%&hҪ  Player: cyberm0nk Game: DCSS trunk Server: clan Filename: 2025-05-15.17:35:59.ttyrec Time: (1747330559) Thu May 15 19:35:59 2025 &&hr [?1051l[?1052l[?1060l[?1061h&&hRtC)0[?7h&&hu[?25l[?1c&&h˱Trunk doesn't count for the tournament, you want 0.33. Play trunk anyway? (Y/N)Y - Yes  N - No&&hR&&h&&hyWelcome, cyberm0nk. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarfj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Draconiann - Djinniw - Formicid f - Trollo - Sprigganx - Naga g - Deep Elfp - Tenguy - Octopode h - Armataurq - Oniz - Felid i - Gnollr - BarachiA - Mummy Octopodes are a species of amphibious cephalopods. They can wear eight rings, but almost no armour fits them. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Octopode Hunter&&hC&&hv&&hi&Gcyberm0nk the ShooterOctopodeHealth: 14/14 ========================Magic: 1/1========================&&h&AC: 1Str: 10EV: 12Int: 11SH: 0Dex: 15&&h~'?XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)a) +0 shortbow&&h'ZFire: a) +0 shortbow&&h3D###############.................##...@...##.................###############&&h3.PPP♣.PP.P.P♣♣.P ...PP..PPP.P P.P♣P♣.P...PP ...P♣P.P♣P.PP&&h3.P.PP.♣PP....P.&&h=&&hc?Welcome, cyberm0nk the Octopode Hunter.Will you prevail where others failed? Will you find the Orb of Zot?&&hF&&hPress ? for a list of commands and other information.&&h&&h[ _Found a staircase leading out of the dungeon.&&hn  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting2.0   3.0   0   f - Spellcasting   0.0   1.2  -1           b - Unarmed Combat   0.0   1.0   0              c + Ranged Weapons 4.0   5.0   0              d + Dodging2.0   3.0  [39;4&&h r9m 0      e + Stealth1.3   1.0  +4                                                                        [39;4&&ht9m      The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets&&h[  e * Stealth   1.3&&hM o e - Stealth   1.3&&hX%cyberm0nk the ShooterOctopodeHealth: 14/14 ========================Magic: 1/1========================AC: 1Str: 10EV: 12Int: 11###############SH: 0Dex: 15...............XL:  1 Next:  0% Place: Dungeon:1..##...@...##..Noise: ---------  Time: 0.0 (0.0)...............a) +0 shortbow###############Fire: a) +0 shortbow.PPP♣.PP.P.P♣♣.P ...PP..PPP.P P.P♣P♣.P...PP ...P♣P.P♣P.PPP.PP.♣PP....P.Welcome, cyberm0nk the Octopode Hunter.Will you prevail where others failed? Will you find the Orb of Zot?Press ?[39;49&&hHm for a list of commands and other information. _Found a staircase leading out of the dungeon.&&h4 _No target in view! _Unknown command. _&&h4@&&h@&&h3C&&h F&&h W&&hW&&hZ&&h\&&hxc&&hd&&hh&&hj&&h$m&&hm&&hq&&hs&&h ~&&h&&hց&&hԄ&&hE&&hO&&hˊ&&h&&hю&&h&&h&&h&&h&&hP&&h&&hi&&hA&&h&&h}&&h&&hƤ&&h&&h&&h&&h[&&h&&h/&&hí&&h&&h&&h޴&&h&&hw&&h=&&hD&&h&&hȿ&&h&&h&&h&&hl#.# #.# #.# #.# #.# &&h4############.# &&h.............#  ...<...##....########..#  &&h\................@......r  &&h#####################.##  ♣.PP.P.P♣&&hsC ...PP..PPP&&hH .P♣P♣.P...P&&hH .P♣P.P♣P.PP&&h  r   rat (asleep) P.♣PP....P.&&hU &&h63  &&h$ &&h016.0 (16.0)&&h,7.0 (17&&h&&h &&hH_A rat comes into view.&&hP  You shoot an arrow. The arrow hits the rat!&&h((((((† &&hG+...... &&ht1===8.2 (1.2) _You kill the rat! _Unknown command. _ &&h#.#  #.# #S.#  #.# #..#  #.# #..#  #.# #..#   #.# #..#  #######.# #..#  .....# #..#  ##....########@.##  --- ..................†#  ################.###  P.P♣ #.#  ..PPP #.#  ...P &&h #.#  S   ball python (constriction, asleep)♣P.PP #.# ....P.#.##.#23.2 (5.0---4.2 (6 _A ball python comes into view. &&h  You shoot an arrow. The arrow hits the ball python.†(((((( &&h[D...... &&h2===5.4 (1.2 _You kill the ball python! _Unknown command. &&h( _ &&h &&hB &&h" ..#[.## ..... ...!. ...##....... #† #.# #@.# ---30.4 (5.0 #.# #..#  #.# #..#  #.#..# #######.#..#.......#..# ..##....########..##..............†# ################.###---1.4 (6 &&h< &&hH _Found a ring mail. &&hg6 &&h7 &&h; &&hB^ _No target in view! &&hD &&hG &&hlL\ _Unknown command. &&hM &&hO &&hKR &&hW ........#  .....#[.##  .........  .......!.   &&hX g.$...##   &&htY... .....  #.# #..#  #.# #†@#  #.# #..#  #.# #..#  #.# #..#   &&hGZ #.# #..#  ######.# #..#  g   goblin (asleep).....# #..# &&h[##....########..##  .................†#  &&hb 0  A goblin comes into view. It is wielding a +0 dagger. &&hl+2.4 (1 &&hos &&hw+ _Found 19 gold pieces. &&h ((((g    You shoot an arrow. The arrow hits the goblin.  The goblin shouts! &&h .g... ===3.6 (1.2 &&h1 _The goblin is severely wounded. _Unknown command. _A goblin is nearby! &&hwT((((((( &&h% &&hj0". &&h1 ...g &&hy2 ... &&h5(4.8 &&h7C &&hYN  &&hIO &&hOc_You shoot an arrow. The arrow completely misses the goblin. &&hP &&hIV &&hNa  &&ha4 &&hb ........#  &&hc .....#[.##  &&hc .........  &&h6d .......!.  &&he &&hJf5..g...##  &&hg... .....  &&hh#.# #..#  &&hMjI#.# #†@#  #.# #..#  &&h-k #.# #..#  &&hk &&hl#.# #..#  &&hm+#.# #..#  #..#  &&hn$ #..# #..##  &&hn$†# _Unknown command. &&hAo &&h* ........#  .....#[.##  .........  .......!.  ..g...##  ... .....  #.# #..#  #.# #†@#  #.# #..#  #.# #..#  #.# #..#  #.# #..#  #..#  #..# #..## †#  _A goblin is nearby!  You shoot an arrow. The arrow hits the goblin. &&hw7$(( &&h'+.. &&h36.0 _You kill the goblin! _Unknown command.0.0. _Key pressed, stopping explore. &&h &&h &&h? &&h[L^ _No target in view! &&h,M &&hwT &&hZ\ _Unknown command. &&hF[ &&hE] &&hf &&h2k &&hm &&hqT _Key pressed, stopping explore. &&hJ &&h8 _Unknown command.Key pressed, stopping explore.No target in view!Unknown command.Key pressed, stopping explore.No target in view! &&h &&h &&hKey pressed, stopping explore.No target in view!Unknown command.Key pressed, stopping explore.No target in view!Unknown command. &&h &&h` &&h &&h &&h$ _ &&h, &&h4, &&h &&h &&h, &&hЭ &&h* &&h, &&hD &&hr,Unknown command.Key pressed, stopping explore.No target in view! _Unknown command.  You now have 19 gold pieces.  Things that are here: &&ha _a +0 dagger; a goblin corpse &&h[ &&h &&h1 &&hp &&h, &&h] &&h &&h, &&hT &&hi#..#.#.#...... ........... ..#.....#.## &&h...........#  ........#[.## ............# ..........@.#--- &&h ###...)...##.............###.####..### #†. &&ho # #.# #..#  #.# #..#  &&h,44.0 (8 &&hYG---5.0 (9 &&hA &&hY _c - a bubbling red potion &&h  &&h,  &&h  &&h: ^ _No target in view! &&hZ  &&h\  &&h \ _Unknown command. &&h_  &&h"  &&h-  &&h P _ &&h B &&h[  &&h a  You see here a +0 ring mail. &&h 5 _ &&h  &&hC  &&hF , &&h  &&h  &&h , &&h  &&hL  &&h9  &&h  &&h  &&h  &&hL , &&h{  &&h  &&hf , &&h  &&h  &&h , &&h)  &&h  &&h> , &&h8  &&ha  &&h , &&hk  &&h  &&h , &&h!  &&h  &&h , &&h*  &&h  &&h( , &&h  &&h6  &&h'  &&hx  &&h  &&h   &&hS  &&h  &&hD  &&h  &&hQ  &&h  &&h  &&h  &&h , &&h  &&h  &&hY , &&h  &&hI  &&h  &&h   &&h  &&h  &&hg , &&h"  &&h$  &&h' , &&h)  &&h|-  &&hQ5 /###  ##.#########  .....>.#.........#  .......#.#####.###  .K.....#.#.......#  ....r..#.#.###..##  &&h5 #....#........##  #.#..#.#.......#  +....@.........#  &&h6 Q #.#..#.....#.###  #...........#  #........#[.##  #............#  &&h'8  #............# r   quokka (asleep) #.###...)...## K   kobold (asleep) .............#   #.###.####..##   &&h+B 67.0 (22.0)  A quokka and a kobold come into view. &&hB ,8.0 (23 &&hI  &&hM ; _Found a stone staircase leading down. &&he S  You shoot an arrow. The arrow hits the quokka. &&hq †((K   kobold &&hX  &&h+ .K..K &&h C5===9.2 (1.2) &&h  &&h ` _You kill the quokka! &&h  &&hF  &&h   ###  #......#.#  .....>.#.........#  .......#.#####.###  ..K....#.#.......#  ....†..#.#.###..##  #....#........##  #.#..#.#.......#  +....@.........#  #.#..#.....#.###  #...........#  #........#[.##  &&h #............#  #............#  #.###...)...##  .............#   _Unknown command. &&h  ###  #......#.#  .....>.#.........#  .......#.#####.###  &&h ~..K....#.#.......#  ....†..#.#.###..##  &&h  #....#........##  #.#..#.#.......#  +....@.........#  &&h #.#..#.....#.###  #...........#  #........#[.##  #............#  #............#  #.###...)...##  .............#    &&h 4 &&h  &&h/ ] _A kobold is nearby! &&hi (((( You shoot an arrow. The arrow hits the kobold. &&h@ &&hIX.K.... &&hJ)70.4 &&h'R &&hA]w _The kobold is moderately wounded. &&h] &&he &&hn  ###  #......#.#  .....>.#.........#  .......#.#####.###  ...K...#.#.......#  &&hn....†..#.#.###..##  #....#........##  #.#..#.#.......#  +....@.........#  &&h-o#.#..#.....#.###  #...........#  #........#[.##  #............#  #............#  &&hoG #.###...)...##  .............#   &&h:p6 _Unknown command.!&&he ###  #......#.#  .....>.#.........#  .......#.#####.###  ...K...#.#.......#  ....†..#.#.###..##  !&&hG#....#........##  #.#..#.#.......#  +....@.........#  #.#..#.....#.###  #...........#  #........#[.##  #............#  #............#  !&&h#.###...)...##  .............#   !&&h=!&&h!&&h!&&h(((  You shoot an arrow. The arrow hits the kobold. _The kobold is moderately wounded.!&&hUnknown command. _A kobold is nearby!  You shoot an arrow.  The arrow hits the kobold but does no damage.!&&hk.K..!&&h(1.6!&&ho!&&hw _The kobold is moderately wounded.!&&hu!&&he!&&h  ###  #......#.#  .....>.#.........#  .......#.#####.###  .......#.#.......#  ....K..#.#.###..##  #....#........## !&&h  #.#..#.#.......#  +....@.........#  #.#..#.....#.###  #...........#  #........#[.## !&&h}t #............#  #............#  #.###...)...##  .............# !&&hC  _Unknown command.!&&h=g ###  #......#.#  .....>.#.........#  !&&h>w.......#.#####.###  .......#.#.......#  ....K..#.#.###..##  #....#........## !&&hB" #.#..#.#.......#  +....@.........#  #.#..#.....#.###  #...........#  #........#[.##  #............#  #............#  #.###...)...##  .............#   !&&hG!&&hH!&&h O!&&h[R] _A kobold is nearby!!&&ht ((You shoot an arrow.  The arrow hits the kobold but does no damage.!&&h!&&h`†K.!&&h(2.8!&&h _The kobold is moderately wounded.!&&h!&&h'!&&h2  ###  #......#.#  .....>.#.........#  .......#.#####.###  .......#.#.......# !&&h3 ....†..#.#.###..##  #..K.#........##  #.#..#.#.......#  +....@.........#  #.#..#.....#.###  #...........#  !&&h4R#........#[.##  #............#  #............# !&&h5} #.###...)...##  .............#   _Unknown command.!&&hl ###  #......#.#  .....>.#.........#  .......#.#####.### !&&hg: .......#.#.......#  ....†..#.#.###..##  #..K.#........##  !&&hh#.#..#.#.......#  +....@.........#  #.#..#.....#.###  #...........#  #........#[.##  #............#  #............#  #.###...)...##  .............#   !&&hl!&&h!&&h!&&h L ((!&&hm(((( _A kobold is nearby!!&&hv!&&hvX ...†!&&h.KYou shoot an arrow. The arrow closely misses the kobold.!&&h(4.0!&&h!&&hi _The kobold barely misses you.!&&hZ!&&hD!&&h"^  ###  #......#.#!&&h˫j  .....>.#.........#  .......#.#####.###  .......#.#.......#  !&&h`....†..#.#.###..##  #....#........##  #.#.K#.#.......#  +....@.........#  !&&hY#.#..#.....#.###  #...........#  #........#[.##  !&&hf#............#  #............#  #.###...)...##  .............#   _Unknown command.!&&h#CZ ###  !&&hC#......#.#  .....>.#.........#  .......#.#####.###  .......#.#.......#  !&&hE....†..#.#.###..##  #....#........##  #.#.K#.#.......#  +....@.........#  #.#..#.....#.###  #...........#  #........#[.##  #............#  #............#  #.###...)...##  .............#   !&&hM!&&hCN!&&hsS!&&he% !&&h9f}_A kobold is nearby!You shoot an arrow. The arrow hits the kobold.!&&hi4)!&&hi1!&&h!&&h 065.2!&&h !&&h? ~ _You kill the kobold!!&&h !&&hh% \ _Unknown command.!&&h% !&&h' !&&hU. ........#####.!&&h. .......!&&h@/ ~..0.0..[.!&&h/ ).!&&h5 !&&h06 !&&h9 T _Key pressed, stopping explore.!&&hH !&&hfI !&&hM !&&hU ^ _No target in view!!&&huU !&&hY !&&h^ \ _Unknown command.!&&h?_ !&&ha !&&hf !&&hm  ### #......#.# .>.#..# l.#.#####.### !&&hn .#.#.......#  ....†..#.#.###..##  #....#........##  #.#.)#.#.#  +...@..# !&&hn  #.#..#.....#.###  #.....#  #........#[.##  #............# !&&hn K #............# l   frilled lizard (asleep) #.###...)...##   .............#   #.###.####..## !&&ho . !&&hkv p  A frilled lizard comes into view.!&&hz _.ll!&&h) 5---6.2 (1!&&h !&&h Z ((((( !&&h S_The frilled lizard hisses angrily.  You shoot an arrow.!&&hd !&&h W.l....!&&h 7===7.4 (1.2!&&h# !&&hX. a _The arrow hits the frilled lizard but does no damage.!&&h. !&&h!8 !&&h_@ ]  ###  ##......#!&&h@   ......>.#  ........#.#####.###  ..l.....#.#.......#  !&&hkA ]....†..#.#.#  #....#........##  #.#.)#.#.......#  !&&hA +...@..........#  #.#..#.....#.###  #...........#  #........#[.##  !&&hrB t#............#  #............#  #.###...)...##  .............#  !&&hD > _Unknown command.!&&h ! ###  ##......#  ......>.# !&&h'  ........#.#####.###  ..l.....#.#.......#  ....†..#.#.#  #....#........##  #.#.)#.#.......#  !&&hE #+...@..........#  #.#..#.....#.###  #...........#  #........#[.## !&&h  #............#  #............#  #.###...)...##  !&&h n.............#   !&&h4 !&&h+ !&&h !&&hW ((((((( _A frilled lizard is nearby!You shoot an arrow.!&&h !&&h5 (...!&&hҐ 4l...!&&h~ (8.6!&&h !&&hƤ x _The arrow closely misses the frilled lizard.!&&h٥ !&&h !&&hǶ H  ### !&&h` _ ##......#  ......>.#  ........#.#####.###  !&&h t........#.#.......#  ..l.†..#.#.#  #....#........##  !&&h #.#.)#.#.......#  +...@..........#  #.#..#.....#.###  #...........#  !&&hY t#........#[.##  #............#  #............#  #.###...)...##  !&&h [.............#   _Unknown command.!&&hW ###  ##......#  ......>.#  ........#.#####.###  ........#.#.......#  ..l.†..#.#.#  #....#........##  #.#.)#.#.......#  +...@..........#  #.#..#.....#.###  #...........#  #........#[.##  #............#  #............#  #.###...)...##  ..[3!&&h[4m...........#   !&&h[!&&h"e!&&hoS ((((!&&hNp((( _A frilled lizard is nearby!You shoot an arrow.!&&h !&&h\....l..!&&h`(9.8!&&h!&&h` x _The arrow closely misses the frilled lizard.!&&h !&&hF'!&&h-9  ###  ##......#  ......>.#  ........#.#####.###  ........#.#.......#  ....†..#.#.#  #l...#........##  #.#.)#.#.......#  !&&hS.+...@..........#  #.#..#.....#.###  #...........#  #........#[.##  !&&h.t#............#  #............#  #.###...)...##  .............#  !&&h/> _Unknown command."&&h ###  ##......#  ......>.#  ........#.#####.###  ........#.#.......#  "&&heS....†..#.#.#  #l...#........##  #.#.)#.#.......#  +...@..........#  #.#..#.....#.###  #...........#  #........#[.##  #............#  #............#  #.###...)...##  .............#  "&&h "&&h"&&h"&&hz"&&h_ ((((((( "&&hT__A frilled lizard is nearby!"&&h28"&&h8"&&h@X......l"&&h8A)81.0"&&hG"&&hYQ _You shoot an arrow. The arrow misses the frilled lizard."&&hQ"&&hV"&&h]j  ###  ##......#  "&&h{]......>.#  ........#.#####.###  ........#.#.......#  ....†..#.#.#  #....#........## "&&h] #.#l)#.#.......#  +...@..........#  #.#..#.....#.###  #...........#  #........#[.## "&&h^ #............#  #............#  #.###...)...##  .............#   _Unknown command."&&h^ ###  ##......#  ......>.#  ........#.#####.###  ........#.#.......#  ....†..#.#.#  #....#........##  #.#l)#.#.......#  +...@..........#  #.#..#.....#.###  #...........#  #........#[.##  #............#  #............#  #.###...)...##  .........[4"&&hg0m....#   "&&h "&&h"&&h A_A frilled lizard is nearby!"&&h!"&&h7B "&&hB "&&hAC6You shoot an arrow. The arrow hits the frilled lizard."&&hG"&&hG†"&&h H"&&hH"&&hH"&&heI "&&hI"&&h"&&h"&&ha7"&&h 2.2"&&h!"&&h6 "&&hV7"&&h7._You kill the frilled lizard!"&&h8"&&hz;"&&h<"&&haD"&&hT "&&h+U"&&hU"_Unknown command."&&hV"&&hW"&&hX"&&h?["&&ha"&&hb."&&h~b 0.0"&&hi"&&hn"&&hz "&&h"&&hF_Key pressed, stopping explore."&&h"&&h"&&h&"&&h "&&h~"&&h:_No target in view!"&&hː"&&hh"&&hw"&&h; "&&h|"&&h"_Unknown command."&&h"&&hl"&&h"&&h"&&hK"&&h"&&h"&&h"&&hB "&&h"&&hKF_Key pressed, stopping explore."&&hT"&&h"&&h"&&h "&&h C_Unknown command."&&hv!%Key pressed, stopping explore."&&h(No target in view!"&&h5):Unknown command."&&h)%Key pressed, stopping explore."&&h/*No target in view!"&&h?+"&&h+"&&h4"&&h:Key pressed, stopping explore.No target in view!Unknown command.Key pressed, stopping explore.No target in view!"&&h<:Unknown command."&&h<"&&hD"&&hL4"&&hTN"&&hVNo target in view!Unknown command.Key pressed, stopping explore.No target in view!Unknown command.Key pressed, stopping explore."&&hPW"&&h^"&&hfUnknown command.Key pressed, stopping explore.No target in view!Unknown command.Key pressed, stopping explore.No target in view!"&&hog"&&hr)Key pressed, stopping explore.No target in view!Unknown command.Key pressed, stopping explore.No target in view!Unknown command."&&h[s"&&hot"&&haz"&&h"&&h"&&h@No target in view!Unknown command.Key pressed, stopping explore.No target in view!Unknown command.Key pressed, stopping explore."&&h"&&hS"&&hyUnknown command.Key pressed, stopping explore.No target in view!Unknown command.Key pressed, stopping explore.No target in view!"&&hm"&&hۙ"&&hKey pressed, stopping explore.No target in view!Unknown command.Key pressed, stopping explore.No target in view!Unknown command."&&h "&&h\"&&h4"&&h<"&&h?No target in view!Unknown command.Key pressed, stopping explore.No target in view!Unknown command.Key pressed, stopping explore.Unknown command.Key pressed, stopping explore.No target in view!Unknown command.Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Unknown command.Key pressed, stopping explore.No target in view!Unknown command.No target in view!Unknown command.Key pressed, stopping explore.No target in view!Unknown command.Key pressed, stopping explore.Unknown command.Key pressed, stopping explore.No target in view!Unknown command.Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Unknown command.Key pressed, stopping explore.No target in view!Unknown command."&&hNo target in view!Unknown command.Key pressed, stopping explore.No target in view!Unknown command.Key pressed, stopping explore."&&h!#Unknown command.Key pressed, stopping explore.No target in view!Unknown command.Key pressed, stopping explore.No target in view!"&&h&"&&h+FKey pressed, stopping explore.No target in view!Unknown command.Key pressed, stopping explore.No target in view!Unknown command."&&h7GNo target in view!Unknown command.Key pressed, stopping explore.No target in view!Unknown command.Key pressed, stopping explore."&&hI4"&&h8fUnknown command.Key pressed, stopping explore.No target in view!Unknown command.Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Unknown command.Key pressed, stopping explore.No target in view!Unknown command."&&h _ ###  .##......#.##  ......>.#..#  ........#.#####.###  ........#.#.......#  ....†..#.#.###..##  #....#........##  #.#†)#.#.......#  +.@....# ---4.2 (2 #.#..#.....#.### #...........# #........#[.## #......# #............# .$#.###...)...##"&&h ............#  #.###.####..## ---"&&hCQNo target in view!Unknown command.Key pressed, stopping explore.No target in view! _Unknown command. _Key pressed, stopping explore."&&hߟUnknown command.Key pressed, stopping explore.No target in view! _Unknown command. _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view! _Unknown command. _Key pressed, stopping explore.No target in view!Unknown command."&&hЫx..0No target in view! _Unknown command. _Key pressed, stopping explore.No target in view!Unknown command.Key pressed, stopping explore."&&h44"&&h"&&hg _Unknown command. _Key pressed, stopping explore.No target in view!Unknown command.Key pressed, stopping explore.No target in view!"&&hfn _Key pressed, stopping explore.No target in view!Unknown command.Key pressed, stopping explore.No target in view!Unknown command."&&h? _"&&h"&&h5 "&&h, "&&h "&&hM)#....#........##  #.#†)#.#.......#  +.....#  #.#..#.....#.###  #.#.... . #.#........#[.## ... #.#....# .....##.#............# .......@#.###...)...## 9.2 (5.....................# .......##.###.####..## ....... #.# #. #†.#....... #.# # #..#....... #.# #..#....... #.# #..#.....[. #.# #..#################.# #..#"&&hTB90.2 (6"&&hu#"&&hl)KNo target in view!Unknown command.Key pressed, stopping explore.No target in view! _Unknown command. _Found a ring mail.1.2 (7"&&h."&&h?1> _You now have 31 gold pieces (gained 12)."&&hJ"&&h$ "&&h:_No target in view!"&&h"&&he"&&h{$ "&&hR?_Unknown command."&&h"&&h6"&&hf"&&ho"&&hP _"&&hj"&&h"&&h8"&&h"&&h"&&h("&&he"&&h"&&h"&&h"&&h "&&h "&&h "&&h "&&h "&&h "&&h "&&h? "&&h} "&&h "&&h "&&h/ "&&h: "&&h "&&h  ......>.#.................#.#####"&&hq #..........#.#...........†..#.#.###.....#....#...... #### #.....#.#†)#.#...."&&h4 ( #....+.....+...##....#.....#.#..#.....#....#.#............##.#..#....##.#.............##.#.........r.......#.###...).#####................... r   rat (asleep) #........##.###.#### #........##.# #. # #........##.# # #"&&hA# & "&&h# H8  A rat comes into view."&&h( Ar."&&h?) 1r"&&h) 4==9.2 (8"&&h. "&&h2 - _The rat squeaks loudly."&&h P  You shoot an arrow. The arrow hits the rat."&&hT ((((†("&&h 1"&&hs ;....."&&h' @8=100.4 (1.2)"&&h "&&hg ] _You kill the rat!"&&h "&&h "&&h  "&&hɻ V_Unknown command."&&hV "&&hǽ "&&h "&&hB "&&h< P _"&&h ,"&&hv c _You open the door."&&h "&&h "&&h. @  There is an open door here."&&h "&&hy  _"&&h8 "&&h "&&h ,"&&h "&&hr "&&h "&&h* "&&h "&&h "&&h6 "&&h "&&h "&&h+ "&&h "&&ha "&&h) "&&h "&&ht ,"&&h "&&h "&&h{ "&&h "&&h "&&h "&&h "&&h "&&h "&&h- "&&h! ("&&h" #P..+..##P.###...# ###> #######...# .... "&&hd" ..........# ...##.### ..........##......#.######..........@.....>.#---11.4 (11.0)"&&h6# ..................#.#####.#######..........#.# #.......†..#.#.### #.....#....#.......######.....#.#†)#.##....'.....+.............##....#.....#.#..#.....#.#............#.#..........."&&h( RPP"&&h) H---2.4 (12"&&hm- JPP"&&hD0 ; _Found a stone staircase leading down."&&hJ QPP"&&h%K "&&hO @PP"&&hX PP _No target in view!"&&hX "&&h[^ !P"&&h^ 1P"&&hFc \ _Unknown command."&&hd "&&hmf "&&hj "&&hr Z#P.. ##+..# .##P.## .# .#...# [####>##"&&hs G...# ..... ..# ...##.### .##......#.#.."&&h%u >.#.0.0)...#.#####.#.#..#.#.#.......†..#.#.###..##.....#....#.#######.....#.#†)#.#.#....'.....+....##....#.....#.#..#.....#.##.....#.#.#"&&hz "&&h +3.4 (1"&&h Y _Found a robe."&&hf "&&h "&&h "&&h} ^ _No target in view!"&&h "&&hy "&&hٻ c _Unknown command."&&hM "&&hݽ "&&h "&&h} "&&h $ _"&&hI ,"&&h "&&h+ "&&h "&&hX "&&h[  # #P.. .## +..# ..# # #P.###.# .."&&h  #...##[####>## #######...##......K. ..........##@..##.### ..........##......#.#######"&&h= ................>.#...#............#.#####.##.#######..........#.#"&&h R #.......†..#.#.###..## K   kobold (asleep) #.....#....#.######.....#.#†)#.#.......#"&&hG C #....'.....+..."&&h +5.4 (2"&&h +6.4 (3"&&hf "&&ha s _A kobold comes into view. It is wielding a +0 club."&&h   You shoot an arrow. The arrow hits the kobold.((()(("&&hRg"&&hh ..."&&hxi .."&&h"&&hˎ9"&&h ==="&&h7.6 (1.2"&&h"&&h[ "&&h+"&&hۤ&_You kill the kobold!"&&h"&&h"&&h`"&&h2"&&hٵ "&&h"&&hS"_Unknown command."&&h"&&h"&&h"&&h"&&h"&&h/"&&h "&&h _"&&h"&&h"&&h"&&ho"&&h"&&h "&&hC "&&h7You see here a +0 robe."&&h"&&h "&&h_"&&h"&&h1"&&h|"&&h3"&&h"&&h"&&h"&&h"&&h"&&h"&&hB"&&h"&&hy"&&h"&&h|"&&h"&&h"&&h "&&h "&&hS "&&h "&&h "&&h"&&h"&&h"&&h"&&h"&&h"&&h"&&h"&&h "&&h"&&h,"&&h,"&&h "&&h&+######### ........## .........#  #######..##  #.@.### ---29.6 (12.0) #P....##  +..##..# # "&&hl' #P.###.# .. #...##[####>#########...##......). ..........##...##.###  ..........##......#.#### .........."&&ht)>.#......---"&&h,"&&hl-LPP"&&h{/T _Key pressed, stopping explore."&&h?NPP"&&hY@#&&h)#&&hLPP#&&h PP _No target in view!#&&h#&&hbLPP#&&h\ _Unknown command.#&&h#&&h#&&he#&&h#&&hr$ _#&&h!X#&&h!#&&hx$#&&h6#&&h7#&&h9#&&hoK #&&h0L(#&&hL/##########&&hhM:........###&&hMQ .........##&&hNr #######..###&&hOt .. #...####&&hO #.###.#P....###&&hmP_.#5#.'@.##..# ##&&hsQ32.6 (3#&&hQ.0)#&&hR#.###.#P.###.# ..#&&h1S.. #...##[####>###&&hS\#######...##......#&&hxT*).#&&h$U;..........##...###&&hV .####&&hV ..........##......#.#### 5   ufetubus (wandering, petrified)#&&hW ................>.#.....#&&hY .........#.#### .#######..........#.#... _You open the door.#&&h ] #&&h]#&&hmN_Found a faded altar of an unknown god.#&&h*cP_P#&&hy+#&&hT5]P_P#&&h= PP _No reachable target in view!#&&h1>#&&hRCSPP#&&h6Hy _Unknown command.#&&hI#&&hL#&&hiO#&&hTz _  There is an open door here.#&&hV#&&hHW _#&&hrX#&&h[#&&h^,#&&h_#&&h-c#&&hd,#&&hg#&&hi#&&hsk,#&&hl#&&hdo@  There is an open door here.#&&hsq#&&hq _#&&hs#&&h2u#&&hv,#&&hOx#&&hy#&&h{#&&hH|#&&h|#&&h~#&&h9#&&h̀#&&h#&&h1#&&h,#&&h#&&hP#&&h#&&h?#&&h6#&&hԊ#&&hH,#&&h#&&hԍ#&&hݎ#&&h`#&&h#&&hҐ#&&h#&&hh#&&h#&&h#&&h#&&h,#&&h"#&&h,#&&h)#&&h#&&h#&&h#&&hm#&&h`#&&h#&&h#&&h|#&&h#&&h5#&&hw#&&hʮ#&&h:#...........###............# #...#######..## #...#ß...ß#...### #..##.###.#P....## #&&h|#..#_.#5#.'..##..# #..##.###.#P.###.# #...#ß...ß#...##[# #@..#######...##..54.6 (22.0) #.............##.. #.............##.. .................. ##................ #...#######...... ...# #.  )..# #.....#  ######.....# #&&h&_#&&h,5.6 (23#&&h&8_#&&h[$ _Found a spear.#&&hs}#&&h ~#&&h́#&&hOg _ _No target in view!#&&hψ#&&hM _Unknown command. _#&&h#&&h#&&ho#&&ha,#&&h#&&h5#&&h±,#&&h#&&ha#&&hݵ#&&hi#&&h#&&h=B#&&h#&&h>#&&hG#&&hǽ#&&hM#&&h#&&h#&&hl#&&h#&&h#&&h,#&&h#&&h#&&h,#&&h#&&h#&&h#&&hm,#&&h#&&h#&&h~#&&hx#&&h#&&hz#&&h#&&h6#&&h #&&h;,#&&h#&&h#&&h#&&h#&&h#&&h#&&h=#&&h#&&h#&&hT7 _You open the door.#&&h@3#&&h##&&h@  There is an open door here.#&&h#&&hf _#&&h#&&h#&&hm,#&&h.#&&h#&&hS,#&&hP#&&h#&&h#.# #...#######...#.# #...# #...#.# #)..# #...#.# #...#######...#.# #...##....'...###'#### #...##....#...#......# ####..........#......# #..........#.....@# #........77.6 (22#........)..#.†......#.......#....#######...........# ##&&h'z#...........# ##...........# ##.......##### #..... #.....#&&heB8.6 (23#&&h> #&&h% _Found a dagger.#&&hh#&&hUi#&&hao#&&h= _No target in view!#&&h _Unknown command.#&&h"$ _#&&hX#&&hǞ#&&h9#&&hޤ,#&&h#&&h#&&hN,#&&h#&&h#&&hN,#&&h#&&h#&&hZ#&&hŴ#&&h#&&h#&&h#......# #.......#......######.......#........)..#.†.....#...................#...........######.............# #..#&&hs.........# #.......# #.##### #...# ######.##.#.# # #. .#.# ########### #. .# # ...... #. .# ..##...<K   kobold (asleep) .# ...... K# ###########.PPP♣.PP.P.#&&h1284.6 (6.0)#&&h+5.6 (7#&&h#&&hs _A kobold comes into view. It is wielding a +0 club.#&&hS  You shoot an arrow. The arrow hits the kobold.#&&h+((((( ( ) #&&hTM......#&&h`g#......# #.......... cyberm0nk the Shooter#......######.......... Octopode#........)..#.†........ Health: 14/14 ========================#...................... Magic: 1/1========================#...........######..... AC: 1Str: 10#...........# #..... EV: 12Int: 11#...........# #..... SH: 0Dex: 15#...........# #..... XL:  1 Next: 100% Place: Dungeon:1#&&hig#.....@.##### #..... Noise: ===------  Time: 186.8 (1.2)...........##..... a) +0 shortbow#####.##.#.##..... Fire: a) +0 shortbow#. .#.# ############. .# # ...........#. .# ..##...<... .# ........... )# ########### .PPP♣.PP.P.  _There is an open door here. _Found a dagger. _No target in view! _Unknown command. _A kobold comes into view. It is wielding a +0 club.You shoot an arrow. The arrow hits the kobold. _You kill the kobold!You have reached level 2!#&&h5n/  --more--#&&hT99/192/22 0%  _#&&hf#&&h g#&&hp#&&h^ _No target in view!#&&h#&&h#&&h,\ _Unknown command.#&&h-#&&h2#&&h#&&ht#&&hSP _#&&hު#..)..#.†#.............#...........#######...........# ##...........# #.#...........# #.#.......##### #....# #.#&&hu#####.##@#.# #.--- #. #.#.# ############ #. #.# # .......#. #.# ..##...<...#&&h/f #.# . #)# ############ B   giant cockroach (asleep)#.# .PPP♣.PP.P.P#B# ♣.P....PP..P.PPP.P♣P♣.P.#&&hƬ!#&&h,70#&&hG---8.8 (2#&&h#&&hҺb _A giant cockroach comes into view.#&&h (((((((You shoot an arrow.#&&h W....) . . ===9.9 (1.1#&&hӵ #&&h6 | _The arrow completely misses the giant cockroach.#&&hB #&&h #&&h \ _Unknown command.#&&h #&&h #&&h #&&h #&&h #&&h@ P _#&&h ,#&&hN #&&h #&&h ,#&&h4 #&&h #&&hA ,#&&hS #&&hQ #&&h ,#&&h #&&h- #&&h ,#&&h #&&hn #&&h_ ,#&&h| #&&h #&&h ,#&&h #&&hb #&&h ,#&&h #&&h  #&&h ,#&&h #&&h$ #&&h ,#&&h #&&hz #&&h ,#&&h #&&h5 #&&h ,#&&h #&&h #&&h #&&h #&&h #&&h] #&&h ,#&&h| #&&h #&&h" ,#&&h" #&&h# #&&h% ,#&&hg& #&&h' #&&h?) ,#&&h) #&&h* #&&h, #&&hp- #&&h- #&&h// #&&h0 #&&h,1 #&&h1 #&&h3 #&&h.: < #.#.# ♣.P....PP..PP #B#.# .PPP.P♣P♣.P #r#.# P ...P♣P.P♣P # #.#.# P.PP.♣PP#. #.#.#.... #.#.##...#.#.# #.########  #&&h; #.@......... --- #.#.########  ...#.##.####.#.. #.### #.#B   giant cockroach (wandering) #.#r   rat (asleep)#&&h< n #.# #&&h{R 209.9 (20.0)---10.9 (21 _A rat comes into view.%&&h#~ #.#.# ♣.P....PP..#. #B#.# .PPP.P♣P♣.P#. #r#.# P ...P♣P.P♣P #.. #.#.# P.PP.♣PP#.. #.#.#..#.#.##...#.#.#.#.# #@... #.#.# ...#.# #.####.# .. #.#%&&hË ## #.# #.# #.#%&&h%&&h811.9 (1.0)%&&h%&&h%&&h  You shoot an arrow. The arrow hits the rat..(((((B%&&hXy.B.....%&&h4===3.1 (1.2 _You kill the rat!%&&h0.PPP♣.PP.P ♣.P....PP..P#. #.#.# .PPP.P♣P♣.P.#. #B#.# P ...P♣P.P♣P #..P.PP.♣PP...###.. ......#.#.####...#.#.# .......@#.###############........... #.#.######## ...#.# #.####.# ..###.#%&&h.B---40%&&h %&&h ((( You shoot an arrow. The arrow hits the giant cockroach.%&&h/ %&&h0 %&&hN 8..B. ===5.3 (1.2 _The giant cockroach is moderately wounded.%&&h )#.##############.PPP♣.PP.P ♣.P....PP..P.PPP.P♣P♣.P.#. P ...P♣P.P♣P #.P.PP.♣PP...###.. #.......#B###...#@#.# ........#.###############........... #.#.######## ...#. #.####.# ..##--60 _The giant cockroach closely misses you.%&&h  You shoot an arrow. The arrow hits the giant cockroach.%&&hE r  The giant cockroach is almost dead.%&&hI f7---==7.5 (1.2%&&hnU %&&htX 4 _The giant cockroach bites you.%&&hZa \  You shoot an arrow. The arrow hits the giant cockroach.%&&hf C.%&&h &.%&&h M---128.7%&&h %&&h _You kill the giant cockroach!%&&h$7 H _No target in view!%&&h%&&h%&&h`!%&&h+ M.#.#.............)#.##############.PPP♣.PP.P ♣.P....PP..P.PPP.P♣P♣.P.%&&h,6 P ...P♣P.P♣P P.PP.♣PP...###.. ...###...#.#.# %&&hG-........#.###############.............## _No target in view!%&&h5%&&h64---90 %&&h7 _%&&hX=%&&hC&&&hM#. #.#.....##...<...#.#.#.............)#.##############&&&h".PPP♣.PP.P ♣.P....PP..P.PPP.P♣P♣.P. P ...P♣P.P♣P P.PP.♣PP...&&&h ###.. ...###...#.#.# ........#.#########&&&h&&&hòC---20&&&h&&&h&&&hM#.............#. #.#.....##...<...#.#.#.............)#.##############.PPP♣.PP.P ♣.P....PP..P.PPP.P♣P♣.P. P ...P♣P.P♣P P.PP.♣PP...###.. ...###...#.#.####&&&hc8=1&&&h&&&hՀ_M##############.............#. #.#.....##...<...#.#.#.............)#.##############.PPP♣.PP.P ♣.P....PP..P.PPP.P♣P♣.P. P ...P♣P.P♣P P.PP.♣PP...###.. ......#.#.#..#2&&&h/M#####.##.#.# #......##############.............#. #.#.....##...<...#.#.#.............)#.##############.PPP♣.PP.P ♣.P....PP..P.PPP.P♣P♣.P. P ...P♣P.P♣P P.PP.♣PP...###.. #.#.##.#3&&&h_ M..........#####.##.#.# #......#############&&&h` k#.............#. #.#.....##...<...#.#.#.............)#.##############.PPP♣.PP.P ♣.P....PP..P&&&ha .PPP.P♣P♣.P. P ...P♣P.P♣P#.. #.#.# P.PP.♣PP...#..&&&hj &&&hzk &4&&&hr &&&hv &&&h M ######..........#####.##.#.# #......&&&h ##############.............#. #.#.....##...<...#.#.#.............)#.##############.PPP♣.PP.P ♣.P....PP..P&&&h .PPP.P♣P♣.P.#. #.#.# P ...P♣P.P♣P..#&&&h &&&h S9===&&&h* 5&&&h ! &&&h$ &&&h M.... ######..........#####.##.#.# #......##############.............#. #.#.....##...<...#.#.#.............#############.PPP♣.PP.P ♣.P....PP..P#. #.#.# .PPP.P♣P♣.P.#.#6&&&h  Things that are here: _a +0 club; a kobold corpse'&&hB8M.... ######..........#####.##.#.# #......##############.............#. #.#.....##...<...#.............)#.##############.PPP♣.PP.P#.#.# ♣.P....PP..P#.#7 _'&&hGM....... ######..........#####.##.#.# #......##############.............#. #@#.....##...<...#.#.#.............)#.###############.#.# .PPP♣.PP.P.P#.#8'&&hHM####......... ######..........#####.##.#.# #......##############.............#. #.#.....##...<...#.#.#.............#)#.###############.# '&&hdN'&&hNC==9'&&hR'&&hT(&&hq3(&&hs(&&hy(&&hX(&&h^,(&&h҄(&&h}(&&h0(&&h,(&&hU(&&h,(&&hw(&&h(&&h ,(&&ht(&&h (&&hܣ,(&&h(&&hv(&&hZ,(&&hH(&&hy #.# #...##....'.....+###'#### #...##....#.....##......# ####............##......# #...........###......######...........###........)..#.†.........###....................#...........######.........#.........@.# ##36.7 (7(&&h@#...........# #.....#...........# ###.......##### #...................# #........######.##.#.# #......[.##. #.#.##################. #.#.#................#. #.#.....##...<...##(&&h-(&&h˴(&&h(&&hu3(&&hv(&&hz(&&h|(&&h"X(&&hn(&&h҉(&&hX(&&h1_  You see here a rat corpse.(&&hV(&&hЕ _(&&hL,(&&h,(&&h(&&h(&&hâ,(&&h(&&hĥ(&&h=(&&hʧ(&&ht(&&hͪ(&&hv,(&&h(&&h(&&h,(&&hL(&&h|# #...# ....†..#.#.### # #)..# #.....#....#..... # #...#######.....#.#†)#.#... # #...##....'.....+.... #### #...##....#.....#.#..#.....# ...# ####......#.#.. ...# ###.## ...######..##. .....)..#.†.....@...##..46.7 (10.0) .................#.###...). ........######........... (&&h........# #........##.###.### ........# #........##.# #. ........# #........##.# # ....##### #........##.# ......# #........##.# # .##.#.# #......[.##.# #(&&h(&&h)&&h)&&h)&&h)&&h)&&hB)&&h)&&h0,)&&h)&&h)&&h,)&&h)&&hi)&&h,)&&h)&&ht)&&h,)&&h)&&h/ 7 _You open the door.)&&h)&&h)&&h|)&&h @  There is an open door here.)&&h)&&h _)&&h)&&h/)&&h,)&&h7!)&&h#)&&h%)&&h_&)&&h')&&h))&&h,)&&h-)&&h/)&&h5...............>.#.........#  .................#.#####.###  #)&&h8######..........#.#.......#   #.......†..#.#.###..##  # #.....#....#........##  #######.....#.#†)#.#.......#  ##....'.....'..............#  ##....#.....#.#..#.....#.###  .......#.#.@.........#  5...##.#[.##  ....##.##  .†.........##.#.....#  ......#.###...)...##  #####......................#)&&h=9{   #........##.###.####..##   #........##.# #. #†.#   #........##.# # #..#  )&&h ?)&&h,A*&&hg*&&hX*&&h,*&&h*&&h(*&&ha,*&&h*&&hb*&&hi*&&h&*&&h!*&&h8*&&h*&&h:*&&h*&&h8##).  .##...##.###  .##......#.#########  .......>.#.........#  .........#.#####.###  .........#.#.......#  ......†..#.#.###..##  ....#....#........##  #.#†)#.#....@..#  64.7 (8.0)'..............#  #.#..#.....#.###  ....#.#...........#  ##.#........#[.##  ...##.#............#  ...##.#............#  ......#.###[37*&&hm...)...##  ...........#  *&&h*&&h*&&h>4*&&h _No target in view!*&&h*&&hy _Unknown command.*&&hC*&&h *&&h" *&&h $ _*&&h,*&&hq,*&&h*&&hx*&&h,*&&h&*&&h*&&h ,*&&h"*&&h$*&&h&',*&&h(*&&hu+*&&h-,*&&h/*&&h1*&&h3,*&&h5*&&h7*&&h|9,*&&h;*&&h=*&&h"?,*&&h@*&&hD*&&hF,*&&hG*&&hI*&&hK,*&&hM*&&hN*&&hO,*&&h@P*&&hQ*&&hR*&&h8S*&&hS*&&h&U*&&hhV*&&hV*&&hkW*&&hX*&&hZ*&&h*[*&&h \*&&ha*&&h*d,*&&he*&&h1h*&&hzi,*&&hj*&&hl*&&htn,*&&h}o*&&hq*&&hjs,*&&ht*&&hv*&&hx,*&&hz*&&h|*&&h~,*&&hb*&&h9*&&ha,*&&h *&&h*&&h,*&&h֍*&&h*&&h,*&&h[*&&h*&&h,*&&h?*&&h*&&hj,*&&h*&&hs*&&h~,*&&h*&&h*&&hX*&&h2,*&&hW*&&h  Things that are here:  a +0 dagger; a kobold skeleton*&&h5 _*&&h+*&&h*&&h#.#P....## 5#.'..##..# #%## #.#P.###.# .... ß...ß#...##[####>## ######...##......). #...##.### ...##......#.######### ...........>.#.........# ............@#.#####.### 96.7 (32.0) #######..........#.#.......# # #.......÷..#.#.###..## # #.....#....#........## #######.....#.#†)#.#.......#*&&hZ ##....'.....'..............# ##....#.....#.#..#.....#.### ......#.#...........# ##.#........#[.## 7.7 (33 _Found an inkwell talisman.+&&h _No target in view!+&&h-+&&h\ _Unknown command.+&&h6+&&h+&&h$+&&h+&&h^$ _+&&h,+&&h,+&&hc+&&h+&&hT,+&&h +&&h+&&hT~  You see here a +0 club.+&&hg....##  ......#  ####..## ###  ..ß#...### # #..  .#P....###.#.#  5#.'..##..##.#%##  ##.#P.###.# .....  ß#...##[####>########b  ####...##)@.......  .......##...##.#########  .......##......#.#########  .............>.#..#  ...............#.#####.###  ###..........#.#.......#  b   bat (asleep)  #.......÷..#.#.###..##    #.....#....#........##   #####.....#.#÷)#.#.......#  +&&ho3301.7 (4.0)+&&h~A2.7 (5+&&h +&&h>P_A bat comes into view.,&&hM.## .# #..## ### .ß#...### # #.. #.#P....###.#.# #5#.'..##..##.#%## #.#P.###.# ..... .ß#...##[####>#b #...##....... .##...##.# .##......#.# ....>.#.# ....#.#####.### #..........#.#.#  #.......÷..#.#.###..##   #.....#....#.##  #.....#.#÷)#.#.#  3.7 (1,&&hG,&&h4M _You see here a +0 club.,&&h 3,&&h ,&&h ,&&h ,&&h : _,&&h ,&&h2 ,,&&h ,&&h ,&&h ,&&hP ,&&h ,&&hf ,&&h ,&&h ,&&h* ,&&hU ,&&h ,,&&hL ,&&h ,&&h ,,&&h ,&&hV \  You see here a +0 robe.,&&h ,&&hm  _,&&h ,&&h ,&&h ,&&h, ,&&h ,&&h ,&&h ,&&h4 ,&&h4 ,&&hF ,&&h- ,&&h ,&&h ,&&h# ,&&h ,&&h5 ,&&ht ,&&h   ##########  #...........##  #............#  #...#######..## ###  #...#ß...ß#...### # #..  #..##.###.#P....###.#.#  #..#_.#5#.'.@##..##.#%### 14.7 (11.0)  #..##.###.#P.###.# .....  #...#ß...ß#...##[####>#######  #...#######...##......)......  #.............##...##.#######.............##.##### 5   ufetubus (petrified) .......................,&&hf! v.>.#...... ######..............#.##### #...#######....#...._P,&&h" -&&hMAPP-&&h;-&&h APP-&&hO&R _No reachable target in view!-&&hLkKPP-&&hl-&&huSPP-&&hzR _No reachable target in view!-&&h(  ##### #....## #....# #...#######..## ### #...#ß...ß#...### # #.. #..##.###.#P....###.#.# #..#_.#5#.'@.##..##.#%### #..##.###.#P.###.# .....-&&h  #...#ß...ß#...##[####> #...#######...##......) #.....##...##.#......##......#.............>.# .######....................#. .# #...#.#.#-&&hu YP_P-&&hT 85.7 (1.0) _-&&h gP_P-&&h+ .&&hF #### #...## #....# #...#######..## ### #...#ß...ß#...### # #.. #..##.###.#P....###.#.# #..#_.#5#.@..##..##.#%### #..##.###.#P.###.# ..... #...#ß...ß#...##[####> #...#######...##......) #.....##...##.#.&&hIG.....##......#. #...........>.# #.######..............#. #.# #...#.#.#.&&hM<P_.&&hN&6.&&hKUTP_.&&hZ .&&hiK_There is an open door here..&&h7 ###.&&hf #..## #...#.&&h #...#######..## ### #...#ß...ß#...### # #...&&h #..##.###.#P....###.#.# #..#_.#5#@'..##..##.#%### #..##.###.#P.###.# ......&&hS #...#ß...ß#...##[####> #...#######...##......) #....##...##.  #....##......#.  #.&&h8..........>.#  #.######......#.  #.# #...#.#.#.&&hIPP.&&hK-7 _.&&huP_P.&&h.&&h:PPP_P.&&hPPPP.&&h$0############ #.........# #######..## ###.#ß...ß#...### # #..##.###@#P....###.#.# _.#5#.'..##..##.#%#####.###.#P.###.# ..... #ß...ß#...##[####>###########...##......)... ..##...##.########.##......#.##.............>.#...#####..........#.&&hZ%_.&&hg&P.&&hU(.&&hg)8.&&h;2.&&hP3_.&&h[4P.&&hX5.&&hF:.&&h\d _PP.&&hm i_P.&&hɃ .&&h PP/&&h5PP/&&hBP/&&hy/&&h/&&h2_/&&h0&&h  ########### ## #............  #...#######..## ### #...#ß..@ß#...### # #.. #..##.###.#P....###.#.# 0&&h #..#_.#5#.'..##..##.#%### #..##.###.#P.###.# ..... #...#ß...ß#...##[####>### #...#######...##......).. #..##...##.# #######..##......#.# #......>.#..0&&hBP0&&h&90&&h;P0&&h' 0&&hF :P0&&hG 0&&hP ;P0&&hi M _You can't go down here!1&&h6 # #.## #.# #...#..## ### #...#ß.@.ß#...### # #.. #..##.###.#P....###.#.# #..#_.#5#.'..##..##.#% #..##.###.#P.###.# ..... #...#ß...ß#...##[####> #...#######...##......) #..##...##. #..##......#. #.>.#P20 __P1&&hs # #.## #.# #...#..## ### #...#ß@..ß#...### # #.. #..##.###.#P....###.#.# #..#_.#5#.'..##..##.#% #..##.###.#P.###.#  #...#ß...ß#...##[####> #...#######...##......) #.##...##. #.##......# #.>.#1_1&&h1k_1&&h31&&h############# #...........## #..# #...#######..## ## #...#ß...ß#...### # #. #..##@###.#P....###.# #..#_.#5#.'..##..##.#%1&&hD #..##.###.#P.###.# ... #...#ß...ß#...##[####> #...#######...##...... #.............##...##.#######.##...... #............>. #.######...1&&hiP2P2&&h 7t#############...........##.#######..## ##ß...ß#...### # #.##.###.#P....###.#_@#5#.'..##..##.#%#.###.#P.###.# ....#ß...ß#...##[####>######...##.............########..............>######. #...#######P_P3PP2&&h # #.## #.# #...#######..##  #...#ß...ß#...### # # #..##.###.#P....###.# #..#@.#5#.'..##..##.# #..##.###.#P.###.# 2&&hQ! #...#ß...ß#...##[#### #...#######...## #.##...## #.## #.> #.###### #.# #...#2&&hPP4PP2&&hd _There is a faded altar of an unknown god here.2&&hcan't go down here!There is a faded altar of an unknown god here.  This altar belongs to (a) Ashenzari, (b) Dithmenos or (c) Wu Jian, but you  can't tell which.  Press the corresponding letter to learn more about a god, or press enter to  convert or escape to cancel.4&&hAc PP  Okay, then.PP _9&&h############# #.## #............# #...#######..## ##...#ß...ß#...### # #.#..##@###.#P....###.#.#..#_.#5#.'..##..##.#%9&&he#..##.###.#P.###.# ...#...#ß...ß#...##[####>#...#######...##...... #.##...###########......#........>#.######...........9&&h8P9&&h-5 _9&&hR__P9&&hb9&&hw _PP9&&h 8P9&&h 9&&h W_P9&&h 9&&hI_P9&&h9&&h3@P9&&h:&&hsP:&&h5_PP:&&h ;&&h6############# #.## #............# #...#######..## ####...#ß@..ß#...### # #.#..##.###.#P....###.#.##..#_.#5#.'..##..##.#%##..##.###.#P.###.# ....#...#ß...ß#...##[####>##...#######...##......) #.##...##.##########......##........>.#_6;&&hp {# #.## #.# #...#..## ### #...#ß.@.ß#...### # #.. #..##.###.#P....###.#.# #..#_.#5#.'..##..##.#%##..##.###.#P.###.# .#...#ß...ß#...##[####>##...#######...##......).#.##...##.##.##......#.#.>.#.;&&hh P7P;&&hq ;&&hx # #.## #.# #...#..## ### #...#ß..@ß#...### # #.. #..##.###.#P....###.#.# ;&&h3 #..#_.#5#.'..##..##.#%##..##.###.#P#...#ß...ß#...##[####>##...#######...##......).#..##...##.##..##......#.##.>.#.;&&hһ U_P;&&h &8;&&hU i_P;&&hG##############...........#. #...#######..#####...#ß...ß#...### # #.. #..##.###@#P....###.#.# #..#_.#5#.'..##..##.#%####..##.###.#P.###.# ..... #...#ß...ß#...##[####>#####...#######...##......)...#.............##...##.###########..##......#.#..............>.#...#.######.#.##;&&hR'&P;&&hc(&9;&&h06P;&&h(4;&&hι:P;&&h;&&hW_P;&&h <&&h##############...........###...# #...#######..## ####...#ß...ß#...### # #.. #..##.###.#P....###.#.# #..#_.#5#.@..##..##.#%####..##.###.#P.###.# ..... #...#ß...ß#...##[####>######...#######...##......)....#.............##...##.##### #######....##......#. #................>.#.... #.######....#.### #.# #...########.#..<&&hդYP_P<&&h\'30<&&ḫ[PP<&&h@Q _There is an open door here.<&&hP_P<&&h&SPP<&&h<&&hh#### #...## #....# #...#######..## ### #...#ß...ß#...### # #.. #..##.###.#P....###.#.# #..#_.#5#.'@.##..##.#%### #..##.###.#P.###.# ..... #...#ß...ß#...##[####>##...#######...##......).#.....##...##.#.....##......#.# ...........>.#. .######..............#.# .# #...#.#.#.P<&&hzP1 _P_P<&&hG;##### #....## #....# #...#######..## ### #...#ß...ß#...### # #.. #..##.###.#P....###.#.# #..#_.#5#.'.@##..##.#%### #..##.###.#P.###.# ..... #...#ß...ß#...##[####>##...#######...##......).#.....##...##.#......##......#.#...........>.#. ######....................#.# # #...#.#.#.<&&hJP_P<&&h#&2<&&hjP_P<&&h<&&hG PPP_P<&&h N#############...........##....#######..## ###ß...ß#...### # #..##.###.#P....###.#.#_.#5#.'..##..##.#%####.###.#P@###.# ..... .#ß...ß#...##[####>#############...##......).............##.####### ####....#. .................>.#...... ######.........#.##### # #...#######........ ÷###_P3P_P=&&h2/ #############...........##.#######..## ###ß...ß#...### # #..##.###.#P....###.#.#_.#5#.'..##..##.#%####.###.#P.###.# ..... .#ß...ß#.@.##[####>############......).............##.####### ####......#. ........................>.#......... # #.....  # #)..# #.....#....#...... PP4P_P=&&hZ ...........##.#######..## ###ß...ß#...### # #..##.###.#P....###.#.#_.#5#.'..##..##.#%####.###.#P.###.# ..... .#ß...ß#...##[####>############......).............##.####### #####...........#...#.....#. # #...#######.....#.#÷)#.#.... P_P5=&&hhc=&&hQdP=&&h0e_=&&h7fP=&&h5g=&&h=&&hx,P_P=&&h,P=&&hd-P=&&h-=&&h*5 =&&hYG =&&hGP=&&heH_=&&hHP =&&hJI:_No target in view!=&&hJ=&&hJ=&&hR=&&hRP=&&hSP=&&hS=&&h [ =&&hBb=&&hb"_Unknown command.=&&he=&&hpf=&&hf=&&hh=&&hP}=&&h=&&h| _=&&h=&&hT=&&hB=&&hY=&&h&=&&h{=&&h2=&&h=&&h:,=&&h=&&hvB=&&h]=&&h M  There is a stone staircase leading down here. _=&&h=&&hB=&&h!\  You see here an inkwell talisman.=&&hL% _=&&ht&=&&h8(=&&h(=&&hf)=&&h,=&&h-=&&h8.=&&h/=&&h1=&&h2=&&h'3=&&h*4=&&hL  You see here an inkwell talisman. _=&&h-M=&&h~P,=&&hWn=&&h\=&&hl=&&hm=&&h=&&h@=&&hڍX=&&hzX=&&h=&&hi=&&h=&&h=&&h#     ##  # ############.#  # #..........@.#  ## #.##########.#  .### #.#........#.#  ###.#.######.#.#  ..##.#%######.#.#  ###.##..........#.#   b   bat (asleep) .##[####>########b#  .##......).........  .##...#### =&&hک066.7 (31.0)=&&h٪,7.7 (32=&&h=&&h'=&&h (((((b=&&hK =You shoot an arrow.=&&hZH =&&hH =&&hI =&&hO J..b...=&&hP ;===8.9 (1.2)=&&hvU =&&hF] V _The arrow hits the bat but does no damage.=&&h] =&&hc =&&h|k M  ## # ############.# # #..........@.#  #.##########.#  #.#...# .#.# .#%.# ....# [####>.# ....).. .##..=&&hk 8 _Unknown command.=&&h # ##  ############.#  #..........@.#  #.##########.#  #.#...# =&&h" '.#.# .#%.# ....# =&&h [####>.# ....).. .##.. =&&hs =&&h =&&h =&&h Z _A bat is nearby!=&&h- O(((=&&h ,=&&hN z  You shoot an arrow. The arrow closely misses the bat.=&&h 5.b.=&&hP )70.1=&&hk =&&h f _The bat barely misses you.=&&h =&&h =&&hM n  ## # ############.# #=&&h #..........@.#  #.##########.#  #.#..# .#..# .#%=&&h D.# ....# [####>.# ....)=&&h4 P.. .##.. _Unknown command.>&&hF ##  ############.#  #..........@.#  #.##########.#  #.#..# .#..# .#%.# ....# [####>.# ....).. .##..  _A bat is nearby!>&&hHP  You shoot an arrow. The arrow hits the bat!>&&hR(.>&&h...>&&ho061.3>&&h>&&hG _You kill the bat!>&&h>&&h>&&h]>&&h\ _Unknown command.>&&h>&&h>&&hv.........0.0..#...#..#%>&&haV...>... .##..>&&h>&&h>&&h!>&&hi4j _Key pressed, stopping explore.>&&h[6>&&h@?>&&huE^ _No target in view!>&&hF>&&hK>&&hQ\ _Unknown command.>&&h^R>&&hS>&&hiY>&&hM^,>&&h&&h$m4>&&ho>&&hu _Unknown command.Key pressed, stopping explore.No target in view!Unknown command.Key pressed, stopping explore.>&&hnuNo target in view!>&&hu>&&hx>&&h |Key pressed, stopping explore.No target in view!Unknown command.Key pressed, stopping explore.No target in view!>&&h]|WUnknown command.>&&hW}>&&h~>&&h>&&hf _>&&hKB>&&h>&&h>&&h>&&hԈ>&&h/>&&h>&&h:>&&h>&&h>&&h>&&h>&&h0>&&h>&&he>&&h,>&&hJ>&&hB>&&hK>&&h>&&h >&&h>&&h>&&hA>&&h:>&&h>&&h,>&&hŤ>&&hԧ>&&h_,>&&h>&&h>&&h,>&&h}>&&h>&&h],>&&hٷ>&&hʺ>&&hּ,>&&h>&&hT>&&h ,>&&h>&&h>&&h,>&&h>&&h:No target in view!Unknown command.Key pressed, stopping explore.No target in view! _Unknown command.  You see here a +0 club. _>&&h>&&h>&&hu,>&&h>&&h~>&&h,>&&h>&&h].#ß...ß#...### #.#........#.# ##.###.#P....###.#.######.#.# #_.#5#.'..##..##.#%######.#.# ##.###.#P.###.##..........#.# .#ß...ß#...##[####>########.## >&&hy.#######...##......).........# ...........##...##.########### ...........##......#.######### ......>.#.........# ---90.3 (1>&&hz9.0) ...................#.#####.### .#######..........#.#.......# # #.......÷..#.#.###..## >&&hRc..# #.....#....#........## ..#######.....#.#÷)#.#.......# .##....'.....'..............# .##....#.....#.#..#.....#.### ##............#.#...........# --->&&hE>&&hT _Key pressed, stopping explore.>&&hf>&&h>&&h >&&hI^ _No target in view!>&&h>&&h>&&h\ _Unknown command.>&&h>&&hn>&&h%>&&hu(>&&h-: _>&&h./>&&h1,>&&h5>&&h$:>&&h =>&&hc=>&&h?>&&hA>&&hC,>&&hyE>&&hG>&&hJ,>&&hEK>&&hM>&&hO,>&&h3P>&&hIR>&&hS,>&&hT>&&hV>&&hnX,>&&hY>&&h[>&&h\>&&h%]>&&h]>&&h``>&&h2b,>&&hc>&&he>&&hg,>&&h;i>&&hk>&&hl,>&&h&n>&&ho>&&h4q>&&hq>&&hir>&&ht>&&hv,>&&h]w>&&hy>&&hz>&&h>&&h>&&h>&&h,,>&&hp>&&h>&&h,>&&h>&&h>&&h>&&h]>&&h>&&hԐ>&&hq>&&h>&&h>&&h=>&&hڗ,>&&hi>&&hs>&&hO,>&&hў>&&h>&&h*>&&h>&&h>&&hХ>&&hͧ,>&&h<>&&hګ>&&h,>&&hI>&&h>&&h\,>&&h>&&h>&&h},>&&h>&&h->&&h,>&&hǿ>&&h>&&h/,>&&h>&&h>&&h,>&&hL>&&hH>&&h6>&&h>&&h>&&hf>&&hY>&&h>&&h>&&h,>&&hy>&&hM _You now have 49 gold pieces (gained 18).>&&h3>&&h>&&h>&&h,>&&h >&&h>&&hl,>&&h>&&h  #.##.#.#........... ##.##.#.....##...<.. >&&h^#...#.#.#........... #...#)#.############ #...#.#.# .PPP♣.PP.P>&&h_ #...#.#.# ♣.P....PP. #...#.#.# .PPP.P♣P♣. >&&h#...#.#.# P ...P♣P.P #..@#.#.# P.PP.♣PP. ###...#.#.#  >&&hU#.#.#  ####...#.#.# >&&h........#.######## #######.... >&&h#.#.######## ...#.# #.####.#You pick up My Sojourn through Swampland and begin reading...>&&hY.425.3 (35>&&h,6.3 (36>&&h%>&&hd  You add the spells Mercury Arrow, Launch Clockwork Bee and Eringya's Surprising_Crocodile to your library.>&&hC>&&hC>&&hqH>&&hUQ^ _No target in view!>&&hER>&&h5W>&&h \\ _Unknown command.>&&hx\>&&h]>&&h`>&&hd>&&hcjf _>&&hj>&&h>l>&&h~n>&&hp,>&&hq>&&hct>&&hz #...#.#.# #...#)#.######## #...#.#.# .PPP♣ #...#.#.# ♣.P... #...#.#.# .P>&&h\zP #...#.#.# P ...P #...#.#.# P.PP#########...#.#.# r......@....#.#.# >&&hzk#########...#.#.# ........#.######## #######........... #.#.########>&&h{ ...#.# r   quokka (asleep) #.####.# ..>&&hR{ #.# ## #.#>&&h-19.0)>&&h,30.3 (4>&&h>&&hY _A quokka comes into view.>&&h9_x ((((((r  >&&h_N  You shoot an arrow. The arrow hits the quokka.>&&hj>&&h$^.r.....>&&h7===1.5 (1.2>&&h>&&hu _The quokka is severely wounded.>&&h@>&&h>>&&hPj  #...#)   >&&h)L  #...#.#.#  #...#.#.# P  #...#.#.# >&&h #########...#.#.#  .r.....@....#.#.#  >&&hOQ#########...#.#.#  ........# #######.. >&&h@#.#    >&&hg .. #.#  ## #.# _Unknown command.>&&ha #...#)     #...#.#.#  #...#.#.# P  #...#.#.#  #########...#.#.#  .r.....@....#.#.#  #########...#.#.#  ........# #######.. #.#>&&hV    ..  ## >&&hq>&&h>&&h5>&&h] _A quokka is nearby!>&&h)>(((((((>&&h`>&&hna>&&h'jT...r...>&&h0k(2.7>&&h s>&&h7 _You shoot an arrow. The arrow closely misses the quokka.>&&h>&&h/>&&h  #...#)     #...#.#.#  #...#.#.# P  #...#.#.#  #########...#.#.#  ...r...@....#.#.#  #########...#.#.#  ........# >&&hrx#######.. #.#     .. #.#  >&&hȐE## #.# _Unknown command.>&&hF  #...#)     #...#.#.#  #...#.#.# P  #...#.#.#  #########...#.#.#  ...r...@....#.#.#  #########...#.#.#  ........# #######.. #.#    ..  ##  _A quokka is nearby!(((((((>&&hU >&&h |....r..3.9>&&h >&&h  _Unknown command.A quokka is nearby! _You shoot an arrow. The arrow closely misses the quokka. _Unknown command.A quokka is nearby! _You shoot an arrow. The arrow closely misses the quokka.>&&h >&&h S #...#)   >&&h Q  #...#.#.#  #...#.#.# P  #...#.#.#  >&&hj #########...#.#.#  ....r..@....#.#.#  #########...#.#.#  >&&h A........# #######.. #.# >&&hn M    .. #.#  >&&h ## #.# _A quokka is nearby! _You shoot an arrow. The arrow closely misses the quokka. _Unknown command.A quokka is nearby! >&&hP _You shoot an arrow. The arrow closely misses the quokka. _Unknown command.>&&h|  #...#)     #...#.#.#  >&&h #...#.#.# P  #...#.#.#  #########...#.#.#  ....r..@....#.#.#  >&&h #########...#.#.#  ........# #######.. >&&hq #.#    ..  ## >&&h >&&hR >&&h >&&h ((    The arrow hits the quokka but does no damage.>&&h' >&&h( >&&h=1 Z..r>&&h2 (5.1>&&h[9 >&&hyC u _The quokka is severely wounded.>&&hD >&&hH >&&hP _  #...#)     #...#.#.#  #...#.#.# P  #...#.#.#  #########...#.#.#  ......r@....#.#.#  #########...#.#.#  >&&huP ........# #######.. #.#     .. #.# >&&hP J ## #.# _Unknown command.>&&h  #...#)     #...#.#.#  #...#.#.# P  #...#.#.#  #########...#.#.#  ......r@....#.#.#  #########...#.#.#  ........# #######.. #.#    .. >&&h ; ## >&&h[ 4>&&h >&&h ] _A quokka is nearby!>&&him  You shoot an arrow.  The arrow hits the quokka but does no damage.>&&h(n  The quokka is severely wounded.>&&h(6.3>&&h>&&hT _The quokka bites you but does no damage.>&&h>&&h>&&h%  #...#)     #...#.#.#  #...#.#.# P  #...#.#.#  #########...#.#.#  >&&h-T......r@....#.#.#  #########...#.#.#  ........# #######.. #.#     .. #.#  ## #.# _Unknown command.?&&h #...#)     #...#.#.#  ?&&h#...#.#.# P  #...#.#.#  #########...#.#.#  ......r@....#.#.#  #########...#.#.#  ........# #######.. #.#    ..  ?&&h}6## ?&&h?&&h;?&&h(?&&h  ?&&h ((((((( _A quokka is nearby!?&&hё ......rYou shoot an arrow. The arrow barely misses the quokka.?&&h(7.5?&&ha?&&h _The quokka barely misses you. The quokka misses you.?&&h:?&&hm?&&hvJ  #...#)?&&h     #...#.#.#  #...#.#.# P  #...#.#.#  #########...#.#.#  ?&&h......r@....#.#.#  #########...#.#.#  ........# #######.. #.#   ?&&h2~  .. #.#  ## #.# _Unknown command.?&&hKL #...#)     #...#.#.#  #...#.#.# P  #...#.#.#  #########...#.#.# ?&&hhOx ......r@....#.#.#  #########...#.#.#  ........# #######.. #.#    ..  ## ?&&h;X?&&hY?&&hIa?&&h _A quokka is nearby!You shoot an arrow. The arrow hits the quokka.?&&hC.?&&hD &.?&&h1258.7?&&h?$?&&h0~ _You kill the quokka!?&&h~4?&&he+ _Unknown command.....0.0 _Key pressed, stopping explore. _No target in view!?&&hl _Unknown command.?&&hVo?&&ho?&&hs?&&hBuT _Key pressed, stopping explore.?&&h?&&h?&&h?&&ht _Unknown command.Key pressed, stopping explore.No target in view!Unknown command.Key pressed, stopping explore.No target in view!?&&h?&&h?&&hѡKey pressed, stopping explore.No target in view!Unknown command.Key pressed, stopping explore.No target in view!Unknown command.?&&hG?&&h͢?&&hĤ?&&h=?&&h$ _?&&hn?&&h?&&h,?&&h?&&h?&&h?&&h?&&h?&&h?&&h?&&h0?&&h?&&h?&&h?&&h?&&h?&&h۸?&&h?&&h?&&h?&&h?&&hN,?&&h½?&&h?&&hB?&&hr?&&h?&&h?&&hg?&&h!?&&h,?&&h?&&h?&&h?&&h?&&h6?&&h?&&h?&&h?&&h2?&&h?&&h+?&&h?&&h?&&h?&&h?&&h?&&hI?&&h?&&h?&&h?&&h#?&&h?&&h?&&h?&&h0?&&h?&&h?&&h?&&hQ?&&h?&&h[?&&h'?&&h?&&h&?&&h?&&h?&&ha?&&h?&&h?&&h$?&&h?&&h*?&&h?&&ht?&&h?&&h?&&h?&&h#.# #...# #.. #...# ##.####.#...# ..................##############.####.##..................... #.###################..##.####### ............... #######@####### #---........!!..... ..?&&hE#######.##...b. ## #.# #####.##.# b   bat (asleep)#.#... ?&&h@60.7 (22.0)No target in view!Unknown command.Key pressed, stopping explore.No target in view! _Unknown command.  A bat comes into view.?&&h?&&hW?&&h`b...b?&&h H---1.7 (23?&&hN?&&h (((((( _Found 2 bubbling purple potions.?&&h?&&h?&&h b!....  You shoot an arrow. The arrow completely misses the bat.?&&h;===2.9 (1.2)?&&h?&&hĜf _The bat barely misses you.?&&h-?&&h?&&h  #.# #...#  .. #...#  ...# .. .... ####.##................ .... #.# ###..##.#######  ...............  #@#  ........b!.....  #######.##..... ##  #.# ####  #.# #.# #.# ?&&hH... _Unknown command.?&&h; #.# #...#  .. #...#  ...# .. .... ####.##................ ?&&h=.... #.# ###..##.#######  ...............  #@#  ........b!.....  #######.##..... ##  #.# #### #.# #.# #.# ... ?&&hB?&&hC?&&hG?&&hP ( _A bat is nearby!?&&hr  You shoot an arrow. The arrow misses the bat.?&&h?&&h?&&h<!b?&&h-4.0 (1.1?&&h?&&hP _The bat hits you but does no damage.?&&h?&&h0?&&h  #.# #...#  .. #...#  ...# .. .... ?&&hq####.##................ .... #.# ###..##.#######  ...............  #@#  ........!b.....  #######.##..... ##  #.# ####  #.# #.# #.#?&&hM ... _Unknown command.?&&hS Y #.# #...#  .. #...#  ...# .. ?&&h. .... ####.##................ .... #.# ###..##.#######  ...............  #@#  ........!b.....  #######.##..... ##  #.# #### #.#?&&h(  #.# #.# ... ?&&he ?&&h ?&&h ?&&h\ (((( _A bat is nearby!?&&hiS <  You shoot an arrow. The arrow closely misses the bat.!!b##..5.2 (1.2?&&hW g _The bat closely misses you.?&&hX ?&&h] ?&&hc r  #.# #...#  .. #...#  ?&&h0d W...# .. .... ####.##................ ?&&hd {.... #.# ###..##.#######  ...............  #@#?&&he  ........!!.....  #######b##..... ##  #.# #### ?&&he T #.# #.# #.# ...?&&h f 8 _Unknown command.?&&hj  #.# #...#  .. #...#  ?&&hI ...# .. .... ####.##................?&&hv  .... #.# ###..##.#######  ...............  ?&&ha #@#  ........!!.....  #######b##..... ##  #.# #### #.# #.# #.# ... ?&&h ?&&h ?&&h~ ?&&hk- _A bat is nearby!You shoot an arrow. The arrow hits the bat!?&&h1 W(†?&&h '.?&&h P96.4 _You kill the bat! _Unknown command.?&&h ?&&hN ..?&&h .?&&h .?&&hh 7................?&&h .?&&h .?&&hD .?&&h 0.0?&&hD ?&&h ?&&h~  ?&&h. ?&&h F_Key pressed, stopping explore.?&&h ?&&h\Z ?&&hw ?&&hy $ ?&&h :_No target in view!?&&h ?&&h  ?&&h5 @_Unknown command.?&&hC Q?&&h B?&&hE  ?&&h ?&&h F_Key pressed, stopping explore.?&&h ?&&h ?&&h ?&&h  ?&&h C_Unknown command.?&&hZ %Key pressed, stopping explore.?&&h No target in view!?&&hf :Unknown command.?&&h %Key pressed, stopping explore.?&&hm No target in view!?&&ht ?&&h ?&&h ?&&h ?&&h ;Key pressed, stopping explore.?&&hP No target in view!?&&h :Unknown command.?&&hc %Key pressed, stopping explore.?&&h No target in view!?&&hi :Unknown command.?&&h# ?&&h ?&&h, ?&&h ?&&h ?&&h ?&&h ?&&h?&&h#2No target in view!?&&h Unknown command.Key pressed, stopping explore.No target in view!Unknown command.Key pressed, stopping explore.?&&h ?&&h?&&hSBUnknown command.?&&h%Key pressed, stopping explore.?&&hUNo target in view!?&&h:Unknown command.?&&hY%Key pressed, stopping explore.?&&hNo target in view!?&&h?&&h+?&&h?&&h ?&&he!;Key pressed, stopping explore.?&&h!No target in view!?&&hl":Unknown command.?&&h#%Key pressed, stopping explore.?&&h#No target in view!?&&h$:Unknown command.?&&h$?&&h0%?&&h&?&&h*+?&&h+?&&h0?&&ht4?&&h:No target in view!Unknown command.Key pressed, stopping explore.No target in view!Unknown command.Key pressed, stopping explore.?&&h:?&&h??&&hGUnknown command.Key pressed, stopping explore.No target in view!Unknown command.?&&hvH_Key pressed, stopping explore.No target in view!?&&hN?&&h'TKey pressed, stopping explore.No target in view!Unknown command.Key pressed, stopping explore.No target in view!Unknown command.?&&hT?&&h0V?&&h bJ?&&hkNo target in view!Unknown command.Key pressed, stopping explore.No target in view!Unknown command.Key pressed, stopping explore.?&&hZl?&&hpr?&&hwUnknown command.Key pressed, stopping explore.No target in view!Unknown command.Key pressed, stopping explore.No target in view!?&&hWx?&&h{?&&hKey pressed, stopping explore.No target in view!Unknown command.Key pressed, stopping explore.No target in view!Unknown command.?&&h?&&h?&&hˈJ?&&hNo target in view!Unknown command.Key pressed, stopping explore.No target in view!Unknown command.Key pressed, stopping explore.?&&hr?&&h֒?&&hFUnknown command.Key pressed, stopping explore.No target in view!Unknown command.Key pressed, stopping explore.No target in view!?&&h?&&h?&&hKey pressed, stopping explore.No target in view!Unknown command.Key pressed, stopping explore.No target in view!Unknown command.?&&h!?&&hJ?&&h:4?&&h?&&hNo target in view!Unknown command.Key pressed, stopping explore.No target in view!Unknown command.Key pressed, stopping explore.?&&h?&&h/?&&h?&&hUnknown command.Key pressed, stopping explore.No target in view!Unknown command.Key pressed, stopping explore.No target in view!?&&hf?&&h>?&&hKey pressed, stopping explore.No target in view!Unknown command.Key pressed, stopping explore.No target in view!Unknown command. _ .. #...# #########.####.#...# ...................##################.##..................... #.####################..##.####### ............... #######.#########.........@!........ ---#######†##.##  #.# ##### #.##.##.#.....7.4 (1---8.4 (2[37?&&hmNo target in view!Unknown command.Key pressed, stopping explore.No target in view! _Unknown command. _d - a glowing inky potion _No target in view!?&&h _Unknown command.?&&h?&&h?&&h: _?&&h_ @.. #...# #.####.#...# ....#.####.##...... #.####..##.# ......... .#.##.#..@.?&&h .. #†##.## #.# .##.# .##.# .##.# .#... .# .. ..?&&h+9.4 (1?&&hn,70.4 (2?&&hR?&&h ] _e - 2 bubbling purple potions@&&h.@&&h@&&h@&&h^ _No target in view!@&&hK@&&h@&&hp\ _Unknown command.@&&h@&&he @&&h @&&h : _@&&h?@&&h@&&hd@&&hBX@&&h,@&&h?@&&h@&&h2@&&h6@&&hb@&&h@&&hX@&&h%@&&h%@&&hl&@&&hO'@&&hQ(@&&h(@&&h%)@&&hN*@&&h{+@&&h+@&&hQ,@&&hS-@&&h\.@&&h.@&&hB/@&&hQ0@&&hs1@&&h1@&&hK2@&&h3@&&h4@&&hk5@&&h5@&&h<7@&&hO8@&&h8@&&h/9@&&hI:@&&hH;@&&h;@&&h'<@&&h<@&&h=@&&hb>@&&h@,@&&h@@&&h A@&&hyA@&&h;B@&&hC@&&hC@&&h`D@&&hIE@&&h0F@&&hF@&&h G@&&hG@&&hH@&&h.I@&&hI@&&hEJ@&&h2K@&&hK@&&h L@&&hM@&&hM@&&hN@&&hN@&&hO@&&hP@&&hTQ@&&hNR@&&hS@&&hT@&&hT@&&hT@&&hU@&&hV@&&h"W@&&hW@&&hPX@&&h`Y@&&hY@&&h8Z@&&hZ@&&h\@&&hl\@&&h\@&&h]@&&h^@&&h_@&&h_@&&h[`@&&ha@&&h)b@&&hb@&&hgc@&&hbd@&&hd@&&h9e@&&hf@&&hf@&&h`g@&&hg@&&h}h@&&hci@&&hi@&&h;j@&&hk@&&hk@&&hhl@&&hl@&&hm@&&hn@&&ho@&&huo@&&h*p@&&hq@&&hq@&&h`r@&&hs@&&ht@&&ht@&&ht@&&hu@&&h] #  .# .# ##### .# ..... .# ###### J# .....# .#  ####.#####.#  #............@.# #########   J   endoplasm (asleep) @&&h3s512.4 (42.0)3.4 (43@&&h] _An endoplasm comes into view.@&&h /V  You shoot an arrow. The arrow hits the endoplasm!@&&h1.((@&&h62...@&&hM20/2037===4.6 (1.2)@&&h @&&hc _You kill the endoplasm!@&&h@&&hn@&&h\ _Unknown command.@&&h@&&hb@&&h@&&h@&&h~ _@&&h@&&h@&&h@&&h@&&h@&&h@&&h{@&&h@&&h@&&hb@&&h@&&hi@&&h@&&h[@&&h@&&hV@&&h@&&h@&&h@&&h@&&h@&&h@@&&h@&&hA@&&hN @&&h @&&h @&&h @&&h @&&hE@&&h@&&h?@&&h@&&h@&&hZ@&&h@&&h@&&h@&&h@&&h@&&ho@&&h@&&h#@&&h@&&h@&&ht@&&h@&&hj@&&h@&&h @&&h @&&hj!@&&hX"@&&hw#@&&h#@&&hS$@&&h%@&&h%@&&h&@&&hc'@&&hS(@&&hD)@&&h)@&&h *@&&h*@&&h+@&&hS,@&&h,@&&h-@&&h.@&&h.@&&hl/@&&h.0@&&h1@&&h1@&&h1@&&hY3@&&hA4@&&h4@&&h5@&&h5@&&h7@&&h7@&&h7@&&h8@&&h9@&&h :@&&hz:@&&h?;@&&h+<@&&h<@&&h=@&&h=@&&h>@&&hC?@&&h?@&&hq@@&&h]A@&&hA@&&h] _You kill the bat!A&&hA&&hA&&hy _Unknown command.A&&hA&&h).#####..# #..# #..# #..# #..# #..# #..# #..# #......0.0.....A&&hj _Key pressed, stopping explore.A&&h4A&&hºA&&h^ _No target in view!A&&hsA&&hA&&h\ _Unknown command.A&&h3A&&hA&&h9= _A&&hg,A&&hA&&hA&&h<9=A&&hA&&hy20==A&&h&R ---65.2 (6 _HP restored.A&&h:---A&&hA&&hj _Key pressed, stopping explore.A&&h,A&&hA&&h^ _No target in view!A&&hA&&hQA&&h>y _Unknown command.A&&hA&&hUR0A&&h%j _Key pressed, stopping explore.A&&hLA&&hA&&h^ _No target in view!A&&h1A&&hA&&h % _Key pressed, stopping explore.No target in view!Unknown command.Key pressed, stopping explore.No target in view!Unknown command.A&&h3A&&h5No target in view!Unknown command.Key pressed, stopping explore.No target in view!Unknown command.Key pressed, stopping explore.Unknown command.Key pressed, stopping explore.No target in view!Unknown command.Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Unknown command.Key pressed, stopping explore.No target in view!Unknown command.No target in view!Unknown command.Key pressed, stopping explore.No target in view!Unknown command.Key pressed, stopping explore.A&&hX>9Unknown command.Key pressed, stopping explore.No target in view!Unknown command.Key pressed, stopping explore.No target in view!A&&hOKey pressed, stopping explore.No target in view!Unknown command.Key pressed, stopping explore.No target in view!Unknown command.A&&hW1No target in view!Unknown command.Key pressed, stopping explore.No target in view!Unknown command.Key pressed, stopping explore.A&&hWA&&h\Unknown command.Key pressed, stopping explore.No target in view!Unknown command.Key pressed, stopping explore.No target in view!A&&hk]A&&haA&&hbKey pressed, stopping explore.No target in view!Unknown command.Key pressed, stopping explore.No target in view!Unknown command.A&&hcA&&hdA&&hjJA&&hlNo target in view!Unknown command.Key pressed, stopping explore.No target in view!Unknown command.Key pressed, stopping explore.A&&hw4A&&hyA&&h&~Unknown command.Key pressed, stopping explore.No target in view!Unknown command.Key pressed, stopping explore.No target in view!A&&h~A&&h3A&&h0Key pressed, stopping explore.No target in view!Unknown command.Key pressed, stopping explore.No target in view!Unknown command.A&&hA&&h!A&&h@A&&hmA&&h  _No target in view!Unknown command.Key pressed, stopping explore.No target in view! _Unknown command.  You see here a bat corpse. _A&&hA&&hA&&h,A&&hA&&hA&&h*:==A&&hA&&hA&&hÓA&&hG,A&&hqA&&hiA&&h,A&&hA&&hA&&hy,A&&hA&&h|A&&h,A&&hA&&h%A&&h,A&&hA&&hA&&hA&&h A&&hA&&hA&&h,A&&hA&&h,A&&h9A&&h6A&&hA&&hA&&hA&&hͪA&&hA&&h/A&&hA&&hsA&&hbA&&h,A&&hA&&h[A&&hܱA&&hPA&&hA&&hA&&hb,A&&h[A&&hCA&&h,A&&hA&&h˸A&&hK,A&&h]A&&h<A&&h,A&&hA&&hA&&h3,A&&h4A&&hA&&h(,A&&hA&&hXA&&hA&&h2,A&&h\A&&hCA&&h,A&&hA&&hA&&h/,A&&hIA&&hMA&&h,A&&hA&&hA&&hA&&h+A&&hA&&hA&&hA,A&&hTA&&h=A&&h,A&&hA&&hA&&h>A&&hA&&h[A&&hKA&&hA&&h=A&&hA&&hA&&h|A&&hA&&hA&&hA&&hA&&hA&&hA&&h,A&&h,A&&hA&&hAA&&hA&&hA&&hA&&h2A&&hA&&hA&&hA&&hIA&&hA&&hA&&hA&&haA&&hA&&hA&&hGA&&h,A&&h.BA&&hA&&hA&&h,A&&hXA&&h]A&&hkA&&hA&&hA&&hoA&&hyA&&h7A&&hA&&hqXA&&hA&&hA&&h A&&h A&&h A&&hXA&&hBA&&h2.#.# P.PP.♣PP....P.#.# #.#.# #.# #.#.# #.#.# ..#.######## ### #........... ..# #.. #.#.######### #.# #.# ..#.#.......# #.# #.# ###.#.#####.# ##@# #.#613.2 (48.0)#.#.# #.# #..# #.####.#.# #.# #..# #.##.  #.#.# #.# #..####.##########.  #.#.# #.# #.................. A&&hm #.# #.# #.#####.##########. #.# #.# #.......##. #.# #.############. #.# #.......†.##. A&&h;j _Key pressed, stopping explore.A&&h9JA&&hb;| _No target in view!A&&hAr _Unknown command.A&&hB3A&&h DA&&h1EA&&hF: _A&&hgKA&&hLA&&hNA&&hO,A&&hSPA&&hRA&&hS,A&&hSA&&hTA&&h [A&&h[A&&h\A&&h]A&&h]A&&h^A&&h_A&&h.`A&&h`A&&haA&&hbA&&h;cA&&hcA&&hdA&&hf,A&&h gA&&hB&&hB&&hB&&hB&&hB&&hqB&&hB&&hB&&hݓB&&hQB&&hsB&&hB&&hB&&hPB&&hIB&&h,B&&h@B&&h/B&&h?B&&hءB&&h&B&&hmB&&h,B&&hB&&hMB&&hɧ,B&&h,B&&hB&&hj,B&&hB&&hB&&hL #######.#### ..............† #######÷##...........# #.##.#########.# B&&hr#.##.#.......... #.##.#.#######. #.#######.##.#.........# .............#######B&&h .......@................ K########.###### B&&hq#.#....#  #.#.##.###B&&h]r #...##... ########B&&hK   kobold (asleep) B&&h;-713.0 (2B&&h,4.0 (26B&&hB&&hs _A kobold comes into view. It is wielding a +0 club.B&&h5 ((((((K  You shoot an arrow. The arrow hits the kobold.  The kobold shouts!B&&hHKB&&hZFK......B&&hC\;===5.2 (1.2)B&&heB&&h:qa _The kobold is moderately wounded.B&&hqB&&h@rB&&h0vB&&ho|}  † ÷ #.# B&&h|A#.# #.#######.##.# .............## B&&h}}.K.....@................ .########.##### #.# B&&h~9 #...#  ##### B&&h~J _Unknown command.B&&he † B&&hp÷ #.# #.#B&&h #.#######.##.# .............## B&&h.K.....@................ .########.##### #.#B&&h  #...#  ##### B&&h"B&&h'#B&&h(B&&hO,] _A kobold is nearby!B&&hJS  You shoot an arrow. The arrow hits the kobold!B&&hNh)(((((B&&hJ*.....B&&hN086.4B&&hB&&h` _You kill the kobold!B&&hB&&hmB&&h _Unknown command.B&&h u................0.0B&&h B&&h&j _Key pressed, stopping explore.B&&h&B&&hu,B&&h2| _No target in view!B&&hk5B&&h8\ _Unknown command.B&&h8B&&h :B&&hE>B&&hcB,B&&hDT _Key pressed, stopping explore.B&&h`R4B&&hUB&&h[ _Unknown command.Key pressed, stopping explore.No target in view!Unknown command.Key pressed, stopping explore.No target in view!B&&h\B&&h`B&&hcKey pressed, stopping explore.No target in view!Unknown command.Key pressed, stopping explore.B&&hcVNo target in view!Unknown command.B&&hIdB&&h^eB&&hgB&&h\iB&&h!n| _B&&h?oB&&hpB&&hq,B&&hsB&&htB&&hzB&&hzB&&hV|B&&h}B&&h}B&&h~B&&hB&&hB&&hfB&&h$B&&hB&&h:B&&hB&&h7B&&hB&&hB&&h,B&&hB&&hPB&&hB&&hLB&&hB&&hӐB&&hB&&hؑB&&hB&&hQB&&hB&&hRB&&hB&&hB&&hMB&&hB&&h7B&&hB&&hB&&hB&&h/B&&hVB&&hB&&hHB&&hB&&hB&&hB&&hB&&hB&&hB&&hXB&&hB&&hdB&&hB&&hީB&&hB&&hB&&hKB&&hB&&hNB&&hB&&ẖB&&hB&&hƲB&&hB&&hMB&&hB&&hqB&&hB&&hB&&h^B&&hB&&hoB&&hBB&&hB&&h1B&&hkB&&hB&&hB&&hB&&hB&&hB&&h B&&hB&&hB&&hB&&hUB&&hB&&hB&&h,B&&hgB&&hB&&hB&&h B&&hB&&hB&&h8,B&&h@B&&hJB&&h,B&&h:B&&hvB&&h,B&&hB&&hB&&hMB&&hB&&hSB&&hB&&h@XB&&hB&&h B&&h_ B&&hiB&&hB&&hyB&&hB&&hB&&h`B&&hEB&&hB&&hB&&hB&&h B&&h3"B&&h%B&&h<'B&&h:(B&&hB)B&&h +B&&h,B&&h:-B&&hN.B&&h0B&&h&2B&&h2B&&h3B&&h5B&&hB7B&&h8B&&hW9B&&h;B&&h<B&&hW=B&&h>B&&hk@B&&hBB&&hBB&&h DB&&hEB&&hGB&&haHB&&hIB&&hpKB&&hMB&&hMB&&hNB&&hPB&&hRB&&huSB&&hTB&&hoVB&&h XB&&hXB&&hYB&&hP[B&&h\B&&hj]B&&hN^B&&h_B&&hJaB&&haB&&hcB&&hdB&&h fB&&hfB&&hgB&&h.iB&&hjB&&hNkB&&h>lB&&hnB&&hZo2No target in view!B&&ho:Unknown command.B&&hHp%Key pressed, stopping explore.B&&hpNo target in view! B&&hAq:_Unknown command. B&&hq= You see here a bat skeleton.B&&hUsB&&h.....B&&hL} B62=8.6 (1.2)B&&h B&&h" ] _You kill the rat!B&&hq B&&h B&&ha \ _Unknown command.B&&h B&&h B&&h5 B&&h e ....# #...#B&&hm  #+# #...# #.# #...# #.#.####...# # #.# ...