D&h2 Player: cyberm0nk Game: DCSS trunk Server: clan Filename: 2025-05-15.19:44:08.ttyrec Time: (1747338248) Thu May 15 21:44:08 2025  D&h% [?1051l[?1052l[?1060l[?1061h D&h' V)0[?7h[?25l[?1c D&hCJ  D&h_T Trunk doesn't count for the tournament, you want 0.33. Play trunk anyway? (Y/N)Y - Yes  N - NoD&hD&hD&hQWelcome, cyberm0nk. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarfj - HumanD&h]s - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Draconiann - Djinniw - Formicid f - Trollo - Sprigganx - Naga g - Deep Elfp - Tengu y - Octopode h - Armataurq - Oniz - Felid i - Gnollr - BarachiA - Mummy Tengu are bird-people who love to fight, both with weapons and spells. They are D&h8fragile but agile, and eventually learn to fly. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Tengu HunterD&hI Welcome, cyberm0nk. Please select your background. WarriorAdventurerMage a - Fighteri - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifterr - Conjurer c - Monkk - Wanderers - Summoner d - Hunter l - Delvert - Necromancer e - BrigandWarrior-mageu - Forgewright Zealotm - Warperv - Fire Elementalist f - Berserkern - Hexslingerw - Ice Elementalist g - Cinder Acolyteo - Enchanterx - Air Elementalist h - Chaos Knightp - Reavery - Earth Elementalistz - Alchemist Hunters carry a shortbow, light armour and a scroll of butterflies. + - Recommended background * - Random background # - Recommended character ! - Random character % - List aptitudesSpace - Pick species first ? - Help Tab - Tengu HunterD&h:D&hHD&h`Welcome, cyberm0nk the Delver. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarfj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Draconiann - Djinniw - Formicid f - Trollo - Sprigganx - Naga g - Deep ElfD&hp - Tengu y - Octopode h - Armataurq - Oniz - Felid i - Gnollr - BarachiA - Mummy Tengu are bird-people who love to fight, both with weapons and spells. They are fragile but agile, and eventually learn to fly. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Change background ? - Help Tab - Tengu HunterD&hhD&hD&h Welcome, cyberm0nk. Please select your background. WarriorAdventurerMage a - Fighteri - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifterr - Conjurer c - Monkk - Wanderers - Summoner d - Hunter l - Delvert - Necromancer e - BrigandWarrior-mageu - Forgewright Zealotm - Warperv - Fire Elementalist f - Berserkern - Hexslingerw - Ice Elementalist g - Cinder Acolyteo - EnchanterD&htx - Air Elementalist h - Chaos Knightp - Reavery - Earth Elementalistz - Alchemist Hunters carry a shortbow, light armour and a scroll of butterflies. + - Recommended background * - Random background # - Recommended character ! - Random character % - List aptitudesSpace - Pick species first ? - Help Tab - Tengu HunterD&hD&hmD&hIWelcome, cyberm0nk. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarfj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Draconiann - Djinniw - Formicid f - Trollo - Sprigganx - Naga g - Deep Elfp - Tengu y - Octopode h - Armataurq - Oniz - Felid i - Gnollr - BarachiA - Mummy Tengu are bird-people who love to fight, both with weapons and spells. They are D&h8fragile but agile, and eventually learn to fly. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Tengu HunterD&hD&hD&hWelcome, cyberm0nk the Tengu. Please select your background. WarriorAdventurerMage a - Fighteri - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifterr - Conjurer c - Monkk - WandererD&hs - Summoner d - Hunter l - Delvert - Necromancer e - BrigandWarrior-mageD&hu - Forgewright Zealotm - Warperv - Fire Elementalist f - Berserkern - HexslingerD&h~w - Ice Elementalist g - Cinder Acolyteo - Enchanterx - Air Elementalist h - Chaos Knightp - Reavery - Earth Elementalistz - Alchemist Hunters carry a shortbow, light armour and a scroll of butterflies. + - Recommended background * - Random background # - Recommended character ! - Random character % - List aptitudesSpace - Change species ? - Help Tab - Tengu HunterD&h D&heD&hr cyberm0nk the ShooterTenguHealth: 12/12 ========================Magic: 2/2========================AC: 3Str: 11EV: 11Int: 9SH: 0Dex: 17XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)a) +0 shortbowFire: a) +0 shortbow## ##. #. .##. #. ..:.###.#.........#####.........##.....@...##.........##.........##....ß....##D&hQ$[40m...♣.....##.........##.. ......##.........#Welcome, cyberm0nk the Tengu Hunter.Everyone else who sought the Orb of Zot has failed. Will you be different?Press ? for a list of commands and other information.  Found a book of Spatial Translocations. _Found a staircase leading out of the dungeon.D&hlD&hqJ  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting2.0   3.0   0   g - Spellcasting   0.0   1.2  -1      D&ht     b - Unarmed Combat   0.0   0.8  +1              c + Ranged Weapons 4.3   4.2  +1               d - Armour   0.0   0.8  +1      e + Dodging2.1   2.5  +1      f + Stealth1.0   1.7  +1          [D&hv41G                                                            The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all[39;D&hty49m skills [!] training|cost|targetsD&h f * Stealth   1.0D&hsp f - Stealth   1.0D&h@iD&hscyberm0nk the ShooterTengu## ##Health: 12/12 ========================. #. .#Magic: 2/2========================#. #. .AC: 3Str: 11.:.###.#.EV: 11Int: 9........####SH: 0Dex: 17#.........#XL:  1 Next:  0% Place: Dungeon:1#.....@...#Noise: ---------  Time: 0.0 (0.0)#.........#a) +0 shortbow#.........#Fire: a) +0 shortbow#....ß....##...♣.[D&hx32m....##.........##.. ......##.........#Welcome, cyberm0nk the Tengu Hunter.Everyone else who sought the Orb of Zot has failed. Will you be different?Press ? for a list of commands and other information.  Found a book of Spatial Translocations. _Found a staircase leading out of the dungeon.D&h|D&hqD&h4D&h'D&hH _No target in view!D&hD&hsD&hq\ _Unknown command.D&h@D&hD&h D&h D&hn26 _D&hx ##### . #...# ####. #.#.#.#...:.###.#...#D&h7>......@..####1.0 (1.#.#.........# #.....<...# #......D&hF...# #.........# #....ß....# #...♣.....# #.........##.........#D&hD&h+2.0 (2D&h)D&h !; _Found a stone staircase leading down.D&hW k _No target in view! _Unknown command.D&hZ D&h>{ P _D&h: nD&h #. .#.##.#.#..##.#.# ##### ?.... #...# #..####..# #.#.#.#...:.###.#...#K..>...@.....#####.#.#.#.........# # #.....<...# #.........# #.........# #....ß....#K   kobold (asleep) #...♣.....# #[39;D&h 49m.........#  #...#45.0 (3D&hS s _A kobold comes into view. It is wielding a +0 club.D&h  You shoot an arrow. The arrow hits the kobold!)((((((D&hK -  You kill the kobold! ..>...rr   rat  You hear a loud squeak.D&hv 11 1===6.2 (1.2 _A rat comes into view. _Unknown command.D&h Z _A rat is nearby!D&hq u (((You shoot an arrow.D&h\ D&hy r...7.4 _The arrow hits the rat but does no damage.D&h D&h  D&h s #. . #.##. #.#.. ##.#.# #####  ?.... #...# #  ..####..#   ......:.###.#...#  )..>r..@.....####  #.#.#.#.........#  # #.....<...#  #.........#  #.........#  #....ß....#  #...♣.....#  #.........#   _Unknown command.D&h& #. . #.##. #.#.. ##.#.# #####  ?.... #...# #  ..####..#   ......:.###.#...#  )..>r..@.....####  #.#.#.#.........#  # #.....<...#  #........ #........ #....ß....#  #...♣.[0;1D&h)0m... #........ D&h{/p _A rat is nearby!D&h^  You shoot an arrow. The arrow hits the rat..((D&h(...D&h028.6D&hn D&h}] _You kill the rat!D&h#D&h D&h=& _Unknown command.D&hi)D&h,D&h93X26 _D&h9  #. .. #. .# # #.##... #.#...# D&h;B##.#.#.#####  ?.....#...# #|..####..# #.#.#.#.......@.###.#...#---.)..>.........######.#.#.#.........#.. #.#.....<..### #.#.......##.#.........##.#....ß....####...♣.....#  #.#You pick up a book of Spatial Translocations and begin reading...D&hZu9011 ---10.6 (2.0) _You add the spells Blink, Momentum Strike and Lesser Beckoning to your library. D&h[X_No target in view!D&hLbD&hdy _Unknown command.D&heD&h1nE0.D&hnD&hpT _Key pressed, stopping explore.D&h|4D&hTD&h^ _No target in view!D&hD&hϋD&h\ _Unknown command.D&hD&h{D&hD&h&D&h3B26 _D&hJ,D&h8,D&h֞D&hpD&hE,D&hD&h #.#  ..# #.. #.# .. #.# .#### #.##.... #. #.#...# D&h #...###.#.#.#### #.....#...# #.|..####..###.#.#.#........###.#...#.)..>.........#### ##.#.#.#.........##...#.#.....<...#### #.#.........# #.#.........##....ß....#D&h 3.6 (311 4.6 (4 _d - a scroll labelled WAXOBROUFID&hPD&hD&h D&h| _No target in view!D&hZB8 _Unknown command.26 _D&hqD#.# ..# #..#### #.# ..#... .#.# .#####..##.#.##....#.... #.#...# #...###.#.#.#####..####...........#...# ##.....|@.####..###.#.#.#######.........###.#...# #.)..>.........#### ###.#.#.#.........# #...#.#...<...# #####.#.........#  #.#.........#  #.#....ß....#  ###...♣.....# D&hN #.# ..# #.. #### #.# .. #... .#.# .#### #..##.#.##.... #....$#.#...# #...###.#.#.#####.####...........#...#  #.....@..####..###.#.#. ######.###.#... #.)..>. ###.#.#.#. #...#.#.....<... #####.#. #.#. #.#....ß.... ###...♣.....D&hYg89.6 (5D&h[ _Found 5 gold pieces. _You see here a staff of air.D&h6@ _No target in view!D&hCD&hK _Unknown command.D&hL: _D&hMD&h|VnD&h[ ##.#  b..# #.. #### )#.# .. #... .#.# .####  #..##.#.##....  #...@$#.#...#  #...###.#.#.##### ...####...........#...# # #.....|..####..###.#.#.#######.........###.#...##.)..>.........#### b   bat (asleep)###.#.#.#...#D&hU\#...#.#.....<...######.#.........#D&h7d 21.6 (2  A bat comes into view.2.6 (3D&hhD&hk# _Found a mace.D&h)m (((b  You shoot an arrow.D&hhD&hD&hqD&hXj .).b  The arrow hits the bat but does no damage.D&h>11 ===3.9 (1.3D&hYD&h<P _The bat hits you but does no damage.D&h(D&hRD&hd"  ##.#  ...# #..  #### )#.# ..  #... .#.# .####  #..##b#  #...@$#  #...###  #... #  #.....|..D&h"  ######...  #.)..>  ###.  #.<...#   _Unknown command.D&hK  ##.#  ...# #..  #### )#.# ..  #... .#.# .####  #..##b#  #...@$#  #...###  #... #  #.....|.. ######... #.)..>  ###. #.< D&hD&htD&hD&hZ _A bat is nearby!D&hP  You shoot an arrow. The arrow hits the bat!D&hC.D&hr8.D&hݥ035.2D&hD&h'] _You kill the bat!D&hD&hHD&h\ _Unknown command.D&hzD&hO 26 _11  _You now have 5 gold pieces.26   You see here a +0 mace. _D&hD&hj# D&h$ D&h". D&h0 XD&h: D&h; ,D&h< D&h= D&h> D&hj> D&h? D&hj@ D&h@ D&h/A D&hB D&h5C D&hC ,D&hD D&hE D&hZF D&hF D&hPL D&hL D&hM D&hN D&hN D&hOO D&h&P D&h"Q D&hQ D&hQ D&hR D&hS D&h'T D&hT D&hfU D&h_V D&hV D&hWW D&hX D&h^ ^ ##..D&h_  ####..$).  #....# #######@# ---56.2 (31.0)#.......#  #.####### ### ##.D&h_ #  ###.# ##..#  #...###..## ##)#.##..## .#.#.##.####### D&h$` v##.#.##........D&hc 9---D&hc %7.2 (32D&hg D&h\l 9 _Found a mace.D&hl D&h9p D&ht ^ _No target in view!D&h1u D&hx D&h[{ \ _Unknown command.D&h(| D&h} ,D&h D&h> : _D&hU NM ##.###..$). #@...#8.2 (1.0)#######.#####.......#.#######.....###..)#.##...#.##.D&hˇ D&hF D&h@ T _Key pressed, stopping explore.D&hl 4D&hs D&h _No target in view!D&h \ _Unknown command.D&hn D&hx D&h D&h D&hG P _D&hz ######...g####..$)..#..@.# D&h T#######.#### #.......# #.####### ##.# ##..# D&hd zg   hobgoblin (asleep) D&h\ t 9  A hobgoblin comes into view.D&hO mg.gD&h 5==60.2 (2D&h. D&h + _The hobgoblin shouts!D&h7m M((((((D&h D&h {.g...$D&hU >11 ===1.5 (1.3D&h D&h! _You shoot an arrow. The arrow barely misses the hobgoblin.D&h  D&h D&h   ###  ###.g..  ####..$)...  #..@.# #.#### #.......# #.#######  ### ##.# ##..# ) _Unknown command.D&h HD&hx d ###  ###.g..  ####..$)...  #..@.# D&h #.#### #.......# #.####D&hu   ###  ##..# )D&h D&h D&hG D&h ` _A hobgoblin is nearby!D&hn ((((You shoot an arrow. The arrow hits the hobgoblin.D&hJ D&hQ u...$g.D&hQ -2.7 (1.2D&hV D&h\ k _The hobgoblin is lightly wounded.D&hfb D&hfh =  ###  ###....  ####..$g...  #..@.# #.#### #.......# #.####### D&hh & ### ##.# ##..#D&hi Z ) _Unknown command.D&h]  ###  ###....  ####..$g...  #..@.# #.#### #.......# #.####  ###  ##..# )D&hD&hZ 4D&hD&ho` _A hobgoblin is nearby!D&h3 ((( You shoot an arrow. The arrow hits the hobgoblin.D&h.g).3.8 (1.1D&hʸ _The hobgoblin is heavily wounded.D&htD&h  ###  ###....  ####..g)...  #..@.# #.#### #.......# #.#######  ### ##.# ##..# ) _Unknown command.D&hce ###  ###....  ####..g)...  #..@.# #.#### #.......# #.####  ###  ##..#D&hbj' )D&hqD&hrD&hSvD&hݔ _A hobgoblin is nearby!You shoot an arrow. The arrow hits the hobgoblin!D&hr($(D&h!-..D&h66555.1 (1.3D&hRD _You kill the hobgoblin!D&hID&hbO _Unknown command.D&hSG..0.0D&h]j _Key pressed, stopping explore.D&hv _No target in view!D&h _Unknown command.26 _D&hÊ11 D&h _You now have 13 gold pieces (gained 8).26 D&hO  You see here a +0 mace. _D&hD&hD&h.D&h®,D&hݯD&hD&h#### ###... >. #.# .# #.######|# ####......---77.1 (12.0)####...)...##.#.##....########.# .. ####.#### #.# !# .....# #.. ##### ... #### D&hD&hH---8.1 (13D&hFD&h}Q _Found a stone staircase leading down.D&hD&hD&h7 _No target in view! _Unknown command.D&hz: _D&h$D&h#.#.#.#### .### ... .>. #.# #.# #.######|# ####.......@# 9.0)####...)...##.#.# #....########.#... .#### #.#.#!## #...#.# ..... ######D&hg _Key pressed, stopping explore.D&hD&hJ| _No target in view!D&h D&h y _Unknown command.D&hD&hD.0D&h. _No target in view! _Unknown command. _Key pressed, stopping explore.No target in view!Unknown command.Key pressed, stopping explore.D&h8g _Unknown command. _Key pressed, stopping explore.No target in view!Unknown command.Key pressed, stopping explore.No target in view!D&h?X _Key pressed, stopping explore.No target in view!Unknown command.Key pressed, stopping explore.No target in view!Unknown command.D&hDD&hI*78 M #. #### #.###... .>..# #. #.###### ####........# ###...)...##.#.# #....########.#...D&h~I#D&hzND&hkSI80.1 (1 _D&h%VCNo target in view!Unknown command.Key pressed, stopping explore.No target in view! _Unknown command. _You see here a staff of conjuration.D&hQyD&hzD&hD&h _No target in view!D&h? _Unknown command.D&hk, _D&hlD&hg#. #### #.### ... .>.  #.# #.#  #.######|#  ####........##  ###...)...##.#.#### ....########.#....# .#### #.#.#@## .# #...#. ## .......#   #?#####..   # ###             5.1 (511 6.1 (6D&hq _e - a glowing purple potionD&hD&h̡ _No target in view!D&hD&hJ _Unknown command.D&hB26 _D&hŶXD&h[,D&h,D&hpD&hD&h,D&h,D&hBD&h}D&hHL... .>.  #.# #.#  #.######|#  ####........## ###...)...##.#.####  #....########.#....#D&h ###.#### #.#.#.## ...# ###...#.# ### #@......#D&hV 91.1 (5 #?#####..... . #.# #####. D&h## #.# # . ######.[ .....### ####. ####D&hD&h+2.1 (6D&hD&h( _Found a ring mail.D&h;! _No target in view!D&hs _Unknown command. _ #.# #.######|####........######...)...##.#.####....########.#.... ######.#### #.#.#.# .......# ###...#.# ######...... #####......# ##### # ...# #D&h3.1 (111 4.1 (2 _f - a scroll labelled MAITUHUOMED&h4 D&hf D&h D&h+  _No target in view! _Unknown command.D&hO 26 _  You see here a +0 ring mail. _D&h^T D&h~ ,D&hy D&h ,D&hׁ D&h D&hɊ ....########.#....#  .####.#.##  .# #.#  ## #.......#   #.#####.....   D&h #.# #####.   #.#   #.#######   #.[....@#  103.1 (9.0) ######   )  ?##  #.   #            D&hʔ D&h /4.1 (10.0)D&h : _Found a spear.D&h  _No target in view! D&h/ _Unknown command.D&h D&hj _# ###...#D&h a ### #.......  #.#####.....  #.# #####.  #.#   #.#######   #.[.....#  #######.#  #$@.# 5.0) #?### ##.  ##[  # #. # #. ### # # D&h G6.1 (2 D&h? D&h =_Found a pair of boots. D&h @_You see here a +0 spear.D&h 4D&h t _No target in view!D&h/ D&h D&h7 \ _Unknown command.D&h D&h: D&h( P _D&h6 11  _You now have 20 gold pieces (gained 7).26 D&h #### #.......#  #.#####.....  #.# #####.  #.#   #.####### # #.[.....# . #######.# . #.).#  #@###  # #.#  .# #[# .# #.## #.. .# ### D&h .# .# .#D&hC +9.1 (3D&h 611 10.1 (4D&h[ D&h c _g - a scroll labelled ZUONAL ROVOIND&h 4D&h9 D&hh ^ _No target in view!D&h= D&h| D&h% _Unknown command.D&h) D&h, D&h1 n26 _D&h`3 ,D&h\6 D&h+: e  You see here a +0 pair of boots.D&h< D&hk<  _D&h= D&hG@ D&hA ,D&hB D&hVE D&h+G ,D&hH D&hL D&hM ,D&hN D&h Q D&hR ,D&hS D&hU D&hW D&hW D&hX D&h[ D&ha  #.#######  #.[.....# .#  #######.# .#  #.).# >#D&hb B #.### K#   #.# .#   D&heb l#[# .#   #.#####.#  #.....@.# D&hb   #########   D&hc M   D&hd U    K   kobold (missile, asleep)      D&hl 8.1 (8  A kobold comes into view. It is wielding a +0 whip.D&hm +9.1 (9D&h@} O _Found an escape hatch in the floor.D&he (((K)  You shoot an arrow.  The arrow hits the kobold but does no damage.D&hWD&hX.K..D&h?11 ===20.4 (1.3D&hD&hj _The kobold shouts!    #.[ .#   .#  #.).# >#  #.### .#  #.# K#  #[# .#  #.#####.#  #.....@.#  #########  _Unknown command.D&h^   #.[ .#   .#  #.).# >#  #.### .#  #.# K#  #[# .#  #.#####.#  #.....@.#  ######### D&h`D&hbD&h}eD&hh] _A kobold is nearby!D&hS  You shoot an arrow. The arrow hits the kobold!D&h)((D&h,..D&hj4561.6 (1.2D&hcD&h_s _You kill the kobold!D&hv D&htws_Unknown command.D&hxD&h~^..[......0.0D&hvD&htD&h!T _Key pressed, stopping explore.D&hЗ4D&hD&h}^ _No target in view!D&hD&hD&hcy _Unknown command.D&hD&hD&hpX26 _D&h3#.#  #.[.....# #.#  #.# #.#  #.).# #>#  #.### #.#  #.# #)#  #[# #.#  #.#####.#  #......@#  ---2.6 (1#         ---D&h< j _Key pressed, stopping explore.D&h 4D&hD&h#% _Unknown command.Key pressed, stopping explore.No target in view! _Unknown command. _Key pressed, stopping explore.No target in view!D&h$D&h3(D&hB+3Key pressed, stopping explore.No target in view! _Unknown command. _Key pressed, stopping explore.No target in view!Unknown command.D&h+D&h-D&h;CD&h;FD&hP| _D&hSD&h|UD&h%Z,D&h2\D&hec _Unknown command.Key pressed, stopping explore. _No target in view! _Unknown command. D&hc0 Things that are here:  a +0 whip; 2 stonesD&hmK _D&htXD&hyP  There is an escape hatch in the floor here.D&h{D&h| _D&h}D&hD&hD&htD&h΄D&hӆD&hD&h;D&h#D&hD&hD&hD&hD&h{D&h,D&h'D&hD&h,D&hD&hǣD&h,D&hUD&hAD&h,D&h6D&h@D&h<,D&hD&hD&hD&hD&hED&hƺD&hD&hD&h#D&hD&hD&hD&hD&h8D&hU,D&hD&hXD&hD&h,D&h0D&hi  You see here a staff of conjuration.D&h& #l   #.   #.   #.  D&h| #.  ########.####.# ........>....# #.# # #.######| ####........## D&hvW####...)...##.#.#####....########.#....# ###.#####.#.#.##l   frilled lizard (asleep) ....####...#.# ######.......#####D&h]L#.#####.....#D&h042.6 (20.0)D&h,3.6 (21D&heD&hTa _A frilled lizard comes into view.D&hj<  You shoot an arrow. The arrow hits the frilled lizard!.((((((D&h{......>D&hM11 7===4.9 (1.3)D&hD&hh _You kill the frilled lizard!D&h.D&hD&h\ _Unknown command.D&hH3D&hD&hFD&hB26 _D&hh  There is a stone staircase leading down here.D&hCD&h _D&hD&hD&ho,D&hD&hR  There is a stone staircase leading down here.D&hD&h _D&h D&h(D&h,nD&hh-,D&h.D&h3nD&h....#--- ##########.######.##### #.######|# D&hyB####........## ####...)..##.#.#### #....########.#....# g   goblin (asleep) #######.#### #.#.#.## #.......# #...#.##.####### #.......###D&ho072.9 (28.0)D&h+;.ggD&hH---3.9 (29D&hD&hs _A goblin comes into view. It is wielding a +0 club.D&hS  You shoot an arrow. The arrow hits the goblin!D&ha)(((((D&h 1D&hsh*.....D&hyM11 8===5.2 (1.3)D&hہD&hz _You kill the goblin!D&h$ D&h]8_Unknown command.D&hD&h ,D&hD&hB26 _D&hBD&h_D&hڦD&hD&hR' ###### #..... #.###. #.#... #.#.## #.#...D&h7###.####r...).........>...---###.######.### #.######|# D&hG ####........## ####...)...##.#.## #....########.#... r   rat (asleep)D&hZ0 #######.#### #.#.#. #.......# ###...#. #.####### #.......D&h-7.2 (2.0D&hG---8.2 (3D&haD&h)V _A rat comes into view.D&h,P  You shoot an arrow. The arrow hits the rat.D&hW.((((((D&hb....)..11 9===9.4 (1.2 _You kill the rat!D&hD&hA _Unknown command.D&hƩ26 _D&hXD&h  You see here a +0 club. _D&hBD&hD&h#D&h,D&hD&hYD&h,D&hD&hD&h6l.#.#?.....$@....)........---..#.##. #.## ####... ####...).. #....##### l   frilled lizard (asleep) #######.#### D&hm#.......# #.#######D&h 86.4 (7.0  A frilled lizard comes into view..llD&hG---7.4 (8D&h&D&h/4 _Found a scroll of butterflies.D&h][  You shoot an arrow. The arrow hits the frilled lizard.D&hebf†(((((D&hT....$D&hD&hycyberm0nk the ShooterTenguHealth: 12/12 ========================Magic: 2/2========================AC: 3D&h_Str: 11EV: 11Int: 9SH: 0Dex: 17..#.#################### XL:  1 Next: 100% Place: Dungeon:1?†....$@....)........... Noise: ===------  Time: 188.6 (1.2)..#.#################.## a) +0 shortbowD&hr#.## Fire: a) +0 shortbow####...####...)..#....############.#####.......##.####### _You kill the rat! _Unknown command. _You see here a +0 club.  A frilled lizard comes into view. _Found a scroll of butterflies.  You shoot an arrow. The arrow hits the frilled lizard. _You kill the frilled lizard!You have reached level 2!D&h /  --more--D&hi D7/173/32 0% D&hn D&hnq 4 _D&hL  _No target in view! _Unknown command.D&h M.#.l?†....@.....)...#.#. #. #### ####...) #....l   frilled lizard (asleep) D&h  #.####  #.#  #.#D&hU (0.0D&hl P26 ---9.6 (1D&h D&h2 _A frilled lizard comes into view. _You see here 7 gold pieces.D&h  You shoot an arrow. The arrow hits the frilled lizard..((((((D&ht N.?†....D&h 11 4===90.8 (1.2 _You kill the frilled lizard! _Unknown command. _You now have 27 gold pieces (gained 7).26 D&h2 BD&h' D&h D&h ####..##########.#.....#.K.....?@..........)---#.#...#.###..#.# ......# #####.### ####### #... K   kobold (missile, asleep) #######.## #.......# #.#######5.8 (5.0---6.8 (6D&h _A kobold comes into view. It is wielding a +0 dagger. _You see here a frilled lizard corpse.D&h'  D&hY( !D&h( *((((((D&hC) =K  D&h) )D&h=* KYou shoot an arrow. The arrow hits the kobold.  D&h* The kobold shouts!D&h K.....?  The kobold is severely wounded.((((((D&hX .....?  The kobold throws a stone. The stone hits you but does no damage.((((((D&h+.....?D&hQ>11 ===8.1 (1.3D&h D&h _The kobold throws a stone. The stone hits you but does no damage.D&hD&hp  #### D&h\ ..#  #########.#  ........#.##### K.....?@..........)D&hb ..#.#...#.##### ##..#.#  ......#  D&hCS####.###  ###   D&hB  _Unknown command.D&h;> ####  ..#  #########.#  ........#.##### K.....?@..........) ..#.#...#.##### ##..#.#  ......#  ####.###  ###   D&hA4D&h;U  _A kobold is nearby! ((((((You shoot an arrow.  The arrow hits the kobold but does no damage.D&h| .....?  The kobold is severely wounded.D&hv=((((((D&hd+.....?D&hge#5D&he:---9.3 (1.2D&hlD&hvx _The kobold throws a stone. The stone hits you.D&hT}D&hH D&huk ####  ..#  #########.#  D&h........#.##### K.....?@..........) ..#.#...#.##### ##..#.# D&hg ......#  ####.###  ###  D&hGS   _Unknown command.D&hKD@D&hE D&hF8#### D&hDG D&hG6..# D&hkH D&hIR#########.# D&hP D&hUY@........#.##### K.....?@..........) ..#.#...#.##### ##..#.#  ......#  ####.###  ###   D&hZD&h[D&h`D&hIjD&hWk0D&hlD&hnV((((((The kobold is severely wounded. _The kobold throws a stone. The stone hits you. _Unknown command. _A kobold is nearby!  You shoot an arrow.  The arrow hits the kobold but does no damage.D&h{D&hL.K....?D&h*200.5D&hD&hu _The kobold is severely wounded.D&heD&hCD&h  ####  ..