V'Dh BZ'Dh Z'Dh% ,Z'Dh BZ'Dh Z'Dhw ,Z'Dh Z'Dh Z'DhB ,Z'Dh Z'Dhr Z'Dh Z'Dh Z'Dh{ nZ'Dh Z'Dh; Z'Dh Z'Dh Z'Dhh Z'DhҨ ,Z'Dh Z'Dhl Z'DhT Z'Dh Z'DhR Z'Dh Z'Dhگ BZ'Dhc Z'Dh< Z'Dh Z'Dh] Z'Dh+ Z'Dhz ,Z'Dh Z'Dh{ Z'Dh Z'Dh Z'Dh^ Z'Dh< Z'DhL Z'Dh Z'Dh Z'Dh Z'Dh Z'Dhd Z'Dh̽ Z'Dh Z'Dh ,Z'Dhe Z'Dh Z'Dh Z'Dh Z'Dh ,Z'Dh; Z'Dh Z'Dh Z'Dh Z'Dh/ Z'Dh Z'Dh Z'Dh Z'Dh Z'Dh ,Z'Dh Z'Dh ,Z'DhX Z'Dh Z'Dh Z'Dh% XZ'Dhk BZ'Dh ,Z'Dh> Z'Dh BZ'DhY Z'DhZ'Dh,Z'DhZ'Dh+Z'DhR,Z'DhZ'DhZ'Dh,Z'DhZ'DhFZ'Dh ,Z'Dh1 Z'DhJ Z'Dh2 Z'Dh Z'Dh Z'DhZ'DhZ'DhZ'DhZ'DhZ'DhZ'Dh,Z'DhI,Z'DhZ'Dh$M #.#.#   #.#.#   #.#.#   #.#.#   #.###########  #...........  ############  .....K..# #.#  #@# #.# --- ####.####.#  #.........  #.#####.### ......# ######## K   kobold (asleep)     Z'Dh(w91.6 (47.0)---2.6 (48Z'Dh-Z'Dh./s _A kobold comes into view. It is wielding a +0 club.['Dh  (K  You shoot a sling bullet.  The sling bullet hits the kobold but does no damage.['Dhe['DhG.K['DhO====3.9 (1.3)['Dh['Dh4( _The kobold shouts!['DhH:;(['Dh KYou shoot a sling bullet. The sling bullet misses the kobold.['DhX\===-5.2['Dh['Dh _The kobold barely misses you. The kobold closely misses you.['Dh``  You shoot a sling bullet. The sling bullet hits the kobold.['Dhmpi)['Dh['Dh3-6.5 _You kill the kobold!['Dh 3['Dh2 ['Dhp H _No target in view!['Dh ['Dh$ ['Dhl ['DhD H _No target in view!['Dhv5 ##### #.#.#  #.#.#  #.#.#  #.#.#  #.#.#   #.###########  #...........# #############.# .......@.# #.# .#######.# #.#  ####.####.#  #.........#  #.#####.###  #.......# #########   rr   quokka---70 _A quokka comes into view. _You see here a +0 club.\'Dh~ ##### #.#.# #.#.# #.#.# #.#.# #.#.#     #############.#  .r.....@.# #.#  .#######.# #.#  ####.####.#  #.........#  #.#####.###      \'Dh,& ##### #.#.# #.#.# #.#.# #.#.# #.#.#     #############.#  .r.....@.# #.#  \'Dh(.#######.# #.#  ####.####.#  #.........#  #.#####.###     \'Dhw-\'Dh7.9---\'Dh2\'DhA] _A quokka is nearby!\'Dha\ ##### #.#.# #.#.# #.#.# #.#.# #.#.#     #############.#  .r.....@.# #.#  .#######.# #.#  ####.####.#  #.........#  #.#####.###      \'Dha ##### #.#.# #.#.# #.#.# #.#.# #.#.#     #############.#  .r.....@.# #.#  .#######.# #.#  ####.####.#  #.........#  #.#####.###     \'DhI\'Dh= _A quokka is nearby!You shoot a sling bullet. The sling bullet hits the quokka!.(((((\'Dhf=......\'Dht>5===8.8 (1.3\'Dh\'DhJ _You kill the quokka!\'DhQ2 _No target in view!\'Dh \'DhF \'Dhk \'Dh, H _No target in view!\'DhuV 3\'DhAW \'DhZ \'Dh] \'Dh^ $ _\'Dh6f n\'Dhh \'Dhk \'Dh \'DhK \'Dh \'Dh \'Dh \'Dh \'Dhj \'Dh ,\'Dh \'Dh \'Dh \'DhI \'Dh \'Dh\'Dh)\'Dh ##### #.#.#  #### #.#.#  #... #.#.#  #.?. #.#.#  #..B #.#.#  #... #.###########  #... #...........#  #...#############.#  #...@......).# #.# --- #....#######.# #.# #....# ####.####.# #....# #.........# #.....# #.#####.####....## #.......# B   giant cockroach (asleep)#.... ##########.### \'Dh \'Dh= \'Dh 104.8 (6.\'DhU0)  A giant cockroach comes into view.\'Dh@$\'Dh%/.B\'DhZ&*B\'Dh@(\'Dh(---\'Dhx)#5.8 (7\'DhS7y _Found a scroll labelled GAHURUGEIM.]'DhSd  You shoot a sling bullet.  The sling bullet hits the giant cockroach!.((]'Dh...7===7.1 (1.3 _You kill the giant cockroach!]'DhD ]'Dh ]'Dh ]'Dh^ H _No target in view!]'DhmD ]'DhE ]'DhF ]'DhJ ]'DhM ]'DhU P _]'DhV ,]'DhKX ]'Dhp[ ]'Dh#^ ,]'Dh_ ]'DhXc ]'DhTf ,]'Dhg ]'DhCk ]'Dhm ,]'Dho ]'Dhzr ]'Dhs ,]'Dhu ]'Dh z \#.....#<'.#.........#####'####'#.#######.# #...'..#.#.......# #...#..#.#.#####.# #...####.#.# ### ##### #.#.#  ##### #.#.#  #...# #.#.#  #.@.# #.#.# --- #...# #.#.#  #...# #.########### #...#..# #...#############.#]'Dh|  #..........).# #.#  #....#.# #.#  #....# ####.####.# #....# #.........# ]'Dh} .13.1 (6.0]'Dhq~ F---4.1 (7]'Dh€ ]'Dhׂ ` _d - a scroll labelled GAHURUGEIM^'Dh^'Dh^'Dha^'Dh=^'Dh^'DhU^'Dhb,^'Dh=^'Dh^'Dh,^'Dh^'Dh^'Dh,^'Dh^'Dh^'Dh^'Dh>^'Dh^'Dh n^'DhR^'Dh^'Dh^'Dh^'Dh`^'Dh^'Dhe^'Dh2^'Dh3^'Dh^'Dh^'Dh^'Dh^'Dh^'Dh|^'Dhf^'Dh]^'Dh^'DhF^'Dh5^'Dhu^'Dh^'Dh]^'Dhm ^'Dh!^'Dh#B^'Dh%^'Dh%^'Dh&^'DhC'^'DhR(^'Dh(^'Dh<)^'DhI*^'DhN+^'Dh+^'Dh6,^'Dh-^'DhH.^'Dh/^'DhP1L _You now have 18 gold pieces (gained 7).^'Dh;3^'Dh3^'Dh:4^'DhT5^'Dhh6^'Dh)7,^'Dh(9^'Dh9,^'Dh;M _You now have 29 gold pieces (gained 11).^'Dh<^'Dh0=^'Dh=^'Dhc>^'DhX?^'Dh@^'Dhi@^'Dh/A^'DhKB^'DhB^'DhCC^'DhC^'DhD^'DhpE^'DhE^'DhF^'DhG^'Dh~H^'DhH^'DhI^'DhJ^'Dh+K^'DhK^'Dh7L^'Dh#M^'DhM^'DhN^'DhN^'Dh!P,^'DhP^'DhQ^'DhR^'DhSS^'DhS^'DhKU^'Dh&\@ ##### #.# #...# #.# #...# #.# #...# #.# #...# #.# #...# #..#(## #...######?......# #........^'Dh]L #@# #....####44.1 (30.0) #.# #....# # #.# ##....#  #.# #.....#  #.# #....##  #.# #....#  #.#######.#### #......... ###########^'Dh}a^'Dhb+5.1 (31^'Dhd^'Dhf% _Found 7 stones.^'Dh"qI^'Dhz^'Dh^'Dhn^'DhMk #### ###### #...#.J #...#.# #...^'Dh2#.#^'Dh #. #.# #... #(####### #......# #...#####.## #... ^'DhV#.# #... #.# ##... #.# #.... #.# #.... J   endoplasm (asleep) #.# #.... #.#######.### ^'Dh:#.........#^'Dhk50.1 (5.0)1.1 (6^'Dh _An endoplasm comes into view. _You see here a scroll labelled DIAWNE IPENK.^'Dh( c  You shoot a sling bullet. The sling bullet hits the endoplasm!^'DhB x.((((^'DhF _....(^'Dh_w 3/139===2.4 (1.3 _You kill the endoplasm!^'Dh{ ^'Dh} i _Your Fighting skill increases to level 1!^'Dhߦ ^'Dho ^'Dh> ^'Dh5 H _No target in view!^'Dh9N......0.0---3.4 (1 _e - a scroll labelled DIAWNE IPENK_'DhO---_'Dhf_'DhDH _No target in view!_'Dh3_'Dh_'Dh_'Dh_'DhYu _  You see here 7 stones._'Dh_'DhG __'Dh_'Dh_'Dh ,_'Dhy _'Dh _'Dhu ,_'Dh _'Dhf_'Dh_'Dhy_'Dhd_'Dh,_'Dh_'Dhn_'Dh! ,_'Dh _'Dh*"_'Dhn#,_'Dh$_'Dh%_'Dh'B_'Dh)_'Dh*,_'DhX+_'DhC,_'DhW-_'Dh-_'Dh'._'Dhs1X_'Dh2_'Dh3_'Dh4_'Dh4_'Dh]5_'Dh6_'Dh7_'Dh7_'Dhr8_'Dh{9,_'Dh9_'Dh;_'DhM<,_'Dh<_'Dh=_'Dh>_'Dh?_'Dh?_'Dhp@_'DhA,_'Dh+B_'DhC_'DhD,_'DhaE_'Dh@F_'Dh M#........#........ ##+####..... #.....#..... #.....#.....#### #.....#........ #..ß..'.....#.###.###.....#####'####.....@.#.....#<'.#.74.4 (21.0)####.##.####'####'#.###>. #.# #...'..#.### #.# #...#..#.#.##.# #...####.#.##.# ##### #.#.# #.# ##### #.#.# #########.# #...# #.#.# #.........# #...# #.#.# _'DhO_'DhvP+5.4 (22_'DhS_'Dh&U; _Found a stone staircase leading down._'Dh_ _'Dh` 3_'Dh^c _'Dhyl _'DhOn _'Dhsp ,_'Dh;q _'DhWs _'DhRu ,_'Dh2v _'Dhw _'Dh(z _'Dh{ ,_'Dh| _'Dh.~ _'Dh ,_'Dh _'Dhk _'Dh _'Dh _'DhԄ _'DhP _'Dh _'Dh &_'Dh _'Dhߤ ,_'Dhu _'Dh_ n_'Dh _'Dh _'Dh _'DhD ,_'Dh _'Dh L _You now have 36 gold pieces (gained 7)._'DhF 3_'Dh۶ _'DhŹ B_'DhQ _'Dh _'Dh _'Dh _'Dh _'Dhp _'Dhw _'Dh _'Dhe _'Dh ,_'Dh _'Dh L _You now have 42 gold pieces (gained 6)._'Dh 3_'Dh _'Dht _'Dh ,_'DhI _'Dhd _'Dhk ,_'Dh _'Dh _'DhO _'Dh _'Dh _'Dh _'Dh _'DhO ,_'DhJ _'Dh _'Dh _'Dh% _'Dh _'Dh _'Dh _'Dh _'Dh _'Dh _'Dh _'Dh{ _'Dh _'Dh _'Dh _'Dh _'Dh _'Dh _'Dhs _'Dh _'Dh _'Dh~ _'Dh _'Dh _'Dh _'Dh6 _'Dh _'Dh' _'Dhk _'Dh _'Dhj _'Dh _'Dh _'Dhi _'Dh _'Dh[ _'Dh _'Dhh _'Dh _'Dh _'Dh _'Dh% _'Dh _'Dh> _'Dh _'Dh8 _'Dh _'DhH _'Dh _'Dh' _'Dh _'Dh( _'Dh _'Dh ,_'Dh _'DhX _'Dh ## # .#.# .#.  ..##.#####.#_'Dh .....J!..## #@.### #.####....#.# #.# ...#.##.#.# #.# #####.#.# #.# #.# ........# #.# #.#..####..# #.# #.# J   endoplasm (asleep)#....# #.# #.# #.##.####.###.####### #.. #................._'Dh -217.4 (4_'Dh~ +8.4 (43_'Dh _'Dh? ] _An endoplasm comes into view._'DhNI $ (J    You shoot a sling bullet. The sling bullet hits the endoplasm.  The endoplasm quivers._'Dh _'DhQ '.J_'Dh :===9.7 (1.3)_'Dh _'Dh a _The endoplasm is heavily wounded._'Dhy (You shoot a sling bullet.