(..# #.#####.# #.# #.##.#..#### _A bat is nearby!You closely miss the bat. The bat barely misses you.6.1* hR    ######..# #.@b.(..# #.#####.# #.# # #.##.#..#### _The bat hits you but does no damage. You block the bat's attack.* hU5* h%   ######..# * h #.@b.(..# #.#####.# #.# #.##.#..####* h4* hr* hx+ _A bat is nearby!You closely miss the bat. The bat misses you. You block the bat's attack.* h,-7.5 (1.4* h1* h)<Z * h<   ######..# #.@b.(..# #.#####.# * hl=#.# # #.##.#..#### _The bat hits you but does no damage.* h>* h   ######..# #.@b.(..# #.#####.# #.# #.##.#..####* h" _A bat is nearby!You hit the bat.†* h.Q=18.8 (1.3* hr;* h@ * hA* hF`_You kill the bat!* hF* hP* hKR* h`* h>b* hi * hWj * hkDYou see here a bat corpse.* hl* hKn * hq_* hUr* h&t* hu* hv* hw* h} * h~ * h:,You see here 3 stones.* h  * hÂ_* h * hC* h** hn* hY* ha* h4* h* h* h* h* hG* h* h* hӟ* h* h* h* h]* h* h* h\* h* h* he* hu* h7* hh* h* hԸ* h* hG* h* hx* h!* h* h2* h* h* hA* h* hd* hW* h!* hm* h* h* hm* h* h:* h* h* h* h* hA* h* h7* h* he* hO* h* h1* h* h* h* h* hB* h* hO* h* h* h* h* h* h0* h* h5* h* h* hZ* h* h`* h* h* h* h * h * h_ * h * h* hF* h* h* h* h#* h* h2* h * h!* hl"* h#* h%* hF'* h (* hP)* h+* h;-* h-* hI/* h0* h2* hO3* h4* h^9* h!;* h;* h9=* hH?* h@* hA* hB* hD* hF* hLG* hH* hJ* hL* hvM* hN* hP* hR* hS* h=U* hW* hX* hY* h [* h\* h^* ha_* h`* hb* hVd* he* haf* h*j* hk* hl* hm* ho* hwq* h9r* hs* hpu* h+w* hw* hPy* h{* h|* h}* h~* hـ* h* h{* h܄* h* hd* h#* h}* h:* h* h* h* h* h* hW* h* hЙ* h* hL* h* hS* h* hƢ* h* hɥ* ho* h.* hm* h/* hǬ* h* hî* hv* hʲ* h* hִ* hո* hs* h3* hu* h* h0* h* h* hr* hP* h* h* hr* h* hw* hb* h* hL* h* h* h* h* h6* h,* h* h* h* h* h* h;* h* h* h* h* h* h* h* h>* h** h* h* h:* h* h\* h * h * h * h * h * h * hd * h * h * hu * h> * h  * h * h * h  * he * h * h! * hw" * h# * h& * hw( * h>) * h* * h- * h/ * h]0 * h1 * hI5 * h7 * h7 * h19 * h< * h= * h> * h@ * hB * hfF * h1G * hH * h]K * h^M * h * h  You see here 3 stones. _* h   You see here a bat corpse. _* h"  _You open the door.  There is an open door here. _* h ` ;* h #.......#.#######.# #######.# ##......# # #.########### #.#.......... ###.######### #.@.......# -413.8 (135.0) ####  #>   #* h . #. #.   #.   #... ########..-46 _Found an escape hatch in the floor. _No target in view! _  There is an escape hatch in the floor here. _* h * h] * h C h* hgp * h #  There is an escape hatch in the floor here. _* h * hU * h * h! * h ,* hI * h * h[ * hJ * h n* h * h$ * h * h * h ,* h * hP * h ,* hM * h * h ,* h * h * h-! ,* hB" * hR$ * hW% ,* h% * h"( * h7) ,* h) * h+ * h, * hG- ,* h\/ * h0 * h0 ,* h2 * hm3 * h4 ,* h5 * h6 * h7 ,* h8 * hz9 ,* h : * h; * hr< * h= ,* hm> * h`? * h? ,* hB * hB ,* hRC * hD * hE * hF ,* hgG * hTH * hH ,* h^K ,* h L ,* h\M * h?N * hN ,* h|T r  There is an escape hatch in the ceiling here.* hcU * h V 5 _* hW * hQX * hX ,* hZ * h6[ * h[ ,* hU] * h^ * h^ ,* h` * hCa ,* ha * hAc * h;d * hd * hKe * h^f * hg * hh * hh * hi * hj * hgk * hk * hl * hn * hn * ho * hp * hq * hMr * hr * hs * h u * hu * hv * h"w * hNx * hx * h\y * hz * h{ * hA| * h| * h} * h  * h ,* hZ * h * h * h * h * h ,* h * hi * h ,* h> * h * hו ,* hi * h * hٙ ,* hp * h * hK * hȝ * hZ * h{ * hC * hء * hX * h * h * h: * hɥ * h * h * h4 * h * h * h1 * h * h< * hG j  There is an open door here.* h * h  _* hV * hx * hD ,* h * hS * hi ,* h, * h * h ,* h * h p  There is a stone staircase leading up here.* h * h7  _* h * hM * hc ,* h * hK * h ,* h> * h~ * h * hH * h * ha * h` ,* h * h. * h ,* h * h? * h ....# #.#.#####..........# ....# #.#.....'.<........# .#### #.#######........>.# #... .## #.# #<.........# #... ..# #.# #..........# #... * h ..# #.# #....(.....####.... ..# #.# #÷...)............. ..# #.#[................. ..# #.#.####...........539.8 (125 #.# #.#..# #........... #.# #.#...# #........... #.# #.#..# #..........# #.# #.#..# #.......##.. #.#####.#..# #.......##.# #.......#..# #.......##.# #########.$# #.......##.##.......* h * h -406* h * h k _Found 11 gold pieces.* h * h# * h- _No target in view!* h+/ * h31 * h 2 $ _* h6 ,* hC9 ,* hnU * hi # #.# #[.........# .# #.# #...####........... #.# #...# #........ #.# #...# #...........)# #.# #...# #..........# .# #.# #...# #.......##..>#####.# #...# #.......##.#.....# #...# #.......##.# ######## #..@# #.##.## #...# #.## #...# #.##### #...[* hl "40m# ######### ##### 7.8 (7.0)8.8 (8* h| _ _You now have 88 gold pieces (gained 11). _No target in view!* h׊  _* h * hR ,* h X* hT * h ,* hI * hV * h ,* he * h * h` ,* h * h^ * hW ,* hN * h * hN * h * h * h ,* h * h * h ,* h * h * h ,* h> * h * h ,* h * h * h ,* h * hY * h ,* hr * h} * h * h * h> * hp * h * hg * h * h=* h* hM* h* h* h* h * h * h * h ,* h * hn  Things that are here:  a +0 dagger; a goblin skeleton* h-* h _* h* hZB* h",* hj#,* h}$* he&* h+* h,* h-* h.