G%hR_ Player: coldbreeze Game: DCSS 0.33 Server: clan Filename: 2025-05-15.13:16:55.ttyrec Time: (1747315015) Thu May 15 15:16:55 2025 H%hT v[?1051l[?1052l[?1060l[?1061h)0[?7h[?25l[?1cH%h H%h8 H%hG Welcome, coldbreeze. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarfj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Draconiann - Djinniw - Formicid f - Trollo - Sprigganx - Naga g - Deep Elfp - Tenguy - Octopode h - Armataurq - Oniz - Felid i - Gnollr - BarachiA - Mummy Frail symbionts, Vine Stalkers cannot regain health from potions. Their magical reserves absorb damage, and they pack a magic-restoring bite. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Vine Stalker GladiatorJ%h;* 8Welcome, coldbreeze. Please select your background. WarriorAdventurerMage a - Fighteri - Artificerq - Hedge Wizard b - Gladiator  j - Shapeshifterr - Conjurer c - Monkk - Wanderers - Summoner d - Hunterl - Delvert - Necromancer e - BrigandWarrior-mageu - Forgewright Zealotm - Warperv - Fire Elementalist f - Berserkern - Hexslingerw - Ice Elementalist g - Cinder Acolyteo - Enchanterx - Air Elementalist h - Chaos Knightp - Reavery - Earth Elementalistz - Alchemist Gladiators are ready for the arena with light armour, a weapon of their choice, and a few throwing weapons and nets. + - Recommended background * - Random background # - Recommended character ! - Random character % - List aptitudesSpace - Pick species first ? - Help Tab - Vine Stalker GladiatorK%h K%h K%h Welcome, coldbreeze the Gladiator. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarfj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Draconiann - Djinniw - Formicid f - TrollK%h io - Sprigganx - Naga g - Deep Elfp - Tenguy - Octopode h - Armataurq - Oniz - Mummy i - Gnollr - Barachi Frail symbionts, Vine Stalkers cannot regain health from potions. Their magical reserves absorb damage, and they pack a magic-restoring bite. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Change background ? - Help Tab - Vine Stalker GladiatorT%hT%h T%hеWelcome, coldbreeze the Gargoyle Gladiator. You have a choice of weapons.a - rapier(-1 apt)  b - flail (+0 apt)c - war axe(-1 apt)  d - trident(-1 apt)  e - long sword(-1 apt)  f - quarterstaff(+0 apt)g - unarmed(+0 apt) + - Recommended random choice * - Random weapon % - List aptitudesBksp - Return to character menu ? - HelpT%h!Tab - flailX%h^X%h2X%hOcoldbreeze the CudgellerGargoyleHealth: 12/12 ========================Magic: 1/1========================AC: 6Str: 17EV: 11Int: 8SH: 0Dex: 11XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)a) +0 flailThrow: 3 throwing netsX%hQ#.##.##.##.#X%hQ#.##.##.##@+X%hDR+###X%hXX%h[Welcome, coldbreeze the Gargoyle Gladiator.A smirking vizier told you that the Orb of Zot is just within this dungeon.X%h}cX%hPress ? for a list of commands and other information.X%h[ _Found a staircase leading out of the dungeon.Y%h)   Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting2.1   2.5  +1   j - Spellcasting   0.0   1.2  -1          b + Maces & Flails 3.0   4.0   0       c - Axes   1.5   1.2  -1       d - Staves   1.7   1.0   0       e - Unarmed Combat   0.0   1.0   0%h, 0m      f + Throwing1.7   2.4  -1                       g - Armour   0.0   0.8  +1      h + Dodging2.4   4.2  -2       i - Stealth   0.0   0.7  +2                    %h/ *;49m                          The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets[%h  b * Maces & Flails   3.0[%hi6 f * Throwing   1.7\%hAYo f - Throwing   1.7\%hIg h * Dodging   2.4\%hNp h - Dodging   2.4]%h]%hA]%hcoldbreeze the Cudgeller#.#Gargoyle#.#Health: 12/12 ========================#.#Magic: 1/1========================#.#AC: 6Str: 17#.#EV: 11Int: 8#.#SH: 0Dex: 11]%hY#.#XL:  1 Next:  0% Place: Dungeon:1#@+Noise: ---------  Time: 0.0 (0.0)###a) +0 flail]%hThrow: 3 throwing netsWelcome, coldbreeze the Gargoyle Gladiator.A smirking vizier told you that the Orb of Zot is just within this dungeon.Press ? for a list of commands and other information. _Found a staircase leading out of the dungeon.]%hm]%h]%h6]%hd]%hE ]%hE ]%hF ]%hK ]%hM ]%hXN ]%hqX  _You open the door.]%h\ 8There is an open door here.]%h^ ]%h_  _]%hza ]%h@d ]%hf ]%hg ]%hph ]%hj ]%hLm ]%hm ]%hn ]%hq ]%hft ]%hu ]%hu ]%h)x ]%hfy ]%hy ]%hDz ]%h~{ ]%h| ]%h'} ]%h} ]%h~ ]%h ,]%h= ]%h* ]%h6 ]%h ]%hу ]%hՄ ]%h ]%h2 ]%h ]%h ]%h ]%h! ]%h ]%hy ]%h ]%h ]%hU ]%h B]%h ]%h ]%h ]%hi ]%hϑ ]%h ]%h ]%h ]%hf ]%h* ]%h= ]%h ]%h ]%hח ]%h ]%hI ]%h ]%h] ]%ha ]%hƛ ]%h* ]%hm ]%h] B]%h ]%h ]%h] ]%hФ ]%h' ]%h_ ]%hƧ ]%h7 ]%hk ]%h ]%h ]%h ]%h ]%h ]%h\ ]%h ]%h ]%hX ]%h ]%h. ]%hD ]%hg ]%hʹ ]%h< ]%hɶ ]%h ]%hO ]%h ]%h ## . .# .###...#.#.]%hI #.##.##.##.##.#]%h ^#.##.#]%h 027.0 (27.0)]%h ,8.0 (28]%h" ]%h Y _f - a fuming green potion^%hdj^%hj^%h.k^%hl^%hm,^%ht^%hz^%hp^%h^%h,^%h*^%h0^%h#^%h^%h^%h^%h7^%h^%h^%h^%h^%hk^%hӋ^%hČ^%h^%hW^%h^%hY^%h^%hR^%h^%h^%h-B^%h^%h^%hv^%h^%h^%h^%hg^%h^%h^%h ^%hB^%hNB^%hҧ^%hh^%h^%h^%hѫ^%h^%h^%h"^%h^%hί^%hϰ^%h;^%h^%h^%h^%h+^%h^%h^%h,^%h^%h,^%h#^%h^%h^%h^%h^^%h*^%hپ^%hy,^%hJ^%h ^%h3^%h^%h^%h^%h^%h6^%h^%h@n^%h,^%h^%h^%h^%hD^%h^%h,^%hW^%hA _You now have 11 gold pieces.^%h3^%h^%h^%h',^%h^%h^%h^%h>^%h^%h^%h,^%h^%hA^%hQ^%h^%h%^%h^%h^%h^%hw^%hv^%h}^%h^%hP^%h<^%h,^%h^%hR^%hN^%h^%h&^%h^%h^%hd^%hR^%h^%hX^%h^%h4^%h^%h^%h^%hB^%h^%h^%h^%h-^%h^%h^%h2^%h^%h7^%h^%hX^%h,^%h+^%h^%h,^%h^%h ^%h",^%hT#^%h%^%h&,^%h'^%h}(^%h),^%h)^%h'+^%h+^%h<,^%h,^%h-^%h.^%h.^%hd/^%h>0^%h71^%h1^%h2^%h2^%h4,^%h5^%h5^%h6^%hN7^%h7^%hI9^%h:^%h!;^%h;^%h*=^%hW>^%h>^%h;?^%h@^%hB^%hyB^%hB^%hE^%h G,^%hG^%hkI^%hJ,^%h[K^%hM^%h+O,^%hO^%hLQ^%hS^%hvS^%hS^%hU^%h>XB^%hZ^S.##############..# ..######## #..# .......... #..# ##.########## #..# ............# #..# ^%hR_#####.#####.# #..# #..### #..###...##.# #..##.....# ##.#.#.# #+#.#.# # #.#..#.###.#.# .##.# .#.# .##.#^%hZd,96.0 (6^%hd,7.0 (69^%hi^%hlT _g - 2 yellow potions_%h_%h3_%h_%h ,_%hj _You open the door... #. .......... #. ##.########## #. ............# #.. #####.#####.# #..  #..### #..#...##.# #.. ##.....# ## #.#.#.# .#.# # #.......#.#.. #.......###. #......b# .# #.......# . #.......#b   bat (asleep)##.......# #$......#_%h 8.0 (1.0)  A bat comes into view.9.0 (2_%ho_%hm _Found 6 gold pieces. _There is an open door here.`%h`%hA7100.0 (1.0) _`%hG`%h;R1`%hD>a%ha%ha%h a%heb...b2a%ha%ha%hZa%h\[a%h`a%h`b..a%hzb.=3a%hea%hk: _The bat hits you but does no damage.a%h,a%h U.b4.3 (1.3a%h a%h _You closely miss the bat. The bat closely misses you.a%hk a%h a%h a%h I _No target in range!a%hc4a%hުa%hI _No target in range!b%hMb%hMb%hfS%..bb%hT,50b%hWb%hY: _The bat hits you but does no damage.b%h?b%hb%hb%hZI _No target in range!b%hb%hb%hb%hI _No target in range!b%h)o b%ho b%hu b%hWy I _No target in range!b%h` b%hb b%hc b%hl (b.b%hNo 5-6 _b%hIv b%hz b%h 6  You sock the bat!b%h( 2.b%h =1=7.6 (1.3b%h b%hG _You kill the bat!c%hQ _No target in view!c%hT _c%hUc%h[Xc%hZ,c%h0[c%h2]c%h^,c%h;`c%hpbc%h2d,c%hec%hgc%hWi,c%hqjc%h6lc%hmn,c%h} _You now have 17 gold pieces (gained 6).  #.#.#.# ##'###### #.#.# # #.......# #.#.. #.......# #.###. #.......# #.# .# #.......# #.# . #.......# #.# .##.......# #.# #.......# #.@.....#-10.0) ##'##### ...  .#..# #.# #  ##..%hO1m> .#.# _You open the door. _Found a stone staircase leading down.c%h>  _  There is an open door here. _  There is a stone staircase leading down here. _c%hg r#.# ##.###'###### #.#.........# #.#.####.#..## #.# #.#...## #.# #......# #.# ####..># #.# #.#.# #.# #.#.# .#.#.# #.#@# - .#.#.# #.#.# .#.#.# #.#.# .#.#.# #..# .#.#.# #+# .#.#.# .#.#.# <'...# ######26.6 (9.0)7.6 (10.0)c%h5i , _h - a ring of wizardryc%hq 3c%hr c%h c%h+ Bc%h c%h^ c%h  #.#...##  #......# ####..># #.#. #.# .#. #.#. .#. .#. #' ... ..... <'..#...... ######......gg   hobgoblin (asleep) ......... .###.###### c%h^ L 30.6 (3.0)  You open the door.c%h9 sg.gc%h +1.6 (4c%h c%h. \ _A hobgoblin comes into view.d%h+d%h-d%h.d%hL6d%h;` _A hobgoblin is nearby!d%h d%h>g.d%h522.6 (1 _d%hd%hvd%h d%h >g.d%h &3d%h' d%h e%hQe%h=:g.e%h&4e%he%he%h'  You hit the hobgoblin.†e%h3=5.8 (1.2 _You kill the hobgoblin!e%hfge%hh4-60e%hXne%hhpe%hd-e%h~H _No target in view!e%hU 4e%hW e%hZ H _No target in view!e%h 3e%h e%h e%hB e%h# $ _e%hߺ   There is an open door here.  You see here a hobgoblin corpse.e%h 5 _e%h e%hb e%h~ #.# ####..># #.# #.#.# #.# #.#.# #.#.# #.#.# #.#.# #.#.# #.#.# e%h @#.#.# #.#.# #.#.# #.#.# #.#†######## #.#.# #...@.......8.8 (2 #.#.# #........... '...# #........... ##### #..........( ....... #.###.#########. #.## ...e%h+ A9.8 (3e%hy e%h % _Found 5 stones.e%he%he%hSBe%h٪e%hz.#.# #.#.#.#.#.#### #.#.#.#.#?.... #.#.#  #.#.#.#...... #.#†######## e%h; #.#.#.#...... #...........  #.#.#.#......##...........  #<'...#(......#...........  ########......#..........( e%h#7.......@.....43.8 (4 ######.###.######## #. #.#  e%h͵#. ... #. #.## .. .# .. e%hd e%h(e%h+4.8 (5e%he%h% _Found 5 stones.f%h_f%h Bf%h"f%h@f%h|6`f%h? #.# #.#...## #.#.# #......# #.#.# ####..># #.#.# #.#. #.#.# #.#.# #.#.#.#.# #.#.# #.#.#.#.# #.#.# #.#.#.#.#######.#.##.#.#.###.#.##.#.#.#......##.#†#######.#.#.#......##.........#.#.#.#......##.........#<'...#(......#.........########......#............................#.#######.###.########.# #.#f%hpGW51.8 (72.8 (8f%hiMf%h Pc _i - a scroll labelled HUTWIZ TAKILOf%h 3f%h f%hI f%h f%hޞ f%hȡ ,f%h f%h֥ f%h ,f%hҩ f%h f%hD f%h f%h f%h f%h5 ,f%h f%hq f%h\ f%h f%hI f%h f%h f%hq f%h f%h f%h f%h f%h f%h f%h f%h f%h f%h5 f%h+ f%h f%h0 f%h\ f%hH f%h f%h3 f%h f%h f%hc f%h f%h Bf%h f%hR f%h1 f%h f%h f%h f%h f%h f%h| f%h f%h| f%h f%hf f%h@ f%h1 f%h f%h f%h f%h f%hI f%h f%hE f%h3 f%h f%hB f%hJ f%h6 f%h f%h" f%h f%h f%hf f%h f%hx f%h f%h f%hs f%he f%hJ f%h f%h5 f%h f%h f%hq f%h f%h f%hs f%h0 ,f%h$ f%h f%h f%h f%h f%h f%h f%hw f%hS f%h f%h ,f%h f%h| f%h f%hi f%h f%h f%hs f%h f%hl f%hf%hf%h^f%hf%hf%hcf%hf%hf%hd,f%hf%hf%hf%hLf%hf%h: f%h9 f%h f%h f%h f%h f%h ,f%hf%hf%hf%hf%hf%hf%hSf%hf%htf%hf%hf%hZf%hf%h>f%hf%hf%hf%hf%hEf%hf%h`f%hbf%h,f%h(f%h f%h"Bf%h#f%h$f%hs$f%hJ%f%h&f%hb,,f%h-f%h.,f%h+/f%hq0f%h&1f%h1f%h2f%h2f%h3,f%hj4f%h=5f%h6,f%h87f%h8f%h9f%h9f%h9f%h:f%h;f%h <,f%h=f%h=f%hq>,f%h?f%hm@f%h@,f%hkBf%hZCf%hCf%h6Df%hE7 _You open the door.f%hNGf%hGf%h(Hf%hJ@  There is an open door here.f%hL5 _f%hLf%h=Nf%hO,f%hPf%hRf%h8Sf%hSf%h(Tf%h Vf%hWf%hWf%h Xf%hYf%h_9##.##.#.#############.#................##........................####....................##.#######.########## ##########..######### +.....................>.#####...####.########.......@...'............214.8 (62.0)########...#######. f%hf`F#...# #..#### #...# ##...## #...# ##.... #...# #.#.#  #...# #.#.#  #...# #.#..  #...# #.### f%hcf%hnd,5.8 (63f%hlgf%hUi9 _Found an escape hatch in the floor.g%h1g%hMg%hO,g%hSg%h`gXg%hg%hxg%h _You open the door.g%hʰ  There is an open door here. _ # #....... # #.#..... ## ##.##.#.###### g%h#>  #. .............. #. ####.......... #. ######.####### #.###...###. #.@.'...+....25.8 (10 #####.>.#####...................'...############...# #...# #...# #...# #...# #...#g%h-g%h,6.8 (11g%hg%h; _Found a stone staircase leading down.g%h6=g%h Lg%hg%hg%hƂg%h&g%hfg%h g%hg%h-g%hvg%hg%h g%hsg%hڍg%hg%hg%hg%hВg%hyg%hZg%hg%hg%hg%hg%h9g%hg%hWg%h;g%hg%hg%hg%hg%hg%hg%h8g%hg%hrg%hҨg%h{g%hg%hg%hg%h# g%h% g%h! g%h% g%h" g%h  g%h g%hQ################# ###### g%h! g%hl................# # g%h$ g%h######.#.#####.# #.## g%h% g%h #.#.# #.# #.##.# g%hM g%h #.#.# #.# #.##.# g%h[ g%h #@#.# #.# #.##.# g%ha g%h#...#.# ###.###.##. g%hi g%hg..####.# #>........ g%h~ g%h{#.. #.# #........... g%h g%h+{#. #.# #.#######... g%h g%hz#g%h#.# ######.# g   goblin (asleep) g%h g%h,#.###...#g%h ### g%h= g%h&#...'...+... g%h( g%h#####.>.#g%h6 ###g%hg%h* 61.8 (35  A goblin comes into view. It is wielding a +0 club.g%h<.ggg%hX6===2.8 (36g%hg%h( _The goblin shouts!h%hw.g---3.8 (1.0)h%h]< h%hb@ h%hF g.SS   ball python (constriction, wandering)---4h%h J h%hmL ^ _A ball python comes into view.i%h M################# ######................# #...######.#.#####..... #.#.# #.#  #g..#.# ###.###.##.#  ...####.# #>..........#S...#.. #.i%h  . .. i%h .gg   goblini%h &5i%h i%h j%hg.6j%ha=8.1 (1.3j%hg _You miss the goblin. The goblin misses you. The goblin closely misses you.j%hTj%h^0----9.3 (1.2j%hNj%h8n _You miss the goblin. The goblin hits you with a +0 club.j%h 70.6 (1.3 _You closely miss the goblin. The goblin hits you but does no damage.j%h} j%h(~ &1.8 (1.2j%h j%h _You barely miss the goblin. The goblin closely misses you.k%h[  You hit the goblin.  The goblin is severely wounded.k%h8/12 --------3.0k%hgk%ha _The goblin hits you with a +0 club. The goblin hits you but does no damage.k%hh  You sock the goblin!)SS   ball python (constriction, wandering)k%h----44.2 _You kill the goblin!k%hZ4k%hk%hI _No target in range!k%hJk%hQI _No target in range!k%h*S.S)=50 _The ball python hisses angrily.l%h  You sock the ball python!)l%h55-6.4 (1.2 _You kill the ball python!l%hS- _No target in view!l%h^l%hl%hl%h7H _No target in view!l%h]( ################# ######................# #..... ######.#.#####.# #.## #.#.# ##...#.# ###.##...####.# #>..........#..#.# l%h(w #####.>.#### l%h.l%h1\9==-7l%hw10 _l%h;l%hoC  Things that are here: _a +0 club; a goblin corpsem%h> M################# ######................# #...######.#.####. #)#.# #.#  #...#.# ###.###.##.#  ...####.# #>..........#..m%h W#. #m%h m%hG G-8 _m%h m%h n%hX[?25h[?0c  Search for what [? for help]? o%h6 [?25l[?1co%hB rocko%hwC o%hH o%hK X _Can't find anything matching that.p%h6Vm[?25h[?0c  Search for what [Enter for "rock", or ? for help]? q%h& [?25l[?1c3 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:1] a stone staircase leading downb - [D:1] 5 stones (5 further duplicates in 1 pile)  c - [D:1] a stone staircase leading downr%hXt 3Level 1 of the Dungeon<>>>(Press ? for help) #.#.####.#..##  #.#.# #.#...##  #.#.# #......#  #.#.# ####..>#  #.#.# #.#.#   #.#.# #.#.#  #.#.#.#.# #.#.#  r%hu ]#.#.#.#.# #.#.#  #.#.#.#.#######.#.#  #.#.#.#......##.#.#  #.#.#.#......##.#†########  #.#.#.#......##...........  #.#.#.#......##...........  #<'...#(......#...........  ########......#..........(   .....................  #.#######.###.########  #  #.# #.#  r%h'v #.# ...   #.# #.##   ..# .#   ...   .. s%h~ucoldbreeze the CudgellerGargoyleHealth: 9/12==================------Magic: 1/1========================AC: 6Str: 17EV: 11Int: 8SH: 0Dex: 11XL:  1 Next: 50% Place: Dungeon:1Time: _No target in view!  Things that are here: _a +0 club; a goblin corpseSearch for what [? for help]? rock _Can't find anything matching that.  Search for what [Enter for "rock", or ? for help]? stons%hy  _s%h10/12==s%hs%hG,s%hZs%hs%hs%hY,s%hs%h,s%hs%h1====s%hs%hs%h's%hs%hs%h,s%hs%hs%hQ==s%hs%hLs%hc2==s%hs%h:!1 _HP restored.s%hd"4s%h|#s%h%s%h&,s%hW's%h)s%h*,s%h1+s%h-s%h.Q==s%h/s%h82s%h`3,s%h3s%hV6s%h7,s%hB8s%h:s%h;,s%h`<s%h>s%h?,s%hd@s%hKBs%hC,s%h-Ds%hFs%hG,s%h'Hs%hFJs%hnKs%hPs%h(Qs%h@Ss%hMT,s%hTs%hWs%hCX,s%hXs%hZs%h[,s%hP\s%h^s%h `,s%h`s%hbs%hc,s%hIds%hfs%hg,s%hhs%hjs%hk,s%hls%hns%hos%hKps%hps%hrs%h%t,s%hts%hws%h/x,s%hxs%hzs%h|,s%h|s%h~s%hs%hs%hs%h@s%h"s%h,s%hs%h1s%hs%h5s%hs%hs%h+s%hs%hs%hs%hs%hs%hLs%h[s%hʑs%h5s%hs%hÔs%h%s%hs%hs%hs%hs%hDs%hHs%h-s%hs%hs%hs%hs%hPs%hs%hs%hws%hٟs%h9s%h"s%h s%hls%h̢s%hs%h;s%hs%hs%hs%hܧs%h?s%hs%hs%hs%h,s%hFs%h0s%hs%hs%hs%hs%h,s%hs%hs%hz,s%hʳs%hs%h),s%h$s%h$s%hs%hs%hs%h,s%h*s%his%hs%h#s%has%hs%hs%hYs%hs%hjs%hs%h)s%hs%h9s%hs%hs%hs%hBs%hs%hs%hs%h!s%hs%hs%hs%hss%hxs%hs%hds%hs%hs%hps%hs%hd#.#.# #.#.##.#.#.#.# #.#.##.#.#.#.# #.#.##.#.#.#.#######.#.##.#.#.#......##.#.##.#.#.#......##.#†#######.#.#.#......##.........#.#.#.#......##.........#<'...#@......#......... Noise: --------- 342.4 (64.0)########......#......... a) +0 flail................... Throw: 3 throwing nets#.#######.###.########.# #.##.# ...#.# #.##..# .#...s%hfs%hs%hL _You see here 5 stones.s%hs%hg13.4 (1.0)s%hs%h" _j - 5 stoness%hs%hs%h,s%h5s%hs%hs%h,s%h2s%h s%h,s%hs%hs%h,s%hs%hs%hsBs%hs%h,s%h0s%h ,s%hI ,s%h s%h,s%hs%hs%h,s%hs%hs%h,s%hs%h{s%h-,s%hRs%hs%hv,s%hs%h~!s%h",s%h#s%h%s%h&s%hi's%hH(s%h)s%h3+s%h+s%hL,s%h#.s%h/,s%h#1s%h4s%h5,s%h6s%h8s%h9,s%h:s%h<,s%hz=s%hh@= _j - 10 stones (gained 5)s%hA3t%htt%ht%hO,t%ht%ht%hg3t%hE9###......#..............# ........................# .#######.###.############ .#....##.#.#.##### .#.##.##.#.......# ....#.##.#.#.###.# ##..#....#.#.# #.# #..........#.# #.# #...###......# #@#93.4 (50.0) #...# #.####.# #.# #...# #.# ### #.# #...# #.# #. #...# #.# #.# #...# #.##.# ....# #.##.##.##[. t%hc>I[11;76H4.4 (51t%hHFC _Found a leather armour.t%h3t%hC4t%h4t%h6t%hy8t%h9t%h>nt%h>t%h/@t%h@t%hAt%hTBt%hCt%h Dt%hDt%hEt%h*Gt%hGt%h Ht%hIt%h)Kt%hKt%hLt%hMt%hbOt%hOt%h^Pt%h Y\  You see here a +0 leather armour.t%h_ _t%hat%het%htp....# #.# ..#### #.# ..# #.####.# #.# ..# #.# ### #.# ..# #.# #.# t%hq*..# #.# #.# ..# #.# #.# ..# #.# #.#########  #.# #[.@......r ###########  r   rat (asleep) t%hw. 402.4 (8t%h&xM.0)  A rat comes into view.t%hjr.rt%h4==3.4 (9t%hqt%h- _The rat squeaks loudly.t%hSt #.# #.#  #.# #.# ### #.# #.# #.# #.# #.#t%ht #.# #.# #.# #.#########  #.# #[.@.....r.  ########### t%hNu$t%hu*t%h/ #.# #.# t%h #.# #.# ### #.# #.# #.# #.# #.# #.# #.#t%h; #.# #.#########  #.# #[.@.....r.  ###########   t%ht%ht%h]t%h_Z _A rat is nearby!t%h #.# #.#  #.# #.# ### #.# #.# #.# #.# #.#t%h #.# #.# #.# #.#########  #.# #[.@.....r.  ########### t%hjNt%hB? #.# #.#  #.# #.# ### #.# #.# #.# #.# #.#t%hB #.# #.# #.# #.#########  #.# #[.@.....r.  ###########  t%hB t%hK4t%hbYt%h[Z _A rat is nearby!u%h\#.# #.#  .###......# #.#  .# #.####.# #.#  .# #.# ### #.#  .# #.# #.#  .# #.# #.#  .# #.# #.#  .# #.# #.# #.# #[..@....r. #       r.--4.4 (1 _u%hD#.# #.#  ###......# #.#  # #.####.# #.#  # #.# ### #.#  # #.# #.#  # #.# #.#  # #.# #.#  # #.# #.# #.# #[...@..r. #.       r.--5u%h#.# #.#  ......# #.#   #.####.# #.#   #.# ### #.#   #.# #.#   #.# #.#   #.# #.#   #.# #.# #.# #[....@r.....# #.#       1--=6 _The rat bites you.u%h5  You sock the rat!.u%hX }2/13--67.7 (1.3u%h-[ G _You kill the rat!u%h 4u%h u%h\ H _No target in view!v%hv%hv%h v%h$v%h&&$ _v%h23==v%h6v%h:,v%h=v%h@v%hD,v%h)Gv%hHv%hKBv%hWMv%hmQv%hR:==v%h#Sv%hTv%h]v%hL^v%hcv# #.#  #v%hc.# #.#  ### #.#   #.# v%h(d  #.#   #.#  v%hdy #.############  #[...........#   ############@#  v%hUe-..K.....#  #######.# #.#v%he ###  K   kobold (wandering)v%hifH v%hKj& v%hjm15.7 (8.0  A kobold comes into view. It is wielding a +0 whip.v%h.KK===6.7 (9 _The kobold shouts!v%hD #.# #.# #.#  #.#  #.#  #.#  #.############  #[...........#  #@#  ...K....#  #######.#  #.#  ### v%h^ #.# #.# #.#  #.#  #.#  #.#  #.############  #[...........#  #@#  ...K....#  #######.#  #.#  ### v%hDhJv%h0i] _A kobold is nearby!v%h# #.# #.# #.#  #.#  #.#  #.#  #.############  #[...........#  #@#  ...K....#  #######.#  #.#  ### v%h  #.# #.# #.#  #.#  #.#  #.#  #.############ v%h #[...........#  #@#  ...K....#  #######.#  #.#  v%hC### v%hŻv%h&v%hݿv%h] _A kobold is nearby!v%hi #.# #.# #.#  #.#  #.#  #.#  #.############  #[...........#  #@#  ...K....#  #######.#  #.#  ### v%h  #.# #.# #.# v%h  #.#  #.#  #.#  #.############  #[...........#  #@#  ...K....#  #######.#  #.#  v%h C### v%h v%h v%h| v%h  v%h W_A kobold is nearby!w%hsiw%ht.K---7.7 (1 _w%h,|w%h;w%h>w%hI.K#---8w%hjn w%hu B.Kw%hu &9w%hb{ w%h} w%hI}  You barely miss the kobold. The kobold closely misses you.w%hg~ 6=21.0 (1.3w%h w%h = _The kobold hits you but does no damage.w%h– w%hU (2.3w%h w%hI z _You closely miss the kobold. The kobold hits you but does no damage.x%hqx%h~r(3.6x%hux%hx _You barely miss the kobold. The kobold closely misses you.x%h9  You sock the kobold!x%hj)x%hz574.8 (1.2x%hj x%h"J _You kill the kobold!x%h{x%h|x%h~x%hH _No target in view!x%h&z 4x%hj} x%h~ H _No target in view!x%hr? 3x%h@ x%h=D x%h:F x%hF $ _x%hM R  You see here a +0 whip.x%hO x%h+P  _x%hQ x%hS x%hU ,x%hV x%hY x%h[ ,x%h] x%h_ x%hLb ,x%hc x%hg x%h~i ,x%hk x%h)m x%h`o ,x%hp x%h"s x%hw ,x%hx x%hy x%h{ ,x%h{ x%h } x%h~ ,x%h~ x%h x%h x%h x%h x%hc x%h ,x%h x%h x%hۊ ,x%hc x%h x%h ,x%h x%ha x%h ,x%h x%h x%h0 ,x%h x%h7 x%h ,x%h x%hğ x%h ,x%h x%h x%h x%hN x%h x%h x%h# x%h x%he x%h x%hʬ x%h, x%h8 x%h <  You see here a +0 whip.x%hű x%h8  _x%h x%h x%h/ ,x%hѶ x%ho x%h x%h x%ho x%h x%hE x%h x%h3 x%h x%h x%h# x%h x%h x%h ,x%h x%h x%h] ,x%h* x%h x%h ,x%h x%h x%h/ x%h x%h x%h: x%hy x%h x%ht x%h nx%h ,x%h x%hb x%h ,x%h/ x%h x%h< ,x%h x%h x%h x%hd x%h x%h[ x%h x%h x%hz x%hc x%h x%h x%h} x%h x%h x%h x%h x%h) x%h x%h x%h9 x%hJ x%h0 x%h x%h$ x%h x%h x%hG x%h x%hT x%hf x%h ,x%h x%h x%h9 ,x%h9 x%h, x%h x%h x%h x%h x%h x%h x%h x%h# x%h x%h x%h x%h x%h x%h x%h7 x%h3 x%h x%h  x%h x%h x%h' x%h x%hy x%h x%h x%hi x%hb x%h x%h Bx%hV x%h x%hB x%h! x%h! x%hr" x%h" x%h# x%ht$ x%h$ x%h^% x%h& x%h' x%h~' ,x%h}( x%hX) x%h) ,x%h* x%h+ x%hQ, ,x%hv- x%hS. x%h. ,x%h/ x%h0 x%hC1 ,x%h2 x%h3 x%h4 ,x%h(5 x%h5 x%h6 ,x%h7 x%hT8 x%h8 ,x%h9 x%h: x%hZ= ,x%h= Bx%hy> x%h? x%h@ x%hA ,x%hB x%hC x%hC x%h`D x%hFE x%h8F x%hF x%h#G x%hG x%hH x%hEI x%hI x%hJ x%hK x%h7L x%hL x%haM x%hWN x%hN ,x%hO x%hP x%hSQ ,x%hR x%hS x%hT x%hT x%hU x%hV x%hW x%htW x%hX x%hY x%hZZ x%hZ x%h[ x%h\ x%h4] x%h] x%hZ^ x%hV_ x%h_ x%h0` x%h` x%hfb ,x%hb x%hc x%hd x%hk ,x%hl x%hm ,x%hKn x%hp x%hCq ,x%hq x%h?s x%h+t x%ht x%hu x%hu x%hv x%hUw x%hw x%hx x%hoz ,x%hz x%h{ x%h| x%h1} ,x%h6~ x%hE x%h ,x%hy x%h x%h ,x%h x%h x%h ,x%h x%h x%h ,x%h6 x%hT x%h̊ x%h2 x%h x%h x%h x%h x%h> x%hx  #.#.......#.## #. #.#..........# #.####.#....####..# #.#.......#.# #.... #[#.####..#.# #...# x%h p#.#.# #..#.# #...# #S#.#######.###...# #.#...........#...# #.@.........#.#...#- #############.#...# .............# ########.##### #...... ####### S   ball python (constriction, asleep) x%h 515.8 (91.0)  A ball python comes into view.x%h F-6.8 (92x%hȢ x%hͤ " _Found a hat.x%h  #.  #.####.#... #.#.......#.#  #[#.#.#  #.#.# #..#.#  #S#.#######. #.#........... #.@.........#. #############. .. . #......y%h5^ #.  y%h6@#.####.#... #.#.......#.#  #[#.#.#  #.#.# #..#.#  y%hX9#S#.#######. #.#........... #.@.........#. #############. .. . #...... y%hsB4y%h/Cy%hHb _A ball python is nearby!y%h #.  #.####.#... #.#.......#.#  #[#.#.#  #.#.# #..#.#  y%h#S#.#######. #.#........... #.@.........#. #############. .. . #......y%h ; #.  #.####.#... #.#.......#.#  #[#.#.#  #.#.# #..#.#  #S#.#######. #.#........... #.@.........#. #############. .. . #...... y%hy%hgy%hhy%hb _A ball python is nearby!y%h$ #.  #.####.#... #.#.......#.#  #[#.#.#  #.#.# #..#.#  #S#.#######. #.#........... #.@.........#. #############. .. . #......y%h{ #.  #.####.#... #.#.......#.#  y%h#[#.#.#  #.#.# #..#.#  #S#.#######. #.#........... #.@.........#. #############. .. . #...... y%hy%h?y%hy%hxb _A ball python is nearby!y%h1w #.#.#. #.. #.#. #.####.#....####.. #.#.......#.# #y%h2p #[#.####..#.# #... #.#.# #..#.# #... #S#.#.###... #.#....#... #@..#.#... #.#...y%h]3 ....... #. #.....y%h3 y%h9y%h/D .SS)  The ball python hisses angrily.  The ball python bites you but does no damage.y%h$F:==7.8 (1.0)y%h_o _The ball python closely misses you.z%ho z%h-8 You sock the ball python!z%hѥE†z%h=8-9.1 (1.3z%hPz%hO _You kill the ball python!z%hz%h8-z%h+z%hH _No target in view!z%h$!z%ha"z%h[(z%h+H _No target in view!z%h z%h'   Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting2.4   2.5  +1   j - Spellcasting   0.0   1.2  -1          z%h  b * Maces & Flails   3.2   4.0   0       c - Axes   1.6   1.2  -1       d - Staves   1.9   1.0   0       e - Unarmed Combat   0.0   1.0   0       f - Throwing   1.7   2.4  -1                       g - Armour   0.0 z%hG   0.8  +1       h - Dodging   2.4   4.2  -2       i - Stealth   0.0   0.7  +2                                              The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] z%h Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets|%hb= f + Throwing 1.7|%hTargetTarget--  --  --  --  --  --  --  --  --  --  a-z] set[-] clear selected targetcost|targets|%h <[?25h[?0c0 }%h^k$ [?25l[?1c2.0  -1 current training targets, if any.=] set aall targets}%h6` #.#.......#.# coldbreeze the Cudgeller#.. #.#.......... Gargoyle#.####.#....####.. Health: 13/13 ========================#.#.......#.# #... Magic: 1/1========================#[#.####..#.# #... AC: 6Str: 17#.#.# #..#.# #... EV: 11Int: 8#.#.#######.###... SH: 0Dex: 11#†#...........#... XL:  1 Next: 80% Place: Dungeon:1#@..........#.#... Noise: =--------  Time: 519.1 (0.0)#############.#... a) +0 flail.............[39}%h0c /;49m Throw: 3 throwing nets########.#####.....######The ball python bites you but does no damage. _The ball python closely misses you.You sock the ball python! _You kill the ball python! _No target in view! _No target in view!}%h6C  _  You see here a ball python corpse. _ }%hR K You see here a +0 hat.}%h-  _}%h }%hч ,}%h }%hԌ }%h }%h }%hA }%h1 }%h }%h }%h }%h }%h ,}%h }%h6 }%h; }%hH }%hM }%h }%h }%hӯ }%h }%hb }%h }%h }%hз }%h }%h  }%h4 .#.#.# }%hο ."...r . #.#.# }%hS .#.#.#. #.#.# }%h ]#...... #.#.#.#.# }%h^ }#.....# #.#.#.#.# }%h g#.....# #.#.#.#.###}%hd d#.....# #.#.#.#.}%h d#.....# #.#.#.#.}%hp n#....@# #.#.#.#.}%h -}%h o#.....# #.#.#.#.}%h #.....##.# #<'...#}%h N#.....##.#.}%h ##...}%h y###.....##.#.# #.}%h {.........#.#.# #.}%h Xr   rat (asleep)}%h\ j###......#.#.#####.#....}%h <######.#.#.......#.##.}%hd 0#....#.#..........#.}%h }%hh  }%h !}%hx 35.1 (1}%h 6.0)  }%h 1A rat comes into view.}%h ]Found a square bronze amulet.}%hR }%h .}%h_ r}%h r}%h\ !}%hp }%h ==}%h 6.1 (17}%hD }%h>  }%h }%hP _The rat squeaks loudly.~%h9  #.#.#  .".... . #.#.#  .#.#r#. #.#.#  #......   #.....#   #.....#  #.....#  #.....#  #....@#  #.....#  #.....##.# #< #.....# ###.....##.#.#  .........#.#.#  ###...... ######. #....~%h[? #.#.#  .".... . #.#.#  .#.#r#. #.#.# ~%h/ #......   #.....#   #.....#  #.....#  #.....#  #....@#  #.....#  #.....##.# #< #.....# ###.....##.#.#  .........#.#.#  ###...... ######. #....~%h4~%h.~%hZ _A rat is nearby!~%h} #.#.#  .".... . #.#.#  .#.#r#. #.#.#  #......   #.....#   #.....#  #.....#  #.....#  #....@#  #.....#  #.....##.# #< #.....# ###.....##.#.#  .........#.#.#  ###...... ######. #....~%hǘ #.#.#  .".... . #.#.#  .#.#r#. #.#.#  #......   #.....#   #.....#  #.....#  #.....#  #....@#  #.....#  ~%h#.....##.# #< #.....# ###.....##.#.#  .........#.#.#  ###...... ######. #....~%h~%hO~%hA~%hZ _A rat is nearby!%h*%hA5F.r%h7A--7.0) _%h-?%h_A%hC%hwF.r%hOA--8%h%hQ%h%h΋%h%h#I _No target in range!%h%h} s.r9 _%hP%h%h %hF F.r%hٱ '40%h %h %h 4%h %hn I _No target in range!%hh %hn F.r%ho -1 _%hC} %h5  You hit the rat.%hji.%h|<=9=2.3 (1.2%hV] _You kill the rat!%hVI _No target in view!%ht _No target in view!%hw #.#.###.#g#.#.#. #.#.#"....... #.#.# .#.#.#.# #.#.# #...... #.#.#.#.# #.....# #.#.#.#.#  #.....# #.#.#.#.## #.....# #.#.#.# #...@.# #.#.#.# #.....# #.#.#.# #.....# #.#.#.# #.....##.# #<'... #.....##.#.######## ###.....##.#.# #..... g   goblin (wandering) ..%hz[m.......#.#.# #.#######......#.#.#####.#...######.#.##.##0.0-3.3 (1%hl|u _A goblin comes into view. It is wielding a +0 dagger.%hU  The goblin shouts!.#bggb   bat (wandering)==4 _A bat comes into view.%hE ..g--5%hI %hK %h[# .g--6%h_* %h ##.#.#.#.#. .".......  .#.#.#.##...g.. #.#...##..%hD.#.# #<'..g   goblin######.##....#.#..........#%he%h&.g%hi&7%hR%h%h|  .".......  .#.#.#.##...... #.#.g.#.%ha}#..#.# #<'...########## #............######%h}g   goblin.##.####.#....####..#%h%h&.g%h&8%h%hz%hb  .#.#.#.##...... #.#.#g#...#.# #<'...########## #...g   goblin###.#.......#.# #.....g9%h'%hC  #...... #.#.##g...#.# #<'...########## #.............#####%h #g   goblin#[#.####..#.# #...#%h %ho &.g%h% '50%h %h %h+##..g.#.# #<'...########## #.............#############.#... ######.#.#.......#.## #......#######.......#.# #....[#.#####.#.# .g1%h%h #..g.#.# #<'...############.#.# #..........@..#############.#... ######.#.#.......#.## #......#######g   goblin#.#.#######.###...#%h%h&.g%hV&2%h%h%hι#.....# #.#.#.#.##.....# #.#.#.#.#.....# #.#.#.#.#.....# #.#.#.#.#...g.# #.#.#.#.#.....##.# #<'...#.#.....##.#.#.####.....##.#.# #..#.#.# #.#####......#.#.#####.#.######.#.#.#.##.#....#.#.#.#.####.#....####..#.#.#.%h?#.# #.#[#.####..#.# #...# %h.%hL.g3%h8%h\%hg #.....# #.#.#.#.##.....# #.#.#.#.#.....# #.#.#.#.#.....# #.#.#.#.#.....# #.#.#.#.#....g##.# #<'...#.#.....##.#.#.####.....##.#.# #..#.#.# #.#####......#.#.#####.#....#######.#.#.#.##.##....#.#.#.##.####.#....####..#.#.#.#.# #.#[#.####..#.# #...##.#.# #..#.# #...# ##.#.#.###...# #%h %h6 L.g4%h! %ht  _No target in range!%hz%h&.g%h-5 _%hS%h8%h;=%h 6.6 (1.3%h%hCr _You miss the goblin. The goblin hits you but does no damage.%h̓ %h -7.8 (1.2%h- %h z _You closely miss the goblin. The goblin hits you but does no damage.%ht 9  You sock the goblin!%h}- D)%h- !%h3. %h3 #.....# #.#.#.#.#### coldbreeze the Cudgeller#.....# #.#.#.#..... Gargoyle#.....# #.#.#.#..... Health: 13/13 ========================#.....# #.#.#.#..... Magic: 1/1========================#.....# #.#.#.#..... AC: 6Str: 17#.....##.# #<'...#..... EV: 11Int: 8%h4 #.....##.#.########.... SH: 0Dex: 11####....)##.#.# #....... XL:  1 Next: 100% Place: Dungeon:1.........@#.#.# #.###### Noise: =--------  Time: 559.1 (1.3)####......#.#.#####.#....# a) +0 flail######.#.#.......#.##.# Throw: 3 throwing nets#....#.#..........#.##.####.#....####..#..#.#.......#.# #...... #[#.####..#.# #...### #.#.# #..#.# #...# # #.#.#######.###...# # The goblin shouts! _A bat comes into view. _No target in range! _You miss the goblin. The goblin hits you but does no damage. %h\7 _You closely miss the goblin. The goblin hits you but does no damage.  You sock the goblin! _You kill the goblin!You have reached level 2!%h> /  --more--%h@! D8/182/22 0% %h' %h^) 4 _%hLI%h-%h: _%hj  You see here a +0 dagger.%h _%h%h%hg,%h%h&%h0 ."....... #.#. h#.#h#.# #.# #...... #.#.#.# #.....# #.#.#.# #.....# #.#.#.# #.....# #.#.#.# #.....# #.#.#.# #.....# #.#.#.# %hC#.@...# .#.#.- #.....##.# #<'...#. #.....##.#.###########....)##.#.# #.............#.#.# #.######......#.#.#####.#. hh 2 jackals (wandering) ######.#.#.......#. #....#.#......... #.####.#....####.%h:.62.1 (3.0%h%hV .#.#.h   jackal  2 jackals come into view.-3.1 (4%h%h3 _The jackal moves out of view.%h  ."  .#.#.#.#  #..h...  #.....#  #.....#  #.....#  #.....#  #.....#  #.@...#  #.....##.# #< #.....# ####....)##.#.#  ..........#.#.#  ####......# ######.# #....#%hh  ."  .#.#.#.#  #..h...  #.....#  #.....#  #.....#  #.....#  #.....#  #.@...#  %hWl ,#.....##.# #< #.....# ####....)##.#.#  ..........#.#.#  ####......# ######.# #....#%h\r %h3s %hV{ %hO ] _A jackal is nearby!%hچ.". #.#.#.#.#.#.# #.#.##..h... #.#.#.#.##.....# #.#.#.#.##.....# #.#.#.#.##.....# #.#.#.#.#.....# #.#.#.#.#.....# #.#.#.#.#..@..# #.#.#.#.#.....##.# #<'...#.#.....##.#.#.####....)##.#.# #.....#.#.# #.#####......#.#.#####.#.######.#.#.#.##....#.#.#.####.#....####.%hd%hǐ%hK%h%h%hwh..hhh 2 jackals%h4==4.1 (1%h%h:8 _The jackal barks! You hear a bark!%hR.". #.#.# .#.#.#.# #.#.# #h..... #.#.#.#.# #.....# #.#.#.#.# #..h..# #.#.#.#.##.....# #.#.#.#.#.....# #.#.#.#.#.....# #.#.#.#.%hTS#...@.# #.#.#.#.#.....##.# #<'...#.#.....##.#.#.####....)##.#.# #.....#.#.# #.#####......#.#.#####.#.######.#.#.#.##....#.#.##.####.#....####..#%hV%hW%hLX%hX%hbr.h.h%hd/--5%hn%hn%h!C.". #.#.# .#.#.#.# #.#.# #...... #.#.#.#.# #.h...# #.#.#.#.# %h"#.....# #.#.#.#.##...h.# #.#.#.#.#.....# #.#.#.#.#.....# #.#.#.#.#....@# #.#.#.#.#.....##.# #<'...#.%hi"h#.....##.#.#.####....)##.#.# #....#.#.# #.#####......#.#.#####.#.%h"######.#.#.#.##.#....#.#.#.#.####.#....####..#.%h$,%hq%%h.&%h&%h '%h,_b.h.%hU,hb   bat (wandering)%h,A--6%h2%hn4%h \ .#.#.#.##b..... #.#......###h.....h.#.# #<'...############....) #.............#########%h _####.#.... ######.#.#.......#.## #....#...#######.......#.# #....%h X%h ..bh.hb7%hR  _The jackal stops to sniff the ground.%h 2#...... #.#.###b...h..h.##.# #<'...############....) #.............##########.#.#####.#.... ######.#.#.......#.## #......#######.......#.# #....[#.######  The jackal attacks as it pursues you!%h;..hbh%hJ.=8%h %h"> _The jackal bites you but does no damage.%h*  You hit the jackal.  The jackal is almost dead.  The bat hits you. The jackal bites you.  A jackal comes into view.h.hh 3 jackals (1 wandering)6---9.4 (1.3 _The bat hits you but does no damage.%h,  You closely miss the jackal.The jackal is almost dead.  The jackal barks!  The bat hits you but does no damage.  The jackal bites you but does no damage.  The jackal closely misses you. The bat closely misses you..h.bh=70.6 (1.2 _The jackal misses you. The jackal barely misses you.%ho###...h.bh##.# #<'..h.##.#.############.... #.............###########.#.#####.#.... ######.#.#.......#.## #......#######.......#.# #....[#.######.#.# #  The bat attacks as it pursues you! The bat barely misses you..h..bh7=---10 _The bat hits you but does no damage. _You see here a +0 dagger.%h8  You hit the jackal.%hY  You kill the jackal!%h%hJ  The bat hits you. The jackal barely misses you. The bat misses you.%hc.h† 2%h0 6-8-2.9 (1.3 _The jackal bites you but does no damage.%h%S ##...h##.# #<'..hb##.#.############...†)##.#.# #...........@.##############.#.... ######.#.#.......#.## #...%hU ...#######.......#.# #....[#.######.#.# #######.##%hfV %hb I  The bat hits you but does no damage.%hc |  The jackal stops to sniff the ground.%hk v..hbh%hrl ,30%hr %hru Q _The bat closely misses you.%hu   You barely miss the jackal. The bat hits you but does no damage.%hx L .hb  The jackal closely misses you. The jackal completely misses you.7=5.1 (1.2%h҅ %ha > _The jackal bites you but does no damage.%hu  You hit the jackal.  The jackal is heavily wounded.%hKw%h  The bat closely misses you. The jackal misses you.The jackal barely misses you. The bat hits you but does no damage.%h؁-6.4 (1.3%ha%hW _The jackal closely misses you. x2%h  You hit the jackal but do no damage.The jackal is heavily wounded.  The bat hits you but does no damage. The jackal completely misses you.The jackal closely misses you. The bat misses you.7.7 _The jackal bites you but does no damage.%hc...#.# #<'...############...hh##.#.# #..........b..#########....####.#.... ######.#.#.......#.## #......#######.......#.# #....[#.######.#.# %hd ######.##†#...........%hX%h%h%h%hP%h%h ^†.hb%h 4-80%h%h%ho %h C )hYou closely miss the jackal. The bat closely misses you. x28====9.9 (1.2%h %h > _The jackal bites you but does no damage.%hz  You completely miss the jackal.The jackal is heavily wounded.%h| _  The bat barely misses you.%hZ~ M  The jackal bites you but does no damage.%h %hy X7--81.1%hX %h< j _The jackal bites you. The jackal closely misses you.%hi9  You sock the jackal!%h?m  You kill the jackal!The bat hits you but does no damage. The bat closely misses you.%h oM  The jackal bites you but does no damage.%hvb.h..   jackal%hL--162.3%h%hT _The jackal closely misses you.%hh'%h>84 .b  %h8You hit the jackal but do no damage. The bat barely misses you.The jackal barely misses you. The bat hits you but does no damage.%h9-3.6 (1.3%hA%hD> _The jackal bites you but does no damage.%hW  You hit the jackal.  The jackal is almost dead.%h  4.8 (1.2 %h _The bat hits you. The jackal completely misses you. The jackal misses you.%h 8  You hit the jackal.%hr Y  You kill the jackal!%hM %h %h b†.b   bat%h' 6256.1 (1.3%hE %h P _The bat barely misses you.%hN%  %hYou sock the bat!%h=3†%h0K97.3 (1.2%h3G _You kill the bat!%h4%h ^ _No target in view!%h$`8== _%hkn%h'm_  You see here a bat corpse.%hn%ho _%hy%hDzP==%h{%h%h,%hI%hXB%h%h؛%h̝,%hk%h}B%h%h%h,%hG%hX%h #.# .. .> .. #.# #. .# #.#. #.# .. ....... #.# ##.#.#.#.#. #.# ."........ #.# .#.#.#.# #.# #......#.#. %hж|#@....# #.#.#.#-90.0) #.....# #.#.#.# #.....# #.#.#.# #.....# #.#.#.# #.....# #.#.#.# #.....# #.#.#.#  #.....##.# #<'...#  #.....##.#.####### ####...†)##.#.# #.. %h%hF-8.3 (11%hS%h/; _Found a stone staircase leading down.%hT%hKau%hgnn%hWp%ht%hvu%hyv%hE #.... #.# # #.... ... ... #... #.#.#.#.#. #.......>..... #.#.#.#.#.#. #.......... #.##.#.#.#.#. #.%h#.@........ #.##.#.#.#.# #.#......# #.#.#. #.....## #.#.#. #.....# #.#.#. #.....# #.#.#. #.....# #.#.#. #.....# #.#.#. #.....# #.#.#%h؈3601.3 (3.0)%h+2.3 (4%he%h2 _k - an amulet of the acrobat%h%h /Put on which piece of jewellery? Jewellery (go to first with "=)  h - a ring of wizardryk - an amulet of the acrobat%hM[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip %h#. coldbreeze the Cudgeller... #.# #.#. Gargoyle... ... ....#. Health: 18/18 ========================.. #.#.#.#.#.#. Magic: 2/2========================......>.....#. AC: 6Str: 17.#.#.#.#.#.#. EV: 11Int: 8..........#. SH: 0Dex: 11##.#.#.#.#.#. XL:  2 Next: 29% Place: Dungeon:1#.@........#. Noise: --------- %hK[40m Time: 602.3 (0.0)##.#.#.#.##. a) +0 flail##......# #.#.#. Throw: 3 throwing nets#.....## #.#.#.#.....# #.#.#.#.....# #.#.#. #.....# #.#.#. #.....# #.#.#. #.....# #.#.#. You sock the bat! _You kill the bat! _No target in view! _You see here a bat corpse. _Found a stone staircase leading down. _k - an amulet of the acrobat  You start putting on your amulet.3.3 (14.3 (2%hiW5.3 (3%hm6.3 (4%hA7.3 (5%h( _You continue putting on your amulet of the acrobat. x5  You finish putting on your amulet of the acrobat.  You feel ready to tumble and roll out of harm's way.%hY _k - an amulet of the acrobat (worn)%h%h@Put on which piece of jewellery? Jewellery (go to first with "=)  k - an amulet of the acrobat (worn)h - a ring of wizardry%hM[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip %h%h%hn#. coldbreeze the Cudgeller... #.# #.#. Gargoyle... ... ....#. Health: 18/18 ========================.. #.#.#.#.#.#. Magic: 2/2========================......>.....#. AC: 6Str: 17.#.#.#.#.#.#. EV: 11Int: 8..........#. SH: 0Dex: 11%h4##.#.#.#.#.#. XL:  2 Next: 29% Place: Dungeon:1#.@........#. Noise: ---------  Time: 607.3 (0.0)##.#.#.#.##. a) +0 flail##......# #.#.#. Throw: 3 throwing nets#.....## #.#.#.#.....# #.#.#.#.....# #.#.#. #.....# #.#.#. #.....# #.#.#. #.....# #.#.#.  _k - an amulet of the acrobat  You start putting on your amulet. _You continue putting on your amulet of the acrobat. x5  You finish putting on your amulet of th%hۖe acrobat.  You feel ready to tumble and roll out of harm's way. _k - an amulet of the acrobat (worn)8 (0.5%h'I _h - a ring of wizardry (worn)%h 26 %hq ,%h  #....[..  #.......### ##.. #.......#.# #.#.# #.............. #.......#.#.#.#.#. #...........>..... #.......#.#.#.#.#. # #. #8.8 (1.0 ##.#.#.#.#. ##.......... ###.#.#.#.# ##......# #.#.# #.....## #.#.# #..[%h 40m...# #.#.# #.....# #.#.# #.....# #.#.#9.8 (2 _Found a plate armour.%h_%hcB%hj%h,%h%h%h #...# g.......# #...# .#  .#  [..# %h-  .#######. .#.#.#.#.# ......... %h i.......@#.#.#.#.#. ............>..... ........#.#.#.#.#. ########...........#.#.#.#.%h8#.......... g   goblin (asleep)##.#.#.#.##......# #.#. #.....## #.#.%hE'11%h,_.gg%h+2.8 (3%h%hus _A goblin comes into view. It is wielding a +0 club.%h5h #...#  ........# #...#  .g......# ........# .....[..# ........###  ........#.#.#.#.#  .................  .......@#  ............>.....  ........#.#.#.#.#.  ########....  ##.#.#.#.#.  #..........  ##.#.#.#.#  ##......#   %h #...#  ........# #...#  .g......# ........# .....[..# ........###  ........#.#.#.#.#  .................  .......@#  ............>.....  ........#.#.#.#.#.  ########.... ##.#.# #..........  ##.#.#.# ##......#    _A goblin is nearby!%hh #...#  ........# #...#  .g......# ........# .....[..# ........###  ........#.#.#.#.#  .................  .......@#  ............>.....  ........#.#.#.#.#.  ########....  ##.#.#.#.#.  #..........  ##.#.#.#.#  ##......#   %hxR) #...#  ........# #...#  .g......# ........#%hV .....[..# ........###  ........#.#.#.#.#  .................  .......@#  ............>.....  ........#.#.#.#.#.  ########.... %hX##.#.# #..........  ##.#.#.# ##......#   %hLb%hc%hDn%h r] _A goblin is nearby!%hG"p.#...#g.[..# ######..#.#.#.#.#......... .#.#.#.#.#.....>............#.#.#.#.#########.........#.#.#.#.#..........##.#.#.#.##..g3.8 (1 _%hEK.#...#g...[..# ######..#.#.#.#.#......... #.#.#.#.#....>............#.#.#.#.#########.........#.#.#.#.#K   kobold (asleep)..........##.#.#.#.#.K.gK4 _A kobold comes into view. It is wielding a +0 club.%h########.K.#...#g..[..# ######..#.#.#.#.#......... #.#.#.#.#....>............#.#.#.#.#########.........#.#.#.#.#..........%hU.K.g..%h4&5%h%hN!# ########.K#...#.g.[.@# ######..#.#.#.#.#.........#.#.#.#.#....>............#.#.#.#.#########.........#.#.#.#.#%hcUu.K.g.6%h\%h K #...# #. #...# #.# #...#.# #...#.# #...#.# #...#.K...#.#.g@.#.#######...#.#.#.#.#...#.#.#.#.#.....>......#.#.#.#.#.#..........  ##.#.#.#.#.%h9.K=7 _The goblin closely misses you.%h  You closely miss the kobold. The goblin barely misses you.The kobold barely misses you. The goblin hits you with a +0 club.%h3h5----11 9.0 (1.2%h%hJ= _The kobold hits you but does no damage.%h  You barely miss the kobold. The goblin barely misses you.%h)20.2%h%h(= _The kobold hits you but does no damage.%h[  You barely miss the kobold. The goblin hits you but does no damage.%h\(1.4%hc%hfT _The kobold closely misses you.%h 9  You sock the kobold!%hm )  You kill the kobold!%hW-----332.6 _The goblin barely misses you.%hh%hiV6=3.8%hFu%h _You closely miss the goblin. The goblin barely misses you.%h  You barely miss the goblin. The goblin hits you but does no damage.5.0%hcj _The goblin closely misses you.%hO'C6.3 (1.3%h. _You closely miss the goblin. The goblin barely misses you.%h7==7.5 (1.2%h-%h! %h%hAl_You barely miss the goblin. The goblin closely misses you.%h%h%h0!8.7%h#%hx, _You closely miss the goblin. The goblin closely misses you.%hQ9  You sock the goblin!%hC)%hL=79.9%h%hJ _You kill the goblin!%hi%h3%hx%h[H _No target in view!%h4%hs%hH _No target in view!%h 4%h%hQH _No target in view!%hj4%hh^ _No target in view!%h _No target in view!%h{4%h}%h=C _No target in view!%h>%h%h[%h%h_r%hs%h&x%hz%hC%h%h%h %h:h4%hdl%hn%hi 9 #...#  #. #...##.# #...#.# #...#.# #...#.# #...#.#.)..#%h[ .@..#.#######...#.#.#.#.#....#.#.#.#.#...>......#.#.%h  #.#.#.#..........  ##.#.#.#.#.%h  %h! W26 -300 _%h:  _ Things that are here: _a +0 club; a +0 plate armour; a goblin corpse%h7%hs<Pick up what? 11/52 slots (_ for help) Hand Weapons (select all with ))a - a +0 club Armour (select all with [)b - a +0 plate armour %h*>Carrion a goblin corpse [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]%h...............#.#[3%h|q7m.#.#.#.##########..........##.#.#.#.#. _No target in view! _No target in view! _No target in view! _No target in view!  Things that are here: _a +0 club; a +0 plate armour; a goblin corpse%ht%h8==11 1.9 (1 _l - a +0 plate armour%h=%hAInnate Abilities, Weirdness & MutationsYou are immune to sickness and miasma.You are immune to poison.a - You resist negative energy. (rN+)b - You are resistant to electric shocks. (rElec)c - You are resistant to unholy torment.d - Your stone body is resiliant and immune to petrification. (AC +2)e - [Your large and strong wings let you fly.] XL 14 []: Gained at a future XL. %hsStone body You are made of living stone which is very resistant to damage. You gain a largebonus to your AC, which increases with your experience level, and are immune to petrification, poison, disease, sleep, and certain other effects.  Category: [Substance]%hInnate Abilities, Weirdness & MutationsYou are immune to sickness and miasma. You are immune to poison.  a - You resist negative energy. (rN+)  b - You are resistant to electric shocks. (rElec)  c - You are resistant to unholy torment. %h8 d - Your stone body is resiliant and immune to petrification. (AC +2)  e - [Your large and strong wings let you fly.] XL 14 []: Gained at a future XL. %h-n %hu %h} #...#coldbreeze the Cudgeller#.#...#Gargoyle%h ##.######## #...#Health: 18/18 ========================..........# #...#Magic: 2/2========================..........# #...#AC: 6Str: 17..........# #...#EV: 11Int: 8..........#SH: 0Dex: 11.......)..#XL:  2 Next: 37% Place: Dungeon:1.......@..#Noise: ---------  Time: 631.9 (0.0)..........#######..a) +0 flail..........#.#.#.#.#Throw: 3 throwing nets...................%h ..........#.#.#.#.#...............>...............#.#.#.#.#.##########..........##.#.#.#.#. _No target in view! _No target in view! %h _No target in view!  Things that are here: _a +0 club; a +0 plate armour; a goblin corpse _l - a +0 plate armour%h %h %h %h\ %h1u%h&26 %hr.X%h1%h5,%h8%h=%h/@%h@%hAB%hE%h H,%hI%hK%hgW#...'...+...... #b ######.>.#####.. #. #............... #. #.############.. ##. #.# #.. .. #.# #.. #. #.#.. #.##.######## #.. #.@.........# #.. #...........# #.. #...........# #.. #.....# #........)..# +)..# b   bat (asleep) #...........####### #....#.#.#.##..................7.9 (6%hSX[m%hvn%h q.%hq b%hrb%hr%hr%h7t%ht$8.9 (7%hz%hK} %h}%h~2_A bat comes into view.%h%h= #. > #.  #.  ##b #.#  .. #.#  #. #.#  #.##.########  #.@.........#  #...........#  #...........#  #...........#  #........)..#  +........)..#  #......... #.........%h  #. > #.  #.  ##b #.#  .. #.#  #. #.#  #.##.########  #.@.........#  #...........#  #...........#  #......... #........) +........)..#  #......... #.........%h p _A bat is nearby!%hc * #...'...+ #.#######.>.##### #.## #.##.# ##b##.# # ...#.# # #.##.# # #.##.# # #@...# # #.....# # #...........# # #...........#%h R #..)..# +.)..# #. #.#.#.#. #%hD %h %h3 %hs &.b%hZ 29.9 (1 _%h& %h %h%7  You thump the bat!%hU†%hU%h11 41=41.1 (1.2 _You kill the bat!%hDJ%hH _No target in view!%h%h%hV%hIH _No target in view!%hcoldbreeze the Cudgeller (Gargoyle Gladiator) Turns: 632, Time: 00:01:10 Health: 18/18AC:  6 Str: 17 XL: 2 Next: 41% Magic: 2/2EV: 11 Int:  8 God: Gold: 17SH:  0 Dex: 11 Spells: 1/1 levels left rFire . . .a - +0 flail rCold . . .(no offhand) rNeg + . . b - +0 leather armour rPois ∞c - +0 helmet rElec + (no cloak) rCorr .(no gloves) SInv .(no boots) Will .....k - amulet of the acrobat Stlth +h - ring of wizardry HPRegen 0.23/turn (no ring) MPRegen 0.08/turn %: acrobat, wizardry (x1) @: no status effects A: sickness immunity, negative energy resistance 1, electricity resistance, torment resistance 1, stone body%h %h{ #...'...+..... coldbreeze the Cudgeller#.#######.>.#####. Gargoyle#.##.............. Health: 18/18 ========================#.##.############. Magic: 2/2========================##.##.##. AC: 6Str: 17...#.#%h n#. EV: 11Int: 8#.##.##. SH: 0Dex: 11#†##.######## #. XL:  2 Next: 41% Place: Dungeon:1#@..........# #. Noise: =--------  Time: 641.1 (0.0)%ho #...........# #. a) +0 flail#...........# #. Throw: 3 throwing nets#...........##........)..#+........)..##...........###### #...........#.#.#. #.................  _A bat comes into view. _A bat is nearby!You thump the bat! _You kill the bat! _No target in view! _No target in view!%h %h> %h73%h8%h;%h=%h>B26 _%hDu  You see here a bat corpse.%hK## ######.### #.###..# #...'...+#####.>. #.##.............#.##.###########.######.##....g....#.# ##.# -%hL&†##.#######........#...........# #.#...........# #....g   goblin (asleep)...)..##........%hNN+2.1 (1%h #.# #.# .######.##.#  .....g...#.#  #@##.#  #†#  #..%hw  #...  #....  #.....  #........)..#  +........)..# %hލ!%h>V # #.#  #.#  #.#  #.#> #.# #.# .######.##.#  .....g...#.#  #@##.#  #†#  #..  #...  #....  #.....  #........) +........) _A goblin is nearby!%hg+ # #.#  #.#  #.#  #.#> #.# #.# .######.##.#  .....g...#.#  #@##.#  #†#%h  #..  #...  #....  #.....  #........)..# %h@ +........)..# %h+  # #.#  #.#  %h- #.#  #.#> #.# #.# .######.##.#  .....g...#.#  #@##.#  #†#  #..  #...  #....  #..... %h.  #........) +........)%h6 %h7 %h? %hA ] _A goblin is nearby!%hӓ w. #.# #.#######.....# ######.###...###### #...'...+....#####.>.#####............ #.##.#################.#.....g.@.########.##.# †##.#######.....#.......#........)+)#%h %h .g%h1 24.1 (1 _%hʤ %hW %h_R11 =5.4 (1.3%h%h _You barely miss the goblin. The goblin barely misses you.%hY6.6 (1.2%hy _You barely miss the goblin. The goblin hits you but does no damage.%h %h (7.8%h %h" z _You closely miss the goblin. The goblin hits you but does no damage.%hS9.0 _You hit the goblin but do no damage. The goblin closely misses you. x2%h}  You thump the goblin!)%hM550.2 _You kill the goblin!%h _No target in view!%hْ  _No target in view!%h I%hb %ht %h X26 _%h|  Things that are here:  a +0 club; a goblin corpse%h@%h _%hS%h+%h,%hh %h %hF,%h{%h%hs%h%h%h*%h%h{%hu%hq%hD%h%h%hx$%h3&,%h(%h)%h+,%h ,%h5-%h/B%h0%h1%h42%h3%h&4%h|5%h5%h6%h<n%h=,%h.?%hA%h3C,%hD%hE%h*G,%hH%hI%hJ,%hBM%hM%hO%hO%hP%h R%hX%hwX%hY%hZ,%h[%hi]%h^%h^%h_%h`%hb%hwb%hc%hQd%he%he%hf%hg%hh%h@i%hi%hjl%hZm,%hn%hup%hr,%hs%ht%hv,%h5w%h+x%hQy,%hz%h0{%h|%h}%h}%h~%h%h8%hр%h%h%h%h%h"%h%hY%h%h%hr%hӈ%h3%hJ%h4,%h)%hb%h,%hU%h%hז,%hΗ%hB%ht%h'%hw,%hY%h&%ho%h%hۤ%h%h6%h%h%h-%h%h?%h!,%h%h%h%hi%h%h%h%h %h%h%h,%hj%h%h,%h%h%h5%h%h0%hf%h%hM%hd%hq|  Things that are here:  a +0 club; a goblin corpse%hf%h _%h7%h%hkB%h;j _ Things that are here: _a +0 club; a goblin corpse %h Things that are here: _a +0 club; a goblin corpse  You see here a bat corpse.%hX%h _%h%h%hT%h%h%h+%h%h%h%h%h+%h%h%h%h%hh%hj%ha%h%h"%h%h%h%hE'11 %h%hT7 _You open the door.%h Q26 %h %h @  There is an open door here.%h&5 _%h<%h%h,%h%h%h/11    #......)..#.#   ########.##.#   #†##.########   #...........#   #...........#  ### #.#  #... #...........#   #..).#####........)..#   +....'@..'........)..# -715.2 (65.0)   #....#####...........##  #... #...........  .... #.....  ### #....   #......   [%h239;49m #....#.    ############..   ##.  _You open the door. _Found a hand axe.%h_I%hi%hl%hv26 _  There is an open door here.%hw%hHx _%hy%h|%hц  ########.##.#  #†##.#######  #...........  #.. ###### #..  #....# #..  #..).#####.)..  +....'...'..)..  #...@#####...........-%hB  #....# #....  r......## #...  ######. #  #. #. #. #%hr   rat (asleep) #. ############ #.#  #%hw\7.2 (2.0)8.2 (3%h%hkV _A rat comes into view.%h&Z   #† %h ######  #....#  #..).#####..) +....'...'..) #...@# #....#  r......##  ######.  #.  #.  %h D#.  #.%h I  #† ######  #....#  #..).#####..) +....'...'..) #...@# #....#  r......##  ######.  #.  #.  #.  #.%h˴%h7 %hL_A rat is nearby!%h   #† ######  #....#  #..).#####..) +....'...'..) #...@# #....#  r......##  ######.  #.  #.  #.  #.%h.  #† ######  #....#  #..).#####..) +....'...'..) #...@# #....#  r......##  ######.  #.  #.  #.  #.%hD _A rat is nearby!%hq%h~Innate Abilities, Weirdness & MutationsYou are immune to sickness and miasma.You are immune to poison.%ha - You resist negative energy. (rN+)b - You are resistant to electric shocks. (rElec)c - You are resistant to unholy torment.%hv%d - Your stone body is resiliant and immune to petrification. (AC +2)e - [Your large and strong wings let you fly.] XL 14 []: Gained at a future XL. %hr%ha%hE/ ########.##.#coldbreeze the Cudgeller #†##.####### Gargoyle %hBG#........... Health: 18/18 ======================== #........... Magic: 2/2======================== %h###### #........... AC: 6Str: 17 #....# #........... EV: 26 %hoInt: 8 #..).#####........).. SH: 0Dex: 11 %h|+....'...'........).. XL:  2 Next: 45% Place: Dungeon:1 #...@#####........... Noise: ---------  Time: 718.2 (0.0) %hC#....# #........... a) +0 flail  r......## #........... Throw: 3 throwing nets %hN ######. #........... #. #........... #. #........... r   rat (asleep) #. ############ #.# # _You open the door. _Found a hand axe. _There is an open door here. _A rat comes into view. _A rat is nearby! _A rat is nearby!%hw4%h%h.%h N  #.##.#  #†##.  #  #  ###### #  #....# #  #..).#####.)  +....'...'.)  #..@.#####  #....# #  r......## #  ######.# #  #.# #  #.# #  #.#   #.# 9.2 (1 _%h  #.##.#  #†##.  #  #  ###### #  #....# #  #..).#####.)  +....'...'.)  #.@..#####  #....# #  r......## #  ######.# #  #.# #  #.# #  #.#   #.# 20%h<y  #.##.#  #†##.  #  #  ###### #  #....# #  #..).#####.  +....'...'.  #@...#####  #....# #  r......## #  ######.# #  #.# #  #.# #  #.#   #.# 1%h8   #†##.####........######....).####+....'...'#....##### #r......#%h #######.# .#r   rat (asleep)%h %hh &2%h %hΎ %h J........######....).####+....'...'#....######.## #r...@..########.#  #..#%h_ e# ######### %h %h ^.rr%h 0===3%hj %h& - _The rat squeaks loudly.%hF%hy%h%hOI _No target in range!%h*  #  #  ###### #  #....# #  #..).##### %h, +....'...'  #....#####  #.###....# #  #.r.@...## #  #.# #  #.# #  #.# #  #.#   #.#   %h/%h;q.r---4 _%h<%hy>%h0%hi2^11 =--5.5 (1.3%h5%h$9 _You hit the rat but do no damage. The rat barely misses you.%hi %hj -6.7 (1.2%ho %hr _You completely miss the rat. The rat closely misses you.%h5  You hit the rat.%hC.%hB1507.9%h%hG _You kill the rat!%h4%hx%h H _No target in view!%h I%h %h %h 26 _%h %h ,%hÞ %h %hϠ ,%ht %h- %h ,%h %hH ,%h ,%h %h ,%h %h %h B%hl %hT %h '11 %h^ %h 7 _You open the door.%hؽ %hI ;26 %hT %h ;  There is an open door here. _%h %h %ha v%h J%h v%h ,%hA %hE %hS ,%h %h %h %hH %h %h %h ,%hy %h! %h %hs %h %hR %hU! ,%h! %h" %h$ ,%h#% %h% %h& %h' %h( %h) ,%h) %h^* %h+ %h, ,%hR- %h9. %h/ B%h*1 %h1 %h2 ,%h3 %hC  #.# # ###### #.# .# # #.###. #.### #.#.. #.# #.#.# #[#.# #.#.####### #.#.# #.........# #.#.# ###...###.# #†# ##....@.# #-78.9 (51.0) #.....#.# ##### #######.# [# ## -9.9 (52%hF ; _Found a helmet.%hV 3%h  %h %h@ %hQ B%hm %h ,%h %h" n%h# ,%h!% %h!( %hS* ,%h+ %h. %h0 ,%hV1 %h93 %h[4 %h4 %h5 %hs8 %hL: ,%h; %h= %h> ,%hk? %h@ %hA %hB %hB %h7D %hE %hE %hmF %hG %hQJ ,%hRK %hL %hM ,%h[N %hP %hP %h5Q %hQ %hKS %hS %hT %h U %h5V %h5W %hW %hX %hJY %hNZ %hZ %h:[ %h|\ %hz] %h] %hh^ %h_ %h` %hSa %ha %hb %hd %hd %he %h-f %h)g %hg %hh %hh %hi %h&j %hxj %hk %h'l %hl %hl %hm %hin %hn %h3o %ho %hp %hq %hhq %hLr %h s %hps %hs %ht %hu %hu %h_v %h(w %hw %hSx %hx %hy %hUz %hI %h %h %hj %hԃ %h? %hq %h %h ,%h %h %h %h %ht %h %h4 %h %hA %h %hk %hю %h %hX %h %h% %h %h %h %h %hK %h %h %hЗ X%h] %h= %h %h= ,%hL %h" %h ,%h %h} %h ,%h %hɣ B%h %h[ ,%h %h %h %h{ ,%h %h %h ,%h %h %h ,%hӯ %hȰ %hl ,%h %h %h ,%hL %h ,%h %h8 %h ,%hw %h %hO ,%hv %h %h %h %h_ %h %h ,%hN %h %h %hj %h %h6 %hn %h, %h %h %hl %hB ,%h+ %h %h* h%h %h B%h3 %h\%h%h|%h%hX%h%h%h=%h%h%hN%h %h` %h!%h!%hC"%h"%h#%h$%h$%hh%%h&%h'%hG(%h(%h)%h*%hV+%h+%h,%h-%h .%h.%ht0%h*2%h2%hB3%h05%h6%h$7%h7%h9%h:%h;%h;%hJ=%h}>%h>%hZ?%h_E#.# #.......#.# ##.#.#.##.# #########+#####......#.# .............##.....##.# .............##....#.# .............##....#.# ........#.#####....#.###########.#.### #.....#%hG#.....#...@...#...# #.....######.###########.# #.....#.# #.........# #.....##.# #.###########...†)##.# #.# ........††.#####.# #.# #####...... #...#.# #.#######. #.#.#.# #.##.... #.#.#.###.######.### %h"J.873.9 (94%hJ611 4.9 (95%hM%hR' _m - a ring of ice%h-%h3%hG%h }26 %h%h%h%h%h%hS%h=%h%h%h%h%h%h{%h%%h%h%h[%h%h5%h%hr%h+%h)%h%ht%h%hg 11 %h|%h %h%h_You open the door.%h|%h%h26 %h%h%h  %h  %h There is an open door here.%h_ %hA  %h _%h %h %ht%h1%h%h%h%h%hf%h,%h%h%hs%h%hl%h%h!%h$#%h#%h$%h&%h(%h(%ht)%h*%h+%h,%hm-%h4/%hd0%h1%h1%hB3%hi4%h 5%h5%h7%hQ8%h8%h9%h ;%h/<%h<%h=%h?%hF@%h@%hA%hC%h9D%hD%hE%hTG%hJ%hO%hwP%hQ%hS%hS%hT%h&V%hiW%h X%hX%h,Z%h[[%h[%h\%h'^%hD_%h_%h`%hb%hc%hc%hd%he%h'g%hg%hh%hi%hk%hk%hl%h%n%hSo%hp%hp%hgr%h&t%ht%hu%h$x%hky%hz%hz%h%h%h@%ht%h%h%h%h%h|%hأ%hz%h`%h˩%h%h%h%h %hn%h3%h^%h%ha%hC%h\%h%h%hQ%hk%h%hj%h%%hB%h%h,%h%h%h[%h)%h4%h%hN%h%h_%h%h%hW%h%h %h %h%hb%h%h%h%hg%h%h:%hO%h%h%%hl&%h '%h'%hq,%h-%h.%h^/%h3%hC5%h5%h6%h:%h%<%h<%h=%hB%h*C%hC%hD%hwH%hI%h%h%h%hl%h%h%h %h%h%hU%hc%hC%hѱ%h%hų%h~%h%h׹%h%h%h%hH%h&%h%hoB%h%h%hi%h7%h%h%h%hT%h%h%h%h2%h%h%hU%h%h%h,%hc%h%h,%h=%h*%hw,%h#%hE$,%h>&%h<'%h'%h(%h+%h1%h2%h5%h6,%h7%h):%h;,%h<%h ?%h^@%h@%hiC%h;D%hF,%hR  There is an open door here. _%hS%hVB%h^n%h_,%h#`%hc@  There is an open door here.%he%he _%hf%hi%hVk,%hl%hrX%hhu%hv,%hTy%hn|%h~,%h2%h%h,%hk%hȉ%h,%h%hڏ%h,%hR%h%hX%hw,%h%h%h,%h%h%hxX%h(,%hֱ%h%h9,%hr%hx%h,%h%hܼ%h/,%h%h%h ,%h%h%h%hQ%h%ht%h;%h%h%h!%h8%h%h%h%h,%hl%h%h%h%ha%h %hl,%hE%h%h,%h%h%hJ,%h;%hB%hT  There is a stone staircase leading down here. _%h,%h%hC%h#%h%%h`(B%h@+%h,,%hH-%h.%hL0%h0%h1%h13%h4%h9%h:%h<%h=,%h%hR%h%h,%h%h%h%hl%h%hLB%h(%h/%h,%h%h%h,%h%h %h+ ,%h %h%h,%h'%hu%hD ,%h"%ht(%h*,%h -%h2%hS5,%h7%h<%h@,%hF%hG%hJ,%hK%hQ%hVS%hS%hT%hZ%hN\,%h]%hShX%hi%hj,%hk%hp%hq,%hr%h$w%hx,%h'y%h}%h},%h~%hW%h-,%h%ho%hpB%h%h,%h%h%h,%h%h%h,%h%h%h,%hf%h7%h ,%h΢%hz%hb,%h%h%h7%h,%h%h`%hӫ%hR%hg%h1%h,%h2%h%h},%h%hճ%hV,%h%h%h,%hb%h4%h,%h$%h%hx,%hǽ%h%h)%h%hs%hE%h,%h%h%hj,%h%h[%h,%h%h%ha,%h%h%h%hf%h<%h#%h,%h%h%h8,%h|%hY%h,%h%h%hi,%h%h%h %h%hb%h.%h,%h%h%hg,%h:%h %h%h%h%h%h%h %h%h,%h%h%h(B%h=%h%h.%h%hV%h+%h%h!%h%h%hB,%hJ%h%h,%h%h%h ,%h%hF%h,%h%h%h1,%hA%h)%h,%h%h%h#,%h?%h%h,%h%h|%h,%h%h%h ,%h %hn %h ,%h %h %hV,%h\%h+%h,%h%h%h!,%h%h%hm,%ha%hJ,%h%h%h,%h%h%h},%h?%hD%h%hP ,%h!%hx"%h",%hB$%h%%h%,%h&%h'%he(%h(%h)%h*%h,+,%hD,%h?-,%h-%h.%h/%hp0,%h1%h2,%hc3%ho4%hH5%h5,%hl7%h8,%h8%h9%h:%h;,%hE<%h=%h=,%h?B%hb@%hA%heB%hB,%hDD%hE%hE,%hF%hG%hFH,%hyI%hOJ%hJ,%h L%hL%h[M,%hN%hWO%hP,%h Q%hQ%hYR,%hS%hdT%hT,%h1V%hFW,%hW%hX%hY,%hLZ%hv[%h@\%h\,%h^%h^%h~_,%h`%hya%ha,%h/c%hd%hd,%he%hf,%hog%hwh%hOi%hi,%hj%hk%h[l,%hm%hn%h1o,%h...# #...# #...#.#.###.# ...# #...# #.#.#.#.....#.... ...# #...# #.#.#.###.#.# ...# #...### #.#.#.# #.###..... )..# #.....# #.#.#.# #..##..... %h6)..# #.....# #.#.#.# ##.##..... ...#######...# #.#.#.# #.##..... ...#.#.#.#.#.# #.#.#.# #.##..... .............# #@#.#.####.###'##1163.9 (289.0) ...#.#.#.#.#.# #.#.#.#.........# .......>.....# #.#.#.#.####.#..# %h*...#.#.#.#.#.# #.#.#.#.# #.#... ###..........# #.#.#.#.# #..... # ##.#.#.#.#.# #.#.#.#.# ####..> # #..........# #.#.#.#.# #. # ##.#.#.#.### #.#.#.#.# #.# #####......# #.#.#.#.# #.#.%h%hQE _Done exploring.%hgn..#.#..#.#.#...#.#.###..#.#.# #..#.#.# #..#.#.# ##....# #.#.#.# #..#.# #.#.#.# #. .............#.####.0.0)..#.#...>.#.#...#.#...#.#...#.#...#.#...#.#...#.#. _Done exploring.%h _Done exploring.%hr [?25h[?0c %h \ Search for what [Enter for "ston", or ? for help]? %hG [?25l[?1c%hޔ6 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle)  a - [carried] b - a +0 leather armour (worn)  b - [carried] c - a +0 helmet (worn)  c - [carried] l - a +0 plate armour Results elsewhere ([,] to cycle)  d - [D:1] a +0 hate - [D:1] a +0 leather armour  f - [D:1] a helmet%hV...# #...# #...#.#.###.#..... coldbreeze the Cudgeller ...# #...# #.#.#.#.....#..... Gargoyle ...# #...# #.#.#.###.#.#..... Health: 18/18 ======================== ...# #...### #.#.#.# #.###..... Magic: 2/2======================== )..# #.....# #.#.#.# #..##..... AC: 6Str: 17 )..# #.....# #.#.#.# ##.##..... EV: 26 Int: 8 ...#######...# #.#.#.# #.##..... SH: 0Dex: 11 ...#.#.#.#.#.# #.%h][40m#.#.# #.##..... XL:  2 Next: 50% Place: Dungeon:1 .............# #@#.#.####.###'### Noise: ---------  Time: 1163.9 (0.0) ...#.#.#.#.#.# #.#.#.#.........# a) +0 flail .......>.....# #.#.#.#.####.#..## Throw: 3 throwing nets ...#.#.#.#.#.# #.#.#.#.# #.#...# ###..........# #.#.#.#.# #...... # ##.#.#.#.#.# #.#.#.#.# ####..>  # #..........# #.#.#.#.# #.#.  # ##.#.#.#.### #.#.#.#.# #.#.  #####......# #.#.#.#.# #.#. %h[40m _There is a stone staircase leading down here. _There is a shaft here. _Done exploring. _Done exploring. _Done exploring.  Search for what [Enter for "ston", or ? for help]? armor _%h Where to? (Tab - D:1 @ (x,y), ? - help)  D - Dungeon %hH%hoS[?25h[?0c...# #...# #...#.#.###.#..... coldbreeze the Cudgeller ...# #...# #.#.#.#.....#..... Gargoyle ...# #...# #.#.#.###.#.#..... Health: 18/18 ======================== ...# #...### #.#.#.# #.###..... Magic: 2/2======================== )..# #.....# #.#.#.# #..##..... AC: 6Str: 17 )..# #.....# #.#.#.# ##.##..... EV: 26 Int: 8 ...#######...# #.#.#.# #.##..... SH: 0Dex: 11 ...#.#.#.#.#.# #.#[4%h\V0m.#.# #.##..... XL:  2 Next: 50% Place: Dungeon:1 .............# #@#.#.####.###'### Noise: ---------  Time: 1163.9 (0.0) ...#.#.#.#.#.# #.#.#.#.........# a) +0 flail .......>.....# #.#.#.#.####.#..## Throw: 3 throwing nets ...#.#.#.#.#.# #.#.#.#.# #.#...# ###..........# #.#.#.#.# #...... # ##.#.#.#.#.# #.#.#.#.# ####..>  # #..........# #.#.#.#.# #.#.  # ##.#.#.#.### #.#.#.#.# #.#.  #####......# #.#.#.#.# #.#.  %h)l_There is a shaft here. _Done exploring. _Done exploring. _Done exploring. _Search for what [Enter for "ston", or ? for help]? armor  What level of the Dungeon? (default 1, ? - help) %hb [?25l[?1c%h, 2%h %hF %h %h6 %h̢ [ _%h^ %hã %h9 %hK X%hް %h %h ,%h %hj ,%h %h %h %h %h %h %h ,%h %h, %h ,%h %hO %h ,%h %h %h ,%h %h! %h\ ,%hB %h %h X%hn B%hX %hr ,%h5 %h %hy %h %h6 %h @  There is an open door here.%hV K _%h %h ,%hr %h %h ,%h %h %h/ ,%h= %h %h ,%h %h %h %h %h$ %h ,%hR! %hu& %h( ,%hs) %h) %hV0 X%h4 %h;5 ,%ha6 %h9 %h!; ,%h6< %h? %h$A ,%h2B %hfE %hF ,%hG %hK %hYL ,%hlM %h2R %hR B%hJU %hU %h:V %hV %h'] %h] %h_ %h` ,%h~a %h(c %h d ,%hd %hf %h%g %h}g %hg %hi %hpj %hj %h!k %hl %h n %hin %hn %hRp %h&q %h}q %hq %hMs %h"t %hzt %ht %hw %hw %h3x %hx %hy %hz %hH{ %h{ %h| %hN~ %h~ %h, %h6 %h %hr %h߁ %h B%h %hDž %h %h %hm %h[ %h, %hȏ %h& %h6 %h %h] %h %h“ %h< %h %h %h %h$ ,%h %ht %h0 %h %h %h %h %h %h %h %h %hv %h %h %h %h %h %h %h %h( %h %h %h %h %h %hB %h ,%hJ %h %hH B%h, %h %hH %h %h Y  There is a stone staircase leading down here.%h %h %h| .11 _%h %h 2%hd %h ,%h %h   .######## #  ........##.#  ...........####  #@....... 224.6 (60.7) %h #########  _You climb downwards.%ht %h %h= a _There is a stone staircase leading up here.%hP3%h%hm%h26 _%h%h%h,%h%h %h,%h%ha%h ##...#># .# ..######## .# ...##.# %hy..........@.#### 8.6 (4.0).#######<.........###########%h %hG+9.6 (5%haMQ _Found a stone staircase leading down.%hl 3%h %h %hT %h %hd ,%h %h %hh ,%h %h %h ,%hB %hƯ %hy %h %h %hԳ %hW %h %h %h %h y###... ....##.# #.#.##># ##.#.#%h r#.# ##w...# #########.# .....# .......##.# ...# ..........######.# ######<.........@# ######  w   dart slug (asleep)%h ,36.6 (7%h _.ww%h +7.6 (8%hx %h \ _A dart slug comes into view.%h, ### ... ....#  #.# #.#.#  #># ##.#.#  #.# ##....#  ..w..#  ...#..######.#<.........@# #############%hj. ### ... ....#  #.# #.#.#  #># ##.#.#  %h-o#.# ##....#  ..w..#  ...#..######.#<.........@# #############  %he%h%h%h` _A dart slug is nearby!%h ### ... ....#  #.# #.#.#  #># ##.#.#  #.# ##....#  ..w..#  ...#..######.#<.........@# #############%h6> ### ... ....#  #.# #.#.#  #># ##.#.#  #.# ##....#  ..w..#  ...#%h7_..######.#<.........@# #############  %h:%hJ;%h6?%h!A` _A dart slug is nearby!%hi### #... ....# ># ##.# #.# ###....# #######...w..###.# #...# ..........###### ######<..........#############8.6 (1 _%h%h=J %hJ %hM %hP I _No target in range!%h  #.. ### #...... ....# ># ##.# #.#.###.. #########.#.....w..###.# #.@.# ..........######.## ######<..........#############%hŭ  ```The dart slug launches a dart at you.%h- l@..9%h8 e _The slug dart misses you.%he   You sock the dart slug!† %h 11 66==40.8 (1.2 _You kill the dart slug!%hiTM#. #.. ### #...#... .....# ># ##.# #.#.###.. #########.#.....@..###.#####...## ..........######.## ######<..........##%hC\f26 --10%hn _You see here a dart slug corpse.%h3%h%h,%h(  _%h!%hL'. .S.#... #.#.. #.#. #.#.#### #......####### ...-- #.#.####.#. %h0#># ##.#.# #.#.###....# #########.#.....†..# .......##.#####...##S   ball python (constriction, wandering) ..........######.## ######<..........##############4.8 (3 .  A ball python comes into view.5.8 (4 _The ball python moves out of view.%h#%h %h%h8%hٗ\#. ..S. #......#.#.#.#.. #.#.# #.#.#### #......#########.@.# ...........# %h#.#.####.#.# #># ##.#.# #.#.###....# ########.#.....†..# S   ball python (constriction, wandering)##.#####... .........######.## #####<..........#%h&0%h ..%hcH6.8 (1%h 3%hP ,%h h ...S. #...... #......#.#...#.#.. #.#.# #.#.####  #..@...#%hz ########...##.#...........# #.#.####.#.##># ##.#.# #.#.###....# S   ball python (constriction, wandering) #######.#.....†..###.#####...## ........######.#%hy &0%h< l.SS)%hH A7.8 (1%h 5 _The ball python hisses angrily.%h̷  .....  #...S..  #......  #.#... #.#.. #.#.# #.#.####  #..@...#  #...##.#  ...........# #.#.####.#.# #># ##.#.#%hT e ....#..†..###...##%hTP  .....  #...S..  %hQ #......  #.#... #.#.. #.#.# #.#.####  %hU #..@...#  #...##.#  ...........# #.#.####.#.# #># ##.#.# ....#..†..###...##%h] %h`^ %h;c %hf b _A ball python is nearby!%h  .....  #...S..  #......  #.#... #.#.. #.#.# #.#.####  #..@...#  #...##.#  ...........# #.#.####.#.# %h }#># ##.#.# ....#..†..###...##%h .....  #...S..  #......  #.#... #.#.. #.#.# #.#.####  %h#..@...#  #...##.#  ...........# #.#.####.#.# #># ##.#.# ....#%h..†..###...##%h %%h%%hB,%h|/b _A ball python is nearby!%hyo .....  #...S..  #......  #.#... #.#.. #.#.# #.#.####  #..@...#  #...##.#  ...........#%h z #.#.####.#.# #># ##.#.# ....#..†..###...##%h  .....  #...S..  #......  #.#... #.#.. #.#.# #.#.####  %h#..@...#  #...##.#  ...........# #.#.####.#.# #># ##.#.# ....#..†..###...##%hS'%h~(%h(%h-%h/ %hW0%h0>_A ball python is nearby!%hW1%h?_.#.....## .......S.........#.#..#.#.# #.#@#### #.....########...##.#...........# #.#.###># ##.# #.#.###.. #######.#.....†..##...##K.SK   kobold (wandering)8 _A kobold comes into view. It is wielding a +0 dagger.%ho!#.##...## .#..K..## ..#..#.......#S..$.#.=.# #.#.#### #......#########...##.#...........# #.#.###># ##.# #.#.###.. #######.#.....†...K.SK9 _Found a knobbly garnet ring and 13 gold pieces.%hq %h> You hit the ball python..K†K   kobold%h I11 70=51.0 (1.2%hx%h*O _You kill the ball python!%h  #.## #.##...## #.#.....##.....K.......#...$.#.=.#####.### #.....########...##............# #.#.####># ##.# #.#.###...K26 -20 _You see here a ball python corpse.%hay %hz 8-%h %h I _No target in range!%h G.. .#  #.## #...## #.....###...%h} #..K.....#.$.#†.=.######.### #.....%h ########...##............# #.#.####># ##.#%h %h .=3%h %hH L _The kobold misses you.%h %hK3 You sock the kobold!%h")%hR!%h?11 54.2 (1.2%h %h %h9D_You kill the kobold!%hTCM# .. .# %h2DN #.## #...## #.....#.#..@.....#%hEf#.#...$.###.#†.=.###.#.####.#.#%hZM%hNO26 -50%hw\%h`  Things that are here: _a +0 dagger; a kobold corpse%hb%hc8-%hVi%hkH _No target in view!%hW # .#..#. #.####...##.....##.......)#.#@..$.###.#†.=.## %hX#.#.#### .#.##># ##.#.#%ho_%h`-6 _%hg%hi%h  ..#. #.####...##%hV .....##.......##..)%hT #.#...$.##=.## .#### ###%h .#.#.##.#.###....#%h 7 _You see here a ball python corpse.%hb.. .# #. ##.## #.##...## #.#.....## #.# #.# #..).....# %h`#.#...$.## #.#†@=.## #.#.#### #.#.#### #......##...##.#.....# #%h&X#.#.####.#.##># ##.#.# %hC8 _%h%hv%h.. .# #. ##.## #.##...## #.#.....## #.# #.# #..).....# #.#...$.## #.#†.@.## #.#.#### #.#.#### #...%h@v...##...##.#....# ##.#.####.#.##># ##.#.# %h%h&9%ht%h%h{ 611 60.2 (2%hb%ht4 _n - a ring of resist corrosion%hh %h 9Put on which piece of jewellery? Jewellery (go to first with "=)  h - a ring of wizardry (worn)  k - an amulet of the acrobat (worn)%hM m - a ring of ice  n - a ring of resist corrosion[?] describe selected %h [!] equip|wield|wear|put on[tab] equip|unequip %h %h .. .#coldbreeze the Cudgeller#. ##.##Gargoyle#.##...##Health: 18/18 ========================#.#.....##Magic: 2/2========================#........#AC: 6Str: 17#........#EV: 11Int: 8#..).....#SH: 0Dex: 11#.#...$.##XL:  2 Next: 75% Place: Dungeon:2#.#†.@.##Noise: ---------  Time: 1260.2 (0.0)#.#.####a) +0 flail#.#.####Throw: 3 throwing nets#......#########...##.#...........# ##.#.####.#.##>%h* # ##.#.##.#.###....# _You kill the kobold!Things that are here: _a +0 dagger; a kobold corpse _No target in view! _You see here a ball python corpse. _n - a ring of resist corrosion7 (0.5%h %hJ ; _n - a ring of resist corrosion (worn)%h26 11  _You now have 30 gold pieces (gained 13).26 %hb%h%h %h#%h$%hS&%h-.%h)2%hZ3%h4%h7%h?%h@%hB%hxV%hZ%h[%h\%h_%h_a%h%b%hc%hd%h}f%h7g%hwh%h.k%h4m%hm%ho%hu%h{w%h4x%h#y%h|%h~%h%h%h..$##########.......@....#99.7 (39.0).........##.#<#.#####.##.## #.#...#%hª #...#.# ##.#...# ##...#### ###.#.#.###### .............#%h^300.7 (40 _Found a stone staircase leading up.%h] page down [PgUp|<] page up[Esc] exit Letters toggle autopickup [.|Space] toggle selected [-] unrecognised [top]%hJrN  g - rings of wizardry%hW v  e - rings of ice  g - rings of wizardry%h%h%hcoldbreeze the CudgellerGargoyleHealth: 18/18 ========================Magic: 2/2========================AC: 6Str: 17EV: 11Int: 8###SH: 0Dex: 11#...$##########XL:  2 Next: 75% Place: Dungeon:2<......@......#Noise: ---------  Time: 1304.2 (0.0)...........##.#a) +0 flail%hj##<#.#####.##.##Throw: 3 throwing nets# #.#...##...#.###.#...###...#######.#.#.######%h>.............# _n - a ring of resist corrosion (worn) _You now have 30 gold pieces (gained 13). _Found a stone staircase leading up. _Found a stone staircase leading up. _You remove your ring of wizardry. _You drop a ring of wizardry.%hd4%h&%h|%h3%h%hP%h26 %h %h= %h>%h%h%h%h,%h%h8=11 %h%hM _You now have 46 gold pieces (gained 16).%h!%h';26 %h(%h+%h-,%h.%h`0%h2,%h3%h95%hb6,%hL7%h8%h::,%h:%h<%h=%h=%h=%h?%h@%h,A%hA%hB%hD%hD%heE%hF%hG%hH%hH%h J%hK%hjL%hM%hN%hHP%hP%hwQ%h%S%hX###..##.##.##.# #.# #######.##  #..?..@..# 20.2 (16.0)>.....##..# %hY.#.## #..#  #..#######.#.##.##..........#.........########.......#.#....####.#....#....##########%h^%hf^,1.2 (17%ha%hc; _Found a stone staircase leading down.%hE 3%h %h .0.0)..........%hҐ ,%h̑ T _Key pressed, stopping explore.%hգ _%hF %h | _%h %hή %ho ,%h %hx  ### ..# #.# #.#%hݻ 9 #.# #.# #######.## #..@.....#...>.....##..##.#.##.##..## #. #.##..#######.# #.##.##...# .........######## .......#.# ....####.#%hb  ....#....### %h6 +4.2 (3%h 511 5.2 (4%h %h b _h - a scroll labelled ZIECWI NICWE%hh$3%h,%%h'%h-26 %hG%hy,%h"B%h$%hr%hP,%hA%h%h%h%hK%h%h,%h%h%h!,%h&%h'%h(,%h)%h-*%hv+,%h+%h-%hO.%h//,%h0%h%1,%h1%h2%h3%h4%hv4%h5%h;%h@#######.##.#......#.........>.....###.##.##.##.#.##.###.##.##.##.#.##.##%hyA#.##.##.##.#.##.###.##.##.##........#.##.##........... #...............## #@#.............#. #.###.#####.#.#..<. ..# #.# ......... ... #####S.### ... %hAW #. ## # S   ball python (constriction, asleep) # %h`F 47.2 (22.0)  A ball python comes into view.%h?Jg.SS)%hL,8.2 (23%hN%hP5 _The ball python hisses angrily.%hke . #.........>... #.##.##.##.#. %hU@#.# #.# #.##.# #.##.##..%hJ #........ #@# #.##%hiy< ..# #.#  .... ...  .S### ... %h8V . ##  %h N; .%h=O4 #.........>... #.##.##.##.#. %h2P#.# #.# %hP#.##.# #.##.##.. #........%hEQ #@# #.##<%hQ ..# #.#  .... ...  .S### ... %hOR^ . ##  %hw[4%h^^%h9a %haT_A ball python is nearby!%hS.9.2 (1.0) _%h:S.50.S1%h S.2%h} %h~ .=3%h% %hh _The ball python closely misses you. The ball python misses you.%h >  You sock the ball python!%h F†%hL 11 94.5 (1.3 _You kill the ball python!Training target 2.0 for Throwing reached!%h %h i _Your Throwing skill increases to level 2!%h4%h5%h9%h<H _No target in view!%hk _No target in view!%h426 _  You see here a ball python corpse.%h  #.##.##.##.#.##   #.##.##.##.#.##.   #.##.##.##.#.##.   #.##.##.##......   #.##.##.........  # #.......  #.. ##.#....  .....###†###.#####.#.#..  .......@## #.# ..-  .........# ... ###  #...###...# ...  ##. ..w... ##   ##.#...   .#..... w   ribbon worm (asleep)  .# #...  ## ...   50wwcatching breath) %hh& A ribbon worm comes into view. ``The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.%h-..%h 5 -6.5 (23 throwing netsHeld %h+%hj _You are caught in a web! _There is a web here.%hS #.##.# #.##. # #... #.. ##.# .....###†# .......@## #.#  .........# ...  #...###...# ...  ##. ..w... ##  ##.#...  .#.....  .# #...  %h7## ... %h k #.##.##.##. # #... #.. ##.# .....###†# .......@## #.#  .........# ... %hm  #...###...# ...  ##. ..w... ## ##.#....#..... .# #...## ...%ho %hp %hs %hu b _A ribbon worm is nearby!%h%hHw.%h11 7.5 (13 throwing nets%h %h* _The web tears apart.%h %h~ Read which item? Scrolls  h - a scroll labelled ZIECWI NICWE  i - a scroll labelled HUTWIZ TAKILO [!] read|quaff[?] describe selected%h%h %h #.##.##.##.#.##. coldbreeze the Cudgeller  #.##.##.##.#.##. Gargoyle  %h#.##.##.##.#.##. Health: 18/18 ========================  #.##.##.##...... Magic: 2/2========================  #.##.##......... AC: 6%h Str: 17  ##............... EV: 11Int: 8  %hk#.. ##.#............. SH: 0Dex: 11  .....###†###.#####.#.#.. XL:  2 Next: 79% Place: Dungeon:2 %h( .......@## #.#... Noise: ---------  Time: 1357.5 (0.0)  %hC.........# ... ### a) +0 flail  #...###w..# ...Throw: 3 throwing nets  ##. ...... ##  ##.#...  .#.....w   ribbon worm  .# #...  ## ...  The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage. _You are caught in a web! _There is a web here. _A ribbon worm is nearby! _The web tears apart.%h P  Okay, then.%h%h%h. _%h w.26 8.5 (1 _%h g  You hit the ribbon worm.%hp <11 =9.7 (1.2%hK %hZ f _The ribbon worm is moderately wounded.%h  You hit the ribbon worm.  The ribbon worm is heavily wounded.%hZ5----60.9%ht%ho0 _The ribbon worm bites you.%hR  (catching breath)  You thump the ribbon worm!  The ribbon worm is almost dead.%h  The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.%huQ%hS#6%h]T3=--- 5 %hZG2.13 throwing nets%hZ-Held %h!a%hd %h6e(_You are caught in a web!%h4%h!%hN _You are caught in a web!%hP _You are caught in a web!%h  _You are caught in a web!%h  You struggle to detach yourself from the web.30 _The ribbon worm bites you but does no damage.%h- _You are caught in a web!%hE   The web tears apart.%hR~11 43 throwing nets%hE%hC _The ribbon worm bites you but does no damage.%h^>  You sock the ribbon worm!%hPH†%h#R=955.4 (1.3%hY%h %h3A_You kill the ribbon worm!%hT ....###.##...##g......... ##.#.%hV.....###†###.#####.#.#...## #.# ..# ... ####...###...# ... #. ....... #####.#.....g   hobgoblin (asleep)..  %h[k  A hobgoblin comes into view.%hV`_.gg%ha7=26 ==60%he%hKi _The hobgoblin shouts! _You see here a ribbon worm corpse.%h%h%ht%hI _No target in range!%hܐ  _No target in range!%hu#.## ##.##.## # .##.###. #...#..g ##.#...........###†###.#####.#.### #.# ...%hv.......†.# ... ###...###...# ...##. ....... #####.#...........# ### ...%hx%h{.gg   hobgoblin%h7---7 _%h*%h%hD %hI E.g%hJ B---8%hO %h2P %hB %hB %hF %hH I _No target in range!%h%h:.g%h-9 _%h%h%hf.g  You completely miss the hobgoblin.%h#/S8===%ho/611 =70.6 (1.2%h#3%h4C _The hobgoblin hits you but does no damage. x2%h};  You hit the hobgoblin.%hE†%hp%hχ #.##.##.##.#.##. coldbreeze the Cudgeller  #.##.##.##.#.##. Gargoyle  %h`#.##.##.##.#.##. Health: 18/18 ========================  #.##.##.##...... Magic: 2/2========================  %hx##.##.##......... AC: 6Str: 17  ##. #............... EV: 11%hbXInt: 8  #... ##.#............. SH: 0Dex: 11  %h̉C.....###†###.#####.#.#.. XL:  2 Next: 104% Place: Dungeon:2  ......†@## #.#... Noise: =--------  Time: 1371.9 (1.3)  %h.......†.# ... ### a) +0 flail  #...###...# ...Throw: 3 throwing nets  ##. ....... ##  ###.#.....  .#.....  .# #...  ## ...  .. _No target in range! _No target in range! _No target in range!  You completely miss the hobgoblin. _The hobgoblin hits you but does no damage. x2  You hit the hobgoblin.%h _You kill the hobgoblin!You have reached level 3!%hs/  --more--%h%A  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? %h 22/223/393 2%  _You feel stronger. x2%hxn[?25h[?0c  Search for what [Enter for "armor", or ? for help]? %h۳ [?25l[?1c%h%h@6 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle)  a - [carried] b - a +0 leather armour (worn)  b - [carried] c - a +0 helmet (worn)  c - [carried] l - a +0 plate armour %hResults elsewhere ([,] to cycle)  d - [D:1] a +0 hate - [D:1] a +0 leather armour  f - [D:1] a helmet%h  #.##.##.##.#.##. coldbreeze the Cudgeller  #.##.##.##.#.##. Gargoyle  #.##.##.##.#.##. Health: 22/22 ========================  #.##.##.##...... Magic: 3/3========================  ##.##.##......... AC: 7Str: 19  ##. #............... EV: 11Int: 8  #... ##.#............. SH: 0Dex: 11  .....###†###.#####.#.#.. XL:  3 Next:  2% Place: Dungeon:2  ......†@## #.#... Noise: =--------  Time: 1371.9 (0.0)  .......†.#%h{ d ... ### a) +0 flail  #...###...# ...Throw: 3 throwing nets  ##. ....... ##  ###.#.....  .#.....  .# #...  ## ...  .. _You kill the hobgoblin!You have reached level 3!Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? _You feel stronger. x2  Search for what [Enter for "armor", or ? for help]? armor _%h3%h%h%h %h|26 _%h,%h%h,%h1%h3%h,%h%hL%h,%h%h!%hI%,%h%%h'%h*,%h8-%h/%hC,%hzG,%hJ,%h L%hN%hQ,%hS%h^ ##. #...............####.#  #... ##.#.............#....###  .....###†###.#####.#.#..<......=  ......†.## ##.##.$........  .......†.###.........#####<#.###  #...###...#..........# #.#.# %h__ ##...........####....# #.#.#  #.#####.#...........# #.#.#  #.#.....@.....# #.# #- ..#.#........... #. ####.#...###..### ...%h` #.#...# ...# ### #.#.!.# ..## #...... .# ###...## # ....# #######%heaE %hi0810.0)%hj[11 -2.9 (11%ho%hp\ _o - a glowing silvery potion%hT26  ......†.## ##.##.$............ .......†.###..#####<#. #...###...#..........# #.#.# ##...........####....# #.#.# #.#####.#...........# #.#. #.#...........# #.# ..#.#........... #.# ####.#...###..### . #.#.@.# ...#  #.#.!.# ..#  [%hf]40m#....... .#  ###...##.. # ....# .r. ###..# ## ##### r   quokka (asleep) #..# ..... #..###### 4.9 (2.0)r.r5.9 (3 _A quokka comes into view.%hf& †.## $  †.###.........#####<  ..#..........#  ....####....#  ...........#  #.#...........# %h( ..#.#.....  ####.#...#  #.#.@.# ...#  #.#.!.# ..#  #....... .#  ###...##.r #  ....# ...  ###..# ##  #..#  #..# %hd^ †.## $  †.###.........#####<  ..#..........#  ....####....#  ...........# %hF: #.#...........#  ..#.#.....  ####.#...#  #.#.@.# ...#  #.#.!.# ..#  #....... .#  ###...##.r  ....# ... ###..# ##  #..#  #..# %hW%hk%hV%h] _A quokka is nearby!%hkj.†.###.........#####<#.##...###...#..........# #.#...........####.... #.#####.#........... #.#.....# ..#.#...........####.#...###..### . #.#...# ...#  #...........###...##.r..  ....# ...###..# ## #####  .....#####%hmCr.%hAo26.9 (1 _%hu%hy| _You see here a green potion.%h9%hW%hKr.%hэ011 7%h!%hR _p - a green potion%h;.†.###.#####<#.##...###...#..........# #.#.# ##.....####....# #.#.# #.#####.#.....# #.#.# #.#...........# #.# ..#.#.....%h: #.#####.#...###..### .#.#...# ...# ##.#..@# ..# #.....r......# ###...##.....# .....# .####..# ### ##..# .#..# # %h=%hy0---26 =8%h%h+ _The quokka bites you.%hz  You hit the quokka.  The quokka is almost dead.%h{ 811 90.2 (1.3%hQ %h > _The quokka bites you but does no damage.%hWR  You hit the quokka but do no damage.The quokka is almost dead.The quokka bites you but does no damage.%hXSj18-----1.4 (1.2%h-Z%h5]+ _The quokka bites you.%hE   You closely miss the quokka.The quokka is almost dead.--2.7 (1.3 _The quokka bites you.%hv_8  You hit the quokka.%hdP†%hy563.9 (1.2%hZ%hsJ _You kill the quokka!%h'%h(%h/%h,=H _No target in view!%ha* %h0 Inventory: 16/52 slots Hand Weapons (go to first with ))  a - a +0 flail (weapon) Missiles (go to first with ()  d - 3 throwing nets (quivered)e - a javelin  j - 10 stones Armour (go to first with [)  b - a +0 leather armour (worn)  c - a +0 helmet (worn)%h3 l - a +0 plate armour Jewellery (go to first with "=)  k - an amulet of the acrobat (worn)  n - a ring of resist corrosion (worn)m - a ring of ice Scrolls (go to first with ?)  h - a scroll labelled ZIECWI NICWE  i - a scroll labelled HUTWIZ TAKILO Potions (go to first with !)  f - a fuming green potion  g - 2 yellow potions  o - a glowing silvery potion  p - a green potion%h  l - a +0 plate armour. A full suit of solid metal plate: cuirass, pauldrons, vambraces, waist plate andgreaves. It provides excellent protection. Base armour rating: 10Encumbrance rating: 18 %hIt can be maximally enchanted to +10. If you switch to wearing this armour: Your AC would increase by 7.0 (7.2 -> 14.2). Your EV would decrease by 6.2 (11.1 -> 4.9). %hYou found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {body armour} {body armor} Menu/colouring prefixes: identified armour %h݊I(w)ear, (d)rop, (=)adjust, or (i)nscribe.%hs?DInventory: 16/52 slots Hand Weapons (go to first with ))  a - a +0 flail (weapon) Missiles (go to first with ()  d - 3 throwing nets (quivered)  e - a javelin  j - 10 stones Armour (go to first with [)  b - a +0 leather armour (worn)  c - a +0 helmet (worn)  l - a +0 plate armour Jewellery (go to first with "=)  k - an amulet of the acrobat (worn)  n - a ring of resist corrosion (worn)  m - a ring of ice Scrolls (go to first with ?)  h - a scroll labelled ZIECWI NICWE  i - a scroll labelled HUTWIZ TAKILO Potions (go to first with !)  f - a fuming green potion  g - 2 yellow potions  o - a glowing silvery potion  p - a green potion%h %h* .......†.###.........#####<#.## coldbreeze the Cudgeller#...###...#..........# #.#.# Gargoyle##...........####....# #.#.# Health: 18/22 ===================-----#.#####.#...........# #.#.# Magic: 3/3========================#.#...........# #.# AC: 7Str: 19..#.#........... #.## EV: 11Int: 8####.#...###..###.. SH: 0Dex: 11#.#...# ...### XL:  3 Next:  6% Place: Dungeon:2#.#..@# ..#Noise: =--------  Tim%hye: 1393.9 (0.0)#.....†......#a) +0 flail###...##.....#Throw: 3 throwing nets.....# ....####..# ### #######..#......#..########..#You closely miss the quokka.The quokka is almost dead. _The quokka bites you.  You hit the quokka. _You kill the quokka! _No target in view!%h%h%h%h   The quokka is almost dead. _The quokka bites you.  You hit the quokka. _You kill the quokka! _No target in view!%h:Unknown command.%hk3%h%h%h26 _%h%h;K9=%h %hX%hw,%h%h7%h%h,%h %h %hw i20==%h8 %h%h>%h%hS%h%h%h!%h%h6%h%hZ9=%h%h%h?K1=%h$%h%h%h%hC%h%h %hM",%h"%hk$%h$i2===%h%%h- _HP restored.%h.,%h0%h2%h3%h9%h%;%h=%ha?:==%h?%h@%hB%hC,%hD%hF%hH,%hH%hK%hNL%hL%h_M%hN%h+P%hP%hR%hDT%hU%hU%hV%hyY%hY'11 %hwZ%h]M _You now have 60 gold pieces (gained 14).%h_Q26 %hQa%h,c%hd,%he%hxg%hh%hZi%hi%hk%hl%hmm%hn%ho%hq,%hr%h3t%hu%h v%hv%hx%hy%hy%hz%h\}%h~,%h%hӁ%h2,%hɃ%h.%h,%h%h^%h{%h%hW%h%h%h%h=%h`%ht%hے%hJ%h~%h%h%hX%hi%h%h%h[%hl%hZ%hț%hi%h%h %hӹB%h=%h ,%h%h%h^,%h%h%hF%hhX%h%h,%h%ho%h%h@%h%h %h%h%h3%h8%h%hm%h%h%h%h%hu%h%h~%h%h4%hI%h9%h%h%h%h%hf%h%h>%hd%h%h1%hv%h%h%h{%h%h%h`%h%hb  You see here a quokka corpse.%h%hT _%h%hN%h,%hT%h%h%h%h%h#%h%h%h^%hB%h%h%h%hb%h%h%h%h-%h%hn%ha%h%hH%h%h   #.#####.#...........#   #. #.#...........##   #. ..#.#...........   .. ####.#...###..###   .## #.#...##.....#   .. #.#...##.....  %h  # #. #.....†......#  #..#.######...##.....  #....@........##.....#-  #.#######..###.####  #.. #. #..# #.#  # #. #..# #.####   #r #..# #.....   #..# ###### r   rat (asleep)   ...#  %h R.. .#.#  %h y 464.9 (71.0)  A rat comes into view.%h{r.r%hU6===5.9 (72%h*%h- _The rat squeaks loudly.%h?  ....#  #. ... #. ...... .. .###.. .## #.#...##.. .. #.#...##.. # #. †... #..#.######...##.. #....@........##.. #..#.#######..###. #.. #. #..# #.#  # #r #..# #.%hY  #. #..# #..... #. #..#  #. ...#  .. .#.# %h 5 ....#  #. ... #. ......%h=  .. .###.. .## #.#...##.. .. #.#...##.. # #. †... #..#.######...##.. #....@........##.. #..#.#######..###. #.. #. #..# #.#  # #r #..# #. #. #..# #..... #. #..#  #.  .. %h %h %hD %h, Z _A rat is nearby!%h'  ....#  #. ... #. ...... .. .###.. .## #.#...##.. .. #.#...##.. # #. †... #..#.######...##.. #....@........##.. #..#.#######..###. #.. #. #..# #.#  # #r #..# #. #. #..# #..... #. #..#  %h" Z#. ...#  .. .#.# %h$  ....#  #. ... #. %h...... .. .###.. .## #.#...##.. .. #.#...##.. # #. %h^ †... #..#.######...##.. #....@........##.. #..#.#######..###.%hl #.. #. #..# #.#  # #r #..# #. #. #..# #..... #. #..# %h/p #.  .. %hG4%hW%hZ _A rat is nearby!%h  #.#####.#.....#  #. #.#...........  #. ..#.#........  .. ####.#...###..  .### #.#...##..... # ..# #.#...##.....  #. #.# #.....†......  #..#.######...##.....  #...@.........##.....  #..#.%h#..###.  #... #.# #..# #.#  #.# #r# #..# #. # #.# #..# #....  #.# #..#   #.# ...#  ... .#.# %hk%h:r.%hB---6.9 (1.0) _%h%h %hP---%hŽ%hmI _No target in range!%hg4%h|k%hmI _No target in range!%hw b ..#.#.#.. ######..###..### .....#. ....#....†..#.######...##........#..#@#######..###.####... #r# #..# #.# #.# #.### ... ####...# ...##.#%h %h .=7%hs j _The rat completely misses you.%hW> %h6@ f1--11 9.1 (1.2%hG %hKI  %hJ T_You closely miss the rat. The rat bites you.%hH 6  You sock the rat!%hN F†%h `2==870.3%h %hh G _You kill the rat!%h26 ==11  _You now have 64 gold pieces (gained 4).26 %h: ,%ht#%h%%h'%h(%h=%h0P| #.............##.....#  ###..#.#######..###.######## #....#†# #..# #.# #... #.#.##.# #..# #.#####.## # #.##.# #..# #.......#  #.##.# ##..# #########  #.##.#####....#  #......##...#.#  ####.#...@....# -85.3 (15.0) #...##...###  %heR###.###.##  #.# .# #.# ># #.# .. #.# ## #.# %hU\-6.3 (16%h&X%hY; _Found a stone staircase leading down.%h3%hN%h.%hA%h%hy%hv,%hk%h%hޡ,%hǧ%hl# #.##.# #..# ..# #.##.# ###..# ###  #.##.#####....#  #......##...#.#  ####.#........#  #...##...###  ###.###.##  #.# #.#  #.# #@# %h #.# #.......# #.# #######.r#.#  r   rat (asleep) %hz 91.3 (5.0)  A rat comes into view.%h+2.3 (6%h%h _Found a faded altar of an unknown god. _There is a stone staircase leading down here.%h  #  #..#    ###..#   ##....#  #...#.#  .....#  ...###  %hD #.## #.# #.# #.# #@# #.# #.......#  #.# #######.r  #.#%h G #  #..#    ###..#   ##....#  #...#.#  .....#  ...###  #.## #.# #.# #.# #@# #.# #.......#  #.# #######.r  #.#  %hԥ %h| %h Z _A rat is nearby!%h' n #  #..#    ###..#   ##....#  #...#.#  .....#  ...###  #.## #.# #.# #.# #@# #.# #.......# %h*  #.# #######.r  #.#%h Q #  #..#    ###..#   ##....#  %h@ #...#.#  .....#  ...###  #.## #.# #.# #.# #@# #.# #.......#  #.# #######.r  #.#  %h %h %h %h Z _A rat is nearby!%h #############....# .....##...####.#....... #...##...####.###.## %h< #.# #.# >#######......#######.r %h%h jr_r%h 4==3.3 (1%h%hu- _The rat squeaks loudly.%hC M#.##.# ###..# # #.##.#####....# #......##...#.# %hdD t####.#........# #...##...### ###.###.## #.# #.# %hD L#.# #># #.# #.@....r# #.# #%hG ._.#.# %hM <r._%hN /--4%h#U 9_%hW %hk %h% 9--%hz %h  %hP ;_No target in range!%hsY#.##.# ###..# # #.##.#####....# #......##...#.# ####.#........# #...##...### ###.###.## #.# #.# #.# #># #.# #..@..r.# #.# #%h/._.##.# ##.#%hJ%h=r.._%h-5 _%h*9_%hn%h%h7%h%h0I _No target in range!%h#.##.# ###..# # #.##.#####....# #......##...#.# %h####.#.# #...##...### ###.###.## %hw#.# #.# #.# #># %h5#.# #...@r..# #.# #._.# %h#.# .# #.#.%h%h.=6%h%h; _The rat bites you but does no damage.%h d&_%hd711 7.5 (1.2%hg%hAnu _You closely miss the rat. The rat bites you but does no damage.%hK5  You hit the rat.%hGQi.%hdl1108.7%ho9_%hrG _You kill the rat!%ha #.##.# ###..# # #.##.#####....# #......##...#.# ####.#.# #...##...### ###.###.## #.# #.# #.# #># #.# #.# #.# #._.# #.# ..# ⌠###.#.#%h+g &_%h h O26 -90%hl 9_%hm %h< N-%hD= '_%hE H _No target in view!%hw #.##.# ###..# # ##.##.#####....# ##......##...#.# #####.#.# #...##...### ###.###.## %h{ o#.# #.# #.# #># #.# #.# #.# #._.# #.# ...# ∩.⌠#..#%h| #.##.##.#.#.#.%h %_%h /500 _%hq 9_%hJ %h"#.##.# ###..# # #. #.##.#####....# #. #......##...#.# # ####.#.# ##...##...### ###.###.## #.# #.# #.# #># #.# #.# #.# #%h ._.# #.# #...# #∩.⌠##..###.## #.# ##.# .#.#.#%h6_%h&1%hb6%h7%h P ####....# .....##...## ####.#.......  #...##...## ##.###.##  #.# #.# #>#######.......##########@_.# #.. %hP#∩.⌠#.##>#%hJY<2%hf-_%h^ .##.#####....# #. ......##...#.# ##..#.# ##...##...### ###.###.## #.# #.# #.# #>####### #.# #.### #.# #######.@.# #.# #...# #∩.⌠# #.# ##.# .#.# #.#.# 3 _There is a faded altar of an unknown god here.%h}u _No target in view! _There is a faded altar of an unknown god here.  This altar belongs to (a) Fedhas, (b) Okawaru or (c) Jiyva, but you can't tell  which.  Press the corresponding letter to learn more about a god, or press enter to  convert or escape to cancel.%h P  Okay, then.%h/ %h %hA . _%h3*%h*%ho+%h-%h/%hO4$ _%h=C,%hD,%hE%hGE  There is an abandoned shop here.%hIK _%hK%hMB%hN%hP%hlP%hXQ%h(S%hyT%hT%hrU%hY^%h^%hb,%hc%hVd%h*e%hTg%hhi%h m%hn%hbp%hr,%hs%hv%hy%hPz%hn{%hM~%h[X%hȈX%hh,%h%h%h%h[%hAB%hǛ%h%h%ha%hϞ%h%h%h4%hˡ%h%h%h%h%h%h%h%h~%h%h%h%hv%h%h,%h~%h%hį,%h %hp%h#%hm%hԲ%h%h,%hh%hǶ%h%h%hW%ht%h[%h%h %h%h%hH%hŽ%h%h%h%hd%hu%hP%h%h%h%hU,%h%hx%hJ%h%h%h%h%h9%h%h%h%h%hh%h%h+%h%hs%h%h4%hG%h@%h%h %h %h%h%h%h`=11 %h%hM _You now have 74 gold pieces (gained 10).%hQ26 %h%h%h,%hn,%h%h`%h%h%h%h%hS%h%hm%h%h%h"%h%hV%h%h%h%h%hH%h%hp%h%h"%hM%hd,%hD%h%h,%hH%h%%h%hC%h%hM%h%h@%h%h]%h %h%h %h] %hU %h %hD %h%h%h %h%h%h%h%h8%h%ha%hf!%h",%h]#%h$%h%,%h'&%h'%hR(%h(%h=)%hH*%hE+%h+%h5,%h!-%h.%h.%h/%h/%h0%hP1%h1%h3%h4,%h5%h 7%h8,%h9%h:%h;%h3<%h<%hv>%h@%h@%h)A%h8FX%hF%hH%hQH%h0K%hM%hN,%hO%hR%hS,%h>U%h6W%hX,%hOZ%hZ\%hR^,%h;_%ha%hzc,%hd%hkf%hg,%hh%hlg  You see here a hobgoblin skeleton.%hm%hn _%h o%hp%hq%hq%hpr%hVui  You see here a ball python skeleton.%hRv%hv _%h\w%hx%hy%hFz%hz%h#|%h%h5%h%hI%h%h…%h%h%hS%h%hX%h%h%h%h%hH%h%h%h%h׎%h@%h%h%h%h%h%h%h%h_%hw%h\%h%hT%hM%h%%ht%h֚%h3%h%hG%hݝ%h%hP,%h %hc%hާn%h?%h%hܪ%hͫ,%h%hڭ%h,%hl%hԲ%h³,%hu%hL%h%hַ%h\%h9%h%hA%hջ%h%hѾ,%h|%h%h1,%h%h%h|%h%h^%h%ht%h%hH%h%h%h%h/#########  ........#  ####.#   #.#  #.#%hG  #.# #######.## ######.## #........# #.....J.# .....##..# #@# #.##.##..# #.# #.##.##..#######.# #.##.##..........# ..........###### ........#.#  J   endoplasm (asleep) .....####.# .....#....########## #.#..<......=......#63229.0)J.J3.7 (130 _An endoplasm comes into view.%hBo ........#.# #.# #.# %hJ#.#.## ######.## .# #....J..# .# #@#.# #.#.#.#........#### <= %hf ........#.# #.# #.# #.#.## ######.## %h;.# #....J..# .# #@#.# #.#.#.#........####%h/<%h &=%h1&%h&%h!-%h/a _An endoplasm is nearby!%h b ........#.# #.# #.# #.#.## ######.## .# #....J..# .# #@#.# #.#.#.#........####%h W <= %h / ........#.# #.# #.# %h M#.#.## ######.## .# #....J..# .# #@#.# #.#.%hl #.#........####%hӫ @<=%h 4%h %h a _An endoplasm is nearby!%hW ######## ........ #######.%h.. #.#######.######.# #...........J..# .....##..%h.####....# #.#######. #.##.##............########...###.# .....#....#########%h%h "J.%h3 U4.0) _%h # .# #.# %hL#.# #.# .## ######.## %h.# #.@.J...# ##..# #.####. %h .##.##..# #.# # .##.##..#######.# %ho.##.##...######### %hX%h`%hJ.%h&5%hy#%h;<  You sock the endoplasm!%hV@1.%h\G11 4=6.9 (1.2%h@_%hcc _You kill the endoplasm!%hd%hMf%hi  # .# #.# #.# #.# .## ######.## # #.%hj# ##..# #.####. ##.##..# #.# ## ##.##..#.# ##.##..######### %h,k:_No target in view!%hm%hFnV26 -70 _%hp%hqq%he %h 8-%h3 %h H _No target in view!%h %h %ht %h H _No target in view!%h}kg _%h:r%hr%h x%hx%hy%h~y%hy%h{%h|%ht|,%h}%hg~%h~%h4%h%hŀ%hX,%hL%h2%h%h%h;%h%hx%h݆%h%h%h%hT%h%h݊%hB%h%h׌%hm  ### ###.## .....######### ###..........###########.# #.# #.  %hK#....@.#  ######.#  .# .# .#.##.#S   adder (asleep)## .## S# #.#%h0569.0)%hgSS.%hq,7.9 (20%h %heY _An adder comes into view.%h*  #### .............#  .# #.# #.###### #....@.# ######.# .#.#.#.#S#.#%hQ  ### .............#  .# #.# #.###### #....@.# ######.# .#.#.#.#S#.#%hl$ %h O_An adder is nearby!%ht  #### .............#  .# #.# #.###### #....@.# ######.# .#.#.#.#S#.#%htD  ### .............#  .# #.# #.###### #....@.# ######.# .#.#.#.#S#.#%hJ%hK%hHP%hR] _An adder is nearby!%h9 %hi: ### .## ....# ..........#  #.# #.# #.###### #.....@# ######.# #.#  #.# %h: # #.# # #.# ## #S## #.# .#%h< %h= %h? %h? 7S.%h@ #8.9 (1%h@ .0) _%h+C %hD %hM### ##.## ....######### ##..........  ########## #.######.....###### #S.# .%h%h<S.%h&9%h޳%h%h N%hN%hR%hjUI _No target in range!%h%h\jS.60 _%h%hX%hL[  You closely miss the adder. The adder closely misses you.11 =2.2 (1.3%h_ %ha = _The adder bites you but does no damage.%h  You closely miss the adder. The adder bites you but does no damage.%h -3.4 (1.2%h %h V _The adder completely misses you.%h4.6 _You barely miss the adder. The adder bites you but does no damage.%h4  You hit the adder.  The adder is severely wounded.5.9 (1.3 _The adder bites you but does no damage. x2%h;LI  You hit the adder.  The adder is almost dead.0---7.1 (1.2 _The adder bites you.%h 9  You closely miss the adder.The adder is almost dead.8.3 _The adder bites you but does no damage. x2  You closely miss the adder.The adder is almost dead.9.5 _The adder closely misses you.%h   You hit the adder.†%h l1=--3970.7%h %h I _You kill the adder!%h[c _No target in view!%hu26 _2===  You see here an adder corpse. _==%hu%h@,%h%h"%h%h%ht%h̉%hC%h%h%h0%h%h%h%h*%h%h5%h%hH%h%h%h%h%hٖ%hs,%h֘%h%hP%hŚ%hm%h%hi%hӝ%h%h_%hΟ%hH%hݡ%h%ho%h %h%h%hU%h%h%h%hR%h%hЬ%h%hw%hů%h%h%h%h%h%h˵%h6%h%h%h%h"%h%h%h%hj%hԼ%hӽ%h˾%h;%hɿ%h%h%h<%h%h%h'11 %h[%hL _You now have 80 gold pieces (gained 6).%h26 %h%h%h%h:%h%h%h%hl%h%h%h%hm%h%hc%hD%h%hN%h%hT%h%h,%h%h/%h%h%h%h %h%hb%hF%h%hO%h6n%h&%h%h%h%h%h %h|%h%hh%h%h%h%h%h>%hG%h %hW ,%hK%hA%h%h/%h%h3%h%h%h%h%ha%h%h%h%h9%h%h. %h!%h#%hx#%h $%h)%h*%h0n #.#†...## #####.#  #.#.#####.#  #.#.#### #.#  ## #.# #####...##.# #.# ........# # #.# %h,1.####.#.# #.###.#.#J..########.# .###....#.......@....#- .....†..#...#############...## ####.## ......###### J   endoplasm (asleep) %h1 %h51732.7 (62.0)%hB6F-3.7 (63%h:%h;] _An endoplasm comes into view.%h #.#†...## #####.#   #.#   #.#   #.#  #.#  # #.#  #.#  ..########.# .......@....# †..#...########## %h{ R #.#†...## #####.#   #.#   #.#   #.#  #.#  # #.#  #.#  ..########.# .......@....# †..#...##########  %h %h a _An endoplasm is nearby!%h/  #.#†...## #####.#   #.#   #.#   #.#  #.#  # #.#  #.#  ..########.# .......@....# †..#...########## %hV1 m #.#†...## #####.#   #.#   #.#   #.#  #.#  # #.#  #.#  ..########.# .......@....# %h5 †..#...##########  %h8 %h9 %h@ %hD a _An endoplasm is nearby!%h  #.#†...## #####.#   #.#   #.#   #.#  #.#  # #.#  #.#  ..########.# .......@....# †..#...########## %hE @%h7 #.#†...## #####.#   #.#   #.#   #.#  #.#  # #.#  #.#  %h9L..########.# .......@....# †..#...##########  %h5>%h?%hD%hGa _An endoplasm is nearby!%hc #.#†...## #####.# #.#.#### #.# #.#.#### #.# #......# #.##...##.# #.#.# # #.# #.####.#.# #.# # ##.#.#J..#.# %h{d#.###....#.....# #.....†..#...##...## ######.## .##%hpg%h kZ.JJ%hk14.7 (1.0)%hxt _The endoplasm quivers.%h^ #.#†...## #####.# #.#.#### #.# #.#.#### #.# #......# #.##...##.# #.#.# # #.# .#.####.#.## #.# ># ##.#.#.J.#.# .#.###....#.# .#.....†..#...# .#####...### .######.## .##.J..5%hv%h.J.%h/<6%hw^ _The endoplasm jiggles.%h%hU].J7%hT<  You sock the endoplasm!%hZ1.%hxnH11 43=8.9 (1.2%hr%hsM _You kill the endoplasm!%hzP %hSQ %hX %h[ H _No target in view!%hl %hO %h5 %h( H _No target in view!%h u%hl 26 _%h7 %h %h X%h: X%hB%h5n%ht,%h`B%h,)n%h+,%h:%h}<,%h?%h}E%hQB%hU%h~V5#%hW=#........# #.# %hW%###%h XR#..).....# #.## %hX%_.#%hY>#.#.....## #... %hZ9..##.#÷...## #### .⌠##.#.#### .###.#.#### ## %h[l#......# ### ##########...##.# #.. r......##.#- #.# ###.#.####.#.##.## %hiT#.# #># ##.#.#...####### #.## #.#.###....#..........#########.#........#...####### #.........##.#####...######r   rat (asleep) .............######.## ..#######<..........# ### #############%hot52.9 (14.0)-3.9 (15 %h p_%hFr %hr%hSs2_A rat comes into view.%hs%h #.# #..) _.# #.#÷...##  #.#.#### #......#  ##########...##.#  r......@.....##.#  ###.#.####.#.##.##  #># . ....  <   %hM- #.# #..) _.# #.#÷...##  #.#.#### #......#  ##########...##.#  r......@.....##.#  ###.#.####.#.##.##  #># . .... <  _%h1Z _A rat is nearby!%hJP #.# #..)  #.#÷...##  #.#.#### #......#  ##########...##.#  r......@.....##.#  ###.#.####.#.##.##  #># . ....  <   %h #.# #..)  #.#÷...##  #.#.#### #......#  ##########...##.#  r......@.....##.#  ###.#.####.#.##.##  #># . .... <  _A rat is nearby!%hg# #.# #.# .### #..).....# #. ._.# #.#.....## #.# #.#÷...## ∩.⌠# #.#.#### ..## #.#.#### .## #......# .####...##.# .#.. .r......##.# .#.##.#.####.#.##.## .#.# #>#. ##.#.#... .#.##%hʦu #.#.###....#......#.#..#... ##.##.#####...###### .######.## ...#<.# #### #%h%h _%h?.rr==4.0)%hQ%hE- _The rat squeaks loudly.%h_ N# #.# #. ..### #..).....# #. #._.# #.#.....## # #...# #.#÷...## #∩.⌠# #.#.#### #..## #.#.#### #.## #......# #.####...##.# #.#...r.##.# #.#.##.#.####.#.##.## #.#.# #>#.# ##.#.#... #.#.## #.#.###....# #....#.#........#...#.##.#####...###### .######.## ....#<.# ##### #%h_v _.r--5%h%( O--%h+ %hu- I _No target in range!%h X# #.# #.### #..).....# # ##._.# #.#.....## #  #...# #.#÷...##  #∩.⌠# #.#.####  #..## #.#.####  #.## #......#  #.####...##.# %hO m #.#...r.##.#  #.#.##.#.####.#.##.##  #.#.# #>#.# ##.#.#...  #.#.## #.#.###....#  #....#.#........#...#.##.#####...######..######.##.#<....# ###### #%h :.r%h6 -6 _%h %_%h: %h_11 =8.1 (1.2 _You barely miss the rat. The rat bites you but does no damage.%h5  You hit the rat.%hZ_†%h&?059.3%hjg] _You kill the rat!%hL# #.# .### #..).....# #._.# #.#.....##  #...# #.#÷...##  #∩.⌠# #.#.#### #..##%h9~ #.#.#### #.## #......# #.####...##.# #.#....##.# #.#.#%h#.#.####.#.##.## #.#.# #>#.# ##.#.#... #.#.## #.#.###....# #....%h2{##.#..#...#.##.#####...######...######.##.#<..........# # #%h%hP26 -600%hF%_%h p _You see here a rat corpse.%hX_-%h%h%_%h2H _No target in view!%h(]# #.#.### #..).....##._.# #.#.....## #...# #.#÷...## #∩.⌠# #.#.#### #..## #.#.#### #.## #......# #.###%h_g#...##.# #.#..†.##.# #.#.##.#.####.#.##.## #.#.# #>#.# ##.#.#... #.#.## #.#.###....# #....##.#.#...#.##.#####...######...######.##.#<.%h+`.........# # #%hf6_%hh-1 _%h_m%ho%h3%h0%h%hX%h0%h%hj%hC %h ,%h %h _  You see here a rat corpse.%h 5 _%h %h %h %h %h? %h %h %h %hX %hF %h> %h %h! %h# %h% %hy& %h' %h) %h#, %h, %h(. %h2 %hx3 ,%h~4 %hY7 %h9 %h6: %h; %hA X%hC ,%hD %hE %hG %hJ ,%h?K %hM %hq %hs %h$u %hv ,%hw %hy %hz ,%h{ %h} %h ,%h %h %hو %h %h %h %hy %h8 %h %hÑ ,%hX %hӔ %h ,%h %hU %h ,%hV %h %h ,%h %h %h3 %h٣ ,%h %h ,%hy %h %h %h %h5 %h %h %h %h %h] %hO %h %h %h %h %h %h& %hѺ %h %hϼ %h< %h %h %hY %hǿ %h3 %h %hj ,%h %h %h ,%h %h= %h^ .#..<......=......# ...........##.# ..#####<#.#####.##.## ..# #.#.# #.#...# ..# #.#.# #...#.# ### ..# #.#.# ##.#...# #.. ..#####.#.# ##...#### #.# ........#.###.#.#. #.# .########g%hW ......# #.# ...# ####.#.#.####.# #.# ...# ##...## #.# #. ...# ##.## #.# #.# ...# #.# #.# #.. ...# #.# #.# ### g   goblin (asleep) ###############.# #.# # #...........# #.# #.#########.## #.# #####%h 99.3 (38.0)  A goblin comes into view. It is wielding a +0 club.%h [.gg%h 7==800.3 (39%h %h ( _The goblin shouts!%h <= ..##.# <#.##.##  #.#.# #.#...#  #.#.# #...#.#  #.#.# ##.#...#  ##...#### .###.#.#.###### .g.....@......#  ####.#.#.####.#  ##...## #.#  ##.## #.#  #.# #.#  #.# #.# %hE f#.# #.# # ..# #.#  #.# %h_ <= ..##.# <#.##.## %h_  #.#.# #.#...#  #.#.# #...#.#  #.#.# ##.#...#  ##...#### .###.#.#.###### .g.....@......#  ####.#.#.####.# %h` b ##...## #.#  ##.## #.#  #.# #.#  #.# #.# #.# #. ..# #.# %ha E #.# %h;i %hi %hrq %h4u ] _A goblin is nearby!%hs%ht<%hu=%hv %hTw..##.# %h#x<%hǁ#.##.##  #.#.# #.#...#  #.#.# #...#.#  #.#.# ##.#...#  ##...#### .###.#.#.###### .g.....@......# %h  ####.#.#.####.#  ##...## #.#  ##.## #.#  #.# #.#  #.# #.# #.# #.# # ..# #.#  #.# %h<= ..##.# <#.##.##  #.#.# #.#...#  #.#.# #...#.#  #.#.# ##.#...#  ##...#### .###.#.#.###### .g.....@......#  ####.#.#.####.#  ##...## #.#  ##.## #.#  #.# #.#  #.# #.# #.# #. ..# #.#  %h #.#  _A goblin is nearby!%hi<= ..##.# <#.##.##  #.#.# #.#...#  #.#.# #...#.#  #.#.# ##.#...#  ##...#### .###.#.#.###### .g.....@......#  ####.#.#.####.#  ##...## #.#  ##.## #.#  #.# #.#  #.# #.# #.# #.# # ..# #.#  #.# %h-)<= ..##.# <#.##.##  #.#.# #.#...#  #.#.# #...#.#  #.#.# ##.#...#  ##...#### .###.#.#.###### .g.....@......#  ####.#.#.####.#  ##...## #.#  ##.## #.#  #.# #.#  #.# #.# #.# #. ..# #.#  %h/C #.# %h3%h4%hB=%h@] _A goblin is nearby!%h.#.#..<......=......#...##.#.#####<#.#####.##.##.# #.#.# #.#...#.# #.#.# #...#.# .# #.#.# ##.#...# #.#####.#.# ##...#### #..#.###.#.#.###### #. ..%hX#.g....@.......# #..##.#.#.####.# #..# ##...## #.# #..# ##.## #.# #..# #.# #.# #.# #.# #.# .##.# #.# .# #...# #.# .#####.#.## #.# %h0%hm .g...%h:,--1.3 (1%h.0) _%hu%h%h-- #.#.#..<......=......#...##.#.#####<#.#####.##.##.# #.#.# #.#...#.# #.#.# #...#.# .# #.#.# ##.#...# #.#####.#.# ##...#### #.#.###.#.#.###### # #..##..g.# #.# #####.#.#.####.# #.# ##...## #.# #.# ##.## #.# #.# #[%hج40m.# #.# #.# #.# #.# #.##.# #.# #.# #...# #.# #.#####.#.## #.# _No target in range!.g.2 _%h#.#.#..<......=......#..##.#.#####<#.#####.##.##.# #.#.# #.#...# #....# #.#.# #...#.# .# #.#.# ##.#...# .#####.#.# ##...#### .#.###.#.#.###### #..##...g.# #.....# #####.#.#.####.# #.....# ##...## #.# .# ##.## #.# #.....# #.# #.# [1%h4d#.....# #.# #.# #.#.# #.#  #.# #..# #.#  #.#####.#.## #.# %h%h.=3%h%hL _The goblin misses you.%h= %h u1--11 4.5 (1.2%h v _You closely miss the goblin. The goblin hits you with a +0 club.%hw %h? W2==5.7%hO %hp | _You barely miss the goblin. The goblin hits you but does no damage. x2%h^%hP(6.9%hS%h, _You closely miss the goblin. The goblin misses you.%h8.1 _You closely miss the goblin. The goblin hits you but does no damage.%h& T9.3%hhy _You barely miss the goblin. The goblin hits you but does no damage.%hٿ:  You thump the goblin!%he)%hN==710.5%h %hD_You kill the goblin!%h@ %hA %h'I %hY H _No target in view!%h  _No target in view!%h!oI%h 26 _  Things that are here:  a +0 club; a goblin corpse _%h,%ho%h%hȦ,%h%h %hP%h,%hX%hշ%h,%hz%hh%h,%h@%hP%h%h],%hA%h %h,%h/%h%hO,%h%h%%h,%h %hs%h,%h%h%hN,%h%h/ %h#,%h%%hC)%h+%h-%h/%h1,%h1%h4%he5%h>,%hA%hCF%hI,%hR%hT,%hT%hzV%hpW%hJ[,%h\%h`%he,%he%hj%hl,%hn%h)s%hu,%hIw%h|,%h}%h1%h\,%hą%h%h%h,%h%h%h4,%h%h%h[%h%h)%h*%h!,%h%hr%hƫ,%h)%h1%h%h~%h%hu%h,%hT,%h#%h%h%h/,%h%h,%h1%hv%h%h,%h  #....#†# #..# #.# #   #.#.##.# #..# #.#####   #.#.##.# #..# #......   #.#.##.# ###..# #######   #.#.##.#####....#   #.#......##...#.#   #.####.#........#   #.# #...##...###   #.# ###@###.## -50.5 (40.0)   #.# #.# #.#   #.# #.# #>#######   #.# #.# %h7#.......###   #.# #.# #######._.#   #.# #.# #...#   #.# #.# #∩.⌠#   #.# #.# #..##   #..# #.##-%hj'_%hkE _Done exploring.%h'%h'%hC(%h=A......%h>....0.0)_%hwF,%hGE _Done exploring.%h`%hp%h%hv'_%hO_%hE _Done exploring.%hr %h" %h %h7 v__%h E _Done exploring.%h[?25h[?0c %h)] Search for what [Enter for "armor", or ? for help]? %h6 [?25l[?1c%hB7ego%h%h X _Can't find anything matching that.%h%hcWhere to? (Tab - D:2, ? - help)  D - Dungeon %h& %hR; ([?25h[?0c #....#†# #..# #.# # coldbreeze the Cudgeller  %h; #.#.##.# #..# #.##### Gargoyle  #.#.##.# #..# #...... Health: 22/22 ========================  #.#.##.# ###..# ####### Magic: 3/3========================  %h@< u#.#.##.#####....#AC: 7Str: 19  #.#......##...#.#EV: 26 Int: 8 %h<  #.####.#........#SH: 0Dex: 11  #.# #...##...###XL:  3 Next: 47% Place: Dungeon:2 %h=  #.# ###@###.##Noise: ---------  Time: 1850.5 (0.0)  #.# #.# #.#a) +0 flail  %h= #.# #.# #>#######Throw: 3 throwing nets  #.# #.# #.......###  #.# #.# #######._.# %h;> J #.# #.##...#  #.# #.##∩.⌠#  #.# #.#%h> #..##  #.######.##.## _Done exploring. _Done exploring. _Done exploring.  %hA Search for what [Enter for "armor", or ? for help]? ego _Can't find anything matching that.  What level of the Dungeon? (default 2, ? - help) %h; [?25l[?1c%hq43%h%h%hE _%hp n%h %h)%h%hu%h%h%h%hk%h%h2,%h,%hH%h%h`%hy%h4,%h%h"j_Done exploring.  Search for what [Enter for "armor", or ? for help]? ego _Can't find anything matching that.  There is a stone staircase leading down here.%h#%hg$.11 _%h/%%h3%h %h,%hx%h _You climb downwards.  Found five items.  There is a stone staircase leading up here.%h%hx ##w≈#≈≈≈≈ w..  .#≈#≈≈~≈≈ ~~  %hk.~≈≈≈~.$~ ≈≈ #  w≈≈≈≈≈...#≈# ≈w  ≈~≈≈≈~.=#≈≈#≈#~  %h-~≈≈≈~~~.≈≈≈≈≈≈~  ~≈~~~~..⌠~≈≈≈~≈  ~≈~~~~.@(~≈~~~≈%hh9.2 (8.7 ~≈~#≈~...~~~~~≈ ~~~≈≈≈#.~~≈~≈≈≈  %h≈≈#≈≈≈≈)~≈≈##≈≈ w≈≈#≈ ≈..~≈≈≈ . .≈ ≈≈~)..≈≈≈≈~ wwwwww 6 dart slugs (1 asleep) [ ≈# ≈~~~≈≈~≈.. .. ≈≈≈~≈#≈w... %h%hd _There are monsters nearby!%h' ...≈≈.~≈. .S. ##w≈#≈≈≈≈ w..##≈#≈≈~≈≈≈ ~~. .~≈≈≈~.$~ ≈≈≈ #w≈≈≈≈≈...#≈# ≈w≈~≈≈≈~.=#≈≈#≈#≈≈~~~.≈≈≈≈≈≈~⌠~≈≈≈~~~.<(~≈≈~#≈~...~~~~~~~~≈≈≈#.~~≈~≈≈≈#≈≈≈≈)~≈≈##≈≈w≈≈#≈.≈..~≈≈≈ .S   adder (asleep).≈≈≈≈~)..≈≈≈≈~ www %hn/p3 dart slugs[#≈#≈≈~~~≈≈~≈.... ≈≈≈~≈#≈w...  An adder comes into view.%h Ot.SS%h~L26 60.2 (1.0%h%h/ _The adder hisses angrily.%h #####..##.#..  ...≈≈.~≈..... ##w≈#≈≈≈≈~w.S##≈#≈≈~≈≈≈~~~. .~≈≈≈~.$~≈≈≈≈ #w≈≈≈≈≈...#≈# ≈w≈~≈≈≈~.=#≈≈#≈#≈≈~~~@≈≈≈≈≈≈~.⌠~≈≈≈~~~.<(~≈≈~#≈~...~~~~~~~~≈≈≈#.~~≈~≈≈≈#≈≈≈≈)~≈≈##≈≈w≈≈#≈.≈..~≈≈≈ .w 4 dart slugs.≈≈≈≈~)..≈≈≈≈~[#≈#≈≈~~~≈%h P≈~≈...w.wwwww 4 dart slugs1%h %h/ %h 0M .!.# .#.##.#####..##.#......≈≈.~≈..... ##w≈#≈≈≈≈~.S.##≈#≈≈~≈≈≈w~~. ~≈≈≈~.$~≈≈≈≈ #.≈≈≈≈≈...#≈# ≈w≈w≈≈≈~.@#≈≈#≈#~≈≈~~~.≈≈≈≈≈≈~.⌠~≈≈≈~≈~~~~.<(~≈~~~≈~S   adder 3w~~)..%h2E%h` S.  Found a green potion.%hh ```````The dart slug launches a dart at you.%h≈~.@≈~≈2%h %hx _The slug dart misses you. _You see here a ring of willpower.%h4 %h5 %hJ v .Sq - a ring of willpower%hV ``The dart slug launches a dart at you.%h, n ≈.  The slug dart hits you.%h `````The dart slug launches a dart at you.%h %h- S≈≈≈≈~.0---11 =3%hA %hu @ _The slug dart hits you but does no damage.%h.!.# .#.##.#####..##.#... ....≈≈.~≈....##w≈#≈≈≈≈~...#.#≈#≈≈~≈≈≈w~~. ~≈≈≈~.$~S≈≈≈ #≈≈≈≈≈...#≈# ≈w≈w≈≈≈~..#≈≈#≈#~~≈≈≈~~~@≈≈≈≈≈≈~%h~~~~..⌠~≈≈≈~≈<(~≈~~#≈~...~~~~≈≈≈#.~~≈~≈≈≈≈#≈≈≈≈)~≈≈##w≈≈#≈.≈..~≈≈≈~.w 4 dart slugs.≈≈≈≈~)..≈≈≈≈~[#≈#≈≈~~~≈≈~≈..%h%hS≈S%h. ```````The dart slug launches a dart at you.%h!≈~≈.@.(%h I26 -4%h%hO _The slug dart misses you.%h .#####..##.#... ....≈≈.~≈.....##w≈#≈≈≈≈~...#.#≈#≈≈~≈≈≈w~~. ~≈≈≈~.$~≈≈≈≈ #≈≈≈≈≈..S#≈# ≈w≈w≈≈≈~..#≈≈#≈#~~≈≈≈~~~.≈≈≈≈≈≈~~~~.@⌠~≈≈≈~≈<(~≈~~#≈~...~~~~≈≈≈#.~~≈~≈≈≈≈#≈≈≈≈)~≈≈##w≈≈#≈.≈..~≈≈≈~..≈≈≈≈~)..≈≈≈≈~  3[#≈#≈≈~~~≈≈~≈.[%h 40m. .. ≈≈≈~≈#≈w.%hv %hA T.S%h ```````The dart slug launches a dart at you.%h9t ≈≈~~.@(%h u .=5%h %h O _The slug dart misses you.%hm ....≈≈.~≈..##w≈#≈≈≈≈~...#.#≈#≈≈~≈≈≈w~~. ~≈≈≈~.$~≈≈≈≈ #≈≈≈≈≈...#≈# ≈.≈w≈≈≈~.S#≈≈#≈#~~≈≈≈~~~.≈≈≈≈≈≈~~~~..⌠~≈≈≈~≈(~≈~~#≈~...~~~~≈≈≈#.~~≈~≈≈≈≈#≈≈≈≈)~≈≈##w≈≈#≈.≈..~≈≈≈~..≈≈≈≈~)..≈≈≈≈~ [#≈#≈≈~~~≈≈~≈..ww 4 dart slugs (1 asleep) .. ≈≈≈~≈#≈w%hpP[39;49m... %h~ .Sww1=---6%hz%h[a _There is a stone staircase leading up here.%hI %hXJ 8-%hZ %hy %h ```````The dart slug launches a dart at you.%h6 @.~≈~≈≈%h7 511 =7%hG %h:   #.#.##.# #..# #.......##.#.##.# ###..# ##########.#.##.#####....# #.#......##...#.# #.####.#........# #.# #...##...### #.# ###.###.## #.# #.# #.# %h< O2#.# #.# #@########.# #.# #.S.....####.# #.# #######._.##.# #.# #...##.# #.# #∩.⌠##.# #.# #..###.######.# #.###.....##.# #.###############.##.##.#......... _The slug dart misses you. The adder completely misses you.%hC= :=%hA %h 5-8.7 (2.5%h $_%hJ } _You climb upwards. _There is a stone staircase leading down here.%hF _You hit the adder.  The adder is lightly wounded.=9.9 (1.2 _The adder bites you but does no damage. x2%h0 _  %hΕ_You closely miss the adder.The adder is lightly wounded.%hX2==71.1%hM%h._%h %h/_The adder bites you but does no damage.%hw  You barely miss the adder.The adder is lightly wounded.2.3 _The adder closely misses you. x2%h7%  _  You completely miss the adder.The adder is lightly wounded.3.5 _The adder bites you but does no damage.%h} _You closely miss the adder.The adder is lightly wounded.%hd(4.7%h %h  _The adder misses you. The adder closely misses you.%h'( %hi( You hit the adder.  The adder is severely wounded.%hS)#0%h5---5.9%h%h %h _The adder bites you.%h*  You completely miss the adder.The adder is severely wounded.7.1%h-%h/ _The adder misses you. The adder closely misses you.%hz  You barely miss the adder.The adder is severely wounded.%hlf17------8.3%hQ_ _The adder bites you. x2%h I _You miss the adder.The adder is severely wounded.15-----9.5 _The adder bites you.%hJ C _  You closely miss the adder.The adder is severely wounded.80.7_ _The adder bites you but does no damage. x2%h_  You sock the adder!†%hx  %hy !%hwz 56/23%h3{ --%h{ 72%h| 1.9 %hT} %_You kill the adder!%h" YYour Fighting skill increases to level 3!%hւ _%h  %hR %h K_Your Maces & Flails skill increases to level 4!%h %hu/8_%hJ0%h2$_%h4H _No target in view!%h Put on which piece of jewellery? Jewellery (go to first with "=)  k - an amulet of the acrobat (worn)  n - a ring of resist corrosion (worn)m - a ring of ice  q - a ring of willpower[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip %hַ%h%hUh #.#.##.# #..# #.......#coldbreeze the Cudgeller#.#.##.# ###..# #########Gargoyle#.#.##.#####....#Health: 16/23 ================--------#.#......##...#.#Magic: 3/3========================#.####.#........#AC: 7Str: 19#.# #...##...###EV: 11Int: 8%h~#.# ###.###.##SH: 0Dex: 11#.# #.# #.#XL:  3 Next: 72% Place: Dungeon:2#.# #.# #@#######Noise: =--------  Time: 1881.9 (0.0)#.# #.# #.†.....###a) +0 flail#.# #.# #######._.#Throw: 3 throwing nets#.# #.##...##.# #.##∩.⌠##.# #.##..###.######.##.###.....##.##.########## #####.##.##.#.........  _The adder bites you but does no damage. x2  You sock the adder! _You kill the adder!Your Fighting skill increases to level 3! _Your Maces & Flails skill increases to level 4! _No target in view!%h 9_%h5-2.4 (0.5%h %h4 _q - a ring of willpower (worn)%hm3%h$%h#26 17=%hA,%h%h,%hs%hˠO=%hg%hˢa8=%hB%hg%h%h%h%h%h9%h%h%hh9==%h%hl%h%hh%h%h%h%hخ%hS%hԯ%h%h8i20==%h%h%h%h%h>%hܴ%hF%h %h%h%hҷ%hr9=%h%h%h|K1=%h%h̻%hO%h̼%h%h%h%h7%h%h8%h%hh2==%h%h%ht%h%h%h'%h%h]%h%h^%h3===%hu%hS~ -910.4 (28.0)_ _HP restored.%h%h6_%hE _Done exploring.%hY%h,%ht%h$_%hޠx11 1.4 (1.0) __%hft ....≈≈.~≈.....  ##.≈#≈≈≈≈~w..#  .#≈#≈≈~≈≈≈w~~. .~≈≈≈~.$~≈≈≈≈ # w≈≈≈≈≈...#≈# ≈. %hu≈~≈≈≈~..#≈≈#≈#~ ~≈≈≈~~~.≈≈≈≈≈≈~ ~≈~~~~..⌠~≈≈≈~≈3 ~≈~~~~.@(~≈~~~≈ ~≈~#≈~...~~~~~≈  ~~~≈≈≈#.~~≈~≈≈≈  ≈≈#≈≈≈≈)~≈≈##≈≈ .≈≈#≈.≈..~≈≈≈~. .≈≈≈≈~)..≈≈≈≈~ ww 2 dart slugs [#≈#≈≈~~~≈≈~≈.. .. ≈≈≈~≈#≈.... %hx;==%hz%h|%h~%hʀ%hB%hw..wwww 4 dart slugsw%h-2.9 (2.5%h%hE} _You climb downwards. _There is a stone staircase leading up here.%hC....≈≈.~≈..... ##w≈#≈≈≈≈~...# .#≈#≈≈~≈≈≈w~~. .~≈≈≈~.$~≈≈≈≈ #.%hM.≈≈≈≈≈...#≈# ≈.#≈w≈≈≈~..#≈≈#≈#~g~≈≈≈~~~.≈≈≈≈≈≈~~≈~~~~..⌠~≈≈≈~≈~~≈~~~~.<@~≈~~~≈w%h;~≈~#≈~...~~~~~≈~w~~≈≈≈#.~~≈~≈≈≈~≈≈#≈≈≈≈)~≈≈##≈≈#.≈≈#≈.≈..~≈≈≈~..≈≈≈≈~)..≈≈≈≈~ .wwwwww 6 dart slugs (2 asleep)%hAO[#≈#≈≈~~~≈≈~≈.. g   hobgoblin (asleep)..w%hP%h%h.gwwwwwwwgw.%hrD26 3.9 (1.0%h8%h- _2 dart slugs and a hobgoblin come into view. _You see here 8 stones.%hEr%hv~ww 7 dart slugs11 4%hU%h[. _j - 18 stones (gained 8)%hSi ....≈≈.~≈..... ##w≈#≈≈≈≈~...# .#≈#≈≈~≈≈≈w~~.%h3j .~≈≈≈~.$~≈≈≈≈ #. .≈≈≈≈≈...#≈# ≈.# ≈w≈≈≈~..#≈≈#≈#~. ~≈≈≈~~~.≈≈≈≈≈≈g~ ~≈~~~~..⌠~≈≈≈~≈~ ~≈~~~~.@.~≈~~~≈w ~≈~#≈~...~~~~~≈~ ~w~≈≈≈#.~~≈~≈≈≈~ ≈≈#≈≈≈≈)~≈≈##≈≈# .≈≈#≈.≈..~≈≈≈~.. .≈≈≈≈~)..≈≈≈≈~ . 4%h֭  [#≈#≈≈~~~≈≈w≈.. ..w≈≈≈~≈#≈....%h۵%h~g ```````The dart slug launches a dart at you.%ht.@.~≈≈≈%huI26 =5%h%h4 _The slug dart misses you. _There is a stone staircase leading up here.%hD{%h|%hy%h %h%h'%h-~%h2.g%h.~w%h@/%h4%h6511 %h5-%hB66 %h6 _%h-%hb4#.#.##.# #..# #.......##.#.##.# ###..# ##########.#.##.#####....# #.#......##...#.# #.####.#........# #.# #...##...### #.# ###.###.## #.# #.# #.# 2#.# #.# #@####### #.# #.# #.†.....####.# #.# #######._.##.# #.# #...#%h6,#.# #.# #∩.⌠##.# #.# #..###.######.# #.###.....##.# #.########## #####.##.##.#......... -%h9%hT-8.4 (2.5%h%hh} _You climb upwards. _There is a stone staircase leading down here.%h* %h2 Level 2 of the Dungeon <<<>>>∩_(Press ? for help) ###..#.#######..###.###############.# #.##.#%h4 Y #....#†# #..# #.# #...........# #.###.## #.#.##.# #..# #.#####.#########.## #.# #####...# #.#.##.# #..# #.......##...# #.# #.......# #.#.##.# ###..# ##########...# #.# #.###...# #.#.##.#####....#%h7 O#...### #.# #.# ##### #.#......##...#.###....# #.# #.# #.####.#........#####.###.## #.# #.# #...##...####.##...## #.# #.# ###.###.###.#.....## #.# #.# #.# #.##........# #.# #.# #.# #@#######%hS: #........# #.# #.# #.# #.†.....####..).....# #.##### #.# #.# #######._.##.#.....## #.....# #.# #.#%hy\ P#...##.#÷...## #####.# #.# #.##∩.⌠##.#.#####.# #.# #.##..###.#.#####.# #.######.##.###......##.# #.....##.##.###################...##.##.# #####.##.##.#...........†.........##.##.# #.##.##.#.##########.#.####.#.##.###.# #.##.##.#.##>#.# ##.#.#...########.# #.##.##.#.###.#.###....#............#%h0 b@_ %h> #%h:##%hЭ:##%hE;#.%h!a _.. %h"W#.##.##....#########.#........#...##########%hey Q_#.%h U_.#%h*. ` .> %h. H#.##.###########.........##.#####...######%h%h5 #.#.##.# #..# #.......#coldbreeze the Cudgeller#.#.##.# ###..# #########Gargoyle#.#.##.#####....#Health: 23/23 ========================%h#.#......##...#.#Magic: 3/3========================#.####.#........#AC: 7Str: 19#.# #...##...###EV: 11Int: 8#.# ###.###.##SH: 0%hDex: 11#.# #.# #.#XL:  3 Next: 72% Place: Dungeon:2#.# #.# #@#######Noise: ---------  Time: 1918.4 (0.0)#.# #.# #.†.....###a) +0 flail#.# #.# #######._.#Throw: 3 throwing nets#.# #.##...##.# #.##∩.⌠##.# #.##..###.######.##.###.....##.##.########## #####.##.##.#.........  _j - 18 stones (gained 8)  The dart slug launches a dart at you. _The slug dart misses you. _There is a stone staircase leading up here. %h`n_You climb upwards. _There is a stone staircase leading down here.%h%h%h%h~%hx!26 _  You see here an adder corpse.%h'5 _%h(%h.*%h*,%h+%h,-%hY.,%h.%h0%hv1%h1%hO2%h3%h-5%h5%h6%h7%hZ8%h8%h29%h:%hu;%h;%hp<%h#?E  There is an abandoned shop here.%h?%h?@ _%h@%hB%h C%hC%h$D%hE%h{GB%hMI%hI%hsJ%hJ%h L%hL%hvM%hM%hN%hO%hLP%hP%hQ%hS,%hT%hU%hU%hjV%hV%h(X%hX%hCY%hY%hZ%h[%h\%h\%h]%h^%h2_%h_%hwa%hb%h-c%hc%hce%hf%h+g%hg%hj,%hrk%hl%hxm%hpX%hVsB%ht%ht%hu,%hv%hw,%hTx%hx%hy%hrz%h {%h{%h|%h-}%h}%h%ho%hg%h?%h%h%hM###._.##.###...##.#÷...#∩.⌠##.#.#####..###.#.#####.###......##.###################...##.##.#...........†.........##.##.#.##########.#.####.#.##.###.#.# #@#.# ##.#.#...###49.4 (31.0)#.#.## #.#.###....#......#....#########.#........#...### #####.........##.#####...###### .................######.# ......#######<..........# ####### ############# _ _There is a stone staircase leading down here.%h $_%hٟ %h 11 50.4 (1.0) __%hͮ  .#.##  .#...  ..... ##%h  ~...# >. w~~. .. #### ≈≈≈ #. #. ... ≈# ≈.# ####..##S# 3 ≈#≈#~. #....!.@.# %h0 1≈≈≈≈~~ #.##..#### ≈≈≈~≈~ .... ≈~g~≈w .... ~~~~≈~ ... ≈~≈≈≈~ #.S   ball python (constriction, asleep) %h ≈##≈≈# . ≈≈≈~.. ≈≈≈~ .%h %hY SS)You climb downwards.  %h The ball python hisses angrily.%h  7===1.2 (1.8%h %h  _ _The ball python completely misses you. The ball python closely misses you.Found a green potion. Found a stone staircase leading down. _There is a stone staircase leading up here.%hi  You thump the ball python!†%hL5--2.4 (1.2 _You kill the ball python!%ho26 %h/xB%hx=11 %hx{%hm _p - 2 green potions (gained 1)%h;26 %h%h%h%h,%h%hF%h-,%h%h%h,%h%h%h9B%h>~≈≈≈w~~.....# #### .$~≈≈≈≈ #.#..# ... ...#≈# ≈.# ####..##†##≈≈#≈#~.. #......<.#≈≈≈≈≈≈~~..##.##..#### ..⌠~≈≈≈~≈~.........# .<.~≈~g~≈..........# ...~~~~~≈~.........# #.~~≈~≈≈≈~..##.#@.##%hu---)~≈≈##≈≈##........#..~≈≈≈~....###!..## )..≈≈≈≈~ .. ..#..%h ≈≈w≈... ... ####≈.... .... ###.# #. %h(%h'60.4 (8.0%hp%h8S11 -1.4 (9%hi%hR _r - 2 cyan potions%h3%hP%hP%hg26 %hƴ%h ,%hߺ%h=11 %hw%hm _p - 3 green potions (gained 1)%hD≈~.$~≈≈≈≈ #. #..# ... ≈≈...#≈# ≈.#. ####..##†# ≈~..#≈≈#≈#~..$ #......<.# %h~~~.≈≈≈≈≈≈~~..##.##..#### ~~..⌠~≈≈≈~≈~.........# ~~.<.~≈~g~≈..........# %hr≈~...~~~~~≈~.........# ≈≈#.~~≈~≈≈≈~..##.#..## ≈≈≈)~≈≈##≈≈##...@....#%hB".≈..~≈≈≈~.w..###...##~)..≈≈≈≈~... #...#...... ≈≈~~~≈≈w≈... #...######. ≈≈≈~≈#≈.... .....# ####.##w   dart slug (wandering) #.%h_ ..#$%hb+4.4 (3%hw{wwww 2 dart slugs (1 wandering)%hzI26 5.4 (4%hL%hg%hB$~≈≈≈≈ #. #..# ...  ≈.#. ####..##†# ..$ #......<.# ..##.##..#### ........# <.~≈~g~≈..........# ~.........# ~..##.#..## #...@....# ~.w..###...## ~... #...#...... ... #...######.  .....# ####.## #. .. #$%hņ-$~≈≈≈≈ #. #..# ...  ≈.#. ####..##†# ..$ #......<.# ..##.##..#### ........# <.~≈~g~≈..........# ~.........# ~..##.#..## #...@....# ~.w..###...## ~... #...#...... ... #...######%h}` .....# ####.## #. .. #$%hP%h%h~%hOd _There are monsters nearby!%hG?≈~.$~≈≈≈≈ #. #..# ...≈...#≈# ≈.#. ####..##†#≈~..#≈≈#≈#~..$ #......<.# ≈~~~.≈≈≈≈≈≈~~..##.##..####~..⌠~≈≈≈~≈~.........#~.<.~≈~~~≈..........# #≈~...~~~~w≈~.........#≈#.~~≈~≈≈≈~..##.#..##≈)~≈≈##≈≈##..@.....# #≈.≈..~≈≈≈~.w..###...##≈~)..≈≈≈≈~... #...#...... #≈≈~~~≈≈w≈... #...###. w≈≈≈~≈#≈.... .....#.# ####.##  #.  ..  #$[3%hXF9;49mw.ww%h|H26.4 (1 _%hJL%hN%h x≈~.$~≈≈≈≈ #. #..# ...≈...#≈#≈≈.#.. ####..##†#≈~..#≈≈#≈#~..$ #......<.#≈~~~.≈≈≈≈≈≈~~..##.##..####~..⌠~≈≈≈~≈~.........#~.<.~≈~~~≈..........# ~#≈~...~~~~w≈~.........# w≈≈≈#.~~≈~≈≈≈~..##.#..## #≈≈≈≈)~≈≈##≈≈##.# ≈#≈.≈..~≈≈≈~..w.###...##≈~)..≈≈≈≈~....#...#...... %h ≈#≈≈~~~≈≈~≈.....#...#####. .w≈≈≈~≈#≈...........#.#######.##. #.  ..  #$%h%h8w.%h&7%hE%h!%hi;  You hit the dart slug.%hi<11 =8.6 (1.2%ho%hrb _The dart slug is severely wounded.%hH<  You sock the dart slug!%hXq†   dart slug%h~1819.8%h#%hM _You kill the dart slug!%hVJ %hK %hR %h #≈#≈≈~≈≈≈w~~. #... ....# #### ~≈≈≈~.$~≈≈≈≈≈#...# #..# ... ≈≈≈≈≈...#≈#≈≈.#..#####..##† w≈≈≈~..#≈≈#≈#~..$##......<.≈≈~~~.≈≈≈≈≈≈~~..##.##..####.⌠~≈≈≈~≈~~~~.<.~≈~~~≈. ≈~#≈~...~w~~w≈~.@....... %h5~w≈≈≈#.~~≈~≈≈≈~..##.#..##≈≈≈≈)~≈≈##≈≈##†....... ≈≈#≈.≈..~≈≈≈~....###...##...~≈..ww 2 dart slugs...#..%h&GV-4%hL%h%P%h{%h2V....≈≈.~≈..... ###### #%h#w≈#≈≈≈≈~...##... >%h= %hg#≈#≈≈~≈≈≈~~~. #... ....# #### %h~≈≈≈~.$~≈≈≈≈≈#...# #..# ... %h≈≈≈≈≈...#≈#≈≈.#..#####..##† %h.w≈≈≈~..#≈≈#≈#~..$##......<.%he≈≈~~~.≈≈≈≈≈≈~~..##.##..####.⌠~≈≈≈~≈~~~~.<.~≈~~~≈. ≈~#≈~...~w~~w≈~......... ~w≈≈≈#.~~≈~≈≈≈~..##.#..##≈≈≈≈)~≈≈##≈≈##†.......#≈.≈..~≈≈≈~....###...## ≈≈≈≈~)..≈≈≈≈~....... #≈#≈≈~~~≈≈~≈.....#...######. ..w≈≈≈~≈#≈...........#######.##%h%hw%h~%h%h%hF5%h%h %h;M#####..##.# ....≈≈.~≈.......######## ##w≈#≈≈≈≈~...##... > #≈#≈≈~≈≈≈~~~.##... ....# #### ~≈≈≈~.$~≈≈≈≈≈#...# #..# ... ≈≈≈≈≈...#≈#≈≈.#..#####..##† w≈≈≈~..#≈≈#≈#~..$##......<.≈≈~~~.≈≈≈≈≈≈~~..##.##..####.⌠~≈≈≈~≈~~~~.<.~≈~~w≈. ≈~#≈~...~w~~~≈~......... ~w≈≈≈#.~~≈~≈≈≈~..##.#..##.....ww 2 dart slugs#.#........%h%h2_~w6%hK%h%hM .!.# .#.## #####..##.#..... ....≈≈.~≈.......######## ##w≈#≈≈≈≈~...##... > #≈#≈≈~≈≈≈~~~.##... ....# #### ~≈≈≈~.$~≈≈≈≈≈#...# #..# ... ≈≈≈≈≈...#≈#≈≈.#..#####..##† w≈≈≈~..#≈≈#≈#~..$##......<.≈≈~~~.≈≈≈≈≈≈~~.@##.##..####.⌠~≈≈≈~≈~~~~.<.~≈~~w≈. ≈~#≈~...~~w~~≈~.........#.ww 2 dart slugs.##..#..~≈.....#...###%hhR7%hޭ%h  .!.# .#.## .#####..##.#......  ....≈≈.~≈.......#########  ##w≈#≈≈≈≈~...##....>....# .#≈#≈≈~≈≈≈~~~.##... ....# #### .~≈≈≈~.$~≈≈≈≈≈#...# #..# ... .≈≈≈≈≈...#≈#≈≈.#..#####..##†# ≈w≈≈≈~..#≈≈#≈#~..$##......<.# ~≈≈≈~~~.≈≈≈≈≈≈~~@.##.##..#### ~≈~~~~..⌠~≈≈≈~≈~.# ~≈~~~~.<.~≈~~w≈.# ~≈~#≈~...~~w~~≈~.# ~~w≈≈≈#.~~≈~≈≈≈~..##.#..##≈#≈≈≈≈)~≈≈##≈≈##†.......# .≈≈#≈.≈..[3%h G0mg≈≈≈~....###...##g   hobgoblin (wandering) .≈≈≈≈~)..≈≈≈≈~....#...#...... [#≈#≈≈~~~≈≈~≈.....#...######.%h[$ %h$ w%hl% ~%h% ~w%hk& g%h& g%hd' %h' %h) %h) ==%h* 8%h,4 %hz9  %h: %h: /_The hobgoblin shouts! You hear a shout!%h .!.# .#.##  .#####..##.#......  ....≈≈.~≈.......######### ##w≈#≈≈≈≈~...##....>....#  .#≈#≈≈~≈≈≈~~~.##... ....# ####  .~≈≈≈~.$~≈≈≈≈≈#...# #..# ... %hc .≈≈≈≈≈...#≈#≈≈.#..#####..##†#  ≈w≈≈≈~..#≈≈#≈#~..$##......<.#  ~≈≈≈~~~.≈≈≈≈≈≈~@..##.##..####  ~≈~~~~..⌠~≈≈≈w≈~.#  ~≈~~~~.<.~≈~~~≈.#  ~≈~#≈~...~~~w~≈~..#  ~~w≈≈≈#.~~≈~≈≈≈~..##.#.##  ≈≈#≈≈≈≈)~≈≈##≈≈##†.......#  .≈≈#≈.≈..g≈≈≈~....###...##  .≈≈≈≈~)..≈≈≈≈~....#...#......  [#≈#≈≈~~~≈≈~≈.....#...######.%h A  You enter the shallow water.%hg--9Water %hv%h? _Moving in this stuff is going to be slow.%hhD .!.# .#.## .#####..##.#...... ....≈≈.~≈.......######### ##w≈#≈≈≈≈~...##....>....# .#≈#≈≈~≈≈≈~~~.##.... ....# #### .~≈≈≈~.$~≈≈≈≈≈#...# #..# ... .≈≈≈≈≈...#≈#≈≈.#..#####..##†#%h GJ ≈w≈≈≈~..#≈≈#≈#~..$##......<.# ~≈≈≈~~~.≈≈≈≈≈≈@~..##.##..#### ~≈~~~~..⌠~≈≈≈w≈~.# ~≈~~~~.<.~≈~~~≈.# ~≈~#≈~...~~~w~≈~.# ~~w≈≈≈#.~~≈~≈≈≈~..##.#..## ≈≈#≈≈≈≈)~≈≈##≈≈##†.......# .≈≈#≈.≈..g≈≈≈~....###...## .≈≈≈≈~)..≈≈≈≈~....#...#......  [#≈#≈≈~~~≈≈~≈.....#...######.%hK%hM%hYYaw~g~%hEZW=-81.4 (1.6%hPd%hbhW _The dart slug closely misses you.%hF g~Your unstable footing causes you to fumble your attack.11 2.5 (1.1%hb5m _The dart slug closely misses you.%h  You hit the dart slug.  The dart slug is moderately wounded.%hKg~%hS-3.7 (1.2%h%h0A _The dart slug bites you but does no damage.%hs\  Your unstable footing causes you to fumble your attack.%hL(4.9%h%hV _The dart slug barely misses you.%hJ?=  You thump the dart slug!%htA%hC%hJ~~g   dart slug%h@a096.1%hh%hjM _You kill the dart slug!%hͮ%hĺIg~%hx(7.3%h%hFT _You barely miss the dart slug.%hS%\  Your unstable footing causes you to fumble your attack.%h9/D~g%h/(8.5%h 8%h;O _The dart slug misses you.%h\  Your unstable footing causes you to fumble your attack.%hz0-9.7%hW _The dart slug splashes around in the water.%h")e  You hit the dart slug.%h)1=90.9%h1%h5d _The dart slug is moderately wounded.%h  You hit the dart slug.  The dart slug is severely wounded.%hӲt  The dart slug launches a dart at you.%hB%hB(2.1%h;i%h{n _The slug dart hits you but does no damage.  You sock the dart slug!%h}%h*g~g   hobgoblin%h1973.3%hE%h' _You kill the dart slug!Your unstable footing causes you to fumble your attack.%hϸ(4.5%hV%hW _The hobgoblin closely misses you.%hQ  You hit the hobgoblin.  The hobgoblin is heavily wounded.%h((5.7%h%%h*A _The hobgoblin splashes around in the water.%h7  You barely miss the hobgoblin.The hobgoblin is heavily wounded.%hW2--6.9%hC _The hobgoblin hits you.%h;  You hit the hobgoblin.%hF†%h%h$=.!.# .#.##coldbreeze the Cudgeller.#####..##.#......Gargoyle....≈≈.~≈.......#########Health: 23/23 ========================##w≈#≈≈≈≈~...##....>....#Magic: 3/3========================%h+&.#≈#≈≈~≈≈≈~~~.##.... ....# #### AC: 7Str: 19.~≈≈≈~.$~≈≈≈≈≈#...# #..# ... EV: 11Int: 8.≈≈≈≈≈...#≈#≈≈.#..#####..##†#SH: 0Dex: 11≈w≈≈≈~..#≈≈#≈#~..$##......<.#XL:  3 Next: 102% Place: Dungeon:3~≈≈≈~~~.≈≈≈≈≈≈@~..##.##..####Noise: =--------  Time: 1998.1 (1.2)~≈~~~~..⌠~≈≈≈†≈~.........#a) +0 flail~≈~~~~.<.~≈~~~≈..........#%hd'SThrow: 3 throwing nets~≈~#≈~...~~~~~≈~.........#Water ~~w≈≈≈#.~~≈~≈≈≈~..##.#..##≈≈#≈≈≈≈)~≈≈##≈≈##†.......#.≈≈#≈.≈..~≈≈≈~....###...##.≈≈≈≈~)..≈≈≈≈~....#...#......[#≈#≈≈~~~≈≈~≈.....#...######.The hobgoblin is heavily wounded. _The hobgoblin splashes around in the water.  You barely miss the hobgoblin.The hobgoblin is heavily wounded. _The hobgoblin hits you.  You hit the hobgoblin.%h) _You kill the hobgoblin!You have reached level 4!%h3/  --more--%h"8/28==4/4204 1%  _You feel stronger.%h/ 26  _%h: %hpG I11  _You now have 92 gold pieces (gained 12).26 %heH %hI %hL %hL ,%hN %h=Q %hR ,%h1T %h~[  # #  .!.##.#.######g# .#####..##.#........#  ....≈≈.~≈......@######### -  ##w≈#≈≈≈≈~...##....>....# .#≈#≈≈~≈≈≈~~~.##..%h\ # #### .~≈≈≈~.$~≈≈≈≈≈#...#####..# ... .≈≈≈≈≈...#≈#≈≈.#..#####..##†# ≈w≈≈≈~..#≈≈#≈#~...##......<.#g   hobgoblin (asleep) ~≈≈≈~~~.≈≈≈≈≈≈~~..##.##..#### ~≈~~~~..⌠~≈≈≈†≈~.........# ~≈~~~~.<.~≈~~.....#%hb 02006.7 (8.6%hc E-7.7 (9%hg %hj \ _A hobgoblin comes into view.%h # #  .!.##.#.######g# #.#........#  ......@#  ~...##....>....# ~~~.##.........# #### $...#####..# ... #..#†# ...#<.# ~~..# †≈~... < %h/ # #  .!.##.#.######g# #.#........#  ......@#  ~...##....>....# ~~~.##.........# #### $...#####..# #..#†...#<.# ~~..#†≈~...< _A hobgoblin is nearby!%h # # .!.##.#.######g .#####..##.#....@...#  ....≈≈.~≈.......########  ##w≈#≈≈≈≈~...##....>....# #≈#≈≈~≈≈≈~~~.##.........# #### .~≈≈≈~.$~≈≈≈≈≈#...## ... .≈≈≈≈≈...#≈#≈≈.#..#####..##† ≈w≈≈≈~..#≈≈#≈#~...##......<.≈≈~~~.≈≈≈≈≈≈~~..##.##..####.⌠~≈≈≈†≈~%h.gg8.7 (1.0 _%hi` # # .!.##.#.######.# #####..##.#.....@g.# ....≈≈.~≈.######### ##w≈#≈≈≈≈~...##....>....# #≈#≈≈~≈≈≈~~~.##... ~≈≈≈~.$~≈≈≈≈≈#...## ≈≈≈≈≈...#≈#≈≈.#..#####..##†# w≈≈≈~..#≈≈#≈#~...# ≈≈≈~~~.≈≈≈≈≈≈~~..# =9 _The hobgoblin completely misses you.%h   You hit the hobgoblin.  The hobgoblin is severely wounded.The hobgoblin hits you.5---11 10.9 (1.2 _The hobgoblin hits you but does no damage.%hN ]  You closely miss the hobgoblin.The hobgoblin is severely wounded.3-----2.1 _The hobgoblin hits you.%hߣ  You sock the hobgoblin!†%h) --33.3 _You kill the hobgoblin!%hs _No target in view!%hvF%h0G%hMK%hMH _No target in view!%h& %ho' %h* %h- H _No target in view!%h'-4=26 _%h02%h2%h<4,%h4%h6~5==%h?7%h9,%h9%h1;,%h;%h=,%h3>%hq?%h?h6==%hn@%h.B,%hB%h(D%hD%hE%h}F%hK%hK%h1M~7==%hM%hO,%h:P%hQ,%hFR%hS,%hcT%hPV98%hVE==%h-W%hX1 _HP restored.%hZ%h([%h[%h]e  You see here a hobgoblin corpse.%h_5 _%he`%ha%h@c,%hc%hpe%h~f%hg9=%hxg%hh%hKj,%hj%hk%hRm%hm%hfn%h;o%hwp%hp%hdq%hDr%hs%hPt%ht%hbv%hw%h7x%hx%hxy%hz%hP{%h{%h|%hA~%h~%h.%h%h\%hӁ%hL%hJ%h%h8%h%hņ%h.%h%h%hى%h,%hs%h%h,%h%h%h,%h%h%h,%hJ%hޜ%hi,%h%h# ###. ..K..# #.#..$.#.  #....########## #.@........#- #.##.####..# ... #.####..# #### #.##..#.# #.##.#..# #.##.##.# K   kobold (asleep) #.......# #####.### #.# 53.3 (40.0)  A kobold comes into view. It is wielding a +0 whip..KK[39;49%hm==4.3 (41 _The kobold shouts! _You see here a scroll labelled VASOECATYIDD.%h # ## #. .. .K.# #. #..$.#. #....##########  #.@........#  #.##.####..#  ... #.####..#  #### .#  .#  .#  #.......#  #####.###  #.# %h%hH # ## #. .. .K.# #. #..$.#. %hz#....##########  #.@........#  #.##.####..#  ... #.####..#  #### . . .#  #....... #####. #.#%h4!J%h%] _A kobold is nearby!%hl"{ # ## #. .. .K.# #. #..$.#. #....##########  #.@........#  #.##.####..#  ... #.####..#  #### .#  .#  %h#~.#  #.......#  #####.###  #.# %h\ # ## #. .. .K.# #. #..$.#. %hEz#....##########  #.@........#  #.##.####..#  ... #.####..#  #### . . .#  #....... #####. #.#%h%h%h%h] _A kobold is nearby!%h}%h~.K11 --5.3 (1.0) _s - a scroll labelled VASOECATYIDD%h# ## #. .. ..K# #. #..$.#. %hJ#....# #..@.......# #.##.####..# ... #.####..# #### #.##..#.%h##.##.#..##.##.##.# #.......######.####.#%h%hJ.K%h\26 --6%h2%h%h |# ## #. .. ...# #. #..K.#. #....# #.# #.##.####..# ... #.####..# #### ###.##.##.# ## %h %h P$K%h &7%hj %hF %h # ## #. .. ...# #. #..$.#. #.K..# #.# #.##.####..# %h 2... #.####..# #### #.##.##.##.##.# #..### %h F.K%h+ &8%h" %hy% %hp# ## #. .. ...# #. #..$.#. #..K.# #.# #.##.####..# ... #.####..# #### #.#.%h#.##.##.# #.## %h%h(.K9%hm%hKqH.K%hO'60%h%h %hU/%h6A.K%h7&1%h<%h>%h4%h%h|I _No target in range!%h%h>.K%h^-2 _%hu%h{%h %h' %h6 %h I _No target in range!%h' %h* :.K%h?- -3 _%h1 %hb5 %hr 8  You hit the kobold.%h]| 1)%h G11 4=4.5 (1.2%h~ %h_ J _You kill the kobold! %hJ %hH _No target in view! %h _No target in view! %h %hYRead which item? Scrolls  h - a scroll labelled ZIECWI NICWE  i - a scroll labelled HUTWIZ TAKILO  s - a scroll labelled VASOECATYIDD [!] read|quaff[?] describe selected %hb  %h\ coldbreeze the CudgellerGargoyleHealth: 28/28 ========================# ##Magic: 4/4========================#. ..AC: 7Str: 20...# #.EV: 11Int: 8#..$.#.SH: 0Dex: 11#....##########XL:  4 Next:  4% Place: Dungeon:3#....)@....#Noise: =--------  Time: 2064.5 (0.0)#.##.####..#a) +0 flail... #.####..#Throw: 3 throwing nets#### #.##..#.##.##.#..##.##.##.##.......######.####.#  %h _No target in range! _No target in range!  You hit the kobold. _You kill the kobold! _No target in view! _No target in view! %h n  Okay, then. %h %h. _ %h3 %hm %h %h %hB26 _ %h %h<  You see here a +0 whip. %h޹ # ## #. .. ..w# #. #..$.#. #.... %hQ## #...@).....#- #.##.####..# ... #.####..# #### #.##..#.# #.##.#..# #.##.##.#w   dart slug (wandering) # %h?.......# #####.###  #.# %h+5.5 (1 %h_.ww %hL-6.5 (2 _ %h %h %h< # ## #. .. ...# #. #..w.#. #....##########  %h>@#...@).....#  #.##.####..#  ... #.#  #### #.#  #.#  #.#  #..  ###  #.#  %h # ## #. .. ...# #. #..w.#. %h#....##########  #...@).....#  #.##.####..#  ... #.#  #### #.# #.# #.#  #.. ### #.# %h!4 %h %h` _A dart slug is nearby! %h+  # ## #. .. ...# #. #..w.#. #....##########  #...@).....#  #.##.####..#  ... #.#  #### #.#  #.#  #.#  #..  ###  #.#  %hX # ## #. .. ...# #. #..w.#. #....##########  #...@).....#  #.##.####..#  ... #.#  #### #.# #.# #.#  #.. ### #.# %hB[ %h[ %h}a %hq  %hyR_A dart slug is nearby! %h  # ## #. .. ...# #. #..w.#. #....##########  #...@).....#  #.##.####..#  ... #.#  #### #.#  #.#  #.#  #..  ###  #.#  %hG  # ## #. .. ...# #. #..w.#. #....##########  #...@).....#  #.##.####..#  ... #.#  #### #.# #.# #.#  #.. ### #.# %hN  %hT ` _A dart slug is nearby! %hY  # ## #. .. ...# #. %h  #..w.#. #....# #..@.).....# #.##.####..# ... #.####..# #### %h O#.##..#.# #.##.#..# #.##.##.# #.......# %hJ  #####.###  #.# %h  %h P$w %h 27.5 (1 _ %h $  %h'  %h+ # ## #. .. ...# #. #..$.#. #.w..# #.@..).....# #.##.####..# ... #.####..# #### #.##..#.# #.##.#..# #.##.##.# #.......# #####.###  #.#8 %h! %h %h %h8I _No target in range! %h) # ## ###.#. . ..#.#.#.# #..$.#.# #.w..# #@...).....# #.##.####..# ...##.####..# ######.##..#.#  #.##.#..# #.##.##.#  #.#  #####.###  #.# %hA.w %h-9 _ %h %h %h4 %h͑ %hӓ %h %h<=11 =70.7 (1.2 %h  %hy _You hit the dart slug but do no damage. The dart slug barely misses you. %h  You hit the dart slug.  The dart slug is heavily wounded. %h3  %hϟ !1.9 %h  %h9   %hڧ 3_The dart slug bites you but does no damage. %hW;  You hit the dart slug. %h_1. %hq093.1 %heu %how  %hw1_You kill the dart slug! %hdx %h[{ _No target in view! %he _No target in view! %h226 _ %hn %h, %h, %h## # ######...#. ....##.....#.#.# #..$@#.# -6.1 (3.0.....#....##########... ####....).....#w #.##.####..#...##.####..#######.##..#.#w   dart slug (wandering) #.##.#..# #.##.##.##.......#- %hy %h` _A dart slug is nearby! %h  ## # ######  ...#. ....#  #.....#.#.#  #..$@#.#  .....#....#  ... ####....)  w #.##.#  ...##.#     %hC S      %hU } ## # ######  ...#. ....#  #.....#.#.#  #..$@#.#  .....#....#  ... ####....)  w #.##.# ...##.#      %hV  %hj\  %h_   %hq R_A dart slug is nearby! %h  ## # ######  ...#. ....#  #.....#.#.#  #..$@#.#  .....#....#  ... ####....)  w #.##.#  ...##.#          %h  ## # ######  ...#. ....#  #.....#.#.#  #..$@#.#  .....#....#  ... ####....)  w #.##.# ...##.#      _A dart slug is nearby! %hٕ## ########.#......# #.....#.#.# #..@.#.#.#....##.. ####....).....##w## #.##.####..## ...##.####..# ######.##..#.#  #.##.#..#  #.##.##.#  #.#w.w7.1 (1 _ _No target in view! __A dart slug is nearby! __You see here 11 gold pieces. %h(+11 8 _You now have 103 gold pieces (gained 11). %hY.### ########.#......# #.....#.#.# #.@..#.#.#....##.w...####....).....##.##.. #.##.####..# # #.. ...##.####..##.# ######.##..#.#.. #.##.#..#.. #.##.##.#  #.# ````The dart slug launches a dart at you. %h .@..26 =9 _The slug dart misses you. %h {##.#.###.#########.....#......# #.....#.#.# #@...#.#.#....##>...w...####....).....#.##.##..# #.##.####..# # #... ...##.####..# #.########.##..#.#  .. #.##.#..#  .. #.##.##.#  #.# %ht J  Found a stone staircase leading down. %h?+ w.-80 _The dart slug briefly extends its eye-stalks. %h1  %h 8- %h _ _No target in range! %h~>Z ### .#.###.########.....#......#.....#.##.!...#........w.@#....##########>.......####....)..... %h@T.##.##..# #.##.####w   dart slug.#######.### %hRA%h:.w%h&1%h:%h U _Found a black potion.%h0i  You sock the dart slug!11 =2.3 (1.2%h6~x _The dart slug is severely wounded.%hj<  You sock the dart slug!%hӹ1.%h1143.5%hZ%hM _You kill the dart slug!%hm ### # .. #.###.######## #.....#......# #..#.....#.#.##.!...#....#.##.#....##>.####....).....#%hQ#.##.##..# #.##.####..#  # #... ...##.####..# #.########.##..#.# ... #.##.#..#  ... #.##.##.#  .##. #.#  #####.### %h%hO26 -40%h}%ha%h%hH8-%hP %h+H _No target in view!%h\ #### # ..# #.###.######## #.....#......# #..#.....#.#.# ##.!...#....#.# #%h>.#.... #>.####....)..... #.##.##..# #.##.####.. #. #.......##.####..# #.########.##..#. ... #.##.#.. ... #.##.##.%h .##.. #. #####.%hY%h-5 _%hA%h#%h # #### #. ..# #.###.######## #.....#......# #..#.....#.#.# ##.!...#....#.# #.#.... #>.####....) #.##.##..# #.##.##### #. #.......##.#### ## #.########.##..# ... #.##.# ... #.##.## .##.. # #####.%h %h &6%h{ %h& %h|p%ho ## #### #. ..#  #.###.######## #.....#......# #..#..# ##.@..#  #........#....###### #>.......####....). #.##.##..# #.##.####. #..#.......##.###. ##.#.########.## .... #.##. .... #.##.##.. #....8.5 (211 9.5 (3 _t - a black potion%ht%h)3%h+%hsF%h'Q26 %hvc%h|ln%h\m%hvw####### #.....# #.###.########%hx% #.....#......# #..#.....#.#.# ##.....#....#.# #@.......#....#### #>.......####....) #.##.##..# #.##.# #.##..#.......##. #.###.#.########.%h3{> #.. .... #.# l   frilled lizard (asleep) ##. .... #.#l .##.. #.. ###%hȁ,95.5 (6%h+6.5 (7%h %h:a _A frilled lizard comes into view.%h7 #######  #.....#  #.###.  #.....#.  #..#....  ##.....#.  #@....... #>.......%h7) #.##.##..#  #.##..# #.###.# #.. ....  ##. ....  l .##.. %h #######  #.....#  #.###.  #.....#.  #..#....  ##.....#.  #@....... %h#>.......) #.##.##..#  #.##..# #.###.# #.. ....  ##. ....  l .##.. %h"%h8#%h&%he)e _A frilled lizard is nearby!%hRS #######  #.....#  #.###.  #.....#.  #..#....  ##.....#.  #@....... #>.......) #.##.##..#  #.##..# #.###.# #.. ....  ##. ....  l .##.. %h #######  #.....#  #.###.  #.....#.  #..#....  ##.....#.  #@....... #>.......) #.##.##..#  #.##..# #.###.# #.. .... %h ##. ....  l .##.. %h%h2%h%h:e _A frilled lizard is nearby!%ht #######.....###.########.....#........#.....#.###.....#...........#....#######....).##.##..# #.##.##..#......#.#.######. .... # l .##....# ## %h ull.%h A7.5 (1%h _The frilled lizard hisses angrily. _There is a stone staircase leading down here.%h28#######.....####.########....#......#.....#.###.....#...........#....####>%h9###....)##.##..# #.##.##..#......#.#.######. .... #l .# .##...# ##.%h<%hC>l.%hE-8 _%hL%h?%h4%h%h5I _No target in range!%h~.....###.########....#......#.....#.###.....#...........#....####>.......####....).##.##..# #.##.#.#......#.#.######l .... #.. .##.##... ##%hPH.#%h+%h9:l.%h-9 _%h{%h%h  You closely miss the frilled lizard.The frilled lizard hisses.%h>11 =100.7 (1.2%h%h\ _The frilled lizard closely misses you.%hխB  You thump the frilled lizard!%hV2.%h@051.9%h%h<R _You kill the frilled lizard!%h ###.########....#......#.....#.###.....#...........#....####>..###....).##.##..# #.##.#.#......#.#.######....... #........##.#..#%hO26 -20%h %h}%h5T %hT 8-%hW %hLZ H _No target in view!%he 3%h %h %h!$ %hC+ | _%hq- %h0 %h4 ,%h%6 %hG9 %h)= %h= %h> %h@ %hB ,%hoD %hG %hJ ,%hK %hM %h}P ,%h#R %hT %hNV ,%hX %h3[ %h] ,%h_ %hLb %h+e ,%hf %hi %hk %hZl %h9t X%h(u %hw %hMy ,%h}z %hl| %h~ %ho %h %hZ %h %h %hW %h %h '11 %h %h m _p - 4 green potions (gained 1)%h %h( ;26 %h %h %h ,%h% %h %h< %h %hk %hʝ %h %h. %h %h %h #.............##.####............##.###.##.##......##...##.##.##......#####%hߨ I#.....##......# #..#####......# #^............# #.######.##.#.# #.@......##.#.#####.#####..##.#......#.....≈≈.~≈......#.##w≈#≈≈≈≈~...#..#≈#≈≈~≈≈≈~~~.##....~≈≈≈~.$~≈≈≈≈≈#... w   dart slug (wandering)%hj ...≈≈≈≈≈...#≈#≈≈.#...w≈~≈≈≈~..#≈≈#≈#~...~≈≈≈~~~.≈≈≈≈≈≈~~..%h 22.9 (20.0)ww%h8 ,3.9 (21%hֶ %h& %hG #.. ##....... %hn!. ##. %h#..  %h$#..  #^%hC.  %hJ#.######.##.#.#  #.@......# %hҦ&#.#####..# #. %hX3#. .. ..$ %hק7... .%hFw #.. ##....... . ##. #..  #..  #^.  #.######.##.#.#  #.@......# #.#####..# #. #. .. ..$ ... .%hH%hK` _A dart slug is nearby!%h7 #.. ##....... . ##. #..  #..  #^.  #.######.##.#.#  #.@......# #.#####..# #. #. .. ..$ ... .%hC #.. ##....... . ##. #..  #..  #^.  #.######.##.#.#  #.@......# #.#####..# #. #. .. ..$ ... . _A dart slug is nearby!%hD89 #.. ##....... . ##. #..  #..  #^.  #.######.##.#.#  #.@......# #.#####..# #. #.%h8` .. ..$ ... .%hdw #.. ##....... . ##. #..  #..  #^.  #.######.##.#.#  #.@......# #.#####..# #. #. .. ..$ ... .%h%he` _A dart slug is nearby!%h3W #..##. ##............##. #.##.##......## ##.##.##...... #.....##......# #..#####......# #^............# #.######.##.#.#%h8X #@.......##.#. #.#####..##.# #.....≈≈.~≈. #.##w≈#≈≈≈≈~...## ..#≈#≈≈~≈≈≈~~~.## ..~≈≈≈~.$~≈≈≈≈≈# ...≈≈≈≈≈...#≈#≈≈.# .w≈~≈≈≈~..#≈≈#≈#~ ~≈≈≈~~~.≈≈≈≈≈≈~~%h+Y%h]:w.%h^84.9 (1.0) _%hb%h=d%hH # #.##.##.####.... ###%h=K ^.......######.##.#......########..##.#.........≈≈.~≈..##.≈#≈≈≈≈~...##..#≈#≈≈~≈≈≈~~~~≈≈≈~.$~≈≈≈≈≈#...w≈≈≈≈≈...#≈#≈≈.#%hO '..≈~≈≈≈~..#≈≈#≈#~.#.~~≈≈≈~~~.≈≈≈≈≈≈~~~~~~..⌠~≈≈≈†≈%hR %h^p %hq w%hrs #.%hu 5%h %h %hɸ  _No target in range!%h #.##.##.####.... ###^.......######.##.#.......########........≈≈.~≈..##.≈#≈≈≈≈~...##..#≈#≈≈~≈≈≈~~~..w~≈≈≈~.$~≈≈≈≈≈#.....≈≈≈≈≈...#≈#≈≈.#....≈~≈≈≈~..#≈≈#≈#~..##.~~≈≈≈~~~.≈≈≈≈≈≈~~.. ..~~≈~~~~..⌠~≈≈≈†≈<.~≈~~~≈.ww 2 dart slugs (1 wandering)%hJ6 _%ho _No target in range!%h:c&###.... ###^.......######.##.#......########..##.#.........≈≈.~≈..##.≈#≈≈≈≈~...###....#≈#≈≈~≈≈≈~~~.......w~≈≈≈~.$~≈≈≈≈≈#.####w...≈≈≈≈≈...#≈#≈≈.#.....≈~≈≈≈~..#≈≈#≈#~.#.##.~~≈≈≈~~~.≈≈≈≈≈≈~~... ..~~≈~~~~..⌠~≈≈≈†≈## ##..~≈~~~~.<.~≈~~~≈.#≈~...~~~~~≈~w.7 _%hj Lww _A dart slug is nearby! __No target in range! _No target in range!  You hit the dart slug.  The dart slug is moderately wounded.%hW2 ``The dart slug launches a dart at you.%hD ..  The slug dart hits you but does no damage.  The dart slug launches a dart at you.%hm 11 =9.1 (1.2 _The slug dart hits you but does no damage.  You hit the dart slug. w.  The dart slug is heavily wounded.30.3 _The dart slug closely misses you.%h@=  You thump the dart slug!%h %hs C####.##.~~≈~#≈~...~~~~~≈~. coldbreeze the Cudgeller#####.......~~~~≈≈≈#.~~≈~≈≈≈~. Gargoyle#.....##.#.#.≈≈#≈≈≈≈)~≈≈##≈≈## Health: 24/28 ====================----#.....##.#.#..≈≈#≈.≈..~≈≈≈~... Magic: 4/4========================%h #........#.#..≈≈≈≈~)..≈≈≈≈~... AC: 7Str: 20#.....####.##[#≈#≈≈~~~≈≈~≈.... EV: 11Int: 8#.....####.##....≈≈≈~≈#≈...... SH: 0Dex: 11#####......##.#.##≈≈. ...#### XL:  4 Next: 32% Place: Dungeon:3#########@### #. ...Noise: =--------  Time: 2184.5 (0.0)#.#..a) +0 flail#.#Throw: 3 throwing nets......##..#....#..# _The quokka bites you but does no damage.  You hit the quokka. _You kill the quokka! %h _No target in view! _No target in view!  Search for what [Enter for "ego", or ? for help]? armor%h %h2 %h %h . _%h  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting3.2   3.4  +1   j - Spellcasting   0.0   1.2  -1           b * Maces & Flails   4.3   5.0   0       c - Axes   2.3   1.2  -1       d - Staves   2.5   1.0   0       e - Unarmed Combat   0.0   1.0 [39%h;49m  0       f - Throwing   2.0   3.6  -1                       g - Armour   0.0   0.8  +1       h - Dodging   2.4   4.2  -2       i - Stealth   0.0   0.7  +2                 [40%hqm                             The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets%hB %h( %h* ####.##.~~≈~#≈~...~~~~~≈~. coldbreeze the Cudgeller#####.......~~~~≈≈≈#.~~≈~≈≈≈~. Gargoyle#.....##.#.#.≈≈#≈≈≈≈)~≈≈##≈≈## Health: 24/28 ====================----#.....##.#.#..≈≈#≈.≈..~≈≈≈~... Magic: 4/4========================#........#.#..≈≈≈≈~)..≈≈≈≈~... AC: 7Str: 20#.....####.##[#≈#≈≈~~~≈≈~≈.... EV: 11Int: 8%hh, #.....####.##....≈≈≈~≈#≈...... SH: 0Dex: 11#####......##.#.##≈≈. ...#### XL:  4 Next: 32% Place: Dungeon:3#########@### #. ...Noise: =--------  Time: 2184.5 (0.0)#.#..a) +0 flail#.#Throw: 3 throwing nets......##..#....#..# _The quokka bites you but does no damage.  You hit the quokka. _You kill the quokka! _No target in view! _No target in view! _Search for what [Enter for "ego", or ? for help]? armor%h0 %h1 %h5 %h]7 %h%h%h%%hB%hEX26 _%h%hf%h%h!,%h$%h&,%h(%hb+%h+D5=%h-%h0,%h2%h5%h5%hR7%h/<,%h<%h|?%h?a6==%hA%hD,%hF%hI,%hK%h7O%hO%hQ%h@T%hTh7==%hV%hZ%h=d%hr8==%hr,%h/u%hTw%h{,%ha|%h%%h%h%h%h%hO=%h%h%h,%h%h%h,%hƝX%hɞ%hi%hզq#.....##.#.#..≈≈#≈.≈..~≈≈≈~ #.%hHb.#.#..≈≈≈≈~)..≈≈≈≈~ #.....####.##[#≈#≈≈~~~≈≈~≈. #.....####.##....≈≈≈~≈#≈ #####......##.#.##≈≈. ...# #########.### #. ...  #.# ..  %h####.########  #@..........# -#...........#.###.##.#####.##..# ##.#......#.##..#..#%h3 #.##..#....S   ball python (constriction, asleep)#.S.... ...#.......##%h 208.5 (24.0)  A ball python comes into view.SS).-9.5 (25 _The ball python hisses angrily. _You see here 8 gold pieces.%hz (%h [   .### #. ...  #.# ..  ####.########  #@..........#  #...........#.###.#  %h#.#####.##..# #  #.#......  #.##..#..#  #S##..#....  #...... ...  ##.%h2. %h٥  [   .### #. ...  %hv#.# ..  ####.########  #@..........#  #...........#.###.#  #.#####.##..# #  %h#.#...... #.##..#.. #S##..#....  #...... %hƧN ##. %h%h%h6%h] %hƲT_A ball python is nearby!%h; [%hb   .### #. ...  #.# ..  ####.########  #@..........#  %h #...........#.###.#  #.#####.##..# #  #.#......  #.##..#..#  #S##..#....  %hX#...... ...  ##. %h [   %hg.### #. ...  #.# ..  ####.########  #@..........#  %h#...........#.###.#  #.#####.##..# #  #.#...... #.##..#.. #S##..#....  #......  %h>##. %hL%h%h%hb _A ball python is nearby!%h %hٮ :S.%hӯ <11 10.5 (1.0)%h %h7 > _You now have 114 gold pieces (gained 8).%h..≈≈~)..≈####.##[#≈#≈≈~~~≈≈~≈.....≈≈≈~≈#≈..####......##.#.##≈≈. ...# #########.### #  #.# .. ####.######## %h#######...........#......@....#.########.##..# #  #.#......S##..#..#.##..#......... .#.......## .%h%h%h:S.%h{D26 1%h7%h  You hit the ball python.  The ball python is heavily wounded.%h%hI<11 =2.7 (1.2%h"%h  %h_The ball python closely misses you. The ball python barely misses you.%hm>  You sock the ball python!%huF†%h533.9 _You kill the ball python!%hx ####.##[#≈#≈≈~~~≈≈~≈.....≈≈≈~≈#≈..####......##.#.##≈≈. ...# #########.### #  #.# .. ####.######## #######......................#.####.#####@##..# #  #.#......#..#..#<#%h8<%h5O26 -40%ho%h _Found a stone staircase leading up. _You see here a ball python corpse.%h~:%h?N-%hW@H _No target in view!%h%h'%h>%hdH _No target in view!%h# 3%h"$ %h!& %h' %h( $ _%h. %h]/ %h1 B%h;2 %h4 B%h5 %h8 %h= X%h)> %h> %h7? %h@ %hB ,%hB %hD %hG ,%h/H %h_J %h?L ,%hhM %h O %hQ ,%h=T %h V %h[  #.##..#..##.  #.##..#.....  #...........  ##.......## #.#.###.# #<#..#  #.##.#  #.##.##.#  #..@....# #.##.##.# %h~^ #.##.# #  #.. ###> J. J   endoplasm (asleep) .# ##%h3_  25.9 (11.0)  An endoplasm comes into view.%hb bJ.J%h_c ,6.9 (12%hnf %hi _Found a stone staircase leading down. _You see here a scroll labelled SUD IG VOXKUU.%h19 #.  #.  #..  ##..  #.#.###.#  #<#..# #.##.# #.##.##.#  #..@....#  #.##.##.#  #.##.# #  #.. ###J  ..  .#  %h94## %h> #.  #.  #..  ##..  #.#.###.#  #<#..# #.##.# #.##.##.#  #..@....#  #.##.##.#  #.##.# #  #.. ###J ..  .# ##  _An endoplasm is nearby!%hr #.  #.  #..  ##..  #.#.###.#  #<#..#%h"o #.##.# #.##.##.#  #..