#  #########.#  ........#.##### .K....?@..........) ..#.#...#.##### ##..#.#  ......#  ####.###  ###  D&h0 K   _Unknown command.D&h ####  ..#  #########.#  ........#.##### .K....?@..........) ..#.#...#.##### ##..#.#  D&h@......#  ####.###  ###   D&h _A kobold is nearby!(((((((D&hWD&h]B..K...?D&hu^-1.8 (1.3D&hbD&h _You shoot an arrow. The arrow barely misses the kobold.  ####  ..#  #########.#  ........#.##### ..K...?@..........) ..#.#...#.##### ##..#.#  ......#  ####.###  ###     D&h._Unknown command.D&h2  ####  ..#  #########.#  ........#.##### ..K...?@..........) ..#.#...#.##### D&h? ##..#.#  ......#  ####.###  ###   D&hN D&h\ _A kobold is nearby!You shoot an arrow. The arrow hits the kobold.D&h_ c)((((D&h@ )...?D&h Q---83.0 (1.2D&h6 D&h ` _You kill the kobold!D&h D&h D&h _Unknown command.D&h}) `.....0.0D&h0 _Key pressed, stopping explore.D&h4 D&h: ^ _No target in view!D&h; D&h> D&hA \ _Unknown command.D&hEB D&hnq  _Key pressed, stopping explore. _Unknown command.Key pressed, stopping explore.No target in view!Unknown command.Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Unknown command.Key pressed, stopping explore.No target in view!Unknown command.No target in view!Unknown command.Key pressed, stopping explore.No target in view!Unknown command.Key pressed, stopping explore.D&hF 4D&hŊ 9Unknown command.Key pressed, stopping explore.No target in view!Unknown command.Key pressed, stopping explore.No target in view!D&h rKey pressed, stopping explore.No target in view!Unknown command.Key pressed, stopping explore.No target in view!Unknown command.D&hu p6=26 _D&h ,D&h D&hx XD&hS ,D&hC D&hP D&h i7===D&hߩ D&h FNo target in view!Unknown command.Key pressed, stopping explore.No target in view! _Unknown command. _HP restored.D&hԸ =11 D&hj D&h _c - 2 scrolls of butterflies (gained 1)26 D&h D&h' D&h D&h, 3==D&h D&hu D&h@ D&h D&hh D&h D&h BD&h  #### ..# #.D&hR #####.##.....#......@....†..........)---14.0 (11.0).#...#.#...#.D&h #.###.##..#.#.. #.......### #####.### ###D&h  #####  #....  #.###D&h } Things that are here:  a +0 dagger; 5 stonesD&h :---D&h2 D&h  _Key pressed, stopping explore. _No target in view! _Unknown command.D&h ...†0.0).D&hO j _Key pressed, stopping explore.D&h D&h D&hA ^ _No target in view!D&h D&h D&hs % _Key pressed, stopping explore.No target in view!Unknown command.Key pressed, stopping explore.No target in view!Unknown command.D&h D&h D&h# D&h ,D&h No target in view!Unknown command.Key pressed, stopping explore.No target in view!D&h _Unknown command.Key pressed, stopping explore.D&ho& 4D&h( D&h- Unknown command.Key pressed, stopping explore.No target in view!Unknown command.D&hk. AKey pressed, stopping explore.No target in view!D&h. D&h03 D&h8 FKey pressed, stopping explore.No target in view!Unknown command.Key pressed, stopping explore.No target in view!Unknown command.D&hH= D&h> D&hG P _D&hI /....#####. ..#. #.###########.#∩..#...........#.####### #)....†......... ...#.@.#.#...#.#######5.0 (1 #.###.##..#.#  ... #.......# #### #####.### ### #.. #.#### ##.D&ho S6.0 (2No target in view!Unknown command.Key pressed, stopping explore.No target in view! _Unknown command. _Found Qer Fyba's Armour Shop.D&h  _No target in view!D&h \ _Unknown command.D&h D&h) D&h D&h D&h> P _D&h  ....# .... ...  .. #### #. ..#>#. #.###########.# ..∩..#...........#.##### #...@...)....†.......7.0 (1#.....#...#.#...#.##########.#.###.##..#.# #...# #.......###### #####.######  # D&h D&h +8.0 (2D&h! Q _Found a stone staircase leading down.D&hI 4D&hk  _No target in view!D&hw D&hx \ _Unknown command.D&h8y D&h9| D&h D&h+  ....#### ...... ...#. ... #####B #.. ..#.>#.# #.#.##..∩..#.#. #.)....† #.....#...#.#...#. #####.#.###.##..#.# #...# #.# ##### #####.### ###B   giant cockroach (wandering) 0 .  A giant cockroach comes into view.9.0 (1 _The giant cockroach moves out of view.D&hO _No target in view! _Unknown command.D&hD&h D&h$J_D&hA ....##### .......# ...#..# .... ##### #. #.. ..#|.>#B###.#.# #..∩..#.#. #.)....†20 #.....#...#.#...#. #####.#.###.##..#.# #...# #.# ##### #####.### ###B   giant cockroach _A giant cockroach is nearby!D&h[UL ((D&hVg You shoot an arrow. The arrow hits the giant cockroach.D&h<D&hD&hMR...BD&h$11 D&h===1.3 (1.3D&h^D&h5} _The giant cockroach is heavily wounded.D&hD&hD&h [  ....##### D&hX  .......#  ...#..  # .... ####  # #. #.. ..# D&h y |.>#.###.######  #..∩..#....... #B@.....)....†D&h< X #.....#...#. #####.#.###  #...#  D&h A #####   ### D&h 8 _Unknown command.D&hC ....#####  .......#  ...#..  # .... ####  # #. #.. ..#  |.>#.###.######  #..∩..#....... #B@.....)....† #.....#...#. #####.#.###  #...#  #####  ### D&h 4D&hD&hɯf _A giant cockroach is nearby!D&h\  You shoot an arrow. The arrow hits the giant cockroach!D&hE†D&hdD&hц&16D&h 2.6D&hГD&h D&hˤD&hc_You kill the giant cockroach!D&hD&hV D&h5D&h0"_Unknown command.D&hD&hvD&hdD&hD&hD&h.D&hQ 0.0D&heD&hD&h _Key pressed, stopping explore.D&hD&hp^ _No target in view!D&hD&h D&h _Unknown command.D&hD&h2,D&hT%T _Key pressed, stopping explore.D&h_;JD&hs=n _Unknown command.Key pressed, stopping explore.D&h=No target in view!Unknown command.Key pressed, stopping explore.No target in view!D&h4>D&hAD&hDKey pressed, stopping explore.No target in view!Unknown command.Key pressed, stopping explore.D&hE]No target in view!Unknown command.D&hF,D&hHD&hOJD&hJB26 _D&h9OBD&hOD&hPD&h=RD&hQSD&hSD&hlTD&hXD&h]1Welcome to Qer Fyba's Armour Shop! What would you like to do?  a -  149 gold a +0 buckler of protection  b -  860 gold the +7 chain mail of Context {rElec rPois rF+}c -  58 gold a +0 cloak  d -  58 gold a +0 pair of boots  e -  149 gold a +1 pair of bootsD&h^qf -  52 gold a +0 ring mail  g -  52 gold a +0 ring mail  h -  102 gold a +0 robe of willpoweri -  52 gold a +0 scale mail  j -  169 gold a +1 scale mail of poison resistance D&h]^\You have 27 gold pieces. [Esc] exit[!] buy|examine items[a-j] mark item for purchase [/] sort (type)[A-J] put item on shopping listD&h͓a +  You are short 122 gold pieces for the purchase.[Enter] buy marked itemsD&h;Oa - D&hfa +  You are short 122 gold pieces for the purchase.[Enter] buy marked itemsD&h Oa - D&h a +  You are short 122 gold pieces for the purchase.[Enter] buy marked itemsD&h1 Oa - D&hq a +  You are short 122 gold pieces for the purchase.[Enter] buy marked itemsD&hKEa - D&h D&ha +  You are short 122 gold pieces for the purchase.[Enter] buy marked itemsD&hcyberm0nk the Shooter#.....Tengu#.....#####Health: 17/17 ========================#.........#Magic: 3/3========================#......#..AC: 3Str: 11#... ....### EV: 26 Int: 9####.^+ #.... SH: 0Dex: 17#|.>#.###.###########. XL:  2 Next: 16% Place: Dungeon:1#..@..#...........#. Noise: ---------  Time: 225.6 (3.0)#...#.#†......)....†.. a) +0 shortbow### #...D&h7[m..#...#.#...#. Fire: a) +0 shortbow#####.#.###.##..#.#...# #.......##### #####.##### _No target in view! _Unknown command. _Key pressed, stopping explore. _No target in view! _Unknown command.There is an entrance to Qer Fyba's Armour Shop here. _D&hM  _No target in view! _Unknown command. _  There is a stone staircase leading down here.D&h  _ .....# #.....#  #.....##### #.........# #......#..  #........  ####.^+ #..  #|@>#.###.######### #.#..∩..#........ #...#.#†......)...###.#.....#...#.#.#.#####.#.###.###.# #...# #....#.# ##### ######.###. .....# #.....# #.....##### #.........# #......#..D&hD  #........ ####.^+ #.. #@.>#.###. #.#..∩..# #...#.#†......) ###.#.....#...#.# #.#####.#.###.## #.# #...# # #.# #####  #.#  #.D&hó 8D&h D&h7 $9.6 (4D&h D&h  D&h= D&h e_You see here a staff of fire.D&h4D&hOD&h^ _No target in view!D&huD&hD&h\ _Unknown command.D&huD&hRD&hcD&h D&hc $ _D&hnD&hKR  There is a stone staircase leading down here.D&hD&hO _D&hjD&hD&hK,D&hAD&hD&h*D&hD&hWD&hD&h!!,D&hv"D&h]$D&h&,D&h'D&ht)D&h.####### #.....# #.....# #.....# #.....##### D&h6/#.........# #......#..# #.....@..# #### ####.^+##.......J ..# #|.>#.###.###########.# D&h/#.#..∩..#...........#.#####...#.#†......)....†......###.#.....#...#.#...#.#### J   endoplasm (asleep)#.#####.#.###.##..#.##.# #..D&h/.# #.......##.# ##### #####.###D&h.5,36.6 (7D&h5+7.6 (8D&h9D&hA;] _An endoplasm comes into view.D&h4V  You shoot an arrow. The arrow hits the endoplasm.D&h9j((((((.D&h1.......D&hD&h 11 D&h\ 20D&ha===8.9 (1.3D&hD&h D&hnD&h)_You kill the endoplasm!D&hwD&h\D&hD&h<D&h D&hP D&h!"_Unknown command.D&hz!D&h#D&h#D&hO%D&h*D&hl2D&h3A####### D&hl4O#.....# D&hd:O#.....# D&h/;O#.....# D&h;g#.....##### D&h<#.........# #......#..# #......@.# #### ####.^+##.r ..# #|.>#.###.#D&h=.# #.#..∩..#...#.##...#.#†......)....†.###.#.....#...#.#...#.#r   quokka (asleep)#.#####.#.D&h>E#.# #...# D&hE!0.0D&h&KD&hK26 D&hNL ---D&hL9.9 (1D&hQD&h`S D&hSD&hfT5_A quokka comes into view.D&hTD&hqe D&h f D&hf.You shoot an arrow. The arrow hits the quokka.D&hJjD&hj"(D&hk (((((.D&hk!D&h.D&hK.D&hB......D&h~D&hc!8/18D&h  11 D&h9D&hX ===D&h41.1 (1.2D&h5$D&hD. D&h/D&h/&_You kill the quokka!D&hc0D&h1D&h-2D&h8D&h= D&h>D&h=?"_Unknown command.D&h?D&h@D&huAD&hRCD&hXGD&hBID&h\OD&hO26 D&hP_D&hQD&hUD&hWD&hzXD&hZD&hH\D&h^D&h^D&hG`D&hkdD&hLfD&hgD&hhD&h)kD&hmD&hmD&hioD&hrD&hDtD&htD&hkwD&h {D&h|D&hz}D&h~D&hD&h. #.....#D&hO #.....#D&hhS #.....#####D&hS #.........#D&hn} #......#..#D&he #........###########D&huo####.^+##.............#D&h#|.>#.###.###########.#D&h}#.#..∩..#@..........#.####D&h ---D&hv8.1 (7.0D&h. #...#.#†D&hS)....†......D&h  ###.#.....#...#.#...#.####D&h #.#####.#.###.##..#.D&h !#D&h #.# #...# #.......#D&h i #.# ##### #####.D&h####D&h= #.# ##D&h!#D&h!, #. D&h D&hD&h---D&hzD&hD&h3 D&h°D&h F_Key pressed, stopping explore.D&hD&hD&hYD&h4D&h D&hD&hv:_No target in view!D&hD&hRD&hD&h D&hD&h"_Unknown command.D&hD&hoD&hD&hD&hD&hD&hOP _D&hrD&h=D&h D&hJ"D&hR$D&h$D&h%D&h1(D&h),D&h*D&h-Y  There is an entrance to Qer Fyba's Armour Shop here.D&h.D&h(/ _D&ha0D&h 2D&h3,D&h5D&h37D&h9BD&h;D&h=,D&h=D&h6?D&h@,D&hAD&hCD&hE,D&h GD&hGD&hHD&h-ID&hNPD&hWD&h YD&h}ZBD&h[,D&hq],D&h^,D&h5_D&h_D&haXD&h6cD&hdBD&hfBD&hg,D&hiBD&hkD&hHmBD&hnD&hpXD&hrBD&hxuXD&hvD&hxBD&h~,D&h`,D&h0D&hP,D&hƃD&hD&hb,D&h]D&hD&hBD&hD&h8BD&hF#.# ### ##.##.# ###.# ##..##.# #...###..###.#### #####)#.##..###....# #...#.#.##.###########.## #..##.#.##........#..# #.....#.#...#####.##.#### #...###.#.#.#####....####..#...# # 85.1 (37.0)####.....|..####..###.#.#.#  ######.........###.#...#  #.)..>.........#### ###.#.#.#..# #...#.#.....<...# #####.#.........# #.#.........#D&h$`#.#....ß....#D&hվT _Key pressed, stopping explore.D&h4D&hD&h^ _No target in view!D&hnD&h9D&hy _Unknown command.D&hD&hD&h)D&hf _D&hD&hD&hD&hBD&h-D&ho,D&hr D&h D&h& ,D&h D&h D&h" ,D&h D&h D&h D&h D&h D&h D&h* ,D&h D&h D&hR XD&h2! XD&h" D&h% ,D&h& D&h& D&h' D&h( D&h) ,D&h* D&h+ D&h#, D&h, D&hu- D&h. ,D&hb/ D&hg0 D&h8 D&h8 D&h : D&h#; D&h@ D&hgA D&hC D&hE ,D&hE D&hH Z  There is a staircase leading out of the dungeon here.D&hJ D&hJ  _D&hK D&hd[ Q #.....#.#...#####.#  #...###.#.#.#####.# ###...........#...#.# ...|..####..###.#.#.# ###.........###.#...#  D&hS\  #.)..>.........#### ###.#.#.#.........# ...#.#.....<...# #####.#.....@...# 308.1 (23 #.#.........# .#....ß....# ###...♣.....##.........##.........##.........############ D&h\ D&h` D&hb E _Done exploring.D&h 4D&hf D&hJ ^ _No target in view!D&h  D&h D&h. \ _Unknown command.D&h D&h D&h% ................<0.0)D&h% D&h* D&h+ E _Done exploring.D&hk 4D&hl D&h:r ^ _No target in view!D&hr D&hu D&hqx  _Done exploring.No target in view!Unknown command.Done exploring.No target in view!Unknown command.D&hx D&hy D&h JD&h No target in view!Unknown command.Done exploring.No target in view!Unknown command.Done exploring.D&hS D&hB D&hÖ D&h= Unknown command.Done exploring.No target in view!Unknown command.Done exploring.No target in view!D&h D&h D&hd Done exploring.No target in view!Unknown command.Done exploring.No target in view!Unknown command.D&h D&hc D&h D&hr No target in view!Unknown command.Done exploring.No target in view!Unknown command.Done exploring.D&h4D&h D&h%Unknown command.Done exploring.No target in view!Unknown command.Done exploring.No target in view!D&hD&h[D&hDone exploring.No target in view!Unknown command.Done exploring.No target in view!Unknown command.D&hCD&hD&hY;D&h;D&hLAD&h D&hJ D&hNo target in view!Unknown command.Done exploring.No target in view!Unknown command.Done exploring. D&h94 D&hVDUnknown command.Done exploring.No target in view!Unknown command.Done exploring.No target in view! D&hhR>Done exploring.No target in view!Unknown command.Done exploring.No target in view!Unknown command. D&hh)No target in view!Unknown command.Done exploring.No target in view!Unknown command.Done exploring. D&h%U D&hX D&hlY D&h_Unknown command.Done exploring.No target in view!Unknown command.Done exploring.No target in view! D&h_ D&hKc D&h2fDone exploring.No target in view!Unknown command.Done exploring.No target in view!Unknown command. D&hf D&hg D&h-)No target in view!Unknown command.Done exploring.No target in view!Unknown command.Done exploring. D&h4 D&h= D&hCUnknown command.Done exploring.No target in view!Unknown command.Done exploring.No target in view!Done exploring.No target in view!Unknown command.Done exploring.No target in view!Unknown command. D&hJ D&h#No target in view!Unknown command.Done exploring.No target in view!Unknown command.Done exploring. D&hK [?25h[?0cUnknown command.Done exploring.No target in view!Unknown command.Done exploring.  Search for what [? for help]? f !D&hR !D&h [?25l[?1c!D&h!D&h24 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:1] a staircase leading out of the dungeonb - [D:1] a stone staircase leading down  c - [D:1] a +0 mace (1 further duplicate)  d - [D:1] a +0 club (1 further duplicate)  e - [D:1] a staff of airf - [D:1] a +0 ring mail  g - [D:1] a +0 spear  h - [D:1] a staff of conjurationi - [D:1] 5 stones (2 further duplicates in 1 pile)  j - [D:1] a +0 dagger  k - [D:1] a stone staircase leading down  l - [D:1] Qer Fyba's Armour Shop  m - [D:1] a +0 buckler of protection (149 gold)n - [D:1] a +0 cloak (58 gold)  o - [D:1] a +0 ring mail (52 gold) (1 further duplicate)  p - [D:1] a +0 robe of willpower (102 gold)q - [D:1] a +0 scale mail (52 gold)  r - [D:1] a +1 scale mail of poison resistance (169 gold)  s - [D:1] the +7 chain mail of Context {rElec rPois rF+} (860 gold)t - [D:1] a +0 whip  u - [D:1] a stone staircase leading down  v - [D:1] an escape hatch in the floor !D&hT[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]"D&h  b - [D:1] a stone staircase leading down  c+0 mace (1 further duplicate)  dclub  e - [D:1] a staff of air  f - [D:1] a +0 ring mail  "D&h 5gspear  h - [D:1] a staff of conjuration  i - [D:1] 5 stones (2 further duplicates in 1 pile)  j - [D:1] a +0 dagger  kstone staircase leading down  lQer Fyba's Armour Shop  m - [D:1] a +0 buckler of protection (149 gold)  n - [D:1] a +0 cloak (58 gold)  oring mail (52 gold) (1 further duplicate)  p - [D:1] a +0 robe of willpower (102 gold) "D&hU  q - [D:1] a +0 scale mail (52 gold)  r - [D:1] a +1 scale mail of poison resistance (169 gold)  s - [D:1] the +7 chain mail of Context {rElec rPois rF+} (860 gold)  t - [D:1] a +0 whip  ustone staircase leading down  vn escape hatch in the floor  w shaft50%#D&h=N  j - [D:1] a +0 dagger #D&h> l - [D:1] Qer Fyba's Armour Shop  x - [D:1] a staff of firebot#D&h=#D&hs  l - [D:1] Qer Fyba's Armour Shop  n - [D:1] a +0 cloak (58 gold)#D&h  n - [D:1] a +0 cloak (58 gold)  p - [D:1] a +0 robe of willpower (102 gold)$D&h  p - [D:1] a +0 robe of willpower (102 gold)  q - [D:1] a +0 scale mail (52 gold)%D&hAa - [D:1] a staircase leading out of the dungeon  b - [D:1] a stone staircase leading down  n - [D:1] a +0 cloak (58 gold)  q - [D:1] a +0 scale mail (52 gold)top&D&h &D&hb #.....#.#...#####.#cyberm0nk the Shooter#...###.#.#.#####.#Tengu ###...........#...#.#Health: 18/18 ======================== ...|..####..###.#.#.#Magic: 3/3======================== ###.........###.#...#AC: 3&D&h4[Str: 11#.)..>.........####EV: 26 Int: 9###.#.#.#.........#SH: 0Dex: 17#...#.#.....<...#XL:  2 Next: 29% Place: Dungeon:1#####.#.....@...#Noise: ---------  Time: 308.1 (0.0)#.#.........#a) +0 shortbow#.#....ß....#Fire: a) +0 shortbow###...♣.....#&D&hQ#.........##.........##.........############ _Unknown command. _Done exploring. _No target in view! _Unknown command. _Done exploring.  Search for what [? for help]? .&D&hַ4&D&h&D&h. _'D&h'D&h×vLevel 1 of the Dungeon <>>>>^∩(Press ? for help)#.##.########.......######.#### ##.##.#####.....##.####.# ##..##.# #####.##.##...###..###.##.##.#########)#.##..###.####### #.##....##...#.#.##.#########.[.....# #.#'D&hۘz####.## #..##.#.##........########.# #.##..# #.....#.#...#####.##.).# #>###.#### #...###.#.#.#####.##.### #.##....####...........#...#.##.# #)#####.....|..####..###.#.#.##[# #.#######.........###.#...##.#####.##.)..>.........#####.......####.#.#.#.........###########...#.#.....<...######.#.....@...##.#.........##.#....ß....####...♣.....##.........##.........##.........############'D&h ^>@'D&h 'D&hn  #.....#.#...#####.#cyberm0nk the Shooter#...###.#.#.#####.#Tengu 'D&h_ ###...........#...#.#Health: 18/18 ======================== ...|..####..###.#.#.#Magic: 3/3======================== ###.........###.#...#AC: 3Str: 11'D&h #.)..>.........####EV: 26 Int: 9###.#.#.#.........#SH: 0Dex: 17#...#.#.....<...#XL:  2 Next: 29% Place: Dungeon:1#####.#.....@...#Noise: ---------  Time: 308.1 (0.0)'D&h J#.#.........#a) +0 shortbow#.#....ß....#Fire: a) +0 shortbow###...♣.....##.........##.........#'D&h #.........############ _Unknown command. _Done exploring. _No target in view! _Unknown command. _Done exploring. _Search for what [? for help]? .'D&h 'D&h 'D&hj 'D&hW | _'D&h 'D&hE'D&hq,'D&h'D&h'D&ha,'D&h 'D&h 'D&h+ ,'D&hl'D&h|'D&h'D&hq'D&h'D&h'D&h'D&hy'D&h-,'D&h,'D&h'D&h'D&h5!'D&h!'D&h"'D&h).#### #####)#.##..## ....# #...#.#.##.########## #..##.#.##........#  #..# #.....#.#...#####.#  ##.#### #...###.#.#.#####.# #....####...........#...#.# ####.....|..####..###.#.#.# ######.........###.#...# #.)..@.........####17.1 (9 ###.#.#.#.........# #...#.#.....<...# 'D&hQ+s#####.#.........# #.#.........# #.#....ß....# ###...♣.....# #.........##.........#'D&h.'D&h3c _There is a stone staircase leading down here.(D&hK(D&hORead which item? Scrolls  c - 2 scrolls of butterflies  d - a scroll labelled WAXOBROUFI  f - a scroll labelled MAITUHUOME (D&hBP g - a scroll labelled ZUONAL ROVOIN [!] read|quaff[?] describe selected(D&h (D&h, (D&h! .#########)#.##..##cyberm0nk the Shooter ....##...#.#.##.########Tengu ###.## #..##.#.##........#Health: 18/18 ========================#..# #.....#.#...#####.#Magic: 3/3========================##.#### #...###.#.#.#####.#AC: 3Str: 11#....####...........#...#.#EV: 26 Int: 9####.....|..####..###.#.#.#SH: 0Dex: 17######.........###.#...#XL:  2 Next: 29% Place: Dungeon:1#.)..@.........####Noise: ---------  Time: 317.1 (0.0)###.#.#[39;(D&ha( 49m.#.........#a) +0 shortbow#...#.#.....<...#Fire: a) +0 shortbow#####.#.........##.#.........##.#....ß....####...♣.....##.........##.........# _Done exploring. _No target in view! _Unknown command. _Done exploring. _Search for what [? for help]? . _There is a stone staircase leading down here.  Okay, then.(D&hJ2 D _)D&hd4)D&hk)D&hArR11 8.1 (1 _)D&h)D&hu ..  ...  ...  ###g.  ...#  ...#  ########...# 2....b..@...# #######....#  .....+ )D&h; ##J...##....##....# J   endoplasm (asleep)#....# g   hobgoblin (asleep)#....# b   bat (asleep) )D&hF>)D&h gbJJg)D&h8ybwandering)You climb downwards.)D&hK===8 (1.7)D&h~ _The hobgoblin shouts! _There is a stone staircase leading up here.)D&h Read which item? Scrolls  c - 2 scrolls of butterflies  d - a scroll labelled WAXOBROUFI  f - a scroll labelled MAITUHUOME  g - a scroll labelled ZUONAL ROVOIN [!] read|quaff[?] describe selected*D&hc cyberm0nk the Shooter..Tengu...Health: 18/18 ========================...Magic: 3/3========================###g.AC: 3Str: 11...#EV: 11Int: 9...#SH: 0Dex: 17########...#XL:  2 Next: 29% Place: Dungeon:2....b..@...#Noise: ===------  Time: 318.8 (0.0)#######....#a) +0 shortbow.....+Fire: a) +0 shortbow##J...##....##....#J   endoplasm#....#g   hobgoblin#....#b   bat (wandering) _Search for what [? for help]? . _[3*D&hj 7mThere is a stone staircase leading down here. _Okay, then.You climb downwards. _The hobgoblin shouts! _There is a stone staircase leading up here.  As you read the scroll labelled WAXOBROUFI, it crumbles to dust.  It is a scroll of enchant weapon.  --more--+D&h#Enchant which weapon? Hand Weapons  a - a +0 shortbow (weapon)[?] describe selected,D&h!8,D&h >,D&hDncyberm0nk the Shooter..Tengu...Health: 18/18 ========================...Magic: 3/3========================###g.AC: 3Str: 11...#EV: 11,D&h>E7Int: 9...#SH: 0Dex: 17########...#XL:  2 Next: 29% Place: Dungeon:2....b..@...#Noise: ===------  Time: 318.8 (0.0),D&hE?#######....#a) +0 shortbow.....+Fire: a) +0 shortbow##J...##....#,D&hF#....#J   endoplasm#....#g   hobgoblin#....#b   bat (wandering) ,D&h|F:_Okay, then.You climb downwards. _The hobgoblin shouts! _There is a stone staircase leading up here.  As you read the scroll labelled WAXOBROUFI, it crumbles to dust.  It is a scroll of enchant weapon.,D&hJ,D&hK,D&hL,D&hM,D&hQO,D&h]T.g.bJ.,D&hYUn---9.8 (111,D&hY,D&ha> _Your +0 shortbow glows red for a moment.,D&h) ( bYou shoot an arrow. The arrow hits the endoplasm.,D&hp7,D&hz9p  The endoplasm is heavily wounded.,D&h:,D&h;,D&hCg.g.bJ.,D&hF8===20.9 (1.1,D&hJ,D&hNP _The bat barely misses you.,D&hΙ V  You shoot an arrow. The arrow hits the endoplasm.,D&h  .#....#,D&h8  ,D&h09  ,D&h9 !You kill the endoplasm!,D&hT: ,D&h; ,D&hD ,D&hBM ,D&hN .,D&hO g,D&h&R !..b,D&hl ,D&hmm 37,D&hm 2.0,D&h r ,D&ht  ,D&hmu ,D&hv -_The bat closely misses you.,D&hv ,D&h1m  You shoot an arrow. The arrow hits the hobgoblin! †#....#,D&h   You kill the hobgoblin!b.,D&hT453.3 (1.3 _The bat misses you.,D&h  (( You shoot an arrow. The arrow hits the bat.-D&hsg  The bat is moderately wounded..†b4.5 (1.2 _The bat hits you but does no damage.-D&hUJ(((-D&hXd  You shoot an arrow. The arrow closely misses the bat..†.b5.6 (1.1 _The bat hits you but does no damage.-D&hP  You shoot an arrow. The arrow hits the bat!-D&hP(†-D&h&.-D&h506.8 (1.2 _You kill the bat!-D&h[p _No target in view!-D&h\4-D&h%^ _No target in view!