* h/* h0* h1* h2* hX3* h3* h6* h$7* h7* h-8* h9* h;* h;* h'<* hN=* hM>* h>* h?* h@@* hAA* hA* hJB* h C* hD* hE* hE* h1F* hG* hG* h H* hH* hI* hKB* hXL,* hL* hM* hN* h!O* hO* h,P* hP* h}Q,* hyR* hSS* hS,* hbU* h9V* hV,* hW* hX* h9Y,* hcZ* h=[* h[,* h\* h]* hj^,* h_* hp`* h`,* hb* hb* h|c,* hd* he* h@f,* hUg* h,h* hh,* h%m* hm,* hn* ho* hsp* hp,* hOr* hr* hs,* ht* hu* h2v,* hNw* hx* hx,* hy* hqz* hz,* h{* h|* ht},* hT* h* hz,* h* h* h,* h{* h* h,* h* ht* h,* hQ* hҋ* h_,* h* hc* h,* h܏* h* h(,* h* hk* h,* hh* h* hk* h* h * h* h,* h* h* h,* h͢* hc* h,* h@* hå* hG,* h* h,* hG,* h9# #.# # #.# # #.# ############# # #.# #...........# * h3########.# #.#########.# .....<..# #.# #.# ########## #.# #.# ######### #####.# #.# ........# #.. #.# 618.8 (70.0) * h4........# ####### #.# ........##.# ........# ##### #.# ......>.# #...# #.# ........# #...#* h=#.# ........# #...###########.# ..(.....####.............#.# ..).............########.#.#* h* h* hw _Done exploring.* h=* h* hd _No target in view!* h3* h* h}.............* h/.......0.0)..* hB......* h _Done exploring.* h 4* h& * h) z _No target in view!* h* * hy+ * hBF 4* hM * hS w _Done exploring.* hgT * h;X * h] l _Done exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!* hp J* hu No target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.* hu * hx * hcz %Done exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!* hs{ 3* h4 4* he * h #No target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.* h nDone exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!* hS J* h[ #No target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.* h * h XDone exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!* h J* h #No target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.* h * h XDone exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!* h- J* h #No target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.* hb * h %Done exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!* h 3* h * h * ha * h! #No target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.* h$ * h) XDone exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!* h = J* hT No target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.Done exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!* hr No target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.Done exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!* hl No target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.Done exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!* hF %No target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.Done exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!* h No target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.Done exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!* h No target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.Done exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!* h0 ^No target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.Done exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!No target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.* hR 3Done exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!No target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.Done exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!* hT GNo target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.* h>* h.@Where to? (Tab - D:2, ? - help)  D - Dungeon * h, ##.#cirn0 the Trooper ##.#Mountain Dwarf ##.# #############Health: 40/40 ======================== ##.# #...........#Magic: 4/4======================== ########.# #.#########.#AC: 7Str: 21 ......<..# #.##.#EV: 8Int: 14 ########## #.##.#SH: 5Dex: 15 ######### #####.##.#XL:  4 Next: 11% Place: Dungeon:2 ........# #....@##.#Noise: ---------  Time: 1618.8 (0.0) ........# ########.#[40* hX ima) +0 war axe ........##.#Nothing quivered ........# ######.# ......>.# #...##.# ........# #...##.# ........# #...###########.# ..(.....####.............#.# ..).............########.#.# _No target in view! _Done exploring. _No target in view! _Done exploring. _No target in view! _Done exploring. _* h+ b* hL <* hx b* hű Done exploring.No target in view!Done exploring.No target in view! _Done exploring.  There is a stone staircase leading down here. _* h/ ;3* h H * h             ##    #.##   #..   # 56.6 (37.8)   #.   #             _You climb downwards.* h * h } _There is a stone staircase leading up here.* hJ* h`z _No target in view!* hp3* hQ* h08     * h  ##  #.###  #...#  #.@<#0.0) * h_ #.###  #. #> #. * h\##   * h* h FA7.6 (1* h J{ _Found a stone staircase leading down.