*#Dh=R  Player: dertzug Game: DCSS 0.33 Server: clan Filename: 2025-06-07.11:31:54.ttyrec Time: (1749295914) Sat Jun 7 13:31:54 2025 +#Dh [?1051l[?1052l[?1060l[?1061h+#DhV)0[?7h[?25l[?1c+#Dh+#Dh+#DhWelcome, dertzug. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarfj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Draconiann - Djinniw - Formicid f - Trollo - Sprigganx - Naga g - Deep Elfp - Tenguy - Octopode h - Armataurq - Oniz - Felid i - Gnollr - BarachiA - Mummy Formless ghosts who delight in hexing their enemies. They can equip many different hats, gloves, boots, or cloaks at once, but cannot wear body armour. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Poltergeist Hexslinger,#Dh Z ,#Dht ,#DhB{ Welcome, dertzug the Poltergeist. Please select your background. WarriorAdventurerMage a - Fighteri - Artificerp - Hedge Wizard b - Gladiatorj - Wandererq - Conjurer c - Monkk - Delverr - Summoner d - Hunters - Necromancer e - BrigandWarrior-maget - Forgewright Zealotl - Warperu - Fire Elementalist f - Berserkerm - Hexslinger  v - Ice Elementalist g - Cinder Acolyten - Enchanterw - Air Elementalist h - Chaos Knighto - Reaverx - Earth Elementalisty - Alchemist Hexslingers carry a sling, and use hex magic to make their foes more vulnerable to attacks from afar. + - Recommended background * - Random background # - Recommended character ! - Random character % - List aptitudesSpace - Change species ? - Help Tab - Poltergeist Hexslinger,#Dh2<-#Dh-#Dh?dertzug the VexingPoltergeistHealth: 12/12 ========================Magic: 2/2========================AC: 2Str: 4EV: 11Int: 15SH: 0Dex: 16XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)a) +1 slingFire: a) +1 slingFly -#Dh      #### #).# #.@# ##+#            Welcome, dertzug the Poltergeist Hexslinger.It's a long way down to the Orb of Zot, but that shouldn't be any trouble.-#DhK-#DhD-#Dh^DPress ? for a list of commands and other information.  Found a short sword.-#Dh H-#DhK[ _Found a staircase leading out of the dungeon.-#Dh-#DhN  Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting0.8   1%  -1   f + Spellcasting 1.0   3%  -1          -#DhV b + Unarmed Combat   0.0    -3   g + Hexes4.4  63%  +4      h + Fire Magic0.8   1%  -1  c + Ranged Weapons 1.5  16%  -2              d + Dodging2.1  16%  +1       e + Stealth   0.0    +5      -#Dh6                                            -#Dhp                            The percentage of incoming experience used to train each skill is in brown.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets-#Dhd51 h + Fire Magic   0.8   32 e * Stealth   0.0  20%-#Dh%+ 63 h + Fire Magic 0.8   1%66 e - Stealth   0.0   -#Dh-#Dh-#Dh  dertzug the Vexing  Poltergeist  Health: 12/12 ========================  Magic: 2/2========================  AC: 2Str: 4  EV: 11Int: 15####  SH: 0Dex: 16#).#  XL:  1 Next:  0% Place: Dungeon:1#.@#-#Dh#  Noise: ---------  Time: 0.0 (0.0)##+#  a) +1 sling  Fire: a) +1 sling  Fly          Welcome, dertzug the Poltergeist Hexslinger.It's a long way down to the Orb of Zot, but that shouldn't be any trouble.Press ? for a list of commands and other information.  Found a short sword. _Found a staircase leading out of the dungeon.-#Dh -#Dh-#Dh0-#Dh.#DhP.#Dh>.#Dhv,.#Dh.#Dh.#Dh'.#Dhh ..#.#Dh +.##.#Dh #..#DhE ##.#Dh8a======1.0 (1.#Dh).#Dhg5 _As you open the door, it creaks loudly!.#Dh$.#Dh   There is an open door here. _.#Dh .#Dh(.#Dhx*.#Dh,F _You reach down and open the door..#DhZ/3.#Dh81.#Dh4@  There is an open door here..#Dh5.#Dh6 _.#DhL7.#Dh9.#Dh;.#Dh;,.#DhK? _You reach down and open the gate..#DhM@  There is an open gate here..#DhO.#DhP _.#DhVX.#Dh{V.#DhW.#DhtY.#DhY.#DhZ.#Dh`/.#Dh`### ..♣♣  #.. ####.#DhAaN  #.♣ #).#  #@#####.<# ------.#Dha% #.'...##'# #.'.♣.#..# .#Dha #.'...'.##  #.#####.# #.. ###....####.#Dh-b-.#.#Dh$e/4.0 (13.0).#DheJ------5.0 (14.#Dh[h.#DhBj[ _d - a fuming coppery potion.#Dh5 .#Dh5 .#Dh7 .#DhET h.#DhIW n.#DhZ X.#Dh;[ ,.#Dh[ .#Dhh n.#Dhp j## #. ##########.##.###......♣♣♣#.....@...##.#..ß♣ ####26.0 (11[......######.#.♣♣♣ #).#..##..# ###.#####.<##.# #.'...##'##. #.'.♣.#..#. #.'...'.##. #.#####.### #.. ### ...7.0 (12.#Dhހ : _Found a cloak./#Dh3/#Dhn/#Dh+H _No target in view!/#DhZ/#Dha[/#DhD^/#Dh5`H _No target in view!/#Dh +3/#Dh ,/#Dh-/#Dhq//#Dh/$ _/#Dhl4X/#Dh5/#Dhj:/#Dh1;/#Dh;/#Dh</#Dh?/#Dh@B,/#DhC/#DhG/#DhFJ,/#DhK/#Dh6N/#DhP,/#Dh>R/#DhV/#DhX,/#Dh-Z/#Dh\/#Dh8_,/#Dh`/#Dhb/#Dhe,/#Dhf/#Dhh/#DhBj,/#Dh-k/#Dhl/#Dhn,/#Dhwo/#Dhq/#DhBs,/#DhUt/#Dh+v/#Dhw,/#Dhz/#Dh|/#Dh###.........##.#..ß♣ #####[......######.#.♣♣♣ #).#....##..## ###.#####.<#.. #.##/#Dh߄#.'...##'#...####.###.'.♣.#..##.......### #.'...'.##...........# #.#####.##..####.##.# #.. ###.. #.##@# ... .!....K.#### #......##.g.## ..##..#.. .... .. ##...# ...##.# .#... .. g   hobgoblin (asleep) .. .#. . K   kobold (asleep)/#DhO< #.... . /#Dht 40.0 (13  A hobgoblin and a kobold come into view./#Dh/#Dh .g.g  The hobgoblin shouts! The kobold shouts! You hear a shout!  The kobold moves out of view./#Dh 5===1.0 (14/#Dh6/#Dh̜- _You hear an angry hiss.0#Dh) (( You shoot a sling bullet. The sling bullet hits the hobgoblin.0#Dh  The hobgoblin is almost dead..gK.SS   ball python (constriction)K   kobold2.3 (1.3)0#Dh0#Dhh (((((( _A ball python comes into view.You shoot a sling bullet.0#Dh3E0#DhE0#DhuF0#DhF0#DhQg......S.0#DhQ,3.7 (1.40#DhWZ0#Dh3^c _The sling bullet barely misses the hobgoblin.0#Dh c  You shoot a sling bullet. The sling bullet hits the hobgoblin.0#Dhh .S   ball python (constriction)0#Dh. 0#Dh. 0#Dhh1  0#Dh1 V You kill the hobgoblin!0#Dhs2 0#Dh3 0#Dh; 0#DhS< KKS.KK 2 kobolds (1 missile)0#Dhf 425.0 (1.30#Dhp 0#Dhu  0#DhQv t_A kobold comes into view. It is wielding a +0 short sword.0#Dhz (You shoot a sling bullet.0#DhM0#DhS 0#Dh 0#Dhÿ4The sling bullet barely misses the kobold.0#Dh ,0#DhB0#Dh&SKK0#Dh .0#Dh .0#Dh0#Dh 6.30#DhX0#Dh 0#Dh^0#Dh/_The kobold barely misses you.0#Dh1#Dh+ (((You shoot a sling bullet.1#Dh` S..  1#DhhThe sling bullet barely misses the ball python.The ball python bites you. The kobold misses you.1#Dh0----7.7 (1.4 _The kobold closely misses you.1#Dhk ##.##.###......♣♣♣ ##.........##.#..ß♣ ### #[......######.#.♣♣♣ #)...##..## ###.#####.< .. #.#..##'...####.## ♣.#.. #.......##'...'.##...........#####.#..####.. ###.. #.##.# ... ......SKK.....####.#......##...####..#.. .... .. ##...# ...##.# .#... .. .. .#.#.... .S.---801#Dhp1#Dhs1#Dh | (You shoot a sling bullet.  The sling bullet closely misses the ball python.1#Dh|7The sling bullet hits the kobold.1#Dh SThe kobold is severely wounded.The ball python bites you but does no damage.1#DhGx9/12 ------===50.0 (1.31#Dhy1#Dh0 _The ball python bites you.1#DhPe  You shoot a sling bullet. The sling bullet hits the ball python.1#Dh@r.KK 2 kobolds (1 missile)1#DhYUK.1#DhV10/12==31.3 _You kill the ball python!1#DhB ((((((You shoot a sling bullet.1#Dhb j KK...1#Dh V.  The sling bullet closely misses the kobold. x21#DhƘ v6/12 --------2.61#DhƜ 1#DhW @ _The kobold hits you with a +0 short sword.1#Dh `  You shoot a sling bullet. The sling bullet hits the kobold.1#Dhp)   kobold (1#Dht  You kill the kobold!(1#DhH'9)2#Dh2#DhU42#Dh! 3.92#DhK4 2#Dh52#Dh36I_The kobold throws a stone. The stone hits you but does no damage.2#Dh572#Dh72#Dh=2#Dh@ 2#DhA2#DhBP_You are too injured to fight recklessly!2#Dhu _You are too injured to fight recklessly!2#Dh* _You are too injured to fight recklessly!###.........##.#..ß♣ ####[......######.#.♣♣♣ #).....##..## ###.#####.< #.## #.'...##'...####.#♣.#.. #.......###..'.#...........#####.# #..####.##. ##.. ...  .......K......####.#......##...## ..##..#.. .... ##...# ...##.# .#... .. .. .#. .#.... . 7==--------40 _You are too injured to fight recklessly! _You are too injured to fight recklessly! _[39;2#Dh,49mYou are too injured to fight recklessly! _The kobold barely misses you.  Things that are here:a +0 short sword; a kobold corpse2#Dh- (((((You shoot a sling bullet.2#Dhp     #[ #) ....##..## < .. #.##  .##  .###  ..#   #.# #.. ###  .. #.##@# ...  2#Dhг F.......(......####  .#.....(##...##  ..##..#(. ....  2#Dh' i.. ##..(# ...##  .# .#.(. ..   .. .#. . 2#Dh  #.... .The sling bullet closely misses the kobold.2#Dh 0   #[ #) ....##..## < 2#Dh\{ .. #.##  .##  .###  ..#   #.# #.. ###  .. #.##@# ...  .......(......####  .#.....(##...##  ..##..#(. ....  .. ##..(# ...## .# .#.(. ..  .. .#. . #.... .  K....  The kobold hits you with a +0 short sword.  * * * LOW HITPOINT WARNING * * *3--------==6.2 (1.3 _The kobold barely misses you. [2#Dh 40m(((((You shoot a sling bullet. K....  The sling bullet barely misses the kobold.7.5 _The kobold misses you.2#DhO 32#Dh) 2#Dh ^ _You are too injured to fight recklessly!3#Dh.  You shoot a sling bullet. The sling bullet hits the kobold.$3#Dhin3#Dh~/58.83#Dhž3#Dh` _You kill the kobold!3#Dh3#Dh3#Dhi^ _You are too injured to fight recklessly!3#Dh 33#Dh< 3#Dh 3#Dh a4==------ _3#Dh ,3#Dh 3#Dh 3#Dh ,3#DhV 3#Dho ,3#Dh 3#Dh 3#Dh `5====3#DhR 3#Dh 3#Dh 3#Dh 3#Dh ,3#Dhg 3#Dh 3#Dh 3#Dhm 3#Dh< 3#Dh :==3#DhO 3#Dh j6==3#Dhj 3#Dh ,3#DhU 3#DhE B3#DhZ 3#Dh 3#Dh 3#Dh 973#Dhd =====3#Dhw 3#Dh] 3#Dh 3#Dh 3#Dh 3#Dh` 3#Dh 3#Dh_ 3#Dh 3#Dh 3#Dh- P==3#Dh 3#Dho 3#Dh T8==3#Dh 3#Dh/ 3#Dh 3#Dh 3#Dhz 3#Dh 3#Dhy 3#Dh2 3#Dh 3#Dh 3#Dh P==3#Dhr 3#Dhd 3#Dh N9==3#Dh 3#Dh5 3#Dh 3#Dh) 3#Dh ,3#Dh 3#Dh$ ,3#Dh 3#Dh 10/12====3#Dh 3#Dh ,3#Dh 3#Dh 3#Dh: 3#Dh 3#Dh] 3#Dh 3#Dh 3#Dh 3#Dh :==3#Dh 3#Dh 3#Dh L1==3#Dh 3#DhB 3#Dh 3#Dh 3#Dh 3#Dh+ 3#Dh" 3#Dht$ 3#Dh$ 3#Dh|& 3#DhR( 3#Dh( j2====3#Dh) 3#Dh}, $ 3#Dh, _HP restored.3#DhQ. 3#Dh. 3#DhQ0 3#Dh,9  [......######.#.♣♣♣ #).....##..## ###.#####.< #.## #.'...##'...####.♣.#..3#Dh9 _ #.......###..'.#.....#####.# #..####.##.# ###.. ##.. .###.##)##.......  .......@......####---3#Dh9 .#......##...## .##..#.. ........#Fly 3#DhD: #..... ..#.#. ## ..## .. .#3#Dh: You now have 11 gold pieces.  e - 2 glowing green potionsThings that are here:3#DhC w96.8 (38.0)---7.8 (393#Dh9F 3#DhH a _a +0 short sword; 3 stones; a kobold corpse4#Dh@X[?25h[?0c  Search for what [? for help]? 4#Dh [?25l[?1c4#Dh4#Dh5 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle)  a - [right here] 3 stones  b - [right here] a +0 short sword (1 further duplicate) Results elsewhere ([,] to cycle)  c - [D:1] a cloakd - [D:1] a short sword  4#Dh0e - [D:1] a staircase leading out of the dungeon5#DhLevel 1 of the Dungeon<(Press ? for help)    ###  ..   ##..   ..   ...    #. ##.. 5#Dh #. #.. ######## ##.##.###......♣♣♣ 5#Dh6###.........##.#..ß♣ #### #[......######.#.♣♣♣ #).# ....##..## ###.#####.<#5#Dh .. #.###.'...##'# ...####.###.'.♣.#..# #.......### #.'...'.## ...........# #.#####.# #..####.##.# ###..  ### .. .###.##)##.......  .......@......#### .#......##...##  ..##..#.. ....  .. ##...#....##  .# .#..... ..    ..#.#. ## . #.... .   ## .. .#5#Dhs 5#Dh 5#Dh _dertzug the VexingPoltergeistHealth: 12/12 ========================Magic: 2/2========================AC: 2Str: 4EV: 11Int: 15SH: 0Dex: 165#Dh# XL:  1 Next: 50% Place: Dungeon:1Time:Fly _HP restored.  You now have 11 gold pieces.  5#Dh e - 2 glowing green potionsThings that are here: _a +0 short sword; 3 stones; a kobold corpseSearch for what [? for help]? .5#Dhq 35#Dh 5#Dh 5#DhN 5#Dh : _5#Dh  Things that are here:  a +0 short sword; a kobold corpse5#Dh 5#Dhb  _5#Dh 5#Dh 5#Dh ,5#DhX 5#DhP 5#Dh) ,5#DhT 5#Dh 5#Dh ,5#DhO 5#Dh 5#Dh 5#DhE 5#DhG 5#DhM 5#Dh)P ,5#Dh[R 5#DhV 5#DhMX ,5#Dh:Z 5#DhH] 5#Dh  _Found 9 stones...# ###... ##....# ....#.###....#.##...##########.##.###......♣###.........##.#..#@......######.#.♣ Noise: --------- .........##..## ###.# a) +1 sling).......###.###.' Fire: a) +1 slingb......####.###.'.#(###.......### #.'l. ...........# #.# b   bat (asleep). #..####.##.# ###.. l   frilled lizard (asleep)....###.##)##..............)......###5#Dhm  107.8 (10.0)  A bat and a frilled lizard come into view..ll8.8 (115#DhS 5#Dh d _Found a spear. _You see here a +0 cloak.5#Dh5#DhWear which item? Inventory Items Armour (go to first with [)  c - a +1 cloak (haunted) Floor Items ([,] to select) Armour5#Dh7na +0 cloak[?] describe selected [!] equip|wield|wear[tab] equip|unequip 6#DhL 6#DhU 6#Dhw_ dertzug the Vexing..# ###Poltergeist... ##..Health: 12/12 ========================..# ....Magic: 2/2========================#.###....AC: 2Str: 4#.##...######## EV: 11Int: 15##.##.###......♣ SH: 0Dex: 166#Dh;a ###.........##.#.. XL:  1 Next: 50% Place: Dungeon:1#@......######.#.♣ Noise: ---------  Time: 108.8 (0.0).........##..## ###.# a) +1 sling).......###.###.' Fire: a) +1 slingb......####.###.' Fly .#(###.......### #.'.l ...........# #.# b   bat (asleep). #..####.##.# ###.. l   frilled lizard....###.##)##..............)......###Things that are here: _a +0 short sword; a kobold corpse _Found 9 stones.  A bat and a frilled lizard come into view. _Found a spear. _[39;46#Dha $9mYou see here a +0 cloak.6#Dh-i P  Okay, then.6#Dhi 6#Dhr 6#Dh+u . _7#Dha (((((((You shoot a sling bullet.7#Dh7#Dh7#Dhv...l(..7#Dh7===10.1 (1.37#Dh %7#Dh'a _The sling bullet misses the frilled lizard.7#DhI (((((You shoot a sling bullet.7#DhU7#DhMV7#DhW7#DhX7#Dh Y7#Dhbo..b....lb7#DhWc'1.47#Dhk7#Dhni _The sling bullet closely misses the frilled lizard.7#Dh]  You shoot a sling bullet. The sling bullet hits the bat.7#Dh((†l   frilled lizard7#DhO7#DhVX..l.7#Dhj462.8 (1.47#Dhw] _You kill the bat!7#Dh^&  7#DhIYou shoot a sling bullet.  The sling bullet hits the frilled lizard.7#Dh(†7#Dhz .74.1 (1.3 _You kill the frilled lizard!7#Dh 7#Dh 7#Dh 7#Dh 7#Dh H _No target in view!8#Dh 8#DhWear which item? Inventory Items Armour (go to first with [)  c - a +1 cloak (haunted) Floor Items ([,] to select) 8#DhArmoura +0 cloak[?] describe selected [!] equip|wield|wear[tab] equip|unequip 8#Dh 8#Dh 8#Dh dertzug the Vexing..# ###Poltergeist... ##..Health: 12/12 ========================..# ....Magic: 2/2========================#.###....AC: 2Str: 4#.##...######## EV: 11Int: 15##.##.###......♣ SH: 0Dex: 168#DhͲ ]###.........##.#.. XL:  1 Next: 70% Place: Dungeon:1#@......######.#.♣ Noise: ===------  Time: 114.1 (0.0).........##..## ###.# a) +1 sling)...††..###.###.' Fire: a) +1 sling.......####.###.' Fly .#(###.......### #.'.. ...........# #.# . #..####.##.# ###.. ....###.##)##....... .......)......### You shoot a sling bullet. The sling bullet hits the bat. _You kill the bat!8#Dh You shoot a sling bullet.  The sling bullet hits the frilled lizard. _You kill the frilled lizard! _No target in view!8#Dha 8#Dh# .--- _8#Dh 8#Dh \---5.1 (18#Dhf 8#Dhn 8#Dh *6.1 (28#Dh' 8#Dh 8#Dh *7.1 (38#DhP 8#Dh @8.1 (48#Dh\ 8#Dh, @9.1 (58#Dhu 8#Dh 3 _You start haunting your armour. You continue haunting your +0 cloak. x58#Dh& 8#Dh/ 8#Dhb X _You finish haunting your +0 cloak.8#DhN38#Dh}8#Dh8#Dh62 ..# ###. ##.. # ..#.###.##...##########.##.###......♣###.........##.#....##.##.......######.#.♣.......@.##..## ###.#0)...††..###.## #.'.......####..8#Dh^@Fly .#.?(...#......##...##8#Dh8#Dh+20.1 (18#Dhړ8#Dh- _Found 6 poisoned darts.9#Dhn~Q9#Dh9#Dh`9#Dhw9#Dh9#Dh9#DhӜ9#Dh9#Dh9#Dh9#Dh9#DhQ9#Dh_9#DhЫ9#Dh9#Dht9#Dh9#Dh#...##.##.......######...........##..## #####)...††..###.##...........####.##9#Dh.....#(###.......### 9#Dh#..................# #....##..####.##.# # ##........###.##)##... #...@(.........)..... #$..##...#......##... ##.. ###..##..#.. ..9#Dh{ #.. ...##...#.... ... .##...#..... #... ...#.#. ###... #.... .#### ## .. # 9#Dh 9#Dh+7.1 (79#Dh*8.1 (89#Dh9#Dh 9#DhS_g - a scroll labelled ZIFAH BIMYC9#DhQ #...##.##. ...........##..## .####)...††..###.##.....####.##).....#(###.......### #..................# #....##..####.##.#  ##........###.##)## #..@.(.)0 #$..##...#......## ##..####..##..#..  #..# ...##...# .... .##...#..... #.... ...#.#. ## #.... #.... . ###### ## .. .#[9#Dh H37m9.1 (19#Dh 9#Dhu 9#Dh _Found a sling.9#Dhk 39#DhPn 9#Dhs 9#Dh?~ X9#DhD ,9#Dhi 9#Dh} ,9#DhD 9#Dh M _You now have 23 gold pieces (gained 12).9#Dh 39#Dh 9#Dh~ 9#Dh ,9#DhP 9#Dh 9#Dh˜ ,9#Dhڝ 9#Dh̢ 9#Dh ,9#Dh[ 9#Dhg 9#Dh ,9#Dh 9#Dh 9#Dhɲ ,9#Dhh 9#Dhֶ 9#Dh ,9#Dh 9#Dhz 9#Dh& ,9#Dh 9#Dh- 9#Dh[ ,9#Dh 9#Dhp X9#Dh 9#Dh ,9#Dh 9#Dh 9#Dh ,9#Dh 9#Dh2 9#Dh1 ,9#Dh 9#Dh 9#Dh ,9#Dh 9#Dh 9#Dh ,9#Dh 9#Dh 9#DhY ,9#Dh 9#Dh 9#Dhl ,9#Dh 9#DhT 9#Dh9#Dh*9#Dh9#Dh9#Dh9#Dh9#Dh9#Dh9#DhA ,9#Dhf 9#Dh 9#Dhg,9#Dh99#Dh9#Dh6 #### ...#9#Dh #..##  #..#####.#  #@......# #.  #...###b..# #.# #9#Dh #.#.### ..###.########.#...##...##.##.....###.............#......####)...††..# b   bat (asleep)9#DhF###...............###.....).....#(###...###.####............9#Dh[53.1 (24.0)4.1 (259#Dh$9#Dh%V _A bat comes into view.:#Dhom _A bat is nearby!:#Dh :#Dhݢ(((((b  You shoot a sling bullet.:#Dh% :#Dh& :#Dh( :#DhQ) :#Dh4 0.b....:#Dh 5 :===5.4 (1.3):#DhE> :#DhE G _The sling bullet hits the bat but does no damage.:#Dh | ~ ((((((You shoot a sling bullet.:#Dh z  The sling bullet closely misses the bat.......b6.7 _The bat barely misses you.:#Dh  You shoot a sling bullet. The sling bullet hits the bat.†;#Dh&;#Dh5' 3/1388.1 (1.4 _You kill the bat! _Your Fighting skill increases to level 1!;#Dh' _;#Dh;#Dh0,;#DhG;#Dh;#Dh,;#Dh;#Dh;#Dhi,;#Dh;#DhJ;#Dhp ,;#Dh ;#Dh4;#Dh,;#Dh;#Dh;#Dh,;#Dh:;#Dh;#Dh%;#Dh;#Dh;#Dh;#Dh;#Dh;#Dhi;#Dh;#Dh,;#Dh-;#DhG.;#DhV/,;#Dh/;#DhF1;#Dh2;#Dha2;#Dh2;#Dh3;#Dh4;#Dh@5;#Dh5;#Dh6;#Dh7;#Dh 8;#Dh9;#Dht;;#DhM<,;#Dh<;#Dh>;#Dh1?,;#Dh?;#Dh@;#DhnA;#DhCB;#DhD,;#DhE;#Dh8GB;#DhG;#DhVI;#Dh[J,;#DhJ;#DhL;#Dh)M;#DhM,;#Dh&O;#Dh5P,;#DhP;#DhQ;#DhZ;#Dh\,;#Dh];#Dh^;#Dh4e#.# ####.#...###.# .....###...#.# #......####.# ###....... #.# #.....)... #.# ###.####.. #.#. ###;#Dhe #.# ### ---....g.. .......  #........  #........ #........ g   hobgoblin (asleep) #....$..K K   kobold (asleep);#Dh:f_ ###.###.. ;#Dhl8 85.1 (27.0)  ;#Dh!mRA kobold and a hobgoblin come into view.;#Dh[n;#Dhr.gKgwandering).K;#Dh s!;#DhpsU==-6.1 (28;#Dhw;#Dh{( _The kobold shouts!;#DhB (((((g    You shoot a sling bullet.  The hobgoblin shouts!  The sling bullet hits the hobgoblin.;#Dh`s  The hobgoblin is moderately wounded.;#Dhb;#Dh+l....g...K.;#DhVm8=7.4 (1.3);#Dhu;#Dhx- _You hear an angry hiss.;#Dhk #.#  #.#  #.#  #.#  #.#  #.#  #.# #.  #.# #  #@# #.....g..  #........  #........  #.....K..  #........  #....$...  ###.###.. ;#Dh-  #.#  #.#  #.#  #.#  #.#  #.#  #.# #.  #.# #  #@# ;#Dhp :#.....g..  #........  #........  #.....K.. #........  #....$...  ###.###.. ;#Dh, ;#Dh ;#Dh ;#Dh d _There are monsters nearby!;#DhC (((((((You shoot a sling bullet.;#Dh ;#Dh ;#Dhe! ...g...K.;#Dh" '8.7;#Dh( ;#Dh+ c _The sling bullet barely misses the hobgoblin.;#Dhb (((((((You shoot a sling bullet.;#Dh   The sling bullet barely misses the hobgoblin..g..K.......l l   frilled lizard90.0;#Dh ;#DhZ a _A frilled lizard comes into view.<#DhYz (You shoot a sling bullet.<#Dhp]g.K...l.1.4 (1.4 _The sling bullet hits the hobgoblin but does no damage.<#Dh>  You shoot a sling bullet.<#Dhw  The sling bullet hits the hobgoblin but does no damage.K...l.2.7 (1.3 _The hobgoblin barely misses you.<#Dh>  You shoot a sling bullet.<#Dh3d  The sling bullet hits the kobold but does no damage.  The hobgoblin hits you. The kobold hits you but does no damage.l.2--4.0<#Dh" _The kobold closely misses you. The hobgoblin barely misses you.<#Dhp .# #.#.### .# ####.#...##.# .....###..........###.##..........)..###.####.... ####.# Kgl.........................$...###.###..g..ll   frilled lizard---50<#Dh >  You shoot a sling bullet.<#DhQ ^ l.  The sling bullet hits the hobgoblin but does no damage.3=====6.3 (1.3 _The hobgoblin hits you but does no damage.<#Dh c  You shoot a sling bullet. The sling bullet hits the hobgoblin.<#Dh †K   koboldl   frilled lizard<#Dh <#Dh= Cl.<#Dh% #.##.#.### dertzug the Vexing#.# ####.#...## Poltergeist#.# .....###... Health: 13/13 ========================#.# #......### Magic: 2/2========================#.# ###....... AC: 3Str: 4#.# #.....)... EV: 12Int: 15#.# ###.####.. SH: 0Dex: 16#.#<#Dh #. ### XL:  1 Next: 100% Place: Dungeon:1#@### Noise: ===------  Time: 197.6 (1.3)#l#a) +1 sling#K.......Fire: a) +1 sling#........Fly #........#........K   kobold#........l   frilled lizard#....$...###.###..The hobgoblin hits you. The kobold hits you but does no damage. _The kobold closely misses you. The hobgoblin barely misses you.You shoot a sling bullet.  The sling bullet hits the hobgoblin but does no damage. _The hobgoblin hits you but does no damage.  You shoot a sling bullet. The sling bullet hits the hobgoblin.<#Dh0 _You kill the hobgoblin!You have reached level 2!<#Dh /  --more-->#DhqC8/183/32 0% >#DhYkoboldfrilled lizard>#Dh4 _>#Dh3>#Dh>#Dh3F _Unknown command.>#Dhk  ( You shoot a sling bullet.  The sling bullet misses the frilled lizard.The sling bullet hits the kobold.>#Dh lThe kobold is severely wounded.>#Dh# W6---8.9>#DhQ >#Dh M The sling bullet hits the kobold.  The kobold is severely wounded. >#DhD =_The frilled lizard bites you.!>#Dh ()l   frilled lizard>#Dh lYou kill the kobold!The frilled lizard bites you but does no damage.>#Dh l5----4200.2>#Dh I _The frilled lizard bites you.>#Dh!po  You shoot a sling bullet.  The sling bullet hits the frilled lizard.>#DhJtF†>#Dh >#Dh/81.5>#Dh`%>#Dhl(R _You kill the frilled lizard!>#Dh7 ####.#...##.....###... #......#####............)##.#### #. ###   )..........................###.###..>#Dh=>#DhU>5---20?#Dh?#Dh+v _You see here a hobgoblin corpse.?#Dhh --- _No target in view!?#Dhc( .....###... #......#####............)##.#### #. ### †#######  ........ .# ##gg   hobgoblin (wandering)6=3 _A hobgoblin comes into view.Things that are here: _a +0 dagger; a kobold corpse?#Dh #.#  #.#  #.#  #.#  #.#  #.# #.  #.# #  #†#######  #@.......  #........  #........  #........  #........  #....$..g  ###.###..  .# ## ?#Dh)w #.#  #.#  #.#  #.#  #.#  #.# #.  #.# #  #†#######  #@.......  #........  #........  #........  #........ #....$..g  ###.###.. .# ##  _A hobgoblin is nearby!?#Dh9  #.#  #.#  #.#  #.#  #.#  #.# #.  #.# #  #†#######  #@.......  #........  #........  #........  #........  #....$..g  ###.###..  .# ## ?#Dh x #.#  #.#  #.#  #.#  #.#  #.# #.  #.# #  #†#######  #@.......  #........  #........  #........  #........ #....$..g  ###.###.. .# ##  ((((((( _A hobgoblin is nearby!You shoot a sling bullet.?#Dhzo  ?#Dhp  ?#Dhnq 8The sling bullet closely misses the hobgoblin.?#Dh:r ?#Dh} ?#Dh} ..?#Dh~ .?#Dh ..?#Dhz g?#DhJ .?#Dh g?#Dh( W===4.8 (1.3?#Dho ?#Dhۍ  ?#Dh| ?#Dh /_The hobgoblin shouts! You hear a shout!?#Dh ?#DhV ?#Dh>You shoot a sling bullet. The sling bullet hits the hobgoblin.?#Dh?#Dh7#((?#Dh(?#Dh((?#Dh7†?#Dhn!@#Dhl ......gg   hobgoblin  You kill the hobgoblin!@#DhѪ166.1 _A hobgoblin comes into view.@#DhS (((((((You shoot a sling bullet.@#DhXF@#DhPe.....†g.@#DhVQ'7.4@#Dh}Y@#Dh1^c _The sling bullet barely misses the hobgoblin.@#Dh֤ #.#  #.#  #.#  #.#  #.#  #.# #.  #.# #  @#DhgY#†#######  #@.......  #........  #........  #........  #......†.  #....$.g.  ###.###..  .# ## @#Dh= #.#  #.#  @#Dh>#.#  #.#  #.# @#Dhg> #.# #.  @#Dh>#.# #  #†#######  @#Dh>#@.......  #........  #........ @#DhG? #........  #......†.@#Dh? #....$.g.  @#Dh?###.###.. .# ## @#DhC@#DhrD@#DhFH@#DhK @#DhKR_A hobgoblin is nearby!@#Dho (((((((You shoot a sling bullet.@#DhN@#Dh\c.....g..@#Dhr7==8.7@#Dh@#Dhd _The sling bullet closely misses the hobgoblin.@#Dh ((((((You shoot a sling bullet.@#Dhw @#Dh)x @#Dh~ e..g...@#Dh (10.0@#Dhy @#Dh# c _The sling bullet barely misses the hobgoblin.@#Dh\# ((((((You shoot a sling bullet.@#Dhl.g....1.3 _The sling bullet barely misses the hobgoblin.A#Dh  #.#  #.#  #.#  #.#  #.#  #.# #.  #.# #  #†#######  #@.......  A#Dh#........  #..g.....  #........  #......†.  #....$...  A#DhU###.###..  .# ## A#DhG #.#  #.#  #.#  #.#  #.#  A#DhaH8#.# #.  #.# #  #†#######  A#DhH!#@.......  #........  #..g.....  #........ A#DhVI #......†. #....$...  A#DhI###.###.. .# ## A#DhQA#DhERA#DhWA#DhY` _A hobgoblin is nearby!A#Dh ( You shoot a sling bullet. The sling bullet hits the hobgoblin.A#DhA#Dh?g.A#DhOs8===2.6A#Dh#A#Dh&a _The hobgoblin is heavily wounded.A#Dh&  A#Dh7 WYou shoot a sling bullet.  The sling bullet hits the hobgoblin but does no damage.A#Dhp  The hobgoblin is heavily wounded.A#DhM'3.9A#DhA#DhW _The hobgoblin closely misses you.A#DhJ ((((((You shoot a sling bullet.A#Dh g.....  The sling bullet closely misses the hobgoblin.The hobgoblin completely misses you.A#Dh '5.2A#Dha A#Dh @ _The hobgoblin hits you but does no damage.A#Dh.  You shoot a sling bullet. The sling bullet hits the hobgoblin.A#Dh1l  The hobgoblin is almost dead.A#DhW6---6.5A#DhA#Dh- _The hobgoblin hits you.B#Dhܥ #.#  #.#  #.#  #.#  #.#  #.# #.  #.# #  #†#######  #@.......  #.g......  #........  #........  #......†.  #....$...  ###.###..  B#Dhʦ6.# ## B#DhDy #.#  #.#  #.#  #.#  #.#  #.# #.  #.# #  #†#######  #@.......  #.g......  #........  #........  #......†. #....$...  ###.###.. .# ## B#DhJB#Dh3KB#DhRB#Dh^ (((((( _A hobgoblin is nearby!You shoot a sling bullet.B#DhE g.....  The sling bullet barely misses the hobgoblin.B#Dh'7.8B#Dh\B#Dh?W _The hobgoblin closely misses you.B#Dh* ((((((You shoot a sling bullet.B#DhD g.....  The sling bullet barely misses the hobgoblin.The hobgoblin barely misses you.B#DhsE'9.1B#Dh(IB#DhK@ _The hobgoblin hits you but does no damage.B#Dh  You shoot a sling bullet. The sling bullet hits the hobgoblin.†B#DhYj B#Dh x 2520.4 _You kill the hobgoblin!B#Dh B#Dh> o _Your Ranged Weapons skill increases to level 2!B#Dh_ #.# #......#####.# ###........#.# #.....)#.# ###.#####.# #. ####.# # #†######## #)........##.##...##.##......†##....$...####.####B#Dh  .# ###.#B#Dhh B#Dhq v7=-----10 _B#DhL B#Dh v _You see here a hobgoblin corpse.B#Dh B#Dh 9---B#Dh B#Dh H _No target in view!C#Dh3C#DhlC#DhC#Dh` | _C#Dh ,C#DhKC#Dh8===C#DhC#DhC#Dh,C#DhC#Dh|C#Dh+",C#Dh4$C#Dh-'C#DhF*,C#DhM,C#Dh>/C#Dh1P==C#Dh3C#Dh4,C#Dhk5C#Dh 8L _You now have 30 gold pieces (gained 7).C#Dh93C#Dhx:C#Dh%<C#Dh=,C#Dh>C#Dh%@C#Dh3AC#DhAC#DhHBC#DhDC#DhE,C#DhGC#Dh7k _You now have 39 gold pieces (gained 9).C#Dhn,C#Dho,C#DhuC#Dh(v,C#DhvC#DhwC#DhxC#DhyC#DhyyC#Dh+|C#Dhq}C#Dh}C#DhA~C#DhC#Dh,C#DhC#DhgC#Dho,C#Dh؄C#Dh"C#Dh,C#DhC#DhC#DhC#DhC#DhUC#Dh$C#Dhݒ #)........#..# #...##...#..... #.†.......##.# ##..####..##..# #.........##.# ##..####...## #............## #.......##...# #......†..##..## #.......# ... #.........##...# #.......# #.... ###.###........# ######### ## ..#.# ######...####  #.##.#..@.#  53.4 (3C#Dh}L2.0)#.##.####) #.#.# ####### #.#  #. C#DhƗC#Dh&+4.4 (33C#DhHC#DhY$ _Found a spear.C#Dh"xC#DhyC#Dh|C#DhC#DhC#DhC#Dh4C#Dh"C#DhC#DhC#DhC#Dh,C#DhVC#Dh֘C#DhٚC#DhwC#DhjC#Dh{C#DhC#DhsC#DhLC#DhC#Dh,C#DhC#DhC#Dhͼ,C#DhC#DhS=  You see here a +0 spear.C#Dh0C#Dh _C#DhKC#DhC#Dh,C#DhC#DhC#Dh!C#Dh6 ...## #.......##...#..... .. #..## #.......# ...#.#. ## . #...# #.......# #...... .....# ######### ##.....# #...#### ##....  #.#....#########.... ..  #.####......).#..##....  #.# ###.......##.#  ###@###.##.  #K...#  #....#### C#Dh..## K   kobold (missile, asleep)C#Dh-66.4 (12C#Dhg.KK)C#Dh]+7.4 (13C#DhC#DhX _A kobold comes into view. It is wielding a +2 vampiric short sword.C#Dh   ..   ...#.#. ## .   #......   ##.....#  ##....  #.#....#########.... ..  ......).#..##....  #.# #.......#  #.# ###@###.#  #. #.K..# #....#### ..##C#Dh <C#Dh@ [  ..  C#Dhӱ  ...#.#. ## .   #......   ##.....#  ##....  #.#....#########.... ..  ......).#..##....  #.# C#Dhi M#.......#  #.# ###@###.#  #. #.K..# #....#### ..##  C#Dh C#Dh C#Dh C#Dh ] _A kobold is nearby!C#Dha? ( You shoot a sling bullet. The sling bullet hits the kobold.C#Dh C#Dh H.KC#Dh :===8.7 (1.3)C#Dhj C#Dh^ _ _The kobold is severely wounded.D#Dh4az (You shoot a sling bullet.D#Dh& KThe sling bullet closely misses the kobold.The kobold hits you but does no damage.7--70.0 D#DhC_The kobold hits you with a +2 vampiric short sword.D#Dh D#Dh8 D#Dh;You shoot a sling bullet. The sling bullet hits the kobold.D#Dh D#Dh ) D#Dh !D#DhD#DhE91.3D#Dh D#DhFD#Dh&_You kill the kobold!D#DhzD#DhEID#DhHH _No target in view!D#Dh4  _8==D#Dh7 D#Dh?? w........)....---D#DhD T##..## #.# ...#.#. ## . .##...# #.# #...... D#DhlE ......# ######### ##.....# ###...#### ##....  #.#....#########.... .. #.####......).#..##.... #.# ########.......#  D#DhE ? #.# ####.###.# #.#..@.#  #....####D#DhnH R...##  D#DhL -3.3 (2.0D#DhLM #---D#DhM #4.3 (3D#DhR D#DhW  Things that are here: _a +2 vampiric short sword; 3 stonesD#Dhe ID#Dh D#Dh: : _D#Dh nD#Dh D#DhF D#Dh :==D#Dh D#DhC D#Dh ,D#Dh D#DhB D#Dhz { ....##...# #.......# #...... ##........# ######### ##.....#  ######...#### ##.... D#Dh #.#....#########.... .. #.####......).#..##.... #.# ########.......# #.# ####.###.# #. ####..).# #.@..#####......####D#Dhh #....##K....##K   kobold (asleep)D#Dh +8.3 (4D#Dhi *9.3 (5D#Dh D#Dh D#Dhu_A kobold comes into view. It is wielding a +1 short sword of venom.E#Dh?           ..  )  #.#   #.# ####.###.#  #. ####..).#  #.@..####  #......####  #....## K... .##E#DhB           ..  )  #.#   #.# ####.###.#  E#DhQ#. ####..).#  #.@..####  #......####  #....## K... .## E#DhdE#DhE#DhaE#Dh] _A kobold is nearby!E#Dh\`  You shoot a sling bullet. The sling bullet hits the kobold!E#Dha((((()( E#DhC......E#Dh @33===80.6 (1.3E#DhrE#DhJ _You kill the kobold!E#Dh< _No target in view!E#Dh 3E#Dh E#Dh H _No target in view!F#Dh Quiver which action? ([-] to clear)  a - Fire: a) +1 sling (quivered) [*/%] inventory[!] focus mode: off|onG#DhD\G#Dh.....##...# #.......# #......dertzug the Vexing ##........# ######### ##.....#Poltergeist######...######....Health: 18/18 ========================#.#....#########.... ..Magic: 3/3========================#.####......).#..##....AC: 3Str: 4#.# ########.......#EV: 12Int: 15#.#####.###.#SH: 0Dex: 16#.####..).#XL:  2 Next: 33% Place: Dungeon:1#.@..####Noise: ===------  Time: 280.6 (0.0)#......####a) +1 sling#....##Fire: a) +1 sling)...Fly .## _A kobold comes into view. It iG#Dhs wielding a +1 short sword of venom. _A kobold is nearby!You shoot a sling bullet. The sling bullet hits the kobold! _You kill the kobold! _No target in view! _No target in view!G#DhkG#DhUp Spells (Memorise)TypeFailure Level  a - JinxbiteHexes5% 2  b - Sigil of BindingHexes11% 3  c - Inner FlameHexes/Fire24% 3  d - Cause FearHexes36% 4 G#Dh.q e - Dimensional Bullseye Hexes/Translocation 67% 4 3 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitH#DheH#DhH#DhG.....##...# #.......# #......dertzug the Vexing ##........# ######### ##.....#Poltergeist######...######....Health: 18/18 ========================#.#....#########.... ..Magic: 3/3========================#.####......).#..##....AC: 3H#Dh->Str: 4#.# ########.......#EV: 12Int: 15#.#####.###.#SH: 0Dex: 16#.####..).#XL:  2 Next: 33% Place: Dungeon:1#.@..####Noise: ===------  Time: 280.6 (0.0)#......####a) +1 sling#....##Fire: a) +1 sling)...Fly .## _A kobold comes into view. It is wielding a +1 short sword of venom. _A kobold is nearby!You shoot a sling bullet. The sling bullet hits the kobold! _You kill the kobold! _No target in view! _No target in view!H#DhH#Dh<Memorise Jinxbite, consuming 2 spell levels and leaving 1? Y - Yes  N - NoH#Dh>H#Dh.....##...# #.......# #......dertzug the Vexing ##........# ######### ##.....#Poltergeist######...######....H#DhiqHealth: 18/18 ========================#.#....#########.... ..Magic: 3/3========================#.####......).#..##....AC: 3Str: 4#.# ########.......#EV: 12Int: 15#.#####.###.#SH: 0Dex: 16#.####..).#XL:  2 Next: 33% Place: Dungeon:1#.@..####Noise: ===------  Time: 280.6 (0.0)#......####a) +1 sling#....##H#DhBFire: a) +1 sling)...Fly .## _A kobold comes into view. It is wielding a +1 short sword of venom. _A kobold is nearby!You shoot a sling bullet. The sling bullet hits the kobold! _You kill the kobold! _No target in view! _No target in view!---1.6 (1 _---2.6 (2H#DhH#Dh@3.6 (3H#DhH#Dh _You start memorising the spell. You continue memorising. x2H#DhH#DhgH#Dhc _You finish memorising. Spell assigned to 'a'.H#Dh H#Dh Quiver which action? ([-] to clear) Items ([,] to cycle)  a - Fire: a) +1 sling (quivered) Spells ([,] to cycle)  b - Cast: Jinxbite [*/%] inventory [&] all spells[!] focus mode: off|onI#Dh4I#Dh+.....##...# #.......# #......dertzug the Vexing ##........# ######### ##.....#Poltergeist######...######....Health: 18/18 ========================#.#....#########.... ..Magic: 3/3========================#.####......).#..##....AC: 3Str: 4#.# ########.......#EV: 12Int: 15#.#####.###.#SH: 0Dex: 16#.####..).#XL:  2 Next: 33% Place: Dungeon:1#.@..####Noise: ---------  Time: 283.6 (0.0)#......####a) +1 sling#....##Cast: Jinxbite)...Fly .##You shoot a sling bullet. The sling bullet hits the kobold! _You kill tI#Dh/lhe kobold! _No target in view! _No target in view! _You start memorising the spell. You continue memorising. x2 _You finish memorising. Spell assigned to 'a'.I#Dh? _I#Dh,I#Dh^ #.###........# ######### ##..... #.# ######...#### ##.... #.# #.#....#########.... .. #.# #.####......).#..##.... #. #.# ########.......# #.# ####.###.# #..).#  ##..#####..6.6 (3 #.......)....#....#####....>7.6 (4I#Dh_I#Dh; _Found a stone staircase leading down.I#Dh+ 3I#Dh. I#Dhm2 I#Dh> XI#DhA ,I#Dh/D I#Dh}H I#DhT $  #.# #.#....#  #.# #.####......).#..##..  #. #.# ...# #.# ####.###.# #. ####..).#  ######....####  #......###I#DhU ?...#.##....### #....)@...# #.....#####.... #...... #..>...#....K.K   kobold (asleep)#......#######I#DhuX +9.6 (2I#Dh\ ~K.KI#Dha] +90.6 (3I#Dha I#Dh#d z _A kobold comes into view. It is wielding a +0 short sword.I#Dh #.#   #.# )  #. #.#  #.#  #. ####..).#  ######....####  #......####  ...#.##....###  #....)@...#  #.....#####  ....... #...... #..>.K. #...... #...... #######J#DhR #.#   #.# )  #. #.#  #.#  #. ####..).#  ######....####  #......####  ...#.##....###  #....)@...#  #.....#####  ....... #...... #..>.K. #...... #...... ####### J#Dh.Z3J#Dh xJ#Dh{ J#DhW_A kobold is nearby!J#Dhcu ((( J#Dh1eQYou shoot a sling bullet. The sling bullet hits the kobold.J#DhJJ#Dh_...K.J#Dh6===1.9 (1.3J#DhJ#Dh|a _The kobold is moderately wounded.J#Dh׌ ((((((You shoot a sling bullet.J#DhJ#DhlJ#Dht+K.....3.2 _The sling bullet closely misses the kobold.J#Dh J#DhZ You shoot a sling bullet. The sling bullet hits the kobold.J#Dh#)J#Dh+!J#Dh@ J#Dhw J#Dhey (74.5J#Dh J#Dh,  J#Dh J#Dh| &_You kill the kobold!J#Dh0 J#Dh?  _No target in view!J#Dhz... #.# #.#....#.... #.# #.####......).#..## #. #.# J#Dh#. #.# ####.###. #. ####..).# ######....####. # #......#####...#.##....### #....@....# #....)#####..#......## #..>.... #......# #......# ##J#Dh{x0.0---5.5 (1 _ J#Dhи Things that are here: _a +1 short sword of venom; a kobold corpseK#DhZ K#DhI###......).#..##  ########...... #.# ####.### ####..).# K#DhK# # ######....###..# #. #......#### K#Dhz#...#.##....###  #....)....# K#DhەI#####---0K#Dh<...........# ####......>..Fly K#Dh3###K#DhIK#Dh@6.5 (1K#Dh _Found a stone staircase leading down.  Things that are here: _a +0 short sword; a kobold corpseK#Dh  _K#Dh ,K#Dh K#Dh# K#Dh& ,K#Dh' K#DhZ* K#Dh- ,K#Dh. K#DhC2 K#Dhy4 ,K#Dh6 K#Dh}8 K#Dh: ,K#Dh= K#Dh]@ K#DhbB ,K#DhC K#Dh%G K#DhI ,K#DhJ K#Dh"L K#DhL ,K#DhUM K#DhN K#DhO K#DhwO K#DhO K#DhP K#Dh{Q K#DhQ K#Dh2R K#DhR K#DhS K#Dh(T K#DhT K#DhoV K#DhW K#Dh^W K#DhW K#DhoZ K#Dhe[ ,K#Dh[ K#Dh] K#Dh] ,K#Dh,^ K#Dhc_ K#Dh_ K#DhA` K#Dh` K#Dh&b K#DhUc K#Dhc K#DhNd K#Dhe K#Dhf K#Dh{o K#Dho K#Dhq K#Dh? RK#Dh K#Dh K#Dh K#Dh͞ K#Dh( ,K#Dh; K#Dh[ K#DhƤ ,K#Dh K#Dh K#Dh ,K#Dh$ K#Dh K#Dh ,K#Dh K#Dh/ K#Dh K#Dh K#Dh K#Dh K#Dh K#Dh1 K#DhF K#Dh͹ K#Dh+ K#Dht K#DhO K#Dhɾ ,K#Dhѿ K#Dh L _You now have 43 gold pieces (gained 4).K#Dh7 3K#DhF K#Dhl K#Dh ,K#Dh K#Dh K#Dh K#Dh K#Dh K#Dhp K#Dh K#Dh K#Dhz K#Dh K#Dh ,K#Dh K#Dh K#Dh K#Dh^ K#Dh K#Dh0 K#DhF K#Dh K#Dh! K#Dh K#Dh K#Dh K#Dh K#Dh K#Dh; K#Dh K#Dh K#Dh K#DhT K#Dh K#Dh K#Dh K#Dh" K#Dhi K#Dhu K#DhZ K#Dh K#DhT K#Dh   There is a stone staircase leading down here. _K#Dh:  #.## #.# ####..).# #..##### #.#######....#### ##.....###.##......#### ######...#.##....### ....####....)....# ....####....)##### ................##### ....###......##.....##.J ....# #..>......@>...... ....# #......########... ....# #......# ....# ######## ....# ....# J   endoplasm (asleep) #####349.5 (53.0)50.5 (54K#Dh; ] _An endoplasm comes into view.L#Dh #.# ).# #..#####  .....### ...#. ....)....#....)##### ................##### .###......##.....##.J ..# #..>......@>...... ....# #......########...  #......# L#Dh@/ #.# ).# ..#####  .....### ...#. ....)....#....)##### L#DhIB................##### .###......##.....##.J ..# #..>......@>...... ....# #......########...  #......# L#DhB% L#Dh#NL#DhNL#Dh YL#Dh]a _An endoplasm is nearby!L#Dh70 ((((((J    You shoot a sling bullet. The sling bullet hits the endoplasm.  The endoplasm quivers.L#Dh..>....J===1.8 (1.3)L#DhL#Dhb _The endoplasm is severely wounded.L#Dh c  You shoot a sling bullet. The sling bullet hits the endoplasm.L#Dh d(((((.L#Dh_ G>.....L#DhH 0413.1L#Dh_ L#Dh# M _You kill the endoplasm!L#Dh 3L#Dh L#Dh H _No target in view!M#Dh3M#Dh _  There is a stone staircase leading down here. _M#Dh4!M#Dh5 M#Dh6 #.# ####..).# M#Dhk7^#### #.#######....#### M#Dh:8=....###.##......#### M#Dh:e...#.##....### ####....)....# ####....)##### # .............##### ...###......##.....##...# #..>.......>.@.M#DhO`--- .# #......########...# #......# .....# ######## ...r# ...# ..r   quokka (asleep) #M#Dh2^P5.1 (2.0---M#Dh$_#6.1 (3M#Dhno _A quokka comes into view.M#Dher #.# ).#    )....#)##### # ....##### ... .##.....##.....  #..>.......>.@.......  .########......   .....  M#Dhf ...r ... .. # M#Dh #.# ).#    )....#)##### # ....##### ... .##.....##.....  #..>.......>.@.......  .########......   .....   ...r ..... # M#DhM#DhOM#DhqM#Dh] _A quokka is nearby!M#DhT`  You shoot a sling bullet. The sling bullet hits the quokka.M#DhZt((((((.M#Dh;.......M#DhH 50===7.4 (1.3 _You kill the quokka!M#Dha M#DhYb M#Dhu M#Dhv H _No target in view!N#Dh' _N#DhY7N#Dh<N#Dh>N#Dh?N#Dh?N#DhCN#DhEN#DhvFN#DhjGN#Dh@LN#Dh0ON#DhON#DhQN#DhVN#DhWN#DhmXN#DhYN#Dh\N#Dh^N#Dhg_N#Dh`N#DhkBN#DhvnN#Dh  Things that are here:  a +0 short sword; a kobold corpseN#DhEa _N#DhŢ,N#DhiN#Dh#N#Dh,N#DhN#DhN#Dh,N#DhN#DhN#Dh.,N#DhѽN#DhN#Dhz,N#Dh#N#DhSN#DhM,N#DhN#DhN#Dh,N#DhN#DhzN#DhN#DhN#DhN#DhnN#DhN#DhFN#DhN#DhN#DhnN#DhN#DhN#Dh  Things that are here:  a +2 vampiric short sword; 3 stonesN#Dh!5 _N#DhtN#DhN#Dhm,N#DhN#Dh1N#DhPN#DhN#DhN#DhN#Dh]N#DhN#DhN#Dh/N#Dh/,N#DhrN#Dh&N#Dh,N#DhN#DhN#DhN#DhN#Dh,N#DhN#DhgN#DhN#DhN#DhM N#Dh ,N#Dh" N#Dh N#DhX,N#DhN#DhN#Dh,N#DhwN#DhN#DhdN#DhN#DhN#DhN#DhN#Dh<N#DhN#Dh4N#Dh,N#Dh N#Dh!N#DhW"N#Dh"N#Dh#N#Dh$N#Dh$N#Dh%N#Dhe%N#Dh&N#Dh&N#Dh\'N#Dh'N#Dh)N#Dh6*N#Dh*N#Dh+N#Dh+N#Dh,N#DhR-N#Dh-N#Dh//N#Dh0N#Dhw0N#Dh0N#Dh1N#Dh3N#Dhi3N#Dh3N#Dh5N#Dh< ####.......# .).#..##....# ##.......#### #.###.# #..).# #.# ..#### #.#####  ### #.....N#Dh<U  #####.....####### #####$---402.4 (45.0)  ####### #.. ##.....# ##.. ##.....# ... .......#.... #......#.....N#DhO=.....#.......  #.....#.(...."#.....#N#DhA]---3.4 (46N#DhW; _Found 4 stones.N#DhpIN#DhP N#Dh\N#Dh:_No target in view!N#Dhι _No target in view!N#Dh:f IN#Dho P _N#Dh'u ,N#Dhw ,N#Dhy N#DhP  .......# .##....# .....#### .###.# .# #.# ## #.#####  #.....##### #####.....#########.#####....@..$....6.4 (3.0) #### #.........:|> ...# ##....# ...# #....# ...# #....# ...# #....# ...# #....# ...# #.(...."...# ...#7.4 (4 _Found a stone staircase leading down.O#Dh?.3O#Dh2O#DhJ8O#Dh)EBO#DhEO#DhQJ,O#DhMO#Dh>RO#DhT,O#DhWO#DhZ,O#Dh\O#DhGaL _You now have 49 gold pieces (gained 6).O#Dhh ....# #### ..## .. ..###. ....O#Dh9i~.# ###########.####..........# ........@:|>..# 11 O#Dhi##...####  #....#  O#Dhi#....#  # #O#DhOj #.(...."...# .......)O#Dhj7..# O#DhrO#Dhs*2.4 (5O#Dh^xO#Dhqz# _Found a whip.O#Dh2 6 # #### ....# # .... # ... ##### .. ##### .# .....#.#### #####..............# #..@|>..# ##.#### #.# #.# #.#.#..  You pick up a book of Scorching and begin reading...O#Dh 8 O#Dh8 +3.4 (1O#Dhe9 #4.4 (2O#Dh= O#Dh?  O#Dhe@ O#DhzA V_You add the spells Scorch, Flame Wave and Summon Cactus Giant to your library.P#Dh3P#DhCk _There's nothing to open nearby.P#Dh3P#DhP#Dh&.P#Dh4#   .......#   ......   .....   ...  ##### ..#  .....#.####  #####.#  #.P#DhH.@>..#  ##.####  #.#  #.#  #.#  #.#   #.(...."...#   .)..#     P#DhW05.4 (1 _P#DhtP#DhYs _You see here a staff of fire.P#Dh] _P#DhP#DhMXP#Dh@#BP#Dhr&Q#DhQ#DhBQ#DhSQ#Dh#Q#Dh00,Q#Dh7Q#DhN #####.....#########.####  #####....Q#DhU....# ##..........|>..# ###..........####  #..........# # #..........#  #.......... # #. # #.(....@. # #).. # ############ # Q#DhnYQ#DhEaQ#Dh21.4 (62.4 (7 _h - an amulet of reflectionQ#DhڝcPut on which piece of jewellery? Jewellery (go to first with "=)  h - an amulet of reflection[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip R#DhPR#DhaR#DhK#####.....#########.####dertzug the Vexing#####..............#Poltergeist ##..........|>..#Health: 18/18 ======================== ###..........####Magic: 3/3======================== ##..........#AC: 3R#Dh3"Str: 4 ##..........#EV: 12Int: 15 ##..........#SH: 0Dex: 16 ##..........#XL:  2 Next: 50% Place: Dungeon:1 ##.(....@...#R#Dh Noise: ---------  Time: 422.4 (0.0) ##.......)..#a) +1 sling #############Cast: Jinxbite #Fly _Found a whip.  You pick up a book of Scorching and begin reading... _You add the spells Scorch, Flame Wave and Summon Cactus Giant to your library. _There's nothing to open nearby. _You see here a staff of fire. _h - an amulet of reflectionR#Dh3R#DhR#Dhd  You start haunting your amulet.R#Dh{*3.4 (1R#Dh2R#Dh R#Dh_ *4.4 (2R#Dh:R#DhR#DhX*5.4 (3R#DhR#Dh%R#Dh%*6.4 (4R#Dh*R#Dh2R#Dh/3*7.4 (5R#Dh6R#Dh; 5 _You continue haunting your amulet of reflection. x5  You finish haunting your amulet of reflection.  You feel a shielding aura gather around you.R#DhJ>R#Dh@ R#Dh\R_h - an amulet of reflection (worn)R#Dh53R#DhЎR#DhR#DhKR#DhP _R#DhR#Dh#R#Dh&R#DhBR#DhR#DhR#DhR#Dh,R#Dh4R#Dhb  You see here a staff of fire.R#DhQ _R#DhR#DhkR#Dh,R#Dh&R#Dh>R#DhH,R#Dh#R#DhR#Dhj,R#Dh3R#DhBR#DhR#DhR#Dh,R#DhR#DhR#Dhh,R#DhR#DhwR#Dh,R#Dh!R#DhuR#Dhc,R#DhR#Dh..##..#.. .... ##...##...#....#### .... ..##...#..... ....####..... ..# ...#.#.####.....#.....## ..# #......###.............## ### ##.....##...............#  ###.......#...............# ###.......#.#...............# .#..##....#.....@...........# R#DhDH.......######...............# ##.###.# #...............# .).# #.# ##.............# #### #.##### ##...........## R#DhS# #.....##########....#######.....#########.#########..............# #######..........|>..#R#Dh043.4 (16.0)R#Dh,+4.4 (17R#DhhR#Dh\ _i - a sedimented dark potionR#Dh&P 3R#DhR R#Dh[ R#Dh#c R#Dhd R#Dhpg R#Dhi ,R#Dhk R#Dhn R#Dhp ,R#Dhr R#Dhu R#Dhx ,R#Dh/z R#Dh R#Dh ,R#Dh* R#Dh R#Dh ,R#Dh R#Dh R#DhÐ ,R#Dhݒ R#Dh. R#DhY ,R#DhΚ R#Dh R#DhO R#Dh R#Dh  ..###.## #.'...##'# .####.## #.'.♣.#..# .....### #.'...'.## .......# #.#####.# ####.##.#######.. ### ..###.##)##....... ........)......#######.. ..##...## #..##..#........@# #...##...#....#### .... .##...#..........####..... # ...#.#.####.....#.....## .# #......###........... ## ##.....##...............####.......#...............# ##.......#.#......#..##....#.........#R#DhZ 505.4 (11 _j - a scroll labelled FUMISU VYUBEOS#Dh&S#Dh/S#Dh? ##..## ###.#####.<# ###.## #.'...##'# ###.## #.'.♣.#..# ### #.'...'.## ......# #.#####.# ###.##.#######.. ### ###.##)##....... ....)......#######....##...##..@....... .##..#.........##......J .##...#....#### #...... #...#..........####.....  ...#.#.####.....#.....## S#DhVA #......###.............## J   endoplasm (asleep).....##.........#........# .......#S#DhD 7.4 (2.0)  An endoplasm comes into view.S#DhLjJ.J8.4 (3S#DhTt _The endoplasm quivers.T#Dht  You beckon some vexing sprites to accompany your attacks.J.1----------------==9.4 (1JinxbiteWill/2 Jinx Fly  _You feel your willpower being sapped.T#DhI (((( You shoot a sling bullet. The sling bullet hits the endoplasm.T#DhS:*T#Dh  The endoplasm is moderately wounded.You feel bolstered by spreading misfortune.A giggling sprite leaps out and smacks the endoplasm with its own pseudopod.T#Dhԧi...J. (very drained)T#Dhr\ 6 =60.7 (1.3T#Dh@T#Dhrb _The endoplasm is severely wounded.T#Dh`  You shoot a sling bullet. The sling bullet hits the endoplasm.(((.T#Dh;)....T#Dh E42.0T#Dh M _You kill the endoplasm!T#Dhz 3T#Dh T#Dh H _No target in view!T#Dh: T#Dh T#Dh T#Dh T#Dh $ _T#DhB ----------------Fly T#Dh% _The sprites lose interest in your situation.T#Dh T#Dh ,T#Dh T#Dhp ,T#Dh< T#Dh ,T#Dh T#Dh< T#Dh T#DhZ T#DhOT#DhT#DhkT#DhT#DhT2========T#DhT#DhT#DhJT#DhT#Dh1 BT#Dh T#Dh T#Dhi T#Dh T#Dh @========T#DhT#DhT#DhiT#DhT#DhT#Dh]95T#DhT#DhT#DhT#DhT#Dh,43======== _Magic restored.Fly T#Dh,n _You feel your willpower return.T#Dhp/IT#Dh4nT#Dh6T#Dhm6S======== 3 T#Dh7T#Dh8$ T#DhA9O_You feel your existence waver again.T#Dh5:T#Dh:T#DhK;T#Dh=T#DhU?T#Dh?T#Dhu@T#DhCBT#DhC,T#DhTDT#DhFT#Dh GT#DhnGT#Dh HT#DhrIT#DhJT#Dh KT#DhKT#DhMT#DhdOT#DhOT#DhxPT#DhTT#Dh V,T#Dh/WT#DhXT#DhY,T#DhZT#Dho\T#Dh;]T#Dh]T#Dh]^T#DhR`T#Dh%aT#DhaT#Dh bT#DhodT#Dhe,T#DhvfT#Dh4hT#Dhi,T#Dh@jT#Dh(lT#DhmT#DhnT#DhnT#DhppT#DhBqT#DhqT#Dh'rT#DhwT#Dhx,T#DhyT#Dh|T#Dh }T#Dh}T#Dh;~T#DhT#Dh BT#DhT#Dh,T#DhLT#Dh4T#Dh܈T#DhAT#DhT#DhNT#DhT#DhJT#DhOT#DhT#DhbT#DhǏT#Dh)T#Dh,T#DhT#DhuT#DhגT#DhT#DhT#DhT#Dh`T#DhT#DhT#DheT#Dh,T#DhT#DhT#DhT#DhvT#DhT#DhT#DhT#DhϡT#DhzT#DhT#DhT#DhxT#DhvT#Dh,T#DhRT#DhT#Dh#,T#DhT#DhT#Dh¿,T#Dh7T#DhT#DhDT#DhT#DhT#Dh3T#Dh,T#DhT#DhT#DhN,T#DhT#DhT#Dh$,T#DhT#Dh  Things that are here:  a +0 short sword; 3 stones; a kobold skeletonT#DhT#Dh _T#Dh\T#Dh  Things that are here:  a +0 short sword; a kobold skeletonT#DhT#DhN _T#DhT#Dh=T#Dh,T#DhT#DhT#DhT#DhcT#DhMT#DhcT#Dh T#DhzT#DhT#DhT#DhT#Dh3T#DhXT#DhT#DhpT#DhT#DhT#Dh"T#DhuT#Dh:T#DhT#Dh T#Dh T#Dhk T#Dh T#Dh T#Dh T#Dh)T#DhT#DhT#DhT#DhT#DhRT#DhET#Dh5T#Dh,T#Dh+T#DhT#DhT#DhT#DhT#Dh8T#DhT#DhT#DhT#DhT#Dh7T#DhT#Dh T#Dh ,T#Dh`!T#Dh #T#Dh#T#Dh$T#Dhn$T#Dh%T#Dh&T#Dh&T#Dh^'T#DhS)T#Dh*T#Dhn*T#Dh*T#Dh,T#Dh-T#Dh".T#Dh.T#Dh0T#DhL1T#Dh1T#Dh2T#DhC5T#Dhw6,T#Dh7U#Dh%U#Dh+6U#Dh6U#Dh8U#Dh:,U#Dh;U#Dh=U#Dhm?U#Dh?U#Dh@U#DhBU#DhD,U#DhEU#DhGU#DhvIU#DhIU#DhKU#DhMU#DhAOU#DhOU#DhPU#DhRU#DhTU#DhTU#DhUU#DhbWU#DhXU#Dh YU#DhYU#Dh<[U#Dh|\U#Dh^,U#Dh_U#Dh`U#Dh`U#DhaU#Dh"cU#DhfU#DhmU#Dh  ######  #....# # #....# #### ## #...@# #..# ##.--- ### #.....#.## #..### #####.. ..### #.# #....###......Jinxbite## #.# #..#......##.. ##..#####.# #.# ##.###........#.......# #.# #.##...######  #.†.###...# #.# ##.##.###.....   #.#.###...###.####.........##.# U#Dhd[34m ###.#...##...##.##.......######.# You pick up a book of Frost and begin reading...575.0 (113.0)---64U#DhU#Dhݏ_ _You add the spells Freeze, Frozen Ramparts and Hailstorm to your library.U#Dh3U#DhU#DhU#DhaU#Dh,U#DhU#DhU#Dhi,U#DhVU#DhU#Dh ,U#Dhl U#Dh~ U#Dh!U#Dh,U#Dh\U#Dh,U#DhqU#DhU#DhU#Dh-U#Dh(U#DhwU#Dhq,U#DhU#Dhq"U#DhK$,U#DhG%U#Dh$'U#Dh(,U#Dh0*U#Dh+U#Dh>-U#Dh-U#DhS/U#Dh5U#DhY7,U#Dh8U#Dh:U#Dh4<,U#Dh=U#DhJ?U#Dh@U#DhAU#DhAU#DhpCU#DhDU#DhDEU#DhEU#DhVGU#DhIU#DhIU#DhFKU#DhNa  You see here a bat skeleton.U#DhO5 _U#DhPU#DhERU#DhS,U#DhYTU#DhVU#DhWU#DhWU#Dh XU#Dhl\ #..........##### ##.....#.###..............## #..#####.#######.#######..## #..# #.##.# ##..#####.# #.##.###.......### #.##.# #.÷.###...# #.##.# #.#.###...###.###.# #######.#...##...##.##.#.# #.....@.###...........96.0 (20U#DhlV.0) #.# #####......####)...÷÷.. #.# ###...............# #.# #.....).....#(# #.# ###.####.... #.# #.# ###....##..U#Dh8m #.# #.# ##... #†#########.## #....(... #)........#..# #...##...U#Dh3oU#Dh;sU#DhtE _Done exploring.U#Dh4 IU#Dh`............÷.###...0.0)U#Dh<U#Dh'[ _Done exploring.V#DhKB[[?25h[?0c  Search for what [Enter for "."]? V#DhI [?25l[?1cV#Dh16 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:1] a slingb - [D:1] a +0 dagger  c - [D:1] a spear  d - [D:1] 9 stones (10 further duplicates in 3 piles)  e - [D:1] 6 poisoned darts  f - [D:1] a +0 spear  g - [D:1] a +2 vampiric short swordh - [D:1] a +0 short sword (2 further duplicates)  i - [D:1] a +1 short sword of venomj - [D:1] a stone staircase leading down  k - [D:1] a stone staircase leading down  l - [D:1] a whip  m - [D:1] a short sword  n - [D:1] a staff of fireo - [D:1] a staircase leading out of the dungeon  p - [D:1] a stone staircase leading downW#Dh  #..........##### ##.....#.## dertzug the Vexing#..............## #..#####.#Poltergeist######.#######..## #..# #.#Health: 18/18 ========================#.# ##..#####.# #.#Magic: 3/3========================#.###.......### #.#AC: 3Str: 4#.##.÷.###...# #.#EV: 12Int: 15#.##.#.###...###.### SH: 5Dex: 16#.# #######.#...##...##.##. XL:  2 Next: 54% Place: Dungeon:1#.# #.....@.###............ Noise: ---------  Time: 596.0 (0.0)#.# #####......#W#Dh\:###)...÷÷.. a) +1 sling#.# ###...............# Cast: Jinxbite#.# #.....).....#(###.. Fly #.# ###.####...........#.##.# ###....##..# #.##.# ##........ #†#########.## #....(... #)........#..# #...##... You pick up a book of Frost and begin reading... _You add the spells Freeze, Frozen Ramparts and Hailstorm to your library. _You see here a bat skeleton. _Done exploring. _Done exploring.  Search for what [Enter for "."]? . _W#Dhj Where to? (Tab - D:1 @ (x,y), ? - help)  D - Dungeon W#Dhx #..........##### ##.....#.## dertzug the Vexing#..............## #..#####.#Poltergeist######.#######..## #..# #.#Health: 18/18 ========================#.# ##..#####.# #.#Magic: 3/3========================#.###.......### #.#AC: 3Str: 4#.##.÷.###...# #.#EV: 12Int: 15#.##.#.###...###.### SH: 5Dex: 16#.# #######.#...##...##.##. XL:  2 Next: 54% Place: Dungeon:1#.# #.....@.###............ Noise: ---------  Time: 596.0 (0.0)#.# #####......##Dh m###)...÷÷.. a) +1 sling#.# ###...............# Cast: Jinxbite#.# #.....).....#(###.. Fly #.# ###.####...........#.##.# ###....##..# #.##.# ##........ #†#########.## #....(... #)........#..# #...##... You pick up a book of Frost and begin reading... _You add the spells Freeze, Frozen Ramparts and Hailstorm to your library. _You see here a bat skeleton. _Done exploring. _Done exploring. _Search for what [Enter for "."]? .W#Dh0'W#DhH) W#Dh-J_W#Dh\2BW#Dhd4X#DhK X#DhlnX#DhX#DhbX#DhX#DhKX#Dh3!X#Dh",X#Dh"X#Dh$X#Dhd&,X#Dh&X#Dh(X#Dh)X#Dh3*X#Dh*X#Dh%,X#Dh3-X#Dh-X#Dh.X#Dhn/X#Dh\0X#Dh0X#Dh&1X#DhO3X#Dh4,X#Dh6X#Dh7X#Dhh9,X#Dh:X#DhG<X#Dhe=X#DhBX#Dh~DX#DhGX#DhH,X#DhWJX#DhLX#Dh[N,X#DhOX#DhQX#DhT,X#DhWUX#DhLWX#DhX,X#DhZX#Dh[X#Dh]X#Dh^X#Dh1_X#Dh aX#DhdBX#DhnnX#Dh||  There is a stone staircase leading down here.X#DhQ: _X#DhF2X#DhX#DhX#Dh)X#DhX#DhmI   X#Dh3r    X#DhT   X#DhW   X#Dh8  X#Dh_ .#  X#Dh ..#  625.7 (29.X#DhԿ7) .########                _You fly downwards.X#DhPX#DhKX#Dhv X#DhI[_There is a stone staircase leading up here.X#Dhߡ, _X#Dh&R#. ###. ... #.. #.. #..  #..########  #..@.....<#  #..######## #.. #.. #.. ..# o   orc (asleep)o.. ###  30.7 (5.0)X#Dh.*1.7 (6X#Dh.4X#Dh7q _An orc comes into view. It is wielding a +0 mace.X#Dh  #.  ###.  ...  #..  #..  #..  #..########  #..@.....<#  #..########  #..  #..  #..  ..#  o..  ### X#Dh6  #.  ###.  ...  #..  #..  #..  #..########  #..@.....<#  #..########  #..  #..  #..  ..#  o.. X#Dh8 D ### X#DhB< X#Dh< X#Dh B X#DhLG [ _An orc is nearby!Y#Dh:$  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.oo.1----------------==2.7 (1JinxbiteWill/2 Jinx Fly  _The orc shouts! You hear a bark! x2Y#Dh'  You shoot a sling bullet. The sling bullet hits the orc!(((() Y#Dhd?* ....h   jackalh  You kill the orc!Y#Dhd=66=4.0 (1.3Y#DhHlY#DhJqY _A jackal comes into view.Y#Dh/ ((((((You shoot a sling bullet.Y#DhԒ,Y#Dhܜ....)h(wandering)hY#Dh=5.3Y#DhYY#DhB _The sling bullet barely misses the jackal. _A jackal comes into view.Y#Dha (((((h    You shoot a sling bullet.  The jackal barks!  The sling bullet hits the jackal.Y#Dhf;*Y#Dh  The jackal is heavily wounded.You feel bolstered by spreading misfortune.A giggling sprite leaps out and makes the jackal trip over its own paws.Y#DhY#DhY#Dh....h †Y#DhtW 6 756.6Y#Dh Y#Dh\ J _You kill the jackal!Y#Dh  #.  ###.  ...  #..  #..  #..  #..########  #..@.....<#  #..########  #..  #..  #..  h.#  †..  ### Y#Dh2d  #.  ###.  ...  #..  #..  #..  #..########  #..@.....<#  #..########  #..  #..  #..  h.#  Y#Dhd |†..  ### Y#Dhcj 3Y#Dh'q Y#DhW _A jackal is nearby!You shoot a sling bullet. The sling bullet hits the jackal!Y#Dh (((() Y#Dhu Y#Dh Y  You kill the jackal!Y#Dhh Y#Dhw& &....JJ   endoplasm (wandering)hh   jackal (wandering)Y#Dh^I Y----------------837.9Y#DhP Y#DhT _An endoplasm comes into view. A jackal comes into view.Y#Dh You kill the jackal! _An endoplasm comes into view. A jackal comes into view.  You shoot a sling bullet.  The endoplasm quivers.  The jackal barks!  The sling bullet hits the endoplasm!Y#DhB (((()h   jackalY#DhK Y#Dh Y#Dhȣ ....hr   quokka (wandering)rY#DhJ h   jackal  You kill the endoplasm!Y#Dh 5919.1 (1.2Y#Dh& Y#Dh+ Y _A quokka comes into view.Z#Dh:  You shoot a sling bullet. The sling bullet hits the jackal.(((()rZ#DhZ#Dhd....r†Z#Dh{Z#DhV  dertzug the Vexing#.  Poltergeist###.  Health: 18/18 ========================...Z#Dh:  Magic: 1/3========----------------#..  AC:  6  Str: 4#..  EV: 12Int: 15#..  SH: 5Dex: 16Z#Dh#..########   XL:  2 Next: 100% Place: Dungeon:2#..@.....<#   Noise: ===------  Time: 640.4 (1.3)#..########   a) +1 sling#..  Cast: Jinxbite#..  Will/2 Jinx Fly #.. r.#  r   quokka†.. ###  The endoplasm quivers.The jackal barks!  The sling bullet hits the endoplasm!  You kill the endoplasm! _A quokka comes into view.You shoot a sling bullet. The sling bullet hits the jackal.Z#Dh _You kill the jackal!You have reached level 3!Z#Dh/  --more--Z#DhG  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? [#Dh,S23/231/4[#Dh<A--83 0% [#Dh@quokka[#DhR _You feel agile. x2[#Dh3[#Dh4[#Dhe _You don't have enough magic to cast this spell.[#Dh< e(((((([#Dh ' :*[#Dh-  You shoot a sling bullet. The sling bullet misses the quokka.A giggling sprite leaps out and smacks the quokka with its own front foot.[#Dh* m....). 741.7 _You kill the quokka![#Dh [#Dh} [#Dh+ [#Dh H _No target in view!\#Dh~3\#Dh\#DhxH _No target in view!\#Dhk3\#Dh}\#DhtFly \#Dh^ _The jinxing sprites lose interest in you.2======\#DhM\#Dh{ _The sprites lose interest in your situation.\#Dh\#Dh\#Dh ,\#Dh\#Dh\#Dhw\#Dh\#Dhr======6\#DhD,\#DhY\#Dh\#Dh\#Dh\#Dh_\#Dh\#Dh\#Dh5\#DhO\#Dh} B\#Dh!3======4\#DhB====== 3 Fly \#Dh _You feel your willpower return. You feel your existence waver again.\#DhH"\#Dh4#\#Dh#\#Dh$\#Dh',\#Dh (\#Dh*,\#Dh+\#Dh.,\#Dh%0\#Dh/2,\#Dh74======\#Dh94 _Magic restored.\#Dh<3\#Dh=\#Dhh?\#DhA,\#DhB\#DhD\#DhtF,\#DhG\#DhH\#DhI\#Dh2J>======\#DhJ\#DhL\#Dh}P  >#  .#  .#  .#  #.# ######.# #......#  #@.# ---69.7 (28.\#DhP0) #..#  #..# Jinxbite #..########  #........<# \#DhEQ@ #..########  #..#  #..# #..# \#DhoV^---70.7 (29\#Dh# ..##########.# #....@..##.# #.......##.# #.......##.# ######### ######.# \#DhF0 #......# #.###..#  #..#  #..#  #..###\#DhJ-91.7 (21\#Dh#K+2.7 (22\#DhM\#DhOa _k - a scroll labelled RAAVYU LYOR\#DhW_ 3\#DhD` \#DhWb \#Dhkk \#Dhl \#Dhm \#Dhw \#DhXy \#Dhfz \#DhR{ \#Dh~ \#DhF \#Dh \#Dhu \#Dh \#Dhq B\#Dhi \#Dh, ,\#Dh \#Dh \#Dh1 ,\#Dh \#Dh֌ \#DhZ B\#DhE \#Dh ,\#DhJ \#Dh \#DhT \#Dh \#Dh~ p #########################.............@................706.7 (14.....#############......>.. #.......#...... #...... ####### \#Dh \#DhF +7.7 (15\#DhD \#Dhʰ 9 _Found an escape hatch in the floor.]#Dh 3]#Dhm]#Dh]#Dh$B]#Dhx6B]#Dhv8]#Dh;]#Dh@]#DhA]#DhC]#DhF]#DhVJ]#Dh/K]#DhL]#DhNP]#DhS]#DhS]#DhT]#DhV]#DhY]#Dh\Z]#Dhk[]#Dh^]#Dh`]#Dhla]#Dhb]#Dhbd]#Dhg]#Dh h]#DhOi]#Dhk]#Dhr#########################..........................##......#############..#.>....##..]#DhtC#......##..#......# #...##......# ###.#15.7 (8.0)..?.#.........# ......### ##.........................<]#Dh[z]#Dh,*6.7 (9]#Dhm]#Dh9 _Found a stone staircase leading up.]#Dh ######################........................ ##......############# #.>....# ......##.....##.. .##Fly S   ball python (constriction, wandering)#...S..0S..7.7 (1 _A ball python comes into view. _You see here a scroll labelled ZIP UPPOCLE.]#DhN  .......... ##......# #.>....#  #......#  #......#  .##......#  .........# .......@.# .........# .......### ##..... ....... ....... ......< #.S....]#Dhr & .......... ##......# #.>....#  #......#  #......#  .##......#  .........# .......@.# .........# .......### ##..... ....... ....... ......< #.S....  _A ball python is nearby!^#Dh  You beckon some vexing sprites to accompany your attacks.S)S.2------------==8Will/2 Jinx Fly  _You feel your willpower being sapped.^#Dhe  You shoot a sling bullet. The sling bullet hits the ball python!^#Dh\(((((..†^#Dh RE.....^#Dhx=6=20.0 (1.3^#DhV{^#DhO _You kill the ball python!^#Dhf^#Dh^#Dh^#DhH _No target in view!^#DhP3^#DhR^#DhTH _No target in view!^#Dhk" _Fly  _The sprites lose interest in your situation.------------^#Dh n^#Dh5Z3======^#Dh,^#DhB^#Dh~^#DhT======^#Dhw^#Dh,^#Dh`^#Dh^#Dh%^#DhJ ^#Dh ^#Dh ^#Dh ^#Dh ^#Dh- ^#Dhl ^#DhR ^#Dh ^#Dh ^#Dh ,^#DhH ^#DhK ^#Dh P4======^#DhA ^#Dh! 0.---^#Dh& 040.0 (20.0)^#DhE' G---1.0 (21^#Dh+ ^#Dhz/ a _l - a scroll labelled ZIP UPPOCLE^#Dh% 3^#Dh] ^#Dh ^#Dh X^#DhA ,^#Dh  ^#Dhg ^#Dh T======^#Dh: ^#Dh+ ^#Dh" ,^#Dh$ ^#DhM' ^#Dh) ^Fly ^#Dh+ ^#Dh, n _You feel your willpower return.^#Dh/ 3^#Dh0 ^#Dh1 ^#Dh7 .#######################.....r................#.....##......##########..... #.>....# #..... #......#  #..... #......#  #.....##......# #.@.......# ^#Dhf7 #.........# #.........# #.......### ###.....#^#Dh7  ........#r   quokka (asleep) #.......#^#Dh7  .....†..<####......#^#Dh= 17.0 (6.0)^#Dh @ *8.0 (7^#DhA ^#DhD Y _A quokka comes into view._#Dh: .###### _#Dh *.....r.. #....... #..... #.>....#  #..... #......#  #..... #......#  #.....##......#  #.@.......#  #.........#  #.........#  #.......###  ###.....#  ........#  #.......#  .....†..<#   _#Dh@v .###### .....r.. #....... #..... #.>....#  #..... #......#  #..... #......#  #.....##......#  #.@.......#  #.........#  _#Dhv#.........#  #.......###  ###.....# ........#  #.......# .....†..<# _#Dh{_#Dhs{_#Dh*_#Dh?] _A quokka is nearby!_#Dhp`  You shoot a sling bullet. The sling bullet hits the quokka!_#Dh|.(((((_#Dh^C......_#Dh8>8===9.3 (1.3_#Dh_#DhJ _You kill the quokka!_#Dh  _No target in view!_#Dhy  __#DhNz ,_#Dh{ _#DhG _#Dhs _#DhO  .. #. #. #.  #.  #.  #.#################...............---#..#.....##......####..#.....##.>....#....#.....##......##.##.#.....##......##.. #.#.....##......#r   quokka (asleep)... #r#####.........### #. #.........# #.........#_#Dht .56.3 (7.0_#Dh6 rrr._#Dh F---7.3 (8_#Dh _#Dh Y _A quokka comes into view.`#Dh[``  You shoot a sling bullet. The sling bullet hits the quokka!`#Dhdl((((†`#Dh<....`#Dhe?12===8.6 (1.3`#Dh`#DhJ _You kill the quokka!`#Dhy`#Dh_z`#Dh`#DhH _No target in view!`#Dh  _..# #.# #.# #.# #.# #.# #.#################.................#.....####--- #..#.....##.>....# ....#.....##......##.##.#.....##......#. #†#.....##......#... #.#####...# r   quokka (asleep)###. #.# #...# r.. #...# ####`#Dh% t61.6 (3.0---2.6 (4`#DhD `#Dh Y _A quokka comes into view.`#Dh? ..# #.# #.# #.# #.# #.# #.####### ##........ #.@#`#Dh@" #..#>....#  ....#  #.##.#  #.. #†#  ... #.#  ###. #.#   r..    a#Dhڠ ..# #.# #.# #.# #.# #.# #.####### ##........ #.@# #..#>....#  ....#  #.##.#  #.. #†# ... #.#  ###. #.#  r..  a#Dhs _A quokka is nearby!a#Dh^  You beckon some vexing sprites to accompany your attacks.a#DhErr.a#Dhd2------------==3.6 (1Will/2 Jinx Fly a#Dh*a#Dh ; _You feel your willpower being sapped.a#Dh (((((You shoot a sling bullet.a#Dh";*a#DhRd  The sling bullet hits the quokka but does no damage.  You feel bolstered by spreading misfortune.A giggling sprite leaps out and smacks the quokka with its own front foot.a#Dhl...†r (very drained).a#Dhm[ 6 =4.9 (1.3a#Dh sa#Dh7w^ _The quokka is heavily wounded.a#Dh ((((You shoot a sling bullet.  The sling bullet hits the quokka but does no damage.a#Dh,;*a#Dh  The quokka is heavily wounded.A giggling sprite leaps out and smacks the quokka with its own front foot.a#Dhi ...†.a#DhD/66.2a#DhHa#DhkKJ _You kill the quokka!a#Dh 3a#DhT a#Dh .Fly  _The jinxing sprites lose interest in you.------------a#Dh a#DhM _The sprites lose interest in your situation.a#Dh a#Dh ,a#DhG a#Dh ,a#Dh a#Dh ,a#Dh a#Dh ,a#Dh, a#Dh h3======a#Dh a#Dh ,a#DhI a#Dh ,a#Dh` a#Dh O5a#Dh a#Dh \======4a#Dh a#DhU F 3 a#Dh a#Dh s _You feel your existence waver again.a#Dh a#Dh a#Dh ,a#Dh| a#Dh ,a#Dh8 a#Dh" a#Dh# a#Dh# a#Dh% ,a#Dh& a#Dh( f4======a#Dh{) a#Dh.+ a#Dh-- ,a#Dh- a#Dhi/ a#Dh1 a#Dh>2 HFly a#Dh2 a#Dh4 n _You feel your willpower return.a#Dh5 a#Dh 6 a#Dhq6 a#Dh$8 a#Dh : T======a#Dh2; a#Dh< a#Dh= a#DhC  #.# #.# #.# #.############# ##.............. #..#.....##.....a#Dh;D ##..#.....##.>... #....#.....## #@##.#.....##.....---#†#.....##.....#.###..##..##.# .. ....... .. ###.$ .# #.# S   adder (wandering) #.. .# ###.....##.S. .# #.......#a#Dh F 089.2 (23.0)a#DhML S.---90.2 (24a#Dh=N a#DhP Y _An adder comes into view.b#Dhs #.#  #.#  #.#  #.### ##... #..# ###..#> #....# #@# #..##† ....# ###..##.#  .......  ###.$ .#  #.. .#  #S.. b#Dh^ #.#  #.#  #.#  #.### ##... #..# ###..#> #....#b#Dh #@# #..##† ....# ###..##.#  .......  ###.$ .#  #.. .#  #S.. b#Dhb#Dhb#Dh_b#Dh ] _An adder is nearby!b#DhG  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.b#Dh}gSS.2------------==1.2 (1.0)Will/2 Jinx Fly  _The adder hisses angrily.b#Dhs2 (((((((You shoot a sling bullet.b#DhԵb#Dhzb#Dh{...S...b#Dh}4=2.4 (1.2b#Dh+b#Dh_ _The sling bullet barely misses the adder.b#DhfN ((( You shoot a sling bullet. The sling bullet hits the adder.b#Dh;*b#Dha  The adder is heavily wounded.You feel bolstered by spreading misfortune.A giggling sprite leaps out and makes the adder trip over its own tail.b#Dh l...†b#Dh 1b#Dh W 6 433.6b#Dh b#Dh% I _You kill the adder!b#DhJ b#DhK b#DhS b#DhZ H _No target in view!b#Dh,b#Dh-b#Dh0b#Dh3b#DhiA _------------Fly b#DhjF{ _The sprites lose interest in your situation.b#Dh|Gb#Dh+Ib#DhLb#DhMb#DhOb#DhSb#DhTb#DhvUb#DhXb#DhYb#DhZb#DhW^b#Dh^b#Dh_b#Dhab#Dh_bn3======5b#Dh8cb#Dheb#Dheb#DhvF======b#Dhx,b#Dhb#DhWb#Dhb#Dh<b#Dh O4b#DhUb#Dhwb#Dh 4====== 3 Fly b#Dhb#Dh _You feel your willpower return. You feel your existence waver again.b#DhC3b#Dhb#Dhb#Dhĕ##############..............#..#.....##.....###..#.....##.>#....###.##.#.#.####..##†##......@##.#####...---813.6 (20.0)######..##.# #...>..†.... #.$.# #....# ###.....# #....# ......# #..b#Dh.. .....†..<###b#Dhnb#DhŚG---4.6 (21b#Dhb#Dh; _Found a stone staircase leading down.c#Dhc#Dhͥc#Dh \======c#Dh _You now have 55 gold pieces (gained 6).c#Dh#c#Dhjc#Dhmc#Dh c#Dhoc#Dhp>E....>..†......##.......#######....##.##.......#....# ###.########....# ................# #....###....#............†..<#....#...#######. #....########  #....@....... # #............ #............ #....!....... #.....?......#............ b   bat (asleep)####.........#b........ 25.6 (16.6 (12c#DhLc#DhnV _A bat comes into view.c#Dh<2 ....>..†. . #....#  .########....#  .............#  ###....†..< #.... #....########  #....@.......  #............  #............  #....!.......  #.....?......  #............  ####.........  #b........ c#Dh&  ....>..†. . #....#  .########....#  .............#  ###....†..< #.... #....########  #....@.......  #............ c#Dh&  #............  #....!.......  #.....?...... #............  ####......... #b........ c#Dh c#Dh` c#Dh c#Dh Z _A bat is nearby!c#DhZ ^  You beckon some vexing sprites to accompany your attacks.c#Dh 2------------==7.0)Will/2 Jinx Fly c#Dh c#Dh ; _You feel your willpower being sapped.c#Dh= (((((b  c#Dhr(You shoot a sling bullet. The sling bullet hits the bat.c#Dhl4c#Dh4c#Dhd5c#Dh5c#Dh>=D..b..c#Dh=9 ..c#DhD>4=8.9 (1.3d#Dhd#Dh^ _The bat is moderately wounded.d#Dh# ((You shoot a sling bullet.d#Dh#;*d#Dh d#Dhb The sling bullet hits the bat but does no damage.  You feel bolstered by spreading misfortune.A giggling sprite leaps out and smacks the bat with its own wing.d#Dhed#Dhb..!d#Dh\d#DhT 6 530.1 (1.2d#Dh!d#Dh#G _You kill the bat!d#Dh"3d#Dhd#DhޕH _No target in view!d#Dh _------------Fly  _The sprites lose interest in your situation.3======5======4d#Dhnd#Dhd#DhJ!,d#DhV#d#Dh,d#Dh-F 3 d#Dh/d#Dh2s _You feel your existence waver again.d#Dh4P4======d#DhQ8,d#Dh;,d#DhD<d#Dh>d#DhA,d#DhCd#DhtDd#DhF,d#DhGd#DhKT======d#DhLd#DhNPu _e - 3 glowing green potions (gained 1)d#Dh8R3d#DhbSd#DhuY.............# #.####....#............†..<##....#...#######......#d#DhZg #....######### ##.....# #............# #.....# #............# #............# #............# #.# ---#.######d#DhZ #...# #.........# ########### d#DhW`w53.1 (23.0)---4.1 (24d#Dhgy _m - a scroll labelled HIYSAX TAFICWd#Dh Fly  _You feel your willpower return.d#Dh d#Dhܵ  d#Dh 8 d#Dh 4##.##.#...   .#.####..##†#...   w#.......##.###   .######..##.###  d#DhZ  #####.....>..†.   #....########....##.#   #....# #....#   #....########....#   +...@............#   #....###....#........ d#Dh   ###### #....#...#####   #....#########   #............#   #............# w   dart slug (asleep)  #............#  #............#  #............#d#Dh d#Dhb &64.1 (10d#Dh d#Dh $5.1 (11d#Dh d#Dh  d#Dh( V_A dart slug comes into view.e#Dh< .#† . #####.....>..† #....# #....#   #....#######  +...@.......  #....###.... ###### #.... #. #.. #... #.... #..... .e#Dh .#†  . #####.....>..† #....# #....#   #....#######  +...@.......  #....###.... ###### #....#.#..#...#....#...... _A dart slug is nearby!e#DhRN^  You beckon some vexing sprites to accompany your attacks.e#DhU`.wwe#Dh[2------------==6.1 (1.0)Will/2 Jinx Fly e#DhpQ _You feel your willpower being sapped.e#DhU (((e#Dhd\(You shoot a sling bullet. The sling bullet hits the dart slug.e#DhZ%9....e#Dh-4=7.4 (1.3e#Dh0e#Dh97 _The dart slug is lightly wounded.e#Dh ((((You shoot a sling bullet.  The sling bullet hits the dart slug but does no damage.e#Dh[:*e#Dhv Zshoot a sling bullet.  The sling bullet hits the dart slug but does no damage.  The dart slug is lightly wounded.  You feel bolstered by spreading misfortune.A giggling sprite leaps out and makes the dart slug trip over its own  underside.e#Dh~ .w... (very drained)e#DhH S 6 8.6 (1.2e#Dh6 e#DhG a _The dart slug is heavily wounded.e#DhD c  You shoot a sling bullet. The sling bullet hits the dart slug!e#DhJ †(((e#Dh 2...e#DhZ 5529.9 (1.3e#Dh e#Dh^ M _You kill the dart slug!e#Dh 3e#Dh e#Dh ------------Fly e#Dh { _The sprites lose interest in your situation.e#Dh e#Dh e#Dh ,e#Dh e#Dhz e#Dh n3======5e#Dh e#Dh ,e#Dh[ e#Dh ,e#Dh6 e#DhB,e#Dh/e#DhT======e#DhBe#Dh,e#Dh{e#Dh,e#Dhve#Dh,e#Dhr e#Dh ,e#Dh e#Dh9 ,e#Dh$,e#Dhe#DhDe#DhBe#DhP4======e#DhHe#Dhe#Dh$e#Dh94e#Dhe#Dhe#Dhte#Dhe#Dhce#Dh%e#Dhe#Dh e#Dhe#DhAe#Dhe#DhQ>======e#Dhe#Dh"e  You see here a dart slug corpse.e#Dh% 3 Fly e#Dh%e#Dh:' _You feel your willpower return. You feel your existence waver again.e#Dh(3e#Dh)e#DhK*e#Dh[+,e#Dh+e#Dh,e#DhC.,e#Dh.e#DhB0e#Dh*6  #.#   #.#   #.#   #.#  #.####  ##......   #..#....  ##### ###..#....  #@..# #....#....--- e#Dh@7} #.#o# ##.##.#  #.#.####..##†#.... #.#.......##. #.######..##.#### #####†....>..†## o   orc (asleep) #....########....##.## #....# #....#  #....########....# .e#Dhp; 95.9 (26.0)  An orc comes into view. It is wielding a +0 hand axe.e#Dh?{o.oe#Dha@J====6.9 (27e#DhSDe#DhI% _The orc shouts!f#Dhg #.#  #.#  #.#  #.#  #####  #@o.#  #.#.#  #.#.#† #.# #.# #####†....>..† #....## #....#   #.... f#Dh!#.# #.# #.# #.#  #####  #@o.#  #.#.#  #.#.#† #.# #.# #####†....>..† #....## #....#   #....  _An orc is nearby!f#Dh:((f#Dhf] o.  You shoot a sling bullet. The sling bullet barely misses the orc.f#Dh^e===-8.2 (1.3)f#Dhef#Dhh1 _You block the orc's attack.f#Dh.0 ]  You shoot a sling bullet. The sling bullet hits the orc.f#Dh @  The orc is lightly wounded.f#DhB A-9.5f#Dh f#Dh 1 _You block the orc's attack.f#DhDJ ]  You shoot a sling bullet. The sling bullet hits the orc!f#DhAQ e)f#Dh f#DhD18900.8f#Dhf#DhG _You kill the orc!g#Dhg#Dhg#Dhg#Dh(H _No target in view!g#DhQG3g#DhZHg#Dh_Mg#DhQPg#Dh Y| _g#DhZg#Dh}\g#Dh@_,g#Dh ag#Dh!cg#Dh(e,g#Dh fg#Dhgg#DhRj,g#Dhjg#Dh+ne  You see here a dart slug corpse.g#Dh[pg#DhPq _g#Dhqg#Dhsg#Dhv,g#Dh0wg#DhQxg#Dhz,g#Dh"{g#DhT|g#Dh~g#Dh~g#Dh/g#Dh1g#DhQ #.#.# ##.##.# #.#.####..##†# #.#.......##.# #.######..##.# g#Dh C#####†....>..†.... #....########....# #....# #....#  ##.####....########....#  #....b'@...............#---  #######....###....#. ##### #....#...##  #....#  #.......... #.... b   bat (wandering) g#Dh#.......... #.......... #..........g#DhwV 9.8 (9.0  You reach down and open the door.g#Dhg#Dh$g#DhMG.bg#Dh֒K---10.8 (10.0)g#Dhg#DhV _A bat comes into view.g#Dh< #.#.#  #.† #.# #.## #####†....>..† #....#g#Dh #....#  ##.####....#### #.....b@....... #######....###. ###### g#DhH  #.#.#  #.† #.#g#Dh*K u #.## #####†....>..† #....# #....#  ##.####....#### #.....b@....... #######....###. ###### g#DhFN 4g#DhT g#DhT g#Dh[ g#Dh6` Z _A bat is nearby!g#Dh2  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped. The bat completely misses you.g#Dhs; Bb'bg#Dh< g#Dh< 2------------==1.0)Will/2 Jinx Fly g#DhA g#DhfD I _The bat misses you.g#Dhq ~ ((((((You shoot a sling bullet.g#Dh g#Dh  m  The sling bullet closely misses the bat.g#Dh +....b'g#Dhe 4=3.1 (1.3g#Dh g#Dh4 _The bat completely misses you. The bat barely misses you.h#Dhw< h#Dh= h#Dh>)((((((h#Dh?/You shoot a sling bullet.h#DhE:*h#Dhž  The sling bullet closely misses the bat.You feel bolstered by spreading misfortune.A giggling sprite leaps out and smacks the bat with its own wing.h#DhVk  The bat is severely wounded.h#DhҠh#Dh.....b  bat (very drained)h#Dhi}2-- 6 4.4h#Dhȩh#Dh' _The bat hits you.h#Dh$~ ((((((You shoot a sling bullet.h#Dh :*h#Dh  The sling bullet closely misses the bat.A giggling sprite leaps out and smacks the bat with its own wing.h#Dhp.....†h#Dh|3==------------605.7 _You kill the bat!h#Dh@3h#Dhh#Dhh#DhFly h#Dhݦ$ h#Dh9W_The sprites lose interest in your situation.h#Dhh#DhTh#DhUP==h#Dhh#Dhh#Dhr95h#DhEh#Dh h#DhR3======h#Dh~h#Dh˴,h#Dhϵh#Dh7h#Dh,h#Dhfh#Dh¹h#DhQh#Dhh#Dh׼>======h#Dh;h#Dhh#Dhh#Dhxh#Dhh#Dh^h#Dhh#Dhi,h#DhVh#Dh,h#Dh^h#Dh;,h#Dh;h#DhAh#Dhh#Dh&h#Dhh#Dh(l4======4h#Dhh#DhQh#Dh;h#Dhh#Dhh#Dh  There is an open door here.  You see here a bat corpse.h#Dh>5 _h#Dhh#Dhh#Dh h#Dh|0 3 h#Dhh#Dh$ h#Dh/O_You feel your existence waver again.h#Dh8h#Dh>======h#Dh*h#Dh=h#Dhbh#Dhh#Dh%h#Dh@h#Dhh#Dh HFly h#Dhh#Dhf$ h#DhJ_You feel your willpower return.h#Dhh#Dh#h#Dh>$     h#Dh$! #########   #...J....   #@#---  #.#  #.#h#Dh%  #.#  #.#  #.#J   endoplasm (asleep)  #.#  #.# ##### #  #.# #.).# #h#Dh{053.7 (38.0)---4.7 (39h#Dh2G _An endoplasm comes into view.h#Dh2h#Dh M ((h#Dh J  You shoot a sling bullet. The sling bullet hits the endoplasm.  The endoplasm quivers.h#DhՆ h#Dh} x.J.===6.0 (1.3)h#DhT h#DhR a _The endoplasm is heavily wounded.h#Dh z #########  #..J.....  #@# #.# #.# #.# #.# #.# #.# #.# #####  #.# #.).# h#Dh7 #########  #..J.....  #@# #.# #.#h#Dh7  #.# #.# #.# #.# #.# #####  #.# #.).# h#Dh=3h#Dh@w _An endoplasm is nearby!i#Dh ( You shoot a sling bullet. The sling bullet hits the endoplasm.i#Dhei#Dh˞'J.i#Dh'7.3i#Dhi#Dhb _The endoplasm is severely wounded.i#Dh A}  You shoot a sling bullet.  The sling bullet hits the endoplasm but does no damage.i#Dh;  The endoplasm is severely wounded.0----8.5 (1.2i#DhM- _The endoplasm hits you.i#Dhz #########  #.J......  #@# #.# #.# #.# #.# #.# #.# #.# #####  #.# #.).# i#DhdC #########  #.J......  #@# #.# #.# #.# #.# #.# #.# #.# #####  #.# #.).#  _An endoplasm is nearby!i#Dhs %  i#Dht >You shoot a sling bullet. The sling bullet hits the endoplasm.i#DhHy ".i#Dhy i#Dh{ !i#Dh &.i#Dh o1=---29.8 (1.3i#Dhz# i#Dh& M _You kill the endoplasm!i#Dh 3i#Dhc i#Dhq H _No target in view!i#Dhg~     ##########i#DhKi& #.@....... #.######## #.#  #.#  #.# #.#  #.#  #.#   #.# ##### #i#Dhti---600 _i#Dh"{j#Dh3j#Dhʼnj#Dh2==j#Dh',j#Dhj#Dhّ,j#DhLj#DhY,j#DhГj#Dhj#Dh/9=j#Dhj#Dhtj#DhL3==j#Dhsj#Dh1 _HP restored.j#Dhj#Dh*3j#Dh(j#Dhj#Dhj#Dhj#Dhj#Dhfj#Dhj#DhPj#Dhj#Dhԡj#DhA:==j#Dhj#Dhvj#Dh\j#Dhܤj#DhFj#DhOj#DhIj#Dh˧j#Dh4j#Dhj#Dhj#Dh,j#Dhj#DhRj#Dhbj#Dhj#DhNj#Dhj#Dhj#Dh{j#Dhj#Dhtj#Dhmj#Dhj#Dhj#Dh]j#Dh^j#Dhj#Dh,j#DhYj#Dh,j#DhӸj#Dhj#Dhnj#Dhֺj#DhMj#DhTj#Dhؼj#Dh?j#Dhj#Dhj#Dh~j#Dhj#Dhj#Dhj#Dhj#Dhj#Dhj#Dhd ## .#### #################b...# ................#.##.# .##############.#.##.# .# #.@.##.# --- .# ######.# .##.# .##.############ .#j#Dh7##............. .##..#.....##.... b   bat (asleep) .# ##### ###..#.....##.>.. .# #.).# #....#.....##.... .# #.#.# ##.##.#.....##....j#Dh084.8 (24.0)j#Dh%j#Dh( .bbA bat comes into view.=5.8 (25 _The bat barely misses you.j#Dh ## .#### #####....# ................#.##.# #.#b##.#  #.@.##.#  ######.# #.#  ##### > #.).#  #.#.# j#DhrZ ## .#### #####....# ...............#.##.# #.#b##.#  #.@.##.#  ######.# #.#  ##### > #.).#  #.#.#  _A bat is nearby!j#Dh   You beckon some vexing sprites to accompany your attacks.b.2------------=6.8 (1.0)Will/2 Jinx Fly  _You feel your willpower being sapped. You block the bat's attack.j#DhT ( You shoot a sling bullet. The sling bullet hits the bat.j#Dh( Q  The bat is severely wounded...b=8.1 (1.3 _The bat closely misses you. x2j#Dh6yy (You shoot a sling bullet.j#Dh :*k#Dh  The sling bullet closely misses the bat.You feel bolstered by spreading misfortune.A giggling sprite leaps out and smacks the bat with its own wing.k#Dhhi.k#DhZU 6 49.4k#Dhk#DhG _You kill the bat!k#DhM3k#DhQk#Dh[H _No target in view!k#Dh3k#Dhk#Dhȱk#Dhxk _------------Fly  _The sprites lose interest in your situation.k#DhXk#DhSBk#Dh=,k#DhBk#Dhk#Dhk#DhAk#Dhk#Dhh3======k#DhfBk#Dhk#Dh+k#Dhk#Dh)k#Dhk#Dhk#DhI\======5k#Dhk#Dh,k#Dhk#Dh,k#Dhk#Dh,k#Dhk#Dhk#Dh}k#Dhk#Dhk#Dh94k#Dhr 3 k#Dhs _You feel your existence waver again.k#DhP4======k#Dhik#Dhk#Dhk#Dh$k#Dhk#Dh*k#DhP,k#Dhpk#Dhw k#Dh ,k#DhW k#Dhk#Dh======Fly k#Dhn _You feel your willpower return.k#Dhk#Dhyk#Dhk#Dhk#Dhx,k#Dhk#Dh.k#Dh Bk#Dh3"k#Dh $,k#Dh$k#Dh&k#Dh(,k#Dh/nk#Dh0k#Dh1,k#Dh}2k#Dh3k#Dh6k#Dh6k#Dh7k#Dh78k#Dh]9k#Dh9k#Dh8:k#DhE;k#DhI<k#Dh<k#Dh%=k#Dh!>k#DhA?k#DhEk#Dh}Fk#DhGk#DhH,k#Dh?Ik#DhKd  You see here a quokka skeleton.k#DhNMk#DhM _k#DhNk#Dh[Ok#DhP,k#DhQk#DhRk#DhS,k#DhcTk#Dh1Vk#DhJWk#DhX,k#DhTYk#Dh6Zk#DhZk#Dh[k#Dh\k#Dh]k#Dh"^k#Dh^k#Dh_k#Dh`k#Dh ak#Dhyak#DhGdk#Dhf,k#Dhfk#DhShk#Dhi,k#DhQjk#Dhkk#Dhlk#Dhhmk#Dhmk#DhBpk#Dhq,k#DhMrk#Dhsk#Dhu,k#Dhvk#Dh\xk#Dhyk#Dhyk#Dhnzk#Dh|k#Dht~,k#Dhak#Dhk#DhÂ,k#Dhfk#Dhۄk#Dh,k#Dh2k#Dh}k#Dhk#Dhk#Dh k#Dhk#Dhk#Dh}k#Dhk#Dh)k#Dhk#Dhk#Dhk#Dhʔk#Dh<G #............÷..<# #...#######......# ######### ##.....# ........# #.....# ........# #.....# ........# #.....# .......# #####.# .......# #.## .......# #@.# ---k#Dh.......# ##.# .......#..% .......####.# ######### B. .# B   giant cockroach (asleep) # k#Dh~ 1043.4 (54.0)%A giant cockroach comes into view.k#DhMG---4.4 (55k#Dh28%k#DhBK _Found a maw talisman.k#Dh; ....÷..<#......# ##.....# #.....# #.....# #.....# #####.# #.## #@.# ##.# ..%  ###.#  B.  .#  # k#Dh ....÷..<#......# ##.....# #.....# #.....# #.....# #####.# #.## #@.# ##.# ..%  ###.#  B. .#  # %% _A giant cockroach is nearby!k#Dh5!x  You miscast Jinxbite.  You are very lightly contaminated with residual magic.k#DhD"d2------------5.4 (1k#Dh"<.0)Contam k#Dh4h% _Nothing appears to happen.l#Dh- ((((BYou shoot a sling bullet.l#Dh&l#Dh+$.l#Dh,@.%B.l#Dh,6===6.7 (1.3l#Dh1l#Dh3S _The sling bullet hits the giant cockroach but does no damage.l#Dh\ ((( You shoot a sling bullet.  The sling bullet hits the giant cockroach.l#Dhl#Dh'l#DhO^.B%.l#Dh&'8.0l#Dh8%l#Dh;g _The giant cockroach is heavily wounded.l#Dh (% You shoot a sling bullet.  The sling bullet hits the giant cockroach.l#Dh"l#Dh*fB.9.3l#DhA-8%l#Dh.c _The giant cockroach is almost dead.l#Dh9V ....÷..<#......# ##.....# #.....# #.....# #.....# #####.# #.## #@.# ##B# ..%  ###.#  ..  .#  # l#Dh z....÷..<#......# ##.....# #.....# #.....# #.....# #####.# #.## #@.# ##B# ..%  ###.#  .. .#  l#Dh <# l#Dh 8%l#Dh l#Dh l#Dh _A giant cockroach is nearby!You shoot a sling bullet.  The sling bullet hits the giant cockroach.l#Dh W.%l#Dh~ '.l#Dh ------------850.6 _You kill the giant cockroach!l#Dh% _No target in view!m#Dh| _ _Your magical contamination has completely faded away.3======m#DhV ======4======m#Dh6 Bm#DhLm#Dha,m#Dho======m#Dhx,m#Dh( ##### ##.....# .....# #.....# .....# #.....# # #.....# # #####.# # #.## # #..# # ##.### #..---# ## ###### . ##.#  .##  n - a scroll labelled WUFEFI DAMILm#Dh+071.6 (21.0)m#Dh,G---2.6 (22m#DhP1m#Dh5R _You see here a maw talisman.m#Dh&`m#Dh`m#Dhkam#Dhem#DhYmm#DhDpm#Dhq,m#Dhsrm#Dhtm#Dhmvm#Dhvm#Dhwm#DhBzm#DhT},m#Dh~m#DhBm#Dh",m#Dh ##.....# # #.....# ##~~# #.....# ...~~# #.....# ..~~.# #####.# !.~...# #.## ..~..~# #..# ###...~~.# ##.####........# #..%.#@......~# ####.#.#...K~. #...# ..r~.###.# ...~#.# ...#.# ..r   quokka (asleep)#.. ~K   kobold (asleep)##.#Dh&m#.m#DhA18.6 (6.0)m#Dh*9.6 (7m#Dh`7%m#Dhme _A kobold and a quokka come into view.m#DhA    ##~~   ...~~   ..~~.   !.~...  #.## ..~..~  #..# ###...~~.  #........  #..%.#@......~  ####.#.#...K~. m#Dh7B  #...# ..r~.  ###.# ...~  #.# ...  #.# ..  #.. ~  ##. #.m#Dh    ##~~   ...~~  m#Dh  ..~~.   !.~...  #.## ..~..~  #..# ###...~~.  #........ m#Dh  #..%.#@......~  ####.#.#...K~.  #...# ..r~.  ###.# ...~  #.# ... #.# ..  #.. ~  ##.m#Dh  #.%m#Dh 7%m#Dhp d _There are monsters nearby!n#DhX[  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.n#Dh\n#Dhf]n#DhsrK..rK2------------===80.6 (1Will/2 Jinx Fly n#DhY _The kobold shouts! You hear an angry hiss. x2n#Dh`  You shoot a sling bullet. The sling bullet hits the quokka!n#Dh%.#@((†K   koboldn#Dhu_n#DhYdY  You kill the quokka!n#Dhen#Dhfn#Dh xg%.#@.K.†.g   goblin (wandering)K   koboldn#Dh5721.9 (1.3n#Dhwn#Dhjs _A goblin comes into view. It is wielding a +0 club.n#Dh %.#@(((((((You shoot a sling bullet.n#DhC| %.#@(*gThe sling bullet closely misses the kobold.n#DhD  The goblin shouts!  You feel bolstered by spreading misfortune.A giggling sprite leaps out and doodles on the kobold's face.n#DhJg%.#@K.....~ (very drained)n#DhB` 6 3.2 _The kobold is severely wounded.n#DhTC(((((((n#Dh g~%.#@K.....~You shoot a sling bullet. The sling bullet misses the kobold.4.5 _The kobold hits you but does no damage.n#Dh/ %.#@(((((((You shoot a sling bullet.n#Dh :*n#Dh  The sling bullet barely misses the kobold.A giggling sprite leaps out and makes the kobold trip over its own feet.n#Dh~ n#Dh ~g).....~n#DhZ ,------------n#Dh (55.8n#Dh 7%n#Dhٹ J _You kill the kobold!n#Dhn (((((((You shoot a sling bullet.n#Dh T*%n#Dh  The sling bullet closely misses the goblin.A giggling sprite leaps out and doodles on the goblin's face.n#Dh ~..).%.#@).  You kill the goblin!n#Dh$777.0 (1.2Fly n#Dh7%n#Dhi _The jinxing sprites lose interest in you.o#Dh\gd%o#DhfhH _No target in view!o#Dhvk _No target in view!o#DhE<_o#DhC'S%..#....S   ball python (constriction, wandering)o#DhD(0.0o#DhY%ll   frilled lizard (wandering)---o#Dhk8.0 (1% _A ball python comes into view. A frilled lizard comes into view.o#Dh~4    ##~~   ...~~   ..~~.   !.~...  #.## ..~..~  #..# ###...~~.  #....)..S  #..%.#@).....l  ####.#.#.†..~.  #...# ...~.  ###.# ...~  #.# ...  #.# ..  #.. ~  ##. #.o#Dh    ##~~   ...~~   ..~~.   !.~...  #.## ..~..~  #..# ###...~~.  o#Dh =#....)..S  #..%.#@).....l  ####.#.#.†..~.  #...# ...~.  ###.# ...~  #.# ... #.# ..  #.. ~  ##. #.o#Dh{ O---o#Dh 7%o#Dh1 d _There are monsters nearby!o#Dh$_w ((((((S  )lYou shoot a sling bullet.  The frilled lizard hisses angrily. The ball python hisses angrily.  The sling bullet hits the ball python.o#Dho#Dho#Dhu  The ball python is moderately wounded.o#Dho#Dho#Dh5 )S..%.#@)....l~A rat comes into view.===9.3 (1.3o#Dhc7%o#Dh0 _The rat moves out of view.p#Dh$ p#DhN(!p#Dh)%((p#Dh* ((p#Dhn+6You shoot a sling bullet.  p#Dh.,9The sling bullet hits the ball python but does no damage.p#DhTz.).)..Sl.3======90.6 _The ball python is moderately wounded.p#Dhe  You shoot a sling bullet. The sling bullet hits the ball python!p#Dh(((.l   frilled lizardp#Dh=?p#Dh^@p#DhmL\).l..p#DhoP======91.9p#Dh-w7%p#DhyO _You kill the ball python!p#Dh (((((((You shoot a sling bullet.p#Dht2p#Dh3p#Dh=r)l....~r   rat (wandering)p#Dh>'3.2p#DhGp#Dh7Ki _The sling bullet closely misses the frilled lizard.p#Dh %.#@(((((((You shoot a sling bullet.p#Dh p  The sling bullet misses the frilled lizard.p#Dhp p#Dh p#Dh <  The rat squeaks loudly.p#Dh p#Dh vr.Sl.....~bS   adder (wandering)b   bp#Dh l   frilled lizardr   ratp#Dh '4.5p#DhE p#DhN# _A bat comes into view. An adder comes into view.p#Dh    ##~~   ...~~   ..~~.   !.~...  #.## ..~..~  #..# ###...~~.  #....)r.S  #..%.#@l.....~  ####.#.#.†..~.  #...# ...~. p#Dh  ###.# ...~  #.# ..b  #.# ..  #.. ~  ##. #.q#Dh+   ##~~   ...~~   ..~~.   !.~...  #.## ..~..~  #..# ###...~~.  #....)r.S  #..%.#@l.....~  ####.#.#.†..~.  #...# ...~.  ###.# ...~  #.# ..b #.# ..  #.. ~  ##. #.q#DhSCq#Dh^Oq#DhX,q#DhU %.#@((((((( _There are monsters nearby!You shoot a sling bullet.q#Dh8  The sling bullet misses the frilled lizard.  The adder hisses angrily.r...l...S.~.Sl   frilled lizardr   rat5.8% _The frilled lizard misses you. x2q#DhR (((((((You shoot a sling bullet.  The sling bullet closely misses the frilled lizard.q#Dhq#Dhq#DhHq#Dh  The sling bullet closely misses the adder.q#Dh b..)%.#@l.rS..~b   batl   frilled lizardr   rat7.1q#DhJ\ _The frilled lizard bites you but does no damage.q#Dh j(((((((q#Dhg  You shoot a sling bullet. The sling bullet misses the bat.q#Dhlq#Dh[q#DhFq#Dh) q#DhK~~~~..br..Sq#DhH68.3 (1.2q#Dh#7%q#Dhg( _The bat hits you but does no damage. The frilled lizard barely misses you.q#Dhyt  You beckon some vexing sprites to accompany your attacks.q#Dhz  You feel your willpower being sapped. The bat closely misses you.q#Dh5Ar.b.q#Dh1------------5-90JinxbiteJinx Fly q#Dhpq#DhU< _You block the frilled lizard's attack.q#Dh q#Dh #(q#DhB! (q#Dh! (q#DhM" (q#Dh" (q#DhZ# (q#Dh# (q#Dh]$ q#Dh 7*q#Dh`   You shoot a sling bullet. The sling bullet barely misses the rat.A giggling sprite leaps out and smacks the rat with its own front foot.  You kill the rat!q#Dh Y~~~~..q#Dh HSb..q#Dh 2======------681=100.6 (1.3Jinxbiteq#Dh 7%q#Dh _The bat misses you. The frilled lizard misses you.q#DhKz ..# ##~~.....~~.####!.~.. #.## ..~..~.# ###...~~.#.####.Sb.)... #..%.#.l.....~###.#@#.†..~. ## #...# ...~. ###.# ...~ #.# ... ... ~#  #. #†.Slb--10%q#Dh} \ _The frilled lizard closely misses you.q#DhJ  ((You shoot a sling bullet.q#Dh_ :*q#DhiP  The sling bullet barely misses the adder.A giggling sprite leaps out and smacks the adder with its own tail.  The adder is moderately wounded. .%.#S (very drained)The frilled lizard closely misses you. The adder bites you but does no damage.7==2.8 (1.2q#Dhd\ _The frilled lizard bites you but does no damage.r#DhF'(%.#(r#Dh  You shoot a sling bullet. The sling bullet misses the adder.  The adder closely misses you. The adder bites you but does no damage..%.#S4.1 (1.3r#Dh3r#Dhv% _The frilled lizard bites you but does no damage.r#Dhߌ % You shoot a sling bullet. The sling bullet hits the adder.r#Dh:*r#Dh:  The adder is almost dead.A giggling sprite leaps out and makes the adder trip over its own tail.r#Dh)X  You kill the adder!r#Dho2 r#Dhr The jinxing sprites lose interest in you.r#Dh2%.#.b   batl   frilled lizardr#Dhr#DhZ..# #.....###~~dertzug the Vexing ..# #.....#...~~Poltergeist ..# #.....#..~~.Health: 23/23 ======================== ..# #####.#r#Dh<!.~...Magic: 2/4============------------ ..##.## ..~..~AC:  7  Str: 4 ..#r#Dh#..# ###...~~.EV: 12Int: 15 ..###.####.†..)...SH: 5Dex: 18 ..#r#Dh#..%.#.lb....~XL:  3 Next: 108% Place: Dungeon:2 ..#####.#@#.†..~.Noise: ===------  Time: 1105.4 (1.3) ###r#Dho`#...# ...~.a) +1 sling###.# ...~Cast: Jinxbite#.# ...Will/2 Fly #.# ..#.. ~r#Dhb   bat##.l   frilled lizard#.# _The frilled lizard bites you but does no damage.  You shoot a sling bullet. The sling bullet hits the adder.  r#Dh;The adder is almost dead.A giggling sprite leaps out and makes the adder trip over its own tail.  You kill the adder!The jinxing sprites lose interest in you.r#Dh _You block the frilled lizard's attack.  You have reached level 4!r#Dh /  --more--r#Dh k8/285---4 4% r#Dh 7%r#Dh 4 _s#DhOGm ((((((s#DhG%.#.(You shoot a sling bullet.s#Dhs#Dh,s#Dhw  The sling bullet barely misses the frilled lizard.s#Dhy~~.~..s#Dh=)ls#Dh'6.7s#Dhs#Dh s#DhRt_The frilled lizard barely misses you. You block the frilled lizard's attack.s#Dho  You shoot a sling bullet.  The sling bullet hits the frilled lizard!s#Dh\C)s#Dhjs#Dhv!k b.  You kill the frilled lizard!s#Dhb=/68.0s#DhC7%s#DhEm _The bat closely misses you. You block the bat's attack.s#Dh >  You shoot a sling bullet.s#Dh X  The sling bullet hits the bat but does no damage.%.#.)9.3 _The bat completely misses you.s#Dhq % _No target in view!s#Dh## ##.....#  # #.....# .###~# #.....# ..# #.....# ...~~# #####.# !.~....# #.## ..~..~~# #..# ###...~~..# ##.####.†..)...⌠ .# #..%.#.@.....~~ .# ####.#.#.†..~.. ###...#....~..###.#b....~~#.#.......#.#.......b   bat#...###~~~##..# #~~#.s#Dhw2[m%b(---6--100%s#Dhz _Found 9 stones. The bat misses you. _You see here a +0 dagger.t#Dhs   .###~~~   ....~~.   ...~~..   !.~....  #.## ..~..~~  #..# ###...~~..  #.†..)...⌠  #..%.#.@.....~~  ####.#.#b†..~..  #...#....~..  ###.#(....~~  #.#.......  #.#.......  #...###~~~  ##..# #~~  #.t#DhUr   .###~~~   ....~~.   ...~~..   !.~....  #.## ..~..~~  #..# ###...~~..  #.†..)...⌠  #..%.#.@.....~~  ####.#.#b†..~..  #...#....~..  ###.#(....~~  #.#....... #.#.......  #...###~~~ ##..# #~~ #.%--t#Dhy t#Dh{t#Dh|6_A bat is nearby!t#Dhy}t#Dhf(((((((t#Dh>t#Dht#Dhn t#DhH %.b....~~t#DhJ0 Q5==1.6 (1.3t#Dh8 t#DhM _You shoot a sling bullet. The sling bullet misses the bat. The bat misses you.t#Dh= ( You shoot a sling bullet. The sling bullet hits the bat.t#Dh% t#Dh k  The bat is severely wounded.t#Dh t#DhO3 b..3=====2.9t#DhF5 7%t#Dh8 1 _You block the bat's attack.t#Dh    .###~~~   ....~~.   ...~~..   !.~....  #.## ..~..~~  #..# ###...~~..  #.†..)...⌠  #..%.#.@.b...~~  ####.#.#.†..~..  #...#....~..  ###.#(....~~  #.#.......  #.#.......  #...###~~~  ##..# #~~  #.u#Dh^e   .###~~~   ....~~.   ...~~..   !.~....  #.## ..~..~~  #..# ###...~~..  #.†..)...⌠  #..%.#.@.b...~~  ####.#.#.†..~..  #...#....~..  ###.#(....~~  #.#....... #.#.......  #...###~~~ ##..# #~~ #.u#Dhbu#Dhcu#Dhn7%u#Dhz ((((((( _A bat is nearby!u#DhHu#Dh  You shoot a sling bullet. The sling bullet barely misses the bat.u#DhhU.....~~bu#DhW'4.2u#Dh\u#Dh l _You block the bat's attack. The bat barely misses you.u#Dh~ %(((((((You shoot a sling bullet.u#Dhm<  The sling bullet closely misses the bat.u#Dh6Db.†...~.u#Dh4E'5.5u#DhNu#Dhje u#Dh8v4_The bat hits you but does no damage.u#Dh]  You shoot a sling bullet. The sling bullet hits the bat!u#Dh.(%u#Dh*-..u#DhL476.7 (1.2u#DhV7%u#Dh`ZG _You kill the bat!u#Dhu#Dhu#Dhu#Dh6u#Dh_======u#Dhu#DhyBu#Dhru#Dh)94u#Dh|u#Dhu,u#Dh$u#Dh,u#DhXu#Dhu#Dh0 3 u#Dhu#Dh*s _You feel your existence waver again.u#DhQ4=====u#Dh u#Dh ,u#Dh0u#Dh,u#Dhu#Dh^Fly u#Dhu#Dh$ u#DhQ_You feel your willpower return.u#Dh"6=====u#Dh u#DhO$u#Dh$u#Dh&u#Dh)u#Dh8*u#Dh,u#Dh.u#Dh5/u#Dh1u#Dh3u#Dh:u#Dh5=u#DhB@u#Dh@u#DhCu#DhFu#DhGu#DhJu#DhMu#DhNO5=====u#Dh"Qu#DhhWu#Dh\u#Dh]u#Dh`u#Dhdu#DhnBu#Dh-qu#Dht,u#Dhvu#Dhyu#Dh{S=====u#Dh.~u#DhX .........# ##.......#  ....÷..<#  ###......#  ### # ##.....# ### #~~~ # #.....# #.###~~ u#Dh͆# #.....# #. # #.....# #...~~... # #####.# #@.~....--- u#Dh(# #.## #..~..~~ #..# ###...~~. ###.####.†..)...⌠ ##..%.#.).....~~⌠ #####.#.#.†..~ ##...#....~..###.#(....~~.#.#........u#Dh038.7 (22.0)u#DhWG---9.7 (23u#Dh8%u#Dh[ _o - a fuming silvery potionu#Dh8%u#Dh6u#Dh2u#DhH _No target in view!u#Dhm 3u#Dh ,u#Dhq u#Dh( $ _u#Dh ,u#Dh ,u#Dh- u#DhY u#DhS ,u#Dh! u#Dhl$ u#Dh& UWater u#Dh( u#DhU, u#Dh:. ,u#Dh/ u#Dh3 u#Dh6 >u#Dhg8 u#Dh: u#Dh< ,u#DhN> u#Dhx@ u#DhlB ,u#DhC u#DhF u#DhbG u#DhG u#DhH u#DhI u#Dh K u#DhK u#DhK u#Dh:M u#DhR # #..# #..## #....u#DhsS g #..## #..# ###### ## #..#  ### ##~~~~## .w #..#  #.###~~~~~~###.# ).## u#Dh V  #....~~.....@..# †..#  #...~~.........# ###  #..~....~~.....#  #..~..~~..~....#  ###...~~....~....###.†..)...⌠~~....... w   ribbon worm (asleep) %.#.).....~~⌠........# #.#.#.†..~....~~...#.# #...#....~..~~u#DhZ 449.7 (10u#Dho[ %50.7 (11u#Dh_ u#Dhga ^ _A ribbon worm comes into view.v#Dh]#..#  #..#  v#DhA###### ## #..#  ### ##~~~~## .w #..#  #.###~~~~~~###.# ).##  #....~~.....@..# †..#  #...~~.........# ###  #..~....~~.....#  #..~..~~..~....# v#Dh ~....~....# †..)...⌠~~....... %.#.).....~~⌠........# †..~....~~...#.# v#DhRT#..# v#DhR #..#  ###### ## #..#  ### ##~~~~## .w #..#  #.###~~~~~~###.# ).## v#DhD #....~~.....@..# †..#  #...~~.........# ###  #..~....~~.....#  #..~..~~..~....#  ~....~....#†..)...⌠~~....... %.#.).....~~⌠........†..~....~~...#.#v#Dh3v#Dh % _A ribbon worm is nearby!v#Dh^  You beckon some vexing sprites to accompany your attacks.v#DhXw.w %v#Dh\3----------==1.7 (1.0)Will/2 Jinx Fly v#Dhv#Dhh; _You feel your willpower being sapped.v#Dh (( %You shoot a sling bullet. The sling bullet hits the ribbon worm.v#Dh:*v#DhHq HYou feel your willpower being sapped. v#Dhq ~ You shoot a sling bullet. The sling bullet hits the ribbon worm.  The ribbon worm is moderately wounded.You feel bolstered by spreading misfortune.  A giggling sprite leaps out and smacks the ribbon worm with its own tail.  The ribbon worm is heavily wounded.v#Dh1x ^.w.v#Dhx =(very drained) %v#DhMy [ 6 =3.0 (1.3v#Dh 6 %v#Dh ' _You hear a shout!v#Dh ( You shoot a sling bullet. The sling bullet hits the ribbon worm.v#Dh .catching breath, very dr…)The ribbon worm is severely wounded.v#Dh `The ribbon worm expels a string of sticky webbing.v#DhB> .very drained)4.2 (1.2 % _The stream of webbing hits you but does no damage.v#Dh (( %You shoot a sling bullet.v#Dh w.catching breath, very dr…)%The sling bullet barely misses the ribbon worm.v#Dh ` %The ribbon worm expels a string of sticky webbing.v#Dh M. %v#Dh,5.5 (1.3v#Dh"6 %v#Dh%H _The stream of webbing hits you but does no damage.w#Dh w#Dh w#Dh$(w#DhVYou shoot a sling bullet. The sling bullet hits the ribbon worm.w#DhS* %w#Dhkk  The ribbon worm is severely wounded.A giggling sprite leaps out and smacks the ribbon worm with its own tail. w#DhK.w %K   koboldThe ribbon worm is almost dead.----------6.7 (1.2 %w#Dhu _A kobold comes into view. It is wielding a +0 dagger.w#Dhe  You shoot a sling bullet. The sling bullet hits the ribbon worm.w#DhZ.K   kobold %w#Dhc^  You kill the ribbon worm!w#DhkT.K.w#Dhmv128.0 (1.3Fly w#Dh"w#Dhi _The jinxing sprites lose interest in you.w#Dh>N #..# ...#..#...#...#..#..#..# ###### .### #..# ### ##~~~~## ... #..# w#Dh #.###~~~~~~###K# ).## #....~~......@.# †..# #...~~.# ### #..~....~~.....# #..~..~~..~....#  ###...~~.†..)...⌠~~....... .#.).....~~⌠..# .#.#.†..~....~~...#.# w#DhBw#Dh> gg   hobgoblin (wandering)K   koboldA hobgoblin comes into view.w#Dh4--90w#Dhvw#DhbT _The kobold closely misses you.w#Dh`  You shoot a sling bullet. The sling bullet hits the kobold.w#Dh-k)gw#Dh w#Dh 1.w#DhD2 >3==60.3 (1.3w#Dh7 w#Dh9 J _You kill the kobold!w#Dhl  _No target in view!w#DhA0Iw#Dh5H _No target in view!x#DhQ1x#Dh%2x#Dh3x#DhOx#Dh*Wx#Dh^x#Dhs}4===== _x#Dh g---10g   hobgoblin--- _A hobgoblin is nearby!x#Dh (((((((You shoot a sling bullet.x#DhQ...g..)===2.6 (1.3 _The sling bullet closely misses the hobgoblin.x#Dhh (((((((You shoot a sling bullet.x#DhLA.....g)3.9 _The sling bullet barely misses the hobgoblin.x#Dh׀ y (You shoot a sling bullet.x#Dh x#Dh L.gx#DhI '5.2x#Dh x#Dh M _The sling bullet hits the hobgoblin but does no damage.x#Dh  You shoot a sling bullet. The sling bullet hits the hobgoblin.x#Dh2&  The hobgoblin is almost dead.=====56.4 (1.2x#Dh>' x#Dh`/ @ _The hobgoblin hits you but does no damage.x#Dh c  You shoot a sling bullet. The sling bullet hits the hobgoblin.x#Dh C$x#DhNx#Dhd457.7 (1.3x#Dhhx#DhjM _You kill the hobgoblin!y#Dh?3y#DhBy#DhEH _No target in view!y#Dh>3y#Dh@y#Dh{Cy#Dh~K4 _y#DhNF 3 y#DhPy#Dh Ts _You feel your existence waver again.y#DhTy#Dh_Vy#DhXy#DhYO5=====y#DhG[y#Dh^y#Dha^Fly y#Dhcy#Dhafn _You feel your willpower return.y#Dhh3y#Dhjy#Dhao  You now have 61 gold pieces (gained 6).  Things that are here:y#Dhpy#Dhas _a +0 dagger; a hobgoblin corpse; a kobold corpsey#DhtS=====y#DhLvy#Dhyy#Dh}z,y#Dh{y#Dh<}y#Dh~,y#Dhy#Dhay#Dhy#Dhy#Dhy#Dhy#Dh,y#Dhyy#Dh,y#Dhy#DhL _You now have 66 gold pieces (gained 5).y#Dh3y#Dhy#Dhy#Dh,y#Dhy#Dh̙y#Dh[,y#Dhly#DhXy#Dh,y#Dhy#DhHy#Dh,y#Dhy#Dhgy#DhOy#Dhy#Dh.y#Dhy#Dhg,y#Dhy#Dhy#Dh,y#Dhy#Dh'y#Dh- ..........'.........>#  ###.......##########.#  #.......# #.#  #.......# #.#  #.......# #.#  ######### ######.#   ###### #......#   #....###.###..#  y#Dh: #........@.#..#  ---89.7 (22.0) #.....##.#.#..#  ####.....##.#.#..########  .......##.#.#........<#  y#Dhu #.###.....##..(#..########   #.....######..#   ##### #.###.# #..#   ~~~~## #.....# #..# y#Dh  ~~~~~###)##### ).##  y#Dhy#DhH---90.7 (23y#Dhry#Dh% _Found 7 stones.y#DhIy#Dhy#Dh"y#Dhɝy#Dhey#Dhay#DhYy#DhWy#Dh y#Dh,y#Dhy#Dhny#Dh>y#Dhy#Dhy#Dhy#Dhuy#Dhy#Dhy#Dhy#Dhy#Dhy#Dhy#Dhy#Dhy#Dhy#Dhy#Dhzy#Dhy#Dhy#Dhy#DhN# #.......#y#Dhh#. y#Dh >..# #.......#y#Dh#. y#DhAf..# ######### ######. y#Dh(..# y#Dhs<##### #...... y#Dh (..# y#Dh...###.###.. y#Dh?%..#y#Dh1#..........#.. y#Dho%###y#Dh G#.....##.#.#.. y#Dh#y#Dh?i #####.....##.#.#.. y#Dh#y#Dhk #@........##.#.#..y#DhN %201.7 (11 y#Dh #y#Dh  #.###.....##..(#.. y#Dh $#y#Dh b#.. #.....######.. y#Dh[ # ######.<#.###.# #.. y#Dh # ### ##~~~~####.....# #.. y#Dh # #.###~~~~~~###)##### ).#y#Dh7 $ #....~~......y#Dh 9†..# y#Dho E# #...~~.......y#Dh  "### y#Dh @# #..~....~~.....#y#Dh= !y#DhN y#Dh y#DhU $2.7 (12y#Dh y#Dh/  y#Dh4 3_Found a stone staircase leading up.y#Dh% _y#Dh' ,y#Dh/ By#Dh1 ,y#Dh3 y#Dh6 y#Dh7 y#Dh: y#DhA Xy#DhhB y#DhD y#DhWE y#Dh.F y#Dh%H y#DhJ y#DhJ y#DhmK y#DhaM y#DhAO y#DhO y#DhP y#DhR y#DhaU y#DhV y#DhV y#Dh[ ,y#Dh*\ y#Dh ] y#Dhc B  Things that are here:  y#Dh)d pa +0 dagger; a hobgoblin corpse; a kobold corpsey#Dhe y#Dhf  _y#Dhg y#Dh5q ny#Dhx  #.........##.#.#..... #.###.....##..(#..#### y#DhWz d#...#.....######..#  ######.<#.###.# #..#  ### ##~~~~####.....# #..#  #.###~~~~~~###)##### ).##  #....~~........# †..#  #...~~.........# ###  #..~....~~....@#13.7 (11 y#Dh{ e #..~..~~..~....###...~~....~....#.†..)...⌠~~........).....~~⌠........#.#.†..~....~~...#.# ..#....~..~~..~..#..#(....~~....~..#<..#........y#Dh~ y#Dh +4.7 (12y#Dh y#Dh ; _Found an escape hatch in the ceiling.z#Dh3z#Dhz#Dhz#Dh,z#DhBz#Dhz#Dh z#Dh*z#Dh,z#Dh6z#Dhz#Dh,z#Dhfz#Dh$z#Dh&,z#Dh'z#Dh)z#Dh1 #.###~~~~~~###)##### ).## #....~~........#.. †..# #...~~.........#.# ### #..~....~~.....#.# #..~..~~..~....#.# z#Dh&3#...~~....~....#.# †..)...⌠~~....... ).....~~⌠ #.†.~~...#9.7 (5.0) #..~..~..#(....~..#<.........~~...#..........~~....#.### ..###~~~~~~###.# #~~  .>.  #z#Dh<z#DhM=+20.7 (6z#DhFz#DhJ; _Found a stone staircase leading down.z#Dh3z#Dhz#DhZz#Dhs..~~.........#.# ### ~....~~.....#.# ~..~~..~.... .~~....~.... †..)...⌠~~...... ).....~~⌠........# # #.†..~....~~...#.# .# #....~..~~..~..#.#..####(....~~....~..#@............~~...#...####.........~~....#.###Fly g   goblin (asleep)#.#..gz#Dh 1.7 (1  A goblin comes into view. It is wielding a +0 club.Found a scroll labelled HIYSAX TAFICW.z#Dhgg?z#DhI==2.7 (2z#Dh} _The goblin shouts! _There is an escape hatch in the ceiling here.z#Dh'  ### ..#.#.#.#.#.# †..)..# )..# # †#.# .# #.#..#### #(#@....... #...####. #.### #.# #~~ ..# .>.  # #g# ..?z#Dh  ### ..#.#.#.#.#.# †..)..# )..# # †#.# .# #.#..#### (#@....... #...####. #.### #.# #~~ ..# .>.  # #g# ..?  _A goblin is nearby!{#DhOM  You beckon some vexing sprites to accompany your attacks.g.3----------3.7 (1Will/2 Jinx Fly {#Dh~Q _You feel your willpower being sapped.{#Dh (((((((You shoot a sling bullet.{#DhT;*{#Dh )  The sling bullet barely misses the goblin.You feel bolstered by spreading misfortune.{#Dhu*ZA giggling sprite leaps out and smacks the goblin with its own hand.{#Dh5z...g> {#Dh6F(very drained)..{#Dh27[ 6 =5.0 (1.3{#Dh@{#Dh/D_ _The goblin is severely wounded.{#DhZO (((((((You shoot a sling bullet.{#Dhc;*{#DhR  The sling bullet closely misses the goblin.A giggling sprite leaps out and makes the goblin trip over its own feet....)>...{#DhJ66.2 (1.2{#DhJ _You kill the goblin!{#Dh{{#Dh{|{#Dhȕ^ _No target in view!{#Dh  _----------Fly  _The sprites lose interest in your situation.5{#Dh+ 4====={#Dh;- {#Dh92 4 3 {#Dh4 {#Dh8 s _You feel your existence waver again.{#Dh/9 ======{#Dh< {#Dhh> ,{#Dh? {#DhA ,{#DhD {#DhoF ,{#DhG {#DhI ,{#DhJ {#DhL ,{#DhM {#DhO ,{#DhQ {#DhR {#Dh;S O5====={#DhDT {#DhW {#DhX ,{#DhZ {#Dh\ {#Dh^ ,{#Dh>` {#Dh1b {#Dhc ,{#DhAe {#DhAg {#Dhh {#Dhi ======{#Dhk {#Dho |  Things that are here:  a +0 club; a goblin corpse{#Dhhq ^Fly {#Dhr {#Dhu _You feel your willpower return.There is a stone staircase leading down here.{#Dhw {#Dhw  _{#DhZy {#Dh{ {#Dh&} ,{#Dh} {#Dh΀ ,{#Dh {#Dh ~ _m - 2 scrolls labelled HIYSAX TAFICW (gained 1){#DhD 3{#Dh {#Dh {#Dh ,{#Dh {#Dh {#Dhێ ,{#Dh {#Dhs {#Dh ,{#Dh} {#Dh {#DhX ,{#Dh= {#Dh {#Dh# {#Dh {#Dh! {#Dhj {#Dh {#Dh' {#Dh {#Dh6 ,{#Dh¡ {#Dhg M _You now have 80 gold pieces (gained 14).{#Dh 3{#Dh {#Dh {#Dh` ,{#Dh {#Dh {#Dh ,{#Dh {#DhM {#Dh ,{#Dhf {#Dh {#DhM ,{#Dh8 {#Dh; {#Dh0 ,{#Dh9 {#Dh {#Dh ,{#Dh {#Dh {#Dh {#Dh {#Dh {#Dhz {#Dh ,{#DhQ {#Dh {#DhG {#Dh {#Dh {#DhB {#Dh {#Dhb {#Dh {#Dh {#Dh {#DhF {#Dh {#Dh* {#Dh {#DhR {#Dh\ X{#Dh {#Dh ,{#Dh {#Dh G _b - 3 scrolls of poison (gained 2){#Dh 3{#Dh {#Dh {#Dh ,{#Dh# {#Dh {#Dh ,{#DhF {#DhF {#Dh ,{#Dh {#Dh {#Dh ,{#Dh9 {#Dh {#Dhm ,{#Dh {#Dh {#Dh ,{#Dh {#Dh {#Dh ,{#Dh {#Dh d  You see here a jackal skeleton.{#DhU {#Dh  _{#Dh {#DhM {#Dhv ,{#Dh  {#Dh"  You see here a jackal skeleton. _{#Dh# {#DhY& {#DhW( ,{#Dhn) {#Dh+ {#DhK- ,{#Dhv. {#DhJ0 {#Dh1 ,{#Dh2 {#Dh 5 {#Dh6 ,{#Dh7 {#Dhr9 {#Dh: ,{#DhL< {#Dh3> {#Dhk? ,{#Dh|@ {#DhB {#DhdC ,{#DhD {#DhF {#DhG {#Dh+H {#DhH {#DhJ {#DhK ,{#DhM {#DhmN {#DhO ,{#DhP {#Dh7R {#DhQS {#Dh T {#DhT {#DhyV {#DhW ,{#Dh%Y {#DhZ {#DhU\ ,{#Dh] {#Dh_ {#DhY` {#Dh` {#Dhma {#Dh=c {#Dh e ,{#Dhf {#Dh}g {#Dhh ,{#Dhi {#Dhj {#Dhal {#Dhl {#DhPm {#Dhkp {#Dhq ,{#Dhr {#Dht {#Dhtu ,{#Dhv {#Dhw {#Dhy ,{#Dhz {#Dh/} {#Dho   ####.#.#.†..~....~~...#.##.# #...#....~..~~..~..#.#..### ###.#(....~~....~..#<...... #.#.........~~...#...#### #.#........~~....#.### # #...###~~~~~~###.#.# #{#Dh  ##..# #~~ ###...)###### #...#######.....>...... ##...@........#.######--- {#Dh\ ###.########....# #. #....# #. #....# .K ###.## .. #.#{#DhT K   kobold (missile, asleep) ... #.#... #.##.{#Dh x307.2 (81.0)---8.2 (82{#Dh {#Dh { (((K  ) _A kobold comes into view. It is wielding a +0 club.You shoot a sling bullet. The sling bullet hits the kobold.  The kobold shouts!{#Dh$ ...KThe kobold is heavily wounded.{#Dh'N(((({#DhvN@...{#Dh:===9.5 (1.3){#Dhf{#Dhf _The kobold throws a stone. The stone misses you.|#Dh;! †.#  .. ###.#(<...... . .###  #.|#Dh!.#  ##..# #~~ ###...) #...#######.....>...... ##...@........#. ###.########....#  #.   #.   .K |#DhQ"  .. #.#  ... #.#  ... #.#  #. |#Dh" †.#  |#DhO.. ###.#(<...... .|#Dh_ .###  #..#  |#Dhj##..# #~~ ###...) #...#######.....>...... ##...@........#.|#Dh ###.########....#  #.   #.   .K  .. #.#  ... |#Dh] ...  #.|#Dht|#Dh|#DhK|#Dh0] _A kobold is nearby!|#Dh`  You shoot a sling bullet. The sling bullet hits the kobold!|#DhAu((()|#Dhq5...|#Dha0810.8|#DhI|#DhÞJ _You kill the kobold!|#Dhk|#DhHt ####.#.#.†..~....~~...#.##.#dertzug the Vexing#...#....~..~~..~..#.#..### Poltergeist###.#(....~~....~..#<...... Health: 28/28 ========================#.#.........~~...#...#### Magic: 5/5========================#.#........~~....#.### # AC: 3Str: 4#...###~~~~~~###.#.# # EV: 12Int: 15##..# #~~ ###...)###### SH: 5Dex: 18|#Dhu#...#######.....>...... XL:  4 Next: 18% Place: Dungeon:2##...@........#.###### Noise: ===------  Time: 1310.8 (0.0)###.########....#a) +1 sling#.#....#Cast: Jinxbite#.#....#Fly .)###.##..#.#...#.#...#.##.The kobold shouts!  The kobold is heavily wounded. _The kobold throws a stone. The stone misses you. _A kobold is nearby!You shoot a sling bullet. The sling bullet hits the kobold! _You kill the kobold!|#Dhy3|#Dh~|#Dhkp _There is nobody nearby that the sprites are interested in.|#Dh& |#Dh( |#Dh0 |#DhY5 H _No target in view!|#Dh. |#Dhc |#DhY |#Dh= H _No target in view!}#Dh% _}#Dh',}#Dh22}#Dh4,}#Dh6B}#DhV:}#Dh;,}#Dh=}#Dh>}#Dh2@}#Dh@}#DhC}#Dhoh}#Dh'  Things that are here:  a +0 club; 4 stones _}#Dh}#Dhh}#Dh}#Dh}#Dh}#Dh`}#Dh}#Dh,}#Dh}#Dh@}#Dh,}#Dhs}#Dh}#Dh?,}#Dh}#Dh}#Dh,}#Dh}#Dh}#Dh~,}#Dh}#DhB}#Dh| _k - 2 scrolls labelled RAAVYU LYOR (gained 1)}#Dhq}#Dh}#Dhs}#Dh,}#Dh{}#Dh}#Dh^ }#Dhz!}#Dh#,}#Dh$}#Dh%}#Dh&,}#Dh(}#Dh)*}#Dh+,}#Dh,}#Dh-}#Dh7/,}#Dh:0}#Dh1}#DhQ3,}#DhK4}#Dh6}#Dhi8B}#Dh:}#Dh<,}#Dhf=,}#Dh?B}#DhA}#DhCB}#DhhE}#Dh[F}#Dh%HB}#DhI,}#Dh*K,}#DhL}#DhL,}#DhOX}#DhP,}#DhR,}#DhmTX}#DhhVB}#DhzZn}#Dh=[}#Dhf\,}#Dh]}#Dh^}#Dh`,}#Dha}#Dhc}#Dhd,}#Dhe}#Dh8g}#Dh6h,}#Dhh}#Dh0j}#Dhj}#Dhbk,}#DhZl}#Dhm,}#Dh*n}#Dhu,}#DhFv,}#Dhx,}#Dhy,}#Dh\{}#Dh#}B}#Dh }#Dh}#Dh,}#Dh}#Dh}#DhB}#Dhτ}#Dh9}#DhΊ,}#Dh}#Dh}#Dhޑ,}#Dh}#Dh}#Dh ,}#Dh}#Dh}#Dh],}#Dh}#Dhn}#Dh,}#Dh0}#Dh }#Dh}#DhL}#Dh&}#DhB}#DhU}#Dh}#Dhk}#Dh}#Dh}#Dh`}#Dhؾ}#Dhڿ}#Dh>}#Dh,,}#Dh}#Dha #..~..~~..~....#.# #..## ###...~~....~....#.###.## ###.†..)...⌠~~.......##..# %.#.).....~~⌠........##.## #.#.#.÷..~....~~...#.##.# #...#....~..~~..~..#.#..##### ###.#(....~~....~..#<.......# #.#.........~~...#...####.# #.#........~~.@..#.### #.# ---74.8 (64.0)#...###~~~~~~###.#.# #.##..####~~~~###...)########...#######.....>}#Dh...###............#.#########.########....##.# #....# #########.# #....# #........)####.##---}#DhE _Done exploring.}#Dh3}#Dh}#Dh  %.0.0)...................}#Dhw&}#DhK)E _Done exploring.}#DhI}#DhS %}#Dh }#Dh$E _Done exploring.}#Dh[[?25h[?0c  Search for what [Enter for "."]? ~#Dh [?25l[?1c~#Dh`~#Dh13 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] ~#Dh Z a - [D:2] a +0 club (2 further duplicates)b - [D:2] a stone staircase leading down  c - [D:2] an escape hatch in the ceiling  d - [D:2] 4 stones (16 further duplicates in 2 piles)  e - [D:2] a +0 dagger (1 further duplicate)  f - [D:2] a +0 mace  g - [D:2] a stone staircase leading up  h - [D:2] a stone staircase leading up  i - [D:2] a stone staircase leading up  j - [D:2] an escape hatch in the floor  k - [D:2] a stone staircase leading down  l - [D:2] a stone staircase leading down  m - [D:2] a +0 hand axe#Dh#Dh?3 #..~..~~..~....#.# #..##dertzug the Vexing###...~~....~....#.###.##Poltergeist ###.†..)...⌠~~.......##..##Dh@aHealth: 28/28 ======================== %.#.).....~~⌠........##.##Magic: 5/5======================== #.#.#.÷..~....~~...#.##.#AC: 3Str: 4 #...#....~..~~..~..#.#..#####EV: 12Int: 15 ###.#(....~~....~..#<.......#SH: 5Dex: 18#DhA#.#.........~~...#...####.#XL:  4 Next: 18% Place: Dungeon:2#.#........~~.@..#.### #.#Noise: ---------  Time: 1374.8 (0.0)#...###~~~~~~###.#.# #.#a) +1 sling#DhBB##..####~~~~###...)######.#Cast: Jinxbite##...#######.....>.......#Fly ###............#.###########.########....##.##....# #########.##DhB#....# #........)####.## _a +0 club; 4 stones _k - 2 scrolls labelled RAAVYU LYOR (gained 1) _Done exploring. _Done exploring. _Done exploring.  Search for what [Enter for "."]? #DhL3#DhR#DhT. _#DhjWhere to? (Tab - D:2, ? - help)  D - Dungeon #Dhh  #..~..~~..~....#.# #..##dertzug the Vexing###...~~....~....#.###.##Poltergeist ###.†..)...⌠~~.......##..#Health: 28/28 ======================== %.#.).....~~⌠........##.##Magic: 5/5======================== #.#.#.÷..~....~~...#.##.#AC: 3Str: 4 #...#....~..~~..~..#.#..#####EV: 12Int: 15 ###.#(....~~....~..#<.......#SH: 5Dex: 18#.#.........~~...#...####.#XL:  4 Next: 18% Place: Dungeon:2#.#........~~.@..[#Dhm !40m#.### #.#Noise: ---------  Time: 1374.8 (0.0)#...###~~~~~~###.#.# #.#a) +1 sling##..####~~~~###...)######.#Cast: Jinxbite##...#######.....>.......#Fly ###............#.###########.########....##.##....# #########.##....# #........)####.## _a +0 club; 4 stones _k - 2 scrolls labelled RAAVYU LYOR (gained 1) _Done exploring. _Done exploring. _Done exploring. _Search for what [Enter for "."]?  _#Dh u #Dh ~  There is a stone staircase leading down here. _#DhpJinxbite  You fly downwards.  You hear the sound of rushing water.#Dhȑ/  --more--#Dh 3         # #Dh S #.#   ..   #.###  3 #..@#   #####   #Dh           #Dh        #Dh #Dh #Dh #80.5 (5.7Jinxbite  There is an entrance to a sewer on this level. Hurry and find it before the _portal rusts away! _There is a stone staircase leading up here.#Dh% U     #  #.###  ...  #.###  #.@<#  #####        1.5 (1.0 _#Dh=f     #  #.#### #....#   #@###  #..<##Dh9g{ #####       #DhTl#Dhm%2#Dhp#Dhs#DhMH      #   #.#### #..@.#  #DhM_#.##.### # #..<# #####      #DhsU#DhiV%3#Dh[#DhW_#Dh P#Dh%=    ### ..  #.  #.####  #.@..#  #.##.###  #. #..<# #B ##### ~~ ~~ r   quokka (asleep)##r B   giant cockroach (asleep)#~    #DhU#Dh%4#Dhk#Dh n _A giant cockroach and a quokka come into view.#Dh#   ####  ..#  #.#  #.####  #....#  #@##.###  #.##..<#  #B######  ~~~   ~~~ ##r##  #~#  #~#  #Dh#Dhn%5#Dh#Dh}#Dh ^  You beckon some vexing sprites to accompany your attacks.#Dh #Dh B~r~rB#Dh\ 3----------==6Will/2 Jinx Fly #DhK #Dhk ; _You feel your willpower being sapped.#Dh)  You shoot a sling bullet.  The sling bullet hits the giant cockroach.#Dhrp ;*#Dh  You shoot a sling bullet.  The sling bullet hits the giant cockroach.  The giant cockroach is almost dead.  You feel bolstered by spreading misfortune.A giggling sprite leaps out and makes the giant cockroach trip over its own  legs..r~#Dh7 6 20=7.8 (1.3 _You kill the giant cockroach!#Dh (( You shoot a sling bullet. The sling bullet hits the quokka.#Dh(2.r~9.0 (1.2 _The quokka is moderately wounded.#Dh (((((((You shoot a sling bullet.#Dhe;*#DhK] .r~~~ (very drained)~~The sling bullet barely misses the quokka.A giggling sprite leaps out and smacks the quokka with its own front foot.790.2#Dha#Dh4n_ _The quokka is severely wounded.#Dh #Dh>!#Dh}(((((((You shoot a sling bullet.#Dhf#Dh[} r~~~~~~The sling bullet barely misses the quokka.7-----------1.5 (1.3 _The quokka bites you.#Dh. (((((((You shoot a sling bullet.#Dh;*#Dh  The sling bullet completely misses the quokka.A giggling sprite leaps out and smacks the quokka with its own front foot.#Dh  †~~~~~ ~ #Dh 4You kill the quokka!#Dhu+ p22.8Fly #Dh/ #Dh1 i _The jinxing sprites lose interest in you.#Dh   #### ..####...###.####Dh .<~#####~~~ #~~~#B   giant cockroach (asleep)#B#  #Dh;+ 8=---30#Dh. _A giant cockroach comes into view. _You see here a quokka corpse.#Dhm  (((((B  (You shoot a sling bullet.  #Dhn *The sling bullet hits the giant cockroach.#DhK #DhC w~~~~~B~#Dh 6===5.0 (1.2#Dh #Dh j _The giant cockroach is moderately wounded.#DhWUs#### ..#####DhX...##.###†##..<####~~~# #~~~##~# #~# Br   quokka (wandering)~B   giant cockroach~r~#Dhr^#Dh`#Dhu B~B   giant cockroach~A quokka comes into view.4=====---60Water #Dh3 _The quokka moves out of view.#Dh9p  You shoot a sling bullet.  The sling bullet hits the giant cockroach!#Dhvf(((†#Dh2)#Dh<' P~~~†#DhM >5===7.2 (1.2#DhWS #DhW = _You kill the giant cockroach!#Dh]X #Dh #Dh3   dertzug the Vexing####  Poltergeist..#  Health: 28/28 ========================#.#  Magic: 4/5===================-----#.#####Dh   AC:  7  Str: 4#....#  EV: 12Int: 15#.##.###  SH: 5Dex: 18#Dh #†##..<#  XL:  4 Next: 25% Place: Dungeon:3#@######  Noise: ===------  Time: 1397.2 (0.0)#~~~##Dhp   a) +1 sling#~~~#  Cast: Jinxbite##~##  Will/2 Fly Water #Dh #†# #~#  #~#  ~~~     _The giant cockroach is moderately wounded.A quokka comes into view. _The quokka moves out of view.  You shoot a sling bullet.  The sling bullet hits the giant cockroach! _You kill the giant cockroach!#Dh 3#Dh  _There is nobody nearby that the sprites are interested in.#Dhh 3#DhL #Dh H _No target in view!#Dh5` #### ..####...##.###†##..<##~######~@~# #~# #†# rr 2 quokkas (1 wandering, 1 asleep)~rr  #Dh8#Dh=prrr~#Dhu>4---8.2 (1#DhjB#Dh|EY _A quokka comes into view.#Dh! ..####...##.###†##..<#Dhl##~#####~~~# #~##Dh #†# ~~r~#Dhbr#~##Dh#Dhr~r#DhA---9#Dh#DhH#Dh####...##.###†##..<##~#####~~~# ##@## #†# ~r~~~r#~###DhL#Dh̎#Dhr~r~r#Dh'400#Dh0#Dhϯ#Dh ^  You beckon some vexing sprites to accompany your attacks.#Dha \r~#Dhf 2----------==1Jinx Fly Water #Dh #Dh# ; _You feel your willpower being sapped.#Dhe9 ((((((You shoot a sling bullet.  The sling bullet barely misses the quokka.#Dh ;*#Dh  #Dh  The sling bullet closely misses the quokka.A giggling sprite leaps out and makes the quokka trip over its own feet.#Dh #DhH #DhҔ rr~~~(1 very drained)~#Dhr P8=2.5 (1.3#Dh t _The quokka is heavily wounded.#Dh,  You shoot a sling bullet.  The sling bullet barely misses the quokka.The sling bullet hits the quokka.#Dh63(†   quokka (#Dh;*#Dh]  You kill the quokka!A giggling sprite leaps out and smacks the quokka with its own front foot.#Dhax{††#Dh303.7 (1.2 _You kill the quokka!#DhH#DhwI#Dh_^ _No target in view!#DhI#Dh#H _No target in view!#DhY ###...##.###†##..<##~#####~~~# #~~~###~###Dh #@# †~~~~##~##  #Dh#Dh <---40 _#Dh#Dh  Things that are here: _a quokka corpse; a giant cockroach corpse#Dh[ ...##.###†##..<##~######~~~# #~~~##~# #†# ~~~~#~~~~##~###  -------------5 _The sprites lose interest in your situation. _You see here a quokka corpse.#Dh  ##.###†##..<##~######~~~# #~# #†# †#~~~##~~~~~#~####  6 _#Dh"#†##..<#  ##~######  #~~~#  #~~~#  ##~##  #†#  #†#  ##~# #~~ #~~~~~~~~~~ ##~######~# #        3=====7#Dh##~######  #~~~#  #~~~#  ##~##  #†#  #†#  ##~##  #~~~####~~B#  #~~~@~~~~~~#  ##~######~##  ##      B   giant cockroach (asleep)   B~B8 _A giant cockroach comes into view.#Dhv}G##~######  #~~~#  #~~~#  ##~##  #†#  #†#  ##~## ##  #~~~####~B~#  #~#  ##~######~##  ###        B~9#Dh /##~######  #~~~#  #~~~#  ##~##  #†#  #†# # ##~## ~##  #~~~####B~~#  #~#  ##~######~##  ###        ~B10#DhI >  You shoot a sling bullet.#Dh b  The sling bullet hits the giant cockroach but does no damage.#Dh V========2.0 (1.3#Dh܊ s _The giant cockroach closely misses you.#Dh| ((((You shoot a sling bullet.#Dh B~~~The sling bullet barely misses the giant cockroach.#Dhb'3.3#Dh#DhM'G _The giant cockroach bites you but does no damage.#Dh)| ((((You shoot a sling bullet.#DhV~ B~~~The sling bullet barely misses the giant cockroach.4.6 _The giant cockroach bites you but does no damage. x2#Dho  You shoot a sling bullet.  The sling bullet hits the giant cockroach.†#Dh:†#Dh415.8 (1.2#Dh #Dh S _You kill the giant cockroach!#Dh? #Dh #Dh#Dh%H _No target in view!#Dh ##~######  #~~~#  #~~~#  ##~##  #†# # #†# ~#  ##~## #~##  #~~~####~~~#  #~~~~#  ##~######~##  ### #       ---60 _ _You see here a giant cockroach corpse.#DhsG A†##..<#  ##~######~# #~~~# ~~ #~~~# ~~ ##~## ~#  #†# ~#  #†# ~#  ##~## ##~##  #~~~####@~~#  #DhG #~~~~~~†~~~#  ##~######~# ### ##      #DhO #DhXQ H---7 _#DhX #Dh$Y #Dh#.##.###  †##..<###  ##~######~#  #~~~# ~~~  #~~~# ~~~  ##~## #~#  #†# #~#  †# #~#  ##~## ##@##  #~~~####~~~#  #~~~~~~†~~~#  ##~######~ #Dhs### ###     #Dh?#DhY4=====8#Dh#Dh#DhɎ(M...# .##.###  #†##..<###~######~###Dh ~~~# ~~~##~##† #†# #@# #~## ##~######~~~#~~~~~~†~~~##~######~##  #DhT#DhO%9#Dh#Dhů#Dh #DhL M###...# .##.###  #†##..<### #~######~##B~~~#~~~# ~~~#Dh ##~##† #†# #~# #~## ##~#####~~~##~~~~~~†~~~#  #B   giant cockroach (asleep)#Dh 0#Dh, #Dh #7#Dh? 20#Dh #Dh% b _A giant cockroach comes into view.#Dh8  ###...# .##.###  #†##..<### #~######~#~B~~~#~~~# #~~~###~##†#Dh  #†# #~# #~## ##~#####~~~~~~†~~~###~######~##### ####Dh% #Dh c~BB#Dh[ %1#Dh4 #DhK #Dh֠p  You shoot a sling bullet.  The sling bullet hits the giant cockroach.#DhO[~#Dh(8~#DhF^=====3===3.0 (1.2#DhtL#DhOS _You kill the giant cockroach!#Dh6#Dh#Dh#DhH _No target in view!#DhI ..#  #.#   #.####  #....#   #.##.###   #†##..<#  ##~######~##  #~~~#~~~~~~# #Dh #~~~# #@~~# #~## ##~##  #†# #~#  #†# #~#  ##~## ##~##  #~~~####~~~#  #~~~~~~†~~~# ~######~## ### ### #Dhl#Dh <---40 _#Dh #Dh #Dhx ####  ..#  #.#   #.####  #....#   #.##.###   #†##..<##  ##~######~##  #~~~#~~@~~~#  #~~~#~~#~~~# #Dh| #~##~~##~##  #†#~~~ #~#  #†#~~∩ #~#  ##~##~~##~##  #~~~####~~~#  #~~~~~~†~~~# ~######~## #Dh #Dh A---5#DhՊ #Dh" , _Found a glowing drain.#Dh} ####  ..#  #.#  #.####  #....#  #.##.###  #†##..<###  ##~######~##  #~~~#~@~~~~#  #~~~#~~#~~~#  ##~##~~##~##  #†#~~~~#~#  #†#~~∩~#~#  ##~##~~##~##  #~~~####~~~#  #~~~~~~†~~~#  ##~######~## #Dh#DhPA66#Dh#Dh:#Dh<  ..#.####...##.###†##..<#####~######~##~~~#~~~~~~#~~~##~##~~##~## #†#~~~~#~# #Dh†#~~∩~#~#### ###  #Dh#Dh\%7#Dh #Dh  #.####...##.###†##..<#####~######~##~~~#~~~~~~##~~~##~##~@##~# #†#~~~~#~# †#~~∩~###~##~~##~##  #Dh m58#Dh #Dh ^ ###...##.###†##..<#####~######~##~~~#~~~~~~##~##~~##~##Dh/  #†#~~@~#~# †#~~∩##~##~~##~##~~~####~~~  #Dh #Dh 19#Dh #Dh _ _You feel your willpower return.#Dhe#DhM% #Dh3...#Dh ##.####DhFT†##..<####Dh'##~######~###Dh/~~~#~~~~~~#DhI##~##~~##~# #†#~~~~#~# †##~##~~##~##~~~####~~~#Dh !~~~†  #Dh4H5=====430 _You hear the slow rusting of a drain. _There is a glowing drain here.#DhH=1 _#Dh  #Dh #Dh#Dh]#Dh #Dh #Dh## #Dh #DhI9#∩# #Dh #DhA~.# #Dhs #Dh##..# #Dh5  #..# #Dh  #Dh a Sewer#DhY!/ #@.# #Dh! #Dh" #Dh";#.~##Dh $ #.## .~# ~~##.~##~~##~~#  The world spins around you as you enter the gateway.#Dh$#Dh\% =====#Dh%#Dh|*#Dhu#Dh:v#8 (1.8#Dhx#DhE| #Dh| #Dh}_You enter a sewer!  #Dh}2Found a gate leading back out of this place. #Dh}U_There is an empty arch of ancient stone here.#Dh:`  _Autopickup is now off.#Dh _Autopickup is now on.#Dh' {Read which item? Scrolls  b - 3 scrolls of poison  g - a scroll labelled ZIFAH BIMYC  j - a scroll labelled FUMISU VYUBEO  k - 2 scrolls labelled RAAVYU LYOR  l - a scroll labelled ZIP UPPOCLE  m - 2 scrolls labelled HIYSAX TAFICW  n - a scroll labelled WUFEFI DAMIL [!] read|quaff[?] describe selected#DhAdertzug the VexingPoltergeistHealth: 28/28 ========================##Magic: 5/5========================#∩#AC:  4  Str: 4~.#EV: 12Int: 15##..#SH: 5Dex: 18#..#XL:  4 Next: 33% Place: a Sewer#@.#Noise: ---------  Time: 1431.8 (0.0)#.~#a) +1 sling#.##Cast: Jinxbite.~#Fly ~~##.~##~~##~~#  The world spins around you as you enter the gateway. _You enter a sewer!  Found a gate leading back out of this place. _There is an empty arch of ancient stone here. _Autopickup is now off. _Autopickup is now on.  Okay, then.[3#Dh9;49m#Dh#DhK. _#Dh' #Dh Drink which item? Potions  d - a fuming coppery potion #Dh P e - 3 glowing green potions  i - a sedimented dark potion  o - a fuming silvery potion [!] read|quaff[?] describe selected#Dh|#Dh#Dhӂ]dertzug the VexingPoltergeistHealth: 28/28 ========================##Magic: 5/5========================#∩#AC:  4  Str: 4~.##DhcEV: 12Int: 15##..#SH: 5Dex: 18#..#XL:  4 Next: 33% Place: a Sewer#@.#Noise: ---------  Time: 1431.8 (0.0)#.~#a) +1 sling#.##Cast: Jinxbite.~##Dh$BFly ~~##.~##~~##~~# _You enter a sewer!  Found a gate leading back out of this place. _There is an empty arch of ancient stone here. _Autopickup is now off. _Autopickup is now on. _Okay, then.#DhP  Okay, then.#Dhi#Dh6#Dh4. _#DhǴ3#Dh\#Dhո#Dh#Dhy$ _#Dh#DhR#Dh0 3 #Dh1#Dhcs _You feel your existence waver again.#Dh3#DhN#Dhd#Dhp,#Dhw#Dh<#Dh,#Dh#DhR  There is an empty arch of ancient stone here.#Dh#Dh _#Dh#Dhy#Dh,#Dh\#Dh#Dh/UWater #Dh#Dh&#Dh#Dh#Dhj#Dh}#Dh#~.###..##..###∩.#.~###.##.~# ~~~~~~#~~##.~# #~.##Dhl   frilled lizard (asleep) #.~~ #l~~#Dh0410.0)#Dhell~#Dh62.8 (11#Dh#Dha _A frilled lizard comes into view.#Dh ^  You beckon some vexing sprites to accompany your attacks.#Dhƫ @l.#DhĬ 3----------==3.8 (1.0)Will/2 Jinx Fly #Dhs #Dhɴ ; _You feel your willpower being sapped.#Dh"F  You shoot a sling bullet.  #Dh*#)The sling bullet hits the frilled lizard.#Dh'x((((†.##Dh#Dh{~~~.†#Dh<4=5.1 (1.3#Dh!#DhR _You kill the frilled lizard!#Dhh _No target in view!#Dhk#DhD#Dhv #DhH _No target in view!#Dh`S#Dh%U#DhV#DhMX#DhI]#Dhm: _#Dhav#Dhw#Dhx@Fly #Dhh{#Dh #Dh_The sprites lose interest in your situation.----------#Dh#Dh#Dh4#Dhԋ#Dh#Dh׎#Dh~#DhW#Dh#Dh#Dh,#Dh#Dh4#Dhl=====#Dh͖#Dh#Dh"#DhÙ#Dh#Dh=#DhA#Dh?#Dhϟ#Dht#DhJ#DhԢ#Dh#Dh =====#DhW#Dh,#Dh#Dh[#Dh0#Dh©#Dhg#Dh=#Dh#DhA#Dh#Dh#DhS#Dh(#Dh#DhY#Dh/#DhǶ#Dhk#DhA#Dhʹ#Dhn#DhE#Dh#Dh`#DhҾ5#Dh======#Dh#Dhw#Dh #DhR#Dh_Magic restored.#Dh#Dh% #Dh##..#Dh ..##DhX-∩.# #Dh0.~##Dh,!##.##Dh5.~# #Dh~~#Dh,.#Dh!---#Dh .#Dh]kJ   endoplasm (asleep)#DhW#J~~.#Dh 65.1 (20.0)  An endoplasm comes into view.JJ~---6.1 (21Water  _The endoplasm quivers.#Dh  ##..#  #..##  #∩.#  #.~#  ##.##  #.~# #~~# #.~# #@~# #Dh #~~# #~~# #.~# #†.# #.~~ #J~~ #~~~. #Dh # ##..#  #..##  #∩.#  #.~#  ##.##  #.~# #~~# #.~# #@~# #~~# #Dh #~~# #.~# #†.# #.~~ #J~~ #~~~. #Dh #Dh #Dhd #Dh͹ a _An endoplasm is nearby!#Dh&~  You beckon some vexing sprites to accompany your attacks.3----------==7.1 (1.0)Jinx Fly Water  _You feel your willpower being sapped.#Dh$ (((((You shoot a sling bullet.#DhTb;*#Dh+4   The sling bullet hits the endoplasm but does no damage.  You feel bolstered by spreading misfortune.A giggling sprite leaps out and smacks the endoplasm with its own pseudopod.#Dh5#Dhw>~~.J. (very drained)~ 6 =8.4 (1.3#DhPw _The endoplasm is heavily wounded.#Dh}c  You shoot a sling bullet. The sling bullet hits the endoplasm.#Dhww(((†#Dh*|~~.†#Dh_ /69.7#DhG##Dha%M _You kill the endoplasm!#Dh.3#Dho#DhH _No target in view!#DhDP#DhP#DhjQ#DhNU#Dh] _----------#Dh`{ _The sprites lose interest in your situation.#Dha#Dhb#DhfO5#Dhi#Dhj,#Dhk#Dhn#Dh'o94#Dho#Dhr#DhsQ4=====#Dht#Dhw,#Dhx#DhY{#Dh{#Dh5|#Dh~#DhJ#Dh#Dhf===== 3 #Dh#Dhs _You feel your existence waver again.#Dhڅ#Dh7#Dh,#Dh#Dh,#Dh #Dh,#Dh#Dh-#Dh#Dh#Dh#Dhq#DhΏ#Dhđ#Dh4O5=====#Dh#Dh#Dh"#Dh~#Dhߕ#Dh(#Dhj#Dhǘ#Dh'#Dh=#Dh#Dh(#DhT#DhW#Dh#Dhm^=====Fly #Dh#Dhc$ #DhJ_You feel your willpower return.#DhԤ#DhH?Water #DhC#Dh]#Dhͨ,#Dh;#DhѪ#Dh>#Dh#Dh#Dh׮#Dh>?Water #Dh#DhT#Dh#Dh#DhG#Dh#Dh<#..## #∩.#~l #.~#~ ##.##~ #.~#~~ #~~#~# #.~#.# #~~#~# #~~#@# ---#~~#~###.~#~~##†.#.#.~~~~#~~~.~#l   frilled lizard (asleep)#Dh-#~~~.~#########DhJS96.7 (27.0)---#Dh$7.7 (28#Dh#Dha _A frilled lizard comes into view.#Dh  #..## #∩.#~l #.~#~ ##.##~ #.~#~~ #~~#~# #.~#.# #~~#~# #~~#@# #~~#~## #.~#~~# #†.#.~# #.~~~~# #~~~.~# #~~~.~# ########Dh #..## #∩.#~l #.~#~ ##.##~ #.~#~~ #~~#~# #.~#.# #~~#~# #Dh#~~#@# #~~#~## #.~#~~# #†.#.~# #.~~~~# #~~~.~# #~~~.~# ####### #Dh3#Dh#Dhee _A frilled lizard is nearby!#DhI^  You beckon some vexing sprites to accompany your attacks.#DhJ3----------==8.7 (1.0)Will/2 Jinx Fly Water #DhM#Dh:P; _You feel your willpower being sapped.#DhMPo  You shoot a sling bullet.  The sling bullet hits the frilled lizard!#DhU†((((((#DhF†~~~~.~#DhN>7=500.0 (1.3#Dh%#DhR _You kill the frilled lizard!#Dhe#Dh#Dh#Dh$H _No target in view!#Dh!#Dh"#Dh0&#Dh)H _No target in view!#Dh7S 3#DhS #DhX P _#Dh\ & _The sprites lose interest in your situation.----------#Dh_d #Dh#e ,#Dhf #Dhh ,#Dhi #Dhk ,#Dhjl #Dhsn g4=====#Dhjo #Dhtq #Dhq #Dhlr #Dht ,#Dh u #Dhv ,#Dh{w #DhLy #Dhy ======#Dh^z #Dh{ ,#Dh| #Dh~ ,#Dh #Dh #Dh #Dh #Dh ,#Dh #Dh ,#Dhy #DhC #Dh #Dh9 #Dh #Dhx O5=====#Dh= #Dh #Dh֐ ,#DhD #Dh~ #Dh #Dh (#Dh #Dhp #Dh0 #Dh nFly Water #Dh n _You feel your willpower return.#Dht #Dh ======#DhS #Dh #Dh #Dh #Dh\ #Dh #Dhˢ #Dh. (#Dh #Dh #Dh ~ ##.~~ #~.~.. ### #..~.~#∩##~.~~w.#~~~~###..#.~.##..##.~##∩.#~@~#---#Dh #.~#~.####.##~.# #.~#~~.# #~~#~####.~#.# w   dart slug (asleep)#~~#~##~~#~##~~#~###Dh S26.0 (26.0)---#Dh_ \7.0 (27Water #Dh" #Dh= _A dart slug comes into view. _You see here a frilled lizard corpse.#Dh ##.~~  #~.~..  ### #..~.~  ##∩##~.~~w  #~.#~~~~#  #DhB##..#.~.#  #..##.~# #∩.#~@~# #.~#~.## ##.##~.# #.~#~~.# #~~#~### #.~#.# #~~#~# #~~#~# #Dhk  ##.~~  #~.~..  ### #..~.~  ##∩##~.~~w  #~.#~~~~#  ##..#.~.#  #..##.~# #∩.#~@~# #Dhn#.~#~.## ##.##~.# #.~#~~.# #~~#~### #.~#.# #~~#~ #~~#~ #Dh#Dhc3#Dhť` _A dart slug is nearby!#Dh ((((w    You shoot a sling bullet. The sling bullet hits the dart slug.#Dhkl#Dhpw~~.~#Dh,r:===8.3 (1.3)#Dhx#Dhe|b _The dart slug is severely wounded.#Dhc  You shoot a sling bullet. The sling bullet hits the dart slug.#Dhv†(((#Dhu{†~.~#Dh| 429.5 (1.2 _You kill the dart slug!#Dh#Dho _Your Ranged Weapons skill increases to level 3!#DhS #DhD #Dh #DhN H _No target in view!#Dh~4 3#Dh6 #Dh9 #DhC < #####.~~~ #~.~..w###..~.~#Dh>E :##∩##~.~†~~.#~~~~##..#.~.#DhMH #..##.@# #∩.#~†~# .~#~.###.##~.# #.~#~~.##~~#~###w   dart slug (asleep)#.~#.##~~#~##~~#~##Dh0S (0.0#Dh[ K---30.5 (1#Dh_ \ _A dart slug comes into view.#Dh ####  ##.~~~  #~.~..w  #####..~.~  ##∩##~.~†~  #~.#~~~~#  ##..#.~.# #..##.@# #∩.#~†~# #.~#~.## ##.##~.# #.~#~~.# #~~#~### #.~#.# #~~#~# #Dhf ####  ##.~~~  #~.~..w  #####..~.~  ##∩##~.~†~  #Dh>5#~.#~~~~#  ##..#.~.# #..##.@# #∩.#~†~# #.~#~.## ##.##~.# #.~#~~. #~~#~### #.~#. #~~#~ #Dh#Dh\9---#Dh #Dh` _A dart slug is nearby!#Dh4p ww  You beckon some vexing sprites to accompany your attacks.3----------==1Will/2 Jinx Fly Water #Dh#<#Dh@; _You feel your willpower being sapped.#Dh (((((( You shoot a sling bullet. The sling bullet hits the dart slug.#Dh].~~†~~.=2.8 (1.3 #Dh#DhS_The dart slug is heavily wounded.#DhE9 3#DhC> #DhA H _No target in view!#DhZ #Dh[ #Dht` #Dhc H _No target in view!#DhN#Dh#Dh#Dh$#DhP _#Dh?#Dh#Dh{ _The sprites lose interest in your situation.#DhEw---4.8 (2.0†w   dart slug--- _A dart slug is nearby!#Dh( ((((You shoot a sling bullet.  The sling bullet hits the dart slug but does no damage.#Dhr†~~.#DhY----------===6.0 (1.2#Dh#Dh"a _The dart slug is heavily wounded.#Dh4Tc  You shoot a sling bullet. The sling bullet hits the dart slug.#DhQWw~((((#Dhz~†~~.#Dhd/67.2#Dh; #Dhg M _You kill the dart slug!#Dh¯ #Dh #Dh #Dh H _No target in view!#Dh 3#Dh #Dh #Dh $ | _#Dh$ ,#Dh% #Dh5' #Dh,+ Q4=====#Dh, #Dh+4 #Dh.5 #Dh5 #Dh^6 #Dh9 #Dh/: ======#Dh<; #Dh= ,#Dh> #DhA ,#DhWB #DhD #DhM B---B   giant cockroach (wandering)#DhT /40.0)#DhU G---8.2 (11#Dh~[ #Dh^ b _A giant cockroach comes into view.#Dh" (((((((You shoot a sling bullet.#Dh#DhL.~~#Dhob†~~.#Dh:===9.4 (1.2)#DhW _The sling bullet closely misses the giant cockroach.#Dhq #Dh #Dh#DhH _No target in view!#Dh #Dh #Dh #Dh- #Dhn #Dh P _#DhQ #Dhg QB---500#Dh ~B   giant cockroach#Dh 9---#Dh #Dh f _A giant cockroach is nearby!#Dh5 (((((((You shoot a sling bullet.#Dht#Dh`}~.~†B~.#Dh~6===1.7 (1.3#Dh#Dh<j _The sling bullet closely misses the giant cockroach.#Dh ((( You shoot a sling bullet.  The sling bullet hits the giant cockroach.#Dhj#DhfB~~.#DhzY5=====3.0#Dh#Dhc _The giant cockroach is almost dead.#DhZB ((((((You shoot a sling bullet.#Dh#Dh)#Dh~..†B. #Dh'4.3#Dh#Dh5i _The sling bullet barely misses the giant cockroach.#Dh #Dhv((((((You shoot a sling bullet.#Dh#Dh ~..†~B#Dh '5.6#Dh#Dhrj _The sling bullet closely misses the giant cockroach.#Dh'  You shoot a sling bullet.  The sling bullet hits the giant cockroach.#Dh r  The giant cockroach is almost dead.#Dh ,6.8 (1.2#Dh #Dh' = _You block the giant cockroach's attack.#Dh/p ####  ##.~~~  #~.~..~  #####..~.~  ##∩##~.~†~  #~.#~~~~#  ##..#.~B# #..##.@# #∩.#~†~# #.~#~.###Dh0 ##.##~.# #.~#~~.# #~~#~### #.~#.# #~~#~# #Dh\ ####  ##.~~~  #~.~..~  #####..~.~  ##∩##~.~†~  #~.#~~~~#  ##..#.~B# #..##.@# #∩.#~†~# #.~#~.## ##.##~.# #.~#~~. #~~#~### #.~#. #~~#~  _A giant cockroach is nearby!#Dh7 ((((((You shoot a sling bullet.#Dh<D ~..†~BThe sling bullet barely misses the giant cockroach.You feel your willpower return.7-=====8.0 _The giant cockroach closely misses you. The giant cockroach bites you.#Dh\ ((((((You shoot a sling bullet.#Dh: ~..†~BThe sling bullet barely misses the giant cockroach.#Dhh<'9.2#Dh(C#DhFG _The giant cockroach bites you but does no damage.#Dh4 ((((((You shoot a sling bullet.#Dh~ ~..†~BThe sling bullet closely misses the giant cockroach.#Dh[8=60.5 (1.3#Dh#DhMG _The giant cockroach bites you but does no damage.#DhO p  You shoot a sling bullet.  The sling bullet hits the giant cockroach.#Dhi C.#Dh, &.#DhP | 91.8 _You kill the giant cockroach!#DhV #DhZ f _Your Hexes skill increases to level 5!#Dh,<#Dh=#Dhl>#DhtD#DhH #Dh}I#Dh,J:_No target in view!#DhlF _=Water #DhMg ###### ###.~~~~~ ##~.~..~~B#####..~.~~~~##∩##~.~†~##~.#~~~---##..#.~.##..##.~## #∩.#~†~# #.~#~.####.##~.# B   giant cockroach (asleep)#.~#~~.#~~#~###.~#.##Dh;Y4.8 (3.0 ~  A giant cockroach comes into view.---5.8 (4#Dh[#Dh`^< _The giant cockroach moves out of view.#Dh2M ###### ###.~~~~~ ##~.~..~~~ #####..~.~~~Bl#∩##~.@†~# #~.#~~~~####..#.~.##..##.~###∩.#~†~##B   giant cockroachl   frilled lizard (asleep).#~#0#Dh@ MB~#Dh@6.8 (1#DhAv _A giant cockroach and a frilled lizard come into view.#Dhh  ######  ###.~~~~~  ##~.~..~~~  #####..~.~~B~l  ##∩##~.@†~#  #~.#~~~~###  ##..#.~.## #..##.~## #∩.#~†~# #.~#~.## ##.##~.# #.~#~~.# #Dh+ a ######  ###.~~~~~  ##~.~..~~~  #Dh #####..~.~~B~l  ##∩##~.@†~#  #~.#~~~~###  ##..#.~.## #..##.~## #∩.#~†~ #.~#~.## ##.##~.# #.~#~~. #Dh #Dh_ #Dh #Dh d _There are monsters nearby!#DhC'  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.  The frilled lizard hisses angrily.#Dh,Jl~J   endoplasm (wandering)B   giant cockroachl   frilled lizard#Dh,.3----------==7Will/2 Jinx Fly Water #Dh$6#Dh:] _An endoplasm comes into view.#Dh"U (((((((You shoot a sling bullet.  The sling bullet closely misses the giant cockroach.#Dh *JThe sling bullet barely misses the endoplasm.#Dhw* (very drained)The sling bullet closely misses the giant cockroach.The sling bullet barely misses the endoplasm.  The endoplasm quivers.  You feel bolstered by spreading misfortune.A giggling sprite leaps out and makes the endoplasm trip over its own  pseudopods.#Dhz  The endoplasm is severely wounded.A giggling sprite leaps out and makes the giant cockroach trip over its own  legs.#Dh$#Dh_~J~Bl~†~ (very drained)#DhI[ 7 =9.0 (1.2#Dh#Dh9c _The giant cockroach is almost dead.#Dhp  You shoot a sling bullet.  The sling bullet hits the giant cockroach.#Dh(~((l   frilled lizard#Dh8#Dh$#Dh~~l~J†~#Dh15170.2#Dh#DhS _You kill the giant cockroach!#DhI (((((((You shoot a sling bullet.#DhrH:*#Dhf8 #Dh< The sling bullet barely misses the frilled lizard.A giggling sprite leaps out and makes the frilled lizard trip over its own  talons.#Dh@  You kill the frilled lizard!The jinxing sprites lose interest in you.#DhDF  The endoplasm seems less drained.#DhJr~~~~J~B†~B   giant cockroach (wandering)#DhWzr831.5 (1.3#DhXb _A giant cockroach comes into view.#DhF^ (((((((You shoot a sling bullet.#Dh H  The sling bullet barely misses the endoplasm.~B~J~B~†~BB 2 giant cockroaches (1 wandering)----------2.7 (1.2#Dh  #Dh #Dh >_A giant cockroach comes into view.#Dh #Dh" 9  You shoot a sling bullet. The sling bullet hits the endoplasm.(~((BB 2 giant cockroaches#Dh B~~~B~†~#DhB #Dh 4#Dh 4.0 (1.3#Dhr #Dh)  #Dh #Dh )_You kill the endoplasm!#Dh< #Dhap  You shoot a sling bullet.  The sling bullet hits the giant cockroach.#Dh v((~((   giant cockroach#Dhz#DhB{~~~B†~#Dh#Dh./65.3#Dh#Dh S _You kill the giant cockroach!#DhK ((#Dh@8((You shoot a sling bullet.#Dh6*~B~†~6.5 (1.2 _The sling bullet hits the giant cockroach but does no damage.#Dh1 ((( You shoot a sling bullet.  The sling bullet hits the giant cockroach.#Dhz #Dh/#Dh'1%B~#Dh22†~#Dhe4#Dh5#DhY;j4=====7.7#Dh@ #Dh2C#DhDF_The giant cockroach is moderately wounded.#DhD#Dh ((You shoot a sling bullet.  The sling bullet hits the giant cockroach.#Dha -.~†B9.0 (1.3 _The giant cockroach is heavily wounded.#Dh3 w  You shoot a sling bullet.  The sling bullet hits the giant cockroach.#Dh} [(†#Dh Q††#Dh)9/295980.3 _You kill the giant cockroach!#Dhx#Dht3#Dh6=====76545=====#Dh=Fly Water #DhA _You feel your willpower return.#DhyB#DhCH=====#DhtC#Dh3W 3 Water  _You feel your existence waver again.#DhX######### ###.~~~~~~### ##~.~..~~~~~~## #####..~.~~~@~.~~~#---##∩##~.~††#####~~.~.##~.#~~~~### #~~.w##..#.~.## ~~~#..##.~## ~#∩.#~†~# #DhYw   dart slug (asleep)#.~#~.##  ##.##~.#  #.~#~~.##Dh a096.3 (16.0)#Dh~aG---7.3 (17#Dhmjr _A dart slug comes into view.#Dhu ((((((w#Dh9  You shoot a sling bullet.#Dhx ~.~.~.wThe sling bullet hits the dart slug but does no damage.#Dh~ ```````The dart slug launches a dart at you.#Dh@~~~.~.#Dh:===8.6 (1.3)#DhF#Dh)% #Dh&#Dh&+_The slug dart misses you.#Dh'#Dhg #########  ###.~~~~~~###  ##~.~..~~~~~~##  #####..~.~~~@~.~~~#  ##∩##~.~††#####~~.~.#  ~~### #~~.w   ~~~   ~  #∩      #DhC #########  ###.~~~~~~###  ##~.~..~~~~~~## #Dh #####..~.~~~@~.~~~#  ##∩##~.~††#####~~.~.#  ~~### #~~.w   ~~~   ~  #∩      #Dhd#Dh$ #Dh #Dh ` _A dart slug is nearby!#Dh' (((((( You shoot a sling bullet. The sling bullet hits the dart slug!#Dhz #DhQ ~.~.~w~#Dh& '9.9#Dh #Dh b _The dart slug is severely wounded.#Dh (((((You shoot a sling bullet.  The sling bullet hits the dart slug but does no damage.#Dh_ ~.~.~The dart slug is severely wounded.#Dhe = ````#Dhe Y```The dart slug launches a dart at you.#Dh ~@~.~.~#Dh .601.1 (1.2#Dh #Dh O _The slug dart misses you.#Dh  You shoot a sling bullet. The sling bullet hits the dart slug.(((((.#Dh{~.~.~.#Dh7632.3 _You kill the dart slug!#Dh<3#DhAB#DhAR,#Dh^<## ###.~~~~~~### ##~.~..~~~~~~## #####..~.~~~~~@~~~# ---  ##∩##~.~††#####~~.~.#  #~.#~~~~### ###~~.~# ##..#.~.## #~~~# #..##.~## #~~# #∩.#~†~# l~.#l   frilled lizard (asleep) #.~#~.## ~~# #.##~.# ~# #Dhd#Dh!gv30---4.3 (2#DhQo#Dhu #Dhx[_A frilled lizard comes into view.#Dh  You shoot a sling bullet.  The sling bullet hits the frilled lizard.((((†~.##DhU~~~~†#Dh|5===5.5 (1.2 _You kill the frilled lizard!#Dht3#Dhu#Dhx#DhWater #Dh;#Dh|############.~~~~~~#####~.~..~~~~~~## #####..~.~~~~~.~~~ #DhQ#∩##~.~††#####~~.~. ~.#~~~~### ###@~.~--- ..#.~.## ##~~~# .##.~## #~~# .#~†~# †~.# ~#~.## #Dh,#~~##~.# ~~# S   ball python (constriction, asleep) #~~.# ~~~~### ~S# #.##Dhd-7.5 (2.0#DhG---8.5 (3#Dh7Water #Dh#Dh^ _A ball python comes into view.#Dh Y (((((S  )(You shoot a sling bullet. The sling bullet hits the ball python.  The ball python hisses angrily.#Dh B#Dh _~~†S~~~===9.8 (1.3 _The ball python is moderately wounded.#Dh`d ######### ###.~~~~~~###  ##~.~..~~~~~~##~~~.~~~## ##Dhfy∩#~~.~.##  ###@~.~#  ##~~~#  #~~#  †~.#  #S~# ~~# ~~~ ~~# #Dh ######### ###.~~~~~~###  ##~.~..~~~~~~##~~~.~~~## #Dhp∩#~~.~.##  ###@~.~#  ##~~~#  #~~#  †~.#  #S~#~~# ~~~~~##DhP#Dh#Dh3#Dh _A ball python is nearby!You shoot a sling bullet. The sling bullet hits the ball python!#Dhu(((†#Dh`#Dhk #Dh$m!#Dhm~#Dhn~#Dh2o†#Dho†#Dh[p{l   frilled lizard (wandering)#Dhpl#Dh|q#You kill the ball python!#Dhr#Dhl#Dh6#Dhw11.0 (1.2#Dh#Dh #Dh#Dh=_A frilled lizard comes into view.#Dh#DhL  You shoot a sling bullet.  The frilled lizard hisses angrily.  The sling bullet hits the frilled lizard!(((((#(†#DhP~~††~~†#Dh72.3 (1.3 _You kill the frilled lizard!#DhH#Dh#Dh_#Dh#Dh#Dh#Dh,#Dh#Dh #Dh#Dh#Dhp #Dh!#DhP#,#Dh##Dh$#Dh&#Dhs&(#Dh&#Dh&(#Dhj)#Dh)?Water #Dh[*#Dh+#Dh~2 ##~.~..~~~~~~## #..~.~~~~~.~~~## ~.~††#####~~.~.## ~~~### ###~~.~# ~.## ##~~~# ~## ##~~## ~# #†~.# # ##†~# # #~@# --- # #~~~# # ##~†#  #~~# #Dh4 #~.# #~~# S   ball python (constriction, asleep) #~~# #S~# #Dh8-9.3 (7.0#Dh9G---20.3 (8#Dh<#Dh>^ _A ball python comes into view.#DhR \ (((((S  )(You shoot a sling bullet. The sling bullet hits the ball python.  The ball python hisses angrily.#Dh 1~~~S~~~===1.5 (1.2 #Dh #Dh B_The ball python is moderately wounded.#DhR #Dhģ e  You shoot a sling bullet. The sling bullet hits the ball python.#Dh w(((†#Dh+ #Dh8 [ ~~~†#Dh8 B   giant cockroach (wandering)BYou kill the ball python!#Dh V /82.7#Dh` #Dhge  #Dhe T_A giant cockroach comes into view.#Dh{ H.~~~##~.~.###Dh.| ###~~.~# ##~~~# ##~~## #†~.# ##†~# # #~@# # #~~~# ##Dh ##~†# #~~# #†.# #~~# #~~# #B~##Dhi.~~~##~.~.## ###~~.~# ##~~~# ##~~## #†~.# ##†~# #~@# #~~~# ##~†# #~~# #†.# #~~# #~~# #B~# #Dh,#Dh;f _A giant cockroach is nearby!#Dh (((((((You shoot a sling bullet.#Dh7#Dh81~~~#DhW9|†~BB~#Dh9'3.9#DhA#DhQEj _The sling bullet closely misses the giant cockroach.#Dh` ((((#Dh( You shoot a sling bullet.  The sling bullet hits the giant cockroach.#DhZ{#Dh~~~†B~5.1#Dh#Dhj _The giant cockroach is moderately wounded.#Dh2v.~~~##~.~.## ###~~.~# ##~~~##Dh3 ##~~## #†~.# ##†~# # #~@# # #~~~# # ##~†# #~~# #Dh64X#†.# #B~# #~~# #Dh42#~~##Dh.~~~##~.~.## ###~~.~# ##~~~# ##~~## #†~.# ##†~# #~@# #~~~# ##~†# #~~# #†.# #B~# #~~# #~~# #Dh#Dh7 (((( _A giant cockroach is nearby!You shoot a sling bullet.  The sling bullet hits the giant cockroach.#Dh%x#Dh|g~~~B~#Dh9}#Dh}'6.3#Dh:#DhXh _The giant cockroach is severely wounded.#Dh p  You shoot a sling bullet.  The sling bullet hits the giant cockroach.#Dh w(((†#DhP d~~~†#Dh3a 5717.6 (1.3#Dhpf #Dhh S _You kill the giant cockroach!#Dh  _No target in view!#DhT#Dh #Dh#Dh#Dh#DhL$ _#Dh n#Dhgj  You see here a frilled lizard corpse.#Dhu#Dh _#Dh#Dhp#DhT>#Dh5#Dh#Dh#Dh?Water #Dh8#Dh#Dhq#Dh #Dh#Dh!#Dh)  ##†~# #~~## #~~~# ##~†# #Dh,#~~# #†. #~~ #~ #~--- #~~#  #~~# #~~# ~.~##~~## S   ball python (constriction, asleep)#.~~S~#Dhm2.33.6 (6.0#Dh3F---4.6 (7#Dh7#Dh:^ _A ball python comes into view.#Dh  ##†~# #~~## #~~~# ##~†# #~~# #†.# #~~# #~~# #~@# #~~# #~~# #~~# ~.~# #~~## #.~ ~S~ ##†~# #~~## #~~~# ##~†# #~~# #†.# #~~# #~~# #~@# #~~# #~~# #~~# ~.~# #~~## #.~ ~S~  _A ball python is nearby!You shoot a sling bullet. The sling bullet hits the ball python![0;1#Dh&0;1m(((((##(†~~~.~.†2===5.8 (1.2 _You kill the ball python! _No target in view! _No target in view!#Dh" #Dh" #Dh# #DhE' #Dh6 ( #~~## # #~~~# # ##~†# #~~# #†.# #~~# #~~# #~~# #@~# #~~# #~~# ~.~##~~## #.~w   dart slug (asleep) ~†~#B   giant cockroach (asleep) Bw###Dh= (0.0#Dh? #DhG _wBw#DhG RB~~#DhM 4---6.8 (1#Dh'R #DhV  #Dh W c_A giant cockroach and a dart slug come into view.#Dh$   You beckon some vexing sprites to accompany your attacks.B†3----------==-7Will/2 Jinx Fly Water #Dh #Dh+ ; _You feel your willpower being sapped.#Dh ((((You shoot a sling bullet.#Dh #DhS #Dh%{~~.Bw#Dh&3~#Dh'4=9.0 (1.2#Dh}Q#DhSS _The sling bullet hits the giant cockroach but does no damage.#Dh  ((( You shoot a sling bullet.  The sling bullet hits the giant cockroach.#Dh(;*#Dhshoot a sling bullet.  The sling bullet hits the giant cockroach.  The giant cockroach is moderately wounded.  You feel bolstered by spreading misfortune.  A giggling sprite leaps out and smacks the giant cockroach with its own  antenna.~~B~ (very drained) 6 40.3 (1.3 _The giant cockroach is severely wounded.#Dhp  You shoot a sling bullet.  The sling bullet hits the giant cockroach.#Dhn((.#Dh9~#Dhi~~.w~#Dh#DhǤ-41.5 (1.2#Dh#Dh #DhYM_You kill the giant cockroach!#Dh Z (((#Dh n You shoot a sling bullet. The sling bullet hits the dart slug.#Dh' [~~.#Dh) J----------2.7#Dh0 #Dh4 a _The dart slug is heavily wounded.#DhI t ((( #Dh TYou shoot a sling bullet. The sling bullet hits the dart slug.#DhO. ;*#Dh!  The dart slug is almost dead.A giggling sprite leaps out and smacks the dart slug with its own eye-stalk.#Dh' <~~#DhR( [.~#Dh?K K783.9#DhN #DhP M _You kill the dart slug!#Dhe#Dhe#Dhj#DhoH _No target in view!#Dhq^ _ _The sprites lose interest in your situation.4==========#DhzX#Dh#DhB#Dh@#Dh`#Dh#Dh#Dhe5=====#Dh,#Dh ~#~† #~~†.~~~~~---~~.#~~#w   dart slug (asleep)w~~#Dhaw58.9 (15.0)---9.9 (16#Dh#DhJ\ _A dart slug comes into view.#Dh% #~~~# # ##~†# #~~# #†.# #~~# #~~# #~~# #~~# #@~# #~~# ~.~# #~~## #.~# ~†~# ~~## w~~#DhF #~~~# ##~†# #~~# #†.# #~~# #~~# #~~# #Dh·#~~# #@~# #~~# ~.~# #~~## #.~# ~†~# ~~## w~~ #Dh#Dhp#Dh#Dh:` _A dart slug is nearby!#Dh @ (((((w  (You shoot a sling bullet. The sling bullet hits the dart slug!#Dhl  ~~~.~~wThe dart slug is severely wounded.#DhUq ``````The dart slug launches a dart at you.#Dh. 8~~~.~~7--6===61.1 (1.2)#Dh - _The slug dart hits you.#Dh (((((((You shoot a sling bullet.#Dht  ~~~.~~wThe sling bullet barely misses the dart slug. ```````The dart slug launches a dart at you.#DhG a@~~~.~~52.4 (1.3 _The slug dart misses you.#Dh5G  You shoot a sling bullet. The sling bullet hits the dart slug.(((((†~#(~#Dhk~~~.~#DhM9~~#Dha#F=====83#Dh# 3.7#Dh'#Dh*M _You kill the dart slug!#Dh#Dh0#Dh8#DhyH _No target in view!#DhAM3#DhN#DhQ#Dh#Dhj#Dhk#Dhm#Dh]ma 3 Water #Dhn#Dhos _You feel your existence waver again.#DhEq#Dhq9=#Dh6r#Dhs#Dht>#Dhnu#Dhw#Dh}{ #~~# #~~# # #~~# # #~~# ##Dh}##~~# #~.~# #~~####.#DhO~3#~---#~~##~~~# #~~~~# ~~~~~##Dh~W~.~.~# w   dart slug (asleep)~~~~.#w..###Dh 70.0)wwA dart slug comes into view.#Dh ``````The dart slug launches a dart at you.#Dhe~~~~.~#Dh6---=--4.7 (11Water #Dh#Dh _The slug dart hits you. _You see here a ball python corpse.#Dh& +#~~# ##~~# ##~~# ##~~# ###~~# ##~.~# ##~~##  ##.~# #~@~# #~~## #~~~# #~~~~# ~~~~~## ~.~.~# ~~~~.# w..###Dh] #~~# #~~# #~~# #~~# ##~~# #Dh9_ #~.~# #~~##  ##.~# #~@~# #~~## #~~~# #~~~~# ~~~~~## ~.~.~# ~~~~.# w..## #Dhd|  _A dart slug is nearby!#Dh ((((( (You shoot a sling bullet. The sling bullet hits the dart slug.#Dh^p~~~~.w~==6.0 (1.3) _The dart slug is moderately wounded.#Dh (((((You shoot a sling bullet.  The sling bullet hits the dart slug but does no damage.#Dh~~~~.7=--7.3#Dhd _The dart slug is moderately wounded.#Dh ((((( You shoot a sling bullet. The sling bullet hits the dart slug.#Dh.b#DhGg~~~~w~#Dhg'8.6#Dhk#Dhenb _The dart slug is severely wounded.#Dh2c  You shoot a sling bullet. The sling bullet hits the dart slug.#Dh<(((#Dh(†~.~##DhsRe~~~~#Dh}l=79.8 (1.2 #DhyG_You kill the dart slug!#Dh 3#Dh #Dh H _No target in view!#Dh#J _#DhJ $ _#Dh\ i8=#Dh(^ ~9==#Dhe #Dhn  ~# #~~# ~# #~~# ~# #~~# ~##~~# ~# #~.~# ## #~~## ##.~# #~†~# #@~##---85.8 (6.0~~~~~~#~~~~~##†~.~~~~~..~..#∩.###Dhp #DhXq F---6.8 (7#Dhv #Dhy B _Found a gate leading back out of this place.#Dh0#Dh~0#Dh0#Dh2#Dh%9#Dh9#Dh~;O=#Dh<#Dh=#Dh?,#DhD@#DhA#DhOC,#Dh5===5.7 (1.2#Dh''#DhQ+M _You kill the dart slug!#Dh33#DhK#Dh H _No target in view!#Dh53#Dh5#Dh8#Dh;#DhC[ _#DhN#~~#~## #~~#.~#~~# #~~#†.#.~# #~~#.~~~~# #~~#~~~.~# ##~~#~~~.~### #~.#######~### #~~##.~~~.###### ##.~##~†.@~~~~.~~ #~†~#---##~~##~~~##~~####~~##.~~.~ ##~~~# #~†~###J~~###~~~~# #~.~~~#####~~~~~####.~~.~~~~~†~.~## J   jelly (asleep)##.~~†~###~~~ #DhZ60---7.7 (2Water #Dhcc#DhMdX _A jelly comes into view.#Dhq8      ###  #######~###  #.~~~.######  #~†.@~~~~.~~  ##~~##~~~~~~  ##~~##.~~.~   #~†~###J~~  #~##  ##†~.~##      ###.∩.### #DhD z      ###  #######~###  #.~~~.######  #DhE e#~†.@~~~~.~~  ##~~##~~~~~~  ##~~##.~~.~   #~†~###J~~  #~## ##†~.~##    ###.∩#DhhK #DhL #DhQ #DhS \ _A jelly is nearby!#Dh' ((((JYou shoot a sling bullet.  The sling bullet hits the jelly but does no damage.#Dhz #Dh { #Dh7 ~~J.~~#Dh> 6===8.9 (1.2#Dh #Dh Z _The jelly quivers.#DhQ (( You shoot a sling bullet. The sling bullet hits the jelly.#Dh #Dh! s~J~~#Dh (60.1#Dh #Dh? ` _The jelly is moderately wounded.#DhTx^  You beckon some vexing sprites to accompany your attacks.#DhW}EJ~#Dh~3-----------10Will/2 Jinx Fly Water #Dh#Dh܄; _You feel your willpower being sapped.#Dh<._  You shoot a sling bullet. The sling bullet hits the jelly.#Dh3l  The jelly is heavily wounded.#Dh4=2.3 (1.2#Dh#DhR _The jelly barely misses you.#Dh  You shoot a sling bullet. The sling bullet hits the jelly!#Dhh  The jelly is almost dead.#Dhj20--------3.6 (1.3#Dh#DhdE _The jelly hits you. You are splashed with acid!#Dh8 _  You shoot a sling bullet. The sling bullet hits the jelly!#Dh? C~#Dh :~#Dh #Dh #~~#~###~~ dertzug the Vexing#.~#~~##~~ Poltergeist#†.#.~##~~ Health: 21/29 =================-------#.~~~~##~~ Magic: 3/5==============----------#~~~.~###~~ AC: 3Str: 4#~~~.~####~.~ EV: 12Int: 15#######~####~~# SH: 5Dex: 18#.~~~.###### ##.~# XL:  4 Next: 145% Place: a Sewer#~†.@~~~~.~~ #~†~# Noise: ===------  Time: 1764.8 (1.2)#Dh! ##~~##~~~~~~ ##~~## a) +1 sling##~~##.~~.~ ##~~~# Cast: Jinxbite#~†~###~~~###~~~~# Will/2 Jinx Fly Water #~.~~~#####~~~~~####.~~.~~~~~†~.~####.~~†~~~~~~.#####~~~.~..######.∩.###The jelly is heavily wounded. _The jelly barely misses you.You shoot a sling bullet. The sling bullet hits the jelly!  The jelly is almost dead. _The jelly hits you. You are splashed with acid!  You shoot a sling bullet. The sling bullet hits the jelly! _You kill the jelly!You have reached level 5!#Dh /  --more--#Dh24/34-3/6--6524% #Dh#Dh<P _You feel clever.#Dh&Y #Dh*Z #Dh@[ #Dh3^ #DhQ_ U25= _#Dhh k#Dhi { _The sprites lose interest in your situation.#Dhl 3#Dhn N--#Dho #Dhq #Dhr 6==4====#Dht #Dhyv ,#Dhw #Dh!z #Dht{ ,#Dh`~ ,#Dh  #DhL #Dh 7======#Dh #DhƄ ,#Dh #DhŇ ,#Dh #Dh^ ,#Dh #Dh΋ #DhZ U8=#DhԌ #Dh #Dhi #Dh #DhÏ #DhF P5====#Dh #Dh; ,#DhՒ #Dhݓ #Dhh K9=#Dh #Dh #Dhm #Dh #DhЗ #Dh R====#Dh #Dhj ?#Dh- n _You feel your willpower return.#Dh i30==#Dh8 #Dh] #Dh՟ #DhM #Dh8 #Dh #Dh+ #Dh #Dh #Dh #Dh #Dh 1=6====#Dh. #DhL #Dh ,#Dh #Dh/ #Dhͪ #Dh B#Dh #Dh 42=#Dh 5====#Dh #Dh| #Dh #Dh #DhU #DhҴ #Dhf #Dh^ ,#Dh߸ #Dh #DhA h3==#Dh #Dh #Dhk #Dh ,#Dh #DhL #Dh #Dhq #Dh #Dh #Dh; h4==#Dh #Dh #Dh# #~~#~## #~~##.~#~~# #~~##†.#.~# #~~##.~~~~# #~~##~~~.~# ##~~##~~~.~### #~.~########~### #~~##Dh #.~~~.###.~# #~†.~@~~~.~~. #~†~# ---##~~##~~~~~~S ##~~## ##~~##.~~.~~ ##~~~# #~†~###~~~###~~~~# #~.~~~#######.~~.~~~~~†~.~## S   ball python (constriction, asleep) #Dh 1801.8 (37.0)#Dh G---2.8 (38#Dha #Dhl ^ _A ball python comes into view.#Dh˚  You miscast Jinxbite.  You are very lightly contaminated with residual magic.  Nothing appears to happen.#Dh#DhӟD  The ball python hisses angrily.#Dhb#Dh#Dh#DhP SJBJ   endoplasmB   giant cockroachS   ball python (constriction)An adder comes into view. A giant cockroach comes into view.An endoplasm comes into view.#Dh4--------3.8 (1.0)Contam Water #Dh#Dh2 _The adder moves out of view.#Dh  (((((((You shoot a sling bullet.#Dh E#DhE#DhQ  The sling bullet closely misses the ball python.#DhVX ~~S.~~.BSS   adder (wandering)J   endoplasmB   giant cockroach#DhXS   ball python (constriction)A ball python comes into view.#DhY6===5.0 (1.2#DhUgN _The ball python moves out of view.#Dh ((S You shoot a sling bullet.  The adder hisses angrily.  The sling bullet hits the ball python.#Dhr2s  The ball python is severely wounded.#Dh4,#Dh'5#Dhk6#Dh|7,#Dh";<  You hear an angry hiss.#Dh?<#Dhg=#Dh?#DhPS~~SBJl~w~Sw   dart slug (wandering)J   endoplasmB   giant cockroach (…)#DhRC=6.2#Dh\#Dh`_ _A frilled lizard comes into view. A dart slug comes into view.#Dhe  You shoot a sling bullet. The sling bullet hits the ball python.#DhX†w#Dh#Dhύ#Dh,#Dh%#Dh ,#Dh †S~B~~.JlwS~~#Dh/57.4#DhO#DhĶO _You kill the ball python!#DhD ((( You shoot a sling bullet.  The sling bullet barely misses the adder.The sling bullet hits the giant cockroach.#Dh4Z  The giant cockroach is severely wounded.S~BJlS~~~~w~~--------8.6 _You block the adder's attack.#DhB sThe giant cockroach is severely wounded. _You block the adder's attack.  You shoot a sling bullet.  The sling bullet closely misses the adder.The sling bullet hits the giant cockroach.#Dhp ((†S   ball python (constriction)#Dhh #DhP  #Dh݊  #DhC .You kill the giant cockroach!#Dh iThe adder barely misses you. The ball python barely misses you.#Dh #Dh #Dh #Dh KS~J.~#Dh l#Dhj #Dh #DhK 6#Dh 9.8#Dh #Dh  #DhL #DhC :_The endoplasm jiggles.#Dh_ #DhG #Dh / #~~#~###Dh * #~~#Dhz / #.~#~~##Dhe * #~~#Dh 1 #†.#.~##Dh * #~~#Dh2 / #.~~~~##Dh * #~~#Dh / #~~~.~##Dh7 + ##~~#Dh Q #~~~.~####Dh\ + #~.~#Dh s #######~####DhK  #~~#Dh L #.~~~.#Dh5 :# ##.~##Dh  #~†.@~S~J.~~. #~†~##DhK  ##~~##S~l~~w~ ##~~###Dh  ##~~##.~~.~~ ##~~~##DhY  #~†~###~~~###~~~~##Dh J #~.~~~###Dh[ #~~~~~###Dh P ##.~~.~~~~~†~.~###Dh&  ##.~~†~~~~~~.## ###~~~.~..### ###.∩.####Dh #Dh #Dh #Dh #Dh #DhW$  #Dh$ #Dha% S#Dh% VS†lJ.w#Dhr& +~~~~~~#Dh& .The adder barely misses you.#Dhc' #DhW( #Dh( --#DhL) 10#Dh) 0#Dh;* #Dh 0 #Dh3  #Dh3 #Dh!4 =_Your magical contamination has completely faded away.#DhD  You shoot a sling bullet. The sling bullet hits the adder.#Dh  The adder is heavily wounded.  The adder bites you but does no damage. You block the ball python's attack.l~†J2--==2.0 (1.2#Dh #Dh#DhI_The adder bites you. The ball python barely misses you.#Dhq#Dh&  You shoot a sling bullet. The sling bullet hits the adder.#Dhc  The adder is severely wounded.You block the adder's attack.#Dh#Dhw~J~5====3.2#DhK#DhC _The ball python bites you but does no damage.#Dhe&8 (((( You shoot a sling bullet. The sling bullet misses the adder.The sling bullet misses the frilled lizard.The sling bullet hits the dart slug.#DhV  The dart slug is heavily wounded. Sl~w.  The adder bites you. The ball python closely misses you. The adder bites you.29----4.5 (1.3#DhFY _The ball python closely misses you.#DhF_  You shoot a sling bullet. The sling bullet hits the adder.#Dh]K~w   dart slugJ   endoplasmS   ball python (constriction)l   frilled lizard#Dh #DhR You kill the adder!#Dh`lJ~#Dhf5355.7 (1.2#Dh8 #Dh X _The ball python barely misses you.#DhM f  You beckon some vexing sprites to accompany your attacks.  #Dh \You feel your willpower being sapped.  The frilled lizard bites you but does no damage.#DhZ! Ow†#Dh! b3---------#Dho" |60Will/2 Jinx Fly Water #DhC) #Dh+ Y _The ball python closely misses you.#DhZ %  #Dhb GYou shoot a sling bullet. The sling bullet hits the ball python!#Dhc †#Dhsd ]l   frilled lizard#Dhg !#Dh  You kill the ball python!J†#DhW. 7---=7.9 (1.2 _The frilled lizard closely misses you. The frilled lizard bites you.#DhEy (You shoot a sling bullet.#Dhv  The sling bullet completely misses the endoplasm.#Dh Jw~The endoplasm hits you.  The frilled lizard bites you but does no damage.  The endoplasm freezes you.#Dhp24----9.2 (1.3#Dh#Dh1 _You are frozen. You resist.#DhO #~~#~## # #.~#~~# # #†.#.~# # #.~~~~# # #~~~.~# ## #~~~.~### #~. #######~### #~~ #.~~~J# ##.~ #~†@~lw~†.~~. #~†~ ##~~##~~~~~~~ ##~~ ##~~##.~~.~~ ##~~~# #~†~###~~~###~~~~# #~.~~~#####~~~~~## ##.~~.~~~~~†~.~## ##.~~†~~~~~~.## ###~~~[#Dh34m.~..###  ###.∩.### J†l~The endoplasm attacks as it pursues you!--200 _The endoplasm completely misses you.#Dh  You shoot a sling bullet. The sling bullet hits the endoplasm.#Dhև:*#DhN #Dh  #Dh=The endoplasm is severely wounded.#Dh0<You feel bolstered by spreading misfortune.#DhbA giggling sprite leaps out and smacks the endoplasm with its own pseudopod.#DhX #Dh, #Dh٪!You kill the endoplasm!#Dh{#Dh#Dh~#Dh̼2w†#Dhll   frilled lizard#Dh¾!#DhN-------- 6 #Dh66==1.4 (1.2#Dhg#Dh #Dh#Dhl7_The frilled lizard barely misses you.#Dh#Dhco  You shoot a sling bullet.  The sling bullet hits the frilled lizard.#DhPE†#Dh†25=--72.6#DhR _You kill the frilled lizard!#Dh: (You shoot a sling bullet.  The sling bullet hits the dart slug but does no damage.#Dh)P:*#Dh .  The dart slug is heavily wounded.A giggling sprite leaps out and makes the dart slug trip over its own  underside.#Dh<6 ††  You kill the dart slug!#DhHR 4====783.8Fly #DhY  _The jinxing sprites lose interest in you.#Dh #Dh #~~#~###~ dertzug the Vexing#.~#~~##~ Poltergeist#†.#.~##~ Health: 25/34 =================-------#.~~~~##~ Magic: 4/6================--------#~~~.~###~ AC:  7  Str: 4#~~~.~####~. EV: 12#Dh| )Int: 16#######~####~~ SH: 5Dex: 18#.~~~†####### ##.~ XL:  5 Next: 38% Place: a Sewer#Dhl #~†@†††~†.~~. #~†~ Noise: ===------  Time: 1823.8 (0.0)##~~##~~~~~~~ ##~~# a) +1 sling##~~##.~~.~~ ##~~~# Cast: Jinxbite#~†~###~~~###~~~~# Will/2 Fly #DhZ _#~.~~~#####~~~~~####.~~.~~~~~†~.~####.~~†~~~~~~.#####~~~.~..######.∩.###The sling bullet hits the dart slug but does no damage.  The dart slug is heavily wounded.#Dh A giggling sprite leaps out and makes the dart slug trip over its own  underside.  You kill the dart slug! _The jinxing sprites lose interest in you.#DhF #Dh #Dh #Dh _There is nobody nearby that the sprites are interested in.#Dhs #Dh #Dh H _No target in view!#DhF 3#Dh #Dh H _No target in view!#Dh  Spells (Memorise)TypeFailure Level  a - Sigil of BindingHexes9% 3b - Inner FlameHexes/Fire21% 3  c - FreezeIce22%1  d - ScorchFire24% 2  e - Cause FearHexes26% 4  f - Frozen RampartsIce56% 3  g - HailstormConjuration/Ice56% 3  h - Dimensional BullseyeHexes/Translocation61% 4  i - Flame WaveConjuration/Fire88% 4  j - Summon Cactus Giant Summoning100% 6 4 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit#DhV#Dhb#Dhm#~~#~###~ dertzug the Vexing#.~#~~##~ Poltergeist#†.#.~##Dhnj#~ Health: 25/34 =================-------#.~~~~##~ Magic: 4/6================--------#~~~.~###~ AC:  7  Str: 4#~~~.~####~. EV: 12#Dho Int: 16#######~####~~ SH: 5Dex: 18#Dhs#.~~~†####### ##.~ XL:  5 Next: 38% Place: a Sewer#~†@†††~†.~~. #~†~ Noise: ===------  Time: 1823.8 (0.0)##~~##~~~~~~~ ##~~# a) +1 sling##~~##.~~.~~ ##~~~# Cast: Jinxbite#~†~###~~~###~~~~# Will/2 Fly #~.~~~#####~~~~~####.~~.~~~~~†~.~####.~~†~~~~~~.#####~~~.~..######.∩.###underside.  You kill the dart slug! _The jinxing sprites lose interest in you. _There is nobody nearby that the sprites a#Dhsre interested in. _No target in view! _No target in view!#Dh#DhBMemorise Sigil of Binding, consuming 3 spell levels and leaving 1? Y - Yes  N - No#Dh&#DhB#~~#~###~ dertzug the Vexing#.~#~~##~ Poltergeist#†.#.~##~ Health: 25/34 =================-------#.~~~~##DhD@#~ Magic: 4/6================--------#~~~.~###~ AC:  7  Str: 4#~~~.~####~. EV: 12Int: 16#######~####~~ SH: 5Dex: 18#.~~~†####### ##.~ XL:  5 Next: 38% Place: a Sewer#~†@†††~†.~~. #~†~ Noise: ===------  Time: 1823.8 (0.0)##~~##~~~~~~~ ##~~# a) +1 sling#DhoGL##~~##.~~.~~ ##~~~# Cast: Jinxbite#~†~###~~~###~~~~# Will/2 Fly #~.~~~#####~~~~~####.~~.~~~~~†~.~####.~~†~~~~~~.#####~~~.~..######.∩.###underside.  You kill the dart slug! _The jinxing sprites lose interest in you. _There is nobody nearby that the sprites are interested in. _No target in view! _No target in view!---4.8 (1#DhN#Dhh[o _This spell is dangerous to cast!#Dhxel6=---5.8 (2#Dh4f#Dhn#Dhqo*6.8 (3#Dhzw#Dh#Dhx*7.8 (4#DhD#Dh| _You start memorising the spell. You continue memorising. x3#Dhk#Dh#Dhԗc _You finish memorising. Spell assigned to 'b'.#Dh #Dh  Spells (Memorise)TypeFailure Level  a - FreezeIce22% 1  b - Inner FlameHexes/Fire#Dh .21% 3  c - ScorchFire24% 2  d - Cause FearHexes26% 4  e - Frozen RampartsIce56% 3  f - HailstormConjuration/Ice 56% 3  g - Dimensional Bullseye Hexes/Translocation 61% 4  h - Flame WaveConjuration/Fire 88% 4  i - Summon Cactus Giant Summoning100% 6 1 spell level left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit#Dh= #Dh)C #Dh}H #~~#~###~ dertzug the Vexing#.~#~~##~ Poltergeist#†.#.~##~ Health: 26/34 ==================------#.~~~~##~ Magic: 4/6================--------#~~~.~###~ AC:  7  Str: 4#~~~.~####~. EV: 12Int: 16#######~####~~ SH: 5Dex: 18#.~~~†####### ##.~ XL:  5 Next: 38% Place: a Sewer#Dh|I #~†@†††~†.~~. #~†~ Noise: ---------  Time: 1827.8 (0.0)##~~##~~~~~~~ ##~~# a) +1 sling##~~##.~~.~~ ##~~~# Cast: Jinxbite#~†~###~~~###~~~~# Will/2 Fly #~.~~~#####~~~~~####.~~.~~~~~†~.~####.~~†~~~~~~.#####~~~.~..######.∩.### _There is nobody nearby that the sprites are interested in. _No target in view! _No target in view! _This spell is dangerous to cast! _You start memorising the spell. You continue memorising. x3 _You finish memorising. Spell assigned to 'b'.#Dh4O P  Okay, then.#DhO #DhS #DhbU . _#Dh/ f _7=65====8=54#Dha= ==== 3  #Dh> t_You feel your existence waver again.#Dh? D9=#Dh@A #DhC #DhD #DhVF #DhH #DhGJ #DhwK #Dh?M #DhM #DhN #DhQ #DhQ #Dh8R 30#DhR 0==#Dh3S @Fly #Dh/T #DhLV  #DhV #DhY _You feel your willpower return.6====#Dhe[ #Dh\ #Dh] #Dh^ #Dh{_ #Dh` #Dh8b #Dhb #Dhyc 1#Dhc =#Dhtd #Dhe #Dhg #Dhg #DhVh ====#Dhh #DhHj #Dhk #Dhl #Dhm #Dh8o #Dho #Dhp #Dhr #DhIs #Dhs 2#DhAt =#Dht #Dhu #DhNw #Dhw #Dhy #Dhe{ #Dh| #Dh} #Dh~ #DhV #DhQ #Dh #Dhǂ #DhC 3#Dh /==#Dh2 #Dh- #Dhņ #Dhq #DhȈ #Dh #DhZ #Dh[ #Dh #Dh5 #Dhl #Dh #DhW #Dhګ 4#DhV /==#DhѬ #DhG #Dhg #Dh #Dhγ #DhM !Water #Dhȴ #Dhõ #DhO #Dh #Dh #Dh: #Dh #Dhz  #Dh  #Dh BYou see here a ball python corpse.#Dh #Dh #Dh> Water #Dh _#Dh #Dhp  #Dh  #Dh| BYou see here a ball python corpse.#Dh" #Dh #Dh = #Dh _#Dh #Dh #Dh #Dhh #Dh #Dhg  #Dh  #Dh FYou see here a giant cockroach corpse.#Dh #Dh #Dh)  #Dh _#Dh/ #Dh #Dh #Dh #Dh8 !Water #Dh #Dh #Dh #Dh #Dhb #Dh #DhH #Dho #Dhr #Dh #Dhr ,#Dh #Dh #Dh !Water #Dh #Dh  #Dh! #Dh #Dh #Dh #Dh #Dh #Dh! #Dh! #Dh# #Dh% #Dh( #Dh= ?Water #DhE> #Dh? #DhhB B#DhzH X#Dh K X#DhO #Dh8S m ~~.# #~~~# #DhS e~### ~B##~†# .# #~~#~~# ~# #~~#†.# ~# #~~#~~# ~###DhT  #~~#~~# ~~# #~~#~~# .~##DhT E #~~#~~# ~~# ##@.#~~# .~# #~~##~~# .~#####~.#~.~# #DhXU j###~### ##~~~#~~## #.~~~†#######~.~##.~# #~†.†††~†.~~.~~~#~†~#B   giant cockroach (asleep) #DhU S##~~##~~~~~~~~~##~~##  ##~~##.~~.~~~##~~~##~†~###~~~###~~~~##DhQY 073.8 (46.0)#Dh`^ f~BB#Dh^ +4.8 (47#Dhc #DhQf b _A giant cockroach comes into view.#DhH #~~~#  ~~##~†#  #B~#~~#  #~~#†.#  #~~#~~#  #~~#~~#  #~~#~~#  #~~#~~#  ##@.#~~#  #~~##~~#  ##~.#~.~#  ##~~~#~~## ~†~.~##.~# .†††~†.~~.~~~#~†~# ~~~~##~~##  .~~~##~~~#   #Dh.] #~~~#  ~~##~†#  #B~#~~#  #~~#†.#  #~~#~~#  #~~#~~#  #~~#~~#  #~~#~~#  ##@.#~~#  #~~##~~#  ##~.#~.~#  ##~~~#~~## ~†~.~##.†††~†.~~.~~~#~†~# ~~~~#  .~~~#  #Dh#Dh#Dh.#Dhf _A giant cockroach is nearby!#Dh}<  You beckon some vexing sprites to accompany your attacks.4--------==5.8 (1.0)Will/2 Jinx Fly Water #Dh'TQ _You feel your willpower being sapped.#DhFKp  You shoot a sling bullet.  The sling bullet hits the giant cockroach.#DhLP†(((((#DhZ†~~~~~#Dh=40=7.0 (1.2#Dhi _You kill the giant cockroach!#Dh y 3#DhĀ #DhM H _No target in view!#DhG\ #Dh\ #Dha #Dhb H _No target in view!#Dh _ _The sprites lose interest in your situation.--------5========#Dh6====#Dh#Dh#Dh4x#~.####†~# #~.S~#~~# ~~.#~~#~##~~##~† .† †. ~# ~# #@~--- #~~ ~~#  ##~.#~ .~# #~~##~~ .~#####~.#~.~# ###~### ##~~~#~~##S   ball python (constriction, asleep)~†~..†††~†.~~.~~~~~##Dh796.0 (19.0)#DhQV---7.0 (20#DhY #Dh P_A ball python comes into view.#Dh ##†~#  S~#~~##  ~~#~~~#  ~~##~†#  #†~#~~#  #~~#†.#  #~~#~~#  #~~#~~#  #@~#~~#  #~~#~~#  ##~.#~~#  #~~##~~#  ##~.#~.~#  ##~~~#~~## †.~##.~# ~~~#~†~#  #Dh ##†~#  S~#~~## #Dh% ~~#~~~#  ~~##~†#  #†~#~~#  #~~#†.#  #~~#~~#  #~~#~~#  #@~#~~#  #~~#~~#  ##~.#~~#  #~~##~~#  ##~.##Dh;x ##~~~#~~## †.~##~~~#Dh _A ball python is nearby!#DhK  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.#Dh_A giant cockroach comes into view.#DhU#DhD?  You shoot a sling bullet. The sling bullet hits the adder.†(((B   giant cockroach#DhBX  You kill the adder!#Dh ~#DhG~B~.~#Dh;95.1#Dh#Dh_ _You feel your willpower return.#Dh8 V ((((#DhC9 A(((You shoot a sling bullet.#Dh .~~†B.~6.4 (1.3#Dh #Dh j _The sling bullet closely misses the giant cockroach.#Dh  (((((((You shoot a sling bullet.#DhC9#Dh<y  The sling bullet closely misses the giant cockroach.#DhD.~~S†~B~S   ball python (constriction, wandering)#Dh'7.7#DhB#Dh^ _A ball python comes into view.#Dh:p  You shoot a sling bullet.  The sling bullet hits the giant cockroach.#Dhb?.(S   ball python (constriction)#DhmB#Dhm~S~#Dh5508.9 (1.2#Dh#DhS _You kill the giant cockroach!#Dh6F  You shoot a sling bullet. The sling bullet hits the ball python!.(#Dh U.~#Dhj#Dh1#Dh 30.1#Dh#Dh #Dh#Dh+_You kill the ball python!#Dh~#Dh} _No target in view!#DhT  _#Dhc u  You see here a frilled lizard corpse. _#Dh!  ###.~~~~~~# ##~.~..~~~~~~##  #####..~.~~~~~.~~~##  ##∩##~.~††#####~~.~.##  #~.#~~~~###.~~###~~.~# ##..#.~.##~..~~.~##~~~# #..##.~##S~~~~~~~~##~~## #∩.#~†~# ~~~~~~†.~~#†~.# #.~#~.## #@.~##†~#--- #.##~.# ##.†~#~~## .~#~~.# ##~~#~~~# ~~#~### #~~##~†# .~#.# ##†~#~~#~# #~~#†.#S   adder (asleep) ~~#~# #†~#~~#~##[#Dh 40m #~~#~~#~~# #~~#~~##Dh x 4.1 (4.0  An adder comes into view.#DhT #Dh$ h~SS#Dh ~---5.1 (5Water #Dh? #Dh| / _The adder hisses angrily.#Dh `  You beckon some vexing sprites to accompany your attacks.~~~S4--------==6.1 (1Will/2 Jinx Fly Water #DhvQ _You feel your willpower being sapped.#Dh5K((((((#Dhp7*#DhC  You shoot a sling bullet. The sling bullet misses the adder.You feel bolstered by spreading misfortune.A giggling sprite leaps out and ties the adder's tail in a knot. ~.~~~S (very drained)  The adder is moderately wounded.3- 6 =7.3 (1.2 _The adder bites you.#DhC7 _  You shoot a sling bullet. The sling bullet hits the adder.#Dh l  The adder is heavily wounded.#Dh `2--8.5#Dh #Dh * _The adder bites you.#Dh _  You shoot a sling bullet. The sling bullet hits the adder!#Dh E†#Dh>#DhK w~~~~~†w   dart slug  You kill the adder!#DhE,/99.7#DhS1#Dh\4\ _A dart slug comes into view.#DhF (((((( You shoot a sling bullet. The sling bullet hits the dart slug.#Dh;:*#Dh; w~~~~~†(very drained)  The dart slug is moderately wounded.A giggling sprite leaps out and smacks the dart slug with its own eye-stalk.--------741.0 (1.3 _The dart slug is heavily wounded.#Dh&       ##∩####  ###.~~###~~.~# #~..~~.~##~~~# ~~~~~~~~~##~~## #∩ w~~~~~†.~~#†~.#  #@.~##†~#  ##.†~#~~##  ##~~#~~~#  #~~##~†#  ##†~#~~#  #~~#†.#  #†~#~~#  #~~#~~#   #Dh(s       ##∩####  ###.~~###~~.~# #~..~~.~##~~~# ~~~~~~~~~##~~## ∩ w~~~~~†.~~#†~.#  #@.~##†~#  ##.†~#~~##  ##~~#~~~#  #~~##~†#  ##†~# #~~#†.#  #†~# #~~# #Dhi{3#Dh,#Dhe` _A dart slug is nearby!#DhT c  You shoot a sling bullet. The sling bullet hits the dart slug.#Dhg†((((((#Dh9|†~~~~~†#Dh#DhW3=622.3#Dh޴c _You kill the dart slug!#Dhy #Dh7 #Dh' #Dh H _No target in view!#Dh=+ #Dh#, #Dh1 #Dh4 H _No target in view!#Dhs#Dh5Y _The jinxing sprites lose interest in you.5==== _The sprites lose interest in your situation.#Dh#Dh#Dh#Dhh4==#Dh8#Dh,#Dh#Dh,h====#Dh,#Dh0#Dh.#Dha=6#DhB#DhA#Dh#Dhu#Dh#Dh95#Dh#Dh#Dhj6====4#Dh|#DhA#Dh>#Dh1#Dhm#Dh#Dh?Water #DhX#Dhk   Things that are here:  an adder corpse; an adder corpse#Dh #Dhu  _#Dh #Dh&#DhD==== 3  _You feel your willpower return. You feel your existence waver again.#Dh: ######### ###.~~~~~~### ##~.~..~~~~~~## #####..~.~~~~~.~~~## ##∩##~.~††#####~~.~.## #~.#~~~~###.~~###~~.~# #Dh ##..#.~.##~..~~.~##~~~#  #..##.~##~~~~~~~~~##~~##  #∩.#~†~#~†~~@~~†.~~#†~.#---58.3 (16.0)  #.~#~.##~~.#####~.~##†~#  ##.##~.#~~~ ##.†~#~~## #Dh #.~#~~.#~~ ##~~#~~~#  #~~#~###~ #~~##~†#  #.~#.#~~ ##†~#~~#  #~~#~#∩ #~~#†.#  #~~#~# #†~#~~#  #~~#~## #~~#~~##Dh!]---9.3 (17#DhR&#Dh(B _Found a gate leading back out of this place.#Dhd I#Dhi X#Dh>n ,#Dhp #Dhp #Dhs #Dhw >#Dh$z #Dh #Dh UWater #DhZ #Dh> #Dh ,#Dh #Dh #Dh ,#Dh #Dh #Dh #Dh #Dh+ #Dh* #Dh ,#DhE #Dh #Dh ,#Dhė #Dhu #Dh >#Dh #Dh #Dh kWater #Dh #Dh #Dh #Dh #Dh #Dh #Dh #.~#~~.#~~## ##~~#~~~#~~#~###~~# #~~##~†#.~#.#~~~## ##†~#~~ #~~#~#∩..# #~~#†. #~~#~#~~~# #†~#~~#Dh  #~~#~##~~# #~~#~~ #.~#~~#..# #~~#~~ #†.#.~#..# #~~#~~ #.~~~~#.@# ##~.#~~ #~~~.~#..~~.~~.~ #~~##~~ #~~~.~###~~~S~~~ ##~.#~.~ #Dh #######~###~.~~≈##~~~#~~# #.~~~†#######~.~##.~# #~†.†††~†.~~.~~~#~†~# S   ball python (constriction, asleep) ##~~##~~~~~~~~~##~~## ##~~##.~~.~~~##~~~# #~†~###~~~###~~~~##Dh -73.3 (14#Dh? +4.3 (15#Dh@ #Dh ^ _A ball python comes into view.#Dh}  You beckon some vexing sprites to accompany your attacks.4--------==5.0)Will/2 Jinx Fly  _You feel your willpower being sapped.#Dhwe  You shoot a sling bullet. The sling bullet hits the ball python.#Dhfj(((†#Dh`W~~~†#Dh54=6.6 (1.3#Dhae _You kill the ball python!#Dhq _No target in view!#Dh  _Fly #Dh  _The sprites lose interest in your situation.--------5====#DhC. ====6==== ~~#~###~~# #~~##~†.~#.#~~~##†~#~~~~#~#∩..#  #~~#†.#~~~†~#~~#~~~.~#~~#..$†.#.~#..# $[(.~~~~#..##~.~?. ##~.~~~.~#.@~~.~~.~ #~~#---94.6 (18.0)##~~~†~~~ ##~.#~.Cast: Jinxbite#Will/2 #Dhq= Fly #~.~~~#####~~~~~##---5.6 (19#Dh? V _Found a chain mail and 5 stones.#DhC`#Dhdi#~~#~###~~##~~##~† dertzug the Vexing#.~#.#~~~####†~#~~ Poltergeist#~~#~#∩..##~~#†. Health: 34/34 ========================#~~#~#~~~##†~#~~ Magic: 6/6========================#~~#~##~~##~~#~~ AC: 3Str: 4#.~#~~#..# $ #~~#~~ EV: 12Int: 16#†.#.~#..# $[( #~~#~~ SH: 5Dex: 18#.~~~~#..##~.~?. ##~.#~~ XL:  5 Next: 62% Place: a Sewer#~~~.~#.@~~.~~.~ #~~###Dhn;~~ Noise: ---------  Time: 1995.6 (0.0)#~~~.~###~~~†~~~ ##~.#~.~ a) +1 sling#######~###~.~~≈##~~~#~~# Cast: Jinxbite#.~~~†#######~.~##.~# Will/2 Fly #~†.†††~†.~~.~~~#~†~###~~##~~~~~~~~~##~~####~~##.~~.~~~##~~~##~†~###~~~###~~~~##~.~~~#####~~~~~## _You feel your willpower being sapped.  You shoot a sling bullet. The sling bullet hits the ball python. _You kill the ball python! _No target in view! _The sprites lose interest in your situation. _Found a chain mail and 5 stones.#Dhq#Dh(r#Dhzy#Dh{p _There is nobody nearby that the sprites are interested in.#Dh#Dh#Dh#Dh!H _No target in view!#Dh݅3#Dh#Dh̊#DhW#~~#~###~~# #~~##~†##Dh#.~#.#~~~## ##†~#~~##~~#~#∩..# ~ #~~#†.##~~#~#~~~# .~ #†~#~~##~~#~##~~# .(~ #~~#~~##DhG#.~#~~#..# ~?$. #~~#~~##†.#.~#..# ~$[(. #~~#~~##.~~~~#..##~.~?.~ ##~.#~~##~~~.~#..@~.~~.~~ #~~##~~##~~~.~###~~~†~~~≈##~.#~.~##~###~.~~≈##~~~#~~##.~~~†#######~.~##.~# #Dh#Dh#Dhyb6.6 (1Water #Dh#Dh% _Found 8 stones.#DhC#DhK3#DhK#Dh\#~~#~###~~# #~~##~†# #.~#.#~~~##≈~.~~≈F##†~#~~# #~~#~#∩..# ~~~.B~≈ #~~#†.# #~~#~#~~~# ~~~~.~≈ #†~#~~# #~~#~##~~# ~l~.(~~ #~~#~~# #.~#~~#..# ~.~?$.~ #~~#~~# #Dh ]*#†.#.~#..# ~~$[(.. #~~#~~# #.~~~~#..##~.~?.~≈##~.#~~# #~~~.~#..~@.~~.~~≈#~~##~~# #~~~.~###~~~†~~~≈##~.#~.~# #~###~.~~≈##~~~#~~## #Dh_#.~~~†#######~.~##.~# ##~~##~##~~## F   bullfrog (asleep)##~~##.~~.~~~##~~~# B   giant cockroach (asleep)#~†~###~~~###~~~~# l   frilled lizard (asleep) #DhP07.6 (1#Dh _A bullfrog, a giant cockroach and a frilled lizard come into view.#Dh^  You beckon some vexing sprites to accompany your attacks.#Dh#Dh j≈FF#Dh 4--------==8Jinx Fly Water #Dhp #DhA ; _You feel your willpower being sapped.#Dhx o  You shoot a sling bullet.  The sling bullet hits the frilled lizard.#Dh t†(((#Dh3 #Dh4 #Dh5 #DhrV ~B†.F~~B#Dhzp <3=9.9 (1.3#Dhs #Dhx  #DhEy #Dhy ._You kill the frilled lizard!#DhBz #Dh (( You shoot a sling bullet. The sling bullet hits the bullfrog!#DhDv {  The bullfrog is moderately wounded..B~F2001.1 (1.2#Dhy  #Dhz #Dh/{ 2_The bullfrog closely misses you.#Dh{ #Dhj #~~#~###~~# #~~##~†# #.~#.#~~~##≈~.~~≈≈##†~#~~# #~~#~#∩..# ~~~.~~≈ #~~#†.# #~~#~#~~~# ~~~~.~≈ #†~#~~# #~~#~##~~# ~†~.(~~ #~~#~~# #.~#~~#..# ~.B?$.~ #~~#~~# #†.#.~#..# ~~$[(.. #~~#~~# #.~~~~#..##F.~?.~≈##~.#~~# #~~~.~#..@~.~~.~~≈#~~##~~# #~~~.~###~~~†~~~≈#Dh[34m##~.#~.~# #~###~.~~≈##~~~#~~## #.~~~†#######~.~##.~#  #~†.†††~†.~~.~~~#~†~# ##~~##~##~~## ##~~##.~~.~~~##~~~#  #~†~###~~~###~~~~#  #~.~~~#####~~~~~###DhJA ~#DhFThe bullfrog attacks as it pursues you! The bullfrog barely misses you.#Dh4--20#Dh#DhV _The bullfrog closely misses you.#Dh #.~#~~.#~~###~~#~~~ #~~#~###~~# #~~##~† #.~#.#~~~##≈~.~~≈≈##†~#~~ #~~#~#∩..# ~~~.~~≈ #~~#†. #~~#~#~~~# ~~~~.~≈ #†~#~~ #~~#~##~~# ~†~.(~~ #~~#~~ #.~#~~#..# ~.B?$.~ #~~#~~ #†.#.~#..# ~~$[(.. #~~#~~ #.~~~~#.@##~.~?.~≈##~.#~~ #~~~.~#..~F.~~.~~≈#~~##~~ #~~~.~###~~~†~~~≈##~.#~.~#######~###~.~~≈##~~~#~~# #.~~~†##Dhv}######~.~##.~# #~†.†††~†.~~.~~~#~†~#~~~~~~~~~##~~###~~##.~~.~~~##~~~# #~†~###~~~###~~~~# F~The bullfrog attacks as it pursues you! You block the bullfrog's attack.26--------------=-3#DhB _The bullfrog hits you!#Dh (((You shoot a sling bullet.#Dh ;*#Dh F~~(very drained)The bullfrog hits you!  You shoot a sling bullet.  The sling bullet barely misses the bullfrog.You feel bolstered by spreading misfortune.  A giggling sprite leaps out and makes the bullfrog trip over its own feet.  The bullfrog is heavily wounded.#Dh [ 6 =4.3 (1.2#DhC X _The bullfrog hits you but does no damage. x2#Dh  You shoot a sling bullet. The sling bullet hits the bullfrog.#Dh ;*#Dhjd  _The bullfrog hits you but does no damage. x2  You shoot a sling bullet. The sling bullet hits the bullfrog.  The bullfrog is severely wounded.  A giggling sprite leaps out and smacks the bullfrog with its own front foot.  The bullfrog is severely wounded.  The jinxing sprites lose interest in you.#Dhy FBB   giant cockroach5.6 (1.3Fly #Dh #Dhf 6 _You block the bullfrog's attack.#Dh  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped. The bullfrog hits you.#Dh U~B#Dh˨ E5-------#Dh[ 2---------60Jinx Fly #Dh #DhϺ $ #Dho H_The bullfrog closely misses you.#Dh1  You shoot a sling bullet. The sling bullet hits the bullfrog.#Dh;*#Dh  The bullfrog is almost dead.A giggling sprite leaps out and smacks the bullfrog with its own front foot.B†~B   giant cockroach#Dh}#.~#~~.#~~## ##~~#~~~ dertzug the Vexing#~~#~###~~##~~##~† Poltergeist#.~#.#~~~##≈~.~~≈≈##†~#~~ Health: 25/34 =================-------#~~#~#∩..# ~~~.~~≈ #~~#†. Magic: 3/7==========--------------#~~#~#~~~# ~~~~.~≈ #†~#~~ AC:  6  Str: 4#~~#~##~~# ~†~.(~~ #~~#~~ EV: 12Int: 16#.~#~~#..# ~.B?$.~ #~~#~~ SH: 5Dex: 18#†.#.~#..# ~~$[(.. #~~#~~ XL:  5 Next: 122% Place: a Sewer#Dh#.~~~~#.@##~.~?.~≈##~.#~~ Noise: ===------  Time: 2007.8 (1.2)#~~~.~#.B†~.~~.~~≈#~~##~~ a) +1 sling#~~~.~###~~~†~~~≈##~.#~.~ Cast: Jinxbite#######~###~.~~≈##~~~#~~# Will/2 Jinx Fly #.~~~†#######~.~##.~##~†.†††~†.~~.~~~#~†~# B   giant cockroach##~~##~~~~~~~~~##~~####~~##.~~.~~~##~~~##~†~###~~~###~~~~#You feel your willpower being sapped. The bullfrog hits you. _The bullfrog closely misses you.You shoot a sling bullet. The sling bullet hits the bullfrog.  The bullfrog is almost dead.A giggling sprite leaps out and smacks the bullfrog with its own front foot. _You kill the bullfrog!  You shoot a sling bullet. The sling bullet hits the bullfrog.  The bullfrog is almost dead.  A giggling spri#Dh te leaps out and smacks the bullfrog with its own front foot. _You kill the bullfrog!Your Dodging skill increases to level 3!You have reached level 6!  --more--#DhH 9/398=-61% #Dh% J _#Dh#z (You shoot a sling bullet.#Dh! BThe sling bullet barely misses the giant cockroach.#Dh'9.0#Dh"#Dh+V #DhV7_You block the giant cockroach's attack.#Dhsz (You shoot a sling bullet.#Dh BThe sling bullet completely misses the giant cockroach.#DhWD510.2#Dh/#Dhb _The giant cockroach closely misses you. You block the giant cockroach's attack.#DhI  You shoot a sling bullet.  The sling bullet hits the giant cockroach.#Dh,5 v  The giant cockroach is heavily wounded.#Dh5 V30=1.4#Dh? #DhB = _You block the giant cockroach's attack.#Dh p  You shoot a sling bullet.  The sling bullet hits the giant cockroach.#Dh D.#Dh('.#DhX9I-22.6#Dh-D#Dh)FS _You kill the giant cockroach!#Dhm#Dh|n#Dhv#DhxH _No target in view!#Dh#Dh Spells (Memorise)TypeFailure Level  a - FreezeIce22% 1b - ScorchFire24% 2  c - Inner FlameHexes/Fire17% 3  d - Cause FearHexes22% 4  e - Frozen RampartsIce54% 3  f - HailstormConjuration/Ice 54% 3  g - Dimensional Bullseye Hexes/Translocation 56% 4  h - Flame WaveConjuration/Fire 88% 4  i - Summon Cactus Giant Summoning#Dh100% 6 2 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit#DhO #.~#~~.#~~## ##~~#~~~ dertzug the Vexing#~~#~###~~##~~##~† Poltergeist#.~#.#~~~##≈~.~~≈≈##†~#~~ Health: 30/39 ==================------#~~#~#∩..# ~~~.~~≈ #~~#†. Magic: 3/8=========---------------#~~#~#~~~# ~~~~.~≈ #†~#~~ AC:  5  Str: 4#~~#~##~~# ~†~.(~~ #~~#~~ EV: 12Int: 16#.~#~~#..# ~.B?$.~ #~~#~~ SH: 5Dex: 18#†.#.~#..# ~~$[(.. #~~#~~ XL:  6 Next: 12% Place: #Dhz a Sewer#.~~~~#.@##~.~?.~≈##~.#~~ Noise: ===------  Time: 2012.6 (0.0)#~~~.~#..†~.~~.~~≈#~~##~~ a) +1 sling#~~~.~###~~~†~~~≈##~.#~.~ Cast: Jinxbite#######~###~.~~≈##~~~#~~# Will/2 Jinx Fly #.~~~†#######~.~##.~##~†.†††~†.~~.~~~#~†~###~~##~~~~~~~~~##~~####~~##.~~.~~~##~~~##~†~###~~~###~~~~#The giant cockroach is heavily wounded. _You block the giant cockroach's attack.  You shoot a sling bullet.  The sling bullet hits the giant cockroach. _You kill the giant cockroach! _No target in view!  Okay, then.#Dh@ #Dhُ  #Dh_ _#Dhߐ #Dh"* _1=4Fly  _The sprites lose interest in your situation.4===2====#Dh'#DhY^3= 3 #Dh@g#Dhq #Dh{_You feel your existence waver again.#Dh~#DhEX#Dh5===4=#Dh#Dh#Dh!#Dh#Dh̢#Dh#Dh #Dhة#DhR===#Dh#Dh#DhO#Dh#Dh5#Dh=#Dh#Dhѷ#Dh #Dh#Dh9#Dh#Dh^#Dhq#Dh#Dh#Dh@Fly #Dh#Dh #Dh#Dh4_You feel your willpower return.#Dh#Dh\#Dh6#Dh\/==#Dh6#DhO===#Dh#Dh#DhN#Dh#Dh#Dh#Dh`#Dh[#Dh#Dh#Dh7#Dh=#Dh#Dh#Dh#Dh#DhH===#Dh#Dh#Dh-#Dh#Dh #DhR#Dh #Dh#Dh"#Dh"#DhB#8#Dh#=#Dh$#Dh(&#Dhv)#Dh+#Dh,#Dh0#DhP1#Dh17#Dh<2===#Dh2#Dh4#Dh7#Dh7#Dh9#DhE<#Dh<#Dhe=9#Dh=/==#Dh?>#Dh@#Dh@#Dh#Dh#Dh#Dh#Dh===#Dh[#Dhl #Dh #Dh #Dhw#Dh#Dh#Dh =#Dhv#Dh#Dh)#Dh#Dh#Dh[#Dh#Dh#Dhj"#Dh ##Dh%#Dh[)#Dh*#Dh~*8#Dh*===#Dh`+#DhY-#Dh0#Dhw2#Dh3#Dh3!Water #Dh3#Dha6#Dh: #Dh: #Dh;?You see here a bullfrog corpse.#Dh=#Dhp> #Dh>_#Dh@#DhqC#DhF#DhG#DhH #DhaJ#DhyM#DhP#DhkQ#DhQ===#DhRR#DhhU#DhY#Dhd##.##~.#~~~## ##.†~#~~## #.~#~~.#~~##≈≈~≈F##~~#~~~# #~~#~###~~#≈≈.~~≈≈#~~##~†# #.~#.#~~~##≈~.~~≈≈##†~#~~# #~~#~#∩..#≈~~~.~~≈≈#~~#†.# #~~#~#~~~#≈~~~~.~≈≈#†~#~~# #~~#~##~~#~~†~.(~~≈#~~#~~# #.~#~~#..#.~.~?$.~≈#~~#~~# #†.#.~#..#~~~@[(..≈#~~#~~# ---#.~~~~#..##~[0;1#Dhڗ0m.~?.~≈##~.#~~# #~~~.~#..†~.~~.~~≈#~~##~~# #~~~.~###~~~†~~~≈##~.#~.~# #######~###~.~~≈##~~~#~~###.~~~†#######~.~##.~# F   bullfrog (asleep)#~†.†††~†.~~.~~~#~†~###~~##~~~~~~~~~##~~####~~##.~~.~~~##~~~##DhT057.6 (45.0)#Dh]G---8.6 (46#Dh#Dh _A bullfrog comes into view. _You see here 11 gold pieces.#Dhy5    ##≈≈~≈F##  #≈≈.~~≈≈#  ##≈~.~~≈≈##  ∩..#≈~~~.~~≈≈#~~#†.#  #≈~~~~.~≈≈#  #~~†~.(~~≈##Dhw|  #.~.~?$.~≈#  #~~~@[(..≈#  .##~.~?.~≈##  .†~.~~.~~≈#  ##~~~†~~~≈##  ###~.~~≈##  #.~~~†#######       #Dh    ##≈≈~≈F##  #≈≈.~~≈≈#  ##≈~.~~≈≈##  ∩..#≈~~~.~~≈≈#~~#†.#  #≈~~~~.~≈≈#  #~~†~.(~~≈#  #.~.~?$.~≈#  #~~~@[(..≈#  .##~.~?.~≈##  .†~.~~.~~≈#  ##~~~†~~~≈##  ###~.~~≈[#Dhlm## #.~~~†#######    #Dh6*#Dh*#Dh7#Dh;_ _A bullfrog is nearby!#Dh ^  You beckon some vexing sprites to accompany your attacks.