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"} hn{"msg":"hide_dialog"} h v[?1051l[?1052l[?1060l[?1061h)0[?7h[?25l[?1c hbconfidenceinterval the Grave Robber RevenantHealth: 29/51 =============-----------Magic: 6/8==================------AC: 6Str: 17EV: 11Int: 17SH: 5Dex: 9XL:  6 Next: 32% Place: Dungeon:4Noise: ---------  Time: 3486.7 (0.0)-) ClawsCast: Soul SplinterMemories (3) ≈♣P#.≈~ ~#.~~ P.#.#### P ~..#....# P♣~P..#....##.~~.######....#*P~PP..#.......@†~.~. hF1##............#.....#.#.#####...##.#.# ####.#.##...#*   soul wisp (summoned)##..##..# ##..###..#Welcome back, confidenceinterval the Revenant Necromancer. hT _Press ? for a list of commands and other information. hkO` hgI30=7===1==== h.O _You start resting. h  hc >2= h  hT  h  h  h  hp . _Your soul wisp disappears in a puff of smoke! h> 098.7 (12.0) h3 78=== h %9.7 (13 h  h!  _Magic restored. h  ≈♣P #. ≈~ ~ #. ~~ P. #.#### P ~.. #....# P♣~P.. #....##.~~.## ####....#.P~PP.. #.†~.~.# #.#.. ...#.#.#####...#. #.#.# ### #.#.# #...# ##..# #..# #  #..###..#[ hQC|3;47H3=500.0) h Your spells (describe)TypeFailure Level  a - Soul SplinterNecromancy2% 1 b - ShockConjuration/Air19% (4%) 1  c - Grave ClawNecromancy3% (1%)2  d - Animate DeadNecromancy24%4 Select a spell to describe[!]/[I] toggle spell headers h" hI' h+$confidenceinterval the Grave Robber ≈♣PRevenant#.≈~ ~Health: 33/51 ===============---------#.~~ P.Magic: 8/8========================#.#### P ~..AC: 6Str: 17#....# P♣~P..EV: 11 h(-hInt: 17#....##.~~.##SH: 5Dex: 9####....#.P~PP..XL:  6 Next: 32% Place: Dungeon:4#......@.†~.~.#Noise: ---------  Time: 3500.7 (0.0)#............#..-) Claws...#.#.#####...#Cast: Soul Splinter. #.#.# ###Memories (3) #.#.##...###..##..# ##..###..#Welcome back, confidenceinterval the Revenant Necromancer. _Press ? for a list of commands and other information. _You start resting.  h-z_Your soul wisp disappears in a puff of smoke! _Magic restored. ha1 h3 h'7 h9 hj hrnK  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   3.0   3.4  +1   g - Spellcasting   2.0   3.6  -1          b + Unarmed Combat 4.3   4.2  +1   h - Conjurations   0.0   1.2  -1   h q     i - Necromancy   5.0   6.0   0   c - Short Blades   0.0   1.2  -1   j - Air Magic   0.0   1.4  -2           d - Armour   0.0   1.2  -1   k - Evocations   0.0   1.2  -1   e - Dodging   3.0   4.8  -1       f - Stealth   2.1   2.1  +2           h                                                           The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [[33 hЂm!] training|cost|targets h L> i + Necromancy 5.0 h57TargetTarget--  --  5.0  --  --  --  --  --  h48 --  --  --  a-z] set[-] clear selected target h8ccost|targets h_C<[?25h[?0c0  h  [?25l[?1c6.0 current training targets, if any.=] set aall targets h~ h h?confidenceinterval the Grave Robber ≈♣PRevenant#.≈~ ~Health: 33/51 ===============--------- hϐ#.~~ P.Magic: 8/8========================#.#### P ~..AC: 6Str: 17#....# P♣~P..EV: 11Int: 17#....##.~~.##SH: 5Dex: 9####....#.P~PP..XL:  6 Next: 32% Place: Dungeon:4 h#......@.†~.~.#Noise: ---------  Time: 3500.7 (0.0)#............#..-) Claws...#.#.#####...#Cast: Soul Splinter. #.#.# ###Memories (3) #.#.##...###..##..# ##..###..#Welcome back, confidenceinterval the Revenant Necromancer. _Press ? for a list of commands and other information. _You start resting. _Your soul wisp disappears in a puff of smoke! _Magic restored. hn h ha h h v hg X hL , hi  h 94 h 1= hZ  hk  h/  h  h  h  h  h  h  h=  hS  h L5= h  h , h  h , h  h P6 h  h@  h , h  h  h  h. , hz  h#  h H37= hM  h( , h'  h  h?  h  h  h X8= h  h} , h  h , h  h , h  hl  h E9= h  h?  h  h  h , hX  h  hw P40= hQ  h  , h>  h , h  h  h  h  h5 91 h )= h  h  h  hi  h\! , h>"  h4$ , h%  h' l2= h1(  h)  h*  h+  hi-  h-  h.  hk0  h0 L3= h1  h3  h+4  h4  h6  h6  h7  h9 , h:  h<  h= V4= h>  h?  h4@  h@  hB  hC  hC  hqE  hE L5= hF  htH  hH  hAJ  hL  hcL  h@M  hN  hDO  hP  hQ  h+R V6= h)S  hT  hCU  h V  hW  hX  hxY  h#[  h[ L7= h\  hD^  h^  hv_  ha  h~a  hEb  hc  h]d  h)e  hf  h2g V8= hMh  hj  hj  hk  hQm  hm  hn  h6p  hp  hvq  h s  h}s L9= hyt  hv  hv  h]w  hKy  hy  hz  hI|  h| W50= h}  hQ  h  h  h4  h  ht  h  h{  hF  h W _You start resting. h 064.7 (64.0) h Z1=5.7 (65 hk  h " _HP restored. h  Your spells (describe)TypeFailure Level  a - Soul SplinterNecromancy2% 1 b - ShockConjuration/Air19% (4%) 1  c - Grave ClawNecromancy3% (1%)2  d - Animate DeadNecromancy24%4 Select a spell to describe[!]/[I] toggle spell headers h h hpconfidenceinterval the Grave Robber  ha≈♣PRevenant#.≈~ ~Health: 51/51 ======================== h#.~~ P.Magic: 8/8======================== h#.#### P ~..AC: 6Str: 17#....# P♣~P..EV: 11Int: 17 h'#....##.~~.##SH: 5Dex: 9####....#.P~PP..XL:  6 Next: 32% Place: Dungeon:4#......@.†~.~.#Noise: ---------  Time: 3565.7 (0.0)#............#..-) Claws...#.#.#####...#Cast: Soul Splinter. #.#.# ###Memories (3) #.#.##...###..##..# ##..###..# _Press ? for a list of commands and other information. _You start resting. _Your soul wisp disappears in a puff of smoke!  hxr_Magic restored. _You start resting. _HP restored. hW h hY h  h  h Quiver which action? ([-] to clear) Items ([,] to cycle)  a - Zap: wand of light (9) Spells ([,] to cycle)  b - Cast: Soul Splinter  c - Cast: Shock  d - Cast: Grave Claw (3/3) Abilities ([,] to cycle)  h _e - Abil: Enkindle [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|on h hconfidenceinterval the Grave Robber ≈♣PRevenant#.≈~ ~Health: 51/51 ========================#.~~ P.Magic: 8/8 h========================#.#### P ~..AC: 6Str: 17#....# P♣~P..EV: 11Int: 17#....##.~~.##SH: 5Dex: 9####....#.P~PP..XL:  6 Next: 32% Place: Dungeon:4#......@.†~.~.#Noise: ---------  Time: 3565.7 (0.0)#............#..-) Claws...#.#.#####...#Cast: Soul Splinter. #.#.# ###Memories (3) #.#.##...###..##[ h39;49m..# ##..###..# _Press ? for a list of commands and other information. _You start resting. _Your soul wisp disappears in a puff of smoke! _Magic restored. _You start resting. _HP restored. ho h2 h2 hr hVx h~ hF _Unknown command. h= h? Ability - do what?CostFailure  f - EnkindleInstant h@0% [?] toggle between ability selection and description. h.  h^? confidenceinterval the Grave Robber ≈♣PRevenant#.≈~ ~Health: 51/51 ========================#.~~ P.Magic: 8/8========================#.#### P ~..AC: 6Str: 17#....# P♣~P..EV: 11Int: 17#....##.~~.##SH: 5Dex: 9####....#.P~PP..XL:  6 Next: 32% Place: Dungeon:4#......@.†~.~.#Noise: ---------  Time: 3565.7 (0.0)#............#..-) Claws...#[39 h3B ;49m.#.#####...#Cast: Soul Splinter. #.#.# ###Memories (3) #.#.##...###..##..# ##..###..# _You start resting. _Your soul wisp disappears in a puff of smoke! _Magic restored. _You start resting. _HP restored. _Unknown command. hE P  Okay, then. hH  hL  h0O . _ hZ  h` Econfidenceinterval the Grave Robber (ReNe) Turns: 3578, Time: 00:08:13 Health: 51/51AC:  6 Str: 17 XL: 6 Next: 32% Magic: 8/8EV: 11 Int: 17 God: Gold: 155SH:  5 Dex:  9 Spells: 1/9 levels left rFire + . . - Claws rCold + . . (no offhand)  hVb rNeg + + + f - +2 robe {rF+} rPois ∞(no helmet) rElec .k - +1 cloak rCorr + (no gloves) SInv .(no boots) Will .....h - amulet of reflection Stlth ++e - +6 ring of strength HPRegen 0.28/turn j - ring of resist corrosion MPRegen 0.11/turn %: reflection @: no status effects A: claws 1, cold resistance 1, low MP 2, negative energy resistance 3, torment resistance 2, mnemnophage, spellclaws hy hWconfidenceinterval the Grave Robber ≈♣PRevenant#.≈~ ~Health: 51/51 ========================#. h~~ P.Magic: 8/8========================#.#### P ~..AC: 6Str: 17 h.#....# P♣~P..EV: 11Int: 17#....##.~~.##SH: 5Dex: 9####....#.P~PP..XL:  6 Next: 32% Place: Dungeon:4#......@.†~.~.# h<Noise: ---------  Time: 3565.7 (0.0)#............#..-) Claws...#.#.#####...#Cast: Soul Splinter h. #.#.# ###Memories (3) #.#.##...###..##..# ##..###..# _Your soul wisp disappears in a puff of smoke! _Magic restored. _You start resting. _HP restored.  hM_Unknown command. _Okay, then. h h h- hz h} h  hF _Unknown command. hє hInventory: 13/52 slots Hand Weapons (go to first with ))a - a +0 dagger  h'Armour (go to first with [)  f - a +2 robe of fire resistance (worn)  k - a +1 cloak (worn) Jewellery (go to first with "=)  e - a +6 ring of strength (worn)  h - an amulet of reflection (worn)  j - a ring of resist corrosion (worn) Wands (go to first with /)i - a wand of light (9) Scrolls (go to first with ?)g - a scroll of amnesia  m - a scroll of teleportation Potions (go to first with !)  c - a potion of magic  d - a potion of curing  l - a ruby potion  n - 2 inky potions hc hj hCt;confidenceinterval the Grave Robber ≈♣PRevenant#.≈~ ~Health: 51/51 ========================#.~~ P.Magic: 8/8========================#.#### P ~..AC: 6Str: 17 hq#....# P♣~P..EV: 11Int: 17#....##.~~.##SH: 5Dex: 9####....#.P~PP..XL:  6 Next: 32% Place: Dungeon:4#......@.†~.~.#Noise: ---------  Time: 3565.7 (0.0)#............#..-) Claws...#.#.#####...#Cast: Soul Splinter. #.#.# ###Memories (3) #.#.##...###..##..# ##..###..# _Magic restored. _You start resting. _HP restored. _Unknown command. _Okay, then. _Unknown command.[39;49 h\m hMc h!gz Your spells (describe)TypeFailure Level  a - Soul SplinterNecromancy2% 1 b - ShockConjuration/Air19% (4%) 1  c - Grave ClawNecromancy hPh63% (1%)2  d - Animate DeadNecromancy24%4 Select a spell to describe[!]/[I] toggle spell headers hER hT)Power Damage Range Noise 72% N/A5 Almost silent4% 1d3 7 Almost silent36% 2d94 Quiet18% N/AN/A A bit loud hr 5 Shock Throws a bouncing bolt of electricity. It bypasses half of defenders' armour. Level: 1 Schools: Conjuration/Air Fail: 19% (4%)Power: 4%Damage: 1d3 (max 1d9) Accuracy: +++Range: 7Noise: Almost silent Miscasting this spell causes magic contamination. This spell is empowered while you are enkindled. This spell would have no effect right now because you can't see any hostile targets that would be affected. h'  Your spells (describe)Power Damage Range Noise a - Soul Splinter72%N/A5 hv Almost silent  b - Shock4% 1d3 7 Almost silent c - Grave Claw36%2d94Quiet  d - Animate Dead18%N/A N/A A bit loud  h Select a spell to describe[!]/[I] toggle spell headers h h hUconfidenceinterval the Grave Robber ≈♣PRevenant#.≈~ ~Health: 51/51 ========================#. ho~~ P.Magic: 8/8========================#.#### P ~..AC: 6Str: 17#....# P♣~P..EV: 11 hNInt: 17#....##.~~.##SH: 5Dex: 9####....#.P~PP..XL:  6 Next: 32% Place: Dungeon:4#......@.†~.~.#Noise: ---------  Time: 3565.7 (0.0) h: u#............#..-) Claws...#.#.#####...#Cast: Soul Splinter. #.#.# ###Memories (3) #.#.##...# h g##..##..# ##..###..# _Magic restored. _You start resting. _HP restored. _Unknown command. _Okay, then. _Unknown command. hP  hV h h  h" h#+ h1 hb; heAF _Unknown command. hy \ _  You enter the shallow water.Water  _Moving in this stuff is going to be slow. h e hj  h , h  h  hl  h  h  h  h<  h*  hF  hb , hD  h  h  ht , hq  h  hZ , hm  h- , h  h?  hw  h , hW  h #....##.~~.##...P.~PPP #....#.P~PP......PP~~. ......†~.~.###.###.PP ..........#....# #.#.#####...#### #.#.# #.### #.#.# ##...### #####.. #...# #......###....... ##..# #..###...@.#   h T#..# #..## ####.#...#  #..###..# #.# .## ##.......# #.# f# #...###.## ... [# #.#.# #. .#. J#f   sleepcap (dormant) #<#... . .. .J   endoplasm (asleep)  h #.#..... ?# ## ..#...### h  88.9 (23.2)  A sleepcap and an endoplasm come into view. hG ,9.9 (24 h  hy s _Found a ring mail and a scroll labelled ECOBIPNOVI. h  h  hF  h7 _You can't see any susceptible monsters within range! (Use Z to cast anyway.) hl....##.~~.##...P.~PPP ....#.P~PP......PP~~. .†~.~.###.###.PP #....# .#.#####...#### .#.# #.### .#.# ##...### ######. ...# #......###. h..# #..###....@# #..# #..## ####.#...# #..###..# #.#..## .# #.#.#f# ...###.## ...###[# .#.# #. .#. #J# <#... .. .. #.# .#..... ?# ## ..  h/ hf.f90.9 (1.0) _ h f.1 h@8#....##.~~.##...P.~PPP #....#.P~PP......PP~~..†~.~.###.###.PP.#....# #.#.#####...####  h:#.#.# #.### #.#.# ##...### ######... #...# #......###. ##..# #..###...@.#  #..# #..## ####.#f..#  #..###..# #.#..###.# #.#.#.# #...###.## ...###[# #.#.# #. .#. #J# #<#... h;S .. .. #.# #.#..... ?# ## .. ..#...### h`= h6H8f. hfK.=2 hT h.Y^ _The sleepcap attacks as it pursues you! You block the sleepcap's attack. h? 8  You scratch the sleepcap but do no damage.You claw the sleepcap!  The sleepcap is moderately damaged.3.8 (0.9 hC   hM 0_You block the sleepcap's attack. h {  You scratch the sleepcap. You claw the sleepcap.  The sleepcap is severely damaged.46---4.7 _The sleepcap releases spores at you. hJ   You scratch the sleepcap.  The sleepcap is severely damaged.5.7 (1.0 _You block the sleepcap's attack. hW%  You scratch the sleepcap but do no damage.The sleepcap is severely damaged.5---6.6 (0.9  h}4_The sleepcap releases spores at you. hV  You scratch the sleepcap.  The sleepcap is almost destroyed.67.5 _The sleepcap barely misses you. hP  You scratch the sleepcap..J   endoplasm (asleep) h 1438.4 hK  hɷ O _You destroy the sleepcap!! hL....##.~~.##...P.~PPP ....#.P~PP......PP~~. †~.~.###.###.PP #....# .#.#####...#### .#.# #.### .#.# ##...### ######... ...# #......###. ..# #..###....@# #..# #..## ####.#...# #..###..# #.#..## .# #.#.#.# ...###.## ...###[# .#.# #. .#. #J# <#... .. .. #.# .#..... ?# ## .. -! hL9.4 (1.0Soul Splinter! hr #.P~PP......PP~~. †~.~.###.###.PP ...#....# #.#####...#### #.# #.### #.# ##...### ######... ..# #......###........ # #..###.....###.# ..# #..## ####.#@..# ..###..# #.#..## ! ht:.......# #.#.#.# ..###.## ...###[ #.# #. .#. #J #... ..... #. #.....?#### . #...### #...#! h{! hv|B-600! hށ! hȄ! h8 c†~.~.###.###.PP ...#....# #.#####...#### ##.. .# #.### ..... ! h8 .# ##...### ######... .# #......###........ # #..###.....###.# # #..## ####.#...# ###..# #.#.@## ....# #.#.#.# ! h8 {###.## ...###[# #. ..#. #J ... #..... #. ..... #?#### . ...###! h{9  # ...# .#! ha? ! ho@ T7=1! hD ! hF " h5'...#....# #. #####...#### ##.. # #.### ..... # ##...### ######... # #......###........ # #..###.....###.# # #..## ####.#...# ###..# #.#..## ....# #.#.#@# ###.## ...###[ # #. ..#. #J. #..... #.. #?#### .##### ...# ####" h+" h+&2" h$0" hV2" h ####...#### ##..  #.### .....##  ##...### ######... ...  #......###........... " h6 #..###.....###.# #..  #..## ####.#...# ..##..# #.#..###.# ....# #.#.#.#.# " h {##.## ...##  #. ..#. #.#J . #......# #." hp". #?####. .### # ## ..." hq# ## ## " h& " h]&3" h." hR _You see here a +0 ring mail." h r  The helpless endoplasm fails to defend itself.  You claw the endoplasm!" h 2." hY 8=4.3 (0.9Soul Splinter" h " hb M _You kill the endoplasm!# h# h# hS# hӶ# h,# h# hb9=# hۿ,# h,# h,# h# h,# h# h# hW50=# h# h,# h# h1=# hB# h+# h# h# h# h.# ##...### ######... ... .# #......###........... .# #..###.....###.# # .# #..## ####.#...# ..# .###..# #.#..###.# ......# ##.#.#.# .###.## # #...###[# h6J# #. ....#..#.#.# ... #.....@###.# ..... #?####..# ..# ...### ##.h# #.#Soul Splinter# #... ... ... ##.. ##. ..###...h   black bear (asleep) .## .## h016.3 (12.0)# hj,7.3 (13# h# h[] _A black bear comes into view.$ hE*X# #......###........... # #..###.....###.# #.. # #..## ####.#...# ..# ###..# #.#..###.# ....# ##.#.#.#.# ###.## ###...###[# $ hf+-# #. ....#..#.#.# .. #......###. #?####.@# .### ##.h# ## .. ...# #...## .##  #.... $ h+[.### ## $ h8`hh$ h::9=8.0)$ hC$ hCG _The black bear barely misses you. The black bear closely misses you. x2$ hK  You barely miss the black bear. The black bear closely misses you.$ h B=9$ h $ hL s _The black bear misses you. You block the black bear's attack.$ ht  You completely miss the black bear. The black bear barely misses you.The black bear claws you but does no damage.$ h .20.2 (0.9$ h $ h X _The black bear closely misses you.% hb6*% h% hH hThe black bear resists with some effort.  You block the black bear's attack. The black bear claws you.% h48--7---1.2 (1.0% h % hB _The black bear claws you but does no damage.% he You block the black bear's attack. The black bear claws you. _ You miscast Soul Splinter.  You are very lightly contaminated with residual magic.  Nothing appears to happen.  bite% h>g 9=-6------2Contam % hnm % hqp z _The black bear barely misses you. You block the black bear's attack.& hC+6*& h" (weak, ally target, soul-s…)*   soul wisp (summoned)A fragment of the black bear's soul is dislodged from its body.& h  h*The black bear looks weaker.  The black bear bites you but does no damage.  The black bear claws you but does no damage.& h5------3Soul Splinter& h& hx~ _The black bear barely misses you. Your soul wisp touches the black bear.& h&G  You scratch the black bear but do no damage.The black bear is lightly wounded.  The black bear bites you but does no damage.& hH[8-4.1 (0.9& hP& hRr _The black bear claws you. The black bear closely misses you.' hbite _The black bear claws you. The black bear closely misses you.  Your soul wisp touches the black bear but does no damage.  biteYou block the black bear's attack.' h' hq5' hT--5.0' h ' h' hw!_The black bear claws you.' h   You claw the black bear!  The black bear is heavily wounded.. but does no damage.  You block the black bear's attack.6-=9 _The black bear claws you but does no damage.' hX [block the black bear's attack. ' hWY |_The black bear claws you but does no damage.  You closely miss the black bear.' h'\ L----6.8' hf ' hj E _The black bear claws you but does no damage. x2' h x2bar  Your soul wisp barely misses the black bear.The black bear barely misses you.  5-7.8 (1.0 _The black bear claws you.( h You scratch the black bear.  The black bear is severely wounded.Your soul wisp touches the black bear but does no damage.  The black bear bites you but does no damage.  The black bear barely misses you.6===8.7 (0.9( h$ ( h=_Your magical contamination has completely faded away.( hjx hhberserk, weak, ally targe( h8You barely miss the black bear.The black bear is severely wounded.( h@569.7 (1.0( h( hޟ _Your soul wisp touches the black bear. The black bear goes berserk!( h)O  You scratch the black bear.  The black bear is severely wounded.The black bear bites you but does no damage.2--30.6 (0.9( h ( hZ _The black bear claws you. x2; Your soul wisp touches the black bear.( h K hhdistracted, weakYou barely miss the black bear.The black bear is almost dead.The black bear bites you. The black bear barely misses you.0---1.5 _The black bear completely misses you. Your soul wisp touches the black bear.( h S  You claw the black bear!( h *.*   soul wisp (summoned)( h T===802.5 (1.0( h d _You kill the black bear!) hFd _No target in view!) hS 1= _) hB) h) hV2=) h ) h<,) hu) hJ) hG7===) h) hG) h) hW) hL) hL3=) h) h,) h) hK) h) h5===) h) h+r _Your soul wisp disappears in a puff of smoke!) hV4=) h) h,) h) h,) h) h) h) h) h) h55=) hhG8===) h3) hR _Magic restored.) h) h,) hX) h,) h) hj ) h g6====) h ) hQ ) h ) h) h-) h) h) h,) hL7=) h) hE) h) h) h) hw) hX) h) hH) h-) h) hV8=) h ) h/") h") h#) h%) h1&) h') h() h)L9=) h*) h+) h ,) h,) hq.) h.) h/) hE1) h1) h2) hO4) h4W50=) h5) hR7) h7) h8) h;,) h<) h>91) h>)=) h?) hC) h^D,) hE) hoG) hI) hI) hIJ) hL) h O,) h......@..##.# ...93.5 (17 * h\..$####...# .# .... ##..# #  #..#  #..#* h\ ##.# ### * h`* h c,4.5 (18* h.f* hh; _Found a stone staircase leading down.* h #.#.###.###... #<#.........#### ##.#......#####... ##..#...#### #. #.##..#....# .. #.#........# #.# ##.....##..### ..##....#.......# ......>...@.....##.# ......$####...# .# ........S ##..# #Soul Splinter.... #..#... #..#~. * hb@##.#S   ball python (constriction, asleep)~ ###6.5 (2.0)7.5 (3 _A ball python comes into view.6 h 6 h 6 h 6 h ; h ; h7 ; hl ; h  h  h  h  hPn #.#.###.### #<#.## ### ##.#......##### .. ##..#...#### # #.##..#....#  #.#........# #. ##.....##..### ..#.##....#.# ...#...>..@......##.# ...#.....$####...# .# .....S. ##..# # h@TK..# #..#... #..#⌠~...# ##.#~... ###..... hV hyX+8.5 (1 h_ heb h 7* hK Sweak, ally…)*   soul wisp (summoned)A fragment of the ball python's soul is dislodged from its body.  The ball python looks weaker. hs hUvD  The ball python hisses angrily. hV*S. hɂ7---==9Soul Splinter h hщu _The ball python misses you. You block the ball python's attack. hz  You closely miss the ball python. The ball python closely misses you. h 1 -700.4 (0.9Constr  h hvz _The ball python grabs you. The ball python constricts you. h( <  You scratch the ball python.*.$*   soul wisp (summoned) hB 11 =-1.3 _You kill the ball python! hI 4 hN  hS H _No target in view! hً _No target in view! h h95| _No target in view! h hz h- h\H _No target in view! h]  _--- hd  hk 8=== hm  h,q  hs , hSv  hzx 5 _You swap places. hAz 4 h{  h} , h~  h N _You now have 165 gold pieces (gained 10). h  hȃ R=== h؄  hS  h  h , h  h)  h  h , h.  h)  h  h  hO  h#  h  hJ  h , h  h+  h  h  hY  h  h  hP , hǦ  hy  h  h , h  h֭  h~  h , h-  h r _Your soul wisp disappears in a puff of smoke! hj 4 h7  h4  h , h  hQ  hW , h  h  h: , h2  h  h; , h  h  h\ , h  h  hR , h  h  hr  h  hf  h  hr B hz  hb , h  h  h  hh  h  hB  h  hi  h  h  h  hh  h  h#  h  h  h7  hF  hl  h  hN  h7  h T  #.#.#  ............#.. #...  ............... ##..  .............# #..  ..[.......... #..#  .........# # ##..   h ......# .# #...#   #...##..# #.#.#   ## #<#-34.3 (33.0)   hw % #......#### ##.#   #.###.....###..#..   ##.# .##.##..#...   ##..# ##.##.#.......  h 2  #...# #..##.....##..   #.#.###.##....#.....    h \ ###.#.##...>.........#   #.....##......####...#  h  hz F-5.3 (34 h  h ) _Found a scale mail. h  h  h̚  hѤ  hIJ 978 M.####... #.#..[.. #..#.....# #....>........# .#. hq #.@.##..#.#.#0.0)# #<......#### ## #.###.....###..#  ##.# .##.##..#....# ##.# ..#.#.. hV A6.3 (1 hR  h ; _Found a stone staircase leading down. hKJ h Y hcB hn4 hN~4 h/ hr h h~ hJ #...#  #...# ##### #...###... #............~ #...###.####.P ##...# #.# #.P #..### #.# #.P ####.## #.#####P #@...# #....##P77.3 (41.0) #...#### #....## #.### ####....#.P #..< [ hl40m#........÷~ ###.### ##....... #..........## ##...#.#.####  #............## #..###.#.#  ..............###..# #.#.# #  ..............#...## #...# 8.3 (42 _Found a stone staircase leading up. h  h] 4 hA  h  hW  hT  h , h  h]  h2 B hl  h\  h  hn  h?   h J There is a stone staircase leading up here. hw  h _ h  h  h  h  h1  hY B h  h  h  h  h  h>  h , h  h  h , hD  h X h  h , hH  hm  h) , h  h)  h , h=  hs  h, , h  h]  h6 , h  h{#  h\% , h&  h)  h1  hB8 X hg9  hM<  h[E  hF  hG  h:H  hvI  h4K  hDN , hO  hQ  h R  hsR  hR  h]T  hgU , hV  hwY  hZ , h~[  h]  h!^ , h^  h`  ha , hpb  hd  hd , hre  hf  hg  hKh  hh  h_j  hk , hl  hn  h~o , hp  hq  hr  hs , hu  hv , hhw  hx  hy  hCz  hz  h|  h%}  h}  h~  hS  h  h , hX , h  h  h  h B h , hN B hf  h  hp , h/  hכ  hG , h= , h%  h  hץ ##.##.#........# #.## ##. #..##.....##..### .. #.##....#.......# ... ...>.........##.# ... ......####...##.# .... ......# ##..##.# .....## #..##.# .....# #..##.## ~...## ##.##.@#826.3 (48 ~...# hH #####.# ....# .... ##### #....# # #...... h #.....# #....## #<...#  h  h ,7.3 (49 h  h 9 _Found a stone staircase leading up. hP1 hk2 h@3 h6 h9, h9Bn h hS, h h\ h|, h  h  hT , hK h6 h^, h= hH h h h( h  hm h  h h h h  h1", h &X h' h', h) hG*, h* h, h.B h4 h5 h6 hg7 h7 h8 h9 hg: h: h; h< hg= h= h> h? hC@ h@ hA h8I .. #.... .# ... .###  .# ... # # ....####.# #########. #.### ###.@..$....46.3 (1 ..#####...#######(..#####.....### ..........##### .....###### ....# hI# <...# ##### hL hM,7.3 (20 hP haS% _Found 5 stones. h5 h|6 h7 h: huF h+I hK, hQM hnQ hkR hRS hXN _You now have 176 gold pieces (gained 11). hZ4 hz\ hv_ hb hb hc hf hg, hQi h\k hCm, hfn hUq hr hPs hs hu hw, hw hy hz h{ h{ hC} hB~ h~ hY h hƒ, hք hG h, hk h h&...#..#.#.# #......###.# . . #.####..# ..# .#. #.# ##..###.###...# ##.........## ##...##..## #......> .###..## .  #@.# 61.3 (14##.#  ##.####### #......... #......... h #########......... ###.................  #####...#######(........ ##.....### ########## h  h,2.3 (15 h h; _Found a stone staircase leading down. h 4 h-  h@  h[  h<  h   There is a stone staircase leading down here. _#...# ..# .#..###.# .)# .#.#.#.# ..# ..###[# ##..## #..#.#.# #.#..# ...###.# . ..## ###..# ..# .#...#  ##..###.###..#.#  ##.........##@##9.3 (7.0) ##...##..##..#......>...# #.###..##### # ##..# ##.# ##.#######[1 hs K #......... #.........70.3 (8 _Found a dagger. h{J hC, hHn h8X h  h hm....###.# #... ###.#...#...#..#  #.#..###.# .)#  ##.#.#.#.#r# ..###...###[# #:###..###..#.#.# #.#.#..#......###.###5.#..## #.####..# ..#...#...# #.# ##..###.###@.#.# ..# ##.........##.##  hDi.## ##...##..##..#Soul Splinter . ##......>...# . #.###..##### . ##..#5   ufetubus (asleep) . ##.# r   quokka (asleep) h ##.#######  #... h 3.3 (3  A quokka and an ufetubus come into view.Found a manual of Unarmed Combat. hT hT .r.55rThe ufetubus shouts! hJ====4.3 (4 h ho _You block the ufetubus's attack. The ufetubus misses you. h1* hWb (weak, ally target, soul-spl…)*   soul wisp (summoned)A fragment of the ufetubus's soul is dislodged from its body. ht  The ufetubus looks weaker. The ufetubus closely misses you. :r*5The ufetubus hits you.0-7---=---5.3 (1Soul Splinter _Your soul wisp closely misses the ufetubus. h  You miss the ufetubus.The ufetubus hits you but does no damage. h Q .r h fYou block the ufetubus's attack.  The ufetubus hits you but does no damage. hQ o1=---6.2 (0.9 h  h V _The ufetubus closely misses you. h.   You scratch the ufetubus but do no damage.Your soul wisp touches the ufetubus. The ufetubus slips past your soul wisp!  The ufetubus barely misses your soul wisp. h 5.r5  distracted, weak, ally targ hh @7.1Soul Splinter h  h? 7 _The ufetubus hits your soul wisp. hU*%  You closely miss the quokka. The ufetubus hits your soul wisp.  The ufetubus hits your soul wisp but does no damage.  Your soul wisp closely misses the ufetubus. hJ,(8.0 h5 h<> _The quokka bites you but does no damage. h9  You claw the quokka! h/35†5weak, ally target, soul-spl*   soul wisp (summoned)  You claw the quokka!  You kill the quokka!  The ufetubus barely misses your soul wisp.  Your soul wisp touches the ufetubus.  The ufetubus hits your soul wisp but does no damage. hY---19Soul Splinter hka he7 _The ufetubus hits your soul wisp. h1 ###........... #.....###.# #... ####.#...#...#.. #.#..##)  ##.#.#.#.#.# ..## ###...###[# #:###..## ....#..#.#.# #.#5#..# ##......###.###.*#..## ##.####..# ..#..@#...#  #.# ##..###.###..#.  ..# ##.........##.## #.## ##...##..##..# ..#......>...# ..#.###..##### ..# ##..# .. ##.# ##.####### h  The ufetubus hits your soul wisp but does no damage.  The ufetubus misses your soul wisp. h I=9.9 (1.0 h  h\ _Your soul wisp barely misses the ufetubus. _You see here a quokka corpse. h`### ######... ... ..###........ #.....###.# #... ####.#...#...#..#  #.#..###.# .)##  ##.#.#.#.#.# ..## ###...###[# #:###..# ....#..#.#.# #.#5#..# .....###.###.@#..# ##.####..# ..#..*#..#.# ##..###.###..#.#  ..# ##.........##.# #.## ##...##..####......>...#.###..###### ##. ..#  You swap places.  The ufetub hvus hits you but does no damage. *†The ufetubus closely misses you. You block the ufetubus's attack.80 _The ufetubus barely misses you. hs  You scratch the ufetubus.  The ufetubus is severely wounded.Your soul wisp closely misses the ufetubus. h-1.8 (0.9 h ho _The ufetubus misses you. You block the ufetubus's attack. h2 IYour soul wisp closely misses the ufetubus.misses you. You block the ufetubus's attack.  You closely miss the ufetubus.The ufetubus hits you.  The ufetubus hits you but does no damage. hC V0-2.7 hi  h Y _Your soul wisp misses the ufetubus. h >MThe ufetubus hits you but does no damage. _Your soul wisp misses the ufetubus.The ufetubus barely misses you.   closely misses the ufetubus. h 48--8===3.6 h/  h5 m _The ufetubus hits you. The ufetubus closely misses you. h~  You claw the ufetubus!.*   soul wisp (summoned)34.5 _You kill the ufetubus! _No target in view! h> _No target in view! h h h heH _No target in view! h$  h%  h'  h8,  h]4 Q _ h: L9= h =  h6@  h@ <=== hB  hE  hYF  h H  hK , h$N  hP  hQ W50= hS  hV  hNW  hZ  hah  h+j , hl  ho r _Your soul wisp disappears in a puff of smoke! hnp L1= hq  hSt  huv , hpx  hz  h| , h3~  hY  h5  h͂  h  hk ...#### ##.. .### .....## ...### ######... ... .....###...........## .###.....###.# #.... ## ####.#...#...#..## #.#..###.# #.)##  h 0# ##.#.#.#.#.#.#..######...###[# #@###..##- hd ....#..#.#.#.#.#.#..# ...##......###.###..#..## #####.####..#...#..†#...# # #.# ##..###.###. h- .#.#  ..# ##.........##.##  #.## ###...##..##..#  ..#......>...#  ...#.###..##### h< 096.5 (12.0) h. b=-7.5 (13 hM  hc P _You pick up a manual of Unarmed Combat and begin studying. h  h  h  h  h  h= B h  h  h  h X hV  ho  h  h  h  h  hj  h  X hu  h  h , h`  h  h , h  h  h" u~.##...P.~PPP PP......PP~~. .## ~.###.###.PPP (. #....# .. #.. ..#### #.##..# .### #.....#####  hx# r...### ######...#..... .....###...........##.# .###...###@.....# 905.5 (8.0) hL$  ####.#...#...#..#### # #.#..###.###.)##  ##.#.#.#.#.#.#..##  h$ #####...###[###.###..## ##.....#..#.#.#.#.#.#..# ...##......###.###..#..# h ' j# #####.####..#...#..†#...# # #.# ##..###.###..#.# hc1  h7 +6.5 (9 hFA  hE % _Found 7 stones. h  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   3.0   3.4  +1   g - Spellcasting   2.0   3.6  -1           b + Unarmed Combat   4.9   2.1  +1 +4 h - Conjurations   0.0   1.2  -1      i + Necromancy5.4   6.0   0   c - Short Blades   0.0   1.2  -1   j - Air Magic   0.0   1.4 [ hm -2           d - Armour   0.0   1.2  -1   k - Evocations   0.0   1.2  -1   e - Dodging   3.0   4.8  -1       f - Stealth   2.1   2.1  +2                                    [37 h@m                                  The species aptitude is in white. Bonus from skill manuals is in red.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets h99rTargetTarget--  --  5.0 --  6.0 --  --  --  --  --  --  a-z] set[-] clear selected targetcost|targets hOB hu<[?25h[?0c5.0  hϐ [?25l[?1c hd 5.5 =] set aall targets h  h hR 4~.##...P.~PPPconfidenceinterval the Grave Robber PP......PP~~. .##Revenant ~.###.###.PPP (.Health: 51/51 ======================== .#....# .. #..Magic: 8/8======================== ...#### #.##..#AC: 6Str: 17 .####.....#####EV: 11Int: 17  h ...### ######...#.....SH: 5Dex: 9 .....###...........##.#XL:  6 Next: 83% Place: Dungeon:4 .###.....###.###@.....#Noise: ---------  Time: 3906.5 (0.0) ## ####.#...#...#..####-) Claws # #.#..###.###.)##Cast: Soul Splinter # ##.#.#.#.#.#.#..##Memories (3) ######...###[###.###..## ##.....#..#.#.#.#.#.#..# ...##......###.###..#..## #####.####..#...#..†#...# # #.# ##..###.###..#.# _No target in view! _[39;4 hW9mNo target in view! _No target in view! _Your soul wisp disappears in a puff of smoke! _You pick up a manual of Unarmed Combat and begin studying. _Found 7 stones. h hh h hp h4 h$ h h hX h, h hљ, hʚ h h[, h h֤ huB hn h-B h h, h hB h, hq, h h, h8, hV hPB h, h, h[ h~, h, ha, h hcB h h h , h h hg)n h* h<- h2 h5 h6 h: hX@ hE, hH h N hR hR hV h^ hAd, hg hOm hp h4q h u hy h~, h h hB hЏ h h  h hN h= h͜ h h h h h hB h hI hB hB h h, h hi hz hh, hؽ, h4B hB h h hB h h, h h hZ #..###..# #.#..###.###.)#  ##.......# ##.#.#.#.#.#.#..  #...###.#######...###[###.###.  #.#.###.###.....#..#.#.#.#.#.#  #<#.........##......###.###..#  h# ##.#......#####.####..#...#..†# ###..#...#### ##.# ##..###.###. ##..#....# #..# ##......... #... #@## ###...##.. ....##..### #....# ##...... ..#.......# #....# #.###.. .......##.# #..... # ##....##.# #....# ## # ##..##.# #....# ## J   endoplasm (asleep) # #..##.# #....# #.  #..##.###.J..# #.  ##.##..# #########. h]044.5 (38.0) h,5.5 (39 hs _An endoplasm comes into view. h` _Found 7 stones. _An endoplasm comes into view.  You are studying Unarmed Combat. Your movement speed is average.  Your attack delay is about 0.9.  Your damage rating with unarmed combat is about 11 (Base [5 + 4 (UC)] x 117%  (Str) x 105% (Fight)). h< hC h  h__Your base attributes are Str 11, Int 17, Dex 9. hDV  hW  h\  h^ F _Unknown command. h  h  h  h F _Unknown command. hP#.......# ##.#.#.#.#.#.#. #...###.#######...###[###.### #.#.###.###.....#..#.#.#.#. h^ #<#.........##......###.###.. ## ##.######.####..#...#..† .###..#...#### ##.# ##..###.## ..# #..# ##....... .#........# ####.## ###...## .....##..### #..@.# ##... h #.......# #....# #.###......##.# #...... # ## .####...##.# #....### # .# ##..##.# #....# h # #..##.# #....#  #..##.###.J..# # # ##.##..####### ######### hW #####.######....... hR h]JJ. hI6.5 (1.0)Soul Splinter h h^ _The endoplasm quivers. h...###.#######...###[###.####.....#..#.#.#.#.#.<#.........##......###.###. ## ##.#####.####..#...#..† .###..#...#### ##.# ##..###.###..#....# #..# ##............####.## ###...## .....##..### #....# ##....#....... #.###.....##...... # ## .##########  ## ## J ##...#.##..############## #####.### ###........ #....# #####...#######J.7 h#.....#..#.#.#.#.#.<#.........##......###.###. ## ##.#####.####..#...#..† .###..#...#### ##.# ##..###.###..#....# #..# ##............####.## ###...## .....##..### #....# ##....#.......##### #.###.....##...... # ## .##########  ##J.# ## . ##.##..############## #####.### ###........ #....# #####...###########.....### J.8 h  You claw the endoplasm!. h =9.4 (0.9Soul Splinter _You kill the endoplasm! hy  _No target in view! hQ  _ h, h hw h h h;, hE h  h h hO h hx, h h h- h h h h , hd hL%X h=' h( hQ) hD* h, hJ/, ho0 h2 h3, h4 h6 h8, h8 h8; h`<, h7= h@ hkA, hWB hD hOF, hG hI hJ, hK hNN h P, hQ hR hOT, hU hW hX hRY hY hF\ hB^, hsa hc h7e, hf h4i hk, hm ho hq, hs hv hw h| h} h) h h h h% h/, h  hP h7, h ht7  You see here 7 stones. _ h h hcB h, h ho h, h  h˼ hu, h h h  he You enter the shallow water.Water  h h hON _Moving in this stuff is going to be slow. hO h h h  h{? h h htA  You enter the shallow water. h@Water  h hN _Moving in this stuff is going to be slow. h4 h hdB h, hE hn# h7 hs: h!A  You enter the shallow water.Water  hmC hZH  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow. hIL hL! hbO h}R hW _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is goi hXtng to be slow.  You enter the shallow water.Water  hZ h^  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  h`P You enter the shallow water. _Moving in this stuff is going to be slow. hc4 hf h|j hUm, ho hr h4x hx) h{ h h؄ _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water hmD.Water  h9 h^  You enter the shallow water. _Moving in this stuff is goi hng to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow. h hG, he h, hf) hy h h, hj h{ h: h hk hP h #######  #####.~~P~##  #..@.PP~PPP# - #.#$PP~~~P.# h  ##### #...PP~~≈♣~P##  #...# #.##PP♣~♣~~~P######  hb #...# ######.#.P~♣≈♣~~~P#....#  #...###......#P~≈≈♣P♣♣~.~....#  #............~P♣~~PPPP♣P~....#  #...###.####.PP≈♣PP~PP~♣~....# ##...# #.# #.PP≈~P~.#.~~P....# h24029.4 (80.0) hG-30.4 (81 h' _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow. _o - a scroll of revelation hC3 4 h5  hV8  h< , hE B h\I  hEN M _You now have 178 gold pieces (gained 2). h*Q 4 hS  ha %############.~~P~###....PP~PPP#.#.PP~~~P.######PP~~≈♣~P##3.4 (3.0)#...# hb #PP♣~♣~~~P###### #...# ######.#.P~♣≈♣~~~P#....# #...###......#P~≈≈♣P♣♣~.~....# #............~P♣~~PPPP♣P~....# #...###.####.PP≈♣PP~PP~♣~....##...# #.# #.PP≈~P~.#.~~P....#### #.# #.P~~PP.##.P~~P.##### #.#####PP~~.....P~♣P.# hd  h+j  h:l E _Done exploring. h3<J haX..0 _Done exploring. h0 h Read which item? Scrolls  b - a scroll labelled ECOBIPNOVIg - a scroll of amnesia  m - a scroll of teleportationo - a scroll of revelation [!] read|quaff|evoke[?] describe selected h confidenceinterval the Grave Robber RevenantHealth: 51/51 ========================Magic: 8/8========================#######AC: 6Str: 17#####.~~P~##EV: 11Int: 17 h #....PP~PPP#SH: 5Dex: 9##.#.PP~~~P.#XL:  6 Next: 83% Place: Dungeon:4######..@PP~~≈♣~P##Noise: ---------  Time: 4033.4 (0.0)#...##.##PP♣~♣~~~P###### -) Claws#...# ######.#.P~♣≈♣~~~P#....# Cast: Soul Splinter#...###......#P~≈≈♣P♣♣~.~....# Memories (3) #............~P♣~~PPPP♣P~....##...###.####.PP≈♣PP~PP~♣~....###...# #.# #.PP≈~P~.#.~~P....##..### #.# #.P~~PP.##.P~~P.### ##.## #.#####PP~~.....P~♣P.##You enter the shallow water. _Moving in this stuff is going to be slow. _o - a scroll of revelation _You no h w have 178 gold pieces (gained 2). _Done exploring. _Done exploring. h   confidenceinterval the Grave Robber   Revenant h   Health: 51/51 ========================  Magic: 8/8======================== #######  AC: 6Str: 17 hz  #####.~~P~##  EV: 11Int: 17 #....PP~PPP#  SH: 5Dex: 9 h ##.#.PP~~~P.#  XL:  6 Next: 83% Place: Dungeon:4  ##### #..@PP~~≈♣~P##  Noise: ---------  Time: 4033.4 (0.0)  #...# #.##PP♣~♣~~~P######  -) Claws  #...# ######.#.P~♣≈♣~~~P#....#  Cast: Soul Splinter  #...###......#P~≈≈♣P♣♣~.~....#  Memories (3)  #............~P♣~~PPPP♣P~....#  #...###.####.PP≈♣PP~PP~♣~....#    ##...# #.# #.PP≈~P~.#.~~P....#    #..### #.# #.P~~PP.##.P~~P.###   ##.## #.#####PP~~.....P~♣P.##   _o - a scroll of revelation _You now have 178 gold pieces (gained 2). _Done exploring.  h) _Done exploring.  Blink to where?Press: ? - help, Dir - move target h 7*@ hq+ häEconfidenceinterval the Grave Robber  hvRevenantHealth: 51/51 ========================Magic: 8/8========================#######AC: 6Str: 17 h#####.~~P~##EV: 11Int: 17#....PP~PPP#SH: 5Dex: 9##.#.PP~~~P.#XL:  6 Next: 83% Place: Dungeon:4##### hX#.@§PP~~≈♣~P##Noise: ---------  Time: 4033.4 (0.0)#...##.##PP♣~♣~~~P###### -) Claws#...# ######.#.P~♣≈♣~~~P#....# Cast: Soul Splinter#...###......#P~≈≈♣P♣♣~.~....# Memories (3)  h_#............~P♣~~PPPP♣P~....##...###.####.PP≈♣PP~PP~♣~....###...# #.# #.PP≈~P~.#.~~P....##..### #.# #.P~~PP.##.P~~P.### ###.## #.#####PP~~.....P~♣P.## _o - a scroll of revelation _You now have 178 gold pieces (gained 2).  h_Done exploring. _Done exploring.  Blink to where?Press: ? - help, Dir - move target h h9DYou now have 178 gold pieces (gained 2).  h/_Done exploring h .  hi! Blink to where? h=)Press: ? - help, Dir - move target hVAs you read the scroll labelled ECOBIPNOVI, it crumbles to dust. h h$4.4 (1 hU h  h^ h$_It was a scroll of blinking. h  h Put on which piece of jewellery? Jewellery (go to first with "=)  e - a +6 ring of strength (worn)  h - an amulet of reflection (worn)  j - a ring of resist corrosion (worn)[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip hT  hD hM hX$confidenceinterval the Grave Robber RevenantHealth: 51/51 ========================Magic: 8/8 hmYM========================#######AC: 6Str: 17#####.~~P~##EV: 11Int: 17#....PP~PPP#SH: 5Dex: 9 hZ ##.#.PP~~~P.#XL:  6 Next: 83% Place: Dungeon:4######.@§PP~~≈♣~P##Noise: ---------  Time: 4034.4 (0.0) h\#...##.##PP♣~♣~~~P###### -) Claws#...# ######.#.P~♣≈♣~~~P#....# Cast: Soul Splinter#...###......#P~≈≈♣P♣♣~.~....# Memories (3) #............~P♣~~PPPP♣P~....##...###.####.PP≈♣PP~PP~♣~....###...# #.# #.PP≈~P~.#.~~P....##..### #.# #.P~~PP.##.P~~P.### ###.## #.#####PP~~.....P~♣P.## _Done exploring. _Done exploring.  Blink to where?Press: ? - help, Dir - move targetAs you read the scroll labelled ECOBIPNOVI, it crumbles to dust. _It was a scroll of blinking. h eP  Okay, then. hg hm ho. _ h hWhere to? (? - help)  D - Dungeon  h h7confidenceinterval the Grave Robber RevenantHealth: 51/51 ========================Magic: 8/8========================#######AC: 6Str: 17#####.~~P~##EV: 11Int: 17 h#....PP~PPP#SH: 5Dex: 9##.#.PP~~~P.#XL:  6 Next: 83% Place: Dungeon:4######.@§PP~~≈♣~P##Noise: ---------  Time: 4034.4 (0.0)#...##.##PP♣~♣~~~P###### -) Claws#...# ######.#.P~♣≈♣~~~P#....# Cast: Soul Splinter#...###......#P~≈≈♣P♣♣~.~....# Memories (3) #............~P♣~~PPPP♣P~....##...###.####.PP≈♣PP~PP~♣~....###...# #.# #.PP≈~P~.#.~~P....##..### #.# #.P~~PP.##.P~~P.### ###.## #.#####PP~~.....P~♣P.## _Done exploring.  Blink to where?Press: ? - help, Dir - move target h5As you read the scroll labelled ECOBIPNOVI, it crumbles to dust. _It was a scroll of blinking. _Okay, then. h hq h% _ hX h h h, hA hX h h , h h hh h, h\ h= h h hn h& h h, h h h h h h  h h; hX hG h hu hz h~ h, h h h, h h, h hs h h, h  h  hJ  h  h  h  h% h h h h h h h h= h h hG h hq h{ h# h h h" h$, h & h6( h*, h+ h- h. h/ hr0 h^2 h4 h4 h^5 h)7 h8 hE9 h: h; h`= h= h> hf@ hA hB hC h1E hF hG hG hIZ  There is a stone staircase leading down here. hJ hM hN% _ h27.2 (1 _ hI h hb.w .####...<.......#####.... .........)<.w8Soul Splinter h92* hZV (weak, ally target, soul-…) h*   soul wisp (summoned)A fragment of the ribbon worm's soul is dislodged from its body. h-K *wcatching breath, weak, aThe ribbon worm looks weaker. h~O ```The ribbon worm expels a string of sticky webbing. hPHThe stream of webbing hits you but does no damage. hr2... hj^7--- 5  0  hx=9Soul SplinterHeld  hC h V _You are caught in a web! Your soul wisp touches the ribbon worm. hp  h r  hw  hz N _You are caught in a web! h hO4 hN _You are caught in a web! h  h  h `.*w h: W11  5 -70 h  h\ * _The web tears apart. h* j.*w .####<......#####.. ... .........) h}-  h.  h7 .*w-1 h?  hwh  You claw the ribbon worm! h6==2.1 (0.9 hM hc _The ribbon worm is heavily wounded. h'  weak, ally target, soul-You scratch the ribbon worm.  The ribbon worm is severely wounded.Your soul wisp touches the ribbon worm. h;L----3.0 h hPC _The ribbon worm bites you but does no damage. h>h>  You claw the ribbon worm! hi h=n.**   soul wisp (summoned) hA]4-4.0 (1.0 h= h̜O _You kill the ribbon worm! h  h4 h- h hn huN8=== hC h4 _Magic restored. h h h h=== h1 #.# #.#  #.#  #.#  #.# .. #.####.... #<*....... #..#####.#. #..@......s- #.......... #.......... #......)... #<......... #..........s   scorpion (asleep) #...?.....#*   soul wisp (summoned) ##....$.... 81.0 (7  A scorpion comes into view..*, ally target)-2.0 (8 _Found 10 gold h5 pieces. h  #.#  #.#  #.#  #.#  #.# ..  #.####....  #<..  #.*#####.#. #.s. #. #. #......). #<. #. #...?.....#.  .*@....s.s h C3.0 (1Soul Splinter hO  h  h7h5 #.#  #.#  #.#  #.#  #.# ..  #.####....  #<.  #..#####.#..# #..*.@...s..#  hk#.# #.+ #......)....# #<.# #.# #...?.....#. ##....$......  hBv hv hM{§.@..s. h|&4 hK hac _Your soul wisp disappears in a puff of smoke! hk 2* h2  h  h §..@.s.§ h ^7---=5 h)  h8 < _The scorpion resists with some effort. hE #.#  #.#  #.#  #.# # #.# .. .# #.####.....# #<... #.§#####.#..#  #.....@s....#  #...§.#  #.+  #......)....#   #.#  #...?.....#. ##....$.  h5...§6 _The scorpion stings you but does no damage. hy .  You scratch the scorpion but do no damage. h{+9 (0.9 h  h6 _You block the scorpion's attack. h/  You scratch the scorpion.  The scorpion is lightly wounded.  The scorpion stings you but does no damage. hcX47--7.8 hD _The scorpion stings you. h G  You scratch the scorpion but do no damage.The scorpion is lightly wounded.---8.7 _The scorpion closely misses you. h  You scratch the scorpion but do no damage.The scorpion is lightly wounded. hٸ (9.6 h  h U _The scorpion barely misses you. h0O  You claw the scorpion!  The scorpion is heavily wounded. hPk6---=90.5 h3Z hJ^. _The scorpion stings you. h)u  You scratch the scorpion but do no damage.The scorpion is heavily wounded. hu0-1.4 hz h|N _The scorpion misses you. hE K  You barely miss the scorpion.The scorpion is heavily wounded.-2.3 _The scorpion barely misses you. h΢ u  You scratch the scorpion but do no damage.The scorpion is heavily wounded.5-8===3.2 _The scorpion stings you. h` F  You scratch the scorpion but do no damage.The scorpion is heavily wounded.64.1 _The scorpion barely misses you. h`   You claw the scorpion!.#.#confidenceinterval the Grave Robber #.#Revenant#.#Health: 46/51 =====================---#.##Magic: 8/8========================#.# .. .#AC: 6Str: 17#.####.....#EV: 11Int: 17#<.........SH: 5Dex: 9#..#####.#..#XL:  6 Next: 107% Place: Dungeon:5#.....@.....#Noise: =--------  Time: 4095.0 (0.9)#...........#-) Claws#...........+Cast: Soul Splinter#......)....#Memories (3) #<..........##...........##...[34 h m?.....#...##....$....... _The scorpion stings you.  You scratch the scorpion but do no damage.The scorpion is heavily wounded. _The scorpion barely misses you.You claw the scorpion! _You kill the scorpion!  The scorpion is heavily wounded. _The scorpion barely misses you.  You claw the scorpion! _You kill the scorpion!Your Unarmed Combat skill increases to level 5!You have reached level 7!  --more-- hN!51/579/97 4% Soul Splinter hA) h,4 _ h h h h ho2 _ h hɩ h hȮ hb3= h hT, h h, h h, h h94 heI= hJ, h h3, h h hyE5= h h, hi h@, h? h, hS h5 hO6= hD h, h h|, h h5b7= h hJ1 _HP restored. h_ h h hr h, h+ h h, hD  h  hP= hY h he hq'  #<...........   #..#####.#..#   #...........#   #...........#   #...........+   #......)....#   #<..........#   h( #...........#   #...-   ##....$.......   #####.####.   .#   .   ###       h,1119.0 (24.0) h/G-20.0 (25 h2 h4g _b - a scroll labelled GACODGH ZOKENURCH hmd _HP restored. _b - a scroll labelled GACODGH ZOKENURCHYou are studying Unarmed Combat. Your movement speed is average.  Your attack delay is about 0.9.  Your damage rating with unarmed combat is about 12 (Base [5 + 5 (UC)] x 117%  (Str) x 105% (Fight)). hd h h_e _Your base attributes are Str 11, Int 17, Dex 9. h  h  h \ _Unknown command. h h%  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   3.0   3.4  +1   g - Spellcasting   2.0   3.6  -1           h/ b + Unarmed Combat   5.3   2.5  +1 +4 h - Conjurations   0.0   1.2  -1      i + Necromancy5.6   6.0   0   c - Short Blades   0.0   1.2  -1   j - Air Magic   0.0   1.4  -2           d - Armour   0.0   1.2  -1   k - Evocations   0.0   1.2  -1   e - Dodging   3.0   4.8  -1  [39 h;49m     f - Stealth   2.1   2.1  +2                                                                      The species aptitude is in white. Bonus from skill manuals is hin red.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets hge #<...........confidenceinterval the Grave Robber  #..#####.#..#Revenant  #...........#Health: 57/57 ========================  #...........#Magic: 9/9========================  #...........+AC: 6Str: 17  #......)....#EV: 11Int: 17  #<..........#SH: 5Dex: 9  #...........#XL:  7 Next:  4% Place: Dungeon:5  #...@.....#...Noise: ---------  Time: 4120.0 (0.0)  ##....$ hOh)[40m.......-) Claws  #####.####.Cast: Soul Splinter  .#Memories (3)  ..  ###    You are studying Unarmed Combat. Your movement speed is average.  Your attack delay is about 0.9.  Your damage rating with unarmed combat is about 12 (Base [5 + 5 (UC)] x 117%  (Str) x 105% (Fight)). _Your base attributes are Str 11, Int 17, Dex 9. _Unknown command. hMxQ hd hk h hӦF _Unknown command. h4 h{ h h hFQ _ hV, h!  h, h h N _You now have 188 gold pieces (gained 10). h4 h9  h% h1N #.####.....#  #<...........  #..#####.#..#  #...........#  #...........#  #...........+  h4 #......)....#  #<..........#  #....#  #.........#....@  ##............## #####.####.### #.# ).# #.. ...@   Eustachio (wand, asleep) #### ###  h< 4.0 (4  Eustachio the Magnificent comes into view. He is wielding a +0 rapier andcarrying a wand of warping.Found a trident. hC@.@) hF4==5.0 (5 hJL hVQ8 _Eustachio shouts! You hear a bark! h #.####.....# #<........... #..#####.#..# #.# #.# #.+ #......)....# #<.# #.# #.........#...@. ##............## #####.####.###  #.# ).# #.. ... #### ###  Eustachio casts a spell. hHE§ h'4--6.0 (1 hk h7' _Eustachio blinks! h  #.# ..$.# #.####.....### #<............ #..#####.#..# #.# #.# #...........+ h w #)....# #<.# #...#  #...§.............#######.####.### #.# ).# #.. ...#### ### h<  h A--7 hd  h  h [  #.# #   #.# ..$.#   #.####.....###   #<............   #..#####.#..#   h^ #.#   #.#   #...........+   #)....#   #<.#   #...#   #...§.  ............##  #####.####.###   #.# ).#   #.. ...  #### ### hj hs&8 h{ ha~ hL   #.#   #.# #   #.# ..$.  #.####.....###   #<............   #..#####.#..#   #.#   #.#   #...@.......+   #)....#   #<.#   #...#   #...§.  ............##  #####.#######   #.# ).#   #.. ...9 h# h%% h P  #.#  #.#   #.# #  #.# ..$.  #.####.....###  h_o #<............  #..#####.#..#  #.#  #.#  #...........+  #)....#  #<.#  #...#  #...§. ............## #####.#######  #.# ).# ho ha '30 hv' h8+8 _You hear a distant slurping noise. h  #.#  #.#  #.#   #.# #  #.# ..$.  #.####.....###  #<............  #..#####.#..#  # hR.#  #.#  #...........+  #)....#  #<..#  #...#  #...§. ............## #####.####.### h3 h&1 h hp hU   #.#  #.#  #.#  #.#   #.# #  #.# ..$.  #.####.....###  #<............  #@.#####.#..#  #.#  #.#  #...........+  #)...#  #<...#  #...#  #...§. ............##2 hMM   ..$.# .####.....### h/...........#####.#.........# #...........+#........ h h2&3 hF h9a _There is a stone staircase leading up here. h74 h hn hS hu _You start waiting. hg hg, hm hX h\, h h @   Eustachio (wand)@ h^  #.# #.# #.# #.# #.# #.# #  #.# ..$.#  #.####.....###  #@............ 8.0 (5 #..#####.#..#  #....  #......  #...........+  #......)....#  h  #<..........#  #.......@...#   _You hear a distant slurping noise. hs #.# #.# #.# #.# #.# #.# #  #.# ..$.#  #.####.....###  #@............  #..#####.#..#  #....  #......  #........ ht- #......)....#  #<....... #.......  hx h{ hl~^ _Eustachio is nearby! h  #.#  #.#  #.#  #.#  #.#  #.# #   h #.# ..$.#  #.####.....###  #<  #..#####.#..#  #.....#  #...........#  #...........+ #......)....#  #<..........#  h{I @.9.0 (1 _ hc  #.#  #.#  #.#  #.#  #.#  #.# # #  #.# ..$.#   he J#.####.....###  #<.  #..#####.#J.#  #....#  #.....#  #..... #......)....# J   jelly (wandering) #<.....@....# #...........#  hg  hr | .  A jelly comes into view. ht '40 hw  hy 2 _The jelly moves out of view. h h?  hK*#.#  hI  hQ*#.#  h  hB*#.#  hD  hK*#.#  hJ  h]:#.# # ha  hlt#.# .##.#  hm  h}~#.# ...$.#  h  h#.####.....###  h  ho#<.  #..#####.#..#  #...#  #...#  #.. #.. #<. #..  h  h h h1 hy h8 h h h h hJA@ hbkSoul Splinter@   Eustachio (wand)  #.# #.# #.# #.# #.# #  #.# .##.#  #.# ...$.#  #.####.....###  #<..@......... 5.0 (4 #.@#####.#..#  #.  #    )....#  #<     _You start waiting. hF #.# #.# #.# #.# #.# #  #.# .##.#  #.# ...$.#  #.####.....###  #<..@.........  #.@#####.#..#  #.  #   )....#  #<   _Eustachio is nearby! hk  #.#  #.#  #.#  #.#  #.# #  #.# .##.#  #.# ...$.#  #.####.....###  #<.  #.@#####.#..#  #...#  #...#  #...+  #......)....#  #<.....@....#  #...#   #.#...§. h"@r.@rrrr 2 river rats (summoned)r   quokka (summoned) hB=6.0 (1 h`  h> hE_Eustachio gestures wildly while chanting. h h-y _Unknown command. h  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h=  #.# confidenceinterval the Grave Robber  #.# Revenant #.# Health: 57/57 ======================== #.# Magic: 8/9=====================--- #.# #  AC: 6Str: 17 #.# .##.#  EV: 11Int: 17 #.# ...$.#  SH: 5Dex: 9 #.####.....###  XL:  7 Next:  4% Place: Dungeon:5 #r.@r.........  Noise: =--------  Time: 4146.0 (0.0) #.@#####.#..#  -) Claws #.r.........#  h2 x Cast: Soul Splinter #...........#  Memories (3)  #...........+  #......)....#  @   Eustachio (wand) #<.....@....#  rr 2 river rats (summoned) #...........#  r   quokka (summoned) #.........#...§. Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Eustachio, wielding a +0 rapier, wearing a +0 leather armour and carrying  a wand of warping (chance to affect: 50%) ho5 #.#confidenceinterval the Grave Robber  #.#Revenant  #.#Health: 57/57 ========================  #.#Magic: 8/9=====================---  #.##AC: 6 h%tStr: 17  #.# .##.#EV: 11Int: 17  #.# ...$.#SH: 5Dex: 9  #.####.....###XL:  7 Next:  4% Place: Dungeon:5  #r.@r.........Noise: =--------  Time: 4146.0 (0.0)  #.*#####.#..#-) Claws  #.r.........#Cast: Soul Splinter  #...........#Memories (3)  #...........+  #......)....#@   Eustachio (wand)  #<.....@....#rr 2 river rats (summoned)  #...... hv.....#r   quokka (summoned)  #.........#...§.Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Eustachio, wielding a +0 rapier, wearing a +0 leather armour and carrying  a wand of warping (chance to affect: 50%) hK, weak, soul-splintered), 1 ally target)*   soul wisp (summoned)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: Eustachio, wielding a +0 rapier, wearing a +0 leather armour and carrying  a wand of warping (chance to affect: 50%)  A fragment of Eustachio's soul is dislodged from his body. hn  Eustachio looks weaker. Eustachio closely misses you.You block the quokka's attack. hI *@.ally target, s…   river rat (summoned)  The river rat closely misses your soul wisp. h7.0 (1Soul Splinter _Your soul wisp barely misses Eustachio. h{a  _Unknown command. h  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h]4 hWg hl _You can't see any susceptible monsters within range! (Use Z to cast anyway.) h h h/ h>F _Unknown command. hȁ hӄ hˍ hF _Unknown command. h3 |  You barely miss Eustachio. Eustachio barely misses you. hX5 +9 (0.9 h9  h< 4 _You block the quokka's attack. hײ  hf You scratch Eustachio but do no damage. h rr 2 river rats (summoned)  The river rat bites your soul wisp but does no damage.  Your soul wisp touches Eustachio. You block Eustachio's attack. hg(8.8 h h> _The quokka bites you but does no damage. h r soul wisp touches Eustachio. You block Eustachio's attack. _The quokka bites you but does no damage.  You miss Eustachio.  Eustachio is lightly wounded h!y.  The river rat bites your soul wisp.  Your soul wisp returns to where it belongs. h{6 §.)   river rat h7l  Eustachio is no longer weakened. Eustachio misses you. h9@9.7Soul Splinter h!B hE4 _You block the quokka's attack. hBN  You claw Eustachio! h <rr r 2 river r h_ats (summoned)  Eustachio is moderately wounded. hQ1=50.6 h hq _The quokka barely misses you. You block Eustachio's attack. hv  You claw Eustachio!  Eustachio is heavily wounded. h.  h  rJJ   jellyrr 2 river rats (summoned)r   quokka (summoned)The river rat barely misses you. The quokka barely misses you.1.5 h5  hw < _Eustachio hits you but does no damage. hÈ  You claw Eustachio!  Eustachio is severely wounded.The quokka closely misses you. h h{ r.. <.....@#....#  h  #.........#...§.  The river rat bites you but does no damage. hW3--2.4 hɗ hЙ: _Eustachio hits you with a +0 rapier. h%  You claw Eustachio!  You kill Eustachio! h}-  The river rat disappears in a puff of smoke! x2 h/ h3#§§@§JJ   jelly h6333.3river rat disappears in a puff of smoke! x2 _The quokka disappears in a puff of smoke!  Training target 5.5 for Unarmed Combat reached!  Training target 6.0 for Necromancy reached!  Your Necromancy skill increases to level 6!You need to enable at least one skill for training. h=/  --more-- h*  h=   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   3.0   3.4  +1   g - Spellcasting   2.0   3.6  -1           b - Unarmed Combat   5.5   2.5  +1 +4 h - Conjurations   0.0   1.2  -1       h  i - Necromancy   6.0   7.0   0   c - Short Blades   0.0   1.2  -1   j - Air Magic   0.0   1.4  -2           d - Armour   0.0   1.2  -1   k - Evocations   0.0   1.2  -1   e - Dodging   3.0   4.8  -1       f - Stealth   2.1   2.1  +2              [39 h՚ ;49m                                                        You need to enable at least one skill.[?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets hx{ b + Unarmed Combat   5.5 hɎ TargetTarget--  --  -- --  --  --  --  --  --  --  --  a-z] set[-] clear selected targetcost|targets h<[?25h[?0c0  h%"  h& [?25l[?1c h.A7.0 The species aptitude is in white. Bonus from skill manuals is in red.=] set aall targets h> i + Necromancy 6.0 hKIa-z] setselected target hp <[?25h[?0c0  hĔ "  hߕ [?25l[?1c h 7.0 =] set aall targets hu #.#confidenceinterval the Grave Robber  #.#Revenant  #.#Health: 53/57 ======================--  #.#Magic: 8/9=====================---  #.##AC: 6Str: 17  #.# .##.#EV: 11Int: 17  #.# ...$.#SH: 5Dex: 9  #.####.....###XL:  7 Next: 33% Place: Dungeon:5  #§§@§.........Noise: ==-------  Time: 4153.3 (0.9)  #.J#####.#..#-) Claws  #...........#Cast: Soul Splinter  #...........#Memories (3) [1 h%3d #...........+  #......)....#J   jelly  #<.....@....#  #...........#  #.........#...§.The river rat disappears in a puff of smoke! x2 _The quokka disappears in a puff of smoke!Training target 5.5 for Unarmed Combat reached!  Training target 6.0 for Necromancy reached!  Your Necromancy skill increases to level 6!You need to enable at least one skill for training. _ h= h6? hE hnIF _Unknown command. h .§You scratch the jelly. Your claws burn!  The jelly is lightly wounded. h- 0-4.2 h  h K _The jelly misses you. h  Casting: Soul Splinter (safe; 1% risk of failure)  h\Confirm with . or Enter, or press ? or * to list all spells. h2 #.# confidenceinterval the Grave Robber  hd #.# Revenant #.# Health: 53/57 ======================-- #.# Magic: 7/9==================------ #.# #  AC: 6Str: 17 hc#.# .##.#  EV: 11Int: 17 #.# ...$.#  SH: 5Dex: 9 #.####.....###  XL:  7 Next: 33% Place: Dungeon:5 #§§@..........  Noise: =--------  Time: 4154.2 (0.0) #§J#####.#..#  -) Claws #...........#  Cast: Soul Splinter #...........#  Memories (3)  #...........+  #......)....#  J   jelly #<.....@....#  #...........#  #.........#...§. _The jelly misses you.Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.[ h21;2HAiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jelly (lightly wounded, chance to affect: 59%) h1  #.#confidenceinterval the Grave Robber  #.#Revenant  #.#Health: 53/57 ======================--  #.#Magic: 7/9==================------  #.##AC: 6Str: 17  #.# .##.#EV: 11Int: 17  #.# ...$.#SH: 5Dex: 9  #.####.....###XL:  7 Next: 33% Place: Dungeon:5  #§§@..........Noise: =--------  Time: 4154.2 (0.0)  #§*#####.#..#-) Claws  #...........#Cast: Soul Splinter  #...........#Memories (3)  #...... h5 .....+  #......)....#J   jelly  #<.....@....#  #...........#  #.........#...§. _The jelly misses you.Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jelly (lightly wounded, chance to affect: 59%) h8 (weak, ally target, soul-splint…)*   soul wisp (summoned)  Casting: Soul Splinter (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a jelly (lightly wounded, chance to affect: 59%)  A fragment of the jelly's soul is dislodged from its body. ho 8 §#*..J The jelly looks weaker. Your soul wisp touches the jelly.  Your soul wisp is burned by acid! hg 8===5.2 (1Soul Splinter h^  hn < _The jelly hits you but does no damage. h _Unknown command. hD~ . You scratch the jelly. Your claws burn! hy50= h?, hcB h-M_ _You start resting. hQ+2.8 (2 h~_ hh   jackal (wandering)Magic restored. hzcs9===3.8 (3Soul Splinter hh hjY _A jackal comes into view. h " #.#  #.#  #.#  #.#  #.# #  #.# .##.#  #.# ...$.#  #.####.....###  #<.  #.)#####.#..#  #...#  #...#  #.. #.h....)....# #<. #.. 1=4.8 (1Soul Splinter h  hh  h2=== h)3= 71.8 (7 _You start resting. 6 2.8 (8Claws hZB[ _You are no longer corroded. h4 h hB hl4= h h, h h?, hY h , h  h hL5= h h , h h, h  h$ h%V6= h,& h8), hC* hp,, h- hn0, h1 hV8_ _You start resting. h=084.8 (12.0) hX?Z7=5.8 (13 hB hD" _HP restored. ht  #.#  #.#  #.#  #.#  #.# #  #.# .##.#  #.# ...$.#  #.####.....###  #<.  ht #.)#####.#..#  #...#  #...#  #...+  #......)....#  #<..#  #...#   huN #.h.#...§. hz h|16.0) h h_ hs6  #.#  #.#  #.#  #.##  #.# .##.#  #.# ...$.#  #.####.....###  #<............  #.@#####.#..#  #...........#  hv #...........#  #...........+  #......)....#  #<..........#  #...........#  #.........#...§.  ##............## h h &7 h h[  p - a wand of warping (5)  Things that are here: h+8.8 (2 hȟ hu _a +0 rapier; a +0 leather armour; the human corpse of Eustachio h<4 hu h- hc|= h h/ h h hզ, h hx h  hѸ h h h, h h h&, hF h h, h] h h, h- h}, h hsN _You now have 203 gold pieces (gained 15). h4 h h h, h hk h=, h h ha, h h h, h h^ hG, h h h, h h h h, h h8 h , h h hX, h h h, h  hE  h , h, hM, hH h h, h  h hu, h h h, hd h h, hk! h$X h&B hR( h=*, h* h+ h2o #  #.  #># #####  ### #.##  ..###@....... 2179.0) #.#.##.###..  h5C#.## #  #.#  #.# ###.#####.# ..........# ###.###.###  #.##.#####.# h9B8.8 (30 hK< h>9 _Found an escape hatch in the floor. h+<0  There is an escape hatch in the floor here. _ hC h Sv hhZ hR\ hc h&j hj hl, hl hm ho, hp h)s, hs, hu h7w, hw hy hz hv{, h| h~ hd, hр h: h  ha, hy, h, hY h hv h+, h) h͖ h, hz hg h, h h h, hŸ h} h0, h h {####.#.##.###...........##.###.# #.##.######.#.# #.# #.##.##.# #.# #.##.# #####.# #.# #.##.# ......# #.# #.##.# ###.### #.# #.##.# #.#####.# #.##.# .##.......# #@# 50.8 (32  h.##.####### #.........) .##.#################... .##......... .##.######## .##.# .##.# ....# ...### h h hc%1.8 (33 h h# _Found a club. hk 4 h  h  h n hL , h  hl , h/  h6  h X h , h  h  h b.###.# #.##.######. .# #.# #.##.# .# #.# #.##.# < .# #.# #.##.# .. .# #.# #.##.# ####.## ## #.# #.##.# .......#.# #.##.# ....... .....# #.##.#####....... ###### #........@)...... h* 6.8 (5.0) ################....... #..... ####### #..$..... #.####### #.# #.# # #.# h3  hm +7.8 (6 h  h_ 9 _Found a stone staircase leading up. h& hA h6 h hB hX h hŨ, hΪ h, h| hN _You now have 217 gold pieces (gained 14). h4 h h h, h hm h , h h h, h hE h, h h h/, h h h, h hF h-, h h h, h= h hS, h ho h5, h h h, h[ h h-, h h h  h, h h hl, h h, h h\ h h, h h hc , h_  h , h4  hV hT h , h hj, h h h, ha ht h, h h! hS#, h# h% h', h( h:* h,, h4. h/ ht2, hb3 h; #.#  #. #.  #.  #.#  #.#  ##.##  #####...##########  ............@....!  h;^ #####..#.########## #..#..  ####.#. #####  hD@088.8 (31.0) hA,9.8 (32 h2D hQH1 _q - a wand of polymorph (7) h` hJ h#.# #.# #.# #.# #.# #.# ##.## # #####...##########.### .....# ####..#.##########.### #..#.. #####.#. 94.8 (5.0) h5.8 (6 _r - a bubbling amethyst potion h\V4 hTW hHY he he hf hhi h$j hj hFoB h)p hKsB hQt hv hx h/{, h _m - 2 scrolls of teleportation (gained 1) h h hA, h h h, hE h hC, h h hܑ h, h h, h. hЖ hژ, h} h& h, h hG h hΟ, h h #.# #.# #. #.# #.###.# #>#...# #.#.### #..# #.  #.# #.###  #.# #.@.# 311.8 (16.0)  #.# ###.#  h} #.# #.#  #.# #.##.# #.###.###.# ####...##########.### ....................# ###..#.##########.### h  h,2.8 (17 h< h; _Found a stone staircase leading down. h < h n h=  h5   There is a stone staircase leading down here. _ h; X h<  h?  h@ , h?A  hB  hD  hwE  hG , h J , hL , hN  h{O  h&P  hQ  hS  hT  hW , h^ X h_ , h`  huc  he , hg  hci  hk , h/n  hn  hp , hq  hs  h~u , hv  hx  h ......... .############### ..# .## #.......##..## ..######........ ... ...............##..### #.######.........[... #  h= #.# #.......# ..##... #.# #.....<.##....... #.# #........@.36.8 (24 #.# #####.##.### #.# #........# #.# #........# #.#####........#  h .......).......###.........# #..# #.........# h;  ho ,7.8 (25 h  h~ # _Found a robe. h* hݕRead which item? Scrolls  b - a scroll labelled GACODGH ZOKENURCHg - a scroll of amnesia  m - 2 scrolls of teleportation ho - a scroll of revelation [!] read|quaff|evoke[?] describe selected h h hJ.........confidenceinterval the Grave Robber .############### ..#Revenant .## #.......##..##Health: 57/57 ======================== ..######........ ...Magic: 9/9======================== ...............##..###AC: 6Str: 17 #.######.........[... #EV: 11Int: 17 #.# #.......# ..##...SH: 5Dex: 9 #.# #.....<.##.......XL:  7 Next: 39% Place: Dungeon:5 #.# #........@.#Noise: ---------  Time: 4337.8 (0.0) #.# #####.##.####-) Claws #.# [34 hm#........#Cast: Soul Splinter #.# #........#Memories (3) #.#####........# .......).......# ######.........##.........##.........# _q - a wand of polymorph (7) _r - a bubbling amethyst potion _m - 2 scrolls of teleportation (gained 1) _Found a stone staircase leading down. _There is a stone staircase leading down here. _Found a robe. h ..#...##...........##..###........[... #......# §§##... hP....<§##§§..........§§@§##.##§...........As you read the scroll labelled GACODGH ZOKENURCH, it dissolves into smoke. h+8.8 (1 h h - _It was a scroll of fog. h h h hؒ  h8_Unknown command. h0W  h`X  huY  h[  h.f Q _ hj  hj , hsk  hm  hBp , hq  hr  h:v , h]w  hx  h{ , h|  h  h , h  h  h , hz  hH  h , h  h  h B h  h  h  ########### #..@....... #.########o #.#############. .............. #############.o   orc (asleep)  #.......##..#####.# ####...........# ...........##..####### h 557.0)  An orc comes into view. It is wielding a +0 whip. h o.o h0 5==6.8 (18 h  hM % _The orc shouts! h/  h  h o.--7.0)Soul Splinter h  h  h Xo.oo   orc wizard (wandering)o   orc h A--8 h hK"z _An orc wizard comes into view. It is wielding a +0 dagger. h߀3* h@ h]  The orc struggles to resist.o..o.o8---==9 _The orc wizard shouts! hV 2* h1 " (weak, ally target, soul-splinter…)*   soul wisp (summoned)A fragment of the orc's soul is dislodged from its body. hCa  hl o.*The orc looks weaker. ho * The orc wizard points at you and mumbles some strange words. hb  h <*.. he 7-------60Soul Splinter hj  h < _The puff of flame hits your soul wisp. he##...@o*..o.##.#.##.# .# . h.#..# #.##..#####.# ......# ##.. h ho.5--1 h  h2 } _The orc hits you with a +0 whip. Your soul wisp closely misses the orc. hT ^  You closely miss the orc. hX 8* h* ed, confused)The orc wizard gestures at you while chanting. h x *Your soul wisp appears confused. hi -2.7 (0.9 h  h : _The orc hits you but does no damage. h6  You claw the orc! hP h&)*o.(ally target)*   soul wisp (summoned, confused) h6403.5 (0.8 h hG _You kill the orc! h-G# #....@*o...# #.#.# #.# .# #..#  #.##..#####.#  hL5j  Your soul wisp touches you. h6q2------4.5 (1.0 hw: h> _The orc wizard hits your soul wisp with a +0 dagger. _You see here a +0 whip. hB  The orc wizard hits your soul wisp with a +0 dagger.  Your soul wisp is destroyed!§5Soul Splinter _Your soul wisp disappears in a puff of smoke! h[!# hh #....)@o...# #.#.# #.# .# #..#  hl ha&6 hC hW _The orc wizard barely misses you. hs .* h"Z hAv oThe orc wizard resists with some effort. hW6--7 h hA _The orc wizard hits you but does no damage. hW  hZ" h~]  h}^8You scratch the orc wizard.  h_9The orc wizard is moderately wounded. hO` hb hac3 hxd=- h9e7 h2f== hf&8.4 (0.9 hm hr  h Q_The orc wizard barely misses you. hNM  You claw the orc wizard!  The orc wizard is almost dead.=9.3 _The orc wizard misses you. hf  You closely miss the orc wizard.The orc wizard is almost dead. hǖ1-70.2 h hW[ _The orc wizard completely misses you. hJ q  You scratch the orc wizard but do no damage. hN B-1.1 hQ  hT ^ _The orc wizard is almost dead. h =  You claw the orc wizard! h C) h= 4===52.0Soul Splinter hs  h N _You kill the orc wizard! h4 h hH _No target in view! hv _-oSoul Splintero   orc (polearm, wandering)3.0 (1.0)-4.0 (2 _An orc comes into view. It is wielding a +0 trident. h"J ############  #....)@)...#  #.########o#  #.# h ############  #....)@)...#  #.########o#  #.# _An orc is nearby! ht # #....).@...# #.#o# #.# .# #..#  h̭  hݮ  hR  h ooo 2 orcs (1 polearm, 1 wandering) h Y5=5.0 (1 h  h _An orc comes into view. It is wielding a +0 war axe.Things that are here: _a +0 dagger; a +0 robe; an orc corpse hj1* h+ , 1 wea…)*   soul wisp (summoned)A fragment of the orc's soul is dislodged from its body. h  The orc looks weaker. *oo.oeak, 1 ally tarThe orc shouts!6--====6Soul Splinter h\7 _The orc closely misses you. Your soul wisp barely misses the orc. hg n# #....).*@oo# #.#.# #.#  hi #.# #..# ##..#####.# #  ht  hv 7===---7 h~  hV b _You swap places. The orc closely misses you. hc  hW G---9 (0.9 hՈ  h7 _You barely miss the orc. The orc closely misses you. h})  You scratch the orc.  The orc is severely wounded.6=8.8 h/P _The orc barely misses you. hQk  You barely miss the orc.The orc is severely wounded. hl(9.7 hr huI _The orc misses you. h 9  You scratch the orc. h! h.   orc (ally target) hV8^==80.6Soul Splinter hZ= h~@G _You kill the orc! h1.5 _You barely miss the orc. The orc closely misses you. hN$  You scratch the orc.  The orc is lightly wounded.7=2.3 (0.8 hZ( h*I _The orc misses you. hKc  You scratch the orc. h!(3.1 h۞ hi[ _The orc is heavily wounded. h6  You claw the orc! hE%)*   soul wisp (summoned) hJo64.0 (0.9Soul Splinter hO hRG _You kill the orc! h| ht~ h\ hoH _No target in view! h0R  hXT  hX  hB[ H _No target in view! hz  h}  h  h H _No target in view! h  h  h  h   h :_No target in view! hf  h"t_Your soul wisp disappears in a puff of smoke!=8=== h x, h~ h, h h hʉ hp h hn=== h h hؗ hў h hD h h@ hX h, h, ho h hG9=== h h4 _Magic restored. h4 hU hO]  Items here: )) [ ††. h hT _ h< h h h_ h h h h<=== h h h, hM h9 h$, h} h{ h, h h h2, hf hZ h hj , h  h|  hH  h  h h|, hI h< h, h+ h h, h h  h  h&! h! h" h $ h h X h  h5  h>8X h8;B h< h}> h? h? h@ hB hC h2D h1F hN #.#  #. #.#  hCO&#.# #.# ... #.# #.#####.# #.....#.# .###.#.....#  .........###  #.#...@.## - hyQ438.0 (54.0) (........  ####.....#  #.....#  ^.......#  ###.....#  #.....#   #.#.#.#   #.#.#.#   h2V hYF-9.0 (55 hf\ hv^% _Found 3 stones. hYu hv hw hL{ hX hOX h: h| h h h  h$ hS h. h2, h h hB h h h^ h h hN hH hrn h h hh h h hf h, hM...#.# #.# ...#.# ### #.# ...# ..# #.# ...# #.# #.# ...# #.# #.# ...# ###.### #.# ##.# ##### #.....# #.#  #.#=..#.###.#####.#  #.# #..@# #.....#.# 51.0 (12  #.# ###.###.#.....#  #.# #.........###  #.# ###.#.....##  #># (.........# h0J  #.# .####.....##  #.# # #.....#  #.# ^.......#  #.### ###.....#2.0 (13 _Found a ring of resist corrosion. h hn h h h h h h h* h  h h(You see here a ring of resist corrosion. h hg h<_ hb h' hS hs hp h h\ hX #........# .# hj- #  h0 #........# .# #  h##........# hU# ### # h*).......# ..# # #.........# #.# # #.........# #.# # #.........# ###.### # #.#######.# #########.....# # #.# #.# #.@..=..#.###.#####8.0 (6.0) #.# #.# #.#####...# #.....# #.# #.# #. ###.###.#.... #.# #.# #< #.........