'Dh4 Player: dertzug Game: DCSS 0.33 Server: clan Filename: 2025-06-07.11:50:41.ttyrec Time: (1749297041) Sat Jun 7 13:50:41 2025 'Dh [?1051l[?1052l[?1060l[?1061h'DhyV)0[?7h[?25l[?1c'Dh'Dh'DhWelcome, dertzug. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarfj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Draconiann - Djinniw - Formicid f - Trollo - Sprigganx - Naga g - Deep Elfp - Tenguy - Octopode h - Armataurq - Oniz - Felid i - Gnollr - BarachiA - Mummy Formless ghosts who delight in hexing their enemies. They can equip many different hats, gloves, boots, or cloaks at once, but cannot wear body armour. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Poltergeist Hexslinger'DhO'Dh\'DhkWelcome, dertzug the Poltergeist. Please select your background. WarriorAdventurerMage a - Fighteri - Artificerp - Hedge Wizard b - Gladiatorj - Wandererq - Conjurer c - Monkk - Delverr - Summoner d - Hunters - Necromancer e - BrigandWarrior-maget - Forgewright Zealotl - Warperu - Fire Elementalist f - Berserkerm - Hexslinger  v - Ice Elementalist g - Cinder Acolyten - Enchanterw - Air Elementalist h - Chaos Knighto - Reaverx - Earth Elementalisty - Alchemist Hexslingers carry a sling, and use hex magic to make their foes more vulnerable to attacks from afar. + - Recommended background * - Random background # - Recommended character ! - Random character % - List aptitudesSpace - Change species ? - Help Tab - Poltergeist Hexslinger'Dha'DhA 'Dh?n dertzug the VexingPoltergeistHealth: 12/12 ========================Magic: 2/2========================AC: 2Str: 4EV: 11'Dho <Int: 15SH: 0Dex: 16XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)a) +1 slingFire: a) +1 slingFly 'Dhv ######...##...##.@.#'Dhx +...##...###++#'Dh~ 'Dh Welcome, dertzug the Poltergeist Hexslinger.They say the Orb of Zot lies within this dungeon, but they say a lot of things.'DhV 'DhS Press ? for a list of commands and other information.'Dh 'Dhi [ _Found a staircase leading out of the dungeon.'DhY'DhX  Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting0.8   1%  -1   f + Spellcasting 1.0   3%  -1          'Dhh b + Unarmed Combat   0.0    -3   g + Hexes4.4  63%  +4      h + Fire Magic0.8   1%  -1  c + Ranged Weapons 1.5  16%  -2              d + Dodging2.1  16%  +1  'DhR     e + Stealth   0.0    +5                              'Dh                                                The percentage of incoming experience used to train each skill is in brown.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets'Dhd51 h + Fire Magic   0.8   32 e * Stealth   0.0  20%'Dhb=63 h + Fire Magic 0.8   1%66 e - Stealth   0.0   'Dh 'Dh 'Dh^ |dertzug the VexingPoltergeistHealth: 12/12 ========================Magic: 2/2========================AC: 2'Dh, &Str: 4#####EV: 11Int: 15#...#SH: 0Dex: 16#...#XL:  1 Next:  0% Place: Dungeon:1#.@.#'Dh Noise: ---------  Time: 0.0 (0.0)+...#a) +1 sling#...#Fire: a) +1 sling##++#Fly Welcome, dertzug the Poltergeist Hexslinger.They say the Orb of Zot lies within this dungeon, but they say a lot of things.Press ? for a list of commands and other information. _Found a staircase leading out of the dungeon.'Dh 3'Dh 'Dhp! 'Dh+3'Dh,'Dh-'Dh.'Dh1/$ _'Dh4X'Dh5'Dh:###### #...##. #...##..#.<.##[.'@..#2.0 (2####...# ##++# _You reach down and open the door.'Dh<` _Found a ring mail.'Dht'Dh+3 _  There is an open door here. _'Dhc'DhX'Dh>'Dhq,'Dh'Dh1'Dhs b#. .[#.###.# .....#.# ..g.########.##....#'Dh )......... ....##.......... ...............##.....#..........@.......#####..#####.##.'Dh#..#...##..#...##..#.<.##[.'...#g   goblin (asleep)####...###++#'Dh 8.0 (6  A goblin comes into view. It is wielding a +0 dagger.Found a pair of gloves.'DhA.gg'Dh4===9.0 (7'Dh!'DhG$( _The goblin shouts!'Dh| 'Dh 'Dh 'Dh ] _A goblin is nearby!'Dh'Dh3~Quiver which action? ([-] to clear) 'Dh  a - Fire: a) +1 sling (quivered) [*/%] inventory[!] focus mode: off|on'Dhr 'Dh<{ dertzug the Vexing#. .[#.##Poltergeist#.# .....Health: 12/12 ========================#.# ....#Magic: 2/2========================#######.##.g..#AC: 2Str: 4......... ....##.EV: 11Int: 15'Dh1} ......... .......SH: 0Dex: 16........##.....#.XL:  1 Next:  0% Place: Dungeon:1.........@.......Noise: ===------  Time: 9.0 (0.0)#####..#####.##.a) +1 sling#..#...#Fire: a) +1 sling#..#...#Fly #..#.<.##[.'...#g   goblin####...###++# _Found a ring mail. _There is an open door here.  A goblin comes into view. It is wielding a +0 dagger.Found a pair of gloves. _The goblin shouts! _A goblin is nearby!'Dh` 'DhՃ 'DhɅ 'Dh`  You shoot a sling bullet. The sling bullet hits the goblin!'Dhr)((('Dhb`3...'Dh }110.3 (1.3) _You kill the goblin!'Dhh _No target in view!'Dht _No target in view!'Dh'  _'Dh 'Dh B'Dh G ##  #.  ##.####  #....@# # --- #.##.[#.##.#####.##.....!.....#.##....##.###########.##.)..# #..............##.##............................##.....#.###...................9.3 (9.0'Dh2 K---20.3 (10.0)'Dh 'Dh c _d - a scroll labelled FURCHU UGIDGH'Dh  ## #. ##.#### #...@.# # #.##.[#.##.#### #.##.....!..... #.##....##.#### #.##.)..# # ......##.## .............'Dh  ..##...#.### ...'Dh 'Dh 01.0)'Dh 'Dh 'DhT *## #.#.#### #.....# ##.##.@#.##.#### #.##.....!..... #.##....##.###########.##.)..# # 'Dh˓  ..............##.## ......... .##.....#.### ............ #####..#####.##..##'Dh- 'Dh" %2'Dh 'Dh W _You see here a +0 pair of gloves.'DhM@'DhnBWear which item? Inventory Items Armour (go to first with [)  c - a +1 cloak (haunted) Floor Items ([,] to select) Armoura +0 pair of gloves'DhBF[?] describe selected [!] equip|wield|wear[tab] equip|unequip 'Dh'Dh'Dhw  dertzug the VexingPoltergeistHealth: 12/12 ========================Magic: 2/2========================##AC: 2Str: 4#.EV: 11Int: 15##.####SH: 0Dex: 16#.....# #XL:  1 Next: 10% Place: Dungeon:1#.##.@#.##.####Noise: ---------  Time: 22.3 (0.0)#.##.....!.....a) +1 sling#.##....##.####Fire: a) +1 sling#######.##.)..# #'Dh-Fly ..............##.##............................##.....#.###...................#####..#####.##..##You shoot a sling bullet. The sling bullet hits the goblin! _You kill the goblin! _No target in view! _No target in view! _d - a scroll labelled FURCHU UGIDGH _You see here a +0 pair of gloves.'Dh1'Dh _'Dh'DhLd  You start haunting your armour.'Dh`*3.3 (1'Dh'Dh1'Dh*4.3 (2'Dh'Dh;'Dh*5.3 (3'Dh'Dhh,'Dh'Dh #6.3 (4'Dh'Dh@7.3 (5'Dhm'Dh 3 _You continue haunting your +0 pair of gloves. x5'Dh('Dh'Dha _You finish haunting your +0 pair of gloves.'Dh'DhDrop what?5/52 slots (_ for help) Hand Weapons (select all with ))  a - a +1 sling (weapon) 'Dh6Armour (select all with [)  c - a +1 cloak (haunted)  e - a +0 pair of gloves (haunted) Scrolls (select all with ?)b - a scroll of poison  d - a scroll labelled FURCHU UGIDGH [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]'Dh~ 'Dh   dertzug the VexingPoltergeistHealth: 12/12 ========================Magic: 2/2========================##AC: 3Str: 4#.EV: 11Int: 15##.####SH: 0Dex: 16#.....# #XL:  1 Next: 10% Place: Dungeon:1#.##.@#.##.####Noise: ---------  Time: 27.3 (0.0)#.##.....!.....'Dh a) +1 sling#.##....##.####Fire: a) +1 sling#######.##.)..# #Fly ..............##.##............................##.....#.###...................#####..#####.##..## _d - a scroll labelled FURCHU UGIDGH _You see here a +0 pair of gloves.  You start haunting your armour. _You continue haunting your +0 pair of gloves. x5 _You finish haunting your +0 pair of gloves.  Okay, then.'Dh 'Dhh 'Dh . _'DhWear which item? Armour (go to first with [)  c - a +1 cloak (haunted)  e - a +0 pair of gloves (haunted)[?] describe selected [!] equip|wield|wear[tab] equip|unequip 'Dh  c - a +1 cloak (haunted)  e - a +0 pair of gloves (haunted)'DhI   dertzug the VexingPoltergeistHealth: 12/12 ========================Magic: 2/2========================##AC: 3Str: 4#.EV: 11Int: 15##.####SH: 0Dex: 16#.....# #XL:  1 Next: 10% Place: Dungeon:1#.##.@#.##.####Noise: ---------  Time: 27.3 (0.0)#.##.....!.....a) +1 sling#.##....##.####Fire: a) +1 sling#######.##.)..# #Fly ..............##.##............................##.....#.###...................#####..#####.##..#'DhdL # _d - a scroll labelled FURCHU UGIDGH _You see here a +0 pair of gloves.  You start haunting your armour. _You continue haunting your +0 pair of gloves. x5 _You finish haunting your +0 pair of gloves. _Okay, then._You see here a +0 pair of gloves.  You start haunting your armour. _You continue haunting your +0 pair of gloves. x5 _You finish haunting your +0 pair of gloves.  Okay, then. _'Dh3'Dhޯ'Dhj'Dh<'DhqP _'Dh,'Dh'Dh'Dh,'Dh'Dh'Dh,'Dh?'Dh#### .##. .###.#### .##.....# .# #.##..#.##.#######.##.....@....... #.##....##.######  #######.##.)..# .#  'Dh..............##.##  ....................  ........##.....#.###  ...........#####..#####.##..##..#...#.# #...'Dh6,31.3 (4'Dh*2.3 (5'Dh 'DhS _f - a yellow potion'Dh 3'Dh 'Dh} 'DhZ 'Dh5 'Dh9 B'Dh 'Dh 'Dh! 'Dh;# 'Dh# 'Dh$ 'Dh' 'Dh( 'Dhi) 'Dhw* 'Dh, 'Dhw. 'Dh/ 'Dh-0 'Dh2 'Dh5 'DhR6 'Dh7 'DhP9 'DhC 'DhE 'DhG 'DhH 'DhK 'DhP 'Dhv @#.......###.#####.##.....##.# #.##..#.##.########.##..............#.##....##.####### ####.##.)..##.# #.# ...........##.#####.... ..............J .....##.....#.#####.... ................ .." ###..#####.##..## # #..#...#.###...  #..#...#.. ... J   endoplasm (asleep)  #..#.<.#### ###[.'...#####...# 44.3 (12.0)  An endoplasm comes into view.5.3 (13'Dhx  'Dh~ V_Found a dented cameo amulet.'Dh#c  You shoot a sling bullet. The sling bullet hits the endoplasm!'Dhټe((((((.'DhqB,.......'Dh\YB3===6.6 (1.3)'DhBa'DhJiM _You kill the endoplasm!'Dh`'Dh'Dh'DheH _No target in view!'Dh5 'Dh5 'Dh6 'Dh9 'Dh; 'Dh< $ _'DhK 'DhL 'Dh\O 'DhS ,'DhBT 'Dh(V 'DhKX 'DhY 'DhZ 'Dhl] 'Dh_ 'Dh?` 'Dh$b 'Dh1d 'Dhf 'Dh;g 'Dhh 'Dhao 7 ....##.# ..#.##.########## ................# ##### ....##.########.# ...... .)..##.# ####.# ...... ....##.#####....##...... 'Dhq v........................#.#####....#.......--- ###.##..#######.#.......#.###... #.#.####+# ..#.. ... ..... <.#### ### #.##.## ..# #. .# ..# #. .# ++# #. .. 'Dhy t53.6 (7.0---4.6 (8'Dh| 'Dh 2 _g - an amulet of the acrobat'Dh'DhQQuiver which action? ([-] to clear)  a - Fire: a) +1 sling (quivered) [*/%] inventory[!] focus mode: off|on'Dhn9 ,'Dh: ....##.#'Dh; 0dertzug the Vexing 'Dh]< >..#.##.##########'Dh= $Poltergeist 'Dh= q................# #####'Dh> YHealth: 12/12 ======================== 'Dh? ....##.########.# ......Magic: 2/2======================== .)..##.# ####.# ......AC: 3Str: 4 'Dh'Dh'Dh'Dh'Dh'DhV'Dh'Dh,'Dh 'Dh'Dh'Dh'DhZ 'Dh >.................. .'Dhm 0#.#####....#.........'Dh ;.......... 'Dh~ Q##..#######.#......... 'Dh ###... ####.#.####+### 'Dh Z ..............# 'Dh|## ###.###.##.##.# 'Dh 'Dh$s#. #.##.# 'Dh 'Dh%t#. #.##@# 'Dh 'Dhm#. #..#.# 'Dhn1 'Dhy2^##.#.# 'DhI3a +#.#  'DhU43..# 'Dha5 ..# b   bat (asleep) ..# b..#'Dh9'Dh:70.6 (1'Dh>"1.0)'DhSbb.1.6 (12'DhRW 'DhfP_A bat comes into view.'Dhg . . .. .  .####+### . ...# #.# #. #.##.# #. #.##@# #. #..#.# ##.#.# +#.# b.# ..# ..# ...#'Dh . . .. .  .####+###  ...# #.# #. #.##.# #. #.##@# #. #..#.# ##.#.# +#.# b.# ..# ..# ...#  _A bat is nearby!'Dh ((( You shoot a sling bullet. The sling bullet hits the bat.'Dh>'Dhw?'Dh%@'Dhm b...  The bat is moderately wounded.'Dhp1--11 ===2.9 (1.3)'Dh 'Dh' _The bat hits you.'Dh]  You shoot a sling bullet. The sling bullet hits the bat.'DhD.'Dhh'.'Dh6/44.2'Dh:'Dh=G _You kill the bat!'Dh= 'Dh`[ ORecognised items. (Select to toggle autopickup)(_ for help) Magical Staves (select all with |)a - unknown magical staves Jewellery (select all with "=)b + unknown amulets  c - amulets of the acrobat  d + unknown rings Wands (select all with /)'Dh[ e + unknown wands Scrolls (select all with ?)f + unknown scrolls  g + scrolls of poison (uncommon) Potions (select all with !)h + unknown potions Missiles (select all with ()'DhI\ i - boomerangs  j - darts  k - javelins  l - large rocksm - stones  n + throwing nets Miscellaneous (select all with }) 'Dh\ [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle autopickup [.|Space] toggle selected [-] unrecognised [top]'Dhg 'Dh 'Dh......................dertzug the Vexing .#.#####....#.........Poltergeist ......................Health: 11/12 ======================-- ##..#######.#.........'DhMagic: 2/2======================== ###... ####.#.####+###AC: 3Str: 4 . ..............#EV: 11Int: 15 ## ###.###.##.##.#SH: 0Dex: 16#. #.##.#XL:  1 Next: 40% Place: Dungeon:1#. #.##@#Noise: ===------  Time: 74.2 (0.0)#. #..#.#a) +1 sling##.#.#Fire: a) +1 sling+#.#Fly ..#..#..#...# _A bat is nearby!You shoot a sling bullet. The sling bullet hits the bat.  The bat is moderately wounded. _The bat hits you.  You shoot a sling bullet. The sling bullet hits the bat. _You kill the bat!'Dhn 'DhB 'Dh 'Dh'Dh\3'Dh|'Dh26 'Dh̗b2=='Dhc'Dhۚ1 _HP restored.'Dh\3'Dh)'Dhh'Dh,'Dhv,'DhШ ##..#######.#.. ###... ####.#.####+### . .....#  ###.###.##.##.#  #. #.##.#  #. #.## #. #.. ##.'Dh +--- #....#....#............##+#g   goblin (asleep)g.. #.. #..'DhǮ,80.2 (6'DhfF---1.2 (7'Dh'Dhs _A goblin comes into view. It is wielding a +0 club.'Dh~8   ###+### . ..# #.# #. #.##.# #. #.##.# #. #..#.# ##.#.# +#@# 'Dh39#.....# #.....# #.....# .......# ...##+#.# g.. #.# .. #..'Dhf  ###+###  ..# #.# #. #.##.# 'Dh#. #.##.# #. #..#.# ##.#.# +#@# 'Dh(=#.....# #.....# #.....# .......#'Dh3 ...##+#.# g.. #.# .. #.. 'Dh'Dh'Dh'Dh] _A goblin is nearby!'Dhpk  You shoot a sling bullet. The sling bullet hits the goblin.(((((()'Dh1 J......'Dh ==11 5===2.5 (1.3 _You kill the goblin!'Dhd3'DhMemorise Jinxbite, consuming 2 spell levels and leaving 1? Y - Yes  N - No'Dh'Dh.###... ####.#.####+###dertzug the Vexing .. ..............#Poltergeist ### ###.###.##.##.#Health: 15/18 ====================----#. #.##.#Magic: 3/3========================#. #.##.#AC: 3Str: 4#. #..#.#EV: 11Int: 15##.#.#SH: 0Dex: 16###+#.#XL:  2 Next:  8% Place: Dungeon:1#...@.#Noise: ===------  Time: 93.9 (0.0)#..)..#a) +1 sling#.....