#Dh) 6------==9.6 (1.0)Will/2 Jinx Fly #Dhp #Dh  ; _You feel your willpower being sapped.#Dh3 6 ((((((F  You shoot a sling bullet. The sling bullet hits the bullfrog.  The bullfrog croaks.#Dhx9 #Dhl: #Dh6; #DhRI ≈≈~F~.~#Dh9J 5=60.8 (1.2#DhW #Dh[ c _The bullfrog is moderately wounded.#Dhp ((((((You shoot a sling bullet.#DhL^:*#Dh6   The sling bullet closely misses the bullfrog.You feel bolstered by spreading misfortune.A giggling sprite leaps out and smacks the bullfrog with its own front foot.#DhZ8#Dhw9#DhqLT≈≈~..#DhMTF?(very drained)#Dh+ON 7 2.0#DhJ^#Dhb` _The bullfrog is heavily wounded.#DhA   You shoot a sling bullet. The sling bullet hits the bullfrog.#Dh:*#DhC} F _The bullfrog is heavily wounded.You shoot a sling bullet. The sling bullet hits the bullfrog.  The bullfrog is severely wounded.makes the bullfrog trip over its own feet.  The bullfrog is almost dead.  The bullfrog misses you.3.2#Dh #Dh# _The bullfrog hits you but does no damage.  You shoot a sling bullet. The sling bullet hits the bullfrog.#DhX! :*#Dh  The bullfrog is almost dead.A giggling sprite leaps out and makes the bullfrog trip over its own feet.#Dht †  You kill the bullfrog!#Dhj2 C ------44.4Fly  _The jinxing sprites lose interest in you.Your Fighting skill increases to level 2!#Dh= #DhG _Your Ranged Weapons skill increases to level 4!#DhKH #DhT #DhZ\ { _No target in view!#Dh8i #Dhk H _No target in view!#Dh͞#Dhȟ#Dh#Dh6H _No target in view!#Dhc#Dh#Dh#Dh/#Dh$: _#Dhɥ#Dh#Dh#Dh|#DhM7===#Dh#Dh#Dhw#Dh#Dh #Dh#Dh#Dh#Dh=#Dh0#Dh#Dhb;===#Dh#DhFO6#DhV#Dh0,#Dh#Dh|O5#Dh#Dh#Dh^#DhB#Dh#Dhi8===4#Dh#Dh#Dhe#DhG#DhrM _You now have 91 gold pieces (gained 11).#Dh#Dh #Dh #Dh#Dhf#Dh#Dhs _n - 2 scrolls of blinking (gained 1)#DhQ===#Dh$#Dh)N  You now have 104 gold pieces (gained 13).#Dh)0 3 #Dh+#Dh3s _You feel your existence waver again.#Dh73#Dhm9#DhCb  You see here a +0 chain mail.#DhF^Fly #DhG#DhP  #.~#~~.#~~##≈≈~≈≈##~~#~~~# #~~#~###~~#≈≈.~~≈≈#~~##~†# #.~#.#~~~##≈~.~~≈≈##†~#~~# #~~#~#∩..#≈~~~.~~≈≈#~~#†.# #DhdR#~~#~#~~~#≈~~~~.~≈≈#†~#~~# #~~#~##~~#~~†~.(~~≈#~~#~~# #.~#~~#..#.~.†...~≈#~~#~~# #†.#.~#..#~~~.[(..≈#~~#~~# #.~~~~#..##~.~@.~≈##~.#~~# ---#~~~.~#..†~.~~.~~≈#~~##~~# #~~~.~###~~~†~~~≈##~.#~.~# #######~###~.~~≈##~~~#~~##  #.~~~†#######~.~##.~#DhnUr##~†.†††~†.~~.~~~#~†~###~~##~~~~~~~~~##~~##.~~.~~~##~~~#~†~###~~~###~~~~# _You feel your willpower return.#DhY083.4 (19.0)#DhjZG---4.4 (20#Dha#DhDca _p - a scroll labelled XOLLIS PUSO#Dhu3#Dh#Dh...[0.0) #DhW[ _Done exploring.#Dhf #Dh: E _Done exploring.#Dhq#Dha{AA sewer∩∩∩∩(Press ? for help)#∩.#~†~#~†~~~~~†.~~#†~.##.~#~.##~~.#####~.~##†~###.##~.#~~~##≈≈≈##.†~#~~###.~#~~.#~~##≈≈~≈≈##~~#~~~##~~#~###~~#≈≈.~~≈≈#~~##~†##.~#.#~~~##≈~.~~≈≈##†~#~~##~~#~#∩..#≈~~~.~~≈≈#~~#†.##~~#~#~~~#≈~~~~.~≈≈#†~#~~##~~#~##~~#~~†~.(~~≈#~~#~~##.~#~~#..#.~.†...~≈#~~#~~##†.#.~#..#~~~.[(..≈#~~#~~##.~~~~#..##~.~@.~≈##~.#~~##~~~.~#..†~.~~.~~≈#~~##~~##~~~.~###~~~†~~~≈##~.#~.~########~###~.~~≈##~~~#~~###.~~~†#######~.~##.~##~†.†††~†.~~.~~~#~†~###~~##~~~~~~~~~##~~####~~##.~~.~~~##~~~##~†~###~~~###~~~~##~.~~~#####~~~~~####.~~.~~~~~†~.~####.~~†~~~~~~.###Dh)f^∩@#Dh2  #.~#~~.#~~##≈≈~≈≈##~~#~~~#dertzug the Vexing#~~#~###~~#≈≈.~~≈≈#~~##~†#Poltergeist#.~#.#~~~##≈~.~~≈≈##†~#~~#Health: 39/39 ========================#~~#~#∩..#≈~~~.~~≈≈#~~#†.#Magic: 8/8========================#~~#~#~~~#≈~~~~.~≈≈#†~#~~#AC: 3Str: 4#~~#~##~~#~~†~.(~~≈#~~#~~#EV: 12Int: 16#.~#~~#..#.~.†...~≈#~~#~~#SH: 5Dex: 18#†.#.~#..#~~~.#Dhg [(..≈#~~#~~#XL:  6 Next: 42% Place: a Sewer#.~~~~#..##~.~@.~≈##~.#~~#Noise: ---------  Time: 2084.4 (0.0)#~~~.~#..†~.~~.~~≈#~~##~~#a) +1 sling#~~~.~###~~~†~~~≈##~.#~.~#Cast: Jinxbite#######~###~.~~≈##~~~#~~##Fly #.~~~†#######~.~##.~##~†.†††~†.~~.~~~#~†~###~~##~~~~~~~~~##~~####~~##.~~.~~~##~~~##~†~###~~~###~~~~# _You feel your existence waver again.You see here a +0 chain mail. _You feel your willpower return. _p - a scroll labelled XOLLIS PUSO _Done exploring. _Done exploring.#Dh #Dh #Dh #Dh $ _#Dh ,#Dh B#DhJ #Dh #Dh #Dh #Dh #DhN #Dh ?Water #Dh #DhY #Dh #Dh #Dh8 #DhT d  You see here a bullfrog corpse.#Dhn #Dh / _#Dh #Dh #DhW ,#Dh #Dh #DhH ,#Dh #Dh #Dh #Dh ?Water #DhW #Dh #Dh ,#Dhe #Dh #Dh #Dh@ #Dh #Dh{  ##..#.~.##~..~~.~##~~~ #..##.~##~~~~~~~~~##~~ #∩.#~†~#~†~~~~~†.~~#†~ #.~#~.##~~.#####~.~##† ##.##~.#~~~##≈≈≈##.†~#~ #.~#~~.#~~##≈≈~≈≈##~~#~ #~~#~###~~#≈≈.~~≈≈#~~## #.~#.#~~~##≈~.~~≈≈##†~# #~~#~#@..#≈~~~.~~≈≈#~~#95.4 (11.0) #~~#~#~~~#≈~~~~.~≈≈#†~# #~~#~##~~#~~†~.(~~≈#~~# #.~#~~#..#.~.†...~≈#~~# #†.#.~#..#~~~.[(..≈#~~# #.~~~~#..##~.~..~≈##~.#  #Dh K[34m#~~~.~#..†~.~~.~~≈#~~##  #~~~.~###~~~†~~~≈##~.#~  #######~###~.~~≈##~~~#~  _There is a gate leading back out of this place here.#Dh&>[[?25h[?0c  Search for what [Enter for "."]? #DhX 3[?25l[?1c1 match: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [Sewer] 8 stones (5 further duplicates in 1 pile)#Dh#Dh#Dh##..#.~.##~..~~.~##~~~ dertzug the Vexing#..##.~##~~~~~~~~~##~~ Poltergeist#∩.#~†~#~†~~~~~†.~~#†~ Health: 39/39 ========================#.~#~.##~~.#####~.~##† Magic: 8/8========================##.##~.#~~~##≈≈≈##.†~#~ AC: 3Str: 4#Dh#.~#~~.#~~##≈≈~≈≈##~~#~ EV: 12Int: 16#~~#~###~~#≈≈.~~≈≈#~~## SH: 5Dex: 18#.~#.#~~~##≈~.~~≈≈##†~# XL:  6 Next: 42% Place: a Sewer#~~#~#@..#≈~~~.~~≈≈#~~# Noise: ---------  Time: 2095.4 (0.0)#~~#~#~~~#≈~~~~.~≈≈#†~# a) +1 sling#~~#~##~~#~~†~.(~~≈#~~# Cast: Jinxbite#.~#~~#..#.~.†...~≈#~~# Fly #†.#.~#..#~~~.[(..≈#~~##.~~~~#..##~.~..~≈##~.# #~~~.~#..†~.~~.~~≈#~~## #~~~.~##DhC9##~~~†~~~≈##~.#~ #######~###~.~~≈##~~~#~  _p - a scroll labelled XOLLIS PUSO _Done exploring. _Done exploring. _You see here a bullfrog corpse. _There is a gate leading back out of this place here.  Search for what [Enter for "."]? .#Dh#Dh`#DhtD _#Dh[~#Dh"#DhX#Dh#Dhԓ16.4 (1 _#Dh#Dh*y....#  ##.###  †##..<###  ##~######~##  ~~~#~~~~~~#  ~~~#~~#~~~#  #~##~~##~##   #†#~~~~#~#  Dungeon:3 #†#~~@~#~#  #~##~~##~##  ~####~~~#  ~~~~~~†~~~#  #~######~##   ### ###  #Dht-      #Dh0#Dh,7.1 (1.7#DhT #Dhw_Welcome back to the Dungeon! _There is a collapsed entrance here.#DhG! Water _#Dh8/ v#Dh.5 #DhA J#DhhD B#DhG z  You see here a quokka skeleton.#DhI #DhJ  _#Dh#K #DhT   You see here a quokka skeleton. _#Dh\ #Dhc   You see here a quokka skeleton. _#Dhl #Dh#w #Dhx #Dh #Dh #Dh\ #Dh? #Dh #Dh ,#Dh #Dh #Dh X#Dhݘ ,#Dh< #Dhќ #DhY ,#DhX #DhN X#Dh# ,#Dh #Dht M _You now have 110 gold pieces (gained 6).#Dh 3#Dh #Dh #DhѴ ,#Dh5 #Dh #Dh} ,#Dh #Dh{ #Dhڽ ,#Dh #Dh #DhH ,#Dh #Dh% #DhA .....   ..?>   ... .. #.#####  #.#...#######.# #.###.............# #....^@.#.######### 141.1 (44.#Dh x0)####.?###.......#  #.. #######.#  #.. #.####  ##. #....# #$ #.##.### #Dh #$#÷##..<###.##~######~#~~~#~~~~~#Dh #Dh\ +2.1 (45#Dh #Dhd ; _Found a stone staircase leading down.#Dho3#Dh#Dh7#Dh}  There is a shaft here.#Dh#Dh _#Dh#Dh.....# ..?># ...# ... #.###### #.#...#######.##.###.............# #....^..#.##########DhNH ####.@###.......#  #..# #######.# #... #.#### ##.## #....# #$# #.##.####Dh #$# #÷##..<# #..#~#### #.. #~~~#~~~ #~~~#~~##DhN14.1 (2.0)#Dh*5.1 (3#Dh#Dh` _q - a scroll labelled WAOMMELODI#DhI.....#dertzug the Vexing..?>#Poltergeist...#Health: 39/39 ========================...Magic: 8/8========================#.#####AC: 3Str: 4# #.#...#######.#EV: 12Int: 16#.###.............#SH: 5Dex: 18#....^..#.#########XL:  6 Next: 42% Place: Dungeon:3####.@###.......#Noise: ---------  Time: 2145.1 (0.0)#..# #######.#a) +1 sling#...#.####Cast: Jinxbite##.###....#Fly #$##.##.####Dh%M[33m#$##÷##..<# #..##~###### #..#~~~#~~~~ #~~~#~~#~  _You see here a quokka skeleton. _You see here a quokka skeleton. _You now have 110 gold pieces (gained 6). _Found a stone staircase leading down. _There is a shaft here. _q - a scroll labelled WAOMMELODI _There is nobody nearby that the sprites are interested in.#Dh  _#Dhl / _You now have 123 gold pieces (gained 13).# #.#...#######.##.###.............##....^..#.#############..###.......##..#########.# #.....# #.#### ##.##.# #....# #.# # #.##.### #@# #÷##..<# #..w.# ##~###### #..### #~~~#~~~~ ...#~~~#~~#~..## ##~##~~#...÷#~~~~# w   ribbon worm (asleep)#.# #÷#~~.~##Dh #. #~##~~#####~50.1 (51.1 (6 _A ribbon worm comes into view. _You see here 3 gold pieces.#Dh #   #.###..  #....^.  ####..#  #..#  #.....#   ##.##.#   #.# #  #@# #÷##..< #..w.#  #..###  ...#  ..##  #...  #.#.  #. . #Dh3 #   #.###..  #....^.  ####..#  #..#  #.....#   ##.##.#   #.# #  #@# #÷##..< #..w.#  #..###  ...#  ..##  #...  #.#.  #. . #Dh<3#DhAA#DhSEb _A ribbon worm is nearby!#Dh! wwYou beckon some vexing sprites to accompany your attacks.6------==2.1 (1Will/2 Jinx Fly  _You feel your willpower being sapped.#Dh_+z (You shoot a sling bullet.#Dh;*#Dh  The sling bullet hits the ribbon worm but does no damage.  You feel bolstered by spreading misfortune.A giggling sprite leaps out and ties the ribbon worm's tail in a knot.#Dhirw.(very drained)#Dh [ 7 =3.3 (1.2#Dhy#Dh/9 _The ribbon worm is lightly wounded.#Dh-' #Dhq.h You shoot a sling bullet. The sling bullet hits the ribbon worm.#Dh-;*#DhQ N w The ribbon worm is heavily wounded.A giggling sprite leaps out and ties the ribbon worm's tail in a knot.  The ribbon worm is severely wounded.#Dh '4.5#Dh #Dh4 9 _You block the ribbon worm's attack.#Dh6 e  You shoot a sling bullet. The sling bullet hits the ribbon worm!#Dh \.#Dh{ '.#DhǙ N------35.7#Dh# #Dh; O _You kill the ribbon worm!#Dh+ #Dh #Dh #DhY H _No target in view!#Dh?#.###.............# #....^..#.######### ####..###.......#  #..#########.# #.....# #.######.##.# #....# #.# # #.##.####Dhh@#$##.# #÷##..<#.@..# ##~######~#..### #~~~#~~~~~....# #~~~#~~###..## ##~##~~##... ÷#~~~~#~#.#. #÷#~~.~#~#. . ##~##~~##~#DhAl#. #~~~####~~#~~~~~~~~#Dh<#Dh<---60 _#Dh #Dh #DhO---#Dh^ _No target in view!#Dhc#Dh{wRead which item? Scrolls  b - 3 scrolls of poison  g - a scroll labelled ZIFAH BIMYC  j - a scroll labelled FUMISU VYUBEO  k - 2 scrolls labelled RAAVYU LYOR  l - a scroll labelled ZIP UPPOCLE  m - 2 scrolls labelled HIYSAX TAFICW #Dh%Z n - 2 scrolls of blinking  p - a scroll labelled XOLLIS PUSO  q - a scroll labelled WAOMMELODI [!] read|quaff[?] describe selected#Dh#DhG#.###.............#dertzug the Vexing#....^..#.#########Poltergeist####..###.......#Health: 39/39 ========================#..#########.#Magic: 6/8==================------#.....# #.####AC:  7  Str: 4##.##.# #....#EV: 12Int: 16#.# # #.##.### SH: 5Dex: 18#$##.# #÷##..<## XL:  6 Next: 43% Place: Dungeon:3#.@..# ##~######~ Noise: ---------  Time: 2156.7 (0.0)#..### #~~~#~~~~~ a#Dh) +1 sling....# #~~~#~~#~~ Cast: Jinxbite##..## ##~##~~##~ Will/2 Jinx Fly #...#÷#~~~~#~#.#.#÷#~~.~#~ #. .##~##~~##~ #.#~~~####~~ #~~~~~~~~~ The ribbon worm is severely wounded. _You block the ribbon worm's attack.  You shoot a sling bullet. The sling bullet hits the ribbon worm! _You kill the ribbon worm! _No target in view! _No target in view!#Dh%  #Dh+Okay, then.#Dh#DhD#Dhi . _#Dhe\Fly  _The sprites lose interest in your situation.7======#Dhl865#Dhm#DhBo#Dhoi8===4#Dh}p _Magic restored. 3  _You feel your existence waver again. #DhV~)_You now have 126 gold pieces (gained 3).#Dh ===  There is a shaft here. _$.....J#  ......# .....# ..?>#  ...##  ... #.##### # #@#...#######.# #.###.............# #....^..#.######### ####..###.......#  #..#########.# #.....# #.#### J[39;49#Dhm   endoplasm (asleep) ##.##.# #....# #.# # #.##.####.##.# #÷##..<# 77.7 (21.0)  An endoplasm comes into view.8.7 (22#Dht* _Found 3 gold pieces.#Dh  $.....J# ......# .....# ..?># ...## ... #.#####  # #@#  #.###........  #....^..#.###  ####..###  #..#  #.....#   ##.##.#   #.# #  #.##.# #÷##..<#Dh|  $.....J# ......# .....# ..?># ...## ... #.#####  # #@#  #.###........  #....^..#.###  ####..####Dh} m  #..# #.....#   ##.##.#  #.# #  #.##.# #÷##..<#Dh 3#Dh #Dh a _An endoplasm is nearby!#Dh  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.#DhB# `.JJ#Dh$ 6------==9.7 (1.0)Jinx Fly #Dh`, #Dhi0 ^ _The endoplasm quivers.#DhaW (((((You shoot a sling bullet.#Dh,:*#DhU~  The sling bullet hits the endoplasm but does no damage.  You feel bolstered by spreading misfortune.A giggling sprite leaps out and smacks the endoplasm with its own pseudopod...J... (very drained) 7 =80.9 (1.2 _The endoplasm is severely wounded.#Dh$c  You shoot a sling bullet. The sling bullet hits the endoplasm!#Dhv'>(((#DhD2...#Dha------2.0 (1.1#DhM _You kill the endoplasm!#Dh6#Dh7#DhY>#DhCBH _No target in view!#Dh̥3#Dhӧ#Dh#DhZ$ _#Dh tFly #Dh#DhG _The sprites lose interest in your situation.#Dh#Dh,#Dh#Dh¸,#Dh#Dhgc7===#DhW#Dh#Dhf96#Dh#Dh;,#Dh#Dh#Dh##Dh#Dhu#DhC===5#Dh#Dh#Dh#Dh@#Dh#Dh#Dh,#Dh,#Dh#Dh,#Dh#Dhc8===#Dh#Dh#DhM....$............)....?># ........########............ #### ---97.0 (15.0) #.#...##########.................^..#.#############..###.......#...#Dh+#.##Dhj#DhG---8.0 (16#Dh#Dh# _Found a club.#Dhz o#.#..$......#........#.# ..)....?># B......@.###########............  #.###.#######  # #.#....# #.###......##....^..#.#########B   giant cockroach (wandering)####..###.......# #..#########.#....# #.####9.0).BB200.0 (2 _A giant cockroach comes into view.#Dh ........# ........## .......... ..$......# #Dh.........# .........# ..)....?># .B.....@.#  ####............  #.###.#######  # #.#  #.###..  #....^..  ####..##  #..#    #Dhˬ ........# ........## .......... ..$......##Dh .........# .........# ..)....?># .B.....@.#  ####............  #.###.#######  # #.#  #.###.. #....^..  ####..## #Dht#..#  #Dhַ#Dhɸ#DhG#Dhf _A giant cockroach is nearby!#Dh  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.#Dh..B6------==1.0 (1Jinx Fly #Dh#Dh!o _The giant cockroach waves its antennae.#Dh{p  You shoot a sling bullet.  The sling bullet hits the giant cockroach!#Dh b.(((#Dh)....#DhM44=2.2 (1.2 _You kill the giant cockroach!#Dhh#Dhi#Dh)n#DhpH _No target in view!#Dh #DhA #Dh; #Dh H _No target in view!#Dh9k  _Fly  _The sprites lose interest in your situation.------#Dhl #DhHs \ 3 #Dhct _You feel your existence waver again.#DhFv #Dhx ,#DhTz #Dh y7===#Dh֞ ===#Dhߟ #Dh# #Dh M8===#Dh #Dhǥ #Dh ,#Dh #Dh B#Dhò | _k - 3 scrolls labelled RAAVYU LYOR (gained 1)#Dh 3#Dh #Dh #Dh Q===#Dh #Dhʾ #Dh B#Dhg #DhP #Dh #Dh #Dhz #Dh^ ,#Dh #Dh #Dh #Dh #Dh M _You now have 129 gold pieces (gained 3).#Dh 3#Dh #DhI #Dh ^Fly #Dh #Dh| n _You feel your willpower return.#Dh I#Dh #Dh ,#Dh #Dh` #Dhw #..........# ....##< #..........##... #...............#... #...........# ...#...........###.#.#...........#$.......).....>#.#...#...........####### ##....@####............---30.2 (28.0)....###.# #.###.########## #.# #.# #.#...### #.# #.###........ #.# #....^..#.### #.. ####..###.... ### #..####### #.....# ##.##.#Dh #---1.2 (29 _Found a stone staircase leading up.#Dh(o#Dhwp#Dh5q#Dhq{B#DhB#Dh,#Dh#Dh,#Dh#Dh#Dh,#Dh,#Dh2,#Dh #Dh!#Dhɝ#Dh]#DhU _You now have 146 gold pieces (gained 17).#Dhǩ,#DhI#Dh#Dh,#Dh#Dhv#Dhɱ,#DhH#Dh#Dh,#Dhb#Dhŷ#Dh>#Dh,#Dh#DhE#Dh,#Dh#Dh#Dh'#Dh#DhI#Dh\   #....  ##..!... ###### .... .. ### #..... .$g ..##<# #..... #.# ....###..... #.######...##..... #@....# #...# ###.###.###.#.#..... ...................)#########.#...#. #.....##..... #......# g   hobgoblin (asleep) #....##### #.##.... #Dhb#.##..... #.##Dhu{ 45.2 (14  A hobgoblin comes into view.#Dh+6.2 (15#Dhe#Dh^ _Found a fuming coppery potion.#Dh3  #.....  #.... ##..!...  .... .. ###  .$g ..##<#  #.#  #.##### #@....#  ###.###.# ...................) #########.#...#. .    #.#  #Dh J#.... #.#   #.# #Dh #.....  #.... ##..!...  .... .. ###  .$g ..##<#  #.#  #.##### #@....#  ###.###.# ...................) #########.#...#. .     #....   #DhF` _A hobgoblin is nearby!#Dh (  You beckon some vexing sprites to accompany your attacks.6------==7.0)Will/2 Jinx Fly #Dh #Dh ; _You feel your willpower being sapped.#Dhs  ((g  You shoot a sling bullet. The sling bullet hits the hobgoblin.  The hobgoblin shouts!#Dh< ..g.====8.4 (1.2 _The hobgoblin is moderately wounded.#DhDH  You shoot a sling bullet. The sling bullet hits the hobgoblin.†(#Dh&.#Dh5===-9.6 _You kill the hobgoblin!#Dh- _No target in view!#DhH\ _------Fly  _The sprites lose interest in your situation.7======#Dh#B#Dh/M#Dh|P78===#Dh[B#Dh|,#Dhm..#...# #.......# #.......# ###..!....# ######.###>........#### .......$.....##<# # ....##---65.6 (16.0) #.######...# #.....# #...#.....##.###.###.#.#....................)#########.#...#......#Dh2#DhG---6.6 (17#Dh~#Dhc _Found an escape hatch in the floor. _You see here a hobgoblin corpse.#Dh  _=== _You now have 154 gold pieces (gained 8).#Dh2 X#Dh~  d - 2 fuming coppery potions (gained 1)Fly #Dh n _You feel your willpower return.#Dh 3#Dhǵ #Dh\ #Dh4 ,#Dh¸ #Dh #DhȻ #Dh1 #Dh #Dh #Dh  ######### #.......# #.......# #.......# #.......#  ###.......# ####.#.###>........#### ##Dh? >......@........##<# #74.6 (8.0)...####.##†####....###...##.######...##...####.....# #...#...#. ###.###.###.#.#..## # ............#Dh + #########.#...#..  #.....  #........###. #Dh #Dh #Dh *5.6 (9#Dhs #Dhv ; _Found a stone staircase leading down.#Dh #Dh #Dh #Dh #Dh #Dh% #Dh #Dh #Dh* #Dh #Dh/ #Dh #DhV #Dh #Dhb #Dh #DhF,#Dhz _You now have 163 gold pieces (gained 9).#Dh9#,#Dh0c3 _You now have 177 gold pieces (gained 14).#DhpB#Dh_q#Dhds#Dht,#DhEu#DhzX#Dh3{#Dh|,#Dh}#Dh~#Dh,#Dh#Dh#Dh!,#Dh$#Dh#Dh>,#DhF#Dh#Dhߍ,#Dhَ#Dhj#Dh,#Dhے#Dht#Dh ,#Dh#Dh#Dh#Dh#Dhg#Dh#DhA#Dh#Dh"#DhJ#Dh#Dh#Dhu#Dh#Dhͣ#Dh8#Dh#Dh#Dh˩,#Dh#Dhz#Dh,#Dh#Dh<#DhB,#Dh#Dh#Dh~#Dh#Dha#Dhh#Dh,#Dh#Dhǹ#Dhg,#Dh$#DhX#Dh#Dh#Dh#Dh#Dh#Dhz#Dh#Dho#Dh,#DhO#Dh#Dh@,#Dh#Dh#Dhk,#Dh##Dh#Dh,#Dhi#DhA#Dh,#Dh#Dh#Dh#DhZ#Dh#Dh#Dh#Dh#Dh,#Dh#Dh#Dh#Dhp#Dh#Dh#DhO#Dh#Dh#Dh#Dhw#Dh#Dh#Dh\#Dh#Dh<#DhW#Dh#Dh[#Dh#Dh6#DhQ.#.#.#.#.##..#.#.#.#.## ##..#.#.#.#.# #.#.#.#.#.## #..#.#.#.#.# #.#.#.#.#.## #..#.#.#.#.# ...#.#.#.#.## #.#.#.#.#@# #.#.#.#.## #.#.#.#.#.##Dh0#. #.#.#.##. .#.#.##.#.#g   hobgoblin (asleep).#g#.# #Dh #DhR1335.6 (60.0)#Dh`gg.#Dh+6.6 (61#Dhc#DhQ\ _A hobgoblin comes into view.#Dh[H .#  #.#.#.#.##  .#.#.#.#.#  #.#.#.#.##  .#.#.#.#.#  #.#.#.#.##  .#.#.#.#.#  #.##  #@#  #.##  .#.#.#.##.  #.#.#.##.  .#.#.# #.#g# .#.# .##Dh .#  #.#.#.#.##  .#.#.#.#.#  #.#.#.#.##  .#.#.#.#.#  #.#.#.#.##  .#.#.#.#.#  #.##  #@#  #Dh#.##  .#.#.#.##.  #.#.#.##.  .#.#.# #.#g# .#.# .# #Dh^3#Dhv _A hobgoblin is nearby!#Dh5   You beckon some vexing sprites to accompany your attacks.g.6------==7.6 (1.0)Will/2 Jinx Fly  _You feel your willpower being sapped.#Dh (((((((You shoot a sling bullet.#Dh`;*#Dhu  The sling bullet closely misses the hobgoblin.You feel bolstered by spreading misfortune.A giggling sprite leaps out and insults the hobgoblin's ancestors...g.. (very drained).. 7 =8.8 (1.2 _The hobgoblin is almost dead.#Dhp (((((((You shoot a sling bullet.#DhZ#DhO#Dhig......#Dh(40.0#Dh#Dhc _The sling bullet barely misses the hobgoblin.#Dhtc  You shoot a sling bullet. The sling bullet hits the hobgoblin.#DhD.#DhC'.#Dhn1.2 _You kill the hobgoblin!#Dh(&------#Dh4"Fly  _The sprites lose interest in your situation.#Dh;7===#Dh"=H6#Dh?#Dh@#Dh\V@===8===#DhW#Dh?]5#Dh]#Dh_,#Dh`#Dha#Dh@c#DhcC===4#Dh&e#Dhe#DhgB#Dhi#Dh1j#Dhj,#Dh8l#Dhm,#Dhn#Dhs#DhvtVFly #Dhwn _You feel your willpower return.#Dhx#Dhx#Dhy#DhPz#Dh~{#Dh#Dh#Dh#Dh#Dh-0 3 #Dh܆#Dhs _You feel your existence waver again.#DhA#DhҌ#Dh#Dh#Dhz .# .#.#.#.#.# #Dhb S#.# #.#.#.#.##  .#.#.#.#  #.#.#.#.#.#.##  #.#.#.#.#.#.#  #.#.#.#.#.##  #.#.#.#.#.# #DhW #.#.#.#.##  .#@#.#.#.# --- #.#.#.#.##  #.#.#.#.#.#  #.#.#.#.#.##  ########### S   ball python (constriction, asleep) #Dh 068.2 (27.0)#DhڥG---9.2 (28#Dhߪ#Dh^ _A ball python comes into view.#Dh  .#   S#.# ##  #.##.#  #.##.##  #.#.#.#.#.#.#  #.#.#.#.#.##  #.#.#.#.#.#  #.#.#.#.##  .#@#.#.#.#  #.#.#.#.##  #.#.#.#.#.#  #.#.#.#.#.##  ########### #Dhí 3#DhD N .#   S#.# ##  #.##.#  #.##.##  #.#.#.#.#.#.#  #.#.#.#.#.##  #.#.#.#.#.#  #.#.#.#.##  #DhzF X.#@#.#.#.#  #.#.#.#.##  #.#.#.#.#.#  #.#.#.#.#.##  ######### #DhJ #DhdK #DhO #DhR b _A ball python is nearby!#Dh  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped..SS)6------==70.2 (1.0)Will/2 Jinx Fly #DhĠ#Dh5 _The ball python hisses angrily.#DhEe  You shoot a sling bullet. The sling bullet hits the ball python!#Dhx†((((( #Dh:.....#Dh-<6=1.4 (1.2#Dh1#Dh2O _You kill the ball python!#Dh _No target in view!#Dh3#Dh#DhH _No target in view!#Dh y3#Dhy#Dh?{#Dh{$ _#DhJFly #DhY{ _The sprites lose interest in your situation.#DhT<------#Dh؂#Dhq,#Dh#Dh^,#Dhۆ#Dhk,#Dh#Dhc7===#Dh#Dh,#Dh5#Dh#Dh#Dhz#Dh#DhI#Dh#Dh"#Dh;===#Dh #DhD#Dh#Dh;#DhK#DhƗ#DhL#Dh`#Dhٙ#DhV#DhZ#Dh֛#DhP#Dh]#DhM8===#Dhd#Dh#Dh#Dh_#Dhɢ#Dhg#DhĤ#Dh>#Dh#Dh#Dh0.#.##..#.#..#.##w.#.#.#.#.##.#.#.#.#.#.#.#.##.#.#.# #@#.#.#.#.##--- ########### w   dart slug (asleep)#Dh089.4 (18.0)#DhH---90.4 (19#Dh9#Dhv\ _A dart slug comes into view.#Dh    .##.#.#  #.##.#.##  #w##.#.#.#  #.#.#.#.#.#.#.##  #.#.#.#.#  #.#.#.#  #.#.#  #@#  ### #DhH3   .##.#.#  #.##.#.##  #w##.#.#.#  #.#.#.#.#.#.#.##  #.#.#.#.#  #.#.#.#  #.#.#  #@#  ###   #Dh_ _A dart slug is nearby!#Dh ((((wYou shoot a sling bullet.#Dh˃/ w....  The sling bullet hits the dart slug but does no damage. ````The dart slug launches a dart at you.#Dh ....8-======1.5 (1.1) _The slug dart hits you.#Dh] (((( You shoot a sling bullet. The sling bullet hits the dart slug.#Dh ....  The dart slug is heavily wounded.#Dh) ````The dart slug launches a dart at you.#Dh585....#Dh9f5---2.7 (1.2#Dhu=#Dh}@- _The slug dart hits you.#Dhc  You shoot a sling bullet. The sling bullet hits the dart slug.#DhA†(#DhW2((( #Dhy5....#Dh473.8 (1.1#Dh#Dh[M _You kill the dart slug!#Dhzg #Dh}h #Dhk #Dh H _No target in view!#Dho #Dh 3#Dhb NFly  _You feel your willpower return.6=-#Dhm ,#Dh) #Dh ,#DhX #DhԳ ,#Dh| #Dh #Dhc k7=#Dh[ ,#Dh #Dh^ ,#Dh #Dhh ,#Dh #Dh #Dh| K8=#Dh #Dh ,#Dhd #Dh% ,#Dh$ #DhB #Dh h9==#Dhl #Dh 1 _HP restored.#Dh #Dhf #Dh #Dh- #Dhb ,#Dh #Dh #Dh=  .#†.#.#.##.#.#..##†.#.#..##..#.#..##..#.#---...o...#.#.#.#.#.#.##.o#....##############....#Dh #....#....oo 2 orcs (asleep)#....#....#Dh 408.8 (15.0)  2 orcs come into view.An orc is wielding a +2 antimagic hand axe.#Dh #Dh #Dh_ + oo.o.ooo 3 orcs (1 missile, 1 wandering)The orc shouts! x2#Dh 5===9.8 (16#Dh+ #Dh x _An orc comes into view. It is wielding a +0 short sword.#Dhh .#†  .##.  #.##.##Dh  #.##.#  #.#†#.#.#.#  #.#.#.#.#  #.#.#.# #Dh` #.#.#  #@#.  .oo.o..#.#.  #Dhh..#....###  #.... #.... #.... #DhJ#.... #....#Dhe .#†  .##.  #.##.#  #.##.#  #.#†#.#.#.#  #.#.#.#.#  #.#.#.#  #.#.#  #@#.  .oo.o..#.#.  ..#....###  #.... #.... #.... #.... #....  _There are monsters nearby!#Dh  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.#Dh#Dh,#Dh% oso.s   scorpion (wandering)o   orc wizardo   orcThe orc shouts!#DhB=6-------10.0)Will/2 Jinx Fly #Dhb! _A scorpion comes into view. _An orc wizard comes into view. It is wielding a +0 dagger.#Dh} ((((You shoot a sling bullet.#DhLnY*s#Dh.K   The sling bullet closely misses the orc.You feel bolstered by spreading misfortune.A giggling sprite leaps out and smacks the orc with its own hand.  The orc is moderately wounded.#DhY[ .o.s.ooo 2 orcs (1 missile) 7 =2.0 (1.2 _The orc barely misses you. The orc wizard moves out of view.#Dh ]  You shoot a sling bullet. The sling bullet hits the orc.#DhW ;*#Dh&  The orc is heavily wounded.A giggling sprite leaps out and doodles on the orc's face.#Dh}) ,#Dh* #Dh+ #DhW2 qooo.s)o   orc wizardoo 2 orcs (1 missile, 1 very drained)#Dh{ ------883.2 _You kill the orc!#Dh  #Dh  #Dh 8You shoot a sling bullet. The sling bullet hits the orc.#Dhd #Dh )#Dh O   orc (missile#DhZ )#Dh #Dh##Dh&#Dh(#Dh5#Dh+6]oo..s#Dh7#DhX#DhY9#DhVZ 4.4#Dha#DhIe #Dhf#Dhf#_You kill the orc!#Dh^g#DhI\f.# #  .#† .# #. #.#.#.# #.#† #.# #.#. #)#@#.#  #.#.#. ..oo..s#.#.#.#.#.#...#....##############....#.... #....#....#....s.o..)oo   orc (missile)--50#Dhw_#Dha6 _You block the scorpion's attack.#Dh, . .# # † .# #. #.#.#.# #.#† #.# #.#. #)#.#  #s ...o..)#.#.#.#.#.#...#o...##############.... #.... s..oo   orc (missile)--6#Dh.#Dh2~ _The scorpion attacks as it pursues you! The scorpion closely misses you.#Dh   You beckon more vexing sprites to accompany your attacks. .oYou feel your willpower being sapped.4------=7 _The scorpion stings you but does no damage.#DhF >  You shoot a sling bullet.#Dh p  The sling bullet hits the scorpion but does no damage.oo.o   orc wizardo   orc (missile)5===---=8.6 (1.2 _The scorpion stings you but does no damage.#Dhk  You shoot a sling bullet.  The sling bullet barely misses the scorpion.The sling bullet hits the orc!#Dhp(()#Dhc^  You kill the orc!#Dh)es..o#DhL7509.8#Dh#Dho _You block the scorpion's attack. The scorpion misses you.#Dh>  You shoot a sling bullet.#DhI#;*#Dh  The sling bullet hits the scorpion but does no damage.  A giggling sprite leaps out and smacks the scorpion with its own pincer.#Dh so) (very drained)The scorpion is moderately wounded.#DhQ D821.0#Dh.#DhcA _The scorpion stings you but does no damage.#Dh< ((((((You shoot a sling bullet.  The sling bullet closely misses the scorpion.#Dh-;*#Dhx nso)... (very drained)You shoot a sling bullet.  The sling bullet closely misses the scorpion.  The sling bullet barely misses the orc wizard.  A giggling sprite leaps out and insults the orc wizard's ancestors.  The orc wizard is moderately wounded.The scorpion stings you but does no damage.#Dh C92.2#Dh+#DhU _The scorpion barely misses you.#Dh| (You shoot a sling bullet.  The sling bullet closely misses the scorpion.The sling bullet hits the orc wizard.#Dh;*#Dh@so The sling bullet closely misses the scorpion.ling bullet hits the orc wizard.  The orc wizard is heavily wounded.A giggling sprite leaps out and makes the orc wizard trip over its own feet.  The orc wizard is severely wounded.corpion seems less drained.#Dh:E===3.4#Dh[#DhA _The scorpion stings you but does no damage.#DhEW b  You shoot a sling bullet. The sling bullet hits the scorpion.#Dh r  The scorpion is moderately wounded.#Dh '4.6#Dh #Dh _The scorpion misses you. The scorpion barely misses you.#Dh b  You shoot a sling bullet. The sling bullet hits the scorpion.#Dh o  The scorpion is heavily wounded.#Dh '5.8#Dh #DhA V _The scorpion closely misses you.#DhҦ  You beckon more vexing sprites to accompany your attacks.7--3-------60#Dh.#DhT _You feel your willpower being sapped. The scorpion stings you.#Dhs ((((((You shoot a sling bullet.  The sling bullet closely misses the scorpion.#Dh|Z;*#Dh}6  The sling bullet closely misses the orc wizard.A giggling sprite leaps out and smacks the orc wizard with its own hand.#Dh6;F*#Dh$ s)).. (very drained).  You kill the orc wizard!A giggling sprite leaps out and makes the scorpion trip over its own legs.  The scorpion is severely wounded.#DhD=--4===---1062=8.0 (1.2 _You block the scorpion's attack. The scorpion closely misses you.#DhXc ((((#DhY?((You shoot a sling bullet.#Dh;*#Dh s)).. .  The sling bullet closely misses the scorpion.A giggling sprite leaps out and smacks the scorpion with its own pincer.  The scorpion is almost dead.9.2#Dh#DhV _The scorpion closely misses you.#Dhb  You shoot a sling bullet. The sling bullet hits the scorpion.#Dh(D.#Dh'.#Dh 8====9030.4 _You kill the scorpion!#Dh%#Dh(f _Your Hexes skill increases to level 6!#Dh  _No target in view!#Dhc{ I#Dh3~ #Dh# $ _#Dh tFly #Dh: #Dh+ { _The sprites lose interest in your situation.#Dh، #Dh #Dh #Dh a9==#Dh8 #Dh\ #Dh : 9#DhT #DhE #Dh 5===8K---K   kobold (missile, wandering)#Dhz Y5.4 (5.0)#Dh F---6.4 (6#Dh #Dh s _A kobold comes into view. It is wielding a +0 whip.#DhN .#   .# .#.# #.#.#.#.##  .#.#.#†#.#.#.#  .#.#.##.#.#.##  #.#.#.#.#.#.#.#  #.#.#K#.#.#.#  #.#†#.#.#.#  #.#.#.#.#  #.#.#@#  #)#.#.##DhO  #)#.#.#  ...o..)#.#.#.#  ..#....#######  #.... #.... #.... #....#Dh&" .#   .# .#.# #.#.#.#.##  .#.#.#†#Dh'#.#.#.#  .#.#.##.#.#.##  #.#.#.#.#.#.#.#  #.#.#K#.#.#.#  #.#†#.#.#.#  #.#.#.#.#  #.#.#@#  #)#.#.##Dh  #)#.#.#  ...o..)#.#.#.#  ..#....####### #.... #.... #.... #....#Dh3#Dh#Dhh ] _A kobold is nearby!#DhU (((((((You shoot a sling bullet.#Dh_#Dhfd.....K.#Dhf6===7.5 (1.1#Dhxk#Dhm` _The sling bullet barely misses the kobold.#Dhɛ`  You shoot a sling bullet. The sling bullet hits the kobold.#Dhd$(#Dh,&.#DhZI^=8.7 (1.2#Dh0K #DhK<_You kill the kobold!#Dh ===7656===#Dh X#Dh #Dh #Dh 24#Dhp #Dh x=== 3  _You feel your existence waver again.#Dh} >7===Fly #Dh~! #Dh%  #DhB. _You feel your willpower return.#Dh0/ #Dh0 #DhW1 #Dh2 #Dh65 ,#Dh7 #Dh9 Q===#Dh< #Dh? #Dh@ #DhH #DhBI ,#DhYL #DhP ,#DhXT #DhX ,#Dh[ #Dhd 8===#Dhf ,#DhFh #Dhj #Dh m ,#Dhn #Dht  You now have 184 gold pieces (gained 7).  Things that are here:#Dhgv #Dhy i _a +0 whip; 3 stones; a kobold corpse#Dh{ Q===#Dh} #Dhb #Dh2 #Dh #Dh I#.# .# .#.# .#.# .## #.#.#.#†.# .## .# .## #.#†#).##Dh  #.#.#..## #.#@#..#---.#).###.#.#).# ......).## ..#....##..#.... #.... #....  #....#Dh  .#.# .#.# #.#.#†#..#.# .# # #.#†#).# #.#.#.# #.#.#..#.#.#).#......# ..#....########### ..#.... #.... #.... #....  #....#Dh 068.7 (30.0)#DhQ G---9.7 (31#DhJ #Dh { _You see here a +2 antimagic hand axe.#Dh _#DhϞ,#Dh#DhY#Dh#DhR#Dh|#Dh#Dhc#Dh)#Dh#Dh#Dh\#Dh"#Dh #Dhl#Dh#DhN#DhE#Dh#Dh#Dh#Dh#Dh#Dh`#Dh#Dh #Dh#Dh#Dh#Dh#Dh #Dh)#Dh#Dh#Dh_#DhJ#Dh,#Dh#Dh" #Dh#  #DhB$Things that are here:  #Dh$.a +0 whip; 3 stones; a kobold corpse#Dh[%#Dh(#Dh* #Dh*_#Dh,#Dhg/#DhE2#Dh3#Dh5#Dh7#DhjA#Dh]B #DhC5#.#.#.#.## #DhC .#Dh5D  #DhDP.#[# #DhmE+# #DhF1.#.#.# #DhF #DhVG2.#.#.#.# #DhI^# .#.#.#.#.# . ##.#.#.#.#.# #.# #.#.#.#.#†#.#.#. ##.#.#.#.# 83.7 (14#.#.#.#.#.#.#. ##.#.#.#.#.#.#DhFJ"# #DhJ#.#.#.#†#)#.#.#.#.#.#.# #DhK##.#.#.#.#.#.#.#.#.#.###Dh&L~#.#.#.#.#.#.#.#.#.#.#.##DhL###.#.#.#)#.#.#.#.#.#.###DhgM}#....#.#.#)#.#.#.#.#.#.##DhNH#........)#.#.#.#.#.#.###DhN#Dh5Z#Dh[+4.7 (15#Dhse#Dh"iC _Found a robe.#DhV3#Dh[#Dh$m#Dh t#Dhy,#Dh#Dh#Dh#Dh/B#Dh#Dh-#Dh‘#Dh,#Dh-#Dh#DhĘ,#Dh#DhƝ#Dh #....##### #.### ####....# #.#.# #.#.....## #.# .# #.. #.# ####Dh)# #.#.#g#.#  .#  .  .#[#Dh#   ..#.# ..#.#. #Dh##..#.#..###.†#.#. g   goblin (asleep)##.#.#.#.#.#.#Dht##.#.#.#.#.#.###.#.#.#.#Dhͪ 9.7 (5.0)  A goblin comes into view. It is wielding a +0 club.#Dh:_.gg#DhJ====90.7 (6#Dh#Dh( _The goblin shouts!#Dh   #.#  ## .# #.#  .#.# ..## #.#  #.#.# .#.#.#.#.# #..  .#.#.# #.#.#.#.## ###  #.#.#.#.#.#.#.#.#  .#.#.#g#.#.#.#.##  #.#.#  .#[#@#  #.#.#  #.#.#.#.#.##  #.#.#.#.#.#.#  #.#.#.#.#.#.##  #†#.#.#.#.#.#.#  #.#.#.#.##  .##.#   #Dh  #.#  ## .# #.#  .#.# ..## #.#  #.#.# .#.#.#.#.# #..  .#.#.# #.#.#.#.## ###  #.#.#.#.#.#.#.#.#  .#.#.#g#.#.#.#.##  #.#.#  .#[#@#  #.#.#  #.#.#.#.#.##  #.#.#.#.#.#.#  #.#.#.#.#.#  #†#.#.#.#.#.#.#  #.#.#.#.#  .##.  #Dh (((((( _A goblin is nearby!You shoot a sling bullet.#Dh<#Dh% .....g  The sling bullet completely misses the goblin.7--===-1.9 (1.2#Dh"O _The goblin hits you with a +0 club.#Dh +[ (((((#Dh+7(You shoot a sling bullet.#Dhƻ .....g  The sling bullet closely misses the goblin.-3.1#Dh+ #Dh#Dh&_You block the goblin's attack.#Dh  You shoot a sling bullet. The sling bullet hits the goblin.#Dh҇#  The goblin is severely wounded.5---4.2 (1.1 _The goblin hits you with a +0 club.#Dh|  #.#  ## .# #.#  .#.# ..## #.#  #.#.# .#.#.#.#.# #..  .#.#.# #.#.#.#.## ###  #.#.#.#.#.#.#.#.#  .#.#.#.#.#.#.#.##  #g#.#  .#[#@#  #.#.#  #.#.#.#.#.##  #.#.#.#.#.#.#  #.#.#.#.#.#.##  #†#.#.#.#.#.#.#  #.#.#.#.##  .##.#   #Dh  #.#  ## .# #.#  .#.# ..## #.#  #.#.# .#.#.#.#.# #..  .#.#.# #.#.#.#.## ###  #.#.#.#.#.#.#.#.#  .#.#.#.#.#.#.#.##  #g#.#  .#[#@#  #.#.#  #.#.#.#.#.##  #.#.#.#.#.#.#  #.#.#.#.#.#  #†#.#.#.#.#.#.#  #.#.#.#.#  .##.  #Dh5!#Dhs1] _A goblin is nearby!#Dh7) `  You shoot a sling bullet. The sling bullet hits the goblin.#Dh/ 1)#Dh #Dh 6=15.4 (1.2 _You kill the goblin!#DhIg I#Dhh H _No target in view!#Dh/I#Dh6 _#Dh)8,#Dh8#Dh:k7=#Dh;#Dh=,#Dh>#DhB@#Dh@#DhTA#DhB#DhgC#DhC#DhE#DhFK8=#DhF#DhZH#DhH#DhtI#DhK#DhK#DhL#DhN,#DhO#DhuQ~9==#DhR#DhTV#DhY,#DhMZ#Dh^#Dhu`,#Dh_a#DhUf#Dhg,#Dhh#Dhj#Dh$l9=#Dhl#Dhm#Dho#Dhq,#Dhvr#Dht#Dhu#Dhv#Dhv#Dh>x#Dhy#DhWz#Dhz#Dhh}#Dh&,#DhZ#Dh#Dh,#Dh#Dha#Dh#DhX#Dh #Dh#DhF#Dh#DhƎ#DhȐ#Dh_.. #.....#.... #...... ..... #....## .?...#############....##DhԗW $..S..#.#.#.#.#.#.....## ...#.#.#.#.#.#.# ..#.#.#.#.#.#.#.#.## #.#..#.#.#.# #DhC.#.#.#.##--- #.)#.#.#.#.# #.#[.#.#.#.## #Dht#.#..#.#.#.# #.#.#..#.#.#.#.## #.#.#..#.#.#.# S   ball python (constriction, asleep) #Dh ##.#..#.#.#.## #†#.#.#.#.# #.#.#.#.###Dhg 518.4 (23.0)  A ball python comes into view.#DhG---9.4 (24#Dh#Dhݩu _Found 4 gold pieces and a scroll labelled YPSI QAKYB.#Dhuq .. ....  .....  .?..#Dh##  $..S..#.#.#.#. ...#.#.#.#.#. ..#.#.#.#.#. #.#.#. #@#. #.#.#.#.#)#. #.#[#.#.#.#. #.#.#.#.# #.#.#.#.#.# #.##.# ###.# †#.#.#Dh _1 .. ....  .....  .?..##  $..S..#.#.#.#. ...#.#.#.#.#. ..#.#.#.#.#. #.#.##DhOaw. #@#. #.#.#.#.#)#. #.#[#.#.#.#. #.#.#.#.# #.#.#.#.#.# #.##.# ###.# †#.#.#Dhk#Dhl#Dhv#Dhb _A ball python is nearby!#Dh (((S  #DhY)You shoot a sling bullet. The sling bullet hits the ball python.  The ball python hisses angrily.#Dhk#DhwU.S..#Dh0x;===20.5 (1.1)#Dho~#DhXd _The ball python is severely wounded.#Dh (((((((You shoot a sling bullet.#Dh; #Dh< #Dh.D ......S1.7 (1.2#Dh^I #DhK e _The sling bullet barely misses the ball python.#Dh\t .. ....  .....  .?..##  $.....#.#.#.#. ...#.#.#.#.#. ..#.#.#.#.#. #S#.#. #@#. #.#.#.#.#)#. #.#[#.#.#.#. #.#.#.#.# #.#.#.#.#.# #.##.# ###.# †#.#.#Dh¼ .. ....  ..... #Dh .?..##  $.....#.#.#.#. #Dhk...#.#.#.#.#. ..#.#.#.#.#. #S#.#.#Dh= #@#. #.#.#.#.#)#. #.#[#.#.#.#.#Dh #.#.#.#.# #.#.#.#.#.# #.##.##DhB ###.# †#.#.#DhW _A ball python is nearby!#Dh (((((((You shoot a sling bullet.#Dh3At  The sling bullet barely misses the ball python.#DhQm ..b?.#DhQ...Sb   bat (wandering)#Dh9US   ball python (constriction)The ball python bites you but does no damage.2.9#Dh^#Dh`V _A bat comes into view.#DhORe  You shoot a sling bullet. The sling bullet hits the ball python.#DhK]t.b#Dhm#DhO#Dh #Dh`4...b #.#Dh  9---4.0 (1.1 _You kill the ball python!#Dh#Dh&m _Your Spellcasting skill increases to level 2!#Dh  .. ....  .....  .?..##  $..b..#.#.#.#. ...#.#.#.#.#.#Dhd  ..#.#.#.#.#. #.#.#. #@#. #.#.#.#.#)#. #.#[#.#.#.#. #.#.#.#.# #Dh #.#.#.#.#.# #.##.# ###.# †#.#.#Dh5 + .. ....  .....  .?..##  $..b..#.#.#.#. ...#.#.#.#.#. ..#.#.#.#.#. #.#.#. #@#. #.#.#.#.#)#. #.#[#.#.#.#. #.#.#.#.# #.#.#.#.#.# #.##.# ###.# †#.#. _A bat is nearby!#Dh_ \(((((((#DhI 4......b5.2 (1.2 _You shoot a sling bullet. The sling bullet misses the bat.#Dh{  You shoot a sling bullet. The sling bullet hits the bat..#Dhr&.#DhC6.4 #DhW_You kill the bat!#DhW#Dh= _No target in view!#Dh| _#Dh---#DhA??[39;49m9===#Dh9e_#Dh+ #####...........!..... ############.... #....%...... #........... #.......?...#############......$.....#.#.#.#.#.#............#..........#.#.#.---34.4 (8.0####.#.#.#.#.#.#..#.#.#.#..#) ##.#.#[. # #. . #.---5.4 (9 _Found an inkwell talisman.#DhE 3#Dh4 #Dhy! #Dh. _ #...#.####.###.......######..........B.!.....# ###########..# #%......# #.....# #..?...#############$..$...............#####.#.#.#Dh/  ##.#.. #.#.#.) ##.#.#[B   giant cockroach (asleep)  # #Dhr= z 0  A giant cockroach comes into view.#Dh8> *6.4 (1#DhD #DhF + _Found 10 gold pieces.#DhMf ........# B.!.....#  ........#  .%......#  ........#  ....?...## $..$.....# .......@# #Dh.g.........# #####.#.#.# ##.#.#.# #.#.#.#.#.#.#) [#.# #.# #.#Dh= ........# B.!.....# #DhI ........#  .%......#  ........#  #Dh....?...## $..$.....# .......@# .........# #####.#.#.# ##.#.#.# #.#.#.#.#.#.#) [#.# #.# #.#Dh1 #Dh#Dh#Dhf _A giant cockroach is nearby!#Dh^  You beckon some vexing sprites to accompany your attacks.#Dhi.BB#Dh7------==7Will/2 Jinx Fly #DhbQ _You feel your willpower being sapped.#Dh  (((((((You shoot a sling bullet.#DhR:*#Dhi e _You feel your willpower being sapped.  You shoot a sling bullet.  The sling bullet barely misses the giant cockroach.You feel bolstered by spreading misfortune.  A giggling sprite leaps out and smacks the giant cockroach with its own  antenna.#Dhj #Dhw ...B.?.. (very drained)#Dhx [ 7 =8.6 (1.2#Dh0 #Dh c _The giant cockroach is almost dead.#Dhu p  You shoot a sling bullet.  The sling bullet hits the giant cockroach.#Dh .(((#Dh% ".#Dh ...#Dhz /29.8#Dhv #Dhq S _You kill the giant cockroach!#Dhc3#Dh#Dh------#Dh/@Fly #Dh#Dhc _The sprites lose interest in your situation.#Dho,#Dh,#Dh,#Dh#Dh#Dh)8#Dhi\===6#Dh#Dh#Dhi #Dh#Dh#Dh#DhA$#Dhw%#Dh&5#Dh&#Dh)#Dh$-#Dh.#DhM/===#Dh/4#Dh}0#Dh2#Dh-6#Dh7#Dh:#DhQB#DhA#Dhk#Dh#Dh#Dhk#DhP#Dh#Dh#Dh> 9#Dh ===#DhV!#DhI##Dh(#Dh+#Dh[,#Dh,) 3 #Dh.#Dh`2 #Dh3#Dh39_You feel your existence waver again.#Dh'4#DhN7#Dh8#Dh8#Dh:#Dhe=#Dh@#Dh@#DhbC#DhK#DhL*#....#.......##.##DhM #DhM ######.#...#####Dh:N2#############...#.####.#DhN##Dh]O>...######....#DhO#....!.....# #########DhP##DhQ+...##DhQ+ ##Dh7R#...%......# ##DhRi#..........# ##DhbS##DhxTK...##############DhU!---#DhU#..$..$.....#.#.#.#.#.#.#DhuV_..........#.#.#.#.#.#.##DhWJ#...........#.#.#.#.#.#.#DhWJ########.#.#.#.#.#.#.#.##DhjX| ##.#.#.#.#.#.#.#.#DhH[ #.#.#.#.#.#.#)#.##Dh[f ##.#.#[#.#.#.#.#.#Dh\< #.#.#.#.#.#.#.#.##Dh*]#Dh 57.8 (18.0)===---8.8 (19 _r - a scroll labelled YPSI QAKYB#Dhas3#Dhat#Dh\|#DhڇB#Dh@M  You now have 188 gold pieces (gained 4).#Dh܋HFly #Dhd#Dhn _You feel your willpower return.#DhQ3#Dh#DhB#Dh,#Dhߢ#DhX#Dh,#Dh>#DhwN _You now have 198 gold pieces (gained 10).#DhR3#Dh#Dh#Dhֻ,#DhW#Dh^#Dh:,#Dh#Dh#Dhw#Dh#Dh,#Dh#Dhy#Dh#Dh#Dh^ #......#.# ###. #.##.#.#.###> #.##.>......... #.##....####.## #Dh#....#....... ######.#...### #############...#.### #..######..... #....@.....# #Dhw #..........#  #...%......#  #..........#  #..........###########Dh#..........#..........#.#...........########Dh-69.8 (11#Dh,70.8 (12#Dh*#Dh] _s - a sedimented brown potion#Dh#Dh#Dh]#DhF#Dh #Dh ,#Dh #Dh B#Dh #Dh" #Dh #DhL #DhD #Dhi ,#Dh #Dh# #Dh% ,#Dh' #Dhc* #Dh4, ,#Dh- #Dh1 #Dh2 ,#Dh3 #Dh 7 #Dh8 ,#Dh; #Dhc? #Dh@ ,#DhA #DhmD #DhF ,#DhG #DhPJ #DhK ,#Dh5M #DhP #DhQ ,#DhR #DhRU #DhV ,#DhX #DhLZ #Dh\ ,#Dh]] #Dh_ #DhTa ,#Dhb #Dhd #Dhe ,#Dhf #Dhi #Dh_j ,#Dhk #Dhm #Dhn ,#Dho #Dhq #Dhs B#Dhv #Dhw ,#Dh #Dh ,#DhN #Dh #DhC #DhE #Dh n#Dh ,#Dh_ #Dh #Dh ,#Dh #Dh #Dh ,#Dh #Dh] #Dh6 ,#Dh. #Dh3 #Dh ,#Dh #Dh #Dhz B#Dh #Dh ,#Dh #Dh #Dh ,#Dh #Dhz n#Dhb ,#DhA #Dh #Dh ,#Dh1 #Dh #Dh  #.....##.....####...... #........###.# #.###.####### #....##### #.# #.# #.#...####### #....# #.# #.###............ .....## #.####....^..#.##### #.#.#.# #...#####..###....... #Dha .#.#.## ###.### #..#########. #.#.#.# #...# #.....# #.# .#.#.## ###@# ##.##.# #.. #.#.#.# #.# #.# # #.# .#.#.## ..# #.##.# #÷# #.#.#.# W... #....# ##~# .#.#.## ....# #..### #~~~ #.#.#.# .....# ....# #~~~ W   phantom (dormant) .#.#.## #########..## ##~# #.#.#.# #... #÷# .#.#.## #.#. #÷##DhQ .610.8 (40#DhI W.W#Dh +1.8 (41#Dh #DhC Z _A phantom comes into view.#DhJ .... ......###.#  . #.# #.# #....# #.# . #.#^ #... ###.###  #...#  #DhTM 1 ###@#   #.# #.# #  W.#  #÷ ....   ....#   .....# ....#  #######  #...  #.#. #Dh).... ......###.#  . #.# #.# ....# #.# . #.#^ #...#Dh ###.###  #...#   ###@#   #.# #.# #  W.#  #÷ ....   ....#   .....# ....#  #######  #...  #.#. #Dh3#Dh#Dh^ _A phantom is nearby!#Dhkr](((((#Dh#Dh{  You shoot a sling bullet. The sling bullet misses the phantom.#Dh#....# #.# #.###.... #.....## #.####....^..#.###### .#.#.#.# #...#####..###....... #.#.#.## ###.### #..######### .#.#.#.# #...# #.....# #.# ###.# ##.##.# #..# ########§# #.# # #.# .........####.##.# #÷.# .......@...##....# ##~# ........W#..#..### #~~.# .........# ....# #~~# ############..## ##~.# #... #÷# #.#. #÷.# #. . #Dh ##~# #. ~~.# ~~#DhGg##.#§#Dh1i6--===3.0 (1.2)#DhC#Dh%J _The phantom hits you. The phantom blinks! You blink.#Dh: ^  You beckon some vexing sprites to accompany your attacks.1-----7-------40Will/2 Jinx Fly #Dh #DhQ _You feel your willpower being sapped. The phantom hits you.#DhJ  You shoot a sling bullet. The sling bullet hits the phantom!#Dh0 ;*#Dh '##.#..W(drained) _You feel your willpower being sapped. The phantom hits you.The sling bullet hits the phantom!  The phantom is moderately damaged.  You feel bolstered by spreading misfortune.  A giggling sprite leaps out and smacks the phantom with its own hand.  #Dh The phantom is heavily damaged.0---- 7 =5.1 (1.1#Dh  #Dh + _The phantom hits you.#Dhib z (You shoot a sling bullet.#Dh3 ;*#Dh k W very drained)The sling bullet closely misses the phantom.A giggling sprite leaps out and makes the phantom trip over its own feet.  The phantom is severely damaged.#DhF '6.2#Dh\ #Dh# > _The phantom hits you but does no damage.#Dhz (You shoot a sling bullet.#Dh{ WThe sling bullet closely misses the phantom.#Dh,7.4 (1.2#Dh!#Dh $T _The phantom barely misses you.#Dhz (You shoot a sling bullet.#Dh WThe sling bullet barely misses the phantom.1=------8.6#Dhš#Dhy> _The phantom hits you but does no damage.#Dhl  You shoot a sling bullet. The sling bullet hits the phantom.#Dh  The phantom is almost destroyed.9.8#Dh; #Dh/_You block the phantom's attack.#Dha  You shoot a sling bullet. The sling bullet hits the phantom.#DhSF  The phantom is almost destroyed.0-21.0 _The phantom closely misses you. The phantom hits you.#Dhs a  You shoot a sling bullet. The sling bullet hits the phantom.#Dhx \.#Dh '.#Dh #Dh9 ##....# #.# #.###........... dertzug the Vexing #.....## #.####....^..#.###### Poltergeist .#.#.#.# #...#####..###....... Health: 31/39 ===================----- #.#.#.## ###.### #..#########. Magic: 8/9=====================--- .#.#.#.##...# #.....# #. AC:  7  Str: 4 #.#.#.###Dh ###.# ##.##.# #. EV: 12Int: 16 .#.#.#.# ########.# #.# # #. SH: 5Dex: 18 #.#.#.## .........####.##.# #÷ XL:  6 Next: 126% Place: Dungeon:3 .#.#.#.# .......@...##....# ##~ Noise: ===------  Time: 2622.2 (1.2) #.#.#.## .........#..#..### #~~ a) +1 sling .#.#.#.# .........# ....# #~~ Cast: Jinxbite #.#.#.## ############..## ##~ Will/2 Jinx Fly .#.#.#.##...#÷ #.#.#.###.#.#÷  .#.#.#.##. .##~[39#Dh  ;49m  #.#.#.###.#~~  .#.#.#.##~~ The phantom is almost destroyed. _You block the phantom's attack.  You shoot a sling bullet. The sling bullet hits the phantom.  The phantom is almost destroyed. _The phantom closely misses you. The phantom hits you.  You shoot a sling bullet. The sling bullet hits the phantom. _You destroy the phantom!You have reached level 7!#Dhq /  --more--#DhkV5/45-10=--73% #Dh_#Dh b4 _#Dh2 #DhP #Dh #Dh #Dh! n6=6 _#Dh0(   The jinxing sprites lose interest in you.Fly #Dh) { _The sprites lose interest in your situation.#DhJ* 95#Dh+ #Dh, #Dh7- T--4#Dh. #Dh/ k7=#Dh2 B#DhZ3 #Dh^4 #Dh 5 #Dh5 #Dh6 #DhW7 L9==#Dh8 #Dh9 #Dh9 K8=#Dhu: #Dh; #Dh< 0 3 #Dh= #Dhj?  #Dh,@ _You feel your existence waver again.#Dh@ #DhA #DhB f9===#DhoC #Dh}D #Dh(E #DhE #DhF #DhaG #DhH #DhH #DhI #DhCJ #Dh.K #DhK 40=10/10===#DhL #Dh5N #DhN #DhO #DhQ #DhQ HFly #DhR #Dh1T n _You feel your willpower return.#DhT #DhU #DhV #Dh[W f1====#DhX #DhY #DhY #DhsZ #DhN[ #DhV\ ,#Dhz] #Dh ^ K2=#Dh^ #Dhm_ #Dh` #Dh` #Dh)a #Dha #DhFb #Dhb #Dhc #Dh d #Dhd #DhRe U3=#Dhe #Dhf #Dh@g #Dhg #Dhdh #Dh&i ,#Dh k ,#Dh 4=#Dhk ,#Dh #Dh ,#Dh #Dh ~5==#Dh #DhX #Dh3 #DhĈ #Dh= #Dh2 #Dh B#Dh) #Dh< #Dhڏ ,#Dhp #Dhb #Dh 9=#Dh #Dh| #Dh #Dh& #Dh #Dh #Dh  .# #...# #.....# #.#### # ###.# ##.##.# #....# #Dh& .# ########.# #.# .# #.##.### ## .........####.##.# #÷##..<# ...........##....# ##~###### ## .........#..#..### #~~~#~~~~ .........##....# #~~~#~~#~ ## ############..## ##~##~~## #.@.# #÷#~~~~#---62.2 (40.0)# #.#.# #÷#~~.~# #.#... ##~##~~## ## #.#....> #~~~## #.####### #Dh H#~~~~~~~~ ## #+# ##~######  ### ###Dh #Dh G---3.2 (41#Dh #DhM ; _Found a stone staircase leading down.#Dh3#Dh#Dh%#Dh0`#Dh4X#Dhr6,#Dh7#Dh)8#Dh 9#Dh9,#DhF=#Dh>#Dh#DhI#Dhs#DhB#Dh\#Dh)#Dh,#Dh#Dh,#Dh@ #Dhj ,#Dh ,#Dh( #DhN,#Dh#Dh#DhB#Dh#Dh#Dh,#Dh#DhI,#Dh#Dh#Dh#Dh#Dh#Dh#Dh#Dh3,#DhM#Dh2#Dh,#Dh"#Dhg#,#Dh$#Dhw%#Dh&,#DhL'#Dh/#Dhj0,#Dh1#DhB2#Dhe3,#Dh94#DhD5#Dh6,#Dh>7#Dh(8#Dh29#Dh9,#Dh:#Dh;#Dh<,#DhA& #.# ...........##....# ##~##### .## .........#..#..### #~~~#~~~ #.# .........##....# #####~~~#~~ .## ############..## #...##~##~~ #.# #...# #.####÷#~~~~ #Dh)C.## #.#.###.# #÷#~~. #.# #.#.....# ##~##~~# .## #.#....># #~~~## #.# #@####### #~~~~~~~ .## #+# #~#### #.# ### .##.## #Dh6H93.2 (30'.......................#.........#..........##DhM#DhXNL======4.2 (31#DhYQ#DhS= _As you open the door, it creaks loudly!#Dh#Dh: Spells (Memorise)TypeFailure Level  a - Inner FlameHexes/Fire16% 3b - Cause FearHexes17% 4  c - FreezeIce21%1  d - ScorchFire22%2  e - Frozen RampartsIce52% 3  f - HailstormConjuration/Ice52% 3  g - Dimensional BullseyeHexes/Translocation52% 4  h - Flame WaveConjuration/Fire86% 4  i - Summon Cactus Giant Summoning100% 6 5 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit#Dh#Dh#Dh$#DhQ#.# ...........##....# ##~##### dertzug the Vexing .## .........#..#..### #~~~#~~~ Poltergeist #.# .........##....# #####~~~#~~# Health: 45/45 ======================== #Dh".## ############..## #...##~##~~# Magic: 10/10 ======================== #.##...# #.####÷#~~~~ AC: 3Str: 4 .###.#.###.# #÷#~~.~ EV: 12Int: 16 #.##.#.....# ##~##~~# SH: 5#DhXDex: 18 .###.#....># #~~~#### XL:  7 Next: 13% Place: Dungeon:3 #.##@####### #~~~~~~~ Noise: ======---  Time: 2694.2 (0.0) .###'###~##### a) +1 sling #.#...###Cast: Jinxbite .##.....Fly #.#....... .##........# ##.........#..........#The jinxing sprites lose interest in you. _The sprites lose interest in your situation. _You feel your existence waver again. _You feel your willpower return. #Dh1j_Found a stone staircase leading down. _As you open the door, it creaks loudly!#Dh.#Dh<Memorise Inner Flame, consuming 3 spell levels and leaving 2? Y - Yes  N - No#Dh #Dh#.# ...........##....# ##~##### dertzug the Vexing .## .........#..#..### #~~~#~~~ Poltergeist #.# .........##....# #####~~~#~~# Health: 45/45 ======================== .## ############..## #...##~##~~# Magic: 10/10 ======================== #.##...# #.####÷#~~~~ AC: 3Str: 4 .###.#.###.# #÷#~~.~ EV: 12Int: 16 #.##.#.....# ##~##~~# SH: 5Dex: 18 .###.#....># #~~~#### XL:  7 Next: [3#Dh9;49m13% Place: Dungeon:3 #.##@####### #~~~~~~~ Noise: ======---  Time: 2694.2 (0.0) .###'###~##### a) +1 sling #.#...###Cast: Jinxbite .##.....Fly #.#....... .##........# ##.........#..........#The jinxing sprites lose interest in you. _The sprites lose interest in your situation. _You feel your existence waver again. _You feel your willpower return. _Found a stone staircase leading down. _As you open the door, it creaks loudly!#Dh%rr   quokkaB   giant cockroachBr------5.2 (1#Dh &#Dh(o _This spell is dangerous to cast!#Dh{)#Dhs.Xr..#Dhy3_------6.2 (2#Dh4#Dh9Ir.#Dh:*7.2 (3#Dh?#DhCA#DhEJr.#DhnF*8.2 (4#DhK#DhL _You start memorising the spell. You continue memorising. x3#Dh8M#DhP#DhwRc _You finish memorising. Spell assigned to 'c'.#DhX #Dhe  Spells (Memorise)TypeFailure Level  a - FreezeIce21% 1b - ScorchFire22%2  c - Cause FearHexes17% 4  d - Frozen RampartsIce52% 3  e - HailstormConjuration/Ice 52% 3  f - Dimensional Bullseye Hexes/Translocation 52% 4  g - Flame WaveConjuration/Fire 86% 4  h - Summon Cactus Giant Summoning100% 6 2 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit#Dh% #Dh, #DhN7 #.# ...........##....# ##~##### dertzug the Vexing .## .........#..#..### #~~~#~~~ Poltergeist #.# .........##....# #####~~~#~~# Health: 45/45 ======================== .## ############..## #...##~##~~# Magic: 10/10 ======================== #.##...# #.####÷#~~~~ AC: 3Str: 4 .###.#.###.# #÷#~~.~ EV: 12Int: 16 #.##.#.....# ##~##~~# SH: 5Dex: 18 .###.#....># #~~~#### XL:  7 Next: [3#Dh9 :9;49m13% Place: Dungeon:3 #.##@####### #~~~~~~~ Noise: ---------  Time: 2698.2 (0.0) .###'###~##### a) +1 sling #.#...###Cast: Jinxbite .##.....Fly #.#r...... .##........#r   quokka ##.........#..........# _You feel your willpower return. _Found a stone staircase leading down. _As you open the door, it creaks loudly! _This spell is dangerous to cast! _You start memorising the spell. You continue memorising. x3 _You finish memorising. Spell assigned to 'c'.#Dh< P  Okay, then.#Dh= #DhE #Dh%I . _#DhXv^  You beckon some vexing sprites to accompany your attacks.#Dhv#Dhr.8/10 -----==9.2 (1Will/2 Jinx Fly #Dh#Dh{; _You feel your willpower being sapped.#Dh p ((((((#DhS 7(You shoot a sling bullet.#Dh rB....B   giant cockroach.=700.4 (1.2 _The sling bullet closely misses the quokka.#Dh>  You shoot a sling bullet.#Dhc=  The sling bullet hits the quokka but does no damage..B2--1.5 (1.1 _The quokka bites you.#Dh ( You shoot a sling bullet.  #Dhn{The sling bullet barely misses the quokka.The sling bullet hits the giant cockroach.#Dho ;*#Dh]Z The sling bullet barely misses the quokka.giant cockroach.  The giant cockroach is moderately wounded.#DhZ You feel bolstered by spreading misfortune.A giggling sprite leaps out and smacks the giant cockroach with its own  antenna.#Dhh h r†#Dhh   You kill the giant cockroach!The quokka bites you but does no damage.#Dh Z 7 42.7 (1.2#Dh4 b _The quokka misses you.#Dh X (((#Dh& L((((You shoot a sling bullet.#Dhj r†.....  The sling bullet closely misses the quokka.#Dh J-----3.8 (1.1#Dh #Dhj > _The quokka bites you but does no damage.#Dh (((((((You shoot a sling bullet.#Dh;;*#Dhr†... (very drained).. _ You shoot a sling bullet.  The sling bullet closely misses the quokka.A giggling sprite leaps out and makes the quokka trip over its own feet.  The quokka is severely wounded.  The quokka bites you but does no damage.3--84.9 _You block the quokka's attack.#DhM`  You shoot a sling bullet. The sling bullet hits the quokka.#DhD'#Dh[X''#Dhs,6.1 (1.2#Dhgx#Dh{J _You kill the quokka!#Dh.##..#..### #~~~#~~~ #.#....# ##### .## ############..## #...##~# #.# #...# #.####÷#~~~~ .##Dh.#.###.# #÷#~~. #..#.....# ##~##~~# .#.#....># #~~~### #..######~~~~ .# ##~##### #.#......†...# ### .##..........# #.#:..........! .##...### ## #.. #DhcQ#.##Dh&#Dhqd9==---70#Dh4#DhM _Found a grey potion and a book of Blood. _There is an open door here.#DhO---#Dh^ _No target in view!#DhۃFly  _The sprites lose interest in your situation.4=7==5==610/10===#DhN=  You see here a giant cockroach corpse.5 _#DhB===#DhX#DhM #...# #.####÷#~~~~#~#  #.#.###.# #÷#~~.~#~#  #.#.....# ##~##~~##~##  #DhY#.#....># #~~~####~~~#  #.####### #~~~~~~~~~~#  #######'#### ##~######~## #Dh #......†...# ### ###  #..........########.  #:..........@......K  #..........#########  #..........# #Dh #..........#  #..........#  #........).# K   kobold (asleep)#DhP..........############Dh0203.0)#Dh+1.1 (14#Dh˺#Dh _A kobold comes into view. It is wielding a +0 club. _You see here a grey potion.#Dh M #...#         >#   #   #######'####   #......†...# ### ###  #..........########.  #:..........@......K  #..........#########  #..........#  #..........#  #..........#  #........).# ..... #DhW~ #...#         >#   #   #######'####  #Dh.  #......†...# ### ###  #..........########.  #:..........@......K  #..........#########  #..........#  #..........#  #.......  #........).# .....  #Dh_#Dh#Dhf#Dh] _A kobold is nearby!#DhHb  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.#DhkwK.K#Dhm8/10 -----4==2.0)Jinx Fly #Dhs#Dhv #Dhv_The kobold shouts!#DhD (((((((You shoot a sling bullet.#DhI:*#Dh  The sling bullet closely misses the kobold.A giggling sprite leaps out and smacks the kobold with its own hand.#DhW.....).#Dh&7=3.2 (1.1 _You kill the kobold!#DhyI#DhH _No target in view!#Dh _No target in view!#Dhl 3#DhXn #Dhp #Dhu _Fly #Dh=z  _The sprites lose interest in your situation.-----#Dh #DhQ #Dh #DhƬ #Dh ,#Dh 3#Dh a9==6#Dh X#Dh ,#Dh #DhN ,#Dh #Dh #Dh B==5#Dh e4#Dh #Dh} ,#Dh\ #Dh] \ 3 #Dh _You feel your existence waver again.#Dh #DhY #Dh Q10/10===#Dh #Dh d'†....---#DhX 038.2 (15.0)#Dh G---9.2 (16#Dh, #Dh Q _t - a grey potion#Dh #...# #.####÷#~~~~#~# #.#.###.# #÷#~~.~#~# #.#.....# ##~##~~##~## #.#....># #~~~####~~~# #.# #~# #'#### ##~######~## #......†...# ### ### #.#. #:.). #.# #..# #...# #....# #........).# ..........# ##########40.0)#DhS@< #.#.###.# #÷#~~.~#~# #.#.....# ##~##~~##~# #.#....># #~~~####~~~ #.####### #~~~~~~~~~~#######'#### ##~#######DhA #......†...# ### # #..........########.  #:........). ########## #.#  #.# #.# #).# ...# ########## #DhJH#Dh-I%1#DhO#DhQ#Dh /# #.#.....# ##~##~~##~ # #.#....># #~~~####~~ ##Dh 1 #.####### #~~~~~~ ########'#### ##~###### # #......†...# ### # # #..........########. #Dh # #:........). # ########## #.#  #.# #.# #).# ...# ########## #Dh #Dh C===2#Dh #Dhh! #Dh;U  ># #~~~####~#####~~~~#######'#### ##~######......†...# ### ##....########. :.......).#########  ) .#DhV %3#Dhs\ #DhA^ #Dh#####~~~~#######'#### ##~######......†...# ### ##....########. #Dh6:#Dh.......).#########  ) . ######### #Dh#DhB4#Dh #######'#### ##~######......†...# ### ##....########. :.......).#########   #DhE. ##########Dh#DhK%5#Dh##Dh  u - a lumpy purple potion6.2 (2#Dhp _You see here a +2 sling of freezing.#Dh #Dhk Wield which item (- for none)?- - Unarmed Inventory Items Hand Weapons (go to first with ))  a - a +1 sling (weapon) Floor Items ([,] to select) Hand Weapons#Dhΐ  a +2 sling of freezing[?] describe selected [!] equip|wield|wear|put on#Dh. y[tab] equip|unequip #Dhf#Dh o#DhwQ########'#### ##~######~ dertzug the Vexing ##......†...# ### ## Poltergeist ##..........########.Health: 45/45 ======================== ##:................).Magic: 10/10 ======================== ##Dh y#..........#########AC: 3Str: 4#..........#EV: 12Int: 16#..........#SH: 5Dex: 18#..........#XL:  7 Next: 14% Place: Dungeon:3#........@.#Noise: ---------  Time: 2746.2 (0.0)..........#a) +1 sling##########Cast: JinxbiteWill/2 Fly _No target in view! _The sprites lose interest in your situation. _You feel your existence waver again. _t - a grey potionu - a lumpy purple potion _You see here a +2 sling of freezing.#Dh!u  You unwield your +1 sling.  Your +2 sling of freezing is covered in frost.#Dh|7.2 (1v) +2(freeze)Fire: v) +2 sling (freeze) #Dh#Dhz9 _v - a +2 sling of freezing (weapon)#Dh #Dh Drop what?22/52 slots (_ for help) Hand Weapons (select all with ))  v - a +2 sling of freezing (weapon)  a - a +1 sling Armour (select all with [)  c - a +1 cloak (haunted)  f - a +0 cloak (haunted) Jewellery (select all with "=)  h - an amulet of reflection (worn) #Dh TScrolls (select all with ?)b - 3 scrolls of poison  g - a scroll labelled ZIFAH BIMYC  j - a scroll labelled FUMISU VYUBEO  k - 3 scrolls labelled RAAVYU LYOR  l - a scroll labelled ZIP UPPOCLE  m - 2 scrolls labelled HIYSAX TAFICW  n - 2 scrolls of blinking  p - a scroll labelled XOLLIS PUSO  q - a scroll labelled WAOMMELODI  r - a scroll labelled YPSI QAKYB Potions (select all with !)  d - 2 fuming coppery potions [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle [.|Space] toggle selected[top]#Dh%(1 turn)  v - a +2 sling of freezing (weapon)  a + a +1 sling[Enter] accept (1 chosen)#Dh v#Dh########'#### ##~######~ dertzug the Vexing ##......†...# ### ## Poltergeist ##..........########.#DhrMHealth: 45/45 ======================== ##:................).Magic: 10/10 ======================== ##Dh+#..........#########AC: 3Str: 4#..........#EV: 12Int: 16#DhtH#..........#SH: 5Dex: 18#..........#XL:  7 Next: 14% Place: Dungeon:3#Dhh#........@.#Noise: ---------  Time: 2747.2 (0.0)..........#v) +2 sling (freeze)###########Dh>Fire: v) +2 sling (freeze) Will/2 Fly _t - a grey potionu - a lumpy purple potion _You see here a +2 sling of freezing.  You unwield your +1 sling.  Your +2 sling of freezing is covered in frost. _v - a +2 sling of freezing (weapon)8.2 (1#Dh#Dh* _You drop a +1 sling.#Dh 3#Dhj #Dh #Dh[ Fly  _You feel your willpower return.#Dh 3#Dh7 #Dh? #Dh ,#Dh #DhC #Dh #Dhg #Dh #Dh #Dh ,#Dh #Dh #DhU #Dh #Dh_ #DhB #Dhz ,#DhM #Dh #Dh ,#Dh #Dhe  .#.#.#.# #...# #.#### .#.#.#.## #.#.###.# .#.#.#.# #.#.....# ## .#.#.#.## #.#....># #~ ##DhE .#.#.#.# #.####### #~ .#.#.#.## #######'#### ## #.#.#.#.# #......†...# # .#.#.#.## #..........####### #.#.#.#.# #@................ .#.#.#.## #..........####### #Dh ######## #..........##..........##..........##........).##..........##Dht u############You pick up a book of Blood and begin reading...#Dh V56.2 (87.2 (9#Dh8 #Dh X _You add the spells Ignite Poison and Summon Hydra to your library.#Dhd#DhTQuiver which action? ([-] to clear) Items ([,] to cycle)  a - Fire: v) +2 sling (freeze) (quivered) Spells ([,] to cycle)  b - Cast: Jinxbite  c - Cast: Sigil of Binding (4%)  d - Cast: Inner Flame (16%) [*/%] inventory [&] all spells[!] focus mode: off|on#Dh{#Dh-#.#.#.#.##...# #.#### dertzug the Vexing .#.#.#.###.#.###.# # Poltergeist #.#.#.#.##.#.....# ## Health: 45/45 ======================== .#.#.#.###DhLp#.#....># #~ Magic: 10/10 ======================== #.#.#.#.##.####### #~ AC: 3Str: 4 .#.#.#.#########'#### ## EV: 12#DhMInt: 16 #.#.#.#.##......†...# # SH: 5Dex: 18 .#.#.#.###Dh#..........####### XL:  7 Next: 14% Place: Dungeon:3 #.#.#.#.##@................ Noise: ---------  Time: 2757.2 (0.0) .#.#.#.###..........####### v) +2 sling (freeze) #Dh>9#########..........#Cast: Jinxbite#..........#Fly #Dhq#..........##........).##..........#############Your +2 sling of freezing is covered in frost. _v - a +2 sling of freezing (weapon) #Dh_You drop a +1 sling. _You feel your willpower return.You pick up a book of Blood and begin reading... _You add the spells Ignite Poison and Summon Hydra to your library.#Dh-#Dh#DhU#DhI#Dh!X#Dhj(#Dhm*#Dh+#Dh,,#Dhw-#DhY/#Dh0,#Dh1#DhM3#Dh4,#Dh6#Dh7#Dh 9,#Dh9#Dh/;#Dh<,#Dhi=#Dh>#Dhu?,#DhA#DhA#DhC#DhC#DhD#DhE#DhI#DhMB#DhN#DhcO#DhO#DhP#Dh(S#Dh%T,#DhT#DhV#DhW,#DhX#Dh:]X#Dh&b#DhCc#Dhtf#Dhg#Dhj#Dhj#DhJk#DhLl#Dhm#Dho,#Dho#DhDr#Dh?s#Dhs#Dh^t#Dh:}#Dh#Dh5#Dh,#Dh#Dh#Dh,#Dh #DhW,#Dhˆ#Dh+#Dh,#Dhs#Dhl@  There is an open door here.#Dh#Dhd _#DhА#DhΒ,#DhI#Dh#Dh#Dh],#Dh#DhzB#Dh#Dh6#Dh,#Dht#Dh`#Dh#Dhn#Dhݠ#Dh#Dh#Dh#Dh#Dh#Dh#Dh,#Dhi#Dh#Dh#Dh#Dh#Dh^#Dh,#Dh#Dh#Dh#Dhع,#Dh#DhgB#Dh!#DhB#Dhm#DhB#Dh#Dh#Dh:,#Dh#Dh+#Dh#DhZ#DhX#Dh#Dh#Dh#Dh #Dh#Dh4#Dh#Dh#Dh#Dh$#Dh#Dh8#Dht#Dh,#Dh#Dhn#DhJ,#DhX#Dhf#Dh,#Dh5#Dh.#Dh,#Dh#Dh&X#Dh#Dhz#Dh#Dh#Dh#Dh)#Dh#Dhd#DhP#Dh#Dh1#Dh#Dhm#Dh,#Dh#Dh#Dh   #    . #  .#  .... # ############ ....# ### #..........# .....r ##<# #..........##.....≈ ...###..........@......# #Dh#...##...........####### ...#...........# ##.#.#...........# ..........).....># .#...#...........####### r   rat (asleep) .##.....####............ ....###.# #.###.####### ##### #.# #.# #.#...#######.##Dh\814.2 (57.0)5.2 (58#Dh#DhV _A rat comes into view.#Dht  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.#Dhh.rr#Dhqp8/10 -----==6.2 (1.0)#DhƟ]Will/2 Jinx Fly #Dh;#Dh- _The rat squeaks loudly.#Dh (((((((You shoot a sling bullet.#DhA:*#Dh(  The sling bullet closely misses the rat.You feel bolstered by spreading misfortune.A giggling sprite leaps out and makes the rat trip over its own feet.#Dh#2l..†≈...#DhS[ 7 =7.4 (1.2#DhrV#DhWG _You kill the rat!#Dh3#Dh#DhkH _No target in view!#Dh #DhC #Dh ^ _No target in view!#DhŸ  _Fly #Dh $ _The sprites lose interest in your situation.-----#Dh 9==#Dh #Dh 6#Dh f==#Dh) ,#Dh\ X#Dh< #Dh 95#Dh #Dh #DhG J10/10===#Dh #Dh #Dhi  .≈.# ###.#.# #Dh2 .....#. <.....#  #### .....# #..# ......~<# #.##....†≈###...# ---31.4 (14.0) ...##.....# ...#...........# .#.#...........# ).....># #...#....##Dh N ##.....####......###.# #.###.# #.#Dh #Dha G---2.4 (15#Dh[ #Dhw ; _Found an escape hatch in the ceiling.#DhxH4#Dh===#Dh,#Dh=#Dh) 3 #Dh#Dh #Dhf#Dh9_You feel your existence waver again.#Dh#Dh#Dh#Dh#Dh#Dh#Dh#Dh#Dh#Dh#Dh##Dh#Dh8Water #Dh#Dh#Dh{#Dhr#Dh #Dh#Dh,Fly  _You feel your willpower return.#DhC#DhvW#DhY#DhsZ#Dh[Water #Dh[#Dh]#DhP_#Dha#Dhb#Dh)d#Dhf#Dhj#Dhk#Dhl #Dhm#Dhp#Dhu#Dh2v=Water #Dhv#Dhw#Dh[yT#Dhz#Dh{#DhE|?Water #Dh|#Dh.~#Dh~#Dhs=Water #Dh#Dh#DhY#Dh&#Dh#Dh#Dh#Dh׊#Dh>#Dh#Dh}#DhB#Dh#Dh#Dh#Dh#Dh #Dht#Dh~#DhC#Dh#Dh#Dh#DhΕ#Dh@?Water #Dh#Dh#Dhe#Dhؘ=Water #Dh,#Dh#Dh|#Dh#Dh#Dh̝#Dh5#Dh#Dh##Dh#DhN#Dh#Dhc#Dh'#Dh#Dh#Dh+#Dh#DhX#Dh#Dh#Dhj#DhԨ#Dh;#Dh#Dhު#DhE(#Dh#Dh#Dhq#Dh=Water #DhI#Dh߯#Dh#Dh#Dhv#Dh\#Dh>#Dh(#Dh#Dh#Dh#Dh^#Dhк#Dh:#Dh[,#Dhֽ#Dhp#Dh,#Dh#Dh#Dh/,#Dh#Dh#Dh%S#.....#.###≈≈≈###<.....######≈≈### ##########.....##~≈.#..≈~.# #Dh........##......~≈.#~≈≈.#.# ........##....†≈≈#.#≈####.# ...............###..≈.....# .........#########.###.#### .........# #.......#.......# #@#######77.4 (4).....># #....<..# #DhI.........##################............ # #.###.####### #.# #.#...#######.# #.###.............# ####....^..#.## ..#####..###.......##Dh#Dh+8.4 (46#DhW#Dhv9 _Found a stone staircase leading up.#Dhc3#Dhg#DhIm#Dhvn#Dhw#Dhx#Dh|#Dhw~,#Dh#Dh#Dhn,#Dh#Dh]#DhSWater #Dh0#Dh#Dh#Dha#DhЎ#Dh#Dh#Dh-#Dh#Dhv#Dh#Dh(#Dh#Dh#Dh9B#Dh#Dh՝#DhI#Dh#Dh#Dh#Dh0#Dh#DhX#Dh#Dhd#Dh֪#Dh#Dh9#Dhm#Dhͯ#Dh#Dh#Dh0#Dh#Dh#Dh#Dh#DhX#Dh #Dh#Dh #Dh#Dhh  There is a stone staircase leading down here. _#Dh=#Dh#Dh,#Dh#Dhh#Dh5,#Dh#Dh#Dh#Dh #Dhn#DhP#DhI#Dh#Dh#Dh#Dh#Dh(#Dh#Dhg#Dh,#Dh#Dh ..........##......~≈.#~≈≈.#.# ..........##....†≈≈#.#≈####.# .................###..≈.....#...#########.###.####...# #.......# ..# #.####### ).....># #....<..# ..###################..........@......#902.4 (24 #.# #.###.########### #.# #.# #.#...#######.# #.# #.###.......# #.####....^..#.######### #...#####..###...... ###.### #..#########  #...# #.....# #.####  ###.# ##.##.# #....# _Done exploring.#Dhl I#Dh3z #Dhz b≈≈≈#.......###......#Dh.{ _.>......0.0) #Dh7 3#Dh E _Done exploring.#DhhMI#Dhg;#Dho[ _Done exploring.#Dhg[?25h[?0c #DhJ Search for what [Enter for "."]? #Dh9 [?25l[?1c18 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:3] a shaftb - [D:3] a stone staircase leading down  c - [D:3] a stone staircase leading up  d - [D:3] a stone staircase leading up  e - [D:3] an escape hatch in the ceiling  f - [D:3] a club  g - [D:3] a stone staircase leading down  h - [D:3] a stone staircase leading up  i - [D:3] a +0 club (2 further duplicates)  j - [D:3] a +1 slingk - [D:3] an escape hatch in the floor  l - [D:3] 3 stones  m - [D:3] a +0 dagger  n - [D:3] a +0 whip  o - [D:3] 2 boomerangs  p - [D:3] a +0 short sword  q - [D:3] a +2 antimagic hand axer - [D:3] a stone staircase leading down#Dh  a - [D:3] a shaft  d - [D:3] a stone staircase leading up#DhT#Dhv\#DhLe..........##......~≈.#~≈≈.#.#dertzug the Vexing ..........##....†≈≈#.#≈####.#Poltergeist .................###..≈.....#Health: 45/45 ======================== ...........#########.###.####Magic: 10/10 ======================== ...........# #.......#AC: 3Str: 4 ...........# #.#######EV: 12Int: 16 #DhQhM....).....># #....<..#SH: 5Dex: 18 ...........###############XL:  7 Next: 14% Place: Dungeon:3 ..####..........@......#Noise: ---------  Time: 2902.4 (0.0) #.# #.###.###########.#v) +2 sling (freeze) #.# #.# #.#...#######.#Cast: Jinxbite #.# #.###.............#Fly #.####....^..#.######### #...#####..###.......# ###.### #..#########.##...# #.....# #.#######.# ##.##.# #....# _Found a stone staircase leading up. _There is a stone staircase leading down here. _Done exploring. _Done exploring. _Done exploring.  Search for what [Enter for "."]? .#Dh:o3#Dhs#Dhu. _#Dh{#DhKWhere to? (Tab - Sewer @ (x,y), ? - help)  D - Dungeon #Dht#Dha..........##......~≈.#~≈≈.#.#dertzug the Vexing ..........##....†≈≈#.#≈####.#Poltergeist .................###..≈.....#Health: 45/45 ======================== ...........#########.###.####Magic: 10/10 ======================== ...........# #.......#AC: 3#DhStr: 4 ...........# #.#######EV: 12Int: 16 ....).....># #....<..#SH: 5Dex: 18 ...........###############XL:  7 Next: 14% Place: Dungeon:3 ..####..........@......##Dhվ?Noise: ---------  Time: 2902.4 (0.0) #.# #.###.###########.#v) +2 sling (freeze) #.# #.# #.#...#######.#Cast: Jinxbite #.# #.###.............#Fly #.####....^..#.######### #...#####..###.......# ###.### #..#########.##...# #.....# #.#######.# ##.##.# #....# _Found a stone staircase leading up. _There is a stone staircase leading down here. _Done exploring. _Done exploring. _Done exploring. _Search for what [Enter for "."]? .#Dh#Dh#Dh _#Dh,#Dh#Dh#Dh,#DhR#Dh#Dhs,#Dh'#Dh#Dh#DhD#Dh;#Dh#Dh#Dh}#Dh7#Dh  There is a stone staircase leading down here. _#Dh7Q 4    ..#   ..#   ##..###   #.....# .   #.....#..   #....."..   #.$...#   #@....# 11.1 (8.7  ##.####   .#   .#   .#  $#  .#  .#  _You fly downwards.  Found 30 gold pieces and [0;10;1#Dh\ ma dented soapstone amulet. _There is a stone staircase leading up here.#Dh3#Dh#Dh#Dh!#Dh!*f _#Dh +#Dh0N _You now have 214 gold pieces (gained 16).#Dh43#DhD7#Dh;#Dhc>,#Dh@#DhD#DhF,#DhG#DhI#DhL,#Dh N#DhT  ...#  #...  #..#  #..# ##### ##..### ..$..= #.....##....#DhV1 #.....#.....# #.....@.....# #.....#.....# #<....##...## ##.#### .#.... #.# . ### #.# ## #.# #$# #.##Dh`-7.1 (6.0#Dh*8.1 (7#Dh~L _a - an amulet of guardian spirit#Dh Drop what?22/52 slots (_ for help) Hand Weapons (select all with ))  v - a +2 sling of freezing (weapon) Armour (select all with [)  c - a +1 cloak (haunted)  f - a +0 cloak (haunted) Jewellery (select all with "=)  h - an amulet of reflection (worn)a - an amulet of guardian spirit Scrolls (select all with ?)b - 3 scrolls of poison  g - a scroll labelled ZIFAH BIMYC  j - a scroll labelled FUMISU VYUBEO  k - 3 scrolls labelled RAAVYU LYOR  l - a scroll labelled ZIP UPPOCLE  m - 2 scrolls labelled HIYSAX TAFICW  n - 2 scrolls of blinking  p - a scroll labelled XOLLIS PUSO  q - a scroll labelled WAOMMELODI  r - a scroll labelled YPSI QAKYB Potions (select all with !)  d - 2 fuming coppery potions [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle [.|Space] toggle selected[top#Dh ]#Dh (1 turn)  v - a +2 sling of freezing (weapon)  a + an amulet of guardian spirit[Enter] accept (1 chosen)#Dh dertzug the Vexing  ...#Poltergeist  #...Health: 45/45 ========================  #..#Magic: 10/10 ========================  #..# #####AC: 3Str: 4  ##..### ..$..=EV: 12Int: 16  #.....##......SH: 5Dex: 18  #.....#.....#XL:  7 Next: 14% Place: Dungeon:4  #.....@.....#Noise: ---------  Time: 2918.1 (0.0)  #.....#.....#v) +2 sling (freeze)  #<....##...##[33#DhmCast: Jinxbite  ##.#### .#....Fly  #.# . ###  #.# ##  #.#  #$#  #.# _There is a stone staircase leading down here. _You fly downwards.  Found 30 gold pieces and a dented soapstone amulet. _There is a stone staircase leading up here. _You now have 214 gold pieces (gained 16). _a - an amulet of guardian spirit9.1 (1 _You drop an amulet of guardian spirit.#DhO#DhCp$#DhpWRecognised items. (Select to toggle autopickup)#Dhfq(_ for help) #DhqhMagical Staves (select all with |)#Dhr6a - unknown magical staves  #Dhsb - staves of fire Jewellery (select all with "=)c + unknown amulets  d + amulets of guardian spirit  e - amulets of reflection  f + unknown rings Wands (select all with /)g + unknown wands #DhtScrolls (select all with ?)h + unknown scrolls  i + scrolls of blinking (uncommon)  j + scrolls of poison (uncommon) Potions (select all with !)k + unknown potions Missiles (select all with ()l - boomerangs  #Dh>zm - darts  n - javelins  o - large rocks [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle autopickup [.|Space] toggle selected [-] unrecognised [top]#Dh:! V  d - amulets of guardian spirit#Dh#DhQ##Dh* dertzug the Vexing  ...#Poltergeist  #...#Dh+Health: 45/45 ========================  #..#Magic: 10/10 ========================  #..# #####AC: 3Str: 4  ##..### ..$..=EV: 12#Dh4.Int: 16  #.....##......SH: 5Dex: 18  #.....#.....#XL:  7 Next: 14% Place: Dungeon:4  #.....@.....#Noise: ---------  Time: 2919.1 (0.0)  #.....#.....#v) +2 sling (freeze)  #<....##...##Cast: Jinxbite  ##.#### .#....#Dh{/fFly  #.# . ###  #.# ##  #.#  #$#  #.# _You fly downwards.  #DhG0Found 30 gold pieces and a dented soapstone amulet. _There is a stone staircase leading up here. _You now have 214 gold pieces (gained 16). _a - an amulet of guardian spirit _You drop an amulet of guardian spirit.#Dh9#Dh#:#Dh@#DhC#Dh`I#Dh#DhB#DhQ#Dh/#Dh#Dh#Dh#DhU #. #Dh3... ...# #.# #... #.#  #..# #.#  #..# #.######.# #Dh_##..####..$..=... #.....##...21.1 (2 #.....#.....####) #Dh\#.....".....#  #.....#.....#  #<....##...## ##.#####.#.... #.# #Dh< #...### #.# ##### #Dh#Dhu*2.1 (3#DhB#Dh[* _Found a short sword.#Dhy3#Dh#Dh\ #Dhn#Dh#Dh"M _You now have 221 gold pieces (gained 7).#Dhc&3#Dh(#Dhd,#Dho0,#Dh2#Dh5#Dh;,#Dh>#DhGc  You see here a ring of flight.#DhhI#DhI _#Dh9K#DhM#DhO,#Dh5Q#DhR#DhtT#DhT#DhW#DhJZ#Dh\,#Dh]#Dh_#Dha,#Dhc#Dhe#Dhg,#Dhji#DhoC  You see here a +0 short sword.#Dh r#Dhnr _#Dhs#Dhu#Dhw,#Dh1y#Dh{#Dh|,#Dh2~#Dh #Dhہ#DhO#Dh#Dh#Dh,#Dh#Dh#Dhю,#DhC#Dh,#Dh,#Dh#Dh#Dhc,#Dh#Dh#Dh#Dh#Dh#Dh#Dh,#Dh.#Dh#Dh,#Dh#DhB#Dh ,#Dh#DhL#Dhɷ,#Dh#DhK#Dh̻,#Dhg#Dh#DhL,#Dh#Dh#Dh,#Dh#Dh#Dh,#Dh\#Dh#Dhv .".....# #.#.########. .#.....# #.#.......... .##...#####.#..######## ###.#..........####...#####......###### ###.##.# #.##.#  #.##.#  #.##@#  #....# #Dh ###..#  #..#  #..# #..# f   sleepcap (dormant) #..# #f.# #Dh050.1 (28.0)#DhXff#Dh.#Dh+1.1 (29#Dh'#Dha[ _A sleepcap comes into view.#Dh~ tPut on which piece of jewellery? Jewellery (go to first with "=)  h - an amulet of reflection (worn)[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip #Dh .".....# #.#.########.dertzug the Vexing .#.....# #.#..........Poltergeist .##...#####.#..########Health: 45/45 ======================== ###.#..........###Magic: 10/10 ========================#...#####......#AC: 3Str: 4##### ###.##.#EV: 12Int: 16#.##.#SH: 5Dex: 18#.##.#XL:  7 Next: 14% Place: Dungeon:4#.##@#Noise: ---------  Time: 2951.1 (0.0)#....#v) +2 sling (freeze)###..#Cast: Jinxbite#..#Fly #..##..##DhW[40mf   sleepcap#f.##..# _You drop an amulet of guardian spirit. _Found a short sword. _You now have 221 gold pieces (gained 7). _You see here a ring of flight. _You see here a +0 short sword. _A sleepcap comes into view.  Okay, then. _#Dh;S ^  You beckon some vexing sprites to accompany your attacks.#DhLZ f.8/10 -----==2.1 (1Will/2 Jinx Fly #Dh y Q _You feel your willpower being sapped.#Dh ((((You shoot a sling bullet.#DhZ;*#Dh|   The sling bullet hits the sleepcap but does no damage.  You feel bolstered by spreading misfortune.A giggling sprite leaps out and makes the sleepcap trip over its own stem.#Dh5...f.(very drained)#Dh[ 7 =3.3 (1.2#Dh##Dh6 _The sleepcap is lightly damaged.$Dh  ((( You shoot a sling bullet. The sling bullet hits the sleepcap!  The sling bullet freezes the sleepcap.$Dh(;*$DhHz  The sleepcap is heavily damaged.A giggling sprite leaps out and makes the sleepcap trip over its own stem.$Dh..f. $Dh,4.4 (1.1$Dh$Dha _The sleepcap is severely damaged.$Dh ((You shoot a sling bullet. The sling bullet hits the sleepcap.  The sling bullet freezes the sleepcap.$Dh$Dh"$DhI) $Dh@*%##...#####.#..$Dh*# $DhP+<###.#..........### $Dh+ $Dh_8......#  ##### ###.##. #.##. #.##.#.##...##.--- # g   goblin (asleep).g..$Dh868.8 (12.$Dh9 0)$Dh:$Dh;4$Dh;---$Dh<$9.8 (13$Dh?$Dh]E $DhE$DhxFQ_A goblin comes into view. It is wielding a +0 dagger.$DhF$Dh!: ###  ..#  ##### ###.##.# #.##.# #.##.# #.##.# #....# ###.@# #..# #..# #..# $Dh"#..# #..# #..# .g..$DhN ###  ..# $Dh ##### ###.##.# $Dho2#.##.# #.##.# #.##.#$Dh;  #....# ###.@# #..# #..# #..# #..# #..# #..# .g.. $DhP$Dh$DhF$Dh $Dh O_A goblin is nearby!$Dhl ^  You beckon some vexing sprites to accompany your attacks.$Dho c8/10 -----==70$DhZ.0)Jinx Fly $DhY$Dh; _You feel your willpower being sapped.$Dh e  You shoot a sling bullet. The sling bullet hits the goblin.  The sling bullet freezes the goblin.(((((.#()$Dh˕K......$Dh4=2.0 (1.2$Dh$DhJ _You kill the goblin!$Dh_g $Dhh $Dhp ^ _No target in view!$Dh3$Dh!$Dh$$Dh- _Fly $Dh1{ _The sprites lose interest in your situation.$Dh9d----- 3 $Dh,=s _You feel your existence waver again.$Dh=$Dh?$DhB,$Dh5$Dhb9==$Dh$Dhb$Dh $Dhf $Dh ,$Dh$Dh4,$Dh$Dh==$Dh,$Dh$Dh ,$Dh$Dh|!,$Dh"$DhF$$Dh$J10/10===$DhX%$Dh)$Dh>+,$Dhn,$Dh.$Dh/,$Dh1$Dh2$Dh-4,$DhF===$DhG< #.##.#  #.... ###.. #.. #.. #.. #. # ---...S..)....#######.....J...######### S   adder (asleep) J   endoplasm (asleep) $DhP92.0 (20.0).SS---3.0 (21$DhS$Dh}i _An adder and an endoplasm come into view.$Dhp  #....# ###..# #..# #..# #..# #..# #..# #.@# ....S.)....#  ######.....J...  #.########  #. ##$Dhv  #....# ###..# #..# #..# #..# #..# $Dh#..# #.@# ....S.)....#  ######.....J...  #.########  $Dh}#. ## $Dhp$Dh?$Dh$Dhd _There are monsters nearby!$Dh (((You shoot a sling bullet.$DhP o  The sling bullet closely misses the adder.$Dh $Dhp $Dh $Dh S..)..J..J$Dh :===4.1 (1.1)$Dh t _The endoplasm quivers.$DhK 9  (slow)  You shoot a sling bullet. The sling bullet hits the adder.  You feel bolstered by spreading misfortune.The adder seems to slow down. The sling bullet freezes the adder.$Dh;; R  The adder is almost dead.J.2-- 7 5.3 (1.2 _The adder bites you.$Dh  You shoot a sling bullet. The sling bullet hits the adder.  The adder seems to slow down. The sling bullet freezes the adder.$Dh †J   endoplasm $DhUaX  You kill the adder!$Dh~436.4 (1.1$Dhԃ$DhNO _The endoplasm misses you.$DhZn ((You shoot a sling bullet.$Dho J.  The sling bullet barely misses the endoplasm.The endoplasm freezes you.$Dha1---7.5$Dh$Dh1 _You are frozen. You resist.$DhY  You shoot a sling bullet. The sling bullet hits the endoplasm.  The sling bullet freezes the endoplasm.$Dh>D.$DhZ.f .  You kill the endoplasm!$DhwR8.7 (1.2Fly  _You feel your willpower return.$DhJ _No target in view!$Dhx  _2=6$Dh 3=54$Dhq $DhN $DhɊ $Dh $Dh $Dh- ) 3 $Dh $Dh  $Dhg $Dh 9_You feel your existence waver again.$Dh} $Dh^ $Dh 4$Dh =$Dh ,$Dhե $Dh4 n$Dh $DhŬ $Dh) $Dhl $Dh( $Dh 5$Dh% /==$Dh $Dh $Dh  $Dh? $Dh _HP restored.$Dh $Dh_ $Dhֺ $Dh $Dhҽ $Dh $DhO $Dh| $Dh $Dh $Dhs $Dh $Dhv $DhN $Dh $Dh =$Dh $Dh= $Dh $Dh $Dh $Dhh $DhW% $Dh2 B$Dh[5 $Dh 7 $Dhh> $Dh? $DhgA $DhAC $DhC $DhE $DhF $DhM $DhU 8#.##.# $Dh'V 0#.##.# $DhV 0#....# $Dh(W 0###..# $DhW .#..# $Dh,X .#..# $DhX >#..#######...$DhB] g#..##....B.#$Dh] #..##$DhB^ ---$Dh^ ######†.##.# $Dhy_ V......)....######..$Dh_ E######.............$Dhc #.###########.#. B   giant cockroach (asleep)##$Dhj $Dh} w3020.7 (22.0)B.B$Dh(~ 2$Dh @---1.7 (23$DhD $Dh  $Dh $DhB >_A giant cockroach comes into view.$Dh $Dh     #..# #..# #..#######...  #..##...B..#  #..##@# †.##.# )....#  ....  #.#####  #. ##$Dh     #..# #..# #..#######...  #..##...B..#  #..##@# †.##.# )....#  ....  #.##### #. ##  _A giant cockroach is nearby!$Dhy  You shoot a sling bullet.  The sling bullet hits the giant cockroach!  The sling bullet freezes the giant cockroach.$DhZ((.$Dh0W(...$DhM4===2.9 (1.2) _You kill the giant cockroach!$Dh$Dh$Dh$Dh H _No target in view!$Dh 3$Dh^ _No target in view!$Dhy 3$Dh(z $Dh| $Dhx} $Dh} $ _$Dhڂ n$Dh $Dh ,$Dh܆ $Dh! $Dh^ ,$Dh/ $Dh $Dh9 ,$Dh $Dh $Dh^ ,$Dh $Dh| $Dh $Dh $DhN $Dh $Dh ,$Dhܕ $Dh $Dhӗ $Dh4 $Dh $Dhq $DhX $Dh $Dh $Dh $Dh ,$Dhޞ $Dh $Dh[ ,$Dh5 $Dhӣ $Dh $Dha $Dhإ $Dhԧ $Dh T ....# .##.# .##.## .##.# .# .##.# .# ....# #.## ##..# #####...##  #..# #........##..# ###.#.@.$...#---  $Dh #..#######...#.......##..##......#####...#...  #..##.####...# ..## # ##†.##.# ###.# K.# ..)....######... #..K   kobold (asleep) $Dh ##..............# ####.###########.###.#$Dh 035.9 (13.0)$Dhe G---6.9 (14$Dh $Dh8 z _A kobold comes into view. It is wielding a +0 short sword.$Dh6$Dh#  .#  .#  #.##  #####...##  #..# #........##  #..# ###.#.@.$...#  $Dh...#.......#  #..##......#####...#...  #..##. ..## # †.##.# ###.# K.# ) #..  ###  $Dh[=  #. #$Dh5E#  .#  .#  #.##  #####...##  #..# #........## $DhF8 #..# ###.#.@.$...#  ...#.......#  #..##......#####...#...  #..##. ..## # †.##.# ###.# K.#) #..  ###    #. $Dh>$Dhp>$DhC$DhwF] _A kobold is nearby!$Dh  You shoot a sling bullet. The sling bullet hits the kobold!  The sling bullet freezes the kobold.$Dht((()$DhB4...$Dh@:===8.1 (1.2)$Dh$DhJ _You kill the kobold!$Dh $DhE P _$DhF ,$DhH $DhJ $Dh]K $DhL $DhO N _You now have 238 gold pieces (gained 17).$DhQ $Dh&R $DhS $DhU $DhW $DhW $DhX $DhuZ $Dh] $Dh] $Dh^ $Dh` $Dhgb $Dhb $Dhc $Dhf $Dhn  #.# #.# #.#  ##.## $Dhp  #####...##  #........##  ###.#.......# ####...#.......#######.. .....#####...#..@...$..(---45.1 (7.0 ####...#....##########.# # ###.#..).# ######...##.. .........##### #######.##$Dhs  . # $DhTu $Dhu F---6.1 (8$Dhx $Dhz ) _Found 6 boomerangs.$DhW $Dh $Dh[ $Dha X$Dhõ n$DhӶ ,$DhB $Dh $Dh ,$Dh. $Dh ,$Dhc $DhZ N _You now have 256 gold pieces (gained 18).$Dh@ 3$Dh $Dh $Dhy ,$Dh $Dh $Dh $Dh $Dh $Dh $Dh ,$Dh $Dhl $Dh ,$Dh $Dhi $Dh $DhF $Dh* $Dh8 $Dh ,$Dh $Dh $Dh ,$Dh $Dh/ $Dh $Dh $Dh+ $Dh/X$Dh$DhJ ,$Dh $Dht$Dh,$Dh $Dh,$Dh$DhM _You now have 262 gold pieces (gained 6).$DhL3$Dh$Dh$Dh?!,$DhZ"$DhN$$Dh%$Dh+&$Dh&$Dh($Dh*$Dh+$Dh3-$Dh .$Dh/$Dhg0$DhB1$Dh5  Things that are here:  a +0 short sword; a kobold corpse$Dh7$DhA8 _$Dh9$Dhg;$Dh =,$Dh>$Dh/@$Dh`A$DhA$DhkB$DhC$Dh E$DhlE$DhF$Dh#J$Dh]K,$DheL$Dh1N$DhO,$DhWP$DhQ$DhR$DhzX$Dh(Y$DhZ$Dh[,$Dhb^$Dh`$Dh`$Dh[a$Dha$Dhc$Dhe$DhBf$Dhf$Dh;h$Dhi$Dhi$Dhj$Dhypn$Dhq$Dh6r$Dhr$DhHt$Dhu$Dhu$Dhv$Dhx$Dhy$Dhz$Dhz$Dh|$Dh,~$Dh~$DhQ$Dh$Dh$Dh$Dh$DhQ$Dhֆ$Dh@$Dh$Dh$Dh$Dh^$DhN$Dh$Dhd$DhϏ$Dh$Dh$Dh$Dh$Dh$Dh($Dh$Dh$Dh$Dh$DhL$Dhʜ$Dhw$Dh$DhO,$Dh$DhQ$Dh$DhX$Dh$Dh$Dho$Dhϥ$Dh.$Dh$Dh$DhP$Dh$Dh$Dh|$Dh^$Dhȫ$Dhq$Dh<$Dh$Dha,$Dh$DhP$Dh$Dh$Dh$Dh$Dh`$DhX$DhQ$Dh$Dh$Dh$Dh$Dhu$DhԹ$Dh0$Dh`$DhǼ$Dh&$Dh$Dh!$Dh$Dh$Dh+$Dh&$Dh$Dh$Dh$Dh$Dhi$Dh$Dh$Dh$Dh*$Dh$Dh$Dh,$Dh$Dh5$Dh=$Dh$Dh$Dh0$DhB$Dh$DhX$Dh _You now have 276 gold pieces (gained 14).$Dh$Dh$Dh7$Dh$Dh$DhZ$Dh$Dh$DhA$Dh$Dh$Dh$Dh$Dh$Dh$Dh $Dh{)  ###  ##..  l#. #.#  .#### ... #.#  ...# #.# #.#  #... #.# #.##.  #..# #.# #.##.  #..# #.######.##.#  ##.@####.....=...#.#  #.....##.........#.#  #.....#.....####)#.#  #.....".....# #.#.#  [40$DhW.m#.....#.....# #.#..  #<....##...#####.#.. l   iguana (asleep)  ##.#####.#.......... #.# #...#####.... #.# ##### ###.#$Dh123.1 (77.0)4.1 (78 _An iguana comes into view.$Dh}O ###  ##..  $Dhgl #. #.#  .#### ... #.#  ...# #.# #.#  #... #.# #.##.  #..# #.# #.##. $Dh/= #..#  ##.@# $DhM#.....# #.....#) #.....".....#  $Dh]#.....#.....#  #<....##... ##.#####.#. #.# #..$Dh0 #.# ##### $Dh\###  ##..  l #. #.#  .#### ... #.#  ...# #.# #.#  #... #.# #.##.  #..# #.# #.##.  #..#  ##.@# #.....# #.....#)$Dh_- #.....".....#  #.....#.....#  #<....##... ##.#####.#. #.# #.. #.# ##### $Dha3$Dhe$Dhh^ _An iguana is nearby!$Dh  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.$Dh .ll8/10 -----==5.1 (1.0)Will/2 Jinx Fly  _The iguana hisses angrily.$Dh ((((You shoot a sling bullet.$Dhb :*$Dh6  The sling bullet hits the iguana but does no damage.  You feel bolstered by spreading misfortune.A giggling sprite leaps out and smacks the iguana with its own front talon.$Dh8$DhE| K.l.$DhE..(very drained)K   kobold (missile, wandering)The iguana is lightly wounded.$Dh5G[ 7 =6.3 (1.2$DhU$Dho $Dhp$Dhu{l_A kobold comes into view. It is wielding a +0 short sword.$Dh- ((( K)You shoot a sling bullet. The sling bullet hits the iguana!  The sling bullet freezes the iguana.$Dh:*$Dh[  The iguana is almost dead.$Dh`A giggling sprite leaps out and makes the iguana trip over its own talons.$Dh$Dh .K†...K   kobold (missile)$DhN#L-----307.5$Dhv)$Dh-J _You kill the iguana!$Dh| ((((You shoot a sling bullet.$DhF$Dhժ[.K...$Dh,8.6 (1.1$DhE$Dh;J _The sling bullet hits the kobold but does no damage.$Dh (((You shoot a sling bullet.$Dh":*$Dhxh  The sling bullet hits the kobold but does no damage.  A giggling sprite leaps out and makes the kobold trip over its own feet. )...You kill the kobold!$Dh89.7Fly $Dhi _The jinxing sprites lose interest in you.$Dh $Dh $Dh $Dhj H _No target in view!$Dhz $Dh{ $Dh $Dh H _No target in view!$Dh3$Dh$Dh-"$Dh#$ _$Dh+9==$Dh-,$DhA0$Dh3,$Dh5$Dh9,$Dh:$Dh}>$Dhp?:==$Dh A$DhC,$DhE$DhH,$Dh&J$DhM,$DhN$DhoP,$DhbQ$Dh4Sg10/10===$DhS$DhHW$DhX,$DhZ$Dhg\$DhA^,$Dh_$Dh`$Dh8b$Dhb$DhLc$Dhd$DhTf$Dhf;===$Dhg$Dh>k$Dhm,$Dhm$Dh{o$Dhp,$Dhq$Dht$Dhz    #.o   #.#   #.#   #.#  # #.# #.##.# ###  # #..$Dh{2 #..  #. #@##.###. #.# --- #.####........ #.#  #.)..#.##.#### #.#  #....##.# #.##.  #..####.# #.##. #..# #.######.##.# o   orc wizard (asleep) ##..####.....=...#.# #.....##.........#.# #.....#.....####)#.#$Dh046.7 (17.0)$Dhu.oo$Dhc7---7.7 (18$Dhs$Dhvz _An orc wizard comes into view. It is wielding a +0 dagger.$Dhp% #.. #o# #.# #.# # #.# #.##.# ###  # #....# # #..  #. #@# #.#  #.####........ #.#  #.)..#.##.#### #.#  #....##.# #.##.  #..####.# #.##.  #..#   ##..    )#.# $DhR D #.. #o# #.# #.# # #.# #.##.# ###  # #....# # #..  #. #@# #.#  #.####........ #.#  #.)..#.##.#### #.#  #....##.# #.##.  #..####.#  #..#   ##..  )$Dh$Dhb _An orc wizard is nearby!$Dh2 T ((($Dh I((((You shoot a sling bullet.$DhOt  The sling bullet closely misses the orc wizard.$Dh{$DhA ..o..S##..S   ball python (constriction)You hear an angry hiss.$Dh:===8.9 (1.2)$Dh$Dh^ _A ball python comes into view.$Dh  You shoot a sling bullet. The sling bullet hits the ball python.  The ball python seems to slow down.  The sling bullet freezes the ball python.$Dh> g†(($Dh t  You kill the ball python!$Dh U.o..$Dh 850.1Fly $Dhٹ $Dh˻ _ _You feel your willpower return.$Dh m ^  You beckon some vexing sprites to accompany your attacks.$Dho L.o$Dhp 8/10 ------10Will/2 Jinx Fly $Dhy $Dh} ; _You feel your willpower being sapped. $DhY  $DhZ  $Dh["( $Dhj\( $Dh]( $Dh]( $Dhz^( $Dh!_( $Dh_( $Dh`/You shoot a sling bullet. $Dh  $DhJj......o $Dh4=2.3 (1.2 $Dh $Dhe _The sling bullet closely misses the orc wizard. $Dhu (((((((You shoot a sling bullet. $Dhf  ......oThe sling bullet closely misses the orc wizard. $Dh6  The orc wizard points at you and mumbles some strange words. $Dh=3.5 $Dh $Dhr2 _You resist with some effort. $Dh;>#..###†##### #...o# # #... #.##.###. #.#####@.......)..#.##.#### #....##.# #.##..####.#..# #.######.##.###..####.....=.........#.....#.....####) $DhV" #.#.### $DhP $Dh`F.o $Dh5---40 $Dh $Dh $Dh. (((((((You shoot a sling bullet. $Dh ......oThe sling bullet closely misses the orc wizard.-----===5.6 (1.1 $Dh  $Dh"8 _You block the orc wizard's attack. $Dh{   $DhK} 8 You shoot a sling bullet. $Dh :* $Dh  o (very drained)The sling bullet hits the orc wizard but does no damage.  A giggling sprite leaps out and smacks the orc wizard with its own hand.  $Dh OThe orc wizard is moderately wounded. $Dh H96.8 (1.2 $Dha  $DhF P _The orc wizard misses you. $DhD% ` ((((( $Dh& =((You shoot a sling bullet. $Dh :* $Dh 9......o _The orc wizard misses you.You shoot a sling bullet.  The sling bullet closely misses the orc wizard.  $Dhw rA giggling sprite leaps out and bonks the orc wizard with its +0 dagger.  The orc wizard is severely wounded.The jinxing sprites lose interest in you.9==7.9 (1.1Fly  $Dh  $Dh W _The orc wizard barely misses you. $DhX1  You shoot a sling bullet. The sling bullet hits the orc wizard.  The sling bullet freezes the orc wizard. $Dh5e) $DhW==69.0 _You kill the orc wizard! _No target in view! $DhE $DhF $DhM $DhQQH _No target in view! $Dh3[ $Dh\ $Dh\ $DhI_ $Dhf| _ $Dh g $Dhg $Dhh $DhGk $Dhk $Dhm $Dh=tn $Dht $Dh&w $Dhw;10/10=== $Dhx $Dhy $Dh $Dh, $Dh $Dhb  Things that are here:  a +0 dagger; a +0 robe $Dhl $DhQ $Dhǐ _ $Dhs $Dh28===7  You see here a ball python corpse. $DhzA   $Dh ..o ... ...#.#  $Dh #!##..  #.##.#   #.##.#   #.##.#   #@##.# ---  #†##.# ###  # #....# # #..  #.####)##.###. #.#  #.####........   #.)..#.##.#### o   orc (asleep) $Dh  #....##.# #.##.  #..####.# #.##.  #..# #.######.##. $Dhp072.0 (13.0) $DhZy.oo $Dh|c6---3.0 (14 $Dh  $DhEu _An orc comes into view. It is wielding a +0 hand axe. $Dh#  ... ..o ...#.#  $DhS% #!##..  #.##.#  #.##.#  #.##.#  #@##.#  #†##.# ###  # #....# # #..  #.####) #.#  . #.#  #.) #.#      #..#  $Dh  ... ..o ...#.#  #!##..  #.##.#  $Dh  #.##.#  #.##.#  #@##.#  #†##.# ###  # #....# # #..  #.####) #.#  .  #.) #.#      #..#  $Dh  $Dh߾  $Dhx  $Dh [ _An orc is nearby! $Dhw  $DhX You beckon some vexing sprites to accompany your attacks. $Dh $DhV.o $Dh8/10 -----==4.0)Jinx Fly  $Dh( $Dh0; _You feel your willpower being sapped. $Dh  $Dh  $Dh"( $DhU( $Dh( $Dh( $DhS( $Dh( $Dh( $DhC/You shoot a sling bullet. $Dhy:* $DhE  The sling bullet closely misses the orc.A giggling sprite leaps out and makes the orc trip over its own feet. $DhN+...!o..  orc (very drained)7=5.1 (1.1 $Dh)O $DhQ[ _The orc is heavily wounded. $Dh=Z (((( $DheC(((You shoot a sling bullet. $DhT:* $Dh&<  $Dh=  $Dh>9The sling bullet closely misses the orc. $Dh>WA giggling sprite leaps out and smacks the orc with its own hand. $DhI $DhI. $DhJ. $DhK. $DhkL! $Dh;M) $DhN. $DhN . $DhO $DhtP $DhQQ $Dh R  $DhR $Dh6.2 _You kill the orc! $Dh3 $Dh $Dh H _No target in view! $Dh  $Dh  $Dh  $Dh H _No target in view! $Dh8 I $Dhq:  $DhGA : _ $DhA  $DhH f-----Fly  $DhI  $DhYL { _The sprites lose interest in your situation. $DhL  $DhN  $DhP  $Dh|Q  $DhR  $DhDU  $DhTV  $DhW  $Dh?Z  $Dh[ L9== $Dh\  $DhW_  $Dh_  $Dha  $Dhd  $Dhd  $Dhg  $Dhwj  $Dhk  $Dhl  $DhPo  $Dhp B==6 $Dhq  $Dhht  $DhMu 95 $Dh\w  $Dhy  $Dhuz  $Dh(|  $Dh~  $DhQ  $DhV  $Dh~  $Dh4 Q10/10=== $Dh  $Dh  $Dh!  $DhǏ  $Dhj  $Dh  $DhҖ  $Dha  $Dh̘  $DhŚ  $Dhٜ  $Dh  $Dhݞ  $Dh &  $Dh. YThings that are here:  a +0 hand axe; a +0 ring mail $Dh\  $Dh; B=== _ $Dh˨  $Dh  $Dh0  $DhV  $Dhn $  $Dh T_s - 2 sedimented brown potions (gained 1) $Dh  $Dh/  $Dh  $DhW  $Dhз O4 $Dh  $DhH  $DhŽ , $Dh  $Dh  $DhB F 3  $Dh  $Dh s _You feel your existence waver again. $Dh; ^Fly  $Dh>  $Dh% n _You feel your willpower return. $Dh 3 $Dhj  $Dh  $Dh  $Dhx  $Dh,  $Dhd  $Dh  $Dhg  $Dh  $Dh  $Dhm , $Dh  $Dh  $Dh" , $Dh  $Dh_  $DhR  $Dh  $DhH  $Dh  $Dh , $Dh  $Dh$  $Dh  $Dh  $Dh  $Dh  $DhB  $Dh  $DhN  $Dh  $Dh7  $Dh  $Dh2  $Dh  $Dh B $Dha  $Dhn m ## ..  $Dh O.#  .#  .#  ############.####.. #..........@......# $Dhs --- #.##########......#  ##.## ....:.#  ##...###### #.....#  #.......... .....#  #....#.#### #....B  $Dh B   giant cockroach (asleep)  #.#.##... .#...  #.#)##.### .....  #.#.##.# $Dh 1211.2 (35.0) $Dh< G---2.2 (36 $Dh\  $Dh b _A giant cockroach comes into view. $Dh# W ## .. $Dh .# .# .# ############.####..  #..........@......#  $Dh  #.##########......#  ##.## ....:.#  ##.. #.....#  #... .....#  $Dh #... #....B  #.#.##... .#...  #.#) .....  #.#.##.# $Dh5 ## .. .# .# .# ############.####..  #..........@......#  #.##########......#  ##.## ....:.#  ##.. #.....#  #... .....#  #... #....B  $Dh;2 #.#.##... .#...  #.#) .....  #.#. $Dh? $Dh8Bf _A giant cockroach is nearby! $Dhv8 ## .. .# .# .# ############.####..  #..........@......#  #.##########......#  ##.## ....:.#  ##.. #.....#  #... .....#  #... #....B  #.#.##... .#...  #.#) .....  #.#.##.# $Dh ## .. .# .# .# ############.####..  #..........@......#  $Dh #.##########......#  ##.## ....:.#  ##.. #.....#  #... .....#  #... #....B  #.#.##... .#...  #.#) .....  #.#. $Dhq $DhZ $DhR $Dhf _A giant cockroach is nearby! $Dh3]^  You beckon some vexing sprites to accompany your attacks. $Dh^8/10 -----==3.2 (1.0)Will/2 Jinx Fly  $Dhe $DhHi; _You feel your willpower being sapped. $Dh~  $DhЃ" $Dh#(( $Dh( $Dh(( $Dh ( $Dh =B   $Dh3 $Dh3You shoot a sling bullet.  The sling bullet hits the giant cockroach.  The sling bullet freezes the giant cockroach. $Dh $DhO $Dht.. $Dh . $Dh!.. $Dh"B $Dh#. $Dh2& $DhA'= $DhY(4.3 (1.1 $Dh0 $Dhi5  $Dh6 $Dh6D_The giant cockroach is severely wounded. $Dh_7 $Dh  $Dh 0 $Dh& M $Dh. C_The giant cockroach is severely wounded.  $Dh8 : You shoot a sling bullet.  $DhY 1The sling bullet hits the giant cockroach.  $Dh -The sling bullet freezes the giant cockroach. $DhF  $Dh l(((((. $DhƇ  $Dh .. $Dh . $Dhj .. $Dh6 . $Dh  $Dhղ 7 $Dh 5.5 (1.2 $Dh  $Dhξ   $Dh  $Dh /_You kill the giant cockroach! $Dh~  $Dh  _No target in view! $Dhx _-----Fly  _The sprites lose interest in your situation.9==== $Dh10/10=== $Dh5 $Dh $Dh7 $Dh $Dh: $Dhɟ $DhG $Dh $Dh* $DhҬ $Dh### $Dh #.. $Dh7#.#  $DhY#.# # $Dh24#.# .###############.####....#.................##.##########......#  ##.## #..@.:.# --- ##...###### ##.....# #.......... #.....# #....#.#### ##...... #.#.##... ..#.....J #.#)##.### #.....##J   endoplasm (asleep) #.#.##.# ##.#..# #.#.##.# . ..# #.#.##.# $Dh $Dhy30.5 (15. $Dh 0) $Dh $Dh--- $Dh $1.5 (16 $Dhe $DhC  $Dh $Dhe9_An endoplasm comes into view. $Dh $Dh>N ### #.. #.# #.# #  #.# .###  ####.####....  .........#  #......#  ##.## #..@.:.#  ##.....#  #.....#  ##......  ..#.....J ) #.....##.  ##.#..#  . ..#  $Dh  $Dhɏ  ### #.. #.# #.# #  #.# .###   $Dh ####.####....  .........#  #......#  ##.## #..@.:.#  ##.....#  #.....#  $Dh=  ##......  ..#.....) #.....##.  ##.#..# . ..# $Dhؗ  $Dh  $Dh w _An endoplasm is nearby! $Dh ^  You beckon some vexing sprites to accompany your attacks. $Dh 8/10 -----==2.0)Jinx Fly  $Dh  $Dh ; _You feel your willpower being sapped. $Dh  You shoot a sling bullet. The sling bullet hits the endoplasm.  The sling bullet freezes the endoplasm. $Dh u((((((. $Dhc <....... $Dhe 4=3.7 (1.2 $DhF  $Dh M _You kill the endoplasm!$Dh3$DhX$DhKH _No target in view!$DhK$Dh$Dh$DhH _No target in view!$Dh|z ..#.#$Dhe.# #.###############.####.....................# ##########.  ##.## #....: ##...###### ##.@............ #.#### ##........$Dh#.##... ..#.......##.# #.#†##.####$Dh$DhI<---40 _$Dh$DhO$DhFI3$Dh$O$DhS$DhTHFly $Dh] _The sprites lose interest in your situation.-----$Dh^$Dhb$Dhb$Dhe$Dh:==$Dh$Dh>,$Dh;$Dhƌ$Dh $Dh$Dh{,$Dh:$Dhg10/10===$Dhx$Dh:$DhΘ,$Dhə$Dh$Dh$Dh3$DhQ$DhФ4 ### #.. .##.# .# #.# .#  $Dh##.# .### ############.####.... #.................# $Dhb#.##########......# .## #....@.# --- $Dh...###### ##.....# ......... #.....# $Dh...#.#### ##........ #... ..#......$Dh)##.### ##.....##..#.# ##.#..# ##.# . ..##.# .#$Dhզ[#.#You pick up a book of Burglary and begin reading...$Dh0506.0)$Dhc+1.7 (17$Dh?$Dhp  You add the spells Ensorcelled Hibernation, Swiftness and Passwall to your _library.$DhH 3$DhJM $DhVP  $DhP :_No target in view!$Dh?$Dh!@$Dh@$Dh,D$DhF$DhO=== _$Dh[R$DhT,$DhW$DhX$Dh [,$Dh \$Dh^$Dh`,$Dha$Dhc$Dhk ########  #...>..#  #.# #@# 6.7 (5.0) #.# #.#  $Dhl#.# #.####### ###########.####........ .................####### .##########......# .## #......# ..###### ##.....# ........ #.....#$Dhp@7.7 (6$Dhwr$Dh]t; _Found a stone staircase leading down.$Dh$Dh,$Dh[$Dh$Dh@Fly $Dh$Dh $Dh$Dh\4_You feel your willpower return.$Dh$Dh $Dh$Dhn$Dhr$DhJ$DhE$Dh $Dh6$Dh$Dh1$Dh$Dh$Dh$Dh$Dh$Dh$Dh$Dh$Dh$Dh%$Dhl$Dhu$DhH$Dh}$Dh$Dh)$Dhc#...>..#$DhM-#.####.#$DhM#.# #.#$DhB[#.# #.####### $Dhq###########.####........ $Dh.Q.................####### $Dh@.##########...... $Dh.##$Dhb(... $Dha..###### ##....$Dh1 65.7 (8 $DhW........ #..... $Dhs..#.#### ##........ .##... ...#...... )##.### #.##.....##...# # ##.#..# #.# .....###.# .).##.# †##.# ###$DhZ$Dh0$Dh#6.7 (9$DhM$Dh $Dh$Dh_Found a mace.$Dh_$DhG(9 ####.#.# #.#.# #.####### ###########.####........ .................####### .##########......#  ..###### ##...... #.#### ##...........##... S....#........#.....Fly ####S   adder (asleep)#### .# ....# # #.. 0  An adder comes into view. .gg   hobgoblin (wandering)The adder hisses angrily.  A hobgoblin comes into view.7.7 (1 $Dh:,_The adder moves out of view.$Dhx 2  #.# #.# #.# #.# ##.####.. ........# #......# #......# ##.....# #....@# ##...........  .....#........# ) #g##.....##....  # ##.#..# ###  .....# .).##.# †##.# #### .# # #..$Dh&   #.# #.# #.# #.# ##.####.. ........# #......# #......# ##.....# #....@# ##...........  .....#........# ) #g##.....##....  # ##.#..# ### .....# .).##.# †##.# #### .# # $Dh6 3$Dh> v _A hobgoblin is nearby!$Dh   You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.$Dh :  The hobgoblin shouts!$Dh $DhO\o.g.o   orc priest (wandering)g   hobgoblin$Dh28/10 -----==8Will/2 Jinx Fly $Dh3$Dh8| _An orc priest comes into view. It is wielding a +0 hand axe.$Dhl ((((((You shoot a sling bullet.$Dhv  The sling bullet completely misses the hobgoblin.$Dh$Dh$Dh ...oo.g.oo   orc (wandering)g   hobgoblinThe orc priest shouts!=9.9 (1.2 _An orc comes into view. It is wielding a +0 club.$Dh6 ((((You shoot a sling bullet.$Dh*h h*o$Dh A   The sling bullet closely misses the hobgoblin.You feel bolstered by spreading misfortune.A giggling sprite leaps out and doodles on the hobgoblin's face.$DhxC ,$DhD ,$DhE $DhVL U...Soo.S   addero   orc$Dh(g m----- 7 71.1$Dhpv $Dhx ((( _You kill the hobgoblin!$Dhx You shoot a sling bullet. The sling bullet hits the orc priest.  The sling bullet freezes the orc priest.$Dh ;*$Dh>  The orc priest is moderately wounded.A giggling sprite leaps out and doodles on the orc priest's face.$Dh $Dh $DhW o....o.(very drained)o   orc$Dh H82.2 (1.1$Dh $DhT e _The orc priest is moderately wounded.$Dh# ; ((( You shoot a sling bullet.  The sling bullet barely misses the orc priest.The sling bullet hits the orc. The sling bullet freezes the orc.$DhT ;*$Dh  The orc is almost dead.A giggling sprite leaps out and doodles on the orc's face.$DhI ,$Dhт $Dh o...SS   adder$DhO K983.3$Dh$ $Dh G _You kill the orc!$Dh| ((((You shoot a sling bullet.$Dh'$Dh$Dh q...o)S$Dh\!,4.5 (1.2$Dh($Dh>+d _The sling bullet barely misses the orc priest.$Dh  You shoot a sling bullet. The sling bullet hits the orc priest.  The sling bullet freezes the orc priest.$Dh$:*$Dh9  The orc priest is heavily wounded.A giggling sprite leaps out and smacks the orc priest with its own hand.  $DhThe orc priest is almost dead.  The jinxing sprites lose interest in you.$DhoS. $DhK9==5.6 (1.1Fly $Dh$Dh)A _The orc priest hits you but does no damage.$Dh  You shoot a sling bullet. The sling bullet hits the orc priest.  The sling bullet freezes the orc priest.$DhU  The orc priest is almost dead.The adder bites you but does no damage.$DhW,6.8 (1.2$Dhb$Dh4A _The orc priest hits you but does no damage.$Dh& | ((((You shoot a sling bullet.$Dh̟ ...oThe sling bullet closely misses the orc priest.The adder misses you.The orc priest hits you but does no damage.$Dh ,7.9 (1.1$Dh $Dh = _The adder bites you but does no damage.$Dh  You shoot a sling bullet. The sling bullet hits the orc priest.  The sling bullet freezes the orc priest.$Dha )S   adder$DhS ]  You kill the orc priest!$Dhvs R==459.1 (1.2$Dh| $Dhq ( _The adder closely misses you.$Dh /You shoot a sling bullet.$Dh SThe sling bullet completely misses the adder.$Dh| \3--80.2 (1.1$Dhc' $DhC* h _The adder bites you. The adder closely misses you.$Dh  You shoot a sling bullet. The sling bullet hits the adder!  The sling bullet freezes the adder.†$Dh1$DhL^1--71.3$DhX$Dh\I _You kill the adder!$Dh22$Dh_3$Dh3$Dh[9$Dh{< $Dh<$Dhn=:_No target in view!$Dh`_$Dhh4=- _$Dhk$Dhp$DhmqI10/11==$Dht$Dhlx$Dhy28$Dh{$Dh$Dha5==$Dh$Dh$Dh$Dh$DhP==$Dh$Dh,$Dh*$Dh.$Dh~D=7$Dh$Dh$Dh $DhA$Dhɟc1===$Dhǡ$Dh$Dh̨O6$DhJ$Dh$Dh_#.# #.# $Dhc#.# #.####### ##########.####........ ................####### ########### ## #......# $Dhô#### ## ##S..... #...).###.....#.#### ##..†.@.......--- $DhB##... ...).#..# ##.### #.##.....## ##.# # ##.#..# #### ##.# ......# $Dhzf##.# >.).##.# S   ball python (constriction, asleep) ##.# .#### #.# ...# # #.. ..# $Dhŵm##)##.###. #.#$Dh: 93.3 (12.0)  A ball python comes into view.Found a stone staircase leading down.$Dhl.SS)$DhG---4.3 (13$DhZ$Dh5 _The ball python hisses angrily.$Dh A #.# #.# #.# #. #.####. ....... #......# #......# ##.....# ##.  #...).###...S.  ##..†.@.......  ...).#........#.  #.##.....##....#  # ##.#..# ####  ......# >.).##.# .#### #.# # #.. ..#) #.#$Dhi  #.# #.# #.# #. #.####. ....... #......# #......# ##.....# ##.  #...).###...S.  ##..†.@.......  ...).#........#.  #.##.....##....#  # ##.#..# ####  ......# >.).##.# .#### #.# # #.. ..#)  _A ball python is near$Dh>j by!$Dh0  You beckon some vexing sprites to accompany your attacks..S9/11 -----==5.0)Jinx Fly  _You feel your willpower being sapped.$Dh (((((((You shoot a sling bullet.$Dh=:*$Dh_  The sling bullet barely misses the ball python.A giggling sprite leaps out and ties the ball python's tail in a knot.$DhY...†...$DhWP7=6.4 (1.1$DhYk$DhnO _You kill the ball python!$Dh9}$Dh}$Dh$DhoH _No target in view!$Dh.$Dh/$Dht3$Dh-8$Dh9$ _$DhA,$DhAHFly $Dh>F$Dh.L{ _The sprites lose interest in your situation.$DhDM;-----$DhP$DhS,$DhV$Dh}X,$DhZ$DhT]$Dh]l10/11==6$Dh`$Dhub,$DhZd$Dhf$DhYg95$Dhi$Dhxk,$Dh[n$DhrX==4$Dht$Dhv$DhWw0 3 $Dhy$Dhd _You feel your existence waver again.$Dh1===$DhOB$Dh$Dh#.####.# #.# #.#  #.# #.####### #######.####........ .............############......# #.. . #......# #.# ..# #### ##.....# #.###...#... #...).###@....#.#---314.4 (18.0)## ##..†.....†....# .. ...).#........## #.##.....##....#... # ##.#..#..#### > ......##.. >.).##.##... # .#### #.##.... # [3$Dh}w4m# #.. ..###.#..$Dh$Dhe===---5.4 (19$Dh,$DhA _Found a staircase to the Ecumenical Temple.$Dh I$Dh B$Dh 6######..>.###.#  #.# #.#  $Dhz #.# #.#########........ .......#########.###.....<.. #......# #@# .6.0)$Dha ##.....# #.###...#.. #...).###.....#.## ##..†.....†....# .. ...).#........#...# ### #.##.....##....#...#.#.........##.##..$Dh $Dh *7.4 (2$DhY $Dh 9 _Found a stone staircase leading up.$Dh)$DhWhere to? (Tab - D:4, ? - help)  D - Dungeon  T - Temple $Dhl $Dhw ########dertzug the Vexing#...>..#Poltergeist#.####.#Health: 45/45 ========================#.# #.#Magic: 11/11 ========================#.# #.#######AC: 3Str: 4 #######.####........EV: 12Int: 16 .............##########.SH: 5$Dhqw Dex: 18 #######......# #.....<..XL:  7 Next: 47% Place: Dungeon:4#......# #@# ..#Noise: ---------  Time: 3317.4 (0.0) #### ##.....# #.###...#$Dhw v) +2 sling (freeze) .... #...).###.....#.#Cast: Jinxbite #### ##..†.....†....#Will/2 Fly $Dh6x .. ...).#........#...# ### #.##.....##....#... # # ##.#..#..#### .> #......##.. . #$Dhx >.).##.##... _You kill the ball python! _No target in view! _The sprites lose interest in your situation. _You feel your existence waver again. _Found a staircase to the Ecumenical Temple. _Found a stone staircase leading up.$Dh { 3$Dhh $Dhh  _Found 14 gold pieces.Fly  _You feel your willpower return.$Dh I$Dh $Dh ,$Dh $Dh8 $Dh  ##.####........ .# ........##########.## ##......# #.....<...#......# #.# ##..#  ##.....# #.###...#  #...).###.....#.# .  ##..†.....†....## .. ...).#..#...#..S# #.##.....##....#@....#  ##.#..#..#####.>$##  ......##.. ....#  >.).##.##... .#...#  .#### #.##.... ###....  #.. ..###.#.. #..#S   adder (asleep). #.#.## .. #.### #.#$Dh ,22.4 (5$Dh *3.4 (6$Dh $Dh Y _An adder comes into view.$Dh^  You beckon some vexing sprites to accompany your attacks.$Dh9/11 -----==4.4 (1Will/2 Jinx Fly $Dht$Dh; _You feel your willpower being sapped.$DhU  ((((S    You shoot a sling bullet. The sling bullet hits the adder.  The sling bullet freezes the adder.$Dh:*$Dh#&  $DhThe adder is severely wounded.You feel bolstered by spreading misfortune.A giggling sprite leaps out and makes the adder trip over its own tail.$Dh$Dh.....S (very drained)$DhN[ 7 =5.6 (1.2$Dh$Dh Y _The adder is almost dead.$Dh"  You shoot a sling bullet. The sling bullet hits the adder.  The adder seems to slow down. The sling bullet freezes the adder.$Dh#( [((†$Dh '..$DhH L8506.8$Dh $Dh I _You kill the adder!$Dhz 3$Dh( $Dh[ H _No target in view!$DhI$DheWhere to? (Tab - Temple, ? - help) D - Dungeon  T - Temple $Dh$DhZ##.####........ .#dertzug the Vexing ........##########.##Poltergeist ##......# #.....<...Health: 45/45 ========================#......# #.# ##..#Magic: 9/11$Dh===================-----##.....# #.###...#AC:  8  Str: 4#...).###.....#.# .EV: 12Int: 16##..†.....†....## ...SH: 5$Dh-Dex: 18 ...).#........#...#...#XL:  7 Next: 50% Place: Dungeon:4 #.##.....##....#@..†.#Noise: ===------  Time: 3326.8 (0.0) # ##.#..#..#####.>$##v) +2 sling (freeze)......##.. ....#Cast: Jinxbite>.).##.##... .#...#Will/2 Jinx Fly .#### #.##.... ###....#.. ..###.#.. #..# #. #.#.## .. #.## ## #.#A giggling sprite leaps out and makes the adder trip over its own tail. _The adder is almost dead.You shoot a sling bullet. The sling bullet hits the adder.  The adder seems to slow down. The sling bullet freezes the adder. _You kill the adder! _No target in view!$Dh$Dh$Dhh _Found 4 poisoned darts.$Dh_$DhHFly $Dh&$Dhm _The sprites lose interest in your situation.$DhPThere is a staircase to the Ecumenical Temple here.$Dh$Dh$DhZ$ _$Dh5$Dh~ Temple  You fly downwards. Welcome to the Ecumenical Temple! Found eight altars.$Dh$Dhf,$Dh$Dh>s ...# #...##.## ##.##...# #...# #._.# #._.###.###.###._.# #._.# #...####...####...####...####...# ####.##.###.###._.###.###.##.####$Dh ##..#####.##...##.#####..## ##.#..####.##.##.####..#.## ####.####.####.#.#.####.####.#### #...######...##...##...######...#$Dh_........_....@...._........_.#---30.5 (3.7...######...##...##...######...# ####.####.####.#.#.####.####.#### ##.#..####.##.##.####..#.## ##..#####.##...##.#####..## ####.##.###.###._.###.###.##.#### ..####...####...####...####...#  #._.# #._.###.###.###._.# #._.#  #...# #...##.## ##.##...# #...#  _Found a staircase back to $Dhthe Dungeon.$Dh9---$Dh\___$Dh]d _There is a staircase back to the Dungeon here.$Dhշ [[?25h[?0c  Search for what [Enter for "."]? $Dh] [?25l[?1c$Dh$Dh]$$Dh16 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] $DhMResults at your position ([,] to cycle) $Dh@ a - [right here] a staircase back to the Dungeon $DhResults elsewhere ([,] to cycle) $Dh b - [Temple] a basalt altar of Yredelemnulc - [Temple] a sacrificial altar of Ru  d - [Temple] an opulent altar of Gozag  e - [Temple] a snail-covered altar of Cheibriados  f - [Temple] a stormy altar of Qazlal  g - [Temple] an ancient bone altar of Kikubaaqudgha  h - [Temple] a blossoming altar of Fedhas  i - [Temple] a broken altar of Ashenzari  j - [Temple] a burning altar of Makhleb  k - [Temple] a hazy altar of Hepliaklqana  l - [Temple] a hide-covered altar of Uskayaw  m - [Temple] a shadowy altar of Dithmenos  n - [Temple] a shimmering altar of Xom  o - [Temple] a shimmering blue altar of Sif Muna  p - [Temple] a sparkling altar of Nemelex Xobeh$DhThe Ecumenical Temple <__________________(Press ? for help) ##..# #..##  ##.## ##.##  ##### ####.#.# #.#.#### #####  #...# #...##.## ##.##...# #...#  #._.# #._.###.###.###._.# #._.#  #...####...####...####...####...#  ####.##.###.###._.###.###.##.####  ##..#####.##...##.#####..##  ##.#..####.##.##.####..#.##  ####.####.####.#.#.####.####.####  #...######...##...##...######...#  #._........_....@...._........_.#  #...######...##...##...######...#  [$Dhn315;25H####.####.####.#.#.####.####.####  ##.#..####.##.##.####..#.##  ##..#####.##...##.#####..##  ####.##.###.###._.###.###.##.####  #...####...####...####...####...#  #._.# #._.###.###.###._.# #._.#  #...# #...##.## ##.##...# #...#  ##### ####.#.# #.#.#### #####  ##.## ##.##  ##..## ##..##$Dh[dertzug the VexingPoltergeistHealth: 45/45 ========================Magic: 9/11===================-----AC:  8  Str: 4EV: 12$Dh\Int: 16SH: 5Dex: 18XL:  7 Next: 50% Place: TempleTime:Will/2 Fly _The sprites lose interest in your situation. _There is a staircase to the Ecumenical Temple here.  You fly downwards. Welcome to the Ecumenical Temple! Found eight altars. _Found a staircase back to the Dungeon. _There is a staircase back to the Dungeon here.  Search for what [Enter for "."]? .10/11== _$Dh$Dh 7$DhJ6$Dhf==$Dhs#...##.## ##.##...# #...##._.###.###.###._.# #._.# ###...####...####...####...# ##.###.###._.###.###.##.#### $DhK..#####.##...##.#####..## .#..####.##.##.####..#.## ####.####.#.#.####.####.#### #####...##...##...######...# ......_....<....@........_.#Noise: --------- 3335.5 (5.0) #####...##...##...######...#$Dhv) +2 sling (freeze) ####.####.#.#.####.####.####Cast: Jinxbite .#..####.##.##.####..#.## ..#####.##...##.#####..## ##.###.###._.###.###.##.#### ###...####...####...####...##._.###.###.###._.# #._.##...##.## ##.##...# #...#$Dh3$Dh\___$Dh^ _There is an opulent altar of Gozag here.$DhwY  You hover solemnly before the altar of Gozag.$Dh/  --more--$Dh Gozag Ym Sagoz the Greedy Gozag Ym Sagoz the Greedy teaches that the world belongs to the rich. Those accepting this principle may exchange their gold for divine assistance. Followers of Gozag do not earn piety; the only way to impress this god is by amassing a fortune, and worshippers may request as much assistance as they can afford. Fortunately, Gozag's worshippers are said to have the touch of gold. Favour - Gozag is neutral towards you. Granted powers:(Cost)Gozag turns your defeated foes' bodies to gold. Your enemies may become distracted by gold. You can petition Gozag for potion effects.(400 Gold)You can fund merchants seeking to open stores in the dungeon. (800 Gold)You can bribe branches to halt enemies' attacks and recruit allies. (3000 Gold)[!]: Overview|Powers|Wrath [J/Enter]: join religion (93 gold; you have 276)$Dh  #...##.## ##.##...# #...#dertzug the Vexing#._.###.###.###._.# #._.#Poltergeist ###...####...####...####...#Health: 45/45 ======================== ##.###.###._.###.###.##.####Magic: 10/11 =====================--- ..#####.##...##.#####..##AC:  6  Str: 4 .#..####.##.##.####..#.##EV: 12Int: 16 ####.####.#.#.####.####.####SH: 5Dex: 18 #####...##...##...######...#XL:  7 Next: 50% Place: Temple ......_....<....@........_.#Noise: ---------  Time: 3335.5 (0.0) #####...##...##...######...#v) [0;10;1$Dh m+2 sling (freeze) ####.####.#.#.####.####.####Cast: Jinxbite .#..####.##.##.####..#.##Will/2 Fly ..#####.##...##.#####..## ##.###.###._.###.###.##.#### ###...####...####...####...##._.###.###.###._.# #._.##...##.## ##.##...# #...#You fly downwards. Welcome to the Ecumenical Temple! Found eight altars. _Found a staircase back to the Dungeon. _There is a staircase back to the Dungeon here. _Search for what [Enter for "."]? . _There is an opulent altar of Gozag here.  You hover solemnly before the altar of Gozag.  Gozag welcomes you!  --more--$Dhd Q___$Dhù  of Gozag  Gold: 18356.5 (1$Dh ___ _You pay a service fee of 93 gold.$Dh $Dh!Where to? (Tab - Temple @ (x,y), ? - help) D - Dungeon  T - Temple $Dh, #...##.## ##.##...# #...#dertzug the Vexing#._.###.###.###._.# #._.#Poltergeist of Gozag  Gold: 183 ###...####...####...####...#Health: 45/45 ======================== ##.###.###._.###.###.##.####Magic: 10/11 =====================--- ..#####.##...##.#####..##AC:  5  Str: 4 .#..####.##.##.####..#.##EV: 12Int: 16 ####.####.#.#.####.####.####SH: 5Dex: 18 #####...##...##...######...#XL:  7 Next: 50% Place: Temple ......_....<....@........_.#Noise: ---------  Time: 3336.5 (0.0) #####...##...##$Dh...######...#v) +2 sling (freeze) ####.####.#.#.####.####.####Cast: Jinxbite .#..####.##.##.####..#.##Will/2 Fly ..#####.##...##.#####..## ##.###.###._.###.###.##.#### ###...####...####...####...##._.###.###.###._.# #._.##...##.## ##.##...# #...# _There is a staircase back to the Dungeon here. _Search for what [Enter for "."]? . _There is an opulent altar of Gozag here.  You hover solemnly before the altar of Gozag.  Gozag welcomes you! _You pay a service fee of 93 gold.4  Magic restored.1=== 3  _You feel your existence waver again.$DhbH $Dh+j There is a staircase back to the Dungeon here.$Dh$Dh $Dh_$Dh$Dh&Dungeon:4$Dhߜ;===$Dh$Dh$Dh$Dhc ......##########.## $Dh&......# #.....<... . ......# #.# ##..# #.# .....# #.###...# .#.# #...).###.....#.# #...# ##..†.....†....###....# .).#........#...#...# $Dh.....##....#...†.#  ##.#..#..#####.@$## 44.0 (7.5  ......##.. #.....# >.).##.##...#...#...# #### #.##.....(###.... $DhL #.. ..###.#..# #..##  #.# # ##. .##  #.# .. #  #.# ##  #.##. _You fly upwards. Welcome back to the Dungeon!$Dh$DhX$Dhi _There is a staircase to the Ecumenical Temple here.$Dh# I$Dhz $Dh+ $Dh3! $ _$Dh' h97$Dh* N _You now have 197 gold pieces (gained 14).$Dhe/ 3$Dhq1 $DhP4 $Dh6 ,$Dh@ ,$DhF   #.####### # ##........ ..# ##########.## ## ...# #.....<...> .. ...# #.# ##..#..##.# $DhI ...# #.###...#...#.# ).###.....#.#.#...# .†.....†....###....# #........#...#..@# 8.0 (4.0 ....##....#...†.#....# .#..#..#####.>.#####...# ....##.. #.....# .# .##.##...#...#...# # #.##.....(###.... . ..###.#..# #..## # # ##. .## # .. ##$DhN $Dh *9.0 (5$DhQ $Dh} ; _Found a stone staircase leading down.$DhFly  _You feel your willpower return.#.# .####### ## # #........ ..# ##########.## #### #.....<...> .. # #.# ##..#..##.# .# #.###...#...#.# ).###.....#.#.#...# †.....†....###..@.#....#...#...#...?.#..##....#...†.#....#.# #..#..#####.>.#####...# ..##.. #.....# .[40$Dh$m#.##.##...#...#...# ? #w   ribbon worm (asleep)  #.##.....(###.... w  ..###.#..# #..## .# # ##. . 50.0 (1  A ribbon worm comes into view.1.0 (2 _Found a scroll labelled ZIFAH BIMYC.$DhO ## # ..###.## ###  <...> .. #.# ##..#..##.# $Dh...#.# )#.#...# †.....†#..@.##...#...?.# #...†.#....#.# $Dhp##.>.#####...#  #.....# .#.# ...#...# ? #  .(#$Dh w  .# #..## .#  # ##. .##$Dhx* ## # ..###.## ###  <...> ..$Dh- #.# ##..#..##.# ...#.# )#.#...# †.....†#..@.##...#...?.# #...†.#....#.# ##.>.#####...#  #.....# .#.#...#...# ? #  .(#   .# #..## .# # ##. $Dh5$Dh6$Dh+?$DhBb _A ribbon worm is nearby!$Dhi wwYou beckon some vexing sprites to accompany your attacks.$Dhj 9/11 -----==2.0 (1Will/2 Jinx Fly $Dhbu $Dhpy ; _You feel your willpower being sapped.$Dhp (((((You shoot a sling bullet. The sling bullet hits the ribbon worm.  The sling bullet freezes the ribbon worm.$Dh;*$Dh{  The ribbon worm is lightly wounded.  You feel bolstered by spreading misfortune.A giggling sprite leaps out and makes the ribbon worm trip over its own tail.....w (very drained). 7 =3.1 (1.1 _The ribbon worm is heavily wounded.$DhY  You shoot a sling bullet. The sling bullet hits the ribbon worm!  The sling bullet freezes the ribbon worm.$Dh(((($ #$Dh:....$Dh)M197 4.3 (1.2$Dh^$DhiO _You kill the ribbon worm!$Dh$Dh$Dhu$DhH _No target in view!$Dh;$Dh<$DhE$DhNH _No target in view!$Dh| 3$Dh $Dh $Dh1 P _$Dh f-----Fly $Dh $Dhd _The sprites lose interest in your situation.$Dh $Dh ,$Dh $Dh f10/11==$DhO $Dh4 $Dh $DhV $Dhl $Dh) 96$Dh $Dh ,$Dh |==$Dh ,$Dh $Dh O5$DhZ $Dh ,$Dhp $Dhb $Dh \1974$Dh $Dhy c1===$Dh $Dh 4 _Magic restored.$Dh F 3 $Dh! $Dh $ s _You feel your existence waver again.$Dh* ###### ## # ....... ..# #########.## ##### # #.....<...> ....# # #.# ##..#..##.#.# # #.###...#...#. ###.....#.#.#...# ....†....###....#.### ......#...#...#.@.?.#---69.3 (15.0)$Dh|+ T##....#...†.#....#.# #..#####.>.#####...# .##.. #.....# .#.# ##...#...#...# .$<# .##.....(###.... #..# .###.#..# #..## ..#  # ##. .## ..# .. ##$Dh/ $DhU0 H---70.3 (16$Dh5 $Dh7 ; _Found an escape hatch in the ceiling.$DhD3$DhF$Dh J$DhV===$DhQX$Dhb ## #  ..# .## ##### .....<...> ....# .# ##..#..##.#.# .###...#...#.#.# .....#.#.#...#.# †....###....#.### #...#...#...@.# $Dh)c#....#...†.#....#.# .#####.>.#####...# #.. #.....# ..#.# #...#...#...#...$<# #.....(###....##..# ##.#..# #..## ..#  # ##. ..## ..# $Dhg12.3 (2.0)$Dh`h*3.3 (3$Dh9l$Dhn` _a - a scroll labelled FYNKIMEKET$Dht3$Dh'u$Dhow$Dh~$Dh$Dhс$DhE^Fly $Dh#$Dh؇n _You feel your willpower return.$Dhlj3$Dh$DhkM  You now have 206 gold pieces (gained 9).$Dh'206$DhU$Dh| _g - 2 scrolls labelled ZIFAH BIMYC (gained 1)$DhG3$Dh/$Dh$Dh,$Dhr$DhH$Dhu$Dh]$Dh $Dh$DhB,$Dh$Dh$Dh,$Dhԭ$DhU$Dh,$Dh$Dhv$Dht,$Dh $DhV$Dh$Dh$Dh7$Dh$Dhպ$Dhy$Dh$Dh$Dhս$Dh$DhS$Dh$Dh$Dh,$Dhv$Dh[ ...#.....# .†.#....#.#![ >.#####...# .. ...#....#.# .#..#....<# .##....##..# .#  .#..###..# .# .  ..## #..#######.##....  .## #........@.......89.3 (16.0) $Dh##.##.#######.... #.##.# . #.##.#  #.##.# #.##.# #.##.# #.##.# #.#$DhWB90.3 (17$Dht$DhC _Found a robe.$Dh|3$Dhe$Dh^$Dh=> ...#.....# †.#....#.# .![ .#####...# ... #....#.# #.# ...#....<# #.# ....##..# #.# # .#..###..# #.# :.#..## #..#.##.  .## #........0.0)##.##.#.#.##.# ..##.##.# # $Dh@1.3 (1$Dh $Dh L _Found a book of Frost.$DhOz $Dh~ ...#.....#dertzug the Vexing †.#....#.# .![$Dh Poltergeist of Gozag  Gold: 206 .#####...# ...Health: 45/45 ======================== ..#....#.# #.#Magic: 11/11 ======================== ...#....<# #.#AC: 3Str: 4 #....##..# #.# #EV: 12Int: 16 .#..###..# #.# :.#SH: 5Dex: 18  $Dh ..## #..#######.##.....XL:  7 Next: 50% Place: Dungeon:4  .## #.........@.......Noise: ---------  Time: 3391.3 (0.0)##.##.#######.....v) +2 sling (freeze)#.##.#..#Cast: Jinxbite#.##.##Fly #.##.##.##.##.##.#$DhL #.##.##.# _a - a scroll labelled FYNKIMEKET _You feel your willpower return.You now have 206 gold pieces (gained 9). _g - 2 scrolls labelled ZIFAH BIMYC (gained 1) _Found a robe. _Found a book of Frost.$Dh% $Dh0 $Dh- $Dh p _There is nobody nearby that the sprites are interested in.$DhňI$Dh2$Dh$Dh9$ _$DhX$Dhr$Dh$Dh,$Dh̝$Dhɞ$Dh,$Dh$Dh$Dḩ,$Dhl$Dh$Dh,$Dh$Dh$Dh?,$Dh $Dh,$Dh8$Dh,w _i - 2 sedimented dark potions (gained 1)$Dh3$Dhj$Dhe$Dhh,$Dh$Dh$DhJ,$Dh$Dh$Dh$Dh$Dh)$Dh$Dh,$Dhd$Dh$Dh,$Dh$DhO$Dh,$Dh$Dh$DhJ$Dhi$Dh$Dh]$Dh$Dh,$Dh$Dh$Dh,$Dh$Dh\$DhoB$Dh$Dh3 S.. #.# ## ## # $ .. ..# . #####.## ##### #.###. ...<...> ....# #.##..  $Dhi##..#..##.#.# #@##.#### ##...#...#.#.# #.##.##.. # ...#.#.#...#.# #.##.##.### .. ....###....#.###.##.##...# .. .#...#...#.....#.##.##...#.# ..#...†.#....#.#.......[...#S   ball python (constriction, asleep) ####.>.#####...####.....#####.....#....#.# ####.## .#...#...#....<# #.#$Dh 410.3 (19.0)  A ball python comes into view.$Dh.+1.3 (20$DhL$DhE) _Found a long sword.$Dh\ S.. #.# #.# ## # #$# ..# #.# .  ##### #.###. <...> ....# #.##.. $Dh ^  #@#  #.# #  #.# .. #.# .. #.##. †#.......[...# >$Dh^k####.....####   ####.## <# #.# $Dh  S.. #.# #.# ## # #$# ..# #.# .  ##### #.###. <...> ....# #.##..   #@#  #.# #  #.# .. #.# .. #.##.†#.......[...# >####....   ####.<# #. _A ball python is nearby!$Dh  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.$Dh " p)SS)$Dh # 9/11 -----==2.3 (1.0)Will/2 Jinx Fly $Dh?( $Dh* 5 _The ball python hisses angrily.$Dhb f (((((($Dh@ 7(You shoot a sling bullet.$Dh ,$Dh) j...S...$DhW 4=3.4 (1.1$Dh# $Dh & e _The sling bullet barely misses the ball python.$Dh  You shoot a sling bullet. _The sling bullet barely misses the ball python.shoot a sling bullet. The sling bullet hits the ball python.  You feel bolstered by spreading misfortune.The ball python seems to slow down.  The sling bullet freezes the ball python.$Dhi$((($DhRN2...$Dhj[206  7 4.5$Dh1ye _You kill the ball python!$Dh$Dh$DhJ$DhH _No target in view!$Dh$DhR$DhY$Dh8$Dh _-----Fly $Dh$DhT{ _The sprites lose interest in your situation.$Dh$Dh{$Dh($Dh$Dh$Dh=10/11$Dh,)==$Dh$Dh,$Dh$Dh+,$Dh$Dh$Dh$Dh$Dh%$Dh]206==$Dh,$Dh $Dhz $Dh7 $Dhd O6$Dh$DhTO5$Dh$Dh$c1===$Dh$Dh}$Dh;,$DhQ$Dh$DhN,$Dh9$Dhe$Dh$Dh 94$Dh $Dh!$Dh9#$Dh#N=== 3 $Dh$$Dh's _You feel your existence waver again.$Dh)(&17$Dh($Dh(+N _You now have 217 gold pieces (gained 11).$DhU,$Dh,$Dh--$Dhv.$Dh/$Dh0$Dh0$Dh1$Dh3$Dh3$Dh3$DhF5$Dhn6$Dh6$Dh7$Dh59$DhZ:$Dh:$DhS;$Dh<$Dh>$Dh>$Dh?$Dhr@$Dh\B$DhBHFly $DhHC$DhFn _You feel your willpower return.$DhtH3$DhhI$DhJ$Dh6L,$Dh N$DhN$DhO$DhP$DhP$DhQ$DhS$DhS$DhS$DhU$DhV$DhkW$DhW$DhY$DhZ$Dh1[$Dh[$Dh\$Dh]$Dh^,$Dh_$Dh_$Dh`$Dh`$Dha$Dhub$Dhb$Dh[c$Dhd$Dhe$Dhf,$Dhg$Dhh$Dhh$Dhh$Dhi$Dhrj$Dhj$DhZk$Dhl$Dhom$Dhm$DhVn$Dho$Dhp$Dhp$Dhp$Dhq$Dhr$Dhs$Dhs$Dht$Dhu$Dh(v$Dhv$Dh`w$DhFx$Dhx$Dh-y$Dhy$Dhz$DhU{$Dh{$Dh=|$Dh}$Dh},$Dh~$Dh{$Dh,$Dh$Dhف$Dhg$Dhʂ$Dh$Dh|$Dh$Dhd$Dh$DhƆ$DhS$Dh$Dht$Dh=$Dhˉ,$Dh$Dh$DhH,$DhK$Dh $Dh,$Dh$Dht$Dh,$Dh5$Dhz$Dh,$Dh%$Dh$Dh$Dh$Dh$Dh^$Dh$DhI$Dh$Dh$DhK,$DhK$Dh$Dh,$Dh$Dhß$DhS$Dh,$Dh$Dh/$Dh֣$Dh$Dh$Dh$Dh,$Dh$DhB$Dh$Dh"$Dh$Dh$DhH$Dh7$Dhů$Dh+$Dh$DhB,$Dhɲ$Dh$Dh$Dh$Dh$Dh $Dhi$Dh$Dha$Dh$Dh $Dhm,$DhX$Dh4,$Dh$Dh$Dhun$Dh,$Dh$Dh$DhI,$Dh$Dhe$Dh{,$Dh_$Dh $Dh# ,$Dh $Dh$Dh,$Dh$Dhu$Dh;,$DhD$Dh $Dh##.#################.#####.####### #.# $Dhr$Z###........... ##.# .)..........## #..#.###.####.## #.## $Dh% #.# #.# # ##. #.#  #.# #.# #. #h# #.#  #.# #.# #.# #.##### #.#$Dh%.###.# ##..###@...# #.#---  #.##..# #....#.###.# #.# $Dh' #.##.#### #.#.## #.# #.#  #.##.##.. #...####.###.#  #.##.##.#####..........# ##.##.##...#...##.#.##### h   jackal (asleep) .#.##.##...#.####.#.# .#.......[...# #.#.####.....#### #.#.#$Dh,090.5 (76.0)$Dh-G---1.5 (77$Dh82$Dh4Y _A jackal comes into view.$DhZ x #..#  ####. #.# . ##.# .$DhZ )..... #..# .# #.##  #.# #.# # ##. #.#  #.# #.# #. #h# #.# $Dha[ #.# #.# #.# #.##### #.#  #.###.# #@...# #.#  #.##..# #....#.###.# #.# $Dh'\ T #. #.#.## #.# #.#   #....#  $Dh\ ###..........# .##.#.#####  [...# #.#.#  #.#.# $Dh4  #..#  ####. #.# . ##.# )..... #..# .$Dh e# #.##  #.# #.# # ##. #.#  #.# #.# #. #h# #.#  #.# #.# #.# #.##### #.#  #.###.# #@...# #.#  #.##..# #....#.###.# #.#  #. #.#.## #.# #.#   #...$DhO .#  ###...........##.#.##### [...#  $Dh` ] _A jackal is nearby!$Dhɗ  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.$Dh  .hhThe jackal barks!  You block the jackal's attack.9/11 -----====2.5 (1.0)Will/2 Jinx Fly  _You hear a bark!$Dh  You shoot a sling bullet. The sling bullet hits the jackal!  The sling bullet freezes the jackal.$DhE$$Dh* $Dh Y  You kill the jackal!$Dhvhhhh 2 jackals$Dhx;(217 $DhBC13.6 (1.1$DhE $Dh>F$Dh(GN_A jackal comes into view. x2$DhB(($Dhv5$Dh6$Dh< .hhYou shoot a sling bullet. The sling bullet misses the jackal.$Dhd=a===-4.8 (1.2$DhSA$DhvCT _The jackal closely misses you.$Dh  You shoot a sling bullet. The sling bullet hits the jackal.  The sling bullet freezes the jackal.$Dh :*$Dh;  The jackal is almost dead.You feel bolstered by spreading misfortune.A giggling sprite leaps out and makes the jackal trip over its own paws.$DhW$Dh.h   jackal$Dh\BL  7 -5.9 (1.1 _You kill the jackal! _Your Ranged Weapons skill increases to level 5!$Dh  You shoot a sling bullet. The sling bullet hits the jackal.  The sling bullet freezes the jackal.$DhK:*$Dh7   The jackal is moderately wounded.A giggling sprite leaps out and smacks the jackal with its own front paw.$$Dhby -----87.0 _You kill the jackal!$DhY $Dh $Dh $Dh H _No target in view!$Dh _No target in view! $Dhpx $Dh } Spells (Memorise)TypeFailure Level  a - Ensorcelled Hibernation Hexes/Ice9% 2b - FreezeIce $Dhr}319%1  c - ScorchFire21% $Dh}e2  d - Frozen RampartsIce50% 3  $Dh?~e - HailstormConjuration/Ice50% 3  f - PasswallEarth $Dh~50% 3  g - SwiftnessAir50% 3  $Dh h - Cause FearHexes16% 4  i - Dimensional Bullseye Hexes/Translocation 47% 4  $Dhw j - Flame WaveConjuration/Fire 85% 4  k - Ignite PoisonFire/Alchemy $Dh85% 4  l - Summon Cactus Giant Summoning100% 6  m - Summon HydraSummoning $DhGQ100% 7 3 spell levels left  $Dh^[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit!$Dh1!$Dh!$Dhù#.#################.#dertzug the Vexing####.########.#Poltergeist of Gozag  Gold: 217 ###...........##.#Health: 45/45 ======================== .)..........###..#Magic: 9/11===================----- ##.###.####.###.##AC:  8  Str: 4  #.# #.# # ##.#.#EV: 12Int: 16  #.# #.# #. #.##.#SH: 5Dex: 18  #.# #.# #.# #$##### #.#XL:  7 Next: 51% Place: Dungeon:4  #!$Dh[30m.###.# ##..###@...# #.#Noise: ===------  Time: 3497.0 (0.0)  #.##..# #....#.###.# #.#v) +2 sling (freeze)#.##.#### #.#.## #.# #.#Cast: Jinxbite  #.##.##.. #...####.###.#Will/2 Jinx Fly #.##.##.#####..........# ##.##.##...#...##.#.##### .#.##.##...#.####.#.# .#.......[...# #.#.# .####.....#### #.#.#The sling bullet freezes the jackal.  The jackal is moderately wounded.A giggling sprite leaps out and smacks the jackal with its own front paw. _You kill the jackal! _No target in view! _No target in view!!$Dhm  Okay, then.!$Dh!$Dh. _!$Dh 3!$DhJ !$Dh  _Fly !$Dh!  _The sprites lose interest in your situation.10/11==!$Dh" !$Dh$ ,!$Dh$ !$DhK& ,!$Dh`' !$Dh) !$Dhq) :==!$Dh) !$Dh, ,!$Dh. !$DhC/ ,!$Dh(0 !$Dh1 O7!$Dhs2 !$Dh3 !$DhM4 M1===!$Dh4 !$Dh5 !$Dh7 !$Dh7 !$Dh8 !$DhW9 !$Dh9 93!$DhR: !$Dh-< N _You now have 237 gold pieces (gained 20).!$Dh= !$Dh= *237!$Dh> !$Dh? !$Dhi@ !$Dh@ ;===!$DhcA !$Dh#C !$DhKD !$DhD !$DhNE !$DhH !$DhI !$DhFJ !$DhJ !$Dh L !$DhCM !$DhM !$Dh0N !$DhIO !$DhgP !$DhP 96!$DhQ !$DhR !$DhS !$Dh\T !$DhT !$Dh8V !$Dh(X !$DhX Z5Fly !$Dh,Y !$DhZ n _You feel your willpower return.!$DhW\ !$Dh\ !$Dhd_ ,!$Dhd  #.# #.# #.##.## #.# #.# #.# #.#.#.##### #.# .###.# ##..###....# #.# #.##..# #....#.###.# #.# .##.####.#.#.## #.# #.# #.##.##...#...####.###.# #.##.##.#####..........# #.##.##...#...##.#.##### #.##.##...#.####@#.# ---519.0 (22.0) #.......[...# #.#.# ####.....#### #.#.# # ####.## #.#.# # #.# #.#.# #.# #[40!$Dh%g m#.#.# # #.# :.##.#.# #######.##......>...............!$Dhoi !$Dh,j H---20.0 (23!$Dho O _Found an escape hatch in the floor.!$Dh,!$DhL!$Dh!$DhO4!$Dh!$DhP!$DhG!$Dh!$Dh!$Dh!$Dh!$Dh1!$Dh!$Dhn!$DhQ!$Dh!$Dhv!$Dh!$Dh!$Dh !$Dh)!$DhP  There is an escape hatch in the floor here.!$Dh!$Dh _!$DhD!$Dh!$DhsF 3 !$Dh)!$Dhs _You feel your existence waver again.!$DhI.......[...# #.#.# ..####.....#### #.#.#  ####.## #.#.# .<# #.# ## #.#.# !$Dhb*..# #.# ##.###.#.# ..# #.###.:.##.#.# ..#######.##......>..# ...................### #####....@##!$Dh9.0 (9.0)##.# ##...## .##.# ##..# .##.# ##.# .##.# #.!$Dh J#.##.# #..##.# #.  #.# #< !$Dhe$30.0 (10.0) _Found a stone staircase leading up."$DhTg"$Dh"$Dh7"$Dhj"$Dh,"$Dhq   There is a stone staircase leading up here. _"$Dh"$Dh"$DhS"$Dh"$Dh3"$Dht"$Dh"$Dh"$Dh"$DhH,"$Dh"$Dh0 "$Dhz!"$Dh!"$Dh""$Dhv$"$Dh%"$DhN&"$Dh&"$Dh("$Dh)"$Dh~*"$Dh +"$Dh-"$Dhf."$Dh."$Dhq/"$Dh2"$Dh+3"$Dh3"$Dh=4"$Dh5"$Dh6"$DhF7"$Dh7"$Dh9"$DhP:"$Dh:"$Dh;"$Dh="$Dh>"$Dh=?"$Dh?"$DhA"$DhC"$DhC"$Dh?D"$DhE"$DhG"$DhG"$Dh,H"$DhI"$DhRK"$Dh_L"$DhL"$DhUN"$DhO"$DhP"$DhP"$Dh+R"$DhS"$Dh@T"$DhT"$DhV"$DhW"$DhX"$DhY"$DhQ\"$Dh]"$Dh9^"$Dh^"$DhP`"$Dha"$Dh(b"$Dhb"$Dhd"$Dh)e&54"$Dhe"$Dhj "$DhjH_You now have 254 gold pieces (gained 17)."$Dhgl3"$Dhl"$Dhn"$Dhn"$Dh^o"$Dho"$DhVq"$Dhq"$Dh)r"$Dhr"$Dht"$DhvB"$Dhv"$Dhrw"$Dhw"$DhAx"$Dh"$Dh ""$DhG#,"$Dha$"$Dh'"$Dh(,"$Dh("$Dh*"$Dh+"$DhO,"$Dh-"$Dh."$Dh0"$Dhi0"$Dh71"$Dh8X"$Dh_:"$DhnaB"$Dhf"$Dhg,"$Dhi"$Dhl"$Dhn,"$Dho"$Dhs"$Dhv"$Dhw"$Dhx"$Dhz"$Dhc}"$Dh}"$Dh~"$Dhр"$Dh"$Dhk"$Dh"$Dh̅"$Dh,"$Dh"$Dhn"$Dhv,"$Dh""$Dho"$Dh,"$DhR"$DhA"$Dhq,"$Dh "$Dh^"$Dh3,"$Dh"$Dh"$Dh/,"$Dh"$Dh!"$DhS,"$Dh "$Dh)"$Dhù"$Dh-"$Dh#"$Dh "$Dh,"$Dh"$Dh"$Dh,"$Dh@"$Dh"$Dh,"$Dh"$Dh"$Dh,"$Dh"$Dh>"$DhR,"$Dh/"$Dh"$Dhq,"$DhP"$Dh"$Dh,"$Dh1"$Dh^"$Dhq,"$Dh"$DhG #.####.# #.# #.# #.# #.####### ############.####........ "$Dh #.................######## #.##########......# #..... ##.## #......# #.# ## ##...##########.....# #.###. "$Dht~#..........@..#...).###..... #....#.######.##..÷.....†... #.#.##.........).#........#. #.#)##.######.##.....##....#"$Dh8 #.#.##.######.###.#..#..#### #.#.##.##............##....#  "$Dh=#.#.##.##.....>.).##.##...#.  #.#†##.##.###.######.##..... #.#....## # #.##.....###.#.. "$Dh5264110.0)"$Dh+11"$DhB"$Dh1 _w - a +4 ring of protection"$Dh* _"$Dhj X"$Dh ,"$Dh" "$Dhc% "$DhF) ,"$Dh, "$Dh=0 "$Dhk3 ,"$Dh5 "$Dh8 "$Dh; ,"$Dh> "$DhE@ "$DhA ,"$DhtC "$DhF "$DhIH ,"$DhI "$DhK "$DhM ,"$DhEO "$DhT "$DhV ,"$Dh:X "$DhZ "$Dh2] "$Dh] "$Dh_ "$Dh.b "$Dhe ,"$Dhh "$Dhrj "$Dhl "$Dhgm "$DhIo "$Dhq "$Dhu ,"$Dhv "$Dhkx "$Dhy ,"$Dh{ "$Dh| "$Dh~ ,"$Dh- "$Dh "$Dh "$Dhm "$Dh, "$Dh "$Dhw ,"$Dh "$Dhg "$Dh ,"$Dh2 "$Dh "$Dh ,"$Dhכ "$Dh "$Dh ,"$Dh "$Dhp "$Dhh ,"$Dh "$Dh\ "$DhU ,"$Dhk "$Dh> "$Dh ,"$Dhк "$Dh "$Dh ,"$Dh "$Dh "$Dh ,"$Dh "$Dh "$Dh ,"$Dh| "$Dh "$Dh B"$Dhv "$Dh< X"$Dhl ,"$Dh "$Dh "$Dhr ,"$Dh "$Dh "$Dh} ,"$Dh "$DhQ "$Dh "$DhK "$DhY "$Dh "$Dh} ,"$Dh "$Dhx "$Dh: ,"$Dh "$Dh@ X"$Dhg ,"$Dh "$Dh "$Dh- ,"$Dh) "$Dhj "$Dh ,"$Dh "$Dhj "$Dh ,"$Dh "$Dh "$Dh "$DhH" "$Dh" "$Dh$ "$Dh% ,"$Dh& "$DhX( "$DhI) "$Dh) "$Dh9* "$DhF+ "$DhB, "$Dh`. B"$Dhc/ "$Dh/ "$Dh\0 "$Dh2 P  There is a stone staircase leading up here."$Dh\4 "$Dh4  _"$Dh5 "$DhH7 "$Dh9 B"$Dhd; "$Dh:= ,"$Dh= "$DhA "$DhkB ,"$DhSI n"$Dhn  ### #.. #.# ####. ############# "$Dho D...>..#  #....)...... .####.# #######.####.###.# .# #.# #@......# #.# #.#91.0 (50.0) .# #.##########.####### #.# #.# .####............# #.# #.# "$Dh-p ......##########.######## #.### ......# #.....<...>.....# #.##.. ......# #.####..#..##.#.# #.##.# #.....# #.###...#...#.#.# #.##.## #...).###.....#.#.#...#.# #.##.## ##..÷.....÷....###....#.###.##.##"$Dhp "$Dh&v "$Dhx E _Done exploring."$DhV4~0.0)........<....... _Done exploring.#$Dhu3#$Dhu#$Dhߍ;#$Dhk[ _Done exploring.#$Dh [[?25h[?0c  Search for what [Enter for "."]? $$Dhj [?25l[?1c$$DhV$$Dh$$$Dh x19 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:4] a stone staircase leading downb - [D:4] a stone staircase leading up  c - [D:4] a long sword  d - [D:4] a staircase to the Ecumenical Temple  $$DhM]e - [D:4] a +0 hand axe (1 further duplicate)  f - [D:4] a stone staircase leading down  g - [D:4] an escape hatch in the ceiling  h - [D:4] 4 poisoned darts  i - [D:4] a mace  j - [D:4] a +0 club  k - [D:4] a stone staircase leading down  l - [D:4] a +0 dagger (1 further duplicate)  m - [D:4] a +0 short sword (2 further duplicates)  n - [D:4] a stone staircase leading up  o - [D:4] an amulet of guardian spirit  p - [D:4] an escape hatch in the floor  q - [D:4] 4 stones  r - [D:4] a stone staircase leading up  s - [D:4] 6 boomerangs$$Dh  a - [D:4] a stone staircase leading down  e - [D:4] a +0 hand axe (1 further duplicate)%$Dh%$Dhv%$Dh@dertzug the Vexing### Poltergeist of Gozag  Gold: 254#.. Health: 45/45 ========================#.# Magic: 11/11 ========================####.# AC: 3Str: 4 ##############..... EV: 12Int: 16 ...>..##....)...... SH: 5Dex: 18 .####.#%$Dh #######.####.###.# XL:  7 Next: 51% Place: Dungeon:4 .# #.##@......# #.# #.# Noise: ---------  Time: 3691.0 (0.0) .# #.##########.####### #.# #.# v) +2 sling (freeze) .####............##.# #.# Cast: Jinxbite ......##########.######## #.###.# Fly ......# #.....<...>.....# #.##..# ......# #.####..#..##.#.# #.##.##  #.....# #.###...#...#.#.# #.##.##  #...).###.....#.#.#...#.# #.##.##  ##..÷..%$Dh=...÷....###....#.###.##.##  _w - a +4 ring of protection _There is a stone staircase leading up here. _Done exploring. _Done exploring. _Done exploring.  Search for what [Enter for "."]? %$Dh3%$Dh%$Dh}. _%$Dh;>%$DhVRecognised items. (Select to toggle autopickup)(_ for help) Magical Staves (select all with |)a - unknown magical staves  b - staves of fire Jewellery (select all with "=)%$DhX[c + unknown amulets  d - amulets of guardian spirite - amulets of reflection  f + unknown rings  g - rings of flighth + rings of protection Wands (select all with /)i + unknown wands Scrolls (select all with ?)j + unknown scrolls  k + scrolls of blinking (uncommon)  %$DhXQl + scrolls of poison (uncommon) Potions (select all with !)m + unknown potions Missiles (select all with ()n - boomerangs  o - darts %$DhY[Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle autopickup [.|Space] toggle selected [-] unrecognised [top]'$DhQ6  l + scrolls of poison (uncommon) Potions (select all with !)m + unknown potions Missiles ()  n - boomerangs  o - darts  p - javelins  q - large rocks  r - stones  s + throwing nets Miscellaneous}t + Gell's gravitambourines  u + boxes of beasts  v + condenser vane  w + lightning rods  x + phantom mirrors  y + phials of floods  z + sacks of spiders  A + tins of tremorstones Talismans (select all with %)  B - quill talismans37%($DhdL }w + lightning rods  x + phantom mirrors  y + phials of floods  z + sacks of spiders  A + tins of tremorstones Talismans (select all with %)  B - quill talismans  C - maw talismans  D - serpent talismans  E - blade talismans  F - granite talismans  G - dragon-coil talismans  H - talismans of death  I - storm talismans  J - protean talismans  K - sanguine talismans  L - rimehorn talismans  M - spider talismans  N - hive talismans  O - wellspring talismansP - riddle talismans72)$DhJ I - storm talismans  Q - lupine talismans )$DhpK R - inkwell talismans  S - fortress talismans  T - scarab talismans  U - medusa talismans Other ItemsV + manuals  W + gold  X + spellbooks  )$Dh2LXY + runes  Z + gemsbot*$Dhvw  I - storm talismans  M - spider talismans+$Dhw+$Dh+$Dh "@dertzug the Vexing### Poltergeist of Gozag  Gold: 254#.. Health: 45/45 ========================#.# Magic: 11/11 ========================####.# AC: 3Str: 4 ##############..... EV: 12Int: 16 ...>..##....)...... SH: 5Dex: 18 .####.#+$Dh9$#######.####.###.# XL:  7 Next: 51% Place: Dungeon:4 .# #.##@......# #.# #.# Noise: ---------  Time: 3691.0 (0.0) .# #.##########.####### #.# #.# v) +2 sling (freeze) .####............##.# #.# Cast: Jinxbite ......##########.######## #.###.# Fly ......# #.....<...>.....# #.##..# ......# #.####..#..##.#.# #.##.##  #.....# #.###...#...#.#.# #.##.##  #...).###.....#.#.#...#.# #.##.##  ##..÷..+$Dh1%...÷....###....#.###.##.##  _w - a +4 ring of protection _There is a stone staircase leading up here. _Done exploring. _Done exploring. _Done exploring. _Search for what [Enter for "."]? +$Dha(+$Dh(+$Dhw-+$Dh1+$Dh+$Dh~Where to? (Tab - D:4, ? - help)  D - Dungeon  T - Temple +$Dh( dertzug the Vexing### Poltergeist of Gozag  Gold: 254#.. Health: 45/45 ========================#.# Magic: 11/11 ========================####.# AC: 3Str: 4 ##############..... EV: 12Int: 16 ...>..##....)...... SH: 5Dex: 18 .####.########.####.###.# XL:  7 Next: 51% Place: Dungeon:4 .# #.##@......# #.# #.# Noise: ---------  Time: 3691.0 (0.0) .# #.##########.####### #.# #.# v) +2 sling (freeze) .####............##.#+$Dhg-  #.# Cast: Jinxbite ......##########.######## #.###.# Fly ......# #.....<...>.....# #.##..# ......# #.####..#..##.#.# #.##.##  #.....# #.###...#...#.#.# #.##.##  #...).###.....#.#.#...#.# #.##.##  ##..÷.....÷....###....#.###.##.##  _w - a +4 ring of protection _There is a stone staircase leading up here. _Done exploring. _Done exploring. _Done exploring. _Search for what [Enter for "."]?  _[40+$Dh9 m  There is a stone staircase leading down here. _+$Dh85+$Dh8+$Dh>T  You fly downwards.+$Dho?+$DhAr _The iguana hisses angrily.  There is a stone staircase leading up here.,$Dhs"#+#  ♣♣♣.♣♣♣  ♣ß...ß♣  #♣.....♣#  +.wl@.w.+ ===7.7 (6.7 #♣.....♣#  ♣ß...ß♣  ♣♣♣.♣♣♣  #+# l   iguana ww 2 dart slugs  _There are monsters nearby!,$Dht ^  You beckon some vexing sprites to accompany your attacks.,$Dh 0---9/11 ------8.7 (1.0Will/2 Jinx Fly ,$DhS ,$Dh Q _You feel your willpower being sapped. The iguana bites you.-$DhS  (slow)You shoot a sling bullet. The sling bullet hits the iguana.  You feel bolstered by spreading misfortune.The iguana seems to slow down. The sling bullet freezes the iguana.-$Dh:*-$Dhi  The iguana is heavily wounded.A giggling sprite leaps out and smacks the iguana with its own front talon.-$Dh%t w.l , very drained)The iguana is severely wounded.-$DhYz `The dart slug launches a dart at you.-$Dh&.-$DhC37----- 8 =9.8 (1.1-$Dhw-$Dh- _The slug dart hits you.-$Dhjw  You shoot a sling bullet. The sling bullet hits the iguana.  The sling bullet freezes the iguana.-$DhQ{g $-$DhY  You kill the iguana!-$Dh* 9w.-$Dhr/254 8=-8701.0 (1.2-$Dhc4-$Dh7W _The dart slug closely misses you.-$Dhl  You shoot a sling bullet. The sling bullet hits the dart slug.  The sling bullet freezes the dart slug.-$Dhr:*-$Dh[ w(1 very drained)-$DhThe dart slug is moderately wounded.A giggling sprite leaps out and smacks the dart slug with its own eye-stalk.  The dart slug is severely wounded.-$DhTt  The dart slug launches a dart at you.-$DhZh  The slug dart hits you.  The dart slug launches a dart at you.-$DhG-$Dh>x2---92.1 (1.1-$DhC _The slug dart hits you.-$Dhy  You shoot a sling bullet. The sling bullet hits the dart slug.  The sling bullet freezes the dart slug.-$Dhc $   dart slug-$Dh -$DhT" E-----3.2-$Dh# -$Dh% M _You kill the dart slug!-$DhrW  You shoot a sling bullet. The sling bullet hits the dart slug.  The sling bullet freezes the dart slug.-$Dh p  The dart slug is heavily wounded.-$Dh \3---4.4 (1.2-$Dhd -$Dh# W _The dart slug closely misses you.-$Dh  You shoot a sling bullet. The sling bullet hits the dart slug.  The sling bullet freezes the dart slug..$Dh :*.$Dh/\  The dart slug is severely wounded.A giggling sprite leaps out and smacks the dart slug with its own eye-stalk. $  You kill the dart slug!.$Dhg1095.5 (1.1Fly  _The jinxing sprites lose interest in you..$Dh` _No target in view!.$DhL3.$Dh4N.$DhbQ.$DhfY10/11== _.$Dh[a4=.$Dh)].$Dht`,.$Dha.$Dh3d.$Dhd:==.$Dhhf.$Dhh,.$Dh(j.$Dhm.$DhmU5=.$Dhn.$Dhq.$Dhq: 9.$DhHs.$Dh/w.$Dhw02541.$Dhx*===.$Dh5y.$Dh|4 _Magic restored..$Dh}K6=.$Dh.$DhR,.$Dh.$Dh.$Dh28.$Dh.$Dh:;===.$Dh.$Dh.$DhԊ97.$Dh2=.$Dh.$DhJ^Fly .$DhK.$Dhon _You feel your willpower return..$Dh.$Dh.$Dh},.$DhZ.$Dhߗ.$Dh)`8=7.$Dhǘ.$Dh,.$Dh1.$Dh.$Dh96.$Dhɝ.$Dh.$DhQ9=5.$Dh/.$Dh.$Dh[.$Dh94.$Dhs.$Dhp.$Dh.$Dh[.$Dh.$DhG.$Dh.$Dh\.$Dh640=.$Dh.$Dhy.$Dh&.$Dhl.$Dh.$Dh.$Dh.$Dh.$Dh{.$DhȲ.$Dh.$Dh8k1=.$DhX.$Dh,.$Dh޹.$Dh^,.$Dh.$Dh#F 3 .$Dh5.$Dh8s _You feel your existence waver again..$DhK2=.$Dhq.$Dh,.$Dh .$Dh,.$Dh.$Dhk3=.$Dh.$Dh1.$Dhw.$Dh".$Dh,.$Dh].$Dh,.$Dh.$DhZ94.$Dh(=.$Dh-.$Dh3,.$Dh.$Dh,.$DhK.$Dh,.$Dh.$Dhb95.$DhE==.$Dh9.$Dhp1 _HP restored..$Dh)3.$Dh .$Dhe.$Dh60.$DhQ.$DhM _You now have 260 gold pieces (gained 6)..$Dh3.$Dh}.$DhP  There is a stone staircase leading up here..$Dh.$DhB@= _.$DhO.$Dh.$Dh5.$Dh_.$Dh'M _You now have 265 gold pieces (gained 5)..$Dh83.$Dh#.$Dh2.$Dh{8.$Dh.$DhM _You now have 268 gold pieces (gained 3)..$Dh3.$Dh?.$Dh.$Dh,.$Dh.$Dh4.$Dh) .$Dhr .$Dh .$Dh F _You reach down and open the door..$Dhe .$Dh .$DhC.$Dh*@  There is an open door here..$Dh.$DhM _.$Dh>.$Dh.$Dh,.$Dh.$Dh.$Dh,.$Dh.$Dh.$Dh}.$Dh.$DhH.$Dh .$Dh>!&80.$Dh!.$Dh#N _You now have 280 gold pieces (gained 12)..$Dh=%3.$Dh%.$Dh'.$Dhm,4..[. ....# .###..##....... ....# ..####... .$Dh,1........#  #@# ---66.5 (61.0)####.# #....# .$Dh.V#'#### ♣♣♣.♣♣♣♣ß...ß♣#♣.....♣#+...<...+#♣.....♣#.$Dh1.$Dh2G---7.5 (62.$Dh4.$Dh6C _Found a robe..$DhR g.$Dh ####. ..#.## ##...[. .### ....#####..##.#............###..####..@..#70.5 (3.0)#........##.##..#####.# <.####.# ## #....# #'####♣♣♣.♣♣♣♣ß...ß♣ .$Dhj 1.5 (4 _Found an escape hatch in the ceiling./$DhJ3/$Dh/$Dh/$Dh5/$Dh/$Dhr/$Dh6/$Dh,/$Dhw/$Dh8/$Dh4,/$Dh/$Dh/$Dh...#.## ## #...[. .## ....# ...  .#####..##.# # ........... .# .........### ..# #..####.....# .. #........##.#> #..#####.##@< 4.5 (3 ####.###.#  #....# .#  #'#### ..  ♣♣♣.♣♣♣ ##. ♣ß...ß♣ .#  #♣.....♣# #  +...<...+   #♣.....♣#   /$Dh/$Dh#*5.5 (4/$Dh./$Dh ; _Found a stone staircase leading down./$Dh\3/$Dh/$Dh/$Dh  There is an escape hatch in the ceiling here./$Dh)/$Dh _/$Dh/$Dh/$Dh,/$Dht/$DhR/$Dh,/$Dh/$Dh/$Dh,/$Dh/$Dh/$Dh,/$Dh/$Dhy........... ..#.........#####..##..####.....#...#........##.#># #..#####.##.<.#  ####.###.##  #....###.### #'#####....# ♣♣♣.♣♣♣ #@##.#♣ß...ß♣#..# .#/$DhJv#♣.....♣#.## #+...<...+. #♣.....♣##   ♣♣♣.♣♣♣  #+# /$Dh ,81.5 (6/$Dh%*2.5 (7/$Dht/$Dh c _x - a scroll labelled TEVUET KUXIFE/$Dht /$Dht /$DhYu /$Dhx /$Dhy /$Dhz /$Dh /$Dhԇ B/$Dh' /$Dh /$DhQ /$Dh /$Dh /$Dh /$Dh@ /$Dh /$Dh ,/$Dh5 /$Dh /$Dh /$Dh /$Dh̓ /$Dh/ /$Dh /$Dh /$Dh /$Dhl /$Dhї /$Dh /$Dh7 /$Dh /$Dh /$Dh) n/$DhP /$Dh /$Dh /$Dh: R  There is a stone staircase leading down here./$Dh 5 _/$Dhҫ /$Dh /$Dh ,/$DhC /$Dh /$Dh޳ ,/$Dh /$DhL /$Dh ,/$Dh /$Dh /$Dh ,/$Dh /$Dh /$Dh ,/$DhT /$Dh /$Dh /$Dh. /$Dhk /$Dh /$Dh[ ,/$Dhz /$Dh /$Dh ,/$DhR /$Dh~ /$Dh0 ,/$Dh /$Dh /$Dh ,/$Dh /$Dh( /$Dh ,/$Dh /$Dh /$Dh /$Dhk /$Dh /$Dh /$Dh$ ,/$Dh] /$Dh /$Dh ,/$Dh   You see here a +0 robe. _/$Dh] /$Dh /$Dh ,/$Dh /$DhV /$Dhw  ###  #..... ..#... #.##.# #######.##.# #.....#.###### #.# #.####.###...[....###.# #$............##...##.# #.####@#####..##.#.##.# #................#....# ####...........#####..# #.#..####.....#...## #.#........##.#>### #.#..#####.##.<.# S   adder (asleep) . ..S#####.###.## # ##.##....###/$Dh .####'#####....# 815.5 (33.0)  An adder comes into view./$Dhu /$Dh XSS./$Dh? +6.5 (34/$DhM% /$Dh' / _The adder hisses angrily./$DhCN ###  #..  ..#  #.#  ###  #.....#.######  #.####.###...[... #$............##.. #.####@#.##. #................#.... ####........... #.#..####.....#... #.#S..>###  #.#..##<.#  . ...#.##  # ##.#.###  ...# 0$Dhi ###  #..  ..#  #.#  ###  #.....#.######  #.####.###...[... 0$DhH#$............##.. #.####@#.##. #................#.... ####........... #.#..####.....#... #.#S..> #.#..##<.#  . ...#. # ##.#. ...0$Dh%0$Dh0$Dh 0$Dhw#] _An adder is nearby!0$Dh^  You beckon some vexing sprites to accompany your attacks.0$Dhx BS.0$Dh!!9/11 -----==7.5 (1.0)Will/2 Jinx Fly 0$Dha%0$Dh'; _You feel your willpower being sapped.0$Dhf (( You shoot a sling bullet. The sling bullet hits the adder.  The sling bullet freezes the adder.0$Dh0$Dh_.S.0$Dh4=8.6 (1.10$DhT0$Dhl` _The adder is moderately wounded.0$DhE ((((((You shoot a sling bullet.0$Dh5;*0$DhO   The sling bullet closely misses the adder.You feel bolstered by spreading misfortune.A giggling sprite leaps out and makes the adder trip over its own tail. S.... (very drained).  The adder is severely wounded. 7 9.7 _The adder closely misses you.0$DhL &  0$DhM dYou shoot a sling bullet. The sling bullet hits the adder.  The sling bullet freezes the adder.0$DhTR F$0$Dhy 0$Dh 280 6120.8 _You kill the adder!0$Dh-----Fly  _The sprites lose interest in your situation.10/11==0$Dh)X0$Dh+,0$Dh.0$Dh/0$Dhr0==0$Dh060$Dhv10$Dh'30$Dh"60$Dh60$Dh80$Dh;0$Dhe<0$Dh'>0$Dh@0$Dh3A0$DhA50$DhB0$DhhC0$DhE0$DhF0$DhH40$Dh\I0$DhKK0$DhO0$DhP0$DhoQ10$DhR===0$Dh=S0$DhMU0$Dh"Y0$Dhl\0$Dh_0$Dh7a0$Dhij 0$Dhj 0$Dh^k(You now have 286 gold pieces (gained 6).0$Dhl0$Dhm#2860$Dhm 3 0$Dhn0$Dhq 0$Dhr0$Dhur9_You feel your existence waver again.0$Dhr0$Dht0$Dhu0$Dhu0$DhHw0$Dhx0$Dhz0$Dhi{0$Dh{===0$DhZ|0$Dhp}0$Dh~0$Dh0$Dhb0$DhN0$Dh0$DhO0$Dh0$Dhֆ0$DhH0$Dh0$Dh0$Dh>,0$Dh0$Dh0$Dh0$Dh0$Dh0$Dh-990$Dh0$Dhz 0$Dh0$Dhe*_You now have 299 gold pieces (gained 13).0$DhC0$Dh0$Dh˛@Fly 0$Dh˜0$Dh 0$Dh60$Dh4_You feel your willpower return.0$Dh0$Dh0$DhG0$Dh0$Dh0$Dhؤ0$Dhc0$Dh0$Dhק0$Dh00$Dh0$Dh0$Dh0$Dh0$DhT0$Dh0$Dhϰ0$Dh0$Dhn0$DhM0$Dh}0$Dh0$DhԾ0$Dhֿ0$Dh0$Dh>0$Dh@0$Dh<0$Dhq0$DhY0$Dh0$Dh0$Dh 0$Dh0$Dh0$Dh0$Dh0$Dh-0$Dh-0$DhL0$Dh0$Dh0$Dhj0$DhH0$Dh^0$DhD0$Dh]0$Dh0$Dh0$Dh0$DhA0$Dh-0$Dh0$Dh0$Dh0$Dh0$Dh0$DhV0$Dh0$Dh0$Dh 0$Dh0$Dh0$Dh0$Dh0$Dh0$DhV0$Dh0$Dh 0$Dh0$Dh0$Dh0$Dh 0$Dhz"0$Dh$0$Dh%0$Dh&0$DhV)0$Dh6+0$Dh+0$Dh,0$DhN.0$Dh00$Dh00$Dh10$Dhl30$Dhp50$Dh 60$Dh70$Dh 90$Dh;;0$Dh;0$Dh<0$Dh>0$Dhf@0$DhA0$Dh B1$Dh1$Dh1$DhH1$Dh,1$Dhg1$Dh 1$Dh 1$DhF1$Dh4X1$Dh!,1$Dh"1$Dh($1$Dhx6,1$Dh71$Dh'81$Dh;,1$Dh<1$Dh=1$Dh,?,1$Dh?1$Dh@1$DhBB1$DhtD1$DhGX1$DhCJB1$DhL1$DhNB1$DhO1$DhNQB1$DhT,1$Dh VB1$DhZX1$Dh\1$Dht`B1$Dh$g1$Dh&u1$Dh;306 _You now have 306 gold pieces (gained 7).1$DhӨ###############..............### #######.###.....# #.###.###.###### #.##..# #........ #.##..###.######. #.##......# .#######.#...#.### <......@.....#.# ---97.8 (77.0).........#...#.# #########......#####  #.##.........  #.########### #.# #.# #.########.#---8.8 (78 [1$Dh.23d_Found a stone staircase leading up.1$Dh1$Dh91$Dh1$Dh1$Dh1$Dh$B1$DhV%1$Dh&1$Dh3'1$DhG*1$Dhg/,1$Dh<11$Dh 41$Dh@1$DhC1$DhD1$DhQ ###### #...............### #Y#######.###.....##. #.###.###.#. #.##..# #.#####. #.##..###.#....... #.##......#......#######.#...#.### #<@...........#.# #......#...#.# #.######......### #.##...... #.######## #.#Y   ice beast (asleep) #.# #.# #######.#1$DhU3903.8 (5.0)1$DhX\t.YY1$Dh]*4.8 (61$Dha1$Dhce] _An ice beast comes into view.1$Dh   #. #. #Y  #.   .#####.  .......  .......#######. #<@.......  #.............  #.############ #.#  #.#  #.#   1$DhZ    #. #. #Y  #.   .#####.  .......  .......#######.1$Dhl[  #<@.......  #.............  #.############1$Dh[  #.#  #.# #.# 1$Dh \ 1$Dhg_ 31$Dhb 1$Dhd a _An ice beast is nearby!1$Dh| ^  You beckon some vexing sprites to accompany your attacks.1$Dh V.Y1$DhM 9/11 -----==5.8 (1Will/2 Jinx Fly 1$DhU 1$Dh| ; _You feel your willpower being sapped.1$Dh ((( You shoot a sling bullet. The sling bullet hits the ice beast!1$Dh'1$Dh .b.Y..1$Dh4/4=6.9 (1.11$Dh31$Dh6a _The ice beast is heavily wounded.2$Dhc ((You shoot a sling bullet. The sling bullet hits the ice beast.2$DhA2$Dh G\.Y.2$DhG'8.02$DhBK2$DhNa _The ice beast is heavily wounded.2$Dh\ (You shoot a sling bullet. The sling bullet hits the ice beast.2$Dh82$Dh@V.Y2$DhA'9.12$DhH2$DhYa _The ice beast is heavily wounded.2$Dh-(( _The ice beast is heavily wounded.  You shoot a sling bullet. The sling bullet hits the ice beast. _The ice beast is heavily wounded.  You shoot a sling bullet. The sling bullet hits the ice beast. _The ice beast is heavily wounded.  You shoot a sling bullet.2$DhD .YThe sling bullet barely misses the ice beast.2$DhEF-----10.22$DhDH2$DhJV _The ice beast barely misses you.2$DhJ #...............##########.###..... ###..# #...######.#...............Y#######.#...#.## #..##<......... #.....@.......#############......### #.##......2$Dh j############......2$Dh 2$Dh .YThe ice beast attacks as it pursues you!2$Dh 4--102$Dh 2$Dh @ _The ice beast hits you but does no damage.2$Dh’ y (You shoot a sling bullet.2$Dhx :*2$Dh Y (very drained) _The ice beast hits you but does no damage.  You shoot a sling bullet.  The sling bullet barely misses the ice beast.You feel bolstered by spreading misfortune.  A giggling sprite leaps out and smacks the ice beast with its own front foot.  The ice beast is severely wounded. 7 ==2.3 (1.1 _The ice beast closely misses you.2$Dh(O y (You shoot a sling bullet.2$Dh :*2$Dh Y The sling bullet closely misses the ice beast.2$DhA giggling sprite leaps out and smacks the ice beast with its own front foot.  The ice beast is almost dead.2$Dh Z10/11==3.42$Dhm _The ice beast closely misses you.3$Dhc  You shoot a sling bullet. The sling bullet hits the ice beast.3$DhE$3$DhZ3$Dh7iZ306 ==844.53$Dhm3$DhkpM _You kill the ice beast!3$DhFly  _The sprites lose interest in your situation.3$Dh$X3$Dh%=k---8.5 (4.0--- _Key pressed, stopping explore. _No target in view!3$Dhz3$Dhn3$Dh3$Dh}H _No target in view!3$Dh 33$Dho 3$Dh 3$Dh 6 _53$Dhs 3$DhR Z3061===3$Dh 3$Dh 3$Dhz 3$Dh 3$Dhd 3$Dh ;23$Dh 243$Dh 3$Dh N _You now have 326 gold pieces (gained 20).3$Dh 33$Dh` 3$Dh P  There is a stone staircase leading up here.3$Dhm d=== 3 3$Dh 3$Dh s _You feel your existence waver again.3$Dh 33$Dhn 3$Dh 3$Dh3 3$Dh4 3$Dh: n3$Dh: ,3$Dh; 3$Dh< 3$Dh= ,3$Dhj> 3$Dh4@ 3$DhNE = ########### #.............# #.#######.###.#. #.# #.### #. #.# #.##.. #.#####.# #.##...####.......# #.##..s...........#######.#... .####@.##<............ #.............#...3$DhF #.#############.# #.##.#.# #.####.# #.#s   scorpion (asleep) #.# #.##.# #.##.# #######.#3$DhH 031.5 (13.0)3$Dh[K e.ss3$DhK +2.5 (143$DhN 3$DhP [ _A scorpion comes into view.3$DhD4 #  #. #.#  #. #.#  #.#####.#  .####.......#  .s..........# .####@.##<. #........ #.####### #.#  #.#  #.# #.#  #.# #.#  #.# #.#  #.#  4$Dh!^ #  #. #.#  #. #.#  #.#####.#  .####.......#  .s..........# .####@.##<. #........ #.####### #.#  #.#  #.# #.#  #.#  #.#  #.#  _A scorpion is nearby!4$Dhw^  You beckon some vexing sprites to accompany your attacks.4$Dh .s9/11 -----==3.0)Jinx Fly 4$DhQ _You feel your willpower being sapped.4$Dh{a} (((((You shoot a sling bullet.4$Dh:*4$Dh   The sling bullet barely misses the scorpion.You feel bolstered by spreading misfortune.A giggling sprite leaps out and makes the scorpion trip over its own legs.4$Dh-4$Dhc..s.. (very drained)4$Dh[ 7 =4.7 (1.24$Dh^4$Dhc _The scorpion is moderately wounded.4$DhiL ((4$DhjYou shoot a sling bullet. The sling bullet hits the scorpion.  The sling bullet freezes the scorpion.4$Dh4$Dh~.s.5.8 (1.14$Dh4$DhJ _The scorpion is heavily wounded.4$Dh"4$DhC (You shoot a sling bullet.  The sling bullet hits the scorpion but does no damage.4$Dh :*4$Dh  The scorpion is heavily wounded.A giggling sprite leaps out and smacks the scorpion with its own pincer.4$DhE .s The scorpion is severely wounded.7.0 (1.24$Dh4 4$Dhx V _The scorpion closely misses you.4$Dhw'  You shoot a sling bullet. The sling bullet hits the scorpion.  The sling bullet freezes the scorpion.4$Dh :*4$Dh*  The scorpion is almost dead.A giggling sprite leaps out and makes the scorpion trip over its own legs.4$Dh $  You kill the scorpion!4$Dh] 326 -----988.1 (1.14$Dh< Fly  _The jinxing sprites lose interest in you.4$Dh 4$Dh m _Your Spellcasting skill increases to level 3!5$Dh~W _10/11==5$Dh6==54 3  _You feel your existence waver again.1===9 _You now have 329 gold pieces (gained 3).5$Dh329===5$Dhn5$Dh5$Dh,5$Dh5$Dh\HFly 5$Dh _You feel your willpower return.5$Dh5$Dh/35$Dh5$Dh}5$Dh5$Dh5$Dh-5$Dh,5$Dh...#.# #..#.. #.# #.# #...# #.# #.# #... #.#####.# ##.####.......# ##............####### #.#.####..##<..... .. #.# #...........# #@# #.###########---.. #.# #.# #.# #.# ..# #.# ## #.# #.# #.# ######  #.# #.....  #.#### 5$Dh3w60.1 (22.0)---1.1 (235$Dh-5$DhA[ _z - a fizzy sapphire potion5$Dh _No target in view!5$Dhm35$Dh 5$Dh5$DhY5$Dhː$ _5$DhX5$Dh\5$Dh5$Dh5$Dh5$Dh>5$Dhd5$Dh=5$Dhߤ5$Dh5$Dhߨ5$Dhī5$Dhe5$Dh5$Dh5$Dh 5$Dhг5$Dhn5$Dh5$Dhr ... #.#####.#  ...#.. #.####.......# 5$Dhb.....#s #............##....... #.#.####..##<........#... #.# #...........#..## #.# #5$DhD #....# #.# #.#  #...###.# #.#  #.@....# #.#  #....###### #.#...#... #.## ..... #.# ###..... #.# #........ #. s   scorpion (asleep)######.#.#.#. #.5$Dh17.1 (6.0)5$Dh*8.1 (75$Dh5$Dh[ _A scorpion comes into view.5$Dh  ...   ...#..   .....#s  ....... < 5$Dh .....#... #.#  ...#..## #.#  #....# #.# #.#  #...###.# #.#  #.@....# #.#  #....###### #.#  ...#... #.#  # ..... #.#  #..... #.#  ....... ######. #.5$Dh(  ...   ...#..   .....#s  ....... < .....#... #.#  ...#..## #.#  #....# #.# #.#  #...###.# #.#  #.@....# #.#  #....###### #.#  ...#... #.#  # ..... #.#  #..... #.#  ....... ######. #.5$Dh I5$Dh _ _A scorpion is nearby!5$Dh  You beckon some vexing sprites to accompany your attacks..ss5$Dh4 9/11 -----==9.1 (1Will/2 Jinx Fly 5$Dh 5$DhM ; _You feel your willpower being sapped.6$DhM ((((You shoot a sling bullet.6$Dh:*6$Dh   The sling bullet hits the scorpion but does no damage.  You feel bolstered by spreading misfortune.A giggling sprite leaps out and smacks the scorpion with its own pincer...s..(very drained) 7 =70.2 (1.16$Dh6$Dh 6 _The scorpion is lightly wounded.6$Dh' 6$DhHD(( 6$DhYou shoot a sling bullet. The sling bullet hits the scorpion.  The sling bullet freezes the scorpion.6$Dhׄ..s.1.4 (1.2 _The scorpion is heavily wounded.6$Dh ( You shoot a sling bullet. The sling bullet hits the scorpion.  The sling bullet freezes the scorpion.6$Dh:*6$Dh1  The scorpion is almost dead.A giggling sprite leaps out and makes the scorpion trip over its own legs.6$Dh$.6$Dh6$Dh ... #.#####.#dertzug the Vexing...#.. #.####.......#Poltergeist of Gozag  Gold: 329 .....#. #............### Health: 45/45 ========================....... #.#.####..##<... Magic: 9/11===================-----.....#... #.# #........ AC:  7  Str: 4...#..## #.# #.####### EV: 12Int: 16#...$# #.# #.#SH: 5Dex: 18#...###.# #.#XL:  7 Next: 112% Place: Dungeon:5[6$Dh d9;15H#.@....# #.#Noise: ===------  Time: 3972.5 (1.1)#....###### #.#v) +2 sling (freeze)...#...#.#Cast: Jinxbite# .....#.# ## Will/2 Jinx Fly #.....#.# #........#. ######.#. #.#. #. The sling bullet freezes the scorpion. _The scorpion is heavily wounded.You shoot a sling bullet. The sling bullet hits the scorpion.  The sling bullet freezes the scorpion.  The scorpion is almost dead.A giggling sprite leaps out and makes the scorpion trip over its own legs.6$Dh _You kill the scorpion!You have reached level 8!6$Dh/  --more--7$Dh[g51/512-8 6% 7$Dh5`7$Dhb4 _7$Dhz37$Dhg7$Dh7$DhՊ$ _7$DhFly 7$Dh.{ _The sprites lose interest in your situation.7$Dhї7$Dht7$Dh7$DhP10/12==7$Dh7$Dh,7$DhB7$Dh,7$Dhz7$Dh@7$Dhé967$Dhb7$DhP==7$Dh47$Dh67$Dh957$DhƸ7$Dh7$Dh~947$Dhe7$Dhub1==7$Dh7$Dh7$DhT7$Dh7$Dhl7$Dh*3297$Dh7$Dh,7$DhS7$DhQP==7$Dh7$Dh,7$Dh7$Dh7$DhK7$Dh7$Dh 3  _You feel your existence waver again.2==7$Dh7$Dh7$Dh,7$Dhw7$Dh7$Dh=7$Dh7$Dh/7$DhtM  You now have 336 gold pieces (gained 7).7$Dhg36Fly 7$Dh7$Dhdn _You feel your willpower return.7$DhP==7$Dh7$DhH7$DhU,7$Dh7$Dhd7$Dh3,7$Dh7$Dh7$Dhr ..# .# j...## #.# #####.. #....# #.# #... .?#.....# #.# #.## #...#..# #.# #.# . ..#...### #.# #.# ..###...... #.#####.#.#...#...#.####.......#7$DhS?#.....#@.#............##---........##.#.####..##<..#.....#....#.# #........#...#..####.# #.####..###....# #.# #.# #..#...###.# #.# j   gnoll (asleep) #...#......# #.#..#....###### #.##...#...##.#7$Dh 097.5 (25.0)7$Dh3G---8.5 (267$Dh7$Dhr _A gnoll comes into view. It is wielding a +0 club.7$Dhy7$Dhx Spells (Memorise)TypeFailure Level  a - Ensorcelled Hibernation Hexes/Ice7$Dhn7% 2b - Cause FearHexes12% 4  c - FreezeIce19%1  d - ScorchFire21%2  7$Dhe - Dimensional BullseyeHexes/Translocation43% 4  f - Frozen RampartsIce50% 3  g - Hailstorm7$DhConjuration/Ice50% 3  h - PasswallEarth50% 3  i - SwiftnessAir7$Dhm<50% 3  j - Flame WaveConjuration/Fire83% 4  k - Ignite PoisonFire/Alchemy83% 4  l - Summon Cactus Giant Summoning7$Dh100% 6  m - Summon HydraSummoning100% 7 5 spell levels left 7$Dhӵ^[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit8$Dh,8$DhT18$Dh7..#dertzug the Vexing.# j...## #.# #### Poltergeist of Gozag  Gold: 336#.. #....# #.# #... Health: 51/51 ========================.?#.....# #.# #.## Magic: 12/12 ========================#...#..# #.# #.# AC: 3Str: 4. ..#...### #.# #.# EV: 12Int: 16..###...... #.#####.# SH: 5Dex: 18.#...#...#.####.......# XL:  8 Next:  6% Place: Dungeon:5[38$Dhm94m#.....#@.#............## Noise: ---------  Time: 3998.5 (0.0)........##.#.####..##<.. v) +2 sling (freeze)#.....#....#.# #....... Cast: Jinxbite.#...#..####.# #.###### Fly ..###....# #.# #.#. #..#...###.# #.#j   gnoll (asleep)#...#......# #.#..#....###### #.##...#...##.# _You have reached level 8! _The sprites lose interest in your situation. _You feel your existence waver again.You now have 336 gold pieces (gained 7). _You feel your willpower return. _A gnoll comes into view. It is wielding a +0 club.8$Dhe>m  Okay, then.8$DhA8$Dh?D. _8$Dh] q  You beckon some vexing sprites to accompany your attacks.0----==9.5 (1Will/2 Jinx Fly  _You feel your willpower being sapped.8$Dh ((((((j  You shoot a sling bullet.  The sling bullet hits the gnoll but does no damage.8$Dh6:*8$Dh^   You shoot a sling bullet.  The sling bullet hits the gnoll but does no damage.  The gnoll shouts!  You feel bolstered by spreading misfortune.A giggling sprite leaps out and makes the gnoll trip over its own feet.  The gnoll is moderately wounded.  You hear a shout!j# .j.....j 2 gnolls (1 very drained) 7 =4000.6 (1.19$Dh _A gnoll comes into view. It is wielding a +0 club.9$Dh (((((You shoot a sling bullet. The sling bullet hits the gnoll.  The sling bullet freezes the gnoll.9$Dhq:*9$DhC  The gnoll is heavily wounded.A giggling sprite leaps out and bonks the gnoll with its +0 club.9$DhE,9$DhFHm  The gnoll is severely wounded.9$DhH9$DhFI9$DhN ..j#...#j...  A white imp comes into view.9$DhO'1.79$DhT9$DhxV6 _The white imp moves out of view.9$Dh  You shoot a sling bullet. The sling bullet hits the gnoll.  The sling bullet freezes the gnoll.9$Dh&$(((   gnoll9$DhI9$Dh]9$DhA5?j...5   white imp (wandering)9$DhGU336 72.9 (1.29$Dh9$DhxI _You kill the gnoll!9$DhRj ((( 5  You shoot a sling bullet.  The white imp shouts, "Away with thee, thou fobbing tip-merry mendicant!"  The sling bullet hits the gnoll. The sling bullet freezes the gnoll.9$Dho  The gnoll is moderately wounded.9$Dh݅9$DhÆ9$DhG j5.j..9$Dh'Pj 2 gnolls  You hear a shout! x29$DhI----4.0 (1.19$DhӠ9$Dh,s _A gnoll comes into view. It is wielding a +0 flail.9$Dh ((You shoot a sling bullet. The sling bullet hits the gnoll.  The sling bullet freezes the gnoll.9$Dhi> 9$Dh? 9$Dh@ 9$DhIA 9$DhCK , jj5.j.j   gnoll bouda9$DhK jj 2 gnolls5   white imp  The gnoll is heavily wounded.9$DhL '5.19$DhV 9$Dhx] x _A gnoll bouda comes into view. It is wielding a +0 club.9$Dhmk t j# ....## #.# #####j. #....... .5#.## #...#$ . ..#...###..###j..... #.####.#...#...#.####......#.....#..#.....#.......@##.#.####..##<..#.....#....#.# #......#...#..##########.###....#   #..#...##...#....#...#...#.#......##.# #9$Dh hj?5.jj   gnoll boudaj   gnoll5   white imp1==---609$Dh 9$DhC ( You shoot a sling bullet. The sling bullet hits the gnoll.  The sling bullet freezes the gnoll.9$Dh~:*:$DhZ   The gnoll is severely wounded.A giggling sprite leaps out and bonks the gnoll with its +0 club.  The gnoll is almost dead.:$Dh:$Dh..j (very drained):$Dh98===7.2 (1.1Fly :$Dh":$Dh'i _The jinxing sprites lose interest in you.:$Dh޳  You shoot a sling bullet. The sling bullet hits the gnoll!  The sling bullet freezes the gnoll.:$Dh̹C$:$Dh;:$DhHK 5:$DhI}5   white imp  You kill the gnoll!:$DhV/88.3:$Dh \:$Dhs^' _You hear a shout!:$DhW ((( You shoot a sling bullet. The sling bullet hits the white imp.:$DhiY ..$The white imp is moderately wounded.:$Dh] ***The white imp gestures at you.:$Dh:$Dh...$5   white imp:$DhV49-9.4:$Dh?:$DhX= _The puff of frost hits you. You resist.:$Dh L ((:$Dh \(You shoot a sling bullet. The sling bullet hits the white imp.:$Dho :$Dhq :$DhUs :$DhOt :$Dhu :$DhҊ  .jj.5.$j   gnoll boudaj   gnoll (polearm, swift)5   white imp  The white imp is heavily wounded.50-==10.5:$Dh :$Dh s _A gnoll comes into view. It is wielding a +0 spear.:$Dh j (( :$Dh, TYou shoot a sling bullet. The sling bullet hits the white imp.:$Dh=M " .$The white imp is severely wounded. ****The white imp gestures at you.:$DhK :$Dh :$Dh :$Dh z .jj.:$Dh $@.  The puff of frost misses you.:$Dh **The white imp gestures at you.:$Dhm :$Dhu ..$j(swift):$Dhv u5   white imp:$Dhw ,1.7 (1.2:$Dh/~ :$Dh/ D _The puff of frost hits you but does no damage.;$Dh$ ((You shoot a sling bullet.  The sling bullet hits the white imp but does no damage.;$Dhf  The white imp is severely wounded.?jjj .j.5$jboudajjj 3 gnolls (1 polearm, 1 wandering, 2 …)5   white imp3362.8 (1.1 _A gnoll comes into view. It is wielding a +1 heavy flail.;$Dhw  You shoot a sling bullet. The sling bullet hits the white imp!$(j2 swift);$Dh;$Dhi;$Dh;$Dh3\  You kill the white imp!;$Dh .j. ..jj$j(unaware) 2 gnolls (1;$Dh$336 1=2==793.9;$Dh9/;$DhZ3Q _The gnoll bouda is distracted by your dazzling golden aura.;$DhT (((You shoot a sling bullet.;$Dhr  The sling bullet completely misses the gnoll.;$DhJ;$Dh;$Dh <  The gnoll bouda shouts!;$Dhw ;$DhjJ.###j.j..#$jjJ   jelly (wandering)jjj 3 gnolls (1 polearm, 2 swift);$DhC65.0;$Dhp;$DhX _A jelly comes into view.;$Dhu #.. #....# #.# #.....?#.....# #.# #.####.j.#$.# #.# #.# J ..#...### #.# #.# ..###j..... #.#####.# .#j..#$..#.####.......# #.....#j.#......###........##.#.####..##<...#.....#.@..#.# #.......#...#..####.# #.#######..###....# #.# #.# . #..#...###.# #.#  #[39;;$Dh; H49m...#.......#....###### #.# #.# #.# jjj 3 gnolls (1 polearm, 2 swift).#......# #.# ## #.# #.  The gnoll bouda is no longer distracted by gold..j....#jj..#$j47----60 _The gnoll attacks as it pursues you! The gnoll hits you with a +0 flail.<$Dh!N--<$Dh)<$Dh ,<$Dh{< ^#.. #....# #.# #..?#.....# #.# #.##...#$.# #.# #.# J .j#...### #.# #.# ..###......# #.#####.# .#...#j..#.####.# <$Dh"> #..j..#$.#....#.j##.#.####..##<.#.....#..@.#.# #..#...#..####.# #.#..###....# #.# #.# . #..#...###.# #.# #...#...#....###### #.# jj 2 gnolls (1 swift)#...#...# #.#.#......# #.# #.#...... #.# #.<$Dh? <$DhA <$DhC g  The gnoll attacks as it pursues you! You block the gnoll's attack.<$DhEI .jjj 3 gnolls (1 polearm, 2 swift)<$Dh!J %7<$DhO <$Dh#Q S _The gnoll closely misses you.<$Dh.# ....## #.# ########.. #....# #.# #.......?#.....# #.# #.##### #...#$.# #.# #.# J .j#...### #.# #.# ..###......# #.#####.# .#...#j..#.####.......# #.....#$.#............#####....j..j##@#.####..##<#.....#.j..#.# #...........#...#..####.# #.#########..###....# #.# #.# . #..#...####...#......# #.#    gnoll (..#....###### #.#[4<$Dh0m#...#...# #.#.#......# #.# ####<$Dh^<$Dh.j.jj 2 gnolls (1 polearm, swift)<$Dh8--==5-8<$Dh<$Dh=$Dh ..# .# ....## #.# #########.. #....# #.# #........?#.....# #.# #.###### #...#$.# #.# #.# J .j#...### #.# #.# ..###......# #.#####.# .#...#j..#.##### #.....#$.#.@..........######....j...##.#.####..##<#.....#j.j.#.# #............#...#..####.# #.##########..###....# #.# #.#.[=$DhBm #..#...###.# #.#    gnoll (#...#......# #.#..#....###### #.##...#...# #.#=$Dhg=$Dh=$Dhgj.j.jjj 3 gnolls (1 polearm, 2 swift)=$Dh?-9=$Dh.=$Dhm=$Dh6p ..# .# ....## #.# ##.. #....# #.# #..?#.....# #.# #.##...#$.# #.# #.# #J .j#...### #.# #.# #..###......# #.#####.# #=$Dhp.#...#j..#.####.# ##.....#$.#.#....j...##j#.####..##<.=$Dhs#.....#.j..#.# #..#...#j.####.# #.#..###....# #. #..#...###.# #.# #...#.......#....#### =$Dht=$Dhu=$Dhv=$Dhw=$Dhgj.. 2 gnolls (1 polearm,=$DhA.=20=$Dh7i _The gnoll closely misses you.=$DhcX..# .# ....## #.# ##.. #....# #.# #..?#.....# #.# #.#.#...#$.# #.# #.# #.=$DhdJJ .j#...### #.# #.# #...###......# #.#####.# #..#...#j..#.####.# #.#.....#$.#.j.#.....j...##j#.####..##<.#.....#....#.# #..#...#..####.# #.#..###....# #.# #.# #. #..#...###.# #.# ##...#......# #.# #..#....###### #.# ##...#...# #.# #=$Dh}e=$Dhf=$Dhh=$DhLi=$DhQo<j.=$Dh_p[9=-1=$Dh!{=$Dh. E..# .# ....## #.# ##.. #....# #.# #..?#.....# #.# #.#.##...#$.# #.# #.# #.#J .j#...### #.# #.# #.#..###......# #.#####.# #.#.#...#j..#.####.# #.##.....#$.#.jj.=$Dh #.#....j...##.#.####..##<.#.....#....#.# #.....#.#...#..####.# #.####.=$Dh ..###....# #.# #.# #.. #..#...###.# #.# #.#...#......# #.# #...#....###### #.# =$DhM! #.#...#...# #.# #.=$Dh # =$Dhb# =$Dhg) F.jj=$Dh) I4=2=$Dh- =$Dh0 X _The gnoll attacks as it pursues you! You block the gnoll's attack.=$Dh ..#  .# ....## #.# ##.. #....# #.# #..?#.....# #.# #.#.##...#$.# #.# #.# #.#J .j#...### #.# #.# #.#..###......# #.#####.# #.#.#...#j..#.####.# #.##.....#$.#..jj.#.#.....j...##.#.####..##<.  #.....#....#.# #......#..#...#..####.# #.####...###....# #.# #.# #.#. #..#...###.# #.# #.##...#......#[3=$Dh 7m #.# #.#..#....###### #.# #.##...#...# #.# #.#  The gnoll is no longer moving quickly. x2; The gnoll attacks as it pursues you!=$Dh =$Dh {.jjjj 3 gnolls (1 polearm) =$DhH c3362----3=$Dh O _The gnoll hits you with a +0 flail!=$Dh8..# =$Dh[e.# ....## #.# # #.. #....# #.# #..?#.....# #.# #.#.##...#$.# #.# #.# #.# J .j#...### #.# #.# #.##. =$Dh..###......# #.#####.# #.##. .#...#j..#.####.# #.##. #.....#$.#...jj.#######.#. =$Dh....j...##j#.####..##<. #.....#....#.# #......#. .#...#..####.# #.######. ..###....# #.# #.# #.# . #..#...###.# #.# #.##...#......# #.#  ..#....###### #.# =$Dh=$Dhs  You feel your existence waver again.=$Dh=$Dh=$Dhj..jjjj   gnoll boudajjj 3 gnolls (1 polearm)=$Dh>* 3 4 _The gnoll attacks as it pursues you! You block the gnoll's attack.>$Dh "..# # ....## #.# # .. #....# #.# #. .?#.....# #.# #.#.###.#...#$.# #.# #.# #.###.  .j#...### #.# #.# #.##. .###......# #.#####.# #.##. #...#j..#.####.>$DhP # #.##. .....#$.#.j..jj.@....#######.#.j...##j#.####..##<. .....#....#.# #.............#. #...#..####.# #.######>$Dh . .###....# #.# #.# #.##.  #..#...###.# #.# #.##...#......# #.# >$Dh #.# ..#....###### # >$Dh >$Dh>$Dh$>$Dh{>$Dhj...jjj37------5>$Dh%t _The gnoll attacks as it pursues you! The gnoll hits you with a +0 flail.>$Dhі..#  ....## #.# # . #....# #.# #. ?#.....# #.# #.#.###. >$Dhח#...#$.# #.# #.# #.###.#.j#...### #.# #.# #.##..# ###......# #.#####.# #.##..# >$Dh...#j..#.####.# #.##.#$.#.j...jj.@...#######.#...#j...##j#.####..##<.>$Dh:##....#.# #.............#...# ...#..####.# #.############. ###....# #.# #.# >$Dh4#.##. #..#...###.# #.# #.# #...#......# #.# #.# >$Dh 2#....###### #.# >$Dhŝ>$Dhe>$Dhc.jj-6Fly >$Dh¹_ _You feel your willpower return.>$Dh. ..#  ....## #.# #  #....# #.# #. #.....# #.# #.#.###. ...#$.# #.# #.# #.###.# >$Dh2 .j#...### #.# #.# #.##..# ......# #.#####.# #.##..##j..#.####.# #.##.#$.#.j....jj.@..#######.#...#. .j...##j#.####..##<.#.#....#.# #.......#...#.#..####.# #.############.....# #.# #.# #.##. ..#...###.# #.# #.#jj 2 gnolls (1 polearm) ...#......# #.# #.# #....###### #. >$Dh5 ,>$Dh7 >$Dh? !.j.....jjj   gnoll boudajj 2 gnolls (1 polearm)>$Dhw@ p34---=7>$Dh*G >$DhJ ^ _The gnoll attacks as it pursues you! The gnoll hits you with a +0 flail.>$Dhp ..# ....## #.# ### #....# #.# #..# .....# #.# #.#.###.>$DhF #$.# #.# #.# #.###.# j#...### #.# #.# #.##..# # #......# #.#####.# #.##..# .#j..#.####.# #.##.#$.#..j.....j.@.#######.#...#.# j...##j#.####j.##<.#.##....#.# #......#...#.# .#..####.# #.######>$Dh ......# #....# #.# #.# #.##. .#...###.# #.# #.#jj 2 gnolls (1 polearm)#......# #.# #.# >$Dh ,>$Dh >$Dh M.j.....j.jj   gnoll boudajj 2 gnolls (1 polearm)>$Dh c5--8>$Dh >$Dh >$Dh&...## #.# ################# #.# #............... ....# #.# #.#######.###..... .#$.# #.# #.# #.###.### #...### #.# #.# #.##..# #. ......# #.#####.# #.##..###. #j..#.####.......# #.##......$.#...j.....j..#######.#...#.##.##j#.####.j##@............#.# .#....#.# #......#...#.# #..####.# #.############......# ....# #.# #.# #.##.....###.# #.# #.#######...# #.# #.# j.###### #.#>$Dh)[40m #.##  ...# #.# #######.#>$Dh\+>$Dh1C.j...j.j.jboudajj 2 gnolls (1 polearm)>$DhM2?-9>$Dh>w _There is a stone staircase leading up here.?$Dhe3?$DhEk?$Dh3q?$Dh ?$DhH.j, swift)  The gnoll hits you with a +0 flail!?$Dhb2-----==30?$Dh#?$Dh  ##.## #......# #.####..#  ##...##########.....# #.###...  #.............#...).###.....#.# ?$Dh #....#.######.##..÷.....÷....##  #.#.##.........).#........#...#  #.#)##.######.##.....##....#..  #.#.##.######.###.#..#..#####.>  #.#.##.##............##....#...4  #.#.##.##.....@.).##.##...#...# ?$Dh\d #.#÷##.##.###j######.##.....(##  #.#....##.# #.##.....###.#..#.  #.####[##.###.##.###.###.##...#  #.####........##.# #..........  #.(..#.##.######.#######.###... j(swift)  ###....##.# #.##......# #...  #..####.# #.##.###### #.##  #..# #.######.##.# #.# _The gnolls pick up the pace!-----?$Dh?$Dh(5--1.5 (2.5?$Dh2?$Dha5{ _You fly upwards. _There is a stone staircase leading down here.@$Dh -- _You are too injured to fight recklessly!@$Dhp3@$Dhw@$Dhz^ _You are too injured to fight recklessly!@$Dh^W 3@$DhKb @$Dh1e ^ _You are too injured to fight recklessly!@$Dh  _You are too injured to fight recklessly!@$Dh3@$Dh< t _You are too injured to fight recklessly!A$Dh You are too injured to fight recklessly!  You shoot a sling bullet. The sling bullet hits the gnoll.  The sling bullet freezes the gnoll.A$Dh|o  The gnoll is moderately wounded.A$Dh{}l6====2.6 (1.1A$DhA$Dh3 _You block the gnoll's attack.A$Dhm  You shoot a sling bullet. The sling bullet hits the gnoll.  The sling bullet freezes the gnoll.A$DhIh  The gnoll is almost dead.A$Dh0'3.7A$DhA$Dh)3 _You block the gnoll's attack.A$DhV  You shoot a sling bullet. The sling bullet hits the gnoll.  The sling bullet freezes the gnoll.A$Dhdg D$A$Dh A$Dh Q336 104.8A$Dh' _ _You kill the gnoll!A$Dh&S ..##########.....# #.###... #.............#...).###.....#.A$DhT  #....#.######.##..÷.....÷... #.#.##.........).#........#... #.#)##.######.##.....##....#.. #.#.##.######.###.#..#..#####A$DhU  #.#.##.##............##....#.. #.#.##.##.....>.).##.## #.#÷##.##.###@######.##.....( #.#....##.# #.##.....###.#..#. #.####[##.###.##.###.###.##... #.####........##.# #.......... #.(..#.##.######.#######.###..A$DhUV , ###....##.# #.##......# #..  #..####.# #.##.###### #.#A$DhmW Y  #..# #.######.##.# #.# #..####.....=...#.# #.# A$Dhg A$DhTi c7=---50A$Dhw A$Dhֆ M  You now have 343 gold pieces (gained 7).A$Dh/ c43---6.8 (2A$Dh A$Dh  A$Dh (_You see here a +0 flail.B$Dh53B$Dhz7B$Dh@8=B$DhD,B$DhFB$DhG,B$DhIB$DhOBB$DhkTw9=B$DhT,B$DhVB$Dh>Y,B$Dh2[B$Dh]@343B$Dh?`B$Dhbj30=B$DhdB$Dhg,B$DhgjB$Dh-m,B$DhoB$Dhqa1=B$DhsB$Dh.).##.##...#... XL:  8 Next: 10% Place: Dungeon:4#.#÷##.##.###@######.##.....(# Noise: ---------  Time: 4121.8 (0.0)#.#....##.# #.##.....###.#..#. v) +2 sling (freeze)#.####[##.###.##.###.###.##... Cast: Jinxbite#.####........##.# #.......... Fly #.(..#.##.######.#######.###..###....##.# #.##......# #.. #..####.# #.##.###### #.# #..# #.######.##.##.# ##..####.....=...#.##.# The sling bullet freezes the gnoll. _YC$Dho ou kill the gnoll!You now have 343 gold pieces (gained 7). _You see here a +0 flail. _HP restored. _Done exploring.C$Dhu C$Dhv Memorise Ensorcelled Hibernation, consuming 2 spell levels and leaving 3? Y - Yes  N - NoD$DhD$DhFa ##...##########.....# #.###... dertzug the Vexing#.............#...).###.....#. Poltergeist of Gozag  Gold: 343#....#.######.##..÷.....÷....# Health: 51/51 ========================#.#.##.........).#........#... Magic: 12/12 ========================#.#)##.######.##.....##....#.. AC: 3Str: 4#.#.##.######.###.#..#..#####. EV: 12Int: 16#.#.##.##............##....#.. SH: 5Dex: 18#.#.##.##.....>.).##.##...#... XL:  8 Next: 10% Place: Dungeon:4#.#÷D$Dhf[34m##.##.###@######.##.....(# Noise: ---------  Time: 4121.8 (0.0)#.#....##.# #.##.....###.#..#. v) +2 sling (freeze)#.####[##.###.##.###.###.##... Cast: Jinxbite#.####........##.# #.......... Fly #.(..#.##.######.#######.###..###....##.# #.##......# #.. #..####.# #.##.###### #.# #..# #.######.##.##.# ##..####.....=...#.##.# The sling bullet freezes the gnoll. _You kill the gnoll!You now have 343 gold pieces (gained 7). _You see here a +0 flail. _HP restored. _Done exploring.2.8 (1 _3.8 (24.8 (3 _You start memorising the spell. You continue memorisinD$DhVg. x2D$DhӞc _You finish memorising. Spell assigned to 'd'.D$DhD$Dh Spells (Memorise)TypeFailure Level D$Dh  a - FreezeIce19% 1b - ScorchFire21%2  c - Frozen RampartsIce50% 3  d - HailstormD$Dhp6Conjuration/Ice50% 3  e - PasswallEarth50% 3  f - SwiftnessAir50% 3  g - Cause FearHexesD$Dhտ12% 4  h - Dimensional Bullseye Hexes/Translocation 43% 4  i - Flame WaveConjuration/Fire 83% 4  j - Ignite PoisonFire/Alchemy83% 4  k - Summon Cactus Giant SummoningD$Dh>100% 6  l - Summon HydraSummoning100% 7 3 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitE$DhH E$Dh] E$Dh٫  ##...##########.....# #.###... dertzug the Vexing#.............#...).###.....#. Poltergeist of Gozag  Gold: 343#....#.######.##..÷.....÷....# Health: 51/51 ========================#.#.##.........).#........#... Magic: 12/12 ========================#.#)##.######.##.....##....#.. AC: 3Str: 4#.#.##.######.###.#..#..#####. EV: 12E$Dhh Int: 16#.#.##.##............##....#.. SH: 5Dex: 18#.#.##.##.....>.).##.##...#... XL:  8 Next: 10% Place: Dungeon:4#.#÷##.##.###@######.##.....(# Noise: ---------  Time: 4124.8 (0.0)#.#....##.# #.##.....###.#..#. v) +2 sling (freeze)#.####[##.###.##.###.###.##... Cast: Jinxbite#.####........##.# #.......... Fly #.(..#.##.######.#######.###..###....##.# #.##......# #.. #..####.# #.##.###### #.# #..# #.######.##.##.# ##..####.....=...#.##.# You now have 343 gold pieces (gained 7). _You seE$DhB e here a +0 flail. _HP restored. _Done exploring. _You start memorising the spell. You continue memorising. x2 _You finish memorising. Spell assigned to 'd'.E$Dh] m  Okay, then.E$Dhy E$Dh . _E$DhX: ## #......# #.####..###...##########.....# #.###...##.............#...).###.....##....#.######.##..÷.....÷....###.#.##.........).#........#...##.#)##.######.##.....##....#..#.#.##.######.###.#..#..#####.>#.#.##.##............##.#.#.##.##.....@.).##.##...#...#.#÷##.##.###)######.##.....(###.#....##.# #.##.....###.#..#.##.####[##.###.##.###.###.##...##.####........##.# #..........##.(..#.##.######.#######.###...###....##.# #.##......# #...#..####.# #.##.###### #.##$Dh?> |m..# #.######.##.# #.#E$Dh? E$Dh@ 15.8 (1 _E$DhJ E$DhN c _There is a stone staircase leading down here.F$DhF$Dh3F$DhF$DhF$DhV,6 _F$DhF$Dh  ...## #.# ################# ....# #.# #...............# ....# #.# #.#######.###..... F$Dh .#$.# #.# #.# #.###.###. #...### #.# #.# #.##..# #. ......# #.#####.# #.##..### #j..#.####j.j.j..# #.##...... .#$.#......#######.#...#.##5 ...##j#.####..##@............#.# .#....#.# #.............#...#.# F$DhR <#..####.# #.############......# ....# #.# #.# #.##..... #...###.# #.# #.###### .#......# #.# #.# j   gnoll bouda ...###### #.# #.# jj 2 gnolls (1 polearm) ...# #.# #.# ...# #.# #######.#F$Dh F$Dh  You fly downwards. The gnoll barely misses you.The gnoll bouda gazes fiercely through you!F$Dh* .j.jYou feel your attacks grow feeble.F$Dh] =8.3 (2.5Weak Fly  _The gnoll closely misses you. _There is a stone staircase leading up here.G$Dh ~ ((You shoot a sling bullet.G$DhP G$Dh9 G$Dh ...jj.j.  The sling bullet closely misses the gnoll.G$Dh 5==9.4 (1.1G$Dh9 G$Dhȥ 3 _You block the gnoll's attack.H$DhLy (You shoot a sling bullet.H$Dhe,H$Dh ...jjj 2 gnolls (1 polearm)  The sling bullet hits the gnoll but does no damage.H$DhY46---30.5H$DhH$DhC _The gnoll hits you from afar with a +0 spear.H$Dh IH$Dh H$Dh H$Dh ~r...jj   gnoll boudajj 2 gnolls (1 polearm)r   quokka (wandering)H$Dh* 4--10H$Dh H$Dh   ##.## #......# #.####..#  ##...##########.....# #.###...  #.............#...).###.....#.#  #....#.######.##..÷.....÷....##  #.#.##.........).#........#...#  #.#)##.######.##.....##....#..  #.#.##.######.###.#..#..#####.>  #.#.##.##............##....#...4  #.#.##.##.....@j).##.##...#...#  #.#÷##.##.###)######.##.....(##  #.#....##.# #.##.....###.#..#.  #.####[##.###.##.###.###.##...# H$DhU # #.####........##.# #..........  #.(..#.##.######.#######.###... j  ###....##.# #.##......# #...  #..####.# #.##.###### #.##  #..# #.######.##.# #.# _The gnoll barely misses you.H$Dh B-----H$Dh H$Dh1y b7=-3.0 (2.5H$Dh  _You fly upwards. _There is a stone staircase leading down here.I$Dh  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.  Your attacks no longer feel as feeble.I$DhT0----==4.0 (1.0ill/2 Jinx Fly I$Dha _The gnoll misses you.I$DhZr  You shoot a sling bullet. The sling bullet hits the gnoll!  