# #.# #.# #. ###.#.....# #.# #># .. (.........  ..# #.# .. .####.....#   h### #.# .. # #.....# h-   h0# #.# hG: ^.......# h /  h h39.0 (7 _Found an escape hatch in the ceiling. h  #.# .# ###.# .# ### ...).# ..# ##..# #.#  #.# #.#  #.####.###  #.#######.# #########.....#  #.# #.# #....=..#.###.###  #.# #.# #@#####...# #.....60.0 (1  #.# #.# #.# ###.###.#...  #.# #.# #<# #.....  #.# #.# #.# ###.#..... ##.# #># ... ([ h 40m........ ...# #.# ... .#### .### #.# ... # #..... .# #.# ).... ^....... .# #.### ###.....1.0 (2 _Found a dagger. hJ h B h, h, h! hZ%R  There is an escape hatch in the ceiling here. h#) h) _ h=+ h#. ht9#. #.#  #. ###.###  #.#######.# #########.....#  #.# #.# #....=..#.###.##### #.# #.#####...# #.....# #.# #.# ###.###.#... <# #.........##.#########.#..... # h\<G># #.@.......(... ..#..........####.. .###.......##. # .# #)......# ^.. .# .###.......# ### .# ..#......... l   iguana (asleep) ##.#...$...#.# #.#.#. #.#....l..#.# #.#.#. #.# h I+4.0 (3 h+L+5.0 (4 hQ h TZ _An iguana comes into view. h 7 #.# ###.### # #.#######.# #########.....# #  h8 q#.# #.# #....=..#.###.##### #.# #.# #.#####...# #..... #.# #.# #.# ###.###.# #.# #.# #<# #.........#  h 9 B#.# #.# ##.#########.#.....# #.# #># ##.........(.... ..# #.# #..####.....# ### #.# #. h9 ##.# #.....# # #.# #)# ^.......# #  h= 3#.###.......# ###.....# # #...#.. #.....# # ###.#...$...#.# #.#.#.# #  #.#....l..#.# #.#.#.# # #.##.#####. #  hJ  hV +6.0 (1 hW  hX  hy"#######.# #########..... ....=..#.###.#########...# #..... ###.###.#....<# #.........###.#########.#># ##.........(......... ..# #.####.....# ####.#  ) ^..##.###.. h$9.. ##.#...$...#.# #.#.# .l..#.#.#####. #### #.# h1 h88>7Soul Splinter h> h? h7* hT lweak, ally target, soul-splin…)*   soul wisp (summoned)A fragment of the iguana's soul is dislodged from its body.  The iguana looks weaker. h ] l*. The iguana hisses angrily.8---=8Soul Splinter h/IN _Your soul wisp touches the iguana. h  ....=..#.###.#########...# #..... ###.###.#....<# #.........###.#########.#># ##.........(......... ..# #.####.....# ####.#  ) ^..##.###....# ##.#...$l*.#.# #.#.# ....#.#.#####. # ### #. # .# .##########.###l*..-9 h|#####...# #..... ###.###.#....<# #.........###.#########.#># ##.........(......... ..# #..####.....# ####.#  ) ^..##. h###..#...l*....# ##.#...$...##.# ....#.##.#####..#### #..# .#. .##########.### ............. h:  The iguana bites you. hZ_2---=70 h haK _Your soul wisp touches the iguana but does no damage. h  You scratch the iguana but do no damage.Your off-hand claw misses the iguana.The iguana is moderately wounded. hv g49----9 (0.9 h  h + _The iguana bites you. hp   hs  You closely miss the iguana.The iguana is moderately wounded.Your soul wisp touches the iguana but does no damage. hw b8----1.7 (0.8 hc A _The iguana bites you. h4  Your soul wisp touches the iguana but does no damage. _The iguana bites you.  You claw the iguana!  The iguana is almost dead.  Your soul wisp touches the iguana but does no damage. h=5=2.6 (0.9 h h> _The iguana bites you but does no damage. h2u  You claw the iguana!  You kill the iguana! hYD†*   soul wisp (summoned) hDnURuffian 51- hp43.54 hGx hh|W _You devour the vestiges of the iguana's existence in your flames. ho h}- _No target in view! h4 h Your spells (describe)TypeFailure Level  a + Soul SplinterNecromancy1% 1 b - ShockConjuration/Air19% (4%) 1  c - Grave ClawNecromancy2% (1%)2  d - Animate DeadNecromancy14% h)4 Select a spell to describe[!]/[I] toggle spell headers hvs  h|  h' >#.# #.# #.#####...# #.....# confidenceinterval the Ruffian #.# #.# #.# ###.###.#.... Revenant #.# #.# #<# #.........# Health: 48/57 ====================---- #.# #.# ##.#########.#.....# Magic: 8/9=====================---  h #.# #># ##.........(......... AC: 6Str: 17 ..# #.# #..........####.....# EV: 11Int: 17 ### #.# #.......##.# #.....# SH: 5Dex: 9 ##.# #)......# ^.......# XL:  7 Next: 51% Place: Dungeon:5 ##.###...@...# ###.....# Noise: =--------  Time: 4473.5 (0.0) ##...#...†*....# #.....# -) Claws ####.#...$...#.# #.#.#.# Cast: Soul Splinter ##.#.......[ h- 40m#.# #.#.#.# Memories (4) ##.##.#####..# ##.### #..*   soul wisp (summoned) ###.#.#. .##########.#### ..............#Your soul wisp touches the iguana but does no damage. _The iguana bites you but does no damage.  You claw the iguana!  You kill the iguana! _You devour the vestiges of the iguana's existence in your flames. _No target in view! h  h'  h  h  haJ h9r _99=== hzB h}, h΀ h1c50= h hR=== h hƐ, hY h, h  hl1= h' hٟ, hm hb, hܥ h0, h&2 h h _Your soul wisp disappears in a puff of smoke! h3= hl4= h hj, h hY h8 h hb5= h hz, h hn, h h(, h hvl6= h h, h h#, h h/b7= h  h;  h, h h<c  You see here an iguana corpse. ho h? _ hF h, h] h!M _You now have 222 gold pieces (gained 5). h# h$:= h% h' hj*, h+ hq- h'0, hf1 h 4 h6, hI7 h9 h;, h\< h > hA@, h3A h#B hE, hE hH hI hJ hAK hL hbN hO hO hP hT, h2U hV hfYB hZ hJ], h6^ hO` hOb, h'c h e hg, hg hh hKk, hk hLm hBo hp hp hq ht, ht h)v hw hux h*y h?z hӁ+..........####.....##  .......##.# #.....#  )......# ^.......#  .......### ###.....#  ...†.....# #.....#  .....#.# #.#.#.#  .......#.# #.#.#.#  # hMO.#####..#####.#.#.#  ##.###.#........@..#  -5250.0)  ##.#.##.#.######...#  ##.....#.#.# ...#  .#..ß..#...# .[.#  ##.....#.#.# #.##   #.....#.#.# .#    ##+++##.... .#    ###.# .#       h hKF-4.5 (51 h h2 _Found a robe. hؖ,5.5 (52 h hj _r - 2 bubbling amethyst potions (gained 1) h hD h h hs h` h, h ##.# #.....#  # ^.......#  ......### ###.....#  †.....# #.....#  ...#.# #.#.#.#  ...#.# #.#.#.#  .#####..#####.#.#.#  #.###.#...........# .#.##.#.###### #.....#.#.# #....#  #..ß..#...# #..[.#  #.....#.#.# #.#.##  #.....#.#.# #. .#  ##+++##.... #. .#  s  [ hVm scorpion (asleep) ###.# #. .#   s. .#   6.5 (1.0) hq hOss. hK+7.5 (2 hq _A scorpion comes into view. hx+ [ ^..## ###.†.....# ....##.# .#####..#####.#.# #.###.#...........## h, #.#.##.#.######........#.#.# #.ß..#..[...#.##.# .# #+++##.... ###.# #s ..## h/  hr3 <s. h,6 C8.5 (1Soul Splinter h9  h;  h{$3* hi" (weak, ally target, soul-spl…)*   soul wisp (summoned)A fragment of the scorpion's soul is dislodged from its body. hrm hn h`o htLs* hv8---=9Soul Splinter hz h|0 _The scorpion looks weaker. h&, h+>s. hK,6*. h //-30 h36 h: h b  You barely miss the scorpion. hB 5=1.4 (0.9 h  h4 A _The scorpion stings you but does no damage. hcO;  You claw the scorpion! hf  *. The scorpion is severely wounded.=2.2 (0.8 hhY _The scorpion completely misses you. h  You scratch the scorpion.  The scorpion is almost dead.Your soul wisp touches the scorpion. h.*   soul wisp (summoned) hZ---63-3.1 (0.9 h hH _The scorpion dies! h@ hD8- hI hLH _No target in view! h  h 4 hV  h  h % _ h X h  h  h  h)  he  h  h d9=== h  h  hн , hվ  h <  You see here a +0 robe. h@  hs _ hG  h  hs , hn  h9 5 _You swap places. h`  h R=== h  hV  hM  h , h  h  h  h  h  hR  hT  h  h&  h  h  h  h  h  h  hl  hW  h? , h  h  h  h , h  h  hH  h{  h)  h  h  h  hz , h4  h r _Your soul wisp disappears in a puff of smoke! h 4 h  h  hO , h  h6  hC , h  h  h  h , h "  hN$ , h %  hr&  h-)  h)  h*  hk+  h -  h- , hL/  h1  h1 , h2  h4  hL5 , hx9  h: , h;  h=  h> , hn?  h A  hB , hC  hD  hG , hBH  hI  hK , hKL  hM  h{O , h%P  htQ  h{S , hnU , hW  h`X , hY  h[  h\ , hE^  hW`  ha  ha  hb  hd  he , hg  hi  hPj  hk  hl  hn  hqo  h9p  hq  ht  h>u  hv  hw  hy  h~z  h={  h|  h~  h  hE  h  hՃ  h  hم  h  h  hlj  h  hC  h` , h  hד  h , h  h  h , hߝ  h  h  h  hf  hQ  hB  h  hè  h  h , ha  h  h , h  h  h|  hY , h  hغ , hU  h  hG , h  h  h , h  h  h , h  hk  hI  hr  h  h  hf , h  h  h , h  hx  h , h  h2  hZ , h  h7  hL  h  h  hy  h  h:  h  hd  h , h  h(  h  h  h  h  h , h[  h  h , hx  h  h , h  h  h , h?  h  h" , h#  h@,  he. , h/  h3  h4 , h5  hv8  h: , h;  h.>  h@  hA  hhB  h:E  hG , hH  hK  hN , hP  hR  hT , h/V  hX  hZ , h[  hr^  h` , hnb  h}d  hf , hg  hj  hl , h m  hwo  hVq  hq  hr  hxt  hCw , h  hN?  h?  hA  hB  hB  hC  hF  hF  hG  h/I  hbK  hK  hL  hM  hO  h)P  hP  hQ  hS , huT  hZU  hW  hX , h[  hb O #.# ##>######### #.# ######.#.##...... #.# #.....###........ #.# #.####.#.##.###.. #.# [# ##.###.# #.# hc 5#.# .# #.# #.# #.# #.# .# #.# #.# #.# #.#####.#####.# #.# #.# #.....@.......# #.# #.#- hrd 666.1 (133.0) #.#####.###.### #.# #.# #.# .# #.#####.# #.# #.# ..##.......# #.# #.# #.##.####### #.. h e  #.# #.##.############.# #.##.........#.# #.##.#########.# #.##.# hi  hk F-74 hso  hr # _Found a robe. hr hs h$t hv h}X h~, h h h hŃ, hs h hC h hՋ h h, hz h h, h h hu h, hQ h h  h h hh h: hB h_, hh h۬#.#####.###.### #.# #.##.#.# #.###.#####.# #.###.# #..##.......# #.##.#.# ##.##.####### #..#.# #.##.#############.# #.##......... #.# #.##.######## #.# #.##.# #.# ###@##.# #.# #......# #.####.....### #<.............  hЭ*#.)#####.#..###...........#hh 2 jackals (wandering)#...........##.......hh...#......)....## h276.1 (9.0) h_, h&h   jackal.. hG7.1 (10.0)Soul Splinter h h=Y _2 jackals come into view. h<#.# #.###.#####.# #.##.##.# #..##.......# #.##.##.# ##.##.####### #....#.# #.##.# h?#######.# #.##......... #.# #.##.########  hJP#.# #.##.# #.# ###.##.# #.# #...@..# #.####.....####<.............#.)#####.#..### #.........h.##...........# #.............#......)....###<....# hT h\L.h hSa18.0) hi hk h=.##......#.##.####### #..... #######........ ########.# ###.##......#####<................)#####.#..###+#..........# ....h............)....##<......#. hP1. h`9Soul Splinter h h hm h*p h2x h{H _No target in view! h6 4 h  hp  h% #.# ##.##.####### #......#.# #.##.# h'& ########.# #.##......... #.# #.##.######## #.# #.##.# #.# ###.##.# #.# #......#  hW( #.####.....########<........@.......#.)#####.#..###+###...........# #Soul Splinter#...........# ##.............##......).h..## # hhh 3 jackals (wandering)#<.......h..# ##.......h...# ##.#...§.# hJ4 &0 h5  h"7  h^F h.h.80.1 (1 hR o _2 jackals come into view. hKo #########.##......... .##.######## ###.##.#......##########<.................)#####.#@.###+##..........# #..................)h...##<......hh..# ..........#...§.# hk#....## hD h h, h h ha P..hh hS!1 hK) h, h #.# #.##.........  #.# #.##.######## #.# #.##.#  #.# ###.##.# #.# #......# #.####.....####### #<................ #.)#####.#..###+## #........@..#  #.#  #....  #)h...#####  #<........h. #h....# h 4 jackals (wandering) #.........#...§. ##[ h17G.h...## #####.####.###.h.h.h.2 h7 #.# #.##.######## #.# #.##.#  #.# ###.##.# #.# #......# #.####.....####### #<................ #.)#####.#..###+## #...........#  #.# #...._ #)....##### #<.....h.h..#  #......h....# #........h#...§. ##......## #####.####.### #.# ).  hdq Found a glowing golden altar of the Shining One.hhh.....h.hhh1 wandering)===3 _The jackal barks! h  The jackal barks!  You scratch the jackal. h†hh...h. 3 jackals h-4.0 (0.9 h2 hqJ _You kill the jackal! h f ###.##.......###.....#######<................ hV .)#####.#..###+##..........# ##...._hh...#####<........h.# ..#...§.#....## #####.####.### #.# ).#. ... h  h\& >h. h( 6--5.0 (1.0 h1  h6 _The jackal barely misses you. x2; The jackal closely misses you. _You see here a jackal corpse. hp  _You see here a jackal corpse.  You scratch the jackal but do no damage.The jackal barely misses you.  The jackal bites you but does no damage.   hr 4  The jackal bites you but does no damage. hs F--9 (0.9 h({  h' L _The jackal misses you. hy  You scratch the jackal.  The jackal is heavily wounded. h [5-6.7 (0.8 h  h N _The jackal bites you. x2; You block the jackal's attack. h^ The jackal is heavily wounded. _. x2; You block the jackal's attack.  You closely miss the jackal. hu` The jackal is heavily wounded.The jackal bites you.   but does no damage. ha g2---7.6 (0.9 h1j  hTm L _The jackal misses you. hc 9  You claw the jackal! h ) 2You kill the jackal! h |The jackal barely misses you. The jackal closely misses you. h n3=-48.4 (0.8 h$  h& 4 _You block the jackal's attack. hR D  You scratch the jackal.  hS sThe jackal is almost dead.The jackal bites you but does no damage. heX [0-9.3 (0.9 hr`  h,c + _The jackal bites you. h{  You closely miss the jackal.The jackal is almost dead.The jackal bites you but does no damage. h .90.1 (0.8 h  h T _The jackal closely misses you. hT 9  You claw the jackal! hb .   jackalYou kill the jackal! h -1.0 (0.9 hJ  hi v _The jackal completely misses you. You block the jackal's attack. h <  You scratch the jackal. h F† h 1-9Soul Splinter _You kill the jackal! hv J hg|   h ~  h :_No target in view! h P  h<B_No target in view! hG4 h.J hU _ hY`2 ha, h#c hhB hjb3= h2l ho, hp hks, hLu hw, hFy ht|l4= h. h܁, h h݆, h h hsL5= h h hǐ h h- h h\ h h h h hНV6= h ha hF h h, h h hzL7= h h hҴ, h hչb  You see here a jackal corpse. hQ6 _ hԽ h9 h h h hr hx hX:= h h  hO, hJ hz hG hh h/, hB hN h~, h h h, hd hg h h, hB h: h hB h hB hSB h  h$ hB h h;, h hR hB h hn#####.####.### #.##.###.).####.# #.##............. ##.#######...##### #####...#### ##.## ............. #.# #####..#.#### #.# #..#.. #.###### ####.#. #.....@# #####-731.9 (40.0) ######.#  ...#  #>....  #...### #####  h h h!F-2.9 (41 h*" hx$; _Found a stone staircase leading down. h4 h| h h5 h8B h h h6, h h h, h h, h h8 h h, h h9X hj h h h) h= hT& hr h  There is a glowing golden altar of the Shining One here. _.# #.##......... #...#.# #.##.######## #...#.# #.##.#  #.###.# ###.##.##.#  #.# #......### #.#  #.####.....#######... #.#  #<..................#.# #.##.)#####.#..###+###.#.# #.##...........# #@# #.#.#.#...........###.###.#.# #...##.......†......_....#.# #.####......).†..#######...# #.##<..........# ### #.#.# #.#[14 hʾ;2H#...........#######...# #.##.........#.........### #.###............###.### #.######.####.### #.##.######...'76.9 (44======7.9 (45 _As you open the door, it creaks loudly! h= hL4 h h  There is an open door here. _ h h h, h h1 hv, h4 h h h|, h h hb, ha h^ h$, h" h h, h` h h, ha hl, h#, h h, h  h, h h, hB h hB hw hB h  hL h3, h h, h~ h h) h hK h h hE h h h, h  h! h-#, h# h$ hR& h', hM( h) hx*, h, h-, h., h/ h0, h1 hy3, h4 h\5 h6, h17 h8 h..# ### #.#.# #.# #.### ..#######...# #.# #...# #.........### #.####.#.. ....###.### #.##.#.. #.### #.# #.# #.##. .).####.### #.# #.### ..........# ##.## #.# # ...######.######...##########.### #.## #.......@...............#------ #.# #######..#.##########.### #.# #..#..# #..# #Soul Splinter #.###### ####.#.S #### # h #......# ###### ######.##S   adder (asleep)  #...##########  #>..# #...########## hy 804.9 (27  An adder comes into view. h  hDS. h>S hK------5.9 (28 h h1/ _The adder hisses angrily. h) # ### #.#.# #.# #.###. .#...# #.# #...#. ..### #.# ###.#.###.### #.# #.#. .### #.# #.# #.##.# ).####.### #.# #.###..# ##.## #.# #######.######...#.###. .## #........ h #. .# #..#.#.###. .# #..#.S# #..# #. .###### ####.#.. #### # ......# ######.##  h , h S..ww   dart slug (wandering) hI 16.9 (1.0) hK  h \ _A dart slug comes into view. h 6* h  h SwwThe adder resists with significant effort. h^8---=7 h  h"K _The adder misses you. h h֓9w. h(-8.8 (0.9 h h _You barely miss the adder. The adder closely misses you. The adder misses you. h#B6* hF h[  The adder resists with significant effort.Sw.7------9.8 (1.0 _You block the adder's attack. hM  hO .10.7 (0.9 hR  hT g _You miss the adder. You block the adder's attack. h9 8  You claw the adder! h  h w.w   dart slug hΰ =6=1.5 (0.8 hF  hG I _You kill the adder! hT1]  You scratch the dart slug.  The dart slug is heavily wounded.-2.4 (0.9 _The dart slug barely misses you. h6* hwl" (weak, ally target, soul-sp…)*   soul wisp (summoned)A fragment of the dart slug's soul is dislodged from its body. h%ow*  h6------3.4 (1.0Soul Splinter h ha W _The dart slug looks weaker. Your soul wisp touches the dart slug. h <  You claw the dart slug! h †*   soul wisp (summoned) hC574.3 (0.9 h hM _You kill the dart slug! hݣ _No target in view! h 4 hC  h%  h`  h % _ hN 7== h  hq , h}  h= , h  h Q== hQ  h , h   h , h  hV , h  h , h  h d8=== hN  h#" , h"  hT% , h9&  h'  h( , h6*  h+ <=== h+  h,  h-  hV.  he/  h/0  h2  h<  h> , h>  h@ _Your soul wisp disappears in a puff of smoke! hA  hIC d9=== hD  hF  hF  hG , htJ b  You see here an adder corpse. hL  haM _ h#N  h@O  hP , hQ  hS  hU  hU <=== hV  hW  hfY , h*Z  hU[  h\  h]  h@^  h_  hh`  h8a  ha  hg C  #.##.##### #.# #.###.###.## ##.## #.# ##.#.## ##.######...##########.###.....#  #.......................#..ß..#.  #######..#†##########.###..... #..#..#.#### #..# #.....#. # ####.#.....# #### ##+++ # ######@#..# ## h0i *- # ### .# ########## # ## ..........##. .########## ## #. ##  hk 041.3 (27.0) hl F-2.3 (28 hLo  hp c _b - a scroll labelled DEHOTU QEHAAN h h4 h h٘ h, h hO, h h h h h hB h1 h######...##########.###.....#.#.# ......................#..ß..#...# #####..#†##########.###.....#.#.#  #..#..#.######..# #.....#.#.# ####.#.....#.#### ##+++##...  h,######.#..# ###.# o#.####.# ##.# ######## #.....#.# ##. .......# #.@# #.########### ##.#. #.... #####  h o   orc (wandering)  h 7.3 (5.0)  An orc comes into view. It is wielding a +0 club. h}x.oo h4==8.3 (6 hd h}= _The orc shouts! You hear an angry hiss. h .######...#.###.....#.#..#..ß..#...#..#†#.###.....#.#. #..#..#.######..# #.....#.#. ####.#.....#.#### ##+++## ######.#..# ###..#.####.# ##.# #o....#.# ##.#.# #@.# #.# #### ##.# #  h  h  P.o hQ L--9.3 (1Soul Splinter h  h  h".# ##.## #.# ##.#.##.# #.######...##########.###.....#.# #.......................#..ß..#. #######..#†##########.###.....#.# #..#..#.######..# #.....#.#####.#.....#.#### ##+++##.######.#..## # #..#.####.# # ########## #.o..@#.# ##. .........# ####.#..# ########## ###### ## # #..### h& h*H.o h+B--50 h1 h_ h.# ##.## #.# ##.#.##. ##.######...#.###.....#.  #.#..ß..#  #..#†#.###.....#. #..#..#.######..# #.....#. # ####.#.....#.#### ##+++## # ######.#..# # #..#.####.# .# #..o@.#.# ##.# ####.#..# #. .# ###### ## ## # =1 _You block the orc's attack. h% C2.2 (0.9 h'  h- t _You closely miss the orc. The orc hits you but does no damage. h  You claw the orc!3.1 _The orc is almost dead. h; 6  You claw the orc! h5A A)  h+n 4.0Soul Splinter _You kill the orc! h?4 hA hC h.....#.####.#..#  #...##########.. ######  hTa]Soul Splinter  ######.#J #####J   jelly (wandering) hew 8.0 (4.0  A jelly comes into view. hhvJ. hiE-9.0 (5 hm hoZ _The jelly quivers. h ##.## #.#  # † #     ####  #..#  #@#..)..#.#  #>#.#  #.J   ##### #.#. #####  hI ##.## #.#   †     ####  #..#  #@#..)..#.#  #>#.#  #.J   ##### #.#.  hJT#####  hqM h;N h~R hT\ _A jelly is nearby! h######.######...##########.###. ## #....................... # #######..#†##########.## #..#..#...# ########.#.....#.#### ##+ ..... hc ######.#..# ####.##..#.####  #...##########.#..)..>...........#@####.#....##########.J# ######### #.#..  ######  h( h۴4=60.0 (1 h/ h S _The jelly closely misses you. h 6* hf  hV` JThe jelly resists with significant effort. h]b V8---1 hi  hHl < _The jelly hits you but does no damage. h'  You scratch the jelly. Your claws burn! The acid corrodes you!The jelly is moderately wounded.49---- 4 9 (0.9ClawsCorr (-2)  _The jelly hits you. You are splashed with acid. You resist. h  You scratch the jelly. Your claws burn! The acid corrodes you!The jelly is severely wounded. hM#8 hv----22.7 (0.84 h h3 _You block the jelly's attack. h.  You scratch the jelly. Your claws burn! The acid corrodes you! h/The jelly is almost dead. h1---03.56 hN hQ _The jelly hits you. You are splashed with acid. You resist. h(   You miscast Soul Splinter.  You are very lightly contaminated with residual magic.2---7------4.5 (1.0Contam  _Nothing appears to happen. The jelly barely misses you. hɌ 8  You claw the jelly! h6 0.  h] 735.4 (0.9Soul Splinter _You kill the jelly!Training target 7.0 for Unarmed Combat reached! h  hG o _Your Unarmed Combat skill increases to level 7! h & h' h + h6H _No target in view! he hm huu, hz  hB| h~~:_No target in view! h 4 h+ h3= h]8=== h5, h h, hl; -oSoul Splintero   orc (wandering) _You start resting. h 9.4 (4.0  An orc comes into view. It is wielding a +0 short sword. hBQ-70.4 (5 h hK _Your magical contamination has completely faded away. hCO # † #     ####  #..  #.#..)..#.#  #>#@#  #..#   ##### #.#o.  ######  hx   †     ####  #..  #.#..)..#.#  #>#@#  #..#   ##### #.#o.  ######   h 4 h? [ _An orc is nearby! h  # † #     ####  #..  #.#..)..#.#  #>#@#  h  #..#   ##### #.#o.  ######  h~   †     ####  #..  #.#..)..#.#  #>#@# hǽ   #..#   ##### #.#o.  ######   h)  h  h`  h [ _An orc is nearby! hM# #.......................#..ß #######..#†##########.###. #..#..#...# #. #########.#.....#.#### ##++ ....#  ######.#..# ###.##..#.####.#  #...##########.#..)..#.#  #>...........#.####.#..#  #...##########.@# ######  ##### #.#o.S..#  ######.#.. S   adder (wandering) hh  An adder comes into view. hHN  The adder hisses angrily. The orc shouts! hJoS.So4=====1.4 (1 hf _The orc barely misses you. hC~ .====---2.2 (0.8 _You scratch the orc but do no damage. The orc barely misses you. h h_MSS   adder---3.1 (0.9 hԻ h[ _You scratch the orc but do no damage. h<6  You claw the orc! hd> hEES.  hf84=4.0 h4o hqG _You kill the orc! h  You scratch the adder.  The adder is moderately wounded. h \2--9 hL  h< * _The adder bites you. hlz  You claw the adder!)  hr5=5.8Soul Splinter h hI _You kill the adder! hX h_ hǨ hH _No target in view! h>y4 h~ h,H _No target in view! h h6 h hH _No target in view! hO hR hZ h^  h_B_No target in view! h4 h. h$  h% :_No target in view! h  h hK _No target in view! h h  hp# h.@ hmA hG heI h=  h  hӾ  hd  h4 _9=== h  h 4 _Magic restored. h L3= hw  h  h U4= h C===5 h  h  h  h  h , h  hu b6= h  h  , h  h , h  h\  h V7= h  h   hk  h#  hu  h  h  h  hZ  h  he  h L8= h  h  hv  h "  h#  h#  h$  h^&  h& V9= h'  hU)  h)  h*  h, , h-  hG/  h/  h0  h2  h 3 M50= h4  h5  h6  h6  h}8  h8  h9  hK;  h; V1= h<  h? R 6  hNA  hC _You are no longer corroded. hE  hF , hvH  h1J <2 hK  hM , hN  hP  h:Q  hQ  haS  hS L3= hT  hV  hjV  h$W  hX  hX  hY  h[  hr[  h-\  h]  h^ V4= h^  h`  h a  ha  hc , hd  he  h^f L5= h3g  hzj , hk  hl , hn  hp l6= hVq  hir  hr  hvs  ht  hCu  hu  hHw  hw  h]x  hy  hlz L7= h<{  h~ 1 _HP restored. h 4 h9  h  Things that are here:  a +0 short sword; a +0 ring mail; an adder corpse h 6 _ h  hw  h , h  h׎  h P= h  h  h , h  h  hb , h  h  h1 , hc  h  h\ , h9  h  h k ######.#..# ###.# #..#.####.# ##.# ########.#..)..#.# ##.# .......#.####.#..# #.###  h ########..#.###### ##.#. #.#)....#.# #.... .#..# ##### h_  ####.######o  #@....... -- h #.########Claws#.# #.### h o   orc (missile, asleep) h 934.8 (59.0)  An orc comes into view. It is wielding a +0 club. h_ ~.oo) h 5==5.8 (60 hݾ  h % _The orc shouts! h~v######.#..# ###.##..#.####.# ##.#..#..)..#.# ##.#.#.####.#..# #.###...#.###### ##.#.# hu#.#)....#.# #.######.#..# #####.######.##.@....o.##.##.# #.# ## h; h–6o. hR--6.8 (1.0)Soul Splinter h hg- P  You miscast Soul Splinter.  You are very lightly contaminated with residual magic.o.8-----7Contam  h.  h/ 0 _Nothing appears to happen. h\######.#..# ###.##.#..#.####.# ##.#..#..)..#.#  h]##.#.#.####.#..# #.###...#.###### ##.#.#.#.#)....#.# #.######.#..# #####.######.#  h^#..@.o...# #.# #.#  h^X#.# ## hQf hj,(( hZ@.=8 h hr _The orc throws a boomerang. The boomerang barely misses you. h- ######.#..# ###.##.##..#.####.# ##.#..#..)..#.# ##.#...##.####.#..# #.###..#..#.###### ##.#.#.##.#)....#.# #.######.#..# #####.######.# #...@o...# #.# #.# #.#  h" j6-9 hy$  hB' 6 _The orc hits you with a +0 club. h;x  You scratch the orc.  The orc is heavily wounded. hKy \7=40.6 (0.8 hN}  hV 1 _You block the orc's attack. h  You closely miss the orc.The orc is heavily wounded. h D---1.4 hA  h : _The orc hits you but does no damage. h  You scratch the orc. Your off-hand claw misses the orc.The orc is almost dead. h -2.3 (0.9 h2  h Q _The orc closely misses you. h+  You scratch the orc but do no damage.The orc is almost dead. hS,(3.2 h0 hS2: _The orc hits you but does no damage. hd9  You scratch the orc. h* )  You kill the orc! h=64.1Soul Splinter _Your magical contamination has completely faded away. h$4 hF' h19=== hn4 h9 h$<, h= hcBY  Things that are here:  a +0 club; 3 boomerangs hTD hD _ h F hG hdI, hJ h^L hN hyN<=== hqO hS hzT, hW hW hY, h,Z h[ he], h^ hcY  Things that are here:  a +0 club; 3 boomerangs hfg hg _ h8i hj hl, hm ho hp, hr hs ht h\u hQv h\x hy, h#{ h} h`, h hB hj..........#.####.#..# #. .##########..#.###### ## #.#)....#.## #. ######.#..# # #.# ####.######.#  ..# ##....)...#  #.#.###.#########  h #.o.>#.##  #@## - ###  Soul Splinter o   orc (asleep) h[59.1 (15.0)  Things that are here: _a +0 club; 3 boomerangs  An orc comes into view. It is wielding a +0 club.  Found a stone staircase leading down. ht.oo hL====60.1 (16 h h=% _The orc shouts! h`)5* h4" (weak, ally target, soul-splinter…)*   soul wisp (summoned)A fragment of the orc's soul is dislodged from its body. hL hM h$p*o8---=---1.0)Soul Splinter hu h$w+ _The orc looks weaker. h6  You claw the orc! h] > hW+U=--9 (0.8 h72 h4G _You kill the orc! h}  h-  h  h H _No target in view! h@, 4 hw/  h:1  he5  hM> } _ h]B  hB :--- hE  h4I , hK  hYO , hT  hX , hZ  h^ d9=== h_  hoe  hg , hJh  h m _You swap places.  There is a stone staircase leading down here.  You see here a +0 club. hn  ho  hp _ hp  hs  hu , hv  h9x  hy  hs{ R=== h|  h  h , h/  hw 5 _You swap places. h“  h 4 hO  hכ q  There is a stone staircase leading down here.  You see here a +0 club. hv  hǞ  h _ h>  h  h.  hi , h  hb  h  h , h  h  hd  h , h  hs )  There is a stone staircase leading down here. _You see here a +0 club.wap places.  There is a stone staircase leading down here. _You see here a +0 club. _Your soul wisp disappears in a puff of smoke! h4 4 h  h  h , h  h  h , h4  h  hy , h  h\  h , hT  h  h  h  h  h  h'  h8  h)  h  Things that are here:  a +0 short sword; a +0 ring mail; an adder corpse h( hy _ h h  hf , h  h h., ha h h, h h h , h! h% h', hK( h/, h-, h`/ h5  Things that are here:  a +0 club; a +0 leather armour; an orc corpse h7 h78 _ h9 hz? h#A, hB h]F h H, hnI hM huO, hP hS hU, hNV hOY hZ, h[ h_ h`, hb hd hIf, hhg hXj hk, hl hTp hq, hr hu hCw, hfx hq{ hd}, h~ h hĂ, h hb  You see here an adder corpse. h hj _ hq h_ h, hŏ hP hP, h hp hr, h h hЛ hJ, h hƟ h9 h h& h, h[ h h, h hw h^, h֬ hR h_, hð h  h:, h h; h, h h. h hS h hX h% h0, h h he, h h h h h h h', hS hi hI, h  h h, he hDX h hO, h h+ h, h h h}, h h hP R h'n h- hi2X ho5, hm8B h h~B h h, h h! hZ#, h% h7 h< h= hs? hB heE h*F hG haJ hL hhM h!O hR hT hU hxW hY h[ ha\ h] hR` hb hc he hFh hj hfk hm hp ht hu hqw h9{ h&~ h~ hS h h h hY h hԎ h hd h  h  hYou see here 3 stones. h h  h|_ h0 h h h h hæ h, h h, h h h h h h hg h h h hs h h h h h h  h h^ h h h hk h h hn h" hz hU h h h h h_ h hD h h h h h- h hJ hI h hh h) h h h h h h h h  h'u###.#.......#.# #.#.#.#  h  h7#.#.......#.# #.#.#.#  hc  #.##.#####..#####.#.#.# #.###.###.#...........## #.# ##.#.##.#.######...# #########.###.....#.#.# #....# ............#..ß..#...# #..[.# #########.###.....#.#.# #.#*## #.######..# #...@.#.#.#####.#.#-- .....#.#### ##'''##......##.#.# ###.#..# #.....###.##.##.#.# #.####.# #.....###.#.....#.# ..)..#.# #.....##.#...####.# ###.#..# #.....#.###..# #.#w   ribbon worm (asleep) #.###### #..w..##.#.#.####.#  h m)....#.# #######...........#  h {###.#..# #.# ############# h  h  h  h+ 5077.9 (116 h .0)   hYou open the gate. h h-- h^8 h 7 h$ h*(  h(  hX)9_A ribbon worm comes into view.  h)[_Found a snail-covered altar of Cheibriados. h .#.#####..#####.###.#...........## ##.#.##.#.######... #########.###.....#.#.# #. ............#..ß..#..[ #########.###.....#.##*# #...# #....####.#.# .....#.#### ##''@##...... ###.#..# #.....###.## #.#######.#.... ..)..#..#...### ###.#...###..# .#####w..##.#.#.### )....#.######.......... ###.#.#.# ############ #.####.######.# h7P9.0)Soul Splinter _ h hQ _There is an open gate here. hk#.#####..#####.###.#...........## ##.#.##.#.######... #########.###.....#.#.# #.  hl............#..ß..#..[ #########.###.....#.##*# #...#  hXmE#.#.#####.#.# .....#.#### ##'''##...... ###.#..# #...@.###.## #.####....  hn..)...#...### ###.#..###..# .#####w..##.#.#.### )....#. hn######.......... ###.#.#.# ############ #.####.######.# .## ##....).. h"x h|.80 _ h h" hd3* h wweak, ally target, soul-…)*   soul wisp (summoned)A fragment of the ribbon worm's soul is dislodged from its body. *wThe ribbon worm looks weaker. The ribbon worm bites your soul wisp.8---=1Soul Splinter _Your soul wisp barely misses the ribbon worm. hIY#.###.#...........## ##.#.##.#.######...  hZ?#########.###.....#.#.# #. ............#..ß..#..[ #########.###.....#.##*# #...# #.#.#####.#.# .....#.#### ##'''##...... ###.#..# #.....###.## #.####.... ..)...#...### ###.#.*.#.###..# .#####w..##.#.#.### )....#.######.......... ###.#.#.# ############ #.####.##### hZ .## ##....).. #.###.######## hob9catching breath, weak, a hc hbj  hj``The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage. he h|z.. weak, ally target, soul- h6 h 5  0 -2Held  hU hV _You are caught in a web! Your soul wisp touches the ribbon worm.  h<_There is a web here. hI hN8- hU hWN _You are caught in a web! h) h/ hQ7 h:  hg;@_You are caught in a web! h&  The web tears apart.  The ribbon worm barely misses your soul wisp. hN11  5 3 hY h= _Your soul wisp touches the ribbon worm. h k# #.# ##.#.##.#.######...# ##########.###.....#.#.# #....# .............#..ß..#...# #..[.# ##########.###.....#.#.# #.#*## .#..# #.....#.#.#####.#.....#.#### ##'''##......##.#.# ####.#..# #.....###.##.##.#.# .#.####.# #.....###.#.....#.#.)..#.# #..@..#####.#  h ####.#..# #...*.#.###..# #.# .#.###### #..w..##.#.#.####.# #)....#.# #######...........# ####.#..# #.# ############# .#.####.######.# ..## ##....)...#.###.######### ...*#.## h Ocatching breath, weak, a h `The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage. h .weak, ally target, soul- 5  0 4Held  _You are caught in a web! Your soul wisp touches the ribbon worm. _There is a web here. h  h  h  h N _You are caught in a web! hx h{ h h(N _You are caught in a web! hw hQz h hN _You are caught in a web! h_9  The web tears apart. hfj---11  5 5 h h  hU_Your soul wisp barely misses the ribbon worm. hx#########.###.....#.#.# #. .............#..ß..#..[ ##########.###.....#.##*# .#...# #.....#.#.#####.#.# #.....#.#### ##'''##...... ####.#..# #.....###.## .#.####.... #..)...#...### ####.#. hN*.#.###..# .#.#####w..##.#.#.### #)....#.######.......... ####.#.#.# ############ .#.####.######.#.## ##....).. .#.###.######## ...*#.## ####.## h ww  distracted, weak, ally tThe ribbon worm bites you but does no damage. h.=6 hK h= _Your soul wisp touches the ribbon worm. h" >  You claw the ribbon worm! h, _*   soul wisp (summoned) h%N 577.7 (0.8 hX  h>[ O _You kill the ribbon worm! h< .............#..ß..#..[ ##########.###.....#.##*# .#...# ####.#.# #.....#.#### ##'''##...... ####.#..# #.....###.## .#.####.... #..)...#...### ####.#. h_ r*.#.###..# .#.#####..##.#.#.### #)....#.######.......... ####.#.#.# ############ .#.####.##### .## ##....).. .#.###.######## ...*#.## ####.##  ### h9  h 5-8.7 (1.0 hk  hL i _There is a snail-covered altar of Cheibriados here. h:Z4 hK\ hR_ hUh _9=== hF-90.7 (2 h> h hŕE _Done exploring. hV4 h hOD0 hJ h(E _Done exploring. hg  h Read which item? Scrolls  b - a scroll labelled DEHOTU QEHAANg - a scroll of amnesia  m - 2 scrolls of teleportation hǸ o - a scroll of revelation [!] read|quaff|evoke[?] describe selected h3 .............#..ß..#...# #..[.# confidenceinterval the Ruffian ##########.###.....#.#.# #.#*## Revenant .#.######..# #.....#.#.#####.#.# Health: 57/57 ======================== #.....#.#### ##'''##......##.#.# Magic: 9/9======================== ####.#..# #.....###.##.##.#.# AC: 6Str: 17 .#.####.# #.....###.#.....#.# EV: 11Int: 17 #..)..#.# #.....##.#...####.# SH: 5Dex: 9 ####.#..# #...*.#.###..# #.# XL:  7 Next: 77% Place: Dungeon:5 .#.###### # hs [40m..@..##.#.#.####.# Noise: ---------  Time: 5090.7 (0.0) #)....#.# #######...........# -) Claws ####.#..# #.# ############# Cast: Soul Splinter .#.####.######.#Memories (4) ..## ##....)...# .#.###.#########*   soul wisp (summoned) ...*#.## ####.##### _Your soul wisp touches the ribbon worm.  You claw the ribbon worm! _You kill the ribbon worm! _There is a snail-covered altar of Cheibriados here. _Done exploring. _Done exploring.  As you read the scroll labelled DEHOTU QEHAAN, it crumbles to dust.  It is a scroll of brand weapon.  --more-- hao hp{Brand which weapon? Hand Weapons  hq a - a +0 dagger[?] describe selected h h| h>w.............#..ß..#...# #..[.# confidenceinterval the Ruffian ##########.###.....#.#.# #.#*## Revenant .#.######..# #.....#.#.#####.#.# Health: 57/57 ======================== #.....#.#### ##'''##......##.#.# Magic: 9/9========================  h####.#..# #.....###.##.##.#.# AC: 6Str: 17 .#.####.# #.....###.#.....#.# EV: 11Int: 17 #..)..#.# #.....##.#...####.# SH: 5Dex: 9  h*####.#..# #...*.#.###..# #.# XL:  7 Next: 77% Place: Dungeon:5 .#.###### #..@..##.#.#.####.# Noise: ---------  Time: 5090.7 (0.0) #)....#.# #######...........# -) Claws ####.#..# #.# ############# Cast: Soul Splinter .#.####.######.#Memories (4)  hwv..## ##....)...# .#.###.#########*   soul wisp (summoned) ...*#.## ####.##### _You kill the ribbon worm! _There is a snail-covered altar of Cheibriados here. _Done exploring. _Done exploring.  As you read the scroll labelled DEHOTU QEHAAN, it crumbles to dust.  It is a scroll of brand weapon. h  #..[.....#.#.#  #.....  ##'''##  #.....#  ht W #.....# )..#.# #.....#  #...*.# #.#  #..@..# #) #######  #.#   h  )...#  ###Your +0 dagger drips with poison. h7 3 #..[.....#.#.#  #.....  ##'''##  #.....#  #.....# )..#.# #.....#  #...*.# #.#  #..@..# ) #######  #.#   ) h N   h  h@ +1.7 (1 hg  h . _a - a +0 dagger of venom h o B  Unknown command. _Press < or > to pray at altars. h hSeWhere to? (Tab - D:5, ? - help)  h6 D - Dungeon  hj hwF.............#..ß..#...# #..[.# confidenceinterval the Ruffian ##########.###.....#.#.# #.#*## Revenant .#.######..# #.....#.#.#####.#.# Health: 57/57 ======================== #.....#.#### ##'''##......##.#.# Magic: 9/9 hU======================== ####.#..# #.....###.##.##.#.# AC: 6Str: 17 .#.####.# #.....###.#.....#.# EV: 11Int: 17 #..)..#.# #.....##.#...####.# SH: 5Dex: 9  h;####.#..# #...*.#.###..# #.# XL:  7 Next: 77% Place: Dungeon:5 .#.###### #..@..##.#.#.####.# Noise: ---------  Time: 5091.7 (0.0) #)....#.# #######...........# -) Claws ####.#..# #.# ############# Cast: Soul Splinter .#.####.######.#Memories (4) ..## ##....)...# .#.###.#########*   soul wisp (summoned) ...*#.## ####.##### hAs you read the scroll labelled DEHOTU QEHAAN, it crumbles to dust.  It is a scroll of brand weapon.  Your +0 dagger drips with poison. _a - a +0 dagger of venom  Unknown command. _Press < or > to pray at altars. hF h hB h5 _You swap places. h1 h"4 hǴ h hQ h h3 h h h h h hj hT h h h, hJ@  There is an open gate here. h h hS _ h h hd h`, h hp h2 _Your soul wisp disappears in a puff of smoke! hB h&) h/X h2 hX4, h)7 hz: h< h= hn hr ht hu hv h`z h.| h| h~ hw hYB hm h, h h;  You see here 3 stones. h h _ h h he, h h hگ, h_ h hd, hն h} hϹ, h hͽ h6, h h h h4 h) h h, h$ hp h, h h@ h!B h$ h, h h5 h4, hu h h, h# h7 h, h  h hI, ha h h, h hB h, h h  h h"n h9$ h&, h( h+ hO., hQ0 hi6B hl7 h; h~>, h@ haC hE, hG h_J hL, hN hP h%T, hU hBW hX, hY hu[ h], h] h_ h` hZ.( hm230.8 (1.0)( hd( h _An ogre comes into view. It is wielding a +0 giant club. _There is an open door here.) hG .....#  .O...#  .....# #####...(.#  #...#.....# #...#..?..##  #....#......#  #....'......#  #...@#.Z....# ######...#......#  #...##...#......#  #........#.....##  #.#.....# #..#.....# #.+.....# #.#.....# #.#.....#) h) h@Z.Z   water moccasin zombie) h-1 _) h|) h) hh O....######...(.#...#.....###...#..?..##....#......'Z.....#......######...#...) hL#... ..........##...##.###.....#) hJ) hѮ) h.ZZ   water moccasin zombie) h&2) h) hx) h@ .#####...(....#....#.?..##....#......'.Z#######...........#.. ) hA n+###.##..) hD ) hO F.Z) h}T &3) hgb ) hg ) h #####...(...#....#?..##.....'#######..Z...##........) hl # +###.####.#.....#..[) hS ) h\ .ZThe water moccasin zombie attacks as it pursues you!) h .=4) ho ) h c _The water moccasin zombie closely misses you.* h  You claw the water moccasin zombie!  Your off-hand claw misses the water moccasin zombie.The water moccasin zombie is moderately damaged.=5.6 (0.8 _The water moccasin zombie bites you but does no damage.* h  * h  * h-You scratch the water moccasin zombie.  * hDThe water moccasin zombie is moderately damaged.* ht* h* ht-* h 6.4* h0y _The water moccasin zombie closely misses you.* h d  You claw the water moccasin zombie!  The water moccasin zombie is severely damaged.=7.3 (0.9 _The water moccasin zombie closely misses you.* hy M  You claw the water moccasin zombie!  The water moccasin zombie is almost destroyed.3---8.2 * hϻ * h ,_The water moccasin zombie bites you.* h K  You scratch the water moccasin zombie.* h * h .#####...(.#confidenceinterval the Ruffian #...#.....#Revenant##...#..?..##Health: 53/57 ======================--#....#......#Magic: 9/9========================#....'......#AC: 6Str: 17#....#......#EV: 11Int: 17######...#......#SH: 5Dex: 9#...##...#......#XL:  7 Next: 101% Place: Dungeon:6#.......@#.....##Noise: =--------  Time: 5239.1 (0.9)#........#.....#-) Claws#........#.....#Cast: Soul Splinter#........+.....#Memories (4) #* h% ........#.....##........#.....##...##.###.....##...##.#.......##......#..[....#The water moccasin zombie is severely damaged. _The water moccasin zombie closely misses you.* h @You claw the water moccasin zombie!  * h HThe water moccasin zombie is almost destroyed. * h B_The water moccasin zombie bites you.  * h` &You scratch the water moccasin zombie.* hq  * h * hg 8_You destroy the water moccasin zombie!* h *You have reached level 8!* hI * h   * h --more--* h + h P9/638 0% + hG 4 _, h{J, hH60, hށ, h, hT[1=, h^, h&, h, h{, hD, h, h, h, h>2, h=, h-, h, hp, hP, hG, h, h, h, hS , h) , h- , hK%_You start resting., h, h, h*50.1 (11., h 0), hU, h3, h.=, h-, h%1.1 (12, hE, h , hH, h_HP restored., hc o, h"  , h  , h H .....# , h  , h  , h M.O...# , h  , ht  , h -.....# , h]  , h ####...(.#  , h m#.....#   ##...#..?..##   #....#......#   #....@......#  , hl  #....#......# ######...#......# #...##...#......# #........#.....##, h 6 #..#.....#   O   ogre (asleep)#........#.....#  #........+.....#  #..#.....# , h^ 0 , h 4.1 (3, hW .0), h , h =, h $5.1 (4, h , h  , ht , h C_There is an open door here.- h  +.....#  #.....#  #.O...#   #.....#  #####...(.#  #...#.....#  ##...#..?..##  #....#@.....#  - hO #....'......#   #....#......#  ######...#......#  #...##...#.  #..#.....# #........#.....#  #........#.....#  #.+.....#  - h - hӛ J6.1 (1Soul Splinter _- h - h~ . hI#+..O #....####...( ...# #?..###....#.....#....'..... #...#####...##......#.#. hzJ. hL. hRq.OO. hS&7. hX. h[/ h"2*/ hz/ h~.O8---=8 _The ogre resists with significant effort./ h  / hCasting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells./ h   confidenceinterval the Ruffian  #.....#  Revenant +.....#  Health: 63/63 ======================== #.....#  Magic: 7/9==================------ #.....#  AC: 6Str: 17 #.....#  EV: 11Int: 17 #####O..(.#  SH: 5Dex: 9 #...#*....#  XL:  8 Next:  0% Place: Dungeon:6 ##...#@.?..##  Noise: =--------  Time: 5258.1 (0.0) #....#......# [/ hJ 39;49m -) Claws #....'......#  Cast: Soul Splinter #....#......#  Memories (4)  ######...#......#  #...##...#......#  O   ogre #........#.....##  #........#.....#  #........#.....# _The ogre resists with significant effort.  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 19% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant club (83% to hit)/ hu   confidenceinterval the Ruffian  #.....#  Revenant +.....#  Health: 63/63 ======================== #.....#  Magic: 7/9==================------ #.....#  AC: 6Str: 17 #.....#  EV: 11Int: 17 #####O..(.#  SH: 5Dex: 9 #...#.....#  XL:  8 Next:  0% Place: Dungeon:6 ##...#@.?..##  Noise: =--------  Time: 5258.1 (0.0) #....#......#  -) [3/ hyy 9;49mClaws #....'......#  Cast: Soul Splinter #....#......#  Memories (4)  ######...#......#  #...##...#......#  O   ogre #........#.....##  #........#.....#  #........#.....# Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 19% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant club (83% to hit)  You miscast Shock.  You are very lightly contaminated with residual magic./ hx          / h"   #####...(.#  #...#O....#                   / h b-9.1 (1Contam / h / h   Aiming: Shock (safe; 19% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant club (83% to hit)  You miscast Shock.are very lightly contaminated with residual magic. _Nothing appears to happen.0 hq/  Casting: Shock (safe; 19% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0 h\   confidenceinterval the Ruffian  0 h] #.....#  Revenant +.....#  Health: 63/63 ======================== #.....#  Magic: 6/9================-------- #.....#  AC: 6Str: 170 hG^  #.....#  EV: 11Int: 17 #####...(.#  SH: 5Dex: 90 h _  #...#O....#  XL:  8 Next:  0% Place: Dungeon:6 ##...#@.?..##  Noise: ---------  Time: 5259.1 (0.0) #....#......#  -) Claws 0 h_ #....'......#  Cast: Soul Splinter #....#......#  Memories (4) Contam  ######...#......#  0 hQ` #...##...#......#  O   ogre #........#.....##  #........#.....# 0 hc ) #........#.....# _Nothing appears to happen.  Casting: Shock (safe; 19% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 19% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant club (83% to hit)0 h%   confidenceinterval the Ruffian #*....#  Revenant+*....#  Health: 63/63 ========================#*....#  Magic: 6/9================--------#*....#  AC: 60 h Str: 17#*....#  EV: 11Int: 17#####*..(.#  SH: 5Dex: 9#...#*....#  XL:  8 Next:  0% Place: Dungeon:6##...#@.?..##  Noise: ---------  Time: 5259.1 (0.0)#....#......#  -) Claws0 h w#....'......#  Cast: Soul Splinter#....#......#  Memories (4) Contam ######...#......# #...##...#......#  O   ogre#........#.....## 0 hv w#........#.....# #........#.....# Casting: Shock (safe; 19% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 19% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant club (83% to hit)  The zap hits the ogre.0 hK' ......O Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant club (83% to hit)  0 hm( The zap hits the ogre.  The ogre is lightly wounded.  You scratch the ogre.  The ogre is moderately wounded.0 h* i48------==60.1 (10 h2 0 h8 = _The ogre hits you with a +0 giant club!1 h% _Unknown command.1 h  You claw the ogre!  The ogre is heavily wounded.1 ho-1.0 (0.91 h1 hQ _The ogre barely misses you.1 hA  Casting: Shock (safe; 19% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.1 h   confidenceinterval the Ruffian  #.....#  Revenant +.....#  Health: 48/63 ==================------ #.....#  Magic: 4/9==========-------------- 1 hX #.....#  AC: 6Str: 17 #.....#  EV: 11Int: 17 #####...(.#  SH: 51 h: Dex: 9 #...#O....#  XL:  8 Next:  0% Place: Dungeon:6 ##...#@.?..##  Noise: ==-------  Time: 5261.0 (0.0) #....#......#  -) Claws1 h  #....'......#  Cast: Soul Splinter #....#......#  Memories (4) Contam  ######...#......#  1 h o#...##...#......#  O   ogre #........#.....##  #........#.....#  #........#.....# _The ogre barely misses you.Casting: Shock (safe; 19% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 1% risk of failure) (3/3 uses available)  Press: ? - help, Dir - move targetAim: an ogre, wielding a +0 giant club (heavily wounded)1 hx  confidenceinterval the Ruffian #.....#  Revenant+.....#  Health: 48/63 ==================------#.....#  Magic: 4/9==========--------------#.....#  AC: 6Str: 17#.....#  EV: 11Int: 17#####...(.#  SH: 5Dex: 9#...#*....#  XL:  8 Next:  0% Place: Dungeon:6##...#@.?..##  Noise: ==-------  Time: 5261.0 (0.0)#....#......#  -) Claws#....[39;41 hS:9m'......#  Cast: Soul Splinter#....#......#  Memories (4) Contam ######...#......# #...##...#......#  O   ogre#........#.....## #........#.....# #........#.....# _The ogre barely misses you.Casting: Shock (safe; 19% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 1% risk of failure) (3/3 uses available)  Press: ? - help, Dir - move targetAim: an ogre, wielding a +0 giant club (heavily wounded)2 hD (bound)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 1% risk of failure) (3/3 uses available)  Press: ? - help, Dir - move target: an ogre, wielding a +0 giant club (heavily wounded)  You unleash the spiteful dead! The jagged bones skewer the ogre!  The ogre is almost dead.2 hW  The ogre is pinned in place! You scratch the ogre.2 hi)2 hww51/66 92.0 (1Soul Splinter2 h2 hH _You kill the ogre!2 h 42 h%\ _Unknown command.2 h| '22 h 52 hH ===2 h҃ --2 h  2 h: 2 ho 6.0 (4 2 hQ _You start resting.2 h 2 hȒ 2 h --2 h7 !2 h 2 h?  2 h 2 h =_Your magical contamination has completely faded away.3 h3====4=5=6===6====3 he78=7==9===603 h1=8===2====33 h(- 4= _You start resting.301.0 (35.0)3 h`1r9===2.0 (363 hB<% _Magic restored.3 h3 h3 h3 h+n3 hF.3 h33 h'5:=3 h63 h)=3 hw>Z5===3 hB4 h4 h4 h4 h\4 h4 h4 h!4 h$4 h%64 hx&=4 hG'4 h)4 h- 4 h.4 h/ _HP restored.4 h34 hf54 h64 hi84 h;4 hp?4 h@4 hB4 hFP4 hQ 4 hRN#.....# 4 hS 4 hTD+.....# 4 hU 4 hHVN#.....# 4 hW 4 hWN#.....# 4 hX 4 hYYN#.....# 4 h@Z 4 h#####...(.# 4 h[ 4 h\R#...#)....# 4 hQ] 4 h-^h##...#..@..## 4 h^ 4 h_T#....#......# 4 h` 4 hpa#....'......# 4 h+b 4 hOcj#....#......# 4 h;d 4 he######...#......# 4 he 4 hf#...##...#......# 4 h7g 4 hgx#........#.....## 4 hh 4 ho#........#.....#  #..#.....#  4 hkp11.0 (94 hq.0)4 hu4 hu2.0 (14 hdv 0.0)4 h,{4 h~ 4 h4 hA _b - a scroll of identify4 hVcRead which item? Scrolls  b - a scroll of identifyg - a scroll of amnesia  m - 2 scrolls of teleportationo - a scroll of revelation [!] read|quaff|evoke[?] describe selected4 hc 4 he 4 hs   confidenceinterval the Ruffian #.....#  Revenant+.....#  Health: 66/66 ========================#.....#  Magic: 9/9========================#.....#  AC: 6Str: 17#.....#  EV: 11Int: 17#####...(.#  SH: 5Dex: 9#...#)....#  XL:  8 Next:  9% Place: Dungeon:6##...#..@..##  Noise: ---------  Time: 5312.0 (0.0)#....#......#  -) Claws#....'.....[39;4 hNy 49m.#  Cast: Soul Splinter#....#......#  Memories (4) ######...#......# #...##...#......#  #........#.....##  #........#.....#  #........#.....#   _You start resting. _Your magical contamination has completely faded away. _You start resting. _Magic restored. _HP restored. _b - a scroll of identify4 hz Identify which item? (\ to view known items) Potions (select first with !)  l - a ruby potion  n - 2 inky potions  r - 2 bubbling amethyst potions[?] describe selected5 h?5 hR5 hU  confidenceinterval the Ruffian #.....#  Revenant+.....#  Health: 66/66 ========================#.....#  Magic: 9/9========================#.....#  AC: 6Str: 17#.....#  EV: 11Int: 17#####...(.#  SH: 5Dex: 9#...#)....#5 h_  XL:  8 Next:  9% Place: Dungeon:6##...#..@..##  Noise: ---------  Time: 5312.0 (0.0)#....#......#  -) Claws#....'......#  Cast: Soul Splinter#....#......#  Memories (4) ######...#......# #...##...#......#  #........#.....##  #........#.....#  #........#.....#   _You start resting. _Your magical contamination has completely faded away. _You start resting. _Magic restored. _HP restored. _b - a scroll of identify5 h]  As you read the scroll of identify, it crumbles to dust.5 h5+3.0 (15 h5 he0 _l - a potion of brilliance6 h6 hs6 h6 h6 hB6 h6 h3,6 h66 h}6 h~,6 hv6 h`6 hD,6 hq6 hδ6 h5,6 h6 hк6 h,6 h^6 h7 _You open the door.6 ho46 h 6 h6 h ..  ..####+  .......  ....... ## 6 hQ..... .#  #.!.#####.#  #...#.....#  #...@.....# 20.0 (7 .......#.....#  .......#.....#  ..##...#.....#  ) #####...(.#  #...#)....#  ##...#.....##  #....#......#  #....'......# 6 ha6 hg+1.0 (86 h6 h j _Found a falchion. _There is an open door here.6 h"6 hL$6 h%7 hN 7 h7 h 7 h5_7 h%7 h+7 h,7 h<07 h77 h897 h;7 hB 7 hC7 hD'_l - 2 potions of brilliance (gained 1)7 hI7 h;J7 hK7 hdM7 hUP7 hS7 hU7 hV7 hY7 hK\7 h?]7 h^7 ha7 hc7 hd7 h?f7 h~i7 hk7 hl7 ho7 h~r7 hv7 hw7 hx7 h2{ 7 h{7 h|_You open the door.7 h~7 h7 hb7 h7 h 7 h 7 h]There is an open door here.7 h7 h 7 h_7 h(7 hO7 h7 h7 h|7 h7 hF7 hZ7 h7 hԥ7 h@#...####+##.... 7 h 7 hcX#.............. 7 h9 7 hX+.............## 7 h 7 hl#..............# 7 h 7 hpv#...##...#####.# 7 hB 7 ht##'###...#.....# 7 h ##...##...'.....# 7 h԰| #.........#.....# 7 ẖ] +@........#.....# 7 hղ 7 hz#....##...#.....# 7 h 7 hj#..).######...(.# 7 hL 7 h߷##+####...#)....# 7 h 7 hl##...#.....##7 hA 7 h#....#......#7 h 7 h#....'......#7 hg 7 h<#....#......#7 h 7 hʿ#######...#......#7 hw7 he7 h"0#+7 h*#..7 h+#..'7 h34.0 (17 hz 3.0)7 hT+#..7 h- ....7 h,#...7 h###7 h7 ho7 hg7 hW!======7 h6%5.0 (147 h7 h1 7 h7 h/_As you open the door, it creaks loudly!7 hv  There is an open door here. _ #.............. #...##...#####.~ ##'###...#.....~. #+###...##...'.....~.. #..#.........#.....~... #..'.........#..........#..#....##...#.....#.....#..).######...(.#....@##+####...#)....------####### ##...#..... 7 h\R#....#..... #....'..... #....#.....######...#.....#...##...#.....#........#..... #........#.....9.0 (4.0)7 h K------40.0 (57 hx _b - a scroll labelled HESEEC ZUESS8 h/8 hn +#~~P... #...........#≈≈.... #...##...#####≈~.... ##'###...##≈~....#+###...##...'≈≈~....#..#.........#≈~~....#..'.........#)P.....#..#....##...#.. #..@..#..).######1.0 (1 #.....##+####...#)####### ##...# #....# #....' #....# ######...# #...##...# #..#8 hOf2.0 (2 _Found a dagger.9 h \h9 h i9 h&j9 hl9 hp9 h{x9 hy9 hG{9 h~9 h 9 h$ 9 hYou enter the shallow water.9 ho9 h"Water 9 hc9 h79 h 9 h9 h*_Moving in this stuff is going to be slow.9 h9 h9 hd!9 h9 h 9 h 9 h)You see here a +0 dagger.9 h9 hE9 h; 9 h_9 h9 hf9 h9 h9 hɽ9 h9 h9 h9 h9 h9 hC9 h9 h9 h9 hU9 h9 h9 h9 h9 hei#+# #~~P...# #9 h########...#≈≈....# #9 h........#jjo#≈~....# 9 h~~~≈≈~≈~#####≈~....#+###9 h0`~≈≈≈≈≈≈≈≈≈≈≈≈≈~....#..#9 h~~≈~~~≈≈≈~~~≈~~....#..'9 hGh...........)P.....#..#9 hf............#####.....#9 hEa...# #.....##9 hX##### ####### 9 hB1...#9 h.....#9 h4' 9 hS.......#9 h6........#9 h # h   howler monkey (asleep)9 h0L........#9 hg# j   gnoll (polearm)9 hI.#####...## o   orc (asleep) #9 h  9 h 9 h8 54.6 (12.9 h 6)  9 hi4A howler monkey comes into view.9 h9 h9 h% 9 h j9 h^G..o9 h!9 hVo9 h9 h9 hc9 h%5.6 (139 h9 h 9 h 9 h!)_The orc shouts! You hear a shout!: h: hw( ~≈~....#  #+# #~~P...# ##########.j.#≈≈....# .........#..o#≈~....# ~~~≈≈~≈~#####≈~....#+##≈~≈≈≈≈≈≈≈≈≈≈≈≈≈~....#..#~~~≈~~~≈≈≈~~~≈~~....#..'Oh..)P.....#..#$......@.....#####.........##.......# #.....#+ #...##### ####### #...# .....# .......# O   ogre ........# h   howler monkey (asleep) ........# #####...# : hc+~ An ogre comes into view. It is wielding a +0 giant club.: h9-: h;/: hX<: h>=.: h{>'oj: h?.: hx@O: h9AO: hB: hBJj   gnoll: hCfo   orc: h!D: hI: hrJ6.6 (1.0: h1K ): h:V: h[ : h\: hl^_Found 17 gold pieces.: hQ9 ~≈~....# #+# #~~P...##...#≈≈....#.#.oj#≈~....#~≈≈~≈~#####≈~....#+≈~≈~....#..~≈~~~≈≈≈~~~≈~~....#..h.h.)P.....#...$O.#####......##.# #.....#+# #...#####  #...#  .....# .......# ........# ........#h   hound (asleep) #####...#j   gnoll..O7Soul Splinter _A hound co: h?U+mes into view.; h% 2*; hP " (weak, ally target, soul-splinte…)*   soul wisp (summoned)A fragment of the ogre's soul is dislodged from its body.; h ; h ; h j.O*j   gnoll(…); hd ^8---=8; hє ; h' M _The ogre looks weaker. Your soul wisp touches the ogre.< h[ < hN < h < h < h < hK ....hh..*O.hh*   soul wisp (summoned)< h &==< h C9Soul Splinter< h < h$ ? _The hound barks! The howler monkey howls!< h {.h$.h.*O---60< h= h   You claw the ogre!  The ogre is heavily wounded.= h! .h The howler monkey closely misses your soul wisp.==-1.5 (0.9= h2;h _The ogre closely misses you.= h(   The howler monkey closely misses your soul wisp. _The ogre closely misses you.  You barely miss the ogre. You claw the ogre!  The ogre is severely wounded.Your soul wisp touches the ogre.  The hound bites your soul wisp but does no damage.----2.4 _The howler monkey closely misses your soul wisp.> hQ7  You claw the ogre!> h^^ )  (ally target).........# > h^$#####...#  You kill the ogre!The hound closely misses your soul wisp.Your soul wisp touches the howler monkey.  The howler monkey barely misses your soul wisp.> hUM 18-3.2 (0.8Soul Splinter _The hound closely misses your soul wisp. _Your Fighting skill increases to level 4!> h > hX > h > hh F _Unknown command.? h  The howler monkey barely misses your soul wisp.Your soul wisp touches the howler monkey.-4.2 (1.0? ht _The hound closely misses your soul wisp.? h   Your soul wisp touches the howler monkey. _The hound closely misses your soul wisp.  A hound comes into view.The howler monkey hits your soul wisp.  The hound completely misses your soul wisp.  Your soul wisp touches the howler monkey.  The howler monkey hoots and howls with incredible vigour!The hound bites your soul wisp.  Your soul wisp is destroyed!? hĸ{ h..h§catching breath)h 2 hounds  Your soul wisp disappears in a puff of smoke!========5? hR _You hear a shout! x8; You hear a howl!? h+-.h$h..h--------6? h C ~≈~....# #+# #~~P...##...#≈≈....#.#.o.#≈~....#~≈≈~≈~#####≈~....#+≈~≈~....#~≈~~~≈≈≈~~~≈~~....#..h.)P.....#.$h..h.#####.##.# ##+## #...#####  #...# .....# .......# ........# ........#  #####...#? h  The hound closely misses you. The howler monkey barely misses you.? hE ..h9====-------7? h ? h! _The hound misses you. _You see here a +0 giant club.@ h  You barely miss the howler monkey.The howler monkey is moderately wounded.8.1 (0.9@ h @ h@ hU_You block the howler monkey's attack. The hound bites you but does no damage.@ hXt  You scratch the howler monkey but do no damage.@ hY@ hd h.The howler monkey is moderately wounded.@ he(9.0@ h#j@ hrm; _You block the howler monkey's attack.@ hKA The howler monkey is moderately wounded. _You block the howler monkey's attack.  You scratch the howler monkey.  The howler monkey is severely wounded.  The hound barely misses you. The hound bites you but does no damage.  The howler monkey hits you but does no damage.9 _The hound bites you but does no damage. x2@ h/Q @  You claw the howler monkey!@ h\ .hh 2 hounds  You kill the howler monkey!@ hr P===2270.8@ h3y @ hV| { _The hound bites you but does no damage. The hound closely misses you.A hKq  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.A h(  ~≈~....#  confidenceinterval the Ruffian  #+# #~~P...#  Revenant ############...#≈≈....#  Health: 66/66 ======================== A hG) ...........#.o.#≈~....#  Magic: 7/9==================------ ~~~~~~≈≈~≈~#####≈~....#+ AC: 6Str: 17 A h) ≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈≈~....#. EV: 11Int: 17 ~~~~~≈~~~≈≈≈~~~≈~~....#. SH: 5Dex: 9 A hS* .......h.......)P.....#. XL:  8 Next: 22% Place: Dungeon:6 ..$...h@.......#####.... Noise: =--------  Time: 5370.8 (0.0) ......##.......# #.... -) Claws A h1 W##+## #...##### ##### Cast: Soul Splinter #...#  Memories (4)  .....#  .......#  hh 2 hounds ........#  ........#  #####...# _The hound bites you but does no damage. The hound closely misses you.Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 1% risk of failure) (2/3 uses available)  Press: ? - help, Dir - move targetAim: a houndA hy ~≈~....# confidenceinterval the Ruffian #+# #~~P...# Revenant############...#≈≈....# Health: 66/66 ========================...........#.o.#≈~....# Magic: 7/9==================------~~~~~~≈≈~≈~#####≈~....#+ AC: 6Str: 17≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈≈~....#. EV: 11Int: 17~~~~~≈~~~≈≈≈~~~≈~~....#. SH: 5Dex: 9.......h.......)P.....#. XL:  8 Next: 22% Place: Dungeon:6..$...*@.......#####.... Noise: =--------  Time: 5370.8 (0.0)......##.......#A h)  #.... -) Claws##+## #...##### ##### Cast: Soul Splinter#...#Memories (4) .....#.......#hh 2 hounds........#........######...# _The hound bites you but does no damage. The hound closely misses you.Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 1% risk of failure) (2/3 uses available)  Press: ? - help, Dir - move targetAim: a houndA hf5(1 bound)  Confirm with . or Enter, or press ? or * to list all spells.  Aiming: Grave Claw (safe; 1% risk of failure) (2/3 uses available)  Press: ? - help, Dir - move target: a hound  You unleash the spiteful dead! The jagged bones skewer the hound!  The hound is almost dead.A h% hThe hound is pinned in place! You scratch the hound but do no damage.The hound closely misses you. The hound bites you.A hb1--=1.8 (1A hx A h A h$ A h /_The hound bites you but does no damage.B hG _Unknown command.B h  You closely miss the hound.The hound is almost dead.The hound closely misses you. The hound bites you but does no damage.-2.7 (0.9 _The hound closely misses you.B h  You miss the hound. Your off-hand claw misses the hound.The hound is almost dead.B h  jj   gnoll (wandering)  The hound bites you. x256-----3.6 _A gnoll comes into view. It is wielding a +0 club.B h9s _A gnoll comes into view. It is wielding a +0 club.  The gnoll shouts!scratch the hound but do no damageB hs .  You hear a shout!  The hound closely misses you. The hound bites you. The hound misses you.B hj e.jjB h j3---=4.5B hJ B h R _The hound barely misses you.B h G  You scratch the hound.  You kill the hound! .   hound  You have harvested enough death to cast Grave Claw an additional time.B h 4/67-5-5.3 (0.8 _The hound bites you but does no damage.  Training target 4.0 for Dodging reached!B hB h"h _Your Dodging skill increases to level 4!C hC h% .jYou closely miss the hound. Your off-hand claw misses the hound.C h(G-6.2 (0.9C h1-C h1R _The hound barely misses you.C hQp  You claw the hound!  The hound is severely wounded.C hV$j C h.85=7.1C hC hR _The hound barely misses you.C h  You claw the hound!..jj   gnollC h -8-C h 8.0C h# _ _You kill the hound!D h 1*D h  (weak, ally target, soul-splint…)*   soul wisp (summoned)A fragment of the gnoll's soul is dislodged from its body.D hnu D hz D h E*jD hk -9.0 (1.0Soul SplinterD hU D h - _The gnoll looks weaker.E h.*j-80E hk  You claw the gnoll!  The gnoll is almost dead.E h  Mh.....#..h   howler monkey. The gnoll hits you but does no damage.E h b6===9 (0.9E hB E h1 ` _A howler monkey comes into view.F hf8  You claw the gnoll!F hF h+F hR$.h*.)(ally target)*   soul wisp (summoned)F hT=9-1.8F hF hI _You kill the gnoll!F h ≈~~....# ~≈~....# #+# #~~P...##############...#≈≈....#............#.o.#≈~....#~~h~~~~≈≈~≈~#####≈~....#≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈≈~....#~~~~~~≈~~~≈≈≈~~~≈~~....#F h6...*.@..)P.....#$...)).#####......##.......# #...###+### #...##### #### #...# .....# .......# ........# ........#F hpF hQF h\~h*.F h n--2.8 (1.0Soul SplinterF hlF hF hCF hP*~F hrV7-3F hF hG h)G h`L~hG h&4G h[G h? _Your soul wisp touches the howler monkey.G hح catching breath, ally …)Your soul wisp barely misses the howler monkey.The howler monkey hoots and howls with incredible vigour!========5 _You hear a shout! x7; You hear a howl!G h G hc G h  'o~hally target)o   orc priest*   soul wisp (summoned)Your soul wisp closely misses the howler monkey.G h ]8--------6G h G h x _An orc priest comes into view. It is wielding a +0 mace.G hPq G ht G h .o~h G h G--------7G h\ G h ? _Your soul wisp touches the howler monkey.H hw d~≈~....# #+# #~~P...# '#############...#≈≈....# .o..........#.o.#≈~....# ~~~~~~~≈≈~≈~#####≈~....#+~≈≈*~≈≈≈≈≈≈≈≈≈≈≈≈≈~....#.~~~~~h≈~~~≈≈≈~~~≈~~....#.................)P.....#....$...)@.#####....#......##.# #.###+### #...##### ##### #...# .....#.......# ........# ........# #####...#H h H hr .o≈*8===H h 8H hߒ H hʗ  H hd H h e_You see here a +0 giant club.H h? {#+# #~~P...# '#############...#≈≈....# ..o.........#.o.#≈~....# ~~~~~~~≈≈~≈~#####≈~....#+#~≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈≈~....#..~~~~*h≈~~~≈≈≈~~~≈~~....#.................)P.....#.H h9 ]...$...)).#####....#......### #.###+### #...##### ###### #...# .....# .......#........# ........# #####...# o   orc *   soul wisp (summoned)H h! BH h H h .o§~h 9=9H h H h c _Your soul wisp disappears in a puff of smoke!I h!+'#############...#≈≈. ............#.o.#≈~~~~o~~~≈≈~≈~####+#≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈..~~~§~≈~~~≈≈≈~~~≈~................)P..$...h)#####...#......## ##+### #@..##### ###### #...# ...........o   orc##### I h.!I h$I h1j)hh   howler monkeyj   gnoll (polearm)o   orcI h4'90I h:;I hA>I hN ............#.oj#≈~~~~o~~~≈≈~≈~#####+#≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈..~~~§~≈~~~≈≈≈~~~≈~................)P.$...)h#####...#......##.# ##+### #...##### ###### #@..# ......................####### +...#I hP)hI h&1I hI hI h ~~~o~~~≈≈~≈~#####≈~....#+ ~≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈≈~....#. ~~~~§~≈~~~≈≈≈~~~≈~~....# ................)P.....# ...$...)).#####.. #......##h......# # ###+### #...##### ##### ......##...# .......@...#.#.#.#########...# #...# +...# ...#.h===2I h= h ~~~o~~~≈≈~≈~#####≈~....# ~≈≈≈~≈~....# ~~~~§~≈~~~≈≈≈~~~≈~~....# ........)P.....# ...$...)).......##### #......##.......# # ###+### #...##### .##h..#.#.#.##.##...# #...#  +...#  ...#I h Q.hI h _60=3I h I h J hAz:  You closely miss the howler monkey.The howler monkey is moderately wounded. oo   orcThe howler monkey barely misses you.=4.7 (0.9 _An orc comes into view. It is wielding a +0 falchion.J h֥  You claw the howler monkey!  The howler monkey is severely wounded.J h .o =5.6J h J h ^ _The howler monkey completely misses you.J h<  You closely miss the howler monkey.The howler monkey is severely wounded.J h K Q.oJ hL 81-6.5J hQ J h_U Z _The howler monkey barely misses you.K h3  You scratch the howler monkey.  The howler monkey is severely wounded.K h``9===-7.4K h}'K hN-[ _The howler monkey closely misses you.K hzc t  You scratch the howler monkey but do no damage.K h{  .oThe howler monkey is severely wounded.K h} (8.3K h K h Z _The howler monkey barely misses you.K h$ ............#.oj#≈~.... ~~~o~~~≈≈~≈~#####≈~.... ~≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈≈~.... ~~~~§~≈~~~≈≈≈~~~≈~~.... ................)P.. ...$...)).......##### #......##.......# #..####+#####...##### ###....@##...#K hro....h...#.#..#...........##########...# #...#+...#...#K hK hNQ  The howler monkey attacks as it pursues you!K hqo....h.K h-9.3 (1.0K hLK h; _You block the howler monkey's attack.L h: L h;: You claw the howler monkey!L hD>L hH"'L hI.o†o   orcL hQ L hvRZ You kill the howler monkey!L hTL hlU3/68=33400.2 (0.9  You claw the howler monkey!  You kill the howler monkey! _Something unseen opens the door.  Training target 5.0 for Fighting reached!  Your Fighting skill increases to level 5!You need to enable at least one skill for training.L hb/  --more--M hM hL  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   5.0   5.0  +1   g - Spellcasting   2.0   3.6  -1          M h b - Unarmed Combat   7.0   3.4  +1 +4 h - Conjurations   0.0   1.2  -1       i - Necromancy   7.0   8.0   0   c - Short Blades   0.0   1.2  -1   j - Air Magic   0.0   1.4  -2           d - Armour   0.0   1.2  -1   k - Evocations   0.0   1.2  -1  M h e - Dodging   4.0   5.9  -1       f - Stealth   2.1   2.1  +2                                                                  M h [41G    You need to enable at least one skill.[?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsM hϕO hn{ b + Unarmed Combat   7.0P h TargetTarget--  --  -- --  --  --  --  --  --  --  --  a-z] set[-] clear selected targetcost|targetsP h<[?25h[?0c0 P hKn [?25l[?1c8.0 The species aptitude is in white. Bonus from skill manuals is in red.=] set aall targetsP hO P hlY P h|g ............#.oj#≈~.... confidenceinterval the Ruffian ~~~o~~~≈≈~≈~#####≈~.... Revenant~≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈≈~.... Health: 63/68 ======================--~~~~§~≈~~~≈≈≈~~~≈~~.... Magic: 9/9========================................)P..... AC: 6Str: 17...$...)).......#####.. EV: 11Int: 17#......##.......# #.. SH: 5Dex: 9####'#####...##### ### XL:  8 Next: 33% Place: Dungeon:6......o@##...#Noise: =--------  Time: 5400.2 (0.9)P hui ........†....#-) Claws.............#Cast: Soul Splinter.............#Memories (4) ##...........##########...#o   orc#...#+...#...#You claw the howler monkey!  You kill the howler monkey! _Something unseen opens the door.  Training target 5.0 for Fighting reached!  Your Fighting skill increases to level 5!You need to enable at least one skill for training.P hՍ P hC P h . _Q h+{Q h|(1.1Q hNQ h k _You closely miss the orc. You block the orc's attack.Q hyU 2.0 _You barely miss the orc. The orc barely misses you.Q h@6  You claw the orc!Q hLC)Q hOvh49Soul SplinterQ h}Q hG _You kill the orc!R h%  _No target in view!R h , R h i5o-Soul Splintero   orc (wandering) _You start resting.5.9 (3.0-6.9 (4 _An orc comes into view. It is wielding a +0 heavy hand axe.U heO  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.U h] ............#.oj#≈~.... confidenceinterval the Ruffian  ~~~o~~~≈≈~≈~#####≈~.... Revenant ~≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈≈~.... Health: 65/68 ======================-- ~~~~§~≈~~~≈≈≈~~~≈~~.... Magic: 8/9=====================--- ................)P..... AC: 6Str: 17 ...$...)).......#####.. EV: 11Int: 17 #......##.......# #.. SH: 5Dex: 9 ####o#####...##### ### XL:  8 Next: 33% Place: Dungeon:6 .....**@##...#  Noise: ---------  Time: 5406.9 (0.0) ........†....#  -) Claws .............#  Cast: Soul Splinter .. hea37m...........#  Memories (4)  ##...........#  #########...#  o   orc #...#  +...#  ...# Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 heavy hand axe and wearing a +0 chain mail (chance  to affect: 68%)U h)............#.oj#≈~.... confidenceinterval the Ruffian ~~~o~~~≈≈~≈~#####≈~.... Revenant~≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈≈~.... Health: 65/68 ======================--~~~~§~≈~~~≈≈≈~~~≈~~.... Magic: 8/9=====================---................)P..... AC: 6Str: 17...$...)).......#####.. EV: 11Int: 17#......##.......# #.. SH: 5Dex: 9####*#####...##### ### XL:  8 Next: 33% Place: Dungeon:6U h&.......)@##...#Noise: ---------  Time: 5406.9 (0.0)........†....#-) Claws.............#Cast: Soul Splinter.............#Memories (4) ##...........##########...#o   orc#...#+...#...#Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 heavy hand axe and wearing a +0 chain mail (chance  to affect: 68%)U h(weak, ally target, soul-splinter…)*   soul wisp (summoned)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 heavy hand axe and wearing a +0 chain mail (chance  to affect: 68%)  A fragment of the orc's soul is dislodged from its body.U h҈U h~ '*oThe orc looks weaker.U h[m=7.9 (1Soul SplinterU hU hzH _Your soul wisp touches the orc but does no damage.V h/0 .#.oj#≈~ ~~~o~~~≈≈~≈~#####≈~. ~≈≈≈~≈~..~~~~§~≈~~~≈≈≈~~~≈~~....)P....$...)).##### #......##.# #.####'#####...##### V h3.*o@.##...#.†....#.#.#.##.# #...# #...# +...#  ...#V h>  The orc hits you with a +0 heavy hand axe.  The orc hits your soul wisp with a +0 heavy hand axe.V h 38 _Your soul wisp touches the orc but does no damage.  Things that are here: _a +0 falchion; an orc corpseV hsk V hm  V hn*You closely miss the orc.V h/p@The orc hits you with a +0 heavy hand axe.V hvV hvw59V hx--V hy&9.8 (0.9V hV h V hV hϚ8_The orc closely misses your soul wisp.V h}V h  You scratch the orc but do no damage.10.6 (0.8V h V hV h:_Your soul wisp touches the orc but does no damage.V h, b  You closely miss the orc. Your soul wisp barely misses the orc.The orc hits you with a +0 heavy hand axe.4---1.4V h1 K _The orc hits your soul wisp with a +0 heavy hand axe.V ha 6  You claw the orc!V hg V hNn .**   soul wisp (summoned)V h -2.3 (0.9V h* V h G _You kill the orc!W h*W hW hoW h~H _No target in view!W h{JJW hQx5-W hVW hT`6 j-j   gnoll (polearm, distracted)*   soul wisp (summoned) W h@cQ_You start resting.W hZjj3.3 (1.0j)W hmE-4.3 (2W htW hzs _A gnoll comes into view. It is wielding a +0 spear.X hb~~~o~~~≈≈~≈~#####≈~.. ~≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈≈~...~~~~§~≈~~~≈≈≈~~~≈~~...................)P..$...))######......##.# #.X hg.####j#####...##### ###......*).##...# ..@†....# .....# .# .###  #########...# #...# +...# ...# X hX hX h  Your soul wisp closely misses the gnoll.The gnoll hits your soul wisp with a +0 spear!  Your soul wisp is destroyed!X hC)X hĮC5.3 (1Soul SplinterX hX hc _Your soul wisp disappears in a puff of smoke!X h 'j69===6Y h|=  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Y h  ~~~o~~~≈≈~≈~#####≈~.... confidenceinterval the Ruffian  . ~≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈≈~.... Revenant ..~~~~§~≈~~~≈≈≈~~~≈~~.... Health: 56/68 ===================----- ..................)P..... Magic: 8/9=====================--- ....$...)).......#####.. AC: 6Str: 17 #......##.......# #.. EV: 11Int: 17 .####'#####...##### ### SH: 5Dex: 9 ......j*.##...#  XL:  8 Next: 33% Place: Dungeon:6 ........@†....#  Noise: ---------  Time: 5416.3 (0.0) ..............#  -) Claws h 11;8H ..............#  Cast: Soul Splinter .##...........#  Memories (4)  #########...#  #...#  j   gnoll (polearm) +...#  ...#  _Your soul wisp disappears in a puff of smoke!Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 spear (chance to affect: 60%)Y h\8 +Y h: ~~~o~~~≈≈~≈~#####≈~.... confidenceinterval the Ruffian Y h\< . ~≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈≈~.... RevenantY h9= ..