`'Dht J  The sling bullet barely misses the endoplasm.The endoplasm freezes you.You are frozen. You resist.2--21.0 _The endoplasm hits you but does no damage.`'Dh1,4 ## #  .#.#  .#.  .. ##.#####.# ......J..# # #@.###  #.####....#.# #.#  ...#.##.#.# #.#  #.# #.# #.#  ..# #.# #.#  ..# #.# #.#  #....# #.# #.#  #.##.# #.. #..........`'Dh ## #  .#.#  .#.  .. ##.#####.# ......J..# # #@.###  #.####....#.# #.#  ...#.##.#.# #.#  #.# #.# #.#  ..# #.#  ..# #.# #.#  #....# #.#  #.##.# #.. #..........`'Dh[`'DhR`'Dh`'Dh _An endoplasm is nearby!You shoot a sling bullet. The sling bullet hits the endoplasm.`'Dh2$!`'DhK`'Dhk`'Dh~l`'Dhqdertzug the VexingPoltergeist## #Health: 12/13 ======================--.#.#Magic: 2/2========================.#.AC: 2Str: 4..EV: 11Int: 15##.#####.#SH: 0Dex: 16......!..#XL:  1 Next: 110% Place: Dungeon:1# #@.###Noise: ===------  Time: 222.3 (1.3)#.####....#.# #.#a) +1 sling...#.##.#.# #.#Fire: a) +1 sling#####.#.# #.# #.#Fly ........# #.# #.#[`'Dhts~14;10H..####..# #.# #.##....# #.# #.##.##.####.###.####### #.. #................. The sling bullet barely misses the endoplasm.The endoplasm freezes you.You are frozen. You resist. _The endoplasm hits you but does no damage. _An endoplasm is nearby!You shoot a sling bullet. The sling bullet hits the endoplasm. `'Dhsi_You kill the endoplasm!You have reached level 2!`'Dhz/  --more--`'Dh\C7/183/32 4% `'Dh/sJ _a'Dh a'Dh Quiver which action? ([-] to clear)  a - Fire: a) +1 sling (quivered) [*/%] inventory[!] focus mode: off|onb'Dh b'Dh dertzug the VexingPoltergeist## #Health: 17/18 ======================--.#.#Magic: 3/3========================.#.AC: 2Str: 4..EV: 11Int: 15##.#####.#SH: 0Dex: 16......!..#XL:  2 Next:  4% Place: Dungeon:1# #@.###b'Dh` Noise: ===------  Time: 222.3 (0.0)#.####....#.# #.#a) +1 sling...#.##.#.# #.#Fire: a) +1 sling#####.#.# #.# #.#Fly ........# #.# #.#..####..# #.# #.##....# #.# #.##.##.####.###.####### #.. #................. You are frozen. You resist. _The endoplasm hits you but does no damage. _An endoplasm is nearby!You shoot a sling bullet. The sling bullet hits the endoplasm. _You kill the endoplasm! _You have reached level 2!b'Dh b'DhO b'DhTfb'Dhp Spells (Memorise)TypeFailure Level  a - JinxbiteHexes5% 2  b - Sigil of BindingHexes11% 3  c - Inner FlameHexes/Fire24% 3  d - Cause FearHexes34% 4  e - Dimensional Bullseye Hexes/Translocation 67% 4 3 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitc'Dh0c'Dh5c'Dh9dertzug the VexingPoltergeist## #Health: 17/18 ======================--.#.#Magic: 3/3========================.#.AC: 2Str: 4..EV: 11Int: 15##.#####.#SH: 0Dex: 16......!..#XL:  2 Next:  4% Place: Dungeon:1# #@.###Noise: ===------  Time: 222.3 (0.0)#.####....#.# #.#a) +1 slingc'Dh<{...#.##.#.# #.#Fire: a) +1 sling#####.#.# #.# #.#Fly ........# #.# #.#..####..# #.# #.##....# #.# #.##.##.####.###.####### #.. #................. You are frozen. You resist. _The endoplasm hits you but does no damage. _An endoplasm is nearby!You shoot a sling bullet. The sling bullet hits the endoplasm. _You kill the endoplasm! _You have reached level 2!c'Dh`c'Dh`c'Dhcc'Dhf c'Dhfc'DhgU_You finish memorising. Spell assigned to 'a'.c'Dhy Quiver which action? ([-] to clear) Items ([,] to cycle)  a - Fire: a) +1 sling (quivered) Spells ([,] to cycle)  b - Cast: Jinxbite [*/%] inventory [&] all spells[!] focus mode: off|ond'DhMdertzug the VexingPoltergeist## #Health: 18/18 ========================.#.#Magic: 3/3========================.#.AC: 2Str: 4..EV: 11Int: 15##.#####.#SH: 0Dex: 16......!..#XL:  2 Next:  4% Place: Dungeon:1# #@.###Noise: ---------  Time: 225.3 (0.0)#.####....#.# #.#a) +1 sling...#.##.#.# #.#Cast: Jinxbite#####.#.# #.# #.#Fly ........# #.# #.#..####..d'DhN# #.# #.##....# #.# #.##.##.####.###.####### #.. #................. You shoot a sling bullet. The sling bullet hits the endoplasm. _You kill the endoplasm! _You have reached level 2! _HP restored. _You start memorising the spell. You continue memorising. x2 _You finish memorising. Spell assigned to 'a'.d'DhRd'Dh _d'Dh> ## # .#.# .#.# ...###.#####.#.......@..# ###.####..### #.####....#.# #.# ...#.##.#.# #.# #####.#.# .#.# #.# ........# #.# #.#..####..# #.# #.# #....# #.# #.#  #.##.####.###.######d'Dh U7.3 (28.3 (3d'DhǷd'DhW _f - a murky pink potiond'Dh( d'Dh Read which item? Scrolls  b - a scroll of poison  d - a scroll labelled GAHURUGEIM  e - a scroll labelled DIAWNE IPENK [!] read|quaff[?] describe selectede'Dh?#e'Dh)e'Dh42dertzug the VexingPoltergeistHealth: 18/18 ========================## #Magic: 3/3========================.#.#AC: 2Str: 4.#.#EV: 11Int: 15...SH: 0Dex: 16###.#####.#XL:  2 Next:  4% Place: Dungeon:1.......@..#Noise: ---------  Time: 228.3 (0.0)###.####..###e'Dh3a) +1 sling#.####....#.# #.#Cast: Jinxbite...#.##.#.# #.#Fly #####.#.# .#.# #.#........# #.# #.#..####..# #.# #.##....# #.# #.##.##.####.###.######  _You kill the endoplasm! _You have reached level 2! _HP restored. _You start memorising the spell. You continue memorising. x2 _You finish memorising. Spell assigned to 'a'. _f - a murky pink potione'DhD6  As you read the scroll labelled GAHURUGEIM, it crumbles to dust.  It is a scroll of identify.e'Dh@/  --more--f'DhGf'DhgIdentify which item? (\ to view known items) Scrolls (select first with ?)  e - a scroll labelled DIAWNE IPENK Potions (select first with !)  f - a murky pink potion[?] describe selectedf'Dh f'Dh ( f'Dh1 dertzug the VexingPoltergeistHealth: 18/18 ========================## #Magic: 3/3========================.#.#AC: 2Str: 4.#.#EV: 11Int: 15...SH: 0Dex: 16###.#####.#XL:  2 Next:  4% Place: Dungeon:1.......@..#Noise: ---------  Time: 228.3 (0.0)###.####..###a) +1 sling#.####....#.# #.#Cast: Jinxbite...#.##.#.# #.#Fly #####.#.# .#.# #.#........# #.# #.#..####..# #.#'DhI $m #.##....# #.# #.##.##.####.###.######  _HP restored. _You start memorising the spell. You continue memorising. x2 _You finish memorising. Spell assigned to 'a'. _f - a murky pink potionAs you read the scroll labelled GAHURUGEIM, it crumbles to dust.  It is a scroll of identify.9.3 (1 _e - a scroll of blinkingg'Dh]### # ..#.# ##>.#####.#.#...................###.#####@# 31.3 (2..........# ###.####..### #.####....#.# #.#  ...#.##.######.#.# .#.# #.#........# #.# #.#..####..# #.# #.##....# #.# #.#g'DhX!g'Dh~g'Dh*2.3 (3g'Dhdg'Dh9 _Found an escape hatch in the floor.g'Dh3g'Dhg'Dh+g'Dh,g'Dh&,g'Dhd## .# g'Dhr#####.#  $..#.# ###>.#####.#.# ........@......>3.3 (1###.#####.###.###.g'Dh..........# ###.####..### #.####... ...#.######.#.# .g'Dh4........####g'Dhg'Dh*4.3 (2g'Dhg'Dh; _Found a stone staircase leading down.g'Dh3 g'Dhj4 3g'Dh|6 g'Dh~? g'Dh@ ,g'Dh4C g'DhF Bg'DhG L _You now have 44 gold pieces (gained 2).g'DhI 3g'DhJ g'DhxL g'DhdN ,g'Dh_O g'DhU Xg'Dh` g'Dhts # ###. .#..##.##########.# l.............#.# ### ###..>@#####.#.#..... .....$...............> #######.#####.###.###. ..........# ###.####..### #.####....#.# #.# l   frilled lizard (asleep) #....#.##.#.# #.# #####.#.# .#.# #.# ........# #.# #.#g'Dht ,41.3 (7g'Dh*u *2.3 (8g'Dh x g'Dhaz a _A frilled lizard comes into view.h'Dh% # ##  #. .#  ..##.##########.#  l.............#.# ###  ###..>@#####.  .....$.........>  #######.#####.#  .....  ###.#  #.# #.#  #.. #.#  #####.#.# .#.# #.#   #.# #.# h'Dh\@h'Dhu]w # ##  #. .#  ..##.##########.