The sling bullet freezes the gnoll.I$Dh:*I$Dh  The gnoll is almost dead.You feel bolstered by spreading misfortune.A giggling sprite leaps out and insults the gnoll's ancestors.I$DhyC$I$Dh$o343  7 2=5.1 (1.1I$DhI$DhwI _You kill the gnoll!I$Dh3I$Dhy%I$Dh\(H _No target in view!I$Dhe 3I$Dh I$DhA H _No target in view!I$Dh 3I$Dh"I$Dh$I$Dh+%\8= _I$Dh*tFly I$Dht+I$Dh-{ _The sprites lose interest in your situation.I$Dhx.:----I$Dh/I$Dh3I$Dh4K9=I$Dh=5I$Dh/7I$Dh*8L1==I$Dh9I$Dhn;I$Dh;J$Dh 50=6343==J$Dh K1=J$Dhr* _HP restored.52==4J$DhR"(---J$Dh)  ##.## #......# #.####..#.##...###.....# #.###...#.#..#...).###.....#.#.#....#.######.##..÷.....÷....#J$Dh-#.#.##.........).#........#...#.#.#)##.######.##.....##....#...÷  #.#.##.######.###.#..#..#####.>.#.#.##.##.##....#.#.#.##.##.....>@).##.##...#...#.#.#÷##.##.###)######.##.....(##.#....##.# #.##.....###.#..#.#.#.####[##.###.##.###.###.##...#.#.####..##.# #.#.#.(..#.##.######.#.###.###....##.# #.##......# #...##..####.# #.##.###### #.# _Magic restored.J$Dh 1048.1 (13.0)J$Dh1G---9.1 (14J$Dh:J$DhD  You now have 351 gold pieces (gained 8).51=50.1 (15J$DhNIJ$DhLT _You see here a +1 heavy flail.J$Dh ##.## #......# #.####..# ##...###.....# #.###...# #..#...).###.....#.# #....#.######.##..÷.....÷.... #.#.##.........).#........#...# #.#)##.######.##.....##....#...J$DhT #.#.##.######.###.#..#..#####.> #.#.##.##.##....# #.#.##.##.....@)).##.##...#...# #.#÷##.##.###)######.##.....( #.#....##.# #.##.....###.#..#.# #.####[##.###.##.###.###.##...# #.####..##.# #.# #.(..#.##.######.#.### ###....##.# #.##......# #... #..####.# #.##.###### #.  #..# #.######.##.# #.#J$Dh8J$Dh01.0)J$DhVJ$Dhc _There is a stone staircase leading down here.J$Dh J$DhB J$Dhކ J$Dh _==2 _J$Dh J$Dh h ...## #.# ################# ....# #.# #...............# ....# #.# #.#######.###..... .#$.# #.# #.# #.###.###. J$Dh #...### #.# #.# #.##..# #. ......# #.#####.# #.##..### #j..#.####r....j.# #.##...... .#$.#......#######.#...#.##5 ...##j#.####..##@............#.# J$Dhx .#....#.# #.............#...#.# #..####.# #.############......# ....# #.# #.# #.##..... #...###.# #.# #.###### .#......# #.# #.# j   gnoll (polearm) J$Dh ...###### #.# #.# r   quokka (wandering) ...# #.# #.# ...# #.# #######.#J$Dhb J$Dh] J$Dhq m  You fly downwards. The gnoll misses you.J$Dh ...jjboudaj   gnoll (polearm, swift)J$Dh 6===3.6 (2.5J$Dh J$Dh_ _The gnoll picks up the pace! _There is a stone staircase leading up here.K$DhV ^  You beckon some vexing sprites to accompany your attacks.K$Dh K$Dho r....jr   quokka (wandering)K$Dh 0-----4.6 (1.0Jinx Fly K$Dh K$Dh b _You feel your willpower being sapped. The gnoll hits you but does no damage.K$Dh . ( rYou shoot a sling bullet. The sling bullet hits the gnoll bouda.  The sling bullet freezes the gnoll bouda.K$Dh% :*K$Dh%   The gnoll bouda is moderately wounded.A giggling sprite leaps out and insults the gnoll bouda's ancestors.  The gnoll bouda is heavily wounded.K$Dhy K$Dh .r....j(very drained)  You block the gnoll's attack.K$DhY 48--7=5.8 (1.2K$Dhx K$Dh C _The gnoll hits you from afar with a +0 spear.K$Dhp  You shoot a sling bullet. The sling bullet hits the gnoll bouda.  The sling bullet freezes the gnoll bouda.K$Dhm:*L$Dh:  The gnoll bouda is heavily wounded.A giggling sprite leaps out and makes the gnoll bouda trip over its own feet.  The gnoll bouda is severely wounded.L$Dh..r..j L$Dh2`9=-7.0L$Dh6L$Dh _The gnoll bouda misses you. The gnoll barely misses you.L$Dh:  You shoot a sling bullet. The sling bullet hits the gnoll bouda.  The sling bullet freezes the gnoll bouda.L$Dh:*L$DhThe sling bullet freezes the gnoll bouda.  The gnoll bouda is almost dead.  A giggling sprite leaps out and insults the gnoll bouda's ancestors.  The gnoll bouda is almost dead.  The gnoll bouda gazes fiercely through you!  You feel your attacks grow feeble.L$Dh2f...jL$Dh8.2 Weak Jinx Fly L$DhL$Dhx _The gnoll bouda misses you. The gnoll hits you but does no damage.L$Dhs0  You shoot a sling bullet. The sling bullet hits the gnoll bouda.  The sling bullet freezes the gnoll bouda.$j  (polearm, swift)L$DhOBL$DhfE^  You kill the gnoll bouda!L$Dh_Orr   quokkaL$Dh+351 =----59.3 (1.1 _The gnoll misses you.L$Dhb*  You shoot a sling bullet. The sling bullet hits the quokka.  The sling bullet freezes the quokka.L$Dh:*L$Dh  The quokka is severely wounded.A giggling sprite leaps out and makes the quokka trip over its own feet.L$DhҪ j$j, unaware)  You kill the quokka!The jinxing sprites lose interest in you.L$Dh 50860.4Fly L$Dh L$Dh K _The gnoll is distracted by your dazzling golden aura.L$DhdK 7 (j  )  You shoot a sling bullet. The sling bullet hits the gnoll.  The sling bullet freezes the gnoll.  The gnoll is no longer distracted by gold.L$Dh j$The gnoll is severely wounded.L$Dh. V1==1.5L$Dh L$Dh < _The gnoll hits you but does no damage.L$DhW ((You shoot a sling bullet.L$Dh j$The sling bullet closely misses the gnoll.Your attacks no longer feel as feeble.L$Dh|s2.6 Fly L$DhL$Dh'3 _You block the gnoll's attack.M$Dhx  You shoot a sling bullet. The sling bullet hits the gnoll.  The sling bullet freezes the gnoll.M$Dhoe$(M$Dhv8$M$Dh ]1=63.7M$DhM$DhZI _You kill the gnoll!M$Dhf3M$DhWM$DhH M$DhB_No target in view!M$DhA _==M$Dh351=2==7M$Dh)  _Magic restored.  You now have 361 gold pieces (gained 10).  Things that are here:6M$Dh +M$Dh.c _a +0 club; a +0 leather armourM$Dh1M$Dh 2M$Dh3M$DhM8M  You now have 366 gold pieces (gained 5).M$Dhu9`6==6M$Dh;M$Dh@= _You see here a +0 spear.M$Dh\CM$DhC95M$Dh$EM$DhUHM$DhJ,M$DhKM$DhMM$DhO,M$DhPM$DhSM$DhT,M$Dh@VM$DhXM$Dh[,M$Dh]M$DhV_M$Dha,M$Dh]cM$DhfeM$Dhg,M$DhiM$DhkM$DhCq ..#  .# ....## #.# #######  #.. #....# #.# #... M$Dhq+.?#.....# #.# #.####### #...#$.# #.# #.# #  J .j#...### #.# #.# #  ..###......# #.#####.# # M$Dhr .#...#j..#.####.....).#  #.....#$.#..@.......).#######---  ....j...##.#.####..##<.......  #.....#.5..#.# #....M$Dhtr..  .#...#..####.# #.###########  ..###....# #.# #.#  . #..#...###.# #.# 5   white imp (wandering)M$Dhr #...#......# #.# ..#....###### #.#  #...#...# M$Dh3s.#.#M$Dht079.7 (16.0)M$DhZ{.5---80.7 (17M$Dh~M$DhҀ\ _A white imp comes into view.M$DhH  ..#  .#  #.#  #.. #....# #.#  .?#.....# #.#  #...#$.# #.# #.#  J .j#...### #.# #.#  ...# #.#####.#  #.####.....).#  $.#..@.......)  #.#.####..##<  .5.#.#  ..####.#  ..###....# #.# #.#  . #..#...###.# #.#  ..# #.#  ### #.#   #.# M$Dh  ..#  .#  #.#  #.. #....# #.#  .?#.....# #.#  #...#$.# #.# #.# M$Dh G J .j#...### #.# #.#  ...# #.#####.#  #.####.....).#  $.#..@.......)  M$Dh 6#.#.####..##<  .5.#.#  ..####.#  ..###....# #.#  M$Dh i . #..#...###.# #.#  ..#  ###    M$Dh 3M$Dhn v _A white imp is nearby!N$DhP  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.N$Dh}^5.50----====1.0)Jinx Fly N$DhN$Dh+ _The white imp shouts!N$Dh ( You shoot a sling bullet. The sling bullet hits the white imp.N$Dhs;*N$DhR4  The white imp is moderately wounded.A giggling sprite leaps out and doodles on the white imp's face.5. (very drained)7===-2.8 (1.1 _The white imp is almost dead.N$Dh#}  You shoot a sling bullet.  The sling bullet hits the white imp but does no damage.N$Dh  The white imp is almost dead. ******The white imp gestures at you.N$Dhc@.....-3.9 _The puff of frost misses you.N$DhG&z ((You shoot a sling bullet.N$Dh:*N$Dhw  The sling bullet barely misses the white imp.A giggling sprite leaps out and insults the white imp's ancestors.N$Dh}\.$N$DhP366 75.0N$DhN$DhM _You kill the white imp!N$Dh: ----N$Dh ).......---60<JJ   jelly--- _A jelly is nearby!O$DhGs ..#  .#  #.#  #.. #....# #.#  .?#.....# #.#  #...#$.# #.# #.#  J .j#...### #.# #.#  ...# #.#####.#  #.####.....).#  $.#.$@.......)  #.#.####..##<  ..#.#  ..####.#  ..###....# #.# #.#  . #..#...###.# #.#  ..# #.#  ### #.#   #.# O$Dh ..#  .#  #.#  #.. #....# #.#  .?#.....# #.#  #...#$.# #.# #.#  J .j#...### #.# #.#  ...# #.#####.#  #.####.....).#  $.#.$@.......)  #.#.####..##<  ..#.#  ..####.#  ..###....# #.#   . #..#...###.# #.# O$Dh  ..#  ###     ((( _A jelly is nearby!You shoot a sling bullet. The sling bullet hits the jelly.  The sling bullet freezes the jelly.O$DhY;*O$Dhw  The jelly is lightly wounded.  A giggling sprite leaps out and smacks the jelly with its own pseudopod.  The jelly is moderately wounded.$J.. (very drained)8===7.1 (1.1Fly  _The jinxing sprites lose interest in you.O$Dhs  You beckon some vexing sprites to accompany your attacks.J.8/12 -----80Jinx Fly  O$Dhv5_You feel your willpower being sapped.O$Dh  You shoot a sling bullet. The sling bullet hits the jelly.  The sling bullet freezes the jelly.O$DhB%:*O$DhD J The jelly is severely wounded.A giggling sprite leaps out and makes the jelly trip over its own pseudopods.  The jelly is almost dead.O$Dhg9==--=9.2 (1.1O$Dh O$DhK _The jelly misses you.O$Dh3  You shoot a sling bullet. The sling bullet hits the jelly.  The sling bullet freezes the jelly.O$Dh+E$O$DhKF O$DhB ==2190.3 _You kill the jelly!O$Dh@ O$Dh O$DhF O$Dh H _No target in view!O$Dh x _Fly  _The sprites lose interest in your situation.7O$Dh 10/12==O$Dh5 O$Dh O$DhF O$Dh O$DhN O$Dh #366O$Dh 6O$DhE ,O$Dhz O$Dh X==5O$Dh O$Dh O$Dh O$Dh O$Dh O$Dh O$Dh O$Dh O$Dhr O$Dh O$Dh3 O$Dh 1O$Dh; ==O$Dh O$Dh O$Dh O$Dhk O$Dh O$Dh9 O$Dh O$DhE O$Dh  O$Dh O$Dh O$Dh O$Dh O$Dh ==O$Dh, O$Dh O$DhQ O$Dh O$Dh O$Dh O$Dh O$Dh 24O$Dh O$Dh O$Dh! O$Dh$ O$Dh ' O$Dhe( O$Dh) /2==O$Dh+ ? 3 O$Dh.  O$Dh/ O$Dh`0 9_You feel your existence waver again.O$Dh1 O$Dh4 O$DhW6 O$Dh8 O$Dh8 O$Dh== O$Dh? O$Dh? 75O$DhA O$DhXG  O$DhH O$DhH )_You now have 375 gold pieces (gained 9).O$DhL O$Dhx 81O$Dh z O$Dh/  O$Dh O$DhL _You see here a +0 club.O$Dh& O$Dh^ O$Dh O$Dh" O$Dh0 O$Dhc  O$Dh O$Dh ?...... ###O$Dh  O$Dh ...#...... ..# O$Dh. 8O$Dh  O$DhB #.#......## #.# ###O$Dhī  O$DhN #...#....# O$DhϬ  #..O$DhY  O$Dh .?#.....# O$Dhg #.O$Dh]  O$Dh z#...#$.# O$Dhǰ #. J #..#...### #. O$Dhq ..###......# #.#####. .#...#@..#.####.....).--- #.....#).#..........).# #........##.#.####..##< .#....S#....#.# #...... ..#...#..####.# #.#####O$Dh˴  ...###....# #.# #.#S   adder (wandering) #..#..#...###.# #.# .# #...#......# #.# ..#....###### #.#You now have 388 gold pieces (gained 7).O$Dh O$Dh" 220.3 (30.O$Dh 0)O$Dh O$Dh ---O$Dh $1.3 (31O$Dh O$Dh  O$DhN O$Dh 5_An adder comes into view.O$Dhc P$DhQ  ###  ...#...... ..#  #.#......## #.#  #...#....# #.#  .?#.....# #.#  #...#$.# #.#  J #..#...### #.#  ..###......#  .#...#@..#.) #.....#).#...) #........##< .#....S#....#.#  ..#...#..####.#  ...###....# #.# #.#  #..#..#...###.# #.#  .# #...#......# #.#   #.# P$Dh   ###  ...#...... ..#  #.#......## #.#  #...#....# #.#  .?#.....# #.#  #...#$.# #.#  J #..#...### #.#  ..###......#  .#...#@..#.) #.....#).#...) #........##< .#....S#....#.#  ..#...#..####.#P$Dh[37m  ...###....# #.# #.#  #..#..#...###.#  .# #...#......#    _An adder is nearby!P$Dh  You beckon some vexing sprites to accompany your attacks..0----==2.3 (1.0)Will/2 Jinx Fly  _You feel your willpower being sapped.P$Dh͛ _No target in view!P$Dh P$DhH P$Dh P$Dh H _No target in view!P$Dh? _The adder closely misses you.Q$Dh..#.-3S.#...S   adder- _An adder is nearby!Q$Dh  You shoot a sling bullet. The sling bullet hits the adder!  The sling bullet freezes the adder.Q$Dh <$Q$DhQ$DhR388 2==4.4 (1.1 _You kill the adder!Q$Dh _No target in view!Q$DhjQ$DhekQ$Dhnv^ _No target in view!Q$Dh _Q$Dh ----Fly  _The sprites lose interest in your situation.Q$Dh!1==Q$Dh#Q$Dhj&,Q$Dh*Q$Dh+,Q$Dh,-Q$DhD4==Q$Dh7Q$Dhc8Q$Dh8Q$Dh@:Q$Dh=,Q$Dh>Q$DhKAQ$DhA*388Q$DhCQ$DhGb2==Q$DhIQ$DhLQ$DhOQ$Dh3PQ$Dh'RQ$DhXs  You now have 394 gold pieces (gained 6).94Q$DhPZQ$Dhr _You see here a +0 club.==Q$DhuQ$DhZzT  You now have 398 gold pieces (gained 4).Q$Dhz8Q$Dh|Q$Dh|< _You see here a +0 club.Q$Dh݁^Fly Q$DhQ$Dhn _You feel your willpower return.Q$Dhu3Q$DhQ$DhًQ$DhƍQ$Dh*Q$DhQ$DhQ$Dh“,Q$DhAQ$Dh Q$Dhݘ,Q$DhZQ$Dh,Q$Dh<Q$Dh| _k - 4 scrolls labelled RAAVYU LYOR (gained 1)Q$Dhߣ3Q$Dh8Q$DhQ$Dh,Q$DhQ$DhȬQ$DhQ$DhLQ$DhQ$DhQ$Dh Q$DhpQ$DhWQ$DhֵQ$DhWQ$DhQ$Dh{Q$Dh,Q$DhQ$DhK _o - 2 fuming silvery potions (gained 1)Q$Dh,Q$DhQ$Dh+,Q$DhQ$DhQ$Dh,Q$Dh*Q$DhQ$Dh.,Q$DhQ$DhXQ$DhHL            ###  Q$Dh ## ..##   ##.###.#######   #.....#   #@................---   .#.....#...#.#...#.  Q$Dh #........#.#...#.#.   #.#...#...#.....#...   #.#....#..#.....#..   ....#...###.....###.  Q$Dh<  #..#..#..#..#...#..#.    #..#...###...#.#...##    ....# ..#...#...#.. Q$Dht065.4 (41.0)Q$DhG---6.4 (42Q$Dh)r _A - a fuming amethyst potionQ$Dhd Q$Dh-g ,Q$Dhn nQ$Dhn ,Q$Dhdo Q$Dhp Q$Dhr Q$Dh>t Q$Dht ,Q$Dhu Q$Dhvv Q$Dhw Q$Dhx Q$Dh   ##### ##...## ##.###.####### #............#####  #.#............... Q$Dh K #.#.....#...#.#...  #.#.#...#. #...#...#.....#  #.#....#..#..  ....#...###.....##  #..#..#..#..#...#..  #..#...###...#.#...  #.....# ..#...#...# l   iguana (asleep)  #....#.....#..   #l## ......## ##.. Q$Dh Q.#.Q$DhΈ - 75.4 (9Q$Dh Q.0)  An iguana comes into view.Q$Dh ull.Q$Dh, .6.4 (10.0)Q$Dhk Q$Dhw 0 _The iguana hisses angrily.R$Dh/ #####  ##...##  ##.###.#######  #........ #.#...... #.#.....# #........ #@# #.# ... #..#. #..#.. #.....#  #.l..#.  #.## .. R$Dh #####  ##...##  ##.###.#######  #........ #.#...... #.#.....# #........ #@# #.# ... #..#. #..#.. #.....#  #.l..#.  #.## ..  _An iguana is nearby!R$DhC5  You beckon some vexing sprites to accompany your attacks.l.0----==7.0)Will/2 Jinx Fly  _You feel your willpower being sapped.R$DhU (((( (slow)  You shoot a sling bullet. The sling bullet hits the iguana!  You feel bolstered by spreading misfortune.The iguana seems to slow down. The sling bullet freezes the iguana.R$DhS...l. 7 =8.5 (1.1 _The iguana is severely wounded.R$Dh ((((((You shoot a sling bullet.R$Dh ;*R$Dh  ...l. , very drained).  The sling bullet completely misses the iguana.A giggling sprite leaps out and makes the iguana trip over its own talons.89.6R$DhB R$Dh^ Z _The iguana is almost dead.R$Dh] ((((((You shoot a sling bullet.R$DhV ;*R$Dh6  The sling bullet barely misses the iguana.A giggling sprite leaps out and smacks the iguana with its own front talon.R$Dh ...$. . R$Dh n398 ----580.7R$Dhb R$Dhe J _You kill the iguana!R$DhIR$Dh@H _No target in view!S$Dh?_S$DhT$ _S$DhFly  _The sprites lose interest in your situation.1====S$DhS$Dh 39872==S$Dh##...####.###.########............#####S$Dh.#................#.....#...#.#...........#.#...#.#...#...#.....###.#....#..#.....#.#.@..#...###---#..#..#..#..#...#.S$Dh#.$#...###...#.#.......#...#...#...##..... ....jj 2 gnolls (1 polearm, asleep)#. j .. #. j.S$DhB..# ...S$Dhn S$Dh( S$Dh 92.7 (12.S$Dhr50)  2 gnolls come into view.S$Dh,S$Dh S$Dh S$DhaThe gnoll shouts! x2S$Dh~S$Dh*jS$DhGjjj 3 gnolls (1 polearm, 1 wanS$Dh^dering)S$DhjS$DhK*.jS$DhS$DhXS$Dh,*==-S$Dh$3.7 (13S$Dh#S$Dh'\ _A gnoll comes into view. It is wielding a +0 whip.S$Dh(S$Dht   ##.  #........ #.#...... #.#.....# #....... #.#...#.. ##.#....# #.@..# #..#..# #.$#...# #.....#.. #....#.....#..  #.##j ......##  S$Dh3u#. j ..  #. .j S$Dhg *   ##.  #........ #.#...... #.#.....# #....... #.#...#.. ##.#....# #.@..# #..#..# #.$#...# #.....#.. #....#.....#..  #.##j ......##  #. j ..  #. .j S$DhIS$Dh$d _There are monsters nearby!S$Dh )  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.j 2 gnolls (1 polearm)..0----64.0)Jinx Fly  _The gnoll shouts!S$Dh8 (((You shoot a sling bullet. The sling bullet hits the gnoll.  The sling bullet freezes the gnoll.S$Dhw ;*S$Dh)T C  The gnoll is severely wounded.A giggling sprite leaps out and makes the gnoll trip over its own feet..$j..   gnoll (polearm, very drained)t.7=5.8 (1.1 _The gnoll is almost dead.S$Dh  You shoot a sling bullet. The sling bullet hits the gnoll.  The sling bullet freezes the gnoll.S$Dhd(($T$Dh5 v  You kill the gnoll!T$DhK.$jjj 2 gnolls (1 wandering)jT$DhhX 398 66.9 _A gnoll comes into view. It is wielding a +0 flail. _Your Ranged Weapons skill increases to level 6!T$Dh[ #####  ##...## #.###.####### ...........#####............#.....#...#.#...........#.#...#.# #.#...#.##@#....#.....#...###.....##.#..#..#..#...#$#...###...#.#....j..#...#...#...#...#j....#.. ..#j##. ......## ##.. ..#.#. .j#T$Dhvuj$.j.T$Dh<---70 _T$Dh T$DhBT$Dh;) (((((You shoot a sling bullet.T$DhPT$DhmT$Dh.j$#j.$...T$Dh<S----===9.0 (1.1T$DhT$DhT_ _The sling bullet barely misses the gnoll.T$Dha (((((You shoot a sling bullet.T$Dh| ;*T$Dh  The sling bullet closely misses the gnoll.A giggling sprite leaps out and bonks the gnoll with its +0 flail.T$Dhd Xjj.$#...(1 very drained)8300.1T$Dh _The gnoll is heavily wounded.You shoot a sling bullet. The sling bullet hits the gnoll.  The sling bullet freezes the gnoll.T$Dh6v ;*T$Dh<rThe sling bullet hits the gnoll.  The sling bullet freezes the gnoll.  T$Dhx=?The gnoll is heavily wounded.  A giggling sprite leaps out and makes the gnoll trip over its own feet.  The gnoll is almost dead.  The jinxing sprites lose interest in you.T$DhG# jjj 3 gnolls (1 wandering, 1 very drained)You block the gnoll's attack. The gnoll closely misses you.1T$DhGt==1.2Fly T$DhMT$DhT` ((((T$DhaUs( _The gnoll misses you.You shoot a sling bullet.T$Dhn  The sling bullet barely misses the gnoll.T$Dh%3 j.#j$#...j  The gnoll shouts!0-====2.3 _The gnoll hits you with a +0 whip. The gnoll barely misses you.T$DhU  #####  ##...## #.###.####### ...........#####...........#.....#...#.#..........#.#...#.# #.##.#....#...#.jj.#...###.....##.#j.#..#..#...#$#...###...#.#....$..#...#...#...#...#.....#.. ..###. ......## ##. ..#.T$Dh%T$DhT$Dh j.. 21=----30U$DhFmM_The gnoll hits you with a +0 whip. The gnoll barely misses you.  You shoot a sling bullet.  The sling bullet barely misses the gnoll.The sling bullet hits the gnoll. The sling bullet freezes the gnoll.U$Dh($   gnollU$Dhz2 jj(unaware)  You kill the gnoll!U$DhiY{=7===-4.4 (1.1U$Dh1ba _The gnoll is distracted by your dazzling golden aura.U$Dh} jj  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.9/12 ----====50Jinx Fly  _The gnoll shouts!U$DhW ((((((You shoot a sling bullet.U$Dhjj$.$.j 2 gnolls.===-6.5 (1.1 _The sling bullet barely misses the gnoll.U$Dh w  You shoot a sling bullet. The sling bullet hits the gnoll.  The sling bullet freezes the gnoll.  The gnoll is no longer distracted by gold.U$Dh;*U$DhPj(1 very drained)  is no longer distracted by gold.  The gnoll is heavily wounded.  A giggling sprite leaps out and bonks the gnoll with its +0 whip.  The gnoll is severely wounded.gnoll hits you with a +0 flail!distracted by your dazzling golden aura.U$Dht42-----9-7.6U$Dh= _The gnoll shouts!U$Dh  You shoot a sling bullet. The sling bullet hits the gnoll.  The sling bullet freezes the gnoll.U$Dh l$   gnollU$Dh۟ X  You kill the gnoll!U$Dh 10/12==--9====8.7U$Dh U$Dh 3 _You block the gnoll's attack.U$Dh|  You shoot a sling bullet. The sling bullet hits the gnoll.  The sling bullet freezes the gnoll.U$Dh-B  The gnoll is lightly wounded.U$Dh:\===-9.8U$Dh, U$DhK _The gnoll misses you.V$DhQG V$Dh+o You shoot a sling bullet. The sling bullet hits the gnoll.  The sling bullet freezes the gnoll.V$Dh:*V$Dh" j (very drained)  The gnoll is moderately wounded.A giggling sprite leaps out and smacks the gnoll with its own hand.  V$DhHThe gnoll is severely wounded.V$Dhz3=----10-V$Dh!10.9V$Dh2V$Dh"R _The gnoll barely misses you.V$Dh;  You shoot a sling bullet. The sling bullet hits the gnoll.  The sling bullet freezes the gnoll.V$Dhι:*V$Dh  The gnoll is almost dead.A giggling sprite leaps out and doodles on the gnoll's face.V$Dh} $You kill the gnoll!V$Dhj302.0Fly  V$Dhc_The jinxing sprites lose interest in you.V$Dh>c    ####  ##...##  ##.###.#######  #...###### #.#............. #.#.....#...#.#.. #.@......#.#...# #.#...#...#.....#. ##$#....#..#.....#.. #.$..#...###.....### #..#..#..#..#...#..# #.$#...###...# #..$..#...#...#. #....#.....#.. .. #.#V$Dhi#. ......## ##..==---30  You now have enough gold to petition Gozag for potion effects.You now have 405 gold pieces (gained 7).4054=---4.0 (2 _You see here a +0 flail.V$Dhmo3V$DhH _No target in view!V$Dh  _1==5=6===V$Dh 405 9V$Dh V$Dh 2==7V$DhT (=V$Dh V$Dh ,V$Dh? V$DhK V$Dh V$Dh V$Dh R8=V$Dh1 )==V$Dh V$Dh ,V$Dh V$DhB ,V$Dhy V$Dh ,V$Dh V$Dh V$Dh D9=V$Dh V$Dh V$DhP HFly V$Dh V$Dh n _You feel your willpower return.V$Dh V$Dh 850=V$Dh V$DhR ,V$Dh V$DhS V$Dh V$Dh V$Dh V$Dh7 g1=7V$Dh V$Dh 1 _HP restored.V$Dh 3V$Dh[ V$Dh V$Dh V$Dh 96V$Dh V$Dh M  You now have 412 gold pieces (gained 7).V$DhJ X125V$Dh V$Dhk  V$Dh 6_You see here a +0 whip.V$Dh! V$Dh! K=4V$Dh# V$Dh' m  You now have 417 gold pieces (gained 5).  You see here a +0 flail.V$Dh' 87 3 V$Dh) V$Dhu- s _You feel your existence waver again.V$Dh/ 3V$Dh51 V$Dhu3 V$Dhh5 ,V$Dh7 V$Dh9 V$Dhc: &21V$Dh< V$Dh? M _You now have 421 gold pieces (gained 4).V$DhA 3V$Dh`C V$DhH M  You now have 425 gold pieces (gained 4).V$DhI %5V$DhK V$Dh P ? _You see here a +0 halberd.V$DhtR 3V$DhT V$DhW V$DhY ,V$Dh\ V$Dh` V$Dhc ,V$Dhd V$Dhf V$Dh"i V$Dhi V$Dh5k V$Dhm V$Dho V$DhWp V$Dhr V$Dh(t V$DhTv V$Dhv V$Dhkx V$DhDz V$Dh BV$Dhz V$DhE V$Dh! V$Dh w _i - 3 sedimented dark potions (gained 1)V$Dh 3V$Dh V$Dh V$Dh V$DhY V$DhNj V$Dh V$Dh ,V$Dh V$Dhw V$Dh> ,V$Dh[ V$Dh V$Dh ,V$Dh V$DhН V$Dh o  #..#...###...#.#...###......#  #..)..#...#...#...#...#...#.###  #....#.....#..#..#.....#).#....  #.##........#####........##.#.# V$DhU  #. #.#.....#..#..#.....#....#.#  #. #..#...#...#...#...#.  #. #...###...#.#...###....# #.#  #. #..#. #..#...#..#..#...###V$Dhu  #.#. ###..@..# #...#......#62.0 (48.0) #... #.....#..#....###### ..#.....#...#...#  ##. #.#...#.#......#  #...#.#...#...... ......!.......... ##..#############. #< #. V$Dh{ V$Dh +3.0 (49V$Dh V$Dht 9 _Found a stone staircase leading up.W$Dht_W$DhyXW$Dh~XW$Dh,W$DhqW$DhW$DhpW$DhW$DhrW$DhW$Dh+W$DhW$DhW$Dh& #..#...#...#...#...#..####.# #...###...#.#...###....# #. #..#. #..#...#..#..#...###.# #.#...###.....# #...#..... #... #. #.....#..#....##### .. # ..#.....#...#...#  ##. ...#.#...#.#......#  ..#...#.#...#......  .......@..........  ##..#############.  #<# #.  #.$Dhc7m# 8.0 (5.0)9.0 (6W$DhW$Dh׵W _B - a fizzy grey potionW$DhxPgW$Dh^nW$Dh_W$DhaW$Dh)dW$DhJfW$DhQgW$DhhW$Dh7n W$Dh}w W$Dhx+There is a stone staircase leading up here.W$DhCzW$Dh) W$Dh_W$Dh+W$DhW$DhԆW$DhW$DhAW$DhW$DhњW$DhW$DhלW$DhW$DhW$Dh=W$DhBW$Dhݭ W$Dh| W$Dh@You see here an amulet of faith.W$Dh7W$Dh3 W$Dh_W$Dh7W$DhWW$Dh?W$DhW$DhvW$DhW$DhW$DhW$Dh;W$Dh8W$DhW$DhW$DhW$DhW$DhW$DhW$Dh{W$DhW$DhW$DhEW$DhW$DhW$DhW$DhW$DhW$Dh.W$DhOW$DhW$Dh W$Dh W$Dh W$Dh W$Dh W$Dh W$Dhj W$Dh= W$Dh W$Dh W$Dh W$Dh W$Dh W$Dh W$Dh! W$DhP" W$Dh# W$Dh& W$Dh( W$Dh/ W$Dh2 W$Dh3 W$Dh5 W$Dh5 W$Dh6 W$Dh;8 W$Dh9 W$Dhg: W$Dh`; W$Dh> W$Dh@ W$DhFA W$Dh=C W$DhTG W$Dh I W$DhO W$DhP W$DhXR W$DhS W$DhT W$DhU W$DhV W$DhTX W$Dh Y W$DhY W$Dh ^ W$Dh_ W$Dh` W$Dha W$Dhc W$Dhe W$Dhuf W$Dhg W$Dhi W$Dhqk W$Dh|l W$Dhm W$Dho W$Dh.q W$Dhr W$Dh's W$Dht W$Dh}v W$DhVw W$Dhmx W$DhSz W$Dh| W$Dh} W$Dh W$Dh W$DhĊ W$Dh: W$Dh4 W$Dh ,W$Dh* W$DhM W$Dh W$Dh W$Dh W$DhD W$Dh W$Dh> W$Dh؞ W$Dh W$Dhڡ W$Dhx W$Dh W$Dh W$Dh W$DhB W$Dh W$Dh ,W$Dh nW$Dh W$Dh- ,W$Dh W$Dh W$Dh W$Dh~ W$Dh W$Dh+ W$Dh ,W$Dhf W$Dh- W$Dh# W$Dh W$Dh W$Dh W$Dh W$Dh; W$Dh W$Dh W$Dh ,W$Dh; W$DhC W$Dh W$Dh` W$Dh W$Dh W$Dh W$DhP ,W$Dh W$Dh W$DhA W$Dh W$Dhl W$Dhb W$Dh W$DhI W$Dh W$Dh W$Dhh W$Dh W$Dh W$Dhy W$Dh W$Dh] W$Dhc W$DhZ W$Dh ,W$Dh W$Dh .# #.#.# .#.##.##.# #######W$Dh~ !#.# #.....# #.########.###.# #..........###.## #############.@.#  #.#.....W.  #. .######  ## ## W$Dh W   phantom (dormant)W$Dh6 1435.0 (66.0)W$Dh W.WW$DhJ +6.0 (67W$Dh] W$Dh8 Z _A phantom comes into view.W$Dh_ ] #.# #.#  #.# .#  #.#  #.# W$Dh` ; #.# #######  #.# #.....#  #..###.#  #..........###.##  #.@.# #.#....W..  #. .######  ## ##W$Dh  #.# #.#  #.# .#  #.#  #.#  #.# #######  #.# #.....#  #..###.#  #..........###.##  #.@.# W$Dh< _#.#....W..  #. .######  ## ##  W$Dh W$Dhg W$Dh0W$Dh ^ _A phantom is nearby!X$Dh^  You beckon some vexing sprites to accompany your attacks.X$Dh:W.X$Dhk0----==7.0 (1.0)X$Dh]Will/2 Jinx Fly X$DhX$Dh); _You feel your willpower being sapped.X$DhT ((((You shoot a sling bullet.X$DhG,X$DhN.W..X$Dh94=8.1 (1.1X$DhHX$Dhvb _The sling bullet closely misses the phantom.X$Dh ( You shoot a sling bullet. The sling bullet hits the phantom!X$Dh) X$DhP@W..X$Dh'9.2X$DhX$Dh !b _The phantom is moderately damaged.X$DhSa  You shoot a sling bullet. The sling bullet hits the phantom.X$Dhy :*X$DhO nW (drained)The phantom is moderately damaged.The sling bullet hits the phantom.  The phantom is heavily damaged.  You feel bolstered by spreading misfortune.  A giggling sprite leaps out and doodles on the phantom's face.  The phantom is severely damaged. 7 40.3X$DhY > _The phantom hits you but does no damage.X$Dh a  You shoot a sling bullet. The sling bullet hits the phantom.X$Dhr o  The phantom is severely damaged.X$Dht D----1.4X$Dh{ X$Dh 5 _You block the phantom's attack.Y$Dh`<{  You shoot a sling bullet.  The sling bullet hits the phantom but does no damage.Y$Dh:*Y$Dh W very drained)The phantom is severely damaged.A giggling sprite leaps out and smacks the phantom with its own hand.  The phantom is almost destroyed.2.5 _The phantom closely misses you.Y$Dh8{  You shoot a sling bullet.  The sling bullet hits the phantom but does no damage.Y$Dhf(  The phantom is almost destroyed.The jinxing sprites lose interest in you.1==3.6Fly  _The phantom hits you but does no damage.Y$Dh  #.# #.#  #.# .#  #.#  #.#  #.# #######  #.# #.....#  #..###.#  #..........###.##  #.@W# Y$Dh]#.#.......  #. .######  ## ##Y$Dh #.# #.#  #.# .#  #.#  #.#  #.# #######  #.# #.....#  #..###.#  #..........###.##  #.@W# #.#.......  #. .######  ## ##  Y$DhY$DhY$DhPY$Dh _A phantom is nearby!You shoot a sling bullet. The sling bullet hits the phantom.Y$DhKC$ Y$DhXY$DhsY425 ==94.7Y$DhxY$Dh{N _You destroy the phantom!Y$Dh  _No target in view!Y$Dh Y$Dh 3Y$Dh Y$Dh Y$Dh 6 _5Y$Dh_ O4Y$DhU Y$Dh ,Y$Dh Y$Dh= ,Y$Dh Y$Dh b2==Y$Dh Y$DhP Y$Dh ,Y$Dh Y$Dh Y$DhS :33Y$Dh Y$Dh M _You now have 433 gold pieces (gained 8).Y$Dh Y$Dh 3Y$Dh Y$Dh* Y$Dh M== 3 Y$Dhr Y$Dh s _You feel your existence waver again.Y$Dh Y$Dhm Y$Dh Y$Dh Y$Dh Y$Dh ,Y$Dh Y$Dh Y$Dhp ,Y$Dh Y$Dh Y$Dh V433Y$Dh ,Y$Dh1 Y$DhC Y$Dh^ Y$Dh ,Y$Dh Y$Dh Y$Dh ,Y$Dh2 Y$Dh Y$DhZ HFly Y$Dh Y$DhY n _You feel your willpower return.Y$Dh %.# #♣.... .# #.>♣ß... .# ...♣♣♣.♣ #.##+# #.###### #......# #. ###.###.# #.# ....###.## #@# ---63.7 (19.0) ######...#######.# #.#.........# Y$Dhg l#...######### #####Y$Dh Y$Dh G---4.7 (20Y$Dh Y$Dhf 9 _Found an escape hatch in the floor.Z$Dh ♣ß>.#♣.#..#+...<. .#.##♣.... .#>♣ß... .# ...♣♣♣.♣ #+#  ####### 6.0)  #.....# ###.###.# # ....###.## #.#Fly ######...#######.##.#.........#####7.7 (3Z$Dh8 ; _Found a stone staircase leading down.Z$Dh<Z$Dh.3Z$DhZ$Dh/XZ$DhK.#####'## .# ♣♣♣.♣# ♣ß..>..#Z$Dhw+...<#..##♣.... .########.>#♣ß... .#jjjjj....#♣♣♣.♣ #+#  #######.....##.#Fly ###.###.##.#.j   gnoll bouda (asleep)jjjj 4 gnolls (2 polearms, asleep)###Z$Dh jjjjj8.7 (1jjjjj1 wandering)  A gnoll bouda and 4 gnolls come into view.===9.7 (2Z$DhIZ$Dh1* _The gnoll shouts! x3Z$Dh j.#  ##.#  #.>.  #..# +...< #..#  #######.>#  jjjjj....#  #@#  #.#   #.#   #.# #.# #.##.# ..# Z$Dh.  #..# +...< #..#  #######.>#  jjjjj....#  #@#  Z$Dhit 7#.#   #.#   #.# #.# #.##.# ..# Z$Dh} Z$Dh,~ Z$Dh߅ Z$Dh d _There are monsters nearby![$Dh  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped..jjj)0----====70.7 (1Will/2 Jinx Fly [$Dh = _The gnoll shouts![$Dhʅz ((You shoot a sling bullet.[$Dhy :*[$DhO  The sling bullet barely misses the gnoll.You feel bolstered by spreading misfortune.A giggling sprite leaps out and makes the gnoll trip over its own feet.[$Dh#[$Dh[$Dh([$Dh[$Dh2.jjj.jj, 1 very drained)[$Dh 7 ===-1.8 (1.1[$DhD[$Dh3 _The gnoll is lightly wounded.[$DhB'  You shoot a sling bullet. The sling bullet hits the gnoll!  The sling bullet freezes the gnoll.[$Dh-Z$ 3 gnolls (2 polearms)[$Dhh.jjj.j[$DhW433 40-2.9 _You kill the gnoll![$Dh(## .#♣♣♣.♣ ##ß....>.#♣..#+...<#♣...#######.> ♣ß..jjj.j..#♣♣.♣ #.#  #+# #######....... ###.### ...# ######...######j #.#..........#############$j---30[$Dhe  You shoot a sling bullet. The sling bullet hits the gnoll.  [$Dh #The sling bullet freezes the gnoll.[$DhJ:*[$Dh(a j (very drained)  The gnoll is moderately wounded.A giggling sprite leaps out and doodles on the gnoll's face.  The gnoll is severely wounded.----8===5.0 (1.1 _The gnoll hits you but does no damage. The gnoll barely misses you.[$Dh  You shoot a sling bullet. The sling bullet hits the gnoll!  The sling bullet freezes the gnoll.$[$Dhˆ jj   gnoll bouda[$Dh| 3--26.1 _You kill the gnoll![$Dh ( You shoot a sling bullet. The sling bullet hits the gnoll bouda.  The sling bullet freezes the gnoll bouda.[$DhoZ  $The gnoll bouda is moderately wounded.The jinxing sprites lose interest in you.1======7.2Fly [$Dhrb ' _You hear a shout![$Dhh>;  [$Dh?Z##ß....>.#♣..#+...<#♣...#######.># ♣ß[$Dh@ ..jjj.j..#♣♣.♣ #$#  #+#. #######[$Dh@'..... ###.### ...# [$Dh@A######...######[$DhAhj   gnoll bouda[$Dh{a[$Dhm$j==--80[$Dh0p[$Dhq\$Dh ( You shoot a sling bullet. The sling bullet hits the gnoll bouda!  The sling bullet freezes the gnoll bouda.\$Dh)M?$j=-9.3 (1.1 _The gnoll bouda is severely wounded.\$Dh>  You shoot a sling bullet. The sling bullet hits the gnoll bouda.  The sling bullet freezes the gnoll bouda.$\$Dhjj   gnoll (polearm, swift)==580.4\$Dhe _You kill the gnoll bouda!\$DhT ( You shoot a sling bullet. The sling bullet hits the gnoll.  The sling bullet freezes the gnoll.\$Dh^& \$DhY$The gnoll is heavily wounded.\$Dhا'1.5\$Dh\$DhK _The gnoll misses you.\$Dh   You beckon some vexing sprites to accompany your attacks.9/13 -----20Jinx Fly \$Dh \$Dh y _You feel your willpower being sapped. The gnoll closely misses you.\$Dht (You shoot a sling bullet.  The sling bullet hits the gnoll but does no damage.\$Dh)R :*\$Dh`6 o j$ \$Dh7 , very drained)  The gnoll is heavily wounded.A giggling sprite leaps out and insults the gnoll's ancestors.  The gnoll is almost dead.\$Dh8 47--9=3.6 (1.1\$Dhc? \$DhcB E _The gnoll hits you from afar with a +0 halberd.\$Dh} g  You shoot a sling bullet. The sling bullet hits the gnoll!  \$Dhպ #The sling bullet freezes the gnoll.\$Dh e$(\$DhG8$\$DhMd--10/13==--64.7\$Dhj\$DhVnI _You kill the gnoll!]$Dh]$Dh]$Dh\]$DhH _No target in view!]$Dh@]$Dh]$Dh]$DhH _No target in view!]$Dh߃]$DhԄ]$DhԆ]$Dh]$Dh^]$Dhe4338 _]$Dh $]$Dh,j---50j   gnoll (polearm, swift)]$Dh-9---]$Dh"4]$Dh<7\ _A gnoll is nearby!]$Dh\  ##.#  #.>.  #..# +...< #..#  #.>#  ..#  #$#  #$#   #@#   #.# #.# #.##.# ..# ### ]$Dhi 3#####]$DhŸ  ##.#  #.>.  #..# +...< #..#  #.>#  ..#  #$#  #$#   #@#   #.# #.# #.##.# ..# ### ##### ]$Dh r _A gnoll is nearby!]$Dh, t(( _No target in view! _No target in view!A gnoll is nearby! _A gnoll is nearby!  You shoot a sling bullet. The sling bullet hits the gnoll.  The sling bullet freezes the gnoll.]$Dh :*]$Dh_  The gnoll is lightly wounded.  A giggling sprite leaps out and bonks the gnoll with its +0 spear. $j$ , very drained)  The gnoll is heavily wounded.10===6 _The gnoll closely misses you.You shoot a sling bullet. The sling bullet hits the gnoll!  The sling bullet freezes the gnoll.]$Dhe$(^$Dh 8$^$Dh2-433 77.8 (1.1 _You kill the gnoll!^$Dhf^$Dhñ^$Dh^$DhsH _No target in view!^$Dht3^$Dhv^$Dh{H _No target in view!^$Dhv]^$Dh^^$Dh~`^$Dhd^$Dh6k9=== _Fly ^$Dh=n^$Dhr _The sprites lose interest in your situation.^$Dhu^$Dh$x,^$Dhz^$Dh}^$Dhh~50=1==^$Dh^$Dhځ^$Dh^$DhՇ^$Dh,^$Dh!^$Dhь^$Dh+K1=^$Dhe^$Dh_^$DhC== 9^$Dh^$Dh^$Dh^$DhΔ^$DhĖ^$Dh3^$Dh^$Dh^$Dhy\433=^$Dh^$Dh^$DhFL2==^$DhD^$Dh,^$Dhڢ^$DhS^$Dh98^$Dh^$Dh^$DhO^$DhI^$Dh^$Dhp:==^$Dh^$Dhn^$Dhy^$Dhb3==^$DhQ^$Dh^$DhѻO7^$Dh=^$Dh~  You now have 442 gold pieces (gained 9).  Things that are here:  a +0 club; a +0 leather armour^$Dhy426Fly ^$Dh^$Dhn _You feel your willpower return.^$DhO5^$Dh^$Dhk  You now have 458 gold pieces (gained 16).  Things that are here:^$Dhca58==4^$Dh^$DhgH _a +0 spear; a +0 halberd; a +0 club^$Dhs3^$DhqX^$Dh^$Dhl  You now have 464 gold pieces (gained 6).  You see here a +0 whip.^$Dh2964 3 ^$Dh^$Dh$ ^$DhO_You feel your existence waver again.^$Dh^$Dh<^$Dh^$Dh^$DhL,^$Dh^$Dhb^$Dh ^$Dh ^$Dhc ^$DhA ^$Dh.,^$Dh^$DhR  There is a stone staircase leading down here.^$Dh^$Dh1 _^$Dhe^$Dh1"^$Dh$,^$Dh,B^$Dh,^$Dh$.^$Dh0^$Dh1,^$Dh3^$Dh4^$Dh6,^$Dh 7^$Dh9^$Dh:^$Dh:^$Dh;^$DhZX^$DhH[^$Dh],^$Dh]^$Dha,^$Dha^$Dhc^$Dhcd^$Dhe^$Dhe^$DhIg^$Dhh^$Dhi^$Dhj^$Dhj^$Dhl^$Dhl%8^$DhRm^$DhqN _You now have 484 gold pieces (gained 20).^$Dhr3^$Dhs^$Dh#u^$Dhv,^$Dhv^$Dh2x^$Dh(y,^$Dhy^$Dh{^$Dh{^$DhK|^$Dh|^$Dh}^$Dh~^$Dh=^$Dhk,^$DhЅ,^$Dh!^$Dh?^$Dh,^$Dh^$Dh^$Dh̎^$Dh^$DhT^$Dh^$Dh ^$Dhp^$Dh:^$Dh_^$Dh×^$Dh^$DhΘ^$Dh`^$Dhћ^$Dh#^$Dh^$DhX^$Dhj^$Dh,^$Dh[^$Dh^$Dh,^$Dhʪ^$Dh^$Dh^$DhZ,^$Dh^$Dh^$Dhj^$Dh-^$Dh^$Dhb,^$Dh+^$Dh^$Dhܹ^$Dh.^$Dhߺ^$DhC^$Dh^$Dh^$Dh^$Dh]^$Dh;,^$Dh?^$Dh^$Dh5,^$Dh:^$Dh^$Dhc,^$DhO^$Dh^$Dh,^$Dh^$DhK^$DhQ^$Dh^$DhI^$Dh^$Dh^$Dho^$Dh^$Dh^$Dh^$Dh^$Dh^$Dh ^$Dh\^$Dh^$Dh^^$Dh^$Dh^$Dh>^$Dh^$Dh^$Dh,^$Dh4^$Dh^$Dh,^$Dh^$Dh^$DhJ^$Dh^$Dh^$Dhb^$Dh/^$Dh^$Dh^$Dh^$Dh8,^$Dh^$Dh0^$Dh,^$DhY^$Dh^$Dh1^$Dh^$Dh^$Dh^$Dh^$Dh)^$Dhx^$Dh~^$DhB^$Dh?^$Dh;^$Dh^$Dh^$Dh^$Dh^$Dh^$DhT^$DhQ,^$Dh^$Dh^$Dh-^$Dh8 ^$Dh ^$Dh ^$Dh ^$Dh= B^$Dhp ^$DhX^$Dh^$Dh^$Dh^$Dh^$Dh,^$Dh^$Dh9^$Dh ,^$Dh,^$DhW^$Dh^$Dh^$Dh^$Dh^$Dh ^$Dhy ^$DhH!^$Dh",^$Dh#^$Dh$^$Dhw%^$Dh%^$Dh/&^$Dh&^$Dh'^$Dh;(^$Dh(^$Dhy)^$Dh*^$Dh*^$DhQ+^$Dh6,^$DhF-^$Dh-^$Dh.^$Dh.^$Dh/^$Dh/0^$Dh0^$Dh1^$Dh2,^$DhE3^$Dhh4^$Dh}5^$Dh5^$Dh'6^$Dh,7^$Dh!8^$Dhr8^$Dh8^$Dh9^$Dh:^$Dh;^$DhV;^$DhT<^$Dh5=^$Dh=^$Dh=^$Dh>^$Dh?^$Dh&@^$Dhu@^$Dh{A^$DhB,^$DhVC^$DhH^$DhI^$Dh~O,^$DhqQ^$DhR,^$Dh.S^$DhU^$Dh#V,^$DhV^$DhYX^$Dh6Y,^$DhY^$Dh[^$DhH\^$Dh\^$Dh]^$Dh^^$Dh_,^$Dh`^$Dh-b^$DhZc,^$Dhd^$Dhe^$Dhf^$Dhg^$Dhg^$Dhgi^$Dhj,^$Dhfk^$Dhm^$Dh8n,^$Dh o^$Dhp^$Dhir,^$Dh6s^$Dht^$Dhu^$Dhv^$Dhyv^$Dh2x^$Dh6zB^$DhS{^$DhR|^$Dh|^$Dh}^$Dhg~^$Dhr^$Dh^$Dh8^$Dh5^$DhN`^$Dh,^$Dhڕ^$DhR  There is a stone staircase leading down here.^$Dhx^$Dh͘ _^$Dh^$DhțR  There is an escape hatch in the ceiling here.^$Dh^$Dhc _^$DhΝ^$Dh֟^$Dh/^$Dh^$Dh^$Dh^$DhX,^$Dhs^$DhY^$Dh^$DhN^$Dh^$Dh^$Dh^$Dh^$DhL^$Dhc^$Dh6^$Dh^$Dh^$DhԬ^$DhuB^$Dh^$Dh^$Dh^$Dhs^$Dhi^$Dh\^$Dh^$Dh^$Dh^$Dh/^$Dh^$Dh^$Dhv^$Dh^$Dh^$Dh^$Dh ^$Dh`^$Dh^$Dh^$Dh^$Dh^$Dh:^$Dh+^$Dh^$Dhd^$Dh^$Dh^$Dh^$Dh^$DhE^$Dh<^$Dh,^$DhN^$Dhf^$Dh^^$Dh^$Dh^$Dh:^$Dh-^$Dh^$Dh^$Dh^$Dh^$Dh4^$Dh^$Dh^$Dh^$Dh^$Dh&^$DhFL  #.#..####.....#...##   #.#........##.#>###   ####.#..#####.##.<.#  ##.......#####.###.##  .^$Dh..##.##.##....###.###  ...##.#####'#####....#  ##....# ♣♣♣.♣♣♣##.##.#  ####### ♣ß...ß♣#..##.# ...... #♣.....♣#@###.# --- #####. +...<...+.# #.#  #♣.....♣### #.#  ♣ß...ß♣ #.#  ♣♣♣.♣♣♣#####.#  #+# #.....#   #######       ^$DhX^$Dh636.8 (149.0)..<...'.....♣...♣♣.#^$DhE^$DhM======7.8 (150^$Dhh^$Dh= _As you open the door, it creaks loudly!^$Dh 3^$Dh ^$Dh ^$Dh   There is an open door here. _^$Dh ^$Dh X^$Dh ,^$Dh ^$Dh ^$Dhž ,^$Dh ^$Dhv ^$Dh^ ^$Dhݢ ^$Dhn ^$Dh F _You reach down and open the door.^$Dh I^$Dhs @  There is an open door here.^$Dhެ ^$Dh  _^$Dh ^$Dh X^$Dh ^$DhR ^$Dhε ^$Dh ^$Dh ^$Dh B^$DhH B^$Dh v^$Dh ^$Dh B^$Dh ^$Dh ^$Dh ^$Dh ^$Dh4 ^$DhL ^$Dh ^$Dh> ^$Dh ^$Dhl ^$Dh ^$Dh ^$Dh ^$Dh3 ^$Dh ^$Dh ^$Dh ,^$DhA ^$Dh ^$Dhu ^$Dh ^$Dh2 ^$Dh1 ^$Dh ^$Dhj ^$Dh ^$DhK ^$Dh ^$Dhu ^$Dh ^$Dhb ^$Dh ^$Dh; ^$Dh ^$Dh ^$Dh ^$Dho ^$DhC ^$Dh ^$Dh ^$Dh ^$Dh ^$Dh ^$DhY ^$Dh ^$Dh ^$Dh@ ^$Dh' ,^$Dhr ^$Dh ^$Dh ,^$Dh ^$Dh ^$Dh ,^$Dh~ ^$Dh} ^$Dh# ,^$Dh ^$Dh ^$Dh ^$Dh. ^$Dh ^$Dh ^$Dhi  #.##.......... #.# #. #.####.#### #.# #. #.......... #.# #. ### ####....... #.## .> ..# #.#..### ...## #. #.# #.#..... ....# #. #.# ####.#..### ....# ######.##.####.......#### .......@.......##.##.##.------74.8 (37^$Dh! ~.0) ...## ######.........##.#####' #.## ####.####....# ♣♣♣. #.# ##.##########♣ß.. #.# #.>.........#♣... #.# #..#######..+...< #.# #..# #.##♣... #.#########.># #.# ♣ß...#.......)..# #.# ♣♣♣.^$Dh$ `------5.8 (38^$Dh( ^$Dh9* ; _Found a stone staircase leading down.^$DhI  #.# #.####.### ##.# (.# #......... .#.# #.# #.####.### .#.# #.# #.. .#. #.#### ####...... .# .>...# #.#..### #.##.# #.#.....# #.##.# ####.#...# .######@##.####.......##6.8 (1.0)..# .........##.##.## ....## #######.........##.##### .#.######.####....# ♣♣♣ .#.# ##.##########♣ß ##.# #.>.........#♣..  #.# #..##^$Dh[40m#####..+  #.# #..# #.##♣#.# ########.># #.# ♣ß.7.8 (2^$Dh$- _Found 3 poisoned darts._$DhO3_$Dh'_$Dh_$Dh_$Dh   There is a stone staircase leading down here. __$DhCB .............. #.###########... #.# # #.#. #. ### #. # ".# #. #.## #.# #. #.# #.# .. #. #.# #.# #.##.#.#.######## # #.######.##.....@....(.# #...89.8 (12.0) #......#.######.###.##.# ######.#.#_$DhdU[m #[ #.##.# #... #.#.# #. #.##.#### #### #.#.## #. #...>...# # #....## #. ####.##.# # #.....# #. #.##.# #### #.....# #.######.##.####. #.....# ................##90.8 (13 _Found a ring mail._$Dh_ I_$Dha _$Dhh X_$Dhk ,_$Dhn _$Dhuq _$Dhs _$DhOz _$Dh | _$Dh ~ _$Dh ,_$Dh _$Dh _$Dh ,_$Dh6 _$Dh _$Dh ,_$Dhx _$Dh _$DhH ,_$DhD _$Dh _$Dhh ,_$DhZ _$Dhҗ _$Dh _$Dhr _$DhV _$Dh _$Dh _$Dh _$Dh _$Dh _$Dh~ _$Dh _$Dh _$Dh _$Dhu _$Dh _$Dh _$Dh _$Dh  #..#...#..#..#...###.# #.# .###.....###...#......# #.# ..#.....#..#....###### #.# ...#.....#...#...##.# ..#.#...#.#......###.# .#...#.#...#......##### #.# # .....................c #_$Dh .#############...# <## #@#.# ##### #.#.# ..".# #.#.# # ####.# ######.#.# #.# #....#.#.# #.# #.##.#.#.#######c   centaur (asleep)#.######.##..........(.# #......#.######.###.##.# #######.#.# #[# #.##.# _$Dh= _$Dh .702.8 (12_$Dh= +3.8 (13_$Dh _$Dh Z _A centaur comes into view._$Dh \ #.# ##...#......# #.# .#....###### #.# .#...# #.# ....## #.# ....##### #.# ......c #...# #<## #@#.#  #.#.#  #.#.#  ######.#.#  #.# #....#.#.#  #.# #.##.#.#  .........(.#  ###.   #[#  `$Dh"Z #.# ##...#......# #.# .#....###### #.# .#...# #.# ....## #.# ....##### #.# ......c #...# <## #@#.#  #.#.#  #.#.#  ######.#.#  #.# #....#.#.#  #.# #.##.#.#  .........(.#  ###.   #[#  `$Dh%`$Dh&`$Dh*`$Dh,^ _A centaur is nearby!`$Dh cclauncher)You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.  The centaur shouts!`$Dh (((((The centaur wields a +0 shortbow. The centaur shoots an arrow.`$DhSsX....@`$Dh-w (((((The arrow closely misses you. The centaur shoots an arrow.`$DhGX....@`$Dh 1----===4.0)Will/2 Jinx Fly `$Dh`$DhXR _The arrow barely misses you.`$Dh (((((You shoot a sling bullet.`$Dh?:*`$Dhp  The sling bullet barely misses the centaur.You feel bolstered by spreading misfortune.A giggling sprite leaps out and makes the centaur trip over its own hooves..c... , very drained) 7 5`$Dhux _The centaur is moderately wounded.`$DhA (((You shoot a sling bullet.  The sling bullet hits the centaur but does no damage.`$Dh ...  The centaur is moderately wounded.`$Dh3 (((((The centaur shoots an arrow.  You block the arrow with an invisible shield... and reflect it back!`$DhwS`$Dh^c...@6.9 (1.1`$Dhzt _The arrow completely misses the centaur.`$Dh-c ((You shoot a sling bullet. The sling bullet hits the centaur.  The sling bullet freezes the centaur.`$Dh- ..  The centaur is heavily wounded.((`$Dh_ '..`$Dh) S (((`$Dh cThe centaur shoots an arrow. The arrow hits you. The centaur shoots an arrow.`$Dh* O..@`$Dh1, W48--8.0`$Dh3 `$Dh+7 K _The arrow misses you.`$Dh6B (( You shoot a sling bullet. The sling bullet hits the centaur!  The sling bullet freezes the centaur.`$Dhg 0 ..`$Dh Z)The centaur is almost dead.`$Dhi ((The centaur seems less drained. The centaur shoots an arrow.`$Dh{X'..`$DhYl5-------9.1`$Dhd`$Dhg) _The arrow hits you.a$Dh^, ((You shoot a sling bullet.  The sling bullet hits the centaur but does no damage.a$Dh:*a$Dh/  The centaur is almost dead.A giggling sprite leaps out and makes the centaur trip over its own hooves.a$Dhc$..a$Dhk!a$Dh8 484 6/52-85100 _You kill the centaur!Your Fighting skill increases to level 3!a$Dh6| _Your Hexes skill increases to level 7!a$Dhތ#...#.#...###....# #.# #.# #..#...#..#..#...###.# #.# ##.....###...#......# #.# #.....#..#....###### #.# ....#...#...# #.# #...#.#......## #.# # #...#.#...#......########.# #. ..................$.....#. ..#############.@.# #. <## #.#.# #. .#### #.#.# #. ..".# #.#.# #. ###.# ######.#.# #.#.#$Dh59;49m #....#.#.# #.#.# #.##.#.#.######## #.#.######.##..........(.# #.#......#.######.###.##.# #.7---1 _a$Dhʒ--- _No target in view!a$Dh..#...#..####.# #.######## ...#.#...###....# #.# #.# ..#...#..#..#...###.# #.# ##.....###...#......# #.# #.....#..#....###### #.# ....#...#...# #.# #...#.#......## #.# ####.#...#########.# #...............@$......#.# .#############...########.# ## #.#.# #.# #### #.#.# #. .".# #.#.# #.# ##.# ######.#.# #.##.# #....#.#.# #.#$DhW16;2H#.# #.##.#.#.######## #.##.######.##..........(.# #.2==2Fly  _The sprites lose interest in your situation.a$DhԾ ...#...#...#..####.# #.##.#...###....# #.# #.# #...#..#..#...###.# #.# .....###...#......# #.# #.....#..#....###### #.# #.....#...#...# #.# .#...#.#......## #.# ##.#...#......#.# #..#.# #...##.#  #.#.# #.# #.#.# #. ".# #.#.# #.# #.# ######.#.# #.# #.# #....#.#.# #.# #.# #.##.#.#.##$Dh? m #.# #.######.##.(.# #.3a$Dh N  You now have 499 gold pieces (gained 15).a$DhS u998=4.1 (2a$Dh8 G _You see here a +0 shortbow.b$Dh3b$Dhb$Dh==b$Dh,b$Dhnb$DhZ4999=73==6550=b$DhP==b$Dh1=4b$Dhqb$DhF 3 b$DhEb$Dh _You feel your existence waver again.b$Dh!b$DhJ",b$Dh#b$Dhl%a2=b$Dh&b$Dh*b$DhV,,b$Dhl-b$Dh6b$Dha8^Fly b$Dh9b$Dh= _You feel your willpower return.You see here a +0 shortbow.b$Dh!?5 _b$Dh@b$DhBb$DhDO=b$Dh*Eb$DhGb$Dh=I,b$DhJb$DhuLb$DhN,b$DhOb$DhRb$DhT,b$DhVb$DhWb$Dh`b$Dhab$Dhc,b$Dhdb$DhNfb$Dhg,b$Dhib$Dhlb$Dh,Bb$Dha  You see here a +0 ring mail.b$DhEK _b$Dhjb$Dha,b$Dh&b$Dhib$Dh,b$Dhb$DhƢb$Dh+,b$Dhb$Dhb$Dh),b$DhIb$DhҪb$Dh,b$Dh b$Dhb$Dhb$Dhb$Dh6b$Dh\b$Dh,b$Dhyb$Dhb$Dhb$Dhb$DhSb$DhBb$Dhɽb$Dhnb$DhI,b$Dh!b$Dhpb$Dhb$Dh*b$DhQ,b$Dhb$Dhwb$Dh\b$Dhb$Dhb$Dhb$Dhx #.######.##..........(.#  #......#.######.###.##.# ######.#.# #[# #.##.# #.#.# #.##.## #.#.## #...>.. b$Dhy#....######.## #.....#. #.....# #.######.## #..@..# #.......... #....## ########... #####.#.### #..j..#.# ## #.#####.# #. #.# #.# #. j   gnoll (wandering) #.# #.# #. #.# #.# ########. #.# .# .......)b$Dh= 57.1 (43.0)  A gnoll comes into view. It is wielding a +0 whip.b$Dhf.jjb$Dh5===8.1 (44b$Dh"b$Dh>' _The gnoll shouts!b$DhmZ L .##..........(.#  #......#.######.  ######.#.# #[#   #.#.# #.#  #.#.## #.# #...> #....## #.#  #.....# #.#  #.....#  #..@..#  #....##  #####.#.##  #...j.#.#  #.#####.#  #.# #.#  #.# #.#  #.# #.#  #.# .# )b$Dh8[ b$Dh ; .##..........(.#  #......#.######.  b$Dhc ######.#.# #[#   #.#.# #.#  #.#.## #.# #...> #....## #.#  #.....# #.#  #.....#  #..@..#  #....##  #####.#.##  #...j.#.#  #.#####.#  #.# #.#  #.# #.#  #.# #.#  #.# .#b$Dh [40m )b$Dh b$DhL b$Dh] b$Dh \ _A gnoll is nearby!b$DhVA^  You beckon some vexing sprites to accompany your attacks.c$DhBCj.c$Dh1-----9.1 (1.0)Will/2 Jinx Fly c$Dh c$DhQ; _You feel your willpower being sapped.c$Dh ( You shoot a sling bullet. The sling bullet hits the gnoll.  The sling bullet freezes the gnoll.c$Dhj.=60.2 (1.1 _The gnoll is heavily wounded.c$Dhm( c$Dhl You shoot a sling bullet. The sling bullet hits the gnoll.  The sling bullet freezes the gnoll.c$Dh*;*c$Dh  The gnoll is almost dead.You feel bolstered by spreading misfortune.A giggling sprite leaps out and makes the gnoll trip over its own feet.c$Dh f$c$Dh/499 ---- 7 81.3 c$Dh0-_You kill the gnoll!c$Dh69c$Dhp _No target in view!c$Dh ^ _Fly  _The sprites lose interest in your situation.2==6c$Dh ==5c$Dh O499c$Dh 3c$Dh ?==c$DhQ c$Dhm c$DhQ c$Dhx c$Dh  c$Dh1  c$Dh (You now have 508 gold pieces (gained 9).c$Dh c$Dh% 508c$Dh H4c$Dh!  c$Dh! c$Dh" _You see here a +0 whip.c$Dhz$ c$Dh+* c$Dh. Xc$Dh/ c$DhZ0 ==c$Dh0 ) 3 c$DhP2 c$Dh4  c$Dhn5 c$Dh5 9_You feel your existence waver again.c$Dhw6 c$Dh8 c$Dh8 c$DhY9 c$Dh: c$Dh= c$Dh> c$Dh? c$Dh[A c$DhC c$DhD c$DhtE c$DhF c$DhpH c$Dh0J c$DhJ c$DhOL c$DhN c$Dh(Q c$DhQ c$DhR @Fly c$DhS c$DhU  c$Dh|V c$DhW 4_You feel your willpower return.c$DhW c$DhX c$DhY c$Dh/Z c$Dh[ c$Dhb] ,c$Dh ^ c$Dhp_ c$Dhb c$Dhc c$Dhxd c$Dhye c$Dhf c$Dh h c$Dhh c$Dhi c$Dhj c$Dhl c$Dhl c$Dhm c$Dho c$Dhxp c$Dh*q c$Dh r c$Dhcs c$Dht c$DhVu c$Dh;v c$Dhtw c$Dhx c$Dhfy c$DhKz c$Dh{ c$DhP} c$Dh} c$Dh c$DhU c$Dh c$Dh; c$Dh c$Dhӑ c$Dh c$Dh c$Dh c$Dhם c$Dh c$Dh͟ c$Dh c$Dhn c$Dh c$DhK c$Dh% c$Dh c$Dh c$Dhƪ c$Dh c$Dh c$DhS c$Dh c$Dh c$DhP c$Dh c$Dh c$Dh c$Dh c$Dh c$Dh޾ c$DhQ c$Dh c$Dh c$DhK c$Dh c$Dh c$Dh c$Dh c$DhW c$Dh c$Dh' c$Dh3 c$Dh c$Dh c$Dh c$Dho c$Dh c$Dh c$Dhm c$Dhm c$Dh c$Dh c$Dhs c$Dh ,c$Dh c$Dh2 c$Dh c$Dh& c$Dh <  You see here a +0 whip.c$Dh c$Dh  _c$Dh7 c$Dh c$Dh ,c$Dh c$Dh c$Dh c$Dh c$Dh c$Dh nc$Dh# c$Dh% c$Dh' ,c$Dh) c$Dh/0 Xc$Dh,4 c$Dh6 c$Dh7 c$Dh 9 c$Dh< c$Dhe= ,c$Dh> c$Dh@ c$DhB ,c$Dh&C c$DhE c$DhF c$Dh6G c$Dh)H c$Dh{J c$DhM ,c$Dh O c$DhP c$DhOR ,c$DhS c$DhbU c$DhV c$DhW c$DhW c$DhY c$Dhk[ c$Dh[ c$Dh\ c$Dh` e  You see here an amulet of faith.c$Dh;b c$Dhb  _c$Dhc c$Dhe c$Dhg ,c$DhOi c$Dh}k c$Dhbm ,c$Dhn c$Dhzq P  There is a stone staircase leading up here.c$Dhcs c$Dhs  _c$DhAu c$DhXw c$Dh7y ,c$Dhz c$Dh} c$Dh ,c$DhO c$DhH c$Dh ,c$Dh c$Dh c$Dh\ c$DhNJ c$Dhڋ c$Dh c$Dh ,c$Dh c$Dhj c$Dh ,c$Dh c$Dhn c$Dh c$Dh c$Dh c$Dh c$Dhԟ ,c$Dh c$Dh` c$Dh< c$Dh c$Dh' c$Dh c$Dhe c$Dh c$Dhj c$Dh Xc$Dh" c$Dhٹ ,c$Dh c$Dh c$Dhο ,c$Dh c$Dh c$Dh ,c$Dh c$Dh c$Dh ,c$Dh c$Dh Bc$Dh[ c$Dh c$Dh ,c$Dh c$Dh c$DhG ,c$Dh c$Dh c$Dh ,c$Dh c$Dh c$Dh Bc$Dh c$Dh c$Dh c$Dh> c$Dh c$Dh c$Dh} c$Dh c$Dho c$DhV c$Dh c$Dhk c$Dh c$Dh c$Dhg c$Dh c$Dh c$Dhc c$Dh c$Dh c$Dhp c$Dh c$Dh[ c$DhN c$DhX c$Dh c$Dh< c$Dh c$Dh c$Dh c$Dhs c$Dh c$Dh c$Dh  c$Dhu c$Dh c$Dh6 c$Dhx c$Dh c$Dh c$Dh c$Dh} c$Dh c$Dh c$Dh3  # ## .####### ###### .......#########....# ..................#.####### ..#...#.#...#...@.........# ---858.3 (97.0) ...#.#...#.#......#######.# ### #...#.....#...#....# #.# #.. .#..#.....#..#.....# #.# #. c$Dh4 ..###.....###...#).# #.# #.# ..#..#...#..#..#...### #.# #.# ###...#.#...###......# #.#####.# ...#...#...#...#...#.####.....).# ....#..#..#.....#).#....).#---c$DhE9 c$Dh: E _Done exploring.d$Dh=0Id$Dhkh...0.0).#..#....... _Done exploring.d$Dh^Id$Dhsd$Dhyx _Done exploring.d$Dh [[?25h[?0c  Search for what [Enter for "."]? e$DhY[?25l[?1c15 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:5] a +0 club (4 further duplicates)b - [D:5] a +0 spear (1 further duplicate)  c - [D:5] a stone staircase leading up  d - [D:5] a +0 shortbow  e - [D:5] a +0 flail (1 further duplicate)  f - [D:5] a +0 halberd (1 further duplicate)  g - [D:5] a +0 whip (2 further duplicates)  h - [D:5] a stone staircase leading up  i - [D:5] 3 poisoned darts  j - [D:5] a stone staircase leading down  k - [D:5] an escape hatch in the ceiling  l - [D:5] a stone staircase leading down  m - [D:5] a stone staircase leading down  n - [D:5] a stone staircase leading up  o - [D:5] an escape hatch in the floore$Dhe$DhOe$Dh dertzug the VexingPoltergeist of Gozag  Gold: 508Health: 52/52 ======================== #Magic: 13/13 ======================== ##AC: 3Str: 4 e$Dhr.#############EV: 12Int: 16 .......#########....#SH: 5e$DhDex: 18 ..................#.#######XL:  8 Next: 58% Place: Dungeon:5 ..#...#.#...#...@.........#e$Dh8TNoise: ---------  Time: 4858.3 (0.0) ...#.#...#.#......#######.# ### v) +2 sling (freeze) e$Dh#...#.....#...#....# #.# #.. Cast: Jinxbite .#..#.....#..#.....# #.# #.# Fly ..###.....###...#).# #.# #.# e$Dh%..#..#...#..#..#...### #.# #.#  ###...#.#...###......# #.#####.#  ...#...#...#...#...#.####.....).#  ....#..#..#.....#).#..........).#  _You see here an amulet of faith. _There is a stone staircase leading up here. _Done exploring. _Done exploring. _Done exploring.  Search for what [Enter for "."]? e$Dhe$Dh/e$Dhe$Dh. _f$DhR8Where to? (Tab - D:5, ? - help)  D - Dungeon  T - Temple f$Dhvf$Dh#dertzug the VexingPoltergeist of Gozag  Gold: 508Health: 52/52 ======================== #Magic: 13/13 ======================== ##AC: 3Str: 4 .#############EV: 12Int: 16 .......#########....#SH: 5Dex: 18 ..................#.#######XL:  8 Next: 58% Place: Dungeon:5 ..#...#.#...#...@.........#Noise: ---------  Time: 4858.3 (0.0) f$Dh...#.#...#.#......#######.# ### v) +2 sling (freeze) #...#.....#...#....# #.# #.. Cast: Jinxbite .#..#.....#..#.....# #.# #.# Fly ..###.....###...#).# #.# #.# ..#..#...#..#..#...### #.# #.#  ###...#.#...###......# #.#####.#  ...#...#...#...#...#.####.....).#  ....#..#..#.....#).#..........).#  _You see here an amulet of faith. _There is a stone staircase leading up here. _Done exploring. _Done exploring. _Done exploring. _Search for what [Enter for "."]? f$Dh3f$Dhf$Dhif$Dh!: _f$Dhf$Dh,f$Dh f$Dhf$Dh,f$Dh9f$Dhf$DhP,f$Dhf$Dh<  You see here a +0 club.f$DhWf$DhѴ _f$Dh_,f$Dh̺f$Dh/f$Dhf$Dh^f$Dh2f$Dhf$Dhf$Dhf$Dhf$Dhdf$Dhf$Dh  You see here a +0 club. _f$DhQf$Dh,f$Dh&f$Dhf$Dh,f$Dhf$Dhlf$Dh,f$Dh\f$Dhf$Dh,f$Dhf$Dhf$Dh?f$Dhf$Dhf$Dhxf$Dh,f$Dhnf$Dhf$Dh,f$Dhf$Dh f$Dh,f$Dhf$DhQ f$Dh ,f$Dh f$Dhm f$Dh ,f$Dh f$Dh f$Dh ,f$Dh~ f$Dh f$Dh ,f$Dh% f$DhK f$Dh  ,f$Dh} f$DhM f$Dh ,f$Dhh f$Dhq f$Dh! ,f$DhT" f$DhC$ f$Dh' ,f$DhM) f$Dh + f$Dh, f$Dh-- f$Dh0. f$Dh0 f$Dh01 f$Dh1 f$Dhz2 f$Dh+9 nf$Dh9 ,f$Dh: f$Dh< f$DhK> f$Dh> f$Dhv? f$Dh@ f$DhB f$DhB f$DhAC f$DhD f$DhF f$DhF f$DhHG f$DhH f$DhJ f$Dh}J f$Dh>K f$DhJM f$DhuN f$DhN f$DhO f$DhQ f$DhR f$Dh S f$DhS f$DhwU Y  There is a stone staircase leading down here.f$DhNW f$DhX f$Dh^ $ _f$Dh|_ f$Dhs 6f$Dhs f$Dhoy T  You fly downwards.f$Dh~{ f$Dhb ~ _The ogre shouts!  Found a dagger.  There is a stone staircase leading up here.f$Dh^: f$DhD@ E#############..........# #..........# #..........# #.........O# #.........)# #..####  .... ====95.1 (36.8) #W...####  #..........#  #..........#  ########..## ..#O   ogre ..#W   phantom #.. f$Dh@ f$DhGE f$DhG d _There are monsters nearby!g$Dh^  You beckon some vexing sprites to accompany your attacks.g$Dhg$Dhxg.OW.g$Dh?Q1----==--6.1 (1.0)Will/2 Jinx Fly g$DhcQ _You feel your willpower being sapped.g$Dhi (((You shoot a sling bullet.g$DhD :*g$Dht  The sling bullet barely misses the ogre.You feel bolstered by spreading misfortune.A giggling sprite leaps out and insults the ogre's ancestors.g$Dh: g$Dh d..O.W(very drained) 7 =-7 _The ogre is lightly wounded.g$Dh X (((g$Dh~ /You shoot a sling bullet.g$Dh/ m  The sling bullet barely misses the ogre.g$DhH }..O.Wg$Dh ,8.2 (1.1g$Dh$# g$Dh"& R _The ogre closely misses you.g$Dh  You shoot a sling bullet. The sling bullet hits the ogre.  The sling bullet freezes the ogre.g$Dh1n  The ogre is moderately wounded.g$Dh8f.Wg$Dhj?=9.3g$Dh;B2 _The ogre seems less drained.h$Dh<  You shoot a sling bullet. The sling bullet hits the ogre.  The sling bullet freezes the ogre.h$Dh' h$DhY h$Dh0The ogre is heavily wounded.h$Dhh$DhJh$Dh.W----900.4h$Dhh$Dh h$Dhwh$Dh<$_You block the ogre's attack.h$Dh5  You shoot a sling bullet. The sling bullet hits the ogre.  The sling bullet freezes the ogre.h$Dhl  The ogre is severely wounded.h$Dh'1.5h$Dhh$Dhxu _The ogre completely misses you. You block the phantom's attack.h$DhDx  You shoot a sling bullet.  The sling bullet hits the ogre but does no damage.h$Dh  The ogre is severely wounded.2==20h$DhQT _The phantom hits you but does no damage.h$Dh  You shoot a sling bullet. The sling bullet hits the ogre.  The sling bullet freezes the ogre.h$Dh $W   phantomh$Dh W  You kill the ogre!h$Dh' ############ #.h$DhY( # #...# #.@W.# h$Dh ) J#.# #.)# #.$..####......§<.......h$Dh) #..........#####........#..........#########..##h$Dh3 :§h$DhY E508 48h$DhY ^--==693.6 (1.1h$Dh _ h$Dha J _The phantom hits you. The phantom blinks! You blink.h$Dh#`a  You shoot a sling bullet. The sling bullet hits the phantom.h$DhTD  The phantom is lightly damaged.h$Dh)#############..........##..........# #........§.# h$Dh#..........# #..W......)# #..@....$..#### ..)§§....... #####..........#### #..........# #..........# ########..## ..# ..# #..h$Dhrc§.<h$Dh^5----6h$Dhi$40h$Dhh$DhDZ _The phantom hits you. The phantom blinks! You blink. Found a dagger.i$DhhN ((i$Dh=iC(((You shoot a sling bullet.i$DhJ~ ....WW(unaware)i$Dh;SThe sling bullet barely misses the phantom.i$Dh,5.7 (1.1i$Dhi$DhM _The phantom is distracted by your dazzling golden aura.i$Dhoj ..WWi$DhYou beckon more vexing sprites to accompany your attacks.  You feel your willpower being sapped.  The phantom is no longer distracted by gold.i$Dhr0----5-i$Dh960i$Dh=!i$Dh&$> _The phantom hits you but does no damage.i$Dh>  You shoot a sling bullet. The sling bullet hits the phantom.i$DhCn  The phantom is heavily damaged.i$Dh&6=-4=7i$Dh/n _The phantom completely misses you.i$Dh T(((((i$Dhx + ....WYou shoot a sling bullet. The sling bullet misses the phantom.You feel your existence waver again. 3 8.8 (1.1  _The phantom closely misses you.You shoot a sling bullet. The sling bullet hits the phantom.i$Dh'   The phantom is severely damaged.1==--90 _The phantom hits you but does no damage.i$Dhy4{  You shoot a sling bullet.  The sling bullet hits the phantom but does no damage.i$Dho  The phantom is severely damaged.i$Dh^7=10i$Dhi$DhF5 _You block the phantom's attack.j$Dh5VH (j$DhVI((((You shoot a sling bullet.j$Dh:*j$Dhj$DhG.j$DhJ.j$DhQ.j$Dhq.j$DhWj$Dh (drained)You block the phantom's attack.  The sling bullet completely misses the phantom.  You feel bolstered by spreading misfortune.  A giggling sprite leaps out and makes the phantom trip over its own feet.  The phantom is almost destroyed.j$Dh(j$Dhb 7 1.9 (1.1j$Dh j$Dhj$Dh84_The phantom completely misses you.j$Dhj$DhYa  You shoot a sling bullet. The sling bullet hits the phantom!j$Dh_E$j$Dh_j$Dh ==7820 _You destroy the phantom!j$DhpIj$DhurH _No target in view!j$Dh& V _8=Fly  _The sprites lose interest in your situation.5089=2==j$Dh j$Dhf ,j$Dh j$Dh4 50===j$Dh j$Dhf ,j$Dh j$Dh` 1=6j$Dhn L3==j$Dh' g _Magic restored.j$Dh j$Dh 95j$Dh/ j$Dh j$Dh j$DhW D2=j$Dh j$Dh; 1 _HP restored.j$Dh; j$Dh :==j$Dh h16j$Dh2 M _You now have 516 gold pieces (gained 8).j$Dh 3j$Dh j$Dh j$Dh j$DhG 2=j$Dh j$Dh} j$Dh :4j$Dh9 6Fly j$Dh^ j$Dh n _You feel your willpower return.j$Dh 3j$Dh j$Dh: j$DhF ,j$DhZ j$Dh N  You now have 531 gold pieces (gained 15).j$DhN &31j$Dh j$Dh b _You see here a +0 giant club.j$Dh1 3j$Dh j$Dh! j$Dh$ j$Dh|$ 0 3 j$Dh% j$Dh( s _You feel your existence waver again.j$Dh|* 3j$Dh+ j$Dhz- j$Dhr/ ,j$Dh_0 j$Dh*2 j$Dh4 j$Dhg4 j$Dh5 j$Dh6 j$Dh8 j$Dh8 j$Dh9 j$Dh< j$Dh= ,j$Dh$? j$Dh@ j$DhB ,j$DhB j$DhOD j$DhE j$DhfF j$DhF j$DhH j$DhI j$DhyI j$DhI j$DhJ j$DhK j$Dh0L j$DhL j$DhsM j$DhN j$DhO j$DheO j$Dh8P j$Dh:Q j$DhQ j$DhQ j$DhjS j$DhT j$DhU j$Dh"V j$DhsW j$DhX j$DhX j$DhWY j$DhcZ j$Dh[ j$Dh[ j$DhH\ j$Dh] j$Dh^ j$DhA_ j$Dh_ j$Dh` j$Dh1b j$Dhb j$Dhc j$Dhd j$Dhe j$Dhe j$Dhnf j$Dhg j$Dhh j$Dh8i j$Dhi j$Dhj j$Dho .####### .##....# .##....# .##....# j$Dh6p ()##....# .############....####### ........................ .##############..###### .# ##@# j$Dhp ---56.9 (44.0) .# #.# ## #.# #j$Dhp  #.# # #.# . ....#.) . j$Dht j$Dh"u G---7.9 (45j$DhBx j$Dhz # _Found a mace.j$Dh %j$Dh--Xj$Dh0j$Dh:.... )#.###########....####### ........................ .##############..###### ##.# .# #.# j$Dh:## #.# #  9.9 (2.0) # . ... j$Dh;d..#.# ..) .# .### ..#< #.j$Dh<# ..j$DhBA60.9 (3j$DhbEj$DhG9 _Found a stone staircase leading up.k$Dhe_k$Dhp- ).############....####### ........................ .##############..######  ##.# k$Dhvq #. #. 0 .#.%......# #......#.#[.....) ....### ..k$DhqV..#< #... # .. ..#k$Dh |9%k$Dh؁*1.9 (1k$DhR8%k$Dh, _Found a pair of boots.k$Dhk$DhOk$Dhk$Dh[k$DhBk$Dhk$DhiBk$Dhk$DhQk$Dhk$DhZk$Dh)k$Dh# ,k$Dhr k$DhN k$Dh<,k$DhAk$Dhk$Dh: ...)..############....####### ..<..........................##############..###### ......# ##. ......# #.# ###..## #.#  #..# #.#  #..########.##  ##..k$DhZc#.@......# #......#.# ...[.....)#.# ###....####.. #...#<. #.. #..####l ...l   iguana (asleep)k$Dh$ #... . ..###..# # ..#k$Dhw 6.9 (5  An iguana comes into view.k$Dh"sl.lk$Dhd#*7.9 (6k$Dh'k$Dhm/ _The iguana hisses angrily.  Things that are here: _a maw talisman; a wand of warping (8)l$Dh^  You beckon some vexing sprites to accompany your attacks.l$Dh?l.l$Dh1----==8.9 (1Will/2 Jinx Fly l$Dh l$Dh; _You feel your willpower being sapped.l$Dh (( You shoot a sling bullet. The sling bullet hits the iguana.  The sling bullet freezes the iguana.l$Dh ;*l$Dh  The iguana is moderately wounded.You feel bolstered by spreading misfortune.l$Dh`A giggling sprite leaps out and makes the iguana trip over its own talons.l$Dhcl.l..(very drained)l$Dh-\ 7 =70.0 (1.1l$Dh t _The iguana is heavily wounded.l$Dhq  You shoot a sling bullet. The sling bullet hits the iguana!  The iguana seems to slow down. The sling bullet freezes the iguana.l$Dhl _($l$Dh '.l$Dh9 531 ----8811.1 _You kill the iguana!l$DhC ~ _Your Shields skill increases to level 1!l$Dh?q l$Dhr l$Dh{ l$Dh H _No target in view!l$Dh<l$Dhl$DhAl$Dh H _No target in view!m$DhP<...............................##############..######.# ##.# .# #.# ####..## #.#  #.. #.# #..########.## ##.. #.%......# #@.....#.##....[.$...)#.######....####.. #...#<.. #.. #..####.. ...#... .## ..## #..# # .. ...m$Dh<\m$Dh]<---20 _m$Dhg7%m$Dhgkm$DhH.....##############..######.# ##.# .# #.# #####..## #.#  #.. #.# #..########.## ##.. . #.%......# #...####......#.##....@.$...)#.# #####....####..m$DhA_ #...#<....#.. #..####... ...#...# .## ..## #..## # ..55 2 lemures (asleep) ...5.5#m$Dhh  2 lemures come into view.m$Dhm$Dhl555.5...m$DhO==-3m$Dh%m$Dhs _The lemure shouts! x2 _You see here a +0 pair of boots.m$Dh{ =Wear which item? Inventory Items Armour (go to first with [)  c - a +1 cloak (haunted)  f - a +0 cloak (haunted) Floor Items ([,] to select) Armoura +0 pair of boots[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip m$Dh&}n$Dhr*n$Dh0n$DhC7........##############..######dertzug the Vexing ........###.#Poltergeist of Gozag  Gold: 531 ........##.#Health: 52/52 ======================== #####..###.#Magic: 11/13 ====================----#..##.#AC:  8  Str: 4#..#n$Dh7#######.##EV: 12Int: 16##.. .#.%......#SH: 5Dex: 18#...####......#.#XL:  8 Next: 81% Place: Dungeon:6n$Dh8#....@.$...)#.#Noise: ==-------  Time: 4973.1 (0.0)#####....####..v) +2 sling (freeze)#...#<....#..Cast: Jinxbite#..####... ...Will/2 Jinx Fly n$Dhy8#...# .## ..###..## # ..#55 2 lemures5.5...# _Your Shields skill increases to level 1! n$Dh8_No target in view! _No target in view!  2 lemures come into view. _The lemure shouts! x2 _You see here a +0 pair of boots.n$Dh>P  Okay, then.n$Dh?n$DhCn$DhE. _n$Dh6 #..###### # ##.# # #.# ..## #.# #..# #.# #..# #######.## ##.. . #.%......# #...####......#.# n$Dh `#....[@$...)#.# #####....####.. #...#<....#.. #..####....... #...# .###..###..## # ..# n$Dh n$Dh2 n$Dh n$Dh %555 3 lemures (1 wandering)...5--4.1 (1n$Dhh n$DhP Y _A lemure comes into view.n$Dh_ #..###### # ##.# # #.# ..## #.# #..# #.# #..# #.## ##.. . #.%......# #...####......#.# #....[.@...)#.# #####....####.. #...#<....#.. #..####....... #...# .#55## # ..# n$Dhe n$Dhf n$Dhi a  The lemure shouts! You hear a shout! You hear an angry hiss.n$DhCl  Pikel, Merchant of Souls comes into view. He is wielding a +1 whip of freezingand carrying a wand of flame.n$Dhs %5.5..K   Pikel (wand, wandering)555 3 lemures5K2====5n$DhMz 7%n$Dh _A lemure comes into view. _You see here 6 gold pieces.o$Dh6<..........................##############..####### ##.# .....# #.# ##..##.#  #..#  #.#  o$Dh8b#..# #######.##  ##.. . #.%......# #...####..@...#.# #....[.$...)#.# #####....####.. #...#<....#.. ..####.......#5.5# .###..#55 2 lemures#..## # ..#...5K.#o$Dh ;o$DhZ=o$Dh>o$DhRK55...5 3 lemures5--6 _o$DhwN7%o$DhbPo$DhS )..############....####### <..........................##############..####### ##.# ....# #.# #..##.# #..#  #.# #..# #######.## ##.. . #.%.@....# #...####......#.# #....[.$...)#.# #####....####.. #...#<....#..55####.......  2o$Dh #...# .###..##..## # ..#..o$Dh o$Dhw 5 3 lemures5.o$Dh @--7o$Dh o$Dh o$Dhb )..#....# . #..###### # ##.# # #.# ..## #.# o$DhOf %..# #.# ..# #.## .. . #.%..@...# #...####......#.# #....[.$...)#.# #####....####.. #55####. ## o$DhTg o$Dhh o$Dhj o$Dhu %55..5.o$Dhv %8o$Dh o$Dh# p$DhjLp$Dh\M..#p$Dh"N ....#p$DhN p$DhO..p$DhEP p$DhQR#..###### # ##.# # #.# ## #.# p$DhR^# #.# # #.## .. . #.%...@..# #...####......#.# p$DhFT#....[.$...)#.# #####....####.. ##..####. #.5.p$DhXN#.. p$DhYp$Dhc[p$Dhdp$Dhe%p$Dhf5p$Dhg.p$Dh{h 2p$Dhi p$Dhi.p$Dh>kp$Dhk==p$Dhl9p$Dhtp$DhYu%p$DhQvp$Dhyp$Dh,Z)# #....# ############....####### ...................... .##############..###### .# ##.#  #.# ##.# #  #.# # #######@## . . #.%......# #...####......#.# #....[.$...)#.# #####..5.####..#..5#<....#.. ####......#...# .###..##..## # ..#p$Dh75.5.5 3 lemures580p$Dh@p$DhtCp$Dh.h.)# #....# ############....####### ........................#############..####### .# #@# # #######.## . . #.%......##...####......#....[.$...)#.######.5.5####..    lemure..#<....#.. #.5####........# .###..##p$Dh8g5.1p$Dhf:8%p$Dh<p$Dh  .. )# #....# ############....####### ........................#############..####### .# #.# # ######.# . . #.%......##...####....5.#.#....[.$...)#.######.5..####....#<....#.. #.5####.......%...5.5   lemure2Fly  _The jinxing sprites lose interest in you.p$Dh  # .#. )# #....# ############....####### ........................#############..####### .# #.# # ######.# . . #.%...5.#...####......#.#....[.$...)#.######.5..####....#<....#..p$Dh @531p$DhI! S3==73p$Dh' 8%p$Dho* q$Dh#### .)# #....# ############....####### ........................#############..####### .# #.# # ######.# . . #.%...5.#...####......#....[.$...)#.######.5..####..5%....64q$Dh"X  You beckon some vexing sprites to accompany your attacks.5.%...55 2 lemures1----5==5Jinx Fly  _You feel your willpower being sapped.q$Dh ((You shoot a sling bullet. The sling bullet hits the lemure.  The sling bullet freezes the lemure.q$DhP;*q$Dh8   The lemure is lightly wounded.  A giggling sprite leaps out and insults the lemure's ancestors..55%5 3 lemures (1 very drained)7=6.2 (1.1q$Dh: %q$Dh; q$Dh ?  q$Dh? q$Dh&@ =_The lemure is moderately wounded.q$Dh@ q$Dht ; ((%You shoot a sling bullet.  The sling bullet barely misses the lemure.The sling bullet hits the lemure. The sling bullet freezes the lemure.q$Dh[ V*%q$Dh: *%2The lemure is moderately wounded.A giggling sprite leaps out and doodles on the lemure's face.q$DhZ3   The lemure is heavily wounded.A giggling sprite leaps out and doodles on the lemure's face. 55.5%....  The lemure is heavily wounded.87.3% _The lemure closely misses you.q$Dh5 %You shoot a sling bullet. The sling bullet hits the lemure.  The sling bullet freezes the lemure.q$Dh3;*q$Dh   The lemure is heavily wounded.A giggling sprite leaps out and smacks the lemure with its own claw.  q$Dh IThe lemure is severely wounded.q$Dh q$Dh q$Dh7 q$DhdK55.%...55 4 lemures (2 very drained)8.4Fly q$Dh" _The jinxing sprites lose interest in you.r$DhCv5 (%You shoot a sling bullet.  The sling bullet closely misses the lemure.The sling bullet hits the lemure. The sling bullet freezes the lemure.r$Dhjr$Dh9r$Dh55.----9.5r$Dh8%r$DhZ _The lemure is almost dead.r$DhRI  (You shoot a sling bullet. The sling bullet misses the lemure.The sling bullet hits the lemure. The sling bullet freezes the lemure.r$Dh,r$Dh z 5The lemure is moderately wounded.r$Dh(90.6r$Dh8%r$Dh= _The lemure hits you but does no damage.r$Dh",# (%You shoot a sling bullet.  The sling bullet closely misses the lemure.The sling bullet hits the lemure but does no damage.r$DhҼ 5%1The lemure is moderately wounded.2==10 _The lemure seems less drained. The lemure closely misses you.r$Dhu %You shoot a sling bullet. The sling bullet hits the lemure.  The sling bullet freezes the lemure.r$Dh %The lemure is heavily wounded.r$Dh ,2.7 (1.1r$Dh!0 8%r$Dh2 S _The lemure barely misses you.r$Dhc z  You shoot a sling bullet.  The sling bullet hits the lemure but does no damage.r$Dhs %The lemure is heavily wounded.r$Dh W48--3.8r$Dh' 8%r$Dh * _The lemure hits you.s$DhK s$Dh%You beckon some vexing sprites to accompany your attacks.0----s$Dh7-40Jinx Fly s$Dhs$DhB&y _You feel your willpower being sapped. The lemure barely misses you.s$Dh7Ps$Dh;Q#(s$DhQ(s$DhR*beckon some vexing ss$DhwS'prites to accompany your attacks. s$DhHTU_You feel your willpower being sapped. The lemure barely misses you.s$DhoWYou shoot a sling bullet.  The sling bullet barely misses the lemure.The sling bullet completely misses the lemure.  The sling bullet hits the lemure! The sling bullet freezes the lemure.s$DhV*%s$Dh  The lemure is moderately wounded.A giggling sprite leaps out and doodles on the lemure's face.s$Dh4a552s$Dh_8=5s$Dhy s$Dh s$Dh;_The lemure is severely wounded.s$Dhs$Dh3_ %You shoot a sling bullet. The sling bullet hits the lemure!  The sling bullet freezes the lemure.s$Dh^V*%s$Dh  The lemure is heavily wounded.A giggling sprite leaps out and doodles on the lemure's face.  The lemure is severely wounded.s$DhԹ,s$Dh;5s$Dh 69--s$Dh:96s$DhYs$Dhh4 _The lemure seems less drained.s$Dht  You shoot a sling bullet. The sling bullet hits the lemure.  The sling bullet freezes the lemure.s$Dhi  The lemure is almost dead.s$Dh\KK   Pikel (wand, wandering)5555 4 lemures (2 very drained)s$Dh s$Dh$ S7-7s$Dh,8%s$Dhn* _The lemure hits you.s$Dh̟ (((%K) _The lemure hits you.  You shoot a sling bullet.  The sling bullet barely misses the lemure. x2  The sling bullet closely misses the lemure.Pikel shouts!  The sling bullet hits the lemure. The sling bullet freezes the lemure.s$Dh, ;*s$DhF  The lemure is almost dead.A giggling sprite leaps out and insults the lemure's ancestors.  You kill the lemure!s$Dh *% 3s$Dhm *%That felt strangely unrewarding.  A giggling sprite leaps out and smacks the lemure with its own claw.s$Dh  s$Dh *The lemure is almost dead.A giggling sprite leaps out and makes the lemure trip over its own feet.s$Dh  The lemure is heavily wounded.A giggling sprite leaps out and smacks the lemure with its own claw.  You kill the lemure!  That felt strangely unrewarding.  The jinxing sprites lose interest in you.s$Dh0}55.K%.... 21==--118.9 (1.1Fly s$Dhs$Dh%s$Dh[s$Dh ( % _Pikel says, "Antaeus said I was his favorite kobold. Me!"You shoot a sling bullet. The sling bullet hits the lemure.  The sling bullet freezes the lemure.t$DhJt$Dh6[8 Kt$Dh*]g.  The lemure is severely wounded.t$Dh[^X8=5000.0t$Dhl% _You block the lemure's attack.t$Dh7V  You shoot a sling bullet. The sling bullet hits the lemure!  The sling bullet freezes the lemure.t$Dh,t$Dh  K5%The lemure is almost dead.1.1% _The lemure barely misses you. The lemure hits you but does no damage.t$DhՀ  You shoot a sling bullet. The sling bullet hits the lemure.  The sling bullet freezes the lemure.  You kill the lemure!t$Dh.   lemuret$DhoK.%t$Dh+20t$Dh'8%t$Dh)6 _That felt strangely unrewarding.t$Dhv  You shoot a sling bullet. The sling bullet hits Pikel.  The sling bullet freezes Pikel.t$Dh(  Pikel is lightly wounded. 5.%The lemure seems less drained.  Pikel says, "Asmodeus and me are pals. He gave me this whip."t$Dhc%7-==3 _Pikel zaps a wand. The puff of flame hits you.t$Dh`! % You shoot a sling bullet. The sling bullet hits Pikel!  The sling bullet freezes Pikel.t$Dh %Pikel is moderately wounded. %Pikel zaps a wand.t$Dh' i8=4t$Dh/ |% _The puff of flame hits you but does no damage.t$Dh  You shoot a sling bullet. The sling bullet barely misses Pikel.  The sling bullet hits the lemure. The sling bullet freezes the lemure.  You kill the lemure!t$DhD# z(.%t$Dh @K.t$Dh- t$DhB@%t$Dh@DV1----5.2 (1.1t$DhQ8%t$DhVXe _That felt strangely unrewarding. Pikel zaps a wand. The puff of flame hits you!u$DhL-^  You beckon some vexing sprites to accompany your attacks.u$Dh`.9/13 -----60Jinx Fly u$Dh68%u$DhB _You feel your willpower being sapped. You block Pikel's attack.  You shoot a sling bullet. The sling bullet hits Pikel.  u$DhsCThe sling bullet freezes Pikel.u$Dh@| %Pikel is heavily wounded.u$Dh9%u$Dh\9%u$Dhb]$37u$Dh]-----10/13==--0=7.3 (1.1u$DhAd8%u$Dhg u$Dhah6_Pikel zaps a wand. The puff of flame hits you.u$Dh1((((%....(u$DhYR*%u$DhBK..u$Dh.. d, drained)Pikel is heavily wounded. _Pikel zaps a wand. The puff of flame hits you.closely misses Pikel.  A giggling sprite leaps out and smacks Pikel with his own hand.  Pikel is severely wounded.  hits you with a +1 whip of freezing.u$Dh30-----18.4u$Dh0u$Dh( _Pikel freezes you.u$Dh]Y(((((u$Dhou$Dhz K...%.....SS   adder (wandering)  You shoot a sling bullet. The sling bullet closely misses Pikel.  An adder comes into view.u$Dh }'9.5u$Dhu$DhO _Pikel closely misses you.u$DhQ Y(((((u$Dh3- u$Dh9 5 K...%...S..S  You shoot a sling bullet. The sling bullet barely misses Pikel.u$DhA 9%u$Dh! u$Dh3 r24------100u$Dhz u$Dh9 D _Pikel zaps a wand. The puff of flame hits you!u$DhzL u$DhM u$DhXW 8%u$Dh_[ ^ _You are too injured to fight recklessly!v$Dhm 8%v$Dhv$Dhv$Dh^ _You are too injured to fight recklessly!v$Dhpv$Dh8s.Quiver which action? ([-] to clear) Items ([,] to cycle)  a - Fire: v) +2 sling (freeze) Spells ([,] to cycle)  b - Cast: Jinxbite  c - Cast: Sigil of Binding (2%)  d - Cast: Inner Flame (10%)v$Dhse - Cast: Ensorcelled Hibernation Abilities ([,] to cycle)  f - Abil: Potion Petition  g - Abil: Call Merchant  h - Abil: Bribe Branch [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|onw$DhI w$Dh` G.#######dertzug the Vexing .##....#Poltergeist of Gozag  Gold: 531 .##....#Health: 24/52 ===========------------- .##....#Magic: 10/13 ==================------ )##....#AC: 11  Str: 4 w$Dhb q.############....#######EV: 12Int: 16 ........................SH: 5Dex: 18 .##############..######XL:  8 Next: 81% Place: Dungeon:6 .###@#Noise: ===------  Time: 5010.5 (0.0) .##K#v) +2 sling (freeze) ###.#Cast: Jinxbite ##.#Will/2 Jinx Fly ########.## . .#.%...S..#K   Pikel (wand, drained)#...####......#.#S   adder#....[.$...)#.######.5..####..An adder comes into view. _Pikel closely misses you.w$Dhef EYou shoot a sling bullet. The sling bullet barely misses Pikel. _Pikel zaps a wand. The puff of flame hits you! _You are too injured to fight recklessly! _You are too injured to fight recklessly!w$Dhn w$Dhq w$Dh ((((%...S(w$Dh w$Dh d  You shoot a sling bullet. The sling bullet barely misses Pikel.w$DhC% K.S...w$Dh& ,1.6 (1.1w$Dh5 % _Pikel barely misses you.x$Dhu  You shoot a sling bullet.  The sling bullet hits Pikel but does no damage.x$DhU;*x$Dh?  Pikel is severely wounded.A giggling sprite leaps out and makes Pikel trip over his own feet.  Pikel is severely wounded. KS.% very drained)The jinxing sprites lose interest in you.2.7Fly  _Pikel hits you but does no damage.x$Dh %You shoot a sling bullet.  The sling bullet hits Pikel but does no damage.x$DhB %Pikel is severely wounded.Pikel says, "You'll make a fine lemure."x$Dh '3.8x$Dh % _Pikel closely misses you.x$Dhݙ 8%x$Dh x$DhԠ x$Dh F _Unknown command.y$Dh}.# ###### dertzug the Vexing .# #....#y$Dh~ Poltergeist of Gozag  Gold: 531 .# #....# Health: 24/52 ===========------------- .# #....# Magic: 8/13==============---------- )# #....# AC: 11  Str: 4 .############....#######  EV: 12Int: 16 ........................  SH: 5y$DhiCDex: 18 .##############..######  XL:  8 Next: 81% Place: Dungeon:6 .# ##@# Noise: ===------  Time: 5013.8 (0.0) .# #K# v) +2 sling (freeze) ## #S# Cast: Jinxbite ##.#y$Dh2l Will/2 Fly # #######.## . . #.%......# K   Pikel (wand, very drained)  #...####......#.# S   adder  #....[.$...)#.#  #####.5..####..Pikel says, "You'll make a fine lemure." y$Dh_Pikel closely misses you. _Unknown command.Casting: Jinxbite (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatey$DhwV.#######dertzug the Vexing .##....#Poltergeist of Gozag  Gold: 531 .##....#y$Dh@Health: 24/52 ===========------------- .##....#Magic: 8/13==============---------- )##....#AC: 11  Str: 4 .############....#######EV: 12Int: 16 ........................SH: 5Dex: 18 .##############..######XL:  8 Next: 81% Place: Dungeon:6 .###@#Noise: ===------  Time: 5013.8 (0.0) .##K#y$Dhv) +2 sling (freeze) ###S#Cast: Jinxbite ##.#Will/2 Fly ########.## . .y$DhI#.%......#K   Pikel (wand, very drained)#...####......#.#S   adder#....[.$...)#.######.5..####.. y$Dh5_Unknown command.Casting: Jinxbite (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.y$Dh59==-4.8 (1y$DhTLJinx Fly y$Dh!y$Dh8$  Casting: Jinxbite (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You beckon some vexing sprites to accompany your attacks.feel your willpower being sappedy$Dh$7. _Pikel hits you but does no damage.y$Dh6y$Dh77-y$Dh A8%y$Dh&DF _Unknown command.y$Dh % You shoot a sling bullet. The sling bullet hits Pikel.  The sling bullet freezes Pikel.y$DhWr V*%y$DhN  Pikel is almost dead.A giggling sprite leaps out and doodles on Pikel's face.y$DhcO y$DhqW S.S   adder  You kill Pikel!y$DhZ y$Dh:i .#######dertzug the Vexing .##....#Poltergeist of Gozag  Gold: 531 .##....#Health: 25/52 ===========------------- .##....#Magic: 9/14===============--------- )##....#AC: 10  Str: 4 .############....#######EV: 13Int: 16 ........................SH: 5Dex: 18 .##############..######XL:  8 Next: 136% Place: Dungeon:6 .###@#Noise: ===------  Time: 5015.9 (1.1) .##S#v) +2 sling (freeze) ###.#Cast: Jinxbite ##.#Will/2 Jinx Fly $Dh:j 40m########.## . .#.%......#S   adder#...####......#.##....[.$...)#.######.5..####..The sling bullet freezes Pikel.  Pikel is almost dead.A giggling sprite leaps out and doodles on Pikel's face.  You kill Pikel! _The adder closely misses you.Your Ranged Weapons skill increases to level 7!A giggling sprite leaps out and doodles on Pikel's face.  You kill Pikel! _The adder closely misses you.  Your Ranged Weapons skill increases to level 7!  Your Spellcasting skill increases to level 4! have reached level 9!y$Dhp /  --more--z$Dh  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? {$Dh7C8/575--2098% {$DhO% _You feel agile. x2{$Dha (((({$Dh%....(You shoot a sling bullet.{$Dh҅ S....  The sling bullet barely misses the adder.{$Dh+60{$Dh{$Dh#S _The adder closely misses you.{$DhJ ({$DhL((((You shoot a sling bullet.{$DhJ V*%{$Dh? z S...%..... (very drained)  The sling bullet barely misses the adder.A giggling sprite leaps out and ties the adder's tail in a knot.  The adder is moderately wounded.17% _The adder bites you but does no damage.{$DhX@  You shoot a sling bullet. The sling bullet hits the adder!  The sling bullet freezes the adder.{$DhH D${$Dh 9%{$Dh %8{$Dh@ {$Dh; I _You kill the adder!|$Dh/ .... ).############....####### ........................ .##############..###### |$DhV ##.#  #. #######.##%###..#...#<....#..|$Dh&8%|$Dhw9=----9|$Dh|$DhޣVThe sling bullet freezes the adder. _You kill the adder!  You now have 543 gold pieces (gained 12).  y - a wand of flame (13)ings that are here:  a +1 whip of freezing; a +0 robe|$DhG43---20.9 (2Fly |$Dh8%|$Dhl _The sprites lose interest in your situation.|$Dh) [?25h[?0c|$Dh |$Dh  |$Dh+Search for what [Enter for "."]? |$DhQ}$DhQ;[?25l[?1c8 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle)  a - [right here] a +1 whip of freezing Results elsewhere ([,] to cycle)  b - [D:6] a wand of warping (8)c - [D:6] 6 gold pieces  d - [D:6] a mace  e - [D:6] a +0 pair of boots  f - [D:6] a stone staircase leading up  g - [D:6] a dagger (1 further duplicate)  h - [D:6] a stone staircase leading up}$Dh .##....#dertzug the Vexing .##....#Poltergeist of Gozag  Gold: 543 .##....#Health: 29/57 ============------------ )##....#Magic: 9/15==============---------- .############....#######AC: 11  Str: 4 ........................EV: 13Int: 16 .##############..######SH: 5Dex: 20 .###.#XL:  9 Next: 18% Place: Dungeon:6 .##@#Noise: ---------  Time: 5020.9 (0.0) ###.#v) +2 sling (freeze) ##.#Cast: Jinxbite ########.##Will/2 Fly . .#.%[4}$Dh 0m......##...####......#.##....[.$...)#.######.5..####..#...#<....#..You now have 543 gold pieces (gained 12).  y - a wand of flame (13)  Things that are here:  a +1 whip of freezing; a +0 robe _The sprites lose interest in your situation.Search for what [Enter for "."]? .%% _}$Dh][[?25h[?0c  Search for what [Enter for "."]? $Dh [?25l[?1c$DhS $Dh x3 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle)  a - [carried] c - a +1 cloak (haunted)  b - [carried] f - a +0 cloak (haunted) Results elsewhere ([,] to cycle)  c - [D:6] a +0 pair of boots$Dhl$Dhn>Level 6 of the Dungeon$Dhsq<<(Press ? for help) #..........# ###### #..........# #....# #..........# #....# #..........##....# $DhBr1#.........)#$Dh6s #....#$Dh tO #.......)..############....####### $DhtW ..)........<.......................... $Dhu0 #####..........##############..###### $Dhzv#..........#$DhKw ##.#$Dhx#..........#$Dhy9#@#$Dhy########..##$Dhz #.#$Dh{ #..#$Dhz| #.#$DhU}>#..#  #######.##$DhH~R##.. .  #.%......#$Dh\ #...####......#.# #....[.$...)#.# $Dh#####.5..####.. #...#<....#..  #.5####....... #...#  .###..## #..##  #  ..# ... $Dh $Dh$ 5K.# $Dh) jdertzug the VexingPoltergeist of Gozag  Gold: 543 Health: 29/57 ============------------Magic: 9/15==============----------AC: 11  Str: 4EV: 13Int: 16SH: 5Dex: 20XL:  9 Next: 18% Place: Dungeon:6Time:Will/2 Fly y - a wand of flame (13)  Things that are here:  a +1 whip of freezing; a +0 robe _The sprites lose interest in your situation. _Search for what [Enter for "."]? .  Search for what [Enter for "."]? armor10/15== _30$Dh# X$Dh $Dh $==$DhA 0$Dh $Dh! $Dh&' $Dh* i1=$Dh/ $Dh4 $Dh6 $Dh7  9$Dh7 $Dh"< $Dh3@ $DhO  $DhP 3......##############..###### $DhP ......#$DhQ ##.# $DhQ ......#$DhjR #)# $DhS ###..##$Dhr y#.##..##.##..########.####.. .#.%......##...####......#.##....[.@...)#.#Noise: --------- #####....####..v) +2 sling (freeze)#...#<....#..Cast: Jinxbite#..####.......#...# .###..###..## # ..#l   iguana (wandering)...l...# 5027.9 (7.0)  An iguana comes into view.$Dh} %ll.1=88.9 (8$DhO 7%$Dh s _The iguana hisses angrily. _You see here 6 gold pieces.$DhrWear which item? Armour (go to first with [)  c - a +1 cloak (haunted)  f - a +0 cloak (haunted)[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip $Dhg ......##############..######dertzug the Vexing ......###.#Poltergeist of Gozag  Gold: 543 ......##)#Health: 31/57 =============----------- ###..###.#Magic: 11/15 =================-------#..##.#AC:  8  Str: 4#..########.##EV: 13Int: 16##.. .#.%......#SH: 5Dex: 20#...####......#.#XL:  9 Next: 18% Place: Dungeon:6#....[.@...)#.#Noise: ---------  Time: 5028.9 (0.0)#####....####..v) +2 sling (freeze)#...#<....#..Cast: Jinxbite#..####.......[1$Dh 2;38HWill/2 Fly #...# .###..###.l## # ..#l   iguana.......# _The sprites lose interest in your situation. _Search for what [Enter for "."]? . _Search for what [Enter for "."]? armor  An iguana comes into view. _The iguana hisses angrily. _You see here 6 gold pieces. %Okay, then.$Dh_  $Dhj (_$Dh  You beckon some vexing sprites to accompany your attacks.l.54329/15 ---==9.9 (1Jinx Fly  _You feel your willpower being sapped.$DhB\ %($Dh((You shoot a sling bullet. The sling bullet hits the iguana.  The sling bullet freezes the iguana.$DhS;*$DhKp  The iguana is lightly wounded.  A giggling sprite leaps out and smacks the iguana with its own front talon.$Dh6v%..l.. (very drained)$Dh{xJ9=30$Dh|7%$Dh~a _The iguana is moderately wounded.$DhS ((You shoot a sling bullet.  The sling bullet hits the iguana but does no damage.$Dhg U%*$Dh"C   The iguana is moderately wounded.A giggling sprite leaps out and smacks the iguana with its own front talon..l.$DhC ,2.0 (1.1$Dh.#..######.# ##.#.# #)##..## #.# #..# #.# #..# #.## ##.. . #.%......# #...####......#.# #....[@$...)#.# #####.$..####.. #...#<....#.. #.$####....... #...# .###..## #..## # ..#  ....  ...#%5---40 _%$DhF.#..######.# ##.#.# #)##..## #.# #..# #.# #..# #######.## ##.. . #.%......# #...####......#.# #....@.$...)#.# #####.$..####.. #...#<....#.. #.$####. #...# .#..## #..## # ..#  ....  ...#%---1Fly $Dhif$DhDn $DhMoP_The sprites lose interest in your situation. $DhYxP_You see here a +0 pair of boots.$DhM% =Wear which item? Inventory Items Armour (go to first with [)  c - a +1 cloak (haunted)  f - a +0 cloak (haunted) Floor Items ([,] to select) Armoura +0 pair of boots[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip $Dh$DhFo$Dht$Dh}........##############..######dertzug the Vexing ........###.#Poltergeist of Gozag  Gold: 543 ........##)#Health: 35/57 ==============---------- #####..###.#Magic: 8/15============------------#..##.#AC: 11  Str: 4#..########.##EV: 13Int: 16##.. .#.%......#SH: 5Dex: 20#...####......#.#XL:  9 Next: 25% Place: Dungeon:6#....@.$...)#.#Noise: ---------  Time: 5041.1 (0.0)#####.$..####..v) +2 sling (freeze)#...#<....#..Cast: Jinxbite#.$####.......Will/2 Fly [$Dh}0;10m#...# .###..###..## # ..#.......#  The sling bullet freezes the ogre. _You kill the ogre! _No target in view! _No target in view! _The sprites lose interest in your situation. _You see here a +0 pair of boots.$Dh8%$Dh+ _$Dh$DhҎd  You start haunting your armour.$DhF*2.1 (1$DhD7%$Dhz%9==3.1 (2%$Dh%6=4.1 (3$Dh$Dh7%$Dhc75435.1 (4$Dh57%$Dhü7%$Dh*6.1 (5$Dh$Dht 2 _You continue haunting your +0 pair of boots. x5$Dh$Dh$Dh` _You finish haunting your +0 pair of boots.$DhSh 3$Dh6j $Dhl $Dhq 7=== _$Dhr $Dht ,$Dhv $Dh}x $Dhx R10/15==$Dhz $Dh| i8=$Dh $Dh݁ O1$Dh $Dh1 ,$Dh $DhՉ $DhM ]9===$Dh6 $Dh2 ,$Dh $Dh ,$Dh* $Dhy O0$DhT $Dh^ 401=$Dh5 $Dh ,$DhE $DhA d41=$Dh $DhS O=$Dh% $Dhӯ ^Fly $Dh $Dh/ _You feel your willpower return. 9$Dh& $Dhf 2=2==8$Dh $Dh $Dh ,$Dh $Dh ,$Dh $Dh4 }3=7$DhK $Dh X==6$DhU $Dha O5$Dh $Dh: k4=$Dh $Dh t3= 4 $Dh $DhT _You feel your existence waver again.$Dh $Dh ,$Dh $Dh ;5$Dh; $Dh^ O=$Dh? $Dh6 ,$Dh $Dh a6=$DhU $Dh b4==$Dh $Dh ,$Dh $Dh ,$DhP $Dh 7===$Dh $Dh $Dh $Dh* $Dh 98$Dh (=$Dhp $Dh $Dh@ L5==$Dh( $DhS ,$Dh0 $DhI ,$Dh $Dh $Dh  U9=$DhJ $DhJ" $Dh" :==$Dh$ $DhS& $Dh& $Dh' $Dh) $Dh[* L50=$Dh+ $Dh- ,$Dh/ $Dh(1 ,$Dh2 $Dh6 ,$DhS9 ,$Dh< U1=$Dh= $Dh? ,$DhHA $DhC $DhD $DhF $DhH $DhI %2$DhJ $DhM ,$DhN $DhP $DhQ $DhR $DhU ,$DhMV $DhhX $Dh"Z K3=$Dha X$Dhd B$Dhf $Dh%g U4=$Dhhh $Dh|j ,$Dhl $Dhn $Dhn $Dh)v 5=$DhXw $Dhky $Dhy $Dhz $Dh} $Dhx} $Dh~ $Dh $Dh U6=$Dh $Dh $Dh{ $DhC $Dh ,$Dhe $Dh $Dh K7=$DhE $DhA $Dh M# ##.# # )# ####..## #.#  #..# $Dh #.# #..# #######.###.. .B #.%......#  #...####......#.#  #......$...)#.# #####.@..####..  #...#<....#.$####.....#...# .###..###..## # ..$Dh #.... B   bombardier beetle (asleep)...#....$Dh 1116.1 (70.0)$Dhz +7.1 (71$Dh 7%$DhϨ _A bombardier beetle comes into view. _You see here 9 gold pieces.$Dhnb ##.#  #)#  #.#  #..##.#  #..# #######.##  ##.. .B #.%......#  #...####......#.#  #......$...)#.#  #####.@..####..  #...#<....#..  #.$####.......  #...# .###..##  #..## # ..#  .... ...# ....$Dh  ##.#  #)#  #.#  #..##.#  #..# #######.##  ##.. .B #.%......#  #...####......#.#  #......$...)#.#  #####.@..####..  #...#<....#..  #.$####.......  #...# .###..##  #..## #  .... ...# .... $DhV%j%$Dh'h _A bombardier beetle is nearby!$Dh}&  You beckon some vexing sprites to accompany your attacks.3----==8.1 (1.0)Will/2 Jinx Fly $DhF7%$DhR; _You feel your willpower being sapped.$Dh9 %$Dh((((((B    You shoot a sling bullet.  $DhbThe sling bullet hits the bombardier beetle!  The sling bullet freezes the bombardier beetle.$Dh-?:*$Dh  The sling bullet hits the bombardier beetle!  The sling bullet freezes the bombardier beetle. $Dhd The bombardier beetle is heavily wounded.You feel bolstered by spreading misfortune.A giggling sprite leaps out and smacks the bombardier beetle with its own  antenna.$Dh e.%B.$DhK O.... (very drained)$DhL [ 8 =9.2 (1.1$Dh# $Dh$ T _The bombardier beetle is severely wounded.$Dh' $DhC %(((((((You shoot a sling bullet.$Dh .B.....=200$Dh $Dh k _The sling bullet barely misses the bombardier beetle.$Dhbx %(((((((You shoot a sling bullet.$Dh T%*$DhvYou shoot a sling bullet. _The sling bullet barely misses the bombardier beetle.  You shoot a sling bullet.  The sling bullet barely misses the bombardier beetle.  A giggling sprite leaps out and smacks the bombardier beetle with its own  antenna.$Dhx%.$.....$Dh $Dhn r543 ----71.3 (1.1$Dh7%$DhU _You kill the bombardier beetle!$DhLe6%$Dh/f$DhZk$DhwnH _No target in view!$Dh3$Dhу$DhW$Dh$ _$Dh,$DhsHFly $DhQ _The sprites lose interest in your situation.4==$Dh8$Dh ,$Dh$DhO7$Dh${6$Dh$Dh:==$Dh $Dht$Dh$Dh[$Dh$Dh95$Dh$Dh$DhgL5==$Dh$DhP52$Dh$Dh)M _You now have 552 gold pieces (gained 9).$DhK@552$Dh $DhM  You now have 558 gold pieces (gained 6).$Dh'88 4 $Dh $Dh~s _You feel your existence waver again.$Dh$Dhk:==$Dh$Dh$Dh,$Dh$Dh/ M)..############....#######<.......................... ......##############..###### ....##.# $Dh.... #)# ###..## #.# #..##.# #..# #######.## ##.. .. #.@......# ---$Dh#.$.####......#.# #..........)#.# #####....####.. #...#<....#..$####.......#...# .###..###..## # ..#....$Dh7D - a wand of warping (8)$Dhd036.3 (15.0)$Dh"G---7.3 (16$Dhs$DhR _You see here a maw talisman.$Dh" $Dh $Dh $Dhg $Dh $Dh) $Dh ,$Dh $Dhh $Dh $Dh $Dh $Dhh $Dh $Dh $Dh $Dhz $DhN ,$Dh; ,$Dh7 $Dh N  You now have 579 gold pieces (gained 21).$Dh &79$Dh $Dh b _You see here a +0 giant club.$Dh $Dh: HFly $Dhw $Dh n _You feel your willpower return.$Dh $Dh $Dh; $Dh6 $Dh $Dh $Dh5 $Dh $Dh $Dh $Dh $DhB $Dh#$ $Dh% $Dh& $DhG( ,$Dh@) $DhE+ $DhY, ,$DhI- $Dh/ <85$Dh0 $Dh3 M _You now have 585 gold pieces (gained 6).$Dhv5 3$DhW6 $Dhf7 $Dh8 ,$Dh}F $Dh-I  #.......)..######....#  ..)<....  #####..........########..# #..........# ##.# #..........# #)# $Dh>J ########..## #.# #..# #.# #..##### #######.# ##..@..### #.%...... ##.##...####......#. #. ###..........)#. .. #####....####. ... #...#<....#.).. #.)####.... S   adder (asleep)#S.#. #...# .###?.##. #..## # ....$DhQ %55.3 (18  An adder comes into view.$DhR +6.3 (19$Dh=W $DhoY o _Found a flail and a scroll labelled GAQUB SUOL.$Dh )  ..)<      #) #..##  #..# #..#####  ##..@..### #.% ##.##...####. #. ###..........) .. #####. ... #...#< .).. #.) #S.#. #...#  ?.##. #..## #  .... $Dho )  ..)<      #) #..##  #..# #..#####  ##..@..### #.% ##.##...####[44m. #. ###..........) .. #####. ... #...#< .).. #.) #S.#. #...#  ?.##. #..##  ....$DhEw3$Dh!{7%$Dh}] _An adder is nearby!$Dhe %You beckon some vexing sprites to accompany your attacks.3----==7.0)Will/2 Jinx Fly $Dh#; _You feel your willpower being sapped.$DhKA (((((S    You shoot a sling bullet. The sling bullet hits the adder.  The sling bullet freezes the adder.  The adder hisses angrily.$Dh$Dh$DhOw...S).$Dh4=8.4 (1.1$Dh7%$Dh;] _The adder is heavily wounded.$Dh'  You shoot a sling bullet. The sling bullet hits the adder!  The sling bullet freezes the adder.$Dh %((($$Dh 6...$DhL P585 89.5$Dh $Dh I _You kill the adder!$Dhvj %% _No target in view!$Dh{ _$DhT----Fly  _The sprites lose interest in your situation.4==$Dh2$Dh0==$Dh5==$Dh$Dh$Dh@585$Dh$Dh$Dh $Dhe$Dh7:==$Dh4$Dh$Dhk!B$DhA&B$Dh+,$Dh"-&91$Dh,2$Dh 3M _You now have 591 gold pieces (gained 6).$Dh?6$Dh.7HFly $Dh&<: $Dh=J_You feel your willpower return.$DhI$DhPX$DhPZk #..##### ### ##.....### #.% ##### ##.##.... ###.####........ #......# #####.... $Dh~[###....# #...#< #.)..# #.)## ##..#.# #...#  #@.##.# #..## --- #.............. .#####.#....# ....# ...... #.#### ##...###  .... $Dhb081.5 (22.0)$DhEeG---2.5 (23$Dhi$Dhsk` _E - a scroll labelled GAQUB SUOL$Dhv3$Dh$Dhd$Dhn,$DhsX$Dh$Dh6$Dh(X$Dh}B$Dh$DhP,$Dh@$DhB$Dh>$Dh$DhQ,$Dh$Dh$Dh?$Dh$Dh$Dh$Dhd$Dh$Dh$DhM$Dh,$Dh$Dh$Dh>$Dh$Dh$Dh$DhW$DhT$Dh$Dh$Dh$Dh~$Dh,$Dh$Dh$Dh ,$Dh $Dh $Dh,$Dh$Dh$Dh$Dh$Dh$Dh$Dhd$Dh$Dh]$Dh$Dh$Dh $Dh$Dh$Dh\$Dh!X$Dh"B$Dh~$$Dh&,$Dh&$Dh'$Dh(.f##..##.######..## # #................ ###..#####.#....## #....# #......# #.#### ###...## ### ##.....# ##..##### ####..## #...@## #.......# #######.#  ..  ..S .. S   adder (asleep)#$Dh-2s 205  An adder comes into view.$Dh6zS.S$Dh6+6.5 (24$Dh9$Dh </ _The adder hisses angrily.$Dhrh  ##. #  #................  ###..#....##  #....# #......#   ###...##  ### ##.....#  ##..#####  ####..##  #...@## #.......#  #######.#  ..  .S. $Dhj W ..  # $Dh  ##. # $Dh[  #................  ###..#....##  $Dh #....# #......#   ###...##  ### ##.....#  $Dh :##..#####  ####..##  #...@## #.......#  $Dh| #######.#  ..  .S. .. $Dh ! # $DhT 3$Dh $Dha ] _An adder is nearby!$Dh t  You beckon some vexing sprites to accompany your attacks.$Dh DS.$Dh$ 3----==7.5 (1.0)Will/2 Jinx Fly $Dh Q _You feel your willpower being sapped.$Dhfu (((((((You shoot a sling bullet.$Dh:;*$Dh;  The sling bullet closely misses the adder.You feel bolstered by spreading misfortune.A giggling sprite leaps out and ties the adder's tail in a knot.$Dhw$DhT..$DhS$Dh..$Dh.$Dh .$Dh2 $Dhǫ,(very drained)$Dh%$Dh' 8 $DhM=$Dh8$Dh3 $Dhݷ$Dhv9_The adder is heavily wounded.$Dh$Dh (((You shoot a sling bullet.$Dhgt;*$DhS  The sling bullet closely misses the adder.A giggling sprite leaps out and ties the adder's tail in a knot..S. 9.6 (1.1 _The adder is almost dead.$Dh# (((You shoot a sling bullet.$Dhڠ;*$Dhr  The sling bullet barely misses the adder.A giggling sprite leaps out and ties the adder's tail in a knot..$.$Dhc591 100$DhI _You kill the adder!$Dh  _No target in view!$Dh$Dh$Dh$Dh$Dhv---- _Fly $Dh{ _The sprites lose interest in your situation.$Dh&L4==$Dh$Dh$Dh97$Dh$Dh,$Dh$DhO6$Dh$Dh $Dh X==5$Dh~ $Dh $Dh $Dh& $DhN <5915==$Dh $Dh $Dh $Dh] $Dh $Dh M  You now have 594 gold pieces (gained 3).$Dh 84 4 $Dh $Dh# s _You feel your existence waver again.$Dh% $Dh& :==$Dh@' $Dh) $Dh0 ^###..#####.#....## #....# #......# #.#### ###...## ### ##.....# $Dh1 u ##..#####  ####..## #....#### #.......# #######@# ---255.0) #...#  ###..........$DhK2 >####) $Dh$6 $Dh6 G---6.6 (16$Dh: $Dh< ' _Found a hand axe.$Dh/$DhF:Fly  _You feel your willpower return.$Dh$;$Dhe@X$Dh@$Dh!C$DhZD,$DhrE$DhF$Dh#H,$DhH$DhTJ$Dh.K$DhK$Dh"L$DhN$DhO,$DhP$Dh$R$Dh&W ##..#.# #...# .###..## ##..##.######..## # ..# #................ #..#####.#....## ...# #......# $DhZ_#### ###...## # ##.....# #####.###..##### #...".#####..## 38.6 (12#....#### ##.# #.......# #..# #######.#####.## #...#...#...###.......##.......#########)#.#9.6 (13$Dh_$Dha9 _Found an amulet of guardian spirit.$Dha  You see here an amulet of guardian spirit.$DhW _$DhB$Dh\B$Dh B$Dh $DhB$Dh$Dhx$Dh,$DhN$Dh"$Dh$,$Dh]&$Dh)$Dh.B$Dh4n$Dh5,$Dh6$Dh8$Dh9,$Dh ;$Dh=$Dh?$Dh?$Dho@$DhA$Dh2B$DhB$DhhC$DhD$DhE,$DhoF$DhG$DhH$DhEI$DhI$DhJ$DhL,$DhL$DhDN$DhzO,$DhP$DhQ$DhR$Dh%S$DhS$DhrT$Dh2Z; ..#####.###..####### ...................# .######.####..######. .# #.# #......... ## #.# ##.######. #$DhZ #####.# #...##...".# ###.# #.##### #.##  ##.# #.62.6 (2  $Dh [j#..# ##. ##.## #. ...#... #. .....# #.# ....## #.# ###)# #.#$Dh[.# >....$Dh`A3.6 (24$Dh)c$Dh..  .. l....  ...##.....  ....###....h   howler monkey (asleep) .....l   iguana (asleep) .h...#  $Dh] 7.6 (4.0)  A howler monkey and an iguana come into view.l.hhl.==8.6 (5$Dhԛ $Dh I _The howler monkey howls! The iguana hisses angrily.$Dh d  #...# # #...".# ###.#   #.##  ##.# #..#  #..# ##.# #.# #.# #.# #@#)# #.#  .# l..  .. ..... $Dh ... ##.....  .... ###....  h....  .....# $Dhm*  #...# #...".# ###.#   #.##  ##.# #..#  #..# ##.# #.# #.# #.#$Dh+ #@#)# #.#  .# l..  .. .....  ... ##.....  .... ###....  h....  .....# $Dh2$Dh%3$Dh:$Dh=d _There are monsters nearby!$DhG)^  You beckon some vexing sprites to accompany your attacks.$Dh*,$Dh/sl>h.$Dh/3----9.6 (1Will/2 Jinx Fly $Dhd5$Dh_7; _You feel your willpower being sapped.$Dhc| ((((You shoot a sling bullet.  The sling bullet closely misses the iguana.$Dh;*$Dh  You shoot a sling bullet.  The sling bullet closely misses the iguana.The sling bullet closely misses the howler monkey.  You feel bolstered by spreading misfortune.A giggling sprite leaps out and makes the howler monkey trip over its own feet.The howler monkey is lightly wounded.$Dhl.h.(very drained)$DhQU 8 =70$Dh $Dh4 _You block the iguana's attack.$DhS  You shoot a sling bullet. The sling bullet hits the iguana.  The sling bullet freezes the iguana.$Dh;*$Dh  The iguana is heavily wounded.A giggling sprite leaps out and makes the iguana trip over its own talons.  The iguana is severely wounded.$Dh?lh. (very drained)$DhDH91.7 (1.1$Dh$Dh4 _You block the iguana's attack.$DhBN  (You shoot a sling bullet.  The sling bullet closely misses the iguana.The sling bullet hits the howler monkey but does no damage.$Dh ;*$Dh- * The howler monkey is lightly wounded.  A giggling sprite leaps out and doodles on the howler monkey's face.$DhT lh  The howler monkey is lightly wounded.  A giggling sprite leaps out and doodles on the howler monkey's face.  The howler monkey is moderately wounded.  A giggling sprite leaps out and smacks the iguana with its own front talon.  The iguana is almost dead.  The iguana hisses menacingly.20 _The iguana bites you but does no damage.$DhH z  You shoot a sling bullet.  The sling bullet hits the iguana but does no damage.$Dh ;*$Dhݭ  The iguana is almost dead.A giggling sprite leaps out and makes the iguana trip over its own talons.$DhݯY  You kill the iguana!$Dh`Mh.$Dh594 ----303Fly $Dh$Dhi _The jinxing sprites lose interest in you.$DhA giggling sprite leaps out and makes the iguana trip over its own talons.  You kill the iguana! _The jinxing sprites lose interest in you.You shoot a sling bullet.  The sling bullet hits the howler monkey.  The sling bullet freezes the howler monkey.$Dh{  The howler monkey is heavily wounded.You block the howler monkey's attack.$Dh%4$DhY$Dh:D _The howler monkey hits you but does no damage.$Dh ((((You shoot a sling bullet.$Dh h...  The sling bullet barely misses the howler monkey.4==5 _The howler monkey barely misses you.$Dh ((((You shoot a sling bullet.$Dhl h...catching breath, very …)The sling bullet closely misses the howler monkey.$DhG=========6$Dh$Dhy _The howler monkey hoots and howls with incredible vigour!$Dh ((((You shoot a sling bullet.$Dh0  h...  The sling bullet barely misses the howler monkey.===------7.8 (1.1 _The howler monkey seems less drained. The howler monkey misses you.$Dh ` (((($Dh /You shoot a sling bullet.$Dh  h...  The sling bullet barely misses the howler monkey.------8.9 _The howler monkey barely misses you. You block the howler monkey's attack. $Dh@ ((((You shoot a sling bullet.$Dhdu ` h...  The sling bullet barely misses the howler monkey.==890 _You block the howler monkey's attack.$DhV  You shoot a sling bullet.  The sling bullet hits the howler monkey.  The sling bullet freezes the howler monkey.$Dh  The howler monkey is severely wounded.4--781.0 (1.1$Dh$Dhg1 _The howler monkey hits you.$DhGThe howler monkey is severely wounded. _The howler monkey hits you.  You shoot a sling bullet.  The sling bullet hits the howler monkey.  The sling bullet freezes the howler monkey.$Dh<J  The howler monkey is severely wounded.5=-20 _The howler monkey closely misses you.$Dh)qThe howler monkey is severely wounded. _The howler monkey closely misses you.You shoot a sling bullet.  The sling bullet hits the howler monkey.  The sling bullet freezes the howler monkey.$DhG-F$$Dhp$Dh65==$Dh"B623$Dh$DhUQ _You kill the howler monkey!$Dh$Dh$$$Dh!Put on which piece of jewellery? Jewellery (go to first with "=)  h - an amulet of reflection (worn)$Dhw - a +4 ring of protection[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip $DhW # #####.# #...#dertzug the Vexing # #...".# ###.#Poltergeist of Gozag  Gold: 594 #.##### #.##Health: 55/57 =======================-##.##..#Magic: 15/15 ========================#..###.#AC:  6  Str: 4 ##.###.#EV: 13Int: 16 ...#...#.#SH: 5Dex: 20 .....##.#XL:  9 Next: 32% Place: Dungeon:6 ....###@#Noise: ===------  Time: 5283.0 (0.0) ###)##$#v) [0;$Dh 10;1m+2 sling (freeze).#>..Cast: Jinxbite.......Will/2 Fly ...##.........###..............#  The howler monkey is severely wounded. _The howler monkey closely misses you.You shoot a sling bullet.  The sling bullet hits the howler monkey.  The sling bullet freezes the howler monkey. _You kill the howler monkey!9---5 (0.5 _w - a +4 ring of protection (worn)$Dh` 8  _You feel your existence waver again.5946$Dh,$Dh9$Dh,$Dh3$Dh,a7=$Dh$Dh$Dh,$Dh$Dh=607$Dhh$DhsN _You now have 607 gold pieces (gained 13).$DhM3$Dh$Dh$Dh<O=$Dh$Dh$Dha$Dh$Dhe$Dh$Dh)$Dh$Dh.$DhF$Dh$DhW$Dh$DhD$Dh$DhH HFly $Dh $Dhn _You feel your willpower return.$Dhn3$Dh$Dh$Dh*,$Dh$DhE$Dhk,$Dh$Dh)$Dh$Dh#$Dh$Dh$DhE$Dh$Dh@ $Dhx!$Dh$#$Dh#$Dh$$Dh%$DhR'$Dh ($Dh($Dh*$Dh+$Dh ,$Dh,$Dh-$Dh!/$Dh/$Dh 0$Dh1$Dh2$Dh~3$Dh3$Dh4$Dh46$Dh6$Dh7$Dh9$Dh:$Dh:$Dh;$Dh<$Dh=$Dh=$Dh>$Dh>$Dh?$Dht@$Dh@$Dhq$Dh$Dh;$Dh$Dh0$Dh:$Dh$Dh$Dh= $Dh ,$Dh( $Dh $Dh ,$Dh$Dh($Dh,$DhJ$Dh($Dh,$DhQ$Dh$Dhk,$Dh$Dh$Dh3,$Dh$DhZ $Dh"$Dh"$Dh#$Dh*@  You see here a +0 hand axe.$DhP,$Dh, _$Dh0.$Dh/$Dh0,$Dh1$Dh>3$Dh4$Dhh5$Dh6$Dhv8$Dh9,$Dh:$Dh<$Dh~=,$Dh>$Dh,@$DhSA,$Dh7B$DhD$Dh{E,$DhF$DhG$DhH$DhBI$DhI$DhK$DhL$Dh M$DhM$DhN$Dh@P$DhP$Dh1Q$DhS$Dh9U,$DhV$Dh`X$DhdY,$DhY$DhL[$Dh@\,$Dh\$Dh$^$Dh+_,$Dh_$Dh a$Dh  There is a stone staircase leading down here. _ ...".# ###.# #.. .##### #.## #.# .# #..# #.# .# ##.# #.# #####.# #F#...#### #.# #.#.#....# #.# #.# .#####.## #.###.# )# #..#####.##@.#--- .######...##>....## ....#####........# ........####.....[39;$DhԺ49m### ....###...####.....# ....# ###..........# F   sky beast (wandering) ##### ######.....##.....########338.5 (55.0)F.9.5 (56 _A sky beast comes into view.$DhK$Dh$$Dh.WRecognised items. (Select to toggle autopickup)$Dh(_ for help) $DhbhMagical Staves (select all with |)$Dh6a - unknown magical staves  $Dhb - staves of fire $DhXaJewellery (select all with "=)$Dh.c + unknown amulets $Dh$ d - amulets of faith $Dh7A e - amulets of guardian spirit$Dh6f - amulets of reflection  $DhZg + unknown rings $Dh% h - rings of flight$Dh3i + rings of protection $DhaWands (select all with /)$Dh.j + unknown wands  $Dh=k + wands of flame  $Dhl + wands of warping $Dh3Scrolls (select all with ?)m + unknown scrolls  n + scrolls of blinking (uncommon)  o + scrolls of poison (uncommon) Potions (select all with !)p + unknown potions [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle autopickup [.|Space] toggle selected [-] unrecognised [top]$DhY P  i - rings of protection$Dh$Dh&$Dhi...".# ###.# #..dertzug the Vexing .##### #.## #.#Poltergeist of Gozag  Gold: 607 .##..# #.#Health: 57/57 ======================== .###.# #F#Magic: 15/15 ======================== ######.# #.#AC: 8Str: 4 $Dho#...#### #.# #.#EV: 13Int: 16 ..#....# #.# #.#SH: 5Dex: 20 .#####.## #.###.#XL:  9 Next: 32% Place: Dungeon:6 )# #..#####.##@.#Noise: ---------  Time: 5339.5 (0.0) .######...##>....##v) +2 sling (freeze) ....#####........#Cast: Jinxbite ........####.....###Fly ....###...####.....# ....# ###..........#F   sky beast (wandering) ##### ####[$Dh40m##.....##.....######## _You feel your existence waver again. _You now have 607 gold pieces (gained 13). _You feel your willpower return. _You see here a +0 hand axe. _There is a stone staircase leading down here. _A sky beast comes into view.$Dhk$Dh$Dh$Dh#$Dh  You beckon some vexing sprites to accompany your attacks..FF$Dhf3----==40.5 (1$Dh]Will/2 Jinx Fly $DhI $Dh $DhJ-_You feel your willpower being sapped.$Dh ((( You shoot a sling bullet. The sling bullet hits the sky beast!  $Dh'The sling bullet freezes the sky beast.$Dhn$Dh_ps  The sky beast is moderately wounded.$DhwS.F..S   adder (wandering)$DhKx4=1.6 (1.1$Dh$}$DhY _An adder comes into view.$DhdL ((S  You shoot a sling bullet.  The adder hisses angrily.  The sling bullet hits the sky beast but does no damage.$Dh :*$Dh   The sky beast is moderately wounded.You feel bolstered by spreading misfortune.A giggling sprite leaps out and makes the sky beast trip over its own tail.$Dh $DhZ $Dh= .S.F.(very drained)$Dh N12 2.7$Dh w _The sky beast is heavily wounded.$Dh ((You shoot a sling bullet.$Dh$Dh$Dh $Dhn.S.F$Dhj 3.8$Dh$Dh˱ $Dh{$Dh?_The sling bullet barely misses the sky beast.$Dh$DhMy (You shoot a sling bullet.$Dhh  .SFThe sling bullet barely misses the sky beast.----40$Dh4tp _The sky beast completely misses you.$DhJ ($Dhy/You shoot a sling bullet.$Dh|r  The sling bullet barely misses the sky beast.$Dh<a .SF$DhmThe sky beast seems less drained. The sky beast hits you.$Dh949----$DhT4==5.9 (1.1$Dh$Dh< _The air twists around and strikes you!$Dh0  You shoot a sling bullet. The sling bullet hits the sky beast.  The sling bullet freezes the sky beast.$Dh:*$Dhw F(very drained)The sky beast is severely wounded.A giggling sprite leaps out and makes the sky beast trip over its own tail.  The sky beast is severely wounded.360 _You block the sky beast's attack.$Dh  You shoot a sling bullet. The sling bullet hits the sky beast!  The sling bullet freezes the sky beast.$Dh $S   adder$DhB  $DhkE o.SYou kill the sky beast!$Dhe $Dhf !607 $Dhg 51/58$Dhh =---$Dhi ==$Dhj 8$Dh}k 7$Dhs $Dhw  $Dhx $Dhy /_The adder bites you but does no damage.$Dh  $Dh "$DhS  $Dh WYou shoot a sling bullet. The sling bullet hits the adder.  $Dh #The sling bullet freezes the adder.$Dh.. :*$Dh  The adder is severely wounded.A giggling sprite leaps out and smacks the adder with its own tail.$Dh $  You kill the adder!$DhS% 48Fly $Dh0 $Dh1  _The jinxing sprites lose interest in you.$Dh2 $Dh*7 $Dh9 H _No target in view!$Dh  _No target in view!$Dh@*+###.# #...# .".# ###.# #.. ##### #.## #.# # #..# #.#  ##.# #.# ### #.# #.# ..#### #.# #.# .#....# #.# #.# #####.## #.###@# # #..#####.##..# ######...##>....######........# ...####.....######...####.....# ...# ###..........# #### ######.....##.....#$Dhw.$Dh/6---9 _$Dhd7$Dh8$Dh9312=---50.9 (2$Dh=$DhU?? _You now have 631 gold pieces (gained 24).$DhF3$Dhb$Dh߲H _No target in view!$Dh)w3$Dhy,$Dh3z$ _$Dh5==$Dhmm33$DhB$Dh$DhX==2$Dh[$Dh$Dha4=$Dh݋$Dhc,$Dh$Dh,$DhB$Dh%x6315=$Dh2{1$DhQB$Dh$DhSg6=0$Dh4,$Dh[ 9Fly $DhQ$Dhy _You feel your willpower return. 8 $Dh#$Dh" _You feel your existence waver again.7=8=$Dhʭ$Dhv,$Dh$Dh߯$DhҰ$DhO,$Dh|$Dh,$Dh($Dh$Dh$Dhj9=$Dh϶$Dhn$Dhn,$Dh<$DhS$DhV.......  #.###..## .#.###..####### .# ...............# .###.####..######..##  #.# #...........#  #.# ##.######...# ###.# #...# ##.=# ..".# ###.# #@..#777.0)#### #.## #.#.(# #..# #.# ..# # ##.# #.# ... #### #.# #.# ..:# #.# #.# !.#....# #.# #.# .#.## #.###.# # #..#####.##..#8.9 (28$Dh$Dh% _Found 6 stones.$Dh/ $Dh $Dh $Dh $DhH8  <....#..## ##........ )#.#  #.###..## ...# ##.###..#######..# ..............#..# ##.####..######..##  #.# #...........#  #.# ##.######...# ##.# #...# ##@=# 0.0) .".# ###.# #...# ### #.## #.#.(#  #..# #.#...#  ##.# #.#..... ### #.# #.#.....:.#### #.# #.#....!.#....# #.# #.#......####.## #.###.#9.9 (1$Dh@ : _Found a spear.$Dh_$DhXB$Dhk ....#..##.  #. #)#.#  #.###..## ...#  #.###..#######..#  $Dh#..#  #.####..######..##  #.# #...........#  #.# ##.######...#  #.# #...# ##.@#  ".# ###.# #...#   #.## #.#.(#  #..# #.#...#  ##.# #.#.....   #.# #.#.....:    .#### #.# #.#....!.#    ....# #.# #.#......#   .## #.###.#   $Dh'80$Dh0*1.9 (2$Dh\$Dh4 _F - a ring of resist corrosion$Dh $Dh =Put on which piece of jewellery? Jewellery (go to first with "=)  h - an amulet of reflection (worn)  w - a +4 ring of protection (worn)$Dh F - a ring of resist corrosion[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip $Dh} $Dh $Dh ....#..##.  dertzug the Vexing #........ #)#.#$Dh8 a  Poltergeist of Gozag  Gold: 631 #.###..## ...#  Health: 58/58 ======================== #.###..#######..#  Magic: 15/15 ======================== .............#..#  AC: 8Str: 4 #.####..######..##  EV: 13Int: 16 #.# #...........#  SH: 5Dex: 20 #.# ##.######...#  XL:  9 Next: 38% Place: Dungeon:6 $Dh) I#.# #...# ##.@#  Noise: ---------  Time: 5381.9 (0.0) ".# ###.# #...#  v) +2 sling (freeze) ### #.## #.#.(#  Cast: Jinxbite#..# #.#...#  Fly ##.# #.#..... ###.# #.#.....:   .#### #.# #.#....!.#   ....# #.# #.#......#   ###.## #.###.#   _No target in view! _You feel your willpower return. _You feel your existence waver again. _Found 6 stones. _Found a spear. _F - a ring of resist corrosion$DhĖ $Dh ,2.4 (0.5$Dh $Dh ; _F - a ring of resist corrosion (worn)$Dh"*$Dh=Recognised items. (Select to toggle autopickup)(_ for help) Magical Staves (select all with |)a - unknown magical staves  b - staves of fire Jewellery (select all with "=)$Dhp>xc + unknown amulets  d - amulets of faith  e - amulets of guardian spiritf - amulets of reflection  g + unknown rings  h - rings of flight  i - rings of protectionj - rings of resist corrosion $Dh@Wands (select all with /)k + unknown wands  l + wands of flame  m + wands of warping Scrolls (select all with ?)n + unknown scrolls  o + scrolls of blinking (uncommon)  p + scrolls of poison (uncommon) Potions (select all with !) [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle autopickup [.|Space] toggle selected [-] unrecognised [top]$Dh?* $DhK0 U....#..##.  dertzug the Vexing #........ #)#.#  Poltergeist of Gozag  Gold: 631 #.###..## ...#  Health: 58/58 ======================== #.###..#######..#  Magic: 15/15 ======================== .............#..#  AC: 8Str: 4 #.####..######..##  EV: 13Int: 16 #.# #...........#  SH: 5Dex: 20 #.# ##.######...#  XL:  9 Next: 38% Place: Dungeon:6 $Dh1 \#.# #...# ##.@#  Noise: ---------  Time: 5382.4 (0.0) ".# ###.# #...#  v) +2 sling (freeze) ### #.## #.#.(#  Cast: Jinxbite#..# #.#...#  Fly ##.# #.#..... ###.# #.#.....:   .#### #.# #.#....!.#   ....# #.# #.#......#   ###.## #.###.#   _You feel your willpower return. _You feel your existence waver again. _Found 6 stones. _Found a spear. _F - a ring of resist corrosion _F - a ring of resist corrosion (worn)$Dh6 $Dh6 $Dh< $Dh= $Dh 3$Dh $Dh4 $Dh5 $Dh B$Dhc $Dh $Dh $Dh $Dhk ,$Dh $Dh $Dh ,$Dh $Dh $Dh ,$Dhg $Dh $Dhe ,$Dhp $Dhh$  $Dh$  d - 3 fuming coppery potions (gained 1)$Dh% $Dh@( | _k - 5 scrolls labelled RAAVYU LYOR (gained 1)$Dh) 3$Dh* $Dh0  #..######..## ...#  ##.######...#   #...# ##..#   ###.# #...##   #.## #.#.(##   #..# #.#...### $Dh2 s ##.# #.#...  #.# #.#.....  #.# #.#.....  #.# #.#......#  # #.###.########  #####.##..#  ..##>....## #........# ####.....### ..####.....#  You pick up a book of Cantrips and begin reading...$Dh5 ,90.4 (8$Dh,6 *1.4 (9$Dh 9 $Dh:  You add the spells Poisonous Vapours, Kinetic Grapnel, Summon Small Mammal and _Apportation to your library.$Dh3$Dh$Dh?$Dh$Dh$DhH,$Dh$DhY$Dh,$Dh $Dh}  Things that are here:  6 stones; a +0 plate armour$Dh$Dh-  _$DhK $Dh; $DhN,$Dh$Dh$Dh$Dh$Dh0$Dh$Dh$Dh_$Dh$Dh$Dh7",$DhL$$Dh?  You see here a +0 spear.$Dh C5 _$DhD$DhE,$DhF$DhH$Dh`I$DhI$DhWJ$DhK$DhM$DhEN$DhO$DhS$Dh-V,$DhV$Dh  You see here a +0 spear. _####  ....#  ....#  ....#  ....#  ....########## ..............S[8$Dh;28H ##..###### #  ##.# #. #)# #.  #.# #.  #.# #.# ###.## ##.#   S   adder (asleep) .....# #..#   ...#.# #.##  )#.## ### #.#  426.4 (35.0)7.4 (36 _An adder comes into view.$Dh4#########.....S..# #@#  ##.# #.#  #)# #.#  #.# #.#  #.# #.# ##.# #..# #.##)#.## ### #.#$Dh#########.....S..# #@#  ##.# #.#  #)# #.#  #.# #.#  #.# #.# ##.# #..# #.##)#.## ### #.#$Dh$DhК3$Dhx] _An adder is nearby!$Dh   You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped..SS3----==8.4 (1.0)Will/2 Jinx Fly  _The adder hisses angrily.$Dhc y (You shoot a sling bullet.$Dh^ :*$DhS (very drained) _The adder hisses angrily.  You shoot a sling bullet.  The sling bullet barely misses the adder.  You feel bolstered by spreading misfortune.  A giggling sprite leaps out and ties the adder's tail in a knot.  The adder is heavily wounded.12 =9 _The adder barely misses you. The adder bites you but does no damage.$Dh';($DhU3*$DhuK SYou shoot a sling bullet. The sling bullet misses the adder.A giggling sprite leaps out and ties the adder's tail in a knot.  The adder is severely wounded.$Dhv-30.5 (1.1$Dh ~$DhR _The adder barely misses you.$Dhy (You shoot a sling bullet.$Dhn:*$DhYIE S The sling bullet closely misses the adder.A giggling sprite leaps out and makes the adder trip over its own tail.  The adder is severely wounded.$DhYJ+10$DhO$DhRR _The adder barely misses you.$Dh8  You shoot a sling bullet. The sling bullet hits the adder!  The sling bullet freezes the adder.$DhU=m$$Dh$Dh+k631 ----92$Dh$Dh_ _You kill the adder!$Dh$Dh$DhH _No target in view!$Dhi $Dhi $DhTj $Dh9l $Dhl $ _$Dhos Q4==Fly  _The sprites lose interest in your situation.$Dh-t $Dh5v ,$Dhv $Dhx ,$Dhy $Dh{{ $Dh{ :==$Dhl| $DhY~ ,$Dh $Dh $Dh 91$Dh $Dhł $Dh< $Dh $Dh $Dhb L5==$Dh ,$Dh $Dh *631$Dh! $Dh2 $Dh ,$Dh $Dh $Dh* %5$Dh $Dh% M _You now have 635 gold pieces (gained 4).$Dhf P==$DhѠ $DhL $Dh $Dh] ,$Dh $Dh} B$Dh˱ $Dh $Dh X$Dh2 $Dh0 0$Dh $Dho $Dh $Dh $Dhg $Dh $Dh $Dh $Dhz $Dh  9$Dh $Dh $Dh $Dh $Dh $Dh! $DhF $DhP $Dh! $Dh $Dh $Dh $Dh $Dh: @Fly $Dh $Dh  $Dhg $Dh 4_You feel your willpower return.$Dh $Dh $Dh $Dh- $Dh $Dh $Dh $Dh $Dh ) 8 $Dh $DhT  $Dh $Dhn 9_You feel your existence waver again.$Dh $Dh $Dh $Dh' $Dh $Dh $Dh $Dh> $Dh $Dh&  $Dhx'  $Dh( Things that are here:  $Dh( Ja +1 whip of freezing; a +0 robe$Dh) $DhT, $Dh-  $Dhz. _$Dh0 $Dh%4 $Dhk6 $Dh7 $Dh: $Dh> $Dh@ $DhA $Dh~H $DhL $DhVN $DhO $DhR $Dh7U $Dh[ $Dh[ $Dh#a $Dhf $Dh1w $Dh~ X$DhX $Dh ,$Dh $Dh $Dh ,$Dh $Dhi b  You see here a +0 giant club.$Dh $Dh"  _$Dh $DhB $Dh1 ,$Dh $Dh $Dh4 ,$Dh $Dh $DhǬ ,$DhG $Dh $Dh $DhE $Dh5 $Dhc X$Dhf $Dh* $Dh $Dh $Dh $Dh $Dh% $Dh $DhL $Dh $DhD $Dh $Dh $Dh $Dh- $Dh $Dh $Dh< $Dh $Dh $Dh9 $Dh $Dh3 $Dh $Dh$ $Dh $Dh? $Dh $Dh $DhI $Dh $Dh $Dh4 $Dh $Dh4 $Dh $Dh# $Dh $Dh" $Dh $Dh~ $Dh $Dh $Dh\ $Dh #####..........######## #..........#  #..........#  ########..##  #..#  .#..#####  <..## ##.....###  ...$..###### ##.##...### #..@...####.####....---87.5 (5$Dh v5.0) ######......# ##### ###....# #. #.)..# ##. ##..#.# #.. ##..##.######.. #.............. ###..#####.#....# #....# #......#$Dh $Dhv G---8.5 (56$Dh $Dh+ 9 _Found a stone staircase leading up.$Dh3$Dh$DhI$DhH$DhY$DhR,$Dhp$Dh$Dh$Dh$Dh$Dhr$Dht ..)<............#####....####>..... #....#.....# #..........##.... ########..## #.... #.. #.... #..##### #.<..#### ##.....#....@..###### ##.##92.5 (4.0)#....##......####.#.... ######......# ##.... ###....# #.... #.)..##.?.. ##..#.# ##### ##..##.#### #.......... ###..#####.#.$Dh@$Dh*3.5 (5$Dh\$DhJ _Found a stone staircase leading down.$Dh3514.5 (6$Dho$Dh6? _You now have 651 gold pieces (gained 16).$Dh3$Dh$Dh$DhA,$Dh:n$Dh $Dh ,$DhX$Dh$Dh]X$Dh$Dhx,$Dh$Dhz,$DhE$Dh1{ _q - 2 scrolls labelled WAOMMELODI (gained 1)$Dh3$Dh$Dh$Dh,$Dh$Dh $Dh ,$Dh $Dh$Dh$DhF$Dh$Dh{$Dh,$Dh[$Dh~$Dh,$Dh $DhM$Dh" #...) ..s..# #.).. $Dhf#......)<... .....#####.... >.....# #.......... .....## #.......... #....# ########.. #....# # #@...# #..# #.<..#### ##.. #.......###### ##. #....##......####.$Dh% #....#######...... #....# ###.... s   scorpion (asleep) #....# #.)..#....# ##..#.###### ##..##.$Dh '1507.5 (13.0)$Dh,i.ss$DhF-+8.5 (14$Dh22$Dh@4[ _A scorpion comes into view.$Dhb  ) .....# ) ..s...)< .....## >.....#  .....##  #....#  #....#  #@...#  #.<..####  #.......######  #....##.. #....#### #....#  #....# #.) #....#   $Dh n ) .....# )$Dh  ..s...)< .....## >.....#  .....##  #....#  #....#  #@...#  #.<..####  $DhP ##.......######  #....##.. #....####$Dh  #....#  #....# #.) #....#   $Dh  $Dh $Dhi $Dh\ _ _A scorpion is nearby!$DhB^  You beckon some vexing sprites to accompany your attacks.$Dh$DhV.s$Dhr3----==9.0)Will/2 Jinx Fly $Dh$Dhw; _You feel your willpower being sapped.$DhdX ((($Dh You shoot a sling bullet. The sling bullet hits the scorpion.  The sling bullet freezes the scorpion.$Dh$Dh.$DhYs$Dh.$Dh˹ .$Dh$Dh=$Dhf10.6 (1.1$Dh,$Dh@ $Dh-$Dh?_The scorpion is moderately wounded.$Dh$Dh  ((You shoot a sling bullet. The sling bullet hits the scorpion.  The sling bullet freezes the scorpion.$Dh2.s.1.7  You shoot a sling bullet. The sling bullet hits the scorpion.  The sling bullet freeze _The scorpion is moderately wounded.  You shoot a sling bullet. The sling bullet hits the scorpion.  The sling bullet freeze _The scorpion is moderately wounded.$DhoS- _The scorpion is moderately wounded.  You shoot a sling bullet. The sling bullet hits the scorpion.  The sling bullet freezes the scorpion. _The scorpion is moderately wounded.  You shoot a sling bullet. The sling bullet hits the scorpion!  The sling bullet freezes the scorpion.$($Dh~&.$DhD651 ----4320 _You kill the scorpion!$DhC  _No target in view!$Dh  _$Dh* %4==Fly  _The sprites lose interest in your situation.==$Dh $Dh $Dh $Dh $Dh $Dh $Dh $Dh $Dh $Dh $Dh $Dh b5==$Dh $Dh ,$Dh $Dh $Dh .######.#.....# #...)#. )#.......)..<#.....#####>.....# #..........#>.....## #..........#######---23.7 (11.0)...# ..#.# #..##.<..#### ##.. Will/2 Fly #.......###### ##.....##.. .. ..$Dh .#....#$Dh $Dh G---4.7 (12$Dh $Dh J _Found a stone staircase leading down.$DhN G65.7 (13$Dh T _You now have 656 gold pieces (gained 5).$Dh~656==$Dh$DhN$Dh,############$Dh6 #.#$Dhz6 #.#$Dhf #...######## #...##.....# #.)##.....#####.......)..##.......)........<#....@#####........9.7 (4.0)#>.....# #........#>.....## #........####....# ########..##$Dhx#....# #..##....# #..##$Dh\#.<..#### ###.......###### ##.#$Dh1#....##......####.#$Dh"$Dh$DhE _Done exploring.$DhP$Dha0.... _Done exploring.$Dhws 3$Dht $Dh Q$Dh E _Done exploring.$Dh n[?25h[?0c  Search for what [Enter for "armor", or ? for help]? $Dh[?25l[?1c$Dhf3 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] $Dh Results at your position  a - [carried] C - a +0 pair of boots (haunted)  b - [carried] c - a +1 cloak (haunted)  c - [carried] f - a +0 cloak (haunted)$Dh$Dh$Dh8############ dertzug the Vexing#..........# Poltergeist of Gozag  Gold: 656#..........# Health: 58/58 ========================#..........# Magic: 15/15 ========================####### #..........# AC: 8Str: 4$Dh>#.....# #.........)# EV: 13Int: 16#.....#####.......)..# SH: 5Dex: 20#.......)........<.... XL:  9 Next: 43% Place: Dungeon:6#....@#####..........# Noise: ---------  Time: 5529.7 (0.0)#>.....# #..........# v) +2 sling (freeze)#>.....## #..........# Cast: Jinxbite####....# ########..## Will/2 Fly #....##..##....##..## #.<..#### ##... #.......###### ##.# #....##......####.#  _Found a stone staircase leading down. _You now have 656 gold pieces (gained 5). _Done exploring. _[39;$Dh49mDone exploring. _Done exploring.  Search for what [Enter for "armor", or ? for help]? $Dh$Dh. _$Dhkn[?25h[?0c  Search for what [Enter for "armor", or ? for help]? $Dh [?25l[?1c$Dh $Dh 14 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:6] a dagger (1 further duplicate)b - [D:6] a stone staircase leading down  c - [D:6] a stone staircase leading down  d - [D:6] a stone staircase leading up  e - [D:6] a stone staircase leading up  f - [D:6] a flail  g - [D:6] a +0 hand axe  h - [D:6] a stone staircase leading up  i - [D:6] an amulet of guardian spirit  j - [D:6] a mace  k - [D:6] a +1 whip of freezingl - [D:6] a stone staircase leading down  m - [D:6] a +0 spear  n - [D:6] 6 stones$DhOE############ dertzug the Vexing#..........# Poltergeist of Gozag  Gold: 656#..........# Health: 58/58 ========================#..........# Magic: 15/15 ========================####### #..........# AC: 8Str: 4#.....# #.........)# EV: 13Int: 16#.....#####.......)..# SH: 5Dex: 20#.......)........<.... XL:  9 Next: 43% Place: Dungeon:6#....@#####..........# Noise: ---------  Time: 5529.7 (0.0)#>.....# #..........# v) +2 sling (freeze)#>.....## #..........# Cast: Jinxbite####....# [$Dh+H[40m########..## Will/2 Fly #....##..##....##..## #.<..#### ##... #.......###### ##.# #....##......####.#  _You now have 656 gold pieces (gained 5). _Done exploring. _Done exploring. _Done exploring. _Search for what [Enter for "armor", or ? for help]? Search for what [Enter for "armor", or ? for help]? . _$DhO Where to? (Tab - D:6 @ (x,y), ? - help)  D - Dungeon  T - Temple $Dh5############ dertzug the Vexing#..........# Poltergeist of Gozag  Gold: 656#..........# Health: 58/58 ========================#..........# Magic: 15/15 ========================####### #..........# AC: 8Str: 4#.....# #.........)# EV: 13Int: 16#.....#####.......)..# SH: 5Dex: 20#.......)........<.... XL:  9 Next: 43% Place: Dungeon:6#....@#####..........# Noise: ---------  Time: 5529.7 (0.0)#>.....# #..........# v) +2 sling (freeze)#>.....## #..........# Cast: Jinxbite####....# #$Dh?T#######..## Will/2 Fly #....##..##....##..## #.<..#### ##... #.......###### ##.# #....##......####.#  _You now have 656 gold pieces (gained 5). _Done exploring. _Done exploring. _Done exploring. _Search for what [Enter for "armor", or ? for help]? _Search for what [Enter for "armor", or ? for help]? . _  There is a stone staircase leading down here. _$Dh'$Dh7$Dh$Dh$Dh$Dh$DhΣ$Dhc $Dh$Dh $Dh|$Dh( $Dh $Dh|$Dh( $Dhܶ        ##  ##.###### $Dh} $Dh` #@....... $Dh35.5 (5.8$Dh^ $Dh v ##.##.... $Dh $DhBv .# # $Dhλ $DhkM .#$Dh  $Dh$DhLE .#$Dh $Dh$Dh(E .#$Dh $Dhb$Dh E .#$Dh $Dh?$DhbE .#$Dh $Dh $Dhu_You fly downwards.$Dh$Dh$Dh$Dh $Dh9$DhS_There is a stone staircase leading up here.$Dh Fly  _You feel your willpower return.       ###  ##.### #<.. ##.##... #.# .##### #.# #.# Y #.#YY 2 ice beasts (asleep) #.# #.# Y8.5 (3.0$Dh/ hY1 asleep)Y.$Dh $Dh #9.5 (4$Dh^$ $Dh(  $Dh) $Dh * 8_2 ice beasts come into view.$Dh* $Dh˶ ### ##.#########  #<..@.......  ##.##.......  #.# .######  #.# .# #.# Y# #.# .# #.# Y# #.# .#$Dh ### ##.#########  #<..@.......  ##.##.......  #.# .######  #.# .# #.# Y# #.# .# #.# Y# #.# .#$Dh3$Dh5$Dh d _There are monsters nearby!$Dh(!  You beckon some vexing sprites to accompany your attacks.Y.3----==40.5 (1Will/2 Jinx Fly  _You feel your willpower being sapped.$Dhv (((YYou shoot a sling bullet. The sling bullet hits the ice beast!$Dh;*$DhLw  The ice beast is moderately wounded.You feel bolstered by spreading misfortune.A giggling sprite leaps out and smacks the ice beast with its own front foot....Y(1 very drained)12 =1.6 (1.1 _The ice beast is moderately wounded.$DhA (((You shoot a sling bullet. The sling bullet hits the ice beast.$Dh `...20$Dh$Dh7 _The ice beast is lightly wounded.$Dhѡ (((You shoot a sling bullet. The sling bullet hits the ice beast.$Dh. ;*$Dh  The ice beast is moderately wounded.A giggling sprite leaps out and smacks the ice beast with its own front foot.$Dh7 $Dhq ..YY.$Dh A33$Dh $Dh a _The ice beast is heavily wounded.$Dh*         ###  ##.#  #<..  ##.##$Dh $.  #.# .######  #.# Y#  #.# Y#  #.# .#  #.# .#  #.# .# $Dh $Dhz L-------4$Dh' $Dh $DhNO---$DhP$DhSH _No target in view!$Dh+$Dh$Dh$Dh H _No target in view!$Dhhz YY   ice beast (very drained)  ### ##.#########  #<.@........ 5 ##.##Y......  #.# .######  #.# Y#  #.# Y#  #.# .#  #.# .#  #.# .#  _You start resting.$Dh- i ### ##.#########  #<.@........  ##.##Y......  #.# .######  #.# Y#  #.#  #.# .#  #.#  #.#  _An ice beast is nearby!$DhyX  You beckon more vexing sprites to accompany your attacks.YY 2 ice beasts (1 very drained)2-==6 _You feel your willpower being sapped.$Dh  (((((((You shoot a sling bullet.$Dh8:*$Dh  The sling bullet barely misses the ice beast.A giggling sprite leaps out and smacks the ice beast with its own front foot.  The ice beast is severely wounded.$Dh!vYY......=7$Dh\#$Dh(@ _The ice beast hits you but does no damage.$Dh (You shoot a sling bullet.  The sling bullet closely misses the ice beast.The sling bullet hits the ice beast!$Dhw:*$DhE_, YThe ice beast is severely wounded.A giggling sprite leaps out and smacks the ice beast with its own front foot.  The ice beast is severely wounded.$Dh`Z6-8.7 (1.1$Dhb$DhmT _The ice beast hits you. The ice beast freezes you. You resist.$DhOc  You shoot a sling bullet. The sling bullet hits the ice beast.$DhU:*$Dhc;  The ice beast is almost dead.A giggling sprite leaps out and makes the ice beast trip over its own feet.$Dh=$DhEDY.   ice beast$Dh l  Jinx 656 --89.8 _You kill the ice beast!Your Dodging skill increases to level 4!$Dhp$Dhptf _Your Hexes skill increases to level 8!$Dh }  You shoot a sling bullet.  The sling bullet hits the ice beast but does no damage.$Dh=  The ice beast is severely wounded.$Dh<> H2500$Dh@ $DhC W _The ice beast closely misses you.$DhJ  You shoot a sling bullet. The sling bullet hits the ice beast!$Dh" l  The ice beast is almost dead.$Dh. -71$DhH $Dh:  $DhR $DhE )_You block the ice beast's attack.$Dhc  You shoot a sling bullet. The sling bullet hits the ice beast.$Dhsg  The ice beast is almost dead.12  The ice beast is almost dead. _You block the ice beast's attack.  You shoot a sling bullet. The sling bullet hits the ice beast.  The ice beast is almost dead. _You block the ice beast's attack.  You shoot a sling bullet. The sling bullet hits the ice beast.$$Dh$$Dh3=543.9 (1.1 _You block the ice beast's attack.  You shoot a sling bullet. The sling bullet hits the ice beast.  The ice beast is almost dead. _You block the ice beast's attack.  You shoot a sling bullet. The sling bullet hits the ice beast. _You kill the ice beast!$DhT$DhU$DhtZ$Dh?^H _No target in view!$Dh $Dh $DhW $Dh8= _HP restored.Fly $Dh _The sprites lose interest in your situation.6560$Dh$DhO=$Dh$Dh;L= 9$Dh+$DhB$DhGb4==$Dh$Dh $Dhz!$Dh}#B$Dhj$$Dh%F 8 $Dh'$Dh(s _You feel your existence waver again.$Dh\):==$Dh)$Dh_+,$Dh+$Dh,.B$Dh#0b5==$Dh0$Dhs24 _Magic restored.$Dh43$Dh4$Dh7<88$Dh"8$Dh19N _You now have 688 gold pieces (gained 32).$Dh:$Dhi;3$Dht<$Dh=$DhM>:==$Dh>$DhB$DhFE      ### ##.########### #<...........z  ##.##.@......z --- #.##.######## $DhGO #.##.#  #.##.#  #.## #.##.# zz 2 wights (dormant) #.## ..#$Dh{R71.9 (18.0)z.z1 dormant)---2.9 (19$DhV$Dh`X _2 wights come into view.$Dh  ### ##.###########  #<..........z.  ##.##.@......z  #.##.########  #.##.# #.##.# #.##.# #.##.# #.##.# ..#$Dhm  ### ##.###########  #<..........z.  ##.##.@......z  #.##.########  #.##.# #.##.# #.##. #.##.# #.##.$Dh $ ..$Dhj! $Dh! $Dh% $Dh( d _There are monsters nearby!$DhU^  You beckon some vexing sprites to accompany your attacks.$Dh$Dhi.zz.z$Dh-3----==3.0)Jinx Fly $Dh$DhS; _You feel your willpower being sapped.$Dh_ ((((You shoot a sling bullet. The sling bullet hits the wight.$Dh:*$Dh^S  The wight is lightly damaged.  You feel bolstered by spreading misfortune.A giggling sprite leaps out and smacks the wight with its own hand....zz.(1 very drained)12 =4 _The wight is heavily damaged.$Dh< (((You shoot a sling bullet.  The sling bullet hits the wight but does no damage.$Dh:*$Dh  The wight is heavily damaged.A giggling sprite leaps out and doodles on the wight's face.$Dhh$DhJ..zz.$DhÞ%5$Dh$Dh^ _The wight is almost destroyed.$Dh$t         ###   ##.###########  #<...@........ ##.##....zz...  #.##.########  #.##.#  #.##.# $DhS #.##.#  #.##.# #.##.# ..#$DhR$Dh<zz.$Dh/---6$Dhң$Dh_  You shoot a sling bullet. The sling bullet hits the wight.$DhZ(($   wight$Dh͕$DhN..z.$Dh۶ 688 ----7===8.0 (1.1 _You destroy the wight!$DhK  ((You shoot a sling bullet.$Dh;v;*$Dh  The sling bullet hits the wight but does no damage.  A giggling sprite leaps out and bonks the wight with its +4 flail.  The wight is lightly damaged..z..(very drained)390Fly          ###  ##.#  #<..@..z$.....  ##.##.  #.##.#  #.##.#  #.##.#  #.##.#  #.##.#  #.##.#   ..# _The jinxing sprites lose interest in you.z.4==---80$Dh (((((((You shoot a sling bullet.$Dh|$Dh^z..$...$Dh</===1$Dh$y _The sling bullet completely misses the wight.$DhG        ###  ##.#  #<.@.z..$.....  ##.##.  #.##.#  #.##.#  #.##.#  #.##.#  #.##.#  #.##.#   ..#z.--2 _The wight attacks as it pursues you! The wight closely misses you.$Dh  You shoot a sling bullet. The sling bullet hits the wight.$DhU{ The wight is moderately damaged.$Dh.==3$Dhٖ$Dhi _The wight seems less drained. The wight misses you.$Dhly  You shoot a sling bullet.  The sling bullet hits the wight but does no damage.$Dhgoo  The wight is moderately damaged.$DhGpB==4$DhQs$DhuS _The wight closely misses you.$DhA ^  You beckon some vexing sprites to accompany your attacks.$DhC 2----5Jinx Fly $DhH $Dh}W _You feel your willpower being sapped. You block the wight's attack.  You shoot a sling bullet. The sling bullet hits the wight.$Dh l  The wight is heavily damaged.$Dh -=6$Dh@ $Dh S _The wight closely misses you.$Dh/  $Dh> !$Dh  $Dh: PYou shoot a sling bullet. The sling bullet hits the wight.$DhxN%  $DhPThe wight is severely damaged.4-----3=--7$DhT$DhW9 _The wight hits you with a +4 flail!$DhE{_  You shoot a sling bullet. The sling bullet hits the wight.$DhC$$Dh$Dh;C -----=2608 _You destroy the wight! _Your Fighting skill increases to level 4!$Dh       ###  ##.#  #<..@...$.....  ##.##.  #.##.#  #.##.#  #.##.# #.##.# #.##.# #.##.# 9=---9 _  You now have 693 gold pieces (gained 5).  Things that are here:  a +4 flail; a +0 robe93---90.0 (2Fly $Dh $Dh%l _The sprites lose interest in your situation.$Dh ~$Dh$DhU$DhH _No target in view!$DhL _69350=14==0$Dh,$Dhj $Dh/"~1= 9$Dh#$Dh8&$Dh],$DhT-$Dh/$Dh`0:==$Dh1$Dh3,$Dhv5$Dh^2=5==3== 8  _You feel your existence waver again.4=5=$DhtbtFly $Dhc$Dhf _You feel your willpower return.6=$DhQi$DhيG7=$DhB$Dh0,$Dh?,$DhK8=$Dh$Dhߔ$Dh,$Dhi$DhB$Dh^$Dh$Dh$$Dh}$Dh$Dh`.       ###  ##.###  #<..)..@$.....?  ##.##...  #.##.###  #.##.#  #.## #.##.# #.##.# #.##.#        ###  ##.# #<..)...@.....?. ##.##.z #.##.# #.##.#  #.##.# #.##.# z   wight (dormant) $Dh-623.0 (33.0)z.z=4.0 (34 _A wight comes into view. It is wielding a +0 hand axe.Things that are here: _5 gold pieces; a +4 mace; a +0 robe$Dh  You beckon some vexing sprites to accompany your attacks.z.3----==5.0 (1.0)Will/2 Jinx Fly  _You feel your willpower being sapped.$Dh| (((( You shoot a sling bullet. The sling bullet hits the wight.$DhW:*$DhnM  The wight is moderately damaged.You feel bolstered by spreading misfortune.A giggling sprite leaps out and makes the wight trip over its own feet.$Dh^...z. (very drained)12 =6$Dh`$Dhe^ _The wight is severely damaged.$Dh (((You shoot a sling bullet.  The sling bullet hits the wight but does no damage.$Dh:*$Dh  The wight is severely damaged.A giggling sprite leaps out and bonks the wight with its +0 hand axe.$DhT...$$Dh693 6-----37$DhI$DhL _You destroy the wight!$Dh _No target in view!$Dh? I$Dh H _No target in view!$Dh $Dh $Dhz $Dh $Dh $ _$Dhs tFly $Dhʑ $Dh< { _The sprites lose interest in your situation.$DhΔ $Dh 4==$Dh ==$Dh3 $Dh ,$Dh $Dhw $Dh 91$Dh $Dht $Dh t6935=0$DhB $Dh' P 9$DhŽ $Dh F 8 $Dh $Dh s _You feel your existence waver again.$Dh> $Dh~ $Dhc O=$Dh $Dh ,$Dhb $Dh b6==$Dh $Dh j  You now have 698 gold pieces (gained 5).  Things that are here:$Dhz %8$Dh2 $Dh y _a +4 mace; a +0 robe$Dh 3$Dh $Dh $Dhv ,$Dh $Dh $Dh $Dh :==$Dh $Dh) $DhK ,$Dh $DhL j  You now have 703 gold pieces (gained 5).  Things that are here:$Dh '703$Dh$Dh ] _a +0 hand axe; a +0 robe$DhE 3$Dh~ $Dh$Dh^Fly $Dh$Dhn _You feel your willpower return.$Dh<$Dhf$Dh!{ _a - 2 scrolls labelled FYNKIMEKET (gained 1)$DhJ%3$Dh&$Dh')$Dh+,$Dh-$DhU/$Dh5X$DhM8B$Dh:$Dhz;,$Dh<$Dh=$Dh?,$DhV@$DhdA$DhC,$DhC$DhD$DhE$DhBF,$DhI$DhJ$DhK,$DhVR$DhR$DhS$Dh`T,$Dh{U$DhV$DhFW$DhW$DhzX$DhY$DhDZ$DhZ$Dh\$Dh|],$Dh^$Dh_$Dh#a$Dha$Dh5b$Dhb$Dh3i .)...)............... ...........##.####### #########..##.# #..##.# #..##.# #..##.### #..##.#.## #........####.#  $Dh6j#...#...@.....# ---69.0 (42.0) #...#####.#####  #.. .#  ##. .# # .# .# .# ># $Dhn^---70.0 (43$Dhq$Dh-t; _Found a stone staircase leading down.$Dhp$Dh`$Dh),$Dht,$DhA$DhB$DhJ,$Dh,$Dh<$Dh$Dh0B$Dh-B$Dh,$Dhw,$Dh$Dh ########  ## ##############.####....K ................# ### $Dh|h.....##.#######.######## ###..##.# #.........#..##.# #.########K   kobold (missile, asleep)#..##.# #.........#..##.### #.#########..##.#.## #.#$Dh-87.0 (17$Dh8 +8.0 (18$DhV $Dh<s _A kobold comes into view. It is wielding a +0 whip.$Dh  ########  #..@...# #.####....K ....# ### ####.  #..   #.   #..   #.   #.#$Dhm M ########  #..@...# #.####....K ....# ### ####.  #..   #.   #..   #.   #. _A kobold is nearby!$Dh|?;  You beckon some vexing sprites to accompany your attacks.4---==9.0)Will/2 Jinx Fly $DhB; _You feel your willpower being sapped.$Dh/ = ((((((K  )You shoot a sling bullet. The sling bullet hits the kobold.  The sling bullet freezes the kobold.  The kobold shouts!$Dhn  The kobold is severely wounded.$DhQ.....K.$DhJ.=90$DhX$Dhw* _You hear a shout! x2$Dh (((((((You shoot a sling bullet.$Dh4;*$Dh~,a  The sling bullet barely misses the kobold.You feel bolstered by spreading misfortune.A giggling sprite leaps out and makes the kobold trip over its own feet......$.$DhfJg703 12 41.1 (1.1$DhM$DhdPJ _You kill the kobold!$Dhou _No target in view!$DhR _No target in view!$Dhd 3$Dh $Dh% $Dh- $ _$Dh $Dho T---Fly  _The sprites lose interest in your situation.$Dh a5=$Dh $Dh~ $Dh $Dh? V703$Dh ,$DhN $Dhy 9=$Dh $Dhw $Dh ,$Dh $Dh ,$Dh $Dh 96$Dhv )==$Dh $Dha $Dh  $Dh 91$DhM $Dh $Dh ,$Dh@ $DhC $Dh{ ######## #.....@# ---#.####...$...K.# ########.#######.######## $Dh  ..##.# #.. ..##.# #.######## K   kobold (wandering) ..##.# #.. ..##.### #. ..##.#.## #.#$Dh 1704.1 (13.0)$Dh|! $Dh' KKK 2 kobolds (1 wandering)A kobold comes into view. It is wielding a +0 short sword.$DhY( G---5.1 (14$DhG, $Dh<4 u _A kobold comes into view. It is wielding a +0 dagger.$Dh: ######## #.....@##.####...$..KK  #########           #.#$DhM, ######## #.....@##.####...$..KK  #########        #.# _There are monsters nearby!$Dh^;  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.$Dh6<$Dh6=$DhH KKoo   orc warriorKK 2 koboldsThe kobold shouts! You hear a shout! x4  An orc warrior comes into view. It is wielding a +0 war axe.$DhI4---==6.0)Jinx Fly $Dh O$DhV? _You hear a shout! The orc warrior shouts!$DhJ0} ((((You shoot a sling bullet.$Dh%;*$Dh[  The sling bullet hits the kobold but does no damage.  A giggling sprite leaps out and makes the kobold trip over its own feet.$Dh>$Dhk ..$.Kooo   orc (wandering)K   koboldYou kill the kobold!$DhB703 ---2=7$Dh$Dh8t _An orc comes into view. It is wielding a +0 war axe.$Dhϸ} ((((o$Dh You shoot a sling bullet.  The orc shouts!  The sling bullet hits the kobold. The sling bullet freezes the kobold.$DhK;*$Dh(-  The kobold is severely wounded.A giggling sprite leaps out and smacks the kobold with its own hand.$Dh/$DhR:$Dh;y..$.oo.$Dh< $Dhd$Dhe3$Dh&f8$Dhvj$Dhm $DhZn$Dhn&_You kill the kobold!$Dhzo$Dhc# ( $Dh]? ((((You shoot a sling bullet. The sling bullet hits the orc warrior.  The sling bullet freezes the orc warrior.$Dh ;*$Dh   The orc warrior is lightly wounded.  A giggling sprite leaps out and makes the orc warrior trip over its own feet.  The orc warrior is moderately wounded. ..$o$oK (very drained)o(unaware)K   kobold (wandering)A kobold comes into view. It is wielding a +0 dagger.49$Dh $Dh I _The orc is distracted by your dazzling golden aura.$Dh #########......######KK ##########.####.@.$o$oKK ............# #########o##.#######.######## ##.# #......... ##.# #.##########.# #......... $DhH O##.### #.######## K   kobold brigand (missile, wandering)##.#.## #.# oo 2 orcs (1 wandering, 1 unaware).....####.# KKK 3 kobolds (wandering)$Dh+  An orc, a kobold brigand and 2 kobolds come into view.The kobold brigand is wielding a +0 club and quivering poisoned darts.$Dha- $Dh&;  $DhC p.o.$oKK)oKK 2 koboldsThe orc shouts! The kobold shouts! The orc shouts!$Dh?H 10$DhN $DhTT  $Dhq -_The kobold moves out of view.$Dh (You shoot a sling bullet. The sling bullet hits the orc warrior.  The sling bullet freezes the orc warrior.$DhG $Dh1 $Dh Ko$K 3 kobolds$DhX S5=1$Dhv $Dh f _The orc warrior is moderately wounded.$DhV<The sling bullet freezes the orc warrior. _The orc warrior is moderately wounded.  You shoot a sling bullet.  The sling bullet closely misses the orc warrior.  The sling bullet barely misses the orc. The sling bullet hits the kobold!  The sling bullet freezes the kobold.$DhNB((((($ 2$Dh:*$Dh *(1 very drained)You kill the kobold!A giggling sprite leaps out and insults the orc's ancestors.  The orc is no longer distracted by gold.$Dh  The orc is almost dead.A giggling sprite leaps out and makes the orc warrior trip over its own feet.  The orc warrior is heavily wounded.  The jinxing sprites lose interest in you. oo$.o.Ko 3 orcs (1 polearm, 1 very drained)The orc warrior closely misses you.52Fly  _An orc comes into view. It is wielding a +0 trident.$Dhc= (((You shoot a sling bullet.  The sling bullet barely misses the orc warrior.$Dh8>GThe sling bullet hits the orc but does no damage.$DhO$Dh$Dh$Dhf  The orc is almost dead.$Dhm oo$o$KKo.ounaware, 1 very…)The orc warrior misses you.3$Dh`$DhI _The orc is distracted by your dazzling golden aura.$DhUovery drained)The orc warrior misses you. _The orc is distracted by your dazzling golden aura.  You shoot a sling bullet.  The orc shouts!  The sling bullet hits the orc warrior.  The sling bullet freezes the orc warrior.$Dh,e$Dhiir  The orc warrior is heavily wounded.$Dhgk$Dhcl$Dh6n$Dhy oooKKK.ooooo 4 orcs (1 polearm, 1 unaware, 1 ver…)$Dh"An orc comes into view. It is wielding a +0 quarterstaff.The orc warrior hits you with a +0 war axe.$DhS7-4$DhΈ$DhI _The orc is distracted by your dazzling golden aura.$Dh  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.  The orc shouts!$DhM  The orc is no longer distracted by gold.$Dho.KKKo.overy drained)$Dh7033---====5Jinx Fly $Dh$Dh.9 _You block the orc warrior's attack.$Dh!:  You shoot a sling bullet. The sling bullet hits the orc warrior.  The sling bullet freezes the orc warrior.$Dh :*$Dh shoot a sling bullet. The sling bullet hits the orc warrior.sling bullet freezes the orc warrior.  The orc warrior is severely wounded.  A giggling sprite leaps out and bonks the orc warrior with its +0 war axe.  The orc warrior is almost dead.orc is no longer distracted by gold..ooKKKo )===-6 _The orc seems less drained. The orc warrior closely misses you.$DhC   You shoot a sling bullet.  The sling bullet hits the orc warrior but does no damage.$Dh :*$DhP[  oThe orc warrior is almost dead.A giggling sprite leaps out and insults the orc warrior's ancestors.  The orc warrior is almost dead.$Dh\ e8=-7$Dhf $Dhrj 9 _You block the orc warrior's attack.$Dh\U4 _You block the orc warrior's attack.  You shoot a sling bullet.  The sling bullet closely misses the orc warrior.The sling bullet barely misses the orc.  The sling bullet barely misses the kobold.  The sling bullet hits the kobold. The sling bullet freezes the kobold.((($   kobold$Dh:*$Dh@  You kill the kobold!A giggling sprite leaps out and makes the kobold trip over its own feet.  You kill the kobold!.oo$Ko$DhI703 4--4==-68$Dh$Dh&A _The orc warrior hits you with a +0 war axe.$Dh  You shoot a sling bullet.  The sling bullet hits the orc warrior but does no damage.$Dhj$:*$Dh  The orc warrior is almost dead.A giggling sprite leaps out and bonks the orc warrior with its +0 war axe.  You kill the orc warrior!oo$K$oo.K   kobold brigand (missile)oooo 4 orcs (1 polearm)$Dh~'--==709Fly $Dh-$Dh0i _The jinxing sprites lose interest in you.$Dhwh((You kill the orc warrior! _The jinxing sprites lose interest in you.  You shoot a sling bullet.  The sling bullet closely misses the orc.  The sling bullet hits the kobold brigand.  The sling bullet freezes the kobold brigand.$Dh!B$Dh .oK$oo, 1 unaware)The kobold brigand is lightly wounded.$Dh".520$DhA$Dh I _The orc is distracted by your dazzling golden aura.$Dh)  You shoot a sling bullet. The sling bullet hits the orc.  The sling bullet freezes the orc.$Dh$ooo 3 orcs (1 polearm)$DhhsV  You kill the orc!$DhwK$$oo, 1 unaware)$Dh%1$Dh$DhJI _The orc is distracted by your dazzling golden aura.$DhP  o)You kill the orc!orc shouts!  The sling bullet hits the kobold brigand.  The sling bullet freezes the kobold brigand.$Dha  oThe kobold brigand is moderately wounded.2 _You block the kobold brigand's attack.$Dhd  You shoot a sling bullet.  The sling bullet hits the kobold brigand.  The sling bullet freezes the kobold brigand.$DhBu  The kobold brigand is heavily wounded.$Dhc  The orc is no longer distracted by gold.$DhOooo$$Dh%3$DhE$Dhf[ _The kobold brigand barely misses you.$DhFThe kobold brigand is heavily wounded.The orc is no longer distracted by gold. _The kobold brigand barely misses you.You shoot a sling bullet.  $Dh%The sling bullet closely misses the kobold brigand.  The sling bullet hits the orc! The sling bullet freezes the orc.$DhL(($ 2$Dh  You kill the orc!The orc is distracted by your dazzling golden aura.$DhK$o$oo, 1 unaware)$Dhb&44 _The kobold brigand hits you with a +0 club.$Dhg  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.  The orc shouts!$Dhuo$$oo)$DhwS49--3$Dhw~--5Jinx Fly $Dhh$Dh A _The kobold brigand hits you with a +0 club.$Dh*  You shoot a sling bullet.  The sling bullet hits the kobold brigand.  The sling bullet freezes the kobold brigand.$Dhu  The kobold brigand is heavily wounded.$DhV^ o$o.o, 1 unaware)The orc is no longer distracted by gold.  The kobold brigand hits you but does no damage.6$Dhf$DhI _The orc is distracted by your dazzling golden aura.$Dh7(o) _The orc is distracted by your dazzling golden aura.  You shoot a sling bullet.  The sling bullet closely misses the kobold brigand.shouts!$Dhksling bullet hits the orc. The sling bullet freezes the orc.  no longer distracted by gold.$Dhz:*$DhZ  The orc is moderately wounded.A giggling sprite leaps out and smacks the orc with its own hand.$Dhc *   orc ($Dh@ -The orc is moderately wounded.  A giggling sprite leaps out and smacks the orc with its own hand.  You kill the orc!  A giggling sprite leaps out and makes the kobold brigand trip over its own  $DhA cfeet.  The kobold brigand is severely wounded.$DhK K$o$ , very drained)$Dhu 50--8====7$Dh{ $Dh^ < _You block the kobold brigand's attack.$DhC  You shoot a sling bullet.  The sling bullet barely misses the kobold brigand.The sling bullet hits the orc. The sling bullet freezes the orc.$Dhw a(($$Dha :*$Dh: @ K$ You kill the orc!A giggling sprite leaps out and smacks the kobold brigand with its own hand.  The kobold brigand is almost dead.$Dhb 49===-8 _The kobold brigand hits you with a +0 club.$Dh  (((((((You shoot a sling bullet.$Dh K$$$.$.  The sling bullet closely misses the kobold brigand.$Dh O---9.2 (1.1$Dhe$$Dh'T _The kobold brigand misses you.$Dh;< (((((((You shoot a sling bullet.$Dh4:*$Dhƫ  The sling bullet closely misses the kobold brigand.A giggling sprite leaps out and bonks the kobold brigand with its +0 club.$Dh $$$$.$.  You kill the kobold brigand!$Dh7 504$DhI300Fly  _The jinxing sprites lose interest in you.$Dh]$Dho _Your Ranged Weapons skill increases to level 8!$DhY######## #......######..#.####..@$$$.$.## #. ##.#.# ##.# #. $Dh$DhV4==---$Dh1 _$Dh$Dh  You now have 722 gold pieces (gained 19).22---2.2 (2$Dhqo _Items here: ( ))) [[.$DhV0$Dh1$Dh3$DhQ6H _No target in view!$DhX7$Dh8$Dhn>$DhVCH _No target in view!$Dh\ D Spells (Memorise)TypeFailure Level  a - Cause FearHexes5% 4b - ApportationTranslocation16%1  c - FreezeIce16%1  d - Kinetic GrapnelForgecraft16%1  e - Poisonous VapoursAlchemy/Air16%1  f - Summon Small MammalSummoning16%1  g - ScorchFire17%2  h - Dimensional BullseyeHexes/Translocation28% 4  i - Frozen RampartsIce43% 3  j - HailstormConjuration/Ice43% 3  k - PasswallEarth43% 3  l - SwiftnessAir43% 3  m - Flame WaveConjuration/Fire78% 4  n - Ignite PoisonFire/Alchemy78% 4  o - Summon Cactus GiantSummoning100% 6  p - Summon HydraSummoning100% 7 7 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit$Dhy$Dh$Dh$dertzug the JinxPoltergeist of Gozag  Gold: 722 Health: 50/58 ====================----Magic: 14/16 =====================---AC: 18  Str: 4EV: 13Int: 16########SH: 5Dex: 20#......######..#$Dh='XL:  9 Next: 74% Place: Dungeon:7 #########.####..@$$$.$.#Noise: ---------  Time: 5732.2 (0.0) ...........# #########..v) +2 sling (freeze) ##.#######.########Cast: Jinxbite ##.# #.........Will/2 Fly ##.# #.######## ##.# #......... ##.### #.######## ##.#.## #.# ......####.# _The jinxing sprites lose interest in you. _Your Ranged Weapons skill increases to level 8!You now have 722 gold pieces (gained 19). _Items here: ( ))) [[. _No target in view! _No target in view!$Dhi/$Dh 1Memorise Cause Fear, consuming 4 spell levels and leaving 3? Y - Yes  N - No$Dhl1$Dh4Idertzug the JinxPoltergeist of Gozag  Gold: 722 Health: 50/58 ====================----Magic: 14/16 =====================---AC: 18  Str: 4EV: 13Int: 16########SH: 5Dex: 20#......######..#XL:  9 Next: 74% Place: Dungeon:7 #########.####..@$$$.$.#$DhKNoise: ---------  Time: 5732.2 (0.0) ...........# #########..v) +2 sling (freeze) ##.#######.########Cast: Jinxbite ##.# #.........Will/2 Fly ##.# #.######## ##.# #......... ##.### #.######## ##.#.## #.# ......####.# _The jinxing sprites lose interest in you. _Your Ranged Weapons skill increases to level 8!You now have 722 gold pieces (gained 19). _Items here: ( ))) [[. _No target in view! _No target in view!$DhM*3.2 (1$DhS$DhJ]o _This spell is dangerous to cast!$Dh^X1=4.2 (2$Dhg$Dh:qM7225.2 (3$Dh}$Dh$Dh$Dh#6.2 (4$Dh$Dh5$Dh$Dhy2$DhQ=$Dh'7$Dh#7.2 (5$Dhg$Dh> _You start memorising the spell. You continue memorising. x4 _You finish memorising. Spell assigned to 'e'.$Dh 5= _3$Dh%e=$Dh*,$Dh,$Dh:/a4=$Dh0$Dho2$DhfHL6==$Dh+S(65=$DhVn==5$DhW$Dh\6=4$Dh]$Dh3`^Fly $Dhva$Dh$d _You feel your willpower return.$Dhd$Dhf,$Dhrg$Dh@ik7=$DhUj$Dh|l,$Dhm$Dh3oO3$DhUr$Dhs$DhSt`8=2$Dhu$Dhw$DhUy91$Dhy$DhTz$DhN  You now have 734 gold pieces (gained 12).$Dh&34$Dhց$DhX _Items here: ( )) [.$Dh3$DhJ$DhCN  You now have 753 gold pieces (gained 19).$DhT53=0$Dh<$Dhy$Dh(W _Items here: ))) [.$Dh3$Dhg$Dhk  You now have 772 gold pieces (gained 19).  Things that are here:$Dho72 9$DhM _a +0 whip; a +0 dagger; a +0 short sword$DhK3$Dh]$Dh@  You now have 778 gold pieces (gained 6).8$Dh> _You see here a +0 dagger.$DhF 8 $Dh[$Dh s _You feel your existence waver again.$Dh3$Dht$Dh$Dh,$Dhc$Dh{$Dh,$Dh$Dh$Dh$Dh$Dhw _i - 4 sedimented dark potions (gained 1)$Dhg$Dh$DhP$DhW$Dh$Dh$Dh,$Dh#..#.##### ######## #.....# #......######..##.# #.####..)))).).#.# ...# #########..# ##.######## #.##$Dh:q#......... #..##  #.## #.#@#  # ...##.#  #.#### ##   #  ...# #### $Dhx074.2 (37.0)$Dh@+5.2 (38$Dh$DhQ _G - a puce potion$Dhp6I$DhRO$DhuV$Dh&g,$DhZj,$Dhr$Dh|$Dh[} $Dh~1### $Dh $Dh1#.. $DhT $DhE#.##### $Dhxw### #.....# $DhC]#####..##.# $Dh.)))).).#.#)# $Dh########..# #.####.#.# $DhV####### #.## ##@.......$Dh(8$Dh.0) ....... #..###.####.#.# ####### #.#.#.## ....... ...##.#######.####### # $Dh$Dh#*9.2 (4$Dh($Dhm* _Found a short sword.$Dh$Dh$Dh$Dh$Dh$Dh,$DhW$Dh,$Dhq$DhC  You see here a +0 short sword.$Dh}$Dh _$Dh$Dh5$Dh,$Dh$Dh$Dh,$DhD$Dh$Dh,$Dh8$Dh $Dh $Dhh $Dh $Dh< $Dh$Dh($Dh$Dh$$Dh,$Dh$Dh$Dh$Dh$Dh7$Dh$$DhV,$Dh$Dh$Dh$Dh,$Dh$Dh ,$Dhj!$Dh#$Dh(  ### ######### #.. .....F..#  #.##### #@#  #.....# #.# $Dh)..##.## ###.### )).).#.#)## #.....#..###.####.#.#.### # #.## ##............F   bullfrog (asleep) . #..###.####.#.#.### # #.#.#.## #.....# . ...##.## ###.###$Dh-} 92.2 (13.0)  A bullfrog comes into view.$Dh3 .FFThe bullfrog gives a loud, deep croak!$Dhm4J====3.2 (14$DhI8$Dh:? _The bullfrog hits you but does no damage.$Dh 1$Dh   ### #########  #.. ......F.#   #@#   #.# ###.### $Dh )).).#.#)## #.....# .####.#.#.### # #.## ##............ . #.#.### #  #.....# .   $Dh5 N $DhA  ### #########  #.. ......F.#   #@#   #.# ###.### )).).#.#)## #.....# .####.#.# #.## ##............ $Dh+ #.#  #....  $Dhu $Dh7 $Dh= $Dh9 _ _A bullfrog is nearby!$Dhi^  You beckon some vexing sprites to accompany your attacks.$Dhj4---==--4.0)Will/2 Jinx Fly $Dht$Dhjy{ _You feel your willpower being sapped. The bullfrog barely misses you.$DhF (slow)You shoot a sling bullet. The sling bullet hits the bullfrog.  You feel bolstered by spreading misfortune.The bullfrog seems to slow down. The sling bullet freezes the bullfrog.$Dh:*$Dh  F , very drained)The bullfrog is lightly wounded.  A giggling sprite leaps out and smacks the bullfrog with its own front foot.  The bullfrog is moderately wounded.13 =-5 _The bullfrog hits you but does no damage.$Dhݙy (You shoot a sling bullet.$Dh8:*$Dh9 F$DhThe sling bullet barely misses the bullfrog.A giggling sprite leaps out and smacks the bullfrog with its own front foot.  The bullfrog is heavily wounded.$Dhm%6$Dh$Dh V _The bullfrog closely misses you.$DhL  You shoot a sling bullet. The sling bullet hits the bullfrog.  The bullfrog seems to slow down. The sling bullet freezes the bullfrog.$Dhs% p  The bullfrog is severely wounded.$Dhn+ %7$DhW0 $Dh3 N _The bullfrog misses you.$Dh y (You shoot a sling bullet.$Dh/ :*$Dh  $Dh !$Dh9 F$Dh  $Dh >The sling bullet closely misses the bullfrog.$Dh7 gA giggling sprite leaps out and makes the bullfrog trip over its own feet.  $Dh 0The bullfrog is almost dead.$Dh $Dh  $DhR ---$Dhz 48$Dh/  $Dh/ $Dh0 2_The bullfrog closely misses you.$Dh/1 ZYou shoot a sling bullet. The sling bullet hits the bullfrog.  $Dh1 &The sling bullet freezes the bullfrog.$DhK :*$Dh֪  $Dh;  $Dh^ 7The bullfrog is almost dead.$Dho `A giggling sprite leaps out and makes the bullfrog trip over its own feet.$Dh  $Dh $Dh1 $$DhY   $Dhe You kill the bullfrog!$Dhi $Dh $DhD !778 $Dh 5$Dhz =$Dh 8$Dh 9$DhE @Fly $Dh7 $Dh[  $Dh] $DhL E_The jinxing sprites lose interest in you.$Dh, $Dh0 _No target in view!$Dhܓ _=26==$DhB$Dh$Dh7l778$Dh $Dh84$Dh.$Dh M _You now have 784 gold pieces (gained 6).$Dh$Dh3B==1$Dh$Dh$Dh,$Dh$Dh$Dh$Dh90$Dh$Dh}$Dhھ$Dhj: 9$Dh$Dhy$Dh,$Dhd$Dh:$Dh,$Dhj$DhB$Dh<$Dh$Dh!,$Dh$Dh$Dh,$Dh)$Dh[$Dh$DhA$Dh$Dh$Dh^Fly $Dh"$Dh$ $DhaJ_You feel your willpower return.$Dh'I$Dh$Dh$DhC$Dh$Dhr$Dh$DhT$Dh$Dh$Dh$DhD0 8 $Dh$DhF$ $DhO_You feel your existence waver again.$Dh$DhR,$Dh>$Dh>$Dh$Dhr$Dh$Dhb$Dh$Dh,$Dh%$Dh$Dh$Dh $Dh$Dh$Dh,$Dh$DhQ$DhF$Dh$DhB$Dh$Dh$Dh$Dh$Dh$Dh$Dh7,$Dh]$DhE$Dh,$Dh$Dh$Dh/,$DhB$Dh2$Dh$Dh-$Dh$Dh $DhB $Dh $DhH $Dh; $Dh $Dh6 $Dh $Dh$Dh$Dhl$DhL$Dh7$Dh$Dh3$Dh$Dh$DhB$Dh$Dhg$DhZ$Dh$DhV$Dh$Dh$Dhp$Dh$Dh$Dh$DhB$DhW,$Dh$Dh!$Dh"$Dh#$Dh#$DhY$$DhM%$Dh%$DhI&$Dh&$Dh'$Dhh($Dh($Dh)$Dh*$Dh +$Dh+$Dh0,$Dh%-$Dh-$Dh!.$Dh,/$Dh/$Dho0$Dh0$Dh1$Dhs2$Dh2$Dho3$Dh24$Dh$5$Dh5$Dh 6$Dh6$Dh7$DhO8$Dh8$Dhp9$Dhc:$Dh:$Dh_;$Dh<$Dh<$Dht=$Dh=$Dh>$Dh?$Dh@$Dh@$DhcA$DhWB$DhB$DhSC$DhD$DhE$DhE$DhF$DhF$DhG$Dh1H$DhH$DhTI$DhDJ$DhJ$DhAK$DhK$DhL$DhNM,$DhN$DhO$Dh P$DhP$DhQ$DhQ$DhuR,$DhT$Dh@V$DhV$Dh@W$DhX$DhuZ,$Dha[$Dh]$Dh{^,$Dh_$Dh`$DhU $DhV $DhlW ,$DhX $DhY $DhZ ,$Dh0\ $Dhn^ ,$Dh6_ $Dh1` $Dha $Dh]b ,$Dhc $Dhi ##.######  .....<..# ######$Dhi  #.....90.2 (14 #.###########.#### #.............# ############### $DhDj $Dhm $Dhn +1.2 (15$Dh"p $DhTr 9 _Found a stone staircase leading up.$Dh& $Dh' 3$Dh1 $Dh9   There is a stone staircase leading up here. _$DhQ: $Dh> $Dh{? $DhV@ $DhA ,$Dh9B $DhC $Dh6E $DhE ,$DhOG $Dh-I ,$DhI $DhK $Dh R @..##.##.##.##.# #####.#####.# #.........z.#  .##.## ..........<..# ####.###.####.# #$Dh S k........# #.##############.##### #............ z   wight (dormant)#############$DhY 3900.2 (9.0)$Dh4Z .1.2 (10.0)$DhM] $DhF v _A wight comes into view. It is wielding a +0 scimitar.$Dhx ..# #.# #.# #.# #.# #####.#####.#  $Dh4"#.........z.#  #@# #.######  ....<..#  ###.###.####.#  ..#  ### $DhB3 ..# #.# #.# #.# #.# #####.#####.#  $DhCO#.........z.#  #@# #.######  ....<..#  ###.###.####.#  ..#  $DhFG###  $DhI$DhMJ$Dh\N$DhQ\ _A wight is nearby!$Dh;^  You beckon some vexing sprites to accompany your attacks.$Dhe4---==2.0)Will/2 Jinx Fly $Dhk$Dh.; _You feel your willpower being sapped.$Dhq ((((zYou shoot a sling bullet.$Dh :*$Dh e  The sling bullet hits the wight but does no damage.  You feel bolstered by spreading misfortune.A giggling sprite leaps out and bonks the wight with its +0 scimitar....z. (very drained)12 =3 _The wight is moderately damaged.$DhO (((You shoot a sling bullet.  The sling bullet hits the wight but does no damage.$Dh :*$Dhe  The wight is moderately damaged.A giggling sprite leaps out and bonks the wight with its +0 scimitar.$Dh..z.4 _The wight is heavily damaged.$Dh$H{ (((You shoot a sling bullet.$Dh:*$DhX  The sling bullet closely misses the wight.A giggling sprite leaps out and doodles on the wight's face.  The wight is severely damaged..z. 5Fly  _The jinxing sprites lose interest in you.$DhWz ((You shoot a sling bullet.$Dhz.---6 _The sling bullet closely misses the wight.$Dh%by  You shoot a sling bullet.  The sling bullet hits the wight but does no damage.$Dhlm  The wight is severely damaged.$Dh%7$Dh$Dh3 _You block the wight's attack.$Dh  You shoot a sling bullet. The sling bullet hits the wight.$Dhh  The wight is almost destroyed.5=8$Dhhm $Dhjo 3 _You block the wight's attack.$Dh~x y  You shoot a sling bullet.  The sling bullet hits the wight but does no damage.$Dh m  The wight is almost destroyed.$Dh S6-9$Dh $Dh% < _The wight hits you with a +0 scimitar.$Dh'y (You shoot a sling bullet.$Dh<) zThe sling bullet closely misses the wight.3---10$Dhf,$Dh4 _The wight hits you with a +0 scimitar.  You shoot a sling bullet.  The sling bullet hits the wight but does no damage.$Dh* $Dh $Dh2The wight is almost destroyed.$Dh5;1$Dh$DhR _The wight barely misses you.$Dhgjy  You shoot a sling bullet.  The sling bullet hits the wight but does no damage.$Dh$  The wight is almost destroyed.=12$Dh$Dh 3 _You block the wight's attack.$Dhu>_  You shoot a sling bullet. The sling bullet hits the wight.$DhXCC$$Dh$Dh784 4=-823$Dht$DhL _You destroy the wight!$Dh 3$Dh` $Dh H _No target in view!$Dh 3$Dh $Dh $Dh@ S6== _$Dhё $Dh $Dh! U5=$Dh $Dhb n==0$Dh ,$Dhu $Dh a6=$Dh۝ $Dhϟ ,$Dh $Dh $Dh : 9$Dhb $DhR $Dh 0 8 $Dh $Dhn s _You feel your existence waver again.$Dh" U7=$Dhת $Dh֬ $Dh HFly $Dh6 $Dh n _You feel your willpower return.$Dhݰ $Dh $Dh $Dh޳ K8=$Dh $Dhӵ $Dha $Dh *784$Dhϸ $Dh $Dh{ $Dh: $Dh $Dh j  You now have 791 gold pieces (gained 7).  Things that are here:$Dh &91$DhE $Dh ] _a +0 scimitar; a +0 robe$Dh O=$DhZ $Dh $Dh5 ,$Dh $Dh $Dh? $Dh $Dhu $Dh $Dht ### ..# #.# ###.# z.#.# z##.# z# #####.#####.# #.....)...@.#---#.###.####### $Dh$ 8.##.###.######  ..........<..# ########.###.####.# #.............# #.###########.#### zzz 3 wights (dormant)###.##### #.............################$Dh z 33.2 (20.0)  3 wights come into view.$Dh G---4.2 (21$Dh $Dh n _A wight is wielding a +3 short sword of venom.$Dh  You beckon some vexing sprites to accompany your attacks.z.$DhYzzzzz$Dh4---==5.2 (1.0)Will/2 Jinx Fly $DhȎ$Dh; _You feel your willpower being sapped.$Dh,y (You shoot a sling bullet.$Dh:*$DhD   The sling bullet barely misses the wight.You feel bolstered by spreading misfortune.A giggling sprite leaps out and makes the wight trip over its own feet.  The wight is moderately damaged. .zzzz 4 wights (1 wandering, 1 very drain…)The wight hits you with a +3 flail.4--12 =6$Dh _A wight comes into view. It is wielding a +3 scimitar of freezing.$Dh:4 y (You shoot a sling bullet.$Dh *zvery drained)$Dh5  The sling bullet barely misses the wight.A giggling sprite leaps out and makes the wight trip over its own feet.$Dh z..zz5--7$Dh t _The wight is severely damaged.$Dh=~  ### ..# #.# ## #.# z.$Dh$ Q #.# z#$Dh/ g #.# .# #####.#####z# #.....)..@.z# #.###.# .##.###.###### .<..# $Dh H ###.###.####.# # .# #.#. 2  ###.##### #.# $Dhɡ ] #$DhT $Dh2 .$Dh z$Dhį $Dh, $Dh =--8$DhX  $Dh7 $Dh S_The wight attacks as it pursues you! The wight barely misses you.$Dhʽ $Dh6 ((You shoot a sling bullet.  The sling bullet barely misses the wight.$Dh:*$Dh$  The sling bullet completely misses the wight.A giggling sprite leaps out and doodles on the wight's face.  The wight is almost destroyed.$Dhb2 zzzz 3 wights (1 very drained)The jinxing sprites lose interest in you.$Dh3---==9Fly $Dh >$DhHC3 _You block the wight's attack.$Dh5_  You shoot a sling bullet. The sling bullet hits the wight!$Dh"@w$ 2 wights$Dhzz 3 wights$Dhe791 540$DhoL _You destroy the wight!$DhJ_  You shoot a sling bullet. The sling bullet hits the wight.$DhHHB  The wight is lightly damaged.$DhyI6=5=1$DhO$DhS3 _You block the wight's attack.$Dh* ### ..# #.# ## #.# z. #.# z# #.# .# #####.#####z# #.....).@.zz# #.###.# .##.###.###### .<..# $DhoW ###.###.####.# # .# #.#.  ###.##### #.#  #$Dh$Dh$Dh.zzzz(1 unaware)$Dh/---2$DhJ$DhK _The wight is distracted by your dazzling golden aura.$DhC zYou shoot a sling bullet.  The sling bullet hits the wight but does no damage.$Dh@k zThe wight is lightly damaged.$DhK1===3$Dh($DhR _The wight barely misses you.$DhS >  You shoot a sling bullet.$Dhn X  The sling bullet hits the wight but does no damage.$Dh ]7=4$Dhj $Dh$ < _The wight hits you but does no damage.$Dh   You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.0---3----5Jinx Fly  _The wight hits you with a +3 short sword of venom!$Dhm (You shoot a sling bullet.  The sling bullet completely misses the wight.The sling bullet hits the wight.$Dh::*$Dh3zz(1 very drained)The sling bullet completely misses the wight.  The sling bullet hits the wight.  The wight is moderately damaged.  A giggling sprite leaps out and bonks the wight with its +3 scimitar of  freezing.  The wight is moderately damaged.$Dh4z49---2=6$Dh9$Dh;H _The wight hits you with a +3 short sword of venom.$Dh (You shoot a sling bullet.  The sling bullet closely misses the wight.The sling bullet hits the wight but does no damage.$Dhl:*$DhD *The wight is moderately damaged.A giggling sprite leaps out and smacks the wight with its own hand.$Dh- zz2  The wight is moderately damaged.  A giggling sprite leaps out and smacks the wight with its own hand.  The wight is heavily damaged.  A giggling sprite leaps out and insults the wight's ancestors.  The wight is no longer distracted by gold.37$Dh43 _You block the wight's attack.$DhCw' $Dh3x(You shoot a sling bullet.  The sling bullet closely misses the wight.The sling bullet hits the wight.$DhW:*$Dh&  $DhThe wight is almost destroyed.A giggling sprite leaps out and doodles on the wight's face.$Dh}* 2 wights (1$Dhz  The wight is almost destroyed.A giggling sprite leaps out and doodles on the wight's face.  You destroy the wight!  A giggling sprite leaps out and smacks the wight with its own hand.  The wight is heavily damaged.  The jinxing sprites lose interest in you.$Dh:zz.$Dh#504==-88Fly $Dhk$Dh ( _You block the wight's attack.  You shoot a sling bullet.  The sling bullet closely misses the wight.$Dh zThe sling bullet hits the wight but does no damage.$Dh%9$Dh4$Dh< _The wight hits you but does no damage.$Dh~ y  You shoot a sling bullet.  The sling bullet hits the wight but does no damage.$Dhm l  The wight is heavily damaged.$Dh &50$Dh7 $Dh S _The wight closely misses you.$Dhr _  You shoot a sling bullet. The sling bullet hits the wight!$Dhx $   wight$Dh $Dh  Cz$$Dh0 x1===911$Dh9 $Dh= L _You destroy the wight!$Dh2@_  You shoot a sling bullet. The sling bullet hits the wight.$Dh&g  The wight is lightly damaged.2$Dh$Dh3 _You block the wight's attack.$Dh*:  You shoot a sling bullet. The sling bullet hits the wight.$Dh zz(unaware)The wight is heavily damaged.$Dhr%3$Dh$Dh2K _The wight is distracted by your dazzling golden aura.$DhD zYou shoot a sling bullet.  The sling bullet hits the wight but does no damage.  The wight is no longer distracted by gold.$Dh{ zThe wight is heavily damaged.$DhaS5=4$Dh*$DhS _The wight closely misses you.$Dh{ (((You shoot a sling bullet.$DhdN z$.  The sling bullet closely misses the wight.44---5 _The wight hits you with a +5 long sword!$DhB_  You shoot a sling bullet. The sling bullet hits the wight.$Dh#l  The wight is heavily damaged.$Dh9%27916$Dh.$DhK:< _The wight hits you but does no damage.$Dhy  You shoot a sling bullet. The sling bullet hits the wight.$Dh m  The wight is severely damaged.$Dh j39-----7$DhW $Dh > _The wight hits you with a +5 long sword.$DhM { (((You shoot a sling bullet.$Dh z$.  The sling bullet barely misses the wight.$Dh y40--=8$Dh $Dh 3 _You block the wight's attack.$Dh { (((You shoot a sling bullet.$Dh! z$.  The sling bullet closely misses the wight.9$Dh,K _The wight misses you.$Dh_  You shoot a sling bullet. The sling bullet hits the wight.$Dh~L  The wight is severely damaged.60 _The wight closely misses you.$Dh{ (((You shoot a sling bullet.$Dhxs z$.  The sling bullet closely misses the wight.16==1$Dhv$DhzK _The wight misses you.$Dh݌{ (((You shoot a sling bullet.$Dh~ z$.  The sling bullet closely misses the wight.$Dh^33---2$Dh"$DhV%> _The wight hits you with a +5 long sword!$Dh{ (((You shoot a sling bullet.$Dhr~ z$.  The sling bullet barely misses the wight.0----23.1 (0.9 _The wight hits you with a +5 long sword.$Dhxy  You shoot a sling bullet.  The sling bullet hits the wight but does no damage.$Dh(  The wight is severely damaged.4.1 (1.0$Dh1 $Dh6 V _The wight completely misses you.$DhQ x  You miscast Jinxbite.  You are very lightly contaminated with residual magic.$DhT 1-4---1--5Contam $Dh#Z $Dh`^ m _Nothing appears to happen. The wight barely misses you.$Dhh  dertzug the Jinx ### Poltergeist of Gozag  Gold: 791 ..# Health: 31/58 ============------------ #.# ##  Magic: 12/16 ==================------ #.# z.  AC: 11  Str: 4 #.# z#  EV: 13Int: 16 #.# .#  SH: 5Dex: 20 #####.#####.#  XL:  9 Next: 91% Place: Dungeon:7 #.....).@z$.#  Noise: =--------  Time: 5965.1 (0.0) $Dh"#.###.#######  v) +2 sling (freeze) .##.###.######  Cast: Jinxbite ..........<..# #### Will/2 Fly Contam  ###.###.####.# #... ........# #.###########.## z   wight ###.##### #.............#  ############### You miscast Jinxbite.  You are very lightly contaminated with residual magic. _Nothing appears to happen. The wight barely misses you.Casting: Jinxbite (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate$Dh $Dhdertzug the Jinx###Poltergeist of Gozag  Gold: 791..#Health: 31/58 ============------------#.# ##Magic: 14/16 =====================---#.# z.AC: 11  Str: 4#.# z#EV: 13Int: 16#.# .#SH: 5Dex: 20#####.#####.#XL:  9 Next: 91% Place: Dungeon:7$Dh1#.....).@z$.#$Dh,34Noise: =--------  Time: 5965.1 (0.0)#.###.#######v) +2 sling (freeze).##.###.######Cast: Jinxbite..........<..##### Will/2 Fly Contam ###.###.####.#$DhB5k#...........# #.###########.## z   wight###.##### #.............################You miscast Jinxbite.  You are very lightly contaminated with residual magic. _Nothing appears to happen. The wight barely misses you.Casting: Jinxbite (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate$Dh>$Dh?&are very lightly$Dhc@( contaminated with residual magic. $Dh1AH_Nothing appears to happen. The wight barely misses you. $DhB Casting: Jinxbite (safe; 1% risk of failure)  $DhCPress: ? - help, Q - select action, ( or ) - cycle$DhCDir - look around, f - activat$DhOe  Okay, then.$Dh T $DhT_$DhU$Dh?  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.20----2---0=6.1 (1Jinx Fly Contam  _The wight hits you with a +5 long sword!$Dh  You shoot a sling bullet. The sling bullet hits the wight.$DhV@ :*$Dh!  $Dh$ !$Dh(& z$Dh' )(very drained)$Dh( /The wight is almost destroyed.$Dh) [A giggling sprite leaps out and insults the wight's ancestors.  $Dh* 2The wight is almost destroyed.$Dh+ $Dh- $Dh. 2$Dh0 &=7$DhA8 $Dh<>  $DhN? $Dh@ '_The wight misses you.$DhA $Dh)  You shoot a sling bullet. The sling bullet hits the wight.$$Dh}[$Dh791 1-------48 _You destroy the wight!$Dh"### ..# #.# ## #.# z. #.# z# #.# .# #####.#####.# #.....)..@$.# #.###.# .##.###.###### .<..# ####.###.####.# #..# #.#.# ---9You shoot a sling bullet. The sling bullet hits the wight. _You destroy the wight!  You now have enough gold to fund merchants seeking to open stores in the  dungeon.now have 803 gold pieces (gained 12).  Items here: )) [[.803---70.1 (2$Dh' $DhP_The sprites lose interest in your situation.$DhO$DhP3= _Your magical contamination has completely faded away.2=8033==$Dhi 4==1$Dh!$Dh&B$Dh)P24$Dh*$Dh -90$Dh-$Dh.$Dh2$Dh]3<== 9$Dh4$Dh7$Dh8f5= 8 $Dh > _You feel your existence waver again.$Dh>$Dh@a5=$Dh B$DhC,$DhrE$DhVG96$DhfH(=$DhJ$DhM,$DhN$DhP$DhIQ2=$DhQ$DhS97$DhT0=$DhKU$DhNW,$Dh1Y$DhE[96$Dh[)==$Dh\$DhL^$Dh^$Dh_$Dh>b98$DhbI=Fly $Dhc$Dhfn _You feel your willpower return.$Dhf$DhLh$Dh$j$Dhj3==$Dhmk$Dhqm99$Dhn0=$Dhn$Dhq$Dhw$Dhtx$Dh~z,$Dh{$Dh},$Dh#$Dh :30$Dh(=$Dhc$Dh'$Dh$Dh$Dh,$Dh$DhnO1$Dh$Dh,$Dh$Dh,$Dh$Dh͕$DhS2=$DhM$Dh,$Dh$Dh$Dh$Dh$Dh$DhG$DhG$DhJ$Dh,K3=$Dh{$Dh$Dh7$Dh8$Dh;$Dh$Dhۮ$Dhܰ$Dh~S4=$Dhh$Dh,$Dh_$Dh_,$Dh$Dh,$Dh$Dh$Dh/D5=$Dhp$Dh&,$Dh$Dhw,$Dh$DhO6$Dh&$Dh$Dhc$Dhf$Dh3,$Dh$Dh,$DhM$Dh%97$Dh0=$Dhz$Dh>$Dh$Dh$Dh~$Dh$Dh$Dh$DhK8=$Dh$Dh$DhX$Dh,$Dh$Dh~$DhY$Dh3$Dh$Dh$Dhc$DhS9=$Dh$Dh,$Dh$Dh,$DhE$DhL40=$Dh$Dh$Dh,$Dh$Dh,$Dh;$Dh$Dh91$Dh$Dh\ $Dh $Dh $Dhd,$Dh$Dhq$Dh$Dh$DhV$DhN42=$Dh$Dhz,$Dh$Dh,$Dh$Dh m3=$Dh"$DhB$$Dh$$Dh%$Dh',$Dh($Dh2+,$Dh#,$Dh-$Dhu.K4=$Dhr/$Dh+1$Dh1$Dh3$Dh5$Dh5$Dhc6$Dh8$Dh8U5=$Dh9$Dh|;$Dh<$Dh<$Dh?,$DhySS6=$DhKV$Dh@W$DhW7$DhTY=$DhZ$DhdyB$Dhz$Dh|,$Dh0~$Dh89=50=1=2=$Dh$Dh34=$Dh9$Dh,$Dh$Dh$Dhd5=$Dh ,$DhV $Dh ,$Dhw $Dh# a6=$Dh $Dhw ,$Dh $Dhp ,$Dh $Dh ,$Dh" $Dhv( 7=$Dh") ,$Dh* $Dh, $Dh - $Dh. $DhB0 $Dh0 D8=$Dh1 $Dh9 $Dh= ### ..# #.# ## #.# .. #.# .# #.# .# #####.#####.# #.....)..)@.# $Dh@ #.###.# .##.###.###### .<..# ####.###.####.# #..# #.#.# $DhoB 36096.1 (126.0)$DhNH +77$Dh;K $DhvR N  You now have 819 gold pieces (gained 16).$Dh1S 41988$Dh V $DheX l _Items here: )) [[.$Dh $Dh $Dh) $Dh>! $Dh+ B$Dh1 $Dh5 $Dh6 9=$Dh7 $DhK; $Dhu> ,$Dh@ $DhC $DhF ,$DhMG $DhI $DhK ,$DhL $DhwP $DhQ ,$Dh?S $DhT $DhnV ,$Dh>W $DhX $DhY $DhxZ $Dh [ $DhK\ $Dh] ,$Dh^ $Dh` $DhZa $Dhb $Dhb $Dhf $Dhg ,$Dhh $Dhj $Dhl ,$Dhl $Dhm $Dhks #.# .##.# .##.# .##.# #.##.# ##.. ##.# #..#>##.# #....##.# #@# #.#$Dht c110.0)### #.# #.# ..# #.###.# #.# #####.# #.. #.# #.....# #.## #.# #.##### #.# #.# #.# #.######.#####.##.##.....)..)).##.#$DhCx $Dhx +1.1 (13$DhO{ $Dh} ; _Found a stone staircase leading down.$Dh93$DhR$Dh$Dh$Dh3$Dh[$Dhv$Dh#,$Dh-$Dh,$Dh$Dhu$Dhq$Dh,$Dh$Dh.$Dh,$Dh$Dh$Dh,$Dh`$Dh$DhB$Dh:#######.#  #.#  #.#  #.#  #.#  #.#  #.# ########## #.# Y......@.##.#  ########.##.#  #.#.#  ##.###  ##...## #..#>#Y   ice beast (asleep) #....# #.#### ### #.#$Dh 9.1 (8.0).YY20.1 (9$Dh$Dh5] _An ice beast comes into view.$Dh:+   #.#  #.#  #.#  #.#  #.#  #.#  ########## #.#  .Y.....@.# #.#  ########.# #.#  #.# #.#  ##.## #.#  ##...# #.#  #..#># #.#  #....# #.#  #.#### #.#  ### #.# #.# $Dh   #.#  #.#  #.#  #.#  #.#  #.#  ########## #.#  $DhO.Y.....@.# #.#  ########.# #.#  #.# #.#  ##.## #.#  ##...#  #..#># #.#  #....#  #.####   ### #.# $Dhs $Dh"$Dh'$Dh-a _An ice beast is nearby!$Dh ^  You beckon some vexing sprites to accompany your attacks.$Dh4 Q.Y$Dh 4---==1.1 (1Will/2 Jinx Fly $Dhr $Dh ; _You feel your willpower being sapped.$DhZ ((((You shoot a sling bullet. The sling bullet hits the ice beast.$Dh $Dh T.Y...$Dh$ -=2$Dh $Dh 7 _The ice beast is lightly wounded.$Dh6 (((((((You shoot a sling bullet.$DhH$DhV....Y..$DhY%3$DhU$Dhg _The sling bullet completely misses the ice beast.$DhN (((((((You shoot a sling bullet.$Dh:*$DhU   The sling bullet closely misses the ice beast.You feel bolstered by spreading misfortune.A giggling sprite leaps out and makes the ice beast trip over its own feet.$DhG[.....Y. (very drained)$Dh]\L12 4$Dh,`$DhZdd _The ice beast is moderately wounded.$DhO (((((((You shoot a sling bullet.$Dh:*$Dh  The sling bullet closely misses the ice beast.A giggling sprite leaps out and smacks the ice beast with its own front foot.$Dh ......Y---5 _The ice beast is moderately wounded.$Dhc (((((((You shoot a sling bullet.$Dh :*$Dh:M......YA giggling sprite leaps out and smacks the ice beast with its own front foot.makes the ice beast trip over its own feet.  heavi$DhS5=6$Dh$DhV _The ice beast barely misses you.$Dh| }  You shoot a sling bullet.  The sling bullet hits the ice beast but does no damage.$Dh :*$Dh Y You shoot a sling bullet.  The sling bullet hits the ice beast but does no damage.  A giggling sprite leaps out and makes the ice beast trip over its own feet.  $Dh The ice beast is severely wounded.The jinxing sprites lose interest in you.7Fly $Dh $Dh W _The ice beast closely misses you.$Dh  You shoot a sling bullet. The sling bullet hits the ice beast!$Dh  The ice beast is almost dead.8 _The ice beast misses you.$Dh }  You shoot a sling bullet.  The sling bullet hits the ice beast but does no damage.$Dhk  The ice beast is almost dead.9 _The ice beast closely misses you.$Dhdc  You shoot a sling bullet. The sling bullet hits the ice beast.$Dh}iE$$Dh$Dh #######.# dertzug the Jinx#.# Poltergeist of Gozag  Gold: 819 #.# Health: 59/59 ========================#.# Magic: 15/16 ======================--#.# AC: 12  Str: 4#.# EV: 13Int: 16#.# SH: 5Dex: 20###########.# XL:  9 Next: 100% Place: Dungeon:7......$@.##.# Noise: ===------  Time: 6130.1 (1.0)########.##.# v) +2 sling (freeze)#.##.# Cast: Jinxbite##.###.# Will/2 Fly ##...##.##$DhZ3..#>##.##....##.##.#####.#####.##.#You shoot a sling bullet.  The sling bullet hits the ice beast but does no damage.  The ice beast is almost dead. _The ice beast closely misses you.You shoot a sling bullet. The sling bullet hits the ice beast. _You kill the ice beast!  The ice beast is almost dead. _The ice beast closely misses you.  You shoot a sling bullet. The sling bullet hits the ice beast. _You kill the ice beast!Your Spellcasting skill increases to level 5!You have reached level 10!$Dh/  --more--$Dh5 65/657-710 0%  _You feel clever.$Dh 1 _6=0 9=$Dh> Y819 8  $Dh _You feel your existence waver again.7==$Dh $Dh $Dh $Dhq $DhU $Dh $Dh3$Dh$Dh $Dh$Dh*_You now have 839 gold pieces (gained 20).$Dho$Dh $Dh ,$Dh $Dh$Dh$Dh==$Dh,$Dh6$Dh$Dh$Dh$Dh$Dh$Dhu$Dh}$Dh$Dh$$Dh "^Fly $Dh$ $Dh$$Dhp&`_You feel your willpower return.$DhL'$Dh_(,$Dha*$DhC/$DhA1$Dh2$Dh4$Dh6$Dh9$Dh;$DhI>$DhA$DhB$DhD$DhF$DhI$Dh}K$DhRM$DheX$Dh_$Dha$Dhc$Dhd$Dhe$Dhg$Dhi$Dh}j$Dhk$Dhn$Dho$Dhp$Dhr $Dhks$DhtX_k - 8 scrolls labelled RAAVYU LYOR (gained 3)$Dhu$Dhkv$Dhw$Dh2x$DhWz$Dhr}$DhV$Dhg$Dh $Dh̃$DhB$Dh$Dh$DhB$Dh&$Dh$Dh$Dh$DhЛn$Dh$Dh$Dh,$DhF$Dh.$DhD$Dhc$Dhܭ$Dh#.#$Dh5#..$Dhۯ ###$Dh7#######...........$Dh1A#........#########$Dh߱V#.######## $Dh(#.#$Dh3  $Dhٳ(#.#$Dh+ #$Dh,(#.#$Dh׵+ #$Dh #.#  # #@# $Dh #--- #.# ### #... ..# #.#.## #.# #####.o..# #.# #....#. ..# #.# #.### o   orc (asleep)#. ..# #.## ...######.####$DhI#.# #.....)..)).#$Dh65.1 (3$Dh 5.0)$Dh$Dh[---$Dh$6.1 (36$Dh$Dh5 $Dh$DhM_An orc comes into view. It is wielding a +0 mace.$DhF$DhH. #.#  #######........... #....... #.#  #.# #.# #.# #.# #@# #.# ###  ... ..#  .#.## #.#  .o..# #.#  #. ..# #.#  #. ..# #.# #.#  # ...#  )..)).# $DhL #.#  #######........... #....... #.#  #.# #.# #.# #.# #@# #.# ###  ... ..#  .#.## #.#  .o..# #.#  #. ..# #.#  #. ..# #.#  # ...# )..))$DhCq _An orc is nearby!$Dh*  You shoot a sling bullet. The sling bullet hits the orc.  The sling bullet freezes the orc.((($$Dh0 7...$DhW [839 ===7.1 (1.0)$Dh^ $DhKb G _You kill the orc!$Dh8H3$DhLJ$DhNH _No target in view!$Dh$DhZ $Dh ,$Dh5$Dh $Dh$% $Dh $Dhj########...........$Dh8........#########$Dh=X.######## $Dh0.# $Dh.$Dhq#$Dh.$DhG .$Dh ###$Dh!0$Dh!4#)..........$Dh "#..#.######.# ####$Dh" ..$Dh #(Fly $Dh#1#.$Dh$L# #..$Dh$....#$Dh%#.###.#######$Dh~%$Dh(,$Dh3$Dh4 ---$Dh4 8.1 (1$Dh|:$Dh= $Dh&>$Dh>_Found a club.$DhQ.#.######## #.# .# .#.# .# ##.#.######## #)..........# #.@#.######.# ##---70.1 (2.......$..# #.# #...###.#....# #.# #. # #....# #.# #.# #....######.#####. #....##.....)..)).# #..$.##.###.####### .$<..##.###.######..........<[4$Dh0m..#1.1 (3 _Found a stone staircase leading up.$Dhzi >  You now have 845 gold pieces (gained 6).45$Dh7n < _You see here a +0 mace.$Dh 845$Dhғ R52$DhF M _You now have 852 gold pieces (gained 7).$Dh2   There is a stone staircase leading up here.$Dh $Dh  _$DhL $Dh $Dh &61$Dh $Dh c _You now have 861 gold pieces (gained 9).$Dh $DhH $Dh $Dh ,$Dh $Dh- $DhP $Dh $Dh| $Dh3 $Dh_  ...#)..........##..###.#..#.######.##........)..# #.##..###.#....# #.###..# # #....# #.#.... #....######.##$Dh #.g #....##.....).###..####....##.###.###....@....<..##.###.z....#.####........... #. #.#.###.###.# #. #...........# $Dh  ###.###.##### #.# g   Sprozz (polearm, asleep) #.# z   wight (dormant)$DhM ^#. .# $Dh "85.1 (14.0) _There is a stone staircase leading up here. _619  Sprozz and a wight come into view.  Sprozz is wielding a +0 spear and a +2 dagger of draining. $Dh  Sprozz shouts!  Sprozz gestures at you while chanting.$Dh $Dh g.zzgbee)zz 2 wights  Sprozz begins winding a clockwork bee!$Dh J====6.1 (15$Dh $Dh s _A wight comes into view. It is wielding a +5 flail.$DhQ> ...#)  #...  #..)..# #.#  #....# #.#  ##..# # #....# #.#  .... #... #.g #....) ###..####.... #....@....<.. .zz..#.####.... .## #. #.#.# #.   #.   #. #.#  #. #.#  #. .# $Dh ...#)  #...  #..)..# #.#  #....# #.#  ##..# # #....# #.#  .... #... #.g #....) ###..####.... #....@....<.. .zz..#.####.... .## #. #.#.# #.   #.  #. #.#  #. #.#  #.   _There are monsters nearby!$Dh ...#).# #..###.#..#.######.# #........)..# #.# #..###.#....# #.# ##..# # #....# #.# .... #....######.##.g #....##.....).###..####....##.###.##.....@...<..##.###.#.zz..#.####.<.## #. #.#.###.###.##. #.# #.#. #.# zz 2 wights#. #.##.$Dh B$Dh zz..z(1 wandering)$Dh$ O----7.0)$DhM $Dh s _A wight comes into view. It is wielding a +5 flail.$DhU~...#).# #..###.#..#.######.# #.)..# #.# #..###.#....# #.# ##..# # #....# #.# z... #....######.##.g #....##.....)..)###..####....##.###.##z.<..##.###.#.....#.####.<..## #. #.#.###.###.##. #.....# ##. ###.###.##### ##. #.