@....#  #.##.##.#  #.##.# #  #.. ###J  ..  .#  ## %h #.  #.  #..  ##..  #.#.###.#  #<#..# #.##.# #.##.##.#  #..@....#  #.##.##.#  #.##.# #  #.. ###J ..  .# ## %h)a _An endoplasm is nearby!%h-%hN4M>%h5;11 7.0)%h:%h>c _u - a scroll labelled SUD IG VOXKUU%hr%hJJ   endoplasm26 8%h[%h%ht}%hӂ,J.%h&9%hh%h׊%hPut on which piece of jewellery? Jewellery (go to first with "=)  k - an amulet of the acrobat (worn)  n - a ring of resist corrosion (worn)  q - a ring of willpower (worn)m - a ring of ice[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip %h #.##..#..##.coldbreeze the Cudgeller#.##..#.....Gargoyle#...........Health: 28/28 ========================##.......##Magic: 4/4========================#.#.###.#AC: 7Str: 20#<#..#EV: 26 Int: 8#.##.#SH: 0Dex: 11#.##.##.#XL:  4 Next: 33% Place: Dungeon:3#..@....#Noise: ---------  Time: 2229.9 (0.0)#.##.##.#a) +0 flail#.##J# #Throw: 3 throwing nets#..###>..J   endoplasm[ %h} 40m.###An endoplasm comes into view. _Found a stone staircase leading down. _You see here a scroll labelled SUD IG VOXKUU. _An endoplasm is nearby! _An endoplasm is nearby! _u - a scroll labelled SUD IG VOXKUU %h {  To do this, you must remove one of the following items:(? for menu, Esc to cancel)< or n - a ring of resist corrosion; > or q - a ring of willpower!%h:   You remove your ring of willpower. You feel more attuned to ice.J.11 30.9 (1 _m - a ring of ice (worn)"%h &  "%h|You hit the endoplasm but do no damage.The endoplasm freezes you."%h66--"%h.=2.1 (1.2"%h"%h1 _You are frozen. You resist."%h@ "%h7""%h "%h3You hit the endoplasm.  "%hh5The endoplasm is heavily wounded."%h,"%h"%h!3.3"%h"%h "%h"%hP3_The endoplasm closely misses you."%h"%h;  You hit the endoplasm but do no damage.The endoplasm is heavily wounded.The endoplasm freezes you."%hV b5---4.5"%h G _You are frozen. You resist."%hk <  You sock the endoplasm!"%h\ 2."%h- O-65.6 (1.1"%h0 "%h3 M _You kill the endoplasm!"%h="%h^>"%h@"%hBH _No target in view!#%hl#%hMm#%hp#%hrH _No target in view!#%hў#%hPut on which piece of jewellery? Jewellery (go to first with "=)  k - an amulet of the acrobat (worn)  m - a ring of ice (worn)  n - a ring of resist corrosion (worn)q - a ring of willpower#%hңM[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip $%h`$%h"$%h*#.##..#..##.coldbreeze the Cudgeller#.##..#.....Gargoyle#...........Health: 25/28 =====================---##.......##Magic: 4/4========================#.#.###.#AC: 7Str: 20#<#..#EV: 11Int: 8#.##.#SH: 0Dex: 11#.##.##.#XL:  4 Next: 36% Place: Dungeon:3#..@....#$%h0Noise: =--------  Time: 2235.6 (0.0)#.##.##.#a) +0 flail#.##.# #Throw: 3 throwing nets#..###>...###The endoplasm freezes you. _You are frozen. You resist.  You sock the endoplasm! _You kill the endoplasm! _No target in view! _No target in view!$%hNu  To do this, you must remove one of the following items:(? for menu, Esc to cancel)< or n - a ring of resist corrosion; > or m - a ring of ice$%hRA  You remove your ring of ice.$%h3-6.6 (1$%h.$%hT4 _q - a ring of willpower (worn)$%hd I$%h#f $%hf ;26 $%hn 6=$%hB 7==8===$%h/ $%h 4$%hس v$%h ##.......## #.#.###.# #<#..##.# #.##.##.# #.##.##.# #.......# #.##.##.# #.##.##[# #.##...@# -#.####>.# #.####..# #.......#######.###.##.##..###78 M....##.......##.#.#<#.##.##......#.##.#.#[$%h [40m#...###>.#.####..##.61.6 (25.0)2.6 (26$%h  _You see here the +0 toga "Victory" {*Victory Clar}.$%h3$%h %%h P _%%hE  There is a stone staircase leading down here.%%h@ 5 _%%h!%%h"%%h %,%%h%%%h'%%h.%%hA/%%h1,%%h6%%h97,%%h7%%h9%%h:,%%h-;%%h<%%h=%%h>%%h>%%h @%%h@%%hNA%%hA%%h$C%%h(D%%hD%%hۛ,%%hX%%h%%hp%%h[%%h-%%hج%%h%%hs%%h%%hñ%%h%%h%%h%%h%%h%%h%%hԺ%%h'%%h%%h%%h%%hp%%h%%h@%%hG%%h%%h%%h%%h%%h%%hB%%h%%h%%h%%hrA.......# %%h 8.##.##.# %%hK.##.##[# %%hK.##....# %%hK.####>.# %%hK.####..# %%hs{.......###### #######.# %%h#####.###...# #.?..S..#%%h\#.###...####.#.......##.# ##..##.........##.#.....####............####...####......##...# ########S   ball python (constriction, asleep)##### %%h)%%h>&84.6 (22%%h %%h%5.6 (23%%h%%h, %%h%%h:_A ball python comes into view.%%h%%hQ%%hR%%h4S %%hS [#%%hT..#%%h5U>.#%%hU..#%%hV.%%h'W #######.# %%hX.%%hX- #.?..S..# %%hSY #.%%hY,#@# # %%hZ #.%%hI[#.# ##..# %%h[ #...%%h\#.#%%h9] %%h]( ###............# %%h^ %%h_%%h_#......# %%h` %%h$a #...# ######## %%ha %%hg3#####%%h[#..#>.#..#. #######.# . #.?..S..#  #.#@# #  #.#.# ##..#  #...#.#  ###........... #.. #...# ########  #####  _A ball python is nearby!%%h0[#..#>.#..#. #######.# . #.?..S..#  #.#@# #  #.#.# ##..#  #...#.#  ###............#  #......#  #...# ########  #####%%h%[#..#>.#..#. #######.# . #.?..S..#  #.#@# #  #.#.# ##..#  #...#.#  ###........... #.. #...# ########  #####  _A ball python is nearby!'%hc ##.##[...##>. .......###### #######.# #####.###...# #.?..S..#  #.###.# #.#.......##@# ##.....#...##......#  ###...####......# #...# #######  6.6 (1.0) _'%h"  [...##>. .......###### #######.# #####.###...# #.?..S.  ###.# .......##.# ##......##............#  ###...####......####  '%h( '%h &7'%h '%h '%h|  ...##>. .'%h} e......###### #######.# #####.###...# #.?..S.  #.###...####.# #'%h .......##.# ##..#........##.#.....###.........@..#  ###...####......# #...# ########   '%hE '%hs &8'%hՍ '%h[ (%hY#.##....# #.####>.# #.####..# #.###### #######.##.###...# #.?..S..# #.###...####.# # #.#.......##.# ##..# #.##.#.....# ###.# ###...####......# #...# ##  #####9(%h  #.##....#  #.####>.#  #.####..#  #.###### #######.#  ######.###...# #.?..S..# #.###...####.# # #.#.......##.# ##..# #.##.#.....# ###.# ###...####......# #...# ########  #####90(%h]> #.##....# #.####>.# #.####..# #.###### #.# ######.###...# #.?..S..# #.###...####.# # #.#.##.# ##..# #.##.#.....# ###.# ###...####......# #...# ######## #####1(%hBA M##[...>(%hA ####..#.......###### #############.###...# #.?..S..##...####.# #(%hCB 5#.# ##..##.#.....####............# ###...####......(%hC #...# #########(%h=J (%hK &2(%hP (%h S )%h)%hM.##[...>####..#.......###### #############.###...# #.?..S..)%h##...####.# # ##..##.#.....####............# ###...####......#######)%hR)%h )%h)%h3)%h)%h=)%h)%hWInventory: 21/52 slots Hand Weapons (go to first with ))  a - a +0 flail (weapon) Missiles (go to first with ()  d - 3 throwing nets (quivered)e - a javelin  )%h^j - 18 stones Armour (go to first with [)  b - a +0 leather armour (worn)  c - a +0 helmet (worn)l - a +0 plate armour Jewellery (go to first with "=)  k - an amulet of the acrobat (worn)  n - a ring of resist corrosion (worn)  q - a ring of willpower (worn)m - a ring of ice Scrolls (go to first with ?)  h - a scroll labelled ZIECWI NICWE  i - a scroll labelled HUTWIZ TAKILO  s - a scroll labelled VASOECATYIDD  u - a scroll labelled SUD IG VOXKUU Potions (go to first with !)  f - a fuming green potion [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top],%h0,%h,%h #.##.##.#coldbreeze the Cudgeller#.##.##[#Gargoyle#.##....#Health: 28/28 ========================#.####>.#,%hI<Magic: 4/4========================#.####..#AC: 7Str: 20#.......###### #######.#,%hjEV: 26 Int: 8######.###...# #.?..S..#SH: 0Dex: 11,%h#.###...####.# #XL:  4 Next: 36% Place: Dungeon:3#.#......@##.# ##..#Noise: ---------  Time: 2293.6 (0.0),%hSo#.........##.#.....#a) +0 flail###............#Throw: 3 throwing nets###...####......#,%h#...# #############  ,%h   _q - a ring of willpower (worn) _You see here the +0 toga "Victory" {*Victory Clar}. _There is a stone staircase leading down here. _A ball python comes into view. _A ball python is nearby! _A ball python is nearby!,%h,%h ,%h,%ha,%h! n[?25h[?0c  Search for what [Enter for "armor", or ? for help]? -%hԶ [?25l[?1c  Okay, then. _.%ht #.##.##.#coldbreeze the Cudgeller#.##.##[#Gargoyle#.##....#Health: 28/28 ========================#.####>.#Magic: 4/4========================#.####..#AC: 7Str: 20#.......###### #######.#EV: 26 Int: 8######.###...# #.?..S..#SH: 0Dex: 11#.###...####.# #XL:  4 Next: 36% Place: Dungeon:3#.#......@##.# ##..#.%hu-Noise: ---------  Time: 2293.6 (0.0)#.........##.#.....#a) +0 flail###............#Throw: 3 throwing nets###...####......##...# #############     _A ball python is nearby! _A ball python is nearby!Search for what [Enter for "armor", or ? for help]? _Okay, then.Press: ? - help, v - describe, . - travelThe floor..%hr .@ _A ball python is nearby!Search for what [Enter for "armor", or ? for help]? _Okay, then.Press: ? - help, . - travelYou can't see that place.  [the floor.].%hO@...%h@...%hd [., g - get item[Stash: the +0 toga "Victory" {*Victory Clar}].%hThe +0 toga "Victory" {*Victory Clar}. An ancient artefact of Okawaru, these woolen robes were lost when a former champion failed a duel. Its enchantments increase in power when the wearer emerges victorious from threatening combat, but resorting to the use of scrolls or potions for assistance causes them to fade away again. Base armour rating: 2 Encumbrance rating: 0 *Victory: When the wearer kills a threatening monster, it has a chance to gain+1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. If you switch to wearing this armour: Your AC would decrease by 1.0 (7.6 -> 6.6). Your EV would increase by 0.3 (11.1 -> 11.4). This ancient artefact cannot be changed by magic or mundane means. You found it on level 3 of the Dungeon. (g)o to location.;%hv #.##.##.#coldbreeze the Cudgeller#.##.##[#Gargoyle#.##....#Health: 28/28 ========================#.####>.#Magic: 4/4========================#.####..#AC: 7Str: 20#.......###### #######.#EV: 26 Int: 8######.###...# #.?..S..#SH: 0Dex: 11#.###...####.# #XL:  4 Next: 36% Place: Dungeon:3#.#......@##.# ##..#Noise: ---------  Time: 2293.6 (0.0)#.........##.#.....#a) +0 flail###............#Throw: 3 throwing nets###...####......##...#[4;%h0m #############    Search for what [Enter for "armor", or ? for help]? _Okay, then.Press: ? - help, . - travel, g - get itemYou can't see that place.  [Stash: the +0 toga "Victory" {*Victory Clar}]  [the floor.]<%h[ [.<%h5the floor.]=%h #.##.##.#coldbreeze the Cudgeller#.##.##[#Gargoyle#.##....#=%hfHealth: 28/28 ========================#.####>.#Magic: 4/4========================#.####..#AC: 7Str: 20#.......###### #######.#EV: 26 Int: 8######.###...# #.?..S..#SH: 0Dex: 11#.###...####.# #=%hBXL:  4 Next: 36% Place: Dungeon:3#.#......@##.# ##..#Noise: ---------  Time: 2293.6 (0.0)#.........##.#.....#a) +0 flail###............#Throw: 3 throwing nets###...####......##...# ############# =%hD1   Search for what [Enter for "armor", or ? for help]? _Okay, then.Press: ? - help, . - travelYou can't see that place.  [the floor.]=%h=%h=%h'. _=%hF=%h=%hjT _Unknown command.=%hM {[...##>.......###### #######.######.###...# #.?..S. #.###...####.# .......##.# ##......##.....#  ###...####......# #...# ###########4.6 (1 _=%h Q=%hފ n=%hw .......# .##.##.# .##.##[# .##....# .####>.# .####..# .......###### #######.# #####.###...# #.?..S..# #.###...####@# # #.#.......##.# ##..##.........##.#.....# ###............####...####......##...# ########S   ball python (constriction, asleep) ##### =%h7 +8.6 (4=%h xS.S)=%h 3=9.6 (5=%h" =%h 5 _The ball python hisses angrily.>%hW[#>.# #######.#  #.?.S...#  #@# #  #.# ##..#  .##.#  .....#  #......#  #...# ########  #####>%h[#>.# #######.#  #.?.S...#  #@# #  #.# ##..#  .##.#  .... #.. #...# ########  ##### >%h>%hrb _A ball python is nearby!>%hd[#>.# #######.#  #.?.S...#  >%hd#@# #  #.# ##..#  .##.#  .....#  #......#  #...# ########  #####>%h9[#>.# #######.# >%h #.?.S...#  #@# #  #.# ##..#  .##.#  .... #.. #...# ########  #####  _A ball python is nearby!>%h##.## .......##[...>####..# .......###### ####### #### #@?.S...###...####.####..##.##.# ##..##.#.....####............####...####......#...# ############# >%hznS..-300.6 (1 _>%h>%hL .  You hit the ball python.?11 7=1.8 (1.2 _You kill the ball python!>%hy >%h z >%h~ >%hY H _No target in view!?%h%?%h_&?%h*?%h-H _No target in view!?%h@##.##.# # ##.##.# ##.##[# ##....# ####>.# ####..# ###### #.# .###...# #.@.....# #.###...####.####..# #.#.##.# ##..# #.##.####.....####...####......##...# ######## ?%h#l26 -20 _11 -3.8 (2 _v - a scroll labelled MAPLOM OTEESAK?%h&?%h?%h?%ho?%h3?%h;26 ?%h?%h?%h[?%h?%hv?%h,?%h?%h8?%h ?%h ,?%h ?%hn?%hB?%h?%h!B?%h#?%h<%?%h%?%hw&?%hr)?%h"4D # #J . .## ..# #.#?%h7C #.# ##.# #@# # ##.# # #..# ###### #######.## ##...# #.......# ##...####.####..# J   endoplasm (asleep) .......##.# ##..# .......##.#.....# ............##.##?%hE,12.8 (9?%h+F/3.8 (10.0)?%hI?%h8K] _An endoplasm comes into view.?%h  #J #. #.## #..# ##.# ##.# ##.# ##@# # ##.# # #..# #.## #.......##..# ##..#...#?%h  #J..##..##.##.##.##@# ##.# #..# #.## #.......#..# ##.....# _An endoplasm is nearby!?%h  #J #. #.## #..# ##.# ##.# ##.# ##@# #?%h ##.# # #..# #.## #.......##..# ##..#...#?%hUX #J..##..##.##.##.##@# ##.# #..# #.## #.......#..# ##.....#?%h?%h7?%h?%ha _An endoplasm is nearby!@%hh' #J #. #.## #..# ##.# ##.# ##.# ##@# # ##.# # #..# #.## #.......##..# ##..#...#@%h٬ #J..##..##.##.##.##@# ##.# #..# #.## #.......#..# ##.....#@%h@%hݴa _An endoplasm is nearby!@%htK...#.#J#. #. #.#. #..#### #######.## #..... ##...####.#### ####.#.....@%hf@%h!84.0) _@%h@%h@%h ...#.J#. #.#. # #..#### #######.## #...... ##...####.#### ##@%h@%h{&5@%h<5@%h8@%hȫ@%h@%h@%hԳ@%h @%hӸ@%h;_No target in range!@%h ##. ...#.J #.##. # #..#### #######.## #...... ##...####.##.JJ6 _@%h>  _No target in range!@%h 6 ##@%hd \. ...#.J @%h p##.# #@%hQ  #..#### #######.## #.....@%h &.J@%h' C7 _@%hE @%hB  No target in range! _No target in range!  You hit the endoplasm.  The endoplasm is moderately wounded.  The endoplasm freezes you.  You are frozen.7-11 =9.0 (1.2@%ha @ _The endoplasm hits you but does no damage.A%h=  You thump the endoplasm!A%h1.A%h?-9A%h 20.2A%hhA%hM _You kill the endoplasm!A%hiA%hjA%h^nA%hqH _No target in view!A%h _No target in view!A%h A%h A%h0 ,A%h B26 _A%h 8=A%h/ =A%hY M ....### #$.# ## ###.## j#. .# .##.####. .##. ..##..... .... ........ .... #- .## #. .#. .#. .#.## .# #..#j   gnoll (asleep) .# ##.# .##.# [# #.#A%hh 7.2 (7.0.jj-8.2 (8A%hL s _A gnoll comes into view. It is wielding a +0 flail.A%h]X L .. .. #$##  # .  #. j#  #.####. ..##..... ........# #@# #.# #.# #.# #.## #..# ##.##.# [##.#A%h .. .. #$##  # .  #. j#  #.####. ..##..... ........# #@# #.# #.# #.# #.#A%h> #..# ##.#. [#A%hsA%hA%hA%hO A%h\A%hM8_A gnoll is nearby!A%h(B%hrL .. .. #$##  # .  #. j#  #.####. ..##..... ........# #@# #.# #.# #.# #.## #..# ##.##.# [##.#B%h= .. .. #$##  # .  #. j#  #.####. ..##..... ........# #@# #.# #.# #.# #.# #..# ##.#. [#B%hw6 _A gnoll is nearby!B%hnT .. .. #$##  # . B%hU #. j#  #.####. ..##..... ........# #@# #.# #.# #.# #.## #..# ##.##.# [#B%hV%#.#B%h! .. .. #$##  # .  #. j#  #.####.B%hIP ..##..... ........# #@# #.# #.# #.# #.# #..# ##.#. [#B%hB%h\ _A gnoll is nearby!B%h_w#. ...# ..B%hQ`w.. #####$ ... B%h`G###.## . B%h`[#. j#B%hb #.####.#####......#.......... ..#####.#...#.#.## .B%hdB%hjU.jB%hk29.2 (1 _B%hpB%hHsB%h { .. . ##### #$ .... ## ####.  #. .# .B%h" .####j##. ..##......# .........# ..#######  #.B%h l# # [B%hy B%h .j30B%h F##### #$ .... ## ####.  . .# .#.####.##. ..##....j. ...........# ..#######  #.# # [# .B%h T.jB%h &1B%h B%hi C%hV.... ## ####.  #. .# .#.#####. ..##............j# #####.##  #.# #.# [# .#C%hP.jC%h&2C%h5C%hC%h C%h* .j3C%h- C%h  You hit the gnoll.  The gnoll is moderately wounded.C%h o1------11 =4.4 (1.2C%h C%h 9 _The gnoll hits you with a +0 flail!C%h  You thump the gnoll!  The gnoll is almost dead.C%h c2------=5.6C%h C%hw S _The gnoll closely misses you.D%h]  You barely miss the gnoll.The gnoll is almost dead.D%hT^k16------6.8D%hMeD%hhz _The gnoll completely misses you. The gnoll hits you with a +0 flail.D%h'?D%h?8-D%h CD%h2E^ _You are too injured to fight recklessly!D%h  _You are too injured to fight recklessly!D%h^  You hit the gnoll but do no damage.The gnoll is almost dead.8.0D%hǭ h _The gnoll barely misses you.E%h]n7  You hit the gnoll.E%hwC)E%hi7=----569.2 _You kill the gnoll!F%h_ ####.  . .# .#####. ..##.............# ####### #) .#F%h a.#.# .##..#F%h hF%hiP26 -400F%hnF%hpF%h3  . .# .#####. ..##.............# ####### #) .#.##.#F%hW.# .###### #######.##F%hF%h' @-1F%hM F%h F%h~~ X .#####. ..##.............# ####### #) .#.## ### ###...# #.......#F%h F%hl &2F%h@ F%h- F%h m# #.####.# ##. ..##......#  ........#  ..#####.# ## #)# # #.# # #.# # #.## # #.@# # ##.# # #.# # #.# # #.# # ##.# # #.F%h_ .# ###### #.## F%h F%h g8==3F%hH F%h G%h0 #. ..##..... ........# ##### ## #) .##.## . ##...####.####..#4G%hG%heo G%ho G%hq G%h:t G%h XG%hu ,G%hV ,G%h G%h ^9==G%h ,G%h ,G%hً G%h : #.# # # # #.## #..###.# #.# #. #.8.2 (4G%h #.##### #######.##...# #.......##...####.####..# .......##.# ##..# .......##.#.....# ............##.#.....#G%h G%h G%h H%h\M20===1=2=H%h~k'3=H%h4==5==6===7=8== _HP restored.%hX37m=H%h,H%hO  Things that are here:  a +0 flail; a gnoll corpseH%h5 _H%hH%hK≈≈. ...#######.##  #. .... ## .... .####$ j# ...# j###.## ..#. .##.####.##. ..##....@.# ... ........### ... ..#####.#  #) #. # #.jj 2 gnolls (polearms, asleep) # #.## # #..# # ##.#H%h# H%h2409.2 (61.0)  2 gnolls come into view.j.jjj)===10.2 (62H%h&H%hz,' _The gnoll shouts!H%h1t   #. ... #. ## .. .. .# #$ j# .##  # j. # #. .# # #.####.# ..##....@.#H%h ........### ..#####.# #)# # #.# # #.# # #.## # #..# # ##.#H%hܯ   #. ... #. ## .. .. .# #$ j# .## H%hJ # j. #. .# #.####.# ..##....@.# ........### ..#####.# #) #. #.# #. #. ##.H%hH%h'H%hH%hd _There are monsters nearby!H%h1j   #. ... #. ## .. .. .# #$ j# .##  # j. # #. .# # #.####.# ..##....@.# ........### ..#####.# #)# # #.# # #.# # #.## # #..# # ##.#H%hUD   #. ... #. ## .. .. .# #$ j# .##  # j. #. .# #.####.# ..##....@.# ........### ..#####.# #) #. #.# #. #. ##. _There are monsters nearby!J%hq U #. ... #. ##  .. .# #####  #$ j# ....# .## ###.## j.  #. .# .#J%hU  #.####.# .##. ..##......# .... .......@###. ..#####.# ## #)# . #.# .# #.# .# #.## .# #..# .# ##.# .# #.#.jj   gnoll (polearm)---1.2 (1.0) _J%h5 J%h" .. .. . ##### #$ j .... .## ####.  #. j# ..####.##. ..##......# .........###..#####@# ## #) .#.# # [J%h%J%h8.j---2K%hQK%h% ##### #$ j .... .## ####.  . .# .#.####j##. ..##...... ...........##..#####.# ##  .#..# .##.#K%hK%h(.jj   gnoll (polearm)K%h&3K%hK%ha  2 gnolls come into view.The gnoll shouts! _There are monsters nearby!There are monsters nearby!  Things that are here: _a +0 flail; a gnoll corpseL%h?.... .## ####.  #. .# .#.#####. ..##....j........#######.# ## #) #.# #.# [# .#L%hL%h@T.jL%h-4 _L%h1L%hLL%h2M ####.  . .# .#####. ..##............j#######.# ## #) .L%hN #.#.# #.# [.#.L%hQ L%hQ L%h/Z j.jj 2 gnolls (polearms)L%h[ &5L%hg L%hj M%h+  . .# .#####. ..##....j........#######j# ## #) .#.##.# # [.#.##### #######.#.j.j6M%hM%hdf #.####.# ##. ..##......# .. .......j###  ..#####.# ## #j# # #.# # #.# # #.# # #.@# # ##.# # .# # #.# # #.# # ##.# # #..# ###### #######.## ##...# #.......#M%h}tM%huz.j)jM%h9{&7M%hԀM%hM%hQQN%h#. ..##..... ........#######j# ## #) j.##N%h~.## #.##### #######.#...# #.......####.####N%hN%hN%h.j.j8N%hO"N%hp$N%hI........#######.# ## #jN%hJ .j.###..##N%hK #.##### #######.#...# #.......####.####. .......N%h0ON%h/QN%hVS)j.N%hW/jN%hX&9N%h]N%h`N%h1 @#####.# ## #) j.#j###..N%h 2 \# #.N%hW2 ##### #######.#...# #.......# ###.####. .......N%h2 =#...N%h5 N%h5 N%hg: .j.jN%hv; '20N%h? N%h8A N%h] ## #) .#j#.##j.# #.##### #######.#N%hA ...# #.......####.#### .......#........##.#N%hb N%hò N%h .j.jN%h &1N%h N%h O%h .#j##..O%h]#j #.##.##### #######.#...# #.......####.#### ...............##.# ##...####......#O%hO%hO%h`.j.jO%h_&2O%hu O%hr O%h Quiver which action? ([-] to clear)  a - Throw: 3 throwing nets (quivered)b - Throw: javelin  c - Throw: 18 stones [*/%] inventory[!] focus mode: off|onP%h= P%h#D ##.#coldbreeze the Cudgeller ##.#Gargoyle #P%hD #.##Health: 28/28 ======================== ##j.#P%h"E Magic: 4/4======================== ###.#AC: 7Str: 20 ##j#EV: 26 Int: 8 P%hF ##.#SH: 0Dex: 11 ##.#XL:  4 Next: 56% Place: Dungeon:3 ###@#Noise: ---------  Time: 2422.2 (0.0) ##..#a) +0 flail ###### #######.##Throw: javelin ##...# #.......# ##...####.####..# .......##.####..#jj 2 gnolls (polearms) .......##.#.....# ............##.## ##...####......#2 gnolls come into view. _The gnoll shouts! _There are monsters nearby! _There are monsters nearby!P%hG lThings that are here: _a +0 flail; a gnoll corpseP%hI P%hBL P%hN Q%hG##.#coldbreeze the Cudgeller ##.#Gargoyle ##.##Health: 28/28 ======================== ##j.#Magic: 4/4======================== ###.#AC: 7Str: 20 ##j#EV: 26 Int: 8 ##*#SH: 0Dex: 11 ##*#XL:  4 Next: 56% Place: Dungeon:3 ###@#Noise: ---------  Time: 2422.2 (0.0) ##..#a) +0 flail ###### #######.##Throw: javelin ##...# #.......# ##...####.####..# .......##.####..#jj 2 gnolls (polearms) .......##.#.....# ............##%hom.## ##...####......#Things that are here: _a +0 flail; a gnoll corpseThrow: javelinPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 halberd (58% to hit)Q%hej*jspearQ%h %##.#coldbreeze the Cudgeller ##.#Gargoyle ##.##Health: 28/28 ======================== ##j.#Magic: 4/4======================== ###.#AC: 7Str: 20 ##j#EV: 26 Int: 8 ##.#SH: 0Dex: 11 #Q%hv# #.#XL:  4 Next: 56% Place: Dungeon:3 ###@#Noise: ---------  Time: 2422.2 (0.0) ##..#a) +0 flail ###### #######.##Throw: javelin ##...# #.......# ##...####.####..# .......##.####..#jj 2 gnolls (polearms) .......##.#.....# ............##.## ##...####......#Throw: javelinPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 spear (58% to hit)  You throw a javelin. The javelin barely misses the gnoll.The javelin pierces through the gnoll!Q%h , (((((((   gnoll (polearm)Q%hԫ <  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a gnoll, wielding a +0 spear (58% to hit)  You throw a javelin. The javelin barely misses the gnoll.The javelin pierces through the gnoll!  You kill the gnoll!Q%h .)..j.Q%h 11 733.6 (1.4Nothing quivered _Q%h Q%hD R%h´Quiver which action? ([-] to clear)  a - Throw: 3 throwing netsb - Throw: 18 stones [*/%] inventory[!] focus mode: off|onS%h[ S%h ##.#coldbreeze the Cudgeller ##(#Gargoyle ##.##Health: 28/28 ======================== ##).#Magic: 4/4======================== ###.#AC: 7Str: 20 ##.#EV: 11S%h Int: 8 ##j#SH: 0Dex: 11 ##.#XL:  4 Next: 73% Place: Dungeon:3 ###@#Noise: ---------  Time: 2423.6 (0.0) ##..#a) +0 flail ###### #######.##Throw: 3 throwing nets ##...# #.......# ##...####.####..# S%hO _.......##.####..#j   gnoll (polearm) .......##.#.....# ............##.## ##...####......#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 spear (58% to hit)  You throw a javelin. The javelin barely misses the gnoll.The javelin pierces through the gnoll! _You kill the gnoll!S%h9 S%h T%h<#)#.(# .#)#.j ## #..#### #######.## #..... ##...#######.#..... ............##.## jj 2 gnolls (1 polearm, 1 wandering)  A gnoll comes into view. It is wielding a +0 club.26 =4.6 (1T%h\hl _The gnoll completely misses you.T%h}t###)#coldbreeze the Cudgeller ##j#Gargoyle ##(#Health: 28/28 ======================== ##.##Magic: 4/4======================== ##).#AC: 7Str: 20 ###.#EV: 26 Int: 8 ##.#SH: 0Dex: 11 ##j#XL:  4 Next: 73% Place: Dungeon:3 ##@#Noise: =--------  Time: 2424.6 (0.0) ###.#a) +0 flail ##..#Throw: 3 throwing nets T%h2###### #######.## ##...# #.......# ##...####.####..#jj 2 gnolls (1 polearm, 1 wandering) .......##.####..# .......##.#.....# ............##.##A gnoll comes into view. It is wielding a +0 club. _The gnoll completely misses you.Throw: 3 throwing netsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 halberd (58% to hit)T%h L ###)#coldbreeze the Cudgeller ##j#Gargoyle ##(#Health: 28/28 ======================== T%h5N ##.##Magic: 4/4======================== ##)(#AC: 7Str: 20 ###(#EV: 26 Int: 8 ##(#SH: 0Dex: 11 ##(#XL:  4 Next: 73% Place: Dungeon:3 ##@#Noise: =--------  Time: 2424.6 (0.0) #T%h%Q ##.#a) +0 flail ##..#Throw: 3 throwing nets ###### #######.## ##...# #.......# ##...####.####..#jj 2 gnolls (1 polearm, 1 wandering) .......##.####..# .......##.#.....# ............##.##Throw: 3 throwing netsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 halberd (58% to hit)  You throw a throwing net.  The throwing net completely misses the gnoll.T%h lPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a gnoll, wielding a +0 halberd (58% to hit)  T%h' You throw a throwing net.  The throwing net completely misses the gnoll.The gnoll shouts!T%h .j..jjT%h ")T%h ~16-----------11 ==5.5 (0.9T%h5 02T%hf T%h* ; _The gnoll hits you with a +0 halberd!U%h[@###)#coldbreeze the Cudgeller ##.#Gargoyle ##j#Health: 16/28 =============----------- ##.##Magic: 4/4======================== ##)(#AC: 7Str: 20 ###.#EV: 11Int: 8 ##.#SH: 0Dex: 11 ##j#XL:  4 Next: 73% Place: Dungeon:3 ##@#Noise: ==-------  Time: 2425.5 (0.0) ###.#a) +0 flail ##..#Throw: 2 throwing nets ###### #######.## ##...# #.......# ##...####.####..#jj 2 gnolls (1 polearm) .......##.####U%hD([m..# .......##.#.....# ............##.##The gnoll shouts! _The gnoll hits you with a +0 halberd!  Throw: 2 throwing netsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 halberd (58% to hit)V%h"###)#coldbreeze the Cudgeller ##.#Gargoyle ##j#Health: 16/28 =============----------- ##.##V%hǨMagic: 4/4======================== ##)(#AC: 7Str: 20 #V%hT##.#EV: 11Int: 8 ##.#SH: 0V%hݩ/Dex: 11 ##j#XL:  4 Next: 73% Place: Dungeon:3 ##@#V%hiNoise: ==-------  Time: 2425.5 (0.0) ###.#a) +0 flail #V%hd&#..#Throw: 2 throwing nets ###### #######.## ##...# #.......# ##...####.####..#jj 2 gnolls (1 polearm, 1 caught) .......##.####..# .......##.#.....# ............##.##Throw: 2 throwing netsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 halberd (58% to hit)  You throw a throwing net. The throwing net hits the gnoll.  The gnoll is caught in the net!V%h68V%h>i(jjV%h?7=-6.4 (0.9throwing net V%h@V%h8GV%hJ\MPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 halberd (58% to hit)  V%hOYou throw a throwing net. The throwing net hits the gnoll.  The gnoll is caught in the net! _struggles against the net.V%hd V%hk .j-7.5 (1.1V%hp V%ht ~ _You hit the gnoll but do no damage. The gnoll struggles against the net.W%h4  You hit the gnoll. (jThe gnoll is heavily wounded.8.6 _The gnoll struggles against the net.W%h[7  You hit the gnoll.W%h{ .jThe gnoll is heavily wounded.W%h-9.8 (1.2W%h(W%h,1  You hit the gnoll.  The gnoll is heavily wounded. _The gnoll struggles against the net.  You hit the gnoll.  The gnoll is heavily wounded. _The gnoll struggles against the net.W%hs7@The gnoll is heavily wounded. _The gnoll struggles against the net.  You hit the gnoll.  The gnoll is heavily wounded. _The gnoll struggles against the net.  You hit the gnoll.W%h>.jj   gnoll _The gnoll struggles against the net.  You hit the gnoll.  The gnoll is heavily wounded. _The gnoll struggles against the net.  You hit the gnoll.  You kill the gnoll!W%hVN=8931.0W%hi^W%ha8 _The gnoll hits you with a +0 club.X%h5Y  You hit the gnoll.  The gnoll is moderately wounded.X%hEZf2----2.1 (1.1X%h]X%h_8 _The gnoll hits you with a +0 club.X%hhn _The gnoll hits you with a +0 club.  You hit the gnoll.  The gnoll is moderately wounded. _The gnoll hits you with a +0 club.  X%h_oYou barely miss the gnoll.  The gnoll is moderately wounded.X%hv(3.2X%h}X%h+S _The gnoll closely misses you.X%h48 8  You sock the gnoll!X%hA C)X%hA X%h{P ###)#coldbreeze the Cudgeller ##.#Gargoyle ##(#Health: 12/28 ==========-------------- ##.##Magic: 4/4======================== ##)(#AC: 7Str: 20 ###.#EV: 11Int: 8 ##.#SH: 0Dex: 11 ##)#XL:  4 Next: 104% Place: Dungeon:3 ##@#Noise: ==-------  Time: 2434.4 (1.2) ###.#a) +0 flail ##..#Throw: throwing net ###### #######.## ##...# #.......# ##...####.####..# .......##.####..# .......##.#.....# ..........X%h6Q ..##.##The gnoll is moderately wounded. _The gnoll hits you with a +0 club.  You barely miss the gnoll.The gnoll is moderately wounded. _The gnoll closely misses you.You sock the gnoll! _You kill the gnoll!You have reached level 5!X%hB[ /  --more--Y%hL X4/325/55 2% Y%h Y%h 4 _Z%hAz5=26 _6==7=Z%h[lZ%hmZ%hoZ%hsZ%htZ%hwZ%hzZ%h|Z%h}Z%hZ%hgZ%h8Z%hp=Z%hZ%hwZ%hZ%h<Z%hZ%hېZ%hZ%htZ%hZ%hZ%hZ%hZ%hZ%h9Z%h3%==Z%hZ%hZ%hZ%h^Z%hZ%h{Z%h]Z%hZ%h@Z%hZ%hʺZ%hMZ%hOZ%h20Z%h%==Z%hdZ%h{Z%h&Z%heZ%hZ%hZ%h^Z%h Z%hZ%hZ%hZ%hZ%hA1=Z%h2=23==4==Z%hC"BZ%h $,Z%h-5=Z%h?6=Z%h.AZ%hG7==Z%hHZ%hLJ,Z%hKZ%h+M,Z%h$NZ%h.P,Z%h0QZ%hRZ%h9Sh8==Z%hMTZ%hUZ%h]VZ%h[WZ%h YZ%hY[39;49mZ%hZZ%h],Z%h^Z%h`Z%hdaU9=Z%hKbZ%hXdZ%hdZ%heZ%h30=1==Z%hsBZ%hZ%h!Z%hZ%hhZ%hh2==Z%hZ%h[  Items here: )) ††.Z%h5 _Z%hZ%hZ%hɡ,Z%h!,Z%h,O=Z%hZ%hZ%hV'11 Z%h _d - 2 throwing nets (gained 1)26 Z%hXZ%h>Z%h(11 Z%hZ%h$ Z%h_e - a javelinZ%hZ%hI<26 Z%hZ%hfZ%hZ%h|Z%hZ%h"&  Z%hVThings that are here:  a +0 flail; a gnoll corpseZ%h9Z%h! _Z%hZ%h[Z%hZ%hNZ%h,Z%hZ%hZ%hZ%h_Z%huZ%hZ%h Z%h Z%h Z%hZ%hZ%hZ%hBZ%h=Z%hZ%h Z%hZ%h"$XZ%h-Z%hm/Z%hRj11  _You now have 124 gold pieces (gained 10).26 Z%h)XZ%hZZ%h[Z%hQ]Z%h9`Z%h:cZ%hQdZ%hfZ%hqhZ%hlZ%hmZ%hoZ%h`rZ%htZ%huZ%h3wZ%h~Z%hZ%hօZ%hVZ%hZ%hZ%hZ%hZ%h Z%hZ%hZ%h2Z%hZ%hZ%h\Z%hZ%h9Z%h~Z%h{Z%h.Z%hZ%hZ%hSZ%hGZ%hlZ%hZ%hZ%hZ%hZ%hZ%hyZ%hZ%htZ%hZ%h0Z%hZ%h[Z%h...........#... #.##.#.##### .......#.###.#...## #.##........ ##†##..#.###.#....## #.####.###..  #.#......##.#.....###.####.#  #.##..#..##........##......#  #.##..#..................###  #..................#####.#  ##.......####.....## #)#  #.#.###.# #..@.## #.#--  #<#..##.# #...## #.#  #.##.##.# #.#.##2 throwing nets Z%hkA[37m #.##.##.# #.....#).#  #.......# #.....##.#  #.##.##.# #.....##.#r   rat (asleep)  #.##.##[# #....r##)#  #.##....# #..##.#  #.####>.# ##.#Z%hz 542.4 (108.0)  A rat comes into view.Z%h]rr.Z%h,==3Z%h 9Z%hZ%h- _The rat squeaks loudly.Z%hU  #.##.#.#...## #.##...†#.#....## #.####.  #.#.....###.####.#  .##........##......#  .................###  .........#####.#  #.....## #)#   #..@.## #.#  #< #...## #.#   #...# #.##   #..... #).#   #..... ##.#   #...r.# #.# Z%hkV [# #.....# #)#   #.....# #.#  >.# ##.# Z%hC  #.##.#.#...## #.##...†#.#....## #.####.  #.#.....###.####.#  .##........##......#  .................###  .........#####.#  #.....## #)#   #..@.## #.#  #< #...## #.#   #...# #.##   #..... #).   #..... ##.   #...r.# #Z%hJ .#  [# #.....# #)   #.....# #.  >.# Z%h Z%h Z%h Z%h  Z%h L_A rat is nearby![%hQuiver which action? ([-] to clear)  a - Throw: 2 throwing nets (quivered)b - Throw: javelin  c - Throw: 18 stones [*/%] inventory[!] focus mode: off|on[%h: [%hU ##...........#... #.##.#.##### coldbreeze the Cudgeller .......#.###.#...## #.##........ Gargoyle [%hU )##†##..#.###.#....## #.####.###.. Health: 32/32 ========================#.#......##.#.....###.####.#Magic: 5/5========================#.##..#..##........##......#[%h`Y AC: 8Str: 20  #.##..#..................###EV: 26 Int: 8  #..................#####.#SH: 0Dex: 11  ##.......####.....## #)#XL:  5 Next:  2% Place: Dungeon:3#.#.###.# #..@.## #.#Noise: ==-------  Time: 2543.4 (0.0)#<#..##.# #...## #.#a) +0 flail#.##.##.# #...##.##Nothing quivered#.##.##.# #.....#).##.......# #.....[%hr] ##.##.##.##.# #...r.##.#r   rat#.##.##[# #.....##)##.##....# #.....##.##.####>.###.#Things that are here: _a +0 flail; a gnoll corpse _You now have 124 gold pieces (gained 10).  A rat comes into view. _The rat squeaks loudly. _A rat is nearby![%hv \ _Clearing quiver.[%h@ .......#.###.#...## #.##........ ##†##.#....## #.####.###  #.#.......###.####.# #..#..##........##.........[%hC #......##..........#####.# #####.....## #) #.#.###.# #....## #.<#..## #..## .###.....)......##.##.##r.# #.[.)....##>.# ########...[%hK [%h\O :r.[%hZP ;--4.4 (1 _[%hX [%hY \%h}##†##.## #.####.###  #.#.......## #..#..##........##.............##..........#####.# #####.....## #) #.#.###.# #....## #.<#..## .## ##.....#)......r.####.##. [)....##>.# #######..# .......###### #######.#\%h\%h6:r.\%hA--5\%hA\%h\%h 6  You sock the rat!\%h0(2.\%hLG11 3=6.6 (1.2\%hR\%hSG _You kill the rat!\%h2  #.#.......## #..#..##........##..............##...........#####.# #####.....## #) #.#.###.# #....## #.<#..## .####...####...@.#)......###.## ######.###...# #.......#\%h\%h_O26 -70\%hC\%h\%h 1N-\%h5\%h_7H _No target in view!\%h #..#..##........##..............##.................#####.# #\%h4 ####.....## #) #.#.###.# #....## #.\%h<#..## .####...###.....)......\%h###.## [)#.###...####.####..#\%h$\%h-8 _\%ho\%h\%h4\%h\%hH _No target in view!\%h \%h   Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting3.5   3.4  +1   j - Spellcasting   0.0   1.2  -1  \%h          b * Maces & Flails   4.7   5.0   0       c - Axes   2.5   1.2  -1       d - Staves   2.8   1.0   0       e - Unarmed Combat   0.0   1.0   0      \%h  f - Throwing   2.0   3.6  -1                       g - Armour   0.0   0.8  +1       h - Dodging   2.4   4.2  -2       i - Stealth   0.0   0.7  +2                         [\%h# 34m                     The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets]%h:= f + Throwing 2.0^%hTargetTarget--  --  --  --  --  --  --  --  --  --  a-z] set[-] clear selected targetcost|targets^%h<[?25h[?0c0 ^%h - [?25l[?1c^%h|3.0  -1 current training targets, if any.=] set aall targets^%h0 ^%h ^%hԾ  #.##..#..##........##......#coldbreeze the Cudgeller#.##..#..................###Gargoyle#..................#####.#Health: 32/32 ========================^%h. ##.......####.....## #)#Magic: 5/5========================#.#.###.# #....## #.#AC: 8^%h Str: 20#<#..##.# #...## #.#EV: 26 Int: 8#.##.##.# ##...## #.##^%h SH: 0Dex: 11#.##.##.# #.....# #).#XL:  5 Next:  3% Place: Dungeon:3^%h` #.......# #...@.# ##.#Noise: ---------  Time: 2548.6 (0.0)#.##.##.# #.....##.#a) +0 flail#.##.##[# #.....##)#Nothing quivered#.##....# #.....##.##.####>.# ####### ##.##.####..##..##.......###### #######.########.###...# #.......##.###...####.####..# _A rat is nearby! _Clearing quiver.  You sock the rat! ^%h _You kill the rat! _No target in view! _No target in view!^%hP 4^%h ^%hg ^%h3^%hY^%h1,^%hnP _^%h,^%h^%h^%h[,^%h^%h ^%h,^%hB^%h^%hA,^%h^%h^%h,^%hp^%h^%h^%h#####.### #. ... ####.## #.# #.S.# #......###.########...# #.##.#.# ##....#...# #.##.#.##### .......#.###.#...## #.##........ ##†##..#.###.#....## #.####.###..#.#......##.#.....###.####.#^%h#.##..#..##........##......##.##..#........@.........####..................#####.#  ##.......####.....## #)# .###.# #....##^%h*g<#..##.# #...^%hp2#.#.##.# ##...###S   ball python (constriction, wandering)##.##.# #.....# #)........# #.....# ##.##.##.##.# #.....# #.#^%h3%54.6 (6^%h3^%hc4$5.6 (7^%h9^%h< ^%h*=^%h=:_A ball python comes into view.^%h>_%hŮ #. ...   #.# #.S.#   #...#  #...# #...## †#.#....##  #.#.....##  .##........##......#  .......@.........###  ...........#####.#  .####.....## #)#   #....## #.#  #< #...## #.#   ##...## #.##   #.....# #).#   #.....# ##.#    #.# _%hfD #. ...   #.# #.S.#   #...#  #...# #...## †#.#....##  #.#.....##  .##........##......#  .......@.........###  ...........#####.#  .####.....## #)#   #....##   #< #...##    ##...## #.##   #.....# #)   #.....#_%hAL[39;49m      _A ball python is nearby!_%h #. ...   #.# #.S.#   #...# _%hc #...# #...## †#.#....##  #.#.....## _%h  .##........##......#  .......@.........###  ...........#####.# _%hr .####.....## #)#   #....## #.#  #< #...## #.# _%hr  ##...## #.##   #.....# #).#   #.....# ##.# _%h;   #.# _%h0 #. ...   #.# #.S.#   #...#  #...# #...## †#.#....##  #.#.....##  .##........##......#  .......@.........###  ...........#####.#  .####.....## #)#   #....##   #< #...##    ##...## #.##   #.....# #)   #.....#_%h [39;49m      _A ball python is nearby!_%h  #. ...   #.# #.S.#   #...#  #...# #...## †#.#....##  #.#.....##  .##........##......#  .......@.........###  ...........#####.#  .####.....## #)#   #....## #.#  #< #...## #.#   ##...## #.##   #.....# #).#   #.....# ##.#    #.# _%h #. ...   #.# #.S.#   #...#  #...# #...## †#.#....##  #.#.....##  .##........##......#  .......@.........###  ...........#####.#  .####.....## #)#   #....##   #< #...##    ##...## #.##   #.....# #)   #.....#_%hjI[39;49m     _%h=_%h_%h_%hMb _A ball python is nearby!_%h ...##.#.##≈≈### #####.### #...... ####.## #.# #.S....  ####.####### ##.......... #.##### ....._%h >#.#...## #.##...... ##†##..#.###.#....## ##........##.#.....###.####.####......##..#..........###...........#####.##.......####.....## #).#.#..##<#. #...## #...#.###.##.# #....).....#_%h߿ _%ho g.SS)_%h! +6.6 (1_%h _%h 5 _The ball python hisses angrily._%hr ##.##....≈≈≈~≈#≈........... ...##.#.##≈≈.≈~...### #####.### #...... ####.## #.# #.......  ####.########..S_%hl  ##.......... #.##### .....## #.##...... ##†##..#.###.#....## ##........##.#..@..###.####_%h k.####......##..#......###_%hA ...........#####.##.......####.....## #).#.#_%h .##<#. #...##_%h ##...#.###.##)_%h< _%h: F.S_%h &7_%h _%h _%h4_%h_ _No target in range!`%h`J`%h{I _No target in range!`%h[#≈#≈≈~~~≈≈~≈.....#...###### ##.##....≈≈≈~≈#≈........... ...##.#.##≈≈.≈~...### #####.### #...... ####.## #.# ....  ####.########... ##...........#..S# #.##### .....## #.##...... ##†##..#.### ##........##.#.....###.####.####......##..#......###...........#####.##.......####.....## #).#.#.##<#.`%h9 #...####...#.#`%hg`%htt.S=8`%hsu _The ball python completely misses you. x2`%h`%hl  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting`%hJ3.5   3.4  +1   j - Spellcasting   0.0   1.2  -1           b * Maces & Flails   4.7   5.0   0  `%hf     c - Axes   2.5   1.2  -1       d - Staves   2.8   1.0   0      `%hPa e - Unarmed Combat   0.0   1.0   0      f + Throwing2.0   3.6  -1      `%h*L                 g - Armour   0.0   0.8  +1  `%h%     h - Dodging   2.4   4.2  -2       i - Stealth   0.0   0.7  +2      `%hy                                        The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  `%ht[?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets`%h  f * Throwing   2.0a%h'o f - Throwing   2.0a%hra%hha%hؖ##.##[#≈#≈≈~~~≈≈~≈.....#...###### coldbreeze the Cudgeller ##.##....≈≈≈~≈#≈...........#Gargoyle ...##.#.##≈≈.≈~...#######.##Health: 32/32 ======================== #####.### #...... ####.###Magic: 5/5========================#.##...# #......#AC: 8Str: 20  ####.########...# #.##.#.#EV: 26 a%hInt: 8 ##...........#...# #.##.#.##### SH: 0Dex: 11 .......#.###.#..S## #.##........ XL:  5 Next:  3% Place: Dungeon:3 ##†##..#.###.#..@.## #.####.###.. Noise: =--------  Time: 2558.6 (0.0)  #.#......##.#.....###.####.#a) +0 flail#.##..#..##........##......#Nothing quivered#.##..#..................####..................#####.###.......####.....## #)#S   ball python (constriction)#.#.###.# #....## #.##<#..##.# #...## #.##.##.##.# ##...## #.## _A ball python is nearby! %h*3m_A ball python is nearby! _The ball python hisses angrily. _No target in range! _No target in range! _The ball python completely misses you. x2a%hO4a%hTa%hqa%h=  You hit the ball python.a%hE†a%h*711 9.8 (1.2a%h\e _You kill the ball python!a%h; M.#.#..≈≈≈≈~)..≈≈≈≈~.....[#≈#≈≈~~~≈≈~≈.....#...###### ##.##....≈≈≈~≈#≈........... ...##.#.##≈≈.≈~...### #####.### #...... ####.## #.# ....  ####.####### ##...........#...# #.##### .....a%h= ## #.##...... ##†##..#.### ##........##.#.....###.#####.##..#..##........##......#..#...##a%hE f26 -600a%hPJ a%hM x _You see here a ball python corpse.a%h M#≈.≈..~##...## .#.#..≈≈≈≈~)..≈≈≈≈~......[#≈#≈≈~~~≈≈~≈.....#...###### ##.##....≈≈≈~≈#≈........... ...##.#.##≈≈.≈~...### #####.### #...... ####.## #.# ....  ####.####### ##..........a%h  #.##### .....†## #.##...... ##†##..#.### ##..#.#......##.#.....###.####.#.#....#.#....##a%h ,a%h= G-1 _a%h a%hS b%hn[?25h[?0c  Search for what [Enter for "armor", or ? for help]? c%h7 [?25l[?1cc%hV:7 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle)  a - [carried] b - a +0 leather armour (worn)  b - [carried] c - a +0 helmet (worn)  c - [carried] l - a +0 plate armour Results elsewhere ([,] to cycle)  d - [D:3] a +0 leather armour (1 further duplicate)  e - [D:3] the +0 toga "Victory" {*Victory Clar}f - [D:1] a +0 hat  g - [D:1] a helmetd%hoQ d%h].#.#..≈≈#≈.≈..~≈≈≈~....###...##coldbreeze the Cudgeller d%h"`4.#.#..≈≈≈≈~)..≈≈≈≈~....#...#..... Gargoyle ##.##[#≈#≈≈~~~≈≈~≈.....#...###### Health: 32/32 ======================== ##.##....≈≈≈~≈#≈...........#Magic: 5/5======================== ...##.#.##≈≈.≈~...#######.##AC: 8Str: 20 #####.### #...... ####.###d%ha1EV: 26 Int: 8#.##...# #......#SH: 0Dex: 11  ####.########...# #.##.#.#XL:  5 Next:  3% Place: Dungeon:3 ##...........#..@# #.##.#.##### Noise: ---------  Time: 2561.8 (0.0) .......#.###.#..†## #.##........ a) +0 flail d%heL##†##..#.###.#....## #.####.###.. Nothing quivered#.#......##.#.....###.####.##.##..#..##........##......##.##..#..................####..................#####.###.......####.....## #)##.#.###.# #....## #.# _No target in range! _The ball python completely misses you. x2  You hit the ball python. _You kill the ball python! _You see here a ball python corpse.  Search for what [Enter for "armor", or ? for help]? armord%hk4d%h/pd%hq. _d%hU  _d%hlO   You enter the shallow water.Water  _Moving in this stuff is going to be slow.d%h` Bd%h^  You see here a +0 sling. _d%h Xd%hT ,d%h d%h) P  There is a stone staircase leading up here.d%h\ d%h  _d%hȻ d%hm ,d%hj d%h Bd%h S11 d%hM M _You now have 132 gold pieces (gained 8).d%h( Q26 d%h d%h d%h5 ,d%h' d%h d%hY  You enter the shallow water.Water d%h d%h  N _Moving in this stuff is going to be slow.d%h 4d%h1 d%h? d%h ,d%h d%h= d%h  ,d%h d%h d%h# d%h{# d%h% d%h' d%h. Xd%hV0 7d%h1 d%h4 d%hH6 0d%h7 d%hs9 d%hA; ,d%h< d%h > d%h@ d%h{@ d%hA d%hmB d%h&H d%hH d%hJ d%hT Xd%hU d%hX d%h`Y d%hZ d%h\ d%h^ d%h_ d%hZ` d%h0c d%he d%hf d%hpg d%hAj d%hek ,d%hyl d%hn d%hp d%hr ,d%h{ nd%hv} d%h~ d%hM d%h׀ d%hZ d%h d%hك d%hT Bd%h1 ,d%h d%h d%h d%h d%hߕ  #^.. #.## #... d%h# #.## #... #### ####.## ... ######....#≈ ##.######.........~≈ #..@......####....≈≈ #....######.#≈~≈ #.##. #.##.##.~~≈≈ #. #g #.......~~≈~ .. ####.##..~≈~ d%h ## ####.##.~~≈~ g   hobgoblin (asleep) #####.......~~~~ #.....##.#.#.≈≈# #.....##.#.#..≈≈d%hs  611.6 (49.8)  A hobgoblin comes into view.d%h ~g.gd%h K====2.6 (50d%h\ d%h + _The hobgoblin shouts!d%h  #^ ####  ...  ##.######.. #..@......# #....######.# #.##g #. #. #. #....... .. . ## ~≈~ ~d%hGg  #^ ####  ...  ##.######.. #..@......# #....######.# #.##g #. #. #. #....... .. . ## ~≈~ ~ _A hobgoblin is nearby!d%h=  #^ ####  ...  ##.######.. #..@......# #....######.# #.##g #. #. #. #....... .. . ## ~≈~ ~e%hrw #^ ####  ...  ##.######.. #..@......# #....######.# #.##g #. #. #. #....... .. . ## ~≈~ ~ _A hobgoblin is nearby!e%h@ #^ ####  ...  ##.######.. #..@......# #....######.# #.##g #. #. #. #....... .. . ## ~≈~ ~e%h'L" e%hL#^ ####  e%hM...  ##.######.. #..@......# e%h~M#....######.# #.##g #. e%hM#. #. #....... .. . ## e%hJN~≈~ ~e%hQe%hQe%hUe%hY` _A hobgoblin is nearby!e%h  #^   #.   #   #.   #   ##### ####.   ...# ######....#   ##.######.~   #.@.......####....   #....######.##.....≈~   #.##g# #.##.##.~~   #. #.# #.......~~≈  .. ..# ####.##..~≈  ## ### ####.##.~~≈   #####.~~   #.....##.#.#.≈≈   #.....##.#.#..g.----3.6 (1.0) _e%h   You closely miss the hobgoblin.11 =---4.7 (1.1 _The hobgoblin hits you but does no damage.e%h9  You barely miss the hobgoblin. The hobgoblin misses you.e%h(-5.9 (1.2e%he%hs@ _The hobgoblin hits you but does no damage.f%h[<  You sock the hobgoblin!f%h h†f%h057.1f%h=f%hJ"M _You kill the hobgoblin!f%h4f%h/f%hH _No target in view!f%hf%hFf%h?f%hR H _No target in view!f%h[ 9Read which item? Scrolls  h - a scroll labelled ZIECWI NICWE  i - a scroll labelled HUTWIZ TAKILO  s - a scroll labelled VASOECATYIDD  u - a scroll labelled SUD IG VOXKUU  v - a scroll labelled MAPLOM OTEESAK [!] read|quaff[?] describe selectedg%h~g%hǂg%h͆ #^. coldbreeze the Cudgeller  #.# Gargoyle  #.. Health: 32/32 ========================  #.# Magic: 5/5========================  #.. AC: 8Str: 20  #####g%hb####.# EV: 11Int: 8  ...# ######....# SH: 0Dex: 11  ##.######.........~ XL:  5 Next:  5% Place: Dungeon:3  #.@.......####....≈ Noise: =--------  Time: 2617.1 (0.0)  #...†######.##.....≈~ a) +0 flail  #.##.# #.##.##.~~≈ Nothing quivered  #. #.# #.......~~≈  .. ..# ####.##..~≈  ## ### ####.##.~~≈   #####.......~~~   #.....##.#.#.≈≈   #.....##.#.#..≈ You barely miss the hobgoblin. The hobgoblin misses you. g%hˎQ_The hobgoblin hits you but does no damage.  You sock the hobgoblin! _You kill the hobgoblin! _No target in view! _No target in view!  Okay, then.g%hѐg%hB. _g%hZ26 _g%hg%hMg%hg%hWg%hg%hr,g%hg%hg%h,g%hg%hAg%h,g%h,g%hBg%hg%hg%hg%hug%hg%hg%h;g%hg%hg%hg%hg%hg%hg%h,g%hg%h Xg%hn g%hB g%h g%h7 g%hg%hg%hOg%hg%h}g%hNg%hg%h>g%hg%h&g%hg%hg%hg%h;g%hg%hDg%hf g%hu!g%h!g%hf"g%h$,g%h=+g%h+g%h -g%h.,g%h@/g%h0g%hN1g%h1g%h=2g%hx3g%hJ4g%h4g%hc5g%hH6g%h>8Bg%h9g%h8:g%h:g%h(;g%hr<g%hd=g%h=g%hq>g%h?g%h@g%h@g%hsAg%hiBg%hC,g%hJg%h Kg%hXg%h#[,g%hig%hxj,g%hakg%hEmg%hNo,g%hqg%hjy,g%hIzg%hP}g%hig%hg%hv 11 g%hg%hu g%h^_You now have 146 gold pieces (gained 14).g%hg%h26 g%h,g%h1g%h/g%hg%hZg%h>g%hg%h֝g%hОg%hg%hg%hܢg%hg%hg%h!g%hg%hݨg%h^g%hg%hŬg%hg%hSg%hձg%hg%hg%h@g%hg%hhg%h\g%h¹g%heg%h*g%h&g%hg%h5g%hSg%h,g%h}g%hg%h|vg%he,g%hg%hg%h_Bg%h!g%h-g%h34ng%h7g%h8g%h/9g%h9g%h<g%h=g%h=g%hEGg%hwHg%hHg%hIg%hnLg%hM,g%hNg%hBRg%hS,g%hTg%h0Wg%hY,g%h^Zg%h\g%h6^,g%h_g%hbg%hd,g%hReg%htgg%hh,g%hig%hkg%h)m,g%h2ng%hqg%hr,g%hsg%hHvg%hw,g%hyg%hg%h,g%h͂g%hބg%h&,g%hg%hg%hg%hrg%hg%h g%h*g%hg%h#g%h&g%h,g%h:g%hg%h,g%h%g%hg%h7,g%hҢg%h[g%hť,g%hЦg%hBg%hZg%hIg%h8,g%hXg%hBg%hCg%hXg%hMg%hg%h,g%hg%hg%h,g%hg%hg%h,g%h+g%hg%h>,g%hg%hg%hO,g%hg%hg%hg%hg%hg%hg%h+g%hg%h6g%hg%hM,g%hgg%hg%h,g%hg%hGg%hg%hg%hg%h*g%hg%h g%hg%h)g%hg%h"g%hg%h}g%h,g%h5g%hg%h,g%hVg%hg%ht,g%hg%h g%h{≈##........# ....###...## ....#...#...... ....#...######. ........# ######.##  g%h8 ####.###  #......# ###  #.##.#.# ##@#-  #.##.#.######.#g#  #.##.........###.. g%hf# #.####.###....# .## ###.####.# #.#.....# .##......# #.#.....#g   hobgoblin (asleep) g%ha.......### #.#.....# .#####.# #.#.....# ## #)# #......##g%h 729.1 (112.0)ggA hobgoblin comes into view.The hobgoblin shouts!g%hKL====303g%hg%hW _The hobgoblin closely misses you.g%hn\     ###   ##@#  #.#g#  ......###.. # .###....# .## .# #.#.....# ......# #.g%h~n ... #    #)#  g%h; c  g%h    ###   ##@#  #.#g#  g%hs ......###..  .###....# .##.# #.#.....#......# #. g%h" ... #  #)# g%h Jg%h ` _A hobgoblin is nearby!g%hv      ###   ##@#  #.#g#  ......###.. # .###....# .## .# #.#.....# ......# #. ... #    #)#  g%h3 m   g%h5  ###   ##@#  #.#g#  g%h\6 ......###..  .###....# .##.# #.#.....#......# #. ... #  #)# g%h8 g%h2= g%h6> g%h6K v _A hobgoblin is nearby!g%hk      ###   ##@#  #.#g#  ......###.. # .###....# .## .# #.#.....# ......# #. ... #  g%h O  #)#  g%hzH L     ###   ##@#  #.#g#  ......###..  .###....# .##.# #.#.....#......# #. ... #  #)# g%hxP g%hR ` _A hobgoblin is nearby!h%h V  You sock the hobgoblin!†h%h11 6=---1.2 (1.1)  _You kill the hobgoblin!h%h P---h%h ^ _No target in view!h%h> 4h%hC h%h9D H _No target in view!h%h˸ 4h%h h%h H _No target in view!h%h 3h%h h%h h%hG h%hA 26 _  You see here a hobgoblin corpse.h%h 5 _h%hk h%h' h%h h%h* h%h h%hk h%h h%hY h%h) h%h h%h ,h%h h%h h%h. h%h h%h` h%hW h%h h%hG h%h& h%h ,h%hS h%he h%hz ,h%h< h%h h%hU h%h h%h h%h h%h h%h ,h%hD ,h%h h%hQ h%h h%h h%h h%h9 h%h h%h  Bh%h ,h%h6 h%h h%h ,h%h ,h%h Xh%h h%h  h%h ,h%hp% `h%hk& h%hr' h%h' h%hi( h%h@) h%h3* h%h_, Bh%h, h%h{- h%h- h%h. h%h/ h%hc0 h%h0 h%h1 h%h2 h%h3 h%h!4 h%h4 h%h5 h%h6 h%h6 h%h07 h%h8 h%h8 h%h8 h%h9 h%h: h%h: h%h; h%hF< h%h,= h%h= h%h> h%h? h%h? h%ha@ h%h@ h%hA h%hB h%hC h%h|C h%hE h%hF ,h%hFG h%hH h%h)J h%hP ..# #.# #.# #.# #.######.# #......†.# ######### ...##....>....# ~~.##.........###### ≈≈≈#...#####..##...# #≈≈.#..#####..##@#.#- #≈#~...##......<.#.######## h%hQQ ≈≈≈~~..##.##..####........# ≈≈÷≈~.........# ########.# ~~~≈.......@..# #.## ~~~≈~.........# #..#@   Terence (wandering) ~≈≈≈~..##.#..## ##.# ##≈≈##........# #.# ≈≈~....###...## #.#h%hU Q67.2 (36.0)-h%h&V %8.2 (37h%hqY h%h_ _Terence the Veteran comes into view. He is wielding a +4 short sword. _You see here a ball python skeleton.h%h=: #.# #.#†.#>....###### #...# #@#.# ......<.#. .##..####........# .....# .# ..@..# #.## .....# #..# .#..## ##.#  #.#  #.# i%h #.# #.#†.#>....###### #...# #@#.# ......<.#. .##..####........# .....# ...@..# #......# #..# .#..## ##. #. #. _Terence is nearby!i%h #.# #.#†.#>....###### #...# #@#.# ......<.#. .##..####........# .....# .# ..@..# #.## .....# #..# .#..## ##.#  #.#  #.# i%h #.# #.#†.#>....###### #...# #@#.# ......<.#. .##..####........# .....# ...@..# #......# #..# .#..## ##. #.i%hҸd #.i%hʿi%hi%hi%h\ _Terence is nearby!i%h; #.# #.#†.#>....###### #...# #@#.# ......<.#. .##..####........# .....# .# ..@..# #.## .....# #..# .#..## ##.#  #.#  #.# i%h` #.# #.#†.#i%hBM>....###### #...# #@#.# ......<.#. .##..####........# .....# ...@..# #......# #..# .#..## ##. #.i%h*C #.i%h4i%hi%hJ\ _Terence is nearby!i%h%  #.#####.....† ......#########i%hN B##....>.... ~~.....###### ≈≈≈#...#####..##...# #≈≈.#..#####..##÷#.##~...##......<@#.######## ≈≈≈~~..##.##..####........÷≈~.........# ########. ~~~≈.......@..# #.##~............. ≈≈~....#...#......##.##i%hb i%h @.@   Terence (wandering)i%h 89.2 (1.0) _i%h i%h j%h-.#.# #.# .#.######.# .#......†.#.######### ~...##....>....#~.##.........######≈#...#####..##...# ≈#≈≈.#..#####..##÷#.# j%h≈#≈#~...##......@.#.#≈~~..##.##..####.#≈÷≈~.....@...# #.# ≈~~~≈..........# #.##~≈~.........# #..# ≈~≈≈≈~..##.#..## ##.# ≈##≈≈##........# #.# ≈≈≈~....###...## #.# ≈≈≈~....#...#...... ##.##j%hj%ho.@@j%hH1===70j%hj%hx _Terence shouts! _There is a stone staircase leading up here.j%hD @.---1 _j%h! k%hmk%hr~@.---2k%hvk%hwk%hvOZ.@k%hHP&3k%hnXk%hZl%h 26-----11 =4m%h9K ###._.# #.#.....##  #...# #.#÷...##  #∩.⌠# #.#.####  #..## #.#.####  #.## #......#  #.###################...##.#  #.#...........÷.........##.#  #.#.##########.#.####.#.##.##2  #.#.# #@#.# ##.#.#...###  #.#.## #@#.###....#......  #....#########.#........#...### #####.........##.#####...###### .................######.## ......#######<..........# ####### ############# _Terence hits you with a +4 short sword.-----m%hm%hC>c7=-5.7 (2.5m%h;Cm%hJ} _You climb upwards. _There is a stone staircase leading down here.n%hn%hhQuiver which action? ([-] to clear)  a - Throw: 2 throwing netsb - Throw: javelin  c - Throw: 18 stones [*/%] inventory[!] focus mode: off|ono%hso%h###._.##.#.....## coldbreeze the Cudgeller#...##.#÷...##o%h~$Gargoyle#∩.⌠##.#.####Health: 27/32 ====================----#..###.#.####Magic: 5/5========================#.###......#AC: 8Str: 20#.###################...##.#EV: 11Int: 8#.#...........÷.........##.#SH: 0Dex: 11o%hʇ_#.#.##########.#.####.#.##.##XL:  5 Next:  6% Place: Dungeon:2#.#.##@#.# ##.#.#...### Noise: ---------  Time: 2775.7 (0.0)#.#.###@#.###....#...... a) +0 flail#....#########.#........#...### Throw: 2 throwing nets o%h5#####.........##.#####...###### .................######.## ......#######<..........#@   Terence ####### ############# _Terence is nearby! _Terence shouts! _There is a stone staircase leading up here. _Terence hits you with a +4 short sword. _You climb upwards. _There is a stone staircase leading down here.o%ho%hTo%h8###._.##.#.....## coldbreeze the Cudgeller#...##.#÷...##Gargoyle#∩.⌠##.#.####Health: 27/32 ====================----#..###.#.####Magic: 5/5========================#.###......#AC: 8Str: 20#.###################...##.#EV: 11Int: 8#.#...........÷.........##.#SH: 0Dex: 11#.#.##########.#.####.#.##.##XL:  5 Next:  6% Place: Dungeon:2#.#.#o%h9#@#.# ##.#.#...### Noise: ---------  Time: 2775.7 (0.0)#.#.###@#.###....#...... a) +0 flail#....#########.#........#...### Throw: 2 throwing nets #####.........##.#####...###### .................######.## ......#######<..........#@   Terence ####### ############# _There is a stone staircase leading down here.  Throw: 2 throwing netsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineo%hY<tAim: Terence, wielding a +4 short sword and wearing a +0 chain mail (63% to  hit)o%h_ ###._.##.#.....## coldbreeze the Cudgeller#...##.#÷...##Gargoyle#∩.⌠##.#.####Health: 27/32 ====================----#..###.#.####o%h` Magic: 5/5========================#.###......#AC: 8Str: 20#.###################...##.#EV: 11Int: 8#.#...........÷.........##.#SH: 0o%h|a 3Dex: 11#.#.##########.#.####.#.##.##XL:  5 Next:  6% Place: Dungeon:2#.#.##@#.# ##.#.#...### Noise: ---------  Time: 2775.7 (0.0)#.#.##o%hb D#@#.###....#...... a) +0 flail#....#########.#........#...### Throw: 2 throwing nets #####.........##.#####...###### .................######.## ......#######<..........#@   Terence (caught) ####### #############o%h^c Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Terence, wielding a +4 short sword and wearing a +0 chain mail (63% to  hit)  You throw a throwing net. The throwing net hits Terence.  Terence is caught in the net!o%h T_@o%h s=6.6 (0.9throwing net o%h7 %_o%h Y  Shift-Dir - straight line  Aim: Terence, wielding a +4 short sword and wearing a +0 chain mail (63% to  hit)  You throw a throwing net. The throwing net hits Terence.  Terence is caught in the net! _struggles against the net.o%hu o%h o%h 7_o%h F _Unknown command.p%h  You thump Terence!  Terence is heavily wounded.=7.8 (1.2p%hQ _Terence struggles against the net. x2p%hh  You catch the helpless Terence completely off-guard!  You hit Terence but do no damage.Terence is heavily wounded.p%hi1--9.0p%hgpp%hz8 _Terence struggles against the net.p%h _  You hit Terence.  Terence is heavily wounded.p%h8==-80.1 (1.1p%hr7_p%hV8 _Terence struggles against the net.p%h  @@Terence screams, "I want to be left alone!"  1.2p%hX p%h A _The net rips apart, and Terence comes free!p%h;  You hit Terence but do no damage.Terence is heavily wounded.p%h; (2.3p%h@ p%hB Q _Terence closely misses you.p%h( &  p%h:) wYou hit Terence but do no damage.Terence is heavily wounded.p%hT* 75---p%h* &3.5 (1.2p%h1 %_p%h@4 = _Terence hits you with a +4 short sword.p%h  You hit Terence but do no damage.Terence is heavily wounded.p%ho19-------4.7p%h  You hit Terence but do no damage.Terence is heavily wounded. _Terence hits you with a +4 short sword.  You hit Terence but do no damage.  Terence is heavily wounded. _Terence hits you with a +4 short sword.q%h+ _Terence hits you with a +4 short sword.  You hit Terence but do no damage.  Terence is heavily wounded. _Terence hits you with a +4 short sword.  q%hYYou hit Terence.  Terence is almost dead.5.9q%h7_q%h[v _Terence hits you but does no damage. Terence closely misses you.q%hl   You barely miss Terence.  Terence is almost dead.20=---7.1q%h2 : _Terence hits you but does no damage.q%hP _  You hit Terence.  Terence is almost dead.16---8.3q%hXq%h`[= _Terence hits you with a +4 short sword.r%h  You hit Terence._$r%hJj 7/33---299.4 (1.1 _You kill Terence!_ _Your Maces & Flails skill increases to level 5!r%h> F  #..÷...## ∩.⌠.#### ..### .....#################...##...........÷......##########.#.####.#.##.## #>#.# ...######....#.........#########.#....### #####.........##.#####...###### ##26 -900 _  You now have 166 gold pieces (gained 20).  Things that are here:11 -1.4 (2 _a +4 short sword; a +0 chain mail; the human corpse of Terencer%h0K ∩.⌠.#### ..### .....#################...##...........÷......##########.#.####.#.##.## #>#.# ...####)#.###....#.........#########@#....### #####.........##.#####...###### .......#.## r%h30.#r%hS^|26 2.4 (1s%hx7M...÷...##∩.⌠.###.####.....##################..........÷.........##.# #########.#.###.##  >#.# ##.#.#...####.## #@#.###...  #....#########.#........#...### #######...###### .................######.##.#8=3s%h{s%h  Things that are here: _a +4 short sword; a +0 chain mail; the human corpse of Terences%his%hyPick up what? 22/52 slots (_ for help) Hand Weapons (select all with ))  a - a +4 short sword Armour (select all with [)b - a +0 chain mail Carrion s%hthe human corpse of Terence [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]t%hQ  b + a +0 chain mail[Enter] accept (1 chosen)t%hmt%hut%h #...##.#÷...##coldbreeze the Cudgeller#∩.⌠##.#.####Gargoyle#..###.#.####Health: 18/33 =============-----------#.###......#Magic: 5/5========================#.###################...##.#AC: 8Str: 20#.#...........÷.........##.#EV: 26 Int: 8#.#.##########.#.####.#.##.##SH: 0Dex: 11#.#.##>#.# ##.#.#...### XL:  5 Next: 29% Place: Dungeon:2#.#.###@#.###....#...... Noise: ---------  Time: 2793.4 (0.0)#....#########.#........#...### a) +0 flail t%h#####.........##.#####...######Throw: throwing net .................######.## ......#######<..........# ####### ############# _Your Maces & Flails skill increases to level 5!You now have 166 gold pieces (gained 20).  Things that are here: _a +4 short sword; a +0 chain mail; the human corpse of TerenceThings that are here: _a +4 short sword; a +0 chain mail; the human corpse of Terencet%h11 4.4 (1 _w - a +0 chain mailt%hbM###._.....##...÷...##∩.⌠.###.####.....##################..........÷.........##.# #########.#.###.##   ##.#.#...####.## #)#.###...  #....#########.#........#...### #####.........##.#####...#######26 5t%h_ _There is a stone staircase leading down here.t%h4 t%h Wear which item? Armour (go to first with [)  b - a +0 leather armour (worn)  c - a +0 helmet (worn)l - a +0 plate armour  w - a +0 chain mail[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip v%hH v%hM###._.##.#.....## coldbreeze the Cudgeller#...##.#÷...##Gargoyle#∩.⌠##.#.####Health: 18/33 =============-----------#..###.#.####Magic: 5/5========================#.###......#AC: 8Str: 20#.###################...##.#EV: 26 Int: 8#.#...........÷.........##.#SH: 0Dex: 11#.#.##########.#.####.#.##.##XL:  5 Next: 29% Place: Dungeon:2#.#.##@#.# ##.#.#...### Noise: ---------  Time: 2795.4 (0.0)#.#.###)#.###....#...... a) +0 flail#....#########.#........#...### Throw: throwing net #####.........##.#####...###### ...............%hNm..######.## ......#######<..........# ####### #############Things that are here: _a +4 short sword; a +0 chain mail; the human corpse of TerenceThings that are here: _a +4 short sword; a +0 chain mail; the human corpse of Terence _w - a +0 chain mail _There is a stone staircase leading down here.v%hPv%hWQ _v%h)Tv%h$Z  You start removing your armour.11 6.4 (1v%h%b\__v%hcG97.4 (2v%h)q%_v%hQ8.4 (3__9.4 (4v%h07_v%hm800.4 (5 5 _You continue removing your +0 leather armour. x5v%hv%h _  You finish removing your +0 leather armour.  You start putting on your armour.v%hb20=1.4 (6v%h-_2.4 (7v%hgA3.4 (8v%h%_v%hb_4.4 (9v%hUv%h_1==5.4 (10.0)v%h%_v%h;4 1 5 v%hY_You continue putting on your +0 plate armour. x5v%hv%h~7_v%ha _You finish putting on your +0 plate armour.v%h $_v%h v%h v%h F _Unknown command.v%hDrop what?23/52 slots (_ for help) Hand Weapons (select all with ))  a - a +0 flail (weapon) Missiles (select all with ()  d - a throwing net (quivered)e - a javelin  j - 18 stones Armour (select all with [)  c - a +0 helmet (worn)  l - a +0 plate armour (worn)b - a +0 leather armour  w - a +0 chain mail Jewellery (select all with "=)  k - an amulet of the acrobat (worn)  n - a ring of resist corrosion (worn)  q - a ring of willpower (worn)m - a ring of ice Scrolls (select all with ?)  h - a scroll labelled ZIECWI NICWE  i - a scroll labelled HUTWIZ TAKILO  s - a scroll labelled VASOECATYIDD  u - a scroll labelled SUD IG VOXKUU [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle [.|Space] toggle selected[top]w%h.[ (1 turn)  a - a +0 flail (weapon)  b + a +0 leather armour[Enter] accept (1 chosen)x%hx%hL###._.##.#.....## coldbreeze the Cudgeller#...##.#÷...##Gargoyle#∩.⌠##.#.####Health: 21/33 ===============---------#..###.#.####Magic: 5/5========================#.###......#AC: 15Str: 20#.###################...##.#EV: 5Int: 8#.#...........÷.........##.#SH: 0Dex: 11#.#.##########.#.####.#.##.##XL:  5 Next: 29% Place: Dungeon:2#.#.##@#.# ##.#.#...### Noise: ---------  Time: 2805.4 (0.0)#.#.###)#.###....#...... a) +0 flail#....#########.#........#...### Throw: throwing net #####.........##.#####...###### .................%h40m######.## ......#######<..........# ####### ############# _You continue removing your +0 leather armour. x5  You finish removing your +0 leather armour.  You start putting on your armour. _You continue putting on your +0 plate armour. x5 _You finish putting on your +0 plate armour. _Unknown command.6.4 (1 _You drop a +0 leather armour.x%hx%h   Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting3.7   3.4  +1   j - Spellcasting   0.0   1.2  -1           b * Maces & Flails   5.0   6.0   0      x%h c - Axes   2.6   1.2  -1       d - Staves   3.0   1.0   0       e - Unarmed Combat   0.0   1.0   0       f - Throwing   2.0   3.6  -1                       g - Armour   0.0   0.8  +1       h - Dodging   2.4   4.2 x%h> -2       i - Stealth   0.0   0.7  +2                                              x%h3 The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsy%hSg> g + Armour 0.0y%h TargetTarget--  --  --  --  --  --  3.0  --  --  --  a-z] set[-] clear selected targetcost|targetsy%h D =[?25h[?0c0 z%h  [?25l[?1cz%hS3.0  +1 current training targets, if any.=] set aall targetsz%h###._.##.#.....## coldbreeze the Cudgeller#...##.#÷...##Gargoyle#∩.⌠##.#.####Health: 21/33 ===============---------#..###.#.####Magic: 5/5========================#.###......#AC: 15Str: 20#.###################...##.#EV: 5Int: 8#.#...........÷.........##.#SH: 0Dex: 11#.#.##########.#.####.#.##.##XL:  5 Next: 29% Place: Dungeon:2#.#.##@#.# ##.#.#...### Noise: ---------  Time: 2806.4 (0.0)#.#.###)#.###....#...... a) +0 flail#....#########.#........#...### Throw: throwing net #####.........##.#####...###### ...............%h40m..######.## ......#######<..........# ####### #############You finish removing your +0 leather armour.  You start putting on your armour. _You continue putting on your +0 plate armour. x5 _You finish putting on your +0 plate armour. _Unknown command. _You drop a +0 leather armour.z%hB4z%h4z%h;z%h&B%_{%h+7.4 (1{%h{%hR.#.# #.# .#.######.# .#......†.# .......######### ~...##....>....# ~~~.##.........###### ≈≈≈≈#...#####..##...# ≈#≈≈.#..#####..##÷#.# 3 ≈#≈#~...##......@.#.######## ≈≈≈≈~~..##.##..####........# ≈≈≈÷≈~.........# ########.# ≈~~~≈..........# #.## ~~~~≈~.........# #..# ≈~≈≈≈~..##.#..## ##.# ≈##≈≈##........# #.# ≈≈≈~....###...###.# ≈≈≈~....#...#......##.##{%hvC8.9 (2.5{%hy} _You climb downwards. _There is a stone staircase leading up here.{%hI{%h{%hT2=20 _{%h w3={%h *24={%h+{%hi{%h={%h{%he,{%h{%h,{%h߫{%hY{%hj5=={%h!{%h{%hV{%hm{%h,{%hX{%h|k6={%h{%h{%h{%hj{%hֿ{%h]{%h{%hX{%hQ{%h{%hOa7={%hX{%h{%h{%h({%h,{%h{%hF{%hh8=={%h{%h,{%h{%hY,{%hI{%h{%h{%hp{%h{%hh9=={%hc{%h{%h{%h{%h,{%h{%h{%h 30={%h3 X{%h^{%hxK1={%h{%h,{%h{%h,{%h{%h2,{%hW{%h~2=={%hT{%hI,{%h{%h{%h= {%hR!{%hy"{%h#{%h#{%h%{%ho&h3=={%h6'{%hA-G _HP restored.{%h.3{%h 4B{%h4{%h6{%h8{%h:,{%hP<{%hAe={%hLC{%hUJ{%hZX{%h^,{%h_,{%hb{%hf,{%h/h{%hy`{%h|B{%h}{%h~..##.##..####........# ~.........# ########.# ...#.## ~...# #..###.#..## ####### ##.# ##........# #.....# #.# ...###...####.....# #.# ...#...#..........# ##.## ...#...######...@.# #...## .......# #.....# #....# #####.## ####### #....#  ####.### ####.#  #......# ####.#  #.##.#.# ##.###.#  #.##.#.######.#†#######.#  #.##.........###........#  #.####.###....#..########{%hg69.9 (61.0) 5 70.9 (62{%h_{%hS _b - 2 clear potions{%hZ] 20 {%hI X{%h {%h X{%h` B{%h# {%hp ,{%hN {%hü {%h {%h {%h {%h B{%h {%h= ,{%h {%h {%h\ {%h {%hG {%hv {%h` {%h {%hE {%h {%h ,{%hl {%hR {%hd {%h {%hI {%h@ {%h {%h {%h {%h {%h {%h {%h {%hj {%h ,{%hw {%h$ {%he {%h {%hV {%h {%hF {%h {%he {%h {%h {%hr {%h0 {%h {%h  {%he {%h {%h {%h {%hA {%h {%h {%h {%h; {%h {%hI {%h B{%h {%he {%h {%hg {%h (  #.###.######## #.....#......# {%h( ]#..#.....#.#. ##.....#....# #........#....########## {%h<) #>.......####....).....# #.##.##..####.##.####..# #.##..#.......##.####..# #.###.#@########.##..#.#903.9 (33 #.............##.##.#..# ##............##.##.##.# #.##.##......##.......#{%h) _ ##.##.##......######.### #.....##......# #.# #..#####......# #.# {%h+ >#^............# #.# #.######.##.#.# #.#{%h/ {%h1 E _Done exploring.{%hr {%h)t {%h?u {%h 30.0).{%hv M.......{%he q _Done exploring.|%hkI|%hJ|%hE _Done exploring.}%h W}%h[Read which item? Scrolls  h - a scroll labelled ZIECWI NICWE }%h}\ i - a scroll labelled HUTWIZ TAKILO  s - a scroll labelled VASOECATYIDD  u - a scroll labelled SUD IG VOXKUU  v - a scroll labelled MAPLOM OTEESAK [!] read|quaff[?] describe selected~%h;#.###.########coldbreeze the Cudgeller#.....#......#Gargoyle#..#.....#.#.#Health: 33/33 ========================##.....#....#.#Magic: 5/5========================#........#....########## AC: 15Str: 20#>.......####....).....# EV: 20 Int: 8#.##.##..####.##.####..# SH: 0Dex: 11#.##..#.......##.####..# XL:  5 Next: 29% Place: Dungeon:3#.###.#@########.##..#.# Noise: ---------  Time: 2903.9 (0.0)#.............##.##.#..# a) +0 flail~%h|>[11;10H##............##.##.##.# Throw: throwing net#.##.##......##.......###.##.##......######.####.....##......# #.##..#####......# #.##^............# #.##.######.##.#.# #.# _There is a stone staircase leading up here. _HP restored. _b - 2 clear potions _Done exploring. _Done exploring. _Done exploring. ...#..........#.....#...#§§####.#§§§....##....§§§§§....###...§§.§§....##.##.##§.....##.##.##......#..##......######......#......#As you read the scroll labelled MAPLOM OTEESAK, it dissolves into smoke. 5 4.9 (1 _It was a scroll of fog.%h2Read which item? Scrolls  h - a scroll labelled ZIECWI NICWE  i - a scroll labelled HUTWIZ TAKILO  s - a scroll labelled VASOECATYIDD  u - a scroll labelled SUD IG VOXKUU [!] read|quaff[?] describe selected%hEt%hu%hC|f#.###.########coldbreeze the Cudgeller#.....#......#Gargoyle#..#.....#.#.#Health: 33/33 ========================##.....#....#.#Magic: 5/5========================#........#....########## AC: 15Str: 20#>.......####....).....# EV: 5Int: 8%h~#.##.##§§####.##.####..# SH: 0Dex: 11#.##..#§§§....##.####..# XL:  5 Next: 29% Place: Dungeon:3#.###.#@########.##..#.# Noise: ---------  Time: 2904.9 (0.0)#....§§§§§....##.##.#..# a) +0 flail##...§§.§§....##.##.##.# Throw: throwing net#.##.##§.....##.......###.##.##......######.####.....##......# #.##..#####......# #.##^............# #.##.######.##.#.# #.# _b - 2 clear potions _Done exploring. _Done exploring. _Done exploring.  As you read the scroll labelled MAPLOM OTEESAK, it dissolves into smoke. _It was a scroll of fog.%h  As you read the scroll labelled VASOECATYIDD, it crumbles to dust.  It is a scroll of amnesia.%ht/  --more--%h Y§##§%h +5.9 (1%h %h 6 _You feel forgetful for a moment.%hZ3 %h E Where to? (Tab - D:2 @ (x,y), ? - help)  D - Dungeon %h%ha[?25h[?0c#.###.########coldbreeze the Cudgeller#.....#......#Gargoyle#..#.....#.#.#Health: 33/33 ========================##.....#....#.#%h"Magic: 5/5========================#........#....########## AC: 15Str: 20#>.......####....).....# EV: 5Int: 8#.##.##§§####.##.####..# SH: 0Dex: 11#.##..#§§§....##.####..# XL:  5 Next: 29% Place: Dungeon:3#.###.#@########.##..#.# Noise: ---------  Time: 2905.9 (0.0)#....§§§§§....##.##.#..# a) +0 flail##...§§§§§....##.##.##.# Throw: throwing net#.##.##§.....##.......###.##.##......######.####.....##......# #.##..#####......# #.##^............# #.##.######.##.#.# #.#As you read the scroll labelled MAPLOM OTEESAK, it dissolves into smoke. _It was a scroll of fog.  As you read the scroll labelled VASOECATYIDD, it crumbles to dust%hx&.  It is a scroll of amnesia. _You feel forgetful for a moment.  What level of the Dungeon? (default 2, ? - help) %hJU[?25l[?1c4%h P%h+R%hX20 _%h [%hb\,%h ]%h-^%h`,%hDa%h^b%hme,%hf%hUg%hi,%hAj%hl%hnB%hp)_It was a scroll of fog.  As you read the scroll labelled VASOECATYIDD, it crumbles to dust.  It is a scroll of amnesia. _You feel forgetful for a moment.  There is a stone staircase leading down here.%hFq%hs%hs. 5 _%hxx%hκ }4%h  ############ ...........# .......@...# 14.7 (8.8...........# ...........# ...........#...........########.#### %hv #.# #.# _You climb downwards.%h %hf %h_ a _There is a stone staircase leading up here.%h%h%h%h20 _%hf$X%h$%h4'%h(,%h1*%h+%h-,%h.%hZ0%h1%h1%h2%h3%hX5%h5%hK6%h7%hy9%h9%hk:%h;%h_>,%h2?%hk@%hB,%h%h%h%hu%h%hK%h,%h%h %h< ,%h %h %h,%h%hO%h%h%%h%h6%hzB%hJ%hh%h%hX%h%h,%ho%h %h!%h "%h"%h$%hY6%h7%h7%h9%h<,%he%h 5  _You open the door.20   There is an open door here. _.........#........#........#........ #########......... ........# ##+#.......> ....<...# #...# ........# #...@# 44.7 (30.0) ........# #....# ........# ##'#.# ........# #.#.# ####.#### #.#.##.# #.#[%h15;4H#.##.#.##.#.#########.#.#%hG,5.7 (31%h%h; _Found a stone staircase leading down.%hL3%h%hn!%h'X%hE#######...$# ...# .. #..# #.. #. h..##..# ####### #.....# ##+#..@....>.#<...# #..........###..# #....#######..# #....# ......# ##'#.# ......# #.#.# h   hound (asleep) ##.#### #.#.#  #.# #.#.#  #.# #.#.# 7.7 (2.0)  A hound comes into view.%hH..hh==8.7 (3 _The hound barks!%h 0 #......###  ###...$.....  # .........#  .. #........#.  #.. #..........  ...##.........# %h1b #.h...........#  ##+#..@....>.# <...# #..........###  #....#######  #....# ##'#.# #.#.# #.#.#  #.# #.#.#  #.# #.#.#%h+ N #......###  ###...$.....  # .........#  .. #........#.  #.. #..........  ...##.........#  #.h...........#  ##+#..@....>.# <...# #..........###  #....#######  #.... ##'# #.#.# #  #.#   #.#  _A hound is nearby!%h  #......### ###...$..... # .# .. #.#. #.. #%hV.#...##.## #.h.#.# ##+#.>.#%h.<...# #..........###.# #....# %h@.# #....#.# ##'#.#.# #.#.#%haV#.#### #.#.# #.# #.#.#  #.# #.#.#%h%hdP.h%h!;--9.7 (1 _%h%h #......### ###...$......# .#.. #.#. #.. #. #...##.## #..h.#.# ##+#.>.#.<...# #.###.# #....#.# #....#.# ##'#.#.# #.#.##.#### #.#.# #.# #.#.#  #.# #.#.#%h%hK.h%hP=-50%h"%h&S _The hound closely misses you.%h  You sock the hound!  The hound is heavily wounded.%hJ= 5 ==1.8 (1.1%h %he= _The hound bites you but does no damage.%h{:X  You barely miss the hound.The hound is heavily wounded.-2.9 _The hound bites you but does no damage. The hound barely misses you.%hQ O  You thump the hound!%h  %h %h g%h †%h rg   goblin (wandering)%h You kill the hound!%hi %h} %h 56%h{ =%h 4.1 (1.2%h| %h  %h` %h O_A goblin comes into view. It is wielding a +0 club.%hz %hp _No target in range!%h%h%h%hI _No target in range!%h #......###  ###...$.....  g# .........#  ... #........#.  #.. #.......... %hc #...##.........#  #...†.........#  ##+#@......>.# <...# #..........###  #....#######  #....# ##'#.# #.#.# #.#.#  #.# #.#.#  #.# #.#.#%h.p #......###  ###...$.....  g# .........#  %hq... #........#.  #.. #..........  #...##.........#  #...