~~~~§~≈~~~≈≈≈~~~≈~~.... Health: 56/68 ===================-----Y h > ..................)P..... Magic: 8/9Y h> E=====================---Y hQA ....$...)).......#####.. AC: 6Str: 17#......##.......# #.. EV: 11Int: 17.####'#####...##### ### SH: 5Dex: 9......*).##...#XL:  8 Next: 33% Place: Dungeon:6........@†....#Noise: ---------  Time: 5416.3 (0.0)..............#-) Claws..............#Cast: Soul Splinter.##...........#Y hB Memories (4) Y hB ?#########...#Y hC 7#...#Y hD ej   gnoll (polearm)Y hE 7+...#Y hF 4...# Y hZG U_Your soul wisp disappears in a puff of smoke!Y h,H Casting: Soul Splinter (safe; 1% risk of failure)  Y hI MConfirm with . or Enter, or press ? or * to list all spells.Y hJ {Aiming: Soul Splinter (safe; 1% risk of failure)  Y hK ;Press: ? - help, Shift-Dir - straight lineY hL OAim: a gnoll, wielding a +0 spear (chance to affect: 60%)Y h) , weak, ally target, so…)*   soul wisp (summoned)  Casting: Soul Splinter (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a gnoll, wielding a +0 spear (chance to affect: 60%)  A fragment of the gnoll's soul is dislodged from its body.Y hn j*The gnoll looks weaker.  Your soul wisp touches the gnoll but does no damage.Y h.m=7.3 (1Soul SplinterY hY hR _The gnoll barely misses you.Z h ~~~o~~~≈≈~≈~#####≈~ ..~≈≈≈~≈~ ..~~~~§~≈~~~≈≈≈~~~≈~~ ......)P ....$...)).##### #......##.# # .####'#####...#####  ......j).##...# .@*†....# .# .# .##.#  #...# #...# +...# ...#Z h*#9*.Z h#8Z h(Z h, Z h-Z h-6_You swap places. You block the gnoll's attack.Z h-  You scratch the gnoll.7=9.2 (0.9Z h)6 Z h6Z h7%_The gnoll is lightly wounded.Z h ]  You claw the gnoll!  You kill the gnoll!Z h_ Z h Z hW  You have harvested as much death for Grave Claw as you can hold at once.Z h Z h S*)sZ h s   scorpion (ally target)Z h: Z h; 4Z h< =Z hK= 20.1Z hG Z hV  Z hV Z h`W - ~~~o~~~≈≈~≈~#####≈~Z hX I ..~≈≈≈~Z hY ≈~Z hY f ..~~~~§~≈~~~≈≈≈~~~≈~~Z h{Z D ......Z h"[ (.)PZ h[  ....$...))Z h\ .#####Z hZ] O #......##Z h] -.# #Z h^ }.####'#####...##### Z hY_ w.*).##...#Z h` 1.sZ h` Z.†....#Z ha ).#Z h)b *.#Z hd .##.## #...# #...# +...# ...# _A scorpion comes into view.Z hKg Z hl Z hu Z h'v /*)Z hv 1.sZ h=w Z hx Z h!y --Z hy 1.1 (1.0Z h2z Soul SplinterZ h Z h| [ h.3[ h4C ~~~o~~~≈≈~≈~#####≈~[ h5 ..~≈≈≈o≈~ ..~~~~~~≈~~~≈≈≈~~~≈~~[ h6" .........)P ....$...)).# #......##.# .####'#####...##### .*)).##...#.s..@...†....#[ h8.#.#.##.## #.# #...#[ hBo +...#o   orc (wandering) ...#*   soul wisp (summoned)[ hH[ hgL[ h3X[ h2`~[ h`o[ ha.[ hXb).s*[ hoco[ hTd[ he[ hi[ hKj--[ hj2[ hk$Soul Splinter[ hal[ hu[ ha{ [ h#|[ h|T_An orc comes into view. It is wielding a +0 short sword.[ hE}[ h ~~~o~~~≈≈~≈~#####≈~ ..~≈≈≈~≈~ ..~~~~o~≈~~~≈≈≈~~~≈~~ ..........)P ....$...)).## #......##.#.####'#####...#####.)).##...#.s@*...†....#.#.#.##.## #..# #...# +...# ...#[ h*.5-=3Soul Splinter[ h [ h[ h 1_You swap places. The scorpion stings you.[ h>   You claw the scorpion!  The scorpion is heavily wounded.~o 4-=4.0 (0.9 _Your soul wisp touches the scorpion. The scorpion stings you.[ hO &  [ h" You scratch the scorpion.  The scorpion is severely wounded.The scorpion stings you but does no damage.[ h [ h' 7 O[ h s.oO   ogres   scorpion (ally target)o   orc[ h! *   soul wisp (summoned)Your soul wisp touches the scorpion but does no damage.[ h 79===[ h, '-9[ hs [ h@  _An ogre comes into view. It is wielding a +0 giant spiked club.\ h*S ............#.oj#≈ ~~~o~~~≈≈~≈~#####≈ ..~≈≈≈O≈≈≈≈≈≈≈≈≈≈≈≈≈ ..~~~~~~≈~~~≈≈≈~~~≈~.......\ h.)P ....o...)).###### #......##.......#####'#####...#####.@*.)).##...#s.....†....#.#...#.....##...........#\ h~##### #########...#s   scorpion (ally target) #...#*   soul wisp (summoned)+...#...#\ h  The scorpion completely misses you.Your soul wisp barely misses the scorpion.\ h>]5-5.9 (1.0\ h\ hN _The scorpion misses you.\ hxH   You claw the scorpion!o.o   orc\ h2 406.7 (0.8Soul Splinter _You kill the scorpion!] h{ .#.oj# ~~~o~~~≈≈~≈~#####] h ..~≈≈≈O ..~~~~~~≈~~~≈≈≈~~~≈ ....) ....o...)).## #......##.#.####o#####...#####] hG0.*.)).##...#.†....#.#.#.##....#] h# ##...# #...#  +...#  ...#] h4D(ally target)] h;5-7.7 (1.0] hZF] hJ _Your soul wisp closely misses the orc. The orc barely misses your soul wisp.] hl .#.oj ~~~o~~~≈≈~≈~ ..~≈≈≈O] hm  ..~~~~~~≈~~~≈≈≈~~~ . ....o...)).## #......##.] hmpu.####o#####....*.)).##...#.†....#.#.#.##.....## ##...# #...#  +...#  ...#] h] h%6] hBW===-8] h] h _Your soul wisp closely misses the orc. The orc barely misses your soul wisp.] h '#############.. ............#.o ~~~o~~~≈≈~≈~### ..~≈≈≈O≈≈≈≈≈≈≈≈≈≈] h  ..~~~~~~≈~~~≈≈≈~~...... ....o...))##########......##......#####o#####...###*.)).##...#†....#.#] h ........#.......##...........#*   soul wisp (summoned)] h ##################...# #...#+...#] h1] hD&;*.] h'(&9] h.] h2^ hM^ h;*.^ h'30^ hK^ h^ h$ '*..OO   ogre*   soul wisp (summoned)1^ h~u^ hiy^ h~^ h<.*O.o(ally target)o   orc*   soul wisp (summoned)^ h]T7=2^ h^ h_ h  ............# ~~~o~~~≈≈~≈~##..~≈≈≈O≈≈≈≈≈≈≈≈≈ ..~~~~~~≈~~~≈≈≈~ ................ ....o...))##########......##.......####'#####...##..*O.o)).##...# #_ h ........†....##......##.#####.# ##################...# #...# +...# ...#_ h _ h 6o._ h &3_ h _ h ~ _Your soul wisp touches the ogre. The ogre closely misses your soul wisp.` h .# ~~~o~~~≈≈~≈~ ..~≈≈≈O ..~~~~~~≈~~~≈≈≈` h  ....o...)) ##......## ##.####'#####... #.*Oo.)).##...#` hp #.†....# #.# #.#` hC ##.##.# ###` h#...# #...# +...#  ...#` hk` hվU.o` h >4Soul Splinter` h` h6 _Your soul wisp touches the ogre.` h \  The ogre closely misses your soul wisp. Your soul wisp touches the ogre.8=5 _The orc barely misses your soul wisp.a hZ  Your soul wisp touches the ogre. The orc closely misses your soul wisp.The ogre hits your soul wisp with a +0 giant spiked club!!  Your soul wisp is destroyed!a h:w§ a h&6a ha hc _Your soul wisp disappears in a puff of smoke!a h o§.7b ho..O98b hic h}~~~o~~~≈≈~≈~..~≈≈≈O≈≈≈≈≈≈≈≈~~~~~≈~~~............. ....o...))##########......####.......####'#####...#.o....))..O......†...c h[ ### ################## + c h c h@c hSh.oO.c hr&9c h"c h%g hRA ............ ~~~o~~~≈≈~≈~ ..~≈≈≈O≈≈≈≈ ..~~~~~~≈~~~≈≈...... ....o...)) ##########......##... ######'#####... #.......)).##...g h #oO†.... #. ..........##...........##################... #...+......g hg h] g hdRoO..g h'40g hq&g hR,h h,~~~o~~~≈≈~≈~..~≈≈≈O≈≈≈≈≈≈≈~~~~~≈~~~............ ....o...))##########......####.......####'###......oO.....))...........†..### ################## + h hAg..oOh hU60=1h hsh hri hl  You scratch the orc.  The orc is moderately wounded.i hn5=2.6 (0.9i h+ui hJI _The orc misses you.i hC 9  You scratch the orc.i h* a.O i h -3.4 (0.8i h i hv \ _The orc is severely wounded.j hO  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.j hP j htB  ~~~o~~~≈≈~≈~ confidenceinterval the Ruffian  ..~≈≈≈O≈≈≈≈≈≈≈ Revenant ..~~~~~~≈~~~≈≈ Health: 60/68 =====================--- .............. Magic: 7/9==================------ ....o...))... AC: 6Str: 17 ##########......##... EV: 11Int: 17 ##.......####'#####... SH: 5Dex: 9 #.............)).##... XL:  8 Next: 40% Place: Dungeon:6 #....@o..........†.... Noise: =--------  Time: 5443.4 (0.0) #.....O............... -) Claws #..................... Cast: Soul Splinter ##.......##........j hKo ... Memories (4)  ##################... #... O   ogre +... o   orc ... _The orc is severely wounded.Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 1% risk of failure) (3/3 uses available)  Press: ? - help, Dir - move targetAim: an ogre, wielding a +0 giant spiked club (moderately wounded)k h+k h${~~~o~~~≈≈~≈~ confidenceinterval the Ruffian k hq..~≈≈≈O≈≈≈≈≈≈≈ Revenantk hH..~~~~~~≈~~~≈≈ Health: 60/68 =====================---k hԂX.............. Magic: 7/9k h^E==================------k ht....o...))... AC: 6k hp.Str: 17k hp##########......##... EV: 11k h~.Int: 17k h ##.......####'#####... SH: 5k h-Dex: 9k h(#.............)).##... XL:  8 Next: 40% Place: Dungeon:6k hÇL#....@o..........†.... Noise: =--------  Time: 5443.4 (0.0)k h\#.....*............... -) Clawsk h#..................... Cast: Soul Splinterk hz##.......##........... Memories (4) k hE##################...k h#... O   ogrek h&+... o   orck h ... k hAN_The orc is severely wounded.k hCasting: Soul Splinter (safe; 1% risk of failure)  k hConfirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 1% risk of failure) (3/3 uses available)  Press: ? - help, Dir - move targetAim: an ogre, wielding a +0 giant spiked club (moderately wounded)k hlk hn k h'p!(bound) k hCqd Confirm with . or Enter, or press ? or * to list all spells.k hdrsAiming: Grave Claw (safe; 1% risk of failure) (k hns3/3 uses available)  k htLPress: ? - help, Dir - move targetk huy: an ogre, wielding a +0 giant spiked club (moderately woundedk hv]You unleash the spiteful dead! The jagged bones skewer the ogre!  k hxEThe ogre is almost dead.k h k h k hr2The ogre is pinned in place! You scratch the ogre.k h) k h*!k hP+)k h!,fo   orck h,   k h-You kill the ogre!k h@.k h32k h3#Grapplerk h39k h4=k hP5 4.4 (1  k h69The ogre is pinned in place! You scratch the ogre.  k h6;You kill the ogre! k h|7&_You block the orc's attack.  k h686Training target 8.0 for Unarmed Combat reached!  k h8YYour Unarmed Combat skill increases to level 8!  k h9:You need to enable at least one skill for training.k hD  k h}E--more--k hEl hl h;+  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   5.0   5.0  +1   g - Spellcasting   2.0   3.6  -1           b - Unarmed Combat   8.0   3.8  +1 +4 h - Conjurations   0.0   1.2  -1       i - Necromancy   7.0   8.0   0   c - Short Blades   0.0   1.2  -1   j - Air Magic   0.0   1.4  l h.-2           d - Armour   0.0   1.2  -1   k - Evocations   0.0   1.2  -1   e - Dodging   4.0   5.9  -1       f - Stealth   2.1   2.1  +2                                       h039;49m                                You need to enable at least one skill.[?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsp h > i + Necromancy 7.0p hQ TargetTarget--  --  -- --  --  --  --  --  --  --  --  a-z] set[-] clear selected targetcost|targetsq h<[?25h[?0c0 q h& " q h_ [?25l[?1cq h C8.0   The species aptitude is in white. Bonus from skill manuals is in red.=] set aall targetsr h{ b + Unarmed Combat   8.0r h a-z] setselected target s hD<[?25h[?0c0 s h- [?25l[?1cs h9.0 =] set aall targetst h t h:t h~~~o~~~≈≈~≈~ confidenceinterval the Grappler ..~≈≈≈O≈≈≈≈≈≈≈ Revenant..~~~~~~≈~~~≈≈ Health: 60/68 =====================---.............. Magic: 7/9==================------....o...))... AC: 6Str: 17##########......##... EV: 11Int: 17t h##.......####'#####... SH: 5Dex: 9#.............)).##... XL:  8 Next: 49% Place: Dungeon:6#....@o..........†.... Noise: ==-------  Time: 5444.4 (1.0)#.....)............... -) Claws#..................... Cast: Soul Splinter##.......##........... Memories (4) ##################...#... o   orc+......t hmiThe ogre is pinned in place! You scratch the ogre.  You kill the ogre! _You block the orc's attack.  Training target 8.0 for Unarmed Combat reached!  Your Unarmed Combat skill increases to level 8!You need to enable at least one skill for training.t h5t ha?t hC. _u h  You closely miss the orc.The orc is severely wounded.u h<=1-5.2 (0.8u hu hP _The orc barely misses you.u h6  You claw the orc!u h C)u h|-6.0Soul Splinteru hu hGG _You kill the orc!u hl u h u h u h H _No target in view!u hA u hE u hI u hv hC<5v hDv hK,v hLv hR,v hSv hH\L6=v h\v h]v h#hh - _You start resting.v hJr061.0 (15.0)v h2ud9===-2.0 (16v hXzv hg}% _Magic restored.v hBv hCv hLFv hP,v hTWv hZ,v h\v h2fv hfO7=v hiv hqv hr<===v h%tv hSyv hyv hzv h_ _You start resting.v h17.0 (5.0)v h8Y8=8.0 (6v hɜv hl" _HP restored.w hK<w hL=w h_,w h%dw hjw h-v,w hAyw h}w hI............#.oj#≈~....j~~~~~~≈≈~≈~#####≈~...~≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈≈~...~~~~~~≈~~~≈≈≈~~~≈~~..................)P....$...)).##############......##.......# ##.......####'#####...##### #............@)).##...# #.....)..........†....# #.....)..# #..............# ##.......##...........###################...# j   gnoll bouda (wandering)w h #...#+...#...#w h j75.0 (7jw hs  A gnoll bouda comes into view. It is wielding a +0 club.w h4==6.0 (8w hw h- _The gnoll bouda shouts!x h?x hY~jx hQ--7.0 (1x hp o~jx hӝ Y--8Soul Splinterx h x hc z h7*z hQu (weak, ally target, soul-…)*   soul wisp (summoned)A fragment of the gnoll bouda's soul is dislodged from its body.z hURj*z hz hz h oo   orc warrior (distracted)j   gnoll bouda (weak, ally target, soul-…)*   soul wisp (summoned)The gnoll bouda looks weaker.  z hۭfAn orc warrior comes into view. It is wielding a +0 war axe.z hU8---=z hC9Soul Splinterz hz h>c _Your soul wisp barely misses the gnoll bouda.z h5 z hϰ .ooThe gnoll bouda barely misses your soul wisp.z h z h# /-80z h z h = _Your soul wisp touches the gnoll bouda.{ h .#.oj#≈~ ...~~~~~~~≈≈~≈~#####≈~ o.~≈≈≈~≈~ ..j~~~~~≈~~~≈≈≈~~~≈~~ ..*...............)P ....$...)). ##########......##.# ##.####'#####...##### #...........@.)).##...# #.....).†....# #.....).# #.# ##.##..# ####...# #...# +...#  ...#{ h{ h2{ hxs-1{ h .#.oj#≈ ...~~~~~~~≈≈~≈~#####≈ o.~≈≈≈~≈ ..j~~~~~≈~~~≈≈≈~~~≈ ..*.........)P{ hK ....$...)). ##########......##.# ##.####'#####...##### #.)).##...# #.....).†....# #.....).# #.# ##.##...# ###{ hw...#  #...#  +...#  ...#{ hj{ hP{ h&2{ h{ h{ hXX---3{ h/{ h{ h@ .#.oj# ...~≈≈~≈~##### o.~≈≈≈~ ..j~~~~~≈~~~≈≈≈~~~≈ ..*........) ....$...)). ##########......##.# ##.####'#####...##### #.)).##...# #.....).†....# #.....).# #.# ##.##....# ####...#  #...#  +...#  ...#{ hǿ{ hT| hF <4| h| h-| hӝJ| h| hB| hjj   gnoll bouda (weak, soul-splintered)| hm   ) | hS....$...)) ####### ##.......####j#### #.........@...)).##...# 5 #.....)..........†....#  #.....)...............#  #.....................#  ##.......##...........#  ##################...#  #...#  +...#  ...# _You start resting.| h_X  ) ....$...)) ####### ##.......####j#### #.........@...)).##...#  #.....)..........†....#  #.....)...............#  #.....................#  ##.......##....... ##################...#  #...# +...# ...#| he| hk| hCob _A gnoll bouda is nearby!} hP{} hK~} h!ojo   orc warriorj   gnoll bouda (weak, soul-splintered)} hL-6 _} hk} hԕ} h} hˏ} hB} h *joally target, soul-…)*   soul wisp (summoned)} hݩV9===7} h} hg} hhH  You barely miss the gnoll bouda.The gnoll bouda is lightly wounded.} h-UX.o} hUK=8 (0.8Soul Splinter} h]} hkaY _The gnoll bouda closely misses you. hE  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h? ............#.oj# confidenceinterval the Grappler  ...~~~~~~~≈≈~≈~##### Revenant o.~≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈ Health: 68/68 ======================== ..j~~~~~≈~~~≈≈≈~~~≈ Magic: 8/9=====================--- ..*...............) AC: 6Str: 17 ....$...)).......# EV: 11Int: 17 ##########......##.......# SH: 5Dex: 9 ##.......####*#####...##### XL:  8 Next: 49% Place: Dungeon:6 #.........@j..)).##...#  Noise: =--------  Time: 5487.8 (0.0)  hь+#.....)....o.....†....#  -) Claws #.....)...............#  Cast: Soul Splinter #.....................#  Memories (4)  ##.......##...........#  ##################...#  o   orc warrior #...#  j   gnoll bouda (weak, ally target, soul-…) +...#  *   soul wisp (summoned) ...# Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 19% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll bouda, wielding a +0 club and wearing a +0 leather armour (lightlywounded, weak, ally target, soul-splintered, 69% to hit) h@  hK I............#.oj# confidenceinterval the Grappler ...~~~~~~~≈≈~≈~##### Revenanto.~≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈ Health: 68/68 ========================..j~~~~~≈~~~≈≈≈~~~≈ Magic: 9/9 ht<========================..*...............) AC: 6Str: 17....$...)).......# EV: 11Int: 17##########......##.......# SH: 5Dex: 9##.......####*#####...##### XL:  8 Next: 49% Place: Dungeon:6#.........@j..)).##...#Noise: =--------  Time: 5487.8 (0.0)#.....)....o.....†....#-) Claws#.....)...............#Cast: Soul Splinter#.....................#Memories (4) ##.......##...........###################...#o   orc warrior#...#[3 hA_7mj   gnoll bouda (weak, ally target, soul-…)+...#*   soul wisp (summoned)...#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 19% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll bouda, wielding a +0 club and wearing a +0 leather armour (lightlywounded, weak, ally target, soul-splintered, 69% to hit)  Okay, then. _ hF  hFCasting: Shock (safe; 19% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h ............#.oj# confidenceinterval the Grappler  ...~~~~~~~≈≈~≈~##### Revenant o.~≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈ Health: 68/68 ======================== ..j~~~~~≈~~~≈≈≈~~~≈ Magic: 7/9==================------ ..*...............) AC: 6Str: 17 ....$...)).......# EV: 11Int: 17 ##########......##.......# SH: 5Dex: 9 ##.......####*#####...##### XL:  8 Next: 49% Place: Dungeon:6 #.........@j..)).##...#  Noise: =--------  Time: 5487.8 (0.0) #.....)....o.....†....#  -) Claws #.....)...............#  Cast: [37 hqmSoul Splinter #.....................#  Memories (4)  ##.......##...........#  ##################...#  o   orc warrior #...#  j   gnoll bouda (weak, ally target, soul-…) +...#  *   soul wisp (summoned) ...# Casting: Shock (safe; 19% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 1% risk of failure) (2/3 uses available)  Press: ? - help, Dir - move targetAim: a gnoll bouda, wielding a +0 club and wearing a +0 leather armour (lightlywounded, weak, ally target, soul-splintered) h* jon orc warrior, wielding a +0 war axe and wearing a +0 plate armour hZ ............#.oj# confidenceinterval the Grappler ...~~~~~~~≈≈~≈~##### Revenanto.~≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈ Health: 68/68 ========================..j~~~~~≈~~~≈≈≈~~~≈ Magic: 7/9==================------..*...............) AC: 6Str: 17....$...)).......# EV: 11Int: 17##########......##.......# SH: 5Dex: 9 hQ ##.......####*#####...##### XL:  8 Next: 49% Place: Dungeon:6#.........@j..)).##...#Noise: =--------  Time: 5487.8 (0.0)#.....)....*.....†....#-) Claws#.....)...............#Cast: Soul Splinter#.....................#Memories (4) ##.......##...........###################...#o   orc warrior#...#j   gnoll bouda (weak, ally target, soul-…)+...#*   soul wisp (summoned)...#Casting: Shock (safe; 19% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 1% risk of failur h e) (2/3 uses available)  Press: ? - help, Dir - move targetAim: an orc warrior, wielding a +0 war axe and wearing a +0 plate armour h (bound)You unleash the spiteful dead!  The jagged bones skewer the orc warrior.  The orc warrior is lightly wounded. h:  The orc warrior is pinned in place! You barely miss the orc warrior. h$  '*oThe orc warrior is lightly wounded.  The gnoll bouda misses you.The orc warrior hits you with a +0 war axe! h& f54-----=8.8 (1 h3  hO9 c _The orc warrior barely misses your soul wisp. h h hB\ _Unknown command. hFC  You scratch the gnoll bouda.  The gnoll bouda is moderately wounded.Your soul wisp completely misses the gnoll bouda. hRD hF5-9.6 (0.8 h9U hXB _The gnoll bouda hits you but does no damage. h The gnoll bouda hits you but does no damage.  You scratch the gnoll bouda but do no damage.The gnoll bouda is moderately wounded.You block the orc warrior's attack.  The orc warrior hits your soul wisp with a +0 war axe!  Your soul wisp returns to where it belongs.§5------90.5 (0.9 _The gnoll bouda is no longer weakened. The gnoll bouda barely misses you. h .  You closely miss the gnoll bouda.Your off-hand claw misses the gnoll bouda.The gnoll bouda is moderately wounded. h$(1.4 h h2| _The orc warrior barely misses you. You block the gnoll bouda's attack. hR  hM  h  h F _Unknown command. h(  You claw the gnoll bouda!  You claw the gnoll bouda, but do no damage. hXA^ j j   gnoll (polearm, wandering)  The gnoll bouda is almost dead.A gnoll comes into view. It is wielding a +0 halberd. hCC0=2.3 hQ hf] _The orc warrior barely misses you. The gnoll bouda misses you. hP  Casting: Grave Claw (safe; 1% risk of failure)  h.Q\Confirm with . or Enter, or press ? or * to list all spells. h  ............#.oj# confidenceinterval the Grappler  ...~~~~~~~≈≈~≈~##### Revenant o.~≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈ Health: 55/68 ===================----- ..j~~~~~≈~~~≈≈≈~~~≈ Magic: 6/9================-------- ..*...............) AC: 6Str: 17 ....$...)).......# EV: 11Int: 17 ##########......##.......# SH: 5Dex: 9 ##.......####j#####...##### XL:  8 Next: 49% Place: Dungeon:6 #.........@j..)).##...#  Noise: ==-------  Time: 5492.3 (0.0) #.....)....o.....†....#  -) Claws #.....)......... h......#  Cast: Soul Splinter #.....................#  Memories (4)  ##.......##...........#  ##################...#  o   orc warrior #...#  j   gnoll bouda +...#  j   gnoll (polearm, wandering) ...# Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 war axe and wearing a +0 plate armour  (lightly wounded, chance to affect: 50%) h............#.oj# confidenceinterval the Grappler ...~~~~~~~≈≈~≈~##### Revenanto.~≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈ Health: 55/68 ===================-----..j~~~~~≈~~~≈≈≈~~~≈ Magic: 6/9================--------..*...............) AC: 6Str: 17....$...)).......# EV: 11Int: 17##########......##.......# SH: 5Dex: 9##.......####j#####...##### XL:  8 Next: 49% Place: Dungeon:6#.........@j..)).##...#Noise: ==-------  Time: 5492.3 (0.0)#.....)....*.....†....#-) Claws#.....)[ hS&39;49m...............#Cast: Soul Splinter#.....................#Memories (4) ##.......##...........###################...#o   orc warrior#...#j   gnoll bouda+...#j   gnoll (polearm, wandering)...#Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 war axe and wearing a +0 plate armour  (lightly wounded, chance to affect: 50%) h(weak, ally target, soul-…)*   soul wisp (summoned)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc warrior, wielding a +0 war axe and wearing a +0 plate armour  (lightly wounded, chance to affect: 50%)  A fragment of the orc warrior's soul is dislodged from its body. hqB  The orc warrior looks weaker. hC  The gnoll shouts! You hear a shout!  The orc warrior hits you with a +0 war axe! '.jjo*j) The orc warrior hits your soul wisp with a +0 war axe.47---====3.3 (1 hf _Your soul wisp touches the orc warrior but does no damage. h h h  hF _Unknown command. h]A _Unknown command.  You closely miss the orc warrior.is lightly wounded.  You block the gnoll's attack. The orc warrior barely misses you.  The orc warrior hits your soul wisp with a +0 war axe.  Your soul wisp returns to where it belongs. hB hYT\§ hUb=---4.2 (0.9 h e h\l< _The orc warrior is no longer weakened. h  _The orc warrior is no longer weakened.  You barely miss the orc warrior.  The orc warrior is lightly wounded.  The gnoll bouda gazes fiercely through you!  You feel your attacks grow feeble.  The gnoll bouda barely misses you. hP ^ .  The gnoll hits you from afar with a +0 halberd! h 27----------==-5.0 (0.8Weak  h  hK A _The orc warrior hits you with a +0 war axe! h  ) ....$...)) ####### ##.......####'#### #.........@.j.)).##...#  #.....)...jo.....†....#  #.....)...............#  #.....................#  ##.......##...........#  ##################...#  #...#  +...#  ...# The gnoll hits you from afar with a +0 halberd! _The orc warrior hits you with a +0 war axe!  You scratch the orc warrior but do no damage.as though you will be weak longer. h;  ) ....$...)) ####### ##.......####'#### #.........@.j.)).##...#  #.....)...jo.....†....#  #.....)...............#  #.....................#  ##.......##....... ##################...#  #...#  +...#  ...#  The gnoll bouda hits you with a +0 club!  * * * LOW HITPOINT WARNING * * * h hZ0---------8 h9{ h _The gnoll closely misses you. The orc warrior completely misses you. h  h  hC  h F _Unknown command. h= h?Read which item? Scrolls  b - a scroll labelled HESEEC ZUESSg - a scroll of amnesia  m - 2 scrolls of teleportationo - a scroll of revelation [!] read|quaff|evoke[?] describe selected hdD hN hT............#.oj# confidenceinterval the Grappler ...~~~~~~~≈≈~≈~##### Revenanto.~≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈ Health: 20/68 =======-----------------..j~~~~~≈~~~≈≈≈~~~≈ Magic: 6/9================--------..*...............) AC: 6Str: 17....$...)).......# EV: 11Int: 17##########......##.......# SH: 5Dex: 9##.......####'#####...##### XL:  8 Next: 49% Place: Dungeon:6#.........@.j.)).##...#Noise: ===------  Time: 5495.8 (0.0)#.....)...jo{....†....#-) [ h$V40mClaws#.....)...............#Cast: Soul Splinter#.....................#Memories (4) Weak ##.......##...........###################...#o   orc warrior#...#j   gnoll bouda+...#j   gnoll (polearm)...#The gnoll bouda gazes fiercely through you!You feel as though you will be weak longer. hV'The gnoll bouda hits you with a +0 club!  * * * LOW HITPOINT WARNING * * * _The gnoll closely misses you. The orc warrior completely misses you. _Unknown command. h\P  Okay, then. h\] hd hg. _ h h",Drink which item? Potions  c - a potion of magic  d - a potion of curingl - 2 potions of brilliance  n - 2 inky potions  h r - 2 bubbling amethyst potions [!] read|quaff|evoke[?] describe selected h/............#.oj# confidenceinterval the Grappler ...~~~~~~~≈≈~≈~##### Revenanto.~≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈ Health: 20/68 =======-----------------..j~~~~~≈~~~≈≈≈~~~≈ Magic: 6/9================--------..*...............) AC: 6Str: 17....$...)).......# EV: 11Int: 17##########......##.......# SH: 5Dex: 9##.......####'#####...##### XL:  8 Next: 49% Place: Dungeon:6#.........@.j.)).##...#Noise: ===------  Time: 5495.8 (0.0)#.....)...jo{....†....#-) [3 h(29;49mClaws#.....)...............#Cast: Soul Splinter#.....................#Memories (4) Weak ##.......##...........###################...#o   orc warrior#...#j   gnoll bouda+...#j   gnoll (polearm)...#You feel as though you will be weak longer.The gnoll bouda hits you with a +0 club!  * * * LOW HITPOINT WARNING * * * _The gnoll closely misses you. The orc warrior completely misses you. _Unknown command. _Okay, then. h;n  Okay, then. h?F hI. _ h' hEvoke which item? Wands  i - a wand of light (9)p - a wand of warping (5)  q - a wand of polymorph (7) [!] read|quaff|evoke[?] describe selected hZ............#.oj# confidenceinterval the Grappler ...~~~~~~~≈≈~≈~##### Revenanto.~≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈ Health: 20/68 =======-----------------..j~~~~~≈~~~≈≈≈~~~≈ Magic: 6/9================--------..*...............) AC: 6Str: 17....$...)).......# EV: 11Int: 17##########......##.......# SH: 5Dex: 9##.......####'#####...##### XL:  8 Next: 49% Place: Dungeon:6#.........@.j.)).##...#Noise: ===------  Time: 5495.8 (0.0)#.....)...jo{....†....#-) [3 h9;49mClaws#.....)...............#Cast: Soul Splinter#.....................#Memories (4) Weak ##.......##...........###################...#o   orc warrior#...#j   gnoll bouda+...#j   gnoll (polearm)...#The gnoll bouda hits you with a +0 club!  * * * LOW HITPOINT WARNING * * * _The gnoll closely misses you. The orc warrior completely misses you. _Unknown command. _Okay, then. _Okay, then.  Okay, then. _ hUI hbMGRead which item? Scrolls  b - a scroll labelled HESEEC ZUESSg - a scroll of amnesia  m - 2 scrolls of teleportationo - a scroll of revelation  hkQ[!] read|quaff|evoke[?] describe selected hގ  h  h ............#.oj# confidenceinterval the Grappler ...~~~~~~~≈≈~≈~##### Revenanto.~≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈ Health: 20/68 =======-----------------..j~~~~~≈~~~≈≈≈~~~≈ Magic: 6/9================--------..*...............) AC: 6Str: 17....$...)).......# EV: 11Int: 17##########......##.......# SH: 5 h Dex: 9##.......####'#####...##### XL:  8 Next: 49% Place: Dungeon:6#.........@.j.)).##...#Noise: ===------  Time: 5495.8 (0.0)#.....)...jo{....†....#-) Claws#.....)...............#Cast: Soul Splinter#.....................#Memories (4) Weak ##.......##...........###################...#o   orc warrior#...#j   gnoll bouda+...#j   gnoll (polearm)...#* * * LOW HITPOINT WARNING * * * _The gnoll closely misses you. The orc warrior completely misses you.  hk _Unknown command. _Okay, then. _Okay, then. _Okay, then. ht  As you read the scroll of teleportation, it crumbles to dust.  You feel strangely unstable. h ;* hO  The gnoll bouda mumbles some strange prayers to its god. h;2N   ) ....$...)) ####### ##.......####'#### #.........@.j.)).##...#  hz4#.....)...*o{....†....#  #.....)...............#  #.....................#  ##.......##...........#  ##################...#  #...#  +...#  ...# The gnoll bouda is healed somewhat. h)  ) ....$...)) ####### ##.......####'#### #.........@.j.)).##...#  #.....)...*o{....†....#  #.....)...............#  #.....................#  ##.......##....... ##################...#  #...#  +...#  ...# hC8 jThe gnoll hits you from afar with a +0 halberd!  * * * LOW HITPOINT WARNING * * * ho?  You hear some strange, mumbled words.  Deactivating autopickup; reactivate with Ctrl-A. h;}  Something tries to affect you, but you resist. hI14---7==-6.8 (1Tele Memories (4) Weak  h h9 _You block the orc warrior's attack. hJ h8- hL h7F _Unknown command. h  h ,Drink which item? Potions  c - a potion of magic  d - a potion of curingl - 2 potions of brilliance  n - 2 inky potions  h  r - 2 bubbling amethyst potions [!] read|quaff|evoke[?] describe selected he  h<  h ............#.oj# confidenceinterval the Grappler ...~~~~~~~≈≈~≈~##### Revenanto.~≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈ Health: 14/68 ====--------------------..j~~~~~≈~~~≈≈≈~~~≈ Magic: 7/9==================------..*...............) AC: 6Str: 17....$...)).......# EV: 11Int: 17##########......##.......# SH: 5Dex: 9##.......####'#####...##### XL:  8 Next: 49% Place: Dungeon:6#.........@.j.)).##...#Noise: ==-------  Time: 5496.8 (0.0)#.....)...jo{....†....#-) [ hr 40mClaws#.....)...............#Cast: Soul Splinter#.....................#Tele Memories (4) Weak ##.......##...........###################...#o   orc warrior#...#j   gnoll bouda+...#j   gnoll (polearm)...#* * * LOW HITPOINT WARNING * * *You hear some strange, mumbled words.  Deactivating autopickup; reactivate with Ctrl-A.Something tries to affect you, but you resist. _You block the orc warrior's attack. _Unknown command. h O   ) ....$...)) ####### ##.......####'#### #.........@.j.)).##...#  h #.....)...jo{....†....#  #.....)...............#  #.....................#  ##.......##...........#  ##################...#  #...#  +...#  ...# You feel better.  The gnoll bouda hits you but does no damage. h0 g  ) ....$...)) ####### ##.......####'#### #.........@.j.)).##...#  h Q#.....)...jo{....†....#  #.....)...............#  #.....................#  ##.......##....... ##################...#  #...#  +...#  ...# h  The gnoll hits you from afar with a +0 halberd!  * * * LOW HITPOINT WARNING * * * h '. h} p8/68 --7.8 (1 h8  h_ X _The orc warrior barely misses you. h h h\ _Unknown command. h< Your spells (describe)TypeFailure Level  a + Soul SplinterNecromancy1% 1 b - ShockConjuration/Air19% (4%) 1  c - Grave ClawNecromancy1% (1%)2  d - Animate DeadNecromancy11%4 Select a spell to describe[!]/[I] toggle spell headers hZ  hb  hck )............#.oj# confidenceinterval the Grappler ...~~~~~~~≈≈~≈~##### Revenanto.~≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈ Health: 8/68==----------------------..j~~~~~≈~~~≈≈≈~~~≈ Magic: 7/9==================------..*...............) AC: 6Str: 17 h}n ....$...)).......# EV: 11Int: 17##########......##.......# SH: 5Dex: 9##.......####'#####...##### XL:  8 Next: 49% Place: Dungeon:6#.........@.j.)).##...#Noise: ==-------  Time: 5497.8 (0.0)#.....)...jo.....†....#-) Claws#.....)...............#Cast: Soul Splinter#.....................#Tele Memories (4) Weak ##.......##...........###################...#o   orc warrior#...#j   gnoll bouda+...#j [ ho 30m  gnoll (polearm)...#You feel better.  The gnoll bouda hits you but does no damage.  The gnoll hits you from afar with a +0 halberd!  * * * LOW HITPOINT WARNING * * * _The orc warrior barely misses you. _Unknown command. hx  hx  h  hW  h  h @ Ability - do what?CostFailure  f - EnkindleInstant0% [?] toggle between ability selection and description. h h  hĜR............#.oj# confidenceinterval the Grappler ...~~~~~~~≈≈~≈~##### Revenanto.~≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈ Health: 8/68==----------------------..j~~~~~≈~~~≈≈≈~~~≈ Magic: 7/9 h==================------..*...............) AC: 6Str: 17....$...)).......# EV: 11Int: 17##########......##.......# SH: 5Dex: 9##.......####'#####...##### XL:  8 Next: 49% Place: Dungeon:6#.........@.j.)).##...#Noise: ==-------  Time: 5497.8 (0.0)#.....)...jo.....†....#-) Claws#.....)...............#Cast: Soul Splinter#.....................#Tele Memories (4) Weak ##.......##...........###################...#o   orc warrior hY[K#...#j   gnoll bouda+...#j   gnoll (polearm)...#You feel better.  The gnoll bouda hits you but does no damage.  The gnoll hits you from afar with a +0 halberd!  * * * LOW HITPOINT WARNING * * * _The orc warrior barely misses you. _Unknown command. h{P  Okay, then. h h$ h. _ h:< h >@ Ability - do what?CostFailure  f - EnkindleInstant0% [?] toggle between ability selection and description. hO Nescribe what? h3!H Enkindle Stokes your ghostly flames to a fever pitch, greatly enhancing your spellcastingat the cost of burning away all accumulated memories. While in this state, your damage-dealing spells cost no MP, are unaffected by encumbrance, and you receive a bonus to their spell success and power (the latter of which increases with your experience level). Any spellclaw attack madewhile Enkindled inflicts bonus damage proportional to the level of spell cast, and heals you for a percentage of the damage dealt.  h %mEach spell you cast while Enkindled consumes a memory, and the state will end once you have no more left (or after a short period of time, regardless). At your current experience level, you can hold enough memories to cast a maximumof 4 spells in a row this way. Range: N/A This ability costs: nothing. This ability is instantaneous. hs Ability - describe what? CostFailure  f - EnkindleInstant0% [?] toggle between ability selection and description. h~............#.oj# confidenceinterval the Grappler ...~~~~~~~≈≈~≈~##### Revenanto.~≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈ Health: 8/68==----------------------..j~~~~~≈~~~≈≈≈~~~≈ Magic: 7/9==================------..*...............) AC: 6Str: 17....$...)).......# EV: 11Int: 17##########......##.......# SH: 5Dex: 9##.......####'#####...##### XL:  8 Next: 49% Place: Dungeon:6#.........@.j.)).##...#Noise: ==-------  Time: 5497.8 (0.0)#.....)...jo.....†....#-) Claw h_s#.....)...............#Cast: Soul Splinter#.....................#Tele Memories (4) Weak ##.......##...........###################...#o   orc warrior#...#j   gnoll bouda+...#j   gnoll (polearm)...#The gnoll bouda hits you but does no damage.  The gnoll hits you from afar with a +0 halberd!  * * * LOW HITPOINT WARNING * * * _The orc warrior barely misses you. _Unknown command. _Okay, then. h%  hW+Okay, then. h h) h. _ h hg h hF _Unknown command. hJ ,Read which item? Scrolls  b - a scroll labelled HESEEC ZUESSg - a scroll of amnesia  m - a scroll of teleportation (cancels current teleport)o - a scroll of revelation [!] read|quaff|evoke[?] describe selected h h| h............#.oj# confidenceinterval the Grappler ...~~~~~~~≈≈~≈~##### Revenanto.~≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈ Health: 8/68==----------------------..j~~~~~≈~~~≈≈≈~~~≈ Magic: 7/9==================------..*...............) AC: 6Str: 17....$...)).......# EV: 11Int: 17##########......##.......# SH: 5Dex: 9 h##.......####'#####...##### XL:  8 Next: 49% Place: Dungeon:6#.........@.j.)).##...#Noise: ==-------  Time: 5497.8 (0.0)#.....)...jo.....†....#-) Claws#.....)...............#Cast: Soul Splinter#.....................#Tele Memories (4) Weak ##.......##...........###################...#o   orc warrior#...#j   gnoll bouda+...#j   gnoll (polearm)...#* * * LOW HITPOINT WARNING * * * _The orc warrior barely misses you. _Unknown command. _Okay, then. _Okay, then. _Unknown command. hP  Okay, then. h h6 h. _ hc  hh Drink which item? Potions  c - a potion of magicl - 2 potions of brilliance  n - 2 inky potions  hOj  r - 2 bubbling amethyst potions [!] read|quaff|evoke[?] describe selected hܞ............#.oj# confidenceinterval the Grappler ...~~~~~~~≈≈~≈~##### Revenanto.~≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈ Health: 8/68==----------------------..j~~~~~≈~~~≈≈≈~~~≈ Magic: 7/9==================------..*...............) AC: 6Str: 17....$...)).......# EV: 11Int: 17##########......##.......# SH: 5Dex: 9##.......####'#####...##### XL:  8 Next: 49% Place: Dungeon:6#.........@.j.)).##...#Noise: ==-------  Time: 5497.8 (0.0)#.....)...jo.....†....#-) Claw hlos#.....)...............#Cast: Soul Splinter#.....................#Tele Memories (4) Weak ##.......##...........###################...#o   orc warrior#...#j   gnoll bouda+...#j   gnoll (polearm)...# _The orc warrior barely misses you. _Unknown command. _Okay, then. _Okay, then. _Unknown command. _Okay, then. h4 _Unknown command.Okay, then.Unknown command. _Okay, then.  It was a potion of might. hڻD  #≈~....#  #≈~P...# ###~~....# #.~≈~....# #.~~~..P.# #....  #.~~~....# #...#  #.~~~....# #...#  #.~@~...h# #...# #.~≈~....# #...### #.≈~~....# #...... #.~≈~....# +...... #+###~~P...# #......  hc%############...#≈≈....# #...##. h   howler monkey (wandering) ...........#.oj#≈~....# ##'###. ~~~~~~≈≈~≈~#####≈~....#+###...##. ≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈≈~....#..#.......You feel very mighty all of a sudden. hF%  It was a potion of might.  You feel very mighty all of a sudden.  Your surroundings suddenly seem different.  Splash!  You fall into the shallow water.  Moving in this stuff is going to be slow. ho  A howler monkey comes into view. hh.h hf=====8.8 (1Memories (4) Might Weak Water  h h2. _The howler monkey howls! h,n ≈~....# #≈~....# #≈~P...# ###~~....# #.~≈~....#  #.~~~..P.# #.... #.~~~....# #...# #.@~~....# #...# #.~~~..h.# #...#  #.~≈~....# #...## #.≈~~....# # #.~≈~....# + #+###~~P...# #.... #############...#≈≈....# #...## ............#.oj#≈~....# ##'### ~~~~~~~≈≈~≈~#####≈~....#+###...## hDh..9=-----500.4 (1.6 htH h  ~.... ≈~....# #≈~....# #≈~P...# ###~~....# #.~≈~....#  #.~~~..P.# #.... #@~~~....# #...# #.~~~....# #...# #.~~~h...# #... #.~≈~....# #...# #.≈~~....# # #.~≈~....# + #+###~~P...# #.... '#############...#≈≈....# #...  ............#.oj#≈~....# ##' h.  The howler monkey hoots and howls with incredible vi hG gour!========2.0 _You hear a shout! x8 hV   ~....  . #≈~P##~≈~....# P.~~h~≈#≈~# #.~≈~.+ #+###~~P. '#############...#≈≈... h> u  Your attacks no longer feel as feeble. h Sh~ hC 10/68=--------30 h"  h' * _You hear a shout! x2 h&a ... ~....  ≈~.~. #≈~P##~≈~....# P.~h~~≈#≈~# #.~≈~.+ #+###~~P. hi hlG--------4 h hp h   confidenceinterval the Grappler   Revenant ....  Health: 10/68 ===--------------------- ~....  Magic: 6/9 h ================-------- ≈~....#  AC: 6Str: 17 #≈~....#  EV: 11Int: 17 #≈~P...#  SH: 5Dex: 9 h ###~~....#  XL:  8 Next: 49% Place: Dungeon:6 #@~≈~....#  Noise: ---------  Time: 5504.0 (0.0) #.*~~..P.# #.... -) Claws #.*~~....# #...# Cast: Soul Splinter h c#.~h~....# #...# Memories (4) Might  #.~~~....# #...# #.~≈~....# #...# h   howler monkey #.≈~~....# #.... h #.~≈~....# +.... #+###~~P...# #.... _You hear a shout! x2  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  h[ Press: ? - help, Shift-Dir - straight lineAim: a howler monkey (chance to affect: 60%) h^ Uconfidenceinterval the Grappler Revenant....Health: 10/68 ===---------------------~....Magic: 6/9================--------≈~....#AC: 6Str: 17 h_ #≈~....#EV: 11Int: 17#≈~P...#SH: 5Dex: 9###~~....#XL:  8 Next: 49% Place: Dungeon:6#@~≈~....#Noise: ---------  Time: 5504.0 (0.0) h` 6#.~~~..P.# #.... -) Claws#.~~~....# #...# Cast: Soul Splinter#.~*~....# #...# Memories (4) Might #.~~~....# #...##.~≈~....# #...# h   howler monkey#.≈~~....# #.... ha J#.~≈~....# +....#+###~~P...# #.... _You hear a shout! x2  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  hb }Press: ? - help, Shift-Dir - straight lineAim: a howler monkey (chance to affect: 60%) he:  h  h Sh~ h 3=5.0 (1 h  h   Casting: Soul Splinter (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  hT Aim: a howler monkey (chance to affect: 60%) _The howler monkey resists with significant effort. h5n h3p hs hYF _Unknown command. hd  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h.  confidenceinterval the Grappler   Revenant ....  Health: 10/68 ===--------------------- hV~....  Magic: 4/9==========-------------- ≈~....#  AC: 6Str: 17 #≈~....#  EV: 11Int: 17 #≈~P...#  SH: 5Dex: 9 h%t ###~~....#  XL:  8 Next: 49% Place: Dungeon:6 #@~≈~....#  Noise: =--------  Time: 5505.0 (0.0) #.~~~..P.# #.... -) Claws #.h~~....# #...# Cast: Soul Splinter h+ #.~~~....# #...# Memories (4) Might  #.~~~....# #...# #.~≈~....# #...# h   howler monkey #.≈~~....# #.... #.~≈~....# +.... h#+###~~P...# #.... _Unknown command.Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 1% risk of failure) (1/3 uses available)  Press: ? - help, Dir - move targetAim: a howler monkey hconfidenceinterval the Grappler Revenant....Health: 10/68 ===---------------------~....Magic: 4/9==========--------------≈~....#AC: 6Str: 17#≈~....#EV: 11Int: 17#≈~P...#SH: 5Dex: 9 h1###~~....#XL:  8 Next: 49% Place: Dungeon:6#@~≈~....#Noise: =--------  Time: 5505.0 (0.0)#.~~~..P.# #.... -) Claws#.*~~....# #...# Cast: Soul Splinter#.~~~....# #...# Memories (4) Might #.~~~....# #...##.~≈~....# #...# h   howler monkey#.≈~~....# #....#.~≈~....# +....#+###~~P...# #.... _Unknown command. hCasting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 1% risk of failure) (1/3 uses available)  Press: ? - help, Dir - move targetAim: a howler monkey h- (bound)  Aiming: Grave Claw (safe; 1% risk of failure) (1/3 uses available)  Press: ? - help, Dir - move target  Aim: a howler monkey  You unleash the spiteful dead!  The jagged bones skewer the howler monkey!  hCOThe howler monkey is heavily wounded. hc hThe howler monkey is pinned in place!5====6.0 (1-GClaw  h8j h:qn _The last of your harvested death is exhausted. hq  hs  h}  h F _Unknown command. h_ h9b hj hYt^ _You are too injured to fight recklessly! hCF4 hJ hR^ _You are too injured to fight recklessly! h` ....~...≈~....##≈~.~P###~~..~≈~~..P.# #....h~~...#~≈≈~.~≈+#+###~~P# '#############...#≈≈.# hc catching breath)The howler monkey hoots and howls with incredible vigour! hd P1=========7 hh  hk b _You hear a shout! x2; You hear a bark! x2; You hear a howl! You hear a bark! hh  The howler monkey hoots and howls with incredible vigour! _You hear a shout! x2; You hear a bark! x2; You hear a howl! You hear a bark!  You barely miss the howler monkey.  The howler monkey is heavily wounded.  You hear a shout! x2  The howler monkey barely misses you. h}[=--------8 (0.8 hR hP' _You hear a shout! h (catching breath)You barely miss the howler monkey.The howler monkey is heavily wounded. h= J=========8.6 h hy _The howler monkey hoots and howls with incredible vigour! h@  You claw the howler monkey! hsh† h2====53==-------9.5 (0.9Soul Splinter h hLQ _You kill the howler monkey! h ....~~....#≈~....##≈~....# #≈~P...# ###~~....# #.~≈~....# #.~~~..P.# #....#.@~~....# #...# #.~~~....# #...# #.~~~....# #...# #.~≈~....# #...##.≈~~....# #.....#.~≈~....# +.#+###~~P...# #. #############...#≈≈....# #...## ............#.oj#≈~....# ##'##  You enter the shallow water.---------10.5 (1.0 Water -GClaw  _Moving in h this stuff is going to be slow. _You see here a howler monkey corpse. hp .... ~~....# ≈~....# #≈~....# #≈~P...# ###~~....# #.~≈~....#  #@~~~..P.# #.... h ooAn orc priest is nearby! _Unknown command.  You enter the shallow water.  h Moving in this stuff is going to be slow.  A hound comes into view.  The orc priest shouts! h  h h1=  A hound comes into view.  The orc priest shouts!  The orc priest miscasts a cantrip. h2The orc priest shouts, "Beogh offers mercy even to people such as you. Join usand be reborn!"  (press Y on the ability menu to convert to Beogh) h/  --more-- h9I~h h ==9Soul SplinterWater Beogh -GClaw _ h h h .P....# ≈~....# h~....# ≈~....# #≈~....# #≈~P...# ###~~....# #@~≈~....# #.~~~..P.# #.... #.†~~....# #...# #.~~~....# #...# #.~~~....# #...# h%k #.~≈~....# #...# o   orc priest #.≈~~....# #.... #.~≈o....# + #+###~~P...# # hG h-o~--40.7 (1.6Soul Splinter h  h9 hx#  Casting: Grave Claw (safe; 1% risk of failure)  h$\Confirm with . or Enter, or press ? or * to list all spells. h h99-- h h6 _You can't see any susceptible monsters within range! (Use Z to cast anyway.) hT huHo~ h{=21 h[(0Soul Splinter _ h h hU h`V9===2 hHb he h8  Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h) h(. h6 h<  Casting: Grave Claw (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Grave Claw (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) h h hl^ h e&3 h*n hwRonfirm with . or Enter, or press ? or * to list all spells.  h|x_You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Grave Claw (safe; 1% risk of failure hazV)onfirm with . or Enter, or press ? or * to list all spells.  h{_You can't see any susceptible monsters within range! (Use Z to cast anyway.) _The orc priest miscasts a cantrip. hE  Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h   confidenceinterval the Grappler  .P....#  Revenant ≈~....#  Health: 22/68 =======----------------- h~....#  Magic: 8/9=====================--- ≈~....#  AC: 6Str: 17 #≈~....#  EV: 11Int: 17 #≈~P...#  SH: 5Dex: 9 ###~~....#  XL:  8 Next: 53% Place: Dungeon:6 #@~≈~....#  Noise: ---------  Time: 5543.7 (0.0) #*~~~..P.# #.... -) Claws #*†~~....# #...# hn> [39;49m Cast: Soul Splinter #.*~~....# #...# Memories (4) Beogh -GClaw  #.*~~....# #...# #.o≈~....# #...# o   orc priest #.≈~~....# #.... #.~≈~....# +.... #+###~~P...# #....Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 mace and wearing a +0 leather armour (chance  to affect: 50%) hӳconfidenceinterval the Grappler .P....#Revenant hY≈~....#Health: 22/68 =======-----------------h~....#Magic: 8/9=====================---≈~....#AC: 6Str: 17#≈~....#EV: 11 huInt: 17#≈~P...#SH: 5Dex: 9###~~....#XL:  8 Next: 53% Place: Dungeon:6#@~≈~....#Noise: ---------  Time: 5543.7 (0.0)#.~~~..P.# #.... -) Claws#.†~~....# #...# Cast: Soul Splinter#.~~~....# #...# Memories (4) Beogh -GClaw #.~~~....# #...##.*≈~....# #...# o   orc priest h;#.≈~~....# #....#.~≈~....# +....#+###~~P...# #....Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 mace and wearing a +0 leather armour (chance  to affect: 50%) hR h h h h hr  h> h,≈~....#  h h*h~....#  hw hL,≈~....#  h h-#≈~....#  h h-#≈~P...#  hR h!-###~~....#  hN hJD#@~≈~....#  h' h )#.~~~..P.#  h h+#.†~~....#  h hq)#.~~~....#  hJ h)#.~~~....#  h h ?#.*≈~....#  h  h +#.≈~~....#  hX  h #.~≈~....#   Aim: an orc priest, wielding a +0 mace and wearing a +0 leather armour (chance  to affect: 50%)  The orc priest resists with significant effort.  The orc priest threatens, "Beogh's wrath is as vast as Beogh's mercy. Make yourchoice!"  The orc priest calls down the wrath of Beogh upon you. h   ≈~....#  h~....#  ≈~....#  #≈~....#  #≈~P...#  ###~~....#  #@~≈~....#  #.~~~..P.#  #.†~~....#  #.~~~....#  #.~~~....#  #.*≈~....#  #.≈~~....#  #.~≈~....#    h` oBeogh smites you! hyY10----=4.7 (1 hpl _* * * LOW HITPOINT WARNING * * * h hq h.  hF _Unknown command. hC  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h  confidenceinterval the Grappler  .P....#  Revenant ≈~....#  Health: 10/68 ===--------------------- h~....#  Magic: 7/9==================------ ≈~....#  AC: 6Str: 17 #≈~....#  EV: 11Int: 17 #≈~P...#  SH: 5Dex: 9 ###~~....#  XL:  8 Next: 53% Place: Dungeon:6 #@~≈~....#  Noise: =--------  Time: 5544.7 (0.0) #*~~~..P.# #.... -) Claws #*†~~..[34 h(&m..# #...# Cast: Soul Splinter #.*~~....# #...# Memories (4) Beogh -GClaw  #.*~~....# #...# #.o≈~....# #...# o   orc priest #.≈~~....# #.... #.~≈~....# +.... #+###~~P...# #....Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 mace and wearing a +0 leather armour (chance  to affect: 50%) h  confidenceinterval the Grappler .P....#Revenant≈~....#Health: 10/68 ===---------------------h~....#Magic: 7/9==================------≈~....#AC: 6Str: 17#≈~....#EV: 11 hInt: 17#≈~P...#SH: 5Dex: 9###~~....#XL:  8 Next: 53% Place: Dungeon:6#@~≈~....#Noise: =--------  Time: 5544.7 (0.0)#.~~~..P.# #.... -) Claws#.†~~....# #...# Cast: Soul Splinter#.~~~....# #...# Memories (4) Beogh -GClaw #.~~~....# #...##.*≈~....# #...# o   orc priest#.≈~~....# #....#.~≈~....# +....#+###~~P...# #....Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . h/e or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 mace and wearing a +0 leather armour (chance  to affect: 50%) h(weak, ally target, soul-s…)*   soul wisp (summoned)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  h!Press: ? - help, Shift-Dir - straight line  Aim: an orc priest, wielding a +0 mace and wearing a +0 leather armour (chance  to affect: 50%)  A fragment of the orc priest's soul is dislodged from its body. hS hT h X h_-ho*h   hound (wandering)o   orc priest (weak, ally target, soul-s…) h`*   soul wisp (summoned) hdE15.7 (1 hmk h,p2 _The orc priest looks weaker. hE#  h%  h+  h. F _Unknown command. h  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hS hwconfidenceinterval the Grappler .P....#Revenant≈~....#Health: 11/68 ===---------------------h~....# hMagic: 7/9==================------≈~....#AC: 6Str: 17#≈~h...#EV: 11Int: 17#≈~P...#SH: 5Dex: 9###~~....#XL:  8 Next: 53% Place: Dungeon:6#@~≈~....#Noise: =--------  Time: 5545.7 (0.0)#.~~~..P.# #.... -) Claws#.†~~....# #...# Cast: Soul Splinter#.~~~....# #...# Memories (4) Beogh -GClaw #.o~~....# #...##.*≈~....# #...# h   hound (wandering)#.≈~~....# h #.... o   orc priest (weak, ally target, soul-s…)#.~≈~....# +.... *   soul wisp (summoned)#+###~~P...# #....to affect: 50%)  A fragment of the orc priest's soul is dislodged from its body. _The orc priest looks weaker. _Unknown command.Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h h h hop _You must harvest more living souls to recharge this spell. h h=Evoke which item? Wands  i - a wand of light (9)p - a wand of warping (5)  hq - a wand of polymorph (7) [!] read|quaff|evoke[?] describe selected h  hl  h confidenceinterval the Grappler .P....#Revenant≈~....#Health: 11/68 ===---------------------h~....#Magic: 7/9==================------≈~....#AC: 6Str: 17#≈~h...#EV: 11Int: 17#≈~P...#SH: 5Dex: 9###~~....#XL:  8 Next: 53% Place: Dungeon:6#@~≈~....#Noise: =--------  Time: 5545.7 (0.0) h= #.~~~..P.# #.... -) Claws#.†~~....# #...# Cast: Soul Splinter#.~~~....# #...# Memories (4) Beogh -GClaw #.o~~....# #...##.*≈~....# #...# h   hound (wandering)#.≈~~....# #.... o   orc priest (weak, ally target, soul-s…)#.~≈~....# +.... *   soul wisp (summoned)#+###~~P...# #....A fragment of the orc priest's soul is dislodged from its body. _The orc priest looks weaker. _Unknown command.Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You must harvest more living souls to recharge this spell. hg% P  Okay, then. h)  hm0  h4 . _ h Drink which item? Potions  c - a potion of magicl - 2 potions of brilliance  n - a potion of might  r - 2 bubbling amethyst potions [!] read|quaff|evoke[?] describe selected hU confidenceinterval the Grappler .P....#Revenant≈~....#Health: 11/68 ===---------------------h~....#Magic: 7/9==================------≈~....#AC: 6Str: 17#≈~h...#EV: 11Int: 17#≈~P...#SH: 5Dex: 9###~~....#XL:  8 Next: 53% Place: Dungeon:6#@~≈~....#Noise: =--------  Time: 5545.7 (0.0)#.~~~..P.# #.... -) Claws#.†~~....# #...# Cast: Soul Splinter#.~~~....# #...# Memories (4) Beogh -GClaw #.o h u[40m~~....# #...##.*≈~....# #...# h   hound (wandering)#.≈~~....# #.... o   orc priest (weak, ally target, soul-s…)#.~≈~....# +.... *   soul wisp (summoned)#+###~~P...# #.... _The orc priest looks weaker. _Unknown command.Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You must harvest more living souls to recharge this spell. _Okay, then...ho*~-6.7 (1Soul SplinterFast Beogh -GClaw  _It was a potion of haste. You feel yourself speed up. hK  h "- h?  h#  h F _Unknown command. h  Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hconfidenceinterval the Grappler .P....#Revenant≈~....#Health: 11/68 ===---------------------h~....#Magic: 7/9==================------≈~....#AC: 6Str: 17#≈~..h.#EV: 11Int: 17#≈~P...#SH: 5Dex: 9###~~....#XL:  8 Next: 53% Place: Dungeon:6#@~≈~....#Noise: ---------  Time: 5546.7 (0.0)#.~~~..P.# #.... -) Claws#.†~~....# #...# Cast: Soul Splinter#.o~~....# #...# Memories (4) Fast Beogh -GClaw [39; hT49m#.*~~....# #...##.~≈~....# #...# h   hound (wandering)#.≈~~....# #.... o   orc priest (weak, ally target, soul-s…)#.~≈~....# +.... *   soul wisp (summoned)#+###~~P...# #.... _You must harvest more living souls to recharge this spell. _Okay, then. _It was a potion of haste. You feel yourself speed up. _Unknown command.Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You must harvest more living souls to recharge this spell. h .hdistracted)7.4 (0.7 _ h .P....#≈~....h~...≈~.. h #≈~.~Ph###~~...~≈~~..P.# #....†~~...#o*~≈ h ≈~.~≈+#+###~~P# '#############...#≈≈.# h=)  h1 q  Your soul wisp barely misses the orc priest. h_ ,.ho~h2=8.1Soul Splinter hl l _The hound stops to sniff the ground. hx  You scratch the orc priest.=6 (0.5  hgQ__The orc priest is moderately wounded. h& You scratch the orc priest. _The orc priest is moderately wounded.  The orc priest shouts, "The Pantheon deserves no one's loyalty. Let us show you the true path!"  The orc priest is severely wounded. h7  h"  .h*~ The orc priest threatens, "Beogh's wrath is as vast as Beogh's mercy. Make yourchoice!" h -9.2 (0.6 h  hf A _The orc priest hits you but does no damage. h}  You claw the orc priest!  You kill the orc priest! h, h hv~h*.*   soul wisp (summoned) h=>67 (0.5 h  h  _You have harvested enough death to cast Grave Claw an additional time. h  Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h .P....#  confidenceinterval the Grappler  hS≈~....#  Revenant h~....#  Health: 12/68 ====-------------------- ≈~....#  Magic: 6/9================-------- #≈~....#  AC: 6Str: 17 #≈~P...#  EV: 11Int: 17 ###~~....#  SH: 5 h&Dex: 9 #.~≈~....#  XL:  8 Next: 56% Place: Dungeon:6 #@*h~..P.# #.... Noise: =--------  Time: 5549.7 (0.0) #*†~~....# #...# -) Claws #.~~~....# #...# Cast: Soul Splinter #.~~~....# #...# Memories (4) Fast  #.~≈~....# #...# #.≈~~....# #.... h   hound #.~≈~....# +.... *   soul wisp (summoned) #+###~~P...# #.... '#############...#≈≈....# #...# _You have harvested enough death to cast Grave Claw an additional time.Casting: Grave Claw [ hZh40m(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (chance to affect: 60%) h> .P....#confidenceinterval the Grappler ≈~....#Revenanth~....#Health: 12/68 ====--------------------≈~....#Magic: 6/9================--------#≈~....#AC: 6Str: 17#≈~P...#EV: 11Int: 17###~~....#SH: 5Dex: 9#.~≈~....#XL:  8 Next: 56% Place: Dungeon:6 hS #@~*~..P.# #.... Noise: =--------  Time: 5549.7 (0.0)#*†~~....# #...# -) Claws#.~~~....# #...# Cast: Soul Splinter#.~~~....# #...# Memories (4) Fast #.~≈~....# #...##.≈~~....# #.... h   hound#.~≈~....# +.... *   soul wisp (summoned)#+###~~P...# #.... '#############...#≈≈....# #...# _You have harvested enough death to cast Grave Claw an additional time.Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: [0;10 h ;1mSoul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (chance to affect: 60%) h  h §(weak, ally target, soul-splint…) Confirm with . or Enter, or press ? or * to list all spells.  Aiming: Soul Splint hW yer (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line: a hound (chance to affect: 60%)  Your soul wisp disappears in a puff of smoke!A fragment of the hound's soul is dislodged from its body. h Y*h§ hq h50.4 (0.7Soul Splinter hݔ  hk O _The hound looks weaker. Your soul wisp touches the hound. h hz _Unknown command. h  h@0-1.1 h  h= _The hound splashes around in the water. hL W  The hound bites your soul wisp but does no damage. h% H3=8 hW  h 7 _Your soul wisp touches the hound. h%o7==2.5 hw h" _The hound barely misses your soul wisp. Your soul wisp touches the hound. h.P....≈~...h~.. ≈~.~. #≈~P##~ h ~≈~....# .*h~..P.§†~~≈#≈~# #.~≈~.+ #+###~~P. h hh~)§§§ h0-3.2 hX h0 h h†.~§ hD  h .=9 he  h _Your soul wisp misses the hound. The hound closely misses you. h;>  ~ You scratch the hound.  The hound is moderately wounded.You block the hound's attack.4.4 (0.5 hCG  hL ^ _Your soul wisp closely misses the hound. h`  You closely miss the hound.4==5.0 (0.6 hW+v _The hound is moderately wounded. h8  You barely miss the hound.The hound is moderately wounded. h*:+5 (0.5 h%B hF~ _The hound splashes around in the water. Your soul wisp misses the hound. h,O   You scratch the hound.  The hound is heavily wounded.6.0 _The hound splashes around in the water. h 8  You claw the hound! h †*   soul wisp (summoned) h  h B96 (0.6 h I _You kill the hound! h,.P....# ≈~....# ~~....# ≈~....# #≈~....# #≈~P...# ###~~....# #.@≈~....# #.*~~..P.# #.... #)†~~....# #...# #.~~~....# #...# #.~~~....##.~≈~....# #...##.≈~~....# #.#.~≈~....# +.#+###~~P...# #.  You enter the shallow water.-7.2Water  _Moving in this stuff is going to be slow. _You see here a hound corpse[3 hY9;49m. h. .P....# ≈~....# ~~....# ≈~....# #≈~....# #≈~P...# ###~~....# #@†≈~....# #.*~~..P.# #.... #)†~~....# #...# #.~~~....# #...# #.~~~....# #...# #.~≈~....# #... #.≈~~....# # #.~≈~....# + #+###~~P...# # h/ h4}5=-8.4 (1.2 _ h= h5C h h h h h, h, h h h h  h2  h T6= hj  h , h  hP  h  G8=== h  h  h  h  hA% , h&  h3 W _You start resting. h7  h}8 J7= h9  h<  h2> K=== hC , hD  hI , hEK  hN  h=O := hKP  hT N8 h=V  hW[  ha  h7c  hAf , hg  hl , hn  h"p  h&x 9h~Soul Splinter hy h   hound (wandering) _Your soul wisp disappears in a puff of smoke! hy 069.9 (11.5) h /70.6 (12.2 h{  h X _A hound comes into view. hb hJ.h h!9===1.3 (0.7)Soul Splinter h\& h&) h[  h_ j.hh h J===2.0Soul Splinter h  h & _The hound barks! hn.h---6 (0.6 h3|---3.3 (0.7 h a h~h20====9 (0.6 hZC  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h;  confidenceinterval the Grappler  .P....#  Revenant ≈~....#  Health: 20/68 =======----------------- ~~....#  Magic: 8/9=====================--- ≈~....#  AC: 6Str: 17 #≈~....#  EV: 11Int: 17 #≈~P...#  SH: 5Dex: 9 ###~~....#  XL:  8 Next: 59% Place: Dungeon:6 #@†≈~....#  Noise: ---------  Time: 5573.9 (0.0) #.*h~..P.# #.... -) Claws #)†~~....# #...#[39;49 h.9m Cast: Soul Splinter #.~~~....# #...# Memories (4) Fast  #.~~~....# #...# #.~≈~....# #...# h   hound #.≈~~....# #.... #.~≈~....# +.... #+###~~P...# #.... _The hound barks!  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (chance to affect: 60%) hconfidenceinterval the Grappler .P....#Revenant≈~....#Health: 20/68 =======-----------------~~....#Magic: 8/9=====================---≈~....#AC: 6Str: 17#≈~....#EV: 11Int: 17#≈~P...#SH: 5Dex: 9###~~....#XL:  8 Next: 59% Place: Dungeon:6#@†≈~....#Noise: ---------  Time: 5573.9 (0.0)#.~*~..P.# #.... -) Claws#)†~~....# #...# Cast: Soul Splinter#.~~~....# #...# Memories (4) Fast #.~~~....# hVK[37m #...##.~≈~....# #...# h   hound#.≈~~....# #....#.~≈~....# +....#+###~~P...# #.... _The hound barks!  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (chance to affect: 60%) h h hJRh~ hr5=4.6 (0.7 h hL*  Casting: Soul Splinter (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hound (chance to affect: 60%) _The hound resists with significant effort. h  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h]6  confidenceinterval the Grappler  .P....#  Revenant ≈~....#  Health: 20/68 =======----------------- ~~....#  Magic: 7/9==================------ ≈~....#  AC: 6Str: 17 #≈~....#  EV: 11Int: 17 #≈~P...#  SH: 5Dex: 9 ###~~....#  XL:  8 Next: 59% Place: Dungeon:6 h7#@h≈~....#  Noise: =--------  Time: 5574.6 (0.0) #.~~~..P.# #.... -) Claws #)†~~....# #...# Cast: Soul Splinter #.~~~....# #...# Memories (4) Fast  #.~~~....# #...# #.~≈~....# #...# h   hound #.≈~~....# #.... #.~≈~....# +.... #+###~~P...# #.... _The hound resists with significant effort.  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (chance to affect: 60%) hconfidenceinterval the Grappler .P....#Revenant≈~....#Health: 20/68 =======-----------------~~....#Magic: 7/9==================------≈~....#AC: 6Str: 17#≈~....#EV: 11Int: 17#≈~P...#SH: 5Dex: 9###~~....#XL:  8 Next: 59% Place: Dungeon:6#@*≈~....#Noise: =--------  Time: 5574.6 (0.0)#.~~~..P.# #.... -) Claws#)†~~....# #...# Cast: Soul Splinter#.~~~....# #...# Memories (4) Fast #.~~~....# h"q #...##.~≈~....# #...# h   hound#.≈~~....# #....#.~≈~....# +....#+###~~P...# #.... _The hound resists with significant effort.  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (chance to affect: 60%) hr}h5.3 (0.7 heeCasting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hound (chance to affect: 60%) _The hound resists with significant effort. ho _Unknown command. h%b 8 (0.5 _You completely miss the hound. You block the hound's attack. h  hC (6.3 h  h x _You barely miss the hound. The hound splashes around in the water. h Z    h!≈~....#  ~~....#  ≈~....#  #≈~....#  #≈~P...#  ###~~....#  #@h≈~....#  #.~~~..P.#  h# #)†~~....#  #.~~~....#  #.~~~....#  #.~≈~....#  #.≈~~....#  #.~≈~....#  h#g  You scratch the hound.  The hound is lightly wounded. hG   ≈~....#  h} ~~....#  ≈~....#  #≈~....#  #≈~P...#  ###~~....#  hp#@h≈~....#  #.~~~..P.#  #)†~~....#  #.~~~....#  #.~~~....#  #.~≈~....#  h #.≈~~....#  #.~≈~....#    hR  The hound bites you.16--9 (0.6 h hbV _* * * LOW HITPOINT WARNING * * * h-  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h  confidenceinterval the Grappler  .P....#  Revenant ≈~....#  Health: 16/68 =====------------------- ~~....#  Magic: 6/9================-------- ≈~....#  AC: 6Str: 17 #≈~....#  EV: 11Int: 17 #≈~P...#  SH: 5Dex: 9 ###~~....#  XL:  8 Next: 59% Place: Dungeon:6 #@h≈~....#  Noise: =--------  Time: 5576.9 (0.0) #.~~~..P.# #.... -) Claws #)†~~....# #...# [3 hB3mCast: Soul Splinter #.~~~....# #...# Memories (4) Fast  #.~~~....# #...# #.~≈~....# #...# h   hound #.≈~~....# #.... #.~≈~....# +.... #+###~~P...# #.... _* * * LOW HITPOINT WARNING * * *Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (lightly wounded, chance to affect: 60%) h: confidenceinterval the Grappler .P....#Revenant≈~....#Health: 16/68 =====-------------------~~....#Magic: 6/9================--------≈~....#AC: 6Str: 17#≈~....#EV: 11Int: 17#≈~P...#SH: 5Dex: 9###~~....#XL:  8 Next: 59% Place: Dungeon:6#@*≈~....#Noise: =--------  Time: 5576.9 (0.0)#.~~~..P.# #.... -) Claws#)†~~....# #...# Cast: Soul Splinter#.~~~....# #...# Memories (4) Fast #.~~~....# h@ v[37m #...##.~≈~....# #...# h   hound#.≈~~....# #....#.~≈~....# +....#+###~~P...# #.... _* * * LOW HITPOINT WARNING * * *Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (lightly wounded, chance to affect: 60%) h  h9 h  Casting: Soul Splinter (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hound (lightly wounded, chance to affect: 60%)  The hound resists with significant effort.7=7.5 (0.6 _The hound splashes around in the water. h hI he hdF _Unknown command. h]  You miss the hound.The hound is lightly wounded.8.1 _The hound closely misses you. huG  You closely miss the hound. Your off-hand claw misses the hound. hH+6 (0.5 hN hT3 _The hound is lightly wounded. h  You scratch the hound.  The hound is moderately wounded. h} -9.2 (0.6 hW  h{ 3 _You block the hound's attack. h  You scratch the hound but do no damage.The hound is moderately wounded.Your extra speed is starting to run out. ht=7 (0.5Fast  h hR _The hound barely misses you. hK8  You claw the hound! hWg† ht62=80.2Soul Splinter hK hI _You kill the hound! h .P....# ≈~....# ~~....# ≈~....# #≈~....# #≈~P...# ###~~....# #.@≈~....# #.~~~..P.# #.... #)†~~....# #...#  h #.~~~....# #...# #.~~~....##.~≈~....# #...##.≈~~....# #.#.~≈~....# +.#+###~~P...# #. h A  You enter the shallow water. h 8--9 (0.7Water  h  h _Moving in this stuff is going to be slow. _You see here a hound corpse. h' .P....# ≈~....# ~~....# ≈~....# hR #≈~....# h3 #≈~P...# ###~~....# #@†≈~....# #.~~~..P.# #.... #)†~~....# #...# #.~~~....# #...# #.~~~....# #...# #.~≈~....# #... #.≈~~....# # #.~≈~....# + #+###~~P...# # h hZ--2.0 (1.1 _ h h)4 hC7== hMd9 hU hba 3.9 (1.9 _You start resting.4.6 (2.6 hkc hxf\ _You feel yourself slow down. h̪  h  h2  h B h  h ;== h  hH  h K20= ht  h , h  h , h  h/ j1= hB  h , h;  h d8=== h  h` N2 h  h , h@  hS , h  h I3= h} 5=== h  h6 , h   h , hP  h( 74 h 3= h  h8% , h&  h[. _ _You start resting. h7 1600.6 (16.0) h9 \9===1.6 (17 h=  h@ % _Magic restored. hY A5===6=7=28 hB h29= hfJ?30= hHwx 1hSoul Splinterh   hound (wandering) #+###~~P...# #.... _You start resting.21.6 (202.6 (21 _A hound comes into view. h} h.3.6 (1.0)Soul Splinter h h0  h4 &4 h;  h@  h h%hh   hound (wandering) hȐt2=5Soul Splinter h hD hn3"   ≈~....#  ~~....#  ≈~....#  #≈~....#  #≈hP...#  ###~~....#  #@†≈~....#  #.~~~..P.#  #)†~~....#  #.~~~....#  #.~~~....#  #.~≈~....#  #.≈~~....#  #.~≈~....#    h   ≈~....#  ~~....#  ≈~....#  #≈~....#  #≈hP...#  ###~~....#  #@†≈~....#  #.~~~..P.#  #)†~~....#  #.~~~....#  #.~~~....#  #.~≈~....#  #.≈~~....#  #.~≈~....#    h h h h%\ _A hound is nearby! hGL  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hD0  confidenceinterval the Grappler  .P....#  Revenant ≈~....#  Health: 32/68 ===========------------- ~~....#  Magic: 8/9=====================--- ≈~....#  AC: 6Str: 17 hE9#≈~....#  EV: 11Int: 17 #≈hP...#  SH: 5Dex: 9 ###*~....#  XL:  8 Next: 62% Place: Dungeon:6 #@*≈~....#  Noise: ---------  Time: 5625.6 (0.0) #.~~~..P.# #.... -) Claws #)†~~....# #...# Cast: Soul Splinter h)Hb#.~~~....# #...# Memories (4)  #.~~~....# #...# #.~≈~....# #...# h   hound (wandering) #.≈~~....# #.... #.~≈~....# +.... #+###~~P...# #.... _A hound is nearby!Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (wandering, hasn't noticed you, chance to affect: 60%) h6confidenceinterval the Grappler .P....#Revenant≈~....#Health: 32/68 ===========-------------~~....#Magic: 8/9=====================---≈~....#AC: 6Str: 17#≈~....#EV: 11Int: 17#≈*P...#SH: 5Dex: 9###~~....#XL:  8 Next: 62% Place: Dungeon:6#@†≈~....#Noise: ---------  Time: 5625.6 (0.0)#.~~~..P.# #.... -) Claws#)†~~....# #...# Cast: Soul Splinter#.~~~....# #...# Memories (4) #.~~~....# #...#[39;4 hSG9m#.~≈~....# #...# h   hound (wandering)#.≈~~....# #....#.~≈~....# +....#+###~~P...# #.... _A hound is nearby!Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (wandering, hasn't noticed you, chance to affect: 60%) hxX;heak, ally target, soul-splint…)*   soul wisp (summoned)  Casting: Soul Splinter (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hound (wandering, hasn't noticed you, chance to affect: 60%)  A fragment of the hound's soul is dislodged from its body. h h hy\~h*=6.6 (1Soul Splinter _The hound looks weaker. h$~~h*-7 h=8.4 (0.8 _You barely miss the hound. The hound bites you but does no damage. h b  You claw the hound! You claw the hound. h,  h 2*≈ h w*   soul wisp (summoned) hP ! hE  h;G 3 hSH 5 hLI = hRJ 9.3 (0.9 hQ  hW   hY  h'Z %_You kill the hound! h[  hv hD X h4= h3. -- _You start resting.33.3 (4.09===--4.3 (5 hY<% _Magic restored. h4 5= h; B hN@ , hA  hE  hcF <=== hoM f6 hN  hxT , hU  hTZ , h[  h`  hca T7= hb  hf  hzg  hh  h4n , hho  hzu b8= hHx  h W _You start resting. h  hN  h  hޑ  h  hN  h P9 h+  h B h , h  h  hn k40= h , hM  hȻ , h  hA , h  h  h L1= h;  h  hf  h3  hw , h  h  h< P2 h  h?  h  h  h  h}  h4  h T3= h6  h , h0  h , h_ 4= h , h  h. , h  h%  ht& :5 hL'  h, , h-  h2 , h3  h9 j6= h:  h? , hm@  hE , hjF  hK b7= hL  hJR , hS  hKY , hZ  h_ P8 h`  hf , hg  hl , h n  hir e49= hs  h,x , hy  h"~ , h  h , h  hI o50= h  hu  h/  h  h`  h  h  h  hԞ L1= h  h  h1  h  h  h  hT  h  hݲ V2= h  h  hQ  h  h  h5  h  h  hb &3 hJ  h  h  h  h@  h  h  h  h  hc  hx  h L4= h  hg  h  h  h  h2  h  h  h V5= h  h , h  h5  h  hp  h <6 hE  h B h. , h  h b7= h-  h& , hl,  h=- , h?.  h4 l8= h6  ha: , h;  h+A , hB  hmG , hH  hN <9 hO  hU , hX  h^ , hR_  h3e c60= h.g  ho  hp  h&r  hx , h:z  h_ l1= hƀ  hs , hj  hА B h <2 h  h , hM  h , h?  hA , h  hެ b3= h  hJ  h&  hյ  hպ , h  h l4= h?  h" , hu  h , hi  hj <5 h  h/ , h1  h , hZ  h8 b6= h  h , h  h. , h  h , ht  h l7= h`  h\ , h  h$ , hr  hC †÷ _Your soul wisp disappears in a puff of smoke! h! 2741.3 (107.0) h# Z8=28 h'  h * " _HP restored. h@V   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   5.0   5.0  +1   g - Spellcasting   2.0   3.6  -1           b + Unarmed Combat   8.9   3.8  +1 +4 h - Conjurations   0.0   1.2  -1      i + Necromancy7.4   8.0   0   c - Short Blades   0.0   1.2  -1   j - Air Magic   0.0   1.4 [ hZ m -2           d - Armour   0.0   1.2  -1   k - Evocations   0.0   1.2  -1   e - Dodging   4.0   5.9  -1       f - Stealth   2.1   2.1  +2                                    [37 hd @m                                  The species aptitude is in white. Bonus from skill manuals is in red.