# $DhU# z   wight $Dh8W$DhmX$Dh]`.zzz 2 wights$Dh?^B----8$Dhc$Dhd$Dhp...#).# #..###.#..#.######.# ##..)..# #.# ##..###.#....# #.# ###..# # #....# #.# #z... #....######.##.g #....##.....)..)###..####....##.###.##.z.<..##.###.#..z..#.####.<..## #. #.#.###.###.####.#. #...........# #.#. ###.###.##### #.$DhYq*#. #.# #   wight#. #.# $Dhs$DhRt$Dhzt.z.zz 2 wights$Dhiz%9$Dhn$DhK$Dhj ...#).# #..###.#..#.######.# ##........)..# #.# #.#..###.#....# #.# #.##..# # #....# #.# #.z... #....######.#####.#.g #....##.....)..)).$Dh: Q###..####....##.###.##..z.....@<..##.###.#...z.#.####.<..#.## #. #.#.###.###.####.##. #...........# #.##. ###.###.##### #.#. #.# #   wight#. #.# $Dhͥ $Dh $Dh $DhM K.g.z.zg   Sprozz (polearm)zz 2 wights90$Dh $Dh $Dh~ ...#).# #..###.#..#.######.# ##........)..# #.# #.#..###.#....# #.# #.###..# # #....# #.# #.#z... #....######.#####.##.. #....##.....)..)).#$Dh! ;###.g####....##.###.##...z.....@..##.###.###### ....z#.####.<..# .## #. #.#.###.###.####.# #. #...........# #.##. ###.###.##### #.#. #.# ##. #.#    wight#. .#$Dhg $Dh] $Dh $Dh $Dh .zg.z.z 2 wights$Dh %1$Dhx $Dht a _There is a stone staircase leading up here.$Dht  You beckon some vexing sprites to accompany your attacks.$Dh$Dh?+0.zg.z5---==2Will/2 Jinx Fly $Dh 9Q _You feel your willpower being sapped.$Dhn ((You shoot a sling bullet. The sling bullet hits the wight.$Dh( $Dh $Dh!$Dh*u.zg.z.$Dh+-=3$DhT1$Dh33 _The wight is lightly damaged.$Dh  (((((((You shoot a sling bullet.  The sling bullet completely misses the wight.The sling bullet completely misses Sprozz.$DhV.:*$Dh  The sling bullet barely misses the wight.You feel bolstered by spreading misfortune.A giggling sprite leaps out and makes the wight trip over its own feet....zg.z(1 very drained)12 4$Dh] _The wight is heavily damaged.$Dh?O$Dhzz...zgzz 4 wights (1 polearm, 1 wandering, 1…)--5$DhW  #.##### #.## #.#.(###.# #..# #.#...#### $Dh0X#..# ##.# #.#......# ###.##### #.# #.#......# #...#...#### #.# #.#......# ......#....# #.# #.#......# .....#####.## #.###.######## $DhX####)# #..#####.##..# 6##.######...##@....## #.....#####...z....# #.........####.....### $DhXq#.....###...####.....# #.....# ###..........######## ######.....# z   wight (very drained) $Dh^Y#.....# ####### _You block the wight's attack.$DhZB-----$Dhb$Dh4-6.6 (2.5$Dh%$DhP{ _You fly upwards. _There is a stone staircase leading down here.$DhNW' $DhWb You shoot a sling bullet. The sling bullet hits the wight.$Dh$Dhd6====7.5 (0.9$Dht _The wight is severely damaged.$DhbV_  You shoot a sling bullet. The sling bullet hits the wight!$Dho[D$$Dh$Dh]861 =18.5 (1.0$Dh $Dh L _You destroy the wight!$Dh$Dh$Dhw#$DhX&H _No target in view!$Dh  ##.# ...####.#... ###.##### ...#...#### ......#....#####.####.####### ####)# #..#####.##..# $Dh B ##.######...##>....##.....#####... ....####.....######...####.....# ###......#$Dh= $Dh 6---9 _$Dh $Dh  You now have 869 gold pieces (gained 8).  Things that are here:  a +5 flail; a +0 robe$Dh 9---200.5 (2Fly $Dh] $Dh l _The sprites lose interest in your situation.$Dh$DhB7==$Dh2 3.5 (3 $DhY5_Magic restored.$Dhs$DhE _Done exploring.$Dh$Dh} Level 6 of the Dungeon<<<>>>(Press ? for help)$Dh/###### ##..##.######..#####.###..#######..##...............................#..####..#####.#....######.####..######..###....# #......# #.# #...........##.#### ###...## #.# ##.######...#$Dhi### ##.....# #####.# #...# ##..###..##### #...".# ###.# #...######..## #.##### #.## #.#.(###....#### ##.##..# #.#...####$Dh#.......# #..###.# #.#......########.#####.######.# #.#......##...#...#...#### #.# #.#......####.......#....# #.# #.#......##.......#####.## #.###.###############)# #..#####.##..###.######...##>....###.....#####...@....##.........####.....###$Dho#.....###...####.....##.....# ###..........######## ######.....##.....#$Dhö5#######$Dh; S>@$Dhi #.......)........<................................##.....#####....##############..############.##>.....# #..........# ##.# #.#>.....## #..........# #)# #####....# ########..## #.# ##....# #..##.# ##....##..##### #######.## ##.# $Dh #.<..#### ##.....### #.%......# #..# #.......###### ##.##...####......#.# #.## #....##......####.####..........)#.## ### #.# #....#######......# ...####..####.####.# $DhI <#....# ###....# #...#<....#..##.....#.# #....##.)..# ##.)####.........###)#.# #....###..#.# #...# #.###..#### #...# $Dh J###### ##..##.######..#####.###..#######..##...............................#..####..#####.#....######.######..###....# #......# #.# #...........#$Dhj #.#### ###...## #.# ##.######...#### ##.....# #####.# #...# ##..###..##### #...".# ###.# #...######..## #.##### #.## #.#.(###....#### ##.##..# #.#...####$Dh7 $Dh: ##.##..# #.#...####dertzug the Jinx#..###.# #.#......#Poltergeist of Gozag  Gold: 869 ###.######.# #.#......#Health: 65/65 ======================== #...#...#### #.# #.#......#Magic: 17/17 ======================== ......#....# #.# #.#......#AC: 12  Str: 4 .....#####.## #.###.########EV: 13Int: 17 ####)# #..#####.##..#SH: 5Dex: 20##.######...##>....##XL: 10 Next:  1% Place: Dungeon:6#.....#####...@....#Noise: ---------  Time: 6203.5 (0.0)#.........####.....###v) [40$Dh-Wm+2 sling (freeze)#.....###...####.....#Cast: Jinxbite#.....# ###..........#Will/2 Fly ####### ######.....##.....########  You now have 869 gold pieces (gained 8).  Things that are here:  a +5 flail; a +0 robe _The sprites lose interest in your situation. _Magic restored. _Done exploring. _1$Dh}8690 9$Dh,$Dhn$Dh,$Dh $Dh{ 8 Fly $Dh` _You feel your willpower return. You feel your existence waver again.$Dh}$Dh>$Dh$Dhؗ$Dh,$Dh$DhP$Dhg,$Dh_$Dhr$Dh,$Dh$Dh}$Dh$Dhp$Dhץ$Dh$Dh;$Dhè$Dh$Dh$Dh$Dh$DhR$DhC$Dhή$Dhί$Dh[$Dhi$DhE$Dh$Dh$Dh˶$Dh2,$Dhi$Dh$Dh,$DhE$Dh$Dh,$Dho$Dh$Dh$Dh7B$Dh$Dh$Dh,$Dh$DhB$Dh,$Dh $Dh> $Dh $Dh $Dh ,$Dh< ,$Dh ,$Dh) ,$Dh ,$Dh ,$Dh $Dhn $Dh? ,$Dh B$Dh $Dhj" $Dh# $Dh(% ,$DhK& $Dh' $Dhx) ,$Dh) $Dh+ $Dh, $DhF- $Dh- $Dh&5  #....... #....... ####### #....... #.....# #....... #.....#####....... #.......)........< #.....#####....... .# #....... #@.....## #.......550.0) ####....# ######## #..# #....# #.<..#### # #.......######  #....##......## #....#######... #....# ###. $Dh6 $Dh?9 $Dh@ c _There is a stone staircase leading down here.$DhhP 3$DhyT $DhX $Dh _ M4.5 (1.0) _$DhVK  #.#..#.######.# #####.# ....)..# #.# #.....# #.#....# #.# #.##### $DhN P# #....# #.# #.# #....######.#####.# #....##.....)..)).# ###....##.###.####### .zgz<..##.###.###### 7 ###.............@..# #####.#.###.###.####.# #...#...........# #.###########.####.###.##### #.............# #.###############$DhjX ##.#.#  You fly downwards.$Dh\\ $Dhڮ ,6.0 (2.5$Dh( $Dh _Level annotation: Sprozz _There is a stone staircase leading up here.$Dh0I$Dh3$Dh6$Dh|7$ _$DhDn$Dh%G$DhN .......)..# #.# #.....# .###.#....# #.# #.##### .# # #....# #.# #.# $DhROd.. #....######.#####.# .. #....##.....[..)).# .z####....##.###.####### z...zgz<..##.###.###### #.####...g.........<..## #$DhP. #.#.###.###@####.# #. #...........# #.########### #. ###.###.##### #............ #. #.# ############# #. #.# #. .#$DhPg   Sprozz (polearm, wandering) $DhW,80$Dh_g.g)$Dhm`3==9.0 (3$Dhse$Dhk$ _Sprozz shouts!$Dh###.#..#.######.# #####.# .....)..# #.# #.....# ###.#....# #.# #.##### # # #....# #.# #.#  #....######.#####.#  #....##.....[..)).# ####....##.###.####### ...zgz<..##.###.######  .####....g......@.<..# # . #.#.###.###.####.# #. . #...........# #.########### . ###.###.##### #............. . #.# ############## . #.# ..#.g$Dhb[39;49m--60.0 (1$Dhng.#..#.######.# #####.# )..# #.# #.....# .#....# #.# #.##### $Dho# # #....# #.# #.#  #....######.#####.#  #....##.....[..)).# ####....##.###.# zgz<..##.###.###### $DhpU####.....g.<..# #  #.#.###.###.####.# $Dhp #.  #....# #.#.#  ###.###.##### #.#$DhNq #.# # #.#  $Dhq $Dh}$DhB.g$Dh@--1$Dhc$DhJ _Sprozz says, "I need a test subject for my new stingers. I volunteer you."$Dh5 .#..#.######.# #####.# )..# #.# #.....# .#....# #.# #.##### # #....# #.# #.# $Dh6 b#....######.#####.# #....##.....[..)).# ....##.###.# zgz<..##.###.###### $DhM7 ......g...# ##.#.###.###.####.# #.$Dh)8 #...# #.#.####.###.##### #.# $Dh8 5#.# $Dhc  $Dhf , bee)Sprozz gestures at you while chanting.2$Dhm $Dhs  $Dhy 6_Sprozz begins winding a clockwork bee! $DhWz S_There is a stone staircase leading up here.$Dh q  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.$Dh*$Dhۆ Your spells (cast)TypeFailure Level  a + JinxbiteHexes1% 2 b - Sigil of BindingHexes1%3  c - Inner FlameHexes/Fire6%3  d - Ensorcelled HibernationHexes/Ice3%2  e - Cause FearHexes4%4 Select a spell to cast[!]/[I] toggle spell headers$Dh'$Dh^$$Dh1#.#..#.######.# #####.#dertzug the Jinx ....)..# #.# #.....#Poltergeist of Gozag  Gold: 869 #.#....# #.# #.#####Health: 65/65 ======================== # #....# #.# #.#Magic: 17/17 ========================#....######.#####.#AC: 8$Dh439Str: 4#....##.....[..)).#EV: 13Int: 17 ###....##.###.#######SH: 5Dex: 20 .zgz<..##.###.######XL: 10 Next:  1% Place: Dungeon:7 ###......g......@..##### Noise: ---------  Time: 6262.0 (0.0)#.#.###.###.####.##... v) +2 sling (freeze)#...........# #.###########.## Cast: Jinxbite###.###.##### #.............# Fly #.#################.#g   Sprozz (polearm, bee)$Dh<6K.# _Sprozz says, "I need a test subject for my new stingers. I volunteer you."Sprozz gestures at you while chanting. _Sprozz begins winding a clockwork bee! _There is a stone staircase leading up here.  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.$DhA#.#..#.######.# #####.#dertzug the Jinx ....)..# #.# #.....#Poltergeist of Gozag  Gold: 869 #.#....# #.# #.#####Health: 65/65 ======================== # #....# #.# #.#Magic: 17/17 ========================#....######.#####.#AC: 8$Dh@SStr: 4#....##.....[..)).#EV: 13Int: 17 ###....##.###.#######SH: 5Dex: 20 .zgz<..##.###.######XL: 10 Next:  1% Place: Dungeon:7 ###......g......@..##### Noise: ---------  Time: 6262.0 (0.0)#.#.###.###.####.##... v) +2 sling (freeze)#...........# #.###########.## Cast: Jinxbite###.###.##### #.............# Fly #.#################.#g   Sprozz (polearm, bee).# $Dh-_Sprozz says, "I need a test subject for my new stingers. I volunteer you."Sprozz gestures at you while chanting. _Sprozz begins winding a clockwork bee! _There is a stone staircase leading up here.  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.$Dhm. $Dh// $Dh/Okay, then.$Dh0$Dh1$Dh1$Dh8$Dh< $Dh<_$Dh<$DhY_  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.$Dh/$Dh# Your spells (cast)TypeFailure Level  a + JinxbiteHexes1% 2 b - Sigil of BindingHexes1%3  c - Inner FlameHexes/Fire6%3  d - Ensorcelled HibernationHexes/Ice3%2  e - Cause Fear$DhܗHexes4%4 Select a spell to cast[!]/[I] toggle spell headers$Dh~$Dh$Dh#n#.#..#.######.# #####.#$Dhdertzug the Jinx ....)..# #.# #.....#Poltergeist of Gozag  Gold: 869 #.#....# #.# #.#####$Dh Health: 65/65 ======================== # #....# #.# #.#Magic: 17/17 ========================#....######.#####.#$DhAC: 8Str: 4#....##.....[..)).#EV: 13Int: 17 ###....##.###.#######SH: 5Dex: 20 .zgz<..##.###.######XL: 10 Next:  1% Place: Dungeon:7 ###......g......@..##### Noise: ---------  Time: 6262.0 (0.0)#.#.###.###.####.##... v) +2 sling (freeze)#...........# #.###########.## Cast: Jinxbite###.###.##### #.............# Fly #.#$Dhj################.#g   Sprozz (polearm, bee).# _There is a stone staircase leading up here.  $DhڕCasting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.$DhBCasting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.$Dh$Dh][#.#..#.######.# #####.#dertzug the Jinx ....)..# #.# #.....#Poltergeist of Gozag  Gold: 869 #.#....# #.# #.#####Health: 65/65 ======================== # #....# #.# #.#Magic: 17/17 ========================$Dh#....######.#####.#AC: 8Str: 4#....##.....[..)).#EV: 13$DhInt: 17 ###....##.###.#######SH: 5Dex: 20 $Dhr.zgz<..##.###.######XL: 10 Next:  1% Place: Dungeon:7 $Dh###......g......@..##### Noise: ---------  Time: 6262.0 (0.0)#.#.###.###.####.##... v) +2 sling (freeze)#...........# #.###########.## Cast: Jinxbite###.###.##### #.............# Fly #.#################.#g   Sprozz (polearm, bee).# _There is a stone staircase leading up here.  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.$DhP  Okay, then.$Dh$Dh$Dh. _$Dhg 4 _Okay, then.asting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.asting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.$Dh. #.#..#.######.# #####.#  dertzug the Jinx ....)..# #.# #.....#  Poltergeist of Gozag  Gold: 869 #.#....# #.# #.#####  Health: 65/65 ======================== $Dh/ o# #....# #.# #.#  Magic: 15/17 =====================---  #....######.#####.#  AC: 8Str: 4  #....##.....[..)).#  EV: 13Int: 17 ###....##.###.#######  SH: 5$Dh0 _Dex: 20 .zgz<..##.###.######  XL: 10 Next:  1% Place: Dungeon:7 ###......g******@..# #### Noise: ---------  Time: 6262.0 (0.0) $DhK4 B #.#.###.###.####.# #... v) +2 sling (freeze)  #...........# #.###########.## Cast: Jinxbite  ###.###.##### #.............#  Fly  #.# ###############  #.# g   Sprozz (polearm, bee) .#Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Sprozz, wielding a +0 spear and a +2 dagger of draining and wearing a +0  leather armour (winding a clockwork bee, chance to affect: 19%)$Dh=$Dht #.#..#.######.# #####.#dertzug the Jinx ....)..# #.# #.....#Poltergeist of Gozag  Gold: 869 #.#....# #.# #.#####Health: 65/65 ======================== # #....# #.# #.#Magic: 17/17 ========================#....######.#####.#AC: 8Str: 4#....##.....[..)).#EV: 13Int: 17 ###....##.###.#######SH: 5Dex: 20 .zgz<..##.###.######XL: 10 Next:  1% Place: Dungeon:7 ###......g......@..##### Noise: ---------  Time: 6262.0 (0.0)#.#.###.###.####.##... v) +2 sling (freeze)[0;10$Dh m#...........# #.###########.## Cast: Jinxbite###.###.##### #.............# Fly #.#################.#g   Sprozz (polearm, bee).#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Sprozz, wielding a +0 spear and a +2 dagger of draining and wearing a +0  leather armour (winding a clockwork bee, chance to affect: 19%)  Okay, then.$Dha _$Dhw7Press: ? - help, Shift-Dir - straight lineAim: Sprozz, wielding a +0 spear and a +2 dagger of draining and wearing a +0  leather armour (winding a clockwork bee, chance to affect: 19%) _Okay, then.  Casting: Ensorcelled Hibernation (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.$Dh2 $Dh5 [ Your spells (cast)TypeFailure Level a - JinxbiteHexes1%2  b - Sigil of BindingHexes1%3  c - Inner FlameHexes/Fire6%3 $Dh6 g d + Ensorcelled Hibernation Hexes/Ice3% 2 e - Cause FearHexes4%4 Select a spell to cast[!]/[I] toggle spell headers$Dh$DhP$Dh#.#..#.######.# #####.#dertzug the Jinx ....)..# #.# #.....#Poltergeist of Gozag  Gold: 869 #.#....# #.# #.#####Health: 65/65 ======================== # #....# #.# #.#Magic: 17/17 ========================#....######.#####.#AC: 8Str: 4#....##.....[..)).#EV: 13Int: 17 ###....##.###.#######SH: 5Dex: 20 .zgz<..##.###.######XL: 10 Next:  1% Place: Dungeon:7 ###......g......@..##### Noise: ---------  Time: 6262.0 (0.0)#.#.###.###.####.##... v) +2 sling (freeze)[0;10$Dhdm#...........# #.###########.## Cast: Jinxbite###.###.##### #.............# Fly #.#################.#g   Sprozz (polearm, bee).#Press: ? - help, Shift-Dir - straight lineAim: Sprozz, wielding a +0 spear and a +2 dagger of draining and wearing a +0  leather armour (winding a clockwork bee, chance to affect: 19%) _Okay, then.Casting: Ensorcelled Hibernation (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.$Dhi#.#..#.######.# #####.#dertzug the Jinx ....)..# #.# #.....#Poltergeist of Gozag  Gold: 869 #.#....# #.# #.#####Health: 65/65 ======================== $Dh# #....# #.# #.#Magic: 17/17 ========================#....######.#####.#AC: 8Str: 4#....##.....[..)).#EV: 13Int: 17 ###....##.###.#######SH: 5Dex: 20 .zgz<..##.###.######XL: 10 Next:  1% Place: Dungeon:7 ###......g......@..##### Noise: ---------  Time: 6262.0 (0.0)#.#.###.###.####.##... v) +2 sling (freeze)#...........# #.###########.## Cast: Jinxbite###.###.##### #.............# Fly #.#################.#g   Sprozz (polearm, bee).#$DhPress: ? - help, Shift-Dir - straight lineAim: Sprozz, wielding a +0 spear and a +2 dagger of draining and wearing a +0  leather armour (winding a clockwork bee, chance to affect: 19%) _Okay, then.Casting: Ensorcelled Hibernation (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.$DhP  Okay, then.$Dhr$Dh $DhI . _$Dh$S _Okay, then.  Casting: Ensorcelled Hibernation (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.asting: Ensorcelled Hibernation (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.$Dh#.#..#.######.# #####.#  dertzug the Jinx ....)..# #.# #.....#  $DhZ Poltergeist of Gozag  Gold: 869 #.#....# #.# #.#####  Health: 65/65 ======================== # #....# #.# #.#  Magic: 14/17 ===================-----  #....######.#####.#  AC: 8Str: 4  #....##.....[..)).#  EV: 13Int: 17 ###....##.###.#######  SH: 5Dex: 20 .zgz<..##.###.######  XL: 10 Next:  1% Place: Dungeon:7 ###......g......@..# #### Noise: ---------  Time: 6262.0 (0.0)  #.#.###.###.####.# #... v) +2 sling (freeze)  #...........# #.###########.## Cast: Jinxbite $Dh_ ###.###.##### #.............#  Fly  #.# ###############  #.# g   Sprozz (polearm, bee) .#Casting: Ensorcelled Hibernation (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 6% risk of failure)  Press: ? - help, Dir - move targetAim: Sprozz, wielding a +0 spear and a +2 dagger of draining and wearing a +0  leather armour (winding a clockwork bee, chance to affect: 41%)$Dh^#.#..#.######.# #####.#dertzug the Jinx ....)..# #.# #.....#Poltergeist of Gozag  Gold: 869 $Dh_#.#....# #.# #.#####Health: 65/65 ======================== # #....# #.# #.#Magic: 14/17 ===================-----#....######.#####.#AC: 8Str: 4#....##.....[..)).#EV: 13Int: 17 ###....##.###.#######SH: 5Dex: 20 .zgz<..##.###.######$Dha XL: 10 Next:  1% Place: Dungeon:7 ###......*......@..##### Noise: ---------  Time: 6262.0 (0.0)#.#.###.###.####.##... v) +2 sling (freeze)#...........# #.###########.## Cast: Jinxbite###.###.##### #.............# Fly #.#################.#g   Sprozz (polearm, bee).#Casting: Ensorcelled Hibernation (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 6% risk of failure)  Press: ? - help, Dir - move targetAim: Sprozz, wielding a +0 spear and a +2 dagger of draining and wearing a +0  leather armour (winding a clockwork bee, chance to affect: 41%)$Dh3$Dhڿdgonfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 6% risk of failure)  Press: ? - help, Dir - move target  Aim: Sprozz, wielding a +0 spear and a +2 dagger of draining and wearing a +0  leather armour (winding a clockwork bee, chance to affect: 41%)  Sprozz resists with some effort.$DhG3==3.0 (1$Dh$DhD _Sprozz continues winding his clockwork bee....$DhA $DhM $Dh? $Dhv F _Unknown command.$Dhp[I  Casting: Inner Flame (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.$Dhl#.#..#.######.# #####.#  dertzug the Jinx ....)..# #.# #.....#  Poltergeist of Gozag  Gold: 869 #.#....# #.# #.#####  Health: 65/65 ======================== # #....# #.# #.#  Magic: 11/17 ===============---------  #....######.#####.#  AC: 8Str: 4  #....##.....[..)).#  EV: 13Int: 17 ###....##.###.#######  SH: 5Dex: 20 .zgz<..##.###.######  XL: 10 Next:  1% Place: Dungeon:7 ###......g......@..# #### Noise: ==-------  Time: 6263.0 (0.0)  #.#.###.###.####.# #... v) +2 sling (freeze)  #...........# #.###########.## Cast: Jinxbite  ###.###.##### #.............#  Fly  #.# ###############  #.#[26$DhsX g   Sprozz (polearm, bee) .#Casting: Inner Flame (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 6% risk of failure)  Press: ? - help, Dir - move targetAim: Sprozz, wielding a +0 spear and a +2 dagger of draining and wearing a +0  leather armour (winding a clockwork bee, chance to affect: 41%)$Dh>#.#..#.######.# #####.#dertzug the Jinx ....)..# #.# #.....#Poltergeist of Gozag  Gold: 869 #.#....# #.# #.#####Health: 65/65 ======================== # #....# #.# #.#Magic: 11/17 ===============---------#....######.#####.#AC: 8Str: 4#....##.....[..)).#EV: 13Int: 17 ###....##.###.#######SH: 5Dex: 20 .zgz<..##.###.######XL: 10 Next:  1% Place: Dungeon:7 ###......*......@..##### Noise: ==-------  Time: 6263.0 (0.0)#.#.###.###.####.##... v) +2 sling (freeze)$Dh/[11;3H#...........# #.###########.## Cast: Jinxbite###.###.##### #.............# Fly #.#################.#g   Sprozz (polearm, bee).#Casting: Inner Flame (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 6% risk of failure)  Press: ? - help, Dir - move targetAim: Sprozz, wielding a +0 spear and a +2 dagger of draining and wearing a +0  leather armour (winding a clockwork bee, chance to affect: 41%)$Dh{ $Dh gonfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 6% risk of failure)  Press: ? - help, Dir - move target  $DhZ Aim: Sprozz, wielding a +0 spear and a +2 dagger of draining and wearing a +0  leather armour (winding a clockwork bee, chance to affect: 41%)  Sprozz resists with some effort.$Dh *4.0 (1$Dh $DhA D _Sprozz continues winding his clockwork bee....$Dhm I$Dhv F _Unknown command.$DhYfI  Casting: Inner Flame (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.$DhdZ|#.#..#.######.# #####.#  dertzug the Jinx ....)..# #.# #.....#  Poltergeist of Gozag  Gold: 869 #.#....# #.# #.#####  Health: 65/65 ======================== # #....# #.# #.#  Magic: 8/17===========-------------  #....######.#####.#  AC: 8Str: 4  #....##.....[..)).#  EV: 13Int: 17 ###....##.###.#######  SH: 5$DhZDex: 20 .zgz<..##.###.######  XL: 10 Next:  1% Place: Dungeon:7 ###......g......@..# #### Noise: ==-------  Time: 6264.0 (0.0)  #.#.###.###.####.# #... v) +2 sling (freeze)  #...........# #.###########.## Cast: Jinxbite $Dh@[x ###.###.##### #.............#  Fly  #.# ###############  #.# g   Sprozz (polearm, bee) .#$Dh[Casting: Inner Flame (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 6% risk of failure)  $Dhs\Press: ? - help, Dir - move targetAim: Sprozz, wielding a +0 spear and a +2 dagger of draining and wearing a +0  leather armour (winding a clockwork bee, chance to affect: 41%)$Dh#.#..#.######.# #####.#dertzug the Jinx ....)..# #.# #.....#Poltergeist of Gozag  Gold: 869 #.#....# #.# #.#####$Dh^Health: 65/65 ======================== # #....# #.# #.#Magic: 8/17===========-------------#....######.#####.#AC: 8Str: 4#....##.....[..)).#EV: 13Int: 17 ###....##.###.#######SH: 5Dex: 20 .zgz<..##.###.######XL: 10 Next:  1% Place: Dungeon:7 ###......*......@..##### Noise: ==-------  Time: 6264.0 (0.0)#.#.###.###.####.##... v) +2 sling (freeze)#...........# #.###########.## Cast: Jinxbite###.###.##### #.............# Fly #.#################.#g   Sproz$Dh z (polearm, bee).#Casting: Inner Flame (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 6% risk of failure)  Press: ? - help, Dir - move targetAim: Sprozz, wielding a +0 spear and a +2 dagger of draining and wearing a +0  leather armour (winding a clockwork bee, chance to affect: 41%)$Dhg, inner flame, bee)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 6% risk of failure)  Press: ? - help, Dir - move target  Aim: Sprozz, wielding a +0 spear and a +2 dagger of draining and wearing a +0  leather armour (winding a clockwork bee, chance to affect: 41%)  You feel bolstered by spreading misfortune.$DhO?$DhF gzz   wight (wandering)  Sprozz is filled with an inner flame.$DhuGQ12 5.0 (1$DhM$DhOD _Sprozz continues winding his clockwork bee....$Dh-]8g$Dh^$Dhd$DhfF _Unknown command.$Dh   You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.$Dh?#yz.ge)y   clockwork bee (minion)z   wight6---6Will/2 Jinx Fly $Dh%9g$DhM*Z _With a metallic buzz, Sprozz's clockwork bee launches itself at you.$Dhu gz((((( You shoot a sling bullet. The sling bullet hits the wight.$Dhp .gz....g=7gg _The wight is moderately damaged.$Dhϴ(((((g  You shoot a sling bullet. The sling bullet hits the wight. _The wight is moderately damaged.shoot a sling bullet.  The sling bullet closely misses the wight.  The sling bullet hits Sprozz. Flame seeps out of Sprozz.  The sling bullet freezes Sprozz. Flame seeps out of Sprozz.$Dh@:*$Dho  Sprozz is lightly wounded.  A giggling sprite leaps out and bonks the wight with its +0 short sword.  The wight is heavily damaged.Sprozz is engulfed in blazing flames. Flame seeps out of Sprozz.$Dh-$Dhm..$Dh/Tygz...$Dht0 $Dh1,(very drained)$Dh7A38$Dh=$Dh>g$Dh>?$DhI $Dh!K$DhKo_Sprozz mumbles, "Nectar collection still 37% less efficient. Must improve."$DhfL$Dhrh gz(((You shoot a sling bullet.  The sling bullet hits the wight but does no damage.$DhXg*g$Dh   The wight is heavily damaged.A giggling sprite leaps out and bonks the wight with its +0 short sword.  The wight is severely damaged.$Dh&$Dh.gz..g $Dh\7=--9$DhTgg$DhF _The clockwork bee is engulfed in blazing flames.$Dh  ((gYou shoot a sling bullet.  The sling bullet hits the wight but does no damage.$DhU*g$Dhs   The wight is severely damaged.A giggling sprite leaps out and bonks the wight with its +0 short sword.  The wight is almost destroyed.$Dhv $DhIx $Dhx $Dh} ..ygz.g  $Dh &70$DhҒ 7g$Dh F _The clockwork bee is engulfed in blazing flames.$DhpV ((gThe wight is almost destroyed. _The clockwork bee is engulfed in blazing flames.  The sling bullet closely misses the wight.  The sling bullet hits Sprozz! Flame seeps out of Sprozz.  The sling bullet freezes Sprozz. Flame seeps out of Sprozz.$Dh :*$Dh<  Sprozz is moderately wounded.A giggling sprite leaps out and doodles on Sprozz's face.  Flame seeps out of Sprozz.$Dh $Dh~ \ *###, very dr…)Sprozz is moderately wounded.Sprozz is engulfed in blazing flames. Flame seeps out of Sprozz.  Sprozz points at you and mumbles some strange words.$Dhy.g.zg , tempered)$Dh/a4=======1$Dh9g$Dha _A magical hammer augments the clockwork bee in a flurry of sparks and slag.$Dh O_  You shoot a sling bullet. The sling bullet hits the wight!$Dh'Vg.$g $Dh$Dht.gyg$Dht#869 =3===----9 (0.9$Dh%Bgg$DhR- $Dh :F_You destroy the wight!$Dh( >gg$Dh :----$DhO Tgg$Dh5 F _Unknown command.$Dh1e (You shoot a sling bullet.  The sling bullet hits the clockwork bee.  The sling bullet freezes the clockwork bee.$Dhz J  The clockwork bee is lightly damaged.$Dh x  The jinxing sprites lose interest in you.$Dh °gyg  Sprozz is engulfed in blazing flames. Flame seeps out of Sprozz.$Dh m2.9 (1.0Fly $Dh! :g$Dh! [ _The clockwork bee closely misses you.$DhRdgg$Dh$Tgg$Dh F _Unknown command.$Dhg( _The clockwork bee closely misses you. _Unknown command.  You shoot a sling bullet.  The sling bullet misses the clockwork bee.  The sling bullet hits Sprozz. Flame seeps out of Sprozz.  The sling bullet freezes Sprozz. Flame seeps out of Sprozz.$Dh .gySprozz is severely wounded.Sprozz is engulfed in blazing flames. Flame seeps out of Sprozz.  Sprozz grins. "Soon, every apiary's gonna want a piece of Sprozz!"54-----3.8 (0.9 _Sprozz hits you but does no damage. The clockwork bee stings you!$Dhx)g(g  Sprozz grins. "Soon, every apiary's gonna want a piece of Sprozz!" _Sprozz hits you but does no damage. The clockwork bee stings you!  $DhYou shoot a sling bullet.  The sling bullet closely misses the clockwork bee.  The sling bullet hits Sprozz! Flame seeps out of Sprozz.  The sling bullet freezes Sprozz. Flame seeps out of Sprozz.$DhP  Sprozz is almost dead.Sprozz seems less drained. The clockwork bee closely misses you.Sprozz is engulfed in blazing flames.$DhR$DhIY #####  The clockwork bee runs out of power.$Dh $Dh §z...§°§§z   wight$Dh Skirmisher-----16=======4.8 (1.0 _Sprozz explodes!$DhD B§§$Dh k _Your Fire Magic skill increases to level 1!$Dh. c§§°§$Dh $Dh k§§°§$Dh F _Unknown command.$Dhe ~ ((((((You shoot a sling bullet.$Dh ?.z..§°§8=====----5$Dh §°§ _The sling bullet hits the wight but does no damage.$DhW+§$Dh:----$Dh]k§§°§$DhF _Unknown command.$DhI ((((( You shoot a sling bullet. The sling bullet hits the wight!$Dh$Dh§.z.§)§§$Dh<S5=6$Dh@§§$Dh] _The wight is heavily damaged.$Dho $Dhq $Dhq*((((((($Dhs/You shoot a sling bullet.$Dh$Dh §...z§)§§$Dh 7$Dh  G§§ $DhY ]_The sling bullet completely misses the wight.$Dhs$Dh t:==$Dhv$Dh@z,$Dh}$DhЂ$DhlK6=$Dhb$Dh],$DhZ$Dh,$Dhh$DhJ,$Dh$Dh39=$Dh=$DhȠ$Dh,$Dh$Dh,$Dh$Dhެb7==$Dhծ$Dh _Magic restored.  You now have 878 gold pieces (gained 9).  Things that are here:78 #.#..#.######.# #####.#.)..# #.# #.....# ##.#....# #.# #.#####  # #....# #.# #.# #....######.#####.# #....##.....[..)).##....##.###.# ..zgz<..##.###.#######.$.)@<..# --- #.#.###.###.####.# # #...# #.#. ###.###.##### #.#  #.# #  #.#  .# #.#..#.######.# #####.#.)..#[39;$Dh49m #.# #.....##.#....# #.# #.##### # # #....# #$# #.# . #....######.#####.# . #....##.....[..)).# z####....##.###.#.zgz<..##.###.###### .####.$.@)<..# . #.#.###.###.####.# # . #....# #.#. . ###.###.##### #. . #.# . #.# . .# _a +0 short sword; a +0 robe$Dhw37.6 (30.0)---8.6 (31$Dh$Dhj  Things that are here: _a +0 spear; a +2 dagger of draining; a +0 leather armour$DhF == _ .###.#..#.######.# #####.#.)..# #.# #.....# .###.#....# #.# #.##### .# # #....# #$# #.# .. #....######.#####.# .. #....##.....[..)).# .z####....##.###.####### z...zgz<..##.###.###### #.####.$@))<..# #. #.#.###.###.####.# # #. #....# #.# #. ###.###.##### # #. #.# #. #.# #. .#[39;$DhF 49m.###.#..#.######.# #####.#.)..# #.# #.....# ..###.#....# #.# #.##### ..# # #....# #$# #.#. #....######.#####.# #.. #....##.....[..)).# #.z####....##.###.####### .z...zgz<..##.###.###### .#.####.@.))<..#  #. #.#.###.###.####.#  #. #...# #.  #. ###.###.##### #  #. #.#  #. #.#  #. .#$Dhl \9.6 (1.0)40.6 (2$Dh $Dh( N  You now have 888 gold pieces (gained 10).$Dhd) 281.6 (3$Dh'. $DhQ0 H _Items here: )) [[.$DhAI$Dh$Dh&$Dhf($Dh<$Dh=$DhZ?$DhD<93$DhOF$Dh!MM _You now have 893 gold pieces (gained 5).$Dh^O3$Dh|Q$DhS$DhFV,$DhX$Dho[$DhO^,$Dh`$Dhd$DhjB$DhRpX$Dh$Dh=$Dhj$Dh$Dh,$Dhw$DhQ$Dh`,$Dh$Dh|$Dh,$Dhe$Dh$DhU,$Dh$Dh$Dh+,$Dh+$Dh$Dh^$Dh$Dh$Dh$Dh$Dh$Dh$Dhr$Dh.$Dh$Dhm$Dh$Dh{$Dh$Dh$Dhy$Dhx,$Dhs$Dh$DhA$Dh$DhS$Dh$Dhp$Dh$Dh$Dh$Dho$Dh$Dh$Dh!$Dh{$Dh$Dhw$Dh$Dh,,$DhF$Dh$Dh,$Dh $Dh$Dh,$Dh`$Dh$DhS$Dh$Dhd$Dho$Dh,$Dh+$Dh$Dh $Dh ,$Dh $Dh $Dh$Dh+ #..###.#..#.##### #........) #..###.#.... ##..###.#....# ...... #....##### # #..# #....##... ####. ###..####....##.## $Dh/z.....#.........<..##.## .#.####.........85.6 (44.0) .....##.##.# #.#.###.## $DhV### #.##.# #......... #.##.# ###.###.## #.##.# #.# #.#$Dh #.##.# #.# #.# z   wight .#.#.# #.# #.#$Dh:# #..# #.# #.###.###.#$Dh$Dhlr _A wight is nearby!$Dh\ )..#  #....#  $Dho##..###.  ......  # #..# .. ####. ###..####. $Dh;z.....#.........<..##. .......@.#.####....... .....##.##.# #.#.###. ### #.##.# #....... $Dhu#.##.# ###.###. #.##.# #.# #.#  #.##.# #.# #.#  .#.#.# #.# #.# $DhJ # #..# #.# #.#  ##.###.# $Dh" )..#  #....#  ##..###.  ......  # #..# .. ####. ###..####. z.....#.........<..##. $Dh$.......@.#.####....... .....##.##.# #.#.###. ### #.##.# #....... #.##.# ###.###. #.##.# #.# #. #.##.# #.# #.#  .#.#.# #.# #. # #..# #.# #. ##.###.$Dh-$Dh-$Dh5$Dhv;\ _A wight is nearby!$Dh (((((( You shoot a sling bullet. The sling bullet hits the wight.$Dht $Dh| V....z.....$Dh| :===6.6 (1.0)$Dh $Dhօ ` _The wight is moderately damaged.$DhT( ((((( You shoot a sling bullet. The sling bullet hits the wight!$Dh@ .z....7.5 (0.9 _The wight is severely damaged.$Dh ^  You beckon some vexing sprites to accompany your attacks.$Dhc G.z$Dh 5----8.5 (1.0Will/2 Jinx Fly $Dh $Dhw ; _You feel your willpower being sapped.$DhK (((You shoot a sling bullet.  The sling bullet hits the wight but does no damage.$Dh :*$Dh[ $Dh]\ The wight is severely damaged.You feel bolstered by spreading misfortune.A giggling sprite leaps out and smacks the wight with its own hand.$Dh?a$Dha~.z.. (very drained)$Dh"bT12 =9$Dhce$Dhg^ _The wight is almost destroyed.$Dh_  You shoot a sling bullet. The sling bullet hits the wight.$Dhԯa$(($DhW'..$Dh6w 893 2190 _You destroy the wight!$Dh|$Dh ~f _Your Hexes skill increases to level 9!$Dh`$Dhoa$Dhg$Dhp $Dh]B_No target in view!$Dh;N _---Fly  _The sprites lose interest in your situation.6=$DhD$DhNX$Dh=OA=1$Dh>P$DhR,$Dh*T$DhV$DhHW#7$Dh6XE==0$Dh%Y$Dh*[$Dh#]$Dh_@893$Dhb$Dhe,$Dhbf$Dhgn #..###.#..#.#.##..)..##.##..###.#....#$Dh"oi###.##..###.#....#.......... #.... #..# #..# #....##..####..###..####....##...#.........<..##.$Dh)p..$@...#.####.....---..##.##.# #.#.###...##### #.##.# #..... #.##.# ###.###. #.##.# #.# #. #.##.# #.# #. $Dhp .#.#.# #.# #.  # #..# #.# #.  ##.###.$DhVqE $Dhv #..###.#..#. #.##.)..# #.##..###.#....# ###.##..###.#....# .......... #.... #..# #..# #....##$DhwO#.####..###..####....##.#.<..##.@....#.####.##.##.# #.#.###.#######.##.# #.$Dh2xB #.##.# ###.### #.##.# #.# # #.##.# #.# # .#.#.# #.# # # #..# #.# #$DhyE ##.###$Dh~14022.0)$Dh)d 9---3.5 (13$Dh$Dh̎U  You now have 902 gold pieces (gained 9).  $Dh[Things that are here:$Dhih902==4.5 (14$Dh$Dhgk _a +5 flail; a +0 robe$DhJ 8 $Dhع _You feel your existence waver again.$Dh #.#.#  ## ### ##.#.## .. ...#)..... .###.## #.##........)..#  #.##..###. ...#####.##..###.  #). #.. #@.# #..# #....##6.5 (2.0)##.####..###..####.............#.........<..##.......)....#.####..............##.#.#.##...#######.##.# #........#.##.# ###.##..###.##.# #.# $Dh@7.5 (3$Dh$Dh' _Found a hand axe.$Dh $Dh'' X$Dh( $Dhv- $DhA0 ,$Dh42 $Dh5 $Dh8 ^Fly $DhG< $Dh)@ n _You feel your willpower return.$Dh C 3$DhE $Dh4H $DhZJ ,$DhK $DhHN $DhP ,$DhBQ $DhR $DhdT ,$Dh}U $DhV $DhW $Dh]X $DhX $DhZ $Dh[ $Dha\ $Dh ] $Dhj_ $Dh_ &15$Dh` $Dhc N _You now have 915 gold pieces (gained 13).$DhWd 3$Dhd $Dhf $DhYh ,$Dhbi $Dhl $Dh.n ,$Dh]o $Dhp $Dh]r ,$Dh[s $Dht $Dh v $Dhv $Dh=w $Dhx $DhWz $Dhz $Dhl{ $Dh| $Dh@~ $Dh~ $DhV $Dhɀ $DhD $Dh $Dhg $Dh $Dhj $Dhۆ $Dh $DhR $Dhڊ $DhK $Dh $Dh ,$Dh $DhQ w _i - 5 sedimented dark potions (gained 1)$Dh 3$Dh $Dh $Dh $Dh& $Dh $DhT $Dhə ,$Dh, $Dh $Dh! $Dh $Dh $Dh) $Dh ,$Dho $Dh $DhI $Dh $Dh $DhH $DhY ,$Dh $Dh $Dh $Dh $Dh $Dh $Dh $Dh* $Dh $Dh $DhJ $Dh $Dh> $Dh $Dh $Dh_ $DhA $Dh $Dh3 $Dh $Dh< $Dh} $Dh $DhZ $Dh $DhH $Dh! $Dh $DhQ $Dh $Dh ,$Dh $Dh $Dhx ,$DhH $Dh $Dh9 $Dh $Dh] $Dh! $Dh ,$Dh $DhT $Dh ,$DhV $Dhy ,$Dh $Dh G _b - 4 scrolls of poison (gained 1)$Dh  .##.# #........  .. ...# #.#####  #. ..# #.#  $Dh #. #.# #.#  #. #.###.#######  #. #............   #) #.###.###.#.#   #.#####.# #.....#. $Dhf  #.@.....# #.#####.49.5 (42.0)   #.#####.....#####.   ..# ##.##)....... $Dh }  ### ###.####..#  ##.####..  .........#    .......)..   $Dh? v ........#   ...######$Dh $Dh{ ,50.5 (43$Dh $Dh 4 _Found a dagger.$DhC 4311.5 (44$Dh $Dh ? _You now have 931 gold pieces (gained 16).$Dh{$Dh|$DhB$Dhс$DhmB$Dh$Dh$Dh`$Dh݇$Dhj$Dh׊$Dhn$Dh$Dh $Dh]$Dh$Dh$DhX$DhB$Dh$Dh<$Dh,$Dh$Dh$Dhc$Dh*$Dh$Dh$Dh$DhK$Dh$Dh$Dhd$Dh$Dh{$Dh?$Dh$Dhm$Dh$DhM$Dh$Dh~$Dh$Dh$Dh$Dhm,$Dh$Dh$Dht,$Dh-$DhA$Dh" #........#######.##.# # ###.#...## #.##.#  $Dh#.##.## #.##.# # #.##.## #.##.# # #.##..## .#.#.#  #.##...## # #..# # #.......# # ####...####..## #. #...@......# # $Dh*###########z   z   wight (dormant) $DhH,75.5 (2$Dh+6.5 (25$Dh<$Dhe t _A wight comes into view. It is wielding a +0 dagger.$Dh[7 .  ###.#...##   #.##.##   #.##.##   #.##..##   #.##...## # #..#  #.......#  ####...####..##  #...@......#  ###########z $Dh .  ###.#...##   #.##.##   #.##.##   #.##..##   #.##...## # #..#  $Dh #.......#  ####...####..##  #...@......#  ###########z   $Dh9$Dh$Dh$DhT\ _A wight is nearby!$Dh%i ^  You beckon some vexing sprites to accompany your attacks.$Dh0q rz.z$Dhr 5---==7.5 (1.0)Will/2 Jinx Fly $Dh:z $Dh~ ; _You feel your willpower being sapped.$Dh& ((((( You shoot a sling bullet. The sling bullet hits the wight!$Dh% :*$Dh2  The wight is heavily damaged.You feel bolstered by spreading misfortune.A giggling sprite leaps out and doodles on the wight's face.$Dh ....z. (very drained)$Dh T12 =8$Dhv $Dh ^ _The wight is almost destroyed.$DhF_  You shoot a sling bullet. The sling bullet hits the wight.$DhKa(((($ $Dh)....$DhU931 29.4 (0.9$Dhr$Dh L _You destroy the wight!$Dh 3$DhF$DhH _No target in view!$Dh$Dhn$DhN $Dh H _No target in view!$Dh$Dh3$Dh$DhY$ _$Dh!---Fly  _The sprites lose interest in your situation.$Dh$Dhj6=$DhcO1$Dh$DhO0$Dh$Dhu$Dh9=$Dh$Dh+,$Dh$Dh,$Dh$Dh $Dhv9317== 9$Dh$Dh$Dh$Dh$Dhu$Dh$Dh>$Dh$Dh$Dh$Dh$Dh0 8 $Dh$Dhs _You feel your existence waver again.$Dh$DhP==$Dhw$Dh$Dh2$Dh$Dhj  You now have 940 gold pieces (gained 9).  Things that are here:$Dhe&40$Dhv$Dh [ _a +0 dagger; a +0 robe$Dh> $DhF$Dh$Dh$Dh* ###.#...## #.##.# ###.###.###.##.## #.##.# #.# #.# #.##.## #.##.# #.# #.# #.##..## #.#.#.# #.# #.# #.##...## ##.# #..# #.# #.# #.......# #.## #.# ##.###.# ####...####..###z# #......# #........).#z# ##.##### ###########@# ### --- ###  zz 2 wights (dormant)$Dh&" 97.4 (18.0)  2 wights come into view.A wight is wielding a +3 short sword of freezing. A wight is wielding a +0scimitar of electrocution.$Dh&Tzzzz$Dh'---8.4 (19Fly $Dh ,$Dh+5_ _You feel your willpower return.$Dh(      #.# #.#    #.# #.#   # #.# #.#   ##.# #..# #.# #.#   #.## #.#   ####..###z#   #........).#z#   #@# ###  ###$Dh      #.# #.#    #.# #.#   # #.# #.#   ##.# #..# #.# #.#   #.## #.#   $Dh: ####..###z#   #........).#z#   #@# ###  ###  $DhA $Dh $Dh $Dh d _There are monsters nearby!$Dh.^  You beckon some vexing sprites to accompany your attacks.$Dh/05---==9.0)Will/2 Jinx Fly $Dh8$DhR<; _You feel your willpower being sapped.$Dhq6_  You shoot a sling bullet. The sling bullet hits the wight!$DhA:*$Dhbz(1 very drained)  You shoot a sling bullet. The sling bullet hits the wight!  The wight is heavily damaged.  You feel bolstered by spreading misfortune.A giggling sprite leaps out and bonks the wight with its +3 short sword of  freezing.  The wight is almost destroyed.$DhjV12 =500$Dhc$DhS _The wight closely misses you.$Dhw_  You shoot a sling bullet. The sling bullet hits the wight!$Dh"$$DhI   wight$Dhhc.z$Dh2N940 41$Dh$DhL _You destroy the wight!$Dhk>  You shoot a sling bullet.$Dh:*$Dh9 z (very drained)  The sling bullet hits the wight but does no damage.  $DhA giggling sprite leaps out and makes the wight trip over its own feet.  The wight is moderately damaged.$DhA32$Dh$DhhS _The wight closely misses you.$Dh) (((You shoot a sling bullet.$Dh :*$Dh ..z _The wight closely misses you.You shoot a sling bullet.  The sling bullet closely misses the wight.  A giggling sprite leaps out and bonks the wight with its +0 scimitar of  electrocution.  The wight is heavily damaged.---3.3 (0.9$Dh $Dh < _The wight hits you but does no damage.$DhC  You shoot a sling bullet. The sling bullet hits the wight.$Dh :*$Dh`  The wight is severely damaged.A giggling sprite leaps out and makes the wight trip over its own feet.$Dhq [ $$Dh @You destroy the wight!$Dhb 54.2Fly  _The jinxing sprites lose interest in you.$Dh,&........#######.##.# #.......... ##.#..#.##.# ###.###.####.##.## #.##.# #.# #.#  #.##.## #.# #.# #.#  #.##..## #.#.#.# #.# #.#  #.##...## ##.# #..# #.# #.#  #.......# #.## ##.###.#  ####...####..###.# #......# #........).##.################.###### 6=---5.2 (1.0  You now have 951 gold pieces (gained 11).51---6.2 (2 _Items here: )) [[.$Dh׌ _No target in view!$DhY3$DhZ$Dh\$Dh2]$ _$Dhc951=$Dhfu$Dhw,$Dhx$Dh~x7==$Dh$Dhy$Dh92$Dh$Dh֌$Dh,$Dh9$Dh$Dh,$Dhf$Dhz$Dhq$Dh":==$DhE$DhB$DhU$Dh|$Dha,$Dh$Dh$Dh4O1$Dh$Dhݻ$Dh,$Dh!$DhG$Dhf,$DhI$Dhn$DhO0$Dhv$DhV$Dhh^Fly $Dh$DhBn _You feel your willpower return.$Dh3$Dh$DhC$Dh,$DhK$Dh$Dh$Dhr$Dh>$Dh$Dh,$Dh$Dh$Dh,$Dh$Dh$Dh$Dhu$DhU$Dh$Dh}$Dh: 9$DhF$Dh,$Dh:F 8 $Dhs _You feel your existence waver again.$Dh3$Dh$Dh$Dh$Dhr$DhS$DhpX$Dh$Dh$Dhf$Dh7$Dh$Dhj$Dh$Dh$DhP$Dh$DhT$Dh$Dh$DhX$Dh$Dh$Dhg!$Dh"$DhP#$Dh$$Dh%$Dh&$Dht'$Dh5*$Dh+$Dh`-,$DhO.$Dh/$Dh0$DhH1$Dh1$Dh63$DhM9$Dh9$Dh:$Dh ;,$Dh=B$Dh>$Dh!G$Dh)H,$DhH$Dh"J$DhJ,$DhK$DhM$DhO,$DhO$DhP$DhQ$Dh=R,$DhS$DhT$DhT$DhyU$DhV$DhW$DhbX$DhX$DhY$DhZ$Dh0[$Dh[$Dh]R  There is a stone staircase leading down here.$Dh^$Dh8_ _$Dh_$Dh`$Dha$DhPb$Dhb$Dhc$Dhd$Dhe$Dhze$DhCf$Dh@g$Dhg$Dh:h$Dhi$Dhi$Dhj$Dhj$Dhk$Dhl$Dhem$Dhm$Dhn$Dhp$Dhp$Dhq$Dhq$Dhs$Dhs$Dht$Dhu$DhwB$DhUx$Dhy$Dhy$Dhz$DhP{$Dh},$Dh~$Dh$Dh,$Dh$Dh*$Dh8B$Dh>$DhU$Dhև$DhZ$Dhb$Dha #.##.# #..##.# #.##### #.##.# #..##.# #...... #.##.# #..##.### #.##### #.##.# #..##.#.## #.# #.##.# #........####.#  ..# #...#.........#  #...#####.#####  $Dh#...# #.#  ##@## #.#  #.# #.#  #.. #.##... #.#####. #>#o# #.######## o   orc (asleep)# #........##########.#.# ...#.#.$Dh[66.2 (60.0)7.2 (61$Dh$Dhq _An orc comes into view. It is wielding a +0 club.$Dh ]   #..##.#  #..##.###  #..##.#.## #.#  #.......  ..# #...#....  #...#####.#####  #...# #.#  ##@## #.#  #.# #.#  #.. #.#  #... #.#  ####. #>#  o# #.  # #........ . # ...#.$Dhm )   #..##.#  #..##.###  #..##.#.## #.#  #.......  ..# #...#....  #...#####.#####  #...# #.#  $Dhp ##@## #.#  #.# #.#  #.. #.#  #... #.#  ####. #> o# #.  # #........ . # ...#.$Dh[u $Dhu $Dh{ $DhN [ _An orc is nearby!$DhX ^  You beckon some vexing sprites to accompany your attacks.$DhV!5---==8.2 (1.0)Will/2 Jinx Fly $Dh$$Dh'; _You feel your willpower being sapped.$DhX $DhY  $DhuZ?You shoot a sling bullet. The sling bullet hits the orc.  $Dh"[!The sling bullet freezes the orc.$Dhd`$Dh2a"($Dha($Dhb($DhIc($Dhc$$Dhd$Dhbe$Dhf$Dhf $Dhfg$Dh $Dh $DhYou kill the orc!$Dh/$DhG $Dh7 $DhYou hear a shout!$Dh1S .oz.z   wighto   orc$Dh m  A wight comes into view. It is wielding a +0 great sword.$Dhb951 ====9.1 (0.9$Dh$Dh)u _An orc comes into view. It is wielding a +0 hand axe.$Dh{d  You shoot a sling bullet. The sling bullet hits the orc!  The sling bullet freezes the orc.($$Dhi.z.$DhI~---===-70.1 (1.0$Dh9$DhG _You kill the orc!$Dhz (You shoot a sling bullet.$Dh@;*$Dh@'h  The sling bullet hits the wight but does no damage.  You feel bolstered by spreading misfortune.A giggling sprite leaps out and doodles on the wight's face. z$o (very drained)o   orc (wandering)The wight is moderately damaged.12 -1 _An orc comes into view. It is wielding a +0 short sword.$DhT q   #..##.#  #..##.###  #..##.#.## #.#  #.......  ..# #...#....  #...#####.#####  #...# #.#  ##@## #.#  #z# #.#  #.$ #.#  #... #.#  ####. #>#  o# #.  # #........ . # ...#.$Dh v   #..##.#  #..##.###  #..##.#.## #.#  #.......  ..# #...#....  #...#####.#####  $Dh #...# #.#  ##@## #.#  #z# #.#  #.$ #.#  #... #.#  ####. #> o# #.  # #........ . # ...#.$Dh $Dh $Dh $Dh" oThe wight is moderately damaged. _An orc comes into view. It is wielding a +0 short sword. _There are monsters nearby!  You shoot a sling bullet.  The orc shouts!  The sling bullet hits the wight.$DhN ;*$DhB   The wight is heavily damaged.A giggling sprite leaps out and smacks the wight with its own hand.  The wight is severely damaged.zo$ 2.0 (0.9$Dh% a _The wight misses you.$Dhގy  You shoot a sling bullet.  The sling bullet hits the wight but does no damage.$DhH;*$Dhl  The wight is severely damaged.A giggling sprite leaps out and smacks the wight with its own hand.  The wight is almost destroyed.An orc comes into view. It is wielding a +0 dagger of venom.zo.o o 2 orcs (1 wandering)3.0 (1.0 _The wight hits you but does no damage.$Dhi% (((You shoot a sling bullet.$DhM *oThe sling bullet barely misses the wight.$Dh  The orc shouts!  A giggling sprite leaps out and bonks the wight with its +0 great sword.$Dh[  You destroy the wight!$Dh$Dhx  The jinxing sprites lose interest in you.$Dh+  A wight comes into view. It is wielding a +3 short sword.$Dh$.z...oo o   orc priesto   orc$Dhв6=79 (0.9Fly $Dh$Dh| _An orc priest comes into view. It is wielding a +0 hand axe.$Dh (((You shoot a sling bullet.$DhP?w$z.4.8$DhnF$DhnJ` _The sling bullet closely misses the wight.$DhK (You shoot a sling bullet. The sling bullet hits the wight.$Dh~$Dh$DhY $DhL $Dhzooo$o 2 orcs$Dh,5.8 (1.0$Dh/ $Dh%3 _The wight is lightly damaged.$Dhk y  You shoot a sling bullet.  The sling bullet hits the wight but does no damage.$DhP $Dh B  The wight is lightly damaged.$Dh7 N  The wight hits you with a +3 short sword.$DhE $Dh *o$z.z 2 wights (1 polearm)o   orc$Dh o4-16$Dh# $Dhi s _A wight comes into view. It is wielding a +0 spear.$Dh  You shoot a sling bullet.  The sling bullet closely misses the wight.The sling bullet hits the orc! The sling bullet freezes the orc.$Dhg($$DhU  You kill the orc!zoz.o   orc$Dh*H=7.7 (0.9$Dh _The wight barely misses you.  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.oz.oo   orc priesto   orc57---4----8.7 (1.0Jinx Fly  _The wight hits you with a +3 short sword!$Dh  You shoot a sling bullet.  The sling bullet closely misses the wight.The sling bullet hits the orc! The sling bullet freezes the orc.$Dhکg($$DhX1;*$Dh  You kill the orc!A giggling sprite leaps out and insults the wight's ancestors.  The wight is moderately damaged.$Dh_ z., 1 very drained)  The wight hits you but does no damage.$Dh15---2=9$Dh>$DhC? _The wight hits you with a +3 short sword.$DhM  (((You shoot a sling bullet.$Dhn  The sling bullet barely misses the wight.$Dhz$.oo   orc priest$DhQ6-5==-80$Dh$Dh _The wight misses you. The wight barely misses you.$Dh\y  You shoot a sling bullet.  The sling bullet hits the wight but does no damage.$Dhc;*$Dh   The wight is moderately damaged.A giggling sprite leaps out and makes the wight trip over its own feet.  The wight is heavily damaged.$DhcFzo.$Dh%1$Dh$Dhnr _The wight misses you. The wight hits you but does no damage.$Dh _  You shoot a sling bullet. The sling bullet hits the wight.$DhaP m  The wight is severely damaged.$DhJQ ,2.6 (0.9$Dh|U $DhW ? _The wight hits you but does no damage. x2$Dh_  You shoot a sling bullet. The sling bullet hits the wight!$Dh3v$   wight (polearm)$Dh$Dh` o$You destroy the wight!$Dh8~7===93.6 (1.0$DhxB$DhO  _You block the wight's attack.  You shoot a sling bullet. The sling bullet hits the orc priest!  The sling bullet freezes the orc priest.$Dh;*$Dh-h o (very drained)  The orc priest is severely wounded.A giggling sprite leaps out and makes the orc priest trip over its own feet.  The orc priest is almost dead.$DhH34.5 (0.9$DhA$Dh$ _You block the orc priest's attack. The wight barely misses you.You shoot a sling bullet. The sling bullet hits the orc priest.  The sling bullet freezes the orc priest.$DhD$$DhFk]  You kill the orc priest!$Dh0305.4$Dh>$DhM< _The wight hits you but does no damage.$DhU z (You shoot a sling bullet.$Dh‹ ;*$DhLf $z, very drained) _The wight hits you but does no damage.hits the wight but doe$Dh6g s no damage.  A giggling sprite leaps out and smacks the wight with its own hand.  is lightly damaged.  The jinxing sprites lose interest in you.$Dhh 46.3Fly $Dhn $Dhz ((( _The wight barely misses you.$DhW{ /You shoot a sling bullet.$Dh $Dhb$z.  The sling bullet barely misses the wight.$Dhm8=6=$Dh 7.2$Dh $Dh8 ( _The wight hits you but does no damage.  You shoot a sling bullet.  $Dh3The sling bullet hits the wight but does no damage.$Dh' $Dh%E$The wight is lightly damaged.$Dhͤ'8.1$DhL$Dh 3 _You block the wight's attack.$Dh)X ((($Dh/You shoot a sling bullet.$DhD $z.)  The sling bullet barely misses the wight.9.0$DhHZ _The wight seems less drained. The wight hits you but does no damage.$Dh (((You shoot a sling bullet.$Dhf $z.  The sling bullet closely misses the wight.$Dhg5990.0 (1.0$Dhpm$DhRqS _The wight closely misses you.$Dh ( You shoot a sling bullet. The sling bullet hits the wight.$Dh^ $The wight is heavily damaged.=1$Dh1d$Dh=i< _The wight hits you but does no damage.$Dh (You shoot a sling bullet.  The sling bullet hits the wight but does no damage.$Dh $zz, unaware)  The wight is heavily damaged.$Dho %2$Dhғ $Dh K _The wight is distracted by your dazzling golden aura.$Dh_  (z  )  You shoot a sling bullet. The sling bullet hits the wight.  The wight is no longer distracted by gold.$DhL7 $zThe wight is severely damaged.$Dh8 79519 (0.9$Dh,< $Dh> K _The wight misses you.$DhB (((You shoot a sling bullet.$DhO$z.60=7==3.8$Dhu _The sling bullet barely misses the wight.$Dh~ (((You shoot a sling bullet.$DhD $z.  The sling bullet closely misses the wight.$DhH34.8 (1.0$Dh$Dh< _The wight hits you but does no damage.$Dhw (((You shoot a sling bullet.$DhW $z.  The sling bullet closely misses the wight.$Dh [57-5.7 (0.9$Dh$DhC _The wight hits you from afar with a +0 spear.$Dh (You shoot a sling bullet. The sling bullet hits the wight.$Dh $The wight is severely damaged.3---6.7 (1.0$Dh; $Dh C _The wight hits you from afar with a +0 spear.$DhO _  You shoot a sling bullet. The sling bullet hits the wight!$DhR ($$Dh 9$$Dh W951 ==17$Dh] $Dh L _You destroy the wight!$Dh _No target in view!$Dh 3$Dh$Dh$Dh$ _$Dhn$Dhb4--$Dh4,$Dh8$Dh!,$Dh!$Dh#95$Dh|$(=$Dhq%$Dh,Fly $Dh6.n _You feel your willpower return.$Dh.b9516=$Dh/$Dh1,$Dh1$Dh?3,$Dh3$DhX5$Dh5$DhQ6$Dh<7=2$Dh=$Dh@k8=$DhA$DhsC,$DhGD$DhE,$DhF$DhH;9$Dh{I$DhK,$DhdL$DhM,$DhO$DhpP,$DhcQ$DhR$Dh..........$DhE .....### #.######.#.## #.# ......###  .#........$Dh7 #...#####.#####...# #.# ##.## #@# $..#......##.#Fly #$Dhd#. #.# ############ #.#. $Dh1636.7 (39.0)$DhҌG---7.7 (40$Dh$DhN  You now have 969 gold pieces (gained 18).$Dh$4698.7 (41$Dh{$DhQJ _Items here: ))) [[[.$DhA3$DhC$Dh"K&.$DhqOS ## #.######.#.## #.# ......###  .#........ $DhQ#...#####.#####...# #.# #.# #)####$..#......####.#.#>#Fly #.##.# #..........# #.#. $DhT,0.0)$DhZ@9.7 (1$Dh^k  You now have 980 gold pieces (gained 11).  Things that are here:$Dh_f80=40.7 (2$Dhsc$Dhlf\ _a +0 dagger of venom; a +0 short sword$Dha M  You now have 990 gold pieces (gained 10).  Things that are here:9 $Dh;o _a +0 spear; a +0 robe; a +0 hand axe$DhDr $Dh)s $Dhu $Dhx $Dhd{ $Dh{ $Dh} $Dh $Dh $Dh $Dh6 $Dh  $Dhq  $DhЈ (You now have 996 gold pieces (gained 6).$Dh $Dh 6$Dh $Dhѐ  $DhH $Dh _You see here a +0 club.$Dh $Dh? $Dh $Dh7 $Dh $Dh $Dh/ $Dh $Dh $Dh $Dh  $Dho h#...# #.# .$Dhө  $Dh; h##.## #.# .$Dh  $Dh w#)#### #.# $Dhk  $Dhի #))..###.# $DhD #......#.# ###$Dh ####.#.#># $DhȮ ..#)#[#.###############.#.#........######........@.########.#.....9.7 (9  # ... ........### #.#.#####. #.# ############ #.#.#.##.# #..........# #.#.# . ...# #.########.# #.#.# . ..# #.##.# #.#.# # #.# #.##.# #.#.# # #.###.##.#######.#.#### # #.........#)......$Dh $DhU $Dh 50.7 (1$Dh 0.0)$Dhc $Dh  $Dhr $Dhݽ ?_Found a leather armour.$DhZ$DhjB$DhJo$Dhp$Dhas$Dhx$Dhw|$Dhj}$Dh$DhY$Dh $Dh$Dh$DhC$Dh$Dh{$Dh$Dh$Dh;$Dh$Dh$Dhl$Dh$Dh+$Dhӱ$Dh$Dh$Dh$Dh$DhJ$Dh$Dh&$Dh$Dh$Dh$DhT$Dh$Dh$Dhl$Dh$Dh$DhI$Dh$Dh1$Dh$Dh$Dh$Dhx$DhT$Dh$Dh$Dh$Dhs$Dh}$Dh$Dh$Dhu$Dh$Dh,$Dh$Dh$Dh6$Dh$Dh$Dh@$Dh$Dh$Dh$Dh$DhF$Dh$Dh$Dh$DhX$Dh$Dh$Dh$Dh$Dhn$Dh$Dh$DhX$Dh$Dh$Dh$Dh$Dh,$DhI$Dh$Dh $Dh $Dh $Dh< $Dh$Dhd$Dho$Dh$Dh$Dh"$Dh*$Dh$Dh$DhH $Dh5 #.#$Dh-#$Dh $Dh5 #.#$Dhy#$Dh $DhN 6 #.#####.#$Dh  $Dh$!R #.......#########$Dh! $Dh!\ #######.##.......$Dhj" $Dh"P #........$DhJ# $Dh#R #.##.######$Dh%$ $Dh$r #########.##.# #...$Dh$ $Dhj% #.@..........# #.##$Dh% $Dhl& #.####.......# #.# $DhD=  #. #.#####.# #.#  #. #.###.##  #. #.# #.......  #. #)###.## o   orc (asleep)  #o #.#####.# #...  #. #.......###.##  #.####.#####.....##$Dh?-77.7 (27$Dh6@+8.7 (28$DhF$DhFVs _An orc comes into view. It is wielding a +0 dagger.$DhZ, #.#  #.#    . .... #....... #. #########.##.#  #.@..........#  #.####.......# #.#  #. #.#####.# #.#  #. #.#  #. #.#  #. #)#  #o   #. $Dh~ #.#  #.#    . .... #....... #. #########.##.#  #.@..........#  #.####.......# #.# $DhY= #. #.#####.# #.#  #. #.#  #. #.#  #. #)#  #o   #.  $Dh$Dhd$Dh$Dh[ _An orc is nearby!$Dh  You beckon some vexing sprites to accompany your attacks.5---==9.7 (1.0)$Dh ]Will/2 Jinx Fly $DhV $Dh ; _You feel your willpower being sapped.$Dh ((((((You shoot a sling bullet.$Dhn ;*$DhC  The sling bullet completely misses the orc.You feel bolstered by spreading misfortune.A giggling sprite leaps out and smacks the orc with its own hand.$DhR .....$ $Dh|{ i996 12 =80.6 (0.9$Dh $Dh G _You kill the orc!$Dh $DhJ $Dh $Dh5 H _No target in view!$Dh _No target in view!$Dh  #.#   #.#   #.#####.#  #.......  #.##......  #......  #.##.  #.##.# #  #@...........# #.  #.####.# #.#  #.# #.#####.# #.#  #.# #.# #.###.  #.# #.# #  #.# #)# #.###.  #$# #.#####.# #  #.# #.###.  #.####.#####.....---1.6 (1.0 _$Dh Fly $Dh  _The sprites lose interest in your situation.---$Dh $Dh D6=$Dh $Dh) ,$Dh\ $Dh9 ,$Dh) $Dh ,$Dh $Dhp $Dh 9=$Dh $Dhp $Dh 91$Dh $Dhn $Dh $Dh $Dh 97$DhC )==$Dh! $Dh $Dh ,$Dh $Dhz $Dh ,$Dh $Dh $Dh $Dh \9960$Dh" $Dh# $Dh*% $Dh% :==$Dh& $Dh7( $Dh) ,$DhD+ $Dh+ $Dh"- $Dhy- $Dh9. $Dh1 N  You now have 1003 gold pieces (gained 7).$Dh2 (1003$Dh^3 $Dh< > _You see here a +0 dagger.$Dhj> 3$Dh? $DhA $DhC ^Fly $DhD $Dh H n _You feel your willpower return.$DhI $Dh'J 3 9$DhUK $DhJM $DhN ,$Dh

$Dh! B$DhĜ $Dh $Dhd $Dh $DhS $Dh $Dh $Dh $Dh $DhM $Dh $Dh: $DhG ,$Dh $Dh $Dh/ ,$Dh $DhƸ $DhF $Dh $Dh $Dh $Dh ,$Dh $Dh $DhN ,$Dh $Dh $Dhp ,$Dh $Dh $Dh ,$Dh $Dh) $Dh $Dh $Dh $Dh $Dh ,$Dh~ $Dh $Dhk ,$Dh $Dho $Dh ,$Dh $Dh $Dh ,$DhU $Dh  Things that are here:  a +0 robe; a +4 mace$Dh $Dh*  _$Dh $Dh $Dh ,$Dh| $Dh $Dh ,$Dh $Dh $Dh8 ,$Dh $Dhj z  Things that are here:  a +0 robe; a +0 hand axe$Dh' $Dh}  _$Dh $Dh $Dh ,$Dh $Dh $DhO ,$Dh $DhP $DhE $Dh $DhX $DhJ $Dh@ $Dh $Dhn $Dh" $DhM# $Dh# $Dh^$ $Dh% $Dh#' $Dhv' $Dh0( $Dhv) $Dhe* $Dh* $Dh)+ $Dh^, $DhC- $Dh- $Dh. $Dh(/ $Dhq0 ,$Dh0 $Dh2 $Dh{3 B$Dh4 $Dhj5 $Dh5 $Dh6 $Dh(7 $Dh7 $DhQ8 $Dh8 $Dh9 $Dh: $Dh: $Dh9; $Dh< $Dh= $Dh> $Dh> $Dhj@ $DhA $DhDB $DhC $DhD $DhHF $DhF $DhG $DhiI $DhJ $DhQK $DhoL $Dh:N $DhO $DhKP $DhQ $DhS $DhU ,$Dh|W $DhwY $DhJ[ ,$Dh] $Dh_ $Dh=b ,$Dhc $Dhe $Dhg ,$Dhti $Dhgk $Dhq  ############### #.............. #.############. $Dh0r ######## #.....# #. #......######..##.## ### #######.####..)))).).#.#)## # .........# #########..###.####.#. $Dhr .#######.###########.## ##..... .# #........@.##..###.####.#.---767.6 (86.0) .# #.########.##.#.#.## #... $Dhr 5.# #.............##.## ###. .### #.########.####### #. .#.## #.# #.# ## ....####.# ># $Dh4s .........# .# ####.##### ..  #.# .#..#$DhVz $Dhz +8.6 (87$Dh $Dh7 ; _Found a stone staircase leading down.$Dh 3$Dh$Dh$Dh'B$Dhg*$Dh/,$Dh3$Dh8$Dh;,$Dh>$Dh3A$Dh?D,$DhKF$Dh-K$Dh*M,$Dh$N$DhPR  There is a stone staircase leading down here.$DhQ$Dh R _$DhoR$DhaT$DhT$DhMU$DhU$DhW$DhW$Dh3X$DhX$Dh.\$Dhh],$Dh&^$Dh_$Dh`,$Dh#a$Dhb$Dh"c$Dhyc$Dhc$Dhe$Dhjf,$Dh i$DhCj$Dhk$Dhok$Dhk$Dh m$Dh n$Dhan$Dhn$Dh|x$Dh}$Dh}$Dh}$Dhv~$Dh$Dh,$Dh$Dhz$DhЂ$Dh#$Dhu$Dh$Dh~$Dh҅$Dh@$DhӇ$Dhc$Dh$Dh"$DhD$DhY$Dh$Dh$Dh@$Dh($Dh}$Dh$Dh$Dh$Dh<$Dh$DhÒ$Dh$Dh$Dhq$Dh$Dh$Dh5$Dh$Dh$Dh,$DhY$Dh$Dh $Dh`$Dh$DhN$Dh$Dh$DhD$Dh$Dhc,$Dh$Dh$Dh$Dhm$Dh$DhH$Dh,$Dh,$Dh$DhŮ$Dh$Dhj$Dhq$DhB$Dh$Dh$Dh$Dh$Dh$Dha$Dhf$Dh7$Dh$Dhݶ$Dh$DhӸ$Dh'$Dhx$DhP$Dhʻ$Dh"$Dht$DhV$Dh$Dhq$Dh¾$Dh$Dh|$Dh$DhJ$Dh$Dh\$Dh$DhC$Dh$Dh$Dh$Dh$Dh $Dhx,$Dh$Dh$DhT,$DhJ$Dh$Dh$Dh$Dh'$Dhr,$Dh$Dh=} _k - 10 scrolls labelled RAAVYU LYOR (gained 2)$Dh3$Dh$DhB$Dh,$Dh$Dhh,$Dh$Dh  .....##.# ..##.## ###.### $Dh).#.#)## #.....# #..###.####.#.#.######  #.## #........# ..###.####.#.#.####.# #.#.#.## #.....# #.# .##.## ###.######.# $Dh|###### #...@..#.# 818.6 (50 ######.#.#  #.#.####### $DhU C##########.#.......# ..................#######.#.################## #.# ..# $Dh  #.# ..#  #.# ..#  $DhO# #.# _g - 3 scrolls labelled ZIFAH BIMYC (gained 1)$Dh%$Dh'E _Done exploring.$Dht$Dh$Dh$Dh2$Dhe.0.0).................... .$Dh54....$Dh^3$DhE _Done exploring.$Dhw$Dhw$Dh(x$Dhʹ$Dhm$Dh$DhE _Done exploring.$Dh[[?25h[?0c  Search for what [Enter for "."]? $Dh[?25l[?1c$Dh$$Dh37 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] $DhB a - [D:7] a +0 short sword (5 further duplicates)$DhHb - [D:7] a +0 dagger (3 further duplicates)  $Dh.c - [D:7] a stone staircase leading down  $Dh/d - [D:7] a +0 whip (1 further duplicate)  $Dh.e - [D:7] a stone staircase leading down  $Dhnf - [D:7] a +0 trident  $Dhg - [D:7] 3 stones  $Dhh"h - [D:7] a +0 quarterstaff  $Dh݉!i - [D:7] 2 poisoned darts  $Dhފ0j - [D:7] a +0 club (1 further duplicate)  $Dh^3k - [D:7] a +0 war axe (1 further duplicate)  $Dhҋl - [D:7] a +0 mace  $DhFm - [D:7] a club  $Dhn - [D:7] a +0 scimitar $Dh0% o - [D:7] a +3 flail $Dh* p - [D:7] a +3 scimitar of freezing $Dh* q - [D:7] a +3 short sword of venom $Dh͎ r - [D:7] a +5 long swords - [D:7] a stone staircase leading up  t - [D:7] a +0 halberd  u - [D:7] a +0 spear (1 further duplicate)  v - [D:7] a +2 dagger of draining $Dh[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]$Dh" x  p - [D:7] a +3 scimitar of freezing  q - [D:7] a +3 short sword of venom  r - [D:7] a +5 long sword  sstone staircase leading up  t+0 halberd  uspear (1 further duplicate)  v - [D:7] a +2 dagger of draining  w - [D:7] a +2 hand axe  xa stone staircase leading up  ystone staircase leading down  z - [D:7] a +5 flail  Ahand axe (2 further duplicates)  B - [D:7] a +0 dagger of venomCgreat swordDshort sword  E0electrocution  Ffreezing  G - [D:7] a hand axe  H - [D:7] a +4 mace  I - [D:7] a +4 flail  Jdagger  K - [D:7] a stone staircase leading upbot$Dh  p - [D:7] a +3 scimitar of freezing  w - [D:7] a +2 hand axe$Dh .....##.#dertzug the Jinx ..##.## ###.###Poltergeist of Gozag  Gold: 1003 ).#.#)## #.....#Health: 65/65 ======================== #..###.####.#.#.######Magic: 17/17 ======================== #.## ##..............#AC: 8Str: 4 #..###.####.#.#.####.#EV: 13Int: 17 #.#.#.## #.....# #.#SH: 5Dex: 20 ..##.## ###.######.#XL: 10 Next: 31% Place: Dungeon:7 #######...@..#.#Noise: ---------  Time: 6818.6 (0.0)######.#.#v) +2 sling (freeze)#.#.#######Cast: Jinxbite ##################.#.......#Fly ...................#######.# ..##################$Dh%  #.# ..##.# ..##.# ..##.# _k - 10 scrolls labelled RAAVYU LYOR (gained 2) _g - 3 scrolls labelled ZIFAH BIMYC (gained 1) _Done exploring. _Done exploring. _Done exploring.  Search for what [Enter for "."]? . _$Dh<Where to? (Tab - D:6 @ (x,y), ? - help)  D - Dungeon  T - Temple $Dhe$Dh{z.....##.#dertzug the Jinx ..##.## ###.###Poltergeist of Gozag  Gold: 1003 ).#.#)## #.....#Health: 65/65 ======================== #..###.####.#.#.######Magic: 17/17 ======================== #.## ##..............#AC: 8Str: 4 #..###.####.#.#.####.#EV: 13$Dh#UInt: 17 #.#.#.## #.....# #.#SH: 5Dex: 20 ..##.## ###.######.#XL: 10 Next: 31% Place: Dungeon:7 #######...@..#.#Noise: ---------  Time: 6818.6 (0.0)######.#.#v) +2 sling (freeze)#.#.#######Cast: Jinxbite ##################.#.......#Fly ...................#######.# ..################## #.# ..##.# ..##.# ..##.# _k - 10 scrolls labelled RAAVYU LYOR (gained 2) $Dhj_g - 3 scrolls labelled ZIFAH BIMYC (gained 1) _Done exploring. _Done exploring. _Done exploring. _Search for what [Enter for "."]? .$Dh7$Dh$Dh~$Dh $ _$Dh$Dh,$Dhf$Dh$Dh5,$Dhp$Dhf$Dh,$Dho$Dh$Dh$Dh$Dh$Dh$Dh$DhD$Dh$Dh$Dh$Dh{$Dh$Dh0$Dhc$Dh$Dh$Dh}$Dh$Dh,$Dh$Dh$Dh%$Dh$Dh$Dh5 $Dh $Dh $Dh $Dh,$Dh$Dh:$Dh3$Dh$Dh$Dh$Dh,$Dh$Dh!$Dh#,$DhQ%$Dhy'$Dh),$Dh,$Dh.$Dh0,$Dh2$Dh4$Dh6,$DhM8$Dh 9$Dh:$Dha:$Dh:$Dh%<%  $Dh<4There is a stone staircase leading down here.$Dh<$Dh=$Dh(>$ _$Dh>$Dh g8$Dh $Dh N   $DhX   #........##   #.......... $Dh J  #..........   #........$.   #........# $Dh l  #........+   #####........#   #......@# 40.3 (21.7)  $Dh h#.#####.#  #.#   #.#   #.#   #.#  $Dhb #.#  #.# $Dh c  _You fly downwards.  Found 14 gold pieces.$Dh! $Dhc $Dh% a _There is a stone staircase leading up here.$DhN _$Dh*17 _You now have 1017 gold pieces (gained 14). _You reach down and open the door.  There is an open door here. _$DhX$Dh _You reach down and open the door.  There is an open door here. _$Dh,$Dh'B$Dh$Dh"B$Dh$Dhd #####........######## #......<#'####  #.#####.#.###  #.#.#..  #.#.#.#  #.#.#.#  #.#.#.#  #.#.#.###### #.#.@....... ###.###### ... k### .# .#k   wyvern (asleep) .# .# $Dh/64.3 (24.0$DhY+5.3 (25$Dh^$Dh`Y _A wyvern comes into view.$DhJ$ ......  <#'####  #.### #.#.#.. #.#.#.# #.#.#.# #.#.#.# #.#.#.######  #.#.@.......  ###.######  ...  k###  .# .# .# .#$Dh  ......  <#'####  #.### #.#.#.. #.#.#.# #.#.#.# #.#.#.# #.#.#.######  #.#.@.......  ###.######  ...  k###  .# .# .# .#  _A wyvern is nearby!$DhU" v  You beckon some vexing sprites to accompany your attacks.5---==6.3 (1.0)Will/2 Jinx Fly  _You feel your willpower being sapped.$Dh A ((k  You shoot a sling bullet. The sling bullet hits the wyvern!  The sling bullet freezes the wyvern.  The wyvern hisses angrily.$Dhl> ;*$DhF  The wyvern is heavily wounded.You feel bolstered by spreading misfortune.A giggling sprite leaps out and smacks the wyvern with its own front foot....12 =7.2 (0.9$Dht _The wyvern is heavily wounded.$Dh8$Dh$Dh$DhH _No target in view!$Dh( _No target in view!$Dhl_ _$Dh......<#'.......---8.2 (1.0kk   wyvern (very drained)--- _A wyvern is nearby!$Dhd  You shoot a sling bullet. The sling bullet hits the wyvern.  The sling bullet freezes the wyvern.$DhM ;*$Dh9  k The wyvern is severely wounded.A giggling sprite leaps out and smacks the wyvern with its own front foot.  The wyvern is almost dead.===9.1 (0.9 _You block the wyvern's attack. The wyvern barely misses you.$Dh6 z  You shoot a sling bullet.  The sling bullet hits the wyvern but does no damage.$Dh* ;*$Dh;_ $DhA`  $Dh3a5The wyvern is almost dead.$Dhb^A giggling sprite leaps out and makes the wyvern trip over its own feet.$Dhli$Dh m$$DhJn!$Dhy $Dh# $Dh!1017 $DhN8$Dhؘ----$Dhj6$Dh70.1 (1.0 $Dh&_You kill the wyvern!$DhS$Dh$DhV $Dh$DhuK_Your Ranged Weapons skill increases to level 9!$Dh$Dh _No target in view!$DhAI$Dh _6=Fly $Dh{ _The sprites lose interest in your situation.$DhM$Dh1$Dhe,$Dh$$Dh$Dh21$DhV$Dh$Dhr9=$Dh $Dh,$Dh$Dh97$DhY(=$Dhξ$Dh$Dh20$Dh$Dh,$Dh$DhZ$Dh$Dh{$Dh$DhB= 9$Dh$Dh$Dh7) 8 $Dh$Dh$s _You feel your existence waver again.$DhL8==$Dh$Dh4 _Magic restored.$Dh3$Dh$Dh$Dh3#......<#'#### #.#####.#.###  #.#.#.. #.#.#.# $Dhq#.#.#.# #.#.#.# #.#.#.######.#.#.......... ###@#######---#...........@$Dh #####.########.# #.##.# @   Psyche (asleep)#$Dh~.##.#$Dh 855.0)  Psyche the Insane Magess comes into view. She is wielding a +2 dagger of chaos.$Dh$Dh<c1017---6.1 (16$Dh$Dh[ _Found a puce potion. _You see here 16 gold pieces.$Dh  < ### #.#.#.. #.#.#.# #.#.#.# #.#.#.# #.#.#.######.  #.#..........  ###@#  #...........@  #####.#######  #.# #.# #.# #.# #.#$Dh  < ### #.#.#.. #.#.#.# #.#.#.# #.#.#.# #.#.#.######.  #.#..........  ###@#  #...........@  #####.#######  #.# #.# #.# #.# #.# $Dh 3$Dh $Dh [ _Psyche is nearby!%Dh>"Evoke which item? Wands  y - a wand of flame (13)D - a wand of warping (8) [!] read|quaff|evoke[?] describe selected%Dh7%Dh=%Dh^G#......<#'####dertzug the Jinx#.#####.#.###Poltergeist of Gozag  Gold: 1017#.#.#..Health: 65/65 ========================#.#.#.#Magic: 18/18 ========================#.#.#.#AC: 8Str: 4%DhGs#.#.#.#EV: 13Int: 17#.#.#.######.SH: 5Dex: 20#.#..........XL: 10 Next: 36% Place: Dungeon:8%Dh[H###@#######Noise: ---------  Time: 6886.1 (0.0)#...........@v) +2 sling (freeze)#####.#######Cast: Jinxbite#.#%DhjOWill/2 Fly #.##.#@   Psyche (asleep)#.##.# _You feel your existence waver again. _Magic restored.  Psyche the Insane Magess comes into view. She is wielding a +2 dagger of chaos._Found a puce potion. _You see here 16 gold pieces. _Psyche is nearby!  Okay, then.%DhSS%DhV. _%Dhܗ  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%Dh%Dh- Your spells (cast)TypeFailure Level  a + JinxbiteHexes1% 2 b - Sigil of BindingHexes1%3  c - Inner FlameHexes/Fire4%3  d - Ensorcelled Hibernation Hexes/Ice3% 2 e - Cause FearHexes3%4 Select a spell to cast[!]/[I] toggle spell headers%Dh %Dh%Dh~#......<#'####dertzug the Jinx#.#####.#.###Poltergeist of Gozag  Gold: 1017#.#.#..Health: 65/65 ========================#.#.#.#Magic: 18/18 ========================#.#.#.#AC: 8Str: 4#.#.#.#EV: 13Int: 17#.#.#.######.SH: 5Dex: 20#.#..........XL: 10 Next: 36% Place: Dungeon:8###@#######Noise: ---------  Time: 6886.1 (0.0)#...........@v) +2 sling (freeze)#####.#######Cast: Jinxbite#.#Will/2 Fly #.##[39;49%Dh m.#@   Psyche (asleep)#.##.# _Found a puce potion. _You see here 16 gold pieces. _Psyche is nearby! _Okay, then.Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%Dh-##......<#'####dertzug the Jinx#.#####.#.###Poltergeist of Gozag  Gold: 1017#.#.#..Health: 65/65 ========================#.#.#.#Magic: 18/18 ========================#.#.#.#%Dh%9AC: 8Str: 4#.#.#.#EV: 13Int: 17#.#.#.######.SH: 5Dex: 20#.#..........XL: 10 Next: 36% Place: Dungeon:8###@#######Noise: ---------  Time: 6886.1 (0.0)#...........@v) +2 sling (freeze)#####.#######Cast: Jinxbite#.#Will/2 Fly #.##.#@   Psyche (asleep)#.##.# _Found a puce potion. _You see here 16 gold pieces. _Psyche is nearby! _Okay, then.%Dh&Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%Dh3,P  Okay, then.%Dh,%Dh3%Dh68. _%Dh;Okay, then. %Dh; Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.asting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%DhlG #......<#'#### dertzug the Jinx #.#####.#.### Poltergeist of Gozag  Gold: 1017 #.#.#.. Health: 65/65 ========================%DhK% #.#.#.# Magic: 15/18 ====================---- #.#.#.# AC: 8Str: 4 #.#.#.# EV: 13Int: 17 #.#.#.######.  SH: 5Dex: 20 #.#..........  XL: 10 Next: 36% Place: Dungeon:8 ###@#######  Noise: ---------  Time: 6886.1 (0.0) #...........@  v) +2 sling (freeze) #####.#######  Cast: Jinxbite %DhO#.# Will/2 Fly  #.# #.# @   Psyche (asleep) #.# #.#Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 4% risk of failure)  Press: ? - help, Dir - move targetAim: Psyche, wielding a +2 dagger of chaos and wearing a +0 robe (asleep,  chance to affect: 43%)%Dh #......<#'####dertzug the Jinx#.#####.#.###Poltergeist of Gozag  Gold: 1017#.#.#..Health: 65/65 ========================#.#.#.#Magic: 15/18 ====================----#.#.#.#AC: 8Str: 4#.#.#.#EV: 13Int: 17#.#.#.######.SH: 5Dex: 20#.#..........XL: 10 Next: 36% Place: Dungeon:8###@#######Noise: ---------  Time: 6886.1 (0.0)#...........*v) +2 sling (freeze)%Dhʣ #####.#######Cast: Jinxbite#.#Will/2 Fly #.##.#@   Psyche (asleep)#.##.#Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%Dh¦ Aiming: Inner Flame (dangerous; 4% risk of failure)  Press: ? - help, Dir - move targetAim: Psyche, wielding a +2 dagger of chaos and wearing a +0 robe (asleep,  chance to affect: 43%)%Dh}X@%Dha@Aiming: Inner Flame (dangerous; 4% risk of failure)  Press: ? - help, Dir - move target: Psyche, wielding a +2 dagger of chaos and wearing a +0 robe (asleep,  chance to affect: 43%)  Psyche resists with some effort.  Psyche looks excited.%Dh==7.1 (1 _Psyche looks braver for a moment.%Dh _Unknown command.%Dh I  Casting: Inner Flame (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%Dh A #......<#'#### dertzug the Jinx #.#####.#.### Poltergeist of Gozag  Gold: 1017 #.#.#.. Health: 65/65 ======================== #.#.#.# Magic: 12/18 ================-------- #.#.#.# AC: 8Str: 4 #.#.#.# EV: 13Int: 17 #.#.#.######.  SH: 5Dex: 20 #.#..........  XL: 10 Next: 36% Place: Dungeon:8 ###@#######  Noise: ==-------  Time: 6887.1 (0.0) #...........@  v) +2 sling (freeze) #####.#######  Cast: Jinxbite #.#%Dh  Will/2 Fly  #.# #.# @   Psyche #.# #.#Casting: Inner Flame (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 4% risk of failure)  Press: ? - help, Dir - move targetAim: Psyche, wielding a +2 dagger of chaos and wearing a +0 robe (chance to  affect: 43%)%Dh]0#......<#'####dertzug the Jinx#.#####.#.###Poltergeist of Gozag  Gold: 1017#.#.#..Health: 65/65 ========================#.#.#.#Magic: 12/18 ================--------#.#.#.#AC: 8Str: 4#.#.#.#EV: 13Int: 17#.#.#.######.SH: 5Dex: 20#.#..........XL: 10 Next: 36% Place: Dungeon:8###@#######Noise: ==-------  Time: 6887.1 (0.0)#...........*v) +2 sling (freeze)#####.#######Cast: Jinxbite#.#Will/2 Fly #.[40%DhX3m##.#@   Psyche#.##.#Casting: Inner Flame (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 4% risk of failure)  Press: ? - help, Dir - move targetAim: Psyche, wielding a +2 dagger of chaos and wearing a +0 robe (chance to  affect: 43%)%Dh%Dh@%DhwA%DhFe@.!%DhG*8.1 (1%DhY9onfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 4% risk of failure)  Press: ? - help, Dir - move target  Aim: Psyche, wielding a +2 dagger of chaos and wearing a +0 robe (chance to  affect: 43%) _Psyche resists with some effort.%Dhqf3%Dh3k%DhF _Unknown command.%Dh I  Casting: Inner Flame (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%Dh  #......<#'#### dertzug the Jinx #.#####.#.### Poltergeist of Gozag  Gold: 1017 #.#.#.. Health: 65/65 ======================== #.#.#.# Magic: 9/18============------------ #.#.#.# AC: 8Str: 4 #.#.#.# EV: 13Int: 17 #.#.#.######.  SH: 5Dex: 20 #.#..........  XL: 10 Next: 36% Place: Dungeon:8 ###@#######  Noise: ==-------  Time: 6888.1 (0.0) #.........@.!  v) +2 sling (freeze) #####.#######  Cast: Jinxbite #.# Will/2 Fly  #.# #.# [3%Dht X0m@   Psyche #.# #.#Casting: Inner Flame (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 4% risk of failure)  Press: ? - help, Dir - move targetAim: Psyche, wielding a +2 dagger of chaos and wearing a +0 robe (chance to  affect: 43%)%Dh #......<#'####dertzug the Jinx#.#####.#.###Poltergeist of Gozag  Gold: 1017#.#.#..Health: 65/65 ========================#.#.#.#Magic: 9/18============------------#.#.#.#AC: 8Str: 4#.#.#.#EV: 13Int: 17#.#.#.######.SH: 5Dex: 20#.#..........%DhP XL: 10 Next: 36% Place: Dungeon:8###@#######Noise: ==-------  Time: 6888.1 (0.0)#.........*.!v) +2 sling (freeze)#####.#######Cast: Jinxbite#.#Will/2 Fly #.##.#@   Psyche#.##.#Casting: Inner Flame (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 4% risk of failure)  Press: ? - help, Dir - move targetAim: Psyche, wielding a +2 dagger of chaos and wearing a +0 robe (chance to  affect: 43%)%Dh @(inner flame)Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 4% risk of failure)  Press: ? - help, Dir - move targetAim: Psyche, wielding a +2 dagger of chaos and wearing a +0 robe (chance to  affect: 43%)  You feel bolstered by spreading misfortune.%Dh"D @Psyche is filled with an inner flame.*@%Dh   Psyche casts a spell.Psyche flickers and vanishes! %Dhқ{12 9.1 (1 _Deactivating autopickup; reactivate with Ctrl-A. _Unknown command. %Dh %Dh %Dh %DhH _No target in view! %Dh #####........######## #......<#'#####.#####.#.### #.#.#.. #.#.#.# #.#.#.# #.#.#.#  #.#.#.######.#.#.@........ ###$####### #.........{.!#####.####### #.# #.# #.# #.##.# %Dh %Dh6--90 _ %DhK" %Dh% %DhN2  #.'.......   #####........########   #......<#'####   %DhQ#.#####.#.###   #.#.#..   #.#.#.#   #.#.#.#   #.#.#.#   #.#@#.######.  #.#..........   %DhyT ###$#######   #.........{.!  #####.#######   #.#   #.#   #.#   #.# %DhW %Dh\ %Dh'^@--1 %Dh$c %Dhg %DhH \M######## '.......####........########.....<#'#####.#####.#.###. %Dh b #.#######.#.......... ###$#######  #.........{.!# %DhZ  %Dh  %Dh Y10/18=2 %Dh@ 8{ %Dh  %Dh?- bM........######## '.......####........########.....<#'#####.#####.#.###. #.#######.#..........  ###$#######.## %Dh2  %Dhj3 %3 %Dh8  %Dh;  %DhM#####..............######## '....... %Dhw&####........########.....<#'#####.#####.#.###. #.######   %DhT#.#.......... %Dh %Dh %DhXf4Fly  %Dh8{ %Dhȼ_ _You feel your willpower return. %DhM .........#####....................######## '.......####........########.....<#'#### %Dh#.#####.#.###.  #.#.#.#Fly  %Dh %Dhf %DhA{{. %Dh%5 %Dh`&. %DhI %DhSpuM###...# #..........#####.......................######## #........'.......####........########.....<#'#####.#####.#@###. %Dhqs.  #.#{#.# %Dhy!. %DhzA=6 %Dh  %Dhv %Dha `(((((( %Dh  %Dh D...... %Dh 6===7.0 (0.9 %Dh  %Dh / _You shoot a sling bullet. %Dht6 <( %Dhk  %Dh . %Dh A19 %Dhm  %Dh / _You shoot a sling bullet. %Dhy`(((((( %DhPYou shoot a sling bullet. _You shoot a sling bullet.  You shoot a sling bullet. Something barely misses you.  You hear some strange, mumbled words.  A swirling arc of seething chaos appears!  An arc of chaos appears from out of thin air! %Dh %Dh/+{.....1=====8.8 _The arc of chaos hits you but does no damage. %Dh`(((((( %Dhy2 {.....  You shoot a sling bullet. Something hits you.0--8/18 ----0===-9.7 _You feel your power leaking away. %Dhn  %Dh ,* %Dhf |  You shoot a sling bullet. Something hits you. %Dhw n@56-----900.6Might Fly  _You feel very mighty all of a sudden. %Dh! `(((((( %Dh** %Dh ######### # ## #.### #..........#  #..........#####. #................ #....@...#########........'.......#####........#########......<#'#####.#####.#.###.#{.#.#.#.##.#.#.##.#.# %Dh;§1.5 _You shoot a sling bullet. Something hits you but does no damage. You blink. %DhPi((((((( %Dh %Dhm..'{... %Dh'2.4 %Dh~ %Dh/ _You shoot a sling bullet. %Dh͸i((((((( %DhQ/  %DhZ5 M..'.... %Dh6 k7=-----3.3 %Dh:  %Dht? / _You shoot a sling bullet. %Dhz D(( %Dh  %Dh4  %Dh * %Dh ○ %Dh 8You shoot a sling bullet. %Dh &Flame seeps out of something. x3  %DhZ , You hear some strange, mumbled words.  %DhD 3 A swirling arc of seething chaos appears!  %DhD O An arc of chaos appears from out of thin air!  The arc of chaos hits you! %Dh֭ 9* %Dh@ / ..○Something tries to affect you, but you resist.====4.3 (1.0 _You hear an angry hiss. %Dh<i(((((((%Dh4Z..°....9=====-5 _You shoot a sling bullet.%Dh^ %Dh P  You shoot a sling bullet. Flame seeps out of something. x2 #########Reactivating autopickup.You feel a bit more experienced.  Psyche explodes!%Dh}  $....$$.§@§$.○§%Dh~ l§.§The fiery explosion engulfs you!%Dh 1017 43------== 9%Dh< \44=======6.2 (0.9%Dh § ((((((( _You hear a shout! x3%Dh_ °§.'....4=-----===----7.2 (1.0§@§§ _You shoot a sling bullet.%DhDI%DhLB%DhM,%DhO%DhT%Dh9UK5=%Dh^W%Dh]g10/18=%Dh`%Dhe,%Dh.l%DhXo%Dho96%Dhr%Dhw,%Dhy%Dh|%Dh]}L= 8 %Dh~%DhKs _You feel your existence waver again.%Dh%Dh(%Dh47=1=%Dh 1017%DhO%Dh8=%DhV9=%Dh%Dh%Dh,%Dh\%Dha9=%DhP%Dh%Dh%Dh22%Dh==%Dh+%Dh%Dh]%DhPB%DhT%Dh%DhI%Dh]%Dh50%Dh=%Dhp%Dh%Dh/%DhA%Dh1==%Dh%DhJ%Dh%Dh%DhI%Dh%Dh%DhC1%Dh3%Dh6=%Dh%DhT%Dh=%Dh%Dh%Dh%Dh%Dhs%DhP%Dh %Dh 2%Dh =%Dh %Dh9 %Dh%Dh%Dh8=%Dh%Dh%Dh%DhM%Dh%DhV %Dh9!%Dh!4%DhE"=%Dh_#%Dh%%Dh)%Dh*%Dh(+3%Dh+=%Dh*,%Dhd.%Dh"2%Dh3%Dhe5%Dh9%Dh9%Dh;%Dh3?%Dh@%Dh@4%Dh0A=%DhA%DhC%Dh2G%DhH%Dh}K%DhO%Dh>UL5==%Dh"W%DhT[%Dh[K5=%Dh]%Dha%Dhib%Dhe%Dhk%Dhk%Dh;m%Dhr%Dh[s:==%Dhv%Dh{k6=%Dh}%Dh,%Dh%Dh؋%DhyK6=%Dh%Dh%DhK7=%Dh%Dh,%Dh%Dhj,%Dhٛ%Dhq{8==%Dh %Dh,%Dh!%Dha7=%DhA%Dh,%Dh%Dh=;9%Dh%DhU,%Dhʹ%DhxO=%Dh%Dhb60=%Dh%%Dh3b8==%Dh%Dh,%Dh;%Dhk1=%Dh%Dh,%Dh"%Dh2P==%Dh%Dh,%Dh%Dh*;2%Dh%Dhp,%Dh%Dh,%Dh %Dha3=%Dhj%Dh,%Dh%Dh,%Dh(%Dhk4=%Dh0%Dh",%Dh%Dh,%Dh %Dh ,%Dh} %Dh a5=%Dh; %Dh .@.-------)....%Dh  ##########........$....$.......###..####......$....$.########...@...'.......#####........########Cast: JinxbiteMight Fly .#.#.#  %Dh- 6#.#.#.######. _HP restored.%Dh 077.2 (70.0)%Dh* G---8.2 (71%Dhj %Dhk  Things that are here: _a +2 dagger of chaos; a +0 robe%Dh3%Dh}%Dh%Dh%DhP _%Dh$,%DhD%Dh%N  You now have 1019 gold pieces (gained 2).%DhBx9=Fly %Dh%Dh&q _You feel a little less mighty now.%Dh3%Dh%Dh%DhM,%Dh%Dh%%Dh,%Dh)%Dh!%DhI,%Dh%Dhh%Dh,%Dh/%Dhk <20%Dh %DhN _You now have 1020 gold pieces (gained 1).%Dh3%Dh^%Dh\%DhJ,%Dh%Dh%Dh,%Dh%Dh %Dh#,%Dh$%Dh&%Dh),%Dh*%Dh#.;1%Dhl/%Dh1N _You now have 1021 gold pieces (gained 1).%Dh4%Dhb:%Dho;%DhY=%Dh?,%DhA%Dh%Dh@,%Dh%Dh-%Dh ,%Dh %Dh %Dh,%Dh+%Dh%Dh%3%Dh(%DhN _You now have 1023 gold pieces (gained 2).%DhL3%Dh!%Dh#%Dh&,%Dh(%Dh,*%Dh,,%Dh&.%Dh0@  There is an open door here.%Dh3%DhB4 _%DhR5%Dh7%Dh9,%Dh:%Dh;%Dh=,%Dhf>%Dh?%DhB,%DhC%DhE%DhG,%DhH%DhJ%DhK,%DhXL%DhM%DhP%DhcP%DhP%DhR%DhT,%DhU%DhX<39%DhY%Dh[O _You now have 1039 gold pieces (gained 16).%Dh]3%Dhn_%Dh`%DhcB%DhcgX%DhjB%Dht%Dh _G - 2 puce potions (gained 1)%Dh%Dhc,%Dh%Dh%Dh,%Dh%Dh%DhX,%Dh%Dh %Dhu,%Dhט%Dh%Dhǟ  #..........#  #..........#####.  #................  #........######## .  #....)...'....... .. ##........###########.D ....<#'#### #... ####.#.###########.##  #.#.#....# %Dhc #.#.#.########...#  #.#.#.# #.....  #.#.#.# #.#...#  #.#.#.######.#.###  #.#..........#.# D   steam dragon (wandering)  #.###.########.#  #..............#  #####.##########%Dh 7028.2 (50  A steam dragon comes into view.%DhY .  The steam dragon hisses angrily.%DhN+9.2 (51%Dh,%DhZ9 _The steam dragon moves out of view.%Dh3%Dh%Dh%Dh!Bn%Dh%Dh' #..........# #..........#####. #........ . #........# . #....)...'. .........####.. <#'#### #..D .#.#.## #.#.#..@..# 30.2 (1.0)#.#.#.#...# #.#.#.# #.....# #.#.#.# #.#...# #.#.#.######.#.%Dh####.#..........#.# D   steam dragon#.###.########.##..............# %Dh _A steam dragon is nearby!%Dh=I  Casting: Inner Flame (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%Dh Your spells (cast)TypeFailure Level a - JinxbiteHexes1%2  b - Sigil of BindingHexes1%3  c + Inner FlameHexes/Fire4% 3 d - Ensorcelled HibernationHexes/Ice3%2  e - Cause FearHexes3%4 Select a spell to cast[!]/[I] toggle spell headers%Dh #..........#dertzug the Jinx #..........#####.Poltergeist of Gozag  Gold: 1039 #.................Health: 65/65 ======================== #........######## ..Magic: 18/18 ======================== #....)...'....... ...AC: 8Str: 4 #........###########..EV: 13Int: 17 ...<#'#####..DSH: 5Dex: 20 ###.#.###########.##XL: 10 Next: 44% Place: Dungeon:8#.#.#.........@..#Noise: ---------  Time: 7030.2 (0.0)#.#.#.########...#v) +2 sling (freeze)#.#.#.# #.....#Cast: Jinxbite#.#.#.# #.#...#Fly #.#.#.######%Dh .#.####.#..........#.#D   steam dragon#.###.########.##..............######.##########A steam dragon comes into view.The steam dragon hisses angrily. _The steam dragon moves out of view. _A steam dragon is nearby!Casting: Inner Flame (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.#..........#dertzug the Jinx #..........#####.Poltergeist of Gozag  Gold: 1039 #.................Health: 65/65 ======================== #........######## ..Magic: 18/18 ======================== #....)...'....... ...AC: 8Str: 4 #........###########..EV: 13Int: 17 ...<#'#####..D%Dh [7;38HSH: 5Dex: 20 ###.#.###########.##XL: 10 Next: 44% Place: Dungeon:8#.#.#.........@..#Noise: ---------  Time: 7030.2 (0.0)#.#.#.########...#v) +2 sling (freeze)#.#.#.# #.....#Cast: Jinxbite#.#.#.# #.#...#Fly #.#.#.######.#.####.#..........#.#D   steam dragon#.###.########.##..............######.##########A steam dragon comes into view.The steam dragon hisses angrily. _The steam dragon moves out of view. _A steam dragon is nearby!Casting: Inner Flame (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%Dh  Okay, then. _%DhI  Casting: Inner Flame (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%Dhl#..........# dertzug the Jinx #..........#####. Poltergeist of Gozag  Gold: 1039 #................ .  Health: 65/65 ======================== #........######## ..  Magic: 16/18 =====================--- #....)...'....... ...  AC: 8Str: 4 #........###########..  EV: 13Int: 17 ...<#'#### #.*D  SH: 5Dex: 20 ###.#.###########*##  XL: 10 Next: 44% Place: Dungeon:8  #.#.#.........@..#  Noise: ---------  Time: 7030.2 (0.0) %DhY #.#.#.########...#  v) +2 sling (freeze)  #.#.#.# #.....#  Cast: Jinxbite  #.#.#.# #.#...#  Fly  #.#.#.######.#.###  #.#..........#.# D   steam dragon  #.###.########.#  #..............#  #####.########## _Okay, then.Casting: Inner Flame (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a steam dragon (chance to affect: 52%)%Dh)#..........#dertzug the Jinx #..........#####.Poltergeist of Gozag  Gold: 1039 #.................Health: 65/65 ======================== #........######## ..Magic: 16/18 =====================--- #....)...'....... ...AC: 8Str: 4 #........###########..EV: 13Int: 17 ...<#'#####..*SH: 5Dex: 20 ###.#.###########.##XL: 10 Next: 44% Place: Dungeon:8#.#.#.........@..#Noise: ---------  Time: 7030.2 (0.0)#.#.#.########...#v) +2 sling (freeze)#.#.#.# #.....#Cast: Jinxbite#.#.#.# #.#...#Fly #.#.#.######[%Dhb5'39;49m.#.####.#..........#.#D   steam dragon#.###.########.##..............######.########## _Okay, then.Casting: Inner Flame (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a steam dragon (chance to affect: 52%)%DhD(asleep)  Casting: Inner Flame (dangerous; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a steam dragon (chance to affect: 52%)  The steam dragon looks drowsy...%Dh D12 1.2 (1 _You feel bolstered by spreading misfortune.%Dh}%Dh93%Dh %DhM%Dh"_Unknown command.%Dh%Dh17Quiver which action? ([-] to clear) Items ([,] to cycle)  a - Fire: v) +2 sling (freeze)b - Zap: wand of flame (13)  c - Zap: wand of warping (8) Spells ([,] to cycle)  d - Cast: Jinxbite  e - Cast: Sigil of Binding  f - Cast: Inner Flame (4%)  g - Cast: Ensorcelled Hibernation  h - Cast: Cause Fear (3%) Abilities ([,] to cycle)  i - Abil: Potion Petition  j - Abil: Call Merchant  k - Abil: Bribe Branch [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|on%DhkB%DhN#..........#dertzug the Jinx #..........#####.Poltergeist of Gozag  Gold: 1039 #.................Health: 65/65 ======================== #........######## ..Magic: 16/18 =====================--- #....)...'....... ...%DhaOAC: 12  Str: 4 #........###########..EV: 13Int: 17 ...<#'#####..DSH: 5%DhO\Dex: 20 ###.#.###########.##XL: 10 Next: 44% Place: Dungeon:8#.#.#.........@..#%DhePNoise: ---------  Time: 7031.2 (0.0)#.#.#.########...#v) +2 sling (freeze)#.#.#.# #.....#Cast: Jinxbite#.#.#.# #.#...#%DhPFly #.#.#.######.#.####.#..........#.#D   steam dragon (asleep)%DhS#.###.########.##..............######.##########Aiming: Ensorcelled Hibernation (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a steam dragon (chance to affect: 52%)  The steam dragon looks drowsy... _You feel bolstered by spreading misfortune. _Unknown command.%DhX%Dh[%Dh #..........# dertzug the Jinx #..........#####. Poltergeist of Gozag  Gold: 1039 #................ .  Health: 65/65 ======================== %Dh#........######## ..  Magic: 14/18 ==================------ #....)...'....... ...  AC: 12  Str: 4 #........###########..  EV: 13Int: 17 ...<#'#### #..D  SH: 5Dex: 20 ###.#.###########.##  XL: 10 Next: 44% Place: Dungeon:8  #.#.#.........@..#  Noise: ---------  Time: 7031.2 (0.0) %Dh/B #.#.#.########...#  v) +2 sling (freeze)  #.#.#.# #.....#  Cast: Jinxbite  #.#.#.# #.#...#  Fly  #.#.#.######.#.###  #.#..........#.# D   steam dragon (asleep)  #.###.########.#  #..............#  #####.##########The steam dragon looks drowsy... _You feel bolstered by spreading misfortune. %Dh_Unknown command.Casting: Jinxbite (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate%DhF#..........#dertzug the Jinx #..........#####.Poltergeist of Gozag  Gold: 1039 #.................%Dh=Health: 65/65 ======================== #........######## ..Magic: 14/18 ==================------ #....)...'....... ...AC: 12  Str: 4 #........###########..EV: 13Int: 17 ...<#'#####..DSH: 5Dex: 20 ###.#.###########.##XL: 10 Next: 44% Place: Dungeon:8#.#.#.........@..#Noise: ---------  Time: 7031.2 (0.0)#.#.#.########...#v) +2 sling (freeze)#.#.#.# #.....#Cast: Jinxbite#.#.#.# #.#...#Fly #.#.#.######.#.####.#..........#.#D   steam dragon (asleep)[15;3%DhH#.###.########.##..............######.########## _Unknown command.Casting: Jinxbite (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.%Dh[==2.2 (1Will/2 Jinx Fly _%Dh%Dh%Dhce _Unknown command.%Dh ; ((DYou shoot a sling bullet. The sling bullet hits the steam dragon.  The sling bullet freezes the steam dragon.  The steam dragon hisses angrily.%Dh; D..=3 _The steam dragon is lightly wounded.%Dh ((You shoot a sling bullet.%DhJ<:*%DheD. (catching breath, very d…)_The steam dragon is lightly wounded.  The sling bullet closely misses the steam dragon.A giggling sprite leaps out and makes the steam dragon trip over its own  talons.  The steam dragon is moderately wounded. **  The steam dragon breathes steam at you.%Dh  §@§§  The ball of steam hits you!53-----3======4.1 (0.9%Dhݳ%Dh2* _You hear a shout! x2%Dh$ ((You shoot a sling bullet.%Dh[t  The sling bullet closely misses the steam dragon..D1------===---5.0%DhcfD _You are engulfed in a cloud of scalding steam.%Dhb ((You shoot a sling bullet.%DhCLT ......#..§.D..very drained)The sling bullet closely misses the steam dragon.You are engulfed in a cloud of scalding steam.---6.0 (1.0 _The steam dragon misses you. The steam dragon barely misses you.%Dh ((You shoot a sling bullet.%Dh~ §Dcatching breath, very d…)The sling bullet barely misses the steam dragon.%Dh?  *  The steam dragon breathes steam at you.%DhN ......#....@very drained)The ball of steam hits you.%Dh 46---5========9 (0.9%Dh = _You hear a shout!%Dh  You shoot a sling bullet.  The sling bullet hits the steam dragon but does no damage.%Dh7U :*%Dh19 0DThe sling bullet hits the steam dragon but does no damage.  The steam dragon is moderately wounded.A giggling sprite leaps out and makes the steam dragon trip over its own  talons.  The steam dragon is heavily wounded.You are engulfed in a cloud of scalding steam.===---7.8 %DhJF _The steam dragon barely misses you. The steam dragon closely misses you.%Dh6 %Dh6 %DhL7#(%Dh7(%DhY8/You shoot a sling bullet.%Dh':*%DhQs.D catching breath, very d…)You shoot a sling bullet.  The sling bullet barely misses the steam dragon.A giggling sprite leaps out and smacks the steam dragon with its own front  talon.  The steam dragon is severely wounded.are engulfed in a cloud of scalding steam. *  The steam dragon breathes steam at you.%Dh@29--------======8.8 (1.0%DhG _The ball of steam hits you!%Dhn  You shoot a sling bullet. The sling bullet hits the steam dragon.  The sling bullet freezes the steam dragon.%Dh:*%DhHD§ A giggling sprite leaps out and makes the steam dragon trip over its own  talons.  The steam dragon is almost dead.are engulfed in a cloud of scalding steam.  The jinxing sprites lose interest in you.26-------===---9Fly  _You block the steam dragon's attack. The steam dragon barely misses you.--- _You are too injured to fight recklessly!%DhA  You shoot a sling bullet. The sling bullet hits the steam dragon!  The sling bullet freezes the steam dragon.$%Dhr .You kill the steam dragon!%Dh~1039 3--==840.7 (0.9 _You are engulfed in a cloud of scalding steam. _You are too injured to fight recklessly!%Dhp  _You are too injured to fight recklessly!%Dh\ U _6=4-5==7=10396=%DhY ,%Dh l=%Dh, I27%Dh[ %Dh %Dh 8%Dh ==%Dh %Dh %DhL %Dh %Dh %Dhg %Dh( %Dh 8%DhQ =%Dh %Dh %Dh7 %Dh %DhZ %Dh %Dhi %Dh ==%Dht 2%Dh 6Fly %Dh %Dh  %Dh %Dh 4_You feel your willpower return.%Dh %DhG %Dh %Dh %Dh %Dh %Dh9%Dh#=%Dh%Dh%Dh%Dh%Dh%Dh %Dh %Dh %DhE %Dh p30=1%Dh{0%DhX%Dh%Dh0%Dhi%DhK1=%Dhx%Dh%Dht%Dh%Dh?2 93=4=%Dh`D5%DhD%DhF,%Dh`H%DhuI%DhIS6=%DhJ%DhM,%DhN%DhP%DhP%DhQ%DhR%DhcSK7=%Dh.T%DhU,%DhV%Dh \ 8 %Dh\%Dh)`] _You feel your existence waver again.%Dh`98%Dh`0=%Dha%Dhtc%Dhc%Dh?d%Dh>f%Dhf%Dh%g%Dhi%DhmK9=%Dhn%Dhp%Dhq%Dhq%Dh[s%Dhs%DhUt%DhDv%Dhv:40%DhKw%Dh&y%Dhy%Dh=z%Dh|%Dh}%Dh}%Dh%Dh%Dh%Dh%Dh S1=%DhӃ%Dh%Dh&%DhÆ%Dh%Dh%Dh%DhG%DhK2=%Dhr%Dh%Dh%DhQ%Dhm%DhҒ%Dh[%Dh %Dho93%Dh;%Dh%Dhl%Dh%DhӚ%Dh>%Dh͛%Dh%Dh%Dh%Dh%Dh=4=%Dh %Dhr%Dh%Dh%Dhx%Dh2%Dh%Dh%Dh%DhK5=%Dh%Dh%Dh%Dh%Dhi%Dhװ%DhA%Dh(%Dh96%Dh%DhX%Dh%Dh%Dhc%Dhʼ%DhH%DhT%DhN47=%Dhi%Dh]%Dh%DhB%Dh:%Dh%Dh%Dh%DhYW8=%Dh%Dh&%Dh%Dh&%Dh%DhM%Dh%Dhp%DhK9=%Dh%DhZ%Dh%Dh?%Dh %Dhq%Dh%Dh%Dh%Dh#%Dhp%DhV50=%Dh%Dhx%Dh%Dhe%Dhn%Dh%Dh]%Dhw%Dh%1%Dh%Dh%DhG%Dh%Dh8%Dh%Dh&%DhC%DhK2=%Dhc%Dh`%Dh%DhX%Dh,%Dh%Dh3=%Dh,%Dhs%Dh<,%Dh%Dh;4%Dhz%Dh8%Dh%Dh%Dh" ,%Dh1 %Dha5=%DhW%Dh*6=7=%Dh58=%Dh9%Dh-:%Dh;%Dh=,%Dh%960%Dh|=1=%Dh#}2%DhsAB%DhC%DhLX%DhMK3=%DhN%DhR,%DhS%Dh^4=%DhM`%Dhp%DhCc5=54%Dh _You now have 1054 gold pieces (gained 15). ......# ......### .#  .#####. ###### .............. ... ......######## #.....%)...'....... ....... ......###########....... <#'#### #..@.......---183.7 (143.0) .#.###########.##.#####. .#.#............#.# .#.#.########...#.# .#.#.# #.....#.# .#.#.# #.#...#.# .#.#.######.#.###.# .#.#.# .# .###.########.#%Dh%Dh[=---4%Dh4%Dh˲%DhN _Found a lupine talisman.%Dh3%Dhp%Dh4%DhX%Dh,%Dh%Dh{%Dh5,%Dh%Dh%Dh,%DhB%DhM%Dh,%Dh%Dh%Dh #. .. ###### ####### o. %Dh 1# #.....##o # #.....#o ...### #.....' .# #.....# .......#####....@######## ......................... .....############.....%.. .)...'................... .....###########......... #'#### #............o   orc warrior (wandering) #.#####.##.#####...o   orc wizard (wandering) #.#...#.# ...o   orc (wandering) #.#.#...#.#.%Dh19.7 (5.0)%Dh!%Dh%Dhoo.o%Dh+90.7 (6%DhT%Dh&x _An orc warrior, an orc wizard and an orc come into view.%Dh]r#.. ####### ####### o ......# #.....##o.# #.....#..### #.....o...# #.....#.#####.....########.........@.........############.....%..%Dhs)...'................... ......###########......... <#'#### #......... .#.###########.##.#####... .#.#............#.# ... .#.#.########...#.# . .#.#.# #.....#.#%Dhc  The orc warrior shouts! The orc wizard shouts! The orc shouts!%Dh%Dh1.o'ooo%DhI====1.7 (1%Dhx%Dh' _You hear a shout!%Dh;  #. ..# ####### ..#.# #.....##o#.# #.....#...### #.....'o.# #....o#.#####.....#%Dh= ..#.....%...)...'.........#......... .<#'#### #...... #.#.#.##.#####... #.#.#.#.# ... #.#.#.#...#.# .o   orc (missile, wandering) #.#.#.# #.....#.#%DhG %DhH %DhJI %Dh1J %Dh K %DhW L ooo.oo 2 orc wizardsAn orc comes into view. It is wielding a +0 dagger.%Dh Z D----2%Dh^ %Dh2j _The orc moves out of view. _An orc wizard comes into view. It is wielding a +0 dagger.%Dh 1 #.%Dh   ..# ####### ..#.# #.....##o#.# #.....#o...### #.....'o.# #.....#.#####...o.%Dh #..#.....%...)...'........#......... ..<#'#### #. ##.#.#.##.#####...  #.#.#.#.# ... %Dh  #.#.#.#...#.# .  #.#.#.# #.....#.#%Dh B%Dh ..o.o%Dh! I----3 _%Dhi) %Dh - %Dhp #. ..# ####### ..# #.# #.....##.# #.# #.....#... #.### #.....oo. #.# #.....# #.#####.....# #%Dh.o. #.#.....%.. #....)...'...... #.#. ...<#'#### #.#.#.#.##.#####... #.#.#.#.# ...  #.#.#.#...#.# .  #.#.#.# #.....#.#%Dh%DhO  The orc warrior attacks as it pursues you!%Dh%Dhoo'o.o   orc%Dha-=4%DhO %DhcX _The orc warrior barely misses you.%DhA #. ..  # ####### ..#  #.# #.....##o#  #.# #.....#...  #.### #....o'o.  #.# #.....#  #.#####.....#  #%Dh .o.  #.#.....%..  #....)...'. ##.#. ....<#'#### #.#.#.#.##.#####... #.#.#.#.# ... #.#.#.#...#.# .  #.#.#.# #.....#.#%Dh%Dh%Dh%Dhj%DhX .oo.o.   orc wizardoo 2 orcs (1 missile)The orc warrior attacks as it pursues you!  The orc warrior misses you. ****The orc wizard points at you and mumbles some strange words.%Dh}....=5 _The puff of flame hits you but does no damage.%Dh_\S #. .. # ####### ..# #.# #.....##.# #.# #.....#o.. #.### #....oo.. #....# #.....#  #.#####.....# #.o. #.#.....%.. #....)...'.#.#. .....<#'#### #.#.#.#.##.#####... #.#.#.#.# ... #.#.#.#...#.# .   orc (  #.#.#.# #.....#.#%Dhc.ooo.o 2 orc wizards%Dhe.--6%Dh)n%Dhq%DhT #. .. # ####### ..# #.# #.....##.# #.# #.....#o.. #........### #.....o.. #....# #...o.# #.#####.....# #.o. #.#.....%.. #....)...'.#.#. ......<#'#### #. .#####.#.#.##.#####... #.#.#.#.# ...   orc wizard  #.#.#.#...#.# .  #.#.#.# #.....#.#.oo.--7%DhbY  #. .. ########## # ..# #........# #.....##.# #........# #.....#o.. #........### #.....o.. #...# #.....# #.#####..o..# #.o. #.#.....%.. #....)...'.#.#. #......<#'#### #. #.#####.#.#.##.#####... #.#.#.#.# ...  #.#.#.#...#.# .  #.#.#.# #.....#.#%DhZ %DhXc go.o.%Dh%d %8%DhWk %Dhn %Dh G  You beckon some vexing sprites to accompany your attacks. oo 2 orc wizards  You feel your willpower being sapped. You block the orc warrior's attack.*%Dh    orc wizard  The orc wizard mumbles some strange words.The orc wizard flickers and vanishes!%Dh 8{%Dh 6---==9Will/2 Jinx Fly %Dh%Dh> _Deactivating autopickup; reactivate with Ctrl-A.%Dh>>  You shoot a sling bullet. The sling bullet hits the orc warrior.  The sling bullet freezes the orc warrior.%Dh  The orc warrior is moderately wounded.o.o.o   orc (missile)2--=200.6 (0.9%Dh %Dh<>_The orc warrior hits you with a +0 dire flail.%DhQ  You shoot a sling bullet. The sling bullet hits the orc warrior.  The sling bullet freezes the orc warrior.%Dh )u  The orc warrior is moderately wounded.%Dh*%Dh+%Dh#4p.oo%DhT5'1.5%Dh=%DhyAY _The orc warrior closely misses you.%Dh|  You shoot a sling bullet.  The sling bullet barely misses the orc warrior.%Dh  %Dhb(($Reactivating autopickup.%Dh2K:*%DhQThe sling bullet barely misses the orc warrior.Reactivating autopickup.  You feel a bit more experienced.  You feel bolstered by spreading misfortune.A giggling sprite leaps out and bonks the orc warrior with its +0 dire flail.  The orc warrior is heavily wounded.%DhL!%Dhx"%Dh|0o.o.$oo(very drained)o 2 orcs (1 missile)%DhdV1054 ---12 2.4%Dh]%Dh$aQ _The orc warrior misses you.%Dhg %DhM  %Dhݩ You shoot a sling bullet.  %Dh9The sling bullet hits the orc warrior but does no damage.%DhB0%Dhl1*%Dh2%DhM   The orc warrior is heavily wounded.A giggling sprite leaps out and smacks the orc warrior with its own hand.  The orc warrior is almost dead..oo.o..    orc (57---3.3 _The orc warrior hits you with a +0 dire flail.%Dh _  You shoot a sling bullet. The sling bullet hits the orc warrior.  The sling bullet freezes the orc warrior.%Dh& :*%Dh  %Dh  %Dhv :The orc warrior is almost dead.%Dh> XA giggling sprite leaps out and doodles on the orc warrior's face.%Dh{ %Dh? %Dh$ %Dh .%Dh >$o$o%Dh ao   orc wizard%Dhb po   orc (missile)%Dh% !%Dh %Dh -%Dh 51%Dh 4.3 (1.0%Dh %DhA  %DhK! %DhL" +_You kill the orc warrior!%Dh(# %DhuO %DhdP 2#. %Dh%Q ).. %DhQ ?########## #%DhR A ..# %DhT `#........# #.....##.# %DhU `#........# #.....#o.. %DhQV #........### #.....o.. %DhW #.%DhW j..# #.....# %DhY #.%DhY :#####.....#%DhZ  %Dh[ #.%DhG\ Io$o.%Dh ]  %Dh^ #.%Dh^ #%Dh_ V.....%.. %Dh6` 1#....)...'.%Dh`  %Dhb .%Dhc #%Dh`d .%Dhe  %Dhe %DhWf .#####.#.#%Dhg *.##.#####... %Dhg #.#.#.%Dhh G#.# ... %Dhi %DhGj %Dh;l %Dhu  %Dh Ioooo 2 orcs (1 missile, 1 unaware)You block the orc wizard's attack.7=--5%Dh%  %Dhٝ %Dhb ;_The orc is distracted by your dazzling golden aura.  %Dh Things that are here: %Dhs d_17 gold pieces; a +0 dire flail; a +0 plate armour%Dh %Dhv  oe)Things that are here: _17 gold pieces; a +0 dire flail; a +0 plate armourshoot a sling bullet.  shouts!e sling bullet hits the orc wizard.  The sling bullet freezes the orc wizard.%Dh :*%Dh  The orc wizard is heavily wounded.A giggling sprite leaps out and bonks the orc wizard with its +0 dagger.  The orc wizard is severely wounded. .ooo (very drained)  The jinxing sprites lose interest in you.3====6Fly  _The orc wizard hits you but does no damage.%Dh  You shoot a sling bullet. The sling bullet hits the orc wizard.  The sling bullet freezes the orc wizard.%Dh$oo 2 orcs (1 missile)%DhҢco$%Dhq82===-7.2 (0.9%Dh{d _You kill the orc wizard!%Dh}  You shoot a sling bullet. The sling bullet hits the orc.  The sling bullet freezes the orc.%Dh#$   orc (%Dh1%Dh2A-8.1%Dh%DhG _You kill the orc!%Dh`I (((((((You shoot a sling bullet.%DhR$$o....%DhH=9.1 (1.0%Dh%Dh^ _The sling bullet closely misses the orc.%Dh & %Dh Y(((((((You shoot a sling bullet.%Dhb $$o....o%Dh'c e, unaware)The sling bullet closely misses the orc.The orc is no longer distracted by gold.%DhEd .910%Dh|l %Dhp  %Dhr C_The orc is distracted by your dazzling golden aura.%Dhƒ D #.  ..  %Dh _  ..#        %Dh `...### #.....o..  .....# #.....#  .....#####.....%Dht ^  .......@$$o....%Dh S  ...############.....%..  #....)  <%Dh *    %Dh` f ...   .    %DhA?] #.  ..    ..#        ...### #.....o..  .....# #.....#  .....#####.....  .......@$$o....  ...############.....%..  #....)  <        %DhM((o  e) _The orc is distracted by your dazzling golden aura. _An orc is nearby!  The orc shouts!sling bullet hits the orc. The sling bullet freezes the orc.  no longer distracted by gold.%Dhx $$oThe orc is heavily wounded.%Dh:((( %DhID@$$ %DhID====1 %Dh7Q %DhH_ ((((((( _The orc throws a boomerang. The boomerang misses you. %Dh_/You shoot a sling bullet. %Dhu %DhCd$o..... %Dh D10548== %DhZ===-2.0 (0.9 %Dh %DhB^ _The sling bullet closely misses the orc. %DhSA  You shoot a sling bullet. The sling bullet hits the orc.  The sling bullet freezes the orc. %DhD`($ %Dh8$ %Dhwo1054 2-3.0 (1.0 %Dh %DhXG _You kill the orc! %DhB %DhC %DhuD %DhF %Dh8GL60= %DhMB %DhFX1==11= %DhY %Dh"[, %Dh,] %Dh-^ %Dh7_W20 %Dh` %Dha, %Dhb %DheB %Dh{g, %Dhnh %Dh3j %Dh)kv10543= 9 %Dhl %DhnF 8  %Dho %Dhu _You feel your existence waver again.Fly  _You feel your willpower return.4= %Dhv %Dhw %Dhw %Dhdx %Dhy %Dhz %Dhz %Dh{ %DhR|K5= %Dh"} %Dh:l  You now have 1071 gold pieces (gained 17).  Things that are here: %Dh&71 %Dh] %Dhg _a +0 dire flail; a +0 plate armour %Dh3 %Dh %DhgO  You now have 1081 gold pieces (gained 10). %Dhߎ%8 %Dh %Dh, #. .. # ####### ..# #.# #.....##.# #.# #.....#o.. #........### #.....'.. #....# #.....# #.#####.....# #. %Dh)@$.. ---33.0 (20.0)#.#.....%.. #....)...'. .#. _Items here: )) [[. %Dhn9--- %Dhn %Dh}j _Key pressed, stopping explore. %Dhߢ %Dh %DhH _No target in view! %Dhx  %DhT   Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting4.7  15%  -1   g + Spellcasting 5.5  14%  -1   %Dh          b + Unarmed Combat   0.0    -3   h + Hexes9.2  11%  +4       %Dh i + Fire Magic1.1   3%  -1  c + Ranged Weapons 9.2  44%  -2   j + Ice Magic0.0   2%  +1       %Dh     d + Dodging4.4   5%  +1   k + Evocations   0.0    -1  e + Shields1.9   6%  -1   %Dh      f - Stealth   0.0    +5                   %DhD6                                                     The percentage of incoming experience used to train each skill is in brown.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets %Dhg@ [78G!%Dh[!%Dhh!%Dhaxd#.dertzug the Jinx..Poltergeist of Gozag  Gold: 1081########## ####### ..#!%DhyrHealth: 65/65 ========================#........# #.....##.#Magic: 18/18 ========================#........# #.....#o..AC: 8Str: 4#........### #.....'..EV: 13Int: 17#..........# #.....#SH: 5!%DhL{Dex: 20#..........#####.....########XL: 10 Next: 52% Place: Dungeon:8#............)@$.............Noise: ---------  Time: 7233.0 (0.0)#........############.....%..!%DhU~xv) +2 sling (freeze)#....)...'...................Cast: Jinxbite ###........###########.........Fly .....<#'#####............ #####.#.###########.##.#####...#.#.#............#.# ...#.#.#.########...#.#.#.#.#.# #.....#.#Things that are here: _a +0 dire flail; a +0 plate armourYou now have 1081 gold pieces (gained 10). _Items here: )) [[. _Key pressed, stopping explore. _No target in view!!%Dh 3!%Dht!%Dh!%Dh_!%DhQ!%Dh: _!%Dht  You now have 1091 gold pieces (gained 10).9!%Dh !%Dh!Y _Items here: ( )) [[.!%Dh[3!%DhU!%Dh!%DhX!%Dh+,!%DhE!%Dh!%Dh,!%Dh>!%Dh1!%Dh8 #  #..  ... ###### ####### ..# .....# #.....##.## .....# #.....#...#.. .....### #....@'..ß#._ 9.0 (6 .......# #.....#...#.. !%DhD.......#####.....######## ...)))............. ############.....%.. .)...'................... .....###########......... #'#### #............ #.###########.##.#####...!%Dh!%Dh+40.0 (7!%Dh9_!%DhiC _Found an ornate altar of the Wu Jian Council.!%Dh !%DhX !%Dh' !%Dhq !%Dh !%Dh ,!%Dh @  There is an open door here.!%Dh !%Dh  _!%Dh !%Dhi !%DhF !%Dh !%Dh] !%Dh !%Dh !%Dh_ !%Dh! !%Dh !%Dh !%Dh0 !%Dh !%DhF !%Dh !%Dh !%Dhw !%Dh  !%Dh !%DhU !%Dh !%Dh !%Dh !%Dh# !%Dh !%Dh !%Dh !%Dh !%Dh !%Dh !%Dh  !%Dh !%Dh !%Dh? !%Dhz" !%Dh" !%Dh}$ !%DhT( @  There is an open door here.!%Dh* !%Dhk+  _!%Dh+- !%Dha/ !%Dh;2 !%Dh2 !%Dh4 !%Dh57 !%Dh9 !%Dh/: !%Dh; !%Dh@ !%DhA !%DhVB !%DhC !%DhG !%DhI !%Dh=J !%DhtK !%DhN !%DhvQ ,!%DhuS !%DhV !%DhY !%DhJZ !%Dh[ !%DhBd B!%Dhd !%Dhg !%Dhi !%DhLj !%Dhm !%Dho !%Dhvr !%Dhr !%Dht !%Dhv !%Dh;y ,!%Dhz !%Dh| !%Dh !%Dh !%Dh !%Dh !%Dh !%Dh{ !%Dh w _i - 6 sedimented dark potions (gained 1)!%Dh !%Dh- !%Dh̋ !%Dh !%Dh !%Dh !%Dhz !%Dh] !%DhC !%Dhɗ !%Dh !%Dhg !%Dh !%Dh !%Dh !%Dh !%Dh !%Dh !%Dh !%Dh !%Dh !%Dh !%Dh7 !%Dh4 !%Dh !%Dh !%Dh !%Dh !%Dht !%Dh !%Dh !%Dh !%Dh !%Dh !%Dh !%Dh !%Dh !%Dh !%Dh !%Dh !%Dh2 !%Dh !%DhE !%Dh !%Dh !%Dh !%Dh !%Dhc !%DhD !%DhG !%Dh !%Dh !%DhN !%Dh !%Dh !%Dh !%Dh !%Dh !%Dh !%Dh !%Dh !%Dh< !%Dh !%Dh !%Dh !%DhG !%Dh !%Dh !%Dh} !%Dh !%Dh !%DhM !%Dh !%Dh !%DhJ !%Dh% !%DhF !%Dh !%Dhb !%Dh !%DhI !%Dh !%Dhl !%Dh !%Dh7 !%Dh !%DhR !%Dh !%Dh !%Dh !%Dh^!%Dh!%Dh`!%Dh!%Dh!%Dh!%Dh!%Dh!%DhK!%Dh !%Dh !%Dh+ !%Dh !%Dh!%Dh!%Dh!%Dh!%Dh!%DhN!%Dh!%Dh!%Dh=!%Dh6d ..#.###+## #.# _.#......### #.# ..#......+.# #.# !%Dh####.....#.### #.# .............###.# ..........##...#.# .....####...# .......# ##..# .#####.# ##@# 92.0 (52.0).# #.# #.# !%Dh ....# #.# #.# ....# #.# #.# ....# #.# #.# ##### #.# #.# # #.# #.# #.. .>#!%Dh$8 _!%Dh)+3.0 (53!%Dh,!%Dhw/; _Found a stone staircase leading down."%Dh3"%Dh "%Dh "%Dh3"%Dhh"%DhG"%Dh,"%Dh"%Dh~"%Dh}!,"%DhW""%DhY$"%Dh%"%DhB&"%Dh&"%Dhf("%Dh)"%Dh*"%DhT+"%Dh -"%Dh/,"%DhO1"%Dh6R  There is a stone staircase leading down here."%Dh8"%Dh,9 _"%Dh:"%Dh="%Dho>"%Dh>"%Dh@"%Dh@"%DhB,"%DhJC"%DhD"%Dh+F"%DhF"%Dh"G"%Dh^H"%Dh3J"%DhJ"%Dh-K"%DhL"%Dh3N"%DhN"%Dh?O"%DhP"%DhtR"%DhR"%DhkS"%DhT"%DhV"%DhV"%DhW"%DhY"%Dh [,"%Dh \"%Dhz]"%DhE_"%Dh_"%Dhw`"%Dhfn"%Dhg"%Dhg"%Dhh"%Dhsj"%Dhk"%Dh+l"%Dhl"%Dho"%Dh;p,"%Dhp"%DhDr"%Dhrs,"%Dht"%Dh{u"%Dhv,"%Dhw"%Dhy"%Dhkz"%Dhz"%Dho{"%Dh|"%Dh1~"%Dh~"%Dh"%Dha"%Dhǁ"%Dh*"%Dh"%Dh"%Dh,"%Dh"%Dh͈F _You reach down and open the door."%Dh׊3"%Dh͋"%Dh@  There is an open door here."%Dh ....o...# ........# ........# "%Dh#...... ###..... #.....# "%Dhe#.....# ### #..@..## ###'### "%DhƔ/ß.# #. ..# #. .##. #. ..#.###+## #."%Dh%o   orc wizard (asleep) _.#......### #. ..#......+.# #."%Dhm###.....#.### #.#"%Dhf_321.0 (28 _"%Dhd+2.0 (29"%Dh"%Dh\z _An orc wizard comes into view. It is wielding a +0 dagger."%Dh\d ....o...#  ........#  ........#  #......  ###.....  #.....#  #.....#  #..@..#  ###'###  #.# #.# #.# #.# _"%DheL #.# #.# #.#"%DhN  ....o...#  ........#  ........#  "%Dh G#......  ###.....  #.....#  #.....#  #..@..#  ###'###  #.# #.# #.# #.# _ #.# #.# #.#"%Dh "%Dh "%DhU "%Dh+ b _An orc wizard is nearby!"%Dh]  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped."%Dh"f .oo _"%Dhrg 6---==3.0 (1.0)Will/2 Jinx Fly "%Dhn 8 _"%Dh@s , _The orc wizard shouts!"%Dh (((((((You shoot a sling bullet."%DhE"%DhYE .oo.....o   orc (missile, wandering)The sling bullet closely misses the orc wizard."%DhKZ\An orc comes into view. It is wielding a +0 flail."%Dh`S* _#%Dh$C o   orc (missile, wandering)  The orc wizard mumbles some strange words.The orc wizard flickers and vanishes!#%Dh {Deactivating autopickup; reactivate with Ctrl-A.=4 _You hear a shout!#%Dhd- ((((((o  )You shoot a sling bullet. The sling bullet hits the orc.  The sling bullet freezes the orc.#%DhS* _#%Dhh  The orc is heavily wounded.You feel bolstered by spreading misfortune.A giggling sprite leaps out and insults the orc's ancestors.#%Dh=k#%Dhv$....... _#%Dh1091 12 5 _#%Dh[G _You kill the orc!#%Dh7#%Dhҥ#%Dh\#%DhZH _No target in view!#%DhV[8 _#%DhJ\#%Dhb#%DhfH _No target in view!#%Dh ......$.#..#.##...... ###..... .....# ### ..###@### ß #.# ..##... _..#.# .............###.# _#%Dh6---6 _#%Dh~#%Dh^Q _There is an open door here.#%Dh  ..#...... ###..... .....# #.....# ####.....# ..###'### ß #@# .##. ..#.###+###.# ..........##...#.##%Dh #%Dh) _------7Fly  _#%Dh*, l _The sprites lose interest in your situation.#%Dh c #...... ###..... #.....# #.....# ###..... ..##'## ß #.# .##. .#%Dh .#.###+## _.#......####.# ..........####...##%DhF #%Dh> #%Dhb S7=8#%Dhc #%Dh #%Dh5 # ###..... .....# ..... ### ..##'## ß #.# .##. ..#.###+## _.#......### .+...# ..........# ##..##%Dh~>8 _$%Dh[8 _$%Dha  _9 _ _Something tries to affect you, but you resist.$%Dhs((((((( _$%Dhr$%Dhx....'.. _===9 (0.9 _$%Dhz/ _You shoot a sling bullet.$%Dhs((((((( _$%Dh,8....'.. _130.8 _ _You shoot a sling bullet.$%Dh : `((((((($%DhS D....'..$%DhG P=01.8 (1.0$%Dh Z{ _$%Dh / _You shoot a sling bullet.$%Dh- s((((((( _$%Dh_ ....'.. _You shoot a sling bullet.$%Dhb I 92.7 (0.9$%Dhu $%Dhv * _You hear a shout! x2$%Dh}`((((((($%Dh....'..10913.6 _ _You shoot a sling bullet.%%Dh~s((((((( _%%Dhuw....'.. _%%Dh V8==4.5%%DhZ8 _%%Dh! / _You shoot a sling bullet.%%Dh݄`(((((((%%Dh w....'.. _%%Dh '5.4%%Dh8 _%%Dh / _You shoot a sling bullet.%%DhQ `(((((((%%Dhϱ ....'.. _You shoot a sling bullet.%%DhD *** __shoot a sling bullet.   You feel your existence waver again.A puff of flame appears from out of thin air!%%DhgB c'.. _%%DhC p59--- 8 6.4 (1.0%%DhH 8 _%%Dh+L 1 _The puff of flame hits you.%%Dh` `(((((((%%Dh4F %%DhL F.....'..%%DhN g60=--7.3 (0.9%%DhS R{ _%%DhW / _You shoot a sling bullet.%%DhN  ## .....# ### ..##{## ß%%Dh h #.# .##. ..#.###+## _.#......### .+. ####.....#.####..# ....#####.# ##.#%%Dh %%DhF'{%%DhS==---8.3 (1.0%%Dh? _&%Dh .....# ### ..##'## ß #{# ..##. ..#.###+## _.#......### .+. ####.....#.### .............###.# ....# #.# #.#.{ _---9 _&%Dhr((((((( _&%Dh ..'.{..  You shoot a sling bullet.&%Dhx _You hear some strange, mumbled words.&%Dh&1====40 _Something tries to affect you, but you resist.&%Dh{`(((((((&%Dh"d..'.{..&%DhW,1.2 (0.9&%Dhe7 _&%Dh / _You shoot a sling bullet.&%Dh T(( _&%Dh~L &%DhP f... _&%Dh'R '2.1&%DhW 7 _&%Dh\ / _You shoot a sling bullet.&%Dh?v >  You shoot a sling bullet.&%Dhy $( _Reactivating autopickup.&%Dh V. _&%DhX* P1091 33.0&%Dh. 7 _&%Dh 2 6 _You feel a bit more experienced.&%DhE`(((((((&%Dh..'..$.24.0 (1.0 _You shoot a sling bullet.'%DhI'%DhW'%Dhm'%Dh+o3= _---o   orc (wandering)'%DhFx _6.0 (2'%DhF---7.0 (3'%Dh7 _'%Dh  An orc comes into view. It is wielding a +0 whip of freezing and wearing a +2 _ring mail of cold resistance.'%Dhb S   #...o.#  #.....#  ###'###  #.# #.# #$# #.# _ #@#'%Dh \ _The orc is severely wounded.)%DhP    #.....#  #..o..#  #.....#  ###'###  #$# #.# #$# #@# _ #.# #.# #.##.##.#..# ##..# ##.#)%DhN    #.....#  #..o..#  #.....#  ###'###  #$# #.# #$# #@# _ #.# #.# #.##.##.#..# ##..# )%Dh 8 _)%Dh0 )%Dh{ @ _)%Dh _An orc is nearby!You shoot a sling bullet. The sling bullet hits the orc.  The sling bullet freezes the orc.)%Dh $((((( _)%Dh֖.'$.$ _)%DhC'5.6)%Dh8 _)%Dh __You kill the orc!)%DhU _)%DhH _No target in view!*%Dhj _No target in view!*%Dh7= _Fly  _The sprites lose interest in your situation.*%Dh=*%Dhg*%Dh,*%Dh*%Dhb8==*%Dh[*%Dh*%Dh92*%Dh*%Dh*%Dhk  You now have 1100 gold pieces (gained 9).  Things that are here:*%Dh;100*%Dh*%Dh~[ _a +0 dagger; a +0 robe*%Dh3*%Dh,*%Dho ........# #......##..... #..... #..$.. ###.....####'### ß.#  --- .##. #)###+## #. _.#.## ..#......+.# #.# *%Dh####.....#.### #.#..#*%Dh(M........# #......###.....#.....# #..$.. ##..... .###'### ß.# .##. ) ..#.###+## #. *%Dh_.#......### #.##.#*%Dha75.6 (10.0) _*%DhSd==---6.6 (11*%Dhc*%Dhl~ _You now have 1113 gold pieces (gained 13).*%Dh911137.6 (12*%Dh*%Dh  _Items here: )) [[.*%Dh|g@ _*%Dh3h*%Dhm8 _*%DhrH _No target in view!*%Dh0h *%Dhh *%DhIj *%Dhs *%Dhu *%Dh| _  There is an open door here.*%Dh _1*%Dh *%Dhߌ  You now have 1117 gold pieces (gained 4).7*%Dh = _You see here a +0 flail.*%Dh *%DhG *%Dhߖ *%Dh *%Dh] ,*%Dh *%Dh *%Dho ,*%Dh *%Dh= *%DhR ,*%DhM *%Dh *%Dh" *%Dh 90*%Dhͯ *%Dh *%Dh *%Dh *%Dh *%Dh]  You now have 1124 gold pieces (gained 7).  Things that are here:  a +0 flail; 2 boomerangs; a +0 scale mail*%Dh׻ g24Fly *%Dh *%Dh n _You feel your willpower return.*%Dh 3*%Dh2 *%Dh *%Dh *%Dh *%Dh *%Dh *%Dho -+......+ ####......# ..........# .....##*%Dh r....#.......# ............# ............# .......@....#90.6 (13 ..........).# ............# ............# [####.......# ###.......# #....##### #..). # #....*%DhU *%Dh +1.6 (14*%Dh *%Dh R _Found a robe.*%DhM H 92.6 (15*%Dh *%Dh R _I - 2 cyan potions*%DhI 3*%DhL *%DhYV *%Dh^ B*%Dh._ *%Dh|b ,*%Dhd *%Dhh *%Dh7p ...>....# . # ++ ####......# # ##....#..@..4.6 (2.0)....*%Dhp .................)....................[####.......#*%Dhs N ###.......#*%Dhz J  Found a stone staircase leading down.*%Dhz = 8 5.6 (3*%Dh *%Dhz d _You feel your existence waver again.+%DhP3+%Dh+%Dhp+%Dh>+%Dh+%Dh +%Dh˺+%Dh2+%Dh<+%Dha+%Dh+%Dh+%Dh+%Dh+%Dh+%Dh+%Dh+%Dh+%Dh+%Dh&+%Dh8+%Dh+%Dh +%Dh+%Dh"_You reach down and open the door.+%Dh+%DhW+%Dh+%Dh+%Dh   There is an open door here. _+%Dh~ +%Dh +%Dh +%Dh+%Dh +%Dh+%Dh+%Dh+%Dh+%Dh+%Dh+%Dh%+%Dh+%DhG+%Dh+%Dhf+%Dh+%Dhv +%Dh +%Dh!+%DhK#+%Dh$+%DhU%+%Dh%+%Dh '+%Dh(+%Dh)+%Dh)+%Dh*+%Dh,+%Dh-+%Dh-+%Dh/+%Dh2+%DhK3+%Dh 4+%Dh5+%Dh7+%DhY8+%Dh;9+%Dh~;+%Dh@?+%Dh?+%Dh@+%DhB+%DhdD+%DhD+%DhE+%DhQG+%Dh9I+%DhI+%DhfJ+%DhL+%Dh?N+%DhN+%DhwO+%DhV  #.#   #.#  +%DhW #.#   #.#  +#+### #.#  .....# #.#  .....# #.#  .....# #@#  >....# #.#  +%Dh_z(.....# #.#  .....###########.#  .....'...........#  .....#############    .....#   .....###   .......#  416.6 (21.0)7.6 (22 _J - a viscous orange potion+%Dh+%Dh+%Dhm+%Dh+%Dh+%Dh+%DhB+%Dh+%Dh ,+%DhB+%Dh +%DhM +%Dh ,+%Dh +%Dh,+%DhU+%Dh,+%Dh+%Dh,+%Dh+%DhG+%DhP+%Dh,+%Dh+%Dh+%Dha,+%Dh +%DhK!+%Dh!,+%Dh}#+%DhU$,+%Dh@%+%Dh%+%Dh&,+%Dh@'+%Dh(+%Dh)+%Dh),+%Dh++%Dh_,B+%Dhy3+%Dh4,+%Dh4+%Dh5+%Dh6,+%DhA7+%Dh*8+%Dh59+%Dh9+%Dh:+%Dhn;+%Dhx<+%Dh<+%DhM=+%DhR>+%DhV?+%Dh?+%Dh&@+%Dh A+%DhB+%DhB+%DhdC+%DhD+%DhE+%DhJF+%DhF+%DhG+%DhH+%DhH+%Dh\I+%Dh,J+%Dh9K+%DhK+%DhL+%DhsM+%DhN+%DhN+%DhUO+%DhQF _You reach down and open the door.+%DheS+%DhS+%Dh'T+%DhV@  There is an open door here.+%DhjW+%DhW _+%DhX+%DhZ+%Dh6[+%Dh[+%Dh\+%Dh]F _You reach down and open the door.+%Dh+_+%Dh_+%Dh_+%Dhd@  There is an open door here.+%Dhtg+%Dhg _+%Dhh+%Dhm+%Dh.p,+%Dhq+%Dhu+%Dh..#.#.# .#.# .#.# .#.# .#.#  #.#'#'###  #.......#  #.......#  .#@......#  +%Dh 'j..$.....>....#  j.....#.......#  #...####......########## ... +......'......... .. ####......########## jj 2 gnolls (1 polearm, asleep) # ..........# ..........### ....#.......#+%Dh3;54.6 (37 _You reach down and open the door. _There is an open door here.  2 gnolls come into view.  A gnoll is wielding a +2 halberd of freezing.  Found 19 gold pieces.+%Dh6  The gnoll shouts!+%Dhy+%Dhe=.jjjj   gnoll sergeant (polearm, wandering)jj 2 gnolls (1 polearm, 1 wandering)+%Dhܓ4==5.6 (38+%DhW+%Dh| _A gnoll sergeant comes into view. It is wielding a +0 spear.+%Dh۶ A ..#.#.#  #.#.#.#  #.#.#.#  #.#.#.#  #.#.#.#  #.#'#'###  #.......#  #.......#  .#@......#  +%Dh O.jj$.....>....#  j.....#.......#  #...####......# ... +......' .. ####......# # ..........#  ..........###   +%DhO ..#.#.#  #.#.#.#  #.#.#.#  #.#.#.#  #.#.#.#  #.#'#'###  #.......#  +%Dh?Q-#.......#  .#@......#  .jj$.....>....#  j.....#.......#  #...####......# ... +......' .. ####......# # ..........#  ..........# +%Dhb[+%Dhq\+%Dh,f+%Dhkd _There are monsters nearby!,%DhO  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.,%Dh,%DhCf  The gnoll sergeant shouts! The gnoll shouts! You hear two shouts!,%DhD,%DhN.jj.jjj)jjj 3 gnolls (1 polearm, 1 wandering),%Dh6---=6.6 (1.0)Will/2 Jinx Fly ,%Dh,%Dhpr _A gnoll comes into view. It is wielding a +0 whip.,%Dhy| (((You shoot a sling bullet.,%DhuD *,%DhHv_j)  The gnoll sergeant blocks the sling bullet.,%DhSS|shoot a sling bullet.  The gnoll sergeant blocks the sling bullet.  You feel bolstered by spreading misfortune.  A giggling sprite leaps out and doodles on the gnoll sergeant's face.  The gnoll sergeant is moderately wounded.,%Dh1X9  You hear a shout! x2,%Dh]\,%Dh_,,%Dhc  A bullfrog comes into view. A centaur comes into view.,%Dhe,%Dhg,%DhzRcjjj..Fjj , very drained)F   bullfrog (wandering),%Dhh{c   centaurjjjj 4 gnolls (1 polearm),%Dh|S12 7.5 (0.9,%Dh<,%Dhr _A gnoll comes into view. It is wielding a +0 club.,%Dh ((FYou shoot a sling bullet.  The bullfrog croaks.  The sling bullet hits the gnoll sergeant but does no damage.,%Dh};*,%Dhn  The gnoll sergeant is moderately wounded.A giggling sprite leaps out and makes the gnoll sergeant trip over its own  feet.,%DhCp,%DhEq,%Dhr,%Dhs,%Dhs,%Dh,t,%Dhu,%Dh{Fcjj.....jF   bullfrogc   centaurjjj 3 gnolls (1 polearm),%Dh|,8.5 (1.0,%DhR,%Dhui _The gnoll sergeant is moderately wounded.,%DhS ###.#.############..#.#.#..#..#.#.#.# #'#'##.  .#....Fcjj....>....j.#. #...##############... +'........... ##############......##,%DhKZ ,%Dhi jj   gnoll sergeant (polearm, very drained),%Dhj /---9,%Dhr ,%Dh ,%Dh* m ..#.............###.#.############,%Dh+ .#.#.#.#.# #'#'##  .#...Fcjj.j..>....j.#.#...##############. +'........... ###############,%Dh/ ,%Dh0 ,%Dh< jjj   gnoll,%Dh= L------60,%DhF ,%DhJ -%Dh- #.############ ..#.............###.#.############.#.#.# #'#'### #. .#j..-%DhFcjj.j..>....j.#. #...##############. +'........... ##############-%Dh-%Dh-%Dhu-%Dh}cjjj 2 gnolls-%Dh=S7=1-%Dh-%Dh-%DhxA  #.############ ..#.............###.#.############..#.# #'#'###.......# #j......# .#j......#Fcjj.j..>....#....j.#.......# #...##############. +'.........  The gnoll sergeant attacks as it pursues you!j.jj 3 gnolls=2 _The gnoll sergeant barely misses you.-%Dh}##  #.############ ..#.............###.#.############..#.# .#'#'##j.. #.j.. .#j....Fcjj.j..>.......j.#.......##...##############-%DhY-%Dhj-%Dhk3.j-%Dh j.-%DhmF-%DhaF   bullfrog-%Dhx*jjj 3 gnolls-%Dh-%Dh--%Dh3-%Dh+-%Dh=-%DhK ##  #.############ ..#.............####.#.############..#.#.# j#'#'##.j-%DhM _ #j.. .#j..Fcjj.F..>.....j.#.#-%DhN -%DhN -%DhO -%DhP -%Dh] -%Dhc j.j..)Fj 2-%Dhd [1-4-%Dhh -%DhWk < _The gnoll sergeant seems less drained.-%Dh  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..%Dh{  dertzug the Jinx ###  Poltergeist of Gozag  Gold: 1124 #.#  Health: 65/65 ======================== #.############ Magic: 15/18 ====================---- ..#............. AC: 11  Str: 4 ####.#.############ EV: 13Int: 17 ..#.#.#  SH: 5Dex: 20 #.#.#.#  XL: 10 Next: 53% Place: Dungeon:8 #@#.#.#  Noise: ---------  Time: 7464.5 (0.0) #*#.#.#  v) +2 sling (freeze) #j#.#.#  Cast: Jinxbite #.%Dh.#'#'###  Will/2 Jinx Fly  #j......#  #.......#  j   gnoll sergeant (polearm) .#F......#  F   bullfrog .Fcjj.j..>....#  jj 2 gnolls ....j.#.......# Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll sergeant, wielding a +0 spear, wearing a +0 ring mail and wearing  a +0 kite shield (moderately wounded, chance to call a sprite on attack: 64%,  chance to affect: 52%)/%Dh^/%Dhhdertzug the Jinx###Poltergeist of Gozag  Gold: 1124#.#Health: 65/65 ========================#.############ Magic: 17/18 ======================--..#............. AC: 11  Str: 4####.#.############ EV: 13Int: 17..#.#.#SH: 5Dex: 20/%DhPiB#.#.#.#XL: 10 Next: 53% Place: Dungeon:8#@#.#.#Noise: ---------  Time: 7464.5 (0.0)#.#.#.#v) +2 sling (freeze)#j#.#.#/%DhiCast: Jinxbite#.#'#'###Will/2 Jinx Fly #j......##.......#j   gnoll sergeant (polearm).#F......#F   bullfrog/%DhFj.Fcjj.j..>....#jj 2 gnolls....j.#.......#Aiming: Ensorcelled Hibernation (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll sergeant, wielding a +0 spear, wearing a +0 ring mail and wearing  /%Dhla +0 kite shield (moderately wounded, chance to call a sprite on attack: 64%,  chance to affect: 52%)  Okay, then./%Dhp3/%Dhu/%DhKx. _/%DhB  Casting: Ensorcelled Hibernation (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells./%Dh' /%DhX+  Your spells (cast)TypeFailure Level a - JinxbiteHexes1%2  b - Sigil of BindingHexes1%3  c - Inner FlameHexes/Fire4%3  d + Ensorcelled Hibernation Hexes/Ice3% 2 e - Cause FearHexes3%/%Dh+ 4 Select a spell to cast[!]/[I] toggle spell headers0%Dh0%DhE0%Dhdertzug the Jinx###Poltergeist of Gozag  Gold: 1124#.#Health: 65/65 ========================#.############ Magic: 17/18 ======================--..#............. AC: 11  Str: 4####.#.############ EV: 13Int: 17..#.#.#SH: 5Dex: 20#.#.#.#XL: 10 Next: 53% Place: Dungeon:8#@#.#.#Noise: ---------  Time: 7464.5 (0.0)#.#.#.#v) +2 sling (freeze)0%Dh$#j#.#.#Cast: Jinxbite#.#'#'###Will/2 Jinx Fly #j......##.......#j   gnoll sergeant (polearm).#F......#F   bullfrog.Fcjj.j..>....#jj 2 gnolls....j.#.......#Aim: a gnoll sergeant, wielding a +0 spear, wearing a +0 ring mail and wearing  a +0 kite shield (moderately wounded, chance to call a sprite on attack: 64%,  chance to affect: 52%) _Okay, then.Casting: Ensorcelled Hibernation (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0%DhQ0%Dhdertzug the Jinx###Poltergeist of Gozag  Gold: 1124#.#Health: 65/65 ========================#.############ Magic: 17/18 ======================--..#............. AC: 11  Str: 4####.#.############ EV: 13Int: 17..#.#.#SH: 5Dex: 20#.#.#.#XL: 10 Next: 53% Place: Dungeon:8#@#.#.#0%DhNoise: ---------  Time: 7464.5 (0.0)#.#.#.#v) +2 sling (freeze)#j#.#.#Cast: Jinxbite#.#'#'###Will/2 Jinx Fly #j......##.......#j   gnoll sergeant (polearm).#F......#F   bullfrog.Fcjj.j..>....#jj 2 gnolls....j.#.......#Aim: a gnoll sergeant, wielding a +0 spear, wearing a +0 ring mail and wearing  a +0 kite shield (moderately wounded, chance to call a sprite on attack: 64%,  chance to affect: 52%) _Okay, then.Casting: Ensorcelled Hibernation (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0%Dh;P  Okay, then.0%Dh0%Dh0%DhU. _0%DhVVP _Okay, then.  Casting: Ensorcelled Hibernation (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.asting: Ensorcelled Hibernation (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0%Dh dertzug the Jinx###Poltergeist of Gozag  Gold: 1124#.#Health: 65/65 ========================#.############ Magic: 13/18 =================-------..#............. AC: 11  Str: 4####.#.############ EV: 13Int: 17..#.#.#0%DhT 2SH: 5Dex: 20#.#.#.#XL: 10 Next: 53% Place: Dungeon:8#@#.#.#Noise: ---------  Time: 7464.5 (0.0)#.#.#.#v) +2 sling (freeze)#j#.#.#Cast: Jinxbite#.#'#'###Will/2 Jinx Fly #j......##.......#j   gnoll sergeant (polearm).#F......#F   bullfrog0%Dh D.Fcjj.j..>....#jj 2 gnolls....j.#.......#Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Casting: Ensorcelled Hibernation (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Cause Fear (dangerous; 3% risk of failure)  Press: ? - help, Dir - look around, f - activate0%Dh dertzug the Jinx###Poltergeist of Gozag  Gold: 1124#.#Health: 65/65 ========================#.############ Magic: 13/18 =================-------..#............. AC: 11  Str: 40%Dh o####.#.############ EV: 13Int: 17..#.#.#SH: 5Dex: 20#.#.#.#XL: 10 Next: 53% Place: Dungeon:8#@#.#.#Noise: ---------  Time: 7464.5 (0.0)#.#.#.#v) +2 sling (freeze)#j#.#.#Cast: Jinxbite#.#'#'###Will/2 Jinx Fly #j......##.......#j   gnoll sergeant (polearm).#F......#F   bullfrog.Fcjj.j..>....#0%Dh Ojj 2 gnolls....j.#.......#Confirm with . or Enter, or press ? or * to list all spells.Casting: Cause Fear (dangerous; 3% risk of failure)  Press: ? - help, Dir - look around, f - activateYou miscast Cause Fear.  You are very lightly contaminated with residual magic.  Magic surges out from your body.0%Dh7 0%Dh) 0%DhI 0%Dh j.jFj.j 0%Dh 3 gnollsasting: Cause Fear (dangerous; 3% risk of failure)  Press: ? - help, Dir - look around, f - activate  You miscast Cause Fear.are very lightly contaminated with residual magic.  Magic surges out from your body.  You feel yourself slow down.0%Dh A0=0%Dh 5.5 (1Slow Will/2 Jinx Fly Contam 0%Dh 0%Dh E _The gnoll sergeant hits you but does no damage.0%DhEQ 30%DhU 0%DhX F _Unknown command.1%Dh  You beckon more vexing sprites to accompany your attacks.F.j.jcc   centaurjjj 3 gnolls (1 polearm)1%Dhf1---=7.0 (1.51%Dh1%Dh _You feel your willpower being sapped. The gnoll sergeant closely misses you.1%Dhz (You shoot a sling bullet.1%Dh;*1%Dh0|  The gnoll sergeant blocks the sling bullet.  A giggling sprite leaps out and doodles on the gnoll sergeant's face.1%Dh51%Dh$u  The gnoll sergeant is heavily wounded.1%Dh1%Dh1%DhT  The gnoll sergeant hits you but does no damage.1%Dht.jc, very drained)1%Dhܖ.. 21%Dh92==-1%DhI2=8.4 (1.41%Dh1%Dh< _You block the gnoll sergeant's attack.1%Dh0 ( You shoot a sling bullet.  The sling bullet hits the gnoll sergeant!  The sling bullet freezes the gnoll sergeant.1%Dh2;*1%Dh.  The gnoll sergeant is almost dead.A giggling sprite leaps out and makes the gnoll sergeant trip over its own  feet.1%Dh1%Dh1%Dh͒1%Dh1%Dh1%Dh.jFc.1%Dh\F   bullfrogjc   centaur.jj 2 gnolls (1 polearm)1%DhP1124 59.81%Dhd1%DhR _You kill the gnoll sergeant!1%Dh(((slow)feet. _You kill the gnoll sergeant!  You shoot a sling bullet.  The sling bullet closely misses the gnoll.  The sling bullet hits the bullfrog. The bullfrog seems to slow down.  The sling bullet freezes the bullfrog.1%DhC;*1%Dh * , very drained)The bullfrog is lightly wounded.  1%Dh LA giggling sprite leaps out and smacks the bullfrog with its own front foot.1%Dh  The bullfrog is moderately wounded.A giggling sprite leaps out and makes the gnoll trip over its own feet.  1%Dh JThe gnoll is moderately wounded.1%Dhm 1%Dh7 1%Dh 1%Dh  jFc.j., 1 very drained)  You feel yourself speed up.571.2 _The gnoll misses you.1%Dh7 ; ( You shoot a sling bullet.  The sling bullet completely misses the gnoll.The sling bullet hits the bullfrog! The sling bullet freezes the bullfrog.1%Dh ;*1%Dh[   The bullfrog is severely wounded.A giggling sprite leaps out and doodles on the gnoll's face.  The gnoll is severely wounded.1%Dh Ijj.1%Dh 82.1 (0.91%Dh 1%Dh i _The jinxing sprites lose interest in you.1%Dh*h   You shoot a sling bullet. The sling bullet hits the gnoll.  The sling bullet freezes the gnoll.$   gnoll (polearm)1%Dh X  You kill the gnoll!1%Dh 1%DhS 1%DhQ Fcj.1%DhD==3.01%Dh($1%Dh(> _The bullfrog is no longer moving slowly.2%DhU(( You kill the gnoll! _The bullfrog is no longer moving slowly.  The sling bullet closely misses the bullfrog.The sling bullet barely misses the centaur.  The sling bullet hits the gnoll. The sling bullet freezes the gnoll.2%Dh FcThe gnoll is heavily wounded.2%DhU3=92%Dh2%Dhtz _The bullfrog completely misses you. You block the bullfrog's attack.2%Dh= You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped. The bullfrog seems less drained.2%DhN1----4.9 (1.0Jinx Fly Contam 2%Dh2%Dh)V _The bullfrog closely misses you.2%Dh` (You shoot a sling bullet.  The sling bullet barely misses the bullfrog.The sling bullet hits the centaur. The sling bullet freezes the centaur.2%Dh;*2%DhR * (very drained)2%Dh,zThe centaur is lightly wounded.  A giggling sprite leaps out and doodles on the centaur's face.2%Dh] Fc (very drained)The centaur is heavily wounded.A giggling sprite leaps out and smacks the bullfrog with its own front foot.  The bullfrog is almost dead.2%DhI7=52%Dh2%Dh!t ( _The bullfrog barely misses you. x2  You shoot a sling bullet. The sling bullet misses the bullfrog.The sling bullet hits the centaur. The sling bullet freezes the centaur.2%DhC;*2%DhFcYou shoot a sling bullet. The sling bullet misses the bullfrog.The sling bullet hits the centaur. The sling bullet freezes the centaur.centaur  A giggling sprite leaps out and doodles on the centaur's face.  The centaur is almost dead.  You block the bullfrog's attack.2%Dh76.8 (0.92%Dh 2%Dh$K _Your magical contamination has completely faded away.2%Dh  (You shoot a sling bullet.  The sling bullet barely misses the bullfrog.The sling bullet hits the centaur but does no damage.2%Dhm ;*2%Dhm  The centaur is almost dead.A giggling sprite leaps out and insults the centaur's ancestors.2%Dhr} \ F$jj   gnoll (polearm, unaware)  You kill the centaur!The bullfrog closely misses you.The gnoll is distracted by your dazzling golden aura.2%Dh P---87.8 (1.02%Dh 2%Dh V _The bullfrog closely misses you.2%Dh@ The gnoll is distracted by your dazzling golden aura. _The bullfrog closely misses you.  You shoot a sling bullet.  The gnoll shouts!sling bullet hits the bullfrog! The bullfrog seems to slow down.  The sling bullet freezes the bullfrog.$j   gnoll (polearm)2%Dh! ;j2%Dh!D 8460====8.7 (0.92%DhI 2%DhL L _You kill the bullfrog!3%Dh  You shoot a sling bullet. The sling bullet hits the gnoll!  The sling bullet freezes the gnoll.3%Dhpn(($3%Dh$$jj   gnoll ===-9.6 _You kill the gnoll! _Your Shields skill increases to level 2!3%Dh7}( 3%Dh}((( You shoot a sling bullet. The sling bullet hits the gnoll!  The sling bullet freezes the gnoll.3%Dh;*3%DhA  The gnoll is almost dead.A giggling sprite leaps out and makes the gnoll trip over its own feet.3%Dh0 $$$$  You kill the gnoll!3%Dh2==9-80.6 (1.0Fly 3%Dh3%Dhli _The jinxing sprites lose interest in you.3%Dh33%Dh3%Dh-H _No target in view!3%Dh33%Dh3%DhH _No target in view!3%Dh} 3%Dh~ 3%Dh 3%Dh0 3%Dh 3%Dh P _3%Dh3%Dhy'---1jj   gnoll3%Dh(9---3%Dh.3%DhD3\ _A gnoll is nearby!4%Dh ###  #.#  #### ..#.#.#  #.#.#.#  #@#.#.#  #$#.#.#  #$#.#.#  #$#  #.  #..  .#..  ...>....#   4%Dhf( ###  #.#  #### ..#.#.#  #.#.#.#  #@#.#.#  #$#.#.#  #$#.#.#  #$#  #. #..  .#.. ...> 4%Dh*4%Dhu+4%Dh24%Dh7\ _A gnoll is nearby!4%Dh((( _No target in view! _No target in view!A gnoll is nearby! _A gnoll is nearby!  You shoot a sling bullet. The sling bullet hits the gnoll!  The sling bullet freezes the gnoll.4%Dh+4%Dh4$$j$===2.5 (0.94%Dh94%Dh:<Y _The gnoll is almost dead.4%Dhz (((((((You shoot a sling bullet.4%Dh4%Dh4$j$....4%Dh@,3.5 (1.04%Dh 4%Dh%` _The sling bullet closely misses the gnoll.4%DhwQ (((((((You shoot a sling bullet.4%Dh Kj$$....==4.4 (0.9 _The sling bullet barely misses the gnoll.4%DhU  ###  #.#  #### ..#.#.#  #.#.#.#  #@#.#.#  #j#.#.#  #$#.#.#  #$#  #.$  #..  .#..  ...>....#  4%DhY & 4%DhT  ###  #.#  #### ..#.#.#  #.#.#.#  #@#.#.# 4%Dh \ #j#.#.#  #$#.#.#  #$#  #.$ #..  .#.. ...> 4%Dh 4%Dh 4%Dh 4%Dh;\ _A gnoll is nearby!5%Dh3 (((((((You shoot a sling bullet.5%Dh/ j$$....  The sling bullet closely misses the gnoll.5%Dhm'5.35%Dh5%DhK _The gnoll misses you.5%DhPi (((((((You shoot a sling bullet.5%Dhn  The sling bullet barely misses the gnoll.5%Dh\N j$$...o   orco.  The gnoll hits you but does no damage.5%Dh~:11246.3 (1.05%Dh5%Dhu _An orc comes into view. It is wielding a +0 hand axe.5%Dh<  ###  #.#  #### ..#.#.#  #.#.#.#  #@#.#.#  #j#.#.#  #$#.#.#  #$#  #.$  #..  .#.. 5%DhX= U ..>....#   5%Dh7  ###  #.#  #### ..#.#.#  #.#.#.#  #@#.#.#  5%Dh^ \#j#.#.#  #$#.#.#  #$#  #.$ #..  .#..  ..> 5%Dh 5%Dhc 5%Dhg 5%Dhj d _There are monsters nearby!5%Dhm  You shoot a sling bullet. The sling bullet hits the gnoll.  The sling bullet freezes the gnoll.5%Dhp $o   orc5%Dh 5%Dht Co.5%Dh/a 1124 6/663=17 _You kill the gnoll! _Your Fighting skill increases to level 5!6%Dh ((((( You shoot a sling bullet. The sling bullet hits the orc.  The sling bullet freezes the orc.6%Dh$$$..88.2 (0.9 _The orc is heavily wounded.6%Dh  You shoot a sling bullet. The sling bullet hits the orc!  The sling bullet freezes the orc.6%Dh ((((($6%DhL$$$.6%Dh .6%Dh9.1 _You kill the orc!6%Dh` _No target in view!6%Dh]6%Dh6%Dh6%DhH _No target in view!6%Dhj I6%Dhm 6%DhZn @7 _6%Dht {=6%DhD| O66%Dh~ 6%Dh a4=6%Dh2 6%Dh O56%Dh 6%Dh O46%Dh 6%Dh ,6%Dh+ 6%DhE 6%Dh‘ 9=6%DhȒ 6%DhR ,6%Dh 6%Dh 6%Dh v11245==36%DhA 6%DhV ,6%Dh 6%DhϠ ,6%Dh 6%Dh ^Fly 6%Dh 6%Dha n _You feel your willpower return.6%Dh :==6%Dh 6%Dh) O26%Dhm 6%DhD ,6%Dh; 6%Dh a6=6%Dh 6%DhƵ ,6%Dh 6%Dh ,6%DhG 6%Dhü ,6%Dh 6%Dh! 6%Dh A=16%Dh 6%Dh ,6%Dh 6%Dh: a7=6%Dh; 6%Dh9 O06%Dh" 6%Dh 6%DhM 6%Dh 6%Dh ,6%DhA 6%Dh n= 96%Dhj ,6%Dh 6%Dh u8== 8 6%Dh 6%Dh s _You feel your existence waver again.6%Dh 6%Dh) 6%Dh 6%Dh l  You now have 1142 gold pieces (gained 18).  Things that are here:6%Dh &426%Dh 6%DhO l _a +0 whip; a +0 club6%Dh 6%Dh7 O  You now have 1164 gold pieces (gained 22).6%Dh Y64==6%Dhc 6%Dh #.#.############..#.............####...#.#.#  #.#.#.# #.)---'#'###.$.....#.Fly ......##......#...####......##########6%Dh1  ... +......'......... 6%Dh u ###########..#.............####.#.############ ..#.#.# #.))'#'###.$.....#......#.#$......#..#.##6%Dh ......'.. ####......##########  _Items here: )) [[.6%Dh 1522.1 (33.0)6%Dh G---3.1 (346%Dh 6%Dh- N  You now have 1172 gold pieces (gained 8).6%Dh 4724.1 (356%Dh 6%Dh \ _You see here a +2 halberd of freezing.6%Dh I6%Dh֋ 6%Dh B6%Dh6 N  You now have 1178 gold pieces (gained 6).6%DhF %86%Dh} 6%Dhc < _You see here a +0 club.6%Dh 36%Dh 6%Dhj 6%Dh ,6%Dh! 6%Dh  You now have 1184 gold pieces (gained 6).  Things that are here:846%Dh 6%Dh0 c _a +0 hand axe; a +0 chain mail6%Dh? #.#.#.# ..#.#.#.# #.#)#.#.# #.#)#.#.##.#)#'#'####.#.).....##< #.#.......#.#...#.#)......#....$..@..>....#9.1 (5.0)6%Dh .......#.......#.#...####......#########.... +......'........#.. ####......########### ..........# .......... ....#.......# ......#6%Dh 6%Dh +30.1 (66%Dh 6%Dh 9 _Found a stone staircase leading up.7%Dh<]37%Dh*_7%DhchB7%Dhp,7%Dhw #.#.#.#j. ..###'##.#)#.#.##...#.#)#.#.##...#.#)#'#'####...#.#.).....# #<..#.#.......##...#.#)......#..$@....>....##.......#.......# #.#...####...... ...... +......'7%Dhyw.ß#...#####....... ##.. ..........#j   gnoll (polearm, wandering)##. ..........####. ....#.......#  ..#7%DhU1.1 (12.1 (27%Dh17%Dhїs _A gnoll comes into view. It is wielding a +0 spear.7%Dh1   j. ..#  ##'##.#)#.#.#  #...#.#)#.#.#  #...#.#)  #...#.#.).....#  #<..#.#.......#  .#.#...#.#)......#  ......$@....>....#  .#.......#.......#  #.#...####.... ...... +.... .ß#...# . ##..   ##. 7%DhE2V  #.    7%DhB   j. ..#  ##'##.#)#.#.#  #...#.#)#.#.#  #...#.#)  #...#.#.).....#  7%Dh#<..#.#.......#  .#.#...#.#)......#  ......$@....>....#  .#.......#.......#  #.#...####.... ...... +.... .ß#...# . ##..   ##.  #.  7%Dh7%Dhw7%Dhfr _A gnoll is nearby!7%Dh,  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped..jj)6---==3.1 (1Will/2 Jinx Fly  _The gnoll shouts!8%Dh  You shoot a sling bullet. The sling bullet hits the gnoll!  The sling bullet freezes the gnoll.8%Dh|$(((((8%DhCZ=.....8%Dh11184 =4.0 (0.9 _You kill the gnoll!8%Dh8%DhP8%Dh 8%DhuH _No target in view!8%DhW38%Dh 8%DhH _No target in view!8%Dh38%Dh8%DhT8%Dh% ..OO   two-headed ogre (wandering)8%DhB 0---5.0 (18%Dh 8%Dh"&  A two-headed ogre comes into view. It is wielding a +0 great mace and a +0 _giant club.8%DhU    .. ..#  ##$##.#)#.#.#  #...#.#)#.#.#  #...#.#) 8%Dh  #...#.#.).....#  #<..#.#.......#  .#.#...#.#)......#  ......$@....>....#  .#.......#.......#  #.#...####.... ...... +.... .ß#...# O ##..   ##.   #.    9%Dh`   .. ..#  ##$##.#)#.#.#  #...#.#)#.#.#  #...#.#)  #...#.#.).....#  #<..#.#.......#  .#.#...#.#)......#  ......$@....>....#  .#.......#.......#  #.#...####.... ...... +.... .ß#...# O ##..   ##.  #.  9%Dhj--- _A two-headed ogre is nearby!9%Dh _Your line of fire to the two-headed ogre is blocked by a granite statue.9%Dh9%Dh9%Dh9%Dh~ _Your line of fire to the two-headed ogre is blocked by a granite statue.9%Dh- 9%Dh&5 AO.9%Dh6 ,6 _9%DhW; 9%Dh3= :%Dh:%Dhx#.#.#.# .. ..#.#.#.# ##$##.#)#.#.# #...#.#)#.#.# #...#.#)#'#'### #...#.#.).....# #<..#.#.......# .#.#...#.#)......# :%Dh......$.@...>....# .#.#.# #.#...####......#...... +......'.Oß#...#####......#. ##.. ....###. ...####. :%Dh:%Dh:%DhkO.O   two-headed ogre:%DhA---7:%Dh!:%Dh#:%Dh0#.#.#.# .. ..#.#.#.# ##$##.#)#.#.# #...#.#)#.#.# #...#.#)#'#'### #...#.#.).....# #<..#.#.......# .#.#...#.#)......# ......$..@..>....# .#.#.# #.#...####......#O..... +......'..ß#...#####......#. ##.. ..........#[3:%Dh44m##. ..........####. ....#.......# :%Dh>O.O   two-headed ogre:%Dh?S7=8:%DhWM:%DhP:%Dh#.#.#.# .. ..#.#.#.# ##$##.#)#.#.# #...#.#)#.#.# #...#.#)#'#'### #...#.#.).....# #<..#.#.# .#.#...#.#)......# ......$...@.>....# .#.#.# #O#...####......#...... +......'..ß#...#####......#. ##.. ..........###. ..........###:%Dh`#. ....#.......# O.O   two-headed ogre9:%DhR #.#.#.# #.. ..#.#.#.# ###$##.#)#.#.# ##...#.#)#.#.# ##...#.#)#'#'### #:%DhS #...#.#.).....# ##<..#.#.# #:%DhT s.#.#...#.#)......# #......$....@>....# #:%DhV >.#.O.....#.# ##.#...####......##...... +......'.:%DhY .ß#...#####......#. ##.. ..........###. ....#. .... :%DhVZ :%Dhvf <O.:%Dhg O   two-headed ogre:%Dh2h &40:%Dh q :%Dhs :%Dh-) P#.#.#.# #.:%Dh) .. ..#.#.#.# #.##$##.#)#.#.# #.#...#.#)#.#.# :%DhP* #.#...#.#)#'#'### #.#...#.#.).....# #.:%Dh* #<..#.#.# #..#.#...#.#)......# :%Dh, +#.....O.$.....@....# #..#.#.# #.:%Dh- #.#...####......##....... +......'..ß#...#####......#. ##.. ....# #. ... :%Dhg/ :%Dh? .OO   two-headed ogre1:%DhG :%DhQ c _There is a stone staircase leading down here.<%Dh>8^  You beckon more vexing sprites to accompany your attacks.<%Dhn?Q.O<%Dh@]5--==2<%Dh@F<%DhH; _You feel your willpower being sapped.<%Dh7 (((((You shoot a sling bullet.  The sling bullet hits the two-headed ogre.  The sling bullet freezes the two-headed ogre.<%Dh:*<%DhՎh  The sling bullet hits the two-headed ogre.  The sling bullet freezes the two-headed ogre.  The two-headed ogre is lightly wounded.  You feel bolstered by spreading misfortune.A giggling sprite leaps out and makes the two-headed ogre trip over its own  feet<%DhR.<%Dh$O....(drained)<%DhY12 =9 (0.9<%DhhS _The two-headed ogre is lightly wounded.<%DhI  (((((((You shoot a sling bullet.<%Dh :*<%DhE &  <%Dh{ The sling bullet closely misses the two-headed ogre.A giggling sprite leaps out and insults the two-headed ogre's ancestors.<%Dhg .$.O... <%Dh <%Dhڵ '3.8<%Dh <%Dh j _The two-headed ogre is moderately wounded.<%Dh| ((( You shoot a sling bullet.  The sling bullet hits the two-headed ogre!  The sling bullet freezes the two-headed ogre.<%Dh@O :*<%Dh  <%Dh.! The two-headed ogre is severely wounded.A giggling sprite leaps out and bonks the two-headed ogre with its +0 great  mace.<%Dht,<%Dh3..O..very drained)6=-4.7<%Dh8<%Dh2<h _The two-headed ogre is severely wounded.=%Dh ((You shoot a sling bullet.  The sling bullet hits the two-headed ogre but does no damage.=%Dh0O.O.5.7 (1.0=%DhY=%Dh]h _The two-headed ogre is severely wounded.=%DhQ ( You shoot a sling bullet.  The sling bullet hits the two-headed ogre.  The sling bullet freezes the two-headed ogre.=%Dh=%Dh$M.O=%Dh311846=%Dh=%DhMc _The two-headed ogre is almost dead.=%Dh@M_The two-headed ogre is almost dead. =%DhiA You shoot a sling bullet.  The sling bullet hits the two-headed ogre.  The sling bullet freezes the two-headed ogre.=%Dh:*=%Dhp  The two-headed ogre is almost dead.A giggling sprite leaps out and makes the two-headed ogre trip over its own  feet.=%Dh0B$=%Dh,Skirmisher=%Dh<F1184 =797=%Dh=%DhZ =%DhTE_You kill the two-headed ogre!=%DhP  _No target in view!=%Dh =%Dh =%Dh =%Dh H _No target in view!>%Dh3>%Dh>%Dh>%Dh: _>%DhE^Fly >%Dh(>%Dh0 >%Dh>%DhkA_The sprites lose interest in your situation.>%Dh>%Dh>%Dh27>%Dh=>%Dh*>%Dh>%Dh>>%Dhh>%Dh>%DhA >%Dh >%DhJ 1>%Dh>%Dh>%Dh>%Dh>%Dh 0>%Dh!>%Dhp(>%Dh/>%Dh0>%Dh1=>%Dh2 9>%Dh93>%Dhd7>%Dhc=>%Dh">>%Dh]A>%DhE>%DhE>%Dh=F8>%DhF==>%DhG>%DhI>%DhM>%DhO>%DhP>%DhR>%DhY >%Dh]  >%Dh!^1You now have 1205 gold pieces (gained 21).  >%Dh^Things that are here:>%Dh\_>%Dh_$1205>%Dhd>%Dhre _a +0 great mace; a +0 giant club>%Dhʁ>%Dh}>%Dh) 8 >%Dh>%Dh >%Dh>%Dh9_You feel your existence waver again.>%Dh>%Dh>%Dh>%Dhj==>%Dhږ>%DhȞ>%Dh>%Dh*,>%Dh>%Dh>%Dh,>%Dh;>%Dhݴ>%Dh,>%DhY>%Dh<24>%Dh>%DhO _You now have 1224 gold pieces (gained 19).>%Dh3>%Dh>%Dh=>%Dh,>%Dh>%Dh>%DhV,>%DhH>%Dh>%Dh,>%DhE>%Dh>%Dh^Fly >%Dh>%Dhn _You feel your willpower return.>%Dh3>%Dh>%Dh}q  You now have 1229 gold pieces (gained 5).  There is an open door here.>%Dh%9>%Dh>%Dh#= _You see here a +0 spear.>%Dhk3>%Dhj>%DhS>%Dh,>%Dhu >%Dh >%Dh,>%Dhg>%Dh>%Dh,>%Dh`>%Dh"P  There is a stone staircase leading up here.>%Dh+>%Dh , _>%Dh/>%DhM3>%Dh8,>%Dh;>%Dh>>%Dh@,>%DhA>%DhD>%DhG,>%DhJ>%DhL>%DhY>%Dh\,>%DhIa>%Dhc>%Dhe>%Dhg>%Dhj>%Dh}>%Dh~y #.#.#...#.#)#.#.# >%Dh #.#.#...#.#)#'#'## #.#.#...#.#.).... #.#.#<..#.#...... ####.#.#...#.#)..... +..............)>... . ####.#.......#...... ....###.#.#...####..... .......@........ +.....---81.7 (34.0) ....#ß..ß#...#####..... .. #....##............>%Dhi #......##.. ##$$$$###......#..... ###### ..........  .... ..........  _.._ ..........  .......... >%Dh>%Dh+--->%Dh$2.7 (35>%Dh>%Dhk >%Dh>%DhkH_Found an iron altar of Okawaru and a bloodstained altar of Trog.>%Dh5>%DhHX>%Dhq>%Dh\B>%Dhs<50>%Dhj >%Dh__You now have 1250 gold pieces (gained 21).>%DhP>%Dh564>%Dh+ >%Dh>%Dh[+_You now have 1264 gold pieces (gained 14).>%Dh>%Dh$>%Dh >%DhB>%DhB>%Dh>%Dh:578>%Dh >%Dh>%Dh!+_You now have 1278 gold pieces (gained 14).>%Dh1>%DhL>%Dh>%Dh>%DhT>%Dh;>%Dhx91>%Dh>%Dh >%Dh!>%Dh+_You now have 1291 gold pieces (gained 13).>%Dh>%Dh~>%Dh>%Dh>%Dh">%Dh>%Dh >%Dh >%Dh>%Dh->%Dh>%Dh>%Dhf>%Dh">%Dhm%>%Dh'>%Dh,/>%Dh8>%Dh->>%Dh?>%DhA>%DhtG>%DhJ>%DhL>%DhQ>%DhW>%DhZ>%DhO\>%Dh`>%Dhe>%Dhi>%Dhk>%Dhn>%Dhq,>%DhRs>%Dhgv>%Dhy>%Dhz>%Dh{>%Dh #.#.##)##. #.#.#...#.######### #.#.#...##.......# #.#.#...##.......# #.#.#<..##.......####.#.#...# +.......+..... #.......####.#. #...@....###.#.#...## #..............>%Dh #........#ß..ß#...####!.....##....## #.....##......##.....###....###.......# ###### #......#⌠......⌠ .......#.._.._..# >%Dh.604.7 (22>%DhH+5.7 (23>%Dh>%DhN0 _K - a wand of charming (7)>%DhEt I>%Dhlv >%Dh X>%DhS ,>%Dh X>%Dh| >%Dh ,>%Dh+ >%Dh% u _e - 4 glowing green potions (gained 1)>%Dh 3>%Dh >%Dhȧ >%Dhͭ ##.......####.#.#..+.......+......... #.......###. #........###.#.#.. #................. #........#ß..ß#...# ##......##....## #.....##......## #@.....###..10.7 (5.0) #.......# ######  ##......#⌠......⌠  .......#.._.._..# >%Dh_ n........+⌠......⌠+.........#........#..#####..?##########.## ##(. >%Dh @1.7 (6>%Dh >%Dh8 % _Found 5 stones.?%Dhp?%DhX?%DhQ?%Dh?%DhB?%Dh8?%Dh,?%Dh ?%Dhqp. ##......##....##....#..#.....##......###.#.....###....###.#.......# ###### .###......#⌠......⌠ ..........#.._.._..# ...............+⌠......⌠+ ..#.........#........# .....#####..@########## ...## ###(....... [### ###.##### ## .# #. # #.######### #. #.ß.#...# ## #.....ß.# # #######...#...#?%Dh78.7 (7 _L - a scroll labelled SELLAI SOCA?%Dho?%Dh?%Dh=X?%Dh^% ........#ß..ß#...#####......##### #......##....##.............# #.....##......##............### #.....###....###......#.......# ......# ###### #..............# ......#⌠......⌠#..............# ......#.._.._..#........# ......+⌠......⌠+...).# ......#........#@#............# ###...##########.#............# ###(............[####.......# ###.###############.......# #.# #.....######.# #..)..#  ######### #.....#  #.ß.#...# [3?%Dh)M4m###'###  #.....ß.# #)#...#####......._.......⌠'30.7 (12.0)======1.7 (13 _As you open the door, it creaks loudly!?%Dh 3?%Dh% ?%Dh< ?%Dh   There is an open door here.?%Dhڜ 5 _?%Dh   There is an open door here. _?%Dh B?%Dh ?%Dh ?%Dh ?%DhS ?%Dh! ?%Dh ?%Dh ?%Dh ?%Dh ?%Dh ?%Dhn ?%Dh> ?%DhF ?%Dhm ?%Dh ?%Dh ?%Dh ?%Dh ?%Dh ?%Dh_ ?%Dh ?%Dh? ?%Dh ?%Dh ?%Dh ?%Dhl  ?%Dh ?%Dh~ "_You reach down and open the door.?%Dh4; ?%Dh< ?%Dh< ?%Dh> ?%Dh-C ?%Dh7F ?%DhF ?%Dh(I ?%DhuL ?%DhO ?%DhYP ?%DhS ?%DhW ?%Dh@[ ?%Dh[ ?%Dh^ ?%Dhb ?%Dhe ?%Dhe ?%Dh[h ?%Dhn  ?%Dho  ?%Dh:p Things that are here:  ?%Dhp (a +0 hand axe; a +0 chain mail?%Dh;q ?%Dh t ?%Dht  ?%Dhwu _?%Dhw ?%Dhz ?%Dh ?%Dh ?%Dh ,?%DhD ?%Dhӛ ?%Dh ?%Dh k  You see here a +2 halberd of freezing.?%Dh! 5 _?%Dh ?%Dh W  Items here: )) [[.?%Dh ?%Dh  _?%Dh ?%Dh V  Things that are here:  a +0 whip; a +0 club?%DhC ?%Dh  _?%Dh ?%Dhw ?%Dh ,?%Dh ?%Dh ?%Dh ,?%Dhi ?%Dh ?%DhG ,?%Dh+ ?%Dh ?%Dh ,?%Dhe ?%Dh B?%Dh ?%Dh ?%Dh! ,?%Dh; ?%Dh ?%Dh% ,?%Dh  ?%Dh@ V  Things that are here:  a +0 whip; a +0 club?%Dh ?%Dh=  _?%Dh> ?%Dh? W  Items here: )) [[.?%Dh ?%Dhz  _?%Dh ?%Dhb   Things that are here: _a +0 whip; a +0 club  Things that are here: _a +0 whip; a +0 club _Items here: )) [[.  You see here a +2 halberd of freezing.?%Dh] ?%Dh  _?%Dh-! ?%Dh$ <  You see here a +0 club.?%Dh1' ?%Dh'  _?%Dh) ?%Dh, @  There is an open door here.?%DhD/ ?%Dh/  _?%Dh1 ?%Dh3 ?%Dhl6 ,?%Dh8 ?%DhZ; ?%Dh4> ,?%Dh_ ,?%DhUb ,?%DhId ?%Dh>f ?%DhRh ,?%Dhj ?%DhQl ?%Dhn ,?%Dhq ?%Dh{ X?%Dhd| ?%Dh~ ,?%Dh} ?%Dh$ ?%Dh ,?%Dhh ?%Dh8 ?%Dh/ ?%DhΈ ?%DhH ?%Dh ?%Dh ?%Dh- ?%Dh1 ?%Dh ?%Dh ,?%Dhw ?%Dh/ ?%Dh ,?%Dhl ?%DhT ?%Dhw ,?%Dh ?%Dh ?%DhP ,?%Dh ?%Dh ?%Dh ?%Dh ?%Dh ?%Dhӭ ?%Dh ,?%Dh ?%Dh X?%Dh X?%Dh ?%Dh ?%Dho ?%Dhn ?%Dh n?%Dh~ ,?%Dh ?%Dh ?%Dhw ?%Dh+ ,?%Dh F _You reach down and open the door.?%Dhn 3?%Dh ?%Dh @  There is an open door here.?%Dh 5 _?%Dh> ?%Dh ?%Dh ,?%Dh ?%DhP ?%DhY ?%Dh ?%Dh ?%Dh ?%Dh ,?%Dhl ?%Dh ?%Dh ?%Dh ?%Dh ?%Dh+ ?%Dh ?%Dh+ ?%Dh ?%Dh ?%Dh ?%Dh ?%Dh + N _You reach down and open the door.  There is an open door here. _?%Dh|0  #. #. #. #. ######### #. ## #. ## #. ############.......####. .......@...'.......'....------ ####..######.......####. ...o #..###. #..o #..... #.....#ß.. ... ##......##... o   orc wizard (asleep) .#..#.....##.... o   orc (asleep) #.#.....###... #.......######?%Dh;: 708.7 (77 _There is an open door here. _You reach down and open the door. _There is an open door here. _You reach down and open th?%Dh: e door. _There is an open door here.  An orc and an orc wizard come into view.?%Dh; ?%DhE o..o  The orc wizard shouts! The orc shouts! You hear a shout!  The orc moves out of view.?%DhE ^====--9.7 (78?%DhsI ?%DhT : _You hear a shout! You hear a bellow!@%Dh #. #. #. #.  #.  #.  #. ############.... .......@...'.......'... ####.o######... ....  #...  #..  .. .  . @%DhS{a #. #. #. #.  #.  #.  #. ############.... .......@...'.......'... ####.o######... ....  #...  #..  .. .  .  _An orc wizard is nearby!@%Dhh  You beckon some vexing sprites to accompany your attacks. o.oo   orc warrior (missile)o   orc wizard  You feel your willpower being sapped.6---===-10.7 (1.0)Will/2 Jinx Fly  _An orc warrior comes into view. It is wielding a +1 scimitar of venom.@%Dh (((((((You shoot a sling bullet.@%DhB :*@%Dh7 {  The sling bullet closely misses the orc wizard.You feel bolstered by spreading misfortune.A giggling sprite leaps out and bonks the orc wizard with its +0 dagger.  The orc wizard is moderately wounded. ......oo.Y   yak (wandering)Y (very drained)o   orcThe orc wizard hits you with a +0 dagger.5-12 -1.6 (0.9 _A yak comes into view.@%Dh @%Dh HThe orc wizard hits you with a +0 dagger. @%Dh K_A yak comes into view.  @%Dhf You shoot a sling bullet@%Dh= .  @%Dh The yak bellows!@%Dh *sling bullet hits the orc wizard! @%Dh ) The sling bullet freezes the orc wizard.@%Dh @%Dh $@%Dh Y@%Dh @%Dhd \o   orc@%Dh. !@%Dh  @%Dh  @%DhL UYou kill the orc wizard!@%Dh o@%Dh .@%Dh_ fo   orc@%Dh .@%Dh @%Dh @%Dht !1291 @%Dhi 6@%Dh =@%Dh 2.5@%Dh @%Dh  @%Dh @%Dh _You hear a bellow!@%Dh<  You shoot a sling bullet. The sling bullet hits the orc.  The sling bullet freezes the orc.@%Dh0N:*A%Dh5  The orc is severely wounded.A giggling sprite leaps out and makes the orc trip over its own feet.$A%Dhs33.4 _You kill the orc!A%Dh~ _No target in view!A%Dhr-A%DhF.A%Dh4A%Dh8H _No target in view!A%Dh'q#.##.##.##.## #.##.# #.#A%DhxrW#.......# #.##.####.#......$.@..'.......'....####..######.####.#.... #........###.##... #.#.. #.#ß..ß.. . ##......##.. #..#.....##.#.#.....###.#.#A%Dh@wA%Dh xY------4.4 (1.0 _A%DhzA%Dh5|A%Dh/ :#.#.#.#.#.#.A%Dh0 &#.#.# #.#.#.......# #.#.#.......# #.#.#.####.#.A%Dh31 e......$..@.'.'.####..######.####.#..... #........###.#.#... A%Dh1 #.....#.. #.#ß..ß#.. . ##......##....#A%Dh}2 x. #..#.....##.#.#.....###....##.#A%Dhg8 A%DhP ---5Fly  _The sprites lose interest in your situation.A%Dh #.#.##.#.##.#.##.#.########## #.#.##.......# #.#.##.......# #.#.##.####.#.#......$...@'.A%Dh@ T'.####..######.####.#..... #........###.#.##... #.....#.. A%Dh a#........#ß..ß#... . ##......##....#. #..#.....##......##.#.....###....##.#A%Dh A%Dh o=7=6A%Dh A%Dh B%DhY#.#.##.#.#.#.#.##.#.#.######### #.#.#.#.......# #.#.#.#.......# #.#.#<#.####.#.#.B%Dh}......$....@.'.####..######.####.#..... #..###.#.#.#... #...#.. #........#ß..ß#... B%Dh7@. ##......##....##.. #..#.....##......##.#.....###....##.#B%DhBB%Dh%7B%DhB%DhQ _There is an open door here.B%DhB%DhB%Dh"B%DhB%Dh. {=B%Dh%oo   orc warrior (missile)B%Dh+*  #########  #.......#  #.......# #.#.#< ############....... B%Dh*+......$....@.......20.4 (3 ####.o######....... .... #....... #... #....... #.. #....... .. . ##...... . #..#.....# #.#.....# _You start resting.B%Dh#m #########  #.......#  #.......# #.#.#< B%Dh############....... ......$....@....... ####.o######....... .... #....... #... #....... B%Dh{#.. #....... .. . ##...... . #..#.....# #.#.....#B%Dh)"B%DhB%Dh'B%Dhgc _An orc warrior is nearby!B%Dh$ ^  You beckon some vexing sprites to accompany your attacks.B%DhW Bo.B%Dh! 5--2==1.4 (1Jinx Fly B%Dh/( B%DhX5 ; _You feel your willpower being sapped.B%Dh7 | ((((You shoot a sling bullet.B%DhI:*B%Dh #  The sling bullet hits the orc warrior but does no damage.  A giggling sprite leaps out and makes the orc warrior trip over its own feet.  The orc warrior is lightly wounded.B%Dh)$o..., very drained)B%Dhx*6=-3=2.3 (0.9B%Dh/B%Dh7g _The orc warrior curses noisily.C%Dh (((You shoot a sling bullet.  The sling bullet hits the orc warrior but does no damage.C%Dh':*C%Dhq o... The orc warrior is lightly wounded.  A giggling sprite leaps out and smacks the orc warrior with its own hand.3.2 _The orc warrior is moderately wounded.C%Dhb (((You shoot a sling bullet.  The sling bullet hits the orc warrior but does no damage.C%Dh:*C%Dhm  The orc warrior is moderately wounded.A giggling sprite leaps out and makes the orc warrior trip over its own feet.C%DhS.o..C%DhU,4.2 (1.0C%DhWC%Dhʱc _The orc warrior is heavily wounded.C%Dhh (( You shoot a sling bullet. The sling bullet hits the orc warrior!  The sling bullet freezes the orc warrior.C%Dhs:*C%Dh!  The orc warrior is almost dead.A giggling sprite leaps out and makes the orc warrior trip over its own feet.C%Dh}$..C%DhZ Q=825.1 (0.9C%Dh C%DhI O _You kill the orc warrior!C%DhC C%DhC C%DhF C%DhO H _No target in view!C%DhŊ  _No target in view!D%Dh _D%DhtFly D%Dh{ _The sprites lose interest in your situation.D%DhWD%DhD%DhD%Dh8Y12917=D%DhD%DhT,D%DhD%Dh,D%DhGD%DhD%DhA92D%DhD%Dh O=D%Dh D%Dh#,D%DhD%Dhb8==D%DhD%Dhl _Magic restored.D%Dh%,D%DhD%Dh%  #.#.  #.#.  #########  #.......#  #.......# #.#. ##.......### ......$.$@.'.......'--- ####..######.......####.# .... #........## #... #.... #..D%Dh' #........#ß..ß# .. . ##......##....# . #..#.....##...... #.#.....###.... #.......D%Dh))X #.# #.# #.# #.# # #.# #.......# #.# #.......# #.# #.####.# ......$.@..'.' ####..######.####.# .... #........###.# #... #.... #.. #D%Dh)h.#ß..ß .. . ##......##.... . #..#.....## #.#.....###.... #.D%Dh-037.1 (12.0)D%Dh:.G---8.1 (13D%Dh0D%Dh9k  You now have 1296 gold pieces (gained 5).  Things that are here:D%Dh:f6==9.1 (14D%Dh=D%Dh@ _a +1 scimitar of venom; a boomerang; a +0 chain mailD%Dht 3D%Dh D%Dh D%DhD {1D%Dh      ##  #.......#  #.......#  ##.......### .......@.)..'.......' .####..######.......### ..... #........## #...Y# # #.... #..#ß.D%Dhu  #..... . ##......##Y   yak #.S## #..#.....##S   water moccasin (wandering)..# #.#.....###.. #.......D%Dhb 40.0)  A yak and a water moccasin come into view.D%Dh D%DhU Y.S.SD%Dh F01.1 (2D%Dh D%Dhz _The water moccasin hisses angrily. _Items here: $ )) [[.E%Dh7^  You beckon some vexing sprites to accompany your attacks.E%Dh&B,E%Dh/EqY.S.E%DhF6---==2.1 (1Jinx Fly E%DhNE%Dh-P; _You feel your willpower being sapped.E%DhQ  You shoot a sling bullet. The sling bullet hits the yak!  The sling bullet freezes the yak.E%DheE%Dh   The yak is moderately wounded.An orc comes into view. It is wielding a +0 short sword.E%DhoS.o   orcE%Dhm4=3.0 (0.9E%DhE%Dh1 _You block the yak's attack.E%Dhg{#.#.#.#.# #.#.# #.#.# #.#.####.o......$@)..'.'.E%Dh.####.Y######.####....S. #.###.#....# #.#.... #.#ß.#..... . ##......##.#..## #..#.....##...# #.#.....###...#.#E%Dh* ,E%Dh. E%Dh .o.....Y..o   orcE%Dhv R 9--4.0 (1.0E%Dh E%Dh s _The yak attacks as it pursues you! The yak barely misses you.E%Dh~ w  You shoot a sling bullet.  The sling bullet hits the yak but does no damage.E%Dh :*E%Dhu _  The yak is moderately wounded.E%Dh ]A giggling sprite leaps out and makes the yak trip over its own hooves.E%Dhw E%Dh m  The yak is moderately wounded.E%Dh p.o...SY(drained)S   water moccasino   orcE%Dh@ 59---12==9 (0.9E%Dh E%Dh ( _The yak gores you!E%Dh ( The yak is moderately wounded. _The yak gores you!  The sling bullet closely misses the yak.  The sling bullet hits the water moccasin.  The sling bullet freezes the water moccasin.E%DhVP:*F%Dh *(very drained)The water moccasin is moderately wounded.A giggling sprite leaps out and makes the water moccasin trip over its own  tail.F%Dh  The water moccasin is moderately wounded.A giggling sprite leaps out and smacks the yak with its own front hoof. .o..SYvery drained)The yak is heavily wounded.---35.8F%Dh F%DhI _The yak misses you.F%Dh$  You shoot a sling bullet. The sling bullet hits the yak.  The sling bullet freezes the yak.F%Dh:*F%Dh|  The yak is heavily wounded.A giggling sprite leaps out and makes the yak trip over its own hooves.  The yak is severely wounded.F%DhgJ .o.SY The jinxing sprites lose interest in you.6.7Fly F%Dh; _The yak gores you but does no damage.F%Dhw  You shoot a sling bullet.  The sling bullet hits the yak but does no damage.F%DhHd  The yak is severely wounded. .oYou hear a bellow!  You block the yak's attack.7=7.6F%Dh( _You hear a bellow!F%Dh0 F%Dhy"F%Dh F%DhUYou shoot a sling bullet. The sling bullet hits the yak!  F%Dh!The sling bullet freezes the yak.F%Dh,F%Dh3u .oThe yak is almost dead.F%Dh3]60---8.6 (1.0F%Dh_8F%Dh9;P _The yak barely misses you.F%Dh& w  You shoot a sling bullet.  The sling bullet hits the yak but does no damage.F%Dh f  The yak is almost dead.F%Dh c.F%Dh 9.5 (0.9 _The water moccasin seems less drained. The yak misses you.F%Dhf  You shoot a sling bullet. The sling bullet hits the yak.  The sling bullet freezes the yak.F%Dh{l$S   water moccasinF%DhxF%Dh&F%DhV .SoF%DhOo   orcYou kill the yak!F%Dh`%^1296 =750.5 (1.0F%Dh_,F%Dh/[ _The water moccasin barely misses you.G%DhX  You shoot a sling bullet.  The sling bullet hits the water moccasin.  The sling bullet freezes the water moccasin.G%Dhg`  The water moccasin is heavily wounded.You hear a bellow! o.YY   yakS   water moccasino   orcYou block the water moccasin's attack.  A yak comes into view.1=1.4 (0.9 _You hear a bellow!G%Dh85 ( You shoot a sling bullet.  The sling bullet barely misses the water moccasin.The sling bullet hits the orc. The sling bullet freezes the orc.G%DhJj  The orc is heavily wounded.G%DhiS.S   water moccasino   orc2.3G%DhF _The water moccasin bites you but does no damage.G%DhYC (slow) G%Dh- The orc is heavily wounded. _The water moccasin bites you but does no damage.  You shoot a sling bullet. water moccasin.  The water moccasin seems to slow down.  The sling bullet freezes the water moccasinG%Dh.G%Dh΀  The water moccasin is severely wounded.You hear a bellow!G%Dhr8==43.2G%DhG%DhղT _The water moccasin misses you.G%DhCH  You shoot a sling bullet.  The sling bullet hits the water moccasin.  The sling bullet freezes the water moccasin.G%Dh g  The water moccasin is almost dead. YY   yakS   water moccasino   orcThe water moccasin is no longer moving slowly.  A yak comes into view.G%Dh5 '4.1G%Dh# q _The water moccasin barely misses you.G%Dh! c(slow)A yak comes into view. _The water moccasin barely misses you.  You shoot a sling bullet.sling bullet hits the water moccasin.  The water moccasin seems to slow down.  The sling bullet freezes the water moccasin.G%DhZ G%DhY G%DhG q  The water moccasin is almost dead.G%Dh[ YY 2 yaksA yak comes into view.G%Dh q2=55.0G%Dh G%Dh _ _The water moccasin completely misses you.G%DhR  You shoot a sling bullet.  The sling bullet hits the water moccasin but does no damage.G%Dh9  The water moccasin is almost dead.You hear a bellow!G%DhU .YThe water moccasin is no longer moving slowly.  A yak comes into view.9 _The water moccasin completely misses you.N%Dh\ ^  You beckon some vexing sprites to accompany your attacks.N%Dh N%Dh Y..   yakN%Dh6 0-6----6.9 (1.0Jinx Fly N%Dhz N%Dh Y _You feel your willpower being sapped. The water moccasin bites you.N%Dh’  You shoot a sling bullet.  The sling bullet hits the water moccasin but does no damage.N%Dh  :*N%Dh0  The water moccasin is almost dead.A giggling sprite leaps out and makes the water moccasin trip over its own  tail.N%DhG N%Dh N%Dh w  You kill the water moccasin!N%Dh` $Yo.YYYY 3 yakso   orcN%Dh7 1=---690=7.8 (0.9N%DhZ= N%Dh? V _A yak comes into view.N%DhUp  You shoot a sling bullet. The sling bullet hits the orc!  The sling bullet freezes the orc.N%DhwC$N%Dh,N%Dh_N%DhN%Dh4.YY.. 2 yaksO%Dh~28.7 _You kill the orc!O%Dha  You shoot a sling bullet. The sling bullet hits the yak!  The sling bullet freezes the yak.O%DhQ :*O%Dh  The yak is heavily wounded.A giggling sprite leaps out and smacks the yak with its own front hoof.O%Dh,O%Dh YYYYY 4 yaks (1 drained)The yak is heavily wounded.O%Dhl129679.7 (1.0O%Dh O%DhI _The yak misses you.O%Dh &w  You shoot a sling bullet.  The sling bullet hits the yak but does no damage.O%DhO%Dh . 3The yak is heavily wounded.O%Dh]57--60.6 (0.9O%Dh<O%Dh( _The yak gores you.O%Dhyw  You shoot a sling bullet.  The sling bullet hits the yak but does no damage.O%Dh:*O%DhH Y very drained) _The yak gores you.  You shoot a sling bullet.  The sling bullet hits the yak but does no damage.  The yak is heavily wounded.A giggling sprite leaps out and smacks the yak with its own front hoof.  The yak is severely wounded.O%Dh) `8=-1.5O%Dh O%DhH 1 _You block the yak's attack.O%DhW  You shoot a sling bullet. The sling bullet hits the yak.  The sling bullet freezes the yak.O%Dh :*O%Dh You shoot a sling bullet. The sling bullet hits the yak.  The sling bullet freezes the yak.almost dead.  A giggling sprite leaps out and smacks the yak with its own front hoof.  The yak is almost dead.  The jinxing sprites lose interest in you.O%Dh YYY 4 yaks (1 very drained)O%Dh 7=2.4Fly O%Dh O%Dh Q _The yak closely misses you.O%Dhf #.##.##.##.## #.##.# #.#O%Dhkg e#.......# #.##.####.#......YY.@..'.'..####YY######.####.#..... #........###.##....# #.#.... #.#ß..ß#..... . ##......##.#..## #..#.....##...# #.#.....###.#.#O%Dh:i O%Dhk ,O%Dhp $Y. 3O%Dhq 6---3.4 (1.0O%DhKw O%Dh The jinxing sprites lose interest in you. _The yak closely misses you.Things that are here: _a +1 scimitar of venom; a boomerang; a +0 chain mailYou shoot a sling bullet. The sling bullet hits the yak!  The sling bullet freezes the yak.O%Dh/ w$ 2 yaksO%DhkO%Dh O%Dh.YYY 3 yaksO%Dh21296 9==4===4.3 (0.9O%Dh8O%Dh<G _You kill the yak!P%Dh*uK (P%DhuvYou shoot a sling bullet. The sling bullet hits the yak.  The sling bullet freezes the yak.P%DhP%DhiYY$.P%Dh8n5.2 _The yak is lightly wounded.P%Dh (You shoot a sling bullet. The sling bullet hits the yak.  The sling bullet freezes the yak.P%Dh,P%DhXP%Dhr.YY.YP%DhC66.1P%DhP%Dh ^ _The yak is moderately wounded.P%Dh  (You shoot a sling bullet. The sling bullet barely misses the yak.The sling bullet hits the yak. The sling bullet freezes the yak.P%Dh@  The yak is lightly wounded.P%DhMYYY.P%DhC57.0P%Dhj P%Dh; _The yak gores you but does no damage.P%DhU  You shoot a sling bullet. The sling bullet hits the yak.  The sling bullet freezes the yak.P%DhV m  The yak is moderately wounded.P%DhC x2---48.0 (1.0P%DhH P%Dhb ( _The yak gores you!P%Dh6  You shoot a sling bullet. The sling bullet hits the yak!  The sling bullet freezes the yak.P%Dh5 j  The yak is heavily wounded.P%DhF T8==9P%Dh P%Dh T _The yak completely misses you.Q%Dht Q%Dh  Q%Dh! You shoot a sling bullet.  Q%Dhv"1The sling bullet hits the yak but does no damage.Q%Dh  The yak is heavily wounded.YY 4 yaks70 _The yak closely misses you.  You beckon some vexing sprites to accompany your attacks.. 3 yaks3=--6----1Jinx Fly  _You feel your willpower being sapped. The yak closely misses you.Q%Dh߭&  Q%Dh`You shoot a sling bullet. The sling bullet hits the yak!  The sling bullet freezes the yak.Q%Dhw4:*Q%Dh   The yak is severely wounded.A giggling sprite leaps out and makes the yak trip over its own hooves.  The yak is almost dead.Q%Dh Q%Dh^YYY 4 yaks (1 drained)Q%Dh,N5=9 (0.9Q%DhJ Q%Dh*%P _The yak barely misses you.Q%Dhi  You shoot a sling bullet. The sling bullet hits the yak.  The sling bullet freezes the yak.$ 3 yaksQ%Dh!,Q%Dh0$Y. 2 yaksQ%Dh/92.8Q%DhQ%Dhx"G _You kill the yak!Q%Dhx  You shoot a sling bullet. The sling bullet hits the yak.  The sling bullet freezes the yak.Q%Dh :*Q%Dh   The yak is moderately wounded.A giggling sprite leaps out and makes the yak trip over its own hooves. .YYYY 3 yaks (1 drained)The yak is moderately wounded.4=63.7Q%Dhk Q%DhC P _The yak barely misses you.Q%Dh }  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.R%Dh #.# dertzug the Skirmisher#.# Poltergeist of Gozag  Gold: 1296 #.# Health: 54/66 ===================-----#.# Magic: 12/18 ================--------######### #.# AC: 16  Str: 4#.......# #.# EV: 14Int: 17#.......# #.# SH: 5Dex: 20#############.......####.# XL: 10 Next: 99% Place: Dungeon:8.......YY@..'.......'..... Noise: ===------  Time: 7773.7 (0.0).####.Y######.......####.# v) +2 sling (freeze)..... #...R%Dh#[40m.....###.# Cast: Jinxbite#....# #............. Will/2 Jinx Fly #....#........#ß..ß#..... . ##......##.... YYY 3 yaks (1 drained)#..## #..#.....##.......##.#.....###....#.......#######The yak is moderately wounded. _The yak barely misses you.Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Cause Fear (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activateR%Dh#.# dertzug the Skirmisher#.# Poltergeist of Gozag  Gold: 1296 #.# Health: 54/66 ===================-----R%Dh#.# Magic: 12/18 ================--------######### #.# AC: 16  Str: 4#.......# #.# EV: 14Int: 17#.......# #.# SH: 5Dex: 20#############.......####.# XL: 10 Next: 99% Place: Dungeon:8R%Dh&.......YY@..'.......'..... Noise: ===------  Time: 7773.7 (0.0).####.Y######.......####.# v) +2 sling (freeze)..... #........###.# Cast: Jinxbite#....# #............. Will/2 Jinx Fly #....#........#ß..ßR%Dh#..... . ##......##.... YYY 3 yaks (1 drained)#..## #..#.....##.......##.#.....###....#.......#######The yak is moderately wounded. _The yak barely misses you.R%DhCasting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Cause Fear (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activateR%DhYY$.YY 2 yaks (fleeing, 1 drained)R%Dh-j129694.7 (1R%DhR%Dh _The yak barely misses you.Jinxbite (safe; 1%  Confirm with . or Enter, or press ? or * to list all spells.Casting: Cause Fear (dangerous; 2% risk of failure)  R%DhQzPress: ? - help, Dir - look around, f - activate _The yak looks frightened! x3R%DhhR%DhskR%Dh=vR%DhߋF _Unknown command.R%Dh    You beckon more vexing sprites to accompany your attacks.YY$1---5R%Dh/R%Dhn; _You feel your willpower being sapped.R%Dh? ((Y1 fleeing, 1 drained)You shoot a sling bullet. The sling bullet hits the yak!  The sling bullet freezes the yak.  Your attack snaps the yak out of its fear.R%Dh[ :*R%Dh-  The yak is severely wounded.A giggling sprite leaps out and makes the yak trip over its own hooves.R%Dh. R%DhG6 Y..Y$ very drained)R%Dh7 4=6.6 (0.9R%Dh> R%DhB \ _The yak is severely wounded.R%Dhx (You shoot a sling bullet.  The sling bullet hits the yak but does no damage.R%Dhd :*R%Dh ]  The yak is severely wounded.R%Dh ]A giggling sprite leaps out and makes the yak trip over its own hooves.R%DhF R%Dh gY...$YR%Dh" U5=7.5R%DhT R%Dh W _The yak is almost dead.R%Dh!  You shoot a sling bullet. The sling bullet hits the yak.  The sling bullet freezes the yak.R%Dh&'$Y   yak (fleeing)R%DhlR%Dh/Y.#.# dertzug the Skirmisher#.# Poltergeist of Gozag  Gold: 1296 #.# Health: 55/66 ====================----#.# Magic: 11/18 ==============----------######### #.# AC: 19  Str: 4#.......# #.# EV: 14Int: 17#.......# #.# SH: 5Dex: 20#############.......####.# XL: 10 Next: 103% Place: Dungeon:8R%Dh..Y....$$@..'.......'..... Noise: ===------  Time: 7778.4 (0.9).####..######.......####.# v) +2 sling (freeze)..... #........###.# Cast: Jinxbite#....# #............. Will/2 Jinx Fly #....#........#ß..ßR%DhV#..... . ##......##.... Y   yak (fleeing)#..## #..#.....##.......##.#.....###....#.......#######The sling bullet hits the yak but does no damage.  The yak is severely wounded.A giggling sprite leaps out and makes the yak trip over its own hooves. R%Dh_The yak is almost dead.You shoot a sling bullet. The sling bullet hits the yak.  The sling bullet freezes the yak.R%Dh$ _You kill the yak!You have reached level 11!R%Dh/  --more--S%Dh h60/729-1 1% S%Dh' S%Dh++ 4 _S%Dh Q  (((((((You shoot a sling bullet.S%Dh :*S%Dhݱ  The sling bullet closely misses the yak.A giggling sprite leaps out and smacks the yak with its own front hoof.  Your attack snaps the yak out of its fear.S%Dh.Y...$$YdrainedS%DhRD209.3S%DhS%Dh^1 _The yak is lightly wounded.T%Dh< ((((( You shoot a sling bullet. The sling bullet hits the yak.  The sling bullet freezes the yak.T%Dhg:*T%Dh46 Y...$$very drained)The yak is heavily wounded.A giggling sprite leaps out and makes the yak trip over its own hooves.180.2T%Dh<q _The yak is heavily wounded.T%Dh72 ((((( You shoot a sling bullet. The sling bullet hits the yak!  The sling bullet freezes the yak.T%Dh:*T%Dh  The yak is almost dead.A giggling sprite leaps out and smacks the yak with its own front hoof.T%Dh..Y..$$T%Dh'1.1T%DhvT%DhҢW _The yak is almost dead.T%Dh_* T%Dh+  T%Dh,?You shoot a sling bullet. The sling bullet hits the yak.  T%Dh|-!The sling bullet freezes the yak.T%Dh8T%Dh$A3$((((T%DhAT%Dh>BT%DhBT%Dh7D T%DhDT%Dh]..$$T%DhY Jinx 2==42.0 _You kill the yak! _Your Hexes skill increases to level 10!T%Dh   _No target in view!U%Dhu2Fly  _The jinxing sprites lose interest in you. _The sprites lose interest in your situation.U%Dh==12963=U%Dh(193=8U%DhU%Dh|U%Dhk4=U%DhoU%Dh U%Dh)o---90.0 (8.0YY   yak--- _A yak is nearby!U%Dhyz ((You shoot a sling bullet.U%DhY$.===9 (0.9 _The sling bullet hits the yak but does no damage.U%Dh\ (You shoot a sling bullet. The sling bullet hits the yak.  The sling bullet freezes the yak.U%Dh" U%Dh' C$YU%Dh( C71.8U%Dh`, U%Dh(/ 1 _The yak is lightly wounded.U%DhB   You beckon some vexing sprites to accompany your attacks.51----2.8 (1.0Jinx Fly U%DhD U%DhG w _You feel your willpower being sapped. The yak closely misses you.U%Dh  You shoot a sling bullet. The sling bullet hits the yak.  The sling bullet freezes the yak.U%DhC| :*U%DhY, Y(drained)The yak is moderately wounded.A giggling sprite leaps out and makes the yak trip over its own hooves.  The yak is heavily wounded.U%Dh?[P8=3.7 (0.9U%DhbU%DhXfI _The yak misses you.V%Dhy  You shoot a sling bullet. The sling bullet hits the yak.  The sling bullet freezes the yak.V%DhZ9:*V%Dhx Y very drained)The yak is severely wounded.A giggling sprite leaps out and makes the yak trip over its own hooves.  The yak is almost dead.2==-4.6 _The yak gores you but does no damage.V%Dh  You shoot a sling bullet. The sling bullet hits the yak.  The sling bullet freezes the yak.$V%Dh*V%DhS 1296 6=20=-65.5 _You kill the yak! _Your Spellcasting skill increases to level 6!V%Dh #. #. #. #. # #. #.# #. #.......# #. #.####. ....$..$@)..'.' .####..######.####. ..... #........###. #....# # #.... #.#ß.. #..... . ##......## #..## #..#.....## ..# #.#.....### #.---6.5 (1.0 _  You now have 1349 gold pieces (gained 53).349---7.5 (2Fly  _The sprites lose interest in your situation.V%DhV%Dh?V%DhV%DhV%DhH _No target in view!V%Dh  # # # # # # #.# # #.# # #.#### ....$..@.)..'.' .####..######.#### ..... #.### #....# # #.... #.#ß #..... . ##......## #..## #..#.....## ..# #.#.....### #.8.5 (1 _  You now have 1391 gold pieces (gained 42).917=-9.5 (2V%Dh V%Dh I _Items here: ))) [[.V%Dh 3=8=V%Dhz >9=74=6V%Dh# 95V%DhD V%Dh 70=V%Dh ]13914V%Dh V%Dh5 O=V%Dh g1V%Dh V%Dh j5==3V%Dhl V%Dh\ ,V%Dh V%Dh V%DhA K2=V%Dh V%Dh 1 _HP restored.V%Dha V%Dh V%Dh V%Dh :==V%Dh' V%Dh V%Dhq 92V%Dh V%Dh V%Dh9 g=6=V%Dh V%Dh V%Dh 91V%Dh V%Dh V%Dh HFly V%Dh V%Dh _You feel your willpower return.0V%Dh V%Dh V%Dhq 9=V%Dh V%Dh V%Dh : 9V%Dh8 V%Dht V%Dh ^7= 8 V%Dhb V%Dh s _You feel your existence waver again.V%Dh V%Dh V%Dh ,V%Dh V%Dhl V%Dh V%Dh V%Dh_ V%Dh 9=V%Dh V%Dh, =8=V%Dh, ,V%Dh/ 3V%Dh0 2=V%Dhp1 V%Dha6 w9=V%Dh&7 ,V%Dh7 V%Dh9 V%Dh9 V%Dh: V%Dh< ,V%Dh= V%DhN? V%Dh? 9=V%Dh@ V%DhB V%DhFC V%DhD V%Dh%F c20==V%DhG V%DhK V%DhM V%DhM V%DhN V%DhP V%DhS ,V%DhBU V%Dh4W V%DhY ,V%DhhZ V%Dh\ V%DhI] Z406==V%Dh^ V%Dhc O _You now have 1406 gold pieces (gained 15).V%Dhe 3V%Dhf V%Dhh V%Dh3j ,V%Dh6k V%Dhm V%Dh2o V%Dho V%Dhp V%Dhor V%Dh t V%Dh|t V%DhXu V%Dhy V%Dhz ,V%Dh5| V%Dh} V%Dh  V%Dh V%DhS V%Dh> V%Dh ,V%Dh V%Dh V%Dh ,V%Dh: V%Dh V%Dht ,V%DhH V%Dh V%Dh V%Dh7 V%Dh V%Dh V%DhǕ V%Dh8 V%Dh V%Dh V%Dh ,V%Dh V%Dh V%Dh V%Dh V%Dhu V%Dh: V%Dh ,V%Dh V%Dh\ V%Dh ,V%DhZ V%Dh V%Dh> V%Dh V%Dh# V%Dh< V%Dh ,V%Dh V%Dh V%Dh V%Dh% BV%Dh V%Dh V%Dh ,V%Dh, V%Dh V%Dh V%Dh V%Dh V%Dh V%DhM V%Dh V%Dh6 V%Dh V%Dh- V%Dh V%Dht V%Dh V%Dh V%Dh= V%Dh V%Dh V%Dh V%Dhc V%Dh V%Dh V%DhD ,V%Dh V%Dh V%Dh ,V%Dh V%Dh~ V%Dh V%Dh V%Dh V%Dhp V%Dhs V%Dh V%Dh V%Dh V%DhV%Dh8V%DhV%DhFV%Dh,V%DhUV%DhbV%DhIV%DhV%Dh3V%DhV%Dh         ##  V%Dh+##### #..  ...# #..  #######.##############..  V%DhS....>...........).)..'..   #@#.####..######884.5 (85.0)  V%DhX #.#........## #..   #...#....#..####..   #..##....##...##  ########..#......#....## V%Dh .........##..##..##.#..#  .#####.#.#..####..#.##.#   #...#..####..#.##.  ###.##..##..##.###..V%DhV%Dh+5.5 (86V%DhV%Dh ; _Found a stone staircase leading down.W%Dh3W%DhW%Dh_W%DhnW%DhW%DhW%DhW%DhW%Dh|,W%DhyW%DhW%DhbW%Dh]W%DhM ###  # #.  #.#..  W%Dh# #..   #[.  95.5 (10 W%Dh ######  ......#  ########.##########  .....>...........)  ########.#.####..## #.#........#  #...#....#  #..##....##W%Dhh A6.5 (11W%DhW%Dh- _Found a pair of gloves.W%DhW%DhW%DhxW%Dh^W%DhgW%Dh4W%DhW%Dh,W%DhJ W%DhTW%Dhb,W%DhW%DhW%Dh7,W%DhzW%DhW%Dh,W%Dh+W%DhNW%Dh5,W%DhW%Dh W%Dh!W%DhU"W%Dh"W%Dh(XW%Dh+W%Dh,,W%DhP-W%Dhc.W%DhE/,W%Dh/W%Dh0W%Dh1W%Dh2W%Dh2W%Dh(3W%Dh4W%Dh4W%Dh5W%Dh/6W%Dh7W%Dh(8W%Dh8W%Dh:W%Dh;W%Dhj<W%Dh=W%DhW>W%Dh?W%Dh0@W%Dh@W%Dh0BW%DhCW%DhDW%DhDW%Dh&FW%DhGW%Dh^HW%DhJW%DhKW%DhKM,W%DhjNW%DhOW%DhP,W%DhQW%DhmSW%DhZ`   )# ##########.# #........#.# #.######.#.# #.#.####.#.# #.#......#.#  #.#.######.#  #........@.#916.5 (20W%Dh\ ###.######## ###   #.####### #..   #.......# #..   ########.##############.   .....>...........).)..'..   ########.#.####..######..   #.#........##  #...#....#..####.W%Dh_A7.5 (21W%DhvcW%DhGkl _Found a club. _You see here a +0 pair of gloves.X%Dh2 X%Dh Wear which item? Inventory Items Armour (go to first with [)  c - a +1 cloak (haunted)  f - a +0 cloak (haunted)  C - a +0 pair of boots (haunted) Floor Items ([,] to select) ArmourX%DhO ~a +0 pair of gloves[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip Y%DhgeY%DhnY%Dhjw% dertzug the Jinx  )#Poltergeist of Gozag  Gold: 1406  Y%DhBx##########.#Health: 72/72 ========================  #........#.#Magic: 20/20 ========================  #.######.#.#AC: 8Y%DhyuStr: 4  #.#.####.#.#EV: 14Int: 17  #.#......#.#SH: 5Dex: 20 Y%Dhy #.#.######.#XL: 11 Next:  6% Place: Dungeon:8  #........@.#Noise: ---------  Time: 7917.5 (0.0)  ###.########Y%Dh|V### v) +2 sling (freeze)  #.########.. Cast: Jinxbite  #.......##.. Fly  ########.##############..  .....>...........).)..'..   ########.#.####..######..   #.#........## #..   #...#....#..####..  _You feel your existence waver again. _You now have 1406 gold pieces (gained 15). _Found a stone staircase leading down. _Found a pair of gloves. _Found a club. _You see here a +0 pair of gloves.Y%DhK _Y%Dh Y%Dh Y%DhUiYou start haunting your armour.8.5 (1Y%DhSV9.5 (2Y%DhY%DhA20.5 (3Y%Dh1Y%DhY%Dh*1.5 (4Y%DhY%Dh@2.5 (5Y%DhbY%DhO- 9 Y%DhY_You continue haunting your +0 pair of gloves. x5Y%Dh;Y%DhY%Dha _You finish haunting your +0 pair of gloves.Y%Dh\Y%DhY%DhY%DhY%Dh2 #.#  o)#  ##########.#  Y%Dh[#........#.#  #.######.#.#  #.#.####.#.#  #.#......#.#  Y%Dh( #.#.######@#  #..........#   ###.############ #.####### #. #.......# #. Y%Dh########.##############.o   orc (asleep) .....>...........).)..'... ########.#.####..######...Y%Dhc #.#........## #...Y%Dh&0Y%DhQ@3.5 (1Y%Dh޿x _An orc comes into view. It is wielding a +0 short sword.Y%DhP  #.# o)# #.# #.# #.# #.# #.# #@# #..........# ###.########      .....>Y%DhP B).)  Y%Dh  #.# o)# #.# #.# #.# Y%Dh #.# #.# #@# #..........# ###.########      .....>).)  Y%Dh2 Y%Dh Y%Dh Y%Dh [ _An orc is nearby!Z%DhZ  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped..oo18---==4Will/2 Jinx Fly Z%DhËZ%Dhg% _The orc shouts!Z%Dh (((( You shoot a sling bullet. The sling bullet hits the orc.  The sling bullet freezes the orc.Z%Dh#Z%DhM+h.o...Z%Dh0,4=5.4 (0.9Z%Dh1Z%Dh5[ _The orc is heavily wounded.Z%Dh]  You shoot a sling bullet. The sling bullet hits the orc.  The sling bullet freezes the orc.Z%Dh^$(((Z%Dh܁2...Z%DhʪM1406 6.4 (1.0Z%DhZ%Dh)G _You kill the orc!Z%Dhk3Z%DhpZ%DhsH _No target in view!Z%Dh 3Z%Dh Z%Dh Z%Dhf _---Fly Z%Dh Z%Dh { _The sprites lose interest in your situation.Z%DhA K9=Z%Dht Z%Dh ,Z%Dh Z%DhK ,Z%Dh Z%Dh ,Z%Dh Z%Dh Z%DhN 9=Z%DhX Z%Dh Z%Dh Z%Dh Z%Dhf Z%Dh [140620==Z%DhB Z%Dhn Z%Dh ,Z%Dh Z%DhJ Z%Dhk Z%Dh Z%Dhh Z%DhJ Z%Dh| Z%Dh Z%Dh Z%Dh Z%Dh Z%Dhk :==Z%DhJ Z%Dh N  You now have 1412 gold pieces (gained 6).Z%Dh &12Z%Dh, Z%Dh C _You see here a +0 short sword.Z%Dh 3Z%Dh9 Z%Dh Z%Dh! ,Z%DhC# Z%Dh?% Z%Dh7& Z%Dh& Z%Dhm' Z%Dh0) Z%Dh* ,Z%DhB+ Z%Dh, Z%Dh/ ,Z%Dh0 Z%Dhx2 Z%Dh3 ,Z%Dh4 Z%Dh?6 Z%DhJ7 ,Z%DhP8 Z%Dh: Z%Dh< ,Z%Dh< Z%Dh > Z%Dhq? tFly Z%DhA n _You feel your willpower return.Z%DhA Z%DhPB 3Z%Dh*C Z%DhzE XZ%DhEF Z%DhF ,Z%DhG Z%DhH Z%DhKI ,Z%DhJ Z%DhJ Z%DhmK ,Z%Dh6M Z%DhM Z%DhCN ,Z%Dh/O Z%DhO Z%DhP ,Z%DhQ Z%DhW W    #####  #.###########.#  #............)#  #.###########.#  #.##........#)# Z%DhrX  #.##.######.#.#  #@##.#.####.#.#---56.4 (30.0)  #.##.#......#.#  #.##.#.######.#   #.##..........#  Z%DhX  #.####.