†.........#  ##+#@......>.# <...# #..........###  #....#######  #....# ##'#.# #.#.# #.#.#  #.# #.#.#  #.# %hy%hy%h%h\] _A goblin is nearby!%hw} W #......######...$.....g# .........# ... #. #...#...## ######### #...† ........# ##+#><#...##.#######  #'#%h ~  #..#.##.##.#.#%hY %hO W20 --50 _%h$ %hB %hu #......### ###...$.....%h "f g# ..# ... #.#. #.. #. #...##.## #...†.#.# ##+#.>.#.<...# #.###.# #....#.# #....# .# ##'#.#.# #.#.##.#### #.#.# #.# #.#.# #.# #.#.#  #.# #.#.#%hK*%h+A--6%h^1%h3%hH%h%h%hX%h[%hG%hlB%h%hS%h7%h%h%hA%h%hgg   goblin (wandering)%h    ###...$.....  g# .g.......#  %h O... #........#.  #.. #..........  .........#  #...†.........#  ##+#.......>.# <...# #..@.......### 61.1 (5 #....#######  #....# ##'#.#%h #.#.# #.#.#  #.# #.#.#  #.# #.#.#  #.# #.#.# _You start waiting.%h   ###...$.....  g# .g.......#  ... #........#.  %h#.. #..........  .........#  #...†.........#  ##+#.......>.# %hEZ<...# #..@.......###  #....#######  #....# ##'#.# #.#.# #.#.#  #.# #.#.#  #.# #.#.#  #.# %hu%h;] _A goblin is nearby!%hF #......### ###...$..... g# .g.......# ... #........#. #.. #.... #...##...## #...†..#.# ##+#.>.#.<...# #%hJ.###.# #....#.# #....# .# ##'#.#.# #.#.##.#### #.#.# #.# #.#.# #.# #.#.#  #.# #.#.#%h%h^22.1 (1 _%hd%h%h] .? #...##. .g...... #.....# #....##...'%h %h 0 5 3%h %h _You open the door. _Found a scroll labelled FOMMARCH EWALE.%hM.. #.g....####.? # ###...$.....#.##. .g.......# .... #........##..# #... #...##. ########### #...†..%h##@#.......>.<......######### ..........# #....#g   goblin (wandering).#.#%h%h_.gg%hJ20 ==4%h%h k _The goblin shouts! _There is an open door here.%h-.. #......####.? # ###.g.$.....#.##. .g.. .... #..## #..%h #...## ########### #..@†.........###'#>.<#..........###%hk#######...##' .......... ######.####%h%hJ6--5 _%hӛ%h̝%h ........ #......### #.? # ###...$..... #.##. ..g......# .... #........#. #..# #.. #...##.#  #...@.# # ###'#.>.# <...# #..........### # #....######## #....## ##'#.# g   goblin# #.#.#[%h 39;49m.#### #.#.# %h +.g%hC A--6%hN %ht r _You see here a hound corpse.%h)......#.. #......### #.? # ###...$..... #.##. ..# .... #g.#. #..# #. #...##.#  #...†%h*^# # ###'#.>.# <...# #....### # #....## #....## ##'#.# # #.#.#.#### #.#.# %h-%hZ8&.g%h9-7 _%hC@%hvB%hF%h*G%hUM%hZPI _No target in range!%hm######  .. #......####.? # ###...$.....#.##. . .... #.##..# #g. #...## ######### #...†..###'#>.<%h'n/..........####....#######...##' ........ ####.####%h;t%ht.=8%h z%h|T _The goblin closely misses you.%hM 5 9.3 (1.2%h|  _You barely miss the goblin. The goblin hits you but does no damage.%h/ p29---70.5%h7 %h< ~ _You hit the goblin but do no damage. The goblin hits you with a +0 club.%hg 8  You hit the goblin.%h C)%hV 571.6 (1.1%hK %h J _You kill the goblin!%h _No target in view!%h'3%h%h$%hȧ20 _30---%h-%h%h%hN%h%h%hX%hH,%hܵ%h%hZK1=%hG%hTB%h2==%h%h,%h%h'~3==%h1 _HP restored.%hO3%h%h%hx,%h%h%hqX%hO%h9=%h%h= 5 %h#%hN _You now have 176 gold pieces (gained 10).%hpQ20 %hx%h%h %hN %ho %hf %h*,%hl%h%h,%h%h<%hV,%h%h0%h&!,%h"%h{$%h&,%hg'%h)%h*%h+%h+%h-%h/%h 0%h+1%h2%h4%h?5%hA6%h88%hk<%h<%h=%hg?%h!A%hA%hB%hC%hE%hF%hF%hQ .##+  ....# ######## #(.## #......# #....## #......### #.@#######.........- ##.##............#. #....###........#. ###..# #)......... #...##.........#  ############ ##...†.........#  ...........# ###'#.......>.#  .......<...# #..........###  ...........# #....#######%h@T23003.6 (32.0)%hT[ 5 -4.6 (33%hY%hZd _s - a scroll labelled FOMMARCH EWALE%hr=%h=%hp>%h?%hHE20 %hE%h3G%hG%hG%hH%hI%h[J%hJ%hL%hM%hM%hM%hO%hO' 5 %haP%hQ %hQR8_e - 6 javelins (gained 5)%h_S%hS;20 %h2T%hV%hL]_##.####..%h]j#.....K.#...... #....( # #.... . ... ##' #....@## #######.###..### #........## #.....##..#######%h_...###.##.. ##### #....###...... K   kobold (asleep) ###..# #)..... #...##...... ############ ##...†......%hed 11.6 (7.0)  You open the door.  A kobold comes into view. It is wielding a +0 short sword.%h\i#.%hiGKK%h&j; 5 ==2.6 (8%hn%hstq _The kobold shouts! You hear a shout! _Found 6 stones.%h\  ##.####..  #.......  #.....K  #....(  # #.... #. ... #..##'# #....@##  #.###..###  #....##  #.##..# ...###.# ##### #... ###..# #)%hڳ B #..  ##...†%hG  ##.####..  #.......  #.....K  #....(  # #.... #. ... #..##'# #....@##  %hXH K#.###..###  #....##  #.##..# ...###.# ##### #... ###..# #) #..  ##...†%hf  _A kobold is nearby!%h2  ##.####..  #.......  #.....K  #....(  # #.... #. ... #..##'# #....@##  #.###..###  #....##  #.##..# ...###.# ##### #... ###..# #) #..  ##...†%h ##.####..  #.......  #.....K  #....(  # #.... #. ... #..##'# #....@##  #.###..###  #....##  #.##..# ...###.# ##### #... ###..# #) #..  ##...† _A kobold is nearby!%h;C ##.####......... .K ( # #.... #. ... ..##'#...#########.###@.###..... #....####..######...###.##.....##### #....#### . ...........# ###'#...... 20 --3.6 (1 _%h|e ##.####.. #....... #.....K #....( # #.... #. ... #..##'# #.....## ##.###.@### #.#....## #.#.##..#######....###.##.##### #....###.###..# #).#...##.# ##...†..# ###'#.--4%hlQ%h׷KK   kobold%h    #.......  #.....K  #....( # #.... #. ... #..##K# #.....##  #.###.@### 6.6 (2 #....## %hf #.##..# ...###.# ##### #... ###..# #) #...%h&{  ##...†  _You start waiting.%hqz   #.......  #.....K  #....( # #.... #. ... #..##K# #.....##  #.###.@###  #....##  #.##..# ...###.# ##### #... ###..# #) #...  ##...†   %h{%h|9_A kobold is nearby!%h}%hק ##.####.. #....... #.....K #....( # #.... #. ... #..##K# #.....##  #.###@.### # #....## # #.##..####### ...###.## ##### #....### ###..# #) #...## # ##...† .# ###'#%hZF'K%h#H7.6 (1 _%h%h9%h:  You closely miss the kobold.A goblin comes into view. It is wielding a +0 club.%h--gg   goblinK   kobold%h-< 5 =8.8 (1.2%hx3%h9{ _The kobold hits you but does no damage. The kobold barely misses you.%h%h o .g  You barely miss the kobold.%h [2-9.9 (1.1%h %h @ _The kobold hits you with a +0 short sword.%h %h *.g%hZ \3=21.1 (1.2%h %h _You hit the kobold but do no damage. The kobold hits you but does no damage.%hI %h  &.g%h (2.3%h %h } _You completely miss the kobold. The kobold hits you but does no damage.%h  You hit the kobold.'g%h 3.5 _You kill the kobold!%h  You sock the goblin!)%h84.7 _You kill the goblin!%h0<M#.####....... #....(# #..... ...##'# %h<6 #....@## ######.###..### ...## %h=#.##..#######.....#. #.%hY%h[%h\=%hh]20 %h^-%hG_5%hN` 0%ho%hvv %h1w  %h xThings that are here: %hx^_a +0 club; a +0 short sword; a goblin corpse%hDy%h- _No target in view!%hp 3%hKs %hPz %h 0M #.# ...#.####.........# (..## #.......##. #....g..##..##@#  ...)## ######.###..### #....## #......##g   hobgoblin (wandering).... 0  A hobgoblin comes into view.%h wg.g%hT `====6.7 (1%hP n _The hobgoblin shouts! _There is an open door here.%h  #.# ...  ##.####...  #.........  #.......#  #....(..#  # #.......#  #. #...g...#  #..##@# #....)##  #.###..###  #....##  #.##. ...###. ##### #.. ###..# #)%hs #.# ...  ##.####...  #.........  #.......#  #....(..#  # #.......#  #. #...g...#  #..##@# #....)##  #.###..###  #....##  #.##. ...###. ##### #.. ###..# #)%hs4%hO%hf` _A hobgoblin is nearby!%hU #.# ...  ##.####...  #.........  #.......#  #....(..#  # #.......#  #. #...g...#  #..##@# #....)##  #.###..###  #....##  #.##.%hMXa ...###. ##### #.. ###..# #)%h #.# ...  ##.####...  #.........  #.......#  #....(..# %h+ # #.......#  #. #...g...#  #..##@# %h#....)##  #.###..###  #....##  #.##.%h< ...###. ##### #.. ###..# #)%h!%hi%h%h%h ` _A hobgoblin is nearby!%h 4%h %h I _No target in range!%h~k a  #.# #.####... ( #.... #.@.g...##..##'###### #....)## ######.###..### ...##  #.##..####### ...###.##....##### #....###.###..# #)%h=n 0g.%hDo L----7 _%h %ht  You barely miss the hobgoblin. 5 =---8.9 (1.2 _The hobgoblin hits you but does no damage.%hD  You thump the hobgoblin!%h `†%h:M930.1 %h:%h*;)_You kill the hobgoblin!%h;%h _No target in view!%hK#.# .#.# .##.####.#. #.# #....(..# # #.# #. #..@....# #..##'###### #....)## ##.###..### #.#....## #.#.##..#....###.##.##### #....###.###..# #).20 -10 _ _You see here a hobgoblin corpse.%h%h8-%hB%hH _No target in view!%hp3%h%h%hf _%h,%h%h = 5 %h %hG = _j - 24 stones (gained 6)%h Q20 %h %h %h ,%h %h_ %h ,%h %h! %h# ,%h% %hs' %h( ,%h) %h+ %h- ,%hK/ %h1 %h2 ,%h+4 %hE6 %h7 ,%h8 %h; %h< %hD %hD %hF %hnH ,%hyI %hK %hK %hbL %h M %hN %hP %h}P %hQ %h}S = 5 %h{T %hW N _You now have 192 gold pieces (gained 16).%hY %hgY ;20 %hg ,%hh %h i %hj %hnl %hn ,%h p %hr %hs ,%h`u %hw %hy ,%hz %hr} %h ,%h %h! %hE ,%hh %h> %h ,%h %h| %h %h %h %hM #.....#.....###### .# #.......# .# #.......# ..# ####..#######..# #.............# #. #...........## #.# #...........# #.# #..........@# #.####...........# .................# .......########### .......# .......# ..†....# #'###### .)##########%hŔ !%h΢ 56.1 (25.0) 5 7.1 (26 _v - a scroll labelled FORPHO PUSTRU%hRt 3%hou %hx %hN{ %h }20 %h] ,%hY %h %h %h %h %h %h %hd %h %h( ,%h %hި %h ,%h %h %h 4 .......<.  #.. .......  #... .!.....  #...## .....  %hŷ #..... #$..#  #..... ...#  #.....#########..#  #.......#...@.#63.1 (6.0)  #.......#.....#  ####..#######..#  #.............##  #...........### # #...%hw ........# # #...........# ####...........# ...............#%ht A4.1 (7%h %hp ; _Found an escape hatch in the ceiling.%h %hF %he %h %h~ ,%hh n%he %hm `..##.S.....# #...# ..........# ## .......<.+  #.. ..#........# #... ..!......#%h _ #...## ####.......##..... #...#@..##..... #.......##.....#########..# ##.....# ##.....#  ####..#######..#S   ball python (constriction, wandering)  #....## . #.#### #.#%h +6.1 (2%h .SS)7.1 (3%hN %h _A ball python comes into view. _You see here 9 gold pieces.%h ..##.......#  #....S.....#  ..........#  ## .......<.+  #.. ..#........#  #... ..!......#   ####.......#   #...#@..#   #.......#  ######..#  ..#  ..#  ..#  .## . ## %hZ  ..##.......#  #....S.....#  ..........#  ## .......<.+  #.. ..#........#  #... ..!......#  %h` 0 ####.......#   #...#@..#   #.......#  ######..#  ..# ..#  ..#  .## ## %h %h %hS %h̨ b _A ball python is nearby!%hq .S 5 8.1 (1 _You now have 201 gold pieces (gained 9).%h'... # ..##.#..... .....S.....# ####.<.+ #...#.. #.$...!## ####.@.....#%hщ#...#### #......#.....#########. #.......#...###..#######..  ..## ###%hM%hF%h~F.S%hHD20 9%h%h+ _Found 14 gold pieces.%hA?~### .... ##..##..# ....# ####.......<.+ #...#..S #.$...!## ######.......#...#...#### #.....#.....#########%h? #.......#...###..#######..  ..##%h3E%hE/=70%hI%hK _The ball python completely misses you. The ball python barely misses you.%h$f  You closely miss the ball python.%h7 5 1.3 (1.2%h%hC _The ball python bites you but does no damage.%hP>  You sock the ball python!%hWE†%hq1602.5%hSv%hxO _You kill the ball python!%h%hp%h%hH _No target in view!%h[  _No target in view!%h _%hY %h 20 _ 5 %h %hO m _p - 5 green potions (gained 1)%h Q20 %h %h %h ,%h% %h %h ,%h %h %h ,%h %h = 5 %h0 %h. N _You now have 215 gold pieces (gained 14).%h ;20 %h %h %h0# %hI% ,%h? %h_  5  _h - 2 scrolls labelled ZIECWI NICWE (gained 1)20  .... .... #############..... #..........##..... ###.#######..##..... #......#...#........ #.#@...#............-95.5 (23.0) ........#########....... )#.####.. #...#..†... # #... #.......... #...## ######.....%h+f [39;49m #..... #...#...#  #..... #.......#  #.....#########..#  #.......#.....# -6.5 (24%hm * _Found a short sword.%hq%hir%hSs%hyB%hU~,%h%,%h%h6%h,%hA%h%h,%h%h%h$,%hI%h%ha,%hߗ%h)%h;,%h%h"%h,%h%h%h,%h%h%h############# #..........### ###.#######..###> #......#...#####..###.#....#.S......@....#############)#.####......#...# #. #......#... #. #...##########. #........#...##. #...... S   ball python (constriction, asleep)#. #.....#########. ####.......#..%h: #.......#..%h 105.5 (9.0)  A ball python comes into view.Found a stone staircase leading down.%hMf.SS)%h(/6.5 (10.0)%h%h 5 _The ball python hisses angrily.%h-Z ##### #... # ###.# #> #...... ####..###.#.... .S.....@....# ####)#.####.... #. #.... #. #... #.  #.  #.  #.  %h8  ##### #... # ###.# #> #...... ####..###.#.... .S.....@....# ####)#.####....%h #. #.... #. #... #.  #.  #.  #.  %h 4%hx%hb _A ball python is nearby!%hb ##### #... # ###.# #> #...... ####..###.#.... .S.....@....# ####)#.####.... #. #.... #. #... #.  #.  #.  #.  %h|s ##### #... # ###.# #> #...... ####..###.#.... .S.....@....# ####)#.####.... #. #.... %hx-#. #... #.  #.  #.  #.  %h,4%h%htb _A ball python is nearby!%h ^ ##### #...## ### ###.#..## #>. #......#...##..###.#....#(.S....@.....##%h#)#.####......#...## #.# #......# #.# #...# #.# #.#... #.# #.# #.# #..... #.# ####.# #.#%he%h%hC..S%h17.0)%h}%hO2 _Found 3 atropa-tipped darts.%h#O   #. #### ###.#.. #>.# #......#...##..###.#....#.(...S.###)#.####......#...# #.#.# #......##.#.# #...#.#.# #.##.#.# #.##.#.# #.....#.#.# ####.# #.#.S8%h9  %hD" I You sock the ball python!. 5 1=9.7 (1.2 _You kill the ball python!%h  #. #### ###.#.. #>.# #......#...##..###.#....#.(.....##)#.####......#... #.#.# #......# #.#.# #... #.#.# #.# #.#.# #.# #.#.# #..... #.#.# ####. #.20 -100-   # #### ###.# #>.# #......#...#[8;%hf117H#..###.#....#.(...@..#)#.####......# #.#.# #......# #.#.# #... #.#.# #.# #.#.# #.# #.#.# #..... #.#.# #### # _No target in view!1 _ _No target in view!%hy/  # #### ###.# #>.# #......#...#..###.#....#.(..@...#)#.####......# #.#.# #......# #.#.# #... #.#.# #. #.#.# #. #.#.# #..... #.#.# #### #2 _%hO       #  %h% #### ###.   #>.# #......#  #..###.#....#  .(.@...%h˷.  .#)#.####......#   #.#.# #......#  %hp_ #.#.# #...   #.#.# #   #.#.# #   #.#.# #..... %h  #.#.# ####   #%h%h&3%h%h%h6        #  %h;7  #### ###.   #>.# #......#  #..###.#....#  .(@.....  %h7 #.#)#.####......   #.#.# #......   #.#.# #...   #.#.# #  %h<8 [  #.#.# #   #.#.# #.....   #.#.# ####   #%h}@ <4%hkA %hB %hH        #  #### ###.  #>.# #......# #..###.#....# #......@...... #.#)#.####  #.#.# #  #.#.# #...  #.#.# #  #.#.# #  #.#.# #.....  #.#.# ####  #5 _You see here 3 atropa-tipped darts.%h}\ 5 6%h/ _x - 3 atropa-tipped darts%hd%he%hf%hj%hEm%hzt20 %h8u%hXw%hy,%hy%h{%h},%h~%h`%h%h,%h%h6%h%h%h%h,%h͋%hC%h/%hG%h%h]%h%h_ # #### ### #>.# #.. ############..###. #............. %hVj##.#########) #.# #.#.#   #.# #.#.#  %h #@# #.#.#   #.# #.#.# # ... #.#.# # %h.##.## #.#.#  #.# #.#h   black bear (asleep) #.# #h# #. #.#%h{ 24.7 (8  A black bear comes into view.%h^zhh.%hƟ4==5.7 (9%h֢%ht4 _The black bear growls angrily.%h ####  #>.#  #### #....... ##.#) %h#.# #.#.#  #.# #.#.#  #@# #.#.#  #.# #.#.# %h2W ... #.#.#  ##.## #.#.#  #.# %hj#.# #h# #.# #.  #.# %h|#### #>.# %h}O #### #....... ##.#) #.# #.#.#  #.# #.#.#  #@# #.#.# %h #.# #.#.#  ... #.#.#  ##.## #.#.#  #.# #.# #h# #.# %hN%hB%h(%ha _A black bear is nearby!%h4  ####  #>.#  #### #....... ##.#) #.# #.#.#  #.# #.#.#  #@# #.#.#  #.# #.#.#  ... #.#.#  ##.## #.#.#  #.# #.# #h# #.# #.  #.# %h #### #>.#  #### #....... ##.#) #.# #.#.#  #.# #.#.#  #@# #.#.#  #.# #.#.#  ... #.#.#  ##.## #.#.#  #.# #.# #h# #.# %h %h@ %h% %h a _A black bear is nearby!%hB s ####  #>.#  #### #....... ##.#) #.# #.#.#  #.# #.#.#  #@# #.#.#  #.# #.#.#  ... #.#.#  ##.## #.#.#  #.# #.#%htC Z #h# #.# #.  #.# %hl #### #>.#  #### #....... ##.#) #.# #.#.#  #.# #.#.#  #@# #.#.#  #.# #.#.#  ... #.#.# %h;  ##.## #.#.#  #.# #.# #h# #.# %h %hV %h %h a _A black bear is nearby!%ha5p ### ### #>.# #..###########..###.#..................##.#########)#.###.#.# ... ##.##%h5#.#.# #.h##.#%h7%h:<h.%h;;--6.7 (1 _%h>%hv@%h%  ### ### #>.# #..%h############..###.#..................##.#########)#.####.# ... ##.###.#.# #%hP.h%hf!%h %<h.%h%A--7%h\(%h)%h$   ### ### #>.# #..############..###.##..................##@#########)#.####.# ... ##.###.#.# #h%h %h <h.%h %hv <8%hK %hL Quiver which action? ([-] to clear)  a - Throw: throwing net (quivered)b - Throw: 6 javelins  c - Throw: 24 stones  d - Throw: 3 darts (atropa) [*/%] inventory[!] focus mode: off|on%hA %h  coldbreeze the Cudgeller Gargoyle # Health: 33/33 ======================== # Magic: 5/5======================== #### ### AC: 15Str: 20 #>.# #.. EV: 20 Int: 8 ############..###.# SH: 0Dex: 11 #.................. XL:  5 Next: 61% Place: Dungeon:4 ##@#########)#.#### Noise: ---------  Time: 3128.7 (0.0) #.##.#.# # a) +0 flail #.##.#.# # Throw: 3 darts (atropa) %hk S[33m#.##.#.# # #.##.#.# # ...#.#.# # h   black bear ##h###.#.# # #.# #.# _x - 3 atropa-tipped darts  A black bear comes into view. _The black bear growls angrily. _A black bear is nearby! _A black bear is nearby! _A black bear is nearby!%hۓ  coldbreeze the Cudgeller Gargoyle # Health: 33/33 ======================== # Magic: 5/5======================== #### ### AC: 15Str: 20 #>.# #.. EV: 20 Int: 8 ############..###.# SH: 0Dex: 11 #.................. XL:  5 Next: 61% Place: Dungeon:4 ##@#########)#.#### Noise: ---------  Time: 3128.7 (0.0) #*##.#.# # a) +0 flail #*##.#.# # Throw: 3 darts (atropa) #*[3%h n3m##.#.# # #*##.#.# # .*.#.#.# # h   black bear ##h###.#.# # #.# #.# _A black bear is nearby! _A black bear is nearby!Throw: 3 darts (atropa)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a black bear (63% to hit, chance to blind on hit: 22%)%hY coldbreeze the Cudgeller Gargoyle # Health: 33/33 ======================== # Magic: 5/5======================== #### ### AC: 15Str: 20 #>.# #.. EV: 20 Int: 8 ############..###.# SH: 0Dex: 11 #.................. XL:  5 Next: 61% Place: Dungeon:4 %h;##@#########)#.#### Noise: ---------  Time: 3128.7 (0.0) #.##.#.# # a) +0 flail #.##.#.# # Throw: 3 darts (atropa) #.##.#.# # #.##.#.# # ...#.#.# # h   black bear ##h###.#.# # #.# #.# _A black bear is nearby!Throw: 3 darts (atropa)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a black bear (63% to hit, chance to blind on hit: 22%)  Okay, then.%hN%h . _%hK Ph.%hL 29.7 (1 _%h]R %hyT %h   coldbreeze the Cudgeller Gargoyle # Health: 33/33 ======================== # Magic: 5/5======================== %h E#### ### AC: 15Str: 20 #>.# #.. EV: 20 Int: 8 ############..###.# SH: 0Dex: 11 #.................. XL:  5 Next: 61% Place: Dungeon:4 ##@#########)#.#### Noise: ---------  Time: 3129.7 (0.0) %h#*##.#.# # a) +0 flail #*##.#.# # Throw: 3 darts (atropa) #*##.#.# # #*##.#.# # .h.#.#.# # h   black bear ##.###.#.# # #.# #.#Aim: a black bear (63% to hit, chance to blind on hit: 22%) _Okay, then.Throw: 3 darts (atropa)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a black bear (63% to hit, chance to blind on hit: 22%)%hjp coldbreeze the Cudgeller Gargoyle # Health: 33/33 ======================== %h0M# Magic: 5/5======================== #### ### AC: 15Str: 20 %h#>.# #.. EV: 20 Int: 8 ############..###.# SH: 0Dex: 11 %hC#.................. XL:  5 Next: 61% Place: Dungeon:4 ##@#########)#.#### Noise: ---------  Time: 3129.7 (0.0) %hrz#(##.#.# # a) +0 flail #(##.#.# # Throw: 3 darts (atropa) #(##.#.# # #(##.#.# # .(.#.#.# # h   black bear ##(###.#.# # %h#(# #.#Throw: 3 darts (atropa)%h8;Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a black bear (63% to hit, chance to blind on hit: 22%)  %h{You throw an atropa-tipped dart.  The atropa-tipped dart barely misses the black bear.%hO%hT3...%hV>h...%hWr 5 30.6 (0.92 _%ha%hh-  coldbreeze the Cudgeller Gargoyle # Health: 33/33 ======================== # Magic: 5/5======================== #### ### AC: 15Str: 20 #>.# #.. EV: 5Int: 8 ############..###.# SH: 0Dex: 11 #.................. XL:  5 Next: 61% Place: Dungeon:4 ##@#########)#.#### Noise: ---------  Time: 3130.6 (0.0) #*##.#.# # a) +0 flail #*##.#.# # Throw: 2 darts (atropa) #*##.#.#%h0 =[m # #h##.#.# # ...#.#.# # h   black bear ##.###.#.# # #.# #.#You throw an atropa-tipped dart. _The atropa-tipped dart barely misses the black bear.Throw: 2 darts (atropa)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a black bear (63% to hit, chance to blind on hit: 22%)%hg  coldbreeze the Cudgeller Gargoyle # Health: 33/33 ======================== # Magic: 5/5======================== #### ### AC: 15Str: 20 #>.# #.. EV: 5Int: 8 ############..###.# SH: 0Dex: 11 #.................. XL:  5 Next: 61% Place: Dungeon:4 ##@#########)#.#### Noise: ---------  Time: 3130.6 (0.0) #(##.#.# # a) +0 flail #(##.#.# # Throw: 2 darts (atropa) [%hVi Z33m#(##.#.# # #h##.#.# # ...#.#.# # h   black bear ##.###.#.# # #.# #.#Throw: 2 darts (atropa)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a black bear (63% to hit, chance to blind on hit: 22%)  You throw an atropa-tipped dart.  The atropa-tipped dart hits the black bear.%h ...  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a black bear (63% to hit, chance to blind on hit: 22%)  You throw an atropa-tipped dart.  The atropa-tipped dart hits the black bear.black bear resists.%h v1.5 (0.9dart (atropa) _%h| %h %hQ R coldbreeze the Cudgeller Gargoyle # Health: 33/33 ========================%h*  # Magic: 5/5======================== #### ### AC: 15Str: 20 #>.# #.. EV: 5Int: 8 ############..###.# SH: 0Dex: 11 #.................. XL:  5 Next: 61% Place: Dungeon:4 ##@#########)#.#### Noise: ---------  Time: 3131.5 (0.0) #*##.#.# # a) +0 flail #*##.#.# # Throw: dart (atropa) #*##.#.# # #h#%hu #.#.# # ...#.#.# # h   black bear ##.###.#.# # #.# #.#The atropa-tipped dart hits the black bear. _The black bear resists.  Throw: dart (atropa)%hp <Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a black bear (63% to hit, chance to blind on hit: 22%)%h@`  coldbreeze the Cudgeller Gargoyle # Health: 33/33 ======================== # Magic: 5/5======================== #### ### AC: 15Str: 20 %hFb H#>.# #.. EV: 5Int: 8 ############..###.# SH: 0Dex: 11 #.................. XL:  5 Next: 61% Place: Dungeon:4 ##@#########)#.#### Noise: ---------  Time: 3131.5 (0.0) #(##.#.# # a) +0 flail #(##.#.# # Throw: dart (atropa) #(##.#.# # #h##.#.# # ...%hcd O#.#.# # h   black bear ##.###.#.# # #.# #.#Throw: dart (atropa)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a black bear (63% to hit, chance to blind on hit: 22%)  You throw an atropa-tipped dart.  The atropa-tipped dart hits the black bear.%h Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a black bear (63% to hit, chance to blind on hit: 22%)  You throw an atropa-tipped dart.  The atropa-tipped dart hits the black bear.black bear resists...h(2.4 (0.9Nothing quivered _%h|##### ##>.# #..############..###.##..................##.#########)#.#### #@# #.#.# h(...##.##%hd #.#%h%h:h.%hK20 3.4 (1.0%h%h .  You sock the black bear!  The black bear is moderately wounded.The black bear bites you but does no damage. 5 ==4.5 (1.1%h %h| E _The black bear claws you but does no damage. x2%hr heavi    The black bear claws you. The black bear barely misses you.The black bear claws you but does no damage.%he0----5.7 (1.2%h%h$W _The black bear barely misses you.%hi%hakQuiver which action? ([-] to clear)  a - Throw: throwing netb - Throw: 6 javelins  c - Throw: 24 stones [*/%] inventory[!] focus mode: off|on%h%hM coldbreeze the Cudgeller # Gargoyle # Health: 30/33 =====================--- #### ### Magic: 5/5======================== %h #>.# #.. AC: 15Str: 20 ############..###.# EV: 5Int: 8 #.................. SH: 0Dex: 11 ##.#########)#.#### XL:  5 Next: 61% Place: Dungeon:4 #@##.#.# # Noise: =--------  Time: 3135.7 (0.0) #h##.#.# # a) +0 flail #.##.#.# # Throw: throwing net %h'#(##.#.# # ...#.#.# # ##.###.#.# # h   black bear #.# #.# #.#The black bear is heavily wounded.The black bear bites you but does no damage.  The black bear claws you but does no damage.  The black bear claws you. The black bear barely misses you.The black bear claws you but does no damage. _The black bear barely misses you.%h%hA%h%h coldbreeze the Cudgeller # Gargoyle # Health: 30/33 =====================--- #### ### Magic: 5/5======================== #>.# #.. AC: 15Str: 20 ############..###.# EV: 5Int: 8 #.................. SH: 0Dex: 11 ##.#########)#.#### XL:  5 Next: 61% Place: Dungeon:4 #@##.#.# # Noise: =--------  Time: 3135.7 (0.0) #h##.#.# # a) +0 flail #.##.#.# # %hg Throw: throwing net #(##.#.# # ...#.#.# # ##.###.#.# # h   black bear #.# #.# #.#The black bear claws you but does no damage. _The black bear barely misses you.Throw: throwing net%h_ZPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a black bear (heavily wounded, 63% to hit)%h+ coldbreeze the Cudgeller # Gargoyle # Health: 30/33 =====================--- #### ### Magic: 5/5======================== #>.# #.. AC: 15Str: 20 %h############..###.# EV: 5Int: 8 #.................. SH: 0Dex: 11 ##.#########)#.#### XL:  5 Next: 61% Place: Dungeon:4 #@##.#.# # Noise: =--------  Time: 3135.7 (0.0) #h##.#.# # a) +0 flail #.##.#.# # Throw: throwing net #(##.#.# # ...#.#.# # %h##.###.#.# # h   black bear (caught) #.# #.# #.#Throw: throwing netPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a black bear (heavily wounded, 63% to hit)  You throw a throwing net. The throwing net hits the black bear.  The black bear is caught in the net!%hIhPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a black bear (heavily wounded, 63% to hit)  You throw a throwing net. The throwing net hits the black bear.  The black bear is caught in the net!  The black bear is heavily wounded.6.6 (0.9Nothing quivered%hPJ%hS? _The black bear struggles against the net.%h] %h^ %hd %hNh 0 _Unknown command.%hi %hR5  You hit the black bear but do no damage.The black bear is heavily wounded.%h6 [1=7.8 (1.2%h;> %hB ? _The black bear struggles against the net.%h=  You sock the black bear!%hH(%h?# coldbreeze the Cudgeller # Gargoyle # Health: 31/33 ======================-- #### ### Magic: 5/5======================== #>.# #.. AC: 15%h$Str: 20 ############..###.# EV: 5Int: 8 #.................. SH: 0Dex: 11 ##.#########)#.#### XL:  5 Next: 144% Place: Dungeon:4 #@##.#.# # Noise: ==-------  Time: 3139.0 (1.2) #(##.#.# # a) +0 flail #.##.#.# # Nothing quivered #(##.#.# # ...%hs'#.#.# # ##.###.#.# # #.# #.# #.#You hit the black bear but do no damage.The black bear is heavily wounded. _The black bear struggles against the net.  You sock the black bear! _You kill the black bear!Your Fighting skill increases to level 4! _The black bear struggles against the net.  You sock the black bear! _You kill the black bear!  Your Fighting skill increases to level 4!  Your Armour skill increases to level 1! have reached level 6!%h-/  --more--%h 6/386/6622%  _%hD ##### ##>.# #..############..###.##..................#.#########)#.#### #.# #.#.# .(#.# #.##.20 --400 _ 5 --1.0 (2Throw: throwing net%hH%hLR _d - a throwing net%h u #### ##>.# #..############..###.#..................#.#########)#.#### #.# #.#.# .(...%hb ##.###.# #.#%h %h w7=20 2.0 (1%h> %hu% N #### ##>.# #..############..###.#..................#.#########)#.#### #.# #.#.# ..#.............###.##.#########.# #.#%h-& %h& &3%h+ %h2 %hX9 5 5 4.0 (2%h= %h@ / _x - 2 atropa-tipped darts%h63%h-7%hF<20 8==%h=1 _HP restored.%hq?3%h@%hB%hPD,%hD%hF%hH%hH%hFI%hJ%h>L%hL9=%hN%hO%hP,%hQ%hBS%hT,%hSU%hV%hX%hiX%hY%h[%ha #............... ##.#########)#.#  #.# #.  #.# #.#.#  #.# #.#.  ######.#########.#.%hQb  #..............#.#.  ###.##.#######.#.#. #.# 53.0 (9%hd7  #.##.#   #.##.#   #.##.## #.## ...#   ##   #># #.   #. %hi%h(j/4.0 (10.0)%h n%ho9 _Found an escape hatch in the floor.%h%h#%h%B%h,6 _The jackal barks!%h. #.# #.#.# # ######.###.#.#  #..............#.#.#  ###.##.#######.#.#.#  #.##.#   #.##.# #.##.# #.##.# #. %h. #.##@# #.#6 #.#...# #.#%h1/ #.#.$.# ##.## #>##### #.... ###..h# #....%hy/ ..Y.. #.... Y   ice beast .....# #.... O   ogre (wandering)%h1v ...∩O.. #. #..†. h   jackal #..##'##%h3I  Found Ytosithre's Magic Scroll Shop.%h4%h5%h ;Yh..OO.%h<,5.0 (11%h?%hVE& _The ogre shouts!%h 3%h %h %h %hT ,%h ,%h(  5 %h= d _You now have 227 gold pieces (gained 12).%h#? %hE }20 %hCG ,%hH %hQJ %hX ,%hY %h[ %h] ,%h_ %h` %hb ,%hAd %hae %hf %h"g %hg %h%i %hXj ,%hk %hJl %hm %hm %hn %ho %hp %hp %h\q %hr %hs %h>t %ht %hw B%hx %hy %hU{ %h{ %hC| %h} %h~ %h< %h %h %h? %h %h/ %h{ %h+ %h ,%hd ,%hV ,%h %h ,%h %h %h` %hՓ %hH %h~ %h R%hV %h %h %hw ' 5 %h %h = _j - 28 stones (gained 4)%h %h ;20 %h %ha %h %h %hk %h| %h6 ,%h %h %h %h %h %hC %h? %h %h %h %ha %h %he %h %h %h %h %hv %hM %h& %h %h %h! %h %hj ' 5 %h %hL 7 _You open the door.%hS %h ;20 %h$ %hR @  There is an open door here.%h~ %h  _%h %h %h ,%h %h %h %h %hl %h %h %h %ho %ha %hi %h %h& %hN %hi  #...∩...##.#.#. #..†.... #.......##.#.#..##'##### ##.....###.###....)##  #.# #.###..### %h V #+++## #.# #....## #....###.# #.##..## +...'...# ...###.## #...############# #... #.#...#@......<##.214.0 (49 #.......####### #. ##################### ...........# #.......<...#  ...........#  ...........#...........# ...........#%h %hK ,5.0 (50%h, %h 9 _Found a stone staircase leading up.%hX= %hE> %h|@ %hA %hA %hC %hyE %hF %hF %hlH %h(K %hK %h`L %hM %hO %hP %hQ %hS %hU %hV ' 5 %hW %hY 7 _You open the door.%hk\ %h] ;20 %h] %h` @  There is an open door here.%hc %hc  _%h d %he %hj 7  You open the gate.%hk %hm %h9o %ho ' 5 %hp %h8r 6 _The jackal barks!%hG%hC  ###hYO######.# #...  ##.Y.O.##....# #...  .......##.#.# #... %hg #...∩...##.#.#. #..†  #.......##.#.#..##'#  ##.....###.###....)  #...# #.# #.###..  #'h'## #.# #  ##@...###.# #.#====25.0 (1  #.'...'...# ...#  #.#...#####  #.#...#.<  #.......#######  ################### Y   ice beast %hY .... O   ogre  .<.. h   jackal  ....%h%hd _There are monsters nearby!%h5 ~ ##.Y.O.##....# #. #.......##.#.# #. #...∩...##.#.#. #..† #.......##.#.#..##'## ##.....###.###....)# #...# #.# #.###.. #'h'## #.# #. ##....###.# #.## #.'@..'...# ...#%h8 > #.#...#############  #.#...#.......<  #.......####### #############........... h   jackal .< .... .%h9 %h: %hi< %hF ...YO'hY   ice beastO   ogreh   jackal%hH h20 ----6.0) _%hQ %hS %h #..YO#.# #. #...∩...##.#.#. #..†%h #.......##.#.#..##'### ####.###....)##  #...# #.# #.###.. #'''## #.# #.... ##.h..###.# #.## #.'...'...# ...# #.#.@.#############  #.#...#.......< # #.......#######  ##############........... .%hCq<...# h   jackal ....# .# .#%h%h%h<..OY.hY   ice beastO   ogreh   jackal=---7%h  %hF_The jackal misses you.%hv #..OY...##.#.#. #..† #.......##.#.#..##'#### ##.....###.###....)##  #...# #.# #.###..### #'''## #.# #.... ##....###.# #.## #.'.h.'...# ...# #.#...############# #. #.#..@#.......< # #.......#######  ##############...........# .<...# ....# h   jackal .# .# .∩OY.[33%hmhY   ice beastO   ogreh   jackal-8%hk-%hY + #..OY...##.#.#..##'##### ##.....###.###....)##  #...# #.# #.###..### #'''## #.# #.... ##....###.# #.## #.'...'...# ...###.# #.#..h############# #. #.#...#.......< ###%hNZ  #.....@.#######  ############### #...........#  .<...# .%h\ ...# .# h   jackal .# .# #######.####%h] %hE_ %h` %hn s..OY.h%h6o aY   ice beastO   ogreh   jackal%hp .=9%hX} %h } _The jackal attacks as it pursues you! The jackal closely misses you. x2%h~f  You closely miss the jackal...OY 5 30.1 (1.1 _The jackal bites you but does no damage.%h:  You thump the jackal!%hO%h%h$..YO.%h*K531.3 (1.2%hP%hqSJ _You kill the jackal!%h #...∩...##.#.#. #..†.... #.......##.#.#..##'###### ##.....###.###....)##  #...# #.# #.###..###  #'YO## #.# #....##  ##....###.# #.##..# #.'...'...# ...###.## #.#...############# #... #.#...#@......< ###. #.......####### #.%h} ##################### ## ....# # .<...# .# .#  ...........#%h%hOO20 -20%hv%h%h? #...∩...##.#.#. #..†....#  #.......##.#.#..##'######  ##.....###.###....)##  #...# #.# #.###..###  #'YO## #.# #....##  ##....###.# #.##..###   #.'...'...# ...###.##...   #.#...###### #....##   #.#...#...@...<# ###..# -5.3 (3 #.......######## #...#   ############ ##...   ...# ###'   .......<...# #..   ...# #..[39;4%h^9m    ...# #..    ...# ##'    ...# #. %h %he0 %hh8 U #...∩...##.#.#. #..†....#  #.##.#.#..##'######  ##.....###.###....)##  %hx: @#...# #.# #.###..###  #'YO## #.# #....##  ##....###.# #.##..# #.'...'...# ...###.##. #.#...#### #....# %h= R#.#...#....@..<# ###..# #6.3 (1 #....YO.# #...# ####### ##...† .# ###'# .<...# #. .# #.Y   ice beast .# #.O   ogre .# ##'# .# #.#%hE> %hC %hF d _There are monsters nearby!%h 6#...∩...##.#.#. #..†....# #.##.#.#..##'###### ##.....###.###....)## ##...# #.# #.###..### ##'YO## #.# #....## ###....###.# #.##..##.'...'...# ...###.##.#.#...#### #....###.#.#...#.....@.<# ###..# #)#....YO.# #...##.###### ##...†..# ###'#..<...# #..# #..# #..# ##'#..# #.#.O.Y7 _%h{7#...∩...##.#.#. #..†....# %h:#.##.#.#..##'###### ##.....###.###....)## ##...# #.# #.###..### #.#'YO## #.# #....## #.##....###.# #.##..#.#.'...'...# ...###.##.#.#...#### #....###.#.#...#O.....@<# ###..# #).#.....Y.# #...##.# ##...†..# ###'#..<...# #..# #....#.# #....#.# ##'#.#.# #.#.#%huP,%hYx.O.Y%hY&8%hNb%h[d%h_P#...∩...##.#.#. #..†....#  #.##.#.#..##'######  ##.....###.###....)## ##...# #.# #.###..### #.#'YO## #.# #....## #.##....###.# #.##..#.#.'...'...# ...###.##.#.#...#### #....###.#.#...#.O.....@# ###..# #).#......Y# #...##.# ##...†..# ###'#..<...# #..# #....#.# #....# Y.O.9 _There is a stone staircase leading up here.%h>%h%h.Y.O40 _%h$ %h& Quiver which action? ([-] to clear)  a - Throw: throwing net (quivered)b - Throw: 6 javelins  c - Throw: 28 stones  %h, d - Throw: 2 darts (atropa) [*/%] inventory[!] focus mode: off|on%hH- %hiE  #...∩...##.#.#. #..†....#coldbreeze the Cudgeller#.......##.#.#..##'######Gargoyle##.....###.###....)##### Health: 38/38 ========================#...# #.# #.###..####.. Magic: 6/6========================#'YO## #.# #....## #.. AC: 16Str: 20##....###.# #.##..#######.. EV: 20 Int: 8#.'...'...# ...###.##....... SH: 0Dex: 11#.#...############# #....###... XL:  6 Next: 23% Place: Dungeon:4#.#...#.Y.O...@# ###..# #).. Noise: ---------  Time: 3240.3 (0.%hPF 0)#.......#########...##... a) +0 flail##################### ##...†... Throw: 2 darts (atropa)...........# ###'#..........<...# #.................# #....## Y   ice beast...........# #....# O   ogre...........# ##'#.#...........# #.#.#You closely miss the jackal. _The jackal bites you but does no damage.  You thump the jackal! _You kill the jackal! _There are monsters nearby! _There is a stone staircase leading up here.%h*U %h'o%ho%hw.Y.O1.3 (1%hA}%h~%h\J #...∩...##.#.#. #..†....#coldbreeze the Cudgeller#.......##.#.#..##'######Gargoyle##.....###.###....)##### Health: 38/38 ========================#...# #.# #.###..####.. Magic: 6/6========================#'YO## #.# #....## #.. AC: 16Str: 20##....###.# #.##..#######.. EV: 20 Int: 8#.'...'...# ...###.##....... SH: 0Dex: 11#.#...############# #....###... XL:  6 Next: 23% Place: Dungeon:4#.#...#..Y.O**@# ###..# #).. Noise: ---------  Time: 3241.3 (0.0)[3%h4K4m#.......#########...##... a) +0 flail##################### ##...†... Throw: 2 darts (atropa)...........# ###'#..........<...# #.................# #....## Y   ice beast...........# #....# O   ogre...........# ##'#.#...........# #.#.# _There is a stone staircase leading up here.  Throw: 2 darts (atropa)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ogre, wielding a +0 giant club (73% to hit, chance to blind on hit:  41%)%h g #...∩...##.#.#. #..†....#coldbreeze the Cudgeller#.......##.#.#..##'######Gargoyle##.....###.###....)##### Health: 38/38 ========================#...# #.# #.###..###%h #.. Magic: 6/6========================#'YO## #.# #....## #.. AC: 16Str: 20##....###.# #.##..#######.. EV: 20 Int: 8#.'...'...# ...###.##....... SH: 0Dex: 11#.#...############# #....###... XL:  6 Next: 23% Place: Dungeon:4#.#...#..Y.O((@# ###..# #).. Noise: ---------  Time: 3241.3 (0.0)#.......#########...##... a) +0 flail##################### ##...†... Throw: 2 darts (atropa)...........# ###'#..........<...# #.................# #....##[%h m Y   ice beast...........# #....# O   ogre (confused, blind, unable to see …)...........# ##'#.#...........# #.#.#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ogre, wielding a +0 giant club (73% to hit, chance to blind on hit:  41%)  You throw an atropa-tipped dart. The atropa-tipped dart hits the ogre.  The ogre appears confused.%h %hޢ f.YO..%hu a 5 2.2 (0.9dart (atropa) %hܣ _%hK %h %h/^ #...∩...##.#.#. #..†....# #.##.#.#..##'###### ##.....###.###....)##  #...# #.# #.###..### # #'YO## #.# #....## # ##....###.# #.##..# #.'...'...# ...###.## #.#...#### #....### #.#...#...YO.@<# ###..# #) #.# #...## # ##...† .# ###'# .<...# # .# #.... .# #....#  .# ##'#.#  .# #.#.#%h&`(O20 3.2 (1.0%hy,  You hit the ogre.  The ogre is lightly wounded. .Yblind, unable to see you)The ogre seems less confused.  The ogre hits you with a +0 giant club!!14---------------- 5 ====4.3 (1.1 _Ouch! That really hurt!%h  _You are too injured to fight recklessly!%hX@  _You are too injured to fight recklessly!%hx Quiver which action? ([-] to clear)  a - Throw: throwing netb - Throw: 6 javelins  c - Throw: 28 stones  d - Throw: dart (atropa) (quivered) [*/%] inventory[!] focus mode: off|on%h #...∩...##.#.#. #..†....#coldbreeze the Cudgeller#.......##.#.#..##'######Gargoyle##.....###.###....)#### Health: 14/38 ========----------------#...# #.# #.###..####. Magic: 6/6========================#'YO## #.# #....## #. AC: 16Str: 20##....###.# #.##..#######. EV: 5Int: 8#.'...'...# ...###.##...... SH: 0Dex: 11#.#...############# #....###.. XL:  6 Next: 23% Place: Dungeon:4#.#...#....YO@<# ###..# #). Noise: ====-----  Time: 3244.3 (0.0)[1%h0;4H#.......#########...##.. a) +0 flail##################### ##...†.. Throw: throwing net...........# ###'#.........<...# #................# #....# Y   ice beast...........# #....# O   ogre (blind, unable to see you)...........# ##'#.#...........# #.#.#The ogre is lightly wounded.  The ogre seems less confused.  The ogre hits you with a +0 giant club!! _Ouch! That really hurt! _You are too injured to fight recklessly! _You are too injured to fight recklessly!%hw #...∩...##.#.#. #..†....#coldbreeze the Cudgeller#.......##.#.#..##'######Gargoyle##.....###.###....)#### Health: 14/38 ========----------------#...# #.# #.###..####. Magic: 6/6========================#'YO## #.# #....## #. AC: 16Str: 20##....###.# #.##..#######. EV: 5Int: 8#.'...'...# ...###.##...... SH: 0Dex: 11#.#...############# #....###.. XL:  6 Next: 23% Place: Dungeon:4#.#...#....YO@<# ###..# #). Noise: ====-----  Time: 3244.3 (0.0)[34%hz m#.......#########...##.. a) +0 flail##################### ##...†.. Throw: throwing net...........# ###'#.........<...# #................# #....# Y   ice beast...........# #....# O   ogre (blind, unable to see you)...........# ##'#.#...........# #.#.# _You are too injured to fight recklessly!  Throw: throwing netPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ogre, wielding a +0 giant club (lightly wounded, blind, unable to see  you, 73% to hit)%h[( #...∩...##.#.#. #..†....#coldbreeze the Cudgeller#.......##.#.#..##'######Gargoyle##.....###.###....)#### Health: 14/38 ========----------------#...# #.# #.###..####. Magic: 6/6========================#'YO## #.# #....## #. AC: 16Str: 20##....###.# #.##..#######. EV: 5Int: 8#.'...'...# ...###.##...... SH: 0Dex: 11#.#...############# #....###.. XL:  6 Next: 23% Place: Dungeon:4#.#...#....Y(@<# ###..# #). Noise: ====-----  Time: 3244.3 (0.0)[34%hL"m#.......#########...##.. a) +0 flail##################### ##...†.. Throw: throwing net...........# ###'#.........<...# #................# #....# Y   ice beast (caught)...........# #....# O   ogre (blind, unable to see you)...........# ##'#.#...........# #.#.#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ogre, wielding a +0 giant club (lightly wounded, blind, unable to see  you, 73% to hit)  You throw a throwing net.  The throwing net completely misses the ogre.%hxYOAim: an ogre, wielding a +0 giant club (lightly wounded, blind, unable to see  you, 73% to hit)  You throw a throwing net.  The throwing net completely misses the ogre.Theing net hits the ice beast. The ice beast is caught in the net!  The ice beast struggles against the net.=---5.2 (0.9Nothing quivered _The ogre barely misses you.%h#...∩...##.#.#. #..†....#  #.##.#.#..##'######  ##.....###.###....)## ##...# #.# #.###..### #.#'YO## #.# #....## #.##....###.# #.##..#.#.'...'...# ...###.##.#.#...#### #....###.#.#...#....YO.@# ###..# #).#.# #...##.# ##...†..# ###'#..<...# #..# #....#.# #....# %h%hx5=20 ----6.2 (1.0%h%h _The ice beast struggles against the net. _There is a stone staircase leading up here.%hW-  The ogre is no longer blind..OO 5 7%h ### #.#.###.# #....## # #<#..##.# #...## # #.##.##.# ##...##  #.##.##.# #.....# # #.......# #.....# # %h#.##.##.# #.....#  #.##.##[# #.....#  #.##....# #.....# 3 #.####@.# ####### # #.####..# # #.......###### #############.###...# #... #.###...####.#### #.#.......##.####. #.........##.#.... ###............##.  ###...####......  _The ice beast struggles against the net.=%hMg8.7 (2.5 _You climb upwards. _There is a stone staircase leading down here.%hE 3%h %h` 16=20 _%h %hNj %h %hU %hC %h a7=%h %h< %h %hW %h %hI %ht ,%h %h %h %hk S8=%h %h8 ,%h %hI %h %hh %hM ,%h %hn %h ^9==%h %h %h{ %hԪ %hH ,%h %h 20=%hص X%h ,%hc %h ,%h %h6 i1=%hp %h@ ,%h %h ,%h %h a2=%he %h; ,%h %h %h{ %h9 %h ,%hq %hI i3=%h %h ,%h %h% %h %h %h3 ,%h %h 4==%h ,%h %h5 ,%hK %h[ '5=%h 6=%hH ,%h %h ,%h %h %h k27==%hQ %h %h %h %h ,%h %h  %h W8=%h %h ,%h %h{ ,%h ,%hI %h %h a9=%h %h ,%h %hM %h %hq %h ,%h %h] %h V30=%h  %h %h| %h %h! %hl" %h # %h% ,%h% %h& %h( a1=%hG* ,%h* %hG, ,%h5- %h. ,%h/ %h1 %h1 h2==%h~2 %h3 %h"4 %h4 %h5 %h6 %h7 %hK8 ,%hx: %hH; k3=%hD< %h= %h*> %h> %h@ ,%h@ %hrB ,%hD %hD %heE K4=%hF %hG ,%hJ %hFL ,%h=M %hN ~5==%hO %hQ %hQ %h-R %h~S ,%huT %hU ,%hV %hZ 6=%h[ ,%h|^ B%h _ %h` %h` %hVa %hf 7=%h)k n%hpl %hn ~8==%hbo %h c 334.7 (86.0) _HP restored.%h [ _Done exploring.%h 5 5.7 (1.0) _%h+g #...∩...##.#.#. #..†....#  #.......##.#.#..##'######  ##.....###.###....)## ##%h#...# #.# #.###..### #..#'YO## #.# #....## #..##....###.# #.##..#######..#.'...'...# ...###.##.......%h#.#...############# #....###...4#.#...#...Y(O.@# ###..# #)..#.......######## #...##...##################### ##...†... ...........# ###'#.......<...# #................# #....## Y   ice beast...........# #....# O   ogre...........# ##'#.#%h...........# #.#.#%h:=%h%h%h&%ho.(YO%h f3----=7.2 (2.5%h %h+ _You climb downwards. The ogre hits you with a +0 giant club. _There is a stone staircase leading up here.%h'4=----8.2 (1.0 _%hr### #.#.###.# #....## # #<#..##.# #...## # #.##.##.# ##...##  #.##.##.# #.....# # #.......# #.....# # #.##.##.# #.....#  #.##.##[# #.....#  #.##....# #.....# 3 #.####@.# ####### # #.####.O# # #.......###### #############.###...# #... #.###...####.####[37%h6m #.#.......##.####. O   ogre #.........##.#.... ###............##. ###...####......=-%hu-9.7 (2.5%hw%h {( _You climb upwards. %h{U_There is a stone staircase leading down here.%hQuiver which action? ([-] to clear)  a - Throw: 6 javelinsb - Throw: 28 stones  c - Throw: dart (atropa) [*/%] inventory[!] focus mode: off|on%h\%hj####.#.###.# #....## # coldbreeze the Cudgeller#<#..##.# #...## # Gargoyle%hgj"#.##.##.# ##...## # Health: 34/38 =====================---#.##.##.# #.....# # Magic: 6/6========================%hClT#.......# #.....# # AC: 16Str: 20#.##.##.# #.....#EV: 5Int: 8#.##.##[# #.....#SH: 0Dex: 11#.##....# #.....#XL:  6 Next: 23% Place: Dungeon:3#.####@.# ####### # Noise: ---------  Time: 3339.7 (0.0)#.####.O## a) +0 flail#.......###### ####### Throw: dart (atropa)######.###...# #......#.###...####.####.%hl#.#.......##.####. O   ogre#.........##.#....%hYm_###............##.###...####...... _HP restored. _Done exploring. _You climb downwards. The ogre hits you with a +0 giant club. _There is a stone staircase leading up here. _You climb upwards. _There is a stone staircase leading down here.%hon%ht%hv%h; ####.#.###.# #....## # coldbreeze the Cudgeller#<#..##.# #...## # Gargoyle#.##.##.# ##...## # Health: 34/38 =====================---%hݺ #.##.##.# #.....# # Magic: 6/6========================#.......# #.....# # AC: 16Str: 20#.##.##.# #.....#EV: 5Int: 8%hn #.##.##[# #.....#SH: 0Dex: 11#.##....# #.....#XL:  6 Next: 23% Place: Dungeon:3#.####@.# ####### # Noise: ---------  Time: 3339.7 (0.0)#.####.O## a) +0 flail#.......###### ####### Throw: dart (atropa)######.###...# #......#.###...####.####.#.#.......##.####. O   ogre#.........##.#....###............##.###...####...... _There is a stone staircase leading down here.  Throw: dart (atropa)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line[2%h# x2;2HAim: an ogre, wielding a +0 giant club (73% to hit, chance to blind on hit:  41%)%h9H####.#.###.# #....## # coldbreeze the Cudgeller#<#..##.# #...## # Gargoyle#.##.##.# ##...## # Health: 34/38 =====================---#.##.##.# #.....# # Magic: 6/6========================%hQI#.......# #.....# # AC: 16Str: 20#.##.##.# #.....#EV: 5Int: 8#.##.##[# #.....#SH: 0Dex: 11#.##....# #.....#XL:  6 Next: 23% Place: Dungeon:3%hYL#.####@.# ####### # Noise: ---------  Time: 3339.7 (0.0)#.####.O## a) +0 flail#.......###### ####### Throw: dart (atropa)######.###...# #......#.###...####.####.#.#.......##.####. O   ogre (confused, blind, unable to see …)#.........##.#....###............##.###...####......Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ogre, wielding a +0 giant club (73% to hit, chance to blind on hit:  41%)  You throw an atropa-tipped dart. The atropa-tipped dart hits the ogre.  The ogre appears confused.%hO=40.6 (0.9Nothing quivered%h;%h~  Shift-Dir - straight line  Aim: an ogre, wielding a +0 giant club (73% to hit, chance to blind on hit:  41%)  You throw an atropa-tipped dart. The atropa-tipped dart hits the ogre.  The ogre appears confused. _The ogre closely misses you.%h* blind, unable to see you)You hit the ogre but do no damage. The ogre seems less confused.21--------=1.8 (1.2 _The ogre hits you with a +0 giant club!%hU%hU%hjY%hl[^ _You are too injured to fight recklessly!%h=4%hYC%h^F^ _You are too injured to fight recklessly!%hB ### #.#.###.# #....## # coldbreeze the Cudgeller #<#..##.# #...## # Gargoyle%hC| #.##.##.# ##...## # Health: 21/38 =============----------- #.##.##.# #.....# # Magic: 6/6======================== #.......# #.....# # AC: 16Str: 20 #.##.##.# #.....#  EV: 5%hDInt: 8 #.##.##[# #.....#  SH: 0Dex: 11 #.##....# #.....#  XL:  6 Next: 23% Place: Dungeon:3 %hDR#.####@.# ####### # Noise: ==-------  Time: 3341.8 (0.0) #.####.O# # a) +0 flail #.......###### ####### Nothing quivered ######.###...# #...... #.###...####.####.%hEb #.#.......##.####. O   ogre (blind, unable to see you) #.........##.#.... ###............##. ###...####...... _The ogre hits you with a +0 giant club! %hET_You are too injured to fight recklessly! _You are too injured to fight recklessly!  Hit: a) +0 flailPress: ? - help, Dir - move targetAim: an ogre, wielding a +0 giant club (blind, unable to see you, 74% to hit)%h|####.#.###.# #....## # coldbreeze the Cudgeller#<#..##.# #...## # Gargoyle#.##.##.# ##...## # Health: 21/38 =============-----------#.##.##.# #.....# # Magic: 6/6========================#.......# #.....# # AC: 16Str: 20#.##.##.# #.....#EV: 5Int: 8#.##.##[# #.....#SH: 0Dex: 11#.##....# #.....#XL:  6 Next: 23% Place: Dungeon:3#.####@[%h39;49m.# ####### # Noise: ==-------  Time: 3341.8 (0.0)#.####.O## a) +0 flail#.......###### ####### Nothing quivered######.###...# #......#.###...####.####.#.#.......##.####. O   ogre (blind, unable to see you)#.........##.#....###............##.###...####...... _The ogre hits you with a +0 giant club! _You are too injured to fight recklessly! _You are too injured to fight recklessly!  Hit: a) +0 flailPress: ? - help, Dir - move targetAim: an ogre, wielding a +0 giant club (blind, unable to see you, 74% to hit)-2.9 (1.1%hp _You are too injured to fight recklessly!  Hit: a) +0 flail  Press: ? - help, Dir - move targetAim: an ogre, wielding a +0 giant club (blind, unable to see you, 74% to hit) _You barely miss the ogre.%h ### #.#.###.# #....## # coldbreeze the Cudgeller #<#..##.# #...## # Gargoyle #.##.##.# ##...## # Health: 21/38 =============----------- %h >#.##.##.# #.....# # Magic: 6/6======================== #.......# #.....# # AC: 16Str: 20 #.##.##.# #.....#  EV: 5Int: 8 #.##.##[# #.....#  SH: 0%hr 0Dex: 11 #.##....# #.....#  XL:  6 Next: 23% Place: Dungeon:3 #.####@.# ####### # Noise: =--------  Time: 3342.9 (0.0) %h( M#.####.O# # a) +0 flail #.......###### ####### Nothing quivered ######.###...# #...... #.###...####.####. %h #.#.......##.####. O   ogre (blind, unable to see you) #.........##.#.... ###............##. ###...####......Press: ? - help, Dir - move targetAim: an ogre, wielding a +0 giant club (blind, unable to see you, 74% to hit) %h _You barely miss the ogre.Hit: a) +0 flailPress: ? - help, Dir - move targetAim: an ogre, wielding a +0 giant club (blind, unable to see you, 74% to hit)%h####.#.###.# #....## # coldbreeze the Cudgeller#<#..##.# #...## # Gargoyle%hfa#.##.##.# ##...## # Health: 21/38 =============-----------#.##.##.# #.....# # Magic: 6/6========================#.......# #.....# # AC: 16Str: 20#.##.##.# #.....#EV: 5Int: 8#.##.##[# #.....#SH: 0Dex: 11#.##....# #.....#XL:  6 Next: 23% Place: Dungeon:3#.####@.# ####### # Noise: =--------  Time: 3342.9 (0.0)%h=#.####.O## a) +0 flail#.......###### ####### Nothing quivered######.###...# #......#.###...####.####.#.#.......##.####. O   ogre#.........##.#....###............##.###...####......Aim: an ogre, wielding a +0 giant club (blind, unable to see you, 74% to hit) _You barely miss the ogre.Hit: a) +0 flailPress: ? - help, Dir - move targetAim: an ogre, wielding a +0 giant club (blind, unable to see you, 74% to hit)  You barely miss the ogre. The ogre is no longer blind.4.0 (1.1%h%h; _The ogre hits you but does no damage.%h`### #.#.###.# #....## # coldbreeze the Cudgeller #<#..##.# #...## # Gargoyle #.##.##.# ##...## # Health: 21/38 =============----------- #.##.##.# #.....# # Magic: 6/6======================== #.......# #.....# # AC: 16%hIStr: 20 #.##.##.# #.....#  EV: 5Int: 8 #.##.##[# #.....#  SH: 0Dex: 11 #.##....# #.....#  XL:  6 Next: 23% Place: Dungeon:3 #.####@.# ####### # Noise: =--------  Time: 3344.0 (0.0) #.####.O# # a) +0 flail #.......###### ####### Nothing quivered ######.###...# #...... #.###...####.####. #.#.......##.####. O   ogre #.........##.#.... ###............##. ###...####......Aim: an ogre, wielding a +0 giant club (blind, unable to see you, 74% to hit)  You barely miss the ogre. The ogre is no longer blind. _The ogre hits you but does no damage.  Hit: a) +0 flailPress: ? - help, Dir - move targetAim: an ogre, wielding a +0 giant club (74% to hit)%h3### #.#.###.# #....## # coldbreeze the Cudgeller #<#..##.# #...## # Gargoyle #.##.##.# ##...## # Health: 21/38 =============----------- #.##.##.# #.....# # Magic: 6/6======================== #.......# #.....# # AC: 16Str: 20 #.##.##.# #.....#  EV: 5Int: 8 #.##.##[# #.....#  SH: 0Dex: 11 #.##....# #.....#  XL:  6 Next: 23% Place: Dungeon:3 #.####@.# ####### # Noise: =--------  Time: 3344.0 (0.0) #.####.O# # a) +0 flail #.......###### ####### Nothing quivered %hT6######.###...# #...... #.###...####.####. #.#.......##.####. O   ogre #.........##.#.... ###............##. ###...####...... _The ogre hits you but does no damage.  Hit: a) +0 flailPress: ? - help, Dir - move targetAim: an ogre, wielding a +0 giant club (74% to hit)  You hit the ogre.  The ogre is lightly wounded.%h>n    #<#..##.#   .#   #.##.##.#   #.......#   #.##.##.#  %h #.##.##[#   #.##....#   #.####@.#   #.####.O#  #.......######  ######.###...# %ht #.# #.# #.. ###%h"%hM  The ogre hits you with a +0 giant club!!%h93/38 ------------==5.1 (1.1%h%hV _* * * LOW HITPOINT WARNING * * *%h %h 'Drink which item? Potions  b - 2 clear potions  f - a fuming green potion  g - 2 yellow potions  o - a glowing silvery potion  p - 5 green potions  r - 2 cyan potions  t - a black potion [!] read|quaff[?] describe selected%hϾ%h%h####.#.###.# #....## # coldbreeze the Cudgeller#<#..##.# #...## # Gargoyle#.##.##.# ##...## # Health: 3/38=-----------------------#.##.##.# #.....# # Magic: 6/6========================%h^z#.......# #.....# # AC: 16Str: 20#.##.##.# #.....#EV: 5Int: 8#.##.##[# #.....#SH: 0Dex: 11#.##....# #.....#XL:  6 Next: 23% Place: Dungeon:3#.####@.# ####### # Noise: ===------  Time: 3345.1 (0.0)#.####.O## a) +0 flail#.......###### ####### Nothing quivered%hF######.###...# #......#.###...####.####.#.#.......##.####. O   ogre#.........##.#....###............##.###...####......Press: ? - help, Dir - move targetAim: an ogre, wielding a +0 giant club (74% to hit)  You hit the ogre.  The ogre is lightly wounded.  The ogre hits you with a +0 giant club!! _* * * LOW HITPOINT WARNING * * *%hP  Okay, then.%hk%h%h\. _%hn...##.......####.....## #### #.#.###.# #....##  #<#..##.# #...##  #.##.##.# ##...##  #.##.##.# #.....#  #.......# #.....# #.##.##.# #.....# #.##.##[# #.....# #.##.@..# #.....#  #.####>.# #######  #.####.O#  #.......###### ############.###...# #.... #.###...####.#### #.#.##.#### #..##.#..###............##%hO(%hN4=20 ---6.1 (1 _%h*###.# ...........### ....##.......####.....## ##### #.#.###.# #....## #<#..##.# #...## #.##.##.# ##...## #.##.##.# #.....# #.......# #.....# #.##.##.# #.....# #.##@##[# #.....# #.##....# #.....# #.####O.# ####### #.####.(# #.......###### ###########.###...# #.... #.###...####. #.#.##.### #.##.#..O>[9%h;45H=--7 _The ogre attacks as it pursues you! The ogre misses you.%h _Unknown command.%heK ..#.#### #.##..#... ###..................### ....##.......####.....## #####.#.#.##<#. #.##.##.# ##...##.##.##.##.......#%hOL o.##[#.O..# #.....###>.# ###########.(#.......###### ###########.###...# #....##...#####%h!S %h4T 5-8 _%hxY %h?[ %h'N-%hp\ _Unknown command.%h _Unknown command.%h###.....# #.##..#..#### ...#.#### #.##..#... ####.# #..................## .....##.......####.....## ###### #.#.###.# #....## #<#..##.# #...## #.##.##.# ##...## #.##.##.# #.....# #..@....# #.....# #.##.##.# #.....# #.##.##[# #.....# #.##.O..# #.....# #.####>.# ####### #.####.(#  #.......###### ##########.###...# #... #.###...####.[4%h0m%h>O.%h-9 _%h %hd %hNC4%hH%hIF _Unknown command.%h;.###.....# #.##..#..##. #...#.#### #.##..##.# #...%hF.# ##.......####.....### #.#.###.# #....## #<#..##.# #...## #.##.##.# ##...## #.##.##.# #.....# #.# #.....# #.##.##.# #.....# #.##O##[# #.....# #.##....# #.....# #.###%h#>.# # #.####.(# #.......######   ######.###...# #..  #.###...####.# O.O   ogre5==50 _%hr%h%hp94%hB%hFF _Unknown command.%h%h%hk%h _Unknown command. ___%he .# #..##.# #.#......##.# ..###.....# #.##..#..## .#...#.#### #.##..#. .#####.# #.................. .......###.......####.....# ######## #.#.###.# #....## #<#..##.# #...## #.##.##.# ##...## #@##.##.# #.....# #.......# #.....# #.##O##.# #.....# #.##.##[# #.....# #.##....# #.....# #.####>.# ####### #.####.(# #.......###### ########.###...#%hi  #.O.1 _%hk  _____%h ____%hėdM#####÷##..#.## #..##.# #.#......##.#.....# ..###.....##..#..##...#.#### #.##..# .#####........... .......##.......####..... ########.#.#.##<#. #...###.##.#.O....##.##.##.# #.....###.. O.O   ogre2 _%hS4%h&7%h;%h%>E ___%h>E__%hK4%hQ%hqSE ___%hSE__%hMN.....##.........†## #####÷##..#.## #..##.# #.#......##.#.....# ..###.....# #.##..#..##...#.#### #.##..# .#####.................. .......##.......####..... ########.#.#.##. #...###.##O.....##[....# #.....>.# ###########.(#O.3 _ ______There is a stone staircase leading up here.%hAY  _Unknown command.%h]4%hd%hf%ho=O.%h um6= 5 4 _%hW%hM  ##############  #............#  #.##########.#  #.# #.#  #.# #.#  #.# #.#  #.##########.##  #######.##.#........# 2%hN#.........@.....##..# ##.##.##.##.#.##.##..# ##.##.##.##.#.##.##..########.##.##.##.#.##.##.........#.##.##.##...........###### ## #.##.##............#.#  .## #...............####.# ..## ##.#.............#....######  ...###÷###.#####.#.#..<......=... %hP%hYS%h-5.6 (2.5%h4 _You climb upwards. _There is a stone staircase leading down here.%hDJ %hEP Level 2 of the Dungeon <<<>>>∩_(Press ? for help) ############## #............# #.##########.# #.##.# #.#%hP #.# #.##.#### #.##########.## ######.## #######.##.#........# #.......#########%h'Q $ #.........@.....##..# #.####..........# #.##.##.##.#.##.##..# #.# ##########.# #.##.##.##.#.##.##..#######.#%hQ #.# #.##.##.##.#.##.##..........##.###### #.##.##.##...........#########......# %hR 3### #.##.##............#.#######.# ##.## #...............####.##†# ##...## ##.#.............#....##########%hqR *#.# ##.....###÷###.#####.#.#..<......=......##.# #.......÷.## ##.##...................##.##.#%hFS j ##.........###.........#####<#.#####.##.###.# ##...###...#..........# #.#.# #.#...##.# ##...........####....# #.#.# #...#.######.#%hS  #.#####.#...........# #.#.# ##.#...##.....# #.#####.#...........#####.#.# ##...#####.#####%hKK>........................##.#........................@.....##...####...........##.##.##.#.##.##...%h|..##.##.##.#.##.##.....##.##.##.#.##.##............##.##.##..................##.##............#..................####....## ##.#.............#...........#####.#.#..<......=..............÷.## ##.##...................##...........###..........#####.##.....###...#..........# #.%h`#.# #.#...............####....# #.#.# #...#...#####.#...........# #.#.# ##.#.........#####.#...........#####.#.# ##....%h ........................##.#........................@.....##...####...........##.##.##.#.##.##.....##.##.##.#.##.##.....##.##.##.#.##.##............##.##.##..................##.##............#.%h_.................####....## ##.#.............#...........#####.#.#..<......=..............÷.## ##.##...................##...........###..........#####.##.....###...#..........# #.#.# #.#...............####....# #.#.# #...#...#####.#...........# #.#.# ##.#.........#####.#...........#####.#.# ##....%hL %h %hc] %hk ##############coldbreeze the Cudgeller#............#Gargoyle#.##########.#Health: 6/38===---------------------#.##.#%hl /Magic: 6/6========================#.##.#AC: 16Str: 20#.##.#EV: 5%hm YInt: 8#.##########.## # SH: 0Dex: 11#######.##.#........# # XL:  6 Next: 23% Place: Dungeon:2%hpn #.........@.....##..# # Noise: ---------  Time: 3355.6 (0.0)#.##.##.##.#.##.##..# # a) +0 flail#.##.##.##.#.##.##..####### Nothing quivered%h:o o#.##.##.##.#.##.##.........#.##.##.##...........###### ## #.##.##............#.# .## #...............####.# %h p ..## ##.#.............#....######  ...###÷###.#####.#.#..<......=...  _Unknown command. _Unknown command. %hr _There is a stone staircase leading up here. _Unknown command. _You climb upwards. _There is a stone staircase leading down here.%hv %hw %hN __There is a stone staircase leading up here. _Unknown command. _You climb upwards. _There is a stone staircase leading down here.Unknown command.%h," # #.# #.#.# #.# #.# #.# #.# #.# #.# #.##########.##  %h-#.##.#.#  #>.....##..#  #.##.##.##.#.##.##..#  #.##.##.##.#.##.##.. #.##.##.##.#.##.## #.##.##.##...# #.##.##......#.# #.## #........####.#.## ##.#.............#.....###÷###.#####.#.#..<......=%h1%hU2P20 6.6 (1 _%h5%h6%h3%h7%hʬ%hα_7=%h]%h%hS%h,%h_%h,%h%hD8==%hA,%h%hW%h%hZ%h%h%h~%h'%hS9=%hB%h%h,%h%hEB%hy10/38=%h%h,%h3%hz,%h%hi1=%h %h,%h %h ,%h%h%h%h%hU%hI2=%hn%h%h6%hz,3==%hB%hn%h%h%hZ%h%hp%hG%hS4=%h%h%h%h%hu%h%h%hb%h%hu%ht%h I5=%h%h%h %h%ho%h%h%h\%h%hq%h[%h_16==%hh%hF%h%h=%h%hq%h%h%h%h%hQ%hK7=%hz%hA%h%h:%h%h%h%h %h= S8=%h %h %h %h %h ,%h3%h%hT9==%h%h%h3%h%hl%h%h%hP%h%hI%h%hL20=%h%h%hP%h%h%h%h{%h>%h%h8%h%huS1=%h%h %h>!%h!%ho"%h"%hi#%h$%h$%h.%%h%%hu&K2=%h&%h'%hx(%h)%h+%h+%hX,%h-%hP.%h.%he0%h1S3=%h1%hm3%h 4%h4%h5%h,6%h6%h`7%h7^4==%hp8%hz9%h9%hg:%h;%h;%h<%h6=%h=%h/>%h>%h?K5=%h?%h@%hNA%hA%hB%hB%hC%hD%hFE%hE%hyF%hGS6=%h{G%hNH%hH%hGI%hI%hyJ%hJ%hK%h]L%hL%hgM%hMk27==%hjN%h>O%hO%h5P%hP%hhQ%hQ%hR%h6T,%hT%h?UW8=%hU%hxV%hV%hpW%h6X%hX%h.Y%hY%hbZ%hZ%h[%hJ\K9=%h\%h ^,%h^%h_,%hC`%ha,%hRb%hDc%heiV30=%hi%h-k,%hk%h|l%hl%hWm%hna1=%h:o%hlp,%hp%hfr,%hr%hs%hNt%ht%hu%hvh2==%hv%hw%hx%hqx%hVy%hy%h2z%h5{%h{%h|%h|%hn}U3=%h}%h~%hb%h%h%h%h%hw%h%hu%h(%hńK4=%hj%hj,%h/%h2,%hވ%hډ,%hȊ%h%h)h5==%h%h%h%h%hr%hߏ%hM%h3%h%h+%h#%hU6=%h%h%h%h%hז%hD%h%h%hK7=%h,%h%h%h%hC%hН%h%h/%h%h%hh8==%h<%hvc 4720.0) _HP restored.%h%hNE _Done exploring.%h I%h W0.0) %h E _Done exploring.%h%h6Read which item? Scrolls  h - 2 scrolls labelled ZIECWI NICWE  i - a scroll labelled HUTWIZ TAKILO  s - a scroll labelled FOMMARCH EWALE  u - a scroll labelled SUD IG VOXKUU %h v - a scroll labelled FORPHO PUSTRU [!] read|quaff[?] describe selected%h# %h %h: ##############coldbreeze the Cudgeller#............#Gargoyle#.##########.#Health: 38/38 ========================#.##.#Magic: 6/6========================#.##.#AC: 16Str: 20#.##.#%h EV: 20 Int: 8#.##########.##SH: 0Dex: 11#######.##.#........#XL:  6 Next: 23% Place: Dungeon:2#........@>.....##..#Noise: ---------  Time: 3476.6 (0.0)#.##.##.##.#.##.##..#a) +0 flail#.##.##.##.#.##.##..###### Nothing quivered#.##.##.##.#.##.##........#.##.##.##...........##### ### #.##.##............#.# #.## #...............####.# ...## ##.#.............#....#####  ....###÷###.#####.#.#..<......=..  _You climb upwards. _There is a stone staircase leading down here. [2%h 0d_Unknown command. _HP restored. _Done exploring. _Done exploring.%h P  Okay, then.%hu %h0 %hj . _%hp;Read which item? Scrolls  h - 2 scrolls labelled ZIECWI NICWE  i - a scroll labelled HUTWIZ TAKILO  s - a scroll labelled FOMMARCH EWALE  u - a scroll labelled SUD IG VOXKUU  v - a scroll labelled FORPHO PUSTRU [!] read|quaff[?] describe selected%hu##############coldbreeze the Cudgeller#............#Gargoyle#.##########.#Health: 38/38 ========================#.##.#Magic: 6/6========================#.##.#AC: 16Str: 20#.##.#EV: 20 Int: 8#.##########.##SH: 0Dex: 11#######.##.#........#XL:  6 Next: 23% Place: Dungeon:2#........@>.....##..#Noise: ---------  Time: 3476.6 (0.0)#.##.##.##.#.##.##..#a) +0 flail#.##.##.##.#.##.##..###### Nothing quivered#.##.##.##.#.##.##........#.##.##.##...........#%h#### ### #.##.##............#.# #.## #...............####.# ...## ##.#.............#....#####  ....###÷###.#####.#.#..<......=..  _There is a stone staircase leading down here. _Unknown command. _HP restored. _Done exploring. _Done exploring. _Okay, then.  As you read the scroll labelled ZIECWI NICWE, it crumbles to dust.  It is a scroll of identify.  --more--%h@Identify which item? (\ to view known items) Scrolls (select first with ?)  i - a scroll labelled HUTWIZ TAKILO  s - a scroll labelled FOMMARCH EWALE  u - a scroll labelled SUD IG VOXKUU  v - a scroll labelled FORPHO PUSTRU Potions (select first with !)  b - 2 clear potions  f - a fuming green potion  g - 2 yellow potions  o - a glowing silvery potion  p - 5 green potions  r - 2 cyan potions  t - a black potion[?] describe selected%hb%hkk%h t##############coldbreeze the Cudgeller#............#Gargoyle#.##########.#Health: 38/38 ========================#.##.#Magic: 6/6========================#.##.#%hTwAC: 16Str: 20#.##.#EV: 20 Int: 8#.##########.##SH: 0Dex: 11#######.##.#........#XL:  6 Next: 23% Place: Dungeon:2#........@>.....##..#Noise: ---------  Time: 3476.6 (0.0)#.##.##.##.#.##.##..#a) +0 flail#.##.##.##.#.##.##..###### Nothing quivered#.##.##.##.#.##.##........#.##.##.##...........##### ### #.##.##............#.# #.## #...............####.# ...## ##.#.............#....#####  ....###÷###.#####.#.#..<......=..  [39%hx.;49m_HP restored. _Done exploring. _Done exploring. _Okay, then.As you read the scroll labelled ZIECWI NICWE, it crumbles to dust.  It is a scroll of identify.%h}%h5 5 7.6 (1%h%he2 _v - a scroll of brand weapon%h6%h9%Read which item? Scrolls  h - a scroll of identify  i - a scroll labelled HUTWIZ TAKILO  s - a scroll labelled FOMMARCH EWALE  u - a scroll labelled SUD IG VOXKUUv - a scroll of brand weapon [!] read|quaff[?] describe selected%h %h %h ##############coldbreeze the Cudgeller#............#Gargoyle#.##########.#Health: 38/38 ========================#.##.#Magic: 6/6========================#.#%h #.#AC: 16Str: 20#.##.#EV: 5Int: 8#.##########.##SH: 0Dex: 11#######.##.#........#XL:  6 Next: 23% Place: Dungeon:2#........@>.....##..#Noise: ---------  Time: 3477.6 (0.0)#.##.##.##.#.##.##..#a) +0 flail#.##.##.##.#.##.##..###### Nothing quivered#.##.##.##.#.##.##........#.##.##.##...........##### ### #.##.##............#.# #.## #...............####.# ...## ##.#.............#....#####  ....###÷###.#####.#.#..<......=..  _Done%h  exploring. _Done exploring. _Okay, then.As you read the scroll labelled ZIECWI NICWE, it crumbles to dust.  It is a scroll of identify. _v - a scroll of brand weapon%h %h Brand which weapon? Hand Weapons  a - a +0 flail (weapon)[?] describe selected%h3T %h^+%h ##############coldbreeze the Cudgeller#............#Gargoyle#.##########.#Health: 38/38 ========================#.##.#Magic: 6/6========================#.##.#AC: 16Str: 20#.##.#EV: 5Int: 8#.##########.##SH: 0Dex: 11#######.##.#........#XL:  6 Next: 23% Place: Dungeon:2#........@>.....##..#Noise: ---------  Time: 3477.6 (0.0)#.##.##.##.#.##.##..#a) +0 flail#.##.##.##.#.##.##..###### Nothing quivered#.##.##.##.#.##.##........#.##.##.##...........##### ### #.##.##.....%hDp[34m.......#.# #.## #...............####.# ...## ##.#.............#....#####  ....###÷###.#####.#.#..<......=..  _Done exploring. _Done exploring. _Okay, then.As you read the scroll labelled ZIECWI NICWE, it crumbles to dust.  It is a scroll of identify. _v - a scroll of brand weapon        #.# #.#  #.# #.#  #.# #.#  #.##########.##  #######.##.#  ##..#  #.##.##.##.#.##.##..#  #.##.# #     #÷<=As you read the scroll of brand weapon, it crumbles to dust.  Your +0 flail erupts in a glittering mayhem of colour.%h       #.# #.#  #.# #.#  #.# #.#  #.##########.##  #######.##.#  ##..#  #.##.##.##.#.##.##..#  #.##.# #     ÷<=8.6 (1(chaos) _a - a +0 flail of chaos (weapon)%h%hRead which item? Scrolls  h - a scroll of identify  i - a scroll labelled HUTWIZ TAKILO  s - a scroll labelled FOMMARCH EWALE %h u - a scroll labelled SUD IG VOXKUU [!] read|quaff[?] describe selected%h%hu%h ##############coldbreeze the Cudgeller#............#Gargoyle#.##########.#Health: 38/38 ========================#.##.#Magic: 6/6========================#.##.#AC: 16Str: 20#.##.#EV: 5Int: 8#.##########.##SH: 0Dex: 11%h  #######.##.#........#XL:  6 Next: 23% Place: Dungeon:2#........@>.....##..#Noise: ---------  Time: 3478.6 (0.0)#.##.##.##.#.##.##..#a) +0 flail (chaos)#.##.##.##.#.##.##..###### Nothing quivered#.##.##.##.#.##.##........#.##.##.##...........##### ### #.##.##............#.# #.## #...............####.# ...## ##.#.............#....#####  ....###÷###.#####.#.#..<......=.. As you read the scroll labelled ZIECWI NICWE, it crumbles to dust.  It is a scroll of identify. _v - a scroll of brand weapon  As you read the scroll of brand weapon, it crumbles to dust.  Your +0 flail erupts in a glittering mayhem of colour. _a - a +0 flail of chaos (weapon)%h %h Identify which item? (\ to view known items) Scrolls (select first with ?)  i - a scroll labelled HUTWIZ TAKILO  s - a scroll labelled FOMMARCH EWALE  u - a scroll labelled SUD IG VOXKUU Potions (select first with !)  b - 2 clear potions  f - a fuming green potion  g - 2 yellow potions  o - a glowing silvery potion  p - 5 green potions  r - 2 cyan potions  t - a black potion[?] describe selected%hg%h[p%hYy##############coldbreeze the Cudgeller#............#Gargoyle#.##########.#Health: 38/38 ========================#.##.#Magic: 6/6========================#.##.#AC: 16Str: 20#.##.#%hyEV: 5Int: 8#.##########.##SH: 0Dex: 11#######.##.#........#XL:  6 Next: 23% Place: Dungeon:2#........@>.....##..#%h3| Noise: ---------  Time: 3478.6 (0.0)#.##.##.##.#.##.##..#a) +0 flail (chaos)#.##.##.##.#.##.##..###### Nothing quivered#.##.##.##.#.##.##........#.##.##.##...........##### ### #.##.##............#.# #.## #...............####.# ...## ##.#.............#....#####  ....###÷###.#####.#.#..<......=.. As you read the scroll labelled ZIECWI NICWE, it crumbles to dust.  It is a scroll of identify. _v - a scroll of brand weapon  As you read the scroll of brand weapon, it crumbles to dust.  Your +0 flail erupts in a glittering mayhem of colour. _a - a +0 flail of chaos (weapon)%hi]  As you read the scroll of identify, it crumbles to dust.%h+9.6 (1%h%hW _p - 5 potions of curing%hUn[?25h[?0c  Search for what [Enter for "armor", or ? for help]? %h/ [?25l[?1c%h:%h>4 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle)  a - [carried] a - a +0 flail of chaos (weapon) Results elsewhere ([,] to cycle)  b - [D:2] a +0 club (7 further duplicates)c - [D:3] a +0 flail  %h>)d - [D:3] a +0 whip (1 further duplicate)%hʂLevel 3 of the Dungeon <<<>>>^(Press ? for help)  #.# #####......##.#.##≈≈.≈~...#######.## ####### #....#   #.# #########.######......# ####.#######.#   #.##.# ###...## #......# ####.#   ####.### ####.########...# #.##.#.# ##.## #.#   #......##############...........#...# #.##.#.######.#†#######.#   #.##.#.......##...........#.###.#..†## #.##.........###........#  #.##.#..###..##.#####÷##..#.###.#....## #.####.###....#..########  #.##....# #..##.# #.#......##.#.....###.####.# #.#.....#  #.####..###.....# #.##..#..##........##......# #.#.....#  #.####.#...#.#### #.##..#..................### #.#.....# %hm #......#####.##..................#####.# #.#.....#  ######.......###.......####.....## #)# #......##  ##########.#.###.# #....## #.# ########  #<#..##.# #...## #.#  #O##.##.# ##...## #.##  #.##.##.# #.....# #).#  #.......# #.....# ##.#  #.##.##.# #.....##.#  #.##.##[# #.....##)#  #.##....# #.....##.#  #.####>.# ####### ##.#  #.####.(##..#  #.......###### #######.##%h_%h*%h"coldbreeze the CudgellerGargoyleHealth: 38/38 ========================Magic: 6/6========================AC: 16Str: 20EV: 5Int: 8SH: 0Dex: 11XL:  6 Next: 23% Place: Dungeon:2Time:As you read the scroll of brand weapon, it crumbles to dust.  Your +0 flail erupts in a glittering mayhem of colour. _a - a +0 flail of chaos (weapon)  As you read the scroll of identify, it crumbles to dust. _p - 5 potions of curingSearch for what [Enter for "armor", or ? for help]? flail%h:J%h%hm%h20 _%h%h ,%h%h"%h?,%h%h%h,%h%h%h<,%h%h %h ,%h %h %h ,%h= %h %h ,%ha %h %h ,%hW %h %h ,%h %h %hp B%h B%h %ha %h %hC! ,%h"# %hd$ ,%h& %h)* X%h* %h, B%h{. %h/ %hh0 ,%h1 %h53 ,%h4 %h5 %h6 ,%h7 %h: X%h > B%h> %h? %hA B%hMC %hC ,%hE ,%hF %haG ,%hH %hJ ,%hJ %hK %hL %hM ,%h[T %hAU %hzV ,%hW %hX %hY B%h[ %h[ %hU\ ,%h] %h^ %hB_ ,%h$a Z  There is a stone staircase leading down here.%ha %hc %hc / 5 _%h 3%h ,%h %h %h ,%h{ %h˽ %h ,%h %h %hy ,%hx %ha %h %h= %h %h %h ,%h< %h %h. ,%hE %h %hq %h %h~ %h %h %h( %h %h v #####...# #.##.#.# ##.## ....#...# #.##.#.######.#†##### ###.#..÷## #.##.........