#  l.............#.# ###  ###..>@#####.  h'Dh^.....$.........>  #######.#####.#  .....  ###.#h'Dh_ #.# #.#  #..  #####.#.# .#.#   #.# h'Dhch'Dh{dh'Dhhh'Dhke _A frilled lizard is nearby!h'Dhmo  You shoot a sling bullet.  The sling bullet hits the frilled lizard.h'Dh8qk†((((((h'DhO.....>h'Dh>8===3.6 (1.3h'DhOh'DhR _You kill the frilled lizard!h'Dhih'Dhjjh'DhUoh'DhrH _No target in view!h'DhØ _h'Dh  _ _You now have 58 gold pieces (gained 14).#   #.  ## #.. #........J .# ...#######.# --- #.†.......#.# ## #.####..>.#####.#.#............................##.#######.#####.###.### ..........# J   endoplasm (asleep) ###.####..### #.####....#.# # #....#.##.#.# #8.6 (5.0---9.6 (6h'Dhs ] _An endoplasm comes into view.i'Dh # #. ########## ##  #.. #........J .#  #...##@#  #.†.............#.#  #.####..>.#### ....... ####.### .....  ###.##     i'Dh7px # #. ########## ##  #.. #........J .#  #...##@#  #.†.............#.#  #.####..>.#### ....... ####.### .....  ###.##    i'Dhti'Dhui'DhPw _An endoplasm is nearby!i'Dh ((((((J    You shoot a sling bullet. The sling bullet hits the endoplasm.i'DhCi'DhMI,.....J.i'DhZJ7===50.9 (1.3i'DhOi'DhRd _The endoplasm is moderately wounded.i'Dhkc  You shoot a sling bullet. The sling bullet hits the endoplasm.i'Dh|(((((.i'DhW~+......i'DhZ0162.2i'Dhi'DhM _You kill the endoplasm!i'Dh i'Dh! i'Dh* ^ _No target in view!i'Dh 3i'Dh i'Dh i'Dh# i'Dh-% $ _i'Dh/ i'Dh1 ,i'Dhj3 i'Dh7 i'Dh9 ,i'Dh: i'DhA j  You see here a frilled lizard corpse.i'Dh] M _i'Dhz i'Dh|~ Xi'Dh ,i'Dh ,i'Dhq Ji'Dh i'Dh i'Dh i'Dh i'Dh i'Dhi i'Dh i'Dh i'Dht i'DhO i'DhO i'DhŔ i'Dh= i'Dh i'Dh i'Dhw i'Dh i'DhИ i'Dh9 ,i'Dhʚ i'Dh i'Dh i'Dh i'Dh i'Dh i'Dh i'Dh i'Dh$ i'Dh i'Dh i'Dh ,i'Dh i'Dhժ #.# #...........##.# #.###.####..####.###.# #.####....#.# #.##.....# #....#.##.#.# #.######.######.#.##.#.# #.##.#........##.#.# #.####..####..##.#.# #.# #....##.#.# #.# #@##.####.###.####---90.2 (38.0) #...#..............i'Dh(  ###.######.###.#### .........#...# # #.######.....#  .# #..##.# # .# ##.##.# #)#######.##+###...#.....i'Dh i'Dhj G---1.2 (39i'Dh i'Dh # _Found a mace.j'Dh3j'DhQj'DhCj'DhXj'Dh,j'Dh7j'Dhj'Dh,j'Dhj'DhIj'Dh,j'Dh~j'Dhj'Dh6,j'Dhj'Dhj'Dh ###..####..##.#.# #.# #....##.#.# #.# ##.##.####.###.### #...#............. ###.######.###.### #..........#...# #.#.######.....##.# #..##.#.# ##.##.# ..?..B...)#######.##+###j'DhkD..........#.......#........!..?..##.####..#..............##.####..#.....##.....##.........#..ß.. B   giant cockroach (asleep)....... .#.###.###..... g   hobgoblin (asleep)....... g#.......#..... ####.##.####'#j'DhC 6.2 (5.0)  A hobgoblin and a giant cockroach come into view.j'Dhj'Dho.BBgg.j'Dh*7.2 (6j'Dhzj'Dh _Found a scroll labelled UPHURU XUYV and a fizzy black potion.j'Dh >  You shoot a sling bullet.j'DhZ  The sling bullet hits the giant cockroach but does no damage.  You hear a loud squeak.j'DhOb t g.  The giant cockroach bites you.j'Dhc e7--===8.5 (1.3j'Dhai j'Dhk G _The giant cockroach bites you but does no damage.k'Dh>  You shoot a sling bullet.k'DhXk'Dh"+ g.  The sling bullet hits the giant cockroach but does no damage.9.8 _The giant cockroach barely misses you.k'Dh$.#......###..#### #....##.#.# #.# #.##.####.###.####...#.............##.######.###.###..........#.#.######..... #.#.# ##.##.# ..?...B..)#######.##+###..........#........!..?..##........g##.####..#...##.....##.........#..ß.#.###.##....... .#.......#.....B..g.---3000k'Dhݍ (((((You shoot a sling bullet.k'Dh;)  The sling bullet barely misses the giant cockroach. Brg....r   ratThe giant cockroach misses you. The giant cockroach closely misses you.8=====2.1 (1.3 _A rat comes into view.k'Dh| k'Dh&` You beckon some vexing sprites to accompany your attacks.k'Dh.k'Dh k'Dhk'Dh1k'Dhz)----------------k'Dhr-k'Dh3k'Dhl 0k'DhJinxbitek'DhGWill/2 Jinx Fly k'Dhk'Dhk'Dh k'Dhk'Dh ^_You feel your willpower being sapped. The giant cockroach barely misses you.k'Dhk'Dhs p  You shoot a sling bullet.  The sling bullet hits the giant cockroach.k'Dh ~†g   hobgoblink'Dh> k'Dh> k'Dh}G gr.r   ratk'Dhh Z==20=4.4 (1.3k'Dh6q k'Dht S _You kill the giant cockroach!k'Dhk  You shoot a sling bullet. The sling bullet hits the hobgoblin.k'Dh; ;*k'Dh  The hobgoblin is moderately wounded.You feel bolstered by spreading misfortune.A giggling sprite leaps out and smacks the hobgoblin with its own hand.k'Dhck'Dh:"r.r   ratk'Dh:JU 5 95.7k'Dh&Rk'Dh{TM _You kill the hobgoblin!k'Dh X (((k'Dh>((You shoot a sling bullet.l'Dhb r....  The sling bullet closely misses the rat.7.0l'DhRv _The rat barely misses you. The rat bites you but does no damage.l'DhY(((((l'Dh  r....  You shoot a sling bullet. The sling bullet barely misses the rat.----------------8.3 _The rat barely misses you.l'Dh   You shoot a sling bullet. The sling bullet hits the rat.l'Dh  The rat is moderately wounded.9.6 _The rat barely misses you.l'Dh% (((((You shoot a sling bullet.l'Dhp;*l'DhV  The sling bullet closely misses the rat.A giggling sprite leaps out and smacks the rat with its own front foot.†....l'Dh c63310.9l'Dh  l'Dh! l'Dhr" #_You kill the rat!l'Dh# l'Dhi  _No target in view!l'Dhf  ##..#### #..##.##.####.###.###...#.............###.######.###.###..........#...# #.######.. #..###..?......)#######.##+###..........#.......#........!..?..##.####...##........ .#####.##.####'# ---10 _  Things that are here: _a rat corpse; a giant cockroach corpsel'Dhj&Fly  _The sprites lose interest in your situation.2========l'Dh>========m'DhBm'Dh m'Dh8 m'Dh m'Dh m'Dhm'Dhm'Dhrm'DhRm'Dh5m'Dhm'Dhm'Dh[m'Dhm'Dhtm'Dh!m'DhV"m'Dh"3m'Dh#========m'Dh$4m'Dh$m'Dh&m'DhB* m'Dh*m'Dh+_Magic restored.m'Dh-m'Dh4.m'Dh.m'Dhb0m'Dh&4m'Dh7m'Dh8m'Dh(@m'Dh Fm'DhIm'Dh~Jm'DhLm'DhTm'DhT> ..#...#............m'Dh:UX#.###.######.###.##m'DhU#?#..........#...# m'Dh.V#.#.#.######.....# m'DhV#.#.#.# #..##.# m'Dh&W######.#†#.# ##.##.#m'DhW...?......)#######.##+##m'DhXi...........#.......#....m'DhX....!..@..##.####..#....m'DhX ---m'DhdY.m'DhY+.##.####..#....m'DhPZi##.....##.........#..ßm'DhZ)Jinxbitem'Dh8[w.....# .#.###.###m'Dh[^# .#.......#m'Dh\s.......# .####.##.####'m'Dh\#m'Dh].. >.. #.# #m'Dh}]#m'Dh]x.. #### #.# #m'Dhu^ m'Dh^9#.# #.m'DhV_m'Dh 298.0)  d - a scroll labelled IXITUI FIOWK========30.9 (19Fly  _You feel your willpower return.m'Dh m'Dh;%m'Dh&m'Dh'23m'Dh*m'Dh.m'Dh3,m'Dh6m'DhB] ..#...# #.###.######.# #?#...#.. #.#.#.######.... #.#.#.# #..## #######.#†#.# ##.###...?......)#######.#.......#.......#m'DhC #.....@.....##.####..# ##...##.####..# #.##.....##.........# #........# .#.###.### .........# .#.......# ##.......# .####.##.## #........ >.. #.# #......... #### #.# #.#m'DhK13.9 (3.0)m'DhL*4.9 (4m'Dh(Pm'DhQX _g - a fizzy black potionn'Dh3C3n'DhDn'DhRM...0n'DhSn'DhWT _Key pressed, stopping explore.n'DhlIn'Dhqn'Dh|a ##.##.####.## ..#...#........ #.###.######.## #?#..........# #.#.#.######... #.#.#.# #.. #######.#†#.# ##.J..#...?)#######.#..#.......#......##.####..##..........##.####..# #.##.....##.........#n'Dh{ #........# .#.###.### .........# .#.......# J   endoplasm (asleep)###.# .####.##.# # >.. #.##......... #### #.#n'Dhl  An endoplasm comes into view.n'Dhe.JJ5.9 (1n'Dhn'Dh^ _The endoplasm quivers.n'Dh%  #? #.#.#.#  #######.#†#.#  .J.#...?......) #.....@....... ##...........# ##..........# #.##.....##. #........#  .........#  ###.......#  #........ >..  n'Dh% $ #### n'Dh  #? #.#.#.#  #######.