(&h@} Player: cyberm0nk Game: DCSS trunk Server: clan Filename: 2025-05-15.17:44:39.ttyrec Time: (1747331089) Thu May 15 19:44:49 2025 (&h v[?1051l[?1052l[?1060l[?1061h)0[?7h[?25l[?1c(&hYT(&hcZcyberm0nk the ShooterOctopodeHealth: 32/57 =============-----------Magic: 8/8========================AC: 3Str: 10EV: 15Int: 11SH: 0Dex: 18XL:  8 Next: 48% Place: Dungeon:5Noise: ---------  Time: 5662.2 (0.0)a) +1 shortbowNothing quivered(&h\O..............#+#.##............. .....w.............#.........##.. ...................#.........# . .........#.........####......###. .........#.........####.......... .........#..........#............ .........#..........#............ ...###..............÷............ ................@..##............ ..............)....#......##..... .............#.....#......##..... ##...........#.....#......##.....#....##...##......####....#..... ##....##...##.......>......##....  ...†.......##..............##....  ...........................##....  ............#.##...........#...## (&hPe(&h(feWelcome back, cyberm0nk the Octopode Hunter.(&h.k(&hA _Press ? for a list of commands and other information.(&hԝ(&hi(&hP(&h^ _You are too injured to fight recklessly!(&h(&hظ(&hF _Unknown command.(&h(&h(&h(&h@3 _(&h(&h(&h(&h(&h,(&h(&hmi4=(&h?(&hX,(&h+(&h,(&h(&h,(&h(&ha5=(&h(&hk,(&h(&h,(&hs(&h~i6=(&h4 (&hD ,(&h (&hl ,(&h (&h' ,(&h (&hV 97(&h (=(&h7 (&h@ ,(&h (&h ,(&h! (&hR% i8=(&h' (&h* ,(&hg, (&h?0 ,(&h1 (&h6 a9=(&h8 (&h< ,(&hK> (&hyB ,(&h*D (&hH ,(&hI (&hmM (&hM :40(&hO (&hY X(&hxZ (&h[ (&hx_ d41=(&h$a (&h8e ,(&hf (&hj ,(&h`l (&ho ,(&h>q (&hEu m2=(&h=x (&h| ,(&h~ (&h ,(&hυ (&h a3=(&h (&hH ,(&h (&h ,(&h (&h ,(&h (&h (&h U4=(&h (&h ,(&h? (&hW 56=7=8=9=50=1=(&h5a [39;49m23=4=5=6=7= _HP restored.#...####..##...#..........#.... .###......(&hb ÷............[..##.......)....#......##..#.....#......##........#.....#......####...######....###...##.......>......##. .†##..............##. ...............##. ..........#.##...........#...## .................)....##o   orc (wandering)........................o...................749.2 (87.0)=50.2 (88 _An orc comes into view. It is wielding a +0 short sword.(&hf((((((((&h]O}  You shoot an arrow. The arrow completely misses the orc.(&h\.....oo.(&h_:===1.3 (1.1) (&hdf(&hj% _The orc shouts!(&hMf((((((((&h....o..(&h(2.4(&hD(&hgj _You shoot an arrow. The arrow barely misses the orc.(&h+d ((((You shoot an arrow.(&h#...o.o   orc priest (wandering)o   orco(&h*(3.5(&h!2(&h5@ _The arrow hits the orc but does no damage.(&h f((((((((&h y  You shoot an arrow. The arrow barely misses the orc.(&hQ (&h |..o..o(&h _o.......(&hd ,40(&h (&hu , _The orc priest shouts!(&h I ((&h d( You shoot an arrow. The arrow hits the orc.(&h (&h: (&h" l.o.o(&hɣ .(&h0 &5(&h (&h$ [ _The orc is heavily wounded.(&h+ f((((((((&h  o......  You shoot an arrow. The arrow completely misses the orc.(&h ;*(&h  The orc priest calls upon Beogh to heal the orc.(&hwo6(&h~  _The orc's wounds heal themselves!  You shoot an arrow. The arrow hits the orc.(&hf  The orc is almost dead.(&h.@o.(&h&7(&h(&hmI _The orc misses you.(&h P  You shoot an arrow. The arrow hits the orc.(&hD)(&hNs(&h8(&hօo(&h.(&h(&h&8.6 (1.1(&hJ(&h@ (&h(&h#_You kill the orc!(&h(&h (( You shoot an arrow. The arrow hits the orc priest!(&hto)o.(&hu,90(&hā(&hۈb _The orc priest is heavily wounded.(&h" (You shoot an arrow.  The arrow hits the orc priest but does no damage.(&h/(&hť?o.(&h.60.7 (1.1(&h(&hcb _The orc priest is heavily wounded.(&hJ#f((((((((&h o......  You shoot an arrow. The arrow barely misses the orc priest.(&h(1.8(&h(&hnW _The orc priest barely misses you.(&h  You shoot an arrow. The arrow hits the orc priest.(&h͏ m  The orc priest is almost dead.(&hQ ,20(&h` (&h X _The orc priest closely misses you.(&h (((((((You shoot an arrow.(&hIy  o......  The arrow completely misses the orc priest.The orc priest invokes the aid of Beogh against you.48----3.9 (1.1 _Beogh smites you!(&hjf((((((((&h[ o......  You shoot an arrow. The arrow barely misses the orc priest.1-------40 _The orc priest hits you with a +0 quarterstaff!(&hqW  You shoot an arrow. The arrow hits the orc priest!(&h=)(&h )(&ht(&h8#2(&hz:C---526.0 (1.1(&hI(&hQN _You kill the orc priest!(&h J(&hŽH _No target in view!(&hf8(&h9(&hM^ _No target in view!(&hw(&h(&h(&hH _No target in view!(&hD  _No target in view!(&hCL _Unknown command.(&hO (&hO $ _(&hS (&hU ,(&hRW (&h[ ,(&h{] (&h` a3=(&hb (&hf ,(&hg (&hk ,(&hCm (&hp (&h*q N4=(&hr (&hbv ,(&h6x (&h{ (&h{ (&h} (&h ,(&h؂ (&h0 ;5(&h (&h ,(&h: (&hj ,(&hg (&hΖ (&h" D6=(&h; (&hĜ ,(&h (&hL ,(&h (&h ,(&h (&hެ k7=(&h@ (&h ,(&hǴ (&ho ,(&hf (&h 98(&h (=(&h (&hs ,(&hD (&h ,(&h (&h ,(&h (&h$ (&hv N9=(&h (&he ,(&h& (&h ,(&h (&h b50=(&h$ (&h ,(&h (&h ,(&h (&h 91(&h: 2=(&h (&h ,(&h (&h ,(&h (&h ,(&h (&h ;2(&h (&h ,(&h (&h ,(&h (&hMA 3=4=5=(&hN (&hV 6=(&h^ n(&h_ (&hb (&hb D7=(&he (&hxj (&hm ,(&hRw (&hw %  (&h x 8Items here: )) [ ††.(&h{ (&h)|  _(&h~ (&h؀ (&h9 ,(&hL (&h (&h~ (&hь 2=(&h (&h (&h0 ,(&h (&h (&hś ,(&h (&h+ (&hأ ,(&h (&h )....#.. #.....#......# #.....#......## # ..(&h U.####....# ###)>......##o####.......##...........'(&hN .........##...........###.##...........#...## .#............@[....##..#(&h R---..........### ..................# +##...#####..........# ###.[.....#....#######.###.# #.'.#....#########.###.##....## .)..#.#<..#.###...# ##.#.####.##(&h )....#......##. #.....#......##. .#.....#......##........... #. .##......####....#......(&h1  #. .##......)>......##..........o##. .##........##....'.......##..##.(&h #.##...........#...## .#§...@....##.####.#(&h #.# ##...#####.## ###.[.....#....#.#(&h7 #.# #.'.#....######....# .###.###.#.#....#.#.# (&h )..#.#<..#.###...# ##.#.####.##.#(&h 1825.0 (59.0)(&hZ H---6.0 (60(&h (&hd  Things that are here: _a +0 leather armour; a +2 war axe of electrocution(&hP (&h (&h(&hh| _No target in view!(&hE(&h \ _Unknown command.(&h (&h#(&h*(&h.(&h,/$ _(&h~4,(&h7,(&hG9(&hx;(&h`?,(&h@(&hB(&hF,(&hG(&hI(&h}L,(&hN(&hGP(&hTS,(&hT(&hY(&h\,(&h^(&h.`(&hb,(&hc(&he(&h?h,(&h{i(&hMk(&h~m,(&ho(&hp(&hs,(&ht(&hv(&hy,(&h8z(&h{(&h~,(&hn(&h(&h,(&hԆ(&h(&h ,(&h=(&h(&h,(&h(&h(&hZ,(&h(&hS(&h,(&h(&hM(&hעX(&h%,(&hC(&h(&h ...#.......#.. ............... )... ..........##.# .... .......#.# ..... (&h(..........##.#.###..... ..........##.#......... ......##........... .........'...........# (&hi...........##...@......# 46.0 (2##........#....#...!.. ##........###....###.# (&h###.....'......# .............##..#####......#.##(&h..........###'..#######.###b. ...######....#.###(&h(&h,7.0 (21(&h(&h% _Found a dagger.(&hP(&hZQ(&hBZ(&hi^ _No target in view!(&hj(&hdx(&hO|\ _Unknown command.(&h|(&h~(&hd(&h(&h&P _(&h(&h(&hS(&h(&h(&h(&h(&h(&h(&h (&h*(&hݥ(&hʨ(&h<(&hO(&h...... .)....##.# #......... (&h1#.# #......... ##.#.###......... ##.#............ ##............. .'...........# (&h<..##..........#.# .......#....#...@...# .....###....###.#.# (&ẖ#'......#.# ..##..########.##..(&hR####'# #####.###b..# ####....#.###(&hS...#.#.#(&h\252.0 (5.0)(&h+3.0 (6(&hB(&h\ _m - a glowing emerald potion(&h 4(&h$(&h?| _No target in view!(&h F(&hM\ _Unknown command.(&huP3(&hf| _(&hmB(&hn(&h&t,(&hv(&hy(&h},(&ha(&h(&h(&h(&hԉ(&h(&hy,(&h(&h(&hd,(&hN(&h(&hۢ,(&h(&hΧ(&hj,(&h`(&hw:((&hִ(&h( ..  ..... #...... ......#######(&h{..?.)....##.# #.............#.# #..........###.#.###..........#(&hϵd##.#..............###..............### ..'...........#.#.# ..(&h#......#.#.##....#.......#.#(&h.,62.0 (9(&h-3.0 (10.0) (&h^(&hS _r - a purple potion(&hͰ(&hI(&hE(&h^ _No target in view!(&h(&h=(&h.y _Unknown command.(&h(&h_(&hX(&hP _(&hZ,(&h(&h(&h,(&h(&hY(&hj,(&h(&h(&hF,(&h(&h>  You see here a +0 dagger.(&h(&h 5 _(&hA (&h ,(&h'(&hu# ......(..............  ............. #....#.......#......##.......#......##.......#......##.#......##.......########.......@.)........#(&h.......##.###..........#.......#.# #..........#.......##.#.###..........#.......##.#..............#.......##..............###.'...........#.#.#(&hg.......##..........#.#.# ##........#....#.......#.#(&h270.0 (7.0)(&h+1.0 (8(&h(&hj"d _s - a scroll labelled ZIYKHL REZXASA(&hZ4(&ho(&h^ _No target in view!(&h(&hm(&hЪc _Unknown command.(&hg(&h0(&hհ(&h׳(&h8$ _(&h ,(&hȻ,(&hX(&hB(&h,(&h(&h(&h,(&hy(&h(&h,(&h(&h(&hc,(&h(&h(&h,(&hN(&h(&h,(&hz(&h(&h,(&h(&hV(&hh,(&h(&hy(&h,(&hC(&ht(&h,(&h (&h^(&h(&h!(&h"(&h0(&h:X(&h;(&h?,(&h@(&hH(&hK,(&hvL(&hN(&hQ,(&hR(&h U(&hW,(&hY(&h[(&h],(&h8_(&ha(&hVc(&hc(&hd(&hf(&h-j,(&hk(&hNm(&ho,(&hp(&har(&ht,(&hu(&h|(&h,(&h(&h(&h,(&hX(&h(&hE,(&h`(&h.(&hO,(&hK(&h=(&h8,(&h(&ha(&hΚ,(&h(&hS(&h_,(&h((&h(&h\,(&hY(&h(&h,(&h(&h@(&he,(&h (&ht(&h(&h3(&h(&hI(&h>,(&h(&h(&h,(&hV(&h(&hb PKP P. ######  O.. ... P.#...#.  ..##... ♣.♣#...#. . #./.... #♣♣..♣#...#.###..... #P.P♣ #...#.(&hw.... #♣P.P# #...#.##....### #.@♣ #♣♣#####......# ##♣..####.P#.........# #..........#.###.....#.#+#.#...##.....# #...#.###..........+.....###...#...........#......#...... K   kobold (asleep)##...........#.##....##................##....+... ..#+#.##........#...(&h11910.0 (39.0)(&h,1.0 (40(&h(&hbs _A kobold comes into view. It is wielding a +0 whip.(&h^= (&h> (&hE (&haR _Your line of fire to the kobold is blocked by a plant.(&h0S (&hFW (&h^ \ _Unknown command.(&h_ (&hle (&hg ] _A kobold is nearby!(&h! (&h (&h (&h` _Your line of fire to the kobold is blocked by a plant.(&hʚ (&hI   PKP  P.  O.. ... P.   ♣.♣ . #./.... #♣♣..♣  #P.P♣  #♣P.P#  #.@♣  ##♣..# #..........#.#...##.....# ........+..............#......#......#......................... _Unknown command.(&h8  PKP  P.  O.. ... P.   ♣.♣  #./.... #♣♣..♣  #P.P♣  #♣P.P#  #.@♣  ##♣..#(&hO:  #..........#.#...##.....# ........+..............#......#......#.........................(&hM J(&hd_  _Your line of fire to the kobold is blocked by a plant.Unknown command.A kobold is nearby!Your line of fire to the kobold is blocked by a plant.Unknown command.A kobold is nearby!(&hm 4(&hj (&h Unknown command.A kobold is nearby!Your line of fire to the kobold is blocked by a plant.Unknown command.A kobold is nearby!Your line of fire to the kobold is blocked by a plant.(&h (&hB (&h  PKP  P.  O.. ... P.   ♣.♣ . #./.... #♣♣..♣  #P.P♣  #♣P.P#  #.@♣  ##♣..# #..........#.#...##.....# ........+..............#......#......#.............(&h ............ _A kobold is nearby!Your line of fire to the kobold is blocked by a plant.Unknown command.A kobold is nearby!Your line of fire to the kobold is blocked by a plant.Unknown command.(&h_ PKP  P.  O.. ... P.   ♣.♣  #./.... #♣♣..♣  #P.P♣  #♣P.P#  #.@♣  ##♣..# #..........#.#...##.....# ........+..............#......#......#.........................Your line of fire to the kobold is blocked by a plant.Unknown command.A kobold is nearby!Your line of fire to the kobold is blocked by a plant.Unknown command.A kobold is nearby![(&h+-39;49m(&hUnknown command.A kobold is nearby!Your line of fire to the kobold is blocked by a plant.Unknown command.A kobold is nearby!Your line of fire to the kobold is blocked by a plant.(&h)S PKP  P.  O.. ... P.   ♣.♣ . #./.... #♣♣..♣  #P.P♣  #♣P.P#  #.@♣  ##♣..# #..........#.#...##.....# ........+..............#......#......#......................... _A kobold is nearby!Your line of fire to the kobold is blocked by a plant.Unknown command.A kobold is nearby!Your line of fire to the kobold is blocked by a plant.Unknown command.(&hN_ PKP  P.  O.. ... P.   ♣.♣  #./.... #♣♣..♣  #P.P♣  #♣P.P#  #.@♣  ##♣..# #..........#.#...##.....# ........+..............#......#......#.........................(&hT}Your line of fire to the kobold is blocked by a plant.Unknown command.A kobold is nearby!Your line of fire to the kobold is blocked by a plant.Unknown command.A kobold is nearby!(&h?4(&h(&hUnknown command.A kobold is nearby!Your line of fire to the kobold is blocked by a plant.Unknown command.A kobold is nearby!Your line of fire to the kobold is blocked by a plant.(&hJ(&hh(&h`M PKP  P.  O.. ... P.   ♣.♣ . #./.... #♣♣..♣  #P.P♣  #♣P.P#  #.@♣  ##♣..# #..........(&h#.#...##.....# ........+..............#......#......#......................... _A kobold is nearby!Your line of fire to the kobold is blocked by a plant.Unknown command.A kobold is nearby!Your line of fire to the kobold is blocked by a plant.Unknown command.(&h՟z PKP  (&hwRP.  O.. ... P.   ♣.♣  #./.... #♣♣..♣  #P.P♣ (&h,I #♣P.P#  #.@♣  ##♣..# #..........#.#...##.....# ........+..............#......#......#.........................(&h4(&h?(&h-}Your line of fire to the kobold is blocked by a plant.Unknown command.A kobold is nearby!Your line of fire to the kobold is blocked by a plant.Unknown command.A kobold is nearby!(&h(&h (&hy(&h}Unknown command.A kobold is nearby!Your line of fire to the kobold is blocked by a plant.Unknown command.A kobold is nearby!Your line of fire to the kobold is blocked by a plant.(&h+ (&h>!(&h\*(&h!.A kobold is nearby!Your line of fire to the kobold is blocked by a plant.Unknown command.A kobold is nearby!(&h/SYour line of fire to the kobold is blocked by a plant.(&hq(&hT(&hN(&hCl _Your line of fire to the kobold is blocked by a plant.(&h 4(&h. (&hN l _Your line of fire to the kobold is blocked by a plant.(&hq 4(&h9 (&h l _Your line of fire to the kobold is blocked by a plant.(&htEYour line of fire to the kobold is blocked by a plant.(&h  PKP P.P  O.. ... P.. #...# ..##... ♣.♣ #...# .. #./.... #♣♣..♣ #...#.###..... #P.P♣ #...#. #♣P.P# #...#(&h. .##....### #@.♣ #♣♣#####.# ##♣..####.P#.# #..........#.### #.#.#+#.#...##.....# #...# #......###....+.....###...#..........#......#......##...........#.##....##........##....+.#+#.##.#(&hq (&h 82.0 (1.0) _(&h (&h (&h[ PKPP.P #####O.. ...P.. #... ..##(&h!U♣.♣ .. #./.#♣♣..###..... #P.P♣ ....... #♣P.P###....### #..♣ #♣♣#####............# ##♣@.####.P#....#..........#.### ##.#+#.#...##.....# #...####..........+.....## ..............#......#.....#.... . #+#.##........  w.............#.........##....... (&h0 (&h &3(&h$(&hM' (&h8 (&h (&hT (&h (&h .P #####O.. ...P.. #... ..##♣.♣ .. #./.#♣♣..♣.###..... #P.P♣  (&hg....... #♣P.P###....### #..♣ #♣♣#####............# ##♣..####.P#....#..@.......#.### ##.#+#.#...##.....# #...####..........+.....##.....##.......+....#......... ..............#.........##.......  (&hb<4 (&h  (&hL P.P  O.. ... P.. #... ..##... ♣.♣ #.... #./.... #♣♣..♣ #....###..... #P.P♣ #.... #♣P.P# #....##....### #..♣ #♣♣#####.# ##♣..####.P#.# #.#.### .#.#.#+#.#...##.....# #... .#......###..........+.....###..............#......#.##...........#.##....##..........##....+.#+#.##..# .w.[3 (&h?X9;49m...#..##.#.## (&hz (&h&5 (&h (&h (&haQ (&h R (&hsU (&hW (&hԁ (&hs (&h$ (&h2` __No target in view! (&h (&hؑ (&h  (&hdV_Unknown command. (&h (&h (&h (&h (&hEP _ (&h, (&hը (&h (&h (&hs (&h- (&hް  (&hA: There is an open door here. (&hس (&hO _ (&h' (&h. (&hg (&hù (&hY (&h (&h\ (&h (&h (&h  (&h&: There is an open door here. (&h  (&h _ (&h (&h (&h (&hW (&h  (&h (&h (&hv (&h (&hB (&h0 (&h (&h  (&h (&h (&hb (&h (&h' ....... #####  ....... #...###  ....... #.....#  ....... #.....# PKP .......##.....# P.P ....... ......# P..  .......##.....# ♣.♣  (&h*{ ... #.@......# #♣♣..♣  #..###........# #P.P♣  (&h #....................##♣P.P#  #.##....###'###..♣ #♣♣  #..........#.##♣..####.P   (&h ..........#.#......... ...#........#.#'#.#...##.. #.#......###..........+  #####.....# (&h026.0 (11.0) (&hy,7.0 (12 (&h (&h\ 2 _t - a wand of paralysis (14) (&ha= 4 (&h@  (&hH ^ _No target in view! (&h0I  (&h9M  (&h6R \ _Unknown command. (&hR  (&hS  (&hW  (&hwY  (&h^ P _ (&hz_ , (&h{`  (&hc  (&hlf , (&h}g  (&h=i  (&h_k , (&hm  (&hn  (&hp , (&hq  (&hs  (&h6z n (&hz  (&h| , (&h~ , (&hj  (&h  (&h2 , (&h  (&h  (&h , (&h  (&h  (&h , (&h  (&hz  (&h , (&h&  (&h  (&h> , (&h(  (&hw  (&hЙ , (&hǚ  (&h  (&hr , (&hA  (&h  (&h , (&h  (&hp  (&hާ , (&hר  (&h  (&h: , (&h0  (&h  (&ha , (&hX  (&hٴ  (&h , (&h  (&h8  (&hP , (&hF  (&h  (&h , (&h  (&h#  (&h , (&h  (&h8  (&hn , (&hc  (&h  (&h , (&h  (&hn  (&h , (&h0  (&h  (&h  (&hZ  (&h  (&h  (&h0 , (&hT  (&h'  (&h , (&h  (&h  (&ht , (&h  (&h  (&h B (&h  (&h=  (&h  (&h  (&h  (&h*  (&h@  (&h ~#.........###........# #♣♣..#.........###........# #P.P♣#....................##♣P.P##.........##....###'###..♣#.................#.##♣..####.................#.#.......####...#........#.#'#.#...## (&h 5###.#......###..........+#####.....@...............# #..............##.......... #................... #..............#+#.##...... #.............#...... #...........#r   quokka (wandering)#.........#.........###.......r.#.........####... #.##..... (&h ,59.0 (3 (&h }.  (&h -60.0 (33 (&h#  (&h &  (&h|  (&h}  (&h  (&hG  _No target in view! _Unknown command. _ (&h  (&hX (&h, (&h (&h  (&h, (&h (&h (&h$......##.....# ......##.....# PKP ......##.....# P.P ##### .............# P.. #...#. ......##.....# ♣.♣ #...#. ..###........# #♣♣..♣ #...# ..###........# #P.P♣ #...#. .............##♣P.P# #...#. ..##....###'###.@♣ #♣♣#####..... ..........#.##♣..####.P# ..........#.#..........#.### ........#.#'#.#...##.....# #...# ......###....+.....###...# ..........#....K   kobold (asleep) ........##...........#.##....##.. ..............##....+... [34 (&hFm........#+#.##.....#... (&h'Y72.0 (123.0 (13 (&h+ (&hD.!(&h!(&he!(&h!(&hl _Your line of fire to the kobold is blocked by a plant.!(&h!(&h  PKP  P.P  P..  ♣.♣  #♣♣..♣  #P.P♣ #♣P.P# #.@♣ !(&hv♣..#.....#.#...# ..........................##...................... _Unknown command.!(&hii PKP  P.P  P..  ♣.♣  #♣♣..♣  #P.P♣ #♣P.P# #.@♣ ♣..#.....#.#...# ..........................##......................!(&hl4!(&h?q!(&hzs _A kobold is nearby!!(&hg{!(&hV _Your line of fire to the kobold is blocked by a plant.!(&hJ!(&h !(&hd_Your line of fire to the kobold is blocked by a plant.!(&h,!(&h  PKP  P.P  P..  ♣.♣  #♣♣..♣  #P.P♣ #♣P.P# !(&hV#.@♣ ♣..#.....#.#...# ..........................##...................... _Unknown command.!(&hbu( PKP  P.P  P..  ♣.♣  #♣♣..♣  #P.P♣ #♣P.P# #.@♣ ♣..#.....#.#...# ..........................##......................!(&h}{!(&h}!(&hUnknown command.A kobold is nearby!Your line of fire to the kobold is blocked by a plant.!(&h~Unknown command.A kobold is nearby!!(&hJ!(&hA kobold is nearby!Your line of fire to the kobold is blocked by a plant.!(&h0Unknown command.A kobold is nearby!Your line of fire to the kobold is blocked by a plant.!(&h=!(&h"!(&h7 PKP  P.P  P..  ♣.♣  #♣♣..♣ !(&h #P.P♣ #♣P.P# #.@♣ ♣..#.....#.#...# ..........!(&h................##...................... _Your line of fire to the kobold is blocked by a plant.Unknown command.A kobold is nearby!!(&hYour line of fire to the kobold is blocked by a plant.Unknown command.!(&hlF PKP  P.P  P..  ♣.♣  #♣♣..♣  #P.P♣ #♣P.P# #.@♣ ♣..#.....#.#...# ..........................##......................!(&h.!(&hh@Unknown command.A kobold is nearby!Your line of fire to the kobold is blocked by a plant.Unknown command.A kobold is nearby!!(&h!(&hX!(&h~'!(&hWUnknown command.A kobold is nearby!Your line of fire to the kobold is blocked by a plant.Unknown command.A kobold is nearby!Your line of fire to the kobold is blocked by a plant.!(&h[!(&hb PKP  P.P  P..  ♣.♣  #♣♣..♣  #P.P♣ #♣P.P# #.@♣ ♣..#.....#.#...# ..........................##...................... _A kobold is nearby!Your line of fire to the kobold is blocked by a plant.!(&hdUnknown command.A kobold is nearby!Your line of fire to the kobold is blocked by a plant.Unknown command.!(&h PKP  P.P  P..  ♣.♣  #♣♣..♣  #P.P♣ #♣P.P# #.@♣ ♣..#!(&hb.....#.#...# ..........................##......................!(&h7 4!(&h@ Your line of fire to the kobold is blocked by a plant.Unknown command.A kobold is nearby!Your line of fire to the kobold is blocked by a plant.Unknown command.A kobold is nearby!!(&h' Unknown command.A kobold is nearby!Your line of fire to the kobold is blocked by a plant.Unknown command.A kobold is nearby!Your line of fire to the kobold is blocked by a plant.!(&h 4!(&hP !(&hb CA kobold is nearby!Your line of fire to the kobold is blocked by a plant.Unknown command.A kobold is nearby!Your line of fire to the kobold is blocked by a plant.!(&hܙ !(&hG !(&h. z PKP  P.P  P..  ♣.♣  #♣♣..♣  #P.P♣ #♣P.P# #.@♣ ♣..#.....#.#...# ..........................##...................... _!(&h HYour line of fire to the kobold is blocked by a plant.Unknown command.A kobold is nearby!Your line of fire to the kobold is blocked by a plant.Unknown command.!(&h; . PKP  P.P  P..  ♣.♣  #♣♣..♣  #P.P♣ #♣P.P# #.@♣ ♣..#.....#.#...# !(&h; ..........................##......................!(&h@ 4!(&hF !(&hI @Unknown command.A kobold is nearby!Your line of fire to the kobold is blocked by a plant.Unknown command.A kobold is nearby!"(&hB##...### ##.....# ....###.....# PKP ##.....# PP.P #######......# P.. #...#....##.....# ♣.♣ #...#. .###."(&h# #♣♣..♣#...#. .#### #P.P♣ #...#...........##♣P@P# #...#.# .##....###'###..♣P##♣♣#####"(&hfK#.##♣..####.P#.........#.#.#..........#.###......#.#'#.#...##.....# #...#.#..###...+.....###...#"(&hܟ..........#......#.....##...........#.##....##......##....+."(&hů"(&hj84.0) _"(&h׹"(&h#(&h[#### ## .K.. ....K PKPP♣ ##PP.P #######.. P......## ♣♣♣..♣### #P@P♣. ............##♣P.P# #...#.# .##....###'###..♣P##♣♣#####......#♣..####.P#.........#..#.#..........#.###........#.#'#.#...## # KKK 3 kobolds (asleep)###...+.....###...#.....#......#....######(&h#(&h&5#(&hx#(&h$A kobold is nearby!Your line of fire to the kobold is blocked by a plant.Unknown command. _A kobold is nearby!2s come into view.#(&hof4#(&hSr#(&hxl _Your line of fire to the kobold is blocked by a plant.#(&hP #(&hkQ #(&h\ #(&hb l _Your line of fire to the kobold is blocked by a plant.#(&h 4#(&h #(&h l _Your line of fire to the kobold is blocked by a plant.#(&h6##.### ###### ...†.K##...### ...K##.....# P....K.###.....# PPKPP♣ #.##.....# PP.P# #######......# P.. #...#. ....##.....# ♣♣.♣ #...#. ###.# #♣♣@.♣#...#. #### #P.P♣#...#... ...........##♣P.P# #...#.# ##....###'###..♣P##♣♣#####.#.##♣..####.P#.........#.#.#..........#.###.......KK 5 kobolds (asleep).#.#'#.#...##.....# #...#.#####...+.....###...#..#......#.....#(&hSh  2 kobolds come into view.Found a human corpse.#(&hi#(&hk,#(&hl#(&hoL  The kobold shouts! You hear a shout! x6#(&hBq#(&h|} KK.K.K..KK.K.KKKKKKK 7 kobolds (1 missile, 5 wandering)A kobold comes into view. It is wielding a +0 short sword.#(&h}/==6#(&h #(&hKs _A kobold comes into view. It is wielding a +0 club.$(&hu$(&h޴$(&h$(&hl _Your line of fire to the kobold is blocked by a plant.$(&h4$(&hF$(&hl _Your line of fire to the kobold is blocked by a plant.$(&ha 4$(&h$(&hJ l _Your line of fire to the kobold is blocked by a plant.$(&h-$(&hs.$(&h@=$(&h!Dl _Your line of fire to the kobold is blocked by a plant.$(&h 4$(&h $(&hT l _Your line of fire to the kobold is blocked by a plant.%(&h6;.### ###### ....KK.K ##...### ♣....K.. ###.....# .P.KK.K. ##.##.....# ♣PP.PP♣ #.##.....# ##PP.P# #.# .P.. #...#.##.....# ♣♣.♣ #...#..%(&hc8# #♣♣.@♣ #...#..# #P.P♣# #...#.##♣P.P# #...#.#. #....###'###..♣P##♣♣#####.#.##♣..####.P#.#.##.#..........#.###.#KKKK 6#.#'#.#...##.....# #...#.####..........+.....###...#...##......#.%(&ho=%(&h>%(&hb?%(&h?,%(&h7A,%(&hB%(&hE%(&hQK...†KK.K...K.KKKK3 _Your line of fire to the kobold is blocked by a plant.  A kobold comes into view. It is wielding a +0 whip.--%(&hPR 7%(&h[%(&hylz _A kobold comes into view. It is wielding a +0 short sword.%(&ha%(&hb..♣ %(&hjc$#.### %(&hdY..KK.K...%(&hd#### K...†KK.K%(&hze %(&h5f### ♣...K...K%(&hf* ##%(&hge.P...K..%(&h|h#%(&h0id ♣PPKPP♣ %(&hi##%(&hju##PP.P# #######%(&h/k ..%(&hkV#.P...# %(&hsn...## ♣♣#♣♣..♣ ## #P.P♣#. ..........##♣P.P# #...#.# #....###'###..♣P##♣♣#####........#♣..####.P#.........#KKKK 11 kobolds (1 missile, 8 wander…)%(&hoB..#.#..........#.###.......%(&hoS..#.#'#.#...##%(&hlp %(&hq##%(&hq ###%(&hQr+.....###...#...#%(&hr%(&h %(&h  %(&h,42 kobolds come into view.%(&hɓKFound a human corpse.%(&hG%(&h%(&h%(&h%(&h%(&hO%(&h%(&h %(&hv %(&h$The kobold shouts! You hear a shout!%(&hh%(&h%(&hq%(&hϧ%(&h %(&h- %(&hfK.†.KKK.K%(&hºN..KKK..%(&hSOK.....K.%(&hӻ)K.%(&hR.%(&hϼK%(&hK<KKKKKK 13%(&h 3%(&hGs, 5 wande%(&hžGA kobold comes into view. It is wielding a +0 whip.%(&h:%(&h%(&h==%(&h 8%(&h\%(&h %(&hS%(&hV_A kobold comes into view. It is wielding a +0 short sword.%(&h%(&hG ((KK)You shoot an arrow. The arrow closely misses the kobold.The kobold shouts! x5  The arrow hits the plant. The plant begins to die.%(&hHB  The plant is lightly damaged.%(&hI%(&hKK%(&h\O6  You hear a shout!%(&hP%(&h [n%(&h_%(&ha%(&hZb%(&hb%(&hq}..†K.....K..KK.KK..KKKK...KK.K44, 1 wande…)%(&hs5=9.1 (1.1%(&h|%(&hs _A kobold comes into view. It is wielding a +0 club.%(&h[D )You shoot an arrow.  The kobold shouts!  The arrow hits the kobold.%(&h n  The kobold is severely wounded.%(&h %(&h %(&h2 6  You hear a shout!%(&hp %(&h %(&h  A kobold comes into view. It is wielding a +0 short sword.%(&h %(&h %(&h= y  The kobold hits you with a +0 club.  The kobold hits the plant with a +0 club.%(&h> %(&h %(&h %(&hU %(&h 8 K...K..K.†...KKKKKK..KKKK65The plant begins to die.%(&h \4--800%(&hp %(&h% F (( _A kobold comes into view. It is wielding a +0 whip.You shoot an arrow. The arrow barely misses the kobold. x2  The arrow hits the plant.%(&h %(&hz J  The plant is lightly damaged.  %(&h )The kobold hits the plant with a +0 whip.%(&h =  The plant begins to die.%(&h  The kobold hits the plant with a +0 whip.  The kobold hits the plant with a +0 short sword.%(&h %(&hb %(&h U  The kobold closely misses you.%(&hJ FThe kobold hits the plant with a +0 short sword.%(&h %(&h ......K†.K.KPK.%(&h WKKK1%(&h %(&h . _The plant begins to die.%(&hm  You shoot an arrow.  The arrow hits the kobold but does no damage.%(&hWn  The kobold is severely wounded.%(&hƟ%(&hW%(&h%(&h%(&hm%(&h  A nearby plant withers and dies.The kobold hits something with a +0 short sword.%(&h9%(&h  The kobold hits you with a +0 club.  The kobold hits the plant with a +0 short sword.kobold hits the plant with a +0 club.  The kobold hits the plant with a +0 short sword.  The plant begins to die.the plant%(&h%(&h4 K.†..KKKK.K.KKK76, 1 wande…)The plant begins to die.%(&hBg1---2.2 (1.1%(&h%(&h\z _A kobold comes into view. It is wielding a +0 short sword.&(&hz (K)You shoot an arrow. The arrow closely misses the kobold.The kobold shouts!&(&hw k  The arrow hits the kobold but does no damage.  You hear a shout!&(&hs &(&h&(&hh&(&h&arrow hits the kobold but does no damage.  You hear a shout!  A nearby plant withers and dies.hits the plant with a +0 short sword.plant begins to die.  The kobold hits the plant with a +0 whip.&(&hDvplant begins to die.  The kobold hits the plant with a +0 whip.  The kobold hits the plant with a +0 dagger.  A kobold comes into view. It is wielding a +0 dagger.kobold hits something with a +0 short sword.  The kobold barely misses you.&(&h2.KK.KK.K.KKKKKKK8730&(&hI_ _The kobold hits the plant with a +0 short sword. x5&(&h!  You shoot an arrow. The arrow barely misses the kobold.The arrow hits the kobold.&(&h԰v)(7&(&hMFY  You kill the kobold!&(&hG&(&h;Je  A nearby plant withers and dies.&(&hJ&(&hL&(&h~L&(&hW&(&hW&(&hZYou kill the kobold!  A nearby plant withers and dies.  A kobold brigand comes into view. It is wielding a +0 club and quiveringpoisoned darts.  The kobold hits something with a +0 short sword.  The kobold hits the plant with a +0 short sword.&(&h\&(&hh\&(&h]&(&h)`  The kobold closely misses you.The kobold hits the plant with a +0 short sword.&(&hmK..†KK..KKKK   kobold brigand (missile)KKKKKKK 17 kobolds (7 missiles)&(&hT2-4&(&h&(&h? _The kobold hits the plant with a +0 whip.&(&hN (You shoot an arrow. The arrow barely misses the kobold.The arrow hits the kobold.&(&h &(&hm  The kobold is heavily wounded.&(&hs&(&hd  The kobold hits the plant with a +0 short sword.  The kobold hits the plant with a +0 whip.&(&h  The kobold hits the plant with a +0 dagger.kobold hits something with a +0 short sword.  The kobold hits the plant with a +0 short sword.  The kobold closely misses you.short sword.&(&h  The kobold hits the plant with a +0 club.  The kobold hits the plant with a +0 short sword.&(&h&(&hz ! KK.KK.KKK.K8The kobold hits the plant with a +0 whip.&(&hC5.3 (1.1&(&h%s _A kobold comes into view. It is wielding a +0 whip.&(&hn  You shoot an arrow. The arrow closely misses the kobold. x2  The arrow hits the kobold.&(&hU{})((7&(&h&  You kill the kobold!&(&h*  A nearby plant withers and dies. x2  The kobold hits the plant with a +0 short sword.&(&h,  The kobold barely misses you.The kobold hits the plant with a +0 whip.&(&h1  The kobold hits the plant with a +0 dagger.&(&h+A.KK.KKKK...KKKKKKK&(&hc,60&(&hWo&(&h;F _The kobold hits something with a +0 short sword.&(&h] (You shoot an arrow. The arrow closely misses the kobold.The arrow hits the kobold but does no damage.&(&hɷm  The kobold is heavily wounded.&(&h&(&h&(&h&(&h&(&hh  A nearby plant withers and dies. x2&(&h#,&(&h&(&ht&(&h,&(&h}  The kobold hits you but does no damage.  The kobold hits the plant with a +0 club.&(&h&&(&hh%K.†K.KK..KK).KKKK6&(&h[3=7.4 (1.1&(&h&(&h'. _The plant begins to die.&(&hR  You shoot an arrow. The arrow barely misses the kobold.The arrow hits the kobold.&(&hvY )(56&(&h &(&h &(&h Y  You kill the kobold!&(&h N  The kobold hits the plant with a +0 whip.&(&hd &(&h( &(&h H  The kobold hits you with a +0 club.&(&h &(&h &(&hh &(&h .KK.K.K.KK.KKK&(&hc, Z1-80&(&h2 &(&h9 ? _The kobold hits the plant with a +0 club.'(&h[:S  You shoot an arrow. The arrow hits the kobold!'(&h EK)4'(&h_The kobold hits the plant with a +0 club.  You shoot an arrow. The arrow hits the kobold!  You kill the kobold!  The kobold hits the plant with a +0 whip.  The kobold hits the plant with a +0 short sword.'(&h'(&h^.K.)KK'(&h@@-9'(&h!'(&hP&? _The kobold hits the plant with a +0 club.'(&hj((((((('(&hq'(&h'(&h'(&h¶  You shoot an arrow. The arrow closely misses the kobold. x2  The kobold hits the plant with a +0 whip.  The kobold hits you but does no damage.'(&h.......KK..KKKKKK'(&h[6290.5 (1.1'(&h '(&hF _The kobold hits the plant with a +0 short sword.'(&hn  You shoot an arrow. The arrow closely misses the kobold.The arrow hits the kobold.'(&h%)(35'(&ho  You kill the kobold!'(&h{'(&h'(&hl '(&h8 '(&h*A nearby plant withers and dies.'(&h'(&h'(&hX'(&h'(&h@'(&h'(&hO&.K'(&h.'(&hv .'(&h !KKK'(&h! K'(&h""'(&h5'(&h61'(&h)7 0'(&ho'(&hkt '(&hu'(&hu/_The kobold hits you but does no damage.'(&h0  '(&h.4 M You shoot an arrow. The arrow hits the kobold!'(&hU K)2'(&h '(&h .KKK)KK'(&hq -2.6 (1.1'(&h~ '(&hz J _You kill the kobold!'(&h# (You shoot an arrow. The arrow barely misses the kobold.The arrow hits the kobold.'(&h KThe kobold is severely wounded.The kobold hits the plant with a +0 short sword.'(&h6 V3=3.7'(&hf '(&h  '(&hC __The plant begins to die. The kobold closely misses you.'(&hJ S  You shoot an arrow. The arrow hits the kobold!'(&h\ K)1'(&h> '(&h '(&h '(&h .KKYou kill the kobold!'(&h^,40'(&h#'(&h(F _The kobold hits the plant with a +0 short sword.((&hP (You shoot an arrow.  The arrow barely misses the kobold brigand.The arrow hits the kobold but does no damage.((&h@n  The kobold is severely wounded.((&h<((&h((&hP  The kobold brigand hits you with a +0 club.((&hm.KPK((&hV48--5((&h3((&h[F _The kobold hits the plant with a +0 short sword.((&h   You shoot an arrow. The arrow hits the kobold brigand!((&h-@ _The kobold hits the plant with a +0 short sword.  You shoot an arrow. The arrow hits the kobold brigand!  The kobold brigand is heavily wounded.  whip.  The kobold closely misses you.((&h:G.K((&hK;`6---6((&h;F((&hIF _The kobold hits the plant with a +0 short sword.((&hQu  You shoot an arrow.  The arrow hits the kobold brigand but does no damage.((&h ((&h ((&h:The kobold brigand is heavily wounded.((&h((&h((&hQ((&h ((&h ((&hv*A nearby plant withers and dies.((&h((&h((&hk((&h((&h@((&h.((&h0KK((&h((&h?((&h7((&h~-((&hz&7.8 (1.1((&h ((&h$ ((&hY%((&h%/_The kobold hits you but does no damage.((&h ((&h  ((&hܞYou shoot an arrow.  ((&h<The arrow barely misses the kobold brigand.((&h`0The arrow hits the kobold.((&h((&hx)((&h%(((&h0((&h< 4((&h((&hP ((&hsR  ((&hpS%You kill the kobold!((&hbTIA kobold comes into view. It is wielding a +0 dagger.((&hFU((&hX((&h7b%  ((&heThe kobold brigand closely misses you. The kobold misses you.((&h~((&h<K..KKKKK15, 1 wander…)((&h+38((&h&0((&h ((&hο((&hr/_The kobold barely misses you.((&h ((&h{ )You shoot an arrow. The arrow hits the kobold brigand.((&hQ6 ((&h:C  The kobold brigand is heavily wounded.The kobold brigand misses you. The kobold barely misses you.((&hdK W.KK.((&h-L &9((&hpZ ((&h_ = _The kobold hits you but does no damage.((&hc  You shoot an arrow. The arrow hits the kobold brigand.((&hd ((&h  The kobold brigand is severely wounded.The kobold brigand misses you. The kobold misses you.((&he w.K.K((&h 06000.9 (1.1((&h ((&h 9 _The kobold hits you with a +0 whip.((&hv  You shoot an arrow. The arrow hits the kobold brigand!((&ho ((&hy  The kobold brigand is almost dead.The kobold brigand closely misses you. The kobold closely misses you.((&h W.KK.((&h ,10((&hw ((&h W _The kobold completely misses you.)(&h88 )(&h< )(&h==6You shoot an arrow. The arrow hits the kobold brigand.)(&hD)(&hE))(&hNFVKKKKKKKK 11 kobolds (5 missiles))(&hF!)(&h  You kill the kobold brigand! )(&h' The kobold closely misses you. x2; The kobold barely misses you.)(&h=M.K)(&h21T6613.0 (1.1)(&h;{ _The kobold completely misses you. The kobold hits you with a +0 whip.)(&h ;()(&hx  You shoot an arrow. The arrow completely misses the kobold.)(&h~S.KK)(&h4740)(&hǔ _The kobold hits you but does no damage. The kobold closely misses you. x2)(&hE###..†...... ...######..†.......### ♣........##..# ........ ##.♣KK.).♣ .)(&hN##KKKK# ######..#KKKKK# #...#..##♣♣.♣ ##...#♣♣.#P.P♣# ..#♣P.P# # #....###'###..♣P##♣♣#####...... .......#.##♣..####.P#.........#.#..........#.###......8 kobolds (2#.#'#.#...##.....# #...#.#####..........+#.....#......#.........)(&h()X)(&h3.KK.K93---5)(&hjA)(&hMc((((((()(&h)(&h)(&hS)(&h )(&h)(&h)(&hA...KK.)KKK)(&h7===6.1 (1.1)(&h )(&h p _You shoot an arrow. The arrow barely misses the kobold. x3)(&h2wS  You shoot an arrow. The arrow hits the kobold.)(&hn  The kobold is severely wounded.)(&hN)(&h L  The kobold hits you but does no damage.)(&h )(&h7f.KK.4)(&h 067.2)(&h,)(&h/@ _The kobold hits you with a +0 short sword.)(&h m  You shoot an arrow.  The arrow hits the kobold but does no damage.)(&heL J  The kobold is severely wounded.780 _The kobold barely misses you. The kobold closely misses you.)(&h9 S  You shoot an arrow. The arrow hits the kobold.)(&hy "))(&h 8)(&hy )(&hE Y  You kill the kobold!)(&h 9 _The kobold closely misses you.)(&h& (You shoot an arrow. The arrow closely misses the kobold.The arrow hits the kobold.)(&hm KThe kobold is moderately wounded.)(&h)(&h'10.3 (1.1)(&h\)(&h= _The kobold hits you but does no damage.*(&h, *(&h-M You shoot an arrow. The arrow hits the kobold.*(&h4g) 7*(&h*(&hI*(&h*(&h*(&h?*(&h])K3*(&hV8=1.4*(&h*(&hFJ _You kill the kobold!*(&hD.  You shoot an arrow. The arrow barely misses the kobold.The arrow hits the kobold!*(&h5)( 6*(&h*(&hB*(&he*(&h).KKKKK 7 kobolds (4 missiles)*(&h(2.5*(&h8*(&h J _You kill the kobold!*(&h&S  You shoot an arrow. The arrow hits the kobold.*(&h.g) 6*(&hͳ*(&h*(&h*(&h*(&h*(&he*(&h.KK.K)K*(&hz,30*(&h*(&hJ J _You kill the kobold!*(&h"'S  You shoot an arrow. The arrow hits the kobold.*(&hn/g$ 5*(&hE*(&hH*(&hĺ*(&h*(&h*(&hv).)KKKK*(&he9=4.6 (1.1*(&h*(&h<J _You kill the kobold!*(&h  _You kill the kobold!  You shoot an arrow. The arrow hits the kobold. _You kill the kobold!  You shoot an arrow. The arrow hits the kobold. _You kill the kobold!  You shoot an arrow. The arrow hits the kobold.) 4 kobolds (*(&h *(&h *(&h K.KK 5 kobolds (4 missiles)  You shoot an arrow. The arrow hits the kobold. _You kill the kobold!  You shoot an arrow. The arrow hits the kobold. _You kill the kobold!  You shoot an arrow. The arrow hits the kobold.  You kill the kobold!*(&h;? 025.7*(&h}G *(&hJ = _The kobold hits you but does no damage.*(&hb 4(*(&h |  You shoot an arrow. The arrow barely misses the kobold.*(&h *(&hh *(&h 8K*(&h ,60*(&h *(&hI" | _The kobold hits you but does no damage. The kobold closely misses you.*(&h8{S  You shoot an arrow. The arrow hits the kobold!*(&hr$ 4 kobolds (3*(&hY  You kill the kobold!*(&hU*(&h8_. 3 kobolds (*(&h$&7*(&h,*(&h 0= _The kobold hits you but does no damage.+(&h1#.### ..†.......###### ....†.....##...### ♣........+(&h^J .##.....# ........ ##.##.....# ♣...).♣ #.##.....# ##).).# #.# #.KKKK# #...#+(&h..##.....# ♣♣K♣ #...##.# #♣♣@.♣ #...##+(&h2.# #P.P♣# #...#.##♣P.P# #...#.# ##....###'###..♣P##♣♣#####.#.##♣..####.P#.#.+(&hM.#.#..........#.###.K 4 kobolds (missiles).#.#'#.#...##.....# #...#..###..........+.....###...#...+(&h&.#......#+(&hB+(&hv+(&h+(&h+(&h1dK)3 missiles)+(&h650=+(&h>(--8+(&h(+(&h _The kobold misses you. _Items here: $ ( )))) ††.+(&hTM((((((+(&h0U(+(&h|  You shoot an arrow. The arrow barely misses the kobold.+(&h<+(&h...).)K.+(&h1bK 3 kobolds (+(&h/==9+(&h+(&h= _The kobold hits you but does no damage.+(&h4+(&h(+(&h2+(&h.....###### ....†.....##...### ♣.........##.....# ....##.....# ♣...).♣ .##.....# ##).).# #######........# #.KK.K# #...#.##.....# ♣♣K♣ #...# .###........# #♣♣$.♣ #...# .###.# #P@P♣# #...# ....##♣P.P #...#.# .##....###'###..♣P##♣♣#####..... .........#.##♣..####.P#...#.#.#..........#.###.....#.#'#.#...##.....# #...#.####..........+.....###...#.........#......#....##...#.##....##+(&h +(&h +(&h3 +(&hqwKK 4 kobolds (3 missiles)+(&h 0--20+(&h!+(&hI&r _The kobold attacks as it pursues you! The kobold misses you.,(&hk  You shoot an arrow. The arrow hits the plant! The plant begins to die.,(&hP  The plant is lightly damaged.)K1===1 _The kobold completely misses you.-(&h R  You shoot an arrow. The arrow hits the plant.-(&h z  The plant is lightly damaged.  The kobold hits the plant with a +0 club.-(&h &K)-(&h -(&h~ -(&h 0-(&h9 2.8 (1.1-(&h -(&h  -(&h* -(&h͗ F_The plant begins to die. The kobold hits you with a +0 dagger..(&hGZ  You shoot an arrow. The arrow hits the kobold..(&hG$.(&hH. 3 kobolds (2.(&hO".(&h.(&h.(&h.(&hf.(&h.(&hK.(&h.K 4 kobolds (.(&h3 missiles).(&hT.(&hL3.9 _You kill the kobold!.(&h]e (((((.(&h^u((You shoot an arrow. The arrow misses the kobold..(&hF   The arrow closely misses the kobold.  A nearby plant withers and dies.The kobold hits the plant with a +0 short sword..(&h' ..))))KK. 3 kobolds (2140.(&h>. .(&h1 L _The kobold misses you..(&h+ S  You shoot an arrow. The arrow hits the kobold..(&h. =  The kobold is severely wounded.The kobold misses you.KK 4 kobolds (3 missiles)5.(&h .(&h`  .(&h& .(&h 8_The kobold hits the plant with a +0 short sword..(&h + (You shoot an arrow. The arrow barely misses the kobold.The arrow hits the kobold..(&ht  The kobold is severely wounded.The kobold closely misses you..(&hQ ).(&h K.(&h޺ . 3 kobolds (2.(&h .(&hV .(&h .(&h 6.(&h .(&hF  .(&h$ .(&h 8_The kobold hits the plant with a +0 short sword..(&h  .(&hT  .(&hJ .You shoot an arrow. The arrow hits the kobold..(&h .(&h $.(&h X 2 kobolds (1 missile).(&h .(&hv .(&hYou kill the kobold!.(&h.(&h.(&h.(&h+.(&hƹ .(&hq .(&h (K..(&hK.(&h6K 3 kobolds (2 missil.(&h7 es).(&hԽ A nearby plant withers and dies..(&hf.(&h5.(&h&8.0 (1.1.(&h.(&hp .(&h".(&hn_The kobold barely misses you. The kobold closely misses you..(&hV/(&hj(((((((/(&h׋ ..))))KK.KYou shoot an arrow. The arrow barely misses the kobold. x2290 _The kobold misses you./(&hOS  You shoot an arrow. The arrow hits the kobold./(&hgq$ 2 kobolds (/(&h/(&hs .KYou kill the kobold!/(&hs '30/(&h/(&hL _The kobold misses you./(&h<(/(&hC KYou shoot an arrow. The arrow closely misses the kobold.The kobold hits you with a +0 short sword. x2/(&hSG\48-1.1 (1.1/(&hN/(&hSL _The kobold misses you./(&hLmS  You shoot an arrow. The arrow hits the kobold./(&hHs)   kobold (missile)/(&h /(&h /(&h4You kill the kobold!/(&h/(&hY9/(&h-/(&h2/(&h 0/(&hz/(&h T _The kobold closely misses you./(&htS  You shoot an arrow. The arrow hits the kobold!/(&h|e)/(&h /(&h1 &3/(&h#; /(&hu> J _You kill the kobold!/(&h P /(&h B_No target in view!/(&h 4/(&hϨ /(&hE H _No target in view!/(&hk*/(&hK-/(&h-/(&hD/(&hI /(&hI/(&hoJ:_No target in view!0(&h #...♣  #.### ..†...... ###### ....†....  ##...### ♣........###.....# ........ ##.##.....# ♣...).♣ 0(&h~##.....# ##).).# ###### ....# #.))..# #...#.. ...##.....# ♣♣@♣ #...#..--- ### #♣♣).♣ #...#.... ##........# #P.)♣# #...#.##♣.)P# #...#.#.. 0(&h.|#....###'###..♣P##♣♣#####..#♣..####.P#........#.#..........#.###.......##.#'#.#...##.....# #...#.######...0(&hK+.....###...#...#Things that are here:0(&h M###P♣..♣§§† #.### †..#### ....† ### ♣. ##0(&ho.........# ♣...).♣ ###).)######..#.@)..# ...## ♣♣)♣.##0(&h׊A♣♣).♣ # ##........# #P.)♣##...#....♣# 0(&h7l.#.a +0 whip; a +0 short sword; a kobold corpse0(&h063.1 (30.0)0(&hd=---4.1 (310(&h;§0(&hZ _Found two human corpses. _Items here: ( )) †.0(&h- N§§0(&h1 0(&h; ;§0(&h/L V §§ 0(&hL X_No target in view!0(&hS ;§0(&h Y c _Unknown command.0(&hpY 0(&h'\ 0(&he 0(&hwj  0(&hGp 4_0(&hu _  Items here: ))) †††.0(&hPy 0(&hy  _0(&h(| 0(&h 0(&h ,0(&hދ 0(&h7 0(&h   ## .........†...P♣ .......§§♣ .....†.§§†. ## .....†. ###### .....† ##...### ♣♣.........♣♣ ##### ##.....# ♣...........♣ ##.. ##.....# ♣...@.♣ #.8.1 (4.0) ##.....# ##).).#♣ #######. .......# #.))..# #...#.....<# ♣♣)♣.## #...#...# #♣♣).♣## #...#..... .......# #P.)♣# #...#....>#♣.0(&h 9)P# #...#.#..#####'###..♣P##♣♣#####........###.##♣..####.P#.........#.##..§§§§9.1 (5§§ _Found a human corpse. _You see here a +0 short sword.0(&hq q§§§0(&h O§§0(&hŜ §§ _No target in view!0(&hn X§§§0(&hƵ y _Unknown command.0(&h  _0(&h+ 0(&h ,0(&h 0(&h[ 0(&h ,0(&hr 0(&h 0(&hV ,0(&hM 0(&h 0(&h B0(&h 0(&hS'  ...♣[P.....♣  ....P.♣P♣♣♣♣  .........†.....P...♣  .......§§..♣  .....†.§§†...♣  .....†...♣  ......†♣ P # ♣♣........@♣♣ ######## 75.1 (6 ..# ♣...........♣ ##......# #0(&h( # ♣♣...).♣.P.♣♣ #......[### ..# ##).).#♣P.#######........># #.))..##♣.#...#.....<# ♣♣)♣.## ♣♣#...#........#o# #♣♣).♣## #...#........#... #P.)♣# #...#....>...#...##♣.)P# #...#.#..###...0(&h4 p§§§6.1 (70(&hB §§§ _Found a leather armour.0(&h} <§§0(&h~ 0(&h ;§0(&h §§§ _No target in view!0(&hv 0(&hˤ E§§§0(&hK y _Unknown command.0(&h 0(&hɷ 0(&h 0(&hh : _0(&hR 0(&h) ,0(&h( 0(&h 0(&h ,0(&hu 0(&h 0(&h ,0(&hg 0(&h 0(&h ,0(&hN 0(&h 0(&he ,0(&hR 0(&h 0(&h} ,0(&hX 0(&h 0(&h ,0(&h 0(&h 0(&hA ,0(&hy 0(&h 0(&h ,0(&h 0(&h  0(&h* ,0(&h, 0(&h 0(&h" ,0(&h$ 0(&h & 0(&h) ,0(&h+ 0(&h- 0(&h-1 ,0(&h2 0(&h< 0(&h9? ,0(&h#A 0(&hC 0(&hI ,0(&hK 0(&hdM 0(&hP ,0(&hR 0(&hLY 0(&h\ ,0(&he^ 0(&h/f 0(&hi ,0(&hj 0(&hm 0(&h`r ,0(&ht 0(&h/w 0(&h{ ,0(&h>} 0(&h 0(&h B0(&hJ 0(&h ,0(&h 0(&h 0(&hj ,0(&h 0(&h 0(&h ,0(&hj 0(&h 0(&hf ,0(&hJ 0(&h ♣♣♣♣♣♣♣♣♣♣♣##### ♣♣♣♣..♣P..P.P♣.♣.P♣ ♣..P♣.♣...♣[P.....♣ #♣♣♣P............P.♣P♣♣♣ ## ♣P.♣P..†.....P...####P♣ ♣....§§.......... # #...♣ ♣PP......†.§§†......... ###.### ♣♣.P.....†...........♣♣ .....#######♣.♣.@....†.........♣ 102.1 (26.0)0(&hU ...##...###♣♣P♣♣.........♣♣P.♣ ...##.....# ♣♣♣...........♣♣♣...##.....# ♣♣...).♣.P.♣♣ #...##.....# ##).).#♣P.#######..........# #.))..##♣.#...#...##.....# ♣♣)♣.## ♣♣#...# .###........# #♣♣).♣## #...# .###........# #P.)♣# #...#0(&hz §§ _Key pressed, stopping explore.§0(&h[ ;§§0(&h § _No target in view!0(&hb;§0(&h \ _Unknown command.0(&hy!0(&h%0(&h;0(&hB0(&h;C$ _0(&h^H0(&hnN0(&hb,0(&h0(&h,0(&h",0(&h,0(&h֢0(&h\  Things that are here:  a +0 short sword; 5 stones0(&h5 _0(&hϲ0(&h~  Items here: ( )) †.0(&h5 _0(&h-0(&h+  Things that are here:  a +0 whip; a +0 short sword; a kobold corpse0(&h5 _0(&h0(&hb  Items here: ( ))))))) ††.0(&h5 _0(&hJ0(&h0(&h,0(&h0(&hD0(&h,0(&h0(&h3......##.....# ♣♣♣...........♣♣♣# ......##.....# ♣♣...).♣.P.♣♣ ......##.....# ##).).#♣P.###### .............# #.))..##♣.#...#. 0(&hh......##.....# ♣♣)♣.## ♣♣#...# ..###........# #♣♣).♣## #...# ..###........# #P.)♣# #...# .............##♣.)P# #...#.##....###'###.@♣P##♣♣#####.....13.1 (11.....#.##♣..####.P#..............#.#..........#.###........#.#'#.#...##.....# #...#..###..........+.....###...#..........#......#.......##...........#.##....# .......................##....+. ........#+#.##...............#.0(&h0(&h 0(&hDT _Key pressed, stopping explore.0(&hM#40(&hG;1(&h| _No target in view!1(&hZ1(&h\ _Unknown command.1(&h"1(&h1(&h11(&h<P _1(&h!@1(&hC1(&hND1(&hH1(&hL1(&hP,1(&hYR1(&h V1(&hb1(&hh,1(&h*z1(&h1(&hX1(&h%1(&h.X1(&h1(&h,1(&hԻ1(&h1(&h,1(&h1(&hF1(&h,1(&hB1(&h1(&h,1(&h1(&hy1(&hT1  There is a stone staircase leading down here. _1(&hD!1(&h+1(&h.,1(&h/1(&hJ ♣♣P♣♣♣♣P...♣♣♣..♣♣♣ ##..♣ ♣P###  ♣♣P.♣ ########P..#  ♣♣♣###......###@#45.1 (32 ♣♣ #......[###.####### ######........>. #.....<.............##........#....##........#.<..##....>...#..#.#..###... ........###'############ _Key pressed, stopping explore.1(&hU41(&hq[1(&h]^ _No target in view!1(&h]1(&h`1(&hd\ _Unknown command.1(&hhe1(&hTf1(&hu1(&hQx1(&hx$ _1(&hO}1(&h}1(&hS,1(&h1(&hU1(&h,1(&h׈1(&h"1(&h,1(&ht1(&h71(&hk,1(&h1(&h1(&h,1(&h1(&h51(&hڥ,1(&hV1(&h1(&h,1(&hO1(&h@  There is an open door here.1(&h1(&h  _1(&hY1(&hʻ1(&h׽,1(&h;1(&h1(&h1(&h1(&h1(&h:B1(&h1(&h1(&hq,1(&h1(&h1(&h,1(&h1(&hu1(&h,1(&h!1(&h1(&h,1(&hq1(&hU1(&h,1(&hn1(&hi1(&h8,1(&h1(&h1(&hz ,1(&h 1(&h 1(&h,1(&h+1(&h1(&hK,1(&h1(&h1(&h%,1(&h1(&h1(&h!,1(&h #1(&h$1(&h',1(&hG)1(&h3+1(&h-,1(&h/1(&h01(&h*3,1(&hr41(&h61(&h8,1(&h91(&hV;1(&h=1(&hN1(&hO1(&hR1(&h%U,1(&h1V1(&hX1(&ha,1(&hCb1(&hc1(&hf,1(&h.h1(&hQi1(&hk,1(&hl1(&hm1(&ho,1(&hp1(&hs1(&hvB1(&hw1(&h5{,1(&h|1(&h1(&hA>##.###..........#1(&hʉ .1(&heL.#.# #..........#1(&hs2 #.#.###..........# #.#..............# #..............### .......#.#.# #..........#.#.#  #....#.......#.####### ###....###.#.#..@....# 80.1 (35 ..'......#.#.#####.###  .##..######### #  .##..# .###'# ##b..#   .#.###   .#.#   .#...#  1(&hm 1(&h1(&hF_Key pressed, stopping explore.1(&h41(&h1(&h+| _No target in view!1(&h1(&h\ _Unknown command.1(&h/1(&h1(&h1(&h' _1(&h-1(&h5,1(&h1(&hO1(&h;,1(&h1(&h1(&h1(&hU,1(&h1(&h,1(&h?1(&h1(&h ,1(&h1(&h1(&h,1(&h1(&h]1(&h ,1(&hO1(&hS1(&hw,1(&h1(&hL1(&h,1(&h'1(&h1(&h ,1(&h} 1(&hy1(&h,1(&h1(&h1(&h1(&h!1(&h1(&h@1(&h,1(&h1(&h1(&h "1(&h"1(&h}#1(&h%1(&h',1(&h'1(&h)1(&h,,1(&h-1(&h/1(&hM3,1(&h31(&hT51(&h:B1(&h=<@  There is an open door here.1(&h>1(&hj? _1(&h?1(&h@1(&hC,1(&hE1(&hE1(&hjI1(&hJ,1(&hVK1(&hN,1(&h O1(&hgP1(&hR,1(&hOS1(&hV1(&h s.....###.....'......#.#.#####.##...........##..######### ### ...........#.##... ...###'# .. ...#######.###...# ..° ######....#.### ..). ...#.### ..... #.#.####.##.#...#...... 1(&h0...............@ß...... 205.1 (2.#......##.###........ ..#.........# ..ß...... ....#########.###.........##. ......### # ...... ..... ..... 1(&h.6.1 (26 _Found a club.1(&hU41(&hd1(&h^ _No target in view!1(&h1(&h1(&h\ _Unknown command.1(&h1(&h1(&h81(&h .......##..######### ### #.##..# .... ..###'# )...#######.###...# .........#.### ...)........#.#.###...... ##.#.####.##.#...#.................ß ...#......##.###@.01(&h.0)....#...ß..#########.###......1(&hM..°...°......°○...°..1(&hoA7.1 (11(&h$ _Found a flail.1(&h9C1(&h?D1(&h&L1(&hX^ _No target in view!1(&haY1(&h'a1(&hh\ _Unknown command.1(&hEi1(&hzk1(&hm1(&hyq1(&hq$ _1(&hwn1(&hy1(&h`1(&hB1(&hJn1(&hB1(&hϛB1(&h-1(&h51(&h,1(&h$1(&hN1(&h,1(&h'1(&h1(&h^,1(&h1(&hE1(&h,1(&hn1(&h1(&h,1(&hc1(&h1(&h,1(&h1(&h~1(&hB1(&h1(&h,1(&h1(&h1(&hA,1(&h*1(&hu1(&h4,1(&h_1(&h 1(&h,1(&h"1(&h51(&h"#.##..#...○°.. ###'#..).......○..°..° ###...#......○....... #.###....)○.........○. #.#.###....☼..........☼ 1(&h#e#.#...#....○............ ......ß........... ###.........> #...ß......... 28.1 (21.0) ###.###...........  #.# #..°........  #.###.....°^..........  #...#.○..°...