#Fire: a) +1 sling..)....#Fly ....##+[40'Dh m#.#.).. #.#... #..†... _You have reached level 2!You shoot a sling bullet. The sling bullet hits the endoplasm! _You kill the endoplasm! _Your Fighting skill increases to level 1! _No target in view! _No target in view!6=---4.9 (1 _'Dh'Dh"\---5.9 (2'Dh)@6.9 (3'Dhm/'Dh!2 _You start memorising the spell. You continue memorising. x2'DhZ3'Dh8'Dh<c _You finish memorising. Spell assigned to 'a'.'Dh&'DhjQuiver which action? ([-] to clear) Items ([,] to cycle)  a - Fire: a) +1 sling (quivered) Spells ([,] to cycle)  b - Cast: Jinxbite [*/%] inventory [&] all spells[!] focus mode: off|on'Dh^ .###... ####.#.####+###dertzug the Vexing .. ..............#Poltergeist ### ###.###.##.##.#Health: 16/18 =====================---#. #.##.#Magic: 3/3========================#. #.##.#AC: 3Str: 4#. #..#.#EV: 11Int: 15##.#.#SH: 0Dex: 16###+#.#XL:  2 Next:  8% Place: Dungeon:1#...@.#Noise: ---------  Time: 96.9 (0.0)#..)..#a) +1 sling#.....#Cast: Jinxbite..)....#Fly ....##+#.#[14;1'Dh$ 0H.).. #.#... #..†... _You kill the endoplasm! _Your Fighting skill increases to level 1! _No target in view! _No target in view! _You start memorising the spell. You continue memorising. x2 _You finish memorising. Spell assigned to 'a'.'DhY'DhNZ'Dh\'Dh^'Dhh26 _'Dhȗ7='Dh1'Dh'Dh'Dh'Dh0'Dh^'Dhxi8==='DhX'DhX'DhyC  You see here a +0 short sword.'Dh'Dh _'Dh 'Dh 'Dh'Dhj'Dh'Dh|  Things that are here:  a +0 club; a goblin corpse'Dh[%== _'DhN'=11 'Dh\('Dh+F _You reach down and open the door.'Dh;-Q26 'Dh/'Dh5@  There is an open door here.'Dh8'Dh9 _'Dh;'Dh>'Dh@,'DhB'DhE|  Things that are here:  a +0 club; a goblin corpse'Dh H'DhqH _'DhI'DhK'DhM,'Dh*O'DhKQ'DhS=11 'DhU'DhWF _You reach down and open the door.'DhYQ26 'Dhw['Dh_@  There is an open door here.'Dha5 _'Dhkc'DhIe'Dh!g,'Dh9h'Dhj'Dh.t #.##..#.#  #.###.#.#  #.###+#.# #.#.....# #.#..)..# +#####'#.....# .........)....# .........##'#.# ......)..##.#@# .........##.#....B........†...##.#..##g##..........##.#............##.#.....####..###.#...##B   giant cockroach (asleep) #.#...#g   goblin (asleep) #....'Dhx 117.9 (21.0)  A goblin and a giant cockroach come into view.'Dhy'Dhg.BBwandering)g===8.9 (22'Dh'Dh( _The goblin shouts!'Dhm  #.# #.###+#.# #.#.....# #.#..)..#  '#.....#  .)....#  '#.#  )..##.#@#  'DhUn6#...g....  .....†#..##B##.  #...  #....  #...##  #.#...#  #.... 'Dh x  #.# #.###+#.# #.#.....# #.#..)..#  '#.....#  'Dh i.)....#  '#.#  )..##.#@#  #...g....  .....†#..##B##.  #...  #....  #...##  #.#...#  #.... 'Dht'Dh'Dh="'Dh&d _There are monsters nearby!'Dh ((B You shoot a sling bullet. The sling bullet hits the goblin.'DhFz 'DhB{ 'Dh} ,'Dh OgB..'Dh ;11 20.2 (1.3)'Dhp 'Dh _ _The goblin is severely wounded.'Dh^ z (You shoot a sling bullet.'Dh N g.BThe sling bullet barely misses the goblin.5----1.6 (1.4 _The goblin hits you with a +0 club.'Dh!z (You shoot a sling bullet.'DhC`'Dh Bg.  The sling bullet barely misses the goblin.The goblin hits you with a +0 club.  The giant cockroach waves its antennae.3-------2.9 (1.3 _The giant cockroach misses you.'Dh~z  You shoot a sling bullet.  The sling bullet hits the goblin but does no damage.'DhMs{You shoot a sling bullet.sling bullet hits the goblin but does no damage.  The goblin is severely wounded.  The goblin  The giant cockroach bites you but does no damage.  The goblin completely misses you.'Dh)t,4.3 (1.4'Dh|'DhXG _The giant cockroach bites you but does no damage.'Dh#.###.###+##... #.#..) +#####'#.......).......##').# .Bg......†##.##. .......... .####..####.#...##....  The giant cockroach attacks as it pursues you!Bg.4=--26 --50 _The giant cockroach closely misses you.'Dh  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.'Dh 1----------------11 ==-6JinxbiteWill/2 Jinx Fly 'Dh' 'Dhբ G _The giant cockroach bites you but does no damage.'Dh-4p  You shoot a sling bullet.  The sling bullet hits the giant cockroach!'Dh?.g   goblin'Dh,Dg.'Dh=16=7.6 (1.3'Dhi _You kill the giant cockroach!'DhU`  You shoot a sling bullet. The sling bullet hits the goblin.'DhD)'DhS'Dh+i0208.9'Dh/p` _You kill the goblin!'Dh˓'Dhf'Dh0'Dh-H _No target in view!'DhΓ'Dh'DhD'DhÛ'DhO5===26 _'Dh----------------Fly 'Dh'Dh{ _The sprites lose interest in your situation.'Dhu'Dh|'Dh,'Dh 'DhX'Dhi6==='DhX'DhY'Dh'Dh'Dh,'Dh 'Dh'Dh/p=2========'DhY'Dha7='Dh'Dh,'DhB'Dh>'Dh/V========'Dh'Dh8==='Dhu'Dh'Dhu'Dh'Dh'Dh$'Dh'Dh,'Dh2'Dh:P=='Dh'Dh,'Dh%'Dhb,'Dh7'Dh ,'Dhc 'Dh n  You feel your willpower return.'Dh 3========Fly 'Dh 'Dh 4 _Magic restored.'Dh 3'Dh 'DhI |  Things that are here:  a +0 club; a goblin corpse'Dh #.#+....#..).+#####'#............)...........##'#..)..##.#)###...).#@.......---51.9 (23.0)†...##.##..'DhI Cast: Jinxbite#Fly ##....#.#...'Dh 'Dh G---2.9 (24'Dh$ 'Dh& % _Found a dagger.'Dhx #========'Dh 'Dh n'Dh X'Dh 'Dh" ,'Dh 'Dh 'Dh¶ 'Dh6 X'Dh  ####.#.####+###  ..........# #. ###.##.##.# # #.##.##.# # #.##.##.# # #.##..#.# #. #.###.#.# #..####.. #.###+#.# #.......=. #.#.....# #.@.#  #.#..)..# #...#  ###'#.....#. #...#  .....)....#.###...####. .....##'#.#............. ..)..##.#)###...).#####.   .....##.#.............   .†...##.#..##.##..####   ..'Dhu w...##.#............  'Dh b64.9 (1211 5.9 (13'Dh 'Dh Q _h - a pink potion'Dh*j26  'Dhlw.#.........  .#.####+###.. .# ......# #..# .# ##.##.# #..# .# #  ##.##.# #..# .#.#  ##.##.# #..# .#.####  ##..#.# #..# l...!.#  ###.#.# #..####...#  ###+#.# #.....@.=.#  #.....# #...####..#  #..)..# #...# .#  #.....#. #...# #  .)....#.###...####.  .##'#.#.............  l  [39;4'Dh|*9m frilled lizard (asleep) .##.#)###...).#####. ##.#............. ##.#..##.##..#### 'Dho}8.9 ('Dh~3.0)'Dh'Dh#9.9 (4'Dh'DhK 'Dh[_A frilled lizard comes into view.'Dh .. .#  #..# .#  #..# .# #  #..# .#.#  #..# .#.####  #..# l...!.#  #..####...#  #.....@.=.#  #...####..# )..# #...# .#  #...# # .)  ))   'Dh  .#  #..# .#  #..# .# #  #..# .#.#  #..# .#.####  #..# l...!.#  #..####...#  #.....@.=.#  #...####..# )..# #...# .#  #...# # )  ))    _A frilled lizard is nearby!'Dh  You beckon some vexing sprites to accompany your attacks..ll1----------------11 ==70.9 (1JinxbiteWill/2 Jinx Fly  _You feel your willpower being sapped.'Dh$+ (((You shoot a sling bullet.'Dh:*'DhmYou feel your willpower being sapped.  You shoot a sling bullet.  The sling bullet completely misses the frilled lizard.You feel bolstered by spreading misfortune.  A giggling sprite leaps out and makes the frilled lizard trip over its own  talons.'DhF...'Dh0'Dhb 6 5=2.2 (1.3'Dh'DhR _You kill the frilled lizard!'Dh! 3'Dh ('Dh*H _No target in view!'Dh26 _'Dh"tFly 'Dh#{ _The sprites lose interest in your situation.'Dh+...---..####rr   quokka (wandering)'Dh;2-4.2 (2.0'Dh2]-------------------5.2 (3'Dhh8'Dh:Y _A quokka comes into view.'DhA3'Dh'Dhe _You don't have enough magic to cast this spell.'Dh (((You shoot a sling bullet.'DhU'Dh>WBr..'DhYYMr'DhcL11 ===6.5 (1.3'Dh?i 'Dhj'Dhk<_The sling bullet barely misses the quokka.'Dhl'DhR 'DhS 'DhT;You shoot a sling bullet. The sling bullet hits the quokka.'Dh\'Dh]'†'Dh^'Dhq_'Dha`'DhLa 'Dh0b'Dh 'Dh'Dh33'Dhe 7.8'Dh'Dh' 'Dh('Dh7)&_You kill the quokka!'Dh)'Dh} 'Dh[ 'Dh" 'Dh 'Dh  'Dh 'Dh :_No target in view!'Dh 'DhX 'Dh& ,'Dh B26 _'Dh `542========'Dh ========'Dh 'Dh<  3  _You feel your existence waver again.'Dh, 'Dh ,'Dh 'Dh 'Dh} 'Dh 'Dh 'Dh 'Dh6 'Dh 'Dh# 'Dh 'Dh ,'Dh 3========'Dh X'DhM 'Dh  You see here a quokka corpse.Fly 'Dh  .  ###+###.. #.# # #..# #.# .##.# #..# #.#.#  .##.# #..# #.#.#  .##.# #..#.##.#.####  ..#.# #..# ......!.#  #.#.# #..####...#  #+#.# #......†@.#  --- ....# #...####..#  .)..# #...# #..#  Jinxbite ....#. #...# #..#  ....#.###...####..#'Dh" S  #'#.#.....#  #.#)###...).#####.#  #.#.. .#  #.#..##.##..####  _You feel your willpower return.96.8 (19.0)'Dhq \11 ---7.8 (20'Dhs 'Dh. 1 _i - a +4 ring of protection'DhN 'DhQ Put on which piece of jewellery? Jewellery (go to first with "=)  g - an amulet of the acrobat (worn)'DhR i - a +4 ring of protection[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip 'Dh,'Dh,3'DhX.........  dertzug the Vexing .####+###.. #.#.#   Poltergeist ....# #..# #.#.#   Health: 18/18 ======================== .##.# #..# #.#.#   Magic: 3/3======================== .##.# #..# #.#.#   AC: 3Str: 4 .##.# #..#.##.#.####   EV: 11Int: 15 ..#.# #..# ......!.#   SH: 0Dex: 16 #.#.#'Dh` #..####...#   XL:  2 Next: 33% Place: Dungeon:1 #+#.# #......†@.#   Noise: ---------  Time: 197.8 (0.0) ....# #...####..#   a) +1 sling .)..# #...# #..#   Cast: Jinxbite ....#. #...# #..#   Fly ....#.###...####..#  #'#.#.............#    #.#)###...).#####.#    #.#............. .#    #.#..##.##..####  ['Dhc34m _You kill the quokka! _No target in view! _You feel your existence waver again.You see here a quokka corpse. _You feel your willpower return. _i - a +4 ring of protection78.3 (0.5 _i - a +4 ring of protection (worn)'Dh Recognised items. (Select to toggle autopickup)(_ for help) Magical Staves (select all with |)a - unknown magical staves Jewellery (select all with "=)b + unknown amulets  c - amulets of the acrobat  d + unknown rings  e + rings of protection Wands (select all with /)f + unknown wands Scrolls (select all with ?)g + unknown scrolls  h + scrolls of poison (uncommon) Potions (select all with !)i + unknown potions Missiles (select all with ()j - boomerangs  k - darts  l - javelins  m - large rocksn - stones  o + throwing nets [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle autopickup [.|Space] toggle selected [-] unrecognised [top]'DhV*O  e - rings of protection'Dh 'Dh 'Dh .........  dertzug the Vexing 'DhN .####+###.. #.#.#   Poltergeist ....# #..# #.#.#   Health: 18/18 ======================== .##.# #..# #.#.#   Magic: 3/3======================== .##.# #..# #.#.#   AC: 7Str: 4 'Dh .##.# #..#.##.#.####   EV: 11Int: 15 ..#.# #..# ......!.#   SH: 0Dex: 16 #.#.# #..####...#   XL:  2 Next: 33% Place: Dungeon:1 #+#.# #......†@.#   Noise: ---------  Time: 198.3 (0.0) ....# #...####..#   a) +1 sling 'Dh .)..# #...# #..#   Cast: Jinxbite ....#. #...# #..#   Fly ....#.###...####..#  #'#.#.............#    #.#)###...).#####.#    #.#............. .#    #.#..##.##..####   _No target in view! _You feel your existence waver again.You see here a quokka corpse. _You feel your willpower return. _i - a +4 ring of protection _i - a +4 ring of protection (worn)'Dh'Dh'Dh'DhZ'DhEI'Dh-26 'Dh2X'Dh   ...... #.#  .. #.#  ##+###.. #.#.#   #..# #.#.#   #..# #.#.#  .# #..# #.#.#  .# #..#.##.#.####  .# #...@.#  .# #..####...####  .# #......†..#  .# #...####..#  .# #...# #..#  .#. #...# #..#  .#.###...####..#  .#.#  )###...).#####. 'Dh]a202.3 (411 3.3 (5'Dhp _j - a smoky emerald potion'Dh3'Dh8'Dh'Dh'DhH26 'DhV'Dh[,'Dh'Dhk'Dh?,'Dh?'Dh'DhU'Dh'Dh־'Dh\'Dh'Dh'Dhh'Dh'Dh3'Dh'Dh'Dh'Dh'Dhq'Dh'Dh:'Dh 'Dh'Dh'Dh'Dh'Dh'Dh'Dh'Dh'Dho'Dh'Dh'Dh'Dh/'Dh'Dh~'Dh'Dh]'Dh'Dh'Dh,'Dh^'DhU'Dh,'Dh^'Dh'DhE'Dh'Dh>'Dh'Dhb,'Dh'Dh'Dhr'Dh'Dh'Dh'Dh'DhF'Dh'Dh'Dh'DhT'Dh'Dh<'Dh'DhK'Dh'Dhr'DhD'Dh'Dho'Dh'Dh:'Dh'DhT'Dh'Dh'Dh'Dh.'Dh'Dh'DhD'Dh'DhD'Dh$ 'Dh 'DhI 'Dh 'Dh'Dh'Dh''Dh}'Dh'DhW'Dh'Dh'Dh'DhS'Dh'Dh=11 'Dh'DhA _You now have 15 gold pieces.'DhQ26 'Dh'Dh!'Dh",'Dh#'Dh&%'Dh%'Dhy&'Dh&'Dh('Dh*'Dh*'Dh:+'Dh-'Dh%/,'Dh0'Dh1'Dh-3,'Dh3'Dh6,'DhQ9B'Dh9'Dh}:'Dh:'Dh<'Dh=,'Dh='Dh@'Dh B,'DhB'DhD'Dh7E,'DhE'DhHX'Dh}R'DhS'DhT,'Dh8V'DhY,'Dh \,'Dh]'Dh]'Dh^,'Dhq`'Dh-g/  .........##.#...............#  .........##.#....###.##.##.##  .####..###.#...## #.##.##.#  #.#...####.##.##.#  #........##.##.#  #.#..........#.#  #...##########.#  #.......... .#  ##@########  #'# ... ....# .....# #......r   rat (asleep) ...r... ........# 'DhzlY 51.3 (48.0)  You reach down and open the door.'Dh8m511 2.3 (49'Dho'DhrV _A rat comes into view.'DhgJ  ....#  #.....##.##  #...## #.##.##.#  #.#...####.##.##.#  #........##.##.#  #.#..........#.#  #...###### 'DhK  #.......... .#  ##@#  #'# ... 'DhK ....# .....# #...... ...r... ........# 'Dh ^ ....#  #.....##.##  #...## #.##.##.#  #.#...####.##.##.#  #........##.##.#  #.#..........#.#  #...######  #.......... .#  ##@#  #'# ... ....# .....# #...... ...r... ........# 'DhP 'Dh 'Dhg 'Dh Z _A rat is nearby!(Dh^  You beckon some vexing sprites to accompany your attacks.(Dh1----------------==3.3 (1.0)JinxbiteWill/2 Jinx Fly (DhF(DhP; _You feel your willpower being sapped.(Dh]  You shoot a sling bullet. The sling bullet hits the rat.(Dh.(((((....(DhK'.....(Dh<7=4.6 (1.3(Dh(DhʳG _You kill the rat!(Dh5 _No target in view!(Dh# 26 _(Dh( 5Fly  _The sprites lose interest in your situation.----------------(Dh) (Dh]* ,(Dh* (Dh, ,(Dh= d2========(Dhx? l========(Dh@ ,(DhF (DhF ,(DhG (Dh.H (DhH (DhI (DhJ (DhJ (Dh(K (Dh$L (DhL (DhM (DhaN (DhN T3========(Dh`O (DhQ (DhS ,(DhS (DhV @  There is an open door here.(DhW (DhW  _(DhyX (Dh [ (Dh] ^Fly (Dh^ (Dh?` n _You feel your willpower return.(DhGf  #.##.##.#  #.#..........#.#  . #...##########.# .. #.......... .# #.. ##.######## ###..##'## .........# ###......# #.....@# ---##........g...#........######Jinxbite(Dhf ;+....#...#........#g   goblin (asleep)#..##(Dhl 079.6 (25.0)(Dh:m k========---80.6 (26(Dh u  _A goblin comes into view. It is wielding a +0 dagger.(Dh"+   #.#  . #..  .. #.. .#  #.. ##.  ###..##'## .........# ###......# #.....@# ##........g...  #........######  +........# #........# #........# #........# #........#(Dhz~   #.#  . #..  .. #.. .#  #.. ##.  ###..##'## .........# ###......# #.....@# ##........g...  #........######  +........# #........# #........# #........# #........#  _A goblin is nearby!(DhQ  You miscast Jinxbite.  You are very lightly contaminated with residual magic.  Nothing appears to happen.(Dh\g.g(Dhy1----------------11 ===1.6 (1(DhUQ.0)JinxbiteContam (Dh(Dhs( _The goblin shouts!(Dh\`  You shoot a sling bullet. The sling bullet hits the goblin.(Dh`b(()(Dh(..(DhfK412.9 (1.3(Dh#J _You kill the goblin!(DhJd(Dh"e(Dhi(DhkH _No target in view!(Dh1 26 _(Dh5 r----------------(Dh7 (Dh8 (Dh9 (Dh< ,(Dh= (DhG  _Your magical contamination has completely faded away.