#†#.#  .J.#...?......) #.....@....... ##...........# ##..........# n'Dh d#.##.....##. #........#  .........#  ###.......#  #........ >..   #### n'Dh n'Dhh n'Dh n'DhI a _An endoplasm is nearby!o'Dh#  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.o'Dh"'.Jo'Dh1---------------- 2 ==6JinxbiteWill/2 Jinx Fly o'Dho'Dhd _You feel your existence waver again.o'Dhxc  You shoot a sling bullet. The sling bullet hits the endoplasm.o'Dh}h.((((o'DhE~)o'Dh ......o'Dh8& o'Dh39^41=8.2 (1.3 _You kill the endoplasm!o'Dh=o'Dh?f _Your Hexes skill increases to level 5!o'Dhno'Dho'Dho'Dh! o'Dh"B_No target in view!o'Dhko'Dho'Dho'Dho'Dho'Dho'DhT3========o'Dh)o'Dho'Dh;tFly o'Dh. 8 M #....##.#.#  ##.##.####.##..#...#.........###.######.##?#..........##.#.######... #.#.#.. #######.#†#.# ...#)#######o'Dh ---.............#.....##.Jinxbite##..........##.####..# Fly #........ _You feel your willpower return.o'DhD 062.2 (24.0)o'Dh G---3.2 (25o'Dh o'Dh} a _h - a scroll labelled UPHURU XUYVo'Dh) o'Dh7* o'Dh+ o'Dh. o'Dh6 Xo'Dh8 @========o'Dh.9 o'Dh: o'Dh}= o'Dh? ,o'DhA o'DhD o'DhrF ,o'Dh(H o'DhJ o'DhL ,o'DhwN o'DhP o'DhR ,o'DhKT o'Dh[ G#.....# #....#.##.#.# #.######.######..# #.#.#........##.#.# #.####..####..##.#.# #.....##....##.#.# #.#...##.##.####.###.#o'Dhx^ ..#...#........... #.###.######.# #@#..........#.. #.#.#.###### #.#.#.# #..#########.#†#.# ##.##...#..........)#######.##+#.............#.......#...##...........##.####..#...##..........##.####..#...#.##.....##.........#..ßo'Dh` 19.2 (6.0)o'Dhx` +70.2 (7o'Dh\c o'Dhd b _i - a scroll labelled WEMNOP UTHREp'Dh-)p'Dhp'Dh #.## #.....# #.. #####.#### #.#.... #########..#. #..........#r.. #.##.....#######..........#........@...######.###.###########..# #.# #.#.######.#####.# #.#. #............# #.#. #.####.##.#† #...#......r   quokka (asleep) ###........... ##.......... ##.........92.2 (22.0)p'DhA3.2 (23p'DhY _A quokka comes into view.p'Dhx     .  p'DhDr..  .....#######.......... .......@...######.###. ##########..# #.# #. .#####.#  .......#  .†  p'Dh     .  r..  .....#######.......... .......@...######.###. ##########..# #.# #. .#####.#  .......#  .†  p'Dhp'Dh] _A quokka is nearby!p'Dh^  You beckon some vexing sprites to accompany your attacks.p'Dh1----------------==4.2 (1.0)JinxbiteWill/2 Jinx Fly p'DhhQ _You feel your willpower being sapped.p'Dh ((((((r    You shoot a sling bullet. The sling bullet hits the quokka.p'Dh- :*p'Dh  The quokka is severely wounded.You feel bolstered by spreading misfortune.p'Dh `A giggling sprite leaps out and smacks the quokka with its own front foot.p'Dh$ †......p'DhpJ d 5 50=5.5 (1.3p'DhP p'Dh4T J _You kill the quokka!p'Dh p'Dhq p'Dh p'Dh H _No target in view!q'Dhe q'Dh q'Dhq'DhH _No target in view!q'Dhq'Dhq'Dhy,q'Dh _Fly q'Dh{ _The sprites lose interest in your situation.q'Dh(F----------------q'Dhq'Dh,q'DhJq'Dh,q'Dhq'Dh,q'Dhq'Dh,q'Dhq'Dhnq'Dhq'DhRq'DhRq'Dhq'Dh~q'Dh~q'DhT2========q'Dhq'Dhq'Dh@94q'Dhq'Dhq'Dh1,q'DhO3q'Dh3q'Dhi======== 2 q'DhWq'Dh+ _You feel your existence waver again.q'Dhq'Dh,q'Dh]q'DhX,q'Dhq'Dhq'Dh,q'Dhq'Dheq'Dhq'DhAq'Dhq'Dhwq'Dhq'Dh,q'Dhq'Dhq'Dhq'Dheq'DhOq'DhT3========q'Dh7q'Dhq'Dhr   #.###.# #. #.....# #J #####... #.#... #..... #..†... #..#..........#...######.###.---#..# #.# #.# ######.#####.# #.#q'Dh{Jinxbite #............# #.# #.####.#.# #...#J   endoplasm (asleep)###........q'Dh1418.5 (23.0)q'DhhG---9.5 (24q'Dhgq'Dh] _An endoplasm comes into view.q'Dh[     J  .. ...  ....  .†...  ......####### .......@....# ###########..# #.#       q'Dh2x     J  .. ...  ....  .†...  ......####### .......@....# ###########..# #.#       q'Dhzq'Dh _An endoplasm is nearby!q'Dh V ((((q'Dh u((J  You shoot a sling bullet. The sling bullet hits the endoplasm.q'Dh` F  The endoplasm is lightly wounded.q'Dhc n  You feel your willpower return.q'Dhe q'Dhim : ....q'Dhm -...q'Dhvn RA bat comes into view.q'Dhp |===20.8 (1.3)Fly q'Dhv q'Dh5y 0 _The bat moves out of view.q'Dh{d  _No target in view!r'Dh$  #.###.# ######## #.....# #.J.... #####...b.. #.#.... #..... #..†.... #..#..######.###.#..# #.# #. ######.#####.# #. #.# #. #.####.#. #...#J   endoplasm#b   bat (wandering)##.......0.0.J.b---1.8 (1 _r'Dhr'Dh#=]  You shoot a sling bullet. The sling bullet hits the bat.r'DhAk†((r'Dhr'DhHr'Dhf3..J..r'Dha========4===3.1 (1.3r'Dhr'DhG _You kill the bat!r'Dh (( You shoot a sling bullet. The sling bullet hits the endoplasm.r'DhgYG.J.r'DhY'4.4r'Dh`r'DhVda _The endoplasm is heavily wounded.r'Dh c  You shoot a sling bullet. The sling bullet hits the endoplasm!r'DhK .(r'Dh*P ,..r'Dhs 0625.7r'Dhz r'Dh} M _You kill the endoplasm!r'Dh" r'DhE# r'Dh[( r'Dh+ H _No target in view!s'Dhʥ _  You see here a bat corpse. _s'Dh]........... ########.# #.# ##  #.# #..  #.##>...######### # #.........# #### #.......#  #..@....# ######---9.7 (4.0 #.......# #....#..†.†..# #....#.......#######....#.............###################..# ####.######...#.####.#####s'Dhs---30.7 (5s'Dhi; _Found a stone staircase leading down.s'Dh._s'Dhs'Dhs'Dhs'Dh ,s'Dhfs'Dh\s'Dh*    #.....# #####  ##.....# .......  s'Dh 0 #...... #######   #...r.   ##.... s'DhZ   ##....   s'Dh#>...#########   #@........#  s'Dh ###.......#   #.......# ##   #.......# # s'Dhx~  #..†.†..# #.   #.......#######. r   rat (asleep)  #.............##  #############..#   ######.#s'Dh+3.7 (3s'Dh; *4.7 (4s'Dhs'DhV _A rat comes into view.s'Dh? k #.....#  ##.....#  #...... s'Dh? f #...r.  ##.... ##.... s'Dh%@ n#>...#########  #@........#  ###.......# s'Dh@ U #.......#  #.......#  #..†.†..# s'Dh(A 3 #...... .s'DhA !s'Dh  #.....#  ##.....#  #......  #...r.  ##.... ##.... #>...#########  #@........#  ###.......# #.......# #.......# #..†.†..# #....... _A rat is nearby!s'Dh ]  You shoot a sling bullet. The sling bullet hits the rat.s'Dho .(((s'Dh :....s'DhG  6===6.0 (1.3 _You kill the rat!s'DhgL s'DhO o _Your Ranged Weapons skill increases to level 2!s'DhP  _No target in view!t'Dhrt'Dhwst'Dh1tt'Dh`xt'Dh<{: _t'Dhp  There is a stone staircase leading down here.t'Dht'Dh _t'Dht'Dht'Dh=t'Dh,t'Dh"t'Dh6t'Dh֛,t'Dh8t'Dht'Dhɠ,t'Dh?t'DhSt'Dh,t'Dh&t'Dh!t'Dh,t'Dhާt'Dht'Dht'Dht'DhFt'Dht'Dh t'Dhit'DhǬt'Dht'Dht'Dht'DhXt'Dht'Dht'Dhqt'Dhαt'Dht'Dht'Dhtt'Dhմt'Dh̵t'Dht'Dht'Dhot'Dh9t'Dh#t'Dht'Dht'Dht'Dht'Dht'DhSt'Dht'Dh #.# #.......# ##### #.# #.......# #.... #.# #..†.†..# # #.# #.......#######.... #.# #.............##### #.# #############..# #.# ######.#### #.######## #.......... #......@.# #.####.####--- t'Dh########.# #...#. .# ###... S# ##. .# # .# g   hobgoblin (asleep) .# #. S   ball python (constriction, asleep) .g .. ###t'Dhm 56.0 (20.0)  A ball python and a hobgoblin come into view.t'Dh S.ggS).t'DhU==-7.0 (21t'Dht'Dht+ _The hobgoblin shouts!t'Dh9  You shoot a sling bullet. The sling bullet hits the ball python.t'Dht'DhԈr  The ball python is heavily wounded.t'Dht'DhƋe  A bat comes into view.t'Dhb   bat (wandering).bt'Dhu8=8.3 (1.3)t'Dht'DhX _The ball python barely misses you.t'DhC  You shoot a sling bullet. The sling bullet hits the ball python.