-D&h -D&h -D&h  -D&hG H _No target in view!.D&h-Read which item? Scrolls  c - 2 scrolls of butterflies  f - a scroll labelled MAITUHUOME  g - a scroll labelled ZUONAL ROVOIN [!] read|quaff[?] describe selected.D&h .D&h' .D&h Kcyberm0nk the Shooter..Tengu...Health: 18/18 ========================...Magic: 3/3========================###..AC: 3Str: 11...#.D&h tEV: 11Int: 9...#SH: 0Dex: 17########†..#XL:  2 Next: 50% Place: Dungeon:2.D&h# .......@.†.#Noise: ===------  Time: 326.8 (0.0)#######....#a) +1 shortbow.....+Fire: a) +1 shortbow.D&hm ##....##....##....##....#.D&h 3#....# _The bat hits you but does no damage.  You shoot an arrow. The arrow hits the bat! _You kill the bat! _No target in view! _No target in view! .D&h 3_No target in view!.D&hD  As you read the scroll labelled MAITUHUOME, it crumbles to dust.  The air around you briefly surges with heat, but it dissipates..D&h 5---7.8 (1.D&h! .D&h< 4 _It was a scroll of immolation./D&h/D&hRead which item? Scrolls  c - 2 scrolls of butterflies  g - a scroll labelled ZUONAL ROVOIN [!] read|quaff[?] describe selected0D&hv0D&hG{0D&hNcyberm0nk the Shooter..Tengu...Health: 18/18 ========================...Magic: 3/3========================###..AC: 3Str: 11...#EV: 11Int: 9...#SH: 0Dex: 17########†..#XL:  2 Next: 50% Place: Dungeon:2.......@.†.#Noise: ---------  Time: 327.8 (0.0)#######....#a) +1 shortbow.....+0D&hFire: a) +1 shortbow##....##....##....##....##....# _No target in view! _No target in view! _No target in view!  As you read the scroll labelled MAITUHUOME, it crumbles to dust.  The air around you briefly surges with heat, but it dissipates. _It was a scroll of immolation.  Okay, then.0D&hi0D&h^. _0D&h80D&h=Inventory: 5/52 slots Hand Weapons (go to first with ))  a - a +1 shortbow (weapon) Armour (go to first with [)  b - a +0 leather armour (worn) 0D&h>FScrolls (go to first with ?)c - 2 scrolls of butterflies  g - a scroll labelled ZUONAL ROVOIN Potions (go to first with !) 0D&h)?F e - a glowing purple potion0D&hcyberm0nk the Shooter..Tengu...Health: 18/18 ========================...Magic: 3/3========================###..AC: 3Str: 11...#EV: 11Int: 9...#SH: 0Dex: 17########†..#XL:  2 Next: 50% Place: Dungeon:2.......@.†.#Noise: ---------  Time: 327.8 (0.0)#######....#a) +1 shortbow.....+Fire: a) +1 shortbow##....##....##....##....##....# _No target in view! _No target in view!  As you read the scroll labelled MAITUHUOME, it crumbles to dust.  The air around you briefly surges with heat, but it dissipates. _It was a scroll of immolation. _Okay, then.1D&h1D&h]Read which item? Scrolls  c - 2 scrolls of butterflies  g - a scroll labelled ZUONAL ROVOIN [!] read|quaff[?] describe selected2D&h62D&h:2D&hp>cyberm0nk the Shooter..Tengu...Health: 18/18 ========================...Magic: 3/3========================2D&h>###..AC: 3Str: 11...#EV: 11Int: 9...#SH: 0Dex: 17########†..#2D&h4?XL:  2 Next: 50% Place: Dungeon:2.......@.†.#Noise: ---------  Time: 327.8 (0.0)#######....#a) +1 shortbow2D&h?.....+Fire: a) +1 shortbow##....##....##....#2D&h?#....##....# _No target in view! _No target in view!  As you read the scroll labelled MAITUHUOME, it crumbles to dust.  2D&hAThe air around you briefly surges with heat, but it dissipates. _It was a scroll of immolation. _Okay, then.2D&hR  As you read the scroll labelled ZUONAL ROVOIN, it crumbles to dust.  You hear a loud clanging noise!  It was a scroll of noise.2D&hnSM=========8.8 (12D&h X2D&hZ? _You hear a shout! You hear a loud squeak.2D&hk 2D&h 2D&h" 2D&h& ^ _No target in view!2D&h' 2D&h, 2D&h1 \ _Unknown command.2D&hw2 2D&h3 2D&hS7 2D&h; X26 _2D&hG   You see here a hobgoblin corpse.2D&hR  _2D&he 2D&hg 2D&hi ,2D&hRj 2D&hip >.... ... .. ###.####.....##.....# #.....# #@....#--------- #.....##.....#####.....##...##+####...#########†..#.......<.†.########....#2D&hu ,36.8 (82D&hdv b11 ---------7.8 (92D&h; { _d - a scroll labelled BIOPAI HEAXKAOF3D&h̚3D&h3D&ho3D&h^ _No target in view!3D&h3D&h3D&h~ _Unknown command.3D&h3D&hX26 _3D&hB3D&h;...b... ...... .......... ... ###.### #.....# #..@..# #.....# #.....#  #.....# #.....3D&h#####.....#b   bat (wandering) #...##+### #...###†..#3D&h+8.8 (13D&h gg   goblinb   bat (wandering)A bat comes into view.3D&h+9.8 (23D&h3D&hs _A goblin comes into view. It is wielding a +0 club.3D&hpQD((((((3D&hc(3D&hY3D&hX3D&h3D&h J g......b.3D&h[..(launcher)b3D&hYYou shoot an arrow. The arrow barely misses the goblin.The goblin unwields a +0 club. The goblin wields a +0 sling.3D&h4(((3D&hf0((((3D&hx{9.....3D&h|/.@3D&hm|?11 ===41.1 (1.33D&hW3D&ht$ 3D&hوm_The goblin shoots a sling bullet. The sling bullet barely misses you.3D&h3D&h3D&h; 3D&h g......  ......  ......  3D&hU.b.. ... ###.###  #.....# 3D&h| #..@..#  #.....#  #.....#  3D&h#.....#  #.....#  ####.....#  #...##+### 3D&h~_ #...#  †..# _Unknown command.3D&h1  g......  ......  ......  .b.. ... ###.###  #.....#  #..@..#  #.....#  #.....#  #.....# #.....# ####.....#  #...##+###  #...#  †3D&h6 z _There are monsters nearby!3D&hjD `(((((((3D&h=   You shoot an arrow. The arrow barely misses the bat.3D&h} ....g......b2.43D&h P _The bat hits you but does no damage.3D&hg 3D&hT 3D&h   .......  g.....  ......  .... ... ###.###  #..b..#  #..@..#  #.....#  #.....#  #.....#  #.....#  ####.....#  #...##+###  #...#  †..# _Unknown command.3D&h~  .......  g.....  ......  .... ... ###.###  #..b..#  3D&hC #..@..#  #.....#  #.....#  #.....# #.....#3D&h b ####.....#  #...##+###  #...#  †3D&h 3D&hY 3D&h߆ 3D&h 3D&h} & 3D&h @((((((3D&h e( _There are monsters nearby!3D&h< 3D&h<= 3D&hhD > ....3D&hzM .b3D&hQ ..  You shoot an arrow. The arrow barely misses the bat. The bat barely misses you.3D&hs c((((((( 3D&h% .....b.@. 3.6 (1.23D&hOM ~ _The goblin shoots a sling bullet. The sling bullet closely misses you.  .......  g.....  ......  .... ... ###b###  #.....#  #..@..#  #.....#  #.....#  #.....#  #.....#  ####.....#  #...##+###  #...#  †..# _Unknown command.3D&h` .......  g.....  ......  3D&h!.... ... ###b###  #.....#  #..@..# 3D&h #.....#  #.....#  #.....# #.....#3D&hgP ####.....#  #...##+###  #...#  3D&h2†3D&h243D&hF3D&hd _There are monsters nearby!3D&h) ( You shoot an arrow. The arrow hits the bat.4D&h  The bat is severely wounded.4D&hb.g.b4.8 _The bat closely misses you.  .......  ......  .g....  .... ... ###.###  #..b..#  #..@..#  #.....#  #.....#  #.....#  #.....#  ####.....#  #...##+###  #...#  †..# _Unknown command.4D&hNU .......  ......  .g....  .... ... ###.###  #..b..#  #..@..#  4D&h$P#.....#  #.....#  #.....# #.....# ####.....#  #...##+###  #...#  †4D&hW44D&hC ((((((( _There are monsters nearby!4D&hW_ J.....gb...J   endoplasmg   goblin (launcher)b   batYou shoot an arrow. The arrow barely misses the bat. The bat barely misses you.An endoplasm comes into view.4D&h'i(((((((4D&h...@...6.1 (1.34D&h4D&h$ 4D&h|n_The goblin shoots a sling bullet. The sling bullet closely misses you.4D&h٤4D&h4D&h   .J.....  4D&h......  ......  .g.. b.. ###.###  #.....#  #..@..#  #.....#  #.....#  #.....#  #.....#  ####.....#  #...##+###  #...#  4D&ho?†..# _Unknown command.4D&h;Vn .J.....  ......  ......  .g.. b.. ###.###  #.....#  #..@..#  #.....#  #.....#  #.....# #.....# ####.....#  #...##+###  #...#  †4D&hiJ4D&hs ((((((( _There are monsters nearby!You shoot an arrow. The arrow barely misses the bat.4D&h^4D&h 4D&h4D&hC4D&hN..J....g.b4D&h-7.3 (1.24D&hd 4D&h2 _The arrow barely misses the endoplasm. The bat hits you but does no damage. x2  .......  .J....  ......  .... .g. ###.###  #..b..#  #..@..#  #.....#  #.....#  #.....#  #.....#  ####.....#  #...##+###  #...#  †..# _Unknown command.4D&h.] .......  .J....  ......  .... .g. ###.###  #..b..#  #..@..#  #.....#  #.....#  #.....# #.....# ####.....#  4D&h#...##+###  #...#  †4D&h4D&h4D&h4D&h! ((((((( _There are monsters nearby!You shoot an arrow. The arrow closely misses the bat.4D&hO4D&h6S,4D&hj) ...J.gb..  The arrow closely misses the goblin. The bat hits you but does no damage.(((((((4D&h4D&h& @.b.@....8.6 (1.3 _The goblin shoots a sling bullet. The sling bullet closely misses you.  .......  ......  ..J...  .... .g. ###b###  #.....#  #..@..#  #.....#  #.....#  #.....#  #.....#  ####.....#  #...##+###  #...#  †..# _Unknown command.4D&h  .......  ......  ..J...  .... .g. ###b###  #.....#  #..@..#  #.....#  #.....#  #.....# #.....# ####.....#  #...##+###  #...#  †4D&h6   The arrow closely misses the goblin. The bat hits you but does no damage. _The goblin shoots a sling bullet. The sling bullet closely misses you. _Unknown command. _There are monsters nearby!  You shoot an arrow. The arrow closely misses the bat.  The arrow hits the goblin.)((b   bat4D&h 4D&h Y  You kill the goblin!4D&h"  The bat hits you but does no damage. The bat closely misses you.4D&h 8.J.b4D&hӭ _7--49.94D&h 4D&h = _The bat hits you.4D&hE 4D&h 4D&hE  .......  ......  ...... 4D&hJ  .... .J. ###.###  #..b..#  #..@..#  #.....#  4D&h; #.....#  #.....#  #.....#  ####.....#  #...##+###  #...#  †..# _Unknown command.4D&he U .......  ......  ......  .... .J. ###.###  #..b..#  #..@..#  4D&huh #.....#  #.....#  #.....# #.....# ####.....#  #...##+###  #...#  †4D&hm 4D&hXn 4D&h v 4D&hJ~ d _There are monsters nearby!4D&h (( You shoot an arrow. The arrow closely misses the bat.The arrow hits the endoplasm.4D&h%s  The endoplasm is moderately wounded.4D&h4D&h4D&h4D&h2bJ.4D&h)51.24D&h4D&h!P _The bat hits you but does no damage.4D&h!4D&h$4D&h4  .......  ......  ......  .... 4D&h 6.b. ###J###  #.....#  #..@..#  4D&h7#.....#  #.....#  #.....#  #.....#  ####.....#  4D&h09~#...##+###  #...#  †..# _Unknown command.5D&h/ .......  ......  ......  .... .b. ###J###  #.....#  #..@..#  #.....#  #.....#  #.....# #.....# ####.....#  #...##+###  #...#  †5D&h05D&h#The endoplasm is moderately wounded. _The bat hits you but does no damage. _Unknown command. _There are monsters nearby!  You shoot an arrow. The arrow barely misses the endoplasm.  The arrow hits the bat.)((5D&ho5D&hOu,.J5D&hvK--82.55D&hٲ5D&h] _You kill the bat!5D&h,5D&h5D&h  .......  ......  ......  .... .). ###.###  #..J..#  #..@..#  #.....#  #.....#  #.....#  #.....#  5D&hH####.....#  #...##+###  #...#  †..# _Unknown command.5D&hV\ .......  ......  ......  .... .). ###.###  #..J..#  #..@..#  #.....#  #.....# 5D&h|W& #.....# #.....# ####.....#  #...##+### #...#  †5D&h\45D&ha5D&h~ _An endoplasm is nearby!You shoot an arrow. The arrow hits the endoplasm.5D&hiC.5D&h&.5D&h4$e8==623.7 (1.25D&h)5D&h1c _You kill the endoplasm!5D&h@25D&h65D&h;$ 5D&hM"_Unknown command.5D&hN5D&hQ5D&huS5D&hVL0.0..5D&h5D&h' _Key pressed, stopping explore. _No target in view!5D&h _Unknown command.5D&hs45D&h3 _Key pressed, stopping explore. _Unknown command.Key pressed, stopping explore.No target in view!Unknown command.Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Unknown command.Key pressed, stopping explore.No target in view!Unknown command.5D&h%J5D&h8 1No target in view!Unknown command.Key pressed, stopping explore.No target in view!Unknown command.Key pressed, stopping explore.5D&h'5D&hUnknown command.Key pressed, stopping explore.No target in view!Unknown command.Key pressed, stopping explore.No target in view!5D&hM5D&h5D&hhKey pressed, stopping explore.No target in view!Unknown command.Key pressed, stopping explore.No target in view!Unknown command.5D&h5D&h*5D&h$J5D&h(No target in view!Unknown command.Key pressed, stopping explore.No target in view!Unknown command.Key pressed, stopping explore.5D&hy)5D&hV,5D&hV1Unknown command.Key pressed, stopping explore.No target in view!Unknown command.Key pressed, stopping explore.No target in view!5D&h15D&h45D&h70Key pressed, stopping explore.No target in view!Unknown command.Key pressed, stopping explore.No target in view!Unknown command.5D&hg;5D&h7AJ5D&hENo target in view!Unknown command.Key pressed, stopping explore.No target in view!Unknown command.Key pressed, stopping explore.5D&h^F5D&hNI5D&h PUnknown command.Key pressed, stopping explore.No target in view!Unknown command.Key pressed, stopping explore.No target in view!5D&hP5D&hS5D&hVKey pressed, stopping explore.No target in view!Unknown command.Key pressed, stopping explore.No target in view!Unknown command.5D&hFW5D&hW5D&h`J5D&hhNo target in view!Unknown command.Key pressed, stopping explore.No target in view!Unknown command.Key pressed, stopping explore.5D&hci5D&hl5D&hlUnknown command.Key pressed, stopping explore.No target in view!Unknown command.Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Unknown command.Key pressed, stopping explore.No target in view!Unknown command.5D&hNo target in view!Unknown command.Key pressed, stopping explore.No target in view!Unknown command.Key pressed, stopping explore.Unknown command.Key pressed, stopping explore.No target in view!Unknown command.Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Unknown command.Key pressed, stopping explore.No target in view!Unknown command.No target in view!Unknown command.Key pressed, stopping explore.No target in view!Unknown command.Key pressed, stopping explore.Unknown command.Key pressed, stopping explore.No target in view!Unknown command.Key pressed, stopping explore.No target in view!5D&hEFKey pressed, stopping explore.No target in view!Unknown command.Key pressed, stopping explore.No target in view!Unknown command.5D&h26 _5D&h....[.....ß...>#..............5D&hB#...........ß..#.............#...........##...........##......)....####@###---4.7 (1..#.....##.....#5D&hA/.##+###5D&hV5D&hG---5.7 (25D&hS5D&hNo target in view!Unknown command.Key pressed, stopping explore.No target in view! _Unknown command. _5D&hbFound a leather armour. Found a stone staircase leading down.5D&h5D&h*^ _No target in view!5D&h5D&h5D&hy _Unknown command.5D&h5D&hz 30..5D&h,5D&hj _Key pressed, stopping explore.5D&h5D&h 5D&h^ _No target in view!5D&h5D&h$5D&hX5 5D&h(E_Unknown command.5D&hF5D&hL5D&hFo _No target in view!Unknown command.Key pressed, stopping explore.No target in view!Unknown command.Key pressed, stopping explore.5D&hUnknown command.Key pressed, stopping explore.No target in view!Unknown command.Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Unknown command.Key pressed, stopping explore.No target in view!Unknown command.5D&h45D&hGNo target in view!Unknown command.Key pressed, stopping explore.No target in view!Unknown command.Key pressed, stopping explore.5D&h05D&hUnknown command.Key pressed, stopping explore.No target in view!Unknown command.Key pressed, stopping explore.No target in view!5D&h5D&h5D&hKey pressed, stopping explore.No target in view!Unknown command.Key pressed, stopping explore.No target in view!Unknown command.5D&h5D&h_5D&h@5D&h5D&h5D&hNo target in view!Unknown command.Key pressed, stopping explore.No target in view!Unknown command.Key pressed, stopping explore.5D&h5D&h5D&hUnknown command.Key pressed, stopping explore.No target in view!Unknown command.Key pressed, stopping explore.No target in view!5D&h5D&hs#5D&h(Key pressed, stopping explore.No target in view!Unknown command.Key pressed, stopping explore.No target in view!Unknown command.5D&h)5D&h,5D&ht35D&hI45D&h.DNo target in view!Unknown command.Key pressed, stopping explore.No target in view!Unknown command.Key pressed, stopping explore.5D&hY5D&hE[5D&hod5D&hKv#Unknown command.Key pressed, stopping explore.No target in view!Unknown command.Key pressed, stopping explore.No target in view!5D&hKrKey pressed, stopping explore.No target in view!Unknown command.Key pressed, stopping explore.No target in view!Unknown command.5D&hv.b.............[.....ß...>#..#.ß...#..#.# #.....# #......)@...#######.######.....# #.....##.....##.....# b   bat (wandering)#.....# #.....#####.....#5D&h5D&hu5D&hM.b5D&h+6.7 (15D&h-5D&h3Unknown command.Key pressed, stopping explore.No target in view!Unknown command. _A bat comes into view.  You shoot an arrow. The arrow hits the bat.5D&hQ†(((5D&h*(5D&hM7....5D&h]t|==11 6===7.9 (1.25D&h{ _You kill the bat!5D&hÃ5D&hV\ _Unknown command.5D&hӸ5D&h5D&hG0.0.5D&h j _Key pressed, stopping explore.5D&hR5D&he5D&h#5D&h^ _No target in view!5D&h5D&h5D&h\ _Unknown command.5D&hA5D&h5D&h6 5D&h 5D&h| B26 _5D&h1 &5D&h5 5D&hA 5D&hVJ 5D&hlM ,5D&hN '11 5D&hN 5D&hQ 7 _You open the door.5D&h^X 26   There is an open door here.5D&hZ 5D&heZ  _5D&hZ 5D&h$\ 5D&hM^ ,5D&h^ 5D&h` 5D&ha ,5D&h5b 5D&h@c 5D&h+e 5D&he 5D&he 5D&hf 5D&hqi ,5D&hj 5D&hk 5D&hm ,5D&hNn 5D&ho 5D&hQr ,5D&hr 5D&ht 5D&hu ,5D&h5v 5D&hw 5D&hy ,5D&h&z 5D&hC{ 5D&h9} 5D&h} 5D&h} 5D&h  5D&h 5D&h 5D&hl 5D&h! 5D&h ,5D&hR 5D&h 5D&hވ 5D&he 5D&h 5D&h- 5D&h% Y...# #....'....# ...# #....####.#.# ...# #....# #.#.# ...# #....# #.#r# ...# #....# #.#.# ...# #....# #.#.# +### #....# ##.#.# #....# #..#.#  #..@.# --- #.####  #.#  #.# #.# ... r   rat (asleep) #.# .. 5D&h 084.9 (27.0)5D&hP H---5.9 (285D&hɤ 5D&hp V _A rat comes into view.5D&h P  You shoot an arrow. The arrow hits the rat!5D&h y†((((5D&h: 8....5D&h N11 70===7.1 (1.2)5D&h 5D&h _You kill the rat!5D&h? k _Unknown command.26 _5D&h 5D&h ..# #....# #.#.# ##+### #....# ##.#.# # #....# #..#.# ##....# ##.#### ##.# #.# # #####.##### ##....@....#--- ##.###.##.#... # ... .. # .#... ...#.#.... ..# ##.#.. .r   quokka (asleep) .#..r .. ...5D&h u92.1 (5.0---3.1 (65D&h o _A quokka comes into view.5D&h7 (((((r    You shoot an arrow. The arrow hits the quokka.5D&h 5D&h *..5D&h D... ..5D&h< >11 ===4.3 (1.25D&hԶ 5D&h  5D&hS q_The quokka is moderately wounded.5D&h 5D&h 5D&h y _Unknown command.5D&hj 5D&h` 5D&h ##+### # . #...###.# +. ######.#####.........#.###@##.#... #.......#.#....#... #.#...... ##.#..r.. .#.....r   quokka. ....## ##..0.05D&h Ir.5D&hU W26 ---5.3 (1 _5D&h? 5D&h4 \(((((((5D&h2 .  You shoot an arrow. The arrow closely misses the quokka...r....11 ===6.4 (1.15D&h65 5D&hC _The quokka twitches its whiskers.5D&hE 5D&h*M    #  #..#.# ##....# ##.#### #5D&hM Z#.# +#.# # #####.##### #5D&hM ` #.........# # #.###@# #5D&hQN #.......... # #.#...r#...  #.#........ 5D&hN C # ##.#.....  .#.....  5D&h)O U.. ....  ## ##..  _Unknown command.5D&hO 5D&hR     #..#.# #....# #.#### #.#5D&h#.# #####.#####  #.........#  #.###@# 5D&hQ #..........  #.#...r#...  #.#......5D&hl. # ##.#..... .#.....  .. .... ## ##.. 5D&h5D&h95D&h5D&h] _A quokka is nearby!5D&hFI(((6D&hB6D&hND6D&hJIr..6D&hK-7.7 (1.36D&hP6D&hY _You shoot an arrow. The arrow closely misses the quokka.6D&haZ6D&h^6D&hr    #  #..#.# ##....# ##.#### ##.# +#.# # #####.##### # #.........# # #.###@# # #...r...... # #.#....#...  #.#........  # ##.#.....  .#.....  .. ....  ## ##..  _Unknown command.6D&h~     #..#.# #....# #.#### 6D&h2#.##.# #####.#####  #.........#  #.###@# 6D&h #...r......  #.#....#...  #.#...... # ##.#..... .#.....  .. .... ## ##.. 6D&h+ ((((((( _A quokka is nearby!6D&hAg r......  You shoot an arrow. The arrow closely misses the quokka. The quokka bites you.5----8.9 (1.26D&hT _The quokka bites you but does no damage.6D&ha    #  #..#.# ##....# ##.#### ##.# +#.# # #####.##### # #.........# # #.###@# # #...r...... # #.#....#...  #.#........  # ##.#.....  .#.....  .. ....  ## ##..  _Unknown command.6D&hv     #..#.# #....# #.#### #.##.# #####.#####  #.........#  #.###@#  #...r......  #.#....#...  #.#...... # ##.#..... .#.....  .. .... ## ##..  _A quokka is nearby!6D&hm  You shoot an arrow.  The arrow hits the quokka but does no damage.6D&hS  The quokka is moderately wounded.4------400.2 (1.36D&h%6D&h2  _The quokka bites you.    #  #..#.# ##....# ##.#### ##.# +#.# # #####.##### # #.........# # #.###@# # #...r...... # #.#....#...  #.#........  # ##.#.....  .#.....  .. ....  ## ##..  _Unknown command.6D&h:6D&hD     #..#.# #....# #.#### #.##.# #####.#####  #.........#  #.###@#  #...r......  #.#....#...  #.#...... # ##.#..... .#.....  .. .... ## ##.. 6D&h6D&h6D&h ((((((( _A quokka is nearby!6D&h~f r......  You shoot an arrow. The arrow closely misses the quokka.The quokka bites you but does no damage.--1.56D&h҈u _The quokka bites you.6D&h 6D&h   #  #..#.# ##....# ##.#### ##.# +#.# # #####.##### # #.........# # #.###@# # #...r...... # #.#....#...  #.#........  # ##.#.....  .#.....  .. ....  ## ##..  _Unknown command.6D&h> M     #..#.# #....# #.#### #.##.# #####.#####  #.........#  #.###@#  #...r......  #.#....#...  #.#...... # ##.#..... .#.....  .. .... ## ##.. 6D&hK _A quokka is nearby!You shoot an arrow. The arrow hits the quokka.6D&h'P P†6D&h 6D&h 592.7 (1.26D&h 6D&h/ ` _You kill the quokka!6D&h 6D&hK 6D&h"  6D&h$ 6D&h% "_Unknown command.6D&hz% 6D&h& 6D&h' 6D&h( 6D&h . 6D&h. .6D&h / 0.06D&hk4 6D&hX8 6D&h:  6D&h^< 6D&h = F_Key pressed, stopping explore.6D&hXQ 46D&hS 6D&hXY ^ _No target in view!6D&hY 6D&h] 6D&h_ \ _Unknown command.6D&hC` 6D&hGa 6D&hc 6D&h8d B26 _6D&hm 5==6D&ht 6D&hv 6D&hv 6D&hw 6D&h>} 6===6D&h} 6D&h 6D&hʆ 6D&h2 6D&h" ,6D&h 6D&hZ 6D&h a7==6D&h9 6D&h ,6D&h 6D&h 6D&h% 6D&h< 6D&h8 6D&h 6D&h# 6D&he 6D&hȜ 9=6D&h 6D&hu 6D&hi L8==6D&h 6D&hN 1 _HP restored.6D&hv 6D&hۨ 6D&hU 6D&hª 6D&h 6D&h 6D&h[ 6D&hI 6D&hD 6D&h 6D&h 6D&h 6D&h2 6D&h :==6D&h5 6D&h 6D&hj 6D&hк 6D&hR 6D&h 6D&h 6D&h| 6D&h 6D&h 6D&h 6D&h 6D&h 6D&h 6D&h 6D&h' 6D&h 6D&hD 6D&hg 6D&h 6D&h8 6D&h 6D&h, 6D&h 6D&h 6D&h 6D&h3 6D&h 6D&h 6D&h 6D&h 6D&hx 6D&h 6D&h 6D&h B6D&h i #####.#####..#  6D&h  #.........#..#   #.###.##.#...#   6D&hK }#...†......#   #.#....#...#  6D&h ?#.#........# #  #.##.#.....#.  6D&h &#.##.#  #.##....@....#  ---31.7 (29.0)6D&h | #.#######.  ... ..#.### #.# #.# #  #.# .#   .#    #        6D&h9 3---6D&hM 6D&h j _Key pressed, stopping explore.6D&hz 6D&h 6D&h ^ _No target in view!6D&hY 6D&hZ 6D&h  \ _Unknown command.6D&hk 6D&hL 6D&h ...#..#.......0.0)6D&h ,6D&hX j _Key pressed, stopping explore.6D&h 6D&h1 6D&h ^ _No target in view!6D&hZ 6D&h* 6D&h! _Key pressed, stopping explore.No target in view!Unknown command.Key pressed, stopping explore.6D&h! sNo target in view!Unknown command.6D&h" 6D&h& 6D&h) ,6D&h- No target in view!Unknown command.Key pressed, stopping explore.No target in view!Unknown command.Key pressed, stopping explore.6D&hX. 6D&h91 6D&h!7 Unknown command.Key pressed, stopping explore.No target in view!6D&h7 {Unknown command.Key pressed, stopping explore.No target in view!6D&h7 6D&h: 6D&h:> ^Key pressed, stopping explore.No target in view!6D&h> Unknown command.Key pressed, stopping explore.No target in view!Unknown command.6D&h> 6D&h? 6D&hC 6D&hdE 6D&hI 6D&hK sNo target in view!Unknown command.6D&hK {Key pressed, stopping explore.No target in view!Unknown command.6D&hRL %Key pressed, stopping explore.6D&hL 6D&hiO 6D&hS nUnknown command.Key pressed, stopping explore.6D&h3T No target in view!Unknown command.Key pressed, stopping explore.No target in view!6D&hT 6D&h0W 6D&hY ^Key pressed, stopping explore.No target in view!6D&hHZ Unknown command.Key pressed, stopping explore.No target in view!Unknown command.6D&hZ 6D&h:[ 6D&h^ 6D&h._ 6D&hc 6D&hc No target in view!Unknown command.Key pressed, stopping explore.6D&hc {No target in view!Unknown command.Key pressed, stopping explore.6D&hTq 46D&hr 6D&h-w nUnknown command.Key pressed, stopping explore.6D&hw No target in view!Unknown command.Key pressed, stopping explore.No target in view!6D&hw 6D&hz 6D&h Key pressed, stopping explore.No target in view!Unknown command.Key pressed, stopping explore.No target in view!Unknown command.6D&h! 6D&h 6D&hʂ 6D&h 6D&h/ $ _6D&h X6D&h] 6D&h1 6D&h 6D&h 6D&hH 6D&h 6D&h ,6D&hg 6D&h 6D&hC ,6D&h 6D&h, 6D&h ,6D&h 6D&h 6D&hڜ ,6D&hh 6D&h 6D&hР 6D&h2 6D&h 6D&hz 6D&h 6D&hq 6D&hϤ 6D&hҥ 6D&hn 6D&hϧ 6D&hR 6D&h, 6D&h 6D&hz 6D&h 6D&h 6D&h ,6D&h 6D&h\ #.