(DhJ ,(Dh#L (DhwN ,(DhP (DhQ ,(DhR (DhT j2========(DhU (DhW (DhW (Dh #.#.#   #r#†.   #....    (DhK #.. # #.# #. ##.## #.. #... #... #..#.# #.... #..#.###.  #.....#........  .......@#  ........##.#  ........##.# ) ........##† #####....  #.#.#   #r#†.  #....  (DhzT(DhCU7-(Dh](DhaZ _A rat is nearby!(DhX]  You shoot a sling bullet. The sling bullet hits the rat.(DhŪ(((((.(Dhn,K......(DhFF11 4=4.8 (1.3(Dh7J(Dh2LG _You kill the rat!(Dh(Dh (Dhy'(Dh+H _No target in view!(Dh4g (Dhg (Dh$i (DhQm (DhRp (Dhy 26 _(Dhr{ (Dh (Dhԁ ,(Dh (Dh (Dh B(Dhh (Dh (DhC (Dh (Dh (DhƯ (Dh (Dh; (Dh (Dh (Dh6 11 (Dh (Dh¿  (Dhj (Dh (_You now have 21 gold pieces (gained 6).(Dh (Dh (Dh 26 (Dh (Dh8 (Dh (Dh (Dh (Dh (Dh (Dh8 (Dh9 (Dh (Dh (Dh (Dh (Dhc (Dh (Dh (Dh (DhH (Dh (Dh (Dh} 8 #.....####..###.(Dh 1 #.....##.(DhP  (Dh 3#.....##.##..#(Dh!  (Dh U#.....##.##.....(Dh  (Dh` X#.....#..(Dh  (Dh0 u#.....#..#.##...(Dh  (Dh u#.....#..#.###..(Dhk } ######.....#.........(Dh  #...@........##.###..(Dh< !---(Dh j #............##.# #..(Dh  #............##.# ##(Dh  #............##†##...(Dh  ##.#######.... +...(Dh_ ! #.#.## #... r   quokka (asleep)(Dh .r #.#†. #...(Dh #.#  #... #...(Dh& (Dh 66.8 (12.(Dh1 0)(Dh (Dh %r(Dh r(DhZ !(Dh .(Dh (Dh ---(Dh\ $7.8 (13(Dh (Dhj  (Dh (DhP 5_A quokka comes into view.(Dh (Dh # #.....# #.....# #.....# #.....# ######.....# #...@........ #............##.#  #............##.#  #............##† ##.#######....  #r #.#.##  .. #.#†.  #.# #.... (DhHX # #.....# #.....# #.....# #.....# ######.....# #...@........ #............##.#  #............##.#  #............##† ##.#######....  #r #.#.##  .. #.#†.  #.# #.... (DhL (DhAM(DhM9_A quokka is nearby!(DhcN(Dhv (((( You shoot a sling bullet. The sling bullet hits the quokka.(Dh,(Dh..r..!(DhA11 ===9.2 (1.4)(DhI(Dh ^ _The quokka is heavily wounded.(Dh ((((You shoot a sling bullet.(DhV(Dhro.r..(Dh[-70.5 (1.3(DhR(Dh` _The sling bullet barely misses the quokka.(Dhb ^  You beckon some vexing sprites to accompany your attacks.(Dh Kr.(Dhv 1-----------------10JinxbiteWill/2 Jinx Fly (Dh{ (Dh ; _You feel your willpower being sapped.(Dhz  You shoot a sling bullet.  The sling bullet hits the quokka but does no damage.(Dhz_  The quokka is heavily wounded.The quokka bites you but does no damage.=2.8 (1.3(Dh3g (DhEQ_The quokka completely misses you.(Dh # #.....# #.....# #.....# #.....# ######.....# #...@........ #...r........##.#  #............##.#  #............##† ##.#######....  #! #.#.##  .. #.#†.  #.# #.... (Dh  # #.....# #.....# #.....# #.....# ######.....# #...@........ #...r........##.#  #............##.#  (Dh-#............##† ##.#######....  #! #.#.##  .. #.#†.  #.# #.... (Dhu3(Dh)s _A quokka is nearby!(Dh (((You shoot a sling bullet.(DhS$ ;*(Dh: a  The sling bullet barely misses the quokka.(Dh You feel bolstered by spreading misfortune.A giggling sprite leaps out and makes the quokka trip over its own feet.(Dhg 5...(Dh C(Dh-> M10 62(Dh> 4.2 (1.4(DhB (Dh8E J _You kill the quokka!(DhY 3(DhC_ (Dh@b 0 _Unknown command.(Dhb (Dh(DhW(DhA(DhH _No target in view!(DhMT26 _----------------Fly (Dh{ _The sprites lose interest in your situation.(Dh6(Dh(Dh,(Dh(Dh!,(Dht(Dh,(Dhګ(Dhg,(Dh(Dh$,(Dh(Dh(DhT2========(DhZ(DhO,(Dhe(Dh(Dh3(Dh(DhO(Dh: 9(Dh(Dh(Dh}@========(Dh(Dh(DhR98(Dh(Dh/(Dh0 7 (Dh(DhH _You feel your existence waver again.(Dh|(Dhz(Dh(Dh(Dh(DhF(Dh(Dh;(Dh(DhM(Dh(Dh(Dh(Dh(DhT3========(Dh(Dhk(Dh(Dh(Dh(Dh(Dh(DhHFly (Dh(Dhn _You feel your willpower return.(Dh(DhH(Dh(DhU(Dh(Dh7@========(Dh"(Dh(Dha(Dh(Dhb(DhI  #.....#..#. #.....#..#.#########.....#.....#............##.####............##.# ##............##.# #(Dh#............##†## ##.#######.... + #@# #.#.## #--- #..# #.#†. # #.## #.... (DhMJinxbite ..# .##### (Dh] k - a white potion(Dh1400.2 (26.0)(Dh\11 ---1.2 (27(Dhc(Dh W _You see here a +0 leather armour.(Dh26 #............##.##............##. #............##.# #......##† ##.#######....  ##[# #.#.## ..# ###..# #.#†. .....#.#.## #.... .......@.#5.2 (4.0).....#.###%.# ## (Dh52F6.2 (5 (Dh:H_Found a medusa talisman.(DhC 3(DhRE (DhF (Dh5H (DhO n(DhP (DhS (DhwT (DhT (DhU (DhwW (DhY (DhY (DhzZ (Dh] (Dhc s #....#.. #........ #....#^..# ##.#######........#### ##[# #.#.......#.####..# #.#†(Dh)d v.......#.#.## #...........# .###10.2 (4%.#.####..... ####..)...#.#(Dhh 9%(Dhi *1.2 (5(Dhzm (Dho # _Found a mace.(Dh ##...(Dh ##.... ##^..# ##.##.....#### ##[# #.#J......#.####..# #.#.#.#.## #.....#.#.###.%.#.#####.....#####..)##....#..J   endoplasm (asleep) ##(DhO0%(Dh*2.2 (1(Dh!:%(Dh#] _An endoplasm comes into view.(Dh ##...  #....  ##^..#  #.....#### ##[#  J......#.####..#  ..........#.#.##  ..............#  .......@..#.###  .....%.#.####  #.....#### ##..)# #.... ##.. ##(DhV  ##...  #....  (DhuW ##^..#  #.....#### ##[#  J......#.####..#  ..........#.#.##  ..............#  .......@..#.###  .....%.#.####  #.....#### ##..)# #.... ##.. ## (Dh] 8%(Dh] (Dhb (Dhb 0%(Dhd a _An endoplasm is nearby!(Dh]  (DhB^ %You beckon some vexing sprites to accompany your attacks.1----------------(Dh^ 11 ==3JinxbiteWill/2 Jinx Fly (Dhb (Dhic 0%(Dh-e ; _You feel your willpower being sapped.(DhT %  (DhJU >You shoot a sling bullet. The sling bullet hits the endoplasm.(Dh'X (DhX j.(((((((Dh (DhJ 1.......(Dh -6=(Dh\ 4.5 (1.3(Dhw (Dh 2%(Dh M _You kill the endoplasm! (Dh% _No target in view! (Dh26 _Fly  _The sprites lose interest in your situation.---------------- (Dh (DhX (Dh (Dhe (Dh2======== (Dh (Dh" (Dh (Dh}, (Dh (Dh+, (Dh (Dh (Dh;@======== (Dhz (Dh{  (Dh  (Dh (Dh (Dh (Dh (Dh (Dh= (Dh+ (DhG (Dh (Dh  (Dh# (Dh$ (Dh& (Dh*) (Dh) (Dh+ (Dh. (Dh. (Dh0 (Dh3 (DhO4 (Dh6 (Dhp9 (Dh9>3======== (Dh6: (Dh(< (Dh`@ (DhB (DhBC (DhD (DhH (DhL (Dh'M (Dh3O (Dh^W%  (DhW?You see here a medusa talisman. (Dh[ (Dh[HFly  (Dh)^ (Dhen _You feel your willpower return. (Dh p#.... # ##^..## ##.###### (Dhp. ##.....#### ##[# .#.......#.####..# .............#.#.## ..........# g...#.###  (Dh'q #.....%.#.#### ##...@.#### --- ##..)##  #..... Jinxbite (DhZrm ##..?## ##.## ..g   hobgoblin (asleep) ##... (DhE|040.5 (26.0) (Dh}j========---1.5 (27 (Dhڄ (Dh\ _A hobgoblin comes into view.(DhN ((((((g    You shoot a sling bullet. The sling bullet hits the hobgoblin.  (DhCOThe hobgoblin shouts!(Dh~(DhT.g.....(DhA11 ===2.8 (1.3)(Dh%(Dhb _The hobgoblin is severely wounded.(Dh  You shoot a sling bullet. The sling bullet hits the hobgoblin..((((((Dh/......(Dh(w 754.1 _You kill the hobgoblin!(Dh/(Dh2o _Your Ranged Weapons skill increases to level 2!(DhG1#....#........ dertzug the Vexing##^..## ##.###### Poltergeist# ##.....#### ##[#Health: 18/18 ========================#.#.......#.####..#Magic: 3/3========================.............#.#.##AC: 7Str: 4.................#EV: 11Int: 15.............#.###SH: 0Dex: 16#.....%.#.####XL:  2 Next: 75% Place: Dungeon:1##...@.####Noise: ===------  Time: 444.1 (0.0)##..)##a) +1 sling#.....Cast: Jinxbite##..?[(Dh5 33m##Fly ##.##..##...  You shoot a sling bullet. The sling bullet hits the hobgoblin.  The hobgoblin shouts! _The hobgoblin is severely wounded.You shoot a sling bullet. The sling bullet hits the hobgoblin. _You kill the hobgoblin! _Your Ranged Weapons skill increases to level 2! _There is nobody nearby that the sprites are interested in.(DhB3(Dhk(Dh(Dh(DhX26 _(Dh<  You see here a +0 mace.(Dh(DhX _(Dh\(Dh(Dh,(Dh(DhN#.#.......#.####..# .............#.#.## .................# ......#.###  #.....%.#.####  ##.....####  ##..)##  #.....#  ##..@## (Dh#--- ##.##  #..  ##.  ..## (DhG%7.1 (3(Dh'[11 ---8.1 (4(Dh(Dh d _l - a scroll labelled RAMINI PAKUREN(Dh3(Dh(Dh(Dh}26 (Dh,(DhF(Dh(Dh ,(Dh(Dh/(Dh,(DhI(Dh(Dh,(Dh(Dhu (Dh0,(Dhu(Dh(Dh(Dh=(Dh(Dh(Dh2(Dh(Dh3(DhZ(Dho(Dh(Dh(Dh(Dh,(Dh(Dh(Dh(Dh(Dh (Dh$!(DhT"(Dh"(DhJ#(Dh+(Dh,(Dh]-(Dh-(Dh\/(Dh0(Dh1(Dh1(Dh2(Dh3(Dho4(Dh4(Dh7(Dh!8,(Dh8(Dh5:(Dh3;(Dh;(Dh<(DhH=(Dh>(Dht>(Dh>(Dh?(DhBB(DhB(DhD(DhwD(DhE(DhTP(DhSX(DhYn(Dh8[,(Dh\(Dh^(Dh`,(Dhgb(Dhe(Dhg,(Dhh(Dhj(Dhl,(Dhm(Dho(Dhq(DhEr(Dhls(Dhu(DhFw,(Dhx(DhYz(Dh{,(Dh|(Dh~(Dh(Dh(Dhw(Dh(Dh3(Dh(Dh<(Dh(Dht #... #.l #... #.. #... ... #...(Dhd ... #... ##.## ######... #... #......... ##.## #........##.#........(Dhƍ#.. #.....# #........#.# ##^..## ##.#######.# ####.....#### ##[##.####.#.......#.####..##.#.#.............#.#.##(Dh)l   frilled lizard (asleep)#.....................##.#.#.............#.####.####.#.....%.#.####(Dh084.1 (36.0)(Dh$+5.1 (37(Dh(Dha _A frilled lizard comes into view.(Dh Q #.l  #..  ...  ...  ##.##  #...  . ##.##  ##. ##..@##  #.. #.....#  #.# ##^..##  #.# ####.....#### ##[#  #......  .........  #..............  #.#.#...........  #.% (Dh #.l  #..  ...  ...  ##.##  #...  . ##.##  ##. ##..@##  #.. #.....#  #.# ##^..##  #.# ####.....#### ##[#  #......  .........  #..............  #.#.#...........  #.%% _A frilled lizard is nearby!(Dh`  You beckon some vexing sprites to accompany your attacks.1----------------11 ==6.1 (1.0)JinxbiteWill/2 Jinx Fly (DhxQ _You feel your willpower being sapped.(DhC  You shoot a sling bullet.  The sling bullet hits the frilled lizard.†((((((%(DhD......(Dh9=7.4 (1.3% _You kill the frilled lizard!(Dha&  # #.†.. # #... # ... # ... # ##.## ###### #... # . ##.## # ##. ##.@.## # #.. #.....# # #.# ##^..## ##. #.# ####.....#### ##[# #.####.#.......#.####..# #.#.#.......#.#.## #..............# #.#.#....#.### #.####.#.....%.#.####%26 ---80(Dh+ ?%(DhG@Fly  _The sprites lose interest in your situation.----------------2================(DhB(Dh(Dh)B(Dh@63========Fly  _You feel your willpower return.(Dh8I(DhR:(Dh ;(Dh;(Dh-?(Dh@(DhA(DhB(DhD(DhJ(Dh7K#.(DhK{..(...# .. #.(DhLZ.....#####.. #.(DhaM9........... #.(DhMm#.....$.... #.(DhNe#.†........ #.(DhOB#.......... #(DhO (DhPb#.........# #(DhP (DhQ#..@......# #(DhQ ---(DhR513.4 (2(DhR 5.0)(DhS (DhSa##.##.....#######(DhT (DhTz#...# ######........(Dh#U(Jinxbite(DhU . ##.## #........(Dh8V##. ##...## #........(DhV#.. #.....# #........(DhfW#.# ##^..## ##.(DhW ######(Dh~X#.# ####.....#### ##[(DhY#.####.#.......#.####(DhY ..#(DhAZ(Dh:_(Dh*`(Dh`#========(Dh+a$4.4 (26(Dhqe(Dhg (DhMh(Dhh_Found 8 stones.(Dh@}(Dh'Li11 (DhoM(DhQ (DhvR(DhS(_You now have 29 gold pieces (gained 8).(DhU(DhV(Dh.#..'...# ... #...#..#...# ... #...#..#...# ...(Dhm ... #####..########.... ...... ##.######...... _You reach down and open the door. _Found a stone staircase leading down.(Dh26 _(Dh(Dh@  There is an open door here.(Dh #..#...#.### #..#...#.. B #..#.<.#### .. #[.'...# #####.. ####...#..... .. ###+######++#..... #.#...##.⌠##. #......)........# ###.@.##⌠.##...## ###'######'####...####...# + #...#..#...#  #.>.#..'...#  #...#..#...# B   giant cockroach (asleep) #...#..#...#  ... #####..#... ...... ##.######(Dh [8.0)9.4 (2(Dh (Dhb b _A giant cockroach comes into view.(Dh&Y j   B #..#.<.#### (DhZ z .. #[ ####  #..   .. ###+#####  #.#...##.⌠##(DhZ  #......)........#  ###.@.#  ###'#  #...#(Dh[ H  #...#  #.>.#  (Dh}\ \#...#  #...#  ... #####  (Dh] (Dh   B #..#.<.####  .. #[(Dh" ####  #..   .. ###+#####  #.#...##.⌠##  #......)........#  ###.@.#  ###'#  #...#  #...#  #.>.#(Dh^M  #...#  #...#  ... #####  (Dh7(Dh(Dh(Dhf _A giant cockroach is nearby!(Dh ^  You beckon some vexing sprites to accompany your attacks.(Dh .BB1----------------(Dh% 11 ==50.4 (1JinxbiteWill/2 Jinx Fly (Dh (DhA ; _You feel your willpower being sapped.(Dh (((((((You shoot a sling bullet.(Dhb]:*(DhD _You feel your willpower being sapped.  You shoot a sling bullet.  The sling bullet barely misses the giant cockroach.You feel bolstered by spreading misfortune.  A giggling sprite leaps out and smacks the giant cockroach with its own  antenna...B.... (very drained)10 =1.7 (1.3 _The giant cockroach is heavily wounded.(Dhc ((((You shoot a sling bullet.  The sling bullet hits the giant cockroach but does no damage.(Dh:*(Dh\a  The giant cockroach is heavily wounded.A giggling sprite leaps out and smacks the giant cockroach with its own  antenna.†....(Dh873.0 _You kill the giant cockroach!(DhXl E26 ----------------Fly  _The sprites lose interest in your situation.(Dhρ 2========(Dh B(Dh (Dh# I======== 9(DhY (Dh (Dh] ,(Dh4 (Dh (DhΦ n(Dh B(Dh e8(Dh B(Dh (Dh (Dhz (Dh (DhJ 3(Dh ========(Dh @Fly (Dh (Dh\  (Dh (Dh 4_You feel your willpower return.(Dh (Dh (Dh (DhI (Dh_ (Dh (Dh (DhJ (Dh ) 7 (Dh (Dh  (Dh (Dh+ 9_You feel your existence waver again.(Dh (Dh (Dhb (Dh (Dh (Dh (DhH' (Dh < l========(Dh< (Dh8> ,(DhO (DhT B(DhW (DhX (DhJY (DhY (Dh\ %  (Dh\ FYou see here a giant cockroach corpse.(Dhx^ (Dh_  _(Dh_ (Dh*j  ............. ........... .. ........##... # #. .............#. #$ #####..#####.#. #..#...#####.#. #..#...#.K..?..## #..#.<.# #.@## #[.'...#---(Dh#k K.†### ####...###...###+######++#Jinxbite ###.#...##.⌠##. #......)..... ###...##⌠.##.K   kobold (asleep) ###'######'## #...####...# #...#..#...#(Dhrt w82.0 (29.0)---3.0 (30(Dhm  _A kobold comes into view. It is wielding a +0 short sword.(DhWe ..  ..  . # #.  #.#. #$  ...#.  ####.#.  .K..?..## #..#.< #.@## #[ ##.†###  ##... ###.# #......) (Dh"H###.. ###'(DhŰ ..  ..  . # #.  #.#. #$  ...#.  ####.#.  .K..?..## #..#.< #.@## #[ ##.†###  ##... ###.# #......) ###.. ###' _A kobold is nearby!(Dhߺ  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.(Dhe.KK(Dh+L1----------------(Dh11 ==4.0 (1.0)JinxbiteWill/2 Jinx Fly (Dh> _The kobold shouts!(DhhQ (((((You shoot a sling bullet.(Dh(DhGb.K?..(Dh 4=5.3 (1.3(Dh(Dh'a _The sling bullet closely misses the kobold.(DhI ((((Dh/7(You shoot a sling bullet.(Dh :*(Dh   The sling bullet barely misses the kobold.You feel bolstered by spreading misfortune.A giggling sprite leaps out and makes the kobold trip over its own feet.(Dht .K.. (very drained)10 6.6(Dh ^ _The kobold is heavily wounded.(Dh  (((You shoot a sling bullet.(DhZ :*(Dh; =  The sling bullet closely misses the kobold.A giggling sprite leaps out and smacks the kobold with its own hand.)..(Dh*` Y----------------917.9(Dhe (Dhg J _You kill the kobold!(Dh73(Dh8(DhC26 Fly (DhF _The sprites lose interest in your situation.(DhG(DhXI,(DhJ(DhK,(DhL(DhPP 9(DhmQ(DhlS,(Dh}T(Dh\Vj2========(DhW(DhX(Dh,Y(DhZ(Dh[,(Dh\(Dh ^(Dh^98(Dhz_(Dha(DhcV========(DhfB(DhMm 7 (DhwV _You feel your existence waver again.