########  #.# #.   #.# #.......#  Z%DhPY  #(# ########.#####  .....>.....Z%Dh] ]---7.4 (31Z%Dh_ Z%Dha . _Found 6 silver javelins.Z%Dh~13Z%Dh3Z%Dh9Z%Dh:EZ%Dh;FZ%DhGHZ%Dhi1  You see here 6 silver javelins. _Z%DhoZ%Dh q,Z%DhqZ%DhsZ%Dhu,Z%Dh^wZ%DhwZ%Dhy,Z%DhyZ%Dh{Z%Dh|Z%Dh}Z%DhF~Z%DhaZ%Dh+Z%DhZ%Dh+Z%DhۃZ%DhZ%DhZ%DhZ%DhZ%DhӈZ%DhPZ%DhӉZ%DhZ%Dh*Z%DhZ%DhGZ%DhkR  There is a stone staircase leading down here.Z%Dh*Z%Dh _Z%Dh*Z%Dh^Z%DhOZ%Dh̓Z%DhKZ%Dh$Z%Dh!Z%DhZ%Dh"Z%DhXZ%DhZ%DhZ%Dh.Z%DhԜZ%DhZ%DhZ%DhZ%DhZ%Dh[Z%DhZ%Dh?Z%Dh,Z%Dhۤ,Z%Dh]Z%DhPZ%DhMZ%DhѧZ%DhQZ%DhZ%Dh Z%DhªZ%DhUZ%DhLZ%DhZ%DhZ%DhZ%DhZ%Dh{Z%DhZ%DhZ%DhZ%DhZ%Dh0Z%DhźZ%DhZ%DhZ%DhwZ%DhZ%Dh,Z%DhZ%DhEZ%DhB,Z%DhZ%DhZ%Dh2Z%DhZ%Dh/Z%DhWZ%DhZ%DhZ%DhZ%DhZ%DhZ%DhRZ%DhZ%Dh}Z%Dh,Z%DhhZ%DhZ%Dh7Z%Dh,Z%Dh)Z%DhZ%Dhg,Z%DhZ%DhbZ%Dh,Z%Dh^BZ%DhZ%DhWBZ%DhZ%DhZ%DhZ%DhZ%DhZ%Dh Z%DhZ%DhZ%Dh/Z%DhMZ%DhZ%Dh}Z%DhZ%DhZ%Dh*,Z%DhZ%DhXZ%DhDZ%Dh,Z%DhZ%DhZ%Dh,Z%DhZ%DhZ%DhR,Z%DhGZ%DhZ%Dh,Z%DhZ%DhZ%Dh5,Z%DhpZ%DhY Z%Dh Z%Dh Z%Dh Z%Dh Z%Dho Z%Dh Z%Dh1Z%DhMZ%DhZ%DhJZ%Dh{Z%DhZ%DhZ%DhZ%DhZ%DhZ%DhTZ%DhZ%DhZ%Dh8Z%DhZ%Dh4Z%DhlZ%DhZ%Dh1Z%DhZ%DhZ%Dh1!Z%Dh!Z%Dh2"Z%Dh#Z%Dh$Z%Dhc%Z%Dh%Z%Dh'Z%Dhz(Z%Dh(Z%Dh)Z%Dh*Z%Dh]+&27Z%Dh+Z%Dh;-O _You now have 1427 gold pieces (gained 15).Z%Dh.Z%Dh.3Z%Dh/Z%Dhs0Z%Dh1,Z%Dh1Z%Dh2Z%DhS3,Z%Dh*4Z%Dh4Z%Dh5,Z%Dh6Z%Dhg7Z%Dh7,Z%Dh9Z%Dh9Z%Dhg:,Z%DhO;Z%Dh<Z%Dh<,Z%Dh=Z%Dh\>Z%Dh>,Z%DhVAX[%Dh[%Dh[%Dh],[%Dhx[%Dh[%Dhu[%Dh[%Dh[%DhF ##.######........###.##......<#'####.##.#####.#.#####.# #.#.#....# #.#.#.### #.#.#.# #.#.#.# #.#.#.### #.#...... #.###.### #........... #####.####. .# .# #.#o   orc (polearm, asleep) ?# #.# o# #.#[%Dh 7 #.#[%Dh/8033.4 (76[%DhD+4.4 (77[%Dh*[%Dh t _An orc comes into view. It is wielding a +0 trident.[%Dh?[ ##. #.#<  #.# #.#  #.#  #.#   #.#   #.#  #@#  #.#  #.#  ...  ##. #.#  .# #.#  [%Dh?# #.#  o# #.#  #.# [%Dhp ##. #.#<  #.# #.#  #.#  #.#   #.#   #.#  #@#  #.#  #.#  ...  ##.  .# #.#  ?#  o#  _An orc is nearby![%Dh|b   You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.o)o.18---==5.4 (1.0)Will/2 Jinx Fly  _The orc shouts! You hear a shout![%Dhy( (((((You shoot a sling bullet.[%Dh% ;*[%Dh2  The sling bullet hits the orc but does no damage.  You feel bolstered by spreading misfortune.[%Dh2 XA giggling sprite leaps out and bonks the orc with its +0 trident.[%Dh B.....[%DhŎ 4$[%Dh h1427 13 =6.3 (0.9[%Dh [%Dh G _You kill the orc![%Dh [%Dh\ [%Dh [%Dh H _No target in view!\%Dh3\%Dh \%Dh] \%Dh\%Dh:_No target in view!\%Dhe3\%Dh \%Dh\%Dh) _Fly  _The sprites lose interest in your situation.\%Dh........---o   orc wizard (wandering)o\%Dh_48.3 (2.0\%DhرI------9.3 (3\%Dh\%Dhz _An orc wizard comes into view. It is wielding a +0 dagger.\%Dh6  #.#<  #.# #.#  #.#  #.#   #.#   #.#  #@#  #.#  #.#  ...  ##. #.#  .# #.#  $# #.#  o# #.#  #.# \%Dh y  #.#<  #.# #.#  #.#  #.#   #.#   #.#  #@#  #.#  #.#  ...  ##.  .# #.#  $#  o#  _An orc wizard is nearby!\%Dh e  You beckon some vexing sprites to accompany your attacks. .o   orc wizardo.# #.#7-==40.3 (1Jinx Fly  _You feel your willpower being sapped.\%Dh3 (((((You shoot a sling bullet.\%Dh ;*\%Dh %  The sling bullet hits the orc wizard but does no damage.  A giggling sprite leaps out and bonks the orc wizard with its +0 dagger.....o (very drained)$4=1 _The orc wizard is moderately wounded.\%Dhip \%Dhq  \%DhqFYou shoot a sling bullet. The sling bullet hits the orc wizard!  \%Dh+r(The sling bullet freezes the orc wizard.\%Dhu\%Dhgv#(\%Dhv(\%Dhxw(\%Dhx(\%Dhx$\%Dhy!\%Dh$\%Dh).\%Dh.\%Dh.\%Dh .\%Dh4\%Dh|5%2.2 (0.9\%DhM;\%DhO@ \%Dh-A\%DhA*_You kill the orc wizard!]%Dhc]%Dh? _No target in view!]%Dh _No target in view!]%Dho   orc (wandering)o0---3.2 (1 _An orc comes into view. It is wielding a +0 club.]%Dh   #.#<  #.# #.#  #.#  #.#   #.#   #.#  #@#  #.#  #.#  ...  ##. #.#  $# #.#  $# #.#  o# #.#  #.# ]%Dhn   #.#<  #.# #.#  #.#  #.#   #.#   #.#  #@#  #.#  #.#  ...  ##.  $# #.#  $#  o# ]%Dhv e---]%Dhw [ _An orc is nearby!]%DhO (((((o(You shoot a sling bullet.  The orc shouts!]%Dh ;*]%Dhp ]%Dh[  ]%Dhܰ8The sling bullet hits the orc but does no damage.  ]%DhF?A giggling sprite leaps out and bonks the orc with its +0 club.]%Dh]%DhG.]%Dh...$  orc (very drained)o.-5===4.1 (0.9]%Dh ]%Dh]%Dh:_The orc is moderately wounded.]%Dh^%DhF ((((( You shoot a sling bullet. The sling bullet hits the orc.  The sling bullet freezes the orc.^%Dh;*^%Dh  The orc is severely wounded.A giggling sprite leaps out and insults the orc's ancestors. ^%Dh!^%Dh....$ $oYou kill the orc!^%Dh'5.0^%Dh^%DhY- ^%Dh4^%Dh9d_An orc comes into view. It is wielding a +0 flail.^%Dh  #.#<  #.# #.#  #.#  #.#   #.#   #.#  #@#  #.#  #.#  ...  ##. #.#  $# #.#  $# #.#  o# #.#  #.# ^%DhI3  #.#<  #.# #.#  #.#  #.#   #.#   #.#  #@#  #.#  #.#  ...  ##.  $# #.#  $#  o# ^%DhC[ _An orc is nearby!^%Dh ^ ((((^%Dh$ >((You shoot a sling bullet.^%Dh);*^%Dh(mk  The sling bullet hits the orc but does no damage.  A giggling sprite leaps out and smacks the orc with its own hand.....$  orc (very drained)o.^%DhhnA69^%Dh_%Dhh?_%DhM_%Dh4P_%Dh9Q_%DhR_%DhZ_%Dh\_%Dh]_%Dh^_%Dhe_%Dhf_%DhOg_%Dhh_%DhVl_%Dhwm_%Dhn_%Dhn_%Dh's_%DhJt_%Dhu_%Dhu_%Dh z_%DhZ{_%Dh{_%Dh|_%Dh_%Dh _%Dh˂_%Dh_%Dh_%Dh_%Dh_%Dh_%Dh_%DhΏ_%Dhj_%Dh2_%Dh_%Dh_%DhT_%Dh_%Dh=_%Dh]_%Dh_%Dh_%DhX_%Dh_%Dh>,_%Dh_%DhA_%Dh,_%Dh_%DhD_%Dh,_%Dh_%Dh_%Dh,_%Dh|_%Dh_%Dh<,_%Dh_%Dh_%Dh#,_%Dh_%Dhf_%Dhu,_%Dh_%DhT_%Dh,_%Dh_%Dh{_%Dh,_%DhX_%Dh_%Dh,_%Dh _%Dh;_%Dh,_%Dh_%Dhr_%Dh,_%DhW_%Dh_%DhX,_%Dh,!_%Dh%_%DhQ',_%Dh(_%Dh`-_%Dh/,_%Dh0_%Dh5_%Dh6,_%Dh7_%Dh;_%Dh(=,_%Dhh>_%DhB_%DhC,_%DhE_%DhH_%Dh`J,_%DhK_%DhO_%DhdQ,_%DhR_%DhW_%DhuY,_%Dh[_%Dh2b_%Dhd,_%Dhf_%DhsX_%Dhhy_%Dh{,_%Dh ~_%DhĄ_%Dh,_%Dh_%Dh_%Dh,_%Dh%_%Dh_%Dh,_%Dh-_%Dh_%Dhe,_%Dh;_%Dh_%Dh,_%Dhh,_%DhղX_%DhC,_%Dh_%DhX_%Dhʹ,_%Dh1_%Dh_%Dh9_%Dh_%Dha_%Dh_%DhB_%Dh_%Dh1,_%Dh_%Dh_%Dh,_%Dh,_%Dh\B_%Dh_%Dh,_%Dh_%Dh_%Dh_%Dh>_%Dh,_%Dh_%Dhp_%Dh*,_%Dh_%Dh _%Dha ,_%Dh _%Dh_%Dh0,_%Dh_%Dh _%DhF,_%Dh_%Dh*!_%Dh*#,_%Dh$_%Dh'_%DhJ*,_%Dh,_%Dhk/_%Dh1,_%Dhf3_%DhD6_%Dh^8,_%DhU:_%Dh>=  You see here a +0 flail._%DhtA_%DhA __%DhC_%Dh3F_%DhH,_%DhI_%DhL@  There is an open door here._%DhN5 __%DhP_%DhW  Items here: )) [[._%Dh,Y_%DhY __%Dh [_%Dh\_%Dh^,_%Dh__%Dhcx  Things that are here:  a +0 dagger; a +0 robe_%Dh3_%Dh_%Dh__%Dhk,_%Dhܭ_%Dh@  There is an open door here._%Dh_%Dhn __%Dhӱ_%DhT_%Dh|,_%Dh3_%Dh_%Dh,_%Dh_%Dh_%Dhu_%Dh޻_%Dh[_%Dh_%Dh,_%Dh_%Dh? #.........#........#.#........... ..#####...##########.#........... ### ###(............[####...... # ###.###############. #.#  #..... #.# #..)..#  ######### #.....#  #.ß.#...# ##### ###'### _%Dh#.....ß.# +@..##)# ######...#...# ###.##.# .....##.###.##. #.##)# .....#...#...#.###'## #.# .....'..ß#._.#......### #.# .....#...#...#......'.# #.# .....##########.....#.### #.# ........................###.# #####.....%..........##...#.#_%Dh\##.#.'183.9 (119.0)#.#_%Dh;__%DhM======4.9 (120_%Dh:__%Dh= _As you open the door, it creaks loudly!_%DhZw3_%Dhy_%Dh}_%Dh_%Dh l  There is an open door here._%Dh?5 __%Dh%_%Dh-_%Dh,_%Dh_%Dh_%Dh,_%Dh_%Dh_%Dh,_%Dhz_%Dh_%Dh6,_%Dh_%Dh_%Dh,_%Dh_%Dh_%Dh,_%Dh_%Dh_%Dh,_%DhW_%Dho_%Dh,_%Dh)_%Dh_%Dhx,_%Dh_%Dh_%Dh_%DhT_%Dh:_%Dh%_%Dhi_%Dh_%Dh_%DhP_%Dh_%Dh _%Dh_%Dhl_%Dh,_%Dh _%Dh _%Dh ,_%Dh5 _%Dh _%Dh ,_%Dh _%Dh _%Dh ,_%Dh _%Dha _%Dh8 _%Dh _%Dh _%Dh _%Dh _%Dh _%Dhr _%DhW _%Dh! _%Dhs _%Dh _%Dh _%Dh _%Dh _%Dh! _%Dh _%Dh _%Dh: _%Dh _%Dh _%Dh2 _%Dh _%Dh _%Dh3 _%Dh ,_%Dh! _%Dh" _%Dh<# _%Dh# _%Dh# _%Dh% _%Dh% _%Dh% _%Dh*& _%Dhg' _%Dh' _%Dh/( _%Dh( _%Dhn) _%Dh;* _%Dh* _%Dh* _%DhV, _%DhX- _%Dh- _%Dh+. _%DhK5 _%Dh5 _%Dh 6 _%DhY6 _%Dh8 _%Dh8 _%Dh?9 _%Dh9 _%Dh; _%Dh< ,_%Dh= _%Dh? _%Dh? _%Dh? _%Dh2@ _%DhB _%DhB _%DhB _%DhLC _%Dh5E _%DhE _%Dh*F _%DhF _%DhH _%Dh_I _%DhI _%DhKJ _%Dh{M _%DhO ,_%DhP _%DhR _%DhpT ,_%DhV _%Dh_X _%Dh] page down [PgUp|<] page up [Esc] exit[top]b%Dh  i - [D:8] a +0 morningstar  j2 boomerangs (3 further duplicates in 2 piles)  k5 stones  ln ornate altar of the Wu Jian Council  mbloodstained altar of Trog  nn iron altar of Okawaru  o - [D:8] a +0 short sword (2 further duplicates)  p - [D:8] a +1 scimitar of venomqstone staircase leading down  rb%DhlM6 silver javelins  sa staircase leading up  t +0 hand axe  u - [D:8] a +2 halberd of freezing  v +0 great mace  wkite shield  x - [D:8] a +0 orcbow  y+0 spear (1 further duplicate)  za +0 whip  A - [D:8] a +0 whip of freezing  Bstone staircase leading down  C - [D:8] a stone staircase leading down  Dclubbotb%Dh&b%Dhx b%Dh b%Dh} :  #.##.#####.#.######## dertzug the Jinx  #.##.# #.#.#....... Poltergeist of Gozag  Gold: 1451  #.##.# #.#.#.###### Health: 72/72 ========================  #.##.# #.#.#.# # Magic: 20/20 ======================== b%Dhk  #.##.# #.#.#.# # AC: 9Str: 4  #.##.# #.#.#.###### EV: 14Int: 17  #.##.# #.#......... SH: 5Dex: 20  #.##.# #.###.###### XL: 11 Next:  6% Place: Dungeon:8  ##.##@# #........... Noise: ---------  Time: 8266.9 (0.0)  #...#.# #####.###### v) +2 sling (freeze)  ###.#.##.#Cast: Jinxbite  #)#.##.#Fly   #b%Dh )#.##.#  #.#.##.#  #.#.##.#  #.#.#########.#  #.#...........# _There is an open door here. _As you open the door, it creaks loudly! _There is an open door here. _Done exploring. _Done exploring.  Search for what [Enter for "."]? b%Dh b%Dh b%DhJ) D _c%Dhc%DhWhere to? (Tab - D:8, ? - help)  D - Dungeon  T - Temple c%DhMac%Dh}  #.##.#####.#.######## dertzug the Jinx  #.##.# #.#.#....... Poltergeist of Gozag  Gold: 1451  #.##.# #.#.#.###### Health: 72/72 ======================== c%Dh~e #.##.# #.#.#.# # Magic: 20/20 ========================  #.##.# #.#.#.# # AC: 9Str: 4  #.##.# #.#.#.###### EV: 14Int: 17  #.##.# #.#......... SH: 5Dex: 20 c%Dh #.##.# #.###.###### XL: 11 Next:  6% Place: Dungeon:8  ##.##@# #........... Noise: ---------  Time: 8266.9 (0.0)  #...#.# #####.###### v) +2 sling (freeze)  ###.#.##.#c%DhctCast: Jinxbite  #)#.##.#Fly   #)#.##.# c%Dh #.#.##.#  #.#.##.#  #.#.#########.#  #.#...........# _There is an open door here. _As you open the door, it creaks loudly! _There is an open door here. _Done exploring. _Done exploring. _Search for what [Enter for "."]? c%Dhc%DhǛc%Dhc%DhY: _c%Dh,c%Dh,c%Dhc%Dhc%Dhc%Dhc%Dh5c%Dhc%Dh˻,c%Dhc%Dh!Xc%Dhc%DhM,c%Dhc%Dhc%Dh],c%Dhc%Dh3c%Dh,c%Dh9c%Dhc%Dh>,c%DhFc%Dh(c%DhW,c%Dh`c%Dhc%Dh,,c%DhEc%Dh@c%Dh,c%Dhc%Dh*c%Dh+,c%DhVc%DhWc%Dh,c%DhQc%Dhc%Dh8,c%Dhc%Dhlc%Dh! ,c%Dh c%Dh  Things that are here:  a +2 dagger of chaos; a +0 robec%Dh9 c%Dh_c%DhAc%Dhfc%Dhq,c%Dh c%Dh!c%Dh#c%Dhr*c%Dh+c%Dh?0c%Dh2,c%Dh3c%Dh7@  There is an open door here.c%Dhp;c%Dh; _c%DhG=c%DhAc%DhB,c%Dh)Dc%DhzGc%DhI,c%DhLJc%DhMc%DhO,c%DhQc%DhKTc%DhU,c%DhcWc%DhZc%Dh6\,c%Dh]c%Dh`c%Dhb,c%Dhdc%Dh gc%Dhh,c%Dh7jc%DhOmc%Dho,c%DhAqc%Dhtc%Dhv,c%Dhxc%Dh{c%Dh~,c%Dhc%DhNc%Dhك,c%DhYc%Dhc%Dh,c%Dhqc%Dhc%Dh},c%Dhc%DhZc%Dh,c%Dhc%Dhc%Dhj,c%DhOc%Dhc%Dh+,c%Dhbc%DhDc%Dh,c%Dhc%Dhc%Dhc%DhTc%Dh c%Dhc%Dh,c%Dhcc%Dhcc%Dhذ,c%Dhc%Dhc%Dhc%Dhc%DhHc%Dh3c%Dhec%Dhc%Dhc%DhZc%Dhc%Dh%c%DhԾc%Dh;c%Dh?c%Dhc%Dhc%Dhkc%Dhhc%Dhc%Dhc%Dhxc%Dhhc%Dh,c%DhRc%DhMc%Dh,c%Dhc%Dhc%Dht,c%Dh\c%Dh c%Dh,c%Dhc%Dhc%Dhc%Dhc%Dh.c%Dhc%Dhc%Dh c%Dhc%Dhc%Dh8,c%DhwBc%Dhc%Dhc%Dh^c%Dh,c%Dhc%Dhc%Dh9,c%Dh4c%Dhc%Dh,c%Dhc%Dhgc%Dhc%Dh~c%Dh|Y  There is a stone staircase leading down here.c%Dhc%Dhc%Dhj$ _c%Dhc%Dh 9c%Dha c%Dhۚ c%Dhɛ c%Dh= c%Dh j _You fly downwards.  There is a stone staircase leading up here.c%Dhlcc%Dhk ###+######...  #....@....... 328.7 (61.8) #........c...  c%Dhl+..#.........  #. #.........  # #......... .......... c   centaur (asleep) ##+#...... ...... c%Dhnc%Dhrc%Dhv^ _A centaur is nearby!d%Dh^  You beckon some vexing sprites to accompany your attacks.d%DhH18---==9.7 (1.0)Will/2 Jinx Fly  _You feel your willpower being sapped.d%DhF (((c  You shoot a sling bullet. The sling bullet hits the centaur.  The sling bullet freezes the centaur.  The centaur shouts!d%Dh ...c(launcher)The centaur is moderately wounded.You hear an angry hiss.d%Dh ((((( The centaur wields a +0 shortbow. The centaur shoots an arrow.  You block the arrow with an invisible shield... and reflect it back!d%Dh; d%Dh $  @....k   wyvernc   centaur (launcher)kThe arrow hits the centaur.d%Dh& 5=30.6 (0.9d%Dh+ d%Dh/ Y _A wyvern comes into view.d%DhZ  You shoot a sling bullet. The sling bullet hits the centaur!  The sling bullet freezes the centaur.((($d%Dh+ d%DhZ d%Dhh c...k.d%Dh P1451 81.5d%Dh d%Dh" K _You kill the centaur!d%DhOv ((((You shoot a sling bullet.d%Dh ....k.2.4 _The sling bullet hits the wyvern but does no damage.e%Dhe ((( You shoot a sling bullet. The sling bullet hits the wyvern.  The sling bullet freezes the wyvern.e%Dhm;*e%Dh=|  The wyvern is moderately wounded.You feel bolstered by spreading misfortune.A giggling sprite leaps out and smacks the wyvern with its own front foot...k.(very drained)---13 3.3 _The wyvern is moderately wounded.e%Dh (((((((You shoot a sling bullet.e%Dh;*e%DhZ  The sling bullet closely misses the wyvern.A giggling sprite leaps out and makes the wyvern trip over its own feet.e%Dhe%Dh_k......e%Dhl,4.3 (1.0e%DhBe%Dh^ _The wyvern is heavily wounded.e%Dh$ (((((((You shoot a sling bullet.e%Dh ;*e%Dh v k.....e%Dhڐ .  The sling bullet barely misses the wyvern.A giggling sprite leaps out and makes the wyvern trip over its own feet.  The wyvern is heavily wounded.e%Dh S9=5.2 (0.9e%Dhۘ e%Dh 4 _You block the wyvern's attack.e%Dhg g ((((((e%Dh 7(You shoot a sling bullet.e%Dh ;*e%Dh; Mk.... e%Dh .. _You block the wyvern's attack.  The wyvern is severely wounded.The jinxing sprites lose interest in you.e%Dh 1-6.1Fly e%Dh e%Dh J _You block the wyvern's attack. The wyvern bites you.f%Dh[h  You shoot a sling bullet. The sling bullet hits the wyvern!  f%Dho\$The sling bullet freezes the wyvern.f%Dhj_F$f%Dhf%DhB -=107.0 _You kill the wyvern!f%Dhmp _Your Ranged Weapons skill increases to level 10!f%Dh!  _No target in view!f%Dhˏ....###+######....#....<.....#.$+..#.......#. #.# #.[ ..###+# ..?....#f%Dh]i---8.0 (1.0 _Found a ring mail and 2 scrolls labelled SELLAI SOCA.60---9.0 (2f%DhU _You now have 1460 gold pieces (gained 9).f%Dhe4\......###+######.#....<.#.$.+..#.f%DhP5#. #.# #.[....###+#.. +.#.?....#f%Dh~<f%Dh0>Y2=40.0 (1f%DhBf%Dh!Ef%Dhc ..............###+######.#....<.#.$.+..#.#. #.# #.[...###+#.. +.#.?....##.20==1f%Dh f%Dh f%Dh ....###....#......#......#......####+######......##....<.##.......#+..#.##. #.## #.[..#.#.###+#.#. +.##.?....##.#f%Dh W22f%Dh f%Dh  You now have 1472 gold pieces (gained 12).723.0 (2f%Dh G _You see here a +0 shortbow.g%Dhg%Dhpg%Dhg%Dhbg%Dhw=1g%Dhg%DhP==g%Dhfg%DhBg%DhO0g%Dhg%Dhg%Dh,g%Dhg%Dh%g%DhA1472g%Dhg%Dhg%Dh,g%Dhg%Dh g%Dh,g%DhAg%Dh|  L - 3 scrolls labelled SELLAI SOCA (gained 2)g%DhHFly g%Dh(g%Dhhn _You feel your willpower return.g%Dh3g%Dhg%Dhg%Dh,g%Dhg%DhF _You reach down and open the door.g%Dh3g%Dhg%Dh @  There is an open door here.g%Dh g%Dh _g%Dhg%Dhlg%DhQ,g%Dhg%DhCg%Dhg%Dh;g%Dhg%Dhg%Dh2,g%Dhg%Dh7g%Dh/!,g%Dh!g%Dh$g%Dh!, _You reach down and open the door.g%Dh.3g%Dh/g%Dhl2@  There is an open door here.g%Dh4g%Dhb5 _g%DhF6g%Dh48g%Dh:,g%Dh;g%Dh~=g%Dh?,g%Dh$Ag%DhCg%DhFF 9 g%DhGg%Dh,Js _You feel your existence waver again.g%DhL3g%DhNg%DhS#...##'###....# #........+....#  #........#.#..#  #...#'####....#  #...#.........# g%Dh!U #...#.........#  #...#.........#  #...#...#.....#  #...#...#.@...#  #...#...#.)...#  #...#...#.....#   #...#   #..#   #...#    ###+#!...#    #.##.#  g%DhXWv   g%DhY .....+......#.#.#'####...#.....#........#.... #.......#. ##.. .# g%Dh0ZE g%Dh^0663.0)g%Dhq_+7.0 (24g%Dhbg%Dhlx _You see here a +2 rapier of venom.g%Dh 3g%Dh g%Dh[ g%DhN f _g%Dh ,g%Dh9 g%Dh g%Dh ,g%Dh g%Dh g%Dhg ,g%Dh g%DhH g%Dh ,g%Dh g%Dh' ,g%Dhk g%Dh r _B - 2 fizzy grey potions (gained 1)g%Dh % #...#..#...#....#...#.)..#.. #...... #...... #...... ####+# #@##.# # # ..## #..# o   orc wizard (asleep)#..#  #o.# g%DhI' 8 g%DhB 73.0 (6.0)  An orc wizard comes into view. It is wielding a +0 dagger.g%Dh(C uoo.g%Dh0D 3==4.0 (7g%DhG g%DhO , _The orc wizard shouts!h%DhV   #...#...#.....#  #...#...#.)...#  ..#.....#  #.........#  #.........#  #.........#  ####+#....#  #@##.#  #....#  #....#  .....#  ..##.#  #..# .#  #.o# #  #..#  h%Dh1   #...#...#.....#  #...#...#.)...#  ..#.....# h%Dh@2 #.........#  #.........#  #.........# h%Dh2 ####+#....#  #@##.#  #....#  #....#  .....#  ..##.#  #..# .# h%Dh<3 #.o# #  #..# h%Dh7h%Dh8h%Dh;h%DhJ>b _An orc wizard is nearby!h%Dh8^  You beckon some vexing sprites to accompany your attacks.h%Dh @o.h%Dh 18---5.0 (1Will/2 Jinx Fly h%DhOh%Dhv; _You feel your willpower being sapped.h%Dh (((((((You shoot a sling bullet.h%Dhc^;*h%Dhn.   The sling bullet closely misses the orc wizard.You feel bolstered by spreading misfortune.A giggling sprite leaps out and bonks the orc wizard with its +0 dagger.h%Dh1t  The orc wizard is moderately wounded.h%Dh1h%Dh>" ...o.o 2 orc wizards (1 wandering, 1 very dr…).o   orc (wandering)ooAn orc comes into view. It is wielding a +0 hand axe.13 =9 (0.9h%Dh(Bh%DhMz _An orc wizard comes into view. It is wielding a +0 dagger.h%DhR (((overy drained)oh%Dh You shoot a sling bullet.  The orc wizard shouts! The orc shouts!  The sling bullet hits the orc wizard but does no damage.h%Dh] ;*h%DhC  The orc wizard is moderately wounded.A giggling sprite leaps out and bonks the orc wizard with its +0 dagger.h%DhD h%Dh`E h%DhAL ..o.oo..h%DhM '6.8h%DhR h%DhU b _The orc wizard is heavily wounded.h%DhB ((You shoot a sling bullet. The sling bullet hits the orc wizard.  The sling bullet freezes the orc wizard.h%Dh h%DhJ r  The orc wizard is severely wounded.h%Dh h%Dh@  ..ooo   orc priest (wandering)..oo 2 orc wizards (1 very drained)oo   orcAn orc priest comes into view. It is wielding a +0 short sword.h%Dh **The orc wizard gestures at you while chanting.h%Dh.` ...h%Dh` V69-7.7h%Dhh h%Dhr . _The magic dart hits you.i%DhEThe orc wizard gestures at you while chanting. _The magic dart hits you.  You shoot a sling bullet.  The orc priest shouts!  The sling bullet hits the orc wizard.  The sling bullet freezes the orc wizard.(($o   orc wizardi%DhvMU..oi%Dhfl1472 ----8.6i%Dhmi%DhFqN _You kill the orc wizard!i%Dh (((((You shoot a sling bullet.i%Dh ;*i%DhX  The sling bullet barely misses the orc wizard.A giggling sprite leaps out and bonks the orc wizard with its +0 dagger.i%DhZi%Dh#oZ ....oi%Dhpo.o (very drained).  The orc wizard is moderately wounded.i%Dhw ****The orc wizard gestures at you while chanting.i%Dh@....9=49.5 _The magic dart hits you but does no damage.i%DhL ((( You shoot a sling bullet. The sling bullet hits the orc.  The sling bullet freezes the orc.i%Dhh(;*i%DhB  The orc is severely wounded.A giggling sprite leaps out and bonks the orc with its +0 hand axe.i%Dh!# ..$$o.  You kill the orc!i%Dh) ****The orc wizard casts a spell at you.i%DhE=....i%Dh c70580.4i%Dhi%DheD _The puff of flame hits you but does no damage.i%Dh:# (((((You shoot a sling bullet.i%Dh s  The sling bullet barely misses the orc wizard.i%Dh i%Dh |...oo..i%Dh '1.3i%DhN i%Dhؼ 8 _The orc wizard seems less drained.i%Dh (((((You shoot a sling bullet.i%Dh i%DhH i%Dh< ..oo.$.i%Dh '2.2i%Dh i%Dh d _The sling bullet barely misses the orc wizard.j%Dh( j%Dh"j%Dha#(j%Dhֳ (j%Dhx j%Dh\You shoot a sling bullet. The sling bullet hits the orc wizard!  j%Dh(The sling bullet freezes the orc wizard.j%Dh=;*j%DhDX  The orc wizard is almost dead.A giggling sprite leaps out and doodles on the orc wizard's face.  You kill the orc wizard!j%Dh ]j%Dh].j%DhC^oj%Dh^$$j%DhR_!j%Dh1=613.1Fly j%Dhj%Dh j%Dhc_The jinxing sprites lose interest in you.j%Dh. j%Dh( You shoot a sling bullet. The sling bullet hits the orc priest.  The sling bullet freezes the orc priest.j%Dh j%Dh$@o.j%Dh'4.0j%Dhj%DhPe _The orc priest is moderately wounded.j%Dhf (((((((You shoot a sling bullet.j%Dhc o.$$...  The sling bullet barely misses the orc priest.9 _The orc priest hits you but does no damage.j%DhT  You shoot a sling bullet. The sling bullet hits the orc priest.  The sling bullet freezes the orc priest.j%Dh C  The orc priest is heavily wounded.147220==5.8 _The orc priest barely misses you.j%Dh߳ (((((((You shoot a sling bullet.j%DhS : o.$$...  The sling bullet closely misses the orc priest.2=6.7  _You block the orc priest's attack.  You shoot a sling bullet. The sling bullet hits the orc priest.  The sling bullet freezes the orc priest.j%Dh =7.6j%Dh` y _The orc priest is severely wounded.j%Dh1  You shoot a sling bullet. The sling bullet hits the orc priest!  The sling bullet freezes the orc priest.j%Dhf$k%Dh,k%DhOH1472 8.5k%DhVk%Dh][N _You kill the orc priest!k%DhIk%DhwH _No target in view!k%Dh == _  You now have 1479 gold pieces (gained 7).  Things that are here:9=k%DhMe _a +0 short sword; a +0 ring mailk%Dh/k%Dhk%Dhnk%Dhk  You now have 1484 gold pieces (gained 5).  Things that are here:k%Dh:84k%Dhk%Dh[ _a +0 dagger; a +0 robek%Dh6k%Dh25k%Dhk%DhN  You now have 1490 gold pieces (gained 6).k%DhB904k%Dhk%Dhj@ _You see here a +0 hand axe.k%Dh2k%Dh23k%Dhk%Dhk  You now have 1495 gold pieces (gained 5).  Things that are here:k%DhJ95k%Dhk%Dh[ _a +0 dagger; a +0 robek%DhX3k%Dh k%Dhx  Things that are here:  a +0 dagger; a +0 robek%DhF k%Dh 21495 _k%Dhn k%Dha k%Dhn92k%Dhk%Dh6k%Dh4k%DhP^Fly k%Dhk%Dh2n _You feel your willpower return.k%Dh3k%Dh k%Dh<$k%Dh&O1k%Dh(k%Dh*k%Dh%-90k%Dh-k%Dh.k%Dh0k%Dhq3,k%Dh5k%Dh7k%Dh}j 9  _You feel your existence waver again.k%DhHk%Dh=Rk%Dhk%Dhk%Dh,k%Dhk%Dhk%Dhk%DhYk%Dhk%Dhik%Dh,k%Dhk%Dhk%Dhr,k%Dhuk%Dhk%Dh,k%Dhk%Dhk%DhH%8k%Dhk%DhN _You now have 1498 gold pieces (gained 3).k%Dh3k%Dhk%Dhk%Dh,k%Dhk%Dh>k%Dhk%Dhk%Dhrk%Dhk%Dhp,k%Dhk%Dhk%Dh,k%DhSk%Dhk%Dh ..  +.... ...  #.... #+#########..  k%Dhh.... ........... ####... #.......# y.....$ #.......# ....... #.......# .......#####.......#####.......@................---########################k%DhC k%Dh5 y   killer bee (asleep)   k%Dh!k%DhW 442.5 (54.0)  A killer bee comes into view.k%DhG---3.5 (55k%Dh k%Dh)+ _Found 19 gold pieces.k%Dh{  ..  +.... ...  #....   ....  k%Dh m ####...   y.....$   ....... k%Dh {  .......#####...... .......@................ ###############k%Dh *k%DhP  ..  +.... ...  #....  k%DhK b ....   ####...   k%Dh2 y.....$   .......   k%DhO .......#####...... .......@................ ###############k%Dh! *k%Dh_;  _A killer bee is nearby!k%Dh^  You beckon some vexing sprites to accompany your attacks.k%Dh18---==4.5 (1.0)Will/2 Jinx Fly k%DhQ _You feel your willpower being sapped.l%Dhr+ ((((((y  You shoot a sling bullet. The sling bullet hits the killer bee.  The sling bullet freezes the killer bee.  The killer bee buzzes angrily.l%Dh:*l%Dho  The sling bullet freezes the killer bee.  The killer bee buzzes angrily.  The killer bee is lightly wounded.  You feel bolstered by spreading misfortune.  l%Dh A giggling sprite leaps out and smacks the killer bee with its own antenna.  The killer bee is moderately wounded.l%Dhl%Dh;E  You hear an angry buzzing noise.l%Dhsl%Dh.y..y....y 2 killer bees (1 very drained)l%Dh[13 =5.4 (0.9l%Dhkl%Dh] _A killer bee comes into view.l%DhvH(((((((l%Dhn9*l%Dh`  You shoot a sling bullet. The sling bullet misses the killer bee.A giggling sprite leaps out and smacks the killer bee with its own antenna.....yy..6.3 _The killer bee is heavily wounded.l%Dh L(((((((l%DhYA8*l%Dh   You shoot a sling bullet. The sling bullet misses the killer bee.A giggling sprite leaps out and smacks the killer bee with its own antenna.l%DhRBl%DhE\.......yyl%DhP'7.2l%Dhl%Dh;c _The killer bee is severely wounded.l%Dh  You shoot a sling bullet. The sling bullet hits the killer bee!  The sling bullet freezes the killer bee.l%Dh9r$   killer beel%DhE l%DhM G.yl%Dh?u l1498 ---28.1l%Dhy l%DhV} N _You kill the killer bee!l%Dh3 I.. .+.... ... .#.... #+#.. ..... . .####... #.# #......$ #.# l%Dh ....... #.......# .#####.......#......y.@................#l%Dh l%DhM N  The killer bee attacks as it pursues you!l%Dh5  y$yy 2 killer bees (1 wandering)  You block the killer bee's attack.  A killer bee comes into view.l%Dh c9=--9.1 (1.0l%Dh l%Dh9 P _The killer bee misses you.l%Dhof >(((((((l%Dh Y*yl%Dh  You shoot a sling bullet. The sling bullet misses the killer bee.A giggling sprite leaps out and makes the killer bee trip over its own legs.l%Dh  .y.....$yy(1 unaware, 1 very drai…)The killer bee is heavily wounded.The killer bee stings you but does no damage.  The killer bee is distracted by your dazzling golden aura.l%DhS R4==50.0 (0.9l%Dh l%Dh W _The killer bee barely misses you.l%Dh (((((((You shoot a sling bullet.m%DhY *yvery drained)  The sling bullet closely misses the killer bee.m%DhWy.....$yThe sling bullet closely misses the killer bee.buzzes angrily.  A giggling sprite leaps out and makes the killer bee trip over its own legs.  The killer bee is severely wounded.The jinxing sprites lose interest in you.You hear an angry buzzing noise. x2m%Dh+f9Fly m%Dhm%Dh/{ _The killer bee closely misses you. You block the killer bee's attack.m%Dhz (((((((You shoot a sling bullet.m%Dhm%Dh  The sling bullet barely misses the killer bee.A killer bee comes into view.m%Dh.y...$yy 3 killer bees (1 very drained)m%Dh)'1.8m%Dh m%DhZ _The killer bee barely misses you. x2m%Dh  You shoot a sling bullet. The sling bullet hits the killer bee!  The sling bullet freezes the killer bee.$ 2 killer beesm%Dh&m%Dh(m%Dhc1H..ym%Dh/ZC=2.7m%DhI_m%DhbN _You kill the killer bee!m%Dhn6^  You beckon some vexing sprites to accompany your attacks.m%Dh9m%Dh?H..ym%Dh@7---3.7 (1.0Jinx Fly m%DhFm%DhJ; _You feel your willpower being sapped.m%Dh (You shoot a sling bullet. The sling bullet hits the killer bee.  The sling bullet freezes the killer bee.m%Dh I :*m%Dh 1  The killer bee is moderately wounded.A giggling sprite leaps out and smacks the killer bee with its own antenna.  The killer bee is severely wounded.m%DhX@ h.y$y(1 very drained)8=-5=4.6 (0.9 _The killer bee is no longer distracted by gold.m%Dh  (((((((You shoot a sling bullet.m%Dhٝ :*m%Dh  The sling bullet completely misses the killer bee.A giggling sprite leaps out and smacks the killer bee with its own antenna.m%Dh m%Dh= m%Dhk ..y.....$$   killer beem%Dh /35.5m%Dhܼ m%Dh1 N _You kill the killer bee!n%Dh ' n%Dh6((You shoot a sling bullet. The sling bullet hits the killer bee.  The sling bullet freezes the killer bee.n%DhD:*n%Dh{  The killer bee is lightly wounded.  A giggling sprite leaps out and smacks the killer bee with its own antenna. n%Dh The killer bee is moderately wounded.n%Dhy..yy 2 killer bees (1 very drained)n%Dh~6n%Dh# 6.4n%Dhݟn%Dh n%Dh n%Dh9_A killer bee comes into view.n%Dh~n%DhՀ  You shoot a sling bullet. The sling bullet hits the killer bee.  The sling bullet freezes the killer bee.n%Dhd:*n%DhYou shoot a sling bullet. The sling bullet hits the killer bee.  The sling bullet freezes the killer bee.heavi  A giggling sprite leaps out and smacks the killer bee with its own antenna.  The killer bee is severely wounded.  The jinxing sprites lose interest in you...yy14987.3Fly  _The killer bee barely misses you. x2n%Dh@  You shoot a sling bullet. The sling bullet hits the killer bee.  The sling bullet freezes the killer bee.n%Dh 1  The killer bee is almost dead...y=8.2 _The killer bee closely misses you. The killer bee misses you.n%Dh~  You shoot a sling bullet.  The sling bullet hits the killer bee but does no damage.n%DhG  The killer bee is almost dead.9.1 _The killer bee stings you but does no damage.n%DhX>(((((((n%Dh .....yyYou shoot a sling bullet. The sling bullet misses the killer bee. x260.0 n%Dh, @_The killer bee stings you but does no damage. x2n%Dh2 (The sling bullet misses the killer bee. x2 _The killer bee stings you but does no damage. x2  You shoot a sling bullet.  The sling bullet barely misses the killer bee.The sling bullet hits the killer bee.  The sling bullet freezes the killer bee.n%Dh3m } yThe killer bee is moderately wounded.The killer bee stings you but does no damage.9=9 _The killer bee closely misses you.n%DhV  You shoot a sling bullet. The sling bullet hits the killer bee.  The sling bullet freezes the killer bee.n%Dh\ r$   killer been%Dh n%Dh'  n%Dh) n%Dh0 /$yn%Dh "You kill the killer bee!n%Dh n%Dhn%DhI1498 41.8n%Dhn%DhC+ n%Dh52_You block the killer bee's attack.n%DhCr>(((((((n%Dh/{ .....$yYou shoot a sling bullet. The sling bullet misses the killer bee.The killer bee stings you but does no damage.2.7 _You block the killer bee's attack.o%Dh  (((((((You shoot a sling bullet.o%Dh .....$yThe sling bullet barely misses the killer bee.3.6o%Dho%DhaW _The killer bee barely misses you.o%Dh  (((((((You shoot a sling bullet.o%DhF o%DhI o%DhJJ4.....$yo%DhJ9The sling bullet closely misses the killer bee.o%DhKo%Dh@Mo%Dh$O=o%DhQ(54.5o%DhXo%Dh_F _The killer bee stings you but does no damage. x2o%Dh  You shoot a sling bullet. The sling bullet hits the killer bee.  The sling bullet freezes the killer bee.o%Dhbj  The killer bee is moderately wounded.45.4 _The killer bee barely misses you. The killer bee completely misses you.o%Dh]~  You shoot a sling bullet.  The sling bullet hits the killer bee but does no damage.o%Dh  The killer bee is moderately wounded.6.3 o%Dh9o%Dho_The killer bee misses you. The killer bee closely misses you.o%Dho%Dh4  (((((((You shoot a sling bullet.o%Dhɸ .....$yThe sling bullet closely misses the killer bee.o%Dh CThe killer bee stings you but does no damage.o%Dh W20==7.2o%Dh o%Dhd X _The killer bee closely misses you.o%Dh  (((((((You shoot a sling bullet.o%Dh .....$yThe sling bullet closely misses the killer bee.o%Dhۢ Y38.1o%Dh o%Dh 8 _You block the killer bee's attack.p%Dhe>(((((((p%Dh= .....$yYou shoot a sling bullet. The sling bullet misses the killer bee.29.0 _The killer bee barely misses you. The killer bee closely misses you.p%Dh7  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped. The killer bee closely misses you.18----70.0 (1.0Jinx Fly p%Dh p%DhC _The killer bee stings you but does no damage.p%Dh~  You shoot a sling bullet. The sling bullet hits the killer bee.  The sling bullet freezes the killer bee.p%Dh:*p%Dhc p%Dhly (very drained)  The killer bee is heavily wounded.A giggling sprite leaps out and makes the killer bee trip over its own legs.  The killer bee is severely wounded.p%Dh3p%DhA=9 (0.9p%Dh,  _The killer bee barely misses you. The killer bee closely misses you.p%Dh, (((((((You shoot a sling bullet.p%Dh:*p%Dh_ .....$y The sling bullet closely misses the killer bee.A giggling sprite leaps out and makes the killer bee trip over its own legs.  The killer bee is almost dead.p%Dh'1.8p%Dhp%Dh _The killer bee misses you. The killer bee closely misses you.p%Dh '   You shoot a sling bullet. The sling bullet hits the killer bee.  The sling bullet freezes the killer bee.$p%Dh p%Dh '2.7p%Dh p%DhN N _You kill the killer bee!q%DhM :---9=Fly q%Dh _The sprites lose interest in your situation.q%Dh^,q%Dhq%Dhq%DhY+1498q%Dhzq%DhO=q%Dhq%Dh,q%Dhq%DhEq%Dh"M20==q%Dh^$q%Dh}%4 _Magic restored.q%Dh(O2q%Dh)q%Dh,q%Dh-'519q%Dh.q%Dh/O _You now have 1519 gold pieces (gained 21).q%Dh23q%DhJ3q%Dh:25==1 _You now have 1525 gold pieces (gained 6).q%Dh&>Iq%Dh>q%DhA,q%DhUBq%DhH{0q%DhK<44q%DhKq%DhMO _You now have 1544 gold pieces (gained 19).q%Dh>P3q%DhPq%DhRq%DhT,q%Dhaq%DhdBq%Dhj _You reach down and open the door.q%Dh/q 9  _You feel your existence waver again.There is an open door here.q%Dh _Fly  _You feel your willpower return.q%Dhq%Dhdq%Dhq%DhJ,q%Dh͔q%DhHq%DhN,q%Dh+q%Dhq%Dh,q%Dhbq%Dh q%Dh,q%DhZq%Dhq%Dh`q%Dhצq%DhOq%Dhq%Dh ,q%Dhثq%DhF _You reach down and open the door.q%Dh"q%Dhq%Dh-q%Dh<@  There is an open door here.q%Dh8q%Dh _q%Dh2q%Dh̸q%Dhۺ,q%Dhgq%Dhq%Dhپ,q%Dhcq%Dh,q%Dhkq%Dhq%Dhq%Dhq%DhZq%Dhnq%Dhxq%Dhq%Dh(q%Dhq%Dhmq%Dh5#...#.. #...#..#####+ ###+##...#..#..... #.....#...#.. +.....#...#... #....< +.....# #... #.....+ #... #.....# #... #...@......# ####---515.7 (43.0) #....##....# #....##....##..........# #### ##########'#######... #..............#... #..............#.## #..............#  #..............# ##q%Dhq%DhoG---6.7 (44q%Dhq%Dh"9 _Found a stone staircase leading up.q%Dh73q%Dh:8q%Dh :q%Dh<q%DhS=q%DhAXq%Dh0Bq%Dh8Dq%Dh{F,q%DhFq%DhqHq%DhJ,q%DhCKq%DhLq%DhN,q%DhOOq%Dh2Qq%DhS,q%DhSq%DhtUF _You reach down and open the door.q%DhkW3q%DhXq%Dh[Z@  There is an open door here.q%Dh#]q%Dh] _q%Dh^q%Dhh_q%DhbBq%Dhcq%Dhe,q%Dhfq%Dhgq%Dhbj,q%Dhjq%Dhhlq%Dhn,q%Dhoq%DhYpq%DhEr,q%Dhrq%Dhtq%Dh4vq%Dhvq%Dh.wq%Dh.xq%DhBzq%Dh {q%Dhw{q%Dh|q%Dh~q%Dhgq%Dhq%Dhq%Dh,q%Dhكq%Dhq%DhLJBq%DhVq%DhZq%Dh׌q%DhXq%DhAF _You reach down and open the door.q%Dhq%Dh _ ##.##'####..###########+# .....#.....# ##......+.....# #.....#......#....<# +#.....#......#.....# #q%Dhݖ########...###..... #...###'#.... #.......#....## #.......#....##. #########....... ######Something unseen opens the door.q%Dh-35.7 (19q%Dh+6.7 (20q%Dh _You sense a monster nearby. _There is an open door here.q%Dh-uq%Dho # #.q%DhS.##o#####.#####+# #.....##.....#.....#  #....@'......+.....#  #.....#......#....<#  #.....#......#.....#  ########...###..... #...###'#...q%Dhu #.......#....## o   orc wizard (wandering) #.......#....## ######### q%Dh,0.0)q%Dh@7.7 (1q%Dht z _An orc wizard comes into view. It is wielding a +0 dagger.q%Dh  # #. .##o##### ........#######  #.....##.....  #....@'......  #.....#......#....<#  #.....#......  ########...## #...# #..... #.....q%Dh;4 # #. .##o##### ........#######  #.....##.....  #....@'......  #.....#......#....<#  #.....#......  ########...## #...# #..... #.....r%Dh> _An orc wizard is nearby!r%Dh  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.'oo18---===8Will/2 Jinx Fly r%Dhr%DhA _The orc wizard shouts! You hear a shout! x2r%Dh ((You shoot a sling bullet. The sling bullet hits the orc wizard.  The sling bullet freezes the orc wizard.r%DhV:*r%DhBIo.. (very drained)  You shoot a sling bullet. The sling bullet hits the orc wizard.  The sling bullet freezes the orc wizard.  The orc wizard is lightly wounded.  You feel bolstered by spreading misfortune.A giggling sprite leaps out and bonks the orc wizard with its +0 dagger.  The orc wizard is moderately wounded.13 9.5 (0.8 _You hear a shout!r%Dh% (( You shoot a sling bullet. The sling bullet hits the orc wizard.  The sling bullet freezes the orc wizard.r%Dh :*r%Dh  The orc wizard is severely wounded.A giggling sprite leaps out and bonks the orc wizard with its +0 dagger..o. 40.4 (0.9 _The orc wizard is almost dead.r%Dh7  You shoot a sling bullet. The sling bullet hits the orc wizard!  The sling bullet freezes the orc wizard.r%Dh $(r%Dh8 r%Dh3 1 o.o   orc wizard #######  You kill the orc wizard!r%DhЂ 1544 51.3 _An orc wizard comes into view. It is wielding a +2 dagger of venom.r%Dh׀ (((( You shoot a sling bullet. The sling bullet hits the orc wizard.  The sling bullet freezes the orc wizard.r%Dh .o...---2.2r%Dht { _The orc wizard is moderately wounded.s%Dh # #. .##o##### ........#######  #..$..##.....  #....@'......  #.....#......#....<#  #.....#......  ########...## #...# #..... #.....s%DhGn # s%Dh H#. .##o##### ........#######s%DhH  #..$..##.....  s%DhI^#....@'......  #.....#......#....<#  #.....#...... s%DhtK3 ########...## #...# #..... #.....s%DhOs%DhPs%Dh~x _An orc wizard is nearby!s%Dh (((You shoot a sling bullet. The sling bullet hits the orc wizard.  The sling bullet freezes the orc wizard.s%Dh(6s%Dh>['o$.s%Dh@U9=3.1s%DhHs%Dh Mb _The orc wizard is heavily wounded.s%Dh8 (( You shoot a sling bullet. The sling bullet hits the orc wizard.  The sling bullet freezes the orc wizard.s%Dh>':*s%Dh#D  The orc wizard is severely wounded.A giggling sprite leaps out and bonks the orc wizard with its +2 dagger of  venom.$$.44.0 _You kill the orc wizard!s%Dh3s%Dh[s%DhH _No target in view!s%Dhc 3s%Dhe s%DhCg s%Dhp o'o   orc (wandering)s%Dh_y Q0s%Dh߁ J---5.0 (1s%Dh q _An orc comes into view. It is wielding a +0 mace.t%Dh) # #. .##o#####t%Dh- ....$...#######  #..$..##.....  #....@'......  #.....#......#....<#  #.....#......  ########...##t%Dhe #...# #..... #.....t%Dh.T  # #. .##o##### t%DhTT....$...#######  #..$..##.....  #....@'......  #.....#......#....<#  #.....#...... t%DhX3 ########...## #...# #..... #.....t%Dh]t%Dh^9---t%Dhgt%DhXk[ _An orc is nearby!t%Dh^  You beckon more vexing sprites to accompany your attacks.t%Dh9U'ot%Dh]7--==6t%Dht%Dh; _You feel your willpower being sapped.t%DhG (( You shoot a sling bullet. The sling bullet hits the orc.  The sling bullet freezes the orc.t%Dh:*t%Dh`_  The orc is moderately wounded.t%Dh[A giggling sprite leaps out and makes the orc trip over its own feet.t%Dh=X$$.t%Dh)t%Dh\N5=9 (0.9t%Dht%Dh8G _You kill the orc!t%Dh3t%Dht%DhH _No target in view!t%Dhnj t%Dhҍ t%Dh t%Dh H _No target in view!t%Dh  _t%Dh 8=-Fly t%Dh t%Dh { _The sprites lose interest in your situation.t%Dh t%Dh t%Dh+ ,t%DhF t%DhR ,t%Dh t%Dh O=t%Dht%Dh|,t%DhXt%Dht%Dh[Y15449=t%Dht%Dh ,t%Dhg t%Dh'O4t%Dht%Dht%Dh093t%Dh5t%Dh$t%DhA=2t%Dht%Dht%Dh@91t%Dh@t%Dh:20t%DhK)==t%Dh t%Dh!t%DhA#90t%Dh#t%Dh $t%Dh%t%Dh',t%Dht(t%Dh.k  You now have 1552 gold pieces (gained 8).  Things that are here:t%Dh-/&52t%Dhq0t%Dh 5d# #. #.# #.. #..##'##### t%Dhn5#.....$...############+# #..@..##.....#.....#--- #.....'......+.....# #.....#......#....<# #.....#......#.....########...##t%Dh5# #...###'#.... #.......#.... #.......##########....t%Dh9 ..# #.. #.. #.. #..t%Dh9 # #..  #..##'##### #.....@...############+#####..)..##.....#..... #.....'......+..... #.....#......#....<t%DhJ:d #.....#......#.....########...###. #...###'# #.# #.......# t%Dh:M_a +0 dagger; a +0 robet%Dh1?063.9 (17.0)t%Dh?M== 9 t%DhIB8---4.9 (18t%DhCt%DhJ _You feel your existence waver again.You now have 1562 gold pieces (gained 10).t%DhK365.9 (19t%DhOt%DhQl _Items here: )) [[.u%Dho3u%Dhu%Dhu%Dh  There is an open door here. _u%Dh,u%Dh u%Dhu%DhY,u%Dh u%Dh@  There is an open door here.u%Dhu%Dh _u%DhD u%Dh u%Dh ^Fly u%Dh}u%Dhn _You feel your willpower return.u%Dh3u%Dhu%DhAu%Dh,u%DhVu%Dhbu%DhX!,u%Dh"u%Dh|$u%Dh@&,u%Dh'u%Dh(u%Dh*,u%Dh+u%Dh.u%Dh0u%Dhs6u%Dh6u%Dhp8u%Dh9u%Dh?  .... ...o ...###+###'.#....... #......ß #.....# ~. #....@# ... ..#.....# .... ..'.....####..# ..#'###.......# ... #.......#u%Dh@9.. #..####.# o   orc (wandering)# #.......#####.......##..##'######u%DhE-79.9 (14u%Dh.F,80.9 (15u%DhIu%DhRr _An orc comes into view. It is wielding a +0 flail.u%Dh* ....  ...o  ...  ###+###'.  #....... #...... ß  #.....# ~.  #....@# ...  ..#.....# ....  ..'.....#  ..#'###..  ... #.......#  .. #..####.#  # #.......#  ####.......#  #..##' u%Dh/ ....  ...o  ...  ###+###'.  #....... #...... ß  u%Dh6#.....# ~.  #....@# ...  ..#.....# ....  ..'.....#  ..#'###..  ... #... .. #..####.#  u%Dh># #... ####... #..##'u%Dh3u%Dhu%Dh [ _An orc is nearby!u%Dh  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.u%Dh 1.u%Dh[ 18---==1.0)Will/2 Jinx Fly u%Dh u%Dhϟ % _The orc shouts!u%Dhw u%Dh.y u%Dh ^ _No target in view!u%DhMu%DhMu%DhRu%DhhVH _No target in view!v%Dhۘv%Dhv%Dhv%DhH _No target in view!v%DhaM##... ........ ...o..##+###'........~~~ ....~~~ ß ~ #.....# ..#.....# ....'.....####..#'###.......#. #...o   orc. #..##.#...v%DhBV.ov%Dhו5--2 _v%Dh!v%Dhv%Dhx  You shoot a sling bullet. The sling bullet hits the orc.  The sling bullet freezes the orc.v%Dh}o$(((v%Dh/...v%Dh/W1562 ===3.8 (0.9v%Dh6v%Dh ;G _You kill the orc!v%Dh~v%Dh~v%DhӃv%DhuH _No target in view!v%Dh9 Iv%Dh v%Dh" $ _v%Dh$ ---Fly v%DhѴ { _The sprites lose interest in your situation.v%Dhz K9=v%Dhp v%Dh ,v%Dhֹ v%Dh v%Dh O=v%Dh- v%DhH ,v%DhT v%Dh v%DhI F20==v%Dh v%Dh v%Dh ,v%DhQ v%Dh6 v%Dh ,v%Dh v%Dhk v%Dh* v%Dh_ '# ## #######...# .........# ....... ...###+###'.$..... #......@..~~~~. ---#.........~~~~ß #.....##..~~~~. v%Dh %#.....# .........#.....# #........'.....####..#o.o   orc priest (wandering)..#'###.......# ..... #.......#... #..####.#v%Dh 094.8 (11.0)v%Dh{ G---5.8 (12v%Dh v%Dh| x _An orc priest comes into view. It is wielding a +0 club.w%Dh8R #'#  ..##  #######...#  .........#.  ..........  .........  ###+###'.$.....  #......@..~~~~.  #.........~~~~ß  #.....##..~~~~.  #.....# .......  ..#.....# #......  ..'.....####..#o.  ..#'##..# .  .... ..#  ...  w%Dh #'#  ..##  #######...#  .........#.  ..........  w%Dh$.........  ###+###'.$.....  #......@..~~~~.  w%Dh#.........~~~~ß  #.....##..~~~~.  #.....# .......  w%Dh%..#.....# #...... ..'.....####..#o.  ..#'##..# .w%Dh< .... ..# ... w%Dh[w%Dh b _An orc priest is nearby!w%Dh (((((o _An orc priest comes into view. It is wielding a +0 club. _An orc priest is nearby!  You shoot a sling bullet.  The orc priest shouts!  The sling bullet hits the orc priest.  The sling bullet freezes the orc priest.w%Dhm% ..~..oThe orc priest is lightly wounded.1562=====6.6 (0.8)w%Dhtw%Dh!& _You hear a howl!w%Dh[c ((((( You shoot a sling bullet. The sling bullet hits the orc priest!  The sling bullet freezes the orc priest.w%Dhzw%DhD..~.o.w%Dh,7.5 (0.9w%Dhgw%Dh b _The orc priest is heavily wounded.w%Dh= (((( You shoot a sling bullet. The sling bullet hits the orc priest.  The sling bullet freezes the orc priest.w%Dh w%Dh d..~o.w%Dh '8.4w%Dh$ w%Dh) ^ _The orc priest is almost dead.w%Dhc  You shoot a sling bullet. The sling bullet hits the orc priest!  The sling bullet freezes the orc priest.w%DhIJm((($w%DhM;N..~x%DhJP1562 69.3x%DhMx%DhN _You kill the orc priest!x%Dh3x%Dhx%DhH _No target in view!x%DhĚx%Dhx%Dhx%DhH _No target in view!x%Dh#Yx%DhYx%DhU[x%Dh_x%DhQh.. #'#  ..## #########...# #....##..............###+###'@$.....#.........~~~~..#.........~~~~ß#.....##..~~~~x%Dh/k #.....##...$..#.....###......#h   howler monkey (wandering)..'.....####..#....#'###.......#h...... #.......#x%Dh, 0catching breath)  A howler monkey comes into view.The howler monkey hoots and howls with incredible vigour!x%DhUM========600.3 (1x%Dh8x%Dh09 _You hear an angry buzzing noise. x2x%DhsY  ..  #'#  ..##  #########...# .  #...........#..  #..............  #..............  #'@$......  #.........~~~~..  #.........~~~~ß.  #.....##..~~~~..  #.....##...$....  ..#.....###......#  x%DhZ ..'.....####..#...  ..#'##..#h..  ....  x%Dh3  ..  #'#  ..##  #########...# .  #...........#..  #..............  #..............  #'@$......  #.........~~~~..  #.........~~~~ß.  x%Dh #.....##..~~~~..  #.....##...$.... ..#.....###......#  ..'.....####..#... ..#'##..#h.. .... x%DhS 3x%Dh* x%Dh d _A howler monkey is nearby!y%Dht  You beckon some vexing sprites to accompany your attacks.y%DhZ h 2 howler monkeys (1 wandering, 1 catc…)h..hYou feel your willpower being sapped.y%Dh18---==------1Jinx Fly y%Dhy%Dh` _A howler monkey comes into view.y%Dh V(((((hcatching breath)  You feel your willpower being sapped. _A howler monkey comes into view.  You shoot a sling bullet.  The howler monkey howls!  The sling bullet hits the howler monkey.  The sling bullet freezes the howler monkey.y%Dhy%Dhy%DhJ  The howler monkey is lightly wounded.y%Dhy%DhgT.~~$hT   troll (wandering).hhhh 3 howler monkeys (1 wandering, 1 cat…)y%DheY=-----2.2 (0.9y%Dhy%DhD _A troll comes into view. A howler monkey comes into view.y%Dhd((((Thcatching breath)  The howler monkey is lightly wounded. _A troll comes into view. A howler monkey comes into view.y%Dhy%DhWy%Dhy%Dh( 'T.~~h.h.hThe howler monkey is heavily wounded.The howler monkey hoots and howls with incredible vigour!y%Dh[H========3.1y%Dha y%Dh5 9 _You hear an angry buzzing noise. x2y%Dhu  You shoot a sling bullet.  The sling bullet hits the howler monkey!  The sling bullet freezes the howler monkey.y%Dh]yw((($ 2y%Dht,y%Dh\y%Dh .T..~h.h.y%Dh, V===-----4.0y%Dh< y%Dh0B Q _You kill the howler monkey!y%Dh) ((( You shoot a sling bullet. The sling bullet hits the troll!  The sling bullet freezes the troll.y%Dh/ :*y%DhU The sling bullet hits the troll!freezes the troll.  The troll is moderately wounded.  You feel bolstered by spreading misfortune.y%Dh) A giggling sprite leaps out and doodles on the troll's face.  The troll is heavily wounded.y%Dhy y%Dh .T...h(drained).(1 catching breath)y%Dht ---13 ========9y%Dh y%Dh! y _The howler monkey hoots and howls with incredible vigour!y%Dh m (( y%Dh֣ zYou shoot a sling bullet. The sling bullet hits the troll.  The sling bullet freezes the troll.y%Dh,y%Dh,1m  The troll is severely wounded.y%DhD:.T..h. y%Dh;U9=5.8y%Dh By%DhFy _The howler monkey hoots and howls with incredible vigour!z%Dh. (((You shoot a sling bullet.z%Dh5:*z%Dhs  The sling bullet completely misses the troll.A giggling sprite leaps out and doodles on the troll's face.  The troll is severely wounded.  The howler monkey is distracted by your dazzling golden aura...Th~~~.yyh very drained)h1 unaware, 1 catchi…)yy 2 killer bees (wandering)===-----6.7z%DhPz%Dhٚ` _A killer bee comes into view. x2z%Dh  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.{%Dhdertzug the Jinx..Poltergeist of Gozag  Gold: 1562 #'#Health: 72/72 ========================..##Magic: 15/20 ==================------#########...# .AC: 13  Str: 4#...........#..EV: 14Int: 17#..............SH: 5Dex: 20#......T.......XL: 11 Next: 16% Place: Dungeon:9###+###'@$......Noise: ===------  Time: 8606.7 (0.0)#.........~~~~..v) +2 sling (freeze)#.........h~~~ß.Cast: Jinxbite#.....##..~~~~.[{%Dh30myWill/2 Jinx Fly #.....##...$...y..#.....###....h.#T   troll (very drained)..'.....####..#...hh 2 howler monkeys (1 unaware, 1 catchi…)..#'###.......#...yy 2 killer bees (wandering).... #.......#The howler monkey is distracted by your dazzling golden aura. _A killer bee comes into view. x2  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Cause Fear (dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate{%Dh$dertzug the Jinx..Poltergeist of Gozag  Gold: 1562 #'#Health: 72/72 ========================..##{%DhR`Magic: 15/20 ==================------#########...# .AC: 13  Str: 4#...........#..EV: 14Int: 17#..............SH: 5{%DhD Dex: 20#......T.......XL: 11 Next: 16% Place: Dungeon:9###+###'@$......Noise: ===------  Time: 8606.7 (0.0){%DhK#.........~~~~..v) +2 sling (freeze){%Dh_I#.........h~~~ß.Cast: Jinxbite#.....##..~~~~.yWill/2 Jinx Fly #.....##...$...y..#.....###....h.#T   troll (very drained)..'.....####..#...hh 2 howler monkeys (1 unaware, 1 catchi…)..#'###.......#...yy 2 killer bees (wandering).... #.......#Press: ? - help, Dir - look around, f - activateThe troll looks frightened! The killer bee looks frightened!  The killer bee buzzes angrily.  The killer bee looks frightened!  The killer bee buzzes angrily.  The howler monkey looks frightened! x2{%Dh{%Dh:{%DhŻ{%Dh{%Dh&T..hTfleeing, very drained)hfleeing, 1 catching87.7 (1  The killer bee buzzes angrily. howler monkey looks frightened! x2 _The howler monkey howls! _2 killer bees come into view.{%Dh3{%Dhp{%Dh]F _Unknown command.{%Dh\ ..#'# ..###########...# . #...........#.. #......T....... #.......##+###'.$...... #......@..~~~~.. #.........h~~~ß. #.....##..~~~~.y #.....##...$...y..#.....###....h.# ..'.....####..#... ..#'###.......#... .... #.......# ... #..####.#{%Dh!b [39;49mT..~~~yh~~..y..)yy 2 killer bees (wandering)---8 _|%Dh#'# ..###########...# . #.......T...#.. #.............. #......###+###'.$...... #.........~~~~.. #.~~~yß. #.....##..~h~~.. #.....##...$.y....#.....###....h.# ..'.....####..#... ..#'###.......#... .... #.......#  ... #..####.# ## #.......#|%DhT...y~~hy...   howler monkey1562---9 _The howler monkey is no longer distracted by gold.|%DhL ..###########T..# . #...........#.. #.............. #......###+###'.$..y... #.........~~~~.. #.~~~~ß. #....@##..~~h~.. #.....##...y......#.....###......# ..'.....####..#... ..#'###.......#... .... #.......#  ... #..####.#y   killer bee (wandering) ## #.......# ####.#..y.yyy 2 killer bees (wandering)10|%Dh|%Dh*|%Dh  You beckon more vexing sprites to accompany your attacks.  You feel your willpower being sapped..y~y   killer bee4--==1 |%Dh|%Dh&_The killer bee buzzes angrily.|%Dh> b(((((((|%DhW 9*|%Dh L  You shoot a sling bullet. The sling bullet misses the killer bee.A giggling sprite leaps out and makes the killer bee trip over its own legs....y... (very drained)9=2.6 (0.9 _The killer bee is moderately wounded.|%Dh  |%Dh5 |%Dh #(|%Dh (|%Dh ((|%Dh (|%Dh ((|%Dh /You shoot a sling bullet.|%Dh2q :*|%DhG  The sling bullet closely misses the killer bee.A giggling sprite leaps out and smacks the killer bee with its own antenna.|%DhO|%Dhg ..$.y..yy 2 killer bees (1 very drained)3.5 |%DhAs\_The killer bee is heavily wounded.}%Dh@ (You shoot a sling bullet. The sling bullet hits the killer bee.  The sling bullet freezes the killer bee.}%Dh:*}%DhZ  The killer bee is heavily wounded.A giggling sprite leaps out and smacks the killer bee with its own antenna. .yy.  The killer bee is almost dead.4.4 _The killer bee stings you but does no damage.}%Dh` (((((((You shoot a sling bullet.}%DhzE:*}%Dh'  The sling bullet closely misses the killer bee.A giggling sprite leaps out and makes the killer bee trip over its own legs.}%Dh99I .....}%Dh9.$   killer bee  You kill the killer bee!}%Dhb_h1562 --75.3}%DhLc}%DheF _The killer bee stings you but does no damage. x2}%Dh,#########...# ............#...........###+###'.$............~~~~y$...~~~~ß.##..~~h~..y....#......#..'#..#...#'###....... . #..###### .... ####...##'#####}%Dh{.y--6.3 (1.0}%DhL}%DhǏC _The killer bee stings you but does no damage.}%Dh  You shoot a sling bullet. The sling bullet hits the killer bee!  The sling bullet freezes the killer bee.}%Dhі:*}%Dh4  The killer bee is severely wounded.A giggling sprite leaps out and smacks the killer bee with its own antenna.}%DhE$}%DhXZ208==7.2 (0.9}%DhO}%DhN _You kill the killer bee!}%DhyY ...........#...........###+###'.$.........~~~~$.ß}%Dh!{$##..~~h~..##...y....#......#..'#..#...#'###......... #.......# .####'###.....)...########### }%Dhօ}5==---8.2 (1.0}%Dhu}%Dh * }%Dh* 9---}%Dh0 }%Dh4 H _No target in view!}%Dh }%Dh_ }%Dh# }%Dhn& H _No target in view!~%Dh7[~%Dh_\~%Dh]~%Dh+hx  The jinxing sprites lose interest in you.~%DhhHFly ~%Dhn~%Dhzp{ _The sprites lose interest in your situation.~%Dhp~%Dhsr~%Dhvy,~%Dht{~%Dh P==~%Dḧ́~%Dh,~%Dh8~%Dhא~%Dhna6=~%Dh~%Dh~%DhW#~%Dh^+y24.2 (6y   killer bee (wandering)~%Dh-~%Dh3~%Dh6a _A killer bee is nearby!~%Dh(((((y   _The sprites lose interest in your situation.A killer bee is nearby!  You shoot a sling bullet.  The killer bee buzzes angrily.  The sling bullet hits the killer bee!  The sling bullet freezes the killer bee.~%Dh~%Dhѐ.y.$$.~%DhI6===5.1 (0.9~%Dh ~%Dhfb _The killer bee is heavily wounded.~%Dh2  ~%Dh  ~%Dh FYou shoot a sling bullet. The sling bullet hits the killer bee!  ~%Dh1 (The sling bullet freezes the killer bee.~%Dh+ ~%Dh $~%Dh3 (~%Dh (~%Dh (~%Dhv (~%Dh ~%DhF ~%Dh ~%Dh ~%Dhk ~%Dh%U ~%DhU .~%DhV $~%DhxW $~%DhX .~%Dh 6.0 _You kill the killer bee!~%Dh  _No target in view!~%Dh? _No target in view!%DhB_1562 _=7=%DhJg=8=19%DhiB%DhB%Dh %Dh8%Dh%Dh,%Dh %Dhz %Dh@Fly %Dh%Dh %Dh%Dh4_You feel your willpower return.%Dhk%DhR%Dh=%Dh.7%Dh%Dh%Dh%!%Dh#%Dh!%%Dh&%Dh(%Dh<h---41.0 (15.0)h   howler monkey---%Dhd _A howler monkey is nearby!%Dhc   ..  .  ###+###$.$  #......  #.....  #....$#  #.....#  ..#....@#  ..'.....#  ..#'###..  .... #.......#  ... #..####.#  ## #.......#  ####.......#  #..##'######  )%DhH    ..  .  ###+###$.$  #......  #.....  #....$#  #.....#  ..#....@#  ..'.....#  ..#'###..  .... #.......#  ... #..## ## #.......#  ####... #..##'## )(( _You feel your willpower return. _A howler monkey is nearby!A howler monkey is nearby!  You shoot a sling bullet.  The sling bullet hits the howler monkey.  The sling bullet freezes the howler monkey.%Dh@ %Dh Q$h.%DhQ f9====9 (0.9)%Dh %Dh h _The howler monkey is moderately wounded.%Dh# ((((You shoot a sling bullet.%Dhz# %Dh+ l..$h%Dh, '2.8%Dh 2 %Dh5 g _The sling bullet barely misses the howler monkey.%Dh  You shoot a sling bullet.  The sling bullet hits the howler monkey.  The sling bullet freezes the howler monkey.%DhU  (catching breath)  The howler monkey is severely wounded.The howler monkey hoots and howls with incredible vigour!You hear a shout! x7; You hear a bellow! x2; You hear a shout!%Dh I=========3.7%Dh %Dh I _You hear an angry buzzing noise. You hear a bellow!%Dh  You shoot a sling bullet.  The sling bullet hits the howler monkey!  The sling bullet freezes the howler monkey.$%Dho%Dh1562 9===------4.6%Dh%DhUQ _You kill the howler monkey!%DhI%Dh%DhO=%Dh,%Dh%Dh20==6%Dh%Dh%Dh,%Dh!%DhO9%Dh>%DhIN _You now have 1569 gold pieces (gained 7).%Dh ..## ########...# ......# #........... #............##+###$.$..h......T~~~.$...~~~~ß ..~~h~..%Dh9--------- #.....##...y...#.....###......#..'.....####..#.....#'###.......#...%Dh.... #.......#T   troll (wandering)..##h   howler monkey (wandering)###...%Dh-9.6 (5.0%Dh T.catching breath)%Dhh5========50.6 (6%Dho%Dh _The howler monkey hoots and howls with incredible vigour! _You see here 5 gold pieces.%Dh[z ((You shoot a sling bullet.%DhX  The sling bullet hits the troll but does no damage.%Dh_3%Dh6,%DhKBh...$Tyy   killer bee%DhD[==4===-----%Dh*E%1.5 (0.9%DhSI%Dh]L6 _You hear an angry buzzing noise.%Dh ..##  ##...# .  .....#..  .........  %DhB.........  ###+###$.$h.....  #.........~~~~..  #.....$Ty.~~~~ß.  %Dhg#....@#  #.....#  ..#.....#%DhQS  ..'.....#  ..#'###.. %DhF .... #..  ... #.. %DhVX ## #.......#   %Dh ..##  ##...# .  .....#..  .........  .........  ###+###$.$h.....  #.........~~~~..  #.....$Ty.~~~~ß.  #....@#  #.....#  ..#.....#  ..'.....#  ..#'###.. .... #..  ... #..  ## #.......#  %Dh;-----%Dhw%Dhhd _There are monsters nearby!%DhA ( You shoot a sling bullet. The sling bullet hits the troll.  The sling bullet freezes the troll.%Dh   The troll is moderately wounded.%Dh %Dh W.h$TT(unaware)32.4 _The troll is distracted by your dazzling golden aura.%Dh# (((TThe troll is distracted by your dazzling golden aura.  You shoot a sling bullet.  The sling bullet barely misses the troll.troll shouts!  The sling bullet hits the howler monkey.  The sling bullet freezes the howler monkey.%Dh^\ 3%Dh\] ..%DhN^ E$Th%Dh9_  %Dh` !%Dhb %Dhrc $1569%Dhd 2%Dhqe ====%DhLf 3.3%Dhn %Dh~s  %Dht %Dht -_The howler monkey is lightly wounded.%Dh~: %Dh;  %Dh<@You beckon some vexing sprites to accompany your attacks.  %Dh=%You feel your willpower being sapped.%Dh?%DhsB%DhL%DhMCThy%DhNLy   killer bee%Dh]O%DhO18%DhjP---%DhP5==--%DhpQ&4.3 (1.0%DhQGWill/2 Jinx Fly %DhsR%DhYX%Dh[ %Dh\%Dh]2_The troll is no longer distracted by gold.%Dh  You shoot a sling bullet. The sling bullet hits the troll.  The sling bullet freezes the troll.%Dh3%Dh~4%Dh>  The troll is moderately wounded.The troll bites you. The troll misses you.%DhF{hy. %Dh H1-=-5.2 (0.9%DhN%DhR= _The troll claws you but does no damage.%DhU: (((((((You shoot a sling bullet.%Dh>:*%Dh  The sling bullet closely misses the troll.A giggling sprite leaps out and insults the troll's ancestors.%DheP .......hT (drained)The troll is moderately wounded.You block the troll's attack. The troll closely misses you.%DhRC36.1%Dh%DhȻR _The troll barely misses you.%DhX   You shoot a sling bullet. The sling bullet hits the troll.  The sling bullet freezes the troll.%Dhx%Dhl  The troll is heavily wounded.%DhZ yT.(catching breath)  The howler monkey hoots and howls with incredible vigour!The troll bites you. The troll claws you but does no damage.  The troll misses you.%Dh!{68--=========7.0%Dh:%Dh!+ _You hear a bellow! x2%Dh.8  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%Dhi\..##dertzug the Jinx#########...# .Poltergeist of Gozag  Gold: 1569#...........#..Health: 68/72 ======================--#..............Magic: 14/20 ================--------#..............AC: 13  Str: 4###+###$.$......EV: 14Int: 17#....y....~~~~..SH: 5Dex: 20#....hT...~~~~ß.XL: 11 Next: 19% Place: Dungeon:9#....@##..~~h~..Noise: =========  Time: 8657.0 (0.0)#.....##...y....v) +2 sling (freeze)..#.....###......#%Dh;][33mCast: Jinxbite..'.....####..#...Will/2 Jinx Fly ..#'###.......#....... #.......#T   troll (drained)... #..####.#h   howler monkey (catching breath)## #.......#y   killer bee####.......#The troll misses you. _You hear a bellow! x2  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Cause Fear (dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate%Dhr..##dertzug the Jinx#########...# .Poltergeist of Gozag  Gold: 1569#...........#..Health: 68/72 ======================--#..............Magic: 14/20 ================--------#..............AC: 13  Str: 4###+###$.$......EV: 14Int: 17#....y....~~~~..SH: 5Dex: 20#....hT...~~~~ß.XL: 11 Next: 19% Place: Dungeon:9#....@##..~~h~..Noise: =========  Time: 8657.0 (0.0)#.....##...y....v) +2 sling (freeze)%Dhl^..#.....###......#Cast: Jinxbite..'.....####..#...Will/2 Jinx Fly ..#'###.......#....... #.......#T   troll (drained)... #..####.#h   howler monkey (catching breath)## #.......#y   killer bee####.......# _You hear a bellow! x2  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Cause Fear (dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe troll looks frightened! The killer bee looks frightened!%DhQ,%Dh%Dh3Nyh.T.$Tfleeing, drained)hfleeing)y(fleeing)%Dhhv6===------8.0 (1%Dh%Dhb  Casting: Jinxbite (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.asting: Cause Fear (dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The troll looks frightened! The killer bee looks frightened! _The howler monkey%DhR------%DhG\ _Unknown command.%Dh9 =  You beckon more vexing sprites to accompany your attacks.###.#.......y..'###$Th...)  You feel your willpower being sapped. The troll seems less drained.9=3--9 _A howler monkey opens the door.%Dh% %Dh& %(%Dh' 5h  %Dh_(   %Dh*) JYou feel your willpower being sapped. The troll seems less drained. _%Dh26 A howler monkey opens the door.  You shoot a sling bullet.  The sling bullet hits the howler monkey.  The sling bullet freezes the howler monkey.  Your attack snaps the howler monkey out of its fear.%Dh :*%Dh  The howler monkey is moderately wounded.A giggling sprite leaps out and smacks the howler monkey with its own hand.%Dh  %Dh  %Dhǒ 9The howler monkey is heavily wounded.%Dh %DhS  %Dht %Dh y%Dh[ .%Dh T%Dhk .%Dh h%Dhe .%Dh "(catching breath, very …)%DhS MThe howler monkey hoots and howls with incredible vigour!%Dh %Dh %Dh* 7%Dh "=========%Dh #9 (0.9%Dh; %Dh"  %Dh %Dh _You hear a bellow! x2%Dh[  %Dh  %Dh You shoot a sling bullet.  %Dh /The sling bullet hits the howler monkey.  %Dh +The sling bullet freezes the howler monkey.%Dhs %Dh $%Dhz (%Dh _y   killer bee (fleeing%Dhx )%Dh %Dh%Dh%Dh#%Dh$.%Dh$T%Dh*%.%Dh% .%Dh/& %DhF%DhGG!1569 %DhG0===------%DhOH!60.8%DhN%Dh-R %DhR%DhnS-_You kill the howler monkey!%DhS%Dh " (((((((You shoot a sling bullet.%DhL%Dhk*%DhH%Dh  The sling bullet closely misses the troll.A giggling sprite leaps out and doodles on the troll's face.  Your attack snaps the troll out of its fear....T..$Tdrained70=8------1.7 _The troll is heavily wounded.%Dh (((((((You shoot a sling bullet.%DhZ:*%Dh* %Dh3,6...%Dh-T..$ very drained)%Dh/The sling bullet completely misses the troll.A giggling sprite leaps out and insults the troll's ancestors.%Dh6P-2.6%DhK; %Dh<%Dh<:_The troll is severely wounded.%Dh~=%Dh, (((You shoot a sling bullet. The sling bullet hits the troll.  The sling bullet freezes the troll.%Dh2:*%Dh   The troll is severely wounded.A giggling sprite leaps out and smacks the troll with its own claw..T.$3.5 _The troll is severely wounded.%Dh (( You shoot a sling bullet. The sling bullet hits the troll.  The sling bullet freezes the troll.%Dhe :*%Dh!V 0  The troll is almost dead.A giggling sprite leaps out and smacks the troll with its own claw.$.$%Dhq 0234.4%Dhiu %Dhw I _You kill the troll!%DhQ  _No target in view!%Dh _No target in view!%Dh?#'#  ..## #########...# . %Dh@#...........#.. #...... .............. %Dh{A###'###$$$...... #...$.....~~~~.. #.....@...~~~~ß. #....$##..~~~~..  #.....##...$.... %DhB..#.....###......# ..'.....####..#.....#'###.......#....... #......%DhB.#... #..####.### %DhP%DhR]14=---%DhtS5.4 (1.0 _%DhX%Dhd  You now have 1575 gold pieces (gained 6).  The jinxing sprites lose interest in you.%Dhe75---6.4 (2Fly %Dh:k%Dhxnl _The sprites lose interest in your situation.%Dh9.. #'#  ..## #########...# . %Dhe#...........#.. #...... #.............. ###'###$$$...... #...$..@..~~~~.. %Dha#.........~~~~ß. #....$##..~~~~..  #.....##...$.... ..#.....###......#%Dh..'.....####..#.....#'###.......#....... #.......#%DhY... #..####.#%Dh%Dh>*7.4 (1%Dh@%Dh*%DhK %Dh#L %Dh@M %Dh)V w2=%Dh-X 1 _HP restored.%DhX A=7%DhY %DhL^ ,%Dh_ %Dhc d5==%Dhe %Dhi %Dhxi K=6%Dhj %Dho ,%Dhq %Dh/u ,%Dh/w %Dhz %Dhg{ :==%Dh:} %Dh 15756=5%Dh ,%Dhf %Dh ,%Dh %Dh͘ ,%DhV %Dh O=%Dh\ %Dh O4%Dh %Dh 97%Dh D=3%Dh. %DhK %Dhߵ %Dh %Dh ,%Dh %Dh ,%Dh %Dh =Fly %DhA _You feel your willpower return.%Dh 8=2%DhT 1%Dh A=0%Dh6 %Dh %Dh \ 9 %Dh+ _You feel your existence waver again.9=%Dhn ,%Dh B%Dh! %Dhv ,%Dh %Dh% O=%Dh& %Dh+ ,%DhY, %DhO0 :20%Dh0 )==%Dh 2 %Dh4 %Dh8 ,%Dhg: %Dh@ N  You now have 1581 gold pieces (gained 6).%DhA &81%DhB %Dh4E @ _There is an open door here.%Dh+I 3%DhJ %DhN n9==%Dh

. %Dhq A7.4 (40%DhWu %Dhw ; _Found a stone staircase leading down.%Dh%Dh+%Dh%Dh}%DhU%DhB%Dh%Dht%Dh %Dh %Dh%Dh%DhR%DhR%Dh%9%Dh%DhzN _You now have 1599 gold pieces (gained 5).%Dh!3%DhR"%Dh#%Dh',%Dh*%Dh.=605%Dh/%Dh3N _You now have 1605 gold pieces (gained 6).%DhI83%Dh9%Dh;%Dh3@,%Dh]A%Dh%Dh,%DhU%Dh %DhE ,%Dh%Dh%Dht,%Dhf%Dh7%Dh,%Dhp%Dh*%Dh&B%Dh,l  You now have 1621 gold pieces (gained 16).  Things that are here:%Dh.<21%Dh(4c _a +0 club; a +0 leather armour%DhJ93%Dh:%Dh<%DhA,%DhaC%DhI%Dh/M,%DhN%DhQ%DhU,%DhW%DhX%Dh\,%DhX^%Dh`%Dhd,%Dh]m%DhVB%Dhv%Dh%Dh%Dhe%DhK%Dh#%Dh&%Dh%Dh>%Dh%Dh%Dh%Dh%Dh%Dh%DhH%DhJ%Dh$%Dh%Dh%Dh%Dh%Dh`%Dh%Dh_%Dh%Dh%Dh%Dh%Dh%Dh%Dh%DhD %Dh@..## .%DhPG #....<...... %Dh...#...%DhQ4 #........).. %DhF...#...#.....# +..#........ %DhZf.......#.....# #. #........ %Dhf.......#.....# #..#........ %DhiP......+#.....#########........... %Dh~~~~...........%Dhg####+#..... %Dh[~~~~ß.........##.......#...+..... %Dhye~~~~..........##@......#...#..... %Dh.).....................#...#..... %Dh.....############+######...##'### %Dh[..#......... #........+ %Dh8..#......... #%Dh........# %Dho..#.>....... #...#'####%Dh!-  %DhA#.#......... #...#.....%Dh&-  %DhA..#......... #...#.....%Dh  ..#......... #...#..... %DhO%Dh&38.4 (31%Dh%Dh9$9.4 (32%Dhx %Dh?  %DhR%DhA_N - 3 scrolls labelled TAUGOA GOBASHU%DhY%Dh4%DhO%DhS%Dh%DhE,%Dhy,%Dh,%Dh%DhuF _You reach down and open the door.%DhI3%Dh%Dh@  There is an open door here.%DhL%Dh _%Dh%Dh%Dh,%Dh%Dh%Dh,%Dh%Dh%Dhk,%Dh %Dh/%Dh,%Dh%Dh%Dh,%Dhi%Dh %Dh,%Dh%Dh5 %Dh ,%Dhm %DhN%Dh,%DhC%Dh@  There is an open door here.%Dh` %Dh_%Dh%Dh%DhM ,%Dh %Dh+"%Dh$,%Dh%%Dh/'%Dh*,%Dh>+%Dh-F _You reach down and open the door.%Dh03%Dh1%Dh6%Dh9,%Dh:%Dh<%Dhq@,%DhAA%DhB%DhsF,%DhCG%DhH%Dh@M,%DhM%DhO%DhkS,%DhS%DhU%DhFZ,%DhA[%Dh]@  There is an open door here.%Dhb %Dhb_%Dhb%Dhd%Dhi,%Dhy%Dh> y%Dh?y %DhU@&4 killer bees (2 very drained)%DhA%DhB69%DhKC-%Dh LR45.2%Dhb %Dhc%Dhd"_The killer bee stings you.  %DhdFYou shoot a sling bullet. The sling bullet hits the killer bee!  %Dh$e(The sling bullet freezes the killer bee.%Dhj%Dhk$%Dh l( 3 killer bees (1%Dhl %Dh %Dh%Dh%DhY9%Dh9.%Dhs:y%Dh:%Dhf%DhLg!1621 %Dhg4%Dh9h 6.1%Dho%Dhr %Dhs%DhXt*_You kill the killer bee!%Dh8u%DhYW (((%DhYou shoot a sling bullet. The sling bullet misses the killer bee.The sling bullet closely misses the killer bee.%Dh W:*%DhO0 *2  The sling bullet hits the killer bee but does no damage.  A giggling sprite leaps out and smacks the killer bee with its own antenna.%Dh  *  The killer bee is moderately wounded.A giggling sprite leaps out and smacks the killer bee with its own antenna.%Dh3 A giggling sprite leaps out and smacks the killer bee with its own antenna.  The killer bee is moderately wounded.  A giggling sprite leaps out and smacks the killer bee with its own antenna.  The killer bee is moderately wounded.  A giggling sprite leaps out and smacks the killer bee with its own antenna.  The killer bee is heavily wounded.  The jinxing sprites lose interest in you..yyy70----67.0Fly  %Dh( _You block the killer bee's attack. The killer bee misses you.You shoot a sling bullet.  The sling bullet hits the killer bee but does no damage.%Dhѯ .y9=9%Dh b _The killer bee is heavily wounded.%Dh  You shoot a sling bullet. The sling bullet hits the killer bee.  The sling bullet freezes the killer bee.%Dhn   The killer bee is severely wounded.  The killer bee seems less drained. You block the killer bee's attack. .y2 very drained)  The killer bee stings you but does no damage.8.8 _The killer bee closely misses you.%Dh`(((((((%Dh;O ......yYou shoot a sling bullet. The sling bullet misses the killer bee.The killer bee closely misses you. The killer bee completely misses you.The killer bee misses you. The killer bee completely misses you.19.7%DhTT %DhT%DhoUo_The killer bee misses you. The killer bee closely misses you.%DhZV%Dhø  You shoot a sling bullet. The sling bullet hits the killer bee!  The sling bullet freezes the killer bee.%DhX$ 2 killer bees (1%DhbE]  You kill the killer bee!%Dhj(90.6%Dh?r%Dhu{ _The killer bee closely misses you. You block the killer bee's attack.%Dh (((((((You shoot a sling bullet.%DhD ......y  The sling bullet completely misses the killer bee.%DhEThe killer bee seems less drained. You block the killer bee's attack.  The killer bee closely misses you. The killer bee misses you.%Dh"Hq66-=1.5%Dh8O%DhUR0 _The killer bee stings you.%Dh5 (((((((You shoot a sling bullet.%Dhs %DhW......yThe sling bullet closely misses the killer bee.The killer bee stings you. You block the killer bee's attack.4--2.4 _The killer bee stings you but does no damage. x2%Dh `(((((((%Dh  ......yYou shoot a sling bullet. The sling bullet misses the killer bee.You block the killer bee's attack. The killer bee stings you.0--3.3 _The killer bee completely misses you. The killer bee stings you.%Dh  You shoot a sling bullet. The sling bullet hits the killer bee.  The sling bullet freezes the killer bee.%Dhb  The killer bee is heavily wounded.The killer bee stings you but does no damage.  The killer bee closely misses you. You block the killer bee's attack.20==54.2%Dhh! %DhS*B_The killer bee misses you.%Dh?(%DhH yYou shoot a sling bullet. The sling bullet misses the killer bee.%DhcThe killer bee stings you but does no damage.beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.is distracted by your dazzling golden aura.  The killer bee stings you but does no damage.  The killer bee misses you.%Dhl18----7.9 (1.0Jinx Fly %Dh %Dh 4 _The killer bee buzzes angrily.%Dh  You shoot a sling bullet. The sling bullet hits the killer bee.  The sling bullet freezes the killer bee.  The killer bee is no longer distracted by gold.%DhJ:*%Dh*  The killer bee is severely wounded.A giggling sprite leaps out and smacks the killer bee with its own antenna.%Dh,< $   killer bee  You kill the killer bee!%Dh_+----%Dh`~45====8.7 (0.8%Dhk%Dhp{ _The killer bee closely misses you. You block the killer bee's attack.%Dh  You shoot a sling bullet. The sling bullet hits the killer bee.  The sling bullet freezes the killer bee.%Dh :*%Dh : y%Dh (very drained)  The killer bee is moderately wounded.A giggling sprite leaps out and makes the killer bee trip over its own legs.  The killer bee is heavily wounded.%Dhf A95%Dh Z===-9.6 (0.9%Dh %Dh P _The killer bee misses you.%Dh ~  You shoot a sling bullet.  The sling bullet hits the killer bee but does no damage.%DhN q  The killer bee is heavily wounded.%Dh C-800.5%DhI %Dh z _The killer bee barely misses you. You block the killer bee's attack.%Dh[y (You shoot a sling bullet.%Dh!q:*%Dh[!yy  unaware, very drained)barely misses you. You block the killer bee's attack.  The sling bullet closely misses the killer bee.  A giggling sprite leaps out and smacks the killer bee with its own antenna.  The killer bee is severely wounded.  The killer bee closely misses you.%Dhc_'1.4%Dhg%DhAv ( _The killer bee is distracted by your dazzling golden aura.%Dh_*y%Dh3Myy  unaware, very drained)  The killer bee closely misses you. _The killer bee is distracted by your dazzling golden aura.  You shoot a sling bullet. The sling bullet misses the killer bee.The killer bee is no longer distracted by gold.  The killer bee is almost dead.60=9=2.3%Dhf _The killer bee is distracted by your dazzling golden aura.%Dh?(%Dhq *y  You shoot a sling bullet. The sling bullet misses the killer bee.%DhZ  The killer bee buzzes angrily.  A giggling sprite leaps out and smacks the killer bee with its own antenna.%Dhi $You kill the killer bee!%Dh==6====3.2Fly %Dh%Dh _The jinxing sprites lose interest in you.%Dh%Dh%DhpH _No target in view!%Dh0$ %Dh;% %Dh% %Dh' %Dh/ %Dh; : _%DhI %DhJ %Dh L 1%Dh;O %Dh[U %DhvV %DhEY %Dh"^ %Dh^ %Dhp_ 4%Dh_ %Dha %Dhf %Dhf %Dhig 2%Dhg 20%Dhnh ==%Dhh %Dhj %Dho %DhWp %Dhp 3%Dh[q %DhPs %Dhw %Dhx %Dhy 2%Dhy %Dh{ %DhH %DhE 91%Dh %Dhȇ %Dh %Dh 3%Dh‰ =%DhF ==%DhŊ %Dh %Dh* %Dh %Dht 0%Dh %Dh %Dhh %Dh% %Dh %Dhd %DhT %Dh 4%Dh =%Dh %Dhŧ %DhŬ %Dh %DhF %DhƳ %Dh %Dhv %Dh %Dh %Dh( $1621%Dh 5%Dhn %Dhf %Dh( %Dh %Dh %Dh4 %Dh %Dh@ %Dh K6=%DhI %Dh %Dh %Dh %Dh %Dh %Dh %DhX %Dh U7=%Dh %DhQ %Dh j 9 Fly %Dh< %Dh  %Dh _You feel your willpower return. You feel your existence waver again.%DhY %Dh* Q8%Dh %Dh %Dh2 %Dh %Dhd %Dh{ %Dh %Dhq K9=%Dh %Dh$ ,%DhH& %DhK* ,%Dh+ %DhI/ l70=%Dh0 %Dh3 ,%DhI5 %Dh\9 ,%Dh; %Dh? ,%Dh:B %DhI %Dh%J %1%DhgL %DhS ,%DhuV %Dhj\ ,%Dhb %Dhtf %Dhg D2=%Dhi %Dh'n %DhZv ,%Dhwy %Dh l  You now have 1634 gold pieces (gained 13).  Things that are here:%Dh &34%Dhd %Dh e _a +0 short sword; a +0 ring mail%Dh 3%Dh %Dh 40= _You now have 1640 gold pieces (gained 6).4 _You now have 1644 gold pieces (gained 4).  Things that are here:  a +0 short sword; a +0 ring mail _%Dh$  _You reach down and open the door.  There is an open door here. _%DhJ  ............##...#...#.....# ##'#..####'##...#...#.....# ....#..#.....#...#...#.)...# ....#..#.....#...#...#.....# ...<#..+.....#...#.........# .#..#.....'...#.........# .####.....#####.........# #..........### ######'#....# #....##....# +@.....#.##.# ----57.2 (54.0)....##....# #......#)...# #..........# ########....# ##########'#######....))...#  #..............#.....)##.#  #..............#.###..##.#  #..............#.# #..##.#  #..............#.###..##.#  #........+.........#---- _Key pressed, stopping explore. _No target in view!%Dh  .####'#.#.>.'@.....#.8.2 (1.0)#....###.. _You reach down and open the door. _Found a stone staircase leading down.%Dhy _No target in view!%Dh3%Dh,%Dh%Dh: _%Dh @  There is an open door here.%Dh*%Dh _%Dh$%Dh%Dh>%,%Dh&%DhW*%Dh-,%Dhs/%Dh*3%Dh7,%Dh 9%Dhx<%Dh@,%DhPB%DhF%Dh*J,%DhL%DhpP@  There is an open door here.%DhU5 _%DhQW%Dh[%Dh`%Dh;a%Dhc%Dh)g%Dhk,%Dh m%Dhyq%Dhu,%Dh/w%Dh=z%DhQ~,%Dh%Dh^   You see here a +2 rapier of venom. _%Dh%DhB%Dh%Dh%Dh%Dh˩%Dh=%Dh %Dh%Dh{%Dh%Dh3,%Dhe%Dh%DhX%Dh,%Dh%Dh%Dh,%Dh9%Dh%Dh,%Dh%Dh%Dh,%Dh%Dh]%Dh,%Dh %DhK%Dh ,%Dh( %Dh %Dh,%Dh%Dh%Dh0,%Dh%DhZ%Dh!,%Dh"%Dh$%Dha(,%Dh*%Dh,%Dhh0,%DhK2%Dhv4%Dh8,%Dh9%Dh;%Dh?,%Dh?A%Dh9D%DhG,%Dh2I%DhK%DhZO,%DhQ%DhETF _You reach down and open the door.%Dh.X3%DhY%Dh,\%Dhz_,%Dh`%Dh`d@  There is an open door here.%Dhg5 _%Dhli%Dhj%Dhn,%Dho%Dhq%Dht,%Dhv%Dhux%DhC|,%Dh|%Dh1~%Dh|,%Dh%Dh>%Dh@,%Dh%Dh%Dh,%Dhk%Dh]F _You reach down and open the door.%Dh3%Dh%Dh%DhS,%Dh%Dh@  There is an open door here.%Dh%DhV _%Dhȝ%Dhc%Dh,%Dh^%Dh%Dh,%Dhv%Dh %DhB%Dhװ%Dhp,%Dh%Dh¸%Dh%Dh%Dh%Dh%DhW%Dh%Dhs%Dh%DhN,%Dh|%Dh%Dh,%Dh%Dh%Dh,%Dh%Dh%Dh,%Dh%Dh%Dhb%Dh%DhX%Dh%Dhj,%Dhg%Dh%Dh,%DhE%Dh%Dhe,%Dh%Dh%DhQ ######################## K....................... .#...#.......#...#...... .............#...#...... .......@................ '#####.......#'## #.............#... #...........#.#... #.............#### ################## K   kobold (wandering) #.... ..#.... #'####+##918.2 (60.0)%DhD .A kobold comes into view. It is wielding a +0 whip.%Dh_+9.2 (61%Dh3%Dh,3 _The kobold moves out of view.%DhԾ+###K.......#...#.#...#K.#...#..............#'######.#' #.#.. #.#.# #. #KK 2 kobolds (wandering) #... .. #... #'# ###+#%DhJ 0.0)  A kobold comes into view. It is wielding a +0 whip..K.KKK%Dh>%Dh%Dh J==20.2 (1%Dh> _The kobold shouts! x2; You hear a shout!%Dhk  ############### .K............. ..#...#.......# ..............# .K.....@....... #'######....... #....... #....... #....... ######## .. #'#%DhO S ############### .K............. ..#...#.......# ..............# .K.....@....... #'######....... #....... #....... #....... ######## .. %Dh /#'#%Dh# 3%Dh' %Dh) d _There are monsters nearby!%Dh(^  You beckon some vexing sprites to accompany your attacks.%Dh)%Dh)/o.K.K%Dh/18---1Will/2 Jinx Fly %Dh3%Dh5; _You feel your willpower being sapped.%Dh ((((You shoot a sling bullet. The sling bullet hits the kobold.  The sling bullet freezes the kobold.%Dha:*%Dhy  The kobold is severely wounded.You feel bolstered by spreading misfortune.A giggling sprite leaps out and smacks the kobold with its own hand.%Dhn%Dhf%Dh$%Dh..%Dh ..%Dh.K%DhT   kobold%Dh!%Dh|%DhL!1644 %Dh13 %Dh=%Dh'2.1 (0.9%Dh%Dh  %Dh%Dhf&_You kill the kobold!%Dh%Dh %Dh  %DhtBYou shoot a sling bullet. The sling bullet hits the kobold.  %Dh/$The sling bullet freezes the kobold.%Dh%Dh:$(((%Dh%Dh%Dhc%Dh)%Dh%Dhb(...%Dh*3.0 _You kill the kobold!%Dh _No target in view!%Dh?  _No target in view!%Dh7 G _---Fly  _The sprites lose interest in your situation.9=%Dhu X%DhF %Dh %DhN %Dh/ %Dh =%DhG %Dh %Dh %Dh %Dh %Dh- %Dh %Dh 20%Dh* ==%Dh %Dh %Dh} %Dhw %DhF %Dh %Dh %Dh %Dh %Dh* $1644%DhS %Dh %Dh %Dh %Dhs %Dh %Dhw %Dh %Dh %Dh ==%Dh 2%Dh %Dh %Dh<  %Dh  %Dh Things that are here:  %Dh 7 gold pieces; a +0 whip%Dh?=#....$.#....####.#....@....---36.0 (13.0)y####'######..... #....... #...........#### #...... ####y   killer bee (wandering)  .. #'# --- _A killer bee is nearby!%Dh) ############### ......$........ ......#...#.... .###........... .......@....... y####'######... ..  ...  ###  .. #'#%DhwD %Dh############### ......$........ ......#...#.... .###........... .......@....... y####'######... .. %DhϷ ...  ###   .. #'#%Dh%Dh %Dh%Dha _A killer bee is nearby!%Dh (((((((You shoot a sling bullet.%Dh%Dh%Dh.y....'y%Dh=8===9 (0.9)%Dh$$%Dh)R _The sling bullet completely misses the killer bee.%Dh)%Dhw^  You beckon some vexing sprites to accompany your attacks.%DhCx%DhYH..y%Dhπ18----7.9 (1.0Jinx Fly %DhՅ%Dh=; _You feel your willpower being sapped.%Dhr (( You shoot a sling bullet. The sling bullet hits the killer bee.  The sling bullet freezes the killer bee.%Dh:*%Dh  The killer bee is severely wounded.A giggling sprite leaps out and smacks the killer bee with its own antenna.%Dh%Dhq..y (very drained)%DhP3=8.8 (0.9%Dh1%Dh^ _The killer bee is almost dead.%Dh  (((((((You shoot a sling bullet.%DhrI :*%Dh89  The sling bullet closely misses the killer bee.A giggling sprite leaps out and smacks the killer bee with its own antenna.%Dh=A ......$%Dhl 1644 ---9.6 (0.8 _You kill the killer bee!%Dh^ %Dh %Dh %DhI H _No target in view!%Dh%Dh>%Dh%Dh;H _No target in view!%Dhr _Fly %Dh( _The sprites lose interest in your situation.%DhK9=%Dh'%Dh%Dh[%Dh'%DhP,%Dh'%Dh,%Dh̔%Dh%Dh9=%Dh%Dhy20==%DhnN  You now have 1651 gold pieces (gained 7).%DhB512%Dh+%Dhz< _You see here a +0 whip.%DhU3%Dh%DhO7%Dh4%DhN _You now have 1657 gold pieces (gained 6).%DhĵP==%DhP%Dh%Dh,%Dh%Dh%Dh%DhX+1657%Dh%DhN  You now have 1665 gold pieces (gained 8).%DhX651%Dh%Dh< _You see here a +0 whip.%Dh%DhF90%Dh%,%Dh%Dh"%Dh%Dh%Dhi%Dh:0 9 %Dh _You feel your existence waver again.%Dh*M########################........)...............#.......#...###..###.......#..........).....##'####@######.%Dh---KK........# #...........# #########.## #. .# ###########..KK 2 kobolds (missiles, wandering)%Dh.. .. #'# ... ..## .%Dh; 058.6 (19.0)%Dh%Dh  ..K   kobold (missile2 kobolds come into view.%Dh1G---9.6 (20%Dh%Dh&v _The kobold moves out of view. _There is an open door here.%Dhd ############### ........)..... #.......#...#.. #..###......... .........)..... #@# ..........#  K.........#  ########.##  .#  .. .. .. #'# ...  ..## . %Dhы6 ############### ........)..... #.......#...#.. #..###......... .........).....%Dh9 #@# ..........#  K.........#  ########.##  %Dh).#  .. .. .. #'# ... %Dh3..## %Dh%Dhq%Dh%Dh] _A kobold is nearby!%Dh )  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.%Dh6 KKK 2 kobolds (missiles, 1 wandering)The kobold shouts!%Dh= F((((((%Dh 4......%Dhg 18---==60.6 (1.0)Jinx Fly %Dhx %Dh W _The kobold throws a stone. The stone hits you but does no damage.%Dh<  You shoot a sling bullet. The sling bullet hits the kobold.  The sling bullet freezes the kobold.%Dhd $((((((K   kobold (missile)%Dh] !.......K1665 =1.4 (0.8 _You kill the kobold!%Dh  You shoot a sling bullet. The sling bullet hits the kobold!  The sling bullet freezes the kobold.%Dh ((($((%DhLp3.....%Dhx,2.3 (0.9%Dh%DhEJ _You kill the kobold!%DhD _No target in view!%Dh3%DhS%Dh%Dh$$ _%Dh,%Dh& ).#....K..)---K   kobold brigand (missile, wandering)  The sprites lose interest in your situation.3.3 (1.0------4.3 (2Fly %Dh%Dh  A kobold brigand comes into view. It is wielding a +0 dagger and quivering _poisoned darts.%Dhb9 k ############### ........)..... %Dh9 #.......#...#.. #..###......... K........)..... #@# $.........#  .$........#  ########.##  .#  ..%DhS: n .. .. #'# ...  ..## . %Dh+  ############### ........)..... #.......#...#.. #..###......... K........)..... #@# $.........#  .$........#  ########.##  .#  .. .. .. #'# ... ..##  _A kobold brigand is nearby!%Dh"  (((((((You shoot a sling bullet.%Dh x  The sling bullet closely misses the kobold brigand.%Dh\ .K.....K)===5.2 (0.9%Dh %Dh B _The kobold brigand shouts! You hear a shout!%DhYl (((((You shoot a sling bullet.  The sling bullet hits the kobold brigand.  The sling bullet freezes the kobold brigand.%Dh .....  The kobold brigand is lightly wounded. (((((The kobold brigand throws a poisoned dart.%Dh W.....9=6.1 _The poisoned dart hits you!%Dh~ ((((((You shoot a sling bullet.%Dh| K.....  The sling bullet closely misses the kobold brigand.%DhS ((((((%Dh@The kobold brigand throws a poisoned dart.%Dhv.....@7.0%Dh'"%Dh$Z _The poisoned dart barely misses you.%Dh`^~ ((((((You shoot a sling bullet.%Dh%Dhx  The sling bullet closely misses the kobold brigand.%Dh%K......K   kobold (missile, wandering)9%Dh'%Dh0z _A kobold comes into view. It is wielding a +0 short sword.%Dh}8 ((((((K  )You shoot a sling bullet.  The kobold shouts!  The sling bullet hits the kobold. The sling bullet freezes the kobold.%Dh$ %Dhr  ..K...K   kobold brigand (missile)K   kobold (missile, unaware)The kobold is severely wounded.%Dh '8.8%Dh %Dhh L _The kobold is distracted by your dazzling golden aura.%DhR, ^  You beckon some vexing sprites to accompany your attacks.%Dh4 K...KK  e)%Dh 6 7---9.8 (1.0Jinx Fly %Dh> %Dh@ ; _You feel your willpower being sapped.%Dh% (( You shoot a sling bullet.  The sling bullet hits the kobold brigand.  The sling bullet freezes the kobold brigand.%Dh :*%Dhۅ G  The kobold brigand is moderately wounded.You feel bolstered by spreading misfortune.A giggling sprite leaps out and bonks the kobold brigand with its +0 dagger..K., very drained)13 =70.7 (0.9 _The kobold brigand is moderately wounded.%Dh (You shoot a sling bullet.  The sling bullet hits the kobold brigand.  The sling bullet freezes the kobold brigand.%Dh5.8=-1.6 %Dh6B_The kobold brigand is heavily wounded.%DhC7%Dhz ((You shoot a sling bullet.%Dh" K.  The sling bullet barely misses the kobold brigand.%Dh (The kobold brigand throws a poisoned dart.%Dh%&.%Dh;+'2.5%Dh7%DhP;1 _The poisoned dart hits you.%DhV ( You shoot a sling bullet.  The sling bullet hits the kobold brigand.  The sling bullet freezes the kobold brigand.%Dh%Dh l.K %Dh'3.4%DhH%Dhsb _The kobold brigand is almost dead.%Dh7&  %Dh7\You shoot a sling bullet.  The sling bullet hits the kobold brigand but does no damage.%Dh$:*%Dh 9 but does no damage.  %Dh[ The kobold brigand is severely wounded.  A giggling sprite leaps out and makes the kobold brigand trip over its own  feet.  The kobold brigand is almost dead.%Dh %Dhm K....K K 2 kobold%Dh s (1 missile)The kobold is no longer distracted by gold.  A kobold comes into view. It is wielding a +0 dagger.%Dhа '4.3%Dhָ %Dh T _The kobold brigand misses you.%DhW y (You shoot a sling bullet.%Dh :*%Dh:  The sling bullet barely misses the kobold brigand.A giggling sprite leaps out and bonks the kobold brigand with its +0 dagger.%Dh $KK 2 kobolds (1 missile)  %Dh <You kill the kobold brigand!%Dh A((((((%Dhj %Dh9u K.K....$@%Dhi K=75.2%Dhy %Dh n _The kobold throws a stone. The stone closely misses you.%Dhx  ####################### .).... #.......#...#.###K.###...#..K....@..)....###'####'###### $.........# # .$........# #########.## #......... .# ########## .. ..  #'# ...%Dh %Dhb %Dh l.K.K%Dh 6---6.2 (1.0%Dh %Dh   Things that are here: _7 gold pieces; a +0 dagger; 2 poisoned darts%Dhd (((((((You shoot a sling bullet.%DhO:*%Dh  The sling bullet completely misses the kobold.A giggling sprite leaps out and smacks the kobold with its own hand.  You kill the kobold!....$K..   kobold%DhY4===7.1 (0.9Fly  _The jinxing sprites lose interest in you.%DhzS  You shoot a sling bullet. The sling bullet hits the kobold!  The sling bullet freezes the kobold.$((%DhH9..%DhU9=8.0%Dh%DhJ _You kill the kobold!%Dhe _No target in view!%DhgF _=%Dhڍ20==  You now have 1672 gold pieces (gained 7).  Things that are here:72 _a +0 dagger; 2 poisoned darts%Dh6%DhO3%Dhr,%Dh%DhGB==2%DhH'  You now have 1701 gold pieces (gained 29).701 _You see here a +0 dagger.%Dh"%Dh9k  You now have 1705 gold pieces (gained 4).  Things that are here:%Dhں95%Dhe%Dh> _a +0 short sword; a stone%Dh6%Dh91%Dh%DhY@  There is an open door here.%DhH%Dh@0 _%Dhx%Dh%DhJF 9 %Dh& _You feel your existence waver again.You now have 1714 gold pieces (gained 9).  Things that are here:14%Dh3: _a +0 dagger; 5 stones%Dh[%Dh7%Dhv%Dh  You now have 1721 gold pieces (gained 7).  Things that are here:  a +0 whip; 5 stones1721Fly %DhE %Dhf $ %Dh J_You feel your willpower return.%Dh %DhD %Dh~ %Dh %Dh %Dh %Dh %Dh @  There is an open door here.%Dh %Dh  _%Dh %Dh # %Dh% ,%Dh' %Dh)* %Dh- ,%DhW0 %Dh2 %Dh!5 ,%Dh 7 %Dh8 %Dh; ,%Dh= %DhC %DhPF ,%DhcH %Dhur `%Dhmu %Dhvy ,%Dh{ %DhS~ %Dh ,%Dh %Dhۅ %Dh ,%DhЊ %Dh? %Dh &###########................)#.....##....##.......#.#.....##....##..###......@........))..)..)---###'#....####'####'## ...#....#.). .....#..#.#..)%DhӖ Y..##..#....##########.##. #..###### .# Y   yak (wandering)# ... ..... .. .. #'# ..%Dhš 29012.0 (34.0)%Dhy %Dh YY 2 yaks (wandering)---3.0 (35%Dhl %Dh5 Y _A yak comes into view. x2%Dh{  ############### ................) #.....##....##. .#.....##....##. .......@........))..)..) ######'#....####' ...#....#.). .....#..#.#..) YY.##..#....# #. #..######  # ... ... ..  %Dhb| !#'# %Dh ############### ................)%Dh5 #.....##....##. .#.....##....##. .......@........))..)..) ######'#....####' ...#....#.). .....#..#.#..) YY.##..#....# #. #..######  # ...%Dho ... ..  #'# %Dh9"%Dh"%Dh-%Dhm2d _There are monsters nearby!%Dh  ############### ................) #.....##....##. .#.....##....##. .......@........))..)..) ######'#....####' ...#....#.).%Dhw  .....#..#.#..) YY.##..#....# #. #..######  # ... ... ..  #'# %Dh  ############### ................) #.....##....##. .#.....##....##.%Dh$ .......@........))..)..) ######'#....####' ...#....#.). .....#..#.#..) YY.##..#....# #. #..######  # ... ... ..  #'# %Dh)%Dh%Dh%Dhzd _There are monsters nearby!%Dh   You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.%Dh %Dhc'.YY   yak%Dhw18---==4.0 (1.0)Will/2 Jinx Fly %DhD"%DhA&< _The yak bellows! You hear a bellow! x2%Dh ((((You shoot a sling bullet. The sling bullet hits the yak.  The sling bullet freezes the yak.%Dh\m;*%Dh@  The yak is lightly wounded.  You feel bolstered by spreading misfortune.A giggling sprite leaps out and smacks the yak with its own front hoof.%DhnDm  The yak is moderately wounded.%DhE%Dh}Q'..YY.YYY 3 yaks (1 drained)%DhRY13 =9 (0.9%Dh\%DhaV _A yak comes into view.%DhE %Dh<"%Dh %(%Dh(((You shoot a sling bullet.  The sling bullet closely misses the yak.The sling bullet hits the yak. The sling bullet freezes the yak.%Dh n;*%Dh^8  The yak is lightly wounded.  A giggling sprite leaps out and makes the yak trip over its own hooves.%DhV;,%DhE'..YY'Y.2%DhFC45.8%DhN%DhR1 _The yak is lightly wounded.%Dh+ [ (((%Dh, /You shoot a sling bullet.%Dh '.Y6.6 (0.8%DhA w _The sling bullet completely misses the yak.%Dh/ ((You shoot a sling bullet. The sling bullet hits the yak.  The sling bullet freezes the yak.%Dh %DhA m  The yak is moderately wounded.%Dh! %Dh %Dhu* 'Y.Y.YY 4 yaks (2 drained)%Dhu+ H---7.5 (0.9%Dhm4 %Dh+8 V _A yak comes into view.%Dh  (You shoot a sling bullet. The sling bullet hits the yak.  The sling bullet freezes the yak.%DhO;*%DhS  The yak is heavily wounded.A giggling sprite leaps out and makes the yak trip over its own hooves.%DhT%DhV%DhV%DhcYYY.'Y.1, 1 very drained)%DhGeU9=8.4%Dh$q%Dhu[ _The yak is heavily wounded.%Dh  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%Dh+%Dh0dertzug the Jinx%Dhs]Poltergeist of Gozag  Gold: 1721%Dh eHealth: 72/72 ========================%DhMagic: 15/20 ==================------%Dh5######################## AC: 14  Str: 4%Dh......................). EV: 14%DhS.Int: 17%Dh#.....##....##.......#. SH: 5Dex: 20.#.....##....##..###.... XL: 11 Next: 27% Place: Dungeon:9.......@........))..)..) Noise: ===------  Time: 9018.4 (0.0)######Y#....####'####'## v) +2 sling (freeze).Y.#....#.)......... Cast: Jinxbite.Y...#..#.#..)........ Will/2 Jinx Fly 'Y.##..#....##########.##. #..######.# YYYY 4 yaks (1 drained, 1 very drained)# ......%Dh).... ..#'# ..A giggling sprite leaps out and makes the yak trip over its own hooves. _The yak is heavily wounded.Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Cause Fear (dangerous; 1% risk of failure)  %Dh:Press: ? - help, Dir - look around, f - activate%DhH%Dh%Dh %Dh/%Dhx%Dh0'%Dh.Y%DhX+Y.Y%Dh Y.%DheYYYY%Dhfleeing%Dhs %Dh%Dh%Dh8%Dh.#9.4 (1%Dh,%Dh %Dh:%DhQ_The yak is heavily wounded.%DhRVJinxbite (safe; 1%%Dh   %Dh}MConfirm with . or Enter, or press ? or * to list all spells.%DhCasting: Cause Fear (dangerous; 1% risk of failure)  %Dh@Press: ? - help, Dir - look around, f - activate %Dhpt_The yak looks frightened! x4; The yak seems less drained.%Dh%Dhz %Dh%Dh"_Unknown command.%Dh %DhtDI%DhHF _Unknown command.%DhEm  You beckon more vexing sprites to accompany your attacks.  You feel your willpower being sapped...Y.Y 3 yaks (1 wandering, 2 fleeing, 1 ve…)3----20%DhXv%DhDyV _A yak comes into view.%Dhj((YYYfleeing, 1 very drained)  You feel your willpower being sapp%DhWed. _A yak comes into view.  You shoot a sling bullet.  The yak bellows!  The sling bullet hits the yak! The sling bullet freezes the yak.  Your attack snaps the yak out of its fear.%Dh? %Dh ,%Dhf  The yak is almost dead.%Dh'Y...YYY 4 yaks (1 wandering, 1 fleeing, 1 v…)%DhK4=1.3 (0.9%Dh,%Dh|0V _A yak comes into view.%Dhd(Yfleeing, 1 very drained)Your attack snaps the yak out of its fear.  The yak is almost dead. _A yak comes into view. shoot a sling bullet.  The yak bellows!  The sling bullet hits the yak. The sling bullet freezes the yak.%Dh,%Dh5,%Dh&Y.Y'Y.YYYY%Dh'2.2%DhF%DhW _The yak is almost dead.%Dh  You shoot a sling bullet. The sling bullet hits the yak.  The sling bullet freezes the yak.%Dh' $Y 3 yaks (1 fleeing)%DhD ,%DhNE %DhE %DhL YY.Y.Y2%Dhyx k1721 ---303.1%Dh4 %Dh G _You kill the yak!%DhG= ]((((((%Dh $Y.YY'..Y14=4.0 _You shoot a sling bullet. The sling bullet barely misses the yak.%DhV ((You shoot a sling bullet. The sling bullet hits the yak.  The sling bullet freezes the yak.%Dh/4;*%Dh   The yak is moderately wounded.A giggling sprite leaps out and smacks the yak with its own front hoof.%Dh$ ,%Dh$YY..Y, 1 drained)%Dh)A99%Dh0&%Dh[+^ _The yak is moderately wounded.%Dh (You shoot a sling bullet.  The sling bullet hits the yak but does no damage.%Dh&VIY.Y.5.8 _The yak is moderately wounded.%Dh0  (You shoot a sling bullet. The sling bullet barely misses the yak.The sling bullet hits the yak. The sling bullet freezes the yak.%Dh,;*%Dhi  The yak is lightly wounded.  A giggling sprite leaps out and smacks the yak with its own front hoof.%DhY%DhY%Dh .%DhH '%Dh + 2 yaks (%Dh%DhS206.7%Dh# %Dh$%DhA%:_The yak is moderately wounded.%Dh%%Dh  %DhQ  %Dhw ?You shoot a sling bullet. The sling bullet hits the yak!  %Dh !The sling bullet freezes the yak.%Dh %Dh[ *%Dh %Dh  %Dh !%Dh Y%Dh 51 drained, 1 very drained)%Dh -The yak is severely wounded.%Dh ]A giggling sprite leaps out and makes the yak trip over its own hooves.%Dh %Dh; =%Dhh 7.6%Dhç %Dh  %Dh V_The yak is severely wounded.%DhY %Dh C#############%Dh ......................).%Dhd q#.....##....##.......#.%Dh{ .#.....##....##..###.%Dh, ......Y.@.......))..)..).%Dh S######Y#....####'####'#%DhZ ...#....#.)..%Dh #%Dh .....#..#.#..).%DhR #%Dh ~'..##..#....##%Dh .#%Dh* V#. #..###### %Dh *.# %Dhg 1# ...%Dh "%Dhv ...%Dh "%Dh 6#'# .%Dh %Dh3 %Dh %Dh% %Dh Y%Dhz $%Dh %Dh %Dh --%Dh 8.6 (1.0%DhQ %Dh  %Dhb %Dh& H_The yak attacks as it pursues you! The yak misses you.%Dh %Dh:  %Dh !%Dh $(%Dh 6You shoot a sling bullet.  %Dh <The sling bullet completely misses the yak.%Dh8 GThe sling bullet hits the yak but does no damage.%Dh& :*%Dh  The yak is moderately wounded.A giggling sprite leaps out and smacks the yak with its own front hoof.%Dh .YY==9.4 (0.8%DhA W _The yak is almost dead.%Dh You beckon more vexing sprites to accompany your attacks.  You feel your willpower being sapped. The yak seems less drained.3--30.4 (1.0 _The yak barely misses you. You block the yak's attack.%Dh5 %Dh  %Dha?You shoot a sling bullet. The sling bullet hits the yak.  %Dh!The sling bullet freezes the yak.%Dh%Dhp $%Dh [   yak%Dhy %Dh %DhP You kill the yak!%Dht%Dh~-%DhK2%Dh=%Dh1.3 (0.9%DhX%Dh %Dhl%Dh,_The yak barely misses you.%Dh/%Dh? %Dh  %Dh?You shoot a sling bullet. The sling bullet hits the yak.  %Dh!The sling bullet freezes the yak.%Dh7\ YY 2 yaksThe yak is moderately wounded.2.2%Dhzqf _The yak barely misses you.%Dhg  You shoot a sling bullet. The sling bullet hits the yak!  The sling bullet freezes the yak.%Dh9#:*%Dh+  The yak is severely wounded.A giggling sprite leaps out and smacks the yak with its own front hoof.%DhN Y.Y(1 drained)The yak is almost dead.%Dh\C13.1%Dh %Dh1 _You block the yak's attack.%DhZ  You shoot a sling bullet. The sling bullet hits the yak.  The sling bullet freezes the yak.%Dh( :*%DhJ   The yak is almost dead.A giggling sprite leaps out and smacks the yak with its own front hoof.$Y.   yak%Dh. 49 (0.8 _You kill the yak!%Dh (You shoot a sling bullet. The sling bullet hits the yak.  The sling bullet freezes the yak.%Dhы Y$4.8 (0.9 _The yak is lightly wounded.%Dhh  You shoot a sling bullet. The sling bullet hits the yak.  The sling bullet freezes the yak.%Dh5.6 (0.8 _The yak is moderately wounded.%DhmG  You beckon more vexing sprites to accompany your attacks.2--6.6 (1.0 _You feel your willpower being sapped. The yak misses you.%DhP  You shoot a sling bullet. The sling bullet hits the yak.  The sling bullet freezes the yak.%Dh%DhS YY 2 yaksThe yak is moderately wounded.%DhRB1721=7.5 (0.9%Dh%Dh>P _The yak barely misses you.%Dht  You shoot a sling bullet. The sling bullet hits the yak.  The sling bullet freezes the yak.%Dh:*%Dh  The yak is moderately wounded.A giggling sprite leaps out and smacks the yak with its own front hoof.%DhX Y.%Dh|   yak (drained)The yak is heavily wounded.%DhC28.4%DhE%Dh; _The yak gores you but does no damage.%DhWw  You shoot a sling bullet.  The sling bullet hits the yak but does no damage.%Dh :*%DhV  The yak is heavily wounded.A giggling sprite leaps out and smacks the yak with its own front hoof.%Dhc t YYY 2 yak%DhMd Us (1 very drained)The yak is severely wounded.%Dhd ,9.2 (0.8%Dhv %Dh5 ((((((( _The yak closely misses you.%Dh ,*%Dh  You shoot a sling bullet. The sling bullet barely misses the yak.A giggling sprite leaps out and makes the yak trip over its own hooves.%Dh ......Y.YThe yak is severely wounded.-40.1 (0.9%Dh %Dhq ; _The yak closely misses you.%Dh %Dhr  You shoot a sling bullet. The sling bullet hits the yak.  The sling bullet freezes the yak.%Dh8 %Dh %Dhv q YY.Y %DhO i3 yaks (1 very drained)The yak is almost dead.%Dh! '1.0%Dh7 %Dhğ ; _The yak gores you but does no damage.%Dh  You shoot a sling bullet. The sling bullet hits the yak!  The sling bullet freezes the yak.%Dh0 w$ 2 yaks%DhR[%DhT\%Dh d~Y$.Y%Dh~1721 3=69%Dha%DhG _You kill the yak!%Dh  You shoot a sling bullet. The sling bullet hits the yak.  The sling bullet freezes the yak.%Dh:*%DhT  The yak is lightly wounded.  A giggling sprite leaps out and makes the yak trip over its own hooves.%Dhb YY.(1 drained)The yak is moderately wounded.32.8%Dhi%Dh1m; _The yak gores you but does no damage.%Dh-  You shoot a sling bullet. The sling bullet hits the yak.  The sling bullet freezes the yak.%DhP :*%DhYou shoot a sling bullet. The sling bullet hits the yak.  The sling bullet freezes the yak.heavi  A giggling sprite leaps out and smacks the yak with its own front hoof.  The yak is heavily wounded.  The jinxing sprites lose interest in you.%Dh$Y#YY unaware, 1 very drained)%Dhh3.7Fly %DhZ %Dh@I _The yak is distracted by your dazzling golden aura.%Dh3h ############ ............) #.....##....##.# .#.....##....##..### ........))..)..) ######Y#Y...####'####'%Dhh ...#....#.). .....#..#.#..). '..##..#....##. #. #..###### .# # ..%Dhi. .. ... .. .. #'# %Dh YYThe yak is no longer distracted by gold.--4.7 (1.0 _The yak barely misses you. You block the yak's attack. _You see here 22 gold pieces.%Dhf  You shoot a sling bullet. The sling bullet hits the yak.  The sling bullet freezes the yak.%Dh{g===5.5 (0.8%Dh͆%DhM\ _The yak is severely wounded.%Dh:  You shoot a sling bullet. The sling bullet hits the yak.  The sling bullet freezes the yak.%Dh f  The yak is almost dead.%Dh ,6.4 (0.9%Dh %Dh w _The yak closely misses you. The yak gores you but does no damage.%Dh  You shoot a sling bullet. The sling bullet hits the yak!  The sling bullet freezes the yak.%DhD $   yak%Dhx V  You kill the yak!%Dh 97.3 _The yak gores you but does no damage.%Dh  You shoot a sling bullet. The sling bullet hits the yak.  The sling bullet freezes the yak.%Dh7  The yak is lightly wounded.4=8.2%DhA%DhFI _The yak misses you.%Dh  You shoot a sling bullet. The sling bullet hits the yak.  The sling bullet freezes the yak.%DhHFm  The yak is moderately wounded.%DhH'9.1%DhR%DhVQ _The yak closely misses you.%Dhr  You shoot a sling bullet. The sling bullet hits the yak!  The sling bullet freezes the yak.%Dhj  The yak is heavily wounded.%DhD250.0%DhQ%Dh; _The yak gores you but does no damage.%Dht  You shoot a sling bullet. The sling bullet hits the yak!  The sling bullet freezes the yak.%DhU   The yak is severely wounded.9 _The yak barely misses you.  You beckon some vexing sprites to accompany your attacks.2---1.9 (1.0Jinx Fly  _You feel your willpower being sapped. The yak misses you.%Dhte  You shoot a sling bullet. The sling bullet hits the yak!  The sling bullet freezes the yak.%Dhj Z$%Dhj %Dh %Dh X--41=2.8 (0.9%Dh! %Dh}) G _You kill the yak!%Dh#3%Dh)%Dh+H _No target in view!%Dh'3%Dh *%Dh,%Dhj2j3= _%Dh3%Dha4l1721Fly %Dh6%Dh9{ _The sprites lose interest in your situation.%Dh_:%Dh4<%Dh>%Dh0?91%DhA%DhaD%DhD9=%DhF%DhVI%DhI20%DhOK%DhM%DhbNM4=%DhP%DhS,%DhU%DhX,%Dh}Z%Dh;^,%Dha%Dhc%DhldB=19%Dhf%DhjO8%Dhl%Dh&o%DhoN5==%Dhp%Dhs,%Dh+t%Dh9v%Dhez%Dhz{%DhH}%Dh}%Dh~%Dh==7%Dh)%Dhȇg6=6%Dh%DhS%Dh܊95%DhƋ%Dhd%Dh%Dh%DhS%Dh%Dh͒%DhG%DhƗ9=%DhĘ%Dh,%Dh%Dhka7=%Dh%Dh,%Dh %Dhť^Fly %Dh/%Dhکn _You feel your willpower return.%Dh[%Dho%DhP%Dh9=%Dh%Dh.,%DhF%Dha8=%Dhĵ%Dh%DhO4%Dhz%Dh93%Dh%Dhc,%Dh,%Dh%Dh9=%Dh%Dh%Dhd92%Dh%Dh%Dh,K9=%Dh~%Dh,%Dh%Dh,%Dh"%Dh,%Dho%DhO=%Dh%Dhc20==%Dh%DhE<43%Dh%DhO _You now have 1743 gold pieces (gained 22).%Dh+3%Dh%Dh<86%Dh%Dh O _You now have 1786 gold pieces (gained 43).%DhCX==1%Dh?%Dh%Dhr,%DhY%DhO  You now have 1821 gold pieces (gained 35).%DhAY8210%DhW%Dhf V _There is an open door, spattered with blood here.%Dh 3%Dhq%Dh%Dh|######################.....................#.....##....##...... ..#.....##....##..###. .................))..) ######'#....####'#### #......#....#.).. #...@..#..#.#..).....---101.8 (49.0)...'..##..#....#######...#. #..###### #. # .....  .....# .. ##...###' #...#..# [..##########.#.........%Dh]---2.8 (50%Dhg%DhP!C _Found a robe.%Dh&%Dh!%Dhg%Dh%Dh%Dh`0 9 %Dh _You feel your existence waver again.%Dhn%Dh[%Dh~%Dh %Dh%Dh  There is an open door here. _%Dh%Dh%DhJ,%Dh#%Dhr%Dh,%Dh%Dh"%Dh$,%Dh7&%Dh'%Dh),%Dhg*%Dh-%Dhi/%Dh/%Dh0%Dh3%Dh5%Dht6%Dh7%DhO9%Dh>;%Dh;%Dh%=%Dh>%Dh@%Dh'B%DhJC%DhFE%Dh3G%DhG%DhH%DhcJ%DhL,%DhM%DhO%DhQ%Dh}R%Dh^S%DhaV%DhX%DhX%DhhY%Dh5[%Dh\%Dh]%DhR^%Dh_%Dh[b,%Dhc%Dhf%Dhyi%Dhj%Dhk%Dhm;  There is a shaft here.%Dho5 _%Dhq%DhNs%Dhu,%Dhv%Dhx%Dh z,%Dh={%Dh}%Dh~,%Dh%Dh%Dhل%Dhl%Dh%Dh#%Dh%Dh%Dh%%Dh%Dh%Dh%DhӐ%Dhʒ%Dh%DhO%Dh%Dh%Dh%Dh%Dhd%Dhk%Dh՟%Dhg%Dh%Dh%Dh%DhT%Dh%Dh%DhD&30%Dh"%DhN _You now have 1830 gold pieces (gained 9).%Dh%Dh%Dh̯%Dh%Dh%Dh%Dh-%Dh%Dh%DhC%Dhl%DhQ%Dh %Dh%Dh?%Dh@%Dh%Dh%DhL%DhX%Dh%Dhe%Dh%Dh<  #......## ..#.....#   #.###..# ..'.....  %DhN #.# #..# ..#'###  #.# #..+ ..... #   #.###..# ..... #.  %Dh #......#+#### #..   #............ ####..   #..........#. #..##'   #.#@......... #41.8 (39   #.#'#........ #####.   #.#_#........ #.   #.###........ #.  #.. ....##### #  #. ##.# ##   .#     _You reach down and open the door.%DhW _Found a radiant altar of Vehumet.%Dh %Dh5  #......## ..#.....# dertzug the Jinx  %Dhߐ h#.###..# ..'.....# Poltergeist of Gozag  Gold: 1830  #.# #..# ..#'###.. Health: 72/72 ========================  %Dh q#.# #..+ ..... #.. Magic: 20/20 ========================  #.###..# ..... #.. AC: 9Str: 4  %Dh8 `#......#+#### #.. EV: 14Int: 17  #............ ####.. SH: 5Dex: 20  %Dh #..........#. #..##' XL: 11 Next: 41% Place: Dungeon:9  #.#@......... #..... Noise: ---------  Time: 9141.8 (0.0)  #.#'#........ #####. v) +2 sling (freeze)  #.#_#........ #. Cast: Jinxbite  #.###........ #. Fly  #.. ....##### #.  #. ##.###  .#   _You feel your existence waver again. _There is an open door here. _There is a shaft here. _You now have 1830 gold pieces (gained 9). _You reach down and open the door. _Found a radiant altar of Vehumet.%Dh X_%Dh :_%Dh p _There is nobody nearby that the sprites are interested in.%Dh[%DhK%Dh%DhR%Dh%Dh| _%Dh%Dh%Dh,%Dh%DhN%Dh,%Dh%Dh%DhT  #.###..# ..... #..##   %DhB#......#+#### #.....   #.............####...   #..........#..#..##'###   #.#...........#.....) #.#'#.........#####..) #.#_#... #..   %Dh#.###..% #....   #.....@.##### #5.8 (4 #..####.# #####   #. .# # .#  .#  .# .# .#%Dh%Dh*6.8 (5%Dh~_ _Found a quill talisman.%DhQ3%Dh%Dh%Dh X%Dh- #......#+###### #...... #.............####. #...#..#..##'#### #.#..#.....)... #.#'#.........#####..) %Dh#.#_#.........# #.... #.###........%# #. #.......##### #. #..####@# ###### #. #.#   # ..#  ...#  ....# .....# @   Joseph (asleep) .@....# .......# %DhJG_7.8 (1%Dh *8.8 (2%Dh%%Dh0 _Joseph, a Mercenary comes into view. He is wielding a +0 quarterstaff.%Dh$g1   %Dhgn#............. #..........#. #.#.........) #.#'#......) %Dhh\#.#_#.........#  #.###........%#  #.......#####  %Dhi#@#  #. #.# # ..# ...# ....#%Dh^jj .....# .@....# .......#%Dhk%DhbW   #............. #..........#. #.#.........) #.#'#......) #.#_#.........#  #.###........%#  #.......#####  #@#  #. #.# # ..# ...# ....# .....# .@....# .......# __ _Joseph is nearby!%Dhc   You beckon some vexing sprites to accompany your attacks.18---==9.8 (1Will/2 Jinx Fly %Dh..... #.......# ..... #.......# ..... #.......# ..## #.....#.# ### _You reach down and open the door.%DhD[ _Found a stone staircase leading down.%Dh3%Dh%Dh%Dhm ####.# ######## ....#).#...##.....# ...%......#......'....#0%Dh)#>..... .....####.......#%DhV9.5 (1%DhEP _Found an inkwell talisman.%Dh/ 3%Dh1 %Dh#5 %Dh7 ,%DhF; %Dh; @  There is an open door here.%Dh= %Dhi>  _%Dh@ %DhC %DhE ,%Dh G %Dh'I %DhL ,%DhM %DhWO %DhP ,%Dh:R %DhT %DhV %Dh(W e1836Fly %Dh/Y %Dh[ n _You feel your willpower return.%Dh\ 3%Dhr %Dht %Dhv ,%Dh-w %Dh$y %Dh{ ,%Dhy} %Dh %Dh ,%Dh؂ %Dhя %Dh# %Dh %Dh 52 _You now have 1852 gold pieces (gained 16).%Dh %Dh %Dhm %Dh %Dh ,%Dh %Dh %Dh %Dh0 %Dh %Dh5 %Dh( %Dh %Dh? %Dh %Dh %Dh %Dh %Dh %Dh %DhY %Dh %Dh %Dh %Dh %DhI %Dh~ %Dh %Dh %DhP %DhC %Dh %Dh %Dh0 %Dh %Dh %Dh %Dh9 %Dh %Dh %DhQ %Dh~* ,%Dh+ %Dh- %Dhe/ ,%DhQ0 %Dh 2 %Dh3 ,%Dh4 %Dh6 %Dh]8 %Dh8 %Dhi9 %Dh= %Dh? ,%Dh@ %DhA %DhQC %DhC %DhbD %DhE %DhG %Dh+H %DhI %Dh]K %DhM ,%DhN %DhP %DhR %DhS %DhU %DhY %Dh[ ,%Dh4] %Dh1_ %Dha ,%Dhc %Dhg @  There is an open door here.%Dhh %DhGi  _%DhOk %Dhl %Dhr 0.....#........# .....#....##..#)...#....##..#....##..##.....#....%....#%Dher 1.........#.....'....######....##..###>........#205.5 (36.0)%Dhr ........##........#....##..##.##########%Dhr W..#<%Dh0x %Dhx +6.5 (37%Dh| %Dh~ 9 _Found a stone staircase leading up.%Dh 3%Dhp %Dh %Dh X%Dh) ).##..##..##.....#....%....#.............'....#####....##..##>....................# ##..# #.######### ...#<z   wight (dormant).....z....%Dh 17.5 (1.0)%Dh4 *8.5 (2%Dh %Dh v _A wight comes into view. It is wielding a +2 scimitar.%DhL #...)  #.......#  #.......#  #.......#  #.......'  #.......#  #.......#>  #.......#  #......@# %Dh #.......#  #.....#.#  #.......# #.......# #....<..# #........ #...z....%Dh\ #...)  #.......#  #.......#  #.......#  #.......'  #.......#  #.......#>  #.......#  #......@#  #.......#%Dh_  #.....#.#  #.......# #.......# #....<..# #........ #...z.... %Dhe%Dhf%Dhn%Dhr\ _A wight is nearby!%Dh6  You beckon some vexing sprites to accompany your attacks.18---==9.5 (1Will/2 Jinx Fly %Dh#; _You feel your willpower being sapped.%DhK (((((z(You shoot a sling bullet.%Dh ;*%Dh   The sling bullet hits the wight but does no damage.  You feel bolstered by spreading misfortune.A giggling sprite leaps out and bonks the wight with its +2 scimitar.%DhҨ %Dhx X ....<%Dh z(wandering).zThe wight is moderately damaged.%DhF %Dht \13 =10.3 (0.8%Dh» %DhR v _A wight comes into view. It is wielding a +0 hand axe.%Dh (((((((You shoot a sling bullet.%Dh# %Dh$ z%Dh% !%Dht& *%DhC' %Dh  %Dh  %Dh ;The sling bullet closely misses the wight.%Dho ]A giggling sprite leaps out and makes the wight trip over its own feet.%Dh %Dh@ %Dh, .%Dh  .%Dh .%Dh .%Dh z%Dh  8z 2 wights (very drained)%Dh z%Dh .%Dh %Dh 4%Dhx %1.2 (0.9%Dh$ %Dh'  %DhC( %Dh( <_The wight is moderately damaged.%Dh) %Dhb (((((You shoot a sling bullet.  %DhrcqThe sling bullet closely misses the wight.The sling bullet hits the wight.%Dh#;*%Dh  The wight is severely damaged.A giggling sprite leaps out and bonks the wight with its +0 hand axe......#.#.......z#....##..#.##########....<$.##........%Dh %Dhq :z.%Dh 6---5.7 (1.0%Dh %Dh %Dh y  You shoot a sling bullet.  The sling bullet hits the wight but does no damage.%Dh%  The wight is moderately damaged.===6.6 (0.9%Dh* %Dh), K _The wight misses you.%Dh X (((%Dh L((((You shoot a sling bullet.%Dhz......7.5%Dh%Dh_ _The sling bullet barely misses the wight.%Dh3 (((((((You shoot a sling bullet.%Dh]y z......  %Dh~fThe sling bullet barely misses the wight.=8.4%Dh*h%DhjV _The wight completely misses you.%Dh  You shoot a sling bullet. The sling bullet hits the wight.%Dhvm  The wight is severely damaged.%DhsC39.3%Dh%DhR _The wight barely misses you.%DhT_  You shoot a sling bullet. The sling bullet hits the wight!%DhyWD$%Dho%Dh!t20==220.2%Dh%DhdL _You destroy the wight!%Dh%Dhz#.......#....##..#dertzug the Jinx#...)...#....##..#Poltergeist of Gozag  Gold: 1852 %Dhh#.......#....##..##Health: 72/72 ========================#.......#....%....#Magic: 20/20 ========================#.......#.........#%DhAC: 12  Str: 4#.......'....######EV: 14Int: 17#.......#....##..##SH: 5Dex: 20#.......#>........#XL: 11 Next: 47% Place: Dungeon:9#......@#........##Noise: ===------  Time: 9220.2 (0.0)#......$#........#v) +2 sling (freeze)#.......#....##..#Cast: Jinxbite#.....#.##########Will/2 Fly #.......##.......##....<$.##........#........ _The wight completely misses you.You shoot a sling bullet. The sling bullet hits the wight.  The wight is severely damaged. _The wight barely misses you.You shoot a sling bullet. The sling bullet hits the wight! %Dh;[23d_You destroy the wight!%Dh%Dhx%Dh#%Dh%p _There is nobody nearby that the sprites are interested in.%Dh 3%Dh %Dh H _No target in view!%Dh` %Dha %Dhjj %Dhn H _No target in view!%Dhj ).#.%......'....######..>.........# .#....##%Dhkk#.#########..# ..#........%Dh,r%Dh;s;---1.2 (1 _%Dhx%DhNk  You now have 1860 gold pieces (gained 8).  Things that are here:%Dh c60---2.2 (2%Dh%Dhn _a +2 scimitar; a +0 robe%Dh_%Dh8 .#.%......'....######..>.........#) ###.#########...# .....z   wight (dormant).....##z.%Dh&0%Dhc818603.2 (1%Dh%Dh/y _A wight comes into view. It is wielding a +0 short sword.%DhI   #.......#  #.......#  #.......'  #.......#  #.......#>  #.......#  #......)#  #......@#  #.....#.#  #.......# #.......# #....<$.# #........ %Dhe#........ ....##z.%Dhǜ   #.......#  #.......#  #.......'  #.......#  #.......#>  #.......#  #......)#  #......@#  #.....#.#%Dh  #.......# #.......# #....<$.# #........ #........ ....##z. %Dh%Dh%Dhd%Dh\ _A wight is nearby!%Dh ^  You beckon some vexing sprites to accompany your attacks.%Dh! tzz.%Dh 18---1==4Jinx Fly %Dh %Dh ; _You feel your willpower being sapped.%Dh ((((( You shoot a sling bullet. The sling bullet hits the wight.%Dha ;*%Dh{7  The wight is moderately damaged.A giggling sprite leaps out and makes the wight trip over its own feet.%Dh?C :....%DhC Hz(very drained).%DhD P3=5.1 (0.9%DhsN %DhR ] _The wight is heavily damaged.%Dh ((((You shoot a sling bullet.  The sling bullet hits the wight but does no damage.%DhP ;*%Dh  The wight is heavily damaged.A giggling sprite leaps out and makes the wight trip over its own feet....z. 6.0 _The wight is severely damaged.%DhS %DhjX((( You shoot a sling bullet. The sling bullet hits the wight.%Dh;*%Dhg  The wight is almost destroyed.A giggling sprite leaps out and smacks the wight with its own hand.%Dhg...$%DhcN1860 89%Dh9%Dh L _You destroy the wight!%Dh%Dh%Dh%Dh H _No target in view!%DhT" _No target in view!%Dh I%Dh# %Dh* V--- _%Dh+ %Dh, HFly %Dh0/ %Dh3 _The sprites lose interest in your situation.9=%Dh\ =20==%......'....######..>.........#) .#....###.....#@#########---..# ..<$$.......z   wight (dormant)....###.... ..z.%Dha x35.9 (9.0---6.9 (10.0)%Dh~b %Dhxo x _A wight comes into view. It is wielding a +0 dire flail.%Dh}4   #.......#  #.......'  #.......#  #.......#>  #.......#  #......)#  #.......#  #@#  #.......# #.......# #....<$$# #........ #........ #....##.. #.... ..z.%Dh-1.   #.......#  #.......'  #.......#  #.......#>  #.......#  #......)#  #.......#  #@#  #.......# #.......# #....<$$# #........ #........ #....##.. #.... ..z.  _A wight is nearby!%Dh^  You beckon some vexing sprites to accompany your attacks.%Dh`]zz.18---2==7.0)Jinx Fly %DhA; _You feel your willpower being sapped.%Dhb (((((You shoot a sling bullet.%DhC;*%Dh%  The sling bullet hits the wight but does no damage.  A giggling sprite leaps out and makes the wight trip over its own feet.%Dht..$.z. %Dh5(very drained).%DhCP3=8.8 (0.9%Dh%Dh` _The wight is moderately damaged.%Dhrl ((((You shoot a sling bullet. The sling bullet hits the wight.%Dh;*%Dh,  The wight is heavily damaged.A giggling sprite leaps out and doodles on the wight's face.%Dh..$.$.%Dh /99.7%Dh%DhL _You destroy the wight!%DhCd3%Dhih%DhLkH _No target in view!%Dhf 3%Dhn ^ _No target in view!%Dh 3%Dh %Dhq P _%Dh %Dh1 d---Fly %Dh %Dh { _The sprites lose interest in your situation.%Dh; K9=%Dh^ %Dh2 ,%Dh %Dhw ,%Dh %Dh %Dh4 ]18602%DhH %Dh %Dh 9=%Dh %Dh] %DhF %Dh %Dh %DhD M20==%DhG %Dh %Dh O1%Dh" %Dh %Dh O0%Dh) %Dh%DhxF 9 %Dh6%DhF  _You feel your existence waver again.You now have 1867 gold pieces (gained 7).  Things that are here:%Dh X7==%Dh%Dh` _a +0 short sword; a +0 robe%Dh3%DhD%Dhm k  You now have 1874 gold pieces (gained 7).  Things that are here:%Dh &74%DhL"%Dh(] _a +0 hand axe; a +0 robe%DhX.I%Dh1%Dh3,%Dh5%Dh9k  You now have 1880 gold pieces (gained 6).  Things that are here:%Dh%:&80%Dh;%DhQA_ _a +0 dire flail; a +0 robe%DhG#......)#........# #.#....##..# #.....#.########## #.......# #.......# #....<))######.. #............... #......)........ #....##.@##...? ---%Dh\HW#....z..........################   z   wight (polearm, dormant)%DhH"%DhO057.7 (18.0)%DhOG---8.7 (19%DhT%Dh]u _A wight comes into view. It is wielding a +0 trident.%Dh )  #.......  #.....#.  #.......# #.......# #....<))######..  #...............  #......)........  #.@##...?  #....z..........  ################ %DhT )  #.......  #.....#.  #.......# #.......# #....<))######..  %Dhx#...............  #......)........  #.@##...?  #....z..........  ################  %Dh(%Dh%Dh%Dh3\ _A wight is nearby!%Dh^  You beckon some vexing sprites to accompany your attacks.%Dh18---==9.0)Jinx Fly %Dhg _You feel your willpower being sapped.%DhE ((z)  You shoot a sling bullet.%Dh= .z.=60.6 (0.9 _The sling bullet hits the wight but does no damage.%Dh? (((You shoot a sling bullet.%Dh %Dh P..z%Dh '1.5%Dh v _The sling bullet closely misses the wight.%Dh ( You shoot a sling bullet. The sling bullet hits the wight.%Dh;*%Dhv/%Dh02z.%Dh0, very drained) _%Dh0<The sling bullet closely misses the wight.%Dhe1<The sling bullet hits the wight. %Dh1U The wight is moderately damaged.  %DhM2EYou feel bolstered by spreading misfortune. %Dh2a A giggling sprite leaps out and smacks the wight with its own hand.  %Dhg3JThe wight is heavily damaged.%Dh`4%Dh4'13 %Dhq5 2.4%DhQ:%Dh< %Dh_=%Dh=%_You block the wight's attack.%DhM ( You shoot a sling bullet. The sling bullet hits the wight!%DhWw .  The wight is almost destroyed.%Dh?H---3.2 (0.8%Dh2R _The wight hits you but does no damage.%Dh { ((You shoot a sling bullet.%Dh;*%Dh{  The sling bullet closely misses the wight.A giggling sprite leaps out and makes the wight trip over its own feet.%Dh}$.%Dh1880 9=504.0%Dh%DhL _You destroy the wight!%Dh.%Dh%Dh^%Dh^#H _No target in view!%Dh %DhQ %Dh- %Dhό H _No target in view!%Dh" 3%DhP %Dh P _%Dh tFly %Dh% { _The sprites lose interest in your situation.%Dhǫ %Dh %Dh* O=%Dhz %Dh5 ,%DhC %Dh 20==2%Dh %DhK %Dh ,%Dh %DhX %Dh ,%DhR %Dh k  You now have 1888 gold pieces (gained 8).  Things that are here:%Dh 98%Dh{ %Dh \ _a +0 trident; a +0 robe%Dh P==%Dh %Dh %Dh ,%Dh %Dh %Dh O1%Dh %Dh %Dh ,%Dh %Dh %Dh A1888%Dh6 %Dh %Dh ,%Dhw %Dh %Dh ,%Dh %Dh %Dh( ,%Dh %Dh ,%DhU %DhD+  %Dh6 _N - 4 scrolls labelled TAUGOA GOBASHU (gained 1)0%Dhh9 %Dh; %Dh< %Dh> %Dh`@ %DhZB %DhOC %DhD %DhF %DhI %DhJ %Dh1K ) 9 %DhGL %DhN  %DhO %DhO 9_You feel your existence waver again.%Dh#P %Dh8R %DhR %DhS @Fly %DhT %DhY  %DhcZ %DhZ 4_You feel your willpower return.%Dhr[ %Dhs] %Dh4^ %Dh^ %Dh_ %Dhb %Dhc %Dhd %Dhe %Dhh %Dhi %Dhj %Dhl %Dh{n %DhRp %Dhq %Dhor %Dht %Dhv %Dhrw %Dhx %Dhz %Dh-| %Dh| %Dh} %Dh4 %DhԀ %Dhȁ %Dh*  %Dh %Dh S_A - 2 fuming amethyst potions (gained 1)%Dhw %Dh# %Dh %Dh %DhB %Dh %Dh8 %Dh2 %DhI %Dh %DhC %Dh5 %Dh %Dh %Dh2 %DhD %Dh %DhN %Dh %Dh %Dh %Dh %Dh %Dh %Dh, %Dht %Dh %Dhn %Dh %DhF %Dh %Dhɫ %Dh@ %Dh %Dh! %Dh %Dh %Dhβ %Dhl %Dhb %Dh %DhH %Dh" %Dhu %Dh  %Dh( %Dh 0...#%Dh #............ %Dh{ &####%Dh #............ %Dhb f..## # #............ %Dh f...# #. #............ %Dh D..## #.. ########....##...# ..# ###..##......#....##...# ..# .[....#.####.'....#....# #### '#....#....# ...#############@.....#+#########---305.0 (41.0) ......................... ....###......####...#####.......# ....# #.............# #.......# ....# #.............# #.......# ....###.............#####.......# ................................. ################################# _You reach down and open the door.%DhZ  %Dh %DhO [_Found a chain mail.%Dh[n_%Dh\ _  There is an open door here. _%Dhݜ`%Dhb  You see here a +0 chain mail.%Dh5 _%DhP%Dh%DhƧ,%Dhl%DhH%Dh %Dhr%Dh %Dh@F _You reach down and open the door.%Dh3%Dhư%Dhv%Dhɳ,%Dhl%Dh@  There is an open door here.%Dh %Dhd _%DhZ%DhԻ%Dh:,%Dh%Dh%Dh%Dhy%DhG%Dh%Dh%DhL%Dh%DhZ%DhR,%Dh%DhG%Dh%Dh%Dh%Dh%Dh,%Dhd%Dh^%Dh,%Dh%Dhd%Dh,%DhS%Dh%Dh%Dh!%Dh\%Dh%DhF,%Dh%Dh%Dh,%Dh%Dh% _You reach down and open the door.%DhM/X%Dh8X%Dh=%Dh?B%DhHB%DhK%DhRX%DhYB%Dhe[%Dh`%Dh/b,%Dhc%Dhh%Dh'j,%Dhk%Dhq@  There is an open door here.%Dh_s5 _%Dht%Dhz%DhE{,%Dh|%Dhe%Dh,%Dh%Dh#%Dhk,%Dhv%Dh%DhB,%DhN%Dh%Dh,%Dh%Dhd%Dh,%Dh%Dh%DhP,%Dh{%DhU@  There is an open door here.%Dhײ%Dh- _%Dh.%DhS%Dh/,%Dhl%Dh=%DhC,%Dh%Dh%Dh,%Dh%Dh%Dh-,%DhB%DhH%Dh%Dh,%DhWX%Dhtreach down and open the door. _There is an open door here. _You reach down and open the door. _There is an open door here.   _%DhB%Dh"X%Dh(%Dh*,%Dh+%Dh0%Dhb2,%Dh3%Dhw8%Dh9,%Dh:%Dh>%Dh@,%DhA%DhEThere is an open door here. _You reach down and open the door. _There is an open door here.  %DhF%DhIG _%Dh`H%DhK%DhM%DhQ%DhRR%DhU%DhV,%DhW%Dh.[%Dh0\,%Dh\%Dh`%Dh!a,%Dhb%Dhd%Dh2f,%Dh2g%Dhj%Dhk,%Dhl%Dho%Dhp,%Dhq%Dht%Dhv,%Dhv%Dhz%DhG{,%DhI|%Dh@  There is an open door here.%Dh(%Dh _%Dh%Dh%DhB,%Dh5%Dhщ%Dh$,%Dh?%Dh%Dh,%Dh%DhR%Dh۔,%Dh%Dh%DhY,%Dh%DhThere is an open door here.   _%Dh0,%Dh%Dh%Dh%Dh ,%Dh>You reach down and open the door.%Dh%Dh%Dh%Dh%Dh%Dhq%Dh%DhH@  There is an open door here.%Dh{%Dh _%Dhw%Dh%Dh,%Dhk%Dh%Dhx%Dh%DhV%Dh %Dh %Dh`%Dh%Dh%Dh%Dhf%Dh%Dh%Dh1B%Dh'You reach down and open the door. _There is an open door here. _You reach down and open the door.You reach down and open the door. _There is an open door here. _You reach down and open the door.  There is an open door here. _%Dh%Dh.%Dh%Dh%Dh%Dh,%DhA%Dh You reach down and open the door. _There is an open door here. _You reach down and open the door. _There is an open door here%Dh4!,. _You reach down and open the door.%Dhc#%Dh#%DhG%%Dht,You reach down and open the door. _There is an open door here. _You reach down and open the door. _There is an open door here. _You reach down and open the door. %Dh, There is an open door here.%Dh.%Dh/ _%Dh0%Dh2%Dh^4,%Dh.5%Dh7%Dh8,%Dh9%DhG<There is an open door here. _You reach down and open the door. _There is an open door here. _You reach down and open the door. _There is an open door here%Dh<,. _You reach down and open the door.%Dh=>3%Dhk?%Dh@%DhhB,%DhRC%DhJYou reach down and open the door. _There is an open door here. _You reach down and open the door. _There is an open door here. _You reach down and open the door.  There is an open door here.%DhL%DhPK _%DhFR,%DhmS%DhU%DhbW,%DhX%Dh=\There is an open door here. _You reach down and open the door. _There is an open door here. _You reach down and open the door. _There is an open door here. _You reach down and open the door.%Dh`I%DhdYou reach down and open the door. _There is an open door here. _You reach down and open the door. _There is an open door here. _You reach down and open the door.  There is an open door here.%Dhf%Dh'g _%Dh,i%Dhs%Dhu%Dhgu%Dh|v%Dh1y%DhR{,%Dh}%Dh\%Dh)B%Dh X%Dh%Dh%Dhu%Dh%DhThere is an open door here. _You reach down and open the door. _There is an open door here. _You reach down and open the door. _There is an open door here.  %Dh5 _%Dh%Dh%Dh,%Dh%Dh%Dhu,%DhJ%Dhȸ%Dh,%DhB%Dh%Dh,%DhG%DhJ%Dh,%Dh|%Dh6You reach down and open the door. _There is an open door here. _You reach down and open the door. _There is an open door here.  %Dh=5 _%Dh%Dh%Dh,%Dh%Dh@%Dh,%Dh%Dh%Dh",%Dh%Dh6%Dh,%Dh{%Dhr%Dh,%Dh%Dh\%Dh,%Dh7%DhiThere is an open door here. _You reach down and open the door. _There is an open door here.  %Dh 5 _%Dh%Dh@  There is an open door here.%Dh$5 _%DhH%DhrX%Dh%Dh,%Dh%Dh>%Dh>,%Dh* %DhO %DhM ,%Dht %DhcThere is an open door here. _You reach down and open the door.%Dh3%Dh%Dh!@  There is an open door here.%DhW#%Dh# _%Dh}$%Dh'%Dh(,%Dh*%Dh,You reach down and open the door. _There is an open door here. _You reach down and open the door.%DhN.3%Dh-/%Dh1You reach down and open the door. _There is an open door here. _You reach down and open the door.  There is an open door here.%Dhh35 _%Dhr4%Dhe6%Dh]7,%Dh8%Dh>:%Dh*;,%Dh;%Dh>%Dh>%Dh}?%Dh?%DhA%DhB%DhC%DhC%Dh5E%Dh\F,%Dh*G%DhH%DhJ%Dh}J%DhJ%DhL%DhM%DhPN%DhN%DhUP%DhtQ,%Dh9R%DhS%DhT%DhUU%DhU%Dh?W%DhFX%DhX%Dh,Y%DhZ%Dh[%DhM\%Dh\%Dh^%Dh-_%Dh_%Dh`%DhNa%DhQb%Dhb%Dh6c%DhXd%DhRe%Dhe%Dh:f%DhHg%DhAh%Dhh%Dh;i%Dh9j%Dh;k,%Dhk%Dhl%Dhn%Dh|n%Dhn%Dho%Dhp%DhBq%Dhq%Dhu%Dhyv,%Dh w%Dhx%DhIz,%Dh|%Dh~%Dh%Dh%Dh%Dhm%Dhf,%Dh%Dh9You reach down and open the door. _There is an open door here. _You reach down and open the door. _There is an open door here.  %Dh%Dh] _%Dh%Dhp      #######################   #..........   #.....#.....##....##   #..#..#.....##....##   %Dh8 #....................))    #....######'#....####'   #.##.#.....)...   #......#.#..)..---466.0 (161.0)   #....'..##..#....######   #....#..##..######   #.#..#..#..... %DhҖ  #.#..#..#.....#   #....#####...##     #........#...# #    #........#[..   #.....##.# #........ %Dh]%Dh%Dh֝ _You reach down and open the door. _There is an open door here. _You reach down and open the door. _There is an open door here. _Key pressed, stopping explore.%Dhu%Dh _%Dh %Dhp,%Dh%Dh`%Dh,%Dh%Dhn%DhZ,%DhQ%Dh %Dh%Dh%Dh%Dh%Dh,%Dh%DhQ%Dh,%Dh%Dhp%Dh,%Dh%Dh%Dh,%Dh, %Dh %Dh,%Dh%Dh%Dh,%Dh>%Dh%Dh,%DhU%Dhc V  There is an open door, spattered with blood here.%Dh"%Dh" _%DhM#%Dh9(%Dh),%Dh*%Dh.%Dh0,%Dh1%Dh6%DhM8,%Dh9%Dh=%Dhk?,%Dh@%DhE%DhF,%DhH%DhL%DhqN,%Dh"P%DhS%Dh[V,%DhPX%Dh\%Dh^,%Dh`%Dhd%Dhf,%Dhh%Dho[  Things that are here:  a +0 short sword; a stone%Dhr%Dhr _%Dhnt%Dhy>  You see here a +0 dagger.%Dh\{%Dh{ _%Dh}%Dh%Dh%Dh%Dh<%Dhn%DhB%Dh_  Things that are here:  a +0 dagger; 2 poisoned darts%Dh%Dh3 _%Dh%DhN%Dhͽ%Dh%Dh%Dh%DhU%Dh%Dh%Dh<  You see here a +0 whip.%Dh%Dh _%DhE%Dh6%Dh0%Dh%Dh%Dh%Dh%Dh{%Dh%Dh %DhC%Dh%DhJ%Dh%Dh%Dh}%Dh%Dh%DhO,%Dh%Dh%Dh%Dh:%DhH%Dh%Dh%Dh%Dh%Dh%Dh%Dh%Dh%Dh%Dh %Dh9 %Dh %Dhf %Dhh%Dh%Dh%Dh%DhT%Dh%Dh%Dhy%Dh*%Dh%DhP%Dh%Dh4%Dh>%DhZ %Dh #%Dh{%,%Dh&%Dh)%Dh,,%Dh-%Dhh0%Dhj2,%Dh3%Dh56%Dh:8,%Dh9%Dh;%Dh=,%Dh>%Dh5A%Dh C,%Dh$D%DhF%Dh8H,%DhH%DhHK%DhXL%DhL%DhM%DhN%DhP,%DhtQ%DhR%DhFT%DhT%DhlU%DhV%DhW%DhX%DhY%Dh]%Dh^,%Dhv_%Dha%Dhb,%Dhb%Dhd%Dhd%DhFe%Dhe%Dhg%Dhg%Dh2h%Dhh%Dh@          ####################  ...................#  ..#.............##.#  %Dhя..#.............@..#  525.0 (59.0) ...................#  .....#'########....#  .....#........#....#  ...#.#........#....#  .....#####..###....#  ##########..#......#  ...##.......'......#  ...##.......#.....  %Dhe%Dh%DhE _Done exploring.%Dhm 3%DhNo %DhC ...0.0) .............%Dh: E _Done exploring.%Dh5[[?25h[?0c  Search for what [Enter for "."]? %Dh: [?25l[?1c%Dh> %DhwC j25 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:9] a stone staircase leading upb - [D:9] a +0 shortbow  c - [D:9] a +0 whip (2 further duplicates) %Dh8D  d - [D:9] a +2 rapier of venome - [D:9] a stone staircase leading down  f - [D:9] a stone staircase leading up  g - [D:9] 2 poisoned darts  h - [D:9] a +0 dagger (5 further duplicates)  i - [D:9] a +0 club  %Dh)E Pj - [D:9] a +0 flail  k - [D:9] a stone staircase leading down  l - [D:9] a +0 short sword (2 further duplicates)  m - [D:9] a stone (10 further duplicates in 2 piles)  n - [D:9] a +0 mace  o - [D:9] a +2 dagger of venomp - [D:9] a +0 hand axe (1 further duplicate)  %DhE q - [D:9] a stone staircase leading down  r - [D:9] a +2 scimitars - [D:9] a shaft  t - [D:9] a +0 dire flail  u - [D:9] a stone staircase leading up  v - [D:9] a +0 quarterstaff %DhF [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]%Dh%R-  d - [D:9] a +2 rapier of venom  estone staircase leading down  fstone staircase leading up  g - [D:9] 2 poisoned darts  h+0 dagger (5 further duplicates)  i+0 club  ja +0 flail %Dh U k - [D:9] a stone staircase leading down  lshort sword (2 further duplicates)  mstone (10 further duplicates in 2 piles)  n+0 mace  o - [D:9] a +2 dagger of venom  p+0 hand axe (1 further duplicate)  qstone staircase leading downrscimitar  sshaft  t+0 dire flail  u - [D:9] a stone staircase leading up  v+0 quarterstaff  wsling  x+0 trident  yradiant altar of Vehumet%DhX8bot%Dh %Dh   dertzug the Jinx  Poltergeist of Gozag  Gold: 1888  Health: 72/72 ========================  Magic: 20/20 ========================  AC: 9Str: 4 ####################  EV: 14Int: 17 ...................#  SH: 5Dex: 20 ..#.............##.#  XL: 11 Next: 50% Place: Dungeon:9 ..#.............@..#  Noise: ---------  Time: 9525.0 (0.0) ...................#  v) +2 sling (freeze) .....#'########....#  Cast: Jinxbite .....#........#..%Dh- ..#  Fly ...#.#........#....# .....#####..###....#   ##########..#......#   ...##.......'......#   ...##.......#......#  Things that are here: _a +0 dagger; 2 poisoned darts _You see here a +0 whip. _Done exploring. _Done exploring.  Search for what [Enter for "."]? . _%Dh,Where to? (Tab - D:9, ? - help)  D - Dungeon  T - Temple %Dh%DhE   dertzug the Jinx  Poltergeist of Gozag  Gold: 1888  Health: 72/72 ========================  Magic: 20/20 ========================  AC: 9Str: 4 ####################  EV: 14Int: 17 ...................#  SH: 5%Dh#Dex: 20 ..#.............##.#  XL: 11 Next: 50% Place: Dungeon:9 ..#.............@..#  Noise: ---------  Time: 9525.0 (0.0) ...................#  v) +2 sling (freeze) .....#'########....#  Cast: Jinxbite .....#........#....#  Fly ...#.#........#....# .....#####..###....#   ##########..#......#   ...##.......'......#   ...##.......#......#  Things that are here: _a +0 dagger; 2 poisoned darts _You see here a +0 whip. _Done exploring. _Done exploring. _Search for what [Enter for "."]? .%DhF$%Dh7%Dh8%Dhh9$ _%Dh=%Dh@%Dh:A,%DhA%Dh"G%DhH,%DhH%DhmN%Dh#P,%DhQ%DhV%DhW,%DhY%DhSa%Dhc,%Dh|x%Dhy%Dh|,%Dhp~%Dh҉X%Dh]%Dhԏ,%Dhd%DhU%DhJ,%Dh%Dhg%Dhġ,%DhT%Dh%Dh,%Dhm%Dhb%Dh,%Dhy%Dh%Dh,%DhA%Dh%DhH,%Dh %Dh%Dh,%Dh,%Dh%DhJ,%Dh%Dh[%Dhj,%Dh%Dh%Dh,%Dhj%Dh%%Dh,%Dh%Dh%Dh,%Dh%Dh%Dh,%Dh^%Dh%Dh ,%Dh%Dh` %Dh %Dh&There is an open door here.%Dh%Dh9 %Dh_%Dh?%Dh ,%Dh %Dh%Dh`%Dh%Dh%Dh_%Dh%DhV%Dh?%Dh %Dh$%Dho&%DhX'%Dh)%Dh5+%Dh,%Dhr-%Dh.%Dh0%Dh#2%Dh2%Dh3%Dh5%Dhf7%Dh8%Dh<9%Dh;%Dht=%Dh>%Dh{?%DhA%DhbC%DhD%DhdE%DhpG%DhI%Dh;J%DhK%DhM%DhO%DhP%DhR%DhHT%DhaV%DhW%DhY%Dh[ %DhY\ %Dh\4There is a stone staircase leading down here.%Dht^%Dh`%Dhja %Dha_%Dhc%Dh+ <10%DhE6 ,%Dhd; %DhO@ _You fly downwards.  Found a ring mail. Found a staircase to the Orcish Mines.  There is a stone staircase leading up here.%Dh %Dh#....P..#### #.[...P.P.P. #......Ps.YP #.........P.%Dh2J  #.....P..PPP  #......P....  #..........#%Dh  #....# 62.7 (37.7) %Dh....#  ..............#  ####..........#%Dhr  #..........# #..........# Y   elephant (trample, asleep) %Dh#........... s   scorpion (asleep) >..........# %DhI%Dh%Dhd _There are monsters nearby!%Dhk^  You beckon some vexing sprites to accompany your attacks.%DhU%DhlV18%DhV---%DhlW==%DhW3.7 (1.0%DhaX )%DhXGWill/2 Jinx Fly %DhaY%Dha%DhAe %Dhe%DhIf-_You feel your willpower being sapped.%Dhގ%Dhu%Dh%Dh[n _Your line of fire to the scorpion is blocked by a plant.%Dh*  _Your line of fire to the scorpion is blocked by a plant.%Dh#....P..#### #.[...P.P.P. #......Ps.YP #.........P. #.....P..PPP #......P.... #..........######...<......#.....#.######.# #.# #.# #.. >##.%Dh3+.s.YY)swandering)4 _The elephant trumpets!%Dh  _Your line of fire to the elephant is blocked by a plant.%DhҶ _Your line of fire to the elephant is blocked by a plant.%Dh&%Dh%  A bullfrog comes into view.The scorpion stings the fungus. The fungus begins to die.%Dh*F FY.F   bullfrogs   scorpion (wandering)  The fungus is poisoned. The scorpion poisons the fungus!%Dh.--5%Dh|@ _The bullfrog croaks.%DhcI ((((s  You shoot a sling bullet. The sling bullet hits the elephant.  The sling bullet freezes the elephant.%DhL %Dh %Dh %Dh s...F..<===6.6 (0.9%Dht %Dh| 6 _The elephant is lightly wounded.%Dh/U ` ((((%DhU lYou shoot a sling bullet.  The sling bullet hits the elephant but does no damage.%Dh %Dh0 %Dh@ %Dho .sY..PF%Dh F.<%Dh C---7.5%Dh %Dh 6 _The elephant is lightly wounded.%Dh8' %Dh(((You shoot a sling bullet. The sling bullet hits the elephant.  The sling bullet freezes the elephant.%Dh b:*%Dh/!  The elephant is lightly wounded.  You feel bolstered by spreading misfortune.A giggling sprite leaps out and smacks the elephant with its own front foot.%Dh<%Dh=2s.%DhZ>.%Dh ?*YP.%Dh?.F%Dh@ <%Dh^A %Dh$B&, drained)%DhB%DhD%DhXE9%DhF=%Dh G'13 %DhG 8.4%DhQ%DhcX %DhSY%Dh Z?_The elephant is moderately wounded.%DhZ%Dhȷ ((You shoot a sling bullet.  The sling bullet hits the elephant but does no damage.%Dh=.s.Y...........#F   bullfrog#...........s   scorpion  The sling bullet hits the elephant but does no damage. _The elephant is moderately wounded.Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Cause Fear (dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate%Dh1 #....P..####dertzug the Jinx#.[...P.P.P.Poltergeist of Gozag  Gold: 1888#......P...PHealth: 72/72 ========================#.........P.Magic: 15/20 ==================------#.....Ps.PPPAC: 13  Str: 4#......P....EV: 14Int: 17#....Y.....#SH: 5Dex: 20#####.............#F   bullfrog#...........s   scorpion  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Cause Fear (dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe bullfrog looks frightened! The scorpion resists with some effort.  The elephant looks frightened!%Dh' %Dh %DhA %DhV ..Ys.F.Y, fleeing, drained)F(fleeing)%Dh| G570.3 (1%Dh %Dh /onfirm with . or Enter, or press ? or * to list all spells.asting: Cause Fear (dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The bullfrog looks frightened! The scorpion resists with some effort.elephant _A nearby fungus withers and dies.%Dh %DhD %Dh? %DhF F _Unknown command.%Dh^  You beckon more vexing sprites to accompany your attacks.%Dh<%Dh%DhY....Fs)%Dh_3----1%Dh%Dh\ _You feel your willpower being sapped. The elephant seems less drained.%Dh= %Dh."%Dh %DhxZYou shoot a sling bullet. The sling bullet hits the scorpion!  %Dh&The sling bullet freezes the scorpion.%Dhx:*%Dh3b  The scorpion is heavily wounded.A giggling sprite leaps out and makes the scorpion trip over its own legs. Y....Fs (very drained)  The scorpion is severely wounded.6=2.2 (0.9 _The scorpion stings you but does no damage.%DhQ.  You shoot a sling bullet. The sling bullet hits the scorpion.  The sling bullet freezes the scorpion.%Dhڞq  The scorpion is almost dead.  The scorpion closely misses you.hY..h   black bear3.1 _A black bear comes into view.%Dh8(((%Dh%(((  The scorpion closely misses you. _A black bear comes into view.  %Dh6You shoot a sling bullet.  The sling bullet closely misses the scorpion.The sling bullet hits the fungus. The fungus begins to die.  The sling bullet freezes the fungus.%Dh+g:*%Dh>The sling bullet hits the fungus. The fungus begins to die.  The sling bullet freezes the fungus.  The fungus is lightly damaged.  A giggling sprite leaps out and makes the scorpion trip over its own legs.  The scorpion is almost dead.  The scorpion barely misses you. The elephant tramples the plant!%DhT+.h.....s9 (0.8 _The plant begins to die. The elephant trunk-slaps the plant.%Dh |  You shoot a sling bullet.  The sling bullet hits the scorpion but does no damage.%Dh}Y :*%Dhc<  The scorpion is almost dead.A giggling sprite leaps out and smacks the scorpion with its own pincer.%Dhj? %Dh@ %DhJ Y.P.h<%Dht 1888 4=--14.7%Dhz %Dh ~ L _You kill the scorpion!%DhŪ R((((((A giggling sprite leaps out and smacks the scorpion with its own pincer. _You kill the scorpion!You shoot a sling bullet%Dho .  The sling bullet closely misses the black bear.The sling bullet hits the fungus. The sling bullet freezes the fungus.%DhnE .h...<5.6 (0.9%DhN J _The fungus is lightly damaged.%Dhp (((( You shoot a sling bullet. The sling bullet hits the black bear!  The sling bullet freezes the black bear.%Dh :*%Dh  The black bear is heavily wounded.A giggling sprite leaps out and smacks the black bear with its own front paw.%Dh%Dh..h..<h   black bear (drained)%Dh"C76.5%Dh9%Dhmc _The black bear is severely wounded.%Dhc] (((You shoot a sling bullet. The sling bullet hits the black bear.  The sling bullet freezes the black bear.%Dhs:*%Dh  The black bear is severely wounded.A giggling sprite leaps out and makes the black bear trip over its own paws.%Dh|.h.< very drained)%Dh,7.3 (0.8%Dh %Dhz^ _The black bear is almost dead.%Dh  You shoot a sling bullet. The sling bullet hits the black bear.  The sling bullet freezes the black bear.%Dhe$((%Dh/]  You kill the black bear!%DhDD%Dh>K]...<%Dh-sK=28.1%DhZ}%Dh _A nearby fungus withers and dies. A nearby plant withers and dies.%Dhc %Dh|d %Dhl %Dhr H _No target in view!%Dh %Dh׈ %Dhz %Dh5 H _No target in view!%Dh ,3%Dh0%Dh>tFly %Dh _The jinxing sprites lose interest in you.5==%Dhx _The sprites lose interest in your situation.%Dh %Dhg%Dh-+1888%Dh%Dh%Dh%Dh%Dhc!P==%Dh$#%DhA6=65%DhE%DhfE9=%DhVKe4%Dh\7=%Dh0^,%DheX%Dhn=%Dh|8=%Dh6---98.1 (20.0)FF   bullfrog (wandering)---%Dhn:%DhG_ _A bullfrog is nearby!%Dhc  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.%DhsF.F%Dh6--==9.1 (1.0)Jinx Fly %Dh%Dh< _The bullfrog gives a loud, deep croak!%Dh> ((((( You shoot a sling bullet. The sling bullet hits the bullfrog.  The sling bullet freezes the bullfrog.%DhE% ....F.3=9 (0.8%Dh ' %Dh) c _The bullfrog is moderately wounded.%Dh (((( You shoot a sling bullet. The sling bullet hits the bullfrog!  The sling bullet freezes the bullfrog.%Dh %Dh5 %Dhy< ..F..2600.8 (0.9 _The bullfrog is almost dead.%Dh (((((((You shoot a sling bullet.%Dhw.F.....1.7%DhOx _The sling bullet barely misses the bullfrog.%DhB (((((((You shoot a sling bullet.%Dh%Dh^TF.......%DhB--2.6%Dh%Dhb _The sling bullet barely misses the bullfrog.%DhG You shoot a sling bullet. _The sling bullet barely misses the bullfrog.The sling bullet hits the bullfrog.  The sling bullet freezes the bullfrog.%Dhg E$%Dh0j %Dhz ]1888 133.4 (0.8%Dhh} %Dh L _You kill the bullfrog!%Dh! %Dhy" %DhD+ %Dh\ H _No target in view!%Dh%Dht%Dh%Dh]%Dhh7= _%Dhw^Fly %Dh~%Dh{ _The sprites lose interest in your situation.%Dhp%Dh%Dh%DhF---F   bullfrog (wandering)%Dh-6.4 (3.0%Dh,9F.%DhF---7.4 (4%Dh%Dh[ _A bullfrog comes into view.%DhD   You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.F.F%DhN"5--==8.4 (1Jinx Fly %Dh)%Dh,S _The bullfrog gives a loud, deep croak! You hear a trumpeting!%Dh6  (((( You shoot a sling bullet. The sling bullet hits the bullfrog!  The sling bullet freezes the bullfrog.%Dhբ:*%Dhfk  The bullfrog is moderately wounded.A giggling sprite leaps out and smacks the bullfrog with its own front foot.%Dhu .F$.< (very drained)%Dhw P3=9.2 (0.8%Dh5 %Dh a _The bullfrog is severely wounded.%DhA Z (((%Dh %Dh 6%Dh =-%Dh 4%Dh 10.1 (0.9%Dh b _You kill the bullfrog!%Dhz 3%Dh %Dhڋ  %DhΌ %Dh :_No target in view!%Dh _Fly  %DhI_The sprites lose interest in your situation.1888%Dh+f=7=21=08= 9  _You feel your existence waver again.=Y---26.1 (16.0)Y   elephant (trample, wandering)--- _An elephant is nearby!%Dh  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.Y.Y)7-==7.0)Jinx Fly %Dh%DhЪ, _The elephant trumpets!%Dhh (((((%Dh You shoot a sling bullet. The sling bullet hits the elephant!  The sling bullet freezes the elephant.%Dh%DheW.Y$$%Dh,F.<%Dh4=8.0 (0.9%Dh%DhOc _The elephant is moderately wounded.%Dh: ((((You shoot a sling bullet. The sling bullet hits the elephant.  The sling bullet freezes the elephant.%Dhl%Dh8.Y$.<9%Dh%Dhc _The elephant is moderately wounded.%Dh((( _The elephant is moderately wounded.  You shoot a sling bullet. The sling bullet hits the elephant.  The sling bullet freezes the elephant. %DhɃ_The elephant is moderately wounded.  You shoot a sling bullet. The sling bullet hits the elephant.  The sling bullet freezes the elephant.%Dh\$Y.<9.7 (0.8  You shoot a sling bullet. The sling bullet hits the elephant.  The sling bullet freeze _The elephant is moderately wounded.  You shoot a sling bullet. The sling bullet hits the elephant.  The sling bullet freeze _The elephant is moderately wounded.%Dhu(( _The elephant is moderately wounded.  You shoot a sling bullet. The sling bullet hits the elephant. %Dhv The sling bullet freezes the elephant. _The elephant is moderately wounded.  You shoot a sling bullet. The sling bullet hits the elephant.  The sling bullet freezes the elephant.%DhpM.<%Dh G-30.6 (0.9%DhU %Dh}    You shoot a sling bullet. The sling bullet hits the elephant.  The sling bullet freeze _The elephant is moderately wounded.  You shoot a sling bullet. The sling bullet hits the elephant.  The sling bullet freeze%Dh c _The elephant is moderately wounded.%Dh_Z (( _The elephant is moderately wounded.  You shoot a sling bullet. The sling bullet hits the elephant.  The sling bullet freezes the elephant. _The elephant is moderately wounded.  You shoot a sling bullet.  The sling bullet hits the elephant but does no damage.%Dh :*%Dh P  The elephant is moderately wounded.You feel bolstered by spreading misfortune.A giggling sprite leaps out and smacks the elephant with its own front foot.$Y<, drained)13 1.5 _The elephant is heavily wounded.%Dh (You shoot a sling bullet.  The sling bullet hits the elephant but does no damage.%Dhn:*%Dh&f  The elephant is heavily wounded.A giggling sprite leaps out and smacks the elephant with its own front foot..Y very drained)2.3 (0.8%DhV%DhpZ` _The elephant is heavily wounded.%Dh)  You shoot a sling bullet. The sling bullet hits the elephant!  The sling bullet freezes the elephant.%Dh+=p  The elephant is severely wounded.%Dhi>Z8=3.2 (0.9%DhH%DhN _The elephant completely misses you. The elephant barely misses you.%Dh  You shoot a sling bullet. The sling bullet hits the elephant.  The sling bullet freezes the elephant.%Dh)*D  #.[...P.P... #..........P #.... #.....P$.PPP #.....$P.... #..........#######...Y......#.........$......#..#######.# #.# #.# #.. >##. ##The elephant is severely wounded.%Dh5I<Y%Dh6W66--4.1%Dh2?%DhRDJ _The elephant tramples you. You are shoved backwards!%Dh  You shoot a sling bullet. The sling bullet hits the elephant!  The sling bullet freezes the elephant.%Dh:*%Dhk  The elephant is almost dead.A giggling sprite leaps out and makes the elephant trip over its own feet.%DhuE$%Dh 1888 --1-95.0 _You kill the elephant!%Dh _Your Fighting skill increases to level 6!%DhYJ  #....P..#### #.[...P.P... #...P #........... %DhK )#.....P$.PPP #.....$P....  #..........# ######...<......# .$# .......# ######.# %Dh,N h#.# #.##>.##...........##.........%DhlY %DhZ =---6.0 (1.0 _%Dhd %DhEr O  You now have 1917 gold pieces (gained 29).%Dhs 9177---7.0 (2Fly %Dh| %Dh  l _The sprites lose interest in your situation.%Dh+G %DhG %DhkN %DhvQ H _No target in view!%DhK %DhK %Dh5V %DhY  %DhZ :_No target in view!%Dh53%DhG9%Dh?%DhF: _%DhI%DhyJK9=%DhN%Dh_T%DhU%8%DhY%Dh_%Dhq`92%Dhc%Dhq$191719==0%DhwuF 9 %Dhw%Dhzs _You feel your existence waver again.%Dh{L20=%Dh}%Dhl70=%Dh%DhɥV1=1== _Magic restored.2=%Dh1 _HP restored.%Dh3%Dh%DhC%Dh&23%Dh%DhEN _You now have 1923 gold pieces (gained 6).%Dh%Dh1[==Fly %Dh%Dh _You feel your willpower return.You now have 1929 gold pieces (gained 6).%Dh%W9=%Dh"%Dhf _There is a stone staircase leading up, spattered with blood here.%DhN%Dh%Dh%Dh#%Dh3%Dh%Dh %Dh<35%DhZ%Dh_N _You now have 1935 gold pieces (gained 6).%DhsG#..[..P.# #......P# P #..PPP..# .P #....P..####.P. #.[...P.P...P.P #....P...  #...........P..  #.....P@.PPP... 59.0 (22.0) #......P.....#.  #..........### ######...<# ..........#..........#######....##...##....#60.0 (23%DhmL _Found a ring mail.91.0 (24%DhQ%Dh R? _You now have 1939 gold pieces (gained 4).%DhDI%DhN%DhW,%DhN`,%Dh iX%Dh^pB%DhvB%Dh({,%Dhl~,%Dh%Dh|%Dh8,%Dh:%Dh%Dhy P.......# PP.....### .P.........#.. ........ ....PPP ..P.P.# #..[..P.####.....# #......P#Y.'..P..## #..PPP..# #@.P...# #....P..####.P.P..# #.[...P.P...P.P.............P......##...........P....###.....P..PPP.....#%DheY   yak (asleep)......P#...##..........###.### #####...<......# .#%Dh 7.0 (6.0)  You reach down and open the door.8.0 (7%DhE%DhV _A yak comes into view.%Dhh"  P.......#  PP.....###  .P........  .#.. ........   ..P.P.#  #..[..P.####.....#  #Y.'..P..##   #@.P...#  #.P.P..#  #.[..P.P...#  ..P......#  ....P....##  ..PPP.....#  P.....#...#  .....###.### < .# %Dh - P.......#  PP.....###  .P........  .#.. ........   ..P.P.#  #..[..P.####.....#  #Y.'..P..##   #@.P...#  #.P.P..#  #.[..P.P...#  ..P......#  ....P....##  %Dh ..PPP.....#  P.....#...#  .....###.###< %Dh 3%Dhx %Dh Z _A yak is nearby!%Dhe   You beckon some vexing sprites to accompany your attacks.19---==9.0 (1Will/2 Jinx Fly %Dh)!%DhB(; _You feel your willpower being sapped.%DhJ ((YYou shoot a sling bullet. The sling bullet hits the yak.  The sling bullet freezes the yak.  %DhKThe yak bellows!%Dh8%DhLE..'%DhI====9 (0.9%Dh%DhM1 _The yak is lightly wounded.%Dh%Dh%DhI%DhH _No target in view!%Dh@ %Dh! %Dhk %Dh H _No target in view!%DhM  .....#P.......#  PP.....### .P.. .#.. ........ ....PPP ..P.P.# #..[..P.####.....%Dh(O  #......P#..@..P..## #..PPP..#>Y#..P...# #....P..####.P.P..# #.[...P.P...P.P...# #....P......# #...........P....##Y   yak #.....P..PPP.....# #......P.....#...# #....###.###%Dh:_ Y  Found 15 gold pieces. Found a staircase to the Lair.%Dhc` b=---70.9 (1.0%DhKj %Dh/q w _The yak completely misses you. _There is an open door here.%Dhz (You shoot a sling bullet.%DhG;*%Dh5 Y  yak (drained)There is an open door here.  You shoot a sling bullet.  The sling bullet completely misses the yak.  You feel bolstered by spreading misfortune.  A giggling sprite leaps out and smacks the yak with its own front hoof.  The yak is moderately wounded.%Dh6}13 ==-1.7 (0.8%Dhp=%DhDAQ _The yak closely misses you.%Dh  You shoot a sling bullet. The sling bullet hits the yak.  The sling bullet freezes the yak.%DhC3;*%Dhz Yvery drained)The yak is heavily wounded.A giggling sprite leaps out and makes the yak trip over its own hooves.%DhH---2.6 (0.9%Dh%DhM![ _The yak is heavily wounded.%Dh<(%Dh( YYou shoot a sling bullet. The sling bullet barely misses the yak.%DhOV20=3.5%Dh"%DhP'; _The yak gores you but does no damage.%DhS w  You shoot a sling bullet.  The sling bullet hits the yak but does no damage.%Dh( ;*%Dh_ Y Y The yak is heavily wounded.A giggling sprite leaps out and smacks the yak with its own front hoof.  The yak is severely wounded.4.3 (0.8%Dh %Dh^ I _The yak misses you.%Dh2 R .....#  P.......#  PP.....###  .P........  .#.. ........   ..P.P.#  #..[..P.####.....#  #..@..P..##  %Dh4 B#>Y#..P...#  ####.P.P..#  #.[P.P...#  ......#  P....##  .....#  .#...#   %Dh  .....#  P.......#  PP.....###  .P........  .#.. ........   ..P.P.#  #..[..P.####.....#  #..@..P..##  #>Y#..P...#  ####.P.P..#  #.[P.P...#  ......# P....##  .....# .#...#  _A yak is nearby!%DhAw  You shoot a sling bullet.  The sling bullet hits the yak but does no damage.%Dhk  The yak is severely wounded.%Dh'5.1%Dh%Dh%I _The yak misses you.%Dhg  You shoot a sling bullet. The sling bullet hits the yak.  The sling bullet freezes the yak.%Dhc;*%Dh  The yak is almost dead.A giggling sprite leaps out and makes the yak trip over its own hooves.%DhpF$%DhT^1939 =626.0 (0.9%Dh%DhG _You kill the yak!%DhN%Dh%Dh%DhH _No target in view!%Dh%Dhp%Dh%Dh%Dhr$ _%Dh#%Dhx  The jinxing sprites lose interest in you.%DhHFly %Dh %Dh _The sprites lose interest in your situation.%Dh%Dhb1==%Dh?66%Dh%DhO _You now have 1966 gold pieces (gained 27).%Dh 3%DhH %Dh @  There is an open door here.%Dh %Dh0 A== _%DhO %Dh2 %Dh A1966%Dh  %Dh %Dh ,%Dh  %Dh %Dh$ ,%Dhu& %Dh( %Dh+ ,%Dh, %Dh/ %DhU2 ,%Dh3 %DhB %DhnE %Dh8F %DhF 2%DhG %DhI %DhL %DhZO %DhP %DhP 1%DhP %DhR %Dh:X %Dh[ %Dhb\ %Dhf %Dhk %Dhp %Dhq %Dh~r 0%Dh3s %Dhu %Dh@z %Dhr} %Dh)~ %Dh~ ) 9 %Dh[ %Dhȃ  %DhL %Dh 9_You feel your existence waver again.%Dh' %Dh %Dh #...#%Dh E#< #...#%Dhm ;#. #...#%Dh܏ W######. #...# %DhT 6....... #...# %Dhϐ " ..... #...#%DhC  %Dh &... #...#%DhV  %Dh( e#.####...#%Dh  %Dhc g###.@......#%Dhq W---94.0 (18.0) ###..P..... #...P.PP.....###. #...P...P.......... .#.................. ....PPP.....P.P.###.. #..[..P.####.....# . #......P#..'..P..## #..PPP..#>.#..P...#%Dh  %DhL  %Dh #Found a stone staircase leading up.%Dh %Dh ---%Dh %5.0 (19%Dh @Fly %DhP %Dhv  %Dh %Dhe ;_You feel your willpower return.%Dhΰ %Dh,%Dh@%DhB%Dh0K%Dh=OX%DhiW%DhW%DhUZ%Dh\,%DhP^%Dha%Dhc,%Dh....... ..# # ..# ##... .># %Dh %Dh+7.0 (35%Dh%Dh; _Found a stone staircase leading down.%Dh%Dhϳ%Dh%Dh%Dh%Dh%Dh%Dh,%Dh%%Dh%Dh%Dhr%Dhv%Dh5%Dh&%Dh%Dho%Dh5%DhD%Dh%Dh%Dh%Dh%DhI%Dh%Dh%Dh,%Dh%Dh%Dh,%Dh9%Dh%Dh%Dh\%Dh %Dh%Dh%Dh(%Dh%Dh%Dh%DhR%Dh%Dh%Dh%Dh%Dh%Dh %Dh %Dh` %Dh %Dh@%Dh%Dhv%Dh%Dh%Dhp %Dh"%Dh#$,%Dh$%Dh%%DhA&%Dh&%Dh'%Dh)%Dht)%Dh)%Dh*%Dh,%Dh|,%Dh,%Dh;.%Dhz/%Dh/%DhA0%Dh1%Dh{3%Dh3%Dh4%Dh6%Dh|7,%Dh>8%Dh;%Dh=,%Dh*?%Dh A%Dh2C,%DhC%DhbE%DhF,%DhwG%DhH%DhI%DhJ%DhmJ%DhlK%DhL%DhL%Dh9M%Dh=N%DhyO%DhO%DhP%DhQ%DhR%Dh\S%DhS%DhT%Dh8V%DhV%DhV%DhZX%DhxY%DhY%DhAZ%Dht\%DhO^,%Dhd_%Dh5a%Dhb,%Dhc%DhLe%DhPf,%Dhf%Dhh%Dhi%Dhi%DhXj%Dhm%Dhr  #.###.># #...# #.# #..# #...# #.# #..# #...# %Dh9s#.# #..# #...# #.# #..# #...# #.# #..# #...# #.# #..# #...# #.# #..# #...# %Dhs#.# #..##.@.##### #.###..########........c #....................... ########################  %Dhuc   centaur (asleep) %Dhy-85.0 (38%Dh.z+6.0 (39%Dh}%DhZ _A centaur comes into view.%DhN .###.># #...# #.# #..# #...# #.# #..# #...# #.# #..# #...# #.# #..# #...# #.# #..# #...# #.# #..# #...# #.# #..# #...# #.# #..# #.@.##### #.#........c #....................... ############ %DhO .###.># #...#.# #..# #...#.# #..# #...#%Dh !.# #..# #...#.# #..# #...#.# #..# #...#.# #..# #...#.# #..# #...#.# #..# #.@.##### .#........c ....................... ############ %Dh} $ %Dh I%Dh ^ _A centaur is nearby!%DhI^  You beckon some vexing sprites to accompany your attacks.%DhJ19---==7.0 (1.0)Will/2 Jinx Fly %DhP%DhT; _You feel your willpower being sapped.%Dh  ((((((cYou shoot a sling bullet. The sling bullet hits the centaur.  The sling bullet freezes the centaur.%DhZp;*%DhQ&......c (launcher, very drained)  You shoot a sling bullet. The sling bullet hits the centaur.  The sling bullet freezes the centaur.  The centaur is lightly wounded.  You feel bolstered by spreading misfortune.A giggling sprite leaps out and smacks the centaur with its own hand.  The centaur is moderately wounded.%Dh*Y (((((((The centaur wields a +0 orcbow. The centaur shoots an arrow.%DhC@......%DhY13 =9 (0.9%Dh%DhoS _The arrow closely misses you.%Dho (((((( You shoot a sling bullet. The sling bullet hits the centaur.  The sling bullet freezes the centaur.%Dh;*%Dha#~ ......c The centaur is severely wounded.A giggling sprite leaps out and doodles on the centaur's face.  The centaur is almost dead.((((((%Dhvw%DhM.....c.67--8.8 _The centaur shoots an arrow. The arrow hits you.%Dh# (((((((You shoot a sling bullet.%DhK& ;*%Dh&  The sling bullet completely misses the centaur.A giggling sprite leaps out and makes the centaur trip over its own hooves.%Dh _.....$. %Dh6 1966 8-----39.6 (0.8%Dh; %Dh? K _You kill the centaur!%Dh %Dh %Dh %Dh H _No target in view!%Dh-%Dhk.%Dh.%Dh(1%Dh1$ _%Dh820=Fly %Dh;{ _The sprites lose interest in your situation.%Dh;K9=%Dh=%Dhn@,%DhB%DhC%Dh{D%DhBE%DhG%DhHg70==%DhzI%Dh/L,%Dh+M%DhN%DhOh1==2%DhTP%DhQ%DhR91%Dh'S%DhT%DhLU%1%DhU%DhW%DhmX90%DhZ%Dh[c== 9 %Dh\%Dh_s _You feel your existence waver again.%Dh_K2=%Dhp`%Dh,H1966=%DhG(  You now have 1988 gold pieces (gained 22).88 _You see here a +0 orcbow.%Dhҕ%DhՖ%Dh,%Dh%Dh؜%DhN^Fly %Dhp%Dhn _You feel your willpower return.%Dh,%Dhw _i - 7 sedimented dark potions (gained 1)%Dhm%Dh%Dh%Dh%DhѶ%Dhf%Dh%Dh%DhԺ,%Dh%Dh4%Dhؾ%Dh,%Dh%Dh\%Dh,%DhV%Dh%Dh%Dh%Dh:%Dh%DhA,%Dh%Dh,%DhG%Dh%Dhd,%Dh=%Dh%Dh,%Dhk%Dh|%Dh,%DhW%Dh%Dhu,%Dh%DhQ%Dhf%Dh%Dhc%DhM%Dh%Dh%Dh%Dh%Dh%Dh|%Dh%Dh%DhI%Dh%Dh8%Dh5%Dh}%Dh%Dhz%Dh%Dh0  #.[...P.P...P.P...#  #..........P......#  #...........P....##  #.....P..PPP.....#  #......P.....#...#  #..........###.### ##...<......# #.#######K ............# #........T ............# #.@.......---#..........# #.######## %Dh #..........# #.##  #..........###..#  #...............#>..........###..#T   troll (asleep) #...........# #..#K   kobold (missile, asleep) ##..........# #..##...#####..# #..#%Dh 833.6 (44.0)  A kobold and a troll come into view.%Dh*%Dh.KTTK)%DhU==-4.6 (45%Dh%Dh#P _The troll shouts! You hear a shout! x2; The kobold shouts!%Dh #.[  ......#  ....##  ....#  #...#  #.###%Dht< #.#######.  #........K  #.@.....T.  #.########   #.##  #..#  ......#  >.###..#..# #..#...# #..#  ..# #..#%Dh #.[  ......#  ....##  %Dh....#  #...#  #.###< #.#######.  #........K  #.@.....T.  #.######## %Dh&  #.##  #..#  .....  >%Dh.###..#..# #..#...# #.  ..# %DhM %Dh%Dh%Dhʿ%Dhd _There are monsters nearby!%Dh]  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.%Dh}# ` T.  You hear a shout!%Dh( (((((((The kobold throws a stone.  You block the stone with an invisible shield... and reflect it back!%Dh ` K...@...K 2 kobolds (1 missile)The stone hits the kobold but does no damage.  A kobold comes into view. It is wielding a +0 club.19---5.6 (1.0)Will/2 Jinx Fly %Dh : _You hear a shout! The kobold shouts!%Dh (((( You shoot a sling bullet. The sling bullet hits the troll!  The sling bullet freezes the troll.%Dh :*%Dhi 8  The troll is moderately wounded.You feel bolstered by spreading misfortune.A giggling sprite leaps out and smacks the troll with its own claw.%Dhl 5 KK....T.K(drained)K   kobold brigand (missile)KK 2 kobolds (1 missile)The troll is heavily wounded.13 =6.5 (0.9%Dht %Dhe  A kobold brigand comes into view. It is wielding a +0 dagger and quivering _curare-tipped darts.%Dh? (((You shoot a sling bullet. The sling bullet hits the troll.  The sling bullet freezes the troll.%Dh X%Dh5 .KK..T.K.%Dh '7.4%Dh s _The troll is heavily wounded.%Dh (( You shoot a sling bullet. The sling bullet hits the troll.  The sling bullet freezes the troll.%Dh@:*%Dh  The troll is severely wounded.A giggling sprite leaps out and insults the troll's ancestors.%DhI%Dh7%Dh %Dh,KK..T.K.very drained)%Dh.'8.3%DhE9%Dh*?^ _The troll is severely wounded.%Dh ( You shoot a sling bullet. The sling bullet hits the troll.  The sling bullet freezes the troll.%Dh% %Dhh %Dhw %Dh%DhBKK.T.K.%DhC---9.2%Dhg#%Dh,Y _The troll is almost dead.%DhΌ  You shoot a sling bullet. The sling bullet hits the troll.  The sling bullet freezes the troll.%Dh$K   kobold brigand (missile)KK 2 kobolds (1 missile)%Dh5y  You kill the troll! .KKKe, 1 unaware)The kobold is distracted by your dazzling golden aura. (((The kobold brigand throws a curare-tipped dart.%Dh&Y..$%Dhd 1988 20%Dh\=640.1 _The curare-tipped dart hits you. You resist.%Dh0%Dhg _Your Hexes skill increases to level 11!%Dh  You beckon more vexing sprites to accompany your attacks.  You feel your willpower being sapped.K.K.KKe)18--====1.1 (1.0 _The kobold shouts! You hear a shout!%Dh@>  You shoot a sling bullet.%Dh19:*%Dh-  The sling bullet hits the kobold but does no damage.  A giggling sprite leaps out and doodles on the kobold's face.%Dh;1%Dhn4Y  You kill the kobold!%Dh<}K.$K%DhPo4===-2.0 (0.9%Dhw{s _A kobold comes into view. It is wielding a +0 club.%Dhh&  You shoot a sling bullet.  The sling bullet closely misses the kobold brigand.The sling bullet hits the kobold. The sling bullet freezes the kobold.%Dh,(($   kobold%Dh:*%Dhz  You kill the kobold!A giggling sprite leaps out and doodles on the kobold brigand's face..KK. , very drained)%Dh^v5-8 (0.8%Dh@i _The kobold brigand is moderately wounded.%Dh  (((((((You shoot a sling bullet.%Dh>c :*%DhE D K.$....  The sling bullet barely misses the kobold brigand.A giggling sprite leaps out and smacks the kobold brigand with its own hand.%Dh?G '3.6%DhP %Dh@W f _The kobold brigand is heavily wounded.%Dh0  You shoot a sling bullet.  The sling bullet hits the kobold brigand!  The sling bullet freezes the kobold brigand.%DhN %Dhϸ q  The kobold brigand is almost dead.%Dh K.KK 2 koboldsA kobold comes into view. It is wielding a +0 short sword.%Dh G--4.5 (0.9%Dh %Dh+ [ _The kobold brigand barely misses you.%DhThe kobold brigand is almost dead.A kobold comes into view. It is wielding a +0 short sword. %Dhm)_The kobold brigand barely misses you.You shoot a sling bullet.  The sling bullet closely misses the kobold brigand.  The sling bullet hits the kobold! The sling bullet freezes the kobold.%Dh@(((($   kobold%Dh$:*%Dh  You kill the kobold!A giggling sprite leaps out and bonks the kobold brigand with its +0 dagger..K$.$.K   kobold%Dhf75.3 (0.8 _You kill the kobold brigand!%Dh  You shoot a sling bullet. The sling bullet hits the kobold!  The sling bullet freezes the kobold.%Dh (($(((%Dhq..$.$%DhU9=6.1%Dh` _You kill the kobold!%Dh 3%Dhq%DhH _No target in view!%DhF& _No target in view!%Dh';  _%DhB tFly %Dh+C %DhG { _The sprites lose interest in your situation.%DhfH %Dh,J %DhM %DhM 9=%DhO %DhvR %DhS %DhU %DhW %DhX h20=4%Dh]Z %Dhw] %Dh^ +1988%Dh_ %Dhb %Dh3c %Dhd %DhNn 3=%Dhu B%Dh}w %Dhpx 1%Dhy ?==%Dh! %Dh .%Dh ---.............%Dh g#.[...P.P...P.P...# %Dh #.%Dh $P......# %Dh{ #.%Dh #P....## %Dhx 8#.....P..PPP.....# %Dh L#......P.....#...# %Dht #.%Dh N###.### %Dh ...<......# #.#######.## #.%Dhk $.# #..@.$.$..# #.####### #.# #.## #.###..# %DhT #...# >.###..# .# #..#.# #.%DhΕ -.# %DhF 058.1 (12.0)%Dh G---9.1 (13%Dho %Dh l  You now have 2006 gold pieces (gained 18).  Things that are here:%Dhǧ i2006260.1 (14%Dh %Dh B _a +0 dagger; a curare-tipped dart; a +0 club%DhN1==0 %Dh You now have 2010 gold pieces (gained 4).  Things that are here:10 _a +0 dagger; 2 stones%Dh%Dh) 9 %Dhn%Dh %Dh%Dhe_You feel your existence waver again.%Dh%Dh9%Dh "%Dh( %Dh( %Dh))You now have 2017 gold pieces (gained 7).%Dhw*%Dh*7%Dh,%Dh/ %Dh.0%Dh0_You see here a +0 club.%DhN3%Dh4%Dh4%Dh6%Dh]; %Dh;  %Dhq<0You now have 2022 gold pieces (gained 5).  %Dh<You see here a +0 short sword.%Dh=%Dh:> 22%Dh>@Fly %Dhw@%Dh+n _You feel your willpower return.%Dhk4..####.P.P..# P.P...P.P...##.).# .....P# ...# ...## ...# P..PPP.....# ..# .P.....#...# ..# %Dh5,.....###.### #.# # #.#######.###...## #.......)@......#8.1 (8.0) .....# #..).).)...###.. .....# #.########## .....# #.## .....###..# ...####..# ...%DhK=@9.1 (9%DhG; _Found a dagger.%Dhk3%DhM>.#..P. ..####.P.P..##K. P.P...P.P...##.)P......## ......P....###. P..PPP...P.....#...# . ##.### #.# ########@###...#.....)......).).)...###..########### .....# #.##K   kobold (missile, wandering)0%DhNk.KK)%Dh +70.1 (1%Dhs %Dh  A kobold comes into view. It is wielding a +0 whip and quivering poisoned _darts.%DhA>#...##K).##...##...# ...# ..# #.# #  #@# %Dh #.......).......#  #..).).)...###..#  #.########## #.## #..#%Dh| >#...##K).#%Dh~ #...##...# ...# ..# #.# #  #@#  #.......).......#  #..).).)...###..#  #.########## #.## #..#%Dhw 3%Dh s _A kobold is nearby!%Dhd ^  You beckon some vexing sprites to accompany your attacks.%Dh@( Y.K19---==1Will/2 Jinx Fly  _You feel your willpower being sapped.%Dh5 S (((%Dh^6 H((((You shoot a sling bullet.%Dh :*%DhV  The sling bullet closely misses the kobold.You feel bolstered by spreading misfortune.A giggling sprite leaps out and doodles on the kobold's face.%Dh:s..$....%Dhf2022 13 =9 (0.8%Dh%DhVJ _You kill the kobold!%DhR9%Dh:%Dh>%Dh)AH _No target in view!%Dh%Dh%Dh%Dh%H _No target in view!%Dh)3%Dh%Dh7%Dh$ _%Dh,%Dh%DhHFly %Dhd %Dh&{ _The sprites lose interest in your situation.%Dh'9---%Dh+%Dh1%DhW2E20=%Dh5%Dh7;%Dh;%Dhj=21==20221%Dhn%DhB%Dh%Dh'%Dh:==%Dh%Dh............... PPP.....P.P.###...# .P.####.....# #...#P#..'..P..###...# P..#>.#..P...##...#####.P.P..##...#%DhP...P.P...##.).#.P......##.$.# ..P....###.@.# ---P..PPP.....# #...# P.....#...# #...# .###.### ###.%Dhr#.# #.#######.###...#.# #.......).......## #..).).)...###..#%Dh.# #.##########.# #.##%DhDMP...P ............... PPP.....P.P.## .P.####.....# ..P#..'..P..#>.#..P. %DhP..####.P.P..##..P.P...P.P)P...... .......P....## .P..PPP....P.....#...# #..%Dh= ......###.### ###.# ####%Dh085.9 (14.0)%DhXG---6.9 (15%Dh,%Dhuk  You now have 2027 gold pieces (gained 5).  Things that are here:%Dhe707.9 (16%Dh+%Dh1 _a +0 whip; 4 poisoned darts%Dh.#..P...##...# ...# c   centaur (asleep) ###.P.P..##...# ...#P.P...##.).# .c.#P......##.).#%Dhs  %Dh !%Dh 9%Dh 0%Dh c%Dh" launch%Dh er)%Dh7 c%Dh 5A centaur comes into view.%DhG )The centaur shouts!%Dh  %DhV !%Dh #(%Dhh! (%Dh! (%Dhu" (%Dh" (%Dh# (%Dh$ TThe centaur wields a +0 shortbow. The centaur shoots an arrow.%Dh I......%Dh d68--==8.9 (11%Dh %Dhh ) _The arrow hits you.%Dh O #...# #...# #.. #...# #..# ####  #...# #..# ....  #..# ...  #..# ..#  #..#####..# ##.........# .......@...# .....###...# ##...# ...#  #...# ...# ..# ...# >..# ...# ..# ...# ).# .c.# ).#%Dh 7 #...# #...# #.. #...# #..# ####  #...# #..# ....  #..# ...  #..# ..#  #..#####..# ##.........# .......@...# .....###...# ##...# ...#  #...# ...# ..# ...# >..# ...# ..# ...#).# .c.#).#%Dhۼ %DhJ ^ _A centaur is nearby!%DhE^  You beckon some vexing sprites to accompany your attacks.%Dhc (((((%Dh8g((You feel your willpower being sapped. The centaur shoots an arrow.%DhU`@......%Dh]W19---9.9 (1.0)Will/2 Jinx Fly %Dha]%DhGS _The arrow closely misses you.%Dhp% ((((( (You shoot a sling bullet. The sling bullet hits the centaur.  The sling bullet freezes the centaur.%Dh;*%Dh!..... , very drained)%Dh.c  You shoot a sling bullet. The sling bullet hits the centaur.  The sling bullet freezes the centaur.  %DhqHThe centaur is heavily wounded.  You feel bolstered by spreading misfortune.A giggling sprite leaps out and smacks the centaur with its own hand.  The centaur is severely wounded.%Dhj(((((((%DhN%DhcXX@.....%DhX1c..%Dh2[]13 =900.7 (0.8%Dhb%DhZ _The centaur shoots an arrow. The arrow barely misses you.You shoot a sling bullet. The sling bullet hits the centaur.  The sling bullet freezes the centaur.%Dhw(((((..#$%DhgC.....%Dh#U2027 81.6 (0.9%Dh+%Dh/K _You kill the centaur!%Dh 3%Dh %Dh3 H _No target in view!%Dh %Dh %Dh %Dh H _No target in view!%Dh L9=- _---Fly %Dh&%Dh8 _The sprites lose interest in your situation.20=70=%Dh8%Dh9W1=%Dh>X%Dh@%Dhu@L1==%DhmA%DhPa2=%Dh%Dh%Dh%Dh92%Dh:%Dh7 %Dhb O1%Dh %Dh%Dh # #...# #..# ..#### # #...# #..# ..... ####...# #..# .... ......# #..# ..# ......# #..#####..# PP.....###.........# .P%DhH...........# ............###...# .P.P.###...# #@..# ---13.6 (12.0) ##.....# #...# #...# '..P..###...# #...# .#..P...##...# #...# ##.P...# #$..# ..P.P...##.).# #...# .P......##.).# #....P....###...# #>.... PP.....# #...#%Dh%Dhld==---4.6 (13%Dh!%Dh$; _Found a stone staircase leading down.%Dh>%Dh<@%DhB,%DhF%DhfI%DhQ%Dh^W^=%DhV[%Dh\%Dh^%Dha%Dhg%Dhj%Dh[m$2027%Dhm0%Dh{n%Dhp%Dh`v%Dh%Dh%Dhk%Dh %Dh"  %Dh1You now have 2045 gold pieces (gained 18).  %DhYou see here a +0 shortbow.%Dhޤ%Dh45%Dh 9 %DhЩ%Dh %Dh%Dh&9_You feel your existence waver again.%DhȰ%Dh/%Dh%Dh%Dh%DhX%Dh%Dh%Dh5%DhFly  _You feel your willpower return.63 _You now have 2063 gold pieces (gained 18).[%Dh`40m #...#  #...#  #....  #....  #...# # #...####.### #...#....... #...@.#  #...#.#  #...#h. ..# #...#[..# ..# ..####...#....## .........#....#h   howler monkey (asleep).# .........#%Dh[37m.#.# ..####...###... ..#####..# #...# 45.6 (31  A howler monkey comes into view.h.h6.6 (32 _Found a robe.%Dh#P #...# #...# #.... #.... #...# #  #...####.###  #...#.......  #...@.# #...#h# #...#..#  ..# #...#[..#  ..####...#....#  .........#....#  .........#...#.  ..####...#.##...  #...#%Dhp  #...# #...# #.... #.... #...# #  #...####.###  #...#.......  #...@.# #...#h# #...#..#  ..# #...#[..#  ..####...#....# .........#....#  .........#...#. ..####...#.##... #... [2%Dh X3d_A howler monkey is nearby!%Dh](catching breath) _Found a robe. _A howler monkey is nearby!  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.  The howler monkey hoots and howls with incredible vigour!  The howler monkey completely misses you.19---=========7.6 (1.0)Will/2 Jinx Fly %Dh\!%Dh(&* _You hear a shout! x2%Dh  You shoot a sling bullet.  The sling bullet hits the howler monkey.  The sling bullet freezes the howler monkey.%Dhb;*%Dh=dh , very …)The sling bullet hits the howler monkey.  The sling bullet freezes the howler monkey.  The howler monkey is lightly wounded.  You feel bolstered by spreading misfortune.A giggling sprite leaps out and doodles on the howler monkey's face.  The howler monkey is moderately wounded.%Dhd13 ===------8.4 (0.8%Dhli%Dhk; _You block the howler monkey's attack.%DhB  You shoot a sling bullet.  The sling bullet hits the howler monkey.  The sling bullet freezes the howler monkey.%Dh';*%Dh| h very drained)  The howler monkey is severely wounded.A giggling sprite leaps out and insults the howler monkey's ancestors.  The howler monkey is almost dead.%Dh K------9.3 (0.9%Dh%DhO[ _The howler monkey closely misses you.%Dh  You shoot a sling bullet.  The sling bullet hits the howler monkey!  The sling bullet freezes the howler monkey.%Dh@$F$%Dh$%Dh] cc   centaurYou kill the howler monkey!%Dhr2063 ---950.1 (0.8%Dh%Dh9Z _A centaur comes into view.%Dh& l (( %Dh ~You shoot a sling bullet. The sling bullet hits the centaur!  The sling bullet freezes the centaur.%Dh! :*%Dh*y o c.. %Dhy (launcher, very drained)The centaur is severely wounded.A giggling sprite leaps out and smacks the centaur with its own hand.  The centaur is almost dead.%Dh ((The centaur wields a +0 orcbow. The centaur shoots an arrow.%Dh t..41.0 (0.9%Dh %DhU$  %Dh$ %Dh% ._The arrow hits you but does no damage.%DhB %DhD #...##...# #.... #.... #..c# ##...####.####...#....... #.....# #...#@# #...#.. . ..# #...#[# ..####...#..# .........#....## .........#...#%Dh1G W# ..####...#.##..#####..# #...#.. .......# #...#%DhWR %DhR .%DhS c%Dh1T xc   centaur (launcher, very drained)%DhT %DhX %Dh{Y !(%DhZ (%DhZ %Dh %Dh .%Dh .%Dh %Dh -%Dh 2.0 (1.0%Dh> %Dh  %Dh %Dh J_The centaur shoots an arrow. The arrow hits you but does no damage. %Dh C_You see here 6 gold pieces.%DhV ((You shoot a sling bullet.  The sling bullet hits the centaur but does no damage.%Dh,:*%Dh%  The centaur is almost dead.A giggling sprite leaps out and doodles on the centaur's face.%Dh, $..  You kill the centaur!%Dh\H20=70=9 (0.9Fly %DhWN%DhQi _The jinxing sprites lose interest in you.%Dh%Dh%DhA%DhH _No target in view!%Dh4 _%DhVJ=32%Dh R1==1%DhTO9%DhX %DhJY%DhY*_You now have 2069 gold pieces (gained 6).%Dh ^%Dh\a%Dhbb$2069%DhAc0%Dhc%Dhf%DhGj%Dhgr,%DhBx|==%Dhx%Dh|p  You now have 2081 gold pieces (gained 12).  You see here a +0 orcbow.%Dhz}981 9 %Dh~%Dhys _You feel your existence waver again.%Dh3%Dhk%Dh%Dh,%Dh%Dh%Dh,%Dh%Dh5%Dh,%DhFly  _You feel your willpower return.%Dhc* %DhG. ,%Dh0 %DhbG n%DhH ,%DhI %DhO X%DhY .........#....#..#..#.........#...#....#.#..####...#.##.....#.# ###..# #...#..........# .....# #...##.........# .....# #...####.####..# ##...# #...# #.# #..##...# #...# #.# #..##...# #...# #@# #..#---  #...# #...# #.# #..#  #...# #...# #.# #..#  #)..# #...####.# #..#  #...####..# #..#  #......#  #>.............  #...####........# %Dh Z Y #...# #........%Dh^ 310002.9 (50.0)%Dh_ G---3.9 (51%Dh0b %Dhk 3 _O - a +6 ring of intelligence%DhV 3%Dh5 %Dh1 %Dh %Dh %Dh ,%Dh %Dh %Dh ,%Dhu %Dhx %Dh %Dh^ %Dh{ %Dh% %Dh %Dh %Dh* %Dh %Dh %Dh5 %Dh %DhI %Dh ,%Dh ,%Dh ,%Dh+! %Dh9# %Dh% ,%Dh% %Dhy' %Dh( %Dh() %Dh) %Dh* %Dh , %Dh, %Dh- %Dh;. %Dh/ %Dh$0 %Dh0 %Dh2 %Dh4 %Dho4 %Dh4 %DhG6 %Dh7 %Dh7 %Dh[8 %Dhq9 %Dh: %Dh9; %Dh; %Dhf= %Dh> %Dhd? %Dh? %Dh@ %DhB %DhC %DhhC %DhtD %DhE %DhF %DhF %DhG %DhH %Dh4I %DhI %DhJ %DhL %Dh|L %DhL %DhM %Dh7O %DhO %DhO %DhP %DhR %DhR %DhS %DhT %DhV %DhiV %DhV %DhW %DhY %DhiY %DhY %DhZ %Dh[ %DhN\ %Dh\ %Dh] %Dh^ %Dha_ %Dh_ %Dh` %DhJb %Dhb %Dhc %Dh"d %Dhe ,%Dhmf %Dhrg %Dhh %Dh-i %Dh(k %Dh %DhӁ %Dh9 %Dh) ,%Dh %Dh %Dhf ,%Dh݇ %Dh %Dh+ %Dh %Dh %Dh %Dh %Dh] %Dh %Dh %Dhw ,%Dh5 %Dh %Dh1 %Dh  #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# ..#####.#####.# #.# .......@......#####.# c........%Dh ...........# #####################  c   centaur (asleep)  50.9 (47cclauncher)A centaur comes into view. (((((((The centaur wields a +0 orcbow. The centaur shoots an arrow.%DhQT...@...%DhQ3=1.9 (48%DhT%Dhr^K _The arrow misses you.%Dh #.#  #.# #.# #.#  #.# #.# #.#  #.# #.# #.#  #.# #.# #.#  #.# #.# #.#  #.# #.# #.#  ..#####.#####.# #.#  .......@......#####.#  c...................#  ############### %Dh]J #.#  #.# #.# #.#  #.# #.# #.#  #.# #.# #.#  #.# #.# #.#  #.# #.# #.#  #.# #.# #.#  ..#####.#####.# #.#  %Dh_\.......@......#####.#  c...................#  ###############   %Dhf%Dhg%Dhwn%Dhu^ _A centaur is nearby!%Dh (((((( You shoot a sling bullet. The sling bullet hits the centaur.  The sling bullet freezes the centaur.%Dho ......  The centaur is moderately wounded.%Dh#uO((((((%Dh ......64---==2.8 (0.9)%DhM! F _The centaur shoots an arrow. The arrow hits you!%Dh{ (((((((You shoot a sling bullet.%Dhc+ ...c...  The sling bullet barely misses the centaur.%Dh/ P(((((((%Dh %Dh u...@.c..%Dhp '3.7%Dhݿ %DhQ h _The centaur shoots an arrow. The arrow misses you.%Dh8 r ((((( %Dh ~You shoot a sling bullet. The sling bullet hits the centaur.  The sling bullet freezes the centaur.%Dh%Dh"S....c.%Dh"'4.6%Dhf&%Dh(` _The centaur is severely wounded.%DhM ((%Dhyt((You shoot a sling bullet.  The sling bullet hits the centaur but does no damage.%Dhm ....  The centaur is severely wounded.%Dh%DhN ((((( The centaur shoots an arrow.  %DhDYou block the arrow with an invisible shield... and reflect it back!%DhBR..@..%DhE\5---5.4 (0.8%Dh;G _The arrow hits the centaur.%Dh%DhWield which item (- for none)?- - Unarmed Hand Weapons (go to first with )) %Dh v - a +2 sling of freezing (weapon)[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip %Dh %Dh %DhK #.#dertzug the Jinx#.# #.# #.#Poltergeist of Gozag  Gold: 2081#.# #.# #.#Health: 65/72 =====================---#.# #.# #.#Magic: 21/21 ========================%Dh% #.# #.# #.#AC: 9Str: 4#.# #.# #.#EV: 14Int: 17%Dh" #.# #.# #.#SH: 5Dex: 20..#####.#####.# #.#XL: 11 Next: 70% Place: Dungeon:10.......@......#####.#Noise: ===------  Time: 10055.4 (0.0)..c.................#v) +2 sling (freeze)#####################Cast: JinxbiteFly c   centaur (launcher)You shoot a sling bullet.  The sling bullet hits the centaur but does no damage.  The centaur is severely wounded.The centaur shoots an arrow.  You block the arrow with an invisible shield... and reflect it back! _The arrow hits the centaur.%Dh+ m  Okay, then.%Dhg %Dh . _%Dh (((((You shoot a sling bullet.%Dh+ ..c..  The sling bullet barely misses the centaur.%DhN_Okay, then.You shoot a sling bullet.  %DhOThe sling bullet barely misses the centaur.  The centaur shoots an arrow.block the arrow with an invisible shield... and reflect it back!  The arrow hits the centaur.%DhT((($(( %DhR..@..%DhQU2081 16.2 (0.8%Dh$ %Dhd'_You kill the centaur!%Dh-%Dh _No target in view!%Dhb3%Dhg%DhlH _No target in view!%Dh %Dh %Dh %Dh : _%Dha 6=%Dh %Dh 7=89=%Dh ,%Dh %Dhz %DhG %Dh %Dh %DhL d208170=%DhI %Dh %Dh %Dhq %Dh %DhZ %Dh %Dh@" %Dh" %1%Dh:# %Dh% ,%Dhj& %Dh}' %Dh%( %Dh( %Dh* %Dh* K2=%Dh.+ %Dh, %Dh2 %DhS =  You now have 2103 gold pieces (gained 22).103 _You see here a +0 orcbow.%Dhnt R%DhRu %Dhw %Dh| X%Dh7 b .......# #..# #####..# #..# #..# # #..# #..# #..# #..# # #..# #..# #..# #..# #.# # #..# #..# #..# #..# #.# # #..#.# #..# #.# %Dhņ # #..# #######..# #..# #.# # #..# ooooo....# #..# #.# # #..# #@.# #..# #.#--- #####..## #..# #..#####.## ....)...# ##..#####.......... ........# #..........)....... ######### ###################o   orc warrior (asleep)oooo 4 orcs (asleep)%Dh ooooo94.2 (38.0)ooooo%Dh An orc warrior and 4 orcs come into view.The orc warrior is wielding a +2 war axe of venom.%Dh~ 5===5.2 (39%DhЮ %Dh b _The orc shouts! The orc warrior shouts! The orc shouts! You hear a shout! x8%Dhb : #..# #..# #..# # #..# #..# #..# #..# # #..# #..# #..# #..# #.# # #..# #..# #..# #..# #.# # #..# #..# #..# #.# # #..# #######..# #..# #.# # #..# ooooo....# #..# #.# # #..# #@.# #..# #.#  #..# #.. ##..#####........ #..........).... ######%Dh^ #..# #..# #..# #..# #..# #..# #..#  #..# #..# #..# #..# #.#  #..# #..# #..# #..# #.#  #..# #..# #..# #.#  #..# #######..# #..# #.#  #..# ooooo....# #..# #.#  #..# #@.# #..# #.#  #..# #.. ##..#####........ #........[%DhbF34m..).... ######  _There are monsters nearby!%Dh  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped..oo19---6.2 (1.0)Will/2 Jinx Fly  _You hear a shout! x9%Dh=((%Dh< 7*%Dh[$  You shoot a sling bullet. The sling bullet barely misses the orc.You feel bolstered by spreading misfortune.A giggling sprite leaps out and doodles on the orc's face.%Dh%Dh%Dh.oo.oo(1 very drained)%DhsS13 7.1 (0.9%Dh%Dh4\ _The orc is severely wounded.%DhCn;(%Dh  You shoot a sling bullet. The sling bullet barely misses the orc.  You hear a shout! %Dh An orc comes into view. It is wielding a +0 club.%DhOo.oo.oooooooo 6 orcs (1 very drained) 9 (0.8%Dh%Dh0q _An orc comes into view. It is wielding a +0 whip.%Dh8 `(((((((%DhC- 3*%Dh  You shoot a sling bullet. The sling bullet barely misses the orc.A giggling sprite leaps out and makes the orc trip over its own feet.%Dh %Dh %Dh %Dh V  You kill the orc!%Dh %Dh ;.....%Dh ...oooo.o 5 orcs%Dh< M2103 8.8 (0.9%DhF %DhW u _An orc comes into view. It is wielding a +0 hand axe.%Dha >  You shoot a sling bullet.%Dh V  The sling bullet hits the orc but does no damage.%Dh H---9.6 (0.8%Dh %Dhj ' _You hear a shout!%Dh2>  You shoot a sling bullet.%DhE:*%Dh   The sling bullet hits the orc but does no damage.  A giggling sprite leaps out and smacks the orc with its own hand.%Dh %Dh!%DhX %DhlY!%Dh8Zjooo 6 orcs (1 polearm, 1 very drained)%Dh(`The orc is heavily wounded.An orc comes into view. It is wielding a +0 trident.%Dhat20=4100.4%Dh h%DhpQ _The orc closely misses you.%Dh  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%Dh!.......# #..#dertzug the Jinx #####..# #..# #..#Poltergeist of Gozag  Gold: 2103 # #..# #..# #..# #..#Health: 72/72 ======================== # #..# #..# #..# #..# #.# Magic: 16/21 ==================------ # #..# #..# #..# #..# #.# AC: 14  Str: 4 # #..##..# #..# #.# EV: 14Int: 17 # #..# #######..# #..# #.# SH:%Dh 5Dex: 20 # #..# ..oooooo.# #..# #.# XL: 11 Next: 71% Place: Dungeon:10 # #..##@.# #..# #.# Noise: ===------  Time: 10100.4 (0.0) #####..###..# #..#####.## v) +2 sling (freeze) ....)...# ##..#####.......... Cast: Jinxbite ........# #..........)....... Will/2 Jinx Fly ######### ###################oooooo 6 orcs (1 polearm, 1 very drained)An orc comes into view. It is wielding a +0 trident. _The orc closely misses you.Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or %DhiZEnter, or press ? or * to list all spells.Casting: Cause Fear (dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate%Dh/ .......# #..#dertzug the Jinx #####..# #..# #..#Poltergeist of Gozag  Gold: 2103 # #..# #..# #..# #..#Health: 72/72 ======================== # #..# #..# #..# #..# #.# Magic: 16/21 ==================------ # #..# #..# #..# #..# #.# AC: 14  Str: 4 # #..##..# #..# #.# EV: 14Int: 17 # #..# #######..# #..# #.# SH:%Dh4 [37m 5Dex: 20 # #..# ..oooooo.# #..# #.# XL: 11 Next: 71% Place: Dungeon:10 # #..##@.# #..# #.# Noise: ===------  Time: 10100.4 (0.0) #####..###..# #..#####.## v) +2 sling (freeze) ....)...# ##..#####.......... Cast: Jinxbite ........# #..........)....... Will/2 Jinx Fly ######### ###################oooooo 6 orcs (1 polearm, 1 very drained)An orc comes into view. It is wielding a +0 trident. _The orc closely misses you.Casting: Jinxbite (safe; 1% risk of failure)  Confirm %Dh; with . or Enter, or press ? or * to list all spells.Casting: Cause Fear (dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateooooooo.$o   orc warrioroooooo 6 orcs (2 wandering, 3 fleeing, 1…)201.4 (1%DhE v  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Cause Fear (dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate _The orc looks frightened! x6 _2 orcs come into view.%Dh: %Dh; %Dh4G %DhL F _Unknown command.%Dh^  You beckon more vexing sprites to accompany your attacks.%Dh%Dh%Dhn%Dh%Dh%  %DhAYou feel your willpower being sapped. The orc seems less drained.%Dh;  An orc comes into view. It is wielding a +0 whip.%Dhoo..ooo.ooooooo 7 orcs (3 fleeing)%Dh^4---2%Dhv%Dh Y _The orc gives up.%Dh  You shoot a sling bullet. The sling bullet hits the orc.  The sling bullet freezes the orc.%Dhz:*%Dhc  The orc is severely wounded.A giggling sprite leaps out and doodles on the orc's face.%DhmV  You kill the orc!%Dhp%Dhq%Dhz6  You hear a shout!%Dhxz%Dh{%Dh„> oo...oo.ooooo 6The orc curses repeatedly.%Dh)P1=3.2 (0.8%Dh(%Dh' _You hear a shout!%Dh  You shoot a sling bullet. The sling bullet hits the orc.  The sling bullet freezes the orc.%Dh9:*%Dh  The orc is heavily wounded.A giggling sprite leaps out and doodles on the orc's face.