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets hko = e + Dodging 4.0 hTargetTarget--  --  9.0 --  8.0 --  --  --  --  --  --  a-z] set h[-] clear selected targetcost|targets h <[?25h[?0c0  h{"  h݈[?25l[?1c6.0  -1 =] set aall targets hՃ h:confidenceinterval the Grappler .P....#Revenant≈~....#Health: 68/68 ========================~~....#Magic: 9/9========================≈~....#AC: 6Str: 17#≈~....#EV: 11Int: 17#≈~P...#SH: 5Dex: 9###~~....#XL:  8 Next: 65% Place: Dungeon:6#@†≈~....#Noise: ---------  Time: 5742.3 (0.0)#.~~~..P.# #.... -) Claws#)÷~~....# #...# Cast: Soul Splinter#.~~~....# #...# Memories (4) #.~~~....# #...#[ hm#.~≈~....# #...# #.≈~~....# #.... #.~≈~....# +.... #+###~~P...# #....  _You kill the hound! _You start resting. _Magic restored. _You start resting. _Your soul wisp disappears in a puff of smoke! _HP restored. h hg hѣ h h J hH  h A  You enter the shallow water. h% VWater  h]( _Moving in this stuff is going to be slow.  You see here a hound corpse. h@9 6 _ hH;  h=  hD , hF  h4I  hN ? hP  hR  hX , hZ  h\  h` , h9b  hc  hEh , hi  hj  h{n , h!o  hr  ht  hy , hyz  h}~  h  hK , hŅ  h  h o############### .......@......# .........P....# ≈~~~~~~~≈~....# ≈≈≈≈~≈≈≈~~....#  hF h~≈#####≈~....#.. #o. #≈~....# h   howler monkey (wandering)# #.. #≈~P...# o   orc priest (wandering)#'###~~....# #.†≈~....# h 054.1 (11.8) h ~o   orc priest (wandering)  A howler monkey comes into view. h ,5.1 (12 h  h : _The howler monkey moves out of view. h~  h  hL  h>  h #......#.P....#~≈~≈~....#≈~≈≈≈~~....#h~~≈#####≈~....#..#o. #≈~....#h   howler monkey (wandering)## #.. #≈~P...# h٢ o   orc priest (wandering) #'###~~....# #.†≈~....# hͩ ,0.0) h* s.o6.1 (1 h  h  hM6#..#.P....#~≈~≈~....#≈~≈≈≈~~....#~h~~≈#####≈~.#.#.o.#≈~....## #..o#≈~P...# #'###~~....#o   orc (wandering)  #.†≈~....#~hooh.==7Soul Splinter _The howler monkey howls! You hear a howl! hR#P.#.P....#≈~~≈ hTi~≈~....#~≈≈≈≈≈≈~≈≈≈~~....#~h~≈#####≈~..#.#.oo#≈~....####...#≈~P...# #'###~~....#  #.†≈~....# hb hng hu~h.oo hD~/--8 hχ hN _The orc shouts! The orc priest shouts! You hear a shout! h\ #.P.#.P....#~≈~~≈ h ~≈~....#≈~≈≈≈≈≈≈~≈≈≈~~....#~h≈#####≈~...#.#..o#≈~....###...#≈~P...# #'###~~....#  #.†≈~....# h  h 9o. h A--9 h %  hC(  hL#.P.#.P....#≈~≈~~≈~≈~....#≈~≈≈≈≈≈≈~≈≈≈~~....#≈~~~~~h≈#####≈~....#.#.o.#≈~....###...#≈~P...# #'###~~....#  hL #.†≈~....# h^ h;hh   wolfh   howler monkeyo   orc priest h'60 h hCW _A wolf comes into view. h  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hr   confidenceinterval the Grappler   Revenant  Health: 68/68 ========================  Magic: 8/9=====================---  AC: 6Str: 17  EV: 11Int: 17  SH: 5Dex: 9 ####################  XL:  8 Next: 65% Place: Dungeon:6 ..P....@...........#  Noise: ---------  Time: 5760.1 (0.0) .......*......P....#  -) Claws ≈~≈~~≈~*~~~~~≈~....#  Cast: Soul Splinter ≈≈~≈≈≈*≈≈~≈≈≈~~....#  Memories (4)  ≈~[ h 40m~~~~h≈#####≈~....#  h.......#.o.#≈~....#  h   wolf #########...#≈~P...#  h   howler monkey #'###~~....#  o   orc priest #.†≈~....# _A wolf comes into view.Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a howler monkey (chance to affect: 60%) ht   confidenceinterval the Grappler   Revenant  Health: 68/68 ========================  Magic: 8/9=====================---  AC: 6Str: 17  EV: 11Int: 17  SH: 5Dex: 9####################XL:  8 Next: 65% Place: Dungeon:6..P....@...........#Noise: ---------  Time: 5760.1 (0.0)..............P....#-) Claws≈~≈~~≈~~~~~~~≈~....#Cast: Soul Splinter≈≈~≈≈≈≈≈≈~≈≈≈~~....#Memories (4) ≈~~~~~*≈#####≈~....#h.......#.o.#≈~ hK [40m....#h   wolf#########...#≈~P...#h   howler monkey#'###~~....#o   orc priest#.†≈~....# _A wolf comes into view.Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a howler monkey (chance to affect: 60%) hyV  hG , hN h..h(catching breath)  Confirm with . or Enter, or press ? or * to list all spells.Aim  h CPress: ? - help, Shift-Dir - straight line: a howler monkey (chance to affect: 60%)  The howler monkey resists with significant effort.  The howler monkey hoots and howls with incredible vigour! h L========1.1 (1 h  hM I _You hear a bark! You hear a shout! You hear a howl! hp _Unknown command. hA  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hU + h  hm _ confidenceinterval the Grappler  h(  h׵ = Revenant h  hB  Health: 68/68 ======================== h  h J Magic: 7/9 hj O==================------ h$  h G AC: 6 h .Str: 17 h V  EV: 11 h Int: 17  SH: 5Dex: 9 ####################  XL:  8 Next: 65% Place: Dungeon:6 ..P....@...........#  Noise: ========-  Time: 5761.1 (0.0) .......*......P....#  -) Claws ≈~≈~~≈~*~~~~~≈~....#  Cast: Soul Splinter ≈≈~≈≈≈*≈≈~≈≈≈~~....#  Memories (4)  ≈~~~~~h≈#####≈~....#  ..h.....#.o.#≈~....#  h   wolf #########...#≈~P...#  h   howler monkey (catching breath) #'###~~....#  o   orc priest #.†≈~....# _Unknown command.Casting: [0; h 10;1mSoul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a howler monkey (catching its breath, chance to affect: 60%) h + h ?  confidenceinterval the Grappler   Revenant  Health: 68/68 ========================  Magic: 7/9==================------  AC: 6Str: 17  EV: 11Int: 17  SH: 5Dex: 9####################XL:  8 Next: 65% Place: Dungeon:6..P....@...........#Noise: ========-  Time: 5761.1 (0.0)..............P....#-) Claws≈~≈~~≈~~~~~~~≈~....#Cast: Soul Splinter h ≈≈~≈≈≈≈≈≈~≈≈≈~~....#Memories (4) ≈~~~~~*≈#####≈~....#..h.....#.o.#≈~....#h   wolf#########...#≈~P...#h   howler monkey (catching breath)#'###~~....#o   orc priest#.†≈~....# _Unknown command.Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  h Press: ? - help, Shift-Dir - straight lineAim: a howler monkey (catching its breath, chance to affect: 60%) h  h h~~~...h h? Z=-------2.1 (1 h$  hl# W  Casting: Soul Splinter (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  hQ$ Press: ? - help, Shift-Dir - straight line  Aim: a howler monkey (catching its breath, chance to affect: 60%) _The howler monkey resists with significant effort. hf7  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h  confidenceinterval the Grappler   Revenant h[ Health: 68/68 ========================  Magic: 6/9================--------  AC: 6Str: 17  EV: 11Int: 17  SH: 5Dex: 9 h?####################  XL:  8 Next: 65% Place: Dungeon:6 ..P....@...........#  Noise: =--------  Time: 5762.1 (0.0) .......*......P....#  -) Claws ≈~≈~~≈*~~~~~~≈~....#  Cast: Soul Splinter ≈≈~≈≈≈*≈≈~≈≈≈~~....#  Memories (4)  h≈~~h~*~≈#####≈~....#  .....h..#.o.#≈~....#  h   wolf #########...#≈~P...#  h   howler monkey (catching breath) #'###~~....#  o   orc priest #.†≈~....# _The howler monkey resists with significant effort.  h]Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a howler monkey (catching its breath, chance to affect: 60%) h7 ]  confidenceinterval the Grappler   Revenant  Health: 68/68 ========================  Magic: 6/9================--------  AC: 6Str: 17  EV: 11Int: 17  SH: 5Dex: 9####################XL:  8 Next: 65% Place: Dungeon:6..P....@...........#Noise: =--------  Time: 5762.1 (0.0) h: ;..............P....#-) Claws≈~≈~~≈~~~~~~~≈~....#Cast: Soul Splinter≈≈~≈≈≈≈≈≈~≈≈≈~~....#Memories (4) ≈~~h~~~≈#####≈~....#.....*..#.o.#≈~....#h   wolf#########...#≈~P...#h   howler monkey (catching breath)#'###~~....#o   orc priest#.†≈~....# _The howler monkey resists with significant effort.  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a howler monkey (catching its breath, chance to affect: 60%) h  h'  h<  h ~hh. h0 +3.1 (1 h  h Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a howler monkey (catching its breath, chance to affect: 60%) _The howler monkey resists with significant effort. h{R  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h3  confidenceinterval the Grappler   Revenant  Health: 68/68 ========================  Magic: 5/9=============----------- h   AC: 6Str: 17  EV: 11Int: 17  SH: 5Dex: 9 ####################  XL:  8 Next: 65% Place: Dungeon:6 ..P....@...........#  Noise: =--------  Time: 5763.1 (0.0) ......*.......P....#  -) Claws ≈~≈~~≈*~~~~~~≈~....#  Cast: Soul Splinter ≈≈~≈≈*≈≈≈~≈≈≈~~....#  Memories (4)  ≈~~~h*~≈#####≈~....#  h t....h...#.o.#≈~....#  h   wolf #########...#≈~P...#  h   howler monkey #'###~~....#  o   orc priest #.†≈~....# _The howler monkey resists with significant effort.  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a howler monkey (chance to affect: 60%) hr>  confidenceinterval the Grappler   Revenant  Health: 68/68 ======================== hA Magic: 5/9=============-----------  AC: 6Str: 17  EV: 11Int: 17  SH: 5Dex: 9####################XL:  8 Next: 65% Place: Dungeon:6..P....@...........#Noise: =--------  Time: 5763.1 (0.0)..............P....#-) Claws≈~≈~~≈~~~~~~~≈~....#Cast: Soul Splinter≈≈~≈≈≈≈≈≈~≈≈≈~~....#Memories (4) ≈~~~h~~≈#####≈~....#....*...#.o.#≈~....#h   wolf#########...#≈~P...#h   howler monkey[16;1 hC8H#'###~~....#o   orc priest#.†≈~....# _The howler monkey resists with significant effort.  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a howler monkey (chance to affect: 60%) hV(ally target)(weak, soul-splintered)*   soul wisp (summoned)  Casting: Soul Splinter (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a howler monkey (chance to affect: 60%)  A fragment of the howler monkey's soul is dislodged from its body. h̬B h ^h~h*ally target, sou…)4.1 (1 _The howler monkey looks weaker. The wolf closely misses your soul wisp. hzu  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hk6  confidenceinterval the Grappler   Revenant  Health: 68/68 ========================  Magic: 4/9==========--------------  AC: 6Str: 17  EV: 11Int: 17  SH: 5Dex: 9 ####################  XL:  8 Next: 65% Place: Dungeon:6 ..P....@...........#  Noise: =--------  Time: 5764.1 (0.0) ......*.......P....#  -) Claws ≈~≈~~*~~~~~~~≈~....#  Cast: Soul Splinter ≈≈~≈*≈≈≈≈~≈≈≈~~....#  Memories (4)  h9[40m ≈~~h~~~≈#####≈~....#  ...h*...#.o.#≈~....#  h   wolf #########...#≈~P...#  h   howler monkey (weak, ally target, sou…) #'###~~....#  o   orc priest #.†≈~....#  *   soul wisp (summoned) _The howler monkey looks weaker. The wolf closely misses your soul wisp.Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wolf (chance to affect: 50%) hTI hO]  confidenceinterval the Grappler   Revenant  Health: 68/68 ========================  Magic: 5/9=============-----------  AC: 6Str: 17  EV: 11Int: 17  SH: 5Dex: 9####################XL:  8 Next: 65% Place: Dungeon:6..P....@...........#Noise: =--------  Time: 5764.1 (0.0) hR..............P....#-) Claws≈~≈~~≈~~~~~~~≈~....#Cast: Soul Splinter≈≈~≈≈≈≈≈≈~≈≈≈~~....#Memories (4) ≈~~h~~~≈#####≈~....#...h*...#.o.#≈~....#h   wolf#########...#≈~P...#h   howler monkey (weak, ally target, sou…)#'###~~....#o   orc priest#.†≈~....#*   soul wisp (summoned)Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wolf (chance to affect: 50%)  Okay, then. hU hW h=iD _ h h  h  h  hlh~h.*... hW:-5.1 (1 _ h! hK% h/ # ..P.# .P....# ≈~≈~~≈~≈~....#  h2 h≈≈h≈≈≈≈≈≈~≈≈≈~~....# ≈~~~~~~≈#####≈~....#.h.*....#.o.#≈~....# ##...#≈~P...# #'###~~....# #.†≈~....#  hD  h~hhh   houndo   orc priest(…)A hound comes into view. hE @-6 hYK  hO e _Your soul wisp barely misses the howler monkey. h L# ..P.# .P....# ≈~≈h~≈~ h1 V≈~....# ≈≈~≈≈≈≈≈≈~≈≈≈~~....# ≈~h~~~~≈#####≈~....#.h.*....#.o.#≈~....# ##...#≈~P...# #'###~~....# o   orc priest#.†≈~....#  h: *   soul wisp (summoned) h  hh  h /~h.hh   houndo   orc priest(…) h &7 hO  h ? _Your soul wisp touches the howler monkey. h# ..P.# .P....# ≈~≈~h≈~≈~....# ≈≈~≈≈≈≈≈≈~≈≈≈~~....# ≈~h~~~~≈#####≈~....# hk..h*....#oo.#≈~....# ###...#≈~P...# o   orc priest#'###~~....# o   orc#.†≈~....# *   soul wisp (summoned) h h1! h,3 h~~hh   howler monkey (weak, ally target, sou…)o   orc priesto   orc(…)Something barely misses your soul wisp.Something closely misses your soul wisp.===8 h5 h8f _Your soul wisp closely misses the howler monkey. h# ..P.# .....h.P....# ≈~≈~~≈~≈~....# ≈≈~≈≈≈≈≈≈~≈≈≈~~....# ≈~~h~~~≈#####≈~....#..h*....#oo.#≈~....# ###...#≈~P...# o   orc priest#'###~~....# o   orc#.†≈~....# hJ h h hh.~h.*...#o.h   howler monkey (weak, ally target, sou…)*   soul wisp (summoned) h X6===9 h1 h, h\# ..P....h.# .P....# ≈~≈~~≈~≈~....# ≈≈~≈≈≈≈≈≈~≈≈≈~~....# ≈~~~h~~≈#####≈~....#..h.*...#o..#≈~....# #########...#≈~P...# o   orc#'###~~....##.†≈~....#..h~hoh   howler monkey (weak, soul-splintered)o   orc priesto   orc70 h # ..P......h.# .P....# ≈~≈~~≈~≈~....# ≈≈~≈≈≈≈≈≈~≈≈≈~~....# ≈~~~~h..h.*...#oo.#≈~....# #########...#≈~P...# o   orc priest#'###~~....# o   orc#.†≈~....#.h..1 hV  h # ..P.h.# .P....# ≈~≈~~≈~≈~....# ≈≈~≈≈≈≈≈≈~≈≈≈~~....# ≈~~~~h~..h.*...#oo.#≈~....# ##...#≈~P...# #'###~~....# ..h.2 h  h0  #  ..P.h..@...#  .P....#  ≈~≈~~≈~≈~....#  ≈≈~≈≈≈≈≈≈~≈≈≈~~....#  ..h.*...#oo.#≈~....#  ##...#≈~P...# o   orc#'###~~....#  hr 7..h. h D===3 h)  h  hJ  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h   confidenceinterval the Grappler   Revenant  Health: 68/68 ========================  Magic: 4/9==========--------------  AC: 6Str: 17  EV: 11Int: 17  SH: 5Dex: 9  ####################  XL:  8 Next: 65% Place: Dungeon:6  ..P...........h@...#  Noise: ---------  Time: 5773.1 (0.0)  ..............P....#  -) Claws  ≈~≈~~≈~~~~~~~≈~....#  Cast: Soul Splinter  ≈≈~≈≈≈≈≈≈~≈≈≈~~....#  Memories (4)  ≈~~~~h~≈#####≈~....[34 h6 4m#  ..h.*...#.o.#≈~....#  h   wolf  #########...#≈~P...#  #'###~~....#  #.†≈~....# _Your soul wisp closely misses the howler monkey.Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 1% risk of failure) (1/3 uses available)  Press: ? - help, Dir - move targetAim: a wolf h<   confidenceinterval the Grappler   Revenant  Health: 68/68 ========================  Magic: 4/9 h= g==========--------------  AC: 6Str: 17  EV: 11Int: 17  SH: 5Dex: 9  ####################XL:  8 Next: 65% Place: Dungeon:6  ..P...........*@...#Noise: ---------  Time: 5773.1 (0.0)  ..............P....#-) Claws  ≈~≈~~≈~~~~~~~≈~....# h@ Cast: Soul Splinter  ≈≈~≈≈≈≈≈≈~≈≈≈~~....#Memories (4) ≈~~~~h~≈#####≈~....#..h.*...#.o.#≈~....#h   wolf#########...#≈~P...##'###~~....##.†≈~....# _Your soul wisp closely misses the howler monkey.Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 1% risk of failure) (1/3 uses available)  Press: ? - help, Dir - move targetAim: a wolf h 2 (bound)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 1% risk of failure) (1/3 uses available)  h Press: ? - help, Dir - move target: a wolf  You unleash the spiteful dead! The jagged bones skewer the wolf!  The wolf is severely wounded. h Uh You unleash the spiteful dead! The jagged bones skewer the wolf!  The wolf is severely wounded.  The wolf is pinned in place!  The last of your harvested death is exhausted. h- scratcwolf.almost dead.=======4.1 (1-GClaw  h  hI R _The wolf closely misses you. h ha h! hP$F _Unknown command. hP>$ You miss the wolf.The wolf is almost dead.=------5.0 (0.9 hCo _You block the wolf's attack. The wolf closely misses you. h 7  You claw the wolf! hݑ C. h 74------8 (0.8Soul Splinter  h _You kill the wolf!Training target 9.0 for Unarmed Combat reached! h  h o _Your Unarmed Combat skill increases to level 9! h a  # ..P h .@....# .P....# ≈~≈~~≈~≈~....# ≈≈~≈≈≈≈≈≈~≈≈≈~~....#  ≈~~~~h~≈#####≈~....# ..h.*...#.o.#≈~....#o   orc ## h~ :...#≈~P...# #'###~~....#  #.†≈~....# h1  h9 <-6.8 (1.0 _ h?  hH  htw hx hy hS hr, h0 h@P5=== h2 hQ, h h7, h| h- h  h3 h ht<=== hg h, h hB h, hj h hW -hh   hound (wandering)o   orc _You start resting. h",85.8 (9 hZ/6.8 (10.0) h hX _A hound comes into view. h  # ..P.....# .P....# ≈~≈~~≈~h~~~~~≈~....# ≈≈~≈≈≈≈≈≈~≈≈≈~~....# ≈~~~~h~≈#####≈~....# ..h.*...#.o.#≈~....# ##...#≈~P...#o   orc wizard (wandering) #o###~~....#o   orc  #.†≈~....#o   orc' h 96=== h *7.0) h  h , _The orc wizard shouts! hu ` # ..P hw ......# .P....# ≈~≈~~≈~h~~~~~≈~....# ≈≈~≈≈≈≈≈≈~≈≈≈~~....# ≈~~~~~~≈#####≈~....# hZz  ..h.*...#.o.#≈~....# #########.o.#≈~P...#o   orc wizard #'###~~....#o   orc  h{ L #.†≈~....# h~  h^  h  hύ ?~ho h 2o hB >8Soul Splinter h  h#  hd ####################  ..P................# ...P....# ≈~≈~~≈~~h~~~~≈~....# ≈≈~≈≈≈≈≈≈~≈≈≈~~....# h> ≈~~~~~~≈#####≈~....# ..h.....#.o.#≈~....# #########.o.#≈~P...# #'###~~....# #.#.†≈~....# #.~~~..P.# #.... h h> h>~hho.h   howler monkey (wandering)h   hound (wandering)o   orc wizardo   orc h&9 h3 hM hn ####################  ..P................# ...P....# ≈~≈~~≈~~~~@~~≈~....# ≈≈~≈≈≈≈≈≈h≈≈≈~~....# hoi ≈~~~~~h≈#####≈~....# ..h.....#ooo#≈~....# #########...#≈~P.# #'###~~....# #.#.†≈~....# #.#.~~~..P.# #... opriest #)÷~~....# #o   orc wizard(…) hwA  You enter the shallow water. h8 hh~h  Moving in this stuff is going to be slow. hx90Water -GClaw  h h= _The hound splashes around in the water. he  Moving in this stuff is going to be slow. _The hound splashes around in the water.  The howler monkey howls!scratch the hound.  The hound is lightly wounded.  You hear a howl! hL  The hound splashes around in the water. h>)h~~hhh 2 howler monkeys (1 wandering) h*U======1.7 (0.9 h3 h7` _A howler monkey comes into view. hf`hhThe hound splashes around in the water. _A howler monkey comes into view.You miss the hound.You claw the hound, but do no damage. hh0-2.6 hnq huz _The hound barely misses you. The hound splashes around in the water. h˫ ###################P...........@...P~≈~~≈~~~~~~~≈≈~≈≈≈≈≈≈h≈≈≈~≈~~h~~h≈#####..h.....#ooo#≈~.#########...#≈~P#'###~~..†≈~....# #.#.~~~..P h h h h.h~~h~~h(1 catching breath) h!Z========4.2 (1.6 h h5y _The howler monkey hoots and howls with incredible vigour! h%  You closely miss the hound.The hound is lightly wounded. h(  hh? U~hh. hA \=-------5.0 (0.8 hkw  _The hound barely misses you. The hound splashes around in the water. h  You barely miss the hound.The hound is lightly wounded. h  h- V~~hh hw q6--------9 (0.9 h  h* * _The hound bites you. hb<  You scratch the hound but do no damage.The hound is lightly wounded. h=? hKL h.h...h 2 hounds  The hound splashes around in the water. hFO7-7==6.8 hW h,\X _A hound comes into view. h  You barely miss the hound. Your off-hand claw misses the hound.The hound is lightly wounded. h\xh. hp567.6 (0.8 h hwg _The hound bites you. The hound barely misses you. hd (1 catching breath)You closely miss the hound. hf The hound is lightly wounded.  The howler monkey hoots and howls with incredible vigour! hi I========8.4 h  h S _The hound closely misses you. h `  You closely miss the hound. h ~hThe hound is lightly wounded. h4 W=-------9.2 h  h = _The hound bites you but does no damage. hn ;  You scratch the hound. hn~ ~hThe hound is heavily wounded. hN 7==-------800.0 h  h = _The hound bites you but does no damage. hW  You scratch the hound but do no damage. Your off-hand claw misses the hound.The hound is heavily wounded. h  Y4-9 (0.9 h  h R _The hound bites you. The hound splashes around in the water. ht You scratch the hound.  The hound is severely wounded. hv -1.7 (0.8 hN~  h݂ S _The hound closely misses you. h. s  You claw the hound!  You kill the hound! hc5) †(1 catching breath)   hound  You have harvested enough death to cast Grave Claw an additional time.The howler monkey hoots and howls with incredible vigour!7========2.5 _You hear a bark! You hear a shout! x2 hf hg hp h*uR _No reachable target in view! h<  h;  h h$&R _No reachable target in view! h hj h.) h.R _No reachable target in view! h h h hR _No reachable target in view! h h hU% h.R _No reachable target in view! h9 h hC h8M _No reachable target in view! hn]Q hH h h  h` h ( # ..P......# .P....# ≈~≈~~≈~~~~†~~≈~....# ≈≈~≈≈≈≈≈≈~≈≈≈~~....# ≈~~~~~h≈#####≈~....#  h) ......hh#ooo#≈~....##########...#≈~P...#    howler monkey (#'###~~....# #.#.†≈~....# owizard#.#.~~~..P.# #.o   orc hd8  h9: {5---------3.5 (1.0 _ hA  hRE  h # ..P......# .P....# ≈~≈~~≈~~~~†~~≈~....# ≈≈~≈≈≈≈≈≈~≈≈≈~~....# ≈~~~~~h≈#####≈~....# ......hh#ooo#≈~....##########...#≈~P...# #'###~~....#  hΙ #.#.†≈~....# #.#.~~~..P.# #....  h< < h --------4Soul Splinter h2  h  h"#################### ..P.....# ..............P....# ≈~≈~~≈~~~~†~~≈~....# ≈≈~≈≈≈≈≈≈~≈≈≈~~....# ≈~~~~~h≈#####......hh#ooo#≈~....# #########...#≈~P...# #'###~~....# #.#.†≈~....#  h h h:8 h93===5 h h h # ..P.....# .P....# ≈~≈~~≈~~~~†~~≈~....# ≈≈~≈≈≈≈≈≈~≈≈≈~~....# ≈~~~~~h......hh#ooo#≈~....# o   orc wizard##...#≈~P...# o   orc#'###~~....##.#.†≈~....#6=6 h hH #  ..P..@...#  .P....#  ≈~≈~~≈~~~~†~~≈~....#  ≈≈~≈≈≈≈≈≈~≈≈≈~~....#  ......hh#ooo#≈~....# o   orc##...#≈~P...## .7 h! h`$ hv  #################### ..P................# ....P.@..# ≈~≈~~≈~~~~†~~≈~....# ≈≈~≈≈≈≈≈≈~≈≈≈~~....# ≈~~~~~h≈#####≈~....# ......hh#.oo #########...#≈~P...# #'###~~....##.#.÷≈#.#.~~~..P.# #....oo   orc8 h(  ################### .P................# .P....# ~≈~~≈~~~~†~~≈~..@.# ≈≈≈≈≈~≈≈≈~~....# ~~~~~h≈#####≈~....# .....hh#ooo#≈~....# ########...#≈~P...# #'###~~....##.#.÷≈#.#.~~~..P.# #.... #)÷~~....# #...# h=7  h; r7====9 h`B  hE  h 0 ################## P................# .P....# ≈~~≈~~~~†~~≈~....# ≈≈≈≈≈~≈≈≈~~...@# ~~~~h≈#####≈~....# ....hh#ooo#≈~....#  h/ #######...#≈~P...#  #'###~~....##.#.÷≈#.#.~~~..P.# #.... #)÷~~....# #...##.~ h[  h '10 hh  h  h4 h1 hoB h_ _You start resting. h[1&1 h6Y8=2.5 (2 h; hk>" _HP restored. h: h _ _You start resting. h13.5 (19===4.5 (2 _Magic restored. h h4 h hX hP= hW h( h, h hq h h5=== h hF h, h2 h _The howler monkey hoots and howls with incredible vigour! h h4 hZ ho h0_ hblT  ####################  ..P................#  ............@.P....#20.5 (6  ≈~≈~~≈~~~~†~~≈~....#  hn ≈≈~≈≈≈≈≈≈~≈≈≈~~....#  ≈~~~~~h≈#####≈~....#......hh#.oo#≈~....##########.o.#≈~P...#h   howler monkey (catching breath) #'###~~....# h   hound #.#.÷≈~....# o   orc wizard #.#.~~~..P.# #.... o   orc hp hx h|d _There are monsters nearby! h # ..P......# ..P....# ≈~≈~~≈~~~~†~~≈~....# ≈≈~≈≈≈≈≈≈~≈≈≈~~....# ≈~~~~~h≈#####≈~....# h ......hh#.oo#≈~....# #########.o.#≈~P...# #'###~~....# #.#.÷≈~....# #.#.~~~..P.# #.... h h<o. hJ1.5 (1Soul Splinter _ h h  h  # ..P......# .P....# ≈~≈h~≈~~~~†~~≈~....# ≈≈~≈≈≈≈≈≈~≈≈≈~~....# ≈~~~~~h≈#####≈~....# ......hh#ooo#≈~.# #########...#≈~P...#h 2 howler monkeys (1 catching breath) #'###~~....#hh 2 hounds (1 wandering) #.#.÷≈~....#opriest #.#.~~~..P.# #o   orc wizard h ,(…) h  hd b~h h &2 hc  h"%  h  # ..P......# .P....# ≈~≈~h≈~~~~†~~≈~....# ≈≈~≈≈≈≈≈≈~≈≈≈~~....# ≈~~~~~h≈#####≈~....# ......hh#ooo#≈~..# ###...#≈~P...# #'###~~....# #.#.÷≈~....# #.#.~~~..P.# # hЋ  h hh.(1 catching breath)h h<   The howler monkey hoots and howls with incredible vigour!========3 h#  h+ * _You hear a shout! x4 ho'  Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hM)  confidenceinterval the Grappler   Revenant  Health: 68/68 ========================  Magic: 8/9=====================--- haN  AC: 6Str: 17  EV: 11Int: 17 ####################  SH: 5Dex: 9 ..P................#  XL:  8 Next: 77% Place: Dungeon:6 .........@....P....#  Noise: ========-  Time: 5823.5 (0.0) ≈~≈~h≈~~*~†~~≈~....#  -) Claws ≈≈~≈≈≈≈*≈~≈≈≈~~....#  Cast: Soul Splinter ≈~~~~hh≈#####≈~....#  Memories (4)  hR.......h#ooo#≈~....#  #########...#≈~P...#  hh 2 howler monkeys (1 catching breath) #'###~~....#  hh 2 hounds #.#.÷≈~....#  o   orc priest #.#.~~~..P.# #.. o   orc wizard _You hear a shout! x4  Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a howler monkey (catching its breath, chance to affect: 60%) h   confidenceinterval the Grappler   Revenant  Health: 68/68 ========================  Magic: 8/9=====================---  AC: 6Str: 17  EV: 11Int: 17####################SH: 5 hI Dex: 9..P................#XL:  8 Next: 77% Place: Dungeon:6.........@....P....#Noise: ========-  Time: 5823.5 (0.0)≈~≈~h≈~~~~†~~≈~....#-) Claws≈≈~≈≈≈≈≈≈~≈≈≈~~....#Cast: Soul Splinter≈~~~~h*≈#####≈~....#Memories (4) .......h#ooo#≈~....##########...#≈~P...#hh 2 howler monkeys (1 catching breath)#'###~~....#hh 2 hounds#.#.÷≈~....#o   orc priest#.#.~~~..P.# #.. o  h  orc wizard _You hear a shout! x4  Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a howler monkey (catching its breath, chance to affect: 60%) h  hj' h) hr, hJ0 h3 h?h~~hhh. h@Z=-------4.5 (1 hJ hPL  Casting: Grave Claw (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a howler monkey (catching its breath, chance to affect: 60%) _The howler monkey resists with significant effort. h߽  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h j------- h< P _You don't know that spell. h՟  h֡ @ Ability - do what?CostFailure  f - EnkindleInstant0% [?] toggle between ability selection and description. h|  hD  confidenceinterval the Grappler   Revenant  Health: 68/68 ========================  Magic: 8/9=====================---  AC: 6Str: 17  EV: 11Int: 17####################SH: 5Dex: 9..P................#XL:  8 Next: 77% Place: Dungeon:6......h..@....P....#Noise: =--------  Time: 5824.5 (0.0)≈~≈~~≈~~~~†~~≈~....#-) Claws≈≈~≈≈≈≈≈≈~≈≈≈~~....#Cast: Soul Splinter≈~~~~~h≈##### h≈~....#Memories (4) .....hh.#ooo#≈~....##########...#≈~P...#hh 2 howler monkeys (1 catching breath)#'###~~....#hh 2 hounds#.#.÷≈~....#o   orc priest#.#.~~~..P.# #.. o   orc wizard  Press: ? - help, Shift-Dir - straight lineAim: a howler monkey (catching its breath, chance to affect: 60%) _The howler monkey resists with significant effort.  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You don't know that spell.* h****@**** h*...**.@.**~~†****** hCQ.......@..~~~†~≈≈~≈≈ hSEEnkindled (4)  hb hChm _Your flames flare with remembrance! he hRg h \ _Unknown command. h  # ..P......# ......h.P....# ≈~≈~~≈~~~~†~~≈~....# ≈≈~≈≈≈≈≈≈~≈≈≈~~....# ≈~~~~~h≈#####≈~....# .....hh.#ooo#≈~...# ##...#≈~P...# #'###~~....# #.#.÷≈~....# #.#.~~~..P.# #.hhh...-5.5 (1 _ hZ  h  h   You claw the hound!  The hound is severely wounded.6-==6.3 (0.8 h$' * _The hound bites you. h8  You claw the hound! hs h h.h..   hound h>80-7.2 (0.9 hk hUI _You kill the hound! hPE hH} Your spells (describe)TypeFailure Level  a + Soul SplinterNecromancy1% 1 b - ShockConjuration/Air *4%* 1  h\Kc - Grave ClawNecromancy*1%* 2 d - Animate DeadNecromancy9%4 Select a spell to describe[!]/[I] toggle spell headers h` hh hCs  confidenceinterval the Grappler   Revenant  Health: 66/68 =======================- hGv  Magic: 8/9=====================---  AC: 6Str: 17  EV: 11Int: 17####################SH: 5Dex: 9..P................#XL:  8 Next: 80% Place: Dungeon:6........@.....P....#Noise: =--------  Time: 5827.2 (0.0)≈~≈~~≈~~~~†~~≈~....#-) Claws≈≈~≈≈≈≈≈≈~≈≈≈~~....#Cast: Soul Splinter≈~~~~hh≈#####≈~....#Enkindled (4) .h......#ooo#≈~....##########...#≈~P...#[14;38 hmx(Hhh 2 howler monkeys#'###~~....#h   hound#.#.÷≈~....#o   orc priest#.#.~~~..P.# #. o   orc wizard _Unknown command.You claw the hound!  The hound is severely wounded. _The hound bites you.  You claw the hound! _You kill the hound! h h h hŒ h1 h hk hF _Unknown command. h[ h/ Your spells (describe)TypeFailure Level  a + Soul SplinterNecromancy1% 1 b - ShockConjuration/Air *4%* 1 c - Grave ClawNecromancy*1%* 2 d - Animate DeadNecromancy9%4 Select a spell to describe[!]/[I] toggle spell headers h h K  confidenceinterval the Grappler   Revenant  Health: 66/68 =======================-  Magic: 8/9=====================---  AC: 6Str: 17  EV: 11Int: 17####################SH: 5Dex: 9..P................#XL:  8 Next: 80% Place: Dungeon:6........@.....P....#Noise: =--------  Time: 5827.2 (0.0)≈~≈~~≈~~~~†~~≈~....#-) Claws≈≈~≈≈≈≈≈≈~≈≈≈~~....#Cast: Soul Splinter≈~~~~hh≈###[39; hX49m##≈~....#Enkindled (4) .h......#ooo#≈~....##########...#≈~P...#hh 2 howler monkeys#'###~~....#h   hound#.#.÷≈~....#o   orc priest#.#.~~~..P.# #. o   orc wizard  You claw the hound!  The hound is severely wounded. _The hound bites you.  You claw the hound! _You kill the hound! _Unknown command. h] h 4 h  h F _Unknown command. h*o  Annotate which branch? (. - D:6, ? - help, ! - show branch list) hP  Okay, then. h h8 h. _ h%4 h hQF _Unknown command. h+; < Ability - do what?CostFailure  f - EnkindleInstant0% [?] toggle between ability selection and description. h<Nescribe what? h(- Enkindle Stokes your ghostly flames to a fever pitch, greatly enhancing your spellcastingat the cost of burning away all accumulated memories. While in this state, your damage-dealing spells cost no MP, are unaffected by encumbrance, and you receive a bonus to their spell success and power (the latter of which increases with your experience level). Any spellclaw attack madewhile Enkindled inflicts bonus damage proportional to the level of spell cast, and heals you for a percentage of the damage dealt. Each spell you cast while Enkindled consumes a memory, and the state will end once you have no more left (or after a short period of time, regardless). At your current experience level, you can hold enough memories to cast a maximumof 4 spells in a row this way. Range: N/A This ability costs: nothing. This ability is instantaneous. ha Ability - describe what? CostFailure  f - EnkindleInstant0% [?] toggle between ability selection and description. h}  hߙ  h   confidenceinterval the Grappler   Revenant  Health: 66/68 =======================-  Magic: 8/9=====================---  AC: 6Str: 17  EV: 11Int: 17####################SH: 5Dex: 9..P................#XL:  8 Next: 80% Place: Dungeon:6........@.....P....#Noise: =--------  Time: 5827.2 (0.0)≈~≈~~≈~~~~†~~≈~....#-) Claws≈≈~≈≈≈≈≈≈~≈≈≈~~....#Cast: Soul Splinter≈~~~~hh≈### h [37m##≈~....#Enkindled (4) .h......#ooo#≈~....##########...#≈~P...#hh 2 howler monkeys#'###~~....#h   hound#.#.÷≈~....#o   orc priest#.#.~~~..P.# #. o   orc wizard _You kill the hound! _Unknown command. _Unknown command.Annotate which branch? (. - D:6, ? - help, ! - show branch list) _Okay, then. _Unknown command. h P  Okay, then. hW  h D _ hk8 hQ;/ Your spells (describe)TypeFailure Level  a + Soul SplinterNecromancy1% 1 b - ShockConjuration/Air *4%* 1 c - Grave ClawNecromancy*1%* 2 d - Animate DeadNecromancy9%4 Select a spell to describe[!]/[I] toggle spell headers hX  h=  h   confidenceinterval the Grappler   Revenant  Health: 66/68 =======================-  Magic: 8/9=====================---  AC: 6Str: 17  EV: 11Int: 17####################SH: 5 h Dex: 9..P................#XL:  8 Next: 80% Place: Dungeon:6........@.....P....#Noise: =--------  Time: 5827.2 (0.0)≈~≈~~≈~~~~†~~≈~....#-) Claws≈≈~≈≈≈≈≈≈~≈≈≈~~....#Cast: Soul Splinter≈~~~~hh≈#####≈~....#Enkindled (4) .h......#ooo#≈~....##########...#≈~P...#hh 2 howler monkeys#'###~~....#h   hound#.#.÷≈~....#o   orc priest#.#.~~~..P.# #. o  h $  orc wizard _Unknown command. _Unknown command.Annotate which branch? (. - D:6, ? - help, ! - show branch list) _Okay, then. _Unknown command. _Okay, then. h3  h  h  hy  hK h^M hj h:v  hx hy"_Unknown command. hYz h XOkay, then. _Unknown command.  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hc  confidenceinterval the Grappler   Revenant  Health: 66/68 =======================-  Magic: 8/9=====================---  AC: 6Str: 17  EV: 11Int: 17 ####################  SH: 5Dex: 9 ..P................#  XL:  8 Next: 80% Place: Dungeon:6 ........@.....P....#  Noise: =--------  Time: 5827.2 (0.0) ≈~≈~~≈~~~~†~~≈~....#  -) Claws ≈≈~≈≈≈≈≈≈~≈≈≈~~....#  Cast: Soul Splinter ≈~~~~hh≈#####≈~....#  Enkindled (4)  .h. hs.....#ooo#≈~....#  #########...#≈~P...#  hh 2 howler monkeys #'###~~....#  h   hound #.#.÷≈~....#  o   orc priest #.#.~~~..P.# #. o   orc wizard _Unknown command.Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 1% risk of failure) (1/3 uses available)  Press: ? - help, Dir - move targetAim: a hound h   confidenceinterval the Grappler   Revenant  Health: 66/68 =======================-  Magic: 8/9=====================---  AC: 6Str: 17  EV: 11Int: 17####################SH: 5Dex: 9..P................#XL:  8 Next: 80% Place: Dungeon:6........@.....P....#Noise: =--------  Time: 5827.2 (0.0)≈~≈~~≈~~~~†~~≈~....#-) Claws≈≈~≈≈≈≈≈≈~≈≈≈~~....#Cast: Soul Splinter≈~~~~*h≈### h҈[39;49m##≈~....#Enkindled (4) .h......#ooo#≈~....##########...#≈~P...#hh 2 howler monkeys#'###~~....#h   hound#.#.÷≈~....#o   orc priest#.#.~~~..P.# #. o   orc wizard _Unknown command.Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 1% risk of failure) (1/3 uses available)  Press: ? - help, Dir - move targetAim: a hound h T, (bound)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 1% risk of failure) (1/3 uses available)  Press: ? - help, Dir - move target: a hound  You unleash the spiteful dead! The jagged bones skewer the hound!  The hound is heavily wounded. hk  The hound is pinned in place!  The last of your harvested death is exhausted.h.   howler monkey========8.2 (13) -GClaw  h  hW hU_The howler monkey hoots and howls with incredible vigour! h h9  _Unknown command. h$ { # ..P......# ..P....# ≈~≈~~≈~~~~†~~≈~....# ≈≈~≈≈≈≈≈≈~≈≈≈~~....# ≈~~~~hh≈#####≈~....# h.#ooo#≈~....# ##...#≈~P...#h 2 howler monkeys #'###~~....# #.#.÷≈~....# #.#.~~~..P.# # h ~...h   howler monkey h d7--------9 _ hp  h  h5 b#.P......#.......P....#~≈~≈~~≈~~~~†~~≈~....#~≈≈~≈≈≈≈≈≈~≈≈≈~~....#~≈~~~~~h≈#####≈~....# h h...h....#ooo#≈~....##...#≈~P...#h 2 howler monkeys #'###~~....# #.#.÷≈~....# #.#.~~~..P.# hɤ  hӫ  h ...h.   howler monkey h H--------30 hD  h  h  Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h h h~=h.. hK4-----------===1Reap -GClaw  h hi5 _You call upon the dead to rise. h3#.P.#........P....#~≈~≈~~≈~~~~†~~≈~....#~≈≈~≈≈≈≈≈≈~≈≈≈~~....#~≈~~~~~h≈#####≈~....#..h.#ooo#≈~....##...#≈~P...# h #'###~~....# #.#.÷≈~....#  #.#.~~~..P.# h͙, h>hh~h.h 2 howler monkeys8=---2 hǬ hw #.P.#........P....#≈~~≈~≈~~≈~~~~†~~≈~....#≈~~≈≈~≈≈≈≈≈≈~≈≈≈~~....#~h~≈~~~~h~≈#####≈~....#.h.#ooo#≈~....##...#≈~P...# #'###~~....# #.#.÷≈~....#  #.#.~~~..P.# h(  h91  h5  hv@ b~hh.. hB j5===-----------3 hK  hnO  h ########################......P................#.......P....#~≈~~≈~≈@~≈~~~~†~~≈~....#~≈~~≈≈~≈≈≈≈≈≈~≈≈≈~~....#~~~h≈~~~~h~≈#####≈~....#.h..........#ooo#≈~....##############...#≈~P...# #'###~~....# h5 #.#.÷≈~....# #.#.~~~..P.# #)÷~~....# hb-  You enter the shallow water.  Moving in this stuff is going to be slow. hY8 h~h.(catching breath)The howler monkey hoots and howls with incredible vigour! x2 h9=========4Water -GClaw  hUG= _You hear a shout! h ########################.......P.......................P....~~≈~~≈~≈~~≈~~~~†~~≈~....≈~≈~~≈≈@≈≈≈≈≈≈~≈≈≈~~....~~~h≈~~~h~~≈#####≈~.....h...........#ooo#≈~....##############...#≈~P... #'###~~.... #.#.÷≈~.... #.#.~~~..P. #)÷~~.... #.~~~.... h h ha h hE h]h~≈~~h~h. h֭O---------5.8 (1.6 hN h h u ########################.......P......................P~~≈~~≈~≈~~≈~~~~†~~≈~≈~≈~h≈≈~≈≈≈≈≈≈~≈≈≈~~~~~~≈~@h~~~≈#####≈h............#ooo##############...#≈~P #'###~~. h .#.÷≈~~~..P #)÷~~....~ hު  h  h#  h7 ~h~h. h t==--------7.4 h  h [ _The howler monkey closely misses you. h = ########################.......P......................P~~≈~~≈~≈~~≈~~~~†~~≈~≈~≈~~≈≈~≈≈≈≈≈≈~≈≈≈~~~h~h≈~~h~~~≈#####≈.......@.....#ooo##############...#≈~P #'###~~..#.÷≈~~~..P #)÷~~....~≈ hh  hP h2  ~h~hThe howler monkey hits you. ho 4--===9.0 h[ _The howler monkey splashes around in the water. hk6 C  You scratch the howler monkey. hC ~hThe howler monkey is lightly wounded. h3E e1---8 (0.8 hTN  hR v _The howler monkey barely misses you. The howler monkey hits you. hJ  Casting: Animate Dead (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h  confidenceinterval the Grappler   Revenant ######################## Health: 61/68 =====================--- .......P................ Magic: 5/9=============----------- ...................P.... AC: 6Str: 17 ~~≈~~≈~≈~~≈~~~~†~~≈~.... EV: 11Int: 17 ≈~≈~~≈≈~≈≈≈≈≈≈~≈≈≈~~.... SH: 5Dex: 9 ~~~~~≈~~h~~~≈#####≈~.... XL:  8 Next: 80% Place: Dungeon:6 ....h*h@.....#ooo#≈~.... Noise: =--------  Time: 5839 h.8 (0.0) ##############...#≈~P... -) Claws #'###~~.... Cast: Soul Splinter #.#.÷≈~.... Enkindled (3) Reap -GClaw  #.#.~~~..P. #)÷~~.... hh 2 howler monkeys #.~~~.... h   hound #.~~~.... #.~≈~.... _The howler monkey barely misses you. The howler monkey hits you.  Casting: Animate Dead (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (heavily wounded, 64% to hit) h,3   confidenceinterval the Grappler   Revenant######################## Health: 61/68 =====================---.......P................ Magic: 5/9=============----------- h߼ ...................P.... AC: 6Str: 17~~≈~~≈~≈~~≈~~~~†~~≈~.... EV: 11Int: 17≈~≈~~≈≈~≈≈≈≈≈≈~≈≈≈~~.... SH: 5Dex: 9~~~~~≈~~h~~~≈#####≈~.... XL:  8 Next: 80% Place: Dungeon:6*******@.....#ooo#≈~.... Noise: =--------  Time: 5839.8 (0.0)##############...#≈~P... -) Claws#'###~~.... Cast: Soul Splinter#.#.÷≈~.... Enkindled (3) Reap -GClaw #.#.~~~..P.#)÷~~.... hh 2 howler monkeys#.~~~.... h   hound#.~~~....#.~≈~....Aiming: Shock[0 h t;10m (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (heavily wounded, 64% to hit)  The zap hits the howler monkey.  The howler monkey is moderately wounded.The zap hits the hound!The howler monkey is moderately wounded.The zap hits the hound!  The hound is almost dead.  You scratch  Your off-hand claw misses the howler monkey.howler monkey is lightly wounded.  You rip the existence from the howler monkey to re-knit yourself!  You block the howler monkey's attack. h h......h3=40.8 (12 h [ _The howler monkey splashes around in the water. h#4 ho \ _Unknown command. h _Unknown command. hC_Unknown command. _Unknown command.You miss the hound.  The hound is almost dead.   hs{=6===1.6 (0.8 h h* _The hound bites you. hJMThe howler monkey splashes around in the water. _The hound bites you. ha closely miss the hound.The howler monkey closely misses you.hits you but does no damage. h(2.4 hR hK _The hound misses you. h hj h h5#F _Unknown command. hq8  You claw the hound! h(Z(1 catching breath, …)Z   hound zombie (minion) _Unknown command.  You claw the hound!  You kill the hound!  The dead are walking!  The howler monkey hoots and howls with incredible vigour!The howler monkey hits you. h#O58--3=========3.2 _You hear a shout! x4 h-G ########################P.........................P~~~≈~~≈~≈~~≈~~~~†~~≈~≈~≈~~≈≈~≈≈≈≈≈≈~≈≈≈~~~~~~~~≈@~h~~~≈#####≈~ hH .......hZ.....#ooo#≈~###############...#≈~P #'###~~ #.#.÷≈~..#.#.~~~..P #)÷~~ #.~~~ #.~~~ h*c Mcatching breath, 1swap places. You enter the shallow water.  Moving in this stuff is going to be slow.  Your reaping aura is weakening.howler monkey hits you but does no damage.  Your hound zombie barely misses the howler monkey. hsd 4.2 (1.0Reap Water -GClaw  hIo p _The howler monkey barely misses you. h)  _Unknown command. h- h~Your unstable footing causes you to fumble your attack.  Your hound zombie misses the howler monkey.6---====--------5.1 (0.9 h3 hw71 _The howler monkey hits you. h ########################.........P.....................P h~~~~≈~~≈~≈~~≈~~~~†~~≈~≈~≈~~≈≈~≈≈≈≈≈≈~≈≈≈~~~~~~~~≈~h~~~~≈#####≈~.......@hZ.....#ooo#≈~################...#≈~P #'###~~ #.#.÷≈~ #.#.~~~ #)÷~~.. #.~~~ #.~~~ #.~≈~ h hh~1 ally target)Your hound zombie misses the howler monkey.  h&_The howler monkey hits you.  The howler monkey attacks as it pursues you!  The howler monkey hits you. The howler monkey barely misses you.  Your hound zombie closely misses the howler monkey. h1----------6.7 (1.6 h h 1 _The howler monkey hits you. hc catching breath, …) closely mis  The howler monkey is moderately wounded.  Your hound zombie barely misses the howler monkey.  The howler monkey hoots and howls with incredible vigour!   hf 47---=========7.5 (0.8 hVn  hr ' _You hear a shout! h@  You claw the howler monkey! hЎ Z   howler monkey (catching breath, allyZ   howler monkey zombie (minion)You kill the howler monkey!The dead are walking!  Your hound zombie bites the howler monkey. h38--27==-------8.3 _The howler monkey completely misses you. h! H  Your hound zombie bites the howler monkey. _The howler monkey completely misses you.You scratch the howler monkey.  The howler monkey is moderately wounded.Your reaping aura expires.  h + Your hound zombie bites the howler monkey. h h--------9.2 (0.9 h!  hU% ; _You block the howler monkey's attack. hQ \ ally target)  You claw the howler monkey!  The howler monkey is almost dead.Your flames start to waver.flames quiet as the last of your memories are burnt away.  hR r Your howler monkey zombie closely misses the howler monkey. hS o=50.0 (0.8Memories (0)  h^  hd ^ _The howler monkey completely misses you. hX?  You claw the howler monkey!Z.Z   hound zombie (minion)wler monkey zombie (minion)7==91-8Soul Splinter hg _You kill the howler monkey! h4#########################.P............................P.~~~~≈~~≈~≈~~≈~~~~†~~≈~.~~≈~≈~~≈≈~≈≈≈≈≈≈~≈≈≈~~.~~~~~~~≈@~~~~~≈#####≈~........ZZ......#ooo#≈~.. h################...#≈~P#'###~~.#.#.÷≈~.#.#.~~~..P#)÷~~.#.~~~.#.~~~. h R  You swap places. You enter the shallow water. h49=--1.8 (1.0Water -GClaw  h8 h  _Moving in this stuff is going to be slow. _You see here a howler monkey corpse. h> Z ######################## .........P.............. .......P ~~~~≈~~≈~≈~~≈~~~~†~~≈~ ~~≈~≈~~≈≈~≈≈≈≈≈≈~≈≈≈~~ ~~~~~~~≈Z~~~~~≈#####≈~ .......@Z......#ooo#≈~ ################...#≈~P #'###~~ #.#.÷≈~ #.#.~~~ #)÷~~.. #.~~~ h{ s #.~~~ #.~≈~ h  h S-3.4 (1.6 hQ)  h/   h2 _You swap places.! h50=! hUg==! hܥ,! h! h4B! hK! hL1=! h! h,! h! h! hN8===! h! hc! hO2=! h! h,! h! hB! h3===! hB! hB! hx4=! hi _You start resting.! h&68.4 (15.0)9===9.4 (16 _Magic restored.! h:5=! hP! h?R===! h! h$R6! hm,,! h`.! h6,! h7! h>L7=! h?! h@! hKB! hzN,! hNO! hT! h8UO8=! hU! hk\,! h]! hb,! h d! hi! hmj9! h*k! ho,! hp! hv,! h,x! h7},! h~! h! hF60=! hU! hI,! hp! h,! h! h+! hV1=! h! h2,! h! h0,! h! h<2! h! hί,! h۰! h,! hC! h<! hL3=! h! h4=! h5! h2 x6=! h,! h! h,! h6! h! h O7=! ha!! hj&,! ho'! h,,! h-! h\6_ _You start resting.! h)?.911.4 (42! h~AZ8=2.4 (43! hOF! hH" _HP restored." h" hmn" h" h" hX" h" h" hU" hZ" h9:=" h" h " h " h" h5," h" h" h" h" hg," hL" h " h " h"" h$," hL%" h(" h*" h." h0," h0" h2" h5" hR7" h8," h9" hB;" hh@" hC" hkE," hnF" h H" hI" htM" hN" hO" hdP" hhQ" hU" h\n" h_" ha" hc," hud" he" hh" h+l" hn," ho" hw" hB{" h|" h|" hW5 _You swap places." hQ4" h" h5 _You swap places." ht" hJ" h" h" h5" hr" h" h" h" hѠ" hf" h" h̦" h" hy" hݩ" hW  You enter the shallow water." hoWater -GClaw " hǵ" h,N _Moving in this stuff is going to be slow." hV" h" h" h4" h" h" h*" h" h," h" h^" h" h" h@" h" h" h" h" hT," hB" h" h" h" h5," h " h" hq" h~" h," h" h" h0" h" h" h&," h" hr" hv" hC" h ," h " hk " h" h" h," hX" hQ" hI" h" h" h," h " h"" h&" h,(" h8*," h=+" h/2" ho6" h8" h;," hx<" h>" hF  ########################  P.ZZ...........46.2 (33.8  $........P.............  " hG≈~~~≈~~~~≈~~~~~~≈~~~~~~≈  ≈≈≈≈≈≈≈≈~≈≈≈≈≈≈≈≈≈≈~~≈~≈  ≈#####~≈≈≈~~~≈~~≈≈~~~~~~  #j. #.................. j   gnoll (asleep)  #. ###################und  # Z   howler monkey zombie (minion)  " hMS  Found 16 gold pieces.  The gnoll shouts!" hO" hP" h YZ..jjj 2 gnollsj" h`B7.2 (34" hCfQ _Your hound zombie bites the plant. The plant begins to die.# h 1  .P....@.Z.Z.....  .$.P.  ~≈~~~≈~~~~≈~~~~~~≈~~~~~~ ≈~≈~~≈~ ≈#####~≈≈≈~~~≈~~≈≈  ~ #.j #.................  #j   ## # h # h- # h # h # h ZZ..j.o   orc wizard (wandering)oj   gnollundZ   howler monkey zombie (minion)# h 18.2 (1.0)# h # h # hn_ A  .P...@.ZZ  ..$.P  .~≈~~~≈~~~~≈~~~~~~≈  .≈~≈~~≈  .≈≈#####~≈≈≈~~~≈~~≈≈  .~ #j. #  . #o! #  ### # h f {ZZ.oj.# hh &9# h n # hq Y _Found a potion of curing.# h># h?6  .P..@.ZZ  ...$.P  ..~≈~~~≈~~~~≈~~~~~~≈  ..≈~≈~~  ..≈≈#####~≈≈≈~~~≈~~≈≈  ..~≈#oj #  ..~ #.! #  .! ### $ h $ h` Found a silvery potion.$ hb$ h"$ h$$ h+$ h,Z..Z....o$ ht.'50$ h3$ h6V _A nearby plant withers and dies.$ hp  .P.@.Z  ....$.....Z  ...~≈~~~≈~~~~≈~~~~~~≈  ...≈~≈  ...≈≈#####~≈≈≈~~~≈~~≈≈  ...~≈#.jj#  ...~ #o!.##j 2 gnolls  ..!≈ ###+ $ h,$ h{,$ h Z.Z..oo.1$ hB _The orc wizard shouts!$ h%`  .P@.Z  .....$...Z  ....~≈~~~≈~~~~≈~~~~~~≈  ....≈~≈  ....≈≈#####~≈≈≈~~~≈~~≈≈$ h`  ....~≈#ojj#jj 2 gnolls  ....~≈#.!.##Z   hound zombie (minion)  ...!≈≈###+#wler monkey zombie (minion) $ h$ hE$ h:\Z.Z.$ h&2$ hi$ h #$ hI######################## #......P.Z.............. #.....$@.Z #....~≈~~~≈~~~~≈~~~~~~≈~$ hJy #....≈≈≈≈≈≈≈≈≈~≈≈≈≈≈≈≈≈≈ #....≈≈#####~≈≈≈~~~≈~~ #....~≈#ojj#............ #....~≈#.!.############# #...!≈≈###+#  #....≈≈  $ hzP$ hQ$ h^$ h1`UZ.Z.$ hjc&3$ hh$ hvk$ h:   #......PZ #.....@.Z #....~≈~~~≈~~~~≈~~~~~~≈ #....≈~ #....≈≈#####~≈≈≈~~~≈~~ #....~≈#ojj#. #....~≈#.!.### #...!≈≈###+# #....≈≈≈ $ hY= $ hG G.Z$ hI &4$ hJN $ hQ R _You see here 16 gold pieces.$ h  #......P #....@$ZZ$ h #....~≈~~~≈~~~~≈~~~~~~ #....≈~ #....≈≈#####~≈≈≈~~~≈~~ #....~≈#ojj#. #....~≈#.!.#   gnoll #...!≈≈###+# #....≈≈≈ $ h&$ hU$ hm$ he!Z..Z.Z   hound zombie (minion)wler monkey zombie (minion)$ h&-5 _$ h-$ h 1% h]W##################### #......P............. #.....Z #...@~≈Z~~≈~~~~≈~~~~~ #....≈≈≈≈≈≈≈≈≈~≈≈≈≈≈≈ #....≈≈#####~≈≈≈~~~≈~ #....~≈#oj.#......... #....~≈#.!.########## #...!≈≈###+#  #....≈≈≈  #....~≈~. % hZj$ZZ≈~6% h% h0/#####################......P.............$ZZ≈~~~≈~~~~≈~~~~~≈≈≈≈≈≈≈≈≈~≈≈≈≈≈≈#####~≈≈≈~~~≈~~≈#oj.#..........!.##########!≈≈###+#.≈≈≈ ~≈~.#% h% hg8Z.% h&7% h!% hk$% h #####################......P.............Z.Z≈~~~≈~~~~≈~~~~~≈≈≈≈≈≈≈≈≈~≈≈≈≈≈≈#####~≈≈≈~~~≈~~≈#oj.#..........!.##########!≈≈###+# % hE .≈≈≈~≈~.#~% h % h % h Q$Z% ho &8% h % h+ % h]^ #####################......P.............$.Z≈~~~≈~~~~≈~~~~~Z≈≈≈≈≈≈≈≈≈~≈≈≈≈≈≈.≈≈#####~≈≈≈~~~≈~~≈#oj.#..........!.##########!≈≈###+# .≈≈≈. ~≈~.##~P..~≈% hk F~Z% hv &9% hy % hm & h#####################......P.............$.~≈~~~≈~~~~≈~~~~~Z≈≈≈≈≈≈≈≈≈~≈≈≈≈≈≈#####~≈≈≈~~~≈~.~≈#oj.#..........!.##########!≈≈###+# .≈≈≈.# ~≈~.#~P..~≈...≈≈≈& hZ,& h n.Z.Z& h'60& h<& h& hQ#####################......P.............$.....~≈~~~≈~~~~≈~~~~~≈≈≈≈≈≈≈≈≈~≈≈≈≈≈≈Z.≈≈#####~≈≈≈~~~≈~.Z~≈#oj.#..........~≈#.!.##########≈≈###+# .≈≈≈.# ~≈~~P..~≈...≈≈≈~≈~.Z1 _You see here a silvery potion.& hi......P.............$....~≈~~~≈~~~~≈~~~~~≈≈≈≈≈≈≈≈≈~≈≈≈≈≈≈& hؠI#####~≈≈≈~~~≈~Z~≈#oj.#..........!.##########!≈≈###+# ≈.# ~≈~~P..~≈...≈≈≈~≈~& h*≈& h}& h$& hF.Z& h1-2 _& h& hT& h'$.~≈~~~≈~~~~≈~~~~~≈≈≈≈≈≈≈≈≈~≈≈≈≈≈≈#####~≈≈≈~~~≈~~≈#oj.#.........Z~≈#.!.##########≈≈###+# .≈≈≈.# ~≈~~P..~≈...≈≈≈~≈~≈##.Z!Z& h0<3& h2& h i~≈~~~≈~~~~≈~~~~~≈≈≈≈≈≈≈≈≈~≈≈≈≈≈≈#####~≈≈≈~~~≈~~≈#oj.#..........!.##########Z!≈≈###+# .Z≈≈≈.# .~≈~~P..~≈& h" ...≈≈≈~≈~≈##P~≈#& h[ ,& h l.Z4& h & hA & h C≈≈≈≈≈≈≈≈≈~≈≈≈≈≈≈#####~≈≈≈~~~≈~~≈#oj.#..........!.##########!≈≈###+# Z≈≈≈.# ~≈~.~P..~≈...≈≈≈~≈~≈##P~≈# .& h & h> & h F.Z& hN &5& hl & h{ ' h#####~≈≈≈~~~≈~~≈#oj.#..........!.##########!≈≈###+# .≈≈≈.# Z~≈~.~~P.@~≈...≈≈≈~≈~≈##' hJP~≈# .' hC' h,' h n.Z.Z' h&6' h' h!' h~≈#oj.#..........!.##########!≈≈###+# .≈≈≈.# ~≈~Z.Z~~P..~≈..@≈≈≈~≈~≈##P~≈#.≈.Z.Z7' hr.!.##########!≈≈###+# .≈≈≈.# ~≈~Z.~~P.Z~≈...≈≈≈~≈~' h≈##P~≈# .≈P...~≈~~' h' h' hF.Z' h&8' hA' h1' h #...!≈≈###+#  #....≈≈≈.#  #....~≈~.# #....~≈~.# #....~~~.# #.P.Z~≈~.#' hZ #...Z≈≈≈.# #....~≈~.# #..@.~≈≈.# #....~≈### #...P~≈#  #....~≈#  #....~≈# #....~≈≈ #P...~≈~~' he #......... ' h4' h0' hr.Z.Z' hD&9' hI' hP' h$ .≈≈≈.# ~≈~~P..~≈.Z.≈≈≈~≈~..~≈≈###P~≈# .≈~P...~≈~~~..........#######...#.Z.Z70' h/I~≈~~P..~≈...≈≈≈Z..~≈~.Z.~≈≈..~≈###P~≈# .≈~P...~≈~~~~..........####### ##' hJ' h,O' hCZF.Z' hz`&1' hj( h~P..~≈...≈≈≈~≈~Z.~≈≈.####.P~≈# .≈~≈≈P...~≈~~~~..........####### # #.( h\.Z( hq#<2( h6( h~P..~≈...≈≈≈~≈~≈.#Z.~≈##P~≈# ..≈~≈≈P...~≈~~~~..........####### .# .# ..Z.Z( h<3( hP..~≈...≈≈≈~≈~.#≈.###Z.P~≈# .Z...~≈####≈~≈≈P...~≈~~~~..........####### .( h# .# .( h( h( hC F.Z( h:&4( hd( h( h ...≈≈≈~≈~.#≈.##P~≈# Z.###..~≈≈~≈≈P.@.~≈~~~~..........####### ..# ..# .( hA ( hR ( h F.Z( hp &5( h ( h ( h #....~≈~.# #....~≈≈.# #....~≈### #...P~≈# ##....~≈# o##..Z.~≈######..Z.~≈≈~≈≈≈#P...~≈~~~~~#...@.......######## ...##  ##.  #.. #.. o   orc (asleep) #.und #.. Z   howler monkey zombie (minion) #( h X( h o..ZZo   orc wizard (wandering)( h# &6( hA ( h % _The orc shouts!( hLe( hi( hU) h#....~≈~.# #....~≈≈.# #....~≈### #...P~≈# # #....~≈# o# #....~≈#####≈#...Z~≈≈~≈#P..Z~≈~#.#....# ....# .. . ##. #. #. #. #. ##.) h.Z7) h) h_#....~≈~.# #....~≈≈.# #....~≈### ##...P~≈# o# #....~≈# .o# .#....~≈#####≈#....~≈≈~≈#P..ZZ≈~#.#....#) h c, ...# ..... ##. ... #. .. #.o 2 orc wizards (wandering) # #. #. ##.) h8w,) hx) h|) h}) h .oo# j.~ZZooj   gnoll (polearm, wandering, ally target)undZ   howler monkey zombie (minion)8) h) hX, _The orc wizard shouts!) h]#....~≈~.# #....~≈≈.# #....~≈###+# #...P~≈# o.# ##....~≈# oo# j.#....~≈#####≈≈~#....~≈≈~≈#P...~≈~≈#...ZZ.#....# ..# ...##. ....#. ....... #. ....##. #. ##### #.o   orc ##.Z 2 zombies) h,) h*B) h).oo# ..ZZ   orc wizardo   orcZ   hound zombie (minion)   howler monkey zombie (minion)) h /==9) h') ho*' _The gnoll shouts!) h #....~≈≈.# #....~≈###+##...P~≈# ..# ####....~≈# oo#j...#....~≈#####≈≈~~#....~≈≈~≈≈≈≈≈≈≈#P...~≈~~~~~~~#....ZZ.........########@...###  #........ ###### #.##..... #.#.. #.#.....) #....##.. #.....) ###### . #.j   gnoll (polearm)  #o   orc #### ZZ 2 zombies) h .Z, ally target)--80Soul Splinter) h ) hF * h?#....~≈###+##...P~≈#...#######....~≈#ooo#j...K#....~≈#####≈≈~~~.#....~≈≈~≈≈≈≈≈≈≈≈#P...~≈~~~~~~~#....Z.Z........ ########....### #.@....... ####### #.##...... #.#.. #.#.....) #....##... #.....). ###### .. #....... K   kobold brigand (missile, wandering)  # #oo 2 orc wizards ##### j   gnoll (polearm, ally target) [1* hC7;28H o   orc(…)* hL  A kobold brigand comes into view. It is wielding a +0 club and quiveringpoisoned darts.* hN* hgP* h^ ooK.ZK)The kobold brigand shouts! You hear a shout!* hk (((((((The kobold brigand throws a poisoned dart.* h~≈~~..@==1Soul Splinter* h +i _The poisoned dart misses you.* h&#...P~≈#...#######....~≈#ooo#j...K #....~≈#####≈≈~~~ ..#....~≈≈~≈≈≈≈≈≈≈≈ o#P...~≈~~~~~~~≈≈≈ .#.....ZZ........ ..########....###... #.......... ######## #.##....... #.#.. #.#.....) #....##....#.....). ###### ...#.......  ###  ######## o   orc wizard   * hQ.KZ.--2* hE* h5R#....~≈#ooo#j.... #....~≈#####≈≈~K~ ...#....~≈≈~≈≈≈≈≈≈≈≈ ≈o#P...~≈Z~~~~~~≈≈≈~K..#......Z............########....###...# #..........########## #.##....... #.#.. #.#.....) #....##....#.....). ###### ...#.......  ####  ######### K   kobold demonologist (wandering)  Z   hound zombie (minion) Z   howler monkey zombie (minion)[37* h"X&m* hPqm~Z, ally …)* h,~A--3* h _A kobold demonologist comes into view. It is wielding a +0 flail.* hj #....~≈#ooo#j.... .#....~≈#####≈≈~K~≈j≈ ...~#....~≈≈~≈~≈~o.~#P...~≈~~~~~~~≈≈≈~K~..j#......ZZ..........*##....###...# . #.## #.##.# #.#. #.#.....)...j #....##....#.....). ###### ....#. #####.# # j   gnoll (missile, wandering) und Z   howler monkey zombie (minion)* hn * h  * h !* hJ K* h/ .* h  Z* hk 4* h J4   hellwing (summoned* h# )K   kobold demonologist (ally target)j   gnoll (missile)Z 2 zombiesThe kobold demonologist shouts! You hear a shout!  * h % KThe kobold demonologist gestures wildly while chanting.* h4, * h6 (* h7 (* h8 (* hz9 (* hR: (* hB (* h * h ~* h ≈* hi .* h2 .* h .* h .* h * h^ ==* hz 4* h{ * hp  * h P_The gnoll throws a stone. The stone hits you but does no damage.* hl'#....~≈#ooo#j.... .#....~≈#####≈≈~K~≈j≈~ ...~#....~≈≈~≈~≈~≈ o.~≈#P...~≈~~~~~~~≈≈≈~K~..j~#......Z............ ..*.##.Z..###.4.# . #.##. #.##.# #.#. #.#.....)...jo #....##....#.....). ###### ....#. ######.##. #   * h~j~.ZK.Z.###..4* h/--5* h* hE+ h* #...P~≈#...######'# #....~≈#ooo#j.... . #....~≈#####≈≈~K~≈~≈~ ...~ #....~≈≈~≈≈≈≈≈≈≈≈j≈~≈ o. #P...~≈~~~~~~~≈≈≈~~~~ ..j #.......Z........K..* ########..Z.###...# .  #4..########  #.####  #.#..........  #..........#.....)...j  #....##....#.....) ###### ....#.. ######....... ########## o   orc wizard o   orc(…)+ h/+ hK<+ h]E 3.Z.Z.43   smoke demon (summoned)o   orc wizard  The kobold demonologist mumbles some strange words.The hellwing swoops through the air toward you!=-6Soul Splinter+ hb+ hfY _The hellwing closely misses you. x2, h , h;$Read which item? Scrolls  b - a scroll labelled HESEEC ZUESSg - a scroll of amnesia  m - a scroll of teleportation, h%o - a scroll of revelation [!] read|quaff|evoke[?] describe selected- h - h - h  #...P~≈#...######'# confidenceinterval the Grappler  #....~≈#ooo#j..... Revenant  #....~≈#####≈≈~K~≈~≈~ ...~ Health: 68/68 ========================  #....~≈≈~≈≈≈≈≈≈≈≈j3~≈ o.~ Magic: 9/9========================  #P...~≈~~~~~~~≈≈≈~~~~ ..j AC: 6Str: 17  #........Z.......K....* EV: 12- h Int: 17  ########...Z###...#.. SH: 5Dex: 9  #..........########### XL:  8 Next: 91% Place: Dungeon:6  #....@.....##.......## Noise: =--------  Time: 5986.2 (0.0)  #...4......#.......... -) Claws  #..........#.....)...j Cast: Soul Splinter  #....##....#.....).... Memories (0) -GClaw  ###### ....#..........  ######.......## 4   hellwing (summoned)  ########## K   kobold demonologist (ally target)  3   smoke demon (summoned)  [- h A35mo   orc wizard(…)The kobold demonologist shouts! You hear a shout!  The kobold demonologist gestures wildly while chanting. _The gnoll throws a stone. The stone hits you but does no damage.  The kobold demonologist mumbles some strange words.The hellwing swoops through the air toward you! _The hellwing closely misses you. x2- h  - hE \ As you read the scroll of teleportation, it crumbles to dust.- h - h - hU - h  ~j.K.Z.  You feel strangely unstable.The smoke demon gestures at you.56-----7.2 (1Tele Memories (0) -GClaw - h - hr _Something smites you! The hellwing hits you. You block the hellwing's attack.. h~ #....~≈###+#   #...P~≈#...#######' #....~≈#ooo#j.... . hs #....~≈#####≈≈K~~≈~≈~ ... #....~≈≈~≈≈≈≈≈≈≈≈~3~≈ o. #P...~≈~~~~~~~≈≈≈j~~~ .. #...........Z...K... ########..Z.###...# .  #.########  #....###  #...4......#......... . h{@ #..........#.....)  #....##....#.....) ###### ....#.. ######.......# K   kobold brigand (missile) ######### o   orc wizard j   gnoll (polearm). h. hM. h. h]..ZZ4., ally target). hnh-8Soul Splinter. h. h. h\t  #....~≈≈.#  #....~≈###+#   #...P~≈#...####### #....~≈#ooo#j..... . hu  #....~≈#####≈≈K~~≈~≈~ . #....~≈≈~≈≈≈≈≈≈≈≈33~≈ o #P...~≈~~~~~~~≈≈≈~~~~  #..............Kj... ########..@Z###...#   #..Z.########  #...4......##  #.#.....  #..........#.....)  #....##....#.....) ###### ..... K   kobold demonologist ######....... 3   smoke demon (summoned) ######## K   kobold brigand (missile) . h . h D #....~≈~~~≈~~~~≈~~~~ . hU p#....≈≈≈≈≈≈≈≈≈~≈≈≈≈≈ #....≈≈#####~≈≈≈~~~≈ #....~≈#oj.#........ #....~≈#.!.######### #...!≈≈###+#  #....≈≈≈.#  #....~≈~.# . hĖ -  #..@.~≈~.#  #....~~~.#  #.P..~≈~.#  #....≈≈≈.#  . h T#....~≈~.# #....~≈≈.# #....~≈###+# #...P~≈#...####### #....~≈#ooo#j...... h . h . h I-9. h . h[ @ _Your surroundings suddenly seem different./ hi/ h9k/ hl/ h9u/ h|p7=----/ hn,/ h/ hw,/ hڎ/ hu/ hV8=/ hw/ hs,/ hâ/ hG,/ h/ hí/ h/ hm,/ h/ h/ h<9/ h/ hc/ h,/ h/ hD/ hw/ h,/ h/ h/ h,/ h/ hM60=/ h/ h/ hZ4Z4   hellwing (summoned, distracted)Z   hound zombie (minion)Z   howler monkey zombie (minion)/ h 6000.2 (11.0) _You start resting.The hellwing hits your howler monkey zombie! x2/ h4 o.unaware)/ h" ,1.2 (12/ hc' / h/ ] _Your howler monkey zombie is destroyed!/ h &#.....$..............#....~≈~~~≈~~~~≈~~~~~#....≈≈≈≈≈≈≈≈≈~≈≈≈≈≈/ hK1#....≈≈#####~≈≈≈~~~≈~#....~≈#oj.#.........#....~≈#.!.###########...!≈≈###+##....≈≈≈.# #...@~≈~.# #....~≈~.# #..Z.~~~.# #.P..~≈~.# #....≈≈.##.4..~≈~.# #....~≈≈.# #....~≈###+##...P~≈#...#######/ h/ hv/ h".Z4.4ally target)/ h"12.0)/ h(/ h,0 hDx.P.$..............~≈~~~≈~~~~≈~~~~~≈≈≈≈≈≈≈~≈≈≈≈≈≈≈≈#####~≈≈≈~~~≈~oj.#..........~≈#.!.##########!≈≈###+#≈≈≈≈...~~PZ.~≈~4..≈≈≈~≈.#.~≈###+#0 hHJ  Your hound zombie bites the hellwing but does no damage.  The hellwing hits your hound zombie. The hellwing hits your hound zombie!0 hQ^1=30 h[0 h_c _Your hound zombie barely misses the hellwing.0 hNU####################.P....$..............~≈~~~≈~~~~≈~~~~~≈≈≈≈≈≈≈~≈≈≈≈≈≈≈≈#####~≈≈≈~~~≈~oj.#..........~≈#.!.#############+#≈≈≈≈...~~PZ.~≈~4..≈≈≈~≈.#0 hr0 hN0 hZ.Z   hound zombie (minion).0 hL&40 h _The hellwing disappears in a puff of smoke! _You see here a silvery potion.0 h ####################.P.....$..............~≈~~~≈~~~~≈~~~~~≈≈≈≈≈≈≈~≈≈≈≈≈≈≈≈#####~≈≈≈~~~≈~oj.#.........~≈#.!.##########!≈≈###+#≈≈≈.~≈..Z~~P..~≈~≈≈≈~Z.5 _####################.P.$..............~≈~~~≈~~~~≈~~~~~≈≈≈≈≈≈≈~≈≈≈≈≈≈≈≈#####~≈≈≈~~~≈~oj.#..........~≈#.!.##########!≈≈###+#≈≈≈.#.Z~≈...~~P..~≈~≈≈≈0 h Z.261 hr3=1 hd24=1 h:1 hR51 h1 h,x6=1 hi 1 h7=1 hB1 hz!B1 h%,1 h)1 h: Z. _You start resting.1 h?L0259.0)1 hRZ8=6.2 (201 h]1 hb" _HP restored.1 hiL 1 hR ,1 hU ,1 hW 1 h_ :=1 h3` 1 h(a 1 hj 1 hk 1 hKm 1 hHs ,1 hu 1 h} ,1 hg 1 h„ ,1 h 1 hL ,1 h4 1 hL ,1 h0 1 h- ,1 h 1 h ,1 h 1 hȨ 1 h 1 h 1 hx ,1 hS 1 h߷ 1 hŸ 1 hͺ 1 h= 1 h[ B1 h 1 h 1 h 1 h 1 h^ 1 h 1 h 1 h 1 hX 1 h 1 h 1 hl 1 h 1 h 1 h^ 1 h 1 h 1 hZ$ 1 h% 1 h5( 1 h/ 1 h<0 1 hD3 1 h$; 1 hG< 1 h> 1 hE 1 hF 1 hI 1 hWP 1 h~Q 1 hT 1 h [ ,1 h\ 1 hMb ,1 hd 1 ho 1 hp 1 hq 1 h)| 1 h| 1 h} 1 hA ,1 hƍ 1 h ,1 h՚ 1 h ,1 h{ 1 ht ,1 h: 1 h~ 1 h 1 h 1 hA ,1 h0 1 hg ,1 h9 1 h< ,1 h{ 1 hs 1 ho 1 h[ 1 h 1 h: 1 h 1 h 1 h 1 h 1 h* ,1 h 1 h ,1 h 1 h,1 h1 h ,1 h 1 h,1 h1 h,1 h51 h21 hp8,1 h:1 h/B,1 hD1 hIL,1 hcO1 hU,1 hW1 h],1 hh_1 hd,1 hf1 hCsX1 hu1 h~\.ZK   kobold demonologist (ally target)Z   hound zombie (minion)K1 h4 #############......P....#.....$.....#....~≈~~~≈~#....#....≈≈##...@~≈#83.2 (57#....~≈#.!#..Z!≈≈###+# #....≈≈≈.# #....~≈~.# #....~≈~.# #....~~~.# #.PK.~≈~.#  _You start waiting.2 h\K#############......P....#.....$.....#....~≈~~~≈~#....#....≈≈##...@~≈##....~≈#.!#..Z!≈≈###+# 2 h#[#....≈≈≈.# #....~≈~.##....~≈~.# #....~~~.# #.PK.~≈~.#2 h2 h92 h\ 2 hEd_A kobold demonologist is nearby!2 h#####################......P.............$.~≈~~~≈~~~~≈~~~~~≈≈≈≈≈≈≈≈≈~≈≈≈≈≈≈#####~≈≈≈~~~≈~~≈#oj.#..........!.##########Z!≈≈###+# ..≈≈≈.# ~≈~.#~PK.~≈...≈≈≈~≈~2 hP2 hB2 h&`.ZK.2 hCm4.2 (1.0)Soul Splinter _2 hz #################### #......P............ #.....$ #....~≈~~~≈~~~~≈~~~~ #....≈≈≈≈≈≈≈≈≈~≈≈≈≈≈ #....≈≈#####~≈≈≈~~~ #....~≈#oj.#........2 hg  #....~≈#.!.######### #..@!≈≈###+#  #..Z.≈≈≈.#  #....~≈~.# #....~≈~.# #..K.~~~.# #.P..~≈~.# #....≈≈≈.# #....~~.# #....~≈≈.#2 h 2 hо 2 h `.ZK.2 h `5Soul Splinter2 h 2 hw 3 hq......P............$....~≈~~~≈~~~~≈~~~~≈≈≈≈≈≈≈≈≈~≈≈≈≈≈#####~≈≈≈~~~~≈#oj.#.........!.#########!≈≈###+# .≈≈≈.# Z.~≈~K..~~P..~≈...≈≈≈~≈~≈###+#3 h0 44   rust devil (summoned)K   kobold demonologist (ally target)Z   hound zombie (minion)Your hound zombie barely misses the kobold demonologist.The kobold demonologist mumbles some strange words.===63 h7\ _Your hound zombie bites the kobold demonologist.3 hZ #.....$ #....~≈~~~≈~~~~≈~~~ #....≈≈≈≈≈≈≈≈≈~≈≈≈≈ #....≈≈#####~≈≈≈~~~ #....~≈#oj.#....... #....~≈#.!.########3 h ]& #...!≈≈###+#  #....≈≈≈.#  #.@Z.~≈~.# #..K.~≈~.# #..4.~~~.# #.P..~≈~.# #....≈≈≈.# #....~≈~.# #....~≈≈.# #....~≈###+# #...P~≈#...#######3 ho3 ht3 hz  The kobold demonologist miscasts a cantrip.3 h?4.3 hG--7Soul Splinter3 h3 h'n _Your hound zombie barely misses the kobold demonologist.3 hO 55555 2 iron imps (summoned)5   white imp (summoned)(…)You scratch the kobold demonologist.  The kobold demonologist is lightly wounded.  Your hound zombie closely misses the kobold demonologist.=-8.0 (0.83 h3 hw _The kobold demonologist gestures wildly while chanting.4 h _Unknown command.4 h`$  Casting: Shock (safe; 19% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.5 h5 ht #.....$............ confidenceinterval the Grappler  #....~≈~~~≈~~~~≈~~~ Revenant #....≈≈≈≈≈≈≈≈≈~≈≈≈≈ Health: 68/68 ========================5 h #....≈≈#####~≈≈≈~~~ Magic: 9/9======================== #....~≈#oj.#....... AC: 6Str: 17 #....~≈#.!.######## EV: 12Int: 17 #...!≈≈###+#SH: 5Dex: 9 #....≈≈≈.#XL:  8 Next: 91% Place: Dungeon:6 #.@Z.~≈~.#Noise: ==-------  Time: 6088.0 (0.0) #54K.~≈~.#-) Claws #.5..~~~.#Cast: Soul Splinter #5P..~[345 h/m≈~.#Memories (0) -GClaw  #....≈≈≈.# #....~≈~.#4   rust devil (summoned) #....~≈≈.#K   kobold demonologist (ally target) #....~≈###+#55 2 iron imps (summoned) #...P~≈#...####### 5   white imp (summoned)(…)The kobold demonologist is lightly wounded.  Your hound zombie closely misses the kobold demonologist. _The kobold demonologist gestures wildly while chanting. _Unknown command.Casting: Shock (safe; 19% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.5 h5 h5 h5 hp _You must harvest more living souls to recharge this spell.6 hqK 6 hM Evoke which item? Wands  i - a wand of light (9)p - a wand of warping (5)  q - a wand of polymorph (7) [!] read|quaff|evoke[?] describe selected9 h 9 h s #.....$............ confidenceinterval the Grappler  #....~≈~~~≈~~~~≈~~~ Revenant #....≈≈≈≈≈≈≈≈≈~≈≈≈≈ Health: 68/68 ======================== #....≈≈#####~≈≈≈~~~ Magic: 9/9======================== #....~≈#oj.#....... AC: 6Str: 17 9 h #....~≈#.!.######## EV: 12Int: 17 #...!≈≈###+#SH: 5Dex: 9 #....≈≈≈.#XL:  8 Next: 91% Place: Dungeon:6 #.@Z.~≈~.#Noise: ==-------  Time: 6088.0 (0.0) #54K.~≈~.#-) Claws #.5..~~~.#Cast: Soul Splinter #5P..~≈~.#Memories (0) -GClaw  #....≈≈≈.# #....~≈~.#4   rust devil (summoned) #....~[49 h 30m≈≈.#K   kobold demonologist (ally target) #....~≈###+#55 2 iron imps (summoned) #...P~≈#...####### 5   white imp (summoned)(…)Your hound zombie closely misses the kobold demonologist. _The kobold demonologist gestures wildly while chanting. _Unknown command.Casting: Shock (safe; 19% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You must harvest more living souls to recharge this spell.9 hu2  #.....$............ confidenceinterval the Grappler  #....~≈~~~≈~~~~≈~~~ Revenant #....≈≈≈≈≈≈≈≈≈~≈≈≈≈ Health: 68/68 ======================== #....≈≈#####~≈≈≈~~~ Magic: 9/9======================== #....~≈#oj.#....... AC: 6Str: 17 #....~≈#.!.######## EV: 12Int: 17 #...!≈≈###+#  SH: 5Dex: 9 #....≈≈≈.#  XL:  8 Next: 91% Place: Dungeon:6 #.@Z.~≈~.#  Noise: ==-------  Time: 6088.0 (0.0)[9 h6 1K #54K.~≈~.#  -) Claws #.5..~~~.#  Cast: Soul Splinter #5P..~≈~.#  Memories (0) -GClaw  #....≈≈≈.#  #....~≈~.#  4   rust devil (summoned) #....~≈≈.#  K   kobold demonologist (ally target) #....~≈###+#  55 2 iron imps (summoned) #...P~≈#...#######  5   white imp (summoned)(…)Casting: Shock (safe; 19% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You must harvest more living souls to recharge this spell.  Aiming: Bolt of LightPress: ? - help, Shift-Dir - straight lineAim: a rust devil (summoned, 79% to hit): h4Konfirm with . or Enter, or press ? or * to list all spells. _You must harvest more living souls to recharge this spell.  Aiming: Bolt of Light  Press: ? - help, Shift-Dir - straight lineAim: a kobold demonologist, wielding a +0 flail and wearing a +0 robe (lightly  wounded, ally target, 60: hH  #.....$............ confidenceinterval the Grappler  #....~≈~~~≈~~~~≈~~~ Revenant #....≈≈≈≈≈≈≈≈≈~≈≈≈≈ Health: 68/68 ======================== #....≈≈#####~≈≈≈~~~ Magic: 9/9======================== #....~≈#oj.#....... AC: 6Str: 17 #....~≈#.!.######## EV: 12Int: 17 #...!≈≈###+#SH: 5Dex: 9 #....≈≈≈.#XL:  8 Next: 91% Place: Dungeon:6 #.@Z.~≈~.#Noise: ; hZ==-------  Time: 6088.0 (0.0) #54*.~≈~.#-) Claws #.5.*~~~.#Cast: Soul Splinter #5P..*≈~.#Memories (0) -GClaw  #....≈*≈.# #....~≈*.#4   rust devil (summoned) #....~≈≈.#K   kobold demonologist (blind, unable to…) #....~≈###+#55 2 iron imps (summoned) #...P~≈#...####### 5   white imp (summoned)(…)Aiming: Bolt of LightPress: ? - help, Shift-Dir - straight lineAim: a kobold demonologist, wielding a +0 fla; h)il and wearing a +0 robe (lightly  wounded, ally target, 60% to hit)  The bolt of light hits the kobold demonologist!!  The kobold demonologist is heavily wounded.K.~≈~wounded, ally target, 60% to hit)  The bolt of light hits the kobold demonologist!!  The kobold demonologist is heavily wounded.  The kobold demonologist is blinded. The rust devil closely misses you.Your hound zombie bites the kobold demonologist but does no damage.  The kobold demonologist barely misses your hound zombie.====9.0 (1 _The white imp hits you but does no damage.; hv; hey; h2; hLF _Unknown command.< hW  Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.< hY < h #.....$............ confidenceinterval the Grappler  #....~≈~~~≈~~~~≈~~~ Revenant #....≈≈≈≈≈≈≈≈≈~≈≈≈≈ Health: 68/68 ======================== #....≈≈#####~≈≈≈~~~ Magic: 8/9=====================--- #....~≈#oj.#....... AC: 6Str: 17 #....~≈#.!.######## EV: 12Int: 17 #...!≈≈###+#  SH: 5Dex: 9 #....≈≈≈.#  XL:  8 Next: 91% Place: Dungeon:6 #.@Z.~≈~.#  Noise: ====-----  Time: 6089.0 (0.0)[10< hz;14H #54K.~≈~.#  -) Claws #.5..~~~.#  Cast: Soul Splinter #5P..~≈~.#  Memories (0) -GClaw  #....≈≈≈.#  #....~≈~.#  4   rust devil (summoned) #....~≈≈.#  K   kobold demonologist (blind, unable to…) #....~≈###+#  55 2 iron imps (summoned) #...P~≈#...#######  5   white imp (summoned)(…)Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold demonologist, wielding a +0 flail and wearing a +0 robe (heavilywounded< h P[37m, blind, unable to see you, ally target, chance to affect: 33%)= hC< #.....$............ confidenceinterval the Grappler  #....~≈~~~≈~~~~≈~~~ Revenant #....≈≈≈≈≈≈≈≈≈~≈≈≈≈ Health: 68/68 ======================== #....≈≈#####~≈≈≈~~~ Magic: 8/9= h-E=====================--- #....~≈#oj.#....... AC: 6Str: 17 #....~≈#.!.######## EV: 12Int: 17 #...!≈≈###+#SH: 5Dex: 9 #....≈≈≈.#XL:  8 Next: 91% Place: Dungeon:6 #.@Z.~≈~.#Noise: ====-----  Time: 6089.0 (0.0) #54*.~≈~.#-) Claws #.5..~~~.#Cast: Soul Splinter = hG#5P..~≈~.#Memories (0) -GClaw  #....≈≈≈.# #....~≈~.#4   rust devil (summoned) #....~≈≈.#K   kobold demonologist (blind, unable to…) #....~≈###+#55 2 iron imps (summoned) #...P~≈#...####### 5   white imp (summoned)(…)Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold demonologist, wielding a +0 flail and wearing a +0 robe (heavilywounded, blind, unable to see you, ally target, chance to affect: 33%)= h8%donfirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a kobold demonologist, wielding a +0 flail and wearing a +0 robe (heavilywounded, blind, unable to see you, ally target, chance to affect: 33%)  A fragment of the kobold demonologist's soul is dislodged from its body.= h#  The kobold demonologist looks weaker.  Your hound zombie completely misses the kobold demonologist.  The rust devil misses you.= h': 54K55*. The iron imp puffs mist at you.The kobold demonologist misses you.Your hound zombie barely misses the kobold demonologist.=---90.0 (1Soul Splinter= h/E _Your soul wisp touches the kobold demonologist.= h+ = hh/ :---= h!J \ _Unknown command.= h. = hș = h \ _Unknown command.> h[ > haC_Unknown command.  > hˊ+You scratch the kobold demonologist.  > h6_The kobold demonologist is severely wounded. > h~^ The rust devil misses you. The iron imp hits the plant! > h The plant begins to die. > h7 The kobold demo> hnologist closely misses you.> hԔ> h0> h$8 (0.8> h/> h  > h1> hJ_Your hound zombie barely misses the kobold demonologist.> hԭ> h[> h_> hl> hrF _Unknown command.> h[  You claw the kobold demonologist!  You kill the kobold demonologist!> h r  The rust devil disappears in a puff of smoke!> h! q  The white imp disappears in a puff of smoke!> h* ,> hu. > h8 /§*§§§.#.P#..#..Z   hound zombie (minion)> h9 #..*   soul wisp (summoned)#..> h; > hF  #.....$............ confidenceinterval the Grappler  #....~≈~~~≈~~~~≈~~~ Revenant #....≈≈≈≈≈≈≈≈≈~≈≈≈≈ Health: 68/68 ======================== #....≈≈#####~≈≈≈~~~ Magic: 8/9=====================--- #....~≈#oj.#....... AC: 6Str: 17 #....~≈#.!.######## EV: 12Int: 17 #...!≈≈###+#SH: 5Dex: 9 #....≈≈≈.#XL:  8 Next: 118% Place: Dungeon:6 #.@Z.~≈~.#Noise: > hI ==-------  Time: 6091.7 (0.9) #§*§.~≈~.#-) Claws #§§..~~~.#Cast: Soul Splinter #.P..~≈~.#Memories (0) -GClaw  #....≈≈≈.# #....~≈~.#Z   hound zombie (minion) #....~≈≈.#*   soul wisp (summoned) #....~≈###+# #...P~≈#...#######You kill the kobold demonologist!The rust devil disappears in a puff of smoke!The white imp disappears in a puff of smoke! _The iron imp disappears in a puff of smoke! x2  Training target 8.0 for Necromancy reached!  Your Dodging skill increases to level 5!The white imp disappears in a puff of smoke! _The iron imp disappears in a puff of smoke! x2  Training target 8.0 for Necromancy reached!  Your Dodging skill increases to level 5!> hK |  Your Necromancy skill increases to level 8! have reached level 9!> hR /  --more--? h{  Your experience leads to an increase in your attributes!Your base attributes are Str 11, Int 17, Dex 9.? hiKIncrease (S)trength, (I)ntelligence, or (D)exterity? A hhHg74/7410--99A hI 9% A hQA hqUS _You feel clever. x2A h; 4A h A hG A h W _You start resting.A h{ A h\ A h> A h/ --A h"J 9==A hL A hGS ,A hX A hZ A h[ ;==A h%] A h:c ,A hd A hq e _A nearby plant withers and dies.A hBx 4A hz A hԁ ,A h A h  --..$.§§#..#..#..#..#.. _Your soul wisp disappears in a puff of smoke!A h ;104.7 (13.0)..A hۜ i10/10===--5.7 (14A ht A hE % _Magic restored.B h#....~≈~~~≈~~~~≈~~~~#....≈≈≈≈≈≈≈≈≈~≈≈≈≈≈#....≈≈#####~≈≈≈~~~#....~≈#oj.#........#....~≈#.!.#########B h#...!≈≈###+# #....≈≈≈.# #..Z.~≈~.# #..@.~≈~.# #....~~~.# #....~≈~.# #....≈≈≈.# #....~≈~.##....~≈≈.# #....~≈###+##...P~≈#...########....~≈#ooo#j.....B hB h16.0)B h&B h l _Items here: $ ) [ †.C h`Pick up what? 16/52 slots (_ for help) Hand Weapons (select all with ))a - a +0 flail Armour (select all with [)b - a +0 robe Carrion a kobold corpse Gold (select all with $)c - 90 gold pieces [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]D h  c + 90 gold pieces[Enter] accept (1 chosen)D hD hD hO #....~≈~~~≈~~~~≈~~~~ confidenceinterval the Grappler  #....