* hJ* hL* hNz _No target in view!* hKQI* h0R* hR$ _* hW* hY,* hZ* hZ* h\,* h]* h^* hx_* h_* h`* ha* hf  ## K# ### .#* hf #.###.# #...#.# #..<#. #.### #...@.* hg #>.......... #........... ###########.  * hgK   kobold (asleep)* hj,62.6 (5* hnt.KK* hn+3.6 (6* haq* h+     ###   ..#  * hĂ(### #K#  #.###.#  #...#.#  #..<#.#  #.###@#  * hX#.....#  #>..........  #........... ###########.   * hl _A kobold comes into view. It is wielding a +0 club.* ht.K4.6 (1 ### ..# ### #.# #.###K# #...#.# #..<#.# #.###@# #.....# #>..........  #...........  ###########. * hI ### ..# ### #.# #.###K# #...#.# #..<#.# #.###@# #.....# #>..........  #....... #########  ## .## #.###K..<#.####.....# #>......#..........###########. _A kobold is nearby!.K[4* hN0m5 _ ### ..# ### #.# #.###.# #...#K# #..<#@# #.###.# #.....# #>..........  #...........  ###########. * h4 ### ..# ### #.# #.###.# #...#K# #..<#@# #.###.# #.....# #>..... #......* h ###########. * h7* h* h * h _A kobold is nearby!You slash the kobold!* hl 1)* h& =2=6.9 (1.3* h+ * h. j _You kill the kobold!* hT/ * hS0 * h2 * h64 ,* h|5 * hC  You see here a +0 club. _* hF ,* h`G * hqH * hWJ * hK * hK * hM * hSO * hO * hP * h&R * hS * hT * hYU * h[V * hW * hX * hlY * hZ * h\ * h\ * h] * h^ * hq` * h/a * ha * hoc * hd * hVe * he * hig * hh * hEi * hi * hj * hl * h-m * hm * hp * hr ,* hRs * ht * hv ,* hv * hTx * hky * h z * hz * h{ * h} ,* h~ * h * h * h * h * h * hT ,* h * hj * h‘  #.#.###.# #.#...#)# #.#..<#.# * h 3.#.###.# #.#.....#  #.#>..........  #.#...........  #.###########.  -84.9 (18.0)    #  #.#  #.#  #. * h; #.# ?.#* h ^-5.9 (19* hϚ * hš y _Found a scroll labelled GUUCWUAKHU.* ht * hg * hU _No target in view!* h * h * h * h^ $ _* hM n* h * h ,* h * h * hc * h * h * h; * h * hS * h * h2 * h ^.#............###########.      90.9 (5.0)#.$?#?###1.9 (6 _Found 13 gold pieces and a scroll of identify. _No target in view! _* h D  #.###########.  #.#   #.#  #.#  #.#  #.#  #.#  ####.#  #.$@.#  #?##.#  # #.#  ###     3.9 (24.9 (3* h W _p - a scroll labelled GUUCWUAKHU _No target in view!* h # _  #.#.  #.#  #.#  #.#  #.#  #.#  #.#  ####.#  #.@..#  #?##.#  #. #.#  #. ###  #.  #.  #.  #. * h! 5.9 (1  You now have enough gold to buy a scroll of enchant armour on D:1.* hb6 /  --more--* h1 6.9 (2 _You now have 101 gold pieces (gained 13). _No target in view! _  #.#   #.#  #.#  #.#  #.#  #.#  ####.#  #....#  #@##.#  #.##.#  #.####  #.#  #.#  #.#  #.# [39;49* hE Am #.# 89.9 (3 _i - 2 scrolls of identify (gained 1) _No target in view!* h1b v _* h #.##.##.####.# #.# #.# .# #  #......r...#########.. r   quokka (asleep)706.9 (7r.r7.9 (8  #.##.#  #.####  #.#  #.#  #.#  #.#  #.# . ###.####.... #...@.r..... #########   * h    _A quokka comes into view.r.8.9 (1   #.####  #.# #.# #.# #.# #.# .  ###.####....  #...@r......  #########... * hT<   #.####  #.# #.# #.# #.# #.# .  ###.####....  #...@r......  #########... * h;J* h  _A quokka is nearby!You closely miss the quokka.=10.2 (1.3    #.####  #.# #.# #.# #.# #.# .  ###.####....  #...@r......  #########...  _The quokka bites you but does no damage. x2* hP   #.####  #.# #.# #.# #.# #.# .  ###.####....  #...@r......  #########...  _A quokka is nearby!38* h --1.5    #.####  #.# #.# #.# #.# #.# .  ###.####....  #...@r......  #########...  _You barely miss the quokka. The quokka bites you.* h   #.####  #.# #.# #.# #.# #.# .  ###.####....  #...@r......  #########... * hٙ4* hx* hN _A quokka is nearby!You barely miss the quokka. The quokka closely misses you.6---2.8* hY* h    #.####  #.# #.# #.# #.# #.# .  ###.####....  #...@r......  #########...  _The quokka bites you.* h5Q   #.####  #.# #.# #.# #.# #.# .  ###.####....  #...@r......  #########... * hU4* h>W* hVe _A quokka is nearby!You hit the quokka but do no damage.The quokka bites you but does no damage.* hfV7=4.1* hh* hp     #.####  #.# #.# #.# #.# #.# .  ###.####....  #...@r......  #########...  _You block the quokka's attack.* h6   #.####  #.# #.# #.# #.# #.# .  ###.####....  #...@r......  #########... * hN* h * hs _A quokka is nearby!* h-5.5 (1.4* h0"* h$V    #.####  #.# #.# #.# #.# #.# .  ###.####....  #...@r......  #########...  _You miss the quokka. The quokka closely misses you.* h!   #.####  #.# #.# #.# #.# #.# .  ###.####....  #...@r......  #########... * hJ* h4 _A quokka is nearby!You closely miss the quokka. You block the quokka's attack.* h\e8=6.8 (1.3* h* h!    #.####  #.# #.# #.# #.# #.# .  ###.####....  #...@r......  #########...  _The quokka bites you but does no damage.* hy    #.####  #.# #.# #.# #.# #.# .  ###.####....  #...@r......  #########... * hA| * h9~ 4* h * hG  A quokka is nearby! _You take 2 damage, and have 38/40 hp.