##.#.....#.#  #.##.#.......#  #.##.........####.##  #.#######...........  ...........#.######  #.########.#.#  #.########.#.#  #........#.#  ##########@#  46.7 (15.0) ...![...#   #######.#   #?#   ###       7.7 (166D&h No target in view!Unknown command.Key pressed, stopping explore.No target in view! _Unknown command. _Found a leather armour.6D&hb  _No target in view!6D&hg 6D&hn y _Unknown command.6D&hy B6D&h{ $ _6D&h 6D&h ,6D&h$ #####......................#.############.#.# #.#.#  #.#.#  # ...![.. ###### ##6D&he 250.7 (3.0)6D&hI 511 1.7 (46D&h6 v _f - a scroll labelled XASAOKLUNO6D&h 46D&h 6D&h | _No target in view!6D&h# 6D&he y _Unknown command.6D&h ,6D&h 6D&h 6D&h~ g26 _6D&h B6D&h 6D&h 6D&hz 6D&h 6D&h 6D&h ,6D&h 6D&hE{  You see here a +0 leather armour. _6D&hXq #.##.## 6D&h/ #.##.........####.##  #.#######...........  ...........#.######  #.########.#.#  #.########.#.#  #........#.# .##########.# .......@[...# ###########.# #.# ### 6D&h6.7 (511 7.7 (6 _g - a viscous clear potion6D&hJ6D&h/ T _No target in view! _Unknown command.6D&h}26 _6D&he&X6D&h0B6D&h2B6D&h#46D&h5,6D&h66D&h587D&h7D&h7D&h,7D&hs7D&h 7D&h 7D&h ,7D&h 7D&h7D&hU,7D&h7D&h7D&h,7D&h7D&h7D&h,7D&hA7D&h7D&h,7D&h7D&hB7D&h7D&h!,7D&h!7D&h #7D&h$7D&h$,7D&h%7D&h'7D&hN(,7D&h')7D&h*7D&h}+,7D&h,7D&h..7D&h.,7D&h07D&h17D&h2,7D&h7n7D&h9B7D&h:7D&h[<7D&h=,7D&h=7D&h?,7D&h@7D&h7A7D&hB7D&hwC,7D&hfD7D&hF7D&hF,7D&hrH7D&hI,7D&hlJ7D&hK7D&hM,7D&hM7D&hN7D&hbP7D&hQ,7D&hQ7D&hS7D&hT,7D&hxU7D&h]YX7D&hsc7D&hAp7D&hQ7D&h֡  You see here a quokka corpse. _7D&h# #....# ##.#.# #....# #..#.# ..#  #....# g..  #.#### ..#  #.# ..#  #.# ..# #####.#####..# #.........#..# #.###.##.#@..#.##.#...†......#.# ##### #.#.#....#...#. ....# #.#.#........#. .##.# #.#.##.#.....#.# .##.###.#.##.#.......#g   goblin (asleep) .##.....#.##...7D&hdo......####.##   .########.#######...........   ...................#.######  7D&ht1506.7 (49.0)7D&h,7.7 (507D&h7D&hYs _A goblin comes into view. It is wielding a +0 club.7D&hS  You shoot an arrow. The arrow hits the goblin.7D&h )(((((7D&h4>.....7D&hN11 83===8.8 (1.1)7D&h7D&h~ _You kill the goblin!7D&h=7D&h\ _Unknown command.7D&hA7D&hF7D&hX26 _7D&hZ7D&hx) #....# #.#.#  #....# #.#.#b...  #....# ##.#.#...## #....# #..#.##..#. #....#.)..  #.#####..#   #.# #..#   #.# #..#  #####.#####@.#  7D&hi---#.........#..#   #.###.##.#...#.#   #.#...†......#.#  #### #.#.#....#...#.#  ...# #.#.#........#.#  b   bat (asleep) ##.# #.#.##.#.....#.#   ##.###.#.##.#.......#   ##.....#.##.####. 7D&hyX907D&hw\.bb7D&hFH---10.8 (27D&hZ7D&h#V _A bat comes into view.7D&h`(((((((7D&h@7D&hp...)..b7D&h>11 ===2.1 (1.37D&h7D&hYy _You shoot an arrow. The arrow misses the bat.7D&h7D&h)7D&h}H   #.#.#   #.#.#....   ...##   #..#.  .)..  #..#  #.# #..#  #.# #b.#  7D&h3#@.#  #..#  ...#.#  †......#.#  .#...#.# 7D&hL ......#.#  .#.....#.# #.#.......#  _Unknown command.7D&h\V  #.#.#   #.#.#....   ...##   #..#.  .)..  7D&h]#..#  #.# #..#  #.# #b.#  #@.#  #..#  ...#.#  †......#.#  .#...#.#  ......#.#  .#.....#.# #.#.......#  7D&he47D&hm7D&hqZ _A bat is nearby!7D&hB`(((((((7D&h ...)..b  You shoot an arrow. The arrow misses the bat.3.3 (1.27D&hE?\ _The bat hits you but does no damage. The bat closely misses you. x2   #.#.#   #.#.#....   ...##   #..#.  .)..  #..#  #.# #..#  #.# #b.#  #@.#  #..#  ...#.#  †......#.#  .#...#.#  ......#.#  .#.....#.# #.#.......#  _Unknown command.7D&hV  #.#.#  7D&hʺ #.#.#....   ...##   7D&h#..#.  .)..  #..# 7D&hZ #.# #..#  #.# #b.#  7D&hq#@.#  #..#  7D&h...#.#  †......#.#  .#...#.#  ......#.#  .#.....#.# #.#.......#  7D&h _A bat is nearby!7D&h z  You shoot an arrow. The arrow hits the bat.7D&hڏ  The bat is moderately wounded.7D&hR,b.7D&h \7--4.4 (1.17D&h7D&hl= _The bat hits you.7D&hu7D&hQ7D&hi   #.#.#   #.#.#....   ...##   #..#.  .)..  #..#  #.# #b.#  #.# #..#  #@.#  #..#  ...#.#  †......#.#  .#...#.#  ......#.#  .#.....#.# #.#.......#  _Unknown command.7D&hP   #.#.#   #.#.#....   ...##  7D&hGQ #..#.  .)..  #..# 7D&hR l #.# #b.#  #.# #..#  #@.# 7D&hR  #..#  ...#.# 7D&hFS  †......#.#  .#...#.# 7D&hS ......#.#  .#.....#.# 7D&hqT #.#.......#  7D&hnh J7D&h| _A bat is nearby!You shoot an arrow. The arrow hits the bat.7D&hA .(7D&h ,..7D&h$+ K--75.57D&h@2 7D&hB G _You kill the bat!7D&h3C 7D&h(D 7D&h3K 7D&hLT \ _Unknown command.7D&hT 7D&h/V 7D&h] 60.0..7D&he ,7D&h T _Key pressed, stopping explore.7D&h 47D&h 7D&h| $ 7D&h :_No target in view!7D&h 7D&h 7D&h $ 7D&h U_Unknown command.7D&h 7D&h 7D&hݭ 26 _7D&h| 7D&h 8====7D&h 7D&hF X7D&h J7D&h B7D&h# ,7D&h$ ,7D&h% 7D&hr' 7D&hw) ,7D&h* 7D&h, 7D&h- ,7D&h. 7D&h0 7D&h1 ,7D&h2 7D&h4 7D&h5 ,7D&ha6 7D&ho7 7D&h8 ,7D&ht9 7D&h: 7D&hR@ .........##  ß...>...ß.##  ............  ..ß...ß.#  .......#####. ###  ..##......... #.. 7D&hB  ..##..######.###.#####.# ..##.........#.......S.. #####.####### #@#  --- # #....###### #.#  # #....'....# #.#  # #....####.#.#.#   #....# #.#.#.#  # #....# #.#†#.#  S   ball python (constriction, asleep) # #....# #.#.#.######.#..   #....# #.#.#..........#   #....# ##.#.#...####.#.#  7D&hE 320.0)  A ball python comes into view.7D&h[G 7D&hJ yS..S)7D&h.K H---6.5 (217D&h4N 7D&ha  _The ball python hisses angrily.  You shoot an arrow. The arrow hits the ball python.7D&h`c y((.7D&h (...7D&hT N11 91===7.8 (1.3)7D&h 7D&h e _You kill the ball python!7D&h0 7D&h 7D&hl y _Unknown command.7D&h 7D&h 0.0...........7D&h  7D&h 7D&hG j _Key pressed, stopping explore.7D&hQ 7D&h! 7D&hL& ^ _No target in view!7D&h& 7D&hd* 7D&h- \ _Unknown command.7D&h/ 37D&h7 J7D&hd9 T _Key pressed, stopping explore.7D&hG 47D&hH 7D&hM  _Unknown command.Key pressed, stopping explore.No target in view!Unknown command.Key pressed, stopping explore.No target in view!7D&hMN 7D&hP 7D&h>S Key pressed, stopping explore.No target in view!Unknown command.Key pressed, stopping explore.No target in view!Unknown command.7D&hS 7D&h3T 7D&h/V 7D&hX 7D&hX B26 _7D&h] ,7D&hW^ ß...ß..#  ........##  >...ß.##  ......... .ß...ß.#  ....#####. ####7D&h_  .##......... #..  .##..######.###.#####.## .##.........#...@......> ---8.8 (1###.########.#.#####.##  #....###### #.#   #....'....# #.#   #....####.#.#.#   #....# #.#.#.#   #....# #.#†#.#   #....# #.#.#.######.#..   #....# #.#.#..........#  7D&hc 7D&hc G---9.8 (27D&h7f 7D&h/h No target in view!Unknown command.Key pressed, stopping explore.No target in view! _Unknown command. _Found a stone staircase leading down.7D&h 7D&hA 7D&h 7D&h ^ _No target in view!7D&h 7D&hy 7D&hB \ _Unknown command.7D&h 7D&h 7D&h 7D&h 7D&hH $ _7D&hr n7D&h3 7D&hg 7D&h 7D&h 7D&hr 7D&hJ ,7D&hc 7D&h 7D&hA ,7D&h 7D&h 7D&h 7D&h" 7D&h 7D&h; 7D&h ,7D&he 7D&hT 7D&h& ,7D&h 7D&hz 7D&h 7D&hp 7D&h 7D&h 7D&h 7D&h 7D&h 7D&h9 7D&h0 7D&h 7D&h' 7D&hi 7D&h 7D&h| 7D&h 7D&h 7D&h~ 7D&h 7D&h 7D&h 7D&hc 7D&h 7D&hT 7D&hT 7D&h 7D&h~ 7D&h 7D&h 7D&h' 7D&h 7D&h! 7D&h 7D&hS 7D&h 7D&hN 7D&h_ 7D&h@ ,7D&h 7D&h 7D&h 7D&h 7D&h 7D&h 7D&h ,7D&h  7D&h 7D&h 7D&h ,7D&h 7D&h 7D&hp 7D&h 7D&h 7D&h" 7D&h" 7D&h# 7D&h# 7D&h!% 7D&h% 7D&hM& 7D&h& 7D&h'( 7D&h( 7D&h%) 7D&h* 7D&h, ,7D&h, 7D&hj- 7D&h. 7D&h/ 7D&h 0 7D&h0 7D&h"7 7D&h7 7D&h9 ,7D&hh: 7D&h; 7D&h< 7D&hg= 7D&h= 7D&h> 7D&h? 7D&h@ 7D&h@ 7D&hA 7D&hB 7D&hRC 7D&hC 7D&hD 7D&hF 7D&hF 7D&hG 7D&hG 7D&hTI 7D&hI 7D&hIJ 7D&hK 7D&hL 7D&hHM 7D&hM 7D&hN 7D&hP 7D&hQ 7D&h~Q 7D&hR 7D&hT 7D&h;U 7D&hU 7D&hV 7D&hX 7D&hY 7D&hY 7D&hZ 7D&hk\ 7D&h\ 7D&h[] 7D&hb^ 7D&h_ 7D&hd` 7D&h` 7D&hEb 7D&hd 7D&hd 7D&h e 7D&hf 7D&h#l  ....#  ... ...#7D&hom   .. ...# #  .. ..+.#  . ..#.#  #####.#...#  ......#.#.#   #..@..#  81.8 (42.0) ......#.###   ..... #.############  .).. #............# ............######.# .###..#.###.######.# ..................# .....##.#.####..#..#.#####..# ................ ....# #..#7D&h^r 7D&hr ,2.8 (437D&hYv 7D&hx % _Found a dagger.7D&h( 7D&h 7D&hu 7D&h^ ^ _No target in view!7D&h 7D&hz 7D&h y _Unknown command.7D&h 7D&h) 7D&h 7D&hd $ _7D&hu X7D&h 7D&h 7D&h 7D&h ........#.......# ......# # .....+.# ....#.#.#####.#...# .......#.#.##r.#####.....##......@.#.####........#.#############.#.)....#............#..............######.#7D&h #.#.###..#.###.######.## #...................# r   rat (wandering) ........##.#.####..#..#.#####..#...................# #..#ß...ß..###.##.#######..#7D&hS \4.8 (2.0)5.8 (37D&h\ 7D&hV _A rat comes into view.8D&h u  You shoot an arrow.  The rat squeaks loudly.  The arrow hits the rat!8D&h `$(((((8D&h......8D&hI11 5===7.0 (1.28D&hE8D&hx] _You kill the rat!8D&hS8D&h8D&hS\ _Unknown command.8D&hY8D&h#8D&h98D&h8D&hn26 _8D&h~,8D&h8D&hH8D&h`8D&hC ........# .......## ......# #.. .....+.#... ....#.#g... .#####.#...#...........#.#.# #$.#####.....# #...@....#.###--- #........#.# #.#.)....#.. ................###### ###.#.###..#.###.###### #.#........... g   goblin (wandering) 8D&h ........##.#.####..#..#.#####.  .............# #.  ...ß...ß..###.##.#######.8D&h-9.0 (2.08D&hH---90.0 (38D&h8D&hu _A goblin comes into view. It is wielding a +0 dagger.8D&h%w_You kill the rat! _Unknown command. _A goblin comes into view. It is wielding a +0 dagger.  You shoot an arrow.  The goblin shouts!  The arrow hits the goblin!8D&h))((((((8D&ha...$..8D&h\8D&h........#cyberm0nk the Shooter.......#Tengu#......# #Health: 18/18 ========================.......+.#Magic: 3/3========================.......#.#AC: 3Str: 11)... .#####.#...#EV: 11Int: 9...........#.#.#SH: 0Dex: 17#$.#####.....#XL:  2 Next: 100% Place: Dungeon:28D&hôK#...@....#.###Noise: ===------  Time: 591.2 (1.2)#........#.########## a) +1 shortbow#.#.)....#........... Fire: a) +1 shortbow................#########.#.###..#.###.#######.#.................. ........##.#.####..#..#.#####. .........................# #. ..........ß...ß..###.##.#######.  _You kill the rat! _Unknown command. _A goblin comes into view. It is wielding a +0 dagger.You shoot an arrow.  The goblin shouts!  The arrow hits the goblin!8D&h _You kill the goblin!You have reached level 3!8D&h/  --more--8D&hWE  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? 9D&h! 22/224/493 0%  _You feel agile. x2:D&h*J:D&h^ _No target in view!:D&hb:D&hJ:D&h\ _Unknown command.:D&h:D&h>!:D&ht#:D&hb&:D&h 'B26 _:D&h,,:D&h-:D&hC.:D&h/:D&h1:D&hf5,:D&hO7:D&h};=11 :D&he=:D&hAL _You now have 31 gold pieces (gained 4).:D&hDQ26 :D&hJG:D&hH:D&h1K,:D&h)M:D&h:TB:D&hT:D&hW:D&hY,:D&h[:D&h/]:D&h_,:D&hkb:D&hDc:D&h f,:D&h7g:D&hj:D&hl,:D&hsX:D&h t:D&hmv:D&hty:D&hy:D&h{:D&h}:D&h:D&h:D&h:D&h:D&h::D&h:D&h:D&h:D&hS:D&h::D&h8:D&h:D&h :D&h'11 :D&h:D&hw7 _You open the door.:D&hƤQ26 :D&hR:D&h:D&h,:D&h:D&h:D&h,:D&h:D&h:D&h:D&h/:D&h:D&hŷ:D&h:D&h::D&hM:D&h:D&h,:D&h::D&h:D&h,:D&h:D&h:D&h,:D&hg:D&h:D&h,:D&h!:D&h?:D&h,:D&h:D&h:D&h8,:D&h:D&h:D&h,:D&hz:D&hk:D&h}B:D&h:D&h?,:D&h:D&h:D&h,:D&h:D&h[:D&hX:D&hB:D&hn:D&h,:D&h:D&h:D&h<.`:D&hRB:D&hRT:D&h)W:D&hW:D&h:D&h˱B11  _You open the door.26   There is an open door here. _:D&hD:D&ha:D&h:D&ho:D&h5:D&h:D&h,:D&hn:D&h:D&h7,:D&h:D&hF:D&h,:D&h+:D&h:D&hB:D&h:D&hx,:D&h:D&h:D&h:D&h,:D&h:D&h:D&hy:D&h:D&h@:D&h:D&h.:D&h:D&h:D&hH:D&hcB:D&h:D&hJ:D&h:D&h:D&h,:D&h&:D&h:D&hC:D&h:D&hI:D&h:D&h:D&h:D&hW:D&hR:D&h:D&h.:D&h:D&h:D&h,:D&h:D&h:D&h:D&h :D&h:D&hE:D&hd#......# #.#.......#..#......# #.#.#######.. #......# #.#.# #.. #......# #.#+### #.. #......# #.....# #.. #......# #.....# #.. #......# #.....# ###......###.....##.....###---671.2 (80.0)<......##......# ....... #......# ##.###:D&h. #..# #. #......# .. #......# ## #. ####.#.#  #. #.#.#  #†:D&h:D&h@H---2.2 (81:D&h":D&h%9 _Found a stone staircase leading up.:D&h 4:D&h :D&h. | _No target in view!:D&hK :D&h _Unknown command.:D&h  _:D&hW :D&hO ,:D&h :D&h B:D&h :D&hE ,:D&h :D&h- :D&h ,:D&h! :D&h :D&h% ,:D&h :D&h :D&h :D&h| :D&h :D&h :D&h' :D&h :D&h% :D&h7 :D&h, :D&h :D&hU! :D&h# :D&hq) j # ###.##......# .. .. #.#...##......#  . #. #.#.#.#####.#.#  #.#. #.#.#.# #.#.# :D&h* K### .#.##.#.#.# ##...? .....#.### # #..#J#..#.# ....#..#..#.# ...# #.###.##..###  # #.........# #...#####.# #.... #.....  J   endoplasm (asleep) #.###.. .. ..#.## ..:D&hO 90.2 (181.2 (19 _An endoplasm comes into view.:D&h ! (J  You shoot an arrow. The arrow hits the endoplasm.  The endoplasm quivers.:D&h\ :D&h* ,.J:D&h B11 ===2.5 (1.3):D&h  :D&h" w _The endoplasm is heavily wounded.:D&hr# :D&h' :D&h-   # ###.  .. .. #.#...  . #. #.#.  #.#. #.#.#.# #.#.#  ### .#.##.#.#.#  ...? .....#.###  # #..#.#..#.#  ....#.J#..#.#  .......@....#  #.###.##..###  # #.........#  #...#####.#  #....  #.....  #.###..  .. ..#  .## .. _Unknown command.:D&h m # ###.  .. .. #.#...  . #. #.#.  #.#. #.#.#.# #.#.#  ### .#.##.#.#.#  ...? .....#.###  # #..#.#..#.#  ....#.J#..#.#  .......@....#  :D&h #.###.##..###  # #.........#  #...#### #.... #.....  #.###.. .. ..# .## :D&h 4:D&h :D&hv a _An endoplasm is nearby!:D&h V  You shoot an arrow. The arrow hits the endoplasm.:D&h C.:D&ho &.:D&hE 023.8:D&h) :D&h c _You kill the endoplasm!:D&h :D&h :D&h7 y _Unknown command.:D&h :D&hu :D&hЛ :D&hv B26 _:D&hѡ X:D&hޢ :D&h :D&h 6  ........##.....   <..####.###.##.....   ....#### ###.##.....   .....##.#...##.....   ..#.##.#.#.#####.   ##.#.##.#.#.# #.#  #####..#.##.#.#.#  ..?......#.###   # #.@#.#..#.#---5.8 (2.0   #.....#..#..#.#  :D&h̫ #.............#  ...#.###.##..#  ## #. #.#.........#  # #.#...#####.#   #.#....   #.#.....   ..#.###..:D&h ---6.8 (3 _Found a stone staircase leading up.:D&hAX4:D&h[:D&h g _No target in view!:D&hjy _Unknown command.:D&hpk:D&hWo30...:D&ho:D&huj _Key pressed, stopping explore.:D&h4:D&hn:D&h^ _No target in view!:D&hD:D&hA _Unknown command. _  .<......##   ..........##   <..####.###.##  ...#### ###.##  .....##.#...##....   ..#.##.#.#.#####.   ##.#.##.#.#.# #.  ######..#.##.#.#.#  .......@......#.###  .######..#.#..#.#   #.....#..#..#.#   #.............#   ...#.###.##..### ## #. #.#.........#  #. #.#...#####.#  [16;14:D&h}H# #.#   #.#...7.8 (111 8.8 (2:D&hb _h - a scroll labelled GUJEG ADELLE;D&h _No target in view! _Unknown command.;D&h` ...#.......   .........<##.   ..>............##.   ..<..####.###.##.   ....#### ###.##.   .....##.#...##....   ..#.##.#.#.#####.#    ##.#.##.#.#.# #.#   .######.@#.##.#.#.# 0 ..............#.###   .######..#.#..#.#  #.....#..#..#.# #.............# ...#.###.##..### ## #. #.#.........# #. #.#..;D&h.#####.#   # #.#....;D&hI26 9.8 (1;D&hNQ _Found a stone staircase leading down.;D&hG;D&h;D&h;D&h"^ _No target in view!;D&h;D&hU;D&h\ _Unknown command.;D&hn;D&h;D&h;D&h;D&hd$ _;D&h:n;D&h;D&h;D&hW;D&h;D&h<;D&h,;D&h7;D&h];D&hv  ##   #......b... #......#   #...........#......#   #...........#......#  #...........#......#  #...........#..  #.........<......##.  #...>............##.   #.@.<..####.###.##.   #......#### ###.##.   +........##.#...##.   #......#.##.#.#.###   ######.###.#.#.#   .######..#.##.#.#.#b   bat (wandering)   ..............#.###  .######..#.#..  ;D&h #.....#..#..#.#703.8 (4;D&h;D&ho v.b4.8 (5;D&h ;D&h2 V _A bat comes into view.;D&h j(((((((;D&hz;D&hg;D&h-;D&h.....b>b11 ===6.1 (1.3 _You shoot an arrow. The arrow barely misses the bat.  #..........  #.......... #.......... #.......... #.......... #....b....< #...>...... #.@.<..# #......####  +........# #......#.# ######.#.#  .#  .  .   _Unknown command.;D&hJ #..........  #.......... #.......... #.......... #.......... #....b....< #...>...... #.@.<..# #......####  +........# #......#.#;D&h`M( ######.#.# .#  . . ;D&hR;D&hR;D&h!Y;D&h\Z _A bat is nearby!;D&h&zP  You shoot an arrow. The arrow hits the bat.;D&hf.(;D&h_.>;D&h)047.4;D&h0;D&h-<] _You kill the bat!;D&h=;D&h^B;D&hG\ _Unknown command.;D&hH;D&hqJ;D&h5f0.0..... _Key pressed, stopping explore.;D&hr;D&h6z4;D&h| _No target in view!;D&hT;D&hF _Unknown command.;D&h^3;D&h;D&h;D&h~;D&hOB26 _;D&h,;D&hD,;D&h;D&h;D&hќ,;D&h;D&h;D&h<,;D&hA;D&h;D&hL=11 ;D&hP;D&h7 _You open the door.;D&h=Q26 ;D&h;D&h@  There is an open door here.;D&hҳ;D&hm _;D&h;D&h;D&h,;D&h';D&h ;D&h,;D&h;D&hL;D&h+,;D&h6;D&h&;D&hX,;D&hG;D&h;D&h,;D&h;D&hX;D&h,;D&h;D&h};D&h,;D&h;D&h;D&hR,;D&hX;D&h]B #.........<....  #...>....  ##...<..####.# ;D&hj ######......#### #  #....'........##.#.  #.####......#.##.#  #...#######.#.##. ;D&h #####.######..#.##.  #...@..............---22.4 (15.0)  ##.##.######..#.#..;D&h^  # #.##.....#..#..  #.##.............  .....#.###.##..##;D&hO  #### #. #.#.....   #. #.#...##  ;D&h3 # #.#....  #.#..... ;D&h:---;D&hJ;D&hzT _Key pressed, stopping explore.;D&h4;D&hC;D&h; _No target in view! _Unknown command.  #.<  #...>  ##...<..####.  ######......####   #....'.##.#  #.####......#.##.#  #...#######.#.##.#  #####.######..#.##.#  #..@..#  ##.##.######..#.#..#  #. #.##.....#..#..#  #J #.##  #. .....#.###.##..  #. #### #. #.#w   dart slug (wandering)  #. #. #.#...# J   endoplasm (asleep) &h?39;49m #w # #.#....  #.#.... 0.0)  A dart slug and an endoplasm come into view.J.J3.4 (1 _The endoplasm quivers.;D&hQ (w  You shoot an arrow.;D&h;D&h;D&hz@J.w.11 ===4.7 (1.3 _The arrow hits the endoplasm but does no damage.;D&h  < #...> ##...<     #...# #####.##### #..@.......;D&h ##J##.##### #. #.# #.  #.  #. #### #.  #w #.  #. #  _Unknown command.;D&hJ  < #...> ##...<     #...# #####.##### #..@....... ##J##.##### #. #.# #.  #.  #. #### #.  #w #.  #. #  _There are monsters nearby!;D&h@ <(;D&h   You shoot an arrow. The arrow barely misses the endoplasm.;D&h UJw.;D&hk! -5.8 (1.1;D&hr& ;D&h67 _The endoplasm closely misses you. x2;D&h> #  < #...> ##...<     #...# #####.##### #..@....... ##J##.##### #. #.#;D&h@ #.  #.  #w #### #.  #. #.  #. #  _Unknown command.;D&h> x < #...> ##...<     #...# #####.##### #..@....... ##J##.##### #. #.# #.  #.  #w #### #.  #. #.  #. #  _There are monsters nearby! (You shoot an arrow.;D&h@ Jw.  The arrow completely misses the endoplasm.The endoplasm freezes you.19----7.1 (1.3 _You are frozen.  < #...> ##...<     #...# #####.##### #..@....... ##J##.##### #. #.# #.  #w  #. #### #.  #. #.  #. #  _Unknown command.;D&hh4 < #...> ##...< ;D&hp5    #...# #####.##### #..@....... ##J##.##### #. #.#;D&h6 #.  #w  #. #### #.  #. #.  #. # ;D&h;;D&h;;D&h7@ ##...<     #...# #####.##### ##...<     #...# #####.##### #..@....... ##J##.##### #. #.# #w  #.  #. #### #.  #. #.  #. #  ##...<     #...# #####.##### #..@....... ##.##.##### #. #.# #w  #.  #. #### #.  #. #.  #. #  _Unknown command. ##...<     #...# #####.##### #..@....... ##.##.##### #. #.# #w  ##...<     #...# #####.##### #..@....... ##.##.##### #. #.# #w  #.  #. #### #.  #. #.  #. #  _Unknown command. ##...<     #...# #####.##### #..@....... ##...<     #...# #####.##### #..@....... ##.##.##### #w #.# #.  #.  #. #### #.  #. #.  #. #  _Unknown command. ##...<     #...# #####.##### #..@....... ##.##.##### #w #.# #.  #.  #. #### #.  #. #.  #. #  (( _A dart slug is nearby! ##...<     #...# #####.##### #..@....... ##w##.##### #. #.# #.  #.  #. #### #.  #. #.  #. #  _Unknown command. ##...<     #...# #####.##### #..@....... ##w##.##### #. #.# #.  #.  #. #### #.  #. #.  #. #  _A dart slug is nearby!  You shoot an arrow. The arrow hits the dart slug.  ##...<     #...# #####.##### #..@....... ##w##.##### #. #.# #.  #.  #. #### #. c{No target in view!Unknown command.Key pressed, stopping explore.=D&hc=D&ho9Unknown command.Key pressed, stopping explore.No target in view!Unknown command.Key pressed, stopping explore.No target in view!=D&hq=D&hv^Key pressed, stopping explore.No target in view!=D&hvUnknown command.Key pressed, stopping explore.No target in view!Unknown command.=D&hqw=D&h{=D&h|=D&hU=D&h}9No target in view!=D&h Unknown command.Key pressed, stopping explore.No target in view!Unknown command.Key pressed, stopping explore.=D&h=D&h=D&hUnknown command.Key pressed, stopping explore.No target in view!=D&h{Unknown command.Key pressed, stopping explore.No target in view!=D&h4=D&h“=D&ho^Key pressed, stopping explore.No target in view!=D&h0Unknown command.Key pressed, stopping explore.No target in view!Unknown command.=D&h3=D&h=D&h=D&h/=D&h31No target in view!Unknown command.Key pressed, stopping explore.No target in view!Unknown command.Key pressed, stopping explore.=D&hg=D&hΰnUnknown command.Key pressed, stopping explore.=D&hrNo target in view!Unknown command.Key pressed, stopping explore.No target in view!=D&h=D&h4=D&h`^Key pressed, stopping explore.No target in view!=D&hUnknown command.Key pressed, stopping explore.No target in view!Unknown command.=D&h=D&h&=D&hG=D&h=D&hD=D&h9No target in view!=D&heUnknown command.Key pressed, stopping explore.No target in view!Unknown command.Key pressed, stopping explore.=D&h=D&h =D&hnUnknown command.Key pressed, stopping explore.=D&hNo target in view!Unknown command.Key pressed, stopping explore.No target in view!=D&hO=D&hKey pressed, stopping explore.No target in view!Unknown command.Key pressed, stopping explore.No target in view!Unknown command.No target in view!Unknown command.Key pressed, stopping explore.No target in view!Unknown command.Key pressed, stopping explore.=D&h =D&h =D&hq=D&hUnknown command.Key pressed, stopping explore.No target in view!Unknown command.Key pressed, stopping explore.No target in view!=D&h=D&h=D&h>Key pressed, stopping explore.No target in view!Unknown command.Key pressed, stopping explore.No target in view!Unknown command.=D&h* 3=D&h!=D&h"B27 _=D&h+/20===D&h,,=D&hN-=D&hH.=D&h/,=D&hu0,=D&h=1=D&h2=D&hh3w1===D&h4=D&h5,=D&h8B=D&h9=D&hw:,=D&h(<=D&h<O==D&h{>=D&h7?L2===D&h?=D&hA=D&hB,=D&hlC=D&hD=D&hE=D&hF,=D&hINo target in view!Unknown command.Key pressed, stopping explore.No target in view! _Unknown command. =D&hJA You see here a dart slug corpse.=D&hMK _=D&hN=D&h|O=D&hfP:===D&hQ=D&hQ=D&h,=D&h?=D&hn@=D&hA=D&hB=D&hB=D&hH=D&hJ=D&hL,=D&hL=D&hM=D&h"O,=D&hO=D&hQ=D&hR=D&hR=D&hS=D&hS=D&h U=D&hU=D&hLV=D&hW=D&h2X=D&hX=D&h&Y=D&hY=D&hZ=D&hN[=D&h[=D&h\=D&h]=D&hk^=D&h^=D&h_=D&h`=D&h/a=D&ha=D&hb=D&hc=D&h9d=D&hd=D&he=D&hf=D&hg,=D&h#h=D&hKi=D&hj,=D&hMk=D&hlB=D&h'n=D&hpB=D&h$rX=D&hgt,=D&hvB=D&hzX=D&h~=D&hX=D&h߇=D&hp! =D&h6#.# #.#...#####.#  #.# #.#.....)##  #.