°........ #####........°○..°.... 1(&h$ #.........☼.......  ##################    1(&h),c°......°○°○○○..........○...○1(&h,,9.1 (221(&h31(&h7A _Found a staircase to the Ecumenical Temple.1(&hs\41(&h- _No target in view! _Unknown command. _1(&hB1(&hΙ1(&hk1(&hN1(&h1(&h1(&h1(&h1(&h=1(&hg1(&hø1(&h1(&h1(&h1(&h#1(&hj1(&h1(&h.1(&h1(&h/,1(&h1(&hi1(&h1(&h61(&h1(&hs1(&he,1(&h61(&h1(&h,1(&h1(&h1(&h1(&ha1(&h1(&hi1(&hn1(&h1(&h 1(&h 1(&h1(&h1(&h1(&hO1(&h1(&h&1(&hB1(&h1(&h 1(&h] 1(&h!1(&h#1(&h &1(&hX&1(&h'1(&h)1(&hV+,1(&h+1(&h-1(&h/1(&h)01(&h01(&hD21(&hN41(&h41(&h41(&h61(&h]81(&h81(&h91(&h:1(&h=1(&hg=1(&h=1(&h?1(&hA,1(&hvB1(&hC1(&hxE1(&hE1(&h$F1(&haG1(&hI,1(&hJ1(&hK1(&hM1(&hCN1(&hN1(&h9P1(&hHR1(&hR1(&h S1(&hNT1(&hyV1(&hZ1(&hk[1(&h=]1(&h_1(&hC`1(&ha1(&h}q1(&hs,1(&hu1(&hy1(&h|1(&h|1(&h~1(&h1(&h,1(&hH1(&h։1(&h1(&h1(&h71(&ha1(&h1(&ho1(&hח1(&h"1(&h1(&hL1(&h1(&h 1(&h1(&h 1(&hw1(&h1(&hU..##......####....#............ #...##......)>......##........... ....##..............##.............................##........... .....#.##...........#...##....... ...................[....##..................###.. 1(&hƱ...............................@................64.1 (35+##...#####............. ##......# ###.[.....#....#######. ##....#.# #.'.......#....######.. 1(&h8##..###.###.#.......#....#....... ...)..#.#<..#.###...####.#.####.# ##....#)#.###.###...###.......... .#....#...# #.##.........#......# ##.#..##### #.##.#####...#.......1(&h1(&h͸1(&h/T _Key pressed, stopping explore.1(&hJ1(&hd^ _No target in view!1(&h1(&h1(&h1\ _Unknown command.1(&h1(&h_1(&h&1(&h1(&h9: _1(&h1(&h,1(&h1(&h$1(&h,1(&h'n1(&h)1(&h5,1(&h,1(&h1/1(&hk11(&h*6,1(&hW81(&h?1(&h@,1(&hB1(&hE1(&hJ,1(&hK1(&h'N1(&hQ,1(&h_1(&hga1(&ha1(&hb1(&h|d1(&h)g,1(&huh1(&hkj1(&him,1(&hn1(&hxp1(&hr,1(&h(t1(&hu1(&hWx1(&hx1(&h1z1(&hB{1(&h},1(&h~1(&hz1(&hn,1(&hm1(&hR1(&h,1(&hf1(&h1(&hЏ,1(&hC1(&hڬ1(&h,1(&h1(&h1(&hB1(&h1(&h,1(&hm1(&h1(&h,1(&h1(&h>  You see here a +0 dagger.1(&h1(&h _1(&h1(&h?1(&h1(&h(1(&h]1(&h1(&he,1(&h1(&hI1(&h,1(&h1(&h 1(&h B1(&hz 1(&h 1(&h  1(&h 1(&h 1(&h ,1(&h. 1(&h$ 1(&h* ,1(&hu* 1(&h0 1(&h 3 ,1(&h55 1(&hj: 1(&h= ,1(&h@ 1(&h E 1(&hH ,1(&hI 1(&hN 1(&hhR ,1(&huU 1(&h] f  You see here a +0 leather armour.1(&h` 5 _1(&hb 1(&h1i S...............## ......#.##.....#...##..[....##........###.............................. .##+##...#####.... .##......# ###.[.....#....####### .##....#.# #.'..@....#....######300.1 (36 1(&hik .##..###.###.#.#....# ....)..#.#<..#.###...####.#. .##....#)#.###.###...###....... ..#....#...# #.##.........# ###.#..##### #.##.#####...#...... .......# #.##.# #.....##### #####.## #....# #....##  ### ###### ######1(&hJo 1(&hq T _Key pressed, stopping explore.1(&hA 41(&h 1(&h ^ _No target in view!1(&hk 1(&hB 1(&h \ _Unknown command.1(&ht 1(&h͗ 1(&hw 1(&h 1(&h : _1(&h 1(&h6 ,1(&hV 1(&h 1(&h ,1(&h 1(&hr 1(&h) ,1(&h 1(&h6 1(&h ,1(&h 1(&h 1(&h ,1(&h 1(&h 1(&h ,1(&h 1(&h 1(&h ,1(&hB 1(&h 1(&h ,1(&h 1(&h 1(&h ,1(&h" 1(&h0 1(&h ,1(&h 1(&h 1(&hW ,1(&h ###.....'#..................##..#####.............#.##..#.... ##...............###'#.☼)° ##.[.....#....#######.###...#.°.° .'.......#....######....#.###...........#....#.......#.#.###.....###...####.#.####.##.#...#.... ##.###...###....@...........ß....12.1 (12  #.##.........##.##  #.##.#####...#.........#...ß....  #.##.# #.....#########.###....  #....# #....## #.# #....  ###### ###### #.###.... 1(&h9  #...#....  #####....  #....  _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view! _Unknown command. _Key pressed, stopping explore.No target in view!Unknown command. _[401(&h Om1(&hZ 1(&h; B1(&h ##..###################.##..#........○...°...°###'#..)....○....°....######.###...#....○°○○.........#####....#.###..☼.)............# #.......#.#.###..°..............# #.####.##.#...#.................# ..............ß.................# #......##.###...@..............>#44.1 (3 #.........#...ß.................# ..#########.1(&hv ###.................# .## #.# #.................# ## #.###......^..........# #...#....○..○.......°.######...○..°........°.##.....○○..........####################No target in view! _Unknown command. _Key pressed, stopping explore.No target in view! _Unknown command. _Key pressed, stopping explore.1(&hs0 41(&h5 1(&h? q _Unknown command. _Key pressed, stopping explore.No target in view! _Unknown command. _Key pressed, stopping explore.No target in view!1(&h}C 1(&hAH E _Key pressed, stopping explore.No target in view! _Unknown command. _Key pressed, stopping explore.No target in view!Unknown command.1(&hH 1(&hJ 1(&hxg 1(&hk 1(&hp : _1(&hu 1(&h3{ ,1(&h| 1(&hь X1(&h' 1(&hz ,1(&hz 1(&h b##........###....###.#.#......###.....'......#.#.#####.....##..############## ............#.##..#......○.○...°. 1(&hҞ @..............###'#..)....○....°. ....#######.###...#.......°...... ....######....#.###..°.)...........#.......#.#.###...°..........##.#.####.##.#.@.#..............8.1 (4.0)#.........ß.........#......##.###................ #...#.........#...ß.............. #1(&h .....#########.###.............. #....## #.# #.............. ###### #.###......^.......#...#.°.....°.......○....○.......1(&hơ 1(&h( 1(&ho =No target in view! _Unknown command. _Key pressed, stopping explore.No target in view! _Unknown command. _Key pressed, stopping explore.1(&h 41(&hп 1(&h S _Unknown command. _Key pressed, stopping explore.No target in view! _Unknown command. _Key pressed, stopping explore.No target in view!1(&hQ 1(&h| 1(&h E _Key pressed, stopping explore.No target in view! _Unknown command. _Key pressed, stopping explore.No target in view!Unknown command.1(&h 1(&h 1(&h f _1(&h X1(&h 1(&h ,1(&h1 1(&h 1(&h ,1(&h+ 1(&h )No target in view! _Unknown command. _Key pressed, stopping explore.No target in view! _Unknown command.  There is an open door here.1(&h  5 _1(&h 1(&h! 1(&h($ ,1(&h% 1(&h+ 1(&h. ,1(&h/ 1(&h6 @  There is an open door here.1(&h9 1(&h@  _1(&hA 1(&hG 1(&h I ,1(&hAJ 1(&h6O 1(&htQ ,1(&hcR 1(&he X1(&hH `1(&hc X1(&h˗ 1(&hZ 1(&hǚ 1(&hЛ 1(&h 1(&h 1(&h< 1(&h 1(&hզ 1(&hũ ,1(&hΪ 1(&h 1(&h ,1(&h 1(&h 1(&hS B1(&h/ J1(&hM 1(&hr 1(&h B1(&h 1(&hN 1(&h 1(&h 1(&h 1(&hB1(&hj1(&h 1(&h 1(&h 1(&h1(&ha1(&h1(&h1(&hc1(&h1(&h1(&h1(&h"1(&h&,1(&hr*1(&h^.1(&h2,1(&h$61(&hB ..##...###♣♣P♣♣.........♣♣P.♣ ##.....# ♣♣♣...........♣♣♣###.....# ♣♣...).♣.P.♣♣ ## ##).).#♣P.#######1(&hD# #.))..##♣.#...#...##.....# ♣♣)♣.## ♣♣#...#.. .###........# #♣♣).♣## #...#.. .###. #P.)♣# #...#.. ............##♣.@P# #...#.#84.1 (36.0) .##....###'###..♣P##♣♣#####.....#.##♣..####.P#.# .........#.#..........#.### .......#.#'#.#...##.....# #...#.# .#..........+.....###...#.. ..................#......#....... 1(&hFF.......##...........#.##....##... ......................##....+.... Things that are here:  a +0 short sword; 5 stones1(&hK1(&h*NT _Key pressed, stopping explore.1(&hgg1(&hg1(&hyn1(&hx^ _No target in view!1(&hx1(&h1(&h. 1(&hs_Unknown command.1(&hZ1(&hj1(&h1(&hǩ: _1(&h 1(&h  Things that are here:  a +0 short sword; 4 stones; a kobold skeleton1(&h1(&hu _1(&h1(&h/1(&h,1(&h 1(&h/  Things that are here:  a +0 whip; a +0 short sword; a kobold skeleton1(&h1(&h _1(&ht1(&hp%  1(&hXItems here: ( )) ÷.1(&hb1(&h _1(&h1(&h\  Things that are here:  a +0 short sword; 5 stones1(&hg5 _1(&h1(&hK1(&hX,1(&h1(&hn  ♣..P♣.♣...♣[P.....♣  #♣♣♣P............P.♣P♣♣♣♣  ## ♣P.♣P.........÷.....P...♣ 1(&h ####P♣ ♣..........§§..........♣ #...♣ ♣PP......÷.§§÷.........♣ #.### ♣♣.P.....÷...........♣♣♣ ..#######♣.♣......÷.........♣ ..##...###♣♣P♣♣.........♣♣P.♣ ####.....# ♣♣♣.@.........♣♣♣###.91.1 (7.0)..##.....# ♣♣...).♣.P.♣♣ ###.....# ##).).#♣P.#######...# #.))..##♣.#...###.....# ♣♣)♣.## ♣♣#...#.... ##........# #♣♣).♣## #...#.. ##.# #P.)♣# #...#...##1(&h .)P# #...#.# #....###'###..♣P##♣♣#####....1(&hm§§§§1(&hT _Key pressed, stopping explore.1(&h/§§§§1(&hd7=§§2(&he §§ _No target in view!2(&h2(&h L§§2(&hH\ _Unknown command.2(&h2(&hy2(&h)2(&h2P _2(&h72(&h;,2(&h?2(&hC2(&hH,2(&hOL2(&h>O2(&hS,2(&hSV2(&hX2(&h\,2(&h{^2(&h`2(&h!hB2(&hk2(&h"w2(&h ♣♣♣♣♣♣♣♣♣♣♣## ♣♣♣♣..♣P..P.P♣.♣ ♣..P♣.♣...♣[P... #♣♣♣P............P. ## ♣P@♣P.........÷...9.1 (8 ####P♣ ♣♣..........§§... 2(&h###### #...♣ ♣PP......÷.§§÷..###.### ♣♣.P.....÷......######♣.♣......÷.. ..#...###♣♣P♣♣.........♣ ..#.....# ♣♣♣............# ♣♣...).♣.P.♣ ..........##.....# ##).).#♣P.##2(&h2(&h2(&hĨ_ _Partly explored, can't reach some places.2(&hQ42(&hC|2(&h| _No target in view!2(&h2(&h\ _Unknown command.2(&h}2(&hח2(&hp0........2(&h2(&h2(&hNo target in view! _Unknown command. _Partly explored, can't reach some places.No target in view!Unknown command.2(&h0Partly explored, can't reach some places.2(&h2(&h2(&h2(&hg _Unknown command. _Partly explored, can't reach some places.No target in view!Unknown command.Partly explored, can't reach some places.No target in view!2(&h 2(&h6; _Partly explored, can't reach some places.No target in view!Unknown command.Partly explored, can't reach some places.No target in view!Unknown command.2(&hݳ32(&h42(&h2(&hNo target in view!Unknown command.Partly explored, can't reach some places.No target in view!Unknown command.Partly explored, can't reach some places.2(&h42(&h2(&hVUnknown command.Partly explored, can't reach some places.No target in view!Unknown command.Partly explored, can't reach some places.No target in view!2(&h&2(&h2(&h\)Partly explored, can't reach some places.No target in view!Unknown command.Partly explored, can't reach some places.No target in view!Unknown command.2(&h2(&h2(&hI.42(&hL02(&hY3No target in view!Unknown command.Partly explored, can't reach some places.No target in view!Unknown command.Partly explored, can't reach some places.2(&hN42(&h2(&h9Unknown command.Partly explored, can't reach some places.No target in view!Unknown command.Partly explored, can't reach some places.No target in view!2(&hG2(&h0)Partly explored, can't reach some places.No target in view!Unknown command.Partly explored, can't reach some places.No target in view!Unknown command.2(&h2(&h2(&h342(&h82(&h:No target in view!Unknown command.Partly explored, can't reach some places.No target in view!Unknown command.Partly explored, can't reach some places.2(&h<.2(&h/2(&h982(&hIUnknown command.Partly explored, can't reach some places.No target in view!Unknown command.2(&hdJLPartly explored, can't reach some places.No target in view!2(&hK2(&hT2(&hW)Partly explored, can't reach some places.No target in view!Unknown command.Partly explored, can't reach some places.No target in view!Unknown command.2(&hYX2(&hDY2(&h42(&h2(&hˈNo target in view!Unknown command.Partly explored, can't reach some places.No target in view!Unknown command.2(&h.0Partly explored, can't reach some places.2(&hio2(&hp2(&hy2(&hyUnknown command.Partly explored, can't reach some places.2(&hNo target in view!Unknown command.Partly explored, can't reach some places.No target in view!2(&h2(&h.2(&h)iPartly explored, can't reach some places.No target in view!2(&hUnknown command.Partly explored, can't reach some places.No target in view!Unknown command.2(&h2(&h2(&h2(&hn2(&h2(&hNo target in view!Unknown command.Partly explored, can't reach some places.2(&hNo target in view!Unknown command.Partly explored, can't reach some places.2(&h<2(&h2(&h2(&h Unknown command.Partly explored, can't reach some places.No target in view!Unknown command.Partly explored, can't reach some places.2(&h :No target in view!2(&h 2(&h iPartly explored, can't reach some places.No target in view!2(&h Unknown command.Partly explored, can't reach some places.No target in view!Unknown command.2(&h 2(&h{ 2(&h G 2(&hG 2(&hO 2(&hR ]No target in view!Unknown command.2(&hJS Partly explored, can't reach some places.No target in view!Unknown command.Partly explored, can't reach some places.2(&hn |[?25h[?0cUnknown command.Partly explored, can't reach some places.2(&ho No target in view!Unknown command.Partly explored, can't reach some places.  Search for what [? for help]? f 3(&h 3(&h [?25l[?1c3(&hI3(&hr'20 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:5] 5 stones (37 further duplicates in 5 piles)b - [D:5] a +0 short sword (9 further duplicates)  c - [D:5] 8 poisoned darts  d - [D:5] a +0 club (3 further duplicates)  e - [D:5] a +0 dagger (4 further duplicates)  f - [D:5] a +0 whip (4 further duplicates)  g - [D:5] a stone staircase leading down  h - [D:5] a stone staircase leading up  i - [D:5] a +0 hand axe  j - [D:5] a stone staircase leading down  k - [D:5] a sling  l - [D:5] a +0 quarterstaff  m - [D:5] a stone staircase leading down  3(&he%n - [D:5] a stone staircase leading up  o - [D:5] a +2 war axe of electrocutionp - [D:5] a flail  q - [D:5] a club  r - [D:5] a stone staircase leading up  s - [D:5] a staircase to the Ecumenical Temple  t - [D:5] a teleport trap4(&hJ  a - [D:5] 5 stones (37 further duplicates in 5 piles)  g - [D:5] a stone staircase leading down7(&hǼLevel 5 of the Dungeon <<<>>>>(Press ? for help) ♣..P♣.♣...♣[P.....♣ #♣♣♣P............P.♣P♣♣♣♣  ## ♣P@♣P.........÷.....P...♣ ####P♣ ♣♣..........§§..........♣ ######### #...♣  ♣PP......÷.§§÷.........♣ #.......###.### ♣♣.P.....÷...........♣♣♣##  #............#######♣.♣......÷.........♣♣P### #............##...###♣♣P♣♣.........♣♣P.♣ ########P..# #............##.....# ♣♣♣...........♣♣♣###......###.# ###..........##.....# ♣♣...).♣.P.♣♣ #......[###.####### ####..........##.....# ##).).#♣P.#######........>........#[377(&hLm #....................# #.))..##♣.#...#.....<.............# #...###.......##.....# ♣♣)♣.## ♣♣#...#........#..........# #.........###........# #♣♣).♣## #...#........#.......<..# #.........###........# #P.)♣# #...#....>...#..........# #....................##♣.)P##...#.#..###............# #.........##....###'###..♣P##♣♣#####........###'############ #.................#.##♣..####.P#.........#.##.....###### #.................#.#..........#.###.......##..........# ####...#........#.#'#.#...##.....# #...#.####..........####.#......###..........+.....###...#...##..........######.....................#......#...........##.......####..............##...........#.##....##..................#7(&h 7(&hҿ 7(&h_ 7(&h +7(&h 5cyberm0nk the Shooter7(&h Octopode7(&h` mHealth: 57/57 ========================7(&h| 8Magic: 8/87(&h 3========================7(&h 5AC: 37(&hA .Str: 107(&h -EV: 157(&h .Int: 117(&h -SH: 07(&h .Dex: 187(&h? XL:  8 Next: 62% Place: Dungeon:57(&h Time: 7(&h !_Unknown command. 7(&h <_Partly explored, can't reach some places. _No target in view! _Unknown command. _Partly explored, can't reach some places.  Search for what [? for help]? .7(&h J7(&hm 7(&hW  7(&h _7(&hK 7(&h 7(&h 7(&h" 7(&h^1 7(&h= 7(&hO 7(&hP 7(&h_ 7(&hNh 7(&hu 7(&hv 7(&h 7(&h 7(&h 7(&h 7(&h^ 7(&hl 7(&h 7(&h 7(&h 7(&h 7(&h 7(&h 7(&hJ 7(&h 7(&hY 7(&ht 7(&h7(&h.'7(&hB,7(&hF7(&hM7(&hW,7(&h9_7(&hm\  Things that are here:  a +0 short sword; 5 stones7(&hIx6 _7(&h7(&hgx####P♣ ♣♣..........§§..........♣ 7(&hٓ#...♣ ♣PP......÷.§§÷.........♣ #.### ♣♣.P.....÷...........♣♣♣ ...#######♣.♣......÷.........♣ 7(&hj...##...###♣♣P♣♣.........♣♣P.♣ ## ...##.....# ♣♣♣...........♣♣♣###. ...##.....# ♣♣...).♣.P.♣♣ #.. ...##.....# ##).).#♣P.#######.. 7(&h..........# #.@)..##♣.#...#.... Noise: --------- 6410.1 (11.0) ...##.....# ♣♣)♣.## ♣♣#...#.... a) +1 shortbow 7(&h##........# #♣♣).♣## #...#.... Nothing quivered ##........# #P.)♣##...#.... ..........##♣.)P#7(&h#...#.#.. #....###'###..♣P##♣♣#####........  7(&h3.......#.##♣..####.P#.........#.#  .......#.#..........#.###.......#  .....#.#'#.#...##.....# #...#.###7(&hߖE 7(&h>7(&hg;§7(&hg _Items here: ( )) ÷.8(&h!MPick up what? 20/52 slots (_ for help) Hand Weapons (select all with ))a - a +0 club  b - a +0 whip Missiles (select all with ()c - 8 poisoned darts Carrion a kobold skeleton [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]9(&h  c + 8 poisoned darts[Enter] accept (1 chosen)9(&hS% ####P♣ ♣♣..........§§..........♣ cyberm0nk the Shooter #...♣ ♣PP......÷.§§÷.........♣ Octopode #.### ♣♣.P.....÷...........♣♣♣ Health: 57/57 ======================== ...#######♣.♣......÷.........♣Magic: 8/8======================== ...##...###♣♣P♣♣.........♣♣P.♣ ## AC: 3Str: 10 ...##.....# ♣♣♣...........♣♣♣###. EV: 15Int: 11 ...##.....# ♣♣...).♣.P.♣♣ #.. SH: 0Dex: 18 ...##.....# ##).).#♣P.#######.. XL: 9(&h &  8 Next: 62% Place: Dungeon:5 ..........# #.@)..##♣.#...#.... Noise: ---------  Time: 6410.1 (0.0) ...##.....# ♣♣)♣.## ♣♣#...#.... a) +1 shortbow ##........# #♣♣).♣## #...#.... Nothing quivered ##........# #P.)♣##...#.... ..........##♣.)P##...#.#.. #....###'###..♣P##♣♣#####........  .......#.##♣..####.P#.........#.#  .......#.#..........#.###.......#  .....#.#'#.#...##.....# #...#.###  _Unknown command. _Partly explored, can't reach some places. _Search for what [? for help]? .  Things that are here: _a +0 short sword; 5 stones _Items here: ( )) ÷.1.1 (1[409(&hC( LmThrow: 8 darts (poison)9(&h, 9(&h/ T _u - 8 poisoned darts:(&h ][?25h[?0c  Search for what [Enter for "."]? f ;(&hZ' [?25l[?1c;(&h^5 §  Okay, then.;(&h6 ;(&hxC 9§;(&hG . _<(&h3o <(&hz tLevel 5 of the Dungeon <<<>>>>(Press ? for help)♣..P♣.♣...♣[P.....♣#♣♣♣P............P.♣P♣♣♣♣ ## ♣P.♣P.........÷.....P...♣####P♣ ♣♣..........§§..........♣######### #...♣  ♣PP......÷.§§÷.........♣#.......###.### ♣♣.P.....÷...........♣♣♣## #............#######♣.♣......÷.........♣♣P####............##...###♣♣P♣♣.........♣♣P.♣ ########P..##............##.....# ♣♣♣...........♣♣♣###......###.#<(&h| ###..........##.....# ♣♣...).♣.P.♣♣ #......[###.###########..........##.....# ##).).#♣P.#######........>........##....................# #.@)..##♣.#...#.....<.............##...###.......##.....# ♣♣)♣.## ♣♣#...#........#..........##.........###........# #♣♣).♣## #...#........#.......<..##.........###........# #P.)♣##...#....>...#..........##....................##♣.)P##...#.#..###............##.........##....###'###..♣P##♣♣#####........###'#############.................#.##♣..####.P#.........#.##.....#######.................#.#..........#.###.......##..........#####...#........#.#'#.#...##.....# #...#.####..........####.#......###..........+.....###...#...##..........######.....................#......#...........##.......####..............##...........#.##....##..................#=(&h3@>>(&h#.................#.#..........#.###.......##..........#####...#........#.#'#.#...##.....# #...#.####..........####.#......###..........+.....###...#...##..........######.....................#......#....##.......###..............##...........#.##....##..................#......................##....+...................#..#+#.##.........#.......(...........#.......#.........##........................#...........##..................#..#....###......###....#.......#......##### #..#....###.............#.......# ##.#...............#.......# #.........#..........#...............#.# #...###......÷...............#.#......######## #........[..##............................).# #)....#......##..............##.###.# #.....#.....#......##.......#.# #..........# ####.....#......##...##.#.###..........# #....##...##......####....#......##.#.....#.##...##......)>......##...........##....####....†.......##....##...........'..#.#.##.......##....##....#.#.##.#..##........#....##.#######>(&hG $ #............##...###♣♣P♣♣.........♣♣P.♣ ########P..##............##.....# ♣♣♣...........♣♣♣###......###.####..........##.....# ♣♣...).♣.P.♣♣ #......[###.###########..........##.....# ##).).#♣P.#######........>........##....................# #.@)..##♣.#...#.....<.............##...###.......##.....# ♣♣)♣.## ♣♣#...#........#..........##.........###........# #♣♣).♣## #...#........#.......<..##.........###........# #P.)♣##...#....>...#..........##....................##♣.)P##...#.#..###............##.........##....###'###..♣P##♣♣#####........###'#############.................#.##♣..####.P#.........#.##.....######?(&h....[..##....................)........#..)....#......##.......##.###..........#.........##...............#.# #..........# .......##............##.#.###..# #....##...#####....#............##.#.####....##...##......)>......##...........##.....###†.......##........##...........'...........#.#.#...........##...........##..........#.#?(&h8G.##.##...........#...##........#....##.##########..................[....##.###....###.#.#.......####...................###.....'......#.#.#####.###.........##..###################.................................#.##..#......○.○...°...°##........##+##...#####......................###'#..)....○....°....#####.....### ###.[.....#....#######.###...#.......°.........# #.....##....#.# #.'...######....#.###..°.)............# #.....##..###.###.##....#.......#.#.###...°.............# #?(&hô)..#.#<..#.###...####.#.####.##.#...#.................# #.....##....#)#.###.###...###...ß.................# ##.....#....#...# #.##...###.###........># #.#####.#..##### #.##.#####...#.........#...ß.................# #....# #.##.# #.....#########.###.................# #########.## #....# #....## #.# #.................#@(&hl@(&h(####P♣ ♣♣..........§§..........♣ cyberm0nk the Shooter #...♣ ♣PP......÷.§§÷.........♣ Octopode #.### ♣♣.P.....÷...........♣♣♣ Health: 57/57 ======================== ...#######♣.♣......÷.........♣Magic: 8/8======================== ...##...###♣♣P♣♣.........♣♣P.♣ ## AC: 3Str: 10 ...##.....# ♣♣♣...........♣♣♣###. EV: 15Int: 11 ...##.....# ♣♣...).♣.P.♣♣ #.. SH: 0Dex: 18 ...##.....# ##).).#♣P.#######.. @(&he*XL:  8 Next: 62% Place: Dungeon:5 ..........# #.@)..##♣.#...#.... Noise: ---------  Time: 6411.1 (0.0) ...##.....# ♣♣)♣.## ♣♣#...#.... a) +1 shortbow ##........# #♣♣).♣## #...#.... Throw: 8 darts (poison) ##........# #P.)♣##...#.... ..........##♣.)P##...#.#.. #....###'###..♣P##♣♣#####........  .......#.##♣..####.P#.........#.#  .......#.#..........#.###.......#  .....#.#'#.#...##.....# #...#.### Things that are here: _a +0 short sword; 5 stones _Items here: ( )) ÷. _u - 8 poisoned dartsSearch for what [Enter for "."]? _Okay, t@(&h,Then.@(&h[;@(&h?@(&h?$ _@(&hD@(&hL  Things that are here:  a +0 whip; a +0 short sword; a kobold skeleton@(&hP@(&h[Q _@(&h%T@(&ha`  Items here: ( ))))))) ÷÷.@(&hf@(&hf _@(&hi@(&hq@(&h`u,@(&hx@(&h@(&h,@(&h@(&hE@(&h,@(&h@(&h@(&hp,@(&hۧ@(&h@(&h,@(&h@(&hڹ@(&h,@(&h@(&h@(&h,@(&h@(&h@(&h',@(&h@(&hd@(&h,@(&h@(&h@(&h,@(&hE@(&h|@(&h,@(&hQ@(&h6@(&hc,@(&h@(&hh@(&h,@(&h@(&h@(&h,@(&h"@(&h@(&h^,@(&h@(&h< @(&h,@(&h@(&h|@(&h,@(&h@(&hd@(&hI,@(&h|@(&h!@(&h/$,@(&hj%@(&h(@(&h+,@(&h,@(&h/@(&h%2,@(&h_3@(&h6@(&hY8,@(&h9@(&hL<@(&h?,@(&hB@@(&hB@(&hE,@(&h!F@(&hH@(&hJ,@(&hK@(&hN@  There is an open door here.@(&h>Q@(&hQ _@(&hSR@(&hT@(&hW,@(&h0Y@(&h[@(&h@^,@(&h_@(&hVb@(&hd,@(&hf@(&hi@(&hsm,@(&htp@(&h%wB@(&hw@(&hC  There is an open door here. _@(&h8B@(&h @(&h*@(&hV,@(&h@(&h@(&h,@(&h@(&h)@(&h],@(&h@(&h@(&h@(&h@(&h@(&h@(&h$,@(&hy@(&h@(&h,@(&h{@(&h@(&h,@(&h@(&h;@(&h,@(&h@(&h@(&hK,@(&h@(&h @(&h,@(&h@(&h@(&h ,@(&hF$@(&h'@(&h,,@(&h.@(&h0@(&h5,@(&h7@(&h9@(&hG<,@(&h=@(&h?@(&h(B,@(&h[C@(&hE@(&h&J,@(&hrK@(&hM@(&hQ,@(&h!S@(&hT@(&hZ,@(&h_@(&ha##############  .°...............#  ☼.).....○........#  @(&hYbM...°....○.......☼#  ....°..........○.#  ........○........#  .................#  @(&hb~..............#  ................@#  70.1 (59.0)...............#  @(&h&c&.................#  ○................ .○....^..........# @(&hc....°........○☼..#  .........○.○.....#  .........○○☼.....#  ##################  @(&he,@(&h:h@(&h_ji _There is a staircase to the Ecumenical Temple here.@(&h+ z○°°○○.○○°○1.1 (1.0) _@(&h\   #.....####.....# #.....#  ##...## ##...## ##...##  ##.## ##### ##.##  #.##.#  #.# ##### #.#  ##.## ##.ß.## #.#  ##...## ##ß...ß###.#  #.....######.......##.# Temple  #.._...........@......#  #.....######.......####  ##...## ##ß...ß##  ##### ##.ß.## #####  You climb downwards. Welcome to the Ecumenical Temple!@(&h>^ @(&hc @(&h +9 (1.8@(&h @(&h` _Found a staircase back to the Dungeon. _There is a staircase back to the Dungeon here.A(&hxA(&h"`The Ecumenical Temple <__________(Press ? for help) #.._........_..# #.._..#  #.....####.....# #.....#  A(&h"##...## ##...## ##...##  ##### ##.## ##.##  #.##.#  #.##.#  A(&h#p##### ##.## ##.##  ##...## ##...## ##...##  #.....####.....# #.....#  #.._........_..# #.._..#  A(&h4&3#.....####.....# #.....#  ##...## ##...## ##...##  ##.## ##### ##.##  #.##.#  #.###### #.#  ##.####.ß.## #.#  ##...## ##ß...ß###.#  #.....######.......##.#  #.._...........@......#  #.....######.......####  ##...## ##ß...ß##  #######.ß.##  #####K(&hC)t_.@K(&hb_..K(&h\X c_ß.L(&hVg___#ßL(&h,l__ #L(&hE~___  M(&h/[~___# M(&hb_##M(&hb_##M(&ha A##M(&h: a##_o(&ho(&h! #.....####.....# #.....#cyberm0nk the Shooter##...## ##...## ##...##Octopode##.## ##### ##.##Health: 57/57 ========================#.##.#Magic: 8/8========================#.###### #.#AC: 3Str: 10##.####.ß.## #.#EV: 15Int: 11  ##...## ##ß...ß###.#SH: 0Dex: 18  #.....######.......##.#o(&h(#kXL:  8 Next: 62% Place: Temple  #.._...........@......#Noise: ---------  Time: 6471.9 (0.0)  #.....######.......####a) +1 shortbow##...## ##ß...ß##Throw: 8 darts (poison)#######.ß.####### _There is an open door here. _There is an open door here. _There is a staircase to the Ecumenical Temple here.  You climb downwards. Welcome to the Ecumenical Temple! _Found a staircase back to the Dungeon. _There is a staircase back to the Dungeon here.o(&h}&o(&h)o(&h<*o(&hg3o(&hFo(&ho(&h : _o(&hOo(&h>,o(&h| o(&h]!o(&hs",o(&h"o(&hg$o(&h9%,o(&h%o(&h*'o(&h'o(&he(o(&h(o(&h)o(&h+,o(&hx,o(&hD _Found an ancient bone altar of Kikubaaqudgha.# ##.## ##.## ## ##...## ##...## .####.....# #.....# ......._..# #.._..# .####.....# #.....# ## ##...## ##...## # ##### ##.##  #.#  ##### #@# 80.9 (9 # ##.ß.## #.# ## ##ß...ß###.# .######.......##.# ..........<......# .######.......#### ## ##ß...ß## ###.ß.#######_o(&hGp(&h 3p(&h p(&hf p(&h p(&h5 p(&h} ,p(&h| p(&h p(&h p(&h Z  There is an ancient bone altar of Kikubaaqudgha here.p(&h/ p(&h  _p(&h2 p(&h p(&h! ,p(&h" p(&h4+ &.####.....# #.....# ......._..# #.._..#..... ## ##...## ##...# # ##.## ##.##  p(&h, \#.# #.#  #.# #.# # ##.## ##.## ## ##...## ##.@.##7.9 (7 .####.....# #.....# ......._..# #.._..#.....# #....# ## ##...## ##...## # ##### ##.## #.# ##### #.# ###.ß.## #.#p(&h 0 O_p(&h1 6 _Found a sacrificial altar of Ru.q(&hIq(&hq(&hq(&h q(&ho,q(&hq(&hZq(&h>,q(&hq(&hLq(&hq(&huq(&hq(&hq(&hq(&hPq(&hq(&hq(&hq(&hLq(&hq(&h## ## ##...## ##...# # ##### ##.##  #.#  #.# # ##### ##.## ## ##...## ##...## .####.....# #.....# ......._..# #..@..#94 q(&h## ##...## ##...# # ##.## ##.## #.# ## #.# # # ##.## ##.## ## ##...## ##...## .####.....# #.....#q(&h@q(&h9_q(&hJ^ _There is a sacrificial altar of Ru here.t(&h _t(&h~ _Found a hide-covered altar of Uskayaw.t(&ht(&ht(&h,t(&ht(&hwt(&ht,t(&ht(&hLt(&hr,t(&ht(&ht(&h,t(&h t(&ht(&h,t(&ht(&h3 t(&h ,t(&ht(&h&#.###_......503.9 (9.#####.t(&h0t(&h9_t(&h2d _There is a hide-covered altar of Uskayaw here.v(&h Y  You curl up in front of the altar of Uskayaw.v(&h@/  --more--v(&hfv(&hUskayaw the Reveller Uskayaw the Reveller is a god of ecstatic dance. In the dungeon, Uskayaw appreciates the passion and rhythm of combat, rewarding followers for each strike they deliver and for the damage they deal their foes. The longer the dance continues, the greater powers Uskayaw offers. When the dance ends, Uskayawquickly loses interest. Favour - Uskayaw is neutral towards you. Granted powers:(Cost)You can stomp with the beat.(3 MP, Piety----)You can pass through a line of other dancers.v(&h~(4 MP, Piety----)Uskayaw will force your foes to helplessly watch your dance. Uskayaw will force your foes to share their pain. You can merge with and destroy a victim.(8 MP)[!]: Overview|Powers|Wrath [J/Enter]: join religionw(&hw(&hCw(&hPcyberm0nk the ShooterOctopodeHealth: 57/57 ========================Magic: 8/8========================AC: 3Str: 10 # ##### #####EV: 15Int: 11 ## ##...## ##...##SH: 0Dex: 18 .####.....####.....#XL:  8 Next: 62% Place: Temple w(&hq......._........@..#Noise: ---------  Time: 6503.9 (0.0) .####.....####.....#a) +1 shortbow ## ##...## ##...##Throw: 8 darts (poison) # ##### ##.###.##.# # ##### ##.## ## ##...## ##...## .####.....# #.....# _There is an ancient bone altar of Kikubaaqudgha here. _Found a sacrificial altar of Ru. _There is a sacrificial altar of Ru here. _Found a hide-covered altar of Uskayaw. _There is a hide-covered altar of Uskayaw here.  You curl up in front of the altar of Uskayaw.  Uskayaw welcomes you!w(&h/  --more--w(&h(d9_w(&hdy  of Uskayaw ......4.9 (1 _w(&hi9_w(&hjw(&h   Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting6.2   7.0   0   g - Spellcasting   0.0   1.2  -1           b - Unarmed Combat   0.0   1.0   0       c - Throwing   0.0   1.0   0   h - Invocations   0.0   0.8  +1       i - Evocations   0.0   0.8  +1  d + Ranged Weapons 7.1   8.0 (&h m  0              e + Dodging6.1   7.0   0       f - Stealth   1.3   1.0  +4                                                  w(&ho [m                    The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsy(&h> h + Invocations 0.0y(&h{ y(&h y(&h cyberm0nk the ShooterOctopode of Uskayaw ......Health: 57/57 ========================Magic: 8/8========================AC: 3Str: 10 # ##### #####EV: 15Int: 11 ## ##...## ##...##y(&h SH: 0Dex: 18 .####.....####.....#XL:  8 Next: 62% Place: Temple ......._........@..#Noise: ---------  Time: 6504.9 (0.0) .####.....####.....#a) +1 shortbow ## ##...## ##...##Throw: 8 darts (poison) # ##### ##.##y(&h #.##.# # ##### ##.## y(&hl ## ##...## ##...## .####.....# #.....# _Found a sacrificial altar of Ru. _There is a sacrificial altar of Ru here. _Found a hide-covered altar of Uskayaw. y(&h _There is a hide-covered altar of Uskayaw here.  You curl up in front of the altar of Uskayaw. _Uskayaw welcomes you!y(&h% 9_y(&hr y(&h >_z(&hz(&h̎ZThe Ecumenical Temple <__________(Press ? for help) ##### ##### #####  ##...## ##...## ##...##  #.....####.....####.....#  z(&h2K#.._........_........@..#  #.....####.....####.....#  ##...## ##...## ##...##  ##.## ##### ##.##  #.##.#  #.##.#  ##.## ##### ##.##  ##...## ##...## ##...##  #.....####.....# #.....#  z(&h#.._........_..# #.._..#  #.....####.....# #.....#  ##...## ##...## ##...##  ##### ##.## ##.##  #.##.#  #.##.#  ##### ##.## ##.##  ##...## ##...## ##...##  #.....####.....# #.....#  #.._........_..# #.._..#  #.....####.....# #.....#z(&h #.....####.....# #.....#.._........_..# #.._.. #...## ##...## ##...# ##### ##.## ##.## #.# #.# #.# #.###### ##.## ##.####...## ##...## ##...###.....####.....# #....z(&hni.#.._........_..# #.._...#...## ##...## ##...# ##.## ##### ##.## #.##.# #.# ##### ###.## ##.ß.####...## ##ß...ß###.....######.......##.#.._...........<......###.......#####...## ##ß...ß## ##### ##.ß.##z(&h z(&h9 acyberm0nk the ShooterOctopode of Uskayaw ......Health: 57/57 ========================Magic: 8/8========================AC: 3Str: 10 # ##### #####EV: 15Int: 11 ## ##...## ##...##SH: 0Dex: 18 .####.....####.....#XL:  8 Next: 62% Place: Temple ......._........@..#z(&h~ Noise: ---------  Time: 6504.9 (0.0) .####.....####.....#a) +1 shortbow ## ##...## ##...##Throw: 8 darts (poison) # ##### ##.###.##.# # ##### ##.## ## ##...## ##...## .####.....# #.....# _Found a sacrificial altar of Ru. _There is a sacrificial altar of Ru here. _Found a hide-covered altar of Uskayaw. _There is a hide-covered altar of Uskayaw here.  You curl up in front of the altar of Uskayaw. _Uskayaw welcomes you!z(&h z(&h! z(&h ,z(&h z(&h z(&h z(&hV z(&h z(&h( z(&h z(&h ,z(&h: z(&h z(&h ,z(&hB! z(&h" z(&h# ,z(&ho$ z(&h% z(&h& z(&hK' z(&h' z(&h- There is a sacrificial altar of Ru here. _Found a hide-covered altar of Uskayaw. _There is a hide-covered altar of Uskayaw here.  You curl up in front of the altar of Uskayaw. _Uskayaw welcomes you!  There is a sacrificial altar of Ru here.z(&hB. z(&h.  _z(&h1 ,z(&h'2 z(&h2 z(&h3 z(&h3 z(&h4 z(&hX5 z(&h5 z(&h7 z(&h;8 z(&h8 z(&h9 z(&h9 z(&h; z(&hg; z(&h; z(&h< z(&h= z(&h&> z(&h> z(&ht? z(&h@ z(&h-A z(&hA z(&hB z(&hC z(&h!D z(&hD z(&hkE z(&hF z(&hF z(&hpG z(&hI Z  There is an ancient bone altar of Kikubaaqudgha here.z(&hJ z(&hJ  _z(&hK z(&hL z(&hM z(&hM z(&hM z(&hN z(&hO z(&h!P z(&hP z(&hoQ z(&hhR z(&hR z(&hJS z(&hS z(&hT z(&hnU z(&h>>>(Press ? for help)####....##...##......)>......##...........##..............####....†.......##..............##...........'...........#.#.##............................##...........##..........#.#.##.............#.##...........#...##........#....#.......#.###########........................[....##........###....###.#.#.......#####.................................###.....'......#.#.#####.####...........................................##..###################{(&hy#.........................................#.##..#.°...............##........##+##...#####......................###'#☼.).....○○....°°.#####.....##......# ###.[.....#....#######.###...#...°....○°..°....##.....##....#.# #.'.......#....######....#.###....°......°....○##.....##..###.###.#.......#....#.......#.#.###........○○.....°.##........)..#.#<..#.###...####.#.####.##.#...#.................##.....##....#)#.###.###...###................ß.................###.....#....#...# #.##.........#......##.###..................@##.#####.#..##### #.##.#####...#.........#...ß.................##..........# #.##.# #.....#########.###.................##########.## #....# #....###.# #○...............○#{(&h1[20;20H######### #######.###.○....^..○○.....○##...#....°....○..○....######.........○..○....##..............°°.####################{(&h 9 #.............#.....#......##....#.# #.. ###....#.....###.##.#.###..........# #....##...######....#.#......#{(&hW Q###....##...##......)>#....##.......{(&hБ ###....†##.##....'...........#.#{(&hK .#...##.....##....#.#.##.##{(&hÒ #...###....#.......#.###[....##.###....###.#.#.......{(&h; ####..................###.....'......#.#.#####.###.....................................##..##################{(&h #..................................#.##..#.°...............#...+##...####{(&h+ ........###'#☼.).....○○....°°.#####......# ###.[.....#....#######.###...#...°....○°..°....{(&h~ `.# #.'.......#....######....#.###....°......°....○.....##..###.###.#.......#.#.#.###........○○.....°.#........)..#.#<..#.###...####.#.####.##.#...#.................#.....##....#)#.###.###...###................ß.................##.....#....#...# #.##.........#......##.###..................@#.#####.#..##### #.##.#####...#.........#...ß.................#..........# #.##.# #.....#########.###.................#########.## #....# #....##.# #○...............○######### #######.###.○....^..○○.....○#...#....°....○..○....|(&hʃ|(&htF##################  cyberm0nk the Shooter .°...............#  Octopode of Uskayaw ...... ☼.).....○○....°°.#  Health: 57/57 ======================== |(&hI...°....○°..°....#  Magic: 8/8======================== ....°......°....○#|(&hS  AC: 3Str: 10 ........○○.....°.#  EV: 15Int: 11 |(&h6.................#  SH: 0Dex: 18 .................#|(&h2  XL:  8 Next: 62% Place: Dungeon:5 ................@#  Noise: ---------  Time: 6539.4 (0.0) .................#|(&h  a) +1 shortbow .................#  Throw: 8 darts (poison) ○...............○# .○....^..○○.....○# ....°....○..○....#   .........○..○....#   ..............°°.#   ##################   _Uskayaw welcomes you! _There is a sacrificial altar of Ru here. _There is an ancient bone altar of Kikubaaqudgha here. _There is a staircase back to the Dungeon here. _You climb upwards. Welcome back to the Dungeon! _There is a staircase to the Ecumenical Temple here.|(&h|(&h|(&hS|(&h|(&h$ _|(&h|(&h |(&h,|(&hF|(&h|(&h,|(&hN|(&h |(&hB|(&h|(&h ,|(&h"|(&h*|(&h-,|(&hQ/|(&h8|(&hf>|(&h>|(&h@|(&hK|(&hN,|(&hP|(&hyY|(&h|],|(&h^|(&hh|(&h......##...@.........#.##...........#...##.}(&h M........##..}(&h> ..#####........ ...##......# ###.[.....#....##### }(&h }(&hI 24.4 (1 _}(&h }(&h ~(&hi/M.....#..........# ##......÷#..[..##........)....#..#......##.......#.....#......#####....#.##)##...........#.... ........#.##...........#...##.......#####........~(&hn~(&ho&5~(&hx~(&h}c _There is a stone staircase leading down here.~(&h 6 _(&hi ##+### #....#6 #...@# #....# ##...# #...# ....#(&hB ( #....# #....# ##...# (&h (&h+f-7.1 (1.7(&hi(&h*l} _You climb downwards. _There is a stone staircase leading up here.(&h} (&h Read which item? Scrolls  j - 2 scrolls of fog  p - a scroll of enchant armour  s - a scroll labelled ZIYKHL REZXASA [!] read|quaff|evoke[?] describe selected(&hI(&h\(&h7+(&h 5cyberm0nk the Shooter(&h Octopode of Uskayaw ......Health: 57/57 ========================Magic: 8/8========================AC: 3Str: 10EV: 15Int: 11(&h ##+###SH: 0Dex: 18#....#XL:  8 Next: 62% Place: Dungeon:6#...@#(&h Noise: ---------  Time: 6587.1 (0.0)#....#a) +1 shortbow##...#Throw: 8 darts (poison)#...#....#(&h #....##....###...# _There is a staircase to the Ecumenical Temple here. _There is a stone staircase leading down here. _Okay, then. _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here. (&h  (&h KAs you read the scroll labelled ZIYKHL REZXASA, it crumbles to dust.  (&hP !It is a scroll of amnesia.(&hC   (&hw --more--(&h (&h8.1 (1 _You feel forgetful for a moment.(&h7 4(&h ; (&haE | _No target in view!(&h=p  _Unknown command. _ _You open the door.(&ht   There is an open door here. _(&h (&hĤ ,(&h (&h[ (&h ,(&h (&hf (&hѺ ,(&ha (&h (&h ,(&h (&h  _You open the door.  There is an open door here. _(&h (&h ,(&h (&h7 (&h (&hN (&h (&h (&h (&h? (&h (&h (&h (&hG (&h (&h (&h (&h> (&h' ,(&h (&h] (&h (&h (&h9 (&h (&h (&h! (&h\ (&h (&h (&h< (&h (&h (&hU (&h (&h% #######.........$..........Y...........(&ht #########....##........##........#(&h 4#........##........##Y   ice beast (asleep) ##+############...# (&h z#..........#...#### #..........#....#(&h0 612.1 (24.0)  An ice beast comes into view.(&h ,3.1 (25(&h (&h + _Found 17 gold pieces.(&h ((YYou shoot an arrow. The arrow hits the ice beast.(&hI(&hR[.Y.(&hR;===4.2 (1.1)(&hcY(&h]7 _The ice beast is lightly wounded.(&h^ ( You shoot an arrow. The arrow hits the ice beast.(&h5(&h=W..Y(&h>,50(&hKF(&huJd _The ice beast is moderately wounded.(&hap  You shoot an arrow.  The arrow hits the ice beast but does no damage.(&hs  The ice beast is moderately wounded.(&h&6(&h"(&h@ _The ice beast hits you but does no damage.(&h (&h] (&h1You shoot an arrow. The arrow hits the ice beast.(&h=  (&h$?  (&hC@ ?The ice beast is moderately wounded.(&h;B +The ice beast misses you.(&hC (&hH (&h I *(&hJ &7.3 (1.1(&hT (&hW  (&hX (&h2Y 2_You can now stomp with the beat.(&h)Z (&h V  You shoot an arrow. The arrow hits the ice beast.(&h:   The ice beast is moderately wounded.80 _The ice beast closely misses you.(&h)p  You shoot an arrow.  The arrow hits the ice beast but does no damage.(&h"  The ice beast is moderately wounded.9 _The ice beast hits you but does no damage.(&h;((&hd YYou shoot an arrow. The arrow barely misses the ice beast.(&hf.20.4 (1.1(&hn(&hs@ _The ice beast hits you but does no damage.(&h4p  You shoot an arrow.  The arrow hits the ice beast but does no damage.(&hҭs  The ice beast is moderately wounded.(&h׮(1.5(&h(&h+W _The ice beast closely misses you.(&hh(&hA"((&h(&h B YYou shoot an arrow. The arrow closely misses the ice beast.2.6(&h F(&hH@ _The ice beast hits you but does no damage.(&hV  You shoot an arrow. The arrow hits the ice beast.(&hk  The ice beast is moderately wounded.3.7 _The ice beast barely misses you.(&h p  You shoot an arrow.  The arrow hits the ice beast but does no damage.(&h?  The ice beast is moderately wounded.40 _The ice beast hits you but does no damage.(&h ;((&h+ YYou shoot an arrow. The arrow barely misses the ice beast.(&hx, &5(&hI2 (&hPG O _The ice beast misses you.(&hV  You shoot an arrow. The arrow hits the ice beast.(&hp  The ice beast is heavily wounded.(&h-6.8 (1.1(&hl _The ice beast barely misses you.(&hC  You shoot an arrow. The arrow hits the ice beast.(&h-9q  The ice beast is severely wounded.(&h:a41-------70(&h@(&hDH _The ice beast hits you. The ice beast freezes you!(&htp  You shoot an arrow.  The arrow hits the ice beast but does no damage.(&hN_q  The ice beast is severely wounded.(&hP`a2-------8.9 (1.1(&h@g(&hk@ _The ice beast hits you but does no damage.(&hV  You shoot an arrow. The arrow hits the ice beast.(&hH  ####### ....... ..$.... ....... .......## .......Y# #####@# ####....## #........# #........# #........# #........########...#.####..#The ice beast is severely wounded.(&h\* ####### ....... ..$.... ....... .......## .......Y# #####@# ####....## #........# #....... #....... #........########..####..#  The ice beast hits you. The ice beast freezes you!25-------90(&hel _* * * LOW HITPOINT WARNING * * *(&hc  You shoot an arrow. The arrow hits the ice beast.(&hb  The ice beast is almost dead.The ice beast hits you but does no damage.(&hC*30(&hw(&h g _You can now pass through a line of other dancers.(&h6 ;((&h  YYou shoot an arrow. The arrow barely misses the ice beast.6-------1 _The ice beast barely misses you.(&h V  You shoot an arrow. The arrow hits the ice beast.(&hv   ####### ....... ..$.... ....... .......## .......Y# #####@# ####....## #........#(&h 6 #........# #........# #........########...#.####..#The ice beast is almost dead.(&h . ####### ....... ..$.... ....... .......## .......Y# #####@# ####....## (&h` <#........# #....... #....... #........########..####..#(&h)   ####### ....... ..$.... ....... .......## .......Y# #####@# (&hg ####....## #........# #........# #........# #........########...#.####..#The ice beast hits you.  * * * LOW HITPOINT WARNING * * *(&h . ####### ....... ..$.... ....... .......## .......Y# #####@# ####....## (&hu <#........# #....... #....... #........########..####..#(&hh ?  The ice beast freezes you!(&hr w8/57 -------3.0 (1.1(&hp (&h V _* * * LOW HITPOINT WARNING * * *(&h&  You shoot an arrow. The arrow hits the ice beast!.(&h&.(&hg8-------734.1(&h-"(&h%M _You kill the ice beast!(&h!oM#######.$ #....... #######.###....###........#.....................######..#(&h((&h)P9---50(&h.(&h1(&h9 (&h: :---(&h@ (&hRJ t _You are too injured to fight recklessly!(&hK (&hQ (&hHW \ _Unknown command.(&hX (&hZY (&h\ (&hd | _(&hae y10/58=(&hef (&hg O.(&hh (&hj ,(&hj (&h+l ,(&hl (&h n (&h}n S1=(&ho (&hFp (&hp (&hq (&hr (&hGs (&hs (&ht (&h\u 72(&hu (&hw (&hw (&hw (&h3y (&hy (&hz (&h@{ (&h{ (&h*| (&hd} (&h} I3=(&h^~ (&h (&h (&h$ (&h_ ,(&hT (&h i4=(&hz (&h؇ ,(&h (&h (&hT (&h (&h (&h (&h ,(&h2 I5=(&h (&h (&hx (&hΖ (&h6 ,(&h (&hR 6=(&h8 ,(&h۝ (&h ,(&hH (&h B(&h} _7=(&hQ (&hΦ ,(&h (&hͨ (&h8 (&h (&hL (&hȫ S8=(&hh (&h< 9(&h (&h (&hm (&h (&h (&h (&hϸ (&h8 (&h (&h (&h J20=(&h (&hQ (&h (&h$ (&hq .1=2=3=245=(&h (&h B(&ha (&h K6=(&h (&hU ,(&h (&h ,(&h 7=(&hi ,(&h (&h~ (&h K8=(&h (&h (&h (&hV i9=(&hR (&h ,(&h! (&h" ,(&h)# (&h$ b30=(&hq% (&h& ,(&h' (&h`) (&h) (&h** (&hv+ (&h+ (&h- ,(&hS. 91(&h. (&h70 (&h0 (&h1 (&h]2 (&h2 (&h.3 (&hm4 (&h4 S2=(&hn5 (&h6 (&h 7 (&h7 (&h8 (&h`9 (&h9 (&h; (&h}; (&h; (&hq= (&h= K3=(&hd> (&h? (&h @ (&hv@ (&hA (&h@B (&hB (&hC (&h_D S4=(&hD (&h*F (&hF (&hG (&hhH (&hH (&h=I (&h|J (&hJ (&hNK (&hM (&hM K5=(&hN (&hEO (&hO (&hP (&hVQ (&hQ (&h,R (&heS (&hS 96(&h^T (&hU (&hU (&hnV (&hW (&h3X (&hX (&hY (&hAZ (&hZ (&h\ (&h\ S7=(&h^ B(&h_ (&hda (&ha (&hc (&hfe (&he K8=(&hf (&h:h ,(&hi (&hJj ,(&hj (&hl i9=(&hxm (&h o ,(&ho (&hp (&h7q (&hq (&hr (&hCs (&hs (&ht (&hWu L40=(&hv (&hJw (&hw (&hx (&hQy (&hy (&hz (&h| O1(&h| (&h} (&h=~ (&h~ (&h (&hH (&h (&h (&hN (&h (&h (&h^ N42=(&h (&hS (&h (&h (&hY (&h (&h (&hO (&hڊ W3=(&hq (&h (&h (&h} (&hĎ (&h (&h (&h̐ (&h! (&h (&h (&h; K4=(&hē (&h (&h (&h֚ (&hF ,(&h (&h~ k5=(&h< (&h ,(&h7 (&hǢ ,(&hF (&h (&h (&ht (&h (&ha K6=(&h (&hP (&h_ (&h (&h (&hZ (&hݬ (&hE (&hҮ U7=(&hp (&hٰ (&hL (&hʱ (&hw ,(&h8 (&h (&h4 %8(&hͶ (&h6 (&h (&h (&h (&h (&h (&h (&hf (&h (&h a9=(&h! ^50=(&h B(&h] (&h (&hs (&h 1=(&h ,(&h (&h8 (&h U2=(&h (&h (&h* (&h (&h (&hT (&h ,(&hp (&h (&h0 (&h %3(&h% (&h (&h (&hg (&h (&h% (&h (&h (&h K4=(&h (&h X(&h (&hv (&h (&h (&h (&h (&hQ U5=(&h (&h B(&h| (&h (&hY (&h (&hH K6=(&h (&h (&hz (&h3 (&h ,(&h2 (&h (&h U7=(&h (&h (&h\ (&h (&h u8= _HP restored.(&h (&h! (&h (&h} ,(&h (&h (&h (&h (&hA (&h 9=(&h (&h (&h7 (&h (&h (&hi ,(&h (&h! N _You now have 251 gold pieces (gained 17).(&h" 3(&h# (&h$ (&h% (&h& (&h|& (&h' (&h( (&h) (&h) (&h`* (&h_+ (&h+ (&h0, (&h- (&hl. (&h. (&h?/ (&h0 7 _You open the door.(&h(2 (&h2 (&h2 (&h5 @  There is an open door here.(&h6 (&h17  _(&h7 (&h9 (&h: ,(&h?; (&hP= @  There is an open door here.(&h> (&h?  _(&hp? (&h@ (&hB ,(&hC (&h{D (&hE ,(&hF (&hG (&hH ,(&hzI (&hJ (&hK (&hIL (&hL (&hM (&hO (&huO (&hO (&hQ (&hPR (&hR (&h8S (&hVT (&hU (&hV ,(&hW (&hX (&h\Y (&hY (&hZ (&h[ (&hi\ (&h\ (&h] (&h^ (&hf_ (&h_ (&h` (&ha (&hYb (&hb (&hd (&he ,(&hf (&hg (&hh (&hgi (&hi (&hj (&hk (&hkl (&hl (&hm (&hn (&hjo (&ho (&hRq (&h~r (&hr (&hes (&hu (&hz C ###################  #..............'...  #..............#...  #..............#...  #..............##..  #...............### (&h| A #.@.##.########.#  ##'########....##  ... #........#  #... #........#  #.S.. #........#  #......#........## S   adder (asleep)  ##+############...#  #..........#...####  #..........#....#(&hX K 8200.0)  You open the door.(&h ,61(&h4 (&hb Y _An adder comes into view.(&hY((((((&h\  You shoot an arrow. The arrow completely misses the adder.(&hk](&ha'S...S(&hb;===7.1 (1.0)(&he(&heh/ _The adder hisses angrily.(&h % Y((((((&hF 6S(&h 1....(&hO &8(&h (&h m _You shoot an arrow. The arrow closely misses the adder.(&hcn |  You shoot an arrow. The arrow hits the adder.(&hi l  The adder is heavily wounded.(&h -9.2 (1.1(&h2 (&h S _The adder closely misses you.(&h R  You shoot an arrow. The arrow hits the adder.(&hK D'(&ht,''(&hM440.3 _You kill the adder!(&h-(&h-(&h2(&h5H _No target in view!(&h(&h(&h(&hH _No target in view!(&hݐ q  You aren't carrying any pieces of jewellery.(&h9 (&h (&h2 . _(&ha@(&hA(&hXH(&hS^ _No target in view!(&hU(&h[(&hb\ _Unknown command.(&hWd(&h'f(&h\j(&hqP _(&hr@  There is an open door here.(&ht(&h.u _(&hv(&hmx(&h[z,(&hz(&h|(&hC,(&h ] _You open the door.  There is an open door here. _(&h(&hV  There is an open door here.(&h(&h _(&hݨ(&h(&h&,(&hά(&h<(&h,(&hv(&hڱ(&h(&h<(&hڷ(&hB(&h(&h(&hE,(&hž(&hn(&hT,(&ho(&h,(&h(&h(&h(&hs(&h)(&h+  #...<#.....# #....#.....# ##...#.....#  ##...#.....#  (&h]/#....#.....#  #....#.....#  #....# ....#  ##...#.....#  #...@'...<.# ---65.3 (25.(&h#0) #....#.....#  ###### ....#  ...# (&h9..# .# # (&h#_You open the door.(&h _There is an open door here. _You open the door. _There is an open door here. _You open the door. _Found an escape hatch in the ceiling.(&h,(&h-:---(&h;b(&hj^ _No target in view!(&hn(&hn(&hFs\ _Unknown command.(&hst(&hu(&h(&hS#...<#.....# #....#.....# ##...#.....# ##...#.....# #....#.....# #....#.....# #....#.....# ##...#.....# #....@...<.# #....#.....# ######.....# .....#J....#.....# J   jelly (asleep).....####+#.(&hbW0.0)6.3 (1(&hY(&hO (&hf_A jelly comes into view. _There is an open door here.(&h (((JYou shoot an arrow. The arrow hits the jelly.  The jelly quivers.(&hx(&hK..J.===7(&h(&h3 _The jelly is lightly wounded.(&h (( You shoot an arrow. The arrow hits the jelly.(&h (&h# _.J.(&h& &8(&h0 (&h4 J _The jelly is moderately wounded.(&h4 (&h02 (You shoot an arrow. The arrow hits the jelly.(&h (&h BJ.(&h -9.4 (1.1(&h s _The jelly is heavily wounded.(&hR  You shoot an arrow. The arrow hits the jelly.(&hY  The jelly is heavily wounded.The jelly hits you. You are splashed with acid!*4-----70.5(&h*(&hãg _You can now pass through a line of other dancers.(&hR  You shoot an arrow. The arrow hits the jelly!