†bt'Dh& ,t'Dh t'Dh t'Dhݻ t'Dh zgg   hobgoblin.t'Dh 0709.6t'Dh_ t'Dh] O _You kill the ball python!t'Dh> ((((You shoot a sling bullet.t'Dh ,t'Dh" r  The sling bullet barely misses the hobgoblin.t'Dhs t'Dh' †b..b   batt'Dh (60.9t'Dhp t'Dh : _The bat hits you but does no damage.u'DhH((u'Dhwu'Dhdxu'Dhxu'Dh{  You shoot a sling bullet. The sling bullet misses the bat. The bat hits you.u'Dh#bg.g   hobgoblinb   batu'DhEV7--2.2u'Dhчu'DhƉ: _The bat hits you but does no damage.u'DhZ  You shoot a sling bullet. The sling bullet hits the hobgoblin.u'DhPq  The hobgoblin is severely wounded.u'Dhe3-------3.5u'Dhu'DhBl _The bat barely misses you. x2; The hobgoblin hits you.u'Dh"z (You shoot a sling bullet.u'Dh- gThe sling bullet barely misses the hobgoblin.The bat barely misses you. x2; The hobgoblin barely misses you.u'Dh{.'4.8u'Dh94u'Dh|= ( _The bat barely misses you.You shoot a sling bullet.u'DhU/gcompletely misses the hobgoblin.You hear a shout!  misses you. The bat hits you but does no damage.  The hobgoblin hits you but does no damage.u'Dh'6.1u'Dhu'Dh"W _The hobgoblin closely misses you.u'Dhmy c  You shoot a sling bullet. The sling bullet hits the hobgoblin.u'Dhf †b   batu'Dh \  You kill the hobgoblin!u'Dh7 k4=----97.4u'DhH= u'Dh@ _The bat misses you. The bat barely misses you.u'Dhx  You miscast Jinxbite.  You are very lightly contaminated with residual magic.u'Dh/ gg   hobgoblinb   batNothing appears to happen. The bat closely misses you.u'Dh1------------------80JinxbiteContam u'DhMu'DhS\ _A hobgoblin comes into view.v'Dh   You shoot a sling bullet. The sling bullet hits the hobgoblin.v'Dh՝  The hobgoblin is heavily wounded.The bat misses you. The bat hits you but does no damage.v'Dh5==9.7 (1.3v'Dhv'Dh,t _The hobgoblin misses you. The bat hits you but does no damage.v'DhRz (You shoot a sling bullet.v'Dhk gThe sling bullet barely misses the hobgoblin.The bat hits you but does no damage. The hobgoblin hits you. x2v'Dhib11----71.0v'Dhv'Dh: _The bat hits you but does no damage.v'DhXc  You shoot a sling bullet. The sling bullet hits the hobgoblin.v'DhJ^†b   batv'Dh\  You kill the hobgoblin!v'Dh, 0872.3v'Dhv'Dhv _The bat hits you but does no damage. The bat closely misses you.v'Dh 8(v'Dhu b  You shoot a sling bullet. The sling bullet barely misses the bat.----------------3.5 (1.2v'DhZv S _The bat barely misses you. x2v'Dh ]  You shoot a sling bullet. The sling bullet hits the bat.v'Dh [.v'Dhj&.v'Dh5914.8 (1.3v'Dhv'DhG _You kill the bat!w'Dh~w'Dhw'Dhw'DhH _No target in view!w'DhK3w'DhLw'DhU$2==-- _Your magical contamination has completely faded away.w'Dh4YBw'Dh2========13===========4===5==3========6============7='Dh`Cm8===w'Dh.y  Things that are here:  a hobgoblin corpse; a ball python corpse _==w'DhMw'DhXw'Dh>w'Dhw'Dhw'Dhw'Dhw'Dh9w'Dh6,w'Dhw'Dh?w'DhBw'DhRw'Dhw'DhNw'Dhw'Dhw'Dhּ,w'Dhaw'Dhw'Dhu,w'Dhw'Dhw'Dhw'Dhw'Dhow'Dhdw'Dh,w'DhWw'Dhw'Dhw'Dh@w'Dhw'Dh1w'DhEw'Dhw'Dh'w'Dhzw'Dh,w'Dhw'Dhw'Dh!,w'Dhw'Dhnw'Dh(w'Dhw'Dhw'Dh%w'Dhw'DhOw'Dhw'Dhw'Dhw'Dhw'Dhgw'Dhcw'DhRw'Dhw'Dh w'Dhw'Dh,w'Dhdw'Dhw'Dh,w'Dhw'Dhw'Dhw'Dh)w'Dhzw'Dhpw'DhHw'Dhw'Dhw'Dhw'Dhw'Dhw'Dhaw'DhOw'Dh4w'Dhw'Dhw'Dh$w'Dhw'Dh`w'Dhw'Dhw'Dhw'Dh7w'Dhw'Dhw'Dhw'Dh3w'Dhw'Dh)w'Dhw'Dh@w'Dhw'Dhw'Dhw'Dhw'Dh5w'Dh*w'Dhw'DhNw'Dhw'Dhxw'Dh_w'Dhw'Dhw'Dhw'Dh,w'Dh{w'Dhw'Dh)w'Dhw'DhRw'Dhw'Dhw'Dh w'Dh w'Dh( w'Dh w'Dh w'Dh? w'Dh w'Dh w'Dh,w'Dhgw'DhTw'Dh#w'Dhuw'Dhw'Dhw'Dhw'Dh&w'Dhxw'Dhw'Dhw'Dhw'Dh.w'Dhw'Dh,w'Dhw'Dhw'Dh,w'Dhw'DhRw'Dhw'Dh<w'Dhw'Dh w'Dhe!w'Dh!w'Dh"w'Dh#w'Dh#w'Dh[$w'Dh$w'Dh%w'Dh&w'Dh&w'Dh;'w'Dh(w'Dh(w'Dhb)w'Dh)w'Dhcxw'Dh.m4w'Dh'n,w'DhGow'Dh #### #............# #.#.#.# ...# #.####.#########.#†#.# ##†# #.# #...#..........)##### ...# #.# ###............. ...# #.# ##...........##. ...#####.# ##..........##.### ...#.....# #.##.....##...... ...#.######........# .#.### .........'Dh m........# .#....--- ...#.#####.......# .### .........##........ >Jinxbite ##.#.######......... #####.#.# b..  #.#.# .. b   bat (asleep) ##.#.# . ...#.# ####### ####.##......580.8 (106.0) .A bat comes into view.---17 _The bat moves out of view.w'DhBO Iw'DhQ w'DhZ 0 #.w'Dh[ # #.#.#.# # ..# #.####.#########.#†#.# # #†# #.# #...#..........)## #.# ###.............#.# #.# ##...........##.######.# ##..........##.##.....# #.##.....##.#.#.# .#.###..............w'Dh8~ # .#.#.#.# .####.#.....# #b. >.. .#.##### #... #### #.#.# ......( #.#.# .....b   bat #.#.# ....... ..#.# ####### #.# #.0.0)b.=2.8 (1 _Found 8 stones. The bat hits you but does no damage.x'Dh=    #######.#†#.# #†# #.# #...#..........) #.# ###.......... #.# ##......... ##........ #.##.....#######........# .......@.......# ########.b.....#  #........ >..  #......... ####  ......(  .......  .......  ####### x'Dh*>    #######.#†#.# †# #.# #...#..........) #.# ###..........x'Dh?# #.# ##......... ##........ #.##.....#######........# .......@.......# ########.b.....#  #........ >..  #......... ####  ......( .......  ....... ####### x'DhHx'DhIx'DhRx'DhVZ _A bat is nearby!x'Dhm ( You shoot a sling bullet. The sling bullet hits the bat.x'Dh^x'Dh`k  The bat is severely wounded.x'Dhax'Dhkcb.. x'Dh1m5==4.1 (1.3x'DhOvx'Dhy: _The bat hits you but does no damage.x'Dh+J]  You shoot a sling bullet. The sling bullet hits the bat!x'DhPy((.x'Dh8H...x'Dh/55.4x'Dh x'Dh G _You kill the bat!x'Dhh  _No target in view!x'Dhw3x'Dh=yx'Dh|x'Dho: _x'Dh,x'Dhx'Dhx'DhLx'Dhx'Dht,x'Dhx'Dhx'Dh|,x'Dhx'Dhx'Dh,x'Dhx'Dhx'Dh<,x'DhOx'Dh]x'Dh,x'Dhx'Dh_x'Dh,x'Dhx'Dhx'DhG,x'DhWx'DhIx'Dh,x'Dhx'Dhx'Dh,x'Dh8x'Dh>x'Dhd,x'DhLx'Dhx'DhU,x'Dh/x'Dh.R  There is a stone staircase leading down here.x'Dhx'Dh  _x'Dhx'Dhx'Dhm,x'Dhx'Dh x'Dh,x'Dhx'Dhx'Dh,x'Dhx'Dhx'Dhx'Dhx'Dhgx'Dhlx'Dhx'Dhx'DhFx'Dh|x'Dhrx'Dhx'Dh7x'DhWx'DhNx'Dhx'Dhx'Dhx'Dhx'Dhfx'Dhx'Dhx'Dhx'Dh x'Dhmx'Dhx'Dhx'Dhux'Dhx'Dhx'Dh:x'Dhx'Dh#x'Dh-x'DhIx'Dhx'Dh1x'DhEx'Dh|x'Dhx'Dhx'Dhx'Dhx'Dh x'Dh x'Dhx'Dh,x'Dh<x'Dhx'Dh,x'Dh4x'DhPx'Dhx,x'Dhx'Dh3x'Dhnx'Dhx'Dhdx'Dh=x'DhMx'Dhx'Dh#x'Dhx'Dh x'Dh x'Dh x'Dh#x'Dh_%,x'Dh%x'Dh4(x'DhL),x'DhS*x'Dhw+x'Dh,,x'Dh,x'Dh+.x'Dh.x'Dh/x'Dht/x'Dhi0x'Dh`1x'Dh1x'Dh82x'Dh(3x'Dh44x'Dh4x'Dh 5x'Dh6x'Dh7x'Dh7x'Dh8x'DhO9x'Dh4:x'Dh:x'Dh:x'Dh><x'Dh<x'Dh=x'Dhg=x'Dh>y'Dh}{ .... .> ###.     # #.#y'Dh # #.# #######.  # #.# #....K...  # #.# #@#  --- # #.# #.#  # #.# y'Dhr#.#  #########.#  .................#  ###.##########+###   K   kobold (asleep)y'Dh..# #........#  ...# #........#   .#........#  y'Dh 628.4 (43.0)  A kobold comes into view. It is wielding a +0 dagger.y'Dh wK.Ky'Dhh 5===9.4 (44y'Dh{y'Dh+( _The kobold shouts!y'Dh > # #.# # #.# ########. # #.# #...K.... # #.# #@# # #.# #.# # #.# #.# #.# .............# .### ..#  ....#  .##.#  y'Dh^N> #.# #.# ########.  #.# #...K....  #.# #@#  #.# #.# y'DhOD #.# #.# #.# .............# .### ..#  ...#  .##.#  y'Dh5Ty'DhTy'DhZy'Dh1h] _A kobold is nearby!y'Dh^  You beckon some vexing sprites to accompany your attacks.y'Dh 9K.y'Dhj1-----------------y'Dh30.4 (1.0)JinxbiteWill/2 Jinx Fly y'Dhy'Dh; _You feel your willpower being sapped.y'Dhb5 A((y'Dh 9*y'Dh   You shoot a sling bullet. The sling bullet misses the kobold.You feel bolstered by spreading misfortune.A giggling sprite leaps out and makes the kobold trip over its own feet.y'Dhu K. (very drained)y'Dh [ 5 =1.7 (1.3y'DhQ y'Dh: _ _The kobold is severely wounded.y'DhU  y'DhEW y'DhTX $(y'DhBY /You shoot a sling bullet.y'Dh) KThe sling bullet closely misses the kobold.3.0y'Dh y'Dh= O _The kobold misses you. x2y'Dhy`  You shoot a sling bullet. The sling bullet hits the kobold.y'DhEe)y'Dh[*....  dertzug the Vexing ...>  Poltergeist ###.  Health: 18/18 ========================  Magic: 1/3========----------------  AC:  5  Str: 4 # #.#  EV: 11Int: 15 # #.#########.  SH: 0Dex: 16 # #.##.)......  XL:  2 Next: 100% Place: Dungeon:1 y'DhH.