#...# ##B&&hɤ #..###.####.#...# .. #...............####### ##.###@####.##.........r............##.B&&h$ ####.##.###..##.######### #................(#########.######## .........r   quokka (asleep)B&&h #######÷##...... #.##.##### ###### #.##.#....B&&h (0.0B&&h K---9.6 (1B&&h Y _A quokka comes into view.B&&h# ((((((r    B&&h .You shoot an arrow. The arrow hits the quokka.B&&h! ..r....===80.8 (1.2B&&h B&&h^ p _The quokka is almost dead.B&&h5 B&&h˰ B&&h c  ....#  #...#  B&&h F#+# #...#  #.# #...#  #.#B&&h4 -  # #.#  B&&h ; #..###.####.#...#  #.............B&&hۺ - ##.###@# B&&h{ ..r..........# ####.##.###..# # #........( ###B&&hλ  ÷B&&h   B&&hq ._Unknown command.B&&hV  ....#  #...#  #+# #...#  B&&hfW Z#.# #...#  #.#  # #.#   B&&hZ #..###.####.#...#  #............. ##.###@# ..r..........# ####.##.###..# # #........( ### ÷  B&&h]a B&&ha B&&hh B&&hm ] _A quokka is nearby!B&&h B(((((B&&h% .r...2.0B&&h7 _You shoot an arrow. The arrow closely misses the quokka.B&&h9   ....#  #...#  #+# #...#  #.# #...#  #.#  # #.#   #..###.####.#...#  #............. ##.###@# ...r.........# ####.##.###..# # #........( B&&h< v### ÷  _Unknown command.B&&hc ....#  #...#  #+# #...#  #.# #...#  #.#  # #.#  B&&hR #..###.####.#...#  #............. ##.###@# B&&h2...r.........# ####.##.###..# # #........( ### ÷  B&&hB&&hB&&hB&&h] _A quokka is nearby!You shoot an arrow. The arrow hits the quokka.B&&h.(((C&&hg>*....C&&hd1703.2C&&h4 _You kill the quokka! _Unknown command.0.0.C&&h _Key pressed, stopping explore.C&&hp  _No target in view! _Unknown command.C&&h.C&&hZf _C&&hjXC&&h0C&&h,C&&hC&&hC&&heC&&hC&&hC&&h!C&&hC&&h&,C&&hC&&heC&&hC&&hlC&&hO #.. #.#.####...#  #.. #.# ...#...#  #..###.####.#...#  #...............#####  C&&h######.###.####.##.......  ................##.####  C&&hr#######.##.###..##.######   #..#...............  C&&hy #####.######---9.2 (6  C&&h #...........   C&&hi######÷##....  .. ..# #.##.### C&&h ## ###### #.##.#..  #....# #.##.#.# C&&hK #.##.#######.##.#  #.#.............  C&&hao #.#.)..........C&&h:---C&&hC&&huj _Key pressed, stopping explore.C&&hC&&hC&&h % _Unknown command.Key pressed, stopping explore.No target in view! _Unknown command. _Key pressed, stopping explore.No target in view!C&&hB C&&hC&&hF3Key pressed, stopping explore.No target in view! _Unknown command. _Key pressed, stopping explore.No target in view!Unknown command.C&&hC&&hC&&hw......0C&&hC&&hC&&hI No target in view! _Unknown command. _Key pressed, stopping explore.No target in view!Unknown command.Key pressed, stopping explore.C&&h/4C&&h2C&&h83 _Unknown command. _Key pressed, stopping explore.No target in view!Unknown command.Key pressed, stopping explore.No target in view!C&&h9C&&h<C&&h@% _Key pressed, stopping explore.No target in view!Unknown command.Key pressed, stopping explore.No target in view!Unknown command.C&&hB3C&&hEC&&h!GC&&hK _C&&hNC&&hO,C&&hyPC&&hQC&&hVS,C&&hZTC&&hUC&&hVC&&hEWC&&hWC&&hZC&&hZC&&ho[C&&h-\C&&h]C&&h^C&&h_C&&h_C&&h`C&&haC&&h?bC&&hbC&&hcC&&hdC&&hdC&&hFeC&&h|fC&&hjgC&&hgC&&hhC&&h1iC&&h9jC&&hjC&&hjC&&hkC&&hlC&&hmC&&hbmC&&hnC&&hwo,C&&hpC&&h)qC&&h=r,C&&hrC&&hsC&&htC&&huC&&hRuC&&hsvC&&h\wC&&hwC&&hxC&&hryC&&hzC&&hzC&&hr{C&&h|C&&h ~C&&hc~C&&hC&&hPC&&hC&&hC&&hC&&hC&&h'C&&h{C&&h(C&&hC&&hC&&h4C&&hۉC&&h4C&&h]C&&hC&&hPC&&hMC&&h8,C&&hC&&hC&&hɕ,C&&heC&&h`C&&hE,C&&hҘC&&hC&&hC&&hC&&hRC&&hC&&h~C&&hҝC&&h"C&&hC&&hC&&hoC&&h͠C&&hC&&hɢC&&h,C&&hxC&&hRC&&hC&&hC&&hC&&hާC&&h1C&&hC&&hC&&heC&&hC&&hC&&h;C&&hC&&hjC&&hC&&hC&&hC&&h<C&&hC&&hsC&&h\C&&hC&&hC&&h5C&&hC&&hoC&&hC&&hжC&&hC&&hC&&hVC&&hOC&&h/C&&hC&&hӺC&&hC&&hC&&hBC&&hC&&hC&&hC&&hC&&h[C&&h#C&&hC&&hgC&&hC&&hYC&&h9C&&hC&&hC&&hC&&hC&&hSC&&hC&&hC&&hC&&hC&&hoC&&hC&&h}C&&hC&&h%C&&hC&&hWC&&hC&&hC&&hC&&hC&&hTC&&hC&&hC&&hC&&hC&&hC&&hC&&hC&&hXC&&hC&&hC&&h   #.g# ....#  #..# #...#  #..# #+# #...#   #..# #.# #...# C&&hP  #..# #.#.####...#   #..# #.# ...#...#  ##.####.#...#  #.@.............C&&h  ##########.###.####.##  #...................##.####  ##.########.##.###..##.#  #.# #..#...........  #.# ####.#########.#### g   goblin (asleep)  #.# #..................  #.######.##.#########÷##..  #.##........# #.##.#C&&h]838.2 (49.0)9.2 (50C&&h}C&&h<No target in view!Unknown command.Key pressed, stopping explore.No target in view! _Unknown command. _A goblin comes into view. It is wielding a +0 club.C&&h"S  You shoot an arrow. The arrow hits the goblin!C&&h7()((((((C&&hD......C&&hD5===40.3 (1.1)C&&hqC&&hj` _You kill the goblin!C&&hC&&hoC&&h\ _Unknown command.C&&hC&&hBC&&h-$ _C&&h#[  Things that are here:  a +0 club; a goblin corpse _C&&hm'BC&&h-XC&&h/C&&h1,C&&h73C&&h4C&&h.7,C&&h8C&&h/:C&&h;,C&&h<C&&hu>C&&h?C&&h@C&&h@C&&h@G          ########   #......#  C&&hG +......+  ######......###  #..@... ---  #....###.......##   #### #..#....#   #..##....$.   #.)#  C&&hXH\  #..# ...## #...  #..# #+#.# #  #..# #.#.# #.  #..# #.#.####...C&&hK055.3 (15.0)C&&h(LH---6.3 (16C&&hNC&&h(QW _f - a fizzy cyan potionC&&h## ... ..#  r.##  ######## ... # C&&h|#......##.# + +......'@.# #  ######......#########  #...................# #....###.......#######.# #### #..#....#####.#.# #..##.........#.# r   rat (asleep) #.)##...........# #..##....####...# #..###+#.# #...#C&&h]  86.3 (30  A rat comes into view.7.3 (31C&&h>C&&h9@; _Found a stone staircase leading down.C&&hP  You shoot an arrow. The arrow hits the rat.C&&hom†((C&&h.,..C&&hFTC9===8.5 (1.2)C&&hOZC&&hrb] _You kill the rat!C&&hcC&&hhC&&hn\ _Unknown command.C&&hnC&&hoC&&h sC&&htC&&hu$ _C&&hPC&&h##.)....... #........# #........# #.......>##.........  #........#   #......†.###### #########@.......#---90.5 (2.0 #......##.######.+. +......'..# ##  ######......#####  #...................# ....###.......#######.# ### #..#....#####.#.##..##.........#.##.)##........C&&hu%...#C&&hC&&hG---1.5 (3C&&hC&&h* _Found a short sword.C&&hC&&hC&&hC&&h ^ _No target in view!C&&hC&&hC&&h\ _Unknown command.C&&hC&&hC&&hC&&h1C&&h$ _C&&hUC&&h\C&&h~#+####... #. ##.) ##.# ##.# ##.>#########.......b.#C&&h #.......@#   #......†.######  ##########........## #......##.######.#+.. +'..# ###  ############ b   bat (asleep)  #...................# ...###.......#######.# ## #..#....#####.#.#C&&hv+2.5 (1C&&h+3.5 (2C&&hC&&hNV _A bat comes into view.C&&h]P  You shoot an arrow. The arrow hits the bat!C&&h6fT(((((†C&&hW*.....C&&hU @83===4.6 (1.1C&&hC&&h] _You kill the bat!C&&hC&&h#C&&h'\ _Unknown command.C&&h/(C&&h)C&&h+C&&hG-C&&h,2| _C&&hp3C&&hQ6C&&h8,C&&hg9C&&h<R  There is a stone staircase leading down here.C&&hSHZ #......#  #..$...#  #.....( #+####..... ..)....... # ---7.6 (3.0.>## #.............†.. #........##########......†.################........########C&&hJC&&hJG---8.6 (4C&&hYOC&&hQ% _Found 5 stones.C&&hC&&hXC&&h(C&&h^ _No target in view!C&&h7C&&hyC&&h\ _Unknown command.C&&h|C&&hC&&h\C&&hC&&he: _C&&h#C&&h,C&&hJC&&hXC&&hXC&&h C&&h C&&h C&&h( C&&h. C&&h ,C&&hy C&&h ,C&&h C&&h M _You now have 69 gold pieces (gained 15).C&&h 3C&&hA C&&h" C&&h ,C&&h C&&h C&&h) C&&h C&&h/ C&&h C&&h! ,C&&h@# C&&h$ C&&h% C&&h^& C&&h& C&&h( C&&h) C&&h, C&&h- C&&hv/ C&&h0 ,C&&h0 C&&hq3 C&&hS4 ,C&&h!5 C&&h'6 C&&h7 ,C&&h7 C&&h.9 C&&h9 C&&h : C&&hm: C&&hj; C&&hX< C&&h< C&&hR= C&&h/> C&&h? C&&hs? C&&h? C&&h@ C&&hA C&&h9B C&&hB C&&hjC C&&hUD C&&hD C&&hE C&&h*F C&&h>G C&&hG C&&hH C&&hJ ,C&&hJ ,C&&hL C&&hoM C&&hM C&&h6N C&&hO C&&hFP ,C&&hP C&&h%R C&&hR C&&hR C&&hPS C&&h2U BC&&hW ,C&&hX BC&&hZ C&&h` )C&&h]a i ### C&&ha  #.#  ##############.#  wC&&hb g.......#  .#############.  #.#  #.# #.# C&&h"c #.# w   dart slug (asleep) #.# #.C&&hc u# ####.###C&&hh 1926.6 (28.0)C&&hfi ,7.6 (29C&&hl C&&ho \ _A dart slug comes into view.C&&h ((((((w  You shoot an arrow. The arrow hits the dart slug.C&&h^ yw......===8.8 (1.2)C&&hd C&&hn M _The dart slug is lightly wounded.C&&ho C&&h{u C&&hb}   ###  #.#  ##############.#  w......@.......#  .#############.#  #.#  #.#  #.#  #.#  #.#  #.#  ####.### _Unknown command.C&&hG  ###  #.#  ##############.#  w......@.......#  .#############.#  #.#  #.# #.# #.#  #.# #.# ####.C&&h 4C&&h C&&hO" ` _A dart slug is nearby!C&&h4 ((((((You shoot an arrow.  The arrow hits the dart slug but does no damage.C&&h C&&h L.w.....C&&h )30.0C&&h( C&&h M _The dart slug is lightly wounded.C&&h C&&hY C&&h   ###  #.#  ##############.#  .w.....@.......#  .#############.#  #.#  #.#  #.#  #.#  #.#  #.#  ####.### _Unknown command.C&&h ###  #.#  ##############.#  .w.....@.......#  .#############.#  #.#  #.# #.# #.#  #.# #.# ####.C&&h` _A dart slug is nearby!C&&h ((((( You shoot an arrow. The arrow hits the dart slug!C&&h( .....  The dart slug is almost dead. ```````The dart slug launches a dart at you.D&&hȳD&&hL.....@.D&&h/!1.2D&&hJD&&h D&&hD&&h(+_The slug dart misses you.D&&hD&&hD&&h%D&&h8D&&h D&&hy D&&hD&&h D&&h- D&&h### D&&ha D&&h#.# D&&hh D&&hS##############.# D&&h D&&hG.w.....@.......# D&&hB D&&h .#############.# D&&hS D&&h#.# D&&h} D&&hZ#.# D&&h D&&hY#.# D&&h D&&hY#.# D&&h D&&hX#.# D&&h  D&&h#.# D&&h0 D&&h####.### D&&hC_Unknown command.D&&hD&&h ###  #.#  ##############.#  .w.....@.......#  .#############.#  #.#  #.# #.# #.#  #.# #.# ####.D&&h D&&h+D&&h<_A dart slug is nearby!D&&hGYou shoot an arrow. The arrow hits the dart slug.D&&hD&&h>†(((((D&&h.!D&&h;D&&hGLR.....D&&hEN  cyberm0nk the Shooter  Octopode  Health: 20/20 ========================Magic: 2/2========================AC: 1D&&hOStr: 10###EV: 12Int: 11#.#SH: 0Dex: 15##############.#XL:  2 Next: 100% Place: Dungeon:1D&&h.Q.†.....@.......#Noise: ===------  Time: 932.4 (1.2).#############.#a) +0 shortbow#.#Fire: a) +0 shortbowD&&hR#.##.##.##.#D&&h T#.#####.###The dart slug is almost dead.The dart slug launches a dart at you. _The slug dart misses you. _Unknown command. D&&hV_A dart slug is nearby!You shoot an arrow. The arrow hits the dart slug. D&&hhWD&&hW)_You kill the dart slug!D&&h]X*You have reached level 3!D&&hXD&&hJb  D&&hId--more--D&&hdD&&h^p D&&hq  D&&hRrIYour experience leads to an increase in your attributes!D&&hr?Increase (S)trength, (I)ntelligence, or (D)exterity? D&&h=sE&&h3MT5/253/3373 0% E&&hUE&&h\R _You feel agile. x2E&&h63 E&&h3 E&&hK7 E&&h? ^ _No target in view!E&&hv@ E&&hD E&&hJ $ E&&hsJ U_Unknown command.E&&hJ E&&hL E&&hN E&&h>O $ _E&&hU E&&hU ,E&&hDV E&&hX E&&hZY E&&hY ,E&&hf[ E&&h\\ E&&h*] E&&hh_ BE&&h_ E&&h` E&&hob e  You see here a dart slug corpse.E&&hoc E&&hc  _E&&htd E&&he E&&hf E&&hf E&&h,g E&&hFh E&&h-i E&&hi E&&hi E&&hj E&&hk E&&hl E&&hl E&&hm E&&hn E&&hn E&&h=o E&&hp E&&hq E&&hq E&&h2r E&&hBs E&&h:t E&&ht E&&ht E&&hv E&&hw E&&h\w E&&hw E&&h y E&&h z E&&hcz E&&hz E&&h4| E&&h-} E&&h} E&&h} E&&h E&&h ,E&&h. E&&h( E&&h E&&h[ E&&h E&&h E&&h~ E&&hԅ E&&h( E&&h" E&&h E&&h_ E&&h E&&h E&&h E&&h E&&hQ E&&ho E&&hV E&&h E&&h E&&hȐ E&&h ,E&&h# E&&h E&&hY E&&h E&&h E&&h E&&hB E&&h E&&ho E&&hj E&&h XE&&hI E&&h9 E&&h E&&h9 E&&h E&&h E&&h= E&&h E&&h E&&h E&&hj E&&hx E&&h E&&h E&&h E&&h  E&&h E&&h _You open the door.E&&h E&&hp E&&h E&&h( E&&h  E&&hG  E&&h There is an open door here.E&&h E&&h  E&&h _E&&hX E&&h E&&h E&&h E&&h E&&hB E&&h2 E&&hg ,E&&h E&&h E&&h E&&ho E&&h E&&h% E&&h E&&he E&&h E&&h E&&hC E&&h E&&h E&&h E&&h E&&h E&&h E&&h E&&h E&&h E&&h E&&h E&&hg E&&h! E&&h.# E&&h$ E&&h+% E&&h & E&&hz' E&&h( E&&h) E&&hy* E&&h+ E&&hM- E&&h- E&&h. E&&h`0 E&&h?4 E&&h(5 E&&hc6 E&&h8 E&&hb; E&&hU< E&&h= E&&hC E&&hPF E&&h]G E&&h>J E&&hL E&&hYO E&&h_P E&&hQ E&&hX E&&hY E&&hZ E&&hc[ E&&h\ E&&h)^ E&&h^ E&&h_ E&&ha E&&hqb E&&hc E&&hc E&&hWe E&&hf E&&hg E&&hch E&&hi E&&h2k E&&hk E&&hl E&&hQn E&&ho E&&h\p E&&h4q E&&hr E&&ht E&&ht E&&hu E&&hw E&&h^x E&&hy E&&h_{ E&&h} E&&h~ E&&he E&&hH E&&hB E&&hy E&&h݋ E&&hM E&&hՎ E&&h' E&&h E&&h E&&hl E&&h E&&h E&&h| E&&h E&&hݥ E&&hI E&&h̦ E&&h1 E&&h> ,E&&h E&&h E&&hB ,E&&hܳ E&&h E&&hw E&&ho E&&h E&&h E&&h& E&&h E&&h E&&h E&&h E&&hL E&&h7 E&&h E&&hr E&&h* E&&h E&&hY E&&h E&&he E&&hp E&&ha E&&hx E&&h- E&&h E&&h E&&hY E&&hD E&&hH E&&h ,E&&h) ,E&&h E&&h E&&h ,E&&h E&&h  E&&h, E&&h40 nE&&h0 E&&h1 E&&h3 E&&hB6 E&&h6 E&&h9 E&&hz; E&&h= E&&h? E&&hVA E&&hC E&&hF ,E&&hH E&&hJ E&&h_M E&&hR E&&hT E&&hW E&&hZ ,E&&h[ E&&ha XE&&hb E&&h]d ,E&&h$e E&&hFl E&&hTm E&&h2q _  You see here a bat corpse.E&&hz , #.# #......# #.#  #.# #.....(# ###'####  ##'####......# #......##............##......##.)..........##......##........##### #.......#........# #.......#.......>E&&h{  #.......#.............†@..# #.......---  #.........# #.......#......†.####### .S #....... ########........# ..$###....... ......##.######.# J.+......... ......'..# #.# .######.##. J   endoplasm (asleep) ......#########.# # #.##. S   ball python (constriction, asleep) ..............#.# #.##. ......#######.#.# ##.##.E&&hڅ 1017.4 (85.0)  An endoplasm and a ball python come into view.E&&h H---8.4 (86E&&h E&&hp + _Found 15 gold pieces.F&&h ((((((You shoot an arrow.F&&h#+  The arrow completely misses the ball python.The endoplasm quivers.F&&h,F&&h8l..S.J...JF&&hx9TS)F&&h:;===9.6 (1.2)F&&hDF&&hQi _The ball python hisses angrily.F&&hSF&&hZ  #.#  #.#  #.# (#  ##'  #..  #.). F&&hd[ #....  #........#  ..>##########  .......†@..#  .########.#  †. S. ......# J.$F&&h[.# ..+ #.# .#.# # .# .# _Unknown command.F&&h, #.#  #.#  #.# (#  ##'F&&hG  #..  #.).  #....  #........# F&&h ..>##########  .......†@..#  F&&h.########.#  †. S. ......# J.$.# ..+ #.# .#.# # .# .# F&&h4F&&h F&&hwd _There are monsters nearby!F&&h"y ((You shoot an arrow.F&&h_F&&h#F&&hF&&h%JS...F&&hS   ball python (constriction)F&&h2)20.8F&&hF&&hԽ| _The arrow hits the ball python but does no damage.F&&h@F&&hy  #.#  #.#  #.# (#  ##'F&&h8u  #..  #.).  #....  #........# F&&hw ..>##########  .......†@S.#  .########.# F&&h0 †. .. ......# ..$.# ..+ #.# .#.# # .# F&&h@.# _Unknown command.F&&h  #.#  #.#  #.# (#  ##'  #..  #.).  #....  #........#  ..>##########  .......†@S.#  .########.#  †. .. ......# ..$.# ..+ #.# .#.# # .# .#  (( _A ball python is nearby!You shoot an arrow.F&&hv S.JJ   endoplasmS   ball python (constriction)The arrow closely misses the ball python.4-1.9 (1.1F&&h _The ball python bites you. The ball python barely misses you.F&&hF&&hM F&&h(  #.#  #.#  #.# (#  ##' F&&h)f #..  #.).  #....  #........# F&&h)| ..>##########  .......†@S.#  .########.#  F&&h *†. J. ......# ..$.# ..+ #.# .#.# # .# F&&h*@.# _Unknown command.F&&h p #.#  #.#  #.# (#  ##'  #..F&&h   #.).  #....  #........#  F&&h. e..>##########  .......†@S.#  .########.#  F&&h? †. J. ......# ..$.# ..+ #.# .#.# # .# .# F&&h. F&&h F&&h F&&h d _There are monsters nearby!F&&h^ 8  You shoot an arrow.F&&hx F&&h|  The arrow hits the ball python but does no damage.  The ball python bites you but does no damage.F&&h‰ ,J.F&&h -3.1 (1.2F&&h F&&h _The ball python closely misses you. The ball python barely misses you.F&&hޜ F&&h F&&hѬ y  #.#  #.#  #.# (#  ##'F&&h` u  #..  #.).  #....  #........# F&&h ..>##########  .......†@SJ#  .########.# F&&hp o †. .. ......# ..$.# ..+ #.# .#.# # F&&h U.# .# _Unknown command.F&&hI , #.#  #.#  #.# (#  ##'F&&hK =  #..  #.).  #....  #........#  ..>##########  .......†@SJ#  .########.#  †. .. ......# ..$.# ..+ #.# .#.# # F&&hLL |.# .# F&&hU F&&hV F&&hb F&&hĆ +_The ball python closely misses you. The ball python barely misses you. _Unknown command.The arrow barely misses the ball python.  The arrow hits the endoplasm.F&&h (.S   ball python (constriction)F&&h S.  You kill the endoplasm!F&&h< J-44.3F&&h)A F&&h~L _The ball python barely misses you. The ball python closely misses you.F&&hBM 4F&&h T F&&h_ )  #.#  #.#  #.# (#  ##'  #..  #.).  #....  #........#  ..>##########  .......†@S.#  .########.#  †. .. ......# ..$.# ..+ #.# .#.# # .# .# _Unknown command.F&&hp #.#  #.#  #.# (#  ##'  #..F&&hw  #.).  #....  #........#  ..>########## F&&hw .......†@S.#  .########.#  †.F&&h' .. ......# ..$.# ..+ #.# .#.# # .# F&&h =.# F&&hF&&hv F&&h F&&h " (( _A ball python is nearby!You shoot an arrow.G&&hr S.  The arrow closely misses the ball python.The ball python bites you. The ball python misses you.The ball python closely misses you. The ball python grabs you. 3 5.5Constr G&&hs _The ball python constricts you.  #.#  #.#  #.# (#  ##'  #..  #.).  #....  #........#  ..>##########  .......†@S.#  .########.#  †. .. ......# ..$.# ..+ #.# .#.# # .# .# _Unknown command.G&&hQ #.#  #.#  #.# (#  ##' G&&h' #..  #.).  #....  #........#  G&&h e..>##########  .......†@S.#  .########.#  G&&ht!†. .. ......# ..$.# ..+ #.# .#.# # G&&h0"|.# .# G&&hU,G&&h-G&&h6G&&h0G  _A ball python is nearby!You shoot an arrow. The arrow hits the ball python.G&&h  The ball python is severely wounded.G&&hXX1---6.7G&&hG&&h _The ball python bites you. The ball python constricts you.G&&hG&&hG&&h )  #.#  #.#  #.# (#  ##'  #..  #.).  #....  #........#  ..>##########  .......†@S.#  .########.#  †. .. ......# ..$.# ..+ #.# .#.# # .# .# _Unknown command.G&&h #.#  #.#  #.# (#  ##'  #..  #.).  #....  #........#  ..>##########  .......†@S.#  .########.#  †. .. ......# ..$.# ..+G&&h/ #.# .#.# # .# .# G&&hšG&&hG&&hפG&&hb _A ball python is nearby!G&&hvX  You shoot an arrow. The arrow hits the ball python.G&&hg†G&&hMG&&hf^---13 67.9G&&hmG&&h\z _You kill the ball python!G&&h}G&&h _Unknown command.G&&h|..'............†0.0.G&&hW............G&&hD,G&&h _Key pressed, stopping explore.G&&hٜG&&h^ _No target in view!G&&hG&&hiG&&hy _Unknown command.G&&hG&&hJG&&hj _Key pressed, stopping explore.G&&hkG&&hG&&hn _Unknown command.Key pressed, stopping explore.No target in view!Unknown command.Key pressed, stopping explore.No target in view!G&&hG&&hZG&&hKey pressed, stopping explore.No target in view!Unknown command.Key pressed, stopping explore.No target in view!Unknown command.G&&h(3G&&hoJG&&hxNo target in view!Unknown command.Key pressed, stopping explore.No target in view!Unknown command.Key pressed, stopping explore.G&&hG&&hG&&hUnknown command.Key pressed, stopping explore.No target in view!Unknown command.Key pressed, stopping explore.No target in view!G&&hG&&hG&&hKey pressed, stopping explore.No target in view!Unknown command.Key pressed, stopping explore.No target in view!Unknown command.G&&hG&&h+G&&h4G&&hG&&hFNo target in view!Unknown command.Key pressed, stopping explore.No target in view!Unknown command.Key pressed, stopping explore.G&&hcG&&hG&&h_ #Unknown command.Key pressed, stopping explore.No target in view!Unknown command.Key pressed, stopping explore.No target in view!G&&h=G&&hKey pressed, stopping explore.No target in view!Unknown command.Key pressed, stopping explore.No target in view!Unknown command.G&&h<G&&hG&&hqJG&&h#No target in view!Unknown command.Key pressed, stopping explore.No target in view!Unknown command.Key pressed, stopping explore.G&&h$G&&hD(G&&h-Unknown command.Key pressed, stopping explore.No target in view!Unknown command.Key pressed, stopping explore.No target in view!G&&h.G&&h2G&&h5Key pressed, stopping explore.No target in view!Unknown command.Key pressed, stopping explore.No target in view!Unknown command.G&&h76G&&h6G&&h3?4G&&h?G&&hENo target in view!Unknown command.Key pressed, stopping explore.No target in view!Unknown command.Key pressed, stopping explore.G&&hHG&&hIG&&hOUnknown command.Key pressed, stopping explore.No target in view!Unknown command.Key pressed, stopping explore.No target in view!G&&hPG&&hSG&&hVKey pressed, stopping explore.No target in view!Unknown command.Key pressed, stopping explore.No target in view!Unknown command.G&&hwWG&&hXG&&hfa4G&&h:cG&&hiNo target in view!Unknown command.Key pressed, stopping explore.No target in view!Unknown command.Key pressed, stopping explore.G&&h|iG&&hPmG&&hrUnknown command.Key pressed, stopping explore.No target in view!Unknown command.Key pressed, stopping explore.No target in view!G&&hZsG&&hwG&&hNzKey pressed, stopping explore.No target in view!Unknown command.Key pressed, stopping explore.No target in view!Unknown command.G&&hzG&&h{G&&hX4G&&hʄG&&hNo target in view!Unknown command.Key pressed, stopping explore.No target in view!Unknown command.Key pressed, stopping explore.G&&hٕ4G&&hG&&h.#Unknown command.Key pressed, stopping explore.No target in view!Unknown command.Key pressed, stopping explore.No target in view!G&&hG&&h.Key pressed, stopping explore.No target in view!Unknown command.Key pressed, stopping explore.No target in view!Unknown command.G&&hG&&hǨG&&hY: _G&&hܮ2=G&&hG&&hG&&hG&&h],G&&hG&&hƴ,G&&hG&&hG&&hFh3==G&&h(G&&hG&&h2,G&&hG&&h[G&&hG&&hlG&&hоG&&hyG&&hG&&hh4==G&&h=G&&hG&&hG&&hG&&hG&&hTG&&hG&&hlG&&hG&&hxG&&hG&&hXh5==G&&h G&&hG&&hG&&huG&&hzG&&h,0No target in view!Unknown command.Key pressed, stopping explore.No target in view! _Unknown command.  You see here a ball python corpse.G&&hG&&h _G&&hG&&hSG&&h,G&&h%G&&hG&&hjG&&h9=G&&hG&&hqG&&hG&&hfG&&h9G&&hPJ...........# #..... )..........# #...... .......##### #........). .......# #.... ......>########## #.... ....†.†.# #... G&&h.......########.##### #... .....†.########.....# #... #####........##.@..$###.......###---46.9 (19.0) ...##.######.##.....+.....# ...'..# #.###....######.##.#.# ...#########.# #....# #.##.#.#.....#.# #....# #.##.#.########.#.# #....# ##.##.#.G&&hbP#####.#.#.# #....# #...#.#.##.#.# ###### #...#)#.#.....#.# #...#.#.#G&&hm:---G&&hkG&&h;T _Key pressed, stopping explore.G&&hG&&hG&&hSG&&h| _No target in view!G&&h G&&h y _Unknown command.G&&h G&&h`G&&hG&&h$ _G&&hnG&&hG&&h,G&&hG&&h]G&&hG&&hFG&&h-$M _You now have 84 gold pieces (gained 15).G&&h%3G&&hb&G&&h(G&&h),G&&hI*G&&h,G&&hI-,G&&h-G&&h/G&&h0,G&&h;1G&&hj3G&&h4,G&&h5G&&h8g  You see here a ball python corpse.G&&h:G&&ho: _G&&h;G&&h=G&&h>,G&&h?G&&hjB_  You see here a bat corpse.G&&hCG&&h0D _G&&h8EG&&hFG&&hH,G&&hHG&&hJG&&hK,G&&hLG&&hNG&&hGP,G&&hQG&&hTG&&hyV,G&&hWG&&hYG&&h [,G&&hL\G&&h^G&&hf_,G&&hBaG&&hJm_  You see here a rat corpse.G&&hmG&&hDn _G&&hmoG&&hpG&&h'r,G&&hrG&&htG&&huG&&huG&&hvG&&hxG&&h1z,G&&hG{G&&h}@  There is an open door here.G&&h5 _G&&hG&&hG&&h,G&&h-G&&hG&&h G&&hpG&&hFG&&h'G&&hHG&&hG&&h$,G&&h|G&&hG&&hG&&h%G&&h}G&&hG&&hG&&hޖG&&h ,G&&hrG&&hk7 _You open the door.G&&hA3G&&h.G&&hw@  There is an open door here.G&&hG&&h _G&&hG&&hUG&&h,G&&h G&&hG&&h,G&&hG&&hG&&hG&&hG&&hG&&hG&&h4G&&hG&&h0G&&hwG&&hG&&h#G&&hG&&hָG&&hG&&hG&&hG&&hGG&&h],G&&hwG&&hG&&h,G&&hoG&&h,G&&h,G&&hG&&hG&&hG&&hFG&&hG&&hfG&&h6G&&hG&&hXG&&h?G&&hj,G&&hG&&hG&&h,G&&h-G&&hG&&h,G&&hG&&hG&&h,G&&hG&&hG&&hM,G&&hG&&hoG&&h,G&&h G&&hG&&hrG&&hG&&hG&&h0@  There is an open door here.G&&hG&&h- _G&&h"G&&hG&&h,G&&hG&&hH  #........####   #........#   #.......>########   #.............†.†   #........########   #......†.########   #########.##   ##########......##.######.## G&&h+_  #........'.@....'..# #.97.9 (51   ##.#######......#########.#   #.##...................#.#   #....###.......#####   ###### #..#....#####.#.#.#   #..##.........#.#.#   #.)##...........#.#   #..##....####...#.#   #..###+#.# #...#.#G&&hbG&&hT _Key pressed, stopping explore.G&&hu4G&&hG&&hI!^ _No target in view!G&&h!G&&h%G&&h)\ _Unknown command.G&&h)G&&h*G&&h0G&&hP2G&&h2$ _G&&h7XG&&h8G&&h:G&&h!<,G&&h=G&&h?G&&h@,G&&hAG&&hCG&&hD,G&&hFG&&hI@  There is an open door here.G&&hJ5 _G&&hKG&&hXMG&&hN,G&&hNG&&hPG&&hAR,G&&hvSG&&h_UG&&hLW,G&&hXG&&h6ZG&&h[,G&&h}^,G&&h`,G&&haG&&hycG&&h9e,G&&heG&&hhG&&hhiG&&hiG&&hkG&&h|lG&&h nG&&hnG&&h?oG&&hvXG&&hxC  You see here a +0 short sword.G&&hPzG&&h _G&&hG&&hG&&h ,G&&hG&&h@  There is an open door here.G&&hG&&hq _G&&h(G&&hG&&h͍G&&hFG&&hΎG&&h6G&&hbG&&hG&&h~G&&hܓG&&hG&&hוG&&hG&&h՗G&&hG&&hG&&hG&&hG&&hG&&h,G&&hG&&hPG&&h&G&&hG&&hG&&hؠG&&hҡG&&haG&&hɢG&&hG&&h\G&&h٤G&&hG&&hzG&&hfG&&hG&&hwG&&h?G&&h*G&&hȪG&&h<G&&h G&&hG&&hG&&hG&&hG&&hG&&hG&&h9G&&h>G&&hBG&&hɳG&&hɴG&&hõG&&hG&&hFG&&hͷG&&h"G&&hG&&hG&&hG&&hZG&&hԾG&&h\G&&h$G&&hG&&hMG&&hG&&hG&&hG&&hG&&hG&&hG&&hG&&hG&&hLG&&hG&&h=G&&hfG&&hG&&hbG&&h%G&&hG&&hG&&hG&&hG&&hG&&haG&&hG&&h/G&&hXG&&hG&&hTG&&hG&&hG&&hHG&&hG&&hGG&&hG&&hG&&hG&&hG&&hG&&h!G&&hG&&h}G&&h,G&&hG&&hG&&h,G&&h>G&&hd G&&h ,G&&h G&&h G&&h ,G&&h G&&h G&&h BG&&h G&&hY ,G&&h G&&hB G&&hb ,G&&h! G&&hX& G&&h' ,G&&h( G&&h - G&&h. ,G&&h/ G&&ht4 G&&h5 ,G&&h6 G&&hb; G&&h; ,G&&h< G&&hA G&&h B ,G&&h4C G&&hG G&&h8H ,G&&hH G&&hLM G&&h=N ,G&&hN G&&h_S G&&hS ,G&&hT G&&hX G&&hkY ,G&&hxZ G&&ht^ G&&h-_ ,G&&h_ G&&h+d G&&hd ,G&&he G&&hi G&&hvj ,G&&h-k G&&h;p  #.# #.#  #.# #   #.# #.#  #.# #.#  #.# #.#  #.####### #.#  #.......# ####.###  #..####.# #......# G&&hq $ #..# #@# #......# 160.9 (63 #..# #.# #......#  #..# #.# #......#  #..# #.# #......# #..# #.# #......# #..# #.# #......# #..# #.# #.....(# #..# ##'####......# #..# #............#G&&ht G&&hv T _Key pressed, stopping explore.G&&hO 4G&&h G&&h( ^ _No target in view!G&&hǏ G&&h G&&hg \ _Unknown command.G&&h 3G&&h G&&h[ G&&hۢ $ _G&&h4 G&&h G&&h ,G&&h9 G&&h G&&hq ,G&&h G&&hʴ G&&h ,G&&h G&&h G&&h1 ,G&&he G&&hL G&&h ,G&&h G&&h G&&hd ,G&&hZ G&&hn @  There is an open door here.G&&h 5 _G&&h G&&h G&&hA G&&hB ,G&&h G&&h9 G&&h ,G&&h G&&h G&&h XG&&h ,G&&h G&&h G&&h ,G&&h G&&h; G&&h G&&h' G&&h G&&h& a  You see here a bat skeleton.G&&h ( 5 _G&&h,) G&&h, G&&hJ- G&&h- G&&hW. G&&h3 g  You see here a ball python corpse.G&&h3 G&&h[4  _G&&h4 G&&h8 G&&h29 G&&h: ,G&&h= G&&h> BG&&hB G&&h3C ,G&&hC G&&hF G&&hJ BG&&hL G&&hlM ,G&&h(N G&&h1R 7 _You open the door.G&&hES 3G&&hT G&&h X @  There is an open door here.G&&hxY 5 _G&&hpZ G&&hb XG&&hjc G&&hd ,G&&he G&&hi G&&h5k ,G&&hyl G&&ho G&&h,q ,G&&hzr G&&hu G&&h x ,G&&h|y G&&h| G&&h#~ ,G&&ht G&&he G&&h ,G&&h G&&h G&&h ,G&&hs G&&h G&&h ,G&&h G&&hA G&&h ,G&&h͖ G&&h G&&he ,G&&h G&&h G&&h ,G&&h G&&h G&&hh ,G&&h G&&hF G&&h ,G&&h% G&&h G&&h ,G&&hn G&&hӱ G&&h ,G&&h G&&hE G&&hw ,G&&h G&&h* # #...........# #........##.#. # #...........# #........##.#. ###.......##### #........##.#. '...........##........##.#. ######.##.#.##......[.##.#. # #.##.#.##################.## # #.##.#.#..................# G&&h t# ##.##.#.....##...<...##....## # #...#.#.#...@................206.9 (46 # #...#)#.#####################  #...#.#.# .PPP♣.PP.P.P♣  #...#.#.# ♣.P....PP..PPP G&&h  #...#.#.# .PPP.P♣P♣.P...P  #...#.#.# P ...P♣P.P♣P.PP  #...#.#.# P.PP.♣PP....P. #####...#.#.# .PP. ........#.#.#G&&hG G&&hY G&&h? T _Key pressed, stopping explore.G&&hm 4G&&h G&&h ^ _No target in view!G&&hE G&&h< G&&ho \ _Unknown command.G&&h G&&h G&&h G&&hX P _G&&h G&&h ,G&&h G&&h G&&h" ,G&&hW' G&&h+ G&&h1 ,G&&h&5 G&&hB9 G&&h)= ,G&&h@ G&&h|E G&&hI ,G&&hL G&&hP G&&hV G&&h\ G&&h_ G&&h G&&hJ ,G&&h ,G&&h? G&&hԑ G&&hΓ ,G&&hZ vG&&hh G&&h ,G&&h G&&h G&&h G&&h¹ G&&h; G&&h] G&&h ,G&&hZ G&&h G&&hA G&&h G&&h G&&hԿ G&&h G&&h. ,G&&h G&&h> G&&h G&&h G&&h G&&h G&&h G&&h G&&hI G&&hP G&&h G&&h# G&&h5 G&&h G&&hv G&&h G&&h G&&h G&&h? G&&h G&&h G&&hi G&&h G&&hX G&&h1 Q..PP..PPP. #.#  P♣P♣.P...P #.#  P♣P.P♣P.PP# #.#  .♣PP....P.# .#  P....P.PP.# .#   #.#   #.#  ####### ###########.#  ......# #......@....#  G&&hg 43.9 (37####.# #.###########  .# #.# #.# .# ##.# #.# .# #..# #.# ####  .# #..# #.# #..#    .# #..####.##########.##    .# #..................#    .# #.#####.##########.#   G&&h G&&h E _Done exploring.G&&he 4G&&h G&&h ^ _No target in view!G&&h& G&&h G&&h \ _Unknown command.G&&h0 3G&&hR) ............0.0)G&&h3 No target in view! _Unknown command. _Done exploring.No target in view!Unknown command.Done exploring.G&&hhk 4G&&h'p G&&h} 3 _Unknown command. _Done exploring.No target in view!Unknown command.Done exploring.No target in view!G&&h P _Done exploring.No target in view!Unknown command.Done exploring.No target in view!Unknown command.G&&h JG&&h No target in view!Unknown command.Done exploring.No target in view!Unknown command.Done exploring.G&&hG&&hG&&hG&&hUnknown command.Done exploring.No target in view!Unknown command.Done exploring.No target in view!G&&hQDone exploring.No target in view!Unknown command.Done exploring.No target in view!Unknown command.G&&hrG&&h!H&&h&)No target in view!Unknown command.Done exploring.No target in view!Unknown command.Done exploring.H&&hPUnknown command.Done exploring.No target in view!Unknown command.Done exploring.No target in view!Done exploring.No target in view!Unknown command.Done exploring.No target in view!Unknown command.H&&hηH&&hc,H&&hsNo target in view!Unknown command.Done exploring.H&&hMlNo target in view!Unknown command.Done exploring.H&&hH&&hH&&hH&&hbUnknown command.Done exploring.No target in view!Unknown command.H&&h%2Done exploring.No target in view!H&&hH&&hH&&hDone exploring.No target in view!Unknown command.Done exploring.H&&hpNo target in view!Unknown command.H&&hH&&h6 4H&&hH&&h;No target in view!Unknown command.Done exploring.No target in view!Unknown command.Done exploring.H&&hJH&&h!Unknown command.Done exploring.No target in view!Unknown command.Done exploring.No target in view!H&&h$H&&hs%H&&h)Done exploring.No target in view!Unknown command.Done exploring.No target in view!Unknown command.H&&h*H&&hz?H&&h@H&&hsGNo target in view!Unknown command.Done exploring.No target in view!Unknown command.Done exploring.H&&h]4H&&h_H&&hiUnknown command.Done exploring.No target in view!Unknown command.Done exploring.No target in view!H&&hjH&&hpH&&hvDone exploring.No target in view!Unknown command.Done exploring.No target in view!Unknown command.H&&hwH&&hxH&&h JH&&hNo target in view!Unknown command.Done exploring.No target in view!Unknown command.Done exploring.H&&hH&&hEH&&hH&&hBUnknown command.Done exploring.No target in view!Unknown command.Done exploring.No target in view!H&&hȑH&&h{H&&hDone exploring.No target in view!Unknown command.Done exploring.No target in view!Unknown command.H&&h1H&&hH&&hJH&&haNo target in view!Unknown command.Done exploring.No target in view!Unknown command.Done exploring.H&&hH&&hH&&h,H&&h"Unknown command.Done exploring.No target in view!Unknown command.Done exploring.No target in view!H&&hOH&&hH&&hDone exploring.No target in view!Unknown command.Done exploring.No target in view!Unknown command.H&&hH&&h H&&h)No target in view!Unknown command.Done exploring.No target in view!Unknown command.Done exploring.H&&ho9 [?25h[?0cUnknown command.Done exploring.No target in view!Unknown command.Done exploring.  Search for what [? for help]? f I&&h= I&&h [?25l[?1cI&&ho'I&&hQ+ 13 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:1] a staircase leading out of the dungeonb - [D:1] a +0 dagger (1 further duplicate)  c - [D:1] a +2 hatd - [D:1] a dagger  e - [D:1] a +0 club (3 further duplicates)  f - [D:1] a spear  g - [D:1] a stone staircase leading down  h - [D:1] 3 stones (5 further duplicates in 1 pile)  i - [D:1] a stone staircase leading down  j - [D:1] a faded altar of an unknown god  k - [D:1] an inkwell talisman  l - [D:1] a stone staircase leading down  I&&h+m - [D:1] a +0 short swordK&&h2RLevel 1 of the Dungeon<>>>_(Press ? for help) #..###.####.#...#................#.#.##.# #...............##############...#.#.##.# K&&h)S ##########.###.####.##.....................#.############## ###########.# #...................##.###################................# #......@....# ##.########.##.###..##.###################.#.############.# #.########### #.# #..#................(............#.#.......# #.# #.# #.# ####.#########.################.####.#.#####.# ##.# #.# #.# #...........................†...# #.#.# #.# #..# #.##### #.######.##.#########÷##...........###.# #.#.# #.# #..# #.##..# #.##........# #.##.#########.###.# #.#.# #.# #..####.##########.## #.##.###.###### #.##.#.............# #.#.# #.# #..................# #.##.# #.#....#&&hTRm #.##.#.#######.##### #.#.# #.# #.#####.##########.# #.##.# #.#.##.#######.##.#.........##[#.# #.# #.......##.##.##.# #.#.#.............##################.#.# #.############.##.##.###.#.#.)..............................#.# #.......†.##.##.##.....#.#.########.#######################.# #########.############.###.######.#.#.....# #.#..........##.##...............##........#.#####.# #.#.########.############.##########################.#.# #.# #...##..............####.#####.# ######################.......##.#####.#### ###K&&hK&&hK&&h cyberm0nk the ShooterOctopodeHealth: 25/25 ========================Magic: 3/3========================AC: 1Str: 10EV: 13Int: 11SH: 0Dex: 17XL:  3 Next:  6% Place: Dungeon:1Time: K&&h!]_Unknown command. _Done exploring. _No target in view! _Unknown command. _Done exploring.  Search for what [? for help]? .K&&h-K&&h.K&&h4/% _K&&hc4nK&&h7K&&h8,K&&h9K&&h <K&&h<K&&he=,K&&hK@K&&hMA,K&&hAK&&hDK&&htEK&&hEK&&hFK&&hHK&&hI,K&&hwJK&&hLK&&hM,K&&h}NK&&hPK&&hQ,K&&hfRK&&hTK&&hUK&&h&VK&&hVK&&hXK&&hKYK&&hYK&&hBZK&&h!\K&&h\K&&h=]K&&h]K&&hf_K&&h_K&&h`K&&h`K&&h#bK&&hcK&&hcK&&hdK&&h4eK&&hfK&&hfK&&hgK&&hBhK&&h)iK&&hiK&&h"jK&&h5kK&&hK&&hK&&hK&&hkK&&hK&&hbK&&h!K&&h K&&hK&&hK&&hK&&hK&&h!K&&hK&&hLK&&h5K&&hK&&h-K&&hK&&hڒK&&hXK&&h֓K&&htK&&h,K&&h0K&&hK&&h K&&hK&&h K&&hϙK&&hK&&hnK&&hK&&h K&&hjK&&hK&&hzK&&hK&&hK&&hK&&h#K&&hOK&&hǥK&&h3K&&hK&&hڧK&&hK&&hK&&hK&&h3K&&heK&&hK&&hK&&hpK&&h K&&hwK&&hK&&h<K&&hhK&&hK&&h{K&&hK&&hAK&&hK&&hMK&&h##############.#.############.# ..(............#.#.......# #.# ###########.####.#.#####.# ##.# ........†...# #.#.# #.# #..# ........###.# #.#.# #.# #..# #######.###.# #.#.# #.# #..### ............# #.#.# #.# #..... #######.##### #.#.# #.# #.#### ........#K&&h#@#.# #.# #..... Noise: --------- 1285.9 (42.0) ################.#.# #.######## a) +0 shortbow .................#.# #.......†. Fire: a) +0 shortbow ##################.# #########. ......##.##. #####.############.####..............#################K&&hK&&hrK&&hl _You see here a +2 hat.K&&hrK&&h16.9 (1.0)K&&h#K&&h9(B _g - a +2 hatL&&hL&&hWear which item? Armour (go to first with [)  g - a +2 hat[?] describe selected [!] equip|wield|wearL&&h[tab] equip|unequip M&&h@M&&hIM&&hPi##############.#.############.#cyberm0nk the Shooter ..(............#.#.......# #.#Octopode ###########.####.#.#####.# ##.#Health: 25/25 ======================== M&&hQ........†...# #.#.# #.# #..#Magic: 3/3======================== ........###.# #.#.# #.# #..#AC: 1Str: 10 #######.###.# #.#.# #.# #..### EV: 13Int: 11 M&&hR&............# #.#.# #.# #..... SH: 0Dex: 17 M&&hSD#######.##### #.#.# #.# #.#### XL:  3 Next:  6% Place: Dungeon:1 ........##@#.# #.# #..... Noise: ---------  Time: 1286.9 (0.0) ################.#.# #.######## a) +0 shortbow M&&hV#.................#.# #.......†. Fire: a) +0 shortbow ##################.# #########. ......##.##. #####.############.####..............################# _No target in view! _Unknown command. _Done exploring. _Search for what [? for help]? . _You see here a +2 hat. _g - a +2 hatM&&haM&&hbM&&hhM&&huA7.9 (1M&&hwM&&hWM&&h+8.9 (2M&&hWM&&hA9.9 (3M&&h90.9 (41.9 (5M&&ho 3 _You start putting on your armour. You continue putting on your +2 hat. x5M&&hNM&&hܹM&&hX _You finish putting on your +2 hat.M&&h M&&h Level 1 of the Dungeon<>>>_(Press ? for help)#..###.####.#...#................#.#.##.##...............##############...#.#.##.#M&&h ##########.###.####.##.....................#.############## ###########.##...................##.###################................# #...........###.########.##.###..##.###################.#.############.# #.############.##..#................(............#.#.......# #.# #.#M&&ho N#.# ####.#########.################.####.#.#####.# ##.# #.##.# #...........................†...# #.#.# #.# #..# #.######.######.##.#########÷##...........###.# #.#.# #.# #..# #.##..#M&&h o#.##........##.##.#########.###.# #.#.# #.# #..####.##########.###.##.###.###### #.##.#.............# #.#.# #.# #..................##.##.# #.#....# #.##.#.#######.##### #.#.# #.# #.#####.##########.##.##.# #.#.##.#######.##.#.........##@#.# #.# #.......##.##.##.# #.#.#.............##################.#.# #.############.##.##.###.#.#.)..............................#.# #.......†.##.##.##.....#.#.########.#######################.# #########.############.###.######.#.#.....# #.#..........##.##...............##........#.#####.# #.#.########.############.##########################.#.# #.# #...##..............####.#####.# ######################.......##.#####.#### ###M&&hj #..# #.)..........# #......######...........##.#............########..# ###### #........)..#.÷.........##.#............#........# #........#M&&h #...................#.###...)...###.#####.# #>### #...........######......................# #.......# #.............÷.†.# #...........# #........##.###.####..########## #..########.##### #....# #........##.#.#.# #÷.# #......÷.########.....# #...........# #........##.#.#.# #..# ###########.....###.......##### #........##.#.#.# #..#M&&h ####......##.######.##.....'...........# #........##.#.#.##........'......'..# #.###....######.##.#.# #......[.##.#...# #..###.#######......#########.# #....# #.##.#.##################.###.# #..................#.# #....# #.##.#.#..................# ### #....###.......#.#.# #....# ##.##.#.....##...<...##....########..####### #..#....#####.#.#.# #....# #...#.#.#............................÷# #..##..#.#.# ###### #...#)#.###########################.### #.)##...........#.# #...#.#.##.PPP♣.PP.P.P♣  #.# #..##....####...#.# #...#.#.##♣.P....PP..PPP.  #.# #..###+#.# #...#.# #...#.#.##.PPP.P♣P♣.P...P  #.# #..# #.#.#M&&h [39;49m #...#.# #...#.#.##P....P♣P.P♣P.PP##.#..# #.#.####...#.# #...#.#.##PP.PP.♣PP....P.##.##..# #.#....#...#.############...#.#.##.♣♣.PP....P.PP.##.##..###.####.#...#................#.#.##.##...............##############...#.#.##.#N&&hun N&&h ##############.#.############.#cyberm0nk the Shooter ..(............#.#.......# #.#Octopode ###########.####.#.#####.# ##.#Health: 25/25 ======================== ........†...# #.#.# #.# #..#Magic: 3/3======================== ........###.# #.#.# #.# #..#AC: 3Str: 10 #######.###.# #.#.# #.# #..### EV: 13Int: 11 ............# #.#.# #.# #..... SH: 0Dex: 17 #######.##### #.#.# #.# #.#### XL: &&h Im 3 Next:  6% Place: Dungeon:1 ........##@#.# #.# #..... Noise: ---------  Time: 1291.9 (0.0) ################.#.# #.######## a) +0 shortbow .................#.# #.......†. Fire: a) +0 shortbow ##################.# #########. ......##.##. #####.############.####..............################# _Done exploring. _Search for what [? for help]? . _You see here a +2 hat. _g - a +2 hat _You start putting on your armour. You continue putting on your +2 hat. x5 _You finish putting on your +2 hat.N&&hD N&&hύ N&&hȓ | _N&&h nN&&hW N&&h' N&&h ,N&&h N&&h> ,N&&hɣ N&&hۧ N&&h ,N&&h N&&hS N&&hC N&&hۭ ,N&&h` N&&h N&&h} N&&h N&&h% N&&h̷ ,N&&hs N&&h N&&hn BN&&hp N&&h ,N&&ho N&&h] N&&h N&&hm N&&h N&&h N&&h ,N&&hd nN&&h N&&h ,N&&h N&&ht N&&h ,N&&h N&&h^ N&&h ,N&&h N&&hz N&&h N&&hO N&&h N&&h N&&h ,N&&h N&&hQ N&&h ,N&&h N&&h N&&h N&&h) N&&h N&&hJ N&&h ,N&&h# N&&h N&&h. ,N&&h N&&hp N&&h ,N&&h N&&h! N&&h ,N&&h N&&hN N&&h N&&he N&&h N&&h N&&h] ,N&&h N&&h N&&h! ,N&&h" N&&h*$ N&&h% N&&hy& N&&h' N&&h5) N&&h* N&&h* N&&h0+ N&&h, N&&h- N&&hm. N&&h. N&&h2 @  There is an open door here.N&&h3 N&&h4  _N&&h4 N&&h6 N&&hq7 N&&h8 N&&h8 N&&h: N&&h: N&&h; N&&h< N&&h= N&&h> N&&h=? N&&h? N&&hqA N&&hlB N&&hCD ,N&&hgE N&&hF N&&h^G N&&hH N&&h;K i  You see here a ball python skeleton.N&&hL N&&hcM  _N&&hM N&&hO N&&hZQ ,N&&hR N&&hT a  You see here a bat skeleton.N&&hV N&&hV  _N&&hW N&&h{Y N&&h{[ BN&&ha ..# #.# #......# #.## #.# #.....(# ###'# ..# ##'####......# #....# #............# #....# #.)..........# #.... ..# #........##### #....# #........##.... #.# #.......>########## #....# #...........@.÷.÷.# #332.9 (4N&&hb =1.0) #........########.##### #....  #......÷.########.....# #...  ........##.....###... ###......##.######.##.....'..... ..'......'..# #.###....######.  ###......#########.# #....# #.  .................#.# #....# #.  ##.......#######.#.# #....# ##. N&&hxc N&&hg N&&hi S _Key pressed, stopping travel.N&&h 4N&&h \ _Unknown command.O&&h<zRead which item? Scrolls  b - a scroll of butterflies [!] read|quaff[?] describe selectedO&&hO ..# #.# #......##.# cyberm0nk the Shooter ..# #.# #.....(####'# Octopode ..# ##'####......##.... Health: 25/25 ======================== ..# #............##.... Magic: 3/3======================== ..# #.)..........##.... AC: 3Str: 10 ..# #........######.... EV: 13Int: 11 ..# #........##.... SH: 0Dex: 17 #.# #.......>########## #.... XL:  3 Next:  6% Place: Dungeon:1 ..# #...........@.÷.÷.# #.... Noise: ---------  O&&h: YTime: 1332.9 (0.0) ### #........########.##### #.... a) +0 shortbow#......÷.########.....# #.... Fire: a) +0 shortbow#########........##.....###.... ###......##.######.##.....'...... ..'......'..# #.###....######.  ###......#########.# #....# #.  .................#.# #....# #.  ##.......#######.#.# #....# ##.  _You finish putting on your +2 hat. _There is an open door here. _You see here a ball python skeleton. _You see here a bat skeleton. _Key pressed, stopping travel. _Unknown command.O&&h6 P  Okay, then.O&&h] O&&h O&&ho . _P&&hq  You aren't carrying any pieces of jewellery.P&&hP&&h&P&&h*. _Q&&h #..# #.# #......# #. #..# #.# #.....(# ###' #..# ##'####......# # #..# #.# # #..# #.).# # #..# #........##### #.# #........# # ##.# #.># #.# #..÷.÷.# ## #.#.##### # #......÷.#.....# # ###.##.....####......##.######.##.....'.....'......'..# #.###....#######......#.# #....# #.#.# #....# ##.#.#.# #....# ##Q&&h 23.9 (1 _Q&&h Q&&h Q&&h  #..# #.# #......# #  #..# #.# #.....(# ###  #..# ##'####......# #  #..# #.....# # Q&&h  #..# #.)....# # ##..# #........##### #.# #........# ##.# #.>Q&&h? # #.# #.÷.÷.# ## #.#.##### # #......÷.Q&&h #.....# # ###.##.....####......##.######.##.....'.'......'..# #.###....#......Q&&h #.# #....# .#.# #....# .###.#.#.# #....# Q&&h/ Q&&h &4Q&&hk Q&&h Q&&h r #..# #.# #......#  #..# #.# #.....(#  #..# ##'####......# # #..# #............# # #..# #.)..........# ##..# #........##### #.# #..# ##.# #.># #.# #.÷.÷.# #Q&&h u# #.#.##### # #......÷.#.....# # #........##.....####......##.######.##.....'.'......'..# #.###....#####......#########.# #....# #.#.# #....#.###.#.#.# #....#Q&&hy Q&&hP &5Q&&hU Q&&h R&&h`PR&&h:QR&&h ZR&&h\R&&hR&&hR&&hR&&h; R&&h # #..# #.# #......# #..# #.# #.....(#  #..# ##'####......# #R&&h h #..# #.....# # #..# #.)..........# ##..# #.##### #.# #.# #R&&h #.# #.># #.# #.÷.÷.# ## #.#.##### # #......÷.##.....# # #........##.....####......##.######.##.....'.'......'..# #.###....#......#########.# #....# ##.#.# #....# ...###.#.#.# #....#6R&&h, M#...  #.# #.....(R&&h, ;#'####.....  ).... ######## ......# ############## ......R&&h<- &.....÷.÷.# #######..########.#####......÷.########.....# #R&&h 5 R&&h5 &7R&&h= R&&huA c _There is a stone staircase leading down here.S&&h[4S&&haS&&hfS&&hg-8 _S&&hnS&&h\ ..#  ..#   ..#   ..   .#####  ##.....#  #......# 2 #@# #.# .$. ##... ...(. #..... ......# ....... S&&hS&&h18-9.7 (1.8S&&h<S&&hz@ _You climb downwards.  Found 6 gold pieces and 8 stones. _There is a stone staircase leading up here.S&&h: 4S&&hA S&&hK ^ _No target in view!S&&hK S&&h>R S&&hW \ _Unknown command.S&&hX S&&h Z S&&hT^ S&&hc  ..## #######.....#......#<# #.....$...#S..####...##.S&&hmd .#S   adder (asleep)......##S&&hn j0.040.7 (1S&&h1q Y _An adder comes into view.T&&h1 ((((((S  You shoot an arrow. The arrow hits the adder.T&&hpT&&hT&&ho  The adder is moderately wounded.T&&h....S.SS 2 adders (1 wandering)T&&hl7===1.9 (1.2T&&hQT&&h>o _An adder comes into view.T&&hT&&hT&&h  ..#  ..#  ..#  .. .#####  ##.....#  #......#  #<# #@# #.....$...#  S.S####...##  ...(..  #......  ......##  .......  ......##  _Unknown command.T&&h#t  ..#  ..#  ..#  .. .#####  ##.....#  #......#  #<# #@# #.....$...#  T&&hztWS.S####...##  ...(.. #...... ......##  T&&htR....... ......## T&&hy4T&&h}T&&hd _There are monsters nearby!T&&h ((((SYou shoot an arrow.  The adder hisses angrily.  The arrow hits the adder.T&&hO ,T&&hS....S.T&&h(3.1T&&h T&&he% _The adder is almost dead.  ..#  ..#  ..#  .. .#####  ##.....#  #......#  #<# #@# T&&h%#.S...$...#  .S.####...##  ...(..  #......  ......##  T&&h>&o.......  ......##  _Unknown command.T&&h#. ..#  ..#  ..#  .. .#####  ##.....#  #......#  #<#T&&h| #@# #.S...$...#  .S.####...##  ...(.. T&&hV#...... ......##  ....... ......## T&&h4T&&h#T&&h _There are monsters nearby!You shoot an arrow. The arrow hits the adder.T&&hS.(((   adderT&&hkT&&hmT&&h0rGS....T&&h61334.3T&&hzT&&h8} _You kill the adder!T&&hT&&hT  ..#  ..#  ..#  .. .#####  ##.....#  #......#  #<# #@# #.S...$...#  ...####...##  ...(..  #...... T&&h ......##  .......  ......##  _Unknown command.T&&h; 3 ..#  ..#  ..#  .. .#####  ##.....#  #......#  #<# T&&h@= m#@# #.S...$...#  ...####...##  ...(.. #...... ......##  ....... ......## T&&hD T&&hSE T&&hK T&&hO ] _An adder is nearby!T&&hh (((You shoot an arrow. The arrow hits the adder.T&&h> T&&h P.S..T&&h/ (5.5T&&h T&&h g _The adder is lightly wounded.T&&h T&&h   ..#  ..#  ..#  .. .#####  ##.....#  #......#  #<# #@# #..S..$...#  ...####...##  T&&hL ...(..  #......  ......##  .......  ......##  _Unknown command.T&&hN  ..#  ..#  ..#  .. .#####  ##.....#  #......#  #<# #@# #..S..$...#  ...####...##  ...(.. #...... ......##  ....... ......## T&&hJ T&&h T&&h5 T&&hߥ ((( _An adder is nearby!T&&h:& T&&h' T&&h/0 N..ST&&h0 (6.7T&&h7 T&&h&C { _You shoot an arrow. The arrow misses the adder.T&&hD T&&hJ T&&hQ  ..#  ..#  ..#  .. .#####  ##.....#  T&&hQ #......#  #<# #@# #....S$...#  T&&hLR }...####...##  ...(..  #......  ......## T&&hR t .......  ......##  _Unknown command.T&&h ..#  ..#  ..#  .. .#####  ##.....#  #......#  #<# #@# #....S$...#  ...####...##  ...(.. #...... ......##  ....... ......##   _An adder is nearby!You shoot an arrow. The arrow hits the adder!T&&hKh  The adder is almost dead.T&&h-7.8 (1.1T&&h@ _The adder bites you but does no damage. The adder closely misses you.T&&hT&&hk  ..#  ..#  ..#  .. .#####  ##.....#  #......#  #<# #@# #....S$...#  ...####...##  ...(..  #......  ......##  .......  ......##  _Unknown command.U&&h| ..#  ..#  ..#  .. .#####  ##.....#  #......#  #<# #@# U&&hy$#....S$...#  ...####...##  ...(.. #...... ......##  ....... ......## U&&hTU&&hU&&h3U&&hA9 ( _An adder is nearby!U&&h SYou shoot an arrow. The arrow barely misses the adder.U&&h-9.0 (1.2U&&hU&&hji _The adder closely misses you.U&&hU&&hU&&h3  ..#  ..#  ..#  .. .#####  ##.....#  #......#  #<# #@# #....S$...#  ...####...##  ...(..  #......  ......##  .......  ......## U&&hR8 _Unknown command.U&&hbke ..#  ..#  ..#  .. .#####  ##.....#  #......#  #<# #@# #....S$...#  ...####...##  ...(.. #...... ......##  ....... U&&hIl;......## U&&hrsU&&h5tU&&hk{U&&h] _An adder is nearby!U&&h<(U&&h{" SYou shoot an arrow. The arrow closely misses the adder. The adder bites you.3--50.1 (1.1U&&h#U&&h&i _The adder closely misses you.U&&h]'U&&h+U&&h3U  ..#  ..#  ..#  .. .#####  ##.....#  #......#  #<# #@# #....S$...#  ...####...##  ...(..  #......  ......##  .......  ......##  _Unknown command.U&&h|3U&&h| ..#  ..#  ..#  .. .#####  ##.....#  #......#  #<# #@# U&&h!$#....S$...#  ...####...##  ...(.. #...... ......##  ....... ......## U&&hU&&hU&&hU&&h ( _An adder is nearby!U&&h4SU&&hc1----1.2U&&hSU&&h _You shoot an arrow. The arrow barely misses the adder. The adder bites you.U&&hU&&h6U&&h  ..#  ..#  ..#  .. .#####  ##.....#  #......#  #<# #@# #....S$...#  ...####...##  ...(..  #......  U&&h}......##  .......  ......##  _Unknown command.U&&h81^ ..#  U&&h1..#  ..#  .. .##### U&&h1 ##.....#  #......#  #<#U&&hX2 #@# #....S$...#  U&&h2...####...##  ...(.. #...... ......## U&&h 3W ....... ......## U&&h7U&&h9U&&h <U&&hR _An adder is nearby!You shoot an arrow. The arrow hits the adder.U&&h5VD.U&&h7'.U&&hV L--602.3U&&h_ U&&h _ _You kill the adder!U&&h] U&&h; U&&h y _Unknown command.U&&hv U&&hq U&&h%$ _2=U&&hK% U&&hm' ,U&&h( U&&h* ,U&&h&, U&&hj. ,U&&h/ U&&hf2 O=U&&h3 U&&h5 a3=U&&h%7 U&&huU #B<---B   giant cockroach (wandering)60.3 (8.0---1.3 (9 _A giant cockroach comes into view.V&&hM\  You shoot an arrow. The arrow hits the giant cockroach!V&&h.((((((V&&h[l......<V&&hu[=4===2.5 (1.2V&&hV&&hi _You kill the giant cockroach!V&&hwV&&hɔV&&h y _Unknown command.V&&hV&&hV&&hR4= _V&&h*V&&hV&&h,V&&hoV&&h֯V&&hah5==V&&hjV&&hĵ1 _HP restored.V&&hݹ3V&&hPV&&hӿ,V&&h<V&&h:L _You now have 90 gold pieces (gained 6).V&&hk3V&&hV&&h V&&heO=V&&h,V&&h;  You see here 8 stones.V&&h=V&&h _V&&hV&&hV&&h,V&&hV&&h V&&hb,V&&hV&&hV&&ho,V&&hV&&hgV&&h,V&&hBV&&hT...####.#......#.........#.#...####...##.##...(...####......# ##.......##.##..........#.......##.##....@..# ..--- #.......# # #.......# #.......########## V&&hV&&h076.5 (14.0)V&&hH---7.5 (15V&&hV&&hl` _h - a scroll labelled PEXAONANATV&&h/]V&&h^V&&hdV&&hn^ _No target in view!V&&hoV&&hvV&&h|\ _Unknown command.V&&h}V&&hV&&hUV&&hhV&&hP _V&&h_,V&&h(V&&hV&&h{,V&&hOV&&hQV&&h! #......###  #<##...... ...####.#......# #.........#.#.# ...####...##.#l. #...(...#.# ###......#.# #.......##.# #........@.# V&&h#.......##.# #.......# ...#.......# ###.##.......# ##.......#l   frilled lizard (asleep)#########V&&h/280.5 (3.0)V&&h+1.5 (4V&&hV&&ha _A frilled lizard comes into view.X&&h}  You shoot an arrow. The arrow hits the frilled lizard.†(((X&&h 2...X&&h%2 6===2.6 (1.1 _You kill the frilled lizard! _Unknown command.X&&h5 X&&h8 X&&h ?  X&&hB J_X&&hE ,X&&hG X&&htI X&&hOK ,X&&hL X&&h?N X&&hIP ,X&&hQ X&&hT X&&hV ,X&&hW X&&h\Y X&&h] e..####.#......# #.........#.#.#. ..####...##.#†.. (...#.#. ###......#.#.## X&&h3^ #.......##.#..# #..........##.# ##.......##.##.#.##.......##...@..#---X&&hb` #.......#####.####.......# #.# #.......# #.########## #.# #.#@   Terence (asleep) @.####X&&hXf -7.6 (5.0X&&hf G---8.6 (6X&&hIj X&&hBn  Terence the Veteran comes into view. He is wielding a +0 short sword and _wearing a +1 scale mail of fire resistance.Y&&hj (((((@You shoot an arrow. The arrow hits Terence.Y&&hY&&hY&&hu...@..Y&&h7===9.8 (1.2Y&&hY&&hXG _Terence is lightly wounded.Y&&h&Y&&hY&&hb: Y&&he#.†..  #...(...#.#.  .##  ..# Y&&h ..##.# #  #.##.#.#  #...@..#  Y&&h####.###   #.#   #.#   #@# #.# Y&&h]..# ### _Unknown command.Y&&hM#.†..  #...(...#.#.  Y&&h6.##  ..#  ..##.# #  Y&&hc#.##.#.#  #...@..#  ####.### Y&&hӡ  #.#   #.#  Y&&h #@# #.# Y&&hi..# ### Y&&h~Y&&hY&&hZY&&hж\ _Terence is nearby!Y&&h`((((((Y&&hTY  You shoot an arrow. The arrow barely misses Terence.Y&&h_t..@...Y&&hpa)91.0Y&&hiY&&hqC _You hear a loud squeak.Y&&hZrY&&hwY&&h~ #.†..  #...(...#.#.  .##  Y&&h_..#  ..##.# #  #.##.#.#  Y&&hP|#...@..#  ####.###   #.#  Y&&h o #@#   #.# #.# Y&&hǁG..# ### _Unknown command.Y&&haY&&h!@#.†..  #...(...#.#.  .##  ..#  ..##.# #  #.##.#.#  #...@..#  ####.###   #.#   #@#   #.# #.# ..# ### Y&&hn#Y&&h$Y&&h*Y&&h. Y&&h/Y&&hs08_Terence is nearby!Y&&h1Y&&hHY&&hI#(Y&&h/J(Y&&hJ(Y&&h9K(Y&&hK(Y&&hAL(Y&&hLY&&hY&&hY  You shoot an arrow. The arrow barely misses Terence.Y&&h r.@....r   rat (wandering)Y&&h (2.2Y&&hY&&h|l _A rat comes into view.Y&&h Y&&hY&&h+{ #.†..  #...(...#.#.  Y&&h.##  ..#  ..##.# #  #.##.#r#  Y&&h#...@..#  ####.###   #@#  Y&&hJx #.#   #.# #.# ..# ### Y&&h._Unknown command.Y&&ha T#.†..  #...(...#.#.  .##  ..#  Y&&hH a..##.# #  #.##.#r#  #...@..#  ####.###   #@#   #.#   #.# #.# Y&&hĊ k..# ### Y&&hΤ 4Y&&hD Y&&h  ( r _There are monsters nearby!You shoot an arrow. The arrow hits Terence!Y&&hX .r@.3.3 (1.1 _Terence is heavily wounded. #.†..  #...(...#.#.  .##  ..#  ..##.# #  #.##.#.#  #...@r.#  ####@###   #.#   #.#   #.# #.# ..# ### _Unknown command.Y&&h T#.†..  #...(...#.#.  .##  ..#  Y&&h( ..##.# #  #.##.#.#  #...@r.#  ####@###   #.#   #.#  Y&&hu  #.# #.# ..# ### Y&&h Y&&h Y&&h Y&&h d _There are monsters nearby!Y&&h= P  You shoot an arrow. The arrow hits Terence.Y&&h  Terence is heavily wounded.4-4.5 (1.2Y&&h Y&&h _Terence hits you with a +0 short sword. The rat closely misses you.Y&&h/ Y&&h Y&&h޽  #.†..  #...(...#.#.  .##  ..#  ..##.# #  #.##.#.#  #...@r.#  ####@###   #.#  Y&&h #.#   #.# #.# ..# ### _Unknown command.Y&&hYL#.†..  #...(...#.#.  .##  ..#  ..##.# #  #.##.#.#  #...@r.#  ####@###   #.#   #.#   #.# #.# ..# ### Y&&hY[Y&&hg`,Y&&hti Y&&hLj"Y&&hj Y&&h}k@_There are monsters nearby!Y&&hlAYou shoot an arrow. The arrow hits Terence.Y&&hD   Terence is severely wounded.Terence hits you with a +0 short sword. The rat closely misses you.Y&&h d0-----5.7Y&&hWY&&h _Terence completely misses you. The rat completely misses you.Y&&hY&&h!Y&&h&: Y&&hg'X#.†..  #...(...#.#.  .##  Y&&h (..#  ..##.# #  #.##.#.#  #...@r.# Y&&h( ####@###   #.#   #.# Y&&h)M  #.# #.# ..# Y&&hm*H### _Unknown command.Z&&h|#.†..  #...(...#.#.  .##  Z&&h~g..#  ..##.# #  #.##.#.#  Z&&h~#...@r.#  ####@###   #.#   #.#   #.#Z&&h #.# ..# Z&&h6### Z&&hZ&&hZ&&hZ&&h; _There are monsters nearby!You shoot an arrow.  The arrow hits Terence but does no damage.Z&&h 3k  Terence is severely wounded.Z&&h5u16--------6.8 (1.1Z&&h>Z&&hL _Terence hits you with a +0 short sword. The rat barely misses you.Z&&h:NZ&&hVZ&&hY] #.†..  #...(...#.#.  .##  Z&&hye..#  ..##.# #  #.##.#.#  #...@r.#  ####@###   #.#   #.#   #.# #.# ..# ### _Unknown command.Z&&hT#.†..  #...(...#.#.  .##  ..#  Z&&hZ..##.# #  #.##.#.#  #...@r.#  Z&&h####@###   #.#   #.# Z&&h(  #.# #.# Z&&hk..# ### Z&&h4Z&&h Z&&h\z _There are monsters nearby!Z&&h6Z&&hl#Z&&h) _You are too injured to fight recklessly!Z&&h]-Z&&hM3C #.†..  #...(...#.#.  .##  ..#  ..##.# #  #.##.#.#  #...@r.#  ####@###   #.#   #.#   #.# #.# ..# ### _Unknown command.Z&&hz#.†..  #...(...#.#.  Z&&hg.##  ..#  ..##.# #  #.##.#.#  #...@r.#  ####@###   #.#   #.#   #.# Z&&h#.# ..# ### Z&&hZ&&h~Z&&hZ&&h~d _There are monsters nearby!Z&&h:4Z&&hZ&&h=w _Unknown command.There are monsters nearby!You are too injured to fight recklessly!Unknown command.There are monsters nearby!You are too injured to fight recklessly!Z&&hZ&&hZ&&h#.†..  #...(...#.#.  .##  ..#  ..##.# #  #.##.#.#  #...@r.#  ####@###   #.#   #.#   #.# #.# ..# ### _There are monsters nearby!You are too injured to fight recklessly!Unknown command.There are monsters nearby!Z&&hYou are too injured to fight recklessly!Unknown command.Z&&hT#.†..  #...(...#.#.  .##  ..#  Z&&hO..##.# #  #.##.#.#  #...@r.#  ####@###   #.#   #.#   #.# #.# ..# ### Z&&hCZ&&hZ&&hYZ&&hاoYou are too injured to fight recklessly!Unknown command.There are monsters nearby!You are too injured to fight recklessly!Unknown command.There are monsters nearby![&&h #<##...... ..####.#..... #.........#.#.# ..####...##.#†. #...(...#.#. ##......#.#.###.#..# ...##.# ##.##@#.#....r.####@###[&&h-.......##########..###[&&h[&&h@.Unknown command.There are monsters nearby![&&hQ(You are too injured to fight recklessly!Unknown command.There are monsters nearby!  The rat closely misses you. Terence attacks as he pursues you![&&h-5--70[&&h[&&h7Q _Terence closely misses you.[&&hi6......### #<##...... ..####.#...... #.........#.#.# ..####...##.#†. #...( ##......#.#.###.#..# [&&h...##@# #.##.#.##...@r.#####.###.......##########..[&&hE[&&h:r.[&&h8A--8[&&hL[&&h^ _The rat attacks as it pursues you! The rat bites you but does no damage.]&&h _Unknown command.]&&hwInventory: 8/52 slots Hand Weapons (go to first with ))  a - a +0 shortbow (weapon) Armour (go to first with [)  g - a +2 hat (worn) Scrolls (go to first with ?)b - a scroll of butterflies  h - a scroll labelled PEXAONANAT Potions (go to first with !)  c - a bubbling red potion  d - a glowing inky potion  e - 2 bubbling purple potions  f - a fizzy cyan potion_&&hn`a - a +0 shortbow (weapon). A curved piece of wood and string, for shooting arrows. Base accuracy: +2 Base damage: 8 Base attack delay: 1.4 This weapon's minimum attack delay (0.7) is reached at skill level 14.  Your skill: 4.4; use (s) to set 14.0 as a target for Ranged Weapons.  At 100% training you would reach 14.0 in about 6.4 XLs.  At current training (33%) you reach 14.0 in about 10.1 XLs. Wearing heavy armour would reduce your attack speed with this weapon.  Current attack delay: 1.1. Damage rating: 10 (Base 8 x 117% (Dex) x 112% (Skill)). This weapon falls into the 'Ranged Weapons' category. It is a two-tentacled weapon. It can be maximally enchanted to +9. Stash search prefixes: {inventory} {Ranged Weapons} {two-handed} {ranged weapon}Menu/colouring prefixes: identified ranged equipped weapon _________________ (q)uiver, (u)nwield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.`&&h`&&hv`&&h#......###cyberm0nk the Shooter#<##.......Octopode ..####.#......#.Health: 16/25 ===============--------- #.........#.#.#.Magic: 3/3======================== ..####...##.#†..AC: 3Str: 10#...(...#.#.EV: 13`&&hiInt: 11###......#.#.##SH: 0Dex: 17#.......##.#..#XL:  3 Next: 66% Place: Dungeon:2#..........##@# #Noise: =--------  Time: 1398.8 (0.0)#.......##.##r#.#-) Tentacles#.......##...@..#Nothing quivered#.......#####.####.......# #.##.......# #.#`&&h/@   Terence######### #.#r   rat#.#..# _Unknown command. _There are monsters nearby!The rat closely misses you. Terence attacks as he pursues you! `&&hx_Terence closely misses you. _The rat attacks as it pursues you! The rat bites you but does no damage. _Unknown command.`&&hK-9.3 (0.5`&&h`&&h3 _You unwield your +0 shortbow.`&&hD WUnknown command. _You unwield your +0 shortbow.  You tentacle-slap the rat but do no damage.  You grab the rat. You squeeze the rat.  The rat is heavily wounded.  You constrict the rat.`&&hF `&&hM _@.`&&hSk u7=8=400.3 (1.0`&&hp `&&h#t G _You kill the rat!`&&h   You tentacle-slap Terence but do no damage.You grab Terence.  Terence is severely wounded.`&&h &1`&&h)`&&hg _You constrict Terence. Terence barely misses you.a&&h"  You tentacle-slap Terence but do no damage.You squeeze Terence.a&&h D)a&&hia&&hN#......###cyberm0nk the Shooter#<##.......Octopode ..####.#......#.Health: 18/26 ================-------- #.........#.#.#.Magic: 3/3======================== ..####...##.#†..AC: 3Str: 10#...(...#.#.EV: 13Int: 11###......#.#.##SH: 0Dex: 17#.......##.#..#XL:  3 Next: 143% Place: Dungeon:2a&&h#..........##@# #Noise: =--------  Time: 1402.3 (1.0)#.......##.##)#.#-) Tentacles#.......##......#Nothing quivered#.......#####.####.......# #.##.......# #.########## #.##.#..#You grab Terence.  Terence is severely wounded. _You constrict Terence. Terence barely misses you.You tentacle-slap Terence but do no damage.You squeeze Terence. _You kill Terence!a&&hX _You constrict Terence. Terence barely misses you.You tentacle-slap Terence but do no damage.  You squeeze Terence. _You kill Terence!Your Fighting skill increases to level 3!You have reached level 4!a&&hs/  --more--a&&h5 21/314/4425%  _b&&hN <##....... ..####.#......# #.........#.#. ..####...##.#†.  #...(...#.####...##.......##.#.....##.# ###.##@#.#......#####.###..####b&&hb&&hsb2=-3 b&&h _b&&hb&&h _Items here: ) [ ††.b&&hT b&&h[ Wield which item (- for none)?  - - Tentacles (current attack) Inventory Items Hand Weapons (go to first with ))a - a +0 shortbow Floor Items ([,] to select) b&&h Hand Weaponsa +0 short sword[?] describe selected b&&hc [!] equip|wield|wear[tab] equip|unequip d&&h#<##.......cyberm0nk the Shooter ..####.#......#.Octopode #.........#.#.#.Health: 22/31 =================------- ..####...##.#†..Magic: 4/4========================#...(...#.#.AC: 3Str: 10###......#.#.##EV: 13Int: 11#.......##.#..#SH: 0Dex: 17#..........##.# #XL:  4 Next: 25% Place: Dungeon:2#.......##.##@#.#Noise: ---------  Time: 1403.3 (0.0)#.......##......#-) Tentacles#.......#####.###Nothing quivered#.......# #.##.......# #.########## #&&h 40m.##.#..####You tentacle-slap Terence but do no damage.You squeeze Terence. _You kill Terence!Your Fighting skill increases to level 3! _You have reached level 4! _Items here: ) [ ††.8 (0.5a) +0 shortbowFire: a) +0 shortbow _a - a +0 shortbow (weapon)d&&h8Pick up what? 8/52 slots (_ for help) Hand Weapons (select all with ))a - a +0 short sword Armour (select all with [)  b - a +1 scale mail of fire resistance Carrion the human corpse of Terence a rat corpse [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]d&&h#<##.......cyberm0nk the Shooter ..####.#......#.Octopode #.........#.#.#.Health: 22/31 =================------- ..####...##.#†..Magic: 4/4========================#...(...#.#.AC: 3Str: 10###......#.#.##EV: 13Int: 11#.......##.#..#SH: 0Dex: 17#..........##.# #XL:  4 Next: 25% Place: Dungeon:2#.......##.##@#.#Noise: ---------  Time: 1403.8 (0.0)#.......##......#a) +0 shortbow#.......#####.###Fire: a) +0 shortbow#.......# #.##.......# #.##########d&&h=[39;49m #.##.#..#### _You kill Terence!Your Fighting skill increases to level 3! _You have reached level 4! _Items here: ) [ ††. _a - a +0 shortbow (weapon)  Okay, then. _e&&h'e&&he&&h2e&&hb Your Fighting skill incre&&hWeases to level 3! _You have reached level 4! e&&h_Items here: ) [ ††. _a - a +0 shortbow (weapon) _No target in view!e&&he&&he&&h \ _Unknown command.e&&he&&he&&h^!e&&h"$ _e&&h(Xe&&hM*,e&&h+e&&h-e&&h8.&23e&&h_/e&&hR1,e&&h2e&&hF5,e&&h7e&&h8,e&&h:e&&h<e&&h#=K4=e&&h>e&&hI@e&&h@e&&hAe&&hD,e&&hRFe&&hHe&&h8Oe&&h+Pe&&hQ95e&&hRE==e&&h$Se&&hWU,e&&htVe&&h~X,e&&hYe&&hj[,e&&h\e&&hc^96e&&h^E==e&&hu_e&&ha,e&&h8de&&hd,e&&hee&&hh,e&&h>ie&&hje&&htkU7=e&&hme&&h/o,e&&hpe&&h{8=9==30==e&&hBe&&h1==e&&he&&hJe&&h.####.#......#. .......#.#.#. ## e&&h.####...##.#†.. (#  #...(...#.#. .#e&&hb###......#.#.##.##.......##.#..#.#e&&hz#...##.#.##.e&&h"##.##)#.# #.##....@.# 39.8 (36.0)e&&hd#.#####.### #.# #.# #.# #.########## #.# #.#..#### e&&hֻe&&h&-40.8 (37e&&hʿe&&h% _Found 2 stones.f&&h4f&&h f&&hx| _No target in view!f&&hf&&h\ _Unknown command.f&&h f&&h$f&&h\*f&&h-f&&h2$ _f&&hAf&&hDf&&h\=f&&h^f&&hG`f&&hdf&&h7z f&&hz5 You see here 2 stones.f&&h,~f&&h# _f&&hf&&hf&&h[f&&h=f&&hf&&hŘ! f&&h:e..#  .. f&&h՚ f&&he2.##### f&&h ##.....#  #......####  #<##....... ..####.#......#. #...#.#.#### ..####...##.#†..@.(#8.8 (8.0) #...(...#.#.##.# ###......#.#.##.# #.##..#.# #..........##.#.##.......##.##)#.##.......##......##.......#####.####.......# #.#f&&hT _Key pressed, stopping explore.f&&hf&&hf&&hf&&h f&&hVX_No target in view!f&&hf&&hf&&h\ _Unknown command.f&&h)f&&hf&&hf&&hf&&h: _f&&hf&&h,f&&h!f&&hf&&h,f&&htf&&hf&&h,f&&h{f&&hXf&&h$,f&&hf&&huf&&h#,f&&hf&&hf&&h,f&&hf&&hSf&&h  #<. #.. f&&h3 #...# #...# f&&h #...# #... f&&h # ##.@...#55.8 (7 f&&h #......##### #<##.......#f&&h{ 7 ...####.#......#.# #.........#f&&h J.#.#.#### ...####...##.#†....(# #...(.f&&h ..#.#.##.# ###......#.#.##.#f&&hb T #.......##.#..#.#f&&hf&&h+6.8 (8f&&hjf&&h; _Found an escape hatch in the ceiling.f&&hef&&hif&&hf&&h^ _No target in view!f&&hf&&hf&&hk\ _Unknown command.f&&h8f&&hf&&hf&&h1f&&h$ _f&&h nf&&hf&&h,f&&hf&&hHf&&h+f&&h}f&&h,f&&hf&&h-...########......................b.....<.$####..##.........##..@# .# ...#  #...# ##.##### ##.....# b   bat (asleep) #......####f&&hM.# #<##.......#...####.#......#.#f&&h5W60.8 (41.8 (5f&&hl9f&&hdNV _A bat comes into view.f&&h%  f&&h+You shoot an arrow. The arrow hits the bat!f&&hyF†((f&&h*(f&&hP.<.f&&h?/6===f&&h3.0 (1.2f&&h|f&&h`$ f&&h 9_You kill the bat!f&&hf&&hif&&h%$ f&&h?_Unknown command.f&&hf&&hf&&h_f&&h*f&&hP _f&&h7f&&hf&&hf&&hjf&&hf&&hf&&hL _You now have 97 gold pieces (gained 7).f&&h[f&&hf&&hf&&hf&&h #...#@ f&&hL..... #...# #...######.######........##f&&h................#.......##....†.@........#---f&&h###.###<..####..# #.........# #...#####.# #...#f&&h #...# @   Sigmund (polearm, asleep) #...# ##.##### ##.....#f&&h-7.0 (4.0f&&hG---8.0 (5f&&hff&&h _Sigmund the Dreaded comes into view. He is wielding a +0 heavy scythe.f&&h ] ((((f&&hh((@)You shoot an arrow.  f&&h*The arrow hits Sigmund but does no damage.f&&hf&&h'b.@..f&&h9(...f&&h-)7===9.1 (1.1f&&h0f&&hR<; _Sigmund shouts!f&&hp>f&&h]Ef&&hJ  #...#.  ....@  #...# f&&h*K #...######  .######........##  ................#  ................#  f&&h}K~#....†.@........#  ###.###<..####..#  #.........#  f&&hKw#...#####.#  #...#  #...#  #...# f&&h LT ##.#####   _Unknown command.f&&hsLf&&h, #...#.  ....@  #...#  #...######  .######........##  ................#  ................#  #....†.@........#  ###.###<..####..#  #.........#  #...#### #...# #...#  #...# ##.##  _Sigmund is nearby!f&&h`((((((f&&h6yf&&h[.@.f&&hH...f&&hJD70.3 (1.2f&&h>~ _You shoot an arrow. The arrow barely misses Sigmund.f&&hdf&&h?  #...#.  .....  #..@#  #...######  f&&hu.######........##  ................#  ................#  #....†.@........#  ###.###<..####..#  #.........#  #...#####.#  #...#  #...#  #...#  ##.#####   _Unknown command.f&&hH  #...#. f&&hI s .....  #..@#  #...######  .######........##  ................#  ................#  #....†.@........#  f&&hhJ I###.###<..####..#  #.........#  #...#### #...# #...#  f&&hM #...# ##.## f&&hR f&&hxS f&&h\ f&&hFh I (f&&hh w((((( _Sigmund is nearby!f&&h f&&h a..@.f&&hb ..f&&h (1.5f&&h f&&hT a _You shoot an arrow. The arrow closely misses Sigmund.f&&h f&&h f&&h    #...#.  .....  #...#  #..@######  .######........##  ................#  ................#  #....†.@........#  ###.###<..####..#  #.........#  #...#####.#  #...#  #...#  #...#  ##.#####   _Unknown command.f&&h  #...#.  .....  #...#  #..@######  .######........##  ................#  ................#  #....†.@........#  ###.###<..####..#  #.........#  #...#### #...# #...#  #...# ##.## f&&h` f&&hƳ f&&h f&&h{ \ _Sigmund is nearby!f&&hi (((You shoot an arrow. The arrow hits Sigmund.f&&hI f&&hU f&&h5^  f&&h^  f&&h` Sigmund is lightly wounded.f&&hj f&&hqk gf&&h l .f&&hl .f&&hzm 1@.f&&hin .f&&ho kg   goblin (wandering)f&&ho f&&hq f&&hnx !2.7f&&hn f&&h  f&&h f&&h Q_A goblin comes into view. It is wielding a +0 dagger.f&&h f&&hW f&&h f&&hڑ f&&h  f&&h f&&hv f&&h  f&&hU -#g..#. f&&h™  f&&h/ ..... f&&h  f&&h #...# f&&hu  f&&h #...###### f&&hO  f&&h .######........## f&&h)  f&&h D.......@........# f&&h  f&&hu ................# f&&h  f&&hT 5#....†.@........# f&&h  f&&h/ ###.###<..####..# f&&h  f&&h #.........# f&&hw  f&&h #...#####.# f&&hV  f&&h #...# f&&h\  f&&hˣ #...# f&&h9  f&&h #...# f&&h  f&&h ##.##### f&&h  f&&hm f&&h  f&&hW _Unknown command.f&&h f&&h<x #g..#.  .....  #...#  #...######  f&&hy>.######........##  .......@........#  ................#  #....†.@........#  ###.###<..####..#  #.........#  #...#### #...# #...#  #...#  ##.## g&&hIJg&&h(g _A goblin comes into view. It is wielding a +0 dagger.Unknown command. _There are monsters nearby!  You shoot an arrow.  The goblin shouts!  The arrow hits Sigmund.g&&h)  Sigmund is lightly wounded. ...#Sg.S   ball python (constriction, wandering)A ball python comes into view.3.9g&&hqg&&hg _Sigmund closely misses you.g&&h%g&&hg&&hx  #...#S  .g...  #...#  #...######  .######........##  .......@........#  ................#  #....†.@........#  ###.###<..####..#  #.........#  #...#####.#  #...#  #...#  #...#  ##.#####   _Unknown command.g&&ho\: #...#S  .g...  #...#  #...######  .######........##  .......@........#  ................#  #....†.@........#  ###.###<..####..#  #.........# g&&h^ #...#### #...# #...#  #...#  ##.#####  g&&hgg&&hZhg&&hqg&&h( S) _Sigmund closely misses you. _Unknown command. _There are monsters nearby!  You shoot an arrow.  The ball python hisses angrily.  The arrow hits Sigmund.g&&h? ,g&&h g&&h!.g&&h".g&&h&Bg.5.1g&&h/g&&hcC g&&hYDg&&hD:_Sigmund is moderately wounded.g&&hlEg&&hFg&&h!Gg&&hLg&&hS g&&h]T g&&hTg&&hU g&&h V#...#. g&&hV g&&hW..... g&&hW g&&h$X9#g..# g&&hX g&&h0Y#...###### g&&hY g&&h:Z.######........## g&&hZ g&&hL[D.......@........# g&&h[ g&&hW\................# g&&h\ g&&hf]5#....†.@........# g&&h] g&&h^ ###.###<..####..# g&&h _ g&&h_#.........# g&&h3` g&&h`#...#####.# g&&hFa g&&hb#...