(&hD.(&hw'.(&h -----81.6 _You kill the jelly!(&h0(&hll _Your Invocations skill increases to level 1!(&h(&h(&h(&h2H _No target in view!(&h&(&hL(&hn(&h֟H _No target in view!(&hBk(&hm(&hn(&hs(&hQ} (&h`~(&h:_No target in view!(&h- 1 _No target in view! _Unknown command.9= _50=(&hU3 {.(&h@ 1=(&hF B(&htV (&h7\ 2=(&h` ,(&ha (&hGb (&he (&hsf (&hg 43(&hi (&hj (&hl (&hCo (&h 4=(&hN (&hM ,(&hW (&hC (&h (&h (&h (&hV 5(&hP H=(&h (&h! ,(&h (&h f6=7=(&h\ B(&h (&h6 ,(&h (&h a8=(&h (&h (&h (&hZ (&h (&h (&hS ,(&h (&h (&h (&hL (&h (&h (&h. (&h 9=(&hU (&hp (&h (&h (&h (&h (&h (&hA (&h (&h (&h (&hg (&h (&hg (&h (&h (&h (&h (&h (&h` (&h (&hg (&h (&h (&h (&hW (&h (&h (&hu (&h (&h (&hR (&h (&h (&h* (&h (&h? (&hG (&hy (&h (&hg (&h (&h ,(&h (&h (&hK ,(&h (&h (&h$ ,(&h (&h (&hd #.....# #.....# #.....######## ####+#..#....# #....#.....###########....#.....##.......##....#..............###...+...............#...#.....@.........---(&h  +...#.....###########...##....# #....#+......#....... J   jelly (asleep)#.....#...J.(&h { 920.6 (49.0)  A jelly comes into view.(&hu jJJ.(&h H---1.6 (50(&h\ (&h! Z _The jelly quivers.(&h]?(((((&h^-((((&h(&hz....J..(&h;===2.6 (1.0)(&h#(&hl _You shoot an arrow. The arrow barely misses the jelly.(&h (((( You shoot an arrow. The arrow hits the jelly.(&h....J.3(&hѤ(&h_` _The jelly is moderately wounded.(&h (((You shoot an arrow. The arrow hits the jelly.(&hBt(&hwf..J.(&hx-4.7 (1.1(&h|(&hr~] _The jelly is heavily wounded.(&h (( You shoot an arrow. The arrow hits the jelly!(&hI(&hS .J.  The jelly is almost dead.(&hVH*50(&hYY(&h[g _You can now pass through a line of other dancers.(&h (You shoot an arrow. The arrow hits the jelly.(&h(&hBJ.(&hM&6(&h(&hϒY _The jelly is almost dead.(&h R  You shoot an arrow. The arrow hits the jelly.(&h D.(&h_y '.(&h /827(&h (&h! I _You kill the jelly!(&h< (&h> (&h (&hԸ H _No target in view!(&h| (&h} (&h (&h H _No target in view!(&hT(&hU(&ht\(&hx`H _No target in view!(&h(&h(&h(&h(&h""^ _No target in view!(&h=#(&he&(&hr1 _Unknown command. _(&hg<(&h~JA.(&hQL,(&hL(&hNS(&hPT(&hU,(&hJV(&hAW(&hX(&hX(&heY(&hZ(&hY[(&h[(&h/\(&h*^(&h_(&h_(&h_(&ha7 _You open the door.(&hb(&h7c(&hc(&he@  There is an open door here.(&hg(&h[h _(&hh(&hj(&h5q,#..............# +............... #............... #.....########## ##....##.......### ##....##.......#.......# +..............'.......# #..............#.......# #.....########### ---436.0) (&hq#.....# ..>...........# ####### .......#+######.........!...#####+#(&hu(&h0vH---4.7 (17(&hy(&h^{; _Found a stone staircase leading down.(&h(&h(&h(^ _No target in view!(&hc(&hr(&hg(&hH _No target in view!(&hi (&h{ (&hR (&h H _No target in view!(&h (&h (&h (&h | _No target in view!(&hE (&h M _Unknown command. _(&hL-  ##....##.......#.......# +....'.......# #.....#.......# #.....##########.......# #.....#....>...........# #######.........#+###### #.........#  #.........#  #..!.@....#  ##  ########+#..o .... .... ...o   orc (asleep) 8.7 (4.0)9.7 (5(&h?  _An orc comes into view. It is wielding a +0 short sword.(&h" ((((((o  You shoot an arrow. The arrow hits the orc.(&h1......o===50.7 (1(&h2(&h4[ _The orc is heavily wounded.(&hf ((((((You shoot an arrow.  The arrow hits the orc but does no damage.(&hx(&h+....(&h5.o.(&h\-1.8 (1.1(&h+(&h[ _The orc is heavily wounded.(&h(((((The orc is heavily wounded. (&hs The arrow hits the orc but does no damage. _The orc is heavily wounded.You shoot an arrow.  The arrow hits the orc but does no damage.(&h*"(&h6+_....o.(&h#-(2.9(&h5(&h:T  You shoot an arrow.  The arrow hits the orc but does no damage. (&h;_The orc is heavily wounded.  You shoot an arrow.  The arrow hits the orc but does no damage. _The orc is heavily wounded.(&hWM((((((((&hb9(&h_@[...o...(&h!B,30(&hK(&h Pi  The arrow hits the orc but does no damage. _The orc is heavily wounded.  You shoot an arrow.  The arrow hits the orc but does no damage. _The orc is heavily wounded. _You shoot an arrow. The arrow barely misses the orc.(&hP(&h P  You shoot an arrow. The arrow hits the orc!(&h g((()(&he -...(&h= &4(&hC (&h5F G _You kill the orc!(&h (&h (&h (&h H _No target in view!(&h| (&h} (&hτ (&hԈ H _No target in view!(&h.O(&hP(&hV(&hZH _No target in view!(&h(&h(&h^(&h9| _No target in view!(&h(&h\ _Unknown command.(&hŵ3(&h(&h-(&hbP _(&hg,(&hX(&h(&h(&hu(&h@r _f - 3 fizzy cyan potions (gained 1)(&hp3(&h(&h(&h,(&h(&hT(&h(&h(&h(&h(&h,(&h(&hN(&h+..............'.......# #...#.......# #.....##########.......# #.....#....>...........# #######.........#+###### (&hWX #...# #...# #.........# #.......@)# ---########+#...... .....o.........o... oo 2 orcs (asleep)#(&h\(&h_%61.9 (7(&h/ (&h!---(&h "$2.9 (8(&hA,(&h: (&h;(&hQ<2_2 orcs come into view.(&h<(&h (((((o1 asleep)You shoot an arrow. The arrow hits the orc.  The orc shouts!(&h5")......oo.oowandering)(&hD===3.9 (1(&hl (&h(&h]8_The orc is severely wounded.(&h(&h%  You shoot an arrow.  The orc shouts!  The arrow hits the orc!(((()   orc(&hp)...o.(&h4 _You kill the orc!(&h (((( You shoot an arrow. The arrow hits the orc.(&hB )..o.5 _The orc is almost dead.(&h9 R((((((((&h/ .).o....6 _You shoot an arrow. The arrow barely misses the orc.(&h  You shoot an arrow. The arrow hits the orc!(()(&hw{ >).(&h^ -8.0 (1.1(&h (&h G _You kill the orc!(&h' _No target in view!(&hE _No target in view!(&hӃ _No target in view!(&h(&h8(&h(&h^ _No target in view!(&h_(&h$(&h+ _Unknown command.(&h(&h;(&h$ _(&h(&h  Things that are here:  a +0 short sword; a +0 leather armour; an orc corpse(&h(&hJ _(&hM(&h$(&h,(&hA(&hA  There is a broken door here.(&h=(&h _(&h (&h(&h,(&hA(&h   Things that are here:  a +0 short sword; a +0 leather armour; an orc corpse(&h23(&h(&h{7 _You open the door.(&h3(&h(&h @  There is an open door here.(&h](&h _(&h(&h  Things that are here:  a +0 short sword; a +0 leather armour; an orc corpse(&h(&h _(&h(&h(&h,(&h!(&hG$(&h&,(&h'(&h!*(&h+,,(&h-(&h)2(&h3,(&h5(&hL9(&h;,(&hQ>(&hA(&hD,(&h1F(&hH(&hJ,(&hK(&hFO@  There is an open door here.(&h}Q(&hQ _(&h*S(&hV(&hW,(&h](&h^(&h4_(&h_(&h#a(&ha(&h`b(&hb(&hd(&h3e(&he(&hf(&h?g(&hah(&hh(&hKi(&huj(&hk(&hl(&hl(&hm(&ho(&h_o(&ho(&hp(&hr(&htr(&hr(&ht(&hu(&h9v(&hv(&hw(&h y(&h}y(&hy(&h{(&hD|(&h|(&h-}(&h>~(&hq(&h(&hW(&h؁(&h(&h(&hZ(&h7 _You open the door.(&h(&h(&h͉(&hf@  There is an open door here.(&h(&h) _(&h(&h3(&hP(&h(&h8(&hG(&h͓(&h+(&h(&h(&hؖ(&hJ(&h×(&h(&h +...#.....########## #...##....##.......# #...##....##.......# #...'..............' #...#..............# #...#.....########## #...#.....#....>.... #...#######......... #..@# #.........---7004.0 (36.0) ..............#.......................#.......................#........)..............########'#...............#.......#(&hG ...............#.......# .........<.....#.......# ######### ---5.0 (37(&h (&h.9 _Found a stone staircase leading up.(&h4(&h(&hH _No target in view!(&hK^  _No target in view!(&hh 4(&ht ^ _No target in view!(&h1 (&h (&h (&h H _No target in view!(&hH)4(&h-(&h:^ _No target in view!(&h;(&hF(&hI _No target in view!Unknown command.(&hbJ(&hK(&h(P(&hQ(&h.. #...#######...###+###...###...#........@........#.7.0 (2.0)..#...#...#########...#......_..#......#<.....#...... ..##################### 8.0 (3 _Found a broken altar of Ashenzari.(&h4(&hB(&hH _No target in view!(&h)(&hS*(&h0(&h4H _No target in view!(&hwG4(&hK(&hBMH _No target in view!(&h^(&hs_(&hb(&h7eH _No target in view!(&h (&h2 (&h (&h( H _No target in view!(&h\ (&h] (&hd (&hPo K _No target in view!(&hZp (&h|v (&hy fUnknown command.(&hz (&h|} (&hL (&h $ _(&hx n(&hl (&h ,(&h (&h (&h ,(&h (&hr 7 _You open the door.(&hA 3(&hh (&h (&hU ,(&hv (&h @  There is an open door here.(&h (&h5  _(&hF (&h (&h ,(&hߤ (&h[ (&h ,(&hé ,(&h% (&h (&h (&h (&h. (&h (&h (&hh (&hDz (&h? (&h׳ (&h (&h4 (&h (&h (&h= (&hq (&h (&h_ (&hi (&h (&h (&hu (&he (&hu (&h (&hX (&h} (&h (&h (&h (&h5 (&h@ (&h (&h& (&h9 (&hA (&h (&h& (&h| (&h| (&h (&h (&h 7 _You open the door.(&h (&h{ (&h (&h- @  There is an open door here.(&h (&h#  _(&h (&h (&he (&h (&h6 (&h (&h   #.....#  ###### #.....#######  ..... ####+#..#  O... #....#  ... #....#.....  .. #....#...  .########...+  (&h H #####.......#...#   #...#@......+...#   #...#.#...##   #...#.#...##   #...'#...'.....   #...##...#   #...##...#O   ogre (asleep)   #...+.......#...#   #...#.......#...  (&hs \#...#####'###...###...(&hq 031.0 (23.0)(&h ,2.0 (24(&hx (&h ((((O   _There is an open door here. _You open the door. _There is an open door here. _An ogre comes into view. It is wielding a +0 giant club.  You shoot an arrow. The arrow hits the ogre!  The ogre shouts!(&hU| (&hX .....(&h ;===3.0 (1.0)(&h (&h _ _The ogre is moderately wounded.(&h(&h(&h (&h=H _No target in view!(&h(&h(&h(&hH _No target in view!(&hI:(&h:(&h0@(&hCH _No target in view!(&hW^(&h _(&h?d(&h|H _No target in view!(&hƱ(&h(&h(&h2H _No target in view!(&h4(&h(&hi _No target in view!(&h(&hMfUnknown command.(&h8(&hI(&hM  ###### #.....########..####+#..##..#.O.#..... #....##.....########...+####+...#..  #...#.......#...##....'.(&h.O   ogre...#.......#(&h$&0(&h=.O---4.0 (1 _(&h:(&h(&h( ((You shoot an arrow. The arrow hits the ogre.(&hW (&h` P.O.(&ha 0===5(&hi (&hm \ _The ogre is heavily wounded.(&h R((((((&hLc (&hs ....O6(&hz (&h  (&h e_You shoot an arrow. The arrow barely misses the ogre.(&h8R((((((&h+;      ######  #(....  #.(... (&h} #..(..  #...(.  #....(######## #####@......# #...#.......+ #...#.......# #...#.......# #...'.......# #...#.......# #...#.......# #...+.......#(&h=You shoot an arrow. The arrow closely misses the ogre.The ogre hits you with a +0 giant club!!(&hw   ######  #(....  #.(...  #..(..  #...(.  #....(######## #####@......# #...#.......+ #...#.......# #...#.......# #...'.......# #...#.......# #...#.......# #...+.......#  ....O##.Ouch! That really hurt!28-------------====7(&hl _* * * LOW HITPOINT WARNING * * *(&h (&h _You are too injured to fight recklessly!(&h\,4(&h8t _You are too injured to fight recklessly!(&h-(&h.(&ht5(&h9^ _You are too injured to fight recklessly!(&hEvoke which item? Wands  k - a wand of polymorph (15)l - a wand of warping (2)  t - a wand of paralysis (14) [!] read|quaff|evoke[?] describe selected(&hH (&hk (&h g #.....#cyberm0nk the Shooter  #.....#Octopode of Uskayaw *.....  ###### #.....####### Health: 28/58 ===========-------------  #..... ####+#..#.... Magic: 8/8(&h ========================  #.....#....#..... AC: 3Str: 10  #.....#....#..... EV: 15Int: 11  #.....#....#..... SH: 0Dex: 18  #....O########...+..... XL:  8 Next: 82% Place: Dungeon:6  #####@......#...#..... Noise: ====-----  Time: 7037.0 (0.0)  #...#.......+...#..... a) +1 shortbow  #...#.......#...##.... Throw: 8 darts (poison)  #...#.......#...##....  (&h #...'.......#...'.....  #...#.......#...#..... O   ogre  #...#.......#...#.....  #...+.......#...#.....  #...#.......#...######The ogre hits you with a +0 giant club!!  Ouch! That really hurt! _* * * LOW HITPOINT WARNING * * * _You are too injured to fight recklessly! _You are too injured to fight recklessly! _You are too injured to fight recklessly!(&h3  #.....#  cyberm0nk the Shooter #.....#  Octopode of Uskayaw *..... ###### #.....####### Health: 28/58 ===========------------- #..... ####+#..#.... Magic: 8/8======================== #..... #....#..... AC: 3Str: 10 (&h #..... #....#..... EV: 15Int: 11 #..... #....#..... SH: 0Dex: 18 #....O########...+..... XL:  8 Next: 82% Place: Dungeon:6 #####@......#...#..... Noise: ====-----  Time: 7037.0 (0.0) #...#.......+...#..... a) +1 shortbow #...#.......#...##.... Throw: 8 darts (poison) #...#.......#...##.... #...'.......#...'..... #...#.......#...#..... O   ogre #...#.......#...#..... #...+.......#...#..... #...#.......#...###### _You are too injured to fight recklessly! _You are too injured to figh(&h yt recklessly! _You are too injured to fight recklessly!  Aiming: ParalysePress: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant club (heavily wounded, chance to affect: 49%)(&h! #.....#cyberm0nk the Shooter  #.....#Octopode of Uskayaw *.....  ###### #.....####### Health: 28/58 ===========-------------  #..... ####+#..#.... Magic: 8/8========================  #.....#....#..... AC: 3Str: 10  #.....#....#..... EV: 15Int: 11  #.....#....#..... SH: 0Dex: 18  #....*########...+..... XL:  8 Next: 82% Place: Dungeon:6  #####@......#...#..... Noise: ====-----  Time: 7037.0 (0.0)  #...#.......+...#..... a) +(&h9@1 shortbow  #...#.......#...##.... Throw: 8 darts (poison)  #...#.......#...##....  #...'.......#...'.....  #...#.......#...#..... O   ogre  #...#.......#...#.....  #...+.......#...#.....  #...#.......#...###### _You are too injured to fight recklessly! _You are too injured to fight recklessly! _You are too injured to fight recklessly!  Aiming: ParalysePress: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant club (heavily wounded, chance to affect: 49%)(&h ^O(paralysed) (&hT :O 9====-8.0 (1  Aiming: Paralyse  Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant club (heavily wounded, chance to affect: 49%)_The ogre suddenly stops moving!(&hpH {  You shoot an arrow. The arrow hits the ogre.(&h l  The ogre is severely wounded.(&h \*-9(&h (&h g _You can now pass through a line of other dancers.(&hwQ  You shoot an arrow. The arrow hits the ogre!(&hH)(&h?!(&h#(&hd?=9(&h̳D---6940(&hU(&hSH _You kill the ogre!(&h  #.....#  #.....#  #.....#   ####### #.....######  #.....# ####+#..#  #.....# #....#  #.....# #....#  #.....# #....# #....@########...+ ######.#...#  #...#.......+...  #...#.#...##  #...#.#...##  #...'.#...'  #...#.#...#  #...#.#...#  #...+.#...#....(&hF---1(&h _You see here a +0 giant club.(&h  (&h ######.....#  #.....#  #.....#  #.....#   ####### #.....#####  #.....# ####+#..#  #.....# #....#  #.....# #....#  #...@.# #....# (&hc!l #....)########...+ ######.......#...#  #...#.......+...  #...#.......#...##  #...#.......#...##  #...'.......#...' (&h# #...#.......#...#  #...#.#...#(&h:'(&h((&h(_30---2 _(&h+(&h;-(&h(&h(&h(&het _You are too injured to fight recklessly!(&h0(&hm(&h\ _Unknown command.(&hw(&h|(&ho(&h _---(&h(&h91(&h(&hH(&h9.(&h%(&h(&hZ(&h(&h(&h(&hu(&h(&h2=9===(&h(&h 4 _Magic restored.(&h (&hK (&h{ (&h  (&h (&h (&h K3=(&h (&h; (&h  ;===(&hC (&h (&h (&hg (&h (&hP (&h. (&h] (&h> S4=(&hM (&h (&hT (&h3! (&h# (&hc( (&h) (&hh+ (&hJ, K5=(&hN- (&h/ (&h%0 (&h 1 (&h3 ,(&hC5 (&h7 (&hw8 (&h~9 (&h; (&h}< 96(&h= (&h@ ,(&hA (&h?D (&hD (&hE (&hG (&hH S7=(&h&J (&hlL (&h9M (&h0N (&hP (&h*Q (&hT (&hV (&hW (&hX (&hZ (&h[ K8=(&h] (&hE_ (&h_ (&h` (&hc (&hd (&hd (&hf (&hg S9=(&hh (&hzj (&hk (&hk (&hm (&hyn (&h@o (&hq (&hr L40=(&h|s (&hu (&hEv (&h w (&h=y (&hy (&hz (&hb} (&h} (&h~ (&h* (&h 91(&h (&h (&h (&hr (&h (&h) (&h (&h (&h N42=(&hj (&h? (&h (&hБ (&h (&h= (&h (&h (&h (&hL (&hK (&hG W3=(&h6 (&hn (&h (&hŸ (&h (&h (&hh (&hz (&hQ K4=(&hT (&h (&h (&h (&h? (&hʭ (&h (&hQ (&h۱ (&h (&ho (&hJ U5=(&hA (&h' (&h (&hy (&hŻ (&hQ (&h (&hE (&h K6=(&h (&h (&hX (&h (&h (&h$ (&h (&h (&h (&h\ (&h (&h U7=(&h (&h (&h? (&h (&h (&h (&hX (&h] (&h %8(&h (&h- ,(&h (&h7 ,(&h (&h (&hv K9=(&hv (&h (&hM (&h (&hO (&h (&h9 (&hl (&h (&h (&h (&h V50=(&h (&h (&h (&h (&h, (&h (&h (&h (&h K1=(&h (&h ,(&h (&h ,(&h^ (&h/ ,(&h (&h# (&h  U2=(&h (&hy B(&hW (&h (&hN (&h| (&h< %3(&h! (&h" (&hY# (&h$ (&h:' ,(&h( (&h* (&h]+ (&hL, (&h"5 4=(&h&7 (&hP8 (&h9 (&hI; (&h&< U5=(&h= (&h? (&hv@ (&hKA (&hC (&hD (&hD (&h9G (&hG (&hH (&hJ (&hK K6=(&hM (&hEO (&hO (&htP (&hR (&hR (&hBS (&hT (&h1W k7=(&hzX (&hY (&hY (&hD[ (&h[ (&hk] (&h` (&hWa K8=(&ha (&hf (&hi ,(&hk (&hFs b  You see here a +0 giant club.(&hv (&h1w  _(&h1y (&h} (&hƀ ,(&h (&h (&hf O=(&h (&hЎ (&hu ,(&hP (&h (&hM ,(&h, (&h, (&h{ ,(&h_ (&h (&hV ,(&hA (&h X(&h 7 _You open the door.(&h 3(&hE (&h  There is an open door here. _(&hd ,(&h (&ha (&hV ,(&hO (&h (&h| ,(&hH (&h0 @  There is an open door here.(&h (&h  _(&hv (&h (&hW ,(&h (&h (&h ,(&h (&h (&h (&hh (&h (&h (&hZ ,(&hm (&h (&hi (&h  (&h (&h (&hy ,(&h@ (&h) (&h (&h (&h ,(&h (&hf (&h ,(&h (&h (&h ,(&h (&hu" (&h@$ (&h$ (&hT% (&hy& (&h' (&hB* ,(&h* (&ha, (&h, (&h- (&h%2 (&h4 ,(&h5 (&h8 (&h(9 ,(&h9 (&h; (&h4< ,(&h< (&h > (&h> (&hr? (&h? (&h@ (&hYB ,(&hB (&hC (&hD (&hE (&hSF (&h(G (&h2H (&hH (&hI (&hZJ (&hK (&h3L (&hL (&hM (&hlO ,(&hP (&hKQ (&hR (&hS (&hS (&hT (&h5V (&hV (&h9W (&h X (&hQY (&hY (&heZ (&h-[ (&h\ (&h] (&h}] (&hT^ (&h_ (&h!` (&h` (&hb (&h'c (&hc (&hd (&h j h #+###  ##...#  +@...# (&hj j######### #....+ #.......# ##...# ........#########...# ...............##...# ...............##...# ##########..........# #.......#########...# #.......#.......#...#(&ho ###+.................'1840.0)#.....#....####(&ht (&hu M======31(&hqz (&h} = _As you open the door, it creaks loudly!(&hN(&hI(&h(&hj^ _No target in view!(&h?(&hQ(&h\ _Unknown command.(&h(&hH(&h(&h6(&h _  There is an open door here.(&h _(&h(&h(&hf(&h (&h(&h(&h(&h(&hu(&h(&h5(&h(&h(&h(&h(&h\(&hU(&h7 _You open the door.(&h####...J.#........#.......#......# #.....## #........ #.....# ...####@### ------ ..........##+### #### ..........##...## ..........'....############.....#....+ ...##.......##.....##...#J   jelly (asleep) ............#########...# ............##...# .....##...#9.0 (6.0)------90.0 (7 _A jelly comes into view. _There is an open door here.(&h`  ((((((JYou shoot an arrow. The arrow hits the jelly.  The jelly quivers.(&h}(&hI(&hw..J.....(&h7===1.1 (1.1(&hB (&h] 3 _The jelly is lightly wounded.(&h (((( You shoot an arrow. The arrow hits the jelly.(&hX(&ha_.J..(&hb .(&h|c(2.2(&hv _The jelly is moderately wounded.(&h( ((( You shoot an arrow. The arrow hits the jelly!(&h  .J..  The jelly is almost dead.*30(&h} _You can now pass through a line of other dancers.(&hB R  You shoot an arrow. The arrow hits the jelly.(&h k.(((&h2...(&h 564.3 (1.1(&h(&hI _You kill the jelly!(&h74(&h(&hH _No target in view!(&h(&h(&h (&hFH _No target in view!(&h:% (&h2& (&h3 ^ _No target in view!(&h#Y 4(&hw[ (&h^b ^ _No target in view!(&h6c (&hh (&hok \ _Unknown command.(&h5l (&hm (&h$p (&h?v s #....## ####.....# ...# .[.......# .......# #.....##  #... #...@.# 0.0...####'###  ..........##+### ### ..........##...## ..........'....############.....#....+####.....##...##########...# (&hz (&hd{ 5---5.3 (1(&h ^ _Found a ring mail.(&hBK(&h}L:---(&hS(&hxXH _No target in view!(&h _No target in view!(&h4(&h(&hH _No target in view!(&hl _No target in view!(&h{ (&h{(&h|:_No target in view!(&h}(&h~(&h6(&hc (&h^B_No target in view!(&h:Unknown command.(&h(&h(&h(&he(&h(&h (&h_(&h(&h+(&h6(&h(&h[(&hs(&h(&h:(&h(&h(&hͭ(&h(&h$.(&h(&h(&h(&h+(&h۵(&hm(&hd(&h>(&h(&hq(&h(&h(&h4(&h(&h"(&h(&h(&h=(&h>(&h5(&h(&hH(&h(&hP(&h(&hu(&h(&h(&h(&h%(&h?(&hS(&h(&h(&h(&h(&h](&h(&h(&h(&hh(&h(&h|(&hj(&h(&hp(&h(&hX(&h(&h(&h (&h(&h##(&h' (&h  (&h6  (&h  #####(&h;  (&h D####.....(&hO  (&h :#........(&h] ###+# ##........(&h `.....<#.........(&hhX ......'@........(&h2116.0) .....$#......... ..... ##....###. .?.. #....## ##########.....# ...............# .......[.......# ...............# ###.....# _You open the door.(&h (&h_(&hK_Found a stone staircase leading up.(&hz(&h|(&h(&h: (&h:_No target in view!(&hV (&hIX (&h{ O.(&h| (&h~ ,(&he (&h (&h u.2===(&h (&h ,(&he (&h ,(&hL (&h a3=(&hB (&h} ,(&h (&h ,(&h (&hi (&h) (&h (&h k4=(&h X(&h ,(&h (&h˲ (&hy %5(&h (&h ,(&hp (&h ,(&h (&h (&h K6=(&h (&h ,(&hb (&hY ,(&h (&h (&h$ (&h (&h k7=(&hT (&h ,(&hB (&h ,(&h0 (&h (&h K8=(&hp (&h ,(&h (&h ,(&h (&h+ k9=(&h (&h ,(&hG (&h ,(&h (&h5 ,(&h2 (&h& <60(&hp (&h< (&h (&h (&hE ,(&h (&h 91(&hr (=(&h. (&h ,(&h\ (&h5 ,(&h? (&h 92(&hH 2=(&h (&h ,(&hh (&h B(&h" (&h8# (&h,$ (&h& a3=(&h^( (&hK. (&hZ0 ,(&h1 (&h9  There is an open door, spattered with blood here.  Items here: ))) [[[.(&h; (&h"<  _(&h= (&h@ (&h-C ,(&hIE (&hH (&h(K O=(&hjM (&hP @  There is an open door here.(&hjS (&hCU  _(&hU (&hZ (&h] ,(&h_ (&h#b (&hid ,(&hcn n(&hn (&ht  #.... .O..  ###########...  #.........#...  #.........# ..  #.........# .######## (&hu + #.........####.......#  #....))...#...@......#  ######)####..........+  #.......<#...........#  #........'...........#  #........#............  #........##....###...# O   ogre (asleep)  ##.......##....## +###  ##########.....# (&h| 097.8 (55.0)(&h| ,8.8 (56(&h (&h x _An ogre comes into view. It is wielding a +0 giant club.(&hk (((((O  You shoot an arrow. The arrow hits the ogre!  The ogre shouts!(&h.(&h].O....(&h;===9.8 (1.0)(&h(&h_ _The ogre is moderately wounded.(&hR (((( You shoot an arrow. The arrow hits the ogre!(&hF(&h .O...  The ogre is severely wounded.*300(&h`} _You can now pass through a line of other dancers.(&h* Q  You shoot an arrow. The arrow hits the ogre!(&h s)((((&hE 1...(&h_ /231(&he (&h8g H _You kill the ogre!(&h (&h (&hw (&h H _No target in view!(&h 4(&h (&h H _No target in view!(&h(&h(&hB^ _No target in view!(&hD(&h,(&h<(&hH _No target in view!(&hJ(&h›| _No target in view!(&hY(&h˧ _No target in view!Unknown command.(&h(&h(&h $ _(&hD(&hY(&hI,(&hڴ(&h(&h׼,(&h(&h(&hA,(&h(&h(&h,(&h2(&hn(&h(&h9.(&hO(&hb  You see here a +0 giant club.(&h$(&h _(&h'(&h6(&h(,(&h (&h8(&h(&hR(&h (&h(&h(&h(&h(&h(&h (&h(&h(&h1(&h(&hX(&h!(&h(&h(&h-(&h(&h9(&h(&h&(&h(&h(&h$(&h(&h#(&hQ (&h ,(&hB (&hj _You open the door.(&h(&h@  There is an open door here.(&h(&h _(&hL(&h (&h%W.))...#..........# ##)####..........+ ....<#...........# .. .....'...........##... .....#.......... .....##....###...##... .....##....###'### .. #######....# ............#...@# --- (&hr'....[.......#.....# ......##...## .....##.....## #######......#....#.. #.....##...#. f   sleepcap (dormant)...####'####...+............##+###f..##...#(&hj-y198.0)---20.8 (19(&h1(&ho4[ _A sleepcap comes into view.(&h (((((f(You shoot an arrow.(&hK*(&hx4.....f.===1.0)(&h>[ _The arrow hits the sleepcap but does no damage.(&hf ((((((&hb` You shoot an arrow. The arrow hits the sleepcap!(&h((&h.....f.2(&h3(&hE` _The sleepcap is heavily damaged.(&hq (((( You shoot an arrow. The arrow hits the sleepcap.(&h2(&hD a...f.(&h &3(&hF (&h a _The sleepcap is severely damaged.(&h (((You shoot an arrow.  The arrow hits the sleepcap but does no damage.(&h s..f..(&h &4(&h (&h a _The sleepcap is severely damaged.(&hB (( You shoot an arrow. The arrow hits the sleepcap.(&ha (&h U.f.(&h` &5(&h< (&h a _The sleepcap is almost destroyed.(&h U  You shoot an arrow. The arrow hits the sleepcap!(&h g(.(&h;~ ...(&hu w 46 _You destroy the sleepcap!(&h (&h~ _Your Invocations skill increases to level 3!(&h! (&h (&hũ \ _Unknown command.(&h_ (&h (&h (&h (&hS $ _(&hS (&h O...'...........##... ....#................##....###...##... ##....###'### .. (&h[ ######....# ......#....## [.......#.....# ...........##...###.....#--- #######  .. #.....##...#. (&h E ...####'####...+..  ..........##+###...  ..........##...#....j   gnoll (asleep)  ..........'....#..... ######.....#....+.j.... ....##(&h r8.8 (2---9.8 (3(&hZ (&hI r _A gnoll comes into view. It is wielding a +0 club.(&h(^ (((((&h)(j(You shoot an arrow.  The arrow hits the gnoll but does no damage.(&h(&hH  The gnoll shouts! You hear a shout!(&h+v.....F   marrowcuda (wandering)j.j   gnoll....F(&he6===30.8 (1(&h(&h] _A marrowcuda comes into view.(&hg((((((((&he(&hg(&hb....jj   gnoll..........1 _You shoot an arrow. The arrow closely misses the gnoll.(&h (((( You shoot an arrow. The arrow hits the gnoll!(&hs(&hr ...j.The gnoll is almost dead.*2 _You can now pass through a line of other dancers.(&h  You shoot an arrow. The arrow hits the gnoll.((()(&h(&h0X  You kill the gnoll!(&hG ...  A scorpion comes into view.(&h.53(&h4K _The scorpion moves out of view.(&hc(&hh(&h\(&hcH _No target in view!(&hqJ(&hH _No target in view!(&h, (&h- (&hP4 (&h7 H _No target in view!(&h- (&h (&h;B ^ _You are too injured to fight recklessly!(&hQ(&hR(&hZ(&h]^ _You are too injured to fight recklessly!(&h4 _You are too injured to fight recklessly!  You shoot an arrow. The arrow hits the bullfrog!(&h;)j   gnoll (polearm)(&h[  You kill the bullfrog!(&hI-414(&h:(&hV _The gnoll completely misses you.(&h ##....###...##... ##....###'### .. #####.....#....# ..........#....#[#.....# .##...## ##.....##....# #####......#....######## .. #.....##...#@....... ...####'####...+j) ..........##+###).) .##...#.... .'....#.. #####.....#....+. ...##.....##...#.#########...#.......--5 _The gnoll completely misses you.Things that are here: _a +0 flail; a scorpion corpse(&hEi((((((((&hj).....(&h/==6(&h|(&hB _You shoot an arrow. The arrow barely misses the gnoll. The gnoll misses you.(&hR  You shoot an arrow. The arrow hits the gnoll.(&hzD)(&h(&hB17(&h)(&hI _You kill the gnoll!(&ht '### ###.#....# ..........#....##[#......##...#(&hz|###.... ###.#....######## .. ##...#)........####'####...+@).......##+###).)...#... ..........##...#........(&hF---8(&hB(&hKN _You see here a +0 spear.(&h (&h:---(&h(&h+t _You are too injured to fight recklessly!(&hv,(&hC; _Unknown command.(&hB=(&h@(&h}J: _(&hSLO2(&hM(&hO,(&hQ(&hT(&hT(&hW(&hoZi3=(&h](&hgn(&hg(&hSne.(&h;pa4=(&hu(&hTw(&hw9.(&hy(&h},(&hm.5(&h (&h,(&hp(&h&O.(&hc(&h=d46=(&hZ(&h",(&hM(&h[(&h.m7=(&h:(&h,(&h(&hB(&hda8=(&h(&h,(&hw(&h (&h^(&h4(&h(&hN9=(&hO(&h,(&hB(&h(&hx,(&hJ(&h(&h&50(&h(&hB,(&h(&h,(&hT(&hw1=(&h,(&he(&ha,(&h-(&hk2=(&h*(&hb,(&hr(&hn(&h'(&hz;3(&h} (&hJ ,(&h{ (&h,(&h(&ha4=(&h (&h,(&h(&h,(&h!(&hS$k5=(&hW&(&h(,(&h+(&h4.,(&hI4(&h4,(&h6(&h8a6=(&hu;(&h=,(&ho?(&hA,(&hqC(&hEk7=(&hG(&hJ,(&hL(&h+O,(&hQ(&h]S;8(&hJU(&heX,(&hZ(&h],(&h_(&hjb,(&h"d(&hfa9=(&hqX(&hr(&h1s(&hz60=(&h{,(&h}(&hB(&h(&h!%1(&h(&hш(&h(&hӊ(&hq,(&hg(&hϑ,(&h3(&h a2=(&hә(&h0,(&h(&h͠,(&h(&h%k3=(&h(&h,(&h(&hx,(&h;(&ha4=(&hg(&h(&hJ####.....#....# .........#....# .[#.....# .##...## ##.....##....# ####.....######### . #.....##...#)........####'####...+))......##+###)@)433.1 (75.0)##...#....(&hq'....#.. ####.....#....+. ..##.....##...#.#########...#.......##...#.##...#[! ####....#(&h B4.1 (76(&h(&hsI _Found a chain mail.(&h&(&h`'(&hN4(&hF^ _No target in view!(&hF(&hL(&hPy _Unknown command.(&hS(&hZ8)(&h\`O.....#....# #....## [.#.....# ##...## ##.....##....# ......#....#  #.....##...#).(&h`i####'####...+)).##+###).@.##...#..'....#......#....+.(&hHc##.....##...#.#...#.##...#.##...#[!. (&hh,0.0)(&hl25.1 (1 _(&hKo(&hr  Things that are here: _a +2 whip of flaming; a gnoll corpse(&he4(&h(&h%$ (&h &:_No target in view!(&hi&(&h2(&h9y _Unknown command.(&hL<(&hB(&hE(&hNP _(&hSO=(&hU(&hX(&h],(&h+b(&hVmX(&hyB(&hv. #.....##...#).........####'####...+))........ ..##+###).)........##...#.......... .........'....#..........#..+.......... ..##.....##...#... ..#########...#....##...#..40.1 (5.##...#[!. ####..........# ..#########...#...#...#.'.......#...##.......#...# ###.......#...#.> ...#...#1.1 (6(&hQ _Found a stone staircase leading down.(&hmN4(&h\(&hab| _No target in view!(&h _Unknown command. _ .####'####...+)).......##+###).)...#...'....#.. ####.....#....+.. ..#...#..#####........[ ####..........#.. ..##########......... ...#+##########2.1 (13.1 (2 _v - 2 sedimented inky potions(&h ~(&h]~(&h(&h^ _No target in view!(&h؉(&hb(&hY\ _Unknown command.(&h(&h(&h_(&hi _(&h(&hB(&h(&hW(&hC,(&h(&h(&h9,(&h4(&hp(&h,(&h(&h(&h,(&h(&h(&h{,(&h(&hz(&hN,(&h(&h(&h#,(&h(&h(&hl,(&h(&h(&hK,(&h(&h(&h,(&h8(&h(&h>,(&h(&h(&hh,(&h(&h(&h(&h)(&h$(&h(&h(&h-(&h(&h(&hr!(&h "(&h#(&h@'(&hh*(&h+(&h,(&h:0(&h3,(&h:6(&hIX(&hJ(&hL(&hHM(&hPN(&hUP(&hR(&h-S(&hYT(&h?.##...#....................###...#[...................##....................# #####...#....................# ....#...#....................#..#...#............#########..#...#............# #...#.......>....# #...#.......@....# #####......# .# .......###### .# .#  #### ....... O   ogre (asleep) ...# .......# .O..... )..#663.0)7.1 (24 _An ogre comes into view. It is wielding a +0 giant club.(&hT (((&hvi(((O((&hYYou shoot an arrow. The arrow hits the ogre.  The ogre shouts!(&hTt[.....O..===8.1 (1.0) _The ogre is lightly wounded.(&h} (&h~ (&hF...(&h (&h[..............(&h (&h...............(&hO (&h...............(&h (&h..............(&h (&hH............#(&hޅ (&hv............# (&h .......>....# (&h4.......@....# (&hN............# (&h$ .......###### (&h .......(&h( .......(&h .......(&h, .O.....(&hA ....... (&h)..# (&h_Unknown command.(&h(&h{B... [.............. ............... ............... .............. ............# ............# .......>....# .......@....# ............#  .......######  ....... ....... ....... .O..... ....... )..# (&hT\_An ogre is nearby! (&h^Z!(&hZ$((&hB[((&h[((&h\((&h}\ ((&h\ (&he]BYou shoot an arrow. The arrow hits the ogre!(&h(&h (&h!(&h.(&h.(&h.(&hh.(&hIO(&h8.(&h1The ogre is severely wounded.(&h(&h(&h*(&h9(&h+(&h (&h^(&hC_You can now pass through a line of other dancers.(&h-(&h(&hS(&h(&h  (&h ! (&hr!...(&h! (&h>"[..............(&h" (&h #...............(&ho# (&h#...............(&h;$ (&h$..............(&h% (&hg%............#(&h% (&h1&............# (&h&.......>....# (&h'4.......@....# (&hn'............# (&h'$ .......###### (&hF( .......(&h( .......(&h), ..O....(&h) .......(&h) ....... (&h~*)..# (&h*_Unknown command.(&hI+(&h(&h0...(&h   (&hp[..............(&h  (&h4...............(&h (&h4...............(&hf (&h3..............(&h (&h>............#(&h ............# .......>....# .......@....# ............#  .......###### (&h? ....... ....... ..O.... ....... ....... )..#(&h:(&h(&h_  _An ogre is nearby! ((((You shoot an arrow. The arrow hits the ogre.(&h (&h] g...O.(&hm '70(&hʠ (&h s _The ogre is severely wounded.(&hĮ (&h' (&h}  ... [.............. ............... ............... .............. ............# ............# .......>....# .......@....# ............#  .......######  ....... ...O...(&h ....... ....... ....... )..# _Unknown command.(&hP ... [.............. ............... ............... .............. ............# ............# .......>....# (&hP .......@....# ............#  .......######  ....... ...O... ....... ....... ....... )..#(&hV (&hrV (&hZ (&h-j _An ogre is nearby!You shoot an arrow. The arrow hits the ogre!(&hm x((()(&h 7...(&hl kirmisher61 _You kill the ogre!(&h (&h' _Your Ranged Weapons skill increases to level 8!(&h) (&h0 (&h6 \ _Unknown command.(&h7 (&h: (&heD {....................0(&h:K (&hK (&hHS j _Key pressed, stopping explore.(&hS (&hW (&h] ^ _No target in view!(&h] (&h>b (&he y _Unknown command.(&hWg (&hTp 4(&hp (&h _Key pressed, stopping explore.(&h #Unknown command.Key pressed, stopping explore.No target in view!Unknown command.Key pressed, stopping explore.No target in view!(&h (&hl FKey pressed, stopping explore.No target in view!Unknown command.Key pressed, stopping explore.No target in view!Unknown command.(&hȜ (&h (&h $ _(&h( ,(&h! (&hv (&h\ (&h (&h ,(&h (&hV (&h ,(&h (&h (&h ,(&h (&hv (&h ,(&hs (&h (&h~ O.(&h (&h (&h ,(&h (&h (&h* ,(&h (&h #########...#..........##...#.....##...#[..............#....#########...#..........#.......#...#............'.......#...#......#######.......#...#............# ###.......#...#.>....#---80.1 (9 (&h: ..........#...#............#+##########............#.....# #.......######.....# #.......# ...#.....# #...)...#)#'##### #.......# #'#.)....# #.......# ..#......# #.......#(&hV :---(&h# (&h 3No target in view!Unknown command.Key pressed, stopping explore.No target in view! _Unknown command. _Key pressed, stopping explore.(&h/ (&hq (&h= %Unknown command.Key pressed, stopping explore.No target in view! _Unknown command. _Key pressed, stopping explore.No target in view!(&h (&h! (&h 3Key pressed, stopping explore.No target in view! _Unknown command. _Key pressed, stopping explore.No target in view!Unknown command.(&h (&h@ (&h [0................(&h4 (&h4 <No target in view! _Unknown command. _Key pressed, stopping explore.No target in view!Unknown command.Key pressed, stopping explore. _Unknown command. _Key pressed, stopping explore.No target in view!Unknown command.Key pressed, stopping explore.No target in view! _Key pressed, stopping explore.No target in view!Unknown command.Key pressed, stopping explore.No target in view!Unknown command.(&hJ  _(&hO X(&hR (&hS ,(&hT (&hEW (&hX ,(&hY (&h\ (&h<_ ,(&h` (&h;h +No target in view!Unknown command.Key pressed, stopping explore.No target in view! _Unknown command.  You see here a +0 chain mail.(&hk (&h]k  _(&hm (&hq (&ht ,(&hw (&hDz (&h| ,(&h~ (&h (&h† ,(&h (&h# 7 _You open the door.(&hÎ 3(&h (&h @  There is an open door here.(&h 5 _(&h` (&h (&hF ,(&hD (&h (&h ,(&h (&hq (&h ,(&h (&h6 (&hT ,(&hη (&hҺ @  There is an open door here.(&h (&h]  _(&h (&h (&h ,(&hR (&h (&h (&ht (&h7 (&hi (&h (&hU (&h (&h (&h (&hR (&h (&h| (&h (&hC (&h (&hg (&h ,(&h (&h (&h# (&hx (&h. (&h (&h ,(&h0 (&h (&h1 ,(&hI (&h (&h6 ,(&hT (&h (&h7 ,(&h (&h (&h (&ht (&h (&h (&h (&hV (&hK (&h (&h (&h_ (&hy (&h ,(&h (&hN _You now have 284 gold pieces (gained 18).(&h3(&h(&hE (&hu B(&h(&hq,(&h(&h(&h,(&h(&h(&hC,(&hY(&h#c.# ##########.....#....# # ...............#....### .......[.......#.....# .<.# ...............##...##.# #.......##.....##....#.# ###########......#....#.# #........##.....##...#).# #........####'####...+) ...# #.....@.........##+###)517.1 (37.0)#########....##...#. (&h##+#..#....##...'....#..#.....###########.....#....'..#.....##.......##.....##...#..#..............#########...#.  #...+.....................##...#.  #...#.....................##...#[  '...#.....###########..........#. (&h;$(&h((&h[*T _Key pressed, stopping explore.(&h<4(&h?(&h3F^ _No target in view!(&hF(&hJ(&hNy _Unknown command.(&hyO(&hW(&hY(&hY$ _(&h_n(&h`(&hb,(&h$d(&h_jn(&hk,(&hLm(&ho(&hp,(&hq(&ht(&hu,(&hew(&hz@  There is an open door here.(&h{(&h | _(&h}(&h~(&h-,(&h(&h(&h0(&hO,(&h%(&h(&h(&hÉ(&h(&h#,(&h&(&hÏ(&h2(&h(&h|(&h(&hu(&hɕ(&hs(&h(&hOB(&hra  You see here a +0 ring mail.(&hB(&h _(&h(&h(&hZ,(&hw(&h(&h%B(&h(&h,(&h(&h`(&h,(&h(&h(&h,(&h\(&h(&h,(&h(&h(&h@,(&h(&h(&h,(&h #.....# #.....# #######....#.....#.)..# # ...#....# .## ...#... ...# ...####.# ..h.# ))...#..........#.....+ ##)####.........@'.....# .<#...........##....# .....'...........##....# .#................ #.##....###...##....##....###[(&h!p40m'### ..h   hound (asleep)######.....#....#  ............#....## ....[.......#.....# 44.1 (2  You open the door.5.1 (28(&h$(&hC5X _A hound comes into view.(&hl ((((h    You shoot an arrow. The arrow hits the hound!(&h [....h'===6.1 (1.0) _The hound is heavily wounded.(&h(&hD  (&h3y )..# #  .## .######## ...# (&ho#.......# ....# .))........#..h..+ )(&h?.......@'.....# <#...........##....# ........##....# ............. # ..###...##... ...###'### .. (&h}.....#....# . .......#....##[ _Unknown command.(&hʫL  )..# #  .## .######## ...# #.......# ....# ))........#..h..+ ).......@'.....# <#...........##....# ........##....# ............. #..###...#...###'### .. .....#....# .......#..[ _A hound is nearby! (&h((( You shoot an arrow. The arrow hits the hound.(&h= (&h? (&hA-The hound is almost dead.(&hC(&hT..'h7(&hmY _The hound pauses to sniff the ground.(&hZ(&hb(&hj% (&hj=  (&h.k)..# #  .## .######## ...# #.......# ....# .))........#.....+ (&hk).......@'h....# <#...........##....# ........##....# ............. # ..###...##... (&hk...###'### .. .....#....# . .......#....##[ _Unknown command.(&h-  )..# #  .## .######## ...# #.......# ....# ))........#.....+ ).......@'h....# <#...........##....# ........##....# ............. #..###...#...###'### .. .....#....# .......#..[ (&hF_A hound is nearby!You shoot an arrow. The arrow hits the hound!(.(&hM''.(&hgD88(&h (&hn(&h%_You kill the hound!(&hp(&hq(&h(&h/"(&h' (&h8((&h("_Unknown command.(&h)(&ho*(&h*(&h+(&hk4(&h4 ...(&h^70........[(&h B(&hH(&hJ (&hGK(&hKF_Key pressed, stopping explore.(&h](&hj^(&h^(&hb(&hai (&hi(&h[j:_No target in view!(&h(k(&hk(&ho(&hs (&hs(&ht"_Unknown command.(&h|t(&hu(&hu(&hv(&hy(&h{(&h_ (&hЀ_(&h؁(&hȄ (&hM (&hThere is an open door here.(&h.(&h (&h_(&h(&h(&h<(&hҏ(&hА(&h(&hu8#.....# (&h9#.....# ....... (&h`: #.....# ...... (&h֖=####....# ..... (&hR#.)..# ##...# (&hΗ{#....# #....## (&hH[#...########.....# (&h˜f..####.......##....# (&h3S...#..........#.@...+ (&h ---(&h 51.1 (3 (&h####..(&hR.'.....# (&he!<#...(&hߛQ##....# (&hP'...(&h'.##....(&h5+#(&hѝ}#.................#(&hNz##....###...##....# (&hŞH..##....###'####....+ (&h<P####.....#....##....#(&h.....#....#(&h"#(&h(&hZ---(&há(&h(&h (&h(&htF_Key pressed, stopping explore.(&h=(&h(&hx(&h (&h&(&h:_No target in view!(&h`(&h(&h(&h (&h(&h"_Unknown command.(&h(&h(&h(&h(&h(&h2.(&h 0(&h& .'(&h;(&h (&hT _Key pressed, stopping explore.(&h(&h(&h(&h^ _No target in view!(&h(&h(&h% _Key pressed, stopping explore.No target in view!Unknown command.Key pressed, stopping explore.No target in view!Unknown command.(&h(&h(&h (&hA(&h$ _(&h-n(&h(&hg,(&h(&h(&h,(&hk(&hO4(&hB(&h(&h.(&h(&h (&h2(&h(&hV (&h!(&h"(&h,#(&h#(&he%(&hq&(&h&(&hO'(&h6)(&hT*(&h*(&h0+(&h,(&h-(&h-(&hZ.(&h 0(&h1(&hr1(&h1(&h3(&h4(&h4(&hf5(&h6(&h 8(&hj8(&h8(&h:(&h;(&h[<(&h<(&h?(&hA,(&h)B(&hQD(&hE,(&hF(&hH(&h@I,(&hJ(&hK(&hpL(&hL(&hKM(&hO(&hP(&hyP(&hP(&hR(&hR(&hXS(&hS(&h#V(&hgW,(&hX(&h[No target in view!Unknown command.Key pressed, stopping explore.No target in view! _Unknown command. _You open the door.(&h]3(&h_(&hb@  There is an open door here.(&h*d(&hd _(&he(&hg(&hwi,(&hj(&hl(&hmn,(&ho(&hq(&h s(&hhs(&h[t(&hv(&hx(&hx(&hy(&h#...####### #...###...# ..........##########  #..........'.......#(&h #..........#.... ...........#.......#  ...........#.......#  .(&h..........#.......#  ....#....@..#  ...........#.......# (&h@ #...###...##.....?.#  ....## .. #.......#  .(&h....# #........#  #....# #........#    .....+ #........# (&h(   .....# #........#    #....#  (&hcE (&h082.1 (31.0)(&hZ,3.1 (32(&h(&h*2 _w - a wand of mindburst (10)(&hn(&h<(&ha,(&hX^ _No target in view!(&h(&h5(&hSy _Unknown command.(&h(&h (&h (&hl $ _(&hB(&hn(&h(&h,(&h(&h| _s - 2 scrolls labelled AFREHESKICS (gained 1)(&h3(&h(&h (&h",(&h"(&h$%(&h&,(&hn'(&h)(&h*,(&hR+(&hW,(&hU-(&h-(&h7.(&h/(&h1,(&h1(&h47 _You open the door.(&h53(&h5(&h;8@  There is an open door here.(&h9(&h : _(&h...#........# #.(&h['....#........# 615 #..'.....#...>#........# ...........##....#############'## ...........##....#..............# .................#.........^....# #....###...##....#..............# (&hL,#....###'####....'..............# #.....#....##....#..............# ......#....###################### _You open the door.(&h _You open the door. _There is an open door here. _You open the door. _There is an open door here. _You open the door. _Found an escape hatch in the floor. Found a stone staircase leading down.(&h: (&ho; (&hC (&hI ^ _No target in view!(&hJ (&hNO (&hS \ _Unknown command.(&hZT (&hU (&hX (&hZ (&hxb : _(&hi . # #.#.# # #...........#.# (&h; # #...........#.......# ....# #...........#.......# .)..# ##...###...##.......# ....# #....###...##.......# ...##.....#....#........# .##....#>...#........# .#.....@....#..# 6.1 (1.0) .'.....#...>#.# ##....#######'## ##....#........#......#. ....###...##....#......# ....###'####....'.....# .....#....##....#.# .....#....#(&h k#####################There is an open door here.(&hͅ (&h[ E _Done exploring.(&hx (&hy (&h| (&h  (&hl `_No target in view!(&hׂ (&h (&h  (&h s_Unknown command.(&h (&h %.(&hO 0(&h (&hI E _Done exploring.(&h (&hF (&h͔ (&hޝ ^ _No target in view!(&hn (&hͤ (&h  _Done exploring.No target in view!Unknown command.Done exploring.No target in view!Unknown command.(&h; (&hͨ (&h= J(&hw No target in view!Unknown command.Done exploring.No target in view!Unknown command.Done exploring.(&h 4(&hh (&h Unknown command.Done exploring.No target in view!Unknown command.Done exploring.No target in view!(&hP (&h (&h Done exploring.No target in view!Unknown command.Done exploring.No target in view!Unknown command.(&h: (&h J(&h No target in view!Unknown command.Done exploring.No target in view!Unknown command.Done exploring.(&h(&h(&h(&h%(&h3IUnknown command.(&h=5lDone exploring.No target in view!Unknown command.(&hW62Done exploring.No target in view!(&h@8(&h?(&h8EDone exploring.No target in view!Unknown command.Done exploring.(&hFSNo target in view!Unknown command.(&h,G(&hI(&hn(&hWo(&ht(&hx(&hnz(&hzNo target in view!(&h{:Unknown command.(&h|Done exploring.(&h|No target in view!(&h'}:Unknown command.(&h ~Done exploring.(&h eUnknown command.Done exploring.No target in view!Unknown command.Done exploring.No target in view!(&h~&(&h'/Done exploring.(&h(No target in view!(&h+Unknown command.Done exploring.No target in view!Unknown command.(&h-,(&hi4(&hNo target in view!Unknown command.Done exploring.No target in view!Unknown command.Done exploring.(&h](&h_(&hsf(&hnqUnknown command.Done exploring.No target in view!Unknown command.Done exploring.No target in view!(&hIs(&h{(&hDone exploring.No target in view!Unknown command.Done exploring.No target in view!Unknown command.(&h3(&h')No target in view!Unknown command.Done exploring.No target in view!Unknown command.Done exploring.(&h+J(&hOUnknown command.Done exploring.No target in view!Unknown command.Done exploring.No target in view!(&h"(&hA(Done exploring.No target in view!Unknown command.Done exploring.No target in view!Unknown command.(&hJ(&hNo target in view!Unknown command.Done exploring.No target in view!Unknown command.Done exploring.(&h (&h (&h(&hUnknown command.Done exploring.No target in view!Unknown command.Done exploring.No target in view!(&h(&h)&(&h+Done exploring.No target in view!Unknown command.Done exploring.No target in view!Unknown command.(&h,(&h/(&h*RJ(&h5SNo target in view!Unknown command.Done exploring.No target in view!Unknown command.Done exploring.(&hLJ(&hRUnknown command.Done exploring.No target in view!Unknown command.Done exploring.No target in view!(&hW(&hh[(Done exploring.No target in view!Unknown command.Done exploring.No target in view!Unknown command.(&h^z4(&hUNo target in view!Unknown command.Done exploring.No target in view!Unknown command.Done exploring.(&hD [?25h[?0cUnknown command.Done exploring.No target in view!Unknown command.Done exploring.  Search for what [Enter for "."]? f (&hZ( (&h)1 [?25l[?1c(&h9(&hq<22 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:6] a stone staircase leading downb - [D:6] an escape hatch in the floor  c - [D:6] a dispersal trap  d - [D:6] a +0 flail  e - [D:6] a +0 spear (1 further duplicate)  f - [D:6] a +0 club  g - [D:6] a +2 whip of flamingh - [D:6] a stone staircase leading up  i - [D:6] a +0 mace  j - [D:6] a +1 flail  k - [D:6] a +1 long sword (&h? l - [D:6] a +2 falchion  m - [D:6] a +1 long sword of freezingn - [D:6] a stone staircase leading down  o - [D:6] a stone staircase leading down  p - [D:6] a +0 short sword  q - [D:6] a +0 dagger  r - [D:6] an escape hatch in the ceiling  s - [D:6] a +0 hand axe  t - [D:6] a stone staircase leading up  u - [D:6] a stone staircase leading up  v - [D:6] a broken altar of Ashenzari(&hdj  a - [D:6] a stone staircase leading down  d - [D:6] a +0 flail(&h q  d - [D:6] a +0 flail  f - [D:6] a +0 club(&h  f - [D:6] a +0 club  h - [D:6] a stone staircase leading up(&hY  h - [D:6] a stone staircase leading up  i - [D:6] a +0 mace(&hg6(&hv(&hl! (&hG( (&h>O ....# #...........#.......#cyberm0nk the Skirmisher ....# #...........#.......#Octopode of Uskayaw *..... ....# #...........#.......#Health: 64/64 ======================== ....# #...........#.......#Magic: 11/11 ======================== .)..# ##...###...##.......#AC: 3Str: 10 ....# #....###...##.......#EV: 17Int: 11 ...########.....#....#........#SH: 0Dex: 20 ###.......##....#>...#........#XL:  9 Next: 48% Place: Dungeon:6 ..........#.....@....[(&hQ 33m#........#Noise: ---------  Time: 7616.1 (0.0) ..........'.....#...>#........#a) +1 shortbow ..........##....#############'## Throw: 8 darts (poison) ..........##....#..............# ................#.........^....# ....###...##....#..............# ....###'####....'..............# .....#....##....#..............# .....#....###################### _Unknown command. _Done exploring. _No target in view! _Unknown command. _Done exploring.  Search for what [Enter for "."]? . _(&hγ(&hLevel 6 of the Dungeon <<<<>>>>_(Press ? for help)##'########....#########..........'.......##......#........###...## ##..........#.......##......#........##.....# #...........#.......##......#........##.....# #...........#.......##......#........###.....# #...........#.......###'############...##.....# #...........#.......##..........#...#### ###########....# #...........#.......##..........#....##.........#.)..# ##...###...##.......##..........#....##.........#....# #....###...##.......##..........+....##.........#...########.....#....#........##..........##'####.........####.......##....#>...#........########'###.....##....))...#..........#.....@....#........##....#.....#######)####..........'.....#...>#........##...<#.....##.......<#...........##....#############'###....#.....##........'...........##....#..............###...#.....##........#.................#.........^....###...#.....##........##....###...##....#..............##....#....(&h.###.......##....###'####....'..............##....#.....############.....#....##....#..............##....#.....##...............#....########################...#.....##.......[.......#.....##....'...<.##...............##...###....#.....###.......##.....##....#(&huuV>@(&hE (&h....# #...........#.......#cyberm0nk the Skirmisher ....# #...........#.......#Octopode of Uskayaw *..... ....# #...........#.......#Health: 64/64 ======================== ....# #...........#.......#Magic: 11/11 ======================== (&hr.)..# ##...###...##.......#AC: 3Str: 10 ....# #....###...##.......#EV: 17Int: 11 ...########.....#....#........#SH: 0Dex: 20 ###.......##....#>...#........#XL:  9 Next: 48% Place: Dungeon:6 ..........#.....@....#........#Noise: ---------  Time: 7616.1 (0.0) ..........'.....#...>#........#a) +1 shortbow ..........##....#############'## Throw: 8 darts (poison) ..........##....#..............# (&h,................#.........^....# ....###...##....#..............# ....###'####....'..............# .....#....##....#..............# .....#....###################### _Unknown command. _Done exploring. _No target in view! _Unknown command. _Done exploring. _Search for what [Enter for "."]? .(&h>%(&h&(&h^'$ _(&h,(&h}.# #.#.# # #...........#.# # #...........#.# # #...........#.(&h10# ..# #...........#.# )..# ##...###...##.#  #....###...### ..########.....#....#.# ####....#@...#.# 7.1 (1#.....'....#.# '.....#...>#........# (&h2m##....#############'####....#.....#...........#.^....####...##....####'####....'#....##....#..............#(&h5(&h8c _There is a stone staircase leading down here.(&h(&hRead which item? Scrolls  j - 2 scrolls of fog  p - a scroll of enchant armour  s - 2 scrolls labelled AFREHESKICS [!] read|quaff|evoke(&hHG[?] describe selected(&h$& (&h'. (&h3 ...# #...........#.......#cyberm0nk the Skirmisher (&hL4 ...# #...........#.......#Octopode of Uskayaw *..... ...# #...........#.......#Health: 64/64 ======================== (&h4 ...# #...........#.......#Magic: 11/11 ======================== ...# #...........#.......#AC: 3(&h5 Str: 10 )..# ##...###...##.......#EV: 17Int: 11 ...# #....###...##.......#SH: 0(&h56 Dex: 20 ..########.....#....#........#XL:  9 Next: 48% Place: Dungeon:6 (&h17 ##.......##....#@...#........#Noise: ---------  Time: 7617.1 (0.0) .........#.....'....#........#a) +1 shortbow .........'.....#...>#........#Throw: 8 darts (poison) .........##....#############'## (&h&9 .........##....#..............# ...............#.........^....# ...###...##....#..............# ...###'####....'..............# ....#....##....#..............# _Done exploring. _No target in view! _Unknown command. _Done exploring. _Search for what [Enter for "."]? . _There is a stone staircase leading down here.(&h? P  Okay, then.