# #.##@#  Noise: ===------  Time: 634.3 (1.3) # #.##.#  a) +1 sling # #.##.#  Cast: Jinxbite ###.############.#  Will/2 Jinx Fly .................# ###.##########+###   #...# #........#   ....# #........#   .##.# #........#  A giggling sprite leaps out and makes the kobold trip over its own feet. _The kobold is severely wounded.You shoot a sling bullet.  The sling bullet closely misses the kobold. _The kobold misses you. x2  You shoot a sling bullet. The sling bullet hits the kobold.y'Dh/ _You kill the kobold!You have reached level 3!y'Dh:/  --more--z'Dh  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? {'Dh23/231/4--83 0%  _You feel agile. x2{'Dh, _Fly  _The sprites lose interest in your situation.--4{'DhX{'Dh{'Dhc2{'Dh======{'Dhc3{'Dh{'Dh{'Dh{'Dh{'Dhs{'Dh{'Dh{'Dh) 2 {'Dh{'Dh7 {'DhS{'DhpV_You feel your existence waver again.{'Dh ,{'Dh0 {'Dh& {'Dh !======{'DhY{'Dh{'Dh{'Dh0{'Dh{'Dh{'Dh{'Dh4{'Dh{'Dhy{'Dh{'Dhv {'Dhy!{'Dh#{'Dh,&{'Dh>'{'Dh+{'Dh6.{'Dh*/{'Dh0{'Dh3{'Dh4{'Dh53{'Dh06======{'Dh6{'Dh:{'Dh<{'Dh={'Dhe?{'DhB{'DhC{'DhG{'DhSI{'DhmJ{'DhiL{'Dh[T{'DhU{'DhV!======{'DhW,{'Dh"Z{'DhZ{'Dht[@Fly {'Dh\{'Dh^ {'Dho_{'Dh_4_You feel your willpower return.{'Dh`{'Dha{'Dhb{'Dhqc{'Dh1e{'Dhe{'Dh.g{'Dhi{'Dhi{'Dh k{'Dhl{'Dhm{'Dhn{'Dhq{'Dhr{'Dhs{'Dhu{'Dh]v{'Dhv4{'Dhlw======{'Dhw{'Dhy{'Dh{{'Dh}{'Dh~{'Dh0{'Dh6{'Dh {'DhÄ{'Dh {'Dh {'Dh,You see here a +0 dagger.{'Dh{'Dh {'Dh_{'Dh;{'Dh{'Dhɓ{'Dh{'Dh!======{'Dh{'DhȖ{'Dh}{'DhG{'Dh{'DhF{'Dhd{'Dh1{'Dh{'Dh1{'Dh{'Dh{'DhP{'Dh{{'DhR{'Dh{'DhK{'Dhܯ{'Dhٱ{'Dh{'Dhe{'Dh,{'Dh'{'Dh{'Dh{'Dh{'Dh6{'Dh {'Dh{'Dh,{'Dh{'Dh{'Dh{'Dh{'Dh{'Dh{'Dh{'Dh {'DhD{'Dh{'Dh {'Dh4u z          ######   K..........#    ---    Jinxbite   #  ##. K   kobold (missile, asleep) #.)......# #.######## #.#  76.3 (42.0)  A kobold comes into view. It is wielding a +0 dagger..KK)==-7.3 (43 _The kobold shouts!{'Dh@  ############  .K.........#  #@#  #.#  #.#  #.#  #.#  #.#  #.)......#  #.########  #.# {'Dh7 t ############  .K.........#  #@#  #.# {'DhU ( #.#  #.#  #.#  #.#  #.)......#  #.########  #.# {'Dh 3{'Dh| {'DhP ] _A kobold is nearby!|'Dh ############  .K.........#  #@#  #.#  #.#  #.#  #.#  #.#  #.)......#  #.########  #.# |'Dh: ############  .K.........#  #@#  #.#  #.#  #.#  #.#  #.#  #.)......#  #.########  #.# |'Dh|'Dh] _A kobold is nearby!|'Dh>^  You beckon some vexing sprites to accompany your attacks.|'Dh*G.K|'Dh2------------8.3 (1.0)Will/2 Jinx Fly |'Dhg _You feel your willpower being sapped.|'DhX} (((((You shoot a sling bullet.|'Dh:*|'Dh'  The sling bullet barely misses the kobold.You feel bolstered by spreading misfortune.A giggling sprite leaps out and bonks the kobold with its +0 dagger.)....|'DhZ- 5 |'DhEK2=9.6 (1.3|'Dh |'Dh/|'Dh&_You kill the kobold!|'Dh1|'Dh;y _No target in view!|'Dh  _No target in view!|'Dh  _Fly  _The sprites lose interest in your situation.------------|'Dh ,|'Dh 3======4|'Dh |'Dh@ |'Dh |'Dh |'Dh |'Dh |'Dh |'Dh 3|'Dh, w|'Dh !---|'Dh .|'Dh .|'Dh .|'Dhz .|'Dh .|'Dh^ dw   dart slug (wandering)|'Dh A.)......|'Dha C.|'Dh" |'Dh<# 91.6 (12.|'Dh# 0)|'Dh$ |'Dh % !======|'Dh% ---|'Dh3& $2.6 (13|'Dh) |'Dh+  |'Dhs, |'Dh, 8_A dart slug comes into view.|'Dhd- }'Dh ############  w.)........#  #@#  #.#  #.#  #.#  #.#  #.#  #.)......#  ###  #.# }'Dhki ############  w.)........#  #@#  #.#  #.#  #.#  #.#  #.#  #.)......#  ###  #.#  _A dart slug is nearby!}'Dh8j ww  You beckon some vexing sprites to accompany your attacks.1------------==3.0)JinxbiteJinx Fly  _You feel your willpower being sapped.}'Dh> ((((((You shoot a sling bullet. The sling bullet hits the dart slug.}'DhN.w)....=4.9 (1.3 _The dart slug is lightly wounded.}'DhVZ ((((( You shoot a sling bullet. The sling bullet hits the dart slug.}'Dh :*}'Dh  }'Dhl  The dart slug is severely wounded.A giggling sprite leaps out and smacks the dart slug with its own eye-stalk.}'Dh D.)....}'Dh }'Dh& }'Dh }'Dh& }'Dh }'Dh K586.2}'Dh }'DhP M _You kill the dart slug!}'Dh }'Dh }'Dh7 }'Dh7 H _No target in view!~'Dhs _------------Fly  _The sprites lose interest in your situation.2======~'Dh======~'Dh~'Dh~'Dh4~'DhB~'Dh~'Dh~'Dh~'Dhm~'Dh~'Dh<~'Dh ~'Dh[!3~'Dh!~'Dh#~'Dh%~'Dh]&~'Dh'~'Dh)~'Dh*~'Dh7,~'Dh.~'Dh/~'Dh(03~'Dh0======~'Dhb1) 2 ~'Dh2~'Dh5 ~'Dh/6~'Dh69_You feel your existence waver again.~'Dh,7~'Dh7~'DhX8~'Dh9~'Dh;~'DhM<~'Dh=~'Dh?~'Dh@~'DhA~'DhD~'DhD~'DhAE!======~'DhE~'DhG~'DhH~'DhN~'Dh%P~'Dh R~'DhR~'DhNT~'Dh6V~'DhV~'Dh\X~'DhFZ~'DhZ~'Dhi\~'DhG^~'Dh _~'Dh`~'Dhc~'Dhdd~'Dhf~'Dhh~'Dhi~'Dh{j4~'Dhk======~'Dhk@Fly ~'DhNm~'Dhs ~'Dht~'DhZu4_You feel your willpower return.~'Dhu~'Dh2x~'Dhy~'Dhy~'Dh-{~'Dh[~~'Dh~'Dh~'Dh~'Dh(~'Dh~'Dh~'Dh~'Dh~'Dhϑ~'Dh~'Dh0!======~'Dh~'Dh~'Dh~'Dh֘~'Dh~'Dh~'Dh֜~'Dh~'Dh~'Dh~'DhT ~'Dh  ~'DhThings that are here:  ~'Dha +0 dagger; 4 stones~'Dh~'Dh ~'Dh__~'Dhǫ~'DhU~'Dh{~'Dh5~'Dh~'DhO~'Dh0~'Dh~'DhQ~'Dhm~'Dh~'DhC~'Dh~'Dh~'Dh~'Dh~'Dh~'Dhr~'Dh~'Dh~'Dh~'Dh~'Dh~'Dh~'Dh~'Dh~'Dh~'Dh~'Dh~'Dh~'Dh#~'Dh~'Dh~'Dh@~'Dh~'Dhi~'Dhx~'Dhs~'Dh~'Dh ~'Dh~'Dh~'Dh~'Dh6~'Dh~'Dh~'Dh~'Dh_~'Dh~'Dh~'Dh~'Dh~'Dhw~'Dh~'Dh,~'Dh0~'Dhj!~'Dhb"~'Dh"~'Dh;#~'Dh+$~'Dh%~'Dh%,~'Dh&~'Dh'~'Dh(~'Dh(~'Dh[)~'Dh*,~'Dh+~'Dhq-~'Dhs.~'Dh.~'DhN/~'DhC0~'Dh6~'DhN>~'DhG?,~'Dh?~'Dh'B~'DhB~'DhRC,~'DhWE~'DhXF,~'DhF~'DhH~'DhI~'DhcJ~'DhJ~'DhK~'DhL~'Dh M~'DhM~'DhKO~'Dhv~'Dhw~'Dhy~'Dh|~'Dh}~'Dhz~~'Dhe~'Dh~'Dh~'DhB~'Dh~'Dh.~'DhĈ~'Dho~'Dh~'Dh~'Dhg~'Dh~'Dh~'Dh~'Dh~'Dh~'Dh~'Dh~'Dh$~'Dhϙ~'Dh~'DhR~'Dh(~'DhӞ~'Dhȟ~'DhM~'Dhs~'DhZ~'DhN~'Dh8~'Dhߨ~'Dh6~'Dh-~'Dh ~'Dhw ~'Dh GYou see here a frilled lizard skeleton.~'Dh߰~'Dh ~'Dh_~'Dh~'Dh~'DhĶ~'Dh~'Dh~'Dh>~'Dh~'Dh4~'DhH,~'Dh ~'Dh~'Dh~'Dh~'Dh~'DhF~'DhD~'Dh}~'Dh~'Dhc~'DhK~'Dh~'Dh~'Dh~'Dh~'Dh~'Dh3~'Dh ~'Dh~'Dh@~'Dhm~'Dh ~'Dh~'Dh~'Dho~'Dh~'Dh~'Dhg~'Dh~'DhH~'Dh'~'Dh~'DhF~'Dhi~'DhO~'Dh~'Dh)G #...# ~'Dh1 #...# ~'Dh_ #...###~'Dh1 #...#..~'Dhg : #...##.~'Dh ,#######~'Dh O #.÷....~'Dh #.....# ###########.####.~'Dh ^##.....###................~'Dh{ k#........@.#########.#####~'Dh  ---~'DhZ  777.2 (81.~'Dh  0)~'DhY#..........# #.# #..~'Dh##.........## #.# #.#~'Dh(Jinxbite~'Dh0##.........~'Dh #.###.#~'Dh#>...######### #.....#~'Dh&C#.##.........# #####.#~'DhC#.####.......# #.#~'Dh,c#.# #.......# #########~'Dh-d#.# #.......# #........~'Dh~'Dh~'Dh\---~'Dh~'Dh4~'Dh  ~'Dh ~'DhN!7_Done exploring.~'DhI~'Dh~'Dh.~'Dh<,÷...~'Dh.~'Dhx1..........~'Dh0~'Dh.0)~'Dh~'Dh$,~'Dh ~'DhD~'Dh7_Done exploring.~'Dhl  _Done exploring.'Dha #...#  dertzug the Vexing #...#  Poltergeist #...### Health: 23/23 ======================== #...#.. Magic: 2/4============------------ #...##. AC: 2Str: 4 ####### #.÷.... EV: 11Int: 15 #.....# ###########.####. SH: 0Dex: 18 ##.....###................ XL:  3 Next:  8% Place: Dungeon:1 #........@.#########.##### Noise: ---------  Time: 777.2 (0.0)'Dh #..........# #.# #.. a) +1 sling ##.........## #.# #.# Cast: Jinxbite ##..........# #.###.# Fly  #>...######### #.....# #.##.........# #####.#  #.####.......# #.#  #.# #.......# #########  #.# #.......# #........  _Done exploring. _Done exploring. _Done exploring.  Casting: Jinxbite (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate'Dh:#...#dertzug the Vexing#...#Poltergeist#...### Health: 23/23 ========================#...#.. Magic: 4/4========================#...##. AC: 2Str: 4########.÷.... EV: 11Int: 15#.....# ###########.####. SH: 0Dex: 18##.....###................ XL:  3 Next:  8% Place: Dungeon:1#........@.#########.##### Noise: ---------  Time: 777.2 (0.0)#..........