# g&&hb g&&h(c#...# g&&hc g&&h:d#...# g&&hd g&&hne##.##### g&&he g&&h_fg&&hf g&&hZg_Unknown command.g&&hgg&&h<  #...#.  .....  #g..#  #...######  .######........##  .......@........#  ................#  #....†.@........#  ###.###<..####..#  #.........#  #...#### #...# #...#  #...#  ##.## g&&h4g&&hV%g&&h* g&&h-/^_There are monsters nearby!g&&h}O g&&hP g&&h*Q$(g&&hQAYou shoot an arrow. The arrow hits Sigmund.g&&hg&&hg&&h< g&&hy #...#.  ....S  #...#  g&&h$#g..######  .######........##  .......@........#  g&&h.......(........#  #....†.@........#  ###.###<..####..#  g&&h0O#.........#  #...#####.#  #...#  #...#  #...#  ##.#####  S   ball python (constriction)  Sigmund is heavily wounded.Sigmund hits you from afar with a +0 heavy scythe!!g&&hK #...#.  ....S  #...#  #g..######  .######........##  .......@........#  .......(........#  #....†.@........#  ###.###<..####..#  #.........#  #...#### #...# #...#  #...#  ##.#####    Ouch! That really hurt!...Sg.g&&h"9/31 ------------------6.3g&&hQg&&hl _* * * LOW HITPOINT WARNING * * *g&&hg&&hg&&hM^  #...#.  g&&h.....  #..S#  #g..######  .######........##  .......@........#  ................# g&&ho #....†.@........#  ###.###<..####..#  #.........#  #...#####.# g&&h #...#  #...#  #...#  ##.#####  g&&hF> _Unknown command.g&&hx #...#.  .....  g&&hxy#..S#  #g..######  .######........##  .......@........#  ................# g&&h| #....†.@........#  ###.###<..####..#  #.........#  #...#### #...# #...#  #...#  ##.#####  g&&h4g&&h _There are monsters nearby! _You are too injured to fight recklessly!  #...#.  .....  #..S#  #g..######  .######........##  .......@........#  ................#  #....†.@........#  ###.###<..####..#  #.........#  #...#####.#  #...#  #...#  #...#  ##.#####  g&&h> _Unknown command.g&&hO  #...#.  .....  #..S#  #g..######  .######........##  .......@........#  ................#  #....†.@........#  ###.###<..####..#  g&&hP t#.........#  #...#### #...# #...#  #...#  ##.#####  g&&hY g&&hZ g&&hb g&&h~o z _There are monsters nearby!g&&ho g&&h,u g&&h@} w _Unknown command.There are monsters nearby!You are too injured to fight recklessly!Unknown command.There are monsters nearby!You are too injured to fight recklessly!g&&h} g&&h" g&&h  #...#.  .....  #..S#  #g..######  .######........##  .......@........#  ................#  #....†.@........#  ###.###<..####..#  #.........#  #...#####.#  #...#  #...#  #...#  ##.#####   _g&&h6 hThere are monsters nearby!You are too injured to fight recklessly!Unknown command.There are monsters nearby!You are too injured to fight recklessly!Unknown command.g&&hK  #...#.  .....  #..S#  #g..######  .######........##  .......@........#  ................#  #....†.@........#  ###.###<..####..#  #.........#  #...#### #...# #...#  #...#  ##.#####  You are too injured to fight recklessly!Unknown command.There are monsters nearby!You are too injured to fight recklessly!Unknown command.There are monsters nearby!&&hP 740mg&&hX Unknown command.There are monsters nearby!You are too injured to fight recklessly!Unknown command.There are monsters nearby!You are too injured to fight recklessly!g&&h^ g&&h>d I #...#.  .....  #..S#  #g..######  .######........##  .......@........#  ................#  #....†.@........#  ###.###<..####..#  #.........#  #...#####.#  #...#  #...#  #...#  ##.#####   _There are monsters nearby!You are too injured to fight recklessly!Unknown command.g&&hd There are monsters nearby!You are too injured to fight recklessly!Unknown command.g&&h  #...#.  .....  #..S#  #g..######  .######........##  .......@........#  ................#  #....†.@........#  ###.###<..####..#  g&&hWt#.........#  #...#### #...# #...#  #...#  ##.#####  g&&hg&&hg&&h>g&&hoYou are too injured to fight recklessly!Unknown command.There are monsters nearby!You are too injured to fight recklessly!Unknown command.There are monsters nearby!h&&hic#...#...... #..S#g..######.######........##......@..#....†..###.###@..####. #........#####.##.#######......#####h&&hmh&&hYoh&&hyS..Sgh&&hJ{=---70 _h&&hh&&hqUnknown command.There are monsters nearby!You are too injured to fight recklessly!Unknown command. h&&hL_There are monsters nearby! _There is an escape hatch in the ceiling here.h&&hS P---h&&hs] h&&ha h&&hjb h&&h$c h&&hm ..Sg.@h&&ht -8 _h&&hDw h&&hcO # #..# #.# #..#  # #..####.##########.##  # #..................#  # #.#####.##########.#  h&&hP ,# #.......# #.#  ########### #.#  ......†.# #.#  #######.############.##  1#.........@.....#  #################     h&&hP         h&&hP     h&&heR I------------------h&&hU h&&h, C9.1 (1.8h&&h \ _A mysterious force pulls you upwards. The hatch slams shut behind you.i&&h)i&&h*i&&h 7 i&&h7n_You are too injured to fight recklessly!i&&h8i&&h =i&&hB\ _Unknown command.i&&hkC3i&&h'Ei&&hL10/31= _i&&hpN,i&&h2Oi&&hQi&&hQf1==i&&hRi&&hSi&&hoTi&&hUi&&hVi&&hFWi&&h#Xi&&hYi&&h)Zi&&hZi&&h\|2==i&&h]i&&h^i&&h5_i&&h_i&&ha,i&&hkbi&&heci&&hci&&hHei&&hh13==i&&h=i,i&&hji&&hk,i&&hXli&&hni&&hini&&hni&&hdpi&&hpK4=i&&hqi&&hvi&&hx,i&&h{yi&&hzi&&h{S5=i&&hb|i&&h}i&&hO~i&&hMi&&h,i&&hi&&h,i&&hi&&hi&&h^6==i&&hGi&&hŇi&&hKi&&hi&&hi&&hi&&hi&&h9i&&hi&&hi&&hیi&&hc^7==i&&hIi&&hi&&h9i&&hi&&hhi&&hҐi&&h1i&&hi&&hNi&&hi&&hi&&h K8=i&&hi&&hi&&hi&&hi&&h'i&&hi&&h$i&&hi&&h,i&&hi&&hS9=i&&hi&&h,i&&hi&&h7i&&hi&&hsi&&hѢi&&h[,i&&h20==i&&hBi&&h ^1==2==i&&hi&&hԺ23=i&&h}Bi&&hjBi&&hhBi&&h\4=5==6==7=i&&hBi&&hi&&h,i&&h'8=i&&h,i&&hzi&&hi&&hi&&h,i&&hh9==i&&hi&&hi&&hii&&hi&&hi&&hYi&&hi&&hfi&&hi&&hDi&&h30==i&&hRi&&hi&&hmi&&hi&&h,i&&hGi&&h4i&&hi&&hi&&h i&&hh1==i&&h)i&&h M 564.1 (85.0) _HP restored.i&&h i&&h{ i&&hE _Done exploring.i&&h> i&&h M Level 1 of the Dungeon<>>>_(Press ? for help)#..###.####.#...#................#.#.##.#i&&hM #...............##############...#.#.##.###########.###.####.##.....................#.############## ###########.##...................##.###################................# #...........#i&&hP ###.########.##.###..##.###################.#.############.# #.############.##..#................(............#.#.......# #.# #.##.# ####.#########.################.####.#.#####.# ##.# #.##.# #...........................†...# #.#.# #.# #..# #.######.######.##.#########÷##...........###.# #.#.# #.# #..# #.##..##.##........##.##.#########.###.# #.#.# #.# #..####.##########.###.##.###.###### #.##.#.............# #.#.# #.# #..................#i&&h$Q #.##.# #.#....# #.##.#.#######.##### #.#.# #.# #.#####.##########.##.##.# #.#.##.#######.##.#.........##.#.# #.# #.......#i&&hQ #.##.##.# #.#.#.............##################.#.# #.############.#i&&hZR u#.##.###.#.#.)..............................#.# #.......†.##.##.##.....#.#.########.#######################.# #########.############.###.######.#.#.....# #.#..........##.#i&&hR #.........@.....##........#.#####.# #.#.########.############.##########################.#.# #.# #...##..............#i&&hS ###.#####.# ######################.......##.#####.#### ###i&&h`#.# #.##...#######...##......).........##.####### #.##.............##...##.########### #.......# ####.### #######.............##......#.######### #..####.# #......# #.........>.#..# #..# #.# #......# #.######....................#.#####.### #..# #.# #i&&he# #.# #...#######..........#.#.......# #..# #.# #......# #.# #...# #.......÷..#.#.###..## #..# #.# ## #.# #)..# #.....#....#........ #..# #.# #......# #.# #...#######.....#.#÷)#.#.....i&&h " #..# #.# #......# #.# #...##....'.....'.............. #..# #.# #.....(# ###'#### #...##....#.....#.#..#.....#.### #..# ##'####......# #......# ####............#.#..........i&&hO# #..# #............# #......# #...........##.#........#[## i&&h$o#..# #.)# #......######...........##.#............########..# #........##### #)..#.÷..##.#............#i&&hm&#........# #........##..........................#.###...)..#.# #.......>########## #...........######........# #.............÷.÷.# #..........i&&h)#........##.###.####..# #........########.##### ##........##.#.#.# #÷.# #......÷.########.....# #...........# #........##.#.#.# #..##########........##.....###.......##### #........##.#.#.# #..###########......##.######.##.....'...........##........##.#.#.# #..##........'......'..# #.###....######.##.#.#i&&h:5z#......[.##.#...# #..#j&&h j&&hw # #..# #.##..#   cyberm0nk the Shooter # #..####.##########.##   Octopode # #..................#   Health: 31/31 ======================== # #.#####.##########.#   Magic: 4/4======================== j&&h 2# #.......##.#   AC: 3Str: 10 ############.#   EV: 13Int: 11 ......†.##.#   SH: 0Dex: 17 #######.############.##   XL:  4 Next: 26% Place: Dungeon:1#.........@.....#   Noise: ---------  Time: 1564.1 (0.0)#################   a) +0 shortbow  Fire: a) +0 shortbow    j&&h] v     j&&h   _There is an escape hatch in the ceiling here. _A mysterious force pulls you upwards. The hatch slams shut behind you. j&&h} _You are too injured to fight recklessly! _Unknown command. _HP restored. _Done exploring.j&&h% 3j&&h j&&h j&&h! : _j&&h! j&&h}" ,j&&h # j&&h( j&&h+ Bj&&h/ j&&h/ ,j&&h0 j&&h4 j&&h/6 j&&h6 ,j&&h: j&&h; j&&h)< ,j&&h0@ j&&hA j&&h4B ,j&&h|F j&&hbG ,j&&hG j&&hL j&&hL ,j&&hM j&&hQ j&&hR ,j&&hxS j&&hW j&&hX ,j&&h/Y j&&h\ j&&h] ,j&&hZ^ j&&hb j&&h c ,j&&hc j&&h nj&&h^ ,j&&hބ j&&hi j&&hv ,j&&h/ j&&h j&&h~ ,j&&hȏ j&&h j&&h ,j&&hF j&&h j&&h j&&h j&&hz j&&hz j&&hq ,j&&h j&&h/ j&&h j&&h{ ,j&&h j&&hѨ j&&hr ,j&&h j&&h Bj&&h j&&h] j&&h޳ j&&hX j&&h1 j&&h j&&h ,j&&hһ j&&h j&&h1 ,j&&h j&&h% ,j&&h j&&h j&&ho ,j&&h# j&&h j&&h j&&hn ,j&&h' j&&h ,j&&h j&&h j&&h ,j&&hl j&&hJ j&&h ,j&&h j&&h j&&h ,j&&h3 j&&h{ j&&h ,j&&h j&&h| j&&hI ,j&&h j&&h j&&h ,j&&h j&&h j&&h ,j&&hc j&&h j&&hE ,j&&h j&&h j&&h ,j&&hT j&&h j&&h ,j&&hn j&&h3 j&&h ,j&&h: j&&h j&&h Bj&&h j&&h ,j&&h j&&h j&&hL Jj&&h j&&h ,j&&h# j&&h)& j&&hM' ,j&&hX( j&&h* j&&h, ,j&&h- j&&h40 j&&h1 ,j&&h2 j&&hq5 j&&h6 j&&hC< j&&hN= j&&h(A i  You see here a ball python skeleton.j&&hB j&&hJC  _j&&hD j&&hG j&&hH ,j&&hJ j&&h2M j&&h6O ,j&&hP j&&h3U  Things that are here:  a +0 dagger; a goblin skeletonj&&hW j&&hW  _j&&hY j&&h] j&&h_ ,j&&ha j&&hd j&&h`g ,j&&hii j&&hwl j&&hio ,j&&hmq j&&ht j&&hcw ,j&&hy j&&h} j&&h ,j&&hǁ j&&hG j&&h\ ,j&&h j&&h  Things that are here:  a +0 dagger; a kobold skeletonj&&h j&&he  _j&&hՐ j&&h j&&h ,j&&h j&&h9 j&&h1 ,j&&h j&&hN j&&he j&&h̢ j&&hV j&&h j&&h ,j&&hM j&&h ß...ß#...### #.#........#.# .###.#P....###.#.######.#.# _.#5#.'..##..##.#%######.#.# .###.#P.###.##..........#.# ß...ß#...##[####>########.## j&&hJ @...##......).........# ....##...##.########### ..........##......#.######### .......#.........# 631.1 (67.0) ..................#.#####.### .#######..........#.#.......# .# #.......÷..#.#.###..## .# #.....#....#........## .#######.....#.#÷)#.#.......# .##....'.....'..............# .##....#.....#.#..#.....#.### #............#.#...........# j&&h| j&&h* c _There is a stone staircase leading down here.k&&h Read which item? Scrolls  b - a scroll of butterflies  h - a scroll labelled PEXAONANAT [!] read|quaff[?] describe selectedl&&h_4#ß...ß#...### #.#........#.#   cyberm0nk the Shooter #.###.#P....###.#.######.#.#   Octopode _.#5#.'..##..##.#%######.#.#   Health: 31/31 ======================== #.###.#P.###.##..........#.#   Magic: 4/4======================== #ß...ß#...##[####>########.##   AC: 3Str: 10 #######...##......).........#   EV: 13Int: 11 ..........##...##.###########   SH: 0Dex: 17 ..........##......#.#########   XL:  4 l&&h*7Next: 26% Place: Dungeon:1 ................@.#.........#   Noise: ---------  Time: 1631.1 (0.0) ..................#.#####.###   a) +0 shortbow .#######..........#.#.......#   Fire: a) +0 shortbow .# #.......÷..#.#.###..##  .# #.....#....#........##  .#######.....#.#÷)#.#.......#    .##....'.....'..............#    .##....#.....#.#..#.....#.###    #............#.#...........#   &&h#:34m _You see here a ball python skeleton.  Things that are here: _a +0 dagger; a goblin skeletonThings that are here: _a +0 dagger; a kobold skeleton _There is a stone staircase leading down here. _Okay, then. l&&h:_l&&hU;l&&h4 5 _l&&h5 l&&h> l&&hxI l&&hQ 22.1 (1 _l&&hfT l&&h,   l&&h, 5    #   .#  l&&h-  ####.####   #........ 2  #@#  #.#l&&h`- m  #.#  #.#  #.#l&&h"/ K  #  ###    You climb downwards.l&&h2 l&&h~ +9 (1.8l&&h l&&hZ _Level annotation: Sigmund _There is a stone staircase leading up here.m&&h/y Read which item? Scrolls  b - a scroll of butterflies  h - a scroll labelled PEXAONANAT [!] read|quaff[?] describe selectedn&&h n&&h9n&&h cyberm0nk the Shooter Octopode Health: 31/31 ======================== Magic: 4/4======================== n&&h#AC: 3Str: 10 .#EV: 13Int: 11 ####.####SH: 0Dex: 17 #........XL:  4 Next: 26% Place: Dungeon:2 #@#Noise: ---------  Time: 1632.9 (0.0) #.#a) +0 shortbow #.#Fire: a) +0 shortbow #.# #.# #.. ###n&&h _a +0 dagger; a kobold skeleton _There is a stone staircase leading down here. _Okay, then.You climb downwards. _Level annotation: Sigmund _There is a stone staircase leading up here.n&&hP  Okay, then.n&&hn&&hn&&h>. _n&&hs n&&h dInventory: 8/52 slots Hand Weapons (go to first with ))  a - a +0 shortbow (weapon) Armour (go to first with [)  g - a +2 hat (worn) Scrolls (go to first with ?)b - a scroll of butterflies  h - a scroll labelled PEXAONANAT n&&h Potions (go to first with !)  c - a bubbling red potion  d - a glowing inky potion  e - 2 bubbling purple potions  f - a fizzy cyan potiono&&h1o&&ho&&hLR cyberm0nk the Shooter Octopode Health: 31/31 ======================== o&&h!Magic: 4/4======================== #AC: 3Str: 10 .#o&&h"EV: 13Int: 11 ####.####SH: 0Dex: 17 #........XL:  4 Next: 26% Place: Dungeon:2 o&&h#@#Noise: ---------  Time: 1632.9 (0.0) #.#a) +0 shortbowo&&h #.#Fire: a) +0 shortbow #.# o&&hM #.# #.. o&&h ### _There is a stone staircase leading down here. _Okay, then.You climb downwards. _Level annotation: Sigmund o&&h!_There is a stone staircase leading up here. _Okay, then.o&&h$o&&h$o&&h'o&&h(o&&ho&&hRead which item? Scrolls  b - a scroll of butterflies  h - a scroll labelled PEXAONANAT [!] read|quaff[?] describe selectedp&&h cyberm0nk the Shooter Octopode Health: 31/31 ======================== Magic: 4/4======================== #AC: 3Str: 10 .#EV: 13Int: 11 ####.####SH: 0Dex: 17 #........XL:  4 Next: 26% Place: Dungeon:2 #@#Noise: ---------  Time: 1632.9 (0.0) #.#a) +0 shortbow #.#Fire: a) +0 shortbow #.# #.# #.. ### _There is a stone staircase leading down here. _Okay, then.You climb downwards. _Level annotation: Sigmund _There is a p&&hOUstone staircase leading up here. _Okay, then.  As you read the scroll labelled PEXAONANAT, it crumbles to dust.  You hear a loud clanging noise!  It was a scroll of noise.=========3.9 (1p&&h p&&h? _You hear a shout! You hear an angry hiss.q&&h6 _No target in view!q&&h9q&&h.=y _Unknown command.q&&h=q&&h@q&&hDCq&&hC$ _q&&hNInq&&hKq&&h%Q~  . . .# q&&hQM.#  #S#   ..#  ####.###### #..@......#q&&hKR --------- #<#..##.#.# #.#..# #.#.... #.#.##.. #.#.# ..#S   ball python (constriction, wandering)q&&hU #.... ... ##### ...q&&hW+5.9 (2q&&h9Zq&&ho_+.Sgg   hobgoblinS   ball python (constriction)q&&h_M---------6.9 (3q&&h3cq&&h:e _A ball python comes into view. A hobgoblin comes into view.q&&h< ((((You shoot an arrow.q&&h]` q&&h8n q&&hr s...Sg.q&&hKs 7===8.1 (1.2q&&h 1 _The arrow completely misses the ball python.  .  . q&&h  .#  .#  #.#  ..#  ####S######  #..@......#  #<#..##.#.#  #.#..# #.#....  #.#.##g.  #.#.# ..# q&&h x #.... ...  ##### ...  _Unknown command.q&&h* .  .  .#  .#  #.#  ..#  ####S######  #..@......#  #<#..##.#.#  #.#..# #.#... #.#.## #.#.# ..#  #.... ...  ##### ...q&&h-q&&hk/d _There are monsters nearby!r&&hٻ   .  .  .#  .#  #.#  ..#  ####S######  #..#  #<#..##.#.#  #.#..#  #.#....  #.#.##g.  #.#.# ..#  #.... ...  ##### ... r&&hr&&hr&&hr&&hm.Sg.---90 _r&&hPr&&hr&&hY7  You shoot an arrow. The arrow hits the ball python.r&&hs  The ball python is severely wounded.r&&h g.  The ball python bites you. The ball python closely misses you.r&&hph29--===40.3 (1.2r&&h-r&&hqs _The ball python bites you. The ball python barely misses you.r&&hX  You shoot an arrow. The arrow hits the ball python.r&&hE†r&&h4b r&&hh ?g.r&&h 571.4 (1.1r&&hf r&&h O _You kill the ball python!r&&h f(((((((r&&h" g......  You shoot an arrow. The arrow barely misses the hobgoblin.The hobgoblin hits you but does no damage.r&&h -2.6 (1.2r&&hl r&&h O _The hobgoblin misses you.r&&h V  You shoot an arrow. The arrow hits the hobgoblin.r&&h D.r&&h 9.r&&h 30=-303.8 _You kill the hobgoblin!r&&h r&&h h _Your Dodging skill increases to level 3!r&&h  _No target in view!s&&h< _No target in view!s&&hD4s&&h s&&hk^ _No target in view!s&&hs&&h3s&&hy _Unknown command.s&&hs&&hs&&h-| _s&&h,s&&hs&&h~1==s&&hB s&&h 1 _HP restored.s&&h 3s&&h s&&h)g  You see here a ball python corpse.s&&he5 _s&&h6s&&hs&&h,s&&h s&&hs&&hO=s&&hZs&&hus&&h,s&&hs&&hs&&h6Bs&&hh8s&&h:,s&&h;s&&h<s&&h>,s&&h>s&&hv@s&&hCs&&hCs&&h_Ds&&h$Fs&&hKs&&h9Ls&&hLs&&hBOs&&hRs&&hSs&&h:Ts&&h|Vs&&hYs&&hZs&&h>[s&&hF]s&&h`Bs&&h;bs&&hd,s&&hds&&hfs&&h i,s&&his&&h~ks&&hEo,s&&hps&&heqs&&ht,s&&hus&&hivs&&h{s&&h'|s&&hR}s&&h~s&&hs&&hs&&hs&&h',s&&hs&&hs&&hC,s&&hs&&hs&&hL s&&h########  ######......#  #...##.####.######...  #......# #..@......# ---69.8 (26.0) s&&hP #...#### ####.......  ##.## <###..##.  #.# .# #s&&hj..  ##.# .# #.  #..# .# #.  s&&h####.###### .# .######.  #..†......# .# ......g.  #<#..##.#.#.......@ s&&hJs&&hI---70.8 (27s&&hLs&&h9 _Found a stone staircase leading up.t&&h + _No target in view! _Unknown command. _t&&h-Bt&&h.t&&h:1,t&&h1t&&h_3t&&ho5,t&&h6t&&h7t&&h<######## #####......# ###### ...##.####.######...... ......# #.........### ...#### ####.# 4.8 (4.0) t&&hY==#.## #<###..#.# #...#. #.# #.# ..# ..... #.# #.# >... #...# ..# ..# #.#.# #...## .#####..# ....######.S.. t&&h=......# ...# .........g.... .##.#.# .... ..........@... .# # #....†......t&&hCt&&h&D+5.8 (5t&&hwGt&&hJ; _Found a stone staircase leading down.t&&h>4t&&ht&&hA| _No target in view!t&&ht&&hb  _Unknown command. _t&&h7  ######## #......# ####### #.####.######...... ..# #.........### ####........#  #<###..#.# #...#. #.# #..#.##@# ..... #.# #># #...#81.8 (6 ..# ##.#.#### #...###### ##..# #....######.S......# ....# #.........g......... #.... ...........@........ # ####.#....†.......@   Sigmund (polearm, wandering) #.###.###<..####.. ### .# #.........&&h 39;49m #  #...#####.t&&hp  t&&h t&&h 8_Sigmund is nearby!t&&h v&&h v&&hS*Inventory: 7/52 slots Hand Weapons (go to first with ))  a - a +0 shortbow (weapon) Armour (go to first with [)  g - a +2 hat (worn) Scrolls (go to first with ?)b - a scroll of butterflies v&&hIPotions (go to first with !)  c - a bubbling red potion  d - a glowing inky potion  e - 2 bubbling purple potions  f - a fizzy cyan potionw&&hWa - a +0 shortbow (weapon). A curved piece of wood and string, for shooting arrows. Base accuracy: +2 Base damage: 8 Base attack delay: 1.4 This weapon's minimum attack delay (0.7) is reached at skill level 14.  Your skill: 4.6; use (s) to set 14.0 as a target for Ranged Weapons.  At 100% training you would reach 14.0 in about 5.7 XLs.  At current training (33%) you reach 14.0 in about 9.4 XLs. Wearing heavy armour would reduce your attack speed with this weapon.  Current attack delay: 1.1. Damage rating: 10 (Base 8 x 117% (Dex) x 114% (Skill)). This weapon falls into the 'Ranged Weapons' category. It is a two-tentacled weapon. It can be maximally enchanted to +9. Stash search prefixes: {inventory} {Ranged Weapons} {two-handed} {ranged weapon}Menu/colouring prefixes: identified ranged equipped weapon _________________ (q)uiver, (u)nwield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.w&&h` w&&h w&&h cyberm0nk the Shooter ########Octopode #......# #######Health: 31/31 ======================== #.####.######......Magic: 4/4======================== ..# #.........###AC: 3Str: 10 ### ####........#EV: 13Int: 11#<###..#.# #...#.SH: 0Dex: 17#.# #..#.##@# .....XL:  4 Next: 30% Place: Dungeon:2#.# #>..@...# #...#Noise: ---------  Time: 1681.8 (0.0)..# ##.#.#### #...###### -) Tentacles &&h˫ 11d### ..# #....######.S......# Nothing quivered ..# ...# #.........g......... #.# .... ...........@........ #####.#....†.......... @   Sigmund (polearm, wandering)#.###.###<..####..### .# #......... ##...#####. _No target in view! _Unknown command. _Found a stone staircase leading down. _No target in view! _Unknown command. _Sigmund is nearby!.@2.3 (0.5w&&hP w&&h T _Unknown command. _Found a stone staircase leading down. _No target in view! _Unknown command. _Sigmund is nearby! _You unwield your +0 shortbow.x&&h^ ......# ####### .####.######...... # #.........### x&&h ####........# #<###..#.# # #...#. #.# #..#.##.# ..... #.# #>...@@.# #...# ..# ##.#.#### #...######  ..# #....######.S......# .# ...# #.........g.# .# .... ............@.# x&&h#####.#....†.##.###.###<..####..#### .# #.# #...#####.#x&&hx&&hx9@.x&&hh-3.3 (1.0x&&hx.x&&h  ..# ########$# ####.######........ # #.### .. ####..# .##<###..#.# .# #...#. x&&h #.# #..#.##@# ..... #.# #>....@.# #...# ..# ##.#.#### #...######  ..# #....######.S......## # ...# #... # .... .....#####.#....†.# #.## x&&hc <4x&&h x&&h-  x&&hļ _Found 9 gold pieces.y&&h[ @@)Sigmund shouts!  You tentacle-slap Sigmund. Your grab misses Sigmund.  Sigmund is lightly wounded.y&&hg\ d21--------====y&&h\ 5y&&h` y&&hb > _Sigmund hits you with a +0 heavy scythe!z&&h  You barely miss Sigmund. Your grab misses Sigmund. You squeeze Sigmund.z&&hB[=---6z&&hz&&hҐ^ _Sigmund is moderately wounded.z&&h MYou barely miss Sigmund. Your grab misses Sigmund. You squeeze Sigmund. _Sigmund is moderately wounded.Sigmund is moderately wounded.  Sigmund breathes a few words.  Sigmund's hands start flickering wildly.z&&h *Sigmund points at you and mumbles some strange words.z&&hx 8@z&&hty 2=-------=--7z&&hZ~ z&&h S _The puff of flame misses you.{&&h|  You tentacle-slap Sigmund but do no damage.You grab Sigmund.  Sigmund is moderately wounded.-8 _You constrict Sigmund. Sigmund misses you.{&&hUOM_You constrict Sigmund. Sigmund misses you.  You tentacle-slap Sigmund but do no damage.You squeeze Sigmund, but do no damage.Sigmund is heavily wounded.{&&hT@-9{&&hF{&&h, _You constrict Sigmund.{&&hH  You completely miss Sigmund.  Sigmund is heavily wounded.90{&&h1 {&&h , _You constrict Sigmund.|&&h9  You tentacle-slap Sigmund but do no damage.Sigmund is severely wounded.You constrict Sigmund.|&&hl8*|&&ha   Sigmund casts a spell.Sigmund flickers and vanishes!|&&h2|&&h {|&&h|&&h|&&hQ23|&&h@=|&&hL====|&&h1|&&h |&&h |&&hB|&&hh_Deactivating autopickup; reactivate with Ctrl-A.|&&h|&&hzG  You barely miss something. Your squeeze misses something. ll   frilled lizard (wandering)You constrict something. Something barely misses you.=---2 _A frilled lizard comes into view.|&&h}^ \  You completely miss something. You constrict something.|&&ha g  Reactivating autopickup.|&&hl b).l|&&hbo |&&hht Pcyberm0nk the Shooter ######..Octopode .....# ########$#Health: 25/33 ==================------ ####.######........Magic: 4/4======================== # #.........### ..AC: 3Str: 10 # ####........# .#EV: 13Int: 11#<###..#.# .# #...#.SH: 0Dex: 17#.# #..#.##)# .....|&&hv XL:  4 Next: 307% Place: Dungeon:2#.# #>....@.# #...#Noise: =--------  Time: 1693.3 (1.0)..# ##.#.#### #...######-) Tentacles # ..# #....######.S......## Nothing quivered # ...# #.........g.........# # .... .l..........@........######.#....†..........# l   frilled lizard (wandering)#.###.###<..####..#### .# #.........##...#####.#You barely miss something. Your squeeze misses something.  You constrict something. Something barely misses you. _A frilled lizard comes into view.You completely miss something. You constrict something.  Reactivating autopickup. _You feel a bit more experienced. _A frilled lizard comes into view.[39;|&&hw >49m  You completely miss something. You constrict something.  Reactivating autopickup. _You feel a bit more experienced.  Your Ranged Weapons skill increases to level 5!You have reached level 5!|&&hf~ /  --more--}&&h }&&hO cyberm0nk the Shooter ######..Octopode .....# ########$#Health: 28/37 ==================------ ####.######........Magic: 5/5======================== # #.........### ..AC: 3Str: 10 # ####........# .#EV: 14Int: 11}&&hd #<###..#.# .# #...#.SH: 0Dex: 18#.# #..#.##)# .....XL:  5 Next: 111% Place: Dungeon:2#.# #>....@.# #...#Noise: =--------  Time: 1693.3 (1.0)..# ##.#.#### #...######-) Tentacles # ..# #....######.S......## Nothing quivered # ...# #.........g.........# # .... .l..........@........######.#....†..........# l   frilled lizard (wandering)#.###.###<..####..#### .# #.........##...#####.# _A frilled lizard comes into view.You complet}&&h ely miss something. You constrict something.  Reactivating autopickup. _You feel a bit more experienced.  Your Ranged Weapons skill increases to level 5!You have reached level 5!  You feel agile.You have reached level 6!}&&hs /  --more--~&&h 4k32/43-6/66 6% ~&&h,9~&&h;4 _~&&h@ ~&&h, ~&&h ~&&h# ~&&hSQ&&h}Q&&hu# ...# ########$# .####.######........ .# #.### .. ## ####..# .# #<###..#.# .# #...#. #.# #..#.##)# ..... #.# #>...@..# #...# ..# ##.#.#### #...###### ## ..# #....######.S......## .# ...# #.........g.# .# .... .l....@.# #####.#....†.# #.###.###<..####..# ### .#[39&&hD#;49m #.#  #...#####.#l.-4 _&&h&&hW!########&&h6.. #&&h`......# ########$# &&h/#.####.######........ .&&h0.# #.........### .. &&h2### ####........# .#&&hTs #<###..#.# .# #...#. #.# #..#.##)# .... #.# #>......# #...# ..# ##.#@#### #...###### ### ..# #....######.S......# ..#.# #l........g... #.# .... ............@&&h. # #####.#....†.. #.###.###<..####.. ### .# #......... &&h4# # #...#####. .. #...#&&hH&&hl&&h.&&hHl&&h&&h&&h&&h3&&h=&&h:==&&h 5&&h_&&h  &&h &&hi*_The frilled lizard hisses angrily.&&hp I  You miss the frilled lizard. Your grab misses the frilled lizard.-6 _The frilled lizard completely misses you.&&hs  You tentacle-slap the frilled lizard but do no damage.You grab the frilled lizard. You constrict the frilled lizard..&&h =-7 _You kill the frilled lizard!&&h ......# ########$# ##.####.######........ ...# #.........### .. #### ####........# .# # #<###..#.# .# #...#. #.# #..#.##)# .... #.# #>......# #...# ..# ##.#.#### #...##### #### ..# #.@..######.S...... ...#.# #.......S.g.. .#.# .... ......@  # #####.#....†. #.###.###<&&hՖ ..#### . ### .# #......S   ball python (constriction, wandering) .# # #...##### ... #...# ... #...#S..-8&&hK>.##.####.######........ ....# #.........### .. .#### ####........# .# #<###..#.# .# #...#. #.# #..#.##)# .... # #.# #>......# #...# # ..# ##.#.#### #...#### ##### ..# #....######.S..... ....#.# #@....S...g. #.#.# .................@  # ..#.#####.#....†. .  #.###.###<..#### .. ### .# #...... ..# #&&hN? #...####  ... #...#  ... #...# #...#&&hN,&&hԿs4-9&&h/##.####.######. # #.........### .. #### ####........# .#  #<###..#.# .# #...#.  #.# #..#.##)# .....  #.# #>......# #...#  ..# ##.#.#### #...# ..# #....######.S.# ...# #.@...S...g. .#.# .@.# ..#.#####.#....†. #.###.###<..####. . [13;1&&h:3E7H### .# #. .# # #...# S...÷700   ....### ..  .....# .# # #<###..#.# .#   #.# #..#.##)# .....  #.# #>......# #...#  ..# ##.#.####  ..# #....##### ...# #.@..S.... ................  # ..#.#####.#....÷ #.###.###< .### .# # #...# #...#  #...# _Unknown command.&&hZ  ....### ..  .....# .#  #<###..#.# .#   #.# #..#.##)# .....  #.# #>......# #...#  ..# ##.#.####  ..# #....##### ...# #.@..S.... ................  # ..#.#####.#....÷ #.###.###<### .# #  #...#[3&&h9;49m _A ball python is nearby!&&hsm G.####.######. &&h0n # #.........### ..  ####........# .#  #<###..#.# .# #...#. #.# #..#.##)# ..... #.# #>......# #...# &&hn d..# ##.#.#### #...# ..# #....######.S......## ...# #..@.S...... #.# .@. # ..#.#####.#....÷.#.###.###<..####. &&hr ### .# #. # # #...#####. &&ht &&h} 8S.&&h~ -1 _&&h7 &&hy &&h( &&h &&h)   ....### ..  .....# .#  #<###..#.# .# &&h  #.# #..#.##)# .....  #.# #>......# #...#  ..# ##.#S####  ..# #....###### ...# #..@.......&&h ................. # ..#.#####.#....÷. #.###.###< ### .# ## &&h s#...# #...#  #...# _Unknown command.&&h]8   ....### ..  &&h49 7.....# .#  #<###..#.# .#   #.# #..#.##)# .....  &&h9 #.# #>......# #...#  ..# ##.#S####  ..# #....###### ...# #..@....... .................&&h: l ..#.#####.#....÷. #.###.###< ### .# &&hZ; #  #...#&&hB &&hF &&hL &&hQ b _A ball python is nearby!&&h.....# ########$# #.####.######...... ..# #.........### .. ### ####....... <###..#.# .# #...#...#.##)# .....#.# #>......  ..# ##.#S#### #...##### ### ######.S# ..# #. #.#...............@ #..#.#####.#....÷.........###.###<..#### ### .# #........ # #####. ..S.5=2 _&&h ;&&h&&hX  $# ###&&h  ....### ..  .....# .#  #<###..#.# .#   #.# #..#.##)# .....  #.# #>..S...# #...# &&h ..# ##.#.####  ..# #..@.# ...# #.......... ................. # ..#.#####.#....÷. #.###.###< ### .# #&&h# #...# #...# _Unknown command.&&hͱ  $# ###  ....### .. &&h  .....# .#  #<###..#.# .#   #.# #..#.##)# .....  &&h#.# #>..S...# #...#  ..# ##.#.####  ..# #..@.#&&hg ...# #.......... ................. ..#.#####.#....÷. #.###.###< ### .# # &&hѾ&&h&&h&&h _Unknown command. _A ball python is nearby! _Unknown command. _A ball python is nearby! &&h_Unknown command.A ball python is nearby!&&h####### .......# ########$# #.####.######...... &&hB..# #.........### .. ### ####....... <###..#.# .# #...#...#.##)# .....#.# #>..S...#  &&h-..# ##.#@#### #...##### ### ######.S# .# #..... #.#&&hHM...............@ #..#.#####.#....÷.........###.###<..#### ### .&&hq..... # #####.&&hO&&hA.S&&hp-3 _&&hS&&h&&hY&&h&&h ..  $# ####  #.........### ..  &&h......# .#  #<###..#.# .#   #.# #..#.##)# .....  #.# #>...S..# #...# &&hl ..# ##.#@####  ..# #....# ...# #...... ............... # ..#.#####.#....÷. #.###.###< ### .# ## #...# _A ball python is nearby! _Unknown command. _A ball python is nearby! _Unknown command. _A ball python is nearby! _Unknown command.&&hf ..  &&h$# ####  #.........### ..  ......# .# &&h͜ #<###..#.# .#   #.# #..#.##)# ..... &&h #.# #>...S..# #...#  ..# ##.#@####  ..# #....#&&hTs ...# #...... ............... ..#.#####.#....÷. #.###.###<&&h ### .# # &&h&&hܬ&&h&&h _Unknown command. _A ball python is nearby! _Unknown command. &&h_A ball python is nearby! _Unknown command.A ball python is nearby!&&hN _A ball python is nearby! _Unknown command.&&hA ball python is nearby!  The ball python hisses angrily.  You tentacle-slap the ball python but do no damage.  You grab the ball python. You constrict the ball python.&&h1.&&h6 0===4&&hU&&he _You kill the ball python!&&h~&&h&&h"\ _Unknown command.&&h$3&&h0(&&h($ _&&h.6==&&h=/&&h2,&&h3&&h7,&&h8&&h <,&&h=&&hr@&&hAU7=&&hB&&hG&&hCH&&h{I&&hXL,&&hN&&hQ,&&hLS&&hU98&&h3V(=&&h:W&&hY,&&hYZ&&h\&&h7c&&hc&&he99&&h@f2=&&hCg&&hni,&&hj&&hl,&&hn&&h^p,&&hq&&h!t:40&&ht(=&&hu&&hw,&&hx&&h^{,&&h%}&&h~,&&hA&&hA&&hƒN1=&&hƄ&&h,&&h&&hk,&&h`2=&&h͓,&&h.&&h{,&&hژ&&h,&&h&&h&&h4a3==&&h&&h_&&hݥ,&&h`&&h&&hK,&&h&&h&&hB,&&hc&&ha#### .. &&hd....# ########$# ###.######........  #.........####.. ####........##.# #<###..#.##.# #...#. &&h #.# #..#.##)# ..... #.# #>.....@# #...# --- ..# ##.#.#### #...######  ..# #....######.S##  ...# #...................#  .................@..#..#.#####.#....÷..........##.###.###<..####..# ### .# #.........# # #...#####.#&&h78 M .# ##### .. ....# ########$# &&hV###.######.........####..####....... <###..#.##.# #...#.#..#.##@# .....#.# #>...... &&hƽY##.#.#### #...###### ..# #....######.S......###...#&&hp035.3 (31.0)&&hd=---6.3 (32&&hL&&h  Things that are here: _a +0 heavy scythe; a +0 dagger; a +0 robe&&hJ&&h&&hU^ _No target in view!&&h&&h&&h\ _Unknown command.&&h"&&hX&&hS0.0)....&&hj _Key pressed, stopping explore.&&h4&&h&&h^ _No target in view!&&h&&hT _Unknown command.&&h^&&h $ _&&hpB&&h&&h&&hO$X&&hU%&&hA'&&h,. #  .#.  #.#  &&hr-..# #.## . #### #.. #.. ...# ########$# .. ##.######.......@#.##.#  &&hk.N#.........####.........  ####........##.##.#...# #<###..#.##.# b#...##.# #..#.##)# .#.# #>......# #...# b   bat (wandering) ##.#.#### #...######&&h...# #....######........##...# #..........&&h/+9.3 (3&&h0&&h1&&h/8b.gg   goblinb   bat (wandering)&&h8,40.3 (4&&h<&&h>V _A bat comes into view.&&hB#. #.#. #.# ..# ###.## ... ####..###.. ..# ########$#... #.######........#.##.##..........####..@.b..... ####........##.##.#...# #<###..#.##.# .#...#.#.# #..#.##)# .g....#.# #>......# ##...#..# ##.#.#### #...######..# #....######...........# #............#........@[39;4&&h*9mg.1.3 (1&&h1 &&h3 &&h3 &&h4. #&&hx5 &&h56.#.&&h6 &&h7#.#&&hr8 &&h*9..# ## &&hn: &&h/;#.## ... &&h;$ #..###.. &&h<% ########$#... &&h\=.......#.##.##. &&h>D#..@.b..... &&h>#.##.#...#. &&h? #<&&hP@:#.# g#...#. &&h A #.# &&hA)# ...... &&hB #.# #>&&hAC ##...# &&hD$ ..#  #.. &&hL ..# ..  ...# ...   _Unknown command.&&h  . # .#. #.# ..# ##  #.## ...  #..###..  ########$#... .......#.##.##. #..@.b..... #.##.#...#.  #<#.# g#...#.  #.# )# ..  #.# #> ##.  ..#  #..  ..# ..  ...# ...   _There are monsters nearby!.#. #.# [3;&&h  14H..# ##.#.## .... ###..###....> .# ########$#... ######........#.##.##.. .........####....b.....##.##.##@#...#.  #<###..#.##.##g#...#. #.# #..#.##)##...... #.# #>......####...#..# ##.#.#### #...######..# #....######...........# #............  ........@....#  ..#.#####.#....÷ &&h8% i Found a stone staircase leading down. The bat hits you but does no damage.&&h/ b..b=2&&h6 &&hp= _The goblin barely misses you.&&h8A &&hF }  .#. #.# ..# ##.  &&hyF ;#.## ....  #..###....>  ########$#... .. ......#.##.##.. #..b........ #@#...#.  #<#g#...#.  #.# &&hF )##......  #.# #>###...#  ..#  #..  ..# .. &&hG ...# ...  .......#  ÷ _Unknown command.&&h( T .#. #.# ..# ##.  #.## ....  #..###....>  ########$#... .. ......#.##.##.. #..b........ &&h #@#...#.  #<#g#...#.  #.# )##......  #.# #>###. &&h ..#  #..  ..# ..  ...# ...&&h_ B  ...  ÷&&h4 4&&h &&h d _There are monsters nearby!&&h  You completely miss the bat. Your grab misses the bat.&&hS &&hK &&h 3&&h[ &&h _The bat closely misses you. The goblin misses you.&&h &&h &&h" }  .#. #.# ..# ##.  &&h# #.## ....  #..###....>  ########$#... .. ......#.##.##.. #..b........ #@#...#.  #<#g#...#.  #.# )##......  #.# #>###...#  ..#  #..  ..# ..  ...# &&h% {...  .......#  ÷ _Unknown command.&&hr  .#. #.# ..# ##.  &&hp #.## ....  #..###....>  ########$#... .. ......#.##.##.. #..b........ #@#...#.  #<&&hR #g#...#.  #.# )##......  #.# #>###.  ..#  #..&&h$   ..# ..  ...# ...  &&h ....  ÷&&h &&h &&h &&ho _There are monsters nearby!You miss the bat. Your grab misses the bat.&&h &&h <4&&h &&ha _The bat hits you but does no damage. The goblin hits you but does no damage. &&h &&hK.#.&&h &&h}#.#&&h  ..# ##. &&h' &&h#.## .... &&hnK #..###....>  ########$#... .. &&h......#.##.##.. &&h<#..b........ &&h-,#@#...#. &&h #<&&hM8#g#...#. &&h  #.# &&h)##...... &&h #.# #>&&hy ###...# &&h1! ..# &&h! #..&&h" &&hz# ..# &&h6$..&&h$ &&h% ...# &&h&...&&h' &&hc( &&h#).......# &&h/0L ÷ _Unknown command.&&h( .#. #.# ..# ##.  #.## ....  #..###....>  ########$#... .. ......#.##.##.. #..b........ #@#...#.  #<#g#...#.  #.# )##......  #.# #>###.  ..#  #..  ..# ..  ...# ...  ...  ÷ _There are monsters nearby!&&h  You tentacle-slap the bat. Your grab misses the bat. You squeeze the bat. .  You kill the bat!&&h.75&&hV&&h b _The goblin misses you.&&h! &&h&&hnx  .#. #.# ..# ##. &&h #.## ....  #..###....>  ########$#... .. ......#.##.##.. #........... #@#...#.  #<#g#...#. &&hf #.# )##......  #.# #>###...#  ..#  #..  ..# .. &&h ...# ...  .......#  ÷ _Unknown command.&&h .#. #.# ..# ##.  #.## ....  #..###....> &&hͳ ########$#... .. ......#.##.##.. #........... #@#...#.  #<#g#...#.  #.# )##...... &&hf #.# #>###.  ..#  #..  ..# ..  ...# ...  ...  ÷&&h6&&h&&hp&&h  _A goblin is nearby!You tentacle-slap the goblin. Your grab misses the goblin.The goblin is moderately wounded.&&hS92&&h1-6&&hf&&h+ _The goblin hits you with a +0 dagger.  .#. #.# ..# ##.  #.## ....  #..###....>  ########$#... .. ......#.##.##.. #........... #@#...#.  #<#g#...#.  #.# )##......  #.# #>###...#  ..#  #..  ..# ..  ...# ...  .......#  ÷ _Unknown command.&&h1 .#. #.# ..# ##.  &&hY#.## ....  #..###....>  ########$#... .. ......#.##.##.. #........... #@#...#. &&h #<#g#...#.  #.# )##......  #.# #>###.&&hԠ  ..#  #..  ..# .. &&hm ...# ...  ...  ÷&&hd &&hԫ4&&hȵ&&h] _A goblin is nearby!&&hIB  You tentacle-slap the goblin.&&hD)&&hT3=7&&h&&h&` _You kill the goblin!&&h&&hi&&hy _Unknown command.&&h &&h"&&hq%&&h&$ _&&h+,&&h,,&&hs.&&hR0&&h2,&&hD4&&h8O=&&hW:&&h>M _You now have 106 gold pieces (gained 9).&&h?A3&&hB&&hD&&hG,&&hI&&hK&&h8L&&hL&&hIM&&huN&&hO&&hGP&&hP&&hRS&&hT,&&hU&&h*W&&hpX,&&hX&&h[&&h\,&&h]&&h_&&h`,&&hya&&h(c&&h&&h.&&hƂ,&&h`&&hn&&h,&&hS&&hЍ&&h̎,&&hl&&hR&&h,&&h&&hƕ&&hB&&hp&&hB&&hc&&h,&&h/&&h@&&h,&&h&&h&&h,&&hԣ&&h&&h,&&hl&&h&&h˨,&&hB&&h&&hL&&h«&&h9&&h&&h&&hy&&h&&h&&h,&&h&&hͲ&&h,&&h,&&hյ&&h&&h_,&&hp&&h&&h,&&h"&&hv&&h,&&h&&hB&&hM ##  ..  # #w  #.##.  ...  #.####  #.@..# - ####### ####.#  #.....# #.# .. #.....# #.# #. #.....# #.# #. #.....# #.# w   dart slug (asleep) .. #.....# ######.# .. ####.### #......# ..##....# #.######90.3 (43.0).ww&&h@[34m-1.3 (44&&h1}  ### ..# # # #.#.##.##w#.##...... #@#### #....# ####### ####.# #.....# #.#  .. #.....# #.#  #. #.....# #.# ##. #.....# #.#. #.....# #.# #.. ####.### #......# _A dart slug comes into view.&&hF2.3 (1.0) &&hD&&h>&&h&&hn&&h  ### ..# #  # #.#.#  #.##w#.#  #......#  #@####  #....#   ####.#   #.#  .. &&ht #.#  #.  #.#   #.#       _Unknown command.&&h ### ..# #  &&h# #.#.#  #.##w#.#  #......#  #@####  &&h'#....#   ####.#   #.# &&h ..    #.  #.#   &&h@    &&h4&&h{&&h~ ###  ..# ## #.#.##w##...@..# &&h$####.#### #....####### ####.# .  &&hԷ## ... #.....# ###### _A dart slug is nearby!&&hD=3&&h&&ho _The dart slug closely misses you.&&h&&h  ### ..# #  # #.#.#  #.##w#.#  &&hQ#...@..#  ####.####  #....#   ####.# &&hw  #.#  ..  #.#  #.  #.#  &&hl #.#    _Unknown command.&&hbe  ### ..# #  # #.#.#  #.##w#.# &&h4f  #...@..#  ####.####  #....#   #### &&hf   ..  #.#  #.    &&hvg $  &&hm &&hm &&hs &&h [ The dart slug closely misses you.  You tentacle-slap the dart slug but do no damage.You grab the dart slug. You squeeze the dart slug.  The dart slug is moderately wounded.&&hӋ 9 g g   hobgoblin (wandering)You constrict the dart slug.  A hobgoblin comes into view.&&h &4&&hȑ &&h3 u _The dart slug bites you but does no damage.&&h7 &&hÝ L  ### ..# #  # #.#.#  #g##w#.#  #...@..#  ####.####  &&h d#....#   ####.#   #.# &&h ..  #.#  #.  #.#   #.#    _Unknown command.&&h5  ### ..# #  # #.#.#  #g##w#.#  #...@..#  ####.####  #....#   ####    ..  #.#  #.  #.#     &&h9 &&h9 &&h< &&h A d _There are monsters nearby!&&hl b  The hobgoblin shouts!  You tentacle-slap the dart slug.&&hn &&heu .##.gg   hobgoblin&&h} c8====5&&h &&h c _You kill the dart slug!&&h &&h] &&hã  ### ..# #  &&hH # #.#.#  #.##.#.#  #.g.@..#  ####.####  #....# &&hʤ z  ####.#   #.#  ..  #.#  #. &&hK #.#   #.#    _Unknown command.&&hE  ### ..# #  # #.#.#  #.##.#.#  #.g.@..#  ####.####  #....#   ####    ..  #.#  #.      &&hI ` _A hobgoblin is nearby!&&h ### ..# # # #.#.# #.##.#.# #.g@...# ####.#### #....# # ####.# #.....# #.# .. #.....# #.# . #. #.....# #.# .##. #.....# #.#  ... #.....# ######.#&&hɓq=---6&&h &&h_W _The hobgoblin closely misses you.&&h"U  You tentacle-slap the hobgoblin. You grab the hobgoblin.  The hobgoblin is lightly wounded.  You constrict the hobgoblin.&&hZ 1.&&h~ X9---7&&h &&hn M _You kill the hobgoblin!&&h+ ###.#.##. ###.. ..# # #. #.#.# #.##.#.# #.@....# ####.#### #....# &&h- # ####.#  #.....# #.# . .. #.....# #.# #. #. #.....# #.#  .##. #.....# #.#  ... #.....# ######.#&&h3 &&h4 .-8&&h99 &&h; &&hB F ### #.. #.# ##.#### .....# # #.##.#.# #.##.#.# #@.....# ####.#### #....# &&hC # ####.# #.....# #.#  . .. #.....# #.#  #. #. #.....# #.#  .##. #.....# #.#  ... #.....# ######.#&&hI &&hJ @-9&&h[O &&hQ &&h&&h&&h&&h&&hGsWield which item (- for none)?  - - Tentacles (current attack) Hand Weapons (go to first with ))a - a +0 shortbow[?] describe selected [!] equip|wield|wear[tab] equip|unequip &&h,cyberm0nk the Shooter###Octopode#..Health: 43/43 ========================#.#Magic: 6/6========================##.####AC: 3Str: 10.....# #EV: 14Int: 11#.##.#.#SH: 0Dex: 18#.##.#.#XL:  6 Next:  9% Place: Dungeon:2#@.....#Noise: ---------  Time: 1799.3 (0.0)####.####-) Tentacles#....#Nothing quivered####### ####.##.....##.#. .. #.....##.##. #. #.....##.#.##. #.....##.#... #.....# ######.# _A hobgoblin is nearby! _[40&&h݃mThe hobgoblin closely misses you.You tentacle-slap the hobgoblin. You grab the hobgoblin.  The hobgoblin is lightly wounded.  You constrict the hobgoblin. _You kill the hobgoblin!8 (0.5a) +0 shortbowFire: a) +0 shortbow _a - a +0 shortbow (weapon)&&h&&h&&h&&h^ _No target in view!&&h&&h&&h\ _Unknown command.&&h/ &&h &&h  _&&h B&&h &&hY% &&h& &&ht& &&h& &&h' &&h( &&h>) &&h) &&h* &&hL, ,&&h, &&h. &&h*/ &&h/ &&h 0 &&h0 &&h]2 &&h2 &&h3 &&h3 &&h5 &&h]9 &&h9 &&h: &&h; ,&&h; &&hH= &&h> ,&&h> &&h@ &&h@ &&h~A &&hA &&hB &&hC ,&&h@D &&hE &&hF &&hF &&hF &&hG &&huH &&hH &&h?I &&h J &&h;K &&hK &&hL &&hL &&hIN &&hN &&hO &&hO &&hQ ,&&hHR &&h$S &&h3T &&hT &&hT &&hU &&hV &&hW &&hiW &&hzX &&hY &&hY &&hWZ &&h$[ &&hA\ &&h\ &&h+] &&h^ &&h<_ &&h_ &&h` &&hfa &&h`b &&hb &&hDc &&hd &&hk * ####### #.....# ## ########.###.###.###...#....# #.....#.@.#...##.###.####830.8 (31.0)#.#####.##.....##. #.########&&hm n #. #.# #[ #.# ###### #. #.# #.....  #. ..... #.....  #. #.##. #.....  .##. #..... &&hQp &&hp ,1.8 (32&&h4t &&hEv L _Found a pair of boots.&&h<-4&&h88&&h?^ _No target in view!&&h@&&hqE&&hI\ _Unknown command.&&h6J&&hmK&&hwN&&hT # #.....#  ########.###.### ###...#....# #.... #@..#...##.###.0.0) #.#####.##.....# #.# #.# #.&&hU4. #.# #[∩ #.#  #... #.# # #.## ..... # #.# #.##. #&&hUf .##. #&&hbW2.8 (1&&h[c7 _Found Luynniev's Armour Emporium.&&hM2&&he3&&h8&&h[A^ _No target in view!&&hA&&hG&&hWMy _Unknown command.&&hN&&hP&&h~R&&hW| _&&hhX&&h)Z&&h[,&&h n&&ho&&hr,&&hFs&&hpw&&h{bWelcome to Luynniev's Armour Emporium! What would you like to do?  a -  247 gold the +0 buckler of Words of Power {+Blink Str+5 Int-4}  b -  24 gold a +0 leather armour &&h{ c -  10 gold a +0 robe  d -  10 gold a +0 robe  e -  10 gold a +0 robe &&h\| f -  10 gold a +0 robe  g -  312 gold a +3 scale mail of cold resistance &&h|J h -  144 gold a scarf of repulsion You have 106 gold pieces. [Esc] exit[!] buy|examine items&&h}R[a-h] mark item for purchase [/] sort (type)[A-H] put item on shopping list&&hL a + b - c - d - e - f -  You are short 141 gold pieces for the purchase.[Enter] buy marked items&&ha - b - c - d - e - f - &&h, a + b - c - d - e - f -  You are short 141 gold pieces for the purchase.[Enter] buy marked items&&hfa - b - c - d - e - f - &&h% a + b - c - d - e - f -  You are short 141 gold pieces for the purchase.&&h e[Enter] buy marked items&&h ^a - b - c - d - e - &&h\ 7f - &&hq a + b - c - d - e - f -  You are short 141 gold pieces for the purchase.[Enter] buy marked items&&h* ja - b - c - d - e - f - &&h=+ +&&h&&he&&h#######cyberm0nk the Shooter#.....# ## Octopode########.###.###. Health: 43/43 ========================&&hx###...#....# #..... Magic: 6/6========================#...#...##.###.#### AC: 3Str: 10#.#####.##.....#EV: 14Int: 11#.### #.########SH: 0Dex: 18#...# #.#XL:  6 Next:  9% Place: Dungeon:2#[@.# #.# ###### Noise: ---------  Time: 1836.8 (4.0)#...# #.# #..... a) +0 shortbow#.### ..... #..... Fire: a) +0 shortbow#.# #.##. #.....#.# .##. #.....#.. ... &&h#..... ### #.. ####.## .####..##....# .......#.###.##  _No target in view! _Unknown command. _Found Luynniev's Armour Emporium. _No target in view! _Unknown command.There is an entrance to Luynniev's Armour Emporium here.&&h54&&h. _&&h &&h΅ &&h &&hn ^ _No target in view!&&h &&h &&h \ _Unknown command.&&h &&hK &&ha &&h@ &&hʯ P _&&hP ,&&h &&h[ &&h ,&&hR &&h &&h ,&&hG &&h &&h ,&&h &&h &&h8 &&h &&h &&h &&h^ ,&&h &&h &&h ,&&hU &&h &&h ,&&h &&h &&h ,&&h &&h &&h0 ,&&h &&hi &&hT &&h &&h- &&hJ &&h[ ,&&h &&h{ &&h &&h$ &&he ,&&h &&h{ &&h ,&&h* &&hM &&h ,&&h &&h &&hR ,&&h &&h &&h{ &&h &&hn &&h &&hj ,&&hf &&h &&hP ,&&h &&h} &&hB &&h &&h &&h &&h &&hf &&h &&h &&h ,&&h* &&h\ &&h^ &&h &&h- &&hc! &&h" &&h# &&h# &&h%% &&h& &&h' &&h' &&h) &&h-+ &&h+ &&h, &&h. &&hG0 &&h0 &&h~1 &&h$3 &&h4 &&hH5 &&h6 &&h7 &&h9 &&h9 &&h: &&h< &&hQ> &&h> &&h? &&hVC &&hE ,&&hgF &&hHH &&hI ,&&h*K &&h'M &&hM &&hLN &&hN &&hR &&hT ,&&hV &&hd| h&&h &&h X&&h &&h= ,&&h' &&h &&h@ ,&&h &&h &&h% ,&&h &&h &&h_ ,&&h &&h; B&&h ,&&h ,&&hi &&h^ B&&hf g#.# #>......####...###..# ##.#.#### #...### #### ..# #....######....... ...# ...# #............. .#.# .........................#..#.#####.#....÷......... #.###.###<..####. .#######.# #........ .#&&h #.@..ß..# #... ...#)⌠ß....# #...# ...#.ß###### #...# #..# #...#.# ##.#####.# ##.....# ..# #.....#ß.# #<##.....####.#......&&hp | # ..# ##.#.#### #...#### ##### ..# #....######....... ....#.# #......... &&hT !#.#.# ......  # ..#.#####.#....÷ .  #.###.###<..#### ..#######.# #...... ..# #....ß..# #...####  ... #@⌠ß....# #...#  ... #.ß###### #...# #..# #...# #..# ##.##### #..# ##.....# #..# .# #ß.# #<##.... #..#...####. #.........#.# _You now have 121 gold pieces (gained 15).&&h \90.8 (54.0)1.8 (55&&h &&hϿ } _You see here a +0 short sword of venom.&&h&&hv&&h6&&h^ _No target in view!&&hi&&h&&h\ _Unknown command.&&h&&hG &&h&&h&&hP _&&h=,&&h&&h&&h'",&&h#&&h%&&h=)B&&h+&&h3.,&&h/&&hz1&&h5,&&h6&&h 7&&hv<B&&h?&&h @B&&hA&&hwC,&&hC&&hE&&hiF&&hQH,&&hI&&hJ,&&hSK&&hL&&hM&&hN&&hN&&hO&&h=Q&&hQ&&hOR&&h[X&&h\&&h]&&hU^&&h_&&h`&&hb&&hb&&hAc&&hf&&h g&&hg&&h\h&&h9l&&h.oB&&hp&&h~r,&&hs&&h*u&&hlv&&hv&&hw&&hy&&hcz&&h-{&&h{&&h|&&h}&&h_~&&h~&&h&&hX&&h&&h&&h*&&hĉ&&h- #..#...# ##.#####  #..###.# ##.....#  #..#...# #......### #ß.#...# #<## ##..#...####.## #...###.........#.#. #.......####...##.#† ####.#### #...(...#. #@# ###......#.# #.# #.......##.## #..........## #.......##.... #.......##.. #.......#### r   rat (asleep)... #.......#r..# #.......# #########&&hB.915.8 (24&&h,6.8 (25&&h$ &&hǠH_A rat comes into view.&&hR!P  You shoot an arrow. The arrow hits the rat.&&h#((((((.&&h$$&&hL:....&&hP...&&h;===7.9 (1.1)&&hu&&h] _You kill the rat!&&h&&hn &&h\ _Unknown command.&&ho&&h&&hU&&h}&&h$ _&&h&&ha&&h&&h4 ,&&h!&&h]"&&h#,&&h[$&&h&&&hE(,&&h(&&ha*&&h+,&&h6,&&h-&&h/&&h/&&h0&&h1&&h2&&h2&&h#3&&h3&&h5&&h5&&h 6&&hJ8&&h]9&&h9&&hm:&&hi;&&h<&&h-=,&&hh>&&h?&&h@,&&hA&&hnB&&hB,&&hC&&hE&&hE&&hE&&hF&&hG&&h*H&&hH&&hDI&&h^J&&hJ&&hIK&&h3L&&hOM&&hM&&h9N&&hN&&h=P&&hP&&hQ&&hQ&&hS&&hS&&hS&&hT&&hU&&heV&&hV&&hW&&hX&&hAY&&hY&&hqZ&&h[&&h&\&&h\&&hb]&&he^&&h^,&&hk`&&hUa&&hTcB&&hc&&hfd,&&hCe&&h:f&&hf,&&h}g&&hoh&&hh,&&hi&&hj&&hhk,&&hol&&hm&&hm,&&hjo&&h(p&&hp,&&hq&&hr&&h1s,&&h1t&&hVu&&hu,&&hv&&hx&&hx,&&hy&&hz&&h^{&&h{&&h{|&&h}&&h*~&&h~&&h&&hڀ&&hU&&h&&h&&h&&h&&h&&hDž&&hن&&h?&&h&&hs&&h&&h&&h&&hg&&h&&h&&h&&h&&h5B&&hђ&&hD,&&h&&h X&&h&&h,&&h&&h^&&hǤ,&&h&&h-&&ho,&&hۮ&&hϯB&&h}&&h&&h,&&h&&h&&h4,&&h7&&h&&h,&&hi&&h &&h,&&h&&h]&&h,&&hE&&hG&&h,&&h&&h&&h@,&&h&&h&&h,&&hT&&h  Items here: ) [ ÷÷.&&h&&h5 _&&hh&&hv,&&h&&h&&h,&&h&&h&&h,&&hz&&h&&h,&&h9&&h&&hg,&&h&&h &&h ,&&h&&hA&&h,&&h&&h&&h#&&h&&h#&&h&&h(,&&h&&h&&h" ,&&h!&&h#&&h$,&&hj%&&h&&&h'&&hH(&&h(&&h)&&h+,&&hH,&&hf-&&h.&&h /&&h~/&&h0&&h1&&h\2&&h2&&h3&&hu6B&&hO7&&h8&&h8&&hy9&&hQ:&&h`;&&h<,&&h=&&hX>&&h>&&h`?&&h@&&haA&&hA&&hTB&&h+C&&hD&&hE&&hE&&hF&&hG&&h H&&hH&&hPJ&&hK&&h L&&hL&&h6V&&hO\## #...###### #####........## ..............# ..............# ...÷..........# #.###<..####..# #.# #.........# ..# #...#####.#####w##.# ..# #...# #...@......# --- &&h^### #...# #######.#### ## #...# .# ##.##### .# ##.....# .# #......#####w   ribbon worm (wandering) .# #<##.......# .####.#......#.# .........#.#.#.####&&hNa099.9 (82.0)&&haK---2000.9 (83&&hd&&h$g^ _A ribbon worm comes into view.&&h" ((wYou shoot an arrow. The arrow hits the ribbon worm.&&h[..w===2.1 (1.2)&&h`&&hO _The ribbon worm is lightly wounded.&&h&&h!&&h   #÷< #.........# #...#####.#####.##.#  #...# #...@.w....#  #...# #######.####  #...# ##.##### ##.....# #..... #<##.......#..#.#. _Unknown command.&&h7P  ÷<&&hKQ o #.........# #...#####.#####.##.#  #...# #...@.w....#  #...# #######.####  #...# ##. ##... #.....&&h#S #<##.....#.#.&&hU &&h V &&h[ &&ha ( _A ribbon worm is nearby!You shoot an arrow. The arrow hits the ribbon worm.&&hz S.3.2 (1.1&&h &&h y _The ribbon worm is heavily wounded.&&hi &&h &&h  #÷< #.........#&&h l #...#####.#####.##.#  #...# #...@.w....#  #...# #######.####  #...# ##.##### ##.....# #..... #<##.......#..#.#. _Unknown command.&&h  ÷< #.........#&&h̘  #...#####.#####.##.#  #...# #...@.w....#  #...# #######.####  #...# ##. ##... #..... #<##.....#.#.&&h &&h &&hc &&hݯ ( _A ribbon worm is nearby!You shoot an arrow. The arrow hits the ribbon worm.&&h2 &&h8< ;w.&&h A (4.3&&hEF &&hR y _The ribbon worm is heavily wounded.&&hT &&ha[ &&hb d  #÷< #.........# #...#####.#####.##.#  #...# #...@w.....#  #...# #######.####  #...# ##.#####&&hc ##.....# #..... #<##.......#..#.#. _Unknown command.&&h  ÷< #.........#&&h  #...#####.#####.##.#  #...# #...@w.....#  #...# #######.####  #...# ##. ##... #..... #<##.....#.#&&h 0.&&h&&h&&h &&h &&h\_A ribbon worm is nearby!&&h4X  You shoot an arrow. The arrow hits the ribbon worm!&&h)7C.&&h &.&&h1105.4&&h&&he _You kill the ribbon worm!&&h&&hp&&h+ \ _Unknown command.&&h 3&&h;.......#####..# #...0.0.........&&h&&h&&h _Key pressed, stopping explore.&&h}&&h $^ _No target in view!&&h$&&h'&&hP+y _Unknown command.&&h:,&&h)6J&&h.% _Key pressed, stopping explore. _Unknown command.Key pressed, stopping explore.No target in view!Unknown command.Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Unknown command.Key pressed, stopping explore.No target in view!Unknown command.&&hR3B&&hC&&hD2No target in view!&&hE:Unknown command.&&hF%Key pressed, stopping explore.&&hFNo target in view!&&hyG:Unknown command.&&hoH%Key pressed, stopping explore.&&hJ&&hJ&&hP&&hY&&hZBUnknown command.&&hZ%Key pressed, stopping explore.&&h/[No target in view!&&h[:Unknown command.&&hB\%Key pressed, stopping explore.&&h\No target in view!&&h]&&h'^&&h`&&h׍Key pressed, stopping explore.No target in view!Unknown command.Key pressed, stopping explore.No target in view!Unknown command.No target in view!Unknown command.Key pressed, stopping explore.No target in view!Unknown command.Key pressed, stopping explore.&&h}Unknown command.Key pressed, stopping explore.No target in view!Unknown command.Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Unknown command.Key pressed, stopping explore.No target in view!Unknown command.&&hNo target in view!Unknown command.Key pressed, stopping explore.No target in view!Unknown command.Key pressed, stopping explore.&&h&&h Unknown command.Key pressed, stopping explore.No target in view!Unknown command.Key pressed, stopping explore.No target in view!&&h&&h &&hFKey pressed, stopping explore.No target in view!Unknown command.Key pressed, stopping explore.No target in view!Unknown command.&&hP _&&hn&&h&&h| #...###### ........## >.|# #.# .# #.# .. ÷...# ... ... ##<..####..# #.##..  #...# #...  #...#####.#####.##.#  #...# #......@...# ---7.4 (2 &&hW #...# #######.####  #...# #...  ##.##### ####..  ##.....# ## &&h}&&hG---8.4 (3&&h&&hNo target in view!Unknown command.Key pressed, stopping explore.No target in view! _Unknown command. _Found a stone staircase leading down.&&h&&h&&hM^ _No target in view!&&h&&h&&hX y _Unknown command.&&h{ &&h &&h&&h$ _&&hn&&h3&&h0,&&h&&hv&&h&&hX&&h&&h]&&h&&h&&h &&h!&&h!#&&h#&&h$&&h%&&h_(B&&hT-........# .##.##..# # # #...#.## #. )#...#.# #.## .......# #... ### ##...### #.... ....## #..####..... ##........###..>@|...... &&h/y...........##.##.##..... ...........##.##.##..... ÷..........##........... ##<..####..#####.##........# #...........#####.#####.##.####  #...# #..........#  #...# #######.####&&h12# ##.##..# # # #...#.## #. #...#.# #.## # #... ###...### #.... .. #...###### #..####..###..>.@.##.##.##.##.##.##... .&&h2##...........<..####..#####.##...... #.# #......... #...#####.#####.##.##### #...# #..........# &&h%7,15.4 (7&&h:+6.4 (8&&h,>&&hCt _You see here a staff of earth.&&h~J&&hh^ _No target in view!&&h&&hI&&hgy _Unknown command.&&h&&h#&&h&&&h) f _&&h &&h &&h &&h@&&h&&hN&&hb&&h,&&h&&h&&h",&&h,&&h&&hC#c #.##.#.#.....#.. #....>### # ### .# ......# ##. >! .###..# ..... .## ..#. .# ...#.## #. #.. .# ...#.# #.##.##.##.# .....# #.......@..######21.4 (5### #.......#..########..####........###..>.|......... .........##.##.##........ .##.##.##........ .........##.............. <..####..#####.##........ .........# #...........&&h^&&&h&+2.4 (6&&h*&&hz,9 _Found an escape hatch in the floor.&&hem&&hcn&&hy&&hd^ _No target in view!&&hK&&hҍ&&hߔ\ _Unknown command.&&hN&&h&&hq,&&h| _&&hL&&h&&h¨##.#####.#  ##....#.#  #.##.#.#  ##......# .. ##....>### ###### .#.# ####..>!. .# &&h |##.##..# #[......# .#....# # #...#.# .# #...#.## #. #.@# .# 4.4 (2 #...#.# #.##.##.##.# ...# #..........###### #...### #.......#........ #...########..####........ ##..>.|..........##.##.##........ ..........##.##.##.........##...&&hʯA5.4 (3&&h&&h޵C _Found a robe.&&h4&&h:&&h^ _No target in view!&&hy&&h3&&hʫy _Unknown command.&&h&&h&&h&&h$ _&&hy,&&hT,&&h&&hp&&h7&&h&&hX&&hT.....# ######.# ##.### #......# ...# #.###### ##.#####  ##....#.# #####  #.##.#.# .....  ##......# ..... ##....>### ######..# .......# ####..>@...#&&h#.##..# #[......#..#.# #.#...#.# .# #...#.## #..#.#..# .# #...#.# #.##.##.##.# ......# #..........######......#.##..####....>.|....&&h8&8&&h+9.4 (4&&h4&&hW _h - a fuming red potion&&h&&hq&&hZ&&h^ _No target in view!&&h&&h&&h\y _Unknown command.&&h&&h;&&h&&h _&&h&&h&&hGr# #.# ..# #.# # ######.# # #......# # #.######&&hY #####.#  ....#.# ######## .##.#.# #......#### #.@.......32.4 (3 ...>### ######..##.).### ####..>....# ..##..# #[......#..# # ....# #.#...#.#.#.## #..#.#..#..# .#.# #.##.##.##&&h ...# #..........###### .### #.......#&&hA3.4 (4&&h%&&h% _Found a dagger.&&h]&&h7^&&h  You see here a +0 dagger.&&hhK _&&h&&h],&&hL&&hю&&hv #.#   #.#  ###.#  ....#  #####     ########   #......##### &&h6  #........@.#  9.4 (6  ######..##.).##.#  ###..>....#.....#...  [......#..##...##.##..  .#...#.#..###.## (# .# ..#.#..#..# ### .# #  #.##.##.# .#  .......###### ..    .......#..   &&hB40.4 (7&&h\&&h) _Found 2 boomerangs.&&h/4&&h9t _No target in view!&&h<&&h=&&hA\ _Unknown command.&&hA&&h?B&&hD&&htF&&hL| _&&hL&&hM&&hO,&&h{R&&hT&&hV&&hW&&hW&&hY&&h` #  #  #     ######## #......##### #..........###### ####..##.).##.##...# .>....#.....#...@..# ...#..##...##.##...# .#.#..###.###(###.## #..#..# ### #.# .#  &&ha##.##.# #.# .#  ....#######.. ..   S   ball python (constriction, wandering) ...#........... S  ####..##. .#  >.|.........  &&hfc+4.4 (4&&h h . A ball python comes into view.&&hh+5.4 (5&&hk&&hm8 _The ball python moves out of view.&&hf 4&&hzj &&hp ^ _No target in view!&&hq &&ht &&h~ _Unknown command.&&ho #      ######## #......##### #....###### ###..##.).##.##...#  >....#.....#......#  ..#..##...##.##.@.#  #.#..###.###(###.##  ..#..# ### #.# #.#  &&hق W##.# #.# #.#  .....#######.. S..  #........... #.#  S   ball python (constriction, wandering) ###.##. #.#  .|.. #..  .## 0&&h S.S)&&h8 O6.4 (1 _&&h (( You shoot an arrow. The arrow hits the ball python.&&hm &&h3 &&h GS..&&h 7===7.5 (1.1&&hG &&h | _The ball python is moderately wounded.&&hq &&hk &&ht  &&h     #####  ...###### ).##.##...# >#......# #.@.# &&hW (###S##  ### #.# #.#  #.# #.#  ...  #.#  #.# .| #..  _Unknown command.&&hJ 1    #####  ...###### ).##.##...# >#......# #.@.# (###S##  ### #.# #.#  #.# #.#  ...  #.#  #.# | #.. &&h\V &&h Z b _A ball python is nearby!&&hl X  You shoot an arrow. The arrow hits the ball python.&&h] h†&&h\ &&h-8.7 (1.2&&hG,&&hI4 _You kill the ball python!&&h8&&h<F _Unknown command.&&h=3&&h>&&hrF0.0.0&&hG&&hO&&h~RT _Key pressed, stopping explore.&&hkJ&&h%r^ _No target in view!&&hr&&hu&&h yy _Unknown command.&&hz&&hf|&&h}&&h~$ _&&hȂ}  You see here a ball python corpse.&&h5 _&&h؄&&h&&hP,&&h.&&h&&hԊ,&&h&&h'&&hk,&&hJ&&h&&h&&h&&h&&h&&h,&&h&&h&&h,&&h"&&h&&hŝ&&h=&&h&&h&&hB&&h&&hӤ&&h3&&h&&h&&hҧ&&h2&&h&&hV&&hj,&&hʪ&&h&&h,&&hG&&h.#..# ### #.# #.# .##.# #.###.#### ....#######........# .#...........##.##.# ##..##. #.##.# |.. ##....#&&h' ........ #.....# ##........ #.#.###.# ........ #....@..# ---62.7 (14.0)#........ ###.##### ........ #  ##.#######  # #### .. ##..  ##  &&h:---&&h&&hT _Key pressed, stopping explore.&&h@J&&h ^ _No target in view!&&ho&&h&&hL\ _Unknown command.&&h&&h&&h&&h.: _&&h n&&h3&&h{,&&h&&h &&h0 ,&&h &&h!&&h"&&h#&&hu#&&h&&&h2',&&h(&&hl)&&h*,&&h+&&h1-&&h..&&h.&&h1/&&h/1&&ht2&&h2&&h3&&hl5&&h6&&h]7&&h49&&hB:&&h;&&h-<&&hA=&&h>&&h?&&hJ@&&h A&&hb&&h,&&h&&h&&h ,&&hd &&hC &&h&&hu&&hg&&h)&&h&&h\&&hP&&h&&h&&h &&h&&hn&&h!&&h&&hB&&h&&hA!&&h!&&hS"&&h#&&h.%&&h%&&hO&&&h'&&h)&&hv)&&h8*&&hj+&&h,&&h,&&hJ-&&h/&&ha5.........##.##.##........##.#... ..........##.##.##........##.#.##......##..............##..... #<..####..#####.##........####.## #.&&h5 #...........# #.# #...#####.#####.##.######## #.# ...# #..........# #.# ...# #######.####### #.# &&h56#...# #.@.....# #.# ##### ####.....o #.# ##.....# ##.## ..# ......##### #<##.......#.#......#.#&&h6s o   orc (asleep)...#.#.#.####...##.#÷....(# ...(...#.#.##.#&&h =Y84.7 (225.7 (23&&hA&&hFq _An orc comes into view. It is wielding a +0 club.&&hL  ((((((oYou shoot an arrow. The arrow hits the orc.&&h.....o.===6.8 (1.1)&&h &&h9I_The orc is lightly wounded.&&h&&hw&&h`+ ...##.#.....##............. #<#.##.... #..... #.# ###.##. #.#  #..........# #.#  #.####### #.#  #.@.....# #.#  ####....o. #.#  ##.## ..#  #<÷....(#( _Unknown command.&&hXG@...##.#.....##.............<#.##.... #..... #.# ###.##. #.#  #..........# #.#  #.####### #.#  #.@.....# #.#  ####....o. #.#  ##.## ..# <&&hHq÷....((&&h&&h?&&h@&&h@&&hB&&hB&&hNC&&hC&&hMM&&hbN,&&hN&&hR&&hS&&h4W&&hW&&hZ&&h[,&&hh\&&h_&&h^`,&&ha&&hd&&hPe,&&hf&&hi&&hj,&&hl&&h_n&&ho,&&hp&&h:s&&ht,&&hu&&hoz  Things that are here:  a +0 club; a +0 chain mail; an orc corpse&&h|&&h| _&&h3}&&h&&hڀ,&&h&&h3&&h8,&&h,&&he&&hĊ,&&h|&&h&&hB&&h/t## #...########..####........## #####........###..>.|.........##.....##.##.##........## ..............##.##.##........##. ...÷....##....##.###<..####..#####.##........#### #.........# #...........# ..# #...#####.#####.##.######## ..# #...# #...@......# ---129.0 (32.0)# #...# #######.#######  #...#&&h#..)....#### .# ##.#####.......#### .# ###.##.##..... .# #......##### #.##.##..### .# #<##.......# #.##.....# .####.#......#.# #.#####.##......#.#.#.#### #.......#&&h:---&&h&&hj _Key pressed, stopping explore.&&h^&&h&&h>^ _No target in view!&&h&&h&&hy _Unknown command.&&h2&&h˸..0.0)..)..........##..##.....&&hF&&h&&hj _Key pressed, stopping explore.&&hb&&h&&h^ _No target in view!&&h&&h&&h( _Key pressed, stopping explore.No target in view!Unknown command.Key pressed, stopping explore.No target in view!Unknown command.&&h&&h&&hJ&&hNo target in view!Unknown command.Key pressed, stopping explore.No target in view!Unknown command.Key pressed, stopping explore.&&h&&he&&h Unknown command.Key pressed, stopping explore.No target in view!Unknown command.Key pressed, stopping explore.No target in view!&&h&&h&&h0Key pressed, stopping explore.No target in view!Unknown command.Key pressed, stopping explore.No target in view!Unknown command.&&h+&&h&&hb,&&hNo target in view!Unknown command.Key pressed, stopping explore.No target in view!Unknown command.Key pressed, stopping explore.&&h6&&h &&h Unknown command.Key pressed, stopping explore.No target in view!Unknown command.Key pressed, stopping explore.No target in view!&&h &&hy &&he Key pressed, stopping explore.No target in view!Unknown command.Key pressed, stopping explore.No target in view!Unknown command.&&h &&h &&h J&&h No target in view!Unknown command.Key pressed, stopping explore.No target in view!Unknown command.Key pressed, stopping explore.&&h  &&h &&h% Unknown command.Key pressed, stopping explore.No target in view!Unknown command.Key pressed, stopping explore.No target in view!&&h & &&h) &&h, Key pressed, stopping explore.No target in view!Unknown command.Key pressed, stopping explore.No target in view!Unknown command.&&hF- &&hJ. &&h6 J&&h; No target in view!Unknown command.Key pressed, stopping explore.No target in view!Unknown command.Key pressed, stopping explore.&&h:< &&h? &&hD Unknown command.Key pressed, stopping explore.No target in view!Unknown command.Key pressed, stopping explore.No target in view!&&hF &&hTI &&h7L Key pressed, stopping explore.No target in view!Unknown command.Key pressed, stopping explore.No target in view!Unknown command.&&hL &&hcM &&h"U 4&&hW &&h[ No target in view!Unknown command.Key pressed, stopping explore.No target in view!Unknown command.Key pressed, stopping explore.&&h^\ &&h_ &&hd Unknown command.Key pressed, stopping explore.No target in view!Unknown command.Key pressed, stopping explore.No target in view!&&he &&h####...### #.......# ..# ##.#.#### #...########..# ..# #....######........###..>.|. #...................##.##.##.............##.##.##40.0 (11.0) .#.#####.#....÷..........##...... &&hx #.###.###<..####..#####.## #######.# #.........# #... #....ß..# #...#####.#####.## #)⌠ß....# #...# #.........  #.ß###### #...# #######.##  #..##### #...# #..)  #..#...# ##.##### #### &&hq &&h& &&hI No target in view!Unknown command.Key pressed, stopping explore.No target in view! _Unknown command. _Key pressed, stopping explore.&&h 4&&hR &&hC %Unknown command.Key pressed, stopping explore.No target in view! _Unknown command. _Key pressed, stopping explore.No target in view!&&h &&h &&h 3Key pressed, stopping explore.No target in view! _Unknown command. _Key pressed, stopping explore.No target in view!Unknown command.&&h. &&ht &&h &&h &&h8 $ _&&hK X&&h &&h &&hy ,&&h &&h &&h &&h &&hQ &&h &&h ,&&h- &&h(! &&h" ,&&hr$ &&h7& &&h3( &&h( &&h) &&h'- &&h6/ ,&&h1 &&hD3 &&h5 ,&&h6 &&h8 &&h4: ,&&h; &&h= &&h:A &&h'B &&hB &&hqF &&h:J ,&&hL &&hN &&hO ,&&hP &&h]S &&hT ,&&hU &&hW &&hY ,&&h=[ &&h] &&hX_ ,&&h` &&hb &&h;d ,&&hGe &&hhg &&hh &&h"i &&hi &&hp  ### ########.#. ###.######........#. #......# #.........####.... #...#### ####........##.## ##.## #<###..#.##.##) #.# #.# #..#.##)##. &&hq $##.# #######.# #>......### #..# ## ##.#.####  ####.######...@...# #....###  #..†......#.......####...#<#..##.#.#....................#.#..# # #......#.#####.#....÷#.#.... #......#.# #.#.#.##.. #......#.# #######.##.#.# ..# ########.# #....ß..##.... ... #.# #)⌠ß....###### ... #.. #.ß######&&hv Y58.0 (189.0 (19&&h;{ &&h}} LNo target in view! _Unknown command. _Key pressed, stopping explore.No target in view! _Unknown command. _i - a scroll labelled LEOCABB WAOFA&&h 4&&h &&h ^ _No target in view!&&h &&h@ &&h \ _Unknown command.&&hL &&h &&hi# &&h$ &&h% $ _&&h) ,&&h* ,&&hi+ &&h- &&h. &&h/ &&h/ &&h1 &&h13 &&h3 &&hY4 &&h5 &&hB7 &&h7 &&h8 &&h9 &&h: &&hD; &&h; &&h/= &&hV> &&h> &&hS? &&h@ &&hB &&hB &&h\C &&h=H X&&hI &&h:J ,&&hFK &&hM &&hN ,&&hVO &&hP &&hlR ,&&hS &&hU &&h#V &&hV &&h9W &&hX &&h[ ,&&h ] &&h^ &&h_ ,&&h` &&hb &&hc ,&&hd &&hf &&hYg &&hg &&h^h &&hi &&hj &&hk &&hk &&hl &&hm &&hkn &&hn &&hjp &&hq &&hr &&hr &&hNt &&huu &&hu &&hiv &&hy ,&&hy &&h{ M _You now have 125 gold pieces (gained 4).&&h0} 3&&h} &&hX &&h ,&&h; &&hw &&h &&hf &&hӃ &&h/ &&h> ,&&h &&h &&h ,&&h( &&hތ &&hs &&hލ &&hI &&h܏ &&h &&hb &&hՑ &&hv &&h ,&&hz &&h &&h5 ,&&h &&h &&h ,&&h &&hv &&hW ,&&h &&hG &&h9 ,&&h &&hγ &&hC ,&&h &&h5 &&hq ,&&h &&h &&hI ,&&h &&hU &&h ,&&h &&h &&h ,&&hy &&h &&h ,&&h &&h &&h? ,&&h &&hl &&h ,&&h` &&h &&h= ,&&h &&h &&h &&hy &&h &&hw &&h ,&&h &&h= &&h ,&&h &&h5 &&h ,&&h &&he &&h ,&&h &&h` &&hs ,&&h &&h_ &&h ,&&h &&h &&hT ,&&h` &&h &&h &&h3 &&hQ,   Things that are here:  a +0 heavy scythe; a +0 dagger; a +0 robe _&&hn< &&hY@ B&&hE #.##.##.##.# #.....# #.# #....##....# #.....# ######.# &&hFF ####.####..#####.### #......# #.####..##....# #.###### #.......#.###.#####.# ######.#.## ##....#.# ## #...# #.##.#.# #. ###.## ##......# #. #..###@...>### ######.220.0 (61 ########.#........# ####..> &&hG >####........#.##.##..# #[......#. ......####...........# #.#...#.#. ........##.##.#...#.## #..#.#..#. <###..#.##.##)#...#.# #.##.##.##  .# #..#.##)##.......# .....  .# #>......####...### #.......#.  .# ##.#.#### #...########..####. &&hH ,&&hVL &&hN T _Key pressed, stopping explore.&&hf 4&&h6h &&htn ^ _No target in view!&&hn &&hs &&hv \ _Unknown command.&&hv &&hw &&hQ &&h &&h $ _&&hɈ ,&&h ,&&h֊ &&h n&&h ,&&h˕ &&hT &&h ,&&h &&hB &&h. ,&&h: &&h &&h &&h &&h &&h͢ &&h ,&&hR &&h &&h &&h &&h &&h &&h &&h ,&&h &&h̬ &&h; &&h &&h ,&&hw &&h &&h[ &&h  ########  #.....@#49.0 (29 ###### #.####.# .....# ####.####.####.###.......#.## #.....##.##.#.# .###.######.##.#.#....# #......# ###### ####.#### #... _Done exploring.&&h 4&&h &&h | _No target in view!&&h" &&h y _Unknown command.&&h &&h 0.0).........&&hJ &&hU No target in view! _Unknown command. _Done exploring.No target in view!Unknown command.Done exploring.&&hn&&h&&h&&h[ _Unknown command. _Done exploring.No target in view!Unknown command.Done exploring.&&h7No target in view!&&hb&&h _Done exploring.No target in view!Unknown command.Done exploring.&&hpNo target in view!Unknown command.&&hk&&h)No target in view!Unknown command.Done exploring.No target in view!Unknown command.Done exploring.&&h&&hc&&h+&&h]Unknown command.Done exploring.No target in view!Unknown command.Done exploring.&&h 7No target in view!&&h!&&hb%Done exploring.No target in view!Unknown command.&&h-&Done exploring.No target in view!Unknown command.&&h&&&h:K)No target in view!Unknown command.Done exploring.No target in view!Unknown command.Done exploring.&&h@4&&h&&h! Unknown command.Done exploring.No target in view!Unknown command.Done exploring.No target in view!&&h &&h,$&&h'Done exploring.No target in view!Unknown command.Done exploring.No target in view!Unknown command.&&h(&&h(&&hGJ&&hHNo target in view!Unknown command.Done exploring.No target in view!Unknown command.Done exploring.&&hj&&hDk&&hn&&hwUnknown command.Done exploring.No target in view!Unknown command.Done exploring.No target in view!&&hex&&h~&&hDone exploring.No target in view!Unknown command.Done exploring.No target in view!Unknown command.&&h߆3&&h )No target in view!Unknown command.Done exploring.No target in view!Unknown command.Done exploring.&&hҁ&&h|&&h&&hUnknown command.Done exploring.No target in view!Unknown command.&&hPDone exploring.No target in view!&&hƊ&&hw(Done exploring.No target in view!Unknown command.Done exploring.No target in view!Unknown command.&&hs)No target in view!Unknown command.Done exploring.No target in view!Unknown command.Done exploring.&&htG&&hH&&hL&&hSUnknown command.Done exploring.No target in view!Unknown command.Done exploring.No target in view!&&hT&&hX&&hk]Done exploring.No target in view!Unknown command.Done exploring.No target in view!Unknown command.&&h@^&&h^&&h|})No target in view!Unknown command.Done exploring.No target in view!Unknown command.Done exploring.&&h| ~[?25h[?0cUnknown command.Done exploring.No target in view!