(Dh3========Fly  _You feel your willpower return.(Dh========  #######.####... ........ #. #....... ## .. #..#... .......... #.#..#$. #####..# ...#.# #..#.#.#####.#.# #..#........@..## #..#.---##.####.#..## #[.'..##.†### ####.Jinxbite#.###...###+#######.# ###.#...##.⌠###.# (DhC([34m#......).#.# ###...##⌠.#.# ###'##### #...####.m - a scroll labelled GON RARECSI611.9 (24.0)11 ---2.9 (25(DhB(Dh4 _You see here a +0 short sword.(DhZ _No target in view!(DhH26 _(DhXY11  (Dha\]_You now have 44 gold pieces (gained 15).(Dheg26 (Dhh(Dhi(Dh`k(Dhm(Dh?p(Dhq(Dhr(Dh2u(DhWw(Dhx(Dhzy(Dh{(Dh(DhY(Dh(Dha(Dh[(Dh#(Dhd(DhM(Dhƒ(Dh(Dh}(Dh(DhƘ(Dhy(Dh(Dh(Dh(Dh:(Dh5(Dh(Dh*(Dh(Dhz(Dh(Dh(DhU(DhM(Dh(Dh(Dh(Dh(Dh(Dh:(Dh(DhZ(DhX(Dhj(Dh$(DhT(DhҾ(Dh(Dh(Dhn(Dh(Dh (Dh(Dh(Dh(Dh(Dh(Dh(Dh(Dh(Dh(Dh(DhQ(Dh(DhY(Dh-(DhA(Dhh(Dh(Dh(Dhe(Dh(Dhp(DhU(Dh(Dh(Dh-(Dh(Dh(Dh(Dh(Dh(Dh*(Dh(Dh (Dh(Dh(Dh(Dh(Dh*(Dh(Dh(Dha(Dh(Dh}(Dh((Dh(Dh.(Dh(Dh? (Dh (Dh (Dh] (Dh(Dh 11 (Dh(Dh& (Dh(Dh(_You now have 52 gold pieces (gained 8).(Dh>(Dh(Dh726 (Dh(Dh(Dh"(Dh$(Dh%(Dh$+(DhK-(Dh.(Dhy/(Dh0(Dh2(Dh.4(Dh4(Dh5(Dh7(Dh\9(Dh:(Dh-;(Dh=(Dh>(DhW?(Dh@(DhB(DhdD(DhE(Dh^F(DhgH(Dh,J(DhJ(Dh+L(DhcN(DhTP(DhQ(DhR(DhT(DhV(DhW(Dh&Y(DhU[(DhG](Dh](Dhy_(Dh#b(Dh;d(Dhd(Dhi(Dhk(Dhm(Dhn(Dh(DhX(DhУ(Dh9(Dh?,(DhE,(Dh(Dh(Dh(Dh]X(Dh(Dh,(Dh(Dh(Dh(Dh(DhY(Dh(Dh(Dh$(Dh(Dha(Dh(Dh'11 (Dh(DhF _You reach down and open the door.(Dh!Q26 (Dh(DhX@  There is an open door here.(Dh:(Dh _(Dh'(Dh(DhR,(Dh(Dh(DhJ B(Dh (Dh (DhT (Dh (Dh (Dh (Dh9 (Dh (Dh (Dh/ (Dh (Dh (Dh. (Dh" (Dh# (Dh$ (Dh) (Dh- (Dh- (Dh0 (Dh(9 B(Dh< (Dh G  Things that are here:  a +0 club; a goblin skeleton _(Dh I (DhK (Dh{O ,(DhQ (DhS (DhU (Dh4V (DhW (Dh-Z (Dh] (Dh] (DhG_ (Dha (Dhc (Dhcd (Dhf (Dhj ~  Things that are here:  a +0 club; a goblin skeleton(Dhm (Dh+n  _(Dh p (Dhwr (Dht ,(Dhv (Dhx (DhW| (Dh| (Dh~ (DhZ (Dh ,(Dh{ (Dh ,(Dh (DhU (Dh (Dh{ ,(Dh[ (Dh (Dh9 ,(Dha (Dh1 (Dht ,(Dh (Dh3 (Dh. (Dhȭ (Dh9 (DhI (DhY (Dh (Dh (Dhͺ (Dh (DhD (Dhž (Dh4 (Dh (Dh (Dh! (Dh (Dh (DhP (Dh (Dh (DhY (Dh (Dh (Dh (Dh (Dh2 (Dh (Dh (Dhj (Dh# (Dh (DhQ (Dh (Dh (Dh (DhY (Dh (Dh '11 (Dh (Dhl  .########.##........ .# ####.##........# .#####....##........## ....................> .#####....#......... ###### .................... #....#.# ..#######.#......... #.##.#.# #...#####.#.####'###..#.##.#.# ...............#@# #..#.##.#.# 709.9 (97 ####.###.##.##.#.# #..#.##.#.# ####.###.##.##.#.# #..#.##.#.# .......#.##.##.#.# #..#.##.#. .......#.##..#.#.# #..#......... .......#.###.#.#.# #..####...#### ##.#####.###+#.#.# #......†..#  #.#[39(Dhep ;49m #.#.....#.# #...####..#  #.# #.#..)..#.# #...# #..# _There is an open door here.  Things that are here: _a +0 club; a goblin skeleton  Things that are here: _a +0 club; a goblin skeletonYou reach down and open the door. _Found a stone staircase leading down.(Dh! 3(Dh# (Dh$ (Dh4& (Dh& B26 _(Dh+ V  There is an open door here.(Dh@, (Dh,  _(Dh:- (Dh0 (Dh1 ,(Dh2 (DhK4 (Dh5 ,(Dh)6 (Dh7 (Dh8 (Dh(9 (Dh9 (Dh< R  There is a stone staircase leading down here.(Dh;= (Dh=  _(Dhe> (Dh? (Dh@ (DhA (DhA (DhH (DhJ ,(DhL (DhM (Dh@N (DhN (Dh+O (DhlQ (DhR ,(Dh9S (DhSU (DhV ,(Dh,W (Dh .(Dh B(Dh X(Dh v(Dh (Dh9 ,(Dh J(Dhʸ (Dhĺ ,(DhX (Dhd (DhW (Dh (Dhr ,(Dh (Dh (DhF (Dh ,(Dh ,(Dho (Dh (Dhj (Dh (Dh| B(Dh (DhQ (Dh (Dh (Dh3 (Dh ,(Dh (Dh (Dh3 B(Dh @  There is an open door here.(Dhj (Dh  _(Dh, (Dh (Dh ,(Dh (Dhr (Dh (Dh (DhH (Dh B(Dh& (Dh (Dh- ,(Dh (Dh (Dh  (Dhq (Dhx (Dh ,(Dh =11 (Dh F _You reach down and open the door.(Dh/ (Dh ;26 (Dh[ (Dh! @  There is an open door here.(DhO (Dh& _(Dhp* B(Dh+ (Dh- B(Dh. (Dh1 X(Dh3 ,(Dh3 (Dh4 (DhB: w  You see here a rat skeleton.(Dh:  _(Dhb; (Dh`= ,(Dh= (Dh-? ,(Dh@ ,(DhB ,(DhC ,(DhD (DhE (DhF ,(DhG (DhL (DhL ,(DhN B(Dh@P ,(Dh1Q (DhQ (DhR (DhT (DhW B(DhY B(Dh[ ,(Dh[ (Dh2] B(Dh+^ (Dh^ ,(Dh_ (Dh` (Dhb B(Dh{c (Dh(d ,(Dh'e (Dh f (Dhf ,(Dhvi B(Dh;k X(DhSo X(DhCp (Dhp (Dhr ,(Dhr (Dht ,(Dh1u (Dhu (Dhgw ,(Dhw (DhRx (Dhay (Dhdz (Dhz (Dh| ,(Dh} (Dh~ (Dh ,(Dh (Dh2 (Dh (Dh؂ (Dh ,(Dh0 ,(Dh ,(Dh, ,(Dh| 11  _You reach down and open the door.(Dh Q26 (Dh (Dh @  There is an open door here.(Dh! (Dh  _(Dh (Dh_ (Dh, (Dh ,(Dh (Dh (Dh (Dhm (Dh (Dh (Dhy (Dhݟ (Dh (Dh¡ (Dh5 (Dh (Dh (Dhؤ (Dh1 (Dh (Dh} (Dhe ,(Dhݭ (Dh (Dh (Dh( ,(Dhm (Dh (Dh (Dhp (Dh (Dh (Dh[ (Dhж (Dh (DhL (Dh (Dh5 (Dh (Dh (Dh+ (Dh (DhP (Dh (Dh (Dh (Dh (Dh (Dhs (Dh (Dh. (Dh (Dh (Dh (Dh (Dh (Dh~ (Dh (Dh (Dh (DhR (Dh (Dh (Dh B(Dh (Dh ,(Dho ,(Dh (Dh (Dh1 (Dh (Dh (Dh= (Dh (Dh (Dh (Dh (Dh (DhP (Dh) (Dh (Dh1 (Dh0 ,(Dh (DhX (Dh (Dh (Dh ,(Dhj X(Dh X(Dh (Dh (Dh (Dh (Dh" (Dh (Dh ,(Dh (Dhn (Dh ,(Dh (Dh ,(Dh (Dh(Dh,(Dh(Dh(DhU,(Dh*(Dh(Dh(Dh(Dh(Dh6 ,(Dh!,(Dhs&(Dh',(Dhn((Dh-(Dh.(Dh/(Dh0(Dh5(Dh6,(Dh7(Dh=(Dh >,(Dh>(DhpD(DhE,(DhF(DhK(DhL,(DhN(DhgS(Dh3V,(DhW(Dh[(Dh*],(Dh^(Dh,e  Things that are here:  a +0 dagger; a goblin skeleton(Dhf(Dh*g _(Dhh(Dh{m(Dho,(Dhu,(Dhv,(Dh1x(Dh?}(Dh~(Dh(Dh(Dht(DhÉB(Dh(Dh (Dh(Dh(Dh(DhY,(Dh7(Dhm(Dhn(Dh(DhD,(Dh,(Dh(Dh(Dh,(Dh0(Dhw(Dh6,(Dh(Dhf(Dh,(Dh/(Dh(Dh,,(Dh(Dh(Dhi,(Dh(Dh(DhB,(Dh(Dh@  There is an open door here.(Dhy(Dh _(Dh(Dh(Dh,(Dh(Dh(Dh7,(DhQ(Dh,(Dhy,(Dhf(Dh? (Dhs (Dh (Dh (Dh (Dh(DhS(Dh(Dh (Dh$,(Dh(DhM(Dh(Dh"(Dh(Dh(Dh,(Dh6(Dh(Dhh,(Dh_ (Dh#(Dh%,(DhO&(Dh((Dh)(Dh/*(Dh*(Dh,(Dh-(Dhk.(Dh/(Dh0(Dh2(Dht2(Dh13(Dh4(Dh6(Dh6(Dh`7(Dh8(DhL:(Dh:(Dh|;(DhX>@  You see here a +0 hand axe.(Dh@5 _(DhA(Dh(DhR,(Dh>(Dh(Dh6=11 (Dh(Dh F _You reach down and open the door.(Dh7 Q26 (Dh" (DhY@  There is an open door here.(Dh(Dhb _(Dh(Dh(Dh,(Dh(Dh@(Dh,(Dh (Dh"(Dh,$,(Dh%(Dhi'(Dhp((Dh((Dh)(Dh+(Dh9,(Dh,(Dh7-(Dh.(Dh/(DhO0(Dh0(DhS2(Dh3(Dh?4(Dh4(Dh\6(Dh7(Dh*8(Dh8(DhA:(Dh =,(Dh0>(Dh?(DhBB(DhC(Dh(E(DhE(Dh7F(DhH(DhN(Dh_P(DhQ,(Dh S(DhNU(DhV(Dh*W(DhW(Dh8Y(DhZ(Dhj_(Dh$`(Dhwb(DheB(Dhk(Dh`t(Dh܉(DhEQ   +.......#..#.......   ####.##.#..#....###  #.##....#.#### #   ####.#####.#.# #   +.........)..## #   #####.####.#..## #   ####.# #.##..####   #....# #.###...##   #@#### #.# ###.#. (DhS  #.# #.# #...   #.. #.# ###.   #... #.#   #....   #...B. # B   giant cockroach (asleep)   #...... #   ##...... #   #(Dh2920.9 (211.0)(Dh.sB.B(Dh+12(Dhy(Dhb _A giant cockroach comes into view.(Dh +....... ####.##. #.##...  ####.#####.#.#  +.........)..##  #####.#.##  ####.# #.##.. #....# . #@#### #.# ###. #.# #.# #... #.. #.#  #... #.#  #..B.  #.....  (DhV#......  ##...... (Dh +....... ####.##.#.##...  ####.#####.#.# (Dh7 +.........)..##  #####.#.##  ####.# #.##.. #....# . #@#### #.# ###. #.# #.# #... #.. #.#  #... #.#  #..B.  #.....  #......  ##...... (Dh3(DhA(Dh>f _A giant cockroach is nearby!(DhL ^  You beckon some vexing sprites to accompany your attacks.(Dh B.1----------------11 ==2.9 (1.0)Jinxbite(Dh> ]Will/2 Jinx Fly (Dh (Dh6 ; _You feel your willpower being sapped.(Dhi (( You shoot a sling bullet.  The sling bullet hits the giant cockroach.(Dh ;*(Dh0 ~  You shoot a sling bullet.  The sling bullet hits the giant cockroach.  The giant cockroach is almost dead.  You feel bolstered by spreading misfortune.A giggling sprite leaps out and makes the giant cockroach trip over its own  legs.(Dh ..†(Dh (DhK : +.......#..#....... dertzug the Vexing  ####.##.#..#....### Poltergeist  #.##....#.#### # Health: 18/18 ========================  ####.#####.#.# # Magic: 1/3========----------------  +.........)..## # AC: 10  Str: 4  #####.####.#..## # EV: 11Int: 15  ####.# #.##..#### SH: 0Dex: 16  (Dh #....# #.###...## XL:  2 Next: 100% Place: Dungeon:1  #@#### #.# ###.#. Noise: ===------  Time: 924.2 (1.3)  #.# #.# #... a) +1 sling  #.. #.# ###. Cast: Jinxbite  #.†. #.# ## Will/2 Jinx Fly  #....#  #.....#   #......#   ##......#   # You shoot a sling bullet.  The sling bullet hits the giant cockroach.  The giant cockroach is almost dead.You feel bolstered by spreading misfortune.A giggling sprite leaps out and makes the giant cockroach trip ov(Dh er its own  legs.(Dh _You kill the giant cockroach!You have reached level 3!(DhU /  --more--(Dhv  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? (Dh23/231/4--283 0% (Dhr(DhܶR _You feel agile. x2(DhX _(Dh` 27 _Fly (Dhb { _The sprites lose interest in your situation.(Dh@c (Dhc (Dh@f N--(Dhh (Dhi ,(Dhj (Dhl ,(DhPm (Dho (Dho (Dhp (Dhbr P 9(Dhr (Dh3t (Dht X2======(Dhu (Dh&v (Dhv (Dhw (Dhx (Dh{x (Dhx (Dhy (Dh======(Dh| (Dh} (Dh} (Dh_~ (DhR (Dh (Dh (Dh (Dh 0 7 (Dh^ (DhF s _You feel your existence waver again.(Dh (Dh (DhD (Dh (Dh (Dh (Dhb (DhLj (Dh (Dh# R3======(Dh (Dh (Dh (Dhl (Dha (DhǍ (Dh. (Dh (Dh (Dh (Dhݐ (DhB >======(Dh (Dh (Dh HFly (Dh (Dh: _You feel your willpower return.(Dh- (Dh8 ,(Dh (Dh ,(Dh\ (DhO (Dh (Dh (Dh (Dhu (Dhڝ (DhȞ (Dh ,(Dh 94(Dhk -======(Dhѡ (Dh` (Dh) (Dh (Dh{ (Dh (Dh (Dh" (Dh (Dh< (DhJ (Dh (Dhj (Dh (Dh  ####.#####.#.# # +.........)..## #.. #####.####.#..## #.. ####.# #.##..####.. #....# #.###...###' #.#### #.# ###.#... #.#######.# #.....(Dh  #.......#.# ###... #.†@....#.# ###'---59.2 (35.0) #.......# #.. (Dh #.......+ #.Jinxbite #.......# #.> ##......##.. #......#(Dh g#.. #.... ### ######.(. ...... .......(Dh ======---60.2 (36 _Found 6 stones.(Dh 3(DhW(Dh(DhX(Dh2,(Dh!(Dhk$(Dh'(DhS((Dh_*(Dh-(Dh0,(Dh2(Dh6(Dh8=12 (Dh;(DhJ?F _You reach down and open the door.(Dh@Q27 (Dh:B(Dh(Dh|,(Dh5(Dh(Dh ,(Dhd (Dh] (Dh (Dh(Dhs(Dh(Dh(Dh,(Dh(DhY(Dh,(Dhc(DhT(Dh,(DhO (Dh"(DhV#(Dh$(Dh2%(DhJ&(DhL(DhL(DhM(DhCP(DhdR(DhR(DhS(Dh0V(DhW(DhPX(DhPY(Dha(DhgX(DhrpX(Dhˆ(Dh,(Dh ,(Dhq(Dhp(Dhd(Dh(Dha(DhO(Dh@(Dh,(Dhڨ(Dh,(Dh8(Dh(Dhg(Dh(Dh@(Dh(Dhγ(DhU(Dh@(Dh(DhN,(Dh(Dh˽(DhB(Dh(Dh(DhF(Dh(Dh(Dh (Dh(Dh(Dh(DhB(Dh (Dh   #.#.##.#..########   ...##....   #.............   #####.###.......  # +.......#..#......  #. ####.##.#..#....##  #.. #.##....#.####  #...####.#####.#.#  #..>'@........)..##  #..r#####.####.#..##  #.. ####.# #.##..###  #. #....# #.###...#  # #.#### #.# ###.#   #.#######.#r   quokka (asleep)   #.......#.#   #.†.....#.# #  #.......#.#(DhC(Dh[ 1005.2 (45.0)  You reach down and open the door.(Dh512 6.2 (46(Dh(Dh _A quokka comes into view. _Found a stone staircase leading down.(DhcE   #  #.  #..   #...####.#####.#.#  #..>'@........)..##  #..r#####.###  #.. ####.#  #. #....#  # #.#### #.#  #.  #.  #.†.  #.... (Dh    #  #.  #..   #...####.#####.#.#  #..>'@........)..##  #..r#####.###  #.. ####.#  #. #....#  # #.#### #.#  #.(Dh_  #.  #.†.  #....(Dhh(Dh_] _A quokka is nearby!(DhD)  You beckon some vexing sprites to accompany your attacks.r.r2------------==7.2 (1.0)Will/2 Jinx Fly  _You feel your willpower being sapped.(Dh | ((((You shoot a sling bullet.(DhC ..>rThe sling bullet barely misses the quokka.(DhD 4=8.5 (1.3(Dh8L (DhO V _The quokka barely misses you. x2(Dhk  You shoot a sling bullet. The sling bullet hits the quokka.(Dh :*(Dh"a  The quokka is almost dead.You feel bolstered by spreading misfortune.A giggling sprite leaps out and makes the quokka trip over its own feet.(Dhh O†(Dh\ 10 49.8 _You kill the quokka!(Dh (Dh f _Your Hexes skill increases to level 5!(Dh]3(Dh^ _No target in view! (Dh_2  #.#.##.#.. #. .## ###. # #...#####.###  #...+.#..#  #...####.##.#..#....  #... #.##....#.####  #...####.#####.#.#  #..>@.........)..##  #...#####.####.#..##  #... ####.# #.##..  #... #....# #.###...  #### #.#### #.# ###.  #.#.# #  #.#.#   #.†.....#.#  #.......#.# (Dh (Dh>27 ---100 _  There is an open door here. _You see here a quokka corpse. (Dh` ------------Fly  _The sprites lose interest in your situation. (Dh 93====== (Dh8 (DhYF 7  (Dh (Dh s _You feel your existence waver again. (Dh!>====== (Dh" (Dh" (DhV# (Dh# (Dh$ (Dh$% (Dh% (Dhl& (Dh& (Dhh' (Dh2( (Dh( (Dh.) (Dh) (Dht* (Dh* (Dh+ (Dh`, (Dh, (Dh- (Dh/f4====== (Dh.1 (Dh2 (Dh&3HFly  (Dh3 (Dh7 _You feel your willpower return.There is a stone staircase leading down here. (Dh8 (Dh@9 _ (Dh9 (Dh9; (Dh<, (Dh< (Dh1> (Dh> (Dh:?>====== (Dh? (DheA (DhA (DhjB (DhB (DhC (DhD (Dh9E (DhE (DhF (DhG (DhG (DhH (DhCI (Dh'J (DhJ (Dh%K (DhL (DhM (Dh&N (DhN (DhNO (Dh>P (DhP (Dh@Q (DhQ (DhR (Dh7S (DhS (DhJT (DhU (DhU (DhV (DhV (DhW (Dh$X (DhX (DhJY (Dh*Z (DhZ (Dh)[ (DhHt ######  #.#..#### ##########.#..#.... #.............#.### #...#.---41.8 (31.0) #.#...........#.#  #.#.##...#..###.#  #.#.#...........#  #.#.#.##.#..########.#.........##..... ###.###........ #...#####.###........ #...+.#..#.....  (Dhbu (Dhw|[ _Done exploring. (DhS 3 (DhT  (Dhw e.0.0)....... (Dhz F. (Dh/ [ _Done exploring.!(Dhw8!(Dh9!(DhA:!(Dh~w!(Dhx!(DhQ[ _Done exploring.!(Dh(X[?25h[?0c  Search for what [? for help]? "(Dhn[?25l[?1c  Okay, then. _"(Dh NX[?25h[?0c  Search for what [? for help]? "(DhEb[?25l[?1c12 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:1] a +0 short sword (1 further duplicate)b - [D:1] a stone staircase leading down  c - [D:1] a +0 hand axe  d - [D:1] a stone staircase leading down  e - [D:1] 6 stones (8 further duplicates in 1 pile)  f - [D:1] a staircase leading out of the dungeon  g - [D:1] a +0 dagger (1 further duplicate)  h - [D:1] a +0 club (2 further duplicates)  i - [D:1] a dispersal trap  j - [D:1] a +0 mace  k - [D:1] a stone staircase leading down  l - [D:1] a dagger#(Dh}   dertzug the Vexing  Poltergeist  Health: 23/23 ========================  Magic: 4/4========================  ######AC: 7Str: 4  #.#..##### EV: 27 Int: 15  ##########.#..#.... SH: 0Dex: 18  #.............#.### XL:  3 Next:  4% Place: Dungeon:1  #.@...........#.#Noise: ---------  Time: 1041.8 (0.0)  #.#...........#.#a) +1 sling  #.#.##...#..###.#Cast: Jinxbite  #.#.#...........#Fly #(Dh~ [34m #.#.#.##.#..#######  #.#.........##.....   ###.###..............   #...#####.###........   #...+.......#..#.....  _Done exploring. _Done exploring. _Done exploring.  Search for what [? for help]? _Okay, then.Search for what [? for help]? . _#(Dh[f#(DhhZWhere to? (? - help) #(Dhi6 D - Dungeon #(Dhv $(Dhc  dertzug the Vexing  Poltergeist  Health: 23/23 ========================  Magic: 4/4========================  ######AC: 7Str: 4  #.#..##### EV: 27 Int: 15  ##########.#..#.... SH: 0Dex: 18  #.............#.### XL:  3 Next:  4% Place: Dungeon:1  #.@...........#.#Noise: ---------  Time: 1041.8 (0.0)  #.#...........#.#a) +1 sling  #.