%Dh'o  You kill the orc!You hear a shout!%Dh+%Dh^,%Dh-%Dh.%Dh+<oo..o..oo.o 5 orcs (2%DhoeP224.1 (0.9%Dh\o%Dhs7 _Cornered, the orc turns to fight!%Dh^>  You shoot a sling bullet.%Dh7k^  The sling bullet hits the orc warrior but does no damage.%Dh.n%DhrX  The orc is distracted by your dazzling golden aura.%Dhv  An orc comes into view. It is wielding a +0 short sword.%Dh0x%Dhz{  An orc comes into view. It is wielding a +0 hand axe of venom.%Dh0oo..ooo.oooo 7 orcs (1 unaware, 3 fleeing)%Dh*9 (0.8%Dh%DhQ _The orc warrior misses you.%Dh y (You shoot a sling bullet.%Dh *oThe sling bullet closely misses the orc warrior.%Dh]  The orc shouts!  A giggling sprite leaps out and insults the orc warrior's ancestors.%Dh^ %Dhvb %DhOe %Dhf %Dhx Boo..%Dhx o..ooo$o(very drained)ooo 6 orcs (2%Dhy c--35.8 (0.9%DhӉ %Dh 9 _The orc warrior is lightly wounded.%Dh  You shoot a sling bullet. The sling bullet hits the orc warrior.  The sling bullet freezes the orc warrior.%Dhu=:*%Dh  The orc warrior is moderately wounded.A giggling sprite leaps out and makes the orc warrior trip over its own feet.  The orc warrior is heavily wounded.%Dhq%Dh6  You hear a shout!%Dh%Dh/  An orc comes into view. It is wielding a +0 hand axe.%Dh%Dh  An orc comes into view. It is wielding a +0 short sword.%Dh..oooooooo%Dhv5=====6.7%Dhc%DhY _The orc warrior closely misses you.%Dh  You shoot a sling bullet. The sling bullet hits the orc warrior.  The sling bullet freezes the orc warrior.%Dhr===-7.6%Dh%Dhѓc _The orc warrior is heavily wounded.%Dh#  You shoot a sling bullet. The sling bullet hits the orc warrior!  The sling bullet freezes the orc warrior.%Dh:*%Dh  The orc warrior is almost dead.A giggling sprite leaps out and makes the orc warrior trip over its own feet.%Dh%Dh% oo$ooooooo 6 orcs (1 unaware)  You kill the orc warrior!%Dhx=3-8.4 (0.8%Dh%DhI _The orc is distracted by your dazzling golden aura.%DhE  You beckon more vexing sprites to accompany your attacks.  You feel your willpower being sapped.  The orc shouts! You hear a shout!%Dh .oooooThe orc is no longer distracted by gold.  %DhLUYou block the orc's attack.  The orc is distracted by your dazzling golden aura.%Dh}3---====9.4 (1.0%DhU %Dh% _The orc shouts!%Dh  You shoot a sling bullet. The sling bullet hits the orc!  The sling bullet freezes the orc.%Dhm!k$ 5 orcs%Dh%Dh-10.3 (0.9%Dh?] _You kill the orc!%Dh  You shoot a sling bullet. The sling bullet hits the orc.  The sling bullet freezes the orc.%Dh $( 4 orcs%Dhe %Dhs o$o 5 orcs%Dh ---2===-1.2%Dh %Dh G _You kill the orc!%Dh7 {( _You kill the orc!  You shoot a sling bullet. The sling bullet hits the orc.  The sling bullet freezes the orc. _You kill the orc!  You shoot a sling bullet. The sling bullet hits the orc.  The sling bullet freezes the orc.%Dh. :*%Dh  The sling bullet freezes the orc. _You kill the orc!  You shoot a sling bullet. The sling bullet hits the orc.  The sling bullet freezes the orc.  The orc is heavily wounded.  A giggling sprite leaps out and doodles on the orc's face.  You kill the orc!%Dhooooo$$o(1 polearm, 1 fleeing)%Dh4==3-2.1%Dh(* _You hear a shout! x2%Dhx{ (((You shoot a sling bullet.%Dh+:*%Dhj  The sling bullet closely misses the orc.A giggling sprite leaps out and smacks the orc with its own hand.%Dh ooo$$$oooo 4 orcs (1 polearm, 2 unaware, 1 fle…)You kill the orc!%DhG==9 (0.8%Dh%DhL _The orc is distracted by your dazzling golden aura. x3%Dh | ((((You shoot a sling bullet.%Dh7g *ooo1 fleeing)The sling bullet closely misses the orc.%DhWDcYou shoot a sling bullet.  The sling bullet closely misses the orc.  The orc shouts!  A giggling sprite leaps out and doodles on the orc's face.  The orc is no longer distracted by gold.  The orc is heavily wounded.%DhGM  The orc is no longer distracted by gold.%DhQ{oo.o$$%DhR,3.8 (0.9%DhW[%Dhvx _An orc comes into view. It is wielding a +0 short sword.%Dh΄m.# #..# ........# #..# ..# .#####..# #..# #..# .# #..# #..# #..# #..# .# #..# #..# #..# #..# #.# .# #..# #..# #..# #..# #.# .# #..# #..# #..# #.# .# #..#########..# #..# #.# %Dhk.# #..##ooo.o$@$.# #..# #.# .# #..##.oooo##..# #..# #. .#####..##.ooo #..# #..#####.#)...#..o ##..#####...... .........#.. #..........)...... ########### ################## o   orc priest (wandering)ooooooo 11 orcs (1 polearm, 6 wandering,…)%Dhw  An orc priest and 4 orcs come into view.%Dh%Dh%Dh,%Dh%Dhn%Dh%Dh .ooooooooo...o01 fleeing, 1The orc shouts! x3%Dhڪo2103====4.8 (1.0%Dhز%DhJ _The orc moves out of view. _Items here: $ )) [.%Dh  You shoot a sling bullet. The sling bullet hits the orc!  The sling bullet freezes the orc.%DhZ $o 9 orcs (1 polearm, 1 fleeing, 1 %Dh,%Dhӓ%DhĖV  You kill the orc!%Dh)%Dhߜ  An orc comes into view. It is wielding a +0 mace.%Dh%DhԞ%Dh%Dh%Dh^%DhУ%DhͱVooooo.o.ooo..o 11 orcs (1 polearm, 1 missile, 1%Dh2103 ===-5.7 (0.9%Dh<%Dhq _An orc comes into view. It is wielding a +0 whip.%Dh  You shoot a sling bullet. The sling bullet hits the orc.  The sling bullet freezes the orc.%DhAs :*%Dh>  The orc is severely wounded.A giggling sprite leaps out and makes the orc trip over its own feet.%Dh"P | $0You kill the orc!%DhAv -6.5 (0.8Fly %DhY %Dh i _The jinxing sprites lose interest in you.%Dhg (You shoot a sling bullet. The sling bullet hits the orc.  The sling bullet freezes the orc.%Dh m  The orc is moderately wounded.%Dh% %Dh  .o.ooo$oThe orc is no longer distracted by gold.%Dh 9((%Dh\$  The orc throws a boomerang. The boomerang closely misses you.%Dh$%DhD+  The orc is distracted by your dazzling golden aura.  The orc priest calls down the wrath of Beogh upon you.%Dh+%DhQ,%Dhl-%Dh..%Dh7.oo.ooo@...oo1%Dh-9Y60----7.3%DhB%DhD' _Beogh smites you!%Dh  You shoot a sling bullet. The sling bullet barely misses the orc.The sling bullet hits the orc! The sling bullet freezes the orc.%Dhp$(0%DhX  You kill the orc!The orc seems to regain its courage. x2%DhY%DhGZ%Dh^X  The orc is distracted by your dazzling golden aura.%Dh^%Dhe_%Dh_%Dh`%DhQn..oo.oooooooo..o%Dh1----5=8.2 (0.9%DhΥ%DhQ _The orc closely misses you.%Dhx %Dhz  %Dh2 You shoot a sling bullet.  %DhThe orc shouts!  %Dh@The sling bullet hits the orc! The sling bullet freezes the orc.%Dh!%Dh$%DhQToo 9 orcs (1 polearm, 1 missile%Dhߚ )%Dhm%Dh6   You kill the orc!..ooooo.o.oo10 orcs (1 polearm, 1 missile)%Dh\=9.1%Dh;a %Dha%Dhb0_The orc is no longer distracted by gold.%Dh  You shoot a sling bullet. The sling bullet hits the orc.  The sling bullet freezes the orc.%Dhv ,%Dhh$k  The orc is severely wounded.%Dh'%Dhx)%Dh9..ooo..9 orcs (%Dh;(20.0%DhH%DhK: _The orc hits you but does no damage.%Dh7  You shoot a sling bullet. The sling bullet hits the orc.  The sling bullet freezes the orc.$8%Dh(  You kill the orc!The orc seems to regain its courage. ..ooooo.oo9(1 polearm, 1 unaware)The orc is no longer distracted by gold.%DhL228 (0.8%Dh`%Dhj o)  is no longer distracted by gold. _The orc is distracted by your dazzling golden aura%Dh.  You shoot a sling bullet.  The orc shouts!sling bullet hits the orc priest.sling bullet freezes the orc priest.%DhJ %DhU %Dh{ %Dh1 %Dho%Dhs%  %Dh'OThe orc priest is moderately wounded.%DhB..oo%Dht.oo.%DhV]=====1.7 (0.9%Dh$%Dh29  %Dh3_The orc priest hits you but does no damage.  You shoot a sling bullet. The sling bullet hits the orc priest.  The sling bullet freezes the orc priest.%Dh'W  The orc priest is almost dead.%Dh%Dh)\===-2.6%Dh%DhJ ( %Dh_The orc seems to regain its courage.  You shoot a sling bullet.  The sling bullet closely misses the orc priest.%Dhd>oo%Dhe!oooo, 2 unaware)The sling bullet hits the orc but does no damage.orc is no longer distracted by gold  The orc misses you.  %DhCfis distracted by your dazzling golden aura.  The orc priest is distracted by your dazzling golden aura.  The orc is distracted by your dazzling golden aura.%DhDgA-3.5%DhFo%Dh؆C _The orc priest shouts!  %DhnYou shoot a sling bullet. The sling bullet hits the orc priest.  The sling bullet freezes the orc priest.%Dh#{$oooooooo 9 orcs (1 polearm) %Dh!%Dh%DhCG  You kill the orc priest!%Dh,%DhL}ooo.%DhE53=%DhF6=4====4.4%DhQ%Dhl% %Dhlm_The orc barely misses you.You shoot a sling bullet. The sling bullet hits the orc.  The sling bullet freezes the orc.%DhsK$8%DhHThe sling bullet freezes the orc.  %DhYou kill the orc!  The orc is no longer distracted by gold.  The orc seems to regain its courage.  The orc is no longer distracted by gold.  You block the orc's attack.%Dh%Dhw.oooo@o%Dh.ooo(2 unaware)%Dh3x====-5.3%Dh?%Dh\Horc is no longer distracted by gold.  %Dh]You block the orc's attack. _distracted by your dazzling golden aura. x2  You shoot a sling bullet.shouts! x2  %Dh^@The sling bullet hits the orc! The sling bullet freezes the orc.%Dhem$oooo 7 orcs%Dhe%Dh%  %Dh1You kill the orc!%Dh%Dh%Dh%  %Dh9$The orc hits you but does no damage.%Dh :ooooo%Dh ^o 8 orcs (1 polearm, 1 unaware)%Dh&3K====6.1 (0.8%Dh =%Dh`7%DhazYou kill the orc!The orc hits you but does no damage.%Dh(jw$ 7 orcs (1 polearm)%Dhi  You kill the orc!  The orc hits you but does no damage. oo..ooounawareThe orc is distracted by your dazzling golden aura.%Dh'd4=7.0 (0.9%Dh.%DhW _An orc comes into view. It is wielding a +0 whip.You shoot a sling bullet. The sling bullet hits the orc!  The sling bullet freezes the orc.%Dh^$oooo 6 orcs%Dh  You kill the orc!The orc is no longer distracted by gold. x2%Dhp@  You block the orc's attack.%DhX$oooooo 7 orcs (1 polearm, 2 unaware)%Dh Z===-9%Dhz %DhX4 aoo)  The orc is no longer distracted by gold. x2block the orc's attack. _The orc is distracted by your dazzling golden aura. x2  You shoot a sling bullet.shouts! x2  The sling bullet hits the orc. The sling bullet freezes the orc.%Dhͻ &  %Dh< The orc is moderately wounded.The orc is no longer distracted by gold. x2  The orc is distracted by your dazzling golden aura.%Dh %Dh| C..oo%Dh oo%Dh F====8.8%Dh %Dh| O (((((( %Dh! _You block the orc's attack. The orc closely misses you.You shoot a sling bullet.  The sling bullet closely misses the orc.%Dhd  ....oooo, 1 unaware)The sling bullet completely misses the orc.You block the orc's attack. The orc closely misses you.===-9.7%Dh Jo)The sling bullet completely misses the orc.  _The orc is distracted by your dazzling golden aura.  You shoot a sling bullet.  The orc shouts!  The sling bullet hits the orc. The sling bullet freezes the orc.%DhR  oThe orc is severely wounded.57=====30.5 (0.8%DhGc _The orc is no longer distracted by gold.  You shoot a sling bullet. The sling bullet hits the orc.  The sling bullet freezes the orc.%Dhh g$ 6%Dh  You kill the orc!The orc is no longer distracted by gold.%Dhq %Dh $o. 5%DhG, x2===-1.3%Dh9 %DhO _You block the orc's attack. The orc misses you.You shoot a sling bullet.%Dh  The sling bullet hits the orc but does no damage.  The orc is no longer distracted by gold.%DhB 3 o.oo, 1 unaware)The orc is distracted by your dazzling golden aura. x2  The orc closely misses you.%Dhr A-2.1%Dh %Dh% 2o)  The orc is distracted by your dazzling golden aura. x2  The orc closely misses you. _The orc shouts!orc shouts!%Dh <sling bullet hits the orc. The sling bullet freezes the orc.%Dh j  The orc is heavily wounded.%DhՃ M  The orc is no longer distracted by gold.%Dh oo.oo 6 orcs (1 polearm)%Dh V1====9%DhD %Dh _The orc hits you but does no damage.  You shoot a sling bullet. The sling bullet hits the orc.  The sling bullet freezes the orc.%Dh g$ 5%Dh?1%Dh2V  You kill the orc!%Dh%9$oo.o 4 orcs (1 polearm, 1 unaware)%Dhb6=====-3.7%Dhj%Dh߇The sling bullet freezes the orc.  You kill the orc!%Dhވis distracted by your dazzling golden aura.orc shouts!  The sling bullet hits the orc! The sling bullet freezes the orc.%Dhݎa$ 3 orcs (1 polearm)%Dh%Dh;o%Dh1880====%Dh-9 4.5%Dhd%Dhs (( _You kill the orc!You shoot a sling bullet.%Dhs o.ooo, 2 unaware)The sling bullet closely misses the orc.The orc is no longer distracted by gold. x2===-5.3%DhY:The sling bullet closely misses the orc.orc is no longer distracted by gold. x2 _The orc is distracted by your dazzling golden aura. x2  The orc shouts! x2sling bullet hits the orc! The sling bullet freezes the orc.%Dh$oo 2 orcs (1 polearm)%Dho  You kill the orc!The orc is no longer distracted by gold. x2%Dhq%Dh{ooo 3 orcs (1 polearm, 1 unaware)%Dh 8=19====6.1%DhU (o) _The orc is distracted by your dazzling golden aura.  You shoot a sling bullet.  The orc shouts!%Dh5_V  The sling bullet hits the orc but does no damage.%Dhna%Dhmno.o%Dho7=7.0 (0.9Fly %Dhx%DhΔ _You feel your willpower return.You shoot a sling bullet. The sling bullet hits the orc!  The sling bullet freezes the orc.%Dhg$ 2%Dh%Dh&M$o%Dh5Hv8===-9%DhQ%Dh^O (((((( %Dh_h_You kill the orc!You shoot a sling bullet.%Dh  ....$oThe sling bullet completely misses the orc.%Dh A-8.8%DhG %Dh}j _The orc hits you but does no damage.  You shoot a sling bullet.%DhM oo, 1 unaware)The sling bullet hits the orc but does no damage.%Dh0i8=79.7%Dh%Dh _The orc is distracted by your dazzling golden aura.  You shoot a sling bullet. The sling bullet hits the orc.  The sling bullet freezes the orc.%Dh$o   orc (polearm)%DhQ%Dhhx(40.6%Dh%Dh _You kill the orc!You shoot a sling bullet. The sling bullet hits the orc.  The sling bullet freezes the orc.%Dh.g($%Dht(8$%DhOU9=1.5%DhZ%DhbdW  You shoot a sling bullet. The sling bullet hits the orc.  The sling bullet freeze _You kill the orc!  You shoot a sling bullet. The sling bullet hits the orc.  The sling bullet freeze _You kill the orc!%Dhje%Dh3j%Dh?sQThe sling bullet freeze _You kill the orc!  You shoot a sling bullet. The sling bullet hits the orc.  The sling bullet freeze _You kill the orc! _No target in view!%Dhs%Dhx%Dhp^ _No target in view!%Dh%Dh%Dh^ _No target in view!%Dh%Dh5%Dh֛^ _No target in view!%DhO%Dhx%Dh-{ _No target in view!%Dh%DhGe _No target in view!%Dh%Dh*%Dh%Dhr%Dh%DhL%Dh%DhX%Dh3%Dh%Dh%Dh"%DhP%Dh%Dh=5%Dh5%Dh9%Dh<%Dhs%Dhb%Dhg%Dhl%DhIe 3%Dh g %Dhj %Dh-l $ _%Dhp 9=%Dh_s ,%Dht %Dhw %Dhx 9=%DhW| %Dh V70=%Dhy (6%DhŌ 20=%Dhf %Dh 95%Dh %Dh( ;1%Dh֗ %Dh O4%Dh# %Dhx %Dh ]2103=%Dh %Dh }2=3%Dh} %Dhn ~1==2%Dhޥ %Dh j _ You now have 2113 gold pieces (gained 10).  Things that are here:%Dh %1%DhH %Dh (---%Dh  # #..# # #..# #..# #####..# #..# #..# # #..# #..# #..# #..# # #..# #..# #..# #..# #.# # #..# #..# #..# #..# #.# # #..# #..# #..# #.# # #..#%Dh $.# #..# #.# # #..##....$$)@.# #..# #.# # #..##....$##..# #..# #.# #####..##.... #..# #..#####.#)...#... ##..#####.#.. #..........).%Dh # ####### _a +0 club; a +0 leather armour; a +0 dagger%Dhu 054.5 (13.0)%Dh G---5.5 (14%DhC %Dh O  You now have 2145 gold pieces (gained 32).%Dh+ f45=6.5 (15%DhF %Dh n _Items here: )))) [[.%Dh%Dh%Dh5%Dh%Dhf==%Dh*k  You now have 2151 gold pieces (gained 6).  Things that are here:%Dh&51%Dh%Dhc _a +0 club; a +0 leather armour%Dh7  Things that are here:  a +0 club; a +0 leather armour; a +0 dagger..# #..# #..#..# #..# #..# ..#####..# #..# #..# ..# #..# #..# #..# #..# ..# #..# #..# #..# #..# #. ..# #..# #..# #..# #..# #. ..# #..# #..# #..# #. ..# #..###).# #..# #. ..# #..##....$@)).# #..# #.9.5 (3.0) ..# #..##....$##..# #..# #. ..#####..##..... #..#[%Dh40m #..#####...)...#..._.##..#####..#.....#....)##########_160.5 (4_%Dh3| _Found a roughly hewn altar of Beogh.  You now have 2278 gold pieces (gained 127).%Dh442781.5 (5%Dh;:_%Dh=[ _Items here: ( ))))))))))))))) [[[[[[.%Dh3%Dhy%DhV%DhB%Dh l  You now have 2292 gold pieces (gained 14).  Things that are here:%Dh &92%Dh%Dhr _a +0 hand axe; a +0 whip; a +0 leather armour%Dh3%Dh%Dh"  You now have 2300 gold pieces (gained 8).  Things that are here:3000%Dh0%%Dh}0a _a +0 trident; a +0 ring mail%Dh33%Dh4%Dh Bj  Items here: ( ))))))))))))))) [[[[[[.%DhD5 _%DhF%DhL  Things that are here:  a +0 club; a +0 leather armour; a +0 dagger%DhMO%Dh P _%DhQ%DhU  Things that are here:  a +0 club; a +0 leather armour%DhQXF 9 %Dh$Z%Dh\s _You feel your existence waver again.%DhD_3%Dh)a%DhSc%Dhe,%Dheg%Dhi%Dhk,%Dhm%Dhz%Dh},%Dh~%Dh%Dhރ,%Dh%Dh%DhG,%DhZ%Dh%Dh,%Dh%Dh%Dh?,%Dh%Dh՝%Dh,%Dh%Dh%Dh,%Dh%DhH%Dh,%Dh%Dh:%Dhd,%DhE%DhX%Dh,%Dh%Dh(%Dh,%Dhx%DhI%Dh,%Dh%Dh # #..# #..# # #..# #..# #.[# # #..# #..# #..# # #..# #..# #..# #.# #.# # #..# #..# #..# #.# #.# # #..# #..# #.# #.# #########).# #..# #.# #.# ##....)))).# #..# #.#%Dh"[40m #.# ##....)##..# #@.# #.# #.# 87.5 (26.0) ##.....##..# #..#####.#####.# #..._.##..#####..............### .#.....#..........)......#############%DhA8.5 (27%Dh9_%DhyM _Found a leather armour.%Dh_ %Dh %Dh %Dh %DhT B%Dh %Dh ,%Dh %Dh %Dh ,%DhR %DhV %Dh ,%Dh? %Dh %Dh ,%Dhw %Dh %Dh ,%Dh %Dh- %Dh^ ,%Dh %Dh. %Dh ,%Dh %DhG %Dh  ,%Dh %Dh %Dhn %Dh %Dh! %Dh# %Dh>% %Dh% %Dh& %Dhf( %Dh* %Dh* %Dh, %Dh. ,%Dh/ %Dh1 R _D - a wand of warping (11) (gained 3 charges)%Dh^4 3%Dh5 %DhZ7 %Dh9 ,%Dh: %Dh= ;7%Dh> %DhA N _You now have 2307 gold pieces (gained 7).%Dh{C 3%DhD %DhgG %Dh3I ,%DhqJ %DhM %Dh&O ,%DhPP %DhQ %Dh&S ,%DhS %DhYU %DhHV %DhV %Dh%Dh@%DhNF%DhF%Dh9I%DhOa #..# #..# #..# #..# #...# #..# #..# #...# #..# #...# #...# #..# #..<......# #...# #..# #..# #...# #..# #..# #...###..%Dh&P#.....@...# ##50.5 (2.0)....#####..# #.........> #..# #...####. .# %Dh{Pc #..# #..)####.# .# #...# #..# # <# #...# #..# #.....#... %DhP .# #...# #..# #...#.#.. .# #...# #..# #...#..#. %Dh.Q.# #...# #.. #..# #...#[..%DhU%DhV*1.5 (3%DhY%DhO\; _Found a stone staircase leading down.%Dhe3%Dh^%Dh%DhX%DhVB%Dh(%Dh,%Dh%Dh%Dh,%Dh%Dh)%Dh,%Dh.%Dh%Dh,%Dh%Dh%Dh*,%Dhw%Dh3%Dhf,%Dh$%Dh%Dh,%Dh%Dh %Dh,%Dh%Dh%Dh,%Dh5%Dhg%Dh.%Dh%DhC%Dh%Dh ,%Dh%Dh)%DhT%Dh%Dh%Dh&%DhD%Dh%Dh%Dh" %Dh& %Dhx %Dh %Dh%DhR,%DhP %Dh!%Dh#,%Dhd#%Dh$%Dh&,%Dh)'%Dhr)%Dh*,%Dhu+%Dh,%Dh.,%Dh.%Dh1%Dh5,%Dh6%DhJ9%Dh;,%Dh<%Dh?%Dh@,%DhA%DhFC%DhE,%DhF%DhH%DhI,%DhK%DhL%DhN,%Dh}O%Dhwqj _A - 3 fuming amethyst potions (gained 1)%DhtX%Dhu%Dhb~%Dh~%DhO%Dh%Dh%DhS,%DhR%Dh%Dhކ,%Dhe%Dh %Dhʉ%Dh%Dh%Dh!%Dhw%Dhɍ%Dh>%DhZ%DhŐ%Dh%Dh%DhҒ%Dh^%Dh%Dh8%Dh'%DhW%Dh%DhU%Dhv%Dhܛ,%Dh%Dh%Dhu,%DhZ%Dhc%Dh%Dh %Dh%DhL%DhI%Dh%Dh%Dh%Dhx,%Dh%Dh%Dh?%Dh%Dh %Dh%Dh$,%Dh%%Dhw%Dh,%Dh%Dh%Dhg%Dh%Dh?%Dhu%Dh,%Dh%Dh|%Dh%Dh߼%DhN%DhD%Dh%Dh%Dh%Dh}%Dh%Dh%DhT%Dh%Dh%Dh9%Dh%Dh%Dh%Dh%DhZ%Dhh%Dh~%Dh%Dh%Dh%Dh%DhF%Dh%Dh%Dhp%Dh%Dh%Dh %Dh%DhF%Dh%Dh]%Dh,%Dh%Dh%Dh,%Dh%Dhf%DhB,%Dhv%Dhf%Dh,%Dh%Dh@%Dh_,%Dh%DhV%Dh,%Dh%Dh%Dh%DhJ,%Dh#%Dh,%Dhf%Dh%Dh,%Dh<%Dhb%Dh,%Dhi%Dh%Dh,%Dh %DhK %DhD ,%Dh %Dh%Dh,%Dh{%Dh%Dh<%Dh%Dh%Dh%Dh,%Dhy%DhB%DhK,%Dh%Dh%Dhr%Dh%Dh@%Dh=!%Dh!%Dh%"%Dh"%Dh#%Dhf%%Dh%%Dh+&%Dh'%Dh(%Dh(%Dh})%Dh*%Dh,%Dhh,%Dh,%Dh.%Dh_/%Dh/%Dh:0%DhT1%Dh2%Dh3%Dh3%Dh75%DhD6%Dh6%Dh7%Dh8%Dh.9%Dh9%Dh9%Dh:%Dh8<%Dh<%Dh=%Dh=%Dh?%Dhi?%Dh?%Dh5B,%DhG%DhP,%DhP%Dh.S%DhT%DhT%Dh1V%DhnX%DhX%Dh#Z%DhE[%Dh\%Dh\]%Dh]%DhH_%Dh:a%Dha%Dhab%Dh+d%Dhe%Dhf%Dhif%Dh%Dh#B%DhcC,%DhbD%DhH%DhI,%DhJ%Dh|N%DhO,%DhP%Dh?T%Dh~U,%DhV%DhY%DhH[,%DhY\%Dhda%Dhc,%Dhd%Dhog%Dhh,%Dhi%Dhl%Dhln,%Dho%Dh s%Dht,%Dhu%DhCy%Dhz,%Dh{%Dh%Dh,%Dh%Dh%Dh6,%DhU%Dh9%Dhʌ,%Dh%Dh%Dh,%Dh%DhZ%DhZ,%Dh͖%Dhl%Dh,%Dh%Dh%Dh,%DhP%Dhš%Dh%DhL%Dhӣ%DhF%Dh,%Dh%Dh%Dhu,%Dh1%Dhb%Dh,%Dh?%Dh"%DhJ,%Dh³%Dh%Dhr%Dh¶%Dh%%Dh%Dhù%Dh%Dhx%Dh%Dh,%Dh%DhG%Dh,%Dh%Dh%Dh%Dh%DhH%Dh%Dh%Dh7%Dh%Dh%Dh%Dh%Dh|%Dh%Dh%Dhg%Dh%Dh%Dh%Dh%Dh%Dh%Dh%DhM%Dh%Dh\%Dh%Dh%DhH%DhE%Dh,%Dh %Dh%Dh,%Dh%Dh%Dh%Dh%Dh%Dh%Dh %Dh[%Dh!%Dh%DhR,%DhG%Dh%Dh%Dh%Dh%Dhx%Dh,%Dh%Dh%Dh %Dh %Dh %Dh %Dh,%Dh%Dh%DhV,%Dh\%DhA%Dh%Dh%Dh)%Dh%Dh%DhI%Dh/%Dh%Dh!%Dh,"%Dh#%DhA%%Dhb',%Dh(%Dh*%Dh,,%Dh?.%Dh0%Dh1%DhM2%DhQ3%Dh4%Dh6%DhH7%Dh8%DhN:%DhC=,%Dh>%Dh1A%DhC,%DhlE%Dhs#..........###.### ###.# #...# ###...<......# #.#######.###...# .............# #.......).......# .............# #..).).)...###..# ###..........# #.########## #..# #..........# #.## #### #..# #..........###..# #..# #..#  ##...............# #..# #..##>..........###@.# #..# #....461.5 (210.0)  #...........# #..# #..# ###..........# #..# #..#[37%Dhym #....  #...#####..# #..# #..# #.[#  #...# #..# #..# #..# #..#  #...# #..# #..# #..# #..#  #...# #..# #..# #..# #..#  #...# #..# #..# #..# #..#  #...# #..#########).# #..# _Done exploring.%Dh 3%Dh %Dh6 ....................0.0) %Dh: %Dh8< %Dh%? E _Done exploring.%Dh3[[?25h[?0c  Search for what [Enter for "."]? %Dh [?25l[?1c%Dh %Dh 825 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:10] 2 stones (5 further duplicates in 1 pile)b - [D:10] a +0 club (5 further duplicates)  c - [D:10] a +0 dagger (4 further duplicates)  d - [D:10] a curare-tipped dart  e - [D:10] a +0 short sword (4 further duplicates)  f - [D:10] 3 boomerangs  g - [D:10] a +0 flail  h - [D:10] a +0 hand axe (3 further duplicates)  i - [D:10] a +0 hand axe of venomj - [D:10] a +0 mace (2 further duplicates)  k - [D:10] a +0 whip (4 further duplicates)  l - [D:10] a +2 war axe of venom%Dh m - [D:10] a +0 trident  n - [D:10] a stone staircase leading up  o - [D:10] 4 poisoned darts  p - [D:10] a +0 orcbow (2 further duplicates)  q - [D:10] a roughly hewn altar of Beogh  r - [D:10] a stone staircase leading down  s - [D:10] a +0 shortbow  t - [D:10] a staircase to the Orcish Mines  u - [D:10] a staircase to the Lair  v - [D:10] a stone staircase leading down [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]%Dh-  d - [D:10] a curare-tipped dart  eshort sword (4 further duplicates)  f3 boomerangs  g+0 flail  hhand axe (3  i - [D:10] a +0 hand axe of venomjmace (2 further duplicates)  k - [D:10] a +0 whip (4 further duplicates)l2 war  mtrident  nstone staircase leading up  o - [D:10] 4 poisoned darts  porcbow (2 further duplicates)  qroughly hewn altar of Beogh  ra stone staircase leading down  sshortbow  tstaircase to the Orcish Mines  uaircase to the Lair  vstone staircase leading down  wone staircase leading up  xone staircase leading down  yupbot%Dh #..........###.### ###.# #...# dertzug the Jinx ###...<......# #.#######.###...# Poltergeist of Gozag  Gold: 2307 .............# #.......).......# Health: 72/72 ======================== .............# #..).).)...###..# Magic: 21/21 ======================== ###..........# #.########## #..# AC: 9Str: 4#..........# #.## #### #..# EV: 14Int: 17#..........###..# #..# #..# SH: 5Dex: 20  ##...............# #..#%Dh [37m #..## XL: 11 Next: 74% Place: Dungeon:10  #>..........###@.# #..# #.... Noise: ---------  Time: 10461.5 (0.0)  #...........# #..# #..# #.... v) +2 sling (freeze)##..........# #..# #..# #.... Cast: Jinxbite#...#####..# #..# #..# #.[## Fly #...# #..# #..# #..# #..##...# #..# #..# #..# #..##...# #..# #..# #..# #..##...# #..# #..#%Dh# #..# #..##...# #..#########).# #..# _Found a stone staircase leading up. _Found a stone staircase leading down. _A - 3 fuming amethyst potions (gained 1) _Done exploring. _Done exploring.  Search for what [Enter for "."]? . _%Dh>/%Dh8Where to? (Tab - D:10, ? - help)  D - Dungeon  T - TempleL - LairO - Orcish Mines %Dhm%Dhl #..........###.### ###.# #...# dertzug the Jinx ###...<......# #.#######.###...# Poltergeist of Gozag  Gold: 2307 .............# #.......).......# Health: 72/72 ======================== .............# #..).).)...###..# Magic: 21/21 ======================== ###..........# #.########## #..# AC: 9%DhLStr: 4#..........# #.## #### #..# EV: 14Int: 17#..........###..# #..# #..# SH: 5Dex: 20  ##...............# #..# #..## XL: 11 Next: 74% Place: Dungeon:10  #>..........###@.# #..# #.... Noise: ---------  Time: 10461.5 (0.0)  #...........# #..# #..# #.... v) +2 sling (freeze)##..........# #..# #..# #.... Cast: Jinxbite#...#####..# #..# #..# #.[## [3%DhK7mFly #...# #..# #..# #..# #..##...# #..# #..# #..# #..##...# #..# #..# #..# #..##...# #..# #..# #..# #..##...# #..#########).# #..# _Found a stone staircase leading up. _Found a stone staircase leading down. _A - 3 fuming amethyst potions (gained 1) _Done exploring. _Done exploring. _Search for what [Enter for "."]? .%Dh%Dh%Dh%Dh$ _%Dh=,%Dh,%Dh%DhA%Dh,%Dh?%Dh%Dh],%Dh %Dhe%Dh ,%DhM %Dh%Dh,%Dh%Dh%Dh,%Dh%Dh%Dh;,%Dh!%Dh#%Dhx&,%Dhn(%Dh*%Dh6-,%DhQ0%Dh;3%Dh6,%Dh8%Dh <C  You see here a +0 short sword.%Dh?%Dhl? _%DhA%DhF%DhKB%DhM%DhO,%DhQ%DhT%DhV,%DhX%DhZ%DhO],%DhC_%Dha%Dhsd,%DhOf%Dhh%Dhj,%DhXm%Dhp%Dhs,%Dhu%Dhw%Dhz,%Dh{%Dh}Y  There is a stone staircase leading down here.%Dhn%DhU%Dh$ _%Dh%Dh 1%Dh %Dh ,%Dh %Dh*   #... ..  ... ...  #..#####...  #.....#....  #..........  #........ #  %Dh ##....#.$.#  #..@....# 83.2 (21.7) #..........  #.%.##..... %Dhe  #...## ....  #... ... .... .. ....# .%Dh  ##... _You fly downwards.  Found 8 gold pieces and a spider talisman.%Dh %Dh %Dh9 a _There is a stone staircase leading up here.%Dh>@_%DhDP _%DhPI%Dh[L,%DhM%DhO%Dh7T,%DhU%Dh W%Dh]B%Dh^%Dhc,%DhLd%Dh`qR15%DhrN _You now have 2315 gold pieces (gained 8).%Dhbx3%Dhby%Dh!{%Dh_,%Dh%Dh%Dh,%Dh%DhZ%Dh#.....).....# #...........####............#..........#... #..#... #.##..#####..........#.....#...@# 92.2 (9.0)#..........# #.........## ##....#...# #..<....####.............#.%.##........#...###........#... #........%Dh%Dh\.3.2 (10.0)%Dh`%Dh& _Found a war axe.%Dh< 3%Dh]> %Dh=A %Dh]F +M#.#>#.)  #### ...#...#... #.#######..@.......0.0)%DhG A...#....#........# #.............## ...##....#...#.<.....##..#.%Dh*S V4.2 (1%DhnU ; _Found a stone staircase leading down.%Dh3%Dh%DhCB%DhJ,%DhP##.#>#......##.....).....# #...........## .##..#.K.....#... ## #... #.###..#####......#.....#....##..........###.........## .##....#...# .#..<....### ..#............. .#K   kobold demonologist (wandering)%Dh;S#.%.##........ ##...###..#... %DhV&5%DhBZ  A kobold demonologist comes into view. It is wielding a +0 dagger.%DhLa' K.K   kobold (missile, wandering)A kobold comes into view. It is wielding a +0 dagger.%Dhb*6.2 (2%Dhg%Dhav@ _The kobold demonologist moves out of view.%Dh  KK)You beckon some vexing sprites to accompany your attacks. ((((((((You feel your willpower being sapped. The kobold throws a stone.  You block the stone with an invisible shield... and reflect it back!%Dh' UK.....%Dh8 0.@%Dh! e19---==7.2 (1%Dh! ]Will/2 Jinx Fly %Dh#+ %Dh/ Y _The stone barely misses the kobold.%Dh  You shoot a sling bullet. The sling bullet hits the kobold.  The sling bullet freezes the kobold.%Dh $((((((%Dhcw E......%Dhq U2315 =8.1 (0.9%Dhb %Dh J _You kill the kobold!%Dh*  _No target in view!%DhE(%Dh3)%Dhl,%Dh[7%DhF?: _%Dh_J^Fly %DhL%DhX{ _The sprites lose interest in your situation.%DhY9---%Dhr20=%DhxX%Dh%DhQK..---503.1 (5.0K   kobold demonologist (wandering)%Dhh9---%Dh"%Dh j _A kobold demonologist is nearby!%Dhg ##.#>  #.....).....#  #...........## $  ##............#..  .................  #... #............# %Dh/ #... #.........##.K  #............  #@.......  ###......   .....   ....  #..< ...   .#  #.% #    #... %Dh  ##.#>  #.....).....#  %Dh #...........## $  ##............#..  .................  #... #............# %Dh C #... #.........##.K  #............  #@.......  %Dh? 6###......   .....   ....  #..< ...   .#  #.%%Dh1  #    #... %Dh< %Dh %DhB %Dh^ j _A kobold demonologist is nearby!%Dh4-^ K5K%Dh.%5   crimson imp (summoned)  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.  The kobold demonologist shouts! You hear a shout!%Dh.18--==4.1 (1Jinx Fly %Dh5%Dh\?f _The kobold demonologist casts a spell.%DhO (((((You shoot a sling bullet. The sling bullet hits the crimson imp.  The sling bullet freezes the crimson imp terribly.%DhO  The crimson imp is lightly wounded. KK4.....4   hellwing (summoned)KK 2 kobold demonologists (1 wandering)5   crimson imp (summoned)K   koboldA kobold comes into view. It is wielding a +0 dagger.A kobold demonologist comes into view. It is wielding a +0 dagger.The kobold demonologist gestures wildly while chanting.=9 (0.8%Dh%Dh' _You hear a shout!%Dhu5 ((((KYou shoot a sling bullet.  The kobold demonologist shouts!  The sling bullet hits the hellwing. The sling bullet freezes the hellwing.%Dh&:*%DhA  The hellwing is lightly wounded.  You feel bolstered by spreading misfortune.A giggling sprite leaps out and makes the hellwing trip over its own feet.%Dh%Dh]r  The hellwing is moderately wounded.%DhK5K...4K....5. ned, drained)5   white imp (summoned)(…)%Dh S13 5.8 (0.9%Dh%Dhs _The kobold demonologist mumbles some strange words.%DhH  ##.#>#......# #.....).....#  ## K ##.#.. ..5.. #......#. ##K. #..#####...@.....4K.%Dh{  #.....#....#.....5.. #........H.###...... #.........##. ##....#...#. #..<....### ...H   manticore (wandering) #............. .#4   hellwing (summoned, drained) #.%.##.. #K   kobold demonologist #...###.5   crimson imp (summoned)%Dhz B%Dho 4K.5.A manticore comes into view.%Dhգ ``(skewered)The manticore flicks its tail.You block the volley of spikes... and reflect it back!%Dh%%Dh(%Dh,%Dhp<<$K.5K.@.K 2 kobold demonologists%Dh->,6.8 (1.0%DhK%DhOA _The volley of spikes skewers the manticore!%Dh##.#>#......# #.....).....# #...........## $#..#K. .....#... #5K# #... #.##.. #..#####.4K.. #.....#...@#....5... #........H.###...... #..## ..... ##....#...# .... #..<....### ... #............. .# #.%.##. #..###..    kobold demonologist #... #.[17;38%Dh2H5   white imp (summoned)%Dh%DhM!P  The manticore bites you but does no damage.%Dhr$%Dh8.|.KK5..5K..KK 2 kobold demonologists5   crimson imp (summoned)%Dh/]9=---7%Dh<%DhE| _The manticore completely misses you. You block the manticore's attack.%Dh#......).# $#.#.....KK#... #.5..#  #...##.. #..#####.......5K....#....#............H@###.## #....#...# ..<....## ........... .#%.##.. #...###. #.#.... .%Dh_  You block the manticore's attack. The manticore claws you.%Dhs 5.5   white imp (summoned)%Dh{h66----8%Dh%DhV _The manticore barely misses you.%Dh- #...........## $##..#.. ...5.KK..#... #.....# #... ###.. #..#####5K...%Dh# #.....#....#........ #........H.###...... #.@## ..... ##....#...# .... #..<....### ... #............. .# #.%.##. #..###..  #... #.. .# #%DhV&  The manticore bites you but does no damage.  The manticore claws you but does no damage.%Dh._.5%Dh/_4---9%Dhb8%Dh;. _The manticore claws you.%Dh W#..#.. ....KK..#... #.5....# #... #.........##.. #..#####5K... #.....#....#........ #........H.###...... #..## .....%Dh R ##....#.@.# .... #..<....### ... #............. .# #.%.##........ #..###........ #... #......... .........# ........# ##... .#%Dh %Dh %Dh r..H %Dh .-10%Dh %Dht! %Dh[ .KK..#... #.....# #... #.##.. #..#####5K...%DhT< #.....#....#........ #..........###...... #.......H.## ..... ##....#...# .... #..<...@### ... #.............. .# #.%.##........# #..###........#  #... #............ ..........# ........## ##... .........# %Dh%Dh%Dh%Dhi M  The manticore attacks as it pursues you!  The manticore barely misses you. You block the manticore's attack.455.H4   hellwing (summoned)5   crimson imp (summoned)5   white imp (summoned)23155-==1 %DhS I_The manticore misses you.%Dh@o .KK.. #... #............# #... #....45...##.. #..#####...5K..5K... #.....#....#. #..........###...... #.........## ..... ##....#H..# .... #..<..@.### ... #%Dhf. .# #.%.##.# # #...###.# #... #. #.... . #....# .## ##... ..#(…)%Dh%Dh%Dh%Dhtn  The crimson imp blinks! The manticore bites you! The manticore claws you.%Dh'%Dh KK.45K   kobold demonologist%Dh h50-----=2%Dh%Dhz7 _You block the manticore's attack.%Dhew .KK.. #... #.......K....# #... #....K....##.. #..#####...45..5K... #.....#....#. #..........###...... #.........## ..... ##....#H..# .... #..<.@..### ... #. .# #.%.##.# # #...###.# #... #%Dh8x[.. #.... .. #....# ..## ##... ...#5   white imp (summoned) %Dhaz%Dhz%Dh|%Dh}%Dh%Dhe..KK..HK   kobold demonologistK   kobold%Dh]20=--3%DhU%Dh$%Dh0 B .KK.. #... #............# #... #....5K...##.. #..#####..4K...5K... #.....#....#. #....###...... #.........## ..... ##....#...# .... #..<@.H.### ... #. .# #.%.##.# # #...###.#%DhK1  #... #.... #.... ... #....# ........##4   hellwing (summoned) ##... .........#5   white imp (summoned)K   kobold%Dh3 %Dh5 ,%Dh6 %Dh7 %Dh ; %DhA K5...K4.#KH.KK 2 kobold demonologists5   white imp (summoned)%DhD r1=------4%Dh,H %DhJ %Dh  .KK.. #... #.....K......# #... #...5.....##.. #..#####...K...5K... #.....#..4.#K. #..###...... #...## ..... ##....#...# .... #..@.H..### ... #. .# #.%.##.# #%Dh7  #...###..# #... #...... #.... .......... #....# ........## ##... .........#5   white imp (summoned) %Dh %Dh %Dh %Dh$ u5..4H.%Dhc% A25%Dh) %Dh, a _There is a stone staircase leading up here.%Dhz3%Dhk%Dh%Dh%Dh)%Dh7  The manticore misses you. x2; The manticore closely misses you.%DhN.5.K.K4.KK 2 kobold demonologists5   white imp (summoned)=6%DhX%Dhe .............###...# #...# #.# %DhvfO...P.P.###...# #...# #...# # ##.....# #...# #...# #...# #.# .'..P..###...# #...# #...# #.# %Dhf0.#..P...##...# #...# #...# #.# ##.P.P..##...# #)..# #...####.# ..P.P...##.).# #...####........# %DhSg=.P......##.).# #...............# 0 ..P....###...# #@H.............# %DhgWPP.....# #...# #...####........# ...#...# #...# #...# #.......... %Dh0h8.###.### ###.# #...# #.......... .# #.#######.###...# #.......... %Dhh.# #.......).......# #........## .# #..).).)...###..# #........# %Dhwi.# #.########## #..# #........# .# #.## #### #..# #........# _The white imp sputters.%Dh"kI==%Dh%Dh4"521-8.3 (2.5 _You fly upwards. _There is a stone staircase leading down here.%DhS  You shoot a sling bullet. The sling bullet hits the manticore!  The sling bullet freezes the manticore.%Dh:*%DhH(drained)The manticore is heavily wounded.  A giggling sprite leaps out and smacks the manticore with its own front paw.  The manticore is heavily wounded.  The jinxing sprites lose interest in you.  The manticore closely misses you.manticore claws you but does no damage.%Dh V513===%DhlP9.1 (0.8Fly %DhD _The manticore claws you.%Dh9  (((((((You shoot a sling bullet.%Dh( H......  The sling bullet barely misses the manticore.The manticore bites you!  %Dh +The manticore claws you but does no damage.%Dh. @43---%Dh U1==20.0 (0.9%Dh= %DhM 7 _You block the manticore's attack.%DhY6  (((((((You shoot a sling bullet.%Dh H......  The sling bullet closely misses the manticore.%Dhf b4---8 (0.8%Dh %Dh _The manticore misses you. x2; The manticore barely misses you.%Dh3  You shoot a sling bullet. The sling bullet hits the manticore!  The sling bullet freezes the manticore.%Dh  You shoot a sling bullet. The sling bullet hits the manticore!  The sling bullet freezes the manticore.  The manticore is severely wounded.  The manticore seems less drained.  The manticore bites you but does no damage.manticore claws you.21.6 _The manticore claws you but does no damage.%Dhs  You shoot a sling bullet. The sling bullet hits the manticore!  The sling bullet freezes the manticore.%Dhw%Dhx$%Dhy!%Dh| %Dh6%Dhi7!2315 %Dh8 ==%Dh880%Dho92.5 (0.9%DhB%Dh0G %DhG%DhH)_You kill the manticore!%DhFI%Dh U32%DhD ,%Dh %DhT O4%Dh %Dh= O1%Dh/ %Dhx! ,%DhL# %Dh% i5=%Dh' %Dh+ %Dh/, @Fly %Dh- %Dht1 n _You feel your willpower return.%Dh1 %Dh3 %DhS6 a6=%Dh9 %Dh= ,%Dho? %DhA ,%DhCD %Dh G a70%Dh.I %DhL ,%DhO %DhR F 9 %DhT %DhW s _You feel your existence waver again.%DhX G23158%DhX 0=%DhZ %Dh] ,%Dh_ %DhDb ,%Dhd %Dh`f ,%Dh7h %Dhl a9=%Dhn %Dhp ,%Dhr %Dh&u ,%Dhw %Dhm{ P50%Dh E1=%DhŜ X%Dh͟ n52=%Dh %Dhq ,%Dhm %Dhg %Dh %Dhǫ %Dhb ;3%Dhm %Dh ,%Dh %Dh ,%Dh %Dh/ a4=%Dh %Dh ,%Dh %Dh# %Dh %Dh %Dh k5=%Dh# %Dh ,%Dh %Dhh %Dh %Dh# %Dh ;6%Dh %DhV ,%Dh* %Dh: B%Dh ,%Dh %Dh %DhD K7=%Dh %Dh ,%Dh %DhC ,%Dh %Dh k8=%Dh> %Dh %Dh^ %Dh %Dh ,%Dh %Dh) 960=%Dh* %Dhw0 1=%DhA3 ,%Dh]5 %Dh$ 23=4=56=%DhF 7=89=70=%Dhd B%Dh ,%Dh %Dh+ ;1%Dh %Dh ,%Dh 2=%Dh 1 _HP restored.%DhH 3%DhL %Dh, <32%Dh- %Dh;' ###...# #...# #.# P.P.###...# #...# #...# #.# .....# #...# #...# #...# #.# '..P..###...# #...# #...# #.# #..P...##...# #...# #...# #.# .P.P..##...# #)..# #...####.# P.P...##.).# #...####.# P......##.).# #.# P....###...# #>@.# ---616.5 (94.0).....# #...# #...####.##...# #...# #...# #. ###.### ###.#[%Dh'37m #...# #. # #.#.###...# #. # #.).......# #.# # #.# # _You now have 2332 gold pieces (gained 17).---%Dh)%Dhc-E _Done exploring.%Dh$.###...# #...# #.#.P.P.###...# #...# #...# #.# ##.....# #...# #...# #...# #.# .'..P..###...# #...# #...# #.# .#..P...##...# #...# #...# #.# ##.P.P..##...# #)..# #...####.# ..P.P...##.).# #...####%Dh.# .P......##.).# #.# ..P....###...# #@..# PP.....# #...# #...####..#...# #...# #...# # .###.### ###.# #...# # .# #.#.###...# # .# #.).......# #. .# #..).).)...###..# #.# .# #.# #..# #.# .# #.## #### #..# #.#%Dh&%Dh77.5 (1.0) _%Dh%Dhc _There is a stone staircase leading down here.%Dh%Dh%Dh %Dh%DhH=8 _%Dh%Dh  .............KK.. #... #.....K..... #... #.........##.. #..#####.......5K... #.....#....#K....... #..........###...... #.....K...## ..... ##..K.#...# ....1 #..@....### ... #..K........... . #.%.##........# # #...###........#  #... #......... #.... .......... KK [0;10%DhO ;1m2 kobold demonologists #....# ........## K   kobold ##... . %Dh) Done exploring. _There is a stone staircase leading down here.  You fly downwards.  The kobold demonologist casts a spell.  You block the kobold's attack.  The kobold demonologist casts a spell.  The shadow imp disappears in a puff of smoke!The kobold demonologist gestures wildly while chanting. K5.5.K55.55%§K   kobold brigand (missile)5   iron imp (summoned)55 2 white imps (summoned) (…)The kobold hits you but does no damage.%Dh `==20.0 (2.5  A kobold brigand comes into view. It is wielding a +0 dagger and quivering _curare-tipped darts. _There is a stone staircase leading up here.%Dh3%DhqB%Dh_%Dh%Dh_&KK5.5.%Dh,%Dh%Dh%Dh%Dh%DhY%Dh}cK.K..5.55.K 3 kobold demonologists (1 wandering)%Dh 4-1.0 (1.0%Dht%Dh _The kobold demonologist looks encouraged for a moment.You fly upwards.%Dh%Dh{ s  The ufetubus disappears in a puff of smoke! x2%Dh.,.............###...# #...# #.# ...P.P.###...# #...# #...# # ##.....# #...# #...# #...# #.# %Dh/-.'..P..###...# #...# #...# #.# .#..P...##...# #...# #...# #.# ##.P.P..##...# #)..# #...####.# ..P.P...##.).# #...####........# .P......##.).# #...............# 0 ..P....###...# #@..............# PP.....# #...# #.K.####........# ...#...# #...# #...# #.......... %Dh..###.### ###.# #...# #.......... .# #.#######.###...# #.......... .# #.......).......# #........## K   kobold demonologist .# #..).).)...###..# #........# .# #.########## #..# #........# .# #.## #### #..# #........#%Dh17-%Dh :%Dhe4-2.5 (2.5%Dhԧ%Dh _The iron imp disappears in a puff of smoke! _There is a stone staircase leading down here.%Dh  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.%Dh4%Dh?%DhuA%DhOB19%DhB---%DhiC==%DhC3.5 (1.0%DhDGWill/2 Jinx Fly %DhX2 %DhX%DhPYN_The kobold demonologist looks braver for a moment.%DhY%Dh=+ ((You shoot a sling bullet.%Dh K.  The sling bullet closely misses the kobold demonologist.%Dh4=4.4 (0.9%Dh%Dh2J _The kobold demonologist hits you but does no damage.%Dh. ((You shoot a sling bullet.%Dh K.5.2 (0.8 %Dh0 %DhC M_The sling bullet completely misses the kobold demonologist.%DhV %Dh [  You shoot a sling bullet.  The sling bullet hits the kobold demonologist!  The sling bullet freezes the kobold demonologist.%DhT;*%DhJ3K(drained)3   ynoxinul (summoned)  The sling bullet freezes the kobold demonologist.  The kobold demonologist is moderately wounded.  You feel bolstered by spreading misfortune.  %DhKA giggling sprite leaps out and smacks the kobold demonologist with its own  hand.  The kobold demonologist is moderately wounded.%DhMN13 6.0%Dh6R%DhTf _The kobold demonologist casts a spell.%Dh  You shoot a sling bullet.  The sling bullet hits the kobold demonologist.  The sling bullet freezes the kobold demonologist.%DhCz  The kobold demonologist is heavily wounded.%DhZDA---8%DhO%DhS` _The kobold demonologist barely misses you.%DhRThe kobold demonologist is heavily wounded. _The kobold demonologist barely misses you.You shoot a sling bullet.  The sling bullet hits the kobold demonologist.  The sling bullet freezes the kobold demonologist.%DhR;*%DhK5.53K53   soul eater (summoned)K   kobold demonologist (very drained)3   ynoxinul (summoned)555 3 ufetubi (summoned)hit  The sling bullet freezes the kobold demonologist.  The kobold demonologist is heavily wounded.%DhLA giggling sprite leaps out and smacks the kobold demonologist with its own  hand.  The kobold demonologist is severely wounded.%DhN'7.6%DhU%Dh/X _The ynoxinul gestures. The kobold demonologist casts a spell.%Dh%Dh(%Dh!_The ynoxinul gestures. The kobold demonologist casts a spell.%Dh6You shoot a sling bullet.  %Dh(5The sling bullet hits the kobold demonologist!  %DhKYou kill the kobold demonologist!  %Dh/NThe ynoxinul disappears in a puff of smoke!%Dh%Dh%DhG%Dh %Dh %DhNThe ufetubus disappears in a puff of smoke! x3%DhX%Dh%Dh >§.§%Dh,§.§%DhG$§%Dh%DhI%Dh%Dh? %Dh%Dh#.%Dh#.%DhY#.%Dh #.%DhÉ#%Dh@§.§%Dh77§.§%Dhߋ%Dh %Dhk!%Dh"!2332 %Dhض20%Dh=%Dh84%Dh 8.4 %Dh?_The soul eater disappears in a puff of smoke!%DhhAYour Ranged Weapons skill increases to level 11!%Dh%Dh%Dh %Dh%Dh^D_Your Dodging skill increases to level 5!%Dh%DhV %Dh P.P.###...# #...# #...# #.# #.....# #...# #...# #...# #.# %Dh 0'..P..###...# #...# #...# #.# #..P...##...# #...# #...# #.# #.P.P..##...# #)..# #...####.# .P.P...##.).# #§.§####........# %Dhԑ P......##.).# #§.§.....# ###...# #>...# P.....# #...# #.@§####..### ..#...# #...# #...# #..%Dh .. ###.### ###.# #...# #. # #.#######.###...# #. # #.......).......# #.### # #..).).)...###..# #.%Dh H# # #.##########  # #.## #### # ###..# #..%Dh@ !%Dh# %Dh #%Dh .%DhO %Dh, ---%Dh 9.4 (1.0 %Dh _%Dh %Dh{  %Dh !%Dh #%Dh .%Dh ...  %Dh 0You now have 2339 gold pieces (gained 7).  %Dh Things that are here:  %Dh 6a +0 dagger; a +0 robe%Dh; %Dh 9%DhL ---%Dh %30.4 (2%Dh @Fly %Dhx %Dh  %Dh %Dh H_The sprites lose interest in your situation.%Dh( %Dh$%Dh6%%Dh%9=%Dh*%Dh0,%DhC5%Dht:b1==%Dh=%DhuR .4.4 (4 _Magic restored.%Dhv%Dh ~%DhcE _Done exploring.%Dh0@...........###...# #...# #.# ...P.P.###...# #...# #...# #.# ##.....# #...# #...# #...# #.# .'..P..###...# #...# #...# #.# .#..P...##...# #...# #...# #.# ##.P.P..##...# #)..# #...####.# ..P.P...##.).# #...####.#%Dhc..##.).# #..# ..P....###...# #@........# PP.....# #...# #.).####.## ...#...# #...# #...# # .###.### ###.# #...# # .# #.#######.###...# #... .# #.......).......# #.## .# #..).).)...###..# #.# .# #.########## #..# #.# .# #.## #### #..# #.#%Dh%Dh15.4 (1 _%Dh%Dhdc _There is a stone staircase leading down here.%Dhc %Dhe %Dhp %Dh~ %Dh[ ,6 _%Dhڇ %Dhh  .............KK.. #... #........... #... #.K.......##.. #..#####.......5K... #.....#....#K....... #......K...###...... #.........## ..... ##.K..#...# ....1 #..@....### ... #.K..K......... . #.%.##........# # #...###........#  #... #......... #.... ..........[40%Dh7 m KK 2 kobold demonologists (1 wandering) #....# ........## K   kobold brigand (missile) ##... .........# KK 2 kobolds (1 wandering) ==%Dh 7  You fly downwards.%Dh %DhH W  The kobold demonologist shouts! The kobold shouts!%Dh .K.KK.KK%Dh# K====7.9 (2.5%Dh. %Dh9 _The kobold hits you but does no damage. _There is a stone staircase leading up here.%DhDI%Dh%Dh2%Dhn  The kobold demonologist looks encouraged for a moment.%Dhv%DhՅ.K.K%Dha=---8.9 (1.0%Dh{%Dh  .............###...# #...# #.# ...P.P.###...# #...# #...# # ##.....# #...# #...# #...# #.# .'..P..###...# #...# #...# #.# %DhǑ Q.#..P...##...# #...# #...# #.# ##.P.P..##...# #)..# #...####.# ..P.P...##.).# #...####........# .P......##.).# #.K.............# 0 ..P....###...# #@..............# PP.....# #...# #KK.####........# %Dh{ A...#...# #...# #...# #.......... .###.### ###.# #...# #.......... .# #.#######.###...# #.......... .# #.......).......# #........## K   kobold demonologist .# #..).).)...###..# #........# KK 2 kobolds %Dh .# #.########## #..# #........# .# #.## #### #..# #........# _The kobold completely misses you. You block the kobold's attack.%Dh\ 9---%Dh3 %Dha Q2-40.4 (2.5%Dh  _You fly upwards. _There is a stone staircase leading down here.%Dhb 55%Dh55   iron imp (summoned)5   crimson imp (summoned)5   white imp (summoned)(…)You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.  The kobold demonologist casts a spell.233919---==1.4 (1.0Jinx Fly %Dh _The kobold closely misses you. The kobold hits you but does no damage.%Dhx  You shoot a sling bullet.  The sling bullet hits the kobold demonologist.  The sling bullet freezes the kobold demonologist.%Dh  The kobold demonologist is lightly wounded.  The kobold demonologist hits you but does no damage.%Dh˲4=2.3 (0.9%Dh%DhY _The kobold misses you. The kobold barely misses you.%Dh QThe kobold demonologist is lightly wounded.  The kobold demonologist hits you but does no damage. _The kobold misses you. The kobold barely misses you.You shoot a sling bullet%Dh s.sling bullet hits the kobold demonologist.  The sling bullet freezes the kobold demonologist.%Dhjv ;*%Dho K (drained)sling bullet hits the kobold demonologist.sling bullet freezes the kobold demonologist.  The kobold demonologist is lightly wounded.  A giggling sprite leaps out and bonks the kobold demonologist with its +0  dagger.  The kobold demonologist is moderately wounded.%Dhs **The white imp gestures at you.%DhA %Dht b  The puff of frost misses you.%Dh @55.  The kobold demonologist completely misses you.%DhA C33.2%Dh, %Dh/ { _The kobold barely misses you. The kobold hits you but does no damage.%Dh3  You shoot a sling bullet.  The sling bullet hits the kobold demonologist.  The sling bullet freezes the kobold demonologist.%Dh> ;*%Dhr  The kobold demonologist is heavily wounded.A giggling sprite leaps out and smacks the kobold demonologist with its own  hand.%Dho 5.K very drained)The kobold demonologist is severely wounded.The crimson imp hits you but does no damage.  The kobold demonologist barely misses you.%Dh%Dh6,4.0 (0.8%Dh\V _The kobold hits you but does no damage. x2%DhG  You shoot a sling bullet.  The sling bullet hits the kobold demonologist.  The sling bullet freezes the kobold demonologist.%Dho^;*%DhuZ  The kobold demonologist is severely wounded.A giggling sprite leaps out and makes the kobold demonologist trip over its ownfeet. .5KThe kobold demonologist is severely wounded.The crimson imp closely misses you.The kobold demonologist completely misses you.1----8 _You block the kobold's attack. The kobold hits you with a +0 dagger.%Dh  You shoot a sling bullet.  The sling bullet hits the kobold demonologist but does no damage.%Dh]{  The kobold demonologist is severely wounded.%Dhog§5..5%DhXqV20=5.6%Dhx%Dhn _The white imp barely misses you. The crimson imp blinks!%Dh$G (((((You shoot a sling bullet.%Dh  The sling bullet misses the kobold demonologist.The kobold demonologist hits you but does no damage.  The kobold barely misses you. The kobold hits you but does no damage.%Dh.5.5.K....%DhU2=6.4%Dh%Dh7@ _The white imp hits you but does no damage.%DhG _ ((((%DhH 7(You shoot a sling bullet.%Dh }  The sling bullet closely misses the kobold demonologist.%Dhj  5.K....  The kobold demonologist misses you. The kobold misses you.%Dhv7.3 (0.9 _You block the kobold's attack.%Dh (((((You shoot a sling bullet.%Dhi;*%DhAYou block the kobold's attack.  A giggling sprite leaps out and smacks the kobold demonologist with its own  hand.  The kobold demonologist is almost dead.%DhV 5.K.... You block the white imp's attack. The kobold demonologist misses you.The kobold hits you but does no damage. The iron imp barely misses you.%DhGX,8.1 (0.8%Dhb%Dh fL _The kobold misses you.%Dh/ (((((You shoot a sling bullet.%DhMD  The sling bullet barely misses the kobold demonologist.The jinxing sprites lose interest in you.%DhO §K..5.  The white imp barely misses you. The crimson imp blinks!  The kobold demonologist hits you but does no damage.  You block the kobold's attack. The kobold misses you.%DhP=9.0 (0.9Fly %Dh'[%Dh^? _The iron imp hits you but does no damage.%DhF You block the kobold's attack. Tmisses you. _The iron imp hits you but does no damage.  You shoot a sling bullet.sling bullet hits the kobold demonologist.  The sling bullet freezes the kobold demonologist.  You kill the kobold demonologist!%Dh q  The white imp disappears in a puff of smoke!%Dhj  The iron imp disappears in a puff of smoke!%Dh §§$§KK 2 kobolds%Dh$6 ....###.The crimson imp disappears in a puff of smoke!%Dh^ `2339 =89%Dhf %Dhk { _The kobold barely misses you. The kobold hits you but does no damage.%DhL  You shoot a sling bullet. The sling bullet hits the kobold!  The sling bullet freezes the kobold.%DhIX$   kobold%Dhj.......###.%DhMI250.7 (0.8%Dh(%Dh{+J _You kill the kobold!%Dh ((You shoot a sling bullet.%DhG .K.  The sling bullet barely misses the kobold.%Dh[1==1.6 (0.9%Dh%DhӺ= _The kobold hits you but does no damage.%Dh7^  You shoot a sling bullet. The sling bullet hits the kobold.  The sling bullet freezes the kobold.%DheD$%Dh%'.%Dh1'2.5%DhL` _You kill the kobold!%DhO  _No target in view!%Dh 3%Dh@ %DhR %Dh %Dh V1 _%Dh!;  You now have 2345 gold pieces (gained 6).  Things that are here:450%DhuG [ _a +0 dagger; a +0 robe%DhI %DhI 3==%DhL %Dh9Y  You now have 2352 gold pieces (gained 7).  Things that are here:  a +0 dagger; a +0 robe; a +0 dagger%DhKZ M52 9 %Dh\ %Dhdo s _You feel your existence waver again.%Dh)p 3%Dh6s %Dhv %Dhz %Dhz %Dh(} %Dh %  %Dh' )You now have 2356 gold pieces (gained 4).%Dh 96%Dh= %Dh9  P.....# #...####.###.........###...# #...# #.# ..P.P.###...# #...# #...# #.# #.....# #...# #...# #...# #.# %DhǾ '..P..###...# #...# #...# #.# ..P...##...# #...# #...# #.# ###...# #)..# #...####.# P...##.).# #...##### P...).# #.@.# ---%DhI 9.5 (7.0 .P....###...# #>.......# P.....# #...# #)).####..### ..#...# #...# #...# #. ###.### ###.# #...# #. # #.#######.###...# #... # #.......).......# #.### # #..).).)...### # #.########## _You see here a +0 dagger.%Dh 9---%DhH %Dh E _Done exploring.%Dh3%Dho%Dhm0>.%Dh%%DhO E _Done exploring.%Dhj.###...# #...# #.# P.P.###...# #...# #...# #.# ##.....# #...# #...# #...# #.# .'..P..###...# #...# #...# #.# .#..P...##...# #...# #...# #.# ##.P.P..##...# #)..# #...####.# %Dhl..##.).# #...####........#.....##.).# #.).....# ..P#...# #@..# PP.....# #...# #)).####.## ...#...# #...# #...# #.... .###.### ###.# #...# # .# #.#######.###...# # .# #.......).......# ### .# #..).).)...###..# #.# .# #.########## #..# #.# .# #.## #### #..# #.#%Dhx%Dhy260.5 (1 _%Dh3%Dhc _There is a stone staircase leading down here.%DhI%DhSX1 _%Dh/ .............KK.. #... #...........%Dhͤ #... #.........##.. #..#####.......5K... #.....#....#K....... %DhJ#.....K....###...... #.........## ..... ##....#...# ....%Dh¥=1 #.K@....### ... #.............. .%Dh9r #.%.##........# # #...###........#  %Dhp#... #......... #.... .......... K   kobold demonologist%Dh^ #....# ........## K   kobold brigand (missile) ##... . %DhƷ KK(unaware)You fly downwards.  %DhACThe kobold demonologist is distracted by your dazzling golden aura.%Dh ((The kobold brigand throws a curare-tipped dart.%Dh+~%Dh{  The curare-tipped dart hits you. You resist.%Dh .K.KB%DhcB   boulder beetleK   kobold demonologistK   kobold brigand (missile)A boulder beetle comes into view.%Dh 4=3.0 (2.5%Dh%Dh _The kobold demonologist shouts! _There is a stone staircase leading up here.%Dhڂ %Dh %Dh( %Dh %Dh] .KBB(unaware)====4.0 (1.0%Dh %DhM  .............###...# #...# #.# ...P.P.###...# #...# #...# # ##.....# #...# #...# #...# #.# .'..P..###...# #...# #...# #.# .#..P...##...# #...# #...# #.# ##.P.P..##...# #)..# #...####.# ..P.P...##.).# #...####........# .P......##.).# #K).............# 0 ..P....###...# #@..............# PP.....# #...# #[).####........# ...#...# #...# #...# #.......... .###.###[40%Dh 3m ###.# #...# #.......... .# #.#######.###...# #.......... .# #.......).......# #........## K   kobold demonologist .# #..).).)...###..# #........# .# #.########## #..# #........# .# #.## #### #..# #........# _The boulder beetle is distracted by your dazzling golden aura.%Dho %DhMOo2356----5.5 (2.5%DhY%Dh]{ _You fly upwards. _There is a stone staircase leading down here.%Dh#^  You beckon some vexing sprites to accompany your attacks.%Dh19---==--6.5 (1.0Jinx Fly %Dh'%Dh; _You feel your willpower being sapped.%DhRT  You beckon some vexing sprites to accompany your attacks. _You feel your willpower being sapped.  You shoot a sling bullet.  The sling bullet hits the kobold demonologist.  The sling bullet freezes the kobold demonologist.  The kobold demonologist is no longer distracted by gold.%Dh-N:*%Dha7)K (drained)The kobold demonologist is no longer distracted by gold.  The kobold demonologist is lightly wounded.  You feel bolstered by spreading misfortune.%Dh78A giggling sprite leaps out and bonks the kobold demonologist with its +0  dagger.  The kobold demonologist is moderately wounded.%Dh9[13 =7.4 (0.9%DhF%DhHd _The kobold demonologist completely misses you.%Dh  You shoot a sling bullet.  The sling bullet hits the kobold demonologist.  The sling bullet freezes the kobold demonologist.%Dh %Dh ,8.2 (0.8%Dh %Dh  %Dh| `_The kobold demonologist is moderately wounded.%Dhl H (%Dh6 &((((((%DhH /You shoot a sling bullet.%Dh`K | ....).K%DhK PThe sling bullet misses the kobold demonologist.%DhL '9.0%DhS %DhV J _The kobold demonologist hits you but does no damage.%DhJU (((((((You shoot a sling bullet.%Dh ....3.K3   sixfirhy (summoned)The sling bullet closely misses the kobold demonologist.The kobold demonologist seems less drained.---9 (0.9%Dh%DhLf _The kobold demonologist casts a spell.%DhzY  You shoot a sling bullet.  The sling bullet hits the kobold demonologist but does no damage.%Dhw:*%Dh:55K(drained)5   crimson imp (summoned)%Dh5   ufetubus (summoned)The sling bullet hits the kobold demonologist but does no damage.  The kobold demonologist is moderately wounded.  A giggling sprite leaps out and bonks the kobold demonologist with its +0  dagger.  The kobold demonologist is heavily wounded.%Dh5D470.8%Dh%Dhs _The kobold demonologist mumbles some strange words.%Dh}}  You shoot a sling bullet.  The sling bullet hits the kobold demonologist.  The sling bullet freezes the kobold demonologist.%Dh:*%Dh  The kobold demonologist is severely wounded.A giggling sprite leaps out and bonks the kobold demonologist with its +0  dagger.%Dh .5K3very drained)3 2 sixfir%DhcXhies (summoned)The kobold demonologist is severely wounded.%DhLV20=1.7%DhK%Dhf _The kobold demonologist casts a spell.%Dh7  You shoot a sling bullet.  The sling bullet hits the kobold demonologist.  The sling bullet freezes the kobold demonologist.%DhR :*%Dh  The kobold demonologist is almost dead.A giggling sprite leaps out and smacks the kobold demonologist with its own  hand.%Dho .5.K5The kobold demonologist is almost dead.%Dh ,2.5 (0.8%DhϢ %Dh Y _The kobold demonologist misses you.%Dh P ((The kobold demonologist is almost dead. _The kobold demonologist misses you.  You shoot a sling bullet.  The sling bullet closely misses the kobold demonologist.The sling bullet closely misses the crimson imp.  The sling bullet hits the sixfirhy! The sling bullet freezes the sixfirhy.%Dh :*%Dh( * ned, very drained)  The sixfirhy is heavily wounded.A giggling sprite leaps out and smacks the crimson imp with its own claw.%Dh#EThe sixfirhy is heavily wounded.A giggling sprite leaps out and smacks the crimson imp with its own claw.  The crimson imp is moderately wounded.  A giggling sprite leaps out and smacks the kobold demonologist with its own  hand.  You kill the kobold demonologist!  The sixfirhy disappears in a puff of smoke!  The crimson imp disappears in a puff of smoke!  The ufetubus disappears in a puff of smoke! #.#.#.#.§§$§§  The sixfirhy disappears in a puff of smoke!%Dhhl&2356 =5923.4 (0.9Fly  _The jinxing sprites lose interest in you.%Dhذ%Dh%Dh^ _No target in view!%DhMP...###.##..........## ...P.P.## ##.....# '..P..# .#..P.#. ##.P.P..##.. #...#### ..P.P).# #§..####P......##.).# #@§. ..P....##>.§.... PP..[).####.## ...#...# #.. .###.### ###.# #...# #............##.#.#.#.#.)..§---4.4 (1.0 _%Dh %DhT!%Dh)%Dhw/.§You now have 2362 gold pieces (gained 6).  Things that are here:62---5.4 (2%Dh2 %Dhi3%Dh 4(_a +0 dagger; a +0 robe%Dh4%Dhd %Dh %Dh' %DhB B%DhԼ %Dhֽ L1==%Dh %Dh N 7. _Magic restored.%DhY %Dh %Dhz E _Done exploring.%DhM3%DhP%DhC0%Dhv%DhE _Done exploring.%Dh %Dh Level 10 of the Dungeon <<<>>>>>_(Press ? for help)  #.####...........# ###........# #..# #..####...#.##.....#.#  #.# #...........####..P.......# #..#####..# #...#..........#  #.# #.########..##...P.PP.....###.........# #...##.........#  #.# #.##..#...P...P.................# #...####.####..#  #.# #.##..#...................###...# #...# #.# #..#  #.# #.##....PPP.....P.P.###...# #...# #...# #.# #..#  #.# #.##..[..P.####.....# #...# #...# #...# #.# #..#  #.# #.##......P#..'..P..###...# #...#%Dhp  #...# #.# #..#  #.# #.##..PPP..#>.#..P...##...# #...# #...# #.# #..#  #.# #.##....P..####.P.P..##...# #)..# #...####.# #..#  #.####.##.[...P.P...P.P...##.).# #...####........# #..#  #......##..........P......##.).# #@).............# #..#  #..###.##...........P....###...# #>..............# #..#  #..# #.##.....P..PPP.....# #...# #[).####........####..#  #..# #.##......P.....#...# #...# #...# #..............#  #..# #.##..........###.### ###.# #...# #..............#  #..#%Dhʨ . #.########...<......# #.#######.###...# #..............#  #..# #...................# #.......).......# #........#####.#  #..# #...................# #..).).)...###..# #........# #.#  #..# #.########..........# #.########## #..# #........# #.#  #..# #.##..........# #.## #### #..# #........# #.#  #..# #.##..........###..# #..# #..# #........# #.#  #..# #.# ##...............# #..# #..####........# #.#%DhM@>%DhL>>%Dhٙ  #..#######..# #.#####.# #.........# #...###..# #. #.####............#####.# #.............#####.. #.# #.####....>...# ### #.# #.# #...###..# #)####.####...# #.# #.# #...# #..# #...........# #.# #<# ## #..#.....##..# #.# #.# #...# #..# #.#....#....# #.######.# #...# #..# #..#..#.....###%DhF  #........# #...# #..# #[..###....##.(.. #........# #...# #..# ##....###.######### #...# #..# #.#....#................######.####...# #..# ##...#....#####...........# ###...# #.#.##.....## #...........####..P....####### #.########..##...P.PP.....###......### #.# #..#...P...P..............####.##### #.# #..#.....#### #.# #.# #.# #....PPP.....P.P.###...# #.# #.# #.# #.# #..[..P.####.....# #...# #.# #.# #.# P#..'..P..###...# #.# #.# #.# [23%DhӜ ;27HPPP..#>.#..P...##...# #.# #.# #.#  #....P..####.P.P..##...# #)..# #...####.# #.%Dhf%Dhf.P.................# #...####.## dertzug the Jinx .............###...# #...# #.# Poltergeist of Gozag  Gold: 2362 ...P.P.###...# #...# #...# #.# Health: 72/72 ======================== ##.....# #...# #...# #...# #.# Magic: 21/21 ======================== .'..P..###...# #...# #...# #.# AC: 15  Str: 4 .#..P...##...# #...# #...# #.# EV: 14Int: 17 ##.P.P..##...# #)..# #...####.# SH: 5%DhDex: 20 ..P.P...##.).# #...####........# XL: 11 Next: 92% Place: Dungeon:10 .P......##.).# #@).............# Noise: ---------  Time: 10677.4 (0.0) ..P....###...# #>..............# v) +2 sling (freeze) PP.....# #...# #[).####........## Cast: Jinxbite ...#...# #...# #...# #.......... Will/2 Fly .###.### ###.# #...# #.......... .# #.#######.###...# #.......... .# #.......).......# #........## .# #..).).)...###..%Dh5# #........# .# #.########## #..# #........#You now have 2362 gold pieces (gained 6).  Things that are here: _a +0 dagger; a +0 robe _Magic restored. _Done exploring. _Done exploring.%DhN%Dh%DhP _%Dh%Dh!,%Dh%DhThings that are here: _a +0 dagger; a +0 robeMagic restored. _Done exploring _ You see here a +0 shortbow.%DhG5 _%Dh%Dh%DhO4%Dh%DhC%Dh,%Dh%Dh %Dh ,%Dh=%Dh%DhO3%Dh%DhE%Dh,%Dhe%Dh%Dh!s23622%Dh"%Dh$%DhW&,%Dh'%Dh)%Dhy+,%Dh,%Dh.%Dh}0,%Dh<1%Dh03%Dh24%Dh491%DhX5%Dh6%Dh7%Dhy8%Dh9%Dh+:%DhS;%Dh;90%Dhh<%Dh=%Dho?%Dh@0 9 %Dh@%Dhi _You feel your existence waver again.Fly  _You feel your willpower return. # #.# #.# #.........# #.. .# #.# #.# #.........# #.. .# #.# #.# #.........# #.. .# #.# #.# #..<......# #.. .# #.# #.# #.........# #.. #.#####.# %Dhm#.........# #.. .# #.......####.........# #.. .# #.............#####..# #.. .# #.####....@...# #..# #..701.4 (24.0)# #.# #...###..# #..# #.. .# #.# #...# #..# #..# #.. .# #<# #...# #..# #..# # #.# #...# #..# #..# ######.# #...# #..# #..# #..  ........# #...# #..# #..#%Dh}t #..  ........# #...# #..# #..####..  ........# #...# #..# #..  _There is a stone staircase leading down here.%Dh %Dh %Dh %Dh %Dh M2.4 (1.0) _%Dh!  # .#..#.###1 .......@# ........# .#....... #....y...! ##...y....# ....y.....#yyyyy 5 killer bees (1 wandering, 4 asle…) ##.....##.. #y..y. >.. %Dh y  You fly downwards.%Dh yyy..yyyyy)yy....%Dhz[ 6===3.1 (1.7%Dha %Dhe  _The killer bee buzzes angrily. x3  Found a fuming amethyst potion. Found a stone staircase leading down. _There is a stone staircase leading up here.%Dhf  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%DhE  dertzug the Jinx  Poltergeist of Gozag  Gold: 2362  Health: 72/72 ======================== %Dh  Magic: 19/21 =====================---  AC: 9Str: 4  EV: 14Int: 17 # SH: 5Dex: 20 .#..#.### XL: 11 Next: 92% Place: Dungeon:11 .......@# Noise: ===------  Time: 10703.1 (0.0) ......*.#%Dh v) +2 sling (freeze) .#....y.. Cast: Jinxbite #....y...! Fly  ##..y.....#  ..........#  yyyyy 5 killer bees (1 wandering) ##.yy..##..  #..... >..  _There is a stone staircase leading up here.  %DhbCasting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a killer bee (chance to affect: 65%)%Dhcdertzug the JinxPoltergeist of Gozag  Gold: 2362Health: 72/72 ========================Magic: 19/21 =====================---AC: 9Str: 4EV: 14Int: 17#%DhOSH: 5Dex: 20.#..#.###XL: 11 Next: 92% Place: Dungeon:11.......@#%DhNoise: ===------  Time: 10703.1 (0.0)........#v) +2 sling (freeze).#....*..Cast: Jinxbite#....y...!Fly ##..y.....#..........#yyyyy 5 killer bees (1 wandering)##.yy..##..#..... >.. %Dh_There is a stone staircase leading up here.  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line%Dh?Aim: a killer bee (chance to affect: 65%)%Dh%Dh(%Dh),%DhH*%Dh+%Dhc1,%Dh4   Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line: a killer bee (chance to affect: 65%)  The killer bee struggles to resist.  A killer bee comes into view.%Dhy5%Dhv;y.y.yyyyyy 6 killer bees (1 wandering)..%Dh<3--4.1 (1%Dh$A%DhND[ _The killer bee completely misses you.%DhL  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%Dh?dertzug the JinxPoltergeist of Gozag  Gold: 2362Health: 72/72 ========================Magic: 15/21 =================-------AC: 9Str: 4EV: 14Int: 17#SH: 5Dex: 20.#..#.###XL: 11 Next: 92% Place: Dungeon:11.......@#Noise: =--------  Time: 10704.1 (0.0)%DhW.......y#v) +2 sling (freeze).#.......Cast: Jinxbite#...yy...!Fly ##...yy...#y.........#yyyyyy 6 killer bees (1 wandering)##.....##..#..... >..  A killer bee comes into view. _The killer bee completely misses you.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  %DhvConfirm with . or Enter, or press ? or * to list all spells.Casting: Cause Fear (dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate%Dhdertzug the JinxPoltergeist of Gozag  Gold: 2362Health: 72/72 ========================Magic: 15/21 =================-------AC: 9Str: 4EV: 14Int: 17#SH: 5%DhJDex: 20.#..#.###XL: 11 Next: 92% Place: Dungeon:11.......@#Noise: =--------  Time: 10704.1 (0.0).......y#v) +2 sling (freeze).#.......Cast: Jinxbite#...yy...!Fly ##...yy...#y.........#yyyyyy 6 killer bees (1 wandering)##.....##..%Dhd#..... >..  %Dh%"gPress: ? - help, Dir - look around, f - activateYou feel bolstered by spreading misfortune.The killer bee looks frightened! x3  The killer bee resists with some effort.  The killer bee looks frightened!  The killer bee buzzes angrily.%Dh"%Dh#,%Dhn)%DhS*,%DhB+,%Dh2%.y...y....y.yyyyy 5 killer bees (4 fleeing)y%Dh5Z17 ==5.1 (1%Dh:%Dh>   You feel bolstered by spreading misfortune.  The killer bee looks frightened! x3resists with some effort.looks frightened!buzzes angrily. _looks frightened!%Dh¸ ^  You beckon some vexing sprites to accompany your attacks.%Dh %Dh ,%Dh| %Dh ,%Dh %Dh] J  You feel your willpower being sapped.%Dh y.......y 4 killer bees (3.yy%Dh 3----6Will/2 Jinx Fly %Dh %Dh C _The killer bee stings you but does no damage.%Dh  You shoot a sling bullet. The sling bullet hits the killer bee.  The sling bullet freezes the killer bee.%Dh ;*%Dhh  The killer bee is moderately wounded.A giggling sprite leaps out and makes the killer bee trip over its own legs.%Dhj q  The killer bee is heavily wounded.%DhRo %Dhq f  The killer bee barely misses you.%Dhx y. 2 killer bees (1 fleeing, 1 very drai…)...y%Dhuy N8=9 (0.8%Dh~ %Dh C _The killer bee stings you but does no damage.%Dh֪  You shoot a sling bullet. The sling bullet hits the killer bee.  The sling bullet freezes the killer bee.%Dh-;*&Dh$  The killer bee is severely wounded.A giggling sprite leaps out and smacks the killer bee with its own antenna.&Dh y   killer bee (very drained).  The killer bee is almost dead.&Dh,7.8 (0.9&Dhr&DhS _The killer bee misses you. x2&Dh}Y(((((&Dh"4*&Dh  You shoot a sling bullet. The sling bullet misses the killer bee.A giggling sprite leaps out and smacks the killer bee with its own antenna.&Dhu$......#&Dh!;&Dh[<!2362 &Dh<4&DhCA==-38.6 (0.8&DhrE&Dh[I &DhJ&DhW@_You kill the killer bee!&Dht _No target in view!&Dh _No target in view!&DhwD _&DhE $ _&DhK &Dh5N ^Fly &DhO &Dh[ _The sprites lose interest in your situation.&Dh^ P==&Dhe ,&Dhf &Dhg &Dhs 5=7&Dht &Dh &Dhk ---14.6 (6.0yyy 2 killer bees (1 wandering)y&Dhh 9---&Dh &Dh d _There are monsters nearby!&DhC (((((y  You shoot a sling bullet. The sling bullet hits the killer bee.  The sling bullet freezes the killer bee.&Dh&Dh_&DhU&DhE&Dh&Dh.&Dhj ..&DhJ.&Dh.y&DhK....y.&Dh&Dh/===5.5 (0.9&Dh&Dh &Dh@&Dh*_The killer bee is lightly wounded.&Dh& (((((You shoot a sling bullet.&DhX&Dh.y..y.....&DhrH66.3 (0.8&Dh}&DhWe _The sling bullet closely misses the killer bee.&Dh6L (&DhZYou shoot a sling bullet. The sling bullet hits the killer bee.  The sling bullet freezes the killer bee.&DhI  The killer bee is heavily wounded.y..y.&DhL'7.1&Dh]W _The killer bee seems to regain its courage.&Dh~^  You beckon some vexing sprites to accompany your attacks.&Dh &Dh"&Dh`y&Dhp.  &DhܗYou feel your willpower being sapped. The killer bee closely misses you.You block the killer bee's attack.&Dh23---&Dh-8.1 (1.0Jinx Fly &DhX &Dh&Dh5_The killer bee stings you but does no damage.&Dh (((((You shoot a sling bullet.&DhJ ;*&Dh.) Cy....(1 very drained)  You shoot a sling bullet.  The sling bullet closely misses the killer bee.  A giggling sprite leaps out and smacks the killer bee with its own antenna.  The killer bee is severely wounded.  The killer bee misses you. The killer bee closely misses you.The killer bee stings you but does no damage.&Dh* P7=9.0 (0.9&Dh- &Dhx0 P _The killer bee misses you.&Dhо  You shoot a sling bullet. The sling bullet hits the killer bee.  The sling bullet freezes the killer bee.&Dh6a  The killer bee is almost dead.The killer bee stings you but does no damage.0-9&Dh}b &Dhe v _The killer bee stings you. The killer bee closely misses you. x2&Dh`(((((&DhO>4*&DhZu  You shoot a sling bullet. The sling bullet misses the killer bee.A giggling sprite leaps out and makes the killer bee trip over its own legs.&Dhfv $....   killer bee  You kill the killer bee!&DhB_4==-20.7 (0.8&Dh=&Dh)C _The killer bee stings you but does no damage.&Dh (((((You shoot a sling bullet.&Dh;*&DhM y....(very drained)  The sling bullet closely misses the killer bee.A giggling sprite leaps out and makes the killer bee trip over its own legs.  The killer bee is lightly wounded.&Dhnq1-81.5&Dh&Dh{ _You block the killer bee's attack. The killer bee closely misses you.&DhS  You shoot a sling bullet. The sling bullet hits the killer bee.  The sling bullet freezes the killer bee.&Dh;*&Dh2l yyunaware, very drained)  The killer bee is moderately wounded.A giggling sprite leaps out and makes the killer bee trip over its own legs.  The killer bee is heavily wounded.&DhG'2.3&Dh&DhP _The killer bee is distracted by your dazzling golden aura.&Dh  You shoot a sling bullet. The sling bullet hits the killer bee!  The sling bullet freezes the killer bee.&DhF$&Dh݂&Dha ==4&DhΪN3.2 (0.9 _You kill the killer bee!&Dh&Dhҵm _Your Spellcasting skill increases to level 7!&Dh^ ## ##.#..#.###......<$#.......##.!.#.#.#....##.....##.. ..  >.. .....&Dh( k2=---4.2 (1.0 _&Dh" &Dho O  You now have 2372 gold pieces (gained 10).&DhN c7---5.2 (2&DhU @Fly &Dh &Dh l _The sprites lose interest in your situation.&Dh &Dh &Dh ^ _No target in view!&Dhm&Dhn&Dh2p&Dh0w&DhP{&DhP _&Dh&Dh6.2 (1y   killer beey&Dh&Dh&Dh/a _A killer bee is nearby!&Dh%  &Dh`9You beckon some vexing sprites to accompany your attacks.&Dhb;yyy 2 killer bees.3--==7Jinx Fly &DhQ _You feel your willpower being sapped.&Dh?b ((((&Dh@You shoot a sling bullet. The sling bullet hits the killer bee!  The sling bullet freezes the killer bee.&Dh;*&Dhޔ  The killer bee is heavily wounded.A giggling sprite leaps out and smacks the killer bee with its own antenna.&Dh r  The killer bee is severely wounded.&Dh..yy......y&Dh9(1 unaware, 1 very drai…)&DhA5=9&DhĤ-=8.0 (0.8&DhR&DhP _The killer bee is distracted by your dazzling golden aura.&DhW J (&Dh5 ]((((((You shoot a sling bullet.&DhKm *yvery drained)  &Dh7n NThe sling bullet barely misses the killer bee.&DhL  The killer bee buzzes angrily.  A giggling sprite leaps out and smacks the killer bee with its own antenna.&DhZ J..$&Dh[ y......   killer bee..&Dhm 259 (0.9&DhJt &Dhw N _You kill the killer bee!&Dh _(((((((&Dh@ :*&Dhw  You shoot a sling bullet. The sling bullet misses the killer bee.A giggling sprite leaps out and makes the killer bee trip over its own legs.  &Dh/The killer bee is no longer distracted by gold.&Dhg&Dhe....y..&Dh? (very drained)&DhBD209.8&Dh &Dh#e _The killer bee is moderately wounded.&DhM ((((You shoot a sling bullet.  The sling bullet hits the killer bee but does no damage.&Dh,;*&Dh   The killer bee is moderately wounded.A giggling sprite leaps out and makes the killer bee trip over its own legs.&DhA\.....y&DhC--30.7&Dh &Dhx b _The killer bee is heavily wounded.&Dh ((((((You shoot a sling bullet.&Dh!;*&Dh  The sling bullet closely misses the killer bee.A giggling sprite leaps out and smacks the killer bee with its own antenna.  The killer bee is severely wounded.&Dh8&Dh&Dhy.....y 2 killer bees (1 wandering, 1 very dr…)y&Dh3m1.5 (0.8Fly &Dhe&DhSi _The jinxing sprites lose interest in you.&Dh_(yvery drained)  The killer bee is severely wounded. _The jinxing sprites lose interest in you.You shoot a sling bullet.  The killer bee buzzes angrily.  The sling bullet hits the killer bee.  The sling bullet freezes the killer bee.&DhI"&DhD#,&Dh &m  The killer bee is almost dead.&Dh)&DhW.o  A killer bee comes into view. x2&Dh/&Dh7y....y..yyyyy 4 killer bees (2 wandering, 1 very …).&Dh8X4==2.3&Dh\?&Dh'BP _The killer bee misses you.&Dhw yy1 very drained)  You shoot a sling bullet.  The killer bee buzzes angrily.  The sling bullet hits the killer bee but does no damage.&DhJ &DhK &DhN m  The killer bee is almost dead.&Dh=Y .yy...y.&DhZ 523723.1&Dhc &Dhh W _The killer bee barely misses you.&Dh~  (((((((You shoot a sling bullet.&Dh&&Dhv  The sling bullet barely misses the killer bee. x2&Dh&Dh&Dh,&Dh....y.yy.y...&Dh,4.0 (0.9&Dhp$&Dh'S _The killer bee misses you. x2&DhJr  You shoot a sling bullet. The sling bullet hits the killer bee!  The sling bullet freezes the killer bee.&DhyT$ 3 killer bees&Dh\&Dh,&Dh&Dh2 ]  You kill the killer bee!&Dh_sy..yy...&Dh;K2372 8 (0.8&DhB&DhEC _The killer bee stings you but does no damage.&Dh'  You shoot a sling bullet. The sling bullet hits the killer bee.  The sling bullet freezes the killer bee.&Dh  The killer bee is heavily wounded.The killer bee closely misses you. You block the killer bee's attack.==5.7 (0.9 _The killer bee closely misses you.&Dh\~ ((You shoot a sling bullet.&Dh;<.y  The sling bullet closely misses the killer bee.The killer bee closely misses you.The killer bee stings you but does no damage.  barely misses you. x2  The killer bee stings you but does no damage.65---196.5 (0.8 _The killer bee stings you!&Dh  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&DhZodertzug the JinxPoltergeist of Gozag  Gold: 2372 Health: 65/72 =====================---Magic: 10/21 ===========-------------AC: 19  Str: 4## ##EV: 14Int: 17.#..#.###SH: 5&DhC\4Dex: 20......y<#XL: 11 Next: 95% Place: Dungeon:11......y@#Noise: ===------  Time: 10736.5 (0.0).#.....y.#v) +2 sling (freeze)#........!.Cast: Jinxbite##...$....#.#Will/2 Fly ..........# ..##.....##.. ..&Dh_!yyy 3 killer bees#..... >.. .#..... ....  The killer bee stings you but does no damage. _The killer bee stings you!  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Cause Fear (dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate&DhWdertzug the JinxPoltergeist of Gozag  Gold: 2372 Health: 65/72 =====================---Magic: 10/21 ===========-------------AC: 19  Str: 4## ##EV: 14Int: 17.#..#.###SH: 5Dex: 20&Dh......y<#XL: 11 Next: 95% Place: Dungeon:11......y@#Noise: ===------  Time: 10736.5 (0.0).#.....y.#v) +2 sling (freeze)#........!.Cast: Jinxbite##...$....#.#Will/2 Fly ..........# ..##.....##.. ..yyy 3 killer bees#..... >.. .#..... ....  The killer bee stings you but does no damage. _The killer bee stings you!  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Cause Fear (dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate&DhʠB&Dh&Dh&Dhy..y.$.yyyy(fleeing)&Dhu6=227.5 (1&Dh͹&Dh 1 _The killer bee stings you!Jinxbite (safe; 1%  Confirm with . or Enter, or press ? or * to list all spells.Casting: Cause Fear (dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate _The killer bee looks frightened! x3&Dh+u ^  You beckon some vexing sprites to accompany your attacks.&Dh v ,&Dhv &Dh!w &Dhw &Dhш y.y...y&Dh{ 9/21 --8Jinx Fly &Dh &Dh ; _You feel your willpower being sapped.&Dh N ((((&Dh 7(You shoot a sling bullet.&DhV:*&Dh2l  The sling bullet barely misses the killer bee.A giggling sprite leaps out and smacks the killer bee with its own antenna.  Your attack snaps the killer bee out of its fear.&Dh8o..y.y.....$.y2 fleeing, 1 very dra…)y3=9.3 (0.8&Dh=&Dhc _The killer bee is severely wounded.&Dh (((((You shoot a sling bullet.&Dh߱:*&Dh  The sling bullet closely misses the killer bee.A giggling sprite leaps out and smacks the killer bee with its own antenna.&Dhq,&Dh..$.......$&Dh .&Dh2k8/73=640.1&Dhq&Dh35N _You kill the killer bee!&DhR&DhT&DhzY&Dh]H _No target in view!&Dh&Dh3&Dh&DhH _No target in view!&DhOK &DhZL &Dh6R &Dh5V H _No target in view!&Dh 3&Dh &Dh &DhŎ : _&Dh_ x-Fly &DhL &Dhs { _The sprites lose interest in your situation.&Dh_ %9&Dh &Dh &Dh̪ e10/21=&Dh &Dh ,&Dh &DhӸ &Dh +2372&Dh &Dh_ ~70=2&Dh &Dh O=&Dh] &Dh ,&Dh &Dh{ &Dh 1=11=1&Dh &Dh &Dh &Dh| ,&Dh &Dh( &Dhj &Dhp y---51.1 (11.0)y   killer bee&DhXq 9---&DhDv &Dh8y a _A killer bee is nearby!&Dh  (((((((You shoot a sling bullet.&Dh=r&Dhft&Dhr{v...y..$&Dh|8===9 (0.8)&Dh&Dhߊd _The sling bullet barely misses the killer bee.&Dh&l>(((((((&Dh&Dhl....y.$&Dh/22.7&DhM &Dh' w _You shoot a sling bullet. The sling bullet misses the killer bee.&Dh> (((((((You shoot a sling bullet.&Dhi&DhSj&DhvL......y&Dh xB=3.5&Dh&Dhe _The sling bullet closely misses the killer bee.&Dh>  You shoot a sling bullet.&Dhpe  The sling bullet hits the killer bee but does no damage.  &DhrHThe killer bee barely misses you.&Dhvs 4.3&Dh{&DhzC _The killer bee stings you but does no damage.&Dh  (((((((You shoot a sling bullet.&Dh,S ......yThe sling bullet closely misses the killer bee.&Dh+T H05.2 (0.9&DhZ &Dh] 8 _You block the killer bee's attack.&Dha  You shoot a sling bullet. The sling bullet hits the killer bee.  The sling bullet freezes the killer bee.&Dhد G  The killer bee is lightly wounded.&Dh̰ 3=2=6.0 (0.8&Dh &Dh z _You block the killer bee's attack. The killer bee barely misses you. &Dh>((((((( &Dhw ......yYou shoot a sling bullet. The sling bullet misses the killer bee. &DhxU6----19 &Dhx8 &Dh~ &DhK _The killer bee stings you. The killer bee stings you! &Dh.} (((((((You shoot a sling bullet. &Dh ......yThe sling bullet barely misses the killer bee. &Dh '7.6 &Dh( &Dh!C _The killer bee stings you but does no damage. &Dh#  You shoot a sling bullet. The sling bullet hits the killer bee.  The sling bullet freezes the killer bee. &Dh  The killer bee is moderately wounded.8.5 (0.9 &Dh _The killer bee misses you. The killer bee barely misses you. &Dh=>((((((( &Dh ......yYou shoot a sling bullet. The sling bullet misses the killer bee. &DhP^4=---= &Dh&%9.3 (0.8 &Dh &Dh{ _The killer bee closely misses you. You block the killer bee's attack. &Dhu  You shoot a sling bullet. The sling bullet hits the killer bee.  The sling bullet freezes the killer bee. &Dh  The killer bee is heavily wounded.60.2 (0.9 _The killer bee stings you but does no damage. &Dh  You shoot a sling bullet. The sling bullet hits the killer bee!  The sling bullet freezes the killer bee. &DhB E$ &Dh+  &DhQ ]2372 871.0 (0.8 &Dh W  &DhY N _You kill the killer bee! &DhIdertzug the JinxPoltergeist of Gozag  Gold: 2372 Health: 64/73 =====================---Magic: 12/21 =============-----------AC: 18  Str: 4## ##EV: 14Int: 17.#..#.###SH: 5Dex: 20....$..<#XL: 11 Next: 97% Place: Dungeon:11......$@#Noise: ===------  Time: 10761.0 (0.0).#.......#v) +2 sling (freeze)#........!.Cast: Jinxbite##...$....#.#Will/2 Fly ..........# ..##.....##.. ..#..... >.. .[40 &DhX_m#..... ....  The sling bullet freezes the killer bee.  The killer bee is heavily wounded. _The killer bee stings you but does no damage.  You shoot a sling bullet. The sling bullet hits the killer bee!  The sling bullet freezes the killer bee. _You kill the killer bee! &Dh$j  &Dhj &Dhkb_There is nobody nearby that the sprites are interested in. &Dhl &Dhym &Dh/q &Dhs  &Dhpt &Dhu:_No target in view! &DhRI &DhT &DhXW &Dh4Z &Dh.[Z53= _ &Dh_, &Dh &Dh---2.0 (1y   killer beey &Dh9--- &Dh &Dha _A killer bee is nearby! &Dh ^  You beckon some vexing sprites to accompany your attacks. &Dh  &Dh y.1--==3Jinx Fly  &Dhe  &Dh# ; _You feel your willpower being sapped. &Dh k((((((( &Dhm 5* &DhA?  You shoot a sling bullet. The sling bullet misses the killer bee.A giggling sprite leaps out and makes the killer bee trip over its own legs. &DhA &DhIz.y...(very drained) &DhJ.. &DhtKN9=8 (0.8 &DhR &DhV8 _The killer bee is lightly wounded. &Dh) ( You shoot a sling bullet. The sling bullet hits the killer bee.  The sling bullet freezes the killer bee. &Dh,4;* &Dh6   The killer bee is severely wounded.A giggling sprite leaps out and makes the killer bee trip over its own legs. &Dhiy.  &DhT'4.6 &Dh &Dhp^ _The killer bee is almost dead. &Dh: ((((You shoot a sling bullet. &Dhp;* &Dhb  The sling bullet barely misses the killer bee.A giggling sprite leaps out and makes the killer bee trip over its own legs. &DhV[$... &DhMX6--5.4 &Dh &DhN _You kill the killer bee! &Dh &DhB &Dh$ &DhH _No target in view! &Dh3 &Dh &Dh &Dh$ _ &Dh &Dh^Fly  &Dh &Dhx{ _The sprites lose interest in your situation. &Dh{7=2= &Dh &Dh, &Dh  &Dh , &Dh~  &Dh  &Dh u23728=8 &Dh  &Dh? W=7 &Dh  &Dh( ;3 &Dh D=6 &Dh  &Dh ;9 &DhB  &Dh , &Dh!  &Dh4$ , &Dh&  &Dh.. 7---76.4 (11.0) &Dh. 9--- &Dh1  &Dh,7 j _Key pressed, stopping explore. &Dh7  &Dh:  &Dh< H _No target in view! &Dh$3 &Dh& &Dh- &Dh3370==5 _ &Dh5, &DhZ7 &DhW=4==4 &Dhd? &DhF, &DhG &DhOk1= &DhQ &Dh,XO3 &DhiZ &Dh^X==2 &Dhe` &Dhd;2 &Dhe &Dhhc5= &Dhi &Dhl, &Dh5n &Dhq}3=1 &Dh:s &Dhw1 _HP restored. &Dh)x90 &Dhx &Dh|O= &Dh+~ &Dhт^Fly  &Dh &DhՋ _You feel your willpower return.=6= 9  &Dh _You feel your existence waver again. &DhI &Dh[, &Dh &Dh, &Dh &DhB &DhÞ9= &Dh &DhD, &DhU &Dh7= &Dh= &Dh#, &Dhi &Dh, &Dhr &DhO= &Dh &Dh, &Dh  &DhRa8= &Dh6 &Dh, &Dh. &Dh8, &Dhh &Dh, &Dh &DhiO= &Dh &DhT, &Dh &DhEa9= &Dhb &DhB &Dh?, &Dh &Dhw, &Dh &DhO= &Dh &DhB &Dhb20= &Dh &Dh$, &Dhh &DhQ , &Dh  &Dh, &Dh( &Dh*O= &Dh  &Dh|b1== &Dh &Dh,4 _Magic restored. &Dh^03 &Dh1 &Dhu6 &DhO7%8 &DhO8 &Dh ;N _You now have 2378 gold pieces (gained 6). &DhFI &Dh &DhS400== &Dh &Dh O _You now have 2400 gold pieces (gained 22). &Dhh &Dh &Dh* &Dh &DhsE25 _You now have 2405 gold pieces (gained 5). &DhsW<10 &DhX &DhZN _You now have 2410 gold pieces (gained 5). &Dh^ &Dhu_ &DhY` &Dhc &DhhX &Dh~ _A - 4 fuming amethyst potions (gained 1) &Dhϖ &DhB &Dh &Dh2, &Dh  &Dhţ &Dh, &Dh &Dh &Dhh, &Dhk &Dh &Dh, &Dhf &Dh;7 &Dh &Dh_N _You now have 2417 gold pieces (gained 7). &DhA3 &DhB &Dh &Dh/, &Dh &Dh &Dh}, &Dh &Dh &Dh, &DhR &Dh &Dh, &Dh< &Dh  &Dh, &Dh &Dh^ &Dh, &Dh &Dh &Dh #...........##....#.# ##........#.####..#.## ..........#..........# ##.....##............##.......>...........##.....#..........#..# .......#...##.....#### ..............#..## .#.##.........#.......#  # &DhHc# .......## ....... T   troll (asleep).........T...# &Dho .854.4 (78 &DhQ+5.4 (79 &Dh &DhX _A troll comes into view. &Dh...... .....#.####..#.## .#..........# ............#  >...........#  .......#..# .....#### #..###.@# .....#......# #......# .......## ....... ....... ....... ..T...# &Dh3...... .....#.####..#.## .#..........# ............#  >...........#  .......#..# .....####  &Dhn^#..###.@# .....#......# #......# .......## ....... ....... ....... ..T...#  &Dh &Dh &Dh &Dhş\ _A troll is nearby! &Dh>  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped. &Dh@F zTT. &DhG 19---==6.4 (1.0)Will/2 Jinx Fly  &DhM  &Dh`N ' _The troll shouts! &DhG  ((((( You shoot a sling bullet. The sling bullet hits the troll!  The sling bullet freezes the troll. &Dh ;* &Dhe  The troll is moderately wounded.You feel bolstered by spreading misfortune.A giggling sprite leaps out and doodles on the troll's face. &Dh ....T(drained). &Dh [13 =7.3 (0.9 &DhW  &DhS ] _The troll is heavily wounded. &Dh L ( &Dh (((You shoot a sling bullet. The sling bullet hits the troll.  The sling bullet freezes the troll. &Dh1/ ;* &Dh 4 ....T very drained)The troll is heavily wounded.A giggling sprite leaps out and insults the troll's ancestors.8.2 &Dh  &Dh^ _The troll is severely wounded. &Dh (((((((You shoot a sling bullet. &Dh+;* &Dhf  The sling bullet completely misses the troll.A giggling sprite leaps out and doodles on the troll's face. &Dh@ ...T. .. &Dh ,9.0 (0.8 &Dh &DhY _The troll is almost dead. &DhL (((You shoot a sling bullet.  The sling bullet hits the troll but does no damage. &DhT..T.. ---9 (0.9 _The troll is almost dead. &Dh[ (( You shoot a sling bullet. The sling bullet hits the troll.  The sling bullet freezes the troll. &Dh^;* &Dh  The troll is almost dead.A giggling sprite leaps out and makes the troll trip over its own feet. &Dhߺ ..$  You kill the troll! &Dhû &Dhk#...........##....#.#dertzug the Jinx ##........#.####..#.##Poltergeist of Gozag  Gold: 2417 ..........#..........#Health: 73/73 ======================== ##.....##............#Magic: 19/21 =====================--- &Dh#.......>...........#AC: 13  Str: 4  #.....#..........#..#EV: 14Int: 17 .......#...##.....####SH: 5Dex: 20 ..............#..## &Dh XL: 11 Next: 101% Place: Dungeon:11 .#.##.........#.@#Noise: ===------  Time: 10860.8 (0.9).....#......#v) +2 sling (freeze)#......#Cast: Jinxbite....$..##Will/2 Fly ...........................# _The troll is almost dead.You shoot a sling bullet. The sling bullet hits the troll.  The sling bullet freezes the troll.  The troll is almost dead.A giggling sprite leaps out and makes the troll trip over its own feet.  You kill the troll! &Dh _The jinxing sprites lose interest in you.You have reached level 12! &Dh/  --more--&DhRf80/802-2 0% &DhM&Dh54 _&Dhb3&Dhed&Dhl&DhMnS20= _&Dhcv&Dhw,&Dh/y&DhA&DhH2&Dh.&Dh{#1&Dhb,&Dhae=&Dhҹ&Dh190&Dh ,&Dhua1=&Dh,&Dh>&DhRF 9 &Dh&Dhn _You feel your existence waver again.=2==2417&Dh ............#..........# ..##.....##............# . #.>...........#  #.....#..........#..# #...##.....#### ..............#..##  ..#.##.........#..#  .....#......# #...@..#--- ......$..##...#.....#..#9.##9   gargoyle (wandering).....&Dh073.8 (13.0)&Dh9!M.9&Dh"G---4.8 (14&Dh*&Dh2u _A gargoyle comes into view. It is wielding a +0 mace.&Dh7 ^ ##............# . ..>...........#  #..........#..#  #...##.....####  .......#..##  .......#..#  .....#......#  #...@..#  &DhF9 ......$..##  .........# .........# .........# ........## .9....... .........&Dh e ##............#  ..>...........#  &DhG #..........#..#  #...##.....####  .......#..##  .......#..#  .....#......#  #...@..#  ......$..##  .........# .........# .........# ........## .9....... ......... &Dh 3&Dh &Dh _ _A gargoyle is nearby!&DhQ^  You beckon some vexing sprites to accompany your attacks.&DhYn99.&Dh![0---==5.0)Jinx Fly &Dh c&Dhf; _You feel your willpower being sapped.&Dh9n (((( You shoot a sling bullet. The sling bullet hits the gargoyle.  The sling bullet freezes the gargoyle.&Dh;*&DhE  The gargoyle is moderately damaged.You feel bolstered by spreading misfortune.A giggling sprite leaps out and makes the gargoyle trip over its own feet.&DhS[$..9.&Dh;(drained)&Dh[14 =6.7 (0.9&Dh&Dh7` _The gargoyle is heavily damaged.&Dhq ((( You shoot a sling bullet. The sling bullet hits the gargoyle.  The sling bullet freezes the gargoyle.&Dh;*&Dh  The gargoyle is severely damaged.A giggling sprite leaps out and smacks the gargoyle with its own hand.  The gargoyle is severely damaged.$.9.Kvery drained)K   kobold (missile, wandering)7.6 &Dh4&DhV_A kobold comes into view. It is wielding a +0 short sword.&Dh&Dhz ((K)You shoot a sling bullet.  The sling bullet hits the gargoyle but does no damage.&DhV;*&DhY8   The gargoyle is severely damaged.A giggling sprite leaps out and insults the gargoyle's ancestors.  The gargoyle is almost destroyed. $.9K KKK 3 kobolds (2 missiles, 2 wandering)A kobold comes into view. It is wielding a +0 short sword.A kobold comes into view. It is wielding a +0 dagger.&Dh: ````  The gargoyle hurls a stone arrow at you.&Dh c.@$.&Dh ,8.4 (0.8&Dhs &DhB Q _The stone arrow misses you.&Dh  You shoot a sling bullet.  The kobold shouts!  The sling bullet hits the gargoyle. The sling bullet freezes the gargoyle.&Dh (($KKK 3 kobolds (2 missiles)&Dh8N s$.KK&DhDf l2417 ---39.2&Dhl &Dho O _You destroy the gargoyle!&DhGM_You destroy the gargoyle!  You shoot a sling bullet.  The sling bullet barely misses the kobold.The sling bullet hits the kobold! The sling bullet freezes the kobold.&Dh(((((($ 2 kobolds (1 missile&Dh0")&Dh;*&Dhfb  You kill the kobold!A giggling sprite leaps out and doodles on the kobold's face.  You kill the kobold!  The jinxing sprites lose interest in you..$...$K, 1 wandering).KK&Dh1=580.1 (0.9Fly &Dhm] _A kobold comes into view. It is wielding a +0 club.&DhU&DhR  You shoot a sling bullet. The sling bullet hits the kobold!  The sling bullet freezes the kobold.&Dh,(&Dh((((   kobold (missile)$&Dh&Dh"Y  You kill the kobold!&Dh56$.$..K 2 kobolds (1 missile, 1 wandering)KK.&DhKY=1.0&DhDRs _A kobold comes into view. It is wielding a +0 whip.&Dhn  You shoot a sling bullet. The sling bullet hits the kobold!  The sling bullet freezes the kobold.&Dh (((((   kobold$&Dh&Dh=&Dh6, $.$..K 2 kobolds (1 wandering)KYou kill the kobold!&DhH48 (0.8&Dhu _A kobold comes into view. It is wielding a +0 dagger.&DhOo  You shoot a sling bullet.  The kobold shouts!  The sling bullet hits the kobold! The sling bullet freezes the kobold.(((((   kobold$&DhK  You kill the kobold! $.$.K.K   kobold brigand (missile, wandering)KK 2 kobolds (1 wandering)KA kobold brigand comes into view. It is wielding a +0 short sword and quiveringcurare-tipped darts.&DhB2.7 (0.9&Dhs _A kobold comes into view. It is wielding a +0 whip.&DhS (((((((You shoot a sling bullet.&DhN  The sling bullet closely misses the kobold.&DhX &Dh +$....$KKK).KK.&Dh '3.6&Dh6 &Dh C _The kobold brigand shouts! The kobold shouts!&Dh5  ((((You shoot a sling bullet. The sling bullet hits the kobold.  The sling bullet freezes the kobold.&Dh.,&Dh&Dhë$.$K..KK&DhI4.4 (0.8 _The kobold is heavily wounded.&Dh (((( You shoot a sling bullet.  The sling bullet hits the kobold brigand!  The sling bullet freezes the kobold brigand.&Dh/pB$.&Dhq1$.&Dhr'5.2&Dh{&Dhhi _The kobold brigand is moderately wounded.&Dh&M(((( _The kobold brigand is moderately wounded.  You shoot a sling bullet.  The sling bullet hits the kobold brigand!  The sling bullet freezes the kobold brigand.&Dh^$.K$..K$2==46.0 _The kobold brigand is severely wounded.&Dh%  &DhymYou beckon some vexing sprites to accompany your attacks.&Dh).K&DhK&Dh*.K&Dh&DhPS0---3&DhN-&DhI7.0 (1.0&DhI6Jinx Fly &Dh=&Dh&Dh &Dh &Dh-_You feel your willpower being sapped.&DhN  You shoot a sling bullet. The sling bullet hits the kobold.  The sling bullet freezes the kobold.&Dh9U(($   kobold&DhT4&Dh$&Dh.&DhK&DhK&Dh.&Dh&DhS &Dh) =&Dh 8 (0.8&Dh &Dh"  &Dh# &Dhn$ &_You kill the kobold!&Dh-% &Dh۩  (( You shoot a sling bullet.  The sling bullet hits the kobold brigand.  The sling bullet freezes the kobold brigand.&Dhl= ?$KK.8.7 (0.9 _The kobold brigand is almost dead.&Dh M_The kobold brigand is almost dead.  You shoot a sling bullet.  The sling bullet barely misses the kobold brigand.&Dh\The sling bullet hits the kobold. The sling bullet freezes the kobold.&Dhp(($&Dh &DhCK.&DhtA,9.5 (0.8&Dh&Dh J _You kill the kobold!&Dh.> (((((((You shoot a sling bullet.&Dh/;*&Dh  The sling bullet hits the kobold. The sling bullet freezes the kobold. _You kill the kobold!  You shoot a sling bullet.  The sling bullet barely misses the kobold brigand.  A giggling sprite leaps out and makes the kobold brigand trip over its own  feet.&Dh$.$..$.&Dh---490.3 &DhD_You kill the kobold brigand!&DhE?&Dh@&Dh>G&Dh]KH _No target in view!&Dh4&Dh3&DhK&DhtH _No target in view!&Dh<3&Dh&Dh&Dh R1= _&DhѧtFly &Dh &Dh}{ _The sprites lose interest in your situation.&Dhկ&Dh9&Dh],&Dhٸ&Dh&Dhr]2417=&Dh)&Dh,&Dh&Dhb2==&Dh&Dh7..---&Dh ..##.....##..#  . #.......>...........#  #.....#..........#..#&DhN.......#...##.....#### ........#..## #.##.........#..# .....#......# ...##......#....##.........$....#$.......#.##..$...........&Dh-7.3 (7.0&DhF---8.3 (8&Dh&Dh  You now have 2446 gold pieces (gained 29).  Things that are here:469.3 (9 _a +0 short sword; a curare-tipped dart&Dh I&Dh& &Dh3 {3&Dh P==&Dh &Dh l  You now have 2468 gold pieces (gained 22).  Things that are here:&Dh &68&Dh &Dh' F _a +0 dagger; a +0 whip; a +0 mace&Dh7+ 3&Dh- &Dhd/ &Dh1 ,&DhV4 &Dh7 &Dh(: O2&Dho< &DhA k  You now have 2476 gold pieces (gained 8).  Things that are here:&DhZB &76&Dh)D &DhG ? _a +0 short sword; 2 stones&DhJ O1&DhL &DhQ k  You now have 2484 gold pieces (gained 8).  Things that are here:&DhR &84&Dh%U &DhZ ? _a +0 short sword; 5 stones&Dh] 3&Dh_ &Dh\e O  You now have 2502 gold pieces (gained 18).&Dhe '502&Dhh &Dh;o W _Items here: ( ))).&Dh/r 90&Dhr &Dht &Dhw &Dhz ,&Dh} &Dh< &Dh7 ,&Dh &Dh &Dh ^Fly &Dh7 &Dh n _You feel your willpower return.&Dhy 3&Dh &Dh &Dhq ,&Dh &Dh &Dhv ,&DhK &Dh &Dhb ,&Dh &Dh? X&Dh &Dh ,&Dh &Dh &Dhv &Dh &Dh| &Dh* ,&Dh &Dh t _u - 2 lumpy purple potions (gained 1)&Dh F 9 &Dh &Dh s _You feel your existence waver again.&Dh^ #>#......# .....)... ...).....##...............)...... .........##.$............)....... ....#...............)...... ...&Dh bK................. ...........#............. .........##......#...#........... #.......5.B..........##.......... ....#K....... #@................ ....###.......##....#.##......... ...## ..........###............ &Dh ...# ........## ............. .### .......## ............. ...B.... ...#... ##...........B   boulder beetle (wandering) .......# #. ###. ..........## .......# # #. ......... ........&Dh Q#.923.3 (24.0)&Dh ?B.&Dh +4.3 (25&Dha &Dh &Dh˵ > ))#...............)..#.$............).#...............)..................#.....#.......##B.....#...#..............##. #@.......#....#.## ...### ........##  .......##   ...#...   #. ###.   # #.   #.&Dh> ))#...............)..#.$............).#...............)..................#.....#.......##B.....#...#..............##.&Dhf #@.......#....#.## ...### ........##  .......##  ...#...   #. ###. &Dh| # #.  &Dh&Dh&Dhn#&Dh'e _A boulder beetle is nearby!&Dho:> ))&Dhp#...............)..#.$............).#...............)..................#.....#.......##B.....#...#..............##. #@.......#....#.## &Dhq...### ........##  .......##   ...#...   #. ###.   # #.  &Dhr* #.&Dh_ n> ))&DhX G#...............)..#.$............).#...............)..................#.....#.......##B.....#...#..............##. #@.......#....#.## ...### ........##  .......##  ...#...   #. ###.  # #.  &Dh'e _A boulder beetle is nearby!&DhPqpQuiver which action? ([-] to clear) Items ([,] to cycle)  a - Fire: v) +2 sling (freeze)b - Zap: wand of flame (13)  c - Zap: wand of warping (11)  d - Zap: wand of charming (7) Spells ([,] to cycle)  e - Cast: Jinxbite  f - Cast: Sigil of Binding  g - Cast: Inner Flame (2%)h - Cast: Ensorcelled Hibernation  i - Cast: Cause Fear (1%) Abilities ([,] to cycle)  j - Abil: Potion Petition  k - Abil: Call Merchant  l - Abil: Bribe Branch [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|on&Dh2&Dh~G6#>#......#.............)... dertzug the Jinx ...).....##...............)...... Poltergeist of Gozag  Gold: 2502 .........##.$............)....... Health: 80/80 ======================== &DhJ..........#...............)...... Magic: 22/22 ======================== .........K....................... AC: 9Str: 4 ...........#.....#............... EV: 14Int: 17 .........##B.....#...#........... SH: 5Dex: 20 #.......5............##.......... XL: 12 Next:  4% Place: Dungeon:11 ....#K....... #@................ Noise: ---------  Time: 10924.3 (0.0) ....###.......##....#.##......... v) +2 sling (freeze) ...## ..........###............ Cast: Jinxbite [&DhKn12d...# ........## ............. Fly .### .......## ............. ...B.... ...#... ##...........B   boulder beetle (wandering) .......# #. ###. ..........## .......# # #. ......... ........#. _Items here: ( ))). _You feel your willpower return. _u - 2 lumpy purple potions (gained 1) _You feel your existence waver again. _A boulder beetle is nearby! _A boulder beetle is nearby!&DhtT&Dh2V&Dh5^  You beckon some vexing sprites to accompany your attacks.&Dh i.BB&Dh0---==5.3 (1Will/2 Jinx Fly &Dh&DhG; _You feel your willpower being sapped.&Dh{ (((You shoot a sling bullet.&Dhr...=6.2 (0.9&DhR _The sling bullet hits the boulder beetle but does no damage.&DhM { (((You shoot a sling bullet.&Dh,f :*&DhG B...(rolling, drained) _The sling bullet hits the boulder beetle but does no damage.shoot a sling bullet.  The sling bullet hits the boulder beetle but does no damage.  You feel bolstered by spreading misfortune.  A giggling sprite leaps out and smacks the boulder beetle with its own antenna.The boulder beetle is lightly wounded.&Dh I S14 7.0 (0.8&DhEO JBB&DhzR N _The boulder beetle curls into a ball and begins rolling!&Dh/ (((((B  You shoot a sling bullet.&Dhb U*B&Dh.d  The sling bullet completely misses the boulder beetle.A giggling sprite leaps out and smacks the boulder beetle with its own antenna.&Dh0e&Dhpt.°°B. &Dhp%8&Dht° _The boulder beetle is lightly wounded.&DhE °°B(You shoot a sling bullet.  The sling bullet hits the boulder beetle but does no damage.&DhC&Dh&°B---8.6&Dhl-:°°&Dh 1< _The boulder beetle is lightly wounded.&Dh]&Dh!QQuiver which action? ([-] to clear) Items ([,] to cycle)  a - Fire: v) +2 sling (freeze)b - Zap: wand of flame (13)  c - Zap: wand of warping (11)  d - Zap: wand of charming (7) Spells ([,] to cycle)  e - Cast: Jinxbite  &Dh$3f - Cast: Sigil of Binding  g - Cast: Inner Flame (2%)h - Cast: Ensorcelled Hibernation  i - Cast: Cause Fear (1%) Abilities ([,] to cycle)  j - Abil: Potion Petition  k - Abil: Call Merchant  l - Abil: Bribe Branch [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|on&Dh &Dh 6#>#......#.............)... dertzug the Jinx ...).....##...............)...... Poltergeist of Gozag  Gold: 2502 .........##.$............)....... Health: 80/80 ======================== &Dh Z..........#...............)...... Magic: 20/22 =====================--- .........K....................... AC: 14  Str: 4 ...........#.....#............... EV: 14Int: 17 .........##......#...#........... SH: 5Dex: 20 &Dh4 #.......5...°°°B.....##.......... XL: 12 Next:  4% Place: Dungeon:11 ....#K....... #@................ Noise: ===------  Time: 10928.6 (0.0) ....###.......##....#.##......... v) +2 sling (freeze) ...## ..........###............ Zap: wand of warping (11) ...# ........## ............. Will/2 Jinx Fly .### .......## ............. ...B.... ...#... ##...........B   boulder beetle (rolling, drained) .......# #. ###. ..........## .......# # #. ......... ........#.The sling bullet completely misses the&Dh, W boulder beetle.A giggling sprite leaps out and smacks the boulder beetle with its own antenna._The boulder beetle is lightly wounded.  You shoot a sling bullet.  The sling bullet hits the boulder beetle but does no damage. _The boulder beetle is lightly wounded.&Dh: a°°B&Dh &Dh#>#......# .............)... dertzug the Jinx ...).....##...............)...... Poltergeist of Gozag  Gold: 2502 .........##.$............)....... Health: 80/80 ======================== ..........#...............)...... Magic: 20/22 =====================--- .........K....................... AC: 14  Str: 4 ...........#...**#............... EV: 14Int: 17 .........##....**#...#........... SH: 5Dex: 20 #.......5...°°°B**...##.......... XL: 12 Next:  4% Place: Dungeon:11 ....#K....... #@................ Noise: [3&Dh@7m===------  Time: 10928.6 (0.0) ....###.......##....#.##......... v) +2 sling (freeze) ...## ..........###............ Zap: wand of warping (11) ...# ........## ............. Will/2 Jinx Fly .### .......## ............. ...B.... ...#... ##...........  B   boulder beetle (rolling, drained) .......# #. ###. ..........## .......# # #. ......... ........ #.You shoot a sling bullet.  The sling bullet hits the boulder beetle but does no damage. _The boulder beetle is lightly wounded.  Aiming: Warp SpacePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line&DhS#>#......# .............)... dertzug the Jinx ...).....##...............)...... Poltergeist of Gozag  Gold: 2502 &Dhw.........##.$............)....... Health: 80/80 ======================== ..........#...............)...... Magic: 20/22 =====================--- .........K....................... AC: 14  Str: 4 ...........#.....#............... EV: 14Int: 17 .........##......#...#........... SH: 5Dex: 20 #.......5...°°°B.....##.......... XL: 12 Next:  4% Place: Dungeon:11 ....#K....... #@................ Noise: ===------  Time: 10928.6 (0.0) ....###.......##....#.##......... v) +2 sling (freeze) ...## ..........###............&Dh[[39;49m Zap: wand of warping (11) ...# ........## ............. Will/2 Jinx Fly .### .......## ............. ...B.... ...#... ##...........  B   boulder beetle (rolling, drained) .......# #. ###. ..........## .......# # #. ......... ........ #. _The boulder beetle is lightly wounded.  Aiming: Warp SpacePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineSpace twists violently! The rupture engulfs the boulder beetle!  The boulder beetle leaps!&Dh> ))#...B...........)..&DhS#.$............).#....).......#...###.......##....##....°°°###...##. ..##          #. ###.  # #.  &DhN# ;°°&DhZ Z  Aiming: Warp Space  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lin&DhL e  Space twists violently! The rupture engulfs the boulder beetle!  The boulder beetle leaps!  The boulder beetle is moderately wounded.&Dh &Dh °°B......°°..&Dh" y1========9.6 (10&Dh H°°&Dhs ' _You hear a shout!&Dh 5°°&Dh &Dh H°°°°&Dh F _Unknown command.&Dh:\#>#......# .............)... dertzug the Jinx ...).....##...°...........)...... Poltergeist of Gozag  Gold: 2502 .........##.$***.........)....... Health: 80/80 ======================== ..........#..*B*..........)...... Magic: 21/22 ======================-- .........K...***................. AC: 14  Str: 4 ...........#...*.#............... EV: 14Int: 17 .........##....*.#...#........... SH: 5Dex: 20 #.......5.....°°*....##.......... XL: 12 Next:  4% Place: Dungeon:11 ....#&Dh_$K....... #@................ Noise: =======--  Time: 10929.6 (0.0) ....###.......##....#.##......... v) +2 sling (freeze) ...## ..........###............ Zap: wand of warping (10) ...# ........## ............. Will/2 Jinx Fly .### .......## ............. ...B.... ...#... ##...........  B   boulder beetle (rolling, drained) .......# #. ###. ..........## .......# # #. ......... ........ #. _Unknown command.Aiming: Warp SpacePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a boulder beetle (moderately wounded, rolling, lightly drained, chance to  call a sprite on attack: 63%, chance to blink: 50%)&Dh6#>#......#.............)... dertzug the Jinx ...).....##...°...........)...... Poltergeist of Gozag  Gold: 2502 .........##.$###.........)....... Health: 80/80 ======================== ..........#..###..........)...... Magic: 21/22 ======================-- .........K...###................. AC: 14  Str: 4 ...........#...*.#............... EV: 14Int: 17 .........##....*.#...#...........[&Dh39;49m SH: 5Dex: 20 #.......5.....°°*....##.......... XL: 12 Next:  4% Place: Dungeon:11 ....#K....... #@................ Noise: =======--  Time: 10929.6 (0.0) ....###.......##....#.##......... v) +2 sling (freeze) ...## ..........###............ Zap: wand of warping (10) ...# ........## ............. Will/2 Jinx Fly .### .......## ............. ...B.... ...#... ##...........B   boulder beetle (rolling, drained) .......# #. ###. ..........## .......# # #. [&Dh<40m......... ........#.Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a boulder beetle (moderately wounded, rolling, lightly drained, chance to  call a sprite on attack: 63%, chance to blink: 50%)  Space twists violently!  The rupture engulfs the boulder beetle but does no damage.&Dh0j°°B&DhShift-Dir - straight line  Aim: a boulder beetle (moderately wounded, rolling, lightly drained, chance to  call a sprite on attack: 63%, chance to blink: 50%)  Space twists violently!  The rupture engulfs the boulder beetle but does no damage.  The boulder beetle is moderately wounded.&Dh̥&Dh.....°..°.B....&Dh#l======-30.6 (19)&Dh?_° _You hear a shout!&DhM-&Dh8°&Dh6F _Unknown command.&Dh#>#......# .............)... dertzug the Jinx ...).....##...............)...... Poltergeist of Gozag  Gold: 2502 .........##.$............)....... Health: 80/80 ======================== ..........#...°...........)...... Magic: 21/22 ======================-- &Dh.........K....***................ AC: 14  Str: 4 ...........#..*B*#............... EV: 14Int: 17 .........##...***#...#........... SH: 5Dex: 20 #.......5.......*....##.......... XL: 12 Next:  4% Place: Dungeon:11 ....#K....... #@................ Noise: ======---  Time: 10930.6 (0.0) ....###.......##....#.##......... v) +2 sling (freeze) ...## ..........###............ Zap: wand of warping (9) ...# ........## ............. Will/2 Jinx Fly .### ....[4&Dh:0m...## ............. ...B.... ...#... ##...........  B   boulder beetle (rolling, drained) .......# #. ###. ..........## .......# # #. ......... ........ #. _Unknown command.Aiming: Warp SpacePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a boulder beetle (moderately wounded, rolling, lightly drained, chance to  call a sprite on attack: 63%, chance to blink: 50%)&Dh&#>#......#.............)... dertzug the Jinx ...).....##...............)...... Poltergeist of Gozag  Gold: 2502 &Dhy.........##.$............)....... Health: 80/80 ======================== ..........#...°...........)...... Magic: 21/22 ======================-- .........K....###................ AC: 14  Str: 4 ...........#..####............... EV: 14Int: 17 .........##...####...#........... SH: 5Dex: 20 #.......5.......*....##.......... XL: 12 Next:  4% Place: Dungeon:11 ....#K....... #@................ Noise: [4&DhH0m======---  Time: 10930.6 (0.0) ....###.......##....#.##......... v) +2 sling (freeze) ...## ..........###............ Zap: wand of warping (9) ...# ........## ............. Will/2 Jinx Fly .### .......## ............. ...B.... ...#... ##...........B   boulder beetle (rolling, drained) .......# #. ###. ..........## .......# # #. ......... ........#.Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a boulder beetle (moderately wounded, rolling, lightly drained, chance to  call a sprite on attack: 63%, chance to blink: 50%)  Space twists violently! The rupture engulfs the boulder beetle!  The boulder beetle is heavily wounded.[39;49&Dh m&DhRCB&Dh;&Dh(&Dh.....°...°B&Dh0Z=======1.6 (18 _&DhD8°&Dhr&DhA3°&Dh&Dh68°&Dh6  Shift-Dir - straight line  Aim: a boulder beetle (moderately wounded, rolling, lightly drained, chance to  call a sprite on attack: 63%, chance to blink: 50%)  Space twists violently! The rupture engulfs the boulder beetle! _The boulder beetle is heavily wounded. &Dh;_Unknown command.&Dh #>#......# .............)... dertzug the Jinx ...).....##...............)...... Poltergeist of Gozag  Gold: 2502 .........##.$............)....... Health: 80/80 ======================== ..........#...............)...... Magic: 21/22 ======================-- .........K....................... AC: 14  Str: 4 ...........#..***#............... EV: 14Int: 17 .........##...***#...#........... SH: 5Dex: 20 #.......5.....**B....##.......... XL: 12 Next:  4% Place: Dungeon:11 ....#K....... #@................ Noise: ==&Dhy V=====--  Time: 10931.6 (0.0) ....###.......##....#.##......... v) +2 sling (freeze) ...## ..........###............ Zap: wand of warping (8) ...# ........## ............. Will/2 Jinx Fly .### .......## ............. ...B.... ...#... ##...........  B   boulder beetle (rolling, drained) .......# #. ###. ..........## .......# # #. ......... ........ #.Space twists violently! The rupture engulfs the boulder beetle! _The boulder beetle is heavily wounded. _Unknown command.Aiming: Warp SpacePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line&Dh #>#......# .............)... dertzug the Jinx ...).....##...............)...... Poltergeist of Gozag  Gold: 2502 .........##.$............)....... Health: 80/80 ======================== ..........#...............)...... Magic: 21/22 ======================-- .........K....................... AC: 14  Str: 4 ...........#...°.#............... EV: 14Int: 17 .........##.....°#...#........... SH: 5Dex: 20 #.......5.......B....##.......... XL: 12 Next:  4% Place: Dungeon:11 ....#K....... #@................ Noise: =======--  Time:&Dh 10931.6 (0.0) ....###.......##....#.##......... v) +2 sling (freeze) ...## ..........###............ Zap: wand of warping (8) ...# ........## ............. Will/2 Jinx Fly .### .......## ............. ...B.... ...#... ##...........  B   boulder beetle (rolling, drained) .......# #. ###. ..........## .......# # #. ......... ........ #. _Unknown command.Aiming: Warp SpacePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineSpace twists violently! The rupture engulfs the boulder beetle!  The boulder beetle leaps!> ))#...............)..#.$............).#....).....&Dh[m..#..####.......##...###......###....##. ..## B       B #. ###.  # #.  &DhO&DhAiming: Warp SpacePress: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight lineSpace twists violently! The rupture engulfs the boulder beetle!  The boulder beetle leaps!  The boulder beetle is heavily wounded. .........B°The boulder beetle hits you!!57-------2.6 (17 _The boulder beetle stops rolling and uncurls.&DhQ°&Dh 9°&Dh9F _Unknown command.&Dh#>#......# .............)... dertzug the Jinx ...).....##...............)...... Poltergeist of Gozag  Gold: 2502 .........##.$............)....... Health: 57/80 =================------- ..........#...............)...... Magic: 21/22 ======================-- .........K....................... AC: 14  Str: 4 ...........#.....#............... EV: 14Int: 17 .........##......#...#........... SH: 5Dex: 20 #.......5............##.......... XL: 12 Next:  4% Place: Dungeon:11 ....#K....... #@................ Noise: =======--  Time: 10932.6 (0.0) ....###.......##&DhB**.#.##......... v) +2 sling (freeze) ...## .......°**###............ Zap: wand of warping (7) ...# .......*## ............. Will/2 Jinx Fly .### .......## ............. ...B.... ...#... ##...........  B   boulder beetle (drained) .......# #. ###. ..........## .......# # #. ......... ........ #.The boulder beetle hits you!! _The boulder beetle stops rolling and uncurls. _Unknown command.Aiming: Warp SpacePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line&Dh #>#......# .............)... dertzug the Jinx ...).....##...............)...... Poltergeist of Gozag  Gold: 2502 .........##.$............)....... Health: 57/80 =================------- ..........#...............)...... Magic: 21/22 ======================-- .........K....................... AC: 14  Str: 4 ...........#.....#............... EV: 14Int: 17 .........##......#...#........... SH: 5Dex: 20 #.......5............##.......... XL: 12 Next:  4% Place: Dungeon:11 ....#K....... #@................ Noise: =======--  Time: 10932.6 (0.0) ....###.......##&Dh9 B...#.##......... v) +2 sling (freeze) ...## .......°..###............ Zap: wand of warping (7) ...# ........## ............. Will/2 Jinx Fly .### .......## ............. ...B.... ...#... ##...........  B   boulder beetle (drained) .......# #. ###. ..........## .......# # #. ......... ........ #. _Unknown command.Aiming: Warp SpacePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineSpace twists violently! The rupture engulfs the boulder beetle.  The boulder beetle leaps!> ))#...............)..#.$............).#.B....)..........##.[39;49&Dh m..#. ..###.#.## ## ###        #. ###.  # #.  &Dhf:°&Dh+  Aiming: Warp SpacePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Space twists violently! The rupture engulfs the boulder beetle.  The boulder beetle leaps!  The boulder beetle is severely wounded..B.......3.6 (16&DhR _The boulder beetle seems less drained.&Dh&Dh&Dh &Dh>&Dh"_Unknown command.&Dh&DhS#>#......# .............)... dertzug the Jinx ...).....##...............)...... Poltergeist of Gozag  Gold: 2502 &Dh.........##.$............)....... Health: 57/80 =================------- ..........#.***...........)...... Magic: 21/22 ======================-- .........K..*B*.................. AC: 14  Str: 4 ...........#***..#............... EV: 14Int: 17 .........##....*.#...#........... SH: 5Dex: 20 #.......5......*.....##.......... XL: 12 Next:  4% Place: Dungeon:11 ....#K....... #@................ Noise: =======--  Time: 10933.6 (0.0) ....###.......##....#.##......... v) &Dh&+2 sling (freeze) ...## ..........###............ Zap: wand of warping (6) ...# ........## ............. Will/2 Jinx Fly .### .......## ............. ...B.... ...#... ##...........  B   boulder beetle .......# #. ###. ..........## .......# # #. ......... ........ #. _Unknown command.Aiming: Warp SpacePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a boulder beetle (severely wounded, chance to call a sprite on attack:  50%, chance to blink: 50%)&Dh,#>#......#.............)... dertzug the Jinx ...).....##...............)...... Poltergeist of Gozag  Gold: 2502 .........##.$............)....... Health: 57/80 =================------- ..........#.###...........)...... Magic: 21/22 ======================-- .........K..###.................. AC: 14  Str: 4 ...........####..#............... EV: 14Int: 17 .........##....*.#...#........... SH: 5&DhDex: 20 #.......5......*.....##.......... XL: 12 Next:  4% Place: Dungeon:11 ....#K....... #@................ Noise: =======--  Time: 10933.6 (0.0) ....###.......##....#.##......... v) +2 sling (freeze) ...## ..........###............ Zap: wand of warping (6) ...# ........## ............. Will/2 Jinx Fly .### .......## ............. ...B.... ...#... ##...........B   boulder beetle .......# #. ###. ..........## .......# # #. ......... ........#.Press: ? - help, Q - &Dh=select action, ( or ) - cycleShift-Dir - straight lineAim: a boulder beetle (severely wounded, chance to call a sprite on attack:  50%, chance to blink: 50%)  Space twists violently!  The rupture engulfs the boulder beetle but does no damage.&Dh &DhD tM....B......B(rolling)Aim: a boulder beetle (severely wounded, chance to call a sprite on attack:  &Dh 50%, chance to blink: 50%)  Space twists violently!  The rupture engulfs the boulder beetle but does no damage.  The boulder beetle is severely wounded.You hear a shout!&Dhx 8======-4.6 (15&Dh &Dh N _The boulder beetle curls into a ball and begins rolling!&Dh* &DhϾ 7-&DhZ \ _Unknown command.&Dhju#>#......# .............)... dertzug the Jinx ...).....##...............)...... Poltergeist of Gozag  Gold: 2502 .........##.$............)....... Health: 58/80 =================------- ..........#.***...........)...... Magic: 21/22 ======================-- .........K..*B*.................. AC: 14  Str: 4 ...........#***..#............... EV: 14Int: 17 &Dh}.........##....*.#...#........... SH: 5Dex: 20 #.......5......*.....##.......... XL: 12 Next:  4% Place: Dungeon:11 ....#K....... #@................ Noise: ======---  Time: 10934.6 (0.0) ....###.......##....#.##......... v) +2 sling (freeze) ...## ..........###............ Zap: wand of warping (5) ...# ........## ............. Will/2 Jinx Fly .### .......## ............. ...B.... ...#... ##...........  B   boulder beetle (rolling) .......# #. ###. ..........## .......# # #. ......... ........ #. _Unknown command.Aiming: Warp SpacePress: ? - help, Q - select action, (&Dh]) or ) - cycleShift-Dir - straight lineAim: a boulder beetle (severely wounded, rolling, chance to call a sprite on  attack: 50%, chance to blink: 50%)&Dht#>#......# .............)... dertzug the Jinx ...).....##...............)...... Poltergeist of Gozag  Gold: 2502 .........##.$............)....... Health: 58/80 =================------- ..........#...............)...... Magic: 21/22 ======================-- .........K...B................... AC: 14  Str: 4 ...........#.....#............... EV: 14Int: 17 .........##......#...#........... SH: 5Dex: 20 #.......5............##.......... XL: 12 Next:  4% Place: Dungeon:11 &Dh`)....#K....... #@................ Noise: ======---  Time: 10934.6 (0.0) ....###.......##....#.##......... v) +2 sling (freeze) ...## ..........###............ Zap: wand of warping (5) ...# ........## ............. Will/2 Jinx Fly .### .......## ............. ...B.... ...#... ##...........  B   boulder beetle (rolling) .......# #. ###. ..........## .......# # #. ......... ........ #.Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a boulder beetle (severely wounded, rolling, chance to call a sprite on  attack: 50%, chance to blink: 50%)  Space twists violently! The rupture engulfs the boulder beetle!  The boulder beetle leaps!&Dhn> ))&Dh[#...............)..#.$............).#.###....)..###......####...##....*.......*#. ..&Dh R##        #. ###.  # #.  &Dhc&Dhi....○......&Dhax2==5.6 (14&Dh+   Shift-Dir - straight line  Aim: a boulder beetle (severely wounded, rolling, chance to call a sprite on  attack: 50%, chance to blink: 50%)  &DhSpace twists violently! The rupture engulfs the boulder beetle!  The boulder beetle leaps! _You hear a shout!&Dh0l○&Dh@CF _Unknown command.&Dhz&Dh@&Dh&Dh&DhZ&Dh$ _&Dh,&DhW&Dh^B..°.......------6.....B   boulder beetle (rolling)&Dhr_<------&Dhd&B&Dhlge _A boulder beetle is nearby!&Dhn #>#......# .............)... dertzug the Jinx ...).....##..B............)...... Poltergeist of Gozag  Gold: 2502 .........##.$............)....... Health: 58/80 =================------- ..........#...............)...... Magic: 22/22 ======================== .........K...°................... AC: 14  Str: 4 ...........#.....#............... EV: 14Int: 17 .........##......#...#........... SH: 5Dex: 20 &Dhr #.......5......***...##.......... XL: 12 Next:  4% Place: Dungeon:11 ....#K....... #@*............... Noise: ---------  Time: 10936.6 (0.0) ....###.......##**..#.##......... v) +2 sling (freeze) ...## ..........###............ Zap: wand of warping (4) ...# ........## ............. Will/2 Jinx Fly .### .......## ............. ...B.... ...#... ##...........  B   boulder beetle (rolling) .......# #. ###. ..........## .......# # #. ......... ........ #. _Unknown command. _A boulder beetle is nearby!Aiming: Warp SpacePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line&Dhp &Dhr That beam is likely to hit you. Continue anyway? Y - Yes &Dht ' N - No &Dh &Dh#>#......#.............)... dertzug the Jinx ...).....##..B............)...... Poltergeist of Gozag  Gold: 2502 .........##.$............)....... Health: 58/80 =================------- ..........#...............)...... Magic: 22/22 ======================== .........K...°................... AC: 14  Str: 4 ...........#.....#............... EV: 14Int: 17  &Dh4.........##......#...#........... SH: 5Dex: 20 #.......5............##.......... XL: 12 Next:  4% Place: Dungeon:11 ....#K....... #@................ Noise: ---------  Time: 10936.6 (0.0) ....###.......##....#.##......... v) +2 sling (freeze) ...## ..........###............ Zap: wand of warping (4) ...# ........## ............. Will/2 Jinx Fly .### .......## ............. ...B.... ...#... ##...........B   boulder beetle (rolling) .......# #. ###. ..........## .......# #[39;49 &Dhг0m #. ......... ........#. _Unknown command. _A boulder beetle is nearby!Aiming: Warp SpacePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineOkay, then. &Dh}8° &Dhx. _ &Dhժ  &Dh  &Dh  &Dh ###.... . &Dh #>#......#...°...............) &Dh ).....##..B............) &Dh v##.$............) &Dh[ d..#...............) &DhX _K...°........ &Dh u...#.....#..... &Dh 3..## &Dh `#...#. ##.............. &Dhg ## #....#K........##.........###.......##....#.##.## ..........### #...# .........## .### ........## ..B........#... ## &Dh 2....# #. ###. ..### # #. ......... &Dh  &Dh]  &Dh . &Dh ° &Dhr ° &Dh% #B &Dh .. &Dh  &Dh 9 &DhI 7.6 (1 &Dh @Fly  &Dh  &Dh ° &Dh  &DhM   &Dh  &Dh E_The jinxing sprites lose interest in you. &Dhb !&Dh  ......###....... dertzug the Jinx .#>#......#...................).. Poltergeist of Gozag  Gold: 2502 ....).....##..°............)..... Health: 59/80 =================------- !&Dhk..........##.$***.........)...... Magic: 22/22 ======================== ...........#..*B*..........)..... AC: 14  Str: 4 ..........K...***................ EV: 14Int: 17 ............#...*.#.............. SH: 5Dex: 20 #.........##....*.#...#.......... XL: 12 Next:  4% Place: Dungeon:11 ##..............@.....##......... Noise: ---------  Time: 10937.6 (0.0) #....#K........##................ v) +2 sling (freeze) !&DhB.....###.......##....#.##........ Zap: wand of warping (4) ....## ..........###........... Will/2 Fly #...# .........## ............ ..### ........## ............. B   boulder beetle (rolling) ....B........#... ##........... ........# #. ###. ..........## ........# # #. ......... _Okay, then. _The jinxing sprites lose interest in you.Aiming: Warp SpacePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a boulder beetle (almost dead, rolling, chance to blink: 50%)!&Dh7/......###....... dertzug the Jinx .#>#......#...................).. Poltergeist of Gozag  Gold: 2502 ....).....##..°............)..... Health: 59/80 =================------- ..........##.$###.........)...... Magic: 22/22 ======================== ...........#..###..........)..... AC: 14  Str: 4 ..........K...###................ EV: 14Int: 17 ............#...*.#.............. SH: 5Dex: 20 #.........##!&Dh2....*.#...#.......... XL: 12 Next:  4% Place: Dungeon:11 ##..............@.....##......... Noise: ---------  Time: 10937.6 (0.0) #....#K........##................ v) +2 sling (freeze) .....###.......##....#.##........ Zap: wand of warping (4) ....## ..........###........... Will/2 Fly #...# .........## ............ ..### ........## ............. B   boulder beetle (rolling) ....B........#... ##........... ........# #. ###. ..........## ........# # #. .........Aiming: Warp Sp!&Dh5acePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a boulder beetle (almost dead, rolling, chance to blink: 50%)  Space twists violently!  The rupture engulfs the boulder beetle but does no damage.!&Dhq 9°!&DhO =Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  !&Dh AAim: a boulder beetle (almost dead, rolling, chance to blink: 50%)  Space twists violently!  The rupture engulfs the boulder beetle but does no damage.  The boulder beetle is almost dead.!&Dh !&Dh .....°..°.B.!&Dh T======8.6 (13!&Dh& &B!&DhO) * _You hear a shout! x2!&Dh< [°B!&Dh> !&Dh|C =°B!&DhoE F _Unknown command."&DhyA ......###....... dertzug the Jinx .#>#......#...................).. Poltergeist of Gozag  Gold: 2502 ....).....##...............)..... Health: 59/80 =================------- ..........##.$............)...... Magic: 22/22 ======================== ...........#...°...........)..... AC: 14  Str: 4 ..........K....***............... EV: 14Int: 17 ............#..*B*#.............. SH: 5Dex: 20 "&Dh}#.........##...***#...#.......... XL: 12 Next:  4% Place: Dungeon:11 ##..............@.....##......... Noise: ======---  Time: 10938.6 (0.0) #....#K........##................ v) +2 sling (freeze) .....###.......##....#.##........ Zap: wand of warping (3) ....## ..........###........... Will/2 Fly #...# .........## ............ ..### ........## ............. B   boulder beetle (rolling) ....B........#... ##........... ........# #. ###. ..........## ........# # #. ......... _You hear a shout! x2 _Unknown command.Aiming: Warp SpacePress: ? - help, Q - select action, ( or ) - cycleShift"&Dh~-Dir - straight lineAim: a boulder beetle (almost dead, rolling, chance to blink: 50%)"&DhR  ......###....... dertzug the Jinx .#>#......#...................).. Poltergeist of Gozag  Gold: 2502 ....).....##...............)..... Health: 59/80 =================------- ..........##.$............)...... Magic: 22/22 ======================== ...........#...°...........)..... AC: 14  Str: 4 ..........K....°................. EV: 14Int: 17 "&Dh ............#...B.#.............. SH: 5Dex: 20 #.........##......#...#.......... XL: 12 Next:  4% Place: Dungeon:11 ##..............@.....##......... Noise: ======---  Time: 10938.6 (0.0) #....#K........##................ v) +2 sling (freeze) .....###.......##....#.##........ Zap: wand of warping (3) ....## ..........###........... Will/2 Fly #...# .........## ............ ..### ........## ............. B   boulder beetle (rolling) ....B........#... ##........... ........# #. ###. ..........## ........# # #. ......... Aiming: Warp Space"&Dh [40mPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a boulder beetle (almost dead, rolling, chance to blink: 50%)  Space twists violently! The rupture engulfs the boulder beetle.  The boulder beetle leaps!"&Dh K>"&Dhw t............))#...............).)..#...°).K....###.........#..####......##...####...#..B....#.......# .. ..  .. .  #. ###.  # #. "&DhPH 9°"&Dh E.....°....BB: a boulder beetle (almost dead, rolling, chance to blink: 50%)  Space twists violently! The rupture engulfs the boulder beetle.  The boulder beetle leaps!  The boulder beetle is almost dead.  You hear a shout!  The boulder beetle closely misses you."&Dh S=======9.6 (12"&Dhu 8°"&Dh]  "&Dh =_The boulder beetle stops rolling and uncurls."&Dh$ 3"&Dh) "&Dh* °"&Dh+ "&Dh= F _Unknown command.#&Dhxm ......###....... dertzug the Jinx .#>#......#...................).. Poltergeist of Gozag  Gold: 2502 ....).....##...............)..... Health: 59/80 =================------- ..........##.$............)...... Magic: 22/22 ======================== ...........#...............)..... AC: 14  Str: 4 ..........K...................... EV: 14Int: 17 ............#...°.#.............. SH: 5Dex: 20 #.........##......#...#.......... XL: 12 Next:  4% Place: Dungeon:11 ##..............@B**..##......... Noise: =======--  Time:#&DhErO[40m 10939.6 (0.0) #....#K........##***............. v) +2 sling (freeze) .....###.......##***.#.##........ Zap: wand of warping (2) ....## ..........###........... Will/2 Fly #...# .........## ............ ..### ........## ............. B   boulder beetle ....B........#... ##........... ........# #. ###. ..........## ........# # #. ......... The boulder beetle closely misses you. _The boulder beetle stops rolling and uncurls. _Unknown command.Aiming: Warp SpacePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line#&Dhd ......###....... dertzug the Jinx .#>#......#...................).. Poltergeist of Gozag  Gold: 2502 ....).....##...............)..... Health: 59/80 =================------- ..........##.$............)...... Magic: 22/22 ======================== ...........#...............)..... AC: 14  Str: 4 ..........K...................... EV: 14Int: 17 ............#...°.#.............. SH: 5Dex: 20 #.........##......#...#.......... XL: 12 Next:  4% Place: Dungeon:11 ##..............@B....##......... Noise: =======--  Time: 10939.6 (0.0) #&Dh[40m#....#K........##................ v) +2 sling (freeze) .....###.......##....#.##........ Zap: wand of warping (2) ....## ..........###........... Will/2 Fly #...# .........## ............ ..### ........## ............. B   boulder beetle ....B........#... ##........... ........# #. ###. ..........## ........# # #. ......... _Unknown command.Aiming: Warp SpacePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineSpace twists violently!  The rupture engulfs the boulder beetle but does no damage.>............))#.......B.......).)..).......##..###..#..####&DhC[m......###.#.# .. ..  .. .  #. ###.  # #.   Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineSpace twists violently!  The rupture engulfs the boulder beetle but does no damage.  The boulder beetle leaps!  The boulder beetle is almost dead.#&Dh 9°#&Dh~   You hear a horrible gurgling sound!B°.○........60=340.6 (11°○ _The boulder beetle leaps!#&Dh2 °○ _Unknown command.$&Dh ......###....... dertzug the Jinx $&Dh.#>#......#...........B.......).. Poltergeist of Gozag  Gold: 2502 ....).....##.......°.......)..... Health: 60/80 ==================------ ..........##.$............)...... Magic: 22/22 ======================== ...........#...............)..... AC: 13  Str: 4 ..........K...................... EV: 14Int: 17 ............#.....#.............. SH: 5Dex: 20 #.........##...***#...#.......... XL: 12 Next:  4% Place: Dungeon:11 ##.............*@*....##......... Noise: =======--  Time: 10940.6 (0.0) #....#K........##[$&DhU40m*............... v) +2 sling (freeze) .....###.......##....#.##........ Zap: wand of warping (1) ....## ..........###........... Will/2 Fly #...# .........## ............ ..### ........## ............. B   boulder beetle ....B........#... ##........... ........# #. ###. ..........## ........# # #. ......... _The boulder beetle leaps! _Unknown command.Aiming: Warp SpacePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line$&Dh ......###....... dertzug the Jinx .#>#......#...........B.......).. Poltergeist of Gozag  Gold: 2502 ....).....##.......°.......)..... Health: 60/80 ==================------ ..........##.$............)...... Magic: 22/22 ======================== $&Dh ...........#...............)..... AC: 13  Str: 4 ..........K...................... EV: 14Int: 17 ............#.....#.............. SH: 5Dex: 20 #.........##......#...#.......... XL: 12 Next:  4% Place: Dungeon:11 ##..............@○....##......... Noise: =======--  Time: 10940.6 (0.0) #....#K........##................ v) +2 sling (freeze) .....###.......##....#.##........ Zap: wand of warping (1) ....## ..........###........... Will/2 Fly $&Dh  #...# .........## ............ ..### ........## ............. B   boulder beetle ....B........#... ##........... ........# #. ###. ..........## ........# # #. ......... _The boulder beetle leaps! _Unknown command.Aiming: Warp SpacePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineOkay, then.$&Dh 8°$&Dh . _%&DhGe (((((%&Dh.I(You shoot a sling bullet.  The sling bullet hits the boulder beetle.  The sling bullet freezes the boulder beetle.%&Dh=  The boulder beetle is almost dead.cc.°.B.....°KK   kobold brigand (missile)cc 2 centaurs===----1.5 (0.9°°%&Dh] _A centaur comes into view. x2&&Dh (((((You shoot a sling bullet.  The sling bullet hits the boulder beetle but does no damage.&&Dhr .....°(1 launcher)  The boulder beetle is almost dead.&&Dh_  (°((((((The centaur wields a +0 orcbow. The centaur shoots an arrow.&&DhY&&Dh .°.....@°K   kobold brigand (missile)cc 2 centaurs (launchers)  The arrow closely misses you. The boulder beetle leaps!&&DhX ((((&&Dhp}((°The centaur wields a +0 shortbow. The centaur shoots an arrow.&&Dh8&&DhP:1........°&&Dhx;$&&Dh<.&&Dh=.&&Dh>.&&Dh @ .&&Dh4AK&&Dh/N.57-2----2.3 (0.8&&DhAO°&&DhGP&&DhW &&DhX#_The arrow hits you.'&Dh3'&Dh8°'&Dh'&Dh#>#......#cc...........)..).....##...°.....).........##.$............)..#...............)K.............#.....#.....##......#...#........°....##. ....#K........##@....... ....###.......##....#.#### ..........###....# .K.......## .. .### ........## ..B........#... ##...# #. ###. ..### # #. . #.[4'&Dh0m..cccc 2 centaurs (launchers)'&Dh>((((('&DhN(°('&Dh D.$......@--3.3 (1.0 _The centaur shoots an arrow. The arrow closely misses you.'&Dh_  ...)#cc)....'&Dh#a .$............)..#.........)K......#.....#......##...#.. #............##. ....#K........##.......###.#### ..K.......###...'&Dhc  .........## . .##.......## . ..B........#... ###.K   kobold brigand (missile)##. ........'&Dh.e '&Dhe '&Dhg '&Dhr ..c$c.cc 2 centaurs (launchers)'&Dhy 9(((('&DhUz !(('&Dh ......53-----4 _The centaur shoots an arrow. The arrow hits you.(&Dh.......##c$c..#...............)K.............#.....# #.##......#...# ##.............###K........##.......###....K..##....#.## .......@..###.. #...#  ### ...B........#...# ##.....###. ###.# ##.# # #..  K   kobold brigand (missile).. #.[. #..##(&Dh.K-5 _Found a leather armour.(&Dh$)..........)........#......##......#...#.............##......##...........K.##....# .......@..# .........##  ........## ....#...#  ##. ###.#   # #..   #.[ #..(&Dhf $)..........)........#......##......#...#.............##......##...........K.##....# .......@..#(&DhL N .........##  ........## ....#...#  ##. ###.#  # #..   #.[ #..(&Dh (&DhC 7-(&Dhj (&Dh e _A kobold brigand is nearby!)&Dh.##c$c.)..#...............)..c.......... #....#.....#..  #.##......#...##..........## .#....#K..##.)&Dh/'B.###.....K.##....#.##.##.### .#...#.## .###.## .B.#...# ##. #.###.####.# .## #.# ## #.. . #. #.[c   centaur (launcher). #..# .##)&Dh+)&Dh0_((((((()&Dhݱ)&Dh ......K@.  The centaur shoots an arrow. The arrow closely misses you.)&DhI1=6)&Dh)&Dh' _You hear a shout!)&Dh  You shoot a sling bullet.  The sling bullet hits the kobold brigand!  The sling bullet freezes the kobold brigand.)&Dhs  The kobold brigand is heavily wounded.((((((()&Dhf.....@.4=-==7.1 (0.8 )&Dh)&DhCK_The centaur shoots an arrow. The arrow barely misses you.)&Dh)*&Dhy##c$c.)..#...............).c........... ....#.....#... #.*&Dh_##......#...#...........##. *&Dh#....#K..##..###.##....#.##.*&DhH~## ......K.@..###. #...# .## .### .## .B.*&Dhd#...# ##. .###.# .# ## #.. .*&Dh . #.[ #..# *&Dh;*&Dh@.K*&Dh6---8.1 (1.0*&Dh*&Dh *&Dh^.  You shoot a sling bullet.  The sling bullet hits the kobold brigand but does no damage.*&Dhп u  The kobold brigand is heavily wounded.*&Dh 4===9 (0.8*&Dh *&Dh E _The kobold brigand hits you but does no damage.+&DhmF (((((((You shoot a sling bullet.+&Dh^w  The sling bullet barely misses the kobold brigand.+&DhH) c......Kc   centaur (launcher)  You feel your willpower return.+&Dh5=9.8 (0.9Fly +&DhJ+&DhT _The kobold brigand misses you.+&Dh (((((((You shoot a sling bullet.+&Dh@ +&Dhx  The sling bullet closely misses the kobold brigand.+&Dh/h......cK+&Dh-50.6 (0.8+&Dh#+&Dh'[ _The kobold brigand barely misses you.+&Dhq  (((((((You shoot a sling bullet.  The sling bullet barely misses the kobold brigand.+&Dh+&Dh> ......KcThe sling bullet completely misses the centaur.+&DhּC01.4+&Dh+&DhT _The kobold brigand misses you.,&DhJ n).....##....##.$............)..#c........)c........ .,&Dh k..#.....#..... ..##......#...#..................###K........##.........#.......##@...#.## ...## .......K...###.# .c### ...## ..B........#...# ##.,&Dhx 6###.####.# .### ## #.. .........c 2 centaurs (1 launcher, 1 wandering) #.[. #..#,&Dhi  A centaur comes into view.,&Dh$C(,&Dht .launchers)  The centaur shoots an arrow. The arrow hits you.,&DhŷW ((((,&Dh((The centaur wields a +0 shortbow. The centaur shoots an arrow.  You block the arrow with an invisible shield... and reflect it back!,&DhmA@ .....,&DhABC@The arrow hits the centaur!,&DhH ((((((The kobold brigand throws a curare-tipped dart.,&DhJa...@..,&Dhb2-2.4 (1.0,&Dh,&Dh` _The curare-tipped dart closely misses you.-&Dh#.......##.$..#c..............).c...........#.....# #.##......#...# ##-&Dh .............###K......c.##.......###.......##....#.## .......K@..###.. #...# .......c..## ### ....B..#...# ##.....###.####.# ##.# ## #..  .. #.[ . #..###-&Dh  You feel your existence waver again.The centaur unwields a +0 orcbow.  The centaur hits you but does no damage.-&Dh~ .c1 launcher)  The centaur misses you.The kobold brigand hits you with a +0 dagger.-&DhJw1- 9 --3-&DhN-&Dhm _You block the centaur's attack. The centaur misses you.-&Dh6  You shoot a sling bullet.  The sling bullet hits the kobold brigand but does no damage.-&Dh]R ,-&Dh_ s.c.c-&DhB` 5==4.2 (0.8-&Dh}j -&Dhm f _The kobold brigand is heavily wounded..&DhJ*  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..&Dh; ..........##.$............)...... dertzug the Jinx ...........#c..............)..... Poltergeist of Gozag  Gold: 2502 ...........c..................... Health: 51/80 ===============--------- ............#.....#.............. Magic: 18/22 ===================----- #.........##......#...#.......... AC: 9Str: 4 ##....................##......... EV: 14Int: 17 #....#K........##................ SH: 5Dex: 20 .&Dhn .....###.......##....#.##........ XL: 12 Next:  4% Place: Dungeon:11 ....## ......cK@..###........... Noise: ===------  Time: 10954.2 (0.0) #...# ........c.## ............ v) +2 sling (freeze) ..### .........## ............. Zap: wand of warping (1) ....B........#...# ##........... Fly ........###.####.# ..........## ........# ## #.. .........K   kobold brigand (missile) .........#.[cc 2 centaurs (1 launcher) .........#..# .......##The sling bullet hits the kobold brigand but does.&Dh i no damage. _The kobold brigand is heavily wounded.Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Cause Fear (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate.&Dh ..........##.$............)...... dertzug the Jinx ...........#c..............)..... Poltergeist of Gozag  Gold: 2502 ...........c..................... Health: 51/80 ===============--------- ............#.....#.............. Magic: 18/22 ===================----- #.........##......#...#.......... AC: 9.&Dhv Str: 4 ##....................##......... EV: 14Int: 17 #....#K........##................ SH: 5Dex: 20 .....###.......##....#.##........ XL: 12 Next:  4% Place: Dungeon:11 ....## ......cK@..###........... Noise: ===------  Time: 10954.2 (0.0) #...# ........c.## ............ v) +2 sling (freeze) ..### .........## ............. Zap: wand of warping (1) ....B........#...# ##........... Fly ........###.####.# ..........## ........# .&Dha ## #.. .........K   kobold brigand (missile) .........#.[cc 2 centaurs (1 launcher) .........#..# .......##Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Cause Fear (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateYou feel bolstered by spreading misfortune..&Dh vThe kobold brigand looks frightened! The centaur resists with some effort..&Dh lonfirm with . or Enter, or press ? or * to list all spells.asting: Cause Fear (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  You feel bolstered by spreading misfortune.  The kobold brigand looks frightened! The centaur resists with some effort.centaur looks frightened!.&Dh!  A centaur comes into view.The centaur closely misses you..&Dh .&Dh  c.K.K, fleeing)c, 1 fleeing)  The centaur kicks you but does no damage..&DhT Q15 5.2 (1.&Dh .&Dh 4 _The centaur moves out of view..&Dh{ .&Dh .&DhT .&Dh F _Unknown command./&Dh9.##.$.)..#...............)............ #....#B....#..  #.##.c....#...##..........## .#....#K..##..###.##....#.##.## ....c.K@...### .#...# .c.## .### .## .B.#...# ##. #.###.####.# .## #.# ## #.. .B   boulder beetle #. #.[K   kobold brigand (missile, fleeing). #..#ccc[40/&Dh;m 3 centaurs (1 launcher, 1 wandering,…).##  The centaur hits you but does no damage./&DheB .Bcc.K.You block the centaur's attack. The centaur hits you./&DhCe49---6/&DhI/&DhK? _The centaur kicks you but does no damage./&DhvZ#.##.$.) #...#.......)...............  #....#.....#... #.##.Bc...#...##/&Dhw........## ..#....#K.##...###.##....#.##.## #...c.K@....### K.#...# #.c.## .### #.## .B.#...# ## ##.###.####.# . ##.# ## #.. .  #. #.[#  . #..#  .##/&DhLz/&Dhz/&DhC{/&Dhw.cc.K.2s, 1 wandering/&DhT (((((((The centaur wields a +0 orcbow. The centaur shoots an arrow./&DhP/&Dh/&Dhq b  The arrow closely misses you./&Dh  B...c......##cc..K.@.B(rolling)cc 4 centaurs (3 launchers, 1 fleeing)  The boulder beetle curls into a ball and begins rolling!/&Dh.==7/&Dh%B/&Dhh) _The centaur shouts![9;17H1&Dh Read which item? Scrolls  a - 2 scrolls labelled FYNKIMEKETb - 4 scrolls of poison  g - 3 scrolls labelled ZIFAH BIMYC  j - a scroll labelled FUMISU VYUBEO  k - 11 scrolls labelled RAAVYU LYOR  l - a scroll labelled ZIP UPPOCLE  m - 2 scrolls labelled HIYSAX TAFICW  n - 2 scrolls of blinking  p - a scroll labelled XOLLIS PUSO  q - 2 scrolls labelled WAOMMELODI  r - a scroll labelled YPSI QAKYB  x - a scroll labelled TEVUET KUXIFE  E - a scroll labelled GAQUB SUOL  L - 3 scrolls labelled SELLAI SOCA  N - 4 scrolls labelled TAUGOA GOBASHU [!] read|quaff|evoke[?] describe selected2&Dh 2&Dh 2&DhJ #...........##.$............).... dertzug the Jinx #............#...............)... Poltergeist of Gozag  Gold: 2502 ................................. Health: 49/80 ==============----------#............#.....#............ Magic: 18/22 ===================-----#.........##.B....#...#........ AC: 15  Str: 4 ####..........c.........##....... EV: 14Int: 17 ..#....#K........##.............. SH: 5Dex: 20 .......###.......##c...#.##...... XL: 12 Next:  4% Place2&Dh : Dungeon:11 ......## #.c..K.@....###......... Noise: ===------  Time: 10957.2 (0.0) K.#...# #........c.## .......... v) +2 sling (freeze) ....### #.........## ........... Zap: wand of warping (1) ......B........#...# ##.......... Fly ##........###.####.# ..........# ##........# ## #.. .........B   boulder beetle (rolling)#.........#.[#K   kobold brigand (missile, fleeing)..........#..#cccc 4 centaurs (3 launchers, 1 fleeing)  ........##You block the centaur's attack. The centaur 2&Dh+ hits you. _The centaur kicks you but does no damage.  The centaur wields a +0 orcbow. The centaur shoots an arrow.  The arrow closely misses you.The boulder beetle curls into a ball and begins rolling! _The centaur shouts!2&DhF  §§#§§§§§§§..§§§§§§§§§..§#§§§§§§§##§B§§§§§§§c§§§.....§§§§§§§§§##..§§§§§§§§§§##c§§§§c§§K§@§§§§§§§§§§§§c§§§§§§§§§§§§§§§§#§§§§###§####§§§§§§§2&Dh rThe air fills with toxic fumes!  As you read the scroll of poison, it crumbles to dust.2&Dh  K(B2&Dh V§B2&Dh (((((((The centaur shoots an arrow. The arrow hits you. The centaur shoots an arrow.2&Dh2 2&Dh# 2&Dh# / B2&Dh$ Qc.§K.§@§§§§§§  The arrow barely misses you.The centaur wields a +1 orcbow of flaming.2&Dh,- ;((((2&Dh- ,(((2&Dh §§@§§§2&Dh1 §BIt bursts into flame! The centaur shoots an arrow. The arrow barely misses you.The boulder beetle stops rolling and uncurls.2&Dh C((2&DhL=§§2&DhS (The centaur shoots an arrow. The arrow hits you. The centaur shoots an arrow.2&Dh;§2&Dh1--====8.2 (12&Dh2&Dh < _The arrow hits you but does no damage.3&DhzZ#§§#§§§§§§..) .3&Dhw:.§..§..  #.§§..§#§§§§.# #......§§§##§B§§..#...# 3&Dh9#####.....§§§§§c§§§.....§## ...#....#.§§§§§§§§##..§§§.......###§##c§§§#.##3&Dh  #c.§K.§.§§§§###.. .K.#...# #§§§§§@§§c§## <....### #3&Dh§...B..#§§§# ## .##.......§###§####§# #3&Dh@..# ## #§§.   #.. #§§#.  3&DhB. #§§# # ## cc.3&Dh3&Dh  The centaur is engulfed in poison gas. The centaur is poisoned.  The kobold brigand is engulfed in poison gas.3&DhD c§K§.§§ , poi…)3&Dh Hcc, 1…)3&DhJ (((((((The kobold brigand is poisoned. The centaur shoots an arrow.3&Dhl§§§§@§§3&Dh  ((((((((The arrow misses you. The centaur shoots an arrow.  You block the arrow with an invisible shield... and reflect it back!3&Dh1  The arrow barely misses the centaur. The centaur is engulfed in poison gas.3&Dhx23&Dh<..#.......cB.c§§.§c§3&Dhj=u§§@§...3&DhM>2--9===--3&Dh>93&DhF3&Dh]I4 _The centaur looks even sicker.3&Dh= K .§...§§§§§§. .3&Dh p #.§§..§#§§§§.# . #......§§§##§c§§..#...# .#####.....§§§§§B§§§......## 3&Dhb \....#....#.c§§§§§§§##..§§........###§§K§§§§##c§§§#.##3&DhC  #§.§§.§.§§§§###..K.#...# #§§§§§§§§c§## K<....### #§ 3&Dh ........B..#§§§# ## %.##.......§###§####§# 3&Dh !#..# ## #§§. . #......... #.§#. . . #..# # # ## . 3&Dh 3&Dh 7(((((3&Dh (((3&Dhy > §§§@§§§The centaur shoots an arrow. The arrow barely misses you.((((3&Dh h  The centaur shoots an arrow. The arrow hits you but does no damage.3&Dhg  The centaur is engulfed in poison gas. The centaur looks even sicker.  The kobold brigand is engulfed in poison gas.  The kobold brigand looks even sicker.3&Dhz  3&Dh{ 3&Dh| (c§3&Dh| §3&Dh+} §§3&Dh} §§3&Dh~ qcccc 4 centaurs (launchers, 1 fleeing, 1…)3&DhM   3&Dh <You kill the kobold brigand!3&Dh B(((((3&Dh} &((3&Dhz l §§§.3&Dhr §@§The centaur shoots an arrow. The arrow barely misses you.3&Dh ! L((((3&Dh 3&DhZ ............§§§§.[3&Dh 2502 05--603&Dh3 3&Dhp F _The centaur shoots an arrow. The arrow hits you.3&DhI .. #§§..§#§§§§.# .. #......§§§##§c§§..#...# ..#####.....§§§§§B§§§......## .....#....#c§§§§§§§§##..§.........###§##c§§.#.##3&Dh  #§.§§.§.§§§§###.. #..K.#...# #§§§§§§§§c§## K<....####.#§ ............#§§§# ## .%.##.......§###§####§# ..###........# ### #.§. . #......... #.[#. . . #..# # .# ## ..c 3 centaurs (launchers) 3&Dh 3&Dh I((((((3&Dh> (3&Dh4 §§§.§§@The centaur shoots an arrow. The arrow barely misses you.(((((((3&Dh.....#....§§§##...§.3&Dh .§§@§#.....3&DhA"--13&Dh,3&DhM/s _The centaur shoots an arrow. The arrow completely misses you.4&Dht=. #.#.....#. #......§§§##§c§§..#...# #..#####.....§§§§§B§§§......## #.....#....#c§##. #.###§##c§..#.## #.## #§.§§.§.§§§§### ##..K.#...# #§c§## #.K<....####.#§## #.§§§@§§#...# ## #.%.##.§###§####.# .###........# ### #... . #......... #.[#. ... . #..# # ..# 4&Dh@.## .. .#(((((((4&Dhu 4&Dh 4&Dh§§4&Dh §§4&Dh  §§4&Dh3@4&DhIZThe centaur shoots an arrow. The arrow closely misses you.4&DhI4&Dh4&Dh#(4&Dh (4&Dh)(4&Dh4(4&DhE(4&DhN(4&DhG (4&Dh4&Dh8 4&Dh!4&Dh+§4&Dhø§4&Dh§§4&Dh)§4&Dh§4&DhK@4&DhۻaThe centaur shoots an arrow. The arrow closely misses you.4&DhBThe boulder beetle waves its antennae.4&Dh4&Dh 4&Dh&(((4&Dhc (((4&Dh4&Dh\q§§§@§§4&DhhK ((4&Dht((((The centaur shoots an arrow. The arrow misses you. The centaur shoots an arrow.4&Dh ☼☼☼.☼§.☼.§§§.☼§§§§§§§§ 31---=2 _The arrow hits you!4&Dh H #... #.#.....# #... #......§§§##§c§☼..#...#  #..#####.....§§§§§B§§☼......##  #.....#....#c☼§##  #.###§##c...#.##  #.## #§.☼§.☼.§§§.###  ##..K.#...# #☼§c§##  #.K<....####.#§##  #.§§@§§§#...# ##  #.%.##.§###§####.# #...###........# ### #... #... #......... #.[4&DhH [40m#.. .......... #..# #.# ........##. .........# 2(((((((4&Dh ☼☼.§§c.☼§§§§§☼@☼☼4&Dhm I=-34&Dh 4&Dh p _The centaur shoots an arrow. The arrow closely misses you.5&Dhs_  Casting: Cause Fear (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.5&Dhek#... #............#.....#....... dertzug the Jinx #... #......☼§§##§c§☼..#...#... Poltergeist of Gozag  Gold: 2502 #..#####.....§§§§§B§☼☼......##.. Health: 31/80 =========---------------#.....#....#c☼§§§§§§§##......... Magic: 15/22 ================--------5&Dh]j#..........###§§§§§§§##c...#.##. AC: 15  Str: 4  #.........## #§.☼§.☼.§§..###.... EV: 14Int: 17  ##..K.#...# #☼§§§§§§§c.## ..... SH: 5Dex: 20  #.K<....####.#☼§§§§§☼§§## ...... XL: 12 Next:  5% Place: Dungeon:11  #............§§@☼§§#...# ##..... Noise: =--------  Time: 10963.2 (0.0)  #.%.##.......§###☼####.# ...... v) +2 sling (freeze) #...###........# ###[5&Dhj37m #... ...... Zap: wand of warping (1) #... #.........#.[#.Fly .... ..........#..# # ...# ........##B   boulder beetle ... .........#cc 2 centaurs (launchers) _The arrow hits you! _The centaur shoots an arrow. The arrow closely misses you.Casting: Cause Fear (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Cause Fear (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate5&Dh!NH#... #............#.....#....... dertzug the Jinx #... #......☼§§##§c§☼..#...#... Poltergeist of Gozag  Gold: 2502 5&DhO#..#####.....§§§§§B§☼☼......##.. Health: 31/80 =========---------------#.....#....#c☼§§§§§§§##......... Magic: 15/22 ================--------#..........###§§§§§§§##c...#.##. AC: 15  Str: 4  #.........## #§.☼§.☼.§§..###.... EV: 14Int: 17  ##..K.#...# #☼§§§§§§§c.## ..... SH: 5Dex: 20  #.K<....####.#☼§§§§§☼§§## ...... XL: 12 Next:  5% Place: Dungeon:11  5&DhuQ#............§§@☼§§#...# ##..... Noise: =--------  Time: 10963.2 (0.0)  #.%.##.......§###☼####.# ...... v) +2 sling (freeze) #...###........# ### #... ...... Zap: wand of warping (1) #... #.........#.[#.Fly .... ..........#..# # ...# ........##B   boulder beetle ... .........#cc 2 centaurs (launchers) _The arrow hits you! _The centaur shoots an arrow. The arrow closely misses you.5&DhTCasting: Cause Fear (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Cause Fear (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate5&DhXW _The centaur shoots an arrow. The arrow closely misses you.  Confirm with . or Enter, or press ? or * to list all spells.Casting: Cause Fear (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe boulder beetle looks frightened! The centaur looks frightened! x25&Dh Z5&Dh%c☼.§○.§☼○c○☼☼§§§§☼○§.○.☼○☼§§§☼§§.☼☼☼c   centaur (launcher)5&Dh[dO8==4.2 (15&DhLk5&DhIn/ _The boulder beetle leaps!5&Dh 5&Dh5&Dh5&DhaF _Unknown command.5&Dh  #... #.#.....#  #... #......☼§§##☼.§○..#...# #..#####.....§§§§§.§☼○c.....## #.....#....#c○§§§§§§☼## #.###☼§§§§☼§##c...#.## #5&Dh .## #§.○§.○.☼§..### ##..K.#...## #○☼§§§☼§§..##  #.K<....####.#☼☼☼§§§☼§§##  #.§@☼☼☼§#...# ## #.%.##.§###☼####.#  #...###..# ### #...  #... #......... #.[#. #.... .......... #..# #.# ........## #... .........#...##.5&Dh, ○○☼☼.☼§☼§☼○☼☼§§§○§.○○5&Dh ~26=---5 _5&Dh% 5&Dh' 6&DhG #... #.#.....# #... #......○§§##☼.§○..#...#6&Dh  #..#####.....§§§§§.§○○c.....## #.....#....#c○§§§§§☼☼## #.###☼§☼§§☼§##c...#. #.## #§.○§.○.☼...### ##..K.#...####○☼§☼§☼§☼..## 6&Dhz #.K<....####.#○☼☼§§§○§.##  #.@§☼○☼§#...# ## #.%.##.§###○####.#  #...###.# ### #...  #... #.. #.[#.  #.... .. #..# # #....# .####... .#....##.6&Dh`.§§##○.§....☼§§§§☼○○§☼§§○°§.°..°○§☼§○§.○○§§§○.6&Dhq8○○○6&DhmA---66&Dh6&Dh6&Dh4 #... #.#.....# #... #.§§##○.§...#...#6&Dhu #..#####......§§§§.§○.c..... #.....#....#c.☼§§§§☼○## #.###○§☼§§○§##c...#. #.## #§.°§.°.....### ##..K.#...####°○§☼§○§...##  #.K<....####.#○○○§§§○..##  #§○○○§#...# ##6&Dh #.%.##.§###○####.#  #...###.# ### #...  #... #. #.[#. #.... .. #..# #  #....# .###.  ##... .# #.6&DhWq.##.# ##6&Dh..##........§.....§○...$§§○....☼...○§○§○.°○○§§§.°°6&Dh%76&Dh76&Dh6&Dh! #... #.#.....# #... #.##......#... #..#####.§..c.....6&Dh|c #.....#....#c.....§○.## #.###..$§§○.##c...# #.## #...☼.### ##....#...####.○§○§○....##  #.K<....####.#°○○§§§...##  #.§§○°○§#...# ## #.%.##.§###°####.#  #...###.# ### #...  #... #.. #.[#. #.....6&DhR. #..# # #....#.#...  ##... .# #.#......##.# ##6&Dh/........☼○§..°°§§.☼§°.°☼.6&Dh!B3386&Dhh6&Dh6&Dh  #... #.#.....# #... #.##......# #..#####.c #.....#....#c.## #.###..$....##c... #.........## #.....6&Dh0 x ##....#...####..☼○§.....##  #.K<....####.#.°°§§....##  #.☼§°.°☼#...# ## #.%.##.§###.####.#  #...###.# ### #...  #... #. #.[#. #.... .. #..# # #....##.###... ##....# #.#.##.# ##6&DhE .°...§.....6&Dh I=696&Dhi 6&Dh 6 _You feel a bit more experienced.6&Dh x  #... #.#.....# #... #.##......# #..#####.c #.....#....#c.## #...###..$....##c #.........## #. ##....#...####...°......##6&Dhz r #..<....####.#...§.....##  #.☼§....#...#  #.%.##.§###.####.#  #...###.# ### #...  #... #.# #.[#. #.... . #..# #....##.###.. ##...#.# #.#.##.# ##6&Dh 6&Dh .6&Dh .6&Dh ○6&Dh 6&Dh 6&Dh 76&Dh 1=706&Dh 6&Dh> 6&Dh; #... #.#.....# #... #.##......# #..#####.c #.....#....#c.## #..........###..$....##c #.........## #. ##....#...####. #..<....####.#.## #.○§....#...#  #.%.##.§###.####.# #...###.# ### #... #... #.# #.[# #.... ... #..# #....##.###... ##...#6&Dh"<[39;49m.# #.#  .##.# ##6&Dh'=7☼6&Dh=w4=717&Dh:7&Dh67&DhѠ #... #.#..... #... #.........##...... #..#####.....c #.....#....#c.## #..........###..$....##c #.........## # ##....#...####. #..<....####.#. #.○☼....#...# #.%.##.§###.####.# #...###.# ### # #... #.# #.[ #.... .. #.. #....##.#... ##...#..#7&Dh #.# ..##.# ##7&DhA°☼7&Dhέ%27&Dh37&Dh7&Dh%] #... #.# #... #.........## #..#####.....c #.....#....#c7&Dh].## #..........###..$....## #.........## # ##....#...#### #..<....####.#. #7&Dh^.°☼....#... #.%.##.☼###.####. #...###.# ### #7&Dha #... #.# #. #.... .. # #....##..##... ##...#...# #.# ........##.# ##7&Dh5lD..7&DhlA637&Dh.u7&Dhx7&Dh9 #... #.# #... #.........## #..#####...... #.....#....#c. #..........###..$.... #.........## # ##....#...#### #..<....####.# #.# #.%.##.☼###.#### #...###.# ### # #... #.# # #.... ... # #....##...###... ##...#....# #.# [37&DhZ:4m........##.# ##7&Dh:;8.7&DhA5==547&DhB7&Dh7 ~ #... #.# #... #.........## #..#####... #.....#....#c. #..........###..$.... #...## # ##....#...#### #..<....####.# #.# #.%.##.###. #...###..# ### 7&Dh. $ #... #...#  #.... ...... #....##.......###... ##...#.........# #.###. ........##.# ##7&DhK 7&DhȈ 3250257&Dh 7&Dhy 7&Dhy  ... #$.. #............##... #...## #..#####.... #.....#....#c... #..........###..$ #.........## # ##....#...#### #####.#..... #.......... #.%.##.###.##7&Dh`z S #...#### ### #... ## #.... ... #....##.###.....#....#.###. ........##.# ##7&Dh K8=7&DhS 67&Dh 7&Dh a _There is a stone staircase leading up here.8&Dh38&Dh8&Dh8&Dh^Z647 _8&Dh8&Dhi 8&Dh.............###...# #...# #.# 8&Dh...P.P.###...# #...# #...# #.# 8&DhD##.....# #...# #...# #...# #.# 8&Dh.'..P..###...# #...# #...# #.# 8&Dhc.#..P...##...# #...# #...# #.# 8&Dh##.P.P..##...# #)..# #...####.# 8&Dh|..P.P...##.).# #...####........# 8&Dh.P......##.).# #[).............# 8&Dh0 8&Dh..P....###...# #@..............# 8&DhPP.....# #...# #[).####8&Dh# 8&Dh...#...# #...# #...# #.......... 8&Dh,.###.### ###.# #...# #.......... 8&Dh.# #.#######.###...# #.......... 8&Dh.# #.......).......# #.8&DhQ## 8&Dh.# #..).).)...###..# #........# 8&Dh.# #.########## #..# #....... 8&Dh&.# #.## #### #..# #........8&Dh8&Dha8&Dh=8&Dh8&Dh8&Dhs8&Dhwt%8.7 (2.58&Dh"8&Dh 8&DhJ 8&Dhʄ_You fly upwards. 8&DhGU_There is a stone staircase leading down here.8&Dh+ 38&Dh2 8&Dhe9 8&DhY: $ _8&DhC 8&Dh@G i7=8&DhL 8&DhGS 8&DhS `9=38&Dh|X 8&Dh_ ,8&Dhd 8&Dhj a8=8&Dhn 8&Dhq O28&Dhat 8&Dhiw 8&Dhw 9=8&Dh!| 8&Dh }920=8&Dh 8&DhÅ ,8&Dh5 8&Dh ,8&Dh֎ 8&Dhx 40=18&DhH 8&Dh e=8&Dh O08&Dha 8&Dhs 8&Dh y1=1=8&Dh 8&Dh ,8&Dh 8&Dhȴ ,8&Dh 8&Dh˺ O28&Dhs 8&DhZ O=8&Dh 8&Dh F 9 8&Dh 8&Dh _You feel your existence waver again.38&Dh5 E2==8&Dh 8&Dh Q _Magic restored.8&Dh 8&Dh ,8&Dh! 8&Dhb i4=8&Dh 8&Dhr P==8&Dh> 8&Dh ,8&Dh 8&Dh a5=8&Dh 8&DhD ,8&Dh= 8&DhG ,8&Dh 8&Dh O68&DhY 8&DhA ,8&Dh  8&Dh` ,8&Dh 8&Dh i7=8&Dh  8&Dh." ,8&Dh$ 8&Dh* ,8&DhM, 8&Dh\/ a8=8&Dh1 8&Dh4 ,8&Dh7 8&Dh: ,8&Dh= 8&Dh7@ O98&DhZC 8&DhG ,8&Dh7J 8&DhFM ,8&DhO 8&DhoT j50=8&Dh.W 8&DhtZ ,8&Dh\ 8&Dh_ ,8&Dh&b 8&Dhe a1=8&Dhh 8&Dh-l ,8&Dh\o 8&Dhr ,8&Dhu 8&Dhx O28&Dh&} 8&DhC ,8&Dh 8&Dh ,8&Dh 8&Dh` O38&Dh 8&Dhi ,8&Dh 8&DhP ,8&DhB 8&Dh i4=8&Dh 8&Dh ,8&DhE 8&Dh0 ,8&Dh 8&Dh 8&Dh' K5=8&Dh_ 8&DhU ,8&Dh 8&Dh ,8&Dh 8&Dh O68&Dh 8&Dh ,8&Dh 8&Dh ,8&Dh 8&Dh 8&Dh N57=8&Dh 8&Dh ,8&Dh 8&Dh B8&Dh 8&Dhr W8=8&Dh 8&DhG ,8&Dhz 8&Dh ,8&Dh 8&Dh ;98&DhD 8&Dh" ,8&Dh%% 8&Dh3( ,8&Dh* 8&Dh. b60=8&Dh 1 8&Dh4 ,8&Dh7 8&Dh: ,8&Dh= 8&DhF 1=8&DhqL B8&DhS }28&Dhp[ B8&Dhd X8&Dhp 38&Dh} 4=8&Dh2 ,8&Dh 8&Dh ,8&Dh 8&Dh k5=8&Dh 8&Dh ,8&Dhɖ 8&Dh ,8&Dh 8&Dh ;68&Dhp 8&Dhb ,8&Dh 8&Dh ,8&Dh* 8&Dhc a7=8&Dh 8&Dh ,8&Dh 8&Dho ,8&Dh8 8&DhM k8=8&Dh 8&Dh ,8&Dh1 8&Dhf ,8&Dh 8&Dh ,8&Dh 8&Dh ;98&Dh 8&Dh ,8&Dh" 8&Dh ,8&DhK 8&Dh b70=8&Dh 8&Dh ,8&Dh 8&Dh ,8&Dh 8&Dh k1=8&Dh 8&Dh7 ,8&Dh 8&Dho ,8&Dh 8&Dh ;28&Dh 8&Dht ,8&Dh 8&Dh ,8&Dh" 8&Dh% ;38&Dh( 8&Dh, ,8&Dh/ 8&Dh2 ,8&DhS5 8&Dh8 a4=8&DhB= 8&Dhh@ ,8&DhB 8&DhE ,8&DhG 8&DhTK 8&DhK U5=8&DhN 8&DhQ ,8&DhS 8&DhW ,8&DhZ 8&Dh] ;68&Dh` 8&Dh(e ,8&Dhg 8&Dhj ,8&Dh6m 8&DhSp a7=8&Dhr 8&Dhu ,8&Dhx 8&Dh{ ,8&Dhh 8&Dh k8=8&Dh 8&Dh ,8&Dhٌ 8&Dhҏ ,8&Dh. 8&Dh9 ;98&Dhɗ 8&Dh ,8&Dh 8&Dh~ ,8&Dh 8&Dh٨ b80=8&Dh 8&Dh O 1110.7 (132.0) _HP restored.8&Dh 8&Dh+ [ _Done exploring.9&Dh9&DhLevel 10 of the Dungeon <<<>>>>>_(Press ? for help)  #.# #...........####..P.......# #..#####..# #...#..........#  #.# #.########..##...P.PP.....###.........# #...##.........#  #.# #.##..#...P...P.................# #...####.####..#  #.# #.#9&DhM/#..#...................###...# #...# #.# #..#  #.# #.##....PPP.....P.P.###...# #...# #...# #.# #..#  #.# #.##..[..P.####.....# #...# #...# #...# #.# #..#  #.# #.##......P#..'..P..###...# #...# #...# #.# #..#  #.# #.##..PPP..#>.#..P...##...# #...# #...# #.# #..#  #.# #.##....P..####.P.P..##...# #)..# #...####.# #..#  #.####.##.[...P.P...P.P...##.).# #...####........# #..#  #......#9&Dh#..........P......##.).# #[).............# #..#  #..###.##...........P....###...# #@..............# #..#  #..# #.##.....P..PPP.....# #...# #[).####........####..#  #..# #.##......P.....#...# #...# #...# #..............#  #..# #.##..........###.### ###.# #...# #..............#  #..# #.########...<......# #.#######.###...# #..............#  #..# #...................# #.......).......# #........#####.#  #..# #...................# #..).).)...###..# #........# #.#  #..# #.########..........# #.########## #..# #........#[9&Dh39;49m #.#  #..# #.##..........# #.## #### #..# #........# #.#  #..# #.##..........###..# #..# #..# #........# #.#  #..# #.# ##...............# #..# #..####........# #.#  #..###.# #>..........###..# #..# #..............# #.#9&Dhn\>@9&Dh #######..# #.#####.# #.......##..# #..........# #.......#.....############.# #...#####......... #.# #.####....>...# ####.####..## #.# #.# #..# #)####.####...# #.# #.# ## #...........# #.# #<# #...# #..# #..#.....##..# #.# #.# #...# #..# #.#....#....# #.######.# #...# #..# #..#..#.....# #........# #...# #..# #..# #...#[..###....##( #9&Dh# #...# #..# #..####...#....###.....########## #...# #..# ##....#................######.##### #.........#...#....#####...........# ###.....# #..####...#.##.....## #...........####..P.......# #..####### ##...P.PP.....###......### #.# #..#...P...P...####.####.# #.# #..#............###.# #.# #.9&Dho# #.# #....PPP.....P.P.###...# #.# #.# #.# [..P.####.....# #...# #.# #.# #.# P#..'..P..###...# #.# #.# #.#  #..PPP..#>.#..P...##...# #...# #...# #.# #.#  #....P..####.P.P..##...# #)..# #...####.# #.:&Dhp:&Dh C$:&DhD.............###...# #...# #.# dertzug the Jinx :&DhD<...P.P.###...# #...# #...# #.# Poltergeist of Gozag  Gold: 2502 :&Dh\EH##.....# #...# #...# #...# #.# Health: 80/80 ======================== :&DhF0.'..P..###...# #...# #...# #.# Magic: 22/22 ======================== :&DhF.#..P...##...# #...# #...# #.# AC: 9:&DhDG+Str: 4 :&DhG##.P.P..##...# #)..# #...####.# EV: 14:&Dh~H,Int: 17 :&Dh!I..P.P...##.).# #...####........# SH: 5:&DhwKDex: 20 .P......##.).# #[).............# XL: 12 Next:  6% Place: Dungeon:10 ..P....###...# #@..............# Noise: ---------  Time: 11110.7 (0.0) PP.....# #...# #[).####........## v) +2 sling (freeze) ...#...# #...# #...# #.......... Zap: wand of warping (1) .###.### ###.# #...# #.......... Fly .# #.#######.###...# #.......... .# #.......).......# #........## .# #..).).)...###..# #........# .# #.########## #[4:&DhK0m..# #........# .# #.## #### #..# #........# _You fly upwards. _There is a stone staircase leading down here. _You feel your existence waver again. _Magic restored. _HP restored. :&DhzL7_Done exploring.:&DhM:&DhN:&DhbS:&Dhm:&Dh{:&DhӀ :&DhV_:&DhI:&Dh :&Dh  :&DhThings that are here:  :&Dh6a +0 robe; a +0 dagger:&DhJ:&Dh8 :&Dh_:&Dh$:&DhL:&Dh:&Dhԝ:&Dh4:&Dh :&Dh8 :&DhYou see here a +0 shortbow.:&Dh#:&Dh :&Dh_:&Dh:&Dh!:&Dh7:&Dh:&Dh:&Dh:&Dh:&Dh~:&DhC:&Dhu:&Dh:&Dh:&Dh:&Dh:&Dh:&Dh:&Dh:&Dh:&Dh:&Dh:&Dh:&Dh:&Dh~:&Dh3:&Dh:&Dh> :&Dh9 :&Dh :&Dh, :&Dh :&Dh- :&Dh :&DhN :&Dh :&Dh :&Dh :&Dh :&Dh :&Dh :&DhO :&DhL :&Dh9 :&Dh :&Dht :&Dh :&Dh~ :&Dh- :&Dh :&Dh! :&Dh# :&Dh% :&Dh% :&Dh& :&Dhl( :&Dh>* :&Dh* :&Dh+ :&Dh- :&DhA/ :&Dh/ :&Dh0 :&Dh~2 :&Dh3 :&Dh4 :&Dh5 :&Dh.7 :&Dh 9 :&Dh9 :&Dh: :&Dh< :&Dh|> :&Dh@? :&DhC@ :&DhB :&DhD :&DhD :&DhE :&DhG :&DhpI :&DhQ :&DhT :&Dh>W :&DhY :&Dh\Z :&Dh[ :&Dh h  :&Dhh # #.# #.# #.........# #.. .:&Dhi # #.# #.# #.........# #.. :&Dh]j .# #.# #.# #.........# #.. .:&Dhk # #.# #.# #..<......# #..:&Dhn  #.# #.# #.........# #.. .# #.#####.# #.........# #.. .# #.......####.........# #.. .# #.............#####..# #.. .# #.####....@...# #..# #..35.7 (25.0) .# #.# #...###..# #..# #.. .:&Dhq # #.# #...# #..# #..# # #<# #...# #..# #..# # #.# #...# #..# #..# ######.# #...# #..# #..# #..  ........# #...# #..# #..# #..  ........# #...# #..# #..####..  ........# #...# #..# #.. :&Dhev :&Dh  :&Dh/ :&Dhρ U_There is a stone staircase leading down here.:&Dh~O I:&DhAU :&Dh] M6.7 (1.0) _:&Dht ^ ## ...####### #...#..#.###:&Dhw 1 #........@# ...........##### ####  ^...#c......#..###..####  ..##...........##....#.#  . ##........#.####..#.## ............#..........# c   centaur (launcher) ..##.....##............# :&DhVz . #.......>...........# #.....#..........#..#:&Dh> :&Dh U(((((:&DhG@ : .@:&DhA ...  You fly downwards. The centaur shoots an arrow. The arrow misses you.:&DhHI 6(((:&DhdJ (:&Dh^ 9....:&DhxGc77-=8.2 (2.5:&Dh}J:&DhM _The centaur shoots an arrow. The arrow hits you. The arrow burns you. _There is a stone staircase leading up here.<&Dh<&DhvQuiver which action? ([-] to clear) Items ([,] to cycle)  a - Fire: v) +2 sling (freeze)b - Zap: wand of flame (13)  c - Zap: wand of warping (1) (quivered)  d - Zap: wand of charming (7) Spells ([,] to cycle)  e - Cast: Jinxbite  f - Cast: Sigil of Binding  g - Cast: Inner Flame (2%)h - Cast: Ensorcelled Hibernation  i - Cast: Cause Fear (1%) Abilities ([,] to cycle)  j - Abil: Potion Petition  k - Abil: Call Merchant  l - Abil: Bribe Branch [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|on=&Dh5=&Dhdertzug the JinxPoltergeist of Gozag  Gold: 2502Health: 77/80 =======================-Magic: 22/22 ========================AC: 9Str: 4##EV: 14Int: 17...#######SH: 5Dex: 20#...#..#.###XL: 12 Next:  6% Place: Dungeon:11=&Dh#........@#Noise: =--------  Time: 11138.2 (0.0)...........##### ####v) +2 sling (freeze)^...#c......#..###..####Cast: Jinxbite..##...........##....#.#Fly . ##........#.####..#.##............#..........#c   centaur (launcher)..##.....##............#. #.......>...........##.....#..........#..# _a +0 robe; a +0 dagger _You see here a +0 shortbow. _There is a stone staircase leading down here.  You fly downwards. The centaur shoots an arrow. The arrow misses you. _The centaur shoots an arrow. The arrow hits you. The arrow burns you. _There is a stone staircase leading up here.=&Dh}=&Dh=&Dh) ^  You beckon some vexing sprites to accompany your attacks.=&Dh[1 ((((You feel your willpower being sapped. The centaur shoots an arrow.=&Dh; 9....=&Dhn 68---0---=9.2 (1Will/2 Jinx Fly =&Dh =&Dh  =&Dh =&Dh 0_The arrow hits you. The arrow burns you.=&Dh ((((((You shoot a sling bullet.=&Dhi ;*=&Dh ...c.., very drained) _ You shoot a sling bullet.  The sling bullet barely misses the centaur.  You feel bolstered by spreading misfortune.  A giggling sprite leaps out and smacks the centaur with its own hand.  The centaur is lightly wounded.=&Dh4 @(((((=&Dh =&Dh+| .@...  The centaur shoots an arrow. The arrow closely misses you.=&Dh$V(((((=&Dh4.@...14 =40.1 (0.9 _The centaur shoots an arrow. The arrow misses you.>&Dh)e (((( You shoot a sling bullet. The sling bullet hits the centaur.  The sling bullet freezes the centaur.>&Dh1;*>&Dh1 ...c.  The centaur is moderately wounded.A giggling sprite leaps out and smacks the centaur with its own hand.  The centaur is heavily wounded. (((((((The centaur shoots an arrow.  You block the arrow with an invisible shield... and reflect it back!>&Dhf9.@..c..>&Dh6:W9---1.0>&DhX?>&DhB >&DhCT_The arrow barely misses the centaur.>&Dh' ((((You shoot a sling bullet.  The sling bullet hits the centaur but does no damage.>&Dh;*>&Dh ...c.  The centaur is heavily wounded.>&DhA giggling sprite leaps out and makes the centaur trip over its own hooves.  The centaur is heavily wounded.>&DhU((((>&Dhp....c>&Dh%9>&Dh$>&Dh'Y _The centaur shoots an arrow. The arrow hits you but does no damage.>&Dhb ((( You shoot a sling bullet. The sling bullet hits the centaur!  The sling bullet freezes the centaur.>&Dh;*>&Dh  The centaur is almost dead.A giggling sprite leaps out and smacks the centaur with its own hand.>&Dh ..$.  You kill the centaur!>&Dh2502 ---72.7 (0.8Fly >&Dh` >&Dhe >&Dh c_The jinxing sprites lose interest in you.>&DhO2 3>&Dh6 >&Dht: H _No target in view!>&Dh70=1= _?&Dhrl---5.7 (3.0cc   centaur (launcher, wandering)--- _A centaur is nearby!?&Dh ^  You beckon some vexing sprites to accompany your attacks.?&Dh uc.c)?&Dh 1=19--3==6.7 (1Jinx Fly ?&Dhʙ ?&Dh ; _You feel your willpower being sapped.?&Dh Z (((?&Dh /You shoot a sling bullet.?&Dh_ ;*?&Dh6d ...c , very drained)  The sling bullet hits the centaur but does no damage.  A giggling sprite leaps out and bonks the centaur with its +0 orcbow.  The centaur is moderately wounded.?&Dh;X((((?&DhN@...?&Dh0P4=7.5 (0.8?&Dh>?&Dhp _The centaur shoots an arrow. The arrow closely misses you.?&Dh-5 (((((((You shoot a sling bullet.@&Dh4;*@&Dhnj ...c...  The sling bullet barely misses the centaur.A giggling sprite leaps out and makes the centaur trip over its own hooves.  The centaur is heavily wounded.@&DhtX((((@&DhN@...@&Dh'8.3@&DhS@&Dhh _The centaur shoots an arrow. The arrow misses you.@&Dhm ((( You shoot a sling bullet. The sling bullet hits the centaur.  The sling bullet freezes the centaur.@&Dh;*@&Dhp  The centaur is almost dead.A giggling sprite leaps out and makes the centaur trip over its own hooves.@&Dhxh...$@&DhPW20=-9.1@&Dh-@&DhK _You kill the centaur!@&Dh@&Dhq@&Dh!@&Dh|%H _No target in view!@&Dh@&Dh@&Dh5 @&Dh H _No target in view!@&Dh 3@&Dh# @&Dh(( @&Dh2) ,2 _@&Dh/ @&Dh0 @&Dh1 HFly @&Dh[2 @&Dh%6 { _The sprites lose interest in your situation.@&Dh6 +2502@&Dh*8 @&Dh: @&Dh= @&Dh@ @&DhZA X3=3@&DhB @&DhC @&Dh @&Dh ---53.1 (4.0c   centaur (launcher, wandering)c@&Dh! 9---@&Dh @&Dh ^ _A centaur is nearby!A&DhJ (((((c  )  You shoot a sling bullet.  The centaur shouts!  The sling bullet hits the centaur! The sling bullet freezes the centaur.A&Dh  .....cThe centaur is severely wounded.A&Dhf((((((A&Dh\@.....A&Dhd1====4.0 (0.9A&Dh A&Dho _The centaur shoots an arrow. The arrow barely misses you.A&Dh (((((You shoot a sling bullet. The sling bullet hits the centaur.  The sling bullet freezes the centaur.A&DhNA&Dh'Zm.....c.A&Dh \F28 (0.8A&DhbA&Dhrg` _The centaur is severely wounded.A&Dh7O ((((You shoot a sling bullet.  The sling bullet hits the centaur but does no damage.A&Dh ....  The centaur is severely wounded.A&Dh X((((A&Dh)r ,..A&Dhr ..A&Dh  The centaur shoots an arrow. The arrow hits you. The centaur shoots an arrow.  You block the arrow with an invisible shield... and reflect it back!  The arrow hits the centaur!A&Dh ((((($A&DhB T@....A&Dh? F2502 8A&DhB 5.7 (0.9A&DhE A&DhPH K _You kill the centaur!A&DhHL A&DhPM A&DhS A&DhzV H _No target in view!B&Dh9 _B&Dhc=4=1B&DhpB&Dh~2==0B&DhB&Dh"Q _Magic restored.B&Dh4B&Dh~5= 9 B&DhzB&Dhz _You feel your existence waver again.B&DhCB&DhP==B&DhB&DhZB&DhK,25026B&Dh9B&Dh,B&DhB&Dh ,B&Dhm B&Dh B&DhO K7=B&Dha B&Dh,B&DhB&DhB&Dh,B&DhB&Dhk8=B&DhPB&Dhm,B&DhB&Dhx+,B&Dh=,B&Dh.|9Fly B&Dh/B&DhW2n _You feel your willpower return.B&Dhq43B&Dh5,B&Dh6B&Dh&9B&Dh9L80=B&Dh>:B&Dh<1 _HP restored.B&Dh>3B&Dh?B&DhBB&DhD,B&DhEB&Dh HB&DhNXB&DhNB&Dh O9=B&Dh PB&DhTO  You now have 2538 gold pieces (gained 36).B&DhT&38B&DhVB&Dhz5 _You see here a +0 orcbow.  You now have 2561 gold pieces (gained 23).61 _You see here a +0 shortbow.B&Dh;|B&DhV~B&DhY,B&DhB&Dh.##...####### #...#..#.### ##........<# ...........##### #### ^...#.$@....#..###..####B&Dh--- ..##...........##....#.# . ###...)....#.####..#.# ...)..#.......... ..##.....##............B&DhO #. #.......>..... # #.....#...... .......#...##### ......#..#B&Dhv..##.####### #...#..#.####.<##...##### #### ^...#.@.....#..###.. ..##...........##....#. . ###...)....#.####..#. .........)..# ..##.....## #. #.......> # #.....#....# .......#...##.....  .#..##B&Dh֘w87.7 (32.0)---8.7 (33B&DhzB&DhkO  You now have 2576 gold pieces (gained 15).B&Dh"4769.7 (34B&Dh!B&DhZ _You see here a +1 orcbow of flaming.B&Dh 3B&Dh B&DhW B&Dh BB&Dh B&Dh ,B&Dha B&Dh B&Dh ,B&Dh{ B&DhR B&Dh ,B&Dh B&Dhf B&Dh ,B&Dh B&Dh B&DhZ ,B&Dh B&Dh B&Dh ,B&DhV B&Dh B&Dh ,B&DhY B&Dh\ B&DhZ ,B&Dh B&DhY B&Dh2 ,B&DhP B&Dh B&Dh ,B&Dh B&Dh7 B&Dh! ,B&Dh<" B&Dh , B&Dh, B&Dh- ,B&DhQ. B&Dh/ B&Dh0 B&DhK1 B&Dh3 ,B&Dh4 B&Dh$5 B&Dh5 B&Dh7 B&Dh8 B&Dh-9 B&Dh9 B&Dh7; B&Dh< ,B&Dh= B&Dh? B&Dh_@ ,B&DhA B&Dh.D B&DhF ,B&DhFG B&DhI B&DhJ ,B&DhK B&DhL B&DhN ,B&DhO B&DhnQ B&DhR ,B&DhS B&DhV B&DhX ,B&DhNY B&DhZ B&Dh \ ,B&Dh\ B&Dh"_ B&Dh.` ,B&DhIa B&Dhb B&DhYd ,B&Dhe B&Dhf B&Dhh ,B&Dhi B&Dhk B&Dham ,B&Dhn B&Dho B&Dhq ,B&Dhtr B&Dht B&Dhu ,B&DhSv B&Dhx B&Dhy ,B&Dhz B&Dh*} B&Dhc~ ,B&Dh~ B&Dh- nB&Dh7 ,B&Dh\ B&Dh/ B&DhS B&Dh ,B&Dh B&Dh| B&Dh ,B&Dh[ B&Dh B&Dhd ,B&Dh B&Dh B&Dhm ,B&Dh B&Dh B&Dh ,B&DhA B&DhS B&Dh ,B&Dh B&Dh B&Dh ,B&Dh nB&Dh B&Dh ,B&Dhg B&Dh B&Dh ,B&Dh~ B&Dhn B&DhR ,B&Dhr B&Dhn B&Dhk ,B&Dhd B&DhR B&Dh B&Dh B&Dh B&Dh k  You now have 2585 gold pieces (gained 9).  Things that are here:B&Dh~ &85B&Dh B&Dh : _3 stones; a +0 daggerB&Dh 3B&Dht B&Dh B&Dh ,B&Dh B&DhA B&Dhd ,B&Dhb! B&Dh# B&Dhz& ,B&Dh( B&DhX* B&Dh{, ,B&Dh%. B&Dh0 B&Dhr3 ,B&Dh4 B&Dh; /##.#>#......#................#.....).....##...............#...........##.(............)##............#............................................. $.. #............#.....#........ ... #.........##......#...#.... #..#####..............##... B&Dh< #.....#....#....@....##.......... #..........###..(....##....#.##. #.........## #...........###.... ##....#...####..........## #..<....####.#.........## #..................#...# ## #.%.##........###.####.# ...... ...###........# ### #... ....... ... #..........# #.[#.B&DhC  .....)#...(.)#.#......... $.. #..#.....# ... #.##.# #..#####.......##...#....###.......B&DhD .....####.#### #...........###... ##....#...###....## .Fly ..... ... .............. #..# #B&Dh[ Y255.7 (666.7 (67B&DhZa B&Dhs k  You now have 2592 gold pieces (gained 7).  Things that are here:B&DhEt 4927.7 (68B&Dh~ B&Dh 7 _a curare-tipped dart; a +0 daggerC&Dhe3C&DhlhC&DhwC&Dh8BC&DhC&Dh?,C&DhC&Dh,C&Dh]C&DhC&DhC&DhC&DhC&DhfC&DhC&Dh=,C&DhgC&DhC&Dh,C&DhC&DhEC&Dhv,C&DhuC&DhC&DhM,C&DhC&DhC&DhXC&Dh^ C&DhY C&Dh7C&Dh$  You now have 2609 gold pieces (gained 17).609C&DhD& _You see here a +0 shortbow.C&Dh6+,C&Dh3C&Dh4C&Dh6,C&Dh7C&Dh:C&Dh,<,C&Dh~=C&Dh7?C&Dh A,C&Dh_BC&Dh0DC&DhFC&Dh GC&DhbHC&DhJC&DhK,C&DhLC&DhNC&DhS,C&Dh3TC&Dh]d  You see here a spider talisman.C&Dh_C&Dh4` _C&DhPaC&DhddC&Dhf,C&DhhC&DhiC&Dhk,C&DhOlC&DhnC&DhoC&Dhw ### #..## #.. ##....#...#### #..<....####.# #....... ##.%.##........## #...###........#  ##...# C&DhEx #@...#.......... #....##.........### ##...#..........#  ##..........##.#  C&Dhx&#..... #..###.. u   purple ugly thing (wandering) C&Dhzn#### u C&DhX86.7 (297.7 (30C&DhFC&Dhzd _A purple ugly thing comes into view.C&Dhm #.. #.........