&&h} Unknown command.Done exploring.  Search for what [Enter for "."]? f &&h& &&hJ [?25l[?1c&&h]&&ha18 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:2] a +0 dagger (2 further duplicates)b - [D:2] a stone staircase leading down  c - [D:2] an escape hatch in the floor  d - [D:2] 2 boomerangs  &&hbHe - [D:2] Luynniev's Armour Emporium  f - [D:2] the +0 buckler of Words of Power {+Blink Str+5 Int-4} (247 gold)g - [D:2] a stone staircase leading up  h - [D:2] a +0 heavy scythei - [D:2] a stone staircase leading down &&hEc1 j - [D:2] a staff of earthk - [D:2] a stone staircase leading down  l - [D:2] an escape hatch in the ceiling  m - [D:2] a +0 short sword of venomn - [D:2] a +0 club  o - [D:2] a stone staircase leading up  &&hep - [D:2] a stone staircase leading up  q - [D:2] 2 stones (8 further duplicates in 1 pile)  r - [D:2] a +0 short sword&&h  a - [D:2] a +0 dagger (2 further duplicates)  d - [D:2] 2 boomerangs&&h`= &&hC &&hvK   cyberm0nk the Shooter  Octopode  Health: 43/43 ========================  Magic: 6/6========================  AC: 3Str: 10EV: 14Int: 11SH: 0Dex: 18########XL:  6 Next: 11% Place: Dungeon:2&&h^ #.....@#Noise: ---------  Time: 2249.0 (0.0) ###### #.####.#a) +0 shortbow .....# ####.####.#Fire: a) +0 shortbow .###.###.......#.# .# #.....##.##.#.# .###.######.##.#.# .....# #......# ###### ####.#####....# _Unknown command. _Done exploring. _No target in view! _Unknown command. _Done exploring.  &&h_ BSearch for what [Enter for "."]? .&&hPd &&hEe &&hBi &&hGl . _&&h&&hLevel 2 of the Dungeon <<<<>>>>∩(Press ? for help)#.....# ####.####.#########.###.###.......#.####...#....# #.....##.##.#.##...#...##.###.######.##.#.##.#####.##.....# #......##.### #.######## ####.#####...# #.##....##[∩.# #.# ####### ####.##...###.#### #.....##.##.####.....# #.....##.##.#####.##.# #.....##.##.##.##.##.# #.....##.##....##....# #.....# ######.#####.####..#####.### #......##.####..##....# #.#######.......#.###.#####.#######.#.## ##....#.##########...# #.##.#.##......########.## ##......##..........###############..###....>### ######..##.).##.##...#######......# ########.#........# ####..>....#.....#......##...##.####.######........#.##.##..# #[.&&h=.....#..##...##.##...##......# #.........####...........# #.#...#.#..###.###(###†##&&hQY  cyberm0nk the Shooter  Octopode  Health: 43/43 ========================  Magic: 6/6========================  AC: 3Str: 10EV: 14Int: 11SH: 0Dex: 18########XL:  6 Next: 11% Place: Dungeon:2#.....@#Noise: ---------  Time: 2249.0 (0.0) ###### #.####.#a) +0 shortbow .....# ####.####.#Fire: a) +0 shortbow .###.###.......#.# .# #.....##.##.#.# .###.######.##.#.# .....# #......# ###### ####.#####....# _Unknown command. _Done &&h:\Oexploring. _No target in view! _Unknown command. _Done exploring. _Search for what [Enter for "."]? . &&hdJ_&&h f&&hf&&hg&&hj&&hm&&hn&&ho&&hlr&&hs&&ht&&hv&&hYy&&h{&&h|&&h{&&hׁ&&hl&&h;&&h6B&&h&&h&&h<&&h&&hA&&h1&&h&&hV&&h&&h&&h͙&&hX&&h&&h&&h&&hz&&h5&&h!&&hˣ&&h&&h̥&&h&&hV&&h&&hs&&h^&&h&&hN&&hðB&&h&&h&&h&&h&&he&&h&&h&&h&&h&&h8&&hI,&&h&&hu&&hY&&h&&h&&h&&h&&h&&hG&&h!&&h&&h&&h`&&h&&ha&&h&&h&&hq&&hd&&hy&&h.&&hm&&h&&h&&h&&hx&&h}&&h&&h8&&h&&hn&&h&&h .##.##.# #.....# #.# &&h5 .##....# #.....# ######.# &&h z.####..#####.### #......# &&h z.####..##....# #.###### &&h d.......#.###.#####.# &&h #####.#.## ##....#.#&&h ######&&h>#...# #.##.#.#&&h#.....&&h\u###.## ##......#&&h#.....&&h{#..###&&h @## ######..##.&&h74.0 (2&&h 5.0)&&h#.#........# ####..>....#..&&hP...#.##.##..# #[......#..##. .&&h.####...........# #.#...#.#..### .&&h}...##.##.#...#.## #..#.#..#..# # .&&h .#.##.##)#...#.# #.##.##.##.#&&h &&h&#.##)##.......# #..........###&&h-  &&h|>......####...### #.......#.....&&h   #.#.#### #...########..####..... &&h< &&h&&he U_There is a stone staircase leading down here.&&h &&hO Read which item? Scrolls  b - a scroll of butterflies  i - a scroll labelled LEOCABB WAOFA [!] read|quaff[?] describe selected&&hu&&h"&&h-6.##.##.# #.....##.#cyberm0nk the Shooter .##....# #.....# ######.#Octopode .####..#####.### #......#Health: 43/43 ======================== .####..##....# #.######Magic: 6/6======================== .......#.###.#####.#&&hIHAC: 3Str: 10 #####.#.## ##....#.####### EV: 14Int: 11#...# #.##.#.##..... SH: 0Dex: 18###.## ##......##..... XL:  6 Next: 11% Place: Dungeon:2#..###....@### ######..##. Noise: ---------  Time: 2274.0 (0.0) #######.#........# ####..>....#.. a) +0 shortbow ........#.##.##..# #[......#..##. Fire: a) +0 shortbow ..####...........# #.#...#.#..### &&h@J....##.##.#...#.## #..#.#..#..# # ..#.##.##)#...#.# #.##.##.##.# ..#.##)##.......# #..........###  >......####...### #.......#.....  #.#.#### #...########..####.....  _Done exploring. _No target in view! _Unknown command. _Done exploring. _Search for what [Enter for "."]? . _There is a stone staircase leading down here.&&hvO  Okay, then. _&&h J&&h8 &&h" H5.0 (1 _&&h  You climb downwards.  You hear the sound of rushing water.&&h- /  --more--&&h # ## #####.#  ... ....#.#  .#. ......#  .. ...... ###.#....#  ......> #  #.^.#..#.# 3 #.@....... &&h #####.##.#  &&hк&&hQ&&h%T8 (1.8  You climb downwards.  You hear the sound of rushing water.  n entrance to a sewer on this level. Hurry and find it before the _portal rusts away!  Found a stone staircase leading down. &&h'S_There is a stone staircase leading up here.&&hWe Read which item? Scrolls  b - a scroll of butterflies  i - a scroll labelled LEOCABB WAOFA [!] read|quaff[?] describe selected&&hU &&h &&h cyberm0nk the Shooter# ## #####.#Octopode... ....#.#Health: 43/43 ========================.#. ......#Magic: 6/6========================.. ......AC: 3Str: 10###.#....#EV: 14Int: 11......> #SH: 0Dex: 18#.^.#..#.#XL:  6 Next: 11% Place: Dungeon:3#.@.......Noise: ---------  Time: 2275.8 (0.0)#####.##.#a) +0 shortbowFire: a) +0 shortbowYou climb downwards.  You hear the sound of rushing water.There is an entrance to a sewer on this level. Hurry and find it before the _portal rusts away!  Found a stone staircase leading&&h X down. _There is a stone staircase leading up here.&&h  As you read the scroll labelled LEOCABB WAOFA, it crumbles to dust.6.8 (1Tele &&h &&hs ~ _You feel strangely unstable. It was a scroll of teleportation.&&h3 i## ########.# .........#.# .#.)......# ......... +###.#....# .......>.# #.^.#..#.##.<#####.##.#..##7 _Found a hand axe.&&hN i## ########.# ..........#.# ..#.)......# .......... +###.#....# ........>.# #.^.#..#.##.#.<.#####.##.##.... .### ......#...8&&hR&##.########.# ..........#.# ..#.)......# .......... +###.#....# ........>.# #.^.#..#.##.##.<.#####.##.##.#.... ##.### ...#..#..#....&&h3    &&hg9V          #.######### &&h9  #..#  ####.#  &&hL:      &&h:x &&hBp9&&hE@ _Your surroundings suddenly seem different.&&h,        #.#  #.#  #.#        80&&hzRead which item? Scrolls  b - a scroll of butterflies [!] read|quaff[?] describe selected&&h&&hD&&h% cyberm0nk the Shooter Octopode&&hd) Health: 43/43 ======================== Magic: 6/6======================== AC: 3Str: 10 EV: 14Int: 11 SH: 0Dex: 18  #.#########XL:  6 Next: 11% Place: Dungeon:3  #.....@...#&&h,Noise: ---------  Time: 2280.8 (0.0)  #########.#a) +0 shortbow Fire: a) +0 shortbowFound a stone staircase leading down. _There is a stone staircase leading up here.  As you read the scroll labelled LEOCABB WAOFA, it crumbles to dust. &&h-_You feel strangely unstable. It was a scroll of teleportation. _Found a hand axe. _Your surroundings suddenly seem different.&&h3P  Okay, then.&&h4&&h9&&h>. _&&h; &&h< &&hU@ &&hH ^ _No target in view!&&h)J &&h-N &&hT \ _Unknown command.&&hU &&hV &&hY &&h\ &&h] $ _&&he ,&&hg &&hg &&hqh &&hi &&hm ,&&hGo &&hq &&ht ,&&hu &&hw &&ho{ ,&&h| &&h~ &&h m     #.######### #.........# #########.# #.# &&h  #@#  #.#  #.# #.# #.# #.#B   bombardier beetle (asleep) #.# #B#&&h +5.8 (5&&h +6.8 (6&&h! &&hC d _A bombardier beetle comes into view.&&h/ (((((B(You shoot an arrow.&&hU&&h1{.....B.&&h7===7.9 (1.1&&ha&&hN _The arrow hits the bombardier beetle but does no damage.&&h (((((((You shoot an arrow.&&h<{.....B.&&h-9.1 (1.2&&hM&&he _The arrow closely misses the bombardier beetle.&&h ((((( You shoot an arrow. The arrow hits the bombardier beetle.&&h^ &&hb t....B.&&he .90.2 (1.1&&hg &&hj l _The bombardier beetle is moderately wounded.&&h# f (((((&&h 8((You shoot an arrow.&&h]9 &&hfA N...B&&hB -...&&h"D -1.4 (1.2&&hL &&hP d _The arrow barely misses the bombardier beetle.&&h (((You shoot an arrow.  The arrow hits the bombardier beetle but does no damage.&&h5...&&h-2.5 (1.1&&h&&hl _The bombardier beetle is moderately wounded.&&hM (((You shoot an arrow.  The arrow hits the bombardier beetle but does no damage.&&h >..B.3.7 (1.2  You shoot an arrow.  The arrow hits the bombardier beetle but does no damage. _The bombardier beetle is moderately wounded.  You shoot an arrow.  The arrow hits the bombardier beetle but does no damage. _The bombardier beetle is moderately wounded.&&h(( The arrow hits the bombardier beetle but does no damage. _The bombardier beetle is moderately wounded.  You shoot an arrow.  The arrow hits the bombardier beetle but does no damage. _The bombardier beetle is moderately wounded.  You shoot an arrow. The arrow hits the bombardier beetle!&&h]&&hT_.B.&&h?(4.9&&h _The bombardier beetle is severely wounded.&&h^  You shoot an arrow. The arrow hits the bombardier beetle.&&ha(†&&hJ|'.&&hԟ 276.1 _You kill the bombardier beetle!&&hh&&hli _Your Fighting skill increases to level 4!&&h&&h\&&h&&hH _No target in view!&&h&&h°&&hҵ&&hH _No target in view!&&h@&&hH&&ha"&&hS0^ _No target in view!&&h1&&h39&&h]A\ _Unknown command.&&hHB&&hbC&&hF&&h"K&&h\SP _&&hT,&&h>U&&hkXm  You see here a bombardier beetle corpse.&&hqZ&&hZ _&&h \&&hd]&&h_,&&hb,&&hd,&&hNe&&hRg&&hh&&hEi&&hi&&hk&&hm&&hm&&hNn&&houn&&h0~&&h~&&h&&hO&&h2&&h&&h+,&&h&&hZ&&h7&&hĊ&&hJ&&h&&hu&&h&&h&&hVJ&&hxB&&h&&h,&&hV&&h&&h ,&&h&&h]$ &&hW_You hear the slow rusting of a drain nearby.&&h8&&h&&h &&h[&&h&&he&&h&&hf&&h,&&h-&&h&&h5&&h&&h&&hJ&&h&&hB&&h&&h&&h,&&h&&h&&hl&&h&&hV&&hl&&h,&&h&&h'&&h.&&h,&&h &&h,&&hR&&h7 _You open the door.&&h`3&&h&&hh&&hb,&&h-&&h &&h&&h&&h&&ho&&h,&&h &&h &&h ,&&h &&h,&&h&&h&&h&&hQ,&&h&&h&&hZ&&h&&hE&&h&&h,&&h/&&h1&&h3,&&hC4&&h5&&hG7&&h7,&&hI9&&h;,&&h;&&hB=&&h>&&h8?&&h?&&h@&&h"&&h&&h&&h&&h&&h&&h&&h&&h{&&h&&hi&&h &&h &&h4 &&h &&h &&ho&&h,&&h&&hO # .. ... ....&&h6 ### ### ..... #'# #.###...... #.# #..@'......--- ## #.# #..##...g## &&hx.#######.### #..# ...# .#.........# #..# ..# .#.#####.#.###..# ## .#...........#..# g   hobgoblin (asleep) .#######.#..##..# &&h†##......#......# .##.######.###.##&&hK 353.1 (57.0)  You open the door.&&hc H---4.1 (58&&h#&&hU&\ _A hobgoblin comes into view.&&hZ].#.#####............### ### !.#'# #.###.#.# #...@. #.# #..##...g# #.### #..# ....# #...# #..# ....# #.#####.#.###..# ##### #.....#..# #.#..##..# ##......#......# ##.######.5.1 (1.0) _Found 2 cyan potions. _There is an open door here.&&h####### #.## ### #!'# #.###.'........&&hW #.# #..#### ######.### #..##....##&&h.a&&hgbC---60&&h6i&&hl&&hNE%M. ####### #.## ### '# #.####...'........#.# #..##....#####.#&&hBF&1&&heK&&h4O&&hP+2.6 (2&&hvT&&hXR _i - 2 cyan potions&&h3M##. ######### ### '####.# #...'........#3.6 (1&&h&&hn&&h,&&ho&&h&&h|,&&h$&&h&&hP,&&h,&&hY&&h,&&hp&&hW&&h&&h&&hs###### #..@.# 70.6 (7 ~.....##.#  ~~... #.# &&h' #~~# #.####### ## #........ # #........ #........ ### ### #........ #'# #.###........&&h&&h&&h&&hd  Found a glowing drain. _You hear the rusting of a drain very nearby......#..#..##...####&&hl.....#######~∩####..##....#&&hv ~~~~~~.@...##.#6.6 (6~~~~~~~...###.#.#####~~### #.####### #### #........ #### #........ #........### ### #........ #'# #.###........ #.# #...'........&&h&&hq .. ... #.. #..# #...##### .....########~~∩####..##....#.~~~~~~@.....##.#&&hXnw.~~~~~~~...###.#w..#####~~### #.######## #### #.. #### #.. #.. ww 2 ribbon worms (asleep)  ### ### #&&h0..  #'# #.###..  #.# #...'..&&hO 7.6 (1  You enter the shallow water.&&h2c8.6 (2Water &&h&&h^ _2 ribbon worms come into view.&&h ((((((w1 asleep)You shoot an arrow. The arrow hits the ribbon worm!&&h`w~~~~~~w~~~wwandering)===9.8 (1.2 _The ribbon worm is heavily wounded.&&h|W (((((wYou shoot an arrow. The arrow hits the ribbon worm.&&hi w~~~~.81.0 _The ribbon worm is heavily wounded.&&h$v ((((You shoot an arrow.&&h6~w~~~~w2.1 (1.1 _The arrow hits the ribbon worm but does no damage.&&h0 ((((You shoot an arrow. The arrow hits the ribbon worm!&&h{&&hz&&h>~w~~~~w~&&h-3.3 (1.2&&hU&&h2_ _The ribbon worm is almost dead.&&h (((You shoot an arrow. The arrow hits the ribbon worm.&&hl&&huZ~w~~~&&hgv-4.4 (1.1&&h{&&h_ _The ribbon worm is almost dead.&&hڿ ((You shoot an arrow. The arrow hits the ribbon worm.&&h: &&h\D &&hjE ~~&&hSF ~w&&h5G &&hH &&hI !5.5&&hO &&hU  &&hV &&hW +_The ribbon worm is lightly wounded.&&hc H.. ... #.. #..# #...#### # .....####### #~~∩####..##....# .~~~w~~~@....##.# ~.~~w~~~~...###.# ~..#####~~### #.# # #### #. ##. ~w---60&&hj ((You shoot an arrow. The arrow hits the ribbon worm.&&h6 ~~~w===7.6 (1.1 _The ribbon worm is moderately wounded.&&h .. ... #.. #..# #...#### # .....####### #~~∩####..##....# .~~~~w~~.@...##.# ~.~~~w~~~...###.# ~..#####~~### #.#&&h7 } #. &&h J(1 catching breath)&&h] ' &&hA ```The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.&&h: ~~. 7 ---80+0 shortbowHeld &&h = &&hYJ _You are caught in a web! _There is a web here.---&&h$K &&hAN N _You are caught in a web!&&hg&&hh&&hm&&hqN _You are caught in a web!&&h&&hM~w&&hLz14 9+0 shortbow&&h! &&h* _The web tears apart.&&hJ} (((You shoot an arrow.&&h&&hE~w~.w~===90.8 (1.2&&h&&hQ .. ... #.. #..# #...#### # .....####### &&h#~~∩####..##....# .~~~~~w~..@..##.# ~.~~~~w~~...###.# ~..#####~~### #.# # #########. &&ho_The arrow barely misses the ribbon worm.&&h&&hq^~w~w&&h6---10&&h^&&h&&hy (((((((You shoot an arrow.&&hTEJ~~~~w..&&hF7===3.0 (1.2&&hL&&hP^ _The arrow barely misses the ribbon worm.&&h.. ... #.. #..# #...#### # .....####### #~~∩####..##....# .~~~~~~w...@.##.# ~.~~~~~w~...###.# ~..#####~~### #.# ####. &&h;&&h*```  You shoot an arrow. _The arrow barely misses the ribbon worm.The ribbon worm expels a string of sticky webbing.  The stream of webbing hits you but does no damage.&&h3&&h<f...~w&&hG> 7 ---40+0 shortbowHeld &&hE&&hKj _You are caught in a web! _There is a web here.&&h--- _You are caught in a web!&&h&&h!?~w&&h($&5&&hN'&&h+C _You struggle to detach yourself from the web.&&h&&h&&h^&&hN _You are caught in a web!&&h7 >w.w~14 6+0 shortbow&&h< &&h|? * _The web tears apart.&&hH (((((((You shoot an arrow.&&h~ &&h& &&h! b......w&&hD" 7===7.2 (1.2&&h( &&h- ^ _The arrow barely misses the ribbon worm.&&h" :.. ... #.. #..# #...#### # .....####### #~~∩####..##....# .~.ww.@##.# ~.~~~~~~~...###.# &&hj ~..#####~~### #.# # ######. &&he &&hp &&h F.ww&&hm 6---80&&h &&h( &&h X  You shoot an arrow. The arrow hits the ribbon worm.&&hr &&hs 7===9.3 (1.1&&h- O _The ribbon worm is lightly wounded.&&h X  You shoot an arrow. The arrow hits the ribbon worm.&&h'` (1 catching breath)The ribbon worm is moderately wounded.&&hd  The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.&&h&&hV.w&&h 7 400.4+0 shortbowHeld &&h&&h &&h4!&&h &&h6_You are caught in a web!&&h36----14 =--10+0 shortbow&&h^ _The web tears apart. The ribbon worm bites you. x2&&hy (((((((You shoot an arrow.&&h^ ~~~...wThe arrow barely misses the ribbon worm.&&h`~30--------==2.5 (1.1&&hd&&hti _The ribbon worm bites you! The ribbon worm barely misses you.&&hj&&hl&&hs&&h4&&h5#&&h &^ _You are too injured to fight recklessly!&&hL&&hy&&h&&h^ _You are too injured to fight recklessly!&&hA&&hxB&&hE&&hG^ _You are too injured to fight recklessly!&&h< 4&&hD &&hHH ^ _You are too injured to fight recklessly!&&h  ...  .#  #...####  .....#######~~∩####..##@...#.~~~~~~~...w.##.#&&h -~~~~~~~..w###.# ~..#####~~### #.################ ### '###&&h { (1 catching breath)The ribbon worm bites you.&&hڳ `The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.&&h7 9.&&h)9 29---- 7 --30+0 shortbowHeld &&h; &&h0? j _You are caught in a web! _There is a web here.&&hg You struggle to detach yourself from the web.&&h  The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.&&h/-w.---4&&h3H _You are even more entangled.&&h+N-&&ha&&h^ _You are too injured to fight recklessly!&&h &&h0&5&&h&&hC _You struggle to detach yourself from the web.&&h=4&&h)&&h 1 catching breath) _You are too injured to fight recklessly!&&h3014 =6+0 shortbow&&h&&h|p _The web tears apart. The ribbon worm barely misses you. x2&&h'&&hE&&hc$&&h*^ _You are too injured to fight recklessly!&&h.J&&hM2^ _You are too injured to fight recklessly!&&hzz B.. ... #.. #..# #...#### # .....####### #~~∩####..##.@..# .~...ww##.# ~.~~~~~~~...###.# ~..#### ####### #. &&h} &&h :w.&&h h22----=7&&h2 &&h 0 _The ribbon worm bites you!&&hrx .. ... #.. #..# #...#### # .....####### #~~∩####..##w.@.# .~....w##.# ~.~~~~~~~...###.# ~..#####~~### #.## #### #..#### #.. #........### ### #........  ```The ribbon worm expels a string of sticky webbing.&&h >w@..--8 _The stream of webbing misses you.&&h?-- _You are too injured to fight recklessly!&&hX  You shoot an arrow. The arrow hits the ribbon worm.&&hV+u  The ribbon worm is moderately wounded.&&h,7===9.6 (1.1&&hh3&&h8Q _The ribbon worm misses you.&&h k&&hk&&hno&&hr^ _You are too injured to fight recklessly!&&hDX  You shoot an arrow. The arrow hits the ribbon worm.&&hs  The ribbon worm is severely wounded.&&hXb3----10.7&&h&&hQ _The ribbon worm misses you.&&hX  You shoot an arrow. The arrow hits the ribbon worm!&&hL n  The ribbon worm is almost dead.&&h7-1.9 (1.2&&hA&&hBX _The ribbon worm barely misses you.&&h]G  You shoot an arrow. The arrow hits the ribbon worm!.   ribbon worm&&h &&hM Q.w&&h 093.1&&h &&h O _You kill the ribbon worm!&&h t ((You shoot an arrow.&&hU' .w4=4.3&&h( &&h2 ^ _The arrow barely misses the ribbon worm.&&hb t ((You shoot an arrow.&&h .w(catching breath)The arrow barely misses the ribbon worm.&&hD &&hu &&h &&h%``&&h<The ribbon worm expels a string of sticky webbing.&&h &&hf@.5.4 (1.1&&hä&&hNW _The stream of webbing misses you.&&hjX  You shoot an arrow. The arrow hits the ribbon worm.&&hT   ..  ... #.. #..#   # ######  #~~∩#.w@.#  ~.....##.#  ~~...###.#  #~~### #.#  # #### #..  #### #..  #........  ### ### #........  #'#  The ribbon worm is lightly wounded.&&hW  ..  ... #.. #..#   # ######  #~~∩#.w@.#  ~.....##.#  ~~...###.#  #~~### #.#  # #### #.. #### #..  #... ### ### #... #'#   The ribbon worm bites you!17----6.5 _* * * LOW HITPOINT WARNING * * *&&hQt ((You shoot an arrow.&&hKa   ..  ... #.. #..#   # ######  #~~∩#((@.#  ~.....##.#  ~~...###.#  #~~### #.#  # #### #..  #### #..  #........  ### ### #........  #'#  The arrow barely misses the ribbon worm.&&h%%  ..  ... #.. #..#   # ######  #~~∩#((@.#  ~.....##.#  ~~...###.#  #~~### #.#  # #### #.. #### #..  #... ### ### #... #'#  .wThe ribbon worm bites you.5-----7.6 _* * * LOW HITPOINT WARNING * * *&&h  You shoot an arrow. The arrow hits the ribbon worm!&&h/   The ribbon worm is moderately wounded.8.7 _The ribbon worm barely misses you.&&h  You shoot an arrow. The arrow hits the ribbon worm!&&he The ribbon worm is severely wounded.9.9 (1.2 _The ribbon worm bites you but does no damage.&&ho t ((You shoot an arrow.&&h Q .wThe arrow completely misses the ribbon worm.6-21.1 _The ribbon worm misses you.&&h)  You shoot an arrow. The arrow hits the ribbon worm!.&&h 8.&&h?  &&h- &&h 30&&h 2.3 &&hG ,_You kill the ribbon worm!&&h" &&h &&h  &&h &&h D_Your Dodging skill increases to level 4!&&h &&h& .. ... #.. #..# #...#### # .....####### #~~∩####..##.@..# .~.....##.# ~.~~~~~~~...###.# ~..#####~~### #.# # #### #.. #### #.. #........ ### ### #........  #'# #.###.&&h3Z---30 _&&hF .. ... #.. #..# #...#### # .....####### #~~∩####..##@...# .~.....##.# ~.~~~~~~~...###.# ~..#####~~### #.# # #### #. #### #.  #.  ### ### #.  #'# #.###.---4&&hCL@7= _You hear the rusting of a drain very nearby.18&&h9]'==Water  _You enter the shallow water.&&hd`&&hchB&&hk&&h%l&&hl9&&hm=&&ho,&&hq&&ht&&hƒ&&hA@##.. .#&&h &&ht#~....#&&hG &&hl~~...##&&h &&hny#~~#..# &&h=#~~#..## #~~#...#### #~~##.....####### ##~~@####..##....#30.0)&&hϐM #.~~~~~~~.....##.# #~.~~~~~~~...###.# #~..#####~~### #.#### &&h '#### #### #..... #### #.....  #.....  ### ### #.....  &&h#'# #.###..... &&h&&hM &&h&&hF_There is a glowing drain here.&&h]N J&&ht N5.0) _&&h{ ,&&h@  &&h'B &&hcD &&hE &&h}F &&huG &&hH &&hI ######### &&hJ ..~~..~∩# &&h N a Sewer....~~~@# #########   The world spins around you as you enter the gateway.&&h$P &&hP &&hV &&h >20=&&h8 &6.1 (1.8&&h" &&h _You enter a sewer!  Found a gate leading back out of this place. _There is an empty arch of ancient stone here.&&hda1=2=3=4=5=6=&&h&&h7==&&h&&h"w8=&&h',&&h(&&h*&&h.,&&h&0&&h#Hb9=&&hMX&&hN&&hQ&&hMSB&&hT&&hU&&h[[30=&&h^B&&hc,&&hrd,&&hfN31=&&hh,&&hk,&&h:y32=&&h{,&&h },&&hG&&ha3=&&hB&&ht&&h,&&h&&hB&&h&&h<4&&h=&&hJ&&h&&hK&&h&&h›B&&ha5=&&hB&&hyB&&h}&&hS~6==&&hΪ&&h&&h&&hG&&h~B&&hf&&hݳ&&h&&h?7=&&h̷,&&h&&h,&&h&&hUB&&h+,&&h&&h~&&hS8&&hT=&&h,&&h*&&hB&&h k9=&&h&&h,&&h&&hB&&hl&&h&&h&&hVx40=&&hB&&hB&&hB&&hk1=&&h]&&h+B&&huB&&hga2=&&h&&hN,&&h,&&h,&&hu ,&&h  &&h Y_You start resting.&&h &&h$ 520.1 (84.0)3==1.1 (85&&h " _HP restored.&&hBMEquip which item?  - - Tentacles Hand Weapons (go to first with ))  a - a +0 shortbow (weapon) Armour (go to first with [)  g - a +2 hat (worn)[?] describe selected [!] equip|wield|wear[tab] equip|unequip &&ho cyberm0nk the ShooterOctopodeHealth: 43/43 ========================Magic: 6/6========================AC: 3Str: 10EV: 14Int: 11#########SH: 0Dex: 18..~~..~∩#XL:  6 Next: 30% Place: a Sewer....~~~@#Noise: ---------  Time: 2521.1 (0.0)#########a) +0 shortbowFire: a) +0 shortbowThe world spins around you as you enter the gateway. _You enter a sewer!  Found a gate leading back out of this place. _There is an empty arch of ancient stone here. _You start resting. _HP restored.  Okay, then. _&&hJ&&h^ _No target in view!&&h&&h&&h\ _Unknown command.&&h3&&h&&hSWater &&h7m _You enter the shallow water.&&h!A4&&hzHB&&hoI&&hJ&&h L; &&hL&&hN&&hP&&hP0&&hR&&hS&&hT,&&h^V&&hW&&hX,&&hZ&&h]&&hv^SWater &&hOaA _You enter the shallow water.&&hdj Water &&hs _You enter the shallow water. &&hc*Water  _You enter the shallow water.#~#~#~#r#~ #r ######.#################l.~~~~~@~~~...~...~~..~∩..~~~.~~~~~..~.~....~~~∩########################r   river rat (asleep)l   frilled lizard (asleep)r   rat (asleep)36.1 (15.0) _You enter the shallow water. _You enter the shallow water.  A rat, a river rat and a frilled lizard come into view.  The river rat squeaks loudly. The rat squeaks loudly.&&hÜ.r.r.lrlr====7.1 (16 _The frilled lizard hisses angrily.&&h#~ #~ #~ #. #r #. ######r#.l~&&h~~...~...~~..~∩#..~~~.~~~~~..~.~....~~~∩## &&h ..l~~~~rThe river rat attacks as it pursues you!&&hf=---8.0)&&ht&&h{0W _The river rat closely misses you.&&hz &&h &&hCYou shoot an arrow.&&hb &&hid &&he0The arrow hits the river rat but does no damage.&&hn&&hLp0~l&&hq&&hs&&h4u*==-&&hwv&9.2 (1.1&&h}&&h &&h&&h`2_The river rat barely misses you.&&h&&h4 (((((((You shoot an arrow. The arrow closely misses the river rat.&&h@,&&hMjr.~~l~~rr   rat38---40.3&&hPs _The arrow misses the frilled lizard. The river rat bites you.&&h`#~ #~ #~ #. #r #. ######r# &&h G..~~l~~r~@~...~...~~..~∩# ..~~~.~~~~~..~.~....~~~∩# # &&h&&h&&hM  The river rat attacks as it pursues you!&&h.~lr~r&&h5--10&&h &&hW _The river rat closely misses you.&&h  You shoot an arrow. The arrow barely misses the river rat.The arrow hits the rat.&&hR_~(( &&hz&&h  ~l~rYou kill the rat!&&h#6==2.4 (1.1&&he _The river rat misses you.&&h (((((((You shoot an arrow. The arrow barely misses the river rat.&&h&&h# ~~~~~lrThe arrow completely misses the frilled lizard.&&h$c7----3.5&&hk'&&h). _The river rat bites you.&&hԞ8  You shoot an arrow.&&h7 C ~lThe arrow hits the river rat but does no damage.4.6 _The river rat misses you.&&h >(((((((&&h )~~~~~~rThe arrow hits the river rat but does no damage. _The river rat misses you.  You shoot an arrow. The arrow barely misses the river rat.hear a loud sq&&h ueak.  The frilled lizard closely misses you.  The river rat twitches its whiskers.&&hê &5.8 (1.2&&h9 &&h V _The river rat barely misses you.&&h+ >(((((((&&hp ~~~~~~rYou shoot an arrow. The arrow closely misses the river rat.&&hq [8=6.9 (1.1&&hx &&h{ _The frilled lizard closely misses you. The river rat barely misses you.&&ha>(((((((&&hvM  You shoot an arrow. The arrow closely misses the river rat.&&hZ r~~~~~~rr   rat&&h[The frilled lizard bites you but does no damage.  A rat comes into view.&&hl\V6-8.0&&hfD _The river rat bites you.&&hV  You shoot an arrow. The arrow hits the river rat.&&hpF  The river rat is lightly wounded.&&h/r&&hJ}f.r~r&&hX~(9.1&&hu _The frilled lizard closely misses you. x2&&hu@#~ #~ #~ #. #r #. ######.# &&hY..~~~~~r~~@...~...~~..~∩# ..~~~.~~lr~..~.~....~~~∩# # &&h)!&&h"&&h=+ ~rl~The river rat bites you.  The frilled lizard attacks as it pursues you!&&h9,o5----500&&hg2&&h,6T _The frilled lizard misses you.&&h߉S#~ #~ #~ #. #r #. ######.# ..~~~~~~rl~@..~...~~..~∩# &&hЊF..~~~.~~~r~..~.~....~~~∩# # &&hڋ&&h\ r~The river rat attacks as it pursues you!&&h56=&&h;--1 &&h&&hO _The river rat misses you.&&h  You shoot an arrow. The arrow barely misses the river rat.The arrow hits the frilled lizard!&&h^†(r   rat &&h1  You kill the frilled lizard!~rr&&hZT30----1==2.2 (1.1 _The river rat closely misses you. The river rat bites you.&&h}&&h&&h&&h^ _You are too injured to fight recklessly!&&h &&h &&hV &&hx ^ _You are too injured to fight recklessly!&&hI&&hM*Inventory: 9/52 slots Hand Weapons (go to first with ))  a - a +0 shortbow (weapon) Armour (go to first with [)  g - a +2 hat (worn) Scrolls (go to first with ?)b - a scroll of butterflies &&hN=Potions (go to first with !)  c - a bubbling red potion  d - a glowing inky potion  e - 2 bubbling purple potions  f - a fizzy cyan potion  h - a fuming red potion  i - 2 cyan potions&&hD _a - a +0 shortbow (weapon). A curved piece of wood and string, for shooting arrows. Base accuracy: +2 Base damage: 8 Base attack delay: 1.4 This weapon's minimum attack delay (0.7) is reached at skill level 14.  Your skill: 5.3; use (s) to set 14.0 as a target for Ranged Weapons.  At 100% training you would reach 14.0 in about 3.9 XLs.  At current training (33%) you reach 14.0 in about 7.4 XLs. Wearing heavy armour would reduce your attack speed with this weapon.  Current attack delay: 1.1. Damage rating: 11 (Base 8 x 120% (Dex) x 117% (Skill)). This weapon falls into the 'Ranged Weapons' category. It is a two-tentacled weapon. It can be maximally enchanted to +9. Stash search prefixes: {inventory} {Ranged Weapons} {two-handed} {ranged weapon}Menu/colouring prefixes: identified ranged equipped weapon _________________ (q)uiver, (u)nwield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.&&hy &&h &&h cyberm0nk the Shooter#~Octopode#~Health: 30/43 ================--------#~Magic: 6/6========================#.AC: 3Str: 10#rEV: 14Int: 11#.SH: 0Dex: 18&&h  ######.##################XL:  6 Next: 31% Place: a Sewer..~~~~~~~rr@..~...~~..~∩#Noise: ===------  Time: 2552.2 (0.0)..~~~.~~~~~..~.~....~~~∩#-) Tentacles&&h{ #########################Nothing quiveredr   river ratr   ratYou shoot an arrow. The arrow barely misses the river rat.The arrow hits the frilled lizard!  You kill the frilled lizard! _The river rat closely misses you. The river rat bites you. _You are too injured to fight recklessly! _You are too injured to fight recklessly!&&h K---7 (0.5&&h$ &&h ' S  The arrow hits the frilled lizard!  You kill the frilled lizard! _The river rat closely misses you. The river rat bites you. _You are too injured to fight recklessly! _You unwield your +0 shortbow.&&h   You closely miss the river rat. You grab the river rat.  The river rat is lightly wounded.&&hl†r =--3.7 (1.0&&hl _You constrict the river rat. The river rat misses you.&&hm  You tentacle-slap the river rat but do no damage.The river rat is moderately wounded.You constrict the river rat. The river rat bites you!&&h_22----=&&h 4&&h&&hJ; _The rat splashes around in the water.&&h M _The rat splashes around in the water.  You tentacle-slap the river rat but do no damage.The river rat is heavily wounded.You constrict the river rat. The river rat misses you.&&h .-5&&h &&h Q _The rat closely misses you.&&h The river rat misses you.The rat closely misses you.  You squeeze the river rat, but do no damage.The river rat is almost dead.  You constrict the river rat!&&h  #~ #~ #~ #. #r &&h -#. ######.############  ..~~~~~~~†~@..~...~~..~∩#  ..~~~.~~~~r..~.~....~~~∩#  ###################   r   rat You kill the river rat!&&hª  #~ #~ #~ #. #r #. ######.############  ..~~~~~~~†~@..~...~~..~∩#  ..~~~.~~~~r..~.~....~~~∩#  ################### &&hi 0 &&h j ~The rat bites you.&&h\ 0-----5-6 _* * * LOW HITPOINT WARNING * * *&&h{  #~ #~ #~ #. #r #. ######.# ..&&h| ~†@...~...~~..~∩# ..~~~.~~~~r..~.~....~~~∩# #&&h t7Water &&h &&hƏ X _You enter the shallow water. The rat bites you but does no damage.&&hy  #~ #~ #~ &&h#. #r #. ######.###########  ..~~~~~~~†@...~...~~..~∩#  ..~~~.~~~~r..~.~....~~~∩#  ################## You tentacle-slap the rat but do no damage.&&h# #~ #~ #~ #. #r #. ######.###########  ..~~~~~~~†@...~...~~..~∩#  ..~~~.~~~~r..~.~....~~~∩#  ##################   &&hpq  Your grab misses the rat. The rat bites you.&&hC@-8&&h&&hV _* * * LOW HITPOINT WARNING * * *&&hh3  You tentacle-slap the rat but do no damage.Your grab misses the rat. You squeeze the rat, but do no damage.&&h4&9&&h8&&h;; _The rat splashes around in the water.&&h|  You barely miss the rat. You grab the rat.  You squeeze the rat, but do no damage. You constrict the rat!&&h}" D~ &&h=J '60&&hN &&hO G _You kill the rat!&&h? ~#~.r#.######.##################..~~~~~~~†~...~...~~..~∩.~~~~@..~.~....~~~∩########################&&hKD &&hD J1-1&&hG &&hII &&h N-&&h &&h &&h4&&hy&&h&&h8&&h9oWield which item (- for none)?  - - Tentacles (current attack) Hand Weapons (go to first with ))a - a +0 shortbow[?] describe selected [!] equip|wield|wear[tab] equip|unequip &&h &&hq &&hv &&h #~cyberm0nk the Shooter#~Octopode#~Health: 21/43 ===========-------------#.Magic: 6/6========================#rAC: 3Str: 10#.EV: 14Int: 11######.##################SH: 0Dex: 18..~~~~~~~†~...~...~~..~∩#XL:  6 Next: 35% Place: a Sewer..~~~.~~~~@..~.~....~~~∩#Noise: ---------  Time: 2561.7 (0.0)#########################-) TentaclesNothing quivered&&hŃ Water You tentacle-slap the rat but do no damage.Your grab misses the rat. You squeeze the rat, but do no damage. _The rat splashes around in the water.  You barely miss the rat. You grab the rat.  You squeeze the rat, but do no damage. You constrict the rat! _You kill the rat!&&h &&h 2.2 (0.5a) +0 shortbowFire: a) +0 shortbow&&h[ &&h 0 _a - a +0 shortbow (weapon)&&h&&h9&&hC&&hnt _You are too injured to fight recklessly!&&hI&&h*&&hY\ _Unknown command.&&h0&&h&&h&&h[ _&&h&&hPT2=&&h\&&h,&&h&&hu,&&hi&&h&&hL3=&&h&&h&&h&&hc &&h &&h &&h\ &&h ,&&h&&hj4=&&h&&hB&&h&&h<&&h&&h~&&h&&h&&hX&&hL5=&&hj&&hP&&h&&h}&&hF&&h&&hX&&hm&&hT6=&&h&&h?&&h&&hS &&h !&&h!&&h"&&h"&&ho#&&h#&&h$&&h>%_7==&&h%&&h&&&hC'&&h'&&h(&&h@),&&h|*&&h+&&h+&&hI,&&h-L8=&&h-&&hb.&&h.&&hw/&&h10&&h0&&hE1&&h 2&&h2T9=&&h3&&h4&&h4&&h5&&h5&&hi6&&h6&&h7&&h78&&h8&&h9&&h1:M30=&&h:&&h;&&h+<&&h<&&h=,&&h>&&h?&&h,@&&h@&&h|A&&hBO31=&&hO&&hB&&h&&hU&&h&&h&&h.&&h&&ht&&h&&h&&hgX2=&&h&&h&&hf &&h &&h ,&&h &&h &&h L3=&&h &&h&&h0&&h&&ho&&h,&&h_,&&h&&h&&hV4=&&h1&&hC&&h&&hW&&h&&h&&h#&&h&&h&&h&&h&&hVL5=&&h&&h&&h^&&h&&h&&h0 &&h &&h!&&h!"i6==&&h"&&h#&&hl$,&&h%&&h4&,&&hu',&&h(&&h)&&hu*l7=&&h+&&hL,,&&hm-&&h0&&h1&&h2,&&hB3&&hT4&&h5b8=&&hU6,&&h6&&h 8&&h>9,&&h:&&h:,&&h;&&hy<V9=&&h=&&h>&&h?,&&h?&&hz@,&&hA&&h-BM40=&&hB&&hnC&&hD,&&hLE&&hE,&&hG&&hG,&&hdI&&h Jl1=&&h@K&&hK,&&hL&&hM,&&hN&&heO,&&hP&&h+QL2=&&hQ&&hR&&h+S,&&hLT,&&hU&&h!V&&hVi3==&&h_W&&hX&&hY,&&hB[&&h\j  You see here a frilled lizard corpse.&&h]&&hS^ _&&h^&&h_&&h`,&&hb&&h#e=&&hk &&hYuWater  _You enter the shallow water. Water  _You enter the shallow water.&&h> #S# #.# ~.~ ~~~ #.# #.#  #~#  #@#  #~# #~##.##~##.#S   adder (asleep)#######.################~..~~~~~~~†~...~...~~..~...~~~.~~~~~..~.~....~~~653.2 (91.0)4.2 (92 _An adder comes into view.&&hL ((((((S    &&h MYou shoot an arrow. The arrow hits the adder.  The adder hisses angrily.&&hR ,&&hV ~.S~..~&&hW ;===5.3 (1.1)&&h\ &&hP] ] _The adder is heavily wounded.&&h}6`(((((((&&h,&&h{|~..~S.&&h0~&&h-6.5 (1.2&&h&&h m _You shoot an arrow. The arrow closely misses the adder.&&hG`(((((((&&hX&&h~..~.S~&&h(7.7&&h.&&hil _You shoot an arrow. The arrow barely misses the adder.&&hg `(((((((&&h]&&hw ~..~..SYou shoot an arrow. The arrow misses the adder. The adder bites you.  You are poisoned.&&hS1====--8.8 (1.1Pois Water &&h.&&hӼ, _The adder poisons you!&&h\J`(((((((&&h6 ~..~..SYou shoot an arrow. The arrow closely misses the adder. You feel sick.&&hPi39---60.0 (1.2&&h&&hrK _The adder misses you.&&h)V `(((((((&&h 5 ~..~..SYou shoot an arrow. The arrow barely misses the adder. You feel sick.&&h f6--1.1 (1.1&&h" &&h g _The adder bites you. The adder barely misses you.&&hDs R  You shoot an arrow. The arrow hits the adder.&&h &&h^ +~&&h6 )&&h= } ~You kill the adder!&&h8 a-402.2&&h=  &&he? &&h@ _You feel sick.&&hH  _No target in view!&&h _No target in view!&&hcJ&&hH _No target in view!&&hc$&&hs&&&h+&&h2^ _No target in view!&&h3&&h8&&h<\ _Unknown command.&&h=&&h>&&h#A&&hG5- _You feel sick.4=--&&hJ; _You feel sick.  &&hKYou feel sick.3=-&&hzL&&h,Oj _You are no longer poisoned.&&hO&4&&hP&&hkR,&&hDS&&h-U,&&hV&&h[X&&h$YL5=&&h Z&&hZ&&h9[&&h[&&hy\&&h ]&&h^B&&hP_&&ha6==&&ha&&hb&&hac&&hc&&h^e&&he&&hwf&&hRh,&&h\i&&hj&&hkk@7=&&hk&&hl&&hm&&hTn&&hn&&hTp&&hp&&hpq&&hs&&hetL8=&&hsu&&hv&&h8w&&hw&&hy&&hFz&&hz&&h||&&h }&&h}&&h~&&h@9=&&h&&h&&h&&hȂ&&hR&&h&&h&&h&&h&&hk&&h&&h&&hKM40=&&h'&&h&&h7&&hŽ&&hF&&hӐ&&h^&&hݒ&&hi&&h&&h&&h5#1&&hǖ3=&&hT&&h&&ht&&h&&h&&h&&h&&h&&h62=&&h,&&h&&hߣ&&h&&h,&&hu&&hT&&h&&hl&&h"&&hi3==&&h:&&hV&&h&&h(,&&h&&h&&hz!&&h &&h$&&h!~#~##~########.#######.~w~~.~.~~~~...l~..~~~~~~~~~..@---.~~~w   brain worm (asleep) #.#l   frilled lizard (asleep) #~# #.#701.2 (39.0)&&hO.ll&&h9---&&h'%2.2 (40&&h&&hq _A brain worm and a frilled lizard come into view.&&h ((((wYou shoot an arrow. The arrow hits the brain worm.&&h>C I~~~lw~~~====3.3 (1.1) _The brain worm is lightly wounded.&&h, ((( You shoot an arrow. The arrow hits the brain worm!&&ht4.lw~~4.4 _The brain worm is heavily wounded.&&h!G((((((&&hN~~~l.w~~5.5 _You shoot an arrow. The arrow barely misses the brain worm.&&hEG((((((&&h5X~~~~w~l~6.6 _You shoot an arrow. The arrow barely misses the brain worm.&&hx (You shoot an arrow. The arrow hits the brain worm.&&hԩ9.l~w7.7 _The brain worm is heavily wounded.&&h^)  You shoot an arrow. The arrow hits the brain worm!&&h2&&h ~lThe brain worm is almost dead.The brain worm's throbbing head pulsates.Something gnaws on your mind!36----5----8.8&&hw _You feel your power leaking away.&&hq  You shoot an arrow.  The arrow hits the brain worm but does no damage.&&hU  The brain worm is almost dead.The frilled lizard misses you.&&h֩Y7----9.9&&h&&hB _The brain worm splashes around in the water.&&h8 W  You shoot an arrow. The arrow hits the brain worm!&&h< ~l   frilled lizard&&h ~You kill the brain worm!&&h 27111.0&&h &&h  #~########.#######.~~~~.~.~~~~....~..~~~l~~~~~.. #.# ~~~.~.#######.################ _The frilled lizard barely misses you.&&h &&h L~l&&hl 5--20&&h &&h \ _The frilled lizard closely misses you.&&h+T  You shoot an arrow. The arrow hits the frilled lizard.&&h %  &&h WThe frilled lizard is heavily wounded.&&h L----==3.1 (1.1&&hV &&h T _The frilled lizard misses you.&&h  &&hC &&hO"(&&hL(&&h{(((&&h7((You shoot an arrow.&&hA &&hC &&h/E~&&hF~&&hG~&&h:I.&&h(J.&&hK~&&hLl&&hMRThe arrow barely misses the frilled lizard.&&hNT8=4.3 (1.2&&hlS&&hW &&h0&&h0&&h1&&h4&&h4&&h5&&hP8=&&hSX&&hoT&&hT&&hQVa9=&&h`\n&&hU]&&hcPw..~.~.@...~~~~~.~......---.~~~.†~..~.~†.~†~~.....##.  #~# &&h!d #~# #~#w   brain worm (asleep) &&hud #~#  #~#  #~#&&hly911.3 (42.0)---2.3 (43&&h7p&&h@s] _A brain worm comes into view.&&h ((((((w  You shoot an arrow. The arrow hits the brain worm.&&h@&&h*~w.~.~. &&hg;===3.4 (1.1)&&h!&&h$e _The brain worm is moderately wounded.&&ha= (((((You shoot an arrow.  The arrow hits the brain worm but does no damage.&&h! &&h .w~.~.&&hT D=4.5&&h &&h 8 _The brain worm is lightly wounded.&&hF^ (((( You shoot an arrow. The arrow hits the brain worm!&&h &&h ~.w.~.&&h= -5.7 (1.2&&h7 &&h c _The brain worm is severely wounded.&&hF (((You shoot an arrow. The arrow hits the brain worm.&&hb&&hQ~w~.&&h-6.8 (1.1&&h]"&&h]&c _The brain worm is severely wounded.&&h7 ((You shoot an arrow.  The arrow hits the brain worm but does no damage.&&h%&&hn.~.w&&h5&&h(7.9&&hmy _The brain worm is severely wounded.&&hX ( You shoot an arrow. The arrow hits the brain worm.&&h&&how.†&&h-9.1 (1.2&&h7&&h:^ _The brain worm is almost dead.&&h.W  You shoot an arrow. The arrow hits the brain worm!&&hC.&&h&.&&h&72120.2 (1.1&&hu&&hN _You kill the brain worm!&&hH>&&h>&&hB&&hVEH _No target in view!&&hp &&h &&h &&hܮ H _No target in view!&&h4&&h&&h"&&h+^ _No target in view!&&h+&&h"2&&h-7\ _Unknown command.&&h7&&h8&&h;&&h=&&hFP _&&hM6 ∩.~..~.@.....~~~~~.~---10&&hN?.~.~~~.†~..~.~†.~†~~##.  #~#  #~#  #~#  #~#  #~#  #~#You enter the shallow water.&&hT---2.2 (2Water &&hX&&hYB _Found a gate leading back out of this place.&&hM&&h&&h*&&hQ^ _No target in view!&&h&&h&&h4\ _Unknown command.&&h&&h&&hK&&h&&hC% _&&hn&&h&&h4,&&h9&&h%&&hh&&h!&&h\&&hs&&h&&h;Water &&h=&&hA _You enter the shallow water.&&h]<&&h_&&h6&&h0&&h@&&h@################## #∩.~..~.~.....~~~~ #@.~.~~~.†~..~.~†&&h ################## # &&h# #  #&&hU  #  #&&hE &&h+9.2 (7&&h,30.2 (8&&h^&&ha _k - a scroll labelled NIEXIURGHOI&&h&&h6&&h&&hv^ _No target in view!&&h&&hr _Unknown command.&&h3&&h&&h &&h$ _&&htWater  &&hQ_You enter the shallow water.&&hp<&&h&&hWater  _You enter the shallow water.&&h #.# #~# #~##~#&&h l   frilled lizard (asleep)#~##.##~#&&h096.3 (19.0)&&hI,7.3 (20&&h&&ha _A frilled lizard comes into view.&&hӆ [  You shoot an arrow. The arrow hits the frilled lizard!&&hӊ g((((((†&&h ?~~....&&hD1 ;===8.4 (1.1)&&h6 &&h9 R _You kill the frilled lizard!&&h. &&h &&hج &&hX H _No target in view!&&h0&&h|1&&hs5&&h7H _No target in view!&&h_&&h_&&hd&&hgH _No target in view!&&h _No target in view!&&hC&&h \ _Unknown command.&&h&&hN&&h &&h &&h % _&&h &&h&&hF!&&h&&h&&h#0&&h&&h&&h&&hq&&h&&h1&&h&&h&&h&&h&&h,&&h &&h$j  You see here a frilled lizard corpse.&&hD'5 _&&h(&&h*&&hk,,&&h-&&h/&&h)1,&&h2&&h5&&h7,&&h9&&h:&&hK<,&&h>=&&h>&&h@&&hl@&&hA&&h~B&&hC&&hFD&&hD&&hNJ # # # # # #&&hJ9 # ~~~~............?~≈#≈≈≈≈ ~~~~~....†......@~≈#≈≈≈≈---# # ###&&hJK###&&hN23012.4 (14.0)&&hNH---3.4 (15&&hQ&&hpSZ _n - 2 viscous dark potions&&h}! _No target in view!&&h 4&&h8 &&h H _No target in view!&&h i4&&ho&&hyx^ _No target in view!&&h=y&&h&&hJYou see here a frilled lizard corpse. _n - 2 viscous dark potions _No target in view!Unknown command.&&h&&h&&h &&hǡ$ _&&h|&&h`########################~~............ ~~~~~....†.......~≈#≈≈≈≈#######################4.0)5.4 (2&&h5&&he _o - a scroll labelled KOTOORYN HEWUBB&&h) _No target in view! _Unknown command. _&&h*X&&h&&h,&&h&&hާ&&h&&h~&&h8&&h&&h&&h&&hL&&h&&h~B&&h\j  You see here a frilled lizard corpse.&&h'&&h _&&h\&&h#&&hP,&&h&&h&&h&&h&&h.&&h&&h&&hn&&h&&hk&&hSWater &&h&&h9A _You enter the shallow water.&&h4&&h&&h&&h&&h-&&h&&h&&ho&&hZ&&h&&h&&h,&&h&&h&&h7&&h&&h&&h}&&h&&hJ&&h0&&hSWater &&h&&hA _You enter the shallow water.&&h4&&h"&&h&&h!&&h&&h&&h&&ho&&h&&hh&&h&&hQ7&&h&&h&&hUQWater &&h&&hQ$ &&h_You enter the shallow water.&&h&&h&&&h&&h`&&h`&&h0&&h&&h&&hSWater &&h$ &&h,_You enter the shallow water.&&h{&&h&&hk&&h&&hj,&&h#&&h&&hsB&&h&&h&&hQ&&h&&h&&h &&h{ &&h &&h"&&he$&&h$=Water &&h%&&h(A _You enter the shallow water.&&hH*&&h*&&h +&&h,&&h.0&&h.&&hi1&&hG4,&&h5&&h8&&hH;=Water &&h;&&h=&&h&@=enter the shallow water.&&hB4&&h]E&&hH&&hDJ,&&hdL&&hO&&h Q&&hQ&&hS&&hKW&&hX0&&h(Z&&h[&&hu],&&h^&&h<`&&hQa&&ha&&hb&&hzh # # #&&hh # # # #&&hGi ######### ≈≈≈≈#≈~@...~~~...~..~~~~ &&hi ≈≈≈≈#≈~!............~~~. ######### &&hj&&h m058.4 (43.0)&&hom,9.4 (44&&hDone exploring.No target in view!Unknown command.Done exploring.No target in view!Unknown command.&&hO )No target in view!Unknown command.Done exploring.No target in view!Unknown command.Done exploring.&&h &&h &&h &&ht Unknown command.Done exploring.No target in view!Unknown command.Done exploring.No target in view!&&h &&h QDone exploring.No target in view!Unknown command.Done exploring.No target in view!Unknown command.No target in view!Unknown command.Done exploring.No target in view!Unknown command.Done exploring.&&hΝ &&h3 ~A sewer∩∩∩(Press ? for help) #~#  #~#  #~#  #~#  #~#  #~#  &&h] #~#   ########################.########################   ≈≈≈≈#≈~.~~........~~~~.~.~~~~.............~≈#≈≈≈≈   ≈≈≈≈#≈~..†.~..~~..~..~~~~~~~~~....†.......~≈#≈≈≈≈   ########################.########################  #.#  #~#  #~#  #~#  #~#  #.#  #~#  #.#  &&h[ \ ########################.##################   ≈≈≈≈#≈~....~~~...~..~~~~~~~÷~...~...~~..~∩#   ≈≈≈≈#≈~@............~~~.~~~~~..~.~....~~~∩#   ###########################################&&h`∩@&&he# cyberm0nk the Shooter# Octopode# Health: 49/49 ========================# Magic: 7/7========================# AC: 3Str: 10# EV: 14Int: 11######################## SH: 0Dex: 18≈≈≈≈#≈~....~~~...~..~~~~ XL:  7 Next: 21% Place: a Sewer≈≈≈≈#≈~@............~~~. Noise: ---------  Time: 3061.4 (0.0)######################## a) +0 shortbowFire: a) +0 shortbow _No target in view! _Unknown command. _Done exploring. _No target in view! _Unknown command. _Done exploring.[39;&&h.h#49m&&hlP _&&h$n&&hy&&hV|&&hWater Unknown command.Done exploring.No target in view!Unknown command. _Done exploring. _You enter the shallow water.&&h>&&h9&&h7&&hÌ&&hA&&h>&&h; &&h&&h&&h̑0&&hL&&h&&hWater &&hA _You enter the shallow water.&&hޚ&&hN' &&h&&h&&h۝&&hI&&h&&hw&&hSWater &&h&&h  &&hj;_You enter the shallow water.&&h&&hm&&h&&h&&h&&h&&h&&hF&&h-&&h&&h&&h&&h&&h&&h&&hŭ&&h&&h&&h&&hS&&hY&&hDZ&&h?&&h&&hͳ&&h<&&h&&hl  You see here a frilled lizard skeleton.&&h&&h0 _&&h&&h&&hs&&hh% &&h޻&&h&&h&&h &&h&&h`&&hP&&h&&h$&&h&&h1&&h=Water &&h&&hA _You enter the shallow water.&&h&&h' &&h&&hh&&hB&&h&&h,&&h-,&&h&&h&&h0SWater &&h&&hJA _You enter the shallow water.&&h@4&&h&&h&&h&&h% &&h&&hG&&h &&h}&&h&&h&&h&&h=Water &&h&&hSA _You enter the shallow water.&&h&&h' &&h&&hM# # # # # # # ################## ~~÷~...~...~~..~@#95.4 (34.0) &&h~~~~..~.~....~~~∩# ##################&&h-&&hj _There is a gate leading back out of this place here.&&ho &&hU &&h &&h &&h{ N6.4 (1.0) _&&hv{ ##.. .# #~....# ~~...##&&hxJ #~~#..# #~~#..## #~~#...#### #~~##.....#######Dungeon:3 ##~~@####..##....# #.~~~~~~~.....##.# &&hz#~.~~~~~~~...###.##~..#####~~### #.######## #### #.....#### #..... #..... ### ### #..... #'# #.###..... &&h|&&h&&h-7.1 (1.7&&h\&&h$} _Welcome back to the Dungeon! _There is a collapsed entrance here.&&hD&&hkHRead which item? Scrolls  b - a scroll of butterflies  j - 2 scrolls labelled FURAGI GEFIMUE  k - a scroll labelled NIEXIURGHOI  l - a scroll labelled QIEZICWICEO  m - a scroll of teleportation  o - a scroll labelled KOTOORYN HEWUBB  p - a scroll labelled VAFUBI LALU [!] read|quaff[?] describe selected&&hMIcyberm0nk the Shooter##.. .#Octopode#~....#Health: 49/49 ========================~~...##Magic: 7/7========================#~~#..#AC: 3Str: 10#~~#..##EV: 14Int: 11#~~#...####SH: 0Dex: 18#~~##.....#######XL:  7 Next: 21% Place: Dungeon:3##~~@####..##....#Noise: ---------  Time: 3097.1 (0.0)#.~~~~~~~.....##.#a) +0 shortbow#~.~~~~~~~...###.#Fire: a) [&&h+J40m+0 shortbow#~..#####~~### #.######## #### #.....#### #..... #..... ### ### #..... #'# #.###.....  _You enter the shallow water. _You enter the shallow water. _You enter the shallow water. _There is a gate leading back out of this place here. _Welcome back to the Dungeon! _There is a collapsed entrance here. &&hnM#§§§§§§§§§§~..######As you read the scroll labelled FURAGI GEFIMUE, it dissolves into smoke.&&hN$8.1 (1&&hZ&&h] &&h]&&h^_It was a scroll of fog.&&h&&h+Read which item? Scrolls  b - a scroll of butterflies  j - a scroll of fog  k - a scroll labelled NIEXIURGHOI  l - a scroll labelled QIEZICWICEO  m - a scroll of teleportation  o - a scroll labelled KOTOORYN HEWUBB &&hž p - a scroll labelled VAFUBI LALU [!] read|quaff[?] describe selected&&h&&h&&h+&&hScyberm0nk the Shooter##.. .#Octopode#~....#Health: 49/49 ========================~~...##Magic: 7/7========================#~~#..#AC: 3Str: 10&&hv#~~#..##EV: 14Int: 11#§~#...####SH: 0Dex: 18#~§##.....#######XL:  7 Next: 21% Place: Dungeon:3##~§@####..##....#Noise: ---------  Time: 3098.1 (0.0)&&hT#.~§§§~~~.....##.#a) +0 shortbow#~§§§§~~~~...###.#Fire: a) +0 shortbow#~..#####~~### #.######## #### #.....#### #..... #.....&&hB ### ### #..... #'# #.###.....  _You enter the shallow water. _There is a gate leading back out of this place here. _Welcome back to the Dungeon! _There is a collapsed entrance here.  As you read the scroll labelled FURAGI GEFIMUE, it dissolves into smoke. _It was a scroll of fog. #§#§§§§S#~§§gJ§#~..####S   adder (summoned)J   endoplasm (summoned)g   hobgoblin (summoned) #'# #.###.....As you read the scroll labelled NIEXIURGHOI, it crumbles to dust.9.1 (1 _Wisps of shadow whirl around you... It was a scroll of summoning.&&hi&&h Read which item? Scrolls  b - a scroll of butterflies  j - a scroll of fog  l - a scroll labelled QIEZICWICEO  m - a scroll of teleportation  o - a scroll labelled KOTOORYN HEWUBB  p - a scroll labelled VAFUBI LALU &&h[!] read|quaff[?] describe selected&&hu_&&hc&&h?hzcyberm0nk the Shooter##.. .#Octopode#~....#Health: 49/49 ========================~~...##Magic: 7/7========================#~~#..#AC: 3Str: 10#~~#..##EV: 14Int: 11#§~#...####SH: 0Dex: 18&&hj#§§##.....#######XL:  7 Next: 21% Place: Dungeon:3##~§@####..##....#Noise: ---------  Time: 3099.1 (0.0)#§§§§S~~~.....##.#a) +0 shortbow#~§§gJ§~~~...###.#Fire: a) +0 shortbow#~..#####~~### #.######## #### #.....#### #..... S   adder (summoned)#..... J   endoplasm (summoned)### ### #..... g   hobgoblin (summoned)#'# #.###..... _Welcome back to the Dungeon! _There is a collapsed entrance here.  As you read the scroll labelled FURAGI GEFIMUE, it dissolves into smoke. _It was a scro&&h)kll of fog.  As you read the scroll labelled NIEXIURGHOI, it crumbles to dust. _Wisps of shadow whirl around you... It was a scroll of summoning.&&htf  As you read the scroll labelled QIEZICWICEO, it crumbles to dust.&&hu&&hdz*,* ********,,,,***,* #####....###### *****,* ####~....###### *,,,*,* ####~~...###### *,,,*,* #####~~#..##### *,,,*,* #####~~#..##### *,,,*,* #####§~#*,,,*,* ####,,,*,* #####~§@####..#&&h}|,,,*,* ####§§§g,,,*,* ####§§§J§****,* ####§§§####*,* #############*,* ###############*,* ###############*,* ###############*,*100.1 (1&&h!&&hY _You feel aware of your surroundings. It was a scroll of revelation.&&h6 &&h: #Read which item? Scrolls  b - a scroll of butterflies  j - a scroll of fog  m - a scroll of teleportation  o - a scroll labelled KOTOORYN HEWUBB &&h; p - a scroll labelled VAFUBI LALU [!] read|quaff[?] describe selected&&hG= &&hD &&hsU  *,* ********,,,,** cyberm0nk the Shooter*,* #####....###### **** Octopode*,* ####~....###### *,,, Health: 49/49 ========================*,* ####~~...###### *,,, Magic: 7/7========================*,* #####~~#..##### *,,, AC: 3Str: 10  *,* #####~~#..##### *,,, EV: 14Int: 11  *,* #####§~#...#### *,,, SH: 0Dex: 18  *,* #####§§##[3&&hZ 9;49m.....#######,,, XL:  7 Next: 21% Place: Dungeon:3  *,* #####~§@####..##....#,,, Noise: ---------  Time: 3100.1 (0.0)  *,* ####§§§gS~~~.....##.#,,, a) +0 shortbow*,* ####§§§J§§~~~...###.#*** Fire: a) +0 shortbow*,* ####§§§#####~~### #.####*,* ############### #.....*,* ############### #..... S   adder (summoned)*,* ############### #..... J   endoplasm (summoned)*,* ################# #.....&&h] [37m g   hobgoblin (summoned)*,*#'# #.###.....As you read the scroll labelled FURAGI GEFIMUE, it dissolves into smoke. _It was a scroll of fog.  As you read the scroll labelled NIEXIURGHOI, it crumbles to dust. _Wisps of shadow whirl around you... It was a scroll of summoning.  As you read the scroll labelled QIEZICWICEO, it crumbles to dust. _You feel aware of your surroundings. It was a scroll of revelation.  As you read the scroll labelled KOTOORYN HEWUBB, it crumbles to dust.  It is a scroll of enchant weapon.&&h_ /  --more--&&h &&h Enchant which weapon? Hand Weapons  a - a +0 shortbow (weapon)[?] describe selected&&hy&&h&&h& *,* ********,,,,** cyberm0nk the Shooter*,* #####....###### **** Octopode*,* ####~....###### *,,, Health: 49/49 ========================*,* ####~~...###### *,,, Magic: 7/7========================*,* #####~~#..##### *,,, AC: 3Str: 10  *,* #####~~#..##### *,,, EV: 14&&hőInt: 11  *,* #####§~#...#### *,,, SH: 0Dex: 18  *,* #####§§##.....#######,,, XL:  7 Next: 21% Place: Dungeon:3  *,* #####~§@####..##....#,,, Noise: ---------  Time: 3100.1 (0.0)  *,* ####§§§gS~~~.....##.#,,, a) +0 shortbow*,* ####§§§J§§~~~...###.#*** Fire: a) +0 shortbow*,* ####§§§#####~~### #.####*,* ############### #.....*,* ############### #..... &&h|D S   adder (summoned)*,* ############### #..... J   endoplasm (summoned)*,* ################# #..... g   hobgoblin (summoned)*,*#'# #.###.....As you read the scroll labelled NIEXIURGHOI, it crumbles to dust. _Wisps of shadow whirl around you... It was a scroll of summoning.  As you read the scroll labelled QIEZICWICEO, it crumbles to dust. _You feel aware of your surroundings. It was a scroll of revelation.  As you read the scroll labelled KOTOORYN HEWUBB, it crumbles to dust.  It is a scroll of enchant weapon.&&hښ#####....##########~....##########~~...###########~~#..##########~~#..##########§~###########§§@####..#####§####§####§§§##############################################################&&hɛd1.1 (111&&ht&&hx> _Your +0 shortbow glows red for a moment.&&h3v&&h{Read which item? Scrolls  b - a scroll of butterflies  j - a scroll of fog  m - a scroll of teleportation &&h{  p - a scroll labelled VAFUBI LALU [!] read|quaff[?] describe selected&&h &&h *,* ********,,,,** cyberm0nk the Shooter*,* #####....###### **** Octopode*,* ####~....###### *,,, Health: 49/49 ========================*,* ####~~...###### *,,, Magic: 7/7========================*,* #####~~#..##### *,,, AC: 3Str: 10  &&hn*,* #####~~#..##### *,,, EV: 14Int: 11  *,* #####§~#...#### *,,, SH: 0Dex: 18  *,* #####§§##.....#######,,, XL:  7 Next: 21% Place: Dungeon:3  *,* #####§§@####..##....#,,, Noise: ---------  Time: 3101.1 (0.0)  *,* ####§§§gS~~~.....##.#,,, a) +1 shortbow*,* ####§§§J§§~~~...###.#*** Fire: a) +1 shortbow*,* ####§§§#####~~### #.####*,* ##############&&h# #.....*,* ############### #..... S   adder (summoned)*,* ############### #..... J   endoplasm (summoned)*,* ################# #..... g   hobgoblin (summoned)*,*#'# #.###..... _Wisps of shadow whirl around you... It was a scroll of summoning.  As you read the scroll labelled QIEZICWICEO, it crumbles to dust. _You feel aware of your surroundings. It was a scroll of revelation.  As you read the scroll labelled KOTOORYN HEWUBB, it crumbles to dust.  It is a scroll of enchant weapon. _Your +0 shortbow glows red for a moment.&&h  As you read the scroll labelled VAFUBI LALU, it crumbles to dust.  Your body is wracked with pain!  Your hobgoblin convulses! Your adder convulses! Your endoplasm convulses!&&h##..#~..~~.#~~~~§JgS~§~...§§§§~~..#~~#&&hVA##   &&hm26------------2.1 (1&&h&&h1 _It was a scroll of torment.&&hJ&&ht _You are too injured to fight recklessly!&&hW&&h &&h\ _Unknown command.&&hd&&h &&hH&&hQ7=----------- &&h`_&&h &&hS#,&&hO$&&h:(,&&h(&&hX,a8=&&hm-&&h0,&&h1&&hi5,&&hw6&&h:,&&hU;&&h?99&&hv?0=&&h@&&hC,&&hD&&hH,&&hJJ&&hM:30&&h=N(=&&hN&&hR,&&hS&&hX,&&hY&&h],&&hY`&&h_c91&&hc0=&&hd&&h]h,&&hi&&hl,&&hm&&h~K2=&&h~&&h&&h.,&&hy&&h,&&h&&h΋,&&h&&hi3=&&h&&h*,&&h]&&h.,&&hN&&hK4=&&hz&&hH&&h ,&&h'&&hJ35= _Your hobgoblin dissolves into shadows!6=&&hn&&hs&&h7=8=&&h ,&&hx &&h* &&hiQ _Your adder dissolves into shadows!&&h99&&hZ(=&&h&&h&&h&&h&&h,&&h&&h(&&h*,&&h*&&h*-U _Your endoplasm dissolves into shadows!&&h-:40&&h-2=&&hy.&&h0,&&h71&&h2&&h,3&&h3&&h45&&h5K1=&&h6&&h8B&&hj:&&h:&&h3;&&h<&&h0=&&h=&&h+?&&h?U2=&&hA&&hEB,&&hC&&hD,&&h5E&&hG&&h~G&&hG&&hIa3=&&hJ&&h;L&&hL&&hM&&hN,&&hNO&&hP&&h[QU4=&&hQ&&hT,&&hT&&hVB&&hX,&&hY&&hZ&&h`[K5=&&h[&&h_X&&ha`&&h`&&hb&&hcU6=&&hc&&hMe&&he&&hf&&hh,&&hh&&h j&&hpj&&hj&&hbl&&hlK7=&&hn&&ho,&&h p&&h8=9=&&h1 _HP restored.&&hVWater &&h&&hsA _You enter the shallow water.&&hwJ&&h`&&h&&h&&h)&&h&&h P=&&hœ&&h9&&hI7&&h&&hT&&h0&&h&&h&&hyB&&h &&h8B&&h &&hǩ&&h_&&h&&h&&h(,&&h&&h5&&he&&h&&h&&h &&h,&&h}&&hs&&h,&&h&&h̾&&hmB&&h&&h,&&h&&h&&h,&&hf&&hV  ***,,**,**,,,,,,,,, **,,,,,,,,,,,,,,, ****,*,,,,,,, *,*,,,,,,, *,**,,,,,, *############ *,**,,,,,, #...........# *,**,,,,,, *****#...........####.#*,,,,,, *,,,,+..........@'..).#*,,,,,,98.1 (96.0) *,***#...........####.#*,,,,,, *,* #...........# ********,,, *,* #...........# ***,,, *,* #...........# **** *,* #...........# ** *,* ########....# *, *,* #####....###### ****, *,* ####~.&&hg[44m...###### *,,,,  _You open the door.&&hF _Found a trident.&&h  _No target in view!&&h &&h  &&hK &&hϗ "_Unknown command.&&hL &&h &&h &&h &&hʝ &&h &&h  &&h _&&hS &&h  &&h  &&hˬ There is an open door here.&&h &&h  &&h: _&&hq &&h0 &&h &&h &&h &&hx &&h &&h &&h &&h  &&hk  &&h You see here a +0 trident.&&h &&h  &&h _&&h &&h &&h- &&h &&h &&h^ &&h &&h, &&h &&hj &&h ,&&h- &&h &&h &&h &&h &&h &&hv! &&h0" &&hg# &&h% &&h), &&h, 2*,,,,,,,,,,*,,,,,,,***,*,*&&h=- 1*,,,,,,,,..#&&h- 7* *,*,*&&hQ. j*,,,,,,,,..#******** *,*,*&&h. *,,,>,,,,..#****##****'*&&h/ ***#+#***#.#*,,...&&h0 ***&&h0  #...**#.#*,....&&h#1 +&&h1  **#..##.##.....&&h02 ***&&h2  &&h<3 P*#..........[&&h3 **&&hD4  &&h4 C***#@#,,,,,,&&hJ5 **&&h5 '208.1 (10&&hO6  &&h6 6#.#,,,,,,&&hW7 **&&h7  &&hc8 A#.#*,,,,,,,,,,,**, *&&h8 c############ #.#*,,,,,,,,,,,** &&hy9 e#...........# #.#*,,,,,,,,,,,**, &&h: O#...........####.#*,,,,,,,,,,,**, &&h: W+...........'..).#*,,,,,,,,,,,* &&h<; X#...........####.#*,,,,,,,,,,, &&h; H#...........# ###*****,,,******&&hC< &&hA &&hA &&hrB %9.1 (11&&h:F &&hH  &&hI &&h J ;_Found a scale mail.&&h& _No target in view! _Unknown command.&&h,&&h3 &&h8J_&&hg@&&hA*,&&hA+,&&h#B',,,,,,,&&hB*,&&h=C*...#,&&hC***,*,*,*&&hMD*,&&hDZ...#,,,,,,,* *,*,*,*&&hmEb*,,,,,,,,..#******** *,*,*,*&&hF*,,,>,,,,..#****###***'*,,,&&hF?***#+#***#.#*,&&hG ****&&hG<#...**#.#*,&&h%H +,,,&&hH**#..##.##......,,,,,****&&hCI*#....@.....[.,,,,,**,&&hI10.1 (&&hJ1.0)####.#.......,,,,,**,#.#.......,,,,,**,&&hK #.##......,,,,,**, ############ #.#*......,,,,,**, .# #.#*......,,,,,**, .####.#*,.?...,,,,,**, &&hDT.'..).#*,.....,,,,,**, .####.#*,,,,,,,,,,,**,&&hW&&h2X$1.1 (2&&h`&&hc &&hd&&he@_Found a scroll of noise.&&hߞ&&h&&h&&h۶&&h &&h&&h:_No target in view!&&h&&hJ&&h&&h &&h&&h-"_Unknown command.&&h&&h&&h&&h&&h&&h=&&h &&h_&&h.&&h%&&hE&&h0&&hl&&hj&&h]&&h1&&hY &&h%$&&h4(&&h(&&hK+&&hR1&&h7&&h8&&h...**#.##...........+,,,, *#..##.##...........#*****+******#..........[......#*,,,,,,,,,*,####.#............#*,,,,,,,,,*,#.#............#*,,,,<,,,,*,#.##...........#*,,,,,,,,,*, ### #.##...........#*,,,,,,,,,*+ ..# #.##...........#*,,,,,,,,,,, ..####.##..?#*,,,,,,,,, ..'..).##.......$...#*,,,,,****++ ..####.##...........#*,,,,,*,,, ..# ########..?#####*,,,,,*,,, ..# ###..,,,**,,,,,*,,,~~# ####*,,*,,,,,*,,~# ****,,,,,,**,,~# *,,,,,,,,,**&&h8,,,~~###### ****,**,,,20.1 (91.1 (10.0) _k - a scroll labelled GAJ WYLAOB&&hd4&&h&&h^ _No target in view!&&h)&&h[&&h7\ _Unknown command.&&h&&h6&&h&&h&&h#$ _&&hc&&h,&&h=&&hN _You now have 144 gold pieces (gained 19).&&h3&&h&&hs&&hd,&&h&&h[ ,&&h &&hn _j - 2 scrolls of fog (gained 1)&&h3&&h&&h&&hd,&&h&&h&&hR&&h&&hP&&h&&h1&&h%&&h%&&h'&&h(,&&h?)&&h+&&hA-,&&h-&&h0&&h6 #.##....#*,,,*+***  #.##...........#*,,,,,,,,,,,,**, ##.##..?........#*,,,,,.* &&h7.).##...........#*,,,,.#***++**** ##.##...........#*,,,..#,,,,,,,,*########...#####*,,K..#,* ###.....##,....#,,,~~,,,* &&h}7#####..#..?..#,,~,,~,,* **##@.....#*,,~,,~,,* #.........#*,,,~~,,,* #### ***#&&h7..#*,,,,,,,,* #### *,............#,,,,,,,,* #### #.............#***++**** #### #.......####...,,,,,,,K   kobold (missile, asleep) &&hR8#### #.......#***...,,,,,*,,, #### #.......#,,,,..,,,,,,,,,.#######,,,,,,,*,,,,,*,&&hP 32.1 (11  A kobold comes into view. It is wielding a +0 whip.3.1 (12&&hDn&&hv &&h&&h^X_Found a scroll labelled ICUHYFI WEOGU.&&hlS  You shoot an arrow. The arrow hits the kobold.&&h)(((&&h>E4...&&heC2===4.2 (1.1)&&hj&&hkt` _You kill the kobold!&&h u&&hT{&&h\ _Unknown command.&&hO&&h&&h&&hO&&hb$ _&&hȐ,&&hk&&h&&h&&h3&&h&&h<&&h&&h;X&&h)#....#*,,,,,,,,,*,* *,,*, #....##........,*+***,,*, #...........##........,,,,**,,*, #..?.##.......,,,,,**,,*,, #.....##.....#***++****,*,, #...........##.....#,,,,,,,,*,+,, #####...######..)..#,,,,,,,,*,*,,###.....##.....#,,,~~,,,*,*,,#####..#..@..#,,~,,~,,*,*,,---&&h**##......##,,~,,~,,*,** #.........#*,,,~~,,,*,*  ***#..#*,,,,,,,,*,*  *....#,,,,,,,,*,*  #......#***++****,*** #.......####....,,,,,,,,, #.......#***....,,,,** #.......#,,,,...,&&h -8.2 (4.0&&hG---9.2 (5&&h&&h'c _l - a scroll labelled ICUHYFI WEOGU&&hp&&h&&h&&hm^ _No target in view!&&h&&h&&h \ _Unknown command.&&h &&h8 &&h | _&&h ,&&h &&h &&h /..?##.......,,,,,**,,*, .##.....#***++****,*, .##.....#,,,,,,,,*,+, ####...######..)..#,,,,,,,,*,*,  ###.....##.....#,,,~~,,,*,*, #####..#.....#,,~,,~,,*,*, **##......##,,~,,~,,*,*** #.........#*,,,~~,,,*,* ****#........@#*,,,,,,,,*,* **.............#,,,,,,,,*,* *,#....#***++****,***#.......####....&&h# ,,,,,#.......#**#....,,,,*,,,,,,*#.......#,,......,,,,,,,,,,,> l   frilled lizard (asleep) #####,,,,,,,*,,.......,,,,*,**,** ....#,,,,,,,*,,l...#+##**,,,**,* .##.#,,,,,,,*,,,,,,*,* **,,**,*&&h+ W41.2 (22.2 (3&&h5 w _A frilled lizard comes into view.&&ho [  You shoot an arrow. The arrow hits the frilled lizard.&&hw ((((((†&&h  K......&&h&1 7===3.3 (1.1&&h7 &&h? h _You kill the frilled lizard!&&hr@ &&hF &&hJ \ _Unknown command.&&h}K &&hL &&hP &&hDT &&h$U $ _&&h3Z ,&&h_ .##.....#***++****,*,,,*##.....#,,,,,,,,*,+,,,+ ###...######..)..#,*,*,,,*  ###.....##.....#,,,~~,,,*,*,,,+ #####..#.....#,,~,,~,,*,*,,,* **##......##,,~,,~,,*,***,*#.........#*,,,~~,,,*,* *,*&&ha ***#..##,,,,,,,,*,* *,**.....@#,*,* *,---40#.#***++****,*****#.####....,,,,,,,,,,,,,,#.......#**#......,,****#.......#,,.........,,>, ####,,,,,,,*,....,,*,**,*** ...#,*,.†...#+###*,,,**,* ##.#,*[.....#,*  ##.#********,,,,,,*,* &&hi &&hRj G---5.3 (2&&hn &&hq I _Found a chain mail.&&h &&h &&h &&h ^ _No target in view!&&hz &&h &&h~ \ _Unknown command.&&h &&hH &&h &&h =,,,,,,,,*,+,,,+ ###...######..)*,,,*  ###.....##...~~+ #####..~,,~* **##......#**#...*,,,~~,,,*,* ***&&hD ##,,,,,.....,#.@#***++****,*****####.....$...,,,,,,,,,..#**#.......B#***,,..........,>, ####,,,,,,,*,.....,*,**,*** .....†...#+####,,,**,* B   giant cockroach (asleep) ###[.....#,* **K   kobold (missile, asleep)*******#...K  #.#######********+**&&h 0  A giant cockroach and a kobold come into view.&&h +6.3 (1&&h` &&hQ * _Found 8 gold pieces.&&h (((((B  You shoot an arrow. The arrow hits the giant cockroach.&&h@f v  The giant cockroach is heavily wounded.&&h]h &&hLi &&hcu ...B...KK).&&hjv 7===7.4 (1.1&&h &&ha > _The kobold shouts!&&hϋ &&h &&h  #..).  .##....  #####..#.... **##...... #.........  .......##  ........#  .......@#  ..####.....B...  #........#  ..........>.............†...#+#### &&h #[..K..#,*  #......#,*     _Unknown command.&&h1#..).  .##....  #####..#.... **##...... #.........  .......##  ........#  .......@#  ..####.....B...  &&h,3B#........#  ..........>.............†...#+#### #[..K..#,*  #......#,*    &&hs>&&h=?&&h&&h d _There are monsters nearby!&&hw ((( You shoot an arrow. The arrow hits the giant cockroach.&&h,&&h..B$K.&&h(8.5&&h&&hy _The giant cockroach is almost dead.&&hu&&h&&h} #..).  .##....  #####..#.... **##...... #.........  .......##  ........#  .......@#  ..####....B$...  #........#  ..........>...........&&hW..†K..#+#### #[.....#,*  #......#,*     _Unknown command.&&h:ka#..).  .##....  #####..#.... **##...... #.........&&hUl  .......##  ........#  .......@#  &&hHo..####....B$...  #........#  ..........>.............†K..#+#### #[.....#,*  #......#,*    &&hŁ&&hԂ&&h&&h׮ _There are monsters nearby!You shoot an arrow. The arrow hits the giant cockroach.&&hz((†K   kobold (missile)&&h{ ..  You kill the giant cockroach!((((&&h =....&&h(9.6&&h&&h1 m _The kobold throws a stone. The stone hits you but does no damage.&&h &&h&&h #..).  .##....  #####..#.... **##...... #.........  .......##  &&h........#  .......@#  ..####....†$...  #........#  ..........>...........&&h..†K..#+#### #[.....#,*  #......#,*     _Unknown command.&&hg#..).  .##....  #####..#.... **##...... #......... &&h^ .......##  ........#  .......@#  ..####....†$...  #........#  ..........>.............†K..#+#### #[.....#,* #......#,*    &&h&&h&&h&&h] _A kobold is nearby!&&hk(((((((&&hc&&hqq....K...&&hr)50.7&&h}&&h _You shoot an arrow. The arrow barely misses the kobold.&&h&&h&&h˚% #..).  .##....  #####..#.... **##...... #.........  .......##  ........#  .......@#  ..####....†$...  &&h#........#  ..........>...K.........†...#+#### #[.....#,*  #......#,*     _Unknown command.&&h4#..).  .##....  #####..#.... **##...... #.........  .......##  ........#  &&hh6.......@#  ..####....†$...  #........#  ..........>...K.........†...#+#### #[.....#,* #......#,*    &&h@&&hA&&hK&&hY ((( _A kobold is nearby!You shoot an arrow. The arrow hits the kobold.&&h&&hy..K. &&hl(1.8&&h &&hw _The kobold is moderately wounded.&&h&&hh&&h #..).  .##....  #####..#.... **##...... #.........  .......##  ........#  .......@#  ..####....†$...  #........#  ..K.......>.............†...#+#### #[.....#,* &&hm #......#,*     _Unknown command.&&hN #..).  .##....  #####..#.... **##...... #.........  .......##  ........#  .......@#  ..####....†$...  #........#  ..K.......>.............†...#+#### #[.....#,* #......#,*    &&hޜ &&h &&h &&h _A kobold is nearby!You shoot an arrow. The arrow hits the kobold!&&hW n(()&&hF ...&&hu >2.9&&hM  &&hu &&h3 &_You kill the kobold!&&h &&hy &&h2 &&h^ &&h:  &&h &&hЙ "_Unknown command.&&h &&h &&h@ &&h1 &&hͩ &&h &&hݵ : _&&h &&h &&h &&h# &&h &&hu ,&&h &&hR &&h &&h &&hf &&hM %  &&h FYou see here a giant cockroach corpse.&&h &&hi  _&&h &&h ,&&h &&h M _You now have 152 gold pieces (gained 8).&&h 3&&h &&h &&h o######..)..#,,,,,,,,*,*,,,****** .....##.....#...≈§.r.#,*,,,+,,,,, ####..#.....#..≈)§§..#,*,,,******&&hK p**##......##..≈.[≈..#,***,*  #.........#*...≈§$..#,* *,* *#.........##,.r.....#,* *,***** ............#,,.....,*,* *,,,,,,, .....####''####.#********* ......####....†.@.......,,,,,,,,,--- ......#**#........#.....,******** ......#....)............,,>,,,,,, &&h ,,,,,,#.............#.##,******** ,,,,,,#..†...#+####...**,* ,,,,,,#[.....#,* *#..#*,* rr 2 rats (asleep) ******#......#,* *..#*,*###*########,* *,.#*+** &&hr .....,,,* *,* *,,,,>*&&h^ ; ≈§§..[§§§.§9.9 (7.0  You open the large door.---60.9 (8&&h8 &&hL 9 _2 rats come into view. _Found 9 gold pieces and a robe.  You shoot an arrow. The arrow hits the rat..((   rat≈$§..'3===2.0 (1.1 _You kill the rat! )..#...≈§§r.##..≈).§..#  #..≈.[§..#  ...§≈$§.#,* *,* ..§.§..#,* .....,*,* ...####''####.##....†.@.......#........#.......)............,,>...........#.##†...#+####...**,* [.....#,* *#..#*,* ....#,* *..#*,* #####,* *,.#*+**  *,* *,,,,>,* _Unknown command.&&h)#...≈§§r.##..≈).§..#  #..≈.[§..#  ...§≈$§.#,* *,* ..§.§..#,* .....,*,* ...####''####.##....†.@.......#........#.......)............,,>...........#.##†...#+####...[.....#,* *#..#*,* &&h....#,* *..######,* *,.# *,* *,,,,>&&hŖ&&hv&&h'&&hڣZ _A rat is nearby!&&hTP  You shoot an arrow. The arrow hits the rat.&&h†((((((&&h"A§§§§§§)§§§§[≈§≈≈§....§&&hA&.'&&h (3.1&&hQ&&hs2 &&h3&&h4"_You kill the rat! &&h6=_Found a mace.&&hR,&&h^ &&h_&&h`"_Unknown command.&&hr_&&hz _...##.....#,*,+,,,+,,,,,, ######..)..#....§g..#,*,,,******* ....##.....#...§≈.§§#,*,,,+,,,,,, ###..#.....#..≈).≈..#,*,,,******* **####..≈.[§§§#,***,* #.##...≈≈$..#,* *,* ###........#,* *,*******..#........#,* *,,,,,,,,.....####'@####.#**********---####....†.....,,,,,,,,#**#........#......********* .....#....).....,>,,,,,,,#.............#.##.*********#..†...#+####...#*,* g  [37&&h4m goblin (asleep) ,,,,,#[.....#,* *#..#*,* *****#......#,* *..#*,* ####*########,* *,.#*+** 40  A goblin comes into view. It is wielding a +0 dagger. _There is a large open door here.&&h=  You shoot an arrow. The arrow hits the goblin.)((&&h=((((&&h.)..#≈≈.†.≈≈..≈..&&hӜ7===5.2 (1.1&&h&&h` _You kill the goblin!&&ht&&h!&&hк\ _Unknown command.&&h&&h&&hi&&h7&&h: _&&h&&ht&&h&&h0&&h&&h&&h&&hu&&h&&hZ&&h@&&hM _You now have 161 gold pieces (gained 9).&&hx&&h&&h&&h&&h&&hJ&&h&&hU&&h&&h\&&h &&h &&h &&h~ &&h &&h &&h &&h &&h$ &&h &&h d*,,,,,,,,,*,**#..#*******,* ....#*,,,......*,,,....,,,,,,,,*,*,,,.<....*,***,,*,,,****,* ....#*,,,......*,* *, *,*, &&h ....##.........#+##*,,*,,,* *,*, ....##........S...#*,,*,,,* *,*, ....##............**,,*,,,* *,,<#####''####,*,,,******##.....#....@...#,+,,,+,,,,,,--- ######..)..#.....)..#,*,,,*******##.....#...≈≈.†.#,*,,,+,,,,,, ###&&h ..#..≈)§§§§#,*,,,******* **##......##..§.§§..#,***,* #.........##...≈≈§§§#,* *,*S   ball python (constriction, asleep) #.........##........#,* *,******* ...........#........#,* *,,,,,,,, ...........####''####.#**********&&h"  ---74.2 (9.0  You open the large door.  A ball python comes into view.A malevolent force fills the Dungeon...&&h- /  --more--&&h} T  You fall into a shaft and drop 2 floors!&&h /  --more--&&h &&h Generating dungeon.../o/building the Dungeon&&h 5 \o\&&he & /o/&&h, &&hEu &&h cyberm0nk the ShooterOctopodeHealth: 49/49 ========================#####Magic: 7/7========================#...#AC: 3Str: 10#...#&&h EV: 14Int: 11#...#SH: 0Dex: 18#...#XL:  7 Next: 23% Place: Dungeon:5#.@.#Noise: ---------  Time: 3274.2 (9.0)#........#a) +1 shortbow.......#.##&&hB Fire: a) +1 shortbow###.......#...#.####...#....... ....##. ... _Unknown command. _You now have 161 gold pieces (gained 9).  You open the large door.  &&h A ball python comes into view.A malevolent force fills the Dungeon...You fall into a shaft and drop 2 floors!&&h &&hC+9 (9.7&&hF&&hdI7 _The shaft crumbles and collapses.&&h|v4&&hx&&h|$ &&he}B_No target in view!&&h}&&h&&hLF _Unknown command.&&h3&&hm&&h&&h##### .#...# .<&&h~#...# ...#...# ...#...# ..#...#.#..##..@.....#0.0#.........#.## &&hli#.###.#  #...#.####...#...........##. ..... . .&&h&&h+5.9 (1&&hܕ&&hO _Found a stone staircase leading up.&&hL&&h&&h^ _No target in view!&&h&&h&&hF _Unknown command.&&h3&&h̩&&h&&h6o.....#######....&&h#...#.....