(&h@@ (&hQ D _(&hY$Where to? (Tab - D:6 @ (x,y), ? - help)  D - Dungeon  T - Temple (&h (&h ;...# #...........#.......#cyberm0nk the Skirmisher ...# #...........#.......#Octopode of Uskayaw *..... ...# #...........#.......#Health: 64/64 ======================== (&h ...# #...........#.......#Magic: 11/11 ======================== ...# #...........#.......#AC: 3Str: 10 )..# ##...###...##.......#EV: 17Int: 11 ...# #....###...##.......#SH: 0Dex: 20 ..########.....#....#........#XL:  9 Next: 48% Place: Dungeon:6 ##.......##....#@...#........#Noise: ---------  Time: 7617.1 (0.0) .........#.....'....#........#a) +1 shortbow .........'.....#...>#........#Throw: 8 darts (poison) (&hc .........##....#############'## .........##....#..............# ...............#.........^....# ...###...##....#..............# ...###'####....'..............# ....#....##....#..............# _Unknown command. _Done exploring. _Search for what [Enter for "."]? . _There is a stone staircase leading down here. _Okay, then.Okay, then.(&h (&h . _(&h(&h (&hN)(&h/(&hD8H8.1 (1 _(&hP        #   #.##   #.#.   ...   #.## 7   #.@#   #..#   #..#   #..   ....   .#... o   orc (asleep) (&h   .....   # #o...  (&ho(&h+8 (1.7(&hm(&hQ _Search for what [Enter for "."]? .There is a stone staircase leading down here. __Okay, then. _You climb downwards. _There is a stone staircase leading up here.(&hM(&hORead which item? Scrolls  j - 2 scrolls of fog  p - a scroll of enchant armour  s - 2 scrolls labelled AFREHESKICS [!] read|quaff|evoke[?] describe selected(&hz(&hW(&h$(&hc (&h6cyberm0nk the Skirmisher (&h> (&hԳ3Octopode of Uskayaw *..... (&hc (&hcHealth: 64/64 ======================== (&h (&hL#(&hYMagic: 11/11 ======================== (&hv (&h5#.##(&h#AC: 3(&h#,Str: 10 (&h (&h?K#.#.(&h-EV: 17(&hGInt: 11  ...SH: 0Dex: 20  #.##XL:  9 Next: 48% Place: Dungeon:7  #.@#Noise: ---------  Time: 7618.8 (0.0)  #..#a) +1 shortbow  #..#Throw: 8 darts (poison) (&h #..#  ....  .#...o   orc (asleep)  .....  # #o...  _Search for what [Enter for "."]? . _There is a stone staircase leading down here. (&hK&_Okay, then. (&h2_Okay, then. (&h1_You climb downwards. (&hL_There is a stone staircase leading up here.(&hl (&h  (&hHAs you read the scroll labelled AFREHESKICS, it crumbles to dust.  (&hg&It is a scroll of brand weapon.(&h#  (&h(--more--(&hN (&h Brand which weapon? Hand Weapons  a - a +1 shortbow (weapon)[?] describe selected(&h#N(&hU(&hj_ cyberm0nk the Skirmisher  Octopode of Uskayaw *.....  Health: 64/64 ========================  #Magic: 11/11 ========================  #.##AC: 3Str: 10  #.#.(&hzbFEV: 17Int: 11  ...SH: 0Dex: 20  #.##XL:  9 Next: 48% Place: Dungeon:7  #.@#Noise: ---------  Time: 7618.8 (0.0)  #..#a) +1 shortbow  #..#Throw: 8 darts (poison)  #..#  ....  .#...o   orc (asleep)  .....  # #o...  _Okay, then. _Okay, then. _You climb downwards. _There is a stone staircase leading up here.  (&hfgAs you read the scroll labelled AFREHESKICS, it crumbles to dust.  It is a scroll of brand weapon.(&hFj  # #.## #.#. (&hl... #.## #.@# #..# #..# #..# .... .#... ..... # #o...(&hEmLYour +1 shortbow crackles with electricity.(&hK N # #.## #.#. ... #.## #.@# #..#(&h]  #..# #..# .... .#... ..... # #o...(&h]( (&h{) c9.8 (1(elec)(&h/ (&h4 A _a - a +1 shortbow of electrocution (weapon)(&h]P  You shoot an arrow. The arrow hits the orc!(&hb(((((..()(&hK......(&h[1===20(&h(&h G _You kill the orc!(&h(&h(&h(&hH _No target in view!(&hcU(&hMV(&h[(&h`H _No target in view!(&h+(&hr,(&h0(&h5H _No target in view!(&h,(&hh-(&h3(&h=H _No target in view!(&hv (&hZ (&h (&hK H _No target in view!(&h     #  #.#####  #.#...  ....  #.##  #@<#  #..#  #..#   #..#   ....  .#....  ......  # #).... (&hj---1 _(&hf---(&hv _No target in view! __(&h(&hf(&hc __Unknown command.(&h(&h(&h(&h(&h| _(&h(&h(&hq,(&h+(&h(&h,(&hz(&h(&hx,(&hy(&h(&h',(&h,(&h(,(&h(&h3(&hj,(&h(&he(&h7 ,(&h (&h' (&h,(&h(&h(&h,(&h(&h(&h),(&h(&h(&h,(&h(&h(&hP ,(&h!(&h;"(&h#,(&h$(&h%(&h#(,(&h((&hP*(&h,,(&h`-(&h.(&h0,(&hO1(&h2(&h8n(&h9(&h:(&h;(&h:=(&h=(&h=(&h?(&h@(&hAA(&hA(&hB(&hlD(&hF,(&h$.. (&hR.....# #.#..... .#..... #.#.... ....... #.#...  # #).... #.#(&h@S  #.#.# #.#. #.@.45.8 (24.0)(&hS #.# #.# ###(&hT :. ..# (&hgTW_.# (&hY(&hbZ,6.8 (25(&h_^(&hd_ _Found a bloodstained altar of Trog. Found a stone staircase leading down.(&h 4(&h# ^ _No target in view!(&hA(&hр(&h(&h5H _No target in view!(&hU(&hV(&h-](&he^ _No target in view!(&hf(&hQp _Unknown command.(&hzq(&hs(&hw(&hw$ _(&h~(&ḧ́&#..#.# #.#..>$.......# #.#..... .#..... #.#.... ....... #.#... # #).... #.#..  #.#.# #.#.# #...# #.#@# 7.8 (1.0)#.#.# ###.#  ....:.#...##._.##...#(&h _The spellbook bursts into flames! Trog roars with delight!(&hc4§(&h(&h<§(&hGH _No target in view!(&h§§ _No target in view!(&h$ § _No target in view!(&h §§ _No target in view!(&h§ _No target in view!(&hM§§No target in view!(&hYVT§(&h\<§(&h1f9§(&hg(&h}m:§(&hsIUnknown command.(&hu(&hv(&hbz(&h~(&hGP _(&hu(&h(&h(&h(&hS< #..#[.# #..#.#(&h7...### #..#.#>$... .....# #.#.....###.#..... #.#............... #.#.....## #).... #.#.....#9.8 (2....#.#.#(&h #.#.####.#§#...#(&hE(&h,50.8 (3(&hß(&hI _Found a chain mail.(&h>V§(&h^ _No target in view!(&h`8§(&hGa(&hi(&hi4§(&hwmH _No target in view!(&h8 8§(&h9 (&h\E :§(&hI H _No target in view!(&h{ 8§(&h| (&h <§(&hE H _No target in view!(&h@8§(&h#A(&h:§(&h^ _No target in view!(&h"(&h<§(&h!K _No target in view!(&h{"(&h ):§(&h-fUnknown command.(&h.(&h1(&h@8f _(&hs:,(&h:(&h<(&hI?,(&h@(&hTG(&hK,(&hkL(&hMN(&h*R,(&hR(&hV(&hV(&hW(&h]_ ##.###########.##### #.#.........#...... #......####.#.....# (&hT^###.##.# #.#.....# #.<#.# #.#.....# #..#.# #.#...[.# #..#.# #.#.....#######..#.# #.#..>@.......(&h^O6.8 (6.....# #.#.....######.#..... #.#.................. #.#.....###### # #).... #.#...(&h#_&..##.#.######.#.##...##.#.# (&h_2_You now have 298 gold pieces (gained 14).(&h_(&hc(&ho _Key pressed, stopping explore.(&hrH _No target in view!(&h$AJ(&hrNH _No target in view!(&hs _No target in view!(&hK> _No target in view!(&h (&h? (&h (&hٛ ^ _No target in view!(&hx (&h (&h sNo target in view!Unknown command.(&h7 (&hn (&h (&h (&hE $ _(&he ,(&h (&hA (&h (&hP (&h (&hF (&h ,(&h (&h (&hH (&hN (&hU (&h (&h' (&h (&h y #.  (&h z#.#  ... .###########.#########.. .#.........#.... ......####.#.....###.... ##.##.# #.#.....# o#.<#.# #.#.....#  #..#.# #.#...[.#  (&h i#..#.# #.#.....######o   orc (asleep)#..#.# #.#..>..............# #.#...####### .#..... #.#...........(&hF ,61.8 (5(&hK +2.8 (6(&hf (&hd r _An orc comes into view. It is wielding a +0 flail.(&h P  You shoot an arrow. The arrow hits the orc!(&h ](((((()(&hd 0......(&h0y 5===3.8 (1(&h} (&h G _You kill the orc!(&h` (&h (&hS (&hi H _No target in view!(&h}(&hd(&h(&hH _No target in view!(&h^(&h_(&hk(&ho}^ _No target in view!(&h~(&hÆ(&h\ _Unknown command.(&hb(&h(&hC(&h #. #.# ... ##.#. #.#.....o####.#.....###.(&h.##.# #.#.....# .)o #.<#.# #.#.....# . #..#.# #.#...[.# #..#.# #.#.....###### o   orc wizard (asleep) #..#.# #.#..>......... o   orc (asleep) .....# #.#.....# (&hն 0  An orc and an orc wizard come into view.(&hh5---4.8 (1(&h(&hvg _The orc is wielding a +1 vampiric whip.(&h ((((((o    You shoot an arrow. The arrow hits the orc wizard.  The orc wizard shouts!(&hit  The orc wizard is moderately wounded.(&h/W ......ooooo 2 orcs (1 missile, 1 wandering)You hear a shout!  An orc comes into view. It is wielding a +0 hand axe.(&h ******The orc wizard gestures at you while chanting.(&h"(&h0.......   orc (missile)(&h1a56---===5(&h;(&hrH. _The magic dart hits you!(&hn  You shoot an arrow. The arrow hits the orc wizard!  Lightning courses through the orc wizard!!(&hr(((((()o   orc (missile)(&h(&he[.....o.(&h"_7---506(&h((&h`.N _You kill the orc wizard!(&h ((((( You shoot an arrow. The arrow hits the orc.(&hpV w .....  The orc is heavily wounded.(&hK\ =(((((((&h (&h ( @.....ooo 2 orcs (1 missile, 1 wandering)The orc throws a boomerang. The boomerang misses you.(&hu B*7(&h^ (&h g _You can now pass through a line of other dancers.(&h  ((((((o)You shoot an arrow. The arrow barely misses the orc.The orc shouts!  The arrow hits the orc.(&h.H (&hM j  The orc is heavily wounded.(&hO (&h'\ CJ....oo)J   jelly (wandering)oo 2 orcs (1 missile)(&h$] &8(&hg (&hl X _A jelly comes into view.(&hס   You shoot an arrow.  The jelly quivers.The arrow hits the orc. Lightning courses through the orc!!(((()J   orc(&h(&he(&h!rJ.....o.(&hH.89(&hQ(&hUG _You kill the orc!(&hns  You shoot an arrow. The arrow hits the orc! Lightning courses through the orc!(&h]c(((()(&hN7(&h0?\.....J(&hcX'70(&hc(&hmgG _You kill the orc!(&hOv ((((You shoot an arrow.(&h(&hf...J)(&h&1(&hp(&hD B _The arrow hits the jelly but does no damage.(&hȨ  You shoot an arrow. The arrow hits the jelly.  Lightning courses through the jelly!!(((.(&h-)....(&hQ\9=22(&h^_ _You kill the jelly!(&h(&h(&h(&hH _No target in view!(&h _No target in view!(&hvy  _No target in view!(&h@ (&hQ (&he1 ! _No target in view! _Unknown command.(&h@ (&hYm  _(&hr 60=(&hy ,(&h! B(&h2 (&hS (&h %1(&h (&h O.(&hޏ B(&h˞ 2=(&h B(&hʦ ,(&hZ 3=4= _HP restored.(&h I(&h X(&h (&h =(&hU .#.####..............#. (&h a.......#.# .......... ........#########.... ......#.........@).)....---####.#.....###.... .# #.#.....# ##..).... .# #.#.....# #....... .# #.#...[.# ######### .# #.#..... .# #.#..>..# #.#..... (&h #.#.##.)^.#. #.#.# #.... #..#.#..........@.). ####.#.....###. # #.#.....# ##..). # #.#.....# #.< # #.#...[.# # (&h Y93.8 (21.0)<(&h@ H---4.8 (22(&h (&hG _Found a battleaxe. Found a stone staircase leading up. _Items here: ( )) [ †.(&h4(&hv^ _No target in view!(&hK4(&hV(&hZH _No target in view!(&h34(&h>(&hCH _No target in view!(&hD(&hpE(&hmN(&hRH _No target in view!(&h|(&h$~(&h7(&h^ _No target in view!(&h(&hџ(&hNo target in view!Unknown command.(&h(&h(&h(&h $ _(&hǷ(&h(&hL,(&h}(&hX(&h"(&hR## ... ... ...## ##^## #...#  ..... #.#.#  ......#.#.##### ......) (&h:.._...^  #. #@..7.8 (3.0)  #.# #.  ... #..#####.#########.. .....#..........).).....##.............# ##..)...... #........< #[.# ##########(&h~8_(&h+8.8 (4(&h9q_ _Found a shadowy altar of Dithmenos.(&h_f(&hg(&hq(&h+sH _No target in view!(&h (&h (&h 8_(&hi H _No target in view!(&hY7_(&h(&h(&h1!H _No target in view!(&h7_(&h(&h(&h^ _No target in view!(&h(&hF8_(&hFound a shadowy altar of Dithmenos. _No target in view!Unknown command.(&hl(&hj(&h(&h#= ### ## ... ... ...## ##^## #...# ..... #.#.# ......#.#.######......#.) .._...^.#. F....#..#.# ... #..  ... . #.. #####.#########.... ....#..........).)F   sky beast (asleep)##.#.....###.....  #.#.....# ##..).  #.#.....# #........<(&ht 0  A sky beast comes into view.(&h+9.8 (1(&h8_(&h % _Found a rapier.(&hO ((((((FYou shoot an arrow. The arrow hits the sky beast.(&hec(&hPl_...^.)F..(&hn2===700(&hM _The sky beast is lightly wounded.(&hJz _..((((((&ha You shoot an arrow. The arrow hits the sky beast!(&hL(&hVqF..^....(&hIW&1(&hd`8_(&hFdb _The sky beast is severely wounded.(&hr (((( You shoot an arrow. The arrow hits the sky beast!(&h_u(&h _.F.^.  The sky beast is almost dead.(&hB*2(&h8_(&hÚg _You can now pass through a line of other dancers.(&hwV  You shoot an arrow. The arrow hits the sky beast!(&h_..((((&hg_...^.(&h6.83(&hsB(&hFM _You kill the sky beast!(&h|o Q_(&hw 8_(&hz H _No target in view!(&he (&h*f (&hv (&hz H _No target in view!(&h _ _No target in view!(&h ##### ## ... ... ...## ##^## #...# ..... #.#.# ......#.#.###### ......#.). .._...^. #. .)....#. #.#.. #. ... .... #.#.#########..#..).)......#.#.....###.. # #.#.....# ##..). # #.#.....# #.<---4 _(&hAReally wriggle into that teleport trap? Y - Yes  N - No(&hV (&h (&h+ %cyberm0nk the Skirmisher#####Octopode of Uskayaw **....### ...#Health: 64/64 ========================... ...##Magic: 11/11 ========================###^####...#AC: 3Str: 10.......#.#.#EV: 17Int: 11.......#.#.######SH: 0Dex: 20.......#.......).XL:  9 Next: 58% Place: Dungeon:7..._...@.........Noise: ---------  Time: 7704.8 (0.0)(&h #. ..)....#.........a) +1 shortbow (elec)#.# .......#.........Throw: 8 darts (poison)... .......#......... #######.#########......... ......#..........).)...... .####.#.....###........... .# #.#.....# ##..)....... .# #.#.....# #........< _You can now pass through a line of other dancers.You shoot an arrow. The arrow hits the sky beast! _You kill the sky beast! _No target in view! _No target in view! _No target in view!(&ha 8_(&hU   ...####  # ...... # . .....   #.#.##...## ##  ...#.....#..#  ...._.D...#  (&h  #.....#   #@..#   #....   ###.....####   ####.##   .#   .#   D   steam dragon (asleep) #      You enter a teleport trap! The teleport trap disappears.(&hJ  Your surroundings suddenly seem different.  A steam dragon comes into view.(&h (&h0 +5.8 (1(&h (&h= 5 _Found an iron altar of Okawaru.(&hB K ((D  You shoot an arrow. The arrow hits the steam dragon!  Lightning courses through the steam dragon!  The steam dragon hisses angrily.(&h(&h ..DD(paralysed)The steam dragon is heavily wounded.Uskayaw will force your foes to helplessly watch your dance.(&htL*===6(&h(&h9x _Uskayaw prepares the audience for your solo!(&hɪ(&hů(&h!C  ...####  # ......  # . .....  #.#.##...## ##  ...#.....#..#  ...._.....#  #...D.#  #@..#  #...........  ###.....####  ####.##  .#  .#  #   _Unknown command.(&hO ...####  # ......  # . .....  #.#.##...## ##  ...#.....#..#  ...._.....# (&hQ #...D.#  #@..#  #...........  ###.....####  ####.##  .#  .#  # (&hW(&hgX(&h](&hac _A steam dragon is nearby!(&hcu ( You shoot an arrow.  The arrow hits the steam dragon but does no damage.  Lightning courses through the steam dragon!(&h&.(&h&7(&ha(&hZv _The steam dragon is almost dead.(&h(&h(&h  ...####  # ......  # . .....  #.#.##...## ##  ...#.....#..#  ...._.....#  #...D.#  #@..#  #...........  ###.....####  ####.##  .# (&hr .#  #   _Unknown command.(&h/  ...####  # ......  # . .....  #.#.##...## ##  ...#.....#..#  ...._.....#  #...D.#  #@..#  #...........  ###.....####  (&hŴ ####.##  .#  .#  # (&h (&h (&h (&h c _A steam dragon is nearby!(&hv Y  You shoot an arrow. The arrow hits the steam dragon.(&h x(.(&hDK '..(&hxm 2--668 _You kill the steam dragon!(&hr (&hz _Your Invocations skill increases to level 4!(&h| (&hg (&hA ^ _No target in view!(&h (&h (&h ^ _No target in view!(&h1 (&h (&h \ _Unknown command.(&hy (&h$ (&hܞ (&h $ _(&hR X(&hʧ ,(&h (&h N--(&hQ (&hG ,(&hˮ (&h ,(&h (&h ~.2==(&h (&h 4 _Magic restored.(&h 3(&h (&h) (&h ,(&h- (&h (&h4 (&h 9.(&h4 (&h (&h  ...####  #####......  #.........  #.#.##...## ##  #...#.....#..# .F.##......_.....# ........#.....# #@##...##.#. --- #...........  ###.....#### (&hN  ####.## .# .# F   bullfrog (asleep) # (&hi | 10.0)  A bullfrog comes into view.(&h (&h t..FF(&h s====-9.8 (11(&hU (&h * _The bullfrog croaks.(&hu H((((((((&hQK (&h0T ....F..=20.8 (1.0)(&hV (&h\ _You shoot an arrow. The arrow closely misses the bullfrog.(&h\ (&h_ (&he B  ...####  #####......  #.........  #.#.##...## ##  #...#.  ...##......_  ....F...#  #@##.  #...........  ###.....####  ####.##  .#  .#  #  _Unknown command.(&hQ 7 ...####  #####......  #.........  #.#.##...## ##  #...#.  ...##......_  ....F...#  #@##.  #...........  (&h^ {###.....####  ####.## .# .#  # (&hF4(&hq(&h _ _A bullfrog is nearby!(&h<  You shoot an arrow. The arrow hits the bullfrog.  Lightning courses through the bullfrog!!(&h@a.(((&h(...(&hg 701 _You kill the bullfrog!(&h* (&h9_No target in view! (&hAr_Unknown command.(&h.(&h0(&h ...(&h(&hW(&hS" _Key pressed, stopping explore.(&h$ (&h1(B_No target in view!(&h _No target in view! _Unknown command. _(&h B(&hn(&h(&h(&h _You now have 301 gold pieces (gained 3).(&h9B(&h(&h,(&h@(&h (&hm.........# .........# D........# .........# .........# ......# .# .......@.# ---########.# #######.### #.........#..........##.........## D   steam dragon (asleep)#..........#####.########.........#.............(&h#037.8 (16.0)(&hH---8.8 (17(&h(&h! ((((((D   (&h#_A steam dragon comes into view.You shoot an arrow. The arrow hits the steam dragon.  Lightning courses through the steam dragon!!(&h(&h1Z.D......(&h;===9.0)(&h(&he _The steam dragon is severely wounded.(&huM (((&hAq(((You shoot an arrow.  The arrow hits the steam dragon but does no damage.(&h]g+ .(&hh....(catching breath)The steam dragon is severely wounded.(&h"x ******  The steam dragon breathes steam at you.(&h%...(&h.§.§..§§§§§(&h)@(&h &====(&hi  40(&h(&hS _The ball of steam misses you.(&h(&h(&h(&h((\ _Unknown command.(&h4)(&h-(&h: _You are in a cloud of steam!(&h;H _No target in view!(&h _No target in view!(&h(&h(&h9z _Unknown command.(&h (&h9 _Unknown command.You are in a cloud of steam!No target in view!Unknown command.You are in a cloud of steam!(&h(&h(&hYou are in a cloud of steam!No target in view!Unknown command.You are in a cloud of steam!No target in view!(&h(&h(&hf(&hH _No target in view!(&h34(&h7(&h^A^ _No target in view!(&hWB(&hF(&h6P\ _Unknown command.(&h&R(&hV(&h[You are in a cloud of steam!No target in view!Unknown command.You are in a cloud of steam!(&hy8 4(&hX; (&h> H _No target in view!(&hQ 4(&h'Y (&h<]  (&he X_No target in view!(&hsf (&hs (&h{  (&h t_Unknown command.(&h. (&h 1Unknown command.You are in a cloud of steam!No target in view!Unknown command.You are in a cloud of steam!(&hJV (&hW (&h1] (&ha >You are in a cloud of steam!(&ha No target in view!Unknown command.You are in a cloud of steam!No target in view!(&hV (&h (&h (&h, ^ _No target in view!(&hA (&h^ (&h \ _Unknown command.(&h (&h# (&h Unknown command.You are in a cloud of steam!No target in view!(&h Unknown command.You are in a cloud of steam!(&h..# ...# .D.......# ..§.§....# ....§....# ..§§§§...# ......§..# .§@# #.# #######.### #.........#..........##.........## D   steam dragon (catching breath)#..........########.........#.....(&h.D.§.§§.----1 _(&h(&hZ(((((No target in view!No target in view!Unknown command. _You are in a cloud of steam!  You shoot an arrow.  The arrow hits the steam dragon but does no damage.(&he(&hmK.D..(&hm+§....§§.§..§.§.(&hLnQ===-2(&hs(&h've _The steam dragon is severely wounded.(&h ((((You shoot an arrow. The arrow hits the steam dragon.(&hg^(&h$d......D§....§..§.§...§§§.§(&hPe&3(&h%i(&h[le _The steam dragon is severely wounded.(&hH(&hH(&hK(&heNH _No target in view!(&h(&h(&h(&hH _No target in view!(&h! (&h.# (&hW& (&h( H _No target in view!(&h@ 4(&h[B (&hOD H _No target in view!(&h#x q .........#.........D§.......§.§..§§§.....######## #######.###....................#........D   steam dragon (catching breath)##......#.#.##...##.##(&h0{ (&ha X.............D§§§......§...§§(&h 7---4 _(&h (&h (&h6((( _The steam dragon is severely wounded. _No target in view! _ You shoot an arrow. The arrow hits the steam dragon.(&ht(&h! .............D.....§.........  The steam dragon is almost dead.(&hL*===5(&h} _You can now pass through a line of other dancers.(&hU (((((((You shoot an arrow.(&h^|......D.(&h̉&6(&hk(&h> ...(&hF............D......########(&h ###.........#..........##....(&h###....#####.########........ #.........(&hth#.##...##.###..#.....#.. (&hg_The arrow barely misses the steam dragon.(&h(&h\.D (&h 0---7(&h (&hӫ(&hZ  You shoot an arrow.  The arrow hits the steam dragon but does no damage.  Lightning courses through the steam dragon!(&h{o].((&h+..(&h88===8(&h(&hP _You kill the steam dragon!(&hw' ...........######## #######.####......@..#.###.......#...##......_.....#(&h+(&h,0---9(&h=(&h#`--- _No target in view!(&hw ...######## #######.###..........##.#####..._...(&hw9.........#.....#..(&h}(&h~.50 _(&h;(&hd(&hx _No target in view!(&h>~ (&h (&hy (&h> H _No target in view!(&h(&h(&h'(&hZ4 (&h36(&h7:_No target in view!(&h8(&h9(&h8>(&hB (&hmC(&hC"_Unknown command.(&h>D(&h+E(&hE(&hF(&hI(&hM(&hS (&hFT_(&haU(&hfW(&hAZ(&hZ(&h[(&h](&h_(&hU`(&hH .........# .........# .........# .........# .........# ########.# #######.######.........#>......#3.8 (3..###.........## #....#####. ########........ #........... #.#.##..##.## # #...#.....#..# #...##......_.....#  .........#.....#..  Found a stone staircase leading down..4.8 (4(&hm _You can no longer pass through a line of other dancers.(&h(&h(&hi(&h^ _No target in view!(&h(&h(&hy _Unknown command.(&h(&h#(&h@(&h | _(&h (&h (&h ,(&hp (&h'(&h(&hD(&h(&hq(&hW... .........# ... #.. .........# ... #.. .........# .< .. .........# ## (. .........# #. ########.# #. #######.########.###.........#.....>.......#8##.##..###.........## #..........####(&h.. ########.......#.. #.....#.. #.#.##...##.  #..# #...#.....#.  #..#...##......_....  .........#.....#. (&h!(&h"+9.8 (5(&h#%(&h'% _Found 3 stones.(&hn4(&hq(&h)tH _No target in view!(&h(&h(&h(&hH _No target in view!(&h{(&h+|(&hP(&he^ _No target in view!(&hƄ(&h (&hY\ _Unknown command.(&h(&h(&h(&h(&h$ _(&hB(&h&(&hʚ(&h(&h*B(&h_R  There is a stone staircase leading down here.(&hp5 _(&hJ(&h(&h,(&hH(&h(&h(&hf(&h(&h(&h,(&h(&h(&h,(&h_(&h(&h,(&hz(&h(&h#X(&h(,(&h(&h6(&h,(&h(&hl(&h,(&h7(&h (&h$ ,(&h (&h(&h,(&h(&h(&hr(&h"(&h(&hX&j#########..########.###...... ..........>....###### ##.####.##..### ...# ###########...##.##..# ### ............#....##..# #............###..##..#............# #..##..#............# #..##..#..@....# ##.##..#..(&h'J.....$......# #....................# #.## #..............# #.# # #............# . #o...........#oo 2 orcs (asleep) #o.###########.. (&h6r76.8 (17.0)7.8 (18(&hq:V _2 orcs come into view.(&ho) ((((((o1 asleep)You shoot an arrow.  The arrow hits the orc but does no damage.(&h z$.....ooo===8.7 (0.9) _The orc shouts! x2(&h (&h    ..........>.. ##.####.##.. ###########...##.##..#  ............#....##..#  ............#  ............#   ............#   .......@....#  .....$......#  ............# #.##  ............# #.# # ............# . # o...........# # o.###########  .. _Unknown command.(&hi   ..........>.. ##.####.##.. ###########...##.##..#  ............#....##..#  ............#  ............#   ............#   .......@....#  .....$......#  ............# #.##  ............# #.#  ............#  o...........#  o.########### ..  (((((( _There are monsters nearby!You shoot an arrow.(&h (&h (&h\ (&h*  $....o.oo 3 orcs (1 wandering)(&h, y.oThe arrow hits the orc but does no damage.(&h"- (9.6(&hw4 (&h"< x _An orc comes into view. It is wielding a +0 short sword.(&hV (((((oYou shoot an arrow.  The orc shouts!(&h (&h( (&h (&h $..o..o(&hn X.o.(&hr .80.6 (1.0(&h (&h$ V _The arrow hits the orc but does no damage.(&h@ (&h (&h   ..........>.. ##.####.##.. ###########...##.##..#  ............#....##..#  ............#  (&h=" ............#   ............#   .......@....#  .....$......#  ............# #.##  ..o.........# #.# # ..o.........# . # ............# # .o###########  .. _Unknown command.(&h~  ..........>.. ##.####.##.. ###########...##.##..#  ............#....##..#  ............#  ............#   ............#   .......@....#  .....$......#  ............# #.##  ..o.........# #.#  ..o.........#  ............#  .o########### ..  _There are monsters nearby!(&h  You shoot an arrow. The arrow hits the orc! Lightning courses through the orc!(((() 2 orcs(&hnU $...o.oo   orc wizard (wandering).oo 2 orcsoYou kill the orc!(&hi1 (((o _An orc wizard comes into view. It is wielding a +0 dagger.You shoot an arrow.  The orc wizard shouts!(&h$$...oo.o.2 _The arrow hits the orc but does no damage.   ..........>.. ##.####.##.. ###########...##.##..#  ............#....##..#  ............#  ............#   ............#   .......@....#  .....$......#  ............# #.##  ..).o.......# #.# # ...o........# . # ............# # .o###########  .. _Unknown command.(&h  ..........>.. ##.####.##.. ###########...##.##..#  ............#....##..#  ............#  ............#   ............#   .......@....#  .....$......#  ............# #.##  ..).o.......# #.#  ...o........#  ............#  .o###########  ..  _There are monsters nearby! ((You shoot an arrow. The arrow hits the orc. .o. [23(&h8d The orc is heavily wounded.* oo 2 orcs  The orc wizard gestures wildly while chanting.The orc wizard flickers and vanishes!{3 _Deactivating autopickup; reactivate with Ctrl-A.You shoot an arrow. The arrow closely misses the orc. The arrow hits the orc!  Lightning courses through the orc!(()   orco..4.5 (0.9 _You kill the orc!   ..........>.. ##.####.##.. ###########...##.##..#  ............#....##..#  ............#  ............#   ............#   .......@....#  .....$o.....#  ............# #.##  ..).).......# #.# # ............# . # ............# # ..###########  .. _Unknown command.(&hMy  ..........>.. ##.####.##.. ###########...##.##..#  ............#....##..#  ............#  ............#   ............#   .......@....#  .....$o.....#  ............# #.##  ..).).......# #.#  ............#  ............#  ..########### .. (&h1(&hԀ(&hxq _An orc is nearby!(&h(&h|j((((((((&h_h  You shoot an arrow. The arrow closely misses the orc.(&hoo.)....3-5.5 (1.0(&hI (&hA!(&h$((&h'((&h((&h((&hv((&h((&h[( (&hʕB_The orc hits you with a +0 hand axe.(&h .o.)....(&h$ U4=6(&h$ {(&h % (&hP-  (&h&. "(&h/  (&h0 \_You shoot an arrow. The arrow barely misses the orc.(&h0 AYou shoot an arrow. The arrow hits the orc.(&h  The orc is severely wounded.{)7(&h  (&h3 (&h -_The orc closely misses you.(&h lYou shoot an arrow. The arrow hits the orc! Lightning courses through the orc!!(&h (&h$ )(&h  (&hf (&hk (&hl {(&hUm . (&hp (&h 8(&h (&h  (&h (&h #_You kill the orc!(&h? (&h0 (&hŮ (&h (&h\ z _Unknown command.(&h (&h; _There is a strange disturbance nearby!(&h (&hI (&h ^ _No target in view!(&h\ (&h (&h \ _Unknown command.(&h: (&h% (&h _There is a strange disturbance nearby!(&h (&h (&h1 i _Unknown command.There is a strange disturbance nearby!No target in view!Unknown command.There is a strange disturbance nearby!No target in view!(&h (&h (&h aThere is a strange disturbance nearby!No target in view!Unknown command.There is a strange disturbance nearby!No target in view!Unknown command.(&h (&h (&h aNo target in view!Unknown command.There is a strange disturbance nearby!No target in view!Unknown command.There is a strange disturbance nearby!(&h) (&hb) (&h- (&h4 iUnknown command.There is a strange disturbance nearby!No target in view!Unknown command.There is a strange disturbance nearby!No target in view!(&hr5 (&h9 (&h? 'There is a strange disturbance nearby!No target in view!Unknown command.There is a strange disturbance nearby!No target in view!(&h@ (&hPE (&hK ^ _No target in view!(&h(L (&hP (&hW \ _Unknown command.(&hsW (&h[ (&h] There is a strange disturbance nearby!No target in view!Unknown command.There is a strange disturbance nearby!(&h9 (&h (&h. (&hP ^ _No target in view!(&h (&h͢ (&hP \ _Unknown command.(&h (&hH (&hٴ /Unknown command.There is a strange disturbance nearby!No target in view!Unknown command.There is a strange disturbance nearby!(&hI (&heH (&hI (&hR (&hU Unknown command.There is a strange disturbance nearby!No target in view!Unknown command.(&hU sThere is a strange disturbance nearby!No target in view!(&h!(&hl"(&h+(&hz8'There is a strange disturbance nearby!No target in view!Unknown command.There is a strange disturbance nearby!No target in view!(&h9(&hB(&h.J No target in view!Unknown command.There is a strange disturbance nearby!No target in view!Unknown command.(&hK(&hP(&hREUnknown command.There is a strange disturbance nearby!No target in view!Unknown command.There is a strange disturbance nearby!(&h(&h(&h(&hThere is a strange disturbance nearby!No target in view!Unknown command.There is a strange disturbance nearby!(&hh2No target in view!(&hs(&hҴ(&h(&h^ _No target in view!(&h2(&hq(&hx\ _Unknown command.(&h(&hI(&h/Unknown command.There is a strange disturbance nearby!No target in view!Unknown command.There is a strange disturbance nearby!(&h(&h.+4(&hJ1(&hj3'There is a strange disturbance nearby!No target in view!Unknown command.There is a strange disturbance nearby!No target in view!(&h(&h (&h*(&h5^ _No target in view!(&h6(&h?(&hlK\ _Unknown command.(&hHL(&hS(&hVUnknown command.There is a strange disturbance nearby!No target in view!Unknown command.(&hqgWThere is a strange disturbance nearby!(&h-(&h(&hF(&hzThere is a strange disturbance nearby!No target in view!(&hjUnknown command.There is a strange disturbance nearby!No target in view!(&h:4(&h(&h^ _No target in view!(&h(&h (&h\ _Unknown command.(&hy(&hj(&hMUnknown command.There is a strange disturbance nearby!No target in view!Unknown command.There is a strange disturbance nearby!(&h 4(&h6'There is a strange disturbance nearby!No target in view!Unknown command.There is a strange disturbance nearby!No target in view!(&h,) J((((((&h) &(((&hغ v{.)..(&h ..(&hd -9.4 (0.9(&hO (&hq d _You shoot an arrow. Something hits you but does no damage.(&h (&hS (&h^(&hi_\2-90.4 (1.0(&hi(&hnQ _You shoot an arrow. Something hits you.(&h_o(&hұ8  You shoot an arrow.(&h { )Reactivating autopickup.(&hCE  You feel a bit more experienced.(&hTde*-801(&hk(&h<g _You can now pass through a line of other dancers.(&hܜ]....... ..........>...###### ##.####.##..##.# ############...##.##..# ##### .............#....##..#  ..###..##..# #...# #..##..# #....# #..##..# #.....# ##.##..#. #$@)....# #..... .........# #.## # .).).# #.# # .#....# .#.# .############ ...---2(&h (&hR  (&h(Things that are here: (&hw_a +0 dagger; a +0 robe; an orc corpse(&hۨ(&h###### ##.####.##..#.# #############...##.##.. .##### #.............#....##..# .# .###..##..# .#.# #..##..# .#[.# #..##..# .#.# ##.##..# .##$))....# #..... ..#......@......# #.## # §.#...).).# #.# # ..##......# _.#.#.############ ....##3---3 _Found a chain mail.(&h#.....# #############...##.##.. #.##### ##.............#....##.. #.# ..###..##.. ..#.# #..##.. #.#[.# #..##.. #.#..# ##.##.. #.# #$))....# #..... ... #.............# #.## §. #...).# #.# ...# #......# _.# ..# ...############ .....### 4 (&hN_You see here a +0 short sword.(&hA M##### ##.##....# #############...###### ##.. ## ..[......##.## #.#$)).... ...# .§. ).)#.# .. # ._.# ...............##5 _(&h M................>##### ##.##....# #############...###### ##.. ## ..[......##.## #.#$)).... .....# .§. ).)#.# ...##.............#.####4=6(&h$. .>. .....###### ##.####.##..# .....# #...##.##..# .##### ##.#....##..# .# .###..##..# .# .# #..##..# .# .[.# #..##..# .# .# ##.##..# .# #.))....# #. #.# #.## # §. #...).).# #.# ## #.# _.# .## .....#.......... .7[(&h%37m(&h.| _You can no longer pass through a line of other dancers.(&ho/+8.4 (2(&hO9(&hj<> _You now have 310 gold pieces (gained 9).(&h 4(&h(&hkH _No target in view!(&h))4(&h-(&h1^ _No target in view!(&h=2(&h7(&h<\ _Unknown command.(&h<(&h>(&hF(&hH(&h?I$ _(&hM(&hMP(&hRO=(&hU(&hCX(&h[,(&hw`(&hc(&hg,(&hi(&hm(&hq,(&hx,(&hy,(&h{(&hv~(&hA,(&h (&hX(&h*(&h,(&hh(&h(&h,(&hC(&h(&hN,(&h(&h(&he,(&hҪ(&h(&hϮ,(&h(&hl(&h׳,(&h(&h (&hs,(&h(&h(&h"B(&h(&h',(&h9(&h(&h,(&h(&h(&h:(&h(&hT(&h(&hg(&h(&hw(&h(&hwX(&h7(&h(&hl(&hb(&h(&h!(&h(&h(&h5(&h(&h(&h(&h(&ho(&h (&h;(&hX(&h(&hJ(&h(&h~(&hF,(&h(&h(&h,(&h(&h(&h;,(&h(&h (&h ,(&h (&h.(&h,(&h(&h(&h,(&hT(&h(&h,(&hp,(&h,(&h(&h=(&h!,(&h#(&h$(&h/',(&h]((&h)(&h-,(&h2.(&h{0(&h93,(&hp4(&h6(&h;,(&h/<(&h:>(&hA(&hQB(&hE(&hTG(&hJ,(&hL(&hN(&hQ,(&h:S(&h [B(&h[n _j - 3 scrolls of fog (gained 1)(&ha #.# #.# #.#(&h.b #.# #.#######  #.## (&hb #.  #..  #.@......p (&hb #.  #.  (&hSc,#.( # .........p   human (asleep) (&hc#....###.# #....# .. (&hj1842.4 (44.0)(&h/k,3.4 (45(&h.o(&hsr _A human comes into view. It is wielding a +0 club.(&hO ((((((p(&h?\You shoot an arrow.  The arrow hits the human but does no damage.(&hg (&hq ,.....p.(&hr ;===4.4 (1.0)(&hz (&h2 = _The human shouts!(&h (&h+ (&h \ _Unknown command.(&h (&hV (&he \ _A human is nearby!(&h P ((((((&h  You shoot an arrow. The arrow hits the human!  Lightning courses through the human!(&hc (&h,m +....p.(&hm &5(&ht (&hx ] _The human is heavily wounded.(&h C((((((((&hX (&h '...p...(&h &6(&hu (&hB _You shoot an arrow. The arrow closely misses the human.(&h7 (&hv (&h   #.# #.# #.# #.# #.#######  #.......##  #........#  #.........  #.@...p...  #.........  #........#  #.(......#  #........#  .........#  #....###.#  (&h Q#....# ..  _Unknown command.(&hb  #.# #.# #.# #.# #.#######  #.......##  (&hud #........#  #.........  #.@...p...  #.........  #........#  #.(......# #........# .........#  #....###.# #....# .. (&hm (&hpn (&hv (&h _A human is nearby!You shoot an arrow. The arrow hits the human!(&h b((()(&h(&h~\ ...)..pp   human (launcher, wandering)You kill the human!A human comes into view. It is wielding a +0 sling.(&hAJ*87(&hH(&hRg _You can now pass through a line of other dancers.(&hi((((((p  )  A human comes into view. It is wielding a +0 sling. _You can now pass through a line of other dancers.  The human shouts!  The arrow hits the human but does no damage.  Lightning courses through the human!(&hA(&hL...).p.(&hm&8(&h(&hv _The human is moderately wounded.(&h(&h (&h)  #.# #.# #.# #.# #.#######  #.......##  #........#  #.........  #.@...).p.  #.........  #........#  #.(......#  #........# (&h) .........#  #....###.#  #....# ..  _Unknown command.(&hP #.# #.# #.# #.# #.#######  #.......##  #........#  #.........  (&h#.@...).p.  #.........  #........#  #.(......# #........# .........#  #....###.# #....# .. (&h(&h(&h(&h\ _A human is nearby!(&h (((((You shoot an arrow.  The arrow hits the human but does no damage.(&h ...).  The human is moderately wounded.(&hF((((((&h&J...).(&hX(W58---9(&h2(&hB ((((( _The human shoots a sling bullet. The sling bullet hits you.  You shoot an arrow.  The arrow hits the human but does no damage.(&hF ...).  The human is moderately wounded.(&hF((((((&h@]J...).(&h_b4----50(&h@r(&hg _The human shoots a sling bullet. The sling bullet hits you.(&h(&h(&h-f  #.# #.# #.# #.# #.#######  #.......##  #........#  #.........  #.@...).p.  #.........  #........#  #.(......#  #........#  .........#  #....###.#  #....# ..  _Unknown command.(&h> #.# #.# #.# #.# #.#######  #.......##  #........#  #.........  #.@...).p.  #.........  #........#  #.(......# #........# .........#  #....###.# #....# .. (&hB(&heC(&h4L(&hcV ((((((( _A human is nearby!(&h ...).p.  You shoot an arrow. The arrow closely misses the human.(&hF((((((&hpJ...).(&hmrb46----1(&hc _The human shoots a sling bullet. The sling bullet hits you!(&hZf  #.# #.# #.# #.# #.#######  #.......##  #........#  #.........  #.@...).p.  #.........  #........#  #.(......#  #........#  .........#  #....###.#  #....# ..  _Unknown command.(&h0.  #.# #.# #.# #.# #.#######  #.......##  #........#  #.........  #.@...).p.  #.........  #........#  #.(......# #........# .........#  #....###.# #....# .. (&h> 4(&h}A (&hUE \ _A human is nearby!(&hY (((((You shoot an arrow. The arrow hits the human.(&h} (&h K...)p.(&h -2.3 (0.9(&hZ (&h (((( _The human is moderately wounded.You shoot an arrow.  The arrow hits the human but does no damage.(&hr ...)The human is moderately wounded.(&hRw E(((((&h ...)39------3.2(&h4 (&h& g _The human shoots a sling bullet. The sling bullet hits you!(&h (&h (&hS+ t _You are too injured to fight recklessly!(&h+ (&h/ (&h6 t _You are too injured to fight recklessly!(&hp7 (&h; (&hB t _You are too injured to fight recklessly!(&h}B (&hF (&hL   #.# #.# #.# #.# #.#######  #.......##  #........#  #.........  #.@...)p..  #.........  #........#  #.(......#  #........#  .........#  #....###.#  (&hN Q#....# ..  _Unknown command.(&h g #.# #.# #.# #.# #.#######  #.......##  #........#  (&h f#.........  #.@...)p..  #.........  #........#  #.(......# #........# .........#  #....###.# #....# .. (&h (&h (&hB (&h r _A human is nearby!(&hq (&h (&hR _You are too injured to fight recklessly!(&h (&h'% f  #.# #.# #.# #.# #.#######  #.......##  #........#  #.........  #.@...)p..  #.........  #........#  #.(......#  #........#  .........#  #....###.#  #....# ..  _Unknown command.(&hg #.# #.# #.# #.# #.#######  #.......##  #........#  (&hf#.........  #.@...)p..  #.........  #........#  #.(......# #........# .........#  #....###.# #....# .. (&hf(&h7(&h(&hj8Unknown command.A human is nearby!You are too injured to fight recklessly!Unknown command.A human is nearby!(&h(&h(&hgUnknown command.A human is nearby!You are too injured to fight recklessly!Unknown command.A human is nearby!You are too injured to fight recklessly!(&hR(&h?(&h z #.# #.# #.# #.# #.#######  #.......##  #........#  #.........  #.@...)p..  #.........  #........#  #.(......#  #........#  .........#  #....###.#  #....# ..  _A human is nearby!You are too injured to fight recklessly!Unknown command.A human is nearby!You are too injured to fight recklessly!Unknown command.(&hPb #.# #.# #.# #.# #.#######  #.......##  #........# (&hRk #.........  #.@...)p..  #.........  #........#  #.(......# #........# .........#  #....###.# #....# .. (&h\(&h](&hg(&hl_You are too injured to fight recklessly!Unknown command.A human is nearby!You are too injured to fight recklessly!Unknown command.A human is nearby!(&h}4(&h(&h‹Unknown command.A human is nearby!You are too injured to fight recklessly!Unknown command.A human is nearby!You are too injured to fight recklessly!(&h(&h%A human is nearby!You are too injured to fight recklessly!Unknown command.A human is nearby!You are too injured to fight recklessly!(&h4(&hr(&ht _You are too injured to fight recklessly!(&hk(&h(&h߬t _You are too injured to fight recklessly!(&hP(&h(&h  #.# #.# #.# #.# #.#######  #.......##  #........#  #.........  #.@...)p..  #.........  #........#  #.(......#  (&h#........#  .........#  #....###.#  #....# ..  _Unknown command.(&h5O0 #.# #.# #.# #.# #.#######  #.......##  #........#  #.........  #.@...)p..  (&hR#.........  #........#  #.(......# #........# .........#  #....###.# #....# .. (&h[(&h[(&hf(&hAwr _A human is nearby!(&hw(&ha~(&h _You are too injured to fight recklessly!(&h(&hf  #.# #.# #.# #.# #.#######  #.......##  #........#  #.........  #.@...)p..  #.........  #........#  #.(......#  #........#  .........#  #....###.#  #....# ..  _Unknown command.(&h/ #.# #.# #.# #.# #.#######  #.......##  #........#  #.........  (&hw1#.@...)p..  #.........  #........#  #.(......# #........# .........#  #....###.# #....# .. (&h;(&h<(&hE(&hMQ8Unknown command.A human is nearby!You are too injured to fight recklessly!Unknown command.A human is nearby!(&hQ(&h[W(&hD_gUnknown command.A human is nearby!You are too injured to fight recklessly!Unknown command.A human is nearby!You are too injured to fight recklessly!(&h_(&hRe(&hl #.# #.# #.# #.# #.#######  #.......##  #........#  #.........  #.@...)p..  #.........  #........#  #.(......#  #........#  .........#  #....###.#  #....# .. (&hNmc _A human is nearby!You are too injured to fight recklessly!Unknown command.A human is nearby!You are too injured to fight recklessly!Unknown command.(&h[ #.# #.# #.# #.# #.#######  #.......##  #........#  #.........  #.@...)p..  #.........  #........#  #.(......# #........# .........#  #....###.# #....# .. (&hW4(&h(&hi!_You are too injured to fight recklessly!Unknown command.A human is nearby!You are too injured to fight recklessly!Unknown command.A human is nearby!(&hp14(&h6(&hBUnknown command.A human is nearby!You are too injured to fight recklessly!Unknown command.A human is nearby!You are too injured to fight recklessly!(&hD(&hL%A human is nearby!You are too injured to fight recklessly!Unknown command.A human is nearby!You are too injured to fight recklessly!(&h M(&hkQ(&hWt _You are too injured to fight recklessly!(&hX(&h*](&hGc  #.# #.# #.# #.# #.#######  #.......##  #........#  #.........  #.@...)p..  #.........  #........#  #.(......#  #........#  .........#  #....###.#  (&hcQ#....# ..  _Unknown command.(&h #.# #.# #.# #.# #.#######  #.......##  #........#  #.........  #.@...)p..  #.........  #........#  #.(......# #........# (&h .........#  #....###.# #....# .. (&h% tA human is nearby!You are too injured to fight recklessly!Unknown command.A human is nearby!(&hO0 _You are too injured to fight recklessly!(&h0 (&h8   #.# #.# #.# #.# #.#######  #.......##  #........#  #.........  #.@...)p..  #.........  #........#  #.(......#  #........#  .........#  #....###.#  (&h8 Q#....# ..  _Unknown command.(&h6 + #.# #.# #.# #.# #.#######  #.......##  #........#  #.........  #.@...)p.. (&h  #.........  #........#  #.(......# #........# .........#  #....###.# #....# .. (&h (&h (&h (&h] 0Unknown command.A human is nearby!You are too injured to fight recklessly!Unknown command.A human is nearby!(&h (&hz (&h (&h1 gUnknown command.A human is nearby!You are too injured to fight recklessly!Unknown command.A human is nearby!You are too injured to fight recklessly!(&h (&h (&h   #.# #.# #.# #.# #.#######  #.......##  #........#  #.........  #.@...)p..  #.........  #........#  #.(......#  #........#  .........#  #....###.#  #....# .. (&h c _A human is nearby!You are too injured to fight recklessly!Unknown command.A human is nearby!You are too injured to fight recklessly!Unknown command.(&h  #.# #.# #.# #.# #.#######  #.......##  #........#  #......... (&h " #.@...)p..  #.........  #........#  #.(......# #........# .........#  #....###.# #....# .. (&hï (&h- (&hU (&h _You are too injured to fight recklessly!Unknown command.A human is nearby!You are too injured to fight recklessly!Unknown command.A human is nearby!(&h8#.#cyberm0nk the Skirmisher#.#Octopode of Uskayaw **....#.#Health: 39/64 ==============----------#.#Magic: 12/12 ========================(&h #.#######AC: 3Str: 10#.......##EV: 17Int: 11#........#SH: 0Dex: 20#.........XL:  9 Next: 88% Place: Dungeon:7#.@****p..Noise: ===------  Time: 7853.2 (0.0)#.........a) +1 shortbow (elec)#........#Throw: 8 darts (poison)#.(......##........#.........#p   human (launcher)#....###.#(&h@#....# .. _A human is nearby!Throw: 8 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a human, wielding a +0 sling and wearing a +0 leather armour (moderatelywounded, 53% to hit)(&h|b#.#cyberm0nk the Skirmisher#.#Octopode of Uskayaw **....#.#Health: 39/64 ==============----------#.#Magic: 12/12 ========================#.#######AC: 3Str: 10#.......##EV: 17Int: 11#........#SH: 0Dex: 20(&hd#.........XL:  9 Next: 88% Place: Dungeon:7#.@(((((((Noise: ===------  Time: 7853.2 (0.0)#.........a) +1 shortbow (elec)#........#Throw: 8 darts (poison)#.(......##........#.........#p   human (launcher)#....###.##....# ..  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a human, wielding a +0 sling and wearing a +0 leather armour (moderatelywounded, 53% to hit)  You throw a poisoned dart.  The poisoned dart closely misses the human.(&h$...)p.(((((((&h.@...)--4.2 (17(&hڝ(&h  Shift-Dir - straight line  Aim: a human, wielding a +0 sling and wearing a +0 leather armour (moderatelywounded, 53% to hit)  You throw a poisoned dart.  The poisoned dart closely misses the human. _The human shoots a sling bullet. The sling bullet misses you.(&h #.#cyberm0nk the Skirmisher#.#Octopode of Uskayaw **....#.#(&hHealth: 39/64 ==============----------#.#Magic: 12/12 ========================#.#######AC: 3Str: 10#.......##EV: 17(&hInt: 11#........#SH: 0Dex: 20#.........XL:  9 Next: 88% Place: Dungeon:7#.@****p.(Noise: =--------  Time: 7854.2 (0.0)#.........a) +1 shortbow (elec)#........#Throw: 7 darts (poison)#.(......##........#.........#p   human (launcher)#....###.##....# .. _The human shoots a sling bullet. The sling bullet misses you.Throw: 7 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line(&hgAim: a human, wielding a +0 sling and wearing a +0 leather armour (moderatelywounded, 53% to hit)(&hs 8#.#cyberm0nk the Skirmisher#.#Octopode of Uskayaw **....#.#Health: 39/64 ==============----------#.#Magic: 12/12 ========================(&hs #.#######AC: 3Str: 10#.......##EV: 17Int: 11#........#SH: 0Dex: 20(&hs ]#.........XL:  9 Next: 88% Place: Dungeon:7#.@((((p.(Noise: =--------  Time: 7854.2 (0.0)#.........a) +1 shortbow (elec)(&hu i#........#Throw: 7 darts (poison)#.(......##........#.........#p   human (launcher, poisoned)#....###.##....# ..  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a human, wielding a +0 sling and wearing a +0 leather armour (moderatelywounded, 53% to hit)  You throw a poisoned dart. The poisoned dart hits the human.  The human is poisoned.(&h ...)Shift-Dir - straight line  Aim: a human, wielding a +0 sling and wearing a +0 leather armour (moderately(&h| wounded, 53% to hit)  You throw a poisoned dart. The poisoned dart hits the human.  The human is poisoned.  The human is moderately wounded.(&h- G(((((((&h k.@...)(&h [5.2 (16(&h (&h s _The human shoots a sling bullet. The sling bullet misses you.(&h~^#.#cyberm0nk the Skirmisher#.#Octopode of Uskayaw **....#.#Health: 39/64 ==============----------#.#Magic: 12/12 ========================#.#######AC: 3Str: 10#.......##EV: 17Int: 11#........#SH: 0Dex: 20#.........XL:  9 Next: 88% Place: Dungeon:7#.@****p.(Noise: =--------  Time: 7855.2 (0.0)#.........a) +1 shortbow (elec)#........#Throw: 6 darts (poison)#.(......##........#.........#p   human (launcher, poisoned)[(&h\aK#....###.##....# .. _The human shoots a sling bullet. The sling bullet misses you.Throw: 6 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a human, wielding a +0 sling and wearing a +0 leather armour (moderatelywounded, poisoned, 53% to hit)(&h H#.#cyberm0nk the Skirmisher#.#Octopode of Uskayaw **....#.#Health: 39/64 ==============----------#.#Magic: 12/12 ========================#.#######AC: 3Str: 10#.......##EV: 17Int: 11#........#SH: 0Dex: 20#.........XL:  9 Next: 88% Place: Dungeon:7#.@(((((((Noise: =--------  Time: 7855.2 (0.0)#.........(&hLa) +1 shortbow (elec)#........#Throw: 6 darts (poison)#.(......##........#.........#p   human (launcher, poisoned)#....###.##....# ..  Press: ? - help, Q - select action, ( or ) - cycle(&hTEShift-Dir - straight lineAim: a human, wielding a +0 sling and wearing a +0 leather armour (moderatelywounded, poisoned, 53% to hit)  You throw a poisoned dart.  The poisoned dart closely misses the human.(&hM...)p.pp 2 humans (1 launcher, 1 wandering, 1 …)Shift-Dir - straight lineAim: a human, wielding a +0 sling and wearing a +0 leather armour (moderatelywounded, poisoned, 53% to hit)  You throw a poisoned dart.  The poisoned dart closely misses the human.A human comes into view. It is wielding a +0 mace.(&h*((((((&h(&h}I...)(&h~=5-(&hzT6.2 (15(&hg _The human shoots a sling bullet. The sling bullet hits you.(&hZ#.#cyberm0nk the Skirmisher#.#Octopode of Uskayaw **....#.#Health: 35/64 =============-----------#.#Magic: 12/12 ========================#.#######AC: 3Str: 10#.......##EV: 17Int: 11#........#SH: 0Dex: 20#.........XL:  9 Next: 88% Place: Dungeon:7#.@****p.pNoise: =--------  Time: 7856.2 (0.0)#.........a) +1 shortbow (elec)#........#Throw: 5 darts (poison)#.(......##........#.........#pp 2 humans (1 launcher, 1 wandering, 1 …)[0;1(&h\0m#....###.##....# .. _The human shoots a sling bullet. The sling bullet hits you.  Throw: 5 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a human, wielding a +0 sling and wearing a +0 leather armour (moderatelywounded, poisoned, 53% to hit)(&h#.#cyberm0nk the Skirmisher#.#Octopode of Uskayaw **....#.#Health: 35/64 =============-----------(&hu@#.#Magic: 12/12 ========================#.#######AC: 3Str: 10#.......##EV: 17Int: 11#........#SH: 0Dex: 20(&hC#.........XL:  9 Next: 88% Place: Dungeon:7#.@((((p.pNoise: =--------  Time: 7856.2 (0.0)#.........a) +1 shortbow (elec)(&h!#........#Throw: 5 darts (poison)#.(......##........#.........#pp 2 humans (1 launcher, 1 wandering, 1 …)#....###.##....# ..  