≈≈≈≈≈≈≈≈≈~≈≈≈≈≈ Revenant #....≈≈#####~≈≈≈~~~≈ Health: 74/74 ======================== #....~≈#oj.#........ Magic: 10/10 ======================== #....~≈#.!.######### AC: 6D hStr: 17 #...!≈≈###+#EV: 12Int: 19 #....≈≈≈.#SH: 5Dex: 9 #..Z.~≈~.#XL:  9 Next:  9% Place: Dungeon:6 #..@.~≈~.#Noise: ---------  Time: 6106.7 (0.0) #....~~~.#-) Claws #....~≈~.#Cast: Soul Splinter #....≈≈≈.#Memories (0) -GClaw  #....~≈~.# #....~≈≈.#Z   hound zombie (minion) #....~≈###+# #...P~≈# hɭ40m...####### #....~≈#ooo#j..... _You feel clever. x2 _You start resting. _A nearby plant withers and dies. _Your soul wisp disappears in a puff of smoke! _Magic restored. _Items here: $ ) [ †.D hWD h+7.7 (1D hD h? _You now have 323 gold pieces (gained 90).E h4E h{E hE hBE h,E h4E hE hAE hhE hE hE h E hE hE hE h$E hE hE h E hE hVE hE hE hAE hk$E h%E h)E h0E h 2E h3E h:E h;E hK=E hDE hEE hFE hMME hYNE h;UE hxWE hvXE hYE h`E haE hcE h:kE h`lE hmE hvE hwE hxE hH,E hE h,E hŊE hE hE h}E h,E hE hE hE h˨E h,E hE h,E hE h_,E hUE h),E hE hq,E hE h,E hE hX,E h/E h[,E hTE hE hgE hE hE hE hE h E h E hEE hE hE hE h E h!E h#E h+E h,E h.E h <BE hA,E hCE hJ,E hOME hT,E hVE h],E h_E hiBE hq,E htE h]y,E h{E hy,E hjE h,E hE h,E h]E hE,E hE h,E hE hj,E hRE hxE hE hFE hI,E h3E h{,E h5E hE hLE hE hZ,E hME hb,E h E h,E h&E h,E hE h,E hE h ,E h0E hHE hNE hE h",E h%E h,,E h3E h?BE hE,E huHE hO,E hPE hWY,E h[E h`,E hbE hfi,E hkE hAr,E hsE hz,E h}E h,E hE h/,E h!E h,E h}E h,E hߠE hE hǧE h7E h,E hϲE hV,E hE h,E h%E h8,E hE hc,E hE h,E hE h%,E hBE h,E hE h",E hE hx ,E h E h,E hE h,E h E h',E h)E h/,E h#2E hK>BE hB,E hDE hL,E hNE hU,E hWE hT_E hR`E haE hBh,E hFjE hq,E hsE hey,E h{E h;,E hE hk 206.7 (99.0) _You start waiting.E h?07.7 (100.0)E hE hã# _Done waiting.E hX z #.....$............ #....~≈~~~≈~~~~≈~~~ #....≈≈≈≈≈≈≈≈≈~≈≈≈ #....≈≈#####~≈≈≈~~~ #....~≈#oj.#....... #....~≈#.!.######## #...!≈≈###+# #....≈≈≈.# #.@Z.~≈~.# #..).~≈~.# #....~~~.# #....~≈~.# #....≈≈≈.# #....~≈~.# #....~≈≈.# #....~≈###+# #...P~≈#...#######E hn E ht 18.0)E h} E hP F h8F h Innate Abilities, Weirdness & MutationsYou are immune to poison.a - You have sharp fingernails.b - You are cold resistant. (rC+)c - Your magical capacity is very low. (-20% MP)d - You are immune to negative energy. (rN+++)F hbe - You are immune to unholy pain and torment.f - You can enhance your damage-dealing spells by burning harvested memories.g - You perform a melee attack whenever you cast damage-dealing spells.F hAj F hu F h-  #.....$............ confidenceinterval the Grappler  F h #....~≈~~~≈~~~~≈~~~ Revenant #....≈≈≈≈≈≈≈≈≈~≈≈≈≈ Health: 74/74 ======================== #....≈≈#####~≈≈≈~~~ Magic: 10/10 ======================== #....~≈#oj.#....... AC: 6Str: 17 #....~≈#.!.######## EV: 12Int: 19 #...!≈≈###+#SH: 5Dex: 9 #....≈≈≈.#XL:  9 Next:  9% Place: Dungeon:6 #.@Z.~≈~.#Noise: ---------  Time: 6208.7 (0.0) #..).~≈~F h .#-) Claws #....~~~.#Cast: Soul Splinter #....~≈~.#Memories (0) -GClaw  #....≈≈≈.# #....~≈~.#Z   hound zombie (minion) #....~≈≈.# #....~≈###+# #...P~≈#...####### _Your soul wisp disappears in a puff of smoke! _Magic restored. _Items here: $ ) [ †. _You now have 323 gold pieces (gained 90). _You start waiting. _Done waiting.F h8 F h F h% F h G hdG h){G hӅG hbK _Autopickup is now on.G hbG hEG hG hF _Unknown command.I h# JI h( I h/ I h2 ; _I h: ,I hF BI h[ ######################......P.............#.....$..............#....~≈~~~≈~~~~≈~~#....≈≈≈≈≈≈≈≈≈~≈≈≈≈≈≈#....≈≈#####~≈≈≈~~~≈~#....~≈#oj.#.........#....~≈#.!.###########...@≈≈###+##...Z≈≈≈.# #....~≈~.# #..).~≈~.# #....~~~.#I h` i#....~≈~.# #....≈≈≈.##....~≈~.##....~≈≈.#I hp W10.7 (21.7 (3I hv j _d - a silvery potionJ hM 4J h(# J h& J ht* J h8 XJ h; J ha nJ hj BJ hVq ,J h{ XJ h\~ J h ,J hY J he J hÉ J h ,J hǑ J h J h) ,J h J hʣ ,J h5 J h N _You now have 339 gold pieces (gained 16).J h' 4J h J h J hP ,J h J h J h7 J h ,J h4 J hQ J h ,J hH J h? J h J hO ,J h J hH J h J h ,J h J hd J h J h ,J h6 J h J h ,J hs" J h)  Things that are here:  a +0 flail; a +0 robe; a kobold corpseJ h) J h/ J h0 _J h_2 J h4 J h7 J h7= ,J h? J hB J h\E J hOL ,J hKN J hP J hGV J htY J h;[ J hH\ J hG^ J hCa J h*f J hAg J hh J hj J hmm J hWu BJ hx J h4  #....~≈~.#  #..).~≈~.#  #....~~~.#  #....~≈~.#  #....≈≈≈.#  #....~≈~.#  #..Z.~≈≈.#  #....~≈###+#  #..@P~≈#...####### #....~≈#ooo#j.....J h߅  #....~≈#####≈≈K~~≈~≈ #....~≈≈~≈≈≈≈≈≈≈≈33~ #P...~≈~~~~~~~≈≈≈~~~ #..............Kj... j   gnoll (missile, wandering) ########...Z###...# Z   hound zombie (minion)  #.j........##  #...4......##J hW 035.7 (24.0)J hk J h .Z, ally target)j.J h@ ,6.7 (25J h{ J hF  A gnoll comes into view. It is wielding a +0 club and quivering darts of _disjunction.K h!~ K h` K hJ K h F _Unknown command.L hyg  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.L h- JL h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)L h L h- L h  L hC@_Unknown command.M hx.Q)..~~..~≈..≈≈≈..~≈~..~≈≈.#Z.~≈###+#.P~≈#...#######.~≈#ooo#j.....####≈≈K~~≈~≈≈~≈≈≈≈≈≈≈≈33~P...~≈~~~~~~~≈≈≈~~..............Kj...#######..jZ###...#  #..........##...4...Zj.distracted, ally targ…M h7N7.7 (1.0) _M h&>M hl> #....~~~.# #....~≈~.# #....≈≈≈.# #....~≈~.# #....~≈≈.# #....~≈###+##..ZP~≈#...########....~≈#ooo#j..... #...@~≈#####≈≈K~~≈~≈~#....~≈≈~≈≈≈≈≈≈≈≈33#P...~≈~~~~~~~≈≈≈~~~#........j.....Kj... ########....###...# #..........### #.##. #..........#.. #.#.M hU .M huW \Zj.oM hFY (jally targetM haZ )M h[ \o   orcM h;t Z   hound zombie (minion) _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _The gnoll throws a dart of disjunction.  You block the dart of disjunction with an invisible shield... and reflect it  back!  The dart of disjunction hits the gnoll. The gnoll becomes untethered in space!(((((§j , untether…)M h|>.@Z~≈~~..j=8 _The gnoll blinks!N h  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.N hQN hTN h\N ha _You can't see any susceptible monsters within range! (Use Z to cast anyway.)N h#!N h.&N h.N hY4F _Unknown command.O hۜ≈≈≈≈~≈~.#≈.O hŞ###+#P~≈#...#######.~≈#ooo#j.....Z≈#####≈≈K~~≈~≈~~≈≈~≈≈≈≈≈≈≈≈33~≈P...~≈~~~~~~~≈≈≈~~~~..........o...Kj... #######...j###...#  #..........###........##O hO hhO hv"o.§o   orcZ   hound zombie (minion)O h O h.-9O hO h' _The gnoll blinks!O ht*≈≈≈~≈~.#≈.###+#P~≈#...#######.~≈#ooo#j.....Z≈#####≈≈K~~≈~≈~~≈≈~≈≈≈≈≈≈≈≈33~≈P..@~≈~~~~~~~≈≈≈~~~~.........o....Kj... #######...§###...#  #..........###.......####### O hKO h"O hFO h[2o.O h]jO h"_tj   gnoll (missile, untethered)O h~`\o   orcO hAlZ   hound zombie (minion) O ht((((((The gnoll throws a dart of disjunction.  You block the dart of disjunction with an invisible shield... and reflect it  O huback!O h O hx h~Z@~..O h..ally target, untether…)=40Soul SplinterO hO h{= _The dart of disjunction hits the gnoll.O h_#....~≈~.# #....~≈≈.# #....~≈###+##...P~≈#...########....~≈#oo.#j..... #....~≈#####≈≈K~~≈~≈~#....Z≈≈~≈≈≈≈≈≈≈≈33~≈ #P...~≈~~~~~~~≈≈≈~~~~ #....@...o.....Kj... ########...§###...#  #..j.......#### #....##.. #..........#.. #.#. #....##....#. ###### ....#.  #####O hdO hfO hmO hws~Zo....o   orc (ally target)Z   hound zombie (minion)O hx.-1O h1O h' _The gnoll blinks!P h P h P hg .oo.o   orc wizard (wandering)o   orc (ally target)Z   hound zombie (minion)P h @-2P h P h Q h1  The orc wizard shouts! You hear a shout! x2 .~Zo   orc (ally target)Z   hound zombie (minion)  The orc hits your hound zombie with a +0 dagger.Q hph=3Soul SplinterQ hIL _Your hound zombie bites the orc.Q h~#....~≈~.# #....~≈≈.# #....~≈###+# #...P~≈#...####### #....~≈#oo.#j..... Q hM#....~≈#####≈≈K~~≈~≈~ #....~≈≈~≈33~≈ #P...~≈~≈≈≈~~~~ #....Z@o.Kj... #....###...#  #...# #...)......##. #..........#. #..........#.o   orc wizard #....##....#.o   orc (ally target) ###### ....#.Z   hound zombie (minion) ######.Q hQ h=.o   orc (ally target)Z   hound zombie (minion)4Soul Splinter _You swap places. The orc hits you but does no damage.Q h  You barely miss the orc.The orc is moderately wounded.Q h [2-5.5 (0.8Q h Q h 8 _The orc hits you with a +0 dagger.R hRo  You claw the orc!  You kill the orc!R hb)Z   hound zombie (minion)R h3-6.4 (0.9Soul SplinterR hR h$ _You have harvested enough death to cast Grave Claw an additional time.R hS#....~≈~.# #....~≈≈.#o##....~≈###'# #...P~≈#...####### #....~≈#o..#j..... #....~≈#####≈≈~~~≈~≈~ #....~≈≈~≈33~≈ #P...~≈~≈≈≈~~~~ #....Z.@.Kj... #R h....###...#  #..# #...)......##. #....#. #..........#.o   orc wizard (wandering) #....##....#.Z   hound zombie (minion) ###### ....#. ######.R h R hR hR h.o.o.Zo 2 orc wizardsR h5-7.4 (1.0R h"R h*s  Things that are here: _a +0 dagger; a +0 leather armourR hr #....~≈≈.#.##....~≈###o# #...P~≈#...########....~≈#.o.#...... #....~≈#####≈≈~~~≈~≈~#....~≈≈~≈≈≈≈≈≈≈≈33~≈ #P...~≈~~~~~~~≈≈≈~~~~ #.....Z)........j... ########@...###...# R hLu  #..........####### #...)##..... #..........#.. #.#.....) #....##....#.....) ###### ....#.  #####  ######R hx ,R hz R hq 'o.o.ZR h> G-8 _R hZ R h S hR#....~≈###'# #...P~≈#.o.########....~≈#..o#...... S hWM#....~≈#####≈≈~~~≈~≈~ .#....~≈≈~≈≈≈≈≈≈≈≈33~≈ #P...~≈~~~~~~~≈≈≈~~~~ #......Z........j... ########....###...#  #.@........######## #...)##...... #..........#.. #.#.....) #....##....#.....). ###### ....#.......  #####  #######S h/[S hcf.o)ZS h&gT4=9S hmS hpS h6#...P~≈#...########....~≈#.oo#...... #....~≈#####≈≈~~~≈~≈~ ..#....~≈≈~≈≈≈≈≈≈≈≈33~≈ o#P...~≈~~~~~~~≈≈≈~~~~ .#......)........j... .########Z...###...#  #..........######### #..@)##....... #..........#.. #.S h#.....) #....##....#.....). ###### ....#.......  #####   orc wizard  ######## S hS hDF.ZS h'50S h;S h"S h Z#...P~≈#...# 'S hj#....~≈#.oo#...... #....~≈#####≈≈~~~≈~≈~ .#....~≈≈~≈33~≈ o.#P...~≈~~~~~~~≈≈≈~~~~ .#......)............ .##....###...# . #.Z.# #...@......##.#S hmR #.#. #.#.....). #....##....#.....). ###### ....#. ######.# S h[7#  S hS hA.ZS h&1S h_S hM+  Things that are here: S h8y_a +0 club; 2 darts of disjunction; a gnoll corpseT hHT hKLkPick up what? 17/52 slots (_ for help) Hand Weapons (select all with ))a - a +0 club Missiles (select all with ()b - 2 darts of disjunction Carrion a gnoll corpse [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]U h  b + 2 darts of disjunction[Enter] accept (1 chosen)U hU hpU h #...P~≈#...#######' confidenceinterval the Grappler  #....~≈#.oo#......Revenant #....~≈#####≈≈~~~≈~≈~ ... Health: 74/74 ======================== #....~≈≈~≈≈≈≈≈≈≈≈33~≈ o. Magic: 10/10 ======================== U h(#P...~≈~~~~~~~≈≈≈~~~~ .. AC: 6Str: 17 #......).............. EV: 12Int: 19 ########....###...#. SH: 5Dex: 9 #..........########## XL:  9 Next:  9% Place: Dungeon:6 #..Z@......##.......# Noise: ---------  Time: 6251.4 (0.0) #..........#......... -) Claws #..........#.....)... Cast: Soul Splinter #....##....#.....)... Memories (0)  ###### ....#......... ######.......# oU h [37m   orc wizard ######### Z   hound zombie (minion)You kill the orc! _You have harvested enough death to cast Grave Claw an additional time.Things that are here: _a +0 dagger; a +0 leather armour  Things that are here: _a +0 club; 2 darts of disjunction; a gnoll corpseU hU h+2.4 (1U hQ U h*$0 _m - 2 darts of disjunctionV hx4V hV hV hV hV h V hV h,V hV hsV h]V h0V hdV h,V hV hUV h V h V h V h V hV hUV hXV h?V h)V hV h V h&V h'V hq(V h*V h*2V h3V h#4V h6V hs;V h7?V h#@V hRAV hCV hKV hOOV hQV hUV h_V h`..~≈~.# ..~≈≈.#.# .. ..~≈###'# ... .P~≈#...#############''''######## ..~≈#.oo#............... ...... ..~≈#####≈≈~~~≈~≈~~≈~....~~~~~~~≈ ..~≈≈~≈≈≈≈≈≈≈≈~≈~≈≈≈≈....~≈≈≈~≈≈≈ ..~≈~~~~~~~≈≈≈~~~~~~~....j~~~~~≈~ ....).............*. #####....###..Z##j....$...)  #..........###########......#  #...)......##.......####'####  #..........#...........j.)).#  #..........#.....)...jo.....† j   gnoll (missile, wandering)  #....##....#.....)...........  #######....#................. #######.......##.......V hi,61.4 (9V hkV huZV hvj..jally target)V hx8==2.4 (10.0)V h4V hg' _The gnoll shouts!V h ;~≈~.# ~≈≈.#.# .~≈###'# . P~≈#...#''''# .~≈#.oo#.. .~≈#####≈≈~~~≈~≈~~≈~....~≈ .~≈≈~≈~≈~≈≈≈≈....~≈≈≈~≈ .~≈~≈≈≈~....j~~~~~≈~).Z.@....j..*.....###...##.$...)#...###......##...)......##.####'##..........#.j.)).##..........#.....)...jo.....†.#....##....#.....).#....#.#.##.V hS$ V h* v ((((((((The gnoll throws a stone.  V hm+ DYou block the stone with an invisible shield... and reflect it back!V hì V hP .Z@....j..V h Q-3.0)Soul SplinterV hn n _The stone barely misses the gnoll.W h`W h W h.@...j.ZW hO--4W hR/W h2W h #Zj..-5Soul SplinterW h W h"  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.X h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)X hX h%X hX hF _Unknown command.Y h҆~≈≈.#.#... ~≈###'# ....# ~≈#...#############''''########## ~≈#.oo#.......................... ~≈#####≈≈~~~≈~≈~~≈~....~~~~~~~≈≈~ ~≈≈~≈≈≈≈≈≈≈≈~≈~≈≈≈≈....~≈≈≈~≈≈≈ ~≈~~~~~~~≈≈≈~~~~~~~....~~~~~~≈~~~ .Y h @.)..............Zj.............. ###....###...##.@.........$...))  #..........###########......##.#...)......##.......####'#####.#..........#....j.)).##.#.#.....)...jo.....†..#....##....#.....)............#######....#....... ######## ##################Y hY hs,((Y h*3 @.  The gnoll throws a stone. The stone barely misses you.Y h4F=6Soul SplinterY h;Y h >` _Your hound zombie barely misses the gnoll.Y hl≈≈.#.# ... ≈###'# ....# ≈#...#''''# ≈#.oo#. ≈#####≈≈~~~≈~≈~~≈~....~≈≈~≈ ≈≈~≈~≈~≈≈≈≈....~≈≈≈~≈ ≈~≈≈≈~....~~~~~~≈~~~≈ .).Zj.....###...##.$...)).#.##Y h_......##.#...)......##.####'#####.#.#.j.)).##.#.#.....)...jo.....†.#....##....#.....).#....#.#.##.#.Y hH  The gnoll hits you with a +0 flail!Y hV65---=Y h 7Y h Y hdK _Your hound zombie bites the gnoll but does no damage.Y hq Y  The gnoll hits you with a +0 flail! _Your hound zombie bites the gnoll but does no damage.  You claw the gnoll!  The gnoll is almost dead.  Your hound zombie barely misses the gnoll.  The gnoll barely misses you.6---8.3 (0.9 _Your hound zombie bites the gnoll but does no damage.Y hK& X  You claw the gnoll!)Z   hound zombie (minion)-9.1 (0.8Soul SplinterY hV _ _You kill the gnoll!Z hT~.#  .#.# ....' ###'# ....# Z h#...#############''''############ #.oo#............................ #####≈≈~~~≈~≈~~≈~....~~~~~~~≈≈~≈~≈≈≈≈≈≈≈≈~≈~≈≈≈≈....~≈≈≈~≈≈≈≈≈≈ ~~~~~~~≈≈≈~~~~~~~....~~~~~~≈~~~≈≈ )..............Z...... #....###...##...........$...)). #..........###########......##. #...)#####'#####. #.#...........j.)).## #..........#.....)...jo.....† #....##....#.....) #######....#....#######.......##.........Z hfZ hW--70.1 (1.0Z hZ hg  Things that are here: _a +0 flail; 5 stonesZ h7Z h#,Z h!,Z h8BZ h:Z h=E8=Z hQ@Z hMZ hTjZ hU-Z hVij   gnoll (polearm, wandering)Z hWnZ   hound zombie (minion)Z hJ` Z hSaZ hLb.#Z h;c" ....' Z h!d# ....# Z h e########''''###Z he...............Z hf~≈~≈~~≈~....~~~Z hg~≈~≈≈≈≈....~Z hh~~~~~~~....~~~ Z ho)......Z@......4.1 (4..##...........$...))##########..))))†) _You start resting.Z h5 ....'  ....# ########''''###...............~≈~≈~~≈~....~~~~≈~≈≈≈≈....~~~~~~~~....~~~ )......Z@........##...........$...))##########..))))†)Z hsZ hu!Z h( Z h|-Z h08_A gnoll is nearby!Z hb4[ h.# .#.# '....' '# #....# # ...#''''# [ h#.oo#.#≈≈~~~≈~≈~~≈~....~≈≈~≈~# ~≈~≈~≈≈≈≈....~≈≈≈~≈≈≈≈~....~~~~~~≈~~~≈ .Z)j. ....###...##.$...)). .##......##. ...)......##.####'#####...# .#.j.)).##...# .#.....)...jo.....†....# ....##....#.....).#....#.##.##.#[ h[ h[ h9 .Z@....j.jally target)5.1 (1Soul Splinter _[ h[ h6  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.[ hJ.# confidenceinterval the Grappler .#.# '....'  Revenant ##'# #....# # Health: 68/74 ======================-- ...#############''''############# Magic: 9/10=====================--- .oo#............................# AC: 6Str: 17 ####≈≈~~~≈~≈~~≈~....~~~~~~~≈≈~≈~# EV: 12Int: 19 ~≈≈≈≈≈≈≈≈~≈~≈≈≈≈....~≈≈≈~≈≈≈≈≈≈≈≈ SH: 5Dex: 9 ~~~~~~≈≈≈~~~~~~~....~~~~~~≈~~~≈≈≈ XL:  9 Next:  9% Place: Dungeon:6 ...............Z@****j........... Noise: ---------  Time: 6275.1 (0.0) ....###...##...........$...)).... -) Claws [ h:'..........###########......##.... Cast: Soul Splinter ...)......##.......####'#####...# Memories (0) ..........#...........j.)).##...# ..........#.....)...jo.....†....# j   gnoll (polearm, ally target) ....##....#.....)...............# Z   hound zombie (minion) ######....#.....................# #######.......##...........# _A gnoll is nearby!Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 halberd (ally target, chance to affect: 60%)[ h $[ h .#confidenceinterval the Grappler .#.#'....'Revenant ##'##....## Health: 68/74 ======================-- ...#############''''############# Magic: 9/10=====================--- .oo#............................# AC: 6Str: 17 ####≈≈~~~≈~≈~~≈~....~~~~~~~≈≈~≈~# EV: 12Int: 19 ~≈≈≈≈≈≈≈≈~≈~≈≈≈≈....~≈≈≈~≈≈≈≈≈≈≈≈ SH: 5Dex: 9 ~~~~~~≈≈≈~~~~~~~....~~~~~~≈~~~≈≈≈ XL:  9 Next:  9% Place: Dungeon:6 ...............Z@....*........... Noise: ---------  Time: 6275.1 (0.0) ....###...##...........$...))....[ h [39;49m -) Claws ..........###########......##.... Cast: Soul Splinter ...)......##.......####'#####...# Memories (0) ..........#...........j.)).##...# ..........#.....)...jo.....†....# j   gnoll (polearm, ally target) ....##....#.....)...............# Z   hound zombie (minion) ######....#.....................########.......##...........# _A gnoll is nearby!Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 halberd (ally target, chance to affect: 60%)[ h* [ h; 7weak, ally target, so…)[ h u*   soul wisp (summoned) [ h  Casting: Soul Splinter (safe; 1% risk of failure)[ h0 Lonfirm with . or Enter, or press ? or * to list all spells.[ h̴ ~Aiming: Soul Splinter (safe; 1% risk of failure)  [ hY Press: ? - help, Shift-Dir - straight line  Aim: a gnoll, wielding a +0 halberd (ally target, chance to affect: 60%)  A fragment of the gnoll's soul is dislodged from its body.[ h}p *)@...j.Z=6.1 (1Soul Splinter _The gnoll looks weaker. Your soul wisp touches the gnoll.\ h;## #.# '....' '# #....# #+#''''#. oo#.#.≈≈~~~≈~≈~~≈~....~≈≈~≈~# ≈~≈~≈≈≈≈....~≈≈≈~≈≈≈≈~....*~~~~~≈~~~≈≈≈~).@..j.###...##.....Z.....$...)).##......##.)......##.####'#####...# #.....)...jo.....†....# ##....#.....).# ....#.# Zj..-7\ h\ hv \ h\ h,:_Your soul wisp closely misses the gnoll.\ h\ hX  # .# '....' # '# #....# #+# .#''''#. o#.#.o≈≈~~~≈~≈~~≈~....~≈≈~≈~#~≈~≈≈≈≈....~≈≈≈~≈≈≈≈~....*~~~~~≈~~~≈≈≈~).Z@j.###...##.$...)).##......##. .)......##.####'#####...# #.....)...jo.....†....# ##....#.....).# ....#.#  Z.  You swap places. The gnoll barely misses you.\ h[ \ h] 9\ h^ =\ h_ 8\ hm \ h,s  \ h# \ hC 9_Your soul wisp barely misses the gnoll.\ h: \ h@  You barely miss the gnoll.The gnoll is lightly wounded.9 (0.8 _Your hound zombie bites the gnoll.] h8  You claw the gnoll!] hj] hK~*Z   hound zombie (minion)*   soul wisp (summoned)] h>10=9.8 (0.9] h<] h%I _You kill the gnoll!] hT] h Y] h^] h#bH _No target in view!] h܋#. # '....' #. # #....# #+# #''''#] h. #.#.oj #≈≈~~~≈~≈~~≈~....~≈≈~≈~#~≈~≈≈≈≈....~≈≈≈~≈≈≈≈~..Z.~~~~~~≈~~~≈≈≈~)..*@.......###...##.$...)).#......##. )......##.####'#####...# #.....)...jo.....†....# ##....#.....).......# ] h] h@70--80.8 (1.0] h] hy _You swap places.  Things that are here: _a +0 halberd; a gnoll corpse] h4] h] h?B] h,] h] h 1=-- _You start resting.] h+2.8 (2] hr_10/10===3.8 (3] h-] h% _Magic restored.^ h@ Inventory: 18/52 slots Hand Weapons (go to first with ))  a - a +0 dagger of venom Missiles (go to first with ()m - 2 darts of disjunction Armour (go to first with [)  f - a +2 robe of fire resistance (worn)  k - a +1 cloak (worn) Jewellery (go to first with "=)  e - a +6 ring of strength (worn)  h - an amulet of reflection (worn)  j - a ring of resist corrosion (worn) Wands (go to first with /)i - a wand of light (8)  p - a wand of warping (5)  q - a wand of polymorph (7) Scrolls (go to first with ?)  b - a scroll labelled HESEEC ZUESSg - a scroll of amnesia  o - a scroll of revelation Potions (go to first with !)  c - a potion of magic  d - a silvery potion [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]_ hU_ hb_ hLj6#. confidenceinterval the Grappler #'....'#. Revenant ##....##+## Health: 71/74 =======================- #############''''#############... Magic: 10/10 ======================== #............................#.oj AC: 6Str: 17 #≈≈~~~≈~≈~~≈~....~~~~~~~≈≈~≈~#### EV: 12Int: 19 ≈≈≈≈≈≈~≈~≈≈≈≈....~≈≈≈~≈≈≈≈≈≈≈≈≈≈≈ SH: 5_ hmDex: 9 ~~~≈≈≈~~~~~~~..Z.~~~~~~≈~~~≈≈≈~~~ XL:  9 Next: 10% Place: Dungeon:6 ............)..*@................ Noise: ---------  Time: 6283.8 (0.0) .###...##...........$...))....... -) Claws .......###########......##....... Cast: Soul Splinter )......##.......####'#####...#### Memories (0) .......#...........j.)).##...# .......#.....)...jo.....†....#Z   hound zombie (minion) .##....#.....)...............#*   soul wisp (summoned) ###....#.....................########.......##...........# _No target in view! _You swap places.  Things that are here: _a +0 halberd; a gnoll corpse _You start resting. _Magic restored._ hxw_ hK{_ h_ h_ hp 4_ h_ hm_ h,_ h^',_ h*_ h2<2_ h35_ h<,_ h6?_ hF,_ hI_ h R_ hd]3ZZ   centaur zombie (wandering)Z   hound zombie (minion)*   soul wisp (summoned)_ h4hr8.8 (5ZZ_ hj+9.8 (6_ h4s_ hVva _A centaur zombie comes into view._ hN/ _ hs2 Z  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   5.0   5.0  +1   h - Spellcasting   2.0   3.6  -1           b - Unarmed Combat   9.0   4.4  +1 +4 i - Conjurations   0.0   1.2  -1  _ h4  c - Throwing   0.0   1.2  -1   j - Necromancy   8.0   9.0   0       k - Air Magic   0.0   1.4  -2   d - Short Blades   0.0   1.2  -1           l - Evocations   0.0   1.2  -1   e - Armour   0.0   1.2  -1      f + Dodging5.3   7.1  -1       g - Stealth   2.1   2.1 _ h7 [39;49m +2                                                              The species aptitude is in white. Bonus from skill manuals is in red.  [?] Help[=] set a skill target  [/] auto|manual mode [*] _ h : [0;10;1museful|all skills [!] training|cost|targets` h` h&#. confidenceinterval the Grappler #'....'#. Revenant ##....##+## Health: 73/74 =======================- #############''''#############... Magic: 10/10 ======================== #............................#.oj AC: 6Str: 17 #≈≈~~~≈~≈~~≈~....~~~~~~~≈≈~≈~#### EV: 12Int: 19 ≈≈≈≈≈≈~≈~≈≈≈≈....~≈≈≈~≈≈≈≈≈≈≈≈≈≈≈ SH: 5Dex: 9 ~~~≈≈≈~~~~~~~..Z.~~~~~~≈~~~≈≈≈~~~ XL:  9 Next: 10% Place: Dungeon:6 ............)..*@................ Noise: ---------  Time: 6289.8 (0.0) .###...##...........[0;10;1` h+$m$...))....... -) Claws .......###########......##....... Cast: Soul Splinter )......##.......####'#####...#### Memories (0) .......#...........j.)Z.##...# .......#.....)...jo.....†....#Z   centaur zombie .##....#.....)...............#Z   hound zombie (minion) ###....#.....................#*   soul wisp (summoned)#######.......##...........# _You swap places.  Things that are here: _a +0 halberd; a gnoll corpse _You start resting. _Magic restored. _A centaur zombie comes into view.` h.` h$'....'#.~ #....# #+### ############''''#############... ............................#.oj# ≈≈~~~≈~≈~~≈~....~~~~~~~≈≈~≈~##### ≈≈≈≈≈~≈~≈≈≈≈....~≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈ ~~≈≈≈~~~~~~~..Z.~~~~~~≈~~~≈≈≈~~~ ...........)..*)................) ###...##........@..$...))# ......###########......##.###.......####'#####...##### ......#....j.)Z.##...# #.....)...jo.....÷....# ##....#.....)...............# ##....#.......#  #########  ##################...#` hL,` hX` h` h`..)Z*Z)(ally target)` h,90.8 (1` h"` hj` hY #....# #+### ###########''''#############...#≈ ...........................#.oj#≈ ≈~~~≈~≈~~≈~....~~~~~~~≈≈~≈~#####≈≈≈~≈~≈≈≈≈....~≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈≈ ~≈≈≈~~~~~~~....~~~~~~≈~~~≈≈≈~~~≈~ ..........)...)Z...............)P ##...##.......*...$...))## .....###########@.....##.# ##.......####'#####...##### #....j.Z).##...# #.....)...jo.....÷....# #....#.....)...............#....#.......# #######  ##################...#  #...#..*ZZ)1a h*#....# #+###~''''#...#≈#.oj#≈~ ~~~≈~≈~~≈~....~≈≈~≈~#####≈~~≈~≈≈≈≈....~≈≈≈~≈~ ≈≈≈~....~~~~~~≈~~~≈≈≈~~~≈~)...)..........)P. #...##.*Z.$...)).##a h\-#.@....##.# ##.####Z#####...##### #.j.)).##...# #.....)...jo.....÷....# ....#.....)...............# ....#..........# .##...........# #######...# a hu1T  The centaur zombie hits you but does no damage.a h2a h3E ..Z*The centaur zombie kicks you but does no damage.a hBI\4==2a hhUa hY _The centaur zombie closely misses you. The centaur zombie misses you.a hisW  You claw the centaur zombie!a htB *a h.@Z The centaur zombie is moderately damaged.The centaur zombie misses you. The centaur zombie kicks you.a hS2-=a h3.7 (0.9a hxa hA _Your hound zombie bites the centaur zombie.a h:2 J  You scratch the centaur zombie. a h3 .* The centaur zombie is severely damaged.The centaur zombie misses you.The centaur zombie kicks you but does no damage.a hJ7 0-4.6a hD a hH A _Your hound zombie bites the centaur zombie.a h' A  You claw the centaur zombie!a h -'Z   hound zombie (minion)*   soul wisp (summoned)a h =1=5.4 (0.8a h k _You destroy the centaur zombie!b hb h b hhb h`"H _No target in view!b hb h b hBb hH _No target in view!b hb hb h4b h/b hS3- _b hb h\b h,b h3 _Your soul wisp disappears in a puff of smoke!b h]7b hq8L4=b hH<b hEB1 _HP restored.b hYvb hbb h}dN _You now have 356 gold pieces (gained 17).b hlb hmb hob hs5 _You swap places.b h6zb hP=b hb hK#########''''#############...#≈≈. .........................#.oj#≈~. ~~≈~≈~~≈~....~~~~~~~≈≈~≈~#####≈~. ≈≈~≈~≈≈≈≈....~≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈≈~.~~~~~~~....~~~~~~≈~~~≈≈≈~~~≈~~. ........)...)................)P..##...............)).#### ...###########..Z...##.......# ##.......####@#####...##### --#.............)).##...# #.....)..........÷....# #.....)...............# #..............# #####.......##...b h0#  ##################...# #...#+...#b h ........................#.oj#≈~. ~≈~≈~~≈~....~~~~~~~≈≈~≈~#####≈~. ≈~≈~≈≈≈≈....~≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈≈~.~~~~~~~....~~~~~~≈~~~≈≈≈~~~≈~~. .......)...)................)P..##...............)).......################..Z...##.......# b hF##.......####'#####...##### ##.............@).##...# #.....)..........÷....# #.....)...............# #.......# ######  ##################...#  #...#+...#...#  There is an open door here.b h/303.4 (8.0b hH.Zb hM--4.4 (9 _b hIb h  Things that are here: _a +0 spear; a +0 heavy hand axe; a +0 chain mailb h(4b hb hnb hӢb hb h@% _b hz,b h[b h,b h>b hb hb h4,b hFb hb h^b h,b hb hb h!b h,b hb hb hb h,b hb hb hb h ,b h b h4 b h b hn ####'#####...##### ##### ............)).##...# ....)..........÷....# ....)...............# .............# .....##...........# ##########...#  ......##Z..#  .......@...#  ......##...# b h  ..... #...#  #### #.....  #...### '...# Z   wyvern zombie (wandering)##'#ß Z   hound zombie (minion)...Z b h& ,11.4 (7b ho) +2.4 (8b hU0 b h4 _A wyvern zombie comes into view. _There is an open door here.c hv4D )).##...# )..÷....# )......# .....# ....# ########...#  ......##Z..#  .......@...#  ......##...#  ..... #...#  #### #.....  #...###  '...#  ##'#ß  ...Z c hZ )).##...# )..÷....# )......# .....# ....# ########...#  ......##Z..#  .......@...#  ......##...#  ..... #...#  #### #.....  #...### '...#  ##'#ß  ...Z  _A wyvern zombie is nearby!c hd c hh c h c h R _No reachable target in view!c h  _No reachable target in view!d hl4d h|d h d hsd h"_Unknown command.d hd h-####'#####...##### #)).##...# )..÷....# )......# ....# ##.....# ####...# ......##Z..# .'@..# ......##...# ..... #...# #### #..... #'...# ##'#ß Z   hound zombie (minion).d hY+3.4 (1 _d hd hd hx ]....)).##...#)..÷....# )......# ......# ##....# ###############...#  ......##Z..# .'...# ......##.@.# ..... #...# #### #..... #...###'...#.##'#ß Z   wyvern zombie (wandering). .....Z   hound zombie (minion). ....Z.ZZ   hound zombie (minion).4d h d ha)..÷....# ).......# ......# #### # ##############...# # ......##...# #.......'.Z.# #......##...# #..... #..@# ##### #.........## #...########.'...# #..##'#ß #.... .....# Z   wyvern zombie (wandering)... ..... # Z   hound zombie (minion).. ... ßZ #. h-m.ZZ   hound zombie (minion).5e hX). ...###. ############## ......#....'.##.Z #...########### ......# #...#######..'...# ....##'#ß.... ...... ....... ... ß. .... #ß#.e h[,e hX2.ZZZ   wyvern zombie (ally target)Z   hound zombie (minion)e hp&6e he he h2+.###. ############## ......#..'## #.Z.########### #......... #..@#######....'...# ....##Z#ß. ....... .......e h/R.. .... ß.#.j   gnoll bouda (wandering) ..... #ß###. Z   wyvern zombie (ally target)j..... #Z   hound zombie (minion)e hQFe hAI,e h] .ZZ'Z   wyvern zombie (ally target)Z   hound zombie (minion).  e h_bA gnoll bouda comes into view. It is wielding a +0 whip.e h&b&7e hhe hi8 _The gnoll bouda moves out of view.e hDb##.# ###############...#  ......##...#  .......'...#  ##...#  ..... #...####### e hӗ ##### #..Z......#  .....#...####### .....'.@Z#  .##'#ß.# .. ........ ... ..........  ..ß.#.#. ......#ß### ..###  ##### e h'e h6 .ZThe wyvern zombie barely misses you.Your hound zombie bites the wyvern zombie.e hX.=8e h=e hy; _You block the wyvern zombie's attack.e h4#  You barely miss the wyvern zombie.The wyvern zombie is lightly damaged.  Your hound zombie bites the wyvern zombie.e h) -9.3 (0.9e hk0 e h6 [ _The wyvern zombie closely misses you.f h  You barely miss the wyvern zombie.The wyvern zombie is lightly damaged.  Your hound zombie barely misses the wyvern zombie.f hWg65---=20.1 (0.8f hhf h 2 _The wyvern zombie bites you!f hr1  You claw the wyvern zombie!  The wyvern zombie is moderately damaged.Your hound zombie bites the wyvern zombie.9f hu; _You block the wyvern zombie's attack.f h  You scratch the wyvern zombie.  The wyvern zombie is heavily damaged.Your hound zombie bites the wyvern zombie.f h  zjj   gnoll bouda (distracted)Z   wyvern zombie (ally target)Z   hound zombie (minion)f h x6----1.7Soul Splinterf hy f h Z _The wyvern zombie barely misses you.f hS B jj You claw the wyvern zombie!  The wyvern zombie is almost destroyed.Your hound zombie bites the wyvern zombie.f h@Y B-2.5f h` f h&g ; _You block the wyvern zombie's attack.f h=  You claw the wyvern zombie!  You destroy the wyvern zombie!f h f h f h* .Zj.(ally target)Z   hound zombie (minion)f h) ^33.4 (0.91f h. f h<3 ^ _You devour the vestiges of the wyvern zombie's existence in your flames.f hv ############### ...........'....##.. #...############' #......... .....#...######'..Z# f hx .....##@#ß.#.j............................ß.#.#.........#ß##...## .....##### .....f hR| f hj f h 5Z..f hx 574.4 (1.0f h f hT _The gnoll bouda hits you but does no damage. _There is an open door here.f h@  You scratch the gnoll bouda but do no damage..Zf h*B -5.2 (0.8f hSF f hDI B _The gnoll bouda hits you but does no damage.f h f h٠  You closely miss the gnoll bouda.The gnoll bouda gazes fiercely through you!You feel your attacks grow feeble.f h Z.oo   orc warrior (missile, distracted)j   gnoll bouda (ally target)Z   hound zombie (minion)f hr v4-==6.0Weak f hy f hA f h߳ > _The gnoll bouda hits you with a +0 whip.g hLv  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.g hBE###############...# confidenceinterval the Grappler  ......##...# Revenant .......'...#g hwE Health: 64/74 ====================---- ......##...# Magic: 9/10=====================--- ..... #...#######  AC: 6Str: 17 #####' #.........#  EV: 12Int: 19 .....#...#######  SH: 5Dex: 9 .....'Z..# XL:  9 Next: 13% Place: Dungeon:6 .....##@#ß.#  Noise: ===------  Time: 6326.0 (0.0) o.....j........  -) Claws ...............  Cast: Soul Splinter .........ß.#.#.  hI9;49m Memories (1) Weak  .........#ß###  .........###  o   orc warrior (missile, distracted) .....##### j   gnoll bouda (ally target) ..... Z   hound zombie (minion)Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll bouda, wielding a +0 whip and wearing a +0 robe (ally target,  chance to affect: 50%)h h@###############...#confidenceinterval the Grappler ......##...#Revenant.......'...#Health: 64/74 ====================----......##...#Magic: 9/10=====================---..... #...#######AC: 6Str: 17#####' #.........#EV: 12Int: 19.....#...#######SH: 5Dex: 9.....'Z..#XL:  9 Next: 13% Place: Dungeon:6.....##@#ß.#Noise: ===------  Time: 6326.0 (0.0)o.....*........-) Claws...............Cast: Soul Splinter.........ß.#.#.Memories (1) Weak .........#ß###........h hZ.###o   orc warrior (missile, distracted).....#####j   gnoll bouda (ally target).....Z   hound zombie (minion)Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll bouda, wielding a +0 whip and wearing a +0 robe (ally target,  chance to affect: 50%)h h h h"h hvh hx.Z.o....jo)onfirm with . or Enter, or press ? or * to list all spells.h h|Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a gnoll bouda, wielding a +0 whip and wearing a +0 robe (ally target,  chance to affect: 50%)  The gnoll bouda resists with significant effort.h hc56---7.0 (1h hnh h > _The gnoll bouda hits you with a +0 whip!h h$h h_8-h hh hIF _Unknown command.i h  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i h- ###############...# confidenceinterval the Grappler  ......##...# Revenanti h8 D .......'...# Health: 56/74 ==================------ ......##...# Magic: 7/10================-------- ..... #...#######  AC: 6Str: 17 #####' #.........#  EV: 12Int: 19 .....#...#######  SH: 5Dex: 9 .....'.Z.#i h޻  XL:  9 Next: 13% Place: Dungeon:6 .....##@#ß.#  Noise: ==-------  Time: 6327.0 (0.0) .o....j........  -) Claws ...............  Cast: Soul Splinter .........ß.#.#.  Memories (1) Weak  .........#ß###  .........###  o   orc warrior (missile)i h  .....##### j   gnoll bouda (ally target) ..... Z   hound zombie (minion) _Unknown command.Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 1% risk of failure) (1/3 uses available)  Press: ? - help, Dir - move targetAim: a gnoll bouda, wielding a +0 whip and wearing a +0 robe (ally target)j hb###############...#confidenceinterval the Grappler ......##...#Revenant.......'...#Health: 56/74 ==================------......##...#Magic: 7/10================--------..... #...#######j hWAC: 6Str: 17#####' #.........#EV: 12Int: 19.....#...#######SH: 5Dex: 9.....'.Z.#XL:  9 Next: 13% Place: Dungeon:6.....##@#ß.#Noise: ==-------  Time: 6327.0 (0.0).o....*........-) Claws...............Cast: Soul Splinter.........ß.#.#.Memories (1) Weak .........#ß###.........###o   orc warrior (missile).....#####j   gnoll bouda (ally target).....Z   hound zombie (minion) _Unknown command.Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw h$36m (safe; 1% risk of failure) (1/3 uses available)  Press: ? - help, Dir - move targetAim: a gnoll bouda, wielding a +0 whip and wearing a +0 robe (ally target)j h+ , bound)  Aiming: Grave Claw (safe; 1% risk of failure) (1/3 uses available)  Press: ? - help, Dir - move target  j hҩAim: a gnoll bouda, wielding a +0 whip and wearing a +0 robe (ally target)  You unleash the spiteful dead!  The jagged bones skewer the gnoll bouda!  The gnoll bouda is heavily wounded.j hk5  The gnoll bouda is pinned in place!  The last of your harvested death is exhausted.You scratch the gnoll bouda.j h8j hFM Z......jj   gnoll bouda (ally target, bound)Z   hound zombie (minion)j hI  The gnoll bouda is severely wounded.4-8.0 (1-GClaw j hNj hR> _The gnoll bouda hits you with a +0 whip.j h 4j hj hF _Unknown command.j ht@ ....##...........# # ##############...# #......##...# j hB #.......'...# #......##...# #..... #...####### ######' #.........# #.....#...########.....'Z.@# #..o..##'#ß.# #......j........ #...............#..ß.#.#.##j hD ..#ß### #. o   orc warrior (missile).........###. j   gnoll bouda (ally target, bound).....#####. Z   hound zombie (minion)......j hF j h.J j hX ..o.##Z j hfZ LThe gnoll bouda hits your hound zombie with a +0 whip!j h[ &9j hc j hzh > _Your hound zombie bites the gnoll bouda.k h.k hr  Your hound zombie bites the gnoll bouda.  The gnoll bouda hits your hound zombie with a +0 whip!k hP.o##' k h/-30k hk hU _Your hound zombie is destroyed!l hO  Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.l h....##...........## confidenceinterval the Grappler ##############...## Revenant ......##...## Health: 54/74 =================------- .......'...## Magic: 6/10==============---------- ......##...## AC: 6Str: 17 ..... #...####### # EV: 12Int: 19 #####' #.........# # SH: 5Dex: 9 .....#...####### # XL:  9 Next: 13% Place: Dungeon:6 .....'..@## Noise: =--------  Time: 6330.0 (0.0) ....o##*#ß.# # hm -) Claws ......j........ # Cast: Soul Splinter ................ # Memories (1) Weak -GClaw  .........ß.#.#.# # .........#ß### # . o   orc warrior (missile) .........### . j   gnoll bouda .....#####. ......Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll bouda, wielding a +0 whip and wearing a +0 robe (almost dead,  chance to affect: 50%)l hf....##...........## confidenceinterval the Grappler ##############...## Revenant......##...## Health: 54/74 =================-------.......'...## Magic: 6/10==============----------......##...## AC: 6Str: 17..... #...######## EV: 12Int: 19#####' #.........## SH: 5Dex: 9.....#...######## XL:  9 Next: 13% Place: Dungeon:6.....'..@## Noise: =--------  Time: 6330.0 (0.0)....o##'#l h[34mß.## -) Claws......*........# Cast: Soul Splinter................# Memories (1) Weak -GClaw .........ß.#.#.##.........#ß### #. o   orc warrior (missile).........###. j   gnoll bouda.....#####.......Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll bouda, wielding a +0 whip and wearing a +0 robe (almost dead,  chance to affect: 50%)l hW l h =jonfirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a gnoll bouda, wielding a +0 whip and wearing a +0 robe (almost dead,  chance to affect: 50%)  The gnoll bouda resists with significant effort.l h E((((l h1~  The orc warrior throws a poisoned dart. The poisoned dart closely misses you.The gnoll bouda gazes fiercely through you!l h u'..@j.l h ;5=1.0 (1l h l h k _You feel as though you will be weak longer.l h( l hI l h l h F _Unknown command.m h 2Jm h3m hd~m hm h݉m h2m h w Jm hy F _Unknown command.m h] R.. ....##........ ###############.'.##...# ..... #...############' #.........#....#..@#######.'...# m hpb ..o##j#ß.# .............. ......................ß.#.#.##..#ß### #........########m hf m hDh m h0r o..j.##'m hs 6--2 _m h;{ m hn m h ,)#  ............# # ...##...........# #. #############...# #.......##...# #........'...# #.......##...# #...... #...####### #.#####' #...@.....# #......#...#######m hw #......o..j# #......##'#ß.# #................ #................. #....ß.#.#.# ##...#ß### #..........###.m h m h m h wo.j'...m h A--3m h m h0 n h0&.# ....# ###....# #.###...# #.......##...# #........'...# #.......##...# #.n h)..... #...# #.#####' #.# #......#o.j# #......'...# #......##'#ß.# #.......... #.......... #..........ß.#.#.# #.........#ß### # ..### .n hF-n h8=o.n h<8*n hk  The gnoll bouda mumbles some strange prayers to its god.n h"Cjn h6=7===4n h̸n h+9 _The gnoll bouda is healed somewhat.n hq # # # .##.# #....# #.......##...# n hy#..'...# #.......##...# #...... #...# #.#####' #.o.# #......#..j# #......'...# #......##'#ß.# #...... #.. #..ß.#.#.# #.#ß### # ..### .n h(n hn h]h.oj.n hQ.-5n hn hQo ho h&Drink which item? Potions  c - a potion of magic  d - a silvery potionl - 2 potions of brilliance  n - a potion of might  r - a potion of haste [!] read|quaff|evoke[?] describe selectedo h o h o h' R..............#confidenceinterval the Grappler ..............##### Revenant .##...........##... Health: 56/74 ==================------ ###########...##... Magic: 7/10================--------o h_( A......##...##... AC: 6Str: 17.......'...##... EV: 12Int: 19......##...##... SH: 5Dex: 9..... #...#######o hH) h#... XL:  9 Next: 13% Place: Dungeon:6#####' #..oj.@...##... Noise: ---------  Time: 6335.0 (0.0).....#...########... -) Claws.....'...##... Cast: Soul Splinter.....##'#ß.##... Memories (1) Weak -GClaw ...............#...................#... o   orc warrior (missile).........ß.#.#.##### j   gnoll boudao h3* .........#ß### #.............###....The gnoll bouda gazes fiercely through you! _You feel as though you will be weak longer. _Unknown command. _Unknown command.The gnoll bouda mumbles some strange prayers to its god. _The gnoll bouda is healed somewhat.o h>  Okay, then. _o h o h Evoke which item? Wands  i - a wand of light (8)o hp - a wand of warping (5)  q - a wand of polymorph (7) [!] read|quaff|evoke[?] describe selectedq h..............#confidenceinterval the Grappler ..............##### Revenant .##...........##... Health: 56/74 ==================------ ###########...##... Magic: 7/10================--------......##...##... AC: 6Str: 17.......'...##... EV: 12Int: 19......##...##... SH: 5Dex: 9..... #...########... XL:  9 Next: 13% Place: Dungeon:6#####' #..oj.@...##... Noise: ---------  Time: 6335.0 (0.0).....#...########... -) Claws.....'...##... Cast: Soul Splinter.... hGm.##'#ß.##... Memories (1) Weak -GClaw ...............#...................#... o   orc warrior (missile).........ß.#.#.##### j   gnoll bouda.........#ß### #.............###.... _You feel as though you will be weak longer. _Unknown command. _Unknown command.The gnoll bouda mumbles some strange prayers to its god. _The gnoll bouda is healed somewhat. _Okay, then.q h1..............# confidenceinterval the Grappler ..............##### Revenant .##...........##... Health: 56/74 ==================------ ###########...##... Magic: 7/10================--------  ......##...#q hd3U#... AC: 6Str: 17  .......'...##... EV: 12Int: 19  ......##...##... SH: 5Dex: 9  ..... #...####### #... XL:  9 Next: 13% Place: Dungeon:6  #####' #..oj*@...# #... Noise: ---------  Time: 6335.0 (0.0) .....#...####### #... -) Claws .....'...##... Cast: Soul Splinter q h7.....##'#ß.# #... Memories (1) Weak -GClaw  ............... #... ................ #... o   orc warrior (missile) .........ß.#.#.# #### j   gnoll bouda .........#ß### # .... .........### .... _The gnoll bouda is healed somewhat. _Okay, then.Aiming: Bolt of LightPress: ? - help, Shift-Dir - straight lineAim: a gnoll bouda, wielding a +0 whip and wearing a +0 robe (severely wounded,75% to hit)q h..............# confidenceinterval the Grappler ..............##### Revenant .##...........##... Health: 56/74 ==================------ ###########...##... Magic: 7/10================--------  ......##...##... AC: 6Str: 17  .......'...##... EV: 12q hNInt: 19  ......##...##... SH: 5Dex: 9  ..... #...####### #... XL:  9 Next: 13% Place: Dungeon:6  #####' #..oj.@...# #... Noise: ---------  Time: 6335.0 (0.0) .....#...####### #... -) Claws .....'...##... Cast: Soul Splinter .....##'#ß.# #... Memories (1) Weak -GClaw  ............... #... ................ #... o   orc warrior (missile) .........ß.#.#.# #### j   gnoll bouda .........#ß### # .... .........### .... _Okay, then.Aiming: Bolt of LightPress: ? - help, Shift-Dir - straight lineAim: a gnoll bouda, wielding a +0 whip and wearing a +0 robe (severely wounded,7q h85% to hit)  The bolt of light hits the gnoll bouda!q h~(      #...#  ..... #  q hS #*****@...#  .....#  .....'...# .....     o  , blind, unable t…)    #    Aim: a gnoll bouda, wielding a +0 whip and wearing a +0 robe (severely wounded,75% to hit)  The bolt of light hits the gnoll bouda!  You kill the gnoll bouda!  The bolt of light hits the orc warrior!  The orc warrior is moderately wounded.r h) ..o).  The orc warrior is blinded.  Your attacks no longer feel as feeble.r h~-G((((((r hR]).@...r ht4====6.0 (1r h)r ho _The orc warrior throws a poisoned dart. The poisoned dart closely misses you.r hw _Unknown command.r hp .#.# .##.# ##...# # ......##...# # .'...# # ......##...# # ..... #...# #r hkt  #####' #..o)@....# # .....#...# # .....'...# # .....##'#ß.# # ..... # . # .ß.#.#.#  .#ß### #  .### r hy r hŃ :.or h j7----7 _r h֋ r h r ho  You strike the helpless orc warrior from behind!  You claw the orc warrior!  The orc warrior is severely wounded.47---==--9 (0.9r hW _The orc warrior hits you with a +0 war axe!s h  You scratch the orc warrior. You claw the orc warrior.  The orc warrior is almost dead.0-------8.7 (0.8 _The orc warrior hits you with a +0 war axe!s h  You scratch the orc warrior.  You kill the orc warrior!s he)s hҷ9-9.6 (0.9Soul Splinters h0s h۽ _You have harvested enough death to cast Grave Claw an additional time.t h:# # # .##.# #....# #.......##...# #..'...# #.......##...# #...... #...# #.#####' #...).@...# #......#...# #......'...# #......##'#ß.# #...... #.. #..ß.#.#.# #.#ß### # ..### .1=---40.6 (1.0t h5.# ## # ##.# #...#...# #.......##...# #..t h7'...# #.......##...# #...... #...# #.#####' #...)..@..# #......#...# #...#.....'...# #...#.....##'#ß.# #..t h'9 #.. #..ß.#.#.# #.#ß### # .t hd:S.### .t hBBt hC@-1t hGt hJt h# #.# # #.# #...#...# #.......##...# #..'...# #.......##...# #...... #...# #.#####' #...)...@.# #......#...# #...#.....'...# #...#.....##'#ß.# #.. #.. #..ß.#.#.# #.#ß### # ..### .t hn8===2t ht hVt hB # #.# ######. .# #...##....# #. ......##...# t h #. .'...# #. ......##...# #. ..... #...# #. #####' #...)....@# #......#...# #...##......'...# #...##......##'#ß.# #.. #.. #..ß.#.#.# #.#ß### # ..### .t ha t h T2=3t hk t h u hJu hBu h,u hu hu hN3===u hu h,u hu h$Bu h%4=9==u h,R5===67= _You start resting.585.0)10/10===9.6 (16u h8; _Magic restored.u hJu hBu hb8=u h u h,u hu hu hR===u h},u hu htP9u h~u h,u hu hk,u huu hk50=u hu h ,u h4u h,u hu hXb1=u h]u h,u hu h#,u h$u h(P2u h*u h/,u h0u h4,u h5u hg:e53=u ht;u h@,u h"Au hE,u hFu hLn4=u hMu hQ,u h.Ru hqV,u hyWu h\<5u h]u hb,u hcu h9h,u hju hob6=u hpu h*u,u h0vu hz,u h|u h,u h(u hl7=u hu h,u hu h,u hru h<8u hu h,u hu h/Bu h9=u h&Bu hm60=u hu h$,u hYu hu h,u h<<1u hu hu hb2=u hu h,u hu h,u hu h9l3=u h6u h,u hu hu hrBu h_jj   gnoll (wandering)u hK u h #.j.#######  #...)....@# 410.6 (51  ..#######             #   _You start resting.u h #.j.#######  #...)....@#  ..#######    u hŵ         #   u h`u hZu h4\ _A gnoll is nearby!v h>rv h |.jj4==1.6 (1.0)v hƈ= _The gnoll shouts!v hv hhR.jv hG--2Soul Splinterv hFv hv h%dv h mH)jv h;oA--3v htv hvv h>  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.v hL...........##.. confidenceinterval the Grappler v hN...........#######. Revenant ...........##...##. Health: 64/74 ====================---- ########...##...... Magic: 9/10=====================--- ......##...##...... AC: 6Str: 17 .......'...#v hO#...... EV: 12Int: 19 ......##...##...... SH: 5Dex: 9 ..... #...####### #...... XL:  9 Next: 19% Place: Dungeon:6 #####' #...)j***@# #...... Noise: ---------  Time: 6413.6 (0.0) v hQ .....#...####### #...##. -) Claws  .....'...##...##. Cast: Soul Splinter  .....##'#ß.# #...... Memories (1)  ............... #......  ................ #...... j   gnoll  .........ß.#.#.# #######  .........#ß### # ....... v h"R4 .........### ....... _The gnoll shouts!  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 club (chance to affect: 60%)w hi...........##.. confidenceinterval the Grappler ...........#######. Revenant ...........##...##. Health: 64/74 ====================---- ########...#w h#...... Magic: 9/10=====================--- ......##...##...... AC: 6Str: 17 .......'...##...... EV: 12Int: 19 ......##...##...... SH: 5Dex: 9 ..... #...########...... XL:  9 Next: 19% Place: Dungeon:6 #####' #...)*...@##...... Noise: ---------  Time: 6413.6 (0.0).....#...########...##. -) Claws.....'...##...##. Cast: Soul Splinter.....##'#ß.##...... Memories (1) ...............#......................#...... j   gnoll.........ß.#.#.########.........#ß### #................###....... _The gnoll shouts!  Casting: Soul Splinter (safew h¦m; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 club (chance to affect: 60%)w hrw h.j=4.6 (1  Casting: Soul Splinter (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a gnoll, wielding a +0 club (chance to affect: 60%) _The gnoll resists with significant effort.w hb w h) H.jw h \5=-5w h w h w hc   w h Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.w hؼ...........##.. confidenceinterval the Grappler ...........#######. Revenant ...........##...##. Health: 65/74 =====================--- ########...#w hK#...... Magic: 8/10===================----- ......##...##...... AC: 6Str: 17 .......'...##...... EV: 12Int: 19 ......##...##...... SH: 5Dex: 9 ..... #...####### #...... XL:  9 Next: 19% Place: Dungeon:6 #####' #...)..j*@# #...... Noise: ---------  Time: 6415.6 (0.0)  .....#...####### #...##. -) Claws  .....'...##...##. Cast: Soul Splinter  .....##'#ß.# #...... Memories (1)  ............... #......  ................ #...... j   gnoll  .........ß.#.#.# #######  .........#ß### # .......  .........### ....... _The gnoll resists with significant effort.  Casting: Soul Splinter (safe; 1% risk of failure)  w hCConfirm with . or Enter, or press ? or * to list all spells.w h Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 club (chance to affect: 60%)x h!...........##.. confidenceinterval the Grappler ...........#######. Revenant ...........##...##. Health: 65/74 =====================--- ########...#x hai#...... Magic: 8/10===================----- ......##...##...... AC: 6Str: 17 .......'...##...... EV: 12Int: 19 ......##...##...... SH: 5Dex: 9 ..... #...########...... XL:  9 Next: 19% Place: Dungeon:6 #####' #...)..*.@##...... Noise: ---------  Time: 6415.6 (0.0).....#...########...##. -) Claws.....'...#x h<3#...##. Cast: Soul Splinter.....##'#ß.##...... Memories (1) ...............#......................#...... j   gnoll.........ß.#.#.########.........#ß### #................###....... _The gnoll resists with significant effort.  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 club (chance to affect: 60%)x hx h5!).j=6.6 (1Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a gnoll, wielding a +0 club (chance to affect: 60%) _The gnoll resists with significant effort.x h\x h-7.4 (0.8x hx h _You barely miss the gnoll. The gnoll barely misses you.x h] 8  You claw the gnoll!x hƓ x h )oo   orc wizard (wandering)  You kill the gnoll!x h w6=8.3 (0.9Soul Splinterx h5 x h  x h l_An orc wizard comes into view. It is wielding a +0 dagger.x hw.# #.# ###### #.# #...###...# #  ......##...# #  .'...# #  ......##...# #  ..... #...#x h #  #####' #...)...@.# # .....#.o.# #...## .....'...# #...## .....##'#ß.# # . # . # .ß.#.#.#  .#ß### #  .### x hx hto.o--9.3 (1.0Soul Splinterx hx hM _You see here a +0 club.y hb  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.y h ............##. confidenceinterval the Grappler ............####### Revenant #...........##...## Health: 66/74 =====================--- #########...##..... Magic: 7/10================--------  ......##...##..... AC: 6Str: 17  .......'...##..... EV: 12Int: 19  ......##...##..... SH: 5Dex: 9  ..... #...####### #..... XL:  9 Next: 19% Place: Dungeon:6  #####' #..o****@.# #..... Noise: ---------  Time: 6419.3 (0.0)  .....#...####### #...## -) Claws  .....'...##...## Cast: Soul Splinter  .....##'#ß.# #..... Memories (1)  ............... #..y h ...  ................ #..... o   orc wizard  .........ß.#.#.# ######  .........#ß### # ......  .........### ......Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (chance to  affect: 50%)y h9.2| hf| hG _You miss something. You block something's attack.| hfR| hU]9==30.1 (0.9| h"[| h_ _You barely miss something. Something hits you but does no damage.| h | h; jj   gnoll bouda (wandering)| hX a8-=9 (0.8| h | h ) _You claw something!| hF | h 0-1.7| hN | h w _You barely miss something. Something barely misses you.} hxZ  The gnoll bouda shouts!  You scratch something.} h}g  Reactivating autopickup.} h[).} h921=2.5} h:} hC } hQ0_You feel a bit more experienced.} hݔ).#.....# .##....# #####...# # ......##...# # .......'...# # ......##...# # ..... #...# # #####' #...@...).# # .....#...# # .....'...# # .....##'#ß.# # ......... # ......... # .........ß.#.#.#  .........#ß### #} hC  .### 9===--3.5 (1.0 _Items here: ( ))) [[[.} h/m .# ....# ###....# #.###...# #.......##...# #........'...# #.......##...# #...... #...# #.#####' #...)@..).# #......#...# #......'...# #......##'#ß.# #.......... #.......... #..........ß.#.#.# #.........#ß### # ..} h{q J### .} h | } he H--4 _} h } h> } h6 # # # .##.# #....# #.......##...# #..'...# #.......##...# #...... #...# #.#####' #...).@.).# #......#...# #......'...# #......##'#ß.# #...... #.. #..ß.#.#.# #.#ß### # ..### .5} h2# ## # ##.# #...#...# #.......##...# #..'...# #.......##...# #...... #...# #.} hԱg#####' #...)..@).# #......#...# #...#.....'...# #...#.....##'#ß.# #.. #.. #..ß.#.#.# #.#ß### # ..### .6~ h:# #.# # #.# #...#...# #.......##...# #..'...# #.......##...# #...... #...# #.#####' #...)...@.# ~ h6#......#...# #...#.....'...# #...#.....##'#ß.# #.. #.. #..ß.#.#.# #.#ß### # ..### .~ h2~ hDjj   gnoll bouda60=7Soul Splinter~ hc _You see here a +0 club.~ h^+"# #.# ######. .# #...##....# #. ......##...# #. .'...# #. ......##...# #. ..... #...# #. #####' #...)...)@# #......#..j# #...##......'...# #...##......##'#ß.# #.. #.. #..ß.#.#.# #.#ß### # ..### .~ h1~ hAj.10/10===8 _~ hJ~ h`=~ hby #...#######  #...j...)@#  ..#######             #   ~ h #...#######  #...j...)@#  ..#######    ~ h]         #   ~ h] ~ h3 ~ h~ hb _A gnoll bouda is nearby!~ hH [ #...#######  #...j...)@#  ..#######          ~ hOJ [   #   ~ hW ^~ h  #...#######  #...j...)@#  ..#######             #   ~ hJ ~ h ~ h ~ h6 b _A gnoll bouda is nearby! h  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h|...........##.. confidenceinterval the Grappler ...........#######. Revenant ...........##...##. Health: 60/74 ===================----- ########...##...... Magic: 9/10=====================--- ......##...##...... AC: 6Str: 17 .......'...##...... EV: 12Int: 19 ......##...##...... SH: 5Dex: 9 ..... #...####### #...... XL:  9 Next: 21% Place: Dungeon:6 #####' #...j****@# #...... Noise: ---------  Time: 6438.5 (0.0)  .....#...####### #...##. -) Claws  .....'...##...##. Cast: Soul Splinter  .....##'#ß.# #...... Memories (1)  ............... #......  ................ #......[ hZ  m j   gnoll bouda  .........ß.#.#.# #######  .........#ß### # .......  .........### .......Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll bouda, wielding a +0 club and wearing a +0 leather armour (chance  to affect: 50%) hԮc...........##.. confidenceinterval the Grappler ...........#######. Revenant ...........##...##. Health: 60/74 ===================----- ########...##...... Magic: 9/10=====================--- ......##...##...... AC: 6Str: 17 .......'...##...... EV: 12 hаeInt: 19 ......##...##...... SH: 5Dex: 9 ..... #...########...... XL:  9 Next: 21% Place: Dungeon:6 #####' #...*...)@##...... Noise: ---------  Time: 6438.5 (0.0).....#...########...##. -) Claws.....'...##...##. Cast: Soul Splinter.....##'#ß.##...... Memories (1) ...............#......................#...... j   gnoll bouda.........ß.#.#.########.........#ß### #................###.......Casting: Soul Splinter (safe; 1% risk of failure)   h=}Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll bouda, wielding a +0 club and wearing a +0 leather armour (chance  to affect: 50%) h׆ h h**U)j h+3=9.5 (1 hD3 h7onfirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a gnoll bouda, wielding a +0 club and wearing a +0 leather armour (chance  to affect: 50%) _The gnoll bouda resists with significant effort. h H.# #.# ###### #.# #...###...# #  ......##...# #  .'...# #  ......##...# #  ..... #...# #  #####' #...)j..@.# # .....#...# #...## .....'...# #...## .....##'#ß.# # . # . h # .ß.#.#.#  .#ß### #  .###  ht hP.j h71-40 h& hC,M _You see here a +0 club. h"  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hk............##. confidenceinterval the Grappler ............####### Revenant #...........##...## Health: 61/74 ===================----- #########...##..... Magic: 8/10===================-----  ......##...##..... AC: 6Str: 17  .......'...##..... EV: 12Int: 19  ......##...##..... SH: 5Dex: 9  ..... #...####### #..... XL:  9 Next: 21% Place: Dungeon:6  #####' #...).j*@.# #..... Noise: ---------  Time: 6440.5 (0.0)  .....#...####### #...## -) Claws  .....'...##...## Cast: Soul Splinter  .....##'#ß.# #..... Memor h\mies (1)  ............... #.....  ................ #..... j   gnoll bouda  .........ß.#.#.# ######  .........#ß### # ......  .........### ......Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll bouda, wielding a +0 club and wearing a +0 leather armour (chance  to affect: 50%) hX............##. confidenceinterval the Grappler ............####### Revenant #...........##...## Health: 61/74 ===================----- #########...# h#..... Magic: 8/10===================-----......##...##..... AC: 6Str: 17  .......'...##..... EV: 12Int: 19  ......##...##..... SH: 5Dex: 9  ..... #...########..... XL:  9 Next: 21% Place: Dungeon:6  #####' #...).*.@.##..... Noise: ---------  Time: 6440.5 (0.0).....#...########...## -) Claws.....'...##...## Cast: Soul Splinter.....##'#ß.##..... Memories (1) ...............#.....................#..... j   gnoll bouda.........ß.#.#.#######.........#ß### #...............###......Casting: Soul Splinter (s h afe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll bouda, wielding a +0 club and wearing a +0 leather armour (chance  to affect: 50%) h h+b Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll bouda, wielding a +0 club and wearing a +0 leather armour (chance  to affect: 50%)  The gnoll bouda resists with significant effort.  The gnoll bouda gazes fiercely through you! hYo Y.j h2q a==1.5 (1Weak  hw  h b _You feel your attacks grow feeble. h> h hT  h~F _Unknown command. h1  You scratch the gnoll bouda but do no damage.-2.4 (0.9 _You block the gnoll bouda's attack. hl  You scratch the gnoll bouda.  The gnoll bouda is lightly wounded. hwB-3.3 hG h> _The gnoll bouda hits you with a +0 club. h6  You scratch the gnoll bouda.  Your off-hand claw misses the gnoll bouda.The gnoll bouda is heavily wounded. hT(4.2 h{ hrY _The gnoll bouda closely misses you. hE  You scratch the gnoll bouda.  The gnoll bouda is severely wounded. hUG \57-5.0 (0.8 hK  hS > _The gnoll bouda hits you with a +0 club. h i  You completely miss the gnoll bouda. h &8 h h`d _The gnoll bouda is severely wounded. h_  You scratch the gnoll bouda but do no damage.The gnoll bouda is severely wounded.Your attacks no longer feel as feeble. h8-9==6.6 h: hB _The gnoll bouda hits you but does no damage. hO  You scratch the gnoll bouda. o o   orc (wandering)The gnoll bouda is almost dead.7.4 _The gnoll bouda hits you but does no damage. hn _The gnoll bouda hits you but does no damage.  The orc shouts!  You scratch the gnoll bouda but do no damage.  The gnoll bouda gazes fiercely through you!  You feel your attacks grow feeble. hx.oo hߝk6==8.3 (0.9Weak  há hѤ> _The gnoll bouda hits you with a +0 club. h: >  You claw the gnoll bouda! h  h .o)..)o   orc hd 72--9.1 (0.8 _The gnoll bouda hits you with a +0 club.  You claw the gnoll bouda! _You kill the gnoll bouda!  Training target 6.0 for Dodging reached!  Your Dodging skill increases to level 6!need to enable at least one skill for training. h- /  --more-- h h  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   5.0   5.0  +1   h - Spellcasting   2.0   3.6  -1           b - Unarmed Combat   9.0   4.4  +1 +4 i - Conjurations   0.0   1.2  -1   c - Throwing   0.0   1.2  -1   j - Necromancy   8.0   9.0   0       k - Air Magic   0.0   1.4   h1-2   d - Short Blades   0.0   1.2  -1           l - Evocations   0.0   1.2  -1   e - Armour   0.0   1.2  -1       f - Dodging   6.0   8.3  -1       g - Stealth   2.1   2.1  +2                           hH[14;61H                                    You need to enable at least one skill.[?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets hnD a - Fighting  h[z b + Unarmed Combat   9.0 h TargetTarget--  --  -- --  --  --  --  --  --  --  --  --  a-z] set[-] clear selected targetcost|targets h F[?25h[?0c0  hY [?25l[?1c hdn@10.0 The species aptitude is in white. Bonus from skill manuals is in red.=] set aall targets h^ hr h(............##. confidenceinterval the Grappler ............####### Revenant #...........##...## Health: 57/74 ==================------ #########...##..... Magic: 9/10 h=====================---......##...##..... AC: 6Str: 17  .......'...##..... EV: 12Int: 19  ......##...##..... SH: 5Dex: 9  ..... #...########..... XL:  9 Next: 22% Place: Dungeon:6  #####' #..o)..)@.##..... Noise: =--------  Time: 6449.1 (0.8).....#...########...## -) Claws.....'...##...## Cast: Soul Splinter.....##'#ß.##..... Memories (1) Weak  hI...............#.....................#..... o   orc.........ß.#.#.#######.........#ß### #...............###...... _The gnoll bouda hits you with a +0 club.  You claw the gnoll bouda! _You kill the gnoll bouda!Training target 6.0 for Dodging reached!  Your Dodging skill increases to level 6!You need to enable at least one skill for training. h h hB. _ h h$ h h F _Unknown command. h   hZ& L.o h) =-50.1 (1.0 _ h1  hT2  h  hj G)o h @-1 h h h  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h6............##. confidenceinterval the Grappler ............####### Revenant #...........##...## Health: 57/74 ==================------ #########...##..... Magic: 8/10===================-----  h ......##...##..... AC: 6Str: 17  .......'...##..... EV: 12Int: 19  ......##...##..... SH: 5Dex: 9  ..... #...####### #..... XL:  9 Next: 22% Place: Dungeon:6  #####' #...)o**@.# #..... Noise: ---------  Time: 6451.1 (0.0)  .....#...####### #...## -) Claws  .....'...##...## Cast: Soul Splinter  .....##'#ß.# #..... Memories (1) Weak  ............... #.....  ................ #..... o   orc  .........ß.#.#.# ######  .........#ß### # ......  .........### ...... _Unknown command.Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinte hr (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 whip (chance to affect: 68%) h............##. confidenceinterval the Grappler ............####### Revenant #...........##...## Health: 57/74 ==================------ #########...##..... Magic: 8/10===================-----......##...##..... AC: 6Str: 17  .......'...##..... EV: 12Int: 19  ......##...##..... SH: 5 hoDex: 9  ..... #...########..... XL:  9 Next: 22% Place: Dungeon:6  #####' #...)*.)@.##..... Noise: ---------  Time: 6451.1 (0.0).....#...########...## -) Claws.....'...##...## Cast: Soul Splinter.....##'#ß.##..... Memories (1) Weak ...............#.....................#..... o   orc.........ß.#.#.#######.........#ß### #...............###...... _Unknown command.Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 whip (chance to affect: 68%) h- (weak, ally target, soul-splinter…)*   soul wisp (summoned)  Casting: Soul Splinter (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 whip (chance to affect: 68%)  A fragment of the orc's soul is dislodged from its body. hɎ o*The orc looks weaker. The orc barely misses your soul wisp. h` m=2.1 (1Soul Splinter hw  h 5 _Your soul wisp touches the orc. hS .# #.# # hmU .# #...#...# # ......##...# # .'...# # ......##...# # ..... #...# # #####' #...)o*@).# # .....#...# #... .....'...# #... .....##'#ß.# # . # . # .ß.#.#.#  .#ß### #  .###  h` 8  hjb .83 h-g  h*l _The orc closely misses your soul wisp. Your soul wisp touches the orc.  Things that are here: _a +0 club; a +0 leather armour hJp ht.# hw  hy.# h~  h.## h .# h, #... h #...# h" # ......##...# # .'...# # ......##...# # ..... #...# # #####' #...)o@*).# # .....#...# #... .....'...# #... .....##'#ß.# # . # . # .ß.#.#.#  .#ß### #  .###  hl h4 h  h  hs hL=_You swap places. The orc barely misses you. h h-  You scratch the orc.  The orc is heavily wounded. h=M Z h?OZ   centaur skeleton*   soul wisp (summoned)Your attacks no longer feel as feeble.A centaur skeleton comes into view. hGe9==9 (0.8 hsQ heV1 _You block the orc's attack. h%L  You claw the orc! h%G).ZZ   centaur skeleton (ally target)*   soul wisp (summoned) h%V9=5.7 h0 h4G _You kill the orc! hC c.#.# .##.# ##...# # ......##...# #  hAE .'...# # ......##...# # ..... #...# # #####' #...)@.*).# # .....#...# # .....Z...# # .....##'#ß.# # h|F  ..... # . # .ß.#.#.#  .#ß### #  hG = .###  h J  hK  h}O  h\ Z.)@*)' h_ 5-6.7 (1.0 h\g  hm   hBn ?_You see here a +0 whip. hۤX# # # .##.# #....# #.......##...# #..'...# #. hI......##...# #...... #...# #.#####' #.Z.)*@)).# #......#...# #......'...# #......##'#ß.# #...... #.. #..ß.#.#.# #.#ß### # ..### . h h_ hѽZ.Z*) hz@-7 h1 h& _You swap places. h 3&# ## # ##.# #...#...# #.......##...# #..'...# #.......##...# #...... #...# #.#####' #..Z*).@).# #......#...# #...#.....'...# #...#.....##'#ß.# #.. #.. #..ß.#.#.# #.#ß### # ..### .  The centaur skeleton hits your soul wisp.  The centaur skeleton misses your soul wisp.60===8 _Your soul wisp touches the centaur skeleton.  Things that are here: _a +0 club; a +0 leather armour h# #.# # #.# #...#...# #.......##...# #..'...# #.......##...# #...... #...# #.#####' #..Z*).)@.# #......#...# #...#.....'...# #...#.....##'#ß.# #.. #.. #..ß.#.#.# #.#ß### # ..### . h   Things that are here: _a +0 club; a +0 leather armour  The centaur skeleton hits your soul wisp but does no damage.  The centaur skeleton closely misses your soul wisp.Your soul wisp touches the centaur skeleton.  The centaur skeleton hits your soul wisp.9 h _The centaur skeleton kicks your soul wisp but does no damage. _You see here a +0 club. hQ  Your soul wisp touches the centaur skeleton.  The centaur skeleton hits your soul wisp.60 _The centaur skeleton barely misses your soul wisp. h  Your soul wisp touches the centaur skeleton.  The centaur skeleton hits your soul wisp but does no damage. h .11 h  hX h _The centaur skeleton barely misses your soul wisp. he ;  The centaur skeleton hits your soul wisp.  Your soul wisp is destroyed!§10/10===2 hm  hn c _Your soul wisp disappears in a puff of smoke! hf, h§)Z3 h h hz.# #.# #.# #...#...# # ......##...# # .'...# h # ......##...# # ..... #...# # #####' #..§)Z.@).# # .....#...# #... .....'...# #... .....##'#ß.# # . # . h # .ß.#.#.#  .#ß### #  .###  h h.))Z4 h.q  Things that are here: _a +0 club; a +0 leather armour h[ :   h ^ You scratch the centaur skeleton.  The centaur skeleton is severely damaged.The centaur skeleton hits you. h` >59=5.5 (0.8 hl  hp   h(r :_The centaur skeleton kicks you but does no damage. h pM _The centaur skeleton kicks you but does no damage.  You scratch the centaur skeleton.  The centaur skeleton is almost destroyed.The centaur skeleton closely misses you. h] K===6.4 (0.9 h& T _You block the centaur skeleton's attack. h C  You claw the centaur skeleton! h i. h 537.2 (0.8 h  h W _You destroy the centaur skeleton! h _No target in view! h h  h4 hH _No target in view! h h h h@F _Unknown command. hH  hK  hM  hV  hG[ D60 _ hf , h i  h&s , hDv  h <1 h9  h B hT , h̐  h b2= h#  hĝ , h  hȥ , h  hM l3= h  h , h+  h\  h  h  hܼ , h  h <4 hN  h , hn  h , h  h b5= h4  h , h  he  h o-Soul Splintero   orc (wandering) h) 085.2 (18.0) h F-6.2 (19 hx  h q _An orc comes into view. It is wielding a +0 whip. hz h} Your spells (describe)TypeFailure Level  a + Soul SplinterNecromancy1% 1 b - ShockConjuration/Air17% (3%) 1  c - Grave ClawNecromancy1% (1%)2  d - Animate DeadNecromancy6%4 Select a spell to describe[!]/[I] toggle spell headers hl  hw  h .............## confidenceinterval the Grappler .............###### Revenant ##...........##...# Health: 65/74 =====================--- ##########...##.... Magic: 10/10 ========================......##...##.... AC: 6 h" Str: 17.......'...##.... EV: 12Int: 19......##...##.... SH: 5Dex: 9..... #.o.########.... XL:  9 Next: 23% Place: Dungeon:6#####' #...)).@).##.... Noise: ---------  Time: 6486.2 (0.0).....#...########...# -) Claws.....'...##...# Cast: Soul Splinter.....##'#ß.##.... Memories (1) ...............#....................#.... o   orc (wandering).........ß.#.#.######.........#ß### #..............###.....You claw the centaur skeleton! _You destroy the centaur skeleton! _No target in view! _No target in view! _Unknown command. _ h P[31mAn orc comes into view. It is wielding a +0 whip. h  h  h  h  h#A# #.# # #.# #...#...# #.......##...# #..'...# #.......##...# #...... #.o.# #.#####' #...)).)@.# #......#...# #...#.....'...# #...#.....##'#ß.# #.. #.. #..ß.#.#.# #.#ß### # ..### . hY+.o67.2 (1Soul Splinter h/ h4M _You see here a +0 club. hg # #.# ######. .# #...##. hk f...# #. ......##...# #. .'...# #. ......##...# #. ..... #...# #. #####' #.o.)).))@# #......#...# #...##......'...# #...##......##'#ß.# #.. #.. #..ß.#.#.# #.#ß### # ..### . hm  h.y T.o h{ -8 _ h  h  hy G #...#######  #...)).))@#  .#######             h{ C #    h #...#######  #...)).))@#  .#######   h           #    h h h\% hY)[ _An orc is nearby! h hi. h-9 _ h hC h8W hXY/790 ha hd h h&1 h` h  h/V.# #.# ###### #.# #...###...# #  ......##...# #  .'...# #  ......##...# #  ..... #...# #  #####' #...)).)@.# h4 # .....#...# #...## .....'...# #...## .....##'#ß.# # . # . # .ß.#.#.#  .#ß### #  .###  h! ht&2 h} hǦM _You see here a +0 club. h y.# #.# #.# #...#...# # ......##...# # .'...# # ......##...# # ..... #... hS # # #####' #...)).@).# # .....#...# #... .....'...# #... .....##'#ß.# # . # . # .ß.#.#.#  .#ß### #  .###  h  h [8=3 _ hP  h q  Things that are here: _a +0 club; a +0 leather armour hT .