###.#....... =D&hM#.....#.###...  ###..........#  #.#.####...#  #.#....#...######  =D&hћ#.####.#......... #.# #.#.---807.8 (4=D&hO4.0) #.# #.#.. ########.## #.#.. =D&hלx..........# #.#.. #############.#..##### #............ =D&hfZ############# =D&h=D&h9H---8.8 (45=D&h6=D&h/% _Found a dagger.=D&h9=D&h=D&h=D&hI _No target in view! _Unknown command. _=D&hB=D&h=D&hH$,=D&h'=D&h)=D&h9+=D&h-=D&h<.=D&h0=D&hD3=D&hC7,=D&h9=D&h;=D&h>=D&hCA,=D&hH.........#.### .......<.†.# ##..#.#..#.# #######....# ...#..#..#.# #......+ ...........# .# ###....# .###.##..#########.##....# .# #.#.........#...#....# .# #.#...#####.#.# # #....# .# #.#.....)##...#.# #....# =D&hI#.###.#..........@..# .....#.###.........#..........########  #.#.####...  #.#....#...#######  #.####.#..........  #.# #.#..#######.  #.# #.#..# ##.## #.#..#=D&hN-19.8 (11=D&hN712 20.8 (12=D&hbR=D&hU1 _i - a wand of paralysis (1)=D&h=D&h=D&hh=D&h{$ =D&h:_No target in view!=D&hM=D&h=D&h\ _Unknown command.=D&hd=D&h =D&h =D&h=D&hyB27 _=D&hvX=D&h=D&h=D&h,,=D&h=D&h =D&h ,=D&h!=D&he#=D&h$,=D&h%=D&hi'=D&h(=D&h)=D&h)=D&h>+=D&h`,=D&h,=D&hX-=D&h.=D&h/=D&h0=D&h1=D&hP2=D&h3=D&h4=D&h4=D&h5=D&h6=D&h:7=D&h7=D&h8=D&h9=D&h]:=D&h:=D&h;=D&h>B=D&hM?=D&h@=D&h4A=D&hA=D&hD=D&hPF,=D&hG=D&hH=D&hJ=D&h-K=D&hK=D&hvN=D&hP,=D&hR=D&hJV=D&hX,=D&hcY=D&h[=D&hu^=D&h^=D&h_=D&hQa=D&hb,=D&hc=D&he=D&h|f,=D&h%g=D&hh=D&hi=D&hSj=D&hj=D&hk=D&hAm=D&hm=D&h3n=D&ho=D&hq=D&hq=D&hq=D&hs=D&hdt=D&ht=D&hVu=D&hx=D&hz,=D&h{=D&hu}=D&hr #......# #.#.## ..r.....#......# #.#.#  #...........#......# #.#+###=D&h #...........#......# #. #...........#......# #. #...........#......# #. =D&hm#...........#......###. ......#............## ..<@.....##......# =D&h^#...>............##......# ##...<..####.###.##......######......####.###.##......#...'........##.#...##......#.....#.##.#.#.#####.#.#r   rat (asleep)=D&hAx..#######.#.##.#.#.# #.#.# ####.######..#.##.#.#.# #.#.### ..................#.### #.#....=D&hu 45.8 (25  A rat comes into view.=D&h:.rr==6.8 (26 _The rat squeaks loudly.=D&hZoP  You shoot an arrow. The arrow hits the rat.=D&h({.(((((=D&hA......=D&hNL12 20=7.9 (1.1)=D&h|"=D&h8+] _You kill the rat!=D&h+=D&h1=D&h5\ _Unknown command.=D&h6=D&h7=D&hq;=D&hV>=D&h?B27 _=D&hxE=D&h,FM...## .# #.#.# =D&hF..# #.#+##............# ......###......@#.......##---80=D&hG......<......##.....>............##...##...<..####.###.##......###.......#.=D&hEHC...#.=D&hH:---=D&hL=D&hWOT _Key pressed, stopping explore.=D&hn_4=D&h b=D&h;g^ _No target in view!=D&hg=D&hj=D&hm\ _Unknown command.=D&h3n=D&hn=D&hq=D&hs=D&h t$ _=D&hxX=D&hy=D&h2|=D&h3 ############# #..... .#......# #.#...=D&hU ).#......# #.#.# .#......# #.#.#  #.#......# #.#+# #.#......# #..... #.#=D&hh# #.....50.9 (2 #...#......# #..... #....#......###..... #...........#......##=D&h ....<......##......# #...>............##......# ##...<..####.###.##......#  =D&hi ######......####.###.##......#  #....'........##.#...##......#=D&h$=D&hʈ+1.9 (3=D&hq=D&h' _Found a hand axe.=D&h' J=D&hf  =D&ht =D&h' :_No target in view!=D&hG =D&h ,=D&h _Unknown command.=D&h =D&h  =D&h^ 4_=D&h =D&h =D&h =D&h| =D&h =D&h0 =D&h =D&h =D&h! =D&h$ =D&h$ =D&hu& =D&h) =D&h\, =D&h+- =D&h. =D&h0 =D&he3 =D&h24 =D&h5 =D&h7 =D&hz9 =D&hE: =D&hA< =D&h= =D&ha? =D&h-@ =D&hxA =D&hlC =D&hE =D&hkF =D&hG =D&hI =D&hK =D&hUL =D&hM =D&h[O =D&h,Q =D&hQ =D&hS =D&hT =D&hV =D&hW =D&hX =D&hZ =D&h\ =D&hh] =D&h^ =D&ha =D&hc =D&h]d =D&he =D&hg =D&hBi =D&h j =D&h1k =D&hl =D&h J12  _You open the door.27   There is an open door here. _=D&h ,=D&hب X=D&h( ,=D&hc ,=D&h =D&h* =D&hk ,=D&h =D&h: =D&h* =D&h =D&h. =D&h =D&h =D&h =D&h =D&h =D&h k### #.. =D&h # # .# # ..# #.. b..# ###.#### ..... ....## ########.....###.. ##.....@........#..#####=D&hY  #.....#########.#.. +.....# #.#.###### #.....# #.#.#### ###.### #.#'#..... #.# #... b   bat (asleep)=D&hp r #.# #... ####'### #######... #########......# #.......[.=D&he 080.9 (29.0)=D&h ,1.9 (30=D&h" =D&h V _A bat comes into view.=D&h1 P  You shoot an arrow. The arrow hits the bat!=D&h .=D&h^ ~(((=D&hR ;....=D&hv M12 2===3.1 (1.2)=D&hy =D&h| _You kill the bat!=D&h _Unknown command.=D&hļ =D&hh B27 _=D&hV X=D&h =D&h =D&hg B#.....#######.....# #..#.....# #..#.....# #..#.....# . #....#r#####.....#.###.###.................#############@....###.........=D&h* r---##..............#..#######.....#########.#.........+.....# #.#.#######.#.....# #.#.##########.###.#'#r   rat (asleep)#.# #..=D&h #.# #.. ####'### #######..=D&h -5.1 (2.0=D&h G---6.1 (3=D&hN l _A rat comes into view.=D&h=C  You shoot an arrow. The arrow hits the rat..(((((=D&h /......=D&hb 912 5====D&h~ 7.3 (1.2=D&h[ =D&hQ $ =D&h A_You kill the rat!=D&h =D&h =D&h $ =D&hp U_Unknown command.=D&h{ =D&h =D&hR #..S..#  =D&h> "#.....# #######.....# #.#.....# #.#.....# #. #.....# . #.....=D&h# #.#####.....#.###.#.......@.........###########.....###.........##..............#..######.##.....#########.#.........=D&h ++.....# #.#.#.##.....# #.#.#######.# S   ball python (constriction, asleep)###.###=D&h #.#'##.# #. #.# #.=D&h !=D&h" 0 0.0  =D&h# HA ball python comes into view.=D&h&% =D&h) @.SS=D&h* ,)=D&hk3 f27 ---8.3 (1=D&h5 5 _The ball python hisses angrily.=D&h~ & =D&h H(((((((=D&h} )You shoot an arrow.=D&h...S...12 ===9.5 (1.2=D&hP- _The arrow barely misses the ball python.  #.....#  #.....#  #.....#  #.S...#  #.....#  #.....# .  #.#####.....#.## #.......@....... ########.....###. .........# #########.#  #.#     #.#  #.# _Unknown command.>D&hh #.....#  #.....#  #.....#  #.S...#  #.....#  #.....# .  #.#####.....#.## #.......@....... ########.....###. .........# #########.#  #.#     #.#  #.#  _A ball python is nearby! (((((((You shoot an arrow.>D&ha>D&h"j....S..>D&h#.90.6 (1.1>D&hO _The arrow closely misses the ball python.  #.....#  #.....#  #.....#  #.....#  #.S...#  #.....# .  #.#####.....#.## #.......@....... ########.....###. .........# #########.#  #.#     #.#  #.# _Unknown command.>D&hq2 #.....#  #.....#  #.....#  #.....#  #.S...#  #.....# .  #.#####.....#.## #.......@....... ########.....###. .........# #########.#  #.#     #.#  #.#  _A ball python is nearby!  You shoot an arrow. The arrow hits the ball python!.((...>D&h71.7 _You kill the ball python! _Unknown command.0.0.>D&h _Key pressed, stopping explore. _No target in view! _Unknown command.>D&h%?< _Key pressed, stopping explore. _Unknown command.Key pressed, stopping explore.No target in view!Unknown command.Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Unknown command.Key pressed, stopping explore.No target in view!Unknown command.27 _>D&hsY#.....# #....!#  #.....#  #.....# ##########.....# #...#.....# #... #.....########......) #....@#.....##......---9.7 (8#.#####.....#.###.######.####.................#####.....########.....###...##..............#..######.####.....#########.#.............+.....# #.#.#######.#####.....# #.#.#######.#######.### #.#'#--->D&hNo target in view!Unknown command.Key pressed, stopping explore.No target in view! _Unknown command. _Key pressed, stopping explore.Unknown command.Key pressed, stopping explore.No target in view! _Unknown command. _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view! _Unknown command. _Key pressed, stopping explore.No target in view!Unknown command.0.#......>D&hkNo target in view! _Unknown command. _Key pressed, stopping explore.No target in view!Unknown command.Key pressed, stopping explore. _Unknown command. _Key pressed, stopping explore.No target in view!Unknown command.Key pressed, stopping explore.No target in view! _Key pressed, stopping explore.No target in view!Unknown command.Key pressed, stopping explore.No target in view!Unknown command. _>D&hM#####   #.....# #.....# ######### #.....# # #.....# #........ #.....########) #.....#.....##........ #.#####.....#.###.######. #.................#####905.7 (612 6.7 (7No target in view!Unknown command.Key pressed, stopping explore.No target in view! _Unknown command. _j - a grey potion>D&h _No target in view!>D&h# _Unknown command.27 _>D&hX>D&h#.....##.....##.....##.....#######.....##.... #.....##.... #.....########.... #.....#.....##....#.#####@....#.###.#######.S...............#####.########.....###.........##..............#..#######.....#########.#.+.....# #.#.#######. S   ball python (constriction, wandering)#.....# #.#.#######. ###.### #.#'#....... #.# #......>D&h12.7 (63.7 (7 _A ball python comes into view.>D&hsx (((((You shoot an arrow.>D&h  The arrow completely misses the ball python.>D&h[..S..S)>D&h>12 ===4.8 (1.1>D&h>D&h K _The ball python hisses angrily.>D&h >D&h >D&h j    #.....# >D&h,  #.....#  #.....#  #.....#  #.....#  #.....# #.....# #@....#>D&h  #...S.......... ########.....### ........# #######.#  #.#>D&h u     #.# _Unknown command.>D&h C   #.....#  #.....#  #.....#  #.....#  #.....#  #.....# #.....# #@....# #...S.......... ########.....### ........# #######.#  #.#     #.#  _A ball python is nearby!>D&h v (((You shoot an arrow.>D&h>J >D&h&R I.S.>D&h+S -6.0 (1.2>D&hX >D&hb x _The arrow completely misses the ball python.>D&hc >D&hl >D&ht L   >D&ht  #.....#  #.....#  #.....#  #.....#  #.....#  #.....#>D&hu  #.....# #@....# #....S......... ########.....###>D&h~v _ ........# #######.#  #.# >D&hGw k    #.# _Unknown command.>D&h* I   #.....#  #.....#  #.....#  #.....#  #.....#  #.....# #.....# #@....# #....S......... ########.....### ........# #######.#  #.#     #.#  _A ball python is nearby! >D&h3 o((You shoot an arrow.>D&h2 .S7.1 (1.1>D&hĻ >D&h6 $ >D&h Q_The arrow closely misses the ball python.>D&h >D&h >D&h 5  >D&h q  #.....#  #.....#  #.....#  >D&h #.....#  #.....#  #.....# #.....# #@....# #.....S........ ########.....### ........# >D&h C#######.#  #.#  >D&hy ]   #.# _Unknown command.?D&h(>   ?D&h)#.....#  #.....#  #.....#  #.....#  ?D&h)!#.....#  #.....# #.....# ?D&h4*#@....# #.....S........ ?D&h*########.....### ........# ?D&hA+#######.#  #.# ?D&h -c    #.# ?D&hr3?D&h&4?D&h;?D&hT _A ball python is nearby!You shoot an arrow. The arrow hits the ball python.?D&h%W3.?D&hW)?D&hW.98.2?D&h?D&h _You kill the ball python!?D&h`  _Unknown command.?D&hO1.......0.0 _Key pressed, stopping explore.?D&h:4?D&h f _No target in view! _Unknown command.27 _?D&hCiX?D&h]q?D&hs,?D&hz?D&h?D&hԅ #.....#%. #.....# #.....#?D&hq+.. #.....# ###.. #.....# ...# #.....# ..# #.....# # ##### ?D&h1#@# #.....#.....---25.2 (7 #.#####.....#. #........?D&h5 ########.....###.. ##..............#..# #.....#########.#.. +.....# #.#.##?D&h< #.....# #.#.## ###.### #.#'#?D&h?D&hG---6.2 (8?D&h?D&h. _Found an inkwell talisman. _No target in view! _Unknown command. _?D&hX?D&hB?D&h?D&hCi12 ?D&hh _You open the door. ####### #######.....# #.%...#.....#########.....#.....# h......@.....#.....# ########.....#.....# #....#####.....# #....# #.....#.....###.# #.....####.... #.# #.....#.h   jackal (asleep)... #.#####.....#.###. #................ ########.....###..32.2 (627 3.2 (7 _A jackal comes into view. _There is an open door here.  You shoot an arrow. The arrow hits the jackal!?D&h.((((((?D&ht,.......?D&hJ12 33===4.5 (1.3?D&h?D&hՒ` _You kill the jackal!?D&h?D&hӗ?D&hԛF _Unknown command.?D&h3?D&h?D&h]70.0..?D&hI8....?D&h,?D&hT _Key pressed, stopping explore.?D&h;?D&h?D&h?D&h^ _No target in view!?D&h]?D&hP?D&h$ ?D&hU_Unknown command.?D&h?D&h$?D&h?D&hB27 _?D&hX?D&hW?D&h4?D&h[?D&h?D&h?D&h]?D&hO##############.....#?D&h#.%...#.....#########.....#.....#.......'.....#.....#########.....#.....# #....#####.....# ?D&hP#@...# #.....#---7.5 (3.......###.# #.....###....... #.# #.....#........) #.#####..?D&h ...#.#....... #..............####### ########.....### ##.............. #.....#########.#?D&hp +.....# #.#?D&h)?D&h G---8.5 (4?D&h?D&h8$ _Found a spear.?D&hc4?D&hGi?D&hDt^ _No target in view!?D&h;u?D&hx?D&h8}\ _Unknown command.?D&h}?D&h#?D&h|?D&h_?D&h$ _?D&h,?D&hr?D&h-?D&h?D&h?D&h,?D&hԓ?D&hx?D&h?D&h?D&h4?D&hr?D&h,?D&h?D&hm?D&hK?D&hӠ?D&h}?D&hJ?D&h,?D&hn?D&hq?D&hǸ,?D&hN?D&h=12 ?D&h,?D&hM _You now have 61 gold pieces (gained 12).?D&hQ27 ?D&h?D&h*?D&hO2 ########.....# ?D&h .......'.....#   ########.....#   #....#####  #####+#######....# #  #............###.# # ?D&hdE #............# #.# #  #...........)# #.#####  #....@.......# #......   #####'############# ?D&h  #.# ##.....   ... #   ... +.....#   #..B. ?D&h| B   giant cockroach (asleep)  #.... ###.###  #..... #.#   #.#?D&hJ 49.5 (11.0)  You open the door.?D&h712 50.5 (12?D&h%?D&hjb _A giant cockroach comes into view.?D&h%  ?D&h7You shoot an arrow. The arrow hits the giant cockroach!?D&h1((?D&h&J((.?D&hmB'....?D&h|Y7===1.7 (1.2)?D&h< _You kill the giant cockroach! _Unknown command........'######## #....#########+#######....# ............###......# ......)# #.####.# #......#####@################0.0 #.# ##...............####.... +##....[ #.# ###.###.# ##########'### # 27 ---?D&hQ2.7 (1?D&h$ _Found a plate armour. _There is an open door here.?D&hk?D&h:---?D&h?D&h^ _No target in view!?D&h?D&h?D&h0y _Unknown command.?D&h?D&h  _?D&h]n?D&h?D&h,?D&h?D&hl?D&h,?D&hx?D&h?D&h,?D&h ?D&h#@  There is an open door here.?D&h`%?D&hG& _?D&h"'?D&h(?D&h*,?D&hI,?D&h-?D&h/?D&h1,?D&h]3?D&h 5?D&h5?D&hw6?D&h|8?D&h9?D&h:'12 ?D&h;?D&h>7 _You open the door.?D&h?A?D&hA;27 ?D&hB?D&hD@  There is an open door here.?D&hF?D&hVG _?D&hH?D&hJ?D&hfP #######.%... ############..... #..h.......'.....# #@# ......?D&hQ#....##########'#######....# #............###.# ##............# #.# ##...........)# #.##### h   jackal (asleep)#............# #......#####'##################.#### ##.......?D&haV0653.0)?D&hW,6.7 (14?D&h[?D&h]Y _A jackal comes into view.?D&h  You shoot an arrow. The arrow hits the jackal!(†?D&h &.?D&h 12 41===8.0 (1.3) _You kill the jackal!?D&hǦ ?D&h< _Your Dodging skill increases to level 3!?D&h ?D&h y _Unknown command.?D&h ?D&h0 ?D&h ?D&hO X27 _?D&h6 ?D&h ,?D&h ?D&h ?D&h4 ,?D&h ?D&h b  You see here a jackal corpse.?D&h ?D&h  _?D&h ?D&h ?D&h- ,?D&h ?D&h ?D&h- ,?D&h# ?D&h} ?D&h ,?D&h ?D&h ?D&h ,?D&hh ?D&h  #  #######.....#  #.%...#.....#  ############.....#.....#  #..†....@..'.....#.....# ---76.0 (8.0 #.##########.....#.....#  #.# #....#####.....#  #####'#######....# #.....#  #............###.# #.....#  #............# #.# #.....#.  #...........)# #.#####.....#  #............# #.............  #####'################?D&hr :---?D&h ?D&h! j _Key pressed, stopping explore.?D&h ?D&h( ?D&h* ^ _No target in view!?D&h ?D&hS ?D&h! \ _Unknown command.?D&h ?D&hI ?D&h ..†....0. _Key pressed, stopping explore.?D&h+ 4?D&h- ?D&h"3 ^ _No target in view!?D&h4 ?D&h7 ?D&he: % _Key pressed, stopping explore.No target in view!Unknown command.Key pressed, stopping explore.No target in view!Unknown command.?D&h ; ?D&h; ?D&h-E ?D&hAG ?D&hG $ _?D&hM ,?D&hO ?D&hd No target in view!Unknown command.Key pressed, stopping explore.No target in view! _Unknown command.  There is an open door here. _?D&he ?D&h*n X?D&h| ?D&hM ?D&h ,?D&h ,?D&h̅ ?D&hj ?D&h ?D&h ?D&h ,?D&h ?D&hR ?D&h ?D&h ?D&h ?D&hݒ ?D&h˓ ,?D&hj ?D&hN ?D&h5 ?D&h& ,?D&h X?D&h X?D&hJ ?D&h ?D&h ?D&h ?D&h ?D&h ?D&h ?D&h ,?D&hY ?D&h6 ?D&h ?D&h˺ ?D&hu ?D&h ?D&h: ?D&h ?D&h] ?D&h ?D&h_ ?D&h ?D&h ?D&h ?D&h ?D&h$ ?D&h ?D&hJ ?D&h ?D&hs ?D&h] ?D&hN ,?D&h ?D&h ?D&h ,?D&hi ?D&h ?D&h ,?D&h+ ?D&h ?D&h ,?D&h ?D&h ?D&h# ,?D&hS ?D&h ?D&h B?D&h X?D&h ?D&hT ?D&h ?D&h ?D&h W  Things that are here:  a +0 sling; a +0 club?D&h ?D&hi  _?D&h ?D&h^ s######......................###.# .............[.....ß...>...ß.## .#.......#....÷................ .#.#######...........ß...ß.# .#.# #................#####. .#+### #...........##......... .....# #...........##..######.# .....# #......)....##.........# .....# #######@#######.########1011.0 (35.0) .....# #.....# #....###### ?D&hu g...### #.....# #....'....# ...# #.....# #....####.# ...# #.....# #....# #. ...# #.....# #....# #.# ...# #.....# #....# #.# ...# ####.....# #....# #.# .#.# #...##+### #....# ##.?D&h ?D&h! T _Key pressed, stopping explore.?D&h1 ?D&h 2 ?D&h.6 ?D&h< ^ _No target in view!?D&h= ?D&hA ?D&hE \ _Unknown command.?D&hF ?D&hM f _?D&hcS X?D&hT ?D&hhY n?D&h[ ,?D&h[ ?D&h] ?D&h_ ,?D&h1a ?D&hb ?D&hTc ,?D&h3d ?D&hme ?D&hf ,?D&hg ?D&hh ?D&hj ?D&hq t12  _You open the door.?D&ht g27 ?D&hw @  There is an open door here.?D&hTy 5 _?D&hz ?D&h{ ?D&h| ,?D&h} ?D&h~ ?D&h؟ ..# #.....# #....# #.#†# #.....# #....# #.#. ..# ####.....# #....# #.#. #.# #...##'### #....# ##.#. #.# #...##.# #....# #..#. #.########÷..##.# #.... #........<.÷.##.# #.## #########....##.######## #.# # ......+..@....... #.# # ###....##.#######J#####. # #....##.. #........ # #....#[3?D&h c3m#### #.###.##. # #....# #.#...†.. # #....# ###### #.#.#.... J   endoplasm (wandering) #  #....# #.#.#.... #  #.##.# #.#.##.#. #  #.##.###.#.##.#.25.0 (14J.6.0 (15 _An endoplasm comes into view.?D&h ((((((J  You shoot an arrow. The arrow hits the endoplasm.?D&hY ?D&h ,.....J.?D&h B12 ===7.3 (1.3)?D&h% ?D&h-- a _The endoplasm is heavily wounded.?D&h- 4?D&hA ; ?D&h6C  #.....#  #.#† #.....#   ####.....#   #...##'###   #...##.#  ÷..##.# <.÷.##.# ##.######## #.# # +..@.....J. #.# # ##.#######. # #.. # #### #  ?D&h!D [† #   # # #?D&hQR ._Unknown command.?D&h< #.....#  #.#† #.....#   ####.....#   #...##'###   #...##.#  ÷..##.# <.÷.##.# ##.######## #.#  +..@.....J. #.#  ##.#######. #..  ####   † ?D&h F    ?D&h?D&h?D&hw _An endoplasm is nearby!?D&h*V  You shoot an arrow. The arrow hits the endoplasm!?D&h0|(((((.@D&h{+......@D&h58.5 (1.2 _You kill the endoplasm! _Unknown command.27 _@D&h@D&hX@D&h@D&h5@D&hvX@D&h'@D&h@D&h..# #.....# #....# #...# #.....# #....# ..# ####.....# #....# .# #...##'### #....# #.# #...##.# #....# #..##÷..##.# ##..<.÷.##.# #. #.##....##.### #.# #.# ......+@.........# #.#---44.5 (16.0).# ###....##.#######.#####. #.# #....##.........# ..# #....############.###.# #.# #....# #.#...†.# #....# ###### [4@D&hB0m#.#.# ..# #....# #.#.# ..# #.##.# #.#.# ### #.##.###.#.#--- _Key pressed, stopping explore. _No target in view! _Unknown command.@D&h3@D&hUf.0.0)........@D&h.,@D&hT _Key pressed, stopping explore.@D&h4@D&h@D&he%Unknown command. _Key pressed, stopping explore.No target in view!Unknown command.Key pressed, stopping explore.No target in view!@D&hV@D&h@D&h"% _Key pressed, stopping explore.No target in view!Unknown command.Key pressed, stopping explore.No target in view!Unknown command.@D&h"3@D&h{'@D&h=0####..<.##..........'##....#...#..#.#12 ======5.5 (1@D&h6@D&h58No target in view!Unknown command.Key pressed, stopping explore.No target in view!Unknown command. _As you open the door, it creaks loudly!@D&h"U@D&h9V@D&h[@D&he^ _No target in view!@D&hf@D&h2z _Unknown command.@D&h{B27 _@D&h}@D&h  There is an open door here. _@D&hk@D&h,@D&h͉@D&hË@D&h@D&h΍,@D&hL@D&h@D&h,@D&h@D&h@D&h@D&h6@D&h@D&hQ@D&h,@D&hO@D&hG@D&h,@D&h@D&h@D&h@D&h`@D&h@D&h@D&h@D&h,@D&h§@D&h@D&hb,@D&h^@D&h=@D&h,@D&h#=12 @D&h@D&h2M _You now have 71 gold pieces (gained 10).@D&h @D&h±Q27 @D&h@D&hU,@D&h@D&hS@D&h-@D&hܷ,@D&h@D&h@D&hB,@D&h@D&h@D&h@D&h!@D&h"@D&hU@D&h@D&h@D&h@D&h@D&hw@D&h@D&hy@D&h@D&h*@D&h@D&h@D&h@D&h@D&h8@D&h^@D&h@D&h,@D&hG@D&h,@D&h@D&h@D&h6@D&h@D&h@D&h7##.###.##......# #.....# ##.#...##......# ####.....# ##.#.#.#####.#.# #...##'### #.#.#.# #.#.# #...##.# @D&h#.#.#.# #.#.########÷..##.# ...#.### #.#........<.÷.##.# .#.# #.#########....##.###.#.# #.# #..........'...... .....# #.# #@# ###....##.###------.#########.# #.# #....##..... @D&h .........#...# #.# #....#######.#####.#.#.# #.# #....# .....)##...#.# #.# #....# ### .............# #.# #.#### ###.........# #.# #.# #.#....######## #.# #.# #.#...##.#####.# #.#@D&h072.5 (27.0)@D&hN`12 ------3.5 (28@D&h @D&hZ _k - a fuming purple potion@D&hJ4@D&h͗@D&h; _No target in view! _Unknown command.27 _@D&h@D&h]@D&h@D&hl@D&h:,@D&h@D&h@D&hb,@D&h~@D&ho@D&h@D&hF$B@D&h -n@D&h/B@D&hJ1@D&h8n@D&h:B@D&h;@D&h2>B@D&h|?@D&h@@D&hlA,@D&hD@D&hF,@D&hFG@D&hDH@D&hcI,@D&h(J@D&h_K@D&hMB@D&hpN@D&hvO@D&h6P,@D&hkQ@D&hpR@D&h+S,@D&hPU@D&hXB@D&hX@D&hY,@D&hdZ@D&h^@D&h_,@D&hX`@D&hb@D&hc,@D&he,@D&hYgB@D&hWh@D&hBi@D&h j,@D&hk@D&h^l@D&h6m,@D&hn@D&ho,@D&hp@D&h7r,@D&hs,@D&ht@D&hu,@D&hv@D&hXx,@D&hRy,@D&hBz@D&hg{@D&hJ@D&hB.###.##.#######..#  .###.#.....#  ß.##.#..########.#  .................#  @D&h##.#.........###  ####.#.#######.######  .......#............#  ####.###.#####.###.##  ..........@..#  ######.#.#####.##..#  ######.#.# #.# ..#  '....#.#.# #.# ..#  ####.#.#.# #.# ..#  @D&h# #.#.#.# #.# .S#   S   ball python (constriction, asleep) # #.#†#.# #.. ..#  # #.#.#.######.#...  #.#.#..........# @D&hҗ~ 122.5 (49  A ball python comes into view.@D&hJS.S)3.5 (50 _The ball python hisses angrily. _There is a stone staircase leading down here.@D&hX  You shoot an arrow. The arrow hits the ball python.@D&h(((†@D&h...12 7===4.6 (1.1)@D&ht _You kill the ball python! _Unknown command.27 _@D&h@D&h,@D&hB@D&h@D&hXn@D&hW,@D&h@D&hZ@D&hB@D&hv@D&h=@D&h`@D&h%@D&h,@D&h @D&h@D&hV,@D&h@D&h@D&h(,@D&hB@D&h,@D&h@D&h@D&h@D&hT@D&h@D&h@D&hg@D&h,@D&h@D&h`@D&h,@D&h|@D&h@D&h,@D&hV@D&h,@D&h@D&h@D&h@D&h+,@D&hD@D&h,@D&h@D&hx@D&hP@D&h,@D&h@D&h,@D&h@D&h@D&h,@D&h@D&h @D&hH ,@D&hp @D&h@D&h3@D&h@D&h@D&h@D&h+B@D&hX.........#..#.# #.# ##.###.##.#...#.# #.#  #.#...†......#.# #.#  #.#.#....#...#.# #.#  #.#.#........#.# #.# @D&h #.#.##.#.....#.# #.# ##.#.##.#.......# #.# ...#.##.........####.### ####.#######....@......# ---54.6 (30.0) ..............#.######## .########.#.#  #.########.#.# @D&h ' #.#........#.#  #.##########.#  #........[...#  ############.#  #.# ---@D&h#@D&hF%T _Key pressed, stopping explore.@D&h54@D&h)8@D&h=^ _No target in view!@D&hU>@D&hA@D&hE\ _Unknown command.@D&hE@D&h@F@D&hVN@D&h%P@D&hP$ _@D&h`U,@D&hXB@D&hY@D&hZ@D&h[@D&h\@D&h^@D&h`,@D&ha@D&hfd@D&hmjX@D&hk,@D&hl@D&h.o@D&hp@D&hq@D&hq@D&ht@D&h|@D&h@D&h@D&h,@D&h@D&h@D&h,@D&ḧ@D&hq@D&h,@D&h@D&h?@D&hd,@D&h[@D&h@D&hɒ@D&hW@D&h@D&hE@D&hZ@D&h@D&hy@D&hΚ@D&h0,@D&hb,@D&h͟,@D&h@D&h2@D&hw5  There is an open door here. _@D&hX@D&hB@D&hw,@D&h @D&h@D&h-,@D&h@D&h'@D&h',@D&hG@D&hf@D&h,@D&h@D&h@D&h,@D&hb@D&hy@D&h-,@D&h@D&h@D&h,@D&h@D&h[@D&h,@D&hj@D&h@D&h ,@D&h @D&hc@D&hW,@D&h @D&h@D&h,@D&hh!,@D&h#,@D&hp%@D&h)@D&h,,@D&h-@D&h1@D&h3,@D&h5@D&hK:@D&hp<,@D&hm>@D&hB@D&hUE,@D&hG@D&hRNF  You see here a +0 leather armour.@D&hMP@D&hP _@D&hOR@D&hV@D&hX,@D&h[@D&h_@D&hqa,@D&hc@D&hf@D&h1h,@D&hi@D&hl@D&h1n,@D&h o@D&h3r@D&hs,@D&ht@D&hw@D&h!y,@D&hz@D&hB}@D&hB@D&h@D&h@D&h~@D&h;@D&h@D&h@D&hu,@D&h)@D&h@D&h,@D&hX@D&h@D&h_@D&h'12 @D&h@D&h7 _You open the door.@D&hߗQ27 @D&hr@D&h@  There is an open door here.@D&h@D&h~5 _@D&h@D&hN,@D&h.#......# #.#.......#.... )........#......# #.#.#######.... .........#......# #.#.# #.... .........#......# #.#'### #.... .........#......# #.....# #.... .........#......# #.....# #.... .........##.....