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a human, wielding a +0 sling and wearing a +0 leather armour (moderatelywounded, poisoned, 53% to hit)  You throw a poisoned dart. The poisoned dart hits the human.  The human looks even sicker.(&hu(&hmAim: a human, wielding a +0 sling and wearing a +0 leather armour (moderately(&hi;wounded, poisoned, 53% to hit)  (&h5FYou throw a poisoned dart. The poisoned dart hits the human.  (&h&The human looks even sicker.  (&h̉UThe human is moderately wounded.(&h1 shouts!(&h(&ha...)pp((&h`p(&h !very poisoned(&h )(&hX(&h۩ (&h (&h'(((((&h^6The human shoots a sling bullet.(&h%A ...)=7.2 (14(&h C _The sling bullet hits you but does no damage.(&hT+(&hZ#.#cyberm0nk the Skirmisher#.#Octopode of Uskayaw **....#.#Health: 35/64 =============-----------#.#Magic: 12/12 ========================#.#######AC: 3Str: 10#.......##EV: 17Int: 11#........#SH: 0Dex: 20#.........XL:  9 Next: 88% Place: Dungeon:7#.@****pp(Noise: ==-------  Time: 7857.2 (0.0)#.........a) +1 shortbow (elec)#........#Throw: 4 darts (poison)#.(......##........#.........#pp 2 humans (1 launcher, 1 very poisoned)#....[40(&h^rm###.##....# .. _The sling bullet hits you but does no damage.  Throw: 4 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a human, wielding a +0 sling and wearing a +0 leather armour (moderatelywounded, very poisoned, 53% to hit)(&h(+(&h #.#cyberm0nk the Skirmisher#.#Octopode of Uskayaw **....#.#Health: 35/64 =============-----------#.#Magic: 12/12 ========================#.#######AC: 3Str: 10#.......##EV: 17Int: 11#........#SH: 0Dex: 20#.........XL:  9 Next: 88% Place: Dungeon:7#.@((((pp(Noise: ==-------  Time: 7857.2 (0.0)#.........a) +1 shortbow (elec)#........#Throw: 4 darts (poison)#.(......##........#.........#pp 2 humans (1 launcher, 1 very poisoned)#....(&h [33m###.##....# ..  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a human, wielding a +0 sling and wearing a +0 leather armour (moderatelywounded, very poisoned, 53% to hit)  You throw a poisoned dart. The poisoned dart hits the human.  The human looks even sicker.(&hЮlShift-Dir - straight lineAim: a human, wielding a +0 sling and wearing a +0 leather armour (moderatelywounded, very poisoned, 53% to hit)  You throw a poisoned dart. The poisoned dart hits the human.  The human looks even sicker.  The human is moderately wounded....)p.p(((((((&h1k.@...)(&hk-8.2 (13 _The human shoots a sling bullet. The sling bullet closely misses you.(&h#.#cyberm0nk the Skirmisher(&h]#.#Octopode of Uskayaw **....#.#Health: 35/64 =============-----------#.#Magic: 12/12 ========================(&h۵^#.#######AC: 3Str: 10#.......##EV: 17Int: 11#........#SH: 0Dex: 20#.........XL:  9 Next: 88% Place: Dungeon:7#.@****p.(Noise: =--------  Time: 7858.2 (0.0)#......p..a) +1 shortbow (elec)#........#Throw: 3 darts (poison)#.(......##........#.........#(&h pp 2 humans (1 launcher, 1 very poisoned)#....###.##....# .. _The human shoots a sling bullet. The sling bullet closely misses you.Throw: 3 darts (poison)(&haPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a human, wielding a +0 sling and wearing a +0 leather armour (moderately(&hb@wounded, very poisoned, 53% to hit)(&haD#.#cyberm0nk the Skirmisher(&hAF#.#Octopode of Uskayaw **....#.#Health: 35/64 =============-----------#.#Magic: 12/12 ========================(&hGb#.#######AC: 3Str: 10#.......##EV: 17Int: 11#........#(&hHlSH: 0Dex: 20#.........XL:  9 Next: 88% Place: Dungeon:7#.@((((((((&hINoise: =--------  Time: 7858.2 (0.0)#......p..a) +1 shortbow (elec)#........#Throw: 3 darts (poison)(&hL#.(......##........#.........#pp 2 humans (1 launcher, 1 very poisoned)#....###.##....# ..  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a human, wielding a +0 sling and wearing a +0 leather armour (moderatelywounded, very poisoned, 53% to hit)  You throw a poisoned dart.  The poisoned dart closely misses the human.(&hg(&hqU...)p.p.(&hd- #.#(&h@x #.# #.# #.#(&h #.#######  #.......##  #........# (&h #.........  #.@((((p.(  (&h#.....p...  #........#  #.(......#  (&h#........#  .........#  #....###.#  (&h]c#....# .. (&hoj #.# (&h#.# #.# #.# (&hf#.#######  #.......##  #........#  #.........  #..(  #.....p...  #........#  #.(......#(&h #........# .........#  #....###.#(&hc #....# .. (&h(&h&M(&h~*Shift-Dir - straight line(&h~Aim: a human, wielding a +0 sling and wearing a +0 leather armour (moderately(&h@wounded, very poisoned, 53% to hit)  (&h$You throw a poisoned dart.  (&h<The poisoned dart closely misses the human.(&h<QThe human shoots a sling bullet. The sling bullet hits you!(&hwI...)(&hx27---=9.2 (12(&h(&h΁V _* * * LOW HITPOINT WARNING * * *(&hc+ #.#cyberm0nk the Skirmisher#.#(&h!, Octopode of Uskayaw **....#.#Health: 27/64 ==========--------------#.#Magic: 12/12 ========================#.#######(&h, ,AC: 3Str: 10#.......##EV: 17Int: 11#........#(&hh- 4SH: 0Dex: 20#.........XL:  9 Next: 88% Place: Dungeon:7#.@****p.(Noise: ==-------  Time: 7859.2 (0.0)(&h. d#.....p...a) +1 shortbow (elec)#........#Throw: 2 darts (poison)#.(......#(&h. m#........#.........#pp 2 humans (1 launcher, 1 very poisoned)#....###.##....# .. (&hI/ =_* * * LOW HITPOINT WARNING * * *Throw: 2 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line(&h/ Aim: a human, wielding a +0 sling and wearing a +0 leather armour (moderatelywounded, very poisoned, 53% to hit)(&h9 #.#cyberm0nk the Skirmisher#.#Octopode of Uskayaw **....#.#Health: 27/64 ==========--------------#.#Magic: 12/12 ========================#.#######AC: 3(&hT Str: 10#.......##EV: 17Int: 11#........#SH: 0Dex: 20#.........XL:  9 Next: 88% Place: Dungeon:7#.@(((((((Noise: ==-------  Time: 7859.2 (0.0)#.....p...a) +1 shortbow (elec)#........#Throw: 2 darts (poison)#.(......##........#.........#pp 2 humans (1 launcher, 1 very poisoned)#....###.##....# ..  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a human, wielding a +0 sling and wearing a +0 leather armour (moderatelywounded, very poisoned, 53% to hit)  You throw a poisoned dart.  (&h KThe poisoned dart closely misses the human.(&h]..pp(...8--60.2 (1dart (poison) MShift-Dir - straight lineAim: a human, wielding a +0 sling and wearing a +0 leather armour (moderatelywounded, very poisoned, 53% to hit)  You throw a poisoned dart.  The poisoned dart closely misses the human. _You can no longer pass through a line of other dancers.(&hK]#.#cyberm0nk the Skirmisher#.#Octopode of Uskayaw *.....#.#Health: 28/64 ==========--------------#.#Magic: 12/12 ========================#.#######AC: 3Str: 10#.......##EV: 17Int: 11#........#SH: 0Dex: 20#.........XL:  9 Next: 88% Place: Dungeon:7#.@**pp(.(Noise: ---------  Time: 7860.2 (0.0)#.........a) +1 shortbow (elec)#........#Throw: dart (poison)#.(......##........#.........#pp 2 humans (1 launcher, 1 very poisoned)[15;1(&h`5H#....###.##....# .. _You can no longer pass through a line of other dancers.Throw: dart (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a human, wielding a +0 sling and wearing a +0 leather armour (heavilywounded, very poisoned, 53% to hit)(&hK#.#cyberm0nk the Skirmisher#.#Octopode of Uskayaw *.....#.#Health: 28/64 ==========--------------#.#Magic: 12/12 ========================#.#######AC: 3Str: 10#.......##EV: 17Int: 11#........#SH: 0Dex: 20#.........XL:  9 Next: 88% Place: Dungeon:7#.@(((p(.(Noise: ---------  Time: 7860.2 (0.0)#.........a) +1 shortbow (elec)#........#Throw: dart (poison)#.(......##........#.........#pp 2 humans (1 launcher, 1 ext(&hgremely poi…)#....###.##....# ..  Aim: a human, wielding a +0 sling and wearing a +0 leather armour (heavilywounded, very poisoned, 53% to hit)  You throw a poisoned dart.  The poisoned dart closely misses the human.The poisoned dart hits the human. The human looks as sick as possible!  The human is heavily wounded.(&h(&h#(&h I.pp((&h m1.2 (1Nothing quivered _(&hl(&hu(&h (&hЁ (&h (&h (&h(&h(&h wounded, very poisoned, 53% to hit)  You throw a poisoned dart.  The poisoned dart closely misses the human.  The poisoned dart hits the human. The human looks as sick as possible! _Unknown command.(&h)mJ(&hp(&hJO  _Unknown command.(&hEWield which item (- for none)?- - Tentacles Hand Weapons (go to first with ))  a - a +1 shortbow of electrocution (weapon)[?] describe selected [!] equip|wield|wear[tab] equip|unequip (&hD#.#cyberm0nk the Skirmisher#.#Octopode of Uskayaw *.....#.#Health: 28/64 ==========--------------#.#Magic: 12/12 ========================#.#######AC: 3Str: 10#.......##EV: 17Int: 11#........#SH: 0Dex: 20#.........XL:  9 Next: 88% Place: Dungeon:7#.@.pp((.(Noise: ---------  Time: 7861.2 (0.0)#.........a) +1 shortbow (elec)#........#Nothing quivered#.(......##........#.........#pp 2 humans (1 launcher, 1 extremely poi…)[3(&h#Fk3m#....###.##....# ..  You throw a poisoned dart.  The poisoned dart closely misses the human.The poisoned dart hits the human. The human looks as sick as possible! _The human is heavily wounded. _Unknown command. _Unknown command.  Okay, then.(&hJ (&hK(_(&hWEvoke which item? Wands  k - a wand of polymorph (15)l - a wand of warping (2)  t - a wand of paralysis (13)  w - a wand of mindburst (10) [!] read|quaff|evoke[?] describe selected(&h@D #.#cyberm0nk the Skirmisher#.#Octopode of Uskayaw *.....#.#Health: 28/64 ==========--------------#.#Magic: 12/12 ========================#.#######AC: 3Str: 10#.......##EV: 17Int: 11#........#SH: 0Dex: 20#.........XL:  9 Next: 88% Place: Dungeon:7#.@.pp((.(Noise: ---------  Time: 7861.2 (0.0)#.........a) +1 shortbow (elec)#........#Nothing quivered#.(......##........#.........#pp 2 humans (1 launcher, 1 extremely poi…)[3(&hN 3m#....###.##....# ..  The poisoned dart closely misses the human.The poisoned dart hits the human. The human looks as sick as possible! _The human is heavily wounded. _Unknown command. _Unknown command. _Okay, then.(&hb % #.# cyberm0nk the Skirmisher #.# Octopode of Uskayaw *..... #.# Health: 28/64 ==========-------------- #.# Magic: 12/12 ======================== #.#######  AC: 3(&hd Str: 10 #.......##  EV: 17Int: 11 #........#  SH: 0Dex: 20 #..***....  XL:  9 Next: 88% Place: Dungeon:7 #.@*pp((.(  Noise: ---------  Time: 7861.2 (0.0) #..***....  a) +1 shortbow (elec) #........#  Nothing quivered #.(......#  #........#  .........#  pp 2 humans (1 launcher, 1 extremely poi…) #....###.#  #....# ..  _Unknown command. _Okay, then.Aiming: Warp SpacePress: ? - help, Shift-Dir - straight lineAim:(&h(g a human, wielding a +0 sling and wearing a +0 leather armour (heavilywounded, extremely poisoned, chance to blink: 50%)(&h #.# cyberm0nk the Skirmisher #.# Octopode of Uskayaw *..... #.# Health: 28/64 ==========-------------- #.# Magic: 12/12 ======================== #.#######  AC: 3Str: 10 #.......##  EV: 17Int: 11 #........#  SH: 0Dex: 20 #.........  XL:  9 Next: 88% Place: Dungeon:7 #.@.pp((.(  Noise: ---------  Time: 7861.2 (0.0) #.........  a) +1 shortbow (elec) #.......(&h.#  Nothing quivered #.(......#  #........#  .........#  pp 2 humans (1 launcher, 1 extremely poi…) #....###.#  #....# .. Aiming: Warp SpacePress: ? - help, Shift-Dir - straight lineAim: a human, wielding a +0 sling and wearing a +0 leather armour (heavilywounded, extremely poisoned, chance to blink: 50%)  Space twists violently! The rupture engulfs the human!  The human is moderately wounded. #.# #.# #.# #.# #  ##  .#  #..###....  #.@###((.(  #..###....  .#  p.#[(&hs939;49m .# .#  #....###.# #....# ..  Press: ? - help, Shift-Dir - straight lineAim: a human, wielding a +0 sling and wearing a +0 leather armour (heavilywounded, extremely poisoned, chance to blink: 50%)  Space twists violently! The rupture engulfs the human!  The human is moderately wounded.  The rupture engulfs the human! The human blinks!(&hot(&hyh  The human is almost dead.(&h ...p.§....p  You hear a shout! You hear an angry hiss.(&hQ(((((((&hk7 .@(&hzl....  The human shoots a sling bullet. The sling bullet closely misses you.(&hlg*=======2.2 (1(&h5r(&htg _You can now pass through a line of other dancers.(&h @(((((((&h(} p.§((.  You shoot an arrow. The arrow misses the human.(&hu ((((((The human hits you but does no damage. The human shoots a sling bullet.(&hq [.@p......(&h p9===----3(&h(&h>Y _The sling bullet barely misses you.(&h`H @(((((((&hN  #.# #.# #.# #.# (&h, #.#######  #.......##  #........# (&h k #.........  #.  (&hf #.........  #........#  #.(....p.#  #........#  .........# (&h5 xvery poisoned) #....###.#  (&h} #....# .. You shoot an arrow. The arrow completely misses the human.(&h}  #.# #.# #.# #.# #.#######  (&h #.......##  #........#  #.........  #.  #.........  #........# (&h + #.(....p.# #........# .........#  (&h #....###.# #....# .. (&h G  The human hits you with a +0 mace.(&hy qp..((.p.(&h ^24-----4(&h (&hU V _* * * LOW HITPOINT WARNING * * *(&h (&h Evoke which item? Wands  k - a wand of polymorph (15)l - a wand of warping (1)  t - a wand of paralysis (13)  w - a wand of mindburst (10) [!] read|quaff|evoke[?] describe selected(&h(&h%(&h;.#.#cyberm0nk the Skirmisher#.#Octopode of Uskayaw **....#.#Health: 24/64 =========---------------#.#Magic: 12/12 ========================(&h/?r#.#######AC: 3Str: 10#.......##EV: 17Int: 11#........#SH: 0Dex: 20#.........XL:  9 Next: 88% Place: Dungeon:7#.@p..((.(Noise: ===------  Time: 7864.2 (0.0)#.........a) +1 shortbow (elec)#........#Nothing quivered#.(...p..##........#.........#pp 2 humans (1 launcher, 1 very poisoned)#....###.##....# ..  (&h1AYou shoot an arrow. The arrow misses the human.The human hits you but does no damage. The human shoots a sling bullet. _The sling bullet barely misses you.You shoot an arrow. The arrow completely misses the human.The human hits you with a +0 mace. _* * * LOW HITPOINT WARNING * * *(&hl #.# cyberm0nk the Skirmisher #.# Octopode of Uskayaw **.... #.# Health: 24/64 =========--------------- #.# Magic: 12/12 ======================== #.#######  AC: 3Str: 10 #.......##  EV: 17Int: 11 #........#  SH: 0Dex: 20 #.........  XL:  9 Next: 88% Place: Dungeon:7 #.@p..((.(  Noise: ===------  Time: 7864.2 (0.0) #......... [(&h#n39;49m a) +1 shortbow (elec) #........#  Nothing quivered #.(...p..#  #........#  .........#  pp 2 humans (1 launcher, 1 very poisoned) #....###.#  #....# .. The human hits you with a +0 mace. _* * * LOW HITPOINT WARNING * * *Aiming: ParalysePress: ? - help, Shift-Dir - straight lineAim: a human, wielding a +0 mace and wearing a +0 animal skin (moderatelywounded, chance to affect: 49%)(&hh #.#cyberm0nk the Skirmisher#.#Octopode of Uskayaw **....#.#Health: 24/64 =========---------------#.#Magic: 12/12 ========================#.#######AC: 3Str: 10#.......##EV: 17Int: 11#........#SH: 0Dex: 20#.........XL:  9 Next: 88% Place: Dungeon:7#.@*..((.(Noise: ===------  Time: 7864.2 (0.0)#.........a) +1 shortbow (elec)#........#Nothing quivered#.(...p..##........#.........#pp 2 humans (1 launcher, 1 very poisoned)[(&ha =K#....###.##....# ..  The human hits you with a +0 mace. _* * * LOW HITPOINT WARNING * * *Aiming: ParalysePress: ? - help, Shift-Dir - straight lineAim: a human, wielding a +0 mace and wearing a +0 animal skin (moderatelywounded, chance to affect: 49%)(&h fpparalysed, 1 …)(&hLp 8p(&h|  #.# #.# #.# #.# #.#######  #.......##  #........#  #.........  #.@p..((.(  #..(......  #...((...#  #.(...p..#  #........#  .........#  #....###.#  #....# ..  _* * * LOW HITPOINT WARNING * * *  Aiming: Paralyse  Press: ? - help, Shift-Dir - straight lineAim: a human, wielding a +0 mace and wearing a +0 animal skin (moderatelywounded, chance to affect: 49%)  The human suddenly stops moving! The human shoots a sling bullet.(&hV  #.# #.# #.# #.# #.#######  #.......##  (&hX #........#  #.........  #.@p..((.(  #..(......  #...((...#  #.(...p..# #........# .........#  #....###.# #....# .. (&h` ?  The sling bullet hits you!(&hy ...15----5.2 (1 _* * * LOW HITPOINT WARNING * * *(&h(&hEvoke which item? Wands  k - a wand of polymorph (15)l - a wand of warping (1)  t - a wand of paralysis (12)  (&hw - a wand of mindburst (10) [!] read|quaff|evoke[?] describe selected(&hCI (&hN #.#cyberm0nk the Skirmisher#.#Octopode of Uskayaw **....#.#Health: 15/64 =====-------------------#.#Magic: 12/12 ========================#.#######AC: 3Str: 10#.......##EV: 17Int: 11#........#SH: 0(&hc Dex: 20#.........XL:  9 Next: 88% Place: Dungeon:7#.@p..((.(Noise: ===------  Time: 7865.2 (0.0)#.........a) +1 shortbow (elec)#........#Nothing quivered#.(...p..##........#.........#pp 2 humans (1 launcher, 1 paralysed, 1 …)#....###.##....# ..  Press: ? - help, Shift-Dir - straight lineAim: a human, wielding a +0 mace and wearing a +0 animal skin (moderatelywounded, chance to affect: 49%)  The human suddenly stops moving! The human shoots a sling bullet.  The sling bullet hits you! _* * * LOW HITPOINT WARNING * * *(&h&p  #.# cyberm0nk the Skirmisher #.# Octopode of Uskayaw **.... #.# Health: 15/64 =====------------------- #.# Magic: 12/12 ======================== #.#######  AC: 3Str: 10 #.......##  EV: 17Int: 11 #........#  SH: 0Dex: 20 #.........  XL:  9 Next: 88% Place: Dungeon:7 #.@p..((.(  Noise: ===------  Time: 7865.2 (0.0) #......... [(&hs 939;49m a) +1 shortbow (elec) #........#  Nothing quivered #.(...p..#  #........#  .........#  pp 2 humans (1 launcher, 1 paralysed, 1 …) #....###.#  #....# .. The sling bullet hits you! _* * * LOW HITPOINT WARNING * * *Aiming: ParalysePress: ? - help, Shift-Dir - straight lineAim: a human, wielding a +0 mace and wearing a +0 animal skin (moderatelywounded, paralysed, chance to affect: 49%)(&hY p*(&haE**(&hno{*.**(&h: q.*.*(&h o.*.*(&h I*.*.pAim: a human, wielding a +0 sling and wearing a +0 leather armour (almost dead,very poisoned, chance to affect: 49%)(&h[S *p(&h.pAim: a human, wielding a +0 sling and wearing a +0 leather armour (almost dead,very poisoned, chance to affect: 49%)(&hl #.#cyberm0nk the Skirmisher#.#Octopode of Uskayaw **....#.#Health: 15/64 =====-------------------#.#Magic: 12/12 ========================#.#######AC: 3Str: 10#.......##EV: 17Int: 11#........#SH: 0Dex: 20#.........XL:  9 Next: 88% Place: Dungeon:7#.@p..((.(Noise: ===------  Time: 7865.2 (0.0)#.........a) +1 shortbow (elec)#........#Nothing quivered#.(...*..##........#.........#pp [4(&hv k0m2 humans (1 launcher, 1 paralysed, 1 …)#....###.##....# ..  The sling bullet hits you! _* * * LOW HITPOINT WARNING * * *Aiming: ParalysePress: ? - help, Shift-Dir - straight lineAim: a human, wielding a +0 sling and wearing a +0 leather armour (almost dead,very poisoned, chance to affect: 49%)(&h dpparalysed, 1 ve(&hG pThe human suddenly stops moving!.6=6.2 (1(&h, (&h m _You can no longer pass through a line of other dancers.(&hQ(&hHH (&hJ Quiver which action? ([-] to clear) Items ([,] to cycle)  a - Fire: a) +1 shortbow (elec)b - Throw: 2 javelins  c - Throw: 2 throwing nets  d - Zap: wand of polymorph (15)  (&hM me - Zap: wand of warping (1)  f - Zap: wand of paralysis (11)  g - Zap: wand of mindburst (10) Abilities ([,] to cycle)  h - Abil: Stomp  i - Abil: Line Pass  j - Abil: Grand Finale [*/%] inventory [^] all abilities[!] focus mode: off|on(&h: (&heM #.#cyberm0nk the Skirmisher#.#Octopode of Uskayaw *.....#.#Health: 16/64 ======------------------#.#Magic: 12/12 ========================#.#######AC: 3Str: 10#.......##EV: 17Int: 11#........#SH: 0Dex: 20#.........XL:  9 Next: 88% Place: Dungeon:7#.@p..((.(Noise: ===------  Time: 7866.2 (0.0)#.........a) +1 shortbow (elec)#........#Fire: a) +1 shortbow (elec) (&hN #.(...p..##........#.........#pp 2 humans (1 launcher, paralysed, 1 ve…)#....###.##....# ..  Aiming: ParalysePress: ? - help, Shift-Dir - straight lineAim: a human, wielding a +0 sling and wearing a +0 leather armour (almost dead,very poisoned, chance to affect: 49%)  The human suddenly stops moving! _You can no longer pass through a line of other dancers.(&hVe (&h\ #.#cyberm0nk the Skirmisher#.#Octopode of Uskayaw *.....#.#(&h `Health: 16/64 ======------------------#.#Magic: 12/12 ========================#.#######AC: 3Str: 10#.......##EV: 17Int: 11#........#SH: 0Dex: 20#.........XL:  9 Next: 88% Place: Dungeon:7#.@p..((.(Noise: ===------  Time: 7866.2 (0.0)#..**.....a) +1 shortbow (elec)#....*...#Fire: a) +1 shortbow (elec) #.(...p..##........#.........#pp 2 humans (1 launcher, paralysed, 1 ve…)#....###.##....#(&h`6[39;49m .. _You can no longer pass through a line of other dancers.Fire: a) +1 shortbow (elec)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a human, wielding a +0 sling and wearing a +0 leather armour (almost dead,paralysed, very poisoned, 98% to hit)(&hL V .*.(&h' >*p.(&h#K[*.*.p.  Aim: a human, wielding a +0 sling and wearing a +0 leather armour (almost dead,paralysed, very poisoned, 98% to hit)(&h?#.#cyberm0nk the Skirmisher#.#Octopode of Uskayaw *.....#.#Health: 16/64 ======------------------#.#Magic: 12/12 ========================#.#######AC: 3Str: 10#.......##EV: 17Int: 11#........#SH: 0Dex: 20(&hQ#.........XL:  9 Next: 88% Place: Dungeon:7#.@p..((.(Noise: ===------  Time: 7866.2 (0.0)#.........a) +1 shortbow (elec)#........#Fire: a) +1 shortbow (elec) #.(...p..##........#.........#pp 2 humans (1 launcher, paralysed, 1 ve…)#....###.##....# ..  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a human, wielding a +0 sling and wearing a +0 leather armour (almost dead,paralysed, very poisoned, 98% to hit)  You shoot an arrow. The arrow hits the human.  You kill the human!((()   human (paralysed)(&h1....(&h6k5-977.2 (1 _(&h(&hF(&h#.#cyberm0nk the Skirmisher#.#Octopode of Uskayaw *.....#.#Health: 16/65 =====-------------------#.#Magic: 12/12 ========================#.#######AC: 3Str: 10#.......##EV: 17Int: 11#........#SH: 0Dex: 20#.........XL:  9 Next: 97% Place: Dungeon:7#.@p..((.(Noise: ===------  Time: 7867.2 (0.0)#.........a) +1 shortbow (elec)#........#Fire: a) +1 shortbow (elec) #.(...)..##........#.........#p(&hK[37m   human (paralysed)#....###.##....# .. _You kill the human!Fire: a) +1 shortbow (elec)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a human, wielding a +0 mace and wearing a +0 animal skin (moderatelywounded, paralysed, 98% to hit)(&ht#.#cyberm0nk the Skirmisher#.#Octopode of Uskayaw *.....#.#Health: 16/65 =====-------------------#.#Magic: 12/12 ========================#.#######AC: 3Str: 10#.......##EV: 17Int: 11#........#SH: 0Dex: 20#.........XL:  9 Next: 97% Place: Dungeon:7(&h#.@p..((.(Noise: ===------  Time: 7867.2 (0.0)#.........a) +1 shortbow (elec)#........#Fire: a) +1 shortbow (elec) #.(...)..##........#.........#p   human (paralysed)#....###.#(&hݼ0#....# ..  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a human, wielding a +0 mace and wearing a +0 animal skin (moderatelywounded, paralysed, 98% to hit)  You shoot an arrow.  The arrow hits the human but does no damage.(&hHShift-Dir - straight line  Aim: a human, wielding a +0 mace and wearing a +0 animal skin (moderatelywounded, paralysed, 98% to hit)  You shoot an arrow.  The arrow hits the human but does no damage.  The human is moderately wounded.8.2 (1 _(&hJ(&hK#.#cyberm0nk the Skirmisher#.#Octopode of Uskayaw *.....#.#Health: 16/65 =====-------------------#.#Magic: 12/12 ========================#.#######AC: 3Str: 10#.......##EV: 17Int: 11(&ha#........#SH: 0Dex: 20#.........XL:  9 Next: 97% Place: Dungeon:7#.@p..((.(Noise: ===------  Time: 7868.2 (0.0)#.........a) +1 shortbow (elec)#........#(&h[Fire: a) +1 shortbow (elec) #.(...)..##........#.........#p   human (paralysed)#....###.##....# ..  (&hJ!Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a human, wielding a +0 mace and wearing a +0 animal skin (moderatelywounded, paralysed, 98% to hit)  You shoot an arrow. The arrow hits the human.  The human is moderately wounded.(&hEtkk   wyvernShift-Dir - straight line  Aim: a human, wielding a +0 mace and wearing a +0 animal skin (moderatelywounded, paralysed, 98% to hit)  You shoot an arrow. The arrow hits the human.  The human is moderately wounded.  A wyvern comes into view.(&h)u*7=9.1 (0.9(&h (&h-g _You can now pass through a line of other dancers.(&h #.# #.# #.# #.# #.#  #.##### ## #.# #@.......k(&hU #..p..((.( #.. #........# #.(...)..# #.# .........# #....###.##....# ..(&hj(&h4(&hk..k   wyvern(&hd8---70.1 (1.0(&h(&h(&hu ####### #..#.....k...p..((.(......(...)#........##.#k.---1(&h(&h'(&h 0 ####### #...#....k....p..((.(......(...)#........k.8=2(&h` ####### ####### ....#k....#........(&h?.p..((.(......(...)#(&h^(&h@k.(&h B.3(&h(&hm _You can no longer pass through a line of other dancers.(&hFR.....####### ####### k....#.....#.........p..((.(..........(...)k.k   wyvern4(&h4 .....#######.# k####### .....#......#.........p..((.(..........(&hX (&h2 <k.(&hK .=5(&h (&h8 y _The wyvern attacks as it pursues you! The wyvern barely misses you.(&hl #...#########.....#######.k# ########......#.........p..((.(.(&hׂ (&h X #...#  #.#  #.#  #.#  #.# #.# #.# #.#(&hh  #@# #k# #.# #.#  #..  #..  #..  #..p..((.(   (&hrn #...#  #.#  #.#  #.#  #.# #.# #.# #.# #@# #k# #.# #.# #.. #..  #..  #..p..((.( (&h~ k.  The wyvern bites you!!/65 ------==6(&h(&hLV _* * * LOW HITPOINT WARNING * * *(&hEvoke which item? Wands  k - a wand of polymorph (15)l - a wand of warping (1)  t - a wand of paralysis (11)  w - a wand of mindburst (10) [!] read|quaff|evoke[?] describe selected(&h}C(&h=M(&hW7#...# #.##.....######### cyberm0nk the Skirmisher#.##.....#Octopode of Uskayaw *.....#.##.....#Health: 1/65------------------------#.########(&hZMagic: 12/12 ========================#.#AC: 3Str: 10#.#EV: 17Int: 11#.#SH: 0Dex: 20#.#XL:  9 Next: 97% Place: Dungeon:7#@#Noise: ===------  Time: 7876.1 (0.0)#k#a) +1 shortbow (elec)#.#Fire: a) +1 shortbow (elec) #.########.......###........#p   human (paralysed)#.........k   wyvern#..p..((.(#.........A wyvern comes into view. _You can now pass through a line of other dancers. _You can no longer pass through a line of other dancers. (&h3[_The wyvern attacks as it pursues you! The wyvern barely misses you.The wyvern bites you!! _* * * LOW HITPOINT WARNING * * *(&hyf #...# #.##.....######### cyberm0nk the Skirmisher #.##.....#  Octopode of Uskayaw *..... (&hqzl#.##.....#  Health: 1/65------------------------ #.########  Magic: 12/12 ======================== #.# AC: 3Str: 10 (&h{#.# EV: 17Int: 11 #.# SH: 0Dex: 20 (&h}#.# XL:  9 Next: 97% Place: Dungeon:7 #@# Noise: ===------  Time: 7876.1 (0.0) #k# a) +1 shortbow (elec) #.# Fire: a) +1 shortbow (elec)  #.#######  #.......##  #........#  p   human (paralysed) #.........  k   wyvern #..p..((.(  #......... The wyvern bites you!! _* * * LOW HITPOINT WARNING * * *Aiming: ParalysePress: ? - help, Shift-Dir - straight lineAim: a human, wielding a +0 mace and wearing a +0 animal skin (moderately(&h~Hwounded, paralysed, chance to affect: 49%)(&hX #...# #.##.....######### cyberm0nk the Skirmisher#.##.....#Octopode of Uskayaw *.....#.##.....#Health: 1/65------------------------#.########Magic: 12/12 ========================#.#AC: 3Str: 10#.#EV: 17Int: 11#.#SH: 0(&h---9.8 (1.0 _(&h6 (&h>  Things that are here: _a +0 mace; a +0 animal skin; a wyvern corpse(&hIG  ##### .)######......##......#.......#.(...)..#(&hR (&h T n6=---90 _(&hY (&hE| (&h(&h(&h(&ht _You are too injured to fight recklessly!(&h@(&h[(&hy _Unknown command.(&h(&h(&h`$ _(&hL"X(&h_$i7=(&hr%(&h'O.(&h)(&h+,(&h,(&hk.(&h48pp   human (wandering)(&h8+5.8 (5(&hP9+6.8 (6(&h2>(&hFs _A human comes into view. It is wielding a +0 flail.(&hjX .....#######.. ####### .....#......#..p.........((.(..........(&hc[ (&ha .p   human (wandering)p(&hb G.7.8 (1(&heg (&h*l  _You can no longer pass through a line of other dancers.Things that are here: _a +0 mace; a +0 animal skin; a wyvern corpse(&hį #...#########.....#######.) ########......#.........p..((.(.(&h (&h 1.(&h{ -8 _(&h (&hM_.........#...#########.....#######.)#.##...(&h(&hR9=9(&h(&h}(&h2M.##_.........#...#########.....#######..#)##..(&h"(&hq(900(&h.(&hs(&hM .§. #.# #...).).##_.........#...#########.....#######.#.##..(&h(&h&1(&h(&h(&hM.... .§. #.# #...).).##_.........#...#########.....########.##..10/72=2(&h XM###.####.###)).... .§. #.# #...).).##_.........#...#########.....########.##.#3(&hS (&hg (&hp kM.#.#.#........###.####.###)).... .§. #.# #...).).##_.........#...#########.....########.##.#(&h (&h &4(&h (&h (&hM[.#.#.#........###.####.###)).... .§. #.# #...).).##_.........#...#########.....########.##)#(&h(&h &5(&h(&hq (&hi..[.#.#.#........###.####.###)).... .§. #.# #...).).##_.........#...#########.....#######..16(&hM#.#....[.#.#.#........###.####.###)).... .§. #.# #...).).##_.........#...##########.##.....##.#(&hͦ(&hX&7(&h|(&hծ(&hM#########.#........[.#.#.#........###.####.###)).... .§. #.# #...).).##_.........#...##########.##.....##.#(&h(&h&8(&h(&h(&hM#)........# ######################.#........#.#......[.#.#.#........###.####.###)).... .§. #@# #...).).##_.........#...# #.##.....##########.#(&hh2=9(&hk(&h M..##### #)........# #####################.#.#..........#.#......#.....[.#.#.#........###.####.###))....(&h q .§. #.# #...).).###._.# #.##..............#.#(&hߎ (&hQ '10(&h (&h (&h gM#........ ..##### #)........# #####################...#.#.................#.....[....#.#.#...............###.####@###)).... .§. #.# #...).)#...# #.####............#.#1(&hsM.....########## #......(&h.. ..##### #)........# #####################(&hv#.#....[(&hR.#.#.#.@.............###.####.####.......))....(&h.§. #.# #...).)......#.#(&h(&h =3=(&h2(&hK(&h(&hs3(&h(&hn(&h(&hl74(&h (&hX(&hR,(&h(&h_5=(&h(&h,(&h(&h B(&hr(&hS6=(&h(&h7(&h,(&h(&h,(&h(&h_8=(&h(&h",(&h(#(&hr%,(&h&(&h),(&hG+(&h@-i9=(&hk.(&h0,(&h1(&h^4,(&hp5(&hS8N20(&hr9(&h<,(&h)=(&h?,(&h@(&hSC_1=(&htD(&hF,(&hH(&hJ,(&hL(&hNi2=(&hO(&h"R,(&h9S(&hU,(&hV(&h[YM3(&h[(&hc],(&h^(&h`,(&ha(&hd_4=(&h_e(&hg,(&hi(&h$l,(&hDm(&hoi5=(&hq(&h"s,(&h;t(&hv(&h1w(&hx(&hzM6(&hu|(&hCB(&h,(&h;(&h,(&h(&h_7=(&h(&h(&h(&hX(&hQ8=(&hԸ(&h,(&hɼ(&h,M9(&h(&h,(&hE(&h,(&hc(&hj30=(&h(&h,(&h (&h=,(&h (&ha1=(&hu(&h(&h(&h(&h,(&h(&h(&h92(&h(&h(&h(&h"S3=(&h(&hV,(&hB(&h4=(&h(&h,(&h0(&h,(&h(&h@O5(&hc(&h ,(&h (&h ,(&h (&hM(&hS6=(&h(&h,(&h5(&h,(&h(&ha7=(&h(&hY,(&hs(&h!,(&h"(&h.%O8(&hZ&(&h(,(&h)(&h:,,(&hg-(&h/i9=(&h41(&h3,(&h4(&h6,(&h&8(&h:b40=(&h;(&hX>,(&h{?(&h8B,(&hEC(&hQ(&huR91(&hS(&h4X,(&h|Y(&h\(&hq](&h3_(&hb(&hbS2=(&hd(&hoB(&ht(&hBu(&h\w(&h{(&h|(&h{~(&h(&hAK3=(&ha(&h)(&h,(&h,(&h(&hO4(&hX(&h˒,(&h(&h,(&h(&hBi5=(&hf(&h=,(&hU(&h,(&h(&hza6=(&hե(&h",(&h-(&h;,(&hJ(&hO7(&h̯(&h,(&hL(&hM,(&hG(&hi8=(&hй(&hY,(&hm(&hz,(&h(&ha9=(&h(&h,(&h(&h,(&h(&h<P50(&hN(&h,(&h_(&h,(&h(&hq,(&h(&h^(&hS1=(&h(&h(&hO(&h(&h,(&h(&hQ(&hX52=(&hz(&h,(&h(&h ,(&h (&h);3(&h&(&h,(&hR(&hi(&h(&h(&hw4=(&hB(&h!,(&h"(&hO%k5=(&h&(&h(,(&h*(&h,,(&h.(&h0;6(&h2(&hS4,(&hv5(&h8,(&h9(&hx=a7=(&h>(&hA,(&hC(&haE,(&hG(&hIk8=(&hJK(&hM,(&hN(&hQ,(&hR(&h9U,(&hvV(&h7Y;9(&hxZ(&h\(&h`(&ha(&hGd,(&hie(&hl60=(&h`m(&ho(&hQp(&hNq(&hMtk1=(&hu(&hdx,(&h8z(&hB(&hS;2(&h(&h,(&hƊ(&h,(&h(&hUa3=(&hܑ(&h(&h(&h(&h4=(&h(&h(&h~(&h(&h%5(&hq(&hY,(&he(&h(,(&h6(&ha6=(&h(&h,(&h(&hT,(&hJ(&h˻,(&hG(&hk7=(&h(&h,(&h*(&h,(&h((&ht;8(&h(&h,(&h(&h,(&h (&hOa9=(&h(&h,(&h(&h,(&h(&h4l70=(&hd(&h,(&h(&h,(&h(&h;1(&h(&hf,(&h(&h,(&h(&hJ_ _You start resting.(&h3809583.0)(&hZ2=64(&h(&h " _HP restored.(&heJ(&hr^ _No target in view!(&h(&h (&h$y _Unknown command.(&h&'(&h/(&h`2(&h2$ _(&hu9X(&h:(&h<(&h0Q,(&hQ(&hS(&hV(&h+W9=(&hY(&hZ(&h](&h5^(&hQ_(&ha(&h d,(&hWe(&hf(&h4i,(&hi(&hk(&ho,(&hp(&hr(&h{w,(&hy(&h|(&hN,(&hC(&h(&h,(&h%(&h(&h,(&h(&hK(&h<,(&h(&hL(&h,(&h(&ht(&h~'  Things that are here:  a +0 mace; a +0 animal skin; a wyvern skeleton _(&h(&ht(&h(&hPB(&h,(&h(&h:(&h*,(&h.(&h (&h (&h,(&h(&h(&hҪ(&h #.#   [40m#.#  (&h #.#   #)# #.# #.#######  #.......## (&h #........###  #.. 116.8 (20.0) #.....((.(.p (&h` #...........  #........### #.(...)..# #........#(&hpp   human (wandering) .........###....###.##....# (&h(&h((&hw\ _A human is nearby!(&haoH((((((((&h|  You shoot an arrow. The arrow closely misses the human.(&ho....(p.p(&h;===7.8 (1.0)(&hy6(&h@ ((((((( _The human shouts!(&hT^....(p.(&h*-8.7 (0.9(&hQ(&hl _You shoot an arrow. The arrow barely misses the human.(&hh H((((((((&hۋ(&heT....p..9.6(&h(&h۝e _You shoot an arrow. The arrow misses the human.(&hD9M((((((((&hx(&h3...p....(&h.20.6 (1.0(&h(&hu (&hQ_You shoot an arrow. The arrow closely misses the human.(&hG(&hC((((((((&hD(&hK'..p....(&h^L&1(&hY(&hO]m _You shoot an arrow. The arrow closely misses the human.(&hS (( You shoot an arrow. The arrow hits the human!(&ha\ (&hpg H.p.(&hh -2.5 (0.9(&h!x v _The human is moderately wounded.(&h ( You shoot an arrow.  The arrow hits the human but does no damage.  Lightning courses through the human!(&hb S p.  The human is severely wounded.*3.5 (1.0 _You can now pass through a line of other dancers.(&h C((((((((&h"P p......  You shoot an arrow. The arrow closely misses the human.68--4 _The human hits you with a +0 flail.(&h  You shoot an arrow. The arrow hits the human.  Lightning courses through the human!)(&hB(&hg 9=-115 _You kill the human! _Your Fighting skill increases to level 8! _No target in view!(&hty (&hnz(&hz:_No target in view!(&h(&h6(&h(&hH _No target in view!(&hp _No target in view!(&hg P (&h (&h :_No target in view!(&hd (&h (&hN (&h (&hd 2No target in view!(&h :Unknown command.(&hy (&h (&h (&h (&h  (&hg _(&hw (&h+ (&h (&h (&h (&h] (&h 70(&hB =(&h (&h (&h (&h (&h (&h| (&h (&h (&hp (&h; (&h .(&h 1(&h (&h[ (&h (&h (&hQ (&h (&h6 (&h (&hz (&h 2(&h^ =(&h (&h " (&h& (&hn) (&h* (&h], (&h;3 (&h3 3#.# (&h14 +#.# (&h4 ?#)# (&h#5 K#.# (&h5 :#.#######(&h6 %#.......(&h6 )#...(&h6 )#.(&hs7 t#....).......(&h7 #....@((.((&hd8 !---(&h8 3#..........(&hR9 '#.(&h9 ###(&h>: ^#.(...)(&h: ,#(&hI; '#......(&h; ...#(&h'< ..(&h< (&h = 4###....###(&h= C.#(&h= )....# ..(&h>  (&h> (&hyF (&hF 3#.# (&huG +#.# (&hG ?#)# (&hnH 5#.# (&hH 2#.#(&hdI  (&hI '#.(&heJ *## (&hK '#.(&h~K +###.(&hL p#....)...(&hL #.....@(.(.(&hM )#.(&hM '#.(&hN *###. (&hN (&hO (&hO (&h#P #(&hP  (&h.Q (&hW (&hX 3(&hX 0.0)(&hkY (&hY ---(&h[ %6.5 (11(&h   u - a poisoned dart  Things that are here:7.5 (12(&h j _a +0 club; a +0 leather armour(&h@4(&hE^ _No target in view!(&h (&h (&h (&hF ^ _No target in view!(&h (&h (&h% \ _Unknown command.(&h (&h (&h (&hq l= _(&h: ,(&h$ (&h D _u - 4 poisoned darts (gained 3)(&h4 3(&h) (&hQ (&h ,(&h< (&h ,(&h (&hs D _u - 8 poisoned darts (gained 4)(&hd 3(&h[ (&h (&h ,(&hx (&h (&ht ,(&h (&h"  Things that are here:  a +0 sling; a +0 leather armour; a human skeleton(&h+ K _(&hA, (&hV/ ,(&h:1 (&h3 (&h8 ,(&h: (&h\= (&hK@ ,(&hB (&hH  #.#.. #.####### ... #.......## .... #........###..... #....)........... #.....).......... #................ #........###..... #.@...)..# .... ## ...(&hH  ......# .. ####....###.#. ##... #.#### ####. ... # ###(&hN '49(&hN -50.5 (13(&hR (&hU 6 _u - 11 poisoned darts (gained 3)(&h2 (&hg4 (&h= (&hC H _No target in view!(&h(&h(&h(&h H _No target in view!(&h~(&hX(&h/(&hbH _No target in view!(&h~4(&h^ _No target in view!(&hM(&h'(&h (&h^ _No target in view!(&h(&h$(&ht+ _No target in view!Unknown command.(&h.-(&h41(&h8f _(&h=,(&h+?(&h-C(&hPF,(&hG(&hjI(&hK,(&h5M(&hN(&hP,(&hQ(&h=S(&hU,(&hV(&hY(&h2\(&h%c(&h2d(&he(&hg,(&hi,(&huX(&hv,(&hHw(&hx(&hz,(&hs{(&h|(&hT~,(&h~(&h؁(&h^,(&h؃(&h((&h߆,(&h(&h(&h,(&h(&h(&h0,(&h(&h(&h,(&h(&h֓(&h,(&hn(&h(&hb(&h(&hi(&h(&h(&h[(&hƞ(&h(&h&(&hâ,(&h(&h(&h@(&h(&h(&h,(&hp(&h(&hu,(&h(&hp(&h,(&h(&h(&h,(&h(&hٷ(&h,(&h(&h(&h;,(&h(&hp(&h,(&h(&h,(&h(&h7(&h(&h],(&h(&h(&hY(&h(&hJ(&h(&h,(&h^(&hM(&h(&h(&hR(&hn(&h<,(&h(&h(&h,(&h(&h=(&h (&h(&h(&h[,(&hm(&h,(&hm(&hg(&h\,(&h(&h(&h,(&h(&h(&hI(&h,(&h(&h5(&h,(&h(&h (&h,(&hn(&h-(&h,(&hk(&h(&hQ,(&h[(&h(&h~,(&hk(&h,(&hA(&h' (&h ,(&h (&h (&h ,(&h (&h (&hD ,(&h (&h (&h ,(&h$ (&h (&h ,(&hb (&hS (&h ,(&h (&h@ (&h ,(&hA (&hn (&h B(&hM (&hc ,(&h (&h (&h#! ,(&h! (&h" (&h % ,(&hm% (&h& (&h' ,(&hR( (&h) (&hV+ ,(&h+ (&h, (&h. ,(&h. (&h/ (&h71 ,(&h1 (&h]3 (&h+9 1     #)#   #.#   #.#   #.#   #.#   #.#   #.#   #@# 214.5 (64  #.#   #.#  (&h9  #.#  #.#  #.# #############   #.# #............   #.# #.###########   #.# #.## (&hv> (&h> ,5.5 (65(&h C (&hF % _Found a glaive.(&h(&h(&h(&h6H _No target in view!(&h< _No target in view! _Unknown command.(&h: _(&hM.)6.5 (1.0).  #.#..#..# #............#.# #.(&hܰ (&h_Key pressed, stopping explore. (&hB_No target in view!(&h4(&h(&h  (&h#(&hv$:_No target in view!(&h%(&h&(&h+(&h1 (&h3(&hk4"_Unknown command.(&h5(&hB6(&h6(&h8(&h;(&h-B(&h3N (&h=O_(&hlR(&hin(&hDn(&ho(&hCr(&hu(&hz(&h |(&h~(&h@(&hŅ(&ho(&h(&h!(&h(&h5(&hY(&h  (&hĕ (&hLYou see here a +0 glaive.(&h/(&h, (&h6_(&hR(&h/(&h(&h(&hۡ(&hݣ(&hG(&h(&h (&h(&h(&h8(&ht(&h(&h(&h(&h(&hl(&hw(&h"(&h;(&h¹(&h(&h(&h(&h(&h(&h`(&hA(&h(&h(&h;(&h(&h^(&h;(&h(&h(&h(&h(&h3(&h.(&h}(&h(&h(&hs(&h(&h(&h(&h(&hq(&h(&h(&h(&hV(&h(&h_(&hs(&h(&h (&h(&h(&hx(&h5(&h(&h(&h|(&h(&h (&h (&h (&h=(&h:(&h (&hBR#.<#.# #.#...(&h #S# #..#.# #.#...(&hN #.# #..#.# #.#...(&h (&hXZ#..#.# #.#..>(&h (&h^>.....# #.#...(&h (&h\?.#..... #.#...(&h (&h~?....... #.#...(&h (&hR#).... #.#...(&h! (&h#.#.##(&h/ #####(&h~ #.#.#.(&hE #......(&hx#...#.(&h O ##.####(&h #.#.#.(&h !\ #.# (&h!#.#.#.(&h"\ #.# (&h$###.## S   water moccasin (wandering) #.#... #.#.§. #.##...#(&h3'(&h'40.5 (2(&h-( 4.0)(&h)(&h)%1.5 (25(&h-(&h0 (&h0(&h#1=_A water moccasin comes into view.(&h1(&h (&h!(&h"((&h((&h((&h((&h((&h ((&h S(&h^ (&h 0You shoot an arrow.  (&h )The water moccasin hisses angrily.  (&hJ"The arrow hits the water moccasin.(&h.S.....===2.4 (0.9)(&h (&h(&hӶ._The water moccasin is lightly wounded.(&h(&h(&h (&h (&hZ (&h#.<#.# (&hv (&h #.# (&h (&he (&h#S# (&h (&h (&h #.# (&h/ #.#..>(&h (&hL #.# (&h (&hi (&h#.#(&h (&h"  #.#(&h3  #.# #)....  #@#  ######.#  #......#  ##.#####  #.#  #.# (&hc| #.#...  #.#.§.  #.# _Unknown command.(&hz  #.<#.#  #.#   #S#   #.#  #.#..> #.#   #.#  #.#  #.# #)....  #@#  ######.#  #......#  ##.#####  #.#  #.#  #.# #.# #.# _A water moccasin is nearby!((((((((&h (&hA (&h  ...S...3.3(&h (&ht $ (&h& `_You shoot an arrow. The arrow misses the water moccasin.(&h (&hs+ >  #.<#.#  #.#   #.#   #.#  #.#..> #S#   #.#  #.#  #.# #)....  #@#  ######.#  #......#  ##.#####  #.#  #.#  #.#...  #.#.§.  #.# _Unknown command.(&h l #.<#.#  #.#   #.#   #.#  #.#..> #S#   #.#  #.#  #.# #)....  #@#  ######.#  #......#  ##.#####  #.#  #.#  #.# #.# #.# _A water moccasin is nearby! ((( You shoot an arrow. The arrow hits the water moccasin!(&hrW (&h_ T.S..(&hN` -4.3 (1.0(&hk (&hp | _The water moccasin is heavily wounded.(&hs (&hw (&h\} I  #.<#.#  (&h} b#.#   #.#   #.#  #.#..> #.#   (&h~ #S#  #.#  #.# #)....  #@#  ######.#  #......# (&h$ ##.#####  #.#  #.#  #.#...  #.#.§.  #.# _Unknown command.(&hj( #.<#.#  #.#   #.#   #.#  #.#..> #.#   #S#  #.#  #.# #)....  #@#  ######.#  #......#  ##.#####  #.#  #.#  #.# #.# #.#(&h(&he _A water moccasin is nearby!(&hb0 ((You shoot an arrow. The arrow hits the water moccasin.(&h .S.  The water moccasin is heavily wounded.*5(&h _You can now pass through a line of other dancers.(&h (&h" #.<#.#  #.#   #.#   #.#  #.#..> #.#   #.#  #S#  #.# #)....  #@#  ######.#  #......#  ##.#####  #.#  #.#  #.#...  #.#.§.  #.# _Unknown command.(&hR> #.<#.#  #.#   #.#   #.#  #.#..> #.#   #.#  #S#  #.# #)....  #@#  ######.#  #......#  ##.#####  #.#  #.#  #.# #.# #.#(&hX (&hY(&h~ZA_A water moccasin is nearby!(&h*[(&haq (&h"r (&hr%((&hys (&htLYou shoot an arrow. The arrow hits the water moccasin!(&h .SThe water moccasin is almost dead.66--6(&h ) _The water moccasin bites you.  You shoot an arrow. The arrow hits the water moccasin!(&hA-[.(&h&.(&h 7--47 _You kill the water moccasin!(&hD(&h~ _Your Dodging skill increases to level 8!(&h  _Unknown command.(&h(&h{0.........(&hb-...(&h _Key pressed, stopping explore.(&h%4(&h*(&h/^ _No target in view!(&h0(&h=3(&h6\ _Unknown command.(&hr6(&h7(&h9(&h9$ _(&hT>X(&h@Q8(&hB,(&hC(&hE,(&hF(&hH99(&hH(=(&hI(&hK(&hJL2.(&hM(&hTQ,(&hQ(&h)T:70(&hT2=(&hIU(&hW(&h\(&h](&h_,(&h`(&hc;1(&h?d(&hzf,(&hfg(&h4i,(&hi(&hla2=(&hrn(&hs(&hJv,(&h0w(&hx(&h{,(&hC|(&h}(&h(&h29=(&hπ(&hJ(&h(&h (&h(&h(&h:(&h(&h{(&hŋ(&h",(&hK(&h(&ha o# #.  #.#  ... ..#.###########.##....#####.##.##.<#.#..--- #.# #..#.#. #.# #..#.# #.#.. #.# #..#.#.> #.# .....#. #.#.#..... #.#... o   orc (asleep) #.#....... #.#... #.# #).... #.#... #.##.#.##(&hà069.3 (22.0)(&h$I---70.3 (23(&h(&hq _An orc comes into view. It is wielding a +0 club.(&hs  You shoot an arrow. The arrow hits the orc. Lightning courses through the orc!(&h<Q)((((&h?((((&h7!(&hA;.....(&hB .(&h`C5===1.2 (0.9)(&h}x(&h] _You kill the orc!(&h(&h֋(&h\ _Unknown command.(&hƔ(&h6(&hs(&hMo ) #.#  ... .##########.###........(&hL_......#####.#<. (&h#.# #..#.# #.#.....o   orc (asleep)..(&h6#.#(&h&0(&hK---2.2 (1(&hu _An orc comes into view. It is wielding a +0 hand axe.(&h%{  You shoot an arrow. The arrow hits the orc. Lightning courses through the orc!!(&hM)((((&hH((( (&h(&haG;)....(&h/H. (&hn0===3(&hv(&h?] _You kill the orc!(&h(&h(&h\ _Unknown command.(&h(&h(&he(&h_Mo) (&hS) #.#  ... .##########.###..............###(&hϗ##.#< #.# #..#.# #.#...(&hJo   orc (asleep)#.#(&h= 0  An orc comes into view. It is wielding a +0 mace.(&hF.oo(&h3(&hoI-4.2 (1(&h#% _The orc shouts!(&h Z (((((&h d( You shoot an arrow. The arrow hits the orc.(&ho (&h; (&h3 8 o)o....o 2 orcs (1 missile)The orc is heavily wounded.(&h .=5(&h (&h _An orc comes into view. It is wielding a +0 whip.(&h (&h (&h  #o# #)# #o# #.  (&h@ X#.# #.#  #.# ...  #.# #.# (&h T#@# #.#  #.# #.<#.#  (&h I#.#   #.#   #.#  #.#..>(&hO < #.#   #.#  (&h 6 _Unknown command.(&hE  #o# #)# #o# #.  #.# #.#  #.# ...  #.# #.# #@# #.#  #.# #.<#.#  #.#   #.#   #.#  #.#..> #.#   #.#    _There are monsters nearby! (&h J You shoot an arrow. The arrow hits the orc.(&h )((((   orc ((&h? (&hH n.o....(&hk &6(&hw (&hљ  (&h (&hǛ #_You kill the orc!(&hO (&h (&hp (&h; (&h  (&hu (&h (&h  (&h #.#(&h  (&h> 5#o#(&hƶ  (&hg #)# #. (&h  (&h #.# #.# (&h  (&h #.# ... (&h  (&h #.#(&h1  (&h #.#(&hD  (&hӼ #@#(&h[  (&h #.#(&hn (&h  (&h| #.# #.<#.# (&h  (&h #.# (&h (&h  (&hL #.# (&h (&h C #.#  #.#..> #.#   #.#(&h M   _Unknown command.)&h6 #.# #o# #)# #.  #.# #.#  #.# ...  #.# #.# #@# #.#  #.# #.<#.#  #.#   #.#   #.#  #.#..> #.#   #.#    _An orc is nearby!)&hC)&hJ"()&h1K()&hK()&hZL()&hL()&hM()&hN()&hN)&hJ.)o....7.1 (0.9 _You shoot an arrow. The arrow barely misses the orc.)&h  #.# #)# #o# #.  #.# #.#  #.# ...  #.# #.# #@# #.#  #.# #.<#.#  #.#   #.#   #.#  #.#..> #.#   #.#   _Unknown command.)&h޴ #.# #)# #o# #.  #.# #.#  #.# ...  #.# #.# #@# #.#  #.# #.<#.#  #.#   #.#   #.#  #.#..> #.#   #.#    _An orc is nearby!)&h`((((((()&hRL)&hS.))o...)&hjT(8.0)&hZ)&hqe _Unknown command.An orc is nearby! _You shoot an arrow. The arrow barely misses the orc. _Unknown command.An orc is nearby! _You shoot an arrow. The arrow barely misses the orc.)&h!f)&hk)&hRs@ #.# #)# #)# #.  #o# #.#  #.# ...  #.# #.# #@# #.#  #.# #.<#.#  )&h4t#.#   #.#   #.#  #.#..> #.#   #.#   _An orc is nearby! _You shoot an arrow. The arrow barely misses the orc. _Unknown command.An orc is nearby! _You shoot an arrow. The arrow barely misses the orc. _Unknown command.)&h #.# #)# #)# #.  #o# #.#  #.# ...  #.# #.# #@# #.#  #.# #.<#.#  #.#   #.#  )&hu X #.#  #.#..> #.#   #.#   )&h#)&h)&h2 _You shoot an arrow. The arrow barely misses the orc. _Unknown command.An orc is nearby! _You shoot an arrow. The arrow barely misses the orc. _Unknown command.An orc is nearby!)&h %`((((((()&h  .))o... _Unknown command.An orc is nearby! _You shoot an arrow. The arrow barely misses the orc. _Unknown command.An orc is nearby!  You shoot an arrow. The arrow barely misses the orc.)&hFJ(((()&hCX...@)&hD-9.0 (1.0)&hZM)&h&Z _The orc throws a boomerang. The boomerang closely misses you.)&hZ)&h c)&hTj  #.# #)# #)# #.  #o# #.#  #.# ...  #.# #.# #@# #.#  #.# #.<#.#  #.#   #.#   #.#  #.#..> #.#   #.#)&hjM   _Unknown command.)&hI #.# #)# #)# #.  #o# #.#  #.# ...  #.# #.# #@# #.#  #.# #.<#.#  #.#   #.#   #.#  #.#..> #.#   #.#  )&h )&h)&h.)&h)&h[ _An orc is nearby!)&h@s  You shoot an arrow. The arrow hits the orc. Lightning courses through the orc!)&h)((()&h2...)&h޽'80)&h3)&h] _You kill the orc!)&h)&h)&h\ _Unknown command.)&h)&h)&h)&h)&h$ _)&h,)&hC,)&h)&h)&h,)&h)&h)&h,)&h)&hY  Things that are here:  a +0 whip; 2 boomerangs)&h 5 _)&h )&h Z  Items here: )) [ †.)&h: )&h  _)&h )&h  @  You see here a +0 hand axe.)&h )&hc  _)&h| )&h )&h ,)&hD )&h )&h ,)&h )&h )&h! ,)&h # )&h% )&h' ,)&h~) )&h* )&h$- ,)&hG/ )&h1 )&h{4 ,)&h5 )&h7 )&h: ,)&h@@ ,)&hk] )&hd )&he )&hsg ,)&h h )&hi )&hk ,)&hl )&hn )&h?p ,)&h0q )&h...   #.# .....# #.#.....#   #.#.#..... #.#......   #.#....... #.#.....# )&hS 8_)&hҚ T _Key pressed, stopping explore.)&h J)&h ^ _No target in view!)&h{ )&h )&h \ _Unknown command.)&h )&h@ )&h )&h )&h/ P _)&h ,)&hx )&hd )&hR ,)&h )&hV )&h X)&h B)&h )&h ,)&h )&h )&hA " #.#.#.........#.... #.#......####.#.....### #.###.##.# #.#.....# # #.# #.<#.# #.#.....# )&h  #.# #..#.# #.#...[.#  #.# #..#.# #.#.....### #.###..#.# #.#..>..... #.#......####.#.....### #..#........ #.#........##.#.....## #.###).....##.#.....#  #.# .....#.##.#.###### ######.#o####.#.##.. #......#o .# ##...#.#.o   orc warrior (asleep) ##.##### .# #.#.#.#.... o   orc (asleep) #.# )&h .# #.#.#.#.... #.# ###.####.##)&h!$ 16.0 (6.0))&h$ +7.0 (7)&h+ )&ht4 i _An orc warrior and an orc come into view.)&hW (((o  You shoot an arrow. The arrow hits the orc.  The orc shouts!)&hg j  The orc is heavily wounded.)&h )&h .).o.o)&h 5===8.0 (1)&h )&hZ  _The orc warrior shouts!  #.#... #.###.##.#   #.# #.<#.#   #.# #..#.# [.#  #.# #..#.#  #.###..#.# #.#..> #.#......### #.#.#.@....# #.#........# #.###).....#  #.# .....#.# ####.#.# #. .#  # .#  #.# .#  #.# _Unknown command.)&h  #.#... #.###.##.#   #.# #.<#.#   #.# #..#.# [.#  #.# #..#.#  #.###..#.# #.#..> #.#......### #.#.#.@....# #.#........# #.###).....#  #.# .....#.# ####.#.# #. .#  # .#  #.# .#  #.#  )&ha_An orc warrior is nearby! (((((You shoot an arrow.)&h,)&h(.)&h3.)o..o   orc)&h!4&9)&h 9)&h? _The arrow barely misses the orc warrior.)&hC)&hI  #.#... #.###.##.#   #.# #.<#.#   #.# #..#.# )&hJ[.#  #.# #..#.#  #.###..#.# #.#..> #.#......### #.#.#.@....# #.#........# #.###).....#  #.# o....#.# .####.#.# #. .#  # .#  #.# .#  #.# _Unknown command.)&h   #.#... #.###.##.#   #.# #.<#.#   #.# #..#.# [.#  #.# #..#.#  #.###..#.# #.#..> #.#......### #.#.#.@....# #.#........# #.###).....#  #.# o....#.# .####.#.# #. .#  # .#  #.# .#  #.# )&h)&hF)&h)&h[ _An orc is nearby!)&hd{  You shoot an arrow. The arrow hits the orc! Lightning courses through the orc!!)&h5(() )&h)&h.)oo   orc warrior )&hӿ+9 (0.9)&h$)&h] _You kill the orc!)&h)&h)&h  #.#... #.###.##.#   #.# #.<#.#   #.# #..#.# [.#  #.# #..#.#  #.###..#.# #.#..> #.#......### #.#.#.@....# #.#........# #.###).....#  #.# o....#.# .####.#.# #. .#  )&hr# .#  #.# .#  #.# _Unknown command.)&h}  #.#... #.###.##.#   #.# #.<#.#   #.# #..#.# [.#  #.# #..#.#  #.###..#.# #.#..>)&h~N #.#......### #.#.#.@....# #.#........# #.###).....#  #.# o....#.# .####.#.# #. .#  # .#  #.# .#  #.# )&h4)&hs)&hyc _An orc warrior is nearby!)&h ((You shoot an arrow. The arrow hits the orc warrior.)&h{1)&h =`.o))&h>.50.9 (1.0)&hH)&h$XO _The orc warrior is lightly wounded.)&hY)&hsb  #.#... #.###.##.#   #.# #.<#.#   #.# #..#.# [.#  #.# #..#.#  #.###..#.# #.#..> #.#......### #.#.#.@....# #.#........# #.###o.....#  #.# )....#.# .####.#.# #. .#  # .#  #.# .#  #.# _Unknown command.)&h  #.#... #.###.##.#   #.# #.<#.#   #.# #..#.# )&h*[.#  #.# #..#.#  #.###..#.# #.#..> #.#......### #.#.#.@....# #.#........# #.###o.....#  #.# )....#.# )&h. .####.#.# #. .#  # .#  #.# .#  #.# )&h.)&h)&h,)&hu$c _An orc warrior is nearby!)&hH (((You shoot an arrow.)