#.##...#..###.#Cast: Jinxbite  #.#.#...........#Fly $(Dh d #.#.#.##.#..#######  #.#.........##.....   ###.###..............   #...#####.###........   #...+.......#..#.....  _Done exploring. _Done exploring. _Done exploring.  Search for what [? for help]? _Okay, then. _Search for what [? for help]? . _$(Dh)p$(Dhw$(DhTy$(Dhz$(Dh;{$(Dh|$(Dh ~$(Dh~$(Dh$(Dh<$(Dh$(Dhn$(Dho$(Dhx $(Dh $(Dh4There is a stone staircase leading down here.$(Dh$(Dh,$(Dh9$(Dhϋ12 $(DhO_$(Dh\$(Dhl2$(DhL$(Dh7  You fly downwards.$(Dh$(DhJ$(Dh$(Dh $(Dhi$(Dh2_The goblin shouts! The rat squeaks loudly.  $(Dh+There is a stone staircase leading up here.$(Dh< #.r....# #......# ##......# .g......#  ##......# .r...b..# #......# #.....@# ==55.6 (13.8) #.######   g   goblin b   bat (wandering) rr 2 rats (1 wandering) $(Dh$(Dhd _There are monsters nearby!%(Dh@  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.%(Dh#R_  The rat squeaks loudly..r.g.....brbr%(Dh֙2------------6.6 (1.0)Will/2 Jinx Fly %(Dh%(DhQ _The bat closely misses you.%(Dh]  You shoot a sling bullet. The sling bullet hits the bat.%(Dh.(rr 2 rats %(Dhw%(Dhw%(Dhox%(Dhm~.r.g....r...%(Dh?<6=7.9 (1.3%(Dh%(DhȦG _You kill the bat!%(Dh ((((((You shoot a sling bullet.%(Dh@%(DhDp  The sling bullet closely misses the goblin.%(DhE%(DhF%(DhPMw.....r..g....r%(DhQmw   ribbon worm (wandering)%(DhlR'9.2%(DhZ%(Dh^^ _A ribbon worm comes into view.%(Dhߪ (((((You shoot a sling bullet.%(Dh, X*w%(Dh _  The sling bullet barely misses the goblin.You feel bolstered by spreading misfortune.A giggling sprite leaps out and smacks the goblin with its own hand..w.....r.)...rrr 2 rats %(Dh {------------10 860.5%(Dh %(Dhv J _You kill the goblin!%(Dh (You shoot a sling bullet. The sling bullet hits the rat.%(Dhf+ %(Dh, *%(Dh- %(Dh3   The rat is severely wounded.A giggling sprite leaps out and makes the rat trip over its own feet.  You kill the rat!.w.r..   rat%(Dh|D 1101.8Fly  _The jinxing sprites lose interest in you.&(Dh]  You shoot a sling bullet. The sling bullet hits the rat.&(DhѷC† &(Dhe8&(DhA .w(catching breath)  You kill the rat!&(DhE ```The ribbon worm expels a string of sticky webbing.&(DhF&(Dh 1...&(Dh/23.1&(Dh}&(DhH _The stream of webbing hits you but does no damage.&(Dh4 (((You shoot a sling bullet.&(Dhy&(Dh$.w...&(Dhn%'4.4&(Dh(&(Dhp+O _The sling bullet hits the ribbon worm but does no damage.&(Dhr (( You shoot a sling bullet. The sling bullet hits the ribbon worm!&(Dhv: ..(catching breath)  The ribbon worm is heavily wounded. ``The ribbon worm expels a string of sticky webbing.&(Dhl6..&(DhC'5.7&(Dh&(DhH _The stream of webbing hits you but does no damage.&(DhD ((You shoot a sling bullet. The sling bullet hits the ribbon worm.&(Dh| ? ..(catching breath)  The ribbon worm is heavily wounded. ```The ribbon worm expels a string of sticky webbing.&(Dh P..@&(Dh \3======7.0&(DhQ &(Dh W _The stream of webbing misses you.&(Dho (( You shoot a sling bullet. The sling bullet hits the ribbon worm!&(DhS| &(Dhn Z.w.&(Dh C08.3&(Dh &(Dh _ _The ribbon worm is almost dead.&(Dhf^  You beckon some vexing sprites to accompany your attacks.&(Dh&(Dhe.w 1-------------90&(DhPJinxbite&(DhNLJinx Fly &(DhP&(Dh &(DhH&(Dhv-_You feel your willpower being sapped.'(Dh (((((You shoot a sling bullet.'(Dhd:*'(Dh K ....w very drained)  The sling bullet barely misses the ribbon worm.A giggling sprite leaps out and ties the ribbon worm's tail in a knot.  The ribbon worm is almost dead.1=70.6 (1.3 _The ribbon worm barely misses you.'(Dh2e  You shoot a sling bullet. The sling bullet hits the ribbon worm.'(Dh6i:*'(Dh6O  The ribbon worm is almost dead.A giggling sprite leaps out and ties the ribbon worm's tail in a knot.'(Dh W/. '(Dhct/81.9'(Dh2x'(Dh|zO _You kill the ribbon worm!'(Dh .###.### #......# #......####......#...####......#.....)...# #....@†# #.....<##.######..#27 ---20'(Dh` c------------Fly  _The sprites lose interest in your situation.2======0 9'(Dh' '(Dh '(Dh9 '(Dh6 '(Dh '(Dh !======'(Dh '(DhU '(Dhe '(DhN '(Dh 8'(DhS '(Dh '(Dh '(DhG '(Dh '(Dh~ '(Dh '(Dh '(Dh '(Dho '(Dh ) 7 '(DhL '(Dh)  '(Dh[ '(Dh 9_You feel your existence waver again.'(Dh '(Dh| '(Dh$ '(Dh '(Dh% '(Dh) '(Dh<+ '(Dh. '(Dh0 '(Dh0 3'(Dh11 ======'(Dh1 '(Dh3 '(Dh7 ,'(Dh99 '(Dh3< '(Dh= '(Dh(@ '(DhB '(DhC '(DhF '(DhcI '(Dh9J '(DhJ !======'(DhmK '(DhM '(Dhvs '(Dhy B'(Dhj| '(Dh'~ '(Dh WFly  _You feel your willpower return.'(Dh" '(Dhb B'(Dhğ f4======'(Dhˢ  '(Dhm '(Dh _Magic restored.'(Dhx I'(Dh '(Dh n'(Dh B'(Dh '(Dh( M======'(Dh$ '(DhE '(Dh '(Dhu '(Dh '(Dh ,'(Dh '(Dh6 '(Dh ,'(Dh '(Dh '(Dh '(Dh '(Dh '(Dh B'(Dh '(Dh ,'(Dhh '(Dh  '(DhN" G#.....†# #.....<# ###.###### #...#'(Dh"  ##.### #..# #.## ##.#  #.@# '(Dh# ---112.9 (40.0) #.##  #. Jinxbite .. ...#...#...#.[.'(Dh' '(Dh*. +3.9 (41'(Dh90 '(Dh-2 H _Found a ring mail.((Dh((Dhn((DhC ,((Dh9"((Dh-$((Dh1%((Dhl&((Dh](((Dh[*((Dh+((DhM,((Dh.((Dh/((Dh0((Dh1((Dh3((Dh75((Dh5((Dh7((Dh9((Dh;((Dh^<((Dh=((Dhd?((DhPA((DhB((DhiC((Dh9E((Dh6G((DhG((DhrI((DhWK((Dh~M((DhIN((DhO((DhQ((DhW((DhY((Dh#]((DhZc((Dhh((Dhj((Dhm((Dhrs((Dh((Dh!((Dh? .. ((Dh҅P #..) ((DhgB. ..?((Dh2Z .###.###((DhćP #......#((DhSP #......#((DhV..######......#((DhqV.......@......#((Dh&30.9 (17((DhK########......#((Dh(#.......)...#((DhK#.####.....†#((DhP #.....<#((DhH ###.######((DhY #...#((Dh ##.####..#((Dh{1.9 (18 _Found a spear.((Dh3((Dh((Dh((DhǧX((Dh,((DhS((Dh((Dhϳ,((DhF((Dh׸((Dh,((Dh((Dh((DhK,((Dh((Dh((Dhr,((Dh-((Dh((Dhr,((Dh((Dh=12 ((Dhb((Dh| _m - 2 scrolls labelled GON RARECSI (gained 1)((DhqQ27 ((Dh((Dh((Dh,((Dhk((Dh=  You see here a +0 spear.((Dhl((Dh _((Dh((Dh((Dht,((Dhz((Dh:((Dh,((Dh((Dh((DhY((Dh((Dh((Dh((Dh ,((Dh((Dhj((Dh,((Dh((Dh =12 ((Dhu ((Dh_L _You now have 57 gold pieces (gained 5).((Dh((Dh;27 ((Dh((Dhn((Dh,((DhK((Dh ((DhD"((Dh"((DhH#((Dh$((Dh;&((Dh&((DhD'((Dh)((Dh*,((Dh+((Dh,((Dh-((Dhk.,((Dh/((Dh5A######### l.....#  #@#  #.#  #.#  #.#########........#..####........#l   frilled lizard (asleep)#.............#((Dhn6#####........# ##..#######((DhS:-55.9 (24((Dh:+6.9 (25((Dh:=((Dh0?a _A frilled lizard comes into view.((DhJ ######### ..l.....# #@# #.# #.# #.#  #........#  ..####........#  ((Dh3t#.............#  #####...  ##.. )(Dha?0 ######### ..l.....# #@# )(Dh@#.# #.# #.#  #.... ..####........#  #........... #####... ##..)(Dh[ _A frilled lizard is nearby!)(DhĶ  You beckon some vexing sprites to accompany your attacks.2------------12 ==7.9 (1.0)Will/2 Jinx Fly  _You feel your willpower being sapped.)(Dh;so  You shoot a sling bullet.  The sling bullet hits the frilled lizard.)(DhA}c.(((()(Dh*.....)(Dh b------------20=9.2 (1.3)(Dh$)(Dh'R _You kill the frilled lizard!)(Dh4)(Dh)(Dh8)(DhH _No target in view!)(Dh ]##########.......@.#########.# #.# #.#  #.######## #........# ..####........#.............######........#27 ---600 _*(DhFly  _The sprites lose interest in your situation.3============*(DhY04============*(DhS*(Dh*(Dh',*(Dh*(Dh*(Dh^Fly *(Dhz*(Dh X _You feel your willpower return.*(Dh*(Dh*(Dh*(Dh*(Dh*(Dh̟*(Dh[*(Dh̠*(Dhơ*(Dhj###.<..#######....... #..###########*(Dhަ #.@..........#---87.2 (27.0) #.##########.##. *(Dh#.##. #.#.. #.######## #.......  ..####.......  #............  #####.......*(DhE *(Dh'*(Dh+8.2 (28*(Dh*(DhQ9 _Found a stone staircase leading up.*(Dh#...#... #.<. #... ##..J #*(Dh@[39;49m.... #################....##........<...##......@..#####...####...##.#########.##.............# ###.######..########## Fly ..#.##########. J   endoplasm (asleep)#.##.#.##...##. 206.2 (1  An endoplasm comes into view.7.2 (19 _Found a stone staircase leading up.*(Dh p #... #... #.<. #... ##..J #.... #######  ###....##........<...#  #......@..#####.  ...##.#########.###  .......#  ##*(Dh . #.. #.#  #.#  ..# *(Dh@|  #... #... #.<. #... ##..J #.... #######  ###....##........<...#  #......@..#####.  ...##.#########.###  .......#  ##. #.. #.#  #.#  ..#  _An endoplasm is nearby!*(Dhj  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped. .JJJJ 2 endoplasms (1 wandering)The endoplasm quivers.2------------12 ==8.0)Will/2 Jinx Fly *(Dh(JYou feel your willpower being sapped.  The endoplasm quivers. _comes into view.shoot a sling bullet.  The endoplasm quivers.  The sling bullet hits the endoplasm.+(Dh.JJ.=9.5 (1.3+(Dh+(Dhnd _The endoplasm is moderately wounded.+(Dh~ ((((((You shoot a sling bullet.+(DhJN:*+(Dh5.....J(1 very drained)  The endoplasm closely misses you.The endoplasm freezes you.You are frozen. You resist.  The endoplasm freezes you.  You are frozen. You resist.  The endoplasm freezes you.1---10 10.7 (1.2  The endoplasm freezes you.  You are frozen. You resist.  The endoplasm freezes you.  +(Dh@You are frozen. You resist.  The endoplasm freezes you. _You are frozen. You resist.+(Dh=~ ((((((You shoot a sling bullet.+(Dh:*+(Dh>gh  The sling bullet completely misses the endoplasm.+(DhgmA giggling sprite leaps out and makes the endoplasm trip over its own  pseudopods.+(Dh9p4 ......+(Dhrw   endoplasmYou kill the endoplasm!+(DhR2=--52.0 (1.3 _The endoplasm hits you but does no damage.+(Dh  You shoot a sling bullet. The sling bullet hits the endoplasm.+(Dh :*+(Dhh  The endoplasm is severely wounded.A giggling sprite leaps out and makes the endoplasm trip over its own  pseudopods.+(Dhem [ .+(Dhm 7You kill the endoplasm!+(Dh} q------------173.3+(Dh} @Fly +(Dh +(Dho  +(Dh c_The jinxing sprites lose interest in you.+(Dh s I+(Dh H _No target in view!,(DhI,(Dh,(DhvB27 _,(Dh3===,(Dh1 _HP restored.,(DhS,(Dh,(Dh,(Dh,(Dhe,(Dh,(Dh4R3======,(Dh,(Dhö,(DhU:==,(Dh,(Dh ,(Dh,(Dh1,(Dh,(Dh90,(Dh",(Dh,(DhG====== 9,(Dh5,(DhD,(Dhտ,(Dhh,(Dh3,(Dh,(Dh_,(DhT,(Dh,,(Dhx,(Dh,,(DhV,(Dh98,(Dh|,(Dho,(Dh,(Dh,(Dht,(DhP4======,(Dh,(Dh,(DhF 7 ,(Dhj,(Dh(] _You feel your existence waver again.,(Dh,(Dh,(DhR,(Dh,(DhU,(Dh,(Dh,(Dh,(Dh,(Dh,(Dhr>======,(Dh,(Dh+,(Dh\,(Dh,(Dh,(DhE,(Dh,(DhHFly ,(Dhu,(DhdX _You feel your willpower return.,(Dh,(Dh,(Dh,(Dh,(Dh ,(Dh\,(DhB,(DhY#...# #.<.# #...# ##...# #....############,(Dh ###....##........<.K.####.........#####...#........##.#########.###............---....###.######..#####,(DhE#..#### #.# #.......# #.# #.#.# #.##.# #.# K   kobold (missile, asleep)#.# ..#,(DhF$..# ####.. ..37.3 (24.0)---8.3 (25 _A kobold comes into view. It is wielding a +2 short sword of venom.,(Dh# #...#  #.<.#  #...#  ##...#  #... ###....< K.####....... ........##.#### .......@.......  .......###.#### #..#### #.#  # #.#  #.# #.#  #.# #.#  #.# ..#  ..# ###  #.. ,(Dh'} _ #...#  #.<.#  #...#  ##...#  #... ###....< K.####....... ........##.#### .......@.......  .......###.#### #..#### #.#  # #.#  #.#  #.# #.#  #.#  ..#  #..  _A kobold is nearby!,(DhF ^  You beckon some vexing sprites to accompany your attacks.,(DhU t2------------12 ==9.3 (1,(Dh k.0)Will/2 Jinx Fly ,(Dh ,(Dh ; _You feel your willpower being sapped.,(Dh`  You shoot a sling bullet. The sling bullet hits the kobold.,(Dh[)((((((-(DhjK3......-(Dh]-(DhW^69=40.6 (1.3-(Dh` _You kill the kobold!-(Dh(-(Dh)-(Dh;0-(Dh`3H _No target in view!-(DhJ -(DhK -(DhL -(DhP -(Dh Q B27 _-(Dh@Y Fly -(Dhb _The sprites lose interest in your situation.-------------(Dhj -(Dhl -(Dhv -(Dhv -(Dhw R3======-(Dh-y -(Dh7| ,-(Dh} -(Dhe ,-(Dhށ -(Dh ,-(Dh -(Dh -(DhՉ >======-(Dh -(DhW ,-(Dh -(Dh$ ,-(DhS -(Dhے ,-(Dh% -(Dh ,-(Dh -(Dhp ,-(Dh -(Dh -(Dh -(Dh -(Dhl -(Dh P4======-(Dh -(Dh? -(DhΤ ,-(Dhu -(Dh) -(Dhi ,-(Dh -(Dh> -(Dhr ,-(Dh -(Dhy -(Dh8 -(Dh޶ >======-(DhƷ -(Dh -(Dhr  #...# #...# #.<.# #...##### ##...# #..r #....####### ###... ###....##.....-(Dh C##...).####.........#..##.########---.................#..........###.###### #..##..##### #.# #..#. #.## #.# #.## ... #.# #.# r   rat (asleep)#.## #.# #.##. #.# ..# ..# ###-(DhU x 64.6 (24.0)  A rat comes into view.-(Dh ---5.6 (25Fly -(Dh -(Dh _ _You feel your willpower return.6(DhI  You beckon some vexing sprites to accompany your attacks.2------------12 ==6.6 (1.0)Will/2 Jinx Fly  _You feel your willpower being sapped.6(Dh ((r  6(Dh9 You shoot a sling bullet. The sling bullet hits the rat.  The rat squeaks loudly.6(Dh#H :*6(Dh1 ]  The rat is severely wounded.6(Dh2 You feel bolstered by spreading misfortune.A giggling sprite leaps out and smacks the rat with its own front foot.6(Dh> `†..6(Dh? )6(Dh;^ 10 31====7.9 (1.36(Dhdb 6(DhAd G _You kill the rat!6(Dh 6(Dh 6(DhQ 6(Dh H _No target in view!7(DhPI7(DhTX27 _7(DhG]Fly 7(Dhc _The sprites lose interest in your situation.------------7(Dhe,7(DhQg7(Dhi,7(Dhj7(Dh4m,7(Dh/o7(Dhp7(Dhq7(Dhr7(Dht,7(Dhv7(Dhx7(DhxR3======7(Dhy7(Dh/|7(Dh|7(Dh^7(Dh7(Dh͇7(DhoG====== 97(Dh7(Dh؋7(DhY7(Dh,7(DhŽ7(DhB7(Dh7(Dh7(Dh7(Dhݒ7(Dho7(Dh7(Dh7(DhH7(DhƗ7(Dh7(DhL7(DhΚ987(Dh7(Dh|7(DhP4======7(Dh7(Dh7(Dhs7(Dh 7 Fly 7(Dh & #...# #...# #.<.# #...# ##### ##...#7(Dh' #..†# #.... ###...# ###....###...).####......##.----.#.###.######7(Dh #..##..##### #.# # #.. #.## #.# #. #. ...# #.# #.. #.### #.# #... #. #.# .. ..# 7(Dhz  ##### #...# #...# #.<.# #...# ##### ##...# 7(Dh* #..†# #....##### ###...# ###....##... ###...@.####................##.######.............####..........###.###### #..##..##### #.# # #.. #.## #.# #7(Dh| #.#...# #.# # ..#.### #.# #.. #. #.# . _You feel your willpower return. You feel your existence waver again.7(Dh϶088.9 (21.0)7(DhwH----9.9 (227(Dh7(Dh  Things that are here: _a +2 short sword of venom; 3 stones7(DhI7(Dh7(Dh37(Dh $ _7(DhލB7(Dh>======7(Dhx7(Dh˓7(Dh7(Dh˗7(Dh7(DhS7(Dh(,7(Dh57(Dh7(Dhv7(Dh7(Dh7(Dhq7(DhN#..†# #....#### ###...# ###....##...###...).####.........#...............##.###.......................######..........###.### #..##..##### #.#  #..##.## #.#  #@#...# #.#  #..#.### #.#  #...#.# #.#  ....$... ..# .##.#...# #..# ..#.###K   kobold (asleep)7(Dh.#.##K.... 7(Dh 94.9 (5.0)  A kobold comes into view. It is wielding a +0 whip.7(DhKK.==5.9 (67(Dh$7(Dh: _The kobold shouts! You hear a shout!7(Dh+ ~ #..†#  ## ###...#  ...###...).# .#......... 7(Dh- .......... ######... #..# #.#  #..##.## #.#  #@#...# #.#  #..#.### #.# 7(Dh-  #...#.# #.#  ....$... ..#  .##.#...# #..  # ..#.###  7(Dh. `#K.#.# #.....7(Dh  #..†#  ## ###...#  ...