###..... ###.#....## #.####.###....#..#### .##.#.....###.####.# #.#.....# .##........##......# #.#.....# .................### #.#.....# ...........#####.# #.#.....# .####.....## #@# #......##Noise: --------- %h 3539.3 (59.7) .# #....## #.# ########a) +0 flail (chaos) .# #...## #.#Nothing quivered .# ##...## #.## .# #.....# #).# .# #.....# ##.# .# #.....##.# [# #.....##)# .# #.....##.#Things that are here:%hz %h %h r _a +0 flail; a gnoll skeleton%h%h; 5 40.3 (1.0) %h,: _d - a +0 flail%hY  Adjust (i)tems, (s)pells, or (a)bilities? %hy[ %hd uAdjust which item? Hand Weapons (go to first with ))  a - a +0 flail of chaos (weapon)d - a +0 flail Missiles (go to first with ()e - 6 javelins  j - 28 stones Armour (go to first with [)  c - a +0 helmet (worn)  l - a +0 plate armour (worn)%hg w - a +0 chain mail Jewellery (go to first with "=)  k - an amulet of the acrobat (worn)  n - a ring of resist corrosion (worn)  q - a ring of willpower (worn)m - a ring of ice Scrolls (go to first with ?)  i - a scroll labelled HUTWIZ TAKILO  s - a scroll labelled FOMMARCH EWALE  u - a scroll labelled SUD IG VOXKUU Potions (go to first with !)  b - 2 clear potions  f - a fuming green potion [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]%h{%h=#####...# #.##.#.# ##.##coldbreeze the Cudgeller ....#...# #.##.#.######.#†##### Gargoyle ###.#..÷## #.##.........###..... Health: 38/38 ======================== ###.#....## #.####.###....#..#### Magic: 6/6======================== .##.#.....###.####.# #.#.....#AC: 16Str: 20 .##........##......# #.#.....#EV: 5Int: 8 .................### #.#.....#SH: 0Dex: 11 ...........#####.# #.#.....#%hɉgXL:  6 Next: 23% Place: Dungeon:3 .####.....## #@# #......##Noise: ---------  Time: 3540.3 (0.0) .# #....## #.# ########a) +0 flail (chaos) .# #...## #.#Nothing quivered .# ##...## #.## .# #.....# #).# .# #.....# ##.# .# #.....##.# [# #.....##)# .# #.....##.#Things that are here: _a +0 flail; a gnoll skeleton _d - a +0 flail  Adjust (i)tems, (s)pells, or (a)bilities? d - a +0 flail  Adjust to which letter? (? for menu, Esc to quit)%h 4%hW  _a +0 flail; a gnoll skeleton _(i)tems, (s)pells, or (a)bilities?   d - a +0 flail  Adjust to which letter? (? for menu, Esc to quit) _b - a +0 flail; d - 2 clear potions%h H  You unwield your +0 flail of chaos.%h w1.3 (1b %h%h- _b - a +0 flail (weapon)%hWear which item? Armour (go to first with [)  c - a +0 helmet (worn)  l - a +0 plate armour (worn)w - a +0 chain mail[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip %hXG%hL%hU#####...# #.##.#.# ##.##coldbreeze the Cudgeller ....#...# #.##.#.######.#†##### Gargoyle ###.#..÷## #.##.........###..... Health: 38/38 ======================== ###.#....## #.####.###....#..#### Magic: 6/6======================== %hW.##.#.....###.####.# #.#.....#AC: 16Str: 20 .##........##......# #.#.....#EV: 5Int: 8 .................### #.#.....#SH: 0Dex: 11 ...........#####.# #.#.....#XL:  6 Next: 23% Place: Dungeon:3 .####.....## #@# #......##Noise: ---------  Time: 3541.3 (0.0) .# #....## #.# ########b) +0 flail .# #...## #.#Nothing quivered .# ##...## #.## .# #.....# #).# .# #.....# ##.# .# #.....##.# %hXE[# #.....##)# .# #.....##.#Adjust (i)tems, (s)pells, or (a)bilities? d - a +0 flail  Adjust to which letter? (? for menu, Esc to quit) _b - a +0 flail; d - 2 clear potions  You unwield your +0 flail of chaos. _b - a +0 flail (weapon)%h]P  Okay, then.%hx^%ha%hc. _%h"%h(Drop what?21/52 slots (_ for help) Hand Weapons (select all with ))  b - a +0 flail (weapon)  a - a +0 flail of chaos Missiles (select all with ()e - 6 javelins  j - 28 stones Armour (select all with [)  c - a +0 helmet (worn)  l - a +0 plate armour (worn)%hm'cw - a +0 chain mail Jewellery (select all with "=)  k - an amulet of the acrobat (worn)  n - a ring of resist corrosion (worn)  q - a ring of willpower (worn)m - a ring of ice Scrolls (select all with ?)  i - a scroll labelled HUTWIZ TAKILO  s - a scroll labelled FOMMARCH EWALE  u - a scroll labelled SUD IG VOXKUU Potions (select all with !)  d - 2 clear potions [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle [.|Space] toggle selected[top]%hH(1 turn)  b - a +0 flail (weapon)  w + a +0 chain mail[Enter] accept (1 chosen)%h-I   w - a +0 chain mail%hI(1 turn)  w + a +0 chain mail[Enter] accept (1 chosen)%h%h#####...# #.##.#.# ##.##coldbreeze the Cudgeller %h&....#...# #.##.#.######.#†##### Gargoyle ###.#..÷## #.##.........###..... Health: 38/38 ======================== ###.#....## #.####.###....#..#### Magic: 6/6======================== .##.#.....###.####.# #.#.....#AC: 16Str: 20 .##........##......# #.#.....#EV: 5Int: 8 .................### #.#.....#SH: 0%h9Dex: 11 ...........#####.# #.#.....#XL:  6 Next: 23% Place: Dungeon:3 .####.....## #@# #......##Noise: ---------  Time: 3541.3 (0.0) .# #....## #.# ########b) +0 flail .# #...## #.#Nothing quivered .# ##...## #.## .# #.....# #).# .# #.....# ##.# .# #.....##.# [# #.....##)# .# #.....##.#d - a +0 flail  Adjust to which letter? (? for menu, Esc to quit) _b - a +0 flail; d - 2 clear potions  You unwield your +0 flail of chaos. _b - a +0 flail (weapon) _Okay, then.2.3 (1%h E _You drop a +0 chain mail.%hWhere to? (Tab - D:3 @ (x,y), ? - help)  D - Dungeon %h%h[?25h[?0c#####...# #.##.#.# ##.##coldbreeze the Cudgeller ....#...# #.##.#.######.#†##### Gargoyle ###.#..÷## #.##.........###..... Health: 38/38 ======================== ###.#....## #.####.###....#..#### Magic: 6/6======================== .##.#.....###.####.# #.#.....#AC: 16Str: 20 .##........##......# #.#.....#EV: 5Int: 8 .................### #.#.....#SH: 0Dex: 11 ...........#####.# #.#.....#XL:  6 Next: 23% Place: Dungeon:3 .####.....## #@# #......##Noise: ---------  Time:[39;49%hnm 3542.3 (0.0) .# #....## #.# ########b) +0 flail .# #...## #.#Nothing quivered .# ##...## #.## .# #.....# #).# .# #.....# ##.# .# #.....##.# [# #.....##)# .# #.....##.# _b - a +0 flail; d - 2 clear potions  You unwield your +0 flail of chaos. _b - a +0 flail (weapon) _Okay, then. _You drop a +0 chain mail.  What level of the Dungeon? (default 3, ? - help) %hR [?25l[?1c%hI 4%h %ho %h %hx %h@) 20 _%h- X%h/ B%h1 %h^3 %hQ5 ,%h7 %hB %h]I n%hK ,%hK %hN %h P ,%hP %hjS %h)U ,%hV %hX %hY ,%hhZ %he\ %h] %h^^ %h^ %h` %hWg c #.# ###...## #......# ####.########...# #.##.#.###...........#...# #.##.#.# ...........#.###.#..÷## #.##....%hh ###÷##..#.###.#....## #.####.# #.#......##.#.....###.####.# .# #.##..#..##........##......# ## #.##..#..................### #...O......@.......#####.# ##.......####.....## #[# #.#.###.# #....## #.# #<#..##.# #...## #.# #O##.##.# ##...## #.## #.##.##.# #.....# #).# O   ogre (wandering) #.......# #.....# ##.# #.##.##.#[%hsi 39;49m #.....##.# #.##.##[#....##)#%hCj 055.3 (13.0)%h@p l.OO%ht ,6.3 (14%hx %hz %h y #.#   ###...# ..#...# ..#.###.#..÷## ÷##..#.###.#....##  #.#......##.#.....# #..##........ #.##..#................. #....O.....@.......#####.#  ##.......####.....## #[#  #.#.###.# #....## #.#  #< #...## #.#   ##...## #.##    #).#    ##.#    #.#  [#  #)# %h%H #.#   ###...# ..#...# ..#.###.#..÷## ÷##..#.###.#....## %h #.#......##.#.....# #..##........ #.##..#................. #....O.....@.......#####.#  ##.......####.....## #[#  #.#.###.# #....## #.#  #< #...##   ##...##    #).#  %h      [#  #)%h4%h54 You unwield your +0 flail of chaos. _b - a +0 flail (weapon) _Okay, then. _You drop a +0 chain mail. _An ogre is nearby!%h<4#.# ###...## #......# ####.########...# #.##.#.# ...#...# #.##.#.#.#.###.#..÷## #.##. %h/>a#####÷##..#.###.#....## #.####.# # #.#......##.#.....###.####.# # #.##..#..##.##......#  #.##..#......### #....O.......#####.# ##.%h-B####.....## #[# #.#.###.# #....## #.# #<#..##.# #..#O##.##.# ##...#.##.##.# #.....# #).# #.# #.....##.##.##.# #.....# %h~%h B.O%h"!87.0) _%h%%h'%h#.# ###...## #......# ####.########...# #.##.#.# ...#...# #.##.#.##.###.#..÷## #.##.÷##..#.###.#....## #.####.# %h #.#......##.#.....###.####.# #  #.##..#..##.##......# #  #.##..#.### ##.....O.#####.# ###.####.....## #[# ##.#.###.# #....## #.# ##<#..##.# ##O##.##.# ###.##.##.# #.....# #).# #.# #.#.##.##.# #. %h%hB.O%h+&8%hS%h%h#.# ###...## #......# ####.########...# #.##.#.# ..#...# #.##.#.#%h6#.###.#..÷## #.##.÷##..#.###.#....## #.####.###.#.#......##.#.....###.####.# #.#.##..#..##.##......# #.#.##..#.### #.#......O.#####.# #.##.####.....## #[# #.#.#.###.# #....## #.# # %hQ#.##.##.# #.....# #).# #.# #.....##.##.##.# # %h%h׵B.O%h&9%h%h#.# ###...## #......#  ####.##...# #.##.#.# .#...# #.##.#.#%h#.###.#..÷## #.##.÷##..#.###.#....## #.####.###.#.#......##.#.....###.####.# #.##.##..#..##.##......# #.##.##..#.### #.##.O.#####.# #.###.####.....## #[# #.#.#.###.# #....## #.# #  #.##.##.# #.....# #).# #.# ##.##.##.# #.....# %h%hŝB.O%h<'60%hL%h¬%h֚ /#.# ###...## #......# ####.##...# #.##.#.# # #.%h #...# #.##.#.##.###.#..÷## #.##. #÷##..#.###.#....## #.####.###. #.#......##.#.....###.####.# #.#. #.##..#..##.##......# #.#. #.##..#.### #.#. #.O.#####.# #.#. ##.####.....## #[# #.#.#.###.# #....## #.# #  #O##.##.# ##...#%h   #.##.##.# #.....# #).#  #.# #.....  #.##.##.# #..... %h< %h B.O%h$ &1%h %h %h #.# ###...## #......# #.##...# #.##.#.# # .#...# #.##.#.######.#.###.#..÷## #.##.# ÷##..#.###.#....## #.####.###. .#......##.#.....###.####.# #.#. .##..#..##.##......# #.#. .##..#.### #.#. .O.#####.# #.#. #.####.....## #[# #. #.#.###.# #....## #.# # #<#..##.# #...## #.##.##.# #.....# #).# #.# #.... #.##.##.# #....[3%h :9;49m %h h.O2%h %h{ %h˴ #.# ###...## #......# #.##...# #.##.#.# ##.#...# #.##.#.######.##.###.#..÷## #.##.# ##..#.###.#....## #.####.###....# #......##.#.....###.####.# #.#. ##..#..##.##......# #.#. ##..#.### #.#.O.#####.# #.#. .####.....## #[# #. %h .#.###.# #....## #.# # .##.##.# #.....# #).# .# #... .##.##.# #... %h B.O%hҿ &3%h %hG %hy##.######......# ####.##  #.# ###...## #..... ## ##.########... ##.%hz......#...# #.######. ..÷## #.##.........# ##..#.###.#....## #.####.###....# #......##.#.....###.########...... ##..#............###...O......#####.# #.# .......####.....## #[# #..... .#.#.### ###### <#. #...## O%h{##...#.# .##.##.)......#..%hk|%h=O.%h&4%hI%h.%h ".######......# ####.### #.# ###...## #......# # #.##...# #.##.#.# ##.##...# #.##.#.######.#†#.###.#..÷## #.##.# #..#.###.#....## #.####.###....#. %h ......##.#.....###.####.# #.#. #..#..##.##......# #.#. #..#......O.### #.#.#####.# #.#.####.....## #[# #. #.###.# #....## #.# # ##.##.# ##...## #.## ##.##.# ## #... %h %h B.O%h &5%hP %h %h} .######......# ####.### .# ###...## #......# ### .#...# #.##.#.# ##.##...# #.##.#.######.#†##.###.#..÷## #.##.###. ..#.###.#....## #.####.###....#.##.#.....###.####.# #.#. ..#..##.##......# #.#. ..#.O.### #.#.#####.# #.#.####.....## #[# #......# .###.# #....## #.# # ..##.# #...#.##.# ##...## #.## %h .##.# #...# #.. %hÅ h.O6%h %h %h%hh.O7%h%h%h .O8%hg  You unwield your +0 flail.  Your +0 flail of chaos is briefly surrounded by a scintillating aura of random  colours..O 5 9a(chaos)%hL _a - a +0 flail of chaos (weapon)%hl %hs :.O%ht E20 70%hz %hj| %hp**%h`O(petrifying)%h| OYou hit the ogre. The ogre is moving more slowly.The ogre is lightly wounded.20------------ 5 ===1.5 (1.2 _The ogre hits you with a +0 giant club!!%hz}%h~%hA%hɇ^ _You are too injured to fight recklessly!%h? * You catch the helpless ogre completely off-guard!%h(A, slow)%hQ} OYou sock the ogre! The ogre seems to slow down.%h}1=--------------2.7%h%h°_ _The ogre is moderately wounded.%h<6######......# ####.### # ###...## #......# ### #...# #.##.#.# ##.## #...# #.##.#.######.#†# .#.###.#..÷## #.##.###. .#.###.#....## #.####.###....#..###.#.....###.####.# #.#.....# .#..##.##......# #.#.....# .#.O.@...### #.#.....#%h=#####.# #.#.....#####.....## #[# #......# ###.# #....##.# #... .##.# ##...## #.## .##.# #.. %h ?%hdD.O20 =--30%hH%hJ_ _The ogre attacks as it pursues you! The ogre hits you but does no damage.%h9......# ####.###  ###...## #......# ### ...# #.##.#.# ##.## #...# #.##.#.######.#†# #.###.#..÷## #.##.###. #.###.#....## #.####.###....#..###.#.....###.####.# #.#.....# #..##.##......# #.#.....# #..O.@..### #.#.....# #####.# #.#.....# ####.....## #[# #......## .# #.. ##.# ##...## #.## -4%h%hN #......# ####.### # ###...## #......# ####...# #.##.#.# ##.##.#...# #.##.#.######.#† .#.###.#..÷## #.##.### .#.###.#....## #.####.###....#...##.#.....###.####.# #.#.....# .#..##.##......# #.#.....# .#..O@...### #.#.....#.#####.# #.#.....#.####.....## #[# #......###.# #....## #.# # .##.# #...## #.# .##.# ##...## #.## .##.# #.....# #).# ....# #.....#[39;%h 49m ##.# .##.# #.....# #.#%hl ]OOied%h @-5%hM# M _The ogre stops moving altogether!%h[- ed, very poisoned, slow)The helpless ogre fails to defend itself.  You hit the ogre. The ogre is poisoned.2= 5 6.8 (1.1%h\a%hg_ _The ogre is moderately wounded.%hjR  webbed, petrified, very poisone…)The helpless ogre fails to defend itself.  You sock the ogre! The ogre is caught in a web!7.9 _The ogre is severely wounded.%hm *The helpless ogre fails to defend itself.%hbYresistant, webbed, petrified, v%hl" OYou hit the ogre. The ogre suddenly seems more resistant.9.0 _The ogre is severely wounded.%hу  The helpless ogre fails to defend itself.  You sock the ogre!%hք)80.1%h,%hX _The ogre is almost dead.%h 3  The helpless ogre fails to defend itself.  You hit the ogre.3=1.2 _The ogre is almost dead.%h hit the ogre.  )%hZ W 4/39=642.3 _You kill the ogre! _Your Armour skill increases to level 2!%hv!.######......# ####.### .# ###...## #......# ### .#...# #.##.#.# ##.##.#...# #.##.#.######.#†.#.###.#..÷## #.##.### ..#.###.#....## #.####.###....#...##.#.....###.####.# #.#..... ..#..##.##......# #.#..... ..#..@....### #.#......#####.# #.#......####.....## #[# #...... .###.# #....## #.# # ..##.# #...## #.# #.##.# ##...## #.## #.##.# #.[3%hQ*9;49m....# #).# .....# #.....# ##.# #.##.# #.....# #.#20 30 _%h+  Things that are here: _a +0 giant club; an ogre corpse%hv H  You unwield your +0 flail of chaos.%hw | 5 4b %h| %h} - _b - a +0 flail (weapon)%h43%h;6%has20 5=6==7=%he,%h+g%hp28=%hs,%hFzB%hz%hZ},%h4%hjm9=%h.%hń,%hօ%h,%h%h,%h%h%hE30=%h%hRB%h,%h%hB%h~1==%hR%h,%hԟ%hա,%h%h,%h%hU2=%h2%hE%hԪ,%h%h,%h %h,%hl%h93%h(=%h%h ,%h%h*,%h{%h794%h2=%h%h,%h%h,%h%hy,%h:%hK5=%hE%h@%h,%h%hQ,%h%h,%h}6==%hX,%h,%hz]7=%ha8=%h%h,%hEB%h%h,%h%h699%hE==%h%hz _HP restored.%h%hf,%h%h%h,%h%h%hhO=%h%h!%h#,%h@$%h&%hl(,%h)%h ,%h-,%hJ/%h0%h2,%h2%h4%h5%h<%hF=%h?%h0@,%h@%hB%hD,%hE%h[G%hH,%hRJ%hWL%h N,%hQO%h;Q%hR%h+S%h$T%hV%hFX,%hY%h[%he],%h^%h`%h@b%hb%hc%he%h\g%hg%hh%hj%hXl%hl%hm%htq  You see here the +0 toga "Victory" {*Victory Clar}.%hvs%ht _%ht%hv%hsx,%hy%h{%h|%h}%h=~%h> 5 %h%hz  #<#..##.# #...## #. #O##.##.# ##...## #. #.##.##.# #.....# #) #.......# #.....# # %hYY#.##.##.# # # #.##.##[# #.....# # #.##....# #.....# # #.####>.# ####### ## #.####.@# #663.3 (79.0) #.......###### ####### ######.###...#. #.###...####.####.. #.#.......##.####.. #.........##.#.....  ###............##.#  ###...####......#  #...# ########  _x - an atropa-tipped dart%hC%hE _Done exploring.%h(3%h%h.....[..0.0) %h%h&[ _Done exploring.%hCw3%hx%h)%h,%hE _Done exploring.%h I%hR3 J%h5 E _Done exploring.%h %h Where to? (Tab - D:4, ? - help)  D - Dungeon %hh%h[?25h[?0c#<#..##.# #...## #. coldbreeze the Cudgeller#O##.##.# ##...## #. Gargoyle%h&#.##.##.# #.....# #) Health: 39/39 ========================#.......# #.....# ## Magic: 6/6========================#.##.##.# #.....## AC: 16Str: 20#.##.##[# #.....## EV: 5Int: 8#.##....# #.....## SH: 0Dex: 11#.####>.# ####### ## XL:  6 Next: 64% Place: Dungeon:3#.####.@##. Noise: ---------  Time: 3663.3 (0.0)#.......###### #######. [4%h &0mb) +0 flail######.###...# #....... Nothing quivered#.###...####.####..#.#.......##.####..#.........##.#..... ###............##.# ###...####......# #...# ########  _x - an atropa-tipped dart _Done exploring. _Done exploring. _Done exploring. _Done exploring.  What level of the Dungeon? (default 4, ? - help) %hE [?25l[?1c%hH44%h J%hX20 _%h`  There is a stone staircase leading down here.%h a. 5 _%hǡ%hX%4%hj%h#n  #...∩...##.#.#. #..†....  #.......##.#.#..##'####  ##.....###.###....)## ###%h#...# #.# #.###..### #..#'YO## #.# #....## #..##....###.# #.##..#######..#.'...'...# ...###.##.......#.#...############# #....###...#.#...#....(.Y###..# #).%h#.......######## #...##..##################### ##...†...........# ###'#........<...# #.........# #....## Y   ice beast...........# #....#........%hQ ##'#.# ...........# #.#.#You climb downwards.%hV+5.3 (2%h_ =6.8 (3.5 _The ice beast hits you but does no damage. _There is a stone staircase leading up here.%hX? #...∩ #..†....#    )##  #...# #.#    #.#       ############  ....(.Y@#  #)  %hZ.########   ##...†   <...#           #.#.# %h #...∩ #..†....#    )##  #...# #.#    #.#       ############  ....(.Y@#  #)  .########   ##...†   <...#         %hJ%ha _An ice beast is nearby!%h&%h7)Put on which piece of jewellery? Jewellery (go to first with "=)  k - an amulet of the acrobat (worn)  n - a ring of resist corrosion (worn)  q - a ring of willpower (worn)m - a ring of ice[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip %h> %hJ %hT  #...∩...##.#.#. #..†....#coldbreeze the Cudgeller#.......##.#.#..##'######Gargoyle##.....###.###....)##### Health: 39/39 ========================%hU #...# #.# #.###..####.. Magic: 6/6========================#'YO## #.# #....## #.. AC: 16Str: 20%hV ##....###.# #.##..#######.. EV: 5Int: 8#.'...'...# ...###.##....... SH: 0Dex: 11#.#...############# #....###... XL:  6 Next: 64% Place: Dungeon:4#.#...#....(.Y@# ###..# #).. Noise: =--------  Time: 3666.8 (0.0)%hX #.......#########...##... b) +0 flail##################### ##...†... Nothing quivered...........# ###'#..........<...# #.................# #....## Y   ice beast...........# #....#...........# ##'#.#...........# #.#.# _What level of the Dungeon? (default 4, ? - help) _There is a stone staircase leading down here.  You climb downwards. _The ice beast hits you but does no damage. _There is a stone staircase leading up here. _An ice beast is nearby!%h-h {  To do this, you must remove one of the following items:(? for menu, Esc to cancel)< or q - a ring of willpower; > or n - a ring of resist corrosion%h<  You remove your ring of resist corrosion.  You feel more attuned to ice.  m - a ring of ice (worn)%h +7.8 (1%h] %hE @ _The ice beast hits you but does no damage.%h]m  You closely miss the ice beast. The ice beast hits you.2-----9.0 (1.2%h]R _The ice beast freezes you. You resist.%hzl  You hit the ice beast but do no damage.%h.70.1 (1.1%ho%hC _The ice beast hits you but does no damage. x2%h  You sock the ice beast!  The ice beast is moderately wounded.%h d3=----1.2%h %h @ _The ice beast hits you but does no damage.%hR{  %h  %h΁ You hit the ice beast.  %h 8The ice beast is moderately wounded.%h %hم %h 72.3%hs  %hj %hH 2_The ice beast hits you but does no damage.%h _The ice beast hits you but does no damage.  You hit the ice beast.  The ice beast is moderately wounded. _The ice beast hits you but does no damage.  You hit the ice beast.  The ice beast is heavily wounded.3.4 _The ice beast hits you but does no damage.%hs _The ice beast hits you but does no damage.  You hit the ice beast.  The ice beast is heavily wounded. _The ice beast hits you but does no damage.  You closely miss the ice beast.  The ice beast is heavily wounded.%h`4=4.5%h@%hL@ _The ice beast hits you but does no damage.%hH  You sock the ice beast!  The ice beast is almost dead.%hI0=5.6%hR%hUV _The ice beast barely misses you.%hv<  You sock the ice beast!%h1.%h_%h #...∩...##.#.#. #..†....#coldbreeze the Cudgeller#.......##.#.#..##'######Gargoyle##.....###.###....)##### Health: 34/39 ====================----#...# #.# #.###..####.. Magic: 6/6========================#'YO## #.# #....## #.. AC: 16Str: 20##....###.# #.##..#######.. EV: 5Int: 8%h>#.'...'...# ...###.##....... SH: 0Dex: 11#.#...############# #....###... XL:  6 Next: 108% Place: Dungeon:4#.#...#....(..@# ###..# #).. Noise: =--------  Time: 3676.7 (1.1)#.......#########...##... b) +0 flail##################### ##...†... Nothing quivered...........# ###'#...%hɬ*.......<...# #.................# #....##...........# #....#...........# ##'#.#...........# #.#.# _The ice beast hits you but does no damage.  You sock the ice beast!  The ice beast is almost dead. _The ice beast barely misses you.%hYou sock the ice beast! _You kill the ice beast! -  The ice beast is almost dead. _The ice beast barely misses you.  You sock the ice beast! _You kill the ice beast!Your Maces & Flails skill increases to level 6!You have reached level 7!%h</  --more--%h}j9/44=7/77 4% %h%hZ4 _%h Put on which piece of jewellery? Jewellery (go to first with "=)  k - an amulet of the acrobat (worn)  m - a ring of ice (worn)  q - a ring of willpower (worn)n - a ring of resist corrosion[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip %hq %hJ %h c #...∩...##.#.#. #..†....#coldbreeze the Cudgeller#.......##.#.#..##'######Gargoyle##.....###.###....)##### Health: 39/44 =====================---#...# #.# #.###..####.. Magic: 7/7========================#'YO## #.# #....## #.. AC: 16Str: 20##....###.# #.##..#######.. EV: 5Int: 8#.'...'...# ...###.##....... SH: 0Dex: 11%h #.#...############# #....###... XL:  7 Next:  4% Place: Dungeon:4#.#...#....(..@# ###..# #).. Noise: =--------  Time: 3676.7 (0.0)#.......#########...##... b) +0 flail##################### ##...†... Nothing quivered...........# ###'#..........<...# #.................# #....##...........# #....#...........# ##'#.#...........# #.#.#The ice beast is almost dead. _The ice beast barely misses you.You sock the ice beast! _You kill the ice beast!Your Maces & Flails skill increases to level 6! _You have reached level 7!%h} n  To do this, you must remove one of the following items:(? for menu, Esc to cancel)< or q - a ring of willpower; > or m - a ring of ice%h? A  You remove your ring of ice.%h- 3-7.7 (1%h2%h; _n - a ring of resist corrosion (worn)%ha3%hb%h-d%h:k20 40%h1=2=3=%hoX%hh4==%hA%h|d _HP restored.%hn%h%h`%h%h%hlp= 5 %hG _h - a throwing net; x - 2 atropa-tipped darts (gained 1)20 %hgX%h%hB%h,%ha%h%h%h3,%h`%h~  There is an open gate here. _%h%h%hX,%h%h7Welcome to Ytosithre's Magic Scroll Shop! What would you like to do?  a -  60 gold a scroll of amnesia  b -  142 gold a scroll of blinking (unknown)c -  30 gold a scroll of identify  d -  60 gold a scroll of immolation (unknown)e -  60 gold a scroll of poison (unknown)  f -  60 gold a scroll of poison (unknown)  g -  112 gold a scroll of revelation (unknown)  h -  45 gold a scroll of teleportation (unknown)  i -  60 gold a scroll of vulnerability (unknown)  j -  60 gold a scroll of vulnerability (unknown)  k -  60 gold a scroll of vulnerability (unknown) You have 227 gold pieces. [Esc] exit[!] buy|examine items[a-k] mark item for purchase [/] sort (type)[A-K] put item on shopping list%hl  a -  60 gold a scroll of amnesia  b + 142 gold a scroll of blinking (unknown)g -  After the purchase, you will have 85 gold pieces.[Enter] buy marked items%hTa -  b +  142 gold a scroll of blinking (unknown)c - d - e - f -  g +  112 gold a scroll of revelation (unknown)h - i - j - k -  You are short 27 gold pieces for the purchase.%he a - b + c - d - e - f - g - h - i - j - k -  After the purchase, you will have 85 gold pieces.%h  b -  142 gold a scroll of blinking (unknown)  g -  112 gold a scroll of revelation (unknown)%hr  b - 142 gold a scroll of blinking (unknown)  g +  112 gold a scroll of revelation (unknown) After the purchase, you will have 115 gold pieces.[Enter] buy marked items%h 1  f -  60 gold a scroll of poison (unknown)  g +  112 gold a scroll of revelation (unknown) Purchase items for 112 gold? (y/N)%h$b -  g -  45 gold a scroll of teleportation (unknown)  h -  60 gold a scroll of vulnerability (unknown) jJ%h%h%h  #.##.# #.# #.coldbreeze the Cudgeller  #.##.## #.# #.# Gargoyle %h #.#...# #.# #.# Health: 44/44 ========================  #.#...######.# ##.## Magic: 7/7========================  #>#####......# #.... AC: 16Str: 20  ###...######.# #.... EV: 20 Int: 8  ##.....##....# #.... SH: 0Dex: 11  #.......##.#.# #.... XL:  7 Next:  4% Place: Dungeon:4  #...@...##.#.#. #..†. Noise: ---------  Time: 3713.7 (36.0)  #.......%h##.#.#..##'## b) +0 flail  ##.....###.###....)## Nothing quivered  ##...## #.# #.###..# #'''## #.# #...  ##....###.# #.##  #.'...'...# ...##  #.#...#############  #.#...#.......<#You remove your ring of ice. _n - a ring of resist corrosion (worn) _HP restored. _h - a throwing net; x - 2 atropa-tipped darts (gained 1) _There is an open gate here.  There is an entrance to Ytosithre's Magic Scroll Shop here.%hGP _n - a ring of resist corrosion (worn) _HP restored. _h - a throwing net; x - 2 atropa-tipped darts (gained 1) _There is an open gate here.  entrance to Ytosithre's Magic Scroll Shop here.  v - a scroll of revelation%h%hn _Thank you for shopping at Ytosithre's Magic Scroll Shop!%hp 3%he %h %h %h4 $ _%h X%h %h X%h %hl %h %h %hC @  There is an open gate here.%h %h: 5 _%h %h ,%hs %h @  There is an open door here.%h %h 5 _%h n%he B%h %hJ ,%h %h %hX ,%h %h %h ,%hw %h` %h ,%h %h$ %h ,%h %hY %h4 %hB ,%h %h ,%h %h! %h# ,%h$ %h& %h' %hu( %h) %hD+ %h, %h/- %h- %h/ %h}0 %h?1 ,%h-3 %h4 ,%h05 %h6 %h7 %h]8 ,%hD: %h; ,%hp< %h= %h ? ,%h? %h^C B%hqD %h+F %hG %heH ,%hwJ %hK %hwL %h$M %hN %hO %hP %h>Q %hR %hT ,%hU %h^V %hW %h-X %hX %h Z %h\[ %h\ %h] %h^ %hE_ ,%h_ %h4c X%h/d %he %he ,%h!g %hg %hh ,%hj %hj %hk ,%hl %hm %hp ,%h r %hs %hs ,%ht %hu %hZv ,%hw %hx ,%hSy %h %h %h ,%hM %h %h5 ,%h %h͊ %h ,%h %h %h %h %h %h %h %h# %hÔ %h %h %h" %h %h՞ C  You see here a +0 short sword.%h %h  _%hߡ %h %h[ ,%hK %hɧ %h %hS %h %h %h %h %h? %h> %hO %h %h3 %h߱ %h %hd %h %hȵ %h %h8 %hϷ %h %h %h> ,%h5 %h %h ,%h %h %h7 ,%h %hg ,%hs %h+ %h %h ,%h %hY %h %h %h %h %hn %h %h( %hF %hG %hl ,%hP %h %h %h %h %h %h6 %h %h: %h %h= %hp ,%h. %h %h %h7 %h %h %h %h} %h %h %h %h %h %h %h %h6 %h %h %hv %h< %h %hg %hX %h %hv %h %h %hZ %hy %h %h %hE %h %hK %h] %h %h %h %h %h %hL %h %h %hX %h %h %h %h %h7 %h %hY ,%h %h %hY %h %h %ho %hj %h %h %h$ %h% %h% %hU& %h-( %h) ,%h* %hQ. @  There is an open door here.%h/ %h/  _%hw0 %hg2 %h3 %h\4 %h>6 %h6 %h7 %h8 %h/9 %h: %h; %hi< %h= %h> %h? %h? ,%hB X%hC %hhD %h?E ,%hGF %h$G %hG ,%hI %h|O %hQ B%hR %hR %hjS ,%hT %hUU %hV ,%hV %hW %hdX ,%hTY %h&Z %hZ ,%hS] %h}d %he ,%hQg %hj ,%hl %h,n %hp %hbq %hr %hZ} %h4 %hÄ %h ,%h %h %h ,%hʼn %h %h6 ,%hޏ %h9 = 5 %h %h q _p - 6 potions of curing (gained 1)%h %hD ;20 %hٖ %hԗ %h %h! ,%h %h %h ,%hS %h %h ,%h %h %h ,%h7 %h& %h ,%h %h %h ,%hS %h/ %hĨ ,%h" %h? %hի ,%h %h̭ %hc %h %h %h %h0 ,%h %hʳ %h` ,%h %h %h( %h %hr %h] %h ,%h %hR %hؼ ,%h %hA %h߿ %h B%h ,%h %h ,%h %h %h ,%h %h %h %hH %hv %h} B%h %hv %h %h %h %h3 %h %h %h %h %hY %h ,%h %h %h6 ' 5 %h0 %h 7 _You open the door.%h Q20 %h %hx u  There is an open door here. _%h B%h %h8 %h %h X%h ,%h %hd%h%hH%h%hR%h' 5 %hk%h3 $ %h *_You now have 126 gold pieces (gained 11).%h %h ;20 %h %hO%h%h}%h%hU%h%hn%h%h",%h%h%h%h%h%h %h %h %hi!%h!%h"%hY#,%h$%h`%%h%%h&%hQ'%h"(%h(,%h)%h*%h+%h+%h-%h.,%h/%hj0%h=1%h1,%h2%h3%h]4%h95%h5%h6%h+7%h7%h8%hx9%h:%h;,%h5<,%h<%h=%h>%h[?,%h@%hA%hIB%hB%hC%hwD%hE%hE%hPF%hKG%hH,%hI%hO%hP%hbQ%hQ%hqR%h3S%h(T%hT%h4U%hU%h>W%hW,%hX%hY%hDZ,%hq[%h9\%h\,%h]%h^%hC_,%h]`%h*a%ha%h7b%hb%hc%h d%hd%h?e%hf%hf%h_g%h*h%h2i%hi%hLj%hk%hl%hm,%hn%ho%hp,%h^q%h'r%hr,%hs%ht%hHu,%hw%hw%hAx%hx%hy%hz%h{%h{%hm|%hD}%h},%h %h%hw%h%h%hu%h%h%h+%h%h ,%h%hX%h%h'%h%h]%h%h%%h%h%ho%h%h|%hK%hB%h%h<%hÖ%hI%hJ%h%h%h&%hݚ%h%h8%hܜ%h{%hO%h؞%h]%h%h%hu%h%h%hx%h%h%h%h%h %h%h%hx%h%h%hC%h/%h%h;%h%hʮ%hQ%h֯%h%h%h!%h,%h޴,%h|%h######### ..  ##..  .#.. %hԻ1 ...  ######## ..#  #......# ###..#  #......######...# ####............@#915.7 (202.0) ...........#...#.# ###........#.# #.# %hj###).........# #.############### .##.........## #.#............... ..÷.........# #.#.#############.  #'#.......>.# #.#.########### #.  ..........### #.#.##........# #.%h/  ....####### #.#.##........# #. %h%haT _Key pressed, stopping explore.%hC% _%h.%h?%hQ  5 %h _You now have 133 gold pieces (gained 7).20 %h^,%h%h,%h,%hE%hN%h%h!%hg%n%h&,%h&%h4(%hf)%h3*%h*%h,%hv-%h.%h.%h/%h0%hK1%h1%h<3%h4%h4%h*5%h6%h6%hr7%h7%h8%h9%h7:%h:%h;%h<%h0=%h=%h?B%h@%h%h,%h %h %h ,%h{ %h %hB ,%h %h%h,%h$%h3%h%h,%h.%h%h%h%hX%h-%h,%hT%hQ %hG!,%h"%h-#%h#%h_$,%h%%h&%h',%h(%h!.L.# .# .# .# #### .+.> .# #####...## .# ........# .# #....# #55.7 (40.0) #### #. #....%h.z #.##.##### #.#..# #.#.## #.#.# #.#.#%h1%h72%6.7 (41%hG4%hYe; _Found a stone staircase leading down.%h%%h%h%h~%h4!%hR"%h4#%h$%h&%h'%hl(%h*%hf,%hE-%h%.%h0%hL2%h%3%h4%h5%h7%h8%h9%h;%hs=%hR>%h.?%hA%hC%hXD%h;E%hG%hH%hI%h}J%h1L%hM%hN%hO%hQ%hR%hS%hTT%hV%hW%hX%hY%hS[%h\%h]%hn^%h"a%ha,%hb%h e%hf%h\g%hIh%h5j%hk%hl%h^m%h4o%htB%hu%h-v%hv%h0x%hy%h{%h{%h|%h}%h%h%%h߀%h1%ht%h1%h%h%h{%h9%h%h`%h%ha%h%hv%hN%h%hǑ%h%hT%h %h̕%h%h=%h%h%h*%h[%h%hН%hs%h%h[%h%h%hP%h%hǥ%h%hT%h%h̩%h%h%h֬%h%h-%h%h%h%h%h]%h,%h%h%hq,%h%h%h,%h8%h %h,%h%hn%h,%h%hq%h,%h%h%h|,%h%hY%h,%h%h%hs,%h%hq%h,%h%h%hn,%h%h%h,%h%h}%h,%h@%hi%h,%h%hA%hF%h&%h%h %h,%h%h%h'%h%h%h%h%h%hl%h%h%h%hR%h1%hU %h %h %h %h %h %hg%h>%hc%h#%h%h%h0%h,%hc%h%hH%h%h%h%h%h%h\%h$%h,%h%h{ %h!,%h"%h #%h#,%h$%hk%%h%,%h'%h'%hU(,%hL)%h*%h*,%h[,%h,%hq-,%h.%hI/%h/,%h0%h1%h72,%hl3%h64%h4,%h5%h6%h.7,%hA8%h9%h9,%h:%h;%h3<,%hd=%h1>%h>,%h?%h@%hRA,%hB%hF  #.#.##.# #.#.##.# #.#.##.# %hqG2#...# #.# ######..## #.# ....##..###.# ....##..##..#.# ....##..##....#############.# ....#..##<......@...........#%hJZ4032.7 (76 .......# ####.############### ....##.# ##..##.# ...###.# .### #.# .# #.. .# ### .#################%h[3.7 (77 _Found a stone staircase leading up.%hX%h`3%hLj%h,%h,%hǹR #.#.# #.# #.#.##### #.# #.#.#.... #.# #...#.... #.###..##.... #.#..##..##.... #.#..##..##.... #.#..##..##....##.#..#..##<...........#4.7 (1.0)..######.##..##.# #[##..##.# #. ##...###.# #...### #.# #..# #.. .. ##.# ### #.  #.##5.7 (2 _Found a pair of boots.%hLa%h%hX%hd%h%h%hNB%h %h You see here a +0 pair of boots. _%h%h %h%h%h%h%hH'%hN+B%h,%h-%h .%h.%hL0%h0%h1%h2%h4%h 5%h5%h"6%h7%h8%h&9%h9%h;%hq<%h<%h=%h?%h0@%h@%hDA%hC%haD%hD%hwE%hF%hG%hzH%hI%hJ%hK%h[L%hL%hKN%hO%hP%hP%hGR%hmS%hS%hT%h`V%hW%h=X%hX%hZ%h[%hw\%hC]%h^%h_%h`%h%a%hb%hc%hd%h e%hgf%hg%hSh%hZi%hyj%hbk%hk%hl%hm%hn,%h5o%h&p%hPq%hq%hor%hu%hv%h"w%hw%hx%hzB%h{%h@},%hQ~%hF%hE%h,%hZ%hU%h%hڄ%hq%hM%h%h%h%he,%h%h %hދ%h{,%hʍ%h[%h+%h,%h%h%h<,%h9%h %h%h %h›%h%h-%h%h@%h2%h#%h%hr%hi%h%h}%h%h%h%h%h%hӧ%h^%h%h%h%h#%h%hn%hP%hܭ%he%h%h2%h%hG%h%h²%hL%hֳ%hg%h:%hĵ%hM%h%h%h|,%h%hQ%h%hs%h%hv%hXX%hZ%h= 5 %h _You open the door.20 %h%  %h7There is an open door here.%h %h _%hK%hW%h,%h<%hR  There is an escape hatch in the ceiling here.%h'%h _%h=%h%h,%hl%h%h,%h%h1%hh,%h=%h[%h,%hR%h%h#,%h%h %h %h ,%h%hx,%h%h%h%h>%h%h3%h,%h%h.%h%h,%hi%h,%ht%h"B%hr#%h%%h&%hV',%h(%h)%h*,%h,%h-%h.,%hV0%hZ1%h2,%h3%hS5%h%6,%h8%h9,%h:%h<%h'>%h>%h?%h/A%hB%hC%hD%hIX%hJ%hL,%hM%hO%heP%hP%hQ%hU%hV,%h/X%hY%hZ,%h\%h]%hv^%h_%h_%h2`%ha%ha%hc%hd%hd%h,e,%hbf%h3g%hg%hFh%hi%h~j%hk,%hl%hXm%hm,%hXt%ht%hnu%hu%hw%hIx%hx%h[y%hz%h{%h%hB%h(%h%hA%h˄%hv%h%h4%h%h %h,%hɍ%h/%h,%h %hk%h,%hZ  There is an open door here. _%h  Things that are here:  a +0 club; a +0 short sword; a goblin skeleton%hw _%h4%h%ho%h,%h%h%h%h7%h%h%h8%h%h!%h%hJ%h%h%h%h  There is an open door here. _  There is an open door here. _%hHB%hj%h. %h2 B%hB #.#...#.......<# ###..###)..#.......#########...##...%hC f##################### ##...÷... #............# ###'#... #........<...# #...... #............# #....##%hD  #............# #....# #............# ##'#.# #......# #.#.#%hD 194.7 (159.0) #########.#### #.#.# #.#%h5E #.#.# #.##.#.# #.##.#.#%hE  #.#########.#.# #...........#.# #############.#%hF F #.#%h~G %hL %hN E _Done exploring.%hB %h %h %h ...'...'..0.0)..%h- .................%h [ _Done exploring.%hÓ I%h 4%h [ _Done exploring.%h [?25h[?0c _There is an open door here. _Done exploring.  Search for what [Enter for "flail", or ? for help]? %hs[?25l[?1c8 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle)  a - [carried] c - a +0 helmet (worn)  b - [carried] l - a +0 plate armour (worn) Results elsewhere ([,] to cycle)  c - [D:4] a +0 pair of bootsd - [D:3] a +0 chain mail  e - [D:3] a +0 leather armour (2 further duplicates)  f - [D:3] the +0 toga "Victory" {*Victory Clar}g - [D:1] a +0 hat  h - [D:1] a helmet%h Level 4 of the Dungeon <<<<>>>>∩(Press ? for help) #.##.# #.#.#...# #.............##%h$ #.#.###.# #.#  #.##.# #.#.###.# #...........####.#.##.# #.#  #.##.## #.#.# #.# #...........# #.#.###### #.# #.#  #.#...# #.#.# #.# #...........##.#.#....# #.# #.#  #.#...######.#.###.####...........##...#....# #.# #.# #>#####......#.##.................# ############..##....# #.# #.#%hR  ###...######.#.##.......########### #.........##..##....#####.# #.#  ##.....##....#.##.......# #.........##..##..........# #.# #.......##.#.#.##.......##.........##..##....#############.# #...∩...##.#.#.##..÷....##.........#..##<..................##.......##.#.#..##'#######............######.#################.....###.###....)##########.........##.# #[###...## #.# #.###..####......########..##.# #.#%hE 6#'''## #.# #.# #....## #......######...###.# #.###....###.# #.###.##..#######.............### #.######.##.'...'...# #.....###.##............#...#.# #........##.#...############# #....###........#.###.# ########.##.#...#.......<# ###..###).........# #.##################.......#########...##.........## #.#...............###################### ##...÷.........# #.#.#############.##............# ###'#.......>.# #.#.########### #.##........<...# #..........### #.#.##........# #.##............# #....####### #.#.##........# #.#%h! %h %h Jcoldbreeze the CudgellerGargoyleHealth: 44/44 ========================Magic: 7/7========================%h AC: 16Str: 20EV: 20 Int: 8SH: 0Dex: 11XL:  7 Next:  4% Place: Dungeon:4%h kTime: _There is an open door here. _There is an open door here. _Done exploring. _Done exploring. _Done exploring.  Search for what [Enter for "flail", or ? for help]? armor%h 4%ho %h%h'%h ; _%h %hW,%h<%h%h,%h%hW%h,%hR%hF %hh#B%h &%h'%h(,%h",%h-%h.,%h1%h)4B%h;X%h"Cn%hOK%hM%hPB%hS%hT,%hV%hX%hnZ,%h\[%h6^%hI`,%ha%hc%hd%he,%h1p%h)%h  There is an open door here. _%hF,%h4%h %hh,%h%h{%hk,%h%h%h,%h%h[%h,%h%hF%hP,%h%h%h,%hi%hЮ%hJ,%h%hH%h%h,%h%h%hP%h%h$%h%h˻,%h%hw,%hL%h%h%h%h%h%hB%h%h,%h%h%h%h%h%h%h%hh,%h%h%h%hH%hI%h9%h,%h%h ,%hX%h%h=%h%ht%h%h%h!%hG%h%ho%hR %h)#.#.#....# #.# #.##...#....# #.# #.# #########..##....# #.# #.# .......##..##....#####.# #.# .......##..##..........# #.# .......##..##....#############.# .......#..##<..................# ..........######.############### .......##.# #@#Noise: --------- 4250.7 (56.0) #####..##.# #.#b) +0 flail ###...###.# #.#Nothing quivered ....### #.######.# ..#.# #........# ###.# ########.# # #.################# # #.#...............##.#.#############.#[40%h,mm _You see here a +0 pair of boots.%h q 5 1.7 (1.0)  _w - a +0 pair of boots%he%hNWear which item? Armour (go to first with [)  c - a +0 helmet (worn)  l - a +0 plate armour (worn)w - a +0 pair of boots%hVM[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip %hs %hg{ %hD #.#.#....# #.# #.# coldbreeze the Cudgeller#...#....# #.# #.# Gargoyle #########..##....# #.# #.# Health: 44/44 ======================== .......##..##....#####.# #.# Magic: 7/7%h ======================== .......##..##..........# #.# AC: 16Str: 20 .......##..##....#############.# EV: 5Int: 8 .......#..##<..................# SH: 0Dex: 11 %h ..........######.############### XL:  7 Next:  4% Place: Dungeon:4 .......##.# #@#Noise: ---------  Time: 4251.7 (0.0) #####..##.# #.#b) +0 flail ###...###.# #.#Nothing quivered ....### #.######.# ..#.# #........# ###.# ########.# # #.################# # #.#...............##.#.#############.# _Done exploring. _Done exploring. _Search for what [Enter for "flail", or ? for help]? armor _There is an open door here. _You see here a +0 pair of boots. _w - a +0 pair of boots%h| 4%h %h f  You start putting on your armour.%ho +2.7 (1%hڞ %hn %h. +3.7 (2%h %h A4.7 (3%h= %h %hh $5.7 (4%hQ %h A6.7 (5%hl %hT 8 _You continue putting on your +0 pair of boots. x5%h %h" %h b _You finish putting on your +0 pair of boots.%h\  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting4.6   4.2  +1   j - Spellcasting   0.0   1.2  -1           b * Maces & Flails   6.1   7.0   0       c - Axes   3.3   1.2  -1       d - Staves   3.7   1.0   0       e - Unarmed Combat   0.0   1.0 [39%ha;49m  0       f - Throwing   2.0   3.6  -1                      g + Armour2.3   2.5  +1       h - Dodging   2.4   4.2  -2       i - Stealth   0.0   0.7  +2                  %hem                             The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets%h#TargetTarget--  --  --  --  --  --  3.0  3.0  %hG--  --  a-z] set[-] clear selected targetcost|targets%h=[?25h[?0c3.0 %h [?25l[?1c%h 5.0 current training targets, if any.=] set aall targets%h #.#.#....# #.# #.# coldbreeze the Cudgeller#...#....# #.# #.# Gargoyle #########..##....# #.# #.# Health: 44/44 ======================== .......##..##....#####.# #.# Magic: 7/7======================== .......##..##..........# #.# AC: 18Str: 20 .......##..##....#############.# EV: 5Int: 8 .......#..##<..................# SH: 0Dex: 11 ..........######.############### XL:  7 Next:  4% Place: Dungeon:4 .......##.# #@#Noise: -------%h --  Time: 4256.7 (0.0) #####..##.# #.#b) +0 flail ###...###.# #.#Nothing quivered ....### #.######.# ..#.# #........# ###.# ########.# # #.################# # #.#...............##.#.#############.# _There is an open door here. _You see here a +0 pair of boots. _w - a +0 pair of boots  You start putting on your armour. _You continue putting on your +0 pair of boots. x5 _You finish putting on your +0 pair of boots.%h," I%h20 ...##...##.....###.. %h0 {...........%h6 [ _Done exploring.%h %h{ %h %h %h ,%h E _Done exploring.%h=I%h _Done exploring.%hJfWhere to? (Tab - D:4 @ (x,y), ? - help)  D - Dungeon %hk [?25h[?0c#.#.#....# #.# #.# coldbreeze the Cudgeller#...#....# #.# #.# Gargoyle #########..##....# #.# #.# Health: 44/44 ======================== .......##..##....#####.# #.# Magic: 7/7======================== .......##..##..........# #.# AC: 18Str: 20 .......##..##....#############.# EV: 5Int: 8 .......#..##<..................# SH: 0Dex: 11 ..........######.############### XL:  7 Next:  4% Place: Dungeon:4 .......##.# #@#Noise: ---------  Time:[%h_r 37m 4256.7 (0.0) #####..##.# #.#b) +0 flail ###...###.# #.#Nothing quivered ....### #.######.# ..#.# #........# ###.# ########.# # #.################# # #.#...............##.#.#############.# _You continue putting on your +0 pair of boots. x5 _You finish putting on your +0 pair of boots. _Done exploring. _Done exploring. _Done exploring.  What level of the Dungeon? (default 4, ? - help) %hZ[?25l[?1c520 _%hݝ%hƟ%h%hO%h.%hP%h%h%hd%h%h?%h%h%hB%h%h%h;%h%hz%h%h:%h%hz%h%hJ%h%h%h%hM%h%h%h%hj%h%h%h%h%h%h%h%%h%hD%h)%h6%h%hm%hS%hb%h%h{%ha%h%h<%h%h%h%hI%h%h%h%hg%h%h%h%hu%h%h%h%h%h|%ho%h%hy%h%h%h%h X%hn%hgB%h<%h],%h%h Y  There is a stone staircase leading down here.%h "%h"D 5 _%hf#%hd5%h%h,%h%h _You climb downwards.  Found a leather armour and a scroll labelled YHUEVI FAWUJA.  There is a stone staircase leading up here.%hƽ%h:   w   ###.  %h- F.?+   ... ##   .## #..###..#   #...# #[#...#   ......#...#  %h~I ....... 84.4 (27.7) ....##  #     #  ##  F   bullfrog   w   dart slug    %h%hd _There are monsters nearby!%hC  w  ###.  F.?+  ... ##  .## #..###..#  #...# #[#...#  ......#...#  .......@# ....###.# # #.# #.# #.# ###%hr  w  ###.  F.?+  ... ##  .## #..###..#  #...# #[#...#  ......#...#  .......@# ....###.# # #.# #.# #.# ###%hw %hb %h %h d _There are monsters nearby!%hg%hXF.F%h%V20 5.4 (1.0) _%h*%h,%hg%hj%hDo%hkzw.w.F%hq|&6%h%h" %h$ %h1 k.w[F%h &7%h %h_ %h3  You sock the bullfrog!  The bullfrog is heavily wounded.%h* = 5 ==8.5 (1.1%h, %hN B _The bullfrog hits you but does no damage. x2 %hThe bullfrog is heavily wounded. _The bullfrog hits you but does no damage. x2  %h You unwield your +0 flail.r +0 flail of chaos is briefly surrounded by a scintillating aura of random  colours.  a - a +0 flail of chaos (weapon) %hC?w-90a(chaos) %h` %h? _The bullfrog hits you but does no damage. %h  You hit the bullfrog. You burn the bullfrog.  The bullfrog is severely wounded. %h&`.w  %hۻH-90.6 (1.1 %hv %h\B _The bullfrog hits you but does no damage. x2 %h   You hit the bullfrog.  The bullfrog is almost dead.The bullfrog hits you but does no damage..w 0---1.7 _The bullfrog hits you. %h%;  You sock the bullfrog! %h)†w   dart slug %hpg---1920 %hjL _You kill the bullfrog! %h;  %h; B[w %h I20 -3 %hN  %h[  %h 1* %hj{ Vw(petrifying) %hA8 w %hYou hit the dart slug but do no damage. The dart slug is moving more slowly. 5 =4.8 (1.1 %h %hA _The dart slug bites you but does no damage. %h(  , very poisoned)You thump the dart slug! The dart slug is poisoned.1=5.9 %h  %hb _The dart slug is severely wounded. %hJ  You hit the dart slug. You freeze the dart slug.† %hʍ B=207.0 _You kill the dart slug! _No target in view! %hȩ3 %h %hS %hX20 _ %h}2 %h  %h, %hI %h, %h %h-w3= %h, %h %h %h %h %h8 %hh4== %h %h1 _HP restored. %hW %h %h %hI  Things that are here:  a dart slug corpse; a bullfrog corpse %h.. .. ..#####.  %hUco..?+  ...# ##.## #..###..##...# #@#...#-......#†..#.......<###....###.# ## #.# o   orc (asleep) %h? 300.0)  An orc comes into view. It is wielding a +0 falchion. %h4 %h  o.ooo 2 orcs (1 wandering)The orc shouts! %h_ K====8.0 (11 %h %hf _An orc comes into view. It is wielding a +0 hand axe. _You see here a +0 leather armour. %h o..  ..  %h..  #####.  ...?+  o..# ##  .## #..###..#  #...# #@#...#   %h1#†..#  .<###  ....###.# ## #.# #.# #.# ### %h  o..  ..  %h  ..  #####.  ...?+  o..# ##  .## #..###..#  %h ;#...# #@#...#  #†..#  .<###  %h̝ 4....###.# ## #.# #.# %h #.# ### %h6  %hW  %h  %hO d _There are monsters nearby! %hJY  o..  ..  ..  #####.  %h&Z  ...?+  o..# ##  .## #..###..#  #...# #@#...#  #†..#  .<###  %hZ ....###.# ## #.# #.# #.# ### %hY  o..  ..  %h3 /..  #####.  ...?+  o..# ##  .## #..###..#  #...# #@#...#  %h  #†..#  .<###  ....###.# %h_ * ## #.# #.# #.# %h ;### %h  %h]  %h  %h d _There are monsters nearby! %hdo.... .#####.  ...?+ o..# ##.## #..###..##...# #[#...# ......#@..# .......<##....###.# ##    orc# %h %h %h.o.oo 2 orcs (1 wandering) %hW----9.0 (1.0) _ %h %h%  Things that are here: _a dart slug corpse; a bullfrog corpse %h !o. ..#####.  ...?+ ...# ##.## #o.###..#...# #[#...# ......#†..# .......@######.#  %h ## #   orc %h  %hE!  %h#  %h0 u.ol.ol   iguana (wandering)oo 2 orcs (1 wandering) %h1 `=----10 %h:  %h+B _An iguana comes into view. _There is a stone staircase leading up here. %h]  %hU  %h  %h< ..l[ol   orc %h> &1 %h F _The iguana hisses angrily.%hz,.'%h!  You barely miss the orc. The orc hits you but does no damage.%h'~?l 5 =%hw( 2%h4RL _Something unseen opens the door.%h,%h5.%hU:o.lo 2 orcs%h;\2--3.1 (1.1%h6D%hHt _You closely miss the orc. The orc hits you with a +0 falchion.%h%h%hd 'o.%hB{lYou barely miss the orc. The orc barely misses you.%hc39---4.2%hE%h: _The orc hits you with a +0 falchion.%h %h} %h %h r.ool%h1 (5.3%hԡ %h| O _You closely miss the orc.%hQ  You sock the iguana! The iguana is poisoned.%h@%h %h .o (very poisoned)The iguana is heavily wounded.%hw28-------=6.4%h%h4+ _The iguana bites you!%hV%hmW%hd%hk^ _You are too injured to fight recklessly!%hB[ 4%hb %h t  The orc barely misses you.9-------70%hoy %hCF  #.##########.####  #.# #.#  #.# #.#  #.# #.#  #.# #.#  %hG ~ #.# #.#   #.# #.#  ############.####### #.#  4 .........o@l.# #.#  ############...##### #.#  #..............# #.#  #.######....##.# #.#  #.# #.#####.# #.#  #.# #.# #.# #.#  #.######.# #.# #.#     orc#.##.....# #.# #.#  #.##.##### #.# #.#  _The iguana bites you but does no damage.%hJ 8-%hGM %h 5-8.9 (2.5%h) %hM } _You climb upwards. _There is a stone staircase leading down here.%h %h~ You hit the iguana.  The iguana is almost dead.%h* %h.o   orc  You kill the iguana!%h >6=20.0 (1.1%h%h: _The orc hits you but does no damage.%hs30=10 _You closely miss the orc. The orc barely misses you.%h %h -2.1 (1.1%h %h t _You closely miss the orc. The orc hits you but does no damage.%hF I  You thump the orc! You burn the orc.%hr b)%h L=73.2%hF %h@ G _You kill the orc!%hx  #.#.####  #.# #.#  #.# #.#  #.# #.#  #.# #.#  #.# #.#  #.# #.# #.# #.# .@>..# #.# #...##### #.#  #...# #.#  #.######....##.# #.#  #.# #.#####.# #.#  #.# #.# #.# #.#  #.######.# #.# #.#  #.##.....# #.# #.#  #.##.##### #.# #.# %h [6;42H20 -40  Things that are here: _a +0 falchion; an orc corpse%ht #.#.####  #.# #.#  #.# #.#  #.# #.#  #.#%hH #.#  #.# #.#  #.# #.# #.# #.# )>..# #.# #...##### #.#  #..............# #.#  #.######....##.# #.#  #.# #.#####.# #.#  #.# #.# #.# #.# %hi #.######.# #.# #.#  #.##.....# #.# #.#  #.##.##### #.# #.# %h y1-5 _%h%h[%hx#.#.####  #.# #.#  #.# #.#  #.# #.#  #.# #.#  #.# #.#  #.# #.#  .# #.#  >..# #.#  ...##### #.#  #..............# #.#  #.######....##.# #.#  #.# #.#####.# #.#  #.# #.# #.# #.#  #.######.# #.# #.#  #.##.....# #.# #.#  #.##.##### #.# #.#  %hy6  Things that are here: _a +0 falchion; an orc corpse%h #.#.####  #.# #.#  #.# #.#  #.# #.#  #.# #.#  #.# #.#  #.# #.#  .#%hq B #.#  )@..# #.#  ...##### #.#  #...# #.#  #.######....##.# #.#  #.# #.#####.# #.#  #.# #.# #.# #.#  #.######.# #.# #.#  #.##.....# #.# #.#  #.##.##### #.# #.#  %h C7 _%hg5 %h7 c _There is a stone staircase leading down here.%h8  You unwield your +0 flail of chaos.32= 5 8b  _b - a +0 flail (weapon)%h%h%h%h20 %h%h^%h %h%hl%h<j3==%h%h,%hN%h<%h%h %h,%hm%hp%hU4=%hi%h ,%h6%ha%h%h%h%hu%h=%h4%hK5=%hx%hO%h%h%h%h/%h%hk6=%h %h$,%h1&%h(,%h)%h+,%h,%h4/%h/K7=%h2%h:3%hL%hM%h)P,%hQ%hS,%hU%hV%h|Z%h%[N8=%h[%h]%hJ^%h_%h[a,%hb%hTd%h%eK9=%hf%h|h,%hl%hcn,%h)o%hp,%hq%hsl40=%hct%hgv,%h,w%hx,%hy%h${,%h9|%h~a1=%h%h),%hE%h,%hU%h{k2=%h%h %h/%h֋%h,%h%h3=%h5B%h%hW%h%h"%hɪ%h%h4==%hL 73.2 (45.0) _HP restored.%h%h%hE _Done exploring.%h4%h%hsX 5 4.2 (1.0) _%h %h  ..  ..  #####.  ...?'  ...# ## .## #..###..# #...# #[#...#  ......#†o.# 5 .@###  ....###.# ## #.# #.# #.# ###  o   orc      %h :=%h2 %hRT 5=5.7 (2.5%hY\ %h a _You climb downwards. The orc barely misses you. _There is a stone staircase leading up here.%h 4%hx %h. F _Unknown command.%hi %hsj %ho %hd| s0---6.7 (1.0%h# %hN  #.##########.####  #.# #.#  #.# #.#  #.# #.#  #.# #.#   #.# #.#   #.# #.#  ############.####### #.#  4 .........o@..# #.#  ############...##### #.#  #..............# #.#  #.######....##.# #.#  #.# #.#####.# #.#  #.# #.# #.# #.#  #.######.# #.# #.#  #.##.....# #.#[40%hS Xm #.#  #.##.##### #.# #.#  _The orc hits you with a +0 hand axe.---%hl 5-8.2 (2.5%h7  _You climb upwards. _There is a stone staircase leading down here.%ha> 6  You sock the orc!%h3D )8=9.2 (1.0 _You kill the orc!%h _No target in view!%h  _No target in view!%h7% 4%h ) %h. %h0 d1=-80 _%hY7 %h@*  ..  ..  #####.  ...?'  ...# ## .## #..###..# %hv- #...# #[#...#  ......#†..# 5 .@###  ....###.# ## #.# #.# #.# ###=-%h6 %h -1.7 (2.5%h %h/ } _You climb downwards. _There is a stone staircase leading up here.%h3%h%hn20 _%hQ2%h,%h%h,%h%h} %h %h %ha3=%hr%h,%h[%hM,%h%h(,%h4== _HP restored.. ..   .. #####.  h..?'   ...# ##  .## #..###..# #...# #[#...# ......#†@.#  .......<### ....###.#  ## #.#  #.#  #.#   h   hound (wandering)###   91.7 (10.0).h%hJ2.7 (11 _A hound comes into view.%hWk ...  ..  ..  #####.  %hl.h.?'  ...# ##  .## #..###..#  #...# #[#...#  #†@.#  %hm}.......<###  ....###.# ## #.# #.# #.#%hn? ###%hC ...  ..  ..  #####.  .h.?'  ...# ##  .## #..###..#  #...# #[#...#  #†@.#  .......<###  ....###.# ## #.# #.# #.# ###%h\ _A hound is nearby!%h.# ...  ..  ..  #####.  .h.?'  ...# ##  .## #..###..#  #...# #[#...#  #†@.#  .......<###  ....###.# ## #.# #.# #.# ###%h ...  ..  ..  %hz#####.  .h.?'  ...# ##  .## #..###..#  #...# #[#...#  #†@.#  .......<###  ....###.# ## #.# #.# #.# %h׫N###%h4%hk%h\ _A hound is nearby!%h,  ...  ..#  ..  #####..%hO h  .h.?'  ...# ##  .## #..###..#  #...# #[#...#  ......#@..#  .<###  ....###.#  ## #.#  #.#  #.#  ###   %hD %hB f.hh%h ,===3.7 (%h 1.0) %hު %hz Z _The hound barks! You hear an angry hiss.  Things that are here: %h0 m_a dart slug corpse; a bullfrog corpse%h@ S..## ...#####.....?'  .h.# ##.## #..###..##...# #@#...#......#†.........<###....####.S   adder (wandering)### _No target in range!%h%hc%hwC .S.hS  An adder comes into view.--4 _The hound misses you. _You see here a +0 leather armour.%h\  You hit the hound.  The hound is lightly wounded.%hDV.S%hz= 5 =--5.8 (1.1%h%h̲= _The hound bites you but does no damage.%hO-}  You miss the hound.The hound is lightly wounded.%h/%h9V.S%h[;W2--6.9%hQ} _The hound bites you. The hound barely misses you.%h]  You barely miss the hound.The hound is lightly wounded.%ho'S8.0%h2 %h_:_The hound bites you but does no damage. x2%h`  You closely miss the hound.%h)H .S%h;The hound is lightly wounded.3=-90%h%h = _The hound bites you but does no damage.%hk  The hound is lightly wounded. _bites you but does no damage.  You sock the hound!  The hound is severely wounded.bites you but does no damage. The adder bites you but does no damage. x2=400.1 (1.1 _The hound bites you but does no damage.%hd\...##. %hՑJ#####..  ...?'  ...# ##.## #hS###..##...# #[#...# ......#@..# .......<##....###.# ## #%hk%h%hMPS.h%h820 %hT.--10%h^%h'+  Things that are here: %h~m_a dart slug corpse; a bullfrog corpse%hG##. #####..  ...?'  ...# ##.## #S.###..#...# #h#...# ......#†..# .......@######.# ## #%hZK%hL%hxV}.Sh %hYO=-2%h ^%h d _The hound bites you but does no damage. _There is a stone staircase leading up here.%h7  You hit the hound.%hV6 [S The hound is severely wounded.4== 5 3.2 (1.1%h%he _The hound bites you but does no damage. The adder bites you but does no damage.%h5 R  You closely miss the hound.%hY7 The hound is severely wounded.The hound bites you but does no damage. The hound barely misses you.4.3%h> %hC R _The adder barely misses you.%h{   You hit the hound.  The hound is almost dead.The hound bites you but does no damage. The adder bites you but does no damage.%hw},50%hH%h/= _The hound bites you but does no damage.%h  You closely miss the hound.The hound is almost dead.The adder bites you but does no damage. The hound bites you but does no damage.6.4 (1.1%hJ%h:= _The adder bites you but does no damage.%h$_  You barely miss the hound.The hound is almost dead.The hound bites you but does no damage. The adder bites you but does no damage.0---7.5%h* _The hound bites you.%h:8  You sock the hound!%h  †S   adder  You kill the hound!%h-M---358.6%h6%h< %h-=2_The adder bites you but does no damage. x2%h]w8  You sock the adder!%h$i.%hעj1=7=90%hާ%hӪI _You kill the adder!%h<%h%h%hH _No target in view!%h \%h]%ha%hcH _No target in view!%h%h%h#%hH _No target in view!%haj4%hq%hvwH _No target in view!%h4%h%hH _No target in view!%h4N%hO%hZ%hR`C _No target in view!%hK%h%he%h%hoF%hH%hN%hQ%h4%h%h%hx> %h? %hP %h] %h %h %h %hy9 J%h9T %h} 3%h %hP %h B20 _%ho B%h %h 2=%h %h ,%h %h( w3=%h%+ ,%h, %hd0 ,%h1 %hG5 ,%h6 %h]: ~4==%h< %h> %hTB ,%hC %hF %hWI ,%hJ %h[L %hO ,%h!Q %hR %h1W O=%h(X %h+Z %hac B%hWi    ..  +##.  ...#  ...  . ..####  .. .....# #####...#  +....@'#  --%hKj } #.#...#!# ## .###..#..###..# #...# #[#...# ......#†..#...# .......<### ### ....###.# ## #.# #.# %h\l %hp 267.0) 5 --7.6 (18%ht %hw ` _y - a scroll labelled YHUEVI FAWUJA%h!03%hQ1%h3%h6Q20 %h[<V  There is an open door here.%hCK _%hD= 5 %hmE%hHq _p - 7 potions of curing (gained 1)%hM . ..  .+##.  #...#  #...  . #..####  .. #.....#  ...#####..s#  +.....@## %h(O#.#...#.# ##  .###..#..###..#  #...# #[#...#  ......#†..#...#  .......<### ###  s   scorpion (wandering)....###.#  ## #.#  #.#  %hS230.6 (3.0)%hWys.s%hXI20 1.6 (4%h \%hm_ _A scorpion comes into view. _There is an open door here.%h#D . ..  %hx$.+##.  #...#  #...  . #..####  .. #.....#  ...#####.s.#  +.....@##  #.#...#.# ##  .###..#..###..#  #...# #[#...#  ......#†%h&  .<### ###  ....###.# ## #.# #.#%h. . ..  .+##.  #...#  #...  . #..####  .. #.....#  ...#####.s.#  +.....@##  #.#...#.# ##  .###..#..###..#  #...# #[#...#  ......#†  .<### ###  ....###.# ## #.# #.#%h%h_ _A scorpion is nearby!%h) . ..  .+##.  #...#  #...  . #..####  .. #.....#  ...#####.s.#  +.....@##  #.#...#.# ##  .###..#..###..#  %h*#...# #[#...#  ......#†  .<### ###  ....###.# ## #.# #.#%h . ..  .+##.  #...#  #...  . #..####  %h .. #.....#  ...#####.s.#  +.....@##  #.#...#.# ##  .###..#..###..#  #...# #[#...#  ......#†  .<### ###  ....###.# ## #.# #.#%hv4%hB%h_ _A scorpion is nearby!%h  You closely miss the scorpion. 5 =2.7 (1.1%h6 %h A _The scorpion stings you but does no damage.%hG  You hit the scorpion but do no damage.The scorpion stings you but does no damage.%hHW2--3.8%hHM%hO. _The scorpion stings you.%hb  You hit the scorpion.  The scorpion is lightly wounded.%h(4.9%h%hU _The scorpion barely misses you.%hO  You hit the scorpion.  The scorpion is lightly wounded.--6.0%hyQ. _The scorpion stings you.%hq  You hit the scorpion.  The scorpion is heavily wounded.%h(7.1%h[%hj _The scorpion completely misses you. The scorpion barely misses you.%h:  You hit the scorpion.  The scorpion is almost dead.%h<(8.2%h@%hEA _The scorpion stings you but does no damage.%h:  You hit the scorpion.%h*i.%h 3=519.3 _You kill the scorpion!Your Fighting skill increases to level 5!%hs%hg _Your Armour skill increases to level 3!%h-4%h>^ _No target in view!%hH%h%h%hH _No target in view!%h %h!%hn$%h'H _No target in view!%h%h[%hś%hlH _No target in view!%h4%h%h H _No target in view!%hy%h%hF9No target in view!%h$4%hH%h%hY%hh3%h%h%h%h%hB20 _%hB%h%h,%h%h%ha4==%h%h)%hZ%h;%h&%hP%h ,%h %h %h ,%h %h, %h. %h 2=%hy %h %h %hK %h %h %h ,%hi %h %hv! ,%h$" %h[$ %hN' ,%h( %h;* %h- ,%h. %h51 %h3 ,%h?5 %h<7 %hd: %h@ %hvA %hCC %hPF %hF %hG %hAI %hL ,%hM %hR \ .#  #.#  ##.### ..(.#%hYS H  .######.#.  ........#  .#........#  ..#.@.#..# - #..###...# %hU Q ..#.. #...#  .....+##..##  ## #...#.#   #.....#   #..#### .. #.....# ...#####...#.# _ You pick up a book of Blood and begin reading...%hCZ 056.3 (17.0)%hZ [ 5 -7.3 (18%h] %h_ X _You add the spells Ignite Poison and Summon Hydra to your library.%hf 20 %hw X%hy %hy  5 %h{ %h~  %h %hр _j - 33 stones (gained 5)%h# %hD %h 20 %h %h %hg %h %hƐ %hn %h %hd %hw %hI %h %h֥ %hͦ %h3 %hD %h %h %hd %hY %h\ %hR %h %h %h %hD %h %hؾ %h %hJ  %h .### %h R #.# %h F #@# %hC F #.# %h S...####.# %h _........# %hz R#######.# %h9 X###.### %h $ #.....#  .######.#.### ........#...#%h| &68.3 (11%h %ht  5 %h. 9.3 (12%h %h  %hO %h 7_z - a smoky amethyst potion%h %h <20 %h %hG %h %h %h %h2 .%h %h ..%he 3### %h )..####### #.# ......$..# #.# .........# #.# .......@.####.# 76.3 (7.0)..............# %h) .#.##########.#  ###.### #.....# .######.#.### ........#...# .#........# #...#...#..#%h= %ho $7.3 (8%h %h  %h%ha_Found a falchion.%h 5  _You now have 145 gold pieces (gained 12).%h#.. #... ####.)..####### #.#...# #.##..# #.###.........####.##..............#.#.########### #. ##o   orc (asleep). #...o#####.#.### ........#...# %h80.3 (3  An orc comes into view. It is wielding a +0 flail.%h' %h".  The orc shouts! You hear a shout! x220 ==1.3 (4%h%h0 _The orc moves out of view.%h 3%h| %hi %h8 .#... #.. #... ###.#.)..# #.#.# #.##....# #.# ##...####.# #....# %hl  #.#.##.# #+#. ###.###o   orc .o #.....# ... .######.#.###  .#...#0%h; /.%h J--2.3 (1%hĥ %h3%h%h%h%hX%h/%hy6....# ##...#.#.... ...... #..!. #.... ###%h7.#.)..# #.#.# #.#--3.##.# #.# ##.####.# #...# #.#o##.# #+#. ###.###o   orc  .. #.....# %ha:... .######.#.###  .#...#%h<%hh?[ _An orc is nearby!%hz .... # ##... #.#.... ...... #..!. #.... ###  ..#.)..####### #.#  .......@.....# #.#  .##..........# #.#  ##.........####.#  #..............# %h #.#o##########.#  #+#.   ..   ...    %hu .... # ##... #.#.... ...... #..!. #.... ###  ..#.)..####### #.#  %hw .......@.....# #.#  .##..........# #.#  ##.........####.#  #........... #.#o######## #+#.   ..  ...  %hN4%h%hH[ _An orc is nearby!%hX .... # ##... #.#.... ...... #..!. #.... ###  ..#.)..####### #.#  .......@.....# #.#  .##..........# #.#  ##.........####.# %h #..............#  #.#o##########.#  #+#.   ..   ...    %h9 .... # ##... #.#.... ...... #..!. #.... ###  ..#.)..####### #.#  .......@.....# #.#  %h.##..........# #.#  ##.........####.#  #........... #.#o######## #+#.   ..  ...  %h4%hg%hm[ _An orc is nearby!%h ....#.##.#.. ...... #..!..###..#.)..####### #.............##....@. ##%h ## ....#o##########+#. ###.### ......... .######.#.###.%h c.......#... .#.....%hä %h <o.%h $4 %h _%h %h %h 04%h5%hk@I _No target in range!%h%h#.##%h#.#.. ...... #..!.. #...###..#.)..####### #............%h.## #### #...o.........#.##########+#. ###.### ......... .######.#.###........#.... .#.....#...#...#%h  An orc comes into view. It is wielding a +0 trident.%h %hE2Ro   orc wizard (wandering)oo 2 orcs (1 polearm, 1 wandering)ooThe orc hits you with a +0 flail!37----=5 _An orc wizard comes into view. It is wielding a +0 dagger.%h.ed  The orc wizard shouts! The orc shouts!  You sock the orc!%hj%hl%h{)ooo   orc (polearm)..%h= 5 ==6.4 (1.1%h] _You kill the orc!%h/;. ...... #..!.. #...###.#.)..####### #.............## #### ....#.###########+#. ###.### ......... .######.#.###..oo ........#........ .#.....o 2 orcs (polearms, 1 wandering)....o. #...#...#..#..###.%hL  An orc comes into view. It is wielding a +0 trident.%hU o.o).  The orc shouts!%hZ9*%h0 oo 2 orcs (polearms)  The orc wizard mumbles some strange words.The orc wizard flickers and vanishes!%h9{%h{8----20 70%hH%h(= _Deactivating autopickup; reactivate with Ctrl-A.Things that are here: _a +0 flail; an orc corpse%h~%hRI _No target in range!%h4%h0_ _No target in range!%h#.#.... ...... #..!. . #.... ### ..#.)..# #.# .# #.# .##.# #.# ##.####.# #...)# #.#.#.# #+#. ###.### ....o...{ .#...#...o....... %hL--8 _%h%h#.#.... ...... #..!. . #.... ### ..#.)..# #.# .# #.# .##.# #.# ##.####.# #...).# #.#.#.# #+#. ###.### %h A--9%h%hV7#.#.... ...... #..!. . #.... ### ..#.)..# #.# .# #.# .##.# #.# ##.####.# #...).# #.#.#.# #+#. ###.### %h$Coo   orc (polearm)90%hå#.#.... ...... #..!. . #.... ### ..#.)..# #.# .# #.# .##.# #.# ##.%hB####.# #...).# #.#o#.# #+#. ###.### ...{ .#...# %h,%h_>o.%hT9=1%hn%h5%h U#.#.... ...... #..!. . #.... ### ..#.)..# #.# .# #.# .##.%h0 # #.# ##.####.# #...o.# #.#.#.# #+#. ###.### ...{ .#...# %h %hU %h n)o2%h ?{%h #.#.... ...... #..!. . #.... ### ..#.)..####### #.# .# #.# .##.# #.# ##.####.# #...{o.# #.#.#.# #+#. ###.### ...{ .#...# %h B%h ){ooo 2 orcs (1 polearm)3%h# %hr q _An orc comes into view. It is wielding a +0 whip.%h #.#....  ......  #..!.  . #.... ###  ..#.)..####### #.#  ...# #.#  .##..# #.# %hL ~ ##.####.#  #...){o.#  #.#o#.#  #+#. ###.###  .. #.....#  ..o .######.#.###  ...{ .#...#   o   orc (...o. .#.#  ...... #...#...#..#  ..#..###...#  %h %h %h# %h %h o...o.o 2 orcs (1 polearm)%h &4%hٱ %h[ %hA#.#....  ......  #..!.  . #.... ###  ..#.)..####### #.#  .....# #.#  .##...# #.#  ##.####.#  %hv#...o...o...@..#  #.#.#.#  #+#. ###.###  .. #.....#  ..o .######.#.###  ...{ .#...# %hQ    orc (...o. .#.#  ...... #...#...#..#  ..#..###...# %h+( %h-%hs%h4 %h)o...oo 2 orcs (1 polearm)%h_40=5%h%h%hj's#.#....  ......  #..!.  . #.... ###  ..#.)..# #.#  .....# #.#  .##....# #.#  ##.####.#  %h^*U#...)o...o...@.#  #.#.#.#  #+#. ###.###  .. #.....#  ..o .######.#.###  ...{ ..#...#     orc (...o. .#........#  ...... #...#...#..#  ..#..###...#  %h+%h .%hT/%h5.o...oo 2 orcs (1 polearm)%h+7&6%hY<%h=%h*".#....  ......  #..!.   #.... ###  .#.)..# #.#  # #.#  ##....# #.#  ##.%h$I####.#  #...).o...o...@#  #.#.#.#  #+#. ###.###  .. #.....#  ..o .######.#.###  ...{ ........#...#     orc (...o. .#........#  ...... #...#...#..#  ..#..###...#  %h&B%h-.o...oo 2 orcs (1 polearm)%h.&7%h3%h6%h#.#....  ......  #..!. . #.... ### .#.)..# #.# .# #.# .##....# #.#  ##.####.#  #...)..o...o.@.#  #.#.#.#%ha  #+#. ###.###  .. #.....#  ..o .######.#.###  ...{ ........#...#  ...o. .#........#  ...... #...#...#..#  ..#..###...# %h1,%h%h 9o.oo 3 orcs (2 polearms)=8 _The orc completely misses you.%ho ] #.#....  ......  #..!.  . #.... ### %h  ..#.)..# #.#  .....# #.#  .##....# #.#  ##.####.#  #...).o.o..o@..#  #.#.#.#  #+#. ###.###  ..%hB  #.....#  ..o .######.#.###  ...{ ..#...#  ...o. .#........#  ...... #...#...#..# %h : ..#..###...# %hO ,%h %h %h u.o.oo.%hJ \1=-9%hn %h1 %h%h(S.o%h)0 5 =500%hZ-%hv0V _You closely miss something. The orc hits you but does no damage. %hU  %hI o.  You hit something but do no damage. Something hits you. %hVThe orc hits you from afar with a +0 trident.32-----1.5 (1.1 %h %h"f _Something hits you but does no damage. %hx  You hit something but do no damage. The orc hits you but does no damage. %h}J  You hear some strange, mumbled words. %h %h\l3=----=2.6 %he  %hn _Something tries to affect you, but you resist. %h-YYou hear some strange, mumbled words. _Something tries to affect you, but you resist.  You unwield your +0 flail.  Your +0 flail of chaos is briefly surrounded by a scintillating aura of random  colours.  a - a +0 flail of chaos (weapon) %h.-30a(chaos) %h6 %h : _The orc hits you but does no damage. Something hits you but does no damage.!%hgm  You hit something. The orc barely misses you.  You hear some strange, mumbled words.  A magic dart appears from out of thin air!!%h{-4.7 (1.1!%hA!%hA _The magic dart hits you but does no damage.!%haMoo   orc wizardooo 3 orcs (2 polearms)A magic dart appears from out of thin air!magic dart hits you but does no damage.miss something.  Reactivating autopickup.n orc wizard appears from  The orc hits you from afar with a +0 trident.!%hNa29---5.8!%hU!%hYA _The orc wizard hits you but does no damage.!%hx  You hit the orc wizard but do no damage.The orc wizard is lightly wounded.  The orc hits you but does no damage.!%ho30=--60!%h?!%h8A _The orc wizard hits you but does no damage.!%h, n  You hit the orc wizard.  !%h'. wThe orc wizard is heavily wounded.The orc hits you but does no damage.!%h2 s  The orc wizard casts a spell at you.!%h 28-=7.9 (1.1!%hh !%h 1 _The puff of flame hits you."%hB  You closely miss the orc wizard.The orc wizard is heavily wounded."%hDjThe orc hits you but does no damage.-9.0"%hoJ"%hNA _The orc wizard hits you but does no damage."%h&  "%h;You hit the orc wizard but do no damage.The orc wizard is heavily wounded.The orc hits you from afar with a +0 trident.4"%hzT----100"%h:"%hW _The orc wizard barely misses you."%h  You barely miss the orc wizard.The orc wizard is heavily wounded."%h&1"%h "%hM _The orc barely misses you. The orc wizard barely misses you."%h'`  You hit the orc wizard but do no damage.The orc wizard is heavily wounded.The orc hits you but does no damage."%ha -2.1 (1.1"%he "%h?h A _The orc wizard hits you but does no damage."%hWMoo(blind, unable to see you) _The orc wizard hits you but does no damage.  You hit the orc wizard but do no damage.  The orc wizard is heavily wounded.The orc closely misses you."%hY(3.2"%hc"%hgA _The orc wizard hits you but does no damage.#%hnThe orc wizard is heavily wounded.  The orc closely misses you. _The orc wizard hits you but does no damage.  You barely miss the orc wizard.  The orc wizard is heavily wounded.  #%hss  The orc wizard casts a spell at you.#%hi#%hc5--40#%h'#%h%+A _The magic dart hits you but does no damage.#%hW  You thump the orc wizard! You burn the orc wizard.#%h6 )ooo 3 orcs (2 polearms)  You kill the orc wizard!#%hm1--7=5#%h5#%hC _The orc hits you from afar with a +0 trident.#%hnF  #.#....  ......  #..!.  . #.... ###  ..#.)..####### #.#  #%hH .....# #.#  .##...# #.#  ##.o####.#  #...)....oo@...#  #.#.#.#  #+#. ###.###  .. #.....#  ..o .######.#.###  ...{ .#...#  ...o. .#.#  ...... #...#...#..#  ..#..###...# #%h>S Y20 -#%hvT 6#%h4`  _The orc misses you. x2  Things that are here: _a +0 dagger; a +0 robe$%h.D2=- 5 =-7.3 (1.1 _You completely miss the orc. The orc hits you but does no damage. x2$%hw80 _You completely miss the orc. The orc hits you but does no damage. x2$%h|  You closely miss the orc. The orc hits you with a +0 trident.$%h} c1-9.4 (1.1$%h҂ $%h = _The orc hits you but does no damage. x2%%h$ +  You closely miss the orc. The orc hits you but does no damage.16----20.5 _The orc hits you with a +0 trident.%%h~]  You barely miss the orc. The orc closely misses you.%%h^`7=--1.6%%hJc%%hi: _The orc hits you but does no damage.%%hU #.#....  ......  #..!.  . #.... ###  ..#.)..####### #.#  .....# #.#  .##...# #.# %%hzZ R ##.o####.#  #...)....oo)@..#  #.#.#.#  #+#. ###.###  .. #.....#  ..o .######.#.###  ...{ .#...#  ...o. .#.#  ...... #...#...#..#  ..#..###...#  %%hUl `20 20%%hGv %%h T _The orc completely misses you.&%h3#.#....  ......  #..!.  . #.... ###  ..#.)..# #.#  .....# #.#  .##....# #.#  ##.o####.#  #...)....oo).@.#  #.#.#.#  #+#. ###.###  .. #.....#  ..o .######.#.###  ...{ ..#...#  ...o. .#........#  ...... #...#...[40&%h5m#..#  ..#..###...#  .oo3 _The orc attacks as it pursues you! The orc hits you but does no damage.'%h Q(%h......  #..!.  #.... ### .(%hX#.)..####### #.#  ..........# #.#  ### #.#   .o####.#  ...)o...#  #.#.##########@#  #+#. ###.###  .. #.....#  ..o .######.#.### ...{ ........#...#  (%ha...o. .#........#  ...... #...#...#..#   ..#..###...#  ..#.. #...#  (%hp(%h8(%h^(%h.o.oo(%hd8=-4(%h(%h (%h5   #..!.### .#.)..####### #............ (%h6 <##  #### #...)....o.oo.#.##########+#. ###@### .#.....#..o .######.#.###...{ ........#...  ...o. .#........## . #...# .....+##..##  (%h; (%hB .oo   orc (polearm)-5(%hF (%hn.### .#.)..####### #............ ##  #### #...)....o.o.o#.##########+#. ###.### .#..@..#..o .######.#.###...{ ........#...  (%h...o. .#........# ...... #...#...#.. ..#..###...##.. #...#...+##..#### #...#.# (%h(%hц(%h=soo 2 orcs (1 polearm)(%h&6(%h(%h)%h' .#.)..####### #. ............ ##  #### #...)....o.o.o#.##########o+#. ###.### .)%hw .......o .######@#.###...{ ........#......o. ...#........ ...... #...#...#..# )%hAJ#..#..###...##..#.. #..+.....+##..###+##...#.#  ..o.o)%hzK.=7)%hkT _The orc attacks as it pursues you! The orc barely misses you.)%h........... ##  #### #...)....o.o..o#.##########.+#. ###o### .#.....#)%h8..o .######.#.###...{ .......@#......o.#........# ...... #...#...#..# #..#..###...#.#.. #...#+.....+##..# ##+##...#.#  #.....###)%h)%h)%h'o.oo 3 orcs (2 polearms))%he19=-8)%h)%hZ)%ht !##)%h9u .# #.#  ##.####.#  #...)....o.o.o.#  #.#.##########o#  #+#. ###o###)%hu 7  .. #.....# o ..######.#.### .{ .........#...# o. ...#..@.....#)%hw + ... #...#...#..#  #..#..###...#  #..#.. #...#  +.....+##..##  ##+##...#.  2 orcs (1 polearm) #.....# . #..####  .. #.....# )%hy )%h`{ )%h} )%hw~ )%hχ )%h .o.oo 3 orcs (2 polearms))%hU @-9)%h )%h@ *%hN>6 ####*%h_` #...)....o.o..o#.##########.+#. ###o### ........o ..######o#.###...{ .........#......o. ...#.....  ...... #...#@..#..# #..#..###.#..#.. #...#+.....+##..## ##+##...#.#  #.....###.....#####...#.o..o 2 orcs (30*%hq*%h  #...)....o.o...#  #.#.##########o#  #+#. . ###.###  .. .. #.....# o ...######.#.### *%h .{ ........o.#...# o. .....#........# ... #...#...#..#  #..#.@###...#  #..#..# #...#  +.....+##..##  ##+##...#.  #.....# . #..####  .. #.....#  ...#####...#.#  +.....'##..# *%h *%h *%h2 *%h *%h~ .o.   orc*%h &1*%hN *%h +%hTv#.##########+#. .. ###.### .. ... #.......o ...######o#.###...{ ..........#...#...o. .....#........#...... #...#...#..# #..#..###. +.....+##..#...##+##...#.# . #.....+%hT8.###.....#####...# +.....'##.#.#...#.#.#+%hY+%hcoooo 3 orcs (2 polearms)+%hpdS20=2+%hwk+%h1o+%hQ B+#. .. ###.### .. ... #.......o ...######o#.###...{ .........o#...+%hS ...o. .....#........... #...#o..# #..#..###.#..#..# +....@+##..#...##+##...#.# . #.....#.####.....#####...# +.....'##.#.#...#.#.#.###..#..###..+%hU +%hMV +%h[W +%h[ .o.o.o+%hi\ &3+%hu` +%hZb ,%h .. ... #.....#  ..o ...######.#.### ...{ ........o.#...#  ...o. .....#..o.....#  ...... #...#...#..#   #..#.o###...#  #..#..# #...#  +.....+##..##  ,%h...##+##@..#.#  . #.....#  . #..####  .#.....#  ...#####...#.#   +.....'##..#     orc (polearm)#.#...#.#.##  .###..#..###..#  #...# #[#...#.#  ,%h,%hP.o,%hC.=4,%h3,%hLw _The orc attacks as it pursues you! The orc completely misses you.,%h'p,%hEqK..o ...######.#.###,%hqY...{ ........o.#...,%hrw...o. .....#..o..,%h5t...... #...#...#..# #..#..###...##..#.o# #...#+.....+##..##,%htv...##+##...#.# ,%hu #@....####....#.#####...#.#,%hv +.....'##..##.#...#.#.#.###..#..###..#...# #[#...#.#,%h`{J......#†..#..,%h |,%hІo###)'o 2 orc,%h7*s (1 polearm),%h,%hhd1=-5,%hi,%hlb _An orc opens the door. _Found a spear.,%h...{ ........o.#......o. .....#..o.....#...... #...#...#..# #..#.o###...#.o#)#...#+.....'##..##...##+##...#.#  #....####.....#####...#.# +.....'##.#.#...#.#.#.###..#..###..#...# #[#...#.#......#†..#...#.<### ##.opolearms)-6 _,%h,%h5 ...o.#..o........ #...#...#. #..#.o###...#..#)#...#+.....o##..#...##+##...#.#  #.....####....#.#####...# +.....'##.#.#...#.#.#.###..#..###..##...# #[#...#.......#†..#...#.<### #####.# .oo'oo 3 orcs (2 polearms)7,%h ,%hBdK...... #...#...# #..#..###...#o#)#...+....o'##..#...##+##o..#.#  #.....#####.....#####@..#.# +.....'##.,%hfr#.#...#.#.#.###..#..###..##...# #[#...#......#†..#...<### #####.# ## ,%hk,%hl,%hn,%hz.o.o,%hz&8,%h),%h-%hs@ #..#..###.#)#...+....oo##..#...##+##...#.# -%hnt #o.....####......#####...#.# +.....@##.#.#...#.#.##-%hu.###..#..###..##...# #[#...#......#†..#.......<### ##-%hu###.# ## #.-%hz-%h{-%h'o.o-%hZg2==9-%h -%hQ _There is an open door here.-%h  #..#..#)#...#  +....o'##..## ...##+##o..#.  . #.....#  . #o.####  .. #.....#  ...#####...#.#  +.....'##..#  #.#..@#.#.##-%h% 3 .###..#..###..#  #...# #[#...#.#  ......#†..#...#  .......<### ###  ....###.#   2 orcs (1 polearm) ## #.#  #.#  #.# -%h -%h -%h -%h -%h .o.oo 3 orcs (2 polearms)-%h .40 _-%h -%hr -%h  +.....'##..## ...##+##o..#. .. #o....# .. #..#### ... #o....#  ...#####...#.#  +.....'##..#  #.#...#.#.## .###..#@.###..#  #...# #[#...#.#  ......#†..#...#  .......<### ###  ....###.#   ## #.#    orc (polearm) #.#  #.#  ### .[0;10;1-%h mo.oo 2 orcs (1 polearm)1.%h4.%hU.%h/...##+##o..#.# .. #o....o.###........ ...#####o..# +.....'##.#.#...#.#.#.###..#..###..#...# #@#...#......#†..#...<### ######.# ##  o 3 orcs (2 polearms)#.%h3.%h3.%h4.%h<.o.o.%h>&2.%h E.%hIW _You see here a +0 leather armour..%hV .. #....o.###.... ...#####...# +.....o##.#.#...#.#.##.###..#..###..##...# #[#...#......#@..#.........<### ##....###.# ## .%h @#.%h .%hs .%h .%h .o'o.%hY [3=3 _.%h0" .%h%  Things that are here: _a hound corpse; a bullfrog skeleton.%h ###.o.... ...