# #####......#.....# # .........#.....### #219.6 (65<#......# # .>............##......# # ..<..####.###.##......# # .....####.###.##......# # .......##.#...##......# [@D&h34m#### .....#.##.#.#.#####.#.# #... ####.#.##.#.#.# #.#.# #... ###..#.##.#.#.# #.#.########÷..@D&h4@D&h>@D&hT _Key pressed, stopping explore.@D&h^4@D&h@D&h]^ _No target in view!@D&h@D&hj@D&hy _Unknown command.@D&ht @D&h@D&h@D&ho$ _@D&hX@D&hR@D&hKn@D&h @D&h @D&h*!@D&h#@D&h$,@D&h$@D&h:'@D&h(@D&h(@D&h.)@D&h7+@D&h,@D&h,@D&h>-@D&h9/@D&h/@D&h0@D&h1@D&h[2@D&hG3@D&h3,@D&h5@D&hi6@D&h6@D&h7@D&h8@D&hg9@D&h9@D&h:@D&h;@D&h<@D&h=@D&h=@D&h>>(Press ? for help)#####.######..#.##.#.#.# #.#.########÷..##.# #....# #....#.)......#.##..................#.### #.#........<.÷.##.# ###### #.#####..#.####.###†##.######..#.#..#.# #.#########....##.######### #.# #..#.# #.##.##.##.....#..#..#.# #.# #..........'..........# #.# #..#.# #.##.##.##.............# #.# #.#####....##.#######.#####.#####..#.# #.##.#.....#.###.##..#########.# #.# #....##.........DD&h| #.........#..#.# #.##.#######.# #.#.........#...# #.# #....############.###.##.#...#.# #.##.# #.# #.#...#####.#.#.# #.# #....##.#...÷......#.# #.##.# #.# #.#.....)##...#.# #.# #....# ###### #.#.#....#...#.# #.##.# #.###.#.............# #.# #.#### #....# #.#.#........#.# #.##.# #.....#.###.........# #.# #.##.##.# #.#.##.#.....#.# #.##.# ###..........######## #.# #.##.##.###.#.##.#.......# #.##.##.#.####...##.#####.##.##.....#.##.........####.####.##.#....#...######## #.......# ##.########.#######...........##.##.####.#..........# #######.# #....................#.#########.##.# #.#..#######.#### D&h' m###########.########.#.##.##.# #.#..# #.##.########.#.##.#########.## #.#..# #.##.#........#.##............# #.#..# #.##.##########.##.##############.#..#######.##........[...##†##.............@#############.##.###############.##.##########ED&h{ED&h.#.####...##.#####.#cyberm0nk the Shooter .#....#...######## #.......#Tengu .####.#..........# #######.#Health: 22/22 ======================== ED&h.# #.#..#######.####Magic: 4/4======================== .# #.#..# #.#AC: 3Str: 11 .## #.#..# #.#EV: 27 Int: 9 ..# #.#..# #.#SH: 0Dex: 19 #####.#..#######.#XL:  3 Next: 47% Place: Dungeon:2#.............@#ED&h?Noise: ---------  Time: 1269.6 (0.0)##############.#a) +1 shortbow###Fire: a) +1 shortbow         _Unknown command. _Done exploring. _No target in view! _Unknown command. _Done exploring. _Search for what [Enter for "."]? .ED&hED&hED&hkED&h Level 2 of the Dungeon<<<>>>(Press ? for help)#####.######..#.##.#.#.# #.#.########÷..##.# #....# #....#.)......#.##..................#.### #.#........<.÷.##.# ###### #.#####..#.####.###†##.######..#.#..#.# #.#########....##.######### #.# #..#.# #.##.##.##.....#..#..#.# #.# #..........'..........# #.# #..#.# #.##.##.##.............# #.# #.#####....##.#######.#####.#####..#.# #.##.#.....#.###.##..#########.# #.# #....##.........#.........#..#.# #.##.#######.# #.#.........#...# #.# #....############.###.##.#...#.# #.##.# #.# #.#...#####.#.#.# #.# #....##.#...÷......#.# #.##.#D&h 9;49m #.# #.#.....)##...#.# #.# #....# ###### #.#.#....#...#.# #.##.# #.###.#.............# #.# #.#### #....# #.#.#........#.# #.##.# #.....#.###.........# #.# #.##.##.# #.#.##.#.....#.# #.##.# ###..........######## #.# #.##.##.###.#.##.#.......# #.##.##.#.####...##.#####.##.##.....#.##.........####.####.##.#....#...######## #.......# ##.########.#######...........##.##.####.#..........# #######.# #....................#.#########.##.# #.#..#######.#### ###########.########.#.##.##.# #.#..# #.##.########.#.##.#########.## #.#..# #.##.#........#.##............# #.#..# #.##.##########.##.##############.#..#######.##........[...##†##.............@#D&hd ~2;58H############.##.###############.##.##########FD&hD) #...........#......###.....# #.....######.#.# #.##..# ##............### #.....# #....'....#.#.# #.##..# #.........<......##......# #.....# #....####.#.#.# #.##†.# #...>............##......# #.....# #....# #.#.#.# #.##..# ##...<..####.###.##......# #.....# #....# #.#†#.# #..#..## ######......####.###.##......# #.....# #....# #.#.#.######.#...# #....'........##.#...##......# ####.....# #....# #........### #.####......#.##.#.#.#####.#.# #...##'### #....# ##.#.#...####. #...#######.#.##.#.#.# #.#.# #...##.# #....# #..#.##..#.##.#####.#####FD&h,#..#.##.#.#.# #.#.########÷..##.# #....# #....#.)......#..................#.### #.#........<.÷.##.# ###### #.#####..#.#####†##.######..#.#..#.# #.#########....##.######### #.# #..##.##.....#..#..#.# #.# #..........'..........# #.# #..#.# ##.##.............# #.# #.#####....##.#######.#####.#.# #.#.....#.###.##..#########.# #.# #....##..##..#.# #.#######.# #.#.........#...# #.# #....###.###.##.#...#.# #.##.# #.#...#####.#.#.# #.# #....##.#...÷......#.# #.# #.# #.#.....)##...#.# #.# #....# ###### #.#...#.#FD&h:5 #.## #.###.#.............# #.# #.#### #....# #.#.#........#.# #.# #.....#.###.........# #.# #.##.##.# #.#.##.#.....#.# #.#.###...######## #.# #.##.##.###.#.##.#.......# #.##.#.####...# #.#####.##.##.....#.##.........####.###.#.#....#...######## #.......# ##.########.#######...........#FD&hWFD&hv@.#.####...##.#####.#cyberm0nk the Shooter .#....#...######## #.......#Tengu .####.#..........# #######.#Health: 22/22 ======================== .# #.#..#######.####Magic: 4/4======================== .# #.#..# #.#AC: 3Str: 11 .## #.#..# #.#EV: 27 Int: 9 ..# #.#..# #.#SH: 0Dex: 19 #####.#..#######.#XL:  3 Next: 47% Place: Dungeon:2#.............@#Noise: ---------  Time: 1269.6 (0.0)##############.#a) +1 shortbow###Fire: a) +1 shortbow   FD&hK      _Unknown command. _Done exploring. _No target in view! _Unknown command. _Done exploring. _Search for what [Enter for "."]? . _FD&hiFD&hkFD&hqXFD&hqFD&h8s,FD&h4tFD&hvFD&hw,FD&h#yFD&hl|FD&h},FD&hFD&hHFD&h,FD&hFD&hFD&h ,FD&hFD&hzFD&hڌ,FD&hFD&hOFD&hđ,FD&hFD&h+FD&h;FD&h֖FD&hoFD&hFD&hFD&h5FD&hFD&h͞FD&hs,FD&hRFD&h FD&hFD&hbFD&h4FD&hdFD&h٧FD&hvFD&hFD&hFD&hFD&hFD&h'FD&hVFD&hxFD&hFD&h,FD&h;,FD&hFD&hFD&hɶFD&hlFD&honFD&hFD&h%,FD&hFD&hFD&h&FD&hFD&hZFD&hT  #...........#......#   #...........#......#   #...........#......#   #...........#......#   #...........#......#   #...........#......## FD&h_  #...........#........   #.........<......##..   #...@............##..300.6 (31.0)   ##...<..####.###.##..   ######......####.###.##..   #....'........##.#...##..   #.####......#.##.#.#.####FD&h  #...#######.#.##.#.#.# #####.######..#.##.#.#.# #..................#.### ##†##.######..#.#..#.#FD&hFD&hFD&hQc _There is a stone staircase leading down here.FD&h FD&hv Read which item? Scrolls  c - 2 scrolls of butterflies  d - a scroll labelled BIOPAI HEAXKAOF  f - a scroll labelled XASAOKLUNO FD&h  h - a scroll labelled GUJEG ADELLE [!] read|quaff|evoke[?] describe selectedGD&hn GD&hX GD&h4  #...........#......# cyberm0nk the Shooter  #...........#......# Tengu  #...........#......# Health: 22/22 ========================  #...........#......# Magic: 4/4GD&h ========================  #...........#......# AC: 3Str: 11  #...........#......## EV: 27 Int: 9  #...........#........ SH: 0Dex: 19  #.........<......##.. XL:  3 Next: 47% Place: Dungeon:2  #...@............##.. Noise: ---------  Time: 1300.6 (0.0)  ##...<..####.###.##.. a) +1 shortbow   ######......####.###.##.. Fire: a) +1 shortbow   #....'........##.#...##..   #.####......#.##.#.#.####  GD&h> [39;49m #...#######.#.##.#.#.#   #####.######..#.##.#.#.#   #..................#.###   ##†##.######..#.#..#.# _Done exploring. _No target in view! _Unknown command. _Done exploring. _Search for what [Enter for "."]? . _There is a stone staircase leading down here.GD&h n  Okay, then.GD&hC GD&h . _HD&h HD&h Read which item? Scrolls  c - 2 scrolls of butterflies  d - a scroll labelled BIOPAI HEAXKAOF  f - a scroll labelled XASAOKLUNO  h - a scroll labelled GUJEG ADELLE [!] read|quaff|evokeHD&hω G[?] describe selectedID&h ID&h ID&h  #...........#......# cyberm0nk the Shooter  #...........#......# Tengu  #...........#......# Health: 22/22 ========================  #...........#......# Magic: 4/4ID&hT ========================  #...........#......# AC: 3Str: 11  #...........#......## EV: 27 Int: 9  #...........#........ SH: 0Dex: 19  #.........<......##.. XL:  3 Next: 47% Place: Dungeon:2  #...@............##.. Noise: ---------  Time: 1300.6 (0.0)  ##...<..####.###.##.. a) +1 shortbow   ######......####.###.##.. Fire: a) +1 shortbow   #....'........##.#...##..   #.####......#.##.#.#.####  ID&h [39;49m #...#######.#.##.#.#.#   #####.######..#.##.#.#.#   #..................#.###   ##†##.######..#.#..#.# _No target in view! _Unknown command. _Done exploring. _Search for what [Enter for "."]? . _There is a stone staircase leading down here. _Okay, then.ID&h P  Okay, then.ID&h ID&h ID&hͧ . _JD&h#4JD&hJD&hR12 1.6 (1 _JD&hdJD&hn #. #. ##.# ###... .?... .#  #...####..##  #.# 3JD&h< #  ##........#  #..####..#  .... # ..... ###.. .... +### JD&hJD&hC -2.3 (1.7JD&hJD&h _You climb downwards.  Found a scroll labelled ZAP YSONUKKEKA. _There is a stone staircase leading up here.JD&h JD&h Read which item? Scrolls  c - 2 scrolls of butterflies  d - a scroll labelled BIOPAI HEAXKAOF  f - a scroll labelled XASAOKLUNO  h - a scroll labelled GUJEG ADELLE [!] read|quaff|evoke[?] describe selectedKD&hZcyberm0nk the Shooter#.Tengu#.Health: 22/22 ========================##.#Magic: 4/4========================###...AC: 3Str: 11.?... .#EV: 12Int: 9#...####..##SH: 0Dex: 19#.........#XL:  3 Next: 47% Place: Dungeon:3#..@.......Noise: ---------  Time: 1302.3 (0.0)##........#a) +1 shortbow#..####..#Fire: a) +1 shortbow.... #.....###..##....+### _There is a stone staircase leading down here. _Okay, then. _Okay, then. _You climb downwards.  Found D&h\Sma scroll labelled ZAP YSONUKKEKA. _There is a stone staircase leading up here.  As you read the scroll labelled XASAOKLUNO, it crumbles to dust.  It is a scroll of identify.  --more--LD&hNLD&hQIdentify which item? (\ to view known items) Scrolls (select first with ?)  d - a scroll labelled BIOPAI HEAXKAOF  h - a scroll labelled GUJEG ADELLE Potions (select first with !)  e - a glowing purple potion  g - a viscous clear potion  j - a grey potion  k - a fuming purple potion[?] describe selectedLD&hR.LD&h2LD&h8?cyberm0nk the Shooter#.Tengu#.Health: 22/22 ========================##.#Magic: 4/4========================###...AC: 3LD&h6:9Str: 11.?... .#EV: 12Int: 9#...####..##SH: 0Dex: 19#.........#XL:  3 Next: 47% Place: Dungeon:3#..@.......Noise: ---------  Time: 1302.3 (0.0)##........#a) +1 shortbow#..####..#Fire: a) +1 shortbow.... #.....###..##....+### _Okay, then. _You climb downwards.  Found a scroll labelled ZAP YSONUKKEKA. _There is a stone staircase leading up here.  As you read the scroll labelled XASAOKLUNO, it crumbles to dust.  It is a scroll of identify.LD&hoGW3.3 (1LD&hKM _d - a scroll of tormentMD&h?VRead which item? Scrolls  c - 2 scrolls of butterflies  d - a scroll of torment  h - a scroll labelled GUJEG ADELLE [!] read|quaff|evoke[?] describe selectedND&hK ND&hND&hcyberm0nk the Shooter#.Tengu#.Health: 22/22 ========================##.#Magic: 4/4========================###...AC: 3Str: 11.?... .#EV: 12Int: 9#...####..##SH: 0Dex: 19#.........#ND&hXL:  3 Next: 47% Place: Dungeon:3ND&h;##..@.......Noise: ---------  Time: 1303.3 (0.0)##........#a) +1 shortbow#..####..#Fire: a) +1 shortbow.... #.....###..##....+### _You climb downwards.  Found a scroll labelled ZAP YSONUKKEKA. _There is a stone staircase leading up here.  As you read the scroll labelled XASAOKLUNO, it crumbles to dust.  It is a scroll of identify. _d - a scroll of tormentND&hs0g  As you read the scroll labelled GUJEG ADELLE, it crumbles to dust.ND&h 2b4.3 (1Tele ND&hoo _You feel strangely unstable. It was a scroll of teleportation.ND&hAND&h؝ND&h2ND&h^ _No target in view!ND&hڬND&h ND&h _Unknown command.27 _ #.# #.# #.# #.# ##.## ####...####.#..?.# #.@.####..## ##.........# #..<....... ##........# #..####..# .... .# ......###..###....5ND&h.......# .####..## ........# .<....... ........# ..####..# ... .# .... .######## ..### .......@# ....######.# ###<# ... ...##.###.# #.#  <Your surroundings suddenly seem different.ND&hI6.3 (2ND&hUO _Found a stone staircase leading up.OD&hsOD&h)uOD&hyOD&h$ OD&hX_No target in view!OD&hOD&hy _Unknown command.OD&hOD&h OD&hOD&hm _.# .<....... ..####..# .. .########### ........# .######. ### # #...........)# #...K.........##.#####.###.#.##.# # #.# K   kobold (missile, asleep) 7.3 (1  A kobold comes into view. It is wielding a +0 whip.8.3 (2 _Found a hand axe. _There is a stone staircase leading up here.OD&hVS  You shoot an arrow. The arrow hits the kobold!OD&hYj(()OD&hQ(..OD&hWJ12 50===9.5 (1.2OD&hOD&h` _You kill the kobold!OD&hOD&hOD&h \ _Unknown command.OD&h OD&hOD&hOD&hOD&h B27 _OD&h!,OD&h",OD&h]$OD&hZ'OD&h*OD&hg+OD&h,OD&h$/OD&h6 ....# ###..# # OD&h7 .# ># # .######## .# .. ## ........# #.##..# .######.# ..... OD&h8q..#####<###..# #.........@.)#---12.5 (3.0#...)# OD&h9D#.#####.###.#.#  #.# .# ..#.# )# .##.# .# .##.# .# .#.# .#OD&hx<OD&ht?PD&h.PD&h<G---3.5 (4PD&h PD&hP _Found a short sword. Found a stone staircase leading down.PD&h:PD&h;PD&h'@PD&hp _No target in view! _Unknown command. _PD&hPD&hy # #.# .#g #.# .. . #.# .. # #.# .#  #.# .# # #>###.######.######## #.##........  ........# ##.##@.#  .######.# #......#  ..#####<###..##..#  #...........)##....#  #...).........#..#.#  #.#####.###.#.#...#.. g   goblin (asleep)#.# #.#..PD&hʷ3.....#.#.# #)#...#..## .#.# #.#.#..#..PD&hY20.5 (71.5 (8 _A goblin comes into view. It is wielding a +0 club.PD&hzS  You shoot an arrow. The arrow hits the goblin.PD&h3)((((((PD&hF......PD&h!_12 2===2.6 (1.1PD&h,` _You kill the goblin!PD&hx-PD&h2PD&h6y _Unknown command.PD&h8PD&h<PD&hh?PD&hDn27 _PD&hJ* #  .### #.# #.#) #.# #..  #.# #..  #.# #.#  #.# #.#  #>###@#######---30 .## #.##......... ........# ##.##..#...... PD&h0K.######.# #......#...... ..#####<###..##..# ..... #...........)##....#...# #...).........#..#.#.?#. #.#####.###.#.#...#.._.#.# #.#.......#.PD&hTP]---4.6 (2PD&hTPD&h}V< _Found a faded altar of an unknown god.PD&h04PD&h9_PD&hr _ _No target in view!PD&h PD&hPD&h\ _Unknown command.PD&hPD&hPD&h!PD&h{(P _PD&hl)PD&hB,,PD&h;.PD&h1PD&h8#.# #.#)#.# #.. #.# #.. #.# #.# #.# #.# ##>###.########.# ###### #.##............ .....# ##.##..#......# ####.# #......#.@....# ####<###..##..#.......# .)##....#...#..#).........#..#.#.?#.$#g ####.###.#.#...#.._. ..+  #.# #.#.......#.#. ..g   hobgoblin (asleep) PD&h; #.# #)#...#..##.... #  #.# #.#.#..#.. ....#.# #.# .#.#PD&h>t 6  A hobgoblin comes into view.PD&hHF}g.gPD&h=G4==7.6 (3PD&hoYA _The hobgoblin shouts!PD&h  ((((( You shoot an arrow. The arrow hits the hobgoblin.PD&hf....g.12 ===8.8 (1.2_PD&h _ _The hobgoblin is severely wounded.PD&h\PD&hȯPD&h  #.# #.#) #.# #.. #.# #.. #.# #.# #.# #.# #  #>###.########.#  #.##............  PD&h5#......#  #.@....# <#......g# )##....#...#..# .)#..#.#.?#.$#. #...#.._. ..+  #.# #.#.......#.#. ..  #.# #)#...#..##.... #  #.# #.#.#..#.. .....  #.# #.# .#.# _Unknown command.PD&hS #.# #.#) #.# #.. #.# #.. #.# #.# #.# #.# #  #>###.########.#  #.##............  #......#  #.@....# <#......g# )##....#...#..# )#..#.#.?#.$#.#...#.._. ..+  #.# #.#.......#.#. ..  #.# #)#...#..##.... #  #.# #.#.#..#.. .....  #.# #.# PD&h.l__ _A hobgoblin is nearby!PD&hӂV  You shoot an arrow. The arrow hits the hobgoblin.PD&hh((((.PD&hU4/.....PD&hL6630.1 (1.3PD&hEVPD&hl[ _You kill the hobgoblin!PD&hF`9_PD&hj _Unknown command.PD&hnX27 _PD&huBPD&hI|#.# #.. #.# #.# ##.# #.# .##>###.########.# #### #.##............ ...# ##.##..#......# .. .# #......##.# ##<###..##..#.......# .......)###..#--- .........#..#.#.?#.$#. ##.###.#.#...#.._. ..+  #.# #.#.......#.#. ...  #.# #)#...#..##.... #.##.# #.#.#..#........ ##.# #.# #.#.# ....$#  #.# #.# #..#. .#.. .. PD&h@ ---10  A malevolent force fills the Dungeon... and a teleportation trap spontaneouslymanifests!PD&h5/  --more--QD&h   ##........    #..####..   QD&h` .... .  ......  ###..###  ....  ###+##+ +###  #.....#  #@w...#   #.'##+##+   ###  QD&hV  w   dart slug (asleep)    You are yanked towards a nearby monster!QD&hO  Your surroundings suddenly seem different.QD&hmW2.1 (2QD&hp\ _A dart slug comes into view.RD&h_ w    You shoot an arrow. The arrow hits the dart slug!RD&hr  wThe dart slug is almost dead.RD&hs .12 ===RD&hzt 3.2 (1.1RD&h/x RD&h{ W _The dart slug closely misses you.RD&h> V  You shoot an arrow. The arrow hits the dart slug!RD&hC C.RD&h &.RD&h 6624.5 (1.3RD&hX RD&h! M _You kill the dart slug!SD&h" _No target in view!SD&hB4SD&h^ _No target in view!SD&hwK4SD&hNSD&hQH _No target in view!SD&h" SD&hJ###.# #..####..# .... .# ......  ###..###  ....  ###+##+ +###  #.....# SD&hW #.@...#  #.'##+##+  ### SD&hn27 ---50 _SD&hKSD&hԏ ##.# #..####..# .... .# ...... .###..### ..... .###+##+ +### .#.....# ##..@..# ##.'##+##+ #### .SD&h SD&hR B---6SD&h SD&h SD&h=!]'.#... +##..+..l   frilled lizard (asleep)#..#l.SD&hA  As you open the door, it creaks loudly!  A frilled lizard comes into view.  The frilled lizard hisses angrily. You hear a shout!TD&hbbb   bat (wandering)ll   frilled lizard.12 ======7TD&h TD&hV _A bat comes into view.TD&h|fY #..####.... ...... .###..### .... ###+##+ +###.....# ##.'##@##+###..#b....# TD&hg #.. +###+##..+#.l.TD&hjTD&hqhl.TD&hrx27 =-----8TD&hWyTD&h| _The bat misses you. The bat completely misses you. _There is an open door here.TD&haTD&htc<-----TD&hhTD&huTD&h7z  You shoot an arrow. The arrow hits the bat.TD&h  The bat is moderately wounded.l.12 ===9.7 (1.2 _The bat hits you but does no damage. The bat closely misses you.UD&hA@(UD&hz  You shoot an arrow. The arrow closely misses the bat.UD&hb UD&h!UD&hv)Y..bl.UD&h*)40.9UD&h1UD&hi4: _The bat hits you but does no damage.UD&h:h.... .# .. .####..### . .... .####+##+ +### .#.....# ##.....# #.UD&hj[#.'##'##+##+#.###..#@.b..#  #.l#+###+# #.. +..#..#.. #.. UD&hUD&hHb.27 --10 _The bat completely misses you. The bat misses you.UD&h4UD&h$9--UD&hUD&h   You shoot an arrow. The arrow hits the bat.†UD&h  You kill the bat!KlK   kobold (missile)l   frilled lizardUD&hv12 4==3.1 (1.2 _A kobold comes into view. It is wielding a +0 short sword.VD&h>U.... .# ...... .####..### ..... .####+##+ +### ..##.....# #.#K....# #.#.'##l##+##+ #.####..#.@...# #.l#+###+# #.. #.. #.. .VD&hji.K'lVD&hQ27 ---40VD&h,VD&hp _You see here a bat corpse.VD&h%.... .# ...... .####..### ..... .#VD&h###+##+ +### ..##.....# #.#.K...# #.#.'##'##+##+ #.####..#l†@..# #.l#+###+# #.. #.. l   frilled lizardVD&h9#..VD&hgVD&h-.KVD&hܐ .lK   kobold (missile)l   frilled lizardVD&hۑI---5 _VD&h͖VD&hVD&h.... .# ...... .####..### ..... .####+##+ +### ..##.....# #.#.....# #...)#.'##K##+##+ #.####..#.l.@.# #.l#+###+# #.. VD&hl#.. #.. VD&hVD&hQVD&hg'K†lVD&h<&6VD&h%VD&hVD&hE  You shoot an arrow. The arrow hits the frilled lizard..VD&hE .  You kill the frilled lizard!((VD&hQ†. ((((The kobold throws a stone. The stone hits you. The kobold throws a stone.VD&hK†.@.VD&h1--12 6===7.4 (1.3VD&hs ((( _The stone misses you.VD&hƅ.K.2==8.7VD&hn _You shoot an arrow. The arrow closely misses the kobold.VD&h/ 8(((VD&h .K.  You shoot an arrow. The arrow closely misses the kobold.(((VD&h3 H.@.VD&h4 )50.0VD&h8 VD&h; W _The kobold throws a stone. The stone barely misses you.VD&h< VD&h S  You shoot an arrow. The arrow hits the kobold.VD&h< `)(VD&hO &.VD&h# R==81.2 (1.2VD&h& VD&h) J _You kill the kobold!VD&h' VD&h ) VD&h@+ VD&hn. H _No target in view!WD&h _No target in view!WD&h) _No target in view!WD&hڪ .... .# ...... . ###..###  .... . ###+##+ +### .. #.....# # #.....# #... #.'##'##+##+ #. ###..#.)@..# #.l#+###+# #..  +..  #..  #..  #..27 ---20 _WD&h .... .# ...... . ###..###  .... . ###+##+ +### .. #.....# # #.....# # #.'##'##+##+ #. ###..#.@...# #.l#+###+# #..  +..  #..  #..  #..---3WD&hWD&h+  Things that are here: WD&hp_a +0 short sword; 2 stones; a bat corpseWD&hJ" QWD&h' WD&hu( WD&h/ XD&h(Vi .... .# ...... . ###..###  .... . ###+##+ +### .. #.....# # #.....# # #.'##'##+##+ #.XD&h3W ###..#@)...# #.l#+###+# #..  +..  #..  #..  #..XD&h\XD&h\-4 _XD&h_XD&haXD&h'#..+.._#....#+###+XD&hƷXD&hd12 ======5XD&hpXD&h  _As you open the door, it creaks loudly! _Found a sparkling altar of Nemelex Xobeh.XD&h ...... .####..### .. .... .####+##+ +###.#.....# ##.#.'##'##+##+##..#.)...#  #.l#@###+#.#.....+..+.._..+.##XD&h27 ------6 _XD&h$Q _There is an open door here.XD&h~_  ###..### .. .... .####+##+ +###.#.....# #..#.'##'##+##+##..#.)...#  #.l#'###+.#@....#+..+.._..+#..#.....#XD&hd b------7 _XD&hh XD&hn   .... .####+##+ +###......# #.#.'##'##+##+##..#.)...#  #.l#'###+#.#.....+..+@._..+#..#.....#+###+8XD&ho XD&h$ YD&hS##.#..+..'#..#.#YD&h YD&hw012 9YD&hzYD&h( _You open the door.YD&he .... .#. ###+##+ +### ..#.....# #.#.....# # #.'##'##+##+ # ###..#.)...# #..#'###+# #..#.....# +..@.._..+ #..#.....# #..#+###+# #..+##YD&hkYD&hkE27 60YD&hpYD&htQ _There is an open door here.YD&h ....  #. ###+##+ +###  ..#.....#  .#.....#  #.'##'##+##+  ###..#.)...# #..#'###+# #..#.....# +.@'.._..+YD&hÊr #..#.....# #..#+###+# #..# +##+YD&hYD&h -1 _YD&h~YD&hHYD&h+,   ....   #. ###+##+ +###   ..#.....#   .#.....#   #.'##'##+##+   ###..#.)...#   #..#'###+#   #..#.....#  YD&hd. h +@.'.._..+   #..#.....#   #..#+###+#   #..#   +##+     YD&h31 YD&h1 &2YD&h< YD&ha/ <#.#...##..'###12 3 _You open the door.YD&h   ....   #. ###+##+ +###   ..#.....#   .#.....#   #.'##'##+##+  # ###..#.)...#   #.# #..#'###+#   #...##..#.....#   #..@..'.._..+   ####..#.....#   #..#+###+#   #..#  +##+    27 4YD&h#YD&hF' YD&h'YD&h(C_There is an open door here.ZD&h$O  ....  #. ###+##+ +###  ..#.....#  .#.....#  #.'##'##+##+  # ###..#.)...#  #.## #..#'###+#  #...##..#.....#  #.@'..'.._..+  ####..#.....#  #..#+###+#  #..#  +##+    5 _ZD&h8 ....  #. ###+##+ +###  ..#.....#  ZD&h.#.....#  #.'##'##+##+  # ###..#.)...#  #.## #..#'###+#  #...##..#.....#  #..@..'.._..+  ####..#.....#  ZD&h%#..#+###+#  #..# +##+    ZD&h<ZD&h&6ZD&hIZD&h4# _There is an open door here. _You open the door. _There is an open door here. _You open the door. _There is an open door here. _ZD&hlP ....  #. ###+##+ +###  ..#.....# ZD&hf .#.....#  #.'##'##+##+  # ###..#.)...#  #.## #..#'###+#  ZD&h #...##..#.....#  #..'@.'.._..+  ####..#.....#  #..#+###+#  #..# +##+    ZD&hZD&hJ-7 _ZD&hZD&h+ ) #. ###+##+ +### ..#.....#  .#....#.'##'##+##+# ###..#.)...#ZD&h M#.## #..#'###+..##..#..... #..'..'.._..+####@.#.....# #..#+###+ ZD&h" ( ZD&hR ZD&h? &8ZD&h" ZD&hX ZD&h[  ..#.....#  .#....#.'##'##+##+# ###..#.)...