# .# .##.# #...#...# # ......##...# # .'...# # ......##...# # ..... #...# # #####' #...))@)).# # .....#...# #... .....'...# #... .....##'#ß.# # . # . # .ß.#.#.#  .#ß### #  .###  hb  h1f -4 _ ho  hPq  h.4 h h h{, h hV9= h h, hf h#, h h S70 h, hw h h0 h hC( he)L1= h* h4, h6 h(@, h#B hG, hL hQl2= hoS hY, h[ hk3 h=p hBt, hzB h _You start resting.5117.0) hݘ6oo   orc (wandering)4=2.2 (18Soul Splinter h7" _HP restored. h]M d.#.# .##.# hO  ##...# # ......##...# # .'...# # ......##...# # ..... #...# # #####' #...)@.)).# # .....#..o# # .....'...# # .....##'#ß.# h"Q  # ..... # . # .ß.#.#.#  .#ß### #  .###  hLU  hj :o. h )÷....# .).o....#.....#...######...# ......##...# .......'...# hc #...# ..... #..@# 7  #...)).)).#  .....#...#######  .....'...# .....##'#ß.#  ...............  ..........  .........ß.#.#.#   # _You start waiting. hJ))÷....#).o....#.....#...######...# ......##...# hL  .......'...# #...# ..... #..@#   #...)).)).#  .....#...#######  .....'...# .....##'#ß.#  ...............  ..........  .........ß.#.#.#   #  h_S9-- hc hid _There are monsters nearby! h/R h>y hu.o.j hI=8 _ h h h).....# .o...# ####...# #. #############j..# #. h ......##...# #........'...# #.......##...# #...... #...########.#####' #...@).)).# #. .....#...####### #......'...# #......##'#ß.##................#............#..........ß.#.#.# #.........#ß### # ...### . h hK.j h  ******The orc wizard points at you and mumbles some strange words. h B...... hi ]1-==9 h  h- _The puff of flame hits you. You resist. _Items here: ( )))) [[[[ †. h V.# o...# ###....# #.###...# #.......##j..# #........'...# #.......##...# #...... #...# #.#####' #...)@.)).# #. hM .....#...# #......'...# #......##'#ß.# #.......... #.......... #..........ß.#.#.# ### .........#ß### # ... .### ...  h  hn$ .jj   gnoll sergeant (polearm) h( 7--30 _ h.  h 3 M _You see here a +0 whip. h;l# o...# # .##.# #....# #.......##...# #..'j..# #.......##...# #...... #...# #.#####' #...))@)).# #......#...# #......'...# #......##'#ß.# #...... #.. #..ß.#.#.# #### .#ß### # .... .### ....  hEy h2---1Soul Splinter _ h h58#  hH#o...# # ##.# #...#...# #.......##...# #..'j..# #.......##...# #...... #...# #.#####' #...)).@).# #......#...# #...#.....'...# #...#.....##'#ß.# #.. #.. #..ß.#.#.#  hG#.#ß### # ..### . hn h"j hfj   gnoll sergeant (polearm) h}>2Soul Splinter h hpq  Things that are here: _a +0 club; a +0 leather armour h@  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hxp.............## confidenceinterval the Grappler .........o...###### Revenant ##...........##...# Health: 72/74 =======================- ##########...##.... Magic: 9/10=====================---  ......##...##.... AC: 6 hsStr: 17  .......'j..##.... EV: 12Int: 19  ......##...##.... SH: 5Dex: 9  ..... #..j####### #.... XL:  9 Next: 23% Place: Dungeon:6  #####' #...***@).# #.... Noise: ---------  Time: 6532.2 (0.0)  .....#...####### #...# -) Claws  .....'...##...# Cast: Soul Splinter  .....##'#ß.# #.... Memories (1)  ............... #....  ................ #.... j   gnoll sergeant (polearm)  .........ß.#.#.# #####  .........#ß### # .....  .........### .....Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim:  hua gnoll sergeant, wielding a +0 spear of venom, wearing a +0 scale mail  and wearing a +2 kite shield of cold resistance (chance to affect: 50%) h /.............## confidenceinterval the Grappler .........o...###### Revenant ##...........# hK #...# Health: 72/74 =======================- ##########...##.... Magic: 9/10=====================---......##...##.... AC: 6Str: 17.......'j..##.... EV: 12Int: 19......##...##.... SH: 5Dex: 9..... #..*########.... XL:  9 Next: 23% Place: Dungeon:6#####' #...)).@).##.... Noise: ---------  Time: 6532.2 (0.0).....#...########...# -) Claws.....'...##...# Cast: Soul Splinter h .....##'#ß.##.... Memories (1) ...............#....................#.... j   gnoll sergeant (polearm).........ß.#.#.######.........#ß### #..............###.....Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll sergeant, wielding a +0 spear of venom, wearing a +0 scale mail  and wearing a +2 kite shield of cold resistance (chance to affect: 50%) h , weak, ally t…)*   soul wisp (summoned)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a gnoll sergeant, wielding a +0 spear of venom, wearing a +0 scale mail  and wearing a +2 kite shield of cold resistance (chance to affect: 50%)  A fragment of the gnoll sergeant's soul is dislodged from its body. h$k  hQm  h{ i.*j h~ m=3.2 (1Soul Splinter h̆  h 6 _The gnoll sergeant looks weaker. h{ h= h8\.*j h63-4 h hm>  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h .............## confidenceinterval the Grappler .........o...###### Revenant ##...........##...# Health: 73/74 =======================- ##########...##.... Magic: 7/10================--------  ......##...##.... AC: 6Str: 17  .......'j..##.... EV: 12Int: 19  ......##...##.... SH: 5Dex: 9  ..... #...####### #.... XL:  9 Next: 23% Place: Dungeon:6  #####' #...*j.@).# #.... Noise: ---------  Time: 6534.2 (0.0)  .....#...####### #...# -) Claws  .....'...##...# Cast: Soul Splinter  .....##'#ß.# #.... Memories (1)  ............... h=  #....  ................ #.... j   gnoll sergeant (polearm, weak, ally t…) .........ß.#.#.# ##### *   soul wisp (summoned)  .........#ß### # .....  .........### .....Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 1% risk of failure) (1/3 uses available)  Press: ? - help, Dir - move targetAim: a gnoll sergeant, wielding a +0 spear of venom, wearing a +0 scale mail  and wearing a +2 kite shield of cold resistance (weak, ally target,  soul-splintered) hv.............## confidenceinterval the Grappler .........o...###### Revenant ##...........##...# Health: 73/74 =======================- ##########...##.... Magic: 7/10================--------  ......##...##.... AC: 6 h{Str: 17  .......'j..##.... EV: 12Int: 19  ......##...##.... SH: 5Dex: 9  ..... #...####### #.... XL:  9 Next: 23% Place: Dungeon:6  #####' #...*j.@).# #.... Noise: ---------  Time: 6534.2 (0.0)  .....#...####### #...# -) Claws  .....'...##...# Cast: Soul Splinter  .....##'#ß.# #.... Memories (1)  ............... #....  ................ #.... j   gnoll sergeant (polearm, weak, ally t…) .........ß.#.#.# ##### *   soul wisp (summoned)  .........#ß### # .....  .........### .....Press: ? - help, Dir - move targetAim: a gnoll sergeant, wielding a +0 spear of venom, wearing a +0 scale mail  and wearing a +2 kite shield of cold resistance (weak, ally target,  soul-splintered)  Yo h}Ru miscast Grave Claw.  You are very lightly contaminated with residual magic. h      #...#  ..... #..o#######   #..#  h$ .....#...#######  .....'...#         o   orc wizard   # *   soul wisp (summoned)    Aim: a gnoll sergeant, wielding a +0 spear of venom, wearing a +0 scale mail  and wearing a +2 kite shield of cold resistance (weak, ally target,  soul-splintered)  You miscast Grave Claw.are very lightly contaminated with residual magic.  hNothing appears to happen. The gnoll sergeant closely misses you.=5.2 (1Contam  h3 h̒S _Your soul wisp touches the gnoll sergeant but does no damage. h{  h5~  h  h0 F _Unknown command. hH@.#  h9[3.o...#  hqW.##.# #...#...# # ......##...# # .'j..# # ......##...# # ..... #..o# # #####' #...*j@)).# # .....#...# #... .....'...# #... .....##'#ß.# # . # . # .ß.#.#.#  .#ß### #  .###  hx  You block the gnoll sergeant's attack.  The orc wizard barely misses your soul wisp. h{&6 h hS _Your soul wisp touches the gnoll sergeant but does no damage. hţ  You scratch the gnoll sergeant.  The gnoll sergeant is lightly wounded.  The gnoll sergeant hits you with a +0 spear of venom. h[0-7.0 (0.8 h hc _The orc wizard closely misses your soul wisp. h2s  The gnoll sergeant blocks your attack.  The gnoll sergeant is lightly wounded.  Your soul wisp touches the gnoll sergeant but does no damage. hGx &8 hR  h [ _The gnoll sergeant barely misses you. hL  Your soul wisp touches the gnoll sergeant but does no damage.gnoll sergeant barely misses you.  You scratch the gnoll sergeant.  The orc wizard hits your soul wisp with a +0 dagger.  Your soul wisp touches the gnoll sergeant.8.6 hXP hS< _You block the gnoll sergeant's attack. h  The gnoll sergeant blocks your attack.  The gnoll sergeant is moderately wounded.The orc wizard barely misses your soul wisp. h5-9.5 (0.9 h hS _Your soul wisp touches the gnoll sergeant but does no damage. hǘ=The orc wizard barely misses your soul wisp.r soul wisp touches the gnoll sergeant but does no damage.gnoll sergeant barely misses you.  The orc wizard barely misses your soul wisp. hW1=40.4 hɱi _Your soul wisp touches the gnoll sergeant but does no damage. h,MThe orc wizard barely misses your soul wisp.You completely miss the gnoll sergeant.The gnoll sergeant hits you but does no damage.completely misses your soul wisp.8===1.2 (0.8 h0S _Your soul wisp touches the gnoll sergeant but does no damage. h M The orc wizard completely misses your soul wisp.The gnoll sergeant blocks your attack.  The orc wizard hits your soul wisp with a +0 dagger. h 82.1 (0.9 hc  h& K _Your magical contamination has completely faded away. hkFM The orc wizard hits your soul wisp with a +0 dagger. _Your magical contamination has completely faded away.  You scratch the gnoll sergeant.blocks your soul wisp's attack.  The gnoll sergeant closely misses you. ho8* hA ed, confused)The orc wizard points at you and mumbles some strange words. h:* h`2=3.0 h h96 _Your soul wisp appears confused. hK  The gnoll sergeant blocks your attack. h+ )*The gnoll sergeant is moderately wounded. h-+8 (0.8 h5 h9< _You block the gnoll sergeant's attack. hA  You claw the gnoll sergeant! hș .oThe gnoll sergeant is heavily wounded.Your soul wisp barely misses the orc wizard. ht0-===4.6 h h*K _The gnoll sergeant hits you with a +0 spear of venom. hL>  Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hR>..............# confidenceinterval the Grappler ..........o...##### Revenant .##...........##... Health: 70/74 ======================-- ###########...##... Magic: 6/10==============----------  ......##...##... AC: 6Str: 17  .......'j..##... EV: 12Int: 19  ......##...##... SH: 5Dex: 9  ..... #...####### #... XL:  9 Next: 23% Place: Dungeon:6  hQ #####' #...oj@)).# #... Noise: =--------  Time: 6544.6 (0.0) .....#..*####### #... -) Claws .....'...##... Cast: Soul Splinter .....##'#ß.# #... Memories (1)  ............... #... ................ #... j   gnoll sergeant (polearm, weak, ally t…) .........ß.#.#.# #### o   orc wizard .........#ß### # .... *   soul wisp (summoned, confused) .........### ....Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 1% risk of failure) (1/3 uses available)  Press: ? - help, Dir - move targetAim: a gnoll sergeant, wielding a +0 spear of venom, wearing a +0 scale mail  and wearing a +2 kite shield of cold resistance (heavily wounded, weak, ally  target, soul-splintered) h..............#confidenceinterval the Grappler ..........o...##### Revenant .##...........##... Health: 70/74 ======================-- ###########...##... Magic: 6/10==============----------......##...##... AC: 6Str: 17.......'j..##... EV: 12Int: 19......##...##... SH: 5Dex: 9..... #...########... XL:  9 Next: 23% Place: Dungeon:6#####' #...o*@)).##... Noise: =--------  Time: 6544.6 (0.0).....#..*########... -) Claws.....'...##... Cast: Soul Splinter[12;6 hH.....##'#ß.##... Memories (1) ...............#...................#... j   gnoll sergeant (polearm, weak, ally t…).........ß.#.#.##### o   orc wizard.........#ß### #.... *   soul wisp (summoned, confused).........###....Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 1% risk of failure) (1/3 uses available)  Press: ? - help, Dir - move targetAim: a gnoll sergeant, wielding a +0 spear of venom, wearing a +0 scale mail  and wearing a +2 kite shield of cold resistance (heavily wounded, weak, ally  target, soul-splintered) h6 Aim: a gnoll sergeant, wielding a +0 spear of venom, wearing a +0 scale mail  and wearing a +2 kite shield of cold resistance (heavily wounded, weak, ally  target, soul-splintered)  You unleash the spiteful dead!  The jagged bones skewer the gnoll sergeant!  The gnoll sergeant is almost dead. hR6  The gnoll sergeant is pinned in place!  The last of your harvested death is exhausted.The gnoll sergeant blocks your attack. hA *oj.  The gnoll sergeant is almost dead. hTCb=5.6 (1-GClaw  hK hNE _The gnoll sergeant hits you but does no damage. hfL  hN  hNY  h^ F _Unknown command. h  h You claw the gnoll sergeant!  You kill the gnoll sergeant! h3 $o   orc wizard*   soul wisp (summoned, confused)  You have harvested enough death to cast Grave Claw an additional time. h?| *The orc wizard casts a spell at you. hM$(ally target) hC65-6-6.5 (0.9Soul Splinter h ht _The magic dart hits you. Your soul wisp misses the orc wizard. h.#.o...# .##.# ##...# # ......##...# # .'...# # ......##...# # ..... #...# hd # #####' #..*o@.)).# # .....#...# # .....'...# # .....##'#ß.# # ..... # . # .ß.#.#.#  .#ß### #  .###  h h9*. hG-7.5 (1.0 h h _The orc wizard hits you but does no damage. _Items here: $ )) [[. h  You scratch the orc wizard.  The orc wizard is moderately wounded.Your soul wisp seems less confused. h .* ) h f4--8.4 (0.9 h  h ? _The orc wizard hits you with a +0 dagger. h=  You claw the orc wizard! h..**   soul wisp (summoned) h֬55=7==8=9.3Soul Splinter _You kill the orc wizard! hkg# o...# # .##.# #....# #.......##...# #..'...# #.......##...# #...... #...# #.#####' #...*$@)).# #......#...# #......'...# #......##'#ß.# #...... #.. #..ß.#.#.# #.#ß### # ..### . hs§--50.3 (1.0 hd|y _Your soul wisp disappears in a puff of smoke! hKj--Soul Splinterj   gnoll (wandering) h]f       #...#  ..... #..j#######   #...§$@)).# 1 .....#...#######  .....'...# .....         #   _You start resting. hL      #...#  ..... #..j#######   #...§$@)).#  h0 .....#...#######  .....'...# .....         #    h hr _A gnoll is nearby! h.#.o...# .##.# ##...# # h ......##...# # .'...# # ......##...# # ..... #..j# # #####' #...§@.)).# # .....#...# # .....'...# # .....##'#ß.# # .... h. # . # .ß.#.#.#  .#ß### #  .###  h hAC.j$ h/?6= h&2 _ h h _Items here: $ )) [[. hWk ).#o....# .##....# #####...# # ......##...# # .......'...# # ......##...# # ..... #...# # #####' #..j@$.)).# # .....#...# # .....'...# # .....##'#ß.# # ......... # ......... #. o   orc wizard (wandering) .......[ hq ^40m..ß.#.#.# j   gnoll (wandering) .........#ß### #  .###  .ojoj  The gnoll shouts! The orc wizard shouts! hs 0 hI d--======3 h  hϖ   h _The gnoll hits you with a +0 whip. _Items here: $ ( ))))) [[[[[ †. he8  You claw the gnoll! hMh .o The gnoll is severely wounded. hk56---==--4.1 (0.8 hYo hZt8 _The gnoll hits you with a +0 whip. hM.# ....# ###....# #.###o..# #.......##...# #........'...# #.......##...# #...... #...# #.#####' #..j$@.)).# #......#...# #......'...# #......##'#ß.# #.......... #.......... #.. j   gnoll.........ß.#.#.# ###.........#ß### # ..### . hp h.j---5.1 (1.0 hV h _The gnoll attacks as it pursues you! The gnoll barely misses you. _Items here: $ )) [[. hg =# # # .##.# #.o..# #.......##...# #..'...# #.......##...# #...... #...# #. hA" 2#####' #...j$@)).# #......#...# #......'...# #......##'#ß.# #...... #.. #..ß.#.#.# #.#ß### # ..### . hI 7---6 _ h+  Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h!  hB0 M$j h2 3---------===7Reap  h';  h/@ 5 _You call upon the dead to rise. h hc h hF _Unknown command. ho 8  You claw the gnoll! h+ X  You kill the gnoll! h oZo   orc wizardZ   gnoll zombie (minion) h 4==---------9 (0.8Soul Splinter h,  h1 + _The dead are walking! h.#.# .##.# ##o..# # ......##...# # .'...# # ......##...# # ..... #..o# # #####' #...$@Z)).# h^ # .....#...# # .....'...# # .....##'#ß.# # ..... # . # .ß.#.#.#  .#ß### #  .###  hb h.o8---8.9 (1.0Soul Splinter hP _You swap places. _Items here: $ ))) [[. hz (ally target)  You barely miss the orc wizard. h\5=9.7 (0.8 h hA _The orc wizard hits you but does no damage. hֿg  You claw the orc wizard! h1=60.5 h h ^ _The orc wizard is almost dead. h  You closely miss the orc wizard.The orc wizard is almost dead. h M==-1.3 h$  hf W _The orc wizard barely misses you. h=  You claw the orc wizard! h ZZ   gnoll zombie (minion)orc wizard zombie (minion)You kill the orc wizard! h9=30-2.1Soul Splinter h1A _The dead are walking! h.).#.....# .##....# #####...# # ......##...# # .......'...# # ......##...# # ..... #...# # #####' #...@ZZ)).# # .....#...# # .....'...# # .....##'#ß.# # ......... # ......... # .........ß.#.#.#  .........#ß### [4 hec0m#  .###  ht h h- h_3.1 (1.0 h h; _You swap places.  You now have 373 gold pieces (gained 17).-4.1 (2 _Items here: ( )))))) [[[[[[ †. h&.).#......# .##.....# ######...# # ......##...# # .......'...# # ......##...# # ..... #...# # #####' #..@)ZZ)).# # .....#...# h-_ # .....'...# # .....##'#ß.# # ............... # ................ # .........ß.#.#.#  .........#ß### #  .###  h8:Z$ h@d60=5.1 (1 hJM hV.)÷....#)......# .......# .....##...........# ###############...#  ......##...# h,A  .......'...#  ......##...#   ..... #.@.####### #####' #...Z$Z)).#  .....#...#######  .....'...#   .....##'#ß.# ...........  ................  .........ß.#.#.# .#ß### # h hS  hOZ)Z. h^5===6 h( ha, hl 4.)).##...#.).÷....#).....#.......# ......##...........# ################...# ......##...# h  .......'...# ......##@..#  ..... #..Z############' #...)Z.)).# .....#...####### .....'...# .....##'#ß.#  ........... ................ .ß.#.#.# hz  h  h jZ.Z$ h &7 hˮ  h  h ####'####### ######.)).##)÷)... ......##........ #################......'@. hX .....##.Z.# ..... #...###########' #...Z$.)).#...#######'...# ##'#ß.# ....... h  hD1 Z)18 h}########......##.......# #.....####'#####...##### ######.)).##)..÷)..... ......##........ ###############.....##.'....##.Z.# ..... #..Z###########' #...)$.)).#...#######'...# ##'#ß.#  hZ.Z.9 hk........))### ########......##.......# #.....####'#####...##### ######........)).##)..........÷)................... ......##........ ##############.....##.......'Z.......##..Z# ..... #...###########' #...)$.)).#...#######'...###'#ß.# h hܪ hcZ.Z. h%E===70 hV h hT)...)..)P.....# ..............)).......#### ########......##.......# #.....####'#####...##### ######.)).##)÷).. ......##........  hXO################.##Z..'.Z.#..... #...###########' #...)$.)).#...#######'...# hZ hI] h&lcZ.Z. hfqT2=1 h h hk~~~~....~~~~~~≈~~~≈≈≈~~~≈~~....#)...)..........)P.....# .........)).......##### #########......##.......# #....####'#####...##### #####.........)).##...#.)..........÷....#).#...# .......##...........# #################Z..# ##.Z.# .......'...# ......##...#  ..... #...############' #...)$.)).# .....#...####### hp hAr h@}cZ.Z. hՀ&2 h hF 4 hcL  hXQ  h` B hZi 3=6== h,l  hmq , ht  h{ , h~  h <4 h'  h Q== h  h , h  hZ , h  h b5= hR  h , h^  h 7==6= h , hI  h} , h.  h  h Y7== h  h , h  h , hX  h6 b8= h  h f8=== h  hn , h  h 99 h 3= hZ  h& , h(  h"5 <Z. hB j 94.1 (22.0) _You start resting. hE w===5.1 (23Reap  hCM  hP _ _Your reaping aura is weakening. h4 h h}"S70 hu1 h:1=9== hG h5Uk 9.1 (4.0) _You start resting. hgX8600.1 (5 hz` hdZ _Your reaping aura expires. h ht..)...)................)P.....#. h" ..... hg$7)).......#####....  h& ######## h,^##.......# #.  ht.......####'#####...##### ###### h0....)).##...#  h4)..........÷....# )...............# .Z...# ##Z@..# ################...#  ......##...# .'...# ......##...#..... #...############' #...)$.)).#  .....#...#######.....'...# h%VA1.1 (1 hl hs  h{ _You swap places. h.....))#####.....# #########.......# #.....# .....####'#####...##### #######....)).##...# h))..÷....# ).....# .Z...# ##Z...# ###############.@.#  ......##...# .......'...# ......##...# ..... #...############' #...)$.)).#  .....#...####### .....'...#.....##'#ß.# h hA.Z hF^2=2 h' h hsJ h, h9}== h3 h 7?10/10=== _Magic restored.4= _HP restored. hH=== hhJ hgT$)÷....# .)...............#............###...........# # ##############...# # ##...# # .......'.Z.# # ......##..Z# # ..... #..@#############' #...)$.)).# h%V# .....#...######## .....'...# # .....##'#ß.# # .Z............. # Z   wyvern zombie (wandering)................ #gnoll.........ß.#.#.## Z   orc wizard zombie (minion).........#ß### #. h8^/10.0) h`H=3.1 (11 hf hh` _A wyvern zombie comes into view. h  h hh h% .Z.Z.Zally target)Z h)14.1 (1.0) h1 h  ha h h*.Z.ZZ. h]&5 h h  hd hm hn hӿ h].Z.ZZ. h&6 h hO hq !.)......# .........###...........# ###############...#  ......##...#  .......'...#  ......##...#  ..... #...#######  #####' #Z@.)$.)).#  .....#Z..#######  .....Z...#   .....##'#ß.#  ............... ................  .........ß.#.#.#  .........#ß### #  .### hDu  h .Z The wyvern zombie bites your gnoll zombie! hN /==7 h?  hv ? _Your gnoll zombie hits the wyvern zombie. h..###.....# ################...# ......##...# .......'...# ##...# ..... #...####### #####' #.Z.)$.)).# .....#@Z.#######......Z...#  h......##'#ß.#.................................ß.#.#.#.......#ß### #.......###  .....##### h֪ h*F.Z hn.-8 h hԽd _You swap places. The wyvern zombie misses you. hzMp  You scratch the wyvern zombie.  The wyvern zombie is lightly damaged. h^Z.-9 (0.8 heZ _The wyvern zombie barely misses you. h   You scratch the wyvern zombie.  The wyvern zombie is moderately damaged.The wyvern zombie bites you! h.ZZZ  distracted, ally target) ha6----=9.7 h hD _Your orc wizard zombie hits the wyvern zombie. hZU ZZ  You claw the wyvern zombie!  The wyvern zombie is heavily damaged.The wyvern zombie misses you. h&Z)20.5 htd hZin _Your orc wizard zombie closely misses the wyvern zombie. h  You scratch the wyvern zombie but do no damage.You claw the wyvern zombie!  The wyvern zombie is severely damaged. h .Z The wyvern zombie misses you. h$p5=----1.4 (0.9 h  hE _The wyvern zombie bites you but does no damage. hO  You scratch the wyvern zombie.  The wyvern zombie is severely damaged.Your orc wizard zombie hits the wyvern zombie but does no damage. hSf57---=2.2 (0.8 hZ h_2 _The wyvern zombie bites you! h*  You scratch the wyvern zombie but do no damage.The wyvern zombie is severely damaged.Your orc wizard zombie hits the wyvern zombie but does no damage. hn48------3.0 h h;2 _The wyvern zombie bites you! hK  You claw the wyvern zombie!  You destroy the wyvern zombie! hW'Z   gnoll zombie (minion)  orc wizard zombie (minion) h xW182 h hx^ _You devour the vestiges of the wyvern zombie's existence in your flames. hL hQe  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   5.0   5.0  +1   h - Spellcasting   2.0   3.6  -1           b + Unarmed Combat   9.9   4.4  +1 +4 i - Conjurations   0.0   1.2  -1   c - Throwing   0.0   1.2  -1   j - Necromancy   8.0   9.0   0       k - Air Magic   0.0   1.4  hkh -2   d - Short Blades   0.0   1.2  -1           l - Evocations   0.0   1.2  -1   e - Armour   0.0   1.2  -1       f - Dodging   6.0   8.3  -1       g - Stealth   2.1   2.1  +2                        [ hfmm                                      The species aptitude is in white. Bonus from skill manuals is in red.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets hv# ha* h5Z...................#confidenceinterval the Grappler ......##...........#Revenant ################...#Health: 48/74 ===============---------......##...#Magic: 10/10 ========================.......'...#AC: 6Str: 17......##...#EV: 12Int: 19..... #...#######SH: 5Dex: 9 h9#####' #...)$.)).#XL:  9 Next: 31% Place: Dungeon:6.....#@..#######Noise: ==-------  Time: 6623.8 (0.0)......'ZZ.#-) Claws......##'#ß.#Cast: Soul Splinter................Memories (2) ...........................ß.#.#.#Z   gnoll zombie (minion)..........#ß### #Z   orc wizard zombie (minion)..........###.....#####The wyvern zombie is severely damaged.Your orc wizard zombie hits the wyvern zombie but does no damage. _The wyvern zombie bites you!  You claw the wyvern zombie!  You destroy the wyvern zombie! _You devour the vestiges of the wyvern zombie's exist h;ence in your flames. h? h~ h?  h hҁ)# ......# .....##...........# ###############...# ......##...# .'...# ......##...# ..... #...####### #####' #.@.)$.)).# .....#...#######......'ZZ.# ......##'#ß.# ........................... ..........ß.#.#.# ..........#ß### #..........###ZZ..9--4.8 (1 h).÷....# )......# ............# # ....##...........# # ##############...# #......##...# #.......'...# #......##...# #..... #..@####### ######' #...)$.)).# ##.ZZ########......'...# #......##'#ß.# #.......... #........... #..........ß.#.#.# #.#ß### #. hZZ..--5 h h ).....# .# ##### #. #############...# #. ......##...# #........'...# #.......##...# #...... #...########.#####' #.ZZ@$.)).# #. .....#...####### #.......'...# #.......##'#ß.##.................#.............#...........ß.#.#.# #..........#ß### # ...### . h  h 7Z. h &6 h  hm _Items here: ( )))))) [[[[[[ †. hkp.# ....# ###....# #.###...# #.......##...# #........'...# #.......##...# #...... #..Z# #.#####' #..Z)@.)).# #......#...# #.......'...# #.......##'#ß.#  hn#........... #........... #...........ß.#.#.# #..........#ß### # ..### . ho hExA.Z hLzd50=7 _ hC hy  You now have 386 gold pieces (gained 13).8.8 (2 h _Items here: ))) [[. h now have 386 gold pieces (gained 13). _Items here: ))) [[.  You are studying Unarmed Combat. Your movement speed is average.  Your attack delay is about 0.8.r damage rating with unarmed combat is about 17 (Base [5 + 9 (UC)] x 117%  (Str) x 108% (Fight)). h  h{  h, e _Your base attributes are Str 11, Int 19, Dex 9. hV# # # .##.# #....# #.......##...# #..'...# #.......##...# #...... #...# #.#####' #..ZZ)@)).# #......#...# #.......'...# #.......##'#ß.# #....... #.. #..ß.#.#.# #.#ß### # ..### . h~)Z9.8 (1 _ hR h8 h4 h$ hax1= hqX h4~2 hX ho .ZTT   troll (distracted)  gnollZ   orc wizard zombie (minion) _You start resting.34.8 (5TTally target)5.8 (6 hn _A troll comes into view. hƴ      #...#  ..... #...#######   #...ZZ@)).#  .....#..T#######  ......'...#  ......         #    hL =      #...#  ..... #...#######   #...ZZ@)).#  .....#..T#######  hO E ......'...#  ......         #    hU  hW  h^  hDc \ _A troll is nearby! h   Your orc wizard zombie hits the troll but does no damage.  The troll bites your orc wizard zombie!  The troll barely misses your orc wizard zombie. he53===6.8 (1 h h = _The troll claws your orc wizard zombie. h1  Your orc wizard zombie hits the troll but does no damage.  The troll bites your orc wizard zombie! hB)7 hVJZ _Your orc wizard zombie is destroyed! h h!G  The troll bites your gnoll zombie! h )--8Soul Splinter h hU _Your gnoll zombie is destroyed! hE) 2# ## # ##.# #...#...# #.......##...# #..'...# #.......##...# #...... #...# #. h- :#####' #...)).@).# #......#..T# #...#......'...# #...#......##'#ß.# #.. #.. #..ß.#.#.# #.#ß### # ..### . h1  h; ;T. hr> {4=--9 hF  h@Q q  Things that are here: _a +0 club; a +0 leather armour h h1#  h#.# # #.# #...#...# #.......##...# #..'...# #.......##...# #...... #...# #.#####' #...T).)@.# #......#...# #...#......'...# #...#......##'#ß.# #.. #..  hM #..ß.#.#.# #.#ß### # ..### . hQk)T40 _ h  h$M _You see here a +0 club. h!  h!% Evoke which item? Wands  i - a wand of light (7)p - a wand of warping (5)  q - a wand of polymorph (7) [!] read|quaff|evoke[?] describe selected hW h h:$............##. confidenceinterval the Grappler ............####### Revenant #...........##...## Health: 54/74 =================------- #########...##..... Magic: 10/10 ========================......##...##..... AC: 6Str: 17  .......'...##..... EV: 12Int: 19  ......##...##..... SH: 5Dex: 9  ..... #...########..... XL:  9 Next: 31% Place: Dungeon:6  #####' #...)T.)@.##..... Noise: ---------  Time: 6640.8 (0.0).....#...########...## -) Claws......'...##...## Cast: Soul Splinter......##'#ß.##..... Memories (2) [4 hT00m................#......................#..... T   troll..........ß.#.#.#######..........#ß### #................###...... _Your orc wizard zombie is destroyed!The troll bites your gnoll zombie! _Your gnoll zombie is destroyed!Things that are here: _a +0 club; a +0 leather armour _You see here a +0 club. h ;............##. confidenceinterval the Grappler ............####### Revenant #...........##...## Health: 54/74 =================------- #########...##..... Magic: 10/10 ========================  ......##...##..... AC: 6Str: 17  .......'...##..... EV: 12Int: 19  ......##...##..... SH: 5Dex: 9  ..... #...####### #..... XL:  9 Next: 31% Place: Dungeon:6  #####' #...)T**@.# #..... Noise: ---------  Time: 6640.8 (0.0)  .....#...####### #...## -) Claws  ......'...##...## Cast: Soul Splinter  ......##'#ß.# #..... Memories (2)  ..... h_G........... #.....  ................. #..... T   troll  ..........ß.#.#.# ######  ..........#ß### # ......  ..........### ......Things that are here: _a +0 club; a +0 leather armour _You see here a +0 club.  Aiming: Bolt of LightPress: ? - help, Shift-Dir - straight lineAim: a troll (71% to hit) h ............##. confidenceinterval the Grappler ............####### Revenant #...........##...## Health: 54/74 =================------- #########...##..... Magic: 10/10 ========================......##...##..... AC: 6Str: 17  .......'...##..... EV: 12Int: 19  ......##...##..... SH: 5Dex: 9  ..... #...########..... XL:  9 Next: 31% Place: Dungeon:6  #####' #..*****@.# h #..... Noise: ---------  Time: 6640.8 (0.0).....#...########...## -) Claws......'...##...## Cast: Soul Splinter......##'#ß.##..... Memories (2) ................#......................#..... T   troll (blind, unable to see you)..........ß.#.#.#######..........#ß### #................###...... _You see here a +0 club.  Aiming: Bolt of LightPress: ? - help, Shift-Dir - straight lineAim: a troll (71% to hit)  The bolt of light hits the troll!  The troll is moderately wounded. h  hK h.))T) h J====1.8 (1 ha  h:# q  Aiming: Bolt of Light  Press: ? - help, Shift-Dir - straight lineAim: a troll (71% to hit)  The bolt of light hits the troll!  The troll is moderately wounded. _The troll is blinded. h hEvoke which item? Wands  i - a wand of light (6)p - a wand of warping (5)  q - a wand of polymorph (7) [!] read|quaff|evoke[?] describe selected hT  h%Z  hj ............##. confidenceinterval the Grappler ............####### Revenant #...........##...## Health: 54/74 =================------- #########...##..... Magic: 10/10 ========================......##...##..... AC: 6Str: 17  .......'...##..... EV: 12Int: 19  ......##...##..... SH: 5Dex: 9  ..... #...########..... XL:  9 Next: 31% Place: Dungeon:6  #####' #...))T)@.##..... Noise: ====-----  Time: 6641.8 (0.0).....#...########...## -) Claws......'...##...## Cast: Soul Splinter......##'#ß.##..... Memories (2) hq  ................#......................#..... T   troll (blind, unable to see you)..........ß.#.#.#######..........#ß### #................###......Aiming: Bolt of LightPress: ? - help, Shift-Dir - straight lineAim: a troll (71% to hit)  The bolt of light hits the troll!  The troll is moderately wounded. _The troll is blinded. hc ............##. confidenceinterval the Grappler ............####### Revenant #...........##...## Health: 54/74 =================------- #########...##..... Magic: 10/10 ========================  ......##...##..... AC: 6Str: 17  .......'...##..... EV: 12Int: 19  ......##...##..... SH: 5Dex: 9  ..... #...####### #..... XL:  9 Next: 31% Place: Dungeon:6  #####' #...)*T*@.# #..... Noise: ====-----  Time: 6641.8 (0.0)  .....#...####### #...## -) Claws  ......'...##...## Cast: Soul Splinter  ......##'#ß.# #.....[37 h +m Memories (2)  ................ #.....  ................. #..... T   troll (blind, unable to see you)  ..........ß.#.#.# ######  ..........#ß### # ......  ..........### ......The troll is moderately wounded. _The troll is blinded.  Aiming: Warp SpacePress: ? - help, Shift-Dir - straight lineAim: a troll (moderately wounded, blind, unable to see you, chance to blink:  50%) hI............##. confidenceinterval the Grappler ............####### Revenant #...........##...## Health: 54/74 =================------- #########...##..... Magic: 10/10 ========================  ......##...##..... AC: 6Str: 17  .......'...##..... EV: 12Int: 19  ......##...##..... SH: 5Dex: 9  hњ ..... #...####### #..... XL:  9 Next: 31% Place: Dungeon:6  #####' #...))T)@.# #..... Noise: ====-----  Time: 6641.8 (0.0)  .....#...####### #...## -) Claws  ......'...##...## Cast: Soul Splinter  ......##'#ß.# #..... Memories (2)  ................ #.....  ................. #..... T   troll (blind, unable to see you)  ..........ß.#.#.# ######  ..........#ß### # ......  ..........### ......The troll is moderately wounded. _The troll is blinded.  Aiming: Warp SpacePress: ? - help, Shift-Dir - straight lineAim: a troll (moderately wounded, blind, unable to see you, chance to blink:  50%) h[M        ..... #..   h٣m #...)###@.#  ..T              #   _The troll is blinded.  Aiming: Warp Space  Press: ? - help, Shift-Dir - straight line: a troll (moderately wounded, blind, unable to see you, chance to blink:  50%)  Space twists violently! The rupture engulfs the troll! The troll blinks! h h' h=T)§).  h-a5=======2.8 (1 h܏ ho^ _The troll is severely wounded. h  _Unknown command. hJ  Casting: Animate Dead (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hv............##. confidenceinterval the Grappler ............####### Revenant #...........##...## Health: 55/74 =================------- #########...##..... Magic: 8/10===================-----  ......##...##..... AC: 6Str: 17  .......'...##..... EV: 12Int: 19  ......##...##..... SH: 5Dex: 9  ..... #...####### #..... XL:  9 Next: 31% Place: Dungeon:6  #####' #...T)§)@.# #..... Noise: =======--  Time: 6642.8 (0.0)  .....#...####### #...## -) Claws  ......'...##...## Cast: Soul Splinter  ......##'#ß.# #..... Memories (2)  ................ #.....  ................. #..... T[ hĿm   troll (blind, unable to see you)  ..........ß.#.#.# ######  ..........#ß### # ......  ..........### ...... _Unknown command.Casting: Animate Dead (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 1% risk of failure) (1/3 uses available)  Press: ? - help, Dir - move targetAim: a troll (heavily wounded, blind, unable to see you) h|{............##. confidenceinterval the Grappler ............####### Revenant #...........##...## Health: 55/74 =================------- #########...##..... Magic: 8/10===================-----......##...##..... AC: 6Str: 17  .......'...##..... EV: 12Int: 19  ......##...##..... SH: 5Dex: 9  ..... #...########..... XL:  9 Next: 31% Place: Dungeon:6  #####' #...*)§)@.##..... Noise: =======--  Time: 6642.8 (0.0).....#...########...## -) Claws......'...##...## Cast: Soul Splinter......##'#ß.##..... Memo hries (2) ................#......................#..... T   troll (blind, unable to see you)..........ß.#.#.#######..........#ß### #................###...... _Unknown command.Casting: Animate Dead (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 1% risk of failure) (1/3 uses available)  Press: ? - help, Dir - move targetAim: a troll (heavily wounded, blind, unable to see you) hc J  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 1% risk of failure) (1/3 uses available)  Press: ? - help, Dir - move target: a troll (heavily wounded, blind, unable to see you)  You unleash the spiteful dead! The jagged bones skewer the troll!  You kill the troll! hj S h &  h{ Z[The troll leather armour is intact enough to wear. h@ 43==-----3.8 (1  You kill the troll!  The troll leather armour is intact enough to wear. _The last of your harvested death is exhausted.  Training target 10.0 for Unarmed Combat reached!  Your Unarmed Combat skill increases to level 10!You need to enable at least one skill for training. h'   h= (--more-- h hcC  Skill  Level Cost  Apt Skill  Level Cost  Apt  h3 a - Fighting   5.0   5.0  +1   h - Spellcasting   2.0   3.6  -1           b - Unarmed Combat  10.0   5.1  +1 +4 i - Conjurations   0.0   1.2  -1   c - Throwing   0.0   1.2  -1   j - Necromancy   8.0   9.0   0       k - Air Magic   0.0   1.4  -2   d - Short Blades   0.0   1.2  -1    [3 h :7m       l - Evocations   0.0   1.2  -1   e - Armour   0.0   1.2  -1       f - Dodging   6.0   8.3  -1       g - Stealth   2.1   2.1  +2                                       [34 hNGm                       You need to enable at least one skill.[?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets hrQ { b + Unarmed Combat  10.0 hcTargetTarget--  --  -- --  --  --   hf--  --  --  --  --  --  a-z] set[-] clear selected targetcost|targets hJ <[?25h[?0c0  h [?25l[?1c hA10.5 The species aptitude is in white. Bonus from skill manuals is in red.=] set aall targets h_  hd  hj &............##. confidenceinterval the Grappler ............####### Revenant #...........##...## Health: 55/74 =================------- #########...##..... Magic: 8/10===================-----......##...##..... AC: 6Str: 17  .......'...##..... EV: 12Int: 19  ......##...##..... SH: 5Dex: 9  hPl ..... #...########..... XL:  9 Next: 43% Place: Dungeon:6  #####' #...[)§)@.##..... Noise: ==-------  Time: 6643.8 (1.0).....#...########...## -) Claws......'...##...## Cast: Soul Splinter......##'#ß.##..... Memories (2) -GClaw ................#......................#..... ..........ß.#.#.####### ..........#ß### #...... ..........###...... You kill the troll!The troll leather armour is intact enough to wear. _The last of your harvested death is exhausted.Training target 10.0 for Unarmed Combat reached!  Your Unarmed Combat skill increases to level 10!You need to enable at least one skill for training. hm  Training target 10.5 for Unarmed Combat reached!  You need to enable at least one skill for training. heu /  --more-- h  h C  Skill  Level Cost  Apt Skill  Level Cost  Apt  hӺ  a - Fighting   5.0   5.0  +1   h - Spellcasting   2.0   3.6  -1           b - Unarmed Combat  10.5   5.1  +1 +4 i - Conjurations   0.0   1.2  -1   c - Throwing   0.0   1.2  -1   j - Necromancy   8.0   9.0   0       k - Air Magic   0.0   1.4  -2   d - Short Blades   0.0   1.2  -1    [3 h 7m       l - Evocations   0.0   1.2  -1   e - Armour   0.0   1.2  -1       f - Dodging   6.0   8.3  -1       g - Stealth   2.1   2.1  +2                                       [34 hC m                       You need to enable at least one skill.[?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets hB5D a - Fighting  h[J  a + Fighting  5.0 h5kTargetTarget--  --  -- --  h; --  --  --  --  --  --  --  --  a-z] set[-] clear selected targetcost|targets h [?25h[?0c h/0  h"  h [?25l[?1c h,s7.0  +1  The species aptitude is in white. Bonus from skill manuals is in red.=] set aall targets hF hP h%Z.............##. confidenceinterval the Grappler ............####### Revenant #...........# h[#...## Health: 55/74 =================------- #########...##..... Magic: 8/10===================-----......##...##..... AC: 6Str: 17  .......'...##..... EV: 12Int: 19  ......##...##..... SH: 5Dex: 9  ..... #...########..... XL:  9 Next: 43% Place: Dungeon:6  #####' #...[)§)@.##..... Noise: ==-------  Time: 6643.8 (1.0).....#...########...## -) Claws......'...##...## Cast: Soul Splinter......##'#ß.##..... Memories (2) -GClaw  hk]................#......................#..... ..........ß.#.#.####### ..........#ß### #...... ..........###......  _The last of your harvested death is exhausted.Training target 10.0 for Unarmed Combat reached!  Your Unarmed Combat skill increases to level 10!You need to enable at least one skill for training.  Training target 10.5 for Unarmed Combat reached!  You need to enable at least one skill for training. h݀JSoul Splinter h h . _ h }4 h hF _Unknown command. h<  hi 4 h B h , h  h  h L6= h.  h$  h  h  h  h  h~  h l7= h  hh c9== h  h , h  h8 <8 h  h   h  h;  h g== h b9= hh  h , h>  h , hy!  hn* 60=.-- _You start resting. h72 0574.0) h3 i10/10===--8.8 (15 h7  hl: % _Magic restored. he1===2= ht3= h%j45=6= hYV78= h9=70 h^1= hQl2= h hB h%B hR3 hn hF h_ _You start resting. h .701.8 (43 hZ"Z4=2.8 (44 h-8 _HP restored. h'# #.# ######. .# #...##....# #. ......##...# #. .'...# #. ......##...# #. ..... #...# #. #####' #...[).))@# #......#...# #...##.......'...# #...##.......##'#ß.# #.. #.. #..ß.#.#.# #.#ß### # ..### . h62 h413.8 (1.0) h3= hA hc_w.# #.# ###### #.# #...###...# #  ......##...# #  .'...# #  ......##...# #  ..... #...# hb #  #####' #...[).)@.# # .....#...# #...## ......'...# #...## ......##'#ß.# # . # . # .ß.#.#.#  .#ß### #  .###  ho hLq&4 hw h|M _You see here a +0 club. h5 .# #.# #.# #...#...# # ......##...# # .'...# # ......##...# # h9 y ..... #...# # #####' #...[).@).# # .....#...# #... ......'...# #... ......##'#ß.# # . # . # .ß.#.#.#  .#ß### #  .###  hF  hH -5 _ hmT  h[ q  Things that are here: _a +0 club; a +0 leather armour h`.# .# .##.# #...#...# # ......##...# # .'...# # ......##...# # ..... #...# # hc #####' #...[)@)).# # .....#...# #... ......'...# #... ......##'#ß.# # . # . # .ß.#.#.#  .#ß### #  .###  hm hpI=6 _ hv hy h{K .#.# .##.# ##...# # ......##...# # .'...# # ......##...# # ..... #...# hO K # #####' #...[@.)).# # .....#...# # ......'...# # ......##'#ß.# # ...... # . # .ß.#.#.#  .#ß### #  .###  hZ  hK^ &7 hd  hn _Items here: ))) [[. hHIPick up what? 18/52 slots (_ for help) Hand Weapons (select all with ))  a - a +0 spear of venomb - a +0 whip  c - a +0 whip Armour (select all with [)d - a +0 scale mail  e - a +2 kite shield of cold resistance [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top] h;  e + a +2 kite shield of cold resistance[Enter] accept (1 chosen) h  hR  h ...............#confidenceinterval the Grappler ...............#### Revenant ..##...........##.. Health: 74/74 ======================== ############...##.. Magic: 10/10 ========================......##...##.. AC: 6 h Str: 17.......'...##.. EV: 12Int: 19......##...##.. SH: 5Dex: 9..... #...########.. XL:  9 Next: 43% Place: Dungeon:6#####' #...[@.)).##.. Noise: ---------  Time: 6707.8 (0.0).....#...########.. -) Claws......'...##.. Cast: Soul Splinter......##'#ß.##.. Memories (2) -GClaw ................#...................#.. ..........ß.#.#.#### ..........#ß### #... ..........###...  _You start resting. _HP restored. _You see here a +0 club.  Things that are here: _a +0 club; a +0 leather armour [34 h m_Items here: ))) [[. h  h +8.8 (1 h s _s - a +2 kite shield of cold resistance h\).#.....# .##....# #####...# # ......##...# # .......'...# # ......##...# # ..... #...# # h #####' #...@).)).# # .....#...# # ......'...# # ......##'#ß.# # .......... # .......... # ..........ß.#.#.#  ..........#ß### #  .###  h h&9 h^  h@ _Items here: ( )))))) [[[[[[[ ††. h h$ h%Pick up what? 19/52 slots (_ for help) Hand Weapons (select all with ))a - a +0 dagger  b - a +0 dagger  c - a +0 dagger  d - a +0 war axe  e - a +0 whip  f - a +0 whip Missiles (select all with ()g - 2 poisoned darts Armour (select all with [)h - a +0 plate armour  i - a +0 robe  j - a +0 robe  k - a +0 robe  l - a +0 robe  m - a +0 scale mail  n - a +0 troll leather armour Carrion an orc corpse a troll corpse [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top] hI  n + a +0 troll leather armour[Enter] accept (1 chosen) h h h,)...............#confidenceinterval the Grappler ................### Revenant ...##...........##. Health: 74/74 ======================== #############...##. Magic: 10/10 ========================......##...##. AC: 6Str: 17.......'...##. EV: 12Int: 19......##...##. SH: 5Dex: 9..... #...########. XL:  9 Next: 43% Place: Dungeon:6#####' #...@).)).# hw#. Noise: ---------  Time: 6709.8 (0.0).....#...########. -) Claws......'...##. Cast: Soul Splinter......##'#ß.##. Memories (2) -GClaw ................#..................#. ..........ß.#.#.### ..........#ß### #.. ..........###..  _You see here a +0 club.  Things that are here: _a +0 club; a +0 leather armour _Items here: ))) [[. _s - a +2 kite shield of cold resistance _Items here: ( )))))) [[[[[[[ ††. hd h$,10.8 (1 hb h^3 _t - a +0 troll leather armour h/Inventory: 20/52 slots Hand Weapons (go to first with ))  a - a +0 dagger of venom Missiles (go to first with ()m - 2 darts of disjunction Armour (go to first with [)  f - a +2 robe of fire resistance (worn)  k - a +1 cloak (worn)  s - a +2 kite shield of cold resistancet - a +0 troll leather armour Jewellery (go to first with "=)  e - a +6 ring of strength (worn)  h - an amulet of reflection (worn)  j - a ring of resist corrosion (worn) Wands (go to first with /)i - a wand of light (6)  p - a wand of warping (4)  q - a wand of polymorph (7) Scrolls (go to first with ?)  b - a scroll labelled HESEEC ZUESSg - a scroll of amnesia  o - a scroll of revelation Potions (go to first with !) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top] ht - a +0 troll leather armour. The stiff and knobbly skin of a troll. It magically regenerates its wearer's flesh, once attuned to the wearer's body at full health. Base armour rating: 3 Encumbrance rating: 4 It can be maximally enchanted to +3. If you switch to wearing this armour: Your AC would decrease by 1.0 (6.0 -> 5.0). Your EV would decrease by 0.4 (12.5 -> 12.1). Your spell failure would worsen by up to 4% (press '!' for details). You found it on level 6 of the Dungeon. Stash search prefixes: {inventory} {Regen+} {body armour} {body armor} Menu/colouring prefixes: identified armour _________________ “THE TROLL KING: Now, listen, Prince Peer, and give way to reason!  You're cut out for a Troll. Why, look, already (w)ear, (d)rop, (=)adjust, or (i)nscribe. hHZ Inventory: 20/52 slots Hand Weapons (go to first with ))  a - a +0 dagger of venom Missiles (go to first with ()  m - 2 darts of disjunction Armour (go to first with [)  f - a +2 robe of fire resistance (worn)  k - a +1 cloak (worn)  s - a +2 kite shield of cold resistance  hO`  t - a +0 troll leather armour Jewellery (go to first with "=)  e - a +6 ring of strength (worn)  h - an amulet of reflection (worn)  j - a ring of resist corrosion (worn) Wands (go to first with /)  i - a wand of light (6)  p - a wand of warping (4)  q - a wand of polymorph (7) Scrolls (go to first with ?)  b - a scroll labelled HESEEC ZUESS  g - a scroll of amnesia  o - a scroll of revelation Potions (go to first with !) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top] hj  h}  h ,)...............#confidenceinterval the Grappler ................### Revenant ...##...........##. Health: 74/74 ======================== #############...##. Magic: 10/10 ========================......##...##. AC: 6Str: 17.......'...##. EV: 12 h Int: 19......##...##. SH: 5Dex: 9..... #...########. XL:  9 Next: 43% Place: Dungeon:6#####' #...@).)).##. Noise: ---------  Time: 6710.8 (0.0).....#...########. -) Claws......'...##. Cast: Soul Splinter......##'#ß.##. Memories (2) -GClaw ................#..................#. ..........ß.#.#.### ..........#ß### #.. ..........###.. Things that are here: _a +0 club; a +0 leather armour _Items here: )))  h [40m[[. _s - a +2 kite shield of cold resistance _Items here: ( )))))) [[[[[[[ ††. _t - a +0 troll leather armour h%%  h)  h1  hj5  hJ hO hX h^ _a +0 club; a +0 leather armour _Items here: ))) [[. _s - a +2 kite shield of cold resistance _Items here: ( )))))) [[[[[[[ ††. _t - a +0 troll leather armour _Unknown command. hL hzN hO h6aB hc, hf h$m, h8p hDw h-y hz h hC h h}B h, h h, h h, hH h, hA h,, h h8B h, h h, h h, h h, h hm, h_ h{, h7 h, hB h, h h}, h hl, h h, hB h], h hu, h hp , h  ha, h% hv, h1 hT, h  hd$, h% h), hO+ h/, ha1 h5, h7 h<, hW> hbB, h)D hVH, hI hM, hT hW h\ hXy hB h, h hVh heoo   orc wizard (wandering) ).....#...#####...# ......##...# .'...# #...# ..... #...#######   #...@).)).# 75.8 (65.0) .....#...#######  ......'...# ......##'#ß.#  .........  .........  ........  ........ #   _You start waiting. hH).....#...#####...# ......##...# .'...# #...# ..... #...#######   #...@).)).#  h.....#...#######  ......'...# ......##'#ß.#  .........  .........  ........  ........ #    h hO hYb _An orc wizard is nearby! h:.)÷....# .).# .......# # ....##.......o...# # ##############...# # ......##...# # .......'...# # ......##...#  # ..... #..@####### ######' #...)).)).# # .....#...####### # ......'...#  # ......##'#ß.#  # ........... # .................  ..[3 htP7m........ß.#.#.# # .#ß### # .o6.8 (1.0)Soul Splinter _ hl.)).##...# ..)..÷....#)......# ...# .....##...........# ###############o..#  ......##...#  .......'...#  ......##.@.#   ..... #...####### #####' #...)).)).#  .....#...#######  ......'...# ......##'#ß.#   ........... ................. .ß.#.#.#.o7 hL ?####'####### #######.)).##)..÷).... .....##........ ###############.##o.....'....##...# ..... #...###########' #...)).)). .....#...#######.'...# .##'#ß.#...........o8 h  h  hVb.####'#####...##### .)).##...#.)...÷....#.).......#......#.##.....#######...# ......##...# .o@..# ......##...# hZ ..... #...####### #####' #...)).)).# .....#...####### ......'...#  ......##'#ß.# ..........  . hgEoo hi.=9 hn hrA _The orc wizard hits you but does no damage. h<Q  You closely miss the orc wizard. * The orc wizard points at you and mumbles some strange words.You block the puff of flame... and reflect it back! h}?n@=80.6 (0.8 hB hfE< _The puff of flame hits the orc wizard! h  You claw the orc wizard!  You kill the orc wizard!) hu41.4Soul Splinter h& h _You have harvested enough death to cast Grave Claw an additional time. h]  ha  hm  hr H _No target in view! h  h  h  h H _No target in view! h h h_ h h' h{% _ hd h4z  There is an open door here.  Things that are here:  a +0 dagger; a +0 robe h h _ hn h X hnX h! h4#.....)...............# #...........# ##.......##...........#  ##################...# ##......##...# #........)...# #.......##...# ##......##...####### ######@##...)).)).#--6.4 (5.0 P.>......#...####### .........'...#  §§§......##'#ß.# §.§................§§§.................§............ß.#.#.#.............#ß### # ### h<§.§....--7.4 (6 h^@ h~ _Found a stone staircase leading down. _There is an open door here. h4 h h' h^ h) _ hZ#3....#......# ########....# ##################...# ##......##...# #........)...#. #.......##...#..l ##......##...#######.~...######'##...)).)).#~~~~P.>@.....#...#######~~~~.........'...# .~~§§§.......##'#ß.#Soul Splinter.~§§§...................~.§§§§§................ . §§§§§.........ß.#.#.# l   iguana (asleep) ..............#ß### # ..............## .....##### hXB90.4 (3§§§.§~~§§§§.~§§§§§.~.§§§...§...1.4 (4 _An iguana comes into view. hY  Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hC....#.....................#  confidenceinterval the Grappler ######.......##...........#  Revenant ##################...#  Health: 74/74 ======================== ##......##...#  Magic: 9/10 h=====================--- #........)...#  AC: 6Str: 17 . #.......##...#  EV: 12Int: 19 ..l ##......##...####### SH: 5Dex: 9 .~.**######'##...)).)).# XL:  9 Next: 44% Place: Dungeon:6 ~~~~P**@.....#...####### Noise: ---------  Time: 6791.4 (0.0) ~~~§§§.§.....'...#  -) Claws .~~§§§§......##'#ß.#  Cast: Soul Splinter .~§§§§§................  Memories (2)  .~.§§§.................. . §§§§..........ß.#.#.# l   iguana (asleep) ...§..........#ß### # ..............###  h;.....##### _An iguana comes into view.Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (asleep, chance to affect: 60%) h_ ....#.....................#confidenceinterval the Grappler ######.......##...........#Revenant##################...#Health: 74/74 ========================##......##...#Magic: 9/10=====================---#........)...#AC: 6Str: 17. #.......##...#EV: 12Int: 19..* ##......##...####### SH: 5Dex: 9.~...######'##...)).)).# XL:  9 Next: 44% Place: Dungeon:6~~~~P.>@.....#...####### Noise: ---------  Time: 6791.4 (0.0)~~~§§§.§.....'...# h .-) Claws.~~§§§§......##'#ß.#Cast: Soul Splinter.~§§§§§................ Memories (2) .~.§§§................... §§§§..........ß.#.#.# l   iguana (asleep)...§..........#ß### #..............###.....##### _An iguana comes into view.Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (asleep, chance to affect: 60%) h gl  Casting: Grave Claw (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an iguana (asleep, chance to affect: 60%)  The iguana resists with significant effort. hp  h/ .§.~~§.§§.... h m=2.4 (1Soul Splinter h  h 0 _The iguana hisses angrily. h#....#.##.##.# #####...#.. ##......##...#s.. #.)...#... #.##...#.l##......##....~...######'##...)).))..~~~~P.@......#....~~§§§§.§.....'...#..~~§.§§......##'#ß.# .~§§§§§. .~.§§§§§ . §§§§.ß.#.#. s   scorpion (wandering) ...§.#ß### l   iguana ...###  .....#####..s..l.§§§§.§.§.-3Soul Splinter[13;3 hy8H _A scorpion comes into view. _There is a stone staircase leading down here. h#....#.#  #.##.# #######...#... ##......##...#.. #.)...#..#.##...#.s..##......##... h3#..~..l######'##...)).)).~~~~P@>......#....~~§§§§.'...#..§.....##'#ß.## .~§§§§.§ .~.§§§§ . §§§§.§.ß.#.# ...§....#ß### ...........###  .....##### h h0.s~.§§§~§§§.....~~.§§.....~..§§..§......§§.§.§...........§ h.............=4 h7 hL _The iguana misses you. h  You scratch the withered plant. The withered plant begins to crumble.  The withered plant begins to die. You claw the withered plant!  The withered plant is lightly damaged. h [.s~~§§..§~.§§§§§§§§§.§~..§§.§.....§§.§.. h s........................5.2 (0.8 h  hK 4 _You block the iguana's attack. hwx §§§§............ .  You barely miss the iguana. You claw the iguana.  The iguana is moderately wounded.63----=6.0 _The iguana bites you! h  You claw the iguana!†..~~~§..~~§§s...# h----58 _You kill the iguana! h% ....#.# #.##.# #######...# ..... ##......##...# ..... #.)...# ......#.##...# ......##......##...##..~..†######'##...)).))...~~~§P.@......#...# hu ..~~§§s§.'...# ...§§§§§§......##'#ß.# #..§§§§§§....~..§§........§§..ß.#.#.......  h/  h$ s§§§§§...........-7.8 (1.0 h^  h> _The scorpion attacks as it pursues you! You block the scorpion's attack. _There is a stone staircase leading down here. h߼  You claw the scorpion!  You claw the scorpion, but do no damage.The scorpion is heavily wounded. h-  h1§s@§..§§§.§...~.§§.§.....§§.§.....§... .....§.....§....  The withered plant crumbles away.=8.6 (0.8 h  h P_The scorpion closely misses you. h;L  You claw the scorpion!...~§§†@.§~§..§§..§.....§§§§§......~.§§.........§...........§........§.....5/75489.4Soul Splinter _You kill the scorpion! h4 h h%H _No target in view! h  h|  h ^ _No target in view! hu#....#.#  #.##.# #######...# ..... ##......##...# ..... #.)...# ......#.##...# ......##......##... #..~§§†######'##...)).)) hey ..~~~§§@>......#... ..~§~§..§§.....'...# ...§§§.§.##'#ß.# #..§~§§§§§ ...~.§§.§ ......§.ß.#.# ........§.....#ß### ......§....###  .....##### h;m###...........§§#..~..§..~~~~...~§~~§§.....§§§§.#..§~§§.§....~.§§§§§.....§..§........§..... hs10/10===--800.4 (1.0 _ h hĖu _You see here a scorpion corpse. hu J hA ; _ hf# X h% b6= h'  h+  h'- R=== h0  hy2 , ht7 l7= h=9  hD v###.........†--~§§~~§.§§~§W§§...~.§.§............W   phantom (wandering)....... hI r 6.4 (6 _A phantom comes into view. h~    ######  .....   .....  h")...#  ......  ......# #..~..†######'##...)).)) ..~~~~.@>...... ..~~§§§§.......'...#  ...~~§.§§......  #..~§W§§....... ...~.§.§....... ......... ........ .......    h4    ######  .....   ..... )...#  ......  ......# #..~..†######'##...)).)) h..~~~~.@>...... ..~~§§§§.......'...#  ...~~§.§§......  #..~§W§§....... ...~.§.§....... ......... ........ .......  h= hI" h1t _A phantom is nearby! h# #########.# ##################...# .......##......##...#....)...#..###...#.##......##...######..~..†######'##...)).)...~~~~.†>......#...#### ..~~§§@§.'...# ..~~§.§§......##'#ß.###..~~W§§...................~.§§§.............ß.#.........#ß#..........###.... .....##### ..........~§W§##..~§§§§§......~.§§§....................................................7.4 (1 _ hw+  You claw the phantom!  The phantom is moderately damaged.##....#....#  #######.......##...........# ##################...# .......###...# .......#.)...# .#.......##...# .......##......##...#######..~..†######'##...)).))...~~~~.@>#...#####..~§§§§W.......'...# ....~§§§§§......##'#ß.# ##..~§§§§§......~.§§§............ß.#.# W  ..........#ß###....................###.........##### h^U~§...~~§§§.#..§~§§.....§§§§§....... he2--==8.2 (0.8 hB h J _The phantom hits you. The phantom blinks! You blink. h7 ~~~§.§~~§§§§.§§§§§§. h9......You barely miss the phantom.The phantom is moderately damaged. h3=--9.0 _The phantom hits you but does no damage. h' ..~~~§§..~~~§§W§...~~§§§§§#..~~§§§§........................You barely miss the phantom.The phantom is moderately damaged.-8  You barely miss the phantom.  The phantom is moderately damaged. _The phantom hits you but does no damage.  You barely miss the phantom.  The phantom is moderately damaged. _The phantom hits you but does no damage. hp..~~~~...~~~§§W§§§...~§#... _The phantom hits you but does no damage.  You barely miss the phantom.  The phantom is moderately damaged. _The phantom hits you but does no damage.  You claw the phantom!  The phantom is almost destroyed. h`1=10.6 h h> _The phantom hits you but does no damage. hw ~§W§§..~~§§§§§...............  You closely miss the phantom.-1.4 hX h` _The phantom is almost destroyed. h#  You scratch the phantom.  You destroy the phantom!###'#§§......§..~..§§§~.~......§.............. ht1  4=52-2.23 _You devour the vestiges of the phantom's existence in your flames. hF8 h<i _Your Fighting skill increases to level 6! h2 hd h h"H _No target in view! h h h hH _No target in view! hrx hF} h^ _No target in view! h h h h$H _No target in view! hv hz h hH _No target in view! h h h9 h#No target in view! h^Q h9>4 hB h h h h h1J h< h4 h h` h J h Q _ hY) B hB0 <5 h4  h? B h  h7  h , h  h , hj  h l3= hl , h  h  h , ha  h , h  h <4 hC  h , hu  h^$  h&  h* 95 h6, ?= ht5 1 _HP restored. h: 4 h+<  h>  hC , hpD  hBF  hJ , h8L  hvQ  hoT  hU := hTW  hZ  hC`  h|a  hb  he  hl , ho  hq  h{ , h}  h_  hk  h  hܔ  h  h!  ...~~~~.§§§.....'...# ....~~§.§.§.....##'#ß.# ###..~§§§............... [....~§§.§.............. ......§...§..........ß.# ...............#ß# ............... .................#####  .......@......... -55.2 (43.0)........  .................  ..........  ###'#####. hΪ .. ... ######'## ... .. ..  h& .§....§§.§§§§§§§§§ h F-6.2 (44 h  h # _Found a robe. h/J h8 hd9 ....~~§.§.§.....##'#ß.####..~§.§...§..........[....§.§§§§.......§§§§§§ß.......#ß..#.##### >. .0.0)..###'#####. ... ######'## ...§~§§§§§~§..§.§§§7.2 (1 hg= hAA; _Found a stone staircase leading down. h  h  h^  h  h  hj  h , h , h , hY  h , ht  h , h  h @  There is an open door here. h  h 6 _ h7  h , h  h  h , h  h  h , h  h>  h , h*  hQ  h , h  h<  h} , h  h`  h , h  h  h , h  hO  h0 , hZ  h~!  h$ , h%  h'  hY*  h2  h 4  h65  hS:  h; , hB  hb   ...>........ ..... .......... ............ ....###'#####  #############.......  #........#  #...................'  #...@...............#747.0)  #...###...########..#  #..<###...# ##.  #...#.....# .  #...#.....#  #...#.....#  #...#.....#  #...#.....# ####### hg h5.2 (18 _Found a stone staircase leading up. hD ho4 h hJX h], hٗ hB ho, hޞ hG h, hy hݥ h hy, h h, h# h h, hw h8 hC, h h h, h h  h, h* hg h<, hu h h, h% h\ h, hV h h, h h' h, h2 h h, hU, h, h h h, h, hU .....................  .....................  ....###'#####........ #########.......######'## ................#....... ................'....... ................#.......  he###...########..#.....## ###...# ###@....... #.....# #........ #.....# #.......h #.....# .....#... #.....# #....# .. #.....# #....# .h   hound (asleep) ####### ######  h'93 h,4.2 (19 hB hX _A hound comes into view. h c. ....###'#####........ ########.......######'## ...............#.......' .'.#......#.......# ##...########..#.....###...# ###.........  h 3.....#  #.@.... .....# #.......h .....# '.....#.... .....# ~~##....# .....# ~~~ #....# . ###### ~~ ######  # h h 15.0) hQ h  h4. ....###'#####........ .......######'##....#.'...'.# .....#.......# ...##..#.....###....# ###.# #..@....#  h#.h.# .'.....#.# .~~##....# .# ~~~ #....# .. ~~ ###### .. # # h@ hV>6Soul Splinter h h: h  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h  .....................  confidenceinterval the Grappler  ....###'#####........  Revenant #######.......######'##.  Health: 75/75 ========================  h_ ..............#.......'.  Magic: 9/10=====================--- ..............'.......#  AC: 6Str: 17 ..............#.......#  EV: 12Int: 19 #...########..#.....###.  SH: 5Dex: 9 #...# ###..........  XL:  9 Next: 52% Place: Dungeon:6 ....# #..@**.....  Noise: ---------  Time: 6896.2 (0.0) ....# #.....**h..  -) Claws ....# .'.....#.....  Cast: Soul Splinter ....# .~~##....#[3 hi 4m ....  Memories (3) ....# ~~~ #....# ... ##### ~~ ###### ..  h   hound (asleep) ##  _A hound comes into view.Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (asleep, chance to affect: 60%) h  .....................confidenceinterval the Grappler ....###'#####........Revenant #######.......######'##.Health: 75/75 ======================== ..............#.......'. hz Magic: 9/10=====================--- ..............'.......#AC: 6Str: 17 ..............#.......#EV: 12Int: 19 #...########..#.....###.SH: 5Dex: 9 #...####..........XL:  9 Next: 52% Place: Dungeon:6 ....##..@.......Noise: ---------  Time: 6896.2 (0.0) ....##.......*..-) Claws ....#.'.....#.....Cast: Soul Splinter ....# .~~##....# ....Memories (3) ....# ~~~ #....# ... ##### ~~ ###### .. h [0;10;1mh   hound (asleep)## _A hound comes into view.Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (asleep, chance to affect: 60%) hehweak, ally target, soul-splint…) hZ*   soul wisp (summoned)  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a hound (asleep, chance to affect: 60%)  A fragment of the hound's soul is dislodged from its body.  The hound looks weaker. h  h# h#C hG>h* hGU===7.2 (1Soul Splinter hW& _The hound barks! h.  ....###'#####.................######'##.....#.'. ...'.# .#.......# ...##..#.....###. ...# ###.# #...@... h{# #......h*.# ..'.....#.# .~~##....#..# ~~~ #....# .. ~~ ###### ...# ### h h h!eh.*.. h{(0---8 h/ h73 h  You claw the hound!  The hound is almost dead.The hound stops to sniff the ground. hz 7===9.1 (0.9 h  h K _The hound misses you. h5 8  You claw the hound! h  h  h  h†*.h   black bearYou kill the hound! h/B <4--9 (0.8 hG  hM ] _A black bear comes into view. hٔ ?. ....###'#####.......... .......######'##.. ..#.'. ...'.# ..#.......# .##..#.....###.# ###.hK# #....@*.# #.# ..'.....#.# .~~##....#.# ~~~ #....#.. ~~ ######..# ###K   kobold brigand (missile, distracted) h^ *   soul wisp (summoned) hӡ  h  h  h h...*...K(ally target)K) hK Y---900.9 (1.0 hK  hI &  A kobold brigand comes into view. It is wielding a +0 short sword and quivering_poisoned darts. _You see here a hound corpse. hvC  ###'#####.......... .......######'##.. ..#.'. .'.......# . hF ..#.......# ..#..#.....###.# ###.h..## #....†@*...K.## #.## ..'.....#.'# .~~##....#.## ~~~ #....#.# ~~ ######.## ## hJ B hU *h....K. hW _-1Soul Splinter _ h^  hcb  h # ###'#####.......... .......######'##.. .#.......'. ...'.......# ..#.......# . #..#.....###. # ###.*h...# # #....†.@..K..# # #.# # ..'.....#.'. # .~~##....#.#. # ~~~ #... ~~ ######.# # #  h. , h _.hK. h3 <2 h < _Your soul wisp touches the black bear. huO _Unknown command. hC  You barely miss the black bear.The black bear is lightly wounded. hE .KYour soul wisp touches the black bear but does no damage.  The black bear bites you but does no damage.  The black bear misses you.=3.7 (0.8 _The black bear claws you but does no damage. hw  You claw the kobold brigand!  Your off-hand claw misses the kobold brigand.The kobold brigand is heavily wounded.  Your soul wisp touches the black bear.  The kobold brigand hits you but does no damage.  bite h,i10/10====4.6 (0.9 h hE _The black bear claws you but does no damage. x2 h7  You closely miss the kobold brigand.The kobold brigand is heavily wounded.Your soul wisp touches the black bear but does no damage. hw: c4--5.4 (0.8 hA  hE H _The kobold brigand hits you with a +0 short sword. hĠ PYour soul wisp touches the black bear but does no damage.kobold brigand hits you with a +0 short sword.bar block the black bear's attack. The black bear misses you.  The black bear claws you but does no damage. h h5=-6.2 h  hW < _Your soul wisp touches the black bear. h=  You claw the kobold brigand!  You kill the kobold brigand! h{R )*   soul wisp (summoned)  hUYou have harvested enough death to cast Grave Claw an additional time.The black bear bites you! hP1/78---7=7.0 _The black bear claws you but does no damage. x2 h2{###'#####. ##.......######'##...... ...#.......'.....'.......#....#.......#... #######..#.....###.. ###.......*....#  hz#....†..h....#  #.......@....#  ..'.....#.......'..  .~~##....#.#.  ~~~ #....#.#  ~~ #####  # #########  hTq  Your soul wisp barely misses the black bear. h^68----===-8.0 (1.0 h1 hg _The black bear closely misses you. x2; The black bear claws you.  Things that are here: _a +0 short sword; 4 poisoned darts hJ hh  berserk, ally target)You scratch the black bear.  The black bear is heavily wounded. hE-9 (0.9 h _Your soul wisp touches the black bear. The black bear goes berserk! h =  You claw the black bear! h "  hs  h} f .. ............ ... .. .. .....##'######'##.. ####.................######'##...........j#.......'...... ...'.......#...... ...#.......#... #..#.....###....@.......-- ###............###'##### h #....†..†....# .. #.......)....# ... .'.....#.......'.. .. ~##....#.......#... ..j   gnoll (polearm, wandering)#....#.......#... .######.......# ########### h8 042.7 (32.0) hb ,3.7 (33 h  hӕ s _A gnoll comes into view. It is wielding a +0 spear. h89... ... .. ...##'######'## .............. '##...........j ..'............ #............ #............ #....@.......  ho......###'#####  #....†..†....# ..  .)....# ... ... ... .. ..  . .   ##  hD;?... ... .. ...##'######'## .............. '##...........j ..'............ #............ #............ #....@.......  h>......###'#####  #....†..†....# ..  .)....# ... ... ..... ..  . .     hqH hO hY h_\ _A gnoll is nearby! h ...#.. .. ... .. . ...........##'######'##'. ###.............######'##.j#.......'.'.#[40m. ..#.......#..... ..###............. ##............###'#######....†..†....# ...  #.......)....# ..... '.....#.'...h.... h   hound (asleep) ##....#.#........ j   gnoll (polearm, wandering)  #....#.#........  ######.......# ## hK.j hI4.7 (1.0)Soul Splinter hc hX _A hound comes into view. hP  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h$.............. confidenceinterval the Grappler ...........#.. .. ... Revenant ........... ... .. ... Health: 78/78 ======================== ...........##'######'##' ... Magic: 9/10=====================--- ###..................... ... AC: 6Str: 17 ..######'##.............  EV: 12Int: 19 ..#.......'...........j.  SH: 5Dex: 9 ..'.......#.............  XL:  9 Next: 62% Place: Dungeon:6 ..#.......#.....@.......  Noise: ---------  Time: 6944.7 (0.0) ..#.....###.....*.......  -) Claws ##............# h*##*######  Cast: Soul Splinter  #....†..†....# *..  Memories (3)  #.......)....# .*... '.....#.......'...h....  h   hound (asleep) ##....#.......#........  j   gnoll (polearm, wandering)  #....#.......#........  ######.......# ## _A hound comes into view.Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (asleep, chance to affect: 60%) h.............. confidenceinterval the Grappler ...........#....... Revenant ........... ... ..... Health: 78/78 ======================== ...........##'######'##'... Magic: 9/10=====================---  h ###........................ AC: 6Str: 17 ..######'##.............EV: 12Int: 19 ..#.......'...........j.SH: 5Dex: 9 ..'.......#.............XL:  9 Next: 62% Place: Dungeon:6 ..#.......#.....@.......Noise: ---------  Time: 6944.7 (0.0) ..#.....###.............-) Claws ##............###'######Cast: Soul Splinter  #....†..†....# ...Memories (3) #.......)....# ..... '.....#.......'...*....h   hound (asleep) ##....#.......#........j   gnoll (polearm, wandering)  #....#.......#........  ######.......#[39;49 h;m ## _A hound comes into view.Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (asleep, chance to affect: 60%) hh  Casting: Soul Splinter (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  hPress: ? - help, Shift-Dir - straight line  Aim: a hound (asleep, chance to affect: 60%)  The hound resists with significant effort. hOp hr h(j.h.j) h5===5.7 (1 h hU8 _The hound barks! You hear a shout! h;  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h+2.............. confidenceinterval the Grappler ...........#.. .. ... Revenant ........... ... .. ... Health: 78/78 ======================== ...........##'######'##' ... Magic: 8/10===================----- ###..................... ... AC: 6Str: 17 ..######'##.............  EV: 12Int: 19 ..#.......'..........j..  SH: 5Dex: 9 ..'.......#.............  XL:  9 Next: 62% Place: Dungeon:6 ..#.......#.....@.......  Noise: ===------  Time: 6945.7 (0.0)  h0..#.....###......*......  -) Claws ##............###*######  Cast: Soul Splinter  #....†..†....# .*.  Memories (3)  #.......)