##  ##....# #..<... #..... ##.%.# #...#  ##...#  #@...# #....## ##...#  ##....  #.....  #..###..  #### u C&DhmC&Dh\ J #.. #.........##  ##....# #..<... #..... ##.%.# #...#  ##...#  #@...# #....## ##...#  ##....  #..... #..###..  ####  C&Dh 3C&Dhw C&Dh h _A purple ugly thing is nearby!C&Dh ^  You beckon some vexing sprites to accompany your attacks.C&Dh+ juu.C&Dhg 0---==8.7 (1.0)Will/2 Jinx Fly C&Dh| C&Dh< ; _You feel your willpower being sapped.C&Dh z ((((( C&Dh You shoot a sling bullet.  The sling bullet hits the purple ugly thing!  The sling bullet freezes the purple ugly thing.C&DhC&Dhj....u.C&Dh4=9.5 (0.8C&Dh"C&Dh&l _The purple ugly thing is moderately wounded.D&Dh yM(((( _The purple ugly thing is moderately wounded.  You shoot a sling bullet.  The sling bullet hits the purple ugly thing.  The sling bullet freezes the purple ugly thing.D&DhD&DhZ...u.D&Dh-90.4 (0.9D&DhD&Dhl _The purple ugly thing is moderately wounded.D&Dh#.....#....#...#...#..(#.........## #.##....#...####.#..<....####.#......D&Dh]..##.%.##.###...###.# ###@..# ##....#....####.##...#....# ###...u......##.#D&Dh#.....#..###..#### .D&DhD&Dhu.u   purple ugly thingD&Dhr6---1.4 (1.0D&Dh{ D&DhnD&Dh ##..#####.....#.....#....#......#..#..(#.........## #.##....#...####.#..<....####.#.........##.%.##.###.#.@.###.# ###...# #D&Dh3 i# ....#....####..##...#...# #.##..u.......##.# ##.....#..###..#### .D&Dh D&Dh` D&Dhѥ :u.D&DhD K------2D&Dh D&Dhܲ D&Dh; #...####..####..#####.....#.....#....#......#..#..(#.........## #.D&Dh ##....#...####.#..<....####.#.................#.###.#...###.# #####...# ## .#..... #...u####..##...#...# #.##..........##.# ###.....#..###..D&Dh D&Dho :u.D&Dh! S1=3D&Dh) D&Dh0 u _You see here a spider talisman.D&Dh#)...##...#...####..####..#####.....#.....#....#......#...###..(D&Dhj#.........## #.D&DhV##....#...####.#..<....####.##..@..............##.%.##........###.#...###........# ###D&Dh##...# #..........# u.#.....#....####... ##...#D&Dhf..# #.###..........##.# ###.....D&DhD&DhuD&Dh=..D&Dh D&Dh[ 4 D&Dh _D&Dh>E&Dh5M  You beckon more vexing sprites to accompany your attacks.u.19--==5 _You feel your willpower being sapped.E&Dh( (You shoot a sling bullet.  The sling bullet hits the purple ugly thing.  The sling bullet freezes the purple ugly thing.E&Dhd;*E&DhIr  The purple ugly thing is moderately wounded.You feel bolstered by spreading misfortune.A giggling sprite leaps out and smacks the purple ugly thing with its own body.%u.(drained) 14 =6.2 (0.8 _The purple ugly thing is heavily wounded.E&Dh  You shoot a sling bullet.  The sling bullet hits the purple ugly thing but does no damage.E&Dh;*E&Dhmo' uThe purple ugly thing is heavily wounded.A giggling sprite leaps out and smacks the purple ugly thing with its own body.The purple ugly thing is heavily wounded.E&DhoE&DhHp,7.1 (0.9E&DhwE&Dhy^ _The purple ugly thing barely misses you.E&Dh A giggling sprite leaps out and smacks the purple ugly thing with its own body.The purple ugly thing is heavily wounded. _The purple ugly thing barely misses you.You shoot a sling bullet.  The sling bullet hits the purple ugly thing.  The sling bullet freezes the purple ugly thing.E&Dh+ ;*E&Dh R uvery drained)The purple ugly thing is heavily wounded.A giggling sprite leaps out and smacks the purple ugly thing with its own body.The purple ugly thing is heavily wounded.E&Dh *9 (0.8E&Dh E&Dhd ^ _The purple ugly thing barely misses you.E&DhQ  You shoot a sling bullet.  The sling bullet hits the purple ugly thing!  The sling bullet freezes the purple ugly thing.E&DhX9r20=-8.8 (0.9E&DhG _The purple ugly thing is severely wounded.F&DhXM _The purple ugly thing is severely wounded.  You shoot a sling bullet.  The sling bullet hits the purple ugly thing.  The sling bullet freezes the purple ugly thing.F&Dh u;*F&Dh)GCu.  almost dead.  A giggling sprite leaps out and makes the purple ugly thing trip over its own  underside.  The purple ugly thing is almost dead.F&DhI,9.6 (0.8F&DhNF&DhYP^ _The purple ugly thing barely misses you.F&Dhe  You shoot a sling bullet.  The sling bullet hits the purple ugly thing.  The sling bullet freezes the purple ugly thing.F&Dh F$F&DhfDF&Dhf`2609 =12300.5 (0.9F&Dh iF&DhBrk _You kill the purple ugly thing!F&Dh:sF&DhoxF&Dht{H _No target in view!F&DhKF&DhaLF&DhPF&DheSH _No target in view!F&Dh 3F&Dhd F&DhS F&Dh` _Fly F&DhG _The sprites lose interest in your situation.F&Dh$ F&Dh g1=3F&Dh ,F&Dh@ 92F&Dh$ BF&Dh F&DhF ,F&Dh F&Dh =1F&DhQ L2==F&Dh F&Dh F&Dh A2609F&Dh F&Dhe F&Dh &15F&Dh F&Dho  _You now have 2615 gold pieces (gained 6).==F&Dh e0F&DhA F&Dh F&Dh F&Dh F&Dh* F&Dh F&Dhq 0 9 F&Dh" F&Dh> s _You feel your existence waver again.F&Dh F&Dh= F&Dh F&DhR" F&Dhw$ ,F&Dh% F&Dh& F&Dh8) ,F&Dh`* F&Dh+ F&DhA. ^Fly F&Dhg/ F&Dh2 n _You feel your willpower return.F&Dh&8 _F&Dh`9 F&Dh9 F&Dh[: F&Dh; F&Dhs= F&Dh= F&Dhn> F&Dh? F&DhcA F&DhA F&DhkB F&DhC F&Dh*K #............#...# ####.%.##........###.####.# #...###........##### #... ##...#.#..........# #.[#. ##....#.............. #..# ##....##.........###... F&DhL ##...#..........# #.# ##..........##.# ## #..........@#---#..###...##.##### #..##..###.#.... ###..... .....#.c   centaur (asleep) ...c.##..##..  F&Dh(T 26.5 (26.0)clauncher)cA centaur comes into view.The centaur shouts!F&DhGY (((((The centaur wields a +0 orcbow. The centaur shoots an arrow.F&Dh D.....F&Dh3 (((((The arrow hits you. The centaur shoots an arrow.F&Dhu .....76--==-7.5 (27F&Dh/ R _The arrow hits you but does no damage.F&Dha #...  ##.%.##....  #...###.... #...  ##...#.#.... #.[#.  ##....#...... #..#  #....##......  ##...#..........# #.#  ##..........##.# ##  #..........@# F&Dhn#..###...##.# #### #..##..# ##.#.... ###..... .....#.  ...c.##..  #..##.. .. G&Dh  #...  ##.%.##....  #...###.... #...  ##...#.#.... #.[#.  ##....#...... #..#  #....##......  ##...#..........# #.#  ##..........##.# ##  #..........@# #..###...##.# #### #..##..# ##.#.... ###.... .....#.  ...c.## #..##..   _A centaur is nG&Dh#earby!G&Dh  You beckon some vexing sprites to accompany your attacks. (((((You feel your willpower being sapped. The centaur shoots an arrow.G&DhvcD.....G&Dhe4--0---8.5 (1.0)Will/2 Jinx Fly G&DhiG&Dhdl) _The arrow hits you.G&Dhmi (((((G&DhL~You shoot a sling bullet. The sling bullet hits the centaur.  The sling bullet freezes the centaur.G&DhFG&DhQk....c.G&DhT4=9.3 (0.8G&Dh/[G&Dhb5 _The centaur is lightly wounded.G&Dh" ((((((You shoot a sling bullet.G&DhG&Dhl...c..G&Dh`(30.1G&DhG&Dha _The sling bullet barely misses the centaur.G&Dh ((( You shoot a sling bullet. The sling bullet hits the centaur.  The sling bullet freezes the centaur.G&Dh4/ ...  The centaur is moderately wounded.G&Dh4 ((((( The centaur shoots an arrow.  You block the arrow with an invisible shield... and reflect it back!G&Dh P@....G&Dh R(((G&Dh-P 6...G&DhQ W62----9G&DhnX G&Dh[ b _The arrow hits the centaur! The centaur shoots an arrow. The arrow hits you!G&DhH (((You shoot a sling bullet.  The sling bullet hits the centaur but does no damage.G&Dh;*G&Dh...c , very drained)  You shoot a sling bullet.sling bullet hits the centaur but does no damage.  G&DhqGThe centaur is severely wounded.  You feel bolstered by spreading misfortune.  A giggling sprite leaps out and bonks the centaur with its +0 orcbow.  The centaur is almost dead.G&DhX((((G&Dh?N@...H&Dh3-------14 1.8 (0.9H&Dh H&DhO* ((( _The centaur shoots an arrow. The arrow misses you.You shoot a sling bullet.  The sling bullet hits the centaur but does no damage.H&Dh;*H&Dh  The centaur is almost dead.A giggling sprite leaps out and smacks the centaur with its own hand.H&Dhh...$H&Dh2615 1=32.6 (0.8H&DhH&DhK _You kill the centaur!H&DhZ3H&Dhl^H&Dh_H _No target in view!H&Dhp-3H&Dh/H&Dh9P _H&DhB:4=Fly  _The sprites lose interest in your situation.H&Dh9CH&DhDH&DhE9=H&DhFH&DhHH&DhHU5=H&DhIH&DhKH&DhkLh2==3H&DhMH&Dh^26H&Dh8`H&Dh`91H&DhaH&DhdX==0H&DheH&DhgH&DhvhK7=H&DhfiH&DhkH&Dh0l0 9 H&DhmH&Dhps _You feel your existence waver again.H&Dhr3H&Dhuk8=H&DhvH&Dh!xH&DhxH&DhyH&Dh92615H&DhH&Dhd,H&DhH&Dhcx70=H&Dh$Fly H&DhH&DhRn _You feel your willpower return.H&DhU1=H&DhH&DhH&Dh'H&DhH&DhH&DhrH&Dh6H&DhGH&Dh%2H&DhH&DhH&Dh2H&DhH&DhH&DhuH&Dh>H&Dh}H&Dh%3H&DhH&Dh,H&DhYH&Dh,H&DhH&Dha4=H&DhH&Dh?H&DhH&DhGH&DhH&Dh]H&Dh7H&DhvH&DhH&DhZH&DhH&Dh>U5=H&DhH&Dh[H&DhH&DheH&DhH&DhxH&DhH&DhrH&Dh%6H&DhH&Dh+H&DhH&DhH&DhDH&DhH&DhHH&DhH&Dh~K7=H&Dh0H&DhH&DhH&DhH&Dh?H&DhH&DhFH&DhH&DhFU8=H&DhH&DhLH&DhH&Dh8H&DhL,H&DhzH&DhD;9H&DhIH&Dh,,H&DhH&DhH&DhH&DhH&DhAH&DhL80=H&Dh H&Dh> H&Dhk H&Dh H&DhV H&DhH&DhH&DhZH&DhH&DhH&DhH&DhH&DhmH&DhH&DhH&Dhn9=H&DhH&Dhu  You now have 2629 gold pieces (gained 14).29H&Dh+H&Dh;!> _You see here a +0 orcbow.H&Dh"3H&Dh $H&Dh%H&Dh,##...#.## #.[#. ##....#.............. #..# # #....##.........###... ##...#..........# #.# .........##.## ##  #...........# .##...  #..###...##.##...... ## #..##..#.......  ##.#...@....#---89.6 (57.0) ###.)......# #......#....##.....##......H&Dh.#..##.. ...#.##. #..^ )##### ###.. . ...######H&Dh82^---90.6 (58H&Dh16H&Dh8# _Found a whip.H&Dh 3H&DhA H&Dh H&Dh BH&Dh H&Dh] ,H&Dh H&Dh7 H&Dh ,H&Dh H&Dh H&Dh ,H&Dh H&Dh H&Dh ,H&Dh# H&Dh  ...........#...# ##....... .%.##........###.####.# ........ ..###........##### #... ........ ..#.#..........#### #.[#. ..#.......# #..# # .##..###... ## .#..........# ##.# ##..> .........##.###.## ..........#..##.@..## 6.6 (6.0) .###...##.##........# ## #..##..#.............##.#........#..###.)......##......#......#....#.......#.....##............#..##..#....#.......##. #..^.)####.....7H&Dh ].6 (7 _Found a stone staircase leading down.I&Dha-I&DhTI&Dh¸I&DhݺI&Dhݼ,I&Dh1I&DhI&DhnI&DhI&DhI&Dh\I&Dh!,I&Dh=I&Dh^I&DhN#...####........... ..###.####.#.#..........## .##### #... ......... ...#### #.[#.......... ......###..# #.......< .###....##.####........I&DhI^.# ##.#.##..>##........ #.###.##......##.. #..##....##...#.@....#406.6 (9 ##........#..........#............# I&Dh .....#...........#..## .....##....#..# .#....#.........#..... ##..............#....## .#....#............### .^.)####..........##I&DhI&Dhx'7.6 (10.0)I&Dh(I&Dhq9 _Found a stone staircase leading up.I&Dht8I&DhO@XI&DhtAI&DhVE,I&DhGI&Dh KI&DhM,I&DhOI&DhSI&DhU,I&DhWI&Dh\I&Dh^,I&Dh`I&DhbI&Dhyd,I&DhNfI&DhhI&Dhj,I&DhkI&DhsI&Dhv,I&DhwI&DhhzI&DhP|,I&Dh}I&DhI&Dh,I&DhfI&DhI&Dhk,I&Dh܉I&DhI&Dh,I&DhiI&DhwI&DhI&DhI&DhI&DhI&DhɘI&Dh.I&Dh)I&DhKI&Dh#,I&DhI&DhI&Dh,I&Dh%I&DhI&Dh,I&Dh0I&Dh&I&Dh,I&DheI&Dh<I&Dh7,I&DhI&DhI&DhA,I&Dh̼I&DhI&Dh,I&DhI&Dh,I&DhI&Dh| _l - 2 scrolls labelled ZIP UPPOCLE (gained 1)I&DhsI&DhI&DhI&Dh I&Dh,I&Dh6I&Dh!I&Dh=,I&DhI&DhEI&Dh,I&Dh'I&DhHI&Dh,I&DhgI&DhI&Dh,I&Dh;I&Dh:I&Dh,I&DhI&Dh{33 _You now have 2633 gold pieces (gained 4).I&Dh3I&DhI&DhI&Dhy,I&Dh/I&DhI&Dh_,I&Dhu I&Dh8 I&Dh ,I&Dh I&DhtI&Dh,I&DhI&Dh=I&Dh,I&Dh9I&DhI&DhI&Dh*I&DhI&DhI&Dh$I&DhI&DhI&DhI&Dh I&Dh!I&Dhz!I&Dh0#I&Dhk$,I&Dh%I&Dh&I&Dh'I&Dh'I&Dh`(I&Dh)I&Dh*I&DhB+I&Dh+I&Dh,I&Dh.,I&Dh!/I&Dhb1I&Dh2I&Dh 3I&Dh3I&Dh5I&Dh98,I&Dh9I&Dh<I&Dh>,I&Dh2@I&DhBI&DhiD,I&DhEI&Dh3HI&DhJ,I&DhKI&DhMI&Dh P,I&DhQI&DhSI&DhV,I&DhuYI&Dho\I&Dht^,I&DhM`I&Dh0bI&Dhnd,I&DheI&DhkT).......## ....).......### ..............# ............# #..............#######..............#....#..............I&Dhm# .#.##...........# #..............@.....## #...............# ........#### #.....#...........#.# ..........###.............## .I&Dhm........####..............# ....................# #.......<.............###.## #...............#I&Dhur-60.6 (53I&Dhs+1.6 (54I&DhwI&Dh- _P - a ring of willpowerI&Dh- I&DhE. I&Dh. I&Dh5 I&DhU9 ,I&Dh@ nI&DhcM ,I&Dh!N I&DhN I&DhQ I&DhS ,I&DhdU I&Dh?X I&DhNZ ,I&DhM[ I&Dh"k I&Dhil ,I&Dhum I&Dh+p I&Dhq ,I&Dhr I&Dhu I&Dhw ,I&Dhx I&Dhhz I&Dh| ,I&Dh=} I&Dh I&Dh] ,I&Dh I&Dh I&Dh ,I&Dhʇ I&Dh I&Dhۋ ,I&Dh I&Dh1 I&Dh ,I&Dh I&Dh I&Dhp ,I&Dh I&Dh I&Dhe ,I&Dh I&Dh3 I&Dh ,I&Dh I&DhG I&Dh I&Dh I&Dh) I&Dh I&Dh I&Dh I&Dh I&Dh; I&Dh I&DhT I&Dh I&Dh_ I&Dh I&Dh I&Dh I&Dh I&Dh> I&Dh I&Dh I&Dh I&Dhʸ ,I&DhQ I&Dh I&Dh ,I&Dhv I&Dh I&Dh I&Dh I&Dhk I&Dh I&Dh I&Dh I&Dh% I&Dh I&Dh I&Dh I&Dh{ I&Dh I&Dh I&DhO I&Dh I&Dh I&Dh+ BI&DhT I&Dh ,I&Dh, I&Dh I&DhP ,I&Dh< I&Dhy I&Dh ,I&Dh I&Dh I&Dhi ,I&Dh I&Dh I&Dhz ,I&Dh I&DhJ I&DhZ ,I&Dh. I&Dh XI&Dhm I&Dh ,I&Dh8 I&Dh BI&Dh I&Dh4 XI&Dh% I&Dh I&Dh I&Dhs I&Dh I&Dhg ,I&DhL! I&Dh7# I&Dh % ,I&Dh% I&Dh50 <  You see here a +0 whip.I&Dh1 I&Dh]2  _I&Dh3 I&Dh~5 I&Dh97 ,I&Dh98 I&Dh: I&DhH; I&Dh; I&Dh< I&Dh > I&Dh4@ ,I&DhFA I&Dh  You see here a +0 orcbow.I&Dhyu I&Dhu  _I&Dhv I&Dh/| I&Dh~ ,I&Dha I&Dh I&Dh? ,I&Dh I&Dhb I&DhZ ,I&Dh I&Dh\ I&Dh0 ,I&Dh I&DhK I&Dh ,I&Dhb I&Dh I&Dh ,I&Dhڧ I&Dh& I&Dh+ ,I&Dh I&Dh{ I&Dh( ,I&DhL I&Dh I&Dh g  ##..#####....................##  #.....#....#.....B...##.......  #..........###..(....##....#.#  #.........## #...........###..  ##....#...####..........###... I&Dhn # #..<....####.#.........###....  #....#...####...  ##.%.#####.####.#.#....  #...######## #........  ##...#.#I&Dh G#### #.[#..... ##....#.......###..###... #....##.........###....##.####... ##...#..........# ##.#.##..>##... I&Dh?  ##..........##.###.##......##... B   boulder beetle (wandering)  #.....#..##....##...#....  #..###...##.##........#........  #### #..##..#I&Dh *............I&Dh .520.6 (59I&Dh j.BBI&Dh3 +1.6 (60I&Dh I&Dhx J&Dhӑ  ......  ..(B.   #....  #...####...  #..<....####.#..  .........  ##.%.##........#  .......@#####  ..........#### #.[....................###....#.......# ##.#.##..>  ....##.###.##..  .....#.  ..##.##  #### .J&Dh)  ......  ..(B.   #....  #...####...  #..<....####.#..  .........  ##.%.##........# J&Dh+ .......@#####  ..........#### #.[....................###....#.......# ##.#.##..>  ....##.###.##..  .....#.  ..##.##  #### .J&Dh6J&Dh07J&Dh?J&DhiCe _A boulder beetle is nearby!J&Dh7^ ((((J&Dh8(You shoot a sling bullet.  The sling bullet hits the boulder beetle.  The sling bullet freezes the boulder beetle.J&Dh .....B(rolling)The boulder beetle is lightly wounded.===2.4 (0.8)J&DhJ&DhHN _The boulder beetle curls into a ball and begins rolling!K&Dh ##..#####. #.....#....#.........## #.###..(B...##....#. #.## #...........### ##....#...####..........### #..<....####.#.........### #.....#...#### ##.%.##.###.####.#.# #...###.##### # ##...#.#....#### #.[#  ##....#..###..###  #....##...###....##.####  ##...#....# ##.#.##..>## ##..##.###.##......## #...#&DhP9;49m..##....##...# #..###...##.##..# #### #..##..#°B---3.4 (1.0K&Dh}J  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.L&DhqL&Dhy  Your spells (cast)TypeFailure Level  a + JinxbiteHexes1% 2 b - Sigil of BindingHexes1%3  c - Inner FlameHexes/Fire2%3  d - Ensorcelled HibernationHexes/Ice1%2  e - Cause FearHexes1%L&Dh4 Select a spell to cast[!]/[I] toggle spell headersM&Dh`1M&DhP<M&DhTEX ##..#####....................# dertzug the Jinx#.....#....#.........##...... Poltergeist of Gozag  Gold: 2633#..........###..(°...##....#. Health: 80/80 ========================#.........## #...B.......###. Magic: 22/22 ========================##....#...####..........###.. AC: 9Str: 4#..<....####.#.........###... EV: 14M&DhGInt: 17#..................#...####.. SH: 5Dex: 20##.%.##........###.####.#.#... XL: 12 Next: 13% Place: Dungeon:11#...###......@.##### #....... Noise: ---------  Time: 11523.4 (0.0)##...#.#..........#### #.[#.... v) +2 sling (freeze)##....#...............###..###.. Cast: Jinxbite  #....##.........###....##.####.. Fly ##...#..........# ##.#.##..>##..##..........##.###.##......##.. B   boulder beetle (rolling)#...........#..##....##...#...#..###.&DhHi0m..##.##........#.......#### #..##..#.................The sling bullet hits the boulder beetle.  The sling bullet freezes the boulder beetle.  The boulder beetle is lightly wounded. _The boulder beetle curls into a ball and begins rolling!  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.M&DhU ##..#####....................# dertzug the Jinx#.....#....#.........##...... Poltergeist of Gozag  Gold: 2633#..........###..(°...##....#. Health: 80/80 ========================#.........## #...B.......###. Magic: 22/22 ========================##....#...####..........###.. AC: 9Str: 4#..<....####.#.........###... EV: 14Int: 17#..................#...####.. SH: 5Dex: 20##.%.##........###.####.#.#... XL: 12 Next: 13% Place: Dungeon:11#...###......@.##### #......M&DhW. Noise: ---------  Time: 11523.4 (0.0)##...#.#..........#### #.[#.... v) +2 sling (freeze)##....#...............###..###.. Cast: Jinxbite  #....##.........###....##.####.. Fly ##...#..........# ##.#.##..>##..##..........##.###.##......##.. B   boulder beetle (rolling)#...........#..##....##...#...#..###...##.##........#.......#### #..##..#.................The sling bullet hits the boulder beetle.  The sling bullet freezes the boulder beetle.  The boulder beetle is lightly wounded. _The boulder beetle curls into a ball and begins rolling!  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.M&DhD\P  Okay, then.M&DhB^M&Dhc%BM&Dhe. _M&DhM  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.M&Dhvi  ##..#####....................# dertzug the Jinx  #.....#....#.........##...... Poltergeist of Gozag  Gold: 2633  #..........###..(°...##....#. Health: 80/80 ========================  #.........## #...B.......###. Magic: 19/22 ====================----  ##....#...####..........###.. AC: 9Str: 4  #..<....####.#.........###... EV: 14Int: 17  #..................#...####.. SH: 5Dex: 20  ##.%.##........###.####.#.#... XL: 12 Next: 13% Place: Dungeon:11  #...###......@.##### #....... Noise: ---------  Time: 11523.4 (0.0)  ##...#.#..........#### #.[#.... v) +2 sling (freeze)  ##....#...............###..###.. Cast: Jinxbite  #....##.........###....##.####.. Fly  ##...#..........# ##.#.##..>##..  ##..........##.###.##......M&Dhoj ##.. B   boulder beetle (rolling)  #...........#..##....##...#...  #..###...##.##........#.......  #### #..##..#................. _Okay, then.Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (mildly dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: a boulder beetle (lightly wounded, rolling, chance to affect: 68%)N&Dh  ##..#####....................# dertzug the Jinx#.....#....#.........##...... Poltergeist of Gozag  Gold: 2633#..........###..(°...##....#. Health: 80/80 ========================#.........## #...*.......###. Magic: 19/22 ====================----##....#...####..........###.. AC: 9Str: 4#..<....####.#.........###... EV: 14Int: 17#..................#...####.. SH: 5Dex: 20##.%.##........###.####.#.#... XL: 12 Next: 13% Place: Dungeon:11#...###......@.##### #.......&Dhz 9;49m Noise: ---------  Time: 11523.4 (0.0)##...#.#..........#### #.[#.... v) +2 sling (freeze)##....#...............###..###.. Cast: Jinxbite  #....##.........###....##.####.. Fly ##...#..........# ##.#.##..>##..##..........##.###.##......##.. B   boulder beetle (rolling)#...........#..##....##...#...#..###...##.##........#.......#### #..##..#................. _Okay, then.Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (mildly dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: N&Dh; La boulder beetle (lightly wounded, rolling, chance to affect: 68%)N&Dh) @°B, inner flame)  Casting: Jinxbite (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (mildly dangerous; 2% risk of failure)  Press: ? - help, Dir - move target  Aim: a boulder beetle (lightly wounded, rolling, chance to affect: 68%)  You feel bolstered by spreading misfortune.N&Dhm ,N&Dhz p.°°BN&Dh{ Z14 ==4.4 (1N&DhV I°BN&Dh G _The boulder beetle is filled with an inner flame.N&Dh n°°BBN&Dh N&Dhڠ [°°BN&Dh F _Unknown command.P&Dhմ °((BYou shoot a sling bullet.  The sling bullet hits the boulder beetle but does no damage.P&Dh:P&DhD°B.BP&Dh5H4=5.2 (0.8P&DhN[°°BP&DhR< _The boulder beetle is lightly wounded.P&Dhw p °B(P&Dhf BYou shoot a sling bullet.  The sling bullet hits the boulder beetle but does no damage.P&Dh P&Dhx, ..°BBThe boulder beetle is lightly wounded.  The boulder beetle hits you!P&Dh. `63------6.1 (0.9P&DhZ7 9BP&Dh~; C _The boulder beetle stops rolling and uncurls.R&DhC .BYou beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.  The boulder beetle waves its antennae.R&Dh(E7---7.1 (1.0Will/2 Jinx Fly R&Dh3LBBBR&DhC]T _The boulder beetle misses you.R&Dh< °BBYou shoot a sling bullet.R&Dh .BBThe sling bullet hits the boulder beetle but does no damage.R&Dh43------------=8.0 (0.9R&Dh9BR&Dh4 _The boulder beetle bites you!!R&Dh{ >  You shoot a sling bullet.R&DhI_ :*R&Dh@ BB, drained) _The boulder beetle bites you!!  You shoot a sling bullet.  The sling bullet hits the boulder beetle but does no damage.  A giggling sprite leaps out and smacks the boulder beetle with its own antenna. Flame seeps out of the boulder beetle.  The boulder beetle is lightly wounded.R&DhB 38-------8=-58 (0.8R&DhK :BR&Dh;O 3 _The boulder beetle bites you.R&Dhn< 7BR&Dhk= R&Dh]G TBBR&DhK ^ _You are too injured to fight recklessly!S&DhOpBBS&DhVS&Dh!Z^ _You are too injured to fight recklessly!S&Dh RBS&DhBBBS&Dh^ _You are too injured to fight recklessly!S&Dh S&DhE <Read which item? Scrolls  a - 2 scrolls labelled FYNKIMEKETb - 3 scrolls of poison  g - 3 scrolls labelled ZIFAH BIMYC  j - a scroll labelled FUMISU VYUBEO  k - 11 scrolls labelled RAAVYU LYOR  l - 2 scrolls labelled ZIP UPPOCLE  m - 2 scrolls labelled HIYSAX TAFICW  n - 2 scrolls of blinking  p - a scroll labelled XOLLIS PUSO  q - 2 scrolls labelled WAOMMELODI S&Dh  r - a scroll labelled YPSI QAKYB  x - a scroll labelled TEVUET KUXIFE  E - a scroll labelled GAQUB SUOL  L - 3 scrolls labelled SELLAI SOCA  N - 4 scrolls labelled TAUGOA GOBASHU [!] read|quaff|evoke[?] describe selectedT&Dh\ T&Dhy T&Dh i ##..#####....................# dertzug the Jinx#.....#....#.........##...... Poltergeist of Gozag  Gold: 2633#..........###..(....##....#. Health: 38/80 ===========-------------#.........## #...........###. Magic: 18/22 ===================-----T&Dhʫ ##....#...####..........###.. AC: 15  Str: 4#..<....####.#.........###... EV: 14Int: 17#..................#...####.. SH: 5Dex: 20##.%.##.......B###.####.#.#... XL: 12 Next: 13% Place: Dungeon:11#...###......@.##### #....... Noise: ===------  Time: 11528.8 (0.0)##...#.#..........#### #.[#.... v) +2 sling (freeze)##....#...............###..###.. Cast: Jinxbite  #....##.........###....##.####.. Will/2 Jinx Fly ##...#..........#&Dhn 39;49m ##.#.##..>##..##..........##.###.##......##.. B   boulder beetle (inner flame, drained)#...........#..##....##...#...#..###...##.##........#.......#### #..##..#.................Flame seeps out of the boulder beetle.  The boulder beetle is lightly wounded. _The boulder beetle bites you. _You are too injured to fight recklessly! _You are too injured to fight recklessly! _You are too injured to fight recklessly! _You are too injured to fight recklessly! _You are too injured to fight recklessly! _You are too injured to fight recklessly!  The air fills with toxic fumes!  As you read the scroll of poison, it crumbles to dust.  The boulder beetle is engulfed in blazing flames.§§§§§§§§§§§§§§§§§§§§§§§§§§####§#§§§§§§§§§§§§§§§§§§§§§§°§§§§§§@§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§###T&Dh e§§§§§§§§§§§§# ##§#§§§§§§##§§§§§§.#§§ §§§##.##§ ---9.8 (1T&Dh T&Dh V _Flame seeps out of the boulder beetle. The boulder beetle leaps!U&Dh ##..#####. #.....#....#...§§§§§.## #.###.§§§§§.##....# #.........## #§§§§§§.....### ##...§#...####§§§§§§....###U&Dh #..<.§§§####§#§§§§.....### #....§...#...#### ##.%.##§°###.####.#.# #...###.§##### # ##...#.#§#### #.[# ##....#.§###..### #....##.§###§§§§##.#### ##...#..U&DhK§# ##§#§##..>## ##.....§§§§§##§###.##......## #.....§§§§§.#§§##....##...# #..###§§§##.##§.# #### #..##..#U&Dh.§§§..§§§..§§§§....U&DhB---30U&DhU&DhU&Dh ##..##### #.....#....#....§§§..## #..........###..§§§..##.... #.........## #.§§§§...... ##...§#...####§§§§§.....###U&Dhy #..<.§§§####§#§§§§.....### #....§...#...#### ##.%.##§°###.####.#.# #...###§§§§@§.§##### # ##...#.#§#### #.[# ##....#.§###..### #....##.§###§§§.##.#### ##...#..§# ##§#.##..>## ##.....§§§§§##§###.##......## #.....§§§§§.#§§##....##...# #..###§§§##.##§.......# &Dh4m#### #..##..#...(§..§§..§§§....91Fly U&Dh U&Dh#l _The sprites lose interest in your situation.U&Dh ##..##### #.....#....#.## #..........###..(§...## #.........## #..§§.U&Dh ##...§#...####.§§§...... #..<.§§§####§#§§§§.....### #....§...#... ##.%.##§.###.####.#.#U&Dh  #...###§§§@§§.§##### # ##...#.#§#### #.[# ##....#.§.###..U&Dh  #....##.§###§§..##. ##...#..§# ##§#.##..> ##.....§§§§§##§###.##...... #.....§§§§§.#§§##....##...# #..###§§§##.##§.......# #### #..##..#U&Dh^.......U&Dh%2U&DhU&DhU&Dha  ##..##### #.....#....#.## #..........###..(....## #...## #..§. ##...§#...####.§§.U&Dh  #..<.§§§####§#§§§...... #....§...#... ##.%.##§.###.####.#. #...###§§@§§§.§##### # ##...#.#§#### #.[#U&DhQ  ##....#.§..###.. #....##.§###§...##. ##...#..§# ##.#.##..>U&Dh  ##.....§§§§§##§###.##...... #.....§§§§§.#§§##....##... #..###§§§##.##§.......# #### #..##..#U&Dh@) ...☼☼☼☼§§☼☼☼§§§☼§§§§.☼.U&Dh) ;☼§§☼U&Dh0+ S9=3U&Dh7 U&Dh9 U&Dh  ##..##### #.....#....#.## #..........###..(....## #...## # ##...§#...####.§. #..<.§§§####§#§§. #....§§§§§☼§§§§§...#... ##.%.##§§§§☼§§.###.####.# #...###§@§§☼§.§##### # ##...#.#§§§☼§§☼☼§§#### #.[ ##....#.§§☼§§§☼§§§§...###.. #....##.☼§###....##. ##...#..§§§§☼§§☼# ##.#.##.. &Dh m##.....§§§§§##§###.## #.....§§§§§.#§§##....## #..###§§§##.##§.......# #### #..##..#U&Dh ....☼☼§☼§☼§§§.☼☼☼☼U&Dh/ \40=4U&Dhj U&DhT V&DhݕV&Dhؖ, #...V&Dh ##V&DhTh##..#####....V&Dh..V&Dhՙ #.....#....#.........##V&Dh #..........###..(....##V&Dh #.........## #V&DhK ##...§#...####V&Dh.V&Dh #..<.§§§####§#§........V&Dhd #....§§§§§☼§§§§....#...V&Dh% ##.%.##@§§§☼§§.###.####V&Dh #...###§§§§☼§.§##### #.V&Dh ##...#.#§§§☼§§☼☼§.#### #V&DhԢ ##....#.§☼☼§☼§☼§§§#. #....##.☼§☼☼§§§§###....##..#..§§§§☼§§☼# ##.#.###.....§§§§§##§###.##..V&Dh #.....§☼§§§.#§§##....## #..###§☼§##.##§#V&DhUV&Dh0.V&Dh;☼○§☼§.V&Dh○V&Dh ○V&DhZ+☼○§§○○.V&Dh+A○§☼☼○§§.V&Dh○V&Dh☼§§§○§§○V&Dhv☼V&Dh0 ☼V&Dh<"...##.##.V&DhV&Dh$V&Dh4V&Dh5V&DhBV&DhV&Dhy #)......# #...####.........####..#####....... #.....#....#......... #..........###..(....# #.........## # ##...§#...#### #..<.§§§####§#..... #....@§§§☼○§☼§.....#. ##.%.##§§§§○§§.###.#### #...###§§§§○§.§##### # ##...#.#§§☼○§§○○..#### # ##....#.§☼○§☼☼○§§.# #....##.○§☼V&Dh[%§§§§###....###...#..☼§§§○§§○# ##.#.###.....§§§§§##§###.##.. #.....☼☼§§§.#§☼##....##☼☼☼○§☼....○○§○☼○§..☼○○.☼§☼.......#..6V&Dhn ##..... #)...##......# #...########..#####..... #.....#....#......... #..###..( #.........## # ##...§#...#### #..<@§§☼####§#..... #....§§§☼☼○§☼......#. ##.%.##§§§§○§§.###.## #...###§§§§○§..#####  ##...#.#§§☼○§§○...#### ##....#..○○§○☼○§.. #....##..☼○○§§§§###....##...#...☼§V&Dh[0;10;1m☼○§§○# ##.#.##§§§§##§###.##...○°☼.☼§☼°§.☼§§°.§○°§§..°§○○°...○§§§...☼°§§.....##.1==7V&DhֶV&Dh  ## #)...##....# #...####..## ##..##### #.....#....# #..###..( #...## # ##...§#...#### #..@.§§☼####.# #....§§§☼○°☼.# ##.%.##§☼§☼°§..###. #...###§☼§§°§..##### ##...#.#.§○°§....#### ##....#...°§○○°. #....##....○§§§.###.... ##...#.....☼°§§.# ##.#.V&Dh  ##.##.###.##○○○.....☼§§...○.§...°○...§.....8V&Dh V&Dh a _There is a stone staircase leading up here.V&DhA V&Dh& V&Dho V&Dh °○§○○°.°V&Dhw [20=9 _V&Dh( W&Dh/U W&Dh$z.............###...# #...# #.# ...P.P.###...# #...# #...# #.# ##.....# #...# #...# #...# #.# .'..P..###...# #...# #...# #.# .#..P...##...# #...# #...# #.# ##.P.P..##...# #)..# #...####.# ..P.P...##.).# #...####........# .P......##.).# #[).............# 0 ..P....###...# #@..............# PP.....# #...# #[).##### ...#...# #...# #...# #.......... .###.### #W&Dh##.# #...# #.......... .# #.#######.###...# #.......... .# #.......).......# #.## .# #..).).)...###..# #........# .# #.########## #..# #........# .# #.## #### #..# #........#=W&DhI241.3 (2.5W&DhW&Dh { _You fly upwards. _There is a stone staircase leading down here.W&DhXhW&Dh}iW&DhZmW&DhwP _W&DhBW&DhbO3W&DhߌW&Dh6}1=3W&Dh/W&Dh=,W&DhW&DhΠi4=W&DhãW&DhO2W&DhnW&DhqO=W&Dh W&Dh:5=2==W&DhW&DhQ _Magic restored.W&DhW&Dh,W&Dh:W&Dhp6Fly W&DhW&Dh _You feel your willpower return.==W&DhW&DhO1W&DhVW&Dhgi7=W&DhW&Dh,W&DhW&Dh,W&DhW&DhYs8=0W&DhW&DhF 9 W&DhJW&Dh _You feel your existence waver again.W&Dh~W&DhO9W&DhW&Dh,W&DhY W&Dh',W&DhLW&Dh:50W&Dh0=W&Dh W&Dhr,W&Dh!W&Dh&BW&Dh*K1=W&Dh+W&Dh-W&Dh(;nW&DhyE{2W&DhH,W&DhxQ,W&Dh4RW&DhTW&DhRWO3W&DhYW&Dh\,W&Dh_W&DhcW&DhcW&DhfW&DhiW&Dh\jS4=W&DhmW&Dhlr,W&DhsW&Dhhw,W&Dh{W&Dhрa5=W&Dh"W&Dhƅ,W&DhڇW&Dh,W&Dh {6W&Dh,W&DhW&DhD,W&Dhz57=W&DhW&DhҰ,W&Dh(W&Dh6,W&DhW&DhFm8=W&DhW&Dh,W&DhW&Dh,W&DhlW&Dh;9W&DhW&Dhz,W&DhW&Dh,W&Dh.W&DhWb60=W&DhW&DhD,W&Dh W&Dh,W&Dh W&DhAk1=W&DhW&Dhh,W&DhrW&Dh,W&DhW&Dh( ;2W&Dh W&Dh3,W&DhW&Dh,W&DhfW&Dha;3W&DhhW&Dh!,W&Dh$W&Dh(,W&Dhv+W&Dh.a4=W&Dh41W&DhA4,W&Dh6W&Dh9,W&Dhf<W&Dh?k5=W&DhBW&DhoF,W&Dh IW&DhFL,W&DhNW&Dh5S;6W&DhUW&DhX,W&Dh<[W&Dh"^,W&Dh`W&Dhca7=W&DhNfW&Dhj,W&Dh7nW&Dheq,W&DhsW&Dh[wk8=W&Dh970=W&DhbW&DhW&DhW&Dh!W&DhW&DhW&DhW&Dh+U1=W&DhaXW&Dh,W&Dh;W&DhW&Dh%2W&DhW&Dh=,W&Dh2W&Dh,W&Dh5W&Dh4,W&DhW&Dh;3W&Dh)W&DhD,W&DhW&Dh,W&DhW&Dhaa4=W&Dh]W&Dhq,W&DhoW&DhH ,W&Dh W&Dhk5=W&DhW&Dh,W&DhW&DhV,W&DhW&DhK$;6W&Dh'W&Dh*,W&DhM-W&Dh0,W&Dh4W&Dh7a7=W&DhR:W&Dh3=,W&Dh?W&DhB,W&DhREW&DhHk8=W&DhKW&DhtO,W&Dh6RW&Dh~U,W&DhXW&Dh\;9W&Dh_W&Dhb,W&DhdW&Dh+i,W&DhjW&DhmW&DhinL80=W&DhrW&DhN 656.3 (115.0) _HP restored.W&DhW&Dh4W&DhmE _Done exploring.W&Dhp W&Dh!1 <Level 10 of the Dungeon <<<>>>>>_(Press ? for help)  #.# #...........####..P.......# #..#####..# #...#..........#  #.# #.########..##...P.PP.....###.........# #...##.........#  #.# #.##..#...P...P.................# #...####.####..#  #.# #.##..#...................###...# #...# #.# #..# W&Dh2 B #.# #.##....PPP.....P.P.###...# #...# #...# #.# #..#  #.# #.##..[..P.####.....# #...# #...# #...# #.# #..#  #.# #.##......P#..'..P..###...# #...# #...# #.# #..#  #.# #.##..PPP..#>.#..P...##...# #...# #...# #.# #..#  #.# #.##....P..####.P.P..##...# #)..# #...####.# #..#  #.####.##.[...P.P...P.P...##.).# #...####........# #..#  #......##..........P......##.).# #[).............# #..# W&Dh3  #..###.##...........P....###...# #@..............# #..#  #..# #.##.....P..PPP.....# #...# #[).####........####..#  #..# #.##......P.....#...# #...# #...# #..............#  #..# #.##..........###.### ###.# #...# #..............#  #..# #.########...<......# #.#######.###...# #..............#  #..# #...................# #.......).......# #........#####.#  #..# #...................# #..).).)...###..# #........# #.#  #..# #.########..........# #.########## #..# #........# #.#  #..# #.#W&Dh66 #..........# #.## #### #..# #........# #.#  #..# #.##..........###..# #..# #..# #........# #.#  #..# #.# ##...............# #..# #..####........# #.#  #..###.# #>..........###..# #..# #..............# #.#W&DhT\>@X&Dh g#######..# #.#####.# #.......##..# #..........# #.......#.....############.# #...#####......... #.# #.####....>...# ####.####..## #.# #.# #..# #)####.####...# #.# #.# ## #...........#X&Dh  #.# #<# #...# #..# #..#.....##..# #.# #.# #...# #..# #.#....#....# #.######.# #...# #..# #..#..#.....# #........# #...# #..# #..# #...#[..###....##( ## #...# #..# #..####...#....###.....########## #...# #..# ##....#................######.##### #.........#...#....#####...........# ###.....# #..####...#.##.....## #...........####..P.......# #..####### ##...P.PP.....###......### #.# #..#...P...P...####.####.# #.# #..#............###.# #.# #.# #.# #..X&Dh ..PPP.....P.P.###...# #.# #.# #.# [..P.####.....# #...# #.# #.# #.# P#..'..P..###...# #.# #.# #.#  #..PPP..#>.#..P...##...# #...# #...# #.# #.#  #....P..####.P.P..##...# #)..# #...####.# #.Y&DhΥY&Dh.............###...# #...# #.# dertzug the Jinx ...P.P.###...# #...# #...# #.# Poltergeist of Gozag  Gold: 2633 ##.....# #...# #...# #...# #.# Health: 80/80 ======================== .'..P..###...# #...# #...# #.# Magic: 22/22 ======================== .#..P...##...# #...# #...# #.# AC: 9Str: 4 ##.P.P..##...# #)..# #...####.# EV: 14Y&DhInt: 17 ..P.P...##.).# #...####........# SH: 5Dex: 20 .P......##.).# #[).............# XL: 12 Next: 13% Place: Dungeon:10 ..P....###...# #@..............# Noise: ---------  Time: 11656.3 (0.0) PP.....# #...# #[).####........## v) +2 sling (freeze) ...#...# #...# #...# #.......... Cast: Jinxbite .###.### ###.# #...# #.......... Fly .# #.#######.###...# #.......... .# #.......).......# #........## .# #..)&Dh|[m.).)...###..# #........# .# #.########## #..# #........# .# #.## #### #..# #........# _There is a stone staircase leading down here. _Magic restored. _You feel your willpower return. _You feel your existence waver again. _HP restored. _Done exploring.Y&Dh7Y&DhY&DhG Y&Dh$ _Y&Dh_Y&Dh$x  Things that are here:  a +0 robe; a +0 daggerY&Dh*Y&Dh+ _Y&Dh0Y&Dh6:Y&Dh?Y&DhB  You see here a +0 shortbow. _Y&Dh^XY&DhY&Dh ,Y&Dh'Y&DhY&Dhy,Y&DhҢY&DhY&DhY&DhrY&Dh Y&DhiY&DhXY&DhY&DhY&DhY&Dh@Y&DhY&DhY&DhY&Dh Y&DhTY&DhQY&DhY&DhY&DhY&DhY&DhJY&DhY&Dh;Y&Dh7Y&Dh|Y&DhY&DhY&DhnY&DhmY&DhJY&DhY&DhY&DhY&DhY&Dh Y&DhY&DhY&DhY&Dh Y&Dh Y&Dh Y&Dh1Y&DhY&DhnY&DhaY&DhY&DhY&DhuY&Dh|Y&Dh Y&DhY&DhY&DhY&Dh3Y&Dh} Y&DhG!Y&Dh#Y&DhK&Y&Dh(Y&Dhv)Y&Dh*Y&Dh,Y&Dh.Y&Dhc/Y&Dht0Y&Dh8 Y&Dh9# #.# #.# #.........# #.. .Y&Dh?:# #.# #.# #.........# #.. Y&Dh:.# #.# #.# #.........# #.. .Y&Dhm;# #.# #.# #..<......# #..Y&Dh < #.# #.# #.........# #.. Y&Dh<.# #.#####.# #.........# #.. .Y&Dh:=# #.......####.........# #.. .Y&Dh=# #.............#####..# #.. .Y&Dhe># #.####....@...# #..# #..Y&Dh>81.3 (2Y&Dhy? 5.0) Y&Dh@.# #.# #...###..# #..# #.. .Y&Dh@# #.# #...# #..# #..# #Y&DhTA #<# #...# #..# #..# #Y&DhA #.# #...# #..# #..# #Y&Dh|B#####.# #...# #..# #..# #..Y&Dh C.  .Y&DhC.......# #...# #..# #..# #..Y&Dh/D.  .Y&DhD.......# #...# #..# #..####..Y&DhLE.  .Y&DhE.......# #...# #..# #Y&DhF..Y&Dh9G/ Y&DhGY&Dh LY&DhWY&DhgZ Y&DhZY&Dh[U_There is a stone staircase leading down here.Y&DheNY&Dh9OY&DhQY&DhWY&DhY72.3 (1.0) _Y&Dh+bY&Dh}x  ###.###  #.....##  ####....##  #........#  #..#....## ##.....####......#######.....#...#..#.###1....###........@# ^....#...........##### #### .#..^...#.).....#..###..#### .......##...........##....#.# .......###...)....#.####..#.##...............)..#..........#.##.....##............#####. #.......>...........## # #.....#..........#..#Y&Dh!,3.8 (2.5Y&DhY&DhG{ _You fly downwards. _There is a stone staircase leading up here.Y&Dh 4Level 11 of the Dungeon <<<>>>(Press ? for help)####.####.####.....######....########........####...##..#....####.....# ####.....####......# ##..##......#########....#####........#...#..#.######.......##......###........@##.........##.^....#...........##### #####......#......#.#..^...#.).....#..###..#####......##............##...........##....#.##.......#............###...)....#.####..#.####............................)..#..........###......................##.....##............##.........#.......####. #.......>...........###........#.......# # #.....#..........#..##...###.........#####.........#...##.....######...###............#................#..####.## ###..............#.##.........#..#### #.............##..#.....#......#Y&DhؚO@>Z&DhWvZ&Dhֳ ###.###dertzug the Jinx#.....##Poltergeist of Gozag  Gold: 2633  ####....##Health: 80/80 ========================#........#Magic: 22/22 ========================#..#....##AC: 9Str: 4 ##.....###EV: 14Int: 17 .##......#######SH: 5Dex: 20 ......#...#..#.###XL: 12 Next: 13% Place: Dungeon:11 .....###........@#Noise: ---------  Time: 11683.8 (0.0) ^....#...........##### ####v) +2 sling (freeze) .#.#..^...#.).....#..###..####Cast: Jinxbite ........##...........##....#.#Fly ........###...)....#.####..#.## .......Z&Dh.........)..#..........# .........##.....##............# ...####. #.......>...........# ...# # #.....#..........#..#Things that are here: _a +0 robe; a +0 dagger _You see here a +0 shortbow. _There is a stone staircase leading down here. _You fly downwards. _There is a stone staircase leading up here. _Z&DhkZ&DhZ&DhZ&DhSZ&DhZ&DhZ&DhhZ&Dh0Z&DhZ&DhZ&DhZ&DhvZ&Dh\Z&DhZ&Dh4Z&DhZ&DhZ&Dh-Z&DhZ&DhZ&DhZ&DhZ&DhZ&DhZ&DhZ&Dh( ....#...#..#.### Z&DhD?...###........<# Z&Dh...#...........##### #### Z&Dh.#..^...#.).....#..###..#### Z&Dh,u......##...........##....#.# Z&Dh......###...)....#.####..#.## ...Z&Dh .....)..#..........#Z&Dhg.##.....##............# .Z&Dh:/####. #Z&Dh3...........#Z&Dh#90.8 (7 Z&Dh8.# # #.....#..........#..# Z&Dh#####.........#...##.....#### Z&Dhn9#.........Z&Dh#..## .##.........#..Z&Dhy###..#.....#...Z&Dh_F...#####..Z&Dh..Z&Dh-..#Z&Dh38........#Z&DhF..(..#Z&Dhl =#........###.......Z&Dh $..#Z&Dh Z&DhLZ&Dh Z&Dh]_There is a stone staircase leading down here.Z&DhW Z&Dh_ Z&Dh Z&DhV Z&Dh) 11.8 (1 _Z&Dhީ Z&Dh ] ###  #..  #.#  #.#  Z&DhE #.# 2 #@#  #...#  #.###  #.  # Z&Dh Z&Dh Z&Dh Z&Dhr ,2.6 (1.8Z&Dh~  _There is a stone staircase leading down here.fly downwards.up _There is a stone staircase leading down here. _You fly downwards. _up[&Dh _####.. #.# #.# #.###<#...### # #. #.# #.##.#Y   yak (asleep)#.#.Y.[&Dh1m5.6 (3.06.6 (4[&Dh  _You fly downwards. _There is a stone staircase leading up here.down here. _You fly downwards. _There is a stone staircase leading up here. _A yak comes into view.\&DhI5  You beckon some vexing sprites to accompany your attacks.0---==7.6 (1Will/2 Jinx Fly \&DhC; _You feel your willpower being sapped.\&Dh3 (((((Y  (\&Dh4You shoot a sling bullet. The sling bullet hits the yak!  The sling bullet freezes the yak.  The yak bellows!\&Dhy8*\&DhԖ\&DhuO.....  yak (drained).Y  The sling bullet freezes the yak.  The yak bellows!  The yak is heavily wounded.  You feel bolstered by spreading misfortune.  A giggling sprite leaps out and smacks the yak with its own front hoof.  The yak is severely wounded.\&Dh\&Dh}T14 =8.4 (0.8\&Dh6\&Dh۟( _You hear a bellow!\&Dh% ((((( (You shoot a sling bullet. The sling bullet hits the yak.  The sling bullet freezes the yak.\&DhE ;*\&Dh  The yak is almost dead.A giggling sprite leaps out and makes the yak trip over its own hooves.\&Dh \&Dh: \&Dh4 f  The yak is almost dead.\&Dh} .....B   boulder beetle (wandering).YY 2 yaks (1 wandering)YYB\&Dh '9.2\&Dhp \&Dh _A yak comes into view. A boulder beetle comes into view. _A yak comes into view.\&DhJ A (((((B(YYou shoot a sling bullet.  The yak bellows!\&DhP 8*\&Dh  The sling bullet hits the boulder beetle but does no damage.  A giggling sprite leaps out and smacks the boulder beetle with its own antenna.The boulder beetle is lightly wounded.\&Dh! \&Dh>+ : .....(drained)BYY 3 yaks (1 wandering)YYYou hear a shout!\&Dhe, J5700.1 (0.9\&Dh1 \&Dh5 V _A yak comes into view.\&Dhϸ (((((YYou hear a shout! _A yak comes into view.You shoot a sling bullet..  The sling bullet freezes the boulder beetle.\&DhL<;*]&Dh;  The boulder beetle is lightly wounded.  A giggling sprite leaps out and smacks the boulder beetle with its own antenna.....B YYY 4 yaks (1 wandering)The boulder beetle is moderately wounded.---1.0]&Dh ]&DhLP_A yak comes into view.]&Dh!$ ((((YYou shoot a sling bullet.  The yak bellows!  The sling bullet hits the boulder beetle but does no damage.]&DhE  The boulder beetle is moderately wounded.]&Dhi...B.Y]&Dh%f9Fly ]&Dho]&Dhi _The jinxing sprites lose interest in you.]&Dh+(((The boulder beetle is moderately wounded. _The jinxing sprites lose interest in you.You shoot a sling bullet.  The sling bullet hits the boulder beetle.  The sling bullet freezes the boulder beetle.]&Dh&..B.1=2.8 _The boulder beetle is moderately wounded.]&DhOu ((You shoot a sling bullet.  ]&Dhv<The sling bullet hits the boulder beetle but does no damage.]&Dh&]&Dh]&DhY]&Dhd.B.Y.]&Dh,3.6 (0.8]&Dh ]&Dh8i _The boulder beetle is moderately wounded.]&DhY 0 ((((You shoot a sling bullet.  The sling bullet barely misses the boulder beetle.The sling bullet hits the yak. The sling bullet freezes the yak.]&Dh c.B..4.4]&DhU ]&Dh 1 _The yak is lightly wounded.]&Dh (You shoot a sling bullet.  The sling bullet hits the boulder beetle.  The sling bullet freezes the boulder beetle.]&Dh! ]&Dh ]&Dhp x  The boulder beetle is moderately wounded.]&Dh ]&Dh ]&DhN .BYBrolling, drained)]&DhY tY 5 yaks (1 very drained)]&Dh: '5.2]&Dh[ ]&DhH N _The boulder beetle curls into a ball and begins rolling!^&Dh(The boulder beetle is moderately wounded. _The boulder beetle curls into a ball and begins rolling!  You shoot a sling bullet.  The sling bullet hits the boulder beetle.  The sling bullet freezes the boulder beetle.^&DhT@S  The boulder beetle is moderately wounded. B°YB.  The yak seems less drained. The boulder beetle hits you!68----=6.1 (0.9^&DhI|° _The boulder beetle stops rolling and uncurls.^&Dh^  You beckon some vexing sprites to accompany your attacks.^&DhY:&  You feel your willpower being sapped. The boulder beetle seems less drained. Y.KK   kobold brigand (missile)  A kobold brigand comes into view. It is wielding a +0 short sword and quiveringpoisoned darts.9----19---7.1 (1.0Jinx Fly ^&Dhg< _You block the boulder beetle's attack.^&Dhp  You shoot a sling bullet.  The sling bullet hits the boulder beetle but does no damage.^&Dh;*^&DhM  The boulder beetle is moderately wounded.A giggling sprite leaps out and makes the boulder beetle trip over its own  legs.B(drained)K.20=-6=9 (0.8 _The boulder beetle is moderately wounded.^&Dhҿ  You shoot a sling bullet.  The sling bullet hits the boulder beetle but does no damage.^&Dha)  The boulder beetle is moderately wounded. KK 2 kobold brigands (missiles)  You block the boulder beetle's attack.8.8 (0.9  A kobold brigand comes into view. It is wielding a +0 club and quivering _poisoned darts.^&Dh  You shoot a sling bullet.  The sling bullet hits the boulder beetle but does no damage.^&DhBw ;*^&Dha  B  The boulder beetle is moderately wounded.A giggling sprite leaps out and smacks the boulder beetle with its own antenna.The boulder beetle is heavily wounded.1--9.6 (0.8^&Dhf  ^&Dh`g ^&Dh h %_The boulder beetle bites you!^&DhV  ^&Dh  ^&Dh You shoot a sling bullet.  ^&Dh <The sling bullet hits the boulder beetle but does no damage.^&DhO  The boulder beetle is heavily wounded.2--10.4 ^&Dh\ V_The boulder beetle closely misses you.^&Dh   You shoot a sling bullet.  The sling bullet hits the boulder beetle but does no damage.^&Dh;*_&Dh[Bvery drained)  A giggling sprite leaps out and makes the boulder beetle trip over its own  legs.  The boulder beetle is heavily wounded._&Dh<=1.2_&Dhj_&DhT _The boulder beetle misses you._&Dh  _&Dh"_&Dh$(_&DhYou shoot a sling bullet.  The sling bullet barely misses the boulder beetle.The sling bullet hits the yak but does no damage._&Dh2k;*_&Dh; *(1 drained)The yak is lightly wounded.  A giggling sprite leaps out and smacks the yak with its own front hoof._&Dh BY The yak is moderately wounded._&DhElA giggling sprite leaps out and smacks the boulder beetle with its own antenna._&DhC72.0_&Dh _&Dh^  The yak is moderately wounded.  A giggling sprite leaps out and smacks the boulder beetle with its own antenna._The boulder beetle is severely wounded._&Dh/You shoot a sling bullet.  The sling bullet hits the boulder beetle!  The sling bullet freezes the boulder beetle._&Dh);*_&Dh7{The sling bullet hits the boulder beetle!  The sling bullet freezes the boulder beetle.  The boulder beetle is almost dead. _&Dh~ almost dead.  The jinxing sprites lose interest in you._&Dh{HY.B_&DhLk9 (0.9Fly _&DhR_&Dhk[((The boulder beetle is almost dead.  The jinxing sprites lose interest in you. _The boulder beetle leaps!  You shoot a sling bullet.  The sling bullet closely misses the yak._&DhۦVThe sling bullet hits the yak. The sling bullet freezes the yak._&DhM&@  The yak is lightly wounded._&Dh'_&Dh)_&Dh.pYY._&Dh6/`31=3.7 (0.8_&Dh'4_&DhX6m _The yak seems less drained. The yak closely misses you._&Dh  You shoot a sling bullet. The sling bullet hits the yak.  The sling bullet freezes the yak._&Dh5Y4.5 _&Dh6_&Dh}77_The yak is heavily wounded._&Dh8UYou shoot a sling bullet. The sling bullet hits the yak!  _&Dh8!The sling bullet freezes the yak._&Dh5  The yak is severely wounded._&Dh/pKYK._&Dh'5.3_&Dh_&DhP _The yak barely misses you._&Dh@ e  You shoot a sling bullet. The sling bullet hits the yak!  _&Dh !The sling bullet freezes the yak._&Dh;u f  The yak is almost dead._&Dh݅ K3  The yak misses you.4=6.1_&Dh _&Dhn  A kobold brigand comes into view. It is wielding a +5 whip of venom and _quivering curare-tipped darts._&Dhd\ ^  You beckon some vexing sprites to accompany your attacks._&Dh] 19---7.1 (1.0Jinx Fly _&Dhg _&DhUk a _You feel your willpower being sapped. The yak gores you but does no damage._&Dh ((You shoot a sling bullet. The sling bullet barely misses the yak._&Dh The sling bullet closely misses the yak.The sling bullet hits the yak. The sling bullet freezes the yak._&Dh$U;*`&Dh $ *(1 drained)The yak is lightly wounded.  A giggling sprite leaps out and makes the yak trip over its own hooves.`&Dh% *2The yak is moderately wounded.A giggling sprite leaps out and smacks the yak with its own front hoof.`&Dh/ YYY3The yak is moderately wounded.A giggling sprite leaps out and makes the yak trip over its own hooves.  The yak is almost dead.`&DhCB20=`&Dh8.0 (0.9`&Dh8`&DhL ( _The yak closely misses you.You shoot a sling bullet. The sling bullet barely misses the yak.The sling bullet hits the yak. The sling bullet freezes the yak.`&Dh&;*`&Dh1Y  The yak is moderately wounded.A giggling sprite leaps out and makes the yak trip over its own hooves.`&Dh`V  You kill the yak!`&Dha`&Dh2b`&Dhkp $YYYYY 4 yaks (1 unaware, 2 drained)KKK 3 kobold brigands (missiles)°KK  The boulder beetle leaps!`&Dh`X2633 20=-`&Dh+58 (0.8`&Dh`&DhI _The yak is distracted by your dazzling golden aura.`&Dh,`&Dh###`&Dh..`&Dh#`&Dh#`&Dh.`&Dh###<#...#.### YYKYK   kobold demonologist (wandering°KKYYYY 4 yaks (1 unaware, 2 drained)#.KKKK 3 kobold brigands (missiles)`&Dh`&Dhs`&Dh`&Dh .KKKKKK   kobold (wandering)`&DhlA kobold demonologist comes into view. It is wielding a +0 dagger.`&Dh)n5=---9.8 (1.0`&Dh`&DhN3aKYK _A kobold comes into view. It is wielding a +0 dagger. _You see here 16 gold pieces.  `&Dh?6You shoot a sling bullet.yak bellows! The kobold demonologist shouts! The kobold shouts!  The sling bullet hits the yak but does no damage.  The yak is no longer distracted by gold.`&Dh;*`&Dh#_  The yak is moderately wounded.`&Dh]A giggling sprite leaps out and makes the yak trip over its own hooves.`&DhՓ`&Dh`&Dh+`&Dh`&Dh֦KYB   boulder beetle (very drained)BKK   kobold demonologistKK`&DhYYYY 4 yaks (1 drained, 1 very drained)KK 3 kobold brigands (missiles) (…)`&DhcL====20.6 (0.8`&DhB`&Dh^ _The yak is moderately wounded.`&DhS  You shoot a sling bullet. The sling bullet hits the yak!  The sling bullet freezes the yak.`&DhPO;*`&DhcJYou shoot a sling bullet. The sling bullet hits the yak!  The sling bullet freezes the yak.  The yak is moderately wounded.  A giggling sprite leaps out and makes the yak trip over its own hooves.  The yak is moderately wounded.  The jinxing sprites lose interest in you.YK   kobold demonologist°YYYY 4 yaks (2 drained, 1 very drained)KKK 3 kobold brigands (missiles)K   kobold1===-1.4Fly  _The boulder beetle leaps!`&Dh3 w  You shoot a sling bullet.  The sling bullet hits the yak but does no damage.`&Dh-   The yak is moderately wounded. K.1.K, 1 unawa…) The yak seems less drained.`&Dh 6=-2.3 (0.9`&Dhw  `&Dhz "`&Dh %(`&Dh K`&Dh1 ) `&Dh F_The kobold brigand is distracted by your dazzling golden aura.  `&Dhp You shoot a sling bullet. The sling bullet barely misses the yak.The sling bullet hits the yak but does no damage.`&Dho  `&DhHq  `&Dhr 9The yak is moderately wounded.`&Dhs IThe kobold brigand is no longer distracted by gold.`&Dhv `&Dh `&Dh Y`&Dh K`&Dh K`&Dh8 *.K`&Dhl UK   kobold`&Dh `&Dh `&Dhƒ %3.1 (0.8`&DhY `&DhY  `&Dh `&Dh -_The yak closely misses you.`&Dh `&Dhr9  You shoot a sling bullet. The sling bullet hits the yak!  The sling bullet freezes the yak.`&Dh:  The yak is severely wounded.`&DhD  K 2 koboldsThe yak gores you but does no damage.  A kobold comes into view. It is wielding a +0 dagger.The kobold demonologist gestures wildly while chanting.9`&Dh. ( _The kobold shouts!a&Dh a&Dh"a&Dh$(a&DhhYou shoot a sling bullet. The sling bullet barely misses the yak.a&DhVThe sling bullet hits the yak! The sling bullet freezes the yak.a&Dhbj  The yak is heavily wounded.a&Dht#Ya&Dh5v>.a&DhwS  kobolda&Dhz#2a&Dh{.-1a&Dhr|2=4.7a&DhVa&DhH _The yak seems less drained. x2; The yak gores you.a&Dhͧ  You shoot a sling bullet. The sling bullet hits the yak!  The sling bullet freezes the yak.a&DhLa&DhVU~B   boulder beetle (very drained)a&DhKVZK   kobold demonologistBYYYY 4 yaksKK 3 kobold brigands (missiles) (…)a&DhVU3-5.5a&Dh^a&DhbW _The yak is almost dead.a&Dh  You shoot a sling bullet. The sling bullet hits the yak.  The sling bullet freezes the yak.a&Dh}$ 3 yaksK 3 kobold brigands (missiles)a&DhJa&Dhu^q Y.You kill the yak!a&DhH/66.3a&Dha&Dh{w _The kobold demonologist gestures wildly while chanting.a&Dh\ ((You shoot a sling bullet.  The sling bullet closely misses the yak.The sling bullet hits the yak. The sling bullet freezes the yak.a&DhIDX  The yak is heavily wounded.YYKYKK   kobold demonologist.YYY 3 yaksKKKKK 4 kobold brigands (missiles, 1 wand…)K   kobold7.1a&DhEa&DhY _The yak gores you but does no damage.  A kobold brigand comes into view. It is wielding a +0 short sword and quivering_poisoned darts.a&Dh  a&Dh> 5(K)  You shoot a sling bullet. The sling bullet barely misses the yak.The kobold brigand shouts!  The sling bullet hits the yak but does no damage.a&Dh<  a&DhH>  a&Dhz? /The yak is heavily wounded.a&Dh@ a&DhD a&DhT a&Dh4V Ya&DhW Ka&Dh\ 05Ka&DhU] o5   white imp (summoned)a&Dh^ (…)a&Dh_ a&Dha a&Dh"c =a&Dhf %8.0 (0.9a&Dhnz a&Dh 1 _You block the yak's attack.a&Dh~  You shoot a sling bullet. The sling bullet hits the yak!  The sling bullet freezes the yak.a&Dh, ,a&DhC(  B   boulder beetleK   kobold demonologistBYYY 3 yaksKKK 3 kobold brigands (missiles)  The yak is severely wounded.a&Dh( a&Dh9) X4=8 (0.8a&Dh. a&DhG1 P _The yak barely misses you.a&DhK= t  You beckon some vexing sprites to accompany your attacks.a&Dh= a&Dhx> a&DhPJ ? 3K3   sixfirhy (summoned)You feel your willpower being sapped. The yak gores you but does no damage.a&DhyN a&Dh 9 Ka&Dhl rThe kobold demonologist begins to cast a cantrip, but forgets the words!a&Dh 719--a&Dh 0-9.8 (1.0Jinx Fly a&DhD a&Dh T _The kobold brigand is distracted by your dazzling golden aura.b&DhT  You shoot a sling bullet.  The kobold brigand shouts!  The sling bullet hits the yak. The sling bullet freezes the yak.b&Dh  The yak is almost dead.You hear a shout!b&Dhb&DhD KBKThe sixfirhy is distracted by your dazzling golden aura.20=-====30.6 (0.8b&Dh5f _The yak barely misses you.b&Dh9w  You shoot a sling bullet.  The sling bullet hits the yak but does no damage.b&DhG;*b&DhW; Yb&DhE(1 drained)The yak is almost dead.A giggling sprite leaps out and smacks the yak with its own front hoof.b&DhՔ#5b&Dh=1===-1.4b&DhXm _The yak is almost dead.b&DhK&  b&Dh`You shoot a sling bullet. The sling bullet hits the yak.  The sling bullet freezes the yak.b&Dhvx$ 2 yaksb&Dhb&Dh Y.B(unaware)BYou kill the yak!b&DhnW8-2.2b&Dhb&DhT _The boulder beetle is distracted by your dazzling golden aura.b&DhG0((BYou kill the yak! _The boulder beetle is distracted by your dazzling golden aura.The sling bullet barely misses the yak.b&DhHhits the kobold brigand!  The sling bullet freezes the kobold brigand.  The kobold brigand is no longer distracted by gold.b&Dh;*b&Dh" 3The sling bullet freezes the kobold brigand.  The kobold brigand is no longer distracted by gold.  The kobold brigand is heavily wounded.  A giggling sprite leaps out and doodles on the kobold brigand's face.  b&Dh> The kobold brigand is severely wounded.sixfirhyb&Dhb b&DhZ b&DhZ YKYK3.BY(1 unaware)b&Dh C23.0b&Dh b&Dhr I _The yak is distracted by your dazzling golden aura.b&Dh$ Ysixfirhy _The yak is distracted by your dazzling golden aura.  You shoot a sling bullet.  b&Dh% The yak bellows!ling bullet hits the yak. The sling bullet freezes the yak.  no longer distracted by gold.b&Dh ;*b&DhɃ ling bullet hits the yak. The sling bullet freezes the yak.  no longer distracted by gold.  The yak is heavily wounded.b&Dh A giggling sprite leaps out and makes the yak trip over its own hooves.  The yak is heavily wounded.boulder beetle is no longer distracted by gold.b&Dh b&Dh ]  The sixfirhy is distracted by your dazzling golden aura.b&Dh e YY3b&Dh LBKK.Y(1 unaware, 1 drained)3, unaware)The yak barely misses you.The yak is distracted by your dazzling golden aura.b&Dh b&Dh, b&Dh7 Y35Yb&Dh|8 3) The kobold demonologist casts a cantrip, but nothing happens.b&Dh;9 +=3b&Dh9 8====9 (0.9b&Dh$F b&DhJ & _The yak bellows!b&Dh4j((The kobold demonologist casts a cantrip, but nothing happens. _The yak bellows!  You shoot a sling bullet. The sling bullet barely misses the yak.The sling bullet barely misses the kobold brigand.  The sling bullet hits the yak. The sling bullet freezes the yak.  is no longer distracted by gold.b&Dh;*c&DhN  The yak is almost dead.A giggling sprite leaps out and smacks the yak with its own front hoof.*   yak (c&Dh>g  You kill the yak!A giggling sprite leaps out and insults the kobold brigand's ancestors.  The kobold brigand is severely wounded.c&Dhj,c&Dh{ YKK.KKThe jinxing sprites lose interest in you.c&Dh6/23-494.7 (0.8Fly c&Dh#c&Dh; _The yak gores you but does no damage.c&Dh<  You shoot a sling bullet. The sling bullet hits the yak.  The sling bullet freezes the yak.c&Dhdc&Dh1====-5.5c&DhTc&Dh˦\ _The yak is severely wounded.c&Dh%  You shoot a sling bullet. The sling bullet hits the yak.  The sling bullet freezes the yak.c&DhO,c&DhY' c&DhyZiKKThe yak is severely wounded.c&Dh[A-6.3c&Dhdc&Dh:k; _The yak gores you but does no damage.c&Dhw  You shoot a sling bullet.  The sling bullet hits the yak but does no damage.c&Dh 33, unaware)The yak is severely wounded.The sixfirhy is no longer distracted by gold.  c&Dh_The sixfirhy is distracted by your dazzling golden aura.7.1c&Dh!c&Dh%; _The yak gores you but does no damage.c&Dh ;  c&Dh 3) You shoot a sling bullet. The sling bullet hits the yak.  The sling bullet freezes the yak.c&DhMD 3c&DhNKThe yak is almost dead.c&DhUP57=c&DhQ%8.0 (0.9c&Dh~^c&Dh eM _The yak seems less drained. You block the yak's attack.d&Dh*H  You shoot a sling bullet. The sling bullet hits the yak!  The sling bullet freezes the yak.d&DhNO$3   sixfirhy (summoned)KKK 3 kobold brigands (missiles, 1 veryd&Dh  You kill the yak!The sixfirhy is no longer distracted by gold.d&Dh  The kobold brigand seems less drained.  The kobold brigand is distracted by your dazzling golden aura.d&Dhy KK$KK5Kunaw  The kobold is distracted by your dazzling golden aura.d&DhhY==219d&Dhd&Dh!O _The white imp is distracted by your dazzling golden aura.d&Dh(K)  The kobold is distracted by your dazzling golden aura. _The white imp is distracted by your dazzling golden aura.  You shoot a sling bullet.  The sling bullet completely misses the kobold demonologist.white imp shouts! The kobold brigand shouts! The kobold shouts!  The sling bullet hits the kobold brigand but does no damage.d&Dh@ d&Dh"d&DhKd&DhgBd&Dhբ(unaware)BKK5The kobold brigand is severely wounded.The boulder beetle is distracted by your dazzling golden aura.d&Dh3d&Dh69.8d&Dhh d&Dhnd&Dhy<_The kobold demonologist hits you but does no damage.d&Dh"d&Dh'ZThe boulder beetle is distracted by your dazzling golden aura. d&Dh?_The kobold demonologist hits you but does no damage.  d&DhfYou shoot a sling bulletd&Dh .  d&DhIThe sling bullet closely misses the kobold demonologist.d&Dh2:sling bullet hits the kobold brigandd&Dh . d&Dh[, The sling bullet freezes the kobold brigandd&Dh.d&Dhd&Dh#(d&Dh$d&DhLBd&Dhd&Dh}nKK 2 kobold brigands (missiles) d&Dh#d&Dh`,d&Dhad&DhUbd&DhOn K3K.BK(unaware)d&DhoKK 2 kobold brigands (missiles)  You kill the kobold brigand!d&Dh 5840.6 (0.8d&DhQd&DhMY _The kobold demonologist is distracted by your dazzling golden aura.d&Dh  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.d&DhȻKK.Kd&Dh(26330-====1.6 (1.0Jinx Fly d&Dhd&Dh5 _The kobold demonologist shouts!d&Dh You feel your willpower being sapped. _The kobold demonologist shouts!  You shoot a sling bullet.  The sling bullet hits the kobold demonologistd&DhJ k.  The sling bullet freezes the kobold demonologist.  is no longer distracted by gold.d&DhL1 P  The kobold demonologist is lightly wounded.d&DhO8  §The white imp disappears in a puff of smoke!3===-2.4 (0.8d&Dh6; d&Dh|= I _The kobold brigand is no longer distracted by gold.d&DhR  You shoot a sling bullet.  The sling bullet hits the kobold demonologist.  The sling bullet freezes the kobold demonologist.d&Dh ;*d&Dh   The kobold demonologist is lightly wounded.  A giggling sprite leaps out and bonks the kobold demonologist with its +0  dagger.  The kobold demonologist is moderately wounded.KK.KK (drained)KK 3 kobold brigands (missiles)4-3.2d&Dh W _You block the kobold demonologist's attack.d&Dh  You shoot a sling bullet.  The sling bullet hits the kobold demonologist!  The sling bullet freezes the kobold demonologist.d&Dh#;*e&DhrThe sling bullet hits the kobold demonologist!  The sling bullet freezes the kobold demonologist.  The kobold demonologist is severely wounded.A giggling sprite leaps out and makes the kobold demonologist trip over its ownfeet.  The kobold demonologist is severely wounded.e&Dh_ e&Dha"P  The kobold is no longer distracted by gold.e&Dh#e&Dh_$e&Dh&e&Dhm)N  The sixfirhy hits you but does no damage.e&Dh63KKKKvery drained)K.e&Dh7494.1 (0.9e&Dh(Be&Dh~h _A kobold comes into view. It is wielding a +0 short sword.You shoot a sling bullet.e&Dhe&Dh*e&Dh#e&Dhe&DhYoe&Dhu shoot a sling bullet.  e&Dh=The sling bullet hits the sixfirhy but does no damage.  e&Dh2*A giggling sprite leaps out and doodles one&Dho the sixfirhy's face.e&Dhis lightly woundede&Dh+ . e&Dhi> The boulder beetle is no longer distracted by gold.  e&DhRThe sixfirhy hits you. The sixfirhy shocks you! The sixfirhy misses you.e&Dhe&Dh`e&Dh&e&Dh3e&DhKe&DhKe&Dh")ned, drained)e&DhWe&Dh!e&Dh0e&DhbE---9 (0.8e&Dhe&Dh e&Dhe&Dh.(_You block the sixfirhy's attack.e&DhD- e&Dh.  e&Dh0DYou shoot a sling bullet. The sling bullet hits the sixfirhy.  e&Dhl1&The sling bullet freezes the sixfirhy.e&Dhk!  The sixfirhy is lightly wounded.  The sixfirhy hits you but does no damage.  The sixfirhy misses you. The sixfirhy barely misses you.e&Dh9K   kobold demonologist (very drained)K3   sixfirhy (summoned, drained)e&Dh}.KKK 3 kobold brigands (missiles)KKK 3 koboldse&Dh,5.8 (0.9e&DhNe&Dh/ _The boulder beetle leaps!e&Dh0  You shoot a sling bullet. The sling bullet hits the sixfirhy.  The sling bullet freezes the sixfirhy.e&Dhm;*e&DhR| 3 very drained)The sixfirhy is moderately wounded.A giggling sprite leaps out and makes the sixfirhy trip over its own feet.1--1=6.7e&DhnXe&Dh\` _The sixfirhy is heavily wounded.e&Dh/ ##.#. #.###<#..###e&Dh $3KKK#K#KKK#..e&DhKK---7.7 (1.0e&Dh(f&Dh@### #.. #.# #.#  #.# ###<# #.@.# #.####$# #3# #K##K# #K# #K# KKKK$KKK 3 kobold brigands (missiles)---8 _The sixfirhy disappears in a puff of smoke!f&DhL### #.. #.# #.#  #.# ###@# #...# #.####$# #K##$##K##K##K#K$K   kobold demonologist (very drained)29Fly  _The jinxing sprites lose interest in you. _There is a stone staircase leading up here.f&Dh K$=50 _f&Dh f&Dh X ....#...#..#.### ...###........<# ...#...........##### #### .#..^...#.).....#..###..#### f&Dh ......##...........##....#.# ......###...)....#.####..#.## ..............)..#..........# .......##.....##............#1 .####. #.......@...........# .# # #.....#..........#..# #####.........#...##.....#### f&Dh ....#................#..## ........#.##.........#..# .......##..#.....#......# .....####.......##......# ...........#........(..## ...........###.........#f&Dh f&Dhh 52=f&Dh@i %2.2 (2.5f&Dhn f&Dh"q { _You fly upwards. _There is a stone staircase leading down here.g&Dh_g&Dh}33 _4==213== _Magic restored.5=g&Dh6==0g&Dhkg&Dh7=19g&Dhzg&Dho8=8Fly g&Dhg&Dhn _You feel your willpower return.g&Dhg&Dhg&Dhl;9g&Dhg&Dh,g&DhT+j70=g&Dh%>g1=7g&DhHe6g&DhKg&DhoE524332g&Dh[sO1g&Dh{ug&Dhyxg&DheyK4=g&Dh{g&DhO0g&Dhg&Dh,g&DhBg&Dhp~5= 9 g&Dhg&Dhs _You feel your existence waver again.g&Dhђg&Dhʔg&Dhӗg&Dhng&DhYg&Dhg&Dhٝ%6g&Dhg&Dh3g&Dhѥg&Dhg&Dhg&Dh(g&Dhg&Dhg&DhuK7=g&Dhg&Dh,g&Dhg&Dh,g&Dhg&Dhk8=g&Dhg&Dhg&Dhmg&DhTg&Dh]g&Dhg&Dhg&Dhg&Dhi%9g&DhPg&Dhg&Dhg&Dhg&DhRg&Dhg&DhCg&Dhg&DhL80=g&Dhg&Dh1 _HP restored.g&Dh3g&Dhig&Dhg&Dh,g&Dh0g&Dh =g&Dh"g&Dhn(Bg&Dh *g&Dh(,,g&Dh-g&Dhx0g&Dh.3,g&DhO6g&Dh8g&Dh;,g&Dh=g&Dh?g&DhDB,g&DhjDg&Dh-Fg&DhG,g&DhHg&Dh*e# ####.....#### ##..##......####### .#####........#...#..#.### .....##......###........<# ##.^....#...........##### ###......#.#..^...#.).....#..###.##....##....##..#............###...)....#.#### ................)..#.....814.2 (62.0)................##.....##....... ...#.####.###.......>......g&Dhe#.......# #.###.....#........ #..#####.........#...##... ##............#................#.   ###..............#.##.........#.   #.......##..#.....#.....   ##....####.......##..... g&Dhbfg&DhDjg&DhkE _Done exploring.g&Dh$g&Dhp%g&Dh-g&Dh3M _You can't go down here!h&DhS'# ####.....### # ##..##......# #####........#...#..#.### ##......###..<# ##.^....#...........##### # .#......#.#..^...#.).....#..###. .##..##....##.#.###...)....#.####.......)..#.##.....##.#.####.###.......>.#.# #.###.....#. .#####.........#...##. #.#....#. ###....#.##...#.#...##..#.....#.##.####.##.5.2 (1.0) _h&Dh)# ####.....### # ##..##......####### ........#...#..#.### ##......###........<# ##.^....#...........##### # #......#.#..^...#.).....#..###..# ##...##...##. .#.###...)....#.####.)..#.##.....##. .#.####.###.......>. .#.# #.###.....#.#####.........#...##. .#.........#..#.#.##...#..##.##..#.....#......###.####.##......#6h&Dh%O ####.....###  ##..##......####### .#...#..#.### ##......###........<# ##.^....#...........##### #### ......#.#..^...#.).....#..###..# #....##..##....# #.###...)....#.####..#)..#.##.....##. #.####.###.>. #.# #.###.....#.######.........#...##.....##..........#..##.#.##.#..# #.##..#.....#......# ##.####.##......#7h&Dh####.....###  ##..##......####### .#...#..#.### ##......###........<# ##.^....#...##### #### #.#..^...#.).....#..###..# ....##.##....#. .###...)....#.####..#.)..#.##.....##. .####.###.>. .# #.###.....#.#.#####.........#...##.....##....... ..#.##..... ..##.. 8h&Dh) ####.....### ##..##......####### .#...#..#.### ##......###.<# ##.^....#....##### #### #.#..^...#.).....#..###..###.##....#.####...)....#.####..#.#)..#.##.....##.####.###.>..# #.###.....#.#.#####.........#...##.....##.........#.##........ 9h&DhN>#...####### ........#...#..#.######........<# .^....#...##### #### ...#.#..^...#.)..###..####......##...........##....#.# .###...)....#.####..#.#.......)..#...........##...@.##...#####.###.......>## #.###.....#..........#..######.........#...##.....####...#..........#..##...#.###..#..##..#.....#..#####.......#.....#........(..##20&Dh? mi&Dhl.......#...#..#.######........<# .^....#...##### #### ..#.#..^...#.)..###..####......##...........##....#.# ###...)....#.####..#.#.......)..#..........# .##.....##.....# ####.###....@..>....# # #.###.....#...#..# #####.........#...##.....#### ...#.........#..## ...#.##.........#..###..#.....#..#####.......##....#.....#&Dhtm........(..#####..#1i&Dh#..##......####### ..#...#..#.### #......###<# #.^....#......#### #### #.#..^...#.).....#..###..####.##...........##....#.###...)....#.####..#.##.........)..#...#.......##...@.##.....#.####.###.......>....#..# #.###.....#..........#..######..#...##.....#####................#..##..#.##.....#..#...##..#.....#....#####.......##......#.#.(.##&Dh,7m2i&DhO _ ##### ##..##......####### ..#...#..#.####......###i&Dha <# ##.^....#......#### #### #.#..^...#.).....#..###..####..##...........##....#.###...)....#.####..#.......@..)..#........##.....##..####.###.......>.............# #.###.....#..........#..#####...#...##.....###i&Dh i#.......#..##....#.##.....#..#...##..#.....#......#####.......##......#i&Dh i&DhT% %3i&Dh8, i&Dh. i&Dh9  #..#....##  #####  ##..##......####### ..#...#..#.### .##......###<# ##.^....#......#### #### #.#..^...#.).....#..###..##...##...........##....#....###.@.)....#.####..#........)..#.......##.....##...####.###.......>.i&Dh /...# #.###.....#..........#.#####...#...##.....###.......#..##....#.##.........#..#...##..#.....#......#4j&DhjpM...... #..#....## ####.....###  ##..##......####### ##..#...#..#.##.....###..<# j&Dhcrd##.^....#...........##### #### #.#..^...#.).....#..###..####..@........##.....###...)....#.####..#...........)..# .............##.....##........... Fly #.#....#.##....j&Dh }j&Dh}%5j&Dh_j&Dhj&DhoM###....#...... #..#....## ####.....###  ##..##......####### ##..#...#..#.##.....###.<# ##.^....#...........##### #### #.#..^...##..###..###...........##..j&Dh"###...)....#.####..#.........)..# .............##.....##...........#..#............j&Dhj&DhC%6j&Dhʕj&Dhz _You see here a +1 orcbow of flaming.j&DhX[ 7 _Q - a +1 orcbow of flamingk&Dh,[[?25h[?0c  Search for what [Enter for "."]? k&Dh=j7[?25l[?1c18 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:11] a +0 orcbow (1 further duplicate)b - [D:11] a +0 shortbow (1 further duplicate)  c - [D:11] a stone staircase leading up  d - [D:11] a dispersal trap (1 further duplicate)  e - [D:11] a stone staircase leading down  f - [D:11] a +0 short sword (2 further duplicates)  g - [D:11] a curare-tipped dart (1 further duplicate)  h - [D:11] a teleport trap  i - [D:11] a +0 dagger (3 further duplicates)  j - [D:11] a +0 mace  k - [D:11] a +0 whip (2 further duplicates)  l - [D:11] 2 stones (11 further duplicates in 3 piles)  m - [D:11] a +0 club  n - [D:11] a war axe  o - [D:11] a stone staircase leading down  p - [D:11] a stone staircase leading up  q - [D:11] a stone staircase leading up  r - [D:11] a stone staircase leading downl&Dhv  a - [D:11] a +0 orcbow (1 further duplicate)  d - [D:11] a dispersal trap (1 further duplicate)l&Dh2V ####....##dertzug the Jinx#........#Poltergeist of Gozag  Gold: 2633#..#....##Health: 80/80 ========================####.....###Magic: 23/23 ========================##..##......#######AC: 9Str: 4 ##........#...#..#.###EV: 14Int: 17 .##......###........<#SH: 5Dex: 20 .##.^....#...........##### ####XL: 12 Next: 21% Place: Dungeon:11 .....#.#..^...#.@.....#..###..### Noise: ---------  Time: 11827.2 (0.0) ............##...........##....#. v) +2 sling (freeze) ............###...)....&Dh' 0m#.####..#. Cast: Jinxbite ....................)..#......... Fly .............##.....##........... .......####.###.......>.......... .......# #.###.....#..........#. ......#####.........#...##.....## ..........#................#..## _HP restored. _Done exploring. _You can't go down here! _You see here a +1 orcbow of flaming. _Q - a +1 orcbow of flamingSearch for what [Enter for "."]? . _l&DhP9l&Dh;$l&Dhg<Wield which item (- for none)?- - Unarmed Hand Weapons (go to first with ))  v - a +2 sling of freezing (weapon) l&Dh= Q - a +1 orcbow of flaming[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip m&Dh m&Dh+ m&Dh @####....##dertzug the Jinx#........#Poltergeist of Gozag  Gold: 2633#..#....##m&Dh| kHealth: 80/80 ========================####.....###Magic: 23/23 ========================##..##......#######AC: 9Str: 4 ##........#...#..#.###EV: 14Int: 17 .##......###........<#SH: 5Dex: 20 .##.^....#...........##### ####XL: 12 Next: 21% Place: Dungeon:11 m&Dh5 .....#.#..^...#.@.....#..###..### Noise: ---------  Time: 11827.2 (0.0) ............##...........##....#. v) +2 sling (freeze) ............###...)....#.####..#. Cast: Jinxbite ....................)..#......... Fly .............##.....##........... .......####.###.......>.......... .......# #.###.....#..........#. ......#####.........#...##.....## ..........#................#..## _HP restored. _Done exploring. _You can't go down here! m&Dh _You see here a +1 orcbow of flaming. _Q - a +1 orcbow of flaming _Search for what [Enter for "."]? .m&Dh  You unwield your +2 sling of freezing.  Your +2 sling of freezing stops glowing.  Your +1 orcbow of flaming bursts into flame!m&Dh:! 8.2 (1Q) +1 orcbow (flamFire: Q) +1 orcbow (flame) m&Dh) m&Dh.- 9 _Q - a +1 orcbow of flaming (weapon)n&Dh*n&Dh4RDrop what?43/52 slots (_ for help) Hand Weapons (select all with ))  Q - a +1 orcbow of flaming (weapon)  v - a +2 sling of freezing Armour (select all with [)  c - a +1 cloak (haunted)  f - a +0 cloak (haunted)  C - a +0 pair of boots (haunted)  M - a +0 pair of gloves (haunted) n&Dh56Jewellery (select all with "=)  h - an amulet of reflection (worn)  w - a +4 ring of protection (worn)  F - a ring of resist corrosion (worn)  H - the ring "Nuwo" {MP+7 Int+8}O - a +6 ring of intelligence  P - a ring of willpower Wands (select all with /)y - a wand of flame (13)  D - a wand of warping (1)  K - a wand of charming (7) Scrolls (select all with ?)  a - 2 scrolls labelled FYNKIMEKET [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle [.|Space] toggle selected[top]o&Dhp(1 turn)  Q - a +1 orcbow of flaming (weapon)  v + a +2 sling of freezing[Enter] accept (1 chosen)o&Dh5x o&Dh ####....##dertzug the Jinx#........#Poltergeist of Gozag  Gold: 2633#..#....##Health: 80/80 ========================####.....###Magic: 23/23 ========================##..##......#######AC: 9o&Dh4 Str: 4 ##........#...#..#.###EV: 14Int: 17 .##......###........<#SH: 5Dex: 20 .##.^....#...........##### ####XL: 12 Next: 21% Place: Dungeon:11 o&DhZ .....#.#..^...#.@.....#..###..### Noise: ---------  Time: 11828.2 (0.0) ............##...........##....#. Q) +1 orcbow (flame) ............###...)....#.####..#. Fire: Q) +1 orcbow (flame) ....................)..#......... Fly .............##.....##........... .......####.###.......>.......... .......# #.###.....#..........#. ......#####.........#...##.....## ..........#................#..## _Q - a +1 orcbow of flaming _Search for what [Enter for "."]? .  You unwield your +2 sling of freezing.  Your +2 sling of freezing stops glowing.  Your +1 orcbow of flaming bursts into flame! _Q - a +1 orcbow of flaming (weapon)o&Dh *9.2 (1o&Dh o&Dh 6 _You drop a +2 sling of freezing.p&Dhp&DhYQuiver which action? ([-] to clear) Items ([,] to cycle)  a - Fire: Q) +1 orcbow (flame) (quivered)b - Zap: wand of flame (13)  c - Zap: wand of warping (1)  d - Zap: wand of charming (7) Spells ([,] to cycle)  e - Cast: Jinxbite  f - Cast: Sigil of Binding  g - Cast: Inner Flame (2%)  h - Cast: Ensorcelled Hibernation  i - Cast: Cause Fear (1%) p&DhNAbilities ([,] to cycle)  j - Abil: Potion Petition  k - Abil: Call Merchant  l - Abil: Bribe Branch [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|onq&Dh q&Dh ####....##dertzug the Jinx#........#Poltergeist of Gozag  Gold: 2633#..#....##Health: 80/80 ========================####.....###q&Dh| Magic: 23/23 ========================##..##......#######AC: 9Str: 4 ##........#...#..#.###EV: 14Int: 17 .##......###........<#SH: 5Dex: 20 .##.^....#...........##### ####XL: 12 Next: 21% Place: Dungeon:11 .....#.#..^...#.@.....#..###..### Noise: ---------  Time: 11829.2 (0.0) ............##...........##....#. Q) +1 orcbow (flame) ............###...)....#.####..#. Cast: Jinxbite ....................)..#......... Fly .............##.....##........... .......####.###.......>.q&Dhx v[34m......... .......# #.###.....#..........#. ......#####.........#...##.....## ..........#................#..## _Search for what [Enter for "."]? .  You unwield your +2 sling of freezing.  Your +2 sling of freezing stops glowing.  Your +1 orcbow of flaming bursts into flame! _Q - a +1 orcbow of flaming (weapon) _You drop a +2 sling of freezing.q&Dh q&Dha r&Dh4*6#........# #..#....##  ####.....### ##...####### #........#...#..#.######........<# ##.^....#...##### #### ....#.#..^...#.)..###..####......##....##....#.###...)....#.####..#.#r&Dh(.........)..#............##.....##...####.###.......># #.###.....#...######.........#...##.....###...#..........#..##...#.###..#r&Dh5r&Dh6+30.2 (1r&DhU=r&Dh?r&Dh!G#..#....## ####.....### #...####### ........#...#..#.######........<# .^....#...##### #### ...#.#..^...#.)..###..####......##...........##....#.# ##.####..#.#.........)..#...........##.....##....#####.###.......>## #.###.....#....#..######.........#...##.....####...#..........#..##...#.##.........#..###..#.....#......#r&Dhr&DhVr&Dh1r&Dhr&DhbO _You see here a +0 orcbow.r&Dhf###.....### ...####### .......#...#..#.######........<# .^....#...##### #### ..#.#..^...#.)r&Dh2..###..####......##...........##....#.# ###...)....#.####..#.#.......@)..#..........# ##.....##.....# ####.###.......>.# r&Dh # #.###.....#..........#..# #####.........#...##.....####...#..........#..##...#.##.........#..#.##..#.....#r&Dhd..#####.......#r&Dh;r&Dh,2 _r&Dh-r&Dhr&Dh.....### ##......####### #...#..#.### ###.<# ^....#.##### #### #.#..^...#.).....#..###..#### ##.##....#.# ###...)....#.####..#.## ..#.# ##.....##.# ####.###.......>..# # #.###.....#..........#..# #####...#...##..#........#..###.##.......##..#.....#......# 3 _r&Dh8You see here a +0 shortbow.r&Dh" .....### ##......####### #...#..#.### ###.<# ....#.##### #### #.#..^...#.).....#..###..#### ##.##....#.# ###...)....#.####..#.## )@.#.# ##.....##.# ####.###.......>.# # #.###.....#....#..# #####.........#...##...#................#..###.##.........#..###..#.....#......# 4 _r&Dhi* r&Dh. r&Dh r&Dh .####### r&Dh `....#...#..#.###r&DhM T###........<# r&Dh #...r&Dhz ##### #### .#..^...#.)..###..#### ......##...........##....#.# ###...)....#.####..#.#.......)..#..........# ##.....##@...........# ####.###.......># # #.###.....#...#..# #####.........#...##.....#### ...#........#r&Dh3 ##...#.##.........#.###..#.....#......#####.......##......#.....#........(..##r&Dh %5r&Dh r&Dh s&Dhws&Dhx_ ....#...#..#.######........<...........##### #### .#..^...#.).....#..###..#### ......##...........##....#.#...)....#.####..#.##........)..#..........##.....##..####.###....... #..# #####.........#...####..Fly .##s&Dh+y.....#........(.. ...........###.........#s&Dhs&Dh~%6s&Dh)s&Dhc _There is a stone staircase leading down here.s&Dhz3s&Dhs&DhX7 _s&Dh ###  #..  #.#  #.#  #.# 2 ###@#  #..K#  #.###  #K#  #$# #$# K   kobold demonologist #K# K   kobold brigand (missile) #K# #K#s&Dh-7  You fly downwards.s&DhWBK$s&DhG4=8.7 (2.5s&Dhs&DhD _You block the kobold demonologist's attack. _There is a stone staircase leading up here.t&Dh|  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.K.1---=9.7 (1.0Will/2 Jinx Fly  _You block the kobold demonologist's attack.t&Dht (You shoot an arrow.t&Dh"w KThe arrow closely misses the kobold demonologist.The kobold demonologist barely misses you.78-=40.6 (0.9 _The kobold brigand hits you with a +0 club.t&Dh?  You shoot an arrow. The arrow hits the kobold demonologist!  The arrow burns the kobold demonologist!t&Dhv  The kobold demonologist is almost dead.t&Dh bKK 2 kobold brigands (missiles)t&Dh!,1.6 (1.0t&Dht*t&Dht. _The kobold demonologist misses you. The kobold brigand barely misses you.t&Dh!b  You shoot an arrow. The arrow hits the kobold demonologist!  The arrow burns the kobold demonologist.t&Dhh $KK 2 kobold brigands (missiles)t&Dh] t&Dh K$You kill the kobold demonologist!t&Dh 2633 6-----42t&Dh$ t&Dh& A _The kobold brigand hits you with a +0 club.t&DhJ2 f###..####<#.KK##$# ##$KKKKt&Dh6 t&Dh7 t&Dh@ KK.KK 2 kobold brigands (missiles)t&DhC ]7=---3t&DhO t&DhS  Things that are here: _5 gold pieces; a +0 dagger; a +0 robeu&Dh+  You shoot an arrow. The arrow hits the kobold brigand!  The arrow burns the kobold brigand.u&Dh:*u&Dh\|K, 1 very d…)The kobold brigand is severely wounded.  You feel bolstered by spreading misfortune.A giggling sprite leaps out and bonks the kobold brigand with its +5 whip of  venom.  The kobold brigand is almost dead.  The kobold brigand misses you.5-2=14 ===4.5 (0.9 _The kobold brigand hits you with a +5 whip of venom.u&Dht ((You shoot an arrow.u&Dhou&Dh{4 .KKK 3 kobold brigands (missiles, 1 very The arrow barely misses the kobold brigand.The kobold brigand hits you with a +0 club.u&Dh~}U4-5.4u&Dh2u&DhE _The kobold brigand hits you but does no damage.u&Dh6((u&Dh2,*u&DhQ!  You shoot an arrow. The arrow misses the kobold brigand.A giggling sprite leaps out and bonks the kobold brigand with its +5 whip of  venom.u&DhT$u&DhZ/ .K.KK 2 kobold brigands (missiles)  You kill the kobold brigand!u&DhwY]3-56.3u&Dh]u&Dh]`A _The kobold brigand hits you with a +0 club.u&Dhw  u&Dhж n((You shoot an arrow.u&Dh; :*u&Dh  The arrow barely misses the kobold brigand.A giggling sprite leaps out and smacks the kobold brigand with its own hand.u&Dh R .KK, 1 very d…)K   koboldThe kobold brigand is lightly wounded.  You block the kobold brigand's attack.u&Dh v2-57.3 (1.0u&Dh+ W _The kobold brigand hits you with a +0 club.u&Dh  You shoot an arrow. The arrow hits the kobold brigand.  The arrow burns the kobold brigand.u&DhX  The kobold brigand is moderately wounded.The jinxing sprites lose interest in you.u&Dh-u K.=8.2 (0.9Fly  _The kobold brigand closely misses you. The kobold brigand barely misses you.v&Dh (You shoot an arrow. The arrow misses the kobold brigand.v&Dhp3 KThe arrow hits the kobold but does no damage.  You hear a shout!v&Dh>4'9.1v&Dh4B^ _The kobold brigand hits you but does no damage. x2v&Dh@&  v&DhB`You shoot an arrow. The arrow hits the kobold brigand!  The arrow burns the kobold brigand.v&Dh_`  The kobold brigand is severely wounded.v&Dh v&Dhkv&Dh 3v&Dh3v&Dh}==v&Dh!50.0v&Dh= _You hear a shout!v&DhHZ  You shoot an arrow. The arrow hits the kobold brigand!  The arrow burns the kobold brigand.v&Dh`~$   kobold brigand (missile)v&Dh .KYou kill the kobold brigand!v&Dh v&Dh;==9v&Dhv&Dh v&DhH v&Dh 7_The kobold brigand hits you but does no damage.v&Dh (((((You shoot an arrow.v&Dh   The arrow closely misses the kobold brigand. ....KKK 2 kobolds (1 wandering)The kobold closely misses you.A kobold comes into view. It is wielding a +0 whip.1.9 (1.0v&Dh7 j _The kobold brigand misses you.v&Dh% (((((You shoot an arrow.v&Dhѡ  The arrow closely misses the kobold brigand.The kobold shouts!v&DhǤ [  The kobold is distracted by your dazzling golden aura.v&Dh  ....KKBB   boulder beetleK   kobold brigand (missile)KK 2 koboldsThe kobold brigand misses you.v&Dh y4=====2.8 (0.9v&DhѼ v&Dh ( _The kobold shouts!v&Dh (((((You shoot an arrow.w&Dh[' ....KThe arrow closely misses the kobold brigand.3.7 _You block the kobold brigand's attack.w&Dh8  You shoot an arrow.w&DhtZ  The arrow hits the kobold brigand but does no damage.w&DhG!x4===-4.6w&Dh)w&DhJ.T _The kobold brigand misses you.w&Dh  You shoot an arrow. The arrow hits the kobold brigand.  The arrow burns the kobold brigand.w&DhG KKKe, unaware)K(1 unaware)The kobold brigand is lightly wounded.  The kobold brigand is distracted by your dazzling golden aura.5=-5.5 _The kobold is distracted by your dazzling golden aura.w&DhtK  e)K  The kobold brigand is distracted by your dazzling golden aura. _The kobold is distracted by your dazzling golden aura  You shoot an arrow.shouts! The kobold brigand shouts!arrow hits the kobold brigand! The arrow burns the kobold brigand.  brigand is no longer distracted by gold.w&Dh$  The kobold brigand is severely wounded.The kobold is no longer distracted by gold. w&Dh#%  w&Dh& The boulder beetle leaps!  w&Dh& 6The kobold is distracted by your dazzling golden aura.w&Dh@3 w&Dh:4 Kw&DhC5 Kw&Dh"6 Kw&Dh7 qK   kobold brigand (missile)w&Dh8 CKKK 3 koboldsw&Dh8 !w&Dh: w&Dh < 3w&Dh< ====w&Dh> %6.5 (1.0w&DhEH w&DhL  w&Dh]M w&DhM 7_The kobold brigand barely misses you.w&Dh4N w&Dh T(((((w&Dh*  w&Dh+ w&Dhq, .w&Dh- .w&Dh- .w&Dh_. .w&Dh/ Kw&Dh/ XYou shoot an arrow. The arrow misses the kobold brigand.w&Dh\0 w&Dh1 w&Dh2 $2633w&Dh$3 ===-w&Dh3 %7.4 (0.9w&DhL; w&DhB?  w&Dh? w&Dh@ ._You block the kobold brigand's attack.w&Dh  (((((You shoot an arrow.w&Dh%< ....KThe arrow closely misses the kobold brigand.The kobold is no longer distracted by gold. x2-8.3 _The kobold barely misses you. The kobold brigand closely misses you.x&Dhd (((((You shoot an arrow.x&Dh? ....x&DhKThe arrow completely misses the kobold brigand.The kobold hits you but does no damage.x&Dhcv3-29.3 (1.0x&Dhx&DhFA _The kobold brigand hits you with a +0 club.x&Dhu  You shoot an arrow.  The arrow hits the kobold brigand but does no damage.x&Dh  The kobold brigand is severely wounded.You feel your willpower return.The kobold closely misses you.60.2 (0.9Fly  _The kobold brigand hits you but does no damage.x&Dh  You shoot an arrow. The arrow hits the kobold brigand.  The arrow burns the kobold brigand.x&Dh<KKK 3 koboldsx&Dhڰ1K$2633 -61.1 _You kill the kobold brigand!x&Dho  You shoot an arrow. The arrow hits the kobold! The arrow burns the kobold.x&Dhug< 2x&Dhx0 x&DhOI U4=2.0x&DhQ x&DhV 4 _You kill the kobold!x&DhW x&Dh,$ ##. #.###$$K####K#$$K 3 kobolds#K#x&Dh6, ~.KKK(1 unaware)x&Dh;- R1---3.0 (1.0x&DhO5 x&Dh =  _The kobold is distracted by your dazzling golden aura.  There is a stone staircase leading up, spattered with blood here. _Items here: $ ( )).x&Dh o  You shoot an arrow. The arrow closely misses the kobold.x&Dhw eThe kobold shouts!  The arrow hits the kobold! The arrow burns the kobold.x&Dhڰ ($K 2 koboldsx&Dh1 Y  You kill the kobold!x&Dh?3 x&Dh; KKBB   boulder beetleKK 2 kobolds (1 unaware)x&Dhe D====4x&Dhn x&Dhs L _The kobold is distracted by your dazzling golden aura.x&DhW  You shoot an arrow. The arrow barely misses the kobold.The kobold shouts!  The arrow hits the kobold! The arrow burns the kobold.x&DhnZ($K   koboldx&Dhx&DhrKB$y&Dh b5=9 (0.9y&DhMy&DhJ _You kill the kobold!y&Dh" ( You shoot an arrow. The arrow closely misses the kobold.The arrow hits the boulder beetle! The arrow burns the boulder beetle.y&Dhby&Dh $ZBK$y&Dh$\===-5.8y&Dh/-y&Dh0i _The boulder beetle is moderately wounded.y&Dh+c^  You beckon some vexing sprites to accompany your attacks.y&Dh&d1-----6.8 (1.0Will/2 Jinx Fly y&DhEjy&Dhwm; _You feel your willpower being sapped.y&DhefH((y&Dh4*y&Dh,  You shoot an arrow. The arrow closely misses the kobold.A giggling sprite leaps out and makes the kobold trip over its own feet..B$6---4=7 _You kill the kobold!y&Dh'  You shoot an arrow. The arrow hits the boulder beetle!  The arrow burns the boulder beetle.y&DhG;*y&Dhk B(drained)  You shoot an arrow. The arrow hits the boulder beetle!  The arrow burns the boulder beetle.  The boulder beetle is heavily wounded.  A giggling sprite leaps out and makes the boulder beetle trip over its own  legs.  The boulder beetle is heavily wounded.y&Dhl H58.7 (0.9y&Dhp y&Dh s _ _The boulder beetle completely misses you.y&DhN u  You shoot an arrow.  The arrow hits the boulder beetle but does no damage.y&Dh- u  The boulder beetle is heavily wounded.y&Dhi /49.6y&Dh y&Dh 3 _The boulder beetle bites you.y&Dh_  You shoot an arrow. The arrow hits the boulder beetle.  The arrow burns the boulder beetle.y&Dh;*z&Dh)B The arrow hits the boulder beetle.burns the boulder beetle.  A giggling sprite leaps out and makes the boulder beetle trip over its own  legs.  The boulder beetle is severely wounded.570.6 (1.0z&Dh3F _The boulder beetle bites you but does no damage.z&Dh%&  z&DhOYou shoot an arrow.  The arrow hits the boulder beetle but does no damage.z&DhvN;*z&Dh/iBvery drained)The arrow hits the boulder beetle but does no damage.  The boulder beetle is severely wounded.  The jinxing sprites lose interest in you.z&Dh0126332z&DhE1q=1Fly z&Dh6z&Dhr9[ _The boulder beetle barely misses you.z&Dh  You shoot an arrow. The arrow hits the boulder beetle!  The arrow burns the boulder beetle.z&Dh1z&Dh(2,2.5 (0.9z&Dh8z&Dhy<b _The boulder beetle is almost dead.z&Dh| ((You shoot an arrow.z&Dh$p  The arrow barely misses the boulder beetle.z&Dh,W°$z&Dh-'3.4z&DhJ49°z&Dh8/ _The boulder beetle leaps!z&Dh ° _No target in view!z&DhQ z&Dh z&Dh z&Dh H _No target in view!z&Dh3z&Dhz&Dhz&Dh6 _=z&Dhb3==z&Dhaz&Dh4 _Magic restored.z&Dhr!z&Dh!`7=4z&Dh?#z&Dho${&Dh|s{&Dh{---7.4 (4.0$BB   boulder beetle (very drained){&Dh}9---{&Dh{&Dh e _A boulder beetle is nearby!{&Dh# ### #.. #.# #.# #.# ###@# #.$$# #$### #B# #$# #$# #K# #K# #K#{&DhW ### #.. #.# #.# #.# ###@# #.$$# {&Dhu#$### #B# #$# #$# #K# {&Dh`#K# #K#{&Dh{&DhK{&Dh@{&Dh=e _A boulder beetle is nearby!{&Dh  You shoot an arrow. The arrow hits the boulder beetle!  The arrow burns the boulder beetle.{&Dhg((${&Dh=0A$${&Dh^{&DhN_!2633 {&Dh$eq===32===8.3 (0.9{&DhLj {&Dhj{&Dhk._You kill the boulder beetle!{&Dhl{&Dh {&Dh= {&Dh֩ {&DhZ H _No target in view!{&Dh  _No target in view!{&Dh  _839{&Dh 21{&Dh {&Dh- b80={&Dh INo target in view! _No target in view! _HP restored.  You now have 2646 gold pieces (gained 13).  There is a stone staircase leading up, spattered with blood here.  Things that are here:46{&Dh M _a +0 dagger; a +0 club; 4 poisoned darts{&Dh {&Dh_ {&Dhp {&Dhk  You now have 2651 gold pieces (gained 5).  Things that are here:{&Dh5:51{&Dh${&Dho"###{&Dh..####<#.$---$##{&Dh$# ##$KKKK{&Dh]  ### #.. #.# #.# #.# ###<#{&Dh #.@)# #$### #$# #$# #$#{&Dh  #$# #.# #.# {&Dh[w KKK _a +0 dagger; a +0 robe{&DhR089.3 (11.0){&Dh+2651{&Dh o=0---90.3 (12{&Dh4{&Dh#O  You now have 2667 gold pieces (gained 16).{&Dh+$4671.3 (13{&Dh'{&Dh)m _Items here: (( ))).|&DhD _No target in view!|&Dh _No target in view!|&Dh 9  _Items here: (( ))). _No target in view! _No target in view! _You feel your existence waver again.  You now have 2679 gold pieces (gained 12).  Things that are here:79|&Dh _a +0 short sword; a +0 daggerFly  _You feel your willpower return.70 _You now have 2709 gold pieces (gained 30).52#..#.# #.# #.####<##.))##)### #.#  #@#  #$#  #$# #.# #.# ... #.. ..#  ####<.)))##.# $..#.# _You now have 2752 gold pieces (gained 43).7.3 (6.0)8.3 (7  You now have 2757 go|&Dhld pieces (gained 5).  Things that are here:79.3 (8 _2 poisoned darts; a +0 short sword|&DhĹ _|&Dh B|&Dh <78|&Dhd |&DhE O _You now have 2778 gold pieces (gained 21).|&Dh= ###<#.)))##.# .# |&Dh (.901.3 (2....<#...|&Dh ....##### #.##.|&Dhw |&Dh *2.3 (3|&Dh |&Dh 9 _Found a stone staircase leading up.|&DhI|&Dh|&Dh,|&Dh,|&Dh,|&Dh|&DhV|&Dh,|&Dh|&Dhf|&Dh,|&Dhe|&Dh|&Dh,|&DhW|&Dh|&Dh(,|&Dh|&DhZ|&Dh,|&Dh|&Dh|&Dh,|&Dh|&DhP|&DhY ` #.##. #.##> #(##. #.##. #.#|&Dh #. ###.##########.###...........#.###...##<#.........#......@.....#####...10.3 (8|&Dh "#####...####.####.## #.### #.. |&Dh. E#### |&Dh|&Dh]#1.3 (9|&Dh|&Dh; _Found a stone staircase leading down.}&DhI}&Dh<X}&DhX}&Dh;}&Dh}&DhD}&Dhp}&Dhl}&Dh9 ,}&Dh }&DhI}&Dh,}&Dh}&Dhu}&Dh~,}&Dh "}&Dh&R  There is a stone staircase leading down here.}&Dh*}&Dh+ _}&Dh-}&DhI1}&Dh+6,}&Dh8}&Dh:}&Dhu=,}&Dh?}&DhH,}&DhcI}&Dh3O} _k - 12 scrolls labelled RAAVYU LYOR (gained 1)}&DhfR}&DhR}&Dh7U}&DhY}&Dh],}&Dh`}&Dhc}&Dhlg,}&Dh## . # #. #.#. #... ### #..####### #..  #..)....# #.#  #@....# #.#  #.##### #.#  #.# ###<# #.# #.))##.# #)####.# #.##.# #.##># #(##.# #.#M## .  #.#.#.  #... ###[4}&DhB 0m#..####### #..#..###.....#### #.##<#.# #.))##>#25.3 (14.0)6.3 (15}&Dhv}&Dhٛo _You see here a +4 rapier.}&Dh93}&Dh}&Dh}&Dh}&DhiP _}&Dh,}&Dh}&Dh}&DhT,}&Dh) }&Dh3 }&Dh^ ,}&Dh }&Dh< }&Dh, ,}&Dh }&Dh }&Dh ,}&Dh }&Dh }&Dhf ,}&Dh }&Dh }&Dh| ,}&Dh }&Dhm! }&Dh" ,}&DhD# }&DhA% }&DhP& ,}&Dh3' }&Dh( }&DhL* ,}&Dh%+ }&Dh, }&Dh. }&DhG/ }&Dh0 }&Dh1 }&Dh2 }&DhA3 }&Dh84 }&Dh5 }&Dh7 }&Dh7 }&Dh8 }&Dh; }&Dh A c.# ..# .. }&Dh[A ].. #.# }&DhA @#.# #.#####.# #.....@.# }&DhA X######..# ##.#..# ##.#...# ###}&Dh7B #.###..####### #..##.#.#..)....# #.#c   centaur (asleep)##.####.}&DhB ....# #.##.# #.##### #.##.# #.# }&DhB B ###<#}&DhJ c40.3 (14clauncher)  }&DhK ^A centaur comes into view.The centaur shouts!}&DhN g ((((((}&DhLO Z(The centaur wields a +0 orcbow. The centaur shoots an arrow.}&Dh }&Dhm {.c.....@}&Dh }&Dh 4==1.3 (15}&Dh }&DhB S _The arrow closely misses you.}&Dhb  ..#  c.#  .. .. #.# #.# #.#####.# #.....@.# ######..# ##.#..# ##.#...# ###  #.###..# #..  ##.#.#..)....# #.#  ##.#### #.#  #.#  #.#  #.# #.# ###<# }&DhS ..#  c.#  .. .. #.# #.# #.#####.# #.....@.# ######..# ##.#..# ##.#...# ###  #.###..#  ##.#.#..)....# #.#  ##.####  #.#   #.# #.# ###<}&Dh`}&Dh}&Dh~}&Dh^ _A centaur is nearby!~&Dh8|^  You beckon some vexing sprites to accompany your attacks.~&Dhހb (((((~&DhbXYou feel your willpower being sapped. The centaur shoots an arrow.~&Dh+ >.....~&Dh4 72---1---2~&Dh k.0)Will/2 Jinx Fly ~&Dh~&Dh) _The arrow hits you!~&Dhe(((((((~&Dh:9*~&DhB  You shoot an arrow. The arrow barely misses the centaur.You feel bolstered by spreading misfortune.~&DhaA giggling sprite leaps out and makes the centaur trip over its own hooves.~&DhbV..c.~&DhU... , very drained)~&Dh[[14 =3.2 (0.9~&Dh"~&Dh|&b _The centaur is moderately wounded.~&Dhq  You shoot an arrow. The arrow hits the centaur! The arrow burns the centaur!~&Dhw$((((~&DhX68....~&Dh_2778 3------3~&Dh` 4.1~&Dhe~&DhhK _You kill the centaur!~&DhQ ~&DhcR ~&Dh{} ^ _No target in view!~&Dh AD...#..#..###...#.#..)D   acid dragon (wandering).~&Dh, p0---5.1 (1~&Dh. _ _An acid dragon comes into view.&Dh8@ ..#  ..#  $D .. #.# #.# #.#####.# #.....@.# ######..# ##.#..# &DhZ##.#...# ###  #.###..# #..  ##.#.#..)....# #.#  ##.#### #.#  #.#  #.#  #.# #.# ###<# &DhDh ..#  ..#  $D .. #.# #.# #.#####.# #.....@.# &Dhj######..# ##.#..# ##.#...# ###  #.###..#  ##.#.#..)....# #.#  ##.####  #.#   #.# #.# ###<&Dhr&Dhr9---&Dhz&Dh~c _An acid dragon is nearby!&Dh  You beckon more vexing sprites to accompany your attacks.  You feel your willpower being sapped.&DhGt.DD&Dh_19--===6&Dha&Dh, _The acid dragon roars!&DhG ((( You shoot an arrow. The arrow hits the acid dragon!  The arrow burns the acid dragon.&Dh/...4=20=-7.0 (0.9&Dh&Dh d _The acid dragon is severely wounded.&Dh ((( You shoot an arrow. The arrow hits the acid dragon.  The arrow burns the acid dragon.&Dh~ :*&DhU  The acid dragon is almost dead.A giggling sprite leaps out and smacks the acid dragon with its own front  &DhaV talon.&Dhy e  The acid dragon is almost dead.9.D..(very drained)9   gargoyle (wandering)58.0 (1.0 _A gargoyle comes into view. It is wielding a +0 mace.&Dh/3 & &Dh3 (((&Dh4 ((&DhN5 (&Dh5 (&DhS6 )You shoot an arrow.&Dhf`x*9&DhM  The arrow closely misses the acid dragon.A giggling sprite leaps out and makes the acid dragon trip over its own talons.&Dh&Dh.9..$..9   gargoyle &Dh8`==49 (0.9&Dh&DhO _You kill the acid dragon!&Dh_((((((&DhKl&Dhsr.9..$.&Dht.&Dh|u/59.8&Dhj}&Dh&o _You shoot an arrow. The arrow barely misses the gargoyle.&Dh] ((((&Dh~ You shoot an arrow. The arrow hits the gargoyle. The arrow burns the gargoyle.&Dh&Dhz$9$..&Dh) &Dh(50.7&Dh &DhQ#c _The gargoyle is moderately damaged.&DhdO ((&Dhg(You shoot an arrow.  The arrow hits the gargoyle but does no damage.&Dh:*&Dh6i  The gargoyle is lightly damaged.  A giggling sprite leaps out and insults the gargoyle's ancestors..9.&Dhj .&Dhp &DhHq%(drained)&Dhr&Dh61.6 _The gargoyle is moderately damaged.&Dhӑ ((You shoot an arrow.  The arrow hits the gargoyle but does no damage.&Dh  ..  The gargoyle is moderately damaged.&Dho" ``  The gargoyle hurls a stone arrow at you.&Dh ,..&Dh 62----1=2.5&Dh` &Dh / _The stone arrow hits you!&Dh% _((((((&Dhx8*&Dh"  You shoot an arrow. The arrow barely misses the gargoyle.A giggling sprite leaps out and insults the gargoyle's ancestors....$9.very drained)3.4 _The gargoyle is heavily damaged.&Dh (You shoot an arrow.  The arrow hits the gargoyle but does no damage.&Dhe:*&DhE9.  You shoot an arrow.  The arrow hits the gargoyle but does no damage.  The gargoyle is heavily damaged.  A giggling sprite leaps out and makes the gargoyle trip over its own feet.  The gargoyle is severely damaged.The jinxing sprites lose interest in you.&DhY ```  The gargoyle hurls a stone arrow at you.&Dh>T.@.&Dhdh4.3Fly &DhG&DhQ _The stone arrow misses you.&DhT{ (You shoot an arrow.  &DhDU/The arrow hits the gargoyle but does no damage.&Dhy .  The gargoyle is severely damaged.&Dh `  The gargoyle hurls a stone arrow at you.&Dht&.&Dhur54------5.3 (1.0&Dh+}&Dh/ _The stone arrow hits you!&Dhz  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.&DhY `  The gargoyle hurls a stone arrow at you.&Dh4.45-----19---6Jinx Fly &Dh9&Dh</ _The stone arrow hits you!&DhOy ((You shoot an arrow.&Dhs:*&DhqI  The arrow completely misses the gargoyle.A giggling sprite leaps out and bonks the gargoyle with its +0 mace.&DhV U.9 &Dh(X 4=7.2 (0.9&Dh` &Dhe a _The gargoyle is almost destroyed.&Dh~ o  You shoot an arrow.  The arrow hits the gargoyle but does no damage.&DhW :*&Dh  9  The gargoyle is almost destroyed.A giggling sprite leaps out and bonks the gargoyle with its +0 mace.  The gargoyle is almost destroyed.&Dh s20=-58.1&Dh &Dh U _The gargoyle barely misses you.&Dh ?(&DhS#9&DhT27786---9.0&DhZ&Dh^o _You shoot an arrow. The arrow barely misses the gargoyle.&Dh&s  You shoot an arrow. The arrow hits the gargoyle! The arrow burns the gargoyle.&DhAC$&Dh"&DhRV2778 =79&DhvX&Dh[O _You destroy the gargoyle!&DhY#..# #..# #..##$. &Dh'Z#.. #$#  &DhZ#.# #.#####@# #.......# ######..# #..# &Dh[l ##.#...# ####.###..####### #..##.#.#..)&Dh^ ##.####.....# #.##.# #.##### #.#&Dh2f&Dhf#4&Dhg0---60.9 (1.0&Dhn&Dhzm  You now have 2783 gold pieces (gained 5).  You see here a +0 mace.&Dh|837=3---1.9 (2&DhV}@Fly &Dh6&Dhl _The sprites lose interest in your situation.&Dh&Dh&Dh&Dh&DhO2&Dh&Dh{K1=&Dh&Dhz&Dh58=&Dh(1&Dht&Dh&Dh890&Dh%&Dh,&Dh&Dh,&DhK9=&Dhk&Dh&Dh0 9 &Dh&Dh s _You feel your existence waver again.&Dh52=&Dh&Dh &Dh&DhT50=&Dh X&DhC ,&DhM &Dh &DhU ]1==&DhB &Dht &Dh E3==&Dh &Dh ,&DhZ &Dh4 &Dh 92&Dh3 &Dh &Dhn +2783&Dh &Dh" &Dh" :==&DhN$ &Dhg& &Dh& 23&Dh' &Dh) &Dh.* &DhT+ &DhP- &Dh. ,&Dh0 &Dh)1 S4=&Dh2 &DhS5 ^Fly &Dh7 &Dh9 n _You feel your willpower return.&Dh9 &Dh; &DhM= 95&Dh= (=&Dh> &Dh@ ,&DhA &DhrC ,&DhvD &DhF &DhYF 96&Dh|G &DhI ,&DhK &DhM ,&DhTO &DhQ d57=&DhR &Dh5T ,&Dh0U &DhV &DhW &DhX &DhY &DhZ W8=&Dhz[ &Dh] ,&DhA_ &Dh` ,&Dh6b &Dhc ;9&Dhf &Dhbh ,&Dhi &DhJk ,&Dhl &DhGn L60=&Dhn &Dhqo &DhKq ,&DhDr &Dhs &Dht &Dh u &Dhv &Dhv &Dhw &Dhay &DhEz U1=&Dh0{ &Dh| &Dh2} &Dh.~ &Dh ,&Dh &Dh ;2&Dh! &Dhp &Dh ;3&Dh &Dhn &Dhۏ &Dh &Dh &Dh &Dh{ 4=&Dh &Dh &DhL &Dh ,&Dh &DhϨ &Dhg U5=&Dhh &Dh6 ,&Dh &Dh ,&Dh &Dh &Dh %6&Dh &Dh ,&Dh &Dh ,&Dh &Dhb &Dh D7=&Dh &Dh ,&Dh| &DhI ,&Dh &Dh k8=&Dh. &Dh ,&Dh' &Dh &Dh; &Dh- &Dh &Dhg %9&Dh &Dh: &Dh &Dh &Dhe &Dh &Dh &Dh &Dh! L70=&DhK &Dh! &Dh{ &Dh &Dhg &Dh &Dh &Dh &DhT U1=&Dh &Dho &Dh &Dh &Dh &Dh  &Dh- &Dh ;2&Dh &Dh ,&Dh{ &Dh+ ,&Dh &Dh2 ;3&DhK &Dh &Dh5 &Dh. &Dh &Dh &Dh &Dh &Dh K4=&Dhd &Dh &DhT &DhK &Dh &Dh0 &Dh &Dh" k5=&Dhj$ &Dh% ,&DhD' &Dh) ,&Dh0* &Dhn- &Dh- 6&Dh. &DhI0 &Dh0 &Dh1 &Dh7 7=&Dh7 &Dhm9 &Dh9 &Dh: &DhC< &Dh< &Dh= &Dhu? &Dh? U8=&Dh@ &DhB &Dh*C &Dh D &DhE &Dh)F &DhGG &DhH &Dh'I %9&Dh?J &DhK &Dh(L &Dh)M &DhN &DhpO &DhPQ &Dh#R &DhxR L80=&DhT &Dh W &Dh ^ n&Dh^ &Dh_ &Dha =801&Dhb &Dhd O _You now have 2801 gold pieces (gained 18).&Dhf O=&Dhg &DhDi &Dhej &Dhj &Dhtk &Dhn O  You now have 2819 gold pieces (gained 18).&Dh6o &19&Dh^p &DhHs > _You see here a +0 orcbow.&Dhy <∩#....##..##...#..#. #.2067.9 (106.0) #).###### #........ #.####### #.##.#####)##.......&Dh.z #######..###.#..#&Dh &Dh{ +87&Dh &Dh > _Found Izonustro's Magic Scroll Emporium.&Dh3&Dh֖&Dh&Dh?X&Dh!,&Dh&Dh&Dh&Dh*&Dh&Dh&Dh,&DhH&Dh&Dhĺ,&Dhۼ&Dh[&Dh,&Dh&Dh&DhT.^  #.#  #.#  #.# #[######.##.##.#...............##.#######..##..............########..#......#.........# #..########T   troll (asleep) #.. &Dh#.. #).######&Dh 74.9 (6.0)  A troll comes into view.Found a pair of gloves.&Dhs.TT&Dhf3==5.9 (7&Dhk&Dh  _The troll shouts! _There is an entrance to Izonustro's Magic Scroll Emporium here.&Dh9W ^  You beckon some vexing sprites to accompany your attacks.&Dhq &Dh5s .&Dht T&Dhu &Dhw &Dh|x 1&DhKy ---&Dhz $6.9 (1&Dhz GWill/2 Jinx Fly &Dh{ &Dh: &DhL  &Dh: &Dh -_You feel your willpower being sapped.&Dh~  &DhM &Dhٲ "(&Dh^ (&Dh (&Dho (&Dh ^You shoot an arrow. The arrow hits the troll. The arrow burns the troll.&Dh=> :*&Dh g  The troll is lightly wounded.  You feel bolstered by spreading misfortune.A giggling sprite leaps out and makes the troll trip over its own feet..T... (drained)14 =7.8 (0.9 _The troll is moderately wounded.&Dh (((You shoot an arrow.  The arrow hits the troll but does no damage.&Dh$&Dh)X.T..&Dh*,8.8 (1.0&Dh.&Dh0` _The troll is moderately wounded.&DhXs`(((((((&Dh"4*&Dh  You shoot an arrow. The arrow closely misses the troll.A giggling sprite leaps out and makes the troll trip over its own feet......T.very drained)9&Dh&DhP` _The troll is moderately wounded.&Dhf~`(((((((&Dh 4*&DhJ&  &DhYou shoot an arrow. The arrow completely misses the troll.A giggling sprite leaps out and insults the troll's ancestors.&Dh)..&DhA....T&DhI---80.7 (0.9&Dh&Dh] _The troll is heavily wounded.&Dhl  You shoot an arrow.  The arrow hits the troll but does no damage.&Dh7:*&Dh^ T  You shoot an arrow.  The arrow hits the troll but does no damage.  The troll is heavily wounded.  A giggling sprite leaps out and insults the troll's ancestors.  The troll is heavily wounded.troll bites you but does no damage. The troll closely misses you.&DhV` 52=&Dh` 1.6&Dh_e &Dh.h K _The troll misses you.&Dhr l  You shoot an arrow.  The arrow hits the troll but does no damage.&Dhx :*&DhZ T The arrow hits the troll but does no damage.  A giggling sprite leaps out and makes the troll trip over its own feet.  The troll is severely wounded.&Dh?[ The jinxing sprites lose interest in you.The troll barely misses you. The troll claws you but does no damage.&Dh[ m2.6 (1.0Fly &Dhb &Dhe S _The troll closely misses you.&Dhi  You shoot an arrow. The arrow hits the troll! The arrow burns the troll.&DhM  The troll is almost dead.You block the troll's attack. The troll claws you but does no damage.&Dh ,3.5 (0.9&Dh &Dh S _The troll closely misses you.&Dh>(((((&Dh"((&Dh;dK ......&DhfTYou shoot an arrow. The arrow closely misses the troll.The troll closely misses you. The troll claws you but does no damage.&Dhh 4.4&DhtI _You block the troll's attack.&DhFm  You shoot an arrow. The arrow hits the troll! The arrow burns the troll.&DhtJE$&Dhc&DhN2819 =5&Dh405.3&Dh[&Dh I _You kill the troll!&Dh 0&Dh0&Dh8&Dh<H _No target in view!&Dhr q #. ..^ #.. #.# #.#  #.# # #[######.##.##.##......@$.......#######.∩#####.#&Dhs z ######..##...# ...........########..#...... #.........# #..######## #..# #..#&Dhy &Dhz Y3---6.3 (1.0 _&Dhh &DhC &Dhe  #. ..^ #.. #.# #.# #.# # #[######.##.##.# #.$. #.∩#####.#&Dh w ######..##...# ...........##. ######..#...... #.........# #..######## #..#  #..#&Dh &Dh 3==2---7&Dh] &Dh> &Dh&Dh* #.&Dh? ..^&Dh + #..&Dh!+ #.#&Dh"+ #.#&Dh#N #.# #&Dh$ #[######.##.##.#&Dh%' #&Dh&1.$&Dh`'.&Dhx( #.∩#####.# ######..##...#&Dh*O ...........##. ######..#...... #.......# #..####### #..# &Dh2X #..#&Dh4&Dh48&Dh 9&Dha;&Dh;G   #.   ..^   #..   #.#   #.#   #.# #   #[######.##.##.#   #.$.   #.∩#####.#   ######..##...#   ....##.   ######..#......   #.........#   #..########   #..#   #..#9&Dh   #.   ..^ &Dh #..   #.#   #.#  # #.# #   #[######.##.##.#   #.$.   #.∩#####.#   ######..##...#   .##.   ######..#......   #.#  &Dh1 #..#   #..#   #..#&Dh_<90&Dh8&Dh&Dh(W  #. #. #. ..^ #. #.. #. #.# #. #.#  #. #.# #  #[######.##.##.#  #.$.  #.∩#####.#  ######..##...#  .##.   ######..#......   #.#   #..#   #..#   #..#==1&Dh3a&Dhܿ    #.#   #.# #.  #.# ..^  #.# #..  #.# #.#  #.# #.#   #.# #.# #   #@######.##.##.#  #.......$....... #######.∩#####.#  ######..##...#  ...........## ######..#......  #.........#  #..########   #..#&Dh ;2&Dh &Dh  &Dha I_You see here a +0 pair of gloves.&Dh&Dht;Wear which item? Inventory Items Armour (go to first with [)  c - a +1 cloak (haunted)  f - a +0 cloak (haunted)  C - a +0 pair of boots (haunted)  M - a +0 pair of gloves (haunted) Floor Items ([,] to select) Armoura +0 pair of gloves&DhM[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip &DhT &Dh &Dh{  dertzug the Jinx  #.#Poltergeist of Gozag  Gold: 2819  #.# #.Health: 80/80 ========================  #.# ..^&Dhd Magic: 23/23 ========================  #.# #..AC: 12  Str: 4  #.# #.#EV: 15Int: 17  #.# #.#SH: 5Dex: 20  #.# #.# #XL: 12 Next: 40% Place: Dungeon:12  #@######.##.##.#Noise: ---------  Time: 12092.3 (0.0)  #.......$.......Q) +1 orcbow (flame)  #######.∩#####.#Cast: Jinxbite  ######..##...#Will/2 Fly  ...........##.  ######..#......  &Dh #.........#  #..########  #..#The troll closely misses you. The troll claws you but does no damage. _You block the troll's attack.  You shoot an arrow. The arrow hits the troll! The arrow burns the troll. _You kill the troll! _No target in view! _You see here a +0 pair of gloves.&Dhg &Dh  _&Dh &Dh d  You start haunting your armour.&Dh \13.3 (1&Dh &Dh 828194.3 (2&DhL &Dh< @5.3 (3&Dh &Dh 6.3 (47.3 (5 2 _You continue haunting your +0 pair of gloves. x5 _You finish haunting your +0 pair of gloves.&Dh0&Dh`1&Dhb2&Dh55&Dh7&DhNA _&DhD,&DhE&DhG&Dh;J,&DhSK&DhN&DhR,&DhW&DhDY&Dhk[,&Dh0^&Dh^&DhGb&Dhf1Fly  _You feel your willpower return.38&Dhl _You now have 2838 gold pieces (gained 19).&DhvWelcome to Izonustro's Magic Scroll Emporium! What would you like to do?  a -  221 gold a scroll of blinkingb -  221 gold a scroll of butterflies (unknown)  c -  93 gold a scroll of fear (unknown)d -  46 gold a scroll of identify (unknown)  e -  46 gold a scroll of identify (unknown)  f -  46 gold a scroll of identify (unknown)  g -  46 gold a scroll of identify (unknown)  h -  93 gold a scroll of vulnerability (unknown)  i -  93 gold a scroll of vulnerability (unknown) You have 2838 gold pieces. [Esc] exit[!] buy|examine items[a-i] mark item for purchase [/] sort (type)[A-I] put item on shopping list&Dhz&Dh&DhR_#.# ##.dertzug the Jinx#.# ..^Poltergeist of Gozag  Gold: 2838#.# #..Health: 80/80 ========================#.# #.#Magic: 23/23 ========================#.# #.#AC: 11  Str: 4#.# #.# #EV: 15Int: 17#.######.##.##.#SH: 5Dex: 20#...............XL: 12 Next: 40% Place: Dungeon:12&Dhu%#######.@#####.#Noise: ---------  Time: 12106.3 (9.0)######..##...#Q) +1 orcbow (flame)...........##.Cast: Jinxbite######..#......Fly #.........##..#########..##..##).######You start haunting your armour. _You continue haunting your +0 pair of gloves. x5 _You finish haunting your +0 pair of gloves. _You feel your willpower return. _You now have 2838 gold pieces (gained 19).  There is an entrance to Izonustro's Magic Scroll Emporium here.&Dh&DhD _&Dh™ &Dh Read which item? Scrolls  a - 2 scrolls labelled FYNKIMEKETb - 2 scrolls of poison  g - 3 scrolls labelled ZIFAH BIMYC  j - a scroll labelled FUMISU VYUBEO  k - 12 scrolls labelled RAAVYU LYOR  l - 2 scrolls labelled ZIP UPPOCLE  m - 2 scrolls labelled HIYSAX TAFICW  n - 2 scrolls of blinking  p - a scroll labelled XOLLIS PUSO  q - 2 scrolls labelled WAOMMELODI  r - a scroll labelled YPSI QAKYB  x - a scroll labelled TEVUET KUXIFE  E - a scroll labelled GAQUB SUOL  L - 3 scrolls labelled SELLAI SOCA  N - 4 scrolls labelled TAUGOA GOBASHU [!] read|quaff|evoke[?] describe selected&Dh #.# ##.dertzug the Jinx#.# ..^Poltergeist of Gozag  Gold: 2838#.# #..Health: 80/80 ========================#.# #.#Magic: 23/23 ========================#.# #.#AC: 11  Str: 4#.# #.# #EV: 15Int: 17#.######.##.##.#SH: 5Dex: 20#...............XL: 12 Next: 40% Place: Dungeon:12#######.@#####.#Noise: ---------  Time: 12106.3 (0.0)######..##...#Q) +1 orcbow (flame)....&DhX .......##.Cast: Jinxbite######..#......Fly #.........##..#########..##..##).######You start haunting your armour. _You continue haunting your +0 pair of gloves. x5 _You finish haunting your +0 pair of gloves. _You feel your willpower return. _You now have 2838 gold pieces (gained 19). _There is an entrance to Izonustro's Magic Scroll Emporium here._You continue haunting your +0 pair of gloves. x5 _You finish haunting your +0 pair of gloves. _You feel your willpower return. _You now have 2838 gold pieces (gained 19).  Okay, then. _&Dh&DhoRead which item? Scrolls  a - 2 scrolls labelled FYNKIMEKETb - 2 scrolls of poison  g - 3 scrolls labelled ZIFAH BIMYC  j - a scroll labelled FUMISU VYUBEO  k - 12 scrolls labelled RAAVYU LYOR  l - 2 scrolls labelled ZIP UPPOCLE  m - 2 scrolls labelled HIYSAX TAFICW  n - 2 scrolls of blinking  p - a scroll labelled XOLLIS PUSO  q - 2 scrolls labelled WAOMMELODI  r - a scroll labelled YPSI QAKYB  x - a scroll labelled TEVUET KUXIFE  E - a scroll labelled GAQUB SUOL &Dh2 L - 3 scrolls labelled SELLAI SOCA  N - 4 scrolls labelled TAUGOA GOBASHU [!] read|quaff|evoke[?] describe selected&Dhg#.# ##.dertzug the Jinx#.# ..^Poltergeist of Gozag  Gold: 2838#.# #..Health: 80/80 ========================#.# #.#Magic: 23/23 ========================#.# #.#AC: 11  Str: 4#.# #.# #EV: 15Int: 17#.######.##.##.#SH: 5Dex: 20#...............XL: 12 Next: 40% Place: Dungeon:12#######.@#####.#Noise: ---------  Time: 12106.3 (0.0)######..##...#Q) +1 orcbow (flame)....&Dhg3.......##.Cast: Jinxbite######..#......Fly #.........##..#########..##..##).###### _You continue haunting your +0 pair of gloves. x5 _You finish haunting your +0 pair of gloves. _You feel your willpower return. _You now have 2838 gold pieces (gained 19). _There is an entrance to Izonustro's Magic Scroll Emporium here. _Okay, then.  Okay, then.&Dhk&Dho. _&Dh Welcome to Izonustro's Magic Scroll Emporium! What would you like to do?  a -  221 gold a scroll of blinkingb -  221 gold a scroll of butterflies (unknown)  c -  93 gold a scroll of fear (unknown)d -  46 gold a scroll of identify (unknown)  e -  46 gold a scroll of identify (unknown)  f -  46 gold a scroll of identify (unknown)  g -  46 gold a scroll of identify (unknown)  h -  93 gold a scroll of vulnerability (unknown)  i -  93 gold a scroll of vulnerability (unknown) You have 2838 gold pieces. [Esc] exit[!] buy|examine items[a-i] mark item for purchase [/] sort (type)[A-I] put item on shopping list&Dh{  a -  221 gold a scroll of blinking  d +  46 gold a scroll of identify (unknown) After the purchase, you will have 2792 gold pieces.[Enter] buy marked items&Dh5 X Purchase items for 46 gold? (y/N)&Dhx -   g -  93 gold a scroll of vulnerability (unknown) &Dh hH&Dh a $  After the purchase, you will have 2571 gold pieces.[Enter] buy shopping list&DhQb $ 350&DhQc $ 257&Dhe#.# ##.dertzug the Jinx#.# ..^Poltergeist of Gozag  Gold: 2792#.# #..Health: 80/80 ========================#.# #.#Magic: 23/23 ========================#.# #.#AC: 11  Str: 4#.# #.# #EV: 15Int: 17#.######.##.##.#SH: 5Dex: 20#...............XL: 12 Next: 40% Place: Dungeon:12#######.@#####.#Noise: ---------  Time: 12106.3 (0.0)######..##...#Q) +1 orcbow (flame)....&Dhz.......##.Cast: Jinxbite######..#......Fly #.........##..#########..##..##).###### _You finish haunting your +0 pair of gloves. _You feel your willpower return. _You now have 2838 gold pieces (gained 19). _There is an entrance to Izonustro's Magic Scroll Emporium here. _Okay, then. _Okay, then.  k - 13 scrolls of identify (gained 1)  Thank you for shopping at Izonustro's Magic Scroll Emporium! _You can access your shopping list by pressing '$'.&Dh&Dh Read which item? Scrolls  a - 2 scrolls labelled FYNKIMEKETb - 2 scrolls of poison  g - 3 scrolls labelled ZIFAH BIMYC  j - a scroll labelled FUMISU VYUBEOk - 13 scrolls of identify  l - 2 scrolls labelled ZIP UPPOCLE  m - 2 scrolls labelled HIYSAX TAFICW  n - 2 scrolls of blinking  p - a scroll labelled XOLLIS PUSO  q - 2 scrolls labelled WAOMMELODI  r - a scroll labelled YPSI QAKYB  x - a scroll labelled TEVUET KUXIFE  E - a scroll labelled GAQUB SUOL  L - 3 scrolls labelled SELLAI SOCA  N - 4 scrolls labelled TAUGOA GOBASHU [!] read|quaff|evoke[?] describe selected&Dh&Dh&Dh#.# ##.dertzug the Jinx#.# ..^Poltergeist of Gozag  Gold: 2792#.# #..Health: 80/80 ========================#.# #.#Magic: 23/23 ========================#.# #.#AC: 11  Str: 4#.# #.# #EV: 15Int: 17#.######.##.##.#SH: 5Dex: 20#...............XL: 12 Next: 40% Place: Dungeon:12#######.@#####.#&Dh~Noise: ---------  Time: 12106.3 (0.0)######..##...#Q) +1 orcbow (flame)...........##.Cast: Jinxbite######..#......Fly #.........##..#########..##..##).###### _There is an entrance to Izonustro's Magic Scroll Emporium here. _Okay, then. _Okay, then.k - 13 scrolls of identify (gained 1)  Thank you for shopping at Izonustro's Magic Scroll Emporium! _You can access your shopping list by pressing '$'.&DhP  Okay, then.&Dh&Dh&Dh . _&Dh" g[?25h[?0c  Number of times to repeat, then command key: &Dhb n[?25l[?1c[?25h[?0c 13  Enter command to be repeated: &DhW([?25l[?1c&Dh"\&Dhvd&Dh@kRead which item? Scrolls  a - 2 scrolls labelled FYNKIMEKETb - 2 scrolls of poison  g - 3 scrolls labelled ZIFAH BIMYC  j - a scroll labelled FUMISU VYUBEOk - 13 scrolls of identify  l - 2 scrolls labelled ZIP UPPOCLE  m - 2 scrolls labelled HIYSAX TAFICW  n - 2 scrolls of blinking  p - a scroll labelled XOLLIS PUSO  q - 2 scrolls labelled WAOMMELODI  r - a scroll labelled YPSI QAKYB  x - a scroll labelled TEVUET KUXIFE  E - a scroll labelled GAQUB SUOL  L - 3 scrolls labelled SELLAI SOCA  N - 4 scrolls labelled TAUGOA GOBASHU [!] read|quaff|evoke[?] describe selected&Dh"&Dh8&DhHH#.# ##.dertzug the Jinx#.# ..^Poltergeist of Gozag  Gold: 2792#.# #..Health: 80/80 ========================#.# #.#Magic: 23/23 ========================#.# #.#AC: 11  Str: 4#.# #.# #EV: 15Int: 17#.######.##.##.#SH: 5&DhDex: 20#...............XL: 12 Next: 40% Place: Dungeon:12#######.@#####.#Noise: ---------  Time: 12106.3 (0.0)######..##...#Q) +1 orcbow (flame)...........##.Cast: Jinxbite######..#......Fly &Dh^#.........##..#########..##..##).######k - 13 scrolls of identify (gained 1)  &DhVThank you for shopping at Izonustro's Magic Scroll Emporium! _You can access your shopping list by pressing '$'. _Okay, then.Number of times to repeat, then command key: 13 _Enter command to be repeated: &Dh&DhbIdentify which item? (\ to view known items) Scrolls (select first with ?)  a - 2 scrolls labelled FYNKIMEKET  g - 3 scrolls labelled ZIFAH BIMYC  j - a scroll labelled FUMISU VYUBEO  l - 2 scrolls labelled ZIP UPPOCLE  m - 2 scrolls labelled HIYSAX TAFICW  p - a scroll labelled XOLLIS PUSO  q - 2 scrolls labelled WAOMMELODI  r - a scroll labelled YPSI QAKYB  x - a scroll labelled TEVUET KUXIFE &DhAc E - a scroll labelled GAQUB SUOL  L - 3 scrolls labelled SELLAI SOCA  N - 4 scrolls labelled TAUGOA GOBASHU Potions (select first with !)  d - 3 fuming coppery potions  e - 4 glowing green potions  i - 7 sedimented dark potions &Dh o - 2 fuming silvery potions  s - 2 sedimented brown potions  t - a grey potion  u - 2 lumpy purple potions  z - a fizzy sapphire potion[?] describe selected&DhB &Dhؼ &DhM #.# ##.dertzug the Jinx#.# ..^Poltergeist of Gozag  Gold: 2792#.# #..Health: 80/80 ========================#.# #.#Magic: 23/23 ========================#.# #.#AC: 11  Str: 4#.# #.# #EV: 15Int: 17#.######.##.##.#SH: 5Dex: 20#...............XL: 12 Next: 40% Place: Dungeon:12#######.@#####.#Noise: ---------  Time: 12106.3 (0.0)######..##...#Q) +1 orcbow (flame)&Dh{ ...........##.Cast: Jinxbite######..#......Fly #.........##..#########..##..##).######k - 13 scrolls of identify (gained 1)  Thank you for shopping at Izonustro's Magic Scroll Emporium! _You can access your shopping list by pressing '$'. _Okay, then.Number of times to repeat, then command key: 13 _Enter command to be repeated: &Dh ]  As you read the scroll of identify, it crumbles to dust.&DhN *7.3 (1&Dh, &Dh &Dh &Dh &Dh #.# ##.dertzug the Jinx#.# ..^Poltergeist of Gozag  Gold: 2792#.# #..Health: 80/80 ========================#.# #.#Magic: 23/23 ========================#.# #.#AC: 11  Str: 4#.# #.# #EV: 15Int: 17#.######.##.##.#SH: 5Dex: 20#...............XL: 12 Next: 40% Place: Dungeon:12#######.@#####.#&Dhf Noise: ---------  Time: 12107.3 (1.0)######..##...#Q) +1 orcbow (flame)...........##.Cast: Jinxbite######..#......Fly #.........##..#########..##..##).###### _You can access your shopping list by pressing '$'. _Okay, then.Number of times to repeat, then command key: 13 _Enter command to be repeated: As you read the scroll of identify, it crumbles to dust. _a - 2 scrolls of revelation&Dh &Dh &Dh] &Dh #.# ##.dertzug the Jinx#.# ..^Poltergeist of Gozag  Gold: 2792#.# #..Health: 80/80 ========================#.# #.#Magic: 23/23 ========================#.# #.#AC: 11  Str: 4#.# #.# #EV: 15Int: 17#.######.##.##.#SH: 5Dex: 20#...............&Dh XL: 12 Next: 40% Place: Dungeon:12#######.@#####.#Noise: ---------  Time: 12107.3 (1.0)######..##...#Q) +1 orcbow (flame)...........##.Cast: Jinxbite######..#......&Dhi CFly #.........##..#########..##..##).###### &Dh k_You can access your shopping list by pressing '$'. _Okay, then.Number of times to repeat, then command key: 13 _Enter command to be repeated: As you read the scroll of identify, it crumbles to dust. _a - 2 scrolls of revelation&Dhb   Number of times to repeat, then command key: 13 _Enter command to be repeated:   As you read the scroll of identify, it crumbles to dust. _a - 2 scrolls of revelation  As you read the scroll of identify, it crumbles to dust.  g - 3 scrolls of teleportation10 8.3 (2&Dh[ &Dh8 &Dhk$ &Dh6' &Dhj+ #.# ##.dertzug the Jinx#.# ..^Poltergeist of Gozag  Gold: 2792#.# #..Health: 80/80 ========================#.# #.#Magic: 23/23 ========================#.# #.#AC: 10Str: 4#.# #.# #EV: 15Int: 17#.######.##.##.#SH: 5Dex: 20#...............XL: 12 Next: 40% Place: Dungeon:12#######.@#####.#Noise: ---------  Time: 12108.3 (2.0)######..##...#Q) +1 orcbow (flame)&Dhf- ...........##.Cast: Jinxbite######..#......Fly #.........##..#########..##..##).###### _Enter command to be repeated: As you read the scroll of identify, it crumbles to dust. _a - 2 scrolls of revelation  As you read the scroll of identify, it crumbles to dust.  g - 3 scrolls of teleportation _You feel your existence waver again.&Dh22 &Dh88 &Dh: &Dhe= F#.# ##.dertzug the Jinx#.# ..^Poltergeist of Gozag  Gold: 2792#.# #..Health: 80/80 ========================#.# #.#Magic: 23/23 ========================#.# #.#AC: 10Str: 4#.# #.# #EV: 15Int: 17#.######.##.##.#SH: 5Dex: 20&DhTB #...............XL: 12 Next: 40% Place: Dungeon:12#######.@#####.#Noise: ---------  Time: 12108.3 (2.0)######..##...#Q) +1 orcbow (flame)...........##.Cast: Jinxbite######..#......Fly #.........##..#########..##..##).###### _Enter command to be repeated: As you read the scroll of identify, it crumbles to dust. _a - 2 scrolls of revelation  As you read the scroll of identify, it crumbles to dust.  g - 3 scrolls of teleportation _You feel your existence waver again.&DhH   As you read the scroll of identify, it crumbles to dust. _a - 2 scrolls of revelation  As you read the scroll of identify, it crumbles to dust.  g - 3 scrolls of teleportation _You feel your existence waver again.As you read the scroll of identify, it crumbles to dust.&DhI *9.3 (3&DhL &Dh*Q &DhT &DhW &Dh[ #.# ##.dertzug the Jinx#.# ..^Poltergeist of Gozag  Gold: 2792#.# #..Health: 80/80 ========================#.# #.#Magic: 23/23 ========================#.# #.#AC: 10Str: 4#.# #.# #EV: 15Int: 17#.######.##.##.#SH: 5Dex: 20#...............XL: 12 Next: 40% Place: Dungeon:12#######.@#####.#Noise: ---------  Time: 12109.3 (3.0)######..##...#Q) +1 orcbow (flame)&Dh] ...........##.Cast: Jinxbite######..#......Fly #.........##..#########..##..##).###### _a - 2 scrolls of revelation  As you read the scroll of identify, it crumbles to dust.  g - 3 scrolls of teleportation _You feel your existence waver again.As you read the scroll of identify, it crumbles to dust. _j - a scroll of amnesia&DhNa &Dhf &Dhai &Dh?m d#.# ##.dertzug the Jinx#.# ..^Poltergeist of Gozag  Gold: 2792#.# #..Health: 80/80 ========================#.# #.#Magic: 23/23 ========================#.# #.#AC: 10Str: 4#.# #.# #EV: 15Int: 17#.######.##.##.#SH: 5Dex: 20#...............XL: 12 Next: 40% Place: Dungeon:12#######.@#####.#Noise: ---------  Time: 12109.3 (3.0)######..##...#&Dho Q) +1 orcbow (flame)...........##.Cast: Jinxbite######..#......Fly #.........##..#########..##..##).###### _a - 2 scrolls of revelation  As you read the scroll of identify, it crumbles to dust.  g - 3 scrolls of teleportation _You feel your existence waver again.As you read the scroll of identify, it crumbles to dust. _j - a scroll of amnesia&Dhr{   As you read the scroll of identify, it crumbles to dust.  g - 3 scrolls of teleportation _You feel your existence waver again.  As you read the scroll of identify, it crumbles to dust. _j - a scroll of amnesia  As you read the scroll of identify, it crumbles to dust.10.3 (4&Dhi~ &Dhf &DhI &Dh &Dh #.# ##.dertzug the Jinx#.# ..^Poltergeist of Gozag  Gold: 2792#.# #..Health: 80/80 ========================#.# #.#Magic: 23/23 ========================#.# #.#AC: 10Str: 4&Dh #.# #.# #EV: 15Int: 17#.######.##.##.#SH: 5Dex: 20#...............XL: 12 Next: 40% Place: Dungeon:12#######.@#####.#Noise: ---------  Time: 12110.3 (4.0)######..##...#Q) +1 orcbow (flame)...........##.Cast: Jinxbite######..#......Fly #.........##..#########..##..##).######g - 3 scrolls of teleportation _You feel your existence waver again.As you read the scroll of identify, it crumbles to dust. _j - a scroll of amnesia  As you read the scroll of identify, it crumbles to dust. _l - 2 scrolls of fog&Dhe &Dh &Dh &Dh 0#.# ##.dertzug the Jinx#.# ..^Poltergeist of Gozag  Gold: 2792#.# #..Health: 80/80 ========================#.# #.#Magic: 23/23 ========================#.# #.#AC: 10Str: 4#.# #.# #EV: 15Int: 17#.######.##.##.#SH: 5Dex: 20#...............XL: 12 Next: 40% Place: Dungeon:12&Dh #######.@#####.#Noise: ---------  Time: 12110.3 (4.0)######..##...#Q) +1 orcbow (flame)...........##.Cast: Jinxbite######..#......Fly #.........##..#########..##..##).######g - 3 scrolls of teleportation _You feel your existence waver again.As you read the scroll of identify, it crumbles to dust. _j - a scroll of amnesia  As you read the scroll of identify, it crumbles to dust. _l - 2 scrolls of fog&Dhj  _You feel your existence waver again.  As you read the scroll of identify, it crumbles to dust. _j - a scroll of amnesia  As you read the scroll of identify, it crumbles to dust. _l - 2 scrolls of fogAs you read the scroll of identify, it crumbles to dust.&Dh *1.3 (5&Dh% &Dh &Dhu &Dh &Dh F#.# ##.dertzug the Jinx#.# ..^Poltergeist of Gozag  Gold: 2792#.# #..Health: 80/80 ========================#.# #.#Magic: 23/23 ========================#.# #.#AC: 10Str: 4#.# #.# #EV: 15Int: 17#.######.##.##.#SH: 5Dex: 20&Dh! #...............XL: 12 Next: 40% Place: Dungeon:12#######.@#####.#Noise: ---------  Time: 12111.3 (5.0)######..##...#Q) +1 orcbow (flame)...........##.Cast: Jinxbite######..#......Fly #.........##..#########..##..##).######As you read the scroll of identify, it crumbles to dust. _j - a scroll of amnesia  As you read the scroll of identify, it crumbles to dust. _l - 2 scrolls of fogAs you read the scroll of identify, it crumbles to dust. _m - 2 scrolls of vulnerability&Dh &Dh &Dh` &Dh #.# ##.dertzug the Jinx#.# ..^Poltergeist of Gozag  Gold: 2792#.# #..Health: 80/80 ========================#.# #.#Magic: 23/23 ========================#.# #.#AC: 10Str: 4&Dh #.# #.# #EV: 15Int: 17#.######.##.##.#SH: 5Dex: 20#...............XL: 12 Next: 40% Place: Dungeon:12&Dh. #######.@#####.#Noise: ---------  Time: 12111.3 (5.0)######..##...#Q) +1 orcbow (flame)...........##.Cast: Jinxbite######..#......Fly #.........##..#########..##..##).######As you read the scroll of identify, it crumbles to dust. _j - a scroll of amnesia  As you read the scroll of identify, it crumbles to dust. _l - 2 scrolls of fogAs you read the scroll of identify, it crumbles to dust. _m - 2 scrolls of vulnerability&Dh  _j - a scroll of amnesia  As you read the scroll of identify, it crumbles to dust. _l - 2 scrolls of fog  As you read the scroll of identify, it crumbles to dust. _m - 2 scrolls of vulnerabilityAs you read the scroll of identify, it crumbles to dust.&Dhh *2.3 (6&Dh &Dh &Dh' &Dh8 &Dhv #.# ##.dertzug the Jinx#.# ..^Poltergeist of Gozag  Gold: 2792#.# #..Health: 80/80 ========================#.# #.#Magic: 23/23 ========================#.# #.#AC: 10Str: 4#.# #.# #EV: 15Int: 17#.######.##.##.#SH: 5Dex: 20#...............XL: 12 Next: 40% Place: Dungeon:12#######.@#####.#Noise: ---------  Time: 12112.3 (6.0)######..##...#Q) +1 orcbow (flame)...........##.&Dh Cast: Jinxbite######..#......Fly #.........##..#########..##..##).######As you read the scroll of identify, it crumbles to dust. _l - 2 scrolls of fogAs you read the scroll of identify, it crumbles to dust. _m - 2 scrolls of vulnerabilityAs you read the scroll of identify, it crumbles to dust. _p - a scroll of fear&Dh &Dh{ &Dh}! &Dh% #.# ##.dertzug the Jinx#.# ..^Poltergeist of Gozag  Gold: 2792#.# #..Health: 80/80 ========================#.# #.#Magic: 23/23 ========================#.# #.#AC: 10Str: 4#.# #.# #EV: 15Int: 17#.######.##.##.#SH: 5Dex: 20#...............XL: 12 Next: 40% Place: Dungeon:12#######.@#####.#Noise: ---------  Time: 12112.3 (6.0)######..##...#Q) +1 orcbow (flame)...........##.Cast: &Dh' k[39;49mJinxbite######..#......Fly #.........##..#########..##..##).######As you read the scroll of identify, it crumbles to dust. _l - 2 scrolls of fogAs you read the scroll of identify, it crumbles to dust. _m - 2 scrolls of vulnerabilityAs you read the scroll of identify, it crumbles to dust. _p - a scroll of fear&Dh-0  _l - 2 scrolls of fog  As you read the scroll of identify, it crumbles to dust. _m - 2 scrolls of vulnerability  As you read the scroll of identify, it crumbles to dust. _p - a scroll of fearAs you read the scroll of identify, it crumbles to dust.&Dh|1 *3.3 (7&Dh4 &Dhd8 &Dh< &Dh? &Dh2D #.# ##.dertzug the Jinx#.# ..^Poltergeist of Gozag  Gold: 2792#.# #..Health: 80/80 ========================#.# #.#Magic: 23/23 ========================#.# #.#AC: 10Str: 4#.# #.# #EV: 15Int: 17#.######.##.##.#SH: 5Dex: 20#...............XL: 12 Next: 40% Place: Dungeon:12#######.@#####.#Noise: ---------  Time: 12113.3 (7.0)######..##...#Q) +1 orcbow (flame)...........##.&Dh;F ZCast: Jinxbite######..#......Fly #.........##..#########..##..##).######As you read the scroll of identify, it crumbles to dust. _m - 2 scrolls of vulnerabilityAs you read the scroll of identify, it crumbles to dust. _p - a scroll of fearAs you read the scroll of identify, it crumbles to dust. _q - 2 scrolls of silence&Dh?I &DhZM &DhXP &DhUT F#.# ##.dertzug the Jinx#.# ..^Poltergeist of Gozag  Gold: 2792#.# #..Health: 80/80 ========================#.# #.#Magic: 23/23 ========================#.# #.#AC: 10Str: 4#.# #.# #EV: 15Int: 17#.######.##.##.#SH: 5Dex: 20&DhU #...............XL: 12 Next: 40% Place: Dungeon:12#######.@#####.#Noise: ---------  Time: 12113.3 (7.0)######..##...#Q) +1 orcbow (flame)...........##.Cast: Jinxbite######..#......Fly #.........##..#########..##..##).######As you read the scroll of identify, it crumbles to dust. _m - 2 scrolls of vulnerabilityAs you read the scroll of identify, it crumbles to dust. _p - a scroll of fearAs you read the scroll of identify, it crumbles to dust. _q - 2 scrolls of silence&Dha  _m - 2 scrolls of vulnerability  As you read the scroll of identify, it crumbles to dust. _p - a scroll of fear  As you read the scroll of identify, it crumbles to dust. _q - 2 scrolls of silence  As you read the scroll of identify, it crumbles to dust.&Dh#b *4.3 (8&Dhd &Dhi &Dhm &Dhp &Dht #.# ##.dertzug the Jinx#.# ..^Poltergeist of Gozag  Gold: 2792#.# #..Health: 80/80 ========================#.# #.#Magic: 23/23 ========================#.# #.#AC: 10Str: 4#.# #.# #EV: 15Int: 17#.######.##.##.#SH: 5Dex: 20#...............XL: 12 Next: 40% Place: Dungeon:12#######.@#####.#&Dhv Noise: ---------  Time: 12114.3 (8.0)######..##...#Q) +1 orcbow (flame)...........##.Cast: Jinxbite######..#......Fly #.........##..#########..##..##).######As you read the scroll of identify, it crumbles to dust. _p - a scroll of fearAs you read the scroll of identify, it crumbles to dust. _q - 2 scrolls of silence  As you read the scroll of identify, it crumbles to dust. _r - a scroll of immolation&Dh{z &Dh~ &Dh &Dh 0#.# ##.dertzug the Jinx#.# ..^Poltergeist of Gozag  Gold: 2792#.# #..Health: 80/80 ========================#.# #.#Magic: 23/23 ========================#.# #.#AC: 10Str: 4#.# #.# #EV: 15Int: 17#.######.##.##.#SH: 5Dex: 20#...............XL: 12 Next: 40% Place: Dungeon:12&Dh‡ #######.@#####.#Noise: ---------  Time: 12114.3 (8.0)######..##...#Q) +1 orcbow (flame)...........##.Cast: Jinxbite######..#......Fly #.........##..#########..##..##).######As you read the scroll of identify, it crumbles to dust. _p - a scroll of fearAs you read the scroll of identify, it crumbles to dust. _q - 2 scrolls of silence  As you read the scroll of identify, it crumbles to dust. _r - a scroll of immolation&DhG  _p - a scroll of fear  As you read the scroll of identify, it crumbles to dust. _q - 2 scrolls of silence  As you read the scroll of identify, it crumbles to dust. _r - a scroll of immolationAs you read the scroll of identify, it crumbles to dust.&Dh *5.3 (9&DhH &Dh &Dh\ &DhV &DhY #.# ##.dertzug the Jinx#.# ..^Poltergeist of Gozag  Gold: 2792#.# #..Health: 80/80 ========================#.# #.#Magic: 23/23 ========================#.# #.#AC: 10Str: 4#.# #.# #EV: 15Int: 17#.######.##.##.#SH: 5Dex: 20#...............XL: 12 Next: 40% Place: Dungeon:12#######.@#####.#Noise: ---------  Time: 12115.3 (9.0)&Dh ######..##...#Q) +1 orcbow (flame)...........##.Cast: Jinxbite######..#......Fly #.........##..#########..##..##).######As you read the scroll of identify, it crumbles to dust. _q - 2 scrolls of silence  As you read the scroll of identify, it crumbles to dust. _r - a scroll of immolationAs you read the scroll of identify, it crumbles to dust. _x - a scroll of enchant armour&Dh( &Dh &Dh &DhG #.# ##.dertzug the Jinx#.# ..^Poltergeist of Gozag  Gold: 2792#.# #..Health: 80/80 ========================#.# #.#Magic: 23/23 ========================#.# #.#AC: 10Str: 4#.# #.# #EV: 15Int: 17#.######.##.##.#SH: 5Dex: 20#...............XL: 12 Next: 40% Place: Dungeon:12#######.@#####.#&Dh, Noise: ---------  Time: 12115.3 (9.0)######..##...#Q) +1 orcbow (flame)...........##.Cast: Jinxbite######..#......Fly #.........##..#########..##..##).######As you read the scroll of identify, it crumbles to dust. _q - 2 scrolls of silence  As you read the scroll of identify, it crumbles to dust. _r - a scroll of immolationAs you read the scroll of identify, it crumbles to dust. _x - a scroll of enchant armour&Dhb b _q - 2 scrolls of silence  As you read the scroll of identify, it crumbles to dust. _r - a scroll of immolation  As you read the scroll of identify, it crumbles to dust. _x - a scroll of enchant armour  As you read the scroll of identify, it crumbles to dust.&Dh .6.3 (10.0)&Dh &Dh &DhU &Dh &Dh9 &Dh *&Dh\ ;#.# ##.&Dh: /dertzug the Jinx&Dh M#.# ..^&Dh fPoltergeist of Gozag  Gold: 2792&Dh Q#.# #..&Dh dHealth: 80/80 ========================&Dhu c#.# #.#&DhT dMagic: 23/23 ========================&Dh #.# #.#AC: 10Str: 4#.# #.# #EV: 15Int: 17#.######.##.##.#SH: 5Dex: 20#...............XL: 12 Next: 40% Place: Dungeon:12#######.@#####.#Noise: ---------  Time: 12116.3 (10.0)######..##...#Q) +1 orcbow (flame)&Dh H...........##.&Dh 6Cast: Jinxbite&Dh k######..#......&Dh (Fly &Dh p#.........##..#########..##..##).######As you read the scroll of identify, it crumbles to dust. &Dh _r - a scroll of immolationAs you read the scroll of identify, it crumbles to dust. _x - a scroll of enchant armour  As you read the scroll of identify, it crumbles to dust. _E - a scroll of brand weapon&Dhn &Dh4 &DhZ &Dh #.# ##.dertzug the Jinx#.# ..^Poltergeist of Gozag  Gold: 2792#.# #..Health: 80/80 ========================#.# #.#Magic: 23/23 ========================&Dh7 #.# #.#AC: 10Str: 4#.# #.# #EV: 15Int: 17#.######.##.##.#SH: 5Dex: 20&Dh #...............XL: 12 Next: 40% Place: Dungeon:12#######.@#####.#Noise: ---------  Time: 12116.3 (10.0)######..##...#Q) +1 orcbow (flame)...........##.&Dhf :Cast: Jinxbite######..#......Fly #.........##..#########..##..##).######As you read the scroll of identify, it crumbles to dust. _r - a scroll of immolationAs you read the scroll of identify, it crumbles to dust. _x - a scroll of enchant armour  As you read the scroll of identify, it crumbles to dust. _E - a scroll of brand weapon&Dh" _r - a scroll of immolation  As you read the scroll of identify, it crumbles to dust. _x - a scroll of enchant armour &Dh# As you read the scroll of identify, it crumbles to dust. _E - a scroll of brand weapon  As you read the scroll of identify, it crumbles to dust.&Dh<$ +7.3 (11&Dh) &DhR1 &Dhz8 &Dh= &DhD #.# ##.dertzug the Jinx#.# ..^Poltergeist of Gozag  Gold: 2792#.# #..Health: 80/80 ========================#.# #.#Magic: 23/23 ========================&DhbE :#.# #.#AC: 10Str: 4#.# #.# #&DhE EV: 15Int: 17#.######.##.##.#SH: 5&Dh6F Dex: 20#...............XL: 12 Next: 40% Place: Dungeon:12&DhF t#######.@#####.#Noise: ---------  Time: 12117.3 (11.0)######..##...#Q) +1 orcbow (flame)&DhG ...........##.Cast: Jinxbite######..#......Fly &Dh7I V#.........##..#########..##..##).######As you read the scroll of identify, it crumbles to dust. _x - a scroll of enchant armour  As you read the scroll of identify, it crumbles to dust. _E - a scroll of brand weapon  As you read the scroll of identify, it crumbles to dust. _L - 3 scrolls of enchant weapon&Dh4N &DhN &DhR &DhXW _#.# ##.dertzug the Jinx#.# ..^Poltergeist of Gozag  Gold: 2792#.# #..Health: 80/80 ========================#.# #.#&DhW Magic: 23/23 ========================#.# #.#AC: 10Str: 4#.# #.# #EV: 15Int: 17#.######.##.##.#SH: 5&Dh1X Dex: 20#...............XL: 12 Next: 40% Place: Dungeon:12#######.@#####.#Noise: ---------  Time: 12117.3 (11.0)######..##...#Q) +1 orcbow (flame)...........##.&DhX Cast: Jinxbite######..#......Fly #.........##..#########..##..#&Dh;Y J#).######As you read the scroll of identify, it crumbles to dust. _x - a scroll of enchant armour  As you read the scroll of identify, it crumbles to dust. _E - a scroll of brand weapon  As you read the scroll of identify, it crumbles to dust. _L - 3 scrolls of enchant weapon&Dhth K _x - a scroll of enchant armour  As you read the scroll of identify, it crumbles to dust. _E - a scroll of brand weapon  As you read the scroll of identify, it crumbles to dust. _L - 3 scrolls of enchant weapon  As you read the scroll of identify, it crumbles to dust.&Dh!m +8.3 (12&Dhp &DhRy &Dh } &Dh G#.# ##.dertzug the Jinx#.# ..^Poltergeist of Gozag  Gold: 2792&Dh9 #.# #..Health: 80/80 ========================#.# #.#Magic: 23/23 ========================#.# #.#AC: 10Str: 4#.# #.# #&Dh 3EV: 15Int: 17#.######.##.##.#SH: 5Dex: 20#...............XL: 12 Next: 40% Place: Dungeon:12&Dh ]#######.@#####.#Noise: ---------  Time: 12118.3 (12.0)######..##...#Q) +1 orcbow (flame)...........##.Cast: Jinxbite######..#......&Dh Fly #.........##..#########..##..##).######As you read the scroll of identify, it crumbles to dust. _E - a scroll of brand weapon  &Dh As you read the scroll of identify, it crumbles to dust. _L - 3 scrolls of enchant weapon  As you read the scroll of identify, it crumbles to dust. _N - 4 scrolls of noise&Dh &DhR &Dhf &DhϏ #.# ##.dertzug the Jinx#.# ..^Poltergeist of Gozag  Gold: 2792#.# #..Health: 80/80 ========================&Dh< #.# #.#Magic: 23/23 ========================#.# #.#AC: 10Str: 4#.# #.# #EV: 15Int: 17#.######.##.##.#&Dh 7SH: 5Dex: 20#...............XL: 12 Next: 40% Place: Dungeon:12#######.@#####.#Noise: ---------  Time: 12118.3 (12.0)######..##...#Q) +1 orcbow (flame)...........##.Cast: Jinxbite######..#......Fly #.........##..#########..##..##).######As you read the scroll of identify, it crumbles to dust. _E - a scroll of brand weapon  As you read the scroll of identify, it crumbles to dust. _L - 3 scrolls of enchant weapon  As you read the scroll of identify, it crumbles to dust. _N - 4 scrolls of noise&Dh _E - a scroll of brand weapon  As you read the scroll of identify, it crumbles to dust. _L - 3 scrolls of enchant weapon  As you read the scroll of identify, it crumbles to dust. &Dh v_N - 4 scrolls of noiseAs you read the scroll of identify, it crumbles to dust.&Dh; +9.3 (13&Dh° &Dh 1 _d - 3 potions of brilliance&Dh7 Read which item? Scrolls  a - 2 scrolls of revelationb - 2 scrolls of poison  g - 3 scrolls of teleportationj - a scroll of amnesia  l - 2 scrolls of fog  m - 2 scrolls of vulnerability  n - 2 scrolls of blinking  p - a scroll of fearq - 2 scrolls of silence  r - a scroll of immolationx - a scroll of enchant armour  E - a scroll of brand weapon  L - 3 scrolls of enchant weapon  N - 4 scrolls of noise [!] read|quaff|evoke[?] describe selected&Dhz&Dh#.# ##.dertzug the Jinx#.# ..^Poltergeist of Gozag  Gold: 2792#.# #..Health: 80/80 ========================#.# #.#Magic: 23/23 ========================#.# #.#AC: 10Str: 4#.# #.# #EV: 15Int: 17#.######.##.##.#SH: 5Dex: 20#...............XL: 12 Next: 40% Place: Dungeon:12#######.@#####.#Noise: ---------  Time: 12119.3 (0.0)######..##...#Q) +1 orcbow (flame)...........##.Cast: &Dhٖ%[mJinxbite######..#......Fly #.........##..#########..##..##).######As you read the scroll of identify, it crumbles to dust. _L - 3 scrolls of enchant weapon  As you read the scroll of identify, it crumbles to dust. _N - 4 scrolls of noiseAs you read the scroll of identify, it crumbles to dust. _d - 3 potions of brilliance&Dh'P  Okay, then.&Dh&Dha&Dh>. _&Dhn &Dhr Drink which item? Potions  d - 3 potions of brilliance  e - 4 glowing green potions  i - 7 sedimented dark potions  o - 2 fuming silvery potions  s - 2 sedimented brown potions  t - a grey potion  u - 2 lumpy purple potions  z - a fizzy sapphire potion  A - 4 fuming amethyst potions  B - 2 fizzy grey potions &Dhd 1 G - 2 puce potions  I - 2 cyan potions  J - a viscous orange potion [!] read|quaff|evoke[?] describe selected&Dh&Dh&Dh0#.# ##.dertzug the Jinx#.# ..^Poltergeist of Gozag  Gold: 2792#.# #..Health: 80/80 ========================&Dh#.# #.#Magic: 23/23 ========================#.# #.#AC: 10Str: 4#.# #.# #EV: 15Int: 17#.######.##.##.#SH: 5Dex: 20#...............XL: 12 Next: 40% Place: Dungeon:12#######.@#####.#Noise: ---------  Time: 12119.3 (0.0)######..##...#Q) +1 orcbow (flame)...........##.Cast: Jinxbite######..#......Fly #.........##..#########..##..##).###### _L - 3 scrolls of encha&Dh"nt weapon  As you read the scroll of identify, it crumbles to dust. _N - 4 scrolls of noiseAs you read the scroll of identify, it crumbles to dust. _d - 3 potions of brilliance _Okay, then.&DhP  Okay, then.&Dh&DhP&Dh. _&Dhnl&DhOm&Dhn&Dh+r&Dht&Dhu$ _&Dh&DhۆX&Dh2#.# #.##.# ##.#.##.# ..^#.# #.....#.# #.##.# #.# #.##.# #.# #.##.# #.######.##@##.### 22.3 (3&Dh#................########.∩#####.#.#######..##...#.. ...........##. .#######..#...... >.#.........# ##..#########..#&Dhݏ&Dh~*3.3 (4&Dh&Dhc; _Found a stone staircase leading down.&DhJ; 3&Dh< &DhA &DhrF X&DhF ,&Dh7H &DhJ &DhM ,&DhN &Dh@R &DhV B&DhgX &DhZ &DhZ &Dh^[ &Dh] ,&Dh^ &Dha s _n - 3 scrolls of blinking (gained 1)&Dhc 3&Dhc &Dhf &Dhn | #.##.##.# ##.#.#  #.# ..^#.####  #.# #.......#  &DhNo #.# #.##.##.#  #.# #.##.##.#  #.# #.##.##.#  #.######.##.##.####..............@.# 30.3 (7  #######.∩#####.#.# &Dho /######..##...#.... ...........##.#.##.#######..#.>#.........#"####..########.&Dh3r ##..# .# &DhEx @1.3 (8&Dh| &Dh~ O _Found an amulet of faith.&Dhc3&Dh&Dh_&Dh&Dh ,&Dh #.# ..^#.#### #.# #.......# #.# #.##.##.# #.# #.##.##.# #.# #.##.##.# #.######.##.##.### # #................# .# #######.∩#####.#.#.)######..##...#.@...#2.3 (1  ...........##.#.##.#######..#.......>. # #.........#"###  #..########.##..# #.##..# #.##).###### #.[&DhE Z36m##........&Dhg"@3.3 (2&Dhi)&Dh:) _Found a dire flail.&Dh _ I&Dhc &Dhk X&Dhn ,&Dhp &DhZv &Dh9y ,&DhI{ &Dh ~ &Dh ,&Dhr &Dh< &Dhs ,&Dh &Dhz &Dh ,&Dh/ &Dh &Dhn ,&DhP &Dh &Dh\ ,&Dhy &Dhś &Dh> ,&Dh &Dh &Dh &Dh" &DhV &Dh\ &Dh ,&Dh~ &Dhj &Dh  #..# ..#  #.# ### ..#.# #.. ..# .^#.#### #.# #.# .# #.# #.# . .##.##.# ##.####.###.... .##.##.# #......@.......44.3 (1&Dhj p1.0) .##.##.# #..##.#.##..... .##.##.###..##.#.# ..> .........#..##.#.. . ∩#####.#.#.)##.#### .##...#.....##.# ....##.#.##.##.. .#.......>..#### .......#"####&Dh5 &Dh +5.3 (12&Dh &DhZ ; _Found a stone staircase leading down.&DhU&DhV&DhW&Dh`&DhLkX&DhDm,&Dh:o&Dhtq&Dhs,&Dht&Dhv&Dh.y,&Dh#z&Dh}&Dh,&Dh&Dh;&Dh,&Dh&Dh&Dh!,&Dhō&DhG&DhF,&Dh֐&Dh&Dh,&Dh,&DhԖ,&Dh\&Dh&DhF&Dhݙ,&Dh<&Dh,&Dh7&Dhc&Dho&Dh&Dhp&Dh&DhO ##########  #........####### h......@.# ####..##.#####.# #..##.# &Dh#.# ### #..##.# #.# #.. ..##.# # #.#### #.# #.##.#####.##h   howler monkey (asleep).# #.# #.##........# #.##.# ##.####.###......#. #.##.# #..................58.3 (139.3 (14&Dh&Dh` _A howler monkey comes into view.&Dh}  ########## #........#######  h......@.......#  ####..##.#####.#  #..##.# ### #..##.# #.. ..##.# #  #.# #.##.# &Dh r #.# #.##..  #.  ..... &DhD " ########## #........#######  h......@.......#  ####..##.#####.#  &DhF #..##.# ### #..##.# #.. ..##.#  #.# #.##.#  #.# #.##.. #. .....&Dh H _No target in view!&Dh'.  _No target in view!&Dh@ _No target in view!&Dhi _&Dh3zm=2=7&Dh92797=3==6&Dh"&Dh&Dh95&DhĘ4&Dh,&Dh)&DhŜ&DhI:==&DhΞ&Dh^&Dh֡&DhnR8023&Dhbd _You now have 2802 gold pieces (gained 5).&DhO2&Dh&Dh&DhT,&Dh&Dh&Dh5511&DhN _You now have 2811 gold pieces (gained 9).&DhбO1&Dhr&Dh&Dhϴ,&Dh[&DhY&Dh&Dh@010 &Dhʸ&Dhк] _You feel your existence waver again.&DhM&Dhd&DhHFly &DhX&Dh$ &DhJ_You feel your willpower return.&Dh&Dh)&Dh&Dh&Dho&Dh&Dhd&Dh &Dh&DhZ&Dh&Dh&Dh&Dh9&Dh&Dh&Dh&Dh &Dh&DhO&Dh#&Dh&Dh&Dh&Dh&Dh-&Dh&DhM&Dh,&Dh&Dh&Dh&Dh&Dh &Dh&Dh&Dh&DhR&Dh&Dh&Dh&Dh"&Dh&Dh&DhZ&Dh&DhO&Dh&Dh&Dh:&Dh&Dh&Dh&Dh&Dh&Dh_&DhL&Dh&DhB&Dh&Dh B&Dh. &DhWB&Dh*,&Dh&Dhs&Dh,&Dh&Dh&Dh&Dh,,&Dh&Dh&Dh,&Dh&Dh&DhD,&DhW &Dh3!&Dh!,&Dh"&Dh6(. ########### ..........# ########## #########.###........####### #########..................# ...........#####..##.#####.# ##.#.####### #..##.# &DhT)##.#.# ### #@.##.# 226.5 (55.0) ##.#.# #..∩...##.# # ..^#.#### #.####.##.#####.## #.......# #.# #.##........# #.##.##.# ##.####.###......#. #.##.##.# #.................. #.##.##.# #..##.#.##.#. #.##.##.###..##.#.##....>...# ..........#..##.###&Dh,&DhR-+7.5 (56&Dh0&Dh24 _Found Ankeint's General Store.&Dhc3&Dhe&Dh h&Dhp&DhsB&Dht&Dh}&DhWelcome to Ankeint's General Store! What would you like to do?  a -  560 gold a Gell's gravitambourine (2/2)  b -  560 gold a condenser vane  c -  560 gold a lightning rod (4/4)  d -  42 gold a potion of lignification (unknown)e -  77 gold a +0 rapier  f -  280 gold a ring of magical power (unknown)  g -  56 gold a +0 scale mail&Dh h -  1 gold a stone  i -  168 gold a wand of warping (5) You have 2811 gold pieces. [Esc] exit[!] buy|examine items[a-i] mark item for purchase [/] sort (type)[A-I] put item on shopping list&DhO a $  After the purchase, you will have 2251 gold pieces.[Enter] buy shopping list&DhEQb $ 169&DhP Pc $ 13&DhVi $ 963&Dh]`i - 1131 gold pieces.&Dhy&Dhu&DhlYdertzug the Jinx #############Poltergeist of Gozag  Gold: 2811 #...........# ##########Health: 80/80 ======================== #.#########.###........#######Magic: 23/23 ======================== #.#########..................#AC: 10Str: 4 .............#####..##.#####.#EV: 15Int: 17 &Dh\#.##.#.####### #..##.#SH: 5Dex: 20 #.##.#.# #####..##.#XL: 12 Next: 42% Place: Dungeon:12 #.##.#.# #..@...##.# #Noise: ---------  Time: 12230.5 (3.0) #...^#.#### #.####.##.#####.##Q) +1 orcbow (flame) ###.......# #.# #.##........#Cast: Jinxbite#.##.##.# ##.####.###......#.Fly #.##.##.# #..................#.##.##.# #..##.#.##.......#. ###.##.##.###..##.#.##....>...# ............#..##.#..........## ##.∩#####.#.#.)##.####.##.#### _You now have 2802 gold pieces (gained 5). _You now have 2811 gold pieces (gained 9). _You feel your existence waver again. &Dh_You feel your willpower return. _Found Ankeint's General Store.  There is an entrance to Ankeint's General Store here.&DhΖ119 _You feel your existence waver again.willpower return. _Found Ankeint's General Store.  There is an entrance to Ankeint's General Store here. _You can access your shopping list by pressing '$'.&Dhj &Dh-l 3&Dhs &Dhu &Dhv $ _&Dh9 &Dh ,&Dh &Dhȉ &Dhn ,&Dhd &Dh &Dh ,&DhӘ &Dh &Dh ,&Dhl &Dh &Dhף ,&Dhǥ &Dh &Dh ,&Dhũ &Dh &Dh &Dh% &Dhľ &Dh X&DhI B&Dh ,&Dh &Dh `&Dh &DhV &Dh ,&Dh &Dh &Dh( ,&DhN &Dh &Dh ,&Dh &Dh &Dh ,&Dh &Dh &Dh ,&Dhv &Dhs &Dh ,&Dh &Dh &Dh` ,&Dh/ &Dh &Dh ,&Dh &Dh} &Dh' ,&Dh &Dh &Dh ,&Dh &Dhx &Dh ,&Dhq &Dh &Dh ,&Dh &Dh &Dhg ,&DhP &Dh" &Dh ,&Dh &Dhy &Dh# ,&DhI &Dh/ &Dh &DhL &Dh &Dh &Dh &Dh &Dh" &Dh &Dh ,&Dh. &Dh &Dh ,&Dh &Dh &DhM ,&Dh &Dhs &Dh ,&Dh9 &Dh( &Dh &DhH &Dh &Dh &Dh &Dh_ &Dh &DhT &Dh &Dhe &Dh[ &Dh  ,&Dh &Dh &Dh  #### ...#  ##.#.  #.#..   #.# ######....[.   #.##########...........   #............####......  ###########..####......&Dh   #..........@.......  75.5 (45.0) #.#####..###.##..#.   #..# ...   #..# ###.#   #... .#   ##.. ..    ###. .         &Dhk A6.5 (46&Dh! &DhX# - _Found a pair of gloves.&Dh3&Dh&Dh&Dh&Dh&DhEB&Dh&Dh&Dh&Dh",&Dhj&Dh&DhP,&Dh&Dh&Dh,&Dh&Dh&Dh,&Dh>&Dh&Dh&Dh&Dh&DhS&Dh,&Dh &Dhl,&Dh&DhhO _x - 2 scrolls of enchant armour (gained 1)&Dh3&Dh&Dh&Dh,&Dh&Dhh&Dh,&Dh&Dh&Dh!,&Dhe"&Dh:$&DhJ%&Dh%&Dhi&&Dh'&Dh,)&Dh)&DhI*&Dhu+&Dhk,&Dh-&Dh?&Dh@&Dh;B&DhB&DhC&Dh4F&DhG&DheH&DhI&DhJ&DhVL&Dh&M&DhM&DhO&DhQ&DhR&DhS&DhU&DhW&DhX&DhY&DhB^&Dh`&Dha&Dhe,&Dhf&Dhg&Dhh&Dh3j&Dhm&Dh_n,&Dhq&Dhs&Dht,&Dhw&Dhy&DhM{,&Dh}&Dhh&Dh",&DhS&Dhw&DhL,&Dhֆ&DhC,&Dh߈&Dh&Dh,&Dh=&Dh&Dh&DhM,&Dhd&Dh=&Dh,&DhC&Dh>&Dh&Dhy&Dh;&DhE&Dh&Dh&Dh[&Dho&Dh",&Dh&Dhϟ&Dhm&Dh &Dh&Dh&Dh&Dh@&Dh`&Dh{&Dh&Dh&DhĨ&Dh&Dhb&Dh&Dh&DhR&Dh&Dhu&Dh&Dh&Dh&Dhq&Dh&Dh@,&Dh&DhM&Dh&Dh,&DhL,&Dh,&DhC&Dhf&Dh,&Dhy&Dhi&Dh,&Dh&Dh&Dhd,&Dh&Dh&Dh,&Dh&Dh&Dh,&Dh&Dh&Dh,&Dh&DhJ,&Dh&Dh &Dh/&Dh&Dh&Dhn&Dh&DhV&Dh&Dh&Dh&Dh,&Dh&Dh4&Dh,&Dh8&Dh:&Dh,&Dh&Dh&Dh,&Dh&Dhu&Dh:,&Dh&Dh&DhW,&Dh&Dh\ &Dh &Dh &Dhx &DhA &Dh ,&Dh &Dh&DhN,&Dh?&Dh &Dh,&Dh&Dh&Dh%,&Dh$&Dh&Dh,&Dh&Dh&Dh[,&Dh^&Dhg&Dh&Dh{&Dhm&Dh`&Dh&Dhu&Dhk &Dh_!&Dh!&Dhr"&DhD#&Dh8$&Dh$&DhK%&Dh,&&Dh(&Dh(&Dh6)&Dh*&Dh5,&Dh,&DhN-&Dh.&DhI0&Dh0&Dhf1&Dh2&Dh44&Dh4&DhQ5&Dh8&Dhb9&24&Dh9&Dh<O _You now have 2824 gold pieces (gained 13).&Dhx>3&Dh ?&Dh@&DhB&DhB&DhC&Dh}D&DhE&DhF&Dh%G&DhH&DhPJ&DhJ&DhvK&DhL&DhzN&Dh O&DhO&DhR&DhT,&DhoU&Dh~V&DhKX,&DhX&Dh\Z&Dh?[&Dh[&Dh_\&Dh]&Dh^,&Dh_&Dh`&Dha&Dhrb&Dhb&Dhld&Dhf&Dhf&Dh%g&Dhh&Dhi&Dhj&Dhk&Dhl&Dhn&Dhn&DhJt&Dhiu,&Dhv&DhYw&Dhx&Dhy&Dhy&Dhz&Dh{&DhG|&Dh|&Dh}&Dh~&Dhk&Dh&Dh,&Dh&Dhn _l - 3 scrolls of fog (gained 1)&Dh͆&Dh]&Dh&Dh&Dh&DhD,&Dhp&Dh&Dh,&Dh&Dh,&Dh&Dh&Dh&Dh`,&Dh&DhH&Dh,&Dh*&Dh&Dhؖ&DhU&Dh_&Dhd&Dh,&Dhc&Dh9&Dhݜ,&Dh&Dh &Dh,&DhҠ&Dh&Dh&Dh &Dh&Dh(&Dh̥&Dhŧ,&Dhf,&Dh&Dh&Dh,&Dh&Dhu&Dh,&Dht&Dh.&Dh,&Dh&Dhy&Dhl,&Dh4&Dh&Dh,&DhJ&Dh&Dh,&Dh^&Dh&Dh4,&Dh&Dh4&DhV&Dh,&Dh#&Dh&Dh,&Dh&Dh&DhJ,&Dh&Dh  #.### ###### #.# ......  ######   ##   .)   ####.#   #....#   ######@#  393.5 (11&Dh7.0) ####...##.#  ###### #....#.##.#  )....# #.##...##.######## .....# #.###............. .##### #.# #####.#######. .# ###<# #.# .# #.))# #.# .# #)### #.########&Dh&Dh+48&Dh&DhH* _Found a short sword.&DhI# #.### dertzug the Jinx ###### #.# Poltergeist of Gozag  Gold: 2824 ...... Health: 80/80 ======================== ###### Magic: 21/23 =====================--- ##  AC: 10Str: 4 .)  EV: 15Int: 17 ####.#  SH: 5Dex: 20 #....#  XL: 12 Next: 42% Place: Dungeon:12 ######@# Noise: ---------  Time: 12394.5 (0.0) ####...##.# Q) +1 orcbow (flame) ###### #....#.##.# Cast: Jinxbite &Dh)....# #.##...##.########  Fly .....# #.###............. .##### #.# #####.#######.   .# ###<# #.#  .# #.))# #.#  .# #)### #.########   _You now have 2824 gold pieces (gained 13). _l - 3 scrolls of fog (gained 1) _Found a short sword.  Casting: Jinxbite (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate&Dhn&Dh=##.### dertzug the Jinx ###### #.#Poltergeist of Gozag  Gold: 2824 ......Health: 80/80 ======================== ######Magic: 23/23 ========================##AC: 10Str: 4.)EV: 15&DhInt: 17####.#SH: 5Dex: 20#....#XL: 12 Next: 42% Place: Dungeon:12######@#Noise: ---------  Time: 12394.5 (0.0)####...##.#Q) +1 orcbow (flame) ###### #....#.##.#Cast: Jinxbite )....# #.##...##.########Fly .....# #.###............. .##### #.# #####.#######. .# ###<# #.# .# #.))# #.# .# #)### #.######## _You now have 2824 gold pieces (gained 13). _l - 3 scrolls of fog (gained 1) _Found a short sword.  Casting: Jinxbite (safe; 1% risk of failure)  &Dh+Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate&Dhg?l - 3 scrolls of fog (gained 1) _Found a short sword.  Casting: Jinxbite (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  There is nobody nearby that the sprites are interested in.&Dho&Dh&Dh@. _&Dhwa &Dhb &Dh{ \ _Unknown command.&Dh&DhWear which item? Armour (go to first with [)  c - a +1 cloak (haunted)  f - a +0 cloak (haunted)  v - a +0 pair of gloves (haunted)  C - a +0 pair of boots (haunted)  M - a +0 pair of gloves (haunted)&Dhc[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip &DhLY##.### dertzug the Jinx ###### #.#Poltergeist of Gozag  Gold: 2824 ......Health: 80/80 ======================== ######Magic: 23/23 ========================##AC: 10Str: 4.)EV: 15Int: 17####.#SH: 5Dex: 20#....#XL: 12 Next: 42% Place: Dungeon:12######@#Noise: ---------  Time: 12394.5 (0.0)####...##.#Q) +1 orcbow (flame) ###### #....#.##.#Cast: Jinxbite )....# #.##...##.########Fly .....# #.###............. .##### #.# #####.#######. .#[39;49&Dh ]m ###<# #.# .# #.))# #.# .# #)### #.######## _Found a short sword.  Casting: Jinxbite (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _There is nobody nearby that the sprites are interested in. _Unknown command.  Okay, then. _&Dh[[?25h[?0c  Search for what [Enter for "."]? &Dh>! [?25l[?1c&Dh'6&Dhq;36 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:12] a short swordb - [D:12] 4 poisoned darts (6 further duplicates in 2 piles)  c - [D:12] a +0 club  d - [D:12] a +0 dagger (2 further duplicates)  e - [D:12] a stone staircase leading up  f - [D:12] a +0 short sword (2 further duplicates)  g - [D:12] a +0 whip  h - [D:12] a +5 whip of venomi - [D:12] a curare-tipped dart  j - [D:12] a stone staircase leading down  k - [D:12] a dire flail  l - [D:12] Izonustro's Magic Scroll Emporium  m - [D:12] a +4 rapier  n - [D:12] a scroll of blinking (221 gold)o - [D:12] a scroll of butterflies (unknown) (221 gold) &Dh>| p - [D:12] a scroll of fear (93 gold)q - [D:12] a scroll of identify (46 gold)  r - [D:12] a scroll of identify (46 gold)  s - [D:12] a scroll of identify (46 gold)  t - [D:12] a scroll of vulnerability (93 gold)  u - [D:12] a scroll of vulnerability (93 gold)v - [D:12] a stone staircase leading down [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]&Dh`  o - [D:12] a scroll of butterflies (unknown) (221 gold)  p - [D:12] a scroll of fear (93 gold)  qscroll of identify (46 gold)  rscroll of identify (46 gold)  scroll of identify (46 gold)  t - [D:12] a scroll of vulnerability (93 gold)  u - [D:12] a scroll of vulnerability (93 gold)  v - [D:12] a stone staircase leading down  wstone staircase leading up  xy+0 mace  za +0 orcbow  A - [D:12] a teleport trap  B - [D:12] Ankeint's General Store  C+0 rapier (77  D - [D:12] a Gell's gravitambourine (2/2) (560 gold)  E - [D:12] a condenser vane (560 gold)  F - [D:12] a lightning rod (4/4) (560 gold)Gring of magical power (unknown) (280 gold)  H - [D:12] a stone (1 gold)  I - [D:12] a wand of warping (5) (168 gold)  Jpair of glovesbot&Dho  p - [D:12] a scroll of fear (93 gold)  v - [D:12] a stone staircase leading down&Dh Level 12 of the Dungeon <<>>>∩∩(Press ? for help) #.# #...^#.#### #.####.##.#####.## &Dh  #.# ###.......# #.# #.##........## #.# #.##.##.# ##.####.###......#.#  #.# #.##.##.# #...................#  #.# #.##.##.# #..##.#.##.......#...  #.######.##.##.###..##.#.##....>...#  #................#..##.#..........## #######.∩#####.#.#.)##.####.##.########### &Dh!   ######..##...#.....##.# #...#...........#####.####   ...........##.#.##.##.......###########.##.......#   ######..#.......>..######... #.##.......#  #.........#"#### ##.###.#######....[..#  #..########.##. #.##########............#  #..# #.#  #............####.......#  #..# #.# ###########..####.......#  #).###### #.##...................#  #........  #.#####..###.##..#.##  #.#######   #..# #.......#   #.# ###..#&Dhu" r#####.##.# #.#####)#  .) #....###...#.# #.......#####.#  ##...........# ######..##....####.###...#.# ##.#..# ######@# ####.# ##.##.# &Dh&1&Dh2&DhM7;dertzug the JinxPoltergeist of Gozag  Gold: 2824Health: 80/80 ========================Magic: 23/23 ========================AC: 10Str: 4EV: 15Int: 17SH: 5Dex: 20XL: 12 Next: 42% Place: Dungeon:12Time:Fly Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _There is nobody nearby that the sprites are interested in. _Unknown command. _Okay, then.Search for what [Enter for "."]? .&DhE:3&Dh8;&DhE&DhG&DhH$ _&DhP,&Dh Q,&Dh,R&Dh X&DhX&Dh0Y&DhY&Dh\&Dh^,&Dh^&Dha&Dhnb&Dhb,&Dhf&Dhf,&Dhg&Dhbj&Dhk,&Dhk&Dhfn&Dh o&Dho,&Dher&Dhs&Dhs,&Dhjv&Dh/w&Dhw,&Dhvz&Dh{,&Dh{&Dh2~&Dh~,&Dhd&DhÁ&Dhg&Dh,&Dh&Dh&DhΆ,&Dhq&Dh,&Dh&Dhm&Dh֎,&Dhh&Dh&Dhє,&Dh[&Dh&Dh\&Dh&Dhy&DhZ,&Dh],&Dh&Dh[,&Dh&Dh&Dh,&Dh?&DhV&Dh,&DhX&Dh&Dh&Dh,&Dh&Dh,&Dh&Dh-&Dh4,&Dh&Dh7&Dh{,&Dh&Dhk&Dh3&Dh&Dhk&Dh&Dh]&Dh&Dh&DhE&Dh&Dh&Dh&Dh&Dh&DhO&Dh&Dh&Dh=&Dh&Dh&Dh&Dh&Dh,&Dh`&Dh,&DhT&Dh&Dh4,&Dh&Dh&Dh&Dh_,&Dh&Dh&Dh,&Dh &Dh &Dha ,&Dh&Dho&Dh2,&Dht&Dh&Dh,&Dh&Dh&Dhz,&Dh&Dh&Dh-,&Dhx&DhE&Dh,&Dh:&Dh&Dh,&Dh&Dh &Dh!,&Dh"&Dh#&Dh>$,&Dh%&Dhy&&Dh',&Dhk(&DhH)&Dh),&DhK+&Dh2,&Dh,&DhL-&Dh.&Dh/&Dh'0&Dh0&Dhs2&Dh3&Dhj4&Dh4&Dh6&Dh7&Dhj8&Dh8&Dh:&Dh;&DhV<&Dh<&DhS>&Dhv?&Dh@&DhA&DhB&Dh,EB&DhXF&DhjG&DhG&DhH&DhI&DhJ&Dh\K&DhK&DhM&DhN&DhN&Dh:O&DhP&DhR&DhR&Dh3S&Dh`T&DheU&DhU&DhV&DhW&DhX&Dh.Y&DhY&DhZ&Dh[&Dhr\&Dh]&Dh,^&Dhh_&Dh&`&Dh`&Dha&Dhb&DhTc,&Dhld&DhLe&Dhe,&Dh g&Dhg&Dhh&Dhi&Dhi&Dhj&Dhzk&Dhk&DhWear which item? Inventory Items Armour (go to first with [)  c - a +1 cloak (haunted)  f - a +0 cloak (haunted)  v - a +0 pair of gloves (haunted)  C - a +0 pair of boots (haunted)  M - a +0 pair of gloves (haunted) Floor Items ([,] to select) Armoura +0 pair of gloves[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip &Dh\ &Dho   dertzug the Jinx#.  Poltergeist of Gozag  Gold: 2824#.  Health: 80/80 ========================#.  Magic: 23/23 ========================#.  AC: 10Str: 4&Dh]2####.####   EV: 15Int: 17#.......#   SH: 5Dex: 20#.......#   XL: 12 Next: 42% Place: Dungeon:12######....@..#   Noise: ---------  Time: 12468.5 (0.0) #######............#   Q) +1 orcbow (flame) ........####.......#   Cast: Jinxbite ######..####.......#   Fly ...................#  .#####..###.##..#.##   #..#[39;&Dhk=O49m #.......#  #..######.##.#  #....###...#.#  Dir - look around, f - activate _There is nobody nearby that the sprites are interested in. _Unknown command. _Okay, then. _Search for what [Enter for "."]? . _You see here a +0 pair of gloves. _  You start haunting your armour.9.5 (1&DhlA70.5 (2&Dh&Dh6&Dh#1.5 (3&Dh &Dh-&Dh?&Dh#2.5 (4&DhR&Dh(&Dh!&Dh#3.5 (5&Dh&Dh &Dh# &Dh 1 &Dh\!Y_You continue haunting your +0 pair of gloves. x5&DhE"&Dh"&Dh&&Dh( &Dh+)&Dh)S_You finish haunting your +0 pair of gloves.&DhFI _&Dh$&Dh&Dh[&Dhh&Dh &Dhg&Dh-&Dh &Dh&Dh&DhԽ&Dhľ&Dh4&Dh&DhG&Dh6&Dh&Dh&Dh&Dh&Dh@&Dh&Dh]&DhP&Dh&Dhk&Dh1&Dh$&Dh&Dh &Dh&Dh&DhM&Dh&Dhc&DhR&Dh&Dh&Dh&Dh&Dh=&Dh&DhW&DhI&DhL&Dh&Dh&Dh&Dh&Dh;&Dh&Dh&Dh&Dh&Dh&Dh&DhP&Dh&Dh&Dh&Dh&DhP&Dh&Dh &Dhz&Dh&Dh&Dh&Dh&DhL&Dh"&Dh&Dh&Dh&Dh&Dh&Dh &DhJ &Dh &Dh &Dh&Dh&Dh&Dh&Dh7&Dh&Dhz&Dhh&Dh&DhG&Dh &Dh&Dhe&Dh&Dhz&Dhf&Dh &Dh "&Dh"&Dh#&Dh%&Dh '&Dh'&Dh(&Dh[*&Dh+&Dho,&Dh\-&Dh/,&Dh0&Dh1&Dh@3&Dh4&Dhx5&Dh~6&Dh8&Dhn9&Dh5:&Dh2;&Dh<&Dh2>&Dh>&Dh?&DhA&DhWC&DhED&DhOE&DhlG&DhH&DhI&DhJ&DhL&DhM&DhN&DhO&DhQ&Dh1S&DhS&DhU&DhV&DhLX&DhY&Dh0Z&Dh%]&Dha&Dha&Dh1c&Dhf&Dhi&Dh]j&Dh l&Dhm&Dho&Dhw&Dh*z&Dh!|&Dh8~&Dh&Dh&DhЇ&Dh}&DhF&Dhl&Dh&Dh&Dh&Dh%&Dh&Dh&Dh~&Dh&Dh8&Dh&Dhc&Dh`&Dhќ&Dh5&Dh&DhȠ&Dh&Dh&Dh&Dh&Dh&DhQ&Dh9&Dhd&Dhܯ&Dh&Dh&Dh`&Dhͷ&Dh&Dh&Dh&DhF&Dh&Dh&Dh'&DhG&DhP&Dh:&DhH&Dh&Dh&Dhy&Dh&Dhg&Dh&Dh&Dh&Dh&Dh~&DhI&Dh&Dh9&Dh&Dh&Dh &Dh.&Dh&Dh&Dh&Dhh &Dh &DhYou see here a +0 short sword.&Dh!&Dh].#"#### ##.##&Dh&#.# ##.##.# #.#######.##.# #.......#.##.# #########.##.#  #... #.##.## #.# #.##### #..)@.# ####.###.# #....# .#  ######.#### h.  ####...##.# ###  #....#.##.#&Dhnh   howler monkey (asleep)  &DhS<#.##...##.########  &Dh<#.###.............  &Dh]#.# #####.#######.&Dh  &Dh6 !&Dh 533.5 (6&Dh\ 0.0)&Dh h&Dh h&Dh+   &Dh ;A howler monkey comes into view.&Dha .The howler monkey howls!&Dhr &Dh !========&Dh $4.5 (61&Dh &Dh&  &Dh &Dh& U_The howler monkey hoots and howls with incredible vigour!&Dh &Dh  ##.## #.#  #.#  #.# #.#  #.# #.#  #.# #.# #.# #.# #.##### #..)@.# ####.###.#  .#   h.  &Dhs ###        #.# &Dh ( ##.## #.#  #.#  #.# #.#  #.# #.#  #.# #.# #.# #.# #.##### #..)@.# ####.###.# &Dh  .#   h.   ###        #.# &Dh_ &Dh &Dh! &Dh? d _A howler monkey is nearby!&Dh?^  You beckon some vexing sprites to accompany your attacks.&DhBh.&Dhv1---==------5.5 (1.0)Will/2 Jinx Fly &Dh&Dh; _You feel your willpower being sapped.&Dhl  You shoot an arrow. The arrow hits the howler monkey!  The arrow burns the howler monkey!&DhUp_($&DhM.#&DhE"2824 3=-----6.4 (0.9&Dh'&Dh!*Q _You kill the howler monkey!&Dh&Dh&Dh&DhcH _No target in view!&Dh\ &Dh] &Dhb &Dhg H _No target in view!&Dhk &DhI &Dh> &Dh &Dh _Fly &Dh &Dh { _The sprites lose interest in your situation.&Dh 9---&DhF &Dhv K2=&Dh &Dh &Dh &Dh ,&Dh &Dh O=&Dh &Dh b3==&Dh- &Dh &Dh &Dh &Dh &Dh &Dh &Dh +2824&Dh2 &Dh &Dh ,&Dh &Dh- 30==&Dh. N _You now have 2830 gold pieces (gained 6).&Dh/ &Dh~0 &Dh1 &Dh87 n&Dh9 B&DhV: &Dh; &DhP< &Dh< &Dh> &DhY? &Dh? &Dh|@ &DhA &DhB &DhxC &Dh D &DhoF ,&Dh1G &DhI K _a - 3 scrolls of revelation (gained 1)&DhJ 3&DhK &DhBM &Dh>N ,&DhN &DhQ &DhR B&DhS &DhU ,&Dh^V &DhW &Dh}Z &Dh[ HFly &Dh[ &Dh^ n _You feel your willpower return.&Dh` 3&Dh` &Dhc &Dhe B&DhRg &Dhi ,&Dhi &Dhk &Dh}l &Dhm &Dhm &Dhu &DhCw ,&Dhx &Dh^{ &DhI| &Dh| &Dht} &Dh &DhO ,&DhB &Dh &Dh ,&Dh҆ &Dh &Dh ,&Dhڋ &Dh &Dh; &Dh̏ &Dh\ &Dh &Dh ,&Dhɔ &Dho &Dh ,&DhE &Dh &Dh ,&Dh{ &Dh &Dh ,&Dh &Dh &Dh ,&DhԢ &Dh &DhB &Dh ,&Dh &Dh &Dhu X&Dh &DhC &Dhg &Dh_ &Dh &Dh ,&Dh &Dh &Dh, &Dh) &Dh &DhS &Dh &Dh &Dh= &Dh' &DhW &Dh &Dh &Dh &Dh &Dh' &Dhx &Dhe &Dh2 &Dh} &Dh &Dhv &Dh &Dh &Dh &Dh &Dh &Dhe &Dh &Dh &Dh &Dh &Dhj &Dh3 &Dh& &Dh &Dh$ &Dh &Dh &Dhb! &Dh" &Dh# &Dhk$ &Dh& &Dhg' &Dh/( &Dh) &Dh* &Dh , &Dh, &Dh- &Dhb/ &Dh0 &Dh1 &Dh2 &Dh{4 &Dh6 &Dh7 &Dh8 &Dh$; &Dh> &Dh> &Dh4@ &DhA &DhC &DhD &Dh>F &DhG &DhI &DhuJ &DhK &DhtM &Dh)O &DhO &Dh>Q &DhS &DhT &DhU &DhW &DhX &DhZ &DhT[ &Dh\ &Dh^ &Dh3` &Dh` &DhWb &Dh d &Dhxe &DhAf &Dh=g &Dhh &Dhj &Dhj &Dhk &Dh[m &Dhn &Dho &Dhup &Dh r &Dhhs &DhYt &DhPu &Dhz &Dh%| &Dh| &Dh} &Dh &Dh. &Dh &Dh &Dhτ &Dh &Dh &Dhه &Dh &Dh &Dh &DhD &Dh܎ &Dh4 &Dh &Dh &Dhԓ &Dh- &Dh &Dh &Dhޘ &Dhw &Dh? &Dh &Dh &DhB &Dh &DhD &Dh% &Dh &Dh &Dh &Dh &Dh? &Dh &DhT &Dh' &DhƵ &Dh &Dh &Dh &Dh, &Dh &Dh. &Dh &Dh6 ,&Dh &Dh &Dh& &Dh &Dhf &Dh &Dh &Dh8 &Dh &Dh &Dh &DhJ &Dh &Dh &Dh &Dh= &Dh &Dh X&Dh&Dh,&Dh&Dh&Dhy ,&Dh &Dh&Dh4,&Dhz&DhU&Dh  #..########.#   #. #..# #.   #. #..# #.#   #T #).###### #.   #. #........   #. #.#######  &Dh  #. #.#   #.#####)#   #.@.....#---   ######..#   ##.#..#   ##.#...####   #.###..####### #..   ##.#.#..)....# #.# T   troll (asleep)   .####.....# #.#   #.# #.##### #.#   #.# #.# ###<#&Dh!1630.4 (94.0)&Dh"G---1.4 (95&Dh)&Dh*X _A troll comes into view.&Dh #. #..#  #. #..#  #T   #.   #.   #. #.#  #.#####)#  #.@.....#  ######..#  ##.#..#  ##.#...#  &DhT#.###.  ##.#.#..)....#  ##.  #.#   #.# #.# ###<&Dh"a #. #..#  #. #..#  #T   #.   #.   #. #.#  #.#####)#  #.@.....#  ######..#  ##.#..#  ##.#...#  #.###.&Dhҳ  ##.#.#..)....#  ##.  #.#   #.# #.# ###<&DhY&DhK&Dh&Dh;\ _A troll is nearby!&DhP2  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.&Dh;t.TT&Dh=1---===2.4 (1.0)Will/2 Jinx Fly &Dh:D&Dh G' _The troll shouts!&Dh< ((( You shoot an arrow. The arrow hits the troll! The arrow burns the troll.&Dh[p :*&DhB  The troll is heavily wounded.You feel bolstered by spreading misfortune.A giggling sprite leaps out and smacks the troll with its own claw.&DhL .T..(drained)&DhM S16 3.3 (0.9&DhV &DhY ] _The troll is heavily wounded.&Dh (( You shoot an arrow. The arrow hits the troll! The arrow burns the troll.&Dh &Dh R.T.&Dh '4.2&Dh &Dh, ^ _The troll is severely wounded.&Dh B((&DhՈ4*&Dh  You shoot an arrow. The arrow barely misses the troll.A giggling sprite leaps out and doodles on the troll's face.&Dhu.Tvery drained)&Dh'5.1&Dh&Dh^ _The troll is severely wounded.&Dh9m  You shoot an arrow. The arrow hits the troll! The arrow burns the troll.&Dhb o$&Dhq&Dhl2830 ---56.0&Dh&DhI _You kill the troll!&Dh12=Fly  _The sprites lose interest in your situation.=5&Dh83==&Dh:B&Dh<&Dh?B&Dh@&DhAB464&DhzC&Dh}J _You now have 2846 gold pieces (gained 16).==&DhK,&Dh%Qn&Dh(R&DhS&Dh>T]28463&DhT&DhY&Dh[,&Dh\&Dh]&Dh)_O2&Dh-`&Dhb&DhdF11 &Dhyf&Dhhs _You feel your existence waver again.&Dhmj3&Dh8k&DhKm&Dhln&Dho&Dho&Dhq&Dhr&Dhs&Dh:t&Dhu&Dh(w&Dhw&Dhhx&Dhy&DhO{&Dh{&Dh|&DhF&Dh΁,&Dh&Dh&Dh^Fly &Dh&Dhы _You feel your willpower return.You see here a +0 mace.&Dh&Dh _&Dh&DhT&Dh,&DhO&Dhz&Dh,&Dh&Dhp&DhTj ########..##...#.....##.# #............##.#.##.##... #.######..#.......>..#### #.# #.........#"####  #.# #..########.#  &Dha7#.# #..# #.#  #.# #..# #.# #.# #).########.# #.# #..@......<---63.0 (27.0) #.# #.######### #.# #.#  #.#####)#   #.......### ######..##. ##.#..# ######. ##.#...# ####...##. #.###..####### #....#.##.&Dh9---&DhD$4.0 (28&Dh&Dh9 _Found a stone staircase leading up.&Dh߿ 3&Dh2 &Dh &Dh &Dh~ &Dh &Dh &Dh ,&Dhg &Dh &Dh &Dha &Dh &DhJ &Dh ,&Dh &Dh_ &DhC ,&DhB &Dh\ &Dhg ,&Dh &Dh &Dhy ,&Dh &Dh P  There is a stone staircase leading up here.&Dhd 5 _&Dh &Dh &Dhr! ,&Dh" &DhM& &Dhu) ,&Dh+ &Dh. &Dh0 ,&Dh3 &Dh6 &Dh9 ,&Dhf; &Dh A e  You see here an amulet of faith.&Dh>C &DhC  _&DhF &DhJ &DhL ,&DhN &DhQ &DhrS ,&DhKU &DhdX &DhTZ ,&Dh[ &Dh^ &DhSa ,&Dhc &Dhf &Dhh ,&Dhlj &DhTm &Dh8o ,&Dh}r &Dht &Dh?v ,&Dhw &DhEy &Dhz &Dhz &Dh7{ &Dh:} &Dh~ &Dh~ &Dh5 &DhF &Dh &Dh &DhɃ &Dh… &Dh &DhI &Dh &Dh &Dh &Dh &Dh &Dh׍ &Dh &Dh &Dh7 &DhǑ &DhВ &Dh &Dhw &Dh &Dh &Dh &Dh> &Dh &Dh &Dh8 &Dh͛ &Dh &Dh &Dh &DhG &Dha &Dh8 &Dh ,&Dh &DhW &Dh ,&DhT &Dh &Dhç ,&Dh &Dh &Dha ,&Dh &DhW &Dh ,&Dh+ &Dh &Dh ,&DhͰ &Dh &Dhʲ ,&Dh &DhY &Dh ,&Dh7 &Dh &Dh ,&Dh &Dh~ &Dh) ,&Dh- &Dh &Dh ,&Dh &Dh: &Dh ,&Dhҿ &Dh &Dh< ,&Dh &Dh B&Dh &DhB &Dh ,&Dh &Dh~ &Dh' ,&Dh &Dh &Dha ,&Dh+ &Dh &Dh ,&Dhb &Dh' &Dh ,&Dh &Dh &DhS ,&Dh &Dh &Dh ,&Dh &Dh{ &DhZ ,&Dh &Dhp &Dh ,&Dh &Dh9 ,&Dh &Dhh &Dh ,&Dh &Dh &Dh ,&Dh; &Dh &Dh &Dh ,&Dhj &Dh; &Dh ,&Dh &Dh &Dh` ,&Dh6 &Dh &Dh ,&Dhq &Dh< &DhF &Dh n&Dhi B&Dh &Dh! B&Dh>( &Dh( ,&Dh) &Dh"* &Dh* &Dh+ ,&Dha- &Dh . &Dh. ,&Dh/ &Dh0 &Dh,1 ,&Dh=2 &Dh3 &Dh3 ,&Dh4 &DhQ5 &Dh5 ,&Dh7 &Dh|8 &Dh39 ,&Dhm; B&Dh< &Dh< &Dhs> B&Dh? &Dh|@ &DhAA ,&DhOB &DhC ,&Dh1D &DhD &DhvK &DhL &DhL &DhM &DhkN ,&DhO &DhQ B&DhT B&DhT &DhU &DhV ,&Dh>W &Dh/X &DhY &DhY ,&DhZ &Dh[ &Dh\ ,&Dh] &Dh^ ,&Dhn_ &Dh` &Dhha ,&Dhb &Dhi &Dhi ,&DhYj &Dhk &Dhk &Dhul ,&Dh_m &Dhqn ,&Dho &Dho &Dhp &Dhaq ,&Dh=r &Dhr &Dhs ,&Dht &Dh\u &Dhv ,&Dhv &Dhw &Dhnx ,&Dht  ########.# #.# #.# #..... ......##.# #^# #.# #.##### #####.##.# #.# #.# #.# #.# #.# #.# #.#....# #.# #.# #.# #######..# #.# #.###.## .....##..# #.# #..#...#### ####.##..# #.&Dh }..........#.##..# #@........#...####774.0 (110.0)#.##..# ##.##.###.##..# #...........##.##.##..# #.############.# ####.##..# ##.# .........# #.###### #.# .........#####.##...#######.# ###............##...........##.#...............#########&DhG &DhД E _Done exploring.&DhaI&Dh...................0.0)..&Dh&Dhu[ _Done exploring.&Dha[?25h[?0c &Dh cJ Search for what [Enter for "."]? &Dh' [?25l[?1c&Dh>&DhD36 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:12] a dispersal trapb - [D:12] a +0 short sword (3 further duplicates)  c - [D:12] a dire flail  d - [D:12] a stone staircase leading down  e - [D:12] 4 poisoned darts (6 further duplicates in 2 piles)  &Dh:Ff - [D:12] a +0 club  g - [D:12] a +0 dagger (2 further duplicates)  h - [D:12] a stone staircase leading up  i - [D:12] a +0 whip  j - [D:12] a +5 whip of venomk - [D:12] a curare-tipped dart  l - [D:12] a stone staircase leading down  m - [D:12] a stone staircase leading up  n - [D:12] a stone staircase leading up  o - [D:12] Ankeint's General Store  p - [D:12] a +0 rapier (77 gold)  q - [D:12] a Gell's gravitambourine (2/2) (560 gold)  r - [D:12] a condenser vane (560 gold)  s - [D:12] a lightning rod (4/4) (560 gold)t - [D:12] a ring of magical power (unknown) (280 gold)  u - [D:12] a stone (1 gold)  v - [D:12] a teleport trap [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]&Dh  &Dh > o - [D:12] Ankeint's General Store &Dh { p - [D:12] a +0 rapier (77 gold)  q - [D:12] a Gell's gravitambourine (2/2) (560 gold)  r - [D:12] a condenser vane (560 gold)  s - [D:12] a lightning rod (4/4) (560 gold)  tring of magical power (unknown) (280 gold)  u&DhZ jstone (1 gold)  vteleport trap  wwand of warping (5) (168 gold)  x - [D:12] Izonustro's Magic Scroll Emporium  y - [D:12] a +4 rapier  z - [D:12] a scroll of blinking (221 gold)Acroll of butterflies (unknown) (221 gold) &Dh  B - [D:12] a scroll of fear (93 gold)  Ca scroll of identify (46 gold)  Dscroll of identify (46 gold)  E - [D:12] a scroll of identify (46 gold)  F - [D:12] a scroll of vulnerability (93 gold)  G - [D:12] a scroll of vulnerability (93 gold)Hstone staircase leading down  &DhK oI+0 mace  J+0 orcbowbot&Dhn  p - [D:12] a +0 rapier (77 gold)  v - [D:12] a teleport trap&Dh&Dh########.# #.# #.# #.....# dertzug the Jinx ......##.# #^# #.# #.##### Poltergeist of Gozag  Gold: 2846 #####.##.# #.# #.# #.#Health: 80/80 ========================#.##.# #.# #.# #.#Magic: 23/23 ========================#....# #.# #.# #.#AC: 11Str: 4 #######..# #.# #.###.##EV: 15Int: 17 .....##..# #.# #..#...#### SH: 5Dex: 20 ####.##..# #.######.......... XL: &Dh12 Next: 45% Place: Dungeon:12#.##..# #@........#...#### Noise: ---------  Time: 12774.0 (0.0)#.##..# ###########.##.##Q) +1 orcbow (flame)#.##..# #...........##.#Cast: Jinxbite#.##..# #.############.#Fly ####.##..# #.##.# .........# #.###### #.# .........#####.##...#######.# ###............##...........##.#...............######### _Found a stone staircase leading up. _There is a stone staircase leading up here. _You see here an amulet of faith. _Done exploring. _Done exploring.  Search for what [Enter for "."]? . _&Dhڔ &Dhx $&Dh Where to? (Tab - D:12 @ (x,y), ? - help)  D - Dungeon  T - TempleL - LairO - Orcish Mines &Dh&Dh3O########.# #.# #.# #.....# dertzug the Jinx ......##.# #^# #.# #.##### Poltergeist of Gozag  Gold: 2846 #####.##.# #.# #.# #.#Health: 80/80 ========================#.##.# #.# #.# #.#Magic: 23/23 ========================&Dh8#....# #.# #.# #.#AC: 11Str: 4 #######..# #.# #.###.##EV: 15Int: 17 .....##..# #.# #..#...#### SH: 5Dex: 20 ####.##..# #.######.......... XL: 12 Next: 45% Place: Dungeon:12#.##..# #@........#...#### Noise: ---------  Time: 12774.0 (0.0)#.##..# ###########.##.##Q) +1 orcbow (flame)#.##..# #...........##.#Cast: Jinxbite#.##..# #.############.#Fly ####.##..# #.##.# .........# #.###### #.# .........#####.##...#######.# ###............##...........##.#...............######### _Found a ston&Dh9e staircase leading up. _There is a stone staircase leading up here. _You see here an amulet of faith. _Done exploring. _Done exploring. _Search for what [Enter for "."]? .&DhVB&DhC&DhC$ _&DhHn&DhPn&DhQB&DhU&DhU,&DhV&DhY&Dh([,&Dh\&Dh^&Dh_&Dh{`,&Dhc&DhYd&Dhe,&Dhg&Dhh&DhOi,&Dh6l&Dhl,&Dhxm&Dho&Dhmp,&Dhq&Dh/s&Dhs,&Dhzt&Dhv&DhIw,&Dhw&Dhy&Dhz,&Dh{&Dh}&Dhd~&Dh~,&Dh.&Dh݁,&Dhz&Dh&DhĄ&Dhq,&Dh4&Dh&Dh,&DhW&Dh&Dh@,&Dh&Dh&Dhe,&Dh&Dhˑ&Dhv,&Dh%&Dh&Dh,&DhX&Dh(&Dh՘,&Dhݚ&Dh}&Dh&Dh&Dhx&Dh&Dh,&Dh@,&Dh,&Dh&Dh}&Dh,&Dh|&Dh&Dh,&Dh&Dh] &Dh ,&Dhf&Dh&Dh,&Dh&DhC&Dh5,&Dh&Dh'&DhQ&Dha&Dhd &Dh &DhZ&DhH&Dh&Dh&Dh&Dh&Dh&DhB &Dh &Dh 2There is a stone staircase leading up here.&Dh#&Dh'&DhI($ _&Dh)&DhB1&DhC&DhE,&Dh_G&DhV  ##........#.......# # #...###.........#####.. ##...###............#..&Dh7W ##.## ###............. ### #............. ##..........## #####........... #####......&DhW ##.#@#......#........826.5 (52.5) #.....).....##....... #...........##.(..... #####............#.......&DhX ##........................ #)...##............#.....#  #...####.........##......#  &Dh+Y6##..#####.................  #.....#....#.........##..  _You fly upwards.&DhY&DhJc&DhUec _There is a stone staircase leading down here.&Dh+&Dhj&Dhn&Dh?*0.0) &Dh&Dh[ _Done exploring.&Dh@&DhMBWhere to? (Tab - D:11, ? - help)  D - Dungeon  T - TempleL - LairO - Orcish Mines &Dh &Dh{ ##........#.......# #.# dertzug the Jinx#...###.........#####.. Poltergeist of Gozag  Gold: 2846##...###............#.. Health: 80/80 ========================##.## ###............. Magic: 23/23 ========================### #............. AC: 11Str: 4##..........## EV: 15Int: 17#####........... SH: 5Dex: 20#####............... XL: 12 Next: 45% Place: Dungeon:11&Dh c##.#@#......#........ Noise: ---------  Time: 12826.5 (0.0)#.....).....##....... Q) +1 orcbow (flame)#...........##.(..... Cast: Jinxbite#####............#....... Fly ##........................#)...##............#.....# #...####.........##......# ##..#####................. #.....#....#.........##..  _Done exploring. _Search for what [Enter for "."]? . _There is a stone staircase leading up here. _You fly upwards. _There is a stone staircase leading down here. _Done exploring.&Dh &Dh &Dh &Dh &Dh $ _&Dh ,&Dh ,&Dh &DhL &Dh ,&Dhk &Dh &Dh ,&Dh| &Dhi &Dhy &Dh &Dh &DhJ &Dh &Dhu &Dh ,&Dh &Dhj &Dh &Dh &Dh9 &Dh &Dh &Dhh! &Dh# ,&Dhl$ &DhN& &Dh3( ,&Dh) &Dha+ &Dh, &Dh- &DhL. &Dh,1 &Dh2 ,&Dh74 &Dh5 W  There is a stone staircase leading up here.&DhC7 &Dh9 &Dh!: $ _&Dh: &Dh[o &Dhp 0&Dh(r &Dhr &Dhx &Dhy &Dh~ &Dh+  &Dh &Dh .............###...# #...# #.# &Dhז ...P.P.###...# #...# #...# #.# &Dh ##.....# #...# #...# #...# #.# &Dh .'..P..###...# #...# #...# #.# &Dh .#..P...##...# #...# #...# #.# &Dhb ##.P.P..##...# #)..# #...####.# &DhB ..P.P...##.).# #...####.&Dh '# &DhL .P......##.).# #[)......&Dh '# &Dh |..P....###...# #@........&Dhw # &Dh 41.0 (14.&Dh 5) &Dhp PP.....# #...# #[).####........## &Dh ...#...# #...# #...# #..... &Dh͢ .###.### ###.# #...# #... &Dhv .# #.#######.###...# #. &Dh& .# #.......).......# #........##&Dhɤ  &Dh .# #..).).)...###..# #........# &Dh .# #.########## #..# #.# .# #.## #### #..# #........# _You fly upwards.&Dh &Dh  &DhU &Dh U_There is a stone staircase leading down here.&DhI&Dh1G0.0) &Dhf5&Dh7E _Done exploring.&DhZ I&Dh ;&Dhc &Dh E _Done exploring.&Dh@P.....# #...####.###.........###...# #...# #.# ..P.P.###...# #...# #...# #.# #.....# #...# #...# #...# #.# '..P..###...# #...# #...# #.# ..P...##...# #...# #...# #.# ###...# #)..# #...####.# P...##.).# #...##### P...).# #[@.# .P....###...# #>.......# P.....# #...# #[).####..### ..#...# #...# #...# &Dh]#. ###.### ###.# #...# #. # #.#######.###...# #... # #.......).......# #.### # #..).).)...### # #.##########&Dh.&Dh12.0 (1 _&Dh&DhO _You see here a +0 dagger.&Dh\.....#### #...##............# #...####.####.........###...# #...# #.# # .P.P.###...# #...# #...# #.# # .....# #...# #...# #...# #.# # ..P..###...# #...# #...# #.# # ..P...##...# #...# #...# #.# ###...# #)..# #...####.# #P...##.).# #..@####........# # ...).# #[).# ####...# #>.......# ...# #...# #[).####........#### .#...# &DhK\[34m#...# #...# #...#.### ###.# #...# #.  #.#######.###...# #....  #.......).......# #.####  #..).).)...##3 _&Dh  What are your orders?  t - Wail!  Orders for allies: a - Attack new target. r - Retreat!s - Stop attacking. g - Guard the area.f - Follow me.  Anything else - Cancel.&DhJ &Dh[ F======4&Dh &Dh5% - _You wail for attention!&DhC&Dhgp&Dh|y&Dhz,&Dh&Dh{,&Dh&Dhِ,&Dhh&Dh,&Dh&Dh4n&DhV&Dhe,&Dh&DhT,&Dh&Dh[&Dh&Dhu&Dh-n&Dh&Dh,&Dh&Dh ,&Dh&Dh,&DhW&Dh,&Dh$&Dhz,&Dh&DhO,&Dh&Dh,&Dhr &Dh.,&Dhc&Dh+,&Dhx&Dh,,&Dh&Dh,&Dh &Dh#,&Dh&&DhV*,&Dh6-&Dho0,&Dh2&Dh6,&Dh:&Dh=,&Dh?&Dh,&Dh&Dhs,&Dh&Dh ,&Dh&Dh,&Dh&Dh{,&Dh&Dh,&Dh7!&DhV,&DheY&Dh\,&Dh*_&Dh(b,&DhrjX&Dh&DhЍ,&Dh&Dh,&Dh&Dh,&Dh&Dhۦ,&DhS&Dh,&Dh!&Dhd,&Dh&Dh,&Dh&Dh,&Dh&Dh,&Dh&Dh,&Dh.