* hA * h V5-8.1* h# * hX.     #.####  #.# #.# #.# #.# #.# .  ###.####....  #...@r......  #########... * h=/  _You barely miss the quokka. The quokka bites you.* h    #.####  #.# #.# #.# #.# #.# .  ###.####....  #...@r......  #########... * h 4* h 4* h M _A quokka is nearby!You barely miss the quokka. You block the quokka's attack.9.4    #.####  #.# #.# #.# #.# #.# .  ###.####....  #...@r......  #########...  _The quokka bites you but does no damage.* h    #.####  #.# #.# #.# #.# #.# .  ###.####....  #...@r......  #########...  _A quokka is nearby!You slash the quokka!†Chop6-420.7 _You kill the quokka!7=* h-k 8=9=40== #.##.#  #.####  #.#  #.#  #.#  #.# . #.# .. ###.####. #....@.- #...l #   l   frilled lizard (asleep)    36.7 (16.0)  A frilled lizard comes into view.l.l[14;56* h H-7.7 (17  #.##.#  #.####  #.# . #.# .. #.# ... #.# ... #.# .. ###.####.....= #....†@....l. #. ##      _The frilled lizard hisses angrily. _You see here a quokka corpse.l.8.0)     #.# .  #.# ..  #.# ...  #.# ....  #.# .....  ###.####.....=  #....†@...l...  #########.....  ###  _Found a notched opal ring.* h-   #.# .  #.# ..  #.# ...  #.# ....  #.# ..... * ho ###.####.....=  #....†@...l...  #########.....  ### * h3J* h#  #.##.#  #.####b...... #.# ...g.. #.# ..... #.# .... #.# ... #.# ..* hg ###.####.....=. #....†.@..l. #. ##  g   goblin (asleep) b   bat (asleep)* h{  _A frilled lizard is nearby!* hq  A goblin and a bat come into view.* hH,* h,* h ....gbl.gb==9* h* h!   .......  #.# .......  #.# ...g...  #.# b......  #.# .......  #.# .......  ###.####.....=.  #....†.@.l..... * h #########......  #####  _The goblin shouts!* h":w  .......  #.# .......  #.# ...g...  #.# b......  #.# ....... * h<M #.# .......  ###.####.....=.  #....†.@.l.....  #########......  ##### * h`* hb* hd* h$l* h= * hs* h; #.##.# * hfM #.####.* hX[ #.# #.* h8_ #.# #...g.* h/\ #.# #b.* h[ #.# #.* h[ #.# #.* h$ ###.####.....=.* h( #....†..@l.* h #* h.* h ##      _There are monsters nearby!* h* h* hЗ* hd* hܤ* h.* hŦ ..g* h}b* h* hh39* h-* hѯ-* h 40* h* h! * h* h * h * hh! #.####........ * h*! #.# #........ * h! #.# #........ * hK #.# #..g..... * h! #.# #........ * hN! #.# #........ * hK ###.####b....=.. * hT #....†..@l...... * h# #########....... * h * h####### * h * h * h * hk * h- * h  * hE_The frilled lizard bites you.* h* hC  #.####........  #.# #........  #.# #........  #.# #..g.....  #.# #........  #.# #........  ###.####b....=..  #....†..@l......  #########.......  ####### - * hC_There are monsters nearby!You slash the bat!* hƧ * h  * hI,You kill the bat!* h-You barely miss the frilled lizard.* h* hy* h+.* hg* h †* h@nl   frilled lizard* h!* h* hq5* h22.0 (1.3* h7* h * h* h * h * h! #.####........ * h! #.# #........ * h! #.# #........ * h! #.# #........ * hK #.# #..g..... * h! #.# #........ * h# ###.####†....=.. * htT #....†..@l...... * h# #########....... * hs * hk####### * hJ * h> * h * hd * hE * hD  * h*b_The frilled lizard bites you but does no damage.* h* h* h * h2 * h] #.####........ * hk #.# #........ * hk #.# #........ * hk #.# #........ * h=k #.# #..g..... * hZk #.# #........ * h ###.####†....=.. * h #....†..@l...... * h #########.......  ####### * hD* hT* h* hѻ* hI * h* h@_There are monsters nearby!* h'You slash the frilled lizard!* h&* h* hb* h.* hg* hi .* h  * h.* h6* h 3.3* h* h-   #.####........  #.# #........  #.# #........  #.# #........  #.# #........  #.# #.g......  ###.####†....=..  #....†..@.......  #########.......  #######  _You kill the frilled lizard!* hH  #.####........  #.# #........  #.# #........  #.# #........  #.# #........  #.# #.g......  ###.####†....=..  #....†..@.......  #########.......  ####### * hk\ .#.#+#######. #.# #.g....##.####@....=....†...#########.......* hf####### _A goblin is nearby!* h_640* hs-=40* hC* h   #.##.#.#+#####  #.####........  #.# #........  #.# #........  #.# #........  #.# #........  #.# #.g......  #@....=..  #....†..........  #########.......  ####### * h& _You block the goblin's attack. _You see here a bat corpse.* h k  #.##.#.#+#####  #.####........  #.# #........  #.# #........  #.# #........ * h݅  #.# #........  #.# #.g......  #@....=..  #....†..........  #########.......  #######* h * h * h * hU _A goblin is nearby!You hit the goblin but do no damage. The goblin closely misses you.* h6 -5.6 (1.3* ẖ * h8    #.##.#.#+#####  #.####........  #.# #........  #.# #........  #.# #........  #.# #........  #.# #.g......  #@....=..  #....†..........  #########.......  #######  _The goblin barely misses you.* h(Q   #.##.#.#+#####  #.####........  #.# #........  #.# #........  #.# #........  #.# #........  #.# #.g......  #@....=..  #....†..........  #########.......  #######* hY 4* h` * hk _A goblin is nearby!6.9* hs * hGy    #.##.#.#+#####  #.####........  #.# #........  #.# #........  #.# #........  #.# #........  #.# #.g......  #@....=..  #....†..........  #########.......  #######  _You miss the goblin. You block the goblin's attack.* h O  #.##.#.#+#####  #.####........  #.# #........  #.# #........  #.# #........  #.# #........  #.# #.g......  #@....=..  #....†..........  #########.......  #######* h/ _A goblin is nearby!You slash the goblin!)* hL 78.2 _You kill the goblin!* hb A=* h{  #.##.#  #.##.#.#+#####+###  #.####.....## #.# #..... #.# #.....# #.# #.....# #.# #.....# #.# #.)..........# ###.####†....@......#- #....†..... #########..........## #####* h 53.2 (5.0-4.2 (6* h _q - a ring of ice {rC+, rF-}* hj  _No target in view!  #....#   #.##.#$   #.##.#.#+#####+#  #.######   #.# #..   #.# #.#   #.# #.#   #.# #..#   #.# #.)...#0  ###.####†.....#   #....†.....   #########..........##  ############    [11;* h p76H5.2 (1* ha a _Found 7 gold pieces. _No target in view!* h   ####.#  #....#?  #.##.#$   #.##.#.#+#####+#  #.######  #.# #..  #.# #.#  #.# #.#  #.# #..#0  #.# #.).#  ###.####†#  #....†.....  #########..........## ############   6.2 (1* h;  _Found a scroll of identify. _No target in view! _* hW * h? * h9B* h* h6X* h,* h* h  #.#  #.#.#  #.#.#  #.#.#   #.#.#   #.#.#   ####.#.# * ht m  #....#?#   #.##.#@#   #.##.#.#+#####+###  #.####...........##  #.# #.............  #.# #............#  #.# #............#* hr"  #.# #............#  #.# #.)..........#  ###.####†...........#* h%,62.2 (6* h~&+3.2 (7* hB** h1~ _You now have 108 gold pieces (gained 7).* h@2* h5* h8 _No target in view!* h\:* h;* h=: _* hB* hGM##########.. ###.#... .#.#+#####+###  * h`H #.####...........##............#.).....* hKV4.2 (15.2 (2* hN* hT _i - 3 scrolls of identify (gained 1)* hNU* hW* hY _No target in view!* hXZ* h\* h/^* h^$ _* hdn* he* h|g,* hrh* hl #.#.#  #.#.#  #.#.#  #.#.# * hm ####.#.#  #....#.#  #.##.#.#  #.##.#.#+#####+### #.####.@.........## #.# #............. #.# #............ #.# #.........# #.# #............# #.# #.)..........#* h~n? ###.####†...........# #....†........... #########..##* hs#..###.#...'8.2 (3* hzb======9.2 (4* h~* h _As you open the door, it creaks loudly! _Health restored: 40* h4* h* hLz _No target in view!* hF * h * h * h2* hB$ _* h  There is an open door here.* hZ* h5 _* hm* h* h,* hS* h!* h#,* h$* h8%* hZ&* h',* h(* h),* h** h+* h,,* h7-* h/* h0* h1,* h2* h4* h5,* h6* hY8,* h@9* h:* h<* h]=* hB>* hT+  There is an open door here. _* h``* hcX* h e,* hf* hRg* hh,* h j* hQl* hm,* hn* hrp* hrB* hgt* hu* h{v* hw* hx* hy* hz,* h|* h},* h~* hG* h* h* h* hg* hޅ* h* h8* hJ* hW #.#.###.#  #.#...#)# .#  #.#..<#.# .#  #.#.###.# .#  #.#.....# .#####  #.#>..............  #.#..........  #.###########.#####S  #.#......... ------  #.#.########.######.  #.#.# #.#  #.#.# #.#  #.#.# ######.###  #.#.# #......... S [42* h!m  adder (asleep)  ####.#.# #.###.####  #....#.###.# .  #.##.#.#...# 99.2 (30.0)  An adder comes into view..SS* hǝO------800.2 (31* h* h  #.#.###.# #.#...#)# #.# #.#..<#.# #.# #.#.###.# #.# #.#.....# ###.##### #.#>.* hé\....... #.#..... #.#.#####.##.#..........@....S.#.#.#.######.##.#.# #.# #.#.# #.##.#.# ######.####.#.# #......... ####.#.# #.###.#### #....#.###.# . * h#.##.#.#...# _The adder hisses angrily.* hgS..1.2 (1.0) * h * hI/   )# #.#  #.#..<#.# #.#   #.#   ###.#####  #.#>.......  ....  #######.#####.#  .......@..S....  ######.######.#  #.#.# #.#  #.#.# #.#  #.#.# ######.###  #.#.# #......... #.###.#### .* h* hqW    )# #.#  #.#..<#.# #.#   #.#   ###.#####  #.#>.......  ....  #######.#####.#  .......@..S....  ######.######.#  #.#.# #.#  #.#.# #.  #.#.# ######.  #.#.# #......... #.###.# .* h Z 4* ha_ * h.}   #.#.###.# #.#...#)# #.# #.#..<#.# #.# #.#.###.# #.# #.#.....#.###.##### #.#>.............. #.#...... #.#.#####.##.#.S.#.#.#.######.##.#.# #.# #.#.# #.##.#.# ######.####.#.# #......... .#.# #.###.#### ....#.###.# . _An adder is nearby!* h'~ [39;49mS.2 _* h׀    )# #.#  #.#..<#.# #.#  # #.#  #.###.#####  #.#>..............  .....  ######.#####.##  * h{ .......@S......  #####.######.##  #.#.# #.#  #.#.# #.#  #.#.#   #.#.#   .* h * h X   )# #.#  #.#..<#.# #.#  # #.#  #.###.#####  #.#>..............  .....  ######.#####.##  .......@S......  #####.######.##  #.#.# #.#  #.#.#   #.#.#   #.#.#   .* h J* h=  _An adder is nearby!=3.6 (1.4    )# #.#  #.#..<#.# #.#  # #.#  #.###.#####  #.#>..............  .....  ######.#####.##  .......@S......  #####.######.##  #.#.# #.#  #.#.# #.#  #.#.#   #.#.#   . _You barely miss the adder. You block the adder's attack. x2* h&   )# #.#  #.#..<#.# #.#  # #.#  #.###.#####  #.#>..............  .....  ######.