#####o..# +.....'##..%hG #.#..o#.#.##.###..#..###..#...# #[#...#.#......#†..#...%h 3.......@### #####.# ## #.%h .%h .%h .o.o.%h -4 _.%h .%h a _There is a stone staircase leading up here./%hU`4/%heh/%hik/%h8n/%h9o/%hy.o'o.o 5 5 _/%h݀0%hf #.##########.####   #.# #.#   #.# #.#  #.# #.#  #.# #.#   #.# #.#  0%h4i #.# #.#  ############.####### #.#  4 .........)@..# #.#  ############...##### #.#  #..............# #.#  #.######....##.# #.#  #.# #.#####.# #.#  #.# #.# #.# #.#  #.######.# #.# #.#   #.##.....# #.# #.#   #.##.##### #.# #.#   0%h`j0%h+o0%h=4=7.1 (2.5 _You climb upwards. _There is a stone staircase leading down here.0%hd20 _5=0%hi6=0%hj0%hk,0%h4m0%hn0%hr0%h+s0%ht,0%hCu0%hva7=0%h(x0%hCy,0%hz0%h{,0%hf|0%h},0%h~0%h0%hQS8=0%h0%h00%h0%h50%hU9=0%h0%h0%h,0%h0%h׍0%hN0%h30=0%h0%h,0%hY0%h0%h)0%hD1=0%h0%h,0%hǠ0%h,0%h0%h¤,0%hh0%h0%hFN32=0%h"0%ht,0%h0%h٫,0%h0%h0%hc3==0%h0%h0%hٱ,0%h`0%h˳0%hx0%hõ0%h+0%hԶ0%h0%hU4=0%hh0%h0%h40%h;0%hf0%h0%hy0%hĿ0%hD0%h0%h!0%hK5=0%h0%h,0%h)0%hu,0%h0%h960%hV2=0%h0%hg0%h0%hM0%h}0%h0%hn7=8=0%h,0%h,0%h~0%h9=0%h{0%h0%h`0%h0%h V40=0%h0%h0%hm0%h0%h0%h0%h+0%hV0%h0%hK0%hu0%hK1=0%h0%h0%h/0%h0%h0%hg0%h 0%hA0%h0%h0%h 0%hU2=0%h0%h,0%h0%hc,0%h0%ha3=0%h0%h 0%h 0%h^ 0%h} 0%h 0%h 0%h0%hi0%h0%hh0%hh4==0%h0%h-M 621.1 (74.0) _HP restored.0%h.0%hg10%hZ3E _Done exploring.1%h`H  You unwield your +0 flail of chaos.1%h  5 2.1 (1.0)b 1%h|1%h- _b - a +0 flail (weapon)2%hY32%h1P.. #..#### ... #o....# ...#####...#.#  +..o..'##..#  #.#o..#.#.## 2%h .###..#..###..# #...# #[#...#.#  ......#÷..#...# 5 .@### ###  ....###.# ## #.# #.# #.# ###  ooo 3 orcs (2 polearms)      2%h:=2%h]2%h2%h2%h2%h%.2%h...o2%h1.o2%h" o2%h2%h9=4.6 (2.5 _You climb downwards. _There is a stone staircase leading up here.3%hE... ###... #.......#####...#+.....o##..# #.#.o.#.#.#.###..#o.###..##...# #[#...#......#@..#......<### ###....####.###'.oo20 5.6 (1.0 _ 3%hF  3%hOGThings that are here: 3%hGU_a bullfrog skeleton; a hound corpse3%hbP3%h4#|  You closely miss the orc. The orc hits you but does no damage..o 5 =6.7 (1.1 _The orc closely misses you.3%ho  You sock the orc! ) 2 orcs (You kill the orc!87.8 _The orc hits you but does no damage. The orc barely misses you.3%h 3%h 3%h 3%h I _No target in range!4%hx ...##+##o..#... ###... #.......#####...#+.....'##..# #.#...#.#.##.###..#oo###.#...# #@#...#......#÷..#..........<### ###....####.###20 80 _The orc completely misses you. The orc misses you.Things that are here: _a +0 whip; a +0 leather armour; an orc corpse4%h}  You hit the orc.  The orc is severely wounded.The orc completely misses you. The orc hits you with a +0 trident.0--- 5 9.9 (1.1 _The orc barely misses you.4%hx  You thump the orc! )   orc (polearm)You kill the orc!4%h39---31.0 _The orc hits you with a +0 trident.4%h#P6  You sock the orc!4%hQce)4%ht=409204%h|4%h~G _You kill the orc!5%h335%h65%h+Gg20 5%hI,5%hL5%hxT,5%hX5%h`a1=5%h;d5%hi,5%hk5%ho,5%hp5%h2s,5%ht5%hxk2=5%hy5%h|,5%ho~5%h,5%hK5%ha3=5%h 5%h,5%hf5%h3,5%h}5%h7,5%h5%h~4==5%h5%hl1 _HP restored.5%h35%hE5%ho?  You see here a +0 trident.5%h=5 _5%h!5%h5%h,5%h85%h}5%hTO=5%h5%h@5%h3,5%h-5%h5%h ,5%h5%h 5%h=[40m 5 5%hk5%hU ...... #...#...#..#  .. #..#..###...#  ##. #..#..#)#...#  #..##+.....'##..## . #.#...##+##o..#.# #.#...#.# #.....# ........# #..####  #.....# #.....#  #..@#####...#.# -54.0 (22.0) #..##'.....'##..# 5%hg # [#.#...#.#.##  .###..#))###..# #...#.#)#...#.##.......#÷..#...#.........<### ####.....###.# #.#### #.# _You open the door.5%hH _Found a ring mail.5%hA35%h5%h5%hB5%h;B20 _5%h45%h}@  There is an open door here.5%hз5%h _5%h5%h5%hO5%hc5%h5%h5%h3,5%h65%h5%h,5%h5%h5%h,5%h5%h5%h5%h05%h5%h5%hN,5%h-5%h 5%h,5%hn5%h5%h6 .........# #..#### #.....# #.....# #.#...#####...#.# #..##'.....'##..# ##.#[#.#...#.#.## #..###..#))###..# #.#...#.#)#...#.#...#.###.......#÷..#...#>......@........<### ###-63.0 (9.0)##.##.##.....###.#  # #.##### #.#  ..# .# #.# #.# #.# ### ... 5%h3<### 5%h[ 5%h -4.0 (10.0) 5%hv5%h; _Found a stone staircase leading down.5%h55%h95%hʦ5%hl5%hi5%ho5%h+,5%h5%h"5%hk5%h,5%hB5%h5%he5%h5%h5%h5%hj5%h 5%h5%h@5%hc5%h5%h5%h]5%h5%h5%h_5%h5%h5%h5%h5%hF5%h5%h5%h5%h5%hW 5%h- 5%he 5%ho5%h5%h5%h5%h5%h5%h5%h5%h5%h"5%hk#5%h&5%h*5%h.,5%h25%h= .. #..#..###.. ##. #..#..#)#...## #..##+.....'##......#.#...##+##o..#.#.#.#...#.# #.....#.........# #..###.#.###.....# #..... #.#.#.#.#...#####...#. ##.#.#@#..##'.....'##.. #......##.#[#.#...#.#.##..#.###..###..#))###..##..#.# #.#...#.#)#...#.##.##...#.###.......#÷..#........>...............<### #########.##.##.....###.##.##.##.##### #.##.......# #.#5%hEy78.0 (14 5 9.0 (155%hT: _x - 5 atropa-tipped darts (gained 3)5%h420 5%h B5%h5%h,,5%h5%h"5%hd,5%h5%h+5%h5%hVt.o. .....#..o.. ...... #...# . .# .. #..#..# .##.# ##. #..#..# ...## #..##+.....' h.....#.#...##+##o #.#.#.#...#.# # #.#.........# 5%hY #@#.###.....# # #.#.#.#.#...#####. ##.#.#.#..##'.....' 5%h+#......##.#[#.#...# #..#.###..###..#))# ##..#.# #.#...#.#)#. h   hound (wandering)5%h/ ##.##...#.###.......#÷.......>...............<#########.##.##.....###.#5%hC+84.0 (5.0)5%h5.h5%h 5%h{+5.0 (65%hT5%h-X _A hound comes into view.6%h  ...{..... o. .....#..o.... ...... #...#.... .# ...##.# ##. #..#..#....## #..##+.....'......#.#...##+##oh#.#.#...#....#.###.....#  #.#.#.#.#...#####.#.#.#.#..##'.....'....##.#[#.#... #..#.###..###..#))# ##..#.# #.#...#.#)###.##...#.####÷.......>...............<##6%h^: L hh6%h; VThe hound barks!====6%hM< $6.0 (16%hrD 6%h7I S _The hound closely misses you.6%h  You barely miss the hound. The hound bites you.  The hound pauses to sniff the ground.6%h 53-6%h b 5 =---7.1 (1.16%h3 6%h R _The hound barely misses you.6%h> 6%hK k1-----8.26%h{ 6%hZ f _You closely miss the hound. The hound bites you.6%h#  You sock the hound!  The hound is heavily wounded.6%hќ4=906%hr6%hz _The hound bites you but does no damage. The hound barely misses you.6%h|  You miss the hound.The hound is heavily wounded.6%h;6-90.3 (1.16%h6%he#@ _The hound bites you but does no damage. x27%h{  You hit the hound.  The hound is severely wounded.7%ht^2--1.47%hH7%h= _The hound bites you but does no damage.7%h;  You closely miss the hound.The hound is severely wounded.7%h<X37--2.57%hC7%hGg _The hound bites you. The hound barely misses you.7%h  You hit the hound.  The hound is severely wounded.7%h^,307%h~7%h= _The hound bites you but does no damage.7%hDc8  You sock the hound!7%hooe.7%hQ--664.6 (1.17%hf7%hI _You kill the hound!7%h7 47%h ^ _No target in view!7%hł 7%hY 7%h 7%h H _No target in view!7%hm 7%h` J  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting5.1   5.0  +1   j - Spellcasting   0.0   1.2  -1      7%h      b * Maces & Flails   6.8   7.0   0       c - Axes   3.7   1.2  -1       d - Staves   4.1   1.0   0       e - Unarmed Combat   0.0   1.0   0       f - Throwing   2.0   3.6  -1          7%h            g + Armour3.2   3.4  +1       h - Dodging   2.4   4.2  -2       i - Stealth   0.0   0.7  +2                                          [7%h18;61H    The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets8%h = f + Throwing 2.08%hbTargetTarget--  --  --  --  --  --  3.0  5.0  --  --  a-z] set[-] clear selected targetcost|targets9%h<[?25h[?0c3.0 9%h[?25l[?1c3.0 current training targets, if any.=] set aall targets9%h ...{ ........o coldbreeze the Cudgeller.... ....o. .....#..o Gargoyle.... ...... #...#. Health: 37/44 ====================----... .# .. #..#..# Magic: 7/7========================..##.# ##. #..#..# AC: 18Str: 20....## #..##+.....' EV: 5Int: 8......#.#...##+##o SH: 0Dex: 11#.#.#.#...#.# #. XL:  7 Next: 66% Place: Dungeon:5#@#.........# #. Noise: =--------  Time: 4694.6 (0.0)#.#.###.....# #.[379%h m b) +0 flail#.#.#.#.#...#####. Nothing quivered##.#.#.#..##'.....'#......##.#[#.#...##..#.###..###..#))# ##..#.# #.#...#.#)#. ##.##...#.###.......#÷.. .....>...............<## The hound is severely wounded. _The hound bites you but does no damage.  You sock the hound! _You kill the hound! _No target in view! _No target in view!9%h 9%hW 9%hsX 9%hY 9%ha 9%hK 820 _9%h a9=9%h6 B9%h 9%hv ,9%hk 9%hΓ 9%h+ 9%h 9%h l40=9%hC 9%h ,9%h 9%hw ,9%h? 9%h 9%h 9%h 9%h 9%h' K1=9%h 9%h 9%h 9%h 9%hF 9%h 9%h 9%h 9%he ?2=9%h/ 9%h 9%hA 9%h 9%h 9%h 9%hH 9%h 9%h B9%h 9%h; K3=9%h 9%h ,9%h 9%h 9%h 9%h1 9%h ,9%h 9%h_ ~4==9%h@ 9%h 9%h 9%h M ..o ...######.#....{.#...g o. .....#..o....... #...#.9%h x...... .# .##.#..##.# ##. #..#..#.........##.#..##+.....'............#.#...##+##o#.#...#-.#....##.....# #.#.#.#.#...#####.g   Ijyb (wand, wandering)...#9%hj717.6 (23.0)-8.6 (24  Ijyb the Inquisitive comes into view. She is wielding a +1 dagger of speed and _carrying a wand of mindburst.:%h ..o  ..... #....{  #...g ....o.  ..... ......  ...... .# ..  ##.#..##.# ##.  .........##.# ............# #@#  #.#  #.#  #.# ##.# #...[ #..#)) ##..#.# ) ÷:%hUbv ..o  ..... #....{  #...g ....o.  ..... ......  ...... .# ..  ##.#..##.# ##.  .........##.# ............# #@#  #.#  #.#  #.# ##.# #...[ #..#)) ##..#.# ) ÷:%hscY _Ijyb is nearby!:%hև ..o  ..... #....{  #...g ....o.  ..... ......  ...... .# ..  ##.#..##.# ##.  .........##.# ............# #@#  #.#  #.#  #.# ##.# #...[ #..#)) ##..#.# ) ÷:%h ..o  ..... #....{  #...g ....o.  ..... ......  ...... .# ..  ##.#..##.# ##.  .........##.# ............# #@#  #.# :%h #.#  #.# ##.# #...[ #..#)) ##..#.# ) ÷:%h !:%h!:%hC&:%h/)Y _Ijyb is nearby!;%htcw..... #....{ ........o#...g ....o.# ....... #...#....# .. #..#..###.#..##.# ##.........##.#..##+.....';%hd............#.#...##+##o #.#.#.#...#.# #.........#.###.#.#...#####.##'.....'......##.#[#.#...##.###..###..#));%hvd,# #.#...#.#)#.##.##...#.###.......#÷......>........<##;%hR gg)Ijyb shouts!;%h8*;%h a;%h@3-====9.6 (1.0)  _Ijyb zaps a wand. Your mind is blasted!;%h #...g ....o.# ....... #...#.;%h$...... .# .. #..#..###.#..##.# ##.........##.#..##+.....'.......#.#...##+##o #.#.#.#...#.# #..#........;%h###.#.#...#####.##'.....'......##.#[#.#...#;%h#.###..###..#))#...#######.##.##.....###.#;%h,";%h=,.gg   Ijyb (wand);%hY-F----20;%h4;%h6;%hQ  ...g... #...#....... .# .. #..#..###.#..##.# ##.........##.#..##+.....'...#.#...##+##o #.#.#.#...#.# #..#........###.#.#...#####.##'.....';%hS ......##.#[#.#...##..#.###..###..#))##..#.# #.#...#.#)#.####.##.##.##.##### #.#;%hj;%hki4=----1;%hs;%h w<%hd ...... .# .. #..#..###.#..##.# ##.........##.#..##+.....'...#.#...##+##o #.#.#.#...#.# #..#........###.#.#...#####.##'.....'#......##.#[#.#...##..#.###..###..#)). #.##.......# #.#<%hz<2<%h<%h<%hEF ##.#..##.# ##.........##.#..##+.....'...#.#...##+##o #.#.#.#...#.# #..#........####.#.#...######.#.#.#..##'.....'#.@....##.#[#.#...##.###..###..#))##..#.# #.#...#.#)#.#<%hF##..#.#####.# #.#<%hO<%hWP&3<%h V<%hX<%h##.#..##.# ##. #..#..#).........##.#..##+.....'#............#.#...##+##o.#.#.#.#...#.# #.#.#..# #.#.#.###.....# #.#.#.#.#.#...#####.##.#.#.#..##'.....'##..@...##.#[#.#...#.#..#.###..###..#))###..#.# #.#...#.#)#.##.##...#.###.#÷..#.....>.....<########.##.#.##.##..... g[14;38<%hHg   Ijyb (wand)4<%h ##.#..##.# ##. #..#..#)#...##.#..##+.....'#......g.....#.#...##+##o.#.#.#.#...#.# #.#.#...# #..##.#.###.....# #.#.#.#.#.#...#####.##.#.#.#..##'.....'##...@..##.#[#.#...#.#<%h_ #..#.###..###..#))###..#.# #.#...#.#)#.##.##...#.###.#÷..#......>..<%h #######.##.##.....###.##.##.##.<%h + <%h <%h B=5<%h =%h6)LM...... .# .###.#..##.# ##. #..#..#)...##.#..##+.....'##......g.....#.#...##+##o#.#...#....##.#.###.....#  #.#.#.#.#...#####...##.#@#.#..##'.....'#....##.#[#.#...#. #..#.###..###..#))#####..#.# #.#...#.#)#.....##..6=%hB-=%hA/=%h5=%hQ6=%h,8=%hGB=%hI=%h#J=%hL=%hR=%h3S=%hV=%hY=%h\,=%h^=%hfgg   Ijyb (wand)=%hnz   .# ..  .# ##. ) .## ... #.#.#  #.#..  #.#.#  #.#.# ##.#@#30.6 (4 #g.....##.#[=%h}o, #..#.###)) ##..#.# ) ##.##...#.#÷ .....>.....<###  #######.##.  #.##. #.#   #.# _You start waiting.=%h  .# ..  .# ##. ) .## ... #.#.#  #.#..  #.#.#  #.#.# ##.#@#=%h  #g.....##.#[ #..#.###)) ##..#.# ) ##.##...#.#÷ .....>.....<###  #######.##. #.##.   =%h, =%h=%hMY _Ijyb is nearby!=%hM##.#..##.# ##=%h1k).........##.#..##+.....'#g.....#.#...##+##o.. #.#.#.#...#.# #........####.#.#.#.#.#...######.#.#.#..##'.....'###g..@..##.#[#.#...#...#.###..###..#))####..#.# #.#...#.#)#...##.##...#.###.......#÷..#.....>........<##########.##.##.....###.#  #.##.##.##### =%h......# #####=%h{=%h>%h:`====1.6 (1>%h@>%h_CD _Ijyb zaps a wand. You resist with some effort.>%h ##.#..##.# ##. #..#..#) ...##.#..##+.....' ............#.#...##+##o #.#.#.#...#.# # #.#...# #.. #.#.###.....# # #.#.#.#.#...##### ##.#.#.#..##'.....' #g.@...##.#[#.#...#. #..#.###..###..#)) ##..#.# #.#...#.#)# ##.##...#.###.#÷..# .....>......<### #######[>%h m.##.##.....###.# #.##.##.##### #.# #.......# #.#  #.#####.# #.#.g----2>%hkq  You hit Ijyb.  Ijyb is lightly wounded. 5 =---3.7 (1.1 _Ijyb hits you but does no damage.>%hXg  You sock Ijyb!  Ijyb is heavily wounded.>%hg0=4.8>%hQo>%hrP _Ijyb barely misses you. x2>%h  You barely miss Ijyb.  Ijyb is heavily wounded.-5.9>%hT >%ht 7 _Ijyb hits you but does no damage.>%h\ e  You sock Ijyb!  >%h] >Ijyb is almost dead.>%he :*>%h]A >%hE @28---------====7.0>%h >%h _ _Ijyb hits you but does no damage. Ijyb zaps a wand. Your mind is blasted!>%h>%hE>%h>%h>%h >%h$>%hP_You are too injured to fight recklessly!?%h;X ?%hN P_You are too injured to fight recklessly!?%h!4?%hP?%h@^ _You are too injured to fight recklessly!?%h:v, _Ijyb hits you but does no damage. Ijyb zaps a wand. Your mind is blasted! _You are too injured to fight recklessly! _You are too injured to fight recklessly!  You barely miss Ijyb. ?%hvB Ijyb is almost dead.?%hIwa=---80?%h~?%h7 _Ijyb hits you but does no damage.?%h; w  You thump Ijyb!)?%h>L ---------72---9.1 (1.1?%h~S ?%hU D _You kill Ijyb!?%h  ##.#..##.# ##. #..#..# .........##.#..##+.....' ............#.#...##+##o #.#.#.#...#.# # #.#..# # #.#.###.....# # #.#.#.#.#...##### ##.#.#.#..##'.....' #.@....##.#[#.#...# #..#.###..###..#)) ##..#.# #.#...#.#)# ##.##...#.###.#÷.. .....>.....< #######.##.##.....###.# #.##.##.##### #.# #?%h N[37m.......# #.#  #.#####.# #.#920 -400?%h  A - a wand of mindburst (19)  Things that are here: 5 -1.1 (2?%h  _a +1 dagger of speed; a +0 scale mail; the goblin corpse of IjybA%hA%h  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting5.1   5.0  +1   j - Spellcasting   0.0   1.2  -1          A%hv b * Maces & Flails   6.8   7.0   0       c - Axes   3.7   1.2  -1   k - Evocations   0.0   1.2  -1   d - Staves   4.1   1.0   0       e - Unarmed Combat   0.0   1.0   0      f + Throwing2.0   3.6  -1              A%he        g + Armour3.2   3.4  +1       h - Dodging   2.4   4.2  -2       i - Stealth   0.0   0.7  +2                  A%hӸX                            The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsD%h f * Throwing   2.0D%ho f - Throwing   2.0D%hg > k + Evocations 0.0E%hTargetTarget--  --  --  --  --  --  --  E%h3.0  5.0  --  --  a-z] setE%hQ[-] clear selected targetcost|targetsE%hF<[?25h[?0c0 E%h- [?25l[?1c4.0 current training targets, if any.=] set aall targetsE%h ##.#..##.# ##. #..#..# coldbreeze the Cudgeller.........##.#..##+.....' Gargoyle............#.#...##+##o Health: 29/44 ===============---------#.#.#.#...#.# #. Magic: 7/7========================#.#.........# #. AC: 18Str: 20#.#.###.....# #. EV: 5Int: 8#.#.#.#.#...#####. SH: 0Dex: 11##.#.#.#..##'.....' XL:  7 Next: 72% Place: Dungeon:5#.@....##.#[#.#...# Noise: ---------  Time:E%h  4741.1 (0.0)#..#.###..###..#))# b) +0 flail##..#.# #.#...#.#)#. Nothing quivered##.##...#.###.......#÷.......>...............<#########.##.##.....###.##.##.##.##### #.##.......# #.##.#####.# #.# _Ijyb hits you but does no damage.  You thump Ijyb! _You kill Ijyb!A - a wand of mindburst (19)  Things that are here: _a +1 dagger of speed; a +0 scale mail; the goblin corpse of IjybE%h E%hE 20 30=E%hL E%hN E%hcO E%hS E%hS E%hU 1E%hV =E%hlW E%hX E%hd BE%h,r E%hz E%h{ E%h+ ]32=E%h E%hp E%h E%ht ,E%h E%hг \3==E%h E%h k4=E%h+ ,E%h# E%h BE%h BE%h E%h8 K5=E%h) E%hP E%h E%h# E%h ,E%hZ E%h E%hR U6=E%h E%h6 ,E%h E%h ,E%h E%h ,E%h E%h E%hrK7=E%hE%h ,E%h;E%hY,E%hE%hBE%h E%h N8=E%hx"E%hq',E%h#)E%hS.E%h.E%h0E%h5E%hX5E%h6E%h<E%h=K9=E%h]>E%h C,E%huDE%hZJ,E%hKE%hPl40=E%hSE%hKWE%h.XE%hYE%hfE%h la1=E%honE%h+u,E%hvE%h},E%h~E%hY,E%hE%h'E%hk2=E%h',E%hE%h{,E%hE%h+E%hK3=E%hNE%h,E%hVE%h3,E%hSE%h,E%hE%hŲ94E%h\E==E%h_E%hø1 _HP restored.E%hE3E%hE%hVE%h,E%hE%hE%h,E%hE%hE%hUO=E%hE%h(E%hV,E%hE%hVE%hjE%hE%hXE%h3 #...)....o.##>#..... .# #.#.#######......... .###'#. .. #.#$#..##.#..... ... #.........'....o ...###...........#....{ ........#...........o. .....#................. #..#......@..#.# .. #804.1 (63.0)#.###.#..##.# ##. #..#.........##.#..##+.. #............#.#...##+ #......#.#.#.#...#.# ........#.#E%h[34m.........#........#.#.###.....#.....####.#.#.#.#...### ...#. ##.#.#.#..##'... E%hE%h%,5.1 (64E%h< E%h@ 9 _Found an escape hatch in the floor.F%hAF%hBF%hDF%hIF%hXXF%h\F%hdB.##........ . .. ... .###........ #.#.#..##. #...)....##>#.......# #.#.##### ......... .###'#. .. Z #.#$#..##.#..... ... '....o #....{ .. ....#.@.........o. ....................... F%hf>###.........#.## .. ####.#..##.# ##. #. #.........##.#..##+. #............#.#...# Z   hound skeleton (wandering) #......#.#.#.#...#.# ........#.#.........# ........#.#.###.....#F%hLk16.1 (1.0)F%hk+7.1 (2F%hpF%hsa _A hound skeleton comes into view.F%h# . .. ... .# #.#.#..##. #...) ###>#.......#  ......... .###'#. ..  Z #.#$#..##.#..... ...  ...#.........'....o  .............#....{  ....#.@.........o.  ...................  ###.........#.## ..  #.###.#..##.# ##.  # #........ #......... #......#.#. ........#.#F%h' . .. ... .# #.#.#..##. #...) ###>#.......#  ......... .###'#. ..  Z #.#$#..##.#..... ...  ...#.........'....o  .............#....{  ....#.@.........o.  ...................  ###.........#.## ..  #.###.#..##.# ##.  # #........ #......... #......#.#. ........#F%he+?.#F%hs/F%h_0F%h8F%h=e _A hound skeleton is nearby!F%hF# . .. ... .# #.#.#..##. #...) ###>#.......#  ......... .###'#. ..  Z #.#$#..##.#..... ...  ...#.........'....o  .............#....{  ....#.@.........o.  ...................  ###.........#.## ..  #.###.#..##.# ##.  # #........ #......... #......#.#. ........#.#F%h . .. ... .# #.#.#..##. #...) ###>#.......#  ......... .###'#. ..  Z #.#$#..##.#..... ...  ...#.........'....o  .............#....{  ....#.@.........o.  ...................  ###.........#.## ..  #.###.#..##.# ##.  # #........ #......... #......#.#. ........#F%h?.#F%hF%hCF%h)F%h F%hW_A hound skeleton is nearby!F%h 0 .## . ...... .### #.#.#..##.# #...) ###>#.......# #.#. ...........###'#. ...Z #.#$#..##.#..... ....#.'....o ...F%h .#....{  ....#.o. .. #.........#.## .. # #.###.#..##.# ##. # #.#.........##.#..##+# #..F%h| ....#.#... #......#.#.#.#...#. ........#.#. .#.#.###.....F%h2! F%h( h.F%h* 28.1 (1 _F%h0 F%h3 F%hwhF%h#.......# #.#.#### ...........###'#. .. G%h(%j. #.#$#..##.#.....#'....o.......#....{#G%h%io. ................ ####.........#.## .. ##G%hk&Z   centaur zombie (wandering)......#.#G%h ' G%h0G%h4G%h6G%hS>.ZZZZ   hound skeletonG%ha?&9G%hHG%h Ma _A centaur zombie comes into view.G%htZ ##..#.#.#.## ........ .### #.#Z#..##.# #...) ###>#.......# #.#.# ...........###'#. .... #.#$#..##.#..... .Z#.'....o .#....{ l......#.o. ....G%h+vI#.........#.## .. #.###.#..##.# ##. #.#.........##.#..## l   iguana (asleep) #.#.....#.#Z   centaur zombie#+#......#.#.#.#...# Z   hound skeleton .#.#G%hڅ  An iguana comes into view.G%hy.Z.l....Z.lG%hQ'10G%hG%h0 _The iguana hisses angrily.G%hW@  You hit the hound skeleton.G%hG%h .Z.lThe hound skeleton is lightly damaged.G%hS5 5 =1G%h/G%h$F _The hound skeleton bites you but does no damage.G%hC#A  You sock the hound skeleton!G%h%G%h/ .Z.l The hound skeleton is severely damaged.G%h0.=2G%h8G%h=F _The hound skeleton bites you but does no damage.G%hU@  You hit the hound skeleton.G%hpXv  The hound skeleton is almost destroyed.G%hc $Z.l The hound skeleton bites you but does no damage.  The centaur zombie hits you.G%hd^0----3G%hrG%h G%hG%h8_The centaur zombie kicks you but does no damage.G%hб ]  You sock the hound skeleton! G%h .l.  You destroy the hound skeleton!The centaur zombie barely misses you.G%hc 1=--4-4G%hH G%hE F _The centaur zombie kicks you but does no damage.G%h V .lYou barely miss the centaur zombie.The centaur zombie hits you but does no damage.5 _The centaur zombie barely misses you.H%h~Q _The centaur zombie barely misses you.You hit the iguana but do no damage. The centaur zombie hits you.  The iguana bites you.  The centaur zombie kicks you but does no damage.32-----6.2 (1.1 H%hSH%h[0_The iguana bites you but does no damage.H%h  You hit the iguana.  The iguana is moderately wounded.The centaur zombie hits you but does no damage.-----70 _The centaur zombie barely misses you. The iguana bites you.H%h@Dhit _The centaur zombie barely misses you. The iguana bites you.  You completely miss the iguana.  The centaur zombie kicks you but does no damage.24----=8 _The iguana bites you!H%h! _You are too injured to fight recklessly!H%h!4H%h'H%h-^ _You are too injured to fight recklessly!H%h84H%hߤH%h^ _You are too injured to fight recklessly!H%hi4H%h H%h$^ _You are too injured to fight recklessly!H%h34H%hH%h^ _You are too injured to fight recklessly!H%h% 4H%h9N l _You are too injured to fight recklessly!H%hS QH%h|H 4H%hL H%hN H%h H%hR H%h H%hR H%hn 4H%h H%h H%h| 4H%hC H%hC H%h' QH%hv 4H%h~ H%h H%h$ 4H%h H%hB H%he 4H%hj H%h+m H%h 4H%h H%h H%hR_H%h_H%heH%hhH%h4H%h]H%hI%h(4I%hw.I%h0I%hݧ4I%hI%hI%hU  You barely miss the iguana.  The iguana is moderately wounded.  The centaur zombie hits you but does no damage.  The centaur zombie kicks you but does no damage.  The centaur zombie hits you but does no damage.  The centaur zombie kicks you but does no damage.3I%hV------9.3 (1.1I%h`I%h + _The iguana bites you.I%hThe centaur zombie kicks you but does no damage. _The iguana bites you.  You hit the iguana but do no damage.I%h@ ZZ   howler monkey zombie (wandering)  The iguana barely misses you.I%hC-20.4I%hI%h^g _A howler monkey zombie comes into view.J%h ##.Z#.#.#.##........ .##.#.#..##.# #...)###>#.......# #.#.##### ...........###'#. .. ... #.#$#..##.#..... ......#.Z.......'....o .......l..#....{ ........#...o. .... #####.........#.## .. # #.###.#..##.# ##. ##.#.........##.#..##+#.#.....#.#...#+#......#.#.#.#...#........#J%hT [m.#..........#.#.###J%h T  The centaur zombie hits you but does no damage.J%hD 0.ZJ%h# ..lZZ   howler monkey zombie (wandering)J%hR =4=J%h6 C20 10J%h J%hr [ _The centaur zombie barely misses you.J%ht5....Z... .##.#.#..##.# #...)###>#.......# #.#.###### ...........###'#. .. ... #.#$#..##.#..... ......#.........'....o ...#.......lZ#....{ ..#.....o. ........... #######.## .. #. #.###.#..##.# ##. #.#.#.........##.#..##+.#.#............#.#...##+#......#.#.#.#J%h7[...#.#........#.#.........#........#.#.###.....#.....####.#.#.#.#...#J%h8J%h:J%hB.Z..lZZ   howler monkey zombie (wandering)J%hC&2J%h+HJ%hJy _The iguana attacks as it pursues you! The iguana barely misses you.K%h׎#.#.#Z.##.# #...)....o###>#.......# #.#.####### ...........###'#. .. ... #.#$#..##.#..... ......#.........'....o ...##.......#....{ ............#lZ...o. ...... #######.## .. #.. #.###.#..##.# ##. #.#.#.........##.#..##+.#.#............#.#...###+#......#.#.#.#...#.#........#%h49m.#.........# ........#.#.###.....# ......####.#.#.#.#...##...#. ##.#.#.#..##'..K%h[BK%hUZ.Zl..lZl 2 iguanas (1 wandering)Z   howler monkey zombie (wandering)K%h.-3K%hEK%hZ _An iguana comes into view.K%h###>#.Z.....# #.#.######## ...........###'#. .. ... #.#$#..##.#..... ......#.........'.l..o ...###.......#....{ .......#...o. .....#..lZ.... ######.........#.## .. #..# #.###.#@.##.# ##. #..##.#.........##.#..##+.#.#............#.#...##+#+#......#.#.#.#...#.#K%hp_........#.#.........#.........#.#.###.....# ......####.#.#.#.#...###....#. ##.#.#.#..##'......#. #.)....##.#[#.#K%hK%h  The iguana hisses angrily.  The centaur zombie attacks as it pursues you!  The centaur zombie hits you but does no damage.K%hK%hA#: .l..lZlThe centaur zombie misses you.The centaur zombie hits you but does no damage.K%hL$\5==4K%h)K%hD,[ _The centaur zombie barely misses you.K%hE # ...........###'#. .. ... #.#$#..##.#..... ... #.....#.........'....o ...####.......#l...{ ........#...o. .....#K%hF ............... #...#####.....lZ..#.## .. #..# #.###.#..##.# ##. #..#.#.#.....@...##.#..##+....#.#.K%hBJ ..#.#...##+##+#......#.#.#.#...#.# ........#.#.........#.........#.#.###......####.#.#.#.#...####....#. ##.#.#.#..##'....#. #.)....##.#[#.# #..#.###..###..#)K%hM K%hEN K%hO K%h=\ .l..lZK%hU] .-5K%hg K%hh K%hD d-K%h L%h... #.#$#..##.#..... ... #......#.........'..Z.o ...####.........#....{ ...............#.......l...o. .....#............... #...######.........#.## .. #..# #.###.#lZ##.# ##. #..#.#.#.........##.#..##+....#.#...#.#...##+###+#......#.#.#.#...#.# ........#.#.........# #.........#.#.###.....# #......####.#.#.#.#...#####....#L%h5. ##.#.#.#..##'..... l   iguana.#. #.)....##.#[#.#Z   bullfrog zombie (wandering) #..#.###..###..#)) Z   centaur zombie##..#.# #.#...#.#)#L%hL%hL%h  A bullfrog zombie comes into view.The centaur zombie attacks as it pursues you!  The centaur zombie hits you but does no damage.L%h.Z..lZZL%h.=6L%hL%h [ _The centaur zombie barely misses you.L%hW 5.....#.........'....o ...######...............#....{ ........o.#.........Z.o. .....#..o........l..... #...######.........#.## .. #..# #.###.#..##.# ##. #..#..##.#.....lZ..##.#..##+.....'L%hHZ f#.#............#.#...##+##o#+#......#@#.#.#...#.# #.........#.#.........# #..........#.#.###.....# #.......####.#.#.#.#...#####.....#. ##.#.#.#..##'.....'.#. #.)....##.#[#.#...# ll 2 iguanas #..#.###..###..#))# Z   centaur##..#.# #.#...#.#)#.##.##...#.###.......#÷..L%hZ L%hu[ L%h\ L%hb f..Zl..lZZ   bullfrog zombieZ   centaur zombieL%hrc .-7L%hEi L%hKk M%hek-M%h.#....{ ........o#....o.#.........Z.... #...#.#####.........#l## .. #..#..# #.###.#..##.# ##.........##.#..##+.....'......lZ....#.#...##+##oM%hUh+#......#.#.#.#...#.# #. ..........#######.#.#.#.#...#####. .##'.....' .)....##.#[#.#...# #..#.###..###..#))# #.#...#.#)#.##.##...#.###.......#÷......>........<##M%h,M%h M%hM%hZ..l.lZM%h{\6=8M%hM%hJ] i#....o.#........Z..... #...#.#####.........#.## .. #..#..#M%hGa  #.###.#..##l# ##.........##.#..##+.....'..l....#.#...##+##o+#Z#.#.#...#.# #. ...#.........#######.#.#.#.#...#####. .##'.....' .)....##.#[#.#...# #..#.###..###..#))M%hb ##..#.# #.#...#.#)#.##.##...#.###.......#÷......>........<#########.##.##.....###.#M%h}g M%h i M%hk M%h o M%hp M%h} p.Zl.lM%h 0ZM%h .=9M%h M%h ^ _The centaur zombie barely misses you. x2M%h... #...#.#####...#.## .. #..#..# #.###.#..##Z# ##.......l.##.#..##+.....'.....#.#...##+##o+#l#.#.#...#.# #. ..Z#..........#.#######@#.#.#.#...#####. .##'.....' .)....##.#[#.#...# M%h#..#.###..###..#))##..#.# #.#...#.#)#.##.##...#.###.......#÷......>........<#########.##.##.....###.#  ##### M%hM%h1R  The centaur zombie attacks as it pursues you!M%hmM%hM%h..Zl.lZM%hW'30M%hM%h _The centaur zombie barely misses you. The centaur zombie closely misses you.N%h######.## .. #..#..# #.###.#..##.# ##........Z##.#..##+.....'l....#.#...##+##o+#.#.#.#...#.# #. ..l#.........Z#.#######.#.#.#.#...#####. N%h/.##'.....' #.)....##.#[#.#...# #..#.###..###..#))##..#.# #.#...#.#)#.##.##...#.###.......#÷......>........<#########.##.##.....###.#  ##### ......# N%hN%h#  The centaur zombie attacks as it pursues you!  The centaur zombie hits you but does no damage.N%hq$N%h9%N%hm2..Zl.lZN%h13&1N%h7;N%hA?\ _The centaur zombie closely misses you.N%h  #.###.#..##.# ##. #..#..#)#.#.........##.#..##+.....'#.#........Z...#.#...##+##o.#+#......#l#.#.#...#.# #..........#.#.........# #...#l#.###.....# #.......####Z#.#.#.#...#####.....#. ##.#.#.#..##'.....'##. #.)@...##.#[#.#...#. #..#.###..###..#))###..#.# #.#...#.#)#..##.##...#.###.......#÷..#.....>........<##########.##.##.....###.#  #.##.%h 40m##.##### #.# Z   centaur#.......# #.##.#####N%h XN%h{  Z..l.lZZ   bullfrog zombieZ   centaur zombie  The centaur zombie completely misses you.7=2N%h N%h T _The centaur zombie misses you.O%hT,f#.#.........##.#..##+.....'###.#.Z....#.#...##+##o..#+#......#.#.#.#...#.# #..........#l#.........# #..#..O%hd0#.#.###.....# #.......####l#.#.#.#...#####.....#. ##Z#.#.#..##'.....'###. #.)....##.#[#.#...#. #..#@###..###..#))#####..#.# #.#...#.#)#...##.##...#.###.......#÷..#.....>........<##########.##.##.....###.# #.##.##.##### #.#    iguana#.......# #.# Z   centaur#.#####.# #.#O%h61{#.# #.# ###O%h 6O%h@7O%hC:ZlO%hXDO%h-E.-3O%hcOO%hkO%hZ....#.#...##+##o..+#.#.#.#...#.# #. ..l#........#.#.#.###.####Z#.#.#.#...#####. ##l#.#.#..##'.....'## #.)....##.#[#.#...#. #..#.###..###..#))### #.#...#.#)#...##.##...#.###.......#÷..#.....>........<### #######.##.##.....###.# #.##.##.##### #.......# ##### #. ...-4O%hEO%h$)  +#.#.#.#...#.# #. ..l#........#..#.###.####Z#.#.#.#...#####. ##l#.#.#..##'.....'## .)....##.#[#.#...#. #..#.###..###..#))### #.#...#.#)#...##.##...#@###.......#÷..#.....>...............<### #######.##.##.....###.# ###### ###.ll   iguana5P%h........#l#.........# #..##..#.#.###.....# #..........####Z#.#.#.#...#####...#....#. ##.#.#.#..##'.....'###. #.)l...##.#[#.#...#.#. #..#.###..###..#))###.##..#.# #.#...#.#)#...##.##...#.###.......#÷..#.....>....@..........<### ########.##.##.....###.#  #.##.##.##### #.# #.......# #.##.######.# #.# ### #.. ...### ### P%h[39;49m.l8=6P%hx.#l#.# #..#.#.#.###.....# #.P%hy......####Z#.#.#.#...#####...#.....#. ##.#.#.#..##'.....'##....#. #.)....##.#[#.#...#.#.##..#l###..###..#))###.##..#.# #.#...#.#)#...#.P%hfy5##.##...#.###.#÷..#......>.<### #P%hy#.##.##.....###.# #.##.##.##### #.# #.....P%hy#.#####.# #.# ### P%h9z P%hP%h&7P%hP%hބP%h- .#l#.# #..#.#.#.###.....# #.....#......####Z#.#.#.#...#####...#.#....#. ##.#.#.#..##'.....'##..#...#. #.)....##.#[#.#...#.#.##..#l###..###..#))###..###..#.# #.#...#.#)#...#.###.##...#l###.#÷..#...#.....>......<### #8#.##.##.....###.# #.##.##.##### #.# #.......##.#####.##.# #.# ### l   iguana#.. ...%h. m### ### _An iguana is nearby!P%h! .#l#.# #..#### .#.#.###.....# #.....# ......####Z#.#.#.#...#####...#.# ....#. ##.#.#.#..##'.....'##..#  ...#. #.)....##.#[#.#...#.#.## #..#l###..###..#))###..# ##..#.# #.#...#.#)#...#.# ##.##...#l###.#÷..#...# .....>.......<### ### #.##.##.....###.# #.##.##.##### #.# #......#.######.# #.# ### #..%hz) Em ...### ###.l9=9 _P%hc .#l#.# #..#### #.#.###.....# #.....# ####Z#.#.#.#...#####...#.# #. ##.#.#.#..##'.....'##..# ...#. #.)....##.#[#.#...#.#.## #..#l###..###..#))###..# ##..#.# #.#...#.#)#...#.# ##.##...#.###.#÷..#...# .....>....l.<### ### #.##.##.....###.# #.##.##.##### #.# #.......##.#####.##.# #.# ### P%hH Q[15;9H#.. ...### ###.l40Q%h#l#.# #..#### #.#.###.....# #.....# ####Z#.#.#.#...#####...#.# #. ##.#.#.#..##'.....'##..# #. #.)....##.#[#.#...#.#.## #..#l###..###..#))###..# ##..#.# #.#...#.#)#...#.#  ##.##...#.###.#÷..#...#  .....>.....l.<### ###  #.##.##.....###.# #.##.##.##### #.# #.....#.#####.Q%hS#.# #.# ### #.. ...### ###Q%hl.ll 2 iguanas1Q%h~#Q%h<Q%h$#l#.# #..#### #.#.###.....# #.....# ####Z#.#.#.#...#####...#.# #. ##.#.#.#..##'.....'##..# #. #.)....##.#[#.#...#.#.## #..#l###..###..#))###..# ##..#.# #.#...#.#)#...#.# ##.##...#l###.#÷..#...# .....>......l.<### ### #.##.##.....###.# #.##.##.##### #.# #.......#.######.# #.#Q%h'.[39;49m ### .l..l2Q%h#l#.# #..#### #.#.###.....# #.....# ####Z#.#.#.#...#####...#.# #. ##.#.#.#..##'.....'##..# #. #.)....##.#[#.#...#.#.## #..#l###..###..#))###..# ##..#.# #.#...#.#)#...#.# .##...#.###.#÷..#...# >....l..l.<### ### .##.##.....###.# #.##.##.##### #.# #.#####.# #.# ### %h0m.l..l30=3Q%h!Q%h#l#.# #..#### #.#.###.....# #.....# ####Z#.#.#.#...#####...#.# . ##.#.#.#..##'.....'##..# . #.)....##.#[#.#...#.#.## #..#l###..###..#))###..# ##..#.# #.#...#.#)#...#.# .##...#.###.#÷..#...# >.....l..l...@..<### ### .##.##.....###.# #.##.##.##### #.# #......#.####.# #.# ### .%h40ml..l4Q%h |#l#.# #..#### #.#.###.....# #.....# ####Z#.#.#.#...#####...#.#  ##.#.#.#..##'.....'##..#  #.)....##.#[#.#...#.#.## #..#l###..###..#))###..#  Q%h3 L##..#.# #.#...#.#)#...#.# ##...#.###.#÷..#...# >......l..l...@.<### ### .##.##.....###.# #.##.##.##### #.# #.# #.# ### Q%h BQ%h2 Zl..lZ   centaur zombieQ%h &5Q%h Q%h Q%h~#l#.# #..#### #.#.###.....# #.....# Z#.#.#.#...#####...#.#  ##.#.#.#..##'.....'##..#  Q%hk#.)....##.#[#.#...#.#.##  #..#l###..###..#))###..# Q%h##..#.# #.#...#.#)#...#.# ...#.###.#÷..#...# Q%hZ>......Zl..l...@<### ### .##.##.....###.# Q%hh#.##.##.##### #.# #.# #.#Q%hހ[#.#####.# #.##.# #.# ### #.. ... Q%hɃQ%h]Q%h'Q%h$l.Zl..lQ%hWZ   centaur zombie6Q%hQ%h%R%hM #l#.# #..####  .#.#.###.....# #.....#  Z#.#.#.#...#####...#.#  ##.#.#.#..##'.....'##..#  #.)....##.#[#.#...#.#.##  #..#l###..###..#))###..#  #..#.# #.#...#.#)#...#.#  ...#.###.#÷..#...#  >.Zl..l...@### ###  .##.##.....###.#  #.##.##.##### #.#  #.# #.#  #.#####.# #.#  #.# #.# ###  R%h4N #.. ...    ### ###   Z..l..lZ   centaur zombie1=7 _There is a stone staircase leading up here.S%hS%hS%hS%hS%hA..Z.l..lS%hH-8 _S%hhS%hV S%h S%h S%hk S%hs .Z.l..lS%h[ &9S%h8 S%h T%hJT%hT%hLT%hy.Z.lT%hg32= 5 =50T%hT%h T%hc T%h T%hJF#.##########.####  T%h T%hf#.# #.#  T%h] T%hf#.# #.#  T%hQ T%hf#.# #.#  T%hl T%hf#.# #.#  T%hj T%hf#.# #.#  T%he T%hd#.# #.#  T%h|############.####### #.#  T%h4 T%h.T%h7..l@..# #.#  T%h##########...##### #.#  T%hH.............# #.#  T%h######....##.# #.#  T%hc #.#####.# #.#  T%h #.# #.# #.#  T%hS   iguanaT%h  T%h######.# #.# #.#  T%h T%h}.##.....# #.# #.#  T%h#.##.##### #.# #.#  T%huF_The iguana bites you but does no damage.T%hT%he=T%hT%hT%h5-1.9 (2.5T%huT%hީ} _You climb upwards. _There is a stone staircase leading down here.T%h?m  You barely miss the iguana.The iguana is moderately wounded.T%h9n5=2.9 (1.0T%hrT%h> _The iguana bites you but does no damage.T%h  You hit the iguana.  The iguana is moderately wounded.4.0 (1.1T%h T%hD > _The iguana bites you but does no damage.T%hz _The iguana bites you but does no damage.  You hit the iguana.  The iguana is moderately wounded. _The iguana bites you but does no damage.  T%h{ You barely miss the iguana.  The iguana is moderately wounded.T%h| _31-5.1T%h T%h! + _The iguana bites you.T%h  You sock the iguana!  The iguana is severely wounded.T%h(6.2T%h T%h8 > _The iguana bites you but does no damage.T%h  You closely miss the iguana.The iguana is severely wounded.7.3 _The iguana bites you but does no damage.T%ho[  You hit the iguana.  The iguana is almost dead.32=8.4 _The iguana bites you but does no damage.U%h78  You hit the iguana.U%h<e)U%hUM=809.5U%h3YU%hZJ _You kill the iguana!U%hΰ4U%hU%hH _No target in view!U%h4U%hU%h!H _No target in view!U%h4U%hhU%hH _No target in view!U%h4U%hU%hH _No target in view!U%h4U%hU%h U%h:_No target in view!U%hJU%h C _No target in view!U%h\QU%h 4U%hU%h U%hU%h܋U%hDU%hU%hkQU%hu4U%hFxU%hzU%h4U%hQU%hU%ho U%hqp U%hs U%hs U%hm| 20 _3=U%hW~ ,U%h U%h ,U%hۂ U%hB U%hЄ U%h U%hD 4=U%h BU%ht U%h U%hz ,U%h U%h U%h 5=U%hC ,U%hi U%h5 U%h 6U%h= =U%h ,U%hb U%h U%hf U%hV U%h U%hZ U%hB U%h' U%h 7U%h* =U%h U%h U%h U%h U%h U%h U%h U%h U%h U%h U%h U%h U%h U%hf 8U%h =U%h_ U%h U%h U%hH U%h U%h U%h) U%h@ U%h U%h} U%h U%h1 U%h U%hT 9U%h =U%h) U%h> U%h U%h| U%h U%h U%h U%h U%hj U%h! U%h 40U%h =U%hw U%h U%h_ U%h U%h, U%h U%h} U%h U%hP U%h U%h U%h U%h} U%h 1U%he =U%h U%h U%h U%hg U%h U%hW U%h U%h( U%h U%h U%h U%h U%h\ U%h 2U%hX =U%h U%h U%h U%h~ U%he" U%h,$ U%h$ U%h& U%h1. U%hR9 K3=U%h; U%hB U%hC U%hM BU%hN U%hU 4==U%h(v R-902.5 (43.0) _HP restored.U%hv 8-U%h{ U%h} E _Done exploring.V%h 5 3.5 (1.0) _V%hCV%h.#l#.........# #..#### .#.#.###.....# #.....# ##Z#.#.#.#...#####...#.# ##.#.#.#..##'.....'##..# #.)....##.#[#.#...#.#.## #..#l###..###..#))###..# #..#.# #.#...#.#[#...#.# ...#.###......l#÷..#...# 5 >Z@### ### .##.##.....###.###.##.##### #.#......# #.#V%h####.# #.##.# ###  l   iguana. ...  Z   centaur zombie## ###   V%h:=V%h:p  You climb downwards.  The centaur zombie hits you but does no damage.V%hV%hQZlV%h8=5=5.0 (2.5V%h,CV%hE _The centaur zombie kicks you but does no damage. _There is a stone staircase leading up here.W%h9W%hW%hW%hW%h'V.ZW%he0<-6.0 (1.0 _W%h3W%h/ #.##########.####   #.# #.#   #.# #.#   #.# #.#   #.# #.#   #.# #.#   #.# #.#  ############.####### #.#  4 ..)@l.# #.#  ##########...##### #.#  .............# #.#  ######....##.# #.#   #.#####.# #.#   #.# #.# #.#  ######.# #.#W%h0 #.#  .##.....# #.# #.#  #.##.##### #.# #.#  -W%h7W%h;-7.5 (2.5W%hW%h} _You climb upwards. _There is a stone staircase leading down here.W%hv  You hit the iguana but do no damage.=W%h@8.5 (1.0W%hT _The iguana bites you but does no damage.W%h}  You closely miss the iguana. The iguana barely misses you.W%hռh36-----=9.6 (1.1W%h]A _The iguana bites you!W%h9  You sock the iguana!  The iguana is heavily wounded.W%hF;i7=----100W%hAX%h!> _The iguana bites you but does no damage.X%hҭ  You thump the iguana!.X%h=71.7 (1.1 _You kill the iguana!X%h/4X%hX%hH _No target in view!X%h\4X%h`X%hdH _No target in view!X%h4X%hX%hH _No target in view!X%hXU4X%hZX%h#\H _No target in view!X%hu4X%hhX%hH _No target in view!X%hK4X%hcOX%h SC _No target in view!X%h,4X%hX%h3X%h/]QX%hQX%hIQX%hx --20 _X%hB X%h: .#l#.........# #..#### .#.#.###.....# #.....# ##Z#.#.#.#...#####...#.# ##.#.#.#..##'.....'##..# #.)....##.#[#.#...#.#.## #..#l###..###..#))###..# X%h 7#..#.# #.#...#.#[#...#.# ...#.###.......#÷..#...# 5 >Z@### ### .##.##.....###.###.##.##### #.#......# #.#####.# #.##.# ###  Z   centaur zombie. ... ## ###   X%h 9--X%h n _ You climb downwards.  The centaur zombie hits you but does no damage.X%h c6-=4.2 (2.5X%h X%hG _The centaur zombie kicks you. _There is a stone staircase leading up here.Y%h lThere is a stone staircase leading up here.  You hit the centaur zombie.  The centaur zombie is lightly damaged.  The centaur zombie barely misses you.   but does no damage.  The centaur zombie hits you but does no damage.5.3 (1.1Y%hY%hSF _The centaur zombie kicks you but does no damage.Y%h  You thump the centaur zombie!  The centaur zombie is heavily damaged.The centaur zombie hits you but does no damage.Y%hƯ4=60Y%hY%hF _The centaur zombie kicks you but does no damage.Y%hW* The centaur zombie is heavily damaged.  hit _The centaur zombie kicks you but does no damage.  Y%h)+ You barely miss the centaur zombie.  The centaur zombie is heavily damaged.  hitY%h+ S5--Y%h, 7Y%h= Y%hQ? 3 _The centaur zombie kicks you.Y%h%  _kicks you.  You completely miss the centaur zombie.  The centaur zombie is heavily damaged.The centaur zombie barely misses you.kicks you but does no damage.  The centaur zombie completely misses you.Y%h @-8Y%h Y%h4 [ _The centaur zombie barely misses you.Y%h  You barely miss the centaur zombie.The centaur zombie is heavily damaged.The centaur zombie hits you but does no damage.Y%h -9.4 (1.1Y%h% Y%hY- F _The centaur zombie kicks you but does no damage.Y%hu _The centaur zombie kicks you but does no damage.hit the centaur zombie but do no damage.  The centaur zombie hits you but does no damage.Y%h )20.5Y%h r _The centaur zombie closely misses you.Y%h   You hit the centaur zombie.  The centaur zombie is severely damaged.The centaur zombie completely misses you.Y%h 061.6Y%h Y%h" \ _The centaur zombie closely misses you.Y%h The centaur zombie is severely damaged.  ompletely misses you. _The centaur zombie closely misses you.You barely miss the centaur zombie.  The centaur zombie is severely damaged.  The centaur zombie hits you but does no damage.20Y%h Y%hÜ F _The centaur zombie kicks you but does no damage.Y%h j _The centaur zombie kicks you but does no damage.  You sock the centaur zombie!  The centaur zombie is almost destroyed.The centaur zombie barely misses you.kicks you but does no damage.  hitY%h -3.7 (1.1Y%h Y%h" F _The centaur zombie kicks you but does no damage.Y%h @  You hit the centaur zombie.Y%h7 i.Y%h( 7=9240 _You destroy the centaur zombie!Y%h Y%hO o _Your Maces & Flails skill increases to level 7!Y%h Y%hj Y%h Y%h H _No target in view!Y%h| 4Y%h| ^ _No target in view!Y%h(4Y%hY%hH _No target in view!Y%ho4Y%hzY%h}H _No target in view!Y%hY%hY%hY%hH _No target in view!Z%hWv3Z%hxZ%h9Z%h6B20 _Z%hqZ%hDZ%hZ%haZ%hDz,Z%h|Z%h4Z%h U8=Z%hSZ%h|,Z%h#Z%h,Z%hZ%h[,Z%hZ%ha9=Z%hZ%h,Z%hdZ%h,Z%hwZ%hnl40=Z%hJZ%h,Z%hZ%h?,Z%h Z%h7,Z%hZ%hHa1=Z%hZ%h>,Z%hZ%h),Z%hZ%hi ,Z%h-Z%hk2=Z%hZ%h(,Z%hZ%hg,Z%h!!Z%h%%a3=Z%h&Z%h*,Z%hW,Z%h/,Z%hB1Z%h&4,Z%h5Z%h9~4==Z%h`;Z%h?MNo target in view! _HP restored.Z%h}C3Z%hBEZ%hiGZ%h4K,Z%h#MZ%hJOZ%h0R,Z%hSZ%hAYZ%h[O=Z%h]Z%haZ%h.d,Z%heZ%h|i?  You see here a +0 trident.Z%h3l5 _Z%hnZ%hpZ%ht,Z%hLwZ%h|yZ%hQ...#.## .. #.....# #..##.# ##. #..#..#)#...# ......##.#..##+.....'##..## ....Z....#Z#...##+##...#.# ...#.#.#.#...#.# #.....# ...#l#.........# #..#### ...#.#.###.....# #.....# ####Z#.#.#.#...#####...#.#  ##.#.#.#..##'.@...'##..# -  #.)....##.#[#.#...#.#.##  #..#l###..###..#))###..# #..#.# #.#...#.#[#...#.# Z%hw##...#.###.......#÷..#...# ..>...............<####### Z   howler monkey zombie (wandering) ####.##.##.....###.#  #.##.##.##### #.##.......# #.#Z%hA057.7 (33.0)Z%h_.ZZZ%hqF-8.7 (34Z%hZ%h$ ..   ##. )#...# # #. #.Z.#.#  ......#  #.....# #.....# #...#####...#.#  #'.@...'##..#  #.)#[#.#...#.#.##  #..#))###..#  Z%hO #.#...#.#[#...#.# ....#÷..#...# >......<####### ...  .##### #.#   #.# Z%h/@ ..   ##. )#...# # #. #.Z.#.#  ......#  #.....# #.....# #...#####...#.#  Z%hB'#'.@...'##..#  #.)#[#.#...#.#.##  #..#))###..#   #.#...#.#[#......#÷..#..>......<####### ...  .#####    Z%hN4Z%h,ZZ%h^k _A howler monkey zombie is nearby!Z%h&j ..   ##. )#...# # #. #.Z.#.#  ......#  #.....# #.....# #...#####...#.#  #'.@...'##..#  #.)#[#.#...#.#.##  Z%h'#..#))###..#   #.#...#.#[#...#.# ....#÷..#...# >......<####### ...  .##### #.#   #.# Z%h ..   ##. )#...# # #. #.Z.#.#  ......#  #.....# #.....# #...#####...#.#  #'.@...'##..#  #.)Z%h#[#.#...#.#.##  #..#))###..#   #.#...#.#[#......#÷..#..>......<####### ...  .#####    Z%h4Z%hZ%h Z%h,Z%hG_A howler monkey zombie is nearby!Z%h6Z%h h ..   ##. )#...# # #. #.Z.#.#  ......#  #.....# #.....# #...#####...#.#  #'.@...'##..#  #.)#[#.#...#.#.##  #..#))###..#   #.#...#.#[#...#.# ....#÷..#...# >......<####### ...  .##### #.#   #.# Z%hs  ..   ##. )#...# # #. #.Z.#.#  ......#  #.....# #.....# #...#####...#.#  #'.@...'##..#  #.)#[#.#...#.#.##  #..#))###..#   #.#...#.#[#......#÷..#..>......<####### ...  .#####     _A howler monkey zombie is nearby!Z%hCC.#.## .. #..#..###...# .#..##.# ##. #..#..#)#...#.##.#..##+.....'##..##.Z....#.#...##+##...#.#.#.#.#.#.Z.#.# #.....#.#l#...# #..####.#.#.###.....# #.....# .####Z#.#.#.#...#####...#.# . ##.#.#.#..##'@....'##..# . #.)....##.#[#.#...#.#.## #..#l###..###..#))###..# ##..#.# #.#...#.#[#...#.# .##...#.###.......#÷..#..#.>.......<########.##.##.....##Z%hH#.# #.##.##.##### #.#  #.# #.#.Z9.7 (1.0) _[%h&.#.## .. #..#..###...# #.#..##.# ##. #..#..#)#...#.##.#..##+.....'##..##.Z....#.#...##+##...#.#.#.#.#.#...#.# #.....#.#l#......Z..# #..####.#.#.###.....# #.....# ..####Z#.#.#.#...#####...#.# [%h#'#. ##.#.#.#..##@.....'##..# #. #.)....##.#[#.#...#.#.## #..#l###..###..#))###..# ##..#.# #.#...#.#[#...#.# [%h=)#.##...#.###.......#÷..#...#.>......<##.##.##.....###.# #.##.##.##### #.#  #.# #.#[%h,[%h :F.Z[%h:'60[%hB[%hDQ _There is an open door here.[%hpM4[%h-V[%hZI _No target in range![%hc[%hqF.Z[%hy-1 _[%hՃ[%hp[%h  You thump the howler monkey zombie!  The howler monkey zombie is heavily damaged.[%h = 5 ==2.8 (1.1[%h0 [%h K _The howler monkey zombie hits you but does no damage.\%hR]  You sock the howler monkey zombie!  The howler monkey zombie is severely damaged.30 _The howler monkey zombie hits you but does no damage.\%h  You barely miss the howler monkey zombie.The howler monkey zombie is severely damaged.\%h5-4.9 (1.1\%h\%h#a _The howler monkey zombie barely misses you.\%h$*  You hit the howler monkey zombie.  The howler monkey zombie is almost destroyed. hh   hound (wandering)Z   howler monkey zombie  The howler monkey zombie hits you but does no damage.-50\%h(\%ho*X _A hound comes into view.\%h^  The hound barks!  You hit the howler monkey zombie.\%h\%hȺ\%h.#####.hh\%h=4=7.0 (1.1\%hf\%h@[ _You destroy the howler monkey zombie!\%h\%h\%h\%hI _No target in range!\%hi4\%h \%hI _No target in range!\%h 4\%h\%hI _No target in range!\%h\%h\%hY\%hI _No target in range!\%h=\%h\%h=\%h-I _No target in range!\%h\J\%heD _No target in range!\%hoAd ..   ##. #..#..#)#...# #..##+. ..#.#...# #.#...#.#  ........#  #.....#  #...#####...#.#  #@...h.'##..#  #.)#[#.#...#.#.##  ###..#))###..#   #.#[ .#÷ >..< #.#   #.#   #.# \%h ..   ##. #..#..#)#...# #..##+. ..#.#...# #.#...#.#  ........#  #.....#  #...#####...#.#  #@...h.'##..#  #.)#[#.#...#.#.##  ###..#))###..#   #.#[.#÷>..< #.#  #.  A hound is nearby!\%hA  ..   ##. #..#..#)#...# #..##+. ..#.#...# #.#...#.#  ........#  #.....#  #...#####...#.#  #@...h.'##..#  #.)#[#.#...#.#.##  ###..#))###..#   #.#[ .#÷ >..< #.#  \%h S #.#   #.# \%hK x ..   ##. #..#..#)#...# #..##+. ..#.#...# #.#...#.#  ........#  #.....#  #...#####...#.#  #@...h.'##..#  #.)#[#.#...#.#.##  ###..#))###..#   #.#[.#÷>..< #.#  #.  \%hk cA hound is nearby!\%hl#.## .. #..#..###...# .#..##.# ##. #..#..#)#...# ##.#..##+.....'##..## Z....#.#...##+##...#.# #.#.#.#...#.# #.....# #l#.# #..#### #.#.###.....# #.....# ####Z#.#.#.#...#####...#.# . ##.#.#.#..##'@..h.'##..# . #.)....##.#[#.#...#.#.## #..#l###..###..#))###..# ##..#.# #.#...#.#[#...#.# .##...#.###.....[\%hY40m..#÷..#...#>......<# .##.##.....###.##.##.##.##### #.# h..20 --80 _]%hd6 5 =-9A hound is nearby! _You miss the hound. The hound bites you but does no damage.]%hNV  You hit the hound.  The hound is moderately wounded.70]%hh _The hound bites you but does no damage. The hound closely misses you.]%h]  You hit the hound.  The hound is heavily wounded.1.1 (1.1 _The hound bites you but does no damage.]%h   You hit the hound.  The hound is severely wounded.3-20]%h]%h|g _The hound barely misses you. The hound bites you.]%h!  You sock the hound!†.....#.## .. #..#..###...#coldbreeze the Cudgeller .#..##.# ##. #..#..#)#...#Gargoyle .......##.#..##+.....'##..##Health: 44/44 ======================== .....Z....#.#...##+##...#.#Magic: 7/7======================== ....#.#.#.#...#.# #.....#AC: 18Str: 20 ....#l#.........# #..####EV: 5Int: 8 ....#.#.###.....# #.....#SH: 0Dex: 11 .####Z#.#.#.#...#####...#.#XL:  7 Next: 101% Place: Dungeon:5 . ##.#.#.#..##'@†...'[33]%hx#m##..#Noise: =--------  Time: 4973.2 (1.1) . #.)....##.#[#.#...#.#.##b) +0 flail#..#l###..###..#))###..#Nothing quivered##..#.# #.#...#.#[#...#.# .##...#.###.......#÷..#...# ...>...............<####### #####.##.##.....###.##.##.##.##### #.##.......# #.#The hound is heavily wounded. _The hound bites you but does no damage.  You hit the hound.  The hound is severely wounded. _The hound barely misses you. The hound bites you.  You sock the hound! _You kill the hound!You have reached level 8!]%hO2/  --more--^%h|9/49=8/898 0% ^%h^%hJP _You feel clever.^%h3^%h^%h 20 _^%h| n^%h ^%h ^%h ^%h ,^%hz ^%h! ^%hi$ #$#..##.#..... ... #.....# .........'Z.... ...######.#.###..#..... ........o.#...# .#............. .....#..o.....#...........# #...#...#..#....#.## .. #..#..###...# ###.#..##.# ##. #..#..#)#...# #.........##.#..##+.....'##..## #.......Z....#.#@..##+##...#.#- #......#.#.#.#...#.# #.....# .......#l#.........# #..#### .......#.#.###.....# #.....# ....####Z#.#.#.#...#####...#.##. ##.#.#.#..##'.†...'##..#Z   bullfrog zombie (wandering) ..#. #.)....##.#[#.#...#.#.##[39;^%h% 49m #..#l###..###..#))###..# ##..#.# #.#...#.#[#...#.#^%hV& -7.2 (4.0^%h}- ..^%hN. E-8.2 (5^%h55 ^%h7 ^%h 3^%h< ^%h X^%h #>#.Z.....# #.#.##########.# .###'#. ..## ###.### #.#$#..##.#..... ...# #.....# #..'..... ...######.#.####..... ........o.#...##............. .....#..o.....# .............Z..#. #...#...#..# .#.## #..# #..#..###...# .###.#..##.# ##@# #..#..#)#...# .#.........##.#..##+.....'##..## .^%h T#.......Z....#.#...##+##...#.# +#......#.#.#.#...#.# #.....#....#l#.........# #..####......#.#.###.....# #.....#Z   bullfrog zombie...####Z#.#.#.#...#####...#.# ...#. ##.#.#.#..##'.†...'##..# ...#. #.)....##.#[#.#...#.#.##9.2 (1^%h s.Z80.2 (2^%h ^%h ^%h >  ###'#. ..##  $#..##.#..... ...#  .'..... ...# #..... ... ..... .. .Z.#.   #..#   ##@# )#...# #..# #.#. #...#.#  ......#  ##.....#  #.#...^%hm `  #..##'.†  #.)[ _%h/>  ###'#. ..## _%h0 $#..##.#..... ...#  .'..... ...# #..... ... _%h>1 ..... .. .Z.#.   #..#   ##@# _%h1)#...# #..# #.#. _%h65#...#.# ......# ##.....#  #.#... #..##'.† #.)[_%h=_%h>_%hN| _A bullfrog zombie is nearby!_%h#>  ###'#. ..##  $#..##.#..... ...#  .'..... ...# #..... ... ..... .. .Z.#.   #..#   ##@# )#...# #..# #.#. #...#.#  ......#  ##.....#  #.#...  #..##'.†  #.)[ _%hk%>  ###'#. ..##  $#..##.#..... ...#  .'..... ...# #..... ... ..... .. .Z.#.   #..#   ##@# )#...# #..# #.#. #...#.# ......# ##.....#  #.#... #..##'.† #.)[ _A bullfrog zombie is nearby!_%hg _%hr F.Z_%hIs 21.2 (1 __%h z _%h| _%hP i  You barely miss the bullfrog zombie._%h  The bullfrog zombie hits you but does no damage.  An adder skeleton comes into view._%h> ZZ   adder skeleton (wandering)_%h 5 5 =2_%hv _%h F _The bullfrog zombie hits you but does no damage.`%h  You sock the bullfrog zombie!  The bullfrog zombie is moderately damaged.`%h.Z Z=3.3 (1.1`%h"`%hF _The bullfrog zombie hits you but does no damage.`%hn  You barely miss the bullfrog zombie.The bullfrog zombie is moderately damaged.`%h`w_.Z-40`%hz`%h~` _The bullfrog zombie completely misses you.`%hA  You thump the bullfrog zombie!  The bullfrog zombie is heavily damaged.`%hZ  .Z  The bullfrog zombie barely misses you.=5 _The bullfrog zombie hits you but does no damage.`%hf  You hit the bullfrog zombie.  The bullfrog zombie is severely damaged..Z -6`%h;h`%hj `%hj8_The bullfrog zombie hits you but does no damage.`%h&  `%hYou barely miss the bullfrog zombie.The bullfrog zombie is severely damaged.The bullfrog zombie completely misses you.`%hPG-7.4 (1.1`%h`%hl\ _The adder skeleton closely misses you.`%h]`%hf^CThe bullfrog zombie completely misses you.`%hT_FThe adder skeleton closely misses you.  `%h`'You hit the bullfrog zombie.`%h` los`%hKa  `%ha1 The adder skeleton bites you but does no damage.`%hc`%hc8`%hTd 0`%h8k`%hn `%ho`%hBp8_The bullfrog zombie hits you but does no damage.`%h.2 The adder skeleton bites you but does no damage. _The bullfrog zombie hits you but does no damage.  You hit the bullfrog zombie.  The bullfrog zombie is almost destroyed.  The adder skeleton closely misses you.9 _The bullfrog zombie hits you but does no damage.`%h;ZIThe adder skeleton closely misses you.  You completely miss the bullfrog zombie.The adder skeleton bites you but does no damage.  8-90.5 (1.1`%h6^`%h az _The adder skeleton bites you. The bullfrog zombie barely misses you.`%h `%h< You closely miss the bullfrog zombie.The bullfrog zombie is almost destroyed.`%h[4---1.6`%h _The bullfrog zombie hits you. The adder skeleton closely misses you.`%hSB  You sock the bullfrog zombie!`%ha .Z   adder skeleton  You destroy the bullfrog zombie!`%hi--922.7`%hu F _The adder skeleton bites you but does no damage.`%he  You hit the adder skeleton but do no damage.30`%h  _The adder skeleton bites you but does no damage.  You closely miss the adder skeleton.5=4.8 (1.1`%h&(  _The adder skeleton bites you but does no damage.  You barely miss the adder skeleton.The adder skeleton bites you but does no damage.5.9`%hK _The adder skeleton barely misses you.You hit the adder skeleton.  The adder skeleton is lightly damaged.7.0`%hY h  _The adder skeleton bites you but does no damage.  You hit the adder skeleton.  The adder skeleton is moderately damaged.4-8.1`%hk U _The adder skeleton bites you.  You hit the adder skeleton.  The adder skeleton is heavily damaged.9.2 _The adder skeleton barely misses you.`%h A  You sock the adder skeleton!`%hD 1.`%h 50000 _You destroy the adder skeleton!`%h6( 4`%h1 `%h5 H _No target in view!`%h 4`%hz `%hw H _No target in view!`%h 4`%hD% `%h( H _No target in view!`%h 4`%h `%hN H _No target in view!`%h`%h`%h`%hH _No target in view!`%hӊ`%hZ`%h~`%hC _No target in view!a%hP4a%hlVa%h9[;a%hL`a%hca%hx4a%ha%ha%hSI4a%hMa%hOa%hѿ4a%ha%h^a%hZ,B5=20 _6=a%h;4a%h 5a7=a%h :a%hg<a%h<N8=a%hb=a%h?,a%h Aa%hC,a%hEa%hG,a%hGa%h1Ja%hJK9=a%hRKa%hVa%hVa%hUWa%hXa%hZa%h],a%h\ba%hca%he,a%h-ga%hEia%hka%hFl2=a%hwma%hoa%hqa%hqa%h ua%hwa%hy,a%h{a%h}a%h,a%ha%hMa%h( ......  <. #..!.#  #..#....# ### a%h ..#.)..####### #.#  .............# #.#  ##..#.#.#.##..........# #.#   .###.........####.#  #.#.#..##.# #...)......o...# ##>#.Z.....# #.#@##########.# -23.2 (23.0).#'#....## ###.###  #.#$#..##.#.........# #.... ....'.........######.#.###...#..............o.#...##...................#..o.....# ............#...#...#...#..#  #.........#.##.#..###..#..###...#  #.###.#..##.##.##%hv0m.# #..#..#)#...# a%h \-4.2 (24a%ha%h8 _Found an escape hatch in the ceiling.a%h~Ia%ha%hBa%ha%h,a%h~a%ha%h,a%h"a%ha%h,a%ha%ha%h,a%h}a%hVa%ha%h-a%ha%hXa%h= 5 a%ha%h:t _f - 2 fuming green potions (gained 1)a%h .B... .# #.#.# . ####.#.. .# . ....#.##.  . .  #.##....# #  .§#§#.....#.#  .§.§§...@...#  a%h.<§.#....####  .#..#....# ###  ....#.)..####### # #.............# #.#  ##..#.#.#.##..........# #.# B   bombardier beetle (asleep)  #.###.........####.#  #.#.#..##.# #...)......o...##>#.Z.....# #.#.##########.#a%h-B.#§..32.2 (8.0).Ba%hI20 3.2 (9a%ha%hd _A bombardier beetle comes into view.a%hu .B... .#  #.#.# .  ####.#.. .#  . ....#.##.  . ....... #.##....# #  ..#§#.....#.#  .§§.....@...#  .<..#....####  .#..#....# ###  ....#.)..# #.#  #........ #.#  .##..... #.#  #.###....   #...). > #.#. a%h@  .B... .#  #.#.# .  ####.#.. .#  . ....#.##.  . ....... #.##....# #  ..#§#.....#.#  .§§.....@...#  .<..#....####  .#..#....# ###  ....#.)..#  #........   .##..... #.#  #.###....   #...%hH N30m).> #.#. _A bombardier beetle is nearby!a%hh  .B... .#  #.#.# .  ####.#.. .#  . ....#.##.  . ....... #.##....# #  ..#§#.....#.#  .§§.....@...#  .<..#....####  .#..#....# ###  ....#.)..# #.#  #........ #.#  .##..... #.#  #.###....   #...). > #.#. a%h  .B... .#  #.#.# .  ####.#.. .#  . ....#.##.  . ....... #.##....# #  ..#§#.....#.#  .§§.....@...#  .<..#....####  .#..#....# ###  ....#.)..#  #........   .##..... #.#  #.###....   #...%h 30m).> #.#.a%h 4a%h a%hz h _A bombardier beetle is nearby!b%hi .B... .##.#.# . ####.#.. .#. ....#.##.  . ....... #.##....# #..#§#.....#.#§§........<..#...@####b%hi{#..#....# ###...#.)..####### #. #.............##..#.#.#.##........#.#.### ...........###'#....## ###.###b%hXmb%hv.B.B   bombardier beetleb%hVw24.2 (1 _b%hgb%hb%hѩ #B#.# . ####.#.. .#. ....#.##.  . ....... #.##....# #..#§#.....#.#§.........#<..#....##### ###...#.)..####### #. #.............##..#.#.#.##......  ........#.###.........###..###'#..  #.#$#..##.#.........# #.....#..5b%hb%hϜ ####.#.. .#. ....#.##.  . ....... #.##....# #..#.#.....#...........<..#....#### ###...#.).@####### #. #.............#b%hu##..#.#.#.##..........##...#...##..... .#.........'.........######.#.### b%hA<6b%hXb%hb%h  . ....#.##.  . ....... #.##....# #..#.#.....#.b%h .........<..#....#### ###...#.)..####### #. #......@......#b%hC ##..#.#.#.##........#.#####b%h {...... ...........#..............o.#...# b%h b%hY &7b%h b%hʷ b%h6  . ....... #.##....# #..#.#.....#..........<..#....#### ###...#.)..####### #. #.............  ##..#.#.#.##........#.#####b%h6s#.#.#..##.# #...)......o...#....... ...#...................#..o.....# b%h=<8b%hAb%hCc%h. . #.##....# # ..#.#.....#.# c%h............# .<..#....#### .#..#....# ### ....#.)..#c%h #.# #.# #.# ##..#.#.#.##.# #.# .#.###.####.# #.#.#..##.# #...)......[...# >#.Z.....# #.#.###.####'#.. #.#$#..##.#.........# #.....# #.'.........######.#.####........o.#...##.#..o.....#c%h7c%h&9c%h@c%h c%h.. . #.##....# # ..#.#.....#.# ............# .<..#....#### .#..#....# ### ....#.)..#c%h #.# #.# #.# ..#.#.#.##.# #.# #.###.####.# c%h_.#.#..##.# #...)......[...# >#.Z.....# #.#.##.# c%h.#$#..##.#.. .'.....#.....c%h+ c%hc%hE 40c%hhc%hc%h{A. . #.##....# # ..#.#.....#.# ............# .<..#....#### .#..#....# ### c%h(....#.)..# #.# #.# #.# ..#.#.#.##.# #.# c%h#.###.####.# #.#..##.# #...)......[...# #.Z.....# #.#.#c%hF.# #$#..##.#.....c%h'....#.... c%hc%hs&1c%hc%hc%h [M. ....#.##.. .......  #.##....# #.#.....#...........<..#....#### #..#....# ##....#.)..###### c%h #...#.#.#.##. ......#.###.........#### #.#..##.# #...)......[...##...c%h c%hx &2c%hm" c%hT% c%hܥ c%h0 c%h c%h c%h c%h Bc%h% ,c%hb Bc%h c%hQ c%hR c%h c%h c%h c%h/ c%h c%h c%h c%h c%ha c%h6 c%hI c%h Bc%h- jB   bombardier beetlec%h c%h  c%h c%h^  c%h . c%h' c%h  c%h . c%hU c%h  c%h c%h #c%h  c%hF c%h c%h  c%hq c%h c%hs c%h .<..#c%h@ c%h c%h ".#..#....# ### c%ho c%hH....#.).B####### #.# c%hH c%h6#.........@...# #.# c%h$9.2 (7c%h*#..........# #.# c%h ##.........####.# c%hN #...)......[...# c%h #.#.##########.# c%h#'#....## c%h #c%h $c%hJ.c%h c%h c%hw ..c%h c%hb  c%h 3_You start waiting.c%h* d%hu .  .   #   .<..# .#..#....# ###  ....#.).B####### #.#  #.........@...# #.# #..........# #.# ##.........####.#  #...)......[ #.#.##########'#....##  $. .. _A bombardier beetle is nearby!d%h  . ....#.##. . . #.##....# # ..#.#.....#.# ............# .<..#....#### .#..#....# ### ....#.).B# #.# #.# #.# #..#.#.#.##.# #.#.#.###.####.# .#.#..##.# #...)......[...# >#.Z.....# #.#.##.#.###'#....## ###.### .#$#..##.#.........# #.....#.'.........######.#.### .#.o.#...#d%hd%h350.2 (1 _d%hEd%hd%h۲ . ....#.##. . ....... #.##....# # ..#.#.....#.# ............# .<..#....####d%h  .#..#....# ### ....#.).B# #.# #.# #.# ##..#.#.#.##.# #.#.#.###.####.# #.#.#..##.# #...)......[...# #>#.Z.....# #.#.##.#.###'#....## ###.### #.#$#..##.#.........# #.....# #.'.........######.#.### .#.o.#...#d%h[d%hһ.=1d%hd%h_ _The bombardier beetle closely misses you.d%h  d%h e You barely miss the bombardier beetle.d%h(  The bombardier beetle sprays incendiary fluid at you.The burning spray hits you.d%h d%hJ % 5 =d%h F==2.3 (1.1Fire d%h d%h̝ m _You are covered in liquid fire! Move or burn!d%h] t  You hit the bombardier beetle but do no damage.d%h0 c7---30d%h d%h[ Z _The liquid fire burns you!d%hD  . ....#.##. . ....... #.##....# # ..#.#.....#.# ............# .<..#....####d%hE  .#..#....# ### ....#.).B# #.# #.# #.#  ##..#.#.#.##.# #.#  .#.###.####.# d%hG  #.#.#..##.# #...)......[...# ##>#.Z.....# #.#.###.#.###'#....## ###.###  #.#$#..##.#.........# #.....# .#.'.........######.#.### .#.o.#...#d%hQ  You shake off some of the fire as you move.  The liquid fire burns you!d%hR 3---20 --4d%hX d%h\ b _The bombardier beetle completely misses you.d%hE|t  You hit the bombardier beetle but do no damage.d%h|r0---- 5 5.4 (1.1d%hqd%hWZ _The liquid fire burns you!e%h!g . ....#.##. . ....... #.##....# # ..#.#.....#.# ............# .<..#....#### .#..#....# ### ....#.).B# #.# #.# #.# ##..#.#.#.##.# #.# .#.###.####.# #.#.#..##.# #...)......[...##>#.Z.....# #.#.####.#  .###'#....## ###.###e%h#C #.#$#..##.#.......# #.....# ..#.'.........######.#..#.o.#...e%h(,  You shake off some of the fire as you move.  The liquid fire burns you!e%h,36----20 60e%h2e%h6_ _The bombardier beetle closely misses you.e%hr  You closely miss the bombardier beetle.The liquid fire burns you!e%hx  The bombardier beetle sprays incendiary fluid at you.The burning spray hits you.e%hhe%hQi32---- 5 ===7.5 (1.1e%hse%hwi _You are even more covered in liquid fire!e%h` ####.#.. .#. ....#.##.. .......  #.##....# #.#.....#............<### .#..#....# ##....#.)@B###### #...##..#.#.#.##. ........#.###.........#### e%h#b #.#.#..##.# #...)......[.. ###>#.Z #.#.##########.#  ...........###'#....## ###.##  #.#$#..##.#...# #.....##'######.#.##e%hZiP  You shake off some of the fire as you move.e%hj28----20 ---80e%hxp _The liquid fire burns you!e%h  You hit the bombardier beetle but do no damage.The liquid fire burns you!e%h}5--- 5 =--9e%he%hF^ _The bombardier beetle barely misses you.f%h^;  #B#.# . ####.#.. .#. ....#.##.. .......  #.##....# #..#.#.....#.#...........<### #..#..@.# ##....#.).B###### #.......##..#.#.#.##...# ........#.###.........####  #.#.#..##.# #...)......[.. ###>#.Z #.#.##########.#  ...........###'#....## ###.##  #.#f%h= v$#..##.# #.....#f%hH  ..§§You shake off some of the fire as you move.2---20 -60f%hL f%hO Z _The liquid fire burns you!g%h#B#.# . ####.#.. .# . ....#.##. . ....... #.##....# # ..#.#.....#.# ..§§........# .<..#....#### g%h.#..#...@# ### ....#.).B####### #.# #......# #.#  g%h##..#.#.#.##..........# #.#  .#.###.........  #.#.#..##.# #...)......[...# >#.Z.....# #.#.###### .###'# g%hm  You shake off the liquid fire.g%h6=1g%hg%h!!b _The bombardier beetle completely misses you.h%hh%h,Quiver which action? ([-] to clear)  a - Throw: 6 javelinsb - Throw: throwing net  c - Throw: 33 stones  d - Throw: 5 darts (atropa)  h%he - Zap: wand of mindburst (19) [*/%] inventory[!] focus mode: off|oni%hi%h#B#.# .coldbreeze the Cudgeller####.#.. .#Gargoyle. ....#.##.Health: 22/49 ==========--------------. .......Magic: 8/8========================#.##....# #AC: 19Str: 20i%h ^..#.#.....#.#EV: 20 Int: 9..§§........#SH: 0Dex: 11.<..#....####XL:  8 Next:  2% Place: Dungeon:5.#..#...@####Noise: =--------  Time: 5061.5 (0.0)....#.).B####### #.#b) +0 flail#.............# #.#Throw: throwing net##..#.#.#.##..........# #.#........#.###.........####.##.#.#..##.# #...)......[...#B   bombardier beetle i%h 4##>#.Z.....# #.#.##########.# ...........###'#....## ###.####.#$#..##.#.........# #.....#The liquid fire burns you! _The bombardier beetle barely misses you.You shake off some of the fire as you move. _The liquid fire burns you!You shake off the liquid fire. _The bombardier beetle completely misses you.i%h i%h5i%h#B#.# .coldbreeze the Cudgeller####.#.. .#Gargoyle. ....#.##.Health: 22/49 ==========--------------. .......Magic: 8/8========================#.##....# #AC: 19Str: 20..#.#.....#.#EV: 20 Int: 9..§§........#SH: 0Dex: 11.<..#....####XL:  8 Next:  2% Place: Dungeon:5.#..#...@####Noise: =--------  Time: 5061.5 (0.0)....#.).B#######%hm #.#b) +0 flail#.............# #.#Throw: throwing net##..#.#.#.##..........# #.#........#.###.........####.##.#.#..##.# #...)......[...#B   bombardier beetle ##>#.Z.....# #.#.##########.# ...........###'#....## ###.####.#$#..##.#.........# #.....#You shake off the liquid fire. _The bombardier beetle completely misses you.Throw: throwing netPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bombardier beetle (69% to hit)j%h7=#B#.# .coldbreeze the Cudgeller####.#.. .#Gargoyle. ....#.##.j%h/@Health: 22/49 ==========--------------. .......Magic: 8/8========================#.##....# #AC: 19Str: 20..#.#.....#.#EV: 20 Int: 9..§§........#SH: 0Dex: 11.<..#....####XL:  8 Next:  2% Place: Dungeon:5.#..#...@####Noise: =--------  Time: 5061.5 (0.0)....#.).B####### #.#b) +0 flail#.............# #.#Throw: throwing net##..#.#.#.##..........# #.#........%hVBm#.###.........####.##.#.#..##.# #...)......[...#B   bombardier beetle (caught) ##>#.Z.....# #.#.##########.# ...........###'#....## ###.####.#$#..##.#.........# #.....#Throw: throwing netPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bombardier beetle (69% to hit)  You throw a throwing net.  The throwing net hits the bombardier beetle.j%h §BPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a bombardier beetle (69% to hit)  You throw a throwing net.  Theing net hits the bombardier beetle.bombardier beetle is caught in the net!3= 5 2.4 (0.9Nothing quiveredj%hj%hF _The bombardier beetle struggles against the net.k%h>M §§. You hit the bombardier beetle.3.4 (1.0 _The bombardier beetle is moderately wounded.k%hb .#.. You catch the helpless bombardier beetle completely off-guard!  You sock the bombardier beetle!  The bombardier beetle is almost dead.-4.5 (1.1 _The bombardier beetle struggles against the net.k%h4  You hit the bombardier beetle but do no damage.The bombardier beetle is almost dead.k%hq  The bombardier beetle sprays incendiary fluid at you.The burning spray hits you.k%hwA|  You are covered in liquid fire! Move or burn!k%hB4====5.6Fire k%hH\ _The bombardier beetle struggles against the net.k%h C  You hit the bombardier beetle.k%h .(  You kill the bombardier beetle!k%h`" 20/50--6--60 _The liquid fire burns you!k%hv+ k%h/ k _Your Evocations skill increases to level 1!l%hԛU ####.#.. .#. ....#.##.  . ....... l%h|#.##....# #..#.#.....#...........<..#....#### ###...#.).@####### #. #.............###..#.#.#.##..........##...#l%h՟Fire ...##..... .#.........'.........######.#.### l%hbP  You shake off some of the fire as you move.l%h18---20 ---7l%hl%h̸ _The liquid fire burns you!Things that are here: _a throwing net; a bombardier beetle corpsel%hqB  . ....#.##.  . ....... #.##....# #..#.#.....#.l%h C .........<..#....#### ###...#.).(####### #.l%hC  #......@......###..#.#.#.##........#.#####l%hD Fire ...... ...........#..............o.#...# l%hN   .   . ....... #.##....# #  ..#.#.....#.#  l%hkN /............#  .<..#....####  .#..#....# ###  ....#.).(####### #.#  #......@......# #.#  l%hN #.##..........# #.#  ##.........####.#   #...)......[...# > #.#.##########.# l%hN g#'#....##   #.#$........#  l%hCO X......You shake off some of the fire as you move.l%h!  .   . ....... #.##....# #  ..#.#.....#.#  ............#  .<..#....#### l%h$ G .#..#....# ###  ....#.).(####### #.#  #......@......# #.#  #.##..........# #.#  ##.........####.#   #...)......[...# > #.#.########'#....##   #.#$........#  ......l%hI/ i  The liquid fire burns you!l%h0 \4----8l%hb9 l%h< V _* * * LOW HITPOINT WARNING * * *l%h0   . ....... #.##....# #l%h ..#.#.....#..........<..#....#### ###...#.).(####### #. #.............  ##..#.#.#.##........#.######.#.#..##.# #...)......[..Fire .l%hJ #....... ...#...................#..o.....# l%hҡ l%hӢ .9l%h3 l%hŮ ^ _You shake off the liquid fire.l%hԇ2 #.##....# #..#.#.....#..........l%h4<..#....####. ###l%hv...#.).(####### #. #.............  ##..#.#.#.##l%h........#.######.#.#..##.# #...)......[..l%hKNothing quivered..l%h9.......... .................#...#...#...#..#l%h{D l%hߔl%hh'70l%hl%hm%h#nm%h|o$ m%h&..#.#.....#..........<..#....####. ###...#.).(####### #. #.............  ##..#.#.#.##........#.######.#.#..##.# #..@)......[.. ##>#.Z.....# #.#.##########Nothing quivered..............#.................#...#. #.........#.##.#..###..#..###...# m%hm%h@]5=-1m%hΡm%h¦m%h: .........<..#....####.. ###m%h;...#.).(####### #. #.............  ##..#.#.#.##........#.######.#.#..##.# #...)......[.. m%hJ<##>#.Z.....# #.#@########## ......##'#....## ###.###m%h>6..#Nothing quivered.......#......#...#.##.#..###..# #.###.#..##.##.##.# #..#..#)#...# m%hOm%h]P&2m%h\Wm%hYm%h <..#....####.. ###...#.).(####### #. #.............###..#.#.#.##...#........#.###.........####.#.#..##.# #...)......[.. ##>#.Z.....# #.#.########## ......##'#@...## ###.###  #.#$#..##.#.........# #..... .#.........'...#####.#.###..#........#.##.##.# #.. #.#.........##.#..##+.....'##..## 3m%hU # ###...#.).(####### #. #.............##..#.#.#.##................#.###.........####.#.#..##.# #...)......[.. ##>#.Z.....# #.#.########## ...........###'#....## ###.###  #.#$#..##.#....@....# #..... .#.........'#####.#.### ..#.....o.#.....#..##.#..##+... #.#.......Z....#.#...##+##...#.#4m%hm%hm%h$ ...#.).(####### #. #.............##..#.#.#.##..............#.###.........####.#.#..##.# #...)......[.. ##>#.Z.....# #.#.########## ...........###'#....## ###.### m%h #.#$#..##.#.........# #..... .#.........'#####.#.### ..#.....o.#...#.#..o........#.#. #+#......#.#.#.#...#.# #.....#m%hm%hk\6=5m%hdm%hΧm%hܳ W  #.............##..#.#.#.##..............#.######.#.#..##.# #...)......[.. ##>#.Z.....# #.#.########## ...........###'#....## ###.### m%h'  #.#$#..##.#.........# #..... .#.........'#####.#.### ....#.....o.#...#.#..o...#...#...#...##.#.#...  ........#l#.........# #..####m%h m%h1 &6m%hU m%hv n%h Quiver which action? ([-] to clear)  a - Throw: 6 javelinsb - Throw: 33 stones  c - Throw: 5 darts (atropa)  d - Zap: wand of mindburst (19) [*/%] inventory[!] focus mode: off|onn%h n%h #.............# #.#coldbreeze the Cudgeller##..#.#.#.##..........# #.#Gargoyle........#.###.........####.#n%hn qHealth: 16/50 =======-----------------#.#.#..##.# #...)......[...#Magic: 8/8======================== ##>#.Z.....# #.#.##########.#AC: 19Str: 20 ...........###'#....## ###.###EV: 20 Int: 9  n%hV #.#$#..##.#.........# #.....#SH: 0Dex: 11 .#.........'.........######.#.### XL:  8 Next:  6% Place: Dungeon:5 ...........#....@.........o.#...# Noise: ---------  Time: 5076.6 (0.0) n%hſ ...#...................#..o.....# b) +0 flail .................#...#...#...#..# Nothing quivered #.........#.##.#..###..#..###...# #.###.#..##.##.##.# #..#..#)#...# #.#.........##.#..##+.....'##..## n%h #.#.......Z....#.#...##+##...#.# #+#......#.#.#.#...#.# #.....#........#l#.........# #..####Things that are here: _a throwing net; a bombardier beetle corpseYou shake off some of the fire as you move.  The liquid fire burns you! _* * * LOW HITPOINT WARNING * * * _You shake off the liquid fire.n%hX n%ha F _Clearing quiver.o%h _7=8=o%hBo%h.o%hI9=o%h o%h[20=o%ho%ho%hNo%ho%hko%ho%ho%ho%hT21=o%ho%hCo%ho%ho%ho%ho%ho%hBo%ho%h K2=o%ho%h7o%ho%ho%ho%h o%ho%hoo%ho%ho%ho%hS3=o%ho%ho%hTo%h#o%ho%hio%h8o%ho%heK4=o%h]o%ho%h#o%ho%ho%hko%hOo%hfo%ho%ho%ho%h S5=o%ho%ho%h]o%h o%h o%h o%h o%ho%hK6=o%h0o%ho%hio%h8o%hYo%ho%ho%ho%ho%ho%ho%h.97o%h)o%h o%ho%hw o%h"o%h #o%h $o%hG&o%h&S8=o%h'o%h)o%hX*o%hE+o%hJ-o%h-o%h.o%h0o%h?1o%h'3o%h;4o%h4K9=o%h5o%h&8,o%h29o%h;o%hu;o%hw<o%hI>o%h>o%h?o%hAo%hBT30=o%hCo%hDo%hWEo%h-Fo%hHo%hIo%hIo%hKo%h>LK1=o%h7Mo%h>Oo%hOo%hxPo%hPRo%hRo%hSo%hdUo%hUo%hVo%h2Yo%hYS2=o%hZo%h\o%h_^,o%h-`o%h`o%h{ao%hzco%hcK3=o%hdo%h6go%hgo%hho%hzjo%hjo%hko%hmo%h^no%hdoo%hOqo%hqS4=o%hro%hIuo%huo%h7wo%hNyo%hyo%hzo%h|o%h+}K5=o%hV~o%hZo%ho%hցo%ho%hao%hao%hwo%hۇo%hɈo%hߊo%hUN36=o%ho%ho%h o%ho%ho%hVo%h1o%ho%ho%ho%ho%hW7=o%ho%h֛o%h9o%h7o%h}o%h͟o%ho%hŢo%h<K8=o%h?o%hoo%h˦o%ho%ho%ho%hɪo%h o%hfo%h>o%h\o%h԰U9=o%hױo%hѳo%hDo%hwo%ho%ho%ho%ho%hL40=o%hļo%h¾o%ho%ho%ho%hOo%ho%hCo%ho%h1o%h/163.6 (87.0) o%ho%hao%hkT _Key pressed, stopping explore.o%h3o%ho%hWI1= _2=o%hc3=o%h4=o%hBo%hےo%h)5o%hl2=o%ho%ho%ho%ho%h|o%ho%h,o%h(o%h4o%ho%hzo%h6o%h=o%ho%hܽo%ho%hvo%h#o%ho%ho%hko%ho%h9o%h7o%h+=o%ho%hAo%ho%h=o%h5o%h|o%hEo%hpo%hgo%h/o%ho%hta8=o%ho%h,o%hNo%h&,o%hKo%h99o%h2=o%h!o%h,o%ho%h,o%h50= _HP restored.o%h ,o%h(,o%hH=  h - a throwing net 5  _You see here a bombardier beetle corpse.20 o%h [37m 5  _You now have 156 gold pieces (gained 11).20   There is an escape hatch in the floor here. _ .....# ##  ....##...  .##  ......o%ha [40m...  ## #..