###...).# .#......... .......... ######... #..# #.#  7(Dh s#..##.## #.#  #@#...# #.#  #..#.### #.#  #...#.# #.#  ....$... ..#  .##.#...#  # ..#.###  #K.#.# #..... 7(Dh 7(Dh 7(Dh 7(DhC ] _A kobold is nearby!8(DhDJ^  You beckon some vexing sprites to accompany your attacks.8(Dh)OJ  You feel your willpower being sapped.8(DhT  An orc comes into view. It is wielding a +0 dagger.8(Dh`JKo   orc.J   endoplasm (wandering)oK   kobold8(Dhd2------------12 6.9 (1Will/2 Jinx Fly 8(Dh;}s _An endoplasm comes into view.8(Dh ((((((You shoot a sling bullet.8(DhMd *JThe sling bullet barely misses the endoplasm.8(Dh!9  The endoplasm quivers.You feel bolstered by spreading misfortune.A giggling sprite leaps out and smacks the endoplasm with its own pseudopod.8(Dhf:8(DhKTp  The endoplasm is heavily wounded.8(Dh`...K.J.o (very drained).8(Dha[10 =8.2 (1.38(Dh[f8(Dhfh^ _The endoplasm jiggles.8(Dh 8(Dh!8(Dh#(8(Dh|(( You shoot a sling bullet. The sling bullet hits the kobold.8(Dh(V8(Dhs`3*8(DhH  The kobold is moderately wounded.A giggling sprite leaps out and bonks the kobold with its +0 whip.8(Dh \...Jo.8(Dhr139.5 _You kill the kobold!8(Dhp  You shoot a sling bullet. The sling bullet hits the endoplasm.((()8(Dh^n8(Dhp8(Dhi...o.8(Dh------------7300.8 _You kill the endoplasm!8(Dh ((You shoot a sling bullet.8(DhFV 6  The sling bullet hits the orc but does no damage...o.2.1Fly 8(DhGZ i _The jinxing sprites lose interest in you.8(Dh z (You shoot a sling bullet.8(Dhlo.3.48(Dhz] _The sling bullet hits the orc but does no damage.9(Dh (((((((You shoot a sling bullet.9(Dh7 o.$....  The sling bullet closely misses the orc.9(Dh29'4.79(DhB9(DhF _The orc barely misses you. The orc misses you.:(DhIW  You beckon some vexing sprites to accompany your attacks.0-------------5:(Dh/Xt0JinxbiteJinx Fly :(Dhk_:(Dh*a` _You feel your willpower being sapped. The orc hits you but does no damage.:(Dh]  You shoot a sling bullet. The sling bullet hits the orc!:(DhRD):(Dhf:(Dhwt1======------43=7.0 (1.3:(Dh}:(Dh@G _You kill the orc!:(DhC3:(DhVH^ _No target in view!:(DhJ :(DhK :(DhrW :(Dh6[ H _No target in view!:(DhL 3:(DhO :(DhQ :(Dh!_ >..0.27 ..K   kobold (wandering)K:(Dhk (0.0:(Dhq 4---8.0 (1:(Dhr :(Dhy s _A kobold comes into view. It is wielding a +0 whip.;(Dh. #..†#  ## ###...#  ...###...).# .#......... .......... ######... #..# #.# ;(DhY` #..##.## #.#  #@#...# #.#  #.)#.### #.#  #...#.# #.#  ....$... ..#  .##)#...# #..  # ..#.###  #..#.# #....K;(DhH #..†#  ## ###...#  ...###...).# .#......... .......... ######... #..# #.#  #..##.## #.#  #@#...# #.#  #.)#.### #.#  #...#.# #.#  ....$... ..#  .##)#...#  # ..#.###  #..#.# #.... --- _A kobold is nearby!;(Dhܻ (((((((You shoot a sling bullet.;(DhXkK*;(DhY  The sling bullet barely misses the kobold.A giggling sprite leaps out and makes the kobold trip over its own feet.;(Dhq).$..###.);(Dh6112 5===9.2 (1.2 _You kill the kobold!;(DhKI;(Dh3H _No target in view!;(DhP I;(Dh H _No target in view!<(DhJ3<(DhtN<(DhU<(DhVB27 _<(Dh^<(DhD`<(Dhb_======Fly <(Dhr _The sprites lose interest in your situation.<(Dh54---o   orc (wandering)o11.2 (2.0---2.2 (3<(Dh _An orc comes into view. It is wielding a +0 flail.<(DhC) #..†#  ## ###...#  ...###...).# .#......... .......... ######... #..# #.#  #..##.## #.#  #@#...# #.#  #.)#.### #.#  #...#.# #.#  ....$... ..#  .##)#...# #..  # ..#.###  #..#.# <(DhK*Z#o...)<(Dh  #..†#  ## ###...#  ...###...).# .#......... .......... ######... #..# #.#  #..##.## #.#  <(Dh #@#...# #.#  #.)#.### #.#  #...#.# #.#  ....$... ..#  .##)#...#  # ..#.###  #..#.# #o...) <(Dh2 <(Dh <(Dh> <(Dhe (((((o  ( _The sprites lose interest in your situation. _An orc comes into view. It is wielding a +0 flail.An orc is nearby!  You shoot a sling bullet.  The orc shouts!  The sling bullet hits the orc!<(Dhm <(Dhrs )..).o.<(Dht =12 ===3.4 (1.2<(Dhz <(Dh| W _The orc is almost dead.<(Dh e((((((<(Dh <(Dh <(Dh s...o..<(Dh ,4.7 (1.3<(Dh{ <(Dh w _You shoot a sling bullet. The sling bullet barely misses the orc.=(Dhne((((((=(Dh6=..o)..6.0 _You shoot a sling bullet. The sling bullet barely misses the orc.=(Dh  #..†#  ## ###...#  ...###...).# .#......... .......... ######... #..# #.#  #..##.## #.#  #@#...# #.# =(Dhp ! #.)#.### #.#  #...#.# #.#  ..o.$... ..#  .##)#...# #..  # ..#.###  #..#.# #....)=(DhVO #..†#  ## ###...#  ...###...).# .#......... .......... ######... #..# #.#  #..##.## #.#  #@#...# #.#  #.)#.### #.#  #...#.# #.#  ..o.$... ..#  .##)#...#  # ..#.###  #..#.# #....) =(Dh3=(Dhͮ=(Dhٰ[ _An orc is nearby!=(Dh ((You shoot a sling bullet.  The sling bullet hits the orc but does no damage.=(Dh<=(Dh==(Dh/Bf  The orc is almost dead.=(DhUP .o.o   orc priest (wandering)oo 2 orcs (1 wandering)ooAn orc priest comes into view. It is wielding a +0 hand axe.=(DhSTC07.3=(Dhg\=(Dhcq _An orc comes into view. It is wielding a +0 whip.>(Dh\8 (oo  You shoot a sling bullet.  The orc priest shouts! The orc shouts!  The sling bullet hits the orc but does no damage.>(Dh>(Dh>(Dhp>(Dhzf  The orc is almost dead.>(Dh+>(Dh>(Dhf>(Dh< .o.ooo 3 orcs (1 wandering).oAn orc comes into view. It is wielding a +0 hand axe.>(Dh>0----2======8.6Jinxbite>(Dh >(DhA7 _The orc hits you with a +0 flail.?(Dh##### ##...#  #..†# #....### ###...# ###....##...###...).####..........#....##.####..............######..........###.#####..##..##### #.# #.@##.##.# #...# #.# o#.####.# #...#.# #.# ...$... ..#.##)#...# #..# oo#.### 2 orcs#..#.##.o..)?(Dho)o.o 3 orcs (1 wandering)o.?(Dhm27 ---90?(DhjX ####...#  #..†# ### ###...# ###....##...###...).####.........#...............##.####........................######..........###.####.#####..##.## #o#...# #.)#.### #...#.## ....$.....# .##o#...#.. 2 orcs# .o#.###o#.#?(DhY o?(Dh[ .?(Dh(] o?(Dh (oo 3 orcs (1 wandering)o.1=------20?(Dh׉ @(Dhrk#.<.#  #...# ##### ##...#  #..†# #....###### ###...# ###....##...###...).####..........#...##.#####...............######..@.......###.######..##..##### #.# #.o##.## #.# #.#...# #.# )#.####...#.# #.# @(DhklV..o$... ..#  2 orcs.##o#...# #..# .o#.###@(Dho,@(Dhp@(Dhq@(DhZxo.oo.o 3 orcs (1 wandering)o.@(Dhx-=1@(Dh~@(Dh΀w _The orc attacks as it pursues you! The orc completely misses you.@(Dh#...# #.<.#  #...# ##### ##...#  #..†# #....####### ###...# ###....##......###...).####..........###.######................@(Dhr######..........###.#######.o##..##### #.# ##..##.## #.# ##.#...# #.# #)#.####.# ##.o.#.# #.# . 2 orcs.o.$... ..# #.##o#...# #..@(Dh@(DhZ@(Dh)@(Dh@ @(Dh2o.oo.o 3 orcs (1 wandering)@(Dh;.o)@(Dh W====== 9-2@(Dh@(Dh @(Dh' #...# #.<.# #...# ##### ##...# @(Dh( &#..†# #....### ###...# ###....##....###...).####.#.#.##.#.######..o.###.######.#..##..##### #.# #.#..##.## #.# #.#.#...# #.# #.#.o#.### #.# #. o   orc#o..#.# #.# .....o$... ..# # @(DhO, @(DhD2 yo.-3@(Dh6 @(Dh9 @(Dh+v #...# #.<.# #...# ##### ##...# #..†# #....### ###...# ###....##....###...).####.#.#.@(Dh@x K##.#.o.######.###.######.#..##..##### #.# #.#..##.## #.# #.##.#...# #.# #.##.o#.### #.# #.##o..#.# #.# ..#...o$... ..# # @(DhWz @(Dhl D.o@(Dh p2==4@(Dh @(DhX @(Dh,#...# #.<.# #...# ##### ##...# #..†# #....### ###...# ###....##....###...).####.#.#.##.#.@(Dh&o.######.###.######..##..##..##### #.# #.#..##.## #.# #.# #.o#.### #.# #.# #o..# @(Dh@(DhO#.ooo   orc priesto   orc@(Dh$A85@(Dh.@(Dh 1A(Dh`w#...# #.<.# #...# ##### ##...# #..†# #....#A(Dhx## ###...# ###....##....###...).####.#####..#.##.#..o.######.###.######..##.o##..##### #.# #.#..##.## #.# #.##.#.#.o#.### #.# #.# #o..#.# #.# ..# A(DhzA(DhzA(Dh\{A(Dh".oooo 2 orcsA(Dh@-=6A(DhA(DhHw _The orc attacks as it pursues you! The orc completely misses you.A(Dh#...# #...# #.<.#  #...# ##### ##...#  #..†# #....############ ###...# ###....##..........###...).####.........#####..#.@..##.#########.#............o.................######..o.......###.######..####.o##..##### #.# #.....#..##.##.# #.#####...# #.# #.# .o#.####.# #.# #o..#.# #.# ..#..o$... ..#(Dh);49m ### oo...ooo 3 orcs (1 wandering)  You feel your existence waver again. 7 7 _The orc attacks as it pursues you! The orc completely misses you.A(Dh ##### #...# #...# #.<.#  #...# ##### ##...#  A(Dh @#..†# #....############# ###...# ###....##........<...###...).####@........#####....#...o...##.#########.#.........o.............#  ######..o.......###.######..####A(Dh #.o##..##### #.# #......#..##.##.# #.######...# #.# #.#  2 orcs.o#.####.# #.##o..#.# #.# ..#A(DhD A(Dh A(Dhh \oo.A(DhA y3===-8A(Dh A(Dh A(Dh A(DhI 7-A(Dh, A(Dh B(DhPB(Dh=C##### #...# #...# #.<.# B(Dh4#...# ##### ##...# #..†# #....## ## ###...# ###....##.<. ...###...).####.#####...# .#.o..o...##.#.# .o...# ######.###.######..##.o##..##### #.# #.#..##.## #.# #.#B(Dh#.#...# #.# #.# #.o#.# B(DhB(Dh B(DhB(Dh.o..o.oB(DhZ3======9B(DhLB(DhB(Dh36k##### #...# #...# #.<.#  B(Dh8#...# ##### ##...#  #..†# #....############# # ###...# ###@...##........<.. ..###...).####.........#####... #.o..o..##.#########.### .........o.............# #####..........###.######..#######.o##..##### #.# #........ oo 2 orcs#..##.##.# #.########...B(Dh9`.o#.####.# #.#B(DhD;B(Dh<B(Dha=B(Dh-C&o.o...o   orc priesto   orcB(Dh8D&30B(Dh/IB(DhLB(Dh ##### #...# #...# B(Dh #.<.#  #...# ##### ##...#  #..†# #.@..##############  ###...# ###....##........<... .###...).####o........#####...###.o....##.#########.### ..................# ####..........###.######..####### o   orcB(Dh {#.o##..##### #.# #.........#..##.##.# #.#########...B(Dh B(Dh+ .o.oo   orc priesto   orcB(Dh- %1B(DhG7 B(Dho; B(Dh>B(Dh &MB(Dh B(Dh ###B(Dh.B(Dh<B(Dh B(Dh#### ##@..# B(DhF #..†# B(Dh############  ###...# ###....##........<... .B(Dh!###...).####.o.......#####...### ...........o...##.#########.###...o   orc..#..#B(Dh$B(Dh&.B(Dh\/oB(DhC0.B(Dh2B(Dh3==B(Dh32B(Dh:B(Dhy=C(DhWwM###.<#### ##...# #..†# #....############## Cast: JinxbiteWill/2 Fly .#o   orc..##### #.#o.======3Fly  C(DhKcY_You feel your willpower return.C(DhGQ ##### #...# #...# #.@.#  #...# ##### ##...# #..†# #.o..###############  ###...# ###....##........<... ###...).####.........#####...####o...##.#########.### ....................# ###..........###.######..########o.oo   orc priesto   orc4 _There is a stone staircase leading up here.C(Dh* i(((((((C(Dh  o..o..o....o 2 orcs.  You shoot a sling bullet. The sling bullet barely misses the orc.12 ===5.9 (1.3C(Dh  C(Dh C(Dh -_The orc closely misses you.C(Dh D(Dhv]  You shoot a sling bullet. The sling bullet hits the orc.D(Dhj)   orcD(Dha|D(Dh>o..oD(Dh0527.2D(Dh"D(DhG _You kill the orc!D(Dh ^  You beckon some vexing sprites to accompany your attacks.D(Dht  D(DhD  You feel your willpower being sapped.  The orc priest calls down the wrath of Beogh upon you.D(Dh. 13-----------1------------  The orc priest calls down the wrath of Beogh upon you.Beogh smites you!  The orc shouts!  The orc priest shouts, "Beogh offers mercy even to people such as you. Join usD(Dhԣ and be reborn!"  (press Y on the ability menu to convert to Beogh)D(Dh /  --more--E(DhAoo.o 2 orcs -80JinxbiteWill/2 Jinx Fly Beogh _E(DhE(DhE(Dho E(Dhp 7-E(Dh E(Dh E(DhG E(Dh E(Dh$ ~o.oo..E(DhM -=9E(Dh E(Dh     ####### ......########### #####.##........#  ####.##........#  ##....##........##########  E(Dhx 1 ................@........#  ##....#...........######.#  ..................#....#.#  #####.#...........#.##.#.#  #####.#.####'###..#.##.#.#  ...........#.# #..#.##.#.#   .###.##.##.#.# #..#.##.#.#  E(Dh"   .###.##.##.#.# #..#.##.#.#    ...#.##.##.#.# #..#.##.#.####    _The orc priest shouts, "Surrender to Beogh and we'll let you live!"E(Dh _-----------------------E(Dh9 E(Dh 2======---40.7 (2.5JinxbiteE(Dh% E(Dh { _You fly upwards. _There is a stone staircase leading down here.F(Dh}3F(DhEF(DhF(DhŠ4=27 _Fly F(Dh{ _The sprites lose interest in your situation.F(DhF(DhݏF(DhT======F(DhF(Dh͖O=F(DhF(DhΚi5=F(DhF(Dh۞,F(DhߟF(Dh=,F(DhF(Dhc,F(DheF(DhF(Dh-^6==F(DhF(DhF(DhxR3======F(Dh9F(DhNF(DhڪF(DhpF(DhF(DhF(DhF(DhٮF(Dhdk17==F(Dh$F(DhcF(Dh>======F(Dh|F(DhdzF(DhRF(Dh޴F(DhF(DhF(DhF(DhDF(Dhϸ9=F(Dh[F(DhF(Dh2K8=F(Dh˻F(Dhx,F(DhIF(DhF(Dh7F(DhF(DhF(DhP4======F(DhJF(Dho4 _Magic restored.F(Dhh9==F(DhF(Dh^Fly F(DhpF(DhAn _You feel your willpower return.F(DhF(Dh|F(DhF(Dh`7======F(DhF(Dh&F(Dhb20==F(Dh+F(Dht,F(DhF(Dh8F(DhF(Dh<F(DhCF(DhF(DhHF(DhMF(Dh9=F(DhSF(Dh{F(DhK1=F(DhF(Dh,F(DhF(DhF(DhF(Dh F(DhF(DhF(Dh.F(Dh*F(Dhh2==F(DhDF(DhiF(DhF(DhpF(DhsF(DhF(DhyF(Dh|F(DhF(DhF(DhF(Dh]i3===F(DhF(Dhv ---80.7 (40.0) _HP restored.F(DhuF(Dh,F(DhE _Done exploring.F(DhF(DhTLevel 1 of the Dungeon<>>>(Press ? for help)#############.#..############.########.#F(Dhe##########.#..#............##.......##.............#.##########.##.#####.##.............#.##.#.....##.##.#...........#.##.##..#.##.###########.#.##...#..###.#F(Dh#.##................############.#.#...........##.##....##.########.##........##.#.#.##.#..##############.##.)..##.# ####.##........##.#.........##...................##.#####....##........########## ###.###..................................................@........#F(Dh #...#####.###................##.....#.#####....#...........######.# #...+.......#..#...........................................#....#.# #...####.##.#..#....#######..#####.##..#######.#...........#.##.#.# F(Dhd#...# #.##....#.#### #...#..#...#.###...#####.#.####'###..#.##.#.# #...####.#####.#.# #...#..#...#..................#.# #..#.##.#.# F(Dh #..>†.........)..## #...#..#.<.########.###.##.##.#.# #..#.##.#.# #...#####.####.#..## #...#[.'...########.###.##.##.#.# #..#.##.#.# #...#####.# #.##..####...####...#..........#.##.##.#.# #..#.##.#.#### #...##....# #.###...###'######++#..........#.##..#.#.# #..#.........# ######.#### #.# ###.#...##.⌠##.............#.###.#.#.# #..####...#### #.#######.# #......)........####.#####.###+#.#.# #......÷..# #.......#.# ###...##⌠.##...## #.# #.#.....#.# #...####..# G(DhVc#.#.#...........#.##....##.########.##........##.#.#.##.#..##.)..####.##........#.#.........##.......##.#####....##........#############.###.........................................@........