#####.##  .......@S......  #####.######.##  #.#.# #.#  #.#.#   #.#.#   #.#.#   .  _An adder is nearby!38--4.9 (1.3    )# #.#  * h,d#.#..<#.# #.#  # #.#  #.###.#####  #.#>..............  .....  ######.#####.##  .......@S......  #####.######.##  #.#.# #.#  #.#.# #.#  #.#.#   #.#.#   . _You hit the adder. The adder bites you. x2* h>   )# #.#  #.#..<#.# #.#  # #.#  #.###.##### * hA #.#>..............  .....  ######.#####.##  .......@S......  #####.######.##  #.#.# #.#  #.#.#   #.#.#   #.#.#   .* h`I4* hP* hhs _An adder is nearby!* hkik9=-6.2* hHm* hs    )# #.#  #.#..<#.# #.#  # #.#  #.###.#####  #.#>..............  .....  ######.#####.##  .......@S......  #####.######.##  #.#.# #.#  #.#.# #.#  #.#.#   #.#.#  * ht . _You barely miss the adder. The adder barely misses you.* h#   )# #.#  #.#..<#.# #.#  # #.#  #.###.#####  #.#>..............  .....  ######.#####.##  .......@S......  #####.######.##  #.#.# #.#  #.#.#   #.#.#   #.#.#   .* h$B _An adder is nearby!7.5* hSH* hQ    )# #.#  #.#..<#.# #.#  # #.#  #.###.#####  #.#>..............  .....  ######.#####.##  .......@S......  #####.######.##  #.#.# #.#  #.#.# #.#  #.#.#   #.#.#   . _You hit the adder. The adder bites you but does no damage. x2* hX   )# #.#  #.#..<#.# #.#  # #.#  #.###.#####  #.#>..............  .....  ######.#####.##  .......@S......  #####.######.##  #.#.# #.#  #.#.#   #.#.#   #.#.#   .* h4* hk* h> _An adder is nearby!You slash the adder!* hC.* h =308.9 (1.4 _You kill the adder!Your Axes skill increases to level 4!* h$/  --more--* h4* hzT _* hy* h* h* hE40= _* hB* h* hh* h!* h,* h* h* h* h* h* h* h* h9=* h* h* h,* h=* h~* h{,* hk* h* h,* h* h* h* hS* h* h* h* hd* h-* h[* h* he* h * h|* h,* hd* h** hh,* h* h* h* hm* h* h#* h,* h* h* h* h^ * h * h * h * h] * h * h'* h* hK* h* h* hu* h * h)* h* h* h* h'* h* h* h* h>* ha* h * hg!,* h"* h#* h>$,* h%* h&* h]',* h(* h)* h?*,* h+* h,* h$-,* hF.* hy/* h0,* h3* hh4,* h{5* h*8* h8* hp9,* h";* h;* h<,* h>* h>* h?* h@* h@* hB,* hB* h^C* htE* hkK* hL* hgN* hO,* h6P* hQ* hfR* hS,* hT* hV,* hdW* hpX* hY* h[B* h]* h],* h^* hP`* h a,* hd* hpf,* h,g* hkh* h j,* hj* hk* hm,* h^n* ho* hp* hq,* hr* ht* hu,* hv* hbx* h9y,* h+~* h* h,* h* h,* hڄ* h* h,* ha* h3* h* hT,* hE* h ,* h* hȏ* h`* h3,* h* h* h,* h* hi.................+ ###.######.####### #.####### . #..#....+ .. ###.#######...#### ... ...........#.....# .... ##.#######.##.##.# ...... #.##.##.#)..... * ḥ#.##.##@....# -62.9 (54.0) ##+### #.##.#####..... .....## #.##.# ###. ....... ..##.# ......# ####.# ......# ......#..#.....#* h5^-3.9 (55* h!* hA _Found a quarterstaff.* h* h* hz _No target in view!* hj* h* h* h ...........+ .######.#.......  #.# #.#......  * h!o#.# #..#....+......#...####....#.....#....#.##.##.#......o. #.##.##.#).#.##.##.@...# +### #.##.#####.....### #.##.# ###.# # * ho   orc (asleep)###* hl' 0* ho.0)  An orc comes into view. It is wielding a +0 morningstar.* hNvo.o* h4==4.9 (1* h* h, ##.#####.#######. ...............+. #.######.#######. #.# #.#######..# #..#....+. #.#######...####. .........#.....#....... .#######.##.##.#.....o.o .#.##.##.#@....... #.##.##.....#### +### #.##.#####.....# ## #.##.# .###.# ..##.# .# ## ####.# .#o 2 orcs (1 wandering)# ..# ### _The orc shouts!* h2( * h?z An orc comes into view. It is wielding a +0 club.* hVA* h?Go...oo* hG&5* hK* hV +........ #........  #........  * hWA+........ #........ #........ #....o... . #@.....o.  #.....#####  ####.....#   .###.# * hGX  .# #   .# .. ## _The orc shouts! _You see here a +0 quarterstaff.* hJ8+........ #........  #........  +........ #........ #........ #....o...  #@.....o.  * h/#.....#####  ####.....#   .###.#  .# #  .# .. ##* hr* h* h* h .#####.#. +. .######.#######. .# #.#######. .# #..#....+. .#...####.#.....#. #.##.##.#....o. #.##.##.#)@....o.#.##.##.....# * h### #.##.#####.....# ## #.##.# # ..##.# ## ####.# #.# # #..# #### _There are monsters nearby!* h* h* h* h  An orc wizard comes into view. It is wielding a +2 dagger of venom.* h+/  --more--* hP* hR]u....oo.o..oo   orc wizard (wandering)ooo 3 orcs (1 wandering)* h^/--6* hpg* hL +......... #.........  #.........  +......... #......... #......... #........o  #)@.o.o..o  #.....######  ####.....#   #.###.#   #.# # * hNJ  #.# #.. ### _An orc comes into view. It is wielding a +0 dagger.* h'y+......... #.........  #.........  +......... #......... #......... #........o  #)@.o.o..o  #.....######  ####.....#   #.###.#  #.# #  #.# #.. ###--* hK.* h; .#####.#. +. ######.#######. # #.#######. # #..#....+. #...####.#.....#..##.##.#.o.* h<#.##.##.#).@o.o..o.#.##.##.....# #.##.#####.....# ## #.##.# #.###.# ..##.# #.# ## ####.# #.# # #.. # #### _There are monsters nearby!* hB* hUU oo...ooo  The orc shouts!The orc barely misses you.