....# .h... '.....#.......'........  h   hound ##....#.......#........  j   gnoll (polearm)  #....#.......#........  ######.......# ## _The hound barks! You hear a shout!  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (chance to affect: 60%) h0v.............. confidenceinterval the Grappler ...........#....... Revenant ........... ... ..... Health: 78/78 ======================== ...........##'######'##'... Magic: 8/10===================----- ###........................ AC: 6Str: 17 ..######'##.............EV: 12Int: 19 ..#.......'..........j..SH: 5Dex: 9 ..'.......#.............XL:  9 Next: 62% Place: Dungeon:6 ..#.......#.....@.......Noise: ===------  Time: 6945.7 (0.0) ..#.....###.............-) Claws ##.......[3 hLx7m.....###'######Cast: Soul Splinter  #....†..†....# ...Memories (3) #.......)....# .*... '.....#.......'........h   hound ##....#.......#........j   gnoll (polearm)  #....#.......#........  ######.......# ## _The hound barks! You hear a shout!  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (chance to affect: 60%) hL(weak, ally target, soul-splint…)*   soul wisp (summoned)  Casting: Soul Splinter (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hound (chance to affect: 60%)  A fragment of the hound's soul is dislodged from its body. hB h.jh*.--6.7 (1 h3 hO _The hound looks weaker. Your soul wisp touches the hound. hLC #...... ... .. .##'######'##' ###............. ..######'## .......''.#j#.##  hF ##............###h######  #....†..†....# *.. ...)....# ..... '.....#.......'......... ##.....#...  ...#### ######## ######### hlI  hQ[ V.j h_ g7---7 hj  h+n r _The hound bites you. Your soul wisp barely misses the hound. h  You closely miss the hound.The hound is lightly wounded.  The hound pauses to sniff the ground. h h. .joo   orc*   soul wisp (summoned)The hound bites you.  An orc comes into view. It is wielding a +0 flail. hf3--8.5 (0.8 h h'* _The hound bites you. h  h  hYou claw the hound!  h4The hound is almost dead. hc7Your soul wisp touches the hound. hH  h! h†  hG## h  .... h"&.........  h#R######.......# ######## h$ hm&3#########  h'The hound dies! h,) hI hK4 hM- hQO4 h Q= hR 9.3 h] h$d  hf hh._The gnoll hits you but does no damage. h#.. .. .. ... .. .. .##'######'##'# ... .######'##.#.'.'.#.#.#.#.....###.j..###†# #....†..†....# .*.. #.)....#....... .....#.'........o....#.......#......... #....#.......#......... *   soul wisp (summoned) ######.......####  h hT*., ally target) h6-50.3 (1.0 hh _The gnoll barely misses you. hf   You claw the gnoll!  The gnoll is severely wounded.Your soul wisp touches the gnoll but does no damage.=1.1 (0.8 _The gnoll barely misses you. h R _  You barely miss the gnoll. hU  hg oooo 2 orcs h j $*   soul wisp (summoned)The gnoll is severely wounded.An orc comes into view. It is wielding a +0 whip.-9 hu  hO ] _Your soul wisp barely misses the gnoll. h08  You claw the gnoll! hu3 h> ).o   orc (ally target) h@*   soul wisp (summoned)  You kill the gnoll! hB6/79=9==-2.7  h+DYou claw the gnoll!  You kill the gnoll! _The orc closely misses your soul wisp. Your soul wisp closely misses the orc.  Training target 7.0 for Fighting reached!  Your Fighting skill increases to level 7!You need to enable at least one skill for training. hL/  --more-- h9   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   7.0   6.7  +1   i - Spellcasting   2.0   3.6  -1           b - Unarmed Combat  10.5   5.1  +1 +4 j - Conjurations   0.0   1.2  -1   c - Throwing   0.0   1.2  -1   k - Necromancy   8.0   9.0   0       l - Air Magic   0.0   1.4   h\ [40m-2   d - Short Blades   0.0   1.2  -1           m - Evocations   0.0   1.2  -1   e - Armour   0.0   1.2  -1       f - Dodging   6.0   8.3  -1       g - Shields   0.0   1.2  -1       h - Stealth   2.1   2.1  +2              hL                                          You need to enable at least one skill.[?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets h?> f + Dodging 6.0 hTargetTarget--  --  -- --  --  --  --  --  h~ --  --  --  --  --  a-z] set[-] clear selected targetcost|targets h5=[?25h[?0c0  h| - [?25l[?1c h0 t7.0  -1  The species aptitude is in white. Bonus from skill manuals is in red.=] set aall targets h: h D hM..........#........ confidenceinterval the Grappler .......... ... .. .. .... Revenant ..........##'######'##'# .... Health: 76/79 =======================- ##...................... .... Magic: 9/10=====================--- .######'##..............AC: 6Str: 17 .#.......'..............EV: 12 hQInt: 19 .'.......#..............SH: 5Dex: 9 .#.......#..............XL:  9 Next: 64% Place: Dungeon:6 .#.....###......@)......Noise: =--------  Time: 6952.7 (0.8) #............###*#######-) Claws #....†..†....# ..o.Cast: Soul Splinter #.......)....#.......Memories (3) .....#.......'........o #....#.......#.........o   orc (ally target) #....#.......#.........*   soul wisp (summoned) ######.......###################You claw the gnoll!  You kill the gnoll! _The orc closely misses your soul wisp. Your soul wisp closely misses the orc.Training target 7.0 fo hWr Fighting reached!  Your Fighting skill increases to level 7!You need to enable at least one skill for training. hyJSoul Splinter h{ hY. _ hv ... .. ...##'######'##'# ##.............. .######'## .......''####*) #............###@####### h@p†..†....#...o..o......)....#.....o..o. .....#.......'.......... #..#.o........o   orc wizard (distracted)#####.......###########oooo 4 orcs (2 distracted, 1 ally target) ######### *   soul wisp (summoned)  h5  You swap places. h;  h~2 orcs and an orc wizard come into view. h|'.*oo...o.o.ooo h+E3.7 (1.0Soul Splinter h1 h6 _The orc barely misses you.There is an open door here. _You see here a hound corpse. h t.##'######'##'# ###................ ..######'##....... .#.......'....... ..'.#....... ..#.#.............. ..#.....###.......*...... #.......###†#######  #....†..†....#.@.ooo....  #.......)....#.......o.. '.....#.......'.... ##....#.......#o...  #....#.......#..........  ######.########### ######### )*o.o.o..o.o.-4 _ h  hѓ  Your spells (describe)TypeFailure Level  a + Soul SplinterNecromancy1% 1 b - ShockConjuration/Air17% (3%) 1  c - Grave ClawNecromancy1% (1%)2  d - Animate DeadNecromancy6%4 Select a spell to describe[!]/[I] toggle spell headers h3 hs= hL...........##'######'##'# ... confidenceinterval the Grappler ###...................... ... Revenant ..######'##..............Health: 76/79 =======================- ..#.......'..............Magic: 9/10=====================--- ..'.......#..............AC: 6Str: 17 ..#.......#..............EV: 12Int: 19 ..#.....###.......)......SH: 5Dex: 9 ##............###*#######XL:  9 Next: 64% Place: Dungeon:6  #....†..†....#.@o.o.....Noise: ---------  Time: 6954.7 (0.0)  #.......)....#...o..o...- hO) Claws '.....#.......'.....o....Cast: Soul Splinter ##....#.......#..........Memories (3) #....#.......#..........######.......###########o   orc wizard (distracted)#########oooo 4 orcs (1 ally target)*   soul wisp (summoned) _You need to enable at least one skill for training.  You swap places.  2 orcs and an orc wizard come into view. _The orc barely misses you.There is an open door here. _You see here a hound corpse. h!Y4 hf hX  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h  ha B hU o.oo.o...o h "  You call upon the dead to rise. You block the orc's attack.75---------===5.7 (1Reap  hse r _Your soul wisp closely misses the orc. h4J h9F _Unknown command. h N  You scratch the orc.  The orc is heavily wounded. o.  The orc misses you.* hi  oooo 4 orcs (1 ally target)*   soul wisp (summoned)  The orc wizard gestures wildly while chanting.The orc wizard flickers and vanishes! h: 9{ h -6.5 (0.8 hQ  h\ _Deactivating autopickup; reactivate with Ctrl-A. h6  You claw the orc! h%  hP You kill the orc! h Zoo. 3Z   orc zombie (minion) h*   soul wisp (summoned)The dead are walking!  The orc hits your orc zombie with a +0 club. hH@1--7.3 hK hCY[ _Your soul wisp barely misses the orc. hN[, hq^ hj {.ooYou closely miss the orc. The orc barely misses you. h*mC--8.1 hv hiy> _Your soul wisp closely misses something. hK  You barely miss the orc. You claw the orc.  The orc is severely wounded.The orc barely misses you. Your orc zombie hits the orc. h- o.2 The orc hits your orc zombie with a +0 flail.8---------9.0 (0.9 hu hz6 _Your soul wisp misses something. hg:MThe orc hits your orc zombie with a +0 flail.closely miss the orc.closely misses you. Something hits your orc zombie. hr; )1*   soul wisp (summoned)  Your orc zombie is destroyed!8 (0.8 h hJ _Your soul wisp touches something but does no damage. ho  You claw the orc!  You kill the orc! h Z 2 orcs (Z   orc zombie (minion)*   soul wisp (summoned)You have harvested as much death for Grave Claw as you can hold at once.The dead are walking! hJ  You hear some strange, mumbled words. hu h~@o. h1=60.6 h h _Something tries to affect you, but you resist.You barely miss the orc.The orc is lightly wounded. h*.9=6==-1.5 (0.9 h h:_ _Your soul wisp touches something.  You claw the orc! hTV  You kill the orc! h6 Zo.   orcZ 2 orc zombies (minion)The dead are walking! Your soul wisp touches the orc. h*&-2.3 (0.8Soul Splinter ht6 hB<7 _Your orc zombie misses something. hxU##'######'##'# .......... . .######'##.............. #.'.............. '.#.............. #.#.............. #.....###.......)...... .###*#  hW#....†..†....#.Z@o...... #.)....#.Z. .....#.......'. ....#.......#. #....#.......#. ######.......# #########  hMd5  You swap places. hzp §  Your soul wisp disappears in a puff of smoke! hu  You hear some strange, mumbled words.  A puff of flame appears from out of thin air! h  §†{The puff of flame hits you. You resist. The orc hits you with a +0 club. hZ|4--=3.3 (1.0Soul Splinter h h6.  The puff of flame hits you. You resist. The orc hits you with a +0 club. _Your orc zombie barely misses something.  Things that are here:  hv:\_a +0 flail; a +0 whip  You closely miss the orc. Your off-hand claw misses the orc.The orc is moderately wounded.3---4.1 (0.8 hA hQ _Something hits you. The orc closely misses you. Your orc zombie hits something.You mangle the orc!! h] ZZZZ 3 orc zombies (minion)  You kill the orc! hU4==5-9Soul Splinter h& h| _The dead are walking! Something hits you but does no damage. h4 h h1H _No target in view! hB hF hZ h_  ha hc:_No target in view! h h hU h h  h7 h:_No target in view! h0  hr8  h:  h}F  hM   h/P  hR :_No target in view! h  _No target in view! _No target in view! hw Q hl5.7 _You scratch something. Something hits you but does no damage. hT9l  You scratch something but do no damage. hI$* huM hW  You hear some strange, mumbled words.@ 0 =6.5Conf Memories (3) Reap  _You are confused. h Are you sure you want to stumble around while confused and next to your orc zombie? Y - Yes  N - No h h..........##'######'##'# .... confidenceinterval the Grappler ##...................... .... Revenant .######'##.............. hHealth: 74/79 ======================-- .#.......'..............Magic: 6/10==============---------- .'.......#..............AC: 6Str: 17 .#.......#..............EV: 12Int: 19 .#.....###.......)......SH:  0  Dex: 9 #............###†#######XL:  9 Next: 65% Place: Dungeon:6 #....†..†....#.Z@Z......Noise: ==-------  Time: 6966.5 (0.0) #.......)....#.Z{.......-) Claws .....#.......'..........Cast: Soul Splinter #....#.......#..........Conf Memories (3) Reap #....#.......#.......... ######.......###########ZZZ 3 orc h~  zombies (minion)######### _No target in view! _You scratch something. Something hits you but does no damage.You scratch something but do no damage.You hear some strange, mumbled words. _You are confused.Okay, then. h hA . _ h} 3-7.5 (1_You scratch something. Something hits you but does no damage.You scratch something but do no damage.  You hear some strange, mumbled words. _You are confused. _Something hits you. hR h@-8 h hnf _Something hits you but does no damage. hOm7==9 hQc| _Something hits you but does no damage. h08 Are you sure you want to stumble around while confused and next to your orc zombie? Y - Yes  N - No hc( hD..........##'######'##'# .... confidenceinterval the Grappler ##...................... .... Revenant .######'##..............Health: 73/79 ======================-- .#.......'..............Magic: 7/10================-------- .'.......#..............AC: 6Str: 17 .#.......#..............EV: 12Int: 19 .#.....###.......)......SH:  0  Dex: 9 #............###†#######XL:  9 Next: 65% Place: Dungeon:6 #....†..†....#.Z@Z......Noise: =--------  Time: 6969.5 (0.0) #.......)....#.Z{.......-) Claws .....#.......'..........[ hL11;38HCast: Soul Splinter #....#.......#..........Conf Memories (3) Reap #....#.......#.......... ######.......###########ZZZ 3 orc zombies (minion)######### _You are confused. _Okay, then. _Something hits you. _Something hits you but does no damage. _Something hits you but does no damage.Okay, then. h Q. _ h h4470.5 (1 h h, _Okay, then. _Something hits you. but does no damage. _Okay, then. _Something hits you but does no damage. hWG _Something hits you. but does no damage. _Okay, then. _Something hits you but does no damage.  You feel less confused. hJ3 5 1 h hS _Something hits you. hu69--2 hW,S _Something hits you. hӉ h`70=-3 hT hJf _Something hits you but does no damage. hYS4.3 (0.8 _You closely miss something. Your off-hand claw misses something. h hȇ(5.1 h$ hJz _You miss something. Something hits you but does no damage. h5 ?  You barely miss something. hc *******You hear some strange, mumbled words.  A puff of flame appears from out of thin air! h .....†@ h! .=9 h  hǞ S _The puff of flame misses you. h< 1=-6.7 _You closely miss something. Something hits you but does no damage. h  h b8====7.5 h  h G _You claw something! You block something's attack. h h0-8.3 h h!) _You miss something. hp;  You mangle something!! h ZZ   orc wizard zombie (minion)Reactivating autopickup. h LX6-9.1 hV hd\L _You feel a bit more experienced. The dead are walking! hx##.............. .######'##...... .......'............ .'#........... .# h~.......###.......). #............###†#######†..†....#.ZZZ.........). .....#.......'... #....#. ######.......########### #########  h hț>2-80.1 (1.0 h h: _You swap places.  Things that are here: _a +0 dagger; a +0 robe h#r 4 hv  h h=== hg , h~  h b3= h  hF , h  hӫ , h8  h  h 4=9== hp  h , h  hQ , hk  h <5 h\  h Q== h  h , hQ  h b6= hN  hC , h  hb - _You start resting. h 0933.0) h\ `10/10===4.1 (14 h h % _Magic restored. h h h h1 hV7= h h} h> h hk h  h  hp8=== h h#, h0 hc= hFk 9.1 (5.0) _You start resting. hI[7000.1 (6Reap  h P hS_ _Your reaping aura is weakening. h 9= _HP restored. h~ = h  _Your reaping aura expires. _You swap places. h  h  h!  h* X h/  h$8 B h9  h= <  You see here a +0 club. hA  hE  hwG  hJ  hM  hO _ hQ  hX  There is an open door here.  You see here a hound corpse. h ^  hya  hfo  _  Things that are here:  a +0 spear; a gnoll corpse hu , hx  h{  hx L _ hZ  h , h , h4  hw n h5 , h3  h#  h|  h-  h  h  hӸ , h  h , hQ  h  h  hf  h  h  hH  h  h  h'  h  hB , h  hn @  There is an open door here. h!  _ h B h  h , h  h h} h, h hp , h hL h+B h h7, h hI! hY$ h% hu' h/n h2 h3 hG6 h7, h8 h/: h< h> h|? h@ h?B, hC hHG hI hJ h.L hN hO, hQ hYR hT h(V hX hfY, hZ h \ h_ h_a hb h d, hXe hLk@  There is an open door here. h~ hB hYb _ hX h h hw, h, hI huB heB h h h\ h h h, h hA h h h' h h9, h6 h h. h< h hn h/, h h h h h hq, h( h( h<=.#.# #...########.......# ### # #....######.# # #...........#.<....# ###########Z#........#......# ...ZZ#.Z......#......# ............#........#####+## ........Z...#.Z......... hE##'##'######.ZZ.......Y .................... ....... ........ ........................ .)......................Y   ice beast (wandering) †#######################ZZ 3 orc zombies )ZZ.........#Z   orc wizard zombie (minion) )Z.Z........# h036.1 (36.0) h% h h h .Z.Z.ZZ, ally target) h ,7.1 (37 hM h+] _An ice beast comes into view. h .#.# #...#.#  # #..######.#  #....#.<....# Z#..#......# ZZ#..#......# #..Z.....#####+## ...Z...#..Z.'##'######..ZZ......Y........  h| ). #. ZZ...# Z.Z.. h  h , h- , h6# ..ZZ......YY hs% I8.1 (1.0)Soul Splinter h -  h1  hV #.# #...#.#  # #..######.# #...#.<....# Z#.#......# ZZ#.#......# #.#####+## Z...#...Z.'##'######..ZZZ.Y..5 ..5   ufetubus (asleep) Z.# ..ZZ 3 orc zombies .Z.# Z   orc wizard zombie (minion) h~b k  An ufetubus comes into view. h;e , h5g  hj 9  The ufetubus shouts! h$l , h-v e.Z.Z.ZZ@..Y..5555 2 ufetubi (1 wandering) hax /==9 h  hd \ _An ufetubus comes into view. hl.# #...#.#  # #.######.# #.#.<....# Z#. hu#......# ZZ#.#......# #.#####+## Z...#....Z. '##'######...Z.Z.Z.@.Y..55.. .# . Z.#  h*  hc h, hgB h0a.Z.Z.Z@Y.5.540 h8 hS=* _The ufetubus shouts! h+ <  You claw the ice beast! h. , h3 s  The ice beast is moderately wounded. h,5  h> .Z.ZZ@Y5.5..  hPA [1---9 (0.8 hH  hM T _The ice beast hits you. The ice beast freezes you. You resist. hh   You claw the ice beast!  The ice beast is severely wounded.Your orc wizard zombie closely misses the ice beast..Z@Y.Z55. 1.8 (0.9 _The ice beast misses you. hk   You scratch the ice beast but do no damage.The ice beast is severely wounded. h8.5ZZ5..  The ice beast is severely wounded.The ufetubus barely misses you. The ufetubus hits you.  The ufetubus slips past you! The ufetubus barely misses you.  You block the ufetubus's attack.  The ice beast hits you but does no damage.  Your orc zombie misses the ice beast.0----2.6 (0.8 _Your orc wizard zombie completely misses the ice beast. h!c  You barely miss the ice beast. h .5The ice beast is severely wounded.The ufetubus hits you.  The ufetubus hits you but does no damage. hB-3.4 h h9 _Your orc zombie hits the ice beast. hg  The ice beast hits you but does no damage.  The ufetubus hits you but does no damage.  You block the ufetubus's attack.  Your orc zombie closely misses the ice beast.Your orc wizard zombi he hits the ice beast but does no damage.  The ufetubus hits you but does no damage.4.2 h hU _The ufetubus barely misses you. hO You closely miss the ice beast.  The ice beast is severely wounded.The ufetubus hits you but does no damage.  The ufetubus misses you. The ice beast hits you. The ice beast freezes you!  You resist.  Your orc zombie hits the ice beast but does no damage.6---5.0 h7\v _You block the ufetubus's attack. The ufetubus barely misses you. h h  h:You scratch the ice beast.   hWThe ice beast is severely wounded. h^dbarely misses you. x2; Your orc zombie hits the ice beast. hr orc w h/:izard zombie hits the ice beast but does no damage.   hf5The ufetubus hits you. You block the ufetubus's attac h k.  h The ice beast clos hj# hh56----8 _Your orc zombie hits the ice beast but does no damage. ha?  You scratch the ice beast. hm# .55 2 ufetubi (ally target)ZZZ 3 orc zombies (minion)   orc wizard zombie (minion) Z........#  You kill the ice beast!The ufetubus closely misses you. The ufetubus barely misses you. x2   hoThe ufetubus misses you. You block the ufetubus's attack.  The ufetubus hits you. Your orc zombie misses the ufetubus. hr3--716.6 he hKa _Your orc wizard zombie misses the ufetubus. hS*  You barely miss the ufetubus. The ufetubus barely misses you. x2  Your orc zombie misses the ufetubus. The ufetubus misses you. h=Z. hT(7.4 h h? _The ufetubus hits you but does no damage. hqThe ufetubus hits you but does no damage.  The ufetubus misses you. The ufetubus barely misses you.   ht  Your orc wizard zombie hits the ufetubus but does no damage.closely misses the ufetubus.  .0--8.3 (0.9 h`} hU? _The ufetubus hits you but does no damage. hU;  You claw the ufetubus! h hW  You kill the ufetubus!The ufetubus hits you but does no damage.  You block the ufetubus's attack. hf...Z.@ZZ   ufetubus hR5=9.1 (0.8 hb h^K _Your orc zombie hits the ufetubus but does no damage. h B&   h1EhYou claw the ufetubus!  The ufetubus is severely wounded. hnNH.Z  hP hRp47---9 hY h._M _You block the ufetubus's attack. The ufetubus hits you. hl;  You claw the ufetubus! h h.ZZZZ 3 orc zombies (minion)   orc wizard zombie (minion) hK%}-50.7Soul Splinter h, h/L _You kill the ufetubus! ht _No target in view! h _No target in view! h#J h(H _No target in view! h hϯ h hH _No target in view! h$ h( h / h72H _No target in view! hP h h h'C _No target in view! hOh hpn h(x h_~ hJ hQ _ hj8- hs hr$, ho& hP, h- h0 h4 h6:9 h88 h< h> hF@ hRD, h=F hK hMMU50= h)O hCS, hT hY h[ hB\ h0b hcL1= hd hg, hji hn ho h+q ht hu:2 h w hz, hm| hU, h΂ h hT3= h' h, hn h͒, hQ hL4= hR, h, hԠ h, h hΪP5 h h˶, h h, h h hT6= h h, h_ h , h h?o57= hN h, hl h, h3 hN<8 h h, ha h , hv  h<9 h= h, h h], h h!c60= h=# h', h) h/., h{/ h3, h4 hx7 h: h=l1= hm> h? h7 h@ZZ-92.7 (42.0).Z   bullfrog zombie (ally target)ZZ 3 orc zombies hZ   orc wizard zombie (minion) h<8- hk he __A bullfrog zombie is nearby! hPW.. #...#......#.# #.# #...########.......# # # #...Z.######.# #...#.<....# #########Z#.#......#ZZ#.#......#.....######+## ......Z...#. #'##'######.....@...Z.Z......Z.Z......... ......................... ######################....#.....ZZ@ZZ.Z....3.7 (1.0) _ hT hW hd #...#......'.# .... #...#......#.......# .#.# #...########.......# ## # #.######.# #...........#.<....# ##########Z#..Z.....#......#ZZ#.#......#.....######+## .......Z...#....@.. ##'##'######....Z.Z.Z.Z..... )......................... #######################....ZZZZZ.... hxC4 h #..[ .'......#......#.. .#.########...... ## # #.##### #...< ##########Z#....ZZ#...Z....#..........#####+## .......Z...#..... ##'##'######...ZZZ .)...................... hB h hFZ h"ZZZ. h+ ... hv h&2 h= h 5 h  h/  h h8_The bullfrog zombie barely misses you. hJ hT  h   h\dYou scratch the bullfrog zombie.  The bullfrog zombie is lightly damaged. h' h h=ZZ hA.Z. h-6.5 (0.8 hp h] _The bullfrog zombie closely misses you. hW  You claw the bullfrog zombie!  The bullfrog zombie is heavily damaged. Z. The bullfrog zombie barely misses you.=7.3 _Your orc zombie completely misses the bullfrog zombie. hThe bullfrog zombie barely misses you. _Your orc zombie completely misses the bullfrog zombie.You barely miss the bullfrog zombie.The bullfrog zombie hits you but does no damage.  h- Your orc zombie hits the bullfrog zombie. h^3=-8.1 hi h1F _Your orc wizard zombie hits the bullfrog zombie. h(r Your orc wizard zombie hits the bullfrog zombie.  You claw the bullfrog zombie, but do no damage.The bullfrog zombie is heavily damaged.  The bullfrog zombie closely misses you.   hK4@-9 h6 hE:i _Your orc zombie closely misses the bullfrog zombie. h=  You closely miss the bullfrog zombie.The bullfrog zombie is severely damaged.You block the bullfrog zombie's attack. hM(9.7 h ho _Your orc wizard zombie barely misses the bullfrog zombie. h  You claw the bullfrog zombie!  You destroy the bullfrog zombie! h  h'Z.ZZZ 3 orc zombies (minion)   orc wizard zombie (minion) hZh2=100.6 (0.94 hY h= _You devour the vestiges of the bullfrog zombie's existence in your flames. h h.H _No target in view! h{J hV4= _ hB h<5 h, h h , h  hq b6= h  h , hO  h , h  h V7= h , h  h , h! , h#  h8'  h( 58 h, , h`.  h2 , h?4  hA8 <9 h9  h=  h.? , hC , hD  hH c70= h&J  h_O , hP  hgU , hV  hZ l1= h[  h` , h3b  he  hFg , h2k  hl 52 hq , h s  hv , hHx  h} L3= h_ , h , h  h[ , h  h V4= h , h , hf  h , hz  hɠ <5 h  h , h  h  hS  h  hָ  h( L6= h  h , h9  h , h  hf  h l7= hZ , h  hd , h!  hr  hU <8 h , hA  h  ho , h^ b9= h)  h  h.  h  h} , h  h  h  h X ha , h  hK$ r#...#......'.......#  #...#......#.......# # #...########.......# # #...........######.#  #...#.<....# #######Z#......# ......ZZ#........#......# #.....Z..#####+## Z...#.....Z.@....... --48.6 (48.0) ##'######....ZZ. h& ............  >   ####################... h' , h)  h. z.ZZZ..Z h-2 G--9.6 (49 h6  h=: ; _Found a stone staircase leading down. h= h, h, h h h , hw, h@ h' h, h7B h" h5 h:B hE?, h$EB hJ, hSn h\n h_ ha h{d hf h,i hpX hs hx h| h~ h(B h h h" hB h5 _You swap places. h h h h4 h h  h  h h@ h h, h" h, h7 h  h| h, h@ h. h h h  h  hH , h  h  h  h  hd  h  hL , h  h.  h  h  h!  h"  h$  h%  h+'  hp(  hL,  h8/  h1  h3  h5 , h7  h9  h`<  h>  h?A  hB  h)E  hjF  hG  hH  hL  hO  h R  hS  hV , hlW  hZ  h^  h`  hb  hc  h f , hbg  hj  hl  hn  hp  hr  ht  hv  hFw  hx  hY{  h}  h|  hD  h  h\  h  hچ  h  hT  hY  h  hQ , h  h  hړ  h  h֗  h  hR , h/  hp  hm  h  h  h  h , h^  hé  h  h7  hӮ  h , h~  h>  h  h  h?  h| , h  h  hK  h  h  h  h , h(  h  hW  h  h{  h  h7 , h  h  h  h  h  hE  h , h9  h  h"  h8  h  h  hv  h  h  h  hi  h  h!  h #  h$  hA'  hj) , h<+  h,  h.  h0  h2  hd5  h7  hA9  h:  h=>  hL@  hB  hD  hG  hI  hrK  hM  h'O  hQ  hgT  hW  hY  hx\ , h=^  h1a  hc  hf  hh  h4k  hem  hn  hp  hr  h( & hO n h @  There is an open door here. h , h  h̼ 6 _ h  h  h , h}  h  hA  h' , h  h , h   h8 : There is an open door here. h0  h:  h< L _ h  h  hn  hC  hF  h  hd , h'  ha  h  h   hv!  h& , h+ , hz2 @  There is an open door here. h> , h!H b _ hCQ X hX n hR] , ha  hdh   There is an open door here. hWk  ho , hu b _ hz  hf~  hՃ B h7  h  h- , h , h# , h B h} B h\ , h v h n h  hq , ht , hg B h , h , hY X h# B h X h n h B h: , h  h7 @  There is an open door here. h  h 6 _ ha  h  h  h  h B h , hX , h , h , h#  h:) B h|- B h 1 B h4  h6 , hh8  h; B h=  h A  hFD  hE  hH B h%J  hM  hP B hS  hVU B hX  hm] B h/` B h[d , h:g , hk X hp , hu , h| X h , h X h  h  hX  h , h X hQ B hί  h There is an open door here.   _ h  h  h  h5 You swap places.You swap places.You swap places. hBP R hi  hr{  h  hɞ  hO  hӿ  h  h<  h h!+ h^You swap places.  You see here a +0 falchion. _  There is an open door here. h)w _ hj|B hŀ, hB h @  There is an open door here. hx _ h h h` h B ho h), h hZX h hk h h h, hw h h h1B hVB h@ h h h h h3, hA h, h h9 h| h B h,B h1B h$ h B hZ h B h#, h\', hh, hCX h3IB hFK hfR h^U hW hhZ hR\ hZ_ h` hrb hg hl h}o h{t, hWzB h h hV hЗ h h h۠ h hlB hz hD h h& h*B hV h h hp, hk h2B h hV h h h h1B hX hf h, hk h h h3 h h hh h, h  hM h h h1 h<, h hJ h hy h hG h hs, h@  There is an open door here. h h5 h h h 6 _ h  h  h. h^ h hX, h h h hx h, h@ h~ h hA hC hG h6Uy§.....'...# #...#...##.# §.....##'#ß.# #...#......# .§.............. #...#......' ................. #...#......# ..........ß.#.#.# #...######## ..........#ß### # #...............### #ZZ.........#################'#.......... ........@ZZ.Z...#........ ......#...#........ #........##'######'##'######................................ ###'##........................... 2'........................... hW#........................... .....#........................... h]dU 293.6 (144.0)  Your orc zombie is smitten. h0o h.q,45 hu hxS _Your orc zombie is destroyed! h~ h/4 hA hvB h̍ h, hEX h, h  h2 h7 hq hj hn, hc h& h^, hB h, hB h h}, h h h= h hn hB h4 h hI hz h, h# h@  There is an open door here. h h he h _ h"  h"  h\ hR h hs, h h! h% h=( h+ hB/, h1 h5@  There is an open door here. h\: h< h? h B h0D _ hE hGG hJ hL h^P hHR, h0U hbW hZ h\ h_ ha, hvc h4f hRi hNk hn hp, h9r ht hw hy hQ| hƐ, hO h< h h h˟ h h,, h hw########.......######'##......... ...............#.......'... ....'.......#.....#.....Z.#... ##...########..#.....###.......). ##...# ###....Z.......###÷## h# ~ #...Z÷..÷....#..))Z# ..~~##.......)....#.))Z# _...'..@..#.......'..311.6 (17.0)# ..~~##....#.......#...# ~~~ #....#.......#..... ###### ~~ ######.......###### # #########  hҽ, h hj~.Z.Z_ h,2.6 (18 h hE@ _Found a shimmering blue altar of Sif Muna. hI  hT# 4 hM*  h,  h.  h 0  h8 X h:  h5<  hyD , h  h  ht , h+  hD  hI  h  h: , hc  h @  There is an open door here. h  hz  h  hN  hZ 6 _ h'  h A  You enter the shallow water. h  h  h@ VWater  h  h N _Moving in this stuff is going to be slow. ho  h ? h  h  h  h)  h  h  hQ B h" X _You swap places.  There is an open door here. hm M###.......######'##......#.......'.....'....o..#.....#.......# ..###...########..#.....###..... .<###...##~~~~~###.....##.....#~~~~~~~##.Z..÷..÷....#..#.....#~~...~Z##.......)....#.)#.....#~~._..Z@.....#.......'20.2 (7.6)#.....#~~...~~##....#.......##.....#~~~~~~~##....#.......#####~~~~~########.......####### ###o   orc priest (ally target) h _ _An orc priest is nearby! h{.######'##.#.......'.'....o..#.#.......#. .###...########..#.....###. <###...##~~~~~###...###÷#.....#~~~~~~~##.Z..÷..÷....#..) h~#.....#~~...~Z##.)....#.))#.....#~~._..Z'@....#.'. .#.....#~~...~~##....#.#. .#.....#~~~~~~~##....#.#.~~~~~########.####### h/  The orc priest calls down the wrath of Beogh upon you. h, hZ._...Z ha^6----1.2 (1.0 h8_ h' _Beogh smites you! h| ....###'#####......... #########.......######'##...#.......'...'....o..#. . hl...............#.......#. ###...########..#.....###.......) ###...##~~~~~###..Z.........###÷# #.....#~~~~~~~##....÷..÷....#..)) #.....#~~...~Z##@......)....#.))Z #.....#~~._...Z.....#.......'.  hn#.....#~~...~~##....#.#. #.....#~~#....#.#.... ########~~~~~########.......#####################   orc zombie.oZ.~_...ZZZ 2 orc zombies (minion)70=---2 h9_ h ha..............##'######  ....###'#####......... ########.......######'##.......#.'.......'.......#. ...............#...o...#.....########..#..Z..###.......). ##...####............###÷##  hd.....#~~~~~~~##.@..÷..÷....#..)) .....#~~...~~##.......)....#.))Z .....#~~._...ZZ....#.......'. .....#~~...~~##....#.......#. .....#~~#....#.......#..... #######~~~~~########.......###################### hMi hyvVZ_...Z.. h{&3 hu;_ hj _The orc priest barely misses your orc wizard zombie. h;.#.....Z.................##'######'  ....###'#####......... #######.......######'##......#.'......'.......#. ..............#...o...#.. #...########..#..Z..###.......).. #...####..@.........###÷####~~~~~~~##....÷..÷....#..))#~~...~~##Z......)....#.))Z.Z#~~._...Z.....#.......'.#~~...~~##....#.......#. ....#~~#....#.......#...... ######~~~~~########.......####################### hG, hӘ  The orc priest begins to cast a cantrip, but forgets the words!Z.'Z hv&4 h:_ hh  .#..........#.....Z..................##'######'#  ....###'#####......... ######.......######'##....#.'......'.......#. .............#...o...#...  hT...########..#..@..###.......)...####..Z.........###÷#####~~~~~~~##.Z..÷..÷....#..))Z..#~~...~~##.......)....#.))Z.Z#~~._...'Z....#.'.#~~...~~##....#.......#. ...#~~#....#.......#....... #####~~~~~########.......######################## _Your orc wizard zombie hits the orc priest. h5  You swap places. h0Z.Z_ h~1==5Soul Splinter hW _The orc priest hits you but does no damage. h,"  You completely miss the orc priest.The orc priest is lightly wounded. h) hI.ZZ..Z_...'.6.0 (0.8 _The orc priest hits you but does no damage. h~k  You barely miss the orc priest.The orc priest is lightly wounded.  The orc priest hits you with a +0 hand axe. h n hFwZ.Z._ h1yU69-8 hӂ5_ hhT _The orc priest hits your orc wizard zombie with a +0 hand axe. hm  hits you with a +0 hand axe.r orc wizard zombie with a +0 hand axe.  You scratch the orc priest.  The orc priest is heavily wounded.Your orc wizard zombie closely misses the orc priest.   hV8-7.6 hg5_ heT _The orc priest hits your orc wizard zombie with a +0 hand axe. ha@  You mangle the orc priest!! he h%p.)Z._ZZ 2 orc zombies (minion)   orc wizard zombie (minion) hz94=8.4Soul Splinter h{ h _ _You kill the orc priest! hf hE hH _No target in view! ho7_ h`u h؇_ _No target in view! ha_ _No target in view! h__ hH _No target in view! h9_ hU h5_ hH _No target in view! h7_ h*_ _No target in view! h9_ h# hj5_ hH hD  hSK  hP  hg Q _ h 70= h? , h  h? , hЏ  h  h O1= h  h> , hH  h  hԨ  h]  hF R2 h , h  hT , h  h. 93 h )= h%  h , h  h , h  h  h V4= h  h , h  h , h  h <5 h  h , h  h , h  he  h E6= h  h , hE  h , h  hC"  h# O7= h$  h*  hc,  h-  h6 B h; <8 h=  hD , h9F  hrK  hL  hN  h*S  hT E9= hU  hfc  hXf  hh , h}j  h+m  haq  hht  hx , hz  h~  h  h  h1  h , h  h ? _ There is an open door here. hC I .### ......####### ...>......#...... .....................# h .....................#.....Z .....................##'#### ....###'#####.... ##########.......######'##.............@#.......'....--..............'ZZ.............O.......#Z..)...#..... .###...########..#.....###...... <###...##~~~~~###......###÷#.....#~~~~~~~##....÷..÷....#..) O   ogre (wandering)#.....#~~...~~##.......)....#.)) ZZ 2 orc zombies .#.....#~~._...'.....#.......'... Z   orc wizard zombie (minion) .#.....#~~...~~##....#.......#... h8 061.4 (33.0) h  hc {ZZ., ally target) h c=--2.4 (34 hP  hӻ  _An ogre comes into view. It is wielding a +0 giant spiked club. hf i ...> ..... ....... ....###'######.......#.......@#........ZZ............#Z..)..######..#.....# <###.......÷....÷..÷).......)))....#.. h ...> ..... ....... ....###'######.......#.......@#........ZZ............#Z..)..######..#.....# <###.......÷....÷..÷).......)))_...'.....#.._ h5r _An ogre is nearby! hI ### ...>...#..... .......# ....... hQ.# .........##'### ....###'#####....... ###########.......######'## ...........#.......'.ZZ......#O.#Z..)...####...########..#.....### .<###...##~~~~~###............### ..#.....~~##....÷..÷....#.. ..#.....#~~...~~##.......)....#.).#.....#~~._...'.....#.......'.. ..#.....#~~...~~##....#.......# ..#.....#~~~~~~~##....#.# hҰ hh h/ h.O.....Z#.distracted, ally target) hP3.4 (1.0)Soul Splinter _ h h hu J  Casting: Animate Dead (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h  .....................###### confidenceinterval the Grappler  ...>.................#..... Revenant .....................#..... Health: 79/79 ======================== .....................#..... Magic: 9/10=====================--- .....................##'### AC: 6Str: 17 ....###'#####.............. EV: 12Int: 19 ###########.......######'##...... SH: 5Dex: 9 ..................#.......'...... XL:  9 Next: 74% Place: Dungeon:6 ..............**@.ZZ......#...... Noise: ---------  Time: 7363.4 (0.0) ...........O**...Z#...)...#......[39; h 49m -) Claws ..###...########..#.....###...... Cast: Soul Splinter .<###...##~~~~~###............### Memories (4) ..#.....#~~~~~~~##....÷..÷....#.. ..#.....#~~...~~##.......)....#.) O   ogre (distracted, ally target) ..#.....#~~._...'.....#.......'.. ZZ 2 orc zombies (minion) ..#.....#~~...~~##....#.......#.. Z   orc wizard zombie (minion) ..#.....#~~~~~~~##....#.......#..Casting: Animate Dead (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant spiked club (not watching you, ally target,  chance to affect: 50%) h .....................###### confidenceinterval the Grappler ...>.................#..... Revenant.....................#..... Health: 79/79 ========================.....................#..... Magic: 9/10=====================---.....................##'### AC: 6Str: 17....###'#####.............. EV: 12Int: 19 ###########.......######'##...... SH: 5Dex: 9 ..................#.......'...... XL:  9 Next: 74% Place: Dungeon:6 ................@.ZZ......#...... Noise: ---------  Time: 7363.4 (0.0) ...........*.....Z#[ h 40m...)...#...... -) Claws ..###...########..#.....###...... Cast: Soul Splinter .<###...##~~~~~###............### Memories (4) ..#.....#~~~~~~~##....÷..÷....#.. ..#.....#~~...~~##.......)....#.) O   ogre (distracted, ally target) ..#.....#~~._...'.....#.......'.. ZZ 2 orc zombies (minion) ..#.....#~~...~~##....#.......#.. Z   orc wizard zombie (minion) ..#.....#~~~~~~~##....#.......#..Casting: Animate Dead (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant spiked club (not watching you, ally target,  chance to affect: 50%) h` ZO h3  h7 , h9  h`C ZZ..O...Z. hRG 3=4.4 (1 hP  hV onfirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an ogre, wielding a +0 giant spiked club (not watching you, ally target,  chance to affect: 50%) _The ogre resists with significant effort. h  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hg5 .....................###### confidenceinterval the Grappler  ...>.................#..... Revenant h_j.....................#..... Health: 79/79 ======================== .....................#..... Magic: 8/10===================----- .....................##'### AC: 6Str: 17 ....###'#####.............. EV: 12Int: 19 ###########.......######'##...... SH: 5Dex: 9 ..................#.......'...... XL:  9 Next: 74% Place: Dungeon:6 ..............**@ZZ.......#...... Noise: =--------  Time: 7364.4 (0.0) ............O*..Z.#...)...#...... -) Claws ..###...########..#.....###...... Cast: Soul Splint heo@er .<###...##~~~~~###............### Memories (4) ..#.....#~~~~~~~##....÷..÷....#.. ..#.....#~~...~~##.......)....#.) O   ogre (ally target) ..#.....#~~._...'.....#.......'.. ZZ 2 orc zombies (minion) ..#.....#~~...~~##....#.......#.. Z   orc wizard zombie (minion) ..#.....#~~~~~~~##....#.......#..Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant spiked club (ally target, chance to affect:  50%) h;.....................###### confidenceinterval the Grappler ...>.................#..... Revenant.....................#..... Health: 79/79 ========================.....................#..... Magic: 8/10===================-----.....................##'### AC: 6Str: 17 hq....###'#####.............. EV: 12Int: 19 ###########.......######'##...... SH: 5Dex: 9 ..................#.......'...... XL:  9 Next: 74% Place: Dungeon:6 ................@ZZ.......#...... Noise: =--------  Time: 7364.4 (0.0) ............*...Z.#...)...#...... -) Claws ..###...########..#.....###...... Cast: Soul Splinter .<###...##~~~~~###............### Memories (4) ..#.....#~~~~~~~##....÷..÷....#.. ..#.....#~~...~~##.......)....#.) O   ogre (ally target)  hȕ..#.....#~~._...'.....#.......'.. ZZ 2 orc zombies (minion) ..#.....#~~...~~##....#.......#.. Z   orc wizard zombie (minion) ..#.....#~~~~~~~##....#.......#..Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant spiked club (ally target, chance to affect:  50%) hl hhX hyO.Z@Z'. he5.4 (1Soul Splinter h  h2 Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an ogre, wielding a +0 giant spiked club (ally target, chance to affect:  50%) _The ogre resists with significant effort. h  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h: hu=_ hB@ hM hf_ _You can't see any susceptible monsters within range! (Use Z to cast anyway.) hxX_ h{9_ hIF _Unknown command. h.D _Unknown command. hR  ..... .......##### ...>...# ........# .#.... ............##'## ....###'#####....... ############.######'##...@..#.......'O.Z.Z'.......#...............Z.#...)...# ...###...########..#.....###.....<###...####............##.#.....#~~~~~~~##....÷..÷....#..#.....#~~...~~##.......)....#.#.....#~~._...'.....#.'.#.....#~~...~~##....#.#O..Z.6Soul Splinter h   h  hS 9_Your orc zombie hits the ogre but does no damage. hWx  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hǏ .........................# confidenceinterval the Grappler  .....................##### Revenant ...>.................#.... Health: 79/79 ======================== .....................#.... Magic: 6/10==============---------- .....................#.... AC: 6Str: 17 .....................##'## EV: 12Int: 19 ....###'#####............. SH: 5Dex: 9 ############.......######'##..... XL:  9 Next: 74% Place: Dungeon:6 ...............O@..#.......'..... Noise: =--------  Time: 7366.4 (0.0) ................Z.Z'.......#..... -) Claws ................Z..# h̒...)...#..... Cast: Soul Splinter ...###...########..#.....###..... Memories (4) ..<###...##~~~~~###............## ...#.....#~~~~~~~##....÷..÷....#. O   ogre (ally target) ...#.....#~~...~~##.......)....#. ZZ 2 orc zombies (minion) ...#.....#~~._...'.....#.......'. Z   orc wizard zombie (minion) ...#.....#~~...~~##....#.......#. _Your orc zombie hits the ogre but does no damage.  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 1% risk of failure) (3/3 uses available)  Press: ? - help, Dir - move targetAim: an ogre, wielding a +0 giant spiked club (ally target) h A.........................# confidenceinterval the Grappler  h E.....................##### Revenant...>.................#.... Health: 79/79 ========================.....................#.... Magic: 6/10==============----------.....................#.... AC: 6Str: 17.....................##'## EV: 12Int: 19....###'#####............. SH: 5Dex: 9 ############.......######'##..... XL:  9 Next: 74% Place: Dungeon:6 ...............*@..#.......'..... Noise: =--------  Time: 7366.4 (0.0) ................Z.Z'.......#..... -) Claws  h?I7................Z..#...)...#..... Cast: Soul Splinter ...###...########..#.....###..... Memories (4) ..<###...##~~~~~###............##  hnM...#.....#~~~~~~~##....÷..÷....#. O   ogre (ally target) ...#.....#~~...~~##.......)....#. ZZ 2 orc zombies (minion)  hO:...#.....#~~._...'.....#.......'. Z   orc wizard zombie (minion) ...#.....#~~...~~##....#.......#. _Your orc zombie hits the ogre but does no damage.  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 1% risk of failure) (3/3 uses available)  Press: ? - help, Dir - move targetAim: an ogre, wielding a +0 giant spiked club (ally target) h+6 , bound)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 1% risk of failure) (3/3 uses available)   h0APress: ? - help, Dir - move target: an ogre, wielding a +0 giant spiked club (ally target)  You unleash the spiteful dead! The jagged bones skewer the ogre!  The ogre is moderately wounded. h\  The ogre is pinned in place! You closely miss the ogre.The ogre is moderately wounded. h h^O@ZZZ..._ h 3=7.4 (1 h h_q _The ogre closely misses you. Your orc zombie hits the ogre. hT  h+ __ _Unknown command. h~P  You scratch the ogre. Z.  The ogre is heavily wounded.-8.2 (0.8 _You block the ogre's attack. h heavi _You block the ogre's attack.  You scratch the ogre.  The ogre is severely wounded.Your orc wizard zombie hits the ogre but does no damage.  Your orc zombie barely misses the ogre.-9.0 h  hAA_Your orc zombie hits the ogre but does no damage. h\jW )You barely miss the ogre. You claw the ogre.  The ogre is severely wounded.8 _You block the ogre's attack. h< 7  You claw the ogre! hBB  hD ) hE OZZ 2 orc zombies (minion) hG P   orc wizard zo hdH mbie (minion) hI ! hu  hv 8 h[x 70.6 hXz $Soul Splinter h{  h?  h _ hj  h   h  h- $_You kill the ogre! h  hi hl0_ ho hAv h................. ............... ................... .@.Z.........-400.6 (30.0) <......###Z#####...  #############..Z....######'##  #...............)...#.......'  #...................'.  #...................#...)...# Z   orc zombie  #...###...########..#.....###  #..<###...##~~~~~##.  #...#.....#~~~~~~~##....÷..÷§ZZ 2 orc zombies (minion)-[3 h"e7m1.6 (31 _Found a stone staircase leading up. hJ h.X h=3, hvIX hdTX h^ hi ...~~~~.§§§ ....~~§.§.§ ####..~~§§§§.§. #######[....~.§§§.. #§#...'##'#W.>...ZZ.....  h1l...........Z............ ................. ...<......###'#####..... #############..Z....###### W   phantom (dormant) #...............)...#..... ZZ 2 orc zombies #...................'Z   orc wizard zombie (minion) #...................#...) h8xs3.6 (2.0) h.WZZ.Z.Wally target) hЄ+4.6 (3 hF h/Z _A phantom comes into view. h8 N  ...~~~~.§§§   ....~~§.§.§  . ####..~~§§§§.§  . #[....~.§§§  . #.§  .#   ...'   h; #'#  .W.>  .ZZ  ..Z  .  .<......###'#####   #..Z....   #.)...#   #.'   #.#...) h= B hR .W...@ZZ.Z.5.6 (1 h^  h,  ...~~~~.§§§  #.. ....~~§.§.§  #.. ####..~~§§§§.  #... #[....~.§§§  #....#.§   ....#  ...' #'# .W..@.Z.> .Z .Z  .<......###'#####   #..Z....   #.)...#   #.'   #.#... hEB hϻ.W.@Z.Z.Z. hþ&6 h h; hW/@  ...~~~~.  #.. ....~~§.§.  #... ####..~~§§§§  #... #[....~.§§§  #....#.§ #....#  ...' #'# #.....W@.Z..> #.Z hN3  #.Z # #.....<......###'##### #..Z....  #.)...#  #.'  #.# h5 h;dZ.Z. hd?.=7 hD hH> _The phantom hits you but does no damage. hq=  You scratch the phantom. h|fZ.  hu-8.4 (0.8 h h _The phantom is moderately damaged.You miss the phantom.The phantom is moderately damaged. h haZ.Z. h(9.2 h hb _The phantom misses you.You closely miss the phantom. You claw the phantom.  The phantom is heavily damaged. h hU.ZZ. hW6-10.0 h ho _Your orc zombie misses the phantom. The phantom hits you. h=  You mangle the phantom!! h.ZZ 2 orc zombies (minion)   orc wizard zombie (minion) h8<82=9 (0.9 h? hFCN _You destroy the phantom! h  h h hH _No target in view! h h h' hQ,H _No target in view! h} h hl^ _No target in view! h_a  _No target in view! h  h  h , h   h  hQ :_No target in view! hV+  h4  h8  hD  hJ   hgL =_No target in view! h  h  he  h  h  h|  hk( , hN-  hW 4 hŭ  _7- h7 B hf , h  hk <8 h  h" , h  hs , h  hP b9= h/  h:  h1 , h  h] 5 _You swap places. h  h  h~ ` h @  There is an open door here. h  hm  h  h  h 6 _ h)  h h h hd hP= h|  hQ  h  hP h`, h hq h^ h hK* h, hq/ hg6, hG8 hB: h< hu? hlA hC hF, h&T hZB h9bX hd hpf h|lX hrn ho hq ht hfv hw h8y h hp h֏, h h5 _You swap places. h hכ h# h , hQ h h h h(, h h h h hw h., h h hd hP, h h5 h h h hI, h h h h h1 h, h7 hm  h hR hS h , h h h{  h" hg% hJ(, h-* h- hh2 h75 h&8 h: h<, h, h  h h , h  h hp h\ h, h, hY h h!" h# h7 h :, h< h$> hA h......#...############...#...# .........'...#.#.# #...#...# .§§......##'#ß.#@#.#.#. #...#--60.9 (50.0) Z.§.........ZZZ........ß#...# §§§.......##...# ..§.§........ß.#.#.#.#._#...##### ...§§........#ß##### # #...... ..§..........### #ZZ...... .........#################'#... .........#.#... .........#.#... h{e.Z.Z_   orc zombie--1.9 (51 _Found an opulent altar of Gozag. hZ  hP] 4 hJe  h_n Q......##...#.#. ..)...#.#. .##...#.#.##...########.####'##...)).)).#.#. .>......#...############...#...##......'...#.#.#_# #...#...# §§ hSq ##'#ßZ#.#.#.#..#...#.........Z.Z.@.....ß#...#.0.0) §§..............##...#. .§.§ß.#.#.#.#._#...######§.#ß##### # #......... .§....### #ZZ......#################'#Z 2 orc zombies (minion)#.................#.#.#.#.....Z#. hys , hK ..ZZZ_2.9 (1 h 8_ h' 7 _Found a burning altar of Makhleb. hB hE hwH hZ h;k hm......##...#.#.)...#.#.##...#.#. ......##...#.#.'##...)).)).#.#. >......#...############...#...##.'...#.#.#_# # #...#...##.......##'#ß.#.#.#.#..#...#. §.ZZZ.@....ß#...#.0.##...#. §.§.ß.#.#.#.#._#...# .§§.#ß#####_# ##. §..### # #ZZ.###'#.#.#.#. ho9#.#.....Z.#. heq hXs, h~ h_.ZZZ_ h)+3.9 (1 h;_ hC _Found an ornate altar of the Wu Jian Council. h  h8  h:  h  h  h , h  hZ  h , h  h+H  hO  h|a B h4k 5 _You swap places. hKn  hs 4 hv  h K _You swap places. hT 4 hk  h n h  hߜ  h  hƣ  h , hܨ  h  hP  h|  hc  hԶ , h  h  h  h  h~  h< , h  h  h  h  h  h , h  h_  h  h  hd  h , h  h  h  h8  h  h , hU hv@  There is an open door here. h=  h  h h hZ _ h h hF h hv" hw% h(, hM+ h, h@} huq......#.##.......o...#. ################...#....##...#. ......#........)...#. ......#.......##...#............##......##...#######...... #..~..÷######'##...)).)).#. ..~~~~..>......#@..############785.0) ..~~§§'Z..#.#.#_#.#.## ...~§..§§......##'#ß.#.#.#.#..#.. #..ZZ§Z.§........ZZZ.........ß# ...~..§§§....................##.§..........ß.#.#.#.#._# ho   orc (wandering)§.............#ß#####_#.##Z 2 orc zombies.§..........### ######ZZ Z   orc wizard zombie (minion)........#################' hP hHN__ hE[ _An orc is nearby! hn )ß... ......##.......o #################.)....... ......##......##...###### #..~..÷######'##@..)).)).#.....~~..>......#...########## h %~~§§.........'Z..#.#.#_#.#.# ...~§..§§......##'#ß.#.#.#.#.. #..ZZ§Z.§........ZZ..........ß~..§§§.............#...§..........ß.#.#.#.#._§....ß#####_#.##..§....### ZZ h  hb  h  hu0 .oZ.Z. h3 oally target)_9.0)Soul Splinter  h4 _ h: ;_ h|=  hw)÷.)ß.. ......##......... ################o###.)....... ......##......##@..###### #..~..÷######'##...)).)).#.....~~..>#Z..##########~~§§.........'...#.#.#_#.#.# ...~§..§§......##Z#ß.#.#.#.#.. #..ZZ§Z.§........Z...........ß~..§§§....................#...§....ß.#.#.#.#._§...ß#####_#.##...oZ.Z.80__ h7 h. h)).##)÷.)ß.. ......##........ ################.#......##o......)....... ......##......##...###### #..~..÷######'##Z..)).)).#..... h&~~..>#...##########~~§§...'.Z.#.#.#_#.#.# ...~§..§##Z#ß.#.#.#.#.. #..ZZ§Z....ß~..§§..........#...§ß.#.#.#.#._ hB h@.oZ.Z'1 h!9_ h$ h hŸ hXZ._ hK=2.7 (0.8 h h[ _You scratch the orc but do no damage. h6  You claw the orc! h))_ZZ 2 orc zombies (minion) h},   orc wizard zombie (minion)_ hOb3.5Soul Splinter h\ haG _You kill the orc! hß:_ h  hµN__ hH _No target in view! hK__ hC h,!;_ hS$H _No target in view! huC__ hy hXV__ h3H _No target in view! hXC__ h hx ;_ hH _No target in view! hW?  hC  h8E  hEb  hc  h:e , hZh  h l ; _ hr >  You see here a +0 dagger. h  h  h 6  The gnoll shouts! hZ  h Vj.j h Z.ZZ..jj 2 gnolls (polearms, 1 wandering, 1 al…) h" 4==9.5 (6 h  h s _A gnoll comes into view. It is wielding a +0 spear. h6 H.~~)...)....).......)).............# ####'#####...#.....)).##...#)..........÷....#).........@.....#.j...........###......Z.Z..##########Z..#...# h N))..#...#.#÷)).)) h{[ h%b1.~~)...)....).......)).............# ####'#####...#.....)).##...#)..........÷....#).........@.....#.j...........###......Z.Z..##########Z..# hrV...#))..#...#.#÷)).)) h} h h hd _There are monsters nearby! hQ~≈~≈≈≈≈....~≈≈≈~≈~~....~~~~~~≈~~~≈≈≈~~~≈~~.)...).j.....)P .##........)).......##### .#......##.......# # .## hV.####'#####...# .#....)).##...# .#.....)..........÷....# .#.....).#.....ß .#.j...........##.##......Z.Z..# .##Z..#.##......##...#.#.))..#.#.##...# .##.##......##...# .####..~..÷######'##...)).)).# hYB hb^, hq.j......Z.Z.   gnoll (polearm, ally target) h`sT--90.5 (1Soul Splinter _ h{ h} h O≈~≈~≈≈≈≈....~≈≈≈~≈~ ≈~....~~~~~~≈~~~≈≈≈~~~≈~~.)...).....)P ..##.......)) hJ.##### ..####......##.......# # ..##.####'#####....#....)).##...# ..#.....)..........÷....# ..#.....)....j.#.....ß ..#.Z.....##.##.ZZ..# ..##...#.##......##...#.#.))..#.#.##...# ..##.##......##...# ..####..~..÷######'##...)).)).# h1, hg.jZ.ZZ. hA--1 h h hDT≈~≈~≈≈≈≈....~≈≈≈~≈~≈~....~~~~~~≈~~~≈≈≈~~~≈~~.)...)......)P.##.......)) h..####......##.# .##.####'#####....#....)).##...#.#.....)..........÷....#.#.....).....j.#.....ß.#.Z.Z....##.##.Z...#.#####...#.##......##...#.#.))..#.#.##...#.##.##......##...#.####..~..÷######'##...)).)).# hZ.Z....6 hK9-=2 hk hg9 _The gnoll hits you with a +0 spear. h h~, hjZ.Z.j 2 gnolls (polearms, 1 distracted, 1 a…) h-3.3 (0.8 h hs _You scratch the gnoll but do no damage. The gnoll barely misses you. hJ8  You claw the gnoll! hM h O, h].jZ)@.ZZ.   gnoll (polearm, ally target) hPj=4.1Soul Splinter h hƴ ~~≈~≈~~≈~....~~~~~~~≈≈~≈~#####≈~≈≈≈≈....~≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈≈ ≈≈~~~~~~~....~~~~~~≈~~~≈≈≈~~~≈~~.....)...).........)P...........))############......##.......# #####j#####...######## h1..)).##)......@...÷.).....)Z.ZZß ...#... #####.......##........###################.###...))................##......##...###### _You kill the gnoll! hdK  You swap places. hXZ@Z... h(g--5.1 (1.0Soul Splinter h h>C _The gnoll hits you from afar with a +0 spear. h.........................#.oj ~~≈~≈~~≈~....~~~~~~~≈≈~≈~#####≈~≈≈≈≈....~≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈≈ ≈≈~~~~~~~....~~~~~~≈~~~≈≈≈~~~≈~~.....)...).........)P.................))############......##.......# # h"e####j#####...########.......@)).##..).....Z.Z..÷.).....)...Zß ...#... #####.......##........###################.###...))......... h)$ hC& h7aZ.Z. h9@-6 hC h^G3 _You block the gnoll's attack. hq  You claw the gnoll!$Z.ZZ 2 orc zombies (minion)   orc wizard zombie (minion)3=9 (0.8Soul Splinter hI _You kill the gnoll! h4 h hH _No target in view! h4 h^ _No target in view! hƶ4 h^ _No target in view! hP  hB_No target in view! h5K 4 hQ  h\  he C7 _ hj , h.o  hx , h9~  h <8 hP  h , h/  hC , h;  hU b9= h  h  h , h  h _No target in view! _No target in view! _ You now have 423 gold pieces (gained 37).  There is an open door, spattered with blood here. h  h  h  M#########''''#############...#≈≈ .............o...........#.oj ~~≈~≈~~≈~....~~~~~~~≈≈~≈~#####≈~≈≈≈≈....~≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈≈ ≈≈~~~~~~~....~~~~~~≈~~~≈≈≈~~~≈~~.....)...)................)P.................))..############......##.......# #.......####@#####...########--.......ZZ).##..)......Z...÷.).....)ß ...#.....................#.......o   orc priest (wandering)#.  You see here a +0 spear. h /504.9 (8.0 h F--5.9 (9 h`  h  x _An orc priest comes into view. It is wielding a +0 whip. h; b....o..............~~~~~~~≈≈~....~≈≈≈~....~~~~~~≈~~~)...)................).........))..#......# #@#.......ZZ).#)......Z...÷...).....)..........................##.......... h> ?#############....)) h/o....o..............~~~~~~~≈≈~....~≈≈≈~....~~~~~~≈~~~)...)................).........))..#......# #@#.......ZZ).#)......Z...÷...).....)..........................##..........#############....)) h h> hQ hNb _An orc priest is nearby! hR #....# #+###~~ ##########''''#############...#≈≈ ..............o...........#.oj#≈~ ~~~≈~≈~~≈~....~~~~~~~≈≈~≈~#####≈~≈~≈~≈≈≈≈....~≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈≈~ ≈≈≈~~~~~~~....~~~~~~≈~~~≈≈≈~~~≈~~......)...)....)P.  hU#...##.........)).......###.###########.@....##.......# .##.......####)#####...#######.#............ZZ).##...#.#.....)......Z...÷....#......#.....).....).#.....ß ....#.............# ######.......##...........####################...#.####...# hY h[ h^ hg hw .oZ).oally target)   orc zombie h|J6.9 (1Soul Splinter _ hK hx h@( '....' #.~≈ #....# #+###~~ ##########''''#############...#≈≈ ..........................#.oj ~~~≈~≈~~≈~....~o~~~~~≈≈~≈~#####≈~≈≈≈≈....~≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈~~~~~~~....~~~~~~≈~~~≈≈≈~~~≈~~ .........)...)...)P. #...##.........)).###########......##.......# #####Z#####...#######.Z)).##)..........÷...).....).......ß ....#..... ######.......##.........#################Z.=7 h0  h8  h0* #.≈~'....' #.~≈ #....# #+###~~ ##########''''#############...#≈≈ ..........................#.oj ~~~≈~≈~~≈~....~o~~~~~≈≈~≈~#####≈~≈≈≈≈....~≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈~~~~~~~....~~~~~~≈~~~≈≈≈~~~≈~~ .........)...)...)P. #...##...............))###########.Z....##.......# #####Z#####...#######.)).##)..........÷.).....).....ß ....#..... ######.......##........ h: h>%~o h=AZ h2IV.Z) h\58 h)c hI&LZ.Z.ZZ 2 orc zombies (minion)9 hB hZZ.@Z.Z)10Soul Splinter h hj h , h iZ.Z. h} &1 hS  h  h * #.≈ '....' #.~≈ #....# #+####''''#...#.#.oj#≈ ≈~~~≈~≈~~≈~....~~o~~~~≈≈~≈~#####≈≈~≈~≈≈≈≈....~≈≈≈~≈ ~≈≈≈~....~~ZZ~~≈~~~≈≈≈~~~≈.)...).@........)P ##...##.Z....))..#......##.#.##.####)#####....#..)).##...#.#.....)..........÷....# #....#.....).....).........#..... #....#..........##.##.# h po~Z~Z. h^ &2 h ! h] #.##.... #. '....' #. #....# #+### ############''''#############...# ............................#.oj#! h~~~≈~≈~~≈~....~o~~~~~≈≈~≈~##### ≈≈≈≈≈~≈~≈≈≈≈....~≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈ ~~≈≈≈~~~~~~~....@Z~Z~~≈~~~≈≈≈~~~≈ ...........)...)..Z......) ###...##.........)).#.###########......##........######)#####...#####.#.......)).##...# ......#.....)..........÷....# ##....#.....).....)..#.......#! hsA  You enter the shallow water.! hN  Moving in this stuff is going to be slow.! h! h! hH~oZ~oooo 2 orc wizards (1 wandering, 1 distrac…)Z 2 orc zombiesZ   orc wizard zombie (minion)3Soul SplinterWater ! h! hz _An orc wizard comes into view. It is wielding a +0 dagger.! h<$  Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells." h #.~ confidenceinterval the Grappler  ##....#.≈ Revenant " h'....' #.~ Health: 79/79 ======================== #....# #+### Magic: 9/10=====================--- ############''''#############...# AC: 6Str: 17 ............................#.oj# EV: 12Int: 19 ≈≈~~~≈~≈~~≈~....~~~~~~~≈≈~≈~##### SH: 5Dex: 9 ≈≈≈≈≈~≈~≈≈≈≈....o≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈ XL:  9 Next: 83% Place: Dungeon:6 ~~≈≈≈~~~~~~~....@ZZ~~~≈~~~≈≈≈~~~≈ Noise: ---------  Time: 7513.9 (0.0) .........o.)...)..Z.............) -) Claws ###...##...............)).......# Cast: Soul Splinter ......###########......##.......# [" h36mMemories (4) Water ......##.......####o#####...##### ......#.............)).##...#.... o   orc priest (ally target) ......#.....)..........÷....#.... oo 2 orc wizards (1 wandering, 1 distrac…)##....#.....).....).........#.... ZZ 2 orc zombies (minion) ##....#.....................#.... Z   orc wizard zombie (minion) _An orc wizard comes into view. It is wielding a +0 dagger.Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 whip (ally target, chance to affect: 50%)" h1#.~ confidenceinterval the Grappler ##....#.≈ Revenant'....'#.~ Health: 79/79 ========================#....##+### Magic: 9/10=====================--- ############''''#############...# AC: 6Str: 17 ............................#.oj# EV: 12Int: 19 ≈≈~~~≈~≈~~≈~....~~~~~~~≈≈~≈~##### SH: 5Dex: 9 " h≈≈≈≈≈~≈~≈≈≈≈....*≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈ XL:  9 Next: 83% Place: Dungeon:6 ~~≈≈≈~~~~~~~....@ZZ~~~≈~~~≈≈≈~~~≈ Noise: ---------  Time: 7513.9 (0.0) .........o.)...)..Z.............) -) Claws ###...##...............)).......# Cast: Soul Splinter ......###########......##.......# Memories (4) Water ......##.......####o#####...##### ......#.............)).##...#.... o   orc priest (ally target) ......#.....)..........÷....#.... oo 2 orc wizards (1 wandering, 1 distrac…)##....#.....).....).........#.... ZZ 2 orc zombies (minion) ##....#.....................#.... Z" h   orc wizard zombie (minion) _An orc wizard comes into view. It is wielding a +0 dagger.Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 whip (ally target, chance to affect: 50%)" hn" hpe  Casting: Grave Claw (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc priest, wielding a +0 whip (ally target, chance to affect: 50%)  The orc priest resists with significant effort." h," hu o.oZ.o)oo  The orc wizard shouts!" hx 4==4.9 (1" h _Your orc wizard zombie barely misses the orc priest." h|4" h" hxF _Unknown command." h   Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells." h  #.~ confidenceinterval the Grappler  ##....#.≈ Revenant '....' #.~ Health: 79/79 ======================== #....# #+### Magic: 8/10===================----- ############''''#############...# AC: 6Str: 17 ............................#.oj# EV: 12Int: 19 ≈≈~~~≈~≈~~≈~....~~~~~~~≈≈~≈~##### SH: 5Dex: 9 ≈≈≈≈≈~≈~≈≈≈≈....o≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈ XL:  9 Next: 83% Place: Dungeon:6 " h~~≈≈≈~~~~~~~....@ZZ~~~≈~~~≈≈≈~~~≈ Noise: ==-------  Time: 7514.9 (0.0) ..........o)...).Z..............) -) Claws ###...##...............)).......# Cast: Soul Splinter ......###########.o....##.......# Memories (4) Water ......##.......####)#####...##### ......#.............)).##...#.... o   orc priest (ally target) ......#.....)..........÷....#.... oo 2 orc wizards ##....#.....).....).........#.... ZZ 2 orc zombies (minion) ##....#.....................#.... Z   orc wizard zombie (minion) _Unknown command.Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lin" hpeAim: an orc priest, wielding a +0 whip (ally target, chance to affect: 50%)# h#.~ confidenceinterval the Grappler ##....#.≈ Revenant'....'#.~ Health: 79/79 ========================#....##+### Magic: 8/10===================----- ############''''#############...# AC: 6Str: 17 ............................#.oj# EV: 12Int: 19 ≈≈~~~≈~≈~~≈~....~~~~~~~≈≈~≈~##### SH: 5Dex: 9 ≈≈≈≈≈~≈~≈≈≈≈....*≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈ XL:  9 Next: 83% Place: Dungeon:6 ~~≈≈≈~~~~~~~....@ZZ~~~≈~~~≈≈≈~~~≈ Noise: ==-------  Time: 7514.9 (0.0) ..........o)...).Z..............)[39# hWM;49m -) Claws ###...##...............)).......# Cast: Soul Splinter ......###########.o....##.......# Memories (4) Water ......##.......####)#####...##### ......#.............)).##...#.... o   orc priest (ally target) ......#.....)..........÷....#.... oo 2 orc wizards ##....#.....).....).........#.... ZZ 2 orc zombies (minion) ##....#.....................#.... Z   orc wizard zombie (minion) _Unknown command.Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 whip (ally target, chance to affect: 50%)# h## hT,# hb$oo.o.  Casting: Soul Splinter (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  # hfAim: an orc priest, wielding a +0 whip (ally target, chance to affect: 50%)  The orc priest resists with significant effort.# hj# hk,# h0~Z-5.9 (1 _The orc priest looks braver for a moment.# hN-# h_# hYF _Unknown command.# hQ7  #. ##''## #.##....# #. # '....' #. # #....# #+# #############''''#############... #............................#.oj #≈≈~~~≈~≈~~≈~....~~~~~~~≈≈~≈~#### ≈≈≈≈≈≈~≈~≈≈≈≈...@o≈≈≈~≈≈≈≈≈≈≈≈≈≈ # h@; @~~~≈≈≈~~~~~~o....~Z~~~~≈~~~≈≈≈~~~ ............)...)ZZ....... .###...##.........o.....))..###########......##....... )......######)#####...####.#.....)).##...# .......#.....)..........÷....# .##....#.....).....).## hA  Your orc wizard zombie barely misses the orc priest.The orc wizard hits your orc zombie with a +0 dagger.# hD ,# h\  ~o...Z.  The orc priest splashes around in the water.  The orc wizard hits your orc zombie with a +0 dagger.  Your orc wizard zombie splashes around in the water.# h^ 87.5 (1.6# hj # h[n B _The orc priest splashes around in the water.# h\  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.# h  #. confidenceinterval the Grappler  ##''## #. Revenant # h ##....# #. Health: 79/79 ======================== # '....' #. Magic: 7/10================-------- # #....# #+## AC: 6Str: 17 #############''''#############... EV: 12Int: 19 #............................#.oj SH: 5Dex: 9 #≈≈~~~≈~≈~~≈~....~~~~~~~≈≈~≈~#### XL:  9 Next: 83% Place: Dungeon:6 ≈≈≈≈≈≈~≈~≈≈≈≈...@o≈≈≈~≈≈≈≈≈≈≈≈≈≈≈ Noise: =--------  Time: 7517.5 (0.0) ~~~≈≈≈~~~~~~~o...ZZ~~~~≈~~~≈≈≈~~~ -) Claws ............)...)Z............... Cast: Soul Splinter .###...##.........o.....)# h _)....... Memories (4) .......###########......##....... )......##.......####)#####...#### o   orc priest (ally target) .......#.............)).##...#... oo 2 orc wizards .......#.....)..........÷....#... ZZ 2 orc zombies (minion) .##....#.....).....).........#... Z   orc wizard zombie (minion) _The orc priest splashes around in the water.  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 whip (ally target, chance to affect: 50%)# h#. confidenceinterval the Grappler ##''###. Revenant##....##. Health: 79/79 ======================== #'....'#. Magic: 7/10================-------- ##....##+## AC: 6Str: 17 #############''''#############... EV: 12Int: 19 #............................#.oj SH: 5Dex: 9 # h#≈≈~~~≈~≈~~≈~....~~~~~~~≈≈~≈~#### XL:  9 Next: 83% Place: Dungeon:6 ≈≈≈≈≈≈~≈~≈≈≈≈...@*≈≈≈~≈≈≈≈≈≈≈≈≈≈≈ Noise: =--------  Time: 7517.5 (0.0) ~~~≈≈≈~~~~~~~o...ZZ~~~~≈~~~≈≈≈~~~ -) Claws ............)...)Z............... Cast: Soul Splinter .###...##.........o.....))....... Memories (4) .......###########......##....... )......##.......####)#####...#### o   orc priest (ally target) .......#.............)).##...#... oo 2 orc wizards .......#.....)..........÷....#... ZZ 2 orc zombies (minion) .##....#.....).....).........#... Z# hC[37m   orc wizard zombie (minion) _The orc priest splashes around in the water.  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 whip (ally target, chance to affect: 50%)$ h)aweak, ally target, soul-s…)Z 3*   soul wisp (summoned)  Casting: Soul Splinter (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc priest, wielding a +0 whip (ally target, chance to affect: 50%)  A fragment of the orc priest's soul is dislodged from its body.$ hb$ h%*o.@o.(1 ally target)  A fragment of the orc priest's soul is dislodged from its body.  The orc priest looks weaker.  The orc wizard hits your orc zombie with a +0 dagger.  You block the orc priest's attack. Your orc zombie misses the orc wizard.Your orc zombie hits the orc priest but does no damage.  Your orc wizard zombie hits the orc priest.$ hT+8.5 (1$ hI$ hO _Your soul wisp touches the orc priest but does no damage.$ h*j$ hl$ h}$ hGF _Unknown command.$ h-O  You mangle the orc priest!!  You kill the orc priest!$ hY  .o@)oo 2 orc wizards (1 ally target)ZZ 2 orc zombies (minion)   orc wizard zombie (minion)You hear a splash.4=9.3 (0.8  You kill the orc priest!  You hear a splash. _The orc wizard hits your orc zombie with a +0 dagger.  Training target 7.0 for Dodging reached!  Your Dodging skill increases to level 7!need to enable at least one skill for training.$ hf/  --more--& h& h0  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   7.0   6.7  +1   i - Spellcasting   2.0   3.6  -1  & hƟ         b - Unarmed Combat  10.5   5.1  +1 +4 j - Conjurations   0.0   1.2  -1   c - Throwing   0.0   1.2  -1   k - Necromancy   8.0   9.0   0       l - Air Magic   0.0   1.4  -2   d - Short Blades   0.0   1.2  -1           m - Evocations   0.0   1.2  -1   e - Armour   0.0   1& hy.2  -1       f - Dodging   7.0   9.5  -1       g - Shields   0.0   1.2  -1       h - Stealth   2.1   2.1  +2                                            [4& h0m          You need to enable at least one skill.[?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets( h. h> k + Necromancy 8.0/ h2TargetTarget--  --  -- --  --  --  --  --  / hu--  --  --  --  --  a-z] set[-] clear selected targetcost|targets/ h<[?25h[?0c0 / h " / h~ [?25l[?1c/ h C9.0   The species aptitude is in white. Bonus from skill manuals is in red.=] set aall targets0 h= a + Fighting 7.01 h:"a-z] setselected target 1 h'<[?25h[?0c0 1 h$) - [?25l[?1c1 h. 8.0  +1 =] set aall targets1 hOV 1 h1k 1 h} #. confidenceinterval the Grappler ##''###. Revenant##....##. Health: 79/79 ======================== #'....'#. Magic: 7/10================-------- ##....##+## AC: 6Str: 17 #############''''#############... EV: 12Int: 19 #............................#.oj SH: 5Dex: 9 1 h #≈≈~~~≈~≈~~≈~....~*~~~~~≈≈~≈~#### XL:  9 Next: 84% Place: Dungeon:6 ≈≈≈≈≈≈~≈~≈≈≈≈..o@)≈≈≈~≈≈≈≈≈≈≈≈≈≈≈ Noise: ==-------  Time: 7519.3 (0.8) ~~~≈≈≈~~~~~~~....ZZ~~~~≈~~~≈≈≈~~~ -) Claws ............)...)Z............... Cast: Soul Splinter .###...##.........o.....))....... Memories (4) .......###########......##....... )......##.......####)#####...#### oo 2 orc wizards (1 ally target) .......#.............)).##...#... ZZ 2 orc zombies (minion) .......#.....)..........÷....#... Z   orc wizard zombie (minion) .##....#.....).....)[341 h m.........#... *   soul wisp (summoned)You kill the orc priest!You hear a splash. _The orc wizard hits your orc zombie with a +0 dagger.  Training target 7.0 for Dodging reached!  Your Dodging skill increases to level 7!You need to enable at least one skill for training.1 hĠ 1 h 1 h3 . _1 h1 h1 h\ _Unknown command.2 hqWE  You claw the orc wizard!  2 hFZIYour off-hand claw misses the orc wizard.2 h]  The orc wizard is almost dead.Your orc zombie hits the orc wizard.2 hni~*~~ZZ2 hrK20.12 h2 hA _The orc wizard hits you but does no damage.2 h״  You closely miss the orc wizard.The orc wizard is almost dead.The orc wizard hits your orc zombie with a +0 dagger. )*.   orc zombieYour orc zombie is destroyed!The orc wizard hits you with a +0 dagger.  Your orc wizard zombie misses the orc wizard.6--92 hc _Your orc zombie hits the orc wizard but does no damage.2 hse  You closely miss the orc wizard.2 h o.  The orc wizard is almost dead.Your soul wisp closely misses the orc wizard.2 hB-1.72 h2 h8 _You block the orc wizard's attack.2 h }  You claw the orc wizard!  You kill the orc wizard!2 hZ  You have harvested as much death for Grave Claw as you can hold at once.2 h ).Z   orc wizard 2 hi Your orc zombie hits the orc wizard but does no damage.  The orc wizard hits your soul wisp with a +0 dagger.2 h 7-8===52.6 (0.92 hzO R _Your soul wisp touches the orc wizard.3 h%i##''####.... # '....'#....##+## #############''''#############... #............................#.oj #≈≈~~~≈~≈~~≈~....~~~~~~~≈≈~≈~#### ≈≈≈≈≈≈~≈~≈≈≈≈..)*)≈≈≈~≈≈≈≈≈≈≈≈≈≈≈ ~~~≈≈≈~~~~~~~...@~~~~~~≈~~~≈≈≈~~~ ............)...)oZ.............. .###...##.........Z.....))......###########......## ).......####)#####...#### .......))....)....÷. .##).....)..... #.......3 hm  You swap places. The orc wizard closely misses you.Your orc wizard zombie barely misses the orc wizard.3 hyl.* 3 h{-3.6 (1.03 h3 h: _Your orc zombie hits the orc wizard.3 hm  You claw the orc wizard!)Z   orc zombie (minion) wizard zombie (minion)*   soul wisp (summoned)3 hϯw7=4.4 (0.8Soul Splinter3 hb 3 hH_You kill the orc wizard!4 h* J4 h9. 4 h0 4 h;5 <84 h; 4 h= 4 hB <===4 hD 4 hOF 4 hM 4 hT ,4 h\ 4 hl Z--Z.. _You start resting.4 h{ -7.4 (3.04 h~ l9=--8.4 (44 h 4 h " _HP restored.4 h 44 h 4 h B4 h 9==4 h 4 hf=4 h1B4 h(4,4 h:,4 h<;==4 h Mm _You start resting.4 h:R44 hU4 hy[,4 hO_4 hd,4 hi4 hz ~ _Your soul wisp disappears in a puff of smoke!4 h0038.4 (10.0)4 hC`10/10===9.4 (114 h4 h%% _Magic restored.5 h.J`5 hW5 h `5 hi,5 hn5 hr5 ht5 hAx5 h|5 h5 h5 h̋5 h5 h5 h5 h5 h5 h5 hs5 h===5 h5 h׫5 h 5 hG 5 hThere is a huge open gate here.5 hL5 h 5 h\5 h} 5 h_5 h5 h,5 h45 h2,5 h"5 hX5 h5 h,5 h5 h@  There is an open door here.5 h5 h#5 h5 hK _5 h5 h5 h1B5 h5 h=5 h5 h5 h=,5 hE  There is a large open door here.5 h 5 h"5 hx#6 _5 h$5 hE&5 hD(5 h)5 h +5 h,,5 h05 h835 h4,5 h65 h85 h95 h6;5 h<,5 h>5 hl?5 h@5 h8B5 hC,5 hE5 h G5 hrH5 hI5 hK,5 hNN5 hz  There is a large open door here. _  There is an open door here.5 h}L _5 hn,5 h#5 h################################# ....................P........... ................................P ~≈~~~~~~≈~~~~~~≈~~≈~≈~~≈~~~~†~~≈~ ~≈≈≈≈≈≈≈≈≈≈~~≈~≈~~≈≈~≈≈≈≈≈≈~≈≈≈~~ ≈≈~~~≈~~≈≈~~~~~~~~≈†~~~~~≈#####≈~ ..........................#ooo#≈~ ###########################...