#.#... .... .. #......# #B#. #.#####..#...#####.#. #.......§§.§.......#. #.#.@##...§§.§....... ..S.....##.§§§§§§#.##... #.####..###..§.§§#.#.... #......§.§......... ##...#....#.<..#.... #...........#..#.... S   adder (asleep) ##.###.........#.).† ... #..#.#.#....... #######..#.#.#.##....238.6 (75§%h> P;21H.§§..SS9.6 (76   ##      .........  ## #..#.#...  .. #......#  #.#####..# #........ #.#.@##. ....S...##. #.####..###. #...... ##...#....#.< #...... ##.###.).† ... #....... ..##.... _An adder comes into view.o%ha Z  ##      .........  ## #..#.#...  .. #......#  #.#####..# #........ #.#.@##. ....S...##. #.####..###. #...... ##...#....#.< #...... ##.###.).† ... #....... ..##.... _An adder is nearby!o%hn f  ##     o%h ? .........  ## #..#.#...  o%hH I.. #......#  #.#####..# #........ o%h e#.#.@##. ....S...##. o%h' -#.####..###. #...... o%h .##...#....#.< #...... o%h ;##.###.).† ... #.......o%hi 4 ..##....o%hϊ d  ##  o%hB    ......... o%h  ## #..#.#...  .. #......# o%h  #.#####..# #........o%h  #.#.@##. ....S...##.o%h  #.####..###. #......o%hI  ##...#....#.< #......o%h  ##.###.).†o%h  ... #....... ..##....o%h o%hP o%hԜ o%h P   ##  o%hD -   o%h : .........  ## #..#.#... o%h I .. #......#  #.#####..# #........o%h e #.#.@##. ....S...##.o%hW  #.####..###. o%h Q#...... ##...#....#.< #...... ##.###.o%h <).† ... #....... .o%hb R.##.... _An adder is nearby!o%hR=   ##      .........  ## #..#.#...  .. #......#  #.#####..# #........ #.#.@##. ....S...##. #.####..###. #...... ##...#....#.< #...... ##.###.).† ... #....... ..##....o%hjA 4o%hIE o%hMH ] _An adder is nearby!o%hY   ##      .........  ## #..#.#...  .. #......#  #.#####..# #........ #.#.@##. ....S...##. #.####..###. #...... ##...#....#.< #...... ##.###.).† ... #....... ..##....o%h  ##      o%h.........  ## #..#.#...  .. #......#  #.#####..#o%h #........ #.#.@##. ....S...##. #.####..###. #...... ##...#....#.< #...... ##.###.).† ... #.......o%h)h ..##....o%ho%hgo%hQo%h] _An adder is nearby!o%hH  ##      .........  ## #..#.#...  .. #......#  #.#####..# #........ #.#.@##. ....S...##. #.####..###. #...... ##...#....#.< #...... ##.###.).† ... #....... ..##....p%hdd  ##  p%hJe    .........  ## #..#.#...  p%he).. #......#  #.#####..# #........ p%h f#.#.@##. ....S...##. p%hf#.####..###. #...... p%hf###...#....#.< #...... ##.###.p%hag).† ... #....... .p%hh8.##....p%hmp%hnp%hvsp%hv] _An adder is nearby!q%hݹu ....##....#.##....### #..#.#... .... .......# #B# #.#####..#§..#####.#........§§§......#.##.#..##...§§.§..........S..@##.§§§§§§#.###.####..###..§.§§#.#. #......§.§.....##...#....#.<..#...........###.###.........#.).†... #..#.#.#.......#######..##................#.###....S40.6 (1.0) _q%hK _is nearby! __No target in range!q%hPB q%h:I D.Sq%h2J -1 _q%hR q%hS q%hW$  You miss the adder. The adder bites you but does no damage. 5 =2.7 (1.1 _The adder barely misses you.r%hr%h%30r%hr%hm _You barely miss the adder. The adder barely misses you.r%hߒ  You sock the adder!  The adder is almost dead.r%hj 5=4.8 (1.1r%h@ r%h { _The adder bites you but does no damage. The adder closely misses you.r%h 7  You hit the adder.r%h i.r%h) 87-5.9r%h0 _ _You kill the adder!r%h{ N-r%h  r%hF H _No target in view!r%hK Jr%hQ H _No target in view!r%h  _No target in view!r%hR r%h r%h) r%h H _No target in view!r%hcl 4r%h9u ^ _No target in view!r%h 4r%h Y _No target in view!r%h Qr%h 4r%h r%h=[r%h[r%hm^r%h`s%hGIs%hGs%hN.# ## ....##... .....#.## ......... ### #..#.#... ..... #......# #B#s%hdN #.#####..#...#####.# #..........§.# #.##.#@.##...§§.§............##.§§§§§§#.##l#.####..###..§.§§#.# #......§.§....s%hO ##...#....#.<..# #....#..#... l   iguana (asleep) ##.###.........#.) ...# #..#.#.#...... #######..#.#.#.s%hUk0.0  An iguana comes into view.s%hf[ul.ls%hf20 -6.9 (1 _The iguana hisses angrily.s%h  ##        ### #..#.#...  ... #......#  #.#####..#. s%h#.......... #.##.#@.# .l.......# .#.####..# #... ##...#< #..... ##.###.) ...# #..s%hC  ##        ### #..#.#...  ... #......#  #.#####..#. #.......... #.##.#@.# .l.......# .#.####..# #... ##...#< #..... ##.###.) ...# #..- _An iguana is nearby!s%h  ##        ### #..#.#...  ... #......#  #.#####..#. #.......... #.##.#@.# .l.......# .#.####..# #... ##...#< #..... ##.###.) ...# #..s%h6y  ##        ### #..#.#...  ... #......#  #.#####..#. #.......... #.##.#@.# .l.......# .#.####..# #... ##...#< #..... ##.###.) ...# #.. _An iguana is nearby!s%ho  ##      s%h]  ### #..#.#...  ... #......#  #.#####..#. #.......... #.##.#@.# .l.......# .#.####..# #... ##...#< #..... ##.###.) ...# #..s%hx  ##        ### #..#.#...  ... #......#  #.#####..#. #.......... #.##.#@.# .l.......# s%hzJ.#.####..# #... ##...#< #..... ##.###.) ...# #..s%hAs%hs%hs%h^ _An iguana is nearby!s%hg  ....##....#.##....### #..#.#... ...s%h  ........# #B# #.#####..#...#####...........§.......#.##.#..##...§§.§.......l.....@.##.§§§§§§#.###.####..###..§.§§#.#. #......§.§.....##...#....#.<..#s%h ...........##.###.........#.)...# #..#.#.#.....#######..#.#.#.##............#.###s%hY s%h  B.ls%h -7 _s%h! s%hG# t%h"t%hg% ....##... .....#.## . #### #..#.#...  ... #......# #B #.#####..#...#####. #..........§.#.#.##.#..##...§§.§.l...@..##.§§§§§§#.##t%h*#.#.####..###..§.§§#.# #......§.§ ##...#....#.<..# #...........#..# ##.###..#.) ...# #..#.#.# #######..#.#.#.## #.#.###t%h1t%h2'.lt%h3t%h24t%h48t%hh:t%h=t%h(t%h)t%h2w....lw   dart slugt%hw3&9t%h8t%hp<\ _A dart slug comes into view.t%hq4t%hzt%h<~I _No target in range!t%h.l50 _t%hu%hu%h .wYou closely miss the iguana. The iguana closely misses you.u%h1< 5 =2.0 (1.1u%hCi _The iguana barely misses you.u%hEu%hOB.wu%hPf42----=30u%hA[u%h\p _You hit the iguana but do no damage. The iguana bites you!u%hTa  You closely miss the iguana.u%hG.wu%hf3-----4.1 (1.1u%hu%h{> _The iguana bites you but does no damage.u%h; a  You closely miss the iguana.u%h6= F-50u%hsD u%hI > _The iguana bites you but does no damage.u%h u .wYou closely miss the iguana.u%hJ R6u%h  u%h] F You closely miss the iguana. u%h /_The iguana bites you but does no damage. u%h, F You closely miss the iguana. u%h /_The iguana bites you but does no damage. u%h F You closely miss the iguana. u%h% 0_The iguana bites you but does no damage.u%h* u%h2 u%h3 %.wu%h84 u%h~5 u%hE6 4u%h7 =u%h8 7u%h.A u%hI  u%hjJ /_The iguana bites you but does no damage. u%h5K F You closely miss the iguana. u%hS /_The iguana bites you but does no damage. u%hUT F You closely miss the iguana. u%hU 0_The iguana bites you but does no damage. _u%hV kYou closely miss the iguana. The iguana barely misses you.u%hW u%h  You barely miss the iguana.8.2 (1.1 _The iguana bites you but does no damage.u%ho3  w.  You barely miss the iguana.90u%h:  u%h; u%h6< 0_The iguana bites you but does no damage.u%h  You barely miss the iguana. The dart slug bites you.3-60u%h T _The iguana bites you but does no damage.u%h ?  You hit the iguana.  The iguana is moderately wounded.The iguana bites you but does no damage.4=1.3 (1.1u%h;" u%h_$ A _The dart slug bites you but does no damage.u%h*  You hit the iguana.  The iguana is heavily wounded.u%h ,20u%h u%h S _The iguana barely misses you.u%hD i  You barely miss the iguana.The iguana is heavily wounded.The dart slug bites you but does no damage.0--3.4 (1.1 _The iguana bites you.u%h  You hit the iguana.  The iguana is almost dead.The iguana bites you but does no damage.u%h W1--4.5u%h u%h A _The dart slug bites you but does no damage.u%h%  You barely miss the iguana.The iguana is almost dead.The iguana bites you but does no damage.u%h9,50u%hu%hxA _The dart slug bites you but does no damage.u%h%You barely miss the iguana.  The iguana is almost dead.  The iguana bites you but does no damage. _The dart slug bites you but does no damage.  You barely miss the iguana.  The iguana is almost dead.39-6 _The iguana bites you.u%h[$)  You hit the iguana. †w   dart slug  You kill the iguana!v%h-117 _The dart slug bites you but does no damage.v%hT?  You hit the dart slug.  The dart slug is moderately wounded.40=8.6 (1.1v%hCv%hFV _The dart slug barely misses you.v%h<  You sock the dart slug!v%h@.v%h)v%h3L==9.7v%hv%h3M _You kill the dart slug!v%h? _No target in view!v%hBJv%hT v%hB_No target in view!v%hJ _No target in view!v%hJv%h v%h]v%hg:_No target in view!v%h%4v%h-v%h8H _No target in view!v%hJv%hC _No target in view!v%h"Qv%h4v%hv%h&Qv%hQv%h"Qv%hzQv%h 20 _12=3=v%h3 a4=v%hB v%h ,v%h v%h ,v%h v%h= 95v%h 2=v%h v%h+ ,v%h̸ v%hߺ v%hL v%h v%hO v%h v%h5 v%h v%h\ K6=v%h v%h v%h? v%h v%h7 v%h v%h v%h v%h U7=v%h v%h v%h8 v%h v%h( v%h v%h v%h v%hA v%h v%hv v%h K8=v%h v%h v%hG ,v%h Bv%h! v%h U9=v%h\ v%h v%h v%hp v%h ,v%h% v%h v%hm v%h v%hI v%h L50=v%h v%h( v%h v%h< v%h+ Bv%hj v%h v%hd 9=v%h v%hc v%h v%h v%h v%hL v%h v%h  v%h ,v%hp! v%h" v%h$ v%h$ v%h$ v%h& v%hN' v%h' v%hI( v%h) v%h+ v%hn+ v%h+ v%h@- v%h. v%h1/ v%h/ v%h&2 v%h8 .# .Z .#..  ###.#. . ...[ .....# .. ... ....##..#.####.####### .....#................ .v%h9 .@.###### #..#.#--..#..###......# #...# #.####.#####..# #.# #..........§ #.#.##.#..##...§§.......†...##.§§§§ Z   water moccasin zombie (dormant)##.#.####..###..§. ... #......§.§ .... ##...#....#v%h> 315.7 (46.0) _ A water moccasin zombie comes into view.v%hC Q .v%hC 2Found a ring mail.v%hOD G--6.7 (47v%h3H v%h]J B _The water moccasin zombie moves out of view.v%h{C v%hI v%hP .. .Z..# ... .# .... # .#..... ##.#####.#..Z ..........[Z .....# # ....##..#.####@##.....#................. ...........####### #..#.#..#..###......# #......#. #.####.#####..#...# #.# #..........§. Z   water moccasin zombie#.#.##.#..##...§Z   hound zombie (dormant).......†...##.§§§§§ Z   hound skeleton (dormant)##.#.####..###..§.§v%hV 17.7 (1.0)v%hW v%hW v%h] .Z.Z.Zskeleton  A hound skeleton and a hound zombie come into view.v%h^ +8.7 (2v%h;c v%hg 9 _The hound zombie moves out of view.v%h| .. ...  .# .Z. v%h .# ....  # .#.....  ##.#####.#...  ..........Z.  v%hEK .........#  #@# v%h[ ................  .........#######  ..#..###......# v%hA #. #.# # #.#  #.# v%h:-....w%hd .. ...  .# .Z.  .# ....  # .#.....  ##.#####.#...  ..........Z.  w%hl .........#  #@#  ................  .........#######  w%h..#..###......#  #. #.# # #.#  #.# ....w%h4w%hw%h d _There are monsters nearby!w%ht .. ...  .# .Z.  .# ....  # .#.....  ##.#####.#...  w%h[u..........Z.   .........#  #@#  ................  .........####### w%hul ..#..###......#  #. #.# # #.#  #.# ....w%hv!w%h  .. ...  .# .Z.  .# ....  # .#.....  ##.#####.#...  ..........Z.   .........#  #@#w%hh  ................  .........#######  ..#..###......#  #. #.# # #.#  #.# ....w%hDw%hw%h>w%h d _There are monsters nearby!w%h1 .. ...# .Z.....#.....##.#####.#... ..........Z. .....# .........# ....##...#.####.#######........@.........####### #..#.##..###......# #..... #. #.####.#####..#w%hh #  #..........§ #.#.##.#..##...§.......†...##.§§§§§##.#.####..###..§. ... #......§.§.w%h< ,w%hү {.[Zw%h 29.7 (1 _w%hӶ w%h x%hQ.. ... .# ... .# .... # .#..... x%h##.#####.#... ..........[. .....# #........Z# ....##...#.####.#. .....#.#...##..#.#...#..###......# #......##. #.####.#####..#...## #.# #.§.x%hL#.#.##.#..##...§§.§ .......†...##.§ ##.#.####..###..§.§ ... #......§.§.. x%hx%h.ZZ   water moccasin zombiex%hx'20x%h x%h|s^.. ... .# ... .# .... # .#..... ##.#####.#... ..........[. .....# #.........# ....##...#.####Z#.......#.#...##..#.#.x%hv..#..###......# #......# #. #.####.#####..#...## #.# #.§.#.#.##.#..##...§§.§........†...##.§§§§§§###.#.####..###..§.§§#... #......§.§.x%hcwx%h@  The water moccasin zombie attacks as it pursues you! ZZ   hound zombie  The water moccasin zombie closely misses you.=1 _The water moccasin zombie bites you but does no damage.x%hjH  You sock the water moccasin zombie!x%hr .Z The water moccasin zombie is moderately damaged.x%hr= 5 ==2.8 (1.1x%hxx%h{M _The water moccasin zombie bites you but does no damage.x%hg  You hit the water moccasin zombie.  The water moccasin zombie is moderately damaged.x%h& ZZ   hound skeleton-30x%h x%h\ M _The water moccasin zombie bites you but does no damage.x%hs  _The water moccasin zombie bites you but does no damage.  You hit the water moccasin zombie.  The water moccasin zombie is moderately damaged. _The water moccasin zombie bites you but does no damage.  You hit the water moccasin zombie.  The water moccasin zombie is moderately damaged.x%hg x.-4.9 (1.1x%ho x%hӍ   You hit the water moccasin zombie.  The water moccasin zombie is moderately damaged. _The water moccasin zombie bites you but does no damage.  You hit the water moccasin zombie.  The water moccasin zombie is moderately damaged. _The water moccasin zombie bites you but does no damage.x%h _The water moccasin zombie bites you but does no damage.  You hit the water moccasin zombie.  The water moccasin zombie is moderately damaged. _The water moccasin zombie bites you but does no damage.  You sock the water moccasin zombie!  The water moccasin zombie is severely damaged.x%hZ Z   hound skeleton=6.0x%hx%hP _The water moccasin zombie bites you but does no damage. x2x%hn  You closely miss the water moccasin zombie.  The water moccasin zombie is severely damaged.x%hU-70 _The water moccasin zombie bites you but does no damage.x%hK  You closely miss the water moccasin zombie.The water moccasin zombie is severely damaged.x%h1.x%h=n49--8.1 (1.1x%hw-x%hC.: _The water moccasin zombie bites you.y%h]/  You thump the water moccasin zombie!  The water moccasin zombie is almost destroyed.y%h;Z Z   hound skeleton50==90y%hAy%hEM _The water moccasin zombie bites you but does no damage.y%h  y%hǵ y%h|5You closely miss the water moccasin zombie.y%hѸy%h y%h y%hBThe water moccasin zombie is almost destroyed.y%hOy%h y%hBV The water moccasin zombie bites you but does no damage.y%hg44----30.2 (1.1y%hty%h : _The water moccasin zombie bites you.y%h!0 y%h5X You sock the water moccasin zombie!y%hB9.Z  houndZskeletony%hNt---4-1.3y%hSy%hV\ _You destroy the water moccasin zombie!y%hUq  You hit the hound skeleton but do no damage.y%h4520y%h\y%h{I _The hound skeleton bites you but does no damage. x2y%h9N  You hit the hound skeleton.  The hound skeleton is moderately damaged.3.4 (1.1 _The hound skeleton bites you but does no damage.y%h y%h=  y%hYou barely miss the hound skeleton.The hound skeleton is moderately damaged.40y%h\y%h߸ y%hvy%h8_The hound skeleton bites you but does no damage.y%hm'You barely miss the hound skeleton.You hit the hound skeleton.heavi  The hound skeleton barely misses you.5y%h y%h"F _The hound skeleton bites you but does no damage.y%hA  You sock the hound skeleton!y%hy%hR.Zy%hd6=5=6y%hfy%h\? _You destroy the hound skeleton!y%hy%hy%h<y%h-y%hC 7y%hy%ht" y%h#y%h#x_You closely miss the hound zombie. The hound zombie barely misses you.y%hP$y%h!  You barely miss the hound zombie.-8.5 (1.1 y%hA_The hound zombie bites you but does no damage. x2y%h!$  You hit the hound zombie.  The hound zombie is lightly damaged.7=9.6 _The hound zombie bites you but does no damage.y%h`p  You hit the hound zombie.  y%h/{The hound zombie is heavily damaged.400y%hy%hЎD _The hound zombie bites you but does no damage.y%h< _The hound zombie bites you but does no damage.  You hit the hound zombie.  The hound zombie is heavily damaged. _The hound zombie bites you but does no damage.  You closely miss the hound zombie.  The hound zombie is heavily damaged.y%h=&1y%hDy%htGG _The hound zombie bites you but does no damage. x2y%h#  You sock the hound zombie!  The hound zombie is severely damaged.8==2.7 (1.1y%hNy%h•] _The hound zombie completely misses you.y%h %  y%h You sock the hound zombie!y%hi.y%h\#X=6-30y%h]'y%h*S _You destroy the hound zombie!y%hN-y%h^ _No target in view!y%he 4y%h^ _No target in view!y%hs4y%hwy%hzH _No target in view!y%hY  _No target in view!y%hxd 4y%h+h y%h7j H _No target in view!y%h Jy%hQ C _No target in view!y%hn 4y%hq y%h0r y%h= 4y%h] y%h! y%ha Qy%h Qy%hP Q{%h^f[?25h[?0c  Search for what [Enter for "armor", or ? for help]? {%h [?25l[?1c{%h{%h1 match: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:3] a +0 chain mail|%h}Fview |%ha mA +0 chain mail. It can be found on Level 3 of the Dungeon. A suit of armour made entirely out of tiny metal rings. Base armour rating: 8Encumbrance rating: 14 It can be maximally enchanted to +8. If you switch to wearing this armour: Your AC would decrease by 2.3 (19.6 -> 17.3). Your EV would increase by 2.2 (5.7 -> 7.9). You took it off Terence on level 2 of the Dungeon. Stash search prefixes: {dropped} {body armour} {body armor} Menu/colouring prefixes: identified armour _________________ (g)o to location.|%hjb ~%hB 1 match: view  [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:3] a +0 chain mail~%h~%h~%hx .. ...coldbreeze the Cudgeller.# ...Gargoyle.# ....Health: 48/50 =======================-#.#.....Magic: 8/8~%h ========================##.#####.#...AC: 19Str: 20..........[. .....# ## EV: 5Int: 9~%hc.........#....##... SH: 0Dex: 11..#.####.#######.......#.## XL:  8 Next: 16% Place: Dungeon:5..........@................ Noise: =--------  Time: 5343.7 (0.0).........##########..#.#... b) +0 flail..#..###......# #......# Nothing quivered#. #.####.#####..#...### #.# #..........§...#.#.##.#..##...§§.§. .......†...##.§§§§§§# ##.#.####..###..§.§§# ... #......§.§...  _No target in view! _No target in view! _No target in view! _No target in view! _No target in view!  Search for what [Enter for "armor", or ? for help]? chain~%hfx _%h%h%hx%hF _Unknown command.%hط%h\%h%hR%h20 _%h?%h%h%9%h%h,%h%h-%h%h %h%h %h%h%h<%hL50=%hb%h%h%h%h/%h%h/%h%hX%h%h}%h%h%hE%h3%h9=%h%hx ########## ....Z..... #.#....... #.#.......  # #.#.......  ##.#....... .@.(# .....# ##- .#### ....#####.#######.......#.##....................................##########..#.#.....#..###......# #......# Z   bullfrog skeleton (dormant).54.7 (11.0)%h#.%hcZZ-5.7 (12%h%h %h_A bullfrog skeleton comes into view. _You see here a +0 ring mail.%ha ##########  ..........  #.#.Z.....  #.#.......  # #.#.......  ##.#####.#.......  ..........@.(#   .........####  ..#.####.# ..... ........ ..#..###   #.  # #.# %h  ########## %h? A ..........  #.#.Z.....  #.#.......  %h # #.#.......  ##.#####.#.......  ..........@.(#  %hl  .........####  ..#.####.# .....%h  ........ ..#..###   %h #.  # #.# %h 4%h %h  h _A bullfrog skeleton is nearby!%h  ##########  ..........  #.#.Z.....  %h #.#.......  # #.#.......  ##.#####.#.......  ..........@.(#  %h 8 .........####  ..#.####.# %h_ *..... ........ %h 1..#..###   #. %h+ 8 # #.# %h F ##########  ..........  #.#.Z.....  %h K#.#.......  # #.#.......  ##.#####.#.......  ..........@.(#   %h; .........####  ..#.####.# ..... %h͋ ........ ..#..###   #. %h] b # #.# %h 4%h̟ %h h _A bullfrog skeleton is nearby!%hkkL ########## .......... #.#.Z..... #.#....... # #.#....... ##.#####.#....... .@[.(# .....#  ..#### ....## ..#.####.#######.#. .......... .........#..#.# ..#..###......# #......#  #. #.####.#####..#...#  # #.# #.§..%hm  #.#.##.#..##...§§.§ %hs%hs86.0) _%hqx%h#z%h]M##########.........Z.... #.#...... # #.#...... ##.#####@#....... .[.(# .....# # .........#### ....##....#.####.#######.......#.###.%hig%hh&7%ho%hr%hH %h]I %h K %hM %h|O %h X ,%h\ ZZ   bullfrog skeleton%hb  ###  ...  #.#  #.#  %hIe # #.#  #@# 8 ..........Z.(#   .........####  ..#.####.## .. ... ##.  #. #. # #.# _You start waiting.%hW  ###  ...  #.#  #.#  # #.#  #@#  ..........Z.(#   %hp 2.........####  ..#.####.## .. ... ##.%h  #. #. # #.# %hZ %h %h h _A bullfrog skeleton is nearby!%hٹ  You thump the bullfrog skeleton!  The bullfrog skeleton is moderately damaged.The bullfrog skeleton closely misses you.%h = 5 ==9.8 (1.1%h6%hH _The bullfrog skeleton hits you but does no damage.%h&Q  You barely miss the bullfrog skeleton.The bullfrog skeleton is moderately damaged.%hQ1-60.9%hX%hgZ^ _The bullfrog skeleton barely misses you.%h?  You sock the bullfrog skeleton!  The bullfrog skeleton is heavily damaged.-2.0 _The bullfrog skeleton hits you but does no damage.%h=d   You hit the bullfrog skeleton.  The bullfrog skeleton is almost destroyed.The bullfrog skeleton barely misses you.30 _The bullfrog skeleton hits you but does no damage.%hZ  You sock the bullfrog skeleton![%h %8%h 4.1 (1.1%h %h  %h <_You destroy the bullfrog skeleton!%h, %hB: %h; %hF %hL H _No target in view!%h  _No target in view!%h>  _No target in view!%hb %h %h %h H _No target in view!%h, %h- %h3 %h06 H _No target in view!%h̤ 4%h %h- C _No target in view!%hf[?25h[?0c  Search for what [Enter for "chain", or ? for help]? %hu [?25l[?1c%h%%hA$%h1 match: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:3] a +0 chain mail%hP Level 3 of the Dungeon <<<>>>^(Press ? for help)  #.# #####......##.#.##≈≈.≈~...#######.## ####### #....#  #.##########.######......# ####.#######.#  #.##.# ###...## #......# ####.#  ####.#######.########...# #.##.#.# ##.## #.#  #......##############...........#...# #.##.#.######.#†#######.#  #.##.#.......##...........#.###.#..÷## #.##.........###........#  %h5Q f#.##.#..###..##.#####÷##..#.###.#....## #.####.###....#..########  #.##....# #..##.# #.#......##.#.....###.####.# #.#.....#  #.####..###.....# #.##..#..##........##......# #.#.....#  #.####.#...#.#### #.##..#.............)....### #.#.....#  #......#####.#%hQ #..................#####.# #.#.....#  ######.......###.......####.....## #[# #......##  ##########.#.###.# #....## #.# ########  %hR #<#..##.# #...## #.#  #O##.##.# ##...## #.##  #.##.##.# #.....# #).#  #.......# #.....# ##.#  %hS #.##.##.# #.....##.#  #.##.##[# #.....##)#  #.##....# #.....##.#  #.####>.# ####### ##.#  #.####..##..#  #.......###### #######.##%h{%h|%hArcoldbreeze the CudgellerGargoyle%hHealth: 50/50 ========================Magic: 8/8========================AC: 19Str: 20EV: 5Int: 9SH: 0Dex: 11XL:  8 Next: 18% Place: Dungeon:5Time: _No target in view! %h/>_No target in view! _No target in view! _No target in view! _No target in view!  Search for what [Enter for "chain", or ? for help]? chain%hۋJ%hW%hܘo20 _%hc%hߞ%h%hW%h'%hL,%h,%h%h#,%h%hǸ%h,%h%h%h~,%h%hB%hX%hk%h%h%h%h%h%h%h%h%h$%h%h%hL%h,%hD%hS%h%h%h#%h|%h>%h%h%h%hI,%h%hC%hS,%hs%hW %h ,%h%hV%h=%h%h%h%h,%h%hq#X%h{%%hX',%h&(%hA+%hI-%h-%h8.%h0%hR3,%h3%h6%h 9%hw9%hq:%h=%h>,%hD@%h%h,%h%h%hV ,%h( %h %h,%hH%h@  There is an open door here.%h[%h _%h%h%h6!,%h"%h%%h`(,%h)%h,%hF.%h.%h/%hv1%h2,%h3%h5%h"8B%h}:%hx<,%h>%hx@%h  You see here a hound skeleton. _  You see here a +0 trident. _  Things that are here:  a +0 leather armour; a +0 whip; an orc skeleton _%hќ  Things that are here:  a bullfrog skeleton; a hound skeleton%h _  There is a stone staircase leading up here. 5 _%hА4%h%h(,%hC%hl _You climb upwards.  There is a stone staircase leading down here.%h%hC20 _%h[%hY  Items here: )) ÷÷.%hU%h _%hɦ%h%hک,%h%hv%h%h%%h%h=%h`%hDZ%hh%h%h@%h%h;%h%h߸%hF%h%hd%hͼ%hb%hH%hs%h(%h%h!%h %h%h`%h%h%h%h/%h%h%h,%hI%h%h%h-%h%h%h%h4%h%hJ%h[%h%h%h%h(%h%h=%h1%h%h\%h%h%h]%h%hT%h%h%hz%h%h%h,%hK%h%hn%h%hf%h\%hQ%h%hG%hZ%h%h %h%h%h,%h$%hY%hs%h%hr%h%h%h%h,%h%h%h]%hX  There is a stone staircase leading up here.%hh%hb%h/ 5 _%h%h*3%h%h,%h%h_l _You climb upwards.  There is a stone staircase leading down here.%hs%hC20 _%h%h.%h,%h%h%h#,%h%h~%h,%h]%hy%h,%hH%h%h,%hu%hv%h,%h%h%h%h%h~%h %h ,%h %h%h,%h%h%h%h'%h%h%hx%h%hg%h%h%h-%h%h(%h %h%h%h! %h!%h!%h!%h$#%h5$%h$%h#%%h2&%h'%h'%h(%h)%h*%h<+%hK,%h-%h.%hD/%h/%h+1%hK2%h2%hu3%h4%h5%h`6%h6%hK8%h9%h9%h:%hM%h}O%h'P%h&Q%hcS%hwU%hV%h\W%hY%h3\%ha%hb%hd%hg%hj,%hKm%h)s,%hrt%h݀ #####...# #.##.#.# ##.## ....#...# #.##.#.######.#†##### ###.#..÷## #.##.........###..... ###.#....## #.####.###....#..#### %h.##.#.....###.####.# #.#.....# .##........##......# #.#.....# ............)....### #.#.....# ...........#####.# #.#.....# .####.....## #@# #......##Noise: --------- 5469.1 (105.0) .# #....## #.# ########b) +0 flail .# #...## #.#Nothing quivered .# ##...## #.## %h<.# #.....# #).# .# #.....# ##.# .# #.....##.# [# #.....##)# .# #.....##.#Things that are here:%h 8-%hˎ%hFw _a +0 chain mail; a gnoll skeleton%h %hD ; 5 70.0) %h;M %hN ) _B - a +0 chain mail%hp%hnWear which item? Armour (go to first with [)  c - a +0 helmet (worn)  l - a +0 plate armour (worn)  w - a +0 pair of boots (worn)B - a +0 chain mail%hM[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip %h%hE%h#####...# #.##.#.# ##.##coldbreeze the Cudgeller ....#...# #.##.#.######.#†##### Gargoyle ###.#..÷## #.##.........###..... Health: 50/50 ======================== ###.#....## #.####.###....#..#### Magic: 8/8======================== %h.##.#.....###.####.# #.#.....#AC: 19Str: 20 .##........##......# #.#.....#EV: 5Int: 9 ............)....### #.#.....#SH: 0Dex: 11 ...........#####.# #.#.....#XL:  8 Next: 18% Place: Dungeon:3 .####.....## #@# #......##Noise: ---------  Time: 5470.1 (0.0) .# #....## #.# ########b) +0 flail .# #...## #.#Nothing quivered .# ##...## #.## .# #.....# #).# .# #.....# ##.# .# #.....##.# %h[# #.....##)# .# #.....##.# _There is a stone staircase leading up here. _You climb upwards. _There is a stone staircase leading down here.  Things that are here: _a +0 chain mail; a gnoll skeleton _B - a +0 chain mail  You start removing your armour.1.1 (12.1 (2%hHW3.1 (3%hW4.1 (4%h%h A5.1 (5%h%h  711 _You continue removing your +0 plate armour. x5%h,%h/  You finish removing your +0 plate armour.  You start putting on your armour.%h$6.1 (6%h%h'A7.1 (7%h+%hz0A8.1 (8%h4%h9A9.1 (9%h >%hBD80.1 (10.0) %h G%h{H 1 7 _You continue putting on your +0 chain mail. x5%hI%hlM%hN_ _You finish putting on your +0 chain mail.%hC 3%h %h q........0.0) %h %h %h E _Done exploring.%h@4 I%h8 4%h=G [ _Done exploring.%huzWhere to? (Tab - D:3 @ (x,y), ? - help)  D - Dungeon %hJ%h [?25h[?0c%hF#####...# #.##.#.# ##.##coldbreeze the Cudgeller ....#...# #.##.#.######.#†##### Gargoyle ###.#..÷## #.##.........###..... Health: 50/50 ======================== ###.#....## #.####.###....#..#### Magic: 8/8======================== .##.#.....###.####.# #.#.....#%hAC: 17Str: 20 .##........##......# #.#.....#EV: 7Int: 9 ............)....### #.#.....#SH: 0%h Dex: 11 ...........#####.# #.#.....#XL:  8 Next: 18% Place: Dungeon:3 .####.....## #@# #......##Noise: ---------  Time: 5480.1 (0.0) .# #....## #.# ########%h% b) +0 flail .# #...## #.#Nothing quivered .# ##...## #.## .# #.....# #).# .# #.....# ##.# .# #.....##.# [# #.....##)# .# #.....##.#You start putting on your armour. _You continue putting on your +0 chain mail. x5 _You finish putting on your +0 chain mail. _Done exploring. _Done exploring.  What level of the Dungeon? (default 3, ? - help) %h2 [?25l[?1c%h? 44%hcA %hG %hPI %h"O y22 _%hVP ,%hdQ %hT %hV ,%hX %hQ\ %h%^ ,%h^ %hma %hc ,%hhd %hi  Things that are here:  a +0 giant club; an ogre skeleton%hj %h?k  _%h0m %h0o %h?q ,%hq %ht %hv ,%hSx %h %hr %h ,%h %h؉ %hz n%h %h %h% %hZ B%h. %h B%h! B%h %h %h; %hۡ %h %hD X%h %h` %h %hp %h2 %hϰ %hO %hF %h %hp %h %h %hþ n%hX %h %h %h %h@ ,%h< %h  You see here the +0 toga "Victory" {*Victory Clar}.%ht %h  _%h3 n%h{ Y  There is a stone staircase leading down here.%hf %h %h\ . 7 _%h %h[4%h%h%h,%h  #...∩...##.#.#.##..÷....#  #.......##.#.#..##'######  ##.....###.###....)## ###  ##...## #.# #.###..### #..  #'''## #.# #.# #....## #..  ##....###.# #.###.##..#######..  #.'...'...# #.....###.##.......  #.#...############# #....###...  #.#...#.......@# ###..###)..508.6 (28.5)  #.......######## #...##...  ##################### ##...÷... #............# ###'#... #........<...# #...... #............# #....## #............# #....# #............# ##'#.# #...%hZ.........# #.#.# _You climb downwards.%hB%hca _There is a stone staircase leading up here.%hI%h+0.0) %h%h%hgE _Done exploring.%hI%hJ%h\E _Done exploring.%hB 3%h] %h 4%h$ [ _Done exploring.%h" Where to? (Tab - D:4, ? - help)  D - Dungeon %h4%hcA[?25h[?0c #...∩...##.#.#.##..÷....#coldbreeze the Cudgeller#.......##.#.#..##'######Gargoyle##.....###.###....)##### Health: 50/50 ========================##...## #.# #.###..####.. Magic: 8/8========================#'''## #.# #.# #....## #.. AC: 17Str: 20##....###.# #.###.##..#######.. EV: 7Int: 9#.'...'...# #.....###.##....... SH: 0Dex: 11#.#...############# #....###... XL:  8 Next: 18% Place: Dungeon:4#.#...#.......@# ###..###).. Noise: ---------  Time: 5508.6 (0.0)#.......#########...##... [%hG40mb) +0 flail##################### ##...÷... Nothing quivered#............# ###'#...#........<...# #......#............# #....###............# #....##............# ##'#.##............# #.#.# _You climb downwards. _There is a stone staircase leading up here. _Done exploring. _Done exploring. _Done exploring.  What level of the Dungeon? (default 4, ? - help) %h U[?25l[?1c5%h %h %h6 c22 _%h `%h %h  ,%h %h" %h4$ ,%h$ %h' %hw( %h) ,%h; H  There is an open door here.%h< %hB _%hD %hE ,%hJF %hH %hpI %hI %hOJ %hL %hXM %hM %h?N %h[S X%hT %hYU ,%hV %hX %hDY ,%h^Z %hJ\ %h] ,%h] %h` %ha ,%hc %hf %h2h ,%hri %hk %h&m ,%hTn %h*q %hxr ,%hs %hu %hAv ,%hv %hņ `%hk ,%h= ,%hō %h ,%hӏ %h %h[ ,%h %h %h| %h %h} %h %h ,%h %hǞ %h ,%h# %h %h@ ,%h %hӦ %hB %h %h %hȩ %hm %hת %hB %h %h %h %hx %h %h1 B%hR %h %h %h %h %hٵ %hl %hٶ %h %hܸ ,%hZ %hܺ %ho ,%h %h %h %h %h %h %h% %h %h %h %hm %h %hw %h %h; %h %h %h ,%h %h %h ,%h %h %hg ,%h' %h %h- %h %h4 %h %h %h %h %hq Y  There is a stone staircase leading down here.%hY %hy %h_ . 7 _%ho %h? ;5%h V  You climb downwards.%h %h+  _There is a stone staircase leading down here.  You climb downwards. _The iguana hisses angrily.  Found 8 gold pieces.  Found a staircase to the Ecumenical Temple.  There is a stone staircase leading up here.%hܽ %h}  ##.#.####..## ......... #.... .... .... ##... ......... #... #.. .. ##.### ....# ...# # #.#.# ####### #...# #... #@..# #.####64.4 (55.8) ............... #.####> ß.ß$....#..#... #....⌠........... . ......#>.ß.....# ..... #.....#.⌠....... ...l. #....... l   iguanaß.ß...#.. .... #.............### .... #.......[%h( S37m ######..%hg %h ^ _An iguana is nearby!%h .........  .... ....  .........  #.. ..  ....# ...#  #.#.#  #...#  %h#@..#  ............... > ß.ß$....#..#...  .⌠........... .  >.ß.....# .....  .⌠....... ...l.  ß.ß...#.. ....  ......### .... %hQ .........  .... ....  .........  %hS~#.. ..  ....# ...#  #.#.#  #...# %hLT #@..#  ............... > %hUß.ß$....#..#...  .⌠........... .  >.ß.....# .....  .⌠....... ...l. %hX ß.ß...#.. ....  ......### .... %h/_%h.`%hf%h j^ _An iguana is nearby!%hZ]......... #...... ##...#.........#..... ##.###....# %hyl...# ## #.#######.. #........##.##.#<..##### #.####.......@.......>ß.ß$....#..#......⌠............. ......#>.ß.....#...... #.⌠...........l.ß.ß...#.. ..........### #...%hu #.. ###### #.#%hƈ%h>l.%hN V22 5.4 (1.0) _%h~%h%hX##...#......# #..... ##.####. ....# ...# ##. #.####### ...#........%hF##.##.#<..##### #.####...............>ß.ß$...@#..#... #.......⌠............. ......#>.ß.....#...l.. #.⌠............ß.ß...#.. ........###.#.. . #... ######$. .# ..$ #.#%h%h9l.%h&6%h%h+ _Found 20 gold pieces.%hz.....## #..... ##.###. ....# ...# # ##..#.#######.? ...#........##.##.#<..##### #.####...............>%h|ß.ß$....#..#......⌠.....@....... ......#>.ß.....#..l... #.⌠...........ß.ß...#..........###.#. .##... ######$. .# ..$ #.#. # %h݀%h);l.%hL&7%h%hg _Found a scroll labelled ZECWAV VUUBLUI.%h %h ol.8%h[ %hx24%hO8%h:I _No target in range!%h>%h]l.9 _%h%h%h!39------ 7 ==70.5 (1.1 _You barely miss the iguana. The iguana bites you! The iguana bites you.%h  You hit the iguana.  The iguana is moderately wounded.-------10%h%h*+ _The iguana bites you.%hL  You sock the iguana!  The iguana is severely wounded.%hM @-2%hER %hmT > _The iguana bites you but does no damage.%hJ  You hit the iguana but do no damage.The iguana is severely wounded.3.6 (1.1%h %h > _The iguana bites you but does no damage.%hH`8  You hit the iguana.%hki.%h؎52140%h%hՔJ _You kill the iguana!%hA4%h%h.H _No target in view!%htT _No target in view!%hD _No target in view!%h%h%h%hH _No target in view!%hhJ%hk %h)l%hl:_No target in view!%heJ%h> %h=_No target in view!%h_%ha%h@b%h%h%hk%h%h-%h%h%hW4%hIb%hi%h%h%h%hM%hXN%hT%h9W%hN . # ##.#..... ##. #......# ...# .# ##..#.#.#  .? ...#...# ##.##.#<..##### #.####....... #.####.ß.ß$....#..#... #⌠.⌠. ......#%h)Q.>.ß.....#...... #.....#⌠.⌠....... #.ß.ß...#........ #.###.#.... #. .##... ######.$. .# ..$ #... # #. #.%hW%hX40=22 -5 _%h^%hca%h 7 . # ##.#..... ##.# #......# ...# .####..#.#.#  .?....#...# ##.##.#<..##### #....... #.%h ß.ß.ß$....#..#... #.⌠.⌠. ......ß.>.ß.....#...... #......⌠.⌠...... #ß.ß.ß...#........ #.###.#.... #.# .##... ######.$.# .# ..$ #.# # # #%ht%hp@-6%h!%h%%hF  . # ##.#..... ##. # #......# ... .####..#.#.#  .?....#...# #.####.##.#<..##### #...... #..ß.ß.ß$....#..#... #.⌠.⌠. .ß.>.ß.....#...... #.⌠.⌠..... #.ß.ß.ß...#. #%hF '.###.#.... #.# .##... .$.# .# ..$.# # %hM <7%hQ %hS %h4 . # ##.#..... ## # #......#  .####..#.#.# . .?....#...# #.####.##.#<..##### #.. #.%h5.ß.ß.ß$....#..#... ##..⌠.⌠. .ß.>.ß.....#...... #.⌠.⌠. #.ß.ß.ß...#. #.###.#.... #.# .##... .$.# .# ..$.# #%h@%hqA^1=8%hI%hJ%h@ . # ##.#.....  # #......# . .####..#.#.# . .?....#...# #.####.##.#<..##### #.. #.%h'.ß.ß.ß$....#..#... # #..⌠.⌠. .ß.>.ß.....#...... #.⌠.⌠. #.ß.ß.ß...#. #.###.#.... #.# .##... .$.# .# ..$.# #%ht %h &9%h%h%h .  ##.#..... # # #......# #. .####..#.#.# . .?....#...# #.####.##.#<..##### ##. ##...ß.ß.ß$....#..#... # #..⌠.. .ß.>.ß.....#...... #.⌠.⌠. #.ß.ß.ß...#. #.###.#.... #.# .##... w[%h5 [40m   ribbon worm (asleep)w.$.# .# ..$.# #w.w80 __A ribbon worm comes into view.  There is a fountain of clear blue water here. _The fountain briefly ripples from your approaching presence.%hJ .#. ##.#..... #. # #......#.#.. .####..#.#.# .. .?....#...# .####.##.#<..#####  #.  #...ß.ß.ß$....#..#...  #..⌠@⌠. .ß.>.ß.....#...... #.⌠.⌠. #(....ß.ß.ß...#. #.###.#.... ##.# .##... #.w.$.# .#%hq[39;49m ..$#.# #w.1 _Found 6 stones.%h@  _Unknown command.%h7#.##.#..... . # #......# .#.. .####..#.#.... .?....#..####.##.#<..##### #....................ß.ß.ß$....#..#.#.#..⌠.⌠............. ......ß.@.ß.....##.⌠.⌠.......(....ß.ß.ß...#.............###.##.w .##.$ ..$ ..#  w.2=2 _%h! %ha"%h#[_There is a staircase to the Ecumenical Temple here.%hVJ%h?cI(catching breath)%hi ```The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.%hE~.⌠.%h o 3 3Held %h%h  #########  ##._._._.##  ##_......._## %hr##....≈.≈....## #_...≈≈.≈≈..._# #...≈≈...≈≈...# #_.≈≈.....≈≈._# Temple#......@......# #_.≈≈.....≈≈._# #...≈≈...≈≈...# #_...≈≈.≈≈..._# %h##....≈.≈....## ##__## ##._._._.## ######### _You are caught in a web!  You climb downwards. Welcome to the Ecumenical Temple! Found eighteen altars.%hdL= 7 %h_.___%h;4.4 (1.8_._______._ _Found a staircase back to the Dungeon. _There is a staircase back to the Dungeon here.%hP22 _%h_L34=%ha%hsb%he,%hf%hf%hKi%hi%hl,%hnU5=%hdo%h%h!%h%h,%hq%h%hK6=%hɦ%h3%h%h9%h%hU%h%h%h,%hƮ%h%hU7=%hα%h|%h%h%h,%hܷ%h%hK8=%hK%h%hg%h %h%h0%h¿%hj%h%hu%h %hU9=%hU%hD%h%hK%h%hg%h%h%hm%h#%hAx50=%h %h %h;_%h_%hf2_611.4 (27.%h 0)____ _HP restored.%h%h_%h_%h_%h____%h %h?_Done exploring.%h"J3%hP,%hR%h+[ _%h`X%ha%hcO=%he%hg%h1i,%h9j%hxk%hl,%hm%hn%ho%hhp%hp%hy##_......._## ##....≈.≈....## #_...≈≈.≈≈..._# #...≈≈...≈≈...# #_.≈≈.....≈≈._# #......<......# #_.≈≈.....≈≈._# #...≈≈...≈≈...# #@...≈≈.≈≈..._#8.4 (7.0) ##....≈.≈....## ##_......._## ##._._._.## ######### %hO{_____._%h|a _There is a bloodstained altar of Trog here.%h 3%hC %h %h %h _%h,  #########  ##._._._.##  ##_......._## #....≈.≈....#_...≈≈.≈≈..._.≈≈...≈≈_._......<...≈≈.....≈≈._20.4 (2...≈≈...≈≈...#_...≈≈.≈≈..._###....≈.≈....####_......._##_._____ _There is a shimmering altar of Xom here.%h 3%h? %hg %hi %h9 : _%ht ####### ._._._.## _......._## ##....≈.≈....## #_≈≈..._# #..≈≈...# #_.≈≈.....≈≈._# #.@....<......# 1.4 (1#_.≈≈..%h _# #...≈≈..# #_...≈≈.≈≈..._###....≈.≈....##_......._##._._._.#########%h _.______._%h %hu%hFn%h7### ##._._._.## ##_......._## ##....≈.≈....## #_...≈≈.≈≈..._# #...≈≈...≈≈...# #_.≈≈.....≈≈._# #...@..<......# 3.4 (2#_.≈≈.....≈≈._# #...≈≈...≈≈...# #_...≈≈.≈≈..._###....≈.≈....####_......._####._._._.#####___[1%hr4;24H__._%hZ ## ##._._._.## ##_......._## ##....≈.≈....## #_...≈≈.≈≈..._# #...≈≈...≈≈...# #_.≈≈.....≈≈._# #.....@<......# 5#_.≈≈.....≈≈._# #...≈≈...≈≈...# #_...≈≈.≈≈..._###....≈.≈....####_......._####._._._.## [2%hd P_____._%h  There is a staircase back to the Dungeon here. _## ##._._._.## ##_......._## ##....≈.≈....## #_...≈≈.≈≈..._# #...≈≈...≈≈...# #_.≈≈.....≈≈._# #......<@.....# 7#_.≈≈.....≈≈._# #...≈≈...≈≈...# #_...≈≈.≈≈..._###....≈.≈....####_......._####._._.%hQ[31m_.## ______%h##_......._####....≈.≈....## #_...≈≈.≈≈..._# #...≈≈...≈≈...# #_.≈≈.....≈≈._# #......<......# #_.≈≈.....≈≈._# #...≈≈...≈≈...# #_...≈≈.≈≈...@# 33.4 (6##....≈.≈....## ##_......._## ##._%h3._._.########### ____._ _There is an ornate altar of the Wu Jian Council here.%hrZN  You kneel at the altar of Wu Jian.%h]^/  --more--%h%hThe Wu Jian Council The Wu Jian Council is a congregation of martial monks, ascended to divinity after battling their way out of the afterlife. Disciples of the Council are ableto execute acrobatic martial maneuvers, such as wall jumps, spinning attacks andpunishing lunges. They will eventually become able to request help in the form of a storm of heavenly clouds. Favour - Wu Jian is neutral towards you. Granted powers:(Cost)You can perform damaging attacks by moving towards foes. %h/You can lightly attack monsters by moving around them. You can perform airborne attacks. You can briefly move at supernatural speeds. (Piety-, Exhaustion, Instant)You can summon a storm of heavenly clouds to empower your attacks. (Piety-----)[!]: Overview|Powers|Wrath|Extra [J/Enter]: join religion%h%h%hz ##_......._##coldbreeze the Cudgeller##....≈.≈....##Gargoyle#_...≈≈.≈≈..._#Health: 50/50 ========================#...≈≈...≈≈...#Magic: 8/8========================#_.≈≈.....≈≈._#AC: 17Str: 20#......<......#EV: 22 Int: 9#_.≈≈.....≈≈._#SH: 0Dex: 11#...≈≈...≈≈...#XL:  8 Next: 21% Place: Temple#_...≈≈.≈≈...@#%h3*Noise: ---------  Time: 5633.4 (0.0)##....≈.≈....##b) +0 flail##_......._##Nothing quivered##._._._.########### _Done exploring. _There is a bloodstained altar of Trog here. _There is a shimmering altar of Xom here. _There is a staircase back to the Dungeon here. _There is an ornate altar of the Wu Jian Council here.  You kneel at the altar of Wu Jian.  The Council welcomes you!%h3/  --more--%h~`g___%hhab of Wu Jian ...... 7 4.4 (1%hKd____._%hf| _You can now perform damaging attacks by moving towards foes.%hD %h Where to? (Tab - Temple @ (x,y), ? - help) D - Dungeon  T - Temple %h%h[?25h[?0c ##_......._##coldbreeze the Cudgeller%h8A##....≈.≈....##Gargoyle of Wu Jian ......#_...≈≈.≈≈..._#Health: 50/50 ========================#...≈≈...≈≈...#Magic: 8/8========================#_.≈≈.....≈≈._#AC: 17Str: 20#......<......#EV: 7Int: 9%h̷#_.≈≈.....≈≈._#SH: 0Dex: 11#...≈≈...≈≈...#XL:  8 Next: 21% Place: Temple#_...≈≈.≈≈...@#Noise: ---------  Time: 5634.4 (0.0)##....≈.≈....##b) +0 flail##_......._##Nothing quivered##._._._.########### _There is a staircase back to the Dungeon here. _There is an ornate altar of the Wu Jian Council here.  You kneel at the altar of Wu Jian.  The Council welcomes you! _You can now perform damaging attacks by moving towards foes.What level of the Dungeon? (default 5, ? - help) %h1 [?25l[?1c%h 9 u%h: X22 _%h? n%hhA %hA %hB %hD %hF ,%hTG %hH %h!K ,%hFL %hN %hT X%h;U ,%hcV %h1Y _There is an ornate altar of the Wu Jian Council here.  You kneel at the altar of Wu Jian.  The Council welcomes you! _You can now perform damaging attacks by moving towards foes.There is a staircase back to the Dungeon here.%h p 7 _%hɨ &Dungeon:5%hө %h$ %hg ,%h %h _You climb upwards. Welcome back to the Dungeon!  There is a staircase to the Ecumenical Temple here.%h #. ##.#..... #.. # #......# .#.. .####..#.#.# ..... .?....#...# .....####.##.#<..##### #.................... #...ß.ß.ß$....#..#... .#.#..⌠.⌠............. . .....ß.@.ß.....#...... #43.9 (9.5 ......⌠.⌠............. # (....ß.ß.ß...#........ # .....w.......###.#.... #%h~( #............# .##... ##..........$.# .# ..$w   ribbon worm#............# ##............# _A ribbon worm is nearby!%hV. # #......# .#..# .####..#.#.... .?....#..####.##.#<..##### #....................#...ß.ß.ß$....#..#.#.#..⌠.⌠............. .....ß.>.ß.....##.⌠@⌠.......(....ß.ß.ß...#.....w.......###.##..... .##$ ..$..# #  %h%h@w.%h3%hG22 %hG$4.9 (1.0 %hYH _%hO%hIR%h 4%h%hR g  You hit the ribbon worm.%hT 5 7 =5%h[ %hb f _The ribbon worm is moderately wounded.%hD  You barely miss the ribbon worm.The ribbon worm is moderately wounded.%hDU48-6%hLJ%hQL0 _The ribbon worm bites you.%h %h"%h %h"(catching breath)%h5You hit the ribbon worm.  %h:The ribbon worm is moderately wounded.%h_%h %hc  %hGMThe ribbon worm expels a string of sticky webbing.%hkHThe stream of webbing hits you but does no damage.%hΖ 3 8.0 (1.1Held  _You are caught in a web!%hC _You are caught in a web!%h" _You are caught in a web!%hA 4%hG %hI N _You are caught in a web!%h/ T 7 90%h8 %hP   _You are caught in a web! _You are caught in a web! __The web tears apart. The ribbon worm closely misses you.  You hit the ribbon worm but do no damage.  The ribbon worm is moderately wounded.9%hq H-50%h1y X _The ribbon worm barely misses you.%hհ  You sock the ribbon worm!  You kill the ribbon worm!%hH†%h5=1.1 (1.1%h%h^ _The Council accepts your kill.%h4%h%h!H _No target in view!%hM4%hʻ%hH _No target in view!%hk4%h^ _No target in view!%h  %h %h# %h %h( 22 _%h/+ %h2 %hq3 L50=%hA7 %h> 1 _HP restored.%h(D %hD %h'N ,%hO ,%hQ %hT %hW ,%h"Y %h/\ %hT] C= 7 %h^ %hLa M _You now have 164 gold pieces (gained 8).%hc Q22 %he %hg %hi ,%hFk %hm %hn ,%h?p %hZu $ ....... ##.#.## ......... .........  .... %hu #. ##.#..... #.. # #......# .#..##.####..#.#.# ..@....#...# --.....####.##.#<..##### #.................... #...ß.ß.ß.....#..#... %hYw >.#.#..⌠.⌠............. .......ß.>.ß.....#...... #. ......⌠.⌠............. #. (....߆ß.ß...#........ #. .............###.#.... #. %hz /60.0)%hZ{ \ 7 --2.1 (11%h~ %h d _C - a scroll labelled ZECWAV VUUBLUI%h I%h %h?#  #.# ##.#.s.. ... ... . #. #. ##.#..... #.. #. #......# .#..##.####..#.#.#  .....#...#  .....####.##.#<..##### .#...........  #...ß.ß.ß.....#..#... .#.#..⌠.⌠....  .....ß.>.ß.....#...... # s   scorpion (asleep) ......⌠.⌠...... # (....߆ß.ß...#.. # .###.#.... #0.0)%h) ..ss22 3.1 (1 _A scorpion comes into view.%h  #.#  ...   ..   .s   #. #.   #.. #.   .#..##.####..#.#.#  .......@.....#...#  .....####.##.#<  .#...  ... %hV ...  >.ß.....  .  (....߆   %h('M #.#  ...   ..   .s   #. #.   #.. #.   .#..##.####..#.#.#  .......@.....#...#  .....####.##.#<%h (  .#...  ... ...  >.ß.....  %h(.  (....߆   %h/%hw0%h8%h9_ _A scorpion is nearby!%hB~  #.#. ##.#. .... . ..# . .s. . #. #.# ##.#..... #.. #.# #......#.#..##.####..#.#.#......#...#.####.##.#<..#####.#.......... #...ß.ß.ß.....#..#... .#.#..⌠.⌠...... .....ß.>.ß.....#......  ......⌠.⌠...... (....߆ß.ß...#. .###.#.....s4 _%h  #.#.. ....#.# ##.#.....#  ... ..........#. #s# ##.#..... #.. #.# #.......#..##@####..#.#........#...# ....####.##.#<..#####..#................. #...ß.ß.ß.....#..##.#..⌠.⌠...........ß.>.ß.....#......⌠.⌠.....(....߆ß.ß...#.....s5%h %h# %h  You hit the scorpion.  The scorpion is moderately wounded.%hΌ d48- 7 =6%hA %h” . _The scorpion stings you.%hwz  You thump the scorpion!  You kill the scorpion!%hK 1.%h5&P-8=7%h+%h-^ _The Council accepts your kill.%h4%hx%hH _No target in view!%hE%hF%h(K%hXNH _No target in view!%h]3%h %h %h`922 _%hu4/50==%hA8%hV9,%h?,%hLB%hO%hV%hY%hZ%h_%hk`%hb  7 %hc%hg %h{h%hi_j - 39 stones (gained 6)%hrQ22 %hFt%htv%h| #.......####.##.#<..##  ##..#............  #..#...ß.ß.ß.....#..#  #####..#.#..⌠.⌠..  #..........ß.>.ß.....#...  ######......⌠.⌠..  %h~ ####.....߆ß.ß...#.....  #................###.#.   #####.@..........# .##--   #..$.# .#   #............#   #............#   #............#   ..?.....## h   hound (asleep)   ........#   .h.......#  %h؂z 825.0)  A hound comes into view.%h%hXhh.%h5==3.1 (16%h%h& _The hound barks!%h"  .< ##..#........ #..#...ß.ß. #####..#.#..⌠.⌠. #..........ß.>. %h ######......⌠.⌠. ####.....߆ß. #............. #####.@..........#  #..........$.# .#  #............# #  #............#  #............#  ..h.....##  ........#  .........# %h/  .< ##..#........ #..#...ß.ß. #####..#.#..⌠.⌠. #..........ß.>. ######......⌠.⌠.%hɱ , ####.....߆ß. #............. #####.@..........#  #..........$.# .#  #............# #  #......... #......... ..h.....##  ........# .........#%hԷ 4%h %h( \ _A hound is nearby!%h Q .< ##..#........ %hV R#..#...ß.ß. #####..#.#..⌠.⌠. #..........ß.>. %h W######......⌠.⌠. ####.....߆ß. #............. %h p#####.@..........#  #..........$.# .#  #............# # %h  #............#  #............#  ..h.....## %h J ........#  .........# %hF %h=N .< ##..#........ #..#...ß.ß. #####..#.#..⌠.⌠.%h9f #..........ß.>. ######......⌠.⌠. ####.....߆ß. #............. #####.@..........#  #..........$.# .#  #............# #  #......... #......... ..h.....##  ........# .........#%h%h %h%h4(\ _A hound is nearby!%hf@#..#................. #..#...ß.ß.ß.....#..######..#.#..⌠.⌠....................ß.>.ß.....######......⌠.⌠....... ####.....߆ß.ß...##................###.######. .## $ ..#  ..h.....##.... .....?%hi%hq<h?%hr9--4.0) %hw%h*zf _Found a scroll labelled HUTWIZ TAKILO.%h2 \ ß.ß.ß.....#..######..#.#..⌠.⌠....................ß.>.ß.....######......⌠.⌠....... %he R߆ß.ß...#................###.##### .## $ ..#  h..?.....##.h   hound%h6 #....?.....#  #..........#  %h %h h.=-5%hP! %h# V _The hound completely misses you.%he \  You hit the hound.  The hound is lightly wounded.%hf 0 7 6%ho %h-r = _The hound bites you but does no damage.%h :  You barely miss the hound.The hound is lightly wounded.7 _The hound bites you but does no damage. The hound barely misses you.%h(^  You sock the hound!  The hound is severely wounded.=8%h5 h _The hound barely misses you.%hA  You closely miss the hound.The hound is severely wounded.%h.-9%hέ%hz _The hound barely misses you. The hound bites you but does no damage.%h5r  You hit the hound.  You kill the hound!%h<D.%h` 1/5132-90 _The Council accepts your kill.%hg%hkg _Your Armour skill increases to level 4!%hW #####..#.#..⌠.⌠....................ß.>.ß.....######......⌠.⌠....... ߆ß.ß...#................###.##### .## $ ..#  ....?.....## #.#######.....#  22 -1 _%hT  ..........ß.>.ß.....######......⌠.⌠....... ####.....߆ß.ß...#................###.##### .## $ ..# . #....?.....## #..... .....#  %hT[ %h[ @-2%h` %hb %h  #####......⌠.⌠....... ####.....߆ß.ß...#................###.##### .## $ ..# . ####..#...## . ######  %h %hP &3%h: %h ' %h' 5 7 4.1 (2%h, %h71 . _D - a scroll of identify%h6&Read which item? Scrolls  i - a scroll labelled HUTWIZ TAKILO  s - a scroll labelled FOMMARCH EWALE  u - a scroll labelled SUD IG VOXKUUv - a scroll of revelation  y - a scroll labelled YHUEVI FAWUJA  C - a scroll labelled ZECWAV VUUBLUID - a scroll of identify [!] read|quaff|evoke[?] describe selected%ht  ######......⌠.⌠.......... coldbreeze the Cudgeller  ####.....߆ß.ß...#..... Gargoyle of Wu Jian ......  #................###.#. Health: 51/51 ========================  #####............# .## Magic: 8/8========================  #..........$.# .# AC: 17Str: 20  #............# # EV: 7Int: 9  #............#SH: 0Dex: 11  ####............#XL:  8 Next: 32% Place: Dungeon:5  #....@.....##Noise: ---------  Time: 5694.1 (0.0)  [10%hu ;12H#..........#b) +0 flail  #..........#Nothing quivered  #....?.....#  #..........#  ######.....#  .....#  ######  _The hound barely misses you. The hound bites you but does no damage.  You hit the hound.  You kill the hound! _The Council accepts your kill. _Your Armour skill increases to level 4! _D - a scroll of identify%hy pIdentify which item? (\ to view known items) Scrolls (select first with ?)  i - a scroll labelled HUTWIZ TAKILO  s - a scroll labelled FOMMARCH EWALE  u - a scroll labelled SUD IG VOXKUU  y - a scroll labelled YHUEVI FAWUJA  C - a scroll labelled ZECWAV VUUBLUI Potions (select first with !)  d - 2 clear potions  f - 2 fuming green potions  g - 2 yellow potions  o - a glowing silvery potion  r - 2 cyan potions  t - a black potion  z - a smoky amethyst potion[?] describe selected%h5& ######......⌠.⌠.......... coldbreeze the Cudgeller  ####.....߆ß.ß...#..... Gargoyle of Wu Jian ......  #................###.#. Health: 51/51 ========================  #####............# .## Magic: 8/8========================  #..........$.# .# AC: 17Str: 20  #............# # EV: 7Int: 9  #............#SH: 0Dex: 11  ####............#XL:  8 Next: 32% Place: Dungeon:5  #....@.....##Noise: ---------  Time: 5694.1 (0.0)  [10%h';12H#..........#b) +0 flail  #..........#Nothing quivered  #....?.....#  #..........#  ######.....#  .....#  ######  _The hound barely misses you. The hound bites you but does no damage.  You hit the hound.  You kill the hound! _The Council accepts your kill. _Your Armour skill increases to level 4! _D - a scroll of identify  As you read the scroll of identify, it crumbles to dust.5.1 (1 _C - a scroll of fear%h  ߆ß.ß...#................###.##### .## $ ..# . ####.....##  ?  %hD22 6%h%h%h  ................###.##### .## $ ..# . ####.....##  ?.  7%hT2  #### .## $ ..# . ####.....##  .#####  8 7 9.1 (2%h6  %h7 %hG8 a_i - 2 scrolls labelled HUTWIZ TAKILO (gained 1)%hMm3%hm%h+s%h u%hzg22 %h{,%h|%hV~%h,%hX%hƒ%h;%h=,%h %h[,%hn%hc%hB%hF& 7  _You now have 175 gold pieces (gained 11).22 %hB%hB%h%h%h:%h%h%h%h-%h%h%h%h|%h2%h%hI%h%hC%h%h6%h%h6%hG%h%h%h%h%h4%h%h%hO%h' 7 %hI%hM _You now have 184 gold pieces (gained 9).%h.Q22 %h&%ha%h,%hN%h%hh%h%h+%hT%hk%h%h%hT%hy%h%h %h/.............+......#.#.#..##.#.. ß.....#......##.....#.........'.. .............##...............#.. ß...#........##.......#.......... ....###.#....##.................. ....# #.##...#######.........#.## ....# #.##......# #.###.#..##.## ....# #########.####.#.........## %h2....# #.@.##.#........... ....# ###.##+#......#.#.# ##+## ...........#l#..%h ...........#.#.# ........####Z#.# ......#. ##.#.# O   ogre (asleep) ......#. #.)... .O....# #..#l# ##..#.#%ho 9 7278.0)  %h bAn ogre comes into view. It is wielding a +0 giant club.%hwOO.%h 5==8.1 (29%h%h~!& _The ogre shouts!%h⌠.+......#.#.#..##.# .ß.....#......##.....#.' ⌠.............##.# .ß...#........##.#..###.#....##..# #.##...#######.#. .....# #.##......# #.###.#..##..# ##.####.#..# #@..##.#.# ###.##+#......#.#.#+## ....#l# # ...........#.#. # ........####Z#. # ......#. ##.#. # .O....#. #.)  # ......# #..#l  # ##..#. --9.1 (1.0) %h%h%ha%h%h]%h%hHn%h%h,%h%h%h%h%hf%h)%h%h>n%h{x####.##.#<..###### #.####.#.#..## .................# #.####>#..... ß.ß.ß.....#..#...# #. .%hz,⌠.⌠.............+......#.#.#..## ß.>.ß.....#......##.....# .⌠.⌠.............##..... ߆ß.ß...#........##.......#.........###.#....##........# #.##..@#######--33.1 (4...# #.##......# #.###.#..# ........# #########.####.#...... ........##...##.#...... ........####O##+#......# ...###+## ...........# O   ogre %h{S...# ...........# ...# ........#### ...#......#. ##%h|%h%hF\ _An ogre is nearby!%hV .........#...# #............ .####.##.#<..###### #.####.#.#..# ..................# #.####># .ß.ß.ß.....#..#...# #............ ..⌠.⌠.......+......#.#.#..# .ß.>.ß.....#......##.....# ..⌠.⌠.....##. .߆ß.ß...#........###.###.#..@.##.....# #.##...#######.........# #.##......# #.###.#.# #########.####.#.# #...##.#............####O##+#.......###+## ..# .....# ........#%h_ %hC >O.%h 24.1 (1 _%h@ %h %h ##.####..#.#.# #######..#.# ..........#...# #...........####.##.#<..###### #.####.#.# ...................# #.####>#ß.ß.ß.....#..#...# #........... #..⌠.⌠.......+......#.#.#ß.>.ß.....#......##.....# ...⌠.⌠.....##.߆ß.ß...#.....@..###.###.#....##.....# #.##...#######......# #.##......# #.###.#.# #########.####.#.# #.O.##.#......####.##+#.###+## .# ...O.5[%hf 40m%hH .##.# #......# ...# #..#.##.####..#.#.# #######..#.........#...# #........%h ####.##.#<..###### #.####.#.#..................# #.####># ...ß.ß.ß.....#..#...# #........ .%h #..⌠.⌠.......+......#.#.#ß.>.ß.....#......##.....#..⌠.⌠.....##.߆ß.ß...#........###%h .###.#....##.....# #.##...#######......# #.##......# #.###.#.# #########O####.#.#%hX #...##.#......####.##+#.###+## %h%h>O.%hr&6%h>%h%h$#..##.# ##.#..... ##.###.. #..##.# #......# ...# #..# #..##.####..#.#.# #######..#.........#...# #........####.##.#<..###### #.####.#.# #....................# #.####># #...ß.ß.ß.....#..#...# #........ #.#..⌠.⌠.......+......#.#.#ß.>.ß.....#.@....##.....#..⌠.⌠.....##.߆ß.ß...#........###...###.#....##.....# #.##...#######......# #.##....O.# #.###.# ####%h[33m#####.####.#.# #...##.#......####.##+#%hv%h1|O.7%h#  ....... .......... #.... .#..##.# ##.#..... ##.###.. .#..##.# #......# ...# #.. .#..##.####..#.#.# #######.........#...# #........ .....####.##.#<..###### #.####.# .#....................# #.####># .#...ß.ß.ß.....#..#...# #........ .#.#..⌠.⌠.......+......#.#ß.>.ß.....#......##.....#..⌠.⌠.......##.߆ß.ß...#........###....###.#....##.... #....# #.##%h  ...#######... #....# #.##...O..# #.### #.# #########.####.# #.# #...##.#%h >O.%hF &8%hC %h %h##.##..# #...#  ....... ........... #.....#.#.....##.## #..... ...# #..##.####..#.#######........#...# #....... .....####.##.#<..#####...............####>#..ß.ß.ß.....#@.#...# #....... .#.#..⌠.⌠.......+.#ß.>.ß.....##.⌠.⌠......߆ß.ß...#....# ...###.#....##.......#..O#######........# #.##......# #.############.##O.9%h4%h/%h+%h>i #. .... . #...##.##..# . ......... ##...# . ....... ........... #.... ..#..##.# ##.#..... ##.### ..#..##.# #......# ...# ##..##.####..#.#.# #######.........#...# #...... ......####.##.#<..###### #.####.# ..#.............@......# #.####># ..#...ß.ß.ß.....#..#...# #......#.#..⌠.⌠.............+......#.#ß.>.ß.....#......##.....# #......⌠.⌠.......%hƄ~......##. #.....߆ß.ß...#........### ...###.#...O##.... ##...# #.##...#######...  #.# #.##......# #.##O.40%h; #.#. ##.#.####..## #. .... ......... #... # ##.##..# . ......... ##...# ....... ........... #.....#..##.# ##.#..... ##.###.#..##.# #......# ...# ##..##.####..#.#.# #######.........#...# #...........####.##.#@..###### #.####. #..#....................# #.####> #..#...ß.ß.ß.....#..#...# #...... #..#.#..⌠.⌠.............+......# .ß.>.ß.....#......##.....# ##......⌠.⌠[4%h< 0m.............##. ##.....߆ß.ß...#......O.## ...###.#....##.... ###.# #.##...#######..%hAdO.1%h#F%hgHa _There is a stone staircase leading up here.%h CQuiver which action? ([-] to clear)  a - Throw: 6 javelinsb - Throw: throwing net  c - Throw: 39 stones  d - Throw: 5 darts (atropa)  e - Zap: wand of mindburst (19) [*/%] inventory [^] all abilities[!] focus mode: off|on%hR<#.#.##.#.####..## coldbreeze the Cudgeller#. .... ......... #.... Gargoyle of Wu Jian ...... # ##.##..# . ......... ##...# Health: 51/51 ======================== .. ....... ........... #..... Magic: 8/8======================== ...#..##.# ##.#.....##.### AC: 17Str: 20 ...#..##.# #......#...# # EV: 22 Int: 9 ...#..##.####..#.#.######## SH: 0Dex: 11 ...............#...##...... XL:  8 Next: 32% Place: %h*@[39;49mDungeon:5 .......####.##.#@..###### #.####. Noise: ---------  Time: 5741.1 (0.0) #..#....................# #.####> b) +0 flail #..#...ß.ß.ß.....#..#...# #...... Throw: 39 stones #..#.#..⌠.⌠.............+......#. .......ß.>.ß.....#......##.....#. ##......⌠.⌠..........O..##....... O   ogre ##.....߆ß.ß...#........##....... ...............###.#....##....... ###............# #.##...#######.. _You now have 175 gold pieces (gained 11). _You now have 184 gold pieces (gained 9).  An ogre comes into view. It is wielding a +0 giant club. [39%h2B;49m_The ogre shouts! _An ogre is nearby! _There is a stone staircase leading up here.%h \(((((((%hk %hS ...O... 7 2.1 (18%hL!  _You throw a stone. The stone closely misses the ogre.%hBm (((You throw a stone.%h%hK..O.37%h%hnA _The stone hits the ogre but does no damage.%h(n ((You throw a stone. The stone hits the ogre.%h.O.46 _The ogre is lightly wounded.%h ( You throw a stone. The stone hits the ogre.%h"%hhO. %h V55%h%hž_ _The ogre is moderately wounded.%h=f  You hit the ogre.  The ogre is moderately wounded.42-----==6 _The ogre hits you with a +0 giant club!%hr  You barely miss the ogre.The ogre is moderately wounded.%hw31----------7.2 (1.1%hS%h4= _The ogre hits you with a +0 giant club!%h 4%h %h_ ^ _You are too injured to fight recklessly!%hc%h&Quiver which action? ([-] to clear)  a - Throw: 6 javelinsb - Throw: throwing net  c - Throw: 35 stones (quivered)  %hNd - Throw: 5 darts (atropa)  e - Zap: wand of mindburst (19) [*/%] inventory [^] all abilities[!] focus mode: off|on%h%h]#.#.##.#.####..## coldbreeze the Cudgeller#. .... ......... #.... Gargoyle of Wu Jian ...... # ##.##..# . ......... ##...# Health: 31/51 ==============---------- %hJ .. ....... ........... #..... Magic: 8/8======================== ...#..##.# ##.#.....##.### AC: 17Str: 20 ...#..##.# #......#...# # EV: 7Int: 9 ...#..##.####..#.#.######## SH: 0Dex: 11 ...............#...##...... XL:  8 Next: 32% Place: Dungeon:5 %h.......####.##.#@..###### #.####. Noise: ==-------  Time: 5747.2 (0.0) #..#.............O......# #.####> b) +0 flail #..#...ß.ß.ß.....#..#...# #...... Throw: throwing net #..#.#..⌠.⌠.............+......#. .......ß.>.ß.....#......##.....#. ##......⌠.⌠.............##....... O   ogre ##.....߆ß.ß...#........##....... ...............###.#....##....... %h###............# #.##...#######..The ogre is moderately wounded. _The ogre hits you with a +0 giant club!  You barely miss the ogre.The ogre is moderately wounded. _The ogre hits you with a +0 giant club! _You are too injured to fight recklessly!%h%hZ%h6#.#.##.#.####..## coldbreeze the Cudgeller#. .... ......... #.... Gargoyle of Wu Jian ...... # ##.##..# . ......... ##...# Health: 31/51 ==============---------- .. ....... ........... #..... Magic: 8/8======================== ...#..##.# ##.#.....##.### AC: 17Str: 20 ...#..##.# #......#...# # EV: 7Int: 9 ...#..##.####..#.#.######## SH: 0Dex: 11 ...............#...##...... XL:  8 Next: 32% Place: %hDungeon:5 .......####.##.#@..###### #.####. Noise: ==-------  Time: 5747.2 (0.0) #..#.............O......# #.####> b) +0 flail #..#...ß.ß.ß.....#..#...# #...... Throw: throwing net #..#.#..⌠.⌠.............+......#. .......ß.>.ß.....#......##.....#. ##......⌠.⌠.............##....... O   ogre ##.....߆ß.ß...#........##....... ...............###.#....##....... ###............# #.##...#######.. _The ogre hits you with a +0 giant club! _You are too injured to fight recklessly!  Throw: throwing netPress: ? - help,%hYb Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ogre, wielding a +0 giant club (moderately wounded, 73% to hit)%h_ T O.%h O.  Aim: an ogre, wielding a +0 giant club (moderately wounded, 73% to hit)%hF Z O#%h2O#Aim: an ogre, wielding a +0 giant club (moderately wounded, 73% to hit)%h:] #.#.##.#.####..## coldbreeze the Cudgeller#. .... ......... #.... Gargoyle of Wu Jian ...... # ##.##..# . ......... ##...# Health: 31/51 ==============---------- .. ....... ........... #..... Magic: 8/8======================== %h]R...#..##.# ##.#.....##.### AC: 17Str: 20 ...#..##.# #......#...# # EV: 7Int: 9 ...#..##.####..#.#.######## SH: 0Dex: 11 ...............#...#%h_#...... XL:  8 Next: 32% Place: Dungeon:5 .......####.##.#@..###### #.####. Noise: ==-------  Time: 5747.2 (0.0) #..#.............(......# #.####> b) +0 flail #..#...ß.ß.ß.....#(.#...# #...... Throw: throwing net #..#.#..⌠.⌠........(....+......#. .......ß.>.ß.....#..(...##.....#. ##......⌠.⌠..........(..##....... O   ogre ##.....߆ß.ß...#......(.##....... ...............###.#[4%h `n0m...(##....... ###............# #.##...#######..Throw: throwing netPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ogre, wielding a +0 giant club (moderately wounded, 73% to hit)  You throw a throwing net.  The throwing net barely misses the ogre.%h:O.....-8.1 (0.9Nothing quivered _%h %h "Quiver which action? ([-] to clear)  a - Throw: 6 javelinsb - Throw: 35 stones  c - Throw: 5 darts (atropa)  d - Zap: wand of mindburst (19) [*/%] inventory [^] all abilities[!] focus mode: off|on%hk7 %hC \#.#.##.#.####..## coldbreeze the Cudgeller#. .... ......... #.... Gargoyle of Wu Jian ...... # ##.##..# . ......... ##...# Health: 31/51 ==============---------- .. ....... ........... #..... Magic: 8/8======================== ...#..##.# ##.#.....##.### AC: 17Str: 20 ...#..##.# #......#...# # EV: 7Int: 9 ...#..##.####..#.#.######## SH: 0Dex: 11 ...............#...#%hD #...... XL:  8 Next: 32% Place: Dungeon:5 .......####.##.#@..###### #.####. Noise: =--------  Time: 5748.1 (0.0) #..#.............O......# #.####> b) +0 flail #..#...ß.ß.ß.....#..#...# #...... Throw: 5 darts (atropa) #..#.#..⌠.⌠.............+......#. .......ß.>.ß.....#......##.....#. ##......⌠.⌠.............##....... O   ogre ##.....߆ß.ß...#........##....... ...............###.#...(##....... ###............# #.##...#######..Throw: thro%hJG wing netPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ogre, wielding a +0 giant club (moderately wounded, 73% to hit)  You throw a throwing net. _The throwing net barely misses the ogre.%hJ %hK %h`=#.#.%h##.#.####..## coldbreeze the Cudgeller#. .... ......... #.... Gargoyle of Wu Jian ...... # ##.##..# . ......... ##...# Health: 31/51 ==============---------- %hl.. ....... ........... #..... Magic: 8/8======================== ...#..##.# ##.#.....##.### AC: 17%hۤ1Str: 20 ...#..##.# #......#...# # EV: 7Int: 9 %h9...#..##.####..#.#.######## SH: 0Dex: 11 ...............#...##...... XL:  8 Next: 32% Place: Dungeon:5 .......####.##.#@..###### #.####. Noise: =--------  Time: 5748.1 (0.0) #..#.............O......# #.####> b) +0 flail #..#...ß.ß.ß.....#..#...# #...... Throw: 5 darts (atropa) #..#.#..⌠.⌠.............+......#. .......ß.>.ß.....#......##.....#. ##......⌠.⌠.............##....... O   ogre ##.....߆ß.ß[40%hѧm...#........##....... ...............###.#...(##....... ###............# #.##...#######.. _The throwing net barely misses the ogre.Throw: 5 darts (atropa)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line%hFAim: an ogre, wielding a +0 giant club (moderately wounded, 73% to hit, chance  to blind on hit: 41%)%h'\ .O%h .OAim: an ogre, wielding a +0 giant club (moderately wounded, 73% to hit, chance  to blind on hit: 41%)%hF #.#.##.#.####..## coldbreeze the Cudgeller#. .... ......... #.... Gargoyle of Wu Jian ...... # ##.##..# . ......... ##...# Health: 31/51 ==============---------- .. ....... ........... #..... Magic: 8/8======================== ...#..##.# ##.#.....##.### AC: 17Str: 20 ...#..##.# #......#...# # EV: 7Int: 9 ...#..##.####..#.#.######## SH: 0Dex: 11 ...............#...##...... XL:  8 Next: 32% Place: %hÌ Dungeon:5 .......####.##.#@..###### #.####. Noise: =--------  Time: 5748.1 (0.0) #..#.............O......# #.####> b) +0 flail #..#...ß.ß.ß.....#..#...# #...... Throw: 5 darts (atropa) #..#.#..⌠.⌠.............+......#. .......ß.>.ß.....#......##.....#. ##......⌠.⌠.............##....... O   ogre (confused, blind, unable to see …)##.....߆ß.ß...#........##....... ...............###.#...(##....... ###............# #.##...#######..Press: ? - help, Q - select action, ( or [0;10;%h o1m) - cycleShift-Dir - straight lineAim: an ogre, wielding a +0 giant club (moderately wounded, 73% to hit, chance  to blind on hit: 41%)  You throw an atropa-tipped dart. The atropa-tipped dart hits the ogre.  The ogre appears confused.%he  OShift-Dir - straight lineAim: an ogre, wielding a +0 giant club (moderately wounded, 73% to hit, chance  to blind on hit: 41%)  %h, You throw an atropa-tipped dart. The atropa-tipped dart hits the ogre.  The ogre appears confused.  The ogre is moderately wounded.%h0" ]9.0 (0.94%h" %h' ; _The ogre hits you but does no damage.%h _Unknown command.Y%hÍ.. .......†. #.#.### ...#.###.#.####..##  #. .... ... ..... #.... # ##.##..# .. #...# ....... ........... #.....#.#.....##.## #......Y%h ...# #..##.####..#.#######....... #..... .......####.##.#<..#####...........O......# #.####>..ß.ß.ß.....#..#...# #..... #..#.#..⌠.⌠.............+. .......ß.>.ß.....#.#.⌠.⌠......... ##.....߆ß.ß...#........ ...##.#...(##.....Y%h)Y%h-O(blind, unable to see you)Y%h2=22 -50.0 (1.0Y%hըY%hO3 _The ogre seems less confused.Y%hT  #.#.##.#.. . ....#.........†. #.#.### ...#.###.#.####..##  #. ............ #.... # ##.##..# #.. ......... ##...# ....... ............ #.....##.#...... ##.## #..... ...# #..##.####..#@#.#######........#...# #..... .......####.##.#O..#####...........(......# #.####>..ß.ß.ß.....#..#...# #..... #..#.#..⌠.⌠.............+. .......ß.>.ß.....#.....#.⌠.⌠............. ##.....߆ß.ß...#........Y%h| Y%h O<-1Y%h Z%h# #.# #....... ..... .$ #.#.##.#..##... . #....#.........†...##. #.#.###....#.###.#.####..###  #. ...............  ##.##..# #.##...# .Z%h$ ....... ....... #......#..##.# ##.#......... ##.###.#..##.# #....@.# ...# #.#..##.####..#.#.# #######.......#O..# #...... ......####.##.#<..###### #.####.# ..#.............(......# #.####># ..#...ß.ß.ß.....#..#...# #......#.#..⌠.⌠.............+......#.# ......ß.>.ß.....#......##.....# #......⌠.⌠......##.Z%h'Z%h:O.Z%h&2Z%hZ%h + _Found 12 gold pieces.Z%hC #. #.####.#####..S..##.# #.#.##.......§ #.......$ #.#.##.#..##.§.. . #....#.........†...##.§Z%hE  #.#.###....#.###.#.####..###§. .......# #..... ##.##..# #...# ##...#  ....... ......# #...... .#..##.# ##.#..@......# ##.###. .#..##.# #......#####.. ...# #. .#..##.####..#O#.# #######.......#...# #...........####.##.#<..###### #.####.#. .Z%hCG a#.............(......# #.####># .#...ß.ß.ß.....#..#...# #........ S   adder (asleep)#.#..⌠.⌠.............+......#.# .....ß.>.ß.....###.....#Z%hM h  An adder comes into view.Z%hZO ,Z%hV .SO.SZ%hW &3Z%hJa Z%hHf / _The adder hisses angrily.[%h [%h L#. #.####.#####..#[%h! .....##.# #.#.##.[%hW" §.[%h; n#.......$ #.#.##.#..##.§... . #.S..#.........†...##.§#.#.###....#.###.#.####..###§. #. .# #. #.##..# #.# ##...#. 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The hatch slams shut behind you.f%hy 3f%h f%h f%h 22 40f%h f%h f%h K1=f%h f%h ,f%h[ f%hs ,f%h f%h f%h] U2=f%hf%hz,f%hf%h ,f%hHf%h,f%h$ f%h1 f%h K3=f%h f%h f%h f%h/f%hTf%hf%hyf%hf%hU4=f%hf%hf%hmf%hf%h6f%hf%h7f%hdf%hf%hef%hf%hK5=f%hf%hf%hf%hmf%hf%h! f%h f%h!f%hJ"U6=f%h"f%h$f%h$f%h%f%h<&f%h&f%h3'f%hU(f%h(f%hL)f%hl*f%h*K7=f%h+f%h/-,f%h/f%h01f%h1f%h%2f%hN3f%h3f%hA4f%hk5f%h5U8=f%h6f%hp=f%h)@'9=f%hvAf%hAf%huBf%hD,f%hDf%hFl50=f%hH,f%h8Jf%h LBf%hMf%hNf%h#OK1=f%hOf%h_u -817.8 (42.0) _HP restored.f%hw`f%hcf%heE _Done exploring.g%h Level 4 of the Dungeon <<<<>>>>∩(Press ? for help)#.##.#.# #...#########.......##.######....##.# #.##.##.#.# #........#...#...#####.# #.#####.# #.#######.#########.#.# #........#.......##.# #.# #.# #.##..............#.#.# #.....#########..##.######.# #.# #.####.##.#######.#.#.# ####.......#.....##.##.....# #.# #.##.##.# #.#.#.# #.......#.....##.##.##### #.# #.##.##.# #.#.#.### ####..#######..##.#..##.# #.##.##.# #.#.#...# #.............###.#.###.# #.##.##.# #.#.###.# #...........####.#.##.# #.##.##.## #.#.# #.# #...........##.#.###g%h ### #.# #.##.#...# #.#.# #.# #...........##.#.#....# #.# #.##.#...######.#@###.####...........##...#....# #.# #.##>#####......#.##.................# ############..##....# #.# #.####...######.#.##.......########### #.........##..##....#####.# #.###.....##....#.##.......##.........##..##..........# #.##.......##.#.#.##.......##.........##..##....#############.##...∩...##.#.#.##..÷....##.........#..##<..................##.......##.#.#..##'#######............######.#################.....###.###....)##########.........##.# #.###...## #.# #.###..####......########..##.# #.##'''## #.# #.# #....## #......######...###.# #.###....###.# #.###.##..#######.............### #.######.##.'...'...# #.....###.##............#...#.# #........#g%heY.@h%hyP #### ###.#######..##.......##.##.##>.# #......#...#..........##.##.#############..###.#....#..............##################.####### #.##...................#########.......<.'....................)>..# #.###.#########)#.####......#...#..÷.....##################...##### #.##.##.#.# #......#............##..............# #.#.h%hp #.################...............##########h%h#.##########.#### #.......##.##.##.....^.##.##.##############.......##.##.##..........##.......#h%h.1#.##.#.h%h2 K.i%hZ$A..i%h:A>.i%h- i%h #..............#.#.# #.....##### coldbreeze the Cudgeller ###.##.#######.#.#.# ####....... Gargoyle of Wu Jian ......#.##.# #.#.#.# #....... Health: 51/51 ========================#.##.# #.#.#.### ####..### Magic: 8/8========================i%h #.##.# #.#.#...# #........ AC: 17Str: 20#.##.# #.#.###.# #........ EV: 22 Int: 9#.##.## #.#.# #.# #........ SH: 0Dex: 11#.#...# #.#.# #.# #........ XL:  8 Next: 32% Place: Dungeon:4#.#...######.#@###.####........ Noise: ---------  Time: 5817.8 (0.0)#>#####......#.##.............. b) +0 flail###...######.#.##.......####### Throw: 4 darts (atropa)##.....##....#.##.......##.......##.#.#.##.......##...i%h [...##.#.#.##..÷....##.......##.#.#..##'########.....###.###....)#### ##...## #.# #.###..####.  _The ogre is no longer blind. _There is an escape hatch in the ceiling here. _The adder bites you but does no damage. _A mysterious force pulls you upwards. The hatch slams shut behind you. _HP restored. _Done exploring.i%he i%hM i%h i%h[ $ _i%h) i%h Bi%h[ i%h, i%h i%h i%hA Bi%h i%h i%h i%hL i%h i%h Bi%hw i%h i%h i%h i%h i%hq! i%h" i%h<# i%h# i%hwF   You see here a +0 short sword. _i%hG  ########### #.. #### ###.####### #@.# #......#...#33.8 (16.0) ############..###.#....# #...................##i%hK  ##.#########)#.####......#... #.# #.#.# #......#... #.# #.#.# #...####### #.# #.#.# #........#. ######.#########.#.# #........#. #..............#.#.# #.....#####i%hN y _There is a stone staircase leading down here.j%hG4j%h\j%hj%hX 7 4.0) _j%h!#.#.###....#.###.#.####..###. ...................# #.... # ##.##..# #.............# ##...# .. ....... ..............# #..... ...#..##.# ##.#.........####.### ...#..##.# #......#####....S.# ...#..##.####..#.#.# ########## ...............#...# #....5 .......####.##.#@..###### #.### #..#.............(......# #.####> #..#...ß.ß.ß.....#..#...# #...... #..#.#..⌠.⌠.............+......# .......ß.>.ß.....#......##.....# ##......⌠.⌠........j%hT[40m.....##....... ##.....߆ß.ß...#........##...... ...............###.#...(##...... ### #.##...#######..j%hi-6.3 (2.5j%hsoj%h/r* _You climb downwards. j%hrS_There is a stone staircase leading up here.k%h\r #. ...................