&h)&ht;.o)&h9)))&h&1)&h)&h$ )&hyQ_The arrow closely misses the orc warrior.)&h)&h)&h/  #.#... #.###.##.#   #.# #.<#.#   #.# #..#.# [.#  #.# #..#.#  #.###..#.# #.#..> #.#......### #.#.#.@....# #.#...o....# #.###).....#  #.# )....#.# .####.#.# )&hs#. .#  # .#  #.# .#  #.# _Unknown command.)&hr)&h   #.#... #.###.##.#   #.# #.<#.#   #.# #..#.# [.#  #.# #..#.# )&h  #.###..#.# #.#..> #.#......### #.#.#.@....# #.#...o....# #.###).....#  #.# )....#.# .####.#.# #. .#  # .#  #.# .#  #.# )&h )&h )&h )&h c _An orc warrior is nearby!)&h6 (((You shoot an arrow.)&hT o..  The arrow barely misses the orc warrior.)&hV ^63---2.8 (0.9)&h2_ )&h3l Z _The orc warrior hits you with a +0 long sword!)&hl )&hs )&h{ -  #.#... #.###.##.#   #.# #.<#.#   #.# #..#.# [.#  #.# #..#.#  #.###..#.# #.#..> #.#......### #.#.#.@....# )&h| #.#...o....# #.###).....#  #.# )....#.# .####.#.# #. .#  # .#  #.# .#  #.# _Unknown command.)&h7   #.#... #.###.##.#   #.# #.<#.#   #.# #..#.# [.#  #.# #..#.#  #.###..#.# #.#..> #.#......### #.#.#.@....# #.#...o....# #.###).....#  #.# )....#.# .####.#.# #. .#  # .#  #.# .#  #.# )&h! )&h" )&h) )&hN, c _An orc warrior is nearby!)&h<  You shoot an arrow. The arrow hits the orc warrior.  Lightning courses through the orc warrior!)&h  The orc warrior is almost dead.The orc warrior completely misses you.)&h^ I*3.8 (1.0)&hc )&h } _You can now pass through a line of other dancers.)&hR )&h )&h  #.#... #.###.##.#   #.# #.<#.#   #.# #..#.# )&h _[.#  #.# #..#.#  #.###..#.# #.#..> #.#......### )&h4 #.#.#.@....# #.#...o....# #.###).....#  #.# )....#.#)&h c .####.#.# #. .#  # .#  #.# .# )&hY G #.# _Unknown command.)&h  #.#... #.###.##.# )&hn  #.# #.<#.#   #.# #..#.# [.# )&h #.# #..#.#  #.###..#.# #.#..> #.#......### #.#.#.@....# #.#...o....# #.###).....#  #.# )....#.# .####.#.# #. .#  )&h)# .#  #.# .#  #.# )&hS)&hN)&h)&hc _An orc warrior is nearby!)&hr  You shoot an arrow.  The arrow hits the orc warrior but does no damage.)&h)&h-4.7 (0.9)&h )&h7u _The orc warrior is almost dead.)&h)&h7b  #.#... #.###.##.#   #.# #.<#.#   #.# #..#.# [.#  #.# #..#.#  #.###..#.# #.#..> #.#......### #.#.#.@....# #.#...o....# #.###).....#  #.# )....#.# .####.#.# #. .#  # .#  #.# .#  #.# _Unknown command.)&h<  #.#... #.###.##.#   #.# #.<#.#   #.# #..#.# [.#  #.# #..#.#  #.###..#.# #.#..> #.#......### #.#.#.@....# #.#...o....# #.###).....#  #.# )....#.# .####.#.# #. .#  # .#  #.# .#  #.# [)&h*m)&hc _An orc warrior is nearby!)&h (((You shoot an arrow.)&hl o..  The arrow barely misses the orc warrior.)&hm>5.6)&hqs)&h{g _The orc warrior misses you.)&h'  #.#... #.###.##.#   #.# #.<#.#   #.# #..#.# [.#  #.# #..#.#  #.###..#.# #.#..> #.#......### #.#.#.@....# #.#...o....# #.###).....#  #.# )....#.# .####.#.# #. .#  # .#  #.# .#  #.# _Unknown command.)&h   #.#... #.###.##.#   #.# #.<#.#   #.# #..#.# [.#  #.# #..#.#  #.###..#.# #.#..> #.#......### #.#.#.@....# #.#...o....# #.###).....# )&h#+ #.# )....#.# .####.#.# #. .#  # .#  #.# .#  #.# )&h1')&h')&h,)&h.c _An orc warrior is nearby!)&h- (((You shoot an arrow.)&h o..  The arrow closely misses the orc warrior.)&h X4---6.5)&h )&h Y _The orc warrior closely misses you.)&hY ((()&h)You shoot an arrow.)&hx o..  The arrow closely misses the orc warrior.)&ho-7.5 (1.0)&h)&h X _The orc warrior barely misses you.)&h4r  You shoot an arrow.  The arrow hits the orc warrior but does no damage.)&hk  The orc warrior is almost dead.The orc warrior hits you with a +0 long sword!.53----8)&h)&hm _You can no longer pass through a line of other dancers.)&hThe orc warrior hits you with a +0 long sword! _You can no longer pass through a line of other dancers.)&hYou shoot an arrow.  The arrow hits the orc warrior but does no damage.  Lightning courses through the orc warrior!)&hE))&h{!)&h%  )&h#You kill the orc warrior!)&h՟)&h)&h&*)&h4)&h=---)&h4)&h--)&h8)&h 9)&h`)&h )&ha)&hC_You can now pass through a line of other dancers.)&h)&hB .....#########.##.#   #.<#.# ..#.#[..#...######.>.....#......####.#.....####.........#..#####). )&h#.)....#########.   #.#)&hiE... #.#)&h)&h?1---60)&hϳ)&hۻ  Things that are here: _a +0 long sword; a +0 chain mail; an orc corpse)&h<P---)&hq+)&h.^ _No target in view!)&h/)&h64)&h:y _Unknown command.)&hX<)&hj@)&hE: _)&hFk5=)&hkH)&hN.--)&hQ,)&hrS)&hV;6)&hX)&hL\,)&h,^)&hab4==)&hPe)&hih4 _Magic restored.)&hhK7=)&hj)&hl,)&hn)&hp,)&h|r)&h u~8===)&hv)&hy,)&h.{)&h},)&hJ)&h,)&h)&h;9)&hE)&h,)&h)&hv,)&h)&hb60=)&h5)&hC,)&h)&h&,)&h)&h|k1=)&hF)&hB,)&hW)&he,)&h)&hȮ;2)&hq)&hg,)&h)&h,)&h9)&ha3=)&h)&hc,)&h6)&h,)&h)&hk4=)&h)&hG,)&h)&h,)&ht)&h;5)&hw)&h,)&h)&h6,)&h)&ha6=)&h)&hG,)&h)&hR,)&h)&h,)&h')&hk7=)&h)&h>,)&h)&hy,)&hb)&hN;8)&hJ)&h(,)&h)&h ,)&hJ )&h a9=)&ho)&h),)&h)&h,)&hF)&hl70=)&hy)&hb ,)&h+#)&h%,)&h*')&hu);1)&h*)&hR-,)&h.)&h1,)&hz2)&h5a2=)&h6)&h:)&h3<,)&h=)&h?)&hB,)&hC)&hF)&hI,)&hJ)&hL)&h0OO=)&hP)&hS)&haU,)&hW)&hZ)&h\,)&h])&h_)&h$b,)&hc)&hhe)&hdg,)&hh)&hj)&h`r,)&hv)&h)&h)&h)&hM)&h)&h!,)&h)&h)&h,)&hN)&hU)&hH,)&h٫)&h)&hh)&h߰)&h)&h)&h߶,)&he)&h)&h,)&h )&hs)&h,)&h)&ha)&h,)&h)&hF)&h')&ht)&h)&h)&h)&ha)&h)&h)&h)&h)&hS)&h)&h,)&h)&h)&h{,)&h)&h)&h,)&h)&h)&h,)&h)&h)&h,)&h)&h)&h,)&h)&h^)&h,)&h)&h)&h,)&hU)&hf)&h,)&hE)&hb)&h,)&h)&h )&h- ,)&h )&h)&hB,)&hQ)&h:)&h,)&h)&hs)&h,)&hb )&h!)&h9$,)&h}%)&hg))&h~+,)&h,)&h.)&h1,)&h2)&h4)&hQ8,)&h9)&hR;)&ho=,)&h>)&h>@)&hB)&hD)&hF)&hG)&hI,)&h+K)&hL)&h-S)&h4U)&hX)&h[,)&h\)&h^)&hb,)&hd)&hg)&hl,)&hn)&h s)&hw,)&hy)&hV})&hL,)&h)&h)&hB)&hm)&hğ,)&h$)&hӢ)&h,)&h)&h)&h$,)&hl)&h )&h,)&h))&hh)&h*)&hy)&h)&h)&hO,)&h)&h)&h/,)&h)&h)&h,)&h)&h9X)&h,)&ha)&h[)&h,)&h2)&h*)&h ,)&h)&h)&hm,)&h)&h,)&h6)&h)&h)&h)&h)&h)&h~,)&h )&h)&h,)&h)&h)&h,)&h)&h&)&h_,)&h^)&h)&hE,)&h1)&h)&h,)&h)&h7)&hT,)&hH)&hj)&h^,)&h)&hO)&h,)&hO )&h )&h,)&h)&h)&hX)&h%,)&h)&h)&hnB)&h)&h8,)&h)&hD!)&h",)&hx#)&h$)&h&,)&h')&h()&h`*,)&h*)&h,)&h-)&hO.)&h.)&h 0)&h1)&h1)&h_2)&h3)&hb5,)&h5)&ht7)&h9B)&h;)&h&=,)&h|=)&h>)&h^@)&h@)&h5A)&hOB)&hTD)&hD)&hJE)&h>M)&hN)&hjO)&hQ)&hmQ)&hR)&hS)&h.U)&hU)&h......... .... #.....################..####### #...............@..............>86.5 (63.0) )&hW#.....#################.####.## #.....# #############...##.##.. #.#########.............#.... #.#.....................###..##.. ..#.#...................# #.. )&h#.#.#.....[.............# #..##.. #.#.#...................# ##.## )&h#.####.####.......))....# #..)&h)&hj _Key pressed, stopping explore.)&ht)&h)&hH _No target in view!)&h])&hU^)&h j)&hM _No target in view! _Unknown command. _)&h)&h)&hn)&hG,)&h)&hf)&hE)&hB,)&h )&h)&h)&h)&h9)&h)&h)&h*)&h ,)&h^)&hC)&hv,)&h)&h)&h,)&h)&h )&hO",)&h.#)&h%)&h')&h')&h))&h+)&h-,)&hB/)&hJ1)&h4,)&hr<,)&h=,)&he>)&hK@)&hB,)&hgD)&hG)&hI,)&hJ)&hL)&hO,)&hP)&hU)&hW,)&hX)&hZ)&h\,)&hM^)&h_)&ha,)&hb)&he)&hg,)&hh)&hsB)&hUt)&hv)&hx)&hoy)&h>z)&hjX)&h)&hO,)&h)&hՄ)&h>)&h)&h)&hC)&h)&h)&hu)&hދ)&hf)&hA,)&hlB)&h)&hǚ)&hj)&h)&h,)&h)&h)&hg,)&hܣ)&hl)&h,)&h)&h )&h|,)&h)&hz)&h,)&he)&h)&hx,)&h)&h)&h)&h)&hw)&h_)&hֺ)&h>)&hʻ)&h)&h)&h)&h)&h )&h,)&hH)&hg)&h)&h?)&h)&h)&h")&h)&h)&h)&h)&h)&hZ)&h)&h~)&h)&hN)&hp)&h)&hZ)&h)&h)&h$)&h)&h.)&h)&h0,)&h)&h',)&h)&h )&h)&h,)&h8)&h)&h,)&h,)&h,)&h+)&h)&h,)&h1)&hp)&h,)&h8)&h\)&hX)&h,)&hh)&h^)&h,)&h)&h)&h,)&hn)&h#)&h,)&he)&h)&h)&h)&h,)&h")&h)&h,)&h^)&h$)&h)&hG)&h)&h )&h ,)&hj!)&h$")&h#,)&hU$)&h0%)&h&,)&ho')&h#))&hi+,)&h+)&h -)&h/,)&h/)&h1)&hI2,)&h2)&h3)&h5,)&h+6)&h67)&h9)&h9)&h8:)&h;)&h<,)&hF=)&h>)&h@)&hcA)&hA)&h%C)&hE)&hE)&hvF)&h(L)&h O,)&h P)&hR)&hT,)&hU)&h,X)&h[,)&h[)&h])&h``,)&hTa)&h*c)&hbe,)&hNf)&hxh)&hj,)&hk)&h~m)&ho,)&hzp)&hq)&h*u)&hu,)&hyX)&h> #.#.##..########   #..............#   #.#..#..####.###   #.#..#....##.#   #.#..##.#.##.#   )&h*#.#..#..#.##.#   #.#..#..#.##.#  ########.#..#.##.##.#  .........#..#.##@##.#  676.5 (90 .........#..#.....#.#  .........#..####..#.#  .........#........#.#  ...#.######.#.#  .........#...#  .........########.###  .........# #.#  ########.# #.#  )&ha)&h)&huT _Key pressed, stopping explore.)&h?J)&h^^ _No target in view!)&h˧)&hC)&hݮ^ _No target in view!)&hG)&h˱)&h\ _Unknown command.)&hִ)&h@)&h)&hd)&hϹ$ _)&hd)&h )&h ,)&h)&h2)&h,)&h6)&h)&h,)&hP)&hY)&h)&hd)&h)&h)&h{,)&hy)&hU)&h,)&hE)&h)&h,)&h)&h)&h6,)&h)&h)&h-,)&hu)&h)&hB)&h~)&h )&h )&h)&hX)&h,)&h)&h\)&h)&hj)&h)&h)&h>)&h)&h)&h)&h_ ,)&h )&h#")&h $,)&h$)&hb&)&h',)&h()&h))&hP+)&h+)&h%,)&h,)&hR.)&h.)&h#/)&h/)&h63,)&h3)&hG4)&h5,)&h@6)&hL8)&hXKB)&hL)&hTN,)&hN)&hO)&h.#)&h> )&hE?.#)&h? )&hB@#K#)&h@ )&h9))&h-3.3 (0.9)&h)&hv` _You kill the kobold!)&hj)&h)&h ^ _No target in view!)&hx)&h_)&h"y _Unknown command.)&h$)&hi).#.......0)&h))&h/)&h6j _Key pressed, stopping explore.)&h7)&h<)&hE^ _No target in view!)&hUF)&huJ)&h~N\ _Unknown command.)&hN)&hP)&h$[J)&ha% _No target in view!Unknown command.Key pressed, stopping explore.No target in view!Unknown command.Key pressed, stopping explore.)&htb)&h2g)&hiUnknown command.Key pressed, stopping explore.No target in view!Unknown command.Key pressed, stopping explore.No target in view!)&h4)&h)&hKey pressed, stopping explore.No target in view!Unknown command.Key pressed, stopping explore.No target in view!)&h)&hVNo target in view!Unknown command.Key pressed, stopping explore.No target in view!Unknown command.)&h)&h)&h4)&h)&hUnknown command.Key pressed, stopping explore.No target in view!Unknown command.Key pressed, stopping explore.)&h)&h)&h Key pressed, stopping explore.No target in view!Unknown command.Key pressed, stopping explore.)&htNo target in view!)&h 4)&h6 )&h3 H _No target in view!)&h 4)&h )&h ^ _No target in view!)&h[ )&h )&hJ y _Unknown command.)&h )&h )&h )&hM! $ _)&h' ,)&hp* r#.#.#.# #.#.#.# #.#.#.# #.#.#.# #.#.#.####.......# )&hK+ ###.#..##  #....# ####@# --- #)# #.# #.##)##.# K   kobold brigand (missile, asleep)#.#.K#)&h|2 +4.3 (1)&h<3 G---5.3 (2)&h6 )&hz> yNo target in view!No target in view! _Unknown command.  A kobold brigand comes into view. It is wielding a +0 dagger and quivering _poisoned darts. _You see here a +0 short sword.)&h  (((((K)(You shoot an arrow. The arrow hits the kobold brigand.  The kobold brigand shouts!)&hR1 )..)..KThe kobold brigand is lightly wounded.)&h4 ((((((The kobold brigand throws a poisoned dart.  The poisoned dart hits you!)&h |)..)..)&h1 ======6.2 (0.9Pois )&h8 )&h Q _You are poisoned.)&h (((((((You shoot an arrow.)&hn  )..)..KThe arrow completely misses the kobold brigand.You feel sick.)&hu (((((((The kobold brigand throws a poisoned dart.)&h( )&h| S @)..)..K   kobold (wandering)KThe poisoned dart misses you.)&h [0-7.2 (1.0)&h)&h( _A kobold comes into view. It is wielding a +0 club.)&h{)8-)&h5)&h<   #.#.#.# #.#.#.# #.#.#.# #.#.#.### #.......# ###.#..## #....# ####@# #)# #.# #.# #)# #.# #.# KK# _Unknown command.)&h?  #.#.#.# #.#.#.# #.#.#.# #.#.#.### #.......# ###.#..## #....# ####@# #)# #.# #.# #)# #.# #.# KK# )&h)&h2)&hp)&hd _There are monsters nearby!)&h  ((((((KYou shoot an arrow.  The kobold shouts!  The arrow hits the kobold brigand.)&h-a  The kobold brigand is lightly wounded.)&h}2E)..)&h2).K.K)&hW3\68-8.1 (0.9)&h:)&hQH ((((( _You feel sick.  You shoot an arrow.  The arrow hits the kobold brigand but does no damage.)&hK  The kobold brigand is lightly wounded.)&h)&h)..)KK.)&hG-9.1 (1.0)&h)&hH: _You feel sick.)&h)&h)&hx   #.#.#.# #.#.#.# #.#.#.# #.#.#.### #.......# ###.#..## #....# ####@# #)# #.# #.# #)# )&hN#K# #K# ..# _Unknown command.)&hϿ  #.#.#.# #.#.#.# #.#.#.# #.#.#.### #.......# ###.#..## #....# ####@# #)# #.# #.# #)# #K# #K# ..#  _There are monsters nearby!)&h (((( You shoot an arrow. The arrow hits the kobold brigand.)&h3Xo )..))&hXhThe kobold brigand is moderately wounded.You feel sick.)&h`j ((((The kobold brigand throws a poisoned dart.  The poisoned dart hits you!)&hg )&h%)..)You are more poisoned.*7===60)&h )&hg )&hA")&h#()&h()&h&()&h ()&hN )&hY_You can now pass through a line of other dancers.)&hyLYou shoot an arrow. The arrow hits the kobold brigand!)&hn )&h )&h;The kobold brigand is severely wounded.)&h)&hO)&hq)&hx))&hv.)&hm.)&hmK)&hK)&h~.)&h)&h4)&h-)&h&1.0 (0.9)&h()&h )&h")&h#()&h()&h( )&hE_You feel very sick.)&hLYou shoot an arrow. The arrow hits the kobold brigand.)&hng )&hv)..  The kobold brigand is severely wounded.You feel sick.)&hz (((((((The kobold brigand throws a poisoned dart.)&h m...@)..)&h f2--2.0 (1.0)&h)&hi _The poisoned dart misses you.)&h] 8-)&h')&h.c   #.#.#.# )&h8/_#.#.#.# #.#.#.# #.#.#.### #.......#)&h/r ###.#..## #....# ####@# #)#)&hr0j #.# #.# #K# )&h1X#K# #.# ..# )&h1._Unknown command.)&h   #.#.#.# #.#.#.#)&h8 #.#.#.# #.#.#.### #.......# ###.#..##)&h #....# ####@# )&h_#)# #.# #.# )&h#K# #K# #.#)&h; ..# )&h))&h)&h)&h ((( _There are monsters nearby!)&h-eYou shoot an arrow.  The arrow hits the kobold brigand but does no damage.)&ha )..  The kobold brigand is severely wounded.You feel sick.)&h (((((((The kobold brigand throws a poisoned dart.)&h m...@)..)&h 319 (0.9)&h )&h $ )&h E_The poisoned dart misses you.)&hz )&h )&h"# {   #.#.#.# #.#.#.# )&h# x#.#.#.# #.#.#.### #.......# ###.#..## #....#)&h# k ####@# #)# #.# #.#)&h?$ ~ #K# #K# #.# )&h$ H..# _Unknown command.)&ht   #.#.#.# #.#.#.# #.#.#.# #.#.#.### #.......# ###.#..## #....# ####@# #)# #.# #.# #K# #K# #.# ..# )&h- 4)&h@ )&h d _There are monsters nearby!)&h [  You shoot an arrow. The arrow hits the kobold brigand!)&h ((()K   kobold)&hz   You kill the kobold brigand! )..K.K(paralysed)You feel sick.  Uskayaw will force your foes to helplessly watch your dance.)&h[ U*0203.8)&h )&h _Uskayaw prepares the audience for your solo!You shoot an arrow. The arrow hits the kobold!  Lightning courses through the kobold!)&h u((())&h'* )..  You kill the kobold!)&h?W \58-4.8 (1.0)&h\ )&hh r _You feel sick.-)&hn )&hu ^ _No target in view!)&h(v )&h { )&h | _No target in view!)&h )&he ^ _No target in view!)&h )&h )&h \ _Unknown command.)&h )&h6 )&hh /..0)&h| ,)&h j _Key pressed, stopping explore.)&h )&h )&h ^ _No target in view!)&h )&h )&h \ _Unknown command.)&h )&h} )&hX )&h% ,)&h Unknown command.Key pressed, stopping explore.No target in view!Unknown command.Key pressed, stopping explore.)&h )&h )&h Unknown command.Key pressed, stopping explore.No target in view!Unknown command.Key pressed, stopping explore.No target in view!)&h )&h )&h Key pressed, stopping explore.No target in view!Unknown command.)&h {Key pressed, stopping explore.No target in view!Unknown command.)&h )&h )&h )&h )&h )&h No target in view!Unknown command.Key pressed, stopping explore.)&h7 {No target in view!Unknown command.Key pressed, stopping explore.)&h 4)&h)&heUnknown command.Key pressed, stopping explore.No target in view!Unknown command.Key pressed, stopping explore.)&hNo target in view!)&h&)&h!)&h|(^Key pressed, stopping explore.No target in view!)&h%){Unknown command.Key pressed, stopping explore.No target in view!)&h *)&hT/)&hB5sNo target in view!Unknown command.)&h5{Key pressed, stopping explore.No target in view!Unknown command.)&h84)&h<)&hE,)&hF$ )&hG_You feel sick.)&hH7)&hBJ)&h\N$ )&hN_You feel sick.)&hOE6-)&hmQ)&hV% )&h@W$_You feel sick.  You feel sick.)&hW@-)&hX)&h[$ )&h \c_You are no longer poisoned.)&h])&hq`)&h%a9.)&hUb)&hhea7=)&hf)&hri,)&hj)&hm)&h^n2.)&hp)&hEs)&hsU8=)&h[u)&hx,)&hz)&h},)&h)&h;9)&h )&h4)&h)&h)&h;,)&h)&hB)&hg:60)&hǓ(=)&hG)&h,)&h;)&hB)&hk1=)&hLX)&hB)&h2)&hB)&ha3=)&h,)&h)&h)&h})&h ,)&h)&hs)&h?4=)&h)&h)&h)&h)&h)&h)&h)&hq)&h[)&h%5)&h)&h,)&h)&h)&ht)&h)&hGa6=)&h )&h9,)&h)&h,)&h)&hk7=)&h)&h9---802.8 (38.0))&h!:---)&h)&hh T _Key pressed, stopping explore.)&hJ)&h!^ _No target in view!)&hb!)&h$)&h'(\ _Unknown command.)&h()&h*)&h,)&h-$ _)&he1,)&h1)&h3)&h|5,)&h6)&hL9)&h9%8)&h';)&h>=,)&h?)&hNA,)&hy)&h99)&h(=)&hK)&h)&h&10.8 (8.0))&h+j _Key pressed, stopping explore.)&h,)&h1)&hi4H _No target in view!)&h)&h)&h)&hH _No target in view!)&h4)&h!)&h(^ _No target in view!)&hy()&h-)&h1y _Unknown command.)&h3)&h77)&h'<: _)&h>l70=)&hA@)&hB,)&h!D)&hF,)&hH)&hJ;1)&h=L)&hO,)&hP)&hR,)&hT)&hVa2=)&hYX)&hZ)&h],)&h^)&hb _No target in view!No target in view! _Unknown command.  Things that are here:  a +0 club; a kobold corpse)&h_e)&he _)&h6g)&hi)&hk,)&hm)&hr###......####.#..## #....#  ####)#  #)#  #. )&herV#.####)&hv ##......##.#..# #....# ###) #)..)&hvU  )&h{x21.8 (11.0)=2.8 (12)&hg)&h݇q  u - 19 poisoned darts (gained 8)3.8 (13)&hx)&hM _Items here: ))) ††.)&h 4)&h)&hH _No target in view!)&hE?4)&h#@)&hI^ _No target in view!)&hJ)&h>P)&hU\ _Unknown command.)&h8V)&hW)&hc])&h`)&hkeP _)&hsf,)&hg)&hri)&hk)&hl)&hEm)&hn)&hp,)&h+r)&h(zn)&h{,)&h|)&h~)&hȁ,)&h))&h)&hK,)&hg)&h)&h,)&hߍ)&h)&h,)&h)&h)&h,)&h)&h)&hК,)&h1,)&h,)&h&)&h)&h[)&h1,)&h)&h^)&hΨ)&h.)&h)&hh)&hp)&hѫ)&h0)&h)&h)&h)&hg)&h@)&hO)&h)&h)&h)&h,)&h )&h )&hB)&hI)&hB)&h)&h,)&hv)&hc)&h,)&hx)&h)&h,)&hs)&h)&hB)&h)&hB)&h))&h,)&hM)&hk)&h,)&hg)&h@)&h&,)&h,)&h4)&h`,)&hi)&hC,)&h)&h)&hjB)&hB)&hon)&h)&h),)&h)&h)&h)&hi,)&h)&hJ)&h{)&h)&hL)&h9,)&h/b #####.#### .# .# #......... .# .# #.######## ....# #.# .#..# #.# ....#.#.#.)&h #......#.#..#.##......>#.#...#.##@##### #.#65.8 (42  ....#........#.#.# ..... .....##.###.#.#.# ..... ##.#.##.# #.#.#.# ..... # #.##.##.# #.#.#.# ..... #.##.#.##.# #.#.#.# ..... #.#.##.##.# #.#.#.#  .... #.........# #.#.#.#  ...#####..###### #.#.#.###)&h )&hM ,6.8 (43)&hi)&h0; _Found a stone staircase leading down.)&hY.)&h.)&h1)&h3H _No target in view!)&hzv)&h"w)&h{)&h^ _No target in view!)&hG)&h)&h\ _Unknown command.)&h)&h)&hn)&h)&hږ$ _)&h)&h,B)&h)&h,)&h)&h)&hKX)&h)&h6)&h)&h/)&hH,)&hW)&hظ)&h:.........# #.## #...##.#.##... .).......# #.##..#.. #.# .........# #..#. ..... .........# # #... #. ####.# ########## #. #..# #. ##.#####.##..# #. #..# .!.......### #. #.## ...........# .# #####.##)&h .......@##.# .# #....... o..#.##.##.##.# #.###### #..#....# #.# ###...#..# #.# #........#.#.# . #.###......#.#o   orc (missile, wandering) .. #.##.....>#.# ... #.##.#####.#.# .... #........#.#.)&h273.8 (7.0))&h  An orc comes into view. It is wielding a +0 rapier.)&hp  An orc warrior comes into view. It is wielding a +0 trident.)&hL)&h oo.oo   orc warrior (polearm, wandering)o   orc wizard (wandering)o   orc (wandering)An orc comes into view. It is wielding a +0 war axe.An orc wizard comes into view. It is wielding a +0 hand axe.)&h+4.8 (8)&hq)&h%0 _The orc moves out of view.)&hL((((((((((()&hX  oo.......o.o)ooYou shoot an arrow. The arrow barely misses the orc.)&h 7===5.7 (0.9)&hj )&h l _The orc warrior shouts! The orc wizard shouts! You hear a shout!)&h )&h֨ )&h +  #.## .) #.##..#..  #..#.  # #... #.  #. #..# #.  ####.##..# #.  o!.......### #.  ...........# .#  o......@##.# .#  .o.#.##.#  #.. #.#  ###...#..# #.#  #.....  . #.###..  )&h° .. #.##......>#.#  ... #.##.#####.#.#  ....  _Unknown command.)&hkF  #.## ) #.##..#..  #..#.  # #... #.  #. #..# #.  ####.##..# #.  o!.......### #.  ...........# .#  o......@##.# .#  .o.#.##.#  #.. #.#  ###...#..#  #..... . #.###..  .. #.##......>#.#  ... #.##.#####.#.#  [4)&hG 50m.... )&h#.#  ... #.##.#####.#.#  ....  _Unknown command.)&hT #.## ) #.##..#..  #..#.  # #... #.  #. #..# #.  ####.##..# #.  .!.......### #.  ..o........# .# )&hVZ ..oo...@##.# .#  ..o#.##.#  #.. #.#  ###...#..#  #..... . #.###..  .. #.##......>#.#  ... #.##.#####.#.#  .... )&hb)&hc )&h^I _There are monsters nearby! (((You shoot an arrow. The arrow hits the orc.  The orc is heavily wounded..ooo...8.6 (1.0 ((( _The orc warrior grunts noisily, in orcish tradition.You shoot an arrow. )&hA.o...9 _The arrow hits the orc warrior but does no damage.  #.## .) #.##..#..  #..#.  # #... #.  #. #..# #.  ####.##..# #.  .!.......### #.  ....o......# .#  ..oo...@##.# .#  ..o#.##.#  #.. #.#  ###...#..# #.#  #.....  . #.###..  .. #.##......>#.#  ... #.##.#####.#.#  ....  _Unknown command. )&hJ #.## ) #.##..#..  #..#.  # #... #.  #. #..# #.  )&h- ####.##..# #.  .!.......### #.  )&h....o......# .#  ..oo...@##.# .#  ..o#.##.# )&h  #.. #.#  )&hO###...#..#  #..... )&hY B . #.###..  .. #.##......>#.#  )&he! ... #.##.#####.#.#  ....  )&h^/ )&hF0 )&h = )&hAd _There are monsters nearby! )&hV (( You shoot an arrow. The arrow hits the orc wizard! )&hq )&h  )&hY )&h )&h..ooo.. )&h.80.5 (0.9 )&hz )&h((((((( _There are monsters nearby!You shoot an arrow. The arrow hits the orc wizard! _The orc wizard is heavily wounded.  The arrow closely misses the orc wizard.  The arrow barely misses the orc warrior. )&hӇo...ooo.1.5 (1.0 )&h )&hW  The arrow closely misses the orc wizard.The arrow barely misses the orc warrior. _The arrow barely misses the orc. The arrow closely misses the orc.arrior.The arrow hits the orc wizard! )&hи)((oo 2 orcs (1 missile) )&hF= )&h8> )&hJ.o.oo. )&hdd.12 )&hk )&h _You kill the orc wizard! )&h.  #.## .) #.##..#..  #..#.  # #... #.  #. #..# #.  ####.##..# #.  .!.......### #.  .....o.....# .#  ....oo.@##.# .#  ...#.##.#  #.. #.#  ###...#..# #.#  #..... )&hՈ  . #.###..  .. #.##......>#.#  ... #.##.#####.#.#  ....  _Unknown command. )&h" #.## ) #.##..#..  #..#.  # #... #.  #. #..# #.  ####.##..# #.  .!.......### #.  .....o.....# .#  )&hr&-....oo.@##.# .#  ...#.##.#  #.. #.#  ###...#..#  #..... . #.###..  .. #.##......>#.#  ... #.##.####  ....  )&h0 )&h1 )&h; )&h@d _There are monsters nearby! )&hYP  You shoot an arrow. The arrow hits the orc. )&h:^)(   orc ( )&hV  You kill the orc! )&h$co.) )&h &3 )&h )&h ((((((( _The orc warrior barely misses you.You shoot an arrow. )&hm  The arrow barely misses the orc warrior. )&h)....)oo )&hí-4.4 (0.9 )&hж )&hU _The orc warrior closely misses you.You shoot an arrow. The arrow hits the orc! Lightning courses through the orc! )&hC) )&hZ  You kill the orc!The orc warrior misses you. )&huD*5.3 )&hr~ )&h} _You can now pass through a line of other dancers. )&h# )&h )&h"  #.## .) #.##..#..  #..#.  # #... #.  #. #..# #.  ####.##..# #.  .!.......### #.  .....).....# .#  ....)o)@##.# .#  ...#.##.#  #.. #.#  ###...#..# #.#  #.....  )&h՝ . #.###..  .. #.##......>#.#  ... #.##.#####.#.#  ....  _Unknown command. )&h5  #.## ) #.##..#..  #..#.  # #... #.  #. #..# #.  ####.##..# #.  .!.......### #.  .....).....# .#  ....)o)@##.# .#  )&h6 w...#.##.#  #.. #.#  ###...#..#  #..... . #.###..  .. #.##......>  ... #.##.####  ....  )&h A 4 )&hF  )&hO ( _An orc warrior is nearby!You shoot an arrow. )&h )The arrow hits the orc warrior but does no damage. )&h Y64---6.2 )&h*  )&h a _The orc warrior hits you from afar with a +0 trident! )&h1  )&hR  )&h- P  #.## .) #.##..#..  #..#.  # #... #.  #. #..# #.  ####.##..# #.  .!.......### #.  .....).....# .#  ....)o)@##.# .#  ...#.##.#  #.. #.#  ###...#..# #.#  #.....  . #.###..  .. #.##......>#.#  ... #.##.#####.#.#  ....  )&h 9 _Unknown command. )&h  #.## ) #.##..#..  #..#.  # #... #.  #. #..# #.  ####.##..# #.  .!.......### #.  .....).....# .#  )&h ....)o)@##.# .#  ...#.##.#  #.. #.#  ###...#..#  #..... . #.###..  .. #.##......>  ... #.##.####  ....  )&h6  )&h;  )&hQ  )&h\ c _An orc warrior is nearby! )&h ( You shoot an arrow. The arrow hits the orc warrior.  Lightning courses through the orc warrior! )&hG )The orc warrior is moderately wounded. )&hH j59-----7.2 (1.0 )&haQ  )&h^  ( _The orc warrior hits you from afar with a +0 trident.  You shoot an arrow. The arrow hits the orc warrior.  Lightning courses through the orc warrior! )&h o o)o, paralysed)The orc warrior is almost dead.The orc warrior hits you from afar with a +0 trident!  Uskayaw will force your foes to helplessly watch your dance. )&h- s*50-----8 )&h  )&hx _Uskayaw prepares the audience for your solo! )&h )&h  )&ht _You are too injured to fight recklessly! )&h )&h )&h# _You are too injured to fight recklessly! )&h , )&h1  #.## .) #.##..#..  #..#.  # #... #.  #. #..# #.  ####.##..# #.  .!.......### #.  .....).....# .#  ....)o)@##.# .#  ...#.##.#  #.. #.#  ###...#..# #.#  #.....  . #.###..  )&h>2.. #.##......>#.#  ... #.##.#####.#.#  ....  _Unknown command. )&h: #.## ) #.##..#..  #..#.  # #... #.  #. #..# #.  ####.##..# #.  .!.......### #.  .....).....# .#  ....)o)@##.# .#  ...#.##.#  #.. #.#  ###...#..#  #..... . #.###..  .. #.##......>  ... #.##.####  .... )&h  _An orc warrior is nearby! )&h )&h _You are too injured to fight recklessly!  #.## .) #.##..#..  #..#.  # #... #.  #. #..# #.  ####.##..# #.  .!.......### #.  )&h1.....).....# .#  ....)o)@##.# .#  ...#.##.#  #.. #.#  ###...#..# #.#  #.....  . #.###..  .. #.##......>#.#  ... #.##.#####.#.#  ....  _Unknown command. )&hS #.## ) #.##..#..  #..#.  # #... #.  #. #..# #.  ####.##..# #.  .!.......### #.  .....).....# .#  ....)o)@##.# .#  ...#.##.#  #.. #.#  ###...#..#  #..... . #.###..  .. #.##......>  ... #.##.####  .... )&hxT  )&hiJ )&hqFUnknown command.An orc warrior is nearby!You are too injured to fight recklessly!Unknown command.An orc warrior is nearby! )&hTr )&h} )&hTUnknown command.An orc warrior is nearby!You are too injured to fight recklessly!Unknown command.An orc warrior is nearby!You are too injured to fight recklessly! #.## .) #.##..#..  #..#.  # #... #.  #. #..# #.  ####.##..# #.  .!.......### #.  .....).....# .#  ....)o)@##.# .#  ...#.##.#  #.. #.#  ###...#..# #.#  #.....  . #.###..  .. #.##......>#.#  ... #.##.#####.#.#  ....  _An orc warrior is nearby!You are too injured to fight recklessly!Unknown command.An orc warrior is nearby!You are too injured to fight recklessly!Unknown command. )&h2 #.## ) #.##..#..  #..#.  # #... #.  #. #..# #.  ####.##..# #.  .!.......### #.  .....).....# .#  ....)o)@##.# .#  ...#.##.#  #.. #.#  ###...#..#  #..... . #.###..  .. #.##......>  ... #.##.####  .... )&h 9)  )&h9 )&h@ )&h_CmYou are too injured to fight recklessly!Unknown command.An orc warrior is nearby!You are too injured to fight recklessly!Unknown command.An orc warrior is nearby! )&h_U )&hV )&h[ )&haeuUnknown command.An orc warrior is nearby!You are too injured to fight recklessly!Unknown command.An orc warrior is nearby!You are too injured to fight recklessly! )&hh )&hlp )&hRy3An orc warrior is nearby!You are too injured to fight recklessly!Unknown command.An orc warrior is nearby!You are too injured to fight recklessly! )&h z )&hJ )&hÐ _You are too injured to fight recklessly! )&h̖ )&h͝ _You are too injured to fight recklessly! )&h )&h #.## .) #.##..#..  #..#.  # #... #.  #. #..# #.  ####.##..# #.  .!.......### #.  .....).....# .#  ....)o)@##.# .#  ...#.##.#  #.. #.#  ###...#..# #.#  #..... )&h;T  . #.###..  .. #.##......>#.#  ... #.##.#####.#.#  ....  _An orc warrior is nearby!You are too injured to fight recklessly!Unknown command. )&h^<w #.## ) #.##..#..  #..#.  # #... #.  #. #..# #.  ####.##..# #.  .!.......### #.  )&hW>.....).....# .#  ....)o)@##.# .#  ...#.##.#  #.. #.#  ###...#..#  #..... . #.###..  .. #.##......>  ... #.##.####  ....  )&hJ )&hJ )&hCU )&hey _An orc warrior is nearby! )&hVf )&h!l )&htt _You are too injured to fight recklessly! )&hu )&h$z )&hoP  #.## .) #.##..#..  #..#.  # #... #.  #. #..# #.  ####.##..# #.  .!.......### #.  .....).....# .#  ....)o)@##.# .#  ...#.##.#  #.. #.#  ###...#..# #.#  #.....  . #.###..  .. #.##......>#.#  ... #.##.#####.#.#  ....  )&hڀ9 _Unknown command. )&h #.## ) #.##..#..  #..#.  # #... #.  #. #..# #.  ####.##..# #.  .!.......### #.  .....).....# .#  )&h....)o)@##.# .#  ...#.##.#  #.. #.#  ###...#..#  #..... . #.###..  .. #.##......>  ... #.##.####  ....  )&h(( )&h( )&h4 )&hAFUnknown command.An orc warrior is nearby!You are too injured to fight recklessly!Unknown command.An orc warrior is nearby! )&hCB )&h.G )&hNuUnknown command.An orc warrior is nearby!You are too injured to fight recklessly!Unknown command.An orc warrior is nearby!You are too injured to fight recklessly! )&hN )&hSS )&hY #.## .) #.##..#..  #..#.  # #... #.  #. #..# #.  ####.##..# #.  .!.......### #.  .....).....# .#  ....)o)@##.# .#  ...#.##.#  #.. #.#  ###...#..# #.#  #.....  . #.###..  .. #.##......>#.#  ... #.##.#####.#.#  ....  _An orc warrior is nearby!You are too injured to fight recklessly!Unknown command. )&hBZAn orc warrior is nearby!You are too injured to fight recklessly!Unknown command. )&h  #.## ) #.##..#..  #..#.  # #... #.  #. #..# #.  ####.##..# #.  .!.......### #.  .....).....# .#  ....)o)@##.# .#  ...#.##.#  #.. #.#  ###...#..#  #..... . #.###..  .. #.##......>  ... #.##.####  .... )&h$  You are too injured to fight recklessly!Unknown command.An orc warrior is nearby!You are too injured to fight recklessly!Unknown command.An orc warrior is nearby! )&hLI Unknown command.An orc warrior is nearby!You are too injured to fight recklessly!Unknown command.An orc warrior is nearby!You are too injured to fight recklessly!An orc warrior is nearby!You are too injured to fight recklessly!Unknown command.An orc warrior is nearby!You are too injured to fight recklessly! )&hY  #.## .) #.##..#..  #..#.  # #... #.  #. #..# #.  ####.##..# #.  .!.......### #.  .....).....# .#  ....)o)@##.# .#  ...#.##.#  #.. #.#  ###...#..# #.#  #.....  . #.###..  .. #.##......>#.#  ... #.##.#####.#.#  ....  _You are too injured to fight recklessly!Unknown command.An orc warrior is nearby!You are too injured to fight recklessly!Unknown command. )&h  #.## ) #.##..#..  #..#.  # #... #.  #. #..# #.  ####.##..# #.  .!.......### #.  .....).....# .#  ....)o)@##.# .#  )&h w...#.##.#  #.. #.#  ###...#..#  #..... . #.###..  .. #.##......>  ... #.##.####  ....  )&h  )&h_  )&h  )&h >Unknown command.An orc warrior is nearby!You are too injured to fight recklessly!Unknown command.An orc warrior is nearby! )&h .# #.## #...##.#.##... ).).# #.##..#.. #.#.# # #..#. #.###.# #? #... #. ####.# #. #..# #. ##. ##.##..# #. #.. #.!.### #. #. #..).....# .# #####. )&hn .)o@.##.# .# #.#.##.##.##.# #.. # #..#....# #.# ###...#..# #.# #........#.#.# . #.###......#.# .. #.##......>#.# ... #.##.#####.#.# # .... #.#.#.# )&h =--- )&ho 9 )&h  )&h8 You are too injured to fight recklessly!Unknown command.An orc warrior is nearby! _Found a scroll of identify.  Things that are here:a +0 rapier; a boomerang )&hi;X  You shoot an arrow. The arrow hits the orc warrior. )&hGV oo)The orc warrior is almost dead.===90 _The orc warrior is no longer paralysed. The orc warrior misses you. )&hKy (((((((You shoot an arrow. )&hr .....)oThe arrow closely misses the orc warrior. )&hyto1=--1.1 (0.9 )&h̀ )&hԄQ _The orc warrior misses you. )&h X  You shoot an arrow. The arrow hits the orc warrior. )&hC$ )&h )&hkL=42.0 )&hʫ )&h#O _You kill the orc warrior! )&h 2|.# #.## #...##.#.## .).).# #.##..#.. #.#.# #. #..#. #.###.# #? #... #. #### . )&h4n# #. #..# #. ## .##.##..# #. # .#.!.### #. #. ##..).....# .# #####..)@).##.# .# #.#.##.##.##.# #... #. #..#....# #.#. #.###...#..# #.##.#........#.#.# . #.#.###....#.# .. #.#.##.....>#.# # ... ..#.##.#####.#.# ## .... )&hD5J #.#.#.# )&hlA )&hPB7---3.0 (1.0 )&hsL )&ht[k  You now have 339 gold pieces (gained 10).  Things that are here: )&h\^52---4.0 (2 )&ha )&hcU _a +0 trident; a +0 plate armour )&htQ.# #.## #...##.#.## ..).).# #.##..#.. #.#.# #.##..#.. #.###.# #?##.... #. .# #.##..# #. .##.##..# #. # ..# )&hwT.!.### #. ##..).....# .# #####.@)).##.# .# #.#.##.##.##.# #... #.##..#....# #.#... #.###...#..# #.#... #.#........#.#.# .. #.#.###......#.# .. #.#.##......>#.# ## ... ..#.##.#####.#.# .## .... #.#.#.# )&hr_A5.0 (1 )&hn  Things that are here: _a +0 hand axe; a +0 robe; an orc corpse )&hS  )&h  )&h.  )&h | _No target in view! )&h!  )&h\ \ _Unknown command. )&h  )&h  )&h  )&h< $ _ )&h Q3 )&h6  )&h2 .4=. )&h8 B )&h\? 5= )&hC  )&hG , )&h_ b67= )&hfd B )&hg , )&hh  )&hqo B )&h q k8= )&hSs  )&hv , )&h x  )&h{ , )&h}  )&h! ;9 )&h2  )&h , )&h  )&h , )&h  )&hϐ b60= )&h  )&hz , )&hk  )&h , )&h  )&h; k1= )&hd  )&hܢ , )&h  )&h , )&h  )&h ;2 )&h  )&hű , )&h  )&hv , )&h}  )&h1 a3= )&hD  )&h% , )&h  )&hD , )&h.  )&h k4= )&h  )&hV , )&h>  )&h , )&h  )&h\ ;5 )&hu  )&h , )&h  )&h , )&h  )&h@ , )&h^  )&h  )&h{ K6= )&h  )&h , )&h  )&h , )&h  )&hv k7= )&h  )&hk , )&hl  )&h , )&h  )&h ;8 )&h  )&h , )&hx  )&h$ , )&h  )&h a9= )&h  )&h , )&h+  )&hJ# , )&hW%  )&h) l70= )&h+  )&h . , )&h/  )&h2 , )&h4  )&h7 ;1 )&h9  )&h; , )&h >  )&h"A  )&hF  )&hH  )&hLK a2= )&hM  )&hT  )&hh ))....# #..................# #.## #...##.#.##).).# #.##..#.. #.#..# #.##..#.. #.###............# #?##.... #. #.########### #.##..# #. .# ########.##..# #. ...#!.......### #. ####.).....# .# ####956.0 (61.0)..))).##.# .# #.....#.##.##.##.# #.##...#.##..#....# #.#)......[ )&h{i 40m#.###...#..# #.#.....#.#...#.#.# .......#.#.###......#.# ..######.#.##......>#.# ### ... ..#.##.#####.#.#7.0 (62 )&hVq  )&hft % _Found a dagger. )&hM4 )&h7 )&h^ _No target in view! )&h )&h )&h\ _Unknown command. )&h )&hg )&h  )&h.......# ##.##..#...##... #))....# #.............. #......# #.## #...##.#.# #...).).# #.##..#.. #.#. #.# #.##..#.. #.#...........# #?##.... #. #.########### #.##..# #..# #########.##..# #. ....# #.....!@......### #. 0.0)  )&hzI##### #..).....# .# ####..))).##.# .# #...#.##.##.##.# #.#. )&hE.#.##..#....# #.#)......#.###...#..# #.# .#.#........#.#.# %.......#.#.###......#.# )&hW  ..######.#.##......>#.#  )&hId%8.0 (1 )&hD _Found a medusa talisman. )&h:% )&hI )&h 9% )&h^ _No target in view! )&h )&h$;% )&hU*\ _Unknown command. )&h+ )&hJ. )&h4 )&hd: )&h5;$ _ )&hTB )&hXh.# ##.##..#...## ##.))....# #.  #.# #.## #...##.#.  #...).).# #.##..#.. #.# ##.# #.##..#.. #..# #?##.... #. .# #.##..# #..# #.##..# #..# #.....@.......### #.# #...).....# .#  #.))).##.# .# ##.#.##.##.##.# #.#.#.##..#....# #.#.)......#.###...#..# #.[40 )&h-im#.#.#.#.#..%.#.#.###......#. ..######.#.##......>#.9%=60.0 (2 )&hLn )&hpW _z - a smoky blue potion )&h7:% )&h )&h )&hwH _No target in view! )&h8% )&h )&h;% )&hr % _No target in view! )&h? )&hȨ )&hy _Unknown command. )&h )&h )&h- )&h: _ )&h )&hYB )&h )&h )&hc )&hG )&h' )&hB, )&h3 )&h6 )&h )&h  )&h )&h%i###..##..# #... .....# #..##..# #.#.## ..# #..##..# #...#.  )&hb............# ##.##..#...##..... ......))....# #..............#..# #.## #...##.#.##.).).......# #.##..#.. #.#...........# #.##..#.. #.###.........# #@##.... #. ### ..########### #.##..# #. ..# #########.##..# #. #  )&h}..# #.............### #. # ### #.........).....# .# ######........))).##.# .# #....#........#.##.##.##.# #.####........#.##..#....# #.##.)......#.###...#..# #.# )&h0 +5.0 (5 )&h +6.0 (6 )&h )&h. _y - a scroll of identify )&h )&h )&hޤ )&h{H _No target in view! )&h/ )&h )&h )&h|^ _No target in view! )&h? )&hf )&hN\ _Unknown command. )&h )&h )&h )&h* )&hP _ )&hu, )&hs h )&h , )&h+ , )&h,( n )&h* B )&h+  )&h8 B )&h#:  )&h>  )&h@ , )&hoB  )&hF  )&hH , )&hI  )&hK  )&hM  )&hN  )&hN  )&hP  )&hS , )&hT  )&hV  )&hW , )&h[ , )&h#^ B )&hL_  )&h`  )&hka  )&hb  )&hr n )&ht  )&ht  )&hFu  )&h  )&h , )&h  )&h  )&h , )&h  )&h  )&h , )&h"  )&h9  )&hI , )&h=  )&h  )&h , )&h  )&hn  )&h , )&hP  )&h  )&h  )&h  )&h  )&h2  )&h^ , )&h]  )&h  )&hg , )&h  )&h  )&h , )&h  )&hB  )&h, , )&hl  )&h  )&h , )&h  )&h  )&hk , )&hl  )&h  )&h , )&h  )&hy  )&h , )&h  )&h  )&hw , )&h  )&h  )&h , )&h  )&hr  )&hi , )&hQ  )&h  )&h , )&h  )&hV  )&h` , )&h  )&hr  )&h, , )&hk  )&h X )&hA  )&hf , )&h  )&h  )&h , )&h(  )&h}  )&hY  )&h  )&h  )&h  )&h  )&h  )&hF  )&hE n )&h , )&h  )&h  )&hz  )&h  )&h  )&h@  )&h7  )&h  )&h6  )&h;  )&hB  )&h , )&hp ## .... #.#..#........####..... #......##.###.#)........... #.##.#.##.# #.#).......... #.#.##.##.# #.#.......... #.##.#.##.# #.####..... #.#.##.##.# #.#...)..# #..... #.........# #.##:#.....#####..###### #.##.'.....@......# #..9019.0 (53.0)..###.###.....######.# ##..# #.......#. #.# #### ####... .) #.# .# ### ### #.# ## #.# #.#[40 )&h ?m #.# )&h$ C20.0 (54 )&h#%  )&h ' # _Found a mace. )&h  )&hD  )&h   )&h% ^ _No target in view! )&h0&  )&h>.  )&hu4 y _Unknown command. )&hA7  )&h9  )&h;  )&hC _ )&hD  )&hE , )&hG  )&hI  )&hK , )&hvM  )&hT B )&hT  )&hW  )&h[ , )&h#]  )&ha` @  There is an open door here. )&hc 5 _ )&h'e  )&h!n ^ ##.#.####### ... #....# #####.#.......## .... #.#..#..  #...#........###.....# #.....  #.###....)...........# #.##.  #.# #.....)..........# #.#.#  #.# #................# #.##. ###.# #........###.....# #.#.##.# #.....)..#?#.....# #....... #.#.###........#@#.....#####..###  )&hxp #.#............#.'............# #.#####....###.###.....######.# #.# #....# #.......#.# #.# #.#####.#### ####.....)# #.# #.......######### #.# ######### #.# #.# #.#You pick up a Trismegistus Codex and begin reading... )&ht \7.0 (7.0)8.0 (8 )&hy  )&h;{ s  You add the spells Mephitic Cloud, Freezing Cloud and Hellfire Mortar to your _library. )&h0  )&h1  )&h:  )&h= H _No target in view! )&hT  )&hoU  )&h^  )&h] | _No target in view! )&hr _Unknown command. )&h  _ )&h0 )&hf, )&hYi )&hcxI _y - 2 scrolls of identify (gained 1) )&h{3 )&h} )&h )&hW  There is an open door here. _ )&h] )&h# )&h(, )&h+ )&h: )&h )&h? )&hd\#.# #........))).# ..#.# #........#.##.##.# ..#.# #........#.##..#.. ..#.# #.)......#.###.. #.#.# ##........#.#...... #.#)# #.%.......#.#.###.. #.#.# #....######.#.##... #.#.####### #....# #....#.##.##......## ##.@..# #.#..#......40.0 (12.0) .###.....# #......##.## ###....)...........# #.##.#.##.# # #.....)..........# #.#.##.##.# # #................# #.##.#.##.# # #........###.....# #.#.##.##.# # [4 )&hq]0m#.....)..#.#.....# #.........# ###........#.#.....#####..###### ...........#.'............# )&hj _Key pressed, stopping explore. )&h/4 )&h )&h^ _No target in view! )&h )&he )&h^ _No target in view! )&h% )&hI )&h\ _Unknown command. )&hk )&h )&h) )&h )&h]$ _ )&h )&hA )&h, )&h )&h? )&hp, )&h, )&h )&h, )&h )&h0 )&hMv )&h5P )&hR )&hX )&hZ )&h[ )&hG], )&hP^ )&hc` )&ha )&hla )&ha )&hc )&hd )&h0e )&he )&h0g )&h9h )&hh )&h0i )&h.k )&hl )&hwl )&hl )&hn )&ho )&hp )&hp )&hVs )&h(u, )&hv )&hx )&h-{, )&hD} )&h )&h, )&h" )&h3 )&h, )&h )&hW )&hь, )&h )&h )&hC )&h )&h )&hӓ )&h, )&h )&hc )&hc )&h )&h& )&h )&hj )&hQ )&h )&h )&h  )&h, )&h )&hrX )&h )&h, )&h )&h\....#.#.#....#.#.########....#.......)..######## _..............#......# .)....#..........#......# ####### ......#..........#......# #.... ......#..........#......# #... #######..........#......# #...... .......).)......@#......# 78.0 (38##............#......# #...... ..# ##..).. )&h#......###...... ..# #........<.................. [.# #############......###(..... ..################......# ##.####  ........................# #.# ##  ..################..########.###. .........>.....  )&h  )&h E _Done exploring. )&h'}6_ )&h~ )&hS7_ )&hH _No target in view! )&hL4 )&hq _No target in view! )&h7_ )&h6\ _Unknown command. )&h )&h )&h7#_0.0).......... )&h$ )&h* )&hl, _Unknown command. _Done exploring.No target in view!Unknown command.Done exploring. )&hL )&h )&h7_ )&h _Done exploring.No target in view!Unknown command.Done exploring.No target in view! )&h6_ )&h )&hq )&h^ _No target in view! )&h )&h )&h\ _Unknown command. )&hX )&h )&hA4 )&hB )&huDUnknown command.Done exploring.No target in view!Unknown command.Done exploring. )&hT_ )&h7_ )&hYDone exploring.No target in view!Unknown command.Done exploring.No target in view! )&hd6_ )&he )&hn )&h{f _ _No target in view! )&h{ )&h )&hy _Unknown command. )&h )&h÷4 )&h/ )&hUnknown command.Done exploring.No target in view!Unknown command.Done exploring. )&hG )&h )&h^7_ )&hDone exploring.No target in view!Unknown command.Done exploring.No target in view! )&hF 6_ )&h  )&h 7_ )&h f _ _No target in view! )&h  )&h  )&hߛ y _Unknown command. )&h>  )&h M_ )&h= 7_ )&h Unknown command.Done exploring.No target in view!Unknown command.Done exploring. )&h 6_ )&h  )&h&  )&h` Done exploring.No target in view!Unknown command.Done exploring.No target in view! )&h  )&h  )&h 7_ )&h ^ _No target in view! )&h  )&h&  )&h y _Unknown command. )&h  )&hG? 4 )&h?  )&hB Unknown command.Done exploring.No target in view!Unknown command.Done exploring.)&h[?25h[?0cDone exploring.No target in view!Unknown command.Done exploring.  Search for what [Enter for "."]? f )&h}  )&hݽ [?25l[?1c)&h )&h& 31 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:7] a stone staircase leading upb - [D:7] a battleaxe  c - [D:7] a +0 dagger (3 further duplicates)  d - [D:7] a +0 flail (2 further duplicates)  e - [D:7] 2 boomerangs (3 further duplicates in 2 piles)  f - [D:7] a +0 hand axe (3 further duplicates)  g - [D:7] a +1 vampiric whiph - [D:7] 3 stones  i - [D:7] a stone staircase leading down  )&h j - [D:7] a shadowy altar of Dithmenos  k - [D:7] a teleport trap (1 further duplicate)  l - [D:7] a rapier  m - [D:7] a stone staircase leading down  n - [D:7] a +0 club (5 further duplicates)  o - [D:7] a +0 short sword (1 further duplicate)  p - [D:7] a bloodstained altar of Trog  q - [D:7] a +0 war axe  r - [D:7] a +0 rapier  s - [D:7] a +0 trident  t - [D:7] an iron altar of Okawaru  u - [D:7] a +0 long sword  v - [D:7] a dagger [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top])&hf  )&hg  b - [D:7] a battleaxe  c+0 dagger (3 further duplicates)  dflail (2  e2 boomerangs (3 further duplicates in 2 piles)  fa +0 hand axe (3 further duplicates)  g - [D:7] a +1 vampiric whip  h - [D:7] 3 stones  ia staircase leading down  jhadowy altar of Dithmenos  kteleport trap (1 further duplicate)  lrapier  m)&hh ,stone staircase leading down  n+0 club (5 further duplicates)  oshort sword (1 further duplicate)  pbloodstained altar of Trog  q+0 war axe  rrapier  strident  tn iron altar of Okawaru  u)&hh +0 long sword  vdagger  wstone staircase leading up11%)&h6n h - [D:7] 3 stones  l - [D:7] a rapierx - [D:7] a stone staircase leading up  y - [D:7] a +0 mace (1 further duplicate)  z - [D:7] a medusa talisman  A - [D:7] a stone staircase leading down55)&hJf l - [D:7] a rapier  t - [D:7] an iron altar of OkawaruB - [D:7] a +0 whip  C - [D:7] a +0 glaive  )&hogkD - [D:7] a +0 sling  E - [D:7] a macebot)&hd - [D:7] a +0 flail (2 further duplicates)  e - [D:7] 2 boomerangs (3 further duplicates in 2 piles)  f - [D:7] a +0 hand axe (3 further duplicates)  g - [D:7] a +1 vampiric whiph - [D:7] 3 stones  i - [D:7] a stone staircase leading down  q - [D:7] a +0 war axe  t - [D:7] an iron altar of Okawaru)&h 833%)&hP Fa - [D:7] a stone staircase leading up  b - [D:7] a battleaxe  c - [D:7] a +0 dagger (3 further duplicates)  g - [D:7] a +1 vampiric whip  q - [D:7] a +0 war axetop)&h q - [D:7] a +0 war axew - [D:7] a stone staircase leading up  x - [D:7] a stone staircase leading up  y - [D:7] a +0 mace (1 further duplicate)  z - [D:7] a medusa talisman  A - [D:7] a stone staircase leading down  B - [D:7] a +0 whip  C - [D:7] a +0 glaive  D - [D:7] a +0 sling  E - [D:7] a macebot)&hs  q - [D:7] a +0 war axe  v - [D:7] a dagger)&hLevel 7 of the Dungeon <<<>>>___(Press ? for help) #.# #..##...#.#.####.............# #.##..#...##.###.....######.# #.# ### #..##._.#.#.##...............# #.##.......#.# ####.## #.#)&h  #.# #.########..##...#.#.##.....########### #.##..#....#.# ##.# #.# #.# #.......##..######.#.##.....# #########.##..#....#.# #..# #.# #.# #.#####.##......#..#.##.....# #.............####.#.# #.## #.#)&ht #.# #.# #.####....#..#.######## #.........).....##.#.#####.########.## #.# #.# #.####....#..#.# ##........))).##.##.#.#...............#)&hI #)# #.# #.........#..#.##........#.##.##.##.#.#.############### #.# #.##########....#..#.##........#.##..#....#.#.#)&hE> #.# #..................#.##.)......#.###...#..#.#.# #.# ############....##.#.# ##........#.#........#.#.#)&h% #.# #....##.#)##.%.......#.#.###......#.#  #.# #....##.#.##....######.#.##......>#.# #.# #....##.#.####### #....# #....#.##.#####.#.# #.# #######.#.......## ##....# #.#..#........#.#.# #.##...#........###.....# #......##.###.#.#.# #.##.###....)...........# #.##.#.##.# #.#.#.# #.##.# #.....)..........# #.#.##.##.# #.#.#.# #.#)&h#.# #................# #.##.#.##.# #.#.#.#)&hj #.# ###############.# #........###.....# #.#.##.##.# #.#.#.# #.# #.............#.# #.....)..#.#.....# #.........# #.#.#.# #.# #.###########.#.###........#.#.....#####..###### #.#.#.###  #.# #.# #.#............#.'............# #.......#)&hS} )&h/ )&h Mcyberm0nk the SkirmisherOctopode of Uskayaw *.....Health: 72/72 ========================Magic: 14/14 ========================AC: 3Str: 10EV: 18Int: 11SH: 0Dex: 21XL: 10 Next: 24% Place: Dungeon:7Time: _Done exploring. _No target in view! _No target in view! _Unknown command. _Done exploring.  Search for what [Enter for "."]? .)&h 4)&h )&h ,)&h˞ % _)&h! ,)&h B)&h )&h )&hs X)&hu )&h ,)&h] )&h& )&h` ,)&h) )&h )&h ,)&h )&h& B)&h X)&h )&h" )&h ,)&h )&hB )&h ,)&h )&h )&h )&h )&hl )&hf )&h )&h )&h )&h )&h )&h )&h )&h )&h )&hT )&h )&h! )&hi )&h )&hQ )&h )&h )&h )&h: )&h )&h ,)&hg )&h )&h_ ,)&h )&h) )&h ,)&h )&h )&h ,)&h )&h )&h' ,)&h )&h )&h ,)&h )&hY$ )&h' ,)&h) )&h]- )&h/ ,)&h 2 )&h4 )&hk7 ,)&h; )&h? )&hA ,)&hC )&h>F )&hI ,)&hJ )&hL )&hN ,)&hO )&hQ )&hS )&hT )&h8U )&hV )&hX )&hZY )&hSZ )&h>h #.#.##.....# #########.##..#.. ..#.##.....# #.............### ..#.######## #.........).....# ..#.###........))).##.# ..#.##........#.##.##.# ..#.##........#.##..#.. ..#.##.)......#.###...# #.#.###........#.#...... #.#)##.@.......#.#.###.. Noise: --------- 9110.0 (32.0) #.#.##....######.#.##... a) +1 shortbow (elec) #.#.####### #....# #....#.##.## Fire: a) +1 shortbow (elec) #.#.......## ##....# #.#..#...... ..#........###.....# #......##.## ###....)...........# #.##.#.##.# #)&hj [37m #.....)..........# #.#.##.##.# # #................# #.##.#.##.# # #........###.....# #.#.##.##.#)&hho )&ht U _You see here a medusa talisman.)&h 1.0 (1.0) _A - a medusa talisman)&hǡ)&h֢)&h)&hN _There are no items here.)&ht)&hRead which item? Scrolls  j - 3 scrolls of fog  p - a scroll of enchant armours - a scroll of brand weapon  y - 2 scrolls of identify [!] read|quaff|evoke[?] describe selected)&hv#.#.##.....# #########.##..#.. cyberm0nk the Skirmisher ..#.##.....# #.............### Octopode of Uskayaw *..... ..#.######## #.........).....# Health: 72/72 ======================== ..#.###........))).##.# Magic: 14/14 ======================== ..#.##........#.##.##.# AC: 3Str: 10 ..#.##........#.##..#.. EV: 18Int: 11 ..#.##.)......#.###...# SH: 0Dex: 21 #.#.###........#.#...... XL: 10 Next: 24% Place: Dungeon:7 #.#)##[39;4)&h|y9m.@.......#.#.###.. Noise: ---------  Time: 9111.0 (0.0) #.#.##....######.#.##... a) +1 shortbow (elec) #.#.####### #....# #....#.##.## Fire: a) +1 shortbow (elec) #.#.......## ##....# #.#..#...... ..#........###.....# #......##.## ###....)...........# #.##.#.##.# # #.....)..........# #.#.##.##.# # #................# #.##.#.##.# # #........###.....# #.#.##.##.# _Unknown command. _Done exploring. _Search for what [Enter for "."]? . _You see here a medusa talisman. _A - a medusa talisman _There are no items here.Identify which item? (\ to view known items) Potions (select first with !)  c - 3 bubbling red potions  d - a glowing inky potion  e - 2 )&h]{bubbling purple potions  f - 3 fizzy cyan potions  h - a fuming red potion  i - 2 cyan potions  m - a glowing emerald potion  n - 2 viscous dark potions  o - a gluggy blue potion  r - a purple potion  v - 2 sedimented inky potions  x - an inky potion  z - a smoky blue potion[?] describe selected)&h )&h #.#.##.....# #########.##..#.. cyberm0nk the Skirmisher ..#.##.....# #.............### Octopode of Uskayaw *..... ..#.######## #.........).....# Health: 72/72 ======================== ..#.###........))).##.# Magic: 14/14 ======================== ..#.##........#.##.##.# AC: 3Str: 10 )&hu ..#.##........#.##..#.. EV: 18Int: 11 ..#.##.)......#.###...# SH: 0Dex: 21 #.#.###........#.#...... XL: 10 Next: 24% Place: Dungeon:7 #.#)##.@.......#.#.###.. Noise: ---------  Time: 9111.0 (0.0) )&h #.#.##....######.#.##... a) +1 shortbow (elec) #.#.####### #....# #....#.##.## Fire: a) +1 shortbow (elec) #.#.......## ##....# #.#..#...... ..#........###.....# #......##.## ###....)...........# #.##.#.##.# # #.....)..........# #.#.##.##.# # #................# #.##.#.##.# # #........###.....# #.#.##.##.