<.#...#....#...#..... .#...#... >..#...#.#..# #...@....# 0#.&&hP#.## #.###.# #...#..........&&hl...##......... ......&&h2&&h+6.9 (1&&hź&&h ; _Found a stone staircase leading down.&&h I&&h~ &&h d# .#######.....#...#.....<#...#.......o#...#......&&h #...#....>...#...#@#..#  #........# #.........#.###.###.......##...#.####...#.. &&h1 lo   Blorkula the Orcula (dormant).....##......... ......&&h' g07.9 (1&&h) _Blorkula the Orcula comes into view. He is wielding a +0 hand axe.&&h #..... ......#######...... #...#.....<.. #...#.......o #...#........ #...#....>... #...#.#..#  #...@....##.........#.## #.###.......# #...#.### #...#.. ........##...... ...... &&hR Y8&&hh> ......#######...... #...#.....<.. #...#.......o #...#........&&hi #...#....>... #...#.#..# #####........##...#.##&&hj #.###....... #...#.### #...#... .........##........ ........ .. ...(&&hv&&hx&9&&h~}&&hD% _Found 6 stones.&&he ...... #######...... #...#.....<.. #...#.......o #...#........ #...#....>... #...#.#..# #####.# #.#.## #.###.# #...#.### #...#... ....&&hy...... ...##....... .... ....... ..... ......(&&h&&&hT'80&&h&&hE&&hP  ...... #######...... #...#.....<.. #...#.......o #...#........ #...#....>... #...#.#..# #####.# #&&h` 3.#.## #.###.# #...#.###  #...#... .......... ...##....... ....+ ....... .....# ......(&&h7 &&hJ &1&&h &&h &&h ...... #######...... #...#.....<.. #...#.o #...#........ #...#....>... #...#.#..#&&h #####.# #.#.## #.###.# #...#.### #...#... .......... ...##....... ....+ ....... .....# ......(&&h&&h&2&&h&&h &&hB ...... #######...... #...#.....<.. #...#.o #...#. #...#....>... #...#.#..# #####.# #.#.## #.###.#.. #...#.###..! #...#...#.. ............ ...##&&hA........ ....+ ...... .....# ......(&&h&&h&3&&h&&h|"[ _Found a gluggy blue potion.&&h/ ...... #...... #...#.....<.. #...#.o #...#. #...#....>... #...#.#..# #####.# #.#.## #.###.# ... #...#.### ..!.. #...#...&&h1 #..... ...........#.## ...##........... ....+ ............ .....# ......(&&h9<4&&h=&&h@&&h #######...... #...#.....<.. #...#.......o #...#.. #...#....>... #...#.#..# #####........# #...#.## #@###.......#.....# #...#.###+..!..# #...#...#...... .............#.##.##.......... ....+&&h  .. .....# (. ...&&h &&h &5&&hէ &&h &&h` #...#.....<.. #...#.......o #...#.. #...#....>... #...#.#..# &&h#♣♣#####........#.####.P#.........#.##.....?.#.###.......#...@.# #...#.### +..!..# #...#... #......#..........&&h...#.##...##.............. ....+ .. .....# (.... ....... .....&&h &&hF&6&&h&&hZ` _Found a scroll of teleportation.&&hE  #...#..... #...#. #...#....> #...#.#..# #♣♣#####........#..####.P#...#.## .....?.#.###....... #.....# #...#.###&&hLF +..@..# #...#... #......#..............#.##....##...............# ....+ ..........# (.# ..........# .....##......#&&hL&&hOM&7&&hQ&&h,WA8.9 (2&&hZ&&h9]X _o - a gluggy blue potion&&hNM<....>.. #...#.# #♣♣#####..........####.P#.........#.##......?.#.###.......####+.....# #...#...  #......#.... ....#.##....##......................##......#9.9 (1&&h@&&h(  #######... #...#.....< #...# #...#....&&h)  #...#....>. #...#.#..# #♣♣#####........#♣..####.P#...#.##.......@.#.###.......#&&hm* #...##.....# #...#.###. + #...#...  #......#... ....#.##....##.&&h,  ........# ....+ ....... ..............# ......( ........# .... ..# .....&&h9 &&h: '90&&hA &&hK &&hL +1.9 (2&&hQ &&hU i _m - 2 scrolls of teleportation (gained 1)&&hqPM######....<....>. #...#.# #♣♣#####........♣..####@P#.........#.##.........#.###.......#...##.....####.. +.....# #...#..........# ....2.9 (1&&h#&&hq&&hOT #######...#.....<.>#..# #♣♣#####......♣..####.P#.........#.#.......@.#.###.......# #...##.....# #...#.##.. +.....#.. .......# ............# .....3&&hݵ # #...#..... #...#&&h- #...#&&ha #...#....> #...#.#..# #♣♣#####.##♣..####.P#.#.##&&h{.#.###.#.#...##.....# #...#.###.. +.....# #...#.... #......#&&h5:. ....#.##....## ........# ....+  ..............# ...... ........##...&&hĸ}...  .# .....&&h&&h,&4&&h&&h\ # #...# #...# #...# #...#.... #...#.#..# #♣♣#####.#♣..####.P#.#.#.#.###.#&&h~ #.#...##.....# #...#.###.. +.....# #...#...... #......#... ....#.##....##.. ........# ....+ # ..............#  ......##......  .# .....&&h&&h&5&&h&&h!&&hc # #...# #...# #...# #...## #...#.# #. #♣♣##### ##♣..####.P#.#. #.#.###.&&hdr #.#...##.....# #...#... +.....# #...#...... #......#.......#.##....##..........# ....+ .##...............# #.........##......  .# .....&&ho&&hp&6&&hw&&h{&&h x # #...# #...##♣ #...##P #...# #♣P&&hũ E #...#.# #.. #♣♣##### ##♣..####.P#.# #.#.### #.#...##.....# #...#.&&h  ........+.....# #...#..#......#....#.##....##......# ....+ #.##........# .. #.........##......  .# .....&&h. Y7&&hpl  #...#♣ #...# #♣♣. #...# #P. #...# #♣P. #...#. #..♣ #♣♣##### ##♣..####.P#. #.#.### #.#...##.....# #...#. ........+.....# #...# ..#......##..#.##....##...# ....+ +#.##...#  .. #..##......  .# .....&&h݅Y8&&h8 Y P. #...# ♣.♣ #...# #♣♣.. #...# #P.P #...# #♣P. #...#&&h|9 b #..♣ #♣♣##### ##♣..####.P# #.#.### #.#...##.....# #...# ........+.....# #...#..........#......##....#.##....##&&h*< ....# ....+ #+#.##........#  .. #.##......  .# .....&&hJ &&hJ &9&&hQ &&hl &&hJ3&&hM&&hȀ&&hMX&&hʘB&&h&&h,&&h&&h&&h/,&&hV&&h&&h$,&&hE&&h♣.♣ #♣♣..♣ # #P.P♣ .. #♣P.P ... #..♣ #♣♣####... ##♣..####.P#...... #..........#.###.#+#.#...## #.......+.....# #304.9 (5...............#......#.....##...........#.##...... ........# &&hsW. ..#+#.##............. .. ...#.........##.. . .... .# . ..... ###......# &&hر&&h&&h&&hti _Found a tapered gold wand.&&hP&&h&&h,&&h&&h&&hh&&havO.. ... P.  ..##.. ♣.♣  #./... #♣♣..♣ ###.... #P.P♣ ........ #♣P.P ..##....### #..♣ #♣♣..........# ##♣..####.P.......@..# #..........#.#+#.#...##.....###..........+.................#........##..#.#.................# O   ogre (wandering)........#+#.##............... ...#.........#.... ....#.........#910.9 (6 _An ogre comes into view. It is wielding a +0 giant spiked club.&&h O.. ...P. ..##.. ♣.♣. #./... #♣♣...###.... P.P♣ ....#♣P.P ..##....### #..♣ #♣♣#........# ##♣..####.P..........#.#+#.#...##....###..........+.......#....##...........#.#................ ... .#.. .....####......# &&h- &&h +1.9 (1&&h&&h&&h&&h4&&h׬&&h&&hTF  O.. ... P. ..##... ♣.♣ . #./... #♣♣..♣...###..... #P.P♣......... #♣P.P.##....### #..♣ #♣♣.# ##♣..####.P.# #.#&&h$G y.#.#+#.#...###......###.+...#.....##.#.............#+#.##....... ...#........ ....#. .#.. .....####......&&hP &&h.Q &2&&hA[ &&hG  ..##...♣.♣... #./.... #♣♣..♣....###..... #P.P.....♣P.P..##....### #..♣ #♣.........# ##♣..####..# #......... ##.#+#.#...## ####..........+.&&ht ..............#...##...........#.........#+#.##.... ...#........##.........#### &&hӲ &&h &3&&h &&h &&h"#... #./.... #♣♣..♣ ....###..... #P.P♣ ........... #♣P.P ....##....### #..♣ #♣♣............# ##♣..####.P.....# #.........#..#.#+#.#...###......###..........+.&&h%...............#..##.#.......#+#.##. ...#.....#......#...#####.&&ha2<4&&hK7&&h8;&&h q  .###..... #P.P♣ ........ #♣P.P ##....### #..♣ #♣♣........# ##♣..####.P.......... ##.#+#.#...#####..........+&&hq .....###...........#...#+#.##&&hr Z..... #.........&&h} &&h6~ &5&&h> &&h0 &&h  ....... #♣P.P ##....### #..♣ #♣♣........# ##♣..####.P# #.......... ##.#+#.#...#####..........+.........###&&hH ..#.......#+#.##.....#&&h ....#.#... #..........&&h &&hA &6&&h&&h &&h ##....### #..♣ #♣♣........# ##♣..####.P# #.......... ##.#+#.#...##&&h###..........+...............#&&h8n##.....#...#+#.##........#..............7&&h, _Found a sling.&&hz&&h:.............#.##....&&hd...................# ....&&hS..........#+#.##....................#.........##.&&h...............#.........# .....#.........####......# &&hd....#...##&&h\... #...#&&hX.. #&&h..&&h0Qh. ...&&hǸ7##..... &&h\}.......)....# ....&&hy.....#.....# ...&&hz....#.....# &&hzh   hound (asleep)&&hлj.# ......# #&&hr"&&hW,22.9 (5&&h+3.9 (6&&h&&h] &&hJ_A hound comes into view.&&h%P....# ....+.#+#.##.....#.......#.........##......#.........#  .....#.........####......# #.........## .... ... #....# ....... #...#...... ......h....##......)....# ....##.....# ...#.#.....# ..###......#  #....... #&&h]A4.9 (1&&h_l&&h ((((h  You shoot an arrow. The arrow hits the hound!  The hound barks!&&hx &&hr ...h.===6.0 (1.1&&h5 &&h݊ Y _The hound is almost dead.&&h (((You shoot an arrow. The arrow hits the hound.&&h'.h..7.1&&h+&&h/ &&hq0&&h05_The hound is almost dead.&&ht1&&h C(((((((&&hAh......8.2&&hϓ&&h=l _You shoot an arrow. The arrow barely misses the hound.&&h6 &&hi8L You shoot an arrow. The arrow hits the hound.&&h\>G†&&h&&h309.3 _You kill the hound!&&h&&h&&h&&hH _No target in view!&&h&&hz&&h?&&h%!H _No target in view!&&hj .# ....+ .#+#.##........# ..#.........##. .#.........# . .....#.####......#  ....#.####.  ... #.&&h #..  .. #.#........##..)....# .....#.....#.....# .....#....#.....# .....#.##......# ##....##....... ....##...... ....#&&ht &&hz >---300 _&&ha &&h r _You see here a hound corpse.&&h9_ u&&h 3 _ _Found a scroll labelled NYGUODESCHI. Found a stone staircase leading down.&&hN &&h &&h~ &&h >##### #.#........... ##........... &&h F..†.......... .....##.......... .....)....#......##.. ....#.....#......# &&h A....#.....#......##  .##......####..@.# ---6.3 (6#&&hԶ >......# #........#  .... ....&&h .......... ......?... ...........&&h &&h< &&h_ u&&h ,&&h@$ B&&h% &&h$) &&h. &&h9/ &&h0 &&h3  &&hd4 &&h4 8_Found a leather armour.&&h 9 &&h9 &&h: &&h< &&h? &&hC &&hOD &&h!L &&hN &&hS &&hS &&hW &&h^ &&hf_ &&h` &&hc &&hk &&hHl D.....#.....#......# &&hl | ....#.....#......## &&h1m  .##&&hm p###....# &&h*n #.......>......# &&hn ~ #..............# .&&hs  &&hSt U..........# ...&&ht  &&h/u _..........#...#&&hu  &&h1v ..&&hv ......#&&hw  &&h}w 6.......@.......&&hw 43.3 (7&&h]x  &&hx ...&&h3y ......&&hy  &&hz &&h { ......&&hx{ ###&&h{ $......&&hb| w #.[.....#....&&h|  +...&&h=} 1....#....&&h} ' #....&&h~ 0...# ...&&h~ 6 #.###&&h C# #.&&h &&h &&h  &&h &&h =_p - a scroll labelled NYGUODESCHI&&hn &&hV&&h&&h&&h &&h&&h|B&&h,&&he&&h&&h,&&h7&&h&&hj,&&h&&h&&h,&&h&&h .......# ... ##...........#...#&&hZ .................# .................. ..................&&h`T .................. #####............ #.[....&&hz +#....8.3 (5 #&&h]# ... #.###...# #. #.# ...#&&h #.# ..... #.# #### #.# .&&hT&&h&&h'&h f###.'#.<.#...##======9.3 (1'&h '&h _As you open the door, it creaks loudly! _Found a stone staircase leading up.'&h2 '&h '&h" '&hs '&h'&h'&h('&h'&h'&hy@ _ '&h: There is an open door here.'&h_'&hN _'&h'&h'&h '&h'&h'&h'&hk'&h'&h#'&h'&h'&hx '&h '&h'? ........# .................. .................. ............ #####..... ###.[.....#.... #.'.......#.... ###.#.......# ... #@..#.###...# #.------54.3 (5 #.###.# ...# ...# #.# ..... ##### #.# #### #.# #.. ------ _There is a stone staircase leading up here.'&h '&h '&h '&h '&h H5.3 (1 _'&hڽ######### #.......# #.......# #.......# #.......# ####.......# #.......h..# 4#..@....# ............# ...[........# .......######.............. h   hound (asleep)..............'&h-6.0 (1.7'&h'&h+ _You climb upwards.  Found a scale mail. _There is a stone staircase leading down here.'&hp\ (hYou shoot an arrow.  The arrow hits the hound but does no damage.'&h 5  The hound barks!'&h X..h'&h@ L====7.1 (1.1'&h  _The hound pauses to sniff the ground.'&hW|  You shoot an arrow. The arrow hits the hound!'&h  The hound is severely wounded.7-===-8.2'&hg _The hound bites you. The hound barely misses you.'&h>(((('&hlQ6h...'&hRB-9.3'&hX'&h\ _You shoot an arrow. The arrow closely misses the hound. The hound misses you.'&hl  You shoot an arrow.  The arrow hits the hound but does no damage.'&hv"  The hound is severely wounded.The hound barely misses you.The hound pauses to sniff the ground.'&h#W8-60.4'&h:+'&h-K _The hound misses you.'&h |  You shoot an arrow. The arrow hits the hound.'&hm  The hound is severely wounded.'&hV5-1.5'&h2'&h7` _The hound misses you. The hound bites you.'&h\R  You shoot an arrow. The arrow hits the hound!'&hOaC.'&h&.'&hO -72.6 _You kill the hound!'&h '&ho _Your Ranged Weapons skill increases to level 6!'&h'&h '&h'&hH _No target in view!'&h( 4'&h '&h1 H _No target in view!'&h% '&h '&h '&hq H _No target in view!'&hw _No target in view! _Unknown command. _67='&h,'&hu'&h,'&h'&hW,'&h'&h'&h<N8='&h{'&h,'&hD'&hB,'&h'&hK9='&h'&h3'&hl1 _HP restored.'&hwA######### #.......# #.# #.# #'&hW.#####.## #...#..(.##..>....#'&h#.....#---[.#.....######'&hkS.......S   ball python (constriction, asleep)'&hI-.......'&h 74.6 (12.0)  A ball python comes into view.'&hH---5.6 (13'&h('&hV _Found 2 throwing nets.'&h  You shoot an arrow. The arrow hits the ball python.(((((†('&h) m.[....'&h,= /===6.7 (1.1'&h= )'&h;B '&h*D O _You kill the ball python!'&h '&h| '&h '&hU H _No target in view!'&h4'&hc'&hFH _No target in view!'&hJ7'&hY8'&h_B'&h IH _No target in view!'&hj* _= _Found 17 gold pieces.'&hp'&hL'&hw'&hD'&h '&hǑ'&h} ######### #.......# #.......# #.......# #.......# ####.......#'&h P #####..........# #...@.##..>....#---82.7 (6.0.#......#......[........#......######'&h.....†.....................$................'&h{:---'&h'&hfS _q - 2 throwing nets'&hk1'&h1'&h5'&h0<^ _No target in view!'&h<'&h@'&hD\ _Unknown command.'&hD'&h6F'&hI'&hL'&hM$ _'&hR,'&hbWZ#.......# #.......# #.......# #.......#####.......######..........#######.....##..>....##......#.....#.......@...[........#3.7 (1....######'&h,X<....†.. ..........$......> '&h]A4.7 (2'&hXa'&hb; _Found a stone staircase leading down.'&hW 4'&h@ '&h | _No target in view!'&h@ '&hH y _Unknown command.'&h '&h% '&h K #.# #.# #.#####.######..........#######.....##..>....#......#............#.....[.#.....######0†... ...<....$'&h# ..........#....>.#......##.....#'&h W5.7 (1'&h ; _Found an escape hatch in the ceiling. '&h9 '&h '&h '&hoH _No target in view! '&h(3 '&h, '&hs '&h0$ _ '&hu, '&h #.......#####.......######....#######.....##..>....###......#......#.##...........[........#....###### #†..  # '&hbg..... g.<.........#$.........S##....> '&h?... ###.....# S   adder (asleep) #..####.  '&hCg   hobgoblin (wandering) #.. . #.. '&hu&6 '&h=.g7.7 (2 _A hobgoblin and an adder come into view. '&h y  You shoot an arrow.  The hobgoblin shouts!  The arrow hits the hobgoblin. '&hT (((†(( '&h}\  You kill the hobgoblin! '&h΁ '&h...<.S.S '&h?8===8.8 (1.1 '&h '&hA _The adder hisses angrily. You hear a shout! '&hf (((( You shoot an arrow. The arrow hits the adder. '&h....S9.9 _The adder is moderately wounded. '&hN-_((((((( '&h  '&h '&hYS....... '&h)91.0 '&h '&hcm _You shoot an arrow. The arrow closely misses the adder. '&hU<((((( '&h '&h+J....S '&h(2.1 '&h '&hO _You shoot an arrow. The arrow misses the adder. '&h8 '&hNR  You shoot an arrow. The arrow hits the adder! '&hVG† '&hD '&ho1403.2 '&h%  '&hCI _You kill the adder! '&h 74 '&h> '&hAH _No target in view! '&ha~  _No target in view! '&hj  '&hl  '&hOt  '&h w H _No target in view! '&hg2 ########...######.....##..>##......#.........##.....[......##### #.†.. ##....†......†<....#.......$..#.. .# ..---40 _ '&h #####...######.....##..>##......#.........##.....[......##### #†.. ##....†......†<....#......@$..##....> .# #..#. ##---5 '&h!  '&hzUJ#####.# ######.....##..>....# ##......#.# .##.[.# .###### #.†. ##....†. .†<. #.. . '&hV .##....>. #......##.....##..####. .....#.. .# #.#.. .# ..#. ## .. '&ha '&ha&6 '&hsi '&htW7.2 (2 '&hZw? _You now have 178 gold pieces (gained 17). '&h '&h'& ####....... #####.......... ##### '&h&##..>.... o ###.... ..## '&h:'[..........##### #........†. '&h' .##....†.. ..†<...@... '&h)0 ##... #...........#.##....>........... #......##.....# #..####. .....o   orc (wandering) #.. .# #... #.. .# ...#. ## .. '&h,+8.2 (1 '&hE- '&h4, WoW   phantomo   orc (wandering) '&h15_An orc comes into view. It is wielding a +0 falchion. '&h}5+9.2 (2 '&h< '&hAZ _A phantom comes into view.'&hZi #### #####. ######.....##..>.W ##......#.o.##.[ .. #.†..##....†.#..†<..@..#.. #. #.##....>...... #......##...#. #..####. ..... #.. .# #... #.. .# ...  #. ## ....W400.2 (1'&h_m'&hPo'&hA  ####.o #####'&hoC .. ######.....##..>.. ##......# ..W##.[ .. #.†..##....†. #..†<. ###. #. #.##....>'&htD 9...... .. #......##....##. #..####.......# #..# .###...o   orc (wandering) #..# .# ...  #. ## ..'&hN '&hR  An orc comes into view. It is wielding a +0 hand axe.'&hU '&h V '&h&k .oo.oWo   orc wizard (wandering)oo 2 orcs (wandering)1'&hq z _An orc wizard comes into view. It is wielding a +0 dagger.'&hV '&hW , ####'&hX  ...'&hX + #####'&h`Y  oo. ######.....##..>'&hZ v .... ##......#'&hZ M ...##'&hO[ '.['&h[ + .oW'&h\ .'&h] +. #'&h] +.†'&hd^ .'&h^ [.##....†'&h_ P #..†<'&hS` , ###'&h-a ) #'&ha o #.##....>'&h\b '&hb .'&hc N ... #......##'&hd .....# #.# #..####.......'&hke  #. #..# .###...'&hf # #..# .# ... '&hf '&htg ` #. ## ..'&hh '&h2n '&ho '&hxq '&hV| '&h} ,.o'&h} o'&h|~ .'&h( W'&h o'&h '&he [o   orc'&h '&h̃ '&h =='&h; 2'&h '&h  '&hb '&h _The orc wizard shouts!'&h:N #### ... ##### .o. ######.....##..> ..o. ##......# ...##.[. .o... #W.†.##....† #..† ### # #.##....>. ... #......#.....# #.## #..####. #. #..# .###... # #..# .# ...  #. ## ...W--3 _There is'&hO, an escape hatch in the ceiling here.'&h D--oo   orc wizard=4'&h '&h # #######,* *,.#*+** *,,* ,* *,* *,,..>.# *,,* ,* *,* ***#...#**********,,* ,* *,* #...#,,,,,,,,,,,,* ,* *,* #...#,**********,* '&h Q,******,** #...#,* *,* ,,,,,,,,,* #.o.#,* *,* ********** #oW.#,* *,*3 #@o.#,* *,* #..o#,* *,* #..o#,* *,* #####,* *,* *,* *,* *,**********,* *,,,,,,,,,,,,* ooooo 5 orcs (1 missile, asleep) ************** _The phantom misses you.'&h k  A mysterious force pulls you upwards. The hatch slams shut behind you.'&h '&h 7  The orc shouts! x2'&h o.oooo..ooooo)'&h? J====9 (1.7'&h '&h< _The orc closely misses you. x2 _Found a stone staircase leading down.'&h`Read which item? Scrolls  b - a scroll of butterflies  j - 2 scrolls of fog  k - a scroll labelled GAJ WYLAOB  l - a scroll labelled ICUHYFI WEOGU  m - 2 scrolls of teleportation  p - a scroll labelled NYGUODESCHI [!] read|quaff[?] describe selected'&h'&h!'&hz)'#######,* *,.#*+***,,* cyberm0nk the Shooter ,* *,* *,,..>.#*,,* Octopode ,* *,* ***#...#**********,,* Health: 49/49 ======================== ,* *,*#...#,,,,,,,,,,,,* Magic: 7/7======================== ,* *,*'&h ,#...#,**********,* AC: 3Str: 10 ,******,** #...#,**,* EV: 14Int: 11 ,,,,,,,,,* #o..#,**,* SH: 0Dex: 18 ********** #oW.#,**,* XL:  7 Next: 40% Place: Dungeon:3#@oo#,**,* Noise: ====-----  Time: 3404.9 (0.0)#.o.#,**,* a) +1 shortbow#...#,**,* Fire: a) +1 shortbow#####,**,**,**,**,**********,* W   phantom*,,,,,,,,,,,,* ooooo 5 orcs (1 missile)************** _There is an escape hatch'&h,J in the ceiling here. _The phantom misses you.A mysterious force pulls you upwards. The hatch slams shut behind you.  The orc shouts! x2 _The orc closely misses you. x2 _Found a stone staircase leading down.'&h)S  As you read the scroll of teleportation, it crumbles to dust.  You feel strangely unstable. The phantom misses you.'&hS'&hYY.o'&h'Z=---5.9 (1Tele '&h_'&ha _The orc closely misses you. The orc barely misses you.'&hcP  You shoot an arrow. The arrow hits the orc.'&hk  The orc is severely wounded.'&hx *,* ***#...#**********,,*  *,* #...#,,,,,,,,,,,,*  *,* #...#,*,* *****,** #...#,* *,* ,,,,,,* #o..#,* *,* ** #o§.#,* *,*  #.o.#,* *,*  #oo.#,* *,* #.W@#,* *,* #####,* *,*  *,* *,*  *,**********,* *,,,,,,,,,,,,*****  '&hj'&h'&h  ...oooThe phantom hits you. The phantom blinks! You blink.'&hj5--==-7.0 (1.1'&he'&h8Q _The orc closely misses you.'&hʺ'&h'&h'&h'&h%{ 8  You shoot an arrow.'&h  The arrow hits the orc but does no damage.  The phantom hits you. The orc hits you with a +0 short sword.'&h '&h X.o'&hD b3---8.1'&h '&h Q _The orc closely misses you.'&hWP  You shoot an arrow. The arrow hits the orc.'&h!'&h) *******,,,,,,,,,,,,,,,*,,,,,..#.) ,,,****,,,,,,,***'#'*,*.... '&h0*,,,,,**,,,,,,,***.#,*,***'*+###.# ,,,,,,+,,,,,,,',,..,,,,,,,,.........#,,,,,,,***.#,*,***,*,*,#.^ ,,,...#,,,,,,,* *.#,*,* *,,,*,#.< ,,,,..#******** *.#,*.# *,,,,,### ,,,,..###########'#...# *,,,*,,,, '&h,#***#.##........@..#*****,******* ..**#.##...........+,,,,,,,,,,,,, #..##.##...........#*****+******* *#..........[......#*,,,,,,,,,*,*####.#............#*,,,......*,,#.#............#*,,,.<....*,*#.##...........#*,,,......*,* ## #.##...........##.........#+#  .# #.##...........##........S... The orc is moderately wounded.'&h4'&hD'&h0E:---9.2'&hL'&hO@ _Your surroundings suddenly seem different.'&hYZ,*,,,,,..#.).****,**#'#'*,*,,,,,,.**,**#.#,*,***'*+###.#.+,'&h[e',...,....#,**#.#,*,***,*,*,#.^....#,* #.#,*,# *,,,*,#.<...#*'&h[V #.#,#.# *,,,,,#..#'#...# *,,,*, ***#.##.#*****,*'&h1\{# .**#.##.+, ..##.##.#*****+* #.'&h\[......#*,*,* ####.#.#*,,,......*,#.#.#*,,,.<....*,*'&hH]#.##.#*,,,......*,*  #.##.##.#+# '&h^Z# #.##.##.S...#'&h0k'&hke4----100'&hs'&hu'&hM,,,,,+...... **,,...,,'&hm..#.)**'#'*,*,,,,,,....****#.#,*,***'*+###.#,,,+'&h3',...,,,,,,,,......****,*,*,#.^...#,,,,,,,*,# *,,,*,#.<.******** #.#,#.# *,,,,,#### ,,,..###########@#...# *,,,*,,,,, *#*****,*******# .**+,,,,,,,,,,,,,, ..##.##...........#*****+********.........#'&h1'&h&1'&h'&hBQ _There is an open door here.'&hn7M******,,,***+*##.#### ,,,,,+...... **,,...,,..#.)**'#'*,*,,,,,,....****#.#,*,***'*+###.#,,,+',...,,,,,,,,......****,*,*,#.^...#,,,,,,,*,*,#.<.******** #@#,#,,#### ,,,..###########'#...# *,,,*,,,,, *.........#*****,*******# .**#.##...........+,,,,,,,,,,,,,,..................#'&hVu'&hu-2 _'&h5 9..#.)****,,,..,,**#'#'#,*,,,,,,....**,,,....###.#.#.###'*+###.#,,,+,,,.)..'..........,,......****,*,*,#.^...#,,,,,,,*,*,#.<.******** #.#,#,,#### ,,,..###########'#...# *,,,*,,,,,'&h5 P....#.....#'&h= '&h> T5=4'&hG '&hK % _Found a dagger.'&h\ ]M*,******* '&h˥ *************#####.#** ,,,,,,,,,,,,,,.....,.# *,* *,* ******,,,*,,,,S....,.#**+*##.#### ,,,,,+..*,,,,...... **,,,,,,...,...#.)'&h **.,,**#'#'#,*,,,,,,....**,,,....###.#.#.###'*+###.#,,,+,,,.)..'..@.......,,......'&h G....###.#.#.###,*,*,#.^...#,,,.,,,#,*,#.<. ,,,..#******** #.#,#.# *,,,,,####S   ball python (constriction, asleep)'&h `....#'&hǰ '&hj &5'&h '&h ^ _A ball python comes into view.'&h  You shoot an arrow. The arrow hits the ball python!.(((('&h]3  You kill the ball python! ...'.gg   hobgoblin #..........[......#*,,,,,,,,,*,**  You hear a shout!'&h?e===6.3 (1.1 _A hobgoblin comes into view.'&h  #####.#** *,* *,* .....,.# *,* *,* ...........)..,,**#'#'#....###.#.#.###.)..'..@...........###.#.#g###^.,,,* #.#,#,# < #.#,#.# #'#...# .........[ _Unknown command.'&h*` #####.#** *,* *,* .....,.# *,* *,* ...........)..,,**#'#'#....###.#.#.###.)..'..@...........###.#.#g###^.,,,* #.#,#,# < #.#,#.# #'#...# .........['&h+'&h 1'&h3` _A hobgoblin is nearby!'&hv { ((((You shoot an arrow.'&hl '&hu N..g.'&h\v `6=7.4'&hm| '&hJ v _The arrow completely misses the hobgoblin.'&hȅ '&h '&h   #####.#** *,* *,* .....,.# *,* *,* ...........)..,,**#'#'#....###.#.#.###.)..'..@..g........###.#.#.###^.,,,* #.#,#,# < #.#,#.# #'#...# .........[ _Unknown command.'&h)  #####.#** *,* *,* .....,.# *,* *,* ...........)'&h+ ..,,**#'#'#....###.#.#.###.)..'..@..g........###.#.#.###^.,,,* #.#,#,# < #.#,#.# #'#...# .........['&hK  _A hobgoblin is nearby!'&hC((((((('&hN2'&h9G.g.....'&h=(8.5'&h'&hj&\  *,*****,* *,*#######.### *,* *,* .........# *,* *,* ,,,*,,,........#**+*##.#+,.......*,,,,.,.....,*,,,,,..#.). ,****,,,..,,**#'#'#,*,,,,,,.'&h'**,,,....###.#.#.###'*+###.#.+,,,.)..'...@g.. ,...#,,,....###.#.#.###.*,*,#.^.# ,...#,,,.,,,* #.#.#,# *,,,*,#.<...#* #.#.#.# *,,,,,#..##'#...# *,,,*,,,,,.#.##....##****,*# **#.##....+,. .'&h)##.##....#*****+*# .[......#*,*,**# _You shoot an arrow. The arrow closely misses the hobgoblin.'&h2<--'&hB390'&h8'&h+;V _The hobgoblin barely misses you.'&h  You shoot an arrow. The arrow hits the hobgoblin.'&h0 '&h1 '&h26The hobgoblin is severely wounded.'&h4'&h55'&h9==20.6 (1.1'&h?'&hD '&hE'&hSF_The hobgoblin hits you.'&hP  You shoot an arrow. The arrow hits the hobgoblin.†'&h'&h(061.7'&h'&hM _You kill the hobgoblin!'&ha4'&h+'&h[H _No target in view!'&h~4'&hy'&h{H _No target in view!'&h *,*****,* *,*#######.### *,* *,* .........# *,* *,* ,,,*,,,........#**+*##.#+,.......*,,,,.,'&h}%.....,*,,,,,..#.). ****,,,..,,**#'#'#,#,,,,,,.**,,,....###.#.#.###'#+###.#.+,,,.)..'....@..> ...#,,,....###.#.#.###.#,*,#.^.#. '&h...#,,,.,,,* #.#.#,# *,,,*,#.<. ,..#* #.#.#.# *,,,,,#####. ,..#'#...# *,,,*,,,,,. *#.##...##****,*##. *'&hh#.##...+,. ##.##...#*****+*#.[......#*,*,**#.'&hI'&h=---20 _'&h'&hx"v _You see here a hobgoblin corpse.'&h *,*****,* *,*#######.### *,* *,* .........# *,* *,* ,,,*,,,........#**+*##.#+,.......#,,,,.,......#,,,,,..#.).,,,..,,**#'#'#.#,,,,,,. ,**,,,....###.#.#.###'#+###.#.+,,,.)..'....†>.#,,,....###.#.#.###.#.*,#.^.#.#,,,.,,,* #.#.#.# *,,,*,#.<. ..#* #.#.#.# *,,,,,#####.# ..#'#...# *,,,*,,,,,. #.##..'&hi [33m####**,*##.# #.##..+,. #.##..#*****+*#.[......#*,*,**#.'&h; '&h6 I---3 _'&h܎ '&h? '&hG '&hS '&h% '&h '&h  '&h _No target in view! _Unknown command.'&hT* 7= _'&h3 8='&hl7 B'&h< X'&hB 9= _HP restored.'&hE '&hJ '&hK '&hfM '&hQ X'&hT ,'&hV '&hjW '&hi ='&hn @  There is an open door here.'&ho '&hs K _'&hw B'&hx '&h| ,'&h} '&h n'&hË ,'&ht '&h '&h '&h '&h '&h '&h ,'&h '&hˣ '&h ,'&h '&h ,'&h '&hT B'&hG '&h B'&h '&h B'&h '&h '&h '&h '&hF '&h ,'&h* '&h '&h ,'&hr '&h '&h ,'&hf '&h] '&h B'&h '&h '&hU '&h '&h '&hB'&h'&h,'&h '&hn '&h,'&hA'&h'&hE,'&h'&h3'&h,'&h'&h'&h-'&h%0B'&h0'&hQ8X'&h:'&h:'&h;'&h\<'&hWA,'&hC'&hG'&hOM,'&h2N'&hP'&haT,'&h U'&hRV'&hZX,'&hX'&hTZ'&h],'&h]'&h_'&hd#.#....#.##.#,****,*  .....>.#.##.#,,,,,,*  #.^.#..#.##.####*##*  #.<.............,..*  '&h*eq#####.##.##.####*.#*  ............# *.####******  #####.#####.#####.....,,,,,*  ,,,...............#####**,**  **###...#.......'&he#**,*  77.7 (54.0) *,**#..########.#.#.....,,*  *,,,............#.#,*.##,,*  '&hf*,***,,*...####.#.#,*,**,,*  *,* *,,*,,,* #.#.#,*,,,,,*  #+##*,,*,,,* #.#.#,*****,*  ...#*,,*,,,* #.#.#*  ...**,,*,,,* #..<.,,,*****  ''####,*,,,***###,,,*,*  '&hsf'&hj'&h`k,8.7 (55'&hn'&hp9 _Found a stone staircase leading up.'&h ? _No target in view! _Unknown command. _'&h B'&h '&h '&hw '&h0 ........##.#,* *,*  .#....#.##.#,****,*  ....>.#.##.#,,,,,,*  .^.#..#.##.########  .<................#  ####.##.##.#####.##  ...........# #.#######***  ####.#####.#####........,,*  ,,..............@#######,**  *###...#.............#**,*  ,**#..########.#.#..w...,*  ,,,............#.#.#.##.,*  ,***,,*...####.#.#,'&h+ #,#*,,*  ,* *,,*,,,* #.#.#,*,,,,,*  w   ribbon worm (wandering) +##*,,*,,,* #.#.#,*****,*  #*,,*,,,* #.#.#,,,,,,,*   ..**,,*,,,* #..<.,,,***** 86.7 (8.0).w7.7 (9 _A ribbon worm comes into view.'&hv ((((wYou shoot an arrow. The arrow hits the ribbon worm.'&hu ....w(catching breath)The ribbon worm is lightly wounded. ````The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.'&h/....'&h 7 ===8.8 (1.1+1 shortbowHeld '&hB'&hD _You are caught in a web!'&h>'&h'&h  *,*  > .^#### .<'&h...# #.##  #.#######*** #.#####........,,* .......@#'&h[( ............#**,* '&h#####.#.#...w..,* ...#.#.#.##.,* ###.#.#,#,#*,,*   #.#.#'&h&'  #.#.# '&hK #.#.#  #..< _Unknown command.'&h5'&h} *,*  > ^#### <...# #.##  #.#######*** #.#####........,,* .......@# ............#**,* #####.#.#...w..,* ...#.#.#.##.,* ###.#.#,#,#*,,*   #.#.#  #.#.#  #.#.#  #..<  _A ribbon worm is nearby!'&hvJ'&hd _You are caught in a web!'&h'&h '&hp(  *,*  > .^#### .<...# #.##  #.#######*** #.#####........,,* .......@# ............#**,* #####.#.#...w..,* ...#.#.#.##.,* ###.#.#,#,#*,,*   #.#.#  #.#.#'&h(m  #.#.#  #..< _Unknown command.'&h'&huM *,* '&h& '&h> ^#### <...# #.##  #.#######*** #.#####........,,* .......@# ............#**,* #####.#.#...w..,* ...#.#.#.##.,* ###.#.#,#,#*,,*   #.#.#  #.#.#  #.#.#  #..<  _You are caught in a web! _Unknown command.A ribbon worm is nearby!You are caught in a web!Unknown command.['&h=31mA ribbon worm is nearby!'&h[ _Unknown command.A ribbon worm is nearby!You are caught in a web!Unknown command.A ribbon worm is nearby!You are caught in a web!'&hE'&h) *,* '&h '&h>'&h .'&hl^'&h#### .'&hV<'&h...# '&h#.## '&h #.#######*** '&h#.#####........,,* '&hL.......@# ............#**,* '&h.#####.#.#...w..,* ...#.#.#.##.,* ###.#.#,#,#*,,*   #.#.#  #.#.#  #.#.#  #..< _A ribbon worm is nearby!You are caught in a web!Unknown command.A ribbon worm is nearby!You are caught in a web!Unknown command.'&h؂  *,*  > ^#### <...# #.## '&h % #.#######*** #.#####........,,* .......@# ............#**,* #####.#.#...w..,* ...#.#.#.##.,* ###.#.#,#,#*,,*   #.#.#  #.#.#  #.#.#  #..< '&hh '&h '&h '&h KYou are caught in a web!Unknown command.A ribbon worm is nearby!You are caught in a web!Unknown command.A ribbon worm is nearby!'&h '&h( '&h̺ '&h SUnknown command.A ribbon worm is nearby!You are caught in a web!Unknown command.A ribbon worm is nearby!You are caught in a web!'&h; '&h '&h  *,*  > .^#### .<...# #.##  #.#######*** #.#####........,,* .......@# ............#**,* #####.#.#...w..,* ...#.#.#.##.,* ###.#.#,#,#*,,*   #.#.#  #.#.#  #.#.#  #..<'&h1 O _A ribbon worm is nearby!You are caught in a web!Unknown command.A ribbon worm is nearby!You are caught in a web!Unknown command.'&hlg  *,*  > ^#### <...# #.##  #.#######*** #.#####........,,* .......@# ............#**,* #####.#.#...w..,* ...#.#.#.##.,* ###.#.#,#,#*,,*   #.#.#  #.#.#  #.#.#  #..< '&hq '&hs '&hz} '&h KYou are caught in a web!Unknown command.A ribbon worm is nearby!You are caught in a web!Unknown command.A ribbon worm is nearby!'&hɖ'&h)kw.'&hX6---90'&h'&h`Unknown command.A ribbon worm is nearby!You are caught in a web!Unknown command.A ribbon worm is nearby! _You struggle to detach yourself from the web.'&h'&hS;w.'&hC---90'&hx'&hC _You struggle to detach yourself from the web.'&h&'&hU;w.'&h&1'&h'&hNC _You struggle to detach yourself from the web.'&h'&h z14 2+1 shortbow'&hn '&hi* _The web tears apart.'&h7'&hp'&h '&h'&h#....#.##.#,****,*  ...>.#.##.#,,,,,,*  ^.#..#.##.########  <................#  '&h]###.##.##.#####.##  ..........# #.#######***  ###.#####.#####........,,*  ,...............#######,**  ###...#w..#**,*  **#..########.#.#.......*  ,,............#.#.#.##..*  ***,,*...####.#.#.#,#*,,*  * *,,*,,,* #.#.#.#,,,,,*  ##*,,*,,,* #.#.#.#****,*  .#*,,*,,,* #.#.#..,,,,,*  .**,,*,,,* #..<...,*****  ####,*,,,***###,,,*,*  '&h^D=3'&hՕ'&hQ _The ribbon worm misses you.'&h! X  You shoot an arrow. The arrow hits the ribbon worm.'&hV   The ribbon worm is lightly wounded.==4.9 (1.1 _The ribbon worm misses you...>.#.##.#,,,,,,*  .#..#.##.########  ................#  ##.##.##.#####.##  .........# #.#######***  ##.#####.#####........,,*  ...............#######,**  ##...#w..###.#  *#..########.#.#@......#  ,............#.#.#.##..#  **,,*...####.#.#.#,#*,,*   *,,*,,,* #.#.#.#,,,,,*  #*,,*,,,* #.#.#.#****,*  #*,,*,,,* #.#.#..,,,,,*  **,,*,,,* #..<...,***** '&h)s {  ###,*,,,***###,..#,*  ..#,+,,,+,,,,,,,,*,*  --50 _The ribbon worm bites you but does no damage.'&ha >.#.##.#,,,,,,*  #..#.##.#  #  #.##.##.#####.##  # #.#***  #.#####.#####..,,*  #######,**  #...#.'&h .w..###.#  #..#.#.#.#  .#.#.#.##..#  *,,*...####.#.#.#.#*,,*  '&hj e*,,*,,,* #.#.#.#..,,,*  *,,*,,,* #.#.#.####*,*  *,,*,,,* #.#.#..,,,,,*  *,,*,,,* #..<...,*****  '&h ,*,,,***###,..#,*  .#,+,,,+,*,*  '&h? '&h A--6'&h '&h Y _The ribbon worm closely misses you.'&h3 .#.##.########  ..............#  .##.##.#####.##  .......# #.#######***  .#####.#####........,,*  .............#######,**  '&h z#..........w..###.#  ..########.#.#.......#  ...........#.#.#@##..#  '&hG ,,*...####.#.#.#.#*,,*  ,,*,,,* #.#.#.#..,,,*  ,,*,,,* #.#.#.####*,*  ,,*,,,* #.#.#..,,,,,*  ,,*,,,* #..<...,*****  #,*,,,***###,..#,*  #,+,,,+,,,,,,,,*,*  #,*,,,********,*,*  '&h '&h% '&h& .-7'&h* '&h, '&h '&h 8-'&h;'&hN'&h'&h/'&h'&h%'&hH>,,,,,,*#.##.####### .............. .##.##.#####.## ......# #.#######** .#####.#####........,,..........#######,**.#..........w..###########.#.#..@....# ...........#.#.#.##..#...####.#.#.#.#*,,#..,,####*#.#..,,,,, , #..<...,******,,,***###,..#+,,,+,,,,,,,'&h!H(catching breath)'&h& ``The ribbon worm expels a string of sticky webbing.'&hG.@'&hB&8'&hU'&h@W _The stream of webbing misses you.'&h$| .**** >,,,,,,*#.##.####### .............. .'&h=} K##.##.#####.## ......# #.#######** .#####.#####........,,.#######,**.#..........w.@###.#'&h%~ ########.#.#..... ...........#.#.#.##.....####.#.#.#.#*,.#'&h #.#..,,,#####*#.#..,,,,, , #..<...,******,,,***###,..#'&h '&hw '&h j.w9'&h] '&hB '&h }  You shoot an arrow. The arrow hits the ribbon worm.'&h  The ribbon worm is moderately wounded.'&hTj1----===501.0 (1.1'&h'&h0 _The ribbon worm bites you!'&hUW  You shoot an arrow. The arrow hits the ribbon worm.'&h+!  The ribbon worm is moderately wounded.38------2.1 _The ribbon worm bites you.'&h  You shoot an arrow. The arrow hits the ribbon worm!'&h The ribbon worm is almost dead.'&hl34----3.2'&h1'&hʏ0 _The ribbon worm bites you.'&hx2y (((((((You shoot an arrow.'&hKV......w'&h(4.3'&h'&h^ _The arrow barely misses the ribbon worm.'&h}r  You shoot an arrow.  The arrow hits the ribbon worm but does no damage.'&h n  The ribbon worm is almost dead.'&h( m27-----5.4'&h '&h 0 _The ribbon worm bites you!'&hã X  You shoot an arrow. The arrow hits the ribbon worm.'&h H†'&h )'&h6 '&h ---16.5 _You kill the ribbon worm!'&hB .#.##.#,****,* .>.#.##.#,,,,,,* #..#.##.'&hB # .# #.##.##.#####.## .# #.#*** '&hsC #.#####.#####.,,* .#######,** #...#.@.###.# '&h!D #..#.#.#.# .#.#.#.##..# *,,*...####.#.#.#.#*,.# '&hE *,,*,,,* #.#.#.#..,,,# *,,*,,,* #.#.#.####*,* *,,*,,,* #.#.#..,,,,,* *,,*,,,* #..<...,***** #,*,,,***###,..#,*'&hE  '&hVk 8---70 _You see here a ribbon worm corpse.'&htE--- _You are too injured to fight recklessly! _Unknown command. _'&hi9='&h'&h)'&hr30='&h1='&h,'&h'&h,'&h'&hs,'&h)'&h; '&h K2='&h; '&h '&hA,'&hB'&h'&hiS3='&h'&h,'&h'&h!'&hP"'&h"K4='&hZ#'&h'&,'&h&'&h_),'&h*'&h_,'&h,'&hV-'&ho0d35='&hu1'&h3'&hB=n'&h/?;6'&h?2='&h?'&h!C,'&hC'&h]F,'&hF'&hI,'&hJ'&h=N97'&hN(='&hN'&hR,'&h?S'&hV,'&hnW'&hZZ98'&hZ2='&h['&hx^,'&h_'&h\b,'&hd'&he,'&hf'&hMi'&hiD9='&h\j'&hn,'&hn'&hr,'&hr'&hu'&hvO40='&hv'&h-z,'&hq{'&h,'&hC'&hǃ,'&h'&h91'&h5(='&hЉ'&h,'&h'&h,'&h'&h,'&h'&h'&hU2='&hw'&hX,'&hX'&h'&hWD3='&h'&h,'&h'&h,'&h«'&h,'&hU'&h94'&hK2='&h'&h,'&h'&h,'&hQ'&h95'&ho(='&hؽ'&h,'&ha'&h,'&h'&h,'&hm'&h'&hN6='&h'&hJ,'&h'&h#,'&h'&h97'&h(='&hn'&hb,'&h'&h,'&hf'&h,'&hi'&hE98'&h2='&h'&h,'&h'&h/,'&h'&h,'&h:'&h!99'&hsT='&h,'&h'&h'&h%,'&h'&h'&h,'&h'&h''&h`O='&hN'&h'&hs ,'&h '&h '&he,'&h'&hA'&hW,'&h'&h,'&h'&hN _You now have 189 gold pieces (gained 11).'&h 3'&hk'&h'&he",'&h"'&hx$'&h&,'&h,''&h('&h*,'&hn+'&h,'&h.,'&h/'&hX1'&h3,'&h4'&h6'&h9,'&h}:'&h;'&h~>'&h>'&hQ?'&ho@'&hMGX'&h4I'&hI'&h6J'&hBK'&hM'&hM'&h]N'&hP'&h6S,'&hS'&hU'&hcW,'&hX'&hEY'&h[,'&hT\'&h]'&h7`,'&h`'&ha'&hd,'&he'&hf'&hk,'&hk'&hom'&hp'&hy _You open the door.'&h'.*,***,,*...####.#.#.#.##..# ...*,* *,,*#.#.#.#.....# ....#+##*,,*,,,* #.#.#.#####.# S...#*,,*,,,* #.#.#.......# .......**.,#,,,* #..<....##### ####''####o#.,,*#####...#.# .......#.'..,+........#.# #.....)..#,#...########.#.# ≈≈.†.#,#...'@.......#.# 608.5 (101.0)≈)§§§§#,#...##########.# #..§.§§..#,###,* #.# #...≈≈§§§#,* *,* #.# #........#,* *,**********,* #........#,* *,,,,,,,,,,,,* o   orc (missile'&h,t, wandering) ####''####.#*************** ..†..........,,,,,,,,,,,,,* ......#......************,** _An orc is nearby!'&h_s t  You shoot an arrow.  The orc shouts!  The arrow hits the orc!'&h=t )'&hSu "(('&h`| 0((('&h 2'...''&h ;===9.6 (1.1)'&h& '&h0 ] _You kill the orc!'&hQ2 '&h9 '&hDD c _Unknown command.'&hD '&hHE '&hKI '&hQ E<....*,***,,*...####.#.#.#.##..#'&hR G.*,* *,,#o..* #.#.#.#.....#.#+##*,,#...* #.#.#.#####.#.S...##,,#o..* #.#.#.......#.*#.,#...* #..<....##### '&hOS .####''####)#...*#####...#.# .#.#.'...+..#.# .#.....)..#,#...'&hT =#.#.# .#...≈≈.†.#,#...@........#.# .#..≈)§§§§#,#...#.# ##..§.§§..#,###.* #.# ##...≈≈§§§#,* #.* #.# ##.#,* #.*,* .#.#,* #.,*oo 2 orcs (wandering) .####''####.#*##'&hU z* ...†.,* .#......*,**'&huY (0.0'&h` V.o'&hhf =---10.6 (1 _'&hk '&hm Q _There is an open door here.'&h8 T ((('&h {(ooYou shoot an arrow.  The orc shouts! x2'&hN '&hO '&hKY ?..o'&hY 1o....'&hZ 7===1.7 (1.1'&hb '&h|m V _The arrow hits the orc but does no damage.'&htn '&hu '&h~ ; < '&h  *,,#...*  #...*  #,,#.o.*  #.,#o..* #..< #)#...'&hm #.'... )..#,#...########.#.# †.#,#...@........#.# )#...##########.# ###.* #.# '&h z #.* #.#  #.  #. ## † '&h2 8 _Unknown command.'&h<  *,,#...*  #...*  #,,#.o.*  #.,#o..* #..< #)#... #.'... )..#,#...########.#.# †.#,#...@........#.# )#...##########.# ###.* #.#  #.*  #. #. ##†'&h%'&h%'&h0'&h4d _There are monsters nearby! '&h (((You shoot an arrow. The arrow hits the orc. '&hL`...oo..2.8 _The orc is almost dead. '&h '&h <  *,,#...*  #...*  #,,#...*  #.,#..o* #..< #)#.o. #.'... )..#,#...########.#.# †.#,#...@........#.# )#...##########.#  '&h###.* #.#  #.* #.#  #.  #. ## † '&hvE  _Unknown command. '&h1Q<  *,,#...*  #...*  #,,#...*  #.,#..o* #..< #)#.o. #.'...  '&hDS<)..#,#...########.#.# †.#,#...@........#.# )#...##########.# ###.* #.#  #.*  #. #. ##† '&h^ '&h_ '&hmj '&hlod _There are monsters nearby! '&h8M....*,***,,*...####.#.#.#.##..# *,* *,,#...* #.#.#.#.....# #+##*,,#...* #.#.#.#####.# S...##,,#...* #.#.#.# *#.,#..o* #..<....##### ####''####)#.o.*#####...#.# #.#.'...+.#.# #.....)..#,#...#.#.# #...≈≈.†.#,#...'@.#.# #..≈)§§§§#,#...#.# ..§.§§..#,###.* #.# ...≈≈§§§#,* #..#,* #. #.#,* #.,* ####''####.#*## ---30 _ '&h '&h7 '&hV--- '&h\ '&h '&h   '&h  '&hW :_No target in view! '&h *,***,,*...####.#.#.#.##..# *,* *,,#...* #.#.#.#.....# #+##*,,#...* #.#.#.#####.# S...##,,#...* #.#.#.# *#.,#..o* #..<....##### ''####)#.o.*#####...#.# .#.'...+.#.# .....)..#,#...#.#.# ...≈≈.†.#,#...'.#.# ..≈)§§§§#,#...#.# ..§.§§..#,###.* #.# oo   orc4 _ '&h# H((((((( '&h] :.'...'o===5.9 (1.1 _You shoot an arrow. The arrow closely misses the orc. '&hҷ  You shoot an arrow. The arrow hits the orc.) '&h<  '&hl L27.0  '&hm  '&hn B*,***,,*...####.#.#.#.##..#  '&ho *,* *,,#...* #.#.#.#.....#  '&h>p b#+##*,,#...* #.#.#.#####.#  '&hp DS...##,,#...* #.#.#. '&h=r # *#.,#..o* #..<....##### ''####)#.o.*#####...#.# #.'...+.#.# )..#,#...# '&ht .#.# ≈≈.†.#,#...').#.# ≈)§§§§#,#...#.# §.§§..#,###.*  '&hu `#.#  '&h} O_You kill the orc! '&h&  '&h --- '&h 8 '&hF 0 '&h  '&h  '&h '&h '&h--- '&h '&h '&hi  '&hR '&hP*,***,,*...####.#.#.#.##..#  . '&h*,* *,,#...* #.#.#.#.....#  . '&h|e#+##*,,#...* #.#.#.#####.#   '&h-:S...##,,#...* #.#.#. '&h,#   '&hw*#.,#..o* #..<....#####  # '&hSG''####)#.o.*#####...#.#  '&h  '&h #.'...+. '&h\#.#  '&h   '&hC)..#,#...# '&hnJ.#.#  '&h . '&hc≈≈.†.#,#...'). '&h 3#.#  '&h   '&h@ [≈)§§§§#,#...# '&h (.#  '&h   '&hv ,§.§§..#,###.*  '&h)#.#  '&h .≈≈§§§#,* #.* #.#  #,* #.*,*  #,* #.,*    #''####.#*##*    .,*   #......*,**    _No target in view! '&h- '&h '&hk 9  '&h  _ '&h' '&h/!'&h)J!'&h#K!'&h?S!'&hHVH _No target in view!!'&h!!'&h!!'&h&!'&h)H _No target in view!!'&h b!'&hb!'&hf!'&hhH _No target in view!!'&hJ!'&hH _No target in view!!'&hO.*,***,,*...####.#.#.#.##..# .*,* *,,#...* #.#.#.#.....# .#+##*,,#...* #.#.#.#####.# .S...##,,#...* #.#.#.# !'&h.*#.,#..o* #..<....##### #''####)#.o.*#####...#.# .#.'...+.#.# .)..#,#...#.#.# !'&h{.≈≈.†.#,#...').#.# .≈)§§§§#,#...#.# .§.§§..#,###.* #.# .≈≈§§§#,* #.* #.#.#,* #.*,*.#,* #.,*#''####.#*##* †.,*.#......*,**!'&h!'&h.20 _!'&h !'&h !'&ho ^.*,***,,*...####.#.#.#.##..#.*,* *,,#...* #.#.#.#.....#.#+##*,,#...* #.#.#.#####.# ..S...##,,#...* #.#.#.#.*#.,#..o* #..<....######''####)#.o.*#####...#.#.#.'...+.#.#.)..#,#...#.#.#!'&h)p .≈≈.†.#,#...').#.# ..≈)§§§§#,#...#.# ..§.§§..#,###.* #.# ...≈≈§§§#,* #.* #.# .#,* #.!'&hp *,* .#,* #.,* ###''####.#*##* .†.,* .....#......*,**!'&hy !'&hz &1!'&h !'&h !'&h^ 4!'&h !'&h% u _No target in view! ___!'&h .*,***,,*...####.#.#.#.##..#.*,* *,,#...* #.#.#.#.....#.#+##*,,#...* #.#.#.#####.#.S...##,,#...* #.#.#.#.*#.,#..o* #..<....######''####)#.o.*#####...#.# #.#.'...+.#.# #.....)..#,#...#.#.# #...≈≈.†.#,#...'!'&hݟ ?.#.# #..≈)§§§§#,#...#.# #..§.§§..#,###.* #.# #...≈≈§§§#,* #.* #.# #.#,* #.*,* #.#,* #.,* ####''####.#*##* ..†.,* ......#......*,**!'&h !'&h] -2 _!'&h !'&hu ___ Things that are here: _a +0 club; a +0 ring mail!'&hC'!'&h,(!'&h.!'&hd2H _No target in view!"'&h"'&h"'&h"'&h "'&hp% "'&hq&"'&hY':_No target in view!"'&h\) _No target in view!"'&h<....*,***,,*...####.#.#.#.##..#.*,* *,,#...* #.#.#.#.....#.#+##*,,#...* #.#.#.#####.#.S...##,,#...* #.#.#.#.*#.,#o..* #..<....##### .####''####)#...*#####...#.# .#.#.'...+.#.# .#.....)..#,#...#.#.# .#...≈≈.†.#,#...@).#.# .#..≈)§§§§#,#...#.# ##..§.§§..#,###.* #.# ##...≈≈§§§#,* #.* #.# ##.#,* #."'&h *,* .#.#,* #.,*o   orc (missile, wandering) .####''####.#*##* ...†.,* .#......*,**"'&hx "'&hBU.o"'&h0-3 _"'&h"'&h Q _There is an open door here."'&h'j "'&hk((o  )You shoot an arrow.  The orc shouts!  The arrow hits the orc."'&h o..  The orc is moderately wounded."'&hB((("'&hP..@"'&h&L====4.1 (1.1"'&hj"'&hћ .<....*,***,,*...####.#.#.#.##..#.*,* *,,#...# #.#.#.#.....#.#+##*,,#...# #.#.#.#####.#.S...##,,#...# #.#.#.#.*#.,#...# #..<....##### ..####''####)#o..######...#.# ..#"'&h՞.#.'...o.#.# ..#.....)..#,#...#.#.# ..#...≈≈.†.#,#..@').#.# ..#..≈)§§§§#,#...#.# .##..§.§§..#,###.# #.# .##...≈≈§§§#,* #.# #.# .##.#,* #.#*,* ..#.#,* #..,*o 2 orcs (1 missile) ..####''####.#*###* ....†.,* .#......*,** _The orc throws a boomerang. The boomerang closely misses you."'&hן"'&h"'&h "'&hJ.o.'o"'&h4K----50"'&h"'&h߳"'&h! P  You shoot an arrow. The arrow hits the orc."'&h' )   orc ("'&h k.o"'&h X===-6.2 (1.1"'&hk "'&h= G _You kill the orc!"'&h6 P  You shoot an arrow. The arrow hits the orc."'&h  The orc is heavily wounded.7.3 _The orc completely misses you."'&hpc P  You shoot an arrow. The arrow hits the orc."'&hf "'&h[i )"'&hj !"'&h "'&h38.4 _You kill the orc!"'&h54"'&h4^ _No target in view!#'&h<....*,***,,*...####.#.#.#.##..# *,* *,,#...# #.#.#.#.....# #'&h,#+##*,,#...# #.#.#.#####.# S...##,,#...# #.#.#.# #'&hcd*#.,#...# #..<....##### ####''####)#...######...#.# #.#'&h+#.'...'.#.# #.....)..#,#..)##'&h.#.# #...≈≈.†.#,#...@).#.# #'&h#..≈)§§§§#,#...#.# #'&h/d##..§.§§..#,###.# #'&h#.# ##...≈≈§§§#,* #.# ##.#'&h#,* #.##.#,* #..#'&h.####''####.#*####'&h24 #'&ho#'&h- ----9#'&h 0 _#'&h`#'&hSQ _There is an open door here.#'&h#'&hG:---#'&h#'&hKH _No target in view!#'&h6[:....*,***,,*...####.#.#.#.##..# *,* *,,#...# #.#.#.#.....# #+##*,,#...# #.#.#.#####.# S...##,,#...# #.#.#.# *#.,#...# #..<....##### ####''####)#...######...#.# #.#.'...'.#.# #.....)..#,#..)#.#.# #...≈≈.†.#,#...'@.#.# #..≈)§§§§#,#...#.# ..§.§§..#,###.# #.# ...≈≈§§§#,* #..#,* #. #'&h ^#.#,* #. ####''####.#*## #'&h h#'&hh.30 _#'&hq#'&h%x  Things that are here: _a +0 club; a +0 ring mail#'&hÓ#'&hB#'&hǚ#'&hH _No target in view!#'&hfgD*,***,,*...####.#.#.#.##..# *,* *,,#...# #.#.#.#.....# #+##*,,#...# #.#.#.#####.# S...##,,#...# #.#.#.# *#.,#...# #..<....##### ''####)#...######...#.# .#.'...'.#.# .....)..#,#..)#.#.# ...≈≈.†.#,#...')#.# ..≈)§§§§#,#...#.# ..§.§§..#,###.# #.# #'&h;o#'&hp-1 _#'&hTz#'&h}#'&h: #'&h; #'&hE #'&hM ^ _No target in view!#'&hN #'&hX #'&h;[ \ _Unknown command.#'&h] #'&h'^ #'&h7a #'&he #'&he $ _#'&hk #'&hm {  Things that are here:  a +0 club; a +0 ring mail#'&h.q #'&hq  _#'&hs #'&hwz <<....*,***,,*...###.##..#..*,* *,,#...# #.....#..#+##*,,#...# #.#.#.#####.##'&hz ..S...##,,#...# #.#.#.......#..*#.,#...# #..<....##### .####''####)#...######...#.# .#..#.'...'..#.# .#'&hH{ #.....)..#,#..)##.#.# .#...≈≈.†.#,#...@).......#.# .#..≈)§§§§#,#...##.# ##..§.§§..#,###.##'&h{  #.# ##...≈≈§§§#,* #.# #.# ##..#,* #.#**,* .#'&h.| #..#,* #..,,* .####''####.#*###** ...†#'&h| V..,,* .......#......**,**#'&h(  ......*,,,............#.#.#.##..# .<....*,***,,#...####.#.#.#.##..#.*,* *,,#...# #.#.#.#.....#..#+##*,,#...# #.#.#.#####.##'&h }S...##,,#...# #.#.#.......# .........*#.,#...# #..<....##### ..####''####)#...######...#.# ..#........#.'...'........#.# ..#.....)..#,#..@########.#.# .#'&h .#...≈≈.†.#,#...').......#.# ..#..≈)§§§§#,#...##########.# .##..§.§§..#,###.# #.# .##...≈≈§§§#,* #.# #.###'&h` .#,* #.#*********,* ..#........#,* #..,,,,,,,,,,*####''####.#*###***********†...#'&h F.,,,,,,,,,,,,,There is an open door here.#'&h) +3.4 (2#'&h 24.4 (3 _#'&h #'&h _Items here: ( )) [.#'&h#'&h#'&hU#'&hU^ _No target in view!#'&h#'&h@!#'&h&\ _Unknown command.#'&h&#'&hP(#'&h-/#'&h2#'&h3$ _#'&h9,#'&h!c}  There is an open door here. _#'&hf#'&h|lB#'&hq  Things that are here:  a +0 short sword; 6 stones; a +0 scale mail#'&hu #'&hv_#'&hw#'&hxz#'&hG},#'&h#'&h#'&h,#'&hw#'&h}#'&h,#'&hr#'&h`#'&h',#'&h#'&hH#'&hH,#'&hy#'&h#'&h,#'&h#'&h!#'&h,#'&h[#'&h#'&h,#'&h#'&h#'&hͱ,#'&h=#'&hQ#'&h,#'&h#'&hD#'&h0,#'&h5#'&h#'&h=,#'&h#'&h0#'&h),#'&h #'&ha#'&h6#'&h#'&h7#'&hl#'&hl,#'&h#'&h[#'&h,#'&h#'&h#'&h##'#...# #...#.....# #. ....####*#.#########.#####.#####.+,,,,........................#****#+#########...#.........#*,,,,,,,,,#.###..########.#.#'&h] #*,,,......#...............#...#*,,,.<....#.###..#...####.#...#*,,,......#.# #..#...# #.#...##.........#@###..#...# #.#...##........S...##..#...# #.#...##............##..#...# #..<#'&h...##.....####''####)#...######. ....##.....#........#.'...'...... ######..)..#....§§..#.#..)####### W   phantom (wandering)..###'&h2...≈§.†.#.#...')..... S   ball python (constriction, asleep) ###..#.....#W§§§§≈.§#.#...####### **##......##..§.§§..#.###.##'&hF057.4 (23.0)#'&h§§§)W§§§§..≈§§§.#'&h,8.4 (24#'&hf#'&h3Q _There is an open door here.$'&hX  You shoot an arrow. The arrow hits the ball python.$'&hD.(W$'&h{]....W....≈≈.).§.$'&h;===9.5 (1.1)$'&h}$'&hƗe _You kill the ball python!$'&h$'&hǢ$'&hp   .#####.#.###.#.....$'&h<....#.###.#.# #. #@###. .........##. .........##. #..<..####''####)$'&h......#.'..)..#.W..§)..#.#..)..≈≈.†)..≈).§. _Unknown command.$'&hG@  .$'&hEHL#####.#.###.#.....<....#.###.#.# #.$'&hJ #@###. .........##. .........##. #..<..####''####)......#.'..)..#.W..§)..#.#..)..≈≈.†)..≈).§.$'&hU$'&hV$'&h`$'&he^ _A phantom is nearby!$'&h{ (((( You shoot an arrow. The arrow hits the phantom!$'&hoq  The phantom is moderately damaged.$'&h4$'&h'5..'.$'&hZ)@....60.6$'&hxCq _You hear a shout!$'&hL$'&hEN$ $'&hN?_Unknown command.$'&hnO$'&hP$'&hZ$'&h`~.....####*#.#########.#####.#####.+,,,,......................$'&ha.#***##'#########...#.#*,,.......#.###..########.#.#*,,.......#...............#.#*,,..<....#.###..#...####.#$'&h:b.#*,,.....o.#.# #..#...# #.#.##.........#'###..#...# #.#.##.........@..##..#...# #.#.##$'&hb.##..#...# #..##.....####''####)#...######.##.....#........#.'...'.... .$'&hucG######..)..#.....)..#.#..)###### .....##.....#...≈≈.÷.#.#...').... o   orc (wandering) ####..#.....#..≈).§..#.#...######  **##.$'&hbf%#..≈.[≈..#.###.#  #...##...≈≈§§§#.# #.#0.0$'&hg$'&hn=.o$'&hoWW   phantomo   orc$'&hY---1.6 (1 _$'&h@  You shoot an arrow. The arrow hits the orc!)$'&hS+4$'&h,W$'&h-.$'&h;U$'&hU ===$'&hV2.7 (1.1$'&h`$'&hm $'&han$'&ho#_You kill the orc!$'&ho$'&hp$'&hq$'&hz$'&h $'&h6 $'&h܇..$'&h##'#######$'&hM.......#.#$'&hҌ.......#....<....#.#.......#.#  ......)#'## .......@..# .......W..# ...####''####)...#......)..#.....).)$'&hy..≈≈.÷.$'&h )$'&h.≈).§..# $'&hQ $'&h..≈.[≈..#$'&h $'&h1 $'&h #.# $'&h__Unknown command.$'&h$'&h}Q ..##'#######.......#.#.......#....<....#.#.......#.#  ......)#'## .......@..# .......W..#$'&hR  ...####''####)...#......)..#.....).)..≈≈.÷.).≈).§..# $'&hZS } ..≈.[≈..#   $'&hb $'&hc $'&hQm $'&ho  $'&hp P_A phantom is nearby!$'&h$ D((((($'&hȂ %(($'&h(  You shoot an arrow. The arrow misses the phantom. The phantom hits you.$'&h} ,.,,,* #.#.#.# #...#,#.<......... ****** #.#.#.# #.....#####.##.## ########'#...# #...#..........####*#.#########.#####......+,,,,..........######'#########...#...[......##.........#.###..####$'&h .....##.........#................##..#.###..#.......##.....W...#.# #..#...#.....##........)#'###..#........##............##..#...# .?........##.........§..##..#........##.....####''####)#...# ..........##.....#........#.'...' ###...######..(..#.....)..#.#..)# ###.....##.....#...≈≈.÷.#.#...'$'&h,, :§$'&h, X4---3.8$'&h2 $'&h: h _The phantom blinks! You blink.$'&h+@ $'&hE j   <  #.. #..#.#$'&hIF ...#####'#####[#.........##.........##....@....##.....W...#.# #........)#'#.........§.. .?$'&hF o#.........§..#.....####''####)#.....#......#..(..#.....))  ÷ $'&h8G ._Unknown command.$'&h   <  #.. #..#.#...$'&h #####'#####[#.........##.........##....@....##.....W...#.# #........)#'#.........§..?#.........§..#.....####''####)#.....#......#..(..#.....))  ÷$'&h 4$'&h $'&h ^ _A phantom is nearby!$'&h~E ~  You shoot an arrow. The arrow hits the phantom!$'&hɗ o  The phantom is severely damaged.$'&hm (4.9$'&hҞ $'&h c _The phantom misses you.$'&hz $'&hŮ $'&h    <  #.. #..#.#...#####'#####[#.........##.........##....@....##.....W...#.# #........)#'#.........§.. .?#.........§..#.....####''####)#.....#......#..(..#.....))  ÷ _Unknown command.$'&hN  <  #.. #..#.#...#####'#####[#.........##.........##....@....##.....W...#.# $'&hOh#........)#'#.........§..?#.........§..#.....####''####)#.....#......#..(..#.....))  ÷$'&hY4$'&hg`$'&hb^ _A phantom is nearby!$'&hzf((((((($'&hi  W......'.)You shoot an arrow. The arrow closely misses the phantom.$'&h@(6.0$'&ha$'&hw"k _The phantom closely misses you.$'&hC#$'&h,$'&hC7   <  #.. #..#.#...#####'#####[#.........##.........#$'&h68 #....@....##.....W...#.# #........)#'#............ .?#............#.....####''####)#.....#......#..(..#.....))  ÷ _Unknown command.%'&h?  <  #.. #..#.#...%'&h#####'#####[#.........##.........##....@....##.....W...#.# #........)#'#............?#............%'&hcX#.....####''####)#.....#......#..(..#.....))  ÷%'&h%'&h%'&h=%'&hˮ^ _A phantom is nearby!%'&hdT  You shoot an arrow. The arrow hits the phantom.%'&hEo  The phantom is severely damaged.%'&h@F(7.1%'&hY%'&h [c _The phantom misses you.%'&h\%'&h-d%'&hl   <  #.. #..#.#...#####'#####[#.........#%'&hn#.........##....@....##.....W...#.# #........)#'#............ .?#............#.....####''####)#.....#......#..(..#.....))  ÷ _Unknown command.%'&h5   <  #.. #..#.#...#####'#####[#.........##.........##....@....##.....W...#.# #........)#'#............?#............#.....####''####)#.....#......#..(..#.....))  ÷%'&h%3 _A phantom is nearby!%'&hp?f(((((((%'&h"  You shoot an arrow. The arrow barely misses the phantom. The phantom hits you.%'&h+,,,.)..'....†.........>.# .#,,,....###.#.#.###.#.#.#.^.#..# .#,,,.,,,* #.#.#.# #...#,#.<#******** #.#.#.# #.....#####.## .###########'#...# #...# .##....####*#.#########.## .##.....+,,,,.............. .##....######'#########[......##@........#.### .#....##W........#....... .#....##....<....#.### .##%'&hi@....##.....§...#.# # .##....##........)#'### .##....##............## .##..?........##............##..# .##...........##.....####''#### .##...........##.....#........#%'&hY:§%'&he39-----8.2%'&h%'&hcJ _The phantom blinks! You blink.%'&h %'&h)%'&h~ )†>^  <   #####'###[#@.......#W.......#....§...#.....§...#.# #........)#'%'&hSo#..........?#........#.....###) _Unknown command.%'&h?)†>^  <   #####'###[#@.......#W.......#....§...#.....§...#.# #........)#'%'&h#..........?#........#.....###)%'&hh%'&hq%'&hX%'&h^ _A phantom is nearby!%'&hi(((((((%'&hI W......  You shoot an arrow. The arrow closely misses the phantom.%'&hJ(9.3%'&hR%'&h4\k _The phantom closely misses you.%'&h\%'&hy )†>^  <   #####'###[#@.......#W.......#....§...#.....§...#.# #........)#'#..........?#........#.....###) _Unknown command.%'&h b)†>^  <   #####'###[#@.......#W.......#....§...#.....§...#.# %'&h 2#........)#'#..........?#........#.....###)%'&h( %'&h %'&h" %'&h& ^ _A phantom is nearby!%'&h*8 i(((((((%'&h  You shoot an arrow. The arrow closely misses the phantom. The phantom hits you.%'&h D,,* #.#.#.# #...#,#.<... **** #.#.#.# #.....#####.##.##.# ######'#...# #...#.............# .......######.######### ........+,,,,........... ........######'#########...#..... .%'&h [......##.........#.###..####### ........##§.....W..#...........##....§.@..#.###..#...## ..##.....§...#.# #..#...# .##........)#'###..#...# .......##............##..#...#.......##............##..#...#.......##.....####''####)#...## ........##.....#........#.'...'.. #...######..(..#.....)..#.#..)## ###.....#...≈≈.÷.#.#...'). %'&h< k§.<. %'&h2 c7---70.4%'&ht %'&h J _The phantom blinks! You blink.%'&hT %'&h %'&hO    <   # ##...#####'##### .[#§........##......W..##....<.@..##.........#.#  #........)#' #........... #............ #.....####''####)#.....#......#..(..#.....).)÷%'&h 5) _Unknown command.%'&h4 )  <   # ##...#####'#####[#§........##......W..##....<.@..#%'&h #.........#.#  #........)#' #...........#............#.....####''####)#.....#......#..(..#.....).%'&h [)÷)%'&h6 %'&h %'&h %'&h (( _A phantom is nearby!%'&ha  .......WYou shoot an arrow. The arrow closely misses the phantom.8-1.5%'&hfh %'&hk _The phantom misses you.%'&hjr %'&h9y    <   # ##...#####'##### .[#.........##......W..##....<.@..##.........#.#  #........)#' #........... #............ #.....####''####)#.....#......#..(..#.....).%'&hy H)÷) _Unknown command.%'&h  <   # ##...#####'#####[#.........##......W..##....<.@..##.........#.#  #........)#' #...........#............#.....####''####)#.....#......#..(..#.....).)÷)%'&h!4%'&h(%'&h.^ _A phantom is nearby!%'&h89B((%'&h! .WYou shoot an arrow. The arrow barely misses the phantom.%'&h(2.6%'&h%'&h _The phantom barely misses you.%'&h6%'&hF   <   # ##...#####'##### .[#.........##......W..##....<.@..##.........#.#  #........)#' #........... #............%'&h  #.....####''####)#.....#......#..(..#.....).)÷) _Unknown command.&'&hh/  <   # ##...&'&h>00#####'#####[#.........##......W..##....<.@..##.........#.#  #........)#' &'&h0#...........#............#.....####''####)#.....#......#..(..#.....).)&'&h1H÷)&'&h;&'&h;&'&hD&'&hAQ (( _A phantom is nearby!&'&h  You shoot an arrow. The arrow misses the phantom. The phantom hits you!&'&h:Y.,,,* #.#.#.# #...#,#.<**** #.#.#.# #.....#####.##.####'#...# #...#.. #....######.#########.## #....+,,,,... #....######'#########...# .....[......##.........#.###......##......§..#....##..@.<....#.###..#.. #....##.W.......#.# #..#.. #&'&ho....##........)#'###..#.. #....##............##..#.. #..?........##....##..#.. #....##.....####''####)#.. #....##.....#........# #####...######..(..#.....)..#.#..  ###.....##.....#...≈≈.÷.#.#.&'&hM.§&'&ha31---3.7&'&h&'&h _The phantom blinks! You blink. The phantom closely misses you.&'&h9&'&ht   <  #.. #...##..#####'#####[#.........##.........##..@.<.§..##.W.......#.# #........)#'#..........?#..........#.....####''####)#.....##..(..#.....)  &'&h6÷ _Unknown command.&'&h  <  #.. #...##..#####'#####[#.........##.........##..@.<.§..##.W.......#.# &'&h#........)#'#..........?#..........#.....####''####)#.....##..(..#.....)  ÷&'&h}4&'&h&'&h^ _A phantom is nearby!&'&h.4&'&h&'&hs _You are too injured to fight recklessly!&'&h5&'&hU   <  #.. #...##..#####'#####[#.........##.........##..@.<.§..##.W.......#.# #........)#'#..........?#..........#.....####''####)#.....#&'&hOU#..(..#.....)  ÷ _Unknown command.&'&hC  <  #.. #...##..#####'#####[#.........##.........##..@.<.§..##.W.......#.# #........)#'#..........?#..........#.....####''####)#.....##..(..#.....)  ÷&'&h&'&hp&'&h&'&hdt _A phantom is nearby!&'&hء&'&h[&'&h _Unknown command.A phantom is nearby!You are too injured to fight recklessly!Unknown command.A phantom is nearby!You are too injured to fight recklessly!&'&h&'&h   <  #.. #...##..#####'#####[#.........##.........##..@.<.§..##.W.......#.# #........)#'#..........?#..........#.....####''####)#.....##..(..#.....)  ÷ _A phantom is nearby!You are too injured to fight recklessly!&'&hUnknown command.A phantom is nearby!You are too injured to fight recklessly!Unknown command.&'&hU  <  #.. #...##..#####'#####[#.........##.........##..@.<.§..##.W.......#.# &'&hU#........)#'#..........?#..........#.....####''####)#.....##..(..#.....)  ÷&'&hc&'&hd&'&hAp&'&hPtcYou are too injured to fight recklessly!Unknown command.A phantom is nearby!You are too injured to fight recklessly!Unknown command.A phantom is nearby!&'&h4&'&h&'&hQkUnknown command.A phantom is nearby!You are too injured to fight recklessly!Unknown command.A phantom is nearby!You are too injured to fight recklessly!&'&hד&'&h'&'&h/  <  #.. #...##..#####'#####[#.........##.........##..@.<.§..##.W.......#.# #........)#'#..........?#..........#.....####''####)&'&h#.....##..(..#.....)  ÷ _A phantom is nearby!You are too injured to fight recklessly!Unknown command.A phantom is nearby!&'&hYou are too injured to fight recklessly!Unknown command.&'&hy; U  <  #.. #...##..#####'#####[#.........##.........##..@.<.§..##.W.......#.# #........)#'#..........?&'&h< A#..........#.....####''####)#.....##..(..#.....)  ÷&'&htH 4&'&h&T &'&hmc yYou are too injured to fight recklessly!Unknown command.A phantom is nearby!You are too injured to fight recklessly!Unknown command.A phantom is nearby!&'&hc &'&hh &'&ho kUnknown command.A phantom is nearby!You are too injured to fight recklessly!Unknown command.A phantom is nearby!You are too injured to fight recklessly!&'&h7p &'&hlu &'&hW|   <  #.. #...##..#####'#####[#.........##.........##..@.<.§..##.W.......#.# #........)#'#..........?&'&hm~ #..........#.....####''####)#.....##..(..#.....)  ÷ _A phantom is nearby!You are too injured to fight recklessly!Unknown command.A phantom is nearby!You are too injured to fight recklessly!Unknown command.&'&h x  <  #.. #...##..#####'#####[#.........#&'&h #.........##..@.<.§..##.W.......#.# #........)#'#..........?#..........#.....####''####)#.....##..(..#.....)  ÷&'&h" &'&h# &'&h. &'&h2 cYou are too injured to fight recklessly!Unknown command.A phantom is nearby!You are too injured to fight recklessly!Unknown command.A phantom is nearby!&'&hB &'&hB &'&hH &'&hO kUnknown command.A phantom is nearby!You are too injured to fight recklessly!Unknown command.A phantom is nearby!You are too injured to fight recklessly!&'&hjP &'&hU &'&h[ ]  <  #.. #...##..#####'#####[#.........##.........##..@.<.§..##.W.......#.# #........)#'#..........?#..........#.....####''####)#.....##..(..#.....)  &'&hY\ e÷ _A phantom is nearby!You are too injured to fight recklessly!Unknown command.A phantom is nearby!You are too injured to fight recklessly!Unknown command.&'&hi   <  #.. #...##..#####'#####[#.........##.........##..@.<.§..##.W.......#.# #........)#'#..........?#..........#.....####''####)#.....##..(..#.....)  ÷&'&h 4&'&h1 &'&h cYou are too injured to fight recklessly!Unknown command.A phantom is nearby!You are too injured to fight recklessly!Unknown command.A phantom is nearby!&'&h3 &'&h% &'&ho &'&hv$ kUnknown command.A phantom is nearby!You are too injured to fight recklessly!Unknown command.A phantom is nearby!You are too injured to fight recklessly!&'&hN% &'&h&, &'&h3   <  #.. #...##..#####'#####[#.........##.........#&'&h4 ,#..@.<.§..##.W.......#.# #........)#'#..........?#..........#.....####''####)#.....##..(..#.....)  ÷ _A phantom is nearby!You are too injured to fight recklessly!Unknown command.A phantom is nearby!You are too injured to fight recklessly!Unknown command.&'&hU  <  #.. #...##..#####'#####[#.........##.........##..@.<.§..##.W.......#.# #........)#'#..........?&'&hA#..........#.....####''####)#.....##..(..#.....)  ÷&'&h&'&h&'&hN&'&hcYou are too injured to fight recklessly!Unknown command.A phantom is nearby!You are too injured to fight recklessly!Unknown command.A phantom is nearby!&'&h~ Unknown command.A phantom is nearby!You are too injured to fight recklessly!Unknown command.A phantom is nearby!  You shoot an arrow. The arrow hits the phantom.''&hY>x .  The phantom is almost destroyed.''&h>`2---4.8''&hC''&hFX _The phantom completely misses you.''&hHH((''&hӟ$ W.  You shoot an arrow. The arrow misses the phantom.5.9 _The phantom hits you but does no damage.''&hT  You shoot an arrow. The arrow hits the phantom.''&h  The phantom is almost destroyed.7.0 _The phantom misses you.''&hZUn  You shoot an arrow.  The arrow hits the phantom but does no damage.''&h o  The phantom is almost destroyed.''&hUD18.1''&h''&hd+ _The phantom hits you.''&h4  You shoot an arrow. The arrow hits the phantom!.''&h'.''&ho 2/505629.2 _You destroy the phantom!Your Fighting skill increases to level 5! _Your Dodging skill increases to level 5!''&h? #******** #.#.#.# #.....#####.## ###########'#...# #...#.....................######.#########.### ##.+,,,,............... ##.######'#########...# ......[......##.........#.###..## #......##.#........ #.##....<....#.###..# ##.##.@.......#.# #..# ##.##)#'###..# ##''&hD .##.....##..# ##..?.##....##..# ##...##.....####''####)# ##.##.....#........#.' ######...######..(..#.....)..#.# ###.....##.....#...≈≈.÷.#.# #####..#.....#..≈).§..#.#''&ht] q---800 _''&hH5 .###########'#...# #...#........ .##...........######.#########.## .##.+,,,,.............. .##.######'######### .......[......##.........#.### .#......##''&hs6 .#....... .#.##....<....#.###..# .##.##.........#.# #..# .##.##''&hX7 )#'###..# .##.##.....##..# .##..?.##.##..# .##..''&h>8 .##.....####''####)# .##.##.....#........#.'#####...######..(..#.....)..#.# ###.....##.....#...≈≈.÷.#.#''&h+9  #####..#.....#..≈).§..#.# **##.#..≈.[≈..#.#''&hF ''&heG B---1''&hM ''&hO ('&hR  You aren't carrying any pieces of jewellery.('&hD _('&h P ('&ht _You are too injured to fight recklessly!('&h ('&hõ  ('&h ('&h "_Unknown command.('&hO I('&hʻ ('&ho  ('&h J_('&h ('&hj 3('&h ,('&hy ('&h1 ('&h ('&h ('&h ('&h. ('&hJ ('&h ('&hm ('&h ('&hO ('&h 4('&hf =('&h ('&hH ('&hW ('&h ('&hj ('&h ('&hP ('&h ('&h@ ('&h ('&h 5('&h =('&h ('&h ('&h ('&h` ('&h ('&h^ ('&h ('&h~ ('&hz ('&h5 ('&h ('&h ('&h ('&h9 36('&h =('&hP ('&h ('&hU('&h('&h"('&h('&h>('&h ('&h ('&h ('&hD 7('&h =('&hY('&h('&hY('&h('&h('&hm('&h(('&h('&h('&h('&h('&h+ ('&h ('&h!8('&h"=('&h"('&h$('&h)&('&h&('&h@(('&hF*('&h+('&hb,('&hg.('&hT/('&h/9('&hu0=('&h0('&h]2('&h4('&hd5('&h6('&h8('&h9('&h:('&hc('&hd('&h$f('&h3('&hڡ=('&hk('&hѣ('&h8('&h('&hm('&h('&hi('&h)('&h('&h('&h;4('&hDZ=('&hN('&h('&h('&h('&h('&hۺ('&h('&h+('&h('&hw('&h('&hu('&h?('&h5('&hc=('&h('&h46=g   goblin (missile, wandering)g730.2 (49.0)1.2 (50 _A goblin comes into view. It is wielding a staff of earth.)'&h( (((((g  )(You shoot an arrow. The arrow hits the goblin.)'&h0b .....launcher).g  The goblin is severely wounded. (((((((The goblin wields a +0 sling. The goblin shoots a sling bullet.)'&h@......===2.3 (1.1))'&h)'&h3 )'&hO)'&h._The sling bullet misses you.)'&h)'&h #)'&h#)'&h2,)'&h4 )'&h4 )'&h^5 #.)'&h77##..#####'###[#........#........#....<...#.........#.# #@.......)#........?#........#.....###)#.....##..(..#.....) )'&h49 #.....#)'&h9 ÷)'&h: )'&hm;)'&hM<5#g....#..≈))'&h< )'&h>)'&h?[ )'&hO._Unknown command.)'&hH ##..#####'###[)'&h]#........#........#....<...#.........#.# #@.......)#........)'&h0?#........#.....###)#.....#)'&h #..(..#.....) #.....#÷ )'&h#g....#..≈) [)'&h\)'&h)'&h)'&h] _A goblin is nearby!)'&hD((((()'&h%(()'&h. ......g  You shoot an arrow. The arrow misses the goblin.)'&h-f(((((()'&h2J......)'&hj3W3--3.4)'&h 9)'&h@h _The goblin shoots a sling bullet. The sling bullet hits you.)'&h8A)'&hII)'&hRO  #.##..#####'###[#........#........#....<...#.........#.# #@.......)#........?#........#.....###)#.....##..(..#.....) #.....#÷)'&hS #g....#..≈) [ _Unknown command.)'&h 5 ##..#####'###[#........#........#....<...#.........#.# #@.......)#........?#........#.....###)#.....##..(..#.....) #.....#÷ #g....#..≈) [)'&h 4)'&h{ s _A goblin is nearby!)'&h D((((()'&hL %(()'&h C ....)'&h m..g  You shoot an arrow. The arrow barely misses the goblin.)'&hи F((((()'&hӹ &(()'&hK K@...)'&hK ...)'&hL (4.5)'&hW )'&hb _The goblin shoots a sling bullet. The sling bullet misses you.)'&hSc )'&h1k )'&ht @  #.##)'&hMu ..#####'###[#........#........#....<...#.........#.# #@.......)#........?)'&hu #........#.....###)#.....##..(..#.....) #.....#÷ #g....#..≈) )'&hvv 5[ _Unknown command.)'&h  ##..#####'###[)'&hs 7#........#........#....<...#.........#.# #@.......)#........?#........#.....###)#.....#)'&h #..(..#.....) #.....#÷ #g....#..≈))'&h 5 [)'&h" )'&h" )'&h+/ )'&h3 ] _A goblin is nearby!)'&hE i((((((()'&h| ......g  You shoot an arrow. The arrow closely misses the goblin.)'&h C(((((()'&h\ ()'&h&eb@......)'&he(5.6)'&hfm)'&hw _The goblin throws a stone. The stone closely misses you.)'&h}x)'&h)'&h  #.##..#####'###[#........#........#....<...)'&h#.........#.# #@.......)#........?#........#.....###)#.....##..(..#.....) )'&h #.....#÷ #g....#..≈) [ _Unknown command.)'&h*'&h ##..#####'###[#........#........#....<...#.........#.# #@.......)#........?#........#.....###)#.....##..(..#.....) #.....#÷ #g....#..≈) [*'&h *'&h!*'&hR#(*'&h(*'&hr(*'&h(*'&h(*'&h!(*'&h( *'&hH A_A goblin is nearby!*'&h *'&he ......g  You shoot an arrow. The arrow closely misses the goblin.*'&hlF(((((*'&hH&((*'&h0b@......*'&h,9a4=-6.7*'&h?*'&hI _The goblin shoots a sling bullet. The sling bullet closely misses you.*'&hTJ*'&hQ*'&hZ  #.##..#####'###[#........#........#....<...#.........#.# #@.......)#........?*'&h[#........#.....###)#.....##..(..#.....) #.....#÷ #g....#..≈) [ _Unknown command.*'&h^*'&h ##..#####'###[#........#........#....<...#.........#.# #@.......)#........?#........#.....###)#.....##..(..#.....) #.....#÷ #g....#..≈) [ _A goblin is nearby!*'&h'6(((*'&h(3((((*'&h*'&hu.....g.7.8*'&h*'&hQ _You shoot an arrow. The arrow closely misses the goblin.*'&h*'&h.*'&he  #.##..#####'###[#........#........#....<...#.........#.# #@.......)#........?#........#.....###)#.....##..(..#.....) #g....#÷ #.....#..≈) [ _Unknown command.*'&hȇK ##..#####'###[#........#........#....<...#.........#.# #@.......)#........?#........#.....###)#.....##..(..#.....) #g....#÷ #.....#..≈) [*'&hm*'&h@*'&hR*'&hϬ *'&h*'&hή9_A goblin is nearby!*'&hDYou shoot an arrow. The arrow hits the goblin!*'&h*'&h#(*'&hD(*'&hӷ(*'&hb(*'&h (*'&hz*'&hһh) *'&hWC.....*'&hy,80*'&h*'&hF` _You kill the goblin!*'&h܏*'&h*'&h\ _Unknown command.*'&h*'&h*'&h^<0*'&h*'&h`j _Key pressed, stopping explore.*'&h*'&h*'&h^ _No target in view!*'&h*'&h*'&h\ _Unknown command.*'&h*'&h*'&h,4*'&hp*'&hT _Key pressed, stopping explore.*'&h*'&hR*'&h*'&hd _Unknown command.Key pressed, stopping explore.No target in view!Unknown command.Key pressed, stopping explore.No target in view!*'&h*'&haFKey pressed, stopping explore.No target in view!Unknown command.Key pressed, stopping explore.No target in view!Unknown command.*'&hg*'&h,P _*'&h15=*'&hA2*'&hT4,*'&h5*'&h7a6=*'&h29*'&h:,*'&h;*'&h=*'&h,>*'&h>*'&h@*'&hPA*'&h B*'&hC*'&hDU7=*'&hE*'&hG*'&hH*'&hH*'&hJ*'&hK*'&hK*'&hM*'&h"NK8=*'&hO*'&hP*'&hOQ*'&hR*'&hS*'&hT*'&h;U*'&hV*'&hW*'&h_X*'&h'Z*'&hZU9=*'&h\*'&h]*'&hr^*'&hG_*'&h!a*'&ha*'&hxb*'&hod*'&h eL50=*'&he*'&hh*'&hj,*'&h9m*'&h)n*'&hp,*'&hSq*'&hvs*'&hou,*'&hw*'&h{y*'&h|{*'&h@|9=*'&h}*'&h *'&h,*'&hc*'&h............##.........#.#....<....#.###..##.........#.# #..#........)#'###..# .##.........#..?....##..##.....####''####).....#........#.' #######...######@.(..#.....)..#--- ###)....#...≈≈.÷.# #####..#..≈).§..# **##......##..≈.[≈..#. #.........##...≈≈§§§#.# ***#.........##...... ## *.............#....... ## #........###''### ## #.......####....†.........*'&h8E <###..