&Dh,&Dh&Dh,&Dhz&Dh,&Dh0&DhX,&Dh&Dh=,&Dh&Dh,&Dh&DhD,&Dh&Dh,&Dh&Dh},&Dh&Dh& ,&Dhx &DhT,&Dh&Dh,&Dh"&Dhf,&Dh&Dhi~&DhJ&Dh&DhD&Dh&Dhr,&Dh*&Dh B&Dh4,&Dh&Dh,&Dh&Dh/,&Dh&Dhh,&Dh&Dh,&Dh&Dh,&Dh&Dh&,&Dh)&Dh,&Dh&Dhk,&Dh&Dh ,&Dh &Dhk 943.0 (99.0) _You start waiting.&DhyP------4.0 (100.0)&Dh29 _Done waiting.&Dh&Dh&Dh&DhhDf------0.0) &DhI&Dh]LE _Done exploring.&Dhx &DhL Where to? (Tab - D:10, ? - help)  D - Dungeon  T - TempleL - Lair&Dh O - Orcish Mines &Dh&Dh3.....###.........# #...##....... dertzug the Jinx .................# #...####.#### Poltergeist of Gozag  Gold: 2846 ...........###...# #...# #.# # Health: 80/80 ======================== .P.P.###...# #...# #...# #.# # Magic: 23/23 ======================== .....# #...# #...# #...# #.# # AC: 11Str: 4 ..P..###...# #...# #...# #.# # EV: 15Int: 17 ..P...##...# #...# #...# #.# # SH: 5Dex:[39&DhD;49m 20 .P.P..##...# #)..# #...####.# # XL: 12 Next: 45% Place: Dungeon:10 P.P...##.).# #..@####........# # Noise: ---------  Time: 12944.0 (0.0) ......##.).# #[).............# # Q) +1 orcbow (flame) P....###...# #>..............# # Cast: Jinxbite .....# #...# #[).####........#### Fly .#...# #...# #...# #............ ##.### ###.# #...# #............#.#######.###...# #............#.......).......# [34&Dh+m#........#####..).).)...###..# #........#g - Guard the area.f - Follow me.Anything else - Cancel. _You wail for attention! _You start waiting. _Done waiting. _Done exploring.&Dh&Dh&Dh$ _&Dh&Dh>  You see here a +0 dagger.&Dh 5 _&Dh &DhsY  There is a stone staircase leading down here.&Dh&Dh&DhC$ _&Dh{&Dh81&Dh&Dh,&Dh&Dh7-  ##............ #)...##............#. #...####.........##.. ##..#####............ #.....#....#........ #..........###..(... &Dh-C#.........## #...... ##....#...####...... #..@....####.#......8.5 (4.5 #..... ##.%.#####.# #...###..#####  &Dha01##...#.#...#### ##....#.......#  #....##.........###....  ##...#..........# ##.#.  ##..........##.###.##.  _You fly downwards.&Dh3&DhB5a _There is a stone staircase leading up here.&DhX 3&Dhj &Dh4 '0.0 &Dh5 &DhI= &DhJ? E _Done exploring.&Dh#Where to? (Tab - D:11, ? - help)  D - Dungeon  T - TempleL - LairO - Orcish Mines &Dh&Dhq##................... dertzug the Jinx#)...##............#. Poltergeist of Gozag  Gold: 2846&DhK#...####.........##.. Health: 80/80 ========================##..#####............ Magic: 23/23 ========================#.....#....#........ AC: 11Str: 4#..........###..(... EV: 15Int: 17#.........## #...... SH: 5Dex: 20##....#...####...... XL: 12 Next: 45% Place: Dungeon:11#..@....####.#...... Noise: ---------  Time: 12948.5 (0.0)#..................# Q) +1 orcbow (flame)&Dh7##.%.##........###.## Cast: Jinxbite#...###........##### Fly ##...#.#..........######....#...............# #....##.........###.... ##...#..........# ##.#. ##..........##.###.##.  _Done exploring. _You see here a +0 dagger. _There is a stone staircase leading down here. _You fly downwards. _There is a stone staircase leading up here. _Done exploring.&Dh&Dh'&Dh)&Dhl/P _&Dh1,&Dh3&Dh5&Dh6&Dh^7&Dh38&Dh:&Dhy=,&Dh?&DhPA&Dh0D,&DhDE&DhKX&DhnL&DhN&DhN&DhrO&DhPQ&DhS&DhU,&Dh=V&DhW&DhlX&Dh}Y&Dh [&Dh]&Dh]&DhS^&DhcX&Dhd&Dh9f&Dhf&Dhg&DhiY  There is a stone staircase leading down here.&Dh}j&Dhl&Dhl$ _&Dhm&Dh6c2&DhAd&Dh f&Dhf&Dhg&Dh:uD #.# #.# #)### #.#####.# #.# #.# #....&Dh v#.# #.# #.# #.#####.# #># #(# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# ###.#########.# #.# ##.###.............####&Dhv~#.###...##@#.........63.0 (14.5)#............#####.#####...####.# #.########.## #.#####.# ### #.......# &Dhwy######### _You fly downwards.&DhCx&Dh&Dha _There is a stone staircase leading up here.&Dh֟ I&Dh ]0.0) &Dhɻ E _Done exploring.&Dh!Where to? (Tab - D:12, ? - help)  D - Dungeon  T - TempleL - LairO - Orcish Mines &Dhawp#.# #.# #)### #.#### dertzug the Jinx#.# #.# #.##..... Poltergeist of Gozag  Gold: 2846#.# #.# #.##.#### Health: 80/80 ========================#.# #># #(##.#Magic: 23/23 ========================#.# #.# #.##.#AC: 11Str: 4#.# #.# #.##.#EV: 15Int: 17#.# #.# ###.#########.#SH: 5&Dh{^Dex: 20#.# ##.###.............#### XL: 12 Next: 45% Place: Dungeon:12#.###...##@#............... Noise: ---------  Time: 12963.0 (0.0)#............#####......... Q) +1 orcbow (flame)#####...####.# #.######## Cast: Jinxbite##.## #.#####.#Fly ### #.......########## _There is a stone staircase leading up here. _Done exploring. _There is a stone staircase leading down here. _You fly downwards. _There is a stone staircase leading up here. _Done exploring.&Dh&Dh{&Dh,$ _&DhB&Dh,&Dh&DhQ&Dh.&Dh &Dhg&DhӔ,&Dh;&Dh&DhB&Dhݝ&Dh&Dh&Dhܢ&Dh֩X&Dh&Dh,&DhZ&DhGY  There is a stone staircase leading down here.&Dh&DhY&Dh$ _&Dh\&Dho3&Dh&Dh^&Dh&Dh _There is a stone staircase leading up here. _Done exploring. _There is a stone staircase leading down here. _You fly downwards.  Found a pair of boots.  up&Dh0 #...  ...###  ...#.#  ..#.⌠  ## ...#  #. ...##  #.##.#.#....##  #......@.....# 72.8 (9.8 ###...B........  ............... #######.....[..  ..........#....... B   boulder beetle (asleep). .......## ...#### _A boulder beetle is nearby!&DhMf BBYou beckon some vexing sprites to accompany your attacks.&Dh 1---==3.8 (1.0Will/2 Jinx Fly &Dh _You feel your willpower being sapped. The boulder beetle barely misses you.&Dh  You shoot an arrow. The arrow hits the boulder beetle!  The arrow burns the boulder beetle!&Dh;*&Dh{b B(drained)The boulder beetle is moderately wounded.You feel bolstered by spreading misfortune.A giggling sprite leaps out and smacks the boulder beetle with its own antenna.16 =4.7 (0.9 _The boulder beetle is moderately wounded.&Dhs  You shoot an arrow. The arrow hits the boulder beetle.  The arrow burns the boulder beetle.&Dh;*&Dh 6B  You shoot an arrow. The arrow hits the boulder beetle.  The arrow burns the boulder beetle.  The boulder beetle is heavily wounded.  A giggling sprite leaps out and makes the boulder beetle trip over its own  legs.  The boulder beetle is heavily wounded.5.6 _The boulder beetle completely misses you.&Dh1[@  You shoot an arrow.  &Dhk\5The arrow hits the boulder beetle but does no damage.&Dh;*&Dh8l B very drained)&Dh"The boulder beetle is heavily wounded.A giggling sprite leaps out and smacks the boulder beetle with its own antenna.The boulder beetle is severely wounded.&DhP'6.5&DhB&Dh}F _The boulder beetle bites you but does no damage.&Dhou  You shoot an arrow.  The arrow hits the boulder beetle but does no damage.&Dh{M ;*&Dhn% / B  The boulder beetle is severely wounded.A giggling sprite leaps out and smacks the boulder beetle with its own antenna.The boulder beetle is severely wounded.&Dh& C---7.4&Dh, &Dh54 \ _The boulder beetle closely misses you.&Dhy u  You shoot an arrow.  The arrow hits the boulder beetle but does no damage.&Dh- ;*&Dhk  &Dhq  The boulder beetle is severely wounded.A giggling sprite leaps out and smacks the boulder beetle with its own antenna.The boulder beetle is severely wounded.&DhZ ' &Dhp byBy   vampire mosquito (wandering)The jinxing sprites lose interest in you.A vampire mosquito comes into view.2=&Dh$ a8.3Fly &Dha &Dh \ _The boulder beetle closely misses you.&Dh$& yYou shoot an arrow.  The vampire mosquito buzzes angrily.  The arrow hits the boulder beetle but does no damage.&Dh?&Dh  The boulder beetle is severely wounded.The boulder beetle waves its antennae.&DhL.y9.2&Dh&DhE\ _The boulder beetle closely misses you.&DhTu  You shoot an arrow.  The arrow hits the boulder beetle but does no damage.&Dh&Dh .y  The boulder beetle is severely wounded.80.1&Dh&Dh@[ _The boulder beetle barely misses you.&Dhxu  You shoot an arrow.  The arrow hits the boulder beetle but does no damage.&Dh0N .  The boulder beetle is severely wounded.1.0 _The boulder beetle barely misses you.&Dh oYou shoot an arrow.  The arrow hits the boulder beetle but does no damage.  The boulder beetle is severely wounded. _The boulder beetle barely misses you.  You shoot an arrow.  The arrow hits the boulder beetle but does no damage.&Dh &Dh &Dh  _The boulder beetle barely misses you.You shoot an arrow.  The arrow hits the boulder beetle but does no damage.  The boulder beetle is severely wounded.A vampire mosquito comes into view.The vampire mosquito closely misses you.&Dh" yy°....Byy 2 vampire mosquitoes (1 wandering)&Dh# A=9&Dh)( &Dh5* / _The boulder beetle leaps!&Dh  °yYou shoot an arrow.  The vampire mosquito buzzes angrily.  The arrow hits the vampire mosquito! The arrow burns the vampire mosquito.&Dhg &Dh$   The vampire mosquito is moderately damaged. .y°Brolling, very drained)The vampire mosquito bites you but does no damage.  The boulder beetle curls into a ball and begins rolling!2.8&Dh+ BB _You block the vampire mosquito's attack.&DhL (((((BYou shoot an arrow.&DhҬ&Dhs  The arrow closely misses the vampire mosquito.&Dhx.#..y..y.B&Dhۻ63==&Dh 3.7&Dh&Dh^^ _The vampire mosquito closely misses you.&Dh*B.yB°°B5--4.7 (1.0&Dhw ##.#.#..)....# #.##...##.##.####.....# #.###.....#.# #.##### #.# #####.#.# #.# ###<# #.#.# #.# #.))# #.#.# #.# #)### #.#.# #.# #.##. #.# #y# #.##.2 #.# #@# #(##. #.# #.# #.##. #.# #.# #.##. #.# #.# ###.#########.#.# ##.###.............#.###...##<&DhI[34m#........... y   vampire mosquito#............#####.....#####...####.# #.######.## #.#####.# _The vampire mosquito bites you but does no damage. x2==--&Dh4-6.2 (2.5&Dh>&DhF{ _You fly upwards. _There is a stone staircase leading down here.&Dhd &  &Dh You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.  The vampire mosquito bites you but does no damage.&Dh, 1---4==7.2 (1.0&DhU LJinx Fly &Dh &Dh > _You block the vampire mosquito's attack.&Dh  You shoot an arrow. The arrow hits the vampire mosquito.  The arrow burns the vampire mosquito.&Dh+ :*&Dh  y(very drained)The arrow burns the vampire mosquito.  The vampire mosquito is severely damaged.&DhV A giggling sprite leaps out and makes the vampire mosquito trip over its own  legs.  The vampire mosquito is severely damaged.  The vampire mosquito misses you.&Dhf P6=8.1 (0.9&DhU &Dhy H _The vampire mosquito bites you but does no damage.&Dh  You shoot an arrow. The arrow hits the vampire mosquito!  The arrow burns the vampire mosquito.&Dh E$&Dh &DhM P2846 69.0&Dh &Dh W _You destroy the vampire mosquito!&Dh _No target in view!&DhyM.###..####### #....###.#.#..)&Dh<...####.####.....# #.###....#### #.# ######<.)))###..># #( #.# #.# #.# ###.#########.... &Dh&Dh>---90.0 (1.0 _&Dh&&DhN  You now have 2850 gold pieces (gained 4).&Dh#@50---&Dh¶n---1.0 (2Fly &Dh&Dhӽl _The sprites lose interest in your situation.&Dh &Dh&Dh&DhI&DhK2=&Dh#B&Dh$&Dh&,&Dh'&Dh),&Dh+&Dhg-&Dh.9=&Dh/&DhU1&Dh2L3==&Dhv3&DhKJ 7.0 (6 _Magic restored.&DhL&DhP&DhRE _Done exploring.&DhZ e #.#.#..)....# #.##.. ##.####.#.... #.# #.##### #.# ##### ###<# .)))##.# (.# #.###.########...##.## #.#####.#58.0 (1 _ _There is a stone staircase leading down here.&Dh728509 _&Dh9 #...  ...###  &Dh:...#.#  ..#.⌠  ## ...#  #. .y.##  #.##.#.#....##  3#......@.....# &DhI=u ###..........B. ............... #######.....[..  ......... .#....... B   boulder beetle (very drained) . ....... y   vampire mosquito ## ...#### &Dh ?:==&Dh@&Dh-Lj  You fly downwards. The vampire mosquito misses you.&DhLNThe boulder beetle curls into a ball and begins rolling!&DhOV.yB°Brolling, very drained)&Dh7=3000.5 (2.5&Dh+ZB°&Dh _The vampire mosquito bites you but does no damage. _There is a stone staircase leading up here.&Dh&Dh!&Dh;&Dh&Dhɟ&DhXB°°.B&Dh;H41.5 (1.0&DhUB°&Dh ##.#.#..)....# #.##...##.##.####.....# #.###.....#.# #.##### #.# #####.#.# #.# ###<# #.#.# #.# #.))# #.#.# #.# #)### #.#.# #.# #.##. #.# #y# #.##.2 #.# #@# #(##. #.# #.# #.##. #.# #.# #.##. #.# #.# ###.#########.#.# ##.###.............#.###...##<&Dh [34m#........... y   vampire mosquito#............#####.....#####...####.# #.######.## #.#####.# _The vampire mosquito bites you but does no damage. x2&Dh L-3.0 (2.5 _You fly upwards. _There is a stone staircase leading down here.&Dhh &  &Dh You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped. The vampire mosquito misses you.&Dh 1---==4.0 (1.0Jinx Fly &DhY &Dh< ^ _The vampire mosquito closely misses you.&Dh (((((((You shoot an arrow.&Dhp :*&Dh@......y (very drained)The vampire mosquito closely misses you.  You shoot an arrow.  &DhAThe arrow closely misses the vampire mosquito.  A giggling sprite leaps out and makes the vampire mosquito trip over its own  legs.  The vampire mosquito is moderately damaged.&DhUBN6=9 (0.9&DhIF&DhLH` _The vampire mosquito barely misses you. x2&DhgW`(((((((&Dh3*&Dh ......y _The vampire mosquito barely misses you. x2  You shoot an arrow. The arrow misses the vampire mosquito.heavi  closely misses you.5.8&Dh&DhV _The vampire mosquito misses you.&Dhw (((((((You shoot an arrow.&Dh$ ......y  The arrow barely misses the vampire mosquito.6.7 _The vampire mosquito bites you but does no damage.&DhOH (&DhUP((((&DhP7((You shoot an arrow.&Dh:*&Dh5....&Dh..y  You shoot an arrow.  The arrow closely misses the vampire mosquito.A giggling sprite leaps out and smacks the vampire mosquito with its own  antenna. &Dh߬ The vampire mosquito is heavily damaged.block the vampire mosquito's attack.&DhC---7.6&Dhz&DhV] _The vampire mosquito barely misses you.&Dhh:  &DhzYou shoot an arrow. The arrow hits the vampire mosquito!  The arrow burns the vampire mosquito.&DhR  The vampire mosquito is almost destroyed.The vampire mosquito barely misses you.2=8.5&Dhw[&DhE^H _The vampire mosquito bites you but does no damage.&Dhw  You shoot an arrow.  The arrow hits the vampire mosquito but does no damage.&Dh':*&Dh^"&  &Dh"The vampire mosquito is almost destroyed.A giggling sprite leaps out and smacks the vampire mosquito with its own  antenna.&Dh* &Dh .$  You destroy the vampire mosquito!&DhO2850 =89.4Fly &DhIV&Dh2Xi _The jinxing sprites lose interest in you.&Dh&Dh&Dh&Dh H _No target in view!&DhM.###..####### #....###.#.#..)...####.####.....# #.###....#### #.# ######<.)))###..># #( #.# #.# #.# ###.#########.... ---10.4 (1.0 _&Dh&DhDb6---1.4 (2&Dh&DhP? _You now have 2856 gold pieces (gained 6).&Dh 7  #.#.#..)....# #.##.. ##.####.#.... #.# #.##### #.# #####&Dh7 O ###<# .)))##.# (.# #.###.########&Dh8 ...##.## #.#####.#&Dh< &Dh#= *2.4 (1&Dh B &DhC c _There is a stone staircase leading down here.&Dh &Dh _ _You start resting.&Dhڛ &3&Dh u3==54.4 (2&Dhţ &Dhϧ % _Magic restored.&Dh 3&Dh&Dh4&DhJ&Dh&DhZ&Dh&Dh3&DhB==3&Dhn&Dh,&Dh&Dh ,&Dh&DhO2&Dh&Dh,&Dh&Dh ,&Dh&Dh,&Dh &Dh[ ,&Dh&Dhg&Dh+2856&Dh&Dh#,&Dh&Dh,&Dh&Dhd,&Dh&Dh,&Dh!&Dhe(&Dh9/j 30.4 (16.0) _You start waiting.&Dh/l1.4 (17Fly &DhZ4&Dh6_ _You feel your willpower return.&Dh &Dh &Dh &Dhb F2.0)&Dh &Dhw  #...  ...###  ...#.#  ..#.⌠  ## ...#  #. ...##  #.##.#.#....##  3#......@.B...#  ###............ ............... #######.....[..  ......... .#....... B   boulder beetle (very drained) &Dh u. ....... ## ...#### &Dh &Dh^ &Dh &Dh +B.&Dh ,3.9 (2.5&Dh &Dh _You fly downwards. The boulder beetle leaps! _There is a stone staircase leading up here.&Dh'  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.&Dh&,.B&Dh*1---11 ==4.9 (1.0Will/2 Jinx Fly &Dh.&Dh+4d _You feel your existence waver again.&DhR ((((You shoot an arrow.  The arrow hits the boulder beetle but does no damage.&Dho:*&DhH  The boulder beetle is severely wounded.A giggling sprite leaps out and makes the boulder beetle trip over its own  legs.&DhQ@.B....&DhR4=5.8 (0.9&Dh)Y&Dhm\b _The boulder beetle is almost dead.&DhZ (((You shoot an arrow.  The arrow hits the boulder beetle but does no damage.&DhY:*&Dh.  The boulder beetle is severely wounded.A giggling sprite leaps out and smacks the boulder beetle with its own antenna.&Dh'6 _.B.. &Dh@7 '6.7&Dh= &Dh@@ b _The boulder beetle is almost dead.&DhBi (((((((You shoot an arrow.&Dh :*&Dhܷ f  The arrow completely misses the boulder beetle.&Dh6 lA giggling sprite leaps out and smacks the boulder beetle with its own antenna.&Dh &Dhx N....... &Dhн '7.6&Dh &Dha b _The boulder beetle is almost dead.&DhA 3&Dh &Dh H _No target in view!&Dh!&Dh&Dhc^ _No target in view!&Dh#...#...####...#.# #..#.⌠ ###...# # #.B...##.##.#.#.#......<..###.#....#######.....[ ..........###...B   boulder beetle (very drained)##....##### #...#.B------8.6 (1.0 _&Dh[(A giggling sprite leaps out and smacks the boulder beetle with its own antenna._The boulder beetle is almost dead. _No target in view! _No target in view!  You shoot an arrow.  The arrow hits the boulder beetle but does no damage.&Dh::*&Dhc  The boulder beetle is almost dead.&DhHlA giggling sprite leaps out and makes the boulder beetle trip over its own  legs.&Dh^+.B&Dh]2====9&Dh%&Dhzb _The boulder beetle is almost dead.&Dh u  You shoot an arrow.  The arrow hits the boulder beetle but does no damage.&Dh :*&Dhs Y_The boulder beetle is almost dead.You shoot an arrow.  The arrow hits the boulder beetle but does no damage.  A giggling sprite leaps out and makes the boulder beetle trip over its own  legs.&Dh $  You kill the boulder beetle!&DhV5 2856 1/81=&Dh5 5440.5 (0.9Fly  _The jinxing sprites lose interest in you.&Dhe6 &Dh4< &Dh$? i _Your Fighting skill increases to level 7!&Dh+ &Dh, &Dh5 &DhT9 H _No target in view!&DhF- _No target in view!&Dh4 _3== _Magic restored.&Dh/ 3&Dh&Dh&Dh77&Dh&Dh&Dh &Dhr&DhN+_You now have 2877 gold pieces (gained 21).&Dh&Dh&Dh&DhT &Dhf"&Dh$&Dh%&Dh%==&DhT&&Dh'&Dhy)&Dh,,&Dh,&Dh\W&Dh[&Dhu_,&Dh`&DhLc&Dhg&Dhs2 &Dhm There is a fountain of sparkling water here.  The fountain pulses a strange green quatrefoil, and you decide not to drinkfrom it.2877 _&Dh &Dh b There is a fountain of clear blue water here.&Dh _&Dh2 &DhI &Dh CThere is a fountain of clear blue water here.&Dh&Dh @Fly &DhI&Dh &Dh&Dh4_You feel your willpower return.&Dhk&Dh^&Dh&Dhi&Dh7&Dh&Dh&Dh\&Dh7&Dhb&Dh&DhH&Dh#&Dh# &Dh &Dh -There is a fountain of clear blue water here.&Dh &Dh &DhS_&Dh,&Dh&Dhp&Dh.&Dh&Dh&Dh &Dh c##... #.⌠.# &Dh;#...####.#.## &DhE#...#.###.#.## # &Dh}{#..#.⌠.###.⌠.## D# &Dh#...#.#.###.#.## ..# ....####.#.###.## #.# #....##.⌠.###.⌠.##.# <.....##.###.#.##.# ........#.....#.@.# --- ..........#.#...#.# .....[...##.###...# ........... ..... #........## ####.## .........# .# D   acid dragon (asleep) ....##### .. #...# .##&Dh &Dh!&Dh$D&Dh65.5 (25.&Dh 0)&DhlD&Dhcatchi&DhKng breath)&Dh0An acid dragon comes into view.&Dh5,The acid dragon roars!&Dh( &Dh &Dh*&Dh'**&DhN(J*The acid dragon spits acid at you.&DhI:....&Dhüz76--====6.5 (26&DhH&Dh> _The splash of acid hits you. You resist.&Dh:  #.⌠.#### # .⌠.###.⌠.## D# .#.#.###.#.## ..# .####.#.###.## #.# ...##.⌠.###.⌠.##.# <.#.##.# ..#.@.##...#.####...# ..... ####.##  .# .. .## &Dh9 i #.⌠.# # .⌠.###.⌠.## D# .#.#.###.#.## ..# .####.#.###.## #.# ...##.⌠.###.⌠.##.# <.#.##.#.#.@.##...#.####...# ..... ####.## .# .. .# &Dhy &Dh &Dh &Dh֞ c _An acid dragon is nearby!&DhO4^  You beckon some vexing sprites to accompany your attacks.&Dhz=M.D&Dh>1---==--7.5 (1.0)Will/2 Jinx Fly &DhE&DhH; _You feel your willpower being sapped.&Dh< (((You shoot an arrow.&Dh:*&Dho  The arrow hits the acid dragon but does no damage.  You feel bolstered by spreading misfortune.A giggling sprite leaps out and makes the acid dragon trip over its own talons.&DhE.D..very drained) 7--16 =-8.4 (0.9&Dhb&Dh9 _The acid dragon is lightly wounded.&Dh% ((You shoot an arrow.  The arrow hits the acid dragon but does no damage.&DhZ:*&DhjH  The acid dragon is lightly wounded.  A giggling sprite leaps out and makes the acid dragon trip over its own talons..D. 9.3&Dhnj| _The acid dragon is moderately wounded.&DhS  (You shoot an arrow.  The arrow hits the acid dragon but does no damage.&Dh:*&Dhmg  The acid dragon is moderately wounded.&DhTnlA giggling sprite leaps out and makes the acid dragon trip over its own talons.&DhszK.D &Dhy{(70.2&Dh͂y _The acid dragon is heavily wounded.&Dh&  You shoot an arrow. The arrow hits the acid dragon!  The arrow burns the acid dragon.&Dh* :*&Dh &  &Dh The acid dragon is almost dead.A giggling sprite leaps out and makes the acid dragon trip over its own talons.&DhE C$ &Dh! 2877 8=---51.1 &Dh A_You kill the acid dragon!&Dh &Dhf h _Your Dodging skill increases to level 6!&Dh 3&Dh &Dh H _No target in view!&Dh&Dh&Dh&Dh !H _No target in view!&Dh"5... ##.#  #.⌠.# ...####.#.## # ...#.###.#.## .# ..#.⌠.###.⌠.## .# #.#.###.#.## . ...####.#.###.## ....##.⌠.###.⌠.##.....##.###.#.##@# &DhQ7#.....#...# ....#.#...#.# [...##.###...# .. .....## ####.##....#.# ...######.. ...#.##&Dh?&DhhAk2=---2.1 (1.0 _&Dh&Dh  You now have 2892 gold pieces (gained 15).  The jinxing sprites lose interest in you.&DhE92---3.1 (2Fly &Dh~&DhRl _The sprites lose interest in your situation.&Dh89=5&Dhh=4&Dh&DhiX803&Dh&Dh&DhR3==2&Dh&Dh&Dh&Dhd&Dh+&Dh&Dh%K1=&Dh&Dh$1 _HP restored.&DhŶ&DhX&Dh&DhA==11 &Dhs _You feel your existence waver again.&Dh&Dh&DhL&Dh&Dh&DhQ9=&Dh&Dhm&Dh,&Dh&Dh&Dh&Dh+2892&Dh.&Dh&Dh~&Dh&Dh&DhR  There is a fountain of clear blue water here.&Dh'&Dh _&DhN&Dh&Dh,&Dh&Dhv&Dh,&Dh&Dh&Dh,&Dh&Dh&Dh-,&Dh6&Dh/&Dh,&DhR&Dh &Dh&DhcHFly &Dh &Dhn _You feel your willpower return.&Dh3&Dhx&Dh&&Dh& &Dh &Dh &Dh &Dh,&Dhu&Dh&Dh&Dh&Dhm&Dh|&Dh,&Dh&Dh#X&Dh=&&Dh(,&Dhk)&Dh,&Dh.&Dh.&Dh/&Dh7n&DhT9B&Dh=&DhO@&Dh@&Dh~A&Dh................. ... ###.#..#........## #### ##.[34&Dhm.........## ##....###### #...# ##.# .. 2.1 (49&DhW; _Found a stone staircase leading down.&Dh) 3&Dh, &Dh4 &Dh= X&Dh@ ,&DhA &DhCD &DhK B&DhL &DhpO ,&DhP &DhtS &DhtV ,&DhX &DhLZ &Dh#] ,&Dh^ &Dha &Dhd ,&Dhg &Dh8k &Dhwn ,&Dho &Dhq &Dhs ,&Dht &Dhx &Dhx &Dhy &Dhz &Dh{ &Dh} &Dh~ &Dh~ &DhS ,&DhH &Dh _y - a wand of flame (22) (gained 9 charges)&Dhό &Dh &Dhy ,&Dh &DhB &Dh &Dh &Dhԕ &Dh< &DhH ,&Dh &Dhr &DhK ,&Dh &Dh@ &Dh0 &Dh &Dh* &Dhɦ &DhL ,&Dh &Dh< &Dhn ,&Dh &DhN ,&DhP &Dhm n _l - 4 scrolls of fog (gained 1)&Dh\ 3&Dh} &Dh &Dh '920&Dh &Dh; O _You now have 2920 gold pieces (gained 28).&DhT 3&DhN &Dhg ,&Dh &Dh w _A - 5 fuming amethyst potions (gained 1)&Dh 3&Dh &Dh> &Dh ,&Dh &Dh &Dh= ,&Dh &Dh &Dh &Dh &DhU &Dh &Dh ,&Dh &Dh &Dhg ,&Dh &Dh^ &Dh ,&Dhx &Dh &Dh ,&Dh &Dh &Dh ,&Dh &Dh &DhZ ,&Dhd &Dh &Dh2 ,&DhW &Dh &Dhh &Dh &Dh &Dh X&Dh &Dh ,&Dh &DhJ &Dh  >................. .....  ###.#..#........## ####.## ##..........# #.# ##....##### #.. ##...# .## #####.#######..........# . #.....####.###...) &Dh #.....# ... 61.1 (3#.....# ## #.....# ....##. #.....#   #.....# .#.....# ^#.....# ..#.....# ...########&Dh" &DhB# +2.1 (40&Dh& &Dh( # _Found a club.&Dht& >.. ..... ###.#..#..## ####.## ##...# #.# ##....##### #.. ##...# .## #####.###### #..........# #.#.....####.###...).#.....# #.0.0)#.....# ##.#.....# #....##.#.....# #....... #.....# ....###.#.....# .^..# ##.....# ....##.....# =....# 3.1 (1&DhǝM _Found a ring of resist corrosion.&Dh&Dh&DhY&Dh&DhpX&DhR,&Dh7&Dh&&Dh',&DhY*&Dh,&Dh 3B&DhU5&Dh7,&DhF8&Dh9&Dh<,&Dh_=&Dhp?&DhA,&DhB&DhO<  You see here a +0 club.&Dh"R&DhR _&DhOS&Dh U&DhV,&DhW&Dh[Y&DhZ,&Dh[&DhU]&Dh`B&Dhba&Dh1c&Dhc&Dh# .## ####.## #@# 85.1 (22.0) .# #.######.# # ###.....##.#  #...###.##.# &Dh## #...# #....# .# ####...# ###### .###...)..# ..........# #.........#&Dh&Dh+6.1 (23&Dh&Dhl; _Found a stone staircase leading down.&Dhb 3&DhPd &Dhf &Dh &Dh G  There is a stone staircase leading down here. _&Dh &DhR  ................># #####.##.# #.######.##.#  ###.....##.##.#  #...###.##.##.#  #...# #....##.# ####...# #######.# #...)..# #.# ......# 215.1 (29......# #.. ..##...# ..... .......# #....... .###....# #........#.#.........# #...#.......## .>######### &Dh &Dhn +6.1 (30&DhB &Dh ; _Found a stone staircase leading down.&DhM3&Dh &Dh&Dh`&Dh^n&DhG&Dh&Dh&Dh&Dh6&Dh&DhH&Dh&Dhj&Dh&Dh &Dh &Dhp &Dh9&Dh,&Dh&Dh&DhB,&Dh&Dh&Dh<,&Dh&DhM &Dh~#,&Dh$&Dh'&Dh*,&Dh+&Dh1n&Dh2&Dh4,&Dh5&DhA7,&Dh7&Dh8&Dh:&Dh<;,&Dh<&Dh>&Dh,?&Dh?&DhSA&Dh^H# ##.........# ####..### ....# #....##...# #.......# ....# #.........# ##.......# ....# #....###....###........# ....# #..^..# ####..#.........# ....# #.....# ###...#.......# ....# #=....## #....>######### ##### #.p...##.#...# .^....'@.#...# ......######## .....  ...#  .. . p   arcanist (asleep) &DhOV 31.1 (15  You reach down and open the door.&DhP+2.1 (16&DhS&Dh^x _An arcanist comes into view. It is wielding a +0 dagger.&Dh$p  ####..###   #.......#   ##.. &Dh^&N ##..  #..^..# ####..#...  #.....# ###...  #=....## #....>  #.p...##.#...#  .^....'@.#...#  ......########  ..... ...# &Dh'T.. .&Dhj  ####..###   #.......#   ##..  ##.. &Dhݺ #..^..# ####..#...  #.....# ###...  #=....## #....>  #.p...##.#...#  .^....'@.#...#  ......########  ..... &Dhͼl...# .. . &Dh3&Dh&Dh` _An arcanist is nearby!&Dh  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.&Dhy o.pp&DhD 1---===3.0)Will/2 Jinx Fly &Dh &Dh * _The arcanist shouts!&Dh (((You shoot an arrow. The arrow hits the arcanist. The arrow burns the arcanist.&Dh:*&Dhzx   The arcanist is lightly wounded.  You feel bolstered by spreading misfortune.A giggling sprite leaps out and bonks the arcanist with its +0 dagger..p.'(drained)16 4.0 (0.9 _The arcanist is lightly wounded.&Dh ?(((&Dhp.'9 _You shoot an arrow. The arrow misses the arcanist.&DhL?(((&Dh[>..p'5.8 _You shoot an arrow. The arrow closely misses the arcanist.&Dh>(((((((&Dh 2 &Dh !&Dh2 b.^...p'  &Dhy CYou shoot an arrow. The arrow misses the arcanist.&Dh BThe arcanist says, "Dogrw nutew berg."&Dh &DhĖ  &Dh &DhH &***&Dh 6The arcanist gestures at you while chanting.&Dhd &Dh &Dh' &Dh( +'@.&Dh=) &Dh]* &Dh* 76&Dh+ --&Dh, ---&DhU/ ====&Dh/ 6.7&DhB &DhK < _The bolt of cold hits you. You resist.&Dh ( You shoot an arrow. The arrow hits the arcanist! The arrow burns the arcanist.&Dh` :*&Dhe  The arcanist is moderately wounded.A giggling sprite leaps out and smacks the arcanist with its own hand.&Dh6 &Dh p'  The arcanist is heavily wounded.&Dh  The arcanist points at you and mumbles some strange words.&Dhr &Dhks d7--2=&Dh2t U===-7.6&Dhy &Dh| 9 _You resist with significant effort.&Dh >(((((((&Dh$N0*&Dh#&  &Dh-%You shoot an arrow. The arrow misses the arcanist.A giggling sprite leaps out and insults the arcanist's ancestors.&Dh*&  &Dh+The arcanist is heavily wounded.Something hits you but does no damage.&Dh6.^...p'very drained)&Dh7&Dh`9A-8.5&DhA&DhI _Deactivating autopickup; reactivate with Ctrl-A.&DhMEK (&DhF~ You shoot an arrow. The arrow hits the arcanist. The arrow burns the arcanist.&Dh&Dh%  &DhKThe arcanist is severely wounded.&Dh@'9.4 _Something hits you but does no damage.&Dh ( You shoot an arrow. The arrow hits the arcanist. The arrow burns the arcanist.&Dh%:*&Dh  The arcanist is almost dead.A giggling sprite leaps out and bonks the arcanist with its +0 dagger.&DhhZ p'  &DhsThe arcanist is almost dead.Something hits you but does no damage.&Dh8*&Dh&DhM '  The arcanist gestures at you while chanting.2-40.4 (1.0&DhSi _Something hits you.&Dh,*&Dh(  You shoot an arrow.  The jinxing sprites lose interest in you.&Dh\ .***&DhmpSomething hits you.The arcanist gestures at you while chanting.&Dh3 M.'@.&Dh5 68--=1.3 (0.9Fly &DhH9 &Dhu; / _The searing ray hits you.&Dh1 %  &Dh NYou shoot an arrow. The arrow hits the arcanist. The arrow burns the arcanist.&DhN `$(&Dh{ &Dhb . '  &Dh 6You kill the arcanist!&Dh D2956 7&Dh F--602.2&Dh 7{&Dh _Something hits you. Something barely misses you.&Dh &Dh 3&Dhw &Dh H _No target in view!&Dhg _No target in view!&Dh(3&Dh&DhH _No target in view!&DhY2>(((((((&Dhv.^...${&Dh,6-3==53.1&DhN&Dh^ _You shoot an arrow. Something hits you. Something barely misses you.&Dh0 >(((((((&Dh &Dh l.^...$'&Dh /54.0&DhQ &Dhm g _You shoot an arrow. Something hits you.&Dh" wM.# ##.# ####..###.# #....##...# #.......#.# #.# ##.......#.# #....###....###..#.# #..^..# ####..#.&Dh V.#.# #.....# ###...#.#.# #=....### #....>## ##.....##.#...#.^...$@..#...#.########...#..... ###&Dh &DhV &Dh 5--5.0 (1.0&DhW &Dh _Something hits you but does no damage. x2 _There is an open door here.&DhH#.....# ##.# ####..### #.....# #....##...# #.# #.....# ##.# ##.# #.....# #....###....###.# #.....# #..^..# ####..#..# #.....# #.....# ###...#.# #.....# #=....#####....>## ###.....##.#...#.^...@'..#...#.########.#.#.....####....###2---6&Dh&Dh _Something hits you.Things that are here: _3 gold pieces; a +0 dagger; a +0 robe&Dh]i&Dhj&DhHn&Dh{x3-&Dhm0==7.0 (1&Dh(&Dh\ _Something barely misses you.&Dh.....# ##.# ####..### .....# #....##...# #.# .....# ##.# ##.# .....# #....###....###.# .....# #..^..# ####..#..# .....# #.....# ###...#.# .....# #=....#####....>#  ###.....##.#...# ...^...$@..#...# .######## .# .....#... .....####.......###[37&Dhm&Dh,&Dh%&DhC-8&Dh&DhXQ _There is an open door here.&Dh%+# ##.# ####..### # #....##...# #.# # ##.# ##.# # #....###....###.# # #..^..# ####..#.# &Dhn'# #.....# ###...#.# # #=....#####....>#  ###.....##.#...# ...^...$'@.#...# .######## ..# .....#... .....####....... &Dh)&Dh%7e  Something hits you but does no damage. Something barely misses you.=9 _Something hits you but does no damage.&Dh->(((((((&Dh=u l.^...$'&Dhpw I29564==9 (0.9&Dh} &Dh z _You shoot an arrow. Something hits you but does no damage.&Dh >(((((((&DhQC &DhOF &DhyO l.^...$'&DhQ D450.8&DhX &Dh] p _You shoot an arrow. Something barely misses you.&Dhy>(((((((&Dh9  You shoot an arrow. Something hits you but does no damage.o^...$'o   orc wizard (wandering)31.7&Dh?z _An orc wizard comes into view. It is wielding a +0 dagger.&Dh* (o  You shoot an arrow.&Dhϲ&Dh6;  The orc wizard shouts!&Dh  Something hits you but does no damage. The teleport trap disappears.&Dhbx.§...$'&Dhq5=22.6&Dh&Dhz0 _The orc wizard disappears!&Dh&>(((((((&DhӔ  You shoot an arrow.  You feel your existence waver again......$'2-11 3.5 _Something hits you.&Dh>(((((((&Dh5 ,&Dh&= B.....$'&Dh= &DhF 4.4&DhK 7{&DhO z _You shoot an arrow. Something hits you but does no damage.&Dh >(((((((&Dh\ &Dha B.....{'&Dh|b '5.3&Dh@f &Dhh z _You shoot an arrow. Something hits you but does no damage.&Dh>(((((((&Dhn&Dho&Dh|wB.....$'&DhCxU3-6.2&Dh~&Dhz _You shoot an arrow. Something hits you but does no damage.&Dh>(((((((&DhV&Dhn_B.....$'&Dh`/27.1&Dhd7{&Dh%h _You shoot an arrow. Something hits you. Something barely misses you.&Dh: &Dh$0 &Dh1 &Dh: f{$'{&Dhp; '8.0&Dh@ &.&DhD z _You shoot an arrow. Something hits you but does no damage.&Dh  You shoot an arrow. $((Reactivating autopickup.&Dh 9$'&Dh'= Skirmisher2956 339 _You feel a bit more experienced.&DhIB &DhD p _Your Ranged Weapons skill increases to level 12!&Dh>(((((((&DhO^....$$'&DhP'9.8&Dh\&Dh`) _You shoot an arrow.&Dh>(((((((&Dh ....$$'  You shoot an arrow.&Dhi60.7Fly &Dh&Dh=!_ _You feel your willpower return.&DhH>(((((((&Dh^....$$'&Dhk/41.6&Dh? _You shoot an arrow.&Dh>(((((((&Dh ....$$'2.5 _You shoot an arrow.&Dhǒ >(((((((&Dh ^....$$'&Dh '3.4&Dh &Dh ) _You shoot an arrow.&Dh6>(((((((&DhG....$$'4.3&Dh&Dh)) _You shoot an arrow.&DhL>(((((((&Dh9^....$$'&DhG;U5=5.2&Dh@B&Dh9G) _You shoot an arrow.&Dh&Dh3&Dh&Dhk6=&Dhn&Dh+2956&Dhd&Dh&Dh@%7&Dh&Dh,&Dh&Dh,&Dh&Dha8=&Dh&Dh~,&Dh&Dh,&Dh&Dhzk9=&Dhg&Dh,&Dhb&Dh/70&Dh,&DhN&Dh&Dh&DhL&Dh&DhK1=&DhJ&Dh&Dh&Dh;&Dh,&Dh&Dh&Dhk2=&DhB&Dhp&Dh5,&DhJ;3&Dh &DhX&Dh,&Dh%,&Dh&Dh ;4&Dh &DhV ,&Dh&Dh,&Dh&DhSa5=&Dh3&Dh,&Dh&Dh&DhW&Dh&Dh_&DhaU6=&Dh1178=&Dh2&Dhl3,&Dh94&Dh5k9=&Dh6&Dhs8&Dh;9&Dh9&Dh<,&Dh<&Dhs><80&Dh?&DhAB&DhJC&DhC&DhhD&DhJ1=&Dh<You shoot an arrow.  There is an open door here. _  You now have 2959 gold pieces (gained 3).  Things that are here:9 _a +0 dagger; a +0 robe=65 _You now have 2965 gold pieces (gained 6).&Dh#&Dh &Dh&Dhx&Dh;&Dh',&Dh  ####### #####.#...#  ........)'..#...#  .........########  .........###  ......#....#  ......####.#  ......'....#  ......#.####  ##### #@# ---328.2 (63.0) .....#  ...........# ...(.......# ..........## ..........# ########### ---9.2 (64&Dh&Dh!h _Found 6 stones. _There is an open door here.&Dh/ &Dh1 &Dh3 &Dhp; &DhlC &DhD $ _&DhM ,&DhP ,&DhqQ &DhbY &Dha B&Dhjd &Dh5g ,&Dhi &Dh~k &DhDn &Dhn &Dhf R =....#####....>########&Dhٕ ####.....##.#...#  ........)'..#...#  .........########  .........### ######......#....# #....#......####.# #....#......'....# #....#......#.#######@...########'#..................#######...........# ..  ...(.......# ##..........##  ..........#  ###########You pick up a Young Poisoner's Handbook and begin reading...&DhN Y39.2 (1040.2 (11&Dhç y _You add the spells Mercury Arrow and Olgreb's Toxic Radiance to your library.&Dh3&Dh&Dh&Dh &Dh &Dh ,&Dh &Dh&Dhj&Dh&DhT&Dhf&DhQ&Dhb ...### .......### ###### ....#....# #....# . ....####.# #....# o. ....'....# #....# ... ....#.#######....# .... #####'#..........# ..... ...#######.#...... ...# #@....... .(.......# #######+# .## .#  ######### &Dhso   orc wizard (wandering) &Dh6!14.2 (4.0)&Dh!*5.2 (5&Dh%&Dh/z _An orc wizard comes into view. It is wielding a +0 dagger.&Dh0 ###### #....# .  #....# o.  #....# ... ....# .... ...# ..... #.#......  #@....... .( #######+# &Dh ###### #....# .  #....# o.  #....# ... ....# .... ...# ..... #.#......  #@....... ( #######+#  &Dh&Dh&Dh!&Dhb _An orc wizard is nearby!&DhSG  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.&DhHI &DhYS } .oopriest  The orc wizard shouts!&DhT 1---==6.2 (1Will/2 Jinx Fly &Dh{[ &DhGn x _An orc priest comes into view. It is wielding a +0 club.&Dh ((((((o  You shoot an arrow.  The orc priest shouts!&Dh@ &DhA [40m&DhI oo......o   orc wizard&DhK 4=7.1 (0.9&DhaR &DhU G _The arrow hits the orc priest but does no damage.&DhZh (((((&Dhm You shoot an arrow. The arrow hits the orc wizard.  The arrow burns the orc wizard.&Dh&Dh*E3 o.....o 2 orc wizards  The orc wizard is moderately wounded.*&Dhd!  The orc priest calls upon Beogh to heal the orc wizard.&Dht.   orc wizard&Dhݧ'8.0&Dh&Dh> _The orc wizard's wounds heal themselves!&Dhp ((((( You shoot an arrow. The arrow hits the orc priest.  The arrow burns the orc priest.&Dh.....9 _The orc priest is severely wounded.&Dh&~  You shoot an arrow. The arrow hits the orc priest!  The arrow burns the orc priest.&Dh, $(((((&Dh.oo.....o 2 orc wizards&Dhd2965 ---9.8&Dhm&Dh0N _You kill the orc priest!&Dh. ((((You shoot an arrow. The arrow hits the orc wizard.  The arrow burns the orc wizard.&Dhz1 :*&Dh1   The orc wizard is heavily wounded.You feel bolstered by spreading misfortune.A giggling sprite leaps out and bonks the orc wizard with its +0 dagger.&Dh o....(1 very drained)r.2=16 50.7&Dh &Dhq ^ _The orc wizard is almost dead.&Dh ((((You shoot an arrow.&Dhu $.o...&Dhbv '1.6&Dh# &DhG G _The arrow hits the orc wizard but does no damage.&Dh( # ### ######.......#....# #....#......&DhL) ####.# #....#.....'....# #....#...o$.#.#######....#...o.'#....#..&Dhc* q#######.#.# #. (.# #+### #  &Dh- &DhD/ &Dh8 t.o.o&Dh9 6---2.6 (1.0&Dh,I &Dht\ (((((&Dh^u2((You shoot an arrow.&Dh:*&Dh  The arrow closely misses the orc wizard.A giggling sprite leaps out and doodles on the orc wizard's face. .....oo...  The orc wizard is almost dead.  The orc wizard gestures at you while chanting.You block the puff of flame... and reflect it back!  The puff of flame hits the orc wizard!$***   orc wizard&Dh,>O..@&Dh`6===3.5 (0.9&Dh'g&DhjN _You kill the orc wizard!&DhU' ( You shoot an arrow. The arrow hits the orc wizard.  The arrow burns the orc wizard.&Dh .o=4.4 _The orc wizard is moderately wounded.&Dh (((((((You shoot an arrow.&DhZT:*&Dh8&Dhl9.&Dh:.&Dh:.&DhK;.&Dh;.&Dh<.&Dh-=o&Dh= &Dhh>*(very drained) &Dh?Y_The orc wizard is moderately wounded. &Dh? You shoot an arrow.  &Dhp@RThe arrow closely misses the orc wizard.  &DhAA giggling sprite leaps out an&DhA4d makes the orc wizard trip over its own feet. &DhgBX The orc wizard is severely wounded.  &DhC=The jinxing sprites lose interest in you.&DhC&Dh9] &Dh]  &Dh^IThe orc wizard gestures at you while chanting.&DhH_PYou block the puff of flame... and reflect it back!  &Dh_&The puff of flame hits the orc wizard!&Dhb&Dh^c$&Dhc* &Dh)d!&Dh&Dh@&Dh&Dh &Dh= 7&Dh !5.3&Dhh @Fly &Dhr &Dhq&  &Dh& &DhT' *_You kill the orc wizard!&Dh' &Dh{( &Dh( &Dh[, &Dh.  &Dh. &DhZ/ :_No target in view!&Dh! &Dh &Dh• &Dh^ _No target in view!&Dh q )'..#...# ######## #########..### ######.#....# #....#.####.# #....#......'....# #....#....$ ..#.#######....#.... ###'#..........#..$#######.# .# #.......... #######+#### ......# ####### _No target in view!3==---6.3 (1.0 _&Dh|  You now have 2998 gold pieces (gained 33).  Things that are here:98---7.3 (2&Dhb _a +0 dagger; a +0 robe&Dhi&DhP&Dh,&Dh##.#...# )'..#...# ######## ##########&Dh..### ######.#....# #....#.####.# #....#......'....# #....#....$...) &DhB.#.#######....#.... ##'#..........#.@$0#######.#)&Dh# #........... #######+##### .....# &Dh.######&Dh}8.3 (1 _Found a hand axe.&DhU3&Dh4&Dh&DhM&Dh|&DhT&Dh##.#...# )'..#...# # #### ######.# #....# #....#.# ####.# #....#.# '....# #....#....$...)# #.#....#.#'#.#..@......##.#).## #.## #+# # &Dh 9 _a +0 dagger; a +0 robeFound a hand axe.  You now have enough gold to bribe branches to halt enemies' attacks and recruitallies. &DhqF You now have 3002 gold pieces (gained 4).  Things that are here:&DhfS3002==60.3 (2&Dh&&DhT2L _a +0 dagger; a +0 robe&Dh& &Dh  You now have 3009 gold pieces (gained 7).96&DhE &Dh < _You see here a +0 club.&Dh, &Dh $3009&Dh@ &Dh &Dh &Dh 25&Dh &Dh &Dh ,&Dhr &Dh &Dh 94&Dh &Dh &Dh &Dhf ,&Dh &Dh F _You reach down and open the door.&Dh 3&Dh7 &Dh @  There is an open door here.&DhE &Dh @3 _&Dh0 &Dh &Dh ^Fly &Dh &Dh n _You feel your willpower return.&Dh &Dh  &Dh~ &DhY &Dh ,&Dhu &Dh! &Dh# ,&Dh)& &Dhx) &Dh;, e2&Dh- &Dh/ ,&Dh.0 &Dh_1 &DhV2 ,&Dh3 &Dh 4 &Dh4 &Dh5 ,&Dh6 &Dh7 &Dh#8 &Dhn8 &DhN9 &Dh: &Dh: 011 &Dh_; &Dhg> s _You feel your existence waver again.&Dh? 3&Dh? &DhBA &DhA &Dh#B &DhoB &Dh]E &DhyF ,&DhF &DhH &DhI ,&DhhI &DhJ &Dh@K &DhK &DhK &DhM &DhM &DhM &DhIN &Dh)O &DhP &DheP &DhP &DhQ &DhR &DhR &DhGS &DhT &DhU &DhLV &DhW &DhX &Dh[ ,&Dhu\ &Dh] &Dh^ ,&Dh_ &Dh` &Dha &Dhb &Dhb &Dh0d &Dh/e &Dh}e &Dh)f &Dhzh ,&Dhh &Dhri &Dhj &Dhk &DhLl &Dhm &Dho &Dh'v      ### ##.........# .#.........# .#.........## &Dhv m.#....)...)##.####  .#.........##....#  .#..)......# ###@#  .#)........# #...#  &Dhv 7......# #.###  ######'##### #.#   #.#### #.#  #....####.#  &Dhy  ####.##...#  #.##.###  #.##.#   95.3 (35.0)  A malevolent force fills the Dungeon...&Dh= /  --more--&DhF:*&Dh3 @With a horrendous wail, an alarm goes off!  A sentinel's mark forms upon you.&Dh4==========6.3 (36Mark Fly &DhV:&Dh"=' _You hear a shout!&Dh &Dh&Dh!&Dh&Dh,&Dh2&Dh2&Dhz&Dh{&Dh,&Dhj&DhJ,&Dh&DhV,&Dh&Dh=,&Dh &Dh,&Dh1&Dh&Dh&Dh&Dh&DhR&Dh&Dh&Dh;&DhO&Dh,&Dh&Dh,&Dh;&Dh)...--------- ......'&DhT.......####..##....##..##.&Dhh 423.3 (27 _You start waiting.&DhT---------4.3 (28Fly &Dh;&Dhh _The sentinel's mark upon you fades away.&Dh3&Dh&Dh&Dh&Dh8&Dh%&Dh,&Dh&Dh: ........# #.......# #    #  # ########### ####.........# # ..#..#####e# ..#...##.@..# ..#....)...)##.#### #..##....# ...#..)......#####.# ##.#)........# #...#  #...........# #.### e   deep elf pyromancer (wandering)#######'##### #.#  #.#### #.#  #....####.#  8.3 (4.0)9&Dh(C.3 (5 _A deep elf pyromancer comes into view. It is wielding a +0 short sword.&Dh: ^  You beckon some vexing sprites to accompany your attacks.&Dh& M.e&Dh 1---==30.3 (1Will/2 Jinx Fly &Dh &Dh6 ; _You feel your willpower being sapped.&Dh@t ((You shoot an arrow.&Dhg eEEEE 2 fire elementals (summoned)The arrow barely misses the deep elf pyromancer.=1.2 (0.9&Dh8E&Dhf _The deep elf pyromancer casts a spell.&Dho^ EEEEYou shoot an arrow. The arrow hits the fire elemental!&Dh EEThe fire elemental is heavily damaged.The deep elf pyromancer hits you but does no damage.&Dh6'2.1&DhTEE&DhT _The fire elemental misses you.&DhB2 E(EEYou shoot an arrow.&Dh EEThe arrow completely misses the fire elemental.You block the fire elemental's attack. **EThe deep elf pyromancer points at you and mumbles some strange words.&DhX.@E====3.0&Dh9a8E&DhadR _The bolt of fire misses you.&Dh EEEYou shoot an arrow. The arrow hits the fire elemental!&Dha` EEThe fire elemental is severely damaged.&Dha68-------===-&Dhb9&Dh9l@EE&DhFpP _The fire elemental hits you. The fire elemental burns you!&Dh ((EEEYou shoot an arrow.  The arrow barely misses the deep elf pyromancer.&Dh }*EEE&Dh WeE(drained)E  The arrow closely misses the fire elemental.You feel bolstered by spreading misfortune.  A giggling sprite leaps out and bonks the deep elf pyromancer with its +0 short sword.  The deep elf pyromancer is lightly wounded.  You block the deep elf pyromancer's attack.9----2=16 -4.8EEE _The fire elemental misses you.&Dh E(EYou shoot an arrow.&Dhb7  EEEThe arrow barely misses the fire elemental.The fire elemental completely misses you.5.7EEEE&Dh8  &Dh8 &Dh8 3_You block the deep elf pyromancer's attack.&Dh<  &DhI= E EYou shoot an arrow. The arrow hits the deep elf pyromancer!  The arrow burns the deep elf pyromancer.&Dh V EE&Dh {The deep elf pyromancer is moderately wounded.You block the fire elemental's attack.&Dh : **&Dh EThe deep elf pyromancer points at you and mumbles some strange words.&DhXf ( .@EThe bolt of fire hits you!! The fire elemental hits you.42--------====6.6&Dhoh TEE&Dhj 3 _The fire elemental burns you!&Dh#§#&Dh§§#§####&Dh0^3009 =8-8.4&Dhe&Dhhj _The fire elemental disappears in a puff of smoke! x2&Dh0#  .#         # ## .# .#  #.#####§# &Dh2 #.##..@§#  #....)...)##§####  #.##....#  #..)......#####.#  #.#).# #...#  #.# #.###  #'##### #.#  #.#### #.#  #....####.#  &Dh6?§..&Dh76---9.4 (1.0&Dh#;&DhB..  You kill the deep elf pyromancer! _The fire elemental disappears in a puff of smoke! x2  You now have 3013 gold pieces (gained 4).  Things that are here:  a +0 short sword; a +0 leather armour  The jinxing sprites lose interest in you.&DhC134=3==5---40.4 (2Fly &DhG&DhIl _The sprites lose interest in your situation.&Dh &Dh &Dh( &Dh &Dh &Dh X&Dh &Dh K5=&Dh &Dh &DhG B==4&Dh &Dh &Dh &Dh &Dh &Dh K63&Dh| &Dh &Dh &Dh1 &Dh4 &Dh 92&Dh &Dh &Dh9 97&Dhr &Dh &Dh +3013&Dh &Dh &Dh9 &DhF &Dh &DhC 011 &DhZ! &Dh1$ s _You feel your existence waver again.&Dh% S8=&Dhm& &Dh( &Dh\) HFly &Dhf* &Dh, n _You feel your willpower return.&Dho- &Dh. &Dh#0 &Dh0 K9=&Dh2 &Dh5 ,&Dh6 &Dh8 &DhM9 &DhH: &Dh; &Dh< :50&Dh= &Dh? &Dh?@ &Dh8A &DhC &Dh.D &DhNE &DhG &DhG S1=&DhH &DhJ &Dh.K &DhCL &Dh3N &DhN &DhO &DhQ &DhS K2=&DhT &DhIV &DhV &DhW &DhY &Dh1Z &Dh4[ &Dh.] &Dh] 93&Dh_ &Dh a &Dh}a &Dhc &Dh3e &Dhe &Dhf &Dhh &DhYi S4=&Dhj &Dhl &Dh5m &Dho &Dhp &Dhq &Dhr &Dht &Dhzu K5=&Dhv &Dhx &Dhy &Dh,z &Dh| &Dh=} &DhZ~ &Dh &Dh 96&Dh &Dh &Dh &Dh" &Dh; &Dh &Dh‰ &Dh͋ &Dh} 97&Dh &Dh &Dh &Dh &DhC &Dh &Dh˕ &Dh &Dhs N58=&Dh &Dh &Dh( &Dh6 &DhI &Dh &DhY &Dhv &Dh6 W9=&Dh &DhΨ &DhG &DhQ &Dh &Dh &Dh &Dhh &Dhư &60&Dh: &Dh ,&Dh &Dh &Dhq &Dh &DhT &Dhͷ K1=&Dh &Dhι &Dh5 &DhҺ &Dh &Dh &Dh &Dhh &Dh U2=&Dhҿ &Dh &Dh &Dh &Dh &DhO &Dh &DhM &Dh %3&Dhg &Dh &Dh &Dh &Dh &Dh &Dh# &Dht &Dh %4&Dh &DhK &Dh &DhZ &Dh &Dh &Dh &Dh &Dh K5=&DhX &Dh &Dh &Dh &Dh &Dhu &Dh &Dhh &Dh U6=&Dh &Dh &DhI &Dh &DhU &Dh &Dh &Dh\ &Dh %7&Dh &DhC &Dh &Dhi &Dh &Dh &Dh &Dh\ a8=&Dh &Dh ,&Dh &Dh ,&Dhs &Dh &Dh\ U9=&Dh( &Dh &DhJ &Dh &Dhj&Dh&Dh&Dh&DhX&70&Dh&Dh&Dh2&Dh&Dh ,&DhJ &Dha1=&DhF&Dh,&Dh&Dh^,&Dh(&Dh k2=&Dh&Dhg&Dh&Dh&Dh)&Dh&DhP&Dh&Dh~%3&Dh5&Dh &Dhe!&Dh"&Dh#&Dh$&Dh$&Dh/&&Dh&%4&Dhq'&Dh)&Dh *,&Dh+&Dh2,&Dh,&Dhv.&Dh0/K5=&Dh0&Dh1&Dh 2&Dh2&DhD4&Dh4&Dhu5&Dh7&Dh7U6=&Dhw8&Dh:&Dh:&Dh6;&Dh=,&Dh=&Dhr?&Dh?%7&Dh@&DhB,&DhC&DhE&Dh}E&DhIF&DhG&DhWHK8=&DhJ&DhJ&DhK&DhK&DhVM&DhM&DhcN&DhO&Dh=PU9=&DhP&DhPR&DhR&Dh]S&DhT&DhCU&DhU&Dh,W&DhW&80&DhMX&DhY&DhZ&DhZ&Dht\,&DhP]&Dh`,&Dha&Dhca1=&Dhd&DhKg1 _HP restored.&Dhh3&Dhi&Dh k&Dhl,&DhSm&Dho&Dhp,&Dhq&Dh^s&DhtO=&Dhu&Dhw&Dhy,&Dh9z&Dh{&Dhh}&Dh}&Dhr~&Dh&DhM&DhŁ&Dhc&Dhă&Dh &Dh&Dh&DhH&Dh&Dh&Dhw&Dh&Dh7&Dh&Dh+&Dh؎&Dh&Dh&Dh&Dh&DhV&Dh,&DhՔ&Dh&DhB,&Dh4&Dh4&Dh˜,&Dh&Dhź&Dh&Dh,&Dh&Dh8,&Dh&Dh&Dhb&Dh&DhQ&Dh&Dh&DhB&Dh&DhH&Dh,&Dh&Dh&Dh,&Dh&Dh&Dh&DhB&Dh&DhI&Dh&DhT&Dh-&Dh&Dh&Dh&Dh&Dh8,&Dh &Dh(&Dh,&Dh&Dh.0 #  #    #  #  ###### ####.### ####....# #.....[# .....># #@#  580.4 (140.0) ####.##.# #.# &Dh ####.##.# #.#  #.##.# #.#  #.##.# #.###.# #.#.# #.# #.#####.# #.#.#&Dh&Dh@+11&Dh&DhM _Found a leather armour.&Dhy&Dh&Dh&Dha!&Dh-&Dh.&Dh1&Dhz4,&Dh)6&Dh8&Dh;,&Dh;&Dh=&Dh>&Dh?&Dh?&DhC&DhE,&DhF&DhG&DhI,&Dh L&Dhtf  You see here a +0 leather armour.&Dhx      &DhVz  ### #.#  #### ####.###  ...# #.....[#  ># #.### 8.4 (7.0).# #.#<... .# #.#.### ##.# #.#  ##.# #.#  ##.# #.#   .# #.#  &Dh}a #.# #.###    ##.# #.#.#   &DhO~&Dh~*9.4 (8&Dhm&Dh9 _Found a stone staircase leading up.&DhD  There is a stone staircase leading up here. _&Dhg&Dh,&DhE,&Dh&Dh&Dh,&Dh&Dh &Dh&Dh &Dh&Dh&Dh<&Dh&Dh&Dh&Dh,&Dh&DhG&Dh&Dhm&Dh&Dh &Dh,&Dhx &Dh &Dh@,&Dhj&Dh&Dh,&Dh&Dh&Dh,&Dh6&Dh[&Dh,&Dh&Dh"&Dh#$,&Dhr&&Dh9(&Dh),&Dh&*&DhJ-&Dhh.,&Dh/&Dh1&Dh2,&Dh;3&Dh96&Dh7&Dhb=&Dh=&DhA&DhA&DhB,&DhDE&DhE&DhPF,&DhzI&DhI&DhJ,&DhsN&DhO,&Dh(P&DhdS&DhuT,&DhT&DhVX&Dh`Y,&DhY&Dh]&Dh'_,&Dh+`&DhR&Dh  Things that are here:  a +0 short sword; a +0 leather armour _&Dh&Dh&Dh!,&Dhњ&Dh&Dh0&Dh&Dh:&Dh&DhX&DhF,&Dh2&DhX&Dh&Dh*&Dh&Dh&Dhp&Dh׷&Dh&Dh&Dh,&Dh&Dh&Dh4&DhI&DhS&Dh&DhL&Dhu&Dh&DhF&DhK&Dh,&Dh&Dh&Dh &Dhp&Dh&Dh&Dh&Dh`&Dh}&Dh&Dh+&Dh&Dh &Dh &Dh1 &Dh &Dh&Dh&Dh9&Dh&Dh&Dh&Dh&Dh&Dh&Dh\,&Dh&Dh&Dh&Dh&Dh5&Dh &Dh1",&Dh#&Dh2&&Dh(,&Dhg)&Dhc,&Dhk.,&Dh/&Dh2&Dh4,&Dh6&Dh:&DhX<,&Dh>&DhA@  There is an open door here.&DhtD&DhD _&DhF&DhJ&DhN,&DhP&DhT&DhV,&DhdX&Dh[&Dh],&Dh`_&Dhb&Dh1d&Dhd&DhLf&Dh4k&Dhl,&Dh~n&Dhyp&Dhz&Dh~B&Dh&Dh,&Dh&DhT&Dh&Dh*&Dh&Dh*&Dh&Dh(&Dh&Dhߐ&Dh[&Dh&Dhb&Dhh,&Dhi&Dh×&Dh),&Dh;&Dh&Dh&Dh_&Dh&Dh&Dh&Dhc&Dh&Dh&Dh?,&Dh&Dh@  There is an open door here.&Dh&Dh _&DhM&Dh&Dh,&DhԺ&Dh@  There is an open door here.&Dh^&Dh _&Dh&Dh&Dh,&Dh&Dh&DhU,&Dh&Dh&DhA,&Dhb&Dh:&Dh,&Dh"&Dh&Dh7,&Dh &Dh3&Dh,&Dh&Dhp&Dh,&Dh&Dh#&Dh%,&Dh'&Dh:*&Dh,,&Dh.&Dhc3 a +0 short sword; a +0 leather armour _There is an open door here. _There is an open door here.  Things that are here:  a +0 dagger; a +0 robe&Dh5&Dh5 _&DhW6&Dh_8@  There is an open door here.&Dh9&Dh<: _&Dh:&Dh=&Dh>,&Dhd@&DhA&Dh6C,&DhD&Dh[F&Dh;H,&DhI&DhtK&DhM,&DhQN&Dh}V&DhX,&DhXY&Dh0\&Dh],&Dh#_&Dhc&Dhe,&Dhf&Dh(i&Dhj,&Dhk&Dhm&Dh[o,&Dhip&Dhr&Dh4t,&Dht&Dhkw&Dhx,&Dhy&Dh{&Dh'},&Dh}&DhЀ&Dh,,&Dh&Dh&Dhe,&Dh&Dh=&DhM&Dh͊&DhM&Dhk&Dh#&Dh&Dh&Dh&&Dhw&Dh&Dh&Dh&DhS&DhΗ&DhK&Dhƙ&Dh&Dh&Dh&Dh_&DhB&Dh&Dh&Dh&Dh]&Dh6&Dhn&Dh/&Dhd&DhB&Dhб&DhJ&Dh&DhҴ&Dhk&Dh&Dh&Dhe&Dh,&Dh&Dh/&Dh,&Dh &Dh&Dh,&Dh&Dh&Dh&DhR&Dhh&DhV&Dh,&Dhl&Dh&Dh,&DhE&Dh|&Dh,&Dh&Dh&Dhb,&Dh&Dh&DhU,&Dho&DhS&Dh&Dh8&Dh&DhC&Dhq&Dh&Dh&Dhk&Dh&Dhs&Dh&Dh&Dh&DhK&Dh&Dh&Dh&Dh>,&Dhw&DhR&Dh,&Dh1 &Dh &Dh ,&Dh1 &Dh &DhB&Dh&Dh@,&Dh&Dh&Dhu,&Dh&Dh&Dh,&Dh &Dh&Dh,&Dh&Dhj&Dh,&Dh&Dhj&Dh',&Dh*&Dh &Dh,&Dh &Dh!&Dh."&Dh"&Dh~#&Dhz$&Dh$&Dht%&DhX&&Dh\'&Dhe)B&DhW*&Dh*&Dhf+&Dh,&Dh-&DhB.&Dh.&Dh/&Dh0&Dhz1&Dh2&Dh2&Dh3&Dhs4&Dh4&Dh6&Dh7&24&Dh7&Dh>9O _You now have 3024 gold pieces (gained 11).&Dh ;&Dh;3&Dh=&Dh(>&Dh>&Dh3?&Dh?&DhA&DhA&Dh;B&DhB&Dh)D&DhD,&DhE&Dh.G&Dh:H,&Dho^  .... #..####.# #.....  .... #.. ..#.# #.....  ..... #.###.#.# #.....  ..... +.....#.# #.....  ......#.......# #.....  ......#.....### #.....    #.......# #.....    ####.##### #.....    #.@..##.....    #.#####.....    #. ######    #. #..    #. #..    #y #.. y   queen bee (asleep)    &Dhx_ #. #..    #. #..     #..746.4 (157.0)78 _A queen bee comes into view.&Dh .... .#  .... #.. ..#.#  ..... #.#  ..... +.....#.#  ....# &Dh6X ...###  #.......#  ####.#####  #.@..#  #.####  #.  #. #. #y #. #.&DhӍ .... .#  .... #.. ..#.#  ..... #.#  ..... +.....#.#  ....#  ...###  #.......#  ####.#####  #.@..#  #.####  #. &DhB #. #. #y #. #.&Dh&Dh&Dh&DhS` _A queen bee is nearby!&Dh_ &Dh You beckon some vexing sprites to accompany your attacks.1---==8.0)Will/2 Jinx Fly &Dh&Dh|; _You feel your willpower being sapped.&Dh& ((((yYou shoot an arrow. The arrow hits the queen bee.  The arrow burns the queen bee.  The queen bee buzzes angrily.&DhU;*&DhٙD  The queen bee is lightly wounded.  You feel bolstered by spreading misfortune.A giggling sprite leaps out and smacks the queen bee with its own antenna....y.(drained)16 =9.3 (0.9 _The queen bee is lightly wounded.&Dh ((((You shoot an arrow.&Dh ;*&Dhn   The arrow completely misses the queen bee.A giggling sprite leaps out and smacks the queen bee with its own antenna...y. very drained)50.2&Dh z _The queen bee is moderately wounded.&DhK 0((&Dh (&Dh 5*&Dh9R ..y&DhYou shoot an arrow. The arrow closely misses the queen bee.A giggling sprite leaps out and makes the queen bee trip over its own legs.&Dh'1.1&Dh?&Dha _The queen bee is heavily wounded.&DhC (( You shoot an arrow. The arrow hits the queen bee!  &DhDThe arrow burns the queen bee.&Dh4&Dh,_.y.&DhC---2.0&Dh"&Dhb _The queen bee is severely wounded.&DhuD((&Dh9 .gg   boggart shaped shifter  You shoot an arrow. The arrow barely misses the queen bee.2=9 _The queen bee changes into a boggart!&Dh-q  You shoot an arrow. The arrow hits the boggart! The arrow burns the boggart.&Dh1($&Dh` .3024 =93.8 _You kill the boggart!&Dh _No target in view!&Dh: _Fly  _The sprites lose interest in your situation.3== _Magic restored.5&Dh-3024&Dh80a30==4&Dh 3 &Dh3&Dh)4*_You now have 3030 gold pieces (gained 6).&Dh6&Dh7&Dh8,&Dh:&Dh@&DhH32&DhLX&DhM&Dh$O&DhY11  _You feel your existence waver again.&DhZ&Dh[&Dh \&Dh^]&Dha &Dh b &DhbZ #....# #.....#  &Dh&c &DhcZ #.#### #.....#  &Dh*d &DhdZ #.# #######  &Dh.e &DheW #.# #  &Dh2f &DhfW #.# #  &Dh;g &DhgW #.# #  &DhhN #.### #   #...# #   ###@# &Dhid #---69.8 (16.0)  #........ #    ...###..<  ##.# &Dhl  ..  ..#  ...  ...#&Dhm&Dhwn---&Dhn%70.8 (17&Dhxq&Dhs &Dh't&Dht+_Found a stone staircase leading up.&Dh/ .###.# #####. #...#..#.####...###.####... #@.......0.0)#.....###..<####.###.## ..)#.#  &Dhj?1.8 (1 _Found a morningstar.&Dh33&Dh?&Dh0&Dh&Dh&DhFly &Dh&Dh\n _You feel your willpower return.&Dh&DhU&Dh&DhK&Dh&Dh&Dh&Dhh&Dh&Dh&Dh&Dh&Dh;&Dh&Dh &Dh&Dh6&Dh&Dh &Dh+&Dh&Dh&Dhz&Dh}&Dh&Dh)&Dh&Dh>&Dh{&Dh&Dh@&DhY&Dh1&Dh|&Dh&&Dh&Dh#&Dhm&Dh&Dht&Dh&Dh[&Dh&Dh&Dh&DhI&Dh&Dh&Dhz ###.####...# #......... ####........# #......... #.....###..< ########## #.###.#######.. # #......##.. #..###.###&DhF#...( #...##...##.. #...####.# #.. #)#.#.@..# ###### ..#.#.####  .....#.  .....#O  #. #. O   two-headed ogre (wandering) #. ## &Dhw0865.0)&DhmO.7.8 (16&Dh &Dh  A two-headed ogre comes into view. It is wielding a +0 giant club and a +0 _giant spiked club.&Dh`    ####.  #.....###..<  #.###.  # #......#  .### #...( ...#  #...####.#  #)#.#.@..#  ..#.#.####  .....#O .....#. #. #. #.&DhPa 5 ##&DhW   ####.&Dh  #.....###..<  #.###. &Dhl # #......#  .### #...(&Dha ...#  &Dhbk#...####.#  #)#.#.@..#  ..#.#.#### &Dhi .....#O .....#. &DhCf#. #. &Dh g#. ## &Dh&Dh&Dhk &Dhf _A two-headed ogre is nearby!&Dh0  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.&DhPO.O1---====8.0)Will/2 Jinx Fly  _The two-headed ogre shouts in stereo!&Dh8  You shoot an arrow.&Dht;*&DhO(drained)  You shoot an arrow.  The arrow hits the two-headed ogre but does no damage.  You feel bolstered by spreading misfortune.  A giggling sprite leaps out and doodles on the two-headed ogre's face.  is lightly wounded.  The two-headed ogre completely misses you.16 ===-9.7 (0.9 _You block the two-headed ogre's attack.&DhI  You shoot an arrow. The arrow hits the two-headed ogre!  The arrow burns the two-headed ogre.&DhV  The two-headed ogre is moderately wounded.-90.6 _You block the two-headed ogre's attack. The two-headed ogre closely misses you.&Dh  You shoot an arrow. The arrow hits the two-headed ogre.  The arrow burns the two-headed ogre.&DhH ;*&Dh- OThe two-headed ogre is moderately wounded.A giggling sprite leaps out and smacks the two-headed ogre with its own hand.&Dh '1.5&Dh$ &Dh' g _The two-headed ogre is heavily wounded.&Dhu  You shoot an arrow. The arrow hits the two-headed ogre.  The arrow burns the two-headed ogre.&Dh  The two-headed ogre is heavily wounded.You block the two-headed ogre's attack.&Dh79-2=--2.4&DhǕ&DhO _The two-headed ogre hits you with a +0 giant spiked club.&Dh &Dh  &DhYou shoot an arrow.  &Dh6The arrow hits the two-headed ogre but does no damage.&Dh}&Dh3*&DhU O very drained)The two-headed ogre is heavily wounded.A giggling sprite leaps out and makes the two-headed ogre trip over its own  feet.3.3 _The two-headed ogre is severely wounded.&Dh  You shoot an arrow. The arrow hits the two-headed ogre.  The arrow burns the two-headed ogre.&Dhr_;*&DhlSOThe arrow burns the two-headed ogre.  The two-headed ogre is severely wounded.  A giggling sprite leaps out and bonks the two-headed ogre with its +0 giant  club.  The two-headed ogre is severely wounded.  The jinxing sprites lose interest in you.4.2Fly  _The two-headed ogre barely misses you. The two-headed ogre closely misses you.&DhJ?  You shoot an arrow. The arrow hits the two-headed ogre.  The arrow burns the two-headed ogre.&Dh*c  The two-headed ogre is almost dead.80-5.1 _You block the two-headed ogre's attack. The two-headed ogre closely misses you.&Dh  You shoot an arrow. The arrow hits the two-headed ogre.  The arrow burns the two-headed ogre.&Dh =6.0 _The two-headed ogre is almost dead.&Dhy  You shoot an arrow. The arrow hits the two-headed ogre!  The arrow burns the two-headed ogre.&Dh~ D$&Dh &Dh2 3030 759 _You kill the two-headed ogre!&Dhq8&Dh:g _Your Hexes skill increases to level 12!&DhK3&Dh'&Dh&Dh<1=3== _&Dh޲&Dh&Dhk  You now have 3046 gold pieces (gained 16).  Things that are here:46 _a +0 giant club; a +0 giant spiked club===5&Dh4&Dh,&Dhz&Dh&Dh&Dh6&Dh&Dh&Dh4&Dh94&DhZ&DhX&Dh&Dh&Dh&Dh&Dh&Dh=93&Dh&&Dh&Dh,&Dh&Dh&Dh&Dh&Dh&Dh&DhC&Dh+3046&DhE&Dh&DhA&Dh&Dh&Dh&Dh,&Dh&Dh&DhtFly &Dhn _You feel your willpower return.&Dhm&Dh&Dh8&DhT&Dh=&Dh&Dht&Dh&Dh&Dh]92&Dh&DhI&DhU,&Dh&DhK &Dh &Dh &Dh &Dh &Dh &Dh",&Dh_&Dh&Dh011 &Dh1&DhJs _You feel your existence waver again.&Dh3&Dh&Dh&DhM&Dh&DhN&Dh&Dhl&Dh&Dh&Dhr#B&Dh2$&Dh&&Dhx',&Dhf(&Dh)&Dh;+&Dh+&Dh(6&DhQ7,&Dh>n&Dh>&DhCB&DhgD&Dh:F,&DhF&DhH&DhI&Dh+J&DhJ&DhcL&DhM&DhN&DhN&DhP&DhQ&DhQ&DhT&DhGV&DhRW,&Dh9X&DhY&DhZ,&Dh[&Dhs]&Dh\_,&Dh_&Dha&Dheb&Dhb&Dhlc&Dh(f&Dhug,&Dh}h&Dhi&Dhj,&Dhpk&Dhl&Dhm&Dhn&Dhn&Dhp&Dhq&DhVr&Dhr&DhVt&Dhu&Dhu&Dhv&Dhw&Dh%y&Dhy&Dh#z&Dhs{&Dh|&Dh }&Dh}&Dh&DhЀ&Dh*&Dhց&Dh&Dh#&Dh&Dh&Dh,&Dh&Dh&&Dh&Dh͌&Dh2&Dhώ&Dh &Dh&Dhg&Dh&Dh&Dh,&Dh;&Dh&Dh,&Dhp&Dh&DhB&DhΪ&Dh&Dh&Dh&Dh&Dhɶ&Dh7&Dh&Dh&Dh7&Dh&Dh&Dh&Dh&Dh&Dh&DhW&Dh#&Dh&Dh&Dh׿&Dh&Dh&Dh]&Dh&Dh&DhF&Dh&Dhm&Dh7&Dh&Dh&Dh&Dh&Dh&DhV&Dh.&Dh*&Dh&Dh&Dh/&Dh   #.##### ##...#   ########..#....# #####.#   .......#..####.# #......   .......#.. ..#.# #.....#   .......#.###.#.# #.....#  ......[+.....#.# #.....#  &Dh{.......#.......# #.....#  .......#.....### #.....#   #.@.....# #.....---866.9 (70.0)   ####.##### #.....#   #....##.....#   #.#### ##### #.....#  #.# #...# #######  #.# #...# #...   #.# #...# #...   #.# #...# #...   #.### #...# #... &DhX&DhG---7.9 (71&DhH&DhIC _Found a robe.&Dh&DhQ&DhH&DhS&Dhp)X&Dh*&Dh0+&Dh,&Dh0&Dhz3,&Dh5&Dh:F _You reach down and open the door.&Dh=3&DhC@&DhI@  There is an open door here.&DhKJ5 _&DhK&DhL&Dh*N,&Dhڣ   #.##.#.....   #.##.#.#...   #......<  ###........   ............   ###########....   ####...>..........   +.##.#####.#..#...   #@##.#####.##.....   #.##.#.....###....   #....#.##### ##...  #########..#....# #####.  #.......#..####.# #.....  #.......#.....#.# #..  #.......#.###.#.# #..  #......['.....#.# #..  #.......[40&DhWm#.......# #..#...#...#....#....#.....#.....#.....'79.9 (12======80.9 (13 _As you open the door, it creaks loudly!&Dhř 3&Dh^ &Dh &Dh &Dh% &DhP @  There is an open door here.&Dh 5 _&Dh? &Dh &Dh ,&Dh3 n&DhT _You reach down and open the door.  There is an open door here.&Dh &Dh5  _&Dh& &Dh &Dhu ,&Dh~ &Dha &Dh ,&Dh &Dh &DhF ,&Dh &Dh &Dh ,&Dh@ &Dh &Dhm ,&DhG &Dh &Dh ,&Dh- &Dh &Dh} &Dh &Dh: &Dh7 &Dhz ,&DhN &Dh &Dh ,&Dh &Dhr &Dh ,&Dh| &Dh &Dh ,&Dh &Dh &Dh ,&Dh &Dh &Dh@ ,&Dhv &Dh# &Dh$ ,&Dhf& &Dh) &Dh, ,&Dh / &Dh2 &Dh4 ,&Dh7 &Dh: &DhJ= ,&DhX? &DhB &Dh=^ &Dhj &Dho &Dhp ,&Dh1q &Dhr &Dhws ,&Dht &DhXu &Dhu &DhBv &Dhv &Dhw &Dhx &Dhx &DhEy &Dhcz &Dh8{ &Dh{ &Dh{ &Dh| &Dh} &DhK~ &Dh~ &Dh &Dh &Dh܀ &Dh- &Dh &Dh &DhB &Dh &Dhӄ &Dh &Dh &DhG &Dh D ############## #........#...## ..###.........## .###..#.....#..## ....##.###.#.##.## ...##.⌠.###.ß.##@##------&Dhڢ F923.9 (4 ..####.#.###.####.## ..#.###.#.###.#.#..# .#.⌠.###.⌠.###.⌠.#.# ..#.#.###.#.###.#..# ..####.#.###.####.## ...##.⌠.###.⌠.##.## ....##.###.#.##.## ......#.....#...#------&Dh &Dh E _Done exploring.&DhQI&DhCq..#.....#...##.###.#.##...0.0).. .&Dhq&Dhw[ _Done exploring.&DhQ&Dh&Dh~&Dhq _Done exploring.&DhB [[?25h[?0c  Search for what [Enter for "."]? &Dhȋz[?25l[?1c16 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:13] a stone staircase leading downb - [D:13] a pair of boots  c - [D:13] a +0 club (1 further duplicate)  d - [D:13] a stone staircase leading up  e - [D:13] a stone staircase leading up  f - [D:13] a pressure plate  g - [D:13] a stone staircase leading down  h - [D:13] a ring of resist corrosion  i - [D:13] a stone staircase leading down  j - [D:13] a +0 dagger (2 further duplicates)  k - [D:13] a dispersal trap  l - [D:13] a +0 short sword  m - [D:13] a hand axe  n - [D:13] a stone staircase leading up  o - [D:13] 6 stones  p - [D:13] a morningstar&Dhdertzug the SkirmisherPoltergeist of Gozag  Gold: 3046Health: 81/81 ======================== ##############Magic: 23/23 ======================== #........#...##AC: 11Str: 4 ..###.........##EV: 15Int: 17 .###..#.....#..##SH: 5Dex: 20 ....##.###.#.##.##XL: 12 Next: 75% Place: Dungeon:13 ...##.⌠.###.ß.##@##Noise: ---------  Time: 13923.9 (0.0) ..####.#.###.####.##Q) +1 orcbow (flame) ..#.###.#.###.#.#..#Cast: Jinxbite .#.⌠.###.⌠.###.⌠.#.#Fly ..#.#.###.#.###.#..# ..####.#.###.####.## ...##.⌠.###.⌠.##.## ....##.###.#.##.## ......#.....#...# _You reach down and open the door. _There&DhG is an open door here. _Done exploring. _Done exploring. _Done exploring.  Search for what [Enter for "."]? .&Dh:w _&Dh IPut on which piece of jewellery? Jewellery (go to first with "=)  h - an amulet of reflection (worn)  w - a +4 ring of protection (worn)  F - a ring of resist corrosion (worn)  H - the ring "Nuwo" {MP+7 Int+8}O - a +6 ring of intelligence  P - a ring of willpower[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip &Dhhdertzug the SkirmisherPoltergeist of Gozag  Gold: 3046Health: 81/81 ======================== ##############Magic: 23/23 ======================== #........#...##AC: 11Str: 4 ..###.........##EV: 15Int: 17 .###..#.....#..##SH: 5Dex: 20 ....##.###.#.##.##XL: 12 Next: 75% Place: Dungeon:13 ...##.⌠.###.ß.##@##Noise: ---------  Time: 13923.9 (0.0) ..####.#.###.####.##Q) +1 orcbow (flame) ..#.###.#.###.#.#..#Cast: Jinxbite .#.⌠.###.⌠.###.⌠.#.#Fly ..#.#.###.#.###.#..# ..####.#.###.####.## ...##.⌠.###.⌠.##.## ....##.###.#.##.## ......#.....#...# _You reach down and open the door. _There&Dh_ is an open door here. _Done exploring. _Done exploring. _Done exploring. _Search for what [Enter for "."]? .  To do this, you must remove one of the following items:(? for menu, Esc to cancel)< or w - a +4 ring of protection; > or F - a ring of resist corrosion&Dh  You remove your +4 ring of protection.  You feel clever. x2&Dh830------ 7254.9 (1 _H - the ring "Nuwo" (worn) {MP+7 Int+8}&Dhf3&Dh&DhB4=-----&Dh&Dh,&Dh!,&Dh!&Dh",&Dh"&Dh#&Dh$$9=&Dh$&Dh%a5=&DhK&&Dhg'&Dh'&Dh)X&Dhi*&Dh*&Dh>+&Dh+&DhX,U6=&Dh,&Dh-&Dh-&Dha.&DhF/&Dh/&Dh_0&DhU1&Dh1&DhP2&Dh2&Dhi3&Dh3&DhZ4&Dh4K7=&Dhh5&Dh6&Dh6&Dh7&Dh7&Dh 8&Dh8&DhQ9&Dh9&Dhc:&Dh!;&Dh;h8==&Dh%<&Dh=&Dh=&Dh=&Dh{>&Dh&?&Dh?&Dh@&Dh@&DhA&DhA&Dh"B9=&DhB&DhGC&DhCK9=&DhmD&Dh or F - a ring of resist corrosion  You remove your +4 ring of protection.  You feel clever. x2 _H - the ring "Nuwo" (worn) {MP+7 Int+8} _Done exploring.&Dh& &Dh' &Dh3( $ _&Dh. &Dh/ &Dh0 &Dhi1 &Dh1 ,&Dhe3 &Dhj4 ,&Dh4 &Dh)6 &Dh6 &Dh;7 &Dh7 &Dhk: X&DhL< &Dh< &Dh]= ,&Dh? &Dh? &Dh@ &Dh@ &DhA &DhB &DhB &DhPC &Dh'E &Dh7F &DhF &DhhN &DhN &DhO &DhP &Dh4R &DhR &DhS &DhT &DhV &Dh+W &DhX ,&DhY &DhZ &DhZ &DhV[ &Dh=\ &Dh\ &Dh6] &Dh>^ &Dh^ &Dh5_ &Dh_ &Dh` &Dh!a &Dha &Dhb &Dhb &Dhc &Dhd &Dhd &Dhe Y  There is a stone staircase leading down here.&Dhjf &DhIg &Dhg $ _&Dhh &Dh 4&DhJ &Dh,&DhI&Dh  ### ... #.# #.# #.# #.# #@# 77.6 (21.7) &DhQ #.#  ...  .#...  #>####. # .# . . _You fly downwards.  Found an escape hatch in the floor.&Dh &Dh8 &Dha _There is a stone staircase leading up here.&Dh 3&DhU &Dh &DhC &Dh $ _&Dh &DhB ,&Dhr &Dhx &Dhw ,&Dh &Dh3 &Dh ,&Dh &Dh &Dh1 R#.##.##.# #.# # #<# ####.#.####.........####.###.##.#...........#>####@####.#.82.6 (5.0)&Dh #.#..### #..##..#...(&Dh{ &Dh0n *3.6 (6&Dhq &Dh[t ) _Found 2 boomerangs.&Dh:_&Dh? ## #<####.#.####.........####.####.#........... #>####.####.#. #@# 0 #....<...............#.....Fly ## .###...#&DhwIV4.6 (1&DhJ9 _Found a stone staircase leading up.&Dh ,&Dh,&Dh.&Dh2&Dh6&Dh=B&DhH#.# #.# # #<# ####.#.####&DhI#.........####.###.##.#...........  #>####.####.#. # ##.####.#.. #..@.<.................###.##..#### #..# .### #..# #...( O   two-headed ogre (asleep)O...####.##&Dh8[/ 5  A two-headed ogre comes into view. It is wielding two +0 giant clubs. .  The two-headed ogre shouts in stereo!==6.6 (2&Dhd&Dhn< _The two-headed ogre moves out of view.&Dh l&Dhl&Dhm&Dh6p&Dhr&Dhz,&DhB&DhP&Dh?&DhhB&DhŠ&Dh&Dh&Dh&Dh&Dh&Dh}&Dh&Dh$&Dh&Dh[&Dh&Dh,&Dh&Dh&DhB,&DhX&Dhѳ&DhA&Dh[,&Dhg&Dh<&Dh &Dh%#.##.#...........##>####.####.#.##### ##.####.#......###....<.....................&Dh%###.##..###.......~# #..# #..####.≈.##.O###..# .....(...@# --96.6 (10.0)&Dhh&.....####.# ###.## #...  ...... &Dh& ######.. .O   two-headed ogre &Dh')&Dh(8--&Dh2&Dh!8f _A two-headed ogre is nearby!&Dhn4   You beckon some vexing sprites to accompany your attacks..O28--==7.0)Will/2 Jinx Fly  _You feel your willpower being sapped.&Dht_ (((You shoot an arrow. The arrow hits the two-headed ogre.  The arrow burns the two-headed ogre.&Dh:*&Dh_ O... (drained)The two-headed ogre is lightly wounded.  You feel bolstered by spreading misfortune.A giggling sprite leaps out and doodles on the two-headed ogre's face.12 =8.4 (0.8 _The two-headed ogre is moderately wounded.&Dh9 ((( You shoot an arrow. The arrow hits the two-headed ogre!!  The arrow burns the two-headed ogre.&Dh(O..9.3 (0.9&Dh~ _The two-headed ogre is severely wounded.&Dh|^ ((You shoot an arrow. The arrow hits the two-headed ogre!  The arrow burns the two-headed ogre.&DhL&Dh3R.O.&Dh*4000.2&Dhs~ _The two-headed ogre is severely wounded.&Dh| ( You shoot an arrow. The arrow hits the two-headed ogre.  The arrow burns the two-headed ogre.&DhVr  The two-headed ogre is almost dead.&DhX.O&DhV9=-1.1&Dh&Dh= _The two-headed ogre seems less drained.&Dhb(  You shoot an arrow. The arrow hits the two-headed ogre!  The arrow burns the two-headed ogre.&Dh}, C$&Dh% &Dh Y3046 =812.0&Dh &DhL S _You kill the two-headed ogre!&Dh &Dh &Dh &Dh H _No target in view!&Dh #.##.#.# #>####.####.#.#### # ##.####.#..... .###....<........ ........... ###.##..###.......~ # #..# #..####.≈ .##..###..# .....(..@.# .....####.#&Dh ###.## #... ...... ######.. .&Dh!&Dh?#=---3.0 (1.0 _&Dh(&Dh:w  You now have 3060 gold pieces (gained 14).  Things that are here:  a +0 giant club; a +0 giant club60---4.0 (2Fly &DhH<&Dh ?l _The sprites lose interest in your situation.&Dh #.##.#.# #>####.####.#.#### # ##.####.#..... .###....<........ .......... ###.##..###.......~ # #..# #..####.≈ .##..###..# .....(.@).# .....####.# ###.## #... ...... ######.. .5.0 (1&DhY<J #.##.#.# #>####.####.#.#### # ##.####.#..... .###....<........ ......... ###.##..###.......~ # #..# #..####.≈#.##..###..##.....(@.).#.####.##.## #...# ...... ######..  .&Dh@&DhAT30=6&Dh,F&DhXI&DhF 3&Dh+ &Dh &Dhc 1  You see here 2 boomerangs.&Dh &Dh  _&Dh &Dhu &Dh &Dh &Dhh &Dh &Dh! &Dh( 9=&Dh.* &Dh. &Dh1 ,&Dh3 &Dh86 &Dh: O0&Dh; &Dh> &Dh@ ,&DhA &DhC &DhCE &DhE +3060&DhF &DhH &Dh*J &DhJ &Dh}K &Dh\M &DhO &DhO : 9&DhP &DhR &DhT &DhbU &DhV &DhZ &Dh] O8&Dh1_ &DhAb &Dhj # ##.####.#..... .###....<........  ................... .  ###.##..###.......~ ≈≈ #. #..# #..####.≈ ≈S≈ #.##..###..# ≈≈≈≈ .###.....(..).# ..~~≈ .........####.####...P≈≈ #######.#####...@.....≈≈#................P############...P.≈ P..... ##...## &Dh'k kS   electric eel (asleep)&Dh : 182.0)  An electric eel comes into view. 7 9.0 (13 _You feel your existence waver again.&DhjC  You shoot an arrow. The arrow hits the electric eel!  The arrow burns the electric eel.  You kill the electric eel!≈(((((&Dh≈....3067 ===9 (0.9) _You now have 3067 gold pieces (gained 7).&Dhi 3&Dh1 &Dh1 H _No target in view!&Dh; I&Dh &Dh &DhP _&Dh ,&Dh &Dh2&Dh,&Dh&Dh &Dh#^Fly &Dh$&Dh2'n _You feel your willpower return.&Dh)3&DhY+&Dh!-&DhF/,&Dh0&Dhf2&Dh5,&Dh6&Dh:&Dh5<,&Dh=&Dhm@&DhO1 ..###.......~≈≈≈≈~P.. ..# #..####.≈≈≈≈≈≈≈≈PP.. ..###..# #.~≈≈≈≈≈≈≈~.. ..(..).# #...~~≈≈≈≈~..c ..####.####...P≈≈≈≈~P... .#####.........≈≈≈≈....................P~~..... ###########...P.≈....... #P....--- ####. ###########  c   centaur warrior (asleep) c27.9 (8.0clauncher)A centaur warrior comes into view.The centaur warrior wields a +0 shortbow.&DhRc(((((((&Dh...~..@&DhT=--8.9 (9&Dh&Dhx _The centaur warrior shoots an arrow. The arrow closely misses you.&Dhg ((((((You shoot an arrow.&Dh&Dh! c.......  The arrow hits the centaur warrior but does no damage.&Dh (((((((((The centaur warrior shoots an arrow.  You block the arrow with an invisible shield... and reflect it back!&Dh4>c....~..@==9.8 (0.9&DhD &DhNE&DhHT_The arrow barely misses the centaur warrior.&Dh (((((You shoot an arrow.&Dh/.c.~..30.7 _The arrow hits the centaur warrior but does no damage.&DhE......... ###.......~≈≈≈≈~P.....## #..####.≈≈PP..####..# #.~≈≈≈≈≈≈≈~...#(..).# #...~~≈≈≈≈~...#.####...P≈≈≈≈~Pc..# #####&DhxJS.≈≈≈≈.....# ...............P~~.....# ##########...P.≈##P...#####..........############ &Dhpz(((((((&Dhl ..~≈@..  The centaur warrior shoots an arrow. The arrow barely misses you.&Dhe(((((((&Dhs..~≈@..&Dh"u4-1.7 (1.0&Dh&Dhw _The centaur warrior shoots an arrow. The arrow barely misses you.&Dh<P..... ............# ###.......~≈≈≈≈~P.....# # #..####.≈≈PP..# ###..# #.~≈≈≈≈≈≈≈~...# (..).# #...~~≈≈≈≈~...# .####...P≈≈≈≈~Pc..# ####≈≈≈≈.....# ..............P~# #########...P.≈# #P...# ####..........# ############ &Dh'&DhA((&Dh<..67------2Water &Dh?&Dh9CN _The centaur warrior shoots an arrow. The arrow hits you!&Dh[H ###.#.... <P.# ............# #.......~≈≈≈≈~P.....#  #..####.≈≈PP..# ##..# #.~≈≈≈≈≈≈≈~...# ..).# #...~~≈≈≈≈~...# .####...P≈≈≈≈~Pc..# ###≈≈≈≈@....# .............P~~.....# ########...P.≈# #P...# ####..........############# &Dh n(((((((&Dh3 &Dh .@c~~.≈.=3&Dh &Dhk p _The centaur warrior shoots an arrow. The arrow misses you.&Dhk  You shoot an arrow. The arrow hits the centaur warrior!  The arrow burns the centaur warrior.&Dh? The centaur warrior is moderately wounded.The centaur warrior unwields a +0 shortbow.&DhEh8=----4.6 (0.9&DhG&DhK` _The centaur warrior closely misses you. x2&Dh}  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped. The centaur warrior hits you.7-28---5.6 (1.0Will/2 Jinx Fly &DhN&DhG _The centaur warrior kicks you but does no damage.&Dh v ((((You shoot an arrow.&Dhr :*&Dh=K =c...(drained)The arrow barely misses the centaur warrior.  You feel bolstered by spreading misfortune.A giggling sprite leaps out and doodles on the centaur warrior's face.  The centaur warrior is heavily wounded.  hit  The centaur warrior misses you. You block the centaur warrior's attack.&DhK [12 =6.5 (0.9&DhPS &Dh] G _The centaur warrior kicks you but does no damage.&DhT  You shoot an arrow. The arrow hits the centaur warrior!  The arrow burns the centaur warrior.&Dhy:*&DhcYou shoot an arrow. The arrow hits the centaur warrior!arrow burns the centaur warrior.  The centaur warrior is severely wounded.  A giggling sprite leaps out and smacks the centaur warrior with its own hand.  The centaur warrior is severely wounded.  The centaur warrior barely misses you.&Dhc30678=7.4&DhY* &Dh+A_The centaur warrior kicks you but does no damage.&Dhwv ((((You shoot an arrow.&Dh#:*&Dhk%c...very drained) _The centaur warrior kicks you but does no damage.  You shoot an arrow.  The arrow barely misses the centaur warrior.A giggling sprite leaps out and insults the centaur warrior's ancestors.  The centaur warrior is severely wounded.  The centaur warrior hits you but does no damage.8.3&Dh&Dh= _You block the centaur warrior's attack.&Dh?  You shoot an arrow. The arrow hits the centaur warrior!!  The arrow burns the centaur warrior.$&Dh'&Dh3067 =9=-89.2&Dh&DhS _You kill the centaur warrior!&DhV.#. <.P.# ~≈.# .~≈≈≈≈~P.....# #..####.≈PP..# ..# #.~≈~...# ).# #...~~≈≈≈≈~...# .####...P≈≈≈≈~P...# .≈≈≈≈.@...# P~~.....# ...P.≈.# #P.# ### &Dh&Dhk7---40.2 (1.0&DhB&Dh +  You now have 3077 gold pieces (gained 10).  You see here a +0 shortbow.79---1.2 (2Fly &Dh&Dhܫl _The sprites lose interest in your situation.&Dhe30== _Magic restored.70101==&Dh΁&Dha,&Dh&Dh,&DhV&Dh&Dh8a2= 9&Dh&Dh&Dh28&Dh(&DhȖ&Dh"+3077&Dh>&Dh3 7  _You feel your existence waver again.4&Dh;B&Dh5=&DhBFly  _You feel your willpower return.6=&Dh&Dh!b78=&Dh&#&Dh$&DhK/B&Dh099&Dh02=&Dh<3&Dh7,&Dh2<&DhF>&Dh>&Dh(A&DhvE<80&Dh~H&DhXL&DhL&DhAO&DhaS&DhS&DhV&Dh[&Dh0\K1=&Dh_&Dh&h1 _HP restored.&DhfI&Dh &DhѝB&Dh&Dh\,&DhE&Dh&Dh2&Dhӭ9=&Dh&Dh&Dh&Dh&Dh&Dh(&DhV&Dh&Dh&Dh/&DhB&Dh&Dh&DhC&Dh_ ...O &Dh #..#  ## ...  .. ..# &Dh## #.#.### ...# #.#...# .#.#### ..###.#...# .#....P@..# P.........# ........~≈.........# &Dh .......~≈≈≈≈~P.....# ..####.≈≈≈≈≈≈≈≈PP..# &Dha..# #.~≈≈≈≈≈≈≈~...# O   two-headed ogre (wandering) ).# #...~~≈≈≈≈~...# &Dh#.####...P≈≈≈≈~P...# #.........≈≈≈≈.)...# 84.2 (43.0)  A two-headed ogre comes into view. It is wielding two +0 giant clubs.&Dh$.&DhEGOO&Dh4==5.2 (44&Dh{ &Dh; _The two-headed ogre shouts in stereo!&Dh c .... #.O#  ## ...  .. ..# #.#.###  #.#...#  ..###.#...# ......P@..# P.........# .........# ~P.....# PP..#  ~...# ).# #...~~≈≈≈≈~...# P≈≈≈≈~P...# )...# &Dh .... #.O#  ## ...  .. ..# #.#.###  #.#...# &DhЎ ..###.#...# ......P@..# P.........# .........# ~P.....# PP..# ~...# ).# #...~~≈≈≈≈~...#P≈≈≈≈~P...#)...#&DhC&Dh&Dh&Dhf _A two-headed ogre is nearby!&Dhwv^  You beckon some vexing sprites to accompany your attacks.&DhV.O&Dh28--6.2 (1.0)Will/2 Jinx Fly &Dh&Dh; _You feel your willpower being sapped.&Dh ((((You shoot an arrow.&Dh :*&Dhnu _You feel your willpower being sapped.  You shoot an arrow.  The arrow hits the two-headed ogre but does no damage.  You feel bolstered by spreading misfortune.  A giggling sprite leaps out and bonks the two-headed ogre with its +0 giant  club.&DhR h.O...(drained)h   howler monkey (wandering)  The two-headed ogre is lightly wounded.&DhF[12 =7.1 (0.9&Dhr&DhH` _A howler monkey comes into view.&Dh"yk (((h&Dh4z  You shoot an arrow.  The howler monkey howls!  The arrow hits the two-headed ogre but does no damage.&Dh,&Dh t.h.O&Dh %..&Dh *9 (0.8&Dh2 &Dh = _The two-headed ogre is lightly wounded.&Dh (( You shoot an arrow. The arrow hits the two-headed ogre!  The arrow burns the two-headed ogre.&Dhq4 :*&Dh k  The two-headed ogre is moderately wounded.&Dh< rA giggling sprite leaps out and doodles on the two-headed ogre's face.&Dh Y.h.&Dh 9O.&Dh ,8.8 (0.9&Dh, &Dhk1 j _The two-headed ogre is moderately wounded.&Dh (You shoot an arrow. The arrow hits the two-headed ogre!  The arrow burns the two-headed ogre.&Dh:*&Dh  The two-headed ogre is heavily wounded.A giggling sprite leaps out and smacks the two-headed ogre with its own hand.&Dh.h.O very drained)&DhHV9=-9.7&Dh>&Dhh _The two-headed ogre is severely wounded.&DhS  You shoot an arrow. The arrow hits the two-headed ogre!  The arrow burns the two-headed ogre!&Dh-&Dh$&Dhfh   howler monkey&Dho &Dhp.h#&Dhv3077 =9490.6 &DhݦM_You kill the two-headed ogre!&Dh& &Dhݗq(((((((You shoot an arrow.&DhH:*&Dh;$  The arrow closely misses the howler monkey.A giggling sprite leaps out and insults the howler monkey's ancestors......h$ (very drained)31.5 _The howler monkey is moderately wounded.&Dh ( You shoot an arrow. The arrow hits the howler monkey.  The arrow burns the howler monkey.&Dh:*&Dh;pk$k   rime drake shaped shifterThe arrow hits the howler monkey.  The arrow burns the howler monkey.  The howler monkey is severely wounded.  A giggling sprite leaps out and makes the howler monkey trip over its own feet.The howler monkey is almost dead.  The jinxing sprites lose interest in you.&Dh~2.4Fly &DhB _The howler monkey changes into a rime drake!&Dh (You shoot an arrow. The arrow hits the rime drake.  The arrow burns the rime drake.&Dh2 &Dhl< L.k&Dh= '3.3&DhE &Dh:K 8 _The rime drake is lightly wounded.&Dh q  You shoot an arrow.  The arrow hits the rime drake but does no damage.&Dhhn  The rime drake is lightly wounded.4.2&Dhpf _The rime drake misses you.&Dh (((((((You shoot an arrow.&Dh5 ......kThe arrow closely misses the rime drake.&Dh578-30=5.1&Dh^:&Dh</ _The rime drake bites you.&Dh  You shoot an arrow. The arrow hits the rime drake.  The arrow burns the rime drake.&Dh tt  The rime drake is moderately wounded.&DhNu'6.0&DhN _You block the rime drake's attack.&DhK (((((((You shoot an arrow.&Dhm> ....&Dhn\..kThe arrow closely misses the rime drake.&DhAo%9&Dh v&Dhy8 _You block the rime drake's attack.&Dh`(((((((&Dh ......k(catching b…)&DhjYou shoot an arrow. The arrow misses the rime drake.&Dhɮ  The rime drake breathes ice at you.The icy flash freeze hits you. You partially resist.&DhD7 &Dh28 6--====7.7 (0.8 Frozen Fly &Dh> &DhA W _You are encased in ice.&Dh  You shoot an arrow. The arrow hits the rime drake!  The arrow burns the rime drake.&Dh/Z r  The rime drake is severely wounded.&Dh[ 7-====-8.6 (0.9&Dh7b &Dh{ _The rime drake barely misses you.You shoot an arrow.  The arrow hits the rime drake but does no damage.&Dh r  The rime drake is severely wounded.&DhS b2-9.4 (0.8&Dh &Dh B _The rime drake bites you but does no damage.&Dh ~  You shoot an arrow. The arrow hits the rime drake!  The arrow burns the rime drake.&Dh C$&Dhjz&Dh 16100.3 (0.9 _You kill the rime drake!&Dhǖ&Dh~ _Your Shields skill increases to level 3!&Dh1&Dh&DhH _No target in view!&DhM#..#.... #..#  ##.  ..  ..# #.## #.#.## ....# #.#.#### ..###.# #.#......P...P..~≈........ .......~≈≈≈≈~P.....#...P≈≈≈≈~P...#&Dh&DhUk8=---1.8 (1.5 _&Dh&DhW  You now have 3104 gold pieces (gained 27).  &Dhy|Things that are here:  a +0 giant club; a +0 giant club&Dh104---2.8 (2 Fly &Dh=v _The ice encasing you melts away.&Dh3 /09=&Dh 80 9&Dh 01=8Fly  _You feel your willpower return.3104&Dh {=&Dh X&Dhm &Dh ,&Dh &Dh{" &Dh:$ ,&Dh%% &Dh& &Dh0( &Dh( &Dh>) &Dhj. &Dh/ ,&Dh0 &Dh=2 &Dh8 #.... #<... #....#  ##.....  .....#  #.#..#  &Dh9 #.#..### #....@.19.8 (17.0) ###..##.####### ## ##............ #...########## .## #.#.###&Dh|9 .# #.#...##.#### ..###.#)..# .#............P...# ........P.........#&Dh > J  Found an escape hatch in the ceiling.&Dhu> ? 7 20.8 (18&DhA &DhD d _You feel your existence waver again.&Dh/&Dh&Dh`&DhX&Dh&DhDX&Dh{&Dh+,&Dh&Dh&Dh&Dh&Dh&Dh&DhV&Dh\&Dhv&Dh<&Dh&Dh ,&Dh &Dh &Dh ,&Dh &Dh;&DhZ&Dh&Dh|&DhT&Dh,&DhB&Dh&Dhr    ..   #.##  ##...  #....#  #.##.#  #.##.###  #.##.#@#  53.8 (33#######.##..#.#   ...........###..   &Dh######.#.## ##+#   #.......## ....#   #.######.# .(..   (   +1 demon trident of draining (polearm…) #.# #.# ...   #.# ..# ...   #.# ##  &Dh ,&Dh&(.()&Dh&+4.8 (34&Dh*&Dh65 _Found a runed translucent door.&Dh&Dh&Dh&Dh0&Dh&Dh&Dh!&DhBB&DhI.. #.## ###.&DhZ #....#  #.##.#  #.##.## #.##.#.## #######.##..#.#### ...........###@..# 5.8 (1.0)######.#.## ###+## ### ....#  #.######.# (....#  #.# #.# .....#  #.# ..# ._...#  (( 2 dancing weapons (dormant)#.# # .....#  # #.#  ..(..#  # #.# &DhJ  &Dh>(1 dormant)(&Dh.&Dhz*6.8 (2&Dhp&Dh8 _Found a corrupted altar of Lugonu.&Dhk5&Dh6&Dh8&Dh6<&Dh~>&Dhw?&DhKn&DhNN&DhQ,&DhR&DhLU&Dh9X&DhY&DhY&Dh{[&DhD^&Dh^&Dh_&Dhma&Dhc&Dh8d&Dhe&Dhf&Dhgi&Dh j&Dhk&Dhl&Dhao&Dh p&Dhp&Dhr&Dh!u&Dhu&Dhv&Dhx&Dh9z,&Dh{&DhN}&DhR~&Dh&Dh&Dh&Dh,&Dh8&Dh&Dh&DhLj&Dh&Dh&Dho&Dhf&DhD&Dh&Dh&Dhz&Dh&Dh&Dh&DhB&Dh,&Dh&Dh&Dh&Dh,&Dh&DhE,&Dh=&Dh&DhB&Dh&Dh,&Dh.&Dh#&DhJ&Dhʺ&DhW&DhN&Dh&Dh&Dh&Dh&Dh,&Dh&Dh?&Dh^&Dh&Dh&Dhn&Dh&Dhu&DhB&Dh>&Dh,&Dh&Dh&Dh &Dh&Dh&Dh&Dh,&Dh&DhM&Dh,&Dh&Dh&Dh,&Dh&Dh'&Dh&Dhf&Dh&Dh&Dh&Dhr &Dhk &Dhh &Dh&Dh&Dh&Dh&Dh,&Dhq&Dh&Dh,&Dhc+&Dh,,&Dh-&Dh/&Dh2,&Dh4&Dh#6&Dh8,&Dh9&DhU;&Dh?=,&Dh+>&Dh?&Dh`B&DhC&DhC&DhE&DhgH&DhH&DhI&DhK&Dh M&DhM&Dh&N&Dh%P&DhiR&DhR&DhS&DhU&DhW&DhX&DhZ&Dh[&Dh]&Dhw^&Dh_&Dh`&Dh[b&Dhb&DhAc&DhPe&Dhf&Dhak&Dhk&Dhpm&Dht ..##.###.# #.#  #.##..##.# #.#  #.# #.##.# #.#  #.# #....# #.#  &Dh|u#.# #<...# #.#  #.# #....####.#  ### #########.###.........#  ... (................######  #.# #####.@...##.#..# 207.8 (51.0)  &Dhu#.# #.###.##.#..####  #.# #. #.##.......#  #.# #. #.####..##.#####<# ## #. ..# ##......... .#.#### .. .. ..# #...####### &DhRv......####.## ## #.# #.#.### .#...........# #.# #.#...# >####.####.#.#### ..###.#)..#&Dhz&Dha{+8.8 (52&Dh7&Dh3$ _Found a stone.&DhB3 _&Dh<4 &Dh8 B&Dh>  #.##..##.# #.# #.# #.##.# #.# #.# #....# #.# #.# #<...# #.# #.# #....####.#### .#########.###.........# ... .(................###### #.# #####.....##.#..#  &DhA  #.# #@###.##.#..####9.8 (1.0)  #.# #.# #.##.......# #.# #.# #.####..##.### # #<### #.. ..# ##........ #.#.#### .. ... ..# #...###### .......####.## ###.#.# #.#.### #.#...........# .#.# #.#...# #>####.####.#.####)..###.#)..# # ##.####.#............P...#&DhF &DhRG +10.8 (2&Dh^L &DhO $ _Found a sling.&Dh3&Dh&Dh&Dh5X&Dh,&Dhv&Dh͕&Dh,&Dh&Dhm&Dh,&Dh&Dh;&Dh &Dh&DhI&Dh~&Dh|,&Dh&Dh&Dh,&Dh&DhO&Dh{,&Dh}&DhZ&Dh+,&Dhg&Dh&Dh}B&Dh&Dh&Dh&Dh&Dh&Dh,&Dh&Dh&DhX&Dh&Dh&&Dh&Dh&Dh,&DhZ,&Dh&Dh&Dh&Dh&Dh,&DhW&Dh:  You see here a stone.&Dh6&Dh _&DhQ&Dh&Dhw,&Dh&Dh&Dh&Dh&Dh'  ####.#..#.# ..##.#.c#.# #.##.#..#.# #.# #..#.# #.#  #.##.# #.#  #.##.# #.#  #######.##.#########.### .......@...(............ &Dh 1##.#.############.....## #.# #.###. #.# #.# #.## #.# #.###. # #<# ######.....# c   centaur warrior (asleep) ####.#.#### #..........# #.........####.######.#.# #.# #.#.#&Dh"- c311.0)clauncher)A centaur warrior comes into view.The centaur warrior shouts!  The centaur warrior wields a +0 shortbow.&Dh%[((((('Dh .....  The centaur warrior shoots an arrow. The arrow hits you!!(((((('DhU.....@60-------===2.8 (22 _The centaur warrior shoots an arrow. The arrow misses you.'Dh #.#  #..#.#  #.c#.#  #..#.# #.#  #..#.# #.# 'Dh #.##.# #.#  #.##.# #.#  #######.##.#### .......@...(..... ##.#.############. #.# #. #.# #.#  #.# #. # #<# .....#   .....#     #.#.# 'DhPk #.#  #..#.#  #.c#.#  #..#.# #.#  #..#.# #.#  #.##.# #.#  #.##.# #.#  #######.##.#### .......@...(..... ##.#.############. #.# #. #.# #.#  #.# #. # #<# .....#   ...   'DhZ'Dh['Dhd'Dhif _A centaur warrior is nearby!'Dh9^  You beckon some vexing sprites to accompany your attacks.'DhV.c'Dh28---3.8 (1.0)Will/2 Jinx Fly 'Dh 'Dh&; _You feel your willpower being sapped.'Dh#.# ####. #..#.# ..##.##..#.# #.##.#.c#.# #.# #.#..#.# #.# #.#.##.# #.# #<#.##.# #.# #.#.##.#.###....(......##.#.#.....##.#.# #.###.##.#.# #.# #.##.#.# #.###.## #<# ######.....# #####.#.#### #..........# # #.####.######.#.# # #.##.#.# #.#.# # .cc   centaur warrior (launcher)[9'Dhi ;17H (((((The centaur warrior shoots an arrow.  You block the arrow with an invisible shield... and reflect it back!'Dhdqc...@'Dhk1=-------4'DhO'Dhb _The arrow barely misses the centaur warrior.'Dhs#.# ####. #..#.# ..##.##..#.# #.##..##..#.# #.# #.##c.#.# #.# #.#.##.# #.# #<.#.##.# #.# #.#.##.#.###..(.##.#.#.....##.##.# #.###.##.##.# 'Dh#.# #.##.#.# #.###.## #<# ######.....# #####.#.#### #.# #. #.####.######.#.# #.'Dh #.##.#.# #.#.# #. 'Dh\'Dh.--5'Dh'Dh'Dh3'Dh'Dh'Dh)x9=-'Dhc--c   centaur warrior (launcher)'DhF 'Dh k  #.# ####.  #..#.#  'Dh r#..#.#  #..#.# #.#  #c.#.# #.#  #.##.# #.# #< 'Dh #.##.# #.#  #######c##.###### .........@.(.....6 ##.#.############'Dh h #.#  #.# #.#  #.#  # #<# 'DhI       'DhW #.#.# _You start resting.'Dh #.# ####.  #..#.#  #..#.#  #..#.# #.#  #c.#.# #.#  #.##.# #.# #< #.##.# #.#  #######c##.###### .........@.(..... ##.#.############ #.#  #.# #.#  #.#  # #<#         #.#.#  _A centaur warrior is nearby!'DhǨ  #.# ####. #..#.# ..##. #..#.# #.##.. #..#.# #.# #. #..#.# #.# # #.##.#'Dh { #.# #< #.##.# #.# # #c##.#.### .( ##.#.#.....##. #.# #.###.##. #.#'Dh  #.# #.## #.# #.###. # #<# ######.....#  ####.#.#### #.# # #.####.######.#.# # #.##.#.# #.#.# #'Dh The centaur warrior unwields a +0 shortbow.  'Dh 7The centaur warrior hits you but does no damage.'Dh` ^2==7'Dh ] _The centaur warrior kicks you but does no damage.'Dh  You beckon more vexing sprites to accompany your attacks.  You feel your willpower being sapped. The centaur warrior hits you.  The centaur warrior kicks you but does no damage.59-7--=8 _The centaur warrior closely misses you. The centaur warrior misses you.'Dhh/  You shoot an arrow. The arrow hits the centaur warrior.  The arrow burns the centaur warrior.'Dh?  The centaur warrior is lightly wounded.  The centaur warrior hits you but does no damage.=9.7 (0.9'Dh] _The centaur warrior kicks you but does no damage.'Dh 2  You shoot an arrow. The arrow hits the centaur warrior.  The arrow burns the centaur warrior.'Dh :*'Dh c (drained)You feel bolstered by spreading misfortune.  A giggling sprite leaps out and insults the centaur warrior's ancestors.  The centaur warrior is moderately wounded.centaur warrior hits you but does no damage.60-12 40.6 _The centaur warrior closely misses you.'DhH  You shoot an arrow. The arrow hits the centaur warrior!  The arrow burns the centaur warrior.'Dh_You shoot an arrow. The arrow hits the centaur warrior!  The arrow burns the centaur warrior.  The centaur warrior is moderately wounded.  The centaur warrior completely misses you.centaur warrior hits you but does no damage.8=-1.5'Dhtb] _The centaur warrior closely misses you.'DhS  You shoot an arrow. The arrow hits the centaur warrior.  The arrow burns the centaur warrior.'Dhv  The centaur warrior is heavily wounded.'Dhu^55-2.4'Dh''Dh{ _The centaur warrior hits you. The centaur warrior closely misses you.'Dhus (You shoot an arrow.'Dh cThe arrow completely misses the centaur warrior.'Dhi]6-3.3'Dh%'Dh;_ _The centaur warrior barely misses you. x2'Dh׆d  You shoot an arrow. The arrow hits the centaur warrior.  'DhS$The arrow burns the centaur warrior.'Dh :*'Dh gc  The arrow burns the centaur warrior.  'Dh[The centaur warrior is heavily wounded.A giggling sprite leaps out and smacks the centaur warrior with its own hand.  The centaur warrior is heavily wounded.block the centaur warrior's attack. The centaur warrior misses you.'DhTBcentaur warrior hits you but does no damage.'Dh,4.1 (0.8'Dh!'Dh \ _The centaur warrior barely misses you.'DhZ  You shoot an arrow. The arrow hits the centaur warrior!  'Dh\ $The arrow burns the centaur warrior.'Dh $*'Dh 'Dh! Ucvery drained)You shoot an arrow. The arrow hits the centaur warrior!  The arrow burns the centaur warrior.  The centaur warrior is severely wounded.  A giggling sprite leaps out and insults the centaur warrior's ancestors.  The centaur warrior is severely wounded.centaur warrior hits you but does no damage.=5.0 (0.9'Dh \ _The centaur warrior barely misses you.'Dh s (You shoot an arrow.'Dh+:*'Dh> cThe arrow closely misses the centaur warrior.A giggling sprite leaps out and doodles on the centaur warrior's face.  The centaur warrior is severely wounded.'DhF'DhL9=9'Dh'Dh3 _The centaur warrior barely misses you. The centaur warrior closely misses you.'Dh  You shoot an arrow. The arrow hits the centaur warrior!  The arrow burns the centaur warrior.$'Dh_#.#####. dertzug the Skirmisher#..#.#..##.# Poltergeist of Gozag  Gold: 3104 #..#.##.##.. Health: 57/81 ================--------#..#.##.# #. Magic: 29/30 =======================-#..#.##.# #. AC: 12  Str: 4#.##.##.# #< EV: 15Int: 25#.##.##.# #. SH: 5Dex: 20#######$##.#########.###. XL: 12 Next: 103% Place: Dungeon:14........@..(............. Noise: ===------[3'Dh3m  Time: 14246.8 (0.9)##.#.############.....##. Q) +1 orcbow (flame)#.##.###.##. Cast: Jinxbite#.##.# #.##. Will/2 Jinx Fly #.##.###.#### #<# ######.....# # ####.#.#### #..........# # #.........####.######.#.# # #.##.#...........# #.#.# # The arrow closely misses the centaur warrior.A giggling sprite leaps out and doodles on the centaur warrior's face.  The centaur warrior is severely wounded. _The centaur warrior barely misses you. The centaur warrior closely misses you.You shoot an arrow. The arrow hits the centaur warrior!  The arrow burns the centaur warrior. _You kill the centaur warrior!You have reached level 13!'Dhي  'DhD(--more--'Dh, 60/861-3 1%  _You feel ready to unleash a true cacophony.'Dh5 #.>#.# ####. #..#.# ..##'DhB #..#.# #.# #..#.# #.# # #..#.# #.# # #.##.# #.# #'Dh  #.##.# #.# # #######@##.#########.### ...........(...........##.#.############.....## #.#'Dh~ #.###.## #.# #.# #. #.# #.###.## # #<# ######.....#'Dh ####.#.#### #..........# #.........####.######.#.#'Dh/'Dhl1=---7.8 (1.0'Dh('DhT  _Found a stone staircase leading down.  You now have 3119 gold pieces (gained 15).  You see here a +0 shortbow.191---8.8 (2'Dh@Fly 'Dhs'Dhl _The sprites lose interest in your situation.'DhY i62=30=03 9'Dhx 'Dh #1'Dh E=='Dhy 'Dh 4 _Magic restored.'Dh +3119'Dh 'Dh 'DhL 'Dh 4'Dh) 'Dh? 'Dh 'DhB$ 'Dh& 'Dh' 9='Dhe( 'DhX* 'Dh* g5=8'Dh- 'Dh1 'DhUE  7 'DhW 6 _You feel your existence waver again.6='Dh] ,'DhW| 47Fly  _You feel your willpower return.8'Dhr T9=70=12=3=45'Dhh 6=7=89=80='Dh) Q1'Dhe3 'Dh&5 ;2'Dh: X'Dh; 'DhZ< 'Dh= 'Dh? 93'Dh? (='Dh@ 'Dh6C ,'Dh#.# #.. #...# #..#.# ##..###..[ #..#.# #.....#.# #..#.#  #..?#.@.# #..#.# 333.8 (85.0) #$......# #.##.#  #..##...# #.##.# #.......########)##.#....###..............(..### ######.#.####### #.#.# #.#.# #.#.#4.8 (86 _Found a r'Dh obe.5.8 (87 _i - 8 sedimented dark potions (gained 1)'Dh('DhU0B'Dh#1'Dhc7B'Dh>##....# ....#..# .#.# #..# .#.# #.?# #...# #.>#. #..# #...# #..#. ##..###..[ #..#. #.....#.# #..#.'Dh=? #..@#...# #..#. #$......# #.##. #..##...# #.##. #.......########)##. ....###............ #### ######.#. 'Dh? #.#.#  #.#.#  #.#.#'DhU8.8 (3.0)9.8 (4 _R - a scroll of identify'Dhre'Dhf'Dh4i'Dhn'DhvX'DhNx,'Dhy'Dh|'Dh\}&35'Dh~'DhFO _You now have 3135 gold pieces (gained 16).'Dhk3'Dh'Dh'Dhe,'Dh'Dhl'Dh,'Dhx'DhU'Dhs,'Dh'Dh'Dhܛ,'Dhk'Dhe,'Dh'Dho _p - 2 scrolls of fear (gained 1)'DhӦ3'Dh'Dh'Dh5'Dh'Dhԭ'Dh'Dhq'Dh'Dhβ'Dh%'Dh'Dh'Dh'Dh'Dh'Dh'DhT'Dh,'Dh.,'Dh1'Dh1'Dh2'Dh4'Dh7'Dhr8'Dho9'Dhe;'Dh='DhO>'Dhp?'Dh@'DhB'Dh+C'DhC'DhE'DhG'DhG'DhH'DhI'Dh^K,'DhK'DhOM'DhT   #.#  #. ###.###   #.....#   #.###.#   #.# #.#   #.###.#   #∩ #.....#  ######.#####.###  .......@.....# .... 75.8 (3'DhT6.0)  .#####.####..# .#.#   #. #..# .#.#   #. #..# #...#  'DhiU? #. #..# #...#   #. ##..###..[  #. #.....#.#  #. #...#...#  #.......#'DhY'Dh8Z+6.8 (37'DhaG _Found Tuom's General Store.'Dh 'Dh 'Dh 'Dh 'Dh! 'Dh# 'Dhj& ,'Dh' 'Dh / 'Dh>: Welcome to Tuom's General Store! What would you like to do?  a -  600 gold a condenser vaneb -  45 gold a +0 hand axe  c -  45 gold a +0 hand axe  d -  600 gold a lightning rod (4/4)  e -  600 gold a phantom mirrorf -  142 gold a scroll of butterflies (unknown)  g -  90 gold 2 scrolls of teleportation'Dh; h -  315 gold a wand of light (5) (unknown) You have 3135 gold pieces. [Esc] exit[!] buy|examine items[a-h] mark item for purchase [/] sort (type)[A-H] put item on shopping list'DhJ;a $  After the purchase, you will have 2535 gold pieces.[Enter] buy shopping list'DhmPd $ 19 'DhTOe $ 3 'Dhb"Qf $ 193 'Dh  a $ 600 gold a condenser vane  g +  90 gold 2 scrolls of teleportation3045marked items  'Dh]] X Purchase items for 90 gold? (y/N) 'DhQ >  g -  315 gold a wand of light (5) (unknown) 041103gshopping listG 'Dh: 'Dh 'Dh@k #^#dertzug the Skirmisher  #.# #.#Poltergeist of Gozag  Gold: 3045   'Dhg#.# #.#Health: 86/86 ========================  #.# ###.###Magic: 31/31 ========================  #.# #.....#AC: 7Str: 4  #.# #.###.#EV: 15Int: 25  #.# #.# #.#SH: 5Dex: 20  #.# #.###.#XL: 13 Next:  1% Place: Dungeon:14  #@# #.....#Noise: ---------  Time: 14379.8 (3.0)  #######.#####.###Q) +1 orcbow (flame)  #.............# ....Cast: Jinxbite   'Dh7]#.#####.####..# .#.#Fly  #.# #..# .#.#  #.# #..# #...#   'Dht#.# #..# #...#  #.# ##..###..[  #.# #.....#.# _i - 8 sedimented dark potions (gained 1) _R - a scroll of identify  'Dh_You now have 3135 gold pieces (gained 16). _p - 2 scrolls of fear (gained 1) _Found Tuom's General Store.  There is an entrance to Tuom's General Store here. 'Dh  You now have 3135 gold pieces6). _p - 2 scrolls of fear (gained 1) _Found Tuom's General Store.  There is an entrance to Tuom's General Store here.  g - 5 scrolls of teleportation (gained 2)ank you for shopping at Tuom's General Store! _You can access your shopping list by pressing '$'. 'DhV3 'Dh9X 'Dhd\ 'Dh_ 'Dhf _ 'Dhh 'Dhhj, 'Dh k 'Dhm 'DhHo, 'Dhp 'Dhr 'Dht, 'Dh\u 'Dhkv 'Dhfy, 'DhSz 'Dh{ 'Dh}, 'Dh~ 'Dh 'Dh, 'Dh 'Dh 'Dh, 'Dhq 'DhΉ 'DhB 'Dh 'Dh, 'Dh 'Dhc 'Dh, 'Dhk 'Dhg 'Dh, 'Dh 'Dh 'Dh 'Dh 'Dh 'Dh 'Dh, 'Dh 'Dh& 'Dh 'Dh1 'Dh 'Dh 'Dh 'Dh 'Dhܻ 'Dh 'DhA 'Dhӽ 'Dh 'Dh 'Dh3 'Dh 'Dh 'Dhl 'Dh 'Dh 'Dh 'Dhp 'Dh 'Dh 'Dh 'Dh? 'Dh 'DhL 'Dhm 'Dh 'Dh 'Dhw 'Dh0 'Dh 'Dh 'Dh 'Dhe 'Dh 'Dh- 'Dh 'Dh 'Dh 'Dh( 'Dh 'Dh 'Dh , 'Dh 'Dh 'Dh, 'DhL 'Dh_ 'Dh, 'Dh 'DhB 'Dhq 'Dh` 'Dh 'DhP, 'Dht 'Dh  'Dhe 'DhB 'Dh?X 'DhB 'Dh 'DhV, 'Dh , 'Dh!, 'Dh5" 'Dh# 'DhZ$ 'Dh$ 'Dhb% 'Dh% 'Dh' 'Dh(, 'Dh) 'Dh6+ 'Dh+, 'Dho- 'Dh>. 'Dh. 'Dh;/ 'Dh0 'DhF1 'Dh1, 'Dh 3 'Dh= 'Dh)? 'Dh?, 'Dh@ 'DhA 'DhbB 'DhB 'DhFC 'DhD 'DhE 'DhyE 'DhE 'DhG 'DhG 'DhRH 'DhH 'DhJ 'Dh(K 'DhK 'DhK 'Dh%M 'DhM 'DhN 'DhN 'DhO 'DhP 'DhP 'DhQ 'DhTR 'DhR 'Dh@S 'DhS 'DhT 'Dh[U 'DhU 'Dh8V 'DhW 'DhGX 'DhX 'Dh@Y 'DhZ 'DhZ 'Dhs[ 'Dh\ 'Dh] 'Dh] 'Dhu^ 'Dh'_ 'Dh` 'DhKa 'Dha 'DhUb 'Dhc 'Dhd 'Dhd 'Dh!e 'Dhg, 'Dhg 'Dhh 'Dhwj 'Dhk 'Dhjk 'Dhl 'DhRm 'Dhm 'Dh@n 'Dhn 'Dhp 'Dhp 'Dhq 'Dhq 'Dh4s 'Dhs 'Dh!t 'Dht 'Dhv 'Dhv 'Dh$w 'Dhw 'DhXy 'Dhy, 'Dhz 'DhD| 'Dh| 'Dh2} 'Dh} 'Dh'B 'Dhh 'DhՌ, 'DhM 'Dh 'Dh-, 'Dh 'DhJ 'DhҔ 'Dh 'Dh 'DhDn 'Dh 'Dh 'Dh 'DhA 'Dh, 'Dhե 'Dh 'DhΩ, 'Dh 'Dh 'Dh, 'Dh 'Dh# 'Dh, 'Dhʵ 'Dh= ###############  #.........@...#  #.###########.....  'Dh]#.# ###  #.# #######.# ........# .######## .# ## 'Dhc1458.8 (79.0) 'Dh+9.8 (80 'Dh 'DhG/ _S - a wand of digging (5) 'Dh? 3 'Dh  'Dh  'Dha&  'Dh&  'Dh%(  'Dh) , 'DhP+ X 'Dh4  'Dh?6  'Dh7  'Dh7 , 'DhI9  'Dh; , 'Dh<  'DhL>  'DhO J 'DhQ B 'DhT , 'DhU  'DhbV  'Dh!X , 'Dh^ B 'Dhl n  You see here a ring of poison resistance. 'Dhn  'Dhp 5 _ 'DhKr  'Dh;t  'Dht  'Dhu  'DhYx  'Dh.  'Dh , 'Dh  'Dh  'Dh , 'Dhّ  'DhC  'Dh , 'Dh  'Dh  'Dhɟ , 'Dh  'DhP X 'Dh7  'Dh , 'Dh  'Dh  'Dhұ , 'Dh  'Dhj  'Dh B 'Dh׸  'Dh8 , 'Dh1  'Dh  'Dh , 'Dh  'Dhc  'Dh$  'Dh  'Dh n 'Dh  'Dh , 'Dh  'Dht  'Dh  'Dh=  'Dh  'Dh9  'Dh/  'Dh  'Dh  'Dh  'Dh 'DhA 'Dh 'Dh 'DhJ, 'DhE 'Dh 'Dhr B 'Dh  'Dh, 'Dhl 'Dh 'DhV, 'Dh 'Dh 'Dh 'Dh 'Dh 'Dh 'Dh, 'Dh" 'Dh  'Dh & 'Dh' 'Dh(, 'Dh) 'DhQ. 'Dhd; ########.#..# ##........##.# #..#########.# .#.##.# #####.# #### #.# #### +#### #.# #.#  'Dh=A.#.# .o#.g.#.######.####### #..# ..#ggo'@.............# #.## .o#gg.#..###########.### #.# ..#.g #.## ###.... #.## .o#o +.##....## #..# ..+ #.##.##.# #### # #.##.##.## ooooo 5 orcs (1 missile, asleep) ####.##.#. ggg 6 hobgoblins (asleep) #######.##..# ...........## 'DhB_ 510.8 (51  You reach down and open the door.  6 hobgoblins and 5 orcs come into view.The hobgoblin shouts! The orc shouts! The hobgoblin shouts! x2  You hear a shout! x2; The hobgoblin shouts! You hear a shout! 'DhZmH .gggg.goog.oooo 3 asleep)ggg1 wandering) 'Dh*n~An orc comes into view. It is wielding a +0 dagger.The orc moves out of view. 'DhnJ====1.8 (52 'Dhv 'Dh؂: _The orc shouts! You hear a shout! x2'DhځO  ..#  #.#  #.# #.# #.# #### #.#  +#### #.# #.#  .o#..g#.######. 'Dh ..#ggg'@.............#  .o#.go#..###########. ..#og #.## ###.... .o#. +.#  ..+ #.#   # #.#  ### 'Dhs'O  ..#  #.#  #.# #.# #.# ### #.#  +#### #.# #.#  .o#..g#.######.'Dhn+  ..#ggg'@.............#  .o#.go#..###########. ..#og #.## ###.... .o#. +.#  ..+ #.#  # #.#  ### 'Dh<'Dh>'DhRN'DhcQd _There are monsters nearby!'Dh  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.'Dh# 'Dhr 'Dh 'DhJ `  The hobgoblin shouts! The orc shouts!'Dh 'Dh& 'Dh K.#.goo#.ggo.#oo#.g.#ooooooo 7 orcs (1 missile, 2 wandering) 6 hobgoblins'Dh 29--2.8 (1.0)Will/2 Jinx Fly 'DhP 'Dh q _An orc comes into view. It is wielding a +0 club.'Dhe oooo)You shoot an arrow.  The orc shouts! x2  The arrow hits the orc. The arrow burns the orc.'DhH 'DhQ 'Dh 'Dh 'Dh҃ 'Dhk j  The orc is heavily wounded.'Dh 'Dh 'Dh 'Dh $o..#ogogoo#..o#.'Dh a===-3.7 (0.9'Dh 'Dh_ x _An orc comes into view. It is wielding a +0 short sword.'Dh̴'Dh"('DhE('Dhֶ'Dhu?3*'Dh39  The orc is heavily wounded. _An orc comes into view. It is wielding a +0 short sword.You shoot an arrow. The arrow closely misses the orc.You feel bolstered by spreading misfortune.  A giggling sprite leaps out and insults the orc's ancestors.  The orc is almost dead. .oog#g', 1 very drained)7The orc hits you but does no damage. '#  A hobgoblin comes into view...oo12 -4.6'Dh='DhDM _Something unseen opens the door. An orc opens the door.'Dhi  You shoot an arrow. The arrow hits the orc. The arrow burns the orc.'Dh'Dh[$ 6 orcs (1 missile)gg 7 hobgoblins'Dh|3045 5.5 _You kill the orc!'Dhy  You shoot an arrow. The arrow closely misses the orc. The arrow hits the orc!  The arrow burns the orc.$( 5ggg 7 hobgoblins'Dh!:*'Dh  You kill the orc!A giggling sprite leaps out and doodles on the orc's face.'Dh[ 'Dhn 'DhQ 'Dh  You kill the orc!A hobgoblin comes into view.'Dh 'Dh 'Dh 'Dhp 'DhK 'Dh  .ggg.o.o#..o.#. go6(1 unaware)The hobgoblin misses you.'DhZ s30=-36.4'Dh)p e _The hobgoblin is distracted by your dazzling golden aura.'DhR R#.# ..# # #.# #.# # ..# #.# # #.# 'Dh# #.# # #.# # ### #.# # +#### #.# #.# # #.# ..#..g#$######.# # ..# ..#oggg.@............# # .## ..#..o#g.#.# .# .o#.. #.## ###..... .## o.#. g.# #....# ..# ..o .#.# ## ###.# #.##.# 3 orcs### #.##.#.#gg 6 hobgoblins (1 unaware)#.##..#..'Dh #'Dh 'Dhq 'Dh 'Dh 'Dh 'Dh 'Dhy 'Dh 'Dh٦ uo..gog'Dh gg.#.. #go8'DhS 5--7.4 (1.0'DhZ 'Dh 7 _You block the hobgoblin's attack.'Dh; <.# ..# #. .# #.# #. .# #.# #. .# #.# #. #.# #.### #.# #.'Dh j +#### #.# #.# #. .# ..#.og#$######.# #. .# ..#..gog.# #. ## ..#.gg#g.#.####. # ..#.. #g## ###. ## oo#. .g.# #....# .# ..o ..#. ## ####.# #.##.###  2 orcs### #.##.#.#g 8 hobgoblins (1 unaware)#.##..#.#.###.'Dh 'Dh B'Dh 'Dh 'Dh% ,'Dhu> m..#oogggg.g#.g'gg 7---8'DhG 'Dh L D _The hobgoblin is no longer distracted by gold.'Dh>Y.# ..# #.## #.# #.# # #.# #.# # #.# #.# # #.# #.#### #.# #.# # +#### #.# #.# #.# # ..#...#o######.#'Dhb! #.# # ..#.ogggg.# #.# # ..#..g#.g#.####.# ..#.. #g## ###......# # oo#. .'.# #....# # ..o ..# ## ####.# #.##.### ### #.##.#.## #.##..#.#.###.'Dh 'Dhݵ'Dhk'Dh'Dhx'Dh'Dh'DhHo.gggggo.#g.go 3 orcs 8'Dhl?-9'Dh{'Dh'Dh^  You beckon more vexing sprites to accompany your attacks.'Dh .og(1 unaware)You feel your willpower being sapped.  The hobgoblin is distracted by your dazzling golden aura.'Dh_28--==20'DhŞ'Dh@ _The hobgoblin hits you but does no damage.'DhC  You shoot an arrow.  The hobgoblin shouts!  The arrow hits the hobgoblin. The arrow burns the hobgoblin.'DhJ`$7'Dh  You kill the hobgoblin!'Dh$gggg'9=-=1.3 (0.9'Dh^'DhD _The hobgoblin is no longer distracted by gold.'Dh|  You shoot an arrow. The arrow hits the hobgoblin.  The arrow burns the hobgoblin.'Dh>U$6'Dhy\  You kill the hobgoblin!'Dh'Dh'Dh'Dh'Dh@ o#ooggg.#g.oooo 4 orcs (2 unaware)gg 6 hobgoblins (2 unaware)The orc is distracted by your dazzling golden aura. x2'Dh]Y22.2'Dh~`R _The hobgoblin is distracted by your dazzling golden aura. x2'DhSv 'Dhw  'DhxYou shoot an arrow.  'DhxBThe hobgoblin shouts! The orc shouts! The hobgoblin shouts!  'Dh/y=The arrow hits the hobgoblin!! The arrow burns the hobgoblin.'Dh'Dh׀$'Dh́oo'Dh'Dh7gg 5'DhQ 'DhM'Dh  You kill the hobgoblin!  The hobgoblin is no longer distracted by gold.  The orc is distracted by your dazzling golden aura.'Dh!o#ogoggg.oooo 5 orcs (1 missile, 1 unaware)gg 5 hobgoblins (2 unaware)'DhuRX1====3.1'DhX'DhFLThe hobgoblin is no longer distracted by gold.orc is distracted by your dazzling golden aura. _The hobgoblin is distracted by your dazzling golden aura. x2  You shoot an arrow.shouts! x2; The orc shouts!arrow hits the hobgoblin! The arrow burns the hobgoblin.'Dh$oe)gg 4'Dh.  You kill the hobgoblin!The orc is no longer distracted by gold.'Dh['Dh'Dh'Dh'Dh! g$.ggoo.' 4 orcsgggg 4 hobgoblins'DhEC04.0'DhM'Dhh _The hobgoblin is no longer distracted by gold.  You shoot an arrow. The arrow hits the hobgoblin!  The arrow burns the hobgoblin.'Dh mi$ 3'Dh  You kill the hobgoblin!'Dh.'Dhr1ogg'Dh..'Dho'Dh_o'Dh]oo 5 orcs (1 missile, 1 unaware)'Dh}'Dh[.= 9===-9'Dh6'Dh5P _The orc is distracted by your dazzling golden aura.  You shoot an arrow. The arrow hits the hobgoblin.  The arrow burns the hobgoblin.'DhS$oe) 2'Dh  You kill the hobgoblin!'Dh\L .#oo.oo'oo 4 orcs (1 unaware)The orc is no longer distracted by gold. x2'Dh^30=-5.8'Dh'Dh^0(oThe orc is no longer distracted by gold. x2orc shouts!  The arrow hits the hobgoblin. The arrow burns the hobgoblin.hobgoblin is no longer distracted by gold.'Dh:*'DhZ  The hobgoblin is almost dead.A giggling sprite leaps out and makes the hobgoblin trip over its own feet.'Dhn\  You kill the hobgoblin!'Dh'Dh.'DhBo$go$o.   hobgoblin'DhmY12====6.7'Dh'Dh8 _The hobgoblin is no longer distracted by gold.  You shoot an arrow. The arrow hits the orc! The arrow burns the orc.'Dhhk$ 3 orcs'Dht oo(1 unaware)You kill the orc!'Dha===-7.5 (0.8'Dh'Dh ((( _The orc is distracted by your dazzling golden aura.'DhK8 r *o'Dh9 kYou shoot an arrow. The arrow closely misses the orc.'Dh/,   The orc shouts!  A giggling sprite leaps out and smacks the orc with its own hand.  The orc is no longer distracted by gold.g$oo$(1 very drained)3====8.4 (0.9'Dh- 'DhrI _The orc is almost dead.You shoot an arrow. The arrow hits the orc. The arrow burns the orc.'Dh4M $( 2 orcs'Dh g$$g(unaware)You kill the orc!'Dh x====-9.3'DhU 'Dh}  ((g _The hobgoblin is distracted by your dazzling golden aura.  You shoot an arrow.  The arrow hits the hobgoblin but does no damage.'Dh :*'Dh{  The hobgoblin is no longer distracted by gold.  A giggling sprite leaps out and doodles on the hobgoblin's face.'Dh  $$$oo(1 unaware)  You kill the hobgoblin!The orc is no longer distracted by gold.'Dh 1=4-30.2'Dhׯ 'Dhʼ T((oThe orc is no longer distracted by gold. _The orc is distracted by your dazzling golden aura.orc shouts!arrow hits the orc. The arrow burns the orc.'Dhb :*'Dh#  The orc is heavily wounded.A giggling sprite leaps out and makes the orc trip over its own feet.'Dh-$$$o   orc'DhSX5====1.1'DhZ'Dhk (( _You kill the orc!'DhlYou shoot an arrow. The arrow hits the orc. The arrow burns the orc.  The orc is no longer distracted by gold.'Dh+;*'Dhz  The orc is almost dead.A giggling sprite leaps out and makes the orc trip over its own feet.'Dhԥ  You kill the orc!$.o  orc (missile)'Dh-6===-2.0Fly 'Dh'Dh (( _The jinxing sprites lose interest in you.'DhaZYou shoot an arrow. The arrow hits the orc. The arrow burns the orc.'Dhb$o$-8 (0.8'Dhvf'Dh| _The orc is severely wounded.You shoot an arrow. The arrow hits the orc. The arrow burns the orc.'Dh(($'Dhh 8$'Dh)P=23.7 (0.9'Dh0'Dh{;] _You kill the orc!'Dh<'DhG@'DhG^ _No target in view!'DhH'Dh0M'DhiT^ _No target in view!'DhT'Dh|Y'Dh`^ _No target in view!'Dha'Dhe'Dhk^ _No target in view!'Dhbl'Dh*o'DhAt^ _No target in view!'DhKu'Dhx'Dh}H _No target in view!'Dh~'Dh'Dh'Dhw'Dhe'Dh'Dh'Dhڒ'DhF:'Dha'Dh'Dh'Dh'Dh3'Dh'Dhy'Dh3'Dh'Dh\'Dhk'Dh: _'Dh N _ You now have 3087 gold pieces (gained 42).'Dh :87'Dh'Dh= _You see here a +0 flail.'Dh@3'Dh'Dh#   You now have 3096 gold pieces (gained 9).96'Dh"'Dh/%> _You see here a +0 dagger.'DhO'3'Dh*)'Dh5  You now have 3101 gold pieces (gained 5).  Things that are here:101'DhL8; _a +0 club; a boomerang'Dh:A3101'Dhb<'DhCk  You now have 3108 gold pieces (gained 7).  Things that are here:'DhtC%8'Dh2E'DhSHc _a +0 club; a +0 leather armour'DhJ3'Dh- 43'Dh- ---'Dh|. #5.3 (2'DhE3 'Dh 6  'Dh6 'Dh'7 <_a +0 trident; a +0 orcbow; a +0 chain mail'Dh7 'Dh$'Dh%'Dh.,'Dht92  You now have 3150 gold pieces (gained 7).  Things that are here:3150'DhTi _a +0 trident; a +0 chain mail1 #.## #.#  #.# ##.# . ##..#  ##..##  ##.#.######## ##.#####.....# #...## #.@)).# ### ..##.#####'###'######.# .#####.#.##. #...#...#)####### ##..##. #...#..))))) #.###. #...#...#.) #.# #. #...#...#)##o   orc knight (polearm, asleep) #.###. #...#...'.# #..##o #...'...#.#  #### ##.#'Dh&c 8.3 (3  You reach down and open the door.09.3 (4'Dh+v| _An orc knight comes into view. It is wielding a +0 partisan.'Dh #.#  #.#        'Dh\####### #.....#  #.@)).# ### #'###'# #. ) ##..##. ))))) #.###. ) 'Dh#.# #. )##  #.###.   #..##o   #### 'Dh" 'Dh,]  #.#  #.#        ####### #.....#  #.@)).# ### #'###'# #. 'Dh_ ) ##..##. ))))) #.###. ) #.# #. )##  #.###.  #..##o  #### 'Dhp 'Dhq 'Dh} 'Dh҂ b _An orc knight is nearby!'Dhx ^  You beckon some vexing sprites to accompany your attacks.'Dh?{ 29--==80.3 (1Jinx Fly 'Dh 'Dh ; _You feel your willpower being sapped.'Dh 'Dh#"'Dh` #('Dh+"('Dh*$('Dh+%('DhV& ('Dh,o'Dhc- )'Dh.('Dh.OYou shoot an arrow. The arrow hits the orc knight.  'DhY/The arrow burns the orc knight.'Dh'Dh{'....o.'Dhʺ4=1.2 (0.9'DhN _The orc knight is lightly wounded.'Dh (((((You shoot an arrow.  The arrow hits the orc knight but does no damage.'Dh'...o. 92.0 (0.8 _The orc knight is lightly wounded.'Dh (((((You shoot an arrow.'Dh]'DhFfc'..o.'DhfF89 (0.9'Dhq'Dh"v^ _The arrow closely misses the orc knight.'Dh (((You shoot an arrow. The arrow hits the orc knight.  The arrow burns the orc knight.'Dh9 G  The orc knight is lightly wounded.'DhD \'.o.'DhF j30=- 7 3.8'DhwO 'Dh>S d _You feel your existence waver again.'Dh,{  #.# #.#  #.# #.#  ##.#  ##..#  ##.#.## #.#####.....# 'Dh| #.#.#.#...## #@.)).# ### .##.#####'###'######.# #.#.#.#####.#.##.##...#...#)# ##..##o##...#..))))) #.###.##...#...#.) #.# #.##...#...#)## #.###.##...#...'.# #..##.##...'...#.# 'Dh  #### #.#o.---4.8 (1.0'Dh~  'Dhi (You shoot an arrow.  The arrow hits the orc knight but does no damage.'Dhnu  'Dhv !'Dhw '  'Dhx "The orc knight is lightly wounded.'Dh$z 'Dhz ==='Dh{ 5.7 (0.9'Dho 'Dh  'Dh܆ 'Dh *_You block the orc knight's attack.'Dh ( You shoot an arrow. The arrow hits the orc knight.  The arrow burns the orc knight.'Dh";*'Dh'o, drained)The arrow hits the orc knight.burns the orc knight.  The orc knight is moderately wounded.  You feel bolstered by spreading misfortune.A giggling sprite leaps out and doodles on the orc knight's face.  The orc knight is moderately wounded.74----12 6.6 _The orc knight hits you from afar with a +0 partisan!'Dhl (((((((You shoot an arrow.'Dh;*'Dh@ 'o'Dh&... very drained)..The arrow closely misses the orc knight.A giggling sprite leaps out and bonks the orc knight with its +0 partisan.'DhA=7.4 (0.8'Dh'Dh@ 'Dhߞ'Dhw>_The orc knight is heavily wounded.'Dh&'Dh8 (You shoot an arrow.  The arrow hits the orc knight but does no damage.'Dh;*'Dh 'oThe orc knight is heavily wounded.A giggling sprite leaps out and smacks the orc knight with its own hand.  The orc knight is heavily wounded.1=8.3 (0.9 _The orc knight barely misses you.'Dh  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'Dh9#.###########. dertzug the Skirmisher#.### Poltergeist of Gozag  Gold: 3150#.#Health: 74/86 ====================----########.#Magic: 27/31 ====================----##........#AC: 12  Str: 4##..########EV: 15Int: 25##.#.########SH: 5Dex: 20 ##########.#####.....#XL: 13 Next:  3% Place: Dungeon:14 #.#.#.#...## #@.)).# ###Noise: ===------  Time: 14588.3 (0.0) ........##.#####'###'######.#'Dhc`Q) +1 orcbow (flame) #.#.#.#####.#.##o##...#...#)##### Cast: Jinxbite ####### ##..##.##...#..)))))... Will/2 Jinx Fly #.###.##...#...#.)#####.# #.##...#...#)##o   orc knight (polearm, very drained)#.###.##...#...'.##..##.##...'...#.##### #########.#The orc knight is heavily wounded. _The orc knight barely misses you.Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Cause Fear (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate'Dh#.###########. dertzug the Skirmisher#.### Poltergeist of Gozag  Gold: 3150#.#Health: 74/86 ====================----########.#Magic: 27/31 ====================----##........#AC: 12  Str: 4##..########'DhEV: 15Int: 25##.#.########SH: 5Dex: 20 ##########.#####.....#XL: 13 Next:  3% Place: Dungeon:14 #.#.#.#...## #@.)).# ###Noise: ===------  Time: 14588.3 (0.0) ........##.#####'###'######.#Q) +1 orcbow (flame) #.#.#.#####.#.##o##...#...#)##### Cast: Jinxbite ####### ##..##.##...#..)))))... Will/2 Jinx Fly #.###.##...#...#.)#####.# #.##...#...#)##o   orc knight (polearm, very drained)#.###.##...#...'.##..##.##...'...#.##### #########.#The orc knight is heavily wounded. _The orc knight barely misses you.Casting: ['Dhc39;49mJinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Cause Fear (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate.oofleeing, very dr…)539.3 (1'Dh'Dhߒ _The orc knight barely misses you.Jinxbite  Confirm with . or Enter, or press ? or * to list all spells.Casting: Cause Fear (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate _The orc knight looks frightened!'Dhy ^  You beckon more vexing sprites to accompany your attacks.'Dh N.o'Dh_ \5--90'Dhy 'Dh ; _You feel your willpower being sapped.'Dh G (((overy drained)You shoot an arrow. The arrow hits the orc knight.  The arrow burns the orc knight.  Your attack snaps the orc knight out of its fear.'Dhl? ;*'Dhq ~  The orc knight is heavily wounded.A giggling sprite leaps out and makes the orc knight trip over its own feet.'.o. =1.1 (0.8'DhP* y _The orc knight is severely wounded.'Dh i((((((('Dhlm5*'Dh:  You shoot an arrow. The arrow barely misses the orc knight.A giggling sprite leaps out and insults the orc knight's ancestors.'o.....6=2.0 (0.9'DhI'Dhc _The orc knight is severely wounded.'Dhi((((((('Dh"&5*'DhO'o.....You shoot an arrow. The arrow barely misses the orc knight.insults the orc knight's ancestors.  6=9 _The orc knight hits you but does no damage.'Dh@m (You shoot an arrow.  The arrow hits the orc knight but does no damage.'Dh ;*'Dh8 'o The orc knight is severely wounded.A giggling sprite leaps out and doodles on the orc knight's face.  The orc knight is almost dead.'Dh'3.8'Dh'Dh4W _The orc knight barely misses you.'Dh5 (You shoot an arrow. The arrow hits the orc knight.  The arrow burns the orc knight.'Dh:;*'Dh7  The orc knight is almost dead.A giggling sprite leaps out and bonks the orc knight with its +0 partisan.'$'DhN3150 ==54.7'DhQN _You kill the orc knight!'DhR _No target in view!'Dht'Dh'Dh'DhH _No target in view!'Dh6 G72 _Fly 'DhZ# _The sprites lose interest in your situation.78'Dh$ 'Dh`) 1'Dh) 'DhN, 'Dh1 K9='Dh2 'Dh[5 K8='DhR 080= 9'DhT O8'Dh@V 'DhnX ,'DhY 'Dh\ 'Dhw] 19== 7 'Dh^ 'Dh(a _You feel your existence waver again.'Dhb 'Dhd 'DhYe +3150'DhDf 'Dhh ;2'Dhj 'Dhl O='DhHn 'Dh]p b30='Dhqq 'Dhs a3='Dhyt 'Dh+v 'Dhv 'Dh^w 'Dhuy 'Dhpz 'Dh{ 'Dh} 'Dhz~ 4=1=='Dha 'Dha 'Dh 'Dh҂ 'Dh ^Fly 'Dh) 'Dha n _You feel your willpower return.'Dh %5'Dh 'Dh O='Dh 'Dhg ,'DhL 'Dhd 'Dh K6='Dh} 'Dh 'Dh 'Dh 'Dhʙ 'Dh9 @  There is an open door here.'Dh 'Dh  _'Dh 'Dh k  You now have 3155 gold pieces (gained 5).  Things that are here:'Dh. %5'DhN 'Dhn e _a +0 partisan; a +0 plate armour'Dhq O='Dh 'Dho 'Dh/ ,'Dh 'Dhڶ 'Dh͸ ,'Dh 'DhH 'Dh׼ 'Dhk 'Dh 'Dh 'Dh ,'Dh 'DhZ 'Dh ,'DhC 'Dh F _You reach down and open the door.'Dh 3'Dh7 'Dh @  There is an open door here.'Dh 'Dh  _'Dh 'Dh <72'Dh 'DhL O _You now have 3172 gold pieces (gained 17).'DhO 3'Dh 'Dhi 'Dh\ &87'Dh/ 'Dh O _You now have 3187 gold pieces (gained 15).'Dh 3'Dh 'Dh 'Dhi '203'DhW 'Dh O _You now have 3203 gold pieces (gained 16).'Dh 3'DhK 'Dh <12'Dhc 'Dh, N _You now have 3212 gold pieces (gained 9).'Dh 3'Dh 'Dh <37'Dh 'Dh _You now have 3237 gold pieces (gained 25).'Dh 'Dh6 &59'Dh; 'Dh O _You now have 3259 gold pieces (gained 22).'Dhq 3'Dh 'Dh=% ;6'Dh& 'Dh,) O _You now have 3269 gold pieces (gained 10).'Dh* 3'Dh, 'Dh- 'Dh/ ,'Dho0 'Dh1 'Dhb3 'Dh3 'Dh|4 'Dh46 'Dh 8 'Dh8 'DhG9 'Dh; <83'Dh< 'Dhu? O _You now have 3283 gold pieces (gained 14).'DhA 3'DhC 'DhF <94'DhH 'DhTK O _You now have 3294 gold pieces (gained 11).'DhsM 3'DhO 'DhQ =311'DhS 'DhvW O _You now have 3311 gold pieces (gained 17).'Dh(Z 3'Dh\ 'Dh` <29'Dhnb 'DhXf O _You now have 3329 gold pieces (gained 18).'Dhi 3'Dhl 'Dhop <50'Dhr 'Dh v O _You now have 3350 gold pieces (gained 21).'Dhx 3'DhYz 'Dhj} ;7'DhK 'Dh N _You now have 3357 gold pieces (gained 7).'DhS 3'Dh 'Dh" <69'Dh 'Dh O _You now have 3369 gold pieces (gained 12).'Dh 3'Dh 'Dhؑ <78'Dh 'DhP N _You now have 3378 gold pieces (gained 9).'Dh 3'DhC 'Dh 'Dh@ ,'Dh 'DhC 'Dh$ ,'Dh 'DhQ 'DhR 'Dh 'DhЬ 'Dh @  There is an open door here.'Dhm 'Dh  _'Dhh 'DhS X'Dh 'Dh 'Dh: 'Dh 'DhY 'Dh7 ,'Dht 'Dht 'Dha ,'DhV 'Dh 'Dh_ ,'Dh 'Dh  Things that are here:  a +0 partisan; a +0 plate armour'Dh 'DhC  _'DhQ 'Dh3 @  There is an open door here.'Dh6 'Dh  _'Dh 'Dh 'Dh ,'DhL 'Dh   Things that are here:  a +0 trident; a +0 chain mail'Dh 'Dh  _'Dh 'Dh  Things that are here:  a +0 trident; a +0 orcbow; a +0 chain mail'Dh 'Dh  _'Dh 'Dh @  There is an open door here.'Dhy 5 _'Dh 'DhA 'Dh_ ,'Dh 'Dh{ 'Dh ,'Dh 'Dh 'Dh# ,'Dh & 'Dh@) 'Dh. ,'Dh0 'Dh4 'DhJ7 ,'Dh9 'Dh= @  There is an open door here.'DhuA 'DhA  _'Dh;E 'Dh I 'DhCL ,'DhN 'DhjS 'DhV ,'Dh+Y 'Dh[ 'Dh^ ,'Dhb 'Dhsf  There is an open door here.  Things that are here:  a +0 club; a +0 ring mail'Dhi 5 _'Dhl 'Dho >  You see here a +0 dagger.'Dhs 5 _'Dhv 'Dhz >  You see here a +0 dagger.'Dh| 'Dh}  _'Dh 'Dh =  You see here a +0 flail.'Dh 'Dh  _'Dh 'Dh4 'Dh ,'Dh 'DhN 'Dh ,'Dh 'Dhp 'Dh ,'Dh 'Dh 'Dh; ,'Dh 'Dh 'DhT ,'Dh 'Dh 'DhP ,'Dh 'Dh 'Dh$ ,'DhϺ 'Dh! 'Dh- ,'Dh 'Dh B'Dha 'Dh 'Dh ,'Dh0 'Dh 'Dh ,'Dh` 'Dh~ 'Dh_ ,'Dh% 'Dh 'Dh| ,'Dh' 'Dh 'Dhb ,'Dh 'DhK 'Dh 'Dh 'Dh 'Dh 'Dh 'DhF 'Dh 'Dh 'Dh ,'Dh 'Dhb 'Dh ,'Dh 'Dh 'Dh ,'Dh 'Dh 'Dh= 'Dh 'Dhi 'Dh1 'Dhc 'Dh 'Dh 'Dh 'Dh_! ,'Dh" 'Dh#% 'Dh' ,'Dh) 'Dh, 'Dhj. ,'Dh0 'Dh2 'Dhf5 ,'Dhj7 'Dh9 'Dh; 'DhK< 'Dh= 'Dh? 'DhkB ,'DhE 'DhG 'Dh:J ,'DhL 'DhM 'DhkO ,'DhP 'DhQ 'DhS ,'Dh0T 'DhU 'DhQV 'DhV ,'DhW 'DhY 'Dh8Z ,'DhM[ 'Dhq\ 'Dh ] ,'Dh ^ 'Dhe_ 'Dh` 'Dhu` 'Dh` 'DhIb 'Dhb 'DhXc 'Dhc 'Dhe 'Dhe ,'Dhf 'Dhh ,'Dhdi 'DhVj 'Dhk 'Dh.l ,'Dh.m 'Dhn 'Dho ,'Dh'p 'Dhnq 'Dhs ,'Dhs 'Dhu 'Dhu 'Dh/v 'Dhv 'Dhx 'Dhy ,'Dhz 'Dho  ...#..)))))...........# #.# ...#...#.)###########.####.# ...#...#)#####......# ...#...'.# #....##### ...'...#.# #.##.# ########.# #.##.### ...# ### #.##.#.## ...# ##########.##..#.#### ...# >......@......###...#---735.7 (141.0) 'DhH #### .#########.#.## ###+## #.......## .(..#  #.######.## (....# #.# ##.## ..... #.# #..# ._...# #.# #.## .....#####. #.# #.# #.# .....#..##.###.# #.# #.#'Dh ]---62'Dh 'Dhގ ; _Found a stone staircase leading down.'Dh}V'Dh  There is a stone staircase leading down here. _'DhwH'DhJB'DhTX'Dh}m #..##.##...'...#.# #####'##########.# #.......# ### # #.......# ##### #. #......#>... ..###############.### .....#.# #.....# #.#.#.# #.##### .... #@....# #.# 64.7 (28.0) .#.......##.######.### .#.# ..#.##> #............# ...# #.>#.##. ########.###.# ...# #..#.##. ..##.###.# ..[ #..#.#####..##.# .##..#.# #.##.# .# #..#.# #....# 'DhRF[40m.# #.##.# .# #<...#5.7 (29 _Found a stone staircase leading down.'DhT3'DhV'Dhsi'Dh(un'Dhov,'Dh{R  There is a stone staircase leading down here.'Dh 'Dh _'DhÀ'Dh'Dh,'Dh'DhkR  There is a stone staircase leading down here.'Dh'DhC _'Dh'Dh['Dh,'Dhb'Dh'Dh,'Dh'Dh['DhР,'Dh%'Dh'Dh$,'Dhn'Dhz'Dh%'400'DhƬ'Dh? Found a stone staircase leading down. _There is a stone staircase leading down here. _Found a stone staircase leading down. _There is a stone staircase leading down here. _You now have 3400 gold pieces (gained 22).'Dh3'Dh^'Dh"'Dh,'Dhe'Dh'Dh'Dho'Dh'Dh,'Dh ####^### #.# #.##...#.#.# #.##.###.##...#.#.# #.##..##.##...'.###.### #.######'###.....# #.# #.......#  #.###.# #.#####.......#  'Dhm#.# #.# # ##.#...#.......##.###.# .####.##.....###########  #.....# <.....!@...#......#.# #78.7 (13 ####.### ..###.##.....##.#.#.# # .....# ...........#.###.....# # ###..# .#.######.......##.######  #..# .#.# #..#.##>##.......  #..# #...# #.>#.##.#########   #..# #...# #..#.##........##   ##..###..[ #..#.#########.##   #.....#.# #..#.# #.## 'Dh*'Dh'Dh+9.7 (14'Dhc'Dhp9 _Found a stone staircase leading up.'Dhx'Dh'Dh'Dh'Dhn'Dh'Dht _u - 4 lumpy purple potions (gained 2)'Dha 3'DhY 'DhR'DhE,'Dh'Dh'Dh;,'Dh'Dh 'Dh#,'Dh*%'Dh''Dh),'Dh+'Dh,'Dh^.,'Dh:0'Dh2P  There is a stone staircase leading up here.'Dh`3'Dh3 _'Dhv4'Dh6'Dh7'Dhv8'Dh9'Dh :'Dhr;'Dh<'Dh<'DhW='Dh>'Dh'DhԨ'Dhժ,'Dhԫ'Dh'Dho,'Dh۱'Dh('Dh .......# #...........#.###.....# .####..# #.#.######.......##.#### 'Dhb.# #..# #.#.# .#..#.##>##.... .# #..# #...# C#.>#.##. .# #..# #...# p#..#.##.. .# ##..###..[# .#..#.#########. .# #.....#.#.# T#..#.# #. .# #...#...#.####.#..#.# #. #.......#....@.#.##.# #.  #..##...#......#.##.# #.  #.......########)##.#########.  ....###..............(.........#### ######.#.############ #.#.# #.C   ettin (asleep) #.#.# #.# # ['Dh44mT   deep troll (asleep) #.#.# #.#p   necromancer (asleep) #.#<# ######....'Dh 812.7 (33  An ettin, a necromancer and a deep troll come into view.The ettin shouts in stereo! You hear a chilling moan. The deep troll shouts!'Dh Cp.TCsoul bound)Tsoul bound)pThe necromancer shouts!  The necromancer mumbles some strange words.====3.7 (34'Dh<'DhI _The necromancer binds the souls of nearby monsters.'Dh  #...  #.#.###### #..# #.#.# .#> #..# #...# C#.> #..# #...# p# [# .# 'Dh {.# .#..#.#  #.####T#..#.#  #....@.#.##.#  #......#.##.#  ########  (  #####  #.#.#  #.#.# #.#  #.#.#  #.#<# 'Dh]W #...  #.#.###### #..# #.#.# .#> #..# #...# C#.> #..# #...# p# 'Dh3Z[# .# .# .#..#.#  #.####T#..#.#  #....@.#.##.#  #......#.##.#  ########  (  #####  #.#.#  #.#.# #.#  #.#.#  #.#<# 'DhqqI'Dhyd _There are monsters nearby!'Dh7H.# #...#.###.....# #.####..# #.#.######.##. #.# #..# #.#.# .#..#.##>## 'DhڮN#.# #..# #...# C#.>#.##. #.# #..# #...# p#..#.## #.# ##..###..[# .#..#.# #.# #.....#.#.# .#..#.# # #.# #...#...#.####T#..#.# # #.#...@..#.##.# # #..##...#......#.##.# #'Dhͱ #.#)##.# ....###.( ##### ######.#.# #.#.# #.T   deep troll (soul bound) #.#.# #.# #.#.# #.## #.#<# ######'Dh'DhɾQ.T'DhV----4.7 (1.0) _'Dhn'Dh'Dht .# #.#.###..... ##.####..# #.#.######.##.  #.# #..# #.#.# .#..#.##>##  #.# #..# #...# C#.>#.##.  #.# #..# #...# p#..#.##  #.# ##..###..[# .#..#.  #.# #.....#.#.# .#..#.#  #.# #...#...#.####.#..#.#  #.#..@.T.#.##.#  #..##...#......#.##.#  #.#)##. ....###.( ##### ######.#.# #.#.# #.  #.#.# #.# #.#.# #.[39;49'Dh m #.#<# ######'Dh 'Dh' 2T.'Dh3 B----5'Dho 7{'DhN 'Dh& 6.# #.#.####.####..# #.#.######.##. #.# #..# #.#.# .#..#.##>## #.# #..# #...# C#.>#.##. #.# #..# #...# p#..#.##'Dh:*  #.# ##..###..[# .#..#. #.# #.....#.#.# .#..#.# #.# #...#...#.####{#..#.# #.#.@.T..#.##.# #..##...#......#.##.# #.#)##. ....###.( ##### ######.#.# #.#.# #. #.#.# #. #.#.# #. #.#<# ######'DhD+ 'Dh, 'Dh7 p{p   necromancer'Dh 9 %6'DhD 'DhWG 'DhC####.#####.###...###.##.....##.# ...........# #...........#.###... ####.####..# #.#.######.......## #.# #..# #.#.# .#..#.##>##. #.# #..# #...# C#.>#.##.### #.# #..# #...# p#..#.##.... #.# ##..###..[# .#..#.###### #.# #.....#.#.# .#..#.##.# #...#...#@####p#..#.# #.......#...T{.#.##.# #..##...#......#.##.#  #.......########)##.###### ....###..............(....##### ######.#.############ #.#.# # #.#.# #[17;1'DhF7H #.#.# #'DhK.T..pp   necromancer'DhL%7'Dhw\'DhǺ  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'Dh####.#####.###...###.##.....##.#. dertzug the Skirmisher 'Dh:...........# #...........#.###... Poltergeist of Gozag  Gold: 3400 ####.####..# #.#.######.......##. Health: 86/86 ========================#.# #..# #.#.# .#..#.##>##. Magic: 27/31 ====================----#.# #..# #...# C#.>#.##.### AC: 7'DhE Str: 4#.# #..# #...# p#..#.##.... EV: 15Int: 25#.# ##..###..[# .#..#.###### SH: 5Dex: 20#.# #.....#.#.# .#..#.#XL: 13 Next:  5% Place: Dungeon:14#.# #...#...#@####.#..#.#Noise: ---------  Time: 14817.7 (0.0)#.......#.T..p.#.##.#Q) +1 orcbow (flame)#..##...#......#.##.#Cast: Jinxbite#.......########)##.###### Fly ....###..............(.....'Dh ##### ######.#.############ T   deep troll (soul bound)#.#.## p   necromancer#.#.###.#.## 'Dh \_The necromancer binds the souls of nearby monsters. _There are monsters nearby!Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'Dhd Casting: Cause Fear (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate'Dh####.#####.###...###.##.....##.#. dertzug the Skirmisher ...........# #...........#.###... Poltergeist of Gozag  Gold: 3400 ####.####..# #.#.######.......##. Health: 86/86 ========================#.# #..# #.#.# .#..#.##>##. Magic: 27/31 ====================----#.# #..# #...# C#.>#.##.### AC: 7Str: 4'Dh#.# #..# #...# p#..#.##.... EV: 15Int: 25#.# ##..###..[# .#..#.###### SH: 5Dex: 20#.# #.....#.#.# .#..#.#XL: 13 Next:  5% Place: Dungeon:14#.# #...#...#@####.#..#.#Noise: ---------  Time: 14817.7 (0.0)#.......#.T..p.#.##.#Q) +1 orcbow (flame)#..##...#......#.##.#Cast: Jinxbite#.......########)##.###### Fly ....###..............(.....##### ######.#.############ T   deep troll (soul bound)#.#.## p   necr'DhʹTomancer#.#.###.#.##Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Cause Fear (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateYou feel bolstered by spreading misfortune.The necromancer looks frightened!'Dh Press: ? - help, Dir - look around, f - activateYou feel bolstered by spreading misfortune.  The necromancer looks frightened!  The deep troll resists with almost no effort.  You block the deep troll's attack. The deep troll barely misses you.The deep troll completely misses you.'Dhv.pp(fleeing)'Dhr[12 ===8.7 (1'Dh'Dh~ _The necromancer pleads, "Please! I have a lot of children!"'Dh _Unknown command.'Dh]x  #∩# #.....##<..........#..... ####.#####.###...###.##.....##.# ...................#.###.. ####.########.......#.# .#..#.##>##.#C#.>#.##.### #..# #...# p....#..###..[#####'DhHy K..#.#@# #.# #...#...#.####.#.......#.T...p###...#......#.##.#  #.......########)##.######....###..............(.....##### ######.#.############'Dhz ,'Dh݂ <T.'Dh} 6---9 _'Dh 'Dh !'DhE.# #.###.##.####.##.....#####  #∩# #.....##<..........#..... ####.#####.###...###.##.....##.# ...................#.###.. ####.########.......#.# .#..#.##>##.C#.>#.##.### #..# #...# p....#..###..#####..#.#.# #.# #...#...#T####.#.......#.....p.##...#......#.##.# #.......########)##.######....###..............(.....##### ######.#.###########T.---20 _You see here a +0 robe.!'Dh<<  #.###.#...#....# #.###.##.####.##.....##### !'DhB= #∩# #.....##<..........#..... ####.#####.###...###.##.....##.# ...........# #...........#.###.. ####.########.......#.# .#..#.##>##.C#.>#.##.### #..# p....!'Dh>#..###..[#####..#.#T# #.# #...#...#.####.#.......p##...#......#.##.# !'Dh>  #.......########)##.######....###..............(.....##### ######.#.###########!'DhA!'DhL!'Dh7N,1 _!'DhY!'Dh[!'Dh# #.#### #.##.# #.###.#...#....# #.###.##.####.##.....#####  #∩# #.....##<..........#..... ####.#####.###...###.##.....##.# ...........# #...........#.###.. ####.###.#.######.......#.# .#..#.##>##.C#.>#.##.### #..# #...# p....#..###..[#####..#.#T# #.# #...#...#.####.#.......p##...#......#.##.# #.......########)##.######....###..............(.....T.8=2!'Dh....##.### # #.#### #.##.# #.###.#...#....# #.###.##.####.##.....#####  #∩# #.....##<..........#..... ####.#####.###...###.##.....##.# ...........# #...........#.###.. !'Dh›####.####..# #.#.######.......#.#@# .#..#.##>##.C#.>#.##.### #..# #...# p....#..###..T#####..#.#.# #.# #...#...#.####.#.......p##...#......#.##.# #.......########)##.######!'Dhh!'Dh !'DhNT[!'Dhԩ%3!'Dh!'Dh+!'Dhݚ ##.####....#####'#....##.### # #.#### #.##.# #.###.#...#....# #.###.##.####.##.....#####  #∩# #.....##<..........#..... ####.#####.###...###.##.....##.# !'Dh ...........# #...........#.###.. ####.########.......#.#.# .#..#.##>##.#...# C#.>#.##.### #..# #..T# p....#..###..[######..#.#.# #.# #...#...#.####.#....p##...#......#.##.#!'Dh !'Dh~ !'Dhf <T.!'Dh= %4!'Dh/ !'Dh? !'Dh #.# #.......##.##.####....#####'#....##.### # #.#### #.##.# #.###.#...#....# #.###.##.####.##.....#####  #∩# #.....##<..........#..... ####.#####.###...###.##.....##.# ...........# #..@........#.###.. ####.####..# #.#.######.......#.#.# .#..#.##>##...T# C#.>#.##.### #..# #...# p....#..###..[#####..#.#.# #.# #...#...#.####.#....p!'Dh <T.!'Dhh!%5!'Dh&!'DhS)"'DhT #.# #.# #....### #.##.###. #.# #.# #......# #.##..##. #.# ###.####....#.# #.######' #.# #.....##.####.# #.# # #.# #.###.##.# #.# #.##### #.# #.# #.##.# #.###.#...#.. #.# #.###.##.####.##.....####  #∩# #.....##<..........#.... #####.#####.###.@.###.##.....##.# ............# #...........#.###. #####.####..# #.#.######.......## #.# #..# #.#T# .#..#.##> #.# #..# #...# [40"'Dh}mC#.>#.##.## #.# #..# #...# p#..#.##... #.# ##..###..[# .#..#.##### #.# #.....#.#.# .#..#.##.# #...#...#.####.#..#.#T.9==6"'Dh ####^####......# #.# ### #.# #.......##.##.####....#####'....##.### # #.####"'Dh   #.###.#...#...# #.###.##.####.##.....####  #∩# #.....##@..........#..... #####.#####.###...###.##.....##.# ....................#.###.. #####.####T######.......#.# .#..#.##>"'Dh~ C#.>#.##.## #..# #...# p...#..###..[#####..#.#.# "'Dh) "'Dh <T."'Dh %7"'Dh "'Dh a _There is a stone staircase leading up here.#'DhU|3#'Dh#'Dh,#'DhFAT.#'DhH18 _#'Dh~8{#'Dhn ###### #..#.⌠.### #....###...#.#.######### #.##.#.....####.##.....########.##.#.#....##.⌠.#.....##....##......<.....##.##.....##.##.####............##.....##.##.................#'Dho#.....'..###########.....[...3#.....####....  #.....'.##.#####.#..#.......  #.....#.##.#####.##..........#  #.....#.##.#.....###....###########....#.##### ##...##########..#....# #####.#####.......#..####.# #..........##'Dhtqu #.......#.....#.# #.....####.# #.......#.###.#.# #.....# #.. =#'Dh1x#'DhFI030.2 (2.5#'Dh#'Dh { _You fly upwards. _There is a stone staircase leading down here.#'Dh`p #'DhYq 3#'Dhr #'Dhs S30= _#'Dhdz  98#'Dh~ {=#'Dh a1=#'Dh] #'Dhj L 6.2 (6.0 _Magic restored.#'Dh #'Dh [ _Done exploring.$'DhA$'DhWhere to? (Tab - D:14, ? - help)  D - Dungeon  T - TempleL - LairO - Orcish Mines $'Dhŀ$'Dhz[?25h[?0c###### #..#.⌠.### dertzug the Skirmisher#....###...#.#.## Poltergeist of Gozag  Gold: 3400#######$'Dh#.##.#.....####.# Health: 86/86 ========================#.....########.##.#.#....##.⌠. Magic: 31/31 ========================#.....##....##......<.....##.# AC:  8  Str: 4#.....##.##.####............#. EV: 15Int: 25#.....##.##................... SH: 5Dex: 20#.....'..###########.....[...# XL: 13 Next:  5% Place: Dungeon:13#.....####...@................ Noise: ---------  Time: 14836.2 (0.0)#.....'.##.#####.#..#........# Q) +1 orcbow (flame)#.....#.##.#####.##..........# Cast: Jinxbite#.....#.##.#.....###....###### Fly #######....#.##### ##...##########..#....# #####.###### #.......$'Dh8#..####.# #..........# #.......#.....#.# #.....####.# #.......#.###.#.# #.....# #..  _There is a stone staircase leading up here. _You fly upwards. _There is a stone staircase leading down here. _Magic restored. _Done exploring.  What level of the Lair of Beasts? (default 1, ? - help) $'DhBC [?25l[?1c$'DhW 3$'Dh[Y $'DhCn $'Dho $'Dhp $ _$'Dh.x n$'Dh~y $'Dh/z $'Dhz $'Dh2{ $'Dh} $'Dh~ F 7 $'Dh@ $'Dh؁ '_You fly upwards. _There is a stone staircase leading down here. _Magic restored _Done exploring. _You feel your existence waver again.$'Dh 3$'DhɄ $'Dh $'Dhq ,$'Dh $'Dh$ $'Dhʍ ,$'Dh $'Dh֐ $'Dh ,$'Dh $'Dh $'Dh ,$'Dhe $'Dhx $'Dh ,$'Dh@ $'Dh W  There is a stone staircase leading up here.$'Dh4 $'DhΡ $'DhQ $ _$'Dh3 $'Dh, 2$'Dh $'Dh$ $'Dh $'Dh $'Dhc j _You fly upwards.  There is a stone staircase leading down here.$'Dh9 $'DhŖ  _$'Dh $'Dhn $'Dh ,$'Dh $'Dh $'Dh ,$'Dh $'Dh $'Dh ,$'Dh $'Dh $'Dh ,$'DhӮ $'Dhذ $'Dh $'Dh $'Dh $'Dh" $'Dh' $'Dh $'DhA $'Dh $'Dh $'Dh $'Dh7 $'Dhh P  There is a stone staircase leading up here.$'Dh $'Dh  _$'Dh $'Dh $'Dh ,$'Dh $'Dh n$'DhD ,$'DhC $'Dhk $'Dh_ ,$'Dh& $'Dh d  Things that are here:  2 poisoned darts; a +0 short sword$'Dh 5 _$'Dh= $'Dh $'Dh ,$'Dh $'DhI $'Dh ,$'Dh0 $'Dh' _  Things that are here:  a +0 dagger; a +0 short sword$'Dhr $'Dh  _$'Dh $'DhC|  Items here: (( ))).$'Dh5 _$'Dh$'Dh   There is a stone staircase leading up, spattered with blood here.  Things that are here:  4 poisoned darts; a +0 club; a +0 dagger$'Dh$'Dh$'Dh$ _$'Dh%'DhY,1 _You fly upwards.  There is a stone staircase leading down here. _%'Dh   There is a stone staircase leading up here. _%'Dh 0 _You fly upwards.  There is a stone staircase leading down here. _#.# #.# #...###..# #..# #.# #.# #...# #..# #..# .# #<# #...# #..# #..# # #.# #...# #..# #..# ######.# #.%'DhR..# #..# #..# ...# #...# #..# #..# ...# #...# #..# #..## ###...# #...# #..# #.... .....######.####@..# #..# # .....# ###........# #..# #..# .....####..P.......# #..#####..# ###..##...P.PP.....###.........# #..#...P.....................##..#...................###...# D   steam dragon (wandering)#....PPD.....P.P.###...# #...##..[..P.####.....# #...# #...##......P#..'..P..###.%'Dhfh..# #...#87.7 (51.5).D8.7 (52 _A steam dragon comes into view.&'Dh).# <# #...# #.####........# #..# ###... .....######.####. ###.....#####..P####..# ###..##...P.PP##.......  #..#...P..................###..PPP.P.###...# [..PD####.....# #......P#..'..P..##PPP..#>.#..P....9.7 (1.0)&'Dhg  <.####......# ###.. .....######.### ###.....#####..P####..# ###..##...P.PP##.......  #..#...P..............Fly .#..P...#....P..####.P.P..##...# #)..#&'Dhj <90&'DhCp &'Dhq &'Dh y .####.......&'Dh # ###.... .....######.### ###.....&'Dh #####..P####..# ###..##...P.PP&'Dh ##.......  #..#...P..................###&'Dh Fly ###.P.P..# &'Dh^ #.[...P.P...P.P...##.).# #...## &'Dh &'Dh %1&'Dh &'Dh" ''Dhv''DhN''Dhfn''DhgX''Dh,''Dh#''Dh ,''Dh''Dh,''Dha''Dh"''Dhp''Dh''Dh''Dh+''Dh''Dh,''Dh''Dhz,''Dh''Dhj,''Dh''Dh^,''Dh''Dh,''Dhc''Dh,''DhK''Dh,''Dh.''Dh,''Dh|''Dh3,''Dh>''Dh,''Dh`''DhB''Dh''Dh,''Dh''DhD   steam dragon (wandering)D''Dha  #.# #.# #...# #..# #..#   #...# #..# #..#   #...# #..# #..#  ...# #...# #..# ''Dh...# #...# #..# #.####...# #..#  ###........# #..# ..P.......#  .P.PP..@..#''Dh_ 915.7 (24.0)  P.............. ''Dh>q ...............  ......P.P.###...# #...#  #..[..P.####.....# #...# #...# ''DhR '..P..# #...#  >.#..P... #...#  ''Dh###.PDP..##...# #)..#  #.[).# _You start waiting.''Dh #.# #.# #...# #..# #..#   #...# #..# #..#  ''DhOm #...# #..# #..#  ...# #...# #..# ...# #...# #..# #.####...# #..# ''Dhˋ{ ###........# #..# ..P.......#  .P.PP..@..# ''DhFJ P..............  ............... ''DhŌt ......P.P.###...# #...#  #..[..P.####.....# #...#  ''Dh? '..P..# #...#  >.#..P...''Dh   ###.PDP..##...#  ''Dh4i #.[).# ''Dh''Dhf''Dhc _A steam dragon is nearby!''Dh   You beckon some vexing sprites to accompany your attacks.DD.29--==6.7 (1.0)Will/2 Jinx Fly ''DhR ; _You feel your willpower being sapped.('Dh (((((You shoot an arrow. The arrow hits the steam dragon.  The arrow burns the steam dragon.('Dh;*('Dh&Q  You shoot an arrow. The arrow hits the steam dragon.  The arrow burns the steam dragon.  The steam dragon is lightly wounded.  You feel bolstered by spreading misfortune.A giggling sprite leaps out and makes the steam dragon trip over its own  talons.....D (very drained).12 =7.5 (0.8('Dh('Dhg _The steam dragon is moderately wounded.('Dh0 _Your line of fire to the steam dragon is blocked by a fungus.('Dh^ _Your line of fire to the steam dragon is blocked by a fungus.('Dhf ('Dhbg ('DhMw  _Your line of fire to the steam dragon is blocked by a fungus.('DhO ####.......# ###... .....######.### ###.....#####..P####..# ###..##...P.PP##.......  #..#...P......@........###..PPP.P.###...# [..P.####.....# #......P#..'..PD.###..PPP..#>.#..P.....P..####.P.P..#)[...P.P...P.P...##.).# #...##.........P...).# #[)...('Dh}>D.---8.5 (1.0 _)'Dh0)'Dh>)'Dh+--- _Your line of fire to the steam dragon is blocked by a fungus.)'DhI)'DhUJ)'DhY)'Dh\s _Your line of fire to the steam dragon is blocked by a fungus.)'Dh)'Dh)'DhH#)'Dhy' _Your line of fire to the steam dragon is blocked by a fungus. __)'Dh4 ........# ###.... .....######.### ###.....)'Dho6 -#####..P####..# ###..##...P.PP##.......  #..#...P.............###..PPP.P.###...# [..P.####...D.# #......P#..'..P..##PPP..#>.#..P...)'Dh7 ..P..####.P.P..#)[...P.P...P.P...##.).# #...##.........P...).# #[)....P....###...# #>.)'Dh9 )'DhmB :D.)'DhC ,9 _)'Dh9J )'DhL )'DhP  ___ You shoot an arrow. The arrow hits the steam dragon!  The arrow burns the steam dragon.)'Dh ;*)'Dh*r /D  The arrow burns the steam dragon.  The steam dragon is severely wounded.  A giggling sprite leaps out and smacks the steam dragon with its own front  talon.  The steam dragon is almost dead.  The steam dragon closely misses you.30=-===20.4 (0.9)'Dhv )'Dhz D _The steam dragon claws you but does no damage.)'DhN  ((You shoot an arrow.  The arrow barely misses the steam dragon.The arrow hits the plant. The plant begins to die. The arrow burns the plant.)'Dhɨ;**'Dh&E D.  The arrow barely misses the steam dragon.The arrow hits the plant. The plant begins to die. The arrow burns the plant.  The plant is lightly damaged.  *'DhmA giggling sprite leaps out and smacks the steam dragon with its own front  talon.  The steam dragon is almost dead.1.3 _You block the steam dragon's attack. The steam dragon completely misses you.*'Dhis  You shoot an arrow.  The arrow hits the steam dragon but does no damage.*'Dh;**'Dh  The steam dragon is almost dead.A giggling sprite leaps out and smacks the steam dragon with its own front  talon.*'Dho$*'DhTX3400 =62.2*'Dh*'DhP _You kill the steam dragon!*'DhhL # ###..... .....######.### ###.....#####..P*'Dhi8.#####..# ###..##...P.PP##.......  #..#...P.............###..PPP@P.###...# [..P.####.....# #..*'Dhi....P#..'..P..##PPP..#>.#..P...##...P....###.....P..PPP.....# #...# #[).## *'DhGj*'Dhz---3.2 (1.0Fly *'Dhc*'Dh _The jinxing sprites lose interest in you.You now have 3419 gold pieces (gained 19).  The sprites lose interest in your situation.*'Dhƨ.19---4.2 (2*'Dh*'DhV _A nearby plant withers and dies.*'Dh*'DhW*'Dh*'DhH _No target in view!*'Dh 1=*'Dh^ *'DhP J 5.2 (1 _Magic restored.*'Dh *'Dh? *'DhA E _Done exploring.+'Dh Where to? (Tab - Lair:1, ? - help) D - DungeonT - Temple L - Lair  O - Orcish Mines ,'Dh-,'Dh<n[?25h[?0c #........# #...# #..# #..## dertzug the Skirmisher ####........# #...# #..# #.... Poltergeist of Gozag  Gold: 3419 ,'Dh=.....######.####...# #..# #.... Health: 86/86 ======================== .....# ###........# #..# #..## Magic: 31/31 ======================== .....####..P.......# #..#####..# AC: 12  Str: 4 ###..##...P.PP.....###.........# EV: 15Int: 25#..#...P.....................# SH: 5Dex: 20#..#...................###...# XL: 13 Next:  6% Place: Dungeon:10#....PP......P@P.###...# #...# Noise: ---------  Time: 14925.2 (0.0),'DhII#..[..P.####.....# #...# #...# Q) +1 orcbow (flame)#......P#..'.....###...# #...# Cast: Jinxbite#..PPP..#>.#..P...##...# #...# Will/2 Fly #....P..####.P.P..##...# #)..##.[...P.P...P.P...##.).# #...## #..........P......##.).# #[)... #...........P....###...# #>.... #.....P..PPP.....# #...# #[).## The sprites lose interest in your situation. _A nearby plant withers and dies. _No target in view! _Magic restored. _Done exploring.  What level of the Lair of Beasts? (default 1, ? - help) ,'Dh [?25l[?1c,'Dh3,'Dh,,'Dha,'Dh ,'Dh $ _,'Dh,,'DhhO1,'Dh,'Dh,'Dh,,'Dht _A nearby plant withers and dies. _No target in view! _Magic restored _Done exploring.  There is an open door here.,'Dh!,'DhO" _,'Dhz#,'Dh8&,'DhN(,,'Dh),'Dhp+R  There is a staircase to the Lair here.,'Dh-,'Dh.,'Dh@/@0 _,'Dh1,'Dhy,'Dhށ)Generating dungeon...o\\/o/ building the Dungeon \o\,'Dh tbuilding the Lair of Beasts /o/,'DhD ,'DhN Adertzug the SkirmisherPoltergeist of Gozag  Gold: 3419 Health: 86/86 ========================,'Dh Magic: 31/31 ========================AC: 10  Str: 4EV: 15Int: 25SH: 5Dex: 20XL: 13 Next:  6% Place: Lair:1Time:Will/2 Fly _No target in view! _Magic restored. _Done exploring. ,'Dh _What level of the Lair of Beasts? (default 1, ? - help) _There is an open door here. ,'Dh ._There is a staircase to the Lair here.,'Dh ,'Dh q  You fly downwards. Welcome to the Lair of Beasts!  The yak bellows! x2; You hear a bellow! You hear a loud, deep croak! 9 _You hear a croak. You hear a bellow!  There is a staircase back to the Dungeon here.,'Dh3 ,'DhE ...#...#Y.YY##......,'Dh! y# ####......#..###.........#.................~~~.@.~.....Noise: ===------ 14931.9 (6.7),'Dh ?...~≈~~..~~....Q) +1 orcbow (flame)..~~≈≈~~~≈~....Cast: Jinxbite,'Dh] k#.~~≈≈≈≈≈≈≈≈l..#..≈≈≈≈≈≈≈≈....##.~≈≈≈≈≈≈≈....YYY 3 yaks (1 wandering),'Dh #....~~~~.....l   basilisk..............,'Dh ,'Dh ,'DhP d _There are monsters nearby!-'Dh+Z  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.-'DhaiY..YYYl.-'Dha`YYY 5 yaks-'Dh341929---2.9 (1.0Jinx Fly -'Dh-'DhGY _A yak comes into view. x2-'Dh( (((You shoot an arrow. The arrow hits the yak! The arrow burns the yak.-'Dh :*-'Dh } Y...(1 drained)-'Dh The yak is moderately wounded.A giggling sprite leaps out and smacks the yak with its own front hoof.-'Dh Q12=3.7 (0.8-'Dh -'Dh/ [ _The yak is heavily wounded.-'Dhܫ (((You shoot an arrow. The arrow hits the yak! The arrow burns the yak.-'Dh6 :*-'Dh  The yak is almost dead.A giggling sprite leaps out and smacks the yak with its own front hoof.-'Dh -'DhX/ $..Y.. 4 yaksYou kill the yak!-'Dh4 :*-'DhQ i  The basilisk gazes at you.-'Dhu-'Dhd-'Dh>-'DhL.Y.YY.@-'Dhip3419 --74.6 (0.9-'Dh-'Dh (( _You are unaffected.  You shoot an arrow..'Dh{:*.'Dh  The arrow hits the yak but does no damage.  A giggling sprite leaps out and makes the yak trip over its own hooves..'DhB.'Dh.'Dh .Y$.YYY....F.l.(1 drained)F   cane toadl   basiliskThe yak is lightly wounded..'Dh H35.4 (0.8.'Dh86.'Dh: .'DhB;.'Dh;8_A cane toad comes into view..'Dhp=.'Dhs  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..'Dh m  Okay, then..'Dh .'Dh . _/'DhA...# ...#..Y..##.. $.....#. ####YY.... #..###...Y....F#..................~~~.<.~......~≈~@..~~..../'DhE~≈≈~~~≈l....##.~~≈≈≈≈≈≈≈≈... #... ##.~≈.... #....~~~~..... ..............l   basilisk##..>##/'Dh/'Dh/'DhW/'Dh˳/'Dh/'Dh.Y..YY.....Y....FF   cane toadl   basilisk/'DhϾ30=---6.4 (1.0Water /'Dh/'Dh; _Found a stone staircase leading down./'Dhώ< ...#.#.....## ... $Y.... #.. ####...... #..###..YY......##.......Y....F......~~~.<.~......~≈~~..~~..../'DhXP...~~≈@~~~≈l....##.~~≈≈≈≈≈≈≈≈... #... ##.~≈.... #....~~~~.. ..............##..>##l   basilisk ...######../'Dh/'DhV/'Dh/'DhӚ/'Dhj/'Dh=/'Dh3.Y..YY...F.Yl~F   cane toadl   basilisk/'Dho---7Water /'Dh/'Dhn/'DhY.#.....##....$..... #.. ####.Y###......##......YY...F....~~~.Y.~...≈~~..l~P...~~≈≈~~~≈.##.~~≈@≈≈≈≈≈≈/'DhDZ #..≈.#.~ #....~~~~.#.........##..>##  ...######..# ##.. /'Dha/'Dhc/'Dhe/'Dhg/'Dhi/'Dh~/ .Y......Y<Y~.FYThe yak seems less drained./'Dhi  The basilisk gazes at you./'DhE /'Dh %8/'Dhw/'DhR2 _You resist with some effort./'DhD...$..... #.. ####.###...Y.##.............~~~Y<Y~.F≈~Y..l~.P...~~≈≈~~~≈.##.~~≈≈≈≈≈≈≈≈ #..≈.#.~ #....~~~~.#.........#..>## ...######..# /'DhM##..   /'Dhm/'Dh?/'Dh/'Dh/'Dh/'Dh/'Dh7.Y.<YF..l~YY(1 unaware)/'Dh%9/'Dh /'Dh I _The yak is distracted by your dazzling golden aura./'Dh?  /'Dh@  /'DhB @You beckon more vexing sprites to accompany your attacks.  /'DhC ,You feel your willpower being sapped.  /'DhOE The yak bellows!/'DhCK ,/'DhY /'Dh)a /'Dhe /'Dhy /'Dh{ ./'Dh| .Y/'Dh| 1~YF/'DhS} &Yl/'Dh} Y/'DhR~ /'Dh~ /'Dh /'Dh 29/'Dh -/'Dh ===/'Dh 40/'Dh /'Dhͫ  /'DhM /'Dh 0_The yak is no longer distracted by gold./'DhU  /'DhV /'DhrW $(/'DhX ZYou shoot an arrow. The arrow hits the yak! The arrow burns the yak./'Dh/'Dh */'Dh /'Dhv /'Dh  /'Dh6The yak is heavily wounded./'Dh]A giggling sprite leaps out and smacks the yak with its own front hoof./'Dho/'Dh7/'Dh /'Dh /'Dhw~/'Dh 3Y.FY/'DhY/'Dh≈/'Dh'(1 drained)/'DhF/'Dh{$(unaware)/'Dh&The yak is severely wounded./'Dhs /'Dh#/'Dhn$4/'Dh$%1.3 (0.9/'Dh:6/'Dh> /'Dhq?/'Dh?A_The cane toad is distracted by your dazzling golden aura.0'Dh) (FYou shoot an arrow.  The cane toad gives a loud, deep croak!  The arrow hits the yak but does no damage.0'Dh=:*0'Dhٱ  The yak is severely wounded.A giggling sprite leaps out and smacks the yak with its own front hoof.0'Dh lF~YYY≈ very drained)====2.2 0'Dh0'Dh&8_The yak is severely wounded.0'Dh[0'Dhi  You shoot an arrow. The arrow hits the yak! The arrow burns the yak.0'Dh$( 3 yaks0'Dh_V  You kill the yak!0'Dh,d0'Dh i0'DhlF.Y≈0'Dh 2--8===-3.1 _The cane toad is no longer distracted by gold.0'Dh`m _Your Spellcasting skill increases to level 8!0'Dh, (You shoot an arrow. The arrow hits the yak! The arrow burns the yak.0'DhW:*0'Dhy; Y≈(1 drained)The yak is heavily wounded.A giggling sprite leaps out and smacks the yak with its own front hoof.0'Dh<]5-4.00'Dh3K0'DhR[ _The yak is heavily wounded.0'Dh1 (You shoot an arrow. The arrow hits the yak! The arrow burns the yak.0'Dh=J :*0'Dh]B  The yak is almost dead.A giggling sprite leaps out and makes the yak trip over its own hooves.0'DhD 0'Dh|_  ~Fl≈ 2 yaksF(unaware)You kill the yak!0'Dh{ l7/8730=98 (0.80'Dh 0'Dh O _The cane toad is distracted by your dazzling golden aura.0'Dh (((((((You shoot an arrow.  The arrow completely misses the basilisk.0'Dh h *FThe arrow closely misses the cane toad.0'Dh C  The cane toad gives a loud, deep croak!  A giggling sprite leaps out and smacks the basilisk with its own front talon.  The basilisk is lightly wounded.0'Dh GS  The cane toad is no longer distracted by gold.0'Dh J0'DhJ0'DhbK ...<YFlY~≈~.S≈Y(1 unaware)(drained)0'DhcS   water moccasin (wandering)  The yak is distracted by your dazzling golden aura.0'DhcX6====5.60'Dhu0'Dhs~a _A water moccasin comes into view.1'Dh; ((YS  You shoot an arrow. The arrow closely misses the basilisk.The water moccasin hisses angrily. The yak bellows!  The arrow hits the yak. The arrow burns the yak.1'Dh\#:*1'Dh *(1 drained)The yak is lightly wounded.  A giggling sprite leaps out and smacks the yak with its own front hoof.1'Dh}  The yak is lightly wounded.  A giggling sprite leaps out and smacks the basilisk with its own front talon.  The basilisk is moderately wounded.1'Dh1'Dh  Y≈lY~≈~S.F≈Y1 unaware, 1 drained) very drained)The jinxing sprites lose interest in you.The yak is distracted by your dazzling golden aura.1'DhUT76.5 (0.91'Dh1'Dh=B _The cane toad stings you but does no damage.1'DhI Y You shoot an arrow. The arrow hits the cane toad!  The arrow burns the cane toad.1'Dhs  The cane toad is moderately wounded.1'Dh}1'DhM  The yak is no longer distracted by gold.1'DhRcY..S1'Dh:a===-7.3 (0.81'DhV1'Dhh7 _You block the cane toad's attack.1'Dhe 1'Dh^f  1'Dhf8You shoot an arrow. The arrow hits the cane toad.  1'Dh>gThe arrow burns the cane toad.1'DhC ,1'DhlY.S≈1'DhDV=-8.11'Dhd21'DhD 1'DhD1'DhE@_The cane toad is moderately wounded.1'DhOF1'DhJq  You shoot an arrow. The arrow hits the cane toad!  The arrow burns the cane toad.1'DhO q  The cane toad is severely wounded.1'Dh M  The yak is no longer distracted by gold.1'Dh d S≈≈ The cane toad closely misses you. The water moccasin misses you.3--1=9.0 (0.91'DhT! 1'Dh& / _The cane toad stings you.1'DhT T(((((1'DhX 1'Dh  Y....~~≈FYou shoot an arrow. The arrow barely misses the cane toad.1'Dh *8 (0.81'Dh 1'DhR _The water moccasin closely misses you. The cane toad barely misses you.1'Dh  You shoot an arrow. The arrow hits the cane toad!  The arrow burns the cane toad.  1'Dh7You kill the cane toad!1'Dh3? ≈l   basilisk (very drained)S   water moccasin 2'Dh!  You now have 3424 gold pieces (gained 5).Y.2'Dh244=-=1150.7 (0.92'Dh\ _The yak seems less drained. The water moccasin misses you.2'DhP8  You shoot an arrow.2'Dh4  The arrow hits the water moccasin but does no damage.  The water moccasin bites you but does no damage.2'DhqB.YY   yak (unaware)2'DhC'1.62'DhN2'DhTI _The yak is distracted by your dazzling golden aura.2'Dhy (((((((You shoot an arrow.2'DhsH YS≈≈≈≈..YThe arrow closely misses the water moccasin.The yak bellows!  The water moccasin barely misses you.2'Dh@tX6====2.52'Dh62'DhLF _The water moccasin bites you but does no damage.2'Dhm  You shoot an arrow. The arrow hits the water moccasin!  The arrow burns the water moccasin.2'Dhh  The water moccasin is heavily wounded.The yak is no longer distracted by gold.2'Dh! i  The basilisk gazes at you.2'Dhq 2'Dh 2=5===-3.42'DhI 2'Dh o _You easily resist. The water moccasin closely misses you.2'Dh  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped. The basilisk seems less drained.2'Dh ~YY 2 yaks2'Dh =5=0--4--4.4 (1.0Jinx Fly Water 2'Dh 2'Dh \ _The water moccasin closely misses you.2'Dh  You shoot an arrow. The arrow hits the water moccasin!  The arrow burns the water moccasin.2'Dh/ :*2'Dh   The water moccasin is severely wounded.A giggling sprite leaps out and ties the water moccasin's tail in a knot.  You kill the water moccasin!2'DhC ≈  You now have 3432 gold pieces (gained 8).2'DhPK 8*2'Dh0+i  The basilisk gazes at you.2'Dh´8  You are unaffected.2'Dh/2'Dh.2'Dh Y2'DhY2'Dh@2'DhY2'Dh'(1 unaware)2'Dhy2'Dh2'Dh322'Dhi--2'Dh52'Dhv22'Dh=2'Dhp5.3 (0.92'Dh|2'Dh592'Dh9%(2'DhW:Y2'Dh:2'DhK;DThe basilisk gazes at you.  2'Dh;You are unaffected2'Dh*< . 2'Dh<;_The yak is distracted by your dazzling golden aura.2'Dh =shoot an arrow2'Dh= .  2'Dh=The yak bellows!  2'Dhb>The arrow hits the2'Dh>( basilisk! The arrow burns the basilisk.3'Dh:*3'Dh\q  The basilisk is heavily wounded.A giggling sprite leaps out and makes the basilisk trip over its own talons.  The basilisk is severely wounded.3'Dh .YlY≈l  (unaware, drained)3'DhX6====6.23'Dh3'Dh`N _The basilisk is distracted by your dazzling golden aura.3'Dh'g(((((((3'Dh *lYou shoot an arrow. The arrow barely misses the basilisk.3'DhbG...<3'Dh.l≈very drained) _The basilisk is distracted by your dazzling golden aura.  You shoot an arrow. The arrow barely misses the basilisk.The basilisk hisses angrily.  A giggling sprite leaps out and makes the basilisk trip over its own talons.  no longer distracted by gold.  The basilisk is severely wounded.3'Dhi  The basilisk gazes at you.3'DhbV3'DhVWi6===-7.0 (0.83'Dhq3'Dh ((((((( _You easily resist.3'Dh5&8*3'Dh`  You shoot an arrow. The arrow closely misses the basilisk.A giggling sprite leaps out and smacks the basilisk with its own front talon.3'Dh3'Dh3.3'Dh.3'Dhh  ..3'Dh8!:<.Y3'Dh!.3'Dht"l3'Dh#≈3'Dh# 3'DhT$3'Dh'3'Dh(13'Dhg)=3'Dh)-3'Dh,#9 (0.93'Dh/T3'Dh|a\ _The basilisk is almost dead.3'Dhvs  You shoot an arrow. The arrow hits the basilisk! The arrow burns the basilisk.3'Dh}e$(3'DhF3'Dhm~Y$≈3'DhA:B=8.83'DhI3'Dh,UL _You kill the basilisk!3'Dh (You shoot an arrow. The arrow hits the yak!! The arrow burns the yak.  The yak is no longer distracted by gold.3'Dh :*3'Dh| 3'Dh` YY≈YY(unaware, 1 drained)You shoot an arrow. The arrow hits the yak!! The arrow burns the yak3'Dh .  The yak is no longer distracted by gold.  The yak is heavily wounded.  A giggling sprite leaps out and smacks the yak with its own front hoof.  The yak is severely wounded.  The jinxing sprites lose interest in you.3'DhS 7=79.6 (0.83'Dh_  3'Dh 3'Dh >_The yak is distracted by your dazzling golden aura. x23'Dhj Z((YYThe jinxing sprites lose interest in you. _The yak is distracted by your dazzling golden aura. x2  You shoot an arrow. The arrow closely misses the yak.  3'Dhj |The yak bellows! x2  The arrow hits the yak! The arrow burns the yak.  no longer distracted by gold.3'Dh 3'DhhY.Y≈3432====60.43'Dh3'Dh[ _The yak is heavily wounded.4'Dh (You shoot an arrow. The arrow hits the yak. The arrow burns the yak.  The yak is no longer distracted by gold.4'Dh  The yak is almost dead.Y~Y~≈===-1.2 _The yak seems less drained.4'Dhŝ ((You shoot an arrow. The arrow hits the yak. The arrow burns the yak.4'Dh%4'DhG4'DhHY4'DhnI.4'DhJ~4'DhJ≈4'Dh K4'DhvL4'Dh M24'DhM=4'Dh)N-4'DhN 2.04'DhZ4'Dhe 4'Dh_f4'Dhf3_The yak is almost dead.4'Dhg4'Dh4'Dh`.#. ....## 4'DhA.... $..... 4'Dh̊B#.. ####4'DhS 4'Dh܋_ #..###......... 4'Dhe..##........4'DhP 4'Dh.....~~~.<.Y..... 4'Dhw.....~≈~~..~~.... 4'DhP...~~≈≈$~~≈~.... 4'Dh5.##.~~4'Dh 4'DhQ#..≈≈.... ##.~≈≈≈≈≈≈≈.... ~~~~..... #.......##..>.......#...######..###.. ..##...#4'Dh4'Dh4'Dh4'DhY4'Dh ~4'DhD4'Dhw4'Dh=4'Dh ---4'Dh[3.0 (1.04'Dh4'Dhͼ4'Dh (((You shoot an arrow. The arrow hits the yak. The arrow burns the yak.4'Dhr.Y.~.~===9 (0.9 _The yak is almost dead.4'Dh (((You shoot an arrow. The arrow hits the yak. The arrow burns the yak. _The yak is almost dead.  The arrow hits the yak but does no damage.4'Dh} 4'Dh 4'Dhn k.Y.~4'Dh ,4.7 (0.84'Dh 4'Dh, W _The yak is almost dead.4'Dh< i  You shoot an arrow. The arrow hits the yak! The arrow burns the yak.4'Dh $((   yak4'Dhf4'Dhpk.Y.~4'DhT]3432 =35.6 (0.94'Dh4'DhBG _You kill the yak!5'Dh^tj(((((((5'Dhf5'Dh~....$Y~5'DhH66.4 (0.85'Dh5'Dhj _You shoot an arrow. The arrow barely misses the yak.5'Dhi  You shoot an arrow. The arrow hits the yak! The arrow burns the yak.5'Dh^$(5'Dh5r8~5'Dh/47.25'Dh5'DhWG _You kill the yak!5'DhK5'Dh5'DhW5'Dh]H _No target in view!5'Dh 5'Dh) 5'Dh 5'DhT 5'Dh d5Water _5'DhC 714 _You now have 3471 gold pieces (gained 39).35'Dh P875'Dh= 5'Dhx w _You now have 3487 gold pieces (gained 16).Water 502 _You now have 3507 gold pieces (gained 20).5'Dh >5'DhM 5'Dh 5'Dh ,5'Dh 5'Dhx 5'Dh 5'Dh 915'Dh[ 5'Dh 5'Dh$ 5'Dh ]350705'Dh 5'Dh <205'Dh 5'DhX O _You now have 3520 gold pieces (gained 13).5'Dhw 35'Dh 5'Dh 5'Dh@ P 95'Dh 5'Dh 5'Dh 5'Dh( Z8Fly 5'Dh 5'Dh n _You feel your willpower return.5'Dh 5'DhF 5'Dh 5'Dh) 5'Dh 5'Dh% 5'Dh 5'Dh 5'Dh 5'Dh 0 7 5'Dh 5'Dh? s _You feel your existence waver again.5'Dh 35'Dh 5'Dh  5'Dh    ....[.##  P####....#.##  ............   ..   ........$.   ........P#   #.....#   #...@#  ---86.2 (19.0) #....#  ## #....##  .##.###.....#  ...........##  ...........#   .#............####   ...................   #..######.........   5'Dh ]---7.2 (205'DhW! 5'Dh% C _Found a robe.6'Dh16'Dh16'Dh46'Dh66'Dh>X6'DhRA,6'DhC6'DhH6'DhlM,6'DhP6'Dhi42 _You now have 3542 gold pieces (gained 22).6'Dh]6'Dh6'Dh,6'Dhw6'DhQ6'Dhٙ,6'Dh96'Dh6'DhΞ,6'DhJ6'Dh֣6'Dhj,6'Dh6'Dh6'Dh,6'Dh6'Dh6'Dh6'Dh6'Dh:6'Dh6'Dht,6'Dh6'Dh6'Dh,6'Dh6'Dh6'DhK6'Dh6'Dh6'Dh6'Dh6'Dh6'Dh6'Dh6'Dh6'Dh#6'DhX6'Dh6,6'Dh6'DhII _R - 2 scrolls of identify (gained 1)6'DhZ36'Dh6'Dh86'Dh6'Dhd6'Dh6'Dhp6'DhU,6'Dh 6'Dh6'Dh%6'DhE0X6'Dh6,6'Dh96'Dh<6'Dh<6'Dhq?6'Dh@6'Dh~58 _You now have 3558 gold pieces (gained 16).6'Dh:B6'Dh6'Dh@X6'Dh}X6'Dh ###   ##.###   #....# 6'Dh9? #....#  #....##  #.....# 6'Dhڠ #....## #####@...# ...........#########  ...................# 6'DhK: .S...........#.#.###  ............###### ..#####.....##6'Dh, S   water moccasin (asleep) . #....[.## #6'Dh% P####....#.###P## ........#6'DhH 5020.2 (33  A water moccasin comes into view.6'Dh˸jS.S6'Dh+1.2 (346'Dh86'Dh8 _The water moccasin hisses angrily.6'Dh0d ### ##.###  #....#  #....#  #....##  #.....#  #....##  #####@...#  ...........#  ...S...............#  .............#.#.###  ............######  ..#####.....##  . #....[.## #  P####....#.  . 6'Dhd ### ##.###  #....#  #....#  #....##  #.....#  #....##  #####@...#  ...........#  ...S...............#  .............#.#.###  ............## ..#####.....##  . #....[.##  P####....#. .6'Dhui6'Dh0j6'DhWr6'Dh_{e _A water moccasin is nearby!6'DhvW ^  You beckon some vexing sprites to accompany your attacks.6'Dhp^ KS.6'Dh_ 0--==2.2 (1.0)Will/2 Jinx Fly 6'Dhf 6'Dhj ; _You feel your willpower being sapped.7'DhtX(((((((7'Dhg:*7'Dh=  You beckon some vexing sprites to accompany your attacks. _You feel your willpower being sapped.  You shoot an arrow. The arrow misses the water moccasin.  You feel bolstered by spreading misfortune.A giggling sprite leaps out and makes the water moccasin trip over its own  tail.7'DhA7'DhN..S.... (very drained)12 =3.1 (0.97'DhOPi _The water moccasin is moderately wounded.7'Dh  You shoot an arrow. The arrow hits the water moccasin!  The arrow burns the water moccasin.7'DhF|;*7'Dh;]A S The water moccasin is severely wounded.A giggling sprite leaps out and ties the water moccasin's tail in a knot.  The water moccasin is almost dead.7'Dhv^'4.07'Dhe7'Dh6j\ _The water moccasin closely misses you.7'DhA  You shoot an arrow. The arrow hits the water moccasin!  The arrow burns the water moccasin.7'Dh5HF$7'Dh07'DhW3558 8/881597'Dhh _You kill the water moccasin!7'Dh  _No target in view!7'Dh I7'Dh 7'Dhl S1=- _7'DhP Fly 7'Dh _The sprites lose interest in your situation.7'Dh 7'Dh? ,7'DhZ 7'Dh ~2==7'Dh 7'Dh^ 4 _Magic restored.7'Dh 37'DhB 7'Dh# P637'Dh$ 7'Dh ( N _You now have 3563 gold pieces (gained 5).7'DhH/ {17'DhO1 W=07'Dh3 7'Dh4 7'Dh'6 ,7'Dh6 7'Dh;9 7'DhP? #....###.. #....###... #.....##..# #....###...######....##.............########.##.......................................#.#.##.......@.........######---7'DhOA r###....#####.....##  #.... #....[.## # #.... P####....#.###P# #.... ................ #h... ................ S   black mamba (asleep) ..S.. ................ h   black bear (asleep)..#... ........P#####.. ####.....# #.7'Dh~G 34.9 (10.0)  A black mamba and a black bear come into view.7'DhGH c3563---5.9 (117'Dh~N 7'DhQ 9 _Found an escape hatch in the floor.8'Dh   ##..   #... #.....#  #..# #....##  8'Dhs#...######....#  #............ .##............ ............... .......@.......8'DhT  ###....#####.....##  #.... #....[.##  8'Dh+M#....  #....  #h...  8'DhL..S..  ..#...   8'Dh8'Dh|f   ##..   #... #.....#  #..# #....##  #...######....#  #............ .##............ ............... .......@.......  ###....#####.....##  #.... #....[.##  #....  #....  #h...  ..S..  ..#...    _There are monsters nearby!8'Dh1 ^  You beckon some vexing sprites to accompany your attacks.8'Dhthh.h8'Dh0-- 9==6.9 (1.0)Jinx Fly 8'Dh8'Dh.; _You feel your willpower being sapped.8'Dh76 (((You shoot an arrow.8'Dh/;*8'Dhc  The arrow hits the black bear but does no damage.  A giggling sprite leaps out and makes the black bear trip over its own paws.  The black bear is lightly wounded.8'DhA8'Dh...hSS>(drained)8'DhQ12=7.8 (0.98'Dhղ8'DhӸ5 _The black mamba hisses angrily.8'Dh0& w ((( 8'Dh& nYou shoot an arrow. The arrow hits the black bear!  The arrow burns the black bear.8'Dhw ;*8'Dh  8'Dh  The black bear is heavily wounded.A giggling sprite leaps out and makes the black bear trip over its own paws.8'Dh 8'DhƐ *..8'Dh. phS.. very drained)8'Dhޒ '8.78'Dh 8'Dh c _The black bear is severely wounded.8'Dhs-  You shoot an arrow. The arrow hits the black bear!  The arrow burns the black bear.(($8'Dh 8'Dh@ 8'Dh RS..8'Dh p3563 --69.5 (0.88'Dh7 8'Dh/ N _You kill the black bear!8'DhX((((9'DhXK4*9'Dh' 9'Dh("9'DhB)S9'Dh).9'Dh^*$9'Dh+.(drained)You shoot an arrow. The arrow misses the black mamba.9'Dh,A giggling sprite leaps out and makes the black mamba trip over its own tail.  The black mamba is lightly wounded.9'Dh-19'DhJ/O=340.39'Dh49'Dhq9 9'Dh_:9'Dh3;4_The black mamba barely misses you.9'Dh;9'Dh  You shoot an arrow. The arrow hits the black mamba!  The arrow burns the black mamba.9'Dh;*9'Dh6S very drained)The arrow hits the black mamba!  The arrow burns the black mamba.  The black mamba is heavily wounded. 9'Dh A giggling sprite leaps out and ties the black mamba's tail in a knot.  The black mamba is severely wounded.  The black mamba barely misses you.9'Dh,1.2 (0.99'Dh09'DhMC _The black mamba bites you but does no damage.9'Dhr ((((You shoot an arrow.9'Dha;*9'DhbS.$. _The black mamba bites you but does no damage.  You shoot an arrow.  The arrow closely misses the black mamba.The jinxing sprites lose interest in you.9'Dhph2.1Fly 9'Dh 9'Dh _The black mamba closely misses you. The black mamba barely misses you.9'Dh  You shoot an arrow. The arrow hits the black mamba.  The arrow burns the black mamba.9'Dh  The black mamba is almost dead.3.0 _The black mamba closely misses you.9'DhB9 r  You shoot an arrow.  The arrow hits the black mamba but does no damage.9'Dh :  The black mamba is almost dead.=9 _The black mamba misses you. You block the black mamba's attack.9'Dh[]  You shoot an arrow. The arrow hits the black mamba.  The arrow burns the black mamba.$9'DhE9'Dh]2=84.89'DhA9'DhjO _You kill the black mamba!:'Dh3:'Dh :'DhB_No target in view!:'Dh} _:'Dh70 _You now have 3570 gold pieces (gained 7).=2:'Dh 3574 _You now have 3574 gold pieces (gained 4).1:'Dh:'Dh,:'DhB:'Dhf:'Dh:'Dh!:'Dh:'Dh):'Dh:'Dh:'Dh :'Dh90:'Dhb:'Dh| 9:'Dh,:'Dh:'Dhx _g - 6 scrolls of teleportation (gained 1):'Dh3:'Dh,:'Dh:'Dh>,:'Dh:'Dh:'Dh,:'Dh:'Dh:'Dh<,:'Dhm:'Dh:'Dhc,:'Dh:'Dh:'Dh,:'Dh" :'Dh :'Dh^Fly :'Dh:'Dhn _You feel your willpower return.:'Dh,..........##.......... ...................... ......................######..####....#####. #..## #....# #. ##..P# #....#P..######...## #......#.##............>........---##..####P.P##..#.........#. ...##P.#..#######. ..#.##.. .P# #. lP##..##. ..# # ### ..P. ## #. l   iguana (asleep) ...# .##.###.[:'Dh/K #..# ........ ........65.8 (21.0)---6.8 (22 _An iguana comes into view.:'Dh .... ........... ..####.... #..## #....#  ##..P# #.. ..######...##  ...........#.##. ........@.......> ##..####P.P##..# #. ...## ..#.##.. .P#  lP##..##. ..#  ### ..P. ##  ...#  #..# :'Dh  .... ........... ..####.... #..## #....#  ##..P# #.. ..######...##  ...........#.##. ........@.......> ##..####P.P##..# #. ...## ..#.##.. .P#  lP##..##. ..#  ### ..P. ##  ...#  #..#  _An iguana is nearby!:'Dh+ ^  You beckon some vexing sprites to accompany your attacks.:'Dh w0--8==7.8 (1:'Dh .0)Will/2 Jinx Fly :'Dh ; _You feel your willpower being sapped.;'Dh;..............######..####....##### #..## #....# #.##..P# #....#P###..######...####......................#.##...........>##..####P@P##..#... #....##P.#..####### #ll..#.##.. .P# #.##lP##..##. ..# #.### ..P. ## #. #...# .##.###.. l   basilisk (asleep)##..# ......... ll 2 iguanas (asleep).?# ..#..;'Dhpw  A basilisk and an iguana come into view.;'Dhh.--8;'Dh ;'Dh#` _Found a scroll of teleportation.;'Dh) (((l1 asleep)  You shoot an arrow. The arrow hits the iguana! The arrow burns the iguana.  The iguana hisses angrily.;'Dhn  The iguana is severely wounded.;'Dh;'DhQ;'Dh..lll.lllwander;'DhZ  ing);'Dh!6===9.6 (0.8;'Dhw+;'Dhy02 _The basilisk hisses angrily.;'DhV ((l  You shoot an arrow.  The iguana hisses angrily.  The arrow hits the iguana! The arrow burns the iguana.;'Dh3Q ;*;'Dh 9  The iguana is severely wounded.A giggling sprite leaps out and smacks the iguana with its own front talon.;'Dh@ ...l$l   iguana;'Dh0i 3574 --1270.5 (0.9;'DhFo ` _You kill the iguana!;'Dh (((You shoot an arrow.  The arrow hits the iguana but does no damage.;'DhVn ;*;'DhU L  The iguana is severely wounded.A giggling sprite leaps out and smacks the iguana with its own front talon.l...l. (very drained)1=31.4 _The iguana is almost dead.;'Dhq L((((<'DhiT:*<'DhE^  You shoot an arrow. The arrow closely misses the iguana.A giggling sprite leaps out and smacks the iguana with its own front talon..l..$<'Dh 2.3 _You kill the iguana!<'DhKz ( You shoot an arrow. The arrow hits the basilisk! The arrow burns the basilisk.<'Dh%;*<'DhY  The basilisk is heavily wounded.A giggling sprite leaps out and makes the basilisk trip over its own talons.  The basilisk is heavily wounded..l(drained)43.1 (0.8Fly  _The jinxing sprites lose interest in you.<'Dh},  You shoot an arrow. The arrow hits the basilisk! The arrow burns the basilisk.<'Dh llunaware, drained)The basilisk is almost dead.<'Dh;%9<'Dh<'DhN _The basilisk is distracted by your dazzling golden aura.<'Dh< v ((lYou shoot an arrow. The arrow closely misses the basilisk.The basilisk hisses angrily.  The arrow hits the plant. The plant begins to die. The arrow burns the plant.<'DhZ l.=4.8 (0.9 _The plant is lightly damaged.<'DhVe s  You shoot an arrow. The arrow hits the basilisk. The arrow burns the basilisk.<'Dhg p$<'Dh( <'DhO 2=95.6 (0.8 _You kill the basilisk!<'Dh3<'Dh<'Dh>H _No target in view!='DhI='Dh\='Dh='Dh: _='DhuN  You now have 3580 gold pieces (gained 6).='Dh='DhS:80='Dh='DhFe _A nearby plant withers and dies.='DhO3='Dh\='Dh='DhTO=='Dh='Dh(='Dh:92='Dh='DhiO _You now have 3592 gold pieces (gained 12).='DhO2='Dhs='Dh='Dhs35921='Dh='Dhq='DhO0='DhI='Dh='Dh,='DhG='Dh='DhE,='Dh='Dh='Dh ,='Dh ='Dhb ='Dh,='Dh='Dh='Dh.....>##..####P.P##..##.###....##P.#..#######..#....#.##.. .P# #..##..##..##. ..# #... ####..P.# ## # ##...# .##.### ##..# .. #.@# .---='DhA #Dl....P#.#..........##.##.##............ ## ### #..######.. #..###..... .##..........D   eight-headed hydra (asleep)='Dhp .....~~~.<.~l   komodo dragon (asleep) .....~≈~~..~~..P...~~≈≈~~~≈~..='DhI087.6 (12.0)='Dh}!l.ll='Dh!G---8.6 (13='Dh&='Dh( _An eight-headed hydra and a komodo dragon come into view. _You see here a scroll of teleportation.='DhI > #P. ... #....#.##.. .P#  ##..##..##. ..#  ####..P.# ##  ##...#  ##..#  #.@#  #D.l...P# ###.##.## ## ###  <='DhB > #P. ... #....#.##.. .P#  ##..##..##. ..#  ####..P.# ##  ='DhQC##...#  ##..#  #.@#  #D.l...P# ###.##.## ='DhC## ###  <='Dh-M3='Dh8V='DhZd _There are monsters nearby!>'Dh{ ((You shoot an arrow.>'DhY  The arrow hits the komodo dragon but does no damage.>'Dh>'DhG..D.lD>'DhŒ:===9.5 (0.9)>'Dh>'Dh%K _The eight-headed hydra roars! You hear an angry hiss.>'Dh  #.##. ................>>'Dh #..####P.P##..#.......#.###....##P.#..####### #....#.##.. .P# #..##..##. ..# #####..P.# ## #>'DhA ..# .##.#####@.#  #.?#  #.D.l..P#.####.##.##.........## ### #..###### #..###l   komodo dragon .##........... .....~~~.<. .....~≈~~..~~>'Dh >'Dh( Nl.>'Dh" T 9---90.5 (1.0>'Dh+ >'Dh- ?'Dh ..######...#### .....#.##. ................>?'Dh#..####P.P##..#.......#.###....##P.#..####### #....#.##.. .P# #..##..##. ..# #####..P.# ## #.# .##.####..#  #l?#  #.D....P#.####.##.##.........?'Dh7## ### #..###### #..### .##........ .....~~~.<.?'Dh?'DhB l?'Dh+\.The komodo dragon attacks as it pursues you!?'DhYb70-----===1?'DhC?'Dh~3 _The komodo dragon bites you!!?'DhxL ##..P# #....#P##########...##....#.##..................>##..####P.P##..#........#.###....##P.#..######....#.##.. .P##..##..##. ..# ?'Dh(|####.@P ## ##..##.#####l. #.?# .D....P#.####.##.##..........## ###### #..#####.........?'Dh}?'Dh܁  You feel your willpower return.The komodo dragon attacks as it pursues you!?'DhFl.DD   eight-headed hydral   komodo dragon?'Dh?1-------2Fly ?'Dh?'DhKE _The komodo dragon bites you but does no damage.?'DhAl #..# #. ##..P# #....#P##########...##.....#.##..................>##..####P.P##..#........#.###....##P.#..######....#.##.. .P?'Dh##..##@.##. ..# ####..P ## ##l##.#####.. #D?# .D....P#.####.##.##..........## ###### #..###?'Dh?'Dh?'Dhl.D.?'DhO---3?'Dh ?'Dh ?'Dh ######..###### #..# #. ##..P# #....#P##########...###.....#.##..................>##..####P.P##..#........#.###....##P.#..######....#@##.. .P?'Dh ##..##..##. ..# ####.lP ## ##..##.#####D. #.?# .D....P#.####.##.##..........## ######?'Dh ?'Dh l.D.?'Dh ?-4?'Dh~ ?'Dh ?'Dhi .....................######..###### #..# #. ##..P# #....#P##########...###.......#.##..................>##..####P.P##..#........#.###...@##P.#..#######....#.##.. .P##..##l.##. ..# ####..P.# ## ##D##.#####.. #.?# .D....P#.####.##.##..........?'Dhl ?'Dhim ?'Dh{ l.D.The komodo dragon attacks as it pursues you!?'Dh g28=5?'Dh ?'DhO S _The komodo dragon misses you.@'DhD^  You beckon some vexing sprites to accompany your attacks.@'DhNTD.@'DhOo60---0--@'DhO=6Will/2 Jinx Fly @'Dhbn _You feel your willpower being sapped. The komodo dragon bites you!@'Dh  You shoot an arrow. The arrow hits the komodo dragon!  The arrow burns the komodo dragon.@'DhL;*@'Dh)P  The komodo dragon is heavily wounded.A giggling sprite leaps out and smacks the komodo dragon with its own front  talon.Dl(drained)@'Dh0Q12=7.4 (0.9@'Dh9{ _The komodo dragon is heavily wounded.@'Dhg,  You shoot an arrow. The arrow hits the eight-headed hydra!  The arrow burns the eight-headed hydra.@'DhI ;*@'Dhח  #D(drained)The eight-headed hydra is moderately wounded.A giggling sprite leaps out and makes the eight-headed hydra trip over its own  talons.@'Dh 1---38.2 (0.8@'DhǠ @'Dh m _The eight-headed hydra is moderately wounded.@'Dhf  You shoot an arrow. The arrow hits the eight-headed hydra.  The arrow burns the eight-headed hydra.@'Dh~ The eight-headed hydra bites you but does no damage.  The eight-headed hydra misses you.  The eight-headed hydra bites you but does no damage.  The eight-headed hydra closely misses you.  The eight-headed hydra misses you. T bites you.  The eight-headed hydra barely misses you.@'Dh D599.0@'Dh @'Dhь J _The eight-headed hydra bites you but does no damage.@'Dh|'  You shoot an arrow. The arrow hits the eight-headed hydra.  The arrow burns the eight-headed hydra.@'Dh֬;*A'DhyDThe eight-headed hydra is heavily wounded.barely misses you.  The eight-headed hydra bites you but does no damage.  The eight-headed hydra closely misses you.block the eight-headed hydra's attack.eight-headed hydra bites you. x2; The eight-headed hydra misses you.6-1=-9 (0.9 _The eight-headed hydra bites you but does no damage.A'Dhn  You shoot an arrow. The arrow hits the eight-headed hydra!  The arrow burns the eight-headed hydra.A'DhThe eight-headed hydra is heavily wounded.The eight-headed hydra completely misses you. but does no damage.  The eight-headed hydra barely misses you. x2  The eight-headed hydra misses you. x2  The eight-headed hydra closely misses you.A'Dh_7-100.8A'DhMA'Dh: X _The eight-headed hydra misses you.A'Dh!@ A'Dh A"A'DhA$(A'DhB0You shoot an arrow.  A'DhGDDThe arrow completely misses the eight-headed hydra.A'DhEZThe arrow hits the komodo dragon. The arrow burns the komodo dragon.A'Dh;*A'Dhş * very drained)A'DhThe komodo dragon is heavily wounded.A giggling sprite leaps out and smacks the komodo dragon with its own front  talon.A'Dh׏Dl very drained)The jinxing sprites lose interest in you.eight-headed hydra closely misses you.eight-headed hydra bites you. The eight-headed hydra misses you. x2  The eight-headed hydra bites you but does no damage.  You block the eight-headed hydra's attack.  The eight-headed hydra bites you but does no damage.4-1.6 (0.8Fly A'Dhu _The eight-headed hydra barely misses you.A'Dh   You shoot an arrow. The arrow hits the eight-headed hydra!  The arrow burns the eight-headed hydra.A'DhYou block the eight-headed hydra's attack.  The eight-headed hydra barely misses you..  completely misses you.The eight-headed hydra barely misses you. x2eight-headed hydra bites you.48--2.5 (0.9A'DhG_ _The eight-headed hydra barely misses you.A'Dh  You shoot an arrow. The arrow hits the eight-headed hydra!  The arrow burns the eight-headed hydra.A'DhT rThe eight-headed hydra is almost dead.  The eight-headed hydra bites you. x2 but does no damage.  You block the eight-headed hydra's attack.  The eight-headed hydra misses you.  The eight-headed hydra closely misses you.A'DhMU 1---=3.4A'DhY A'Dh] M _The eight-headed hydra bites you but does no damage. x2A'Dht A'Dh# A'DhL A'Dh. ^ _You are too injured to fight recklessly!A'DhpA'DhA'DhA'Dh^ _You are too injured to fight recklessly!B'Dh  You shoot an arrow. The arrow hits the eight-headed hydra.  The arrow burns the eight-headed hydra.B'Dh,$l   komodo dragonB'Dh~jl.B'Dh3592 2--2=2234.3B'DhIV _You kill the eight-headed hydra!B'Dh  You shoot an arrow. The arrow hits the komodo dragon!  The arrow burns the komodo dragon.B'Dhp$B'Dh2jB'DhΓ=145.2 _You kill the komodo dragon!B'DhT  ######..####....##### #..##  ##..PP####..######...####...................#.#............>##..####P.P##..#.B'DhU $ #.###....##P.#..####### #....#@##.. .P# ##..##..##. .. ####..P.# ###Will/2 Fly #.#### ### #..######.. B'Dh` B'Dh]a R0---6.2 (1.0B'Dhg B'Dhn B'Dh;o u633---7.2 (2B'Dht B'Dh^v @ _You now have 3632 gold pieces (gained 40).B'DhWL4=B'Dh]nB'DhPe5= 9B'DhfB'Dh=i,B'DhjB'Dh=nB'Dhfp96B'DhqB'Dht,B'Dh!vB'DhxA3632B'DheyB'DhD|B'Dh|97B'Dh}B'Dh,B'DhB'DhvO8B'DhՅB'Dh 8=Fly B'Dhe _You feel your willpower return.B'DhF 7 B'DhB'DhJs _You feel your existence waver again.B'DhK9=B'Dh B'Dh1,B'Dh̛B'Dh2P50B'DhB'Dhݡ,B'DhR1B'Dhl   komodo dragon (wandering)lB'Dh-0314.0)B'Dh}+2.2 (25B'DhxB'Dh{` _A komodo dragon comes into view.C'Dh|s #..##   ##..P#  ..######...### C'Dh=.....#. .........> ##..####P.PC'Dhgl #.###....# #....#@##.. .P#  ##..##..##. ..# C'DhR ####..P.# ##  ##...#  ##..#  C'Dhx:#.?#  .P ###.##.##C'Dh* ## ### C'Dh?{ #..##   ##..P#  ..######...### .....#. C'Dh{.........> ##..####P.P #.###....#C'Dh|- #....#@##.. .P#  ##..##..##. ..#  C'Dh } ####..P.# ##  ##...#  ##..#  C'Dhր<#.?#  .P ###.##.## ## ### C'DhC'DhC'Dh/C'Dhd _A komodo dragon is nearby!C'Dh (((((lYou shoot an arrow.  The komodo dragon hisses angrily.C'Dh#?C'Dh8O....l.===3.0 (0.8)C'DhQC'DhTJ _The arrow hits the komodo dragon but does no damage.C'Dh (((( You shoot an arrow. The arrow hits the komodo dragon!  The arrow burns the komodo dragon.C'DhÎ f...l.2=8 _The komodo dragon is heavily wounded.C'Dh (((You shoot an arrow.  The arrow hits the komodo dragon but does no damage.C'Dh@t 0..l.4.7 (0.9 _The komodo dragon is heavily wounded.D'Dh3D'DhD'Dhz's _Your line of fire to the komodo dragon is blocked by a plant.D'Dhu"3D'DhO*D'Dh.s _Your line of fire to the komodo dragon is blocked by a plant.D'DhuD'DhlvD'Dh}D'Dh#s _Your line of fire to the komodo dragon is blocked by a plant.D'DhCm3D'DhqD'Dhss _Your line of fire to the komodo dragon is blocked by a plant.D'Dh #..##  ##..PP####..######...####...................#.#..........>##..####P.P##..#. #.###....##P.#..####### #....#.##.. .P# #..##@.##. ..D'Dh ####..P.# ## ##.l.##.## ##....... #.?#.D....P#.#.##.##.##.. ## ### #..###### ...D'DhD'Dh-Nl.D'Dh=---5.7 (1.0 _D'Dh?D'DhtD'DhWh { ((You shoot an arrow.D'Dh  l.The arrow barely misses the komodo dragon.38----===6.6 (0.9D'DhR D'Dh 2 _The komodo dragon bites you!D'Dh2D'DhӬD'DhvD'DhID'Dh D'DhhD'DhjP_You are too injured to fight recklessly!E'DhI  You shoot an arrow. The arrow hits the komodo dragon!  The arrow burns the komodo dragon.E'Dhu  #..##   ##..P#  ##...# .....# .........> #P.P .# ##.. .P# E'Dh ##..##@.##. ..#  ####.lP.# ##  ##...#  ##..#  #.?#  #.D....P ###.##.## ## ### The komodo dragon is severely wounded.E'Dh- #..##   ##..P#  ##...# .....# .........> #P.P E'Dh.# ##.. .P#  ##..##@.##. ..#  ####.lP.# ##  ##...#  ##..#  #.?#  #.D....P ###.##.## ## ### E'Dh  The komodo dragon bites you!24--------7.5E'DhRE'Dh _* * * LOW HITPOINT WARNING * * *E'Dh^ _You are too injured to fight recklessly!E'Dh9 _You are too injured to fight recklessly!E'Dh]komodo dragon bites you! _* * * LOW HITPOINT WARNING * * * _You are too injured to fight recklessly! _You are too injured to fight recklessly!  You shoot an arrow. The arrow hits the komodo dragon.  The arrow burns the komodo dragon.E'Dhi@E'DhA'8.4E'Dh JE'DhJf _The komodo dragon is severely wounded.E'Dhk ' E'Dh0l T((You shoot an arrow.E'Dh~1 l. _The komodo dragon is severely wounded.  You shoot an arrow.  The arrow completely misses the komodo dragon.komodo dragon bites you!!  You die...  Your body crumbles into a pile of gold.E'Dh =-1----------E'DhJ E'Dhr /  --more--H'Dh{f Inventory: 45/52 slots Hand Weapons (go to first with ))  Q - a +1 orcbow of flaming (weapon) Armour (go to first with [)  c - a +1 cloak (haunted)  f - a +0 cloak (haunted)  k - a +0 pair of gloves (haunted)  v - a +0 pair of gloves (haunted)  C - a +0 pair of boots (haunted)  M - a +0 pair of gloves (haunted) Jewellery (go to first with "=)  h - an amulet of reflection (worn)  F - a ring of resist corrosion (worn)  H - the ring "Nuwo" (worn) {MP+7 Int+8}w - a +4 ring of protection  O - a +6 ring of intelligence  P - a ring of willpower Wands (go to first with /)y - a wand of flame (22)  D - a wand of warping (1)  K - a wand of charming (7)  S - a wand of digging (5) Scrolls (go to first with ?) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]H'Dh)>8H'Dh^MGoodbye, dertzug.26251 dertzug the Skirmisher (level 13, -1/88 HPs)Began as a Poltergeist Hexslinger on June 7, 2025.Was an Initiate of Gozag.Slain by a komodo dragon (26 damage)... on level 1 of the Lair of Beasts.The game lasted 00:17:26 (15145 turns). Best Crawlers -1.84003445 EnegeticOc GrEE-27 escaped with the Orb2.66514978 chastityca DEAl-27 escaped with the Orb3.57906703 RepoMan TrFi-27 escaped with the Orb4.57167857 EnegeticOc DjNe-27 escaped with the Orb5.56104178 RepoMan TrFi-27 escaped with the Orb6.45340331 EnegeticOc DjWn-27 escaped with the Orb7.40754416 RepoMan TeBe-27 escaped with the Orb8.36241780 RepoMan DrAr-27 escaped with the Orb9.36158184 RepoMan PoWr-27 escaped with the Orb  10.32963854 RepoMan FeSh-27 escaped with the Orb  11.32900669 TCCBaIE-27 escaped with the Orb  12.30032968 RepoMan ReAl-27 escaped with the Orb  13.29697527 sentinel GnRe-27 escaped with the OrbI'Dh(K [?25h[?0c [?1051l[?1052l[?1060l[?1061l