# _Unknown command. _Done exploring. _Search for what [Enter for "."]? . _You see here a medusa talisman. _A - a medusa talisman _There are no items here.)&h )  As you read the scroll of identify, it crumbles to dust.2.0 (1 _c - 3 potions of invisibility)&hh)&hRead which item? Scrolls  j - 3 scrolls of fog  p - a scroll of enchant armours - a scroll of brand weapon  y - a scroll of identify [!] read|quaff|evoke[?] describe selected)&h#.#.##.....# #########.##..#.. cyberm0nk the Skirmisher ..#.##.....# #.............### Octopode of Uskayaw *..... ..#.######## #.........).....# Health: 72/72 ======================== ..#.###........))).##.# Magic: 14/14 ======================== ..#.##........#.##.##.# AC: 3Str: 10 ..#.##........#.##..#.. EV: 18Int: 11 ..#.##.)......#.###...# SH: 0Dex: 21 #.#.###........#.#...... XL: 10 Next: 24% Place: Dungeon:7 #.#)##[39;4)&h9m.@.......#.#.###.. Noise: ---------  Time: 9112.0 (0.0) #.#.##....######.#.##... a) +1 shortbow (elec) #.#.####### #....# #....#.##.## Fire: a) +1 shortbow (elec) #.#.......## ##....# #.#..#...... ..#........###.....# #......##.## ###....)...........# #.##.#.##.# # #.....)..........# #.#.##.##.# # #................# #.##.#.##.# # #........###.....# #.#.##.##.# _Search for what [Enter for "."]? . _You see here a medusa talisman. _A - a medusa talisman _There are no items here.  As you read the scroll of identify, it crumbles to dust. _c - 3 potions of invisibilityIdentify which item? (\ to view known items) Potions (select first with !)  d - a glowing inky potion [0;1)&h 0;1m e - 2 bubbling purple potions  f - 3 fizzy cyan potions  h - a fuming red potion  i - 2 cyan potions  m - a glowing emerald potion  n - 2 viscous dark potions  o - a gluggy blue potion  r - a purple potion  v - 2 sedimented inky potions  x - an inky potion  z - a smoky blue potion[?] describe selected)&hq#.#.##.....# #########.##..#.. cyberm0nk the Skirmisher ..#.##.....# #.............### Octopode of Uskayaw *..... ..#.######## #.........).....# Health: 72/72 ======================== ..#.###........))).##.# Magic: 14/14 ======================== ..#.##........#.##.##.# AC: 3Str: 10 ..#.##........#.##..#.. EV: 18Int: 11 ..#.##.)......#.###...# SH: 0Dex: 21 #.#.###........#.#...... XL: 10 Next: 24% Place: Dungeon:7 #.#)##[39;4)&h {9m.@.......#.#.###.. Noise: ---------  Time: 9112.0 (0.0) #.#.##....######.#.##... a) +1 shortbow (elec) #.#.####### #....# #....#.##.## Fire: a) +1 shortbow (elec) #.#.......## ##....# #.#..#...... ..#........###.....# #......##.## ###....)...........# #.##.#.##.# # #.....)..........# #.#.##.##.# # #................# #.##.#.##.# # #........###.....# #.#.##.##.# _Search for what [Enter for "."]? . _You see here a medusa talisman. _A - a medusa talisman _There are no items here.  As you read the scroll of identify, it crumbles to dust. _c - 3 potions of invisibility  As you read the scroll of identify, it crumbles to dust.3.0 (1 _d - a potion of brilliance)&h^q  You aren't carrying any pieces of jewellery.)&ha)&hSd)&he. _)&h Level 7 of the Dungeon <<<>>>___(Press ? for help)#.##..##...#.#.####.............# #.##..#...##.###.....######.##.# ####..##._.#.#.##...............# #.##.......#.# ####.## #.##.# #.########..##...#.#.##.....########### #.##..#....#.# ##.# #.##.# #.......##..######.#.##.....# #########.##..#....#.# #..# #.##.# #.#####.##......#..#.##.....# #.............####.#.# #.## #.##.# #.# #.####....#..#.######## #.........).....##.#.#####.########.###.# #.# #.####....#..#.###........))).##.##.#.#...............##)# #.# #.........#..#.##........#.##.##.##.#.#.################.# #.#######)&h{ ###....#..#.##........#.##..#....#.#.##.# #..................#.##.)......#.###...#..#.#.##.# ############....##.#.###........#.#........#.#.##.##....##.#)##.@.......#.#.###......#.##.##....##.#.##....######.#.##......>#.##.##....##.#.####### #....# #....#.##.#####.#.##.########.#.......## ##....# #.#..#........#.#.##.##...#........###.....# #......##.###.#.#.##.##.###....)...........# #.##.#.##.# #.#.#.##.##.# #.....)..........# #.#.##.##.# #.#.#.##.##.# #................# #.##.#.##.# #.#.#.##.# ###############.# #........###.....# #.#.##.##.# #.#.#.##.# #.............#.# #.....)..#.#.....# #.........# #.#.#.##.# #.###########.#.###........#.#.....#####..###### #.#.#.####.# #.##.#............#.'............##.......#)&hL [37m)&ho3@>)&h+) }#.#.##.....# #########.##..#.. cyberm0nk the Skirmisher ..#.##.....# #.............### Octopode of Uskayaw *..... ..#.######## #.........).....# Health: 72/72 ======================== ..#.###........))).##.# Magic: 14/14 ======================== ..#.##........#.##.##.# AC: 3Str: 10 ..#.##........#.##..#.. EV: 18Int: 11 ..#.##.)......#.###...# SH: 0)&h* Dex: 21 #.#.###........#.#...... XL: 10 Next: 24% Place: Dungeon:7 #.#)##.@.......#.#.###.. Noise: ---------  Time: 9113.0 (0.0) #.#.##....######.#.##... a) +1 shortbow (elec) #.#.####### #....# #....#.##.## Fire: a) +1 shortbow (elec) )&h- #.#.......## ##....# #.#..#...... ..#........###.....# #......##.## ###....)...........# #.##.#.##.# # #.....)..........# #.#.##.##.# # #................# #.##.#.##.# # #........###.....# #.#.##.##.# _There are no items here.  As you read the scroll of identify, it crumbles to dust. _c - 3 potions of invisibility  As you read the scroll of identify, it crumbles to dust. _d - a potion of brilliance _You aren't carrying any pieces of jewellery.)&hz8 )&h: )&h[; $ _)&hxA ,)&h\C ,)&hXE )&hH )&hJ ,)&hL )&hLO )&hQ ,)&hS )&hV )&hX ,)&hZ )&hY] )&h_ ,)&hmb )&hKe )&hh ,)&hj )&hfm )&ho ,)&hq )&ht )&h!v ,)&hw )&h}  Things that are here:  a +0 hand axe; a +0 robe; an orc skeleton)&h )&hu  _)&h' )&hK  Things that are here:  a +0 trident; a +0 plate armour)&hi )&h҈  _)&h\ )&h Z  Things that are here:  a +0 rapier; a boomerang)&hd )&h̐  _)&hK )&h )&h ,)&h` )&hj )&hZ ,)&h )&hM )&hG ,)&h )&hD )&h| ,)&h` )&h߭ )&hh ,)&h )&hE )&h )&h0 )&h )&h$ )&h ,)&h )&ha )&hW )&hú )&hn )&hB ..........####.#.# #.## #.#....).....##.#.#####.########. .....))).##.##.#.#............... ....#.##.##.##.#.#.#############..#.##..#....#.#.# ..#.###...#..#.#.# ..#.#........#.#.# ....#.#.###......#.# ####.#.##......@#.# 320.0)  #....#.##.#####.#.#  #.#..#........#.#.#  #......##.###.#.#.#  #.##.#.##.# #.#.#.#  #.#.##.##.#[)&h` |37m #.#.#.#  #.##.#.##.# #.#.#.#  #.#.##.##.# #.#.#.#  #. #.#.#.# _There is a stone staircase leading down here.)&h*)&h0Read which item? Scrolls  j - 3 scrolls of fog  p - a scroll of enchant armours - a scroll of brand weapon [!] read|quaff|evoke[?] describe selected)&h )&hr )&h ..........####.#.# #.## #.# cyberm0nk the Skirmisher ......).....##.#.#####.########.# Octopode of Uskayaw *..... )&ha .....))).##.##.#.#............... Health: 72/72 ======================== ....#.##.##.##.#.#.############## Magic: 14/14 ======================== ....#.##..#....#.#.#AC: 3Str: 10 ....#.###...#..#.#.#EV: 18Int: 11 ....#.#........#.#.#SH: 0Dex: 21 ....#.#.###......#.#XL: 10 Next: 24% Place: Dungeon:7 #####.#.##......@#.#Noise: ---------  Time: 9133.0 (0.0)  #....#.##.#####.#.#a) +1 shortbow (elec))&h \#.#..#........#.#.#Fire: a) +1 shortbow (elec) #......##.###.#.#.##.##.#.##.# #.#.#.##.#.##.##.# #.#.#.##.##.#.##.# #.#.#.##.#.##.##.# #.#.#.##.........# #.#.#.# _a +0 hand axe; a +0 robe; an orc skeletonThings that are here: _a +0 trident; a +0 plate armourThings that are here: _a +0 rapier; a boomerang _There is a stone staircase leading down here.)&ht n  Okay, then.)&h )&hq . _)&h#][?25h[?0c  Search for what [Enter for "."]? f )&h )&h|# [?25l[?1c)&h}<)&h@30 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle)  a - [right here] a stone staircase leading down Results elsewhere ([,] to cycle)  b - [D:7] a +0 rapierc - [D:7] a boomerang (4 further duplicates in 2 piles)  d - [D:7] a +0 trident  e - [D:7] a +0 war axe  )&hBRf - [D:7] a +0 hand axe (3 further duplicates)  g - [D:7] a +0 short sword (1 further duplicate)  h - [D:7] a +0 club (5 further duplicates)  i - [D:7] an iron altar of Okawaru  j - [D:7] a +0 dagger (3 further duplicates)  k - [D:7] a mace  l - [D:7] a dagger  m - [D:7] a stone staircase leading down  n - [D:7] 3 stones  o - [D:7] a +0 sling  p - [D:7] a stone staircase leading up  q - [D:7] a +0 flail (2 further duplicates)  r - [D:7] a +1 vampiric whips - [D:7] a +0 mace (1 further duplicate)  t - [D:7] a rapier [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top] )&h!..........####.#.# #.## #.# cyberm0nk the Skirmisher ......).....##.#.#####.########.# Octopode of Uskayaw *..... .....))).##.##.#.#............... Health: 72/72 ======================== ....#.##.##.##.#.#.############## Magic: 14/14 ======================== ....#.##..#....#.#.#AC: 3Str: 10 ....#.###...#..#.#.#EV: 18Int: 11 ....#.#........#.#.#SH: 0Dex: 21 ....#.#.###......#.#XL: 10 Next: 24% Plac )&h%e: Dungeon:7 #####.#.##......@#.#Noise: ---------  Time: 9133.0 (0.0)  #....#.##.#####.#.#a) +1 shortbow (elec)#.#..#........#.#.#Fire: a) +1 shortbow (elec) #......##.###.#.#.##.##.#.##.# #.#.#.##.#.##.##.# #.#.#.##.##.#.##.# #.#.#.##.#.##.##.# #.#.#.##.........# #.#.#.# _a +0 trident; a +0 plate armourThings that are here: _a +0 rapier; a boomerang _There is a stone staircase leading down here. _Okay, then.Search for what [Enter for "."]? . _!)&h   Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting8.1   9.0   0   g - Spellcasting   0.0   1.2  -1           b - Unarmed Combat   0.0   1.0   0       c - Throwing   0.0   1.0   0   h + Invocations5.4   5.0  +1       i - Evocations   0.0   0.8  +1  d + Ranged Weapons 8.9   9.0 !)&hN [37m  0   j - Shapeshifting   0.0   1.2  -1          e + Dodging8.1   9.0   0       f - Stealth   1.3   1.0  +4                                              [20!)&h1 jX                        The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets$)&h(TargetTarget--  --  --  --  --  --  --  --  --  --  a-z] set[-] clear selected targetcost|targets$)&h5 <[?25h[?0c0 %)&hup " %)&hG| [?25l[?1c%)&hQ 10.0 current training targets, if any.=] set aall targets&)&h% &)&h@: ..........####.#.# #.## #.# cyberm0nk the Skirmisher ......).....##.#.#####.########.# Octopode of Uskayaw *..... .....))).##.##.#.#............... Health: 72/72 ======================== ....#.##.##.##.#.#.############## Magic: 14/14 ======================== ....#.##..#....#.#.#AC: 3Str: 10 ....#.###...#..#.#.#EV: 18Int: 11 ....#.#........#.#.#SH: 0Dex: 21 ....#.#.###......#.#XL: 10 Next: 24% Place: &)&h.= H[39;49mDungeon:7 #####.#.##......@#.#Noise: ---------  Time: 9133.0 (0.0)  #....#.##.#####.#.#a) +1 shortbow (elec)#.#..#........#.#.#Fire: a) +1 shortbow (elec) #......##.###.#.#.##.##.#.##.# #.#.#.##.#.##.##.# #.#.#.##.##.#.##.# #.#.#.##.#.##.##.# #.#.#.##.........# #.#.#.# _a +0 trident; a +0 plate armourThings that are here: _a +0 rapier; a boomerang _There is a stone staircase leading down here. _Okay, then. _Search for what [Enter for "."]? .&)&hdL ')&hp')&hq')&hy')&hτH4.0 (1 _')&h()&h)` ... ### #.. ...##.. ....... ### .......##..###. ()&h............. #..........8 #..@.....[. #..##...... #.. +###. #... ()&hn#... ##.. #.. ... ()&h(()&h()&h=+8 (1.8()&hD()&hF _You climb downwards.  Found a scale mail. _There is a stone staircase leading up here.))&h))&h))&h))&h^ _No target in view!))&h))&h))&h \ _Unknown command.))&h ))&hx ))&h#))&h))&hZ$ _))&h,))&h ))&h.$l...##### #..##...##..#........# ### .......##..###. ............. #. #..<.....[. #.@##...... #..# +###..#  #.... ##..#))&h$ #..#y   killer bee (wandering) .... ..y.))&h&,50))&ha+?y.))&h++6.8 (2))&h/))&hu3] _A killer bee comes into view.))&hô g((((((())&h/G :  You shoot an arrow. The arrow misses the killer bee.  The killer bee buzzes angrily. You hear an angry buzzing noise. x3....yyy 2 killer bees.y===7.7 (0.9 _A killer bee comes into view.))&h a (((())&h HYou shoot an arrow. The arrow hits the killer bee.))&hjP))&hQ))&hR))&hT))&h(\...y..y.))&h]-8.7 (1.0))&h:d))&hg8 _The killer bee is lightly wounded.*)&hF = ...# #### #..# #...##..# ........# ### .......##..###. .... #.......... #..@.....[. #..##...... # +###.#...##..y.##..# #.y#........*)&hG *)&hM B*)&hO yy 3 killer bees.y*)&hP 0---9*)&hU *)&hY _A killer bee comes into view. _There is a stone staircase leading up here.*)&h  You shoot an arrow. The arrow hits the killer bee!  Lightning courses through the killer bee!!*)&h' k(. 2*)&hV,*)&hX*)&hX*)&h.y.y.*)&h5===40 _You kill the killer bee!+)&h ((((You shoot an arrow.+)&hS  The arrow closely misses the killer bee.y..y..1.6 (0.9+)&h +)&hk+)&h3_The killer bee barely misses you.+)&hל+)&hj (((You shoot an arrow.+)&hm  The arrow closely misses the killer bee.+)&h%+)&hng  The killer bee closely misses you.+)&h+)&h+)&hnyy....y 3 killer beesy+)&h(2.5+)&h}+)&h] _A killer bee comes into view.+)&h   +)&h  +)&h| 2You shoot an arrow. The arrow hits the killer bee.+)&h 6  The killer bee is moderately wounded.  The killer bee barely misses you. The killer bee misses you.y.65---3.4 _The killer bee stings you! The killer bee barely misses you.+)&h?Z  You shoot an arrow. The arrow hits the killer bee!  Lightning courses through the killer bee!+)&h` I† 2+)&h ]  You kill the killer bee!+)&h +)&h y.  The killer bee misses you. The killer bee barely misses you.+)&h *---64.4 (1.0 _You can now pass through a line of other dancers.,)&h-|y.--5,)&h>" ,)&h..........####.#.# #.## #.# ......).....##.#.#####.########.# .....))).##.##.#.#............... ....#.##.##.##.#.#.############## ....#.##..#....#.#.# ....#.###...#..#.#.# ....#.#........#.#.# ....#.#.###......#.# 7 #####.#.##.....y@#.#  #....#.##.#####.#.#  #.#..#........#.#.#  #......##.###.#.#.##.##.#.##.# #.#.#.#,)&h+#.#.##.##.# #.#.#.#   killer bee  #.##.#.##.# #.#.#.##.#.##.##.# #.#.#.##.........# #.#.#.# _The killer bee barely misses you.--,)&h-c6=-6.9 (2.5,)&hw3,)&h6} _You climb upwards. _There is a stone staircase leading down here.,)&h - x ((((((You shoot an arrow.,)&hB d .....yThe arrow closely misses the killer bee.===7.8 (0.9 _The killer bee barely misses you. The killer bee misses you.,)&h =((((((,)&h8 .....yYou shoot an arrow. The arrow barely misses the killer bee.The killer bee stings you but does no damage.,)&hr9 -8.8 (1.0,)&h5? ,)&hA [ _The killer bee completely misses you.,)&hj  You shoot an arrow. The arrow hits the killer bee.,)&h ,)&h ,)&h9The killer bee is moderately wounded.,)&hw,)&h,)&h7,)&h=,)&h59,)&hY  ,)&h ,)&h z_The killer bee completely misses you. The killer bee closely misses you.,)&h1 -)&hW  You shoot an arrow. The arrow hits the killer bee.-)&h4  The killer bee is moderately wounded.50.7 (0.9-)&h9-)&h%=[ _The killer bee completely misses you.-)&h=((((((-)&h^ .....yYou shoot an arrow. The arrow misses the killer bee. The killer bee misses you.-)&h_-1.7 (1.0-)&hKf-)&hiW _The killer bee barely misses you.-)&hyx ((((((You shoot an arrow.-)&hc4 .....yThe arrow closely misses the killer bee.-)&h5.82-)&hV=-)&h[A[ _The killer bee closely misses you. x2-)&h{=((((((-)&h  .....yYou shoot an arrow. The arrow barely misses the killer bee.-)&h [3-3.6 (0.9-)&h-)&hik _The killer bee misses you. The killer bee stings you.-)&hc=((((((-)&hl8 .....yYou shoot an arrow. The arrow barely misses the killer bee.The killer bee completely misses you. The killer bee stings you.  You are poisoned.-)&h57==---4.5Pois -)&h-)&hO1 _The killer bee poisons you!-)&h  You shoot an arrow. The arrow hits the killer bee.  Lightning courses through the killer bee!-)&h E†-)&hۇ ]  You kill the killer bee!-)&h j5---85.4-)&h -)&h $ -)&h| _You feel sick.-)&hE 8--)&h -)&h# ^ _No target in view!-)&h -)&h ^ _No target in view!-)&h-)&h3-)&h-)&h'H _No target in view!.)&h4.)&h^&.)&h\8| _No target in view!.)&hI;.)&h@\ _Unknown command..)&h@.)&hA.)&hqG _You feel sick.4.)&h\I3 _You feel sick..)&hIk3=-.)&hmJ.)&h_L3 _You feel sick..)&hL8-.)&hWM.)&hO3 _You feel sick..)&hO&2.)&hyP.)&hRU _You feel sick. _You feel sick.  .)&hS].51=.)&hT.)&hUj _You are no longer poisoned..)&hiV&52.)&hV.)&hX,.)&hX.)&hBZ,.)&hZ.)&h.\;3.)&h\.)&hB^,.)&hE_.)&h'`.)&h`.)&h2a.)&h7b.)&hbK4=.)&hOc.)&hFd.)&hd.)&hPe.)&hUf.)&hf.)&h`g.)&h2h.)&hh.)&hVi.)&h^j.)&hjU5=.)&hvk.)&hol.)&hl.)&hxm.)&hn,.)&ho.)&hp.)&h0q%6.)&hq.)&hr.)&hYs.)&hs.)&ht.)&h4u.)&hu.)&hv.)&hRwK7=.)&hw.)&hx.)&hpy.)&hy.)&h{.)&h{.)&h|.)&h|.)&h|}U8=.)&hx~.)&hc.)&h.)&hk.)&hA.)&hǁ.)&hJ.)&hO.)&h҃%9.)&hU.)&hF.)&h̅.)&hP.)&hU.)&h60=.)&h[.)&h.)&h).)&h.)&h.)&h.)&h.)&h.)&hU1=.)&h$.)&h.)&h.)&h'.)&h-.)&h.)&h7.)&h .)&h%2.)&h.)&hg.)&hژ.)&h].)&h-.)&h.)&h6.)&h;.)&h.)&hɝ.)&hf.)&hK3=.)&hz.)&h.)&h+.)&h.)&h.)&h .)&h.)&h.)&h;U4=.)&h.)&h.)&h[.)&hާ.)&h.)&hl.)&h.)&hê.)&hF%5.)&hɫ.)&h.)&h.)&hz.)&h[.)&hί.)&hP.)&hV.)&hK6=.)&hl.)&hy.)&h.)&hp.)&h.)&h.)&h~.)&ho.)&hU7=.)&h.)&h.)&h3.)&h.)&h.)&h#.)&hڼ.)&h .)&h%8.)&h(.)&h*.)&h.)&h!.)&h9.)&h.)&h0.)&h.)&hK9=.)&h.)&hX.)&h.)&hf.)&hT.)&h.)&hK.)&hN.)&hV70=.)&hf.)&h .)&h{.)&h.)&h%.)&h.)&h.)&h.)&hu.)&hQ1.)&hn2=.)&h ---225.4 (70.0) _HP restored.---.)&h.)&h E _Done exploring..)&h< .)&h8 .)&h .)&h .)&h N6.4 (1.0) _.)&hd ...# #### #..# #...##..# ........# ### .......##..###. ............. #..........8 #.†@.....[. #.y##...... #..# +###. #...# #.....)&hf ##..# y   killer bee #..# .... .....)&hL:=.)&h  You climb downwards. The killer bee stings you!  You are poisoned.The killer bee poisons you! The killer bee completely misses you./)&h63===---==7.9 (2.5Pois /)&hf/)&h@ _The killer bee misses you. _There is a stone staircase leading up here./)&hP(((/)&h y..  You shoot an arrow. The arrow barely misses the killer bee.You feel very sick./)&h57==-----=8.8 (0.9/)&h/)&hLs _The killer bee stings you. The killer bee closely misses you./)&h*' /)&hZ You shoot an arrow. The arrow hits the killer bee!/)&h' /)&hB( /)&h/)6The killer bee is heavily wounded./)&hg33=----9.8 (1.0/)&hZ@ /)&hA/)&hAw_You feel sick. The killer bee completely misses you. The killer bee stings you./)&h  You shoot an arrow. The arrow hits the killer bee./)&haR  The killer bee is severely wounded.51--30 _You feel sick. The killer bee completely misses you. x2/)&h| (((You shoot an arrow./)&h y..  The arrow closely misses the killer bee./)&h -1.7 (0.9/)&h /)&h f _You feel sick. The killer bee barely misses you./)&h (((You shoot an arrow./)&h   /)&h( y..  The arrow completely misses the killer bee.47=--2.6/)&h+  /)&hO, /)&h, w_You feel sick. The killer bee completely misses you. The killer bee stings you./)&hC /)&hzF /)&h^R H--/)&h6U  /)&h'[ /)&h[ P_You are too injured to fight recklessly!/)&hB4 _You are too injured to fight recklessly!0)&hX0)&hY0)&ha0)&hf^ _You are too injured to fight recklessly!0)&hv$40)&hk0t _You are too injured to fight recklessly!0)&h (((You shoot an arrow.0)&h߄ y..  The arrow closely misses the killer bee.0)&hۅd2=-3.6 (1.00)&h0)&h= _You feel sick. The killer bee stings you. The killer bee closely misses you.0)&hm< W  You shoot an arrow. The arrow hits the killer bee!0)&hB D.0)&h. g .  You kill the killer bee!0)&h 0)&h- ^-94.5 (0.90)&hp  0)&hS 0)&ht _You feel sick.0)&hel9...##### #..# #...##..# ........# ### .......##..###. ............. #. #.†<.....[. #.@##...... #..# +###..#  #.... ##..# #..# .... ....   You feel sick.1----5.5 (1.0 _You are no longer poisoned.1)&hIP---1)&h@1)&h _You are too injured to fight recklessly!1)&h1)&hy _Unknown command.1)&h1)&hZP _1)&hd2=3=1)&h1)&h,1)&h1)&hB1)&hGO41)&hT1)&h1)&h1)&h1)&hi1)&h1)&hC1)&hIi5=1)&h1)&h,1)&h@1)&h n1)&h 1)&h46=1)&hH1)&h,1)&h51)&hYO71)&h[1)&h81)&hu1)&hh1)&hg1)&h 1)&h 1)&h"i8=1)&h$1)&h*1)&h,1)&hR-K9=1)&h@.1)&h0,1)&he11)&h31)&h31)&hF41)&h6P501)&h71)&h9,1)&hZ;1)&h=,1)&h>1)&hHAi1=1)&hFX1)&hG,1)&hH1)&hK52=1)&hM,1)&hO1)&h.Q,1)&hqR1)&hT;31)&hU1)&hW,1)&hX1)&h`[,1)&hraX1)&h:ba4=1)&hjc1)&hfB1)&hh,1)&hj1)&hlk5=1)&hn1)&hp,1)&hvr1)&ht1)&hu1)&hu1)&h x1)&hx%61)&h~X1)&h1)&hv1)&h01)&ha7=1)&hR1)&hy,1)&h1)&h1)&h31)&h1)&hk8=1)&hM1)&h1)&h1)&h<1)&h51)&h,1)&h1)&h%91)&hl1)&h1)&h 1)&h1)&he1)&h(1)&h1)&h1)&hgL60=1)&hM1)&hB,1)&h1)&h#1)&h1)&h;1)&h1=1)&hp1)&h;n1)&h1)&hԹ1)&hW;21)&h,1)&h1)&h,1)&h1)&h1)&htK3=1)&h1)&h1)&h=1)&h1)&h1)&hX1)&h1)&h64=1)&h1)&hZ1)&h1)&h1)&h;51)&h1)&h1)&h?1)&h1)&h1)&hf1)&h1)&h1)&h?K6=1)&h1)&h1)&hz1)&h1)&h7=1)&h1)&h1)&hn1)&h1)&h1)&h'1)&h1)&h1)&h+%81)&h1)&h1)&h1)&h;1)&h1)&h1)&hV1)&h~1)&h'K9=1)&h1)&h>1)&h1)&h1)&h81)&h 70=1)&h 1)&hc 1)&h 1)&h1)&h1)&h 1)&h1)&ho%11)&hd1)&h1)&h1)&h 1)&h'X1)&hK2=1)&h 1)&h$G _HP restored.1)&h%1)&h%1)&hj'1)&h(1)&hj)1)&h*1)&h,1)&h-1)&h}.1)&h/1)&h01)&hG21)&h29=1)&h31)&h51)&h;n1)&h~<1)&h=1)&h?1)&h@1)&hA1)&hA1)&hC1)&hkG,1)&hjH1)&hJ1)&hK,1)&hL1)&hCN1)&hGO1)&hO1)&h]P1)&hjQ1)&hR,1)&hS1)&hIU1)&hW1)&hW1)&h#X1)&hZ1)&h!\,1)&h   #.†<.....[  #..##.....   ##..###+###   #...##..##   #........#   #######..##...#   ###....##..##...#   +...........#...#   #@..........#...#   ##.....##..##..##   #.....##..##..#   +..............#   #.............   ####1)&hJ,...########   #...#   .....  _n - 3 viscous dark potions (gained 1)#+#..##.#.....'35116.0)1)&h======27 _As you open the door, it creaks loudly!2)&hh.2)&hk/2)&h952)&h=^ _No target in view!2)&h>2)&hC2)&hcH\ _Unknown command.2)&h'I2)&hJ2)&hlL2)&hN2)&hrO$ _2)&hV,2)&h^2)&he,2)&hr 2)&hs 2)&hWw1There is an open door here.2)&h=5 _2)&h62)&h2)&h,2)&h2)&h,2)&hϘ2)&h _You now have 345 gold pieces (gained 6).2)&h2)&h'2)&h2)&h2)&hN2)&h2)&h2)&h2)&h2)&h2)&h2)&h'2)&h2)&hm2)&h2)&h_B2)&hB2)&h)2)&h,2)&h}2)&h #.....##.....##..##..# #.....##.....##..##..# #.....+.............. #.....#.............  #####.####...####### #..##.####...# 2)&hd  #.............   #......  #..##@......# ------ ### #########        2)&h365.5 (13.0)2)&hTK------6.5 (142)&h} 2)&h . _y - a scroll of identify3)&hR3)&h"3)&h3)&hܻ^ _No target in view!3)&h3)&h3)&h\ _Unknown command.3)&h3)&h3)&h3)&hY: _3)&h3)&hO3)&h3)&h3)&hX3)&hL3)&h3)&h53)&h3)&h3)&hv3)&h3)&h3)&h3)&hz3)&h 3)&h3)&hA3)&h3)&hT3)&h3)&h`3)&h3)&h3)&h/3)&h3)&h(3)&h3)&hJ3)&h3)&hu3)&h3)&h`3)&h3)&h3)&h13)&h3)&h3)&h3)&hX3)&h3)&h|3)&h3)&hi3)&h3)&h3)&h3)&hM3)&h3)&h3)&h3)&h3)&h3)&h 3)&h 3)&hd 3)&h 3)&h 3)&h 3)&h3)&h3)&hS3)&ht3)&h3)&h]3)&h3)&hB3)&hS...#...........#...# ...##.....##..##..## ...##.....##..##..# ...+..............# ...#............. 3)&hY##.####...######## ##.####...######## .................# ................@+ ##.......######### ########## 3)&h3)&hH###........3)&hL'......86.5 (20######3)&h63)&hM======7.5 (213)&ha"3)&h\$= _As you open the door, it creaks loudly!3)&h 43)&h# 3)&h , ^ _No target in view!3)&h!- 3)&hi1 3)&h 5 \ _Unknown command.3)&h5 3)&hY6 3)&h8 3)&h: 3)&h; $ _3)&hjC   There is an open door here. _3)&hD 3)&h7F 3)&hF ,3)&hkI 3)&hVK ,3)&hK 3)&hM 3)&hO ,3)&hP 3)&hR 3)&h=T 3)&hT 3)&h@U 3)&hZ X3)&hZ 3)&h[ ,3)&h=\ 3)&h;^ 3)&h,` ,3)&h n3)&h@ 3)&h ,3)&h$ 3)&hDž 3)&h ,3)&h 3)&hV 3)&h} 3)&h 3)&h 3)&h 3)&h 3)&hC 3)&h͏ 3)&h; 3)&h ,3)&h. 3)&h 3)&h: ,3)&hҗ 3)&hU 3)&hV 3)&h 3)&h 3)&hŝ 3)&h 3)&hB 3)&hϟ 3)&h3 ,3)&h  _You open the door.  There is an open door here. _3)&hݺ ,3)&h 3)&h] 3)&h X3)&h ,3)&h 3)&hS 3)&h ,3)&h 3)&h 3)&hS ,3)&h 3)&h 3)&h ,3)&h 3)&hA 3)&h ,3)&h 3)&h  #... #.... #..##### #.... #......# #...# #......# #..........+ #.....#3)&h ..###'#######.....###...###..##..##...... .......+.... .......#....------.#########..###+.##. #..# ...... ...... 3)&h %...... ........ #####. ##...####.... #...# #....#You pick up a book of Spectacle and begin reading...3)&h .417.5 (303)&hC K------8.5 (313)&h 3)&h p  You add the spells Dazzling Flash, Starburst and Fulsome Fusillade to your _library.4)&h4)&h4)&hj"4)&h&^ _No target in view!4)&h'4)&hw*4)&hS-y _Unknown command.4)&h-4)&h04)&h14)&h2$ _4)&h<7n4)&hU97 _You open the door.4)&h ?K.# #..##### .## #......# . #......# .4)&hA+ #.....# ###'#######.....####...###..##..##......... ......+......... ......#.......... #.#########..###@#######20.5 (2.0).##. #..# #..# ..... ..........> .............. ####. ##...####..#####  .. #...# #+## ....# 4)&hF4)&hLG+1.5 (34)&hL4)&hP~ _Found a stone staircase leading down. _There is an open door here.4)&h 4)&h 4)&he! 4)&h+ ^ _No target in view!4)&h1, 4)&h<2 4)&h7 \ _Unknown command.4)&h8 4)&h9 4)&h< 4)&h@ _ #.....#4)&hA ~+# #...###'#########..##..#.... 4)&hA ......+.................#................. #.#########..###'#######4)&h6B . #..# #@.# 0 ..... ..........>....4)&hB y..............<....#######4)&hB ..4)&hQG 4)&hL A2.5 (14)&hM 9 _Found a stone staircase leading up.5)&h45)&hU5)&h%^ _No target in view!5)&h$&5)&h+5)&hA0\ _Unknown command.5)&h05)&hl25)&hU55)&h75)&hI _5)&hMB5)&hO5)&h2R,5)&hS5)&h\F #...###'########## #...###..##..##.........+................. ......#.................#########..###'####### #.##. ###..###..######5)&h6^ ...........>.... ..... ..............<.###. ##...####@.######7.5 (5  .. #...# #'##  ....# [..  ..... #+##.## .#.... _You open the door.5)&ham _Found a leather armour.5)&h5)&hp5)&h5)&hF"| _No target in view!5)&hL&5)&h0\ _Unknown command.5)&h15)&h35)&h75)&h7<P _5)&h4A@  There is an open door here.5)&hG^.....+................. .....#................. #########..###'####### ##. ###..###..###### .... ...........>.... .... ..............<. ###. ##...####..###### 5)&hG .. #...####'###..### ....#..[.@.......8.5 (1 +............ ##+##.####..# #.# # ...).........5)&hM5)&hN+9.5 (25)&hnS5)&h V+ _Found a quarterstaff.6)&h 6)&h6)&h6)&h _No target in view!6)&h\ _Unknown command.6)&h6)&h 6)&h# 6)&h) 6)&h*P _6)&h6)&h 6)&h66)&h6)&h6,6)&h9,6)&h# > < ###. ##...####..  .. #...####'###..### ....#..[......... +............ ##+##.####..# 6)&h$r###.##.### # #.....@..+ #....)...# +........# #........##...##..###... #..#y   killer bee (asleep)..... ...+...y ...#6)&h*,32.5 (36)&h++3.5 (46)&h[06)&h2] _A killer bee comes into view.7)&hP  You shoot an arrow. The arrow hits the killer bee.  Lightning courses through the killer bee!!7)&h((((((†7)&hsw_).....7)&h|>31===4.5 (17)&hn7)&h`N _You kill the killer bee!7)&h47)&h7)&hH _No target in view!8)&hf48)&hYi8)&hq^ _No target in view!8)&hGr8)&hv8)&hyy _Unknown command.8)&h{8)&h~8)&h: _8)&h!,8)&hӅ,8)&h58)&h,8)&hъ,8)&h8)&h7 _You open the door.8)&h38)&h8)&ha@  There is an open door here.8)&h5 _8)&h 8)&h8)&h,8)&hu8)&hE8)&h˭,8)&h8)&hs8)&hy .. #...####'###..### ....#..[......... +............ ##+##.####..# ###.##.###########........'......##....)...#......# +........#......#8)&hg #....@...#......#--- #...##..######### #... #..... ...+8)&ho...† #....# ##..#o   orc (asleep) #..#8)&hG ....8)&h¾s41.5 (7---2.5 (88)&h8)&hs _An orc comes into view. It is wielding a +0 dagger.8)&h  You shoot an arrow. The arrow hits the orc!((((()(8)&h I......8)&h˦ 7===3.4 (0.98)&h 8)&h G _You kill the orc!8)&h\% J8)&h%( H _No target in view!9)&h.9)&h9)&h"9)&hb%H _No target in view!9)&h]J9)&h_H _No target in view!9)&h=9)&h5>9)&hC9)&hK^ _No target in view!9)&hL9)&hWQ9)&hUy _Unknown command.9)&hW9)&h \9)&hb4 .. #...####'###..### ....#..[......... +............ ##+##.####..# ###.##.########## #........'......# #....)...#......# +........#......# #.#......# #...##..###9)&h3c #... #..# ..... ...+.)...†.#...#o.####.##..#o   orc (asleep)9)&hc# #. #..#.. ....9)&hVq[0---4.4 (19)&hPs9)&hW{q _An orc comes into view. It is wielding a +0 club.9)&hj ((((((9)&hpoYou shoot an arrow.  The arrow hits the orc but does no damage.9)&hZ9)&h9)&hU  The orc shouts! You hear an angry buzzing noise.9)&hĭ .....)ooy   killer bee (wandering)yoo 2 orcs (1 wandering)An orc comes into view. It is wielding a +0 whip.9)&h0===59)&h9)&h] _A killer bee comes into view.9)&h k(((((((9)&h: y  You shoot an arrow. The arrow misses the killer bee.9)&h; 9)&hKA {  The orc shouts! The killer bee buzzes angrily. You hear an angry buzzing noise.9)&hC 9)&hTD 9)&hE 9)&hH 9)&h] O...oo..†y..####.yy 2 killer beesyo9)&h:^ h.  A killer bee comes into view. x29)&h+_ &69)&h!i 9)&htm 7 _The killer bee moves out of view.9)&h R((((9)&hXY 9)&h1Z 9)&h,[ 9)&h[ 9)&h\ 9)&hO] 9)&h] 9)&hCg .y.)oo.†yy 3 killer bees9)&hg &79)&h:p 9)&h!w j _You shoot an arrow. The arrow misses the killer bee.9)&h("V((((9)&h  You shoot an arrow. The arrow barely misses the killer bee.9)&h9)&hyyo..o.†.9)&h-8.3 (0.99)&h9)&hP _The killer bee misses you.:)&h8  You shoot an arrow.:)&hrtoy..†.9.2 _The arrow hits the killer bee but does no damage.;)&h8s  You shoot an arrow. The arrow hits the killer bee.  Lightning courses through the killer bee!;)&h/ ;)&h ;)&hI ;)&h ;)&h  The killer bee is severely wounded.The killer bee stings you.  You are poisoned.;)&h ;)&h yyo...1===-50.2 (1.0Pois ;)&hE ;)&h 1 _The killer bee poisons you!;)&h W  You shoot an arrow. The arrow hits the killer bee.;)&hb H. 2;)&h O  You kill the killer bee!;)&hZ =You feel very sick.;)&hu You kill the killer bee!feel very sick.  The killer bee completely misses you. The killer bee stings you!  You are more poisoned.  The killer bee poisons you! The killer bee stings you.are more poisoned.;)&hr ;)&hk Voy.;)&h  ;)&h )55;)&h5 b=======------2;)&h 1;)&hȸ Pois ;)&h{ :_The killer bee poisons you!;)&hI ;)&hu  ;)&h a_Your Ranged Weapons skill increases to level 9!<)&h +Evoke which item? Wands  k - a wand of polymorph (15)l - a wand of warping (1)  t - a wand of paralysis (8)  w - a wand of mindburst (10) TalismansA - a medusa talisman [!] read|quaff|evoke[?] describe selected>)&h >)&h >)&h .. #...####'###..###cyberm0nk the Skirmisher....#..[.........Octopode of Uskayaw *.....+............Health: 55/72 ==================------##+##.####..#Magic: 14/14 ========================###.##.##########AC: 3Str: 10#........'......#EV: 18Int: 11#....)...#......#>)&h SH: 0Dex: 21+........#......#XL: 10 Next: 32% Place: Dungeon:8#..y@....#......#Noise: ===------  Time: 9451.2 (0.0)#.oy##..#########>)&hU a) +1 shortbow (elec)#..o #..#Fire: a) +1 shortbow (elec) ..... ...+Pois .)...†.#...#..####.##..#yy 2 killer bees# #. #..#oo 2 orcs.. ....The killer bee completely misses you. The killer bee stings you!  You are more poisoned.The killer bee poisons you! The killer bee stings you.  You are more poisoned. _The killer bee poisons you! _Your Ranged Weapons skill increases to level 9!>)&h;  .. #...####'###..###  cyberm0nk the Skirmisher ....#..[.........  Octopode of Uskayaw *..... +............  Health: 55/72 ==================------ ##+##.####..#  Magic: 14/14 ======================== ###.##.##########  AC: 3Str: 10 #........'......#  EV: 18Int: 11 #***.)...#......#  SH: 0Dex: 21 +***.....#......#  XL: 10 Next: 32% Place: Dungeon:8 #**y@....#......#  Noise: ===------  Time: 9451.2 (0.0)[>)&h< 10;12H #.oy##..#########  a) +1 shortbow (elec) #..o #..#  Fire: a) +1 shortbow (elec)  ..... ...+  Pois  .)...†.#...#  ..####.##..#  yy 2 killer bees # #. #..#  oo 2 orcs .. .... The killer bee poisons you! The killer bee stings you.  You are more poisoned. _The killer bee poisons you! _Your Ranged Weapons skill increases to level 9!Aiming: Warp SpacePress: ? - help, Shift-Dir - straight line?)&hĄ....***.*y@oy@)&hd.. #...####'###..###cyberm0nk the Skirmisher....#..[.........Octopode of Uskayaw *.....+............Health: 55/72 ==================------##+##.####..#Magic: 14/14 ========================###.##.##########AC: 3Str: 10#........'......#EV: 18Int: 11#....)...#......#SH: 0@)&hEDex: 21+........#......#XL: 10 Next: 32% Place: Dungeon:8#..y@....#......#Noise: ===------  Time: 9451.2 (0.0)#.oy##..#########a) +1 shortbow (elec)#..o #..#@)&h?Fire: a) +1 shortbow (elec) ..... ...+Pois .)...†.#...#..####.##..#yy 2 killer bees@)&h4I# #. #..#oo 2 orcs.. ....You are more poisoned. _The killer bee poisons you! _Your Ranged Weapons skill increases to level 9!Aiming: Warp SpacePress: ? - help, Shift-Dir - straight lineOkay, then.@)&h@)&h. _B)&h.. #...####'###..### ....#..[......... +............ ##+##.####..# ###.##.########## #.'......# #....)...#......# +.#......# #..y.@...#......# #.oy##..### #..o #..# ..... ...+ .)...†.#...#..####.##..# # #. #..#    orc.. ....B)&h,B)&hb  You feel very sick.B)&hB)&hyB)&hayoy.o.o 2 orcsB)&hq50----2.2 (1Pois B)&h&B)&hR![ _The killer bee completely misses you.C)&hC)&h'Evoke which item? Wands  k - a wand of polymorph (15)l - a wand of warping (1)  t - a wand of paralysis (8)  w - a wand of mindburst (10) TalismansA - a medusa talisman [!] read|quaff|evoke[?] describe selectedE)&hKE)&hQE)&hGY .. #...####'###..###cyberm0nk the Skirmisher....#..[.........Octopode of Uskayaw *.....+............Health: 50/72 ================--------##+##.####..#Magic: 14/14 ========================###.##.##########AC: 3Str: 10E)&hZ#........'......#EV: 18Int: 11#....)...#......#SH: 0Dex: 21+...y....#......#XL: 10 Next: 32% Place: Dungeon:8#..oy@...#......#Noise: =--------  Time: 9452.2 (0.0)#..o##..#########a) +1 shortbow (elec)#... #..#Fire: a) +1 shortbow (elec) ..... ...+Pois .)...†.#...#..####.##..#yy 2 killer bees# #. #..#oo 2 orcs.. .... _Your Ranged Weapons skill increases to level 9!Aiming: )&hZ1mWarp SpacePress: ? - help, Shift-Dir - straight line _Okay, then.You feel very sick. _The killer bee completely misses you.E)&h}p .. #...####'###..###  cyberm0nk the Skirmisher ....#..[.........  Octopode of Uskayaw *..... +............  Health: 50/72 ================-------- ##+##.####..#  Magic: 14/14 ======================== ###.##.##########  AC: 3Str: 10 #........'......#  EV: 18Int: 11 #....)...#......#  SH: 0Dex: 21 E)&hr+...y....#......#  XL: 10 Next: 32% Place: Dungeon:8 #..oy@...#......#  Noise: =--------  Time: 9452.2 (0.0) #..o##..#########  a) +1 shortbow (elec) #... #..#  Fire: a) +1 shortbow (elec)  ..... ...+  Pois  .)...†.#...#  ..####.##..#  yy 2 killer bees # #. #..#  oo 2 orcs .. ....  _Okay, then.You feel very sick. _The killer bee completely misses you.Aiming: ParalyseE)&hs|Press: ? - help, Shift-Dir - straight lineAim: a killer bee (chance to affect: 57%)E)&hҰ _ .. #...####'###..###cyberm0nk the Skirmisher....#..[.........Octopode of Uskayaw *.....+............Health: 50/72 ================--------##+##.####..#Magic: 14/14 ========================###.##.##########AC: 3Str: 10#........'......#EV: 18Int: 11#....)...#......#SH: 0Dex: 21+...y....#......#E)&h/ LXL: 10 Next: 32% Place: Dungeon:8#..o*@...#......#Noise: =--------  Time: 9452.2 (0.0)#..o##..#########a) +1 shortbow (elec)#... #..#Fire: a) +1 shortbow (elec) ..... ...+Pois .)...†.#...#..####.##..#yy 2 killer bees# #. #..#oo 2 orcs.. .... _Okay, then.You feel very sick. _The killer bee completely misses you.Aiming: ParalysePress: ? - help, Shift-Dir - straight lineAim: a killer bee (chance to affect: 57%)E)&h Ny(1 paralysed)E)&h K y _The killer bee completely misses you.Aiming: Paralyse  Press: ? - help, Shift-Dir - straight line: a killer bee (chance to affect: 57%)  The killer bee suddenly stops moving!  You feel very sick.47-==3.2 (1 _The killer bee barely misses you. The killer bee misses you.F)&hx +Evoke which item? Wands  k - a wand of polymorph (15)l - a wand of warping (1)  t - a wand of paralysis (7)  w - a wand of mindburst (10) TalismansA - a medusa talisman [!] read|quaff|evoke[?] describe selectedG)&hG)&hG)&h> .. #...####'###..###cyberm0nk the Skirmisher....#..[.........Octopode of Uskayaw *.....+............Health: 47/72 ===============---------##+##.####..#Magic: 14/14 ========================###.##.##########AC: 3Str: 10#........'......#EV: 18Int: 11#....)...#......#SH: 0Dex: 21+...y....#......#XL: 10 Next: 32% Place: Dungeon:8G)&h{8#..oy@...#......#Noise: ===------  Time: 9453.2 (0.0)#..o##..#########a) +1 shortbow (elec)#... #..#Fire: a) +1 shortbow (elec) ..... ...+Pois .)...†.#...#..####.##..#yy 2 killer bees (1 paralysed)# #. #..#oo 2 orcs.. ....  Aiming: ParalysePress: ? - help, Shift-Dir - straight lineAim: a killer bee (chance to affect: 57%)  The killer bee suddenly stops moving!  You feel very sick. _The killer bee barely misses you. The killer bee misses you.G)&hY5 .. #...####'###..###  cyberm0nk the Skirmisher ....#..[.........  Octopode of Uskayaw *..... +............  Health: 47/72 ===============--------- ##+##.####..#  Magic: 14/14 ======================== ###.##.##########  AC: 3Str: 10 #........'......#  EV: 18Int: 11 #....)...#......#  SH: 0Dex: 21 +...y....#......#  XL: 10 Next: 32% Place: Dungeon:8 #..oy@...#......#  Noise: ===------  G)&h]8Time: 9453.2 (0.0) #..o##..#########  a) +1 shortbow (elec) #... #..#  Fire: a) +1 shortbow (elec)  ..... ...+  Pois  .)...†.#...#  ..####.##..#  yy 2 killer bees (1 paralysed) # #. #..#  oo 2 orcs .. .... The killer bee suddenly stops moving!  You feel very sick. _The killer bee barely misses you. The killer bee misses you.Aiming: ParalysePress: ? - help, Shift-Dir - straight lineAim: a killer bee (paralysed, chance to affect: 57%)H)&hiPyyH)&h  .. #...####'###..###cyberm0nk the Skirmisher....#..[.........Octopode of Uskayaw *.....+............Health: 47/72 ===============---------##+##.####..#Magic: 14/14 ========================###.##.##########AC: 3Str: 10#........'......#EV: 18Int: 11#....)...#......#SH: 0Dex: 21+...*....#......#XL: 10 Next: 32% Place: Dungeon:8#..oy@...#......#Noise: ===------  Time: 9453.2 (0.0)#..o##..#########a) +1 shortbow (elec)#)&h 0m... #..#Fire: a) +1 shortbow (elec) ..... ...+Pois .)...†.#...#..####.##..#yy 2 killer bees (1 paralysed)# #. #..#oo 2 orcs.. ....  The killer bee suddenly stops moving!  You feel very sick. _The killer bee barely misses you. The killer bee misses you.Aiming: ParalysePress: ? - help, Shift-Dir - straight lineAim: a killer bee (chance to affect: 57%)H)&h" EyH)&hI yYou feel very sick. _The killer bee barely misses you. The killer bee misses you.Aiming: Paralyse  Press: ? - help, Shift-Dir - straight line  Aim: a killer bee (chance to affect: 57%)  The killer bee suddenly stops moving!H)&hR a3-4.2 (1H)&hr_ H)&h&d S _You feel very sick.I)&hpW  You shoot an arrow. The arrow hits the killer bee.I)&h  The killer bee is moderately wounded.You feel sick.I)&hP*1--I)&h&5.1 (0.9I)&ho I)&hg _You can now pass through a line of other dancers.I)&hK  You shoot an arrow. The arrow hits the killer bee!.   killer beeI)&h0]  You kill the killer bee!I)&h1I)&hi@I)&h@;o.I)&h Zl39-36.1 (1.0I)&h]I)&hj_S _You feel very sick.I)&h7  You shoot an arrow. The arrow closely misses the orc. The arrow hits the orc!I)&hV )(   orcI)&hH| { oYou kill the orc!I)&h: c8-7.0 (0.9I)&hŨ I)&hЫ X _You feel sick. The orc misses you.I)&h5 P  You shoot an arrow. The arrow hits the orc!I)&h; C)I)&h$ V  You kill the orc!I)&he c6-8.0 (1.0I)&hI I)&h $ _You feel sick.J)&h'  You shoot an arrow. The arrow hits the killer bee.  Lightning courses through the killer bee!J)&hi0 E†J)&hr s  You kill the killer bee!You feel sick.J)&hy r*5=-59 (0.9J)&h  _Uskayaw will force your foes to helplessly watch your dance.J)&h`#####. ##...####..###.. #...####'###..###....#..[......... +............ ##+##.####..#  ###.##.########## #........'......# #....)...#......# +...@....#......# #..))....#......# #...##..######### #... #..# ..... ...+ .)...†.#...# ..####.##..##. #. #..#.. ....J)&hcg----9.9 (1.0J)&hp _You feel sick. _You see here a killer bee corpse.K)&h....... ..............<. ######. ##...####..###.. #...####'###..###....#..[... +............ ##+##.####..#  ###.##.########## #........'......# #..@.)...#......# +...†....#......#K)&ha #..))....#......# #...##..######### #...##..# .....#...+ .)...†.#...# ..####.##..##. #. #..#K)&hu4---60K)&hK)&h $ _You feel sick.K)&h?K)&h0AK)&hLK)&hz]t _You are too injured to fight recklessly!K)&h^K)&hfK)&hok\ _Unknown command.K)&hkK)&h=nK)&h4wx3=K)&h=zo _You feel sick.  You feel sick.K)&h|K)&hj _You are no longer poisoned.K)&hπK)&hVK)&h̆K)&hÇ9.K)&h4K)&h^e.K)&hK)&hVO5K)&hK)&h,K)&hK)&h[,K)&hK)&h߫K)&hdS6=K)&hK)&h,K)&hvK)&h,K)&hK)&hcK)&h"K7=K)&hXK)&h8K)&hK)&hgi9=K)&hK)&h,K)&hK)&h ,K)&h K)&hl,K)&hXK)&h K)&hL40=K)&h!K)&h ,K)&hwI12=K)&hPBK)&h]3=K)&hbBK)&him4K)&hrBK)&hysK)&hX5=K)&hK)&h„,K)&hHK)&h(a6=K)&hK)&hQ,K)&hIK)&h]K)&hҔK)&hEK)&hVO7K)&h_K)&h,K)&hxK)&h,K)&hK)&hK)&hK)&h]K)&hS8=K)&hK)&hXK)&h,K)&hK)&hص,K)&hK)&ha9=K)&h[K)&hK)&hdK)&hK)&h,K)&hK)&hP50K)&h"K)&hI,K)&hK)&hBK)&h1=K)&h],K)&h[K)&h,K)&hK)&hn52=K)&hK)&h,K)&hK)&hK)&h;K)&hHK)&h ;3K)&h K)&h,K)&hK)&hK)&h`K)&h*K)&h$#a4=K)&h'K)&hO/,K)&hf2K)&h7,K)&h:K)&h>K)&h>U5=K)&hBK)&hDKBK)&hAN,K)&h?QK)&h;V,K)&h"]Q6K)&h_K)&h`,K)&hbK)&hf,K)&hxhK)&hka7=K)&hmK)&h$p,K)&h rK)&ht,K)&hvK)&hyk8=K)&h}K)&h,K)&hK)&hԄ,K)&hK)&h-;9K)&hK)&hc,K)&hcK)&hؑ,K)&h K)&hb60=K)&h2K)&h,K)&hfK)&h,K)&hK)&h3k1=K)&h+K)&hX,K)&hK)&hq,K)&hK)&h!K)&h%2K)&hK)&hK)&h/K)&hK)&h,K)&h K)&ha3=K)&hAK)&h,K)&hK)&h,K)&h(K)&hH,K)&hkK)&hyk4=K)&hK)&h,K)&h{K)&h,K)&hQK)&h8;5K)&hvK)&h,K)&h}K)&h,K)&h0 K)&h a6=K)&h K)&h-,K)&hK)&h,K)&hK)&hk7=K)&hsK)&h,K)&hK)&h",K)&hr$K)&h ';8K)&h(K)&h+,K)&h-K)&hd1,K)&h3K)&h6a9=K)&hE8K)&h;,K)&h=K)&h+@,K)&h`DK)&hGl70=K)&hEIK)&huK,K)&h;MK)&hrP,K)&hYVQ1K)&hBWK)&ho=2=K)&hpK)&huBK)&h+xK)&hz,K)&ho|K)&h‚K)&h؄,K)&hK)&h ########. ##...####..###### .. #...####'###..### ....#..[......... +... ##+##.####..#.### ###.##.##########?.... #........'......#......#....)...#......#....%.'@..†....#......#58727.0)......#..))....#......###### #...##..######### #...##..# .....#...+)...†.#...# ..####.##..# #. #.##..# .. .... _You open the door.K)&hR _Found a wellspring talisman.L)&h~N#. ##...####..###### .. #...####'###..### ....#..[. +.# ##+##.####..#.########.##.#.?.....#.'......#.#....)...#......#.%.@...†....#......#.#..))....#......####...##..# #...##..# .....#...+ .)...†.#...# ..####.##..#  #. #.##..#  .. ....L)&hL)&h7T=8.0) _L)&hL)&hQ _There is an open door here.L)&hDH#. ##...####..###### .. #...####'###..### ....#..[. +.# ##+##.####..#.########.##..?.....#.L)&h.'.......#....)...#.......%@'...†....#.......#..))....#......##...##.. #...##..# .....#...+ .)...†.#...# ..####.##..# #. #.##..#  .. ....L)&hk*%L)&h;-9 _L)&h8%L)&h0L)&hE ^#. ##...####..###### .. #...####'###..### ....#..[. +.# ##+##.####..##...########.##..?.....#........'.#....)...#.@.'...†....#.#..))....##...##.. #...##..# .....#...+ L)&h ` .)...†.#...#  ..####.##..#  #. #.##..#  .. ....L)&h =90L)&hx L)&hV Y _You see here a wellspring talisman.M)&hM)&h_&1M)&hM)&h/ _B - a wellspring talismanN)&h!U#. ##...####..######N)&h$# .. #...####'###..### ....#..[. +. ###+ ##+##.####..##...########.##..?.....#........'.#....)...#.'...†....#.#..))....#N)&hk4#...##..  #...##..#  .....#...+  .)...†.#...#  ..####.##..#  #. #.##..#  .. ....N)&h6N)&hX8&2N)&h!DN)&h LN)&h<#. ##...####..###### .. #...####'###.. ....#..[ + ###+ ##+##.####...##...########.##..?.....#........'.#....)...#.'...†....#.#..))....##...##..  #...##..#  .....#...+  .)...†.#...#  ..####.##..#  #. #.##..#  .. ....N)&h=N)&h&3N)&hN)&hN)&h@ M.'............ ..............<. #############. #..####.. #...####'###..##....#..[ +......... ###+ ##+..##...########.##.######?........'#....)'...†...........#..))....#...############...##..#####N)&hU R4N)&h N)&he M#>... .'............ ..............<. #############. #..####.. #...####'###..##....#..[ +......... ###+ ##+..##...########.##.######?....'#....)'...†...........#..))....#.....5N)&hg N)&hm O)&h|.#. .>.'. .<#. ##...####.. .. #...####'###.. ....#..[ + ###+ ##+##.####.##...########.##..?@....#.'.#....)...#.'...†....#.#..))....#.#...##.. #...##..#  .....#...+  .)...†.#...#  ..####.##..#O)&h<6O)&hEO)&hxO)&h).#. .>.'. .#. ##...####.. .. #...####'###.. ....#..[ + ###+# ##+##.#####..##...########.##..@.....#O)&h8+.'.#....)...#.'...†....#.#..))....##.#...##..# #...##..#  .....#...+  .)...†.#...#  ..####.##..#O)&h6O)&hN7&7O)&ha=O)&h7EO)&hE+8.9 (2O)&hxKO)&hMe _C - a scroll labelled MIQUDGHA IPNEGGO)&hN O)&hT v  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting8.2   9.0   0   g - Spellcasting   0.0   1.2  -1           b - Unarmed Combat   0.0   1.0   0  O)&haW      c - Throwing   0.0   1.0   0   h + Invocations5.6   5.0  +1       i - Evocations   0.0   0.8  +1  d + Ranged Weapons 9.0  10.5   0   j - Shapeshifting   0.0   1.2  -1          e + Dodging8.2   9.0   0       f - Stealth   1.3   1.0  +4        )&hW m                              O)&hX ,            O)&h1[                     The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsQ)&h4...#............ ...........>.. cyberm0nk the Skirmisher ...'............ .............. Octopode of Uskayaw *..... ###############. ##...####..#### Health: 72/72 ========================.. #...####'###.. Magic: 14/14 ========================....#..[...... AC: 3Str: 10+......... EV: 18Int: 11###+# ##+##.#### SH: 0Dex: 21#..##...########.##.#### XL: 10 Next: 35% Place: Dungeon:8.......@.....#........'. Noise: ---------  Time: 9598.9 (0.0).............#....)...#. a) +1 shortbow (elec).............'...†Q)&h4\....#. Fire: a) +1 shortbow (elec) .............#..))....#.#.############...##..#####...##..#.....#...+.)...†.#...#..####.##..# _You open the door. _Found a wellspring talisman. _There is an open door here. _You see here a wellspring talisman. _B - a wellspring talisman _C - a scroll labelled MIQUDGHA IPNEGGQ)&hK7Q)&hj Q)&hp Inventory: 29/52 slots Hand Weapons (go to first with ))  a - a +1 shortbow of electrocution (weapon) Missiles (go to first with ()b - 2 javelins  q - 2 throwing netsu - 19 poisoned darts Armour (go to first with [)  g - a +2 hat (worn) Wands (go to first with /)Q)&hq k - a wand of polymorph (15)  l - a wand of warping (1)  t - a wand of paralysis (6)  w - a wand of mindburst (10) Scrolls (go to first with ?)  j - 3 scrolls of fogp - a scroll of enchant armour  s - a scroll of brand weapon  y - a scroll of identify  C - a scroll labelled MIQUDGHA IPNEGG Potions (go to first with !)c - 3 potions of invisibility  d - a potion of brilliance [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]R)&hs8 >  q - 2 throwing nets  u - 19 poisoned darts Armour [  g - a +2 hat (worn) Wands (go to first with /)k - a wand of polymorph (15)  l - a wand of warping (1)  t - a wand of paralysis (6)  w - a wand of mindburst (10) Scrolls (go to first with ?)  j - 3 scrolls of fog  p - a scroll of enchant armour  s - a scroll of brand weapon  y - a scroll of identify  C - a scroll labelled MIQUDGHA IPNEGG Potions (go to first with !)c - 3 potions of invisibility  d - a potion of brilliancee - 2 bubbling purple potions  f - 3 fizzy cyan potions  h - a fuming red potion  i - 2 cyan potions28%R)&h L C - a scroll labelled MIQUDGHA IPNEGG  m - a glowing emerald potion  n - 3 viscous dark potions  o - a gluggy blue potion  r - a purple potion  v - 2 sedimented inky potions  x - an inky potion  z - a smoky blue potion Talismans (go to first with %)A - a medusa talisman  B - a wellspring talismanbotS)&hfB - a wellspring talisman. A small amphora from which pours a seemingly unending quantity of water. Transforms the user's flesh into elemental water, allowing them to move flexiblyand reach to attack from a great distance. From time to time, they can even cause the water around them to rise up and drown their enemies. The malleability of this water even allows them to retain the benefits of their S)&hhphysical mutations, but cold attacks can freeze it solid and fire may cause it to erupt with steam. ____________________________________________________________  Skill HP EV Watery Grave Dmg ---------------------------------------------- Min 12 +0% +6 4d15 Max 20 +0% +13 4d25 Cur 0 -90% +0 4d1 Reach: +2 Melds: Body Armour e(v)oke, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.Z)&hB Inventory: 29/52 slots  j - 3 scrolls of fog  p - a scroll of enchant armour  s - a scroll of brand weapon Z)&hC 9 y - a scroll of identify  C - a scroll labelled MIQUDGHA IPNEGG Potions (go to first with !)  