##. .)#'##....?..####''####)........#.' #######...######..()..#.# ###.....##@..≈≈.÷ #####..#.≈).§. **##......##..≈.[≈...........####... ## #.......#**#........#..... *'&hq062.8 (24.0)*'&h'H---3.8 (25*'&hE*'&hBUnknown command.Key pressed, stopping explore.No target in view! _Unknown command.  Things that are here: _a +0 sling; a staff of earth; 5 stones*'&hj*'&h*'&h*'&h^ _No target in view!*'&h*'&h*'&hO _Unknown command.*'&h*'&h*'&hP _*'&h:,*'&h*'&h*'&h*'&hN*'&hF*'&h4*'&hE ###.##..?........##............# ..).##...##.....####''## ###.##...##.....#........  ########...######..(..#.....).. ###.....##)....#...≈≈.÷. #####..#.....#..≈).§.. ####......##..≈.[≈.. #.........##...≈≈§§§ *'&h/ /##### ***#..@......##........ ##### #.............#........ ##### #.............####''## ##### #.......####....†......### #.......#**#... .#### #.#....(... K   kobold (missile, asleep) ....########.............#..##....#..K....#..†...#+####.. ~~.....##.#,,,,,,,#[.....#,* *#.*'&h 6.8 (3.0)  A kobold comes into view. It is wielding a +0 dagger.*'&h, iK)K.*'&h 4==7.8 (4*'&h *'&h  ( _The kobold shouts!*'&h2S S  You shoot an arrow. The arrow hits the kobold.*'&h=\ {((((()*'&h\ U *'&h9 E.....*'&h  5=8.9 (1.1*'&h *'&h ~ _You kill the kobold!*'&hg *'&h<% \ _Unknown command.*'&h% *'&h' *'&h/ *'&hE2 *'&h2 $ _*'&h8 *'&hM@ *'&hRC ,*'&hoE *'&h|L *'&h.Z *'&hZ *'&h^ *'&hb *'&hgj *'&h=k *'&h5n *'&hr *'&h)v *'&hv *'&h7y *'&hc| *'&h *'&h *'&h *'&h *'&hˈ *'&hf *'&h *'&h֎ *'&h *'&h0 *'&hS *'&h2 *'&h *'&h *'&h *'&hb *'&h ,*'&h *'&h B*'&h *'&h *'&h̸ ,*'&hʺ *'&h *'&h4 ,*'&hv *'&hc *'&h ,*'&h *'&h *'&hk *'&h *'&hD *'&hO  *'&h *'&h< _You open the door.*'&h *'&h *'&hU *'&hC *'&h  *'&h>  *'&h There is an open door here.*'&h *'&h@  *'&h _*'&h *'&h *'&h *'&h *'&h *'&h *'&h *'&h *'&h; *'&hy *'&h@# *'&hS$ *'&hr& *'&hw) *'&h4 *'&h5 e......##..≈.[≈..#.###.# *'&hR6 ......##...≈≈...#.# #.# *'&h6 ........##........#.# #.#******** *'&h8 .........#........#.# #..,,,,,,,, .........####''####.#####******** ...####.................,,,,,,,,, ...####........#......##********* ...#....(..............>,,,,,,,,, ...#............@#.##.***********---88.9 (20.0) *'&h%9 ...#..÷...#'####...#*,* *'&h9 ...#[.....#.# ##..#*,* *'&hY: ......#.# *..#*,**'&h: *########.# *..#*+***'&h; .,,,* #.# *....>.# *'&hW< ,,,* #.# *###...#********* *'&h< ..,,,* #.# #...#,,,,,,,,, *'&h= i..,,,* #.# #...#,*********'&h > *'&hZH *'&hI *'&hJ ---*'&h{K %9.9 (21*'&heT *'&h,Y  *'&hY *'&hZ +_Found an escape hatch in the floor.*'&hzk _No target in view! _Unknown command.*'&hf _*'&h*'&h,+'&hC......##........#.# #.#*********,#........#.# #..,,,,,,,,,, .......####''####.#####** .####.................,,, .####........#......##***, .#....(....>,, .#.............#.##.****, .#..÷...#'####...#*,* * .#[.....#.# ##.@#*,* *,91.0) ##......#.# #..#*,* *, *########.# #..#*+** *, ,,,* #.# #....>.# *, ,,,* #.# ####...#**********, ,,,* #.# #...#,,,,,,,,,,, ,,,* #.# #...#,* ,,,******,** #...#,*[+'&h1m * ,,,,,,,,,,,* #...#,*  _Key pressed, stopping explore. _No target in view! _Unknown command. _  There is a stone staircase leading down here. _+'&h  There is an open door here. _+'&h`+'&hB+'&h8+'&hj+'&h3+'&h+'&h+'&hD+'&hv,+'&h+'&h +'&h+ +'&h +'&hf +'&h +'&h+'&h+'&h+'&hS+'&h+'&h.+'&h+'&hp+'&h+'&hJ+'&h+'&h+'&h+'&h>+'&h +'&h!+'&h$,+'&h%+'&h'+'&hV(+'&h(+'&hV)+'&h*+'&h++'&h5,+'&h,+'&h/+'&h2B+'&h3+'&h|4+'&h4+'&h5+'&h)7+'&hF8+'&h8+'&h>9+'&h:+'&h;+'&h <+'&h<+'&h=+'&h?+'&h?,+'&h@+'&hA+'&h....#  #.##.############..#  ##.# #..#  .+'&hk.##.# #..#  ..##.# #..#  ..##'## #..#  ....>.# #..#  +'&h*n###...#**########..#   #...#,,o......@..#   #...#,*#########.#   #...#,* *.#   #...#,* *.#   #...#,* *.#   #...#,* *.#   o   orc (asleep)  #.oo#,* *.#   #oW.#,* *.#   #####,* *,* +'&hq1828.9 (37.0)+'&hvr,9.9 (38+'&hcu+'&hiyx _An orc comes into view. It is wielding a +0 short sword.+'&hH ((((((o  +'&hĤWYou shoot an arrow. The arrow hits the orc.  The orc shouts!+'&h-l.o.....+'&h.<===31.0 (1.1)+'&h9+'&hFq _The orc is heavily wounded.+'&hF+'&hGO+'&h!` ..>..# ...# .# #..# ..##.# #..# ..##.# #..# ..##'## #..# ....>.# #..# ########..#  .o.....@..#  #########.#   *.#   *.#   *.#   *.#   *.#   *.#   *,* _Unknown command.+'&h..>..# ...# .# #..# .##.# #..# .##.# #..# .##'## #..# ...>.# #..# ########..#  .o.....@..#  #########.#   *.#   *.#   *.#   *.#   *.#   *.#   *,* +'&h4+'&hq _An orc is nearby!+'&h#  You shoot an arrow. The arrow hits the orc.)(((((+'&h*.....+'&h*(2.1+'&h+'&h] _You kill the orc!+'&h+'&h+'&h\ _Unknown command.+'&h+'&hA+'&h^+'&h +'&h$ _+'&hZ+'&hB+'&hD+'&h+'&h?+'&h,+'&hB+'&hB+'&h+'&h$,+'&h?+'&h",+'&h+'&h|+'&hB+'&h+'&hD,+'&h+'&h+'&h+'&h+'&hd+'&h&`+'&h+'&h|,+'&h+'&h+'&h+'&h9+'&h+'&h+'&h+'&h+'&h\+'&h+'&h+'&h@+'&h+'&h&+'&h,+'&hT +'&h!+'&h"+'&h`#+'&h#+'&h@%+'&h&+'&hE'+'&h)+'&h)+'&h_+,+'&h,+'&hz-+'&h.+'&hd/+'&hB0+'&hX1+'&h2+'&h!3+'&h3+'&h5+'&hB7+'&h7+'&h8+'&h;B+'&hy<+'&h=+'&h?+'&h'@+'&hA+'&hB+'&hD+'&hD+'&hHG+'&hOU+'&hXB+'&h9bB+'&hb+'&hkB+'&hl+'&hr+'&ht,+'&h\u+'&h{+'&h|,+'&h~+'&hN+'&hЄ+'&h@+'&h+'&h΍B+'&h+'&h+'&hE,+'&h+'&hC  You see here a +0 short sword.+'&h+'&h _+'&h+'&hΤ+'&h=,+'&hR+'&h+'&h%B+'&h'+'&hz,+'&h+'&h+'&h~,+'&h+'&h̿+'&hnB+'&h+'&h0+'&h+'&hD+'&hX+'&hc+'&h,+'&h+'&h+'&h:,+'&h3+'&h+'&hK,+'&hE+'&h+'&h,+'&h+'&hx+'&h,+'&h+'&h+'&h-,+'&h+'&h,+'&h2,+'&h+'&h@+'&hH,+'&h+'&h+'&h ,+'&hp+'&h+'&h,+'&hX+'&hh+'&h,+'&h-+'&hM+'&h,+'&h?+'&h+'&h ,+'&h +'&hf +'&h ,+'&h +'&h#..≈).§..#.#...##########.# .≈.[≈..#.###.# #.# #...≈≈...#.# #.# #.# #........#.# #.#*********,* #........#.# #..,,,,,,,,,,* ####''####.################ .........................# ......#......############.## ..............>.@..........# ---91.1 (59.0) +'&h8........#.##.############..# .#'####...##.# #..# .#.# ##..##.# #..# .#.# #..##.# #..# ##.# #..##'## #..#  #.# #....>.# #..#  #.# ####...###########..#  #.# #...#...)........#+'&hb:---+'&h(+'&h T _Key pressed, stopping explore.+'&h34+'&h6+'&h<^ _No target in view!+'&h(=+'&hyA+'&hD\ _Unknown command.+'&hE+'&hE+'&h2Q+'&hX _+'&h]f  There is an escape hatch in the floor here.+'&h ^ _+'&h^+'&ha+'&hc,+'&hd+'&hf+'&h7h,+'&hAi+'&hMk+'&hl+'&hm+'&hm+'&ho+'&hr,+'&h\t+'&hSv+'&h$x,+'&hy+'&h5{+'&h|,+'&h^}+'&hd+'&ho,+'&hނ+'&hX+'&h+'&h+'&hO+'&h+'&h+'&h+'&hË+'&hs+'&hj+'&h+'&h}+'&h +'&hʔ,+'&h0+'&h@  There is an open door here.+'&h+'&hۚ _+'&hZ+'&h+'&hf,+'&h+'&h;+'&h,+'&h+'&h+'&hX+'&h,+'&h]+'&h+'&hD+'&h+'&h+'&h^+'&h+'&h$+'&h+'&hʸ+'&hR,+'&hK+'&h^+'&hb+'&h+'&h+'&h+'&h,+'&hj+'&h+'&h,+'&h+'&h^+'&h+'&hX+'&h+'&h+'&hz+'&h+'&hD+'&h)+'&h-+'&h+'&h+'&h+'&h,+'&h+'&h`+'&hm+'&h+'&h9+'&hr+'&h,+'&hK+'&h+'&hP,+'&h+'&h+'&h{+'&h+'&hI+'&h+'&h+'&h{+'&h+'&h+'&h+'&h6+'&h+'&hI+'&h{+'&hZ+'&h+'&h:+'&he+'&h+'&hA+'&h+'&h+'&hW+'&h+'&hC+'&hb+'&h+'&h6+'&h+'&h+'&hM+'&h+'&h+'&h,+'&h~+'&h@  There is an open door here.+'&hB5 _+'&h&+'&h+'&h7 +'&h +'&h +'&hx +'&h5 +'&h +'&h +'&hb+'&h,+'&h+'&h^+'&h+'&h,+'&h+'&h,+'&ht+'&h+'&h+'&h+'&hc+'&hR +'&h!,+'&h"+'&h#+'&h$+'&h %+'&h%+'&h&+'&h(+'&hs(+'&h(+'&hI*+'&h++'&hG,+'&h,+'&h.+'&h/+'&h0+'&h0+'&h4+'&hG6,+'&h7+'&h8+'&h5:,+'&h:+'&h<+'&h>+'&h>+'&hM?+'&h>A+'&hQB+'&hB+'&h8C+'&heD+'&hTE+'&hE,+'&hG+'&h H+'&hH+'&hH+'&hI+'&hJ+'&hEK+'&hK+'&h)R+'&hR+'&huS+'&hS+'&hT+'&heU+'&hU+'&h=V+'&hW+'&hW+'&hcX+'&hX+'&hZ+'&h\+'&hx\+'&h\+'&h^+'&h^+'&hY_+'&h_+'&h`+'&h|a+'&ha+'&hQb+'&h*c+'&h@d+'&hd+'&he+'&hf+'&h h+'&hwh+'&h*i+'&hEj+'&h2k+'&hk+'&hl+'&hm+'&h1n+'&hn+'&ho+'&ho+'&hq+'&hq+'&hq+'&hr+'&h t+'&hut+'&ht+'&hu+'&hv+'&hGw+'&hw+'&hx+'&hy+'&h3z+'&hz+'&h}B+'&h}+'&h~+'&h+'&h6+'&h+'&hx+'&hy+'&h+'&hR+'&h+'&h,+'&h+'&hX+'&h+'&h+'&h+'&hs+'&hT+'&hQ+'&h+'&h'+'&hY+'&h   *,* ####~..####  #.* ###########  #.* ###########  #.* ###########  #.* ###########  #J* #'#  #.* #.#  #.+'&h[ #.#  #.#######.#  .#........  #.#.#####.#  #.#........  #.#######.#  #.##......# J   endoplasm (asleep)  #.##.######  #.##.......  #.#########+'&h.974.1 (83+'&h,5.1 (84+'&h+'&hm] _An endoplasm comes into view.+'&h' ((J  You shoot an arrow. The arrow hits the endoplasm.  The endoplasm quivers.+'&hB +'&hH 2.J.+'&hI ;===6.2 (1.1)+'&hO +'&hlV x _The endoplasm is severely wounded.+'&hV +'&hcc 7  *,*  #.*  #.*  #.*  #.*  #.*  #J*  #.#########  #.@.......+'&hd #########. #. #. #. #. #. #.. #. _Unknown command.+'&hC  *,*  #.*  #.*  #.*  #.*  #.*  #J*  #.#########  #.@....... #########. #. #. #. #. #. #.. #.+'&hm +'&h +'&hc +'&h a _An endoplasm is nearby!+'&h?! V  You shoot an arrow. The arrow hits the endoplasm.+'&hy$ .(+'&h ,..+'&h 037.3+'&h +'&h c _You kill the endoplasm!+'&h +'&h7 +'&h \ _Unknown command.+'&h +'&h; +'&h +'&h +'&h) $ _+'&hY +'&h# ,+'&h +'&h, +'&h_ +'&h" +'&h +'&h +'&hy ,+'&h +'&h/ +'&h +'&h^ ,+'&h +'&h +'&h +'&h +'&h +'&h +'&h +'&h4 +'&h +'&h8 +'&h +'&hb +'&h +'&h +'&h +'&h +'&h +'&hz +'&h +'&hb +'&h9 +'&h] +'&h +'&hD +'&h +'&h* +'&h +'&h +'&h +'&h +'&hU +'&h +'&h +'&ha ,+'&h +'&h +'&h +'&hy +'&h +'&h +'&h +'&hT +'&h +'&h +'&h +'&h +'&h +'&h +'&h +'&h +'&hO M _You now have 197 gold pieces (gained 8).+'&hh +'&h +'&h@ +'&h +'&h +'&h| +'&h +'&h ! +'&h! +'&h{" ,+'&hw# +'&h_$ +'&h$ ,+'&h% +'&h& +'&h9' ,+'&h&( +'&h( +'&h) ,+'&hY* +'&h/+ +'&h+ ,+'&h, +'&h- +'&hK. ,+'&h\0 +'&h(1 +'&h1 ,+'&h2 +'&h3 +'&h24 ,+'&h 5 +'&h6 +'&h6 ,+'&h7 +'&h8 +'&hd9 +'&h: +'&h< 7 _You open the door.+'&hi= +'&h= +'&hW> +'&h@ @  There is an open door here.+'&h B +'&hmB  _+'&hB +'&h]G +'&hH ,+'&hI +'&hSL +'&h-M +'&hM +'&hN +'&hP +'&hR ,+'&hR +'&h/U +'&hV ,+'&hW +'&hY +'&hZ ,+'&h[ +'&h^ +'&h_ ,+'&h` +'&hc +'&he ,+'&hf +'&hi +'&hj ,+'&hl +'&ho +'&h>r B+'&hLt +'&hv ,+'&hw +'&hy +'&h} B+'&h @  There is an open door here.+'&h] +'&h 5 _+'&h B+'&h +'&hv ,+'&hӍ ,+'&hN ?  You see here a +0 trident.+'&ho +'&h1  _+'&h( +'&h B+'&h +'&hb +'&h" +'&he +'&h. ,+'&h +'&h6 +'&h ,+'&h> +'&h2 +'&hx  *,,,,,,,,,,+,,,.)..'....† *,,,,,,,...#,,,....###.#. *.,,,,,,...#,,,.,,,* #.#. *b.,,,,,,..#******** #.#. *,..>,,,,..###'#. ***#'##**#.##........... #...#*#.##...........+ **#..##.##.......... +'&hv ^*#.@........[.....--- ####.#.....# #.#........... #.##....#  ############# #.##..........  #...........# #.##.....b   bat (asleep) ###...........####.##..?........# ..'...........'..).##.....# ###...........####.##...........#+'&hW 24031.3 (54.0)+'&h H---2.3 (55+'&hy +'&h V _A bat comes into view.+'&h ((((((b  You shoot an arrow. The arrow hits the bat.+'&hC +'&h +'&hʞ +'&hc <...b...+'&h1 ;===3.3 (1.0)+'&h +'&h r _The bat is severely wounded.+'&h^ +'&h* +'&h? ^  )† *.  *..  *,..> ***#b## #...#*#.# **#..##.##... *#.@........[ ####.#.... #.#.... #.  +'&h z #.   #...##..? ..'...........'..) _Unknown command.,'&h$ )† *.  *..  *,..> ***#b## #...#*#.# **#..##.##... *#.@........[ ####.#.... #.#.... #.   #.   #...##..? ..'...........'..),'&h,,'&h,,'&h 3,'&h5Z _A bat is nearby!,'&hK ,'&hLJ You shoot an arrow. The arrow hits the bat.,'&hP,'&hP'(((,'&h1'...,'&h-4.4 (1.1,'&hV,'&h] _You kill the bat!,'&h ,'&h<,'&hy _Unknown command.,'&h,,'&h|  *,+,,,.)..'.... #..,,,,,...#,,,....###.# #..,,,,,...#,,,.,,,* #.# *...,,,,,..#* #.# *,..>,,,,..#'# ***#'##**#.##. #...###.##. **#..##.##. *#.[......0.0 ####.#. #.#...,'&h. #.##. # #.##. #.# #.##.#.####.##..?. ...'...........'..).##.#.####.##.,'&h~a---5.4 (1,'&h; _Found a stone staircase leading down.,'&hˆ,'&ho:---,'&h:,'&hȘ| _No target in view!,'&h,'&h\ _Unknown command.,'&hp,'&h+,'&h!,,'&hC$ _,'&hB,'&h,,'&hY,'&h,'&h,'&h,'&hX,'&h,'&h ,,'&h,'&h,'&h,,'&h,'&h^@  There is an open door here.,'&h,'&h _,'&hY,'&hR  There is a stone staircase leading down here.,'&h ,'&h5 _,'&h,'&h',,'&h,'&hf8 ,'&hY*,* *,* ##**,* #.,,,***########'#*,,,,,,,,,,,,,...#......********,,,*,,,#.j....+,,,,,,+,,,,,,,,#jj.j..#####***,,,,,,,,,***####@...###*,,,..,,**#.........##,,,....###..........',,,.)..'#..........#,,,....## #..........#,,,.,,,* #..........#******** jjjj 4 gnolls (2 polearms, asleep) ,'&h4c#...>......########## ####'#####.## #...###.##,'&h=j472.0)j 3 asleep)8.4 (13,'&hA,'&hIX _4 gnolls come into view.,'&hL ((j2  You shoot an arrow. The arrow hits the gnoll!  The gnoll shouts!,'&h  The gnoll is severely wounded.,'&h.j.j.j.jjj),'&hoP====9.5 (1.1),'&h,'&hE@ _The gnoll shouts! x2,'&h,'&h,'&h  *,* *,* ##**,* #. #####'#,'&h  #...... #..j... #j.j.j.##### ,'&h#@...# #.........# #..........',,,.) #..........# #..........#  #..........#  ,'&hj#...>......# ####'#####.# #... _Unknown command.,'&hV *,* ,'&h;}*,* ##**,* #. #####'# #...... #..j...,'&hC #j.j.j.##### #@...# #.........# #..........',,,.) #..........# #..........# #..........#  #...>......# ####'#####.# #...,'&hh,'&hӉ,'&h,'&hkd _There are monsters nearby!,'&hhP (((,'&hmYou shoot an arrow. The arrow closely misses the gnoll.,'&h$}  The arrow hits the gnoll but does no damage.,'&hG*,'&h+.j.j.jj.===-,'&h,"50.6,'&hO6,'&hA ,'&hC,'&h2D2_The gnoll completely misses you.,'&hD,'&hE,'&hI-,'&hJ,'&h[,'&hh@  *,* *,* ##**,* #. #####'# #...... #...j.. #.j.jj.##### ,'&hj,'&hk"#@...#,'&hdl ,'&h)m#.........#,'&ht ,'&hu#..........',,,.),'&hmv ,'&h~wO#..........# #..........#  #..........#,'&hyx  #...>......# ####'#####.# #... _Unknown command.,'&hU  *,* *,* ##**,* ,'&h #. #####'# #...... #...j.. #.j.jj.##### #@...# ,'&hv #.........# #..........',,,.) #..........# #..........# #..........#  #...>......# ####'#####.# #...,'&h! ,'&hs" ,'&h[( ,'&hP+ d _There are monsters nearby!,'&h`M R  You shoot an arrow. The arrow hits the gnoll.,'&h]R v)( 3 gnolls (1 polearm),'&h: ,'&h ,'&h ,'&h .j.j.j.,'&h 051.7,'&h ,'&h _ _You kill the gnoll!,'&h ,'&h ,'&hW  *,* *,* ##**,* #. #####'# #...... #....j. ,'&h #..j.j.##### #@...# #.........# ,'&h+ v#..........',,,.) #..........# #..........#  #..........# ,'&h o #...>......# ####'#####.# #... _Unknown command.,'&h  *,* *,* ##**,*,'&h  #. #####'# #...... #....j.,'&hN  #..j.j.##### #@...#,'&h  #.........# #..........',,,.) ,'&hF #..........# #..........# #..........#  #...>......# ####'#####.# #...,'&h. ,'&h? ,'&h ,'&h> d _There are monsters nearby!,'&hC (You shoot an arrow. The arrow hits the gnoll.,'&h ,.j.j)j2.8,'&h  _The gnoll is moderately wounded.  *,* *,* ##**,* #. #####'# #...... #..... #...j)j##### #@...# #.........# #..........',,,.) #..........# #..........#  #..........#  #...>......# ####'#####.# #... _Unknown command.,'&h=/ *,* *,* ##**,* #. #####'#,'&hb? #...... #..... #...j)j##### #@...# #.........# #..........',,,.) #..........# #..........# #..........# ,'&h?  #...>......# ####'#####.# #...-'&hS-'&h-'&h -'&hd _There are monsters nearby!-'&h"R  You shoot an arrow. The arrow hits the gnoll.-'&h9  The gnoll is heavily wounded.-'&h- '.jThe gnoll hits you with a +0 whip. The gnoll misses you.-'&hկY45---3.9-'&h-'&hi _The gnoll closely misses you.-'&hZ-'&hY-'&hC  *,* *,* ##**,* #. #####'# #...... #..... #....jj##### #@...# #.........# #..........',,,.) #..........# #..........#  #..........#  #...>......# ####'#####.# -'&h8#... _Unknown command.-'&hm& *,* *,* ##**,* #. #####'# #...... #..... #....jj##### #@...# #.........# #..........',,,.) #..........# #..........# #..........#  #...>......# ####'#####.# #...-'&ht4-'&hGz-'&h~d _There are monsters nearby!-'&hzl  You shoot an arrow.  The arrow hits the gnoll but does no damage.-'&h_  The gnoll is heavily wounded.The gnoll hits you from afar with a +0 spear.-'&h 5. 2-'&h!f39------5.0-'&h=+-'&hHN _The gnoll hits you with a +0 whip.-'&hII-'&hN-'&hW  *,* *,* ##**,* #. #####'# #...... #...... #....jj##### #@...# #.........# #..........',,,.) #..........# #..........#  #..........#  #...>......# ####'#####.# #... _Unknown command.-'&her *,* *,* ##**,* #. #####'# #...... #...... #....jj##### #@...#-'&h2 #.........# #..........',,,.) #..........# #..........# #..........#  #...>......# ####'#####.# #...-'&hx-'&hF-'&hi-'&h d _There are monsters nearby!-'&h'R  You shoot an arrow. The arrow hits the gnoll!-'&h+n)   gnoll (-'&hªX  You kill the gnoll!-'&h3Yjj 2 gnolls (1 polearm)-'&hu35-----86.1-'&hC-'&hiY _The gnoll hits you from afar with a +0 spear.-'&h@-'&h-'&h"  *,* *,* ##**,* #. #####'# #...... #...... #....jj##### #@...# #.........# #..........',,,.) #..........# #..........#  #..........#  #...>......# ####'#####.# #... _Unknown command.-'&h8 *,* *,* ##**,* #. -'&h8#####'# #...... #...... #....jj##### -'&hv#@...# #.........# #..........',,,.) #..........# #..........# #..........#  #...>......# ####'#####.# #...-'&ḥ-'&h-'&h-'&hŰd _There are monsters nearby!-'&h+ _You are too injured to fight recklessly!  *,* *,* ##**,* #. #####'# #...... #...... #....jj##### #@...# #.........# #..........',,,.) #..........# #..........#  #..........#  #...>......# ####'#####.# #... _Unknown command.-'&h\  *,* *,* ##**,* #. #####'# #...... #...... #....jj##### #@...# #.........# #..........',,,.) #..........# #..........# #..........#  #...>......# ####'#####.# #... _There are monsters nearby!-'&h -'&h -'&h _ _Unknown command.-'&h LThere are monsters nearby!You are too injured to fight recklessly!Unknown command.There are monsters nearby!You are too injured to fight recklessly!-'&hJ -'&h3 u *,* *,* ##**,* #. #####'# #...... #...... #....jj##### #@...# #.........# #..........',,,.) #..........# #..........# -'&h  #..........#  #...>......# ####'#####.# #... _There are monsters nearby!You are too injured to fight recklessly!Unknown command.There are monsters nearby!You are too injured to fight recklessly!Unknown command.-'&h{ 0 *,* *,* ##**,* #. #####'# #...... #...... #....jj##### -'&hm} #@...# #.........# #..........',,,.) #..........# #..........# #..........#  #...>......# ####'#####.# #...-'&hv -'&h -'&h_ -'&h oYou are too injured to fight recklessly!Unknown command.There are monsters nearby!You are too injured to fight recklessly!Unknown command.There are monsters nearby!-'&h/ -'&h -'&h -'&hۮ wUnknown command.There are monsters nearby!You are too injured to fight recklessly!Unknown command.There are monsters nearby!You are too injured to fight recklessly!-'&h^ -'&h% -'&hҺ  *,* *,* ##**,* #. #####'# #...... #...... #....jj##### #@...# #.........# #..........',,,.) #..........# #..........#  #..........#-'&h   #...>......# ####'#####.# #... _There are monsters nearby!You are too injured to fight recklessly!Unknown command.There are monsters nearby!You are too injured to fight recklessly!Unknown command.-'&hS  *,* *,* ##**,* #. #####'# #...... #...... #....jj##### #@...# -'&hU #.........# #..........',,,.) #..........# #..........# #..........#  #...>......# ####'#####.# #...-'&h^ -'&h_ -'&hbh -'&hcm oYou are too injured to fight recklessly!Unknown command.There are monsters nearby!You are too injured to fight recklessly!Unknown command.There are monsters nearby!-'&h 4-'&h -'&hMwUnknown command.There are monsters nearby!You are too injured to fight recklessly!Unknown command.There are monsters nearby!You are too injured to fight recklessly!-'&h-'&h -'&h *,* *,* ##**,* #. #####'# #...... #...... #....jj##### #@...# #.........# #..........',,,.) #..........# #..........#  #..........#  #...>......# ####'#####.# -'&hWs#... _There are monsters nearby!You are too injured to fight recklessly!Unknown command.There are monsters nearby!You are too injured to fight recklessly!Unknown command..'&hh' *,* *,* ##**,* #. #####'# #...... #...... #....jj##### #@...# #.........# #..........',,,.) #..........# #..........# #..........#  #...>......# ####'#####.# #....'&htYou are too injured to fight recklessly!Unknown command.There are monsters nearby!You are too injured to fight recklessly!Unknown command.There are monsters nearby!.'&h(*,*cyberm0nk the Shooter*,*Octopode##**,*Health: 35/50 ================--------#.,,,***********#### Magic: 7/7========================#####'#*,,,,,,,,,,,,,... AC: 3Str: 10#......********,,,*,,,.. EV: 15Int: 11#......',,,,,,+,,,,,,,,. SH: 0Dex: 18#....jj#####***,,,,,,,,, XL:  7 Next: 68% Place: Dungeon:3***####@...###*,,,..,,** Noise: ===------  Time: 4056.1 (0.0)#.........##,,,....## a) +1 shortbow#..........',,,.)..'. Fire: a) .'&hC2+1 shortbow#..........#,,,....###..........#,,,.,,,*#..........#******** jj 2 gnolls (1 polearm)#...>......##############'#####.##........#...###.##........ _Unknown command. _There are monsters nearby!Fire: a) +1 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 whip (moderately wounded, 71% to hit).'&h}*,*cyberm0nk the Shooter*,*Octopode##**,*Health: 35/50 ================--------#.,,,***********#### Magic: 7/7========================#####'#*,,,,,,,,,,,,,... AC: 3Str: 10#......********,,,*,,,.. EV: 15Int: 11#......',,,,,,+,,,,,,,,. SH: 0Dex: 18#....jj#####***,,,,,,,,, XL:  7 Next: 68% Place: Dungeon:3***####@...###*,,,..,,** Noise: ===------  Time: 4056.1 (0.0)#.........##,,,....## a) +1 shortbow#..........',,,.)..'. Fire: a) +1 shortbo.'&ha,w#..........#,,,....###..........#,,,.,,,*#..........#******** jj 2 gnolls (1 polearm)#...>......##############'#####.##........#...###.##........Fire: a) +1 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 whip (moderately wounded, 71% to hit)  You shoot an arrow. The arrow hits the gnoll!  You kill the gnoll!)   gnoll (.'&h1L .'&hZq 6707.2 (1.1.'&h:x .'&h| O  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a gnoll, wielding a +0 whip (moderately wounded, 71% to hit)  You shoot an arrow. The arrow hits the gnoll!  You kill the gnoll! _The gnoll misses you./'&h*,*cyberm0nk the Shooter*,*Octopode##**,*Health: 35/50 ================--------#.,,,***********#### Magic: 7/7========================#####'#*,,,,,,,,,,,,,... AC: 3Str: 10#......********,,,*,,,.. EV: 15Int: 11#......',,,,,,+,,,,,,,,. SH: 0Dex: 18#....j*#####***,,,,,,,,, XL:  7 Next: 70% Place: Dungeon:3***####@...###*,,,..,,** Noise: ===------  Time: 4057.2 (0.0)#.........##,,,....## a) +1 shortbow#..........',,,.)..'. Fire: a) +1 shortbow[/'&h12;13H#..........#,,,....###..........#,,,.,,,*#..........#******** j   gnoll (polearm)#...>......##############'#####.##........#...###.##........You kill the gnoll! _The gnoll misses you.Fire: a) +1 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 spear (71% to hit)/'&hI*,*cyberm0nk the Shooter*,*Octopode##**,*Health: 35/50 ================--------#.,,,***********#### Magic: 7/7========================#####'#*,,,,,,,,,,,,,... AC: 3Str: 10#......********,,,*,,,.. EV: 15Int: 11#......',,,,,,+,,,,,,,,. SH: 0Dex: 18#....j(#####***,,,,,,,,, XL:  7 Next: 70% Place: Dungeon:3***####@...###*,,,..,,** Noise: ===------  Time: 4057.2 (0.0)#.........##,,,....## a) +1 shortbow#..........',,,.)..'. Fire: a) [/'&hN32m+1 shortbow#..........#,,,....###..........#,,,.,,,*#..........#******** j   gnoll (polearm)#...>......##############'#####.##........#...###.##........Fire: a) +1 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 spear (71% to hit)  You shoot an arrow. The arrow hits the gnoll!  The gnoll is heavily wounded./'&h8)/'&hc3-8.3 (1.1/'&h/'&h}  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a gnoll, wielding a +0 spear (71% to hit)  You shoot an arrow. The arrow hits the gnoll!  The gnoll is heavily wounded. /'&h5_The gnoll hits you from afar with a +0 spear./'&h*,*cyberm0nk the Shooter*,*Octopode##**,*Health: 33/50 ===============---------#.,,,***********#### Magic: 7/7========================#####'#*,,,,,,,,,,,,,... AC: 3Str: 10#......********,,,*,,,.. EV: 15Int: 11#......',,,,,,+,,,,,,,,. SH: 0Dex: 18#....j*#####***,,,,,,,,, XL:  7 Next: 70% Place: Dungeon:3***####@...###*,,,..,,** Noise: ===------  Time: 4058.3 (0.0)#.........##,,,....## a) +1 shortbow#..........',,,.)..'. Fire: a) +1 shortbow[/'&h12;13H#..........#,,,....###..........#,,,.,,,*#..........#******** j   gnoll (polearm)#...>......##############'#####.##........#...###.##........The gnoll is heavily wounded. _The gnoll hits you from afar with a +0 spear.  Fire: a) +1 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 spear (heavily wounded, 71% to hit)/'&h~"*,*cyberm0nk the Shooter*,*Octopode##**,*Health: 33/50 ===============---------#.,,,***********#### Magic: 7/7========================/'&h0#####'#*,,,,,,,,,,,,,... AC: 3Str: 10#((....********,,,*,,,.. EV: 15Int: 11#..((..',,,,,,+,,,,,,,,. SH: 0Dex: 18/'&h#....((#####***,,,,,,,,, XL:  7 Next: 70% Place: Dungeon:3***####@...###*,,,..,,** Noise: ===------  Time: 4058.3 (0.0)#.........##,,,....## a) +1 shortbow#..........',,,.)..'. Fire: a) +1 shortbow#..........#,,,....###..........#,,,.,,,*#..........#******** j   gnoll (polearm)#...>......##############'#####.##........#...###.##........The gnoll is heavily wounded. _The gnoll hits you from afar with a +0 spear.  Fire: a) +1 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift/'&h-Dir - straight lineAim: a gnoll, wielding a +0 spear (heavily wounded, 71% to hit)/'&h >% *,* *,* ##**,* #. #####'# #((..../'&h> #..((.. #....((##### #@...# /'&h}?#.........# #..........',,,.) #..........# /'&h#@#..........#  #..........#  #...>......#/'&h@F ####'#####.# #... /'&hAr_The gnoll hits you from afar with a +0 spear.  Fire: a) +1 shortbowPress: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: a gnoll, wielding a +0 spear (heavily wounded, 71% to hit)  You shoot an arrow. The arrow barely misses the gnoll./'&h  *,* *,* /'&hV ##**,* #. #####'# #((.... /'&hZ 0#..((.. #....((##### #@...#/'&hY  #.........# #..........',,,.) /'&ha [#..........# #..........# #..........#/'&hD @  #...>......# ####'#####.# #.../'&h% ....j)The gnoll hits you from afar with a +0 spear!/'&h& f25---9.4 (1.1/'&h- /'&h0 V _* * * LOW HITPOINT WARNING * * *0'&h%Jg*,*cyberm0nk the Shooter*,*Octopode##**,*Health: 25/50 ============------------0'&hJ#.,,,***********#### Magic: 7/7========================#####'#*,,,,,,,,,,,,,... AC: 3Str: 10#......********,,,*,,,.. EV: 15Int: 11#......',,,,,,+,,,,,,,,. SH: 0Dex: 180'&hK#....j*#####***,,,,,,,,, XL:  7 Next: 70% Place: Dungeon:3***####@...###*,,,..,,** Noise: ===------  Time: 4059.4 (0.0)#.........##,,,....## a) +1 shortbow0'&hN#..........',,,.)..'. Fire: a) +1 shortbow#..........#,,,....###..........#,,,.,,,*#..........#******** j   gnoll (polearm)#...>......##############'#####.##........#...###.##........The gnoll hits you from afar with a +0 spear! _* * * LOW HITPOINT WARNING * * *Fire: a) +1 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 spear (heavily wounded, 71% to hit)0'&h6Cg*,*cyberm0nk the Shooter*,*Octopode##**,*Health: 25/50 ============------------0'&hD#.,,,***********#### Magic: 7/7========================#####'#*,,,,,,,,,,,,,... AC: 3Str: 10#......********,,,*,,,.. EV: 15Int: 11#......',,,,,,+,,,,,,,,. SH: 0Dex: 18#....j)#####***,,,,,,,,, XL:  7 Next: 70% Place: Dungeon:30'&hD***####@...###*,,,..,,** Noise: ===------  Time: 4059.4 (0.0)#.........##,,,....## a) +1 shortbow#..........',,,.)..'. Fire: a) +1 shortbow#..........#,,,....##0'&hFP#..........#,,,.,,,*#..........#******** j   gnoll (polearm)#...>......##############'#####.##........#...###.##........Fire: a) +1 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 spear (heavily wounded, 71% to hit)  You shoot an arrow. The arrow hits the gnoll.  You kill the gnoll!0'&hCJ)(0'&hA8)0'&h=360.5 (1.1 _0'&h0'&h0'&h*  _You are too injured to fight recklessly! _Unknown command.0'&h; 6 _0'&h? 0'&h'D 0'&hTF 0'&hO X0'&hQ 0'&hR 0'&h4S 70'&hS 0'&hU 0'&hW 0'&htX 0'&hZ 0'&h>\ 0'&h\ 0'&hx^ 0'&h` 0'&ha 0'&h%b 80'&hb =0'&h c 0'&hd 0'&hg 0'&hg 0'&h?i 0'&hk 0'&h1l 0'&hm 0'&hp 0'&hp 0'&hUr 0'&ht 0'&hmu 0'&hu 90'&hmv =0'&hv 0'&hvx 0'&hz 0'&h| 0'&hQ} 0'&h 0'&hW 0'&h 0'&h, 0'&h؄ 0'&ht 0'&h 0'&hp 0'&h 300'&ht =0'&h 0'&h 0'&h؎ 0'&h 0'&h9 0'&h 0'&hc 0'&h 0'&hX 0'&h 0'&h 10'&h =0'&h 0'&h& 0'&h 0'&h 0'&h$ 0'&h 0'&h 0'&h; 0'&h 0'&hA 0'&hת 0'&h 0'&hۭ 0'&h] 20'&h =0'&hw 0'&h 0'&h 0'&h 0'&hU 0'&h˸ 0'&hx 0'&h; 0'&hg 0'&h% 0'&h 30'&h& =0'&h 0'&ho 0'&h 0'&hE 0'&h 0'&h 0'&h 0'&hX 0'&h 0'&hU 0'&h 0'&h> 0'&h 0'&h 40'&h =0'&h 0'&h 0'&hW 0'&h 0'&h 0'&h 0'&h 0'&h_ 0'&h 0'&hm 0'&h 50'&ho =0'&h 0'&h 0'&h 0'&h 0'&h 0'&h 0'&hh 0'&h8 0'&h 0'&h3 0'&h 0'&h 0'&h 0'&h; 360'&h =0'&h6 0'&h 0'&h- 0'&h 0'&he 0'&h 0'&hY 0'&h 0'&hC 0'&h 0'&h{ 0'&h 0'&hz 0'&h 70'&h| =0'&h 0'&h 0'&h 0'&h 0'&h8 0'&h_ 0'&h  0'&h 0'&h 0'&h 0'&h" 80'&h =0'&h 0'&h 0'&h! 0'&h" 0'&h*$ 0'&h& 0'&hN' 0'&h( 0'&h;+ 0'&h , 0'&h- 0'&hE0 0'&h1 0'&h1 90'&h"2 =0'&h2 0'&h4 0'&h7 0'&h8 0'&h:: 0'&h< 0'&h= 0'&h? 0'&hPB 0'&heC 0'&h?D 400'&h$E =0'&hE 0'&hG 0'&hfJ 0'&h>K 0'&hL 0'&hO 0'&hP 0'&hR 0'&hyU 0'&hV 0'&hX 0'&h\ 0'&h*^ 0'&hJ` 10'&h` =0'&htb 0'&hj X0'&hn 0'&h[o 0'&h)p 0'&hr a2=0'&h(u 0'&hjx ,0'&htz 0'&hL~ ,0'&hu 0'&h ,0'&h 0'&hW 0'&h N3=0'&h 0'&h B0'&ho ,0'&h 4=0'&h ,0'&h` 0'&h) ,0'&h1 0'&hK 0'&h U5=0'&h 0'&h} 0'&h 0'&hЫ 0'&h/ ,0'&h 0'&h ,0'&hֲ 0'&hɴ a6=0'&h, 0'&hM ,0'&hd 0'&hx ,0'&h 0'&h 0'&hw U7=0'&hn 0'&h 0'&h 0'&hn 0'&h4 0'&h 0'&hX 0'&h ,0'&hj 0'&h a8=0'&h 0'&h ,0'&h 0'&h 0'&hw 0'&hW 0'&h 0'&h U9=0'&hI 0'&hB ,0'&h 0'&h ,0'&hy 0'&h 0'&hf 0'&hs 0'&hN 0'&h L50=0'&h 0'&hx 0'&ho ,0'&h 0'&h [  Items here: )) ††.0'&hL 0'&h  _0'&hV n0'&h 0'&h 0'&hq 9=0'&h 0'&h @  There is an open door here.0'&h 0'&h6  _0'&h> 0'&h 0'&h ,0'&h 0'&h 0'&h} ,0'&h 0'&h 0'&hP" B0'&h# 0'&h% ,0'&h& 0'&h* 0'&h+ ,0'&h, 0'&h. 0'&h$0 ,0'&h0 0'&h3 0'&h4 ,0'&h< n0'&hn= 0'&h> 0'&hF? 0'&h? 0'&hJA 0'&hB 0'&h-C 0'&hC 0'&hFE 0'&hF 0'&hG 0'&hG 0'&hN 0'&hP ,0'&hR 0'&h{  _You open the door.  There is an open door here. _0'&h B0'&h 0'&h| 0'&h 0'&h, 0'&h 0'&h ,0'&h6 n0'&h 0'&h< 0'&h 0'&hG 0'&hO 0'&h8 ,0'&h 0'&h 0'&h ,0'&h7 0'&h 0'&hn ,0'&h 0'&h 0'&h 0'&hƱ 0'&h 0'&h& 0'&h 0'&h 0'&h 0'&h 0'&h* 0'&hӷ 0'&hѸ 0'&hK 0'&h 0'&hs 0'&h0 0'&h ' _You open the door.  There is an open door here. _There is an open door here. _You open the door. _There is an open door here. _You open the door. _There is an open door here. _You open the door.0'&hYou open the door. _There is an open door here. _You open the door. _There is an open door here. _You open the door.  There is an open door here. _0'&h,0'&h@0'&h0'&h-,0'&h+0'&h!0'&h#,0'&h@%0'&h&0'&h(,0'&h)0'&hM0#.......###'#'#.#................ #.......###.#.#.###'#'###.#....#. '....)..'....÷...............>.#. #.......###.#.#.###.#.#.#.^.#..#. #.......# #.#.#.# #...#.#.<... 0'&ht2######### #.#.#.# #.....#####.## ###########'#...# #...#......... ##...........######.#########.### ##...........+..@................--- ##...........######'#########... ......[......##.........#.###..## #............##.........#........ #............##....<....#.###..#. ##...........##.........#.# #..#. ##...........##........)#'###..#. ##...........##............##..# ##..?........##............##..#0'&hM62206.5 (146.0)0'&h6H---770'&h:0'&h< _There is an open door here. _You open the door. _There is an open door here. _You open the door. _There is an open door here. _r - a scroll labelled UMNOAF MUITAOB1'&h=[ 1'&h[ 1'&ha 1'&hk ^ _No target in view!1'&hl 1'&h[u 1'&hz \ _Unknown command.1'&h`{ 1'&h} 1'&h 1'&h 1'&hɚ P _1'&h ,1'&hٝ 1'&h 1'&h ,1'&h 1'&h# 1'&h| ,1'&h 1'&h٪ 1'&hj ,1'&h 1'&h 1'&h ,1'&h 1'&h 1'&h ,1'&h 1'&h 1'&h ,1'&h* 1'&h$ 1'&h 1'&h 1'&h 1'&h 1'&hQ 1'&h 1'&h 1'&h7 1'&h 1'&h 1'&h 1'&h 1'&hs 1'&h 1'&h 1'&h 1'&hH ,1'&h 1'&h 1'&h ,1'&h 1'&h 1'&h ,1'&hL 1'&h 1'&hw ,1'&h 1'&h/ 1'&h 1'&h: 1'&h7 1'&h 1'&hA 1'&h 1'&h1 1'&h 1'&h 1'&hv 1'&h' 1'&h 1'&h 1'&ht 1'&h 1'&h 1'&hF 1'&h 1'&h% 1'&hv 1'&h 1'&h1 1'&h 1'&h 1'&h 1'&h 1'&h 1'&h 1'&h ,1'&h 1'&h< 1'&hz ,1'&h 1'&h 1'&hi   ### *## #.########## *<#1'&h ' #..........# *.# #.########.# *.# #.# #.# *.# #.# #.####.###### 1'&h9 #.########.##.@......# 32.5 (25.0) ..1'&h #.##.#.####.# #.)#.#.# *,* .#.#.# *,*1'&h 4'###.#....#.##.#.#***,* ..>.#.##.#..,,,,*1'&hg .#.#.^.#..#.##.######## ..#.#.<.........# 1'&h k....#####.##.##.#####.##1'&h3 1'&h ,3.5 (261'&hq 1'&h! 9 _Found a stone staircase leading up.2'&hE2'&h2'&hɃ2'&h^ _No target in view!2'&hn2'&h02'&hƛ _Unknown command. _2'&h2'&h2'&h2'&h,2'&h(2'&hޭ,2'&h2'&hl2'&hI2'&h,2'&h+2'&hM2'&hõ2'&hM,2'&hl2'&h2'&h,2'&hh2'&ho2'&h,2'&h2'&h0h.......# #.# ######.# #.#  #.# #.#   #.####.######  ######.##........#  .....#.##.#.####.#  )......##.#.# #.#  .......##.#.# #.#  #....#.##.#.#**#@#  >.#.##.#..g...#  2'&h^.#..#.##.########  <....#  ###.##.##.#####.##  .# #.##########   g   goblin (asleep) ###.#####.#####..........*  ..............#######.#*  ###...#...........†.###.#  2'&h 242.5 (9.0)2'&h/3.5 (10.0)2'&hf2'&hs _A goblin comes into view. It is wielding a +0 club.2'&h3 ((g  You shoot an arrow. The arrow hits the goblin.  The goblin shouts!2'&h;w2'&h|;.g.2'&h.}P====4.6 (1.1)2'&hl2'&h)u _The goblin is severely wounded.2'&h2'&h2'&h  #.# #.# #.# #.# ### .......# #.# ) #.#  #.# #@# >#...g..# ^######## <      † _Unknown command.2'&h& #.# #.# #.# #.# ### 2'&h)U.......# #.# ) #.#  #.# #@# >#...g..# ^######## <      † 2'&hD _A goblin is nearby!2'&hlS  You shoot an arrow. The arrow hits the goblin.2'&hp)(2'&h'.2'&h]===-5.72'&hb2'&h"` _You kill the goblin!2'&h<#8-2'&hO'2'&h(+\ _Unknown command.2'&h+2'&hI,2'&h.2'&h/2'&h0$ _2'&h62'&h>2'&h?,2'&h@2'&h4D2'&hE,2'&hF2'&hO|  Things that are here:  a +0 club; a goblin corpse2'&h R2'&hR _2'&hU2'&hkX2'&hY2'&h4Z2'&hZ2'&h]2'&h^2'&h^2'&hn_2'&hca2'&hb2'&h;c2'&hc2'&he2'&hAh,2'&hi2'&hk2'&hl,2'&hFm2'&hp2'&hp2'&h!q2'&hq2'&hs2'&ht2'&h_u2'&hu2'&hw2'&hx2'&hny2'&hy2'&hE{2'&hx|2'&h|2'&hq}2'&h~2'&h2'&hy2'&h2'&hz2'&hɃ2'&hJ2'&hʄ2'&h2'&hׇ2'&hU2'&h݈2'&h_2'&h2'&h2'&h2'&h%2'&hK2'&hȏ2'&hH2'&hő2'&h2'&hj2'&h2'&h<2'&hR,2'&h2'&hW2'&h2'&h2'&h2'&h2'&h,2'&h2'&h'2'&h2'&h,2'&h2'&hm2'&h,2'&h2'&h22'&h,2'&h2'&h"2'&h2'&h2'&h 2'&h2'&h2'&hֶ,2'&h2'&hT2'&h,2'&hP2'&h%2'&h22'&h2'&hF2'&h 2'&h^2'&h2'&hj2'&h2'&h2'&hA2'&h2'&h2'&h2'&h2'&h|2'&hH2'&h#2'&h2'&hI2'&h2'&h2'&h@2'&h2'&h62'&h2'&h2'&hz2'&h2'&h2'&h2'&h2'&h2'&h2'&hj2'&h2'&h2'&h2'&hG2'&h2'&ho2'&h{2'&h,2'&h2'&h2'&h2'&h#2'&h2'&hW2'&h2'&h=2'&h&2'&h2'&hu,2'&h2'&hV2'&h,2'&h2'&h2'&h,2'&h02'&h2'&h,2'&h2'&h,2'&hT2'&h2'&h2'&h|,2'&h2'&h,2'&h2'&h O###)#...######...#.# ..#.'...'........#.# ..#.#..)########.#.# ÷.#.#...').......#.# ..#.#...##########.# #.###.# #.# ..#.# #.# #.# 2'&h #.# #.##########.# ..#.# #.........@..# ---93.7 (48.0) ###.################ ...................# ......############.## .......>............# .#.##.############..#  ...##.# #..#  #..##.# #..#  #..##.# #..#  ---2'&h' [ _Done exploring.2'&he 42'&hh 2'&hAn ^ _No target in view!2'&hn 2'&hr 2'&hu _Unknown command.2'&h x..........0.0)2'&h7 2'&h{ 2'&h E _Done exploring.2'&h_ 2'&hP 2'&h 2'&hj ^ _No target in view!2'&h 2'&h 2'&h  _Done exploring.No target in view!Unknown command.Done exploring.No target in view!Unknown command.2'&h* 32'&h" J2'&h No target in view!Unknown command.Done exploring.No target in view!Unknown command.Done exploring.2'&hmlJ2'&hwUnknown command.Done exploring.No target in view!Unknown command.Done exploring.No target in view!Done exploring.No target in view!Unknown command.Done exploring.No target in view!Unknown command.2'&hINo target in view!Unknown command.Done exploring.No target in view!Unknown command.Done exploring.3'&h>3'&h]3'&hm3'&hUnknown command.Done exploring.No target in view!Unknown command.Done exploring.No target in view!3'&h3'&h3'&hЬDone exploring.No target in view!Unknown command.Done exploring.No target in view!Unknown command.3'&h3'&h3'&hJ3'&hNNo target in view!Unknown command.Done exploring.No target in view!Unknown command.Done exploring.3'&h3'&h3'&h#3'&h+Unknown command.Done exploring.No target in view!Unknown command.Done exploring.No target in view!3'&h .3'&h0Done exploring.No target in view!Unknown command.Done exploring.No target in view!Unknown command.3'&hd13'&hA23'&hT3'&hY,3'&hZNo target in view!Unknown command.Done exploring.No target in view!Unknown command.Done exploring.4'&hhe[?25h[?0cUnknown command.Done exploring.4'&hiNo target in view!Unknown command.Done exploring.  Search for what [Enter for "."]? f 4'&h [?25l[?1c4'&hs26 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:3] a +0 club (1 further duplicate)b - [D:3] 3 boomerangs  c - [D:3] a +0 war axe  d - [D:3] a +2 dagger of venome - [D:3] a stone staircase leading up  f - [D:3] an escape hatch in the floor  g - [D:3] a stone staircase leading down  h - [D:3] a +0 short sword (1 further duplicate)  i - [D:3] 6 stones (11 further duplicates in 4 piles)  j - [D:3] a +0 dagger (2 further duplicates)  k - [D:3] a mace  l - [D:3] a +0 flail  m - [D:3] a stone staircase leading up  n - [D:3] a teleport trap  o - [D:3] a stone staircase leading down  p - [D:3] an escape hatch in the ceiling  q - [D:3] a +0 whip (2 further duplicates)  r - [D:3] a hand axe  s - [D:3] a +0 sling  t - [D:3] a staff of earthu - [D:3] a stone staircase leading up  v - [D:3] a dagger [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]6'&h ;  e - [D:3] a stone staircase leading up  fan escape hatch in the floor  gstone staircase leading down  h - [D:3] a +0 short sword (1 further duplicate)  i6s (11 further duplicates in 4 piles)  j +0 dagger (2 further duplicates)  kmace  lflail  ma staircase leading up  nteleport trap  ostone staircase leading down  pn escape hatch in the ceiling  q+0 whip (2 further duplicates)  rhand axe  s+0 sling  t - [D:3] a staff of earth  ustone staircase leading up  vdagger  w - [D:3] a scroll of noise  x - [D:3] a +0 trident  ydown  z+0 spear (1 further duplicate)bot6'&h_6'&hg6'&hCr###)#...######...#.#  cyberm0nk the Shooter ..#.'...'........#.#  Octopode ..#.#..)########.#.#  Health: 50/50 ======================== ÷.#.#...').......#.#  Magic: 7/7======================== ..#.#...##########.#  AC: 3Str: 10 ..#.###.##.#  EV: 15Int: 11 ..#.# #.##.#  SH: 0Dex: 18 ..#.# #.##########.#  XL:  7 Next: 73% Place: Dungeon:3 ..#.# #.........@..#  Noise: ---------  Time: 4293.7 (0.0) ###.################  a) +1 shortbow ...................#  Fire: a) [0;16'&ht0;1m+1 shortbow ......############.## .......>............# .#.##.############..#   ...##.##..#   #..##.##..#   #..##.##..#   _Unknown command. _Done exploring. _No target in view! _Unknown command. _Done exploring.  Search for what [Enter for "."]? .6'&h{D _8'&h U _No target in view! _Unknown command.8'&h 8'&h 48'&h [ _Done exploring.9'&he9'&hsu`Level 3 of the Dungeon <<<<>>>>(Press ? for help)############# #.##...........##........)#'###..#...# #.#.#.#####.##...........# #.##...........##............##..#...# #.#.#.......#######...........####.##..?........##............##..#...# #..<....######....'...........'..).##...........##.....####''####)#...######...#.##.####...........####.##...........##.....#........#.'...'........#.##.# #...........# ########...######..(..#.....)..#.#..)########.#.##.# #...........####.....##)....#...≈≈.÷.#.#...').......#.##.# #...........#9'&h~w#####..#.....#..≈).§..#.#...##########.##.# #...........#####......##.§≈.[≈..#.###.##.##.# ########....##.........##...≈≈...#.# #.##.##.# #####....###### ####.........##........#.# #.##########.##.# ####~....###### #.............#........#.# #.........@..##.# ####~~...###### #.............####''####.#################.# #####~~#..##### #.......####............................##.# #####~~#..##### #.......####........#......############.###.# #####~~#...#### #.......#....(..............>............##.# #####~~##.....#######..)....#.............#.##.############..##.# #####~~.####..##....#.......#..÷...#'####...##.##..##.# ####.~~~~~~~.....##.#.......#[.....#.# ##..##.##..##.# ####~.~~~~~~~...###.#########......#.# #..##.##..##.# ####~..#####~~### [49'&hx20m#.################.# #..##'###..##.# ############### #...........# #.# #....>.##..##.# ############### #...........# #.# ####...###########..#9'&hN .#.# ....###########)#'######  9'&h{G.#.#.......#########.##..?.......##..#...# #..<....#####...''..)###''####)#...###########.##...........##......#.'...'.......########...######..(..).)###########.....##).≈≈.÷').......#####..#.....#..≈).§..#.#...#########.......###§≈.[≈..#.##### ≈≈9'&h  ###############.........#.# #.........@..~~...#......####''####.###############..............9'&h~#####..#############.#...#### #...(......>..........##.....#######..)...........#.##.############~~.####..##.....÷...#'####..~9'&hvD.....##.#.......#[#~~~~~~~...##.......# ~..#####~~### #.#################'#....>.# 9'&ht 9'&h? *###)#...######...#.#  cyberm0nk the Shooter ..#.'...'........#.#  Octopode ..#.#..)########.#.#  Health: 50/50 ======================== ÷.#.#...').......#.#  Magic: 7/7======================== ..#.#...##########.#  AC: 3Str: 10 ..#.###.##.#  EV: 15Int: 11 ..#.# #.#9'&ho +#.#  SH: 0Dex: 18 ..#.# #.##########.#  XL:  7 Next: 73% Place: Dungeon:3 ..#.# #.........@..#  Noise: ---------  Time: 4293.7 (0.0) ###.################  a) +1 shortbow ...................#  Fire: a) +1 shortbow ......############.## .......>............# .#.##.############..#   ...##.##..#   #..##.##..#   #..##.##..#   _Unknown command. _Done exploring. _Search for what [Enter for "."]? . 9'&h _No target in view! _Unknown command. _Done exploring.9'&h 9'&h" 9'&h $ _9'&h 9'&h 9'&hԹ 9'&h ,9'&h 9'&h 9'&h 9'&h\ ,9'&h 9'&h 9'&h0 ,9'&hv 9'&h 9'&hL ,9'&hp 9'&h 9'&hW ,9'&hC 9'&h: 9'&h 9'&h? 9'&h 9'&hL 9'&h 9'&h> 9'&hG 9'&h 9'&hF 9'&h 9'&he 9'&h 9'&hf 9'&h 9'&h, 9'&h ,9'&hO 9'&h B.................#######.## ####...#.......###.# ###..##.#.#.......# ...............#.#.#.##..# ###..#...####.#.#.#.##..# # #..#...# #.#.#.#.....# '###..#...# #.#.#.#####.# #..#...# #.#.#.......# 9'&h #..#...# #..@....##### 306.7 (13.0) '####)#...######...#.# #.'...'........#.# )..#.#..)########.#.# ≈.÷.#.#...').#.# §..#.#...##.# [≈..#.###.# #.# ≈...#.# #.# #.# ....#.# #.##########.# 9'&h1 9'&h *Done exploring.Search for what [Enter for "."]? .No target in view!Unknown command. _Done exploring. _There is a stone staircase leading up here.:'&h7.0) _:'&h-## ####..>....#.....#.... #.##.##..# #[......#..##...##.##. .........# #.#...#.#..###.###(### #.#...#.## #..#.#..#..# ### #.# # #)#...#.# #.##.##.##.# #.### #.......# #..........#######.... ###...### #.......#...........##  #...########..####........##.##2 ###........###..@.|.........##.## ............##.##.##........##.#.........##.##.##........##.#. .÷..........##..............##... ###<..####..#####.##........####. # #.........# #...........# #. # #...#####.##:'&h/###.##.######## #. # #...# #.......... #. # #...# .####### #.:'&h`0:'&h-9.2 (2.5:'&h:'&h} _You climb upwards. _There is a stone staircase leading down here.:'&h 4:'&h3 :'&hG ^ _No target in view!:'&h :'&h :'&h+ _Unknown command.:'&h. 0.0 _Done exploring.;'&hlJ;'&hrI10.2 (1 _;'&hv;'&h.........#######.##  ####...#.............###.#  .;'&h֛'###..########.#.#.......#  ...............#.#.#.##..#  .###..#...####.#.#.#.##..#  .# #..#...# #.#.#.#.....#  ;'&hRq'###..#...# #.#.#.#####.#  ..##..#...# #.#.#.......#  3 ..##..#...# #..@....#####  '####)#...######...#.#  #.'...'........#.#  .)..#.#..)########.#.#  ≈.÷.#.#...').......#.#  .§..#.#...##########.#  [≈..#.###.# #.#  ≈...#.# #.# # ....#.# #.###.#  ;'&h;'&hB;'&h0,-1.7 (2.5;'&h2;'&h5* _You climb downwards. ;'&hp6S_There is a stone staircase leading up here.;'&h][?25h[?0c  Search for what [Enter for "."]? f <'&hl <'&h [?25l[?1c<'&h*<'&h026 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle)  a - [right here] a stone staircase leading up Results elsewhere ([,] to cycle)  b - [D:3] a +0 club (1 further duplicate)c - [D:3] 3 boomerangs  d - [D:3] a +0 war axe  e - [D:3] a +2 dagger of venom<'&h1df - [D:3] 6 stones (11 further duplicates in 4 piles)  g - [D:3] a +0 short sword (1 further duplicate)  h - [D:3] an escape hatch in the floor  i - [D:3] a stone staircase leading down  j - [D:3] a +0 dagger (2 further duplicates)  k - [D:3] a stone staircase leading up  l - [D:3] a teleport trap  m - [D:3] a hand axe  n - [D:3] a mace  o - [D:3] a +0 flail  p - [D:3] a stone staircase leading down  q - [D:3] an escape hatch in the ceiling  r - [D:3] a +0 whip (2 further duplicates)  s - [D:3] a stone staircase leading up  t - [D:3] a +0 sling [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]='&h  e - [D:3] a +2 dagger of venom  f - [D:3] 6 stones (11 further duplicates in 4 piles)  g - [D:3] a +0 short sword (1 further duplicate)  h - [D:3] an escape hatch in the floor  i - [D:3] a stone staircase leading downjdagger (2 further duplicates)  k - [D:3] a stone staircase leading up  la teleport trap  mhand axe  n mace  o+0 flail  pstone staircase leading down  qn escape hatch in the ceiling  r+0 whip (2 further duplicates)  sstone staircase leading up  t+0 sling  u - [D:3] a staff of earthvdagger  w - [D:3] a scroll of noise  xtrident  ydown  zpear (1 further duplicate)bot='&hʞ  i - [D:3] a stone staircase leading down  n - [D:3] a mace>'&h(>'&h>'&h?.................#######.##   cyberm0nk the Shooter ####...#.............###.#   Octopode .###..########.#.#.......#   Health: 50/50 ======================== ...............#.#.#.##..#   Magic: 7/7>'&h======================== .###..#...####.#.#.#.##..#   AC: 3Str: 10 .# #..#...# #.#.#.#.....#   EV: 15Int: 11 '###..#...# #.#.#.#####.#   SH: 0Dex: 18 ..##..#...# #.#.#.......#   XL:  7 Next: 73% Place: Dungeon:3 ..##..#...# #..@....#####   Noise: ---------  Time: 4311.7 (0.0) '####)#...######...#.#  a) +1 shortbow ....#.'...'........#.#  Fire: a) +1 shortbow .)[34>'&hm..#.#..)########.#.# ≈.÷.#.#...').......#.# .§..#.#...##########.#   [≈..#.###.##.#   ≈...#.# #.##.#   ....#.# #.##########.#   _No target in view! _Unknown command. _Done exploring. _You climb downwards. _There is a stone staircase leading up here.  Search for what [Enter for "."]? .>'&h4>'&h& >'&hT. _>'&hm >'&h% Level 3 of the Dungeon <<<<>>>>(Press ? for help)#..........######### #.#.#.# #.....#####.##.##.#####.###...>......###########'#...# #...#.............# #.##############'#####.##...........######.#########.#####.#####..........##...###.##...........+............................#######.#####..##.##...........######'#########...#.............###.###..........[......##.........#.###..########.#.#.......#####.#............##.........#...............#.#.#.##..##.#............##....<....#.###..#...####.#.#.#.##..##.##...........##.........#.# #..#...# #.#.#.#.....############## #.##...........##........)#'###..#...# #.#.#.#####.##...........# #.##...........##............##..#...# #.#.#.......#######...........####.##..?........##............##..#...# #..@....######....'...........'..).##...........##.....####''####)#...######...#.##.####...........####.##...........##.....#........#.'...'........#.##.# #...........# ########...######..(..#.....)..#.#..)########.#.##.# #.......>'&h ....####.....##)....#...≈≈.÷.#.#...').......#.##.# #...........######..#.....#..≈).§..#.#...##########.##.# #...........#####......##.§≈.[≈..#.###.##.##.# ########....##.........##...≈≈...#.# #.##.##.# #####....###### ####.........##........#.# #.##########.##.# ####~....###### #.............#........#.# #............##.# ####~~...###### #.............####''####.#################.# #####~~#..##### #.......####............................#>'&hS\ #....))########...............#...)......##.#.# #.#######....####.......###'#'#.#......##.#.# #.#.........##.###.#.#.###'#'###.#....#.##.#.####.##..........'....)..'....÷>.#.##.#...)..##..........#.###.#.#.###.#.#.#.^.#..#.##.#######>'&h=_ ##..........#.......# #.#.#.# #...#.#.<.........#..........######### #.#.#.# #####.##.##.#####.###...>......###########'#...# #...#.............# #.##############'########.#########.#####.#####..........# #...##+....................#### ###..#####'#########...#.............### ##..........[#.###..########.#.#....... ####.#.....#...............#.#.#.##..# #.#.<....#.###..#...####.#.#.#.##..# #.##...........##.........#.# #..#...# #.#.#.#.....# ############# #.##..............)#'###..#...# #.#.#.#####.# >'&h b #.##...........#.......##. #.#.#.......########.##..?........##............##..#...# #..@....#####...'...........'..).##...........##.....####''####)#...######...###........##...........##.....'...'........#...........# ########...######..()..#.#..)########.##...........# ###.....##)....#...≈≈.÷.#.#...').......#.#...........# #####..#.....#..≈).§..#.#...##########?'&h %?'&h_>.................#######.##   cyberm0nk the Shooter ####...#.............###.#   Octopode .###..########.#.#.......#   Health: 50/50 ======================== ...............#.#.#.##..#   Magic: 7/7======================== .###..#...####.#.#.#.##..#   AC: 3?'&h!bStr: 10 .# #..#...# #.#.#.#.....#   EV: 15Int: 11 '###..#...# #.#.#.#####.#   SH: 0Dex: 18 ..##..#...# #.#.#.......#   XL:  7 Next: 73% Place: Dungeon:3 ..##..#...# #..@....#####   Noise: ---------  Time: 4311.7 (0.0) '####)#...######...#.#  a) +1 shortbow ....#.'...'........#.#  Fire: a) +1 shortbow .)..#.#..)########.#.# ≈.÷.#.#...').......#.# .§.?'&hd.#.#...##########.#   [≈..#.###.##.#   ≈...#.# #.##.#   ....#.# #.##########.#   _No target in view! _Unknown command. _Done exploring. _You climb downwards. _There is a stone staircase leading up here. _Search for what [Enter for "."]? .?'&hxe?'&h]l?'&hm?'&hWn$ _?'&htX?'&h7u?'&hjw?'&hx,?'&h}y?'&h{?'&h},?'&h&~?'&h6?'&hL,?'&h?'&h?'&hم,?'&h?'&ḧ?'&h#,?'&h?'&hl?'&h9,?'&hl?'&h?'&h,?'&h?'&h#?'&h,?'&hF?'&hi?'&h,?'&h۠?'&h?'&h?'&hb?'&h ?'&h?'&h"B?'&h?'&hɰ,?'&h?'&h?'&h,?'&h?'&h^?'&h?'&hy?'&h?'&h!?'&h,?'&h?'&ht#####.# #.########.# #.# .### #.# #.# #.#  ..# #.# #.# #.####.###### ###'###.########.##........# ..#..............#.##.#.####.# ..#.......#.)......##.#.# #.# .#................##.#.# #.# #.###'#'###.#....#.##.#.####.# ÷...............@.#.##.#...)..# 28.7 (17.0) .#.###.#.#.#.^.#..#.##.######## #.# #...#.#.<................# #.# #.....#####[4?'&h0m.##.##.#####.## ...# #...#.............# #.#### ######.#########.#####.#####..... +............................#### ######'#########...#............. ##.........#.###..########.#.#...?'&h?'&hc _There is a stone staircase leading down here.?'&hK ?'&hp RRead which item? Scrolls  b - a scroll of butterflies  j - 2 scrolls of fog  k - a scroll labelled GAJ WYLAOB  l - a scroll labelled ICUHYFI WEOGU  m - a scroll of teleportation ?'&h 3 p - a scroll labelled NYGUODESCHI  r - a scroll labelled UMNOAF MUITAOB [!] read|quaff[?] describe selected@'&hX@'&hh.#####.# #.########.# #.#cyberm0nk the Shooter .### #.# #.##.# #.#Octopode ...# #.# #.##.####.######Health: 50/50 ======================== ...###'###.########.##........#Magic: 7/7======================== ...#..............#.##.#.####.#AC: 3Str: 10 ...#.......#.)......##.#.# #.#EV: 15Int: 11 '#.#................##.#.# #.#SH: 0Dex: 18 .#.###'#'###.#....#.##.#.####.#XL:  7 Next: 73% Place: Dungeon:3 ÷...............@.#.##.#...)..#Noise: ---------  Time:[39;4@'&hk9m 4328.7 (0.0) .#.###.#.#.#.^.#..#.##.########a) +1 shortbow .#.# #...#.#.<................#Fire: a) +1 shortbow .#.# #.....#####.##.##.#####.## ...# #...#.............# #.#### @'&htg######.#########.#####.#####.....  +............................####  ######'#########...#.............  ##.........#.###..########.#.#...  _Unknown command. _Done exploring. _You climb downwards. _There is a stone staircase leading up here. _Search for what [Enter for "."]? . _There is a stone staircase leading down here. @'&h~ Okay, then.@'&h˖ @'&hd_@'&h;@'&h 4@'&h8 @'&h @'&h H9.7 (1 _@'&h 8 #########  #.......#   #.......#   #.......#  #.# @'&hu ;###.......# ## ....# ######.# #..>....# #......# 4 ..# #...@..# [........# #......# ....#######.......# @'&h K...... #........#..... ..........# ........ ...#......# . .###......# ........ ##.##### @'&h /.....@'&h> @'&h^ @'&hy .30.5 (1.8@'&h @'&h } _You climb downwards. _There is a stone staircase leading up here.A'&hszRead which item? Scrolls  b - a scroll of butterflies  j - 2 scrolls of fog  k - a scroll labelled GAJ WYLAOB  l - a scroll labelled ICUHYFI WEOGU  m - a scroll of teleportation  p - a scroll labelled NYGUODESCHI  r - a scroll labelled UMNOAF MUITAOB [!] read|quaff[?] describe selectedB'&h'U B'&hw\= #########cyberm0nk the Shooter#.......#Octopode#.......#Health: 50/50 ========================#.......#Magic: 7/7========================#.......#AC: 3Str: 10 B'&hN]&###.......###EV: 15Int: 11 ..........# ######.#SH: 0Dex: 18 .##..>....# #......#XL:  7 Next: 73% Place: Dungeon:4 B'&h^=..........# #...@..#Noise: ---------  Time: 4330.5 (0.0) .[........# #......#a) +1 shortbow .....#######.......#Fire: a) +1 shortbow B'&h^9....... #........# ........ ..........# ........ ...#......# ........ .###......# ........ ##.##### ..... _There is a stone staircase leading up here. B'&h_6_Search for what [Enter for "."]? . _There is a stone staircase leading down here. _Okay, then. _You climb downwards. _There is a stone staircase leading up here.B'&hu  As you read the scroll labelled GAJ WYLAOB, it crumbles to dust.  A wave of despondency washes over your surroundings.B'&hMwZ1.5 (1Will/2 B'&hzB'&h{7 _It was a scroll of vulnerability.C'&heC'&hkRead which item? Scrolls  b - a scroll of butterflies  j - 2 scrolls of fog C'&hl l - a scroll labelled ICUHYFI WEOGU  m - a scroll of teleportation  p - a scroll labelled NYGUODESCHI  r - a scroll labelled UMNOAF MUITAOB [!] read|quaff[?] describe selectedC'&hC'&hkC'&h?  #########cyberm0nk the Shooter#.......#Octopode#.......#Health: 50/50 ========================#.......#Magic: 7/7========================C'&h #.......#AC: 3Str: 10 ###.......###EV: 15Int: 11 ..........# ######.#SH: 0Dex: 18 .##..>....# #......#XL:  7 Next: 73% Place: Dungeon:4 ..........# #...@..#Noise: ---------  Time: 4331.5 (0.0) .[........# #......#a) +1 shortbow .....#######.......#Fire: a) +1 shortbow ....... #........#Will/2 ........ ..........# ........ ...#......# ........ .###......# ........ ##.##### ..... _Okay, then. _You climb downwards. _There is a stone staircase leading up here.  As you read the scroll labelled GAJ WYLAOB, it crumbles to dust.  A wave of despondency washeC'&hy As over your surroundings. _It was a scroll of vulnerability.C'&h@ §§§§§§§§§§@§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§#§§§§§§§###§§§§§§§The air fills with toxic fumes!  As you read the scroll labelled ICUHYFI WEOGU, it crumbles to dust.C'&h?+2.5 (1C'&h8 C'&h!0 _It was a scroll of poison.D'&hJ &Read which item? Scrolls  b - a scroll of butterflies  j - 2 scrolls of fog  m - a scroll of teleportation  p - a scroll labelled NYGUODESCHI  r - a scroll labelled UMNOAF MUITAOB [!] read|quaff[?] describe selectedE'&hxzE'&hՂE'&h #########cyberm0nk the Shooter#.......#Octopode#.......#Health: 50/50 ========================#.......#Magic: 7/7========================#.......#AC: 3Str: 10 ###.......###EV: 15Int: 11 E'&h..........# ######§#SH: 0Dex: 18 .##..>....# #§§§§§§#XL:  7 Next: 73% Place: Dungeon:4 ..........# #§§§@§§#Noise: ---------  Time: 4332.5 (0.0) .[........# #§§§§§§#a) +1 shortbow .....#######§§§§§§§#Fire: a) +1 shortbow ....... #§§§§§§§§#Will/2 ........ §§§§§§§§§§# ........ §§§#§§§§§§# ........ §###§§§§§§# ........ ##§##### .....As you read the scroll labelled GAJ WYLAOB, it crumbles to dust.  A wave of despondency washes over your surroundings. _It was a scroll of vulnerability.  The air fills with toxic fumes!  As you read the scroll labelled ICUHYFI WEOGU, it crumbles to dust. _It was a scroll ofE'&h poison.  As you read the scroll labelled UMNOAF MUITAOB, it crumbles to dust.  It is a scroll of identify.E'&h/  --more--F'&h/F'&hw5$F'&h6Identify which item? (\ to view known items) Scrolls (select first with ?)  p - a scroll labelled NYGUODESCHI Potions (select first with !)  c - 2 bubbling red potions  d - a glowing inky potion  e - 2 bubbling purple potions  f - a fizzy cyan potion  h - a fuming red potion  i - 2 cyan potions  n - 2 viscous dark potions  o - a gluggy blue potion[?] describe selectedF'&h4 F'&hR F'&h'  #########cyberm0nk the Shooter#.......#Octopode#.......#F'&h Health: 50/50 ========================#.......#Magic: 7/7========================#.......#AC: 3Str: 10 ###.......###EV: 15Int: 11 ..........# ######§#SH: 0Dex: 18 .##..>....# #§§§§§§#XL:  7 Next: 73% Place: Dungeon:4 F'&hA" 6..........# #§§§@§§#Noise: ---------  Time: 4332.5 (0.0) .[........# #§§§§§§#a) +1 shortbow .....#######§§§§§§§#Fire: a) +1 shortbow ....... #§§§§§§§§#Will/2 ........ §§§§§§§§§§# ........ §§§#§§§§§§# ........ §###§§§§§§# ........ ##§##### ..... _It was a scroll of vulnerability.  The air fills with toxic fumes!  As you read the scroll labelled ICUHYFI WEOGU, it crumbles to dust. _It was a scroll of poison.  As you read the scroll labelled UMNOAF MUITAOB, it crumbles to dust.  It is a scroll of identify.F'&h.2 F'&h3 +3.5 (1F'&h9 F'&h+= 4 _p - a scroll of enchant armourG'&h4G'&hcG'&huG'&h&4G'&hQG'&h5 l.#####.# #.########.# #.# .### #.# #.##.# #.# ...# #.# #.##.####.###### ...###'###.########.##........# ...#........#.##.#.####.# ...#.......#.)......##.#.# #.# '#.#..........##.#.# #.#.###'#'###.#....#.##.#.####.#3 ÷.......@.#.##.#...)..# .G'&h[6 #.###.#.#.#.^.#..#.##.######## .#.# #...#.#.<................# .#.# #.....#####.##.##.#####.### #...#.............# #.#### ######.#########.#####.#####.....  +.....................####  ######'#########...#.............  ##.........#.###..########.#.#... G'&h8 G'&h< G'&hئ -6.0 (2.5G'&h G'&h } _You climb upwards. _There is a stone staircase leading down here.H'&hOH'&hFQH'&hRH'&hVH'&hWH'&hY,H'&h[H'&h\H'&h.]H'&hA^H'&h`,H'&haH'&hcH'&hdH'&h fH'&hg,H'&hhH'&hj,H'&hkH'&hm,H'&huBH'&huH'&hux,H'&hyH'&h7|,H'&hz}H'&h,H'&hH'&h,H'&h-H'&hH'&h6H'&hH'&h,H'&hϋH'&hjBH'&hH'&hxH'&hwH'&hnH'&h H'&hH'&hH'&hH'&hʯ,H'&hH'&hzH'&hH'&hH'&hH'&hj 68.0 (32.0) _You start waiting.H'&h*49.0 (33H'&hBH'&h_ _You feel your willpower return.H'&hH'&hH'&hFH'&hH70.0 (1.0)H'&hH'&hc #########  #.......#   #.......#   #.......#  #.# ###.......# ## ....# ######.# #..>....# #......# 4 ..# #...@..# H'&hb[........# #......# ....#######.......# ...... #........#..... ..........# ........ ...#......# . .###......# ........ ##.##### .....H'&h=H'&h H'&hK-1.5 (2.5H'&h"@ _You climb downwards. H'&hS_There is a stone staircase leading up here.H'&h@  _No target in view!H'&h\ \ _Unknown command.H'&h H'&hZ H'&h H'&hy H'&h P _H'&h ,H'&h H'&h H'&h H'&h H'&h9 H'&h H'&h H'&h> H'&h H'&h H'&hQ H'&h H'&h H'&h6 H'&hO H'&h H'&h H'&h* H'&h H'&h2 H'&h` H'&h H'&h ,H'&h H'&hF H'&h H'&h H'&h) H'&h9 H'&h H'&h H'&h1 H'&h H'&h H'&h H'&h H'&h H'&h H'&h H'&h H'&h' H'&hJ'&h?J'&hB,J'&hBJ'&h,DJ'&hF,J'&hEGJ'&hJJ'&hkK,J'&h>LJ'&hNJ'&hPJ'&h$VJ'&hVJ'&hXJ'&hzZ,J'&h([J'&hD]J'&hbo ..###  ##.....###  #......#  ####.....## .........#  #.........#  #.....##.## ##### ###J'&hc#....##..# ##...#...#........######.@.......---  ######.....##.........l#+.##.............#.####...........#.. ###.........#.. .....#...#J'&hcl   iguana (asleep)#.. ###########...#.J'&hi041.9 (16.0)J'&h%jH---2.9 (17J'&hmJ'&hXoZ _An iguana comes into view.J'&hC ((((((lYou shoot an arrow.  The arrow hits the iguana but does no damage.J'&h: ,J'&h Q....l..J'&h ;===4.0 (1.1)J'&h0 J'&hH 0 _The iguana hisses angrily.J'&h/ M(((((((J'&h J'&h U...l.....J'&h (5.1J'&h J'&h! n _You shoot an arrow. The arrow closely misses the iguana.J'&h (((You shoot an arrow. The arrow hits the iguana.J'&hS J'&hoY {..l.6.2J'&ht  _The iguana is lightly wounded.   .### #......#  ..##  ..#  ..#  .## ##### ###  ..# ##...#...#  .######.@..l....  ...##..........  #+.##.............  #.####...........  #.. ###.........  #.. .....#...#  #.. ##########  #... #. _Unknown command.J'&h{  .### J'&h6#......#  ..##  ..#  ..#  .## ##### ###  ..# ##...#...#  .######.@..l....  ...##..........  #+.##.............  #.####........... #.. ###......... #.. .....#...#  #.. ########## J'&hV_#... #.J'&hgJ'&hJ'&hJ'&h^ _An iguana is nearby!J'&hL ((J'&hM^ You shoot an arrow. The arrow hits the iguana.K'&h=QK'&hWz.l.7.3K'&h[K'&hd ((((((( _The iguana is heavily wounded.K'&hK'&hYl......K'&h(8.4K'&hK'&h  _You shoot an arrow. The arrow barely misses the iguana.You shoot an arrow. The arrow hits the iguana.K'&hi  The iguana is almost dead.K'&h]37-------9.5K'&hK'&hЕA _The iguana bites you!K'&hK'&hPK'&h2   .### #......#  ..##  ..#  ..#  .## ##### ###  ..# ##...#...#  K'&ho.######.@l......  ...##..........  #+.##.............  #.####...........  #.. ###.........  #.. .....#...#  #.. ##########  #... #. _Unknown command.K'&h;  .### #......#  ..##  ..#  ..#  .## ##### ###  ..# ##...#...#  K'&h?=H.######.@l......  ...##..........  #+.##.............  #.####........... #.. ###......... #.. .....#...#  #.. ########## #... #.K'&hAK'&hbBK'&hFK'&hO ((((((( _An iguana is nearby!K'&h%Yl......K'&hM-------500K'&hBK'&hA _You shoot an arrow. The arrow barely misses the iguana. The iguana bites you.K'&h'K'&h=   .### #......#  ..##  ..#  ..#  .## ##### ###  ..# ##...#...#  .######.@l......  K'&h3...##..........  #+.##.............  #.####...........  #.. ###.........  #.. .....#...#  #.. ##########  #... #. _Unknown command.K'&h9  .### #......#  ..##  ..#  ..#  .## ##### ###  ..# ##...#...#  K'&hH.######.@l......  ...##..........  #+.##.............  #.####........... #.. ###......... #.. .....#...#  #.. ########## #... #.K'&hK'&hAK'&h3K'&ht^ _An iguana is nearby!K'&hS  You shoot an arrow. The arrow hits the iguana!K'&hغC.K'&h:&.K'&hR561.6 (1.1K'&hVK'&h]` _You kill the iguana!K'&h]K'&hcaK'&hNg^ _No target in view!K'&hgK'&hhkK'&h,q^ _No target in view!K'&hqK'&huK'&h5z^ _No target in view!K'&hzK'&h}K'&hĀ\ _Unknown command.K'&hPK'&hځK'&hHK'&hׅ$ _K'&h8nK'&hЋK8=K'&hgK'&hD,K'&hK'&h,K'&hK'&h,K'&hK'&hk9=K'&hK'&hBK'&h,K'&hK'&hx40=K'&hYK'&h٨K'&h[K'&hԫ,K'&hUK'&hz,K'&hK'&h91K'&h62=K'&hK'&hs,K'&hK'&h6,K'&hK'&hý2=K'&hZK'&hqK'&h,K'&hVK'&hK'&hLK'&hKK'&hU3=K'&hNK'&hUK'&hK'&hLK'&hK'&hK'&h)K'&h*K'&hK4=K'&h*K'&h,K'&hRK'&h,K'&hSK'&h,K'&h}K'&h95K'&h{2=K'&hK'&h,K'&hK'&h3,K'&h@K'&hr,K'&hK'&hea6=K'&hK'&ho,K'&hK'&h,K'&hK'&hK'&hU7=K'&hPK'&h,K'&htK'&h!K'&h+8=K'&h,K'&h49=K'&h:K'&h?b50=K'&hu@K'&h^C1 _HP restored.K'&hE3K'&hLGK'&hIK'&heM,K'&hNK'&hOK'&hSBK'&hUK'&hWO=K'&h#XK'&hYK'&h[,K'&h]\K'&h~^K'&hbI####.....## .........# .........# .....##.## ######### ....##..# ##...#...## .......######.........## #####.....##...........  #+.##...........  #.####.....@......#K'&hBc---502.6 (51.0)  #.. ###...###.. ........#...## #.. <..###########......#. . K'&hcK'&heK'&hl KK   kobold (wand, wandering)Found a stone staircase leading up.K'&hlH---3.6 (52K'&hKpK'&h|((((((K) _HP restored.  Found a stone staircase leading up.  A kobold comes into view. It is wielding a +1 dagger of venom and carrying awand of polymorph.  You shoot an arrow.  The kobold shouts!K'&hK'&h f.......KK'&h1 ;===4.7 (1.1)K'&heK'&hY _The arrow hits the kobold but does no damage.K'&hK'&hK'&h$C K'&h%  #########  ##...#...## ##.........## .##...........#  #+.##..............#  #.####.....@......#  #.. ###.........## K'&h_& #.. ........#...##  #.. <..##########  #....K. #. .K'&h'8 _Unknown command.K'&hy  #########  ##...#...## K'&hY 7##.........## .##...........#  #+.##..............#  #.####.....@......#  #.. ###.........##  #.. ........#...##  #.. <..########## #.... #. . K'&h K'&hm K'&h K'&h K'&h( ((((( _A kobold is nearby!You shoot an arrow.K'&ht K'&h~ c....K.K'&h1 (5.8K'&h K'&h] Y _The arrow hits the kobold but does no damage.K'&h˚ K'&h] K'&hg : K'&hV  #########  ##...#...## ##.........## .##...........#  #+.##..............# K'&hM  #.####.....@......#  #.. ###.........##  #.. ........#...##  K'&h8 x#.. <.K##########  #...... #. .K'&hX 8 _Unknown command.K'&hF H #########  ##...#...## ##.........## .##...........#  #+.##..............#  #.####.....@......#  #.. ###.........##  #.. ........#...##  #.. <.K########## #..... #. . K'&hP 4K'&hU K'&heY  K'&h\ O_A kobold is nearby!K'&h0  You shoot an arrow. The arrow hits the kobold.(((()K'&h 2....K'&hE R60 _You kill the kobold! _No target in view!K'&hq K'&h _No target in view!K'&h  K'&hy K'&h :_No target in view!K'&h K'&h K'&hC K'&h  K'&hɓ K'&hi "_Unknown command.K'&h K'&hו K'&hq K'&h K'&h| K'&h K'&h  K'&h _K'&h K'&hv K'&h` K'&h, K'&h K'&hخ K'&h K'&h K'&hk K'&h K'&h" K'&h K'&ht K'&h K'&h K'&hJ K'&h K'&h K'&hB 4 #.........# K'&h ` #.....##.## ######### K'&h  #....##..# ##...#...## K'&h5 V ........######.........## K'&h c ######.....##...........#K'&h{  K'&h E#+.##..............#K'&h  K'&h #.####............#K'&h.  K'&h #....###.........##K'&hq  K'&h #K'&h F.....#...##K'&h1 !---K'&h  K'&h w#...<.)##########K'&h,  K'&h #K'&hv # K'&h  K'&h '#......K'&h` ,#K'&h  K'&h :#......#K'&hO  K'&h :#......#K'&h 1.......##K'&hh %.......K'&h K'&h]  ##.## ###########..# ##...#...##........######.........########.....##........... #+.##....... #.####.........###.........#.......#...## <.@########## ...# K'&h .......K'&h K'&h %11.8 (5K'&h K'&hk ---K'&hR $2.8 (6K'&hc K'&h  K'&h  K'&hn#k - a wand of polymorph (10)  K'&hThings that are here:K'&hK'&h^$3.8 (7K'&hK'&h> K'&hK'&h1Y_a +1 dagger of venom; a +0 plate armourK'&hK'&hK'&hK'&hK'&h# K'&hm$K'&h$:_No target in view!K'&h%K'&h%K'&h)K'&h?A\ _Unknown command.K'&hAK'&hBK'&hvH@......0K'&hoM,K'&hT _Key pressed, stopping explore.K'&hWK'&h^^ _No target in view!K'&h _K'&hcK'&hhy _Unknown command.K'&h|jK'&htJK'&hv _No target in view!Unknown command.Key pressed, stopping explore.No target in view!Unknown command.Key pressed, stopping explore.K'&hU4K'&h-K'&hUnknown command.Key pressed, stopping explore.No target in view!Unknown command.Key pressed, stopping explore.No target in view!K'&heK'&hK'&hqKey pressed, stopping explore.No target in view!Unknown command.Key pressed, stopping explore.No target in view!Unknown command.K'&hӕK'&hK'&hK'&h% #....#...## ........######.........## ######.....##...........# #+.##......# #.####.# #....###.........## #...........# #...<.)######## #....@.#  #......# #......# K'&h #......#.##.>....K'&hY4.8 (1No target in view!Unknown command.Key pressed, stopping explore.No target in view!Unknown command. _Found an escape hatch in the floor.K'&h _No target in view!L'&hHL'&hOIL'&h:QL'&hTH _No target in view!L'&h&iL'&hiL'&hpL'&hv| _No target in view!L'&h{L'&h~y _Unknown command.L'&hKL'&hL'&hf _L'&h,L'&hcL'&h~L'&h #+.##..............# #.####............ #....###.........# #...........#...## ..<.)########## ..# ..# ...# 6.8 (2L'&hϖ........#........> .....!....#L'&h/#(##L'&h L'&hl+7.8 (3L'&hL'&h;% _Found 5 stones.L'&h. _No target in view!L'&hm _No target in view!L'&h@k _No target in view! _Unknown command.L'&hFL'&hnLL'&hR L'&hS_L'&hVL'&hYL'&hA^L'&h_L'&haL'&h5eL'&hiL'&h%jL'&hkL'&henL'&hqL'&hrL'&h#L'&h#.L'&h~...#L'&h#.L'&hO...#L'&h#.L'&h...#L'&h' #L'&h-....#L'&h`U ##(.......##L'&hɌ) ##L'&h5+.##L'&h) ######L'&h ##L'&h} L'&hrB   giant cockroach (wandering) L'&hZL'&h̏  L'&h@Wc - 3 bubbling red potions (gained 1)L'&hߑL'&hJ%22.8 (5L'&hxL'&h.L'&hPBL'&hL'&hL'&h$3.8 (6L'&hL'&h  L'&hL'&hI>_A giant cockroach comes into view.L'&hL'&h0  L'&hF1  L'&h1 7You shoot an arrow. The arrow hits the giant cockroach!L'&hw6 L'&h7 .L'&h7 !(L'&h/8 ((L'&h8 (L'&hJ9 (( L'&h9 !L'&h0 L'&h .L'&hy .L'&h ..L'&hT .L'&h ..L'&h L'&hm 7L'&h ===L'&hB 4.8 (1L'&h L'&h  L'&h~ L'&h /_You kill the giant cockroach!L'&h L'&h L'&h L'&h0 L'&hR$ L'&hi  L'&hr L'&h5s :_No target in view!L'&h/t L'&ht L'&hFy L'&h~  L'&hM L'&h "_Unknown command.L'&h" L'&hƀ L'&h- L'&h L'&hG L'&h L'&hJ  L'&h _L'&h0 L'&h L'&h՘ L'&h L'&hS L'&h L'&hΣ L'&hm L'&hj L'&h L'&h BL'&h L'&h& ,L'&hY L'&h( L'&h  #.####....... ._.