* hY8** hˉ  The orc wizard gestures wildly while chanting.The orc wizard flickers and vanishes!Deactivating autopickup; reactivate with Ctrl-A.* h'/  --more--* h\S Sooo 3 orcs* h!s * hZ} {o. ==7 _* h݆ * h9 +.......... #.......... # #.......... # +.......... #.......... #.......... #........{.  #).@oo..o..  #.....#######  ####.....#   #.###.# * h2  #.# #   #.# #.. ###* h!q+.......... #..........  #..........  +.......... #.......... #.......... #........{.  #).@oo..o..  * h"r#.....#######  ####.....#   #.###  #.#   #.# #. ##* h(4* h$-* hW4z _There are monsters nearby!* h5,* h5* hu;V.o.* h<5-9.3 (1.4* h@8{* h^ +.......... #.......... # #.......... # +.......... #.......... #.......... * h*#.......{..  #).@oo.o...  #.....#######  ####.....#  * h #.###.# * h  #.# #   #.# #.. ### _You completely miss the orc.* h+.......... #..........  #..........  +.......... #.......... #.......... #.......{..  #).@oo.o...  #.....#######  ####.....#   #.###  #.#   #.# #. ##* hf-* hI _There are monsters nearby!o.....{{* hjU\70.6 (1.3. +.......... #.......... # #.......... # +.......... #.......... #.......... #..o.......  #).@oo{....  #.....#######  ####.....#   #.###.#   #.# #   #.# #.. ### _You barely miss the orc. You block the orc's attack.* h+.......... #..........  #..........  +.......... #.......... #.......... #..o.......  #).@oo{....  #.....#######  ####.....#   #.###  #.#   #.# #. ##* h64* h* h] _There are monsters nearby!You slash the orc!* hI* h`  You kill the orc!* h,* h)o...o 2 orcs* h?/532.0 (1.4* h6* h5B +.......... #.......... # * hdC,#.......... # +.......... #.......... #.......... #..)o......  #).@.......  #....o####### * hJD ####.....#   #.###.#   #.# #   #.# #.. ### ..# * h*EX_You hit the orc.* hC+.......... #..........  #..........  * h+.......... #.......... #.......... #..)o......  #).@.......  #....o#######  * hL####.....#   #.###  #.#   #.# #.* hD ##* hw* h* h* h  _There are monsters nearby!You hit the orc. You slash the orc!* h`  You kill the orc!* hri)   orc* h<063.4* hD* hNz +.......... #.......... #* hOO #.......... # +.......... #.......... #.......... #..))......  #).@.......  #....o#######  ####.....#  * hP #.###.#   #.# #   #.# #.. ### _You block the orc's attack.* h0C+.......... * h{#..........  #..........  +.......... #.......... #.......... #..))......  #).@.......  #....o#######  * hT ####.....#   #.###  #.#   #.# #. ##* hp* h* h* h _An orc is nearby!You hit the orc.* h 35======---Pois You kill the orc!* hYou miss something. Something hits you.You are poisoned.* hk/  --more--* hQJD)* hu_S---94.7 (1.3* hh8{* hWu| _Something hits you but does no damage.* h1v* h:{* h  There is a strange disturbance nearby! _You take 5 damage, and have 35/40 hp.* h  You closely miss something.You feel very sick.* h   You hear some strange, mumbled words.A puff of flame appears from out of thin air!* hcC* hBDo26===------=6.0* h6H* hO ------ _The puff of flame hits you.You take 9 damage, and have 26/40 hp.* hSX/  --more--* hh  MASSIVE DAMAGE!!* h/  --more--* hO& ; _* hY$ You miss something. You feel sick.** hFX 4-Conf Pois You hear some strange, mumbled words.You are confused.  --more--* h* hN8@* hw - 0 7.4 (1.4 _* h * h _You take 2 damage, and have 24/40 hp.* h@............. #####.#######. ............+.####.#######.  #.#######.  #..#....+. ######...####. ......#.....#..... #####.##.##.#..)@.* hB#.##.##.#)..{.......  #.##.##....)######## # #.##.#####.....# ## #.##.# #.###.# ..##.# #.# # .# ####.# #.## #..# ###* hO) 3=========-Pois You feel sick. Something hits you.You are more poisoned.* heZ/  --more--* hpw --80 _  Things that are here:  a +0 dagger; a +0 scale mail; an orc corpse _You take 1 damage, and have 23/40 hp.* h@J18===----  a +0 dagger; a +0 scale mail; an orc corpse _You take 1 damage, and have 23/40 hp.  You closely miss something.You feel very sick.  Something hits you but does no damage.  You are more poisoned.* h~H/  --more--* h #........... +........... #...........  #...........  +........... #........... #........... #..)@.......  #)..{.......  #....)######## # * h f####.....#   #.###.#   #.# #    #.#  #..  ### * h#? #........... +........... #...........  #...........  +........... #........... #........... #..)@.......  #)..{.......  #....)########  ####.....#   #.#  #.# * hr@   #. #. * h)I  7=---Pois Something hits you.* * * LOW HITPOINT WARNING * * *You are lethally poisoned!* h2W /  --more--* hj 9.7 (1.3 _ _You take 6 damage, and have 17/40 hp.* h#####.#######........... .............+. ######.#######. #* hGF #.#######. # #..#....+. #######...####. .......#.....#. ######.##.##.#..)). #.##.##.#).@{* h U. #.##.##....)######## ## #.