##.## #..#'###+#...##..#..... #..'..'.._..+####..#.....# #@.#+###+ +##+ZD&ha ZD&hpb &9ZD&hg ZD&h5j ZD&h]H #.'##'##+##+# ###..#.)...#.## #..#'###+..##..#..... #..'..'.._..+###..#.....# #..#+###+ +##+ ZD&hqL=70ZD&hO[D&h*Q[D&h"n#..'####[D&h31F12 1[D&h1[D&h4A _You open the door. _There is an open door here. _You open the door. _There is an open door here. _You open the door.[D&hb [D&hec [D&hh [D&h$k [D&h5 q .#.....#  #.'##'##+##+  # ###..#.)...#  #.## #..#'###+#  #...##..#.....#  [D&hȄ #..'..'.._..+  ####..#.....#  #..#+###+#  #.@#  [D&hC #..'##+  #### [D&h҅ [D&hՠ w27 2[D&hjz 4[D&h } [D&h} [D&hA2'#......#+##+[D&h9F12 3[D&h>\D&h& _There is an open door here. _You open the door. _There is an open door here. _You open the door.\D&h\D&h/\D&h\D&h\D&h#.'##'##+##+## ###..#.)...# #.## #..#'###+# #...##..#.....#  #..'..'.._..+ ####..#.....#  #..#+###+# #..#.....# #..'##\D&hއ####.....# #.....####+##+ \D&h>27 4 _You open the door. _There is an open door here. _You open the door. _There is an open door here.\D&htQ\D&hY \D&h \D&h% \D&h@ \D&hw Q]D&h # ###..#.)...# .## #..#'###+..##..#..... #..'..'.._..+###..#.....#. #..#+###+... #..#.....##..'##'##+ ###..@..# ##+##+ ]D&h]D&h -5 _]D&h']D&h ]D&h .## #..#'###+..##..#..... #..'..'.._..+###..#.....#.# #..#+###+..##..#..... #..'##'##+ ####.....# ##+##+]D&h]D&hj&6]D&hW]D&h6'...##...##.##.#.<$.<12 7]D&h< _There is an open door here. _You open the door. _You open the door. _There is an open door here. _Found 10 gold pieces. Found a stone staircase leading up.]D&h>#.## #..#'###+# #...##..#.....# #..'..'.._..+ ####..#.....# .# #..#+###+# ...##..#.....# #..'##'##+ ####.....# #...@.# ###'##+ #... ##...##.##.#.<$.27 8 _]D&hy 4]D&h{ ]D&h7} ^D&h#.## #..#'###+# #...##..#.....# #..'..'.._..+ ####..#.....# .# #..#+###+# ...##..#.....# #..'##'##+ ####.....# #....@# ###'##+ #... ##...##.## 9^D&hl^D&hFJ^D&hiK^ _No target in view!^D&hUL^D&hDO^D&hR\ _Unknown command.^D&hUS^D&hNU^D&hEV^D&hX^D&h `f _^D&h`^D&ha^D&h|e%  ^D&hfThere is an open door here.^D&hp _^D&hfq^D&h;s^D&hu^D&hMv^D&h"w^D&hy^D&h ...##..#.....# #..'##'##+ ^D&hm ####.....#  #.....#  ###'##+##+#^D&h! #........# ##...##.... ^D&h?##.## # #@#..B.....<########$...^D&h`j ##.#.# .#.# .# #B   giant cockroach (asleep)^D&hN .# ..^D&h,84.2 (5^D&hԋP.BB^D&hL^D&h+5.2 (6^D&h^D&hb _A giant cockroach comes into view.^D&h~w ((((You shoot an arrow._D&h  The arrow closely misses the giant cockroach..B..12 ===6.4 (1.2_D&hZv _The giant cockroach waves its antennae.You shoot an arrow. The arrow hits the giant cockroach..((_D&h...727.6 _You kill the giant cockroach!_D&h _Unknown command._D&hk-n..'...0.0 _Key pressed, stopping explore. _No target in view!_D&h  _No target in view!_D&h _No target in view!_D&hP: _D&h: _D&h> _D&hC ^ _No target in view!_D&htD _D&h9H _D&hK BKey pressed, stopping explore._D&hL sNo target in view!Unknown command._D&hM _D&hO _D&h Q _D&hr _D&hr _D&hs ,_D&hu _D&hv _D&hfv _D&hv _D&hwx _D&hy _D&hPz _D&h){ _D&h{ _D&hD} _D&h} _D&h ,_D&h ,_D&h́ _D&h _D&h^ _D&hȅ _D&hx _D&h n_D&h4 _D&h _D&h _D&h/ _D&h _D&ho _D&h _D&h _D&h ,_D&hR _D&ha _D&h _D&h _D&hޠ _D&h _D&h0 _D&h _D&h# _D&h4 _D&hc _D&h ,_D&h _D&hN _D&h ,_D&h _D&h3 _D&hC B_D&h~ _D&h߼ _D&h1 _D&h _D&h _D&h _D&hA _D&h1 _D&hV _D&h _D&h _D&hd _D&h _D&h- _D&h _D&hu _D&hC _D&h$ B_D&h! _D&h B_D&hX _D&h _D&h _D&hF _D&hi _D&hG _D&h _D&h _D&h _D&hs _D&h& _D&h _D&h B_D&h X_D&hP _D&h^ B_D&h _D&h _D&h _D&hK _D&hZ _D&h ,_D&hn _D&h _D&h _D&hc _D&h _D&h _D&h _D&hI _D&h _D&h _D&h _D&h _D&hz _D&h _D&hr ,_D&h _D&hZ _D&h B_D&h _D&h _D&h{ _D&h _D&h( _D&h " .# .# _D&h`# M.## .####### ##_# .......# ##ß... .#####.##### ###.... .# #.......# ##.#_.... .###.###.#.# #..##.... .....# #.#.##---436.6 (49.0) ####.###.#.# #.._D&hA% N#.....#.# #..# ###.###.# #..##.###.#####..##...........############## _D&h{+ :__D&hG- H---7.6 (50_D&h4 _ _Found a burning altar of Makhleb and a shimmering altar of Xom.`D&hY ____`D&hDb S __ `D&hOc B_No target in view!`D&h1d `D&hh T__`D&hjn \ _Unknown command.`D&h%o `D&h p `D&hq `D&hv # # #  #  # ####### `D&hlx  ##_## ......# #ß...ß #####.##### ####. # #.......# ##.#_. ###.###.#.# #.@##.....0.0) ....# #.#.# #.###ß...ß ###.###.#.# #..# _##`D&hoy #.....#.# #..####.###.# #..##.###.#####..##............###############`D&h} `D&h e8.6 (1_`D&h = _Found a white marble altar of Elyvilon.aD&h"q__aD&hJ(T__aD&hE __ _No target in view!__ _Unknown command.aD&hGaD&h0H: _aD&hQaD&hVR,aD&hRaD&h TaD&h3UaD&hUaD&h;VaD&hXaD&h[aD&h \aD&h]aD&h`aD&hcaD&hdaD&h`eaD&hvlaD&h&naD&hnaD&hXoaD&hXqaD&hs,aD&hrsaD&htaD&huaD&h:vaD&hvaD&hwaD&hMyaD&hyaD&hzaD&hy|aD&heaD&haD&h,aD&h0aD&haD&haD&h\aD&hvaD&h]aD&hŤaD&h)aD&h3aD&hOaD&haD&haD&haD&haD&haD&h[aD&haD&h@aD&h۶aD&haD&hnaD&hIaD&haD&haD&h0aD&haD&haD&h[aD&hbaD&h,aD&haD&haD&h,aD&haD&haD&h,aD&hsaD&h{aD&h9aD&haD&haD&haD&haD&hKaD&haD&haD&haD&haD&hZaD&haD&hraD&haD&haD&haD&hPaD&haD&hlaD&haD&h|BaD&haD&h,aD&haD&haD&haD&h,aD&haD&hyaD&haD&hLaD&haD&h{ aD&h aD&hS aD&h.aD&haD&haD&haD&hFaD&haD&haD&h#'12 aD&haD&hC7 _You open the door.aD&haD&h);27 aD&haD&h @  There is an open door here.aD&h#aD&h$ _aD&h$aD&h&aD&h;(,aD&h(aD&h*aD&h+,aD&h?,aD&h.aD&hy0,aD&h1aD&h6 #..'..'.._..+#  ####..#.....##  .# #..#+###+#  ...##..#.....#  #..'##'##+##+##+  ####.....#.....#  #.....#.....#  ###'##'##+#  aD&h7#.......@######  ##...##......... ##.########## #######.## ........<#########....# ##.#.# #.#.##.#.#aD&h;+##+##+........'79.6 (41.0)aD&h#@aD&h@k12 ======80.6 (42aD&hDaD&hvF= _As you open the door, it creaks loudly!bD&h9bD&hbD&h0bD&h^ _No target in view!bD&hbD&hbD&h-\ _Unknown command.bD&hbD&hHbD&h27 _  There is an open door here.bD&h^# _bD&h4%bD&h&bD&h''12 bD&h$(bD&h*7 _You open the door.bD&h1.bD&h.;27 bD&h/bD&h4@  There is an open door here.bD&h6bD&h7 _bD&hN8bD&h9bD&h<;,bD&h;<bD&he>bD&h@bD&h A'12 bD&hAbD&hG7 _You open the door.bD&hJbD&hCK;27 bD&hVLbD&hP@  There is an open door here.bD&hCSbD&hT _bD&hTbD&hVbD&hXbD&h YbD&hYbD&hU[bD&h^BbD&hU_bD&h`,bD&h}<bD&h4,bD&hbD&h7XbD&hbD&hbD&h,bD&hzbD&hbD&h,bD&hDbD&h6bD&hy,bD&hbD&h1XbD&h+# #...........)##.... # #...).........#..#. +##+ #.#####.###.#.#...#. ...#..# #.# #.# #.#....... ##+#..# #.# #.# #)#...#..# ...#..### #.# #.# #.#.#..#.. _..+..+.######.# #.# #.# #.#.# ...#..#........#####.# #.# #..#. ##+#..###.......@[...# ------ ...#..###.....######## +##'##'.....### #.....####..# #.....# #..# '##'### ..# ....######..# ##........... ##############bD&h" bD&h|#.)##....#. #...).#..#.#. ##+ bD&h#.#####.###.#.#...#.#..# #.# #.# #.#.# #+#..# #.# #.# #)#...#..##..### #.# #.# #.#.#..#. ..+..+.######.# #.# #.# #.#.# .#..#........#####.# #.# #..#. . #+#..###........@...# #..###.....#bD&h ##'##'.....### .....####..#  bD&h(.507.6 (27bD&hK------8.6 (28bD&h$bD&hx _There is an open door here. _You open the door. _There is an open door here. _You open the doorbD&hl. _There is an open door here. _You see here the +3 chain mail "Etyblask" {SInv}.bD&h S bD&hS bD&h[ bD&hWd ^ _No target in view!bD&hd bD&hi bD&hn y _Unknown command.bD&hp bD&h| f _bD&h bD&h& ,bD&h bD&h bD&h ,bD&h# bD&hŠ bD&h ,bD&h bD&h_ bD&h ,bD&h bD&hߔ bD&h– ,bD&h bD&h bD&h ,bD&h bD&hK bD&h ,bD&h bD&h bD&hL bD&h bD&hN bD&hť bD&h bD&hq bD&h bD&hz bD&h bD&h^ bD&h bD&h bD&h ,bD&h bD&h bD&h ,bD&h bD&h> bD&h bD&h~ bD&h bD&h bD&he ,bD&h bD&h bD&h ,bD&h bD&h bD&h bD&hS bD&h bD&hn bD&h~ bD&h* ,bD&h bD&h BbD&h/ bD&hM ^.#.....# #..# #'##'### #..# .....######..#######..............################.# ## #.# <### #.#.# #.######g bD&h \.#.# #@.......#.# ##. .#.# # .#.####### ##_##.......# ##ß...ß.#####.##### ####.....g   hobgoblin (asleep)  #.# #.......# ##.#_.....  #.###.###.#.# #..##..... bD&hd  #.....# #.#.# #.###ß...ßbD&hd `27.6 (19_bD&h ,8.6 (20bD&h N__bD&hH \ _A hobgoblin comes into view.cD&h.  ((((((_g_You shoot an arrow. The arrow hits the hobgoblin.  The hobgoblin shouts!cD&h9 cD&h ......g__cD&h B12 ===9.8 (1.2)cD&hT 9_cD&h׫ 7 _The hobgoblin is lightly wounded.cD&h%: (((((_ _You shoot an arrow. The arrow hits the hobgoblin.cD&hȹ cD&h t....g._cD&h )31.0cD&hM __ _The hobgoblin is heavily wounded.cD&h  You shoot an arrow. The arrow hits the hobgoblin.((((.##__cD&h_.....__cD&hf072.2cD&hVN__cD&hM _You kill the hobgoblin!cD&hC__cD&hxcD&hV__cD&hH _No target in view!dD&h ]__dD&hk dD&h dD&hs eD&heD&heD&h7eD&heD&heD&h27 _eD&heD&h,eD&hfeD&heD&h,eD&hXeD&heD&h] #..# # #..# .. #####..##### .#..# ...# .# #.# .# #.# .# #.######.####.# #......#---8.2 (6.0 ########...... ####### #### ##_## ---__eD&hfD&hNQfD&hhYXfD&hLa###.....######## '.....### .#..# .!# # #..# # ### .. #..# #.#.... ####..##### .#.#. ..........# ... #########.# #.# #.# #@# 42.2 (4#.# #.# #.######.####.#  #.............# ########........ ######### ### ##_##fD&hmob.# ##ß...ß #.##### ####....._ _Found a yellow potion.fD&h IfD&h fD&h ,fD&h XfD&h fD&h fD&hj ,fD&hy fD&h fD&h1 ,fD&h fD&h f #.# #.# #.#.#..#........ .######.# #.# #.# #.#.# ....$.# ........#####.# #.# #..#. .#.. .. ##........[...# .#fD&h m#.....######## .# .....### ..# ###..# #.!####  #..# # ###.......#..# #.#.@....##6 ###..##### #.#.#....... .........# #...###.### fD&h6 ########.# ##.## ##.# #.##.# #.# #.######.####.#fD&h]  #.............# ########........fD&hm fD&h gD&hD3gD&hFgD&h5NgD&hWXgD&hY,gD&h[gD&h_gD&hc,gD&h fgD&h:ngD&hto!12 gD&hpgD&hsb _f - a yellow potiongD&hvR27 gD&h|gD&hF} #.#####.###.#.#...#.._. ..+  #.# #.# #.#.......#.#. ...  #.# #.# #)#...#..##.... #.#  #.# #.# #.#.#..#........ ###.# #.# #.#.#.#.# ....$.#gD&h}##.# #.#.#..#. .#.. .. .......[...# #.#.# ....######## #...# ..### #####.@# 51.2 (5 gD&h~..# #...#..###### # # ###.......... ..# #.#......#####. ..##### #.#.#........ ......# #...###.###.# gD&h~#####.# ##.## .##.# #.# .##.# #.# .#gD&hgD&h*gD&hhD&h,uhD&h;nhD&h)hD&hhD&hǪ,hD&h"hD&hhD&h,hD&hhD&hhD&hzhD&hhD&hhD&hQ........# ##.##..#......# ...######.# #......#......#.# ..#####<###..##..#.......# ..........)##....#...#..#  #...).........#..#.#.?#.$#.  ###.#.#...#.._. ..+ hD&hǿ #.# #.# #.#.......#.#. ...  #.# #.# #)#...#..##.... #.#  #.# #.# #.#@#..#........ #6 ####.# #.# #.#.#.#.# ....$.#...#####.# #.#.#..#. .#.. .......[...# #.#.#..######## #...#### #####..# ..# #...#..###### ..# # ###.......... ..# #.#......#####.hD&hdhD&h8_hD&h iD&h;IiD&huCiD&hN.######## #.##...... #........# ##.##..#......# ...######.# #......#......#..#####<###..##..#.......# #...........)##....#...#..# iD&h:P#...).........#..#.#.r#.$#. #.#####.###.#.#...#.._. ..+ #.# #.# #.#.......#.#. ... #.# #.# #)#.@.#..##.... #.#  #.# #.# #.#.#..#........ # ###.# #.# #.#.#.#.# ....$.# #####.# #.#.#..#.#.#.. ....[...# #.#.#... ...######## #...##### ..r   quokka (wandering) .iD&hP|### #####..# ## ...#..####### # ###..........iD&hT&0iD&h^j?r_iD&h_+7.2 (1iD&hh8_iD&hPz iD&h{iD&h{5_A quokka comes into view.iD&h}jD&h P(((((((jD&hjD&hjD&h.._..r.rjD&h>12 ===8.4 (1.2jD&h78_jD&h9f _You shoot an arrow. The arrow misses the quokka.jD&h T _((( You shoot an arrow. The arrow hits the quokka.jD&hjD&hjD&h-_....9.6_ _The quokka is severely wounded.jD&hI4jD&hPjD&hRH _No target in view!jD&h7_jD&hjD&htjD&hH _No target in view!jD&h! 7_jD&h" jD&hC* jD&h, H _No target in view!kD&h3kD&hG,kD&hı# #>###.########.#  .######## #.##............ #........# ##.##..#......# ...######.# #......#......#..#####<###..##..#.......#  #...........)##....#...#..#  #...).........#..#.#.?#.$#.  #.#####.###.#.#...#.._. ..+  #.# #.# #.#..@....#.#. ...  #.# #.# #)#...#r.##.... #.#  #.# #.# #.#.#..D&h=34m#........ # ##.# #.# #.#.#.#.#.....$.######.# #.#.#..#.#.#.. ....[...# #.#.#......r   quokka ..######## #...######.. ### #####..# .# # ...#..######0.0kD&h8r.27 ---60.6 (1 _kD&h"?_kD&hw \_((((kD&h r...  You shoot an arrow. The arrow barely misses the quokka.kD&hp n0---12 ===1.8 (1.2kD&hi 8_kD&hP j _The quokka closely misses you. The quokka bites you.lD&hV _ You shoot an arrow. The arrow hits the quokka.lD&h | _The quokka is almost dead.lD&h'(3.0lD&hRb _The quokka misses you.lD&h@>((((lD&h"8 _lD&h[$r...  You shoot an arrow. The arrow closely misses the quokka.lD&ho%-4.3 (1.3lD&h~-lD&h0W _The quokka closely misses you. x2lD&hZ  You shoot an arrow. The arrow hits the quokka.lD&hb_†lD&htL"_lD&hOlD&hV}p1=--815.5 (1.2lD&h8_lD&hJ _You kill the quokka!lD&h %__ _No target in view! lD&h B_No target in view!lD&h __ _No target in view!lD&h* 3lD&h\. lD&h{4 lD&h8 lD&h8 $27 lD&h= 4_lD&hB b  You see here a quokka corpse.lD&hF lD&hG  _lD&h)J lD&hM lD&h Q ,lD&hS lD&h\X lD&h"d  #.# #.# .#  #>###.########.# ###### #.##............ # lD&hd .....# ##.##..#......# .. ####.# #......#......#.# ####<###..##..#.......# .........)##....#...#..# .).........#..#.#.?#.$#. lD&hd ####.###.#.#...#@._....' ---  #.# #.#...†...#.#.....  #.# #)#...#..##.... #.# lD&h:e Z #.# #.#.#..#........ #  #.# #.#.#.#.#.....$.# ####.# #.#.#..#.#.#....oo   orc (wandering)lD&he }[...# #.#.#.......... .### #...######..##.  #####..# .##lD&h!h -8.5 (3.0lD&hm r_.olD&hn c=---9.5 (4lD&h3t 8_lD&hVx x _An orc comes into view. It is wielding a +0 short sword.mD&hɾ (_(((((o  You shoot an arrow.  The orc shouts!mD&h< mD&hrL ....$...2==12 ===70.8 (1.3mD&h'O @ _The arrow hits the orc but does no damage.mD&h 4mD&hA 8_mD&h H _No target in view!mD&h mD&h@ mD&h! mD&h H _No target in view!mD&h$_ _No target in view!nD&hO_nD&h$ nD&h:_No target in view!nD&h<#.# #.# .# #>###.########.#  #.##.............# # ##.##..#......# .. .# #......#......#.# <###..##..#.......# )##....#...#..# ).#..#.#.?#.$#..###.#.#...#.@_....'.#.# #.#...†...#.#..... #.# #)#...#..##....$#.# #.# #.#.#..#.....#.# #.#.#.#.#.....$.#.# #.#.#..#.#.D&hу9;49m#....o   orc [...# #.#.#..........o. #...######..##..## nD&hXAo.nD&hQ27 ---10nD&h68_nD&h+ _Found 11 gold pieces.nD&h<((((nD&h$((nD&h6V_...o..12 ===2.9 (1.1 _You shoot an arrow. The arrow barely misses the orc.nD&hL#.# #.# .# #>###.#.#  #.##.......# # ##.##..#......# .. .# #......#......#.# <###..##..#.......##)##....#...#..# .#..#.#.?#.$#..#.###.#.#...#..@....'.  #.# #.#...†...#.#.  #.# #)#...#..##....$#.#  #.# #.#.#..#..........#  #.# #.#.#.#.#.....o.#...# #.#.#..#.#.#...... ...# #.#.#....nD&h~(......... #...######. o$27 ---30  There is a faded altar of an unknown god here. _You see here a scroll of immolation.nD&hб z ((You shoot an arrow.nD&hw5 nD&h<7 ].o.nD&ho: [==12 ===5.0 (1.1nD&hbC nD&h F @ _The arrow hits the orc but does no damage.nD&h H((((((nD&h (nD&h3 o......6.3 (1.3nD&hrD  _You shoot an arrow. The arrow barely misses the orc. The orc misses you.nD&h͜ P  You shoot an arrow. The arrow hits the orc.nD&hأ D)nD&h 2 nD&h7S 057.6nD&h^ nD&hb G _You kill the orc!nD&hߠnD&hynD&h9nD&heH _No target in view!oD&hoD&hNoD&hoD&hH _No target in view!oD&h  _No target in view!oD&h[ _No target in view! _No target in view!  This altar belongs to (a) Wu Jian, (b) Qazlal or (c) Okawaru, but you can't oD&h{\ tell which.  Press the corresponding letter to learn more about a god, or press enter to  convert or escape to cancel.tD&hAP  Okay, then.tD&hTBtD&hGtD&hqI. _tD&hM .# #.# .# #>###.########.# # #### .tD&h4....# ...# ##.##..# ...# #......#......#. ##<###..##..#.......##)##....#...#..# .........#..#.#.@#.$#..# ##.###.#.#...#.._....'.#...†...#)#......  #.# #)#...#..##....$#.#.........tD&h.#.#.#........#..##..##tD&h 2_tD&h!X27 ---80 _tD&h&9_tD&hD-N12 ---tD&h-$9.6 (2tD&h29_tD&h4. _h - a scroll of identifytD&h  .>###.########.# # #### #.##.............# ...# ### .. ##.# #......#.# <###..##..#.......# .......)##....#...#..#..#..#.#..#.$#..# ##.###.#.#...#..@....'..  #.# #.#...†...#)#....)#...#..##....$#.#..........#.#.#........#..##..#######..# .##27 80.6 (1  l - a scroll of immolation12 1.6 (2tD&h D _There is a faded altar of an unknown god here.tD&hh4tD&htD&hӷ _No target in view!  Unknown command.tD&htD&htD&hZ _Press < or > to pray at altars.tD&htD&h ,tD&htD&hX27 _tD&htD&hx,tD&htD&htD&h,tD&hJtD&hN=12 tD&htD&huM _You now have 92 gold pieces (gained 11).tD&h;27 tD&htD&h8tD&hPtD&h,tD&htD&htD&h,tD&h6tD&h=12 tD&hotD&hmN _You now have 103 gold pieces (gained 11).tD&hs;27 tD&htD&h?tD&h tD&h,tD&h(tD&h=12 tD&hotD&h9N _You now have 113 gold pieces (gained 10).tD&hA tD&h 427 tD&h tD&h tD&hD,tD&htD&htD&hTtD&htD&htD&hytD&htD&h@tD&h2tD&htD&h#,tD&htD&h_tD&h ,tD&h !tD&hy"tD&hE#tD&h#tD&hx$tD&h.&uD&h&#.# .#   #.########.###  .............###  #......#..... #  ..#......#.#..#. #  ..#.......##.... .#  #...#..#.#.# #.##  #.#..#..#..#.##...#  ...#.._....'..#  99.6 (18.0) .†...#)#........#..[#  .#..##.....#.#..#####  ..#..........#..#  .#.#.......#....#  ..#.#.#.........#   ........D&hhm...###   #..##..##.#    #.####.##.#   _600.6 (19 _Found a pair of gloves.uD&hk4_uD&huD&huD&h>p _ _No target in view!uD&huD&hzuD&h*\ _Unknown command.uD&huD&huD&hXuD&hkuD&h:f _uD&h;,uD&huD&huD&h@uD&huD&huD&hBuD&h{uD&huD&hH uD&h uD&hL uD&h uD&h uD&h uD&h uD&h uD&h uD&h+ uD&hd uD&h ,uD&h uD&h uD&h9 ,uD&h) uD&h uD&hu uD&h uD&h uD&h uD&h C #   .### #[  #.# #.#) #.  uD&hD " #.# #.. .#   #.# #.. .^ .# uD&h  #.# #.# #.# #.#  #.# #.# #.# #.# uD&h < #>###.########.### #.#  #.##...........@.#####.# 1uD&h 0 ##.##..#......#......##.# #......#......#.#..#.##.#uD&hE" q #..##..#.......##.......#.)##....#...#..#.#.###.##..#..#.#..#..#..#.##...# #.#.#...#.._....'........#.#...†...#)#........#..[# #)#...#..##.....#.#..#####uD&h% uD&h-& ,1.6 (11uD&h* '_uD&h, ) _Found a chain mail.vD&hd _ _No target in view!vD&h'x_ _Unknown command.vD&h.L _  There is a shaft here. _vD&hvD&hL  You see here a +0 chain mail. _ ### ... ### #.# #.. @.#  ... #.#  #.#.###.##  .........###...  # #.#@.....#  .### #[.#.###.#  #.# #.#) #.#.##  #.# #.. #.###  #.# #.. #.^# .#  #.# #.# ##.# #.# @   Sigmund (polearm, asleep)  #.#D&h9m #.# #.# #.#  #>###.########.### #.#  #.##.............#####.#vD&h220.6 (9.0)vD&hp/1.6 (10.0)vD&hvD&h}  Sigmund the Dreaded comes into view. He is wielding a +0 scythe and wearing a _+1 robe of willpower.vD&ht (((@)You shoot an arrow.  The arrow hits Sigmund but does no damage.vD&h_g .@..12 ===2.8 (1.2) _Sigmund shouts! You hear an angry hiss.  ### ... ### #.# #.. ..# ... #@# #.#.###.## .........###...  # #.#@.....#  .### #[.#.###.#  #.# #.#) #.#.##  #.# #.. #.###  #.# #.. #.^# .#  #.# #.# ##.# #.#  #.# #.# #.# #.#  #>.### #.#  . _Unknown command.vD&h  ### ... ### #.# #.. ..# ... #@# vD&h! #.#.###.## .........###...  # #.#@.....#  .### #[.#.###.#  #.# #.#) #.#.##  #.# #.. #.  #.# #.. #.^#   #.# #.# ##.# #.#  #.# #.# #.#   #>.###   .vD&h 4vD&h vD&hN \ _Sigmund is nearby!vD&h, ((You shoot an arrow. The arrow hits Sigmund.vD&h vD&h \.@.vD&h= (4.0vD&h vD&h4 G _Sigmund is lightly wounded.vD&h vD&hY vD&h  ### ... ### #.# #.. ..# ... #.# vD&h޳ #.#.###@## .........###...  # #.#@.....#  .### #[.#.###.#  #.# #.#) #.#.##  #.# #.. #.###  #.# #.. #.^# .#  #.# #.# ##.# #.#  #.# #.# #.# #.#  #>.### #.#  . _Unknown command.vD&h\Gt ### ... vD&hH### #.# #.. ..# ... #.# #.#.###@## .........###...  # #.#@.....# vD&hJ .### #[.#.###.#  #.# #.#) #.#.##  #.# #.. #.  #.# #.. #.^#   #.# #.# ##.# #.#  #.# #.# #.#   #>.###   .vD&ho( ( _Sigmund is nearby!You shoot an arrow. The arrow hits Sigmund.vD&he  Sigmund is moderately wounded.An adder comes into view.vD&h9S.S   adder (wandering)vD&h#n12-----------5.1 (1.1vD&hivD&hX _Sigmund hits you from afar with a +0 scythe!vD&h}vD&h vD&hw  ### ... ### #.# #.. ..# ... #S# #.#.###@## .........###...  # #.#@.....#  vD&hC.### #[.#.###.#  #.# #.#) #.#.##  #.# #.. #.###  #.# #.. #.^# .#  #.# #.# ##.# #.#  #.# #.# #.# #.#  #>.### #.#  . _Unknown command.wD&hm ### ... ### #.# #.. ..# ... #S# #.#.###@## .........###...  # #.#@.....#  .### #[.#.###.#  #.# #.#) #.#.##  #.# #.. #.  #.# #.. #.^#   #.# #.# ##.# #.#  #.# #.# #.# #.#  #>.###   .D&hHmwD&h wD&h^_There are monsters nearby!wD&hwD&hwD&hwD&h _You are too injured to fight recklessly!wD&h`wD&hO  ###wD&h,1 ... ### #.# wD&hX#.. ..# ... #S# wD&h#.#.###@## .........###...  # #.#@.....# wD&hb .### #[.#.###.#  #.# #.#) #.#.##  #.# #.. #.### wD&ho #.# #.. #.^# .#  #.# #.# ##.# #.#  #.# #.# #.# #.#  #>wD&hf.### #.#  . _Unknown command.wD&hw ### ... ### #.# #.. ..# ... #S# #.#.###@## .........###...  # #.#@.....#  .### #[.#.###.#  #.# #.#) #.#.##  #.# #.. #.  #.# #.. #.^#   #.# #.# ##.# #.#  #.# #.# #.# #.#  #>.###   .wD&hwD&hLwD&hOwD&h _There are monsters nearby!wD&hwD&h _Unknown command.There are monsters nearby!You are too injured to fight recklessly!Unknown command.There are monsters nearby!You are too injured to fight recklessly!wD&hfwD&h,* ### ... ### #.# #.. ..# ... #S# #.#.###@## .........###...  # #.#@.....#  .### #[.#.###.#  #.# #.#) #.#.##  #.# #.. #.###  #.# #.. #.^# .#  #.# #.# ##.# #.#  #.# #.# #.# #.#  #>.### #.#  . _There are monsters nearby!You are too injured to fight recklessly!Unknown command.wD&hThere are monsters nearby!You are too injured to fight recklessly!Unknown command.wD&h~ ### ... ### #.# #.. ..# ... #S# #.#.###@## .........###...  wD&h3V# #.#@.....#  .### #[.#.###.#  #.# #.#) #.#.##  #.# #.. #.  #.# #.. #.^#   #.# #.# ##.# #.#  #.# #.# #.# #.#  #>.###   .wD&hwD&hwD&hXYou are too injured to fight recklessly!Unknown command.There are monsters nearby!You are too injured to fight recklessly!Unknown command.There are monsters nearby!Unknown command.There are monsters nearby!You are too injured to fight recklessly!Unknown command.There are monsters nearby!You are too injured to fight recklessly! ### ... ### #.# #.. ..# ... #S# #.#.###@## .........###...  # #.#@.....#  .### #[.#.###.#  #.# #.#) #.#.##  #.# #.. #.###  #.# #.. #.^# .#  #.# #.# ##.# #.#  #.# #.# #.# #.#  #>.### #.#  . _There are monsters nearby!You are too injured to fight recklessly!Unknown command.There are monsters nearby!You are too injured to fight recklessly!Unknown command.wD&hK ### ... ### #.# #.. ..# ... #S# #.#.###@## .........###...  # #.#@.....#  .### #[.#.###.#  #.# #.#) #.#.##  #.# #.. #.  #.# #.. #.^#   #.# #.# ##.# #.#  #.# #.# #.# #.#  #>.###   .wD&hRQ4wD&h|WwD&h0aYou are too injured to fight recklessly!Unknown command.There are monsters nearby!You are too injured to fight recklessly!Unknown command.There are monsters nearby!wD&hawD&hgwD&hn2Unknown command.There are monsters nearby!You are too injured to fight recklessly!Unknown command.There are monsters nearby!wD&hoEYou are too injured to fight recklessly!wD&hiowD&hSvwD&h ### ... ### #.# #.. ..# ... #S# #.#.###@## .........###...  # #.#@.....#  .### #[.#.###.# wD&hv #.# #.#) #.#.##  #.# #.. #.###  #.# #.. #.^# .#  #.# #.# ##.# #.#  #.# #.# #.# #.#  #>.### #.#  . _There are monsters nearby!You are too injured to fight recklessly!Unknown command.There are monsters nearby!wD&heYou are too injured to fight recklessly!Unknown command.wD&hg ` ### ... ### #.# #.. ..# ... #S# #.#.###@##wD&h  .........###...  # #.#@.....