##...#####.###................##.....#.#####....#...........######.##...+#..#...........................................#....#.##...####.##.#..#....#######..#####.##..#######.#...........#.##.#.##...# #.##....#.#### #...#..#...#.###....####'###..#.##.#.##...####.#####.#.# #...#..#...#..................#.# #..#.##.#.##..>†)..## #...#..#.<.########.###.##.##.#.# #..#.##.#....#####.####.#..## #...#[.'...########.###.##.##.#.# #..#.##.# #.##..####...####...#..........#.##.##.#.# #..#.##.#.######....# #.###...###'######++#G(Dh,e#.##..#.#.# #.....######.#### #.# ###.#...##.⌠##.............#.###.#.#.# #..####...#### #.#######.# #......)........####.#####.###+#.#.# #......÷. #.......#.# ###...##⌠.##...## #.# #.#.####. #.†.....#.# ###'######'### #.# #.#..)..# #. #.......#.# ###...# ###'#####'#.....# #. #.......'.# #...#..#...# #...)....#.###...####..#  #.......### #.>.#..'...# #...##'#.#.......#  ##......# #...#..#...# #)..##.#)###...).#####.#  #......##########...#..#...# #..........##.#....... #.........#####..########......÷...##.#..##.##G(Dhh   dertzug the Vexing  Poltergeist  Health: 23/23 ======================== #######  Magic: 4/4======================== ......###########  AC: 7G(Dhi 2Str: 4 #####.##........#  EV: 27 Int: 15  ####.##........#  SH: 0Dex: 18 ##....##........##########   XL:  3 Next: 52% Place: Dungeon:1 ................@........#   Noise: ---------  Time: 1380.7 (0.0) ##....#...........######.#   a) +1 sling ..................#....#.#   Cast: Jinxbite #####.#...........#.##.#.#   Fly G(DhNl #####.#.####'###..#.##.#.#  ...........#.# #..#.##.#.#    .###.##.##.#.# #..#.##.#.#    .###.##.##.#.# #..#.##.#.#    ...#.##.##.#.# #..#.##.#.####    _There is a stone staircase leading down here. _The sprites lose interest in your situation. _Magic restored. _You feel your willpower return. _HP restored. _Done exploring.G(Dhl G(DhS| G(Dh~ : _G(Dh G(Dh G(Dhg ,G(DhH G(Dh G(Dh ,G(Dh G(Dh G(Dh͗ ,G(Dh G(Dh G(Dhl BG(DhI G(Dhf BG(Dh G(Dh֪ ,G(Dhձ XG(Dh G(Dh G(Dh G(Dhз ,G(Dh7 G(Dh G(DhR ,G(Dh. G(Dh ,G(Dh G(Dha G(Dh# G(Dh ,G(DhF G(Dh G(DhK ,G(Dh G(Dht G(Dh, ,G(Dh[ G(Dh$ ,G(Dh? G(Dh G(Dh G(Dhi ,G(Dh\ G(Dh- G(Dh ,G(Dh G(Dh G(Dh G(DhH G(Dh G(Dh G(DhK ,G(DhJ G(Dh G(DhT G(Dh G(Dh^ G(Dh ,G(Dhm G(Dh G(DhN ,G(Dh G(Dh G(Dh. ,G(Dh5 G(Dhw G(Dh G(Dh G(Dh G(Dh G(Dh G(Dh G(Dh G(Dh! G(Dh G(Dh XG(Dh G(Dh G(Dh% G(Dh G(Dh G(Dh  G(Dhm ,G(Dh G(Dh? G(Dh/ ,G(Dh G(Dh G(Dh G(Dh G(Dh G(Dh# @  You see here a +0 hand axe.G(Dh% G(Dh&  _G(Dh0' G(Dh( G(Dh* ,G(Dh, G(Dh. G(Dh/ G(Dh,0 G(Dh0 G(Dhv3 @  There is an open door here.G(Dh5 G(Dh5  _G(Dhq6 G(Dh 8 G(Dh9 G(Dh: G(Dh< G(Dh< G(Dh> ,G(Dh0? G(DhD  #.# #.##..####...####...#....... ..# #.###...###'######++#....... ### #.# ###.#...##.⌠##..........G(Dh G .# #......)........####.##.# ###...##⌠.##...## #.# .....#.# ###'######'### #.# .....#.# #...####...# ###'# .....'.# #...#..#...# #....### #.@.#..'...# #....418.7 (38.0) .....# #...#..#...# #....###########...# #.... ..............#####..########.....(........# ##.######......  #...# #......##......  #......(...# #......##.....#  ##..........#####......##.....#  #......................##.....#G(DhK G(DhM c _There is a stone staircase leading down here.G(DhwG(DhG(DhG(Dh$G(DhF&A12 9.7 (1.0) _G(DhX/H(Dhc  #####  #...#  #...#  #.<.#  #.).#  ##.o.#   #..o.############### 2 ##o...##........@...# ....#####...#### ###.###...# .###.######..########### ## #.# #............#H(Dh# #.##########.# #.# #.# #.# #.# #.# #.#H(DhH(DhQ-21.2 (2.5H(DhH(DhC{ _You fly downwards. _There is a stone staircase leading up here.H(Dh,LH(DhN3H(DhRH(DhUH(DheVB27 _H(Dh`H(Dh0b,H(DhIcH(DheH(DhBh,H(Dh`iH(DhlH(DhsoH(DhpH(DhqH(DhsH(Dhv,H(DhvH(DhxH(Dh]zH(Dh#{,H(Dh|H(Dh}H(Dh~,H(DhH(DhH(Dh,H(DhH(DhHH(Dh,H(Dh H(Dh!H(Dh,H(DhUH(DhH(DhzH(Dh+H(DhH(Dh֏H(Dh,H(Dh#H(DhH(Dh{H(DhYH(DhyH(DhH(DhH(DhH(DhÚH(DhvH(DhUH(Dh.H(DhH(DhH(DhjH(DhH(DhH(DhVH(Dh7H(DhH(DhH(Dh%H(Dh,H(DhdH(DhǫH(Dh,H(Dh H(DhH(Dh(H(DhͰH(DhݳH(Dh=12 H(DhM _You now have 71 gold pieces (gained 14).H(Dh1#.o##..##### #.# #..... #..##.## #.# #.#### #.#...##.# #.# #.o#.####.######.# #o..#.# ######.##.....# ...o$... .......#..######H(Dh .##)#...###........... # ..#.### #####...#########  #..#.# #@.....##43.2 (22.0)  #....) #..^.####.# .......## #.## .....#. #.##### ....##? #.# .... >... ## ..# ... ... .. .. ..#####  ....... H(Dh[_27 4.2 (23H(Dh(H(Dh; _Found a stone staircase leading down.H(Dh H(Dh4 H(DhU H(Dh H(Dhj XH(Dh; #..##.## #.# #.### #.#... #.# #.# o#.### #.######.#o..#.# ######.##.....#...o$... .......#..########)#...# ##...........# ..#.### #####...######### #..#.# ####......##  #....) #..@.####.5.2 (1.0) ........## #.##.# #.####?. #.# ...>... ##. ..#.... ## ... .. ..####< ...... ######H(Dh5@6.2 (2H(DhH(Dhy _Found an escape hatch in the ceiling. _There is a shaft here.I(Dh3I(DhI(DhI(DhPI(Dh$ _I(DhP,I(DhI(DhhI(Dh.I(DhI(Dh I(Dh͡I(DhI(Dh=12 I(DhԩI(Dh~ _d - 2 scrolls labelled FURCHU UGIDGH (gained 1)I(DhQ27 I(DhI(DhI(Dhi,I(Dh.I(DhI(Dh,I(DhMI(DhI(Dh,I(DhI(DhI(Dh.,I(DhI(DhXI(Dh-,I(DhFI(DhI(Dh',I(DhtI(Dhb|  Things that are here:  a +0 whip; a kobold corpseI(DhI(Dh _I(DhI(Dh<I(DhI(DhaI(DhI(DhI(DhI(DhI(Dhs ######..........## #.o##..##### #..##.##  I(Dhԓ##.#...# # ##.[#.### #.### #...#.##########.## ....$..... .......#.. ..##)#...# ##....I(Dh #....#@### #####...##59.2 (13.0) #..#.#######......## ##....).##..^.####.#  #...!........## #.#  #...........I(Dh#.## #.#............##..# #.#o   orc.#......>...###......# #....$.....# ####...#..........# ..I(DhJI(Dh I(Dh[ _An orc is nearby!J(Dh_^  You beckon some vexing sprites to accompany your attacks.J(Dh kV.oJ(Dh8}12------------12 ==60.0)Will/2 Jinx Fly  _You feel your willpower being sapped.J(Dh$ ((((( You shoot a sling bullet. The sling bullet hits the orc.J(DhJ(Dhݵ.o[.$.J(Dh4=1.5 (1.3J(DhJ(DhW _The orc is almost dead.J(Dhր`(((((((J(DhM4*J(DhZ  You shoot a sling bullet. The sling bullet barely misses the orc.You feel bolstered by spreading misfortune.A giggling sprite leaps out and smacks the orc with its own hand.J(DhJ(Dh /.o.)[.$.o   orc (wandering)J(DhJ(Dh&10 J(Dh6J(DhS 2.8J(Dh J(Dh$ J(Dh$J(Dh%#_You kill the orc!J(Dhi&J(Dh&k (((((((You shoot a sling bullet.J(Dh8 *o  The sling bullet closely misses the orc.J(Dh A  The orc shouts!  A giggling sprite leaps out and makes the orc trip over its own feet..o.)[.$.  orc (very drained)14.0 (1.2 _The orc is heavily wounded.J(Dh^ `(((((((J(Dh 4*J(Dh 8  You shoot a sling bullet. The sling bullet barely misses the orc.A giggling sprite leaps out and makes the orc trip over its own feet.  The orc is almost dead.J(Dh! .J(Dhr .J(Dh )J(Dh oJ(Dhv .J(Dh $J(Dh O. J(Dhr ------------5.3 (1.3Fly J(Dh J(Dh J(DhdJ(DhE_The jinxing sprites lose interest in you.J(Dh!K(Dh`(((((((K(Dh8V..)[o$.6.6 _You shoot a sling bullet. The sling bullet barely misses the orc.K(Dhq]  You shoot a sling bullet. The sling bullet hits the orc.K(DhIyk)((K(Dh.@$.K(DhS627.9 _You kill the orc!K(Dh  _No target in view!K(Dh IK(Dh K(Dh X27 _K(Dh O0K(DhZ K(Dh K(Dh R3======K(Dh K(Dh K(Dh : 9K(DhY K(Dh_ K(Dh K(Dh{ K(DhI K(Dh K(Dh K(Dh K(Dh >======K(Dh K(DhtK(DhK(Dh|K(Dh K(DhK(Dh K(Dh K(Dh_ 98K(DhoK(DhK(DhK(DhMK(DhK(DhK(DhK(DhK(DhgK(DhK(Dh!K(Dh)"P4======K(Dh#K(Dh& K(Dhm'._Magic restored.K(DhQ)K(Dh)K(Dh,K(Dh/K(Dh5K(Dh6.#....o..........................######..........###.### #..##..##### #..##.##  ##)#...# #.#  ##.[#.### #.########..)#.##########.##.......@.............#..---82.9 (15.0)>..##)#...##### ##....#....#.### #####...##K(Dh7##..#.#######......####....).##..^.####.##...!........## #.#.........#..........##.......>...#K(Dh>K(Dh>G---3.9 (16K(Dh(FK(DhMJ _Found a stone staircase leading down.K(DhN512 4.9 (17K(DhSK(DhU> _You now have 82 gold pieces (gained 11).L(Dh3L(Dh#L(Dh+L(DhW9 ...........######.....o....###.### L(DhH;#..##..##### #.# #.## ##)#...# ##.[#.#########..)#.##########.##......................#.>..##)#@..##### ##.. #....#.### #####...####Cast: JinxbiteWill/2 Fly .....L(Dh<<So   orc priest (wandering)....>..#....$.....# ####...L(Dhy?,0.0)L(DhM.o======27 5.9 (1L(DhRL(Dhoo _Found a stone staircase leading down. _You now have 82 gold pieces (gained 11).  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.  The orc priest shouts!  You feel your existence waver again.M(Dh>5n2------------ 7 12 ==6Jinx Fly  _The orc priest looks satisfied for a moment.M(Dhu (((((You shoot a sling bullet. The sling bullet hits the orc priest.M(Dh:*M(Dh8  The orc priest is lightly wounded.  You feel bolstered by spreading misfortune.A giggling sprite leaps out and makes the orc priest trip over its own feet.M(DhM(DhS......M(Dhu[10 =8.2 (1.3M(Dh#x _The orc priest is heavily wounded.M(Dhl _No target in view!M(Dh,3M(Dh M(Dh_B_No target in view!M(Dh Y #########.### #..##..##### #.# #.## ##)#...# ##.[#.#########..)#.##########.##......................#.>..##)#...##### ##.. #....#@### #####...## ##..#.#######......## ..).##..^.####.# ...!........## ...................##....$.....##..........#..M(Dh} M(Dh= oo   orc priest (very drained)M(Dhp W27 ---90 _M(Dh M(Dh N(Dh`^  You beckon more vexing sprites to accompany your attacks.N(Dhl.oN(DhJ0------------------------12 ==-90JinxbiteN(Dh N(Dh^ _You feel your willpower being sapped. The orc priest seems less drained.N(Dh[ ((( You shoot a sling bullet. The sling bullet hits the orc priest.N(Dh/:*N(Dh6  The orc priest is severely wounded.A giggling sprite leaps out and makes the orc priest trip over its own feet..o.. (very drained)1=1.4 (1.2 _The orc priest is almost dead.N(Dhzd  You shoot a sling bullet. The sling bullet hits the orc priest.N(Dhgl$((N(Dh!k ,..N(Dhl N(Dht ######..........###.### dertzug the Vexing#..##..##### #.#Poltergeist#..##.## #.#Health: 23/23 ========================##)#...##.#Magic: 0/5------------------------##.[#.####.### AC: 11  Str: 4N(Dhu P#####..)#$##########.##. EV: 12Int: 15.....................#.. SH: 0Dex: 18>..##)#...##### ##.... XL:  3 Next: 147% Place: Dungeon:2#....#@### #####...## Noise: ===------  Time: 1492.7 (1.3)##..#.#######......## a) +1 sling##....).##..^.####.#Cast: Jinxbite#...!........## #.#Will/2 Jinx Fly #...........#.## #.#............##..# #.#.#......>...###......#N(Dhv #....$.....# ####...#..........#.. _You feel your willpower being sapped. The orc priest seems less drained.  You shoot a sling bullet. The sling bullet hits the orc priest.  The orc priest is severely wounded.A giggling sprite leaps out and makes the orc priest trip over its own feet. _The orc priest is almost dead.You shoot a sling bullet. The sling bullet hits the orc priest.N(Dh$x _You kill the orc priest!You have reached level 4!N(DhB /  --more--O(DhnBA8/286427% O(DhiNO(Dh2Q4 _O(DhIO(Dh#z27 _Fly  _The sprites lose interest in your situation.O(DhCO(DhIO(DhJO(DhKE1====O(DhOO(DhYO(DhZO(Dh\O(Dh_O(Dh\`O(Dh\eO(Dh&hO(DhhO(DhHi0O(DhiO(DhkO(DhnO(DhkoO(Dho====O(DhpO(DhrO(DhuO(DhP 9O(Dh)nO(DhW8O(Dh2====O(DhO(DhR====O(DhSO(DhO(DhWO(DhPO(DhGF 7 O(DhO(Dh _You feel your existence waver again.O(DhoO(Dh,O(DhO(Dh,O(DhO(Dh&l3====O(DhGO(Dh.^Fly O(DhEO(Dh? _You feel your willpower return.O(DhO(Dh,O(Dh?O(DhR====O(Dh'O(Dh,O(DhO(Dh&,O(DhO(Dh?O(DhxO(Dh|O(Dh),O(Dh{ O(Dh, ,O(Dh? O(Dh f4====O(Dh O(Dh ,O(Dh) O(DhY O(Dh O(Dh O(Dh ,O(Dh O(Dh# O(Dh# <====O(Dh% O(Dh( ,O(DhWF 5====O(DhK O(DhL O(DhL O(DhO O(DhS O(DhxT O(Dhm D====O(Dhs BO(Dh>v ,O(Dhx O(Dh{ ,O(Dhv} O(Dh 96O(Dh5 +====O(Dh" O(Dh0 O(Dh ,O(Dh͉ O(Dh- O(Dh ,O(Dh O(Dhē O(DhA ,O(DhM O(Dh j  You now have 94 gold pieces (gained 12).  Things that are here:O(Dh F====12 O(Dh O(Dh _a +0 hand axe; a +0 leather armour; an orc corpseO(Dh Q27 O(DhC O(Dh O(Dh ,O(Dh O(Dh? O(Dh7 ,O(Dh O(Dh O(DhI ,O(Dh' O(Dh O(Dh ,O(Dh' O(Dh O(Dh4 ,O(Dh O(DhW =12 O(Dh O(Dh, l _h - 2 pink potions (gained 1)O(Dh O(Dh 27 O(Dh O(Dh ,O(Dhe O(Dh =12 O(Dh O(Dh L _You now have 98 gold pieces (gained 4).O(Dht Q27 O(Dh O(Dh O(DhU ,O(Dh O(Dh%# O(DhI% ,O(Dh& O(Dh) O(Dh+ ,O(Dh*- O(Dh;/ O(Dh.1 ,O(Dh2 O(Dh9 ###...........#.## #.# #............##..# #.# #.#......>...###......# . #..........# ####... #..........# .. #.......<.## #..........# #..........#... #......@.....# ---#..........### O(Dh%: #..........# Jinxbite#.........=# #.#.#..#### #....... #######.. O(Dh= 1567.7 (75.0)O(Dh~> \12 ---8.7 (76O(DhA O(DhC [ _n - a viscous purple potionO(Dh 3O(Dhn O(Dh O(Dhe g27 O(Dh O(Dh ,O(Dh O(Dhw O(Dh< ,O(Dh O(DhX. #..........# ####... #....# .. ..##.......<.## ...#..........##### ####..........#.... ##............# ##..........### #..........# O(Dh#...# #.#.# ..####  #  #######.. #.. ## ## #. O(Dh |71.7 (3.0)12 2.7 (4O(Dh". _o - a +4 ring of slayingP(Dh< Put on which piece of jewellery? Jewellery (go to first with "=)  g - an amulet of the acrobat (worn)  i - a +4 ring of protection (worn)o - a +4 ring of slaying[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip Q(Dhh Q(Dh . #..........# ####...dertzug the Vexing#..........#.. ..# Poltergeist#.......<.##... Health: 28/28 ========================#..........######## Magic: 6/6========================#..........#....Q(Dh'# AC: 7Str: 4#............## EV: 12Int: 15#..........###SH: 0Dex: 18#..........#XL:  4 Next: 27% Place: Dungeon:2#.........@#Noise: ---------  Time: 1572.7 (0.0)#.#........#a) +1 sling..###......#Cast: Jinxbite#.......Fly #######..#..#### #.Q(Dh Things that are here: _a +0 hand axe; a +0 leather armour; an orc corpse _h - 2 pink potions (gained 1) _You now have 98 gold pieces (gained 4). _n - a viscous purple potion _o - a +4 ring of slayingQ(DhQ(Dh,3.2 (0.5Q(Dh8Q(Dh5 _o - a +4 ring of slaying (worn)Q(Dh~ Q(Dh Recognised items. (Select to toggle autopickup)(_ for help) Magical Staves (select all with |)a - unknown magical staves Jewellery (select all with "=)b + unknown amulets  c - amulets of the acrobat  d + unknown rings  e - rings of protectionf + rings of slaying Wands (select all with /)g + unknown wands Scrolls (select all with ?)h + unknown scrolls  i + scrolls of poison (uncommon) Potions (select all with !)j + unknown potions Missiles (select all with ()k - boomerangs  l - darts  m - javelins  n - large rockso - stones [Up|Down] select [PgDn|>] page down [PgUp|<] page upQ(Dh Y[Esc] exit Letters toggle autopickup [.