#....###..... ...#...........## ≈≈≈#...<.)#######.##### ...#......#L'&h ....... ._ #......#.......#. #......#.......'####......#...........##---L'&hD 9.8 (5.......#.........>#.......#..........#########..........# #..........#L'&h #..........###(.......####......##########L'&hR L'&h H---30.8 (6L'&h? L'&hA ^ _Found a stormy altar of Qazlal and a snail-covered altar of Cheibriados.L'&h 9_L'&h L'&h 8_L'&h H _No target in view!L'&hI 9_L'&h'J L'&hyN L'&h] _ _No target in view!L'&h:c L'&hJi \ _Unknown command.L'&hi L'&hOl L'&hDq L'&hu L'&h7| z _  There is an open door here.L'&h~  L'&h _L'&hx L'&hm L'&h ,L'&h L'&h @  There is an open door here.L'&h  L'&h֋ _L'&hi L'&h͍ L'&h^ ,L'&hC L'&h L'&hd ,L'&h L'&h L'&h ,L'&h L'&hQ L'&hB ,L'&h L'&h L'&h ,L'&h L'&h4 L'&h ,L'&h L'&hب L'&h L'&hD L'&h L'&h L'&hִ ,L'&h\ L'&hӶ L'&h- L'&h| L'&hҹ L'&hc L'&hJ ,L'&h L'&h" L'&h ,L'&h} L'&h L'&h\ ,L'&h L'&h L'&h ,L'&h L'&h L'&hC ,L'&h L'&h L'&h ,L'&h L'&h( L'&h ,L'&h L'&h L'&h ,L'&h8 L'&h0 L'&hP ,L'&h L'&h L'&h ,L'&h L'&h L'&h ,L'&h L'&h L'&hb ,L'&h L'&hw L'&h ,L'&hR L'&h L'&hq  ##.....#....o....# #......#........# ####.....# .......! .........#  ...... #.........# L'&h ....# ##.## ... #....##..# #.# ........#### L'&h J#@## ######.....# #..#### ####+.##.. #.....###...#.#### ##.##...#._.#....#.####.#...#......# ###≈≈≈#...<. o   orc (asleep)####.######...#.....#.........#._.#.....#.........#...#.....L'&h 56.8 (26.0)_An orc comes into view. It is wielding a +0 short sword.L'&he ,7.8 (27L'&h L'&hY Z _Found a fizzy cyan potion.L'&hw * ((((((o  _You shoot an arrow. The arrow hits the orc.  The orc shouts!L'&hKL'&hjO..o....._L'&hS;===8.9 (1.1)L'&hkTL'&hV^ _The orc is moderately wounded.L'&hL'&hzf(((((((_M'&hdM'&hM'&h M'&hs You shoot an arrow. The arrow barely misses the orc.M'&h"<S..M'&hG#=..o.M'&h#..S   ball python (constriction, wandering)_M'&h$)60.0M'&h,M'&h7^ _A ball python comes into view.M'&hW8M'&h8M'&h?M'&hG  ....S....#  ........#  M'&hGS.......!   ...o.. M'&h0H#  ....#  M'&hH  ...   M'&hH#.#  M'&hYI'#@##  M'&hI(#..####  #..... M'&hI-##.##...#._ #.####.# M'&hDJ#.# ###< M'&hJ-####.# #.........#._ M'&hJ).#. _Unknown command.M'&hMM'&h ....S....#  M'&h........#  .......!   ...o..   ....#  M'&he  ...   M'&h#.#  #@##  M'&h#..####  #..... M'&h6##.##...#._ #.####.#M'&hy #.# ###<M'&hC ####.# #.........#._M'&ha .#.M'&h8_M'&hM'&h9_M'&h{d _There are monsters nearby!M'&hs (((SM'&h)You shoot an arrow.  The ball python hisses angrily.  The arrow hits the orc.M'&hM'&hM'&h .S.o.M'&h2._M'&h&(1.1M'&h9_M'&hSZ ((((M'&hv((( _The orc is heavily wounded.M'&hTM'&h;UM'&h+c...S...o._2.2M'&hj _You shoot an arrow. The arrow closely misses the orc.M'&hp9_M'&h^x  .........#  ........#  ...S...!   ......   ....#   .o.   #.#  #@##  #..####  #..... ##.##...#._ #.####.# #.# ###< ####.# #.........#._ M'&hx7.#. _Unknown command.M'&hM'&h!M'&h M'&h 6.........# M'&ht! M'&hG"2........# M'&ho$ ...S...!   ......   ....#   .o.  M'&h?% M'&h&M#.# M'&h,(V #@##  M'&h+#..####  #..... M'&hV,P##.##...#._ #.####.# #.# ###M'&h-k< ####.# M'&h6#.........#._ .#.M'&h9_M'&h:M'&h;M'&h?<M'&hAM'&h)D M'&hDM'&h*E@_There are monsters nearby!M'&hEM'&h f M'&hf M'&hg+You shoot an arrow. The arrow hits the orc!M'&hkM'&hk)M'&h l%(M'&hlxS   ball python (constriction)M'&hl!M'&hnm_M'&hmM'&hM'&hM'&hM'&h.M'&hFSM'&h.M'&h(3.3M'&h{"M'&h< _You kill the orc!You shoot an arrow. The arrow hits the ball python.M'&h@I.((M'&hy@_ M'&hZ..._M'&h(4.4M'&hWM'&h1_M'&he _You kill the ball python!M'&hCM'&hM'&hI  _ _No target in view!M'&h^M'&hy _Unknown command.M'&h!M'&h0.0.......##...M'&h?........M'&hj!.#.M'&hx"M'&h#M'&h%T _Key pressed, stopping explore.M'&h28_M'&h4M'&h&8M'&h=^ _No target in view!M'&h>M'&hD9_M'&hE$ M'&hE8_Unknown command.M'&hJFM'&hvGM'&h&JM'&hLM'&hQM$ _M'&hQ,M'&hSM'&h9Y #....#..o #........M'&hY ##........# #......#....M'&hIZ5########..........!. ...................#.....#.........####.....##.## M'&hZ#....@...##....##..# ---#.###.##..........####.## ######.....#..#### ####+.##..#.....###...#.####M'&hZ#..o   orc priest (wandering)#.##M'&h@[5.#M'&h`+5.4 (1M'&hr`G---6.4 (2M'&hTdM'&hi _An orc priest comes into view. It is wielding a +0 whip. _You see here a +0 short sword.M'&hW ((((M'&h((oYou shoot an arrow. The arrow hits the orc priest.M'&h<9.M'&hLo......M'&h0===7.5 (1.1M'&h.N _The orc priest is lightly wounded.M'&hz ((((( You shoot an arrow. The arrow hits the orc priest!M'&hp .o.....8.6M'&h y _The orc priest is severely wounded.M'&hd (((((((You shoot an arrow.M'&h& ,M'&h= U..o..o...o   orc wizard (wandering)9.7M'&h0 ^ _The arrow closely misses the orc priest.M'&h, (((((((You shoot an arrow.M'&hVm  The arrow closely misses the orc priest.M'&hWM'&hAc...o..o..o70.8M'&h;iM'&hOj, _The orc wizard shouts!N'&hG (N'&h,k( You shoot an arrow. The arrow hits the orc priest.N'&h4hN'&hiN'&h7jN'&hTkN'&h'oo.o.o.oo 2 orcs (wandering)1.9N'&hւN'&h^ _The orc priest is almost dead.N'&h7You shoot an arrow. The arrow hits the orc priest. _The orc priest is almost dead.  The orc shouts! x2  The arrow hits the orc priest.)(o   orc wizardoo 2 orcsN'&hpL...ooo.N'&h953.0 _You kill the orc priest!N'&h^ ((You shoot an arrow. The arrow hits the orc wizard.N'&hϣD..oo.o.40 _The orc wizard is lightly wounded.N'&hV ((((N'&hQ|(((You shoot an arrow. The arrow misses the orc wizard.N'&h ...o.oo.  The arrow closely misses the orc. *The orc wizard casts a spell at you.N'&hVN'&h Y3.oN'&h[C.43N'&h\----N'&h]&5.1 (1.1N'&h{mN'&hr N'&hsN'&hLt#_The puff of flame hits you!N'&hD  N'&hD N'&hF %(N'&h2K b You shoot an arrow. The arrow hits the orc wizard!N'&h ..ooo4=---6.2N'&h y _The orc wizard is severely wounded.N'&h  You shoot an arrow. The arrow hits the orc wizard.N'&h* m  The orc wizard is almost dead.N'&h^3 s  The orc wizard casts a spell at you.N'&h .)oo33------7.3N'&h N'&h 1 _The puff of flame hits you!N'&h*| N'&h| N'&hh t _You are too injured to fight recklessly!O'&hd _You are too injured to fight recklessly!O'&h4O'&h%O'&h'^ _You are too injured to fight recklessly!O'&h4O'&hO'&h%^ _You are too injured to fight recklessly!P'&hP\(((((((P'&h  You shoot an arrow. The arrow barely misses the orc wizard..P'&h.P'&h`.P'&h..).P'&hM.oooP'&h!8.4P'&h}P'&h P'&hnP'&h,_The orc wizard misses you.P'&hKQ'&hT[ (((((((You shoot an arrow.Q'&h+ .....)oThe arrow closely misses the orc wizard.Q'&h  ..........#  ..........#  ..........# Q'&h ..........### ..........!.   .....)....#   ......oo.###  #...o@...#  #.###.##..... #.## ### #..####  #.. ##.#_ #.# #.# <The orc wizard gestures at you while chanting.Q'&hS ..........#  ..........#  ..........#  ..........### ..........!.   .....)....#   ......oo.###  #...o@...#  #.###.##..... #.## ### #..####  #.. ##.#_ #.# #.# <Q'&h@  The puff of flame hits you!Q'&hw  ..........#  ..........#  ..........#  ..........### ..........!.   .....)....#   ......oo.###  #...o@...#  #.###.##..... #.## ### #..####  #.. Q'&hy##.#_ #.# #.# <* * * LOW HITPOINT WARNING * * *Q'&h|hW ..........#  ..........#  ..........#  ..........### ..........!.   .....)....#   ......oo.###  #...o@...#  #.###.##..... #.## ### #..####  #.. ##.#_ #.# #.# <  The orc hits you with a +0 hand axe.  * * * LOW HITPOINT WARNING * * *22-----------9.5Q'&hyf _The orc barely misses you.Q'&h` ((((((Q'&h1(You shoot an arrow.Q'&h\  (.........#  .(........#  ..(.......#  ...(......### ....(.....!.   .....(....#   ......(o.###  #...o@...#  #.###.##..... #.## ### #..####  #.. ##.#_ #.# #.# <The arrow closely misses the orc wizard.The orc misses you.The orc wizard hits you but does no damage.Q'&hr o (.........#  .(........#  ..(.......# Q'&hw  ...(......### ....(.....!.   .....(....#   ......(o.###  #...o@...#  #.###.##..... #.## ### #..####  #..Q'&h/z B ##.#_ #.# #.# <Q'&hN 5 ...Q'&h [..)oThe orc hits you with a +0 hand axe.Q'&h c1-----80.6Q'&ha Q'&h× V _* * * LOW HITPOINT WARNING * * *R'&hU\(((((((R'&hn: ....R'&hR.)oYou shoot an arrow. The arrow barely misses the orc wizard.R'&h?  R'&h..........#  ..........#  ..........#  R'&h$..........### ..........!.   .....)....# R'&h  ......oo.###  #...o@...#R'&hf  #.###.##..... #.## ### R'&h s#..####  #.. ##.#_R'&hS #.# #.# <R'&hDcThe orc wizard gestures at you while chanting.R'&hd ..........#  ..........# R'&h ..........#  ..........### ..........!.   .....)....#   ......oo.###  #...o@...#  #.###.##..... #.## ### #..####  #.. ##.#_ #.# #.# <R'&h=  The magic dart hits you!R'&h\e  * * * LOW HITPOINT WARNING * * *R'&h]M11-----1.7R'&hbR'&hdT _The orc closely misses you. x2R'&hJ\(((((((R'&h,   (.........#  .(........#  ..(.......#  ...(......### ....(.....!.   R'&h.....(....#   ......(o.###  #...o@...#  #.###.##..... #.## ### #..#### R'&h}O #.. ##.#_R'&h #.# #.# <You shoot an arrow. The arrow barely misses the orc wizard.R'&h  (.........#  .(........#  ..(.......#  ...(......### R'&h ....(.....!.   .....(....#   ......(o.###  #...o@...#  R'&h g#.###.##..... #.## ### #..####  #.. R'&h =##.#_ #.# #.# <R'&h E .....)R'&hټ oThe orc wizard hits you with a +0 mace.  * * * LOW HITPOINT WARNING * * *R'&h 6/50 --------20R'&hx R'&h0 _The orc barely misses you. The orc misses you.S'&hq  You shoot an arrow.  The arrow hits the orc wizard but does no damage.S'&h  The orc wizard is almost dead.The orc completely misses you.S'&h98*S'&hu oo 2 orcs  The orc wizard mumbles some strange words.The orc wizard flickers and vanishes!S'&h  {Deactivating autopickup; reactivate with Ctrl-A.====3.8 (1.1S'&h P _The orc barely misses you.T'&hR^T'&hbRead which item? Scrolls  b - a scroll of butterflies T'&hb j - 2 scrolls of fog  m - a scroll of teleportation  p - a scroll of enchant armour [!] read|quaff|evokeT'&h{cG[?] describe selectedU'&hk U'&hqq U'&hz #....## cyberm0nk the Shooter..........##...... Octopode..........# ##.....# Health: 6/50==----------------------..........# #......# Magic: 7/7========================..........#######.....## AC: 3Str: 10..........!. .........# EV: 15Int: 11.....)....# #.........# SH: 0Dex: 18......{o.####.....##.## XL:  7 Next: 95% Place: Dungeon:4#...o@...##....##..#U'&h ~ &Noise: ====-----  Time: 4583.8 (0.0)#.###.##..........#### a) +1 shortbow#.## ######.....# Fire: a) +1 shortbow#..#### ####+.##..#.....###...#.######.##...#._.#....# oo 2 orcs#.####.#...#.....#.# ###≈≈≈#...<.####.######...#.....The orc wizard is almost dead.The orc completely misses you.The orc wizard mumbles some strange words.The orc wizard flickers and vanishes!  Deactivating autopickup; reactivate with Ctrl-A. _The orc barely misses you.U'&h2  _The orc barely misses you.  As you read the scroll of butterflies, it crumbles to dust.  You hear the flapping of tiny wings.is knocked back by the sudden gust. x2  Something hits your butterfly.  Your butterfly dies!U'&h   Something hits your butterfly.Your butterfly dies!  Your butterfly disappears in a burst of colours!The orc barely misses your butterfly. The orc misses your butterfly. x2  The orc hits your butterfly with a +0 hand axe.U'&h$  bb...bb...bbbb..obbb..bbbbbbbbbbbbobbb@bbbb##.bbbbb(ally target)Your butterfly disappears in a burst of colours!The orc misses your butterfly.U'&h1 J----4.8 (1U'&h "bb...bb...bbbb..obbb..bbbbbbbbbbbbU'&h bbb@bbbbbbbU'&h! _ _The orc completely misses your butterfly.V'&h..........#..##bb...b..b...b.#######bbb..obb!. .... b..bbbbb# #bbbbbbb#####.# #obbbbbbb##..# #.###@##.bb.......#### #b## ######.....b.#### ####+.##..b....###...#.#####.##...#._.#.... #.####.#... ###≈≈≈#...<####.######...#.............#._V'&h,V'&h_V'&hV'&hF,V'&hV'&h V'&hL V'&h ,V'&h V'&hd V'&h V'&h ,V'&hMV'&hV'&hV'&h6V'&h,V'&hq,V'&h$V'&hV'&h]V'&hV'&h~V'&ht$b....bbbb.bbbbbbo.bbb.bbbb...bbbbbb.bbbbb.bV'&h%V'&h *b....bbbb.bbb*bbo.bbb.bbbbbbbbbbb.bbbbbbV'&h b....bbbb.bbb*bbbb.bbbbbbbbbbb.bbbbbV'&h8_You swap places.V'&h@ b....bbbbbbbbbo.bbb.bbbbbbbbbbbbbbV'&hєb_Your butterfly appears confused.  The orc barely misses your butterfly.The orc hits something with a +0 hand axe.V'&htC----5V'&hQ^{bbbb.bbbbbo.bbb.bbbbbbbbb.bbbbbV'&hM ##..{b....b.....bbb.b.#######V'&h..bbbbbo.b!. .... ..bb.bbbb.# #....bbbbb#####.# #obb.bbbb##....##..# V'&hC#.###b##.bb.......#### #@## ######......b#### ####+.##..b....###...#.#####.##...#._.#....V'&h #.####.#... ###≈≈≈#...<   orc####.######...#....V'&h.........#._. _The orc barely misses your butterfly. The orc closely misses your butterfly.V'&h,V'&hV'&h,V'&hV'&hc,V'&hիV'&hŬV'&hTV'&hڭ,V'&h,V'&hV'&hlBV'&hV'&hV'&hZBV'&hɲV'&h9V'&hV'&hr,V'&h,V'&hV'&hQV'&h..b....{bbb.b.bbbbobbbbbbbbbbb..bbb...b_V'&hR7=6V'&hbbbbbbbbobbbbbbbbbbbbbbV'&h<e _You swap places. The orc misses your butterfly.V'&hb...{bbb.b.#######.bbbbobb!. .... V'&h"bbbbbbbb# #..bbbb.#####.# #ob.bbb.b##..# .###.##.bb.......#### #.## ######.....b#### ####+.##......###...#.#####b##...#._.#.... #.####.#... ###≈≈≈#...<####.######...#.............#._.'###V'&h/V'&hV'&hOV'&hV'&hV'&hp,V'&hNV'&h,V'&h_V'&hV'&hiV'&h%V'&hV'&haV'&hV'&hZV'&hV'&h~,V'&hV'&hV'&hbbbb..bbbo.bbbbbb.bbbbb.b.b._V'&h&7V'&h bbbbo.bbbbbbb.bbbbbV'&ho hb.b_V'&h [ _The orc barely misses your butterfly.V'&hX {bbbb..#######.bbbo.b!. .... bbbbbbbb# #..bbb.b#####.# #ob.bbb.b##..# .###.##.bb.......#### #b## ######.......#### ####+.##..V'&hn b.b.###...#.#####.##...#._.#.... #.####.#... ###≈≈≈#...<####.######...#.............#._.'###.....V'&hB V'&h V'&h& ,V'&h ,V'&h> V'&h ,V'&h/  Something completely misses your butterfly.Something hits your butterfly.Your butterfly dies!V'&h1 u  Your butterfly disappears in a burst of colours!V'&h 2 V'&h2 V'&h2 V'&h3 V'&h[4 V'&h4 V'&hP< .b.obb)bbb.bbbbbbb.bb.b_V'&h~ 8b.obbbbbbbbbbbbbb_ _The orc misses your butterfly.W'&h_6.....b.obb!. .........# ..bbb)bbb.# #.# W'&h2a....bbbbb####.....##.##  #ob.bbb.b##....##..# #.###b##.bb.......##### #.## ######.....#..#### ####+.##...#bbb..###...#.######@##...#._.#.....####.#...#......#.# ###≈≈≈#...<.)####.######...#.....#.........#._.#.#.........#...#.W'&hȅ\#.........'####. #.............# #.#> W'&hW'&hW'&hBW'&hŋW'&hCW'&hÌ,W'&h,W'&h .b..bbbbbbbbb._W'&hܘ\8=9W'&h@bbbbbbb_W'&h[{ _You swap places. Something barely misses your butterfly. x3W'&h5 bbb).b..# #..b.bbb#####.# #ob.bbb.b##..# .###b##.bb.......#####W'&h #b## ######......b#### ####+.##...#bb...###...#.######.##...#._.#....## #@####.#.... ###≈≈≈#...<.)####.######...#......_............#.........#.......... W'&hW'&h:,W'&hW'&h{W'&hW'&h W'&hdW'&hW'&hoW'&h%W'&h&W'&hW'&hW'&hmW'&hq.bo)bbbb.b_o   orcW'&h'90W'&hUbbbb[31mbbb_W'&hW'&h8R..b.bbb#####.# #ob.o)b.b##..# .###b##.bb.......##### #b## ######.....#bb#### ####+.##...#b....###...#.#####b##...#._.#....## #.####.#....W'&hSo ###≈≈≈#...<.)####.######...#...............#._........#...........'####...................##.........#>#..#.#########W'&hVW'&hXW'&hYYW'&hZ,W'&h=\W'&h_W'&haW'&hd,W'&h"|  The orc hits your butterfly with a +0 hand axe.  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X'&hX'&hBX'&hMX'&hZX'&h,X'&h _b..b.bX'&hv10/50=7X'&hdX'&h bX'&hbX'&hX'&hsX'&h#.b...###...#.####.##.##...#._.#....###.#.####.#...#.#.# ###≈≈≈#...<.)#####.######.§.#......# #.#._.#......# #...b.....#...#......# #....b....'####......# #....bb.## #.#.># #.#...# #..........##..........##..........###(.......## '&h9m._b.b..bb8_bbbbX'&hd :#.b...###...#.####.##.##...#._.#....###.#.####.#...#.##.# ###≈≈≈#...<.)#####.######...#......# #.#._.#......# #...b.....#...#......# #.....b...'####......# #......b.## #...b.....#.># #.#..# ##..........##..........##..........###(.......####......## X'&hb BX'&h X'&h. X'&h X'&hȡ X'&hg X'&h ro_..b.b.b..bo   orcX'&h &9X'&h _bb.bbX'&hT X'&h B#.b...###...#.####.##.##...#._.#....###.#.####.#...#.#.#.# ###≈≈≈#...<.)#####o######...#......# #.#._.#......# #.....b...#...#......# #.'####......# #...b.b.X'&h ## #....b....#.># #..#.# ####...##...##.# ##(..####.## X'&h[ X'&h ,X'&hZ X'&h5 X'&h X'&hE ,X'&h X'&h X'&h X'&h X'&h. X'&h7 .o_....b.bX'&h Ub..bX'&h T1=600X'&h O_bbX'&hx Ib..bX'&h X'&h#.b...###...#.####.##.##...#._.#....###.#.####.#...#.#.#.# ###≈≈≈#...<.)#####.######...#......# #....o....#._.#......# #.#...#......# #.'####......# #......b.## #.....b...#.># X'&h#....b..b.#.# ###########..##..##.# ##(.####......## X'&h[X'&h,X'&hX'&hpX'&hX'&hX'&hX'&hBX'&hT .o...#._bbb.b.....X'&h3&1X'&h{ebb.bX'&hY'&ho~#.b...###...#.####.##.##...#._.#....###.#.####.#...#...........#.Y'&h~#.# ###≈≈≈#...<.)#####.######...#......# Y'&hV#.....o...#._.#......# #..#...#......# Y'&h?#.....b...'####......# #.....bb.b.## #.Y'&h%#.># #.........#.Y'&h# ###########.##.Y'&h##.# ##(.#Y'&hm`###......##Y'&hԁ* Y'&h؄Y'&h;Y'&hY'&hY'&hY'&h,Y'&hY'&hɖY'&hY'&hY'&hXY'&hAY'&hȤ....#._.b.b....bbY'&h_&2Y'&h7k_bbbY'&hY'&h1#.b...###...#.####.Y'&hO6##.##...#._.#....###.#.####.#...#...........#...##.# ###≈≈≈#...<.)#Y'&h####.######...#......# #.........#._.#......# #.Y'&h8..#...#......# #......b.b'####......# #.b.Y'&ho## #.b#.># Y'&hº#.........#.# ##.Y'&h##.##.Y'&h*###(.## Y'&hiY'&hY'&hY'&h[Y'&hY'&hWY'&hbY'&hY'&h/U..bbbY'&h3b.Y'&h^&3Y'&h<_bbY'&h4NbbY'&hY'&h{#.o#### ####+.##...#.b...###...#.####...##.##...#._.#....###......#.####.#...#...........#...Y'&h:( #.# ###≈≈≈#...<.)##############.######...#......#  #...#._.#......#  #...#...#......#  #.Y'&h.bb####  #..b.##  Y'&h4#.b.#.>#  #.........  ##########Y'&h #...###(.##......Y'&hHY'&hY'&hY'&hY'&hY'&hZY'&h_...b.2=4Y'&h_Y'&hb3bY'&hY'&h #.## ######.....####.o#### ####+.##...##.b...###...#.####...##.##...#._.#....###......#.####.#...#...........#... #.# ###≈≈≈#...<.)########## ####.######...#......# #.#._.#......# #.#...#.@....# Y'&h #.bb#### #.....b## #.#.># #......... ########## #...###(.Y'&h& ,Y'&h7 b.5bY'&h{ W##.##.bb.......######  #.## ######.....###  #.o#### ####+.##...#  #.b...###...#.####...  ##.##...#._.#....###......#.####.#...#...........#...  #.# ###≈≈≈#...<.)########## ###.######...#......# .#._.#..@...# .#...#......# .bb####b ...## .#.># ......... ######### #...#Y'&hT} Y'&h7 Y'&h Y'&hM bb..6Y'&h T_bY'&h -.b..b##....##..# ##...#...## #.##.bb.......###### #.## ######.....### #.o#### ####+.##...# #.b...###...#.####... ##.##...#._.#....###......#.####.#...#...........#... Y'&h  #.# ###≈≈≈#...<.)########## ##.######...#...@..# #._.#......# #...#.b....# bb#####.###.># ........#.# ######### Y'&h Y'&h Y'&h t_.bY'&h R3=7Y'&hL_bY'&h2Z'&hGuMb.b##.##.## ######### .b..b##....##..# ##...#...## .bb.......######.........### ######.....##.....o#### ####+.##....... #.b...###...#.####.... ##.##...#._###.........#####.#...#...........#...##  #.# ###≈≈≈)########## ##.######.._ ........#...#......#b.............#Z'&hAwZ'&h3yZ'&h{Z'&h>b..Z'&h&&8Z'&h_.#...b _There is a stone staircase leading up here.Z'&hz_.#...bZ'&hhZ'&h96_Z'&hZ'&h,Z'&h_.#..b.oo   orcZ'&h-9 _Z'&hy_.#..bZ'&hZ'&h ) #......'......'......... #....))########......... #######....####.......## #.........##.## #..........'....)..'. #..........#.## #..........#.......# ##########3 #...@......########## ####'#####.##........ #...###.##........ ###..##.##........ Z'&h -##..........[... ####.#......... #.#.........  #.##........  ############# #.##........ Z'&h =You climb upwards. Your summoned ally is left behind.Z'&h Z'&h9 H411.3 (2.5Z'&hA Z'&hC _Reactivating autopickup. _There is a stone staircase leading down here.['&h w _You are too injured to fight recklessly! _Unknown command. _['&h5=6=7=8=9=20=['&hqB['&hf21=['&h-['&h['&h['&h['&hK2=['&hw['&h,['&h\['&h['&h-['&h]['&h;['&h['&h['&h['&hpS3=['&h['&hy,['&h['&hz,['&h['&hq['&hK4=['&h['&h['&h6['&hH['&hE,['&h['&h6['&h['&h['&hi5=['&h['&h,['&h3['&h ['&hr['&hc['&h@ ['&h K6=['&h ['&h['&h}['&h['&h['&h['&hN['&h,['&hK['&h['&h_97['&h['&h,['&h['&h['&h['&hG!['&h"['&h5#S8=['&h$['&h&,['&h`(['&h]*,['&h+['&h/,['&hH0['&h3K9=['&hV4['&h5['&h9,['&h>['&hA['&hB['&hfD['&h+G,['&hLI['&hGMj30=['&hN['&hP['&h^Q['&hS['&h^Z1=['&h[['&h\,['&h#^['&h_['&hC`['&hqa['&hec,['&hd['&hMf['&hfL2=['&hg['&hi,['&hj['&hl,['&hL3=4=['&hB['&hd['&hK5=['&h['&h['&hd['&h|['&hd36=['&h['&h['&h['&h['&h7=['&h^a8=['&h['&h,['&hO['&h,['&h['&h,['&hq['&hZ['&hU9=['&h['&h]['&h['&h['&h),['&h['&h['&hE40=['&hy['&h,['&h['&hb['&ha,['&h,['&h['&h3['&hU1=['&h.['&hb,['&h['&h['&h=['&h['&h['&h>K2=['&hB['&h['&h,['&h['&ha ,['&h ['&h['&hN3=['&h['&h,['&h['&h['&h['&hs['&hr['&h['&h ['&h#['&ht$K4=['&h'['&h$+,['&h-['&h*0,['&h1['&h3k5=['&h/>['&h?['&haAa6=['&hB['&hE,['&hE['&hG,['&hRI['&h/K['&hKU7=['&hL['&hN,['&hP['&hT,['&hU['&hW,['&h:X['&hZ['&hZK8=['&h[['&h],['&h_['&h`,['&h6c['&hc['&h_dU9=['&he['&h(g,['&hh['&hnn['&ho['&hRqb50=['&hr['&ho 740.3 (129.0) _HP restored. _Done exploring.['&htq  You aren't carrying any pieces of jewellery.['&hu['&hBy['&hF{. _\'&hhq  You aren't carrying any pieces of jewellery.\'&h7\'&h@\'&h. _\'&hs \'&h 0Inventory: 15/52 slots Hand Weapons (go to first with ))  a - a +1 shortbow (weapon) Missiles (go to first with ()  q - 2 throwing nets Armour (go to first with [)  g - a +2 hat (worn) Wands (go to first with /)k - a wand of polymorph (10) Scrolls (go to first with ?)  j - 2 scrolls of fog  m - a scroll of teleportationp - a scroll of enchant armour Potions (go to first with !)  c - 3 bubbling red potions  d - a glowing inky potion  e - 2 bubbling purple potions  f - a fizzy cyan potion  h - a fuming red potion  i - 2 cyan potions  n - 2 viscous dark potions  o - a gluggy blue potion]'&hP V  m - a scroll of teleportation^'&hc~^'&hy^'&h+^'&hC#......'......'......... cyberm0nk the Shooter#....))########......... Octopode#######....####.......## Health: 50/50 ========================#.........##.......## Magic: 7/7========================#..........'....)..'. AC: 3Str: 10#..........#.......## EV: 15Int: 11^'&hL#..........#.......# SH: 0Dex: 18#..........######### XL:  7 Next: 95% Place: Dungeon:3#...@......########## Noise: ---------  Time: 4740.3 (0.0)####'#####.##........ a) +1 shortbow#...###.##........ Fire: a) +1 shortbow###..##.##........##..........[...####.#......... #.#......... #.##........ ############# #.##........  _You are too injured to fight recklessly! _Unknown command. _HP restored. _Done exploring. _You aren't carrying any pieces of jewellery. _You aren't carrying any pieces of jewellery.^'&h"^'&h^'&h]^'&h2 ^'&h$3 ^'&hD; ^'&hD ^'&hMI 21.3 (1 _^'&hI ^'&h< +b.b####.....##.## ######### .b..b##....##..# ##...#...## #.##.bb.......######.........## #.## ######.....##.....# #.o#### ####+.##..............# #.b...###...#.####......# ^'&h> ##.##...#._.#....###.........##  #.####.#...#..o.#...## 4  #.# ###≈≈≈#...@.[########## ##.######...#......# ........#._.#......# ........#...#......# .......bb####......# ..................##o   orc ........#.........># ........#..........# #########..........#^'&h? ^'&h I C_^'&h+ g42----=2.8 (2.5^'&h+ 8_^'&hڣ _You climb downwards. The orc hits you with a +0 hand axe. x2 _There is a stone staircase leading up here._'&h^(((__'&h _  ..o_You shoot an arrow. The arrow completely misses the orc.1-----==3.9 (1.1_ _'&h_ ,_The orc hits you with a +0 hand axe._'&hGt _ You shoot an arrow. The arrow hits the orc._'&h  _The orc is severely wounded._'&hq b39--5.0_'&h( $__'&h : _The orc hits you with a +0 hand axe._'&hU P  You shoot an arrow. The arrow hits the orc._'&h&\ h)__'&h '__'&h B-6.1_'&h 6__'&hk G _You kill the orc!_'&hB__'&h_'&h%_'&h(H _No target in view!`'&hB~_ _No target in view!`'&h08_`'&h`'&hI$_`'&h `'&h:_No target in view!`'&h:_`'&h`'&h@_`'&h^ _No target in view!`'&h`'&h2`'&hs\ _Unknown command.`'&h`'&h `'&h~ `'&h40= _`'&h^`'&h[,`'&h`'&h,`'&h8!`'&hg#k1=`'&hz%`'&h3n`'&hX5`'&ha8a2=`'&h9`'&hp<,`'&h=`'&h]@,`'&hA`'&hL3=`'&hO,`'&hX4=`'&hf5=`'&hhB`'&hj,`'&hl`'&hn,`'&hp`'&hZra6=`'&hs`'&hv,`'&hx`'&h|,`'&h&~`'&hk7=`'&hL`'&h,`'&h<`'&h,`'&hm`'&hc,`'&hs`'&hEa8=`'&hÑ`'&hd,`'&hԕ`'&h,`'&hq`'&hk9=`'&h`'&h,`'&hS`'&hp,`'&h`'&h],`'&h`'&hb50=`'&h[`'&hm1 _HP restored.`'&hδ3`'&h4`'&hԹ@  You see here a +0 hand axe.`'&h`'&hp _`'&h`'&ht`'&h,`'&hS`'&h`'&hO=`'&h`'&h`'&h,`'&h`'&h!`'&h`,`'&h`'&h`'&h ,`'&hr`'&h`'&h,`'&hQ`'&h `'&h,`'&h`'&hz`'&h,`'&h`'&h`'&h/,`'&h`'&h]`'&hw # #..# .# #.......####.# #. ## #......## #.# . ####.#######.# .. #....##...# ..........# #.## ..........# ##.....## ..........# #......#  `'&h ...{......#######.....##  ..........!@..........# --- ..bb.)....###.........# ........o####.....##.## ##`'&h #o...)...##....##..# ##. #.###.##..........######.. #.##########.....##... o   orc (wandering) #.o#### ####+.##...... #.b...###...#.####.... ##.##...#._.#....###..`'&h094.1 (48.0)`'&h+ o.---5.1 (49`'&h`'&h%`'&hb ( You shoot an arrow. The arrow hits the orc!`'&hL`'&h* o.The orc is almost dead.`'&hZ,;===6.2 (1.1)`'&hv5`'&hk9P _The orc barely misses you.a'&h >(((((((a'&hL......oa'&h0(7.3a'&hPa'&h! _You shoot an arrow. The arrow barely misses the orc. The orc barely misses you.a'&h3P  You shoot an arrow. The arrow hits the orc.a'&h'Je)a'&ha'&h_068.4a'&ha'&hG _You kill the orc!a'&h$a'&ha'&ha'&h H _No target in view!a'&hy4a'&hNa'&hH _No target in view!a'&hs4a'&h^a'&hH _No target in view!a'&hv a'&hz a'&hH a'&h ^ _No target in view!a'&h a'&hĚ a'&hX y _Unknown command.a'&h a'&hZ a'&h u # #..# .# #.####..#..# ## #......## #.[....## ####.#...... #....##... ....# #. ...# ##.....### ..# #......# ....a'&h D#.....## .@...#0.0 ..b..)....###..# a'&hK B.####.....##.##  #....)...##....##..# ## #.###.##..........###### #.##.....## #.o#### ####+.##a'&h  #.b...###...#.#### ##.##...#._.#....###a'&hR K---9.4 (1a'&h a'&hs _Found a ring mail.  f - 2 fizzy cyan potions (gained 1)a'&h* I---800.4 (2a'&h a'&h 1 _You see here a +0 falchion.a'&h* 4a'&ha'&hBH _No target in view!b'&h4b'&h b'&h}H _No target in view!b'&hJb'&hb'&hŚ^ _No target in view!b'&h?b'&h@b'&hKb'&hNH _No target in view!b'&h0b'&h{1b'&ht;b'&h>H _No target in view!b'&hb'&hrb'&h b'&h)K _No target in view!b'&h*b'&h6b'&h=fUnknown command.b'&h@b'&hzDb'&h1Gb'&hG$ _b'&hLN,b'&hN,b'&hgPb'&hRb'&hU,b'&hVb'&hXb'&h[,b'&h]b'&h ab'&hc,b'&hdb'&hqfb'&hh,b'&h\jb'&h ob'&h`q,b'&hsb'&hmub'&h{_ #..............#.##....>......#... #......##.....##.##.#.## #..####..........##.# #. #o.# ##.###.. # ...#..# #..# #.......### ...#..# #.### #.[b'&h-}.# ####.###### .# #....##. ..........## #....... ...# ##.....#..........# #......#..........#######.....##..........)...........# o   orc wizard (wandering).....)....###.........#.........####.....##.###....)...##....##..#b'&h~+7.4 (7b'&h >o.b'&h+8.4 (8b'&hhb'&hɊb'&hY" ((((o  You shoot an arrow.  The orc wizard shouts!  The arrow hits the orc wizard!b'&hkp b'&h{{ G.....b'&h<| 7===9.5 (1.1b'&hЁ b'&h΃ b _The orc wizard is heavily wounded.b'&hg 4b'&h b'&h H _No target in view!b'&h b'&h b'&h b'&h H _No target in view!b'&h4b'&hF^ _No target in view!c'&hc'&h?c'&h±c'&hoH _No target in view!c'&hu _No target in view!c'&hG6c'&h6c'&hK<c'&hCK _No target in view!c'&hMDc'&h Ic'&hELIUnknown command.c'&hLc'&hUNc'&hRc'&hdX #.# #.##....>.## ... #......##.....##.## #.## #..####.##. #. #.o# ##.###. ##...#..# #..# #.#...#..###.## #......##c'&hbY_.#.[....##.# ####...# #....## ..## # ..# ##..... ..# #......# ..#######.....## .).# o   orc wizard .....)....###.# .####.....##.##  #....)...##....##..#c'&h-[(0.0c'&h_cL.oc'&hoh=---10.5 (1 _c'&hic'&hkc'&hT(((((c'&hn[c'&hhX...o.c'&hi7===1.6 (1.1c'&h~tc'&hvq _You shoot an arrow. The arrow barely misses the orc wizard.c'&hߕ ( You shoot an arrow. The arrow hits the orc wizard.c'&hM c'&h ..o2.7c'&h@  _The orc wizard is severely wounded.You shoot an arrow. The arrow hits the orc wizard.c'&h m  The orc wizard is almost dead.c'&hV 8*c'&h] 2   c'&h] The orc wizard gestures wildly while chanting.The orc wizard flickers and vanishes!c'&h- {====3.8c'&h c'&h _Deactivating autopickup; reactivate with Ctrl-A.c'&hM c'&h c'&h' H _No target in view!c'&hc'&h) c'&h*c'&hk-H _No target in view!d'&h6d'&hB7d'&h=d'&h?H _No target in view!d'&hd'&hd'&hd'&hH _No target in view!d'&h ;(d'&hs {You shoot an arrow. Something hits you but does no damage.d'&h^y :*d'&hR  d'&hS D You hear some strange, mumbled words.d'&h 8@d'&ha ===-4.9Confused fire: a) +1 shortbowConf d'&h d'&h g _You are confused.d'&hl 49----6.4 (1.5d'&h d'&h g _You miss something. Something hits you.d'&hz d'&h G--70d'&h d'&h! _You're too confused to move! Something hits you but does no damage.d'&h #. #.##....>..... #......##.....##.## #.## #..####.## #.. #..# ##.### ##...#..# #..# #. #...#..###.## #......##.#.[...{##.# ####.....# #.....## #.# ##......# #.......#######......).#......)....###.#.####.....##.##  #....)...##....##..#d'&h<v4---8d'&hyd'&h0S _Something hits you.e'&hM###........ #.##....>................ #......##.....###.## #..####....##.. #.##.##...#..# #... #...#..###.## #........#.[..@{##.# ####.###.## #...........# #......e'&hk..........## e'&he'&hSc38-----9e'&h\e'&h̯S _Something hits you.e'&h~ e'&h@M..†<###.............. #.##....>................ #......##.....#### #..####....##.. #.##.##...#..# #... #...#.@###.## #........#.[...{##.# ####.###.### ...........# ##...........)....## e'&h` You feel less confused.e'&h e'&h   e'&h,You hear some strange, mumbled words.  e'&h*A magic dart appears from out of thin air!e'&he'&h35-----20Fire: a) +1 shortbow e'&h e'&he'&hA _The magic dart hits you.e'&h8M.....##W...†..÷<.....###.............. #.##....>................ #......##.....#### #..####....##.. #.##.# #... #...#..###.## #........#.[...{##.# ####.###............# #....##...........e'&hBp.-1e'&he'&h8-e'&he'&h?e'&h i(((((((e'&h, l .......  You shoot an arrow.e'&h J  You hear some strange, mumbled words.e'&h e'&h c36=-===e'&ho 2.5 (1.1e'&hj e'&h# n _Something tries to affect you, but you resist.e'&hUe'&hVe'&hE^e'&h]`f'&hi(((((((f'&h M.......f'&h a31---3.6f'&hf'&hhg _You shoot an arrow. Something hits you.f'&h8  You shoot an arrow.f'&h<{ )Reactivating autopickup.f'&hqf'&h .....##W...†.............. cyberm0nk the Shooter#..÷<.................. Octopode###.................... Health: 31/50 ==============----------#..................... Magic: 7/7========================f'&h#.##....>............# AC: 3Str: 10.... #......##.....##.## EV: 15Int: 11#.## #..####..........## SH: 0Dex: 18#.. #..# ##.###........ XL:  7 Next: 102% Place: Dungeon:4f'&h{a##...#.@# #..# #.......# Noise: ===------  Time: 4824.7 (1.1)#...#.)###.## #......## a) +1 shortbow..#.[....##.# ####.#### Fire: a) +1 shortbow............# #....#f'&h...........## #................# ##..... ...........# #...... ...........#######.....# f'&hS...........)...........# You shoot an arrow.  You hear some strange, mumbled words. _Something tries to affect you, but you resist. f'&hQX_You shoot an arrow. Something hits you.You shoot an arrow.  Reactivating autopickup. _You feel a bit more experienced.  You have reached level 8!f'&h/  --more--g'&hVO4/558/88 1%  _g'&h>m g'&hn g'&hr g'&hz t _You are too injured to fight recklessly!g'&h{ g'&hc g'&h4 \ _Unknown command.g'&h g'&h g'&h g'&h% p5= _g'&h ,g'&h# g'&h g'&hR g'&h g'&h g'&h K6=g'&hE Bg'&h, g'&h ,g'&h g'&hK ,g'&h g'&h6 i7=g'&hV g'&h ,g'&h9 8=g'&hܿ g'&h ,g'&hR g'&h "9=40=1g'&h Bg'&hw Bg'&h" a2=g'&hc g'&h g'&hG 3=---SS   adder (wandering)g'&h 051.7 (27.0)g'&hX H---2.7 (28g'&h g'&h4 Y _An adder comes into view.g'&hp=< #..÷<....##....... #.......##....>#.... #......##.....##.##.## #..####.......... #..# ##.###..#.....# # ##.##..#.[....##.# ####.##..S.........# #........#.# #.######)......)....###h'&hMV.Sh'&h13.7 (1.0)h'&hh'&h%  Things that are here: _a +0 mace; a +0 robe; an orc corpseh'&h! (((S  You shoot an arrow.  The adder hisses angrily.h'&h&K..S.===4.8 (1.1 _The arrow hits the adder but does no damage.h'&hی _(((((((h'&h ,h'&h_ S.......50h'&hL  _You shoot an arrow. The arrow closely misses the adder.h'&h 4(h'&h ,Sh'&hU T1-6h'&h h'&h _You shoot an arrow. The arrow closely misses the adder. The adder bites you.h'&h5 R  You shoot an arrow. The arrow hits the adder.h'&hi B  The adder is lightly wounded.h'&hj -7.9 (1.1h'&hr h'&h2v R _The adder barely misses you.h'&h4(i'&h  SYou shoot an arrow. The arrow barely misses the adder. The adder bites you.  You are poisoned.i'&hS0=-9.0Pois i'&hi'&hSb _The adder poisons you! The adder misses you.i'&hN4(i'&hs SYou shoot an arrow. The arrow misses the adder. You feel sick.i'&hF3960.1i'&hi'&hS _The adder closely misses you.i'&hE(|  You shoot an arrow. The arrow hits the adder!i'&hh  The adder is almost dead.i'&hM_8=-1.2i'&hi'&h i'&hO_You feel sick. The adder misses you. x2i'&hDi'&h8-i'&hi'&hh^ _You are too injured to fight recklessly!i'&hl~ _You are too injured to fight recklessly!i'&h9$ 4i'&ht) i'&h + ^ _You are too injured to fight recklessly!i'&hu 4(i'&h SYou shoot an arrow. The arrow barely misses the adder. You feel sick.  i'&h EYou are no longer poisoned.i'&h 57=i'&h )2.3i'&h i'&h! = _The adder bites you but does no damage.i'&h' R  You shoot an arrow. The arrow hits the adder.i'&h q†i'&h-{ i'&h8 M8/56 23.4i'&hۑ i'&h I _You kill the adder!i'&hh #..÷< ###....... #....... #.##....>. .... #......##.....##. #.## #..####. #.. #..# ##.### ##...#..# #..# #.i'&hG #...#@)###.## #...... ..#.[....##.# ####...# #.....## #.# ##.# #.#######......). ......)....###.9---40i'&hY"i'&h0s _You see here an adder corpse.j'&hlj'&h:---j'&hCj'&hj'&hj'&h`j'&hj'&ht _You are too injured to fight recklessly!j'&hxj'&hxj'&h\ _Unknown command.j'&hj'&h6j'&hj'&ho$ _j'&hX40=j'&h5j'&h,j'&h_j'&h Bj'&h],j'&h2j'&hj'&hW1=j'&hBj'&hj'&h] ,j'&h#j'&h[&j'&h&K2=j'&h(j'&h*j'&hU+j'&h -j'&h/j'&h/j'&h0j'&h3j'&hn3j'&h4j'&h?3=j'&hCA,j'&hgBj'&hE;4j'&hGj'&h[I,j'&h)Kj'&hM,j'&hOj'&h$R,j'&hUj'&hKXa5=j'&h$Zj'&h\,j'&h[^j'&h`,j'&hbj'&hek6=j'&hfj'&hci,j'&hEkj'&hm,j'&hroj'&hs,j'&h;vj'&hy97j'&h-z(=j'&h|j'&hV,j'&h j'&h,j'&h#j'&hk8=j'&hj'&h ,j'&hj'&hj'&hm,j'&hj'&h@j'&hj'&hj'&hj'&h)9j'&h=j'&hAj'&hzj'&hj'&hj'&hj'&hj'&hej'&h j'&h}j'&hBj'&h50j'&h=j'&hj'&hj'&hj'&hj'&hj'&hj'&hj'&hj'&hj'&hej'&h1j'&hj'&hpj'&h*j'&hj'&hj'&hRj'&hj'&h j'&hS j'&hN j'&hj'&huj'&h2j'&h}=j'&hj'&hj'&hj'&hj'&hj'&hj'&hj'&hj'&h-j'&h j'&hS"3j'&h"=j'&hZ#j'&h\%j'&h((j'&hb)j'&h+j'&h0j'&hJ1j'&h.3j'&h5j'&h"7j'&h9j'&h <j'&h<j'&h?D4=j'&hmAj'&hFj'&h[Gj'&hJj'&hRj'&hSj'&hUj'&hCXj'&hYj'&hY5j'&h&Z=j'&hZj'&hn\j'&h^j'&h_j'&hkaj'&hcj'&hdj'&hfj'&hhj'&hij'&h`kj'&hvoj'&h0pj'&hp6j'&h5q=j'&hqj'&hisj'&hEyj'&h{j'&hy|j'&hv~j'&h)j'&hZj'&hj'&hj'&hj'&hj'&hdj'&hj'&hj'&hj'&hyj'&h=j'&hj'&h) .### ..#... ###.#.##....> ..... ###j'&he  #.####..####......##. #....#..# ##.###......# ##...#..# #..# #......##...#†)###.## ##....@#.[....##.# ##927.4 (63.0)).................# ....## .....# #.....# #.....#######.....).)....### ..........####j'&h%j'&h,8.4 (64j'&h/j'&h# _Found a club.j'&h j'&h j'&hS j'&h$ ^ _No target in view!j'&h% j'&h- j'&hz4 \ _Unknown command.j'&h5 j'&h8 j'&h> j'&hdG Z .### ..# ###.#.##....> ..... #......### #.####..####.##. #....#..# ##.###.####...#..# #..# ##......##...#†)###.## #j'&hG 1 #...@.#.[....##.# 0.0).).#.##.#.#j'&h:H ..)).)....### .####j'&hM j'&hXR +9.4 (1j'&hT j'&hU ( _Found a +0 dagger.j'&hlT 4j'&h.V j'&h!d | _No target in view!j'&hk j'&hr \ _Unknown command.j'&hr j'&hu j'&hl| j'&h~ j'&h( $ _j'&h8 ,j'&hb ,j'&hׅ j'&hÇ j'&h ,j'&h` j'&he j'&h ,j'&hY j'&h j'&ha ,j'&h j'&hܚ j'&h j'&h Xj'&h j'&hQ j'&h ,j'&h ,j'&hw j'&h j'&h j'&h ,j'&h+ j'&h j'&h ,j'&h j'&h j'&h ,j'&h; j'&h` ,j'&h j'&h j'&h Xj'&h Bj'&h j'&h ,j'&h j'&h j'&h Bj'&hW( `j'&h(U j'&h9[ j'&h\ j'&h^ j'&h` j'&ha j'&h;c j'&he j'&hg j'&hh j'&h*j j'&hk j'&hm j'&hZn j'&ho j'&hHr j'&ht j'&hu j'&hw j'&hdy j'&h{ j'&h{ j'&h,} j'&h j'&h j'&h j'&h j'&h> j'&h j'&h7 j'&h j'&h j'&h j'&h} j'&h j'&hf j'&h2 j'&h j'&h j'&h #.### #..#..##...##### #.###.#.##j'&h ###.#...# #.......###.#...###..##.#### #.#...##..###....# #.#.......####...j'&h P #..###......##...#† ##.####.#.....#.[. #@.#.)............80.4 (51.0) #..... ###.#...... #.#....... .......... ................ ..)............) .... ....j'&h j'&h/ j'&h T _Key pressed, stopping explore.j'&h 4j'&h j'&h | _No target in view!j'&h j'&h y _Unknown command.j'&h j'&h f _j'&hPBj'&h}j'&h5j'&hS,j'&hj'&h j'&h ,j'&h j'&hj'&hu,j'&h{j'&hj'&hG,j'&hj'&hj'&h j'&hj'&hj'&hO!j'&h"j'&h=#j'&h$j'&hC&j'&h'j'&h1(j'&h(j'&ho*j'&h+j'&hR,j'&h,j'&hC1j'&h2,j'&h<4j'&hW6j'&h7=#.................#....................#....)............)..#....................#........... #....)#..........# #.###.#####..###.## .. #.##..# ... #.o#.@# ## #.b91.4 (1j'&h?# ##.....#.# ##....... # ##........ #####........# ##........# #....#...(....# ##.j'&hBj'&hC,2.4 (12j'&hjGj'&hH' _Found 2 javelins.j'&hj'&hj'&hj'&hj'&h j'&hj'&h4:_No target in view!j'&h<j'&hj'&hQj'&h j'&hj'&h."_Unknown command.j'&hj'&hpj'&hj'&hej'&hj'&h j'&h% j'&hv.j'&hP#....)...j'&hF)j'&hd#..................j'&he............ #....)j'&h.........# #.###.#j'&h###..###.### .. j'&h\g #..# ..... #.oj'&h6...##j'&hbj'&hC...# j'&h#.j'&h=0j'&h.0)j'&h9#.....#j'&hg j'&h:#........#j'&h6#j'&h!j'&h9F#<.......#j'&h!j#.... j'&h%j'&h&$3.4 (1j'&h*j'&h, j'&hu-j'&h-+_Found a stone staircase leading up.k'&hn k'&hX_No target in view!k'&h k'&he\ _Unknown command.k'&hk'&hvk'&h5k'&hk'&hZ$ _k'&h,k'&h,k'&h{k'&hX$k'&h%,k'&h@'k'&h@)k'&h*,k'&h<,k'&h .k'&h/k'&h0k'&h 1k'&h6k'&h8,k'&h;k'&h@=k'&hE?,k'&h@k'&hCk'&hD,k'&hUFk'&hMk'&hP,k'&hQk'&h`Tk'&hV,k'&h/\,k'&h\k'&h"]k'&h^k'&hlck'&he,k'&hPgk'&hjik'&hKk,k'&hlk'&hsk'&hu,k'&huwk'&hyk'&h={,k'&h|k'&hk'&h0,k'&hk'&hk'&h,k'&hk'&hk'&h,k'&h3k'&hk'&h ,k'&hk'&hk'&hk'&hUk'&hCk'&h@k'&hӚk'&hk'&hk'&h0k'&h,k'&hšk'&hXk'&h k'&hk'&hk'&hk'&hk'&h,k'&hk'&hdk'&h,k'&hEk'&hk'&h,k'&hk'&hk'&h,k'&hjk'&hk'&h,k'&hk'&hfk'&h,k'&hqk'&hwk'&hd,k'&hk'&hk'&h,k'&hkk'&hk'&hs,k'&hk'&hVk'&hd,k'&h5k'&hk'&h,k'&hk'&hk'&hU ,k'&h k'&hk'&h,k'&hk'&hk'&h,k'&hak'&h k'&h{#,k'&h%k'&hW*k'&h -,k'&h/k'&h:...##### #.###.#.##....> ##.#...# #.......####.....##.#...###..##.####..#####.#...##..###....#..# ##.###...#.#.......####...#..# #..# #....#..###......##...#†)###.## #....##.####.#.....#.[....##.# ####.##..#.).................# #.#..............@.......## 5033.4 (40.0)  ###.#..................# ####.#..................# #.#......................#######.#......................)....#....)............)....###..#...............'&h*;#40m......####.....##.............##....)...##....###..........#####.###.##.....k'&h@k'&hAT _Key pressed, stopping explore.k'&hSk'&hTk'&h)\k'&hOc^ _No target in view!k'&hck'&hik'&h7m\ _Unknown command.k'&hmk'&hrok'&hwk'&hyk'&h:z$ _k'&hdk'&hk'&h,k'&h6k'&hk'&h,k'&hk'&hk'&h,k'&h̨k'&hk'&hί,k'&hk'&h*k'&h,k'&hk'&hVk'&hܿ,k'&hk'&hk'&hu,k'&hk'&hk'&h,k'&h^k'&h}k'&hx,k'&hk'&hk'&hs,k'&hk'&hk'&ht,k'&hk'&hZk'&h,k'&hk'&hk'&hk'&hmk'&h&k'&hk'&h,k'&hk'&hk'&hk'&h6k'&h}k'&h:k'&hAk'&hk'&hk'&hzk'&h  ##.>.##...  ##......... k'&h  #..........  #..........  #######.......... k'&h6I#####................ ......#.######....# #####.......#.@...# ####k'&h50.4 (17.# ##### ######.....## #k'&ha###......#.# ###.........#.# #k'&h+.......... #.# ##.........##........†k'&hl^ #.# ##........##....†....... #.# ####.#.#..÷<........... #.# ##.#.###....k'&hk'&hw,1.4 (18k'&hk'&hG#; _Found a stone staircase leading down.k'&hk'&hk'&hk'&h| _No target in view!k'&h _Unknown command.k'&hf _k'&hXk'&hXk'&h?,k'&hOk'&hzk'&hk'&h.k'&hnk'&h#0k'&h'$c########## ##.>.##...##  ##....## ####k'&h$ #......# #... #............#k'&h0%#... #######.......@....# #..6.4 (5.0) k'&h%###.................## # ...#.######....#...## ### ##.......#.....##### #####k'&h4&#..........## ######.....##..> #...........###......#..... #...........##...........[ #....................k'&h&i# ##.........##........†k'&hP'k'&h*k'&h-E _Done exploring.k'&h*Jk'&h[^ _No target in view!k'&hk'&h7k'&hA\ _Unknown command.k'&hk'&h?k'&hm0..... _No target in view! _Unknown command. _Done exploring.No target in view!Unknown command.Done exploring.k'&h _Unknown command. _Done exploring.No target in view!Unknown command.Done exploring.No target in view! _Done exploring.No target in view!Unknown command.Done exploring.No target in view!Unknown command.k'&h)No target in view!Unknown command.Done exploring.No target in view!Unknown command.Done exploring.k'&h1 OUnknown command.Done exploring.No target in view!Unknown command.Done exploring.No target in view!k'&h9->Done exploring.No target in view!Unknown command.Done exploring.No target in view!Unknown command.k'&hRJk'&hUNo target in view!Unknown command.Done exploring.No target in view!Unknown command.Done exploring.k'&h#Unknown command.Done exploring.No target in view!Unknown command.Done exploring.No target in view!Done exploring.No target in view!Unknown command.Done exploring.No target in view!Unknown command.k'&hk'&h,k'&hNo target in view!Unknown command.Done exploring.No target in view!Unknown command.Done exploring.k'&h\ k'&h k'&h k'&h Unknown command.Done exploring.No target in view!Unknown command.k'&h PDone exploring.No target in view!k'&h k'&h Done exploring.No target in view!Unknown command.Done exploring.k'&h ZNo target in view!Unknown command.k'&h; k'&h k'&h 4k'&h k'&h No target in view!Unknown command.Done exploring.No target in view!k'&h SUnknown command.Done exploring.k'&h k'&hv k'&h@ k'&h' Unknown command.Done exploring.No target in view!Unknown command.k'&h' 2Done exploring.No target in view!k'&h( k'&h. k'&h3 Done exploring.No target in view!Unknown command.Done exploring.k'&h3 ZNo target in view!Unknown command.k'&h3 k'&hN5 k'&hL 4k'&h,Q k'&h9R No target in view!Unknown command.Done exploring.No target in view!Unknown command.k'&hR Done exploring.k'&hA k'&hA k'&h4E k'&hJ Unknown command.Done exploring.No target in view!Unknown command.Done exploring.No target in view!k'&hJ k'&h>>>__(Press ? for help) #....)............)....###.........# #.....................####.....##.## ######### #.............##....)...##....##..# ##...#...## #..........#####.###.##..........######.........## ####..###.#####..# #.##########.....##...........# #..#.........## #..#### ####+.##..............# #..#...####### #.b...###...#.####............# ###.....####.##...#._.#....###.........## ##.....#.##.####.#...#..)........#...## #........# #.# ###≈≈≈#...<.[########## #........#####.######...#......#p'&hÛ: #........# #.........#._.#......# #........##.........#...#......# #...(....# #........bb####......# #<.......# #...................## #........# #.........#.........># #........##.........#..........# ########## ###########..........# #..........# #..........###(.......####......##########p'&h p'&h p'&h cyberm0nk the ShooterOctopodeHealth: 56/56 ========================Magic: 8/8p'&h' ========================AC: 3Str: 10EV: 15Int: 11SH: 0Dex: 18XL:  8 Next:  2% Place: Dungeon:4Time: _Unknown command. _Done exploring. _No target in view! _Unknown command. _Done exploring.  Search for what [Enter for "."]? .p'&h Jp'&h7 p'&h> p'&h ; _p'&h& Xp'&h ) p'&h+ ,p'&h- p'&h5 p'&h 8 ,p'&h: p'&h@ p'&hC ,p'&hE p'&hdL p'&hO ,p'&heP p'&hXS p'&hU Bp'&hX p'&hY ,p'&hZ p'&h] p'&h*^ ,p'&hO_ p'&ha p'&hb ,p'&h`c p'&hye p'&hFk p'&h l p'&hmn p'&ho ,p'&h>q p'&hs p'&hu ,p'&h;v p'&hx p'&hz p'&hmz p'&h\{ p'&h} p'&hb ,p'&hn p'&h͂ p'&hH ,p'&hW p'&h p'&hG ,p'&h p'&h p'&h ,p'&h{ p'&hȒ p'&hÔ ,p'&h p'&h <  You see here a +0 club.p'&h" 6 _p'&h p'&h p'&h ,p'&hY p'&h9 p'&hܫ ,p'&hN p'&h p'&hϱ ,p'&hR p'&hT p'&h p'&ha p'&h p'&h p'&h ,p'&h p'&h p'&h ,p'&h p'&h/ p'&h ,p'&h p'&h, p'&h ,p'&h p'&h p'&h ,p'&h0 p'&h p'&h p'&h p'&hl p'&hi p'&h p'&h p'&h p'&h p'&h ,p'&h p'&h np'&h ,p'&h p'&h p'&hg ,p'&h\ p'&h p'&hV p'&h p'&h p'&h p'&h p'&h p'&h p'&hT p'&h( p'&h p'&hQ p'&h #..#.........## #.#..#...####### #.###.....######.....#.###........###........######........##...#........##...p'&hr #...@....##... Noise: --------- 5095.4 (39.0)#<.......##... a) +1 shortbow#........##... Fire: a) +1 shortbow#........##...##############p'&ho p'&h p'&h N _You see here 2 javelins.q'&hM8q'&h816.4 (1.0)q'&h=q'&h^?$ _b - 2 javelinsq'&ht ][?25h[?0c  Search for what [Enter for "."]? f r'&h( [?25l[?1cr'&h-r'&h/R19 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:4] a stone staircase leading upb - [D:4] a +0 dagger  c - [D:4] a +0 whip  r'&h)0Dd - [D:4] a +0 short sword  e - [D:4] a +0 club  f - [D:4] a +0 falchion  g - [D:4] a +0 mace  h - [D:4] 5 stones  i - [D:4] a snail-covered altar of Cheibriados  j - [D:4] a stormy altar of Qazlal  k - [D:4] a stone staircase leading down  l - [D:4] an escape hatch in the ceiling  r'&h0Am - [D:4] a +0 hand axe  n - [D:4] a stone staircase leading up  o - [D:4] a +1 dagger of venomp - [D:4] an escape hatch in the floor  q - [D:4] a stone staircase leading down  r - [D:4] a stone staircase leading up  s - [D:4] a stone staircase leading down'&h  a - [D:4] a stone staircase leading up  j - [D:4] a stormy altar of Qazlal'&h'&hK'&h#..#.........## #. cyberm0nk the Shooter#..#...####### #. Octopode###.....#### Health: 56/56 ========================##.....#.## Magic: 8/8========================#........## AC: 3Str: 10#........##### EV: 15Int: 11#........##... SH: 0Dex: 18#........##... XL:  8 Next:  2% Place: Dungeon:4#...@....##... Noise: ---------  Time:'&hL[37m 5096.4 (0.0)#<.......##... a) +1 shortbow#........##... Fire: a) +1 shortbow#........##...############## _Done exploring. _Search for what [Enter for "."]? . _You see here a +0 club. _You see here 2 javelins. _b - 2 javelins  Search for what [Enter for "."]? .'&hX'&h . _'&h  You aren't carrying any pieces of jewellery. _'&h '&h7 Level 4 of the Dungeon <<<<>>>>__(Press ? for help)#....)............)....###.........##.....................####.....##.## ##########.............##....)...##....##..# ##...#...###..........#####.###.##..........######.........######..###.#####..# #.##########.....##...........##..#.........## #..#### ####+.##..............##..#...####### #.b...###...#.####............####.....##'&h! 2##.##...#._.#....###.........####.....#.##.####.#...#..)........#...###........##.# ###≈≈≈#...<.[###########........#####.######...#......##........##.........#._.#......##........##.........#...#......##...@....##........bb####......##<.......##...................###........##.........#.........>##........##.........#..........######################..........##..........##..........###(.......####......##########'&h"Z#.# ####.#.#..÷<.............#......##.# ##.#.###..............#.###......#.### #..#..#.....................#.# ##.##### #...##### #.###.#.##....>..##.####.# ###.#...# #.......##......##.....##.##..##...# #.#...###..##.####..####..........##.###.### '&h#n#.#...##..###....#..# ##......##..# #.#.......####...#..# #..# #.......####.## ..###......##...#†)###.## #......## #.# #.####.#.....#.[....##.# ####.#######.# #..#.).................# #....##...#...................## #.####.#..................# ##.....####.#..................# #......# '&h&......................#######.....## ...................)....# .)............)....###..# .....................####.....##.## ##########.............##....)...##....##..# ##...#...###..........#####.###.##..........######.........######..###.#####..# #.##########.....##...........##..#.........## #..#### ####+.##..............##..#...####### #.b...###...#.####............#'&h: #######.................###.......##......#.######....#...## ####.......#####.####.......#.....##### #####..........# ######.##.# ###..........## ######.....##..>....# #......##.## #...........###......#............# #...<..##..# #...........##...........[........###......###.# #............................#######.......##.# ##.........##........†.........####........##.# ##........##....†.........................#>'&h  ###.#........# ### ###.#..................# #......#   #......................#######.....##  #..............)...........#  #....)......)....###  #...............####.....##.## ######## #.............##....)...##....##..# ##...#...## #..........#####.###.##...##.## ####..###.#####..# #.##########.....##..# '&h #..#.........## #..#### ####+.##........# #..#...####### #.b...###...#.####......# ###.....## ##.##...#._.#....###.........## ##.....#.# #.####.#...#..)........#...## #........# #.# ###≈≈≈#...<.[##########.......# ####.######...#......# .......# #.........#._.#......# .......# #.........#...#......# .@....# #........bb####......# <.......# #...................## ........# #...#.........># ....# #.........#... ####### ###########.......... #....#'&h ########## ##.>.##...## #### ######### ## #.......# #....# #.......# #######.....# #.......# #######........## #.......# #......#.######....#...## ####.......# ### '&h<#.####.......#.....##### #####..........# ######.# #.# ###....## ######.....##..>....# ## #.## #...........###......#............# #...<..# #..# #...........##...........[........#### ##.# #............................#######.......# #.# ##.........##........†.........####........#.# ##........##....†...................##.# ####.#.#..÷<.......#......##.# ##.#.###...........#.###......##.### #..#..#.............#.# ##.######...##### #.###.#.##....>##.####.####.#...# #.......###.....##.##..##...##...###..##.####..####....##.###.###.#...##..###....#..# ##.##..##.#.......####...'&hU#..# #..#####.##'&hc'&h]>#..#.........## #. cyberm0nk the Shooter#..#...####### #. Octopode###.....#### Health: 56/56 ========================##.....#.## Magic: 8/8========================#........## AC: 3Str: 10#........#'&hB#### EV: 15Int: 11#........##... SH: 0Dex: 18#........##... XL:  8 Next:  2% Place: Dungeon:4#...@....##... Noise: ---------  Time: 5096.4 (0.0)#<.......##... a) +1 shortbow#........##... Fire: a) +1 shortbow#........##...############## _Search for what [Enter for "."]? . _You see here a +0 club. _You see here 2 javelins. _b - 2 javelins _Search for what [Enter for "."]? . _You aren't carrying any pieces of jewellery.'&hC'&hQ'&hS'&h[T$ _'&hX,'&h#Z,'&hZ'&hU^'&h_,'&hL`'&hc'&hd,'&he'&hh'&hi,'&hMj'&h n'&h|o,'&hp'&hs'&hu,'&h,v'&hJy'&hz,'&h{'&h '&h,'&hǂ'&h'&h,'&hQ'&h5'&h,'&h '&hU'&h@,'&hʗ'&h+'&hV,'&h'&hԢ'&h,'&hަ'&h*'&h~,'&ht'&h '&hG,'&h2'&hu'&hػ,'&h'&hB'&h'&h5'&h,'&h'&h'&h'&hk'&h,'&h'&h'&h,'&h'&h'&h,'&h'&h '&h ,'&h '&h'&h6,'&h'&h?'&h,'&h'&h>'&h$'&h'&h#'&h'&h'&h'&h'&h'&h'&h'&hp '&hZ"'&h#'&h$'&h$'&h+&'&h^''&h''&h7('&h)'&h6+'&h+'&h,'&h.'&h/,'&h0'&h:2'&h3,'&hP4'&h*6'&hE7'&h7'&h28'&h6:'&hC;'&h;'&h1<'&hc>'&h?,'&h@'&h-B'&h9,'&h'&h'&hs'&h'&hM'&h'&h'&hB'&h'&h '&h ,'&h '&h@ '&hP'&h'&h&'&ha ##########  ##.@.##...## 139.4 (43.0)##..........## .........# .........########............# #######.................##'&hU #......#.######....#...## ###  #.####.......#.....##### #####..  #.# ###..........## ######.....# '&h '&h'&h/c _There is a stone staircase leading down here.'&hG40.4 (1.0) _'&h  P.#..... #....... ###.####### ##...... .>........# .....<.. .......$..# .......o ..........# 5 ........ .......@..# '&hS .....>... ..........# .#..# ..........# ....# ########### .#.## ...# .### ... .....  '&h You climb downwards.'&hO '&h '&h -1.1 (1.7'&h` '&hf _Level annotation: Blorkula the orculaFound 13 gold pieces. Found a stone staircase leading down. _There is a stone staircase leading up here.'&h'&h'&h?'&hN^ _No target in view!'&h*'&hC'&h\ _Unknown command.'&hB'&h'&h '&h'&h#P _'&h,'&h'&h!,'&hI"'&h$N _You now have 210 gold pieces (gained 13).'&hI)+ P  .  #..... #.  ......[###.####### ###........>.#4.1 (3.0 #.....<..'&h)...# #.......o#...# #........#.......<..# #....>...#..........# #.#..# ...........#'&h**y....# #############.###'&h0A5.1 (4'&hS4'&h6M _Found a pair of gloves.'&hT P . #..... #. ......[###.##.>.# .#.....<....# .#'&h V(.o#....# .#.#.<..# .#....>...#.# .#.#..#.#o   Blorkula the Orcula (dormant).# +'&h6WK# ...#.## .....#'&hph'&hPso.o'&hvt4==6.1 (1'&h~}'&h1 _Blorkula the Orcula shouts!'&h (((((You shoot an arrow. The arrow hits Blorkula the Orcula.'&hA....o.=7.2 (1.1'&h= _Blorkula the Orcula is lightly damaged.'&h; :P.#..... #......[###.####### ###..>........# .....<...o..# #........#..# #.#.<..# #....>...#...# #.#..# ......# +############ #.##.# #.###.o---80'&hA'&h) 1P.#..... #......[###.####### ##..>........# .....<....o.# ........#...# .#.<..# ....>...#...# .#..#  ....# +#############.##.#### ....o---9'&h0- '&hMP .#..... #.......[###.####### ##..>........ .....<.....o...#...>.#..# .. ....# +############.##..# ##.....o50 _There is a stone staircase leading up here.'&h3 (((You shoot an arrow. The arrow hits Blorkula the Orcula.'&ha  Blorkula the Orcula is lightly damaged..o..===1.3 (1.1'&h _Blorkula the Orcula screams, "What are you staring at, cyberm0nk? I'm stylish!"'&h1 (( You shoot an arrow. The arrow hits Blorkula the Orcula.'&h'&hsN..o.'&h(2.4'&hh'&hWj _Blorkula the Orcula is moderately damaged.'&hm'&ho|Evoke which item? Wands  k - a wand of polymorph (10) [!] read|quaff|evoke[?] describe selected'&h , '&hN7 cyberm0nk the ShooterPOctopode.Health: 56/56 ========================#..... #.Magic: 8/8========================......[###.#######AC: 3Str: 10 ##........>........#EV: 15Int: 11 .....<.............#SH: 0Dex: 18 ........#..........#XL:  8 Next:  2% Place: Dungeon:5 ........#.....o.@..#Noise: ===------  Time: 5152.4 (0.0) ....>...#..........#a) +1 shortbow .#..# ............#Fire: a) +1 shortbow ....# +############ .#.## ...#o   Blorkula the Orcula['&hC8 K .### ... ..... _There is a stone staircase leading up here.  You shoot an arrow. The arrow hits Blorkula the Orcula.  Blorkula the Orcula is lightly damaged. _Blorkula the Orcula screams, "What are you staring at, cyberm0nk? I'm stylish!"You shoot an arrow. The arrow hits Blorkula the Orcula. _Blorkula the Orcula is moderately damaged.'&h@P   cyberm0nk the Shooter P'&haR  Octopode . Health: 56/56 ========================  #..... #. Magic: 8/8========================  ......[###.#######  AC: 3Str: 10 ##........>........#  EV: 15Int: 11 .....<.............#  SH: 0Dex: 18 ........#..........#  XL:  8 Next:  2% Place: Dungeon:5 ........#.....o.@..#  Noise: ===------  Time: 5152.4 (0.0) ....>...#..........#  a) +1 shortbow .#..# ............#  Fire: a) +1 shortbow [0'&hR ;10m....# +############ .#.## ...# o   Blorkula the Orcula .### ... ..... _Blorkula the Orcula screams, "What are you staring at, cyberm0nk? I'm stylish!"You shoot an arrow. The arrow hits Blorkula the Orcula. _Blorkula the Orcula is moderately damaged.Aiming: PolymorphPress: ? - help, Shift-Dir - straight line'&hThat beam is likely to hit you. Continue anyway? Y - Yes  N - No'&hF cyberm0nk the ShooterPOctopode.Health: 56/56 ========================#..... #.Magic: 8/8========================......[###.#######AC: 3Str: 10 ##........>........#EV: 15Int: 11 .....<.............#SH: 0Dex: 18 ........#..........#XL:  8 Next:  2% Place: Dungeon:5 ........#.....o.@..#Noise: ===------  Time: 5152.4 (0.0) ....>...#..........#a) +1 shortbow .#..# ............#Fire: a) +1 shortbow ....# +############ .#.## ...#o   Blorkula the '&h  +Orcula .### ... ..... _Blorkula the Orcula screams, "What are you staring at, cyberm0nk? I'm stylish!"You shoot an arrow. The arrow hits Blorkula the Orcula. _Blorkula the Orcula is moderately damaged.Aiming: PolymorphPress: ? - help, Shift-Dir - straight lineOkay, then. '&h _'&h '&hEvoke which item? Wands  k - a wand of polymorph (10) [!] read|quaff|evoke[?] describe selected'&h} '&h cyberm0nk the ShooterPOctopode.Health: 56/56 ========================#..... #.Magic: 8/8========================......[###.#######AC: 3Str: 10 ##........>........#EV: 15Int: 11 .....<.............#SH: 0Dex: 18 ........#..........#XL:  8 Next:  2% Place: Dungeon:5 ........#.....o.@..#Noise: ===------  Time: 5152.4 (0.0) ....>...#..........#a) +1 shortbow .#..# ............#Fire: a) +1 shortbow ....# +############ .#.## ...#o   Blorkula the Orcula['&h( K .### ... ..... _Blorkula the Orcula screams, "What are you staring at, cyberm0nk? I'm stylish!"You shoot an arrow. The arrow hits Blorkula the Orcula. _Blorkula the Orcula is moderately damaged.Aiming: PolymorphPress: ? - help, Shift-Dir - straight line _Okay, then.'&h~   cyberm0nk the Shooter P Octopode . Health: 56/56 ========================  #..... #. Magic: 8/8========================  ......[###.#######  AC: 3Str: 10 ##........>........#  EV: 15Int: 11 .....<.............#  SH: 0Dex: 18 ........#..........#  XL:  8 Next:  2% Place: Dungeon:5 ........#.....o.@..#  Noise: ===------  Time: 5152.4 (0.0) ....>...#..........#  a) +1 shortbow'&h [28X .#..# ............#  Fire: a) +1 shortbow ....# +############ .#.## ...# o   Blorkula the Orcula .### ... .....Aiming: PolymorphPress: ? - help, Shift-Dir - straight line _Okay, then.Aiming: PolymorphPress: ? - help, Shift-Dir - straight line'&hZ7*@'&ho*Press: ? - help, Shift-Dir - straight line _Okay, then.  Aiming: PolymorphPress: ? - help, Shift-Dir - straight lineAim: Blorkula the Orcula, wielding a +0 hand axe and wearing a +0 robe  (moderately damaged, not susceptible)'&h@ocyberm0nk the ShooterPOctopode.Health: 56/56 ========================#..... #.Magic: 8/8========================......[###.#######AC: 3'&h\Str: 10 ##........>........#EV: 15Int: 11 .....<.............#SH: 0Dex: 18 ........#..........#XL:  8 Next:  2% Place: Dungeon:5 '&h}........#.....o.@..#Noise: ===------  Time: 5152.4 (0.0) ....>...#..........#a) +1 shortbow .#..# ............#Fire: a) +1 shortbow ....# +############ .#.## ...#o   Blorkula the Orcula .### ... ..... _Okay, then.Aiming: PolymorphPress: ? - help, Shift-Dir - straight lineAim: Blorkula the Orcula, wielding a +0 hand axe and wearing a +0 robe  (moderately damaged, not susceptible)  Okay, then.'&h#'&h '&hm . _'&h'&h?'&h*'&h{'&h1G.o'&h?<---3.4 (1 _'&h'&h  ##########4 ##.@.##...## ##..........## #......# #............# #######............# #######.................## #......#.######....#...## ###  #.####.......#.....##### #####..  #.# ###..........## ######.....# '&h :---'&h '&hx -4.9 (2.5'&hM} '&h   Press: ? - help, Shift-Dir - straight line  Aim: Blorkula the Orcula, wielding a +0 hand axe and wearing a +0 robe  (moderately damaged, not susceptible) _Okay, then. _You climb upwards. _There is a stone staircase leading down here.'&h'&hdLevel 4 of the Dungeon <<<<>>>>__(Press ? for help)############.@.##...####..........############............##.......##............##.......########............##.......########.................###.......#'&h/%#......#.######....#...## ####.......#####.####.......#.....##### #####..........# ######.##.# ###..........## ######.....##..>....# #......##.## #...........###......#............# #...<..##..# #...........##...........[........###......###.# #............................#######.......##.# ##.........##........†.........####........##.# ##........##....†.........................##.# ####.#.#..÷<......................#......##.###.#.###....................#.###......##.### #..#..#.....................#.# ##.######...##### #.###.#.##....>............##.####.####.#...# #.......##......##.....##.##..##...##.#...###..##.####..####..........##.###.####.#...##..###....#..# ##.###.........##..##.#.......####...#..# #..# #.......####.##'&hZ O@>'&h'&h"Icyberm0nk the ShooterOctopodeHealth: 56/56 ========================Magic: 8/8========================AC: 3Str: 10EV: 15Int: 11SH: 0Dex: 18##########XL:  8 Next:  2% Place: Dungeon:4##.@.##...##Noise: ---------  Time: 5154.9 (0.0)##..........##'&h%5a) +1 shortbow#............#Fire: a) +1 shortbow#............########............# #######.................## #......#.######....#...## ###  #.####.......#.....##### #####..  #.# ###..........## ######.....# Press: ? - help, Shift-Dir - straight lineAim: Blorkula the Orcula, wielding a +0 hand axe and wearing a +0 robe  (moderately damaged, not susceptible) _Okay, then. _You climb upwards. _There is a stone staircase leading down here.'&h.'&h0'&hP1$ _'&h7,'&hx8,'&h9'&h='&h?,'&hUA'&hC'&hD,'&hE'&h)H'&hvI,'&h{J'&hL'&hLN,'&hN'&hQ'&hS,'&hFU'&hW'&hX,'&hY'&h['&h\,'&h^]'&hO_'&hz`'&h`'&hOa'&h@c'&hCd'&hd'&h4e'&hf'&h h'&hh'&hi'&hj'&hFl'&hl'&h/m'&hn'&hp,'&hxq'&hs'&hu,'&hv'&hy'&h{,'&h/}'&h'&hÁ,'&hb'&h..........###......#............# ..........##...........[........# ...........................###### .........##........÷.........#### #........##....÷................. ####.#.#..÷<.....................##.#.###....................#.#'&h݋#..#..#.....................#.# # #.###.#.##....@............##.#71.9 (17.0) # #.......##......##.....##.##..# ###..##.####..####..........##.## ##..###....#..# ##.###.........## ....####...#..# #..# #.......#### ......##...#÷)###.## #......## ##.....#.[....##.# ####.#### )..........# #.... ........## #..'&hK'&h̑'&hc _There is a stone staircase leading down here.'&hZ 4'&hJ z2.0) _'&h y  P '&h \ ######## .  ### #.  #......[###.####### '&h #######........> 5 #...#..#  '&h #...#.......#  #...#........#o<..# '&h = #...#....>...#..# #...#.#..###.....'&ha C# ♣♣#####........# +####### .P#...#.###.###.......# ....# #...#.###  You climb downwards.'&hy '&h '&hH -4.4 (2.5'&hPM '&h/Q  '&hk _Level annotation: Blorkula the orcula _There is a stone staircase leading up here.'&h>J'&hH'&hooo   Blorkula the Orcula'&h45.4 (1.0 _'&hf'&h..........###......#............# ..........##...........[........# ...........................###### .........##........÷.........#### #........##....÷................. ####.#.#..÷<...............##.#.###..............#.##..#..#......#4 # #.###.#.####.# # #.......####.....##.##..# ###..##.####..####....##.## ##..###....#..# ##.###.## ....####...#..# #..# ##### '&h......##...#÷)###.## #......## # #.#.[....##.# ####.#######  ).................# #....##.. .............## #.......#'&h$D '&h|'&hg'&h-6.9 (2.5'&h'&h} _You climb upwards. _There is a stone staircase leading down here.'&h '&hԭ Level 4 of the Dungeon <<<<>>>>__(Press ? for help)#......#.######....#...## ####.......#####.####.......#.....##### #####..........# ######.#'&h #.# ###..........## ######.....##..>....# #......##.## #...........###......#............# #...<..##..# #...........##...........[........###......###.# #............................#######.......##.# ##.........##........÷.........####........##.# ##........##....÷.........................##.# ####.#.#..÷<......................#......##.###.#.###....................#.###......##.### #..#..#.....................#.# ##.######...##### #.###.#.##....@............##.####.####.#...# #.......##......##.....##.##..##...##.#...###..##.####..####..........##.###.####.#...##..###....#..# ##.###.........##..##.#.......####...#..# #..# #.......####.###..###......##...#÷)###.## #......## #.###.####.#.....#.[....##.# ####.#######.###..#.).................# #....##...##......................## '&h  #.......######.#..................# ##.....######.#..................# #......##......................#######.....##'&hNx######.................##  .....#.######....#...## #### #####.......#.....##### #####......##### #### ######.....##..>.###.... #...<.##[........####....#########.....÷######........##....÷.##..÷<.... #.#.#####......### #..#..#.........#.# ##.#####...##### #.###.#@............##.###### #.......##......##.....##.##..##...#..##.####..####....##.###.#####..###.#.##..##..#.......##..# #...####.##..###......##...#÷)###.## #......## ####.#.....#.[....##.# ####.########..#.).##.......# ..########.# .'&h= '&hY ..........###......#............# cyberm0nk the Shooter ..........##...........[........# Octopode ...........................###### Health: 56/56 ======================== .........##........÷.........#### Magic: 8/8======================== #........##....÷................. AC: 3'&h}[ Str: 10 ####.#.#..÷<..................... EV: 15Int: 11##.#.###....................#.# SH: 0Dex: 18#..#..#.....................#.# XL:  8 Next:  2% Place: Dungeon:4 # #.###.#.##....@............##.# Noise: ---------  Time: 5176.9 (0.0) # #.......##......##.....##.##..# a) +1 shortbow ###..##.####..####..........##.## Fire: a) +1 shortbow ##..###....#..# ##.###.........## ....####...#..# #..# #.......#### ......##...#÷)###.## #......## #  #.#.....#.[....##.# '&h^ ####.#######  ).................# #....##..  .................## #.......#  _There is a stone staircase leading down here.  You climb downwards. _Level annotation: Blorkula the orcula _There is a stone staircase leading up here. _You climb upwards. _There is a stone staircase leading down here.'&h` '&hk '&hp '&hvq $ _'&hu '&hv '&hx ,'&hy '&h| '&h ~ ,'&h~ '&hہ '&h ,'&h- '&hf '&h* ,'&h '&hX '&h ,'&h '&h '&h ,'&h '&h4 b  You see here a +0 scale mail.'&h( '&h  _'&h[ '&hK '&h ,'&h '&h+ '&hƩ ,'&hԫ '&hܭ '&hi ,'&hʰ '&h͵ ~#### ######### # ## # #.......# '&h6 .....# #.......# ....## ## ...## ##### ### #### ###### ######.# '&h  ######.....##..@....# #......# 87.9 (11.0)#......#............# #...<..# ...........[........###......# '&h ................########....÷.........###.#÷...................# '&hc c<......................#......# .............#.###......#...#.# ##.#####'&h '&h '&hi y _There is a stone staircase leading down, spattered with blood here.'&h0C'&hC'&hG'&hM'&hM88.9 (1.0) _'&h R'&hAD%  .................# .................. .................. .................. #####............ ###.[.....#.... #.'.......#.... ###.#.......# ...5 '&hE#@..#.###...# #. #.###.# ...#  ...# #.# .....  ##### #.# #### #.# #..  You climb downwards.'&hG'&h"P'&h'&h'90.4 (2.5'&hL'&hl '&hI '&h@_Level annotation: Blorkula the orcula '&h[_There is a stone staircase leading up here.'&hl 4'&h '&h ^ _No target in view!'&h| '&he '&h \ _Unknown command.'&h '&h '&h '&h '&h P _'&h '&hW '&h '&h '&h ,'&h '&h" '&h) '&h) '&h* '&h- '&h2 '&h_3 '&h(4 '&h5 '&h9 ,'&h@ ,'&hB ,'&hC '&hE '&huI ,'&hJ '&hmL '&h6P ,'&h4Q '&h-V '&h+Z ,'&h![ '&h] '&h d ....#......#.##...#......................................................#+##...#####........#......# ###.[.....##..@.#.# #.'.......##..###.###.#.......#....o #.#<..#.###...#...##.. #.#.###.# ...#'&hd s.. #.. #...# #.# ....# #.# ##### #.# ### o   orc (asleep)..#.####..'&hvm 1200.4 (10.0)'&hn ,1.4 (11'&hq '&hv s _An orc comes into view. It is wielding a +0 dagger.'&h  You shoot an arrow. The arrow hits the orc!()'&hlX '.'&h!o ===2.5 (1.1) _You kill the orc!'&hO  _No target in view!'&h  _No target in view!'&hQ 4'&h '&h H _No target in view!'&hr'&h'&he'&hH _No target in view!'&h _No target in view!'&h'&h  '&h߷B_No target in view!'&hl:Unknown command.'&h'&h;'&h'&h'&hc '&h_'&h2'&h| '&h ,'&h'&hW'&h '&h'&h`'&he'&hM,'&h'&h#'&h"('&h('&h"*'&h|,'&hk0,'&h=2'&h4'&h8,'&h:'&h ='&hA,'&hB'&hD'&hI,'&h.K'&hQ  .###  ####....##...##> '&hCR ......##   .....   ....#.##  #..........  ####...........  #......................  #.....@.........'&hT---  #........##+##...#####.  ####.....##......# ###.   #.....##....#.# #.'.   #.....##..###.###.#   #........)..#.#<..#.   #.....##....#.#.###.   .....#....#...# #.   #.#####.#..##### #. '&hXZ013.5 (11.0)'&hZH---4.5 (12'&h_'&hf/ _l - a wand of warping (8)'&h  _No target in view!'&h 4'&h '&hȢ H _No target in view!'&hu J'&hp ^ _No target in view!'&hO '&hM '&hn y _Unknown command.'&h4 '&h '&hw '&h  '&h _'&h '&h'&h'&hl'&hx'&hl'&h'&hO '&h .......)....'&hN  ......B.....#.....'&h '&h@W #..... ....#'&h '&h #....# ...##'&h  '&h_!`####....##...##.'&h" '&h")#.'&h###'&h_$G  #.'&h$;  #'&hf%#.##'&h%4  #'&hv.  ####................  #................... #................... #........##+##...#### ####.....##......# ## B   bombardier beetle (asleep)  #.....##....#.#   #.....##..###.###.  #........)..#.#<..'