##.# #.. a) +1 sling##.........###.# #.# Cast: Jinxbite##..........##.###.#'Dh[m Fly #>...##########.....##.##.........######.# #.####.......##.# #.# #.......# ######### #.# #.......# #........  _Done exploring. _Done exploring. _Done exploring.  Casting: Jinxbite (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  Casting: Jinxbite (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  There is nobody nearby that the sprites are interested in. _'DhIc'Dhc'Dhbf'DhhF _Unknown command.'Dh.X[?25h[?0c  Search for what [? for help]? 'Dh [?25l[?1c'Dh<P  Okay, then.'Dh'Dh'Dh . _'DhX[?25h[?0c  Search for what [? for help]? 'Dh [?25l[?1c'Dh 'Dh19 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:1] a stone staircase leading downb - [D:1] an escape hatch in the floor  c - [D:1] a mace  d - [D:1] a stone staircase leading down  e - [D:1] 8 stones (11 further duplicates in 2 piles)  f - [D:1] a stone staircase leading down  'Dh{g - [D:1] a staircase leading out of the dungeon  h - [D:1] a +0 club  i - [D:1] a +0 dagger (1 further duplicate)'Dh3'Dh!;'DhC,#...#dertzug the Vexing#...#Poltergeist#...### Health: 23/23 ========================#...#.. Magic: 4/4========================#...##. AC: 2Str: 4########.÷.... EV: 11Int: 15#.....# ###########.####. SH: 0Dex: 18##.....###................ XL:  3 Next:  8% Place: Dungeon:1#........@.#########.##### Noise: ---------  Time: 777.2 (0.0)'DhLEz#..........##.# #.. a) +1 sling##.........###.# #.# Cast: Jinxbite##..........##.###.# Fly #>...##########.....##.##.........######.# #.####.......##.# #.# #.......# ######### #.# #.......# #........ Dir - look around, f - activate _There is nobody nearby that the sprites are interested in. _Unknown command.Search for what [? for help]? _Okay, then.Search for what [? for help]? .'Dh K'DhK'DhUP'DhZR. _'Dh'Dh|$'DhlWhere to? (? - help)  D - Dungeon 'Dh%'Dh85#...#dertzug the Vexing#...#Poltergeist#...### Health: 23/23 ========================#...#.. Magic: 4/4========================#...##. AC: 2Str: 4########.÷.... EV: 11Int: 15'Dh#.....# ###########.####. SH: 0Dex: 18##.....###................ XL:  3 Next:  8% Place: Dungeon:1#........@.#########.##### Noise: ---------  Time: 777.2 (0.0)#..........##.# #.. a) +1 sling##.........###.# #.# Cast: Jinxbite##..........##.###.# Fly #>...##########.....##.##.........######.# #.####.......##.# #.# #.......# ######### #.# #.......# #........'Dhx Dir - look around, f - activate _There is nobody nearby that the sprites are interested in. _Unknown command.Search for what [? for help]? _Okay, then. _Search for what [? for help]? .'Dh'Dh'Dh, _'Dhc,'Dhc'Dh'Dh! ,'Dh 'Dh& 'Dh 'Dh3 'Dh 'Dh& 'Dh ,'Dh 'Dh 'Dh ,'DhB ,'Dh' 'Dh( 'Dh) ,'Dhe* 'Dh], Y  There is a stone staircase leading down here.'Dh, 'Dh. 'Dh. $ _'Dh. 'Dh j 2'Dhyj 'Dhk ,'DhSl 'Dhn j _You fly downwards.  There is a stone staircase leading up here.'Dh/           #########   l@#  88.9 (11.7) #########           l   frilled lizard (asleep)    _A frilled lizard is nearby!'Dhi1'DhZ8 ######### 'DhV ......l@#  ######### 'DhN'Dhj-%'Dh/ #########  ......l@#  ######### 'Dh50A'Dh"5'Dhq6'Dh<'DhAe _A frilled lizard is nearby!'DhFZ llYou beckon some vexing sprites to accompany your attacks.'Dhm2------------==9.9 (1.0)Will/2 Jinx Fly 'Dh'Dh  'Dh'Dh^_You feel your willpower being sapped. The frilled lizard closely misses you.'Dh3'DhUo  You shoot a sling bullet.  The sling bullet hits the frilled lizard.'Dhg†'Dh= 'DhL0 >10=91.2 (1.3'Dh}2 'Dh4 R _You kill the frilled lizard!'Dh 3'Dh 'Dh H _No target in view!'Dh       # .@<# # 'Dh2       'Dh'Dh<---20 _'Dha'DhP{ _You see here a frilled lizard corpse.'Dh3'Dh7'DhGFly  _The sprites lose interest in your situation.------------'DhB'Dhe,'Dh'DhI,'DhM'Dh?,'Dh'Dh,'Dh'Dhe'DhK3======'Dho'Dh,'Dh'Dh,'Dh'Dhm,'Dh'Dh'DhO>======'Dh'Dh,'Dh'DhZ'Dh,'Dh,'Dh'Dh+,'Dh'Dh,'Dhc'Dh,'DhC'Dh&94'Dh-======'Dh'Dhh4 _Magic restored.'Dh3'DhN'Dh'Dh'Dh?'Dh:'Dh 'Dhc       'DhI.### )..†<# ---813.2 (21.0)### 'DhM       'Dh$ 'Dh +4.2 (22'Dh'Dh* _Found a short sword.'Dh<3'Dh='Dhj?'Dh;A'DhKj======'DhM^Fly 'DhN'DhOn _You feel your willpower return.'DhQ3'Dh|R'DhS'DhBU'DhU'Dh4V'DhW'Dh{Y'DhY'DhdZ'Dh['Dh],'Dh^'Dh`'Dha,'Dhc'DhhC  You see here a +0 short sword.'Dhj 'Dhj_'Dh~k'Dhm'Dhn,'Dhx'Dhsz'Dh0{'Dh{) 2 'Dh|'Dh~ 'Dh'Dh9_You feel your existence waver again.'Dht'Dh"'Dh'Dh'Dh['Dh 'Dh)'Dh'Dh'Dh'Dh'Dhf'Dh4'Dha======'Dh؍'Dh'Dh'Dh'DhT'DhV'Dh 'DhE'Dh'Dh'Dh'Dh_'Dh'Dh'Dh'Dhs'Dh4'Dh!======'Dh)'Dh'Dh 'Dh 'Dh'You now have 67 gold pieces (gained 9).'Dh'Dh)@Fly 'Dh'Dh< 'DhȮ'DhG4_You feel your willpower return.'Dh'Dh'Dh'Dh 'Dh'Dhµ'Dh'DhA'Dh2'Dhʺ'Dh'Dh'Dh'Dh'Dh|'Dh='Dh5..P5'DhC..P..###'DhV⌠.P....########'DhIx⌠.?....#......#'Dh.......#......#'Dhs#.....#......#'Dh #.....#......######'Dh} #.....@...†........'Dh!---'DhxO.......'Dh#####'Dhw%.......'Dh.......'Dhq#######'Dhb5   shadow imp (wandering)'Dh'Dh58.1 (26.'Dh  0)'Dh'Dhq---'Dh$9.1 (27'DhN'Dh 'Dh'Dh 9_A shadow imp comes into view.'Dh'Dhe  ..P5 .P..### ⌠.P....########  ⌠.?....#......#  .......#......#  #.....#......#  #.....#......######  #.....@...†........  .......#############  ....... ....... #######'Dh* ..P5 .P..### ⌠.P....########  ⌠.?....#......#  .......#......#  #.....#......#  #.....#......######  #.....@...†........  .......#############  ....... ....... #######  _A shadow imp is nearby!'Dhl  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.'Dh`.55'DhJn2------------==60.1 (1'Dhk.0)Will/2 Jinx Fly 'Dh'DhޟU _The shadow imp shouts, "Fly, thou peaked weevil-witted mammet!"'DhB+ ((((((You shoot a sling bullet.  The sling bullet closely misses the shadow imp.The sling bullet hits the plant. The plant begins to die.'Dhm^:*'Dh3  The plant is lightly damaged.  You feel bolstered by spreading misfortune.A giggling sprite leaps out and makes the shadow imp trip over its own feet.'DhR;.5.... (very drained)'Dh<[ 5 =1.4 (1.3'DhB'Dh Fb _The shadow imp is heavily wounded.'Dh ((((You shoot a sling bullet.  The sling bullet hits the shadow imp but does no damage.'Dh :*'Dh  The shadow imp is heavily wounded.A giggling sprite leaps out and smacks the shadow imp with its own claw..5... 2.6 (1.2 _The shadow imp is severely wounded.'Dh2J 'DhDK 'DhAL!('Dh1M('DhZx( You shoot a sling bullet. The sling bullet hits the shadow imp.'Dh'Dh'Dh'Dh .'Dh.'Dh5'Dh.'Dh'Dh 3.8'Dhp'Dh, 'DhR'Dh`:_The shadow imp is almost dead.'DhY'Dh&  'Dh  'Dh ?You shoot a sling bullet. The sling bullet hits the shadow imp.'Dh{ 'Dhe .'Dh #( 'Dh> !'Dh?  You kill the shadow imp!...'Dh ------------335.1 (1.3 _A nearby plant withers and dies.'Dh'DhE'Dh'DhգFly 'Dh'Dh{ _The sprites lose interest in your situation.'Dh'Dh'Dh,'Dh7'Dho3======4'Dh'Dh,'Dh('Dhi,'Dh'Dh,'Dh'Dhtr======3'Dh'DhI0 2 'DhV'Dh|s _You feel your existence waver again.'Dh'Dhm'Dh,'Dh'Dh,'Dh'Dh'Dh:'Dh,'Dh,'Dh'Dh='DhI4======'DhH'Dh'Dh,'Dh'Dh'Dh,'Dh'Dh''Dhw&### ..#PP~.... ..P.... ≈PP.P..#### 'Dh..⌠⌠.P....########w.⌠⌠.?....#......# .......@..#......# ---.#..#.....#......#  #.....#......######'Dh= #.........†........ ........#############.........#w   dart slug (wandering).........###########'Dh083.1 (18.0)'Dh?w.'DhQG---4.1 (19'Dh'Dh\ _A dart slug comes into view.'DhR ### ...#### 'DhSPP~.... ..P.... ≈PP.P..####  'DhE^.w⌠⌠.P....#  ..⌠⌠.?....#  'DhT.......@..#  .#..#.....# 'DhE #.....#  #.........