#≈~ .....'..ZZ.@....'.) #'###58.4 (19 ######''#########.. #.#.÷≈~ .......ZZ.......# #.#.~~~ 5 hK................# #)÷~~ ................' #.~~~ ................' #.~~~ ######''######### #.~≈~ ####....#######. #.≈~~ ....'....'.....'. #.~≈~5 h5 hD'ZZ5 h,9.4 (205 h05 hH% _Found a dagger.6 h9W`6 hZ,6 hM\,6 hdB6 hf6 hg,6 hi6 hk6 hm6 ho6 hGr6 hYt,6 hv6 hy6 h{6 h~6 h,6 h6 hL6 h؈6 hÊ,6 hE6 h@  There is an open door here.6 h6 h6 h6 hd _6 h6 h  You see here a +0 dagger.6 hL _6 h6 hX6 h6 h  P.# P....# ~~~~~≈~~≈~≈~~≈~~~~†~~≈~....# ≈≈~~≈~≈~~≈≈~≈≈≈≈≈≈~≈≈≈~~....# ~~~~~~~~≈†~~~~~≈#####≈~....######ooo#≈~....#...#...#≈~P...#...# .'..'.......'.ZZ@#'###~~....#...# ##''###....#.#.÷≈~....#...# ...ZZ#....#.#.~~~..P.#...# .....###### #)÷~~....#...# .....6 hr' #.~~~....#...# .....' #.~~~....#...# ##''### #.~≈~....#..Z# #....#######. #.≈~~....#.Z.# '....'.....'. #.~≈~....#..Z'6 h268.4 (9.0)6 hH)Z6 h/9.4 (10.0)6 h6 hQW _u - a smoky pink potion7 ht7 hy7 h>}7 h7 h̗B7 h25 _You swap places.7 h`7 h7 h7 h>  You see here a +0 dagger.7 h7 hd7 h _7 h/7 h7 h7 h$7 h,7 h7 h@  There is an open door here.7 h7 h7 h[6 _7 h7 hN7 h7 h_7 h,7 hL7 h7 h87 h7 h,7 h7 hU7 h 7 h7 h,7 hE7 h7 h7 h7 h,7 hs7 h07 h7 h7 heB7 h^7 h 7 h7 h,7 h7 hq7 h7 ha7 hB7 hZ@  There is an open door here.7 h7 h'7 h6 _7 h 7 h 7 h 7 h7 h ,7 h7 h7 h7 h:,7 h,7 hy@  There is an open door here.7 hh7 h7 h% L _7 h>7 hzA7 hjC,7 hE,7 hG7 hO7 hOR7 h!T7 hUB7 hW7 hqZ7 h:\7 h^,7 hb,7 h e7 hf7 huh,7 h!j7 hk7 h|m7 hZo7 hq,7 h s7 ht7 hu7 h]w7 hx,7 h?z7 h|@  There is an open door here.7 h37 h87 h7 h& _7 h7 h7 h7 h7 h7 h[7 hĎ7 h:7 h\7 h7 hĖ7 ha,7 h7 h 7 h,7 hs7 ho _d - 2 silvery potions (gained 1)7 ha47 hު7 h7 hͯ,7 hi7 hQ7 h 7 h,7 hL7 hع@  There is an open door here.7 he7 h7 hY6 _7 h.7 h7 h!,7 h,7 h7 h7 h,7 hq,7 h,7 h}7 h>7 hB7 hd7 h7 hh7 hB7 hg7 h7 hS,7 h,7 h<7 h7 hy,7 h,7 hc7 h7 hN7 hB7 hq@  There is an open door here.7 h7 hs7 h6 _7 hb7 h%  7 hV There is a large open door here.7 h7 hF7 h6 _7 h27 h7 hZ7 h,7 hS7 h-7 h_0B7 h~<7 h#Eq  There is a large open door here.7 hG6 _7 hI7 hJ7 hL7 hN7 hO7 hQ,7 hR7 h U7 hV7 hX7 hZ,7 h[\7 h^7 h`7 ha7 hBc,7 hd7 hg7 h|h7 hi7 hk,7 hVn%  7 ho There is a large open door here.7 h^q7 hr7 hOt7 hu _7 hIw7 hx7 h-{7 h}7 h~7 hE,7 h7 h߄7 hZ7 hԇ7 hM,7 h7 hB7 h7 h|7 h ,7 hThere is an open door here. large open door here.  n7 h,7 hs6 _7 hm ########################## #P.................. #......................... #....~≈~~~≈~~~~≈~~~~~~≈~~~ #....≈≈≈≈≈≈≈≈≈~≈≈≈≈≈≈≈≈≈≈~ #....≈≈#####~≈≈≈~~~≈~~≈≈~~7 h #....~≈#...#.............. #....~≈#.@.############## #....≈≈###Z#....'......ZZ. #....≈≈≈.#Z#....#########' #....~≈~.#.#....#......... #..).~≈~.#.######......... #....~~~.#.'Z...'......... #....~≈~.#.'....'......... #....≈≈≈.#.##############' #....~≈~.#.# ####..7 h}7 hS627.4 (588.4 (597 h7 h}| large open door here.n _v - a potion of curing8 h`\8 hC`48 h3t8 hB8 hlX _You swap places.  There is an open door here.8 h8 h48 h5 _You swap places.8 h8 ho8 h8 hç48 h8 h8 h28 hɱ,8 hI8 hɴ8 hK8 hʷ8 h8 h8 h;8 hE  There is a large open door here.8 h8 h8 h4L _8 h8 hw8 h8 h?B8 h<8 h8 h8 h,8 h38 h8 h8 hB8 h8 h8 hp8 hw8 hpB8 hE  There is a large open door here.8 h'8 h:8 h[6 _8 h08 h!8 hF,8 hB8 h8 hR8 h"&v8 h.8 h1E  There is a large open door here.8 hB58 h68 hV8 _8 h1:8 hO=8 h?8 h.A8 hB8 hHE8 hG  There is an open door here. _You swap places. _There is a large open door here.  n8 hJ8 hM8 hO8 h_Q _8 hR8 hU8 hw≈≈###'#....'......Z'..'.......'.) ≈≈≈.#Z#....#########''.. ~≈~.#Z#....#.......# ~≈~.#.######.......### ~~~.#.'....'..................' ~≈~.#.'....'.....Z.Z..........' ≈≈≈.#.##############Z'######### ~≈~.#.# o..#######....#######. ~≈≈.#.# ...'...@.Z....'.....'. ~≈###'# o..#######....#######. 8 hz~≈#...#############''''## ~≈#...#......................... ~≈#####≈≈~~~≈~≈~~≈~....~~~~~~~≈≈~ ~≈≈~≈≈≈≈≈≈≈≈~≈~≈≈≈≈..).)≈≈≈~≈≈≈≈≈ oo 2 orc wizards (asleep) ~≈~~~~~~~≈≈≈~~~~~~~....~~~~~~≈~~~ ..)...............)...))......... ###....###...##...............))8 h/-50.4 (228 h8 hb'ZZ', 1 ally target)Z   orc wizard zombie (minion)8 h:,1.4 (238 hڦ8 h_] _2 orc wizards come into view.8 h{ q.≈≈###'#....'......Z'..'.'. .≈≈≈.#Z#....#''# .~≈~.#Z#....#.# .~≈~.#.######. .~~~.#.'....'.' .~≈~.#.'....'.....Z.Z.' .≈≈≈.#.####''# .~≈~.#.# .o..8 h~ #Z...#. .~≈≈.#.# j...'..@.Z'....'.....'. .~≈###'# .o..#....#. P~≈#...####'''' .~≈#...#. .~≈#####≈≈~~~≈~≈~~≈~....~≈≈ .~≈≈~≈~≈~≈≈≈≈..).)≈≈≈~j   gnoll sergeant (polearm, asleep) .~≈~≈≈≈~....~~~~~~≈oo 2 orc wizards (asleep, 1 ally target).).)...))#....###...##.)) Z   orc wizard zombie (minion)8 hP  A gnoll sergeant comes into view. It is wielding a +0 spear.The orc wizard shouts! The gnoll sergeant shouts! The orc wizard shouts!8 h+ 8 h 6  You hear a shout!8 h 8 hx ,8 h5 !.o.jjo.'..@Z.Z.j)ooj   gnollZ 2 zombies8 h R==2.4 (1.0)Soul Splinter8 h 8 h r _A gnoll comes into view. It is wielding a +0 club.: hk: hX: h.o.j.o'..@ZZ'j: hl /--3: h: h : he X: h r.O.joo.jO   ogre (wandering)j   gnoll sergeant (polearm)oo 2 orc wizards (1 ally target)j   gnoll(…): hQ A--4: hG : h@ x _An ogre comes into view. It is wielding a +0 giant club.: h≈≈###'#....'......Z'..'.'.) ≈≈≈.#Z#....#''#. ~≈~.#Z#....#.#. ~≈~.#.######.# ~~~.#.'....'.' ~≈~.#.'....'.....Z.Z.' ≈≈≈.#.####''# ~≈~.#.# ....#: haO....#. ~≈≈.#.# O.joo..Z@Z'....'.....'. ~≈###'# ...j#....#. ~≈#...####''''# ~≈#...#.. ~≈#####≈≈~~~≈~≈~~≈~....~≈≈~ ~≈≈~≈~≈~≈≈≈≈..).)≈≈≈~≈j   gnoll sergeant (polearm) ~≈~≈≈≈~....~~~~~~≈~oo 2 orc wizards (1 ally target)).)...)).j   gnoll....###...##.)). 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F h,F h O._O   ogre_#...F h&3F hF hg  )..O÷.).....).....ß.............##. ############### .....##......#........))....##.#######F h t~..÷######'##...)).)).~~~~..>......#...############§§...'...#.#.#_#.#. ..~§..§§......##'#ß.#.#.#.#.... . ........ß.#_  ....§.............#ß#####_#.##...F h D F h7 F hi F h Djo_j   gnoll sergeant (polearm)o   orc wizardF h$ Z=4Soul SplinterF hB ]__F hQ E ).....)....jß.............##o ############### .....##......#........))##.#######~..÷######'##.@.)).)).~~~~..>......#...############§§.........'...#.#.#_#.#. ..~§..§§......##'#ß.#.#.#.#..ZZ§Z.§....................ß.......F hS ._.........#ß### .......§..........### ######ZZ.F hT F hU F h^ .j.o_j   gnoll sergeant (polearm)o   orc wizard_F hd &5F h_t B_G ha ............j.##. ###############o .....##......##...))##.#G hf######~..÷######'##...)).)).~~~~..>......#.@.############§§.........'...#.#.#_#.#. ..~§..§§......##'#ß.#.#.#.#..G h_-ZZ§Z.§....................ß~..§§§....................#....#.#.#._G h|........# ..............#################'#G hG h߳.G h8j_j   gnoll sergeant (polearm)o   orc wizardG h *****___The orc wizard gestures at you while chanting.G h:G hvG.)...__G hJ4--==6Soul SplinterG hT;_G hW= _The puff of flame hits you. You resist.G h7UH ##j ###############o .....##......##...))##.#######G hU~..÷######'##...)).)). .~~~~..>......#...############§§.........'.@.#.#.#_#.#. ..~§..§§G hW##'#ß.#.#.#.#..ZZ§Z.§....................ß~..§§§....................#.....§..........ß.#.#.#.#._.....####_..##....##### ..............#.................#G hXG hii@.j__j   gnoll sergeant (polearm)o   orc wizardG hq *******__The orc wizard points at you and mumbles some strange words.G h`.)....G h7Y@__G h&7G h^___G hS _The puff of flame misses you.G h_, ###############oj .....##......##..........))....##.#.....######~..÷######'##...)).)). .~~~~..>......#...############§§...'...#.#.#_#.#. ..~§..§§......##@#ß.#.#.#.#..ZZ§Z...............ß~..§§§....................#.....§..........ß.#.#.#.#._§.............#ß#####_#.#.. . .....  ..............#.................# G h3y~..oj_j   gnoll sergeant (polearm)o   orc wizardG h/--8G h__ _There is an open door here.G h^4.....##......##oj..)).....##.#....######~..÷######'##...)).)). .~~~~..>......#...############G h§§.........'...#.#.#_#.#. ..~§..§§##'#ß.#.#.#.#..ZZ§Z.§........@...........ß~..§§#.....ß.#.#.#.#._§...#ß#####_#.#...§## ######ZZ.###########'##.................# Z G hG hG h<T..o)j_j   gnoll sergeant (polearm)o   orc wizardG h@e5----9 _G hD__G hG h, ..o)j##..#######G h-K~..÷######'##...)).)). .~~~~..>......#...############§§.........'...#.#.#_#.#. ..~§..§§......##'#ß.#.#.#.#..ZZ§Z...............ß~..§§#.....ß.#.#.#.#._§...G h#ß#####_#.#...§## ######ZZ.###########'#. ....  ..............##'######'##'###### G hޘG hМG hG hB<)).ojj   gnoll sergeant (polearm)o   orc wizardG h'90G h^__G hH hK+##o#.j.#######~..÷######'##...)).)). .~~~~..>......#...############§§.........'...#.#.#_#.#. ..~§..§§......##'#ß.#.#.#.#..ZZ§Z...............ß~..§§#.....ß.#.#.#.#._§...#ß#####_#.#...§## ######ZZ.###########'##...................Z..##'######'##'##### H hnLc'#####....................o.j_o   orc wizard1H h`\__H h>T__H hCE*_H hx _The orc wizard points at you and mumbles some strange words.H h/H hp_@_H h6= 0 2Conf Memories (4) H hC_H h-Q _You are confused.H h H h| H h H h H h~ H h Ojoj_O   ogrej   gnoll sergeant (polearm)o   orc wizardj   gnollH h &3H h U__H h_ H h"^  Reactivating autopickup.H h [37mH hH h{H hH hoH h4J..OjH hooj_o 2 orc wizardsH h &4H hy___H h: _An orc wizard appears from thin air!J hݒ#.))..#.##.......##...#.......#..##......##...#######.#..÷######'##.Oj)).)).#........# ~~~~..>......#.oo############...# ~~§§.........'.j.#.#.#_#.#.##...# .~§..§§......##'#ß.#.#.#.#..#...# .ZZ§Z.§.ß#...# .~..§§§..........##...#..§ß.#.#.#.#._#...#§....#ß#####_#.##...§...### ZZ..#################'#.#.#.#.......#...#.....Z...........#. o   orc wizard ......##'######'##'######..O.o_j_7=5 h80;10;1m_J hx##.####### .~..÷######'##..j)).)). ~~~~..>......#.O.############§§.........'.o.#.#.#_#.#. .~§..§§......##j#ß.#.#.#.#.. .ZZ§Z...............ß .~..§§# ......ß.#.#.#.#._§...#ß#####_#.##.......§## ######ZZ.###########'#.#.....................Z....##'######'##'##### #####...................  The gnoll sergeant attacks as it pursues you!joj_j   gnoll sergeant (polearm)oo 2 orc wizardsj   gnoll=6J hy_J h} J hI~J h~8_The gnoll sergeant closely misses you.J hkJ hP" .##......##...#######.~..÷######'##...)).)).#.J h+# ~~~..>......#.j.############... .~~§§.........'.oO#.#.#_#.#.##... ..~§..§§......##o#ß.#.#.#.#..#... ..ZZ§Z.§.........j..........ß#... ..~..§§§J h# ..##... .......§ß.#.#.#.#._#...§...#ß#####_#.##...J h$ ....§.### ######ZZ.###########'#.#.................#.#.#J h% i.#.....Z.# O   ogre.##'######'##'###### j   gnoll sergeant (polearm) '#####J h& .................... oo 2 orc wizards Z....######'##j   gnollJ h* J h[, J h- J h / J h; .jo.#.#.#_Oo.j_J h$< 0_J h< .-7J h`E :_J h=H K h=#.......##...#.......#..##......##...#######.#..÷######'##...)).)).#........# ~~~~..>......#...############...# ~~§§.........'jo.#.#.#_#.#.##...# .~§..§§......##O#ß.#.#.#.#..#...# .ZZ§Z.§.o.ß#...# .~..§§§.j...........##...#..§ß.#.#.#.#._#...#§....#ß#####_#.##...§...### ZZ..#################'#.#.#.#.......#.#.....Z...........#. ......##'######'##'###### #####.........  You feel less confused.._o.Oo__2-- 5 =8Soul Splinter h{E5;23H__ _The gnoll sergeant hits you with a +0 spear.K h  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.L h' ....#.......##...#..............# confidenceinterval the Grappler ....##......##...#######........# Revenant .~..÷######'##...)).)).#........# Health: 72/79 =====================--- ~~~~..>......#...############...# Magic: 9/10=====================--- ~~§§.........'j..#.#.#_#.#.##...# AC: 6Str: 17 L h).~§..§§......##o#ß.#.#.#.#..#...# EV: 12Int: 19 .ZZ§Z.§.........O..........ß#...# SH: 5Dex: 9 .~..§§§........jo..........##...# XL:  9 Next: 87% Place: Dungeon:6 ......§.........@ß.#.#.#.#._#...# Noise: =--------  Time: 7698.4 (0.0) ...§.............#ß#####_#.##.... -) Claws ......§..........### ######ZZ.. Cast: Soul Splinter .............#################'#. Memories (4) .............#.................#. .............#.................#. O   ogre .............#.....Z...........#. j   gnoll sergeant (polearm) .............##'######'##L h,'######. oo 2 orc wizards #####............................ j   gnoll  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (chance to  affect: 50%)L h(....#.......##...#..............# confidenceinterval the Grappler ....##......##...#######........# Revenant .~..÷######'##...)).)).#........# Health: 72/79 =====================--- ~~~~..>......#...############...# Magic: 9/10=====================--- ~~§§.........'j..#.#.#_#.#.##...# AC: 6Str: 17 .~§..§§......##o#ß.#.#.#.#..#...# EV: 12Int: 19 .ZZ§Z.§.........O..........ß#...# SH: 5Dex: 9 .~..§§§........j*..........##...# XL:  9 Next:  h57m87% Place: Dungeon:6 ......§.........@ß.#.#.#.#._#...# Noise: =--------  Time: 7698.4 (0.0) ...§.............#ß#####_#.##.... -) Claws ......§..........### ######ZZ.. Cast: Soul Splinter .............#################'#. Memories (4) .............#.................#. .............#.................#. O   ogre .............#.....Z...........#. j   gnoll sergeant (polearm) .............##'######'##'######. oo 2 orc wizards #####............................ j   gnoll  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; L hG1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (chance to  affect: 50%)L hEU__L h0onfirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (chance to  affect: 50%)  The orc wizard resists with significant effort.L hQ  The gnoll sergeant hits you with a +0 spear!L htL h.j'ooO_L h[65--9.4 (1L hC__L h@A _The orc wizard hits you but does no damage.L h(4L h_ _Unknown command.M h.#.##...#..##......##...#######. ..~..÷######'##...)).)).#. .~~~~..>......#...###M h#... .~~§§..'.j.#.#.#_#.#.##... ..~§..§§......##'#ß.#.#.#.#..#... ..ZZ§Z.§.o.ß#... ..~..§§§.joO.##....§.ß.#.#.#.#._#....§.#ß#####_#.##.§.### ######ZZ.######'#..#.#...#.#....#.....Z.#.....##'######'##'###### '#####M hM hj  The gnoll sergeant barely misses you.M h`P  The orc wizard hits you but does no damage.M h._jo..O__M hu53-----=700M hٲU__M ha _The ogre attacks as it pursues you! The ogre hits you with a +0 giant club!M hE.##......##...####### #..~..÷######'##...)).)).#~~~..>......#...############ ..~~§§.........'...#.#.#_#.#.## ...~§..§§......##j#ß.#.#.#.#..# #..ZZ§Z.§........o...........ß#.~..§§§.jo.##......§M hE4..Oß.#.#.#.#._#§....#ß#####_#.##....§.### ######ZZ.###########'.#..................#...#.....Z....##'######'##'#### M h\Fs#'#####.......................... .Z....######'##M h;JM hJM h-M  The gnoll sergeant hits you from afar with a +0 spear!  The orc wizard attacks as it pursues you!M hY_'j.oj.o__M hz[m42-------1M h1e\__M h^hW _The orc wizard barely misses you.M h ##..~..÷######'##...)).)).# ...~~~~..>......#...############.~~§§...'...#.#.#_#.#.##..~§..§.##'#ß.#.#.#.#..# ##..ZZ§Z...j............ß# ....~..§M h g.oj.##........oOß.#.#.#.#._#§.....#ß#####_#.##..### ######Z.###########.#.................#..#.....Z..##'######'##'#### ##'#####......................... ..Z....######'##..)...#.......'M h M h} R  The gnoll sergeant attacks as it pursues you!M h$ M h* M h |  You block the gnoll sergeant's attack.  The orc wizard attacks as it pursues you!M h _.j..oj..oO_M h .-2M h f___M hI A _The orc wizard hits you but does no damage.M hm ....~~~~..>......#...############.~~§§...'...#.#.#_#.#.##..~§..§.##'#ß.#.#.#.#..# ###..ZZ§Z§M hn N...............ß# [....~..§§j.##......oj..ß.#.#.#.#._#§M ho U..oO.#ß#####_#.##.....### ################.#...............M hr .#.#.....Z.##'######'##'### ###'#####................. #..Z....######'##...)...#.......'......'.#M hKv M hz R  The gnoll sergeant attacks as it pursues you!M h| M h~ M h M h _....§j..M h {_oj..oOM hܓ t36-------3M hޚ L__M h L _The gnoll sergeant hits you from afar with a +0 spear.N h §§...'...#.#.#_#.#..~§.##'#ß.#.#.#.#.. ###..ZZ§Z..............ß [....~..§...# .........§j....ß.#.#.#.#._§..N hoj...#ß#####_#.#..oO..### ##############...............Z#'######'##'### ###'#####....................#.. ........#...)...#................N hN hN hCN hXN hl_§§§§§.N h..j_oj.oN h o7=--4N hVJ___N h3N h/ .~§..§§##'#ß.#.#.#.#.. ###..ZZ§Z..............ß [....~..§§....# ............ß.#.#.#.#._§j...#ß#####_#.#.oj.O..### ####.o##########.#...............Z#'######'##'### ###'#####................ #..Z....######'## ....)...#.......'......'.......#..#...)...#... ######..##)N h1N h& N hF_._.jO.oj.N h>oO   ogrej   gnoll sergeant (polearm)oo 2 orc wizardsN hj   gnoll  The orc wizard attacks as it pursues you!N h$.=5N h,T__N hy8 _You block the orc wizard's attack.N hWJ ###..ZZ§Z..............ß [....~..§§..# N hJ .............ß.#.#.#.#._§...#ß#####_#.#.jO...### ####N hK oj.##########..o#................Z#'######'##'### N hOK ###'#####................ #..Z....######'##.. ....)...#.......'...N hK ....'.......#....#...)...#..... ######..#.....###.......) ~~~~~###............###÷#########N h,N N hN N hO N hP N hQ N h]  ._...jOoj.oThe orc wizard attacks as it pursues you!6-10/10===6N hf 8_N hi ? _The orc wizard hits you with a +0 dagger.N hT [....~..§..# ............ß.#.#.#.#._§#ß#####_#.#.## ####jO##########oj.#.................o.Z#'######'##'### ###'#####................ #..Z....######'##....... ....)...#.......'...........'.......#.......#...)..... ######..#.....##..) ~~~~~###............###÷#########~÷..÷....#..))Z....... _.j..Ooj.oThe orc wizard attacks as it pursues you!7=7_ _The orc wizard closely misses you.N h) [37mN h".........ß.#.#.#.#._#.§....#ß#####_#.##......### ######Zj###########O#................oj.#.......o#.....Z##'######'##'#### ##'#####................ ..Z....######'## N h...)...#.......'....'.......#.#...)...#. #####..#.....###.) ~~~~###............###÷##########N hܿ ....÷..÷....#..))Z........ ...~~##.......)....#.))Z.N hzN hN hN hkN hN h._.j...Ojo.oN h<.-8N h:_N h2Q hxDrink which item? Potions  c - a potion of magic  d - 2 silvery potionsl - 2 potions of brilliance  n - a potion of might  r - a potion of haste  u - a smoky pink potion  v - a potion of curing [!] read|quaff|evoke[?] describe selectedR h8J R hlY R hm x....................ß.#.#.#.#._#. confidenceinterval the Grappler ......§.............#ß#####_#.##. Revenant ....................### ######Z Health: 37/79 ===========------------- ................################# Magic: 10/10 ======================== ..............j.#................ AC: 6Str: 17 ...............O#................ EV: 12Int: 19 .............jo.#.....Z.......... SH: 5Dex: 9 R h0o ...............o##'######'##'#### XL:  9 Next: 87% Place: Dungeon:6 ##'#####........@................ Noise: ---------  Time: 7708.4 (0.0) ..Z....######'##................. -) Claws ...)...#.......'................. Cast: Soul Splinter .......'.......#................. Memories (4) .......#...)...#................. R hr 1#####..#.....###.......)......... O   ogre ~~~~###............###÷########## j   gnoll sergeant (polearm) ~~~~~##....÷..÷....#..))Z........ oo 2 orc wizards ...~~##.......)....#.))Z.Z....... j   gnoll  The orc wizard attacks as it pursues you! _You block the orc wizard's attack.  The orc wizard attacks as it pursues you! _The orc wizard hits you with a +0 dagger.  The orc wizard attacks as it pursues you! _The orc wizard closely misses you.R hv R hv R hx R h3y R h _.j..OojYou feel yourself speed up.R h T_*R hq # __   orc wizard  The orc wizard mumbles some strange words.The orc wizard flickers and vanishes!R ht T_{R h\ ====9.4 (1Fast R h L__R h _Deactivating autopickup; reactivate with Ctrl-A.R h-ß.#.#.#.#._#.§.............#ß#####_#.##..........### ######Z....#######'...#.....j.#.......Oo#.....Z.j{##'######'##'# #'#####. .R h0Z....######'##.)...#.......'.'.......#.#...)...#...#.....###.).###............###÷###....÷..÷....#..))Z.~~##.)....#.))Z.Z.R hM2R h= .jThe gnoll sergeant attacks as it pursues you!R hN>31--=---10.1 (0.7R hF:_R hiIL _The gnoll sergeant hits you from afar with a +0 spear!S hOß.#.#.#.#._#.§.#ß#####_#.##..### ######ZZ......##########'#.....#.........#..j.#.......#Oo#.....Z.#{##'######'##'# '#####.j. Z....######'##.)...#.......'.'.......#.S h 7#...)...#...#.....###.).j   gnoll sergeant (polearm)###............###÷###....÷..÷....#..))Z.# .~~##.)....#.))Z.Z.#S hS hES hS h..oO{O   ogrej   gnoll sergeant (polearm)o   orc wizardS hɧQ----8S hֵS hS hA-:ß.#.#.#.#._#...#§.#ß#####_#.##.### ######ZZ.########'#.#......#...j.#.....#....#.....Z.#.oO##'######'##'######. #####.S h.j{. ....######'##. )...#.......'.'.#.#...)...#...#.....###.S h/K).###............###÷###....÷..÷....#..))Z.# S h{3,S hDF__..{jS h JB-1.5S h VT__S hXS hsß.#.#.#.#._#...#§.#ß#####_#.##.### ######ZZ.####'#.#...#.j.#...#....#.....Z.#.oO##'######'##'######..{.######'##j. ...#.'.'.S h#.#...)...#...#.....###.). ###.....###÷###....÷..÷....#..))Z.# S h/S hS h,S h..oO..j2.1 (0.6S hT__S hS hq ß.#.#.#.#._#...# .§.#ß#####_#.##.### ######ZZ.#'#.#.#.j.#.#.#.....Z.#.##'######'##'######..oO.S hu ######'##.j.#.'.'.#.#...)...#. ..#.....###.).......###÷# ##....÷..÷....#..))Z.# S hx S h jjj   gnollS h U2--8 (0.7S h 8_S h1 S h ß.#.#.#.#._#...# §.#ß#####_#.##.### ######ZZ.#'#.#.#.j.#.#.#.....Z.#.j##'######'##'######..oO.######'##.j.#.'.'.#.#...)...#.#.....###.)..###÷#....÷..÷....#..))Z.# .)....#.))Z.Z.# S h S h S h S h S h$ _.oO.j3.5S h] \__S h S hjß.#.#.#.#._#...# .#ß#####_#.##.### ######ZZ.#####'#.#.......#.j.#........#.#.....Z.....#.j##'######'##'######. #.oO. ######'##..j. #.'. '.S hkg#. #...)...#. #.....###.). .###÷# ....÷..÷....#..))Z.# .)....#.))Z.Z.#S h!A__S hi5*T h/1 __  The orc wizard casts a spell.T h9T hT hT h_{.O.jT h\0=4.2T hT h; _The orc wizard flickers and vanishes!T hß.#.#.#.#._#...##ß#####_#.##.### ######ZZ.#########'#.#..........#.j.#..........#.#.....Z...........#.j##'######'##'######. .{.O.'##...j. .'. .#. ...)...#. .....###.T h).###÷#÷..÷.. T h&h_...O.j-9__T heß.#.#.#.#._#...##ß#####_#.##.### ######ZZ.#################'#.#.................#.j.#.................#.#.....Z...........#.j##'######'##'######.O.'##....j.'.#.)...#.###.).T h\g###÷#÷..÷.... T hqT hsG-5.5 (0.6T h#{:_T h2~T hß.#.#.#.#._#...##ß#####_#.##.### ######ZZ.#################'#.#.................#.j.#.................#.#.....Z...........#.j##'######'##'######.O.'##....j.T h'.#. .)...#.###.).###÷# T hT h T h2 T hf__.O.jT h]33=6.1T h(8_T h<,T h 1ß.#.#.#.#._#...#.#ß#####_#.##.#### ######ZZ.##################'#.##.................#.#j.#.................#.#T hX #.....Z...........#.j##'######'##'######.O.'##.....j.'.#. )...#.###.).###÷# T h T h T ha _.O.j8 (0.7_T hc ß.#.#.#.#._#...#.#ß#####_#.##.#### ######ZZ..#.#################'#.#.#.................#.#.j.#.................#.#T h #.....Z...........#.j##'######'##'######.O.'##......j.'.#. ...#. .###.).###÷# T h T h0 T hn7 g7.4 (0.6Soul SplinterT h;K [__T h2-ß.#.#.#.#._#...#.#ß#####_#.##.#### ######ZZ.#.<#################'#.#.#.................#.#. .j.#...........#.##.....Z...........#.j##'######'##'######.O. '##......j.'.#.#. ###.).j   gnoll sergeant (polearm)###÷#÷....#..))Z.# # .)....#.))Z.Z.# #T hr=_.OO   ogrej   gnoll sergeant (polearm)T hP-8.1 (0.7T hT h[U h,ß.#.#.#.#._#...#.#ß#####_#.##.#### ######ZZ.#.<.#########'#.#.#.........#.#. j.#...........#.##.....Z...........#. .j##'######'##'######.O. ##......j.'.#.#..).###÷#. ÷....#..))Z.# #.  )....#.))Z.Z.# #. U he-.jj   gnoll sergeant (polearm)U h0G=7 (0.6U hp6n__{U h^8U h!ß.#.#.#.#._#...#.#ß#####_#.##.#### ######ZZ.#.<. .###'#.#. .#....#.#. .#.U hr7...#.# .#.....Z...........#.... j##'######'##'######.O.{..j. '. U hS#. #..).###÷#..  ....#..))Z.# #..  ....#.))Z.Z.# #.. U h6U h7h__.{U hI49.4 (0.7U h\__U hU h|,ß.#.#.#.#._#...#.#ß#####_#.##.#### ######ZZ.#.<. #'#.#. #.#.#. #.#........#####+ #.....Z.#.... ##'######'##'######.O..{. .U hD~aj. ....).###÷#.#..))Z.# #.#.))Z.Z.# #.U hU h _******A magic dart appears from out of thin air!U h&G_......U h-U27--=20.1U h0:_U h3. _The magic dart hits you!U h9# ß.#.#.#.#._#...#.#ß#####_#.##.######.### ######ZZ.........#.<.U hD% '#........#. .#........#. .#........#####+# .....Z.#...'######'##'######.O..{.j.>).###÷#.#..))Z.# #.#.))Z.Z.# U h& -#...§U h. 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X hA X h .#.##.#..#..#..#'X h X h~ G=9 (0.7X h) X h ( _You open the door.X h ...#......#..[....#  ...#......'.......#  ...#......#.......#  ...########.......#  ..######.#  Z...#.<....#  #'#.#......#  #........#......#  #........#####@##  ..#.#  ####  #  #  >#  #  #  ..................########  X hX h 11.5 (0.6 _There is an open door here.Y hݳ#...#...##.#.......# #...#......#..[....# #...#......'.......# #...#......#.......# #...########.......# #.######.# Z..#.<....# ##'#.#......# .#.#...@..# .#........#####'## ...#...............# ####...............# ..........# ..........# .........># ..........# .# 2.2 (0.7 _Y hY h*6:#...#...##.###.....# #...#...##.#.......# .#...#......#..[....# ß#...#......'.......# #...#......#.......# _#...########.......# #.######.# Z..#.<....# ###'#.#..@...# .#.#......# .######'## Y h@....#...# #####...# ...# ...# ..># .# Y hDY hD9Y hJ Y hK_Y hZLY hBPY h ......#........#.....# #...#...##.###.....# #...#...##.#.......# ..#...#......#..[....# .ß#...#......'.# .##...#......#.# ._#...########.......# .##.######.# Z..#.@....# ####'#.#......# .#.#......# .######'## .....#.# ######..# .# ..# ># _3.6 _There is a stone staircase leading up here.Z h#6_Z hi&Z h+9_Z h L24.3 __Z haZ# #..# #. .# #.........# ###. #.#######.# #########... .# #.# #.# #....=..#.## .# #.# #.# #.#####...#  #.# #.# #.# ###.## .Z h\## #.# #.# #<# #... #.# #.# ##.#########.5 .# ###.# #@# ##.........(.. .# #...# #.# #..........### .# #.### #.# #.......##.### .# #.# #.# #)......##..^. .# #.# #.###.......###### .# #.# #...#...÷.....# ## #.# ###.#.......#.#  #.# #.#.......#.#  #.# #.##.#####..####Z h]?  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Revenant \ h._.# #.#######.# #########... Health: 32/79 =========--------------- .# #.# #.# #....=..#.## Magic: 10/10 ======================== .# #.# #.# #.#####...# AC: 6Str: 17 .# #.# #.# #.# ###.## EV: 12Int: 19 .# #.# #.# #<# #... SH: 5Dex: 9 .# #.# #.# ##.#########. XL:  9 Next: 87% Place: Dungeon:5 .# ###.# #@# ##....\ hT`.....(.. Noise: ---------  Time: 7735.3 (0.0) .# #...# #.# #..........### -) Claws .# #.### #.# #.......##.### Cast: Soul Splinter .# #.##.# #)......##..^. Memories (4) Fast .# #.##.###.......###### .# #.##...#...÷.....# ## #.####.#.......#.##.##.#.......#.##.##.##.#####..####  _You open the door. _There is an open door here. _There is a stone staircase leading up here.  You climb upwards. _Reactivating autopickup. _There is a stone staircase leading down here.\ h:b4\ h7g\ hh\ h[n} _\ h]o\ hXq\ hrk33=\ hts\ hu\ h>w,\ hw\ h=4Fast \ hÿ _Your extra speed is starting to run out.5\ hm\ h\ h\ h\ h\ h'P6\ h\ h\ h.?\ h\ hk _You feel yourself slow down.\ h4\ h\ h%\ hK\ hT7=\ hM\ h\ h?,\ h1\ h.\ h$\ h\ h?\ hD\ hnb8=\ h\ h\ h\ h\ h\ hx\ h?\ h\ h\ ht\ hm\ h:9\ h\ hm\ h",\ h\ h\ h,\ h \ hP\ ht \ hn U40=\ h \ h \ h \ hg,\ h\ h\ hY\ h\ h\ h,\ h\ h!\ hb1=\ h\ hy\ h\ hX\ h\ h\ h \ h;!\ h"\ h#\ h&P2\ h'\ h(\ h!*,\ h+\ h,-\ h-\ hf.\ hE/\ h~0\ h2j3=\ h2\ h4\ hv5\ h6\ h6\ h(8\ h39,\ h:\ h;\ h<\ h=L4=\ h>\ h?\ h@,\ h*A\ h@C\ hC,\ hD\ h"Hf5\ hH\ hK\ hM,\ h5O,\ hO\ hEP\ h Q\ hQ\ hRR\ hSP6\ h_T\ hsU,\ hU\ h9s #####...######.######...### ##.## #............. #.# #######..#÷### #.# #..#..#. #.###### ####.#.. #......# ### ######.## #..# #...##########.#. #@...........#.###78.3 (43.0) #...##########..#. ##### #.#). ##### #.#. #..# #.#. #...\ hJt\ huc _There is a stone staircase leading down here.] h87=] h] h8=] h] h$] h] hP9] h#] hh,] hј] h,] hO] hR] hU50=] h] h ] hq] hԝ] h] h] hn] h<] hL1=] h] h] h] h ] hʣ] h/] h] hb] h*f2] h] h] h] h*] h] hQ] hT3=] h,] h] h] h] h] hJ] h] h|] hL4=] hO] hD] h] hS] h] h] h] h] h:5] hz] ha] h,] h ] hw] h۸] h] hT6=] hl] hW] hû] h*] h] hU] h] h] hY57=] hb] hP] h] h"] h] h] h] hG] h&8] h] h] hd] h] h] h] h-] h><9] h] h,] ho] h9,] h] hc60=] h ] h] ha] h] h] h] h\] h] hV1=] h] h] h?] h] hn] h] hC] h] hg&2] h] h] h"] h] hD] h] h] h893] h)=] h] h] h1] h] hV] h] h4] h4=] h] hn,] hV] h,] h] hO&5] h] ht] h] hb] h] h] h] h{] hL6=] h] h,] h] h,] hC] h^] hO7=] h:] h!] h] h] h] h,] h<8] h970=1=2] h] h] h, ] h ] h!,] h:"] h#] h#L3=] h $] h$] h@%] h%] h&,] h5'] h*(,] h(] h)] hQ*V4=] h+] h+,] h$,] h-] h~-] h.] h.] hY/&5] h/] hr0] h0,] h1] he2] h2] h3] h4L6=] hm4] hR5] h5] h06] h6] hX7] h7] hz8] h :l7=] h:,] h:] h;] h=<] h<] hh=] h=&8] hL>] hS?] h?,] h@] h|A,] hG ........................ _You start resting.] hL.876.3 (98] hMZ9=7.3 (99] hR] hT" _HP restored.] h] h] h] h]8.3 (1.0)] hyH  #....#................   #....#.......§  ...'................  #####'#...............  #...........>........  #......................  #.....................  #....................6  #.....###'#####.  ##############..Z....##  #...............)...#  #...................'.  #..................  #...###...########..#.  #..<###...##~~~~~###.  #...#.....#~~~~~~~##  #...#.....#~~...~~##..=] h] hH -9.8 (2.5] hL ] h]P } _You climb downwards. _There is a stone staircase leading up here.^ h[^ hP\4^ he^ h^ h9% _^ hO^ h&^ h~,^ h3^ h^ h,^ hP^ h>^ h,^ h-^ h^ hs,^ hƷ^ h&^ h¾,^ h-^ hD^ h,^ hV^ hk^ h_,^ h^ h^ hr,^ hw^ h-^ h#,^ h^ hW^ h,^ h^^ h^^ h^ h^ h^ h^ h,^ hI^ h!^ h[,^ h^ h6 ^ h ,^ h^ h ^ hi,^ h^ h^ h,^ h=^ h@"R  There is a stone staircase leading down here.^ h%^ hp% _^ h&^ h)^ h6-,^ h.^ h1^ h5,^ h'7^ h:^ h>,^ h?^ h E^ hH,^ h}J^ hqN@  There is an open door here.^ hR6 _^ h~T^ hW^ h[,^ h]^ h9a^ hg^ hh^ h{j^ hn^ hgs,^ hdw^ h~z  There is an open door here.  Things that are here:  a +0 robe; a +0 dagger^ hC^ h _^ h ^ hK^ h',^ h^ hG^ h,^ hޡ^ h>^ hI,^ h^ h^ h^ h)^ h^ h^ h^ hG  Things that are here:  a +0 spear; a +0 chain mail; a +0 heavy hand axe^ h^ h _^ h^ hv  There is an open door, spattered with blood here.  You see here a +0 spear.^ h ^ hF _^ h^ h^ h^ h6$^ h],^ h:^ hG,^ hP^ hcX  Things that are here:  a +0 robe; a +0 dagger^ hi^ hLj _^ hn^ hq^ htu,^ hx^ h\|^ h%,^ h^ h$^ h ^ hՎ^ h,^ hp^ h,^ h^ h'D  There is a huge open gate here.^ hI^ h _^ h^ h8^ h^ h^ hĴ^ h׸@  There is an open door here.^ h~^ h _^ h^ h^ h7^ h^ hO^ h>^ hB^ h^ h,^ h^ h^ h,^ h^ h#^ h,^ h%^ h^ h,^ h8^ hh^ h,^ h^ h^ h3,^ h/^ h=^ h ,^ h ^ h@  There is an open door here.^ h^ h _^ hZ^ h^ hO,^ h^ h+E  There is a large open door here.^ h8 ^ h  _^ hW!^ h"^ hF%,^ hH&^ h'^ h*,^ h*^ h,^ h.,^ hw0^ h2^ hY4,^ h5^ hl7^ hj9,^ h*:^ h<^ h+>,^ h@^ hSB^ h*E,^ hiF^ h7J^ h$M,^ hN^ hYQE  There is a large open door here.^ h)T^ hT _^ h:V^ h;X^ h[,^ h]^ h^^ hQa,^ hc^ hd^ h#h,^ hi^ hk^ hCn,^ ho^ h`|E  There is a large open door here.^ hi^ h _^ h7^ h^ h,^ hJ^ h^ h,^ h^ h^ h;,^ hʔ^ h^ hИ,^ h^ hKZn open door large open door here.  ^ h^ hk _^ hr^ h ^ hʤ,^ h^ h^ h,^ h^ hq^ h ,^ h<^ h^ h,^ hɵ^ h^ h,^ h^ h^ hB,^ hܽ^ h ^ h,^ hS^ h7^ h,^ h^ hC large open door here.  ^ h^ h _^ h^ h^ h,^ h^ ho^ h,^ h5^ hP large open door here.  n^ h ^ hB_^ h^ h-^ h;,^ hy^ h^ h,^ h^ hj^ h?,^ h^ h5..≈≈###'#....'.......'..'' ..≈≈≈.#Z#....#########''######### ..~≈~.#Z#....#..........# ).~≈~.#.######..........# ..~~~.#.'....'..........' ^ h 6..~≈~.#.'....'..................' ..≈≈≈.#.##############''######### ..~≈~.#.#.....#######....####### ..~≈≈.#.#.....'.@...'....'.....'970.8 (91.0) ..~≈###'#.....#######....#######. ^ h8.P~≈#...#############''''######## ..~≈#...#..... ..~≈#####≈≈~~~≈~≈~~≈~....~~~~~~~≈ ..~≈≈~≈≈≈≈≈≈≈≈~≈~≈≈≈≈..[.)≈≈≈~≈≈≈ ..~≈~~~~~~~≈≈≈~~~~~~~....~~~~~~≈~ ....)...............(...)[....... #####....###...##...............)^ hu8^ h=^ h@E _Done exploring._ hDJ_ h........''......'....'.....0.0).'._ hL4....._ h_ h[ _Done exploring.` h5 (` hRLevel 6 of the Dungeon <<<>>>____(Press ? for help) #....≈≈#####~≈≈≈~~~≈~~≈≈~~~~~~~~≈†~~~~~≈#####≈~....#####  #....~≈#...#............................#..o#≈~....#...######################  #....~≈#...##############################...#≈~P...#...#........#...........#  #....≈≈###'#....'.......'..'.......'.)..#'###~~....#...#........#...........#  #....≈≈≈.#Z#....#########''#########....#.#.÷≈~....#...#........'.....Z.....#  #....~≈~.#Z#....#..................#....#.#.~~~..P.#...#........##...##.....#  #..).~≈~.#.######..................######.#)÷~~....#...#..Z##...##...##.....#  #....~~~.#.'....'..................'....'.#.~~~....#...#...##...'....########  #....~≈~.#.'....'..................'....'.#.~~~....#...#...##...##..........#  #....≈≈≈.#.##############''##############.#.~≈~....#..Z#...####'##..........#  #....~≈~.#.#.....#######....#######..#..#.#.≈~~....#.Z.#....................#  #....~≈≈.#.#.....'.@...'....'.....'..'..#.#.~≈~....#..Z'.............##.....#  #....~≈###'#.....#######....#######..#..#'###~~P...#...#..............#######  #...P~≈#...#############'''` h-UC'#############...#≈≈....#...#...##...#####.#  #....~≈#...#............................#..j#≈~....#...##'###...#.....#  #....~≈#####≈≈~~~≈~≈~~≈~....~~~~~~~≈≈~≈~#####≈~....#'###...##...'.....#  #....~≈≈~≈≈≈≈≈≈≈≈~≈~≈≈≈≈..[.)≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈≈~....#..#.........#.....#  #P...~≈~~~~~~~≈≈≈~~~~~~~....~~~~~~≈~~~≈≈≈~~~≈~~....#..'....ZZ...#.....#  #......)...............(...)[...............)P.....#..#....##...#.....#  ########....###...##...............)).......#####.....#..Z.######...(.#  #..........###########......##.......# #.....##Z####...#)....#  #...)......##.......####)#####...################...##...#.....##  #..........#.............)).##...#..............#...#....#......#` h L@#a hre:##a hO:#.a h@b:.~a h:~.a hR:..a h:..a h:..a h .#  #..........#.....[..........÷....#..............#...#....'......#a hp ##  #....##....#.....).....).........#.....ß........'...#....#......#a h‘ #.  #######....#.....................#..............######...#......#a h Z ..  a hY#######.......##...........#..............#...##...#......#a h6 .a h.  ######....###################...#..............#........#.....##a hp a hmq..  ##..................##......##...#..............#........#.....#a ht ..  #...................#........[)..#..............#........#.....#a hpn  a hbo .#  ##...................#.......##...#..............#........+.....#a h'  a hJ ##  #...ß..#....##.......##......##...#######........#........#.....#a h  a h #)  #......#....####..~..÷######'##...([.)).#........#........#.....#a hu V ).  a hn #................~~~~..>......#...############...#...##.###.....#a hG  a h׃ ..  #................~~§~.§.......'...#.#.#_#.#.##...#...##.#.......#a h" 6 .a hb# (_  ##................~~.§........##'#ß.#.#.#.#..#...#......#..[....#a h-s  a hs (#_  #....##....####..~~.§§§§...................ß#...#......'.......#a hx  a h ##.#_  #....#######[....~§§§§.§...................##...#......#.......#a hp  a hr #.#_.  #....#...............§.§.........ß.#.#.#.#._#...########.......#a h _.._  #....#...............§...........#ß#####_#.##...........######.#a h` _.._  #....'...........................### ######Z..........#.<....#b h _.#.#.__  #####'#.......................#################'#........#......#b h1 _#.#.__  #...........>.................#.................#........#......# _#  #...........................j.#.................#........#####'##b h ___##  #.............................#.....Z...........#...............#b h} ___#.  #............................j##'######'##'######...............#b hJLn __.b hL.  #.....<......###'#####..............O..{........................#b hC __..  ##############.......######'##.......j..........................#b hE. __.#  #...............)...#.......'.................................>#b hn __#b h~.  #...................'.......#..................................#b h%Z _.b h'.  #...................#...)...#..................................#b hP ..  #...###...########..#.....###.......)..........................########c h<c hwv..≈≈###'#....'.......'..'.......' confidenceinterval the Grappler ..≈≈≈.#Z#....#########''######### Revenant ..~≈~.#Z#....#..................# Health: 79/79 ======================== ).~≈~.#.######..................# Magic: 10/10 ======================== ..~~~.#.'....'..................' AC: 6Str: 17 ..~≈~.#.'....'..................' EV: 12Int: 19 ..≈≈≈.#.##############''######### SH: 5Dex: 9 ..~≈~.#.#.....#######....#######. XL:  9 Next: 87% Place: Dungeon:6 ..~≈≈.#.#.....'.@...'....'.....'. Noise: ---------  Time: 7970.8 (0.0) ..~≈###'#.....#######....#######. -) Claws .P~≈#...#############''''######## Cast: Soul Splinter ..~≈#...#........................ c hMemories (4) ..~≈#####≈≈~~~≈~≈~~≈~....~~~~~~~≈ ..~≈≈~≈≈≈≈≈≈≈≈~≈~≈≈≈≈..[.)≈≈≈~≈≈≈ ..~≈~~~~~~~≈≈≈~~~~~~~....~~~~~~≈~ ....)...............(...)[....... #####....###...##...............) _There is a large open door here. _There is a large open door here. _There is a large open door here. _There is an open door here. _Done exploring. _Done exploring. _c hOn _Done exploring. _ There is an open door here.c h%J#Z#....#########''#########....# .#Z#....#..................#.... .#.######..................##### .#.'....'............'....' .#.'..........' .#.##############''############## .#.#.....#######....#######..#.. .#.#.....'.....'....'.....'..'..# ##'#.....#######@...#######..#..#.#############''''###### ...#............................ ####≈≈~~~≈~≈~~≈~....~~~~~~~≈≈~≈~# ~≈≈≈≈≈≈≈≈~≈~≈≈≈≈..[.)≈≈≈~≈≈≈≈≈≈≈ ~~~~~~≈≈≈~~~~~~~....~~~~~~≈~~K   kobold brigand (missile, wandering).............(...)[............###...##..K............)) ..........#############....c hn4.8 (4K)K.c hz==5.8 (5 _The kobold brigand shouts!d hm###'#....'.......'..'.......'.).. ≈.#Z#....#########''#########.... ~.#Z#....#...........#.... ~.#.######...........##### ~.#.'....'...........'.... ~.#.'....'..................'.... ≈.#.##############''############ ~.#.#.....#######....#######..#.. ≈.#.#.....'.....@....'.....'..'.. ###'#.....#######....#######..#.. #...#############''''########### #...#............................ #####≈≈~~~≈~≈~~≈~....~~~~~~~≈≈~≈~ ≈~≈≈≈≈≈≈≈≈~≈~≈≈≈≈..[.)≈≈≈~≈≈≈≈ ~~~~~~~≈≈≈~~~~~~~....~~~~~~≈~~~≈≈  )...............K...)[...........  #....###...##.........)) d hd hcK   kobold brigand (missile)K(d h4--6.8 (1d hd hmQ _There is an open door here.d hK≈###'#....'.'..'.'.)≈.#Z#....#''######### ≈~.#Z#....#.........# ≈~.#.######.... ~d hL~.#.'....'...' ≈~.#.'....'...........'≈.#.##''## ≈~.#.#.....d hM#....#..#≈.#.#.....'....@'....'.....'..' ≈###'#.....d hMi#....#..# ≈#...#''''# ≈#...#d hM_... ≈#####≈≈~~~≈~≈~~≈~....~≈≈~≈≈~d hgN≈~≈~≈≈≈≈..[.)≈≈≈~ ≈~≈≈≈~K...~~~~~~≈~~~d hN  .).(...)[.  ##....###...##d hCOL.)) d h]d haH--7 _d hmd hpd hh≈###'#....'.'..'.'.)≈.#Z#....#''# ~≈~.#Z#....#.......# ~≈~.#.######........~.#.'....'.........' ~≈~.#.'....'....'≈.#.#''## ~≈~.#.#.....#....d hz#..# ~≈≈.#.#.....'...@.'....'.....'..' ~≈###'#.....#....#..# ~≈#...#''''# ~≈#...#... ~≈#####≈≈~~~≈~≈~~≈~....~~~~~~~≈≈~ ~≈≈~≈~≈~≈≈≈≈..[.)≈≈≈~ ~≈~≈≈≈d h!~K...~~~~~~≈~~~ ..).(...)[#....###...##.))d hs0d hl2&8d hAd h Ed h=4d hd h9Bd h ,d h{ d hY d h] ,d h d h! KSoul SplinterK   kobold brigand (missile)d h|' p )'##...#######....#...'...@.'....'81.8 (3...#######K...#''#.[)(...)[)) _You start waiting.d h R)'##...#######....#...'...@.'....'...#######K...#''#.[)(...)[))d h d h- d h. e _A kobold brigand is nearby!d h ###'#....'.'..'.'.)..#Z#....#''#. ≈~.#Z#....#.d h p......#. ≈~.#.######........#.#.'....'.........'. ≈~.#.'....'....'..#.#''### ≈~.#.#.....#....#..#. d h H≈≈.#.#.....'....@'....'.....'..'. ≈###'#.....#K...#..#. ≈#...#''''## ≈#...#.... d h ≈#####≈≈~~~≈~≈~~≈~....~~~~~~~≈≈~≈ ≈≈~≈~≈~≈≈≈≈..[.)≈≈≈~≈ ≈~≈≈≈~K...~~~~~~≈~~~≈ .).(...)[.....###...##.)).d h d hC :K.d hk 22.8 (1 _d h d h6e hE  You scratch the kobold brigand but do no damage.8-=3.6 (0.8e ha$W _The kobold brigand hits you with a +0 club.e hh  You barely miss the kobold brigand.e hV6-4.4e h=e hA _The kobold brigand hits you with a +0 club.e hL e hzM (5.2e hk[ e h` Z _You closely miss the kobold brigand.e hg h  You barely miss the kobold brigand.e h (6.0e h# e h  e h 3_The kobold brigand hits you with a +0 club.f h  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.f hS≈###'#....'.......'..'.......'.). confidenceinterval the Grappler ≈≈.#Z#....#########''#########... Revenant ≈~.#Z#....#..................#... Health: 76/79 =======================- ≈~.#.######..................#### Magic: 9/10=====================--- ~~.#.'....'..................'... AC: 6Str: 17 f h.+≈~.#.'....'..................'... EV: 12Int: 19 ≈≈.#.##############''############ SH: 5Dex: 9 ≈~.#.#.....#######....#######..#. XL:  9 Next: 87% Place: Dungeon:6 ≈≈.#.#.....'....@K....'.....'..'. Noise: =--------  Time: 7986.0 (0.0) ≈###'#.....#######....#######..#. -) Claws f h≈#...#############''''########### Cast: Soul Splinter ≈#...#........................... Memories (4) ≈#####≈≈~~~≈~≈~~≈~....~~~~~~~≈≈~≈ ≈≈~≈≈≈≈≈≈≈≈~≈~≈≈≈≈..[.)≈≈≈~≈≈≈≈≈≈ K   kobold brigand (missile) ≈~~~~~~~≈≈≈~~~~~~~K...~~~~~~≈~~~≈ .)...............(...)[.......... ##....###...##...............))..f h- Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold brigand, wielding a +0 club and quivering poisoned darts (chance  to affect: 50%)f h/≈###'#....'.......'..'.......'.). confidenceinterval the Grappler ≈≈.#Z#....#########''#########... Revenant ≈~.#Z#....#..................#... Health: 76/79 =======================- ≈~.#.######..................#### Magic: 9/10=====================--- ~~.#.'....'..................'... AC: 6Str: 17 f h+≈~.#.'....'..................'... EV: 12Int: 19 ≈≈.#.##############''############ SH: 5Dex: 9 ≈~.#.#.....#######....#######..#. XL:  9 Next: 87% Place: Dungeon:6 ≈≈.#.#.....'....@*....'.....'..'. Noise: =--------  Time: 7986.0 (0.0) ≈###'#.....#######....#######..#. -) Claws f h≈#...#############''''########### Cast: Soul Splinter ≈#...#........................... Memories (4) ≈#####≈≈~~~≈~≈~~≈~....~~~~~~~≈≈~≈ ≈≈~≈≈≈≈≈≈≈≈~≈~≈≈≈≈..[.)≈≈≈~≈≈≈≈≈≈ K   kobold brigand (missile) ≈~~~~~~~≈≈≈~~~~~~~K...~~~~~~≈~~~≈ f hʶ.)...............(...)[.......... ##....###...##...............))..Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  f hPress: ? - help, Shift-Dir - straight lineAim: a kobold brigand, wielding a +0 club and quivering poisoned darts (chance  to affect: 50%)f h9, weak, ally t…)*   soul wisp (summoned)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a kobold brigand, wielding a +0 club and quivering poisoned darts (chance  to affect: 50%)  A fragment of the kobold brigand's soul is dislodged from its body.f h. K*The kobold brigand looks weaker. The kobold brigand barely misses you.f h0e7.0 (1Soul Splinterf h;f h>_ _Your soul wisp misses the kobold brigand.f h] f hl f h1 f h" F _Unknown command.f hVh  You barely miss the kobold brigand.f hX+8 (0.8f hef hfjE _The kobold brigand hits you but does no damage.g h  You scratch the kobold brigand.  The kobold brigand is lightly wounded.  Your soul wisp touches the kobold brigand.g hF78.6g h[ _The kobold brigand barely misses you.g hMKKdistracted, _The kobold brigand barely misses you.  You scratch the kobold brigand.  The kobold brigand is moderately wounded.Your soul wisp touches the kobold brigand.g h!(9.4g h)g hs,f _The kobold brigand barely misses your soul wisp.g hW KKweak, ally tYou scratch the kobold brigand but do no damage.The kobold brigand is moderately wounded.90.2 _Your soul wisp misses the kobold brigand.g h 2  You mangle the kobold brigand!!*.*   soul wisp (summoned)g hp2 ^90==1.0 g h0; D_You kill the kobold brigand!g hx >###'#....'.'..'.'.)..#Z#....#''#########. ~.#Z#....#.........#. ~.#.######....# ~.#.'....'...g hy N'. ~.#.'....'...........'..#.##''### ~.#.#.....#....#..#..#.#.....'....*@....'.....'..'. g hC| ###'#.....#....#..#. #...#''''## #...#.... #####≈≈~~~≈~≈~~≈~....~≈≈~≈~~≈~≈~≈≈≈≈..[.)≈≈≈~≈ ~≈≈≈~....~~~~~~≈~~~≈ ).(...)[......###...##.)).g h g h4 ?8---2.0 (1.0g hA g h ,  You mangle the kobold brigand!! _You kill the kobold brigand! _You swap places.  There is an open door, spattered with blood here.  Things that are here: _a +0 club; 4 poisoned dartsh h $Pick up what? 21/52 slots (_ for help) Hand Weapons (select all with ))a - a +0 club Missiles (select all with ()b - 4 poisoned darts [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]i h˒  b + 4 poisoned darts[Enter] accept (1 chosen)i h i huG###'#....'.......'..'.......'.).. confidenceinterval the Grappler ≈.#Z#....#########''#########.... Revenant ~.#Z#....#..................#.... Health: 78/79 =======================- ~.#.######..................##### Magic: 9/10=====================--- ~.#.'....'..................'.... AC: 6Str: 17 ~.#.'....'..................'.... EV: 12i hInt: 19 ≈.#.##############''############# SH: 5Dex: 9 ~.#.#.....#######....#######..#.. XL:  9 Next: 90% Place: Dungeon:6 ≈.#.#.....'....*@....'.....'..'.. Noise: ---------  Time: 7992.0 (0.0) ###'#.....#######....#######..#.. -) Claws #...#############''''############ Cast: Soul Splinter #...#............................ Memories (4) #####≈≈~~~≈~≈~~≈~....~~~~~~~≈≈~≈~ ≈~≈≈≈≈≈≈≈≈~≈~≈≈≈≈..[.)≈≈≈~≈≈≈≈≈≈≈ *   soul wisp (summoned) ~~~~~~~≈≈≈~~~~~~~....~~~~~~≈~~~≈≈ )...............(...)[........... #....###...##...............))...You mangle the kobold brigand!! _You kill the kobold brigand! i h_You swap places.  There is an open door, spattered with blood here.  Things that are here: _a +0 club; 4 poisoned dartsi hi h+3.0 (1i hi h* _r - 4 poisoned dartsi h4i hi hi hi h]i h3_ _You start resting.i h49=10/10===5.0 (2i hv i h " _HP restored.i h i h i h i hR Bi h ,i h i h ,i hQ i h| i h? N====i h i h ,i hi i h W _You start waiting.i h 4i h i h ,i h i h ,i h# i h ,i hx i h" ,i h i h ,i h i h ,i h i hE$ ,i h' i h), ,i hB. i h1 ,i h3 i hq7 ,i hv9 i h= ,i h? i hB ,i h!E i h7H i h0N i h$P i hS ,i hV i heZ ,i h] i h` ,i hb i hif ,i hj i hPn ,i h `i h Bi hJ ,i hϡ i hB ,i h i h3 ,i h i h ,i hϵ i h ,i h# i h ,i hC i h i hc i h< i h i h i hS i h# i h i hw i h ,i hv i h Bi h ,i h i h ,i hX i h ,i h i hT ,i h] i h[ ,i h5 i h ,i h( i h ,i h i h ,i h& i h  ,i h/! i h$ ,i h' i h-+ ,i h. i h32 ,i h24 i h8 ,i h: i h9= ,i hE? i hB ,i hQE i hI ,i hK i h8O ,i hkQ i hV ,i h-Y i h\ ,i h^ i ha ,i hd i hYi ,i hXk i hTn ,i h]p i h1t ,i hFv i hy ,i h{ i h~ ,i h% i h߄ ,i h i hr ,i h i h ,i h| i h ,i h$ i h ,i h; i h ,i h i h ,i h# i h ,i h i h( ,i h; i hS ,i hy i h ,i h i h i h Bi h i h Bi h i h i h i h,i hGi h ,i h i h,i hAi h:,i h9i hl,i h i h_#,i hV%i h(,i h*i h-,i h0i hZ4,i hl6i hG:,i h<i hHA,i hCi hF,i hIi hFW .8094.0 (99.0) _Your soul wisp disappears in a puff of smoke!i hY05.0 (100.0)i h[`i hb# _Done waiting.j hC) 4j h+ j hK j hCW Bj h[[ j ha ,j hjr   There is a huge open gate here. _j ht j h{ j h- ,j h3 j hÈ j h ,j h1 j h j h: j h j h j h j hL ,j hY j h) X  Things that are here:  a +0 robe; a +0 daggerj h j h _j h j h j hd j h j h j h j hK j h j h+ j h v  There is an open door, spattered with blood here.  You see here a +0 spear.j h{ j h _j h( j hD  Things that are here:  a +0 spear; a +0 chain mail; a +0 heavy hand axej hP j h _j h j h j hV ,j h j h j h ,j h! j h% j h* ,j hP- j h1 j h6 ,j h9 j hL= j hB ,j hF j hDJ j h{N ,j hQ j hS j hW j h] j hb_ j hb j hf ,j hNh j hk j ho ,j hgr j hL  ).....).........#.....ß........' ................#..............## ...##...........#..............# #############...#..............#. ...##......##...#..............# j h҇ o...#........[)..#........# ...#.......##...#..............#. ...##......##...#######........# ~..÷######'##...@[.[).#........# ~~~..>......#...########j hĉ .# ~§~.§.......'...#.#.#_#.#.##...#. ~~.§........##'#ß.#.#.#.#..#...# ~~.§§§§...................ß#...#. ~§§§§.§...................##...#. ....§.§.........ß.#.#.#.#._#...## ....§...........#ß#####_#.## ................### ######Z.r - 6 poisoned darts (gained 2)j h g116.0 (21.0)_j h# ,7.0 (22j h V__j h\ U _Items here: )))))) [[[[[[ ÷÷.k hR l[?25h[?0c  Search for what [Enter for "aux", or ? for help]? l h [?25l[?1cl hl h-t3 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle)  a - [carried] m - 2 darts of disjunction  b - [carried] r - 6 poisoned darts Results elsewhere ([,] to cycle)  c - [D:6] 4 poisoned dartsm h[ m h m h+ #).....).........#.....ß........'. confidenceinterval the Grappler ................#..............## Revenant ...##...........#..............#. Health: 79/79 ======================== #############...#..............#. Magic: 10/10 ======================== ...##......##...#..............#. AC: 6m h, [Str: 17 ...#........[)..#..............#. EV: 12Int: 19 ...#.......##...#..............#. SH: 5Dex: 9 ...##......##...#######........#. XL:  9 Next: 90% Place: Dungeon:6 ~..÷######'##...@[.[).#........#. Noise: ---------  Time: 8117.0 (0.0) m h/ *~~~..>......#...############...#. -) Claws ~§~.§.......'...#.#.#_#.#.##...#. Cast: Soul Splinter ~~.§........##'#ß.#.#.#.#..#...#. Memories (4) ~~.§§§§...................ß#...#. ~§§§§.§...................##...#.  ....§.§.........ß.#.#.#.#._#...##  ....§...........#ß#####_#.##.....  ................### ######Z....  _You see here a +0 spear.  Things that are here: _a +0 spear; a +0 chain mail; a +0 heavy hand axer - 6 poisoned darts (gained 2) _Items here: )))))) [[[[[[ ÷÷.  Search for what [Enter for "aux", or ? for help]? darm h; N__m hI@ m h?G N__m heI . _o h 4o h o hC# o hp' o hQ( % _o h- o h0 o hJ5 ,o hU no h] @  There is an open door here.o h4b 6 _o h%d o h o hZ ,o hي o h o h` ,o h o h o h ,o h o hc o hG ,o hU o h1 o hٸ ,o h ,o ha ,o h@ o h o h ,o h o h o hz ,o h o h o h ,o h3 o h o h2 ,o hV o hw o h9 ,o h o h Bo hr o h o h ,o h o h h  You see here a black bear skeleton.o hy o h _o hz# o h/ D .###'#####.................{.... ########'##..........)...#.......'....... .........'.......#.............#...[...#....... o h0 #######..#.....###.......)...... #~~~~~###............###÷######## ~~~~~~~##....÷..÷....#..))Z..... ~~...~~##.......@....#.))Z.Z....._...'.....#.......'.......... ~~...~~##....#.......#..........~~~~~##....#.......#.......... #~~~~~########.......############ ####### #########  r - 10 poisoned darts (gained 4)o h9 039.0 (22.0)o h= -40.0 (23o hjm J _You see here a +0 short sword.p h! 4p h5 p hw s.......÷0.0)p hy p hr p h E _Done exploring.q h0q q hJr q hx q hi| q h# Bq hd zoo   orc wizard (wandering)q h  #####....)...#.......'......'.......#......#...[...#......#.....###.......)............###÷....÷..÷....#..)).......@....#.))1.0 (1....#.......'......#.......#..#.......##.......# #########  _You start waiting.q hT8 #####....)...#.......'......'.......#......#...[...#......#.....###.......)............###÷....÷..÷....#..)).......@....#.))....#.......'......#.......#..q h8 #.......##.......# ######### q hg@ q hCM q hT b _An orc wizard is nearby!s h{ P.........##'######'##'####'#####...........{ #.......######'##.o)...#.......'.'.......#. ........#...[...#.. ######..#.....###.......)........###............###÷#########~~~~##....÷..÷@...#..))Z.. ~...~~##.......)....#.))Z.Z ~._...'.....#.'....~~##....#.#... ~....#.#............ ~~~~~########.......############# ###############s hҗ b.o_s hӦ e2 __s hڪ t h2  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.t h4t h/t h6 _You can't see any susceptible monsters within range! (Use Z to cast anyway.)t ht^7_t hfdt hCo8_t hWsF _Unknown command.u h-8u hIko.3 _u hJ8_u hlMu h$ #.....Z.......... ..........##'######'##'#### ##'#####...........o.....{...######'##.)...#.......'.'.......#. .......#...[...#.. #####..#.....###.......).........###.........@..###÷########## ~~~~~##....÷..÷....#..))Z.. ...~~##.......)....#.))Z.Z ._...'.....#.'.... ...~~##....#.#........#.#............. ~~~~########.......############## ##############u hO u h {.o_ou h~ G==4Soul Splinteru h( 8 _u h+ , _The orc wizard shouts!u h! #.........#.....Z........... .........##'######'##'##### #'#####.................{...######'##...o)...#.'.'.......#. ......#...[...#.. ####..#.....###.@.....)..........###............###÷########### ~~~~##....÷..÷....#..))Z.. ..~~##.......)....#.))Z.Z _...'.....#.u h% '... ..~~##....#.#.........#.#.............. ~~~########.......############### #############u h^0 K.ou h 5 /--5u h< u h> v h   Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.v h%...............#................. confidenceinterval the Grappler ...............#.....Z........... Revenant ...............##'######'##'##### Health: 79/79 ======================== #'#####.................{........ Magic: 9/10=====================--- ......######'##.................. AC: 6Str: 17 ..)...#.......'..o............... EV: 12v h~Int: 19 ......'.......#..*............... SH: 5Dex: 9 ......#...[...#.*................ XL:  9 Next: 90% Place: Dungeon:6 ####..#.....###.@.....).......... Noise: ---------  Time: 8145.0 (0.0) ~~~###............###÷########### -) Claws v h]~~~~##....÷..÷....#..))Z......... Cast: Soul Splinter ..~~##.......)....#.))Z.Z........ Memories (4) _...'.....#.......'.............. ..~~##....#.......#.............. o   orc wizard ~~~~##....#.......#.............. ~~~########.......############### #### #########Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (chance to  affect: 50%)v h ...............#................. confidenceinterval the Grappler ...............#.....Z........... Revenant ...............##'######'##'##### Health: 79/79 ======================== #'#####.................{........ Magic: 9/10=====================--- ......######'##.................. AC: 6Str: 17 ..)...#.......'..*............... EV: 12Int: 19 ......'.......#.................. SH: 5Dex: 9 ......#...[...#.................. XL:  9 Next: 90% Place: Dungeon:6 ####..#.....###.@.....).......... Noise: ---------  Time: 8145.0 (0.0) ~~~###... h9m.........###÷########### -) Claws ~~~~##....÷..÷....#..))Z......... Cast: Soul Splinter ..~~##.......)....#.))Z.Z........ Memories (4) _...'.....#.......'.............. ..~~##....#.......#.............. o   orc wizard ~~~~##....#.......#.............. ~~~########.......############### #############Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (chance to  affect: 50%)v h  _(weak, ally target, soul-s…)*   soul wisp (summoned)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (chance to  affect: 50%)  A fragment of the orc wizard's soul is dislodged from its body.v hV,v hPjb.o*v h qm=6.0 (1Soul Splinterv h{v hF2 _The orc wizard looks weaker.v hk ........#.....Z........... ...............##'######'##'##### #'#####........{....######'##)...#.'...'.......#.o* ....[.... ####..#.....###.......)..........###............###÷########### ~~v h+ .÷..÷.))Z. ..~~##.......)....#.))Z.Z _...'.....'. ...~##.................. ~~~########.......###############v h 8 _v h &7v h 7 _v h _The orc wizard barely misses you. Your soul wisp misses the orc wizard.v h j  You scratch the orc wizard.v hv +8 (0.8v h v hGe _The orc wizard is moderately wounded.w hrG  You claw the orc wizard!)*   soul wisp (summoned)w h\W82=8.6w h^d _You kill the orc wizard!w h.4w h&9 _ _No target in view!w h<6 _w hYw hw hqH _No target in view!w h w h Bw h w hF w h w h -- __You start resting.w h U51.6 (3.0 _w h h10/10===--2.6 (4w hL w h % _Magic restored.w hq 4w he w h Bw hA ,w h w h ,w h w h R===w hK w h w hQ w h w h W _You start waiting.w h4w hw h ,w h w h,w hw h5,w hw h)",w h$w h),w ha,w h0w h4,w h7w hYE.oo   orc wizard (wandering)w hM ...#.........#.........##'######..............#'##.........).'.........#.).......[...#.@......64.6 (12.0)#.......)......###÷##÷..÷....#..))....)....#.)).#.......'#.......##.......# _Your soul wisp disappears in a puff of smoke!x hʳ...#.........#.........##'######..............#'##.........).'.........#.).......[...#.@......#.......)......###÷##÷..÷....#..))....)....#.)).#.......'#.......##.......#x h,9 _x h6b _An orc wizard is nearby!x h6t#.#....#....#.....#.....Z.#....##'######'##'# '#####.........######'##.)...#.......'.'.#.).#...[...#.o...#.....###.).x h݌###............###÷###....÷..÷....#..))..# .~~##.)....#.))Z...# ...'.....#.'.# .~~##....#.#.###....#.#.##.#x h x hjo.ox hʡR==5.0)Soul Splinterx h8x h, _The orc wizard shouts!x h  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.y h..............#.................# confidenceinterval the Grappler ..............#.................# Revenant ..............#.....Z...........# Health: 79/79 ======================== ..............##'######'##'###### Magic: 9/10=====================--- '#####........................... AC: 6Str: 17 .....######'##................... EV: 12Int: 19 .)...#.......'................... SH: 5Dex: 9 .....'.......#.)................. XL:  9 Next: 92% Place: Dungeon:6 .....#...[...#..@****o........... Noise: ==-------  Time: 8165.6 (0.0) ###..#.....###.......)........... -) y hAClaws ~~###............###÷############ Cast: Soul Splinter ~~~##....÷..÷....#..))..........# Memories (4) .~~##.......)....#.))Z..........# ...'.....#.......'..............# o   orc wizard .~~##....#.......#..............# ~~~##....#.......#..............# ~~########.......################Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (chance to  affect: 50%)y hs..............#.................# confidenceinterval the Grappler ..............#.................# Revenant ..............#.....Z...........# Health: 79/79 ======================== ..............##'######'##'###### Magic: 9/10=====================--- '#####........................... AC: 6Str: 17 .....######'##................... EV: 12y hvInt: 19 .)...#.......'................... SH: 5Dex: 9 .....'.......#.)................. XL:  9 Next: 92% Place: Dungeon:6 .....#...[...#..@....*........... Noise: ==-------  Time: 8165.6 (0.0) ###..#.....###.......)........... -) Claws ~~###............###÷############ Cast: Soul Splinter ~~~##....÷..÷....#..))..........# Memories (4) .~~##.......)....#.))Z..........# ...'.....#.......'..............# o   orc wizard .~~##....#.......#..............# ~~~##....#.......#..............#y hhy) ~~########.......################Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (chance to  affect: 50%)y hdOy ho.-6.6 (1y hkonfirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (chance to  affect: 50%) _The orc wizard resists with significant effort.y hG_  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.y h...............#.................# confidenceinterval the Grappler ..............#.................# Revenant ..............#.....Z...........# Health: 79/79 ======================== ..............##'######'##'###### Magic: 8/10===================----- '#####........................... AC: 6Str: 17 .....######'##................... EV: 12Int: 19 .)...#.......'................... SH: 5Dex: 9 y hj.....'.......#.)................. XL:  9 Next: 92% Place: Dungeon:6 .....#...[...#..@***o............ Noise: =--------  Time: 8166.6 (0.0) ###..#.....###.......)........... -) Claws ~~###............###÷############ Cast: Soul Splinter ~~~##....÷..÷....#..))..........# Memories (4) .~~##.......)....#.))Z..........# ...'.....#.......'..............# o   orc wizard .~~##....#.......#..............# ~~~##....#.......#..............# ~~########.......################Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 y h)robe (chance to  affect: 50%)z hIj..............#.................# confidenceinterval the Grappler ..............#.................# Revenant ..............#.....Z...........# Health: 79/79 ======================== ..............##'######'##'###### Magic: 8/10===================----- '#####........................... AC: 6Str: 17 .....######'##................... EV: 12Int: 19 .)...#.......'................... SH: 5Dex: 9 z hk.....'.......#.)................. XL:  9 Next: 92% Place: Dungeon:6 .....#...[...#..@...*............ Noise: =--------  Time: 8166.6 (0.0) ###..#.....###.......)........... -) Claws ~~###............###÷############ Cast: Soul Splinter ~~~##....÷..÷....#..))..........# Memories (4) .~~##.......)....#.))Z..........# ...'.....#.......'..............# o   orc wizard .~~##....#.......#..............# ~~~##....#.......#..............# ~~########.......################Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h2n,0;2HAiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (chance to  affect: 50%)z hI(weak, ally target, soul-s…)*   soul wisp (summoned)Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (chance to  affect: 50%)  A fragment of the orc wizard's soul is dislodged from its body.z h" *oThe orc wizard looks weaker.z h ***The orc wizard points at you and mumbles some strange words.z h|[ ...  The magic dart hits you but does no damage.z he7.6 (1Soul Splinterz hR _Your soul wisp touches the orc wizard.z hp#.#.....#....#.....#.....Z....#.....##'######'##'######. #####........######'##. )...#.......'.'.#.).....*.#...[...#...@..o...#.....###.).z h###............###÷###....÷..÷....#..))..# ~~##.)....#.))Z...'.....#.'.......# ~~##....#.#.......# ##....#.# z hz hmz h_.o*z h.-8z hz h,z h #.#..#.....#.#.....Z....#....##'######'##'######........######'##. z h ...#.'.'.#.).#...[...#....@o*...#.....###.). ###.###÷###....÷..÷....#..))..# ##.)....#.))....'.....#.......'......# ##....#.......#.......z h/ # ##....#.......#........ z h z h .=9z h z h ~ _You block the orc wizard's attack. Your soul wisp misses the orc wizard.{ h  You completely miss the orc wizard.The orc wizard is lightly wounded.{ ho.70.4 (0.8{ h{ haA _The orc wizard hits you but does no damage.{ h)  You scratch the orc wizard.  The orc wizard is heavily wounded.Your soul wisp misses the orc wizard.1.3 (0.9{ h{ hZ A _The orc wizard hits you but does no damage.{ h&  You claw the orc wizard!*.*   soul wisp (summoned){ h=3=2.1 (0.8{ h{ hrN _You kill the orc wizard!{ h{ h{ h{ hH _No target in view!{ h} P { h B_No target in view!| hV _9==| hyO/==10/10===| hθ --82.1 (10.0) _Magic restored.-- _Done exploring.| h=s 4| hzw | hk ,0.0)| hY | h | hJ E _Done exploring.} h} h Spells (Memorise)TypeFailure Level  a - Vampiric DrainingNecromancy1% (1%) 3b - ApportationTranslocation17%1  c - Kinetic GrapnelForgecraft17% (3%) 1  d - Poisonous VapoursAlchemy/Air17% (3%) 1  e - Summon Small MammalSummoning17%1  f - JinxbiteHexes26% 2  g - Curse of AgonyNecromancy17% 5  h - Alistair's Intoxication Alchemy99% 5 4 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit h{* h0 h@............#.................#.. confidenceinterval the Grappler ............#.................#.. Revenant ............#.....Z...........#.. Health: 79/79 ======================== ............##'######'##'######.. Magic: 10/10 ======================== ####............................. AC: 6Str: 17 ...######'##..................... EV: 12Int: 19 ...#.......'..................... SH: 5Dex: 9 ...'.......#.)................... XL:  9 Next: 93% Place: Dungeon:6 ...#...[...#....@*............... Noise: --------- hA  Time: 8182.1 (0.0) #..#.....###.......)............. -) Claws ###............###÷############## Cast: Soul Splinter ~##....÷..÷....#..))..........#Memories (4) ~##.......)....#.))...........# .'.....#.......'..............#*   soul wisp (summoned) ~##....#.......#..............# ~##....#.......#..............# ########.......################ _You kill the orc wizard! _No target in view! _No target in view! _Magic restored. _Done exploring. _Done exploring. hn  Okay, then. h hi. _ h5  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting7.1   6.7  +1   i - Spellcasting   2.0   3.6  -1           b - Unarmed Combat  10.5   5.1  +1 +4 j - Conjurations   0.0   1.2  -1   c - Throwing   0.0   1.2  -1   k + Necromancy8.1   9.0   0       l - Air Magic   0.0   1.4  -2[39; hL949m   d - Short Blades   0.0   1.2  -1           m - Evocations   0.0   1.2  -1   e - Armour   0.0   1.2  -1       f - Dodging   7.0   9.5  -1       g - Shields   0.0   1.2  -1       h - Stealth   2.1   2.1  +2              [ h<20X                                        The species aptitude is in white. Bonus from skill manuals is in red.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets h h5 hq:............#.................#.. confidenceinterval the Grappler ............#.................#.. Revenant ............#.....Z...........#.. Health: 79/79 ======================== ............##'######'##'######.. Magic: 10/10 ======================== ####............................. AC: 6Str: 17 ...######'##..................... EV: 12Int: 19 ...#.......'..................... SH: 5Dex: 9 ...'.......#.)................... XL:  9 Next: 93% Place: Dungeon:6 ...#...[...#....@*............... Noise: --------- h"?  Time: 8182.1 (0.0) #..#.....###.......)............. -) Claws ###............###÷############## Cast: Soul Splinter ~##....÷..÷....#..))..........#Memories (4) ~##.......)....#.))...........# .'.....#.......'..............#*   soul wisp (summoned) ~##....#.......#..............# ~##....#.......#..............# ########.......################ _No target in view! _No target in view! _Magic restored. _Done exploring. _Done exploring. _Okay, then. h!Q h14 h{6 h_9F _Unknown command. hJ hL h6X hԣ< h8 hЬE _Done exploring. h( h>Level 6 of the Dungeon <<<>>>____(Press ? for help) #....#######[....~§§§......................##...#......#.......#   h@_#....#................§..........ß.#.#.#.#._#...########.......#  #....#...............§...........#ß#####_#.##...........######.#  #....'...........................### ######Z..........#.<....#  #####'#.......................#################'#........#......#  #...........>.................#.................#........#......#  #.............................#.................#........#####'##   hA#.............................#.....Z...........#...............#  #.............................##'######'##'######...............#  #.....<......###'#####..........................................#  ##############.......######'##..................................#  #...............)...#.......'.................................>#  #...................'.......#.)................................#  #...................#...[...#....@*............................#   hH#...###...########..#.....###.......)..........................########  #..<###...##~~~~~###............###÷#######################...........#  #...#.....#~~~~~~~##....÷..÷....#..))..........##....§.§....#  #...#.....#~~...~~##.......)....#.))...........##...§§§P§...#  #...#.....#~~._...'.....#.......'..............##....P§.§...#  #...#.....#~~...~~##....#.......#..............##..§§P§§§...#  #...#.....#~~~~~~~##....#.......#..............##..§§..P.§..#  ############~~~~~########.......#################...........#  ############################# h s__@* hY_*. hs__.. hKs__.. h%}_.._ hp__.._ hk__.. hN_Y_.. h}_.._ hR__.._ hs_.._ h__.._ hY_.. hJ__.._ hs__.. h {_.._ hE Y_.. hm __.._ h O.._ hVR s__.. hV s_.._ hw\ __.._ hx s__.. hg }_.._ hp h ............#.................#.. confidenceinterval the Grappler ............#.................#.. Revenant ............#.....Z...........#.. Health: 79/79 ======================== ............##'######'##'######.. Magic: 10/10 ======================== ####............................. AC: 6Str: 17 ...######'##..................... EV: 12Int: 19 ...#.......'..................... SH: 5Dex: 9  hn n...'.......#.)................... XL:  9 Next: 93% Place: Dungeon:6 ...#...[...#....@*............... Noise: ---------  Time: 8182.1 (0.0) #..#.....###.......)............. -) Claws ###............###÷############## Cast: Soul Splinter ~##....÷..÷....#..))..........#Memories (4) ~##.......)....#.))...........# .'.....#.......'..............#*   soul wisp (summoned) ~##....#.......#..............#  h ~##....#.......#..............# ########.......################ _Magic restored. _Done exploring. _Done exploring. _Okay, then. _Unknown command. _Done exploring. h h~ h$B h)o _You swap places.  Things that are here:  a +0 dagger; a +0 robe hp- hx06 _ h4 h8 h< h@, hB h_F hMK hO, hQ hU hxa hld, hhf h\jr _Your soul wisp disappears in a puff of smoke! hon4 hp ht h+#.#..##.................#..##.....Z...........#.##'######'##'######....... ..........j ##'##........'..#.).....§§ [...#.....).....@. ..###.......). ........###÷####### ÷..÷....#..))..........# ...)....#.)[... #.......'..............# j   gnoll (wandering) #.......#........ #.......#........  hƇ+8.1 (6 h .j§..§§j==9.1 (7 h h' _The gnoll shouts! hIK4 hW hZ _You can't see any susceptible monsters within range! (Use Z to cast anyway.) hl hjj...... hT--90.1 (1Soul Splinter _ h h hv7* h  (weak, ally target, soul-splint…)*   soul wisp (summoned)A fragment of the gnoll's soul is dislodged from its body. hя hѐ hb.j* he9/10 ---=-1Soul Splinter h h4- _The gnoll looks weaker. h + h0 h? hB _You can't see any susceptible monsters within range! (Use Z to cast anyway.) h) #################'#.#.#.................#.#.#.................#.###.....Z...........#.##'######'##'###### ..... #'##...'...j* ...#.)...........#.....)...###.......)..................... .......###÷######################÷....#..)) ..)....#.)[# .'.# .#..............# h  hH  h `..j* hĨ 5-2 _ hE  h`  h² u#'#.#.#.................#.#.#.................#.##.....Z...........#..##'######'##'######. '##.'.#.).j*.#.....). ###.).###÷#÷....#..)).# # .)....#.)[.# #'.# ##.# ##.# #  The gnoll closely misses you.=3 h  hӼ J _Your soul wisp touches the gnoll but does no damage. h< h?Y7-9 (0.8 h hL _You scratch the gnoll but do no damage. The gnoll hits you with a +0 club. hNb8  You claw the gnoll! hie hv*.*   soul wisp (summoned) h8----=4.7 _You kill the gnoll! h+f  h  h D [?25h[?0c [?1051l[?1052l[?1060l[?1061l