c - 3 potions of invisibility  d - a potion of brilliance Z)&hWE  e - 2 bubbling purple potions  f - 3 fizzy cyan potions  h - a fuming red potion  i - 2 cyan potions  m - a glowing emerald potion  n - 3 viscous dark potions  o - a gluggy blue potion  r - a purple potion Z)&h5H & v - 2 sedimented inky potions  x - an inky potion  z - a smoky blue potion Talismans (go to first with %)A - a medusa talisman  B - a wellspring talisman [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[bot][)&h [)&h% [)&h$ ...#............ ...........>.. cyberm0nk the Skirmisher ...'............ .............. Octopode of Uskayaw *..... ###############. ##...####..#### Health: 72/72 ========================.. #...####'###.. Magic: 14/14 ========================....#..[...... AC: 3[)&h% iStr: 10+......... EV: 18Int: 11###+# ##+##.#### SH: 0Dex: 21#..##...########.##.#### XL: 10 Next: 35% Place: Dungeon:8.......@.....#........'. Noise: ---------  Time: 9598.9 (0.0).............#....)...#. a) +1 shortbow (elec).............'...†....#. Fire: a) +1 shortbow (elec) .............#..))....#.#.############...##..#####...##..#.....#...+.)...†.#...#..####.##..# _You open the door. _Found a wellspring talisman. _There is an open door here. _You see here a wellspring talisman. _B - a wellspring talisman _C - a scroll labelled MIQUDGHA IPNEGG[)&h* [)&h@+ [)&h00 [)&h1 [)&hQ1[)&h7J  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting8.2   9.0   0   g - Spellcasting   0.0   1.2  -1      [)&h9     b - Unarmed Combat   0.0   1.0   0       c - Throwing   0.0   1.0   0   h + Invocations5.6   5.0  +1       i - Evocations   0.0   0.8  +1  d + Ranged Weapons 9.0  10.5   0   j - Shapeshifting   0.0   1.2  -1          e + Dodging[)&hu=8.2   9.0   0       f - Stealth   1.3   1.0  +4                                                                  [)&hm>    The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets])&hqg])&hh7 j + Shapeshifting 0.0_)&h_)&hc_)&h...#............ ...........>.. cyberm0nk the Skirmisher ...'............ .............. Octopode of Uskayaw *..... ###############. ##...####..#### Health: 72/72 ========================.. #...####'###.. Magic: 14/14 ========================....#..[...... AC: 3Str: 10+......... EV: 18Int: 11###+# ##+##.#### SH: 0Dex: 21#..##...########.##.#### XL: 10 Next: 35% Place: Dungeon:8.......@.....#........'. Noise: ---------  Time: 9598.9 (0.0).............#....)...#. a) +1 shortbow (elec).............'...†.._)&hh..#. Fire: a) +1 shortbow (elec) .............#..))....#.#.############...##..#####...##..#.....#...+.)...†.#...#..####.##..# _You open the door. _Found a wellspring talisman. _There is an open door here. _You see here a wellspring talisman. _B - a wellspring talisman _C - a scroll labelled MIQUDGHA IPNEGG_)&h14_)&h_)&h _)&h _)&h _)&h VFound a wellspring talisman. _There is an open door here. _You see here a wellspring talisman. _B - a wellspring talisman _C - a scroll labelled MIQUDGHA IPNEGG _No target in view!_)&h; _)&hC _)&h \ _Unknown command._)&h _)&h _)&h _)&h _)&hb __)&h 7 _You open the door._)&h 3_)&h _)&h @  There is an open door here._)&h9 5 __)&h _)&he _)&h ,_)&hi _)&h0 _)&hq ,_)&h _)&h~ _)&hC _)&h _)&h _)&h^ _)&h ,_)&hX _)&h" _)&hT ,_)&h _)&h _)&h ,_)&h _)&hM _)&h ,_)&h _)&h _)&ha! _)&h! _)&hO" _)&h $ _)&h$ _)&h^% _)&h% _)&h/' _)&h( _)&h( _)&hf) _)&h* _)&h+ _)&hT, _)&h, _)&h/ _)&h5 <.#.........'....... ...########..###... ############..###..###...##.....#..............#...[#........+..##..####'##._)&h)6 ####..##..##...####.............#.613.9 (15.0)........#.)........'.........#.#_)&h6 r.############.. ### #..  ....  .)...†_)&h7   ..#### _)&hwM 4.9 (16 _Found a ring mail.`)&h.`)&h`)&h)`)&h^ _No target in view!`)&h `)&h`)&h\ _Unknown command.`)&h`)&h`)&h `)&h `)&h : _`)&h`)&h`)&h`)&h;`)&hG`)&h`)&h `)&h6!`)&h!`)&h$`)&h%,`)&h&`)&hf-m######################..## ########## ########..###..## .....#.......... ...[#.......... #..##..####'## ######..##..##...## #.................. #.................. #)@.............. #. ##########.######## ### `)&hP:.##.#..# #..###.. .....# ...[# #..##..####' ######..##..##... #.. #....... #@..... # #.  ###20.9 (6.0)1.9 (7`)&h:A`)&hG _You see here the +2 sling "Ocinun" {heavy, Int+6 Dex+3}.a)&ha)&h:+2.9 (1a)&ha)&h8v _D - the +2 sling "Ocinun" {heavy, Int+6 Dex+3}b)&hXp b)&hq b)&ht b)&h'{ ^ _No target in view!b)&h| b)&h b)&h \ _Unknown command.b)&h0 b)&h b)&ht b)&h^ b)&hG $ _b)&h\ nb)&h< b)&h ,b)&h b)&hs b)&hD ,b)&hk b)&hz b)&h) b)&h b)&h b)&hr b)&h@ b)&h b)&hߥ b)&h b)&h| b)&h b)&h b)&h b)&h~ b)&h b)&hѯ b)&h b)&hε ,b)&hg b)&h` b)&h] ,b)&hR b)&h b)&h ,b)&h b)&h( b)&h ,b)&h b)&h` b)&h b)&hF ,b)&h b)&h8 Bb)&h b)&h b)&h b)&h% b)&h b)&h ,b)&h b)&h b)&h ,b)&h b)&h b)&h[ ,b)&h b)&h b)&h ,b)&h b)&hh b)&h> ,b)&h b)&h b)&h| ,b)&h b)&h b)&h ,b)&h b)&h% Xb)&h Xb)&h b)&h ,b)&h b)&h b)&h ,b)&h b)&h b)&hP b)&h b)&hh b)&h b)&h b)&h b)&h b)&h b)&h? ,b)&h b)&h:" b)&h# ,b)&h& b)&h& b)&h5) b)&h- b)&h. b)&h0 b)&h2 ,b)&h3 b)&h 6 b)&he8 ,b)&h9 b)&hC< b)&h? ,b)&hA b)&hC b)&hAF ,b)&hH b)&hK b)&hCN ,b)&hP b)&hS b)&h|V ,b)&hsX b)&h\ @  There is an open door here.b)&h` b)&hRa  _b)&hIi ,b)&hi ,b)&hk b)&hm b)&hbp ,b)&hFs b)&hv b)&h0z ,b)&h| b)&h3 b)&h ,b)&h b)&hٍ b)&h ,b)&hr b)&hA b)&h8 b)&h b)&h b)&hǡ >  You see here a +0 dagger.b)&hڥ b)&h  _b)&hR b)&hҰ b)&h ,b)&h8 b)&h b)&h3 ,b)&h b)&h b)&h Bb)&h b)&h ,b)&h b)&h# b)&h ,b)&ho b)&h b)&h b)&h b)&h b)&h b)&h b)&h' b)&h b)&h3 ,b)&h. b)&h N _You now have 355 gold pieces (gained 10).b)&h! 3b)&h b)&h b)&h ,b)&h b)&h b)&h b)&h b)&h b)&h$ b)&hf b)&h b)&h{ b)&h{ b)&h b)&h b)&h2 b)&h b)&h b)&hP b)&hH b)&h Bb)&h b)&h% b)&h} Xb)&h b)&h Xb)&h*  ###.####.# ######.........#.......#.######.# ##+##..... #..# ..... ##.## ...###..# ### ## 86.9 (64.0)###..#b)&h #.###.#.#.#%b)&h b)&h] ,7.9 (65b)&h b)&h9$ - _Found a quill talisman.c)&h c)&h c)&h? c)&h ^ _No target in view!c)&h c)&h c)&h \ _Unknown command.c)&hT c)&h' c)&h c)&hF c)&h : _c)&h  `c)&h Y##.# ##+##......# ##.## ...###..# ####..## ##.##  #..#  .##  # +  # #% #..c)&h] = ### c)&h  92.9 (5.0)'.<.#...##+##c)&h 9<c)&h= L======3.9 (6c)&h% c)&h _As you open the door, it creaks loudly! _Found a stone staircase leading up.d)&h}D> ..# ##.####..#  ##..# ##.## ...# ....###...#.#....#'.<.##..%##+##d)&hGd)&hHS------4.9 (1 _d)&h[Md)&hONd)&hF H##.####..#  ##..## . ##.## ....# ..###...#....# '.<.# #...#d)&hي y%##+##.. ### d)&h; d)&h E------5d)&h d)&h d)&h &##..#  ##..## . ##.## ....# ...###...#....# '.<.# #...##+#....# #####   d)&h <6d)&h j _You see here a quill talisman.d)&hv d)&h Y..## . ##.## ...# .###...#....# '.<.# #..%##+#...# ####d)&h> +d)&h d)&ha d)&h &7 _d)&h d)&h e)&h#..# ### #..## #.## .# ...##...##....#'.<.#...##+##....######8e)&h~e)&hlT _You see here a quill talisman.e)&h |9 _E - a quill talismanf)&hCf)&h7Wear which item? Armour (go to first with [) f)&h g - a +2 hat (worn)[?] describe selected [!] equip|wield|wear[tab] equip|unequip f)&h- f)&h f)&h ##..#### cyberm0nk the Skirmisher#..## .Octopode of Uskayaw *.....##.## ..f)&h Health: 72/72 ========================#..# ...Magic: 14/14 ========================#.###...#AC: 3Str: 10f)&h -#.#....#EV: 18Int: 11#.'.<.#SH: 0f)&h Dex: 21#.#...#XL: 10 Next: 35% Place: Dungeon:8#@##+##Noise: ---------  Time: 9699.9 (0.0)#....#a) +1 shortbow (elec)######Fire: a) +1 shortbow (elec)    _Unknown command. f)&h _As you open the door, it creaks loudly! _Found a stone staircase leading up. _You see here a quill talisman. _You see here a quill talisman. _E - a quill talismanf)&h n  Okay, then.f)&hU f)&h3 . _g)&hweEvoke which item? Wands  k - a wand of polymorph (15)l - a wand of warping (1)  t - a wand of paralysis (6)  w - a wand of mindburst (10) TalismansA - a medusa talisman  B - a wellspring talisman  E - a quill talisman [!] read|quaff|evoke[?] describe selectedi)&h? E - a quill talisman. A spiny trinket reminiscent of a cactus. Causes sharp quills to grow all over the user's body which may cause injury to anyone unwise enough to attack them inmelee. ____________________________________________________________  Skill Quill Dmg -------------------------- Min 0 1d2 Max 7i)&h#1d8 Cur 0 1d2 Melds: Helmet, Gloves, Boots, Barding, Cloak ____________________________________________________________ Your skill: 0.0 If you transformed using this talisman: Your AC would decrease by 2.0 (3.0 -> 1.0). A period of sustained concentration is needed to enter or leave forms. To leave this form, evoke the talisman again. o)&hEvoke which item? Wands  k - a wand of polymorph (15)  l - a wand of warping (1)  t - a wand of paralysis (6)  w - a wand of mindburst (10) TalismansA - a medusa talisman  B - a wellspring talisman  E - a quill talisman [!] read|quaff|evoke[?] describe selectedp)&hp)&hp)&h##..#### cyberm0nk the Skirmisher#..## .Octopode of Uskayaw *.....##.## ..Health: 72/72 ========================#..# ...Magic: 14/14 ========================#.###...#AC: 3Str: 10#.#....#EV: 18Int: 11#.'.<.#SH: 0Dex: 21#.#...#XL: 10 Next: 35% Place: Dungeon:8#@##+##Noise: ---------  Time: 9699.9 (0.0)#....#p)&hx a) +1 shortbow (elec)######Fire: a) +1 shortbow (elec)    _As you open the door, it creaks loudly! _Found a stone staircase leading up. _You see here a quill talisman. _You see here a quill talisman. _E - a quill talisman _Okay, then.p)&hp `Found a stone staircase leading up. _You see here a quill talisman. __E - a quill talisman _Okay, then.   _q)&h;4eEvoke which item? Wands  k - a wand of polymorph (15)l - a wand of warping (1)  t - a wand of paralysis (6)  w - a wand of mindburst (10) TalismansA - a medusa talisman  B - a wellspring talisman  E - a quill talisman [!] read|quaff|evoke[?] describe selectedr)&h ##..#### cyberm0nk the Skirmisher#..## .Octopode of Uskayaw *.....##.## ..Health: 72/72 ========================#..# ...Magic: 14/14 ========================#.###...#AC: 3Str: 10#.#....#EV: 18Int: 11#.'.<.#SH: 0Dex: 21#.#...#XL: 10 Next: 35% Place: Dungeon:8#@##+##Noise: ---------  Time: 9699.9 (0.0)#....#a) +1 shortbow (elec)######Fire: a) +1 shortbow (elec)    _Found a stone staircase leading up. _You see here a quill talisman. _)&hR 37mYou see here a quill talisman. _E - a quill talisman _Okay, then. _Okay, then.700.9 (1 _1.9 (22.9 (3r)&h/ ;3.9 (4 1 _You begin transforming. You continue transforming. x3Quill r)&h  r)&h r)&h9 o_Sharp quills grow all over your body. Your +2 hat melds into your body.s)&h`  _No target in view! _Unknown command.s)&h]n Q _s)&hu   There is an open door here. _s)&hv s)&hz s)&h{ K##.# ##+##.......s)&hu{ 8#..# .. ......s)&h{ ##.## #.> ...##.s)&hX| X##..# #... ###s)&h| R#..## #...#s)&h;} \##.## #...#s)&h} [#..# #...#s)&h~ e#.###...# s)&h~ e#.#.@..# s)&h~ 6.9 (3s)&hy #.'.<.## s)&h e#.#...# s)&hX M#.##+##s)&hǀ #....#s)&h V###### s)&h s)&h, $7.9 (4s)&h s)&h  s)&h^ s)&hɊ -_Found a stone staircase leading down.t)&h&o _No target in view!t)&hrt)&hu\ _Unknown command.t)&hvt)&hvt)&h*yt)&hzt)&h\{% _t)&ht)&hg,t)&h t)&ht)&h:t)&ht)&h?t)&hVt)&ht)&ht)&hތt)&h%t)&ht)&ht)&ht)&hvt)&h,t)&ht)&hbt)&h,t)&ht)&ht)&h8,t)&h7t)&ht)&hU,t)&h+t)&hǥt)&h,t)&ht)&h t)&h,t)&ht)&hR  There is a stone staircase leading down here.t)&hyt)&h _t)&h˵t)&ht)&ht,t)&h|t)&hX7 _You open the door.t)&h=4t)&hXt)&h%@  There is an open door here.t)&hlt)&h _t)&ht)&ht)&h,t)&ht)&ht)&h,t)&ht)&ht)&hU,t)&hDt)&ht)&ht)&h,t)&ht)&ht)&h1t)&ht)&ht)&ht)&hI,t)&ht)&h.t)&h,t)&h5t)&ht)&ht)&ht)&ht)&hMt)&h,t)&h2t)&ht)&h_........#..))....#......# #########...##..######### ##..##...##..##........#...+ #..).....#...# #...####.##..# # ###.####.##..## .###. #####............#..o... ................@'o..... t)&h.####...........##o.##.. .# ##+##.......# o# .# #...#.......+ .# ## ##.>.'...##..# # # ##....######### o   orc warrior (polearm, asleep) ###...###ooo 3 orcs (asleep) ##...## #...##t)&hH J 32.9 (25.0)  You open the door.t)&h ,3.9 (26t)&ht)&h i _An orc warrior and 3 orcs come into view.t)&hT (o2 asleep)You shoot an arrow. The arrow hits the orc.t)&h. |  The orc is almost dead.t)&ho/ t)&h 0 t)&h= o.o.ooo)oot)&h ? P====4.8 (0.9)t)&h?H t)&hU l _The orc shouts! x2; The orc warrior shouts! You hear a shout! x6t)&hU t)&hQ[ t)&haa )) #..  ##..#  #...+  #..)...#  #..# #  ##.##..## .###. t)&hb ........#.o.... .......@o...... .......##o.##..  ##+##.......# o#  #...#.......+ .#  ##.>.'...##..# # # ##....#########...###...## #...## _Unknown command.t)&h )) #..  ##..#  #...+  #..)...#  #..# #  ##.##..## .###. ........#.o.... .......@o...... .......##o.##..  ##+##.......# o#  #...#.......+ .#  ##.>.'...##..# # ##....#########...###...##...## _There are monsters nearby!t)&h:! C(((((((t)&hC  t)&hЛ t You shoot an arrow. The arrow closely misses the orc.t)&h: t)&h$ .oo...... 2 orcs===-5.8 (1.0t)&h t)&h` g _The orc closely misses you.t)&h 8-t)&h t)&hn  )) #..  ##..#  #...+  #..)...#  #..# #  ##.##..## .###. ........#...... .......@oo..... .......##o.##..  ##+##.......# .#  #...#.......+ .# t)&h ##.>.'...##..# # # ##....#########...###...## #...## _Unknown command.u)&hX")) #..  ##..#  #...+  #..)...#  #..# #  ##.##..## .###. ........#...... .......@oo..... .......##o.##..  ##+##.......# .#  #...#.......+ .#  ##.>.'...##..# # ##....#########...###...##...##u)&hxZu)&hZu)&h_u)&hk _There are monsters nearby!  You shoot an arrow. The arrow closely misses the orc. The arrow hits the orc.  Lightning courses through the orc!()   orcu)&h  You kill the orc!The orc warrior hits you from afar with a +0 trident!u)&h&!tooo 2 orcsu)&hCX61----6u)&hKu)&hh u)&hiu)&h&j,_The orc hits you with a +0 hand axe.u)&hku)&h-lu)&hluu)&h'~i )) #..  u)&h~L##..#  #...+  #..)...#  u)&h~#..# #  ##.##..## .###. ........#...... .......@o)..... .......##oo##.. u)&h( ##+##.......# .#  #...#.......+ .#  ##.>.'...##..# # # ##....#########...###u)&hxO...## #...## _Unknown command.u)&h/,)) #..  ##..#  #...+  #..)...#  #..# #  ##.##..## .###. ........#...... .......@o)..... .......##oo##..  ##+##.......# .#  #...#.......+ .#  ##.>.'...##..# # ##....#########...###...##...##u)&ht; _There are monsters nearby!You shoot an arrow.  The arrow hits the orc but does no damage.u)&h7  The orc is almost dead.The orc warrior hits you from afar with a +0 trident!u)&h1 oo 3 orcsThe orc hits you with a +0 hand axe.49--------7u)&h\ _An orc comes into view. It is wielding a +0 club.u)&hXu)&hu)&h )) #..  ##..#  #...+  #..)...#  #..# #  ##.##..## .###. u)&hE ........#...... .......@oo..... .......##oo##..  ##+##.......# .#  #...#.......+ .# u)&hu ##.>.'...##..# # # ##....#########...###...## #...## u)&h._Unknown command.u)&h)) #..  ##..#  #...+  #..)...#  #..# #  ##.##..## .###. ........#...... .......@oo..... .......##oo##..  ##+##.......# .#  #...#.......+ .#  ##.>.'...##..# # ##....#########...###...##...##u)&h4u)&hu)&hz _There are monsters nearby!u)&h u)&hu)&hwt _You are too injured to fight recklessly!u)&hu)&hu)&h )) #..  ##..#  #...+  #..)...#  #..# #  ##.##..## .###. ........#...... .......@oo..... .......##oo##.. u)&h ##+##.......# .#  #...#.......+ .#  ##.>.'...##..# # # ##....#########...###...## #...## _Unknown command.u)&hi)) #..  ##..#  #...+  #..)...#  #..# #  ##.##..## .###. ........#...... .......@oo..... .......##oo##..  ##+##.......# .#  #...#.......+ .#  ##.>.'...##..# # ##....#########...###...##...##u)&hv4u)&hxu)&hzd _There are monsters nearby!u)&hu)&hCu)&hu)&h _Unknown command.There are monsters nearby!You are too injured to fight recklessly!u)&hUnknown command.There are monsters nearby!You are too injured to fight recklessly!u)&h1u)&hu)&hW)) #..  ##..#  #...+  #..)...#  #..# #  ##.##..## .###. ........#...... .......@oo..... .......##oo##..  ##+##.......# .#  #...#.......+ .#  ##.>.'...##..# # #u)&h ##....#########...###...## #...## _There are monsters nearby!You are too injured to fight recklessly!Unknown command.There are monsters nearby!You are too injured to fight recklessly!Unknown command.u)&h@Q )) #..  ##..#  #...+  #..)...#  #..# #  ##.##..## .###. ........#...... .......@oo..... .......##oo##..  ##+##.......# .#  #...#.......+ .#  ##.>.'...##..# # ##....#########...###...##...##u)&h] u)&h_ u)&hek u)&h{ You are too injured to fight recklessly!Unknown command.There are monsters nearby!You are too injured to fight recklessly!u)&h{ Unknown command.There are monsters nearby!u)&h" u)&h u)&h Unknown command.There are monsters nearby!You are too injured to fight recklessly!Unknown command.u)&hJ zThere are monsters nearby!You are too injured to fight recklessly!u)&h u)&h؟ u)&he )) #..  ##..#  #...+  #..)...#  u)&hY :#..# #  ##.##..## .###. ........#...... .......@oo..... .......##oo##..  ##+##.......# .#  #...#.......+ .#  ##.>.'...##..# # # ##....#########...###...## #...## _There are monsters nearby!You are too injured to fight recklessly!u)&h Unknown command.There are monsters nearby!You are too injured to fight recklessly!Unknown command.u)&hL )) #..  ##..#  #...+  #..)...#  #..# #  ##.##..## .###. ........#...... .......@oo..... .......##oo##..  ##+##.......# .#  #...#.......+ .#  ##.>.'...##..# # ##....#########...###...##...##u)&hS u)&hnT u)&h{` u)&hn :You are too injured to fight recklessly!Unknown command.There are monsters nearby!You are too injured to fight recklessly!Unknown command.u)&hmo KThere are monsters nearby!u)&h*p u)&hu u)&h~ Unknown command.There are monsters nearby!You are too injured to fight recklessly!Unknown command.u)&h zThere are monsters nearby!You are too injured to fight recklessly!u)&h u)&h u)&h0 )) #..  ##..#  #...+  #..)...#  #..# #  ##.##..## .###. ........#...... .......@oo..... .......##oo##..  ##+##.......# .#  #...#.......+ .#  ##.>.'...##..# # # ##....#########...###...## #...## _There are monsters nearby!You are too injured to fight recklessly!Unknown command.There are monsters nearby!You are too injured to fight recklessly!Unknown command.u)&h65 ^)) #..  ##..#  #...+  #..)u)&hJ8 r...#  #..# #  ##.##..## .###. ........#...... .......@oo..... .......##oo##..  ##+##.......# .#  #...#.......+ .#  ##.>.'...##..# # ##....#########...###...##...##u)&hC u)&hLD u)&hCP u)&h_ You are too injured to fight recklessly!Unknown command.There are monsters nearby!You are too injured to fight recklessly!Unknown command.There are monsters nearby!u)&h_ u)&h e u)&hl wUnknown command.There are monsters nearby!You are too injured to fight recklessly!Unknown command.There are monsters nearby!You are too injured to fight recklessly!u)&hl u)&hq u)&h.'...##..# # # ##....#########...###...## #...## _There are monsters nearby!You are too injured to fight recklessly!Unknown command.There are monsters nearby!You are too injured to fight recklessly!Unknown command.u)&hA-)) #..  ##..#  #...+  #..)...#  #..# #  u)&h##.##..## .###. ........#...... .......@oo..... .......##oo##..  ##+##.......# .#  #...#.......+ .#  ##.>.'...##..# # ##....#########...###...##...##u)&hM u)&h)!u)&h,u)&h7You are too injured to fight recklessly!Unknown command.There are monsters nearby!You are too injured to fight recklessly!Unknown command.There are monsters nearby!u)&h}7u)&h=v)&hwUnknown command.There are monsters nearby!You are too injured to fight recklessly!Unknown command.There are monsters nearby!You are too injured to fight recklessly!v)&hv)&h> v)&h<)) #..  ##..#  #...+  #..)...#  #..# #  ##.##..## .###. ........#...... .......@oo..... .......##oo##..  ##+##.......# .#  #...#.......+ .#  ##.>.'...##..# # # ##....#########...###v)&h...## #...## _There are monsters nearby!You are too injured to fight recklessly!Unknown command.There are monsters nearby!You are too injured to fight recklessly!Unknown command.v)&ho-)) #..  ##..#  #...+  #..)...#  #..# #  v)&h##.##..## .###. ........#...... .......@oo..... .......##oo##..  ##+##.......# .#  #...#.......+ .#  ##.>.'...##..# # ##....#########...###...##...##v)&hWv)&hv)&hv)&hoYou are too injured to fight recklessly!Unknown command.There are monsters nearby!You are too injured to fight recklessly!Unknown command.There are monsters nearby!v)&hv)&hv)&hqv)&hUnknown command.There are monsters nearby!You are too injured to fight recklessly!Unknown command.There are monsters nearby!You are too injured to fight recklessly!v)&hv)&h)) #..  ##..#  #...+  #..)...#  #..# #  ##.##..## .###. ........#...... .......@oo..... .......##oo##..  ##+##.......# .#  #...#.......+ .#  ##.>.'...##..# # #v)&hd ##....#########...###...## #...## _There are monsters nearby!You are too injured to fight recklessly!Unknown command.There are monsters nearby!You are too injured to fight recklessly!Unknown command.v)&hy)) #..  ##..#  #...+  #..)...#  #..# #  ##.##..## .###. ........#...... .......@oo..... .......##oo##..  ##+##.......# .#  #...#.......+ .#  ##.>.'...##..# # ##....#########...###...##...##v)&h4v)&hv)&hLv)&hYou are too injured to fight recklessly!Unknown command.There are monsters nearby!You are too injured to fight recklessly!Unknown command.There are monsters nearby!v)&hNv)&hWv)&hwwUnknown command.There are monsters nearby!You are too injured to fight recklessly!Unknown command.There are monsters nearby!You are too injured to fight recklessly!v)&hv)&hv)&h)) #..  ##..#  #...+  #..)...#  #..# #  ##.##..## .###. ........#...... v)&h.......@oo..... .......##oo##..  ##+##.......# .#  #...#.......+ .#  ##.>.'...##..# # # ##....#########...###...## #...## _There are monsters nearby!You are too injured to fight recklessly!Unknown command.There are monsters nearby!You are too injured to fight recklessly!Unknown command.v)&h)) #..  ##..#  #...+  #..)...#  #..# #  ##.##..## .###. ........#...... .......@oo..... .......##oo##..  ##+##.......# .#  #...#.......+ .#  ##.>.'...##..# # ##....#########...###...##...##You are too injured to fight recklessly!Unknown command.There are monsters nearby!You are too injured tv)&hDo fight recklessly!Unknown command.There are monsters nearby!Unknown command.There are monsters nearby!You are too injured to fight recklessly!Unknown command.There are monsters nearby!You are too injured to fight recklessly!)) #..  ##..#  #...+  #..)...#  #..# #  ##.##..## .###. ........#...... .......@oo..... .......##oo##..  ##+##.......# .#  #...#.......+ .#  ##.>.'...##..# # # ##....#########...###...## #...## _There are monsters nearby!You are too injured to fight recklessly!Unknown command.There are monsters nearby!You are too injured to fight recklessly!Unknown command.v)&hC)) #..  ##..#  #...+  #..)...#  #..# #  ##.##..## .###. ........#...... .......@oo..... .......##oo##..  ##+##.......# .#  #...#.......+ .#  ##.>.'...##..# # ##....#########...###...##...##v)&hMv)&hNv)&h1@You are too injured to fight recklessly!Unknown command.There are monsters nearby!You are too injured to fight recklessly!Unknown command.There are monsters nearby!Unknown command.There are monsters nearby!You are too injured to fight recklessly!Unknown command.There are monsters nearby!You are too injured to fight recklessly!)) #..  ##..#  #...+  #..)...#  #..# #  ##.##..## .###. ........#...... .......@oo..... .......##oo##..  ##+##.......# .#  #...#.......+ .#  ##.>.'...##..# # # ##....#########...###...## #...## _There are monsters nearby!You are too injured to fight recklessly!Unknown command.There are monsters nearby!You are too injured to fight recklessly!Unknown command.v)&hS _)) #..  ##..#  #...+  #..)...#  #..# #  ##.##..## .###. ........#...... .......@oo..... v)&h q.......##oo##..  ##+##.......# .#  #...#.......+ .#  ##.>.'...##..# # ##....#########...###...##...##v)&h v)&hV v)&h4% v)&hb/ You are too injured to fight recklessly!Unknown command.There are monsters nearby!You are too injured to fight recklessly!Unknown command.There are monsters nearby!v)&h/ v)&h6 v)&h= wUnknown command.There are monsters nearby!You are too injured to fight recklessly!Unknown command.There are monsters nearby!You are too injured to fight recklessly!v)&h> v)&hqD v)&hJ )) #..  ##..#  #...+  #..)...#  #..# #  ##.##..## .###. ........#...... .......@oo..... .......##oo##..  ##+##.......# .# v)&huK  #...#.......+ .#  ##.>.'...##..# # # ##....#########...###...## #...## _There are monsters nearby!You are too injured to fight recklessly!Unknown command.There are monsters nearby!You are too injured to fight recklessly!Unknown command.v)&h? )) #..v)&hN +  ##..#  #...+  #..)...#  #..# #  ##.##..## .###. ........#...... .......@oo..... .......##oo##..  ##+##.......# .#  #...#.......+ .#  ##.>.'...##..# #v)&h & ##....#########...###...##...##v)&h v)&hr v)&h v)&h# v)&h rUnknown command.There are monsters nearby!You are too injured to fight recklessly!Unknown command.There are monsters nearby!  You shoot an arrow. The arrow hits the orc!v)&h k) 2 orcsv)&h v)&hӦ J----8.7 (0.9v)&h v)&h Y #..))....#......# ...##..# ##..##...##..# #.#...+ #..).....#...# #...####.##..# ### v)&h ###.####.##..##..###.#.#..@o. ####.##oo##..# # ##+##.......# ..# # #...#.......+ ...#  ##.>.'...##..# ...#  ##....######### #+##...### ...## ...## _You kill the orc!v)&h  jo.j   gnolloo 2 orcsThe orc misses you. The orc warrior misses you.--9.7 (1.0v)&hs  _You kill the orc!  The orc misses you. The orc warrior misses you. _A gnoll comes into view. It is wielding a +0 club.There is an open door here.  Things that are here: _a +0 hand axe; a +0 leather armour; an orc corpsew)&h X  You shoot an arrow. The arrow hits the orc warrior.w)&h H  The orc warrior is lightly wounded.w)&h w)&h& .o...j.50==40.6 (0.9w)&hR w)&h _The orc completely misses you. The orc warrior barely misses you.x)&hhr  You shoot an arrow.  The arrow hits the orc warrior but does no damage.x)&hSH  The orc warrior is lightly wounded.x)&hma .jThe orc misses you. The orc hits you with a +0 club.x)&hbJ491.6 (1.0x)&h|lx)&hGp\ _The orc warrior completely misses you.x)&h! (((You shoot an arrow.x)&h  The arrow barely misses the orc warrior.The orc barely misses you.The orc warrior hits you with a +0 trident!j.o..37----2 _The orc hits you but does no damage.x)&h (((You shoot an arrow.x)&h} q  The arrow completely misses the orc warrior.x)&hT  ))   ##..#  #...+  #..).....#...#  #..# ###  #.##..##..###.# .......#o...... .......@oj..... ......##(.##..# # x)&hě ......# .(# # ......+ ..(# # ##.>.'...##..# ...#  # #+## The orc hits you but does no damage. The orc misses you.x)&hl ))   ##..#  #...+  #..).....#...#  #..# ###  x)&h0m ;#.##..##..###.# .......#o...... .......@oj..... ......##(.##..#  ......# .(#  ......+ ..(# x)&hm ^ ##.>.'...##..# ...#  # #+## x)&h v j.o..  The orc warrior hits you with a +0 trident!x)&hw `28-------3.5 (0.9x)&h0} x)&h} V _* * * LOW HITPOINT WARNING * * *z)&h L.#..))....#......##...##..# ##..##...##..# #.#...+ #..).....#...# #...####.##..# ###z)&h 1 ###.####.##..##..###.##.#o.......@)oj..... .####.##o.##..# .# ##+##.......# ..# .# #...#.......+ ...## ##.>.'...##..# ...# # ##....######### #+###...### ##...## #...##z)&hz)&hz)&hTz)&h)) #..  ##..#  #...+  #..)...#  #..# ###  ##.##..##..###.# ........#j...... .......@oo...... .......##o.##..#  ##+##.......# ..# z)&h# #...#.......+ ...#  ##.>.'...##..# ...# # ######## #+## z)&hd)) #..  ##..#  #...+  #..)...#  #..# ###  ##.##..##..###.# z)&hpe........#j...... .......@oo...... .......##o.##..#  ##+##.......# ..#  #...#.......+ ...#  ##.>.'...##..# ...# ######## #+## z)&hgz)&h"n joo.  The orc warrior hits you from afar with a +0 trident.z)&hoe4------4.5 (1.0z)&h~zl _* * * LOW HITPOINT WARNING * * *|)&h:&.#..))....#......##...##..## ##..##...##..# #.#...+ #..).....#...# #...####.##..# ### ###.####.##..##..###.##.#j...... #.oo...... #.####.##o.##..# #.# ##+##.# ..#.# #...#.+ ...# .## ##.>.'...##..# ...# .# ##....######### #+###...####...## ##...##|)&h":oo---5|)&h~V###########...##..######### ##..##...##..#  #........#...+ #..).....#...# #...####.##..# ### ###.####.##..##..###.#######............#j......  #.....oo......  #.####.##o.##..# ##.# ##+##.# ..# .# #...#.+ ...# #.## ##.>.'...##..# ...# ..# ##....######### #+#####...###     orc|)&h=|)&h@-6|)&h|)&hV|)&hX #...##..# # ##..##...##..# #........#...+ #..).....#...# #...####.##..# ### ###.####.##..##..###.# ######|)&hZ _.#j...... #..oo...... #.####.##o.##..#  ##.# ##+##.# ..#  #..# #...#.+ ...# ##.## ##.>.'...##..# ...# #..# ##....######### #+## ..####...### .####...## .###...## ###...##|)&h|` |)&h]a |)&h4n oo.o 2 orcs|)&hq O5-7|)&h{ |)&h |)&h -.#...##..# ## ##..##...##..# #........#...+ #..).....#...# #...####.##..# ### ###.####.##..##..###.# ######|)&h .#j...... #.ooo...... #.####.##..##..# ##.# ##+##.# ..# #..# #...#.+ ...#  ##.## ##.>.'...##..# ...# ##..# ##....######### #+## #..####...### #.####...## ..###...## .###...##|)&hsX|)&ho#..)jo   orc|)&hj&8|)&hO"|)&h $})&h### ##..##...##..#  #........#...+ #..).....#...# #...####.##..# ### ###.####.##..##..###.#######...........o#....... #......)j...... #.####o##..##..##.# ##+##..@....# ..#  #..# #...#.+ ...##.## ##.>.'...##..# ...#.# ##....######### #+##  #..####...###### . ##.#.[37})&h5Wmo.o).ooo 2 orcs9})&hf})&h  ### ##..##...##..# #........#...+ #..).....#...# #...####.##..# ### ###.####.##..##..###.# ######.o.#. #..o)...... #.####.##..##..# ##.# ##+##.@...o.# ..# #..# #...#.+ ...# ##.## ##.>.'...##..# ...# ##..# ##....######### #+## #..####...### })&h#u ##.####...##  #..###...##  #.###...##  #.#....##})&h/.o.ojo.j   gnolloo 2 orcs650})&h2})&h3+| ### ##..##...##..# #........#...+ #..).....#...# #...####.##..# ### ###.####.##..##..###.# ######.#. #})&h",~.o.oj)...... #.####.##..##..# ##.# ##+##@...o..# ..# #..# #...#.+ ...# ##.## ##.>.'...##..# ...# ##..# ##....######### #+## #..####...### ##.####...## #..###...##oo 2 orcs #.###...##  #.#....##})&h.})&hX0})&hU1})&h1})&h8|..j)o.oo.j   gnolloo 2 orcs})&h,9&1})&h?})&hA})&hBq})&h,r})&hg|})&h~~)&h ~)&h~)&h~)&h~)&hI6 #........#...+#..).#...####.##..# #####.####.##..##..###.#######............#..............j))####........o.o##..##..###.# ##+##...o...# ..# ..# #...#@......+ ...#~)&hJJ)##.## ##.>.'...##..###..# ##....######### #+#..####...### ##.####...##..###...## ###...## ....## '.<.##~)&hM~)&h_N~)&hR~)&hS~)&he!.~)&h_fo..j..oo~)&hTg&2~)&ho~)&h/q~)&h #..).....#...# #...####.##..# ### ###.####.##..##..###.#######............#....... #..........))...... #.####.......o..j##..##..##.# ##+##.....o.# ..# ~)&h #..# #...#..o....+ ...##.## ##.>.@...##..# ...#.# ##....######### #+## #..####...### ###  #.. # #.#. #.'.< #.#...~)&hh>..j.o.o..o~)&h~)&h^7~)&h D=3~)&hL ~)&hA~)&hC_There is an open door here.~)&hs  #..).....#...# #...####.##..# ### ###.####.##..##..###.~)&ht ` ######............# #.........)) #.####.........j.##..##.. ##.# ##+##..o.o..# ..#~)&hw  #..# #...#.+ ...# ##.## ##.>@'.o.##..# ...# ##..# ##....######### #+## #..####...### ##.####...## #..###...## #.###...## #.#....## #.'.<.##  #.#...#~)&hy ~)&h{ ~)&h} ~)&h  #..)   ###  . .. .....)) ~)&h3 ..j. ##.# ##+##..oo...# ..#  #..# #...#.......+ ...#  ~)&h ##.## ##.>@'o..##..# ...#  ##..# ##....######### #+##  #...###  #...## ~)&h #..###...##  #.###...##  #.#....##  #.'.<.##  ~)&hZ @The orc warrior attacks as it pursues you!~)&hd q #..)  ~)&hue ###  . .. .....))~)&h[f \ ..j. ##.# ##+##..oo...# ..#  ~)&hf #..# #...#.......+ ...#  ##.## ##.>@'o..##..# ...#  ##..# ##....######### #+##  ~)&h j h#...###  #...##  #..###...#  #.###...##  #.#....##  #.'.<.##  ~)&hyk Z  The orc warrior hits you from afar with a +0 trident.~)&h2m ~)&hx j...o.o~)&hRy *o.~)&hy G4-=~)&hcz 4~)&h ~)&h V _* * * LOW HITPOINT WARNING * * *)&h #..).....#...# #...####.##..# ### ###.####.##..##..### ######.....# #......)) #.####.......j...##..## ##.# ##+##...o...# ..#)&hX #..# #...#.o.....+ ...# ##.## ##.@.'o..##..# ...# ##..# ##....######### #+## #..####...### ##.####...##  #..###...## #.###...## #.#....##oo 2 orcs #.'.<.##  #.#...#)&h#)&h1&)&h')&h1|o..oo)&h3.-5)&h}<)&h@Ac _There is a stone staircase leading down here.)&hGN-)&h)&h #..)   ###  )) )&h>. ##.# ##+##..o....# ..#  #..# #...#.......+ ...#  ##.## ##.@.oo..##..# ...#  )&hA##..# ##....######### #+##  #...### #...## #..###...##)&h #.###...## #.#....## #.'.<.## )&hȯ #..)   ###  )) . ##.# ##+##..o....# ..#  )&h#..# #...#.......+ ...#  ##.## ##.@.oo..##..# ...#  ##..# ##....######### #+##  #...### )&hR6#...## #..###...# #.###...## )&h#.#....## #.'.<.# )&hZ  The orc warrior hits you from afar with a +0 trident!)&h½w.   orc)&h_17----==6)&h)&hJ(  ## #. #. ###  #. .. # ######.#.###.##  ..............# )&hL .........>.# 9 #.@...#  #.....#  #....## #...... #..#.### ...#.# ##.#.# #.#.# _* * * LOW HITPOINT WARNING * * *)&hTM:---)&h:S)&h6--7.3 (1.8)&h )&h  _You climb downwards.  Found a stone staircase leading down. _There is a stone staircase leading up here.)&h8=9=)&h"201=2=34=5=67=[3)&hG> 7m8=930=1=23=4=5)&hG 6=7=89=40=12=3=[39;49)&hM m45=6=78=9=501=[)&hV 39;49m52=34=5=67=8=9[)&h` m60=1=23=4=56=7=)&hf [37m89=70=1 -- _You start resting.9270.0)2=81 _HP restored.)&h )&h )&hC)&h]9.3 (1.0))&h,#..).....#...##...####.##..# ######.####.##..##..#########............#.....#.................))....#.####.......j...##..##.##.# ##+##.......# ..#)&h&#..# #..o#.......+ ...#8##.## ##.@o'...##..# ...###..# ##...o######### #+###..####...### ##.####...## )&h#..###...###.###...## o   orc warrior (polearm)#.#....## oo 2 orcs#.'.<.###.#...#)&hS:=)&h  You climb upwards. The orc warrior barely misses you.The orc completely misses you. The orc barely misses you.)&hkZThe orc warrior closely misses you. The orc hits you with a +0 club.)&h yd1-=30.8 (2.5)&h)&hB _The orc barely misses you. _There is a stone staircase leading down here.)&hJ  You shoot an arrow. The arrow hits the orc warrior!)&hƈ  The orc warrior is moderately wounded.)&h~ jjj   gnoll boudaj   gnolloo 2 orcsThe orc warrior hits you with a +0 trident!  A gnoll bouda comes into view. It is wielding a +0 club.6----==1.8 (1.0)&hX)&hj _The orc hits you with a +0 club. The orc misses you.)&h nEvoke which item? Wands  k - a wand of polymorph (15)l - a wand of warping (1)  t - a wand of paralysis (6)  w - a wand of mindburst (10) TalismansA - a medusa talisman  B - a wellspring talisman  E - a quill talisman (active) [!] read|quaff|evoke[?] describe selected)&h #..).....#...#cyberm0nk the Skirmisher#...####.##..# ###Octopode of Uskayaw *.....###.####.##..##..### Health: 61/72 ====================----######............#..... Magic: 14/14 ========================#.................)).... AC: 1Str: 10#.####.......j...##..##. EV: 18Int: 11##.# ##+##....j..# ..#SH: 0Dex: 21#..# #..o#j......+ ...# XL: 10 Next: 35% Place: Dungeon:8##.## ##.@o'...##..# ...# Noise: ===------  Time: 9931.8 (0.0))&hI [34m##..# ##...o######### #+## a) +1 shortbow (elec)#..####...###Fire: a) +1 shortbow (elec) ##.####...##Quill #..###...###.###...##o   orc warrior (polearm)#.#....##j   gnoll bouda#.'.<.##j   gnoll#.#...#oo 2 orcs _There is a stone staircase leading down here.  You shoot an arrow. The arrow hits the orc warrior!  The orc warrior is moderately wounded.The orc warrior hits you with a +0 trident!  A gnoll bouda comes into view. It is wielding a +0 club. _The orc hits you with a +0 club. The orc misses you.)&hU p #..).....#...#  cyberm0nk the Skirmisher #...####.##..# ###  Octopode of Uskayaw *..... ###.####.##..##..### Health: 61/72 ====================---- ######............#..... Magic: 14/14 ========================)&h  #.................)).... AC: 1Str: 10 #.####.......j...##..##. EV: 18Int: 11 ##.# ##+##....j..# ..#  SH: 0Dex: 21 #..# #..o#j......+ ...#  XL: 10 Next: 35% Place: Dungeon:8 ##.## ##.@o'...##..# ...#  Noise: ===------  Time: 9931.8 (0.0) ##..# ##...o######### #+##  a) +1 shortbow (elec))&h6  #..####...### Fire: a) +1 shortbow (elec)  ##.####...## Quill  #..###...## )&h #.###...## o   orc warrior (polearm) #.#....## j   gnoll bouda #.'.<.##)&h)  j   gnoll #.#...# oo 2 orcsA gnoll bouda comes into view. It is wielding a +0 club. _The orc hits you with a +0 club. The orc misses you.Aiming: Paralyse)&h Press: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 trident and wearing a +0 plate armour  (moderately wounded, chance to affect: 49%))&h#..).....#...#cyberm0nk the Skirmisher#...####.##..# ###Octopode of Uskayaw *.....###.####.##..##..### Health: 61/72 ====================----######............#..... Magic: 14/14 ========================#.................)).... AC: 1Str: 10#.####.......j...##..##. EV: 18Int: 11##.# ##+##....j..# ..#SH: 0Dex: 21#..# #..o#j......+ ...# XL: 10 Next: 35% Place: Dungeon:8##.## ##.@*'...##..# ...# Noise: ===------  Time: 9931.8 (0.0)##.)&h>K.# ##...o######### #+## a) +1 shortbow (elec)#..####...###Fire: a) +1 shortbow (elec) ##.####...##Quill #..###...###.###...##o   orc warrior (polearm)#.#....##j   gnoll bouda#.'.<.##j   gnoll#.#...#oo 2 orcsA gnoll bouda comes into view. It is wielding a +0 club. _The orc hits you with a +0 club. The orc misses you.Aiming: ParalysePress: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 trident and wearing a +0 plate armour  (moderately wounded, chance to affect: 49%))&hYo, paralysed))&h49j..oj _The orc hits you with a +0 club. The orc misses you.  Aiming: Paralyse  Press: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 trident and wearing a +0 plate armour  (moderately wounded, chance to affect: 49%)  The orc warrior suddenly stops moving! The orc closely misses you.55--2.8 (1)&h a6 _The orc hits you with a +0 club.)&h 5r  You shoot an arrow.  The arrow hits the orc warrior but does no damage.)&h-6 (swift)  )&h}The orc warrior is moderately wounded.The gnoll picks up the pace!)&h-3.7 (0.9)&h)&hgL _The orc misses you. x2)&hR  )&h  )&h3You shoot an arrow. The arrow hits the orc warrior.)&h;)j.6--4.6 _The orc warrior is heavily wounded.)&h  ( You shoot an arrow.  The arrow completely misses the orc warrior.The arrow hits the gnoll.)&huyl  The gnoll is heavily wounded.)&hދ joj 2 gnolls (swift)  The orc barely misses you. The orc hits you with a +0 club.  A gnoll comes into view. It is wielding a +0 club.*45.5)&hϕ)&hg _You can now pass through a line of other dancers.)&h%  You shoot an arrow. The arrow hits the orc warrior!)&h)&hn  The orc warrior is severely wounded.The orc closely misses you. The orc is struck by your quills.)&hܼ...j.j)&h˽-6.5 (1.0)&hb)&hyI _The orc misses you.)&hG  You shoot an arrow. The arrow hits the orc warrior.  Lightning courses through the orc warrior!)&hL >)j   gnoll boudajj 2 gnolls (swift)oo 2 orcs)&hR )&h %  )&h 9You kill the orc warrior!)&hZ jj..j')&h% 87.4 (0.9 _The orc hits you with a +0 club. The orc misses you.)&h ?((((()&h0   You shoot an arrow. The arrow completely misses the gnoll.The orc barely misses you. The orc closely misses you.)&hm; j.jj...)&h`< -8.4 (1.0)&hD )&h.H V _The gnoll completely misses you.)&h,S~  You shoot an arrow. The arrow hits the gnoll.  Lightning courses through the gnoll!)&hUl)   gnoll)&h  You kill the gnoll!The gnoll bouda gazes fiercely through you!  You feel your attacks grow feeble. o#.jjoj(paralysed)jparalysed)oo(paralysed)The orc hits you with a +0 club. x2  Uskayaw will force your foes to helplessly watch your dance.)&hr*48--9Weak )&h\)&hb _Uskayaw prepares the audience for your solo!)&h8  You shoot an arrow.)&hz)&h e9--40.3 (0.9)&h)&h )&h:_The arrow hits the gnoll bouda but does no damage.)&hB 8  You shoot an arrow.)&h1   The arrow hits the gnoll bouda but does no damage.  The orc is no longer paralysed. The gnoll bouda is no longer paralysed. j)jjojjj 2 gnolls (swift)o1 paralysed)The gnoll is no longer paralysed. The orc completely misses you.1.3 (1.0)&h2 )&h= r _A gnoll comes into view. It is wielding a +0 club.)&h p#..).....#...# #...####.##..# ### ###.####.##..##..###.######.....#.#......)).#.####...........##..##.##.# ##+##.......# ..# #..# #..o#j......+ ...# )&h ##.## ##.>@j...##..# ...# ##..# ##..jo######### #+## #..####...### ##.####...## #.###...## #.#....## #.'.<.## )&hT F  The gnoll is no longer paralysed. The orc completely misses you. _A gnoll comes into view. It is wielding a +0 club.orc is no longer paralysed. The gnoll hits you with a +0 club.  The gnoll bouda gazes fiercely through you!  You feel as though you will be weak longer.  The gnoll bouda misses you. The orc hits you with a +0 club.)&h o#.jo)&h \5-2)&hN )&h _The orc barely misses you. _Items here: )) [ †.)&hX R  You shoot an arrow. The arrow hits the gnoll.)&h,E2  The gnoll is lightly wounded.  The gnoll closely misses you. The gnoll bouda closely misses you.The orc is struck by your quills. The orc completely misses you.)&h-F-3.2 (0.9)&hR)&h VI _The orc misses you.)&h. (You shoot an arrow. The arrow closely misses the gnoll.The arrow hits the gnoll.)&hx; jThe gnoll is lightly wounded.  The gnoll is struck by your quills. The gnoll closely misses you.The gnoll bouda misses you. The orc barely misses you.)&h zc6-4.2 (1.0)&h)&h9Q _The orc closely misses you.)&hă~  You shoot an arrow. The arrow hits the gnoll.  Lightning courses through the gnoll!)&hZ)   gnoll)&h7  You kill the gnoll!The gnoll bouda completely misses you. The orc closely misses you.j.)&hL&5)&hcj _The orc completely misses you.)&h |  You shoot an arrow. The arrow hits the gnoll.)&hC )&h{ +(pain bonded))&hՊ , pain bonded))&h] (pain bonded))&hh QThe gnoll is heavily wounded.  )&h\ .The gnoll closely misses you.)&hW GThe gnoll bouda hits you with a +0 club! )&h< )&h losely mi)&h Dsses you. The orc misses you.)&ha ;Uskayaw will force your foes to share their pain.)&h, )&hV )&hH *)&hϛ 38)&h ---)&h( &6.1 (0.9)&h )&h g _Uskayaw links your audience in an emotional bond!)&h P  You shoot an arrow. The arrow hits the orc.)&h )&h ])) )&h s  #..)   ###  . .. .....)) .... ##.# ##+##.......# ..#  #..# #..)#.......+ ...#  ##.## ##.>@j...##..# ...#  ##..# ##..j)######### #+##  )&hۦ O#...###  #...##  #..###...##  #.###...##  #.#....##  #.'.<.##  You kill the orc! x2)&h ~m #..)   ###  . .. .....)) .... ##.# ##+##.......# ..#  #..# #..)#.......+ ...#  ##.## ##.>@j...##..# ...#  ##..# ##..j)######### #+##  #...###  #...##  #..###...#  #.###...##  #.#....##  #.'.<.#    #..)  )&h ###  . .. .....)) .... ##.# ##+##.......# ..#  #..# #..)#.......+ ...#  ##.## ##.>@j...##..# ...#  ##..# ##..j)######### #+##  #...###  #...##  #..###...##  #.###...##  #.#....##  #.'.<.##  The gnoll hits you with a +0 club.  * * * LOW HITPOINT WARNING * * *)&h _ #..)   ###  . .. .....)) .... ##.# ##+##.......# ..#  #..# #..)#.......+ ...#  ##.## ##.>@j...##..# ...#  ##..# ##..j)######### #+##  #...###  #...##  #..###...#  #.###...##  #.#....##  #.'.<.#    The gnoll bouda hits you with a +0 club!)&h/`26-------7.1 (1.0)&hL3)&h?;f .####.##..# ###)&h;;##.####.##..##..###.######............#......................))####...........##..####.# ##+##.. ..# ..# #..)#.)&h*<c+ ...###.## ##.>)j...##..###..# ##..j@######### #+#..####...### ##.####...## )&h<..###...## ###...##....## '.<.## #...#)&h=q#+# _* * * LOW HITPOINT WARNING * * *)&h   The gnoll barely misses you.The gnoll bouda is struck by your quills.--8)&h _The gnoll bouda barely misses you.Things that are here: _a +0 club; a +0 ring mail)&hO--)&h )&hˌ)&hv  You shoot an arrow. The arrow hits the gnoll bouda! )   You kill the gnoll!)&h   ###  .##. .... .......)) ..... ##.# ##+##.......# ..#  #..# #..)#.......+ ...#  ##.## ##.>))...##..# ...#  ##..# ##..j@# #+##  #...###  #...##  #..###...##  #.###...##  #.#....##  #.'.<.##    The gnoll bouda is severely wounded.)&h   ###  .##. .... .......)) )&h v..... ##.# ##+##.......# ..#  #..# #..)#.......+ ...#  ##.## ##.>))...##..# ...#  ##..# ##..j@# #+##  #...###  #...##  #..###...##  #.###...  #.#....##  #.'.<.    )&h M  The gnoll bouda hits you with a +0 club!)&hW k13--------9==9)&h< )&hg V _* * * LOW HITPOINT WARNING * * *)&h  You shoot an arrow. The arrow hits the gnoll bouda.)&h`   ###  .##. .... .......)) )&h ..... ##.# ##+##.......# ..#  #..# #..)#.......+ ...#  ##.## ##.>))...##..# ...#  ##..# ##..j@# #+##  #...###  #...##  #..###...##  #.###...##  #.#....##  #.'.<.##    The gnoll bouda is almost dead.The gnoll bouda is no longer sharing its pain.)&hs   ###  .##. .... .......)) ..... ##.# ##+##.......# ..#  )&hu #..# #..)#.......+ ...#  ##.## ##.>))...##..# ...#  ##..# ##..j@# #+##  #...###  #...##  #..###...##  #.###...  #.#....##  #.'.<.    )&h M  The gnoll bouda hits you with a +0 club!)&h w6/72 ------50)&h| )&h V _* * * LOW HITPOINT WARNING * * *)&h]*r  You shoot an arrow.  The arrow hits the gnoll bouda but does no damage.)&hTYou shoot an arrow.arrow hits the gnoll bouda but does no damage.  The gnoll bouda is almost dead.  The gnoll bouda hits you with a +0 club!die...  Your body falls in perfect tune with the rhythm.)&hL2n-6/72 ----)&hD/  --more--)&h)&hyInventory: 31/52 slots Hand Weapons (go to first with ))  a - a +1 shortbow of electrocution (weapon)  D - the +2 sling "Ocinun" {heavy, Int+6 Dex+3} Missiles (go to first with ()b - 2 javelins  q - 2 throwing netsu - 19 poisoned darts Armour (go to first with [)  g - a +2 hat (melded) Wands (go to first with /)k - a wand of polymorph (15)  l - a wand of warping (1)  t - a wand of paralysis (5)  w - a wand of mindburst (10) Scrolls (go to first with ?)  j - 3 scrolls of fogp - a scroll of enchant armour  s - a scroll of brand weapon  y - a scroll of identify  C - a scroll of blinking {unknown} Potions (go to first with !)c - 3 potions of invisibility [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top])&h&O Wands /  k - a wand of polymorph (15)  l - a wand of warping (1)  t - a wand of paralysis (5)  w - a wand of mindburst (10) Scrolls (go to first with ?)  j - 3 scrolls of fog  p - a scroll of enchant armour  s - a scroll of brand weapon  y - a scroll of identify  C - a scroll of blinking {unknown} Potions (go to first with !)c - 3 potions of invisibility  d - a potion of brilliance  e - 2 potions of curing {unknown}  f - 3 potions of lignification {unknown}h - a potion of might {unknown}  i - 2 potions of attraction {unknown}m - a potion of berserk rage {unknown}n - 3 potions of heal wounds {unknown}  o - a potion of ambrosia {unknown}  r - a of cancellation {unknown}56%)&h 0 p - a scroll of enchant armour  c - 3 potions of invisibility  v - 2 potions of magic {unknown}  x - a potion of resistance {unknown}z - a potion of enlightenment {unknown} )&hs!Talismans (go to first with %)A - a medusa talisman  B - a wellspring talisman93)&h5   c - 3 potions of invisibility  n - 3 potions of heal wounds {unknown}E - a quill talisman (active)bot)&hi)&h[ M j - 3 scrolls of fog  h - a potion of might {unknown}  n - 3 potions of heal wounds {unknown}93%)&hiw - a wand of mindburst (10) Scrolls (go to first with ?)  C - a scroll of blinking {unknown}  h - a potion of might {unknown}81)&h%Wands (go to first with /)k - a wand of polymorph (15)  l - a wand of warping (1)  t - a wand of paralysis (5)  p - a scroll of enchant armour  C - a scroll of blinking {unknown}56)&h Goodbye, cyberm0nk.4511 cyberm0nk the Skirmisher (level 10, -6/72 HPs)Began as an Octopode Hunter on May 15, 2025.Was an Elder of Uskayaw.Mangled by a gnoll bouda... wielding a +0 club(12 damage)... on level 8 of the Dungeon.The game lasted 00:14:02 (9897 turns). Best Crawlers -1.157293875 Sapher MeEE-27 escaped with the Orb2.130700237 Sapher MyTm-27 escaped with the Orb3.89282254 Sapher MDEE-27 escaped with the Orb4.83792790 Yermak GnEE-27 escaped with the Orb5.82486239 Sergey DEVM-27 escaped with the Orb6.82202889 Yermak GnTm-27 escaped with the Orb7.74863927 Yermak GnSk-27 escaped with the Orb8.69920294 Yermak GnSu-27 escaped with the Orb9.67206680 RiderzOfBr DEAl-27 escaped with the Orb  10.62692548 Yermak BaHu-27 escaped with the Orb  11.62175797 Yermak GnAE-27 escaped with the Orb)&h6 K [?25h[?0c [?1051l[?1052l[?1060l[?1061l