#  .### #[.#.###.#  #.# #.#) #.#.##  #.# #.. #.wD&hw   #.# #.. #.^#   #.# #.# ##.# #.#  #.# #.# #.# #.#  #>.###  wD&h < .wD&h( wD&h wD&h" wD&h& oYou are too injured to fight recklessly!Unknown command.There are monsters nearby!You are too injured to fight recklessly!Unknown command.There are monsters nearby!wD&h:? JwD&hE wUnknown command.There are monsters nearby!You are too injured to fight recklessly!Unknown command.There are monsters nearby!You are too injured to fight recklessly!wD&hUF wD&heM wD&hR  ### ... ### #.# #.. ..# ... #S# wD&h9S |#.#.###@## .........###...  # #.#@.....#  .### #[.#.###.#  #.# #.#) #.#.##  #.# #.. #.###  #.# #.. #.^# .#  #.# #.# ##.# #.#  #.# #.# #.# #.#  #>wD&hS .### #.#  . _There are monsters nearby!You are too injured to fight recklessly!Unknown command.There are monsters nearby!You are too injured to fight recklessly!Unknown command.wD&h e ### ... ### #.# #.. ..# ... #S# #.#.###@## wD&h .........###...  # #.#@.....#  .### #[.#.###.#  #.# #.#) #.#.##  #.# #.. #. wD&h J #.# #.. #.^#   #.# #.# ##.# #.#  #.# #.# #.# #.#  #>wD&h .###   .wD&h 4wD&h wD&h You are too injured to fight recklessly!Unknown command.There are monsters nearby!You are too injured to fight recklessly!Unknown command.There are monsters nearby!wD&h wD&h wD&h wUnknown command.There are monsters nearby!You are too injured to fight recklessly!Unknown command.There are monsters nearby!You are too injured to fight recklessly!wD&h wD&hN! wD&hg&  ### ... ### #.# #.. ..# ... #S# #.#.###@## .........###...  # #.#@.....#  .### #[.#.###.#  #.# #.#) #.#.##  #.# #.. #.### wD&h& #.# #.. #.^# .#  #.# #.# ##.# #.#  #.# #.# #.# #.#  #>.### #.#  . _There are monsters nearby!wD&h) 3You are too injured to fight recklessly!Unknown command.There are monsters nearby!You are too injured to fight recklessly!Unknown command.wD&h G ### ... ### #.# #.. ..# wD&h ... #S# #.#.###@## .........###...  # #.#@.....#  .### #[.#.###.#  #.# #.#) #.#.##  #.# #.. #.wD&hB   #.# #.. #.^#   #.# #.# ##.# #.#  #.# #.# #.# #.#  #>.###   wD&h޼ 3.wD&h4 4wD&h| wD&h :You are too injured to fight recklessly!Unknown command.There are monsters nearby!You are too injured to fight recklessly!Unknown command.wD&hS KThere are monsters nearby!wD&h wD&h wD&h wUnknown command.There are monsters nearby!You are too injured to fight recklessly!Unknown command.There are monsters nearby!You are too injured to fight recklessly!wD&h wD&h! wD&hT  ### ... ### #.# #.. ..# ... #S# #.#.###@##wD&h d .........###...  # #.#@.....#  wD&h> .### #[.#.###.#  #.# #.#) #.#.##  #.# #.. #.###  #.# #.. #.^# .#  #.# #.# ##.# #.# wD&h  #.# #.# #.# #.#  #>.### #.#  . _There are monsters nearby!You are too injured to fight recklessly!Unknown command.There are monsters nearby!You are too injured to fight recklessly!Unknown command.wD&hGt ### ... wD&hŗ### #.# #.. ..# ... #S# #.#.###@## .........###...  # #.#@.....#  wD&hf.### #[.#.###.#  #.# #.#) #.#.##  #.# #.. #.  #.# #.. #.^#   #.# #.# ##.# #.#  #.# #.# #.# #.#  #>.###   .wD&hzwD&hwD&hwD&hYou are too injured to fight recklessly!Unknown command.wD&hThere are monsters nearby!You are too injured to fight recklessly!Unknown command.There are monsters nearby!wD&h_wD&h2wD&hwD&hUnknown command.There are monsters nearby!You are too injured to fight recklessly!Unknown command.wD&hezThere are monsters nearby!You are too injured to fight recklessly!wD&hwD&hwD&hNi ### ... ### #.# wD&h#.. ..# ... #S# #.#.###@## .........###... wD&hn  # #.#@.....#  .### #[.#.###.#  #.# #.#) #.#.##  #.# #.. #.###  #.# #.. #.^# .#  #.# #.# ##.# #.#  #.# #.# #.# #.#  #>.### #.#  . _There are monsters nearby!You are too injured to fight recklessly!Unknown command.wD&hThere are monsters nearby!You are too injured to fight recklessly!Unknown command.xD&hC ### ... ### #.# #.. ..# ... #S# #.#.###@## .........###...  # #.#@.....#  .### #[.#.###.#  #.# #.#) #.#.##  #.# #.. #.  #.# #.. #.^#   #.# #.# ##.# #.#  #.# #.# #.# #.#  #>.###   .D&hJDHmxD&h>EYou are too injured to fight recklessly!Unknown command.There are monsters nearby!You are too injured to fight recklessly!Unknown command.There are monsters nearby!xD&hExD&hQJxD&h-QwUnknown command.There are monsters nearby!You are too injured to fight recklessly!Unknown command.There are monsters nearby!You are too injured to fight recklessly!xD&hQxD&h/VxD&h/] ### ... ### #.# #.. ..# ... #S# #.#.###@## .........###...  # #.#@.....#  .### #[.#.###.#  #.# #.#) #.#.## xD&h_> #.# #.. #.###  #.# #.. #.^# .#  #.# #.# ##.# #.#  #.# #.# #.# #.#  #>.### #.#  . _There are monsters nearby!You are too injured to fight recklessly!Unknown command.There are monsters nearby!You are too injured to fight recklessly!Unknown command.xD&h ### ... ### #.# #.. ..# ... #S# #.#.###@## .........###...  # #.#@.....#  .### #[.#.###.#  #.# #.#) #.#.##  #.# #.. #.  #.# #.. #.^#   #.# #.# ##.# #.#  #.# #.# #.# #.#  #>.###   .xD&hYou are too injured to fight recklessly!Unknown command.There are monsters nearby!You are too injured to fight recklessly!Unknown command.There are monsters nearby!xD&hy xD&h{ {Evoke which item? Wands  i - a wand of paralysis (1) [!] read|quaff|evoke[?] describe selectedyD&h yD&h/ cyberm0nk the Shooter###Tengu...Health: 12/22 =============-----------### #.#Magic: 4/4========================#.. ..#AC: 3Str: 11... #S#EV: 12Int: 9#.#.###@##SH: 0Dex: 19.........###...XL:  3 Next: 85% Place: Dungeon:3##.#@.....#Noise: ===------  Time: 1625.1 (0.0).### #[.#.###.#a) +1 shortbow#.# #.#) #.#.##Fire: a) +1 shortbow#.# #.. #.####.# #.. yD&h9 d[40m#.^#.##.# #.# ##.# #.#@   Sigmund (polearm)#.# #.##.# #.#S   adder (wandering)#>###.########.### #.##.##.............#####.# _You are too injured to fight recklessly! _Unknown command. _There are monsters nearby! _You are too injured to fight recklessly! _Unknown command. _There are monsters nearby!yD&h_   cyberm0nk the Shooter ###yD&h_  Tengu ... Health: 12/22 =============----------- ### #.# Magic: 4/4======================== #.. ..# AC: 3Str: 11yD&ha  ... #S# EV: 12Int: 9 #.#.###@## SH: 0Dex: 19 .......*.###...  XL:  3 Next: 85% Place: Dungeon:3 # #.#@.....#  Noise: ===------  Time: 1625.1 (0.0) .### #[.#.###.#  a) +1 shortbow  #.# #.#) #.#.## Fire: a) +1 shortbow  #.# #.. #.###  #.# #.. #.^# .#  #.# #.# ##.# #.#  @   Sigmund (polearm)  #.# #.# #.# #.#  S   adder (wandering)  #>###.########.### #yD&hl .#  #.##.............#####.# _Unknown command. _There are monsters nearby!Aiming: ParalysePress: ? - help, Shift-Dir - straight lineAim: Sigmund, wielding a +0 scythe and wearing a +1 robe of willpower  (moderately wounded, chance to affect: 23%)zD&h/cyberm0nk the Shooter###Tengu...Health: 12/22 =============-----------### #.#Magic: 4/4========================#.. ..#AC: 3Str: 11... #S#EV: 12Int: 9#.#.###*##SH: 0Dex: 19.........###...XL:  3 Next: 85% Place: Dungeon:3##.#@.....#Noise: ===------  Time: 1625.1 (0.0).### #[.#.###.#a) +1 shortbow#.# #.#) #.#.##Fire: a) +1 shortbow#.# #.. #.####.# #.. #.D&h~230m^#.##.# #.# ##.# #.#@   Sigmund (polearm)#.# #.##.# #.#S   adder (wandering)#>###.########.### #.##.##.............#####.# _Unknown command. _There are monsters nearby!Aiming: ParalysePress: ? - help, Shift-Dir - straight lineAim: Sigmund, wielding a +0 scythe and wearing a +1 robe of willpower  (moderately wounded, chance to affect: 23%)zD&hFzD&h9S@SThere are monsters nearby!  Aiming: Paralyse  Press: ? - help, Shift-Dir - straight lineAim: Sigmund, wielding a +0 scythe and wearing a +1 robe of willpower  (moderately wounded, chance to affect: 23%)  Sigmund resists with almost no effort. The now-empty wand crumbles to dust.zD&h%a3=6.1 (1zD&h P _Sigmund hits you but does no damage.{D&h=cyberm0nk the Shooter###Tengu...Health: 13/22 ==============----------### #.#Magic: 4/4========================#.. ..#AC: 3Str: 11... #S#EV: 12Int: 9#.#.###@##SH: 0Dex: 19.......*.###...XL:  3 Next: 85% Place: Dungeon:3##.#@.....#Noise: ===------  Time: 1626.1 (0.0).### #[.#.###.#a) +1 shortbow#.# #.#) #.#.##Fire: a) +1 shortbow#.# #.. #.####.# #..[{D&hϔ40m #.^#.##.# #.# ##.# #.#@   Sigmund (polearm)#.# #.##.# #.#S   adder#>###.########.### #.##.##.............#####.# _Sigmund hits you but does no damage.  Fire: a) +1 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: Sigmund, wielding a +0 scythe and wearing a +1 robe of willpower  (moderately wounded, 63% to hit){D&hlcyberm0nk the Shooter###Tengu...Health: 13/22 ==============----------### #.#Magic: 4/4========================#.. ..#AC: 3Str: 11... #S#EV: 12Int: 9#.#.###@##SH: 0Dex: 19.......(.###...{D&hXL:  3 Next: 85% Place: Dungeon:3##.#@.....#Noise: ===------  Time: 1626.1 (0.0).### #[.#.###.#a) +1 shortbow#.# #.#) #.#.##Fire: a) +1 shortbow#.# #.. #.####.# #.. #.^#.##.# #.# ##.# #.#@   Sigmund (polearm)#.# #.##.# #.#S   adder#>###.########.### #.##.##.............#####.#Press: ? - help, Q - select actionShift-Dir - straight lineAim: Sigmund, wielding a +0 scythe and wearing a +1 robe of willpower  (moderately wounded, 63% to hit)  You s{D&h rhoot an arrow. The arrow hits Sigmund.  Sigmund is heavily wounded.{D&h<.&.{D&h/-7.3 (1.2{D&h4{D&hN8P _Sigmund barely misses you.{D&h1 cyberm0nk the Shooter###Tengu...Health: 13/22 ==============----------### #.#Magic: 4/4========================#.. ..#AC: 3Str: 11{D&h3 ... #S#EV: 12Int: 9#.#.###@##SH: 0Dex: 19.......*.###...XL:  3 Next: 85% Place: Dungeon:3##.#@.....#Noise: ===------  Time: 1627.3 (0.0).### #[.#.###.#a) +1 shortbow#.# #.#) #.#.##Fire: a) +1 shortbow#.# #.. #.####.# #.. #.^#.##.# #.# ##.# #.#@   Sigmund (polearm)#.# #.##.# #.#S   adder#>[{D&hu4 34m###.########.### #.##.##.............#####.# _Sigmund barely misses you.Fire: a) +1 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: Sigmund, wielding a +0 scythe and wearing a +1 robe of willpower (heavilywounded, 63% to hit){D&hX cyberm0nk the Shooter###Tengu...Health: 13/22 ==============----------### #.#Magic: 4/4========================#.. ..#AC: 3Str: 11... #S#EV: 12Int: 9#.#.###@##SH: 0Dex: 19.......(.###...XL:  3 Next: 85% Place: Dungeon:3##.#@.....#Noise: ===------  Time: 1627.3 (0.0).### #[.#.###.#a) +1 shortbow#.# #.#) #.#.##Fire: a) +1 shortbow#.# #.. #.####.#[{D&hh 40m #.. #.^#.##.# #.# ##.# #.#@   Sigmund (polearm)#.# #.##.# #.#S   adder#>###.########.### #.##.##.............#####.#Press: ? - help, Q - select actionShift-Dir - straight lineAim: Sigmund, wielding a +0 scythe and wearing a +1 robe of willpower (heavilywounded, 63% to hit)  You shoot an arrow. The arrow hits Sigmund!  Sigmund is severely wounded.{D&h Z.8.4 (1.1 _{D&h {D&h' |D&hEcyberm0nk the Shooter###Tengu...Health: 13/22 ==============----------### #.#Magic: 4/4========================#.. ..#AC: 3Str: 11... #S#EV: 12Int: 9#.#.###@##SH: 0Dex: 19.......*.###...XL:  3 Next: 85% Place: Dungeon:3##.#@.....#Noise: ===------  Time: 1628.4 (0.0).### #[.#.###.#a) +1 shortbow#.# #.#) #.#.##Fire: a) +1 shortbow#.# #.. #.####.# #..[|D&hCH40m #.^#.##.# #.# ##.# #.#@   Sigmund (polearm)#.# #.##.# #.#S   adder#>###.########.### #.##.##.............#####.# _Sigmund is severely wounded.Fire: a) +1 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: Sigmund, wielding a +0 scythe and wearing a +1 robe of willpower (severelywounded, 63% to hit)|D&h_cyberm0nk the Shooter###Tengu...Health: 13/22 ==============----------### #.#Magic: 4/4========================#.. ..#AC: 3Str: 11... #S#EV: 12Int: 9#.#.###@##SH: 0Dex: 19|D&hka.......(.###...XL:  3 Next: 85% Place: Dungeon:3##.#@.....#Noise: ===------  Time: 1628.4 (0.0).### #[.#.###.#a) +1 shortbow#.# #.#) #.#.##Fire: a) +1 shortbow#.# #.. #.####.# #.. #.^#.##.# #.# ##.# #.#@   Sigmund (polearm)#.# #.##.# #.#S   adder#>###.########.### #.##.##.............#####.#Press: ? - help, Q - select actionShift-Dir - straight lineAim: Sigmund, wielding a +0 scythe and wearing a +1 robe o|D&haf willpower (severelywounded, 63% to hit)  You shoot an arrow. The arrow hits Sigmund.  Sigmund is almost dead.|D&h&.|D&hShift-Dir - straight line  Aim: Sigmund, wielding a +0 scythe and wearing a +1 robe of willpower (severelywounded, 63% to hit)  You shoot an arrow. The arrow hits Sigmund.  Sigmund is almost dead.  Sigmund casts a spell at you.|D&hywC9.6 (1.2|D&hz|D&h|9 _You resist with significant effort.|D&h7cyberm0nk the Shooter###Tengu...Health: 13/22 ==============----------### #.#Magic: 4/4========================#.. ..#AC: 3Str: 11... #S#EV: 12Int: 9#.#.###@##SH: 0Dex: 19.......*.###...XL:  3 Next: 85% Place: Dungeon:3##.#@.....#Noise: ===------  Time: 1629.6 (0.0).### #[.#.###.#a) +1 shortbow#.# #.#) #.#.##Fire: a) +1 shortbow#.# #.. #.####.# #..[|D&h:40m #.^#.##.# #.# ##.# #.#@   Sigmund (polearm)#.# #.##.# #.#S   adder#>###.########.### #.##.##.............#####.# _You resist with significant effort.  Fire: a) +1 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: Sigmund, wielding a +0 scythe and wearing a +1 robe of willpower (almostdead, 63% to hit)}D&hڥxcyberm0nk the Shooter###Tengu.(.Health: 13/22 ==============----------### #(#Magic: 4/4========================#.. .(#AC: 3Str: 11... #(#EV: 12Int: 9#.#.###(##SH: 0Dex: 19}D&hϧ.......(.###...XL:  3 Next: 85% Place: Dungeon:3##.#@.....#Noise: ===------  Time: 1629.6 (0.0).### #[.#.###.#a) +1 shortbow#.# #.#) #.#.##Fire: a) +1 shortbow#.# #.. #.####.# #.. #.^#.##.# #.# ##.# #.#@   Sigmund (polearm)#.# #.##.# #.#S   adder#>###.########.### #.##.##.............#####.#Press: ? - help, Q - select actionShift-Dir - straight lineAim: Sigmund, wielding a +0 scythe and wearing a +1 robe o}D&hDf willpower (almostdead, 63% to hit)  You shoot an arrow. The arrow barely misses Sigmund.  The arrow misses the adder.}D&h2 ### .(. ### #(# #.. .(# ... #(# }D&h4#.#.###(## .......(.###...  # #.#@.....#  .### #[.#.###.#  #.# #.#) #.#.##  #.# #.. #.###  #.# #.. #.^# .#  #.# #.# ##.# #.#  #.# #.# #.# #.#  #>.### #.#  . }D&h' ### .(. ### #(# #.. .(# ... #(# #.#.###(## .......(.###...  # #.#@.....#  .### #[.#.###.#  #.# #.#) #.#.##  #.# #.. #.  #.# #.. #.^#   #.# #.# ##.# #.#  #.# #.# #.# #.#  #[0;}D&h)10;1m>.###   ....S@.  Shift-Dir - straight line  Aim: Sigmund, wielding a +0 scythe and wearing a +1 robe of willpower (almostdead, 63% to hit)  You shoot an arrow. The arrow barely misses Sigmund.  The arrow misses the adder.  Sigmund hits you from afar with a +0 scythe!6/22 --------30.7 (1.1 _* * * LOW HITPOINT WARNING * * *}D&hN =cyberm0nk the Shooter###Tengu...Health: 6/22======------------------### #.#Magic: 4/4========================#.. ..#AC: 3Str: 11... #S#EV: 12Int: 9#.#.###@##SH: 0Dex: 19.......*.###...XL:  3 Next: 85% Place: Dungeon:3##.#@.....#Noise: ===------  Time: 1630.7 (0.0).### #[.#.###.#a) +1 shortbow#.# #.#) #.#.##Fire: a) +1 shortbow}D&hQ V#.# #.. #.####.# #.. #.^#.##.# #.# ##.# #.#@   Sigmund (polearm)#.# #.##.# #.#S   adder#>###.########.### #.##.##.............#####.# _* * * LOW HITPOINT WARNING * * *Fire: a) +1 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: Sigmund, wielding a +0 scythe and wearing a +1 robe of willpower (almostdead, 63% to hit)}D&hj acyberm0nk the Shooter###Tengu...Health: 6/22======------------------### #.#Magic: 4/4========================#.. ..#AC: 3Str: 11... #S#EV: 12Int: 9#.#.###@##SH: 0Dex: 19.......(.###...}D&h;m XL:  3 Next: 85% Place: Dungeon:3##.#@.....#Noise: ===------  Time: 1630.7 (0.0).### #[.#.###.#a) +1 shortbow#.# #.#) #.#.##Fire: a) +1 shortbow#.# #.. #.####.# #.. #.^#.##.# #.# ##.# #.#@   Sigmund (polearm)#.# #.##.# #.#S   adder#>###.########.### #.##.##.............#####.#Press: ? - help, Q - select actionShift-Dir - straight lineAim: Sigmund, wielding a +0 scythe and wearing a +1 robe of willpower (almostdead, 63% to hit)  You shoot an}D&hm 8 arrow.  The arrow hits Sigmund but does no damage.}D&h h.  Shift-Dir - straight line  }D&hI HAim: Sigmund, wielding a +0 scythe and wearing a +1 robe of willpower (almostdead, 63% to hit)  You shoot an arrow.  The arrow hits Sigmund but does no damage.  Sigmund is almost dead.}D&h :*}D&h v  Sigmund gestures at you while chanting.}D&hus D@1.8 (1.1Confused fire: a) +1 shortbowConf  _You are confused.~D&hcyberm0nk the Shooter###Tengu...Health: 6/22======------------------### #.#Magic: 4/4========================#.. ..#AC: 3Str: 11... #S#EV: 12Int: 9#.#.###@##SH: 0Dex: 19.........###...XL:  3 Next: 85% Place: Dungeon:3##.#@.....#Noise: ===------  Time: 1631.8 (0.0).### #[.#(###.#a) +1 shortbow#.# #.#) #.#.##Confused fire: a) +1 shortbow #.# #.. #.###Conf #.#[4~D&h+0m #.. #.^#.##.# #.# ##.# #.#@   Sigmund (polearm)#.# #.##.# #.#S   adder#>###.########.### #.##.##.............#####.#Sigmund gestures at you while chanting. _You are confused.Non-targeted confused fire: a) +1 shortbowPress: ? - help, Q - select actionDir - look around, f - activate~D&hl.  You shoot an arrow.3.1 (1.3 _You are confused.  Non-targeted confused fire: a) +1 shortbowPress: ? - help, Q - select action  Dir - look around, f - activate  You shoot an arrow. _Sigmund barely misses you.D&h[Qcyberm0nk the Shooter###Tengu...Health: 6/22======------------------### #.#Magic: 4/4========================#.. ..#AC: 3Str: 11... #S#EV: 12Int: 9#.#.###@##SH: 0Dex: 19.........###...XL:  3 Next: 85% Place: Dungeon:3##.#@.....#D&hQNoise: ===------  Time: 1633.1 (0.0).### #[.#.###.#a) +1 shortbow#.# #.#) #.#.##Confused fire: a) +1 shortbow #.# #.. #.###Conf D&hBR#.# #.. #.^#.##.# #.# ##.# #.#@   Sigmund (polearm)#.# #.##.# #.#D&hRS   adder#>###.########.### #.##.##.............#####.#You shoot an arrow. _Sigmund barely misses you.Non-targeted confused fire: a) +1 shortbowD&h SPress: ? - help, Q - select actionDir - look around, f - activateD&hF`cyberm0nk the ShooterD&hF###D&hiG TenguD&h H ...D&hH;Health: 6/22D&hJE======------------------D&hL### #.#Magic: 4/4========================#.. ..#AC: 3Str: 11... #S#EV: 12Int: 9#.#.###@##SH: 0Dex: 19D&hW.........###...XL:  3 Next: 85% Place: Dungeon:3##.#@.....#Noise: ===------  Time: 1633.1 (0.0).### #[(#.###.#a) +1 shortbow#.# #.#) #(#.##Confused fire: a) +1 shortbow #.# #.. #.###Conf #.# #.. #.^#.##.# #.# ##.# #.#@   Sigmund (polearm)#.# #.##.# #.#S   adder#>###.########.### #.##.##.............#####.#You shoot an arrow. _Sigmund barely misses you.Non-targeted confused fire: a) +1 shortbowPress: ? - D&h Yhelp, Q - select actionDir - look around, f - activateD&hS..You shoot an arrow.D&hQ8*D&h _Sigmund barely misses you.  Non-targeted confused fire: a) +1 shortbowPress: ? - help, Q - select action  Dir - look around, f - activate  You shoot an arrow.  Sigmund gestures at you while chanting.D&hg@4.3 (1.2 _You are more confused.D&heDrink which item? Potions  e - a glowing purple potion  f - a yellow potion  g - a viscous clear potion  j - a grey potion  k - a fuming purple potion [!] read|quaff[?] describe selectedD&h D&hB cyberm0nk the Shooter###Tengu...Health: 6/22======------------------### #.#Magic: 4/4========================#.. ..#AC: 3Str: 11... #S#EV: 12Int: 9#.#.###@##SH: 0Dex: 19.........###...XL:  3 Next: 85% Place: Dungeon:3##.#@.....#Noise: ===------  Time: 1634.3 (0.0).### #[.#.###.#a) +1 shortbow#.# #.#) #.#.##Confused fire: a) +1 shortbow #.# #.. #.###Conf #.# &hC 40m#.. #.^#.##.# #.# ##.# #.#@   Sigmund (polearm)#.# #.##.# #.#S   adder#>###.########.### #.##.##.............#####.#Non-targeted confused fire: a) +1 shortbowPress: ? - help, Q - select actionDir - look around, f - activateYou shoot an arrow.  Sigmund gestures at you while chanting. _You are more confused.  ### ... ### #.# #.. ..# ... #S# #.#.###@## .........###...  # #.#@.....#  .### #[.#.###.#  #.# #.#) #.#.##  #.# #.. #.###  #.# #.. #.^# .#  #.# #.# ##.# #.#  #.# #.# #.# #.#  #>&hF H.### #.#  . It was a potion of brilliance.  You feel clever all of a sudden.D&h  ### ... ### #.# #.. ..# ... #S# #.#.###@## .........###...  # #.#@.....#  .### #[.#.###.#  #.# #.#) #.#.##  #.# #.. #.###  #.# #.. #.^#   #.# #.# ##.# #.#  #.# #.# #.# #.#  #>.###   .&h KD&h  Sigmund hits you from afar with a +0 scythe.2------5.3 (1Brill D&h) l _* * * LOW HITPOINT WARNING * * *D&h] D&ho Drink which item? Potions  f - a yellow potion  g - a viscous clear potion  j - a grey potion  k - a fuming purple potion [!] read|quaff[?] describe selectedD&hvZD&hdD&hHicyberm0nk the Shooter###Tengu...Health: 2/22==----------------------### #.#Magic: 4/4========================#.. ..#AC: 3Str: 11... #S#EV: 12D&h,mInt: 9#.#.###@##SH: 0Dex: 19.........###...XL:  3 Next: 85% Place: Dungeon:3##.#@.....#Noise: =--------  Time: 1635.3 (0.0).### #[.#.###.#a) +1 shortbow#.# #.#) #.#.##Confused fire: a) +1 shortbow #.# #.. #.###Conf Brill #.# #.. #.^#.##.# #.# ##.# #.#@   Sigmund (polearm)#.# #.##.# #.#S   adder#>###.########.###&hPz0m #.##.##.............#####.#Sigmund gestures at you while chanting. _You are more confused.It was a potion of brilliance.  You feel clever all of a sudden.Sigmund hits you from afar with a +0 scythe. _* * * LOW HITPOINT WARNING * * *D&h) _* * * LOW HITPOINT WARNING * * *  It was a potion of haste. You feel yourself speed up.  Sigmund hits you from afar with a +0 scythe!  Ouch! That really hurt!  You die...  Sigmund begins carving another notch in his scythe.D&hc-9/22 --D&h/  --more--D&h,(D&h.Inventory: 9/52 slots Hand Weapons (go to first with ))  a - a +1 shortbow (weapon) Armour (go to first with [)  b - a +0 leather armour (worn) Scrolls (go to first with ?)c - 2 scrolls of butterflies  d - a scroll of tormenth - a scroll of identify D&h/6 l - a scroll of immolation Potions (go to first with !)  g - a potion of resistance {unknown}  j - a potion of curing {unknown}  k - a potion of moonshine {unknown}D&h'8D&h+Goodbye, cyberm0nk.52 cyberm0nk the Shooter (level 3, -9/22 HPs)Began as a Tengu Hunter on May 15, 2025.Mangled by Sigmund... wielding a +0 scythe(11 damage)... on level 3 of the Dungeon.The game lasted 00:01:49 (1608 turns). Best Crawlers -1.157293875 Sapher MeEE-27 escaped with the Orb2.130700237 Sapher MyTm-27 escaped with the Orb3.89282254 Sapher MDEE-27 escaped with the Orb4.83792790 Yermak GnEE-27 escaped with the Orb5.82486239 Sergey DEVM-27 escaped with the Orb6.82202889 Yermak GnTm-27 escaped with the Orb7.74863927 Yermak GnSk-27 escaped with the Orb8.69920294 Yermak GnSu-27 escaped with the Orb9.67206680 RiderzOfBr DEAl-27 escaped with the Orb  10.62692548 Yermak BaHu-27 escaped with the Orb  11.62175797 Yermak GnAE-27 escaped with the Orb  12.61031518 Yermak TrCj-27 escaped with the OrbD&hD&hC [?25h[?0c [?1051l[?1052l[?1060l[?1061l