†  'Dhfd........###  .........#  .........# 'DhC ########## 'DhB ### ...#### PP~.... ..P.... 'DhG≈PP.P..####  .w⌠⌠.P....#  ..⌠⌠.?....#  .......@..#  .#..#.....#  #.....#  #.........†  ........### 'DhK.........#  .........# ########## 'DhW'DhtX'Dhfb'DhNh` _A dart slug is nearby!'Dh% (((((w    You shoot a sling bullet. The sling bullet hits the dart slug!'DhM w⌠⌠.?.  The dart slug is severely wounded. 'DhN 'DhO ```'DhP ```'DhQ `'DhgR 9The dart slug launches a dart at you.'DhhS 'Dh, 'Dhm !⌠⌠.'Dh 2..@'Dh .'Dh| 'Dh 'Dh !======'Dh4 ==='Dh )5.4 (1.3)'Dh  'Dh 'Dh> +_The slug dart misses you.'Dh 'Dh  'Dh] ] You shoot a sling bullet. The sling bullet hits the dart slug.'Dh 'Dh/ c†((((('Dh \⌠⌠.?.'Dhp 'Dhu )416.7'Dh 'Dh  'Dh 'Dh )_You kill the dart slug!'DhT 'Dh* _No target in view!'Dh- _No target in view!'Dh5AFly  _You feel your willpower return.'Dh:3'DhLX##### .....#####P~....#P...P....# #.≈PP.P..#### #..†⌠⌠.P....#########...⌠⌠.@....#......#---#...........#......#.#.#..#.....#......# #..#.....#......##### ## #.........†....... ........############ .........# .........###########'Dhm_'Dh>a&8.7 (2.0'DhAb'Dhb---'Dhyc#9.7 (3'Dh+p'Dhs 'Dht'DhLu _j - a scroll of identify'Dh8 PRead which item? Scrolls  b - a scroll of poison  d - a scroll labelled IXITUI FIOWK  e - a scroll of blinking  h - a scroll labelled UPHURU XUYV  i - a scroll labelled WEMNOP UTHREj - a scroll of identify [!] read|quaff[?] describe selected'Dh"'Dh*'Dh>5ddertzug the VexingPoltergeist#####Health: 23/23 ========================.....#####Magic: 4/4========================..PP~....#AC: 2Str: 4P...P....#EV: 11Int: 15#.≈PP.P..####SH: 0Dex: 18'Dh7X#..†⌠⌠.P....########XL:  3 Next: 41% Place: Dungeon:2#...⌠⌠.@....#......#Noise: ---------  Time: 889.7 (0.0)#...........#......#a) +1 sling.#.#..#.....#......#Cast: Jinxbite#..#.....#......##### Fly ## #.........†...............############.........#.........###########You shoot a sling bullet. The sling bullet hits the dart slug. _You kill the dart slug! _No target in view! _No target in view! _You feel your willpower return. _j - a scroll of identify'Dh;'Dh> Identify which item? (\ to view known items) Scrolls (select first with ?)  d - a scroll labelled IXITUI FIOWK  h - a scroll labelled UPHURU XUYV  i - a scroll labelled WEMNOP UTHRE Potions (select first with !)  f - a murky pink potion 'Dh?~ g - a fizzy black potion[?] describe selected'Dhedertzug the VexingPoltergeist#####Health: 23/23 ========================.....#####Magic: 4/4========================..PP~....#AC: 2Str: 4P...P....#EV: 11Int: 15#.≈PP.P..####SH: 0Dex: 18#..†⌠⌠.P....########XL:  3 Next: 41% Place: Dungeon:2#...⌠⌠.@....#......#Noise: ---------  Time: 889.7 (0.0)#...........#......#a) +1 sling.#.#..#.....#......#Cast: Jinxbite#..#.....#......##### Fly 'Dh[33m## #.........†...............############.........#.........###########You shoot a sling bullet. The sling bullet hits the dart slug. _You kill the dart slug! _No target in view! _No target in view! _You feel your willpower return. _j - a scroll of identify  As you read the scroll of identify, it crumbles to dust.90.7 (1 _d - a scroll of vulnerability'Dh 'DhJ/C There is a dry fountain here.'Dh2#########  .!.....##### #..PP~....# #P...P.... #.≈PP.P..####  #..†@⌠.P....########'Dh42.7 (2 #...⌠⌠......#......# #...........#......#.~.#.#..#.....#......# ..P #_#..#.....#......##.. ######.........†..... ........#########'Dh9 .........# .........#'Dh?'Dh@'Dh@#3.7 (3'DhI'Dh 'Dhz 'Dh-_Found a faded altar of an unknown god. 'DhE_There is a dry fountain here.'Dhk'0 _  You see here a dart slug corpse.Water _'DhB-,'Dh6######### !@....##### #..PP~....# #h. #P...P....#  #.#..#.≈PP.P..####  # #P.#..†⌠⌠.P....### ...P#...⌠⌠#h   Natasha (asleep) #....#...........#....#...~.#.#..#.....#....#...P.#_#..#.....#....'Dh;T7.7 (4_'Dh<*8.7 (5'Dh@'Dh1Cs _Natasha, Servant of Life and Death comes into view.'DhE: _  You beckon some vexing sprites to accompany your attacks.2------------==9.7 (1Will/2 Jinx Fly 'Dh M'Dh0Q; _You feel your willpower being sapped.'Dh_ (((h_You shoot a sling bullet.  The sling bullet hits Natasha but does no damage.'DhD*_'Dh"!..h5(very drained)5   cerulean imp (polearm, summoned)  You shoot a sling bullet.  The sling bullet hits Natasha but does no damage.  Natasha hisses angrily. 'Dh You feel bolstered by spreading misfortune.A giggling sprite leaps out and makes Natasha trip over her own paws.  Natasha is lightly wounded.'Dh!] 5 =901.0 (1.3'Dh'Dh](((A giggling sprite leaps out and makes Natasha trip over her own paws.  Natasha is lightly wounded. _Natasha mumbles some strange words.'Dh0You shoot a sling bullet.  The sling bullet closely misses the cerulean imp.  The sling bullet hits Natasha but does no damage.'DhBeV*_'Dh5  Natasha is lightly wounded.  A giggling sprite leaps out and makes Natasha trip over her own paws.'Dh7'Dh8'Dh2Ch!5.. _'Dh_D'2.3'DhM8_'DhcR[ _Natasha is heavily wounded.'Dh> ( You shoot a sling bullet. The sling bullet hits Natasha.'Dh1:*'Dh  Natasha is severely wounded.A giggling sprite leaps out and smacks Natasha with her own front paw.  Natasha is almost dead.'DhV.h 'Dhx'3.6'Dh'Dh ] _The cerulean imp completely misses you.'Dh { (((You shoot a sling bullet.'Dh( ! ..h_  The sling bullet closely misses Natasha.  The jinxing sprites lose interest in you.The cerulean imp hits you from afar with a +8 spear.'Dh. A*_'Dh _  Natasha stares at you and mumbles some strange words.'Dh @_You feel yourself slow down.'Dh l  Natasha casts a spell at you.'Dh( G _  The magic dart hits you.'Dh) 11-------------------------4.9Slow Will/2 'Dh3. 'Dh1 J _The cerulean imp hits you from afar with a +8 spear.'Dh+ 8_'Dh 'Dh _ _You are too injured to fight recklessly!'Dh3{ (((You shoot a sling bullet.'DhJ..h You shoot a sling bullet.  The sling bullet closely misses Natasha.  The cerulean imp barely misses you. Natasha barely misses you. x2  !  Ouch! That really hurt!die...'Dhͅa-1------------------------'Dh/  --more--'Dh_'DhfInventory: 9/52 slots Hand Weapons (go to first with ))  a - a +1 sling (weapon) Armour (go to first with [)  c - a +1 cloak (haunted) 'DhgScrolls (go to first with ?)b - a scroll of poison  d - a scroll of vulnerability  e - a scroll of blinkingh - a scroll of enchant weapon {unknown}  i - a scroll of teleportation {unknown} 'DhEhPotions (go to first with !)  f - a potion of lignification {unknown}  g - a potion of mutation {unknown}'Dh 'Dhg,'DhK'Dh(8Goodbye, dertzug.37 dertzug the Vexing (level 3, -1/23 HPs)Began as a Poltergeist Hexslinger on June 7, 2025.Slain by a cerulean imp... wielding a +8 spear... summoned by Natasha(12 damage)... on level 2 of the Dungeon.'DhThe game lasted 00:00:52 (886 turns). Best Crawlers -1.84003445 EnegeticOc GrEE-27 escaped with the Orb2.66514978 chastityca DEAl-27 escaped with the Orb'Dh3.57906703 RepoMan TrFi-27 escaped with the Orb4.57167857 EnegeticOc DjNe-27 escaped with the Orb5.56104178 RepoMan TrFi-27 escaped with the Orb6.45340331 EnegeticOc DjWn-27 escaped with the Orb7.40754416 RepoMan TeBe-27 escaped with the Orb'Dh8.36241780 RepoMan DrAr-27 escaped with the Orb9.36158184 RepoMan PoWr-27 escaped with the Orb  10.32963854 RepoMan FeSh-27 escaped with the Orb  11.32900669 TCCBaIE-27 escaped with the Orb'DhM 'Dh 'Dh ? [?25h[?0c [?1051l[?1052l[?1060l[?1061l