&h.6.5 ('&h/2.0)'&h0'&h%1$7.5 (3'&h5'&h8 '&h9'&h9@_A bombardier beetle comes into view.'&h:'&hd ((((((B  You shoot an arrow. The arrow hits the bombardier beetle.'&hY`.......===8.6 (1.1 _The bombardier beetle is moderately wounded.'&h!4'&h$'&h4H _No target in view!'&h'&h/'&h'&hH _No target in view!'&h-j'&hj'&h~^ _No target in view!'&h  _No target in view!'&h- J'&h ^ _No target in view!'&hM '&h '&h _No target in view!Unknown command.'&h '&h '&hv '&h $ _'&h ,'&h   .  .............)  ............#  #.....B ....# '&h* 9 #....# ...##  ####....##...##  ### '&h  #.... #..@.#.##---  ####.  ####.  #.....  #...................  #........##+##...#B   bombardier beetle ####.....##......# #  #.....##....#.# #  #.....##..###.###'&h0 ,90'&h ;B.'&hD H---20.6 (2'&he '&h '&hD ((((You shoot an arrow.  The arrow hits the bombardier beetle but does no damage.'&h '&h l.B...'&h 5===1.6 (1'&h '&h l _The bombardier beetle is moderately wounded.'&hw (((((((You shoot an arrow.'&hz...B...'&h-2.7 (1.1'&h'&hd _The arrow barely misses the bombardier beetle.'&hm  ((( You shoot an arrow. The arrow hits the bombardier beetle!'&h'&h.B..3.8'&h9'&he _The bombardier beetle is almost dead.'&h ? ((You shoot an arrow.  The arrow hits the bombardier beetle but does no damage.'&h'&hD?.B'&h.'&hi(4.9'&h'&hQe _The bombardier beetle is almost dead.'&hH^  You shoot an arrow. The arrow hits the bombardier beetle.'&hņ('&hjD&.'&hc066.0'&h~ok _You kill the bombardier beetle!'&h7 _No target in view!'&hΞ'&hW'&h'&h&H _No target in view!'&h~ '&h~ '&h ^ _No target in view!'&h{  _No target in view!'&h '&hA \ _Unknown command.'&h '&h '&hk '&hҵ '&h $ _'&h h  You see here a bombardier beetle corpse. _'&h '&h' ,'&h '&hn '&hb ,'&h '&h '&h '&h '&h ,'&h '&hh '&h ,'&h '&h '&h ,'&h '&h '&h ,'&h '&h '&h ,'&h '&h '&h ,'&h  '&h '&h# ,'&h)% '&h ' '&h+ ,'&hQ, '&h<  _You now have 219 gold pieces (gained 9).'&hN> '&h? '&h=F p ... #./.... # #.........###..... # #................ #♣ #.........##....### # #.................# ##♣ .Y..............# # '&hG ...#..#.#+#.#  #.#### #####.@.....--- #.......## #...... #......#+#.## #......# #...................#.. Y   ice beast (asleep) #.........#...## #.........#.........### #.........#..........#.'&hP 045.0 (19.0)'&hP H---6.0 (20'&hW '&h)X ] _An ice beast comes into view.'&h% (((YYou shoot an arrow.'&h6'&h&#.Y..===7.1 (1.1) _The arrow hits the ice beast but does no damage.'&hx ((You shoot an arrow.'&h4]'&heV.Y.'&hEvoke which item? Wands  k - a wand of polymorph (10)l - a wand of warping (8) [!] read|quaff|evoke'&h.][?] describe selected'&ho ... #./....cyberm0nk the Shooter  #.........###.....Octopode  #................ # Health: 13/56 =====-------------------  #.........##....### # Magic: 8/8========================  #.................# ##♣ AC: 3Str: 10  .....w..........# #.. EV: 15Int: 11  ...#........#.#+#.# SH: 0Dex: 18  #.#......###...... XL:  8 Next: 17% Place: Dungeon:5  #####@O............... '&h Noise: ===------  Time: 5269.7 (0.0)  #..............##..... a) +1 shortbow  #..................... Fire: a) +1 shortbow  #..............#+#.##.  #...................#.  #...................#. O   ogre  #.........#.........## w   dart slug  #.........#.........##  #.........#..........# _The dart slug is moderately wounded.Fire: a) +1 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ogre, wielding a +0 giant spiked club (80% to hit) _You shoot an arrow. The arrow barely misses the ogre.'&h0) ... #./....  cyberm0nk the Shooter #.........###.....  Octopode #................ # Health: 13/56 =====------------------- #.........##....### # Magic: 8/8======================== #.................# ##♣ AC: 3Str: 10 .....w..........# #.. EV: 15Int: 11 ...#........#.#+#.# SH: 0Dex: 18 #.#......###...... XL:  8 Next: 17% Place: Dungeon:5 #####@O**............. Noise: ===------  Time: 5269.7 (0.0) #.....***......##.'&hK*.... a) +1 shortbow #.....***............. Fire: a) +1 shortbow #..............#+#.##. #...................#. #...................#. O   ogre #.........#.........## w   dart slug #.........#.........## #.........#..........#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ogre, wielding a +0 giant spiked club (80% to hit) _You shoot an arrow. The arrow barely misses the ogre.Aiming: Warp SpacePress: ? - help, Shift-Dir - straight line'&hX ... #./....cyberm0nk the Shooter  #.........###.....Octopode  #................ # Health: 13/56 =====-------------------  #.........##....### # Magic: 8/8========================  #.................# ##♣ AC: 3Str: 10  .....w..........# #.. EV: 15Int: 11  ...#........#.#+#.# SH: 0Dex: 18  #.#......###...... XL:  8 Next: 17% Place: Dungeon:5  #####@###............. No'&hise: ===------  Time: 5269.7 (0.0)  #.....###......##..... a) +1 shortbow  #.....###............. Fire: a) +1 shortbow  #..............#+#.##.  #...................#.  #...................#. O   ogre  #.........#.........## w   dart slug  #.........#.........##  #.........#..........#Shift-Dir - straight lineAim: an ogre, wielding a +0 giant spiked club (80% to hit) _You shoot an arrow. The arrow barely misses the ogre.Aiming: Warp SpacePress: ? - help, Shift-Dir - straight lineSpace twists violently! The rupture engulfs the ogre!'&hf'&h'Aim: an ogre, wielding a +0 giant spiked club (80% to hit) _You shoot an arrow. The arrow barely misses the ogre.  Aiming: Warp Space  Press: ? - help, Shift-Dir - straight lineSpace twists violently! The rupture engulfs the ogre!  The ogre is moderately wounded..wO........=======70.7 (1 _The ogre barely misses you.'&hkEvoke which item? Wands  k - a wand of polymorph (10)l - a wand of warping (7) [!] read|quaff|evoke[?] describe selected'&h ... #./....cyberm0nk the Shooter  #.........###.....Octopode  #................ # Health: 13/56 =====-------------------  #.........##....### # Magic: 8/8========================  #.................# ##♣ AC: 3Str: 10  ................# #.. EV: 15Int: 11  ..w#........#.#+#.# SH: 0Dex: 18  #.#......###...... XL:  8 Next: 17% Place: Dungeon:5  #####@O............... '&hNoise: =======--  Time: 5270.7 (0.0)  #..............##..... a) +1 shortbow  #..................... Fire: a) +1 shortbow  #..............#+#.##.  #...................#.  #...................#. O   ogre  #.........#.........## w   dart slug  #.........#.........##  #.........#..........# _You shoot an arrow. The arrow barely misses the ogre.Aiming: Warp SpacePress: ? - help, Shift-Dir - straight lineSpace twists violently! The rupture engulfs the ogre!  The ogre is moderately wounded. _The ogre barely misses you. ... #./....  cyberm0nk the Shooter #.........###.....  Octopode #................ # Health: '&h13/56 =====------------------- #.........##....### # Magic: 8/8======================== #.................# ##♣ AC: 3Str: 10 ................# #.. EV: 15Int: 11 ..w#........#.#+#.# SH: 0Dex: 18 #.#......###...... XL:  8 Next: 17% Place: Dungeon:5 #####@O**............. Noise: =======--  Time: 5270.7 (0.0) #.....***......##..... a) +1 shortbow #.....***............. Fire: a) +1 shortbow #..'&h............#+#.##. #...................#. #...................#. O   ogre #.........#.........## w   dart slug #.........#.........## #.........#..........#Press: ? - help, Shift-Dir - straight lineSpace twists violently! The rupture engulfs the ogre!  The ogre is moderately wounded. _The ogre barely misses you.Aiming: Warp SpacePress: ? - help, Shift-Dir - straight line'&h? ... #./....  cyberm0nk the Shooter #.........###.....  Octopode #................ # Health: 13/56 =====------------------- #.........##....### # Magic: 8/8======================== #.................# ##♣ AC: 3Str: 10 ................# #.. EV: 15Int: 11 ..w#........#.#+#.# SH: 0Dex: 18 #.#......###...... XL:  8 Next: 17% Place: Dungeon:5 #####@O............... Noise: =======--  Time: 5270.7 (0.0) #..............##..... a) +1 shortbow ['&h33m#..................... Fire: a) +1 shortbow #..............#+#.##. #...................#. #...................#. O   ogre #.........#.........## w   dart slug #.........#.........## #.........#..........#Press: ? - help, Shift-Dir - straight lineSpace twists violently! The rupture engulfs the ogre!  The ogre is moderately wounded. _The ogre barely misses you.Aiming: Warp SpacePress: ? - help, Shift-Dir - straight line ... #./....  #.........  #................  ....###  O......#  ......#  .. .. ###.... ###.... ###[40'&h[m.... .. .. ..  #.........#.. #.........#..  Space twists violently! The rupture engulfs the ogre!  The ogre is moderately wounded. _The ogre barely misses you.Space twists violently! The rupture engulfs the ogre! The ogre blinks!'&hx2'&h.§........w   dart slug4=1.7 (1 _The ogre is almost dead.'&hS<#.........###..... #.......... #.........##....###........O.......# ##♣ ........... ..w#..#.#+#.# #.#......###......#####.§...#....@.##..#+#.##.....## O   ogre.w   dart slug...'&hX'&hwZ'&hVc}.O.w.'&h]dF-------2'&hmj'&hm'&h....... #.......##....###..............# ##♣ ........O.. ...#........#.#+#.# #w###......#####..'&hG.......##..#+#.##.....##...###....†'&hl'&hoK.O'&h` ```````'&hOThe dart slug launches a dart at you.'&hЁn..@....'&hF-------3'&h'&hO _The slug dart misses you.'&h!(##....###..............# ##♣ ... ...#..O.....#.#+#.# #w#......###......#####.........'&h"##..#+#.##.....##...###....†'&h#<...##'&h)'&h3K.O'&h:4\5=4'&h='&h{A'&hs ........# ##♣ .. ...##.#+#.# #w#..O...###......#####...............##..#+#.##.....#'&ht #....###....†........##)....#.'&hz '&h{ '&hS .#...w..O'&h\ &5'&h} '&h@ '&h + .. ...##.#+#.# ####......#####w..O...............##..#+#.##.....##...###.....†'&hK .........##...)....#.#.'&h '&h '&h p....w..O'&hY &6'&h% '&h. 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?###....†........##...)....#....O....#.##........... #....##...##.#######....#....>......†.......##...............#.#####..........##+##...########.....##......# ###.[ #.# #.'..'&h.B '&hI F.O'&hI &9'&hO '&h[R '&h #.......##.#........)....#......##.............#.....#......####.......O...#.....#......# #....##...##......########....##...##.......>...#....†.......##.........#........#.#.##..####....####...#....#.#.##+##...#########.....##......# ###.[ #.....##....#.# #.'...#.....##..###.###.#.'&h '&hZ F.O'&h^ '90'&h '&h )....#......#.#....##....... #....##.O.##......####....####....##...##.......>......†.......##................#.#####.........##+##...########.....##......# ###.[ #.....'&h# #.# #.'....##..###.###.#...)..#.#<..#.###'&h '&h F.O'&h ]20=1'&h '&h '&h۶M#.##......... #....##...##......####....'&h·?####....##.O.##.......>......†.......##............#.##..###.......##+##...########.....##......# ###.['&hwr #.....#.# #.'.....##..###.###.#.......)..#.#<..#.#####....#.#.###.# '&h*'&hF.O'&h(&2'&hU'&h'&hd####.....#......# #....##...##......########....##...##.......>......##....†.....O.##..............##..................'&h##.#.##...#####....####.#....#.#.##+##...#########.....##......# ###.[.....# #.....##....#.# #.'.......##.....##..###.###.#.##........)..#.#<..#.###...##.....##....#.#.###.# ...##....#...# #.# .'&hĵ'&h.O3'&h'&hՁ #....##...##.###....####....#.......>......†.......##.........O.......'&h..#.##.###........##+##...########.....##......# ###.[.....# #...#.# #.'..###.###.#...)..#.#<..#.#####....#.#.###.# #.......# .'&h(v #.#####.#..#### ###'&h'&hܘF.O'&h&4'&h~'&hO:####....##...##.>......# #....†.......##..............# #.............# #.O.#.##..#.####.......####.#....#.#........##+##@..#########.....##......# ###.[.....# #.....##....#.# #.'.......#.#.....##..###.###.##........)..#.#<..#.###...##.....##....#.#.###.# ...# ##.....#....#...# #.# ......#####.#..##### #.# #####. .....# #.#'&h >'&hCH.O#'&h:DO1=5'&hH'&h K'&h}....†..........................#.##.###........O.....'&h............................##+##...#########...@..# ###.[.....# #.# #.'..###.###.# ...)..#.#<..#.###'&hI..##....#.#.###.# #.....#....#...# .. #.#####.#..#### #### .....# ## ###.#.'&h'&hl.O6'&h'&hF'&h'&h'&hP'&h`'&h J'&h '&h M#....†.##.#  #......# .#.......#.##.#.####.......  ####.........O.  #......#..........#.##+##...#####.####.....##....@.# ###.[.....#.#.....##....#.# #.'.#.#.....##..###.###.#.# .#........)..#.##.....##....#.###.....#....#...# #.# ..... #.#####.#..### .O7'&h" '&h#........# .. #.#.##...........#.. ####.......... ####...... #............O.......... #............ #.##+##...##### ####.....##......# ###.[.....# #.....##....#@# #.'.......#.#.....##..###.###.#.# #........)..#.#<..#.###...# ##.....##....#.#.###.# ...###.....#....#...# #.# ......#####.#..##### #.# #### #. .....# #.### ###.## #.. ##'&h6].O '&hY:2='&h8'&h'&h'&h:7#.##. ####.................... #...............O##+##...##### #####......# ###.[.....#  #....#.# #.'..###@###.# ...)..#.#<..#.###...# ###....#.#.###.#  #.......# .. #.#####.#..#### #### .....#  # ###.#. ## .O#9'&h9'&hV>'&h ###.............. #........##+##O..##### ####......# ###.[.....#  #.# #.'..###.###.# ...)..#@#<..#.###...# ###....#.#.###.#  #.......# .. #.#####.#..#### #### .....# #'&h.OO   ogre'&h(300'&h'&h'&h^ .....##+##...##### ####....O.# ###.[.....#  #.# #.'..###.###.# ...)..#.#<..#.###...# ###....#@#.###.# '&h_  #.......# .. #.#####.#..##### #### .....# ## ###.#. ## '&hg '&hp F.O'&hq &1'&hCz '&h~ '&h! ....##+##...#####..###......# ###.[.....#  #O# #.'..###.###.# ...)..#.#<..#.###...# ###....#.#.###.#  #.......# .. #.#####.#..#### #### .....#  # ###.#. ##'&h '&hZ F.O'&h C232'&h '&h '&h@ 4'&hʏ '&h '&hUX#................................ cyberm0nk the Shooter #................................ Octopode #........##+##...#####........... Health: 23/56 =========--------------- ####.....##......# ###.[.....#... Magic: 8/8========================#.....##....#.# #.'.......#... AC: 3Str: 10#.....##..###O###.#.......# .. EV: 15Int: 11#........)..#*#<..#.###...# # SH: 0'&hDex: 18#.....##....#*#.###.# ...#XL:  8 Next: 17% Place: Dungeon:5##.....#....#@..# #.# .....Noise: ---------  Time: 5302.7 (0.0)#.#####.#..##### #.# ####a) +1 shortbow#. .....# #.#Fire: a) +1 shortbow## ###.## #..##O   ogreThe dart slug launches a dart at you. _The slug dart misses you.'&hFire: a) +1 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ogre, wielding a +0 giant spiked club (severely wounded, 80% to hit)'&h#................................ cyberm0nk the Shooter #................................ Octopode #........##+##...#####........... Health: 23/56 =========--------------- ####.....##......# ###.[.....#... Magic: 8/8========================#.....##....#.# #.'.......#... AC: 3Str: 10#.....##..###O###.#.......# .. EV: 15Int: 11#........)..#(#<..#.###...# # SH: 0Dex: 18#.....##....#(#.###.# ...#XL:  8 Next: 17% Place: Dungeon:5##.....#....#@[40'&hJm..# #.# .....Noise: ---------  Time: 5302.7 (0.0)#.#####.#..##### #.# ####a) +1 shortbow#. .....# #.#Fire: a) +1 shortbow## ###.## #..##O   ogreFire: a) +1 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ogre, wielding a +0 giant spiked club (severely wounded, 80% to hit)  You shoot an arrow.  The arrow hits the ogre but does no damage.'&ho7 Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  '&h8 Aim: an ogre, wielding a +0 giant spiked club (severely wounded, 80% to hit)  You shoot an arrow.  The arrow hits the ogre but does no damage.  '&h8 JThe ogre is severely wounded.'&hYC R.O.'&h E >===3.8 (1.1 _'&hMK '&hN '&h{ \#................................ cyberm0nk the Shooter #...............(................ Octopode '&h!| o#........##+##..(#####........... Health: 23/56 =========--------------- ####.....##.....(# ###.[.....#... Magic: 8/8========================'&hp| #.....##....#(# #.'.......#... AC: 3Str: 10#.....##..###(###.#.......# .. EV: 15'&h| _Int: 11#........)..#(#<..#.###...# # SH: 0Dex: 18'&h} 4#.....##....#(#.###.# ...#XL:  8 Next: 17% Place: Dungeon:5'&h ##.....#....#@..# #.# .....Noise: ===------  Time: 5303.8 (0.0)#.#####.#..##### #.# ####a) +1 shortbow#. .....# #.#Fire: a) +1 shortbow## ###.## #..##O   ogreThe arrow hits the ogre but does no damage. _The ogre is severely wounded.Fire: a) +1 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ogre, wielding a +0 giant spiked club (severely wounded, 80% to hit)'&h _The ogre is severely wounded.Fire: a) +1 shortbow'&hs Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: an ogre, wielding a +0 giant spiked club (severely wounded, 80% to hit)  You shoot an arrow. The arrow closely misses the ogre.'&h! ;.....'&hy /.O'&h 44.9 (1.1 _'&h1 '&h~ '&h-#................................ cyberm0nk the Shooter #................................ Octopode #........##+##...#####........... Health: 23/56 =========--------------- ####.....##......# ###.[.....#... Magic: 8/8========================#.....##....#.# #.'.......#... AC: 3Str: 10#.....##..###.###.#.......# .. EV: 15Int: 11#........)..#.#<..#.###...# # SH: 0Dex: 18#.....##....#O#.###.# ...#XL:  8 Next: 17% Place: Dungeon:5'&h##.....#....#@..# #.# .....Noise: ===------  Time: 5304.9 (0.0)#.#####.#..##### #.# ####a) +1 shortbow#. .....# #.#Fire: a) +1 shortbow## ###.## #..##O   ogreAim: an ogre, wielding a +0 giant spiked club (severely wounded, 80% to hit) _You shoot an arrow. The arrow closely misses the ogre.Fire: a) +1 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ogre, wielding a +0 giant spiked club (severely wounded, 80% to hit)'&ho[_#................................ cyberm0nk the Shooter #................................ Octopode #........##+##...#####........... Health: 23/56 =========--------------- ####.....##......# ###.[.....#... Magic: 8/8========================#.....##....#.# #.'.......#... AC: 3Str: 10'&hw]#.....##..###.###.#.......# .. EV: 15Int: 11#........)..#.#<..#.###...# # SH: 0Dex: 18#.....##....#O#.###.# ...#XL:  8 Next: 17% Place: Dungeon:5##.....#....#@..# #.# .....Noise: ===------  Time: 5304.9 (0.0)#.#####.#..##### #.# ####a) +1 shortbow#. .....# #.#Fire: a) +1 shortbow## ###.## #..##O   ogreFire: a) +1 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ogre, wielding a +0 giant spiked clu'&h>^b (severely wounded, 80% to hit)  You shoot an arrow. The arrow hits the ogre!  You kill the ogre!'&h(aA) '&h|'&h4/57=285.9 (1 _'&hW '&h'&hV '&hW '&h^ '&h'b  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an ogre, wielding a +0 giant spiked club (severely wounded, 80% to hit)  '&he You shoot an arrow. The arrow hits the ogre! _You are too injured to fight recklessly!'&hf '&hj \ _Unknown command.'&hk '&hl '&hUp '&hp $ _'&hMz 5='&hz '&h{ '&h~ '&h8 '&h '&h4 '&h 96'&h '&hy '&hӈ '&hc '&hy '&h '&h '&h ,'&h6 '&h '&hw S7='&hϣ '&hn ,'&h@ '&h" ,'&h '&h[ a8='&hܿ '&h ,'&h '&h ,'&hD '&hi ,'&hP '&ha 9='&h. '&h '&h '&h ,'&h '&h '&h L30='&h '&h '&hF '&h '&h ,'&h* '&hѣ w---25.9 (20.0)w   dart slug---'&h '&h ` _A dart slug is nearby!'&hd"4'&h +'&h.^ _You are too injured to fight recklessly!'&h  4'&h= '&h' ^ _You are too injured to fight recklessly!'&hO '&hP '&hX '&h^ ^ _You are too injured to fight recklessly!'&h 0#................................ cyberm0nk the Shooter #................................ Octopode #........##+##...#####........... Health: 30/57 ============------------ ####.....##....w.# ###.[.....#... Magic: 8/8========================#.....##....#*# #.'.......#... AC: 3'&hjStr: 10#.....##..###*###.#.......# .. EV: 15Int: 11#........)..#*#<..#.###...# # SH: 0Dex: 18#.....##....#*#.###.# ...#XL:  8 Next: 28% Place: Dungeon:5##.....#....#@..# #.# .....Noise: ---------  Time: 5325.9 (0.0)#.#####.#..##### #.# ####a) +1 shortbow#. .....# #.#Fire: a) +1 shortbow## ###.## #..##w   dart slug _You are too injured to fight recklessly! '&h_You are too injured to fight recklessly!  Fire: a) +1 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a dart slug (95% to hit)'&hI9#................................ cyberm0nk the Shooter #................................ Octopode #........##+##...#####........... Health: 30/57 ============------------ ####.....##....w.# ###.[.....#... Magic: 8/8========================#.....##....#.# #.'.......#... AC: 3Str: 10#.....##..###.###.#.......# .. EV: 15Int: 11#........)..#.#<..#.###...# # SH: 0Dex: 18#.....##....#)#.###.# ...#'&hLXL:  8 Next: 28% Place: Dungeon:5##.....#....#@..# #.# .....Noise: ---------  Time: 5325.9 (0.0)#.#####.#..##### #.# ####a) +1 shortbow#. .....# #.#Fire: a) +1 shortbow## ###.## #..##w   dart slugFire: a) +1 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a dart slug (95% to hit)  You shoot an arrow. The arrow hits the dart slug!  You kill the dart slug!'&hOv†(((( '&h{X...)'&h>===7.0 (1.1 _'&hC'&h'&h* +#................................ cyberm0nk the Shooter #................................ Octopode #........##+##...#####........... Health: 30/57 ============------------ ####.....##....†.# ###.[.....#... Magic: 8/8'&h5, ========================#.....##....#.# #.'.......#... AC: 3Str: 10#.....##..###.###.#.......# .. EV: 15Int: 11#........)..#.#<..#.###...# # SH: 0Dex: 18#.....##....#)#.###.# ...#XL:  8 Next: 28% Place: Dungeon:5##.....#....#@..# #.# .....Noise: ===------  Time: 5327.0 (0.0)#.#####.#..##### #.# ####a) +1 shortbow#. .....# #.#Fire: a) +1 shortbow## ###.## #..##Aim: a dart slug (95% to hit)  You shoot an arrow. The arrow hits the dart'&h, S slug! _You kill the dart slug!Fire: a) +1 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line'&h6 ]#................................ cyberm0nk the Shooter #................................ Octopode #........##+##...#####........... Health: 30/57 ============------------ ####.....##....†.# ###.[.....#... Magic: 8/8========================'&hF7 L#.....##....#.# #.'.......#... AC: 3Str: 10#.....##..###.###.#.......# .. EV: 15Int: 11#........)..#.#<..#.###...# # SH: 0Dex: 18'&h/: #.....##....#)#.###.# ...#XL:  8 Next: 28% Place: Dungeon:5##.....#....#@..# #.# .....Noise: ===------  Time: 5327.0 (0.0)#.#####.#..##### #.# ####a) +1 shortbow#. .....# #.#Fire: a) +1 shortbow## ###.## #..## _You kill the dart slug!Fire: a) +1 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineThat would be overly suicidal.  Okay, then.'&h; '&hC '&hvG . _'&h!Co _You are too injured to fight recklessly! _Unknown command.1= _2=3'&hl4='&h5='&h6='&hX'&hK7='&h'&h'&h'&hs'&h8='&hZ,'&hż'&h`,'&h'&h'&h K9='&h"'&h.'&h'&h'&h,'&hF'&hL'&h:40'&h'&h,'&h'&hC,'&h'&h,'&h'&h@d41='&h'&hJ,'&h'&he,'&h'&h|m2='&h'&hm,'&h'&hm,'&h'&h,'&h'&ha3='&hV '&h, ,'&h'&h,'&h'&hk4='&h'&h'&h'&h '&h&'&h2''&hF)'&h2B'&h8;5'&h>'&h@'&h@'&hB'&hH'&hcI'&hJ'&hM'&h'NK6='&hkO'&hR,'&hS'&hV,'&h0X'&hZ[,'&h\'&hs7=8='&hs'&h%~'&hk9='&h '&hv,'&h'&h,'&hS'&hb50='&h'&h,'&h,'&h,'&h'&hk1='&ho'&h(,'&hy'&h ,'&h\'&h,'&hc'&hI;2'&h'&hֳ,'&h?'&h,'&h'&hla3='&hf'&h,'&h('&h5,'&h'&h,'&h~'&h9k4='&h'&h6n'&h]'&ha5='&h'&h,'&h'&h,'&h'&h,'&h'&h6k6='&h'&h,'&h '&hx,'&h'&ha7='&ha'&hi 1 _HP restored.'&hy 3'&h+'&h5'&hC,'&h'&h\'&hF,'&h'&hL'&h O='&h!'&h^#'&h','&hT('&h'+@  There is an open door here.'&h.'&hl. _'&h/'&h1'&h4,'&h6'&h7'&h:,'&h;'&h='&h A,'&hKB'&hD'&hG,'&hEI'&hJ'&hM,'&hN'&hR'&hU,'&hV'&hRX'&hl[,'&h\'&h]'&hm`,'&h|a'&hFd'&hf,'&hg'&hIi'&hl,'&h m'&hn'&hq,'&hs'&ht'&hpw,'&hx'&h~{'&hi~,'&h}'&h'&h,'&h'&hބ'&h|,'&h'&h'&h,'&h'&hҎ'&hf,'&h'&hQ'&hf,'&h'&h'&hE,'&h'&h'&h,'&h''&h'&h,'&h'&h^'&hʬ,'&h'&h0,'&h±'&h)T _k - a wand of polymorph (15) (gained 5 charges)'&h~3'&h'&h'&h,'&h'&h '&h,'&h"'&h'&h,'&h'&hV'&h'&hv'&h'&h-'&h,'&h'&h'&h,'&h'&h'&h",'&h'&h'&h,'&hv'&h'&hF,'&h'&h'&hZ,'&h['&h'&hB'&hn'&hP,'&h'&h'&hk,'&h'&h @  There is an open door here.'&h'&h&  _'&h '&he '&h,'&h'&hM'&h6'&h,'&hX'&h'&hy'&hI. .o#.# ....  '&h..... #.#.###.....  ...... #.#.........  ......##...........  .. ......'...........# '&h... ##..........# ..## .......#....#...!.. ..##........###.@..### ---464.0 (1'&h37.0) ......###.....'......# .............##..##### ...........#.##..# '&hN.............###'# ...#######.### ..#o   Blorkula the Orcula (wandering) ...######....# ### ...#.......#.# '&h/C##.#.####.##.#...'&h:---'&h\'&h^h _Blorkula the Orcula is nearby!'&h1 ((((((oYou shoot an arrow. The arrow hits Blorkula the Orcula.'&h'&hT!h.o.....'&h|";===5.1 (1.1)'&h;*'&hQ/= _Blorkula the Orcula is lightly damaged.'&h (((((((You shoot an arrow.'&h ..o....6.2 _The arrow completely misses Blorkula the Orcula.'&h$\ (((('&hg You shoot an arrow. The arrow hits Blorkula the Orcula!'&hv'&h/Z.o....'&h,70'&hV'&hԎj _Blorkula the Orcula is moderately damaged.'&hK (((You shoot an arrow. The arrow hits Blorkula the Orcula.'&hB6 ...  Blorkula the Orcula is heavily damaged. *****Blorkula the Orcula gestures at you while chanting.'&h ...@.46-----8.3 (1.1 _The zap hits you!'&h7w (((((You shoot an arrow.'&h+ ..o...7-----9.4'&h"  '&h# <_The arrow barely misses Blorkula the Orcula.'&h؏} (((You shoot an arrow.'&h '&hP.o.'&hn)70.5'&h4('&hl,F _The arrow completely misses Blorkula the Orcula.'&hi Evoke which item? Wands  k - a wand of polymorph (15)l - a wand of warping (6) [!] read|quaff|evoke[?] describe selected'&h '&hs.cyberm0nk the Shooter..#.# ....Octopode..... #.#.###.....Health: 47/57 ===================-----...... #.#.........Magic: 8/8========================......##...........AC: 3'&hStr: 10  .. ......'...........#EV: 15Int: 11 ... ......##.o........#SH: 0Dex: 18 ..## .......#....#...!..XL:  8 Next: 28% Place: Dungeon:5 ..##........###.@..###Noise: ===------  Time: 5470.5 (0.0) ......###.....'......#a) +1 shortbow .............##..#####Fire: a) +1 shortbow ...........#.##..# .............###'# ...#######.### ..#o   Blorkula the Orcula ...######....# ### ...#.......#.# ##.#.####.##.#...[18;2'&hJHBlorkula the Orcula gestures at you while chanting. _The zap hits you!  You shoot an arrow. _The arrow barely misses Blorkula the Orcula.  You shoot an arrow. _The arrow completely misses Blorkula the Orcula.'&hD"f. cyberm0nk the Shooter ..#.# ....  Octopode ..... #.#.###.....  Health: 47/57 ===================----- ...... #.#.........  Magic: 8/8======================== ......##...........  AC: 3Str: 10  .. ......'.***.......#  EV: 15'&h$Int: 11 ... ......##*o*.......#  SH: 0Dex: 18 ..## .......#***.#...!..  XL:  8 Next: 28% Place: Dungeon:5 ..##........###.@..###  Noise: ===------  Time: 5470.5 (0.0) ......###.....'......#  a) +1 shortbow .............##..#####  Fire: a) +1 shortbow ...........#.##..# .............###'# ...#######.### ..# o   Blorkula the Orcula ...######....# ### ...#.......#.# ##.#.####.##.#...You shoot an arrow. _The arrow completely misses Blorkula the Orcula.  Aiming: Warp Space'&hZ%Press: ? - help, Shift-Dir - straight lineAim: Blorkula the Orcula, wielding a +0 hand axe and wearing a +0 robe (heavilydamaged, chance to blink: 50%)'&h.cyberm0nk the Shooter..#.# ....Octopode'&h#..... #.#.###.....Health: 47/57 ===================-----...... #.#.........Magic: 8/8========================......##...........AC: 3Str: 10  .. ......'.###.......#EV: 15Int: 11 ... ......#####.......#SH: 0Dex: 18 ..## .......####.#...!..'&hXL:  8 Next: 28% Place: Dungeon:5 ..##........###.@..###Noise: ===------  Time: 5470.5 (0.0) ......###.....'......#a) +1 shortbow .............##..#####Fire: a) +1 shortbow ...........#.##..# .............###'# ...#######.### ..#o   Blorkula the Orcula ...######....# ### ...#.......#.# ##.#.####.##.#...Aiming: Warp SpacePress: ? - help, Shift-Dir - straight lineAim: Blorkula the Orcula, wielding a +0 hand axe and wearing a +0 robe (heavilydamaged, chance to blink: 50%)  Space twists violently!  The rupture engulfs Blorkula the Orcula!'&hJ'&hE'&h: Blorkula the Orcula, wielding a +0 hand axe and wearing a +0 robe (heavily'&h>damaged, chance to blink: 50%)  '&h!Space twists violently!  '&h/The rupture engulfs Blorkula the Orcula!  '&hCBlorkula the Orcula is severely damaged.'&hwBYou hear an angry hiss. You hear a shout! x2'&h]'&h ...'&hO ...'&h..o'&h0'&h!'&h ======='&h $1.5 (1'&hi '&h~ '&h'&hl_Blorkula the Orcula mutters, "Why is everything violet all of a sudden?"'&h'&h.cyberm0nk the Shooter..#.# ....Octopode..... #.#.###.....Health: 47/57 ===================-----...... #.#.........Magic: 8/8========================......##...........AC: 3Str: 10  .. ......'...........#EV: 15Int: 11 ... ......##..........#SH: 0Dex: 18 '&h..## .......#..o.#...!..XL:  8 Next: 28% Place: Dungeon:5 ..##........###.@..###Noise: =======--  Time: 5471.5 (0.0) ......###.....'......#a) +1 shortbow .............##..#####Fire: a) +1 shortbow ...........#.##..# .............###'# ...#######.### ..#o   Blorkula the Orcula ...######....# ### ...#.......#.# ##.#.####.##.#... _Blorkula the Orcula mutters, "Why is everything violet all of a sudden?"Fire: a) +1 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Blorkula the Orcula, wielding a +0 hand axe and wearing a +0 robe [2'&hxR3d (severely damaged, 71% to hit)'&h.cyberm0nk the Shooter..#.# ....Octopode..... #.#.###.....Health: 47/57 ===================-----...... #.#.........Magic: 8/8========================......##...........AC: 3Str: 10  .. ......'.(.........#EV: 15Int: 11 ... ......##.(........#SH: 0Dex: 18 ..## .......#..(.#...!..XL:  8 Next: 28% Place: Dungeon:5 ..##........###.@..###'&h<Noise: =======--  Time: 5471.5 (0.0) ......###.....'......#a) +1 shortbow .............##..#####Fire: a) +1 shortbow ...........#.##..# .............###'# ...#######.### ..#o   Blorkula the Orcula ...######....# ### ...#.......#.# ##.#.####.##.#...Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Blorkula the Orcula, wielding a +0 hand axe and wearing a +0 robe  (severely damaged, 71% to hit)  You shoot an arrow.  The arrow barely misses Blorkula the Orcula.'&hǔ..o===----2.5 (1  Shift-Dir - straight line  Aim: Blorkula the Orcula, wielding a +0 hand axe and wearing a +0 robe  (severely damaged, 71% to hit)  You shoot an arrow.  The arrow barely misses Blorkula the Orcula. _Blorkula the Orcula barely misses you. Blorkula the Orcula closely misses you.'&hߧ .cyberm0nk the Shooter..#.# ....Octopode..... #.#.###.....Health: 47/57 ===================-----...... #.#.........Magic: 8/8========================......##...........AC: 3Str: 10  .. ......'...........#EV: 15Int: 11 ... ......##..........#SH: 0Dex: 18 ..## .......#..o.#...!..XL:  8 Next: 28% Place: Dungeon:5 ..##........###.@..###Noise: ===------  Time:'&h < 5472.5 (0.0) ......###.....'......#a) +1 shortbow .............##..#####Fire: a) +1 shortbow ...........#.##..# .............###'# ...#######.### ..#o   Blorkula the Orcula ...######....# ### ...#.......#.# ##.#.####.##.#... _Blorkula the Orcula barely misses you. Blorkula the Orcula closely misses you.Fire: a) +1 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Blorkula the Orcula, wielding a +0 hand axe and wearing a +0 robe  (severely damaged, 71% to hit)'&hF .cyberm0nk the Shooter..#.# ....Octopode..... #.#.###.....Health: 47/57 ===================-----...... #.#.........Magic: 8/8========================......##...........AC: 3Str: 10  .. ......'...........#EV: 15Int: 11 ... ......##..........#SH: 0Dex: 18 ..## .......#..o.#...!..XL:  8 Next: 28% Place: Dungeon:5 ..##........###.@..###Noise: ===------  Time:'&hG  5472.5 (0.0) ......###.....'......#a) +1 shortbow .............##..#####Fire: a) +1 shortbow ...........#.##..# .............###'# ...#######.### ..#o   Blorkula the Orcula ...######....# ### ...#.......#.# ##.#.####.##.#...Shift-Dir - straight lineAim: Blorkula the Orcula, wielding a +0 hand axe and wearing a +0 robe  (severely damaged, 71% to hit)  You shoot an arrow. The arrow hits Blorkula the Orcula!  Blorkula the Orcula avoids the killing blow by scattering into a rainbow ofbats!.bbbbb 5 vampire bats (wandering)'&h 0bb.bb..b8=3.5 (1 _'&hgzEvoke which item? Wands  k - a wand of polymorph (15)l - a wand of warping (5) [!] read|quaff|evoke[?] describe selected'&hJ .cyberm0nk the Shooter..#.# ....Octopode..... #.#.###.....Health: 48/57 ====================----...... #.#.........Magic: 8/8========================......##...........AC: 3Str: 10  .. ......'.bb.b......#EV: 15Int: 11 ... ......##..........#SH: 0Dex: 18 ..## .......#b...#...!..XL:  8 Next: 28% Place: Dungeon:5 ..##........###.@..###Noise: [39'&h~ ;49m===------  Time: 5473.5 (0.0) ......###.....'.b....#a) +1 shortbow .............##..#####Fire: a) +1 shortbow ...........#.##..# .............###'# ...#######.### ..#bbbbb 5 vampire bats ...######....# ### ...#.......#.# ##.#.####.##.#...Shift-Dir - straight lineAim: Blorkula the Orcula, wielding a +0 hand axe and wearing a +0 robe  (severely damaged, 71% to hit)  You shoot an arrow. The arrow hits Blorkula the Orcula!  Blorkula the Orcula avoids the killing blow by scattering into a rainbow of _bats!. cyberm0nk the Shooter ..#.# ....  Octopode ..... #.#.###.....  Health: 48/57 ====================---- ...... #.#......[4'&hK 0m...  Magic: 8/8======================== ......##...........  AC: 3Str: 10  .. ......'.bb.b......#  EV: 15Int: 11 ... ......##..........#  SH: 0Dex: 18 ..## .......#b...#...!..  XL:  8 Next: 28% Place: Dungeon:5 ..##........###.@..###  Noise: ===------  Time: 5473.5 (0.0) ......###.....**b....#  a) +1 shortbow .............##**#####  Fire: a) +1 shortbow ...........#'&h [34m.##**# .............###'# ...#######.### ..# bbbbb 5 vampire bats ...######....# ### ...#.......#.# ##.#.####.##.#...(severely damaged, 71% to hit)  You shoot an arrow. The arrow hits Blorkula the Orcula!  Blorkula the Orcula avoids the killing blow by scattering into a rainbow of _bats!Aiming: Warp SpacePress: ? - help, Shift-Dir - straight line'&h)~*@**..'&hNt*****..'&hv *****'.b'&h b*b**.@'&hbb*b***.b**.'&hn. cyberm0nk the Shooter ..#.# ....  Octopode ..... #.#.###.....  Health: 48/57 ====================---- ...... #.#.........  Magic: 8/8======================== ......##...........  AC: 3Str: 10  .. ......'.bb.b......#  EV: 15Int: 11 ... ......##..........#  SH: 0Dex: 18 ..## .......#b...#...!..  XL:  8 Next: 28% Place: Dungeon:5 ..##........###.@..###  Noise: ===------  Time: 5473.5 (0.0) ['&hq10d......###.....'.b....#  a) +1 shortbow .............##..#####  Fire: a) +1 shortbow ...........#.##..# .............###'# ...#######.### ..# bbbbb 5 vampire bats ...######....# ### ...#.......#.# ##.#.####.##.#...You shoot an arrow. The arrow hits Blorkula the Orcula!  Blorkula the Orcula avoids the killing blow by scattering into a rainbow of _bats!Aiming: Warp SpacePress: ? - help, Shift-Dir - straight lineSpace twists violently! The rupture engulfs the vampire bat! _bats!  Aiming: Warp Space  Press: ? - help, Shift-Dir - straight lineSpace twists violently! The rupture engulfs the vampire bat!  The vampire bat blinks!  The vampire bat is severely damaged.'&ht  The rupture engulfs the vampire bat! The vampire bat blinks!  The vampire bat is heavily damaged.'&hz  ..#.# ....  ..... #.#.###.....  ...... ..  ......##...b.......  .. '&h|###.#  ###.b.....#  ###..  .. ....##.b##### ..#.....### ..#...# ###.#.#.  The rupture engulfs the vampire bat! The vampire bat blinks!'&hu'&h   The vampire bat is severely damaged.  You hear a shout!  The vampire bat bites you.  The vampire bat draws vitality from your injuries!  The vampire bat bites you.  The vampire bat draws vitality from your injuries!  The vampire bat bites you.The vampire bat bites you.draws vitality from your injuries!bites you.draws vitality from your injuries!  An orc priest comes into view. It is wielding a +0 quarterstaff.  The vampire bat draws vitality from your injuries!  The vampire bat bites you.33-------draws vitality from your injuries!bites you.  The vampire bat draws vitality from your injuries!  The orc priest shouts, "Beogh offers mercy even to people such as you. Join usand be reborn!"  (press Y on the ability menu to convert to Beogh)  --more--'&h o.§......bb§.b.bbo   orc priestbbbbb 5 vampire bats'&hI =======4.5 (1Beogh _'&h# '&h- '&h   ..#.# ......... #.#.###....... #.#........o.##...  ....'.§.........# .##...bb..##.#§.b.#...!..........###....### ....###.....'.@b...#.......##.b####.#.##..# ....###'#######.### ...... #................'&h/  The vampire bat barely misses you. The vampire bat bites you.'&h'&h'&hy  The vampire bat draws vitality from your injuries!  The vampire bat misses you.'&hg '&h/"'&h#'&h#'&h./ .o......bbbo   orc priestbbbbb 5 vampire batsThe vampire bat bites you but does no damage. x2  The vampire bat bites you.'&hV01-------=------5'&h:^ _The vampire bat draws vitality from your injuries!'&hXI&..... #.#.###..... ...... #.#......... .....o##............. ......'.#. ......##..........### .......#§..b#...!...##........###b...### .....###.....'b.b...#........##@b#####'&hI...#.##..# .....###'########.### ..#....# ###  ...#.......#.# bbbbb 5 vampire bats  ##.#.####.##.#.................. ....###.###.'&hM'&hMQ .....    #.#.........  ..........  .. ..........#  ... .........#  .......#§..b#...!.. ....###b...### '&hQ#.....'bb....# #@b##### #..###'# ..# ###    '&hc .....    #.#.........  ..........  .. ..........#  ... .........#  .......#§..b#...!.. ....###b...### #.....'bb....# #@b##### #..###'# ..# ###      The vampire bat bites you.  * * * LOW HITPOINT WARNING * * *  .....    #.#.........  ..........  .. ..........#  ... .........#  .......#§..b#...!.. ....###....### #.....[34'&h`~mbbb....# #@b##### #..###'# ..# ###    The vampire bat draws vitality from your injuries!'&h .....    #.#.........  ..........  .. ..........#  ... .........# '&h^  .......#§..b#...!.. ....###....### #.....bbb....# #@b##### #..###'# ..# ###    '&h   The vampire bat bites you.  * * * LOW HITPOINT WARNING * * *'&h'&hR .....    #.#.........  ..........  .. ..........#  ... .........#  .......#§...#...!.. ....###b...### '&h#.....bbbb...# #@.##### #..###'# ..# ###      bites you.  * * * LOW HITPOINT WARNING * * *The vampire bat draws vitality from your injuries!bites you.  * * * LOW HITPOINT WARNING * * *The vampire bat draws vitality from your injuries!'&h .....    #.#.........  ..........  .. ..........#  ... .........#  .......#§...#...!.. ....###b...### #.....bbbb...# #@.##### #..###'# ..# ###    '&h\draws vitality from your injuries!  The vampire bat bites you.  * * * LOW HITPOINT WARNING * * *draws vitality from your injuries!  The vampire bat bites you.  * * * LOW HITPOINT WARNING * * *'&h * * * LOW HITPOINT WARNING * * *draws vitality from your injuries!  The vampire bat bites you.  * * * LOW HITPOINT WARNING * * *draws vitality from your injuries!  The vampire bat closely misses you..b'bb.bb19-----------6'&h'&hC _The vampire bat bites you but does no damage.'&h6. #.#....o##.....'...........#.##.. ...##'&h .#§...#...!..........###b...### ....###.....'bb....#.......##.b###### ..###''&h#######.### ......# ##  ...#.......#.#  ##.#.####.##.#... '&hX##............. ....###.### #...#'&hs'&h'&h     ..........  .. .........#  ... .........#  ...#...!.. ##....### bb.....# #bb##### #@b###'# ..# ###    '&h The vampire bat barely misses you. The vampire bat misses you.'&h1s    ..........  .. .........#  ... .........#  ...#...!.. ##....### '&h#.....# #bb##### #@b###'# ..# ###    '&hu  The vampire bat bites you.  * * * LOW HITPOINT WARNING * * *'&h'&hw,'&h'&h+y.b.bbb.'&hY4--------7'&h '&h H _The vampire bat draws vitality from your injuries!'&h.....o##...  .. ......'...........# ... ......##..........# ..## .§...#...!.. ##..###....### ...###.....b.bb...# '&h1......##b.##### #.##.b# .###@# #######.###...# ######....#.### #.......#.#. ##.#.####.##.#... #................ ...###.###.#...# .....#########'&ho'&h'&hD'&h'&h'&hz'&h'&hj  The vampire bat barely misses you. The vampire bat misses you.'&hw'.b.bb'&h&8'&h'&hR _The vampire bat completely misses you. The vampire bat misses you. _There is an open door here.'&h ...'.# .##.......##.#§...#...!...'&h5 d##....### ....###.....'.b...........##bb#####.##bb# ..###''&h #######.###......#.##.......#.#. ##.#.####.##.#... #............. '&h x...###.###...#..##########'&h '&h O  The vampire bat attacks as it pursues you!'&h '&hf '&hC '&h '&hn <o..bbo   orc priestbbbbb 5 vampire bats'&h f9Beogh '&h '&hR F _The vampire bat bites you but does no damage. x2'&hȋ'&h'&h'&hX _There's a creature in the doorway!'&hv '&hwR You shoot an arrow. The arrow hits the vampire bat.'&h"~  The vampire bat is almost destroyed.  The vampire bat misses you. The vampire bat barely misses you.  The vampire bat bites you but does no damage.'&h-.o.b. 4'&h/o5=--==80.6 (1.1'&hs:{ _The orc priest grunts loudly.'&h .. ......'.#  ... ......##..........#.## .#§...#...!...##.###o...###.###.....'......#.##.b#####.#.##bb#.###b#.'&h^u#.###.@.#.######....#.###  ...#.#.#.  ##.#.####.##.#... ##.....#......##.###.bbb 3 vampire bats #...#.# #.....# #....##'&hh'&hy'&hw,'&h'&h< ..   ... .......#  .#...!.. ...### .....# .##### .b####b##.@b##.###  '&h#.  #.......###.'&h<2 ..   ... .......#  .#...!.. ...### .....# .##### ####b##.@b##.###  #.  #.......###.'&h  The vampire bat bites you.  * * * LOW HITPOINT WARNING * * *The vampire bat draws vitality from your injuries!'&h .o.bbbo   orc priestbbb 3 vampire batsThe vampire bat bites you but does no damage.'&h$W4---10'&hQ'&h*Y _The vampire bat closely misses you.'&h# ... ......##.# #...## .......#§...#...!...##.###....### .....###.....'.o....#........##..######.##.b# ...###b# #....#######.###..b# #.......#@### # ...#.......#.#.# # ##.#.####.##.#... ###................ .....#'&hQ##.###.b ##...#.........# .ß.bbbb 4 vampire bats  #.....######### ##..  # ...  ####'&h;'&h'&h>'&h'&hI'&h{'&hȩ'&h ...   !..   ##### b# ###'# #bbb# #@### # #.# # #.b.....###..  .ß. b 5 vampire bats  '&hh ##..   ...  '&h ...   !..   ##### # ###'# #bbb# #@###  #.# #.b.....'&h###.. .ß.   ##..   ...  '&h|  The vampire bat bites you.  * * * LOW HITPOINT WARNING * * *'&hU'&hYo.bbbb...'&hUd1----2'&h@'&hH _The vampire bat draws vitality from your injuries!'&h'&hfRead which item? Scrolls  j - 2 scrolls of fog  m - a scroll of teleportation '&h p - a scroll of enchant armour [!] read|quaff|evoke[?] describe selected'&hW'&h'&h,# ... ......##..........#cyberm0nk the Shooter #...## .......#§...#...!..Octopode ....##........###....###Health: 11/57 ====-------------------- ........###.....'.o....#'&hzgMagic: 8/8======================== ...............##..#####AC: 3Str: 10 .............#.##..#EV: 15'&hInt: 11 ...............###b#SH: 0Dex: 18 '&h|5#....#######.###bbb#XL:  8 Next: 28% Place: Dungeon:5 #....######....#@###Noise: =--------  Time: 5482.6 (0.0) # ...#.......#.#b#a) +1 shortbow # ##.#.####.##.#...Fire: a) +1 shortbow ###................ .....#......##.###.. ##...#.........# .ß.bbbbb 5 vampire bats#.....######### ##..  #....##...  ######The vampire bat draws vitality from your injuries!  The vampire bat bites you but does no damage. _The vampire bat closely misses you.The vampire bat bites you.  * * * LOW HITPOINT WARNING * * * _The vampire bat draws vitality from your injuries!'&hU  ...   !..   ##### .# ###b# #bbb# #@### # '&hU#b# # #.......###..  .ß.   ##..   ...  '&hJAs you read the scroll of teleportation, it crumbles to dust.  You feel strangely unstable. The vampire bat misses you.The vampire bat bites you but does no damage.'&h ...   !..   ##### .# ###b# #bbb# #@###  #b# #.......###.. .ß.   ##..   ...  '&hdAs you read the scroll of teleportation, it crumbles to dust.  '&hNYou feel strangely unstable. The vampire bat misses you.The vampire bat bites you but does no damage.  The vampire bat bites you.  * * * LOW HITPOINT WARNING * * *draws vitality from your injuries!'&hoo   orc priestbbbbb 5 vampire bats'&hz3.6 (1Tele Beogh '&h]'&he _The vampire bat barely misses you. The vampire bat misses you.'&h9  You shoot an arrow. The arrow hits the vampire bat.  You destroy the vampire bat!'&hr. 4'&h......##..........o##...... ............##...........'.......  ............##...........##......  #...........#...## .......#§...#. '&hj---50'&h@ _Your surroundings suddenly seem different.'&hQ#+#.##.# ......(.#.##........#.# .......####......###....#.####.#.#.#'&hfR+.#.#.†.....#...##. )....#......##'&hR..#......##. ..#.#.#......##. #.#..####....#'&hS. #.#.>......##.o##.##.'.##.## ##'&hSR.#...## .#§...#'&ha'&hbf2=---6'&hj'&hm'&hɾ :.#+#.##.# ......(.#.##........#.# .......####......###....#.####.#.#.#.#.#'&h .†.....#...##. .)....#......##. #.....#......##. ..#.# #.....#......##. #.#..####....#. #.#.>......##.o##.##.'.##.## .##.#...## .#§...'&h <7'&hT '&h '&hk ).#+#.##.# ......(.#.##........#.# .......####......###....#.####.#.#.#.#.#'&hD .†.....#...##. ..)....#......##. .#.....#......##. ..#. .#.....#......##'&h . #.#. #......####....#. #.# #.>......##.o## #.##'&h x.'.##.## #.##.#...## .#§'&h '&h &8'&h '&h '&hX.#+#.##.# ......(.#..##........#...# .......####......###....#.####.#.#'&h .#.#.#.÷.....#...##..)....#......##. ..#.....#......##'&hi9. ..# ..#.....#......##. #.# ##......####....#. #.# ##.>......##'&hU.o## ##.##.'.##.## .#.##.#...## .#§'&h '&hu &9'&hl'&hk'&hl,.#+#.##.# .......#..##........#...# .......####......###....#.####.#.#.#.#.#.÷....'&h,.#...##..)....#......##..#.....#......##.. ...#.....#......##... #. .##......####....#.... #. .##.>......##....o## .##......##.....'.......##...........## ..#.##.#...## .#§'&h=#s3=90'&hX''&h*'&h~......###....... .#...# ...... #.####......###....# #.####.............# #..#..# #..#.#.÷.....#...##.......)....##...........'&hd#.....#......##........... ..#.....#......##........... ##.####....#............ # ..##.......>......##....o## ..##........##...........' .....##....'&hE.###.##..#...## .......#.........##.#'&h'&h&1'&hC'&h'&h.#.# ...... .#.####......###....# .#'&hq..####.............# .#...#..# .#..#.# ....÷...............#..'&h ..##..................)....##.....#.....#....@.##..#.....#......##. #.####....#.. .##.......>......##o.##..##..'...##.##.##.#...## ................##......###...'&h.'&h[/&2'&h6'&he='&ht3A#.####......###....# ..#..####.............# ..#....#..# ..#....#.# ......÷...............#...##............)....##.#.....#......##..#.....#...@..##. #...#.####....#.. #...##.......>......##o.##..##.....##.#.##.#...## ...............##........###...'&h;'&h]<@43'&h@'&hB'&h '&h, '&h '&h '&h# ......#........÷............##.........)....#......###.# #...##......####@...#.....>......##'&h$o ................................ .................................'&hl%D '&hL5'&h8&4'&hf@'&hRD'&hHx.#..#..#.#...#...#...÷.....#..##.......)....#......##.#.....#......##'&hI..#.....#......##. ##...##......####....#'&hII. #'&hI#...##.......>.@....## .....##..##'&hI\....###.##'&hJ.#...## .........##'&hdJd........###.........'&hJR.##+##...#####'&hW'&hX&5'&h^'&hb'&h>nk.#.#.# #....÷.....#......##.....)....#......###.....#......##'&hn.#.....#......####...##......####....# '&hn.##...##.......>......## ......##..##..'&h'o.###.##.#...## ....'&hnoK.....##.......###'&ho>...##+##...#####'&ho.##....†.# ###.[.....#....######'&h~'&h&6'&h'&h'&h1.#.#.# ##.......÷.......#.....##......)....#......##.#.....#......##.#.....#......##'&hn2.##...##......####....#.##...##.>......##.##.##.##.#.##.#...## '&hA3.##...##+##...#####.##....†.# ###.[.....#....'&hB'&hCR5=7'&hM'&hP'&hI'&hB'&h,'&h'&hi6='&h}'&h%,'&hf&'&h+,'&hu,'&h1,'&h$3'&h7_7='&h39'&h?@,'&hA'&hG,'&hH'&hN'&hOS8='&hP'&hhV,'&h X'&h\,'&h^'&hc_9='&he'&hSi,'&hj'&h:o,'&hp'&hv,'&hw'&h{'&hg{T20='&h}'&h,'&h,'&h,'&h'&ha'&hЌ71'&h`'&h,'&hS'&h,'&hd'&hv,'&h''&hդ_2='&hx'&hک,'&hT'&hz,'&h'&h,i3='&h'&h,'&ha'&hǾ,'&hf'&h,'&hr'&h T24='&h['&h'&h,'&h'&h,'&h?'&h95'&hR(='&h'&hK,'&h'&h,'&ha'&hh,'&h#'&huO6'&h-'&h,'&h}'&h,'&hs'&h'&hS7='&h'&h] ,'&h? '&hq'&hF'&h'&h,'&h'&h98'&hF(='&h'&h}$,'&h-&'&h{*,'&h+'&hb/'&h/S9='&hr1'&h6,'&h7'&h-<,'&h>'&hA'&hsBL30='&hC'&hH,'&hGJ'&hO,'&hP'&hU,'&h\W'&hr]'&haS1='&hc'&hg,'&hmi'&hm,'&ho'&h t'&htK2='&hu'&hy,'&hz'&h$,'&h'&h7'&h  rr   quokka (wandering) _You start resting.'&h1557.7 (60.0)'&h͗,8.7 (61'&h7'&hY _A quokka comes into view.'&hU.#.#.#....÷....##.)....#......##.#.....#......##.#.....#......##.##...##......####....#.##...##.>......## †.##.##.##.#.##.#...## ..'&h| X.r...##...##+##...##### .##....†.# ###.[.....#....#### '&h+c39.7 (1.0)'&h>'&h ......#..........#............... cyberm0nk the Shooter ###..............÷............... Octopode ................##............... Health: 33/57 =============----------- ...........)....#......##........ Magic: 8/8======================== ..........#.....#......##........ AC: 3Str: 10 ..........#.....#......##........ EV: 15Int: 11 ...##...##......####....#........ SH: 0Dex: 18 ...##...##.......>......##....... XL:  8 Next: 28% Place: Dungeon:5 †.......##......@.......##....... Noise: ---------  Time:'&h*1[39;49m 5559.7 (0.0) ........................##....... a) +1 shortbow .........#.##...........#...## .. Fire: a) +1 shortbow ........................r...##... ................................# .................................  .................................  ....##+##...#####................  ....##....†.# ###.[.....#....####  _Your surroundings suddenly seem different. _You start resting. _A quokka comes into view.Fire: a) +1 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line'&h......#..........#............... cyberm0nk the Shooter ###..............÷............... Octopode ................##............... Health: 33/57 =============----------- ...........)....#......##........ Magic: 8/8======================== ..........#.....#......##........ AC: 3Str: 10 ..........#.....#......##........ EV: 15'&hInt: 11 ...##...##......####....#........ SH: 0Dex: 18 ...##...##.......>......##....... XL:  8 Next: 28% Place: Dungeon:5 †.......##......@.......##....... Noise: ---------  Time: 5559.7 (0.0) ........................##....... a) +1 shortbow .........#.##...........#...## .. Fire: a) +1 shortbow ........................r...##... ................................# .................................  .................................  ....##+##...#####................  ....##....†.# ###.[.....#....####  '&h_A quokka comes into view.Fire: a) +1 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineThat would be overly suicidal.  Okay, then.'&h'&h%. _'&h8:'&ht;'&h;,60.7 (1 _'&hA'&h('&hp '&h"q '&hu '&hx F _Unknown command.'&h'&hK'&h7&'&h3 _You are too injured to fight recklessly!'&ha;'&hA\ _Unknown command.'&hoB'&hD'&hK'&h,R: _'&h T'&hTS4='&hU'&hY'&h:Z'&h['&h_'&h `'&h*a'&he'&hke'&hf'&h>j'&hjK5='&hk'&ho'&hr,'&hGv'&hv'&hw'&h{'&h/|S6='&h}'&h]'&hE'&h'&h'&hć'&ht'&hD'&h'&h'&h'&h K7='&hE'&hl'&hӖ'&h'&h'&h!'&h]'&hʡ'&hBS8='&h}'&hw,'&hΩ'&h,'&h*'&hw9='&h~'&h׺'&h'&ht'&h˿'&h,'&h'&h?'&he'&h'&h:40'&hX'&h'&h'&h'&hw'&h'&h'&h:'&hN41='&hD2=3='&hq,'&h'&h'&hV '&h '&h '&h:'&h'&h*'&h`'&hU4='&h '&h'&h:'&hf'&h,'&hV '&h#'&hf$%5'&h%'&h)'&h)'&h*'&h.'&h /'&h"0'&h3,'&h95'&hm8'&h9K6='&h6:'&h='&h>'&h"?'&h7'&h'&h'&h}'&hU7='&hP'&hu '&h '&hB '&h'&h'&h'&hia8='&h'&h#,'&h'&h.",'&h#'&h','&h('&h,'&h-U9='&hn.'&h2,'&h 4'&h8,'&h9'&hS?x50='&hB,'&hD'&hG,'&hvI'&hM,'&hN'&h>Rk1='&hyT'&hz2'&h2'&h,oo   orc (wandering)'&h1624.7 (64.0)'&h,5.7 (65'&h'&h _An orc comes into view. It is wielding a +2 war axe of electrocution.'&h?&m  You shoot an arrow.  The orc shouts!  The arrow hits the orc!'&h-e(((((()'&hg-1'&h:......'&hM;===6.8 (1.1)'&h'&hMG _You kill the orc!'&h%'&hw'&h'&hH _No target in view!'&h$'&h%'&h.'&h2 '&h3:_No target in view!'&h '&h '&h '&h ^ _No target in view!'&h  '&h_ '&h \ _Unknown command.'&hU '&h- '&h! P _'&h% 93'&h% (='&h' '&h+ ,'&h- '&h1 ,'&ha3 '&h7 '&h}8 U4='&h: '&h> ,'&h@ '&hD ,'&hl =5='&hr '&hz 6='&h) ,'&h0 '&h ,'&h '&h a7='&hƌ '&h0 1 _HP restored.'&h| '&h '&hޗ '&hI '&h֠ '&hQ '&h '&hy '&h ..)....#......## .......#.....#......###.....#......## '&h߯ ##...##......####....#... ##...##.......>......##..##..............##....................##.....#......#...## ...)..o.##---.....###.................... .##+##...#####. .##'&h # ###.[.....#....####### o   orc priest (wandering)##....#.# #.'#....######.##..###.###.#.......# ...#)..#.#<..#.###...# ##.#.####.'&h 043.8 (17.0)'&h> f.'&h3 H---4.8 (18'&h '&h '&h_'&h\`'&h|^ _No target in view!'&hn _No target in view!'&hg  _No target in view!'&hP4'&h'&h)H _No target in view!'&h'&hh'&hI'&h:H _No target in view!'&h J'&h @ _No target in view!'&h],'&hA-'&hc5'&hC9'&h^ '&hY '&h= '&h '&h( '&h '&hn = '&h _'&h '&h '&h '&hw '&h '&h( '&hd '&h '&h_ '&h '&h '&h2 ,'&h '&h '&h '&hb '&h '&h '&h %#.........##'&h| ###'&h ^.#...o.....###'&h >.#..........#.. '&h E........#..........#.. '&hY ..###..'&h 0.....÷...'&hI ..'&h ;.....##...'&h >)....#......##'&h O......#.....#......##. '&h #'&hi i...#...@.#..... '&hE z#....##...##......####....#..... '&h #....##...##.......>......##'&hP †'&h $.##'&hB ;........## .'&h 8...................'&h ## .'&h? ..'&h :..#.##...........#...## o   Blorkula the Orcula (wandering, catch…)'&h e#.............'&h` J....)....##.'&h  '&h #................................................'&hj$ '&h$ 9.8 (5'&h% .0)'&h- '&h. .'&h. '&h/ '&h&0 '&h0 '&h1 '&h2 '&h2 %50.8 (6'&h8 '&h< '&hu'&h'&h'&h'&hI..#...# '&h.#....o....#######.####..#'&h.#..........#.#.###..÷'&h2......##...........)....#......## ..#..@..#......## #'&hx#...........#.....#......##  #....##...##......####.... ##....##...##.......>......##†'&hAK.##........##..................##.... o   Blorkula the Orcula (wandering, catch…).'&hй$...#.##...........#...###...)....## ##'&hF!'&hN&0'&h9o.'&hU+1.8 (1'&hL'&h'&hLe ((((((ocatching breath) _ You shoot an arrow.  Blorkula the Orcula shouts!'&h  '&h, '&h$ o'&h .'&h .'&h .'&h .'&h J..  The arrow hits Blorkula the Orcula but does no damage.'&h *'&h '&h fast, catching b…)Blorkula the Orcula gestures wildly while chanting.'&hWl8o'&h#s7===2.9 (1.1'&hL{'&he (((((( '&h/{_Blorkula the Orcula seems to speed up.  You shoot an arrow. The arrow hits Blorkula the Orcula.'&h"'&h& ..o.....  Blorkula the Orcula is lightly damaged.'&h+. *******Blorkula the Orcula gestures at you while chanting.'&h.....@.5-30 _The zap hits you.'&hV ((((( You shoot an arrow. The arrow hits Blorkula the Orcula!'&h3'&he..o....'&h&4'&h'&hj _Blorkula the Orcula is moderately damaged.'&h'&hkEvoke which item? Wands  k - a wand of polymorph (15)l - a wand of warping (4) [!] read|quaff|evoke[?] describe selected'&h '&h ...................#.........# . cyberm0nk the Shooter .........#.........####......###. Octopode .........#.........####.......... Health: 55/57 =======================- .........#.....o....#............ Magic: 8/8======================== '&h/ .........#..........#............ AC: 3Str: 10 ...###..............÷............ EV: 15Int: 11 ...................##............ SH: 0Dex: 18 ..............)....#......##..... XL:  8 Next: 28% Place: Dungeon:5 .............#..@..#......##..... Noise: ===------  Time: 5654.9 (0.0) ##...........#.....#......##..... a) +1 shortbow#....##...##......####....#..... Fire: a) +1 shortbow ##....##...##.......>......##.... '&h' (...†.......##..............##.... ...........................##.... o   Blorkula the Orcula (fast, catching b…)............#.##...........#...## ##........................)....## ##...............................You shoot an arrow. The arrow hits Blorkula the Orcula.  Blorkula the Orcula is lightly damaged.  Blorkula the Orcula gestures at you while chanting. _The zap hits you.  You shoot an arrow. The arrow hits Blorkula the Orcula! _Blorkula the Orcula is moderately damaged.'&h] ...................#.........# . cyberm0nk the Shooter .........#.........####......###. Octopode .........#.........####.......... Health: 55/57 =======================- .........#.....o....#............ Magic: 8/8======================== .........#..........#............ AC: 3Str: 10 ...###..............÷............ EV: 15Int: 11 ...................##............ SH: 0Dex: 18 ..............)....#......##..... XL:  8 Next: 28% Place: Dungeon:5 .............#..@..#......##..... Noise: ===------  Time:[39;49'&h m 5654.9 (0.0) ##...........#.....#......##..... a) +1 shortbow  #....##...##......####....#..... Fire: a) +1 shortbow ##....##...##.......>......##.... ...†.......##..............##.... ...........................##.... o   Blorkula the Orcula (fast, catching b…)............#.##...........#...## ##........................)....## ##............................... _The zap hits you.  You shoot an arrow. The arrow hits Blorkula the Orcula! _Blorkula the Orcula is moderately damaged.Aiming: PolymorphPress: ? - help, Shift-Dir - straight line'&hThat beam is likely to hit you. Continue anyway? Y - Yes  N - No'&hB= '&h,g ...................#.........# . cyberm0nk the Shooter .........#.........####......###. Octopode .........#.........####.......... Health: 55/57 =======================- .........#.....o....#............ Magic: 8/8======================== .........#..........#............ AC: 3Str: 10 ...###..............÷............ EV: 15Int: 11 ...................##............ SH: 0Dex: 18 ..............)....#......##..... XL:  8 Next: 28% Place: Dungeon:5 .............#..@..#......##..... Noise: ===------ '&hKj J Time: 5654.9 (0.0) ##...........#.....#......##..... a) +1 shortbow#....##...##......####....#..... Fire: a) +1 shortbow ##....##...##.......>......##.... ...†.......##..............##.... ...........................##.... o   Blorkula the Orcula (fast, catching b…)............#.##...........#...## ##........................)....## ##............................... _The zap hits you.  You shoot an arrow. The arrow hits Blorkula the Orcula! _Blorkula the Orcula is moderately damaged.Aiming: PolymorphPress: ? - help, Shift-Dir - straight lineOkay, then.'&ho '&hcs . _'&h'&hAEvoke which item? Wands  k - a wand of polymorph (15)'&h#l - a wand of warping (4) [!] read|quaff|evoke[?] describe selected'&h'&hu'&hy...................#.........# . cyberm0nk the Shooter .........#.........####......###. Octopode .........#.........####.......... Health: 55/57 =======================- .........#.....o....#............ Magic: 8/8======================== .........#..........#............ AC: 3Str: 10 ...###..............÷............ EV: 15Int: 11 ...................##............ SH: 0Dex: 18 ..............)....#......##..... XL:  8 Next: 28% Place: Dungeon:5 .............#..@..#......##..... Noise: ===------ '&h@ Time: 5654.9 (0.0) ##...........#.....#......##..... a) +1 shortbow#....##...##......####....#..... Fire: a) +1 shortbow ##....##...##.......>......##.... ...†.......##..............##.... ...........................##.... o   Blorkula the Orcula (fast, catching b…)............#.##...........#...## ##........................)....## ##............................... _The zap hits you.  You shoot an arrow. The arrow hits Blorkula the Orcula! _Blorkula the Orcula is moderately damaged.Aiming: PolymorphPress: ? - help, Shift-Dir - straight line _Okay, then.'&h...................#.........# . cyberm0nk the Shooter .........#.........####......###. Octopode .........#....***..####.......... Health: 55/57 =======================- .........#....*o*...#............ Magic: 8/8======================== .........#....***...#............ AC: 3Str: 10 ...###.........*....÷............ EV: 15Int: 11 ................*..##............ SH: 0Dex: 18 ..............).*..#......##..... XL:  8 Next: 28% Place: Dungeon:5 .............#..@..#......##..... Noise: ==='&h------  Time: 5654.9 (0.0) ##...........#.....#......##..... a) +1 shortbow  #....##...##......####....#..... Fire: a) +1 shortbow ##....##...##.......>......##.... ...†.......##..............##.... ...........................##.... o   Blorkula the Orcula (fast, catching b…)............#.##...........#...## ##........................)....## ##...............................Press: ? - help, Shift-Dir - straight line _Okay, then.Aiming: Warp SpacePress: ? - help, Shift-Dir - straight lineAim: Blorkula the Orcula, wielding a +0 hand axe and wearing a +0 robe  (moderately damaged, fast, catching his breath, chance to blink: 50%)'&h...................#.........# . cyberm0nk the Shooter .........#.........####......###. Octopode .........#....###..####.......... Health: 55/57 =======================- .........#....###...#............ Magic: 8/8======================== .........#....###...#............ AC: 3Str: 10 ...###.........*....÷............ EV: 15Int: 11 '&hX................*..##............ SH: 0Dex: 18 ..............).*..#......##..... XL:  8 Next: 28% Place: Dungeon:5 .............#..@..#......##..... Noise: ===------  Time: 5654.9 (0.0) ##...........#.....#......##..... a) +1 shortbow#....##...##......####....#..... Fire: a) +1 shortbow ##....##...##.......>......##.... ...†.......##..............##.... ...........................##.... o   Blorkula the Orcula (fast, catching b…)............#.##...........#...## ##........................)....## ##..........................'&h.....Aiming: Warp SpacePress: ? - help, Shift-Dir - straight lineAim: Blorkula the Orcula, wielding a +0 hand axe and wearing a +0 robe  (moderately damaged, fast, catching his breath, chance to blink: 50%)  Space twists violently!  The rupture engulfs Blorkula the Orcula!'&hS '&h}I .......o....  Press: ? - help, Shift-Dir - straight lineAim: Blorkula the Orcula, wielding a +0 hand axe and wearing a +0 robe  (moderately damaged, fast, catching his breath, chance to blink: 50%)  Space twists violently!  The rupture engulfs Blorkula the Orcula!  Blorkula the Orcula is heavily damaged. ####Blorkula the Orcula casts a spell at you.'&h  ...@6======5.9 (1'&h '&h҈ S _The blast of sand misses you.'&hT ((( You shoot an arrow. The arrow hits Blorkula the Orcula!'&hd'&hkS.o..'&h ld===---7.0 (1.1'&hr'&hzuh _Blorkula the Orcula is severely damaged.'&h ((You shoot an arrow. The arrow hits Blorkula the Orcula.'&hD5 ..  Blorkula the Orcula is severely damaged. **Blorkula the Orcula points at you and mumbles some strange words.'&h" '&hF+ S..o.'&hb, m49------8.1'&h@4 '&h7 1 _The puff of frost hits you!'&h4 ( You shoot an arrow. The arrow hits Blorkula the Orcula.'&h .  Blorkula the Orcula is almost destroyed.'&h c ******'&h i*Blorkula the Orcula points at you and mumbles some strange words.'&ho .@.....32----------9.2'&hӾ '&hM ( _The zap hits you!!'&h\ '&h$ '&h* '&h ^ _You are too injured to fight recklessly!'&h}'&h^'&h7'&h^ _You are too injured to fight recklessly!'&h'&h'&h&'&hͪ^ _You are too injured to fight recklessly!'&hb '&h Evoke which item? Wands  k - a wand of polymorph (15)l - a wand of warping (3) [!] read|quaff|evoke[?] describe selected'&h'&h'&h...................#.........# . cyberm0nk the Shooter .........#.........####......###. Octopode .........#.........####.......... Health: 32/57 =============----------- .........#..........#............ Magic: 8/8======================== .........#..........#............ AC: 3Str: 10 ...###..............÷............ EV: 15Int: 11 ................o..##............ SH: 0'&hC@Dex: 18 ..............)....#......##..... XL:  8 Next: 28% Place: Dungeon:5 .............#..@..#......##..... Noise: ===------  Time: 5659.2 (0.0) ##...........#.....#......##..... a) +1 shortbow'&h#....##...##......####....#..... Fire: a) +1 shortbow ##....##...##.......>......##.... ...†.......##..............##.... '&h[b...........................##.... o   Blorkula the Orcula (fast, catching b…)............#.##...........#...## ##........................)....## ##...............................Blorkula the Orcula is almost destroyed.'&hgBlorkula the Orcula points at you and mumbles some strange words. _The zap hits you!! _You are too injured to fight recklessly! _You are too injured to fight recklessly! _You are too injured to fight recklessly!'&h6u...................#.........# . cyberm0nk the Shooter .........#.........####......###. Octopode .........#.........####.......... Health: 32/57 =============----------- .........#..........#............ Magic: 8/8'&h 7 ======================== .........#..........#............ AC: 3Str: 10 ...###.........***..÷............ EV: 15Int: 11 '&hz7o...............*o*.##............ SH: 0Dex: 18 ..............)***.#......##..... XL:  8 Next: 28% Place: Dungeon:5 .............#..@..#......##..... Noise: ===------  Time: 5659.2 (0.0) '&h7h##...........#.....#......##..... a) +1 shortbow  #....##...##......####....#..... Fire: a) +1 shortbow ##....##...##.......>......##.... ...†.......##..............##.... '&h8...........................##.... o   Blorkula the Orcula (fast, catching b…)............#.##...........#...## ##........................)....## ##............................... _You are too injured to fight recklessly! '&h9_You are too injured to fight recklessly!  Aiming: Warp SpacePress: ? - help, Shift-Dir - straight lineAim: Blorkula the Orcula, wielding a +0 hand axe and wearing a +0 robe (almostdestroyed, fast, catching his breath, chance to blink: 50%)'&h $'&h% ...................#.........# . cyberm0nk the Shooter .........#.........####......###. Octopode .........#.........####.......... Health: 32/57 =============----------- .........#..........#............ Magic: 8/8======================== .........#..........#............ AC: 3Str: 10 ...###..............÷............ EV: 15Int: 11 ................o..##............ SH: 0Dex: 18 ..............)....#......##..... XL:  8 Next: 28% Place: Dungeon:5 .............#..@..#......##..... Noise: ===------  Time: 5659.2 (0.0) ##...........#.....#......##.....[3'&h* 7m a) +1 shortbow  #....##...##......####....#..... Fire: a) +1 shortbow ##....##...##.......>......##.... ...†.......##..............##.... ...........................##.... o   Blorkula the Orcula (fast, catching b…)............#.##...........#...## ##........................)....## ##...............................destroyed, fast, catching his breath, chance to blink: 50%)  Space twists violently!  The rupture engulfs Blorkula the Orcula!  Blorkula the Orcula attempts to avoid another deathblow, but is too exhausted  to transform.  You destroy Blorkula the Orcula! #.........##.........####.#...#.......###......###.....)###  †...#.##........ ................) '&h: '&he ....)....  Space twists violently!  The rupture engulfs Blorkula the Orcula!  '&h Blorkula the Orcula attempts to avoid another deathblow, but is too exhausted  to transform.  You destroy Blorkula the Orcula!A faint prismatic mist rises from Blorkula's broken form and then dissipates.'&h56 j 4=======60.2 (1 '&h6 _You hear a shout!  Your Fighting skill increases to level 6!Your Ranged Weapons skill increases to level 7!'&h= '&h7@ h _Your Dodging skill increases to level 6!'&hOMw#..... ###......#######.....#.........#..........#...###....÷...)..##............) ......#.... ##...........#......##....##...##......####....#...... .................-------1 _'&ha (&h |M.#+#.#..w#..... ###......#######......#........#..........#...###....÷.....@..##........) ..... ##...........#.....#......##.......##.#.##....... (&h H [?25h[?0c [?1051l[?1052l[?1060l[?1061l