##.#####.....# .## #.##.# #.###.# ... ..##.# #.# ## ####.# #.#* h.# #.. ..# ### ..#* hdV +........... #........... # #........... # +........... #........... #........... #..)).......  #).@{.......  #....)########  ####.....#   #.###.#   #.# #   #.#  #..  ###  * hC +........... #...........  #...........  +........... #........... #........... #..)).......  #).@{.......  #....)########  ####.....#   #.###.#   #.#   #. #. ##  * * * LOW HITPOINT WARNING * * *You feel very sick.2---800* hG* h P _Something hits you but does no damage. _You take 5 damage, and have 12/40 hp.* he2.............+. .######.#######. .# #.#######. .# #..#....+[30m. .#######...####. ........#.....#. #######.##.##.#..)). #.##.##.#)..{. #.##.##...@)######## ### #.##.#####.....# ..## #.##.# #.###.#... ..##.# #.# ## ####.# #.#.# #...# ###.# ...# #...........  #........... [4;* h+43H +........... #........... #........... #..)).......  #.#)..{.......  #...@)#  ####.....#   #.###.#   #.# #   #.# #..  ###   * h\* h]$ * h^#...........  #...........  * h` +........... #........... #........... #..)).......  #.#)..{.......  #...@)#  ####.....#   #.###.#   #.# # * hf  #.# #.. ### * h:g * hCh4* * * LOW HITPOINT WARNING * * ** h?i* hq* hr.* hs* hYu* h^v48/40 * hgw+------* hgx-* hey 1* h* h * hߎ * h._You feel very sick. * h\_You take 4 damage, and have 8/40 hp.* h* hDrink which item? Potions  o - 3 fizzy red potions  m - a fuming clear potion  k - 2 fuming green potions  d - 2 potions of might [!] read|quaff[?] describe selected* h: * h@..............+...........cirn0 the Chopper .######.#######...........Mountain Dwarf .# #.#######...........Health: 8/40====-------------------- .# #..#....+...........Magic: 4/4======================== * hD.#######...####...........AC: 7Str: 21 ........#.....#...........EV: 8Int: 14 #######.##.##.#..)).......SH:  0  Dex: 15#.##.##.#)..........XL:  4 Next: 39% Place: Dungeon:3#.##.##...@)########Noise: ---------  Time: 1881.7 (0.0) ### #.##.#####.....#a) +0 war axe ..## #.##.# #.###.#Nothing quivered .... ..##.# #.# #Conf Pois ...# ####.# #.# [* hEd14d...##.. ...#### ...# ...#You feel very sick. _Something hits you but does no damage. _You take 5 damage, and have 12/40 hp.* * * LOW HITPOINT WARNING * * * _You feel very sick. _You take 4 damage, and have 8/40 hp.* hj  #...........  #...........  +........... #........... #........... * hl#..)).......  #.#)..........  #...@)#  ####.....#   #.###.#   #.# #   #.# #..  ###   It was a potion of enlightenment.You feel very buoyant.* h( #...........  #...........  +........... #........... #........... #..)).......  #.#)..........  #...@)#  ####.....#  * h #.###.#   #.# #   #.# #.. ###* h  You fly up into the air.* * * LOW HITPOINT WARNING * * *You feel very sick.* hA 6-* h|Will+ Fly You hear some strange, mumbled words.* h+/  --more--* hS {A puff of flame appears from out of thin air!The puff of flame hits you!You die...* h}y-5/40 ----* h1/  --more--* h| Inventory: 18/52 slots Hand Weapons (go to first with ))  a - a +0 war axe (weapon) Armour (go to first with [)  c - a +0 buckler (worn)  b - a +0 scale mail (worn)h - a +2 pair of gloves Jewellery (go to first with "=)  g - a +6 ring of dexterity (worn)  j - a +6 ring of intelligence (worn)  q - a ring of ice {rC+, rF-}l - a ring of willpower Scrolls (go to first with ?)  n - a scroll of blinking {unknown}  e - 2 scrolls of enchant armour {unknown}  p - a scroll of enchant weapon {unknown}  i - 3 scrolls of identify  t - a scroll of teleportation  f - 2 scrolls of vulnerability {unknown} Potions (go to first with !)  m - a potion of cancellation {unknown}  k - 2 potions of curing {unknown}o - 2 potions of enlightenment [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]* h P}Goodbye, cirn0.95 cirn0 the Chopper (level 4, -5/40 HPs)Began as a Mountain Dwarf Fighter on Apr 24, 2025.Killed from afar by an orc wizard (11 damage)... with a puff of flame... on level 3 of the Dungeon.The game lasted 00:01:36 (1835 turns). Best Crawlers -1.157293875 Sapher MeEE-27 escaped with the Orb2.130700237 Sapher MyTm-27 escaped with the Orb3.89282254 Sapher MDEE-27 escaped with the Orb4.83792790 Yermak GnEE-27 escaped with the Orb5.82486239 Sergey DEVM-27 escaped with the Orb6.82202889 Yermak GnTm-27 escaped with the Orb7.74863927 Yermak GnSk-27 escaped with the Orb8.69920294 Yermak GnSu-27 escaped with the Orb9.67206680 RiderzOfBr DEAl-27 escaped with the Orb  10.62692548 Yermak BaHu-27 escaped with the Orb  11.62175797 Yermak GnAE-27 escaped with the Orb  12.61031518 Yermak TrCj-27 escaped with the Orb  13.60301013 Yermak GnHu-27 escaped with the Orb* h* h* h? [?25h[?0c [?1051l[?1052l[?1060l[?1061l