# #.... # ##.##..# #...# ##...# .. ....... ...........#..##.# ##.#.........####.###......#####....S.# k%hp^N###..#.#.# #########............#...# #......####.##.#<..###### #.#### #..#............@(......>ß.ß.ß.....#..#.....#..⌠.⌠.............+......#........#...k%ha"......# #.##..#............# #.##......# #.# k%hQik%h=jR22 7.3 (1.0 _k%hqk%hltk%h#. .# #.  ##.##..# #.............# ##...#. . . ..............# #.#..##.# ##.#.........####.###.#..##.# #......#####....S.# #.#..##.####..#.#.# #...#...# #.####.##.#<..###### #.####.# ..#.k%h)......# #.####># ..#...ß.ß.ß.....#..#...# #. ..#.#..⌠.⌠.............+......#.#ß.>.ß.....#......##.....#. #......⌠.⌠.............##. #.....߆ß.ß...#........##.####.#...(##..k%hG# #.##...#.#.# #.##......# #.#k%hk%h&8k%h!$k%h!,k%h,e 7 9.3 (25k%h`4k%hI:d _x - 5 atropa-tipped darts (gained 1)m%h8Im%h-m%hQ22 m%hXm%h<m%hm%hr,m%hm%hqm%h>m%hm%hm%hm%h7,m%hm%hMm%h,m%hm%h-> 7 m%h _h - a throwing net22 m%h####.##.#<..###### #.####.#.#..## .................# #.####>#..... ß.ß.ß.....#..#...# #....... .⌠.⌠.............+..#.#..## ß.>.ß.....#......##.....#....... .⌠.⌠.............##............. ߆ß.ß...#........##.......#..###.#....##....................# #.##..@#######.........47.3 (8m%hB......# #.##......# #.###.#..#......# #########.####.#.........# #...##.#..... ..# ###.##+## m%h(...###+## ....#....# ...#........#### ...#m%h2......#. m%hm%hn%h3n%hn%h1%n%h 1Xn%h2,n%h4n%h48n%h;n%h/<n%hPn%hUn%h ^n%h^n%hn4...#........##.......#...........###.#....##............. ...# #.##...#######.#.## ...# #.##......# #.###.#..##.##. ...# #########.####.#.........## ...# #...##.#... ...# ###.##+#......#.#.# #+## #.............#l# +..@..........#.#.##55 ....####Z#.#. #........#. ##.#.# #........#. #.) #........# #..#l# #........# ##..#.#  ##########.##...#.# .....>...... #######.##.n%h In%h n%h ,n%hՖ Xn%h n%ho n%h Bn%h n%hd ,n%h n%h n%h ,n%hb n%h# #########.####.#.........##.#..## #...##.#....#.# ###.##+#......#.#.#.#...# #.............#l#.......n%h @ +.............#.#.###... #..........####Z#.#.#.# n%hӶ y#........#.# ##.#.#.#..## #........#. #.)....##.#[#.......@# #..#l###.60.3 (5#........# ##..#.# #.#.##########.##...#.###... .....>....... #######.##.##.... #.##.##.### #.......# #.#####.# #.# #.#n%hQ n%h n%h o%h-3o%ho%ho%hXo%h/,o%h>o%ho%h_,o%ho%hro%h/,o%hOo%h o%hW,o%ho%h.o%h,o%ho%hLo%h*o%ho%ho%ho%h,o%ho%hKo%h2,o%ho%h{o%h,o%ho%ho%h,o%hGo%h^ #.............#l#.........# +.............#.#.###.....# #..........####.#.#.#.#...####........#.# ##.#.#.#..##'.÷#........#.# #.[....##.#[#.#o%hx#........#.# #..#l###..###..#)#........#.###..#.# #.#...#.#[##########.##...#.###.......#÷ #.....@...............<71.3 (11.0) ########.##.##.....### #.##.##.##### # #.......# # #.#####.# ##.# #.# #.. ### ### o%hso%hwo%hc _There is a stone staircase leading down here.p%hs4p%hp%h9p%hkX 7 2.3 (1.0) _p%h  You climb downwards.  You hear the sound of rushing water.p%hA/  --more--q%h  #......~....#.#  ...............  ...............  ...............  ...............  ...............  .>..h.......... 6....... ............... ..........#..#. q%hD ..#......## .## #......#......###h   black bear (asleep)......#......q%h q%h hhThere is an entrance to a sewer on this level. Hurry and find it before the  portal rusts away!q%h[ L====3.1 (1.8q%h.^ q%hMb _The black bear growls angrily. You hear a loud squeak. You hear a shout! x3  Found a stone staircase leading down. _There is a stone staircase leading up here.s%h<s%hJQuiver which action? ([-] to clear)  a - Throw: 6 javelinsb - Throw: throwing net  c - Throw: 35 stones  d - Throw: 5 darts (atropa) (quivered)  e - Zap: wand of mindburst (19) [*/%] inventory [^] all abilities[!] focus mode: off|ons%h] coldbreeze the Cudgeller#......~....#.#Gargoyle of Wu Jian .....................Health: 51/51 ========================...............Magic: 8/8========================...............AC: 17Str: 20...............EV: 7Int: 9...............SH: 0Dex: 11.>..h..........XL:  8 Next: 32% Place: Dungeon:6.......@.......Noise: ====-----  Time: 5873.1 (0.0)...............b) +0 flail..........#..#.Nothing quivered..#......## .## #......#......###h   black bear......#s%h [40m......  You hear the sound of rushing water.There is an entrance to a sewer on this level. Hurry and find it before the  portal rusts away! _The black bear growls angrily. You hear a loud squeak. You hear a shout! x3  Found a stone staircase leading down. _There is a stone staircase leading up here. _Clearing quiver.t%h͛t%hQt%hqr.hr   river ratt%h\[22 ----4.1 (1t%htt%h\ _A river rat comes into view.t%h-.Sr.hS   adder (wandering)r   river rat----5 _An adder comes into view.t%h  You barely miss the black bear.  The adder hisses angrily.  The black bear bites you but does no damage. r.SrSr 2 river rats (1 wandering)  The black bear closely misses you. The black bear claws you.47-- 7 =6.2 (1.1 _A river rat comes into view.t%hy   The river rat squeaks loudly.  You hit the black bear.  The black bear is moderately wounded.The black bear bites you but does no damage.  The black bear claws you but does no damage. x2r.r..rS rr 3 river rats=70 _A river rat comes into view.u%h "+  You thump the black bear!  The black bear is severely wounded..r.r..rShh  (berserk)8u%hT>r _The black bear goes berserk!u%h( <  You hit the black bear.u%h4.  The black bear is almost dead.The black bear bites you.  The black bear claws you but does no damage.u%h/ u%h/ u%h6 .r..r..rS u%h7 i4-----9u%h= u%hB W _The black bear barely misses you.v%hn v%h†y%hhy%hiH-4390y%h)y%h y%hy%h:_The Council accepts your kill.y%hy%h#.#l#.# #+.#.#.###.....# ##.####.#.#.#.#...##.#.# ##.#.#.#..##'.÷.#.#.# #.[....##.#[#.#.#.#.# #..#l###..###..#)#.#.###..#.# #.#...#.#[#####.##...#.###.#÷.#.....>@.<##.##.##.....###.##.##.##.##### #.##.......# #.##.#####.# #.##.# #.# ##..###4=22 -90 %ha0m_You see here a black bear corpse.y%h#.#l#.# #.+.#.#.###.....# #.#.####.#.#.#.#...#####.#.#.# ##.#.#.#..##'.÷...'#.#.# #.[....##.#[#.#...##.#.# #..#l###..###..#))##.#.###..#.# #.#...#.#[#.#.##...#.###.#÷.#.....>†<##.##.##.....###.# #.##.##.##### #.# ##.#####y%hz-1 _y%hU  #.#l#.# # +.#.#.###.....# # #.####.#.#.#.#...##### #.#.# ##.#.#.#..##'.÷... #.#.# #.[....##.#[#.#... #.#.# #..#l###..###..#)) #.#.###..#.# #.#...#.#[# #.##...#.###.#÷ #.....>.< #.##.##.....###.# #.##.##.##### #.# y%h Y D#.......# #.# #.#####.# #.# #.# #.# ### #.. ... ### ###y%hp <2y%hVv y%h  y%h q_You see here a black bear corpse.y%huH #.#l#.#  +.#.#.###.....#  #.####.#.#.#.#... #.#.# ##.#.#.#..##'.÷ #.#.# #.[....##.#[#.# #.#.# #..#l###..###..# #.#.###..#.# #.#...#.#[ ####.##...#.###.#÷ #.....@†.< #.##.##.....###. #.##.##.##### #. #.......# #. #.#####.# #. #.# #.#  #.. ... ### ###%hJG3m5=3 _y%h]Ky%hkNc _There is a stone staircase leading down here.z%h4z%hz%hz%hM 7 4 _z%h;N  You climb downwards.  You hear the sound of rushing water.z%h]{/  --more--{%hS{%huT {%h U {%hU#......~....#.# {%hCV {%hV............... {%h5^ {%h^H.......r....... {%h_ {%h `............... {%h ...............  ...............  .>.....r....... 6.......@. ......S.r...... ..........#..#. ..#......## .## #......#......###S   adder......# rrr 3 river rats......  There is an entrance to a sewer on this level. Hurry and find it before the  portal rusts away! {%hR.rThe adder bites you but does no damage.  The river rat twitches its whiskers.The river rat barely misses you.{%h{%h(={%h5.5 (2.5{%h {%h {%hr {%h2_The river rat bites you but does no damage. {%hTS_There is a stone staircase leading up here.{%h{%hz _Unknown command.{%h# {%hm$ {%h+ {%h3 L  The adder bites you but does no damage.{%h= .rThe river rat bites you but does no damage. x2{%h9E I66.5 (1.0{%hE {%h' z  #.............#l#.........#+.............#.#.###.....##..........####.#.#.#.#...#####........#.# ##.#.#.#..##'.÷..#........#.# #.[....##.#[#.#..#........#.# #..#l###..###..#)#........#.###..#.# #.#...#.#[{%h@( ##########.##Sr.#.###.......#÷5 #.....@r........< ########.##.##.....###. #.##.##.##### #. #.......# #. #.#####.# #. #.# #.# ## #.. ... 2 ### ### _The adder bites you but does no damage.{%h* {%h1 {%h? 5-8.0 (2.5{%h {%hV } _You climb upwards. _There is a stone staircase leading down here.{%h N-{%hd \ _Unknown command.|%hk #.#l#.# +|%h.#.#.###.....# #.####.#.#.#.#... #.#.# ##.#.#.#..##'.÷ #.#.# #.[....##.#[#.# #|%hb.#.# #..#l###..###..# #.#.###..#.# #.#...#.# ####.##Sr.#.###.#|%hh #....@>r. #.##.##.....### #.##.##.##### #|%h^ #.# # #.#####.# # #.# #.#  #.. ... |%h*g ### ###|%h|%h:U  The river rat attacks as it pursues you!  |%h9The river rat misses you.|%hI .r|%hLThe river rat twitches its whiskers.|%h, P22 =9.0 (1.0|%hQ*|%h>R _The adder barely misses you.|%hڧ #.#l#.# +.....#.#.###.....# #..####.#.#.#.#... #.#.# ##.#.#.#..##'.÷ #.#.# #.[....##.#[#.# #|%h.#.# #..#l###..###.. #.#.###..#.# #.#...#. ####.##S..#.###. #...@.rr #.##.##..... #.##.##.#####  #.# #.#####.# #.# #.#  #.. ...  ### ###|%hp|%h|%hSrSr†|%hIa37=-900|%h8|%h|%h  You hit the adder.  The adder is moderately wounded.|%hM 5 7 =1|%h |%h _The adder completely misses you. The adder barely misses you.}%h 4  You closely miss the adder.The adder is moderately wounded.}%h4&2}%hB}%hDR _The adder barely misses you.}%h  You hit the adder.  The adder is severely wounded.}%h&3}%h}%h= _The adder bites you but does no damage.}%h  You hit the adder but do no damage.The adder is severely wounded.}%h=`8=4}%h- _The adder barely misses you. The adder bites you but does no damage.}%hP,t  You thump the adder!  You kill the adder!}%h.}%h4z.rrr 2 river rats}%h45 _The Council accepts your kill.}%hP {  You sock the river rat!  You kill the river rat!}%hS }%hY o>   river rat}%h} 65=6}%h }%h ^ _The Council accepts your kill.}%hQF  You hit the river rat.  The river rat is heavily wounded.}%hG e35--7}%hkL }%hP . _The river rat bites you.}%hV  You hit the river rat but do no damage.The river rat is heavily wounded.}%hW @-8}%h] }%ha A _The river rat bites you but does no damage.~%h"&  ~%hp#{You closely miss the river rat.The river rat is heavily wounded.~%h$&9~%h 0~%h4Z _The river rat completely misses you.~%hjH  You hit the river rat.  The river rat is almost dead.10 _The river rat closely misses you.~%hJ  You closely miss the river rat.The river rat is almost dead.~%h_\6-1~%hմ~%hҸA _The river rat bites you but does no damage.~%hV  You barely miss the river rat.The river rat is almost dead.~%hW&2~%h^~%hJ`V _The river rat barely misses you.~%hr[  You closely miss the river rat.The river rat is almost dead.~%h\&3~%h`~%hbV _The river rat barely misses you.~%h  You sock the river rat!  You kill the river rat!†~%h, 37=64.1 (1.1 _The Council accepts your kill.%hG#.#l#.# +.....#.#.###.....# #..####.#.#.#.#...##.#.# ##.#.#.#..##'.÷.#.#.# #.[....##.#[#.#.#.#.# #..#l###..###..##.#.###..#.# #.#...#.#####.##...#.###.##....@>†.#.##.##.....##.##.##.##### ##.# ##.#####.# ##.# #.# # 22 -50 _You see here a river rat corpse.%h%hiRPut on which piece of jewellery? Jewellery (go to first with "=)  k - an amulet of the acrobat (worn)  n - a ring of resist corrosion (worn)  q - a ring of willpower (worn)m - a ring of ice[?] describe selected [!] equip|wield|wear|put on%h[tab] equip|unequip %h:K%hY%hb #.............#l#.........#coldbreeze the Cudgeller+.............#.#.###.....#Gargoyle of Wu Jian ......%hc#..........####.#.#.#.#...### Health: 37/51 =================-------#........#.# ##.#.#.#..##'.÷. Magic: 8/8========================#........#.# #.[....##.#[#.#. AC: 17%hdStr: 20#........#.# #..#l###..###..# EV: 22 Int: 9#........#.###..#.# #.#...#.# SH: 0%hgjDex: 11##########.##...#.###.......# XL:  8 Next: 46% Place: Dungeon:5#....@>†.............. Noise: ---------  Time: 5915.1 (0.0)########.##.##.....### b) +0 flail#.##.##.##### # Nothing quivered#.......# ##.#####.# ##.# #.# ##.. ...### ###The river rat is almost dead. _The river rat barely misses you.You sock the river rat!  You kill the river rat! _The Council accepts your kill. _You see here a river rat corpse.%hoP  Okay, then.%hp%h)x%h={. _%h o#.#l#.# +.#.#.###.....# #.####.#.#.#.#...##.#.# ##.#.#.#..##'.÷.#.#.# #.[....##.#[#.#.#.#.# #..#l###..###..#)#.#.###..#.# #.#...#.#[####.##...#.###.#÷#....†@†.<#.##.##.....###.#.##.##.##### #.#.# #.#.#####.# #.#.# #.# # %hj %hT H6.1 (1 _%h4 c _There is a stone staircase leading down here.%h4%hJ%h{%h|7 7 7 _%h/%h.`  You climb downwards.  You hear the sound of rushing water.%h/  --more--%h #......~....#.#  ...............  ...............  ...............  ...............  ...............  .>............. 6.......@. ........r...... ..........#..#. ..#......## .## #......#......###%hr   river rat......#......%h%h  There is an entrance to a sewer on this level. Hurry and find it before the  portal rusts away!%h2=8=8.6 (2.5%h3%h6 _The river rat bites you but does no damage. x2 _There is a stone staircase leading up here.%h:  You sock the river rat!  The river rat is almost dead.=9.7 (1.1%h@%hA _The river rat bites you but does no damage.%h*z  You hit the river rat.  You kill the river rat!%h2.%h=7-200%h%h^ _The Council accepts your kill.%h@%h&A1-%hF%hJH _No target in view!%hU  _No target in view!%h3%h%h%hX%h9=22 _%h,%h%h%h,%h%h_%hD,%h8%h{ _You hear the slow rusting of a drain nearby.%h%h[V40=%hH #.  #.########  .~~~~~~~  ##~~#~#~##### #..~.~~~~~ ##~....#.###.....-5.7 (5...............................>................<.......#................#...........#..#..#..#......###.#-%hL%hv>3%hW?%hB%hIX%hK,%hL%hN%h.............<.......%hY%h]%hg_? _Moving in this stuff is going to be slow.%h` %hWf l  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting%hh 5.8   5.0  +1   j - Spellcasting   0.0   1.2  -1           b * Maces & Flails   7.7   8.0   0       c - Axes   4.2   1.2  -1   k + Evocations1.8   2.4  -1   d - Staves   4.7   1.0   0       e - Unarmed Combat   0.0   1.0   0       f - Throwing   2.0  [4%hi 0m 3.6  -1                      g + Armour4.1   4.2  +1       h - Dodging   2.4   4.2  -2      %hj  i - Stealth   0.0   0.7  +2                          %h......................<....... _The Council accepts your kill. _No target in view! _No target in view! _You hear the slow rusting of a drain nearby.You enter the shallow water. _Moving in this stuff is going to be slow.%hxFT2. ## #. ~# #.########~# #.~~~~~~~@~# %hxM33.5 (4.8%h?N##~~#~#~#####. %hNi#..~.~~~~~..... %hVOZ##......~....#.# %hFP##.................................................%hS....................%hV%hX%h`7 # . #~#S#### #. #~~S~~~# #.########@# #.~~~~~~~~~# ##~~#~#~#####. ..~.~~~~~..... ~....#.### SS 2 adders (asleep).   2 adders come into view.  The adder hisses angrily. x2; You hear a loud squeak. r#~~SSSSr   river rat (wandering)  The adder closely misses you.==5.1 (1.6%heO %hdV_A river rat comes into view.%h l#. #r#~#### #. #~~~SS~# #.########~# #.~~~~~~~@~# ##~~#~#~#####. #..~.~~~~~.....#......~....#.#......... .. %h .  .  .%h %h %h6 %ht %h ~SS   adder3=-6.7%hA %h R _The adder barely misses you.%h W # . #r#~#### #. #~~~S~~# #.#~# #.~~~~~~@~S# ##~~#~#~#####. #..~.~~~~~..... ##......~....#.# ##......... ........... ........... ...........  .SS 2 adders-8.3 _The adder bites you but does no damage.%h4= 7 90%h _You hit the adder but do no damage. The adder bites you but does no damage. x2%h@240 _You barely miss the adder. The adder bites you but does no damage.%h~   You sock the adder!  The adder is almost dead.=1.4 (1.1 _The adder bites you but does no damage.%hp(  Your unstable footing causes you to fumble your attack.-20 _The adder bites you but does no damage. x2%hHl  You hit the adder but do no damage.The adder is almost dead.5=-3 _The adder closely misses you.%h}  %h  %h@! 7Your unstable footing causes you to fumble your attack.%h|" %h/# &4.5 (1.1%h( %h-  %h- %h. o_The adder barely misses you. The adder completely misses you.%hE/ %hP  %h  %hn You thump the adder!  %hP You kill the adder!%h %h %hT  %h> %h ~%h H   adder  %h 2The Council accepts your kill.%h1 %hn %hx =%h) 9%h 5%h4 0%hG %h_  %h %hy ._The adder barely misses you.%h %hl \  You hit the adder.  The adder is lightly wounded.%hE .66%hU" %h$% = _The adder bites you but does no damage.%h \  Your unstable footing causes you to fumble your attack.%hU &7%h %h = _The adder bites you but does no damage.%h  You closely miss the adder.The adder is lightly wounded.%hh &8%h) %h z _The adder barely misses you. The adder bites you but does no damage.%h \  Your unstable footing causes you to fumble your attack.%h &9%h %h = _The adder bites you but does no damage.%h  You closely miss the adder.The adder is lightly wounded.%h U7=50%h %hI R _The adder barely misses you.%h  %h  You sock the adder!  The adder is almost dead.%h .=1%h %h { _The adder closely misses you. The adder bites you but does no damage.%h s  You sock the adder!  You kill the adder!%hM E†%h& S=50-2%h# %hK5 ^ _The Council accepts your kill.%h`l N-%h~ %hN H _No target in view!%h %h %ho %h H _No target in view!%hh4%hk%hgnH _No target in view!%h4%h$%hH _No target in view!%h4%h %hH _No target in view!%h%h%h;%h|C _No target in view!%hQ%hgQ%hQ%hQ%hQ%hcQ%hl4%hg%h%h6%h a822 _%h _ Things that are here:  an adder corpse; an adder corpse%h # . #~#~#### %hO@#. #~r~~~~# #.########@# -#.~~~~~~~†~# ##~~#~#~#####. #..~.~~~~~..... ##......~....#.###............... r   river rat (wandering)....................%h, %h{ 4.1 (1.6  A river rat comes into view.%h%hY~~r%h7===5.7 (3.2%h%h3 _The river rat squeaks loudly.%h!p #  . #~#~#### #. #~~~r@~# #.########~# #.~~~~~~~†~#  ##~~#~#~##### #..~.~~~~~..... ##......~....#.# ##....  .  .rr 2 river rats (1 wandering)9=--7.3 (1.6 _The river rat misses you.%h  You sock the river rat!  You kill the river rat!%ht%hD~%hM   river rat%h= 7 1=-80%h+%h^ _The Council accepts your kill.%h@  You hit the river rat.  The river rat is moderately wounded.-9 _The river rat bites you but does no damage.%hgU\  Your unstable footing causes you to fumble your attack.%hVA-60%h\%haaA _The river rat bites you but does no damage.%h9  Your unstable footing causes you to fumble your attack.501 _The river rat closely misses you.%hU]  You barely miss the river rat.The river rat is moderately wounded.2%huA _The river rat bites you but does no damage.%hD  You sock the river rat!  %hu7You kill the river rat!%hE†%h5A.23%hD%hP _The Council accepts your kill.%hISH _No target in view!%hoJ%hͼH _No target in view!%hP _No target in view!%h4%h`%hH _No target in view!%hT%%h &%h*%h[-H _No target in view!%hʡ%hT%h%hC _No target in view!%h#4%h%%h'%hߥQ%h(Q%h 4%h"%hU%h %h %h!%h%h4%h?%h'%h Q%h< 4%hZ %h Q%hW %hW %hW %h[ %hp 1=22 %hx s _HP restored.  You see here a river rat corpse.%h:  _##~#~###~#~~ # #~##~# # #~~~~# . #~#@####-8.1 (4.8 #. #~~~†~~# #.########~# #.~~~~~~~†~# ##~~#~#~#####. #..~.~~~~~..... ##~....#.# ##..  ..-%h0=%hH878 # ~# ~# #~#  #~~# # #@##~71.3 (3.2 # #~~~. #~#~### #~~~†~~##.########~##.~~~~~~~†~#%h ;%h=%hؑ p#### ~~# ~# ##@# 4.5 #~~# #  #~##~#  # #~~~~# . #~#~#####. #~~~†~~##.########~##.~~~~~~~†~#~~#~#~#####.%hB`%h _You hear the slow rusting of a drain.%hr,%hi%h### #@~#9.3 (4.8 ##~#  ##~#  #~~# # #~##~# %h1# #~~~~# . #~#~#### #. #~~~†~~# #.########~#%h%h%h%h%h%h%h~%hX%h7%hB%h%h%h4%h %h:%h<%h%hN%h %h= %h %hu %h%hW%h%h; _Found a glowing drain.%h+%h%h %h'#######~~#∩###~#~#%hA(##~#~##~~#~# #~##@# 90.5 (11.2)# #~~~~# . #~#~#### %h*#. #~~~†~~# #.########~##.~~~~~~~†~###~~#~#~#####.#..~.~~~~~.....##......~....#.%h.%h0%hJ 4%hK %hiO %hPX X%hdZ ,%hZ %h] %h` %hza %h b %hoc %hi 7%hj %hr ####~~6.9 (6.4) ##~#~ ##~#~ #~~#~# #~##~# # #~~~~#. #~#~#### #~~~†~~# #.########~#%h[t %h %h T _There is a glowing drain here.%h)  7 7.9 (1.0 _%h4 %hP  #####∩l.#####~...l######a Sewer #.@...~.~~ #####.~~~. ###  ll 2 frilled lizards (asleep)  The world spins around you as you enter the gateway.%h ?  You enter a sewer!%hs _llll%h7 7===8.7 (1.8%h; %h> _The frilled lizard hisses angrily. x2  Found a gate leading back out of this place. _There is an empty arch of ancient stone here.%hj/%h=-~l49---90 _You barely miss the frilled lizard. The frilled lizard bites you.%hk  You thump the frilled lizard!  You kill the frilled lizard!%h%h...†l   frilled lizard%ha50---6000%hi%h^ _The Council accepts your kill.%ha  You miss the frilled lizard.%h&1%h%h F _The frilled lizard bites you but does no damage.%h2  You hit the frilled lizard.  You kill the frilled lizard!%hkC† %hV&2%h%h^ _The Council accepts your kill.%h4%h%hH _No target in view!%hyz4%h4^ _No target in view!%h)4%h%hH _No target in view!%hp4%hq%h-tH _No target in view!%h%hL%h?^ _No target in view!%hT4%hS%hi _No target in view!%hO%h%hX4%h[%ha%h4%h]%h%h1a%ha%hk%h4%h%h%h\J%hJ%hQ%hT%hX%hqY3%h(\%he 1=22  _HP restored.%hg%hg,%hi%hCmA  You enter the shallow water.%hm@Water %hn%hqN _Moving in this stuff is going to be slow.%h:sY= %hs%ht%hu%h}v0%hxj  You see here a frilled lizard corpse.%hz%hz _%h?{%hB}R  There is an empty arch of ancient stone here.%h~%hQ _%hZ%h%h5##### #∩~.#### ##~...†##%ho###†∩.@.~.~~~l-#####.~~~..B####B   giant cockroach (asleep)%hl   frilled lizard (asleep)%hލ6 11.3 (8.6  %h\`A frilled lizard and a giant cockroach come into view.%h%hl~B~Bl%hE-2.3 (9%h%hM8 _The frilled lizard hisses angrily.%h` !%h ' %h| P##### #∩~.#### ##~...†######## %h  ###†∩.@.~.~~l~  #####.~~~.B~ %h - ####### %h %h !%h  ##### #∩~.#### ##~...†########  ###†∩.@.~.~~l~  #####.~~~.B~  #######   _There are monsters nearby!%hq ##### #∩~.#### ##~...†########  ###†∩.@.~.~~l~  #####.~~~.B~  ####### %h%h&W ##### #∩~.#### ##~...†########  ###†∩.@.~.~~l~  #####.~~~.B~  #######  %h/%h9d _There are monsters nearby!%h& `M##### #∩~.#### ##~...†#%ha( ###†∩..@~.~~l~J#####.~~~.B~~##J   endoplasm (wandering)%h6 l  An endoplasm comes into view.%h9 %h; %hF l~J~B.J%h H -3.3 (1.0%hcN %hP ^ _The endoplasm quivers.%hU##### #∩~.#### ##~...†#~###†∩...@.~l~J~~#####.~~~B.~~#.%h %h; You enter the shallow water.%h%h\%hyB~J~l.%h1^4Water %h>%h? _Moving in this stuff is going to be slow.%hI##### #∩~.#### ##~...†#~.###†∩...~@B~J~~~#####.~~l..~~#%h*XV  You lunge at the giant cockroach. You barely miss the giant cockroach.The frilled lizard bites you but does no damage.  The giant cockroach barely misses you. The frilled lizard barely misses you.%h cQJ~%hcE 7 =5.9 (1.6 %hi%h^lG _The giant cockroach bites you but does no damage.%h*  You completely miss the giant cockroach.The giant cockroach splashes around in the water.%h+-7.0 (1.1%hx/%h2F _The frilled lizard bites you but does no damage.%h  You sock the giant cockroach!  You kill the giant cockroach!%he %h  J~l   frilled lizard  The Council accepts your kill.%h (8.1%h %h F _The frilled lizard bites you but does no damage.%h The Council accepts your kill.hit the endoplasm.  The endoplasm is lightly wounded.  The frilled lizard bites you but does no damage.  The endoplasm freezes you.0-90 _You are frozen.%hQ {  You sock the endoplasm!  You kill the endoplasm!%hx  †The Council accepts your kill.%h '20%h %hM [ _The frilled lizard barely misses you.%hJ <1%hoN %h0R _You barely miss the frilled lizard. The frilled lizard closely misses you.%h2  You thump the frilled lizard!  You kill the frilled lizard!%hX F† %h> T1=2%h %h ^ _The Council accepts your kill.%h>%h.?%hF%hSH _No target in view!%h%h`%h%hH _No target in view!%h =%ht=%hk%h;H _No target in view!%hu _No target in view!%h$%h%h%hH _No target in view!%ha%hb%hg%hkC _No target in view!%hg%h%h%h%%hGd%h3e%hl%hx%h4%h%h%hN%hN%hR%hZU%hn%h%h0%h-%hT4%h2X%h>\%hQ%h#  You enter the shallow water.22 Water %hu/  _Moving in this stuff is going to be slow.  You see here a frilled lizard corpse. _%h3######l##∩~.~.###~...†#########~.~####†∩...~.†~~~~~~~# #####.~~†.@~~~~~# - #############  l   frilled lizard (wandering)4.7 (2.6%h8q~ll%hB9E-5.7 (3%hDw _A frilled lizard comes into view.%h,A #  ##### ~#  #∩ l.#  †#########~.~#  ###†∩...~.†~~~~~~~#  #####.~~†.@~~~~~#  %ht############# %h!N  #  ##### ~#  #∩ l.#  †#########~.~#  ###†∩...~.†~~~~~~~#  #####.~~†.@~~~~~#  #############   %hnU %hU %h>] %hja e _A frilled lizard is nearby!%h  #  ##### ~#  #∩ l.#  †#########~.~#  ###†∩...~.†~~~~~~~#  #####.~~†.@~~~~~#  ############# %hX  #  ##### ~#  #∩ l.#  †#########~.~#  ###†∩...~.†~~~~~~~#  #####.~~†.@~~~~~#  #############   %h~[ 4%h_ %ha e _A frilled lizard is nearby!%h #####  ~#∩~.#### l.##~...†#########~.###†∩...~.†~@~~#####.~~†..~~~~~#############   You enter the shallow water.~ll   frilled lizard=6.7 (1.0Water %h%h? _Moving in this stuff is going to be slow.%hj # ##### ~# #∩~.#### ~.# ##~...†#l.~# %hl ###†∩...~.†~~@~~~~# #####.~~†..~~~~~# # %hl %h1q f~l8.3 (1.6%hu %hv %hE<  You sock the frilled lizard!  You kill the frilled lizard!%hD A~ %hk\ F 7 3=90%ha %hd ^ _The Council accepts your kill.%h*%h*%h+%h-%h3~22 %h 8-####### ##### l~~~~# #∩~.#### ~~~.# ##~...†##%hd8~.~#  ###†∩...~.†~~~~@~~# -#####.~~†..~~~~~# ## %h8l   frilled lizard (asleep)%hFA 30.9 (1.6  A frilled lizard comes into view.%hJ[~ll%hL6==2.5 (3.2%h*R%hU8 _The frilled lizard hisses angrily.%h4N  #######  ~~~~~# #∩ l~~.# #######~.~#  ###†∩...~.†~~~~@~~#  ~~†..~~~~~#  ############# %h 0 #######  ~~~~~# ∩ l~~.# %h S#######~.~#  ###†∩...~.†~~~~@~~#  ~~†..~~~~~#  #############   %h9 %h %h %hI e _A frilled lizard is nearby!%hx M ########## #####~~~~~%h-y ∩~.#### ~~.~~Jl~~. ##~...†#########@.  ###†∩...~.†~~~~#####.~~†..~~~~~#############J   endoplasm (wandering)%h  An endoplasm comes into view.The endoplasm quivers.%h J~The frilled lizard closely misses you.%h 5-4.1 (1.6%hx %h{ _ _The frilled lizard completely misses you.%h%h~J 7 =-50%h=%h _You closely miss the frilled lizard. The frilled lizard barely misses you.%ha  You miss the frilled lizard.%hS&6%h%h'F _The frilled lizard bites you but does no damage.%h  You closely miss the frilled lizard.The endoplasm freezes you.48--7%h%hOC _You are frozen. The frilled lizard bites you.%hz #  #####~~~~~# ∩~.#### ~~.~~~lJ~.# ~...†#%h #~@~# ###†∩...~.†~~~~~~~# %hK #####.~~†..~~~~~# # %hr %h? ~%h[lThe endoplasm splashes around in the water.%h S22 8.7 (1.6%h%hV _The endoplasm barely misses you.%hWR  You barely miss the endoplasm.The frilled lizard bites you but does no damage.  The endoplasm hits you but does no damage.9=- 7 9.8 (1.1%hvfF _The frilled lizard bites you but does no damage.%h  You hit the endoplasm.  The endoplasm is almost dead.The endoplasm hits you but does no damage.400 _The frilled lizard barely misses you.%hX{  You sock the endoplasm!  You kill the endoplasm!%h%h| ~The Council accepts your kill.%h&1%h\ _The frilled lizard bites you but does no damage.%h%  %h!CYou barely miss the frilled lizard.%h@50=%h12%h%h F _The frilled lizard bites you but does no damage.%h  You barely miss the frilled lizard.3 _The frilled lizard bites you but does no damage.%ho  _The frilled lizard bites you but does no damage.  You barely miss the frilled lizard. _The frilled lizard bites you but does no damage.  You barely miss the frilled lizard. _The frilled lizard bites you but does no damage.  You barely miss the frilled lizard.4%hP   You barely miss the frilled lizard. _The frilled lizard bites you but does no damage.  You barely miss the frilled lizard. _The frilled lizard bites you but does no damage.  You barely miss the frilled lizard. _The frilled lizard bites you but does no damage.%ho You sock the frilled lizard!  You kill the frilled lizard!%hku A~ %h &5%hX %h ^ _The Council accepts your kill.%hx %h %hj %h H _No target in view!%h+W %hW %h` %h%e  %he :_No target in view!%h %h %h %h H _No target in view!%hAh %hh %hm %h&r  %h| :_No target in view!%h %h %h %h H _No target in view!%hM@ %h@ %hxE %hHH C _No target in view!%hL 4%h~ %h %h%h%h',%h%hH%h1=22 _ %h _%hH You enter the shallow water.%h\%h>"Water %h,%h %hw%h*_Moving in this stuff is going to be slow.%he%hW!%h %h\ ####### %h ##### l#####~~~~~# %h\ #∩~.####.~~.~~~@~~.#%h- %h| ##~...†#########~.~#%hz†∩...~.†~~~~~~~######.~~†..~~~~~##############l   frilled lizard (asleep)%h! %hO" %h" 7.8 (2  %h=#5A frilled lizard comes into view.%h#%h,%h/-~%h- l%h. l%hm.%h.%h/%h;0-%h0&9.4 (3.6%hJ9%h 8 _The frilled lizard hisses angrily.%h #######  ##### ~#####~~~~~#  #∩.l~.~~~@~~.#  ########~.~#  ###†∩~~~#  ~~~#  #### %h[P% #######  ##### ~#####~~~~~#  #∩%hQC.l~.~~~@~~.#  ########~.~#  ###†∩~~~#  ~~~#  #### %huZ4%h^%hae _A frilled lizard is nearby!%h _ #######  ##### ~#####~~~~~#  #∩.l~.~~~@~~.#  ########~.~#  ###†∩~~~#  ~~~#  %hsR#### %h5% #######  ##### ~#####~~~~~#  #∩%h6C.l~.~~~@~~.#  ########~.~#  ###†∩~~~#  ~~~#  #### %h>%h?%h@F%hJe _A frilled lizard is nearby!%hl_ #######  ##### ~#####~~~~~#  #∩.l~.~~~@~~.#  ########~.~#  ###†∩~~~#  ~~~#  %h؊R#### %h"% #######  ##### ~#####~~~~~#  #∩%h$C.l~.~~~@~~.#  ########~.~#  ###†∩~~~#  ~~~#  #### %h,4%h7{ _A frilled lizard is nearby!%h + #  ##### ~~#####~~~~~#  #∩~.####.l~.~~@~~~.#  ##~...†#~.~# ###†∩...~.†~~~~~~~# #####.~~†..~~~~~# #####%h %h %hA%hMJ~~lJ   endoplasm (wandering)%hf,51.0 (1%h%h] _An endoplasm comes into view.%hY  ####### ##### .J~#####~~~~~#%hZ = #∩~.####.~~l~@~~~~.# ##~...†#~.~# ###†∩...~.†~~~~~~~# #####.~~†..~~~~~# ##%h` ,%h %h %h6  BJ~.lJB   giant cockroach (wandering)l   frilled lizardThe endoplasm quivers.%h0 D=2.6%h( %h˝ b _A giant cockroach comes into view.%h]W BBYou closely miss the frilled lizard.%h@X ; 7 =30%hd_ %hb F _The frilled lizard bites you but does no damage.%hoQ  You hit the frilled lizard.  You kill the frilled lizard!%hS%h5T%hjU%h]~BJ.† %h#~&4%h#%hct _The Council accepts your kill.%h%hL%hI _No target in range!%hd~ ####### #####~.~~#####~~~~~# #∩~.####.BJ.@~~~~~.# ##~...†#~.~# ###†∩...~.†~~~~~~~# #####.~~†..~~~~~#  #%hB~BJ%hW22 -6.2 (1.6 _%hw%hC{ _You see here a frilled lizard corpse.%hd  You sock the endoplasm!  You kill the endoplasm!The Council accepts your kill.%h{= .%hȃW* 7 =70%h_%h>z _You can now lightly attack monsters by moving around them.%hX~~~~ ####### #####~.~~#####~~~~~# #∩~.####.~B@†~~~~~.# ##~...†#~.~# ###†∩...~.†~# #####.~~†..~~~~~#  #%ht  You lunge at the giant cockroach. You barely miss the giant cockroach.8.8 (1.6%hs%hJ _The giant cockroach bites you but does no damage. x2%h   You closely miss the giant cockroach. The giant cockroach closely misses you.90%h}%h G _The giant cockroach bites you but does no damage.%h\  You sock the giant cockroach!  You kill the giant cockroach!%hA~ %h '60%hx%hg^ _The Council accepts your kill.%h/%h0%h5%h8H _No target in view!%hgg _No target in view!%h _No target in view!%hQ4%hT%hVH _No target in view!%h%hL%h%h H _No target in view!%hS\ _No target in view!%hQ%h;%h<%h>%hTA%h%h%h%hx%h9J%hS<%h4%hC%hFQ%h`\  You enter the shallow water.22 Water  _Moving in this stuff is going to be slow..~~#l.~~###.~~~~~~ ####### #####~.~~#####~~~~~# #∩~.####.@~.†~~~~~.#- ##~...†%hej##~.~# ###†∩...~.†~~~~~~~# #####.~~†..~~~~~#  ##l   frilled lizard (asleep)%hp. 1  %hpKA frilled lizard comes into view.%hs%hN B~l%hB   giant cockroachl   frilled lizardThe frilled lizard hisses angrily.%hHG-3.4 (2.6%h%hb _A giant cockroach comes into view.%h, . B~# ~.~~### .l~~~~~   #####~.~~#####~~~~~#  #∩~.####.@~.†~~~~~.#  #########~.~#  ###†∩     %h+O  . B~# ~.~~### .l~~~~~   #####~.~~#####~~~~~#  #∩~.####.@~.†~~~~~.#  #########~.~#  ###†∩      _There are monsters nearby!%h:  . B~# ~.~~### .l~~~~~   #####~.~~#####~~~~~#  #∩~.####.@~.†~~~~~.#  #########~.~#  ###†∩     %h{  . B~# ~.~~### .l~~~~~   #####~.~~#####~~~~~#  #∩~.####.@~.†~~~~~.#  #########~.~#  ###†∩      _There are monsters nearby!%hؕ  . B~# ~.~~### .l~~~~~   #####~.~~#####~~~~~#  #∩~.####.@~.†~~~~~.#  #########~.~#  ###†∩     %hh . B~# ~.~~### .l~~~~~   #####~.~~#####~~~~~#  #∩~.####.@~.†~~~~~.#  #########~.~#  ###†∩      _There are monsters nearby!%hu(pMw~..B~##~~.~~#####.l~~~~~# # #####~.~~#####~~~~~# #∩~.####@~~.†~~~~~.# ##~...†#~.~# ###†∩...~.†~# #####.~~†..~~~~~#  #w   dart slug (wandering)~B~l5.0 (1%hG,\ _A dart slug comes into view.%h4%h_ _No target in range!%hX w ~. .~~## ~~B~~####  #.~~~~~~# ##########l.~@#####~~~~~∩~.####.~~.†~~~~~.##~...†#########~.###†∩...~.†~~#####.~~†..~~~~~#############%h,a m  You enter the shallow water.%hg ~w.B~l%hh d60Water %hqp %ht ? _Moving in this stuff is going to be slow.%h/~w.~~##~~.B~#####.~~~~~~# ############~l~~#####~~~~~∩~.####@~~.†~~~~~.#~...†#########~.~ ###†∩...~.†~~~~~~ #####.~~†.. ############%h-.w~B.l%h57.6 (1.6%h%hK%h  You hit the frilled lizard.  You kill the frilled lizard!~B† %h 7 =80 _The Council accepts your kill.%h` %ha %he %h5g I _No target in range!%h %h %h %hj I _No target in range!%hV %hW %h\ %ha I _No target in range!%h 4%h0 %h_ I _No target in range!%hQ %hR %hW %hZ I _No target in range!%h 4%h' Z _No target in range!%hH4%hiP%h}T%h4%h%h%h%hQ%hVv~w.B%h P22 -9 _%hs%h  _ You closely miss the giant cockroach. 7 =70 _The giant cockroach bites you but does no damage.%h:  You closely miss the giant cockroach.~w1 _The giant cockroach splashes around in the water.%h]P  You sock the giant cockroach!  You kill the giant cockroach!%hZ E† %h{ &2%h} %h ^ _The Council accepts your kill.%h: 4%hI %h I _No target in range!%hj9 %h: %h!Q _ _No target in range!%h  _No target in range!%h6 _No target in range!%h9 _No target in range!%hW3 _No target in range!%hfQ%hQ%h YJ%hY%hQ%hS4%h_%hb%hQ%hC%hC%h>J%hUM%hf ~. .~~## ~~.~w####  #.~~~~~~# ##########~.†@#####~~~~~%h-∩~.####.~~.†~~~~~.##~...†#########~.###†∩...~.†~~#####.~~†..~~~~~#############%hD9  You enter the shallow water.%h Q~w%h22 -3Water %h%h)? _Moving in this stuff is going to be slow.%h! ~~~~.~.~~###~~.~~#### #.~~~w~~# #%h#  #####~.@~#####~~~~~# #∩~.####.~~.†~~~~~.# ##~...†##~.~# ###†∩...~.†~#  #####.~~†..~~~~~# #%hD) ]-5.2 (1.6%h- %hP2 { _You see here a frilled lizard corpse.%hb .~~~~~~~#~.#%hc X#~.~~## #~~.~~#### #.~~~w~~# #%h6d  #####~@†~#####~~~~~# #∩~.####.~~.†~~~~~.#%hd  ##~...†###~.~# ###†∩...~.†%h\e k~#  #####.~~†..~~~~~# %he (#%h|  You spin and attack the dart slug. You sock the dart slug!  The dart slug is almost dead.%h]~ @ 7 ==6.8%hG %h V _The dart slug barely misses you.%h |  You thump the dart slug!  You kill the dart slug!%h G†%h <4-70%h t _The Council accepts your kill.%h%h%h%h%hfA  You enter the shallow water.%h22 Water  _Moving in this stuff is going to be slow.%h+%h%hK,%h6%h%h%h%h%h6!%hN%hB%h  #~l #~~~ #~~~ #~.~# #.~~~  #~~~# ~~~.##  #~.~@### -- ##~~.~~####  ##.~~~†~~# ####### #####~.†~#####~~~~~#∩~.####.~~.†~~~~~.###~...†#########~.~# l   frilled lizard (asleep)###†∩...~.†~~~~~~~######.~~†..~~~~~##############You enter the shallow water.%h 83.6 (5.8  Moving in this stuff is going to be slow.  A frilled lizard comes into view.%h[ ~%hHBThe frilled lizard hisses angrily.%h}-4.6 (6Water %h%h; _The frilled lizard moves out of view.%hM`%hX #~~~ #~~l #~~~ #~.~#%h  #.~~~ #~~~## #~~~.##%h #~.@~### ##~~.~~#### ##.~~~†~~#  #####~.†~#####~~~~~ #∩~.####.~~.†~~~~~. ##~...†##%h"W#~.~ l   frilled lizard ###†∩...~.†~ #####.~~†..~~~~~ %h(0.0%h%hL/~l6.2 (1.6%h|8%h9%h/  #~~~ #~~~ #~~~ #~.l# #.~~~ #~~~## %h1 #~~~.## #~.@~###  ##~~.~~####  ##.~~~†~~#  #####~.†~# #∩~.####.~ # ###†∩%h - %h R#~~~ #~~~ #~~~ #~.l# #.~~~ #~~~## #~~~.## %h #~.@~###  ##~~.~~####  ##.~~~†~~#  %h ~#####~.†~# #∩~.####.~ # ###†∩%h3 4%h %h" e _A frilled lizard is nearby!%hw  #~~~ #~~~ #~~~ #~.l# #.~~~ #~~~## #~~~.## #~.@~###  ##~~.~~####  ##.~~~†~~#  #####~.†~# #∩~.####.~ #%hjx C ###†∩%h= #~~~ #~~~ #~~~ #~.l# #.~~~ #~~~## %h\h#~~~.## #~.@~###  ##~~.~~####  ##.~~~†~~#  #####~.†~# #∩~.####.~ # ###†∩%h4%hA)%hp-e _A frilled lizard is nearby!%h #~~~ #~~~ #~~~ #~.l# #.~~~ #~~~## #~~~.## #~.@~###  ##~~.~~####  ##.~~~†~~#  #####~.†~# #∩~.####.~ # ###†∩%hL #~~~ #~~~ #~~~ #~.l# #.~~~ #~~~## #~~~.## #~.@~###  ##~~.~~####  ##.~~~†~~#  #####~.†~# #∩~.####.~ # ###†∩%hee _A frilled lizard is nearby!%h|N~ ~~~~ ~.l##.~~~ ~~## #~~~@## ##~.~~### ##~~.~~#### ##.~~~†~~# ##########~.†~#####~~~~~∩~.####.~~.†~~~~~.##~...†#########~.###†∩...~.†~~#####.~~†..~~~~~%h,%hL~l%h@:7.8 _%h%hގ%ho #~~~ #~~~ #~~~ #~~~ #~.~## #.~~~# #~~l## #~~@.## ##~.~~###%h ##~~.~~#### ##.~~~†~~#  #####~.†~##### #∩~.####.~~.†~~~~~ ##~...†###~. ###†∩...~.† #####.~~†..%h&i _is nearby! _A frilled lizard is nearby!  You enter the shallow water.  Moving in this stuff is going to be slow.  You spin and attack the frilled lizard.  Your unstable footing causes you to fumble your attack.%h's 7 =80Water %h$/%hs2F _The frilled lizard bites you but does no damage.%h- \  Your unstable footing causes you to fumble your attack.%h- T0-9%h3 %hG6 3 _The frilled lizard bites you.%h~a  You miss the frilled lizard.%h'90%ho\ _The frilled lizard bites you but does no damage.%hc.  You miss the frilled lizard.1%hN/F _The frilled lizard bites you but does no damage.%h:M You miss the frilled lizard. but does no damage.  You hit the frilled lizard.  The frilled lizard is heavily wounded.1=2%h%h[ _The frilled lizard barely misses you.%h  You barely miss the frilled lizard.The frilled lizard is heavily wounded.%h&3%h8%hF _The frilled lizard bites you but does no damage.%h  You hit the frilled lizard but do no damage.The frilled lizard is heavily wounded.4%h\ _The frilled lizard bites you but does no damage.%h  You miss the frilled lizard.The frilled lizard is heavily wounded.%h&5%hx%h_ _The frilled lizard completely misses you.%hh\  Your unstable footing causes you to fumble your attack.%hiB=6%hgo%hHy[ _The frilled lizard barely misses you.%hh  You miss the frilled lizard.The frilled lizard is heavily wounded.The frilled lizard hisses.%h&7%h%hF _The frilled lizard bites you but does no damage.%hAh  You hit the frilled lizard.  You kill the frilled lizard!%hnq†%hƔ8 _The Council accepts your kill.%hLM~~~~ ~.~##.~~~# ~@## ~~~.## ##~.~~### ##~~.~~####Water ~~22 -100.4 (1.6%hP$ %h_m_You see here a frilled lizard corpse.%h M#.~~~~ ~.~##.~~@# ##~~†## ~~~.## ##~.~~### ##~~.~~####† †~.-2.0 _%hv%h%h%h ##SS~ #~~~ ##.~. #~~~~ #~~~# #~~~# #~~~ #~~ #~.~.~~~# ~†## ~~~.####~.~~###SS 2 ball pythons (constriction, asleep)##~~.~~#### ##.~~~†~~# #### #####~.†~#####~~~%h} 5.2 (3.2  2 ball pythons come into view.%hz B%h %hf~~SSSS)%h-6.8 (4.8%h%h8 _The ball python hisses angrily. x2%h ##~~~ #~~~ ##.~S #~~S~ #~~~# #~~~# #~~~# #~~@# #~.~## #.~~~# ##~~†##  #~~~.##  ##~.~~###  ##~~.  ##.~~~†~~# %h ) ##~~~ #~~~ ##.~S #~~S~ #~~~# #~~~# #~~~# #~~@# #~.~## #.~~~# ##~~†##  #~~~. ##~.~~###  ##~~. ##.~~~†~~# %hI _There are monsters nearby!%h? ##~~~ %h#~~~ ##.~S #~~S~ #~~~# #~~~# %hY#~~~# #~~@# #~.~## %hv#.~~~# ##~~†##  #~~~.##  ##~.~~### %h[ ##~~.  ##.~~~†~~# %h6 ##~~~ #~~~ ##.~S #~~S~ #~~~# %ho #~~~# #~~~# #~~@# #~.~## #.~~~# ##~~†##  #~~~. ##~.~~###  ##~~. ##.~~~†~~# %h4%h%hd _There are monsters nearby!%h:  ##..~#~~~ #~~~~#.~SS~~~~~# ~.~#.~~~# ##~~†##~~~.## ##~.~~#####~~.~~####.~~~†~~# ####%hy r.~SS%h 5=8.4 (1.6%h %h Q _The ball python misses you.%hl %h \ ~S%hv You barely miss the ball python. The ball python closely misses you.The ball python barely misses you.The ball python bites you but does no damage.%hވ 6 7 90%h) %h6 Y _The ball python closely misses you.%h28  You barely miss the ball python. The ball python barely misses you.The ball python completely misses you.The ball python bites you but does no damage.10.5 (1.1%h%hX _The ball python barely misses you.%h  Your unstable footing causes you to fumble your attack.  The ball python barely misses you. x2; The ball python bites you.  %h]-The ball python bites you but does no damage.%h[49-10%h%h"\ _The ball python completely misses you.%h_completely misses you.You closely miss the ball python.  The ball python bites you but does no damage.  The ball python barely misses you. The ball python grabs you.  The ball python constricts you.%h-2 2.6 (1.1Constr Water %hEC _The ball python bites you but does no damage.%h*  You barely miss the ball python.The ball python bites you but does no damage.  The ball python constricts you.%h=,,30%h~2%h6C _The ball python bites you but does no damage.%h %h[ ##..~##~~~ ~~~~##.~. ~~~~#SS~~.~##.~~~#~~†## #~~~%h .###~.~~### ##~~.~~#### ##.~~†~~# #######~.†~#####~~~%h %hn %h 7The ball python bites you but does no damage.  The ball python constricts you. _The ball python bites you but does no damage.  You escape the ball python's grasp.  The ball python attacks as it pursues you!  %h'  ~~SSThe ball python completely misses you.The ball python attacks as it pursues you!  The ball python misses you.50-22 5.2 (1.6%h Y _The ball python bites you but does no damage.%h,##~~~ ~~~~##.~. ~~~~#~SS~~.@##.~~~##~~†## #~~~.###~.~~### ##~~.~~####%h{.^ ##.~~~†~~# ########~.†~#####~~~∩~.####.~~.†~%h1   The ball python attacks as it pursues you!  The ball python misses you. The ball python closely misses you.The ball python bites you but does no damage.%h:9 ~~SSThe ball python completely misses you. x2; The ball python barely misses you.%h:(6.8%h!B%hF _The ball python closely misses you. The ball python misses you.%h/&Y ##~~~ #~~~~ ##.~. #~~~~ #~~~# #~~~# #~~~# #~SS# #~@~## #.~~~# ##~~†## #~~~.## ##~.~~### ##~~.~~#### ##.~~~†~~#  #####~.†~##### #∩~.####.~~.†%hWY  The ball python completely misses you. x2; The ball python barely misses you. _The ball python closely misses you. The ball python misses you.You spin and attack the ball python. You hit the ball python.  The ball python is severely wounded.  You spin and attack the ball python. You hit the ball python.  You kill the ball python!%h} ~   ball pythonThe Council accepts your kill.The ball python barely misses you. The ball python closely misses you.The ball python bites you but does no damage.%hv1=-2 8.4Constr %h%hz _The ball python grabs you. The ball python constricts you.%h  You barely miss the ball python.The ball python is severely wounded.The ball python bites you but does no damage.%h,90%h%h _ _The ball python constricts you.%h3C  You closely miss the ball python.The ball python is severely wounded.The ball python bites you but does no damage.%hC\0-20.5 (1.1%hOG%hII_ _The ball python constricts you.%hq ompletely miss the ball python.  The ball python bites you but does no damage.%h]V1=1.6%hmu _The ball python constricts you.%hU  You sock the ball python!  You kill the ball python!~%h> 7 20%h _The Council accepts your kill.%h^ _No target in view!%h-4%h0%h2H _No target in view!%h _No target in view!%h)%h*%hC8 %hEB_No target in view!%h{3%hn|%h}%h9  You enter the shallow water.22 Water  _Moving in this stuff is going to be slow.%h%hP=%h%h%h,%h%h%h`,%h|%hǧ%hq %he You enter the shallow water.Water %h,%h %h/ You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.%h%h%h"%h %hB%h] ########~~~~~~####~@~~~~.~l-##~.~~~~~#######..~~~#### ##~~~~### #~~~~####.~.## l   frilled lizard (asleep)%h#~~~~##~~~###~~~#%h%45.4 (22.8)  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  A frilled lizard comes into view.l~~l-7.0 (24.4%h'%h)8 _The frilled lizard hisses angrily.%h #####  ####~~~~~~  ####~@~~~~l~~  %h##~.~~~~~#####  ##..~~~####  ##~~~~### #~~~~## ##.~.## #~~~~# #~~~## #~~~#%hq #####  ####~~~~~~  ####~@~~~~l~~  %h##~.~~~~~#####  ##..~~~####  ##~~~~### #~~~~# ##.~.## #~~~~ #~~~ #~~~#%h4%h]%he _A frilled lizard is nearby!%h5 #####  ####~~~~~~  ####~@~~~~l~~  ##~.~~~~~#####  ##..~~~####  ##~~~~### #~~~~## ##.~.## #~~~~# #~~~## #~~~#%h  #####  ####~~~~~~  ####~@~~~~l~~  ##~.~~~~~#####  ##..~~~####  ##~~~~### #~~~~# ##.~.## #~~~~ #~~~ #~~~#%h< 4%hL %h_ e _A frilled lizard is nearby!%h  #####  ####~~~~~~ %h 6 ####~@~~~~l~~  ##~.~~~~~#####  ##..~~~####  ##~~~~### #~~~~## ##.~.## #~~~~# #~~~## #~~~#%h P%hʓ h #####  ####~~~~~~  %hV v####~@~~~~l~~  ##~.~~~~~#####  %h ##..~~~####  ##~~~~### %ho #~~~~# ##.~.## %h ]#~~~~ %h #~~~ #~~~#%h %h %h %h e _A frilled lizard is nearby!%h######~~~~~~.####~~@~~~l~~~##~.~~~~~###..~~~#### ##~~~~### #~~~~####.~.## #~~~~##~~~%hQ###~~~#%h%h4l.%h88.6 (1.6) _%hƴ%h%h######~~~~~~.~####~~~@~l.~~~##~.~~~~~###..~~~#### ##~~~~### #~~~~####.~.## #~~~~# %h3%hil~=%hC 50.2%h%h_ _The frilled lizard completely misses you.%hh  You barely miss the frilled lizard.%h6 7 10%h%heF _The frilled lizard bites you but does no damage.%h'  You sock the frilled lizard!  You kill the frilled lizard!~%he&2%h2h%hj^ _The Council accepts your kill.%h#####~~~~~~.~####~~~~@~.~~~##~.~~~~~###..~~~#### ##~~~~### #~~~~####.~.## 22 -3.8 (1.6%h3EN-%hH%h3KH _No target in view!%h#####~~~~~~.~####~~~~~@.~~~##~.~~~~~###..~~~#### ##~~~~### #~~~~## %h%h$L5.4 _%h9 ######~~~~~~.~####~~~~##~.~~~~~#~##..~~~#### ##~~~~### %h %h 07.0%h %h %hY 4%h] %h_ H _No target in view!%h0 !#####~~~~~~.~~~~#####~~~~~~.@~~##~.~~~~~#~##..~~~#### %h A  You enter the shallow water.%hв d80Water %h %hm ? _Moving in this stuff is going to be slow.%hz5? #############  ####~~~~~~@~~~~# ####~~~~~~.~~~~~~~~~w##~.~~~~~#########~~~~##..###~ ##~~~~# #~~~~## w   dart slug (asleep) #.~.## ~~~~# ~~~##9.6 (1.6w~w61.2 (3.2 _A dart slug comes into view.%h\ #############  ####~~~~~~@~~~~#  %h]~~~~.~~~~~~~~w~  ~~#########~~~~   ##~ %h=%h #############  ####~~~~~~@~~~~#  %hxz~~~~.~~~~~~~~w~  ~~#########~~~~   ##~%h%h4%h%h ` _A dart slug is nearby!%h #############  ####~~~~~~@~~~~#  ~~~~.~~~~~~~~w~  ~~#########~~~~   ##~ %h\C" #############  ####~~~~~~@~~~~#  %hvDz~~~~.~~~~~~~~w~  ~~#########~~~~   ##~%h%E%hJ%hK%hSQ%hU` _A dart slug is nearby!%hT%h,U42.2 (1.0 _%hW[%hj^%h%%h֐Mw~%h&3%h.%hl%h8# ####~~~~~~.@~~~# ####~~~~~~.~~~~~~~w~~#  ##~.~~~~~#~ ##..~~~#### ##~~~~~### # ~~~~## .~.### ~~##  You enter the shallow water.4Water  _Moving in this stuff is going to be slow.%h@_# ####~~~~~~.~@~~#  %hI`0####~~~~~~.~~~~~~~w~~# ##~.~~~~~#~..~~~#### ###~ ~~~~### #~## ~.##%haW# ~##%hMc%h:iOw~%hi-5.8 (1.6%h}n%h]q%hЉ%hr%h͌%h)I _No target in range!%hJ # ####~~~~~~.~~@w# ####~~~~~~.~~~~# ~.~~~~~#~ ..~~~#### ###~~~w### #~.## ~%hN w 2 dart slugs (1 asleep) .### ##%hp   A dart slug comes into view.You lunge at the dart slug, in a flurry of attacks.  You hit the dart slug but do no damage. You hit the dart slug.%h . w~wThe dart slug is moderately wounded.  The dart slug launches a dart at you.%h  7 =7.4 _The slug dart hits you but does no damage.%h  You hit the dart slug.80 _The dart slug is severely wounded.%h} ,  Your unstable footing causes you to fumble your attack.w~9 _The dart slug bites you but does no damage.%h|  You hit the dart slug but do no damage.The dart slug is severely wounded.70%hW _The dart slug splashes around in the water.%heV%h6p4 w~Your unstable footing causes you to fumble your attack.1.5 (1.1 _The dart slug barely misses you.%hڛ%hk4-20%hڡ%hM _Your unstable footing causes you to fumble your attack.%h \  Your unstable footing causes you to fumble your attack.%h t  The dart slug launches a dart at you.%h %hD Sw~%h .=3%h V _The slug dart hits you but does no damage.%h {  You sock the dart slug!  You kill the dart slug!%h# †   dart slug%hܭ &4%hز %h ^ _The Council accepts your kill.%h # ####~~~~~~.~~~@# ~~~~~~.~~~~~~~~w~# ~.~~~~~#%h ~#~~~#### ####~~~~.### ##~.~## ~. ## . # %h %hS w~22 -6.1 (1.6%h %h6 v _You see here a dart slug corpse.%hN q 7 -70%h3 %hF M _Your unstable footing causes you to fumble your attack.%h#################~~~~~~.~~~†#### ###~~~~~~.~~~~~~@w~~# ~.~~~~~#########~~~~~~~# .~~~#### ####~~~~. ~~###  ##~.~##  ~. ##  %h̶  You spin and attack the dart slug repeatedly.  You hit the dart slug but do no damage. x2%ht  The dart slug launches a dart at you.%h$@K=8.7 (1.6%hC%hG@ _The slug dart hits you but does no damage.%hVd  You hit the dart slug.  The dart slug is lightly wounded.%hDW,90%h#[%h]A _The dart slug splashes around in the water.%h\  Your unstable footing causes you to fumble your attack.%h.80.8 (1.1%hW%%h(A _The dart slug bites you but does no damage.%h- %h 4-10%h %hi M _Your unstable footing causes you to fumble your attack.%hW8 \  Your unstable footing causes you to fumble your attack.%h:= t  The dart slug launches a dart at you.%h Z=2%h  _The slug dart hits you but does no damage.  You hit the dart slug.  The dart slug is moderately wounded.%hm &3%h) %h A _The dart slug bites you but does no damage.%h]-e  You hit the dart slug.%hG.&4%h3%h7b _The dart slug is severely wounded.%h  You hit the dart slug.  The dart slug is severely wounded.5%h:%hA _The dart slug splashes around in the water.%h'\  Your unstable footing causes you to fumble your attack.%h(&6%h,%h.A _The dart slug bites you but does no damage.%h*-7 _Your unstable footing causes you to fumble your attack.%h{  You sock the dart slug!  You kill the dart slug!%hE~%h65=8%hX%hg^ _The Council accepts your kill.%hP4%heT%h,WH _No target in view!%hJ%hH _No target in view!%hC4%hF%hHH _No target in view!%h%h%h%h^%h%hZo22 _%h0############# ####~~~~~~.~~~†#### #~~~~~~.~~~~~~~~~~#### ~~~~~#########~~@~~~~#-%hϚZ~#### ####~~~~.# ###  ##~.~.# #  ~.~ ..~ JSJ   jelly (asleep) ~S   ball python (constriction, asleep) %hT 90.4 (1.6  A jelly and a ball python come into view.The jelly quivers.%hS%h'%hۢ%hJS~~JS)%h%G-2.0 (3.2%hӫ%h5 _The ball python hisses angrily.%h  #######~.~~~†####~~~~~~~~~#### #~~@~~~~#  ####~~~~.# ##~.~.# #JS~~  ..~  ~~  ~ %hN9 E  #######~.~~~†####~~~~~~~~~#### #~~@~~~~#  ####~~~~.# ##~.~.# JS~~  ..~ ~~  ~ %hC= d _There are monsters nearby!%haR   #######~.~~~†####~~~~~~~~~#### #~~@~~~~#  ####~~~~.# ##~.~.# #JS~~  ..~  ~~  ~ %h1   #######~.~~~†####%h M~~~~~~~~~#### #~~@~~~~#  ####~~~~.# ##~.~.# JS~~  %h ..~ ~~  ~ %h 4%h %h d _There are monsters nearby!%hu ### ~~~~~~.~~~†#### ~~~~~~.~~~~~~~~~~#### ##~~~@~~~# #### ####~~~~.#  ###~.~.#  #JS~~#%h #..~#~~~..~.~%hp %h %hd %h %h[ %h ^SJ~.BB   giant cockroach (wandering)S   ball python (constriction)%hy -3.6 (1.6%h_ x _A giant cockroach comes into view.%hD ####~~~~~~.~~~†#### #~~~~~~.~~~~####~##~~@~S~~#~####%hD ####~~~~.## ###J.~.# # #~.~~#%hH #..~# ~~~. B~~S   ball python (constriction) .~%h],%h%fmS~J~%hg0=5.2%h3m%hp _The ball python completely misses you. The ball python misses you.%h)` ##  ####~~~~~~.~~~†#####~~~~~~.~~~~#### .~~~~~%h;,T##~@~S~~~#~#### ####J~~~.# ~### ###~.~.# ## #~.~~# # #..~# ~~~. B~~  .~%h-%hh4  The ball python attacks as it pursues you!  The ball python closely misses you. The ball python misses you.%h 7^SJ~%h:(6.8%h1<%h? _The ball python closely misses you. The ball python misses you.%h)uX ##  ####~~~~~~.~~~†#####~~~~~~.~~~~#### ~.~~~~~%hv##@~SJ~~~# .~~~#### ####~~~~.# ~~### ###~.~.# ~## #~.~~# ## #..~# # ~~~. # B~~  .~%hx%h{  The ball python attacks as it pursues you!  The ball python completely misses you. x2; The ball python closely misses you.%h SJ~The ball python misses you. The ball python completely misses you.%h(8.4%h%h҈Y _The ball python closely misses you.%hL q #############  ####~~~~~~.~~~†#### ####~~~~~~.~~~~~@~~~~#### #~.~~~~~#########~SJ~~~~ ..~~~########~~~~~~######~.~. ~~##~~~# .###..~# ~#%hVM E~~~. ##B~~ #.~%hUN %hO %hQ  The ball python attacks as it pursues you!  The ball python completely misses you. The ball python grabs you.%hZW JS~~The ball python constricts you.The ball python bites you but does no damage.%hW -2 200.0Constr Water %h/\ %h^^ _ _The ball python constricts you.%hq5k  The ball python's grasp on you weakens, but your attempt to escape fails.  The ball python bites you but does no damage.10 _The ball python constricts you. The jelly hits you but does no damage.%h  You hit the ball python.  The ball python is moderately wounded.The ball python bites you but does no damage.%h\ &2%h %h _The ball python constricts you. The jelly hits you but does no damage.%h $r unstable footing causes you to fumble your attack.  The ball python bites you but does no damage.  The ball python constricts you. The jelly hits you but does no damage.  The ball python bite%h [0-3.1 (1.1%h5 %h _ _The ball python constricts you.%h$~  You hit the ball python.  You kill the ball python!%h~? †  The Council accepts your kill.%h;Y1= 7 40 _The jelly hits you but does no damage.%h }# ####~~~~~~.~~~J#### ~~~~~~.~~~~~~@~~~#### ~.~~~~~#~# ~~~#### ####~~~~.# ### ###~.~.# ## #~.~~# ## #..~#  %h  You spin and attack the jelly. You hit the jelly. Your hands burn!  The jelly is lightly wounded.  The jelly hits you. You are splashed with acid. You resist.%h _44----5.7 (1.6%h %h% _The jelly barely misses you. _You see here a ball python corpse.%h>Q%h& c  You hit the jelly. Your hands burn! The acid corrodes you! BB   giant cockroach (wandering)The jelly is lightly wounded.15 60-2 flailCorr (-2) Water  _The jelly hits you but does no damage.%h   You hit the jelly. Your hands burn! The acid corrodes you! B. BThe jelly is moderately wounded.3----374(-4%hq %h < _The jelly hits you but does no damage.%h.%hJ8 B~Your unstable footing causes you to fumble your attack.8%h=;%h`=R _The jelly barely misses you.%hB%h$* B~Your unstable footing causes you to fumble your attack.%h@+&9%hC2%h6< _The jelly hits you but does no damage.%h\  Your unstable footing causes you to fumble your attack.%h#B~410.8 (1.1%h$%h3S _The jelly closely misses you.%h   You hit the jelly. Your hands burn!  The jelly is moderately wounded.%hf35----10%h%%hbQ _The jelly hits you. You are splashed with acid. You resist.%hU ^  You hit the jelly. Your hands burn!  The jelly is heavily wounded. B~The giant cockroach waves its antennae.2%h+ %hέ < _The jelly hits you but does no damage.%h%h B~Your unstable footing causes you to fumble your attack.%h<&3%h%ht< _The jelly hits you but does no damage.%hl%h|Evoke which item? Wands  A - a wand of mindburst (19) [!] read|quaff|evoke[?] describe selected%hIcoldbreeze the CudgellerGargoyle of Wu Jian *.....Health: 35/51 ================--------Magic: 8/8========================AC: 13  Str: 20EV: 7Int: 9#############SH: 0Dex: 11####~~~~~~.~~~J####XL:  8 Next: 55% Place: a Sewer ###~~~~~~.~~~~~~@B~~####Noise: =--------  Time: 6213.8 (0.0) ~.~~~~~#########~~~~~~~#b) -4 flail .~~~########~~~~.#Nothing quivered ~~######~.~.#Corr (-4) Water ~###~.~~# ###..~#J[%hO39;49m   jelly #~~~.B   giant cockroach #B~~.~You hit the jelly. Your hands burn!  The jelly is heavily wounded.The giant cockroach waves its antennae. _The jelly hits you but does no damage.  Your unstable footing causes you to fumble your attack. _The jelly hits you but does no damage.%hQ %h2RR coldbreeze the Cudgeller%hR %hTO Gargoyle of Wu Jian *.....%hvU %hV Health: 35/51 ================--------%hDW %hXJ Magic: 8/8%hX3========================%hWY  AC: 13  Str: 20  EV: 7%h[Int: 9 ############# SH: 0Dex: 11  ####~~~~~~.~~~J####  XL:  8 Next: 55% Place: a Sewer ###~~~~~~.~~~~~~@B~~####  Noise: =--------  Time: 6213.8 (0.0) ~.~~~~~#########~~~~~~~#  b) -4 flail .~~~#### ####~~~~.#  Nothing quivered ~~### ###~.~.#  Corr (-4) Water ~###~.~~# ###..~#  J   jelly #~~~.  B   giant cockroach %h&e#B~~  .~ _The jelly hits you but does no damage.  Your unstable footing causes you to fumble your attack. _The jelly hits you but does no damage.  Aiming: MindburstPress: ? - help, Shift-Dir - straight lineAim: a giant cockroach (chance to affect: 85%)%h0aJBjelly (heavily wounded, not susceptible)%hrx J#@%h/#@BAim: a giant cockroach (chance to affect: 85%)%hacoldbreeze the CudgellerGargoyle of Wu Jian *.....Health: 35/51 ================--------Magic: 8/8========================AC: 13  Str: 20%h>]EV: 7Int: 9#############SH: 0Dex: 11####~~~~~~.~~~J####XL:  8 Next: 55% Place: a Sewer ###~~~~~~.~~~~~~@*~~####Noise: =--------  Time: 6213.8 (0.0) %h~.~~~~~#########~~~~~~~#b) -4 flail .~~~########~~~~.#Nothing quivered ~~######~.~.#Corr (-4) Water ~###~.~~# ###..~#J   jelly #~~~.B   giant cockroach #%hB~~.~ _The jelly hits you but does no damage.  Your unstable footing causes you to fumble your attack. %h_The jelly hits you but does no damage.  Aiming: MindburstPress: ? - help, Shift-Dir - straight lineAim: a giant cockroach (chance to affect: 85%)%h  The giant cockroach's mind is blasted!  You blow up the giant cockroach!%h)%h* j ~The Council accepts your kill.%hn+ %heD 6====4.8 (1 _The jelly barely misses you.%hH %hJ k _Your Evocations skill increases to level 2!%hf  You thump the jelly!  You kill the jelly!†%h 9==--5 _The Council accepts your kill.%hן M #############  ####~~~~~~.~~~@#### ###~~~~~~.~~~~~~†~~~#### ~.~~~~~#########~~~~~~~# .~~~########~~~~.# ~~###%hܠ ###~.~.#%h_ 22 ----7.4 (1.6%h  _You see here a dart slug corpse.%h%h9%h%h%h 37= _%hn%hFn8=%h ### ####~~~~~~.@~~†####--22.2 (4.8  ####~~~~~~.~~~~~~†~~~####  ##~.~~~~~###~~~~~~~# ##..~~~#### ####~~~~.# #~~~~### ###~.~.# ~~~~## #~.~~# .~.## #..~# ~~~#%h ~~~. ~~## B~~%h %h%hJ4%hJ%hQ9=%hR%hS%h T%hzU,%h%V%hX,%hX%h:[m40=%hu\%h%^%hd%h}e%h`g,%hh%hjb1=%hk%hm%hn%h%o%hp,%hq%hs,%hht%hu%hvV2=%hcw%hx%hay%hy%h|%h};17 %h}%h'j _You are no longer corroded.%hπL3=%h,%hK%h'%hF%h%h%hۈ,%he%h7l4=%hʋ%hl,%h%hI%hϏ%hT%hg%hL5=%h%hӓ%h,%h%h%h4%hE6=%h̛%h%hy%h%h%h%h%h!B%hu%hQL7=%hդ%hH%hΦ%hT%ho%h%hx%h%hTV8=%hp%h-%h%h%%h,%h%h%h%h%hظx9=%h,%h)%h%hu%h%h%h-W50=%hٿ%h%h%h%h%h%%h%h,%h%h%h L1=%h%h%h,%h%hx%h,%h{%hw%h4,%h%h%%h%h=:=%h%hj%h%h%h%h%hn%hY,%h############# ##~~~~~~.~~~†#### ~~~~~.~~~~~~†~~~#### ~~~#########~~~~~~~ #### ####~@~~.# 77.8 (55.6) # ###~.~.# +0 flail #~.~~#  #..~#  ~~~.# .~~# .~. ~.∩ 9.4 (57.2 _Found a gate leading back out of this place.%h~%hL4%h2%h%hj%h7%hn%hn%hs ############ ~~~~~~.~~~†#### ~~~.~~~~~~†~~~#### ~#########~~~~~~~## ## ####~~~~. ###~.~. ##@.~~ ##..~# %h.M~~~.# #.~~#~.~.#~~.∩# J   endoplasm (asleep)~~~.#J~##  You enter the shallow water.%hc 84.2 (4.8)  Moving in this stuff is going to be slow.%hlJJ~%hc5.2 (5Water %hR%h] _An endoplasm comes into view.%hs###~†####~†~~~####~~~~~~## ####~~~~.##  ###~.~.##  ##@.~~#  ##..~#  ~~~.#  #.~~#  ~.~.#  ~~.∩#  ~J~.#  ~~## %h 0%h^ ###~†####~†~~~####~~~~~~## ####~~~~.## %h(  ###~.~.##  ##@.~~#  %h d##..~#  ~~~.#  #.~~#  ~.~.# ~~.∩#  ~J~.# ~~## %h %h %h %h a _An endoplasm is nearby!%hn d## .~~~†#### .~~~~~~†~~~#### #~~~~~~~##  ####~~~~.## ###~.~.## ##~@~~# ##..~# #~~~.# %h V##.~~# ~~.∩# ~J~.#~~~##%h %hVJ~%h?6.8 (1.6 _%h%h%hcd ########### ~~~~~.~~~†####.~~~~~~†~~~#### #########~~~~~~~## ####~~~~.## ###~.~.## ##~.~~%h\ ##@. #~~~.##.~~ ~.~.#J~.∩~~~.~~~#~~#%hB70%h/%h%h.  _No target in range!%hyJ~8 _%hP %hC_No target in range!%h%hþJ%h~%h%hr9 %hB_%h%h _No target in range!%hG _No target in range!%h8 %h (J.%h .90 _%he %hf %h[  You hit the endoplasm. 7 =1%h?^ d _The endoplasm is moderately wounded.%h{  You sock the endoplasm!  You kill the endoplasm!%hF~%hm0&2%hd3%h}7^ _The Council accepts your kill.%hJ3 ########## ~~~~.~~~†#### ~.~~~~~~†~~~#### ########~~~~~~~ ####~~~~. ###~.~ ##~.~~# ..~##~@~.##.~~# ~.~.#~~.∩##~~~.##~~~## w   dart slug (asleep).~~~#w~~##  You enter the shallow water.%h-S 0wwMoving in this stuff is going to be slow.  A dart slug comes into view.%h|U ``````The dart slug launches a dart at you.%h~K.~~~~.49-22 3.8 (1Water %h}%h- _The slug dart hits you.%hV ]####~~~####~~~~~## %h ####~~~~.## ###~.~.## ##~.~~# ##..~##  #~@~.#  ##.~~#  #~.~.#  #~~.∩#  #~~~.#  #~~~##  .~~~#  w~~## %h[ ####~~~####~~~~~## ####~~~~.## ###~.~.## ##~.~~# %h] \##..~##  #~@~.#  ##.~~#  #~.~.#  #~~.∩#  #~~~.# #~~~##  .~~~# w~~## %hd 4%hj %hn ` _A dart slug is nearby!%h ####~~~####~~~~~## ####~~~~.## ###~.~.## ##~.~~# ##..~##  #~@~.#  ##.~~#  #~.~.#  #~~.∩#  #~~~.#  #~~~##  .~~~#  %h§ Mw~~## %hx< ####~~~####~~~~~## ####~~~~.## ###~.~.## ##~.~~# ##..~##  #~@~.#  %hf= l##.~~#  #~.~.#  #~~.∩#  #~~~.# #~~~##  .~~~# w~~## %h A 4%hE %h/H ` _A dart slug is nearby!%hup%hq'~~~~.~~~†#### ~%hvs.~~~~~~†~~~#### ########~~~~~~~## ####~~~~.##%h]uD ###~.~.## ##~.~~ ##..~## #~~~.##@~~ #~.~.#%h~.∩~~~.~~~#.~~~# w~~#J   endoplasm (asleep)J.~# %hH %hހ1An endoplasm comes into view.%h_%h%h%hPw%h*~J%h J%h%h<~%h%h,%h-%hF5.4 (1.6%hΏ%ht%hҘ %h%h:_The endoplasm quivers.%h%h .~~~~~~†~~~#### ########~~~~~~~## ####~~~~.## ###~.~.## ##~.~~ ##..~## #~~~.##.~~## #@.~.#~.∩~~~.~~~#w~~~#~J~#.~# .~~#  You enter the shallow water.J~50--60Water  _Moving in this stuff is going to be slow.%h6 V~~~.~~~†#### ~.~~~~~~†~~~#### ########~~~~~~~## ####~~~~.## ###~.~.###~.~~# ##..~##~~~.# ##@~~##.~.~~.∩~~~.#~~~##wJ~~~~## ~.~.~~##wJ.~8.0 (1.6%h_90%hwJ~~1=300%h< %ha &1%h %h %h ,%h jJw~~%h&2%h%h%hJ~3%h ;  You hit the endoplasm.%h ow~ %h Q= 7 =4%hz %h[! ] _The endoplasm is almost dead.%huiz  You hit the endoplasm.  You kill the endoplasm!%huF~%h&5%h:%h^ _The Council accepts your kill.%h=d  You hit the dart slug.  The dart slug is lightly wounded.%ht  The dart slug launches a dart at you.%h~%hV47--6%h%hͨJ  _The slug dart hits you.  You hit the dart slug.  The dart slug is heavily wounded.  The dart slug launches a dart at you.%h!%h"`6---7%h>)%hZFMYou hit the dart slug.  The dart slug is heavily wounded.%hG&8%hJ%hg _The dart slug bites you but does no damage.  You thump the dart slug!  You kill the dart slug!%hDnF†%h݉@-9%h%h^ _The Council accepts your kill.%h%h%h%h H _No target in view!%hfB%hC%hH%haLH _No target in view!%hA%h%h%hH _No target in view!%h?F _No target in view!%h4%h%hM %h:_No target in view!%h3%h]%hQ%hY22 _7=%h ,%h*^8=9=50=%h.B%h/,%h0%hQ3a1=%hC.~~~~~~†~~~#### #######~~~~~~~ %hG9####~~~~. ###~.~ ##~.~~# #..~##~~~.# ##.~~##~@~.# -#~~.∩# #~~~.# #~~~##.~~~##~~~## J   endoplasm (asleep)~~.~#J.~~## %hrK256.0) _No target in view! _ An endoplasm comes into view.%hQJJ~-6.0 (17%hf _The endoplasm quivers. _You see here a dart slug corpse.%h ~~~~## ####~~~~.## ###~.~.## ##~.~~# ##..~## #~~~.# ##.~~##  #~@~.#  #~~.∩#  #~~~.#  #~~~##  .~~~# #~~~## J~.~# ~.~~##%h= ~~~~## ####~~~~.## ###~.~.## ##~.~~# ##..~## #~~~.# ##.~~##  #~@~.#  #~~.∩#  #~~~.#  #~~~## .~~~# #~~~## J~.~# ~.~~##  _An endoplasm is nearby!%h ~~~~## ####~~~~.## ###~.~.## ##~.~~# ##..~## #~~~.# ##.~~##  #~@~.#  #~~.∩#  #~~~.#  #~~~##  .~~~# #~~~## J~.~# ~.~~##%hU ~~~~## ####~~~~.## ###~.~.## %hW ##~.~~# ##..~## #~~~.# ##.~~##  #~@~.#  #~~.∩#  #~~~.#  #~~~## .~~~# #~~~## J~.~# ~.~~## %h] 4%hc %hf a _An endoplasm is nearby!%h ~~~~## ####~~~~.## ###~.~.## ##~.~~# ##..~## #~~~.# ##.~~##  #~@~.#  #~~.∩#  #~~~.#  #~~~##  .~~~# #~~~## J~.~# ~.~~##%h5~~~~## ####~~~~.## ###~.~.## ##~.~~# ##..~## #~~~.# ##.~~##  #~@~.#  #~~.∩#  #~~~.#  #~~~## .~~~# #~~~## J~.~# ~.~~##  _An endoplasm is nearby!%h{N7.0) _%hT%h%h]R %hZ WJ~%h[ &8%ha %hd %he J~=9%h?%h@'30%h%E%hG%h%hRJ~%h&1%h%he%h[%h`&2%h%h%h%hIRJ~%h &3%hݬ%hy%h| %h RJ~%h &4%h %h7 %hb K 7 =5%h %hŞ T _You barely miss the endoplasm.%h{  You sock the endoplasm!  You kill the endoplasm!%hF~%h8&6%hw%h^ _The Council accepts your kill.%hg4%hrm%hpH _No target in view!%h%h^%h%hH _No target in view!%hW4%h[%h\^H _No target in view!%hd4%h*%hH _No target in view!%hL4%hO%hQH _No target in view!%h%h%hL%h;C _No target in view!%hI4%hL%hmN%h4%h?%h9%h u%h!" B22 _%h( ,%hJ+ @ _ You enter the shallow water.%hP Water  _Moving in this stuff is going to be slow.  You enter the shallow water.Water  _ You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.%hR %h)S %hS %hU %h` c%h/g  #~†~.# #~~.∩# #~~~.# ##~~~## #.~~~#%hh # ##~~~###~ ##~~.~###~J#~.~~## ####~~~.@.~##- ~~# #######..~### †~#####~~~~~#~~# #.~~.†~~~~~.### #########~.~# ..~.†~~~~~~~# %hk J   endoplasm (asleep) #.~~†..~~~~~# ############# _ You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water.%ho ^47.0 (11.0) _Moving in this stuff is going to be slow. %h|p M An endoplasm comes into view.%hu q~JJ%hIv ~-8.0 (12Water %h{ %h}  %h~ P_The endoplasm quivers.%h ; #~†~.#  %hQ p#~~.∩#  #~~~.#  ##~~~##  #.~~~#  %h # ##~~~##  #~ ##~~.~#  ##~~#~.~~##  #~~~J@.~##  #######..~#### %h K#~~####%hj !%hmC #~†~.#  #~~.∩#  #~~~.#  %hn##~~~##  #.~~~#  # ##~~~##  %h~o #~ ##~~.~#  ##~~#~.~~##  #~~~J@.~## %h,p #######..~#### #~~####%hr %hu%hEv%hAz%h|a _An endoplasm is nearby!%h; #~†~.#  %h#~~.∩#  #~~~.#  ##~~~##  #.~~~#  # ##~~~## %hB #~ ##~~.~#  ##~~#~.~~##  #~~~J@.~##  #######..~#### %hK#~~####%h!%hw\ #~†~.#  #~~.∩#  %hb]#~~~.#  ##~~~##  #.~~~#  # ##~~~##  #~ ##~~.~# %h^^. ##~~#~.~~##  #~~~J@.~##  #######..~#### #~~####%h_- %hf%h\g%hgn%hqa _An endoplasm is nearby!%h; #~†~.#  %h#~~.∩#  #~~~.#  ##~~~##  #.~~~#  # ##~~~##  #~ ##~~.~# %hW ##~~#~.~~##  #~~~J@.~##  #######..~#### #~~####%hB%he #~†~.#  #~~.∩#  #~~~.#  ##~~~##  #.~~~#  # ##~~~##  #~ ##~~.~#  %hphV##~~#~.~~##  #~~~J@.~##  #######..~#### #~~#### %hzr4%hv%h9ya _An endoplasm is nearby!%h$z W#~†~.# #~~.∩# #~~~.# ##~~~## #.~~~# # ##~~~## #~ ##~~.~# ##~~#~.~~##  #~~~J~@~## # #######..~#### ~#####~~~~~#~~# .~~.†~~~~~.### ~.†~#  %h- .J  The endoplasm attacks as it pursues you!9.6 (1.6)%hX %h A _The endoplasm splashes around in the water.%h  You hit the endoplasm but do no damage. 7 =500%h W _The endoplasm splashes around in the water.%hV  You hit the endoplasm.  The endoplasm is lightly wounded.1.7 (1.1%hZ@ _The endoplasm hits you but does no damage.%h  You barely miss the endoplasm.The endoplasm freezes you.%h%h]46---20%h%h% _You are frozen.%hB  You barely miss the endoplasm.The endoplasm freezes you.%h=CB---3%hH%hJ  You barely miss the endoplasm.  The endoplasm freezes you. _You are frozen.  You barely miss the endoplasm.%hMKgThe endoplasm freezes you. _You are frozen.%hV7 _You are frozen.  You barely miss the endoplasm.  The endoplasm freezes you. _You are frozen.  You sock the endoplasm!  You kill the endoplasm!%hE~%h/604%hG%hl^ _The Council accepts your kill.%h+4%h0%h3H _No target in view!%h4%h%heH _No target in view!%h!4%h:%%h&H _No target in view!%ho4%hI%h֦H _No target in view!%h 4%h %h K1=%h@ %h %h1 _ You enter the shallow water.Water %h %h N _Moving in this stuff is going to be slow.%h  #~†~.##~ #~~.∩##~ #~~~.##~ ##~~~###~ #.~~~# ##~ ##~~~## #~l##~~.~# # ##~~#~.~~####%h  #~~~@~.~##- †~~# #######..~#### .†~#####~~~~~#~~## ##.~~.†~~~~~.### †##~.~# ...~.†~~~~~~~#l   frilled lizard (asleep) ##.~~†..~~~~~#  ##%h 728.0)  A frilled lizard comes into view.%hڿ _  The frilled lizard hisses angrily. You hear an angry hiss.%hP %h7 #SlS   adder (wandering)l   frilled lizard%h ?==4.3 (19.6%h %h Y _An adder comes into view.%hn  #~†~.#  #~ #~~.∩#  #~ #~~~.#  #~ ##~~~##  #~ #.~~~#  ##~ ##~~~##  %h/ 8#~S##~~.~# # ##~l#~.~~##  #~~~@~.~##  #######..~#### #~~#####  %h %h{ #~†~.#  #~ #~~.∩#  #~ #~~~.#  #~ ##~~~##  %hD`#~ #.~~~#  ##~ ##~~~##  #~S##~~.~#  ##~l#~.~~##  #~~~@~.~##  #######..~#### #~~##### %h  %h%h%h\%hd _There are monsters nearby!%hA #~†~.#  #~ #~~.∩#  #~ #~~~.#  #~ ##~~~##  #~ #.~~~#  ##~ ##~~~##  #~S##~~.~# # ##~l#~.~~##  #~~~@~.~## %h #######..~#### #~~#####  %h%h #~†~.#  #~ #~~.∩#  #~ #~~~.#  #~ ##~~~##  #~ #.~~~#  ##~ ##~~~##  #~S##~~.~#  ##~l#~.~~##  #~~~@~.~##  #######..~#### #~~#####   %h[4%h%hN _There are monsters nearby!%h%ha  You miss the frilled lizard.%h >  The adder hisses angrily.%h- ~SS  The frilled lizard bites you but does no damage.%h$/: 7 5.3 (1.0) %h9%h:V _The adder completely misses you.%h  You hit the adder.  The adder is moderately wounded.%hH  B B   giant cockroachl   frilled lizardThe frilled lizard bites you.  A giant cockroach comes into view.49--6%h h _The adder barely misses you.%hNZ ,  You hit the adder.  The adder is moderately wounded.~l   frilled lizard-7 _The adder barely misses you. The frilled lizard closely misses you.%h  You closely miss the adder.The adder is moderately wounded.%hȹ %h /BB   giant cockroachl   frilled lizard8%h  %h %hv __The adder bites you but does no damage. The frilled lizard barely misses you.%h %h2 %h4_%h&5>The adder bites you but does no damage. The frilled %hS6lizard barely misses you. %hq7 %h8   %h90The frilled lizard bites you but does no damage.%hF%hNG~%hlHB%hI%hgK%hL-%hUM9%hR%hU %hBV%hV_The adder bites you.%h %h.  %h$You miss the adder.%h4The adder is moderately wounded.%h%h%hγ 80%h0%h0 %h%ht_The frilled lizard barely misses you. The adder barely misses you.%h%h %h  %h$You miss the adder.%h4The adder is moderately wounded.%h}%hE) %h* %h*~%hA+B%h+'The adder closely misses you.%hS,%hC-%h-1%h2%h5 %h=6%h68_The frilled lizard bites you but does no damage.%hv  You closely miss the adder.The adder is moderately wounded. ~BThe adder bites you but does no damage. The frilled lizard closely misses you.502%hǜh _The adder barely misses you.%h   You hit the adder.  The adder is heavily wounded.The giant cockroach barely misses you. The frilled lizard closely misses you.%h&3%h%hR _The adder barely misses you.%hQks  You sock the adder!  You kill the adder!%ht= †B   giant cockroachl   frilled lizard  %huThe Council accepts your kill.The giant cockroach bites you but does no damage.%h#.14%h%hٖF _The frilled lizard bites you but does no damage.%h'  You hit the frilled lizard.  The frilled lizard is heavily wounded.The giant cockroach barely misses you. The frilled lizard barely misses you.%h&5%hQ%h\ _The giant cockroach barely misses you.%h]  You completely miss the frilled lizard. The frilled lizard barely misses you.1=6%h.f%hkG _The giant cockroach bites you but does no damage.%h  You miss the frilled lizard.The frilled lizard bites you but does no damage.7 %hA_The giant cockroach bites you but does no damage.%hviI  You sock the frilled lizard!  %hk<You kill the frilled lizard!%hz ~  The Council accepts your kill.%h&8%h%h[\ _The giant cockroach barely misses you.%hj  You closely miss the giant cockroach.%hl&9%h[%hG _The giant cockroach bites you but does no damage.%hEH  You sock the giant cockroach!  You kill the giant cockroach!%hANF†%hbC=90%hVi%hkp^ _The Council accepts your kill.%hq%h%hL%hH _No target in view!%h=4%hkB%hEH _No target in view!%hQ4%hŽ%hH _No target in view!%h=(4%h/%h2H _No target in view!%h4%h%hNH _No target in view!%h5 4%h#%hs&C _No target in view!%h]4%h8%h9%hE%hk%h>%h%h%h%hx%h%hx %h %h %h* %h %h %hӓ %h %h* 22 _ _ You see here a giant cockroach corpse. _  You enter the shallow water.Water  _Moving in this stuff is going to be slow.##..~## ~S.~#~~~.# .~##.~~#.~~#~†~.~~~#~~.∩# #~.~~#~~~.# #~~~##~~~## #~~~#.~~~# ##~@##~~~##- #~~##~~.~# ###~~#~.~~##Nothing quivered #####~~†[4%h5 54m.~.~##Water †~~# #######.†~######S   ball python (constriction, asleep)# 4.9 (4.6  A ball python comes into view.  The ball python hisses angrily.%hD eJSJ   endoplasmS   ball python (constriction)-6.5 (6.2%h/H %hK ] _An endoplasm comes into view.%hR    ~J.~#~~~.#  #~.~##.~~## %h  #~S~~#~†~.#  #~~~~#~~.∩#  #~.~~  #~~~#  #~~~#.~~~#  %h ##~@#  #~~##~~.~# # ##~~  #~~†.~.~##  #######.†~#### #~~######%h?   ~J.~#~~~.#  #~.~##.~~##  #~S~~#~†~.#  #~~~~#~~.∩#  #~.~~  #~~~#  #~~~#.~~~#  %hB##~@#  #~~##~~.~#  ##~~  #~~†. #######.†#~~######%h%h%hz _There are monsters nearby!%hW   ~J.~#~~~.#  #~.~##.~~##  #~S~~#~†~.#  #~~~~#~~.∩#  #~.~~  #~~~#  #~~~#.~~~#  ##~@#  #~~##~~.~# # ##~~  #~~†.~.~##  #######.†~#### #~~######%heR%h V   ~J.~#~~~.#  #~.~##.~~##  #~S~~#~†~.#  #~~~~#~~.∩#  #~.~~  #~~~#  #~~~#.~~~#  ##~@#  #~~##~~.~# %hVZ ##~~%hW' %hX: #~~†.%h7Y %hY= #######.†%hf#~~######%hn4%hq %h