|Space] toggle selected [-] unrecognised [top]R(Dh_U L  f - rings of slayingS(Dh 9+T(DhT(DhT(Dh! . #..........# ####...dertzug the VexingT(Dh"#..........#.. ..# Poltergeist#.......<.##... Health: 28/28 ========================#..........######## Magic: 6/6========================#..........#....T(Dhe#h# AC: 7Str: 4#............## EV: 12Int: 15#..........###SH: 0Dex: 18#..........#T(Dh$wXL:  4 Next: 27% Place: Dungeon:2#.........@#Noise: ---------  Time: 1573.2 (0.0)#.#........#a) +1 sling..###......#Cast: Jinxbite#.......Fly T(Dh$v#######..#..#### #.  _a +0 hand axe; a +0 leather armour; an orc corpse T(Dhd%_h - 2 pink potions (gained 1) _You now have 98 gold pieces (gained 4). _n - a viscous purple potion _o - a +4 ring of slaying _o - a +4 ring of slaying (worn)T(Dh+T(Dh+T(Dh0T(Dh2T(Dh T(DhsT(DhT(DhT(Dh}27 T(DhT(Dh}T(DhT(DhT(Dh,,T(DhqT(DhT(DhYT(Dh,T(DhT(DhT(DhT(Dh#T(DhT(Dho,T(Dh[T(DhT(Dh,T(DhT(DhT(DhO,T(Dh{T(DhT(Dh,T(DhT(DhkT(Dh,T(DhT(DhRT(Dh,T(Dh{T(DhT(Dh ,T(Dh T(Dh T(Dh T(Dh T(Dhi T(DhH T(Dh"T(DhT(DhT(Dh7T(DhT(DhGT(DhT(DhT(DhaT(DhT(Dh(T(Dh T(Dh,T(DhlT(DhT(Dh%BT(DhT(Dh,T(DhTT(DhT(DhY T(Dh T(Dh!T(Dh="T(Dh#T(Dh#T(Dh#T(Dh:%T(Dh/&T(Dh&T(Dh'T(Dh<(T(DhR)T(Dh)T(Dh5*T(DhU+T(Dhg,T(Dh,T(DhB-T(DhF.T(DhS/T(Dh/T(Dh+0T(DhS1T(Dhh2T(Dh2T(DhG3T(Dh5T(Dh;7,T(Dh 8T(Dho9T(Dh:,T(Dh/;T(Dh<T(Dh=T(Dh'>T(Dh>T(Dh*BT(DhC,T(Dh`ET(DhpHT(Dh>I,T(DhIT(DhKT(DhLT(DhhMT(DhJNT(DhQPT(Dh QT(DhmQT(Dh3RT(DhTT(DhVT(Dh~VT(DhWT(DhXT(DhZ,T(Dh[T(DhC^T(Dh^'12 T(DhE_T(DhTb T(DhbH_You now have 114 gold pieces (gained 16).T(DhEdT(Dhd;27 T(DheT(DhgT(DhYhT(DhhT(DhXiT(Dh?wT(DhIyBT(DhDzT(Dh{,T(Dh{T(Dh|T(Dh}T(Dh~T(Dhj~T(Dh0T(DhT(DhlT(DhЀT(Dh@T(DhT(DhaT(DhT(DhNT(Dhl,T(Dh҇T(Dh T(DhT(DhT(DhT(DhT(Dh[,T(DhۍT(DhT(DhT(Dh,T(DhT(DhTT(DhĉT(DhET(DhDT(DhT(Dhc,T(Dh ...>...##### #.######..... .......# ####...####.# #..... .......# #..........######.. ....<.## #.##.##............... .......#####.##.############..... .......#.....##.# #.......).. .........######.## #.####..... .......###T(DhN #..#..... .......# #####.####637.2 (64.0) .......# #....# #...# .......# #....# ##.### #......## #...... #..# #.......## #....### #.## #######..### #....# ##.###...## #....# #..####..###..>.# #.####..### ###.####8.2 (65 _Found a stone staircase leading down.U(Dh}U(DhRecognised items. (Select to toggle autopickup)(_ for help) Magical Staves (select all with |)a - unknown magical staves Jewellery (select all with "=)b + unknown amulets  c - amulets of the acrobat  d + unknown rings  e - rings of protection  f + rings of slaying Wands (select all with /)g + unknown wands U(DhScrolls (select all with ?)h + unknown scrolls  i + scrolls of poison (uncommon) Potions (select all with !)j + unknown potions Missiles (select all with ()k - boomerangs  l - darts  m - javelins  n - large rockso - stones [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle autopickup [.|Space] toggle selected [-] unrecognised [top]U(DhE J  f + rings of slayingV(Dh= V(DhJ...>...###......## #.######..... dertzug the Vexing .......# ####...####.# #..... Poltergeist .......# #..........######..... Health: 28/28 ======================== ....<.## #.##.##............... Magic: 6/6======================== .......#####.##.############..... AC: 7Str: 4 .......#.....##.# #.......).. EV: 27 Int: 15 .........######.## #.####..... SH: 0Dex: 18 .......### #..##..... XL:  4 Next: 27% Place: Dungeon:2 V(DhR.......###@####.#### Noise: ---------  Time: 1638.2 (0.0) .......##....# #...#a) +1 sling .......##....# ##.###Cast: Jinxbite #......## #...... #..#Fly #.......## #....### #.## #######..### #....# ##.###...## #....# #..####..###..>.# #.####..### ###.#### _You now have 98 gold pieces (gained 4). _n - a viscous purple potion _o - a +4 ring of slaying _o - a +4 ring of slaying (worn) _You now have 114 gold pieces (gained 16). _Found a stone staircase leading down.V(DhʳV(Dh3V(DhEV(DhvV(Dh,V(DhnV(DhV(Dh,V(DhjV(DhV(Dhr,V(DhV(DhV(Dhh,V(Dh7V(DhwV(Dh&V(Dh,V(Dh3V(DhV(DhJV(DhV(DhV(DhV(DhV(DhV(DhV(Dh7V(DhV(DhV(DhV(Dh V(DhV(Dh[V(Dh: V(Dh V(Dh& V(Dh V(Dh V(DhX V(Dh V(Dh V(DhV(DhV(DhnV(Dh6V(DhF,V(DhV(DhV(DhV(DhEV(DhV(DhV(DhV(DhV(DhwV(DhiV(DhGV(DhV(Dh0V(DhV(Dh ,V(Dh!V(Dh"V(Dh#,V(Dh)$V(Dh%V(Dh1&V(Dh&V(Dh'V(Dh5(V(Dh(V(Dhk)V(Dh+,V(DhX,V(Dh,V(Dhh-V(Dh.V(Dh/V(Dh0V(Dh0V(Dh6V(Dh7V(DhE:BV(Dh@V(DhA,V(DhBV(DhCV(DhDV(DhOEV(DhFV(DhHBV(DhHV(DhIV(DhJV(Dh9KV(DhQV(DhRV(DhOSV(Dh3XV(DhXV(DhZV(DhZV(Dh[V(Dh[V(Dh\V(Dh(]V(Dh]V(DhW^V(Dh*_V(Dh_V(Dh`V(Dh`V(DhaV(DhbV(DhbV(DhcV(DhdV(Dh`eV(DheV(DhKgV(DhhV(DhiV(DhiV(DhqV(Dhr,V(DhsV(DhuV(Dhv,V(Dh3wV(DhyV(DhyzV(Dh&{V(Dh{V(Dhu}V(Dh~V(Dh~V(DhV(DhV(DhxV(DhV(DhV(DhvV(Dh V(DhV(DhV(DhV(DhV(Dh0V(DhV(DhBV(DhV(DhV(DhV(Dh\V(Dh֐V(DhV(Dh,V(DhV(DhAV(Dh3V(DhҗV(DhNV(DhV(Dh&V(DhV(DhV(DhV(DhV(DhV(DhV(DhV(DhV(Dh"V(DhmV(DhV(DhV(DhV(DhV(Dh|V(Dh?V(Dh,V(DhV(DhV(DhV(DhV(DhrV(DhXV(DhbnV(Dh[,V(DhdV(DhWBV(DhA,V(DhV(DhV(DhV(DhV(Dh,V(DhV(DhV(Dh ,V(DhV(DhnV(Dht,V(DhV(DhBV(DhV(Dh<  You see here a +0 whip.V(Dh>V(Dh _V(Dh V(Dh" V(Dh,V(DhkV(DhV(Dh ,V(DhV(Dh#V(Dh)BV(Dh,V(Dhb.,V(DhU0V(Dh2V(Dh5,V(Dh,8V(Dh:V(Dh=,V(Dh>V(Dh/AV(DhIC,V(DhEV(Dh HV(Dh(J,V(DhKV(DhMV(Dh Tp #.................... #...>..##)#...####### ######....#.### ### ###..#.####### ##....).##..^.# ##......## ###...........#.##V(Dh Un #............##..# #@#......>...###.. ........#..........# ### .......##..........# # .$..... #.......<.## # ....... #..........##### ....... #..........#.... w   ribbon worm (asleep) ....... #............### w...... #..........### #..........V(DhW1722.2 (84.0)V(Dh[~ww.V(DhVz3.2 (85 _A ribbon worm comes into view.V(Dhi  ........... #...>..##)# ...#.###  ###..#. ##....).##..^ ##..... ###...... #........ #@#> ........#  .......##  .$..... <.##  .......  .......  V(DhI .w.....  .......    V(DhǬ  ........... #...>..##)# V(Dhh ...#.###  ###..#. ##....).##..^ ##..... ###...... #........ #@#> ........#V(Dh r  .......##  .$..... <.##  .......  .......  .w.....  .......  V(Dh V(DhI V(Dh: V(Dh b _A ribbon worm is nearby!V(DhU^  You beckon some vexing sprites to accompany your attacks.V(DhXCw.V(Dh*Z4--------12 ==4.2 (1.0)Will/2 Jinx Fly V(DhEcV(Dhf; _You feel your willpower being sapped.W(Dh' (((( You shoot a sling bullet. The sling bullet hits the ribbon worm.W(DhI;*W(Dh@  The ribbon worm is moderately wounded.You feel bolstered by spreading misfortune.A giggling sprite leaps out and ties the ribbon worm's tail in a knot.W(DhIH[...w.(very drained)10 =5.5 (1.3 _The ribbon worm is heavily wounded.W(Dh+G  You shoot a sling bullet. The sling bullet hits the ribbon worm!(((.W(Dh?....W(Dh5326.7 (1.2W(DhW(Dh8O _You kill the ribbon worm!W(Dh_3W(DhocW(DhgH _No target in view!W(Dh"* 3W(Dh+ W(Dh- W(Dh/ B27 _W(Dh9 Y--------Fly  _The sprites lose interest in your situation.W(Dh< ,W(Dh= W(Dh? W(DhL@ W(DhA W(Dh1C W(DhD P5====W(DhQE W(DhF W(DhgG : 9W(Dh6H W(DhO nW(DhR ,W(DhsS D====8W(DhT W(Dh"W W(DhW W(DhX W(Dh8\ F 7 W(Dh0^ W(Dha s _You feel your existence waver again.W(Dhb W(Dh*d W(Dhf ,W(Dhg W(Dhh ,W(Dhi W(Dhk d6====W(Dhl W(Dh%n W(Dh@o W(Dho W(Dh1p W(Dhq W(Dhr W(DhWs W(Dh`t W(Dhu W(DhRw W(Dhw W(Dhy W(DhWz W(Dh^{ W(Dh{ <====W(Dh| W(Dh4~ W(Dh} W(Dh W(DhŁ W(Dh W(DhG W(Dh W(DhU W(Dh܆ W(Dh W(Dh W(Dh' W(DhM =12 W(Dh W(Dh N _You now have 130 gold pieces (gained 16).W(Dh r27 Fly W(Dh W(DhH n _You feel your willpower return.W(Dh• 3W(Dh W(Dhn W(Dh  ###...........# #............##########.#......>...#..........#..........# #.........##..........# #.........##.......<.## #.........##.........#.........##..........#.#......@..##..........---52.7 (26.0)#..##...#...##...# W(DhX #........$##..........# ######....##.#........# ####....###......##  ##. #.......#  .> #######..  ##. W(Dh W(Dh G---3.7 (27W(Dh W(Dh 9 _Found an escape hatch in the floor.X(DhFX(DhLnX(DhYN=12 X(DhOX(Dh3UN _You now have 144 gold pieces (gained 14).X(DheXQ27 X(Dh #.........##.......<.## #.#.........##..........#####.#.........##..........#.....#.........##............#####.........##..........### #.........##..........# #.........##....# ######....##.#..#  ####..@.####  ###..# ##  #.># #######..## ##.# ##...## .# ###..# .# ##.. S   adder (asleep)S# ##.#X(DhxI# ## # 9.7 (6.0)  An adder comes into view.SS.60.7 (7 _The adder hisses angrily.X(DhLL <.##  ....... #........... #.........##....... #.........##.......  #.........##.....  #.........##...  ######....##.#  ####..@.#  ###..#   #.>#   ##.#  .#  S#  .#  ## X(Dh <.##  ....... #........... #.........##....... #.........##.......  #.........##..... X(DhT #.........##...  ######....##.#  ####..@.#  ###..#   #.>#   ##.#  .#  S#  .#  ## X(Dh\X(Dh9X(Dh^X(Dh$] _An adder is nearby!X(Dh/ _  You shoot a sling bullet. The sling bullet hits the adder!X(Dh ((((. X(DhB B.....X(Dh I12 48===2.0 (1.3X(Dh" X(Dhr I _You kill the adder!X(Dht #.........##.......<.## #. dertzug the Vexing#.........##..........#####. Poltergeist#.........##..........#..... Health: 28/28 ========================#.........##............#### Magic: 6/6X(Dh ========================#.........##..........###AC: 7Str: 4#.........##..........#EV: 12Int: 15#.........##..........#SH: 0Dex: 18######....##.#........#XL:  4 Next: 48% Place: Dungeon:2####..@.###......##Noise: ===------  Time: 1762.0 (0.0)###..# #.......##a) +1 sling#.># #######..### Cast: Jinxbite##.###...## Fly .####..#.###.. .###. #### #X(Dh V  _You now have 144 gold pieces (gained 14).  An adder comes into view. _The adder hisses angrily. _An adder is nearby!You shoot a sling bullet. The sling bullet hits the adder! _You kill the adder! _There is nobody nearby that the sprites are interested in.X(Dh/F _No target in view!Y(Dhp _No target in view!Y(DhY(DhY(DhY(DhY(DhɦY(DhQX27 _Y(DhY(DhQY(DhǽY(DhSY(DhY(Dh,Y(DhY(DhQY(DhY(DhY(Dh@Y(DhY(Dh,Y(DhGY(DhY(DhY(DhCY(DhY(DhY(DhY(Dh Y(DhkY(DhY(Dh6Y(Dht,Y(Dh Y(DhFY(DhY(DhY(DhY(Dh,Y(DhY(Dh Y(Dh,Y(DhtBY(DhY(DhOY(DhY(Dh,Y(DhhY(DhY(Dh ,Y(Dha"Y(Dh%Y(Dh9',Y(Dh+)Y(Dh-Y(Dh0,Y(Dh2Y(Dha5Y(Dh7,Y(Dh:Y(Dh<Y(Dhh?,Y(DhAY(DhDY(DhMF,Y(DhXHY(Dh'KY(DhM,Y(DhmPY(DhRY(DhU,Y(Dh%WY(DhYY(Dh<],Y(Dh2_Y(Dhb@  You see here a +0 hand axe.Y(DhEeY(Dhe _Y(DhgY(Dh m}  Things that are here:  a +0 ring mail; a +0 daggerY(Dho Y(Dho_Y(DhqY(Dh*v|  Things that are here:  a +0 whip; an orc skeletonY(Dhx Y(Dh(y_Y(Dh {Y(Dh}Y(Dh;,Y(DhY(DhtY(Dhχ,Y(DhY(DhY(Dh,Y(DhY(DhXY(DhS,Y(DhSY(DhY(Dh},Y(DhIY(DhY(Dh,Y(DhY(DhTY(Dh,Y(DhY(Dh ## # #. #. ##### ##. #..÷# #.. ####### ###...# ###o. #....@###...(.####....---94.0 (3Y(Dh2.0)#...#...............#####...................#######..........# #..##..#####  #..##.## # ##)#...# #Y(Dh&##.[#.### #########..)#)#########---Y(Dh[Y(DhE _Done exploring.Y(Dhi IY(Dhy A0.0).....Y(Dhz ^..)Y(Dh Y(Dhׄ E _Done exploring.Z(DhD[[?25h[?0c  Search for what [Enter for "."]? Z(Dh] [?25l[?1c16 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:2] a +0 whip (2 further duplicates)b - [D:2] 3 stones  c - [D:2] a +0 dagger (1 further duplicate)  d - [D:2] a +2 short sword of venome - [D:2] a +0 hand axe (1 further duplicate)  f - [D:2] a stone staircase leading down  g - [D:2] a shaft  h - [D:2] a +0 flail  i - [D:2] a stone staircase leading down  j - [D:2] a stone staircase leading up  k - [D:2] an escape hatch in the ceiling  l - [D:2] a stone staircase leading up  m - [D:2] an escape hatch in the floor  n - [D:2] a stone staircase leading down  o - [D:2] a stone staircase leading up  p - [D:2] a +0 spear[(Dh## dertzug the Vexing#. Poltergeist#. Health: 28/28 ========================#. Magic: 6/6========================#. AC: 7Str: 4##### ##. EV: 27 Int: 15#..÷# #.. SH: 0Dex: 18####### ###...# ###o. XL:  4 Next: 48% Place: Dungeon:2#....@###...(.####.... Noise: ---------  Time: 1794.0 (0.0)#...#...............## a) +1 sling###................... Cast: Jinxbite#######..........### Fly [13[(Dh;20H#..##..##### ##..##.## # ##)#...## ##.[#.#### #########..)#)##########  _a +0 ring mail; a +0 dagger  Things that are here: _a +0 whip; an orc skeleton _Done exploring. _Done exploring.  Search for what [Enter for "."]? . _\(Dh;Where to? (Tab - D:1 @ (x,y), ? - help)  D - Dungeon \(Dh## dertzug the Vexing#. Poltergeist#. Health: 28/28 ========================#. Magic: 6/6========================#. AC: 7Str: 4##### ##. EV: 27 Int: 15#..÷# #.. SH: 0Dex: 18####### ###...# ###o. XL:  4 Next: 48% Place: Dungeon:2#....@###...(.####.... Noise: ---------  Time: 1794.0 (0.0)#...#...............## a) +1 sling###................... Cast: Jinxbite#######..........### Fly \(Dht#..##..##### ##..##.## # ##)#...## ##.[#.#### #########..)#)##########  _a +0 ring mail; a +0 dagger  Things that are here: _a +0 whip; an orc skeleton _Done exploring. _Done exploring. _Search for what [Enter for "."]? .\(Dhf _\(DhB\(Dh\(Dh\(Dhn,\(DhR\(Dh\(Dh,\(Dh\(Dh<\(Dh,\(Dh\(Dh \(Dh. ,\(DhL\(Dh\(Dh",\(Dh\(Dh|  Things that are here:  a +0 whip; an orc skeleton\(DhX\(Dh _\(Dh \(DhO#\(Dh%,\(Dh (\(Dh+\(Dh-,\(Dh/\(Dh1\(Dh4,\(Dh6\(Dh8\(Dh:,\(Dh<\(Dh>\(Dh@,\(DhB\(DhD\(DhF,\(Dh H\(DhI%  \(DhI4There is a stone staircase leading down here.\(DhyK\(DhM\(Dh*N.12 _\(DhO\(Dh 3\(Dh@ \(Dh \(Dh{ ,\(Dh ;          ###  #.. #.#  #.#  #@#809.7 (15.7)  #.#  #.#  #.. ###     _You fly downwards.\(Dh5 3\(Dh a _There is a stone staircase leading up here.](DhN!27 _           #########..## #....@......r #.######.#.## #.#  #<#  #.# #.#r   rat (asleep) #.. ###](DhWz 15.7 (6.0)  A rat comes into view.](Dhe*6.7 (7](Dh](DhڶI _Found a chain mail.](Dh; #########..##  #....@......r  #.######.#.##  #.# #<# #.# #.# #.. ###](Dh[  #########..##  #....@......r  #.######.#.##  #.#](Dhp #<#  #.#  ](Dh](DhW](Dh](DhZ _A rat is nearby!](Dh9 ^  You beckon some vexing sprites to accompany your attacks.](DhL: 4--------12 ==7.7 (1Will/2 Jinx Fly ](Dh= ](DhE@ ; _You feel your willpower being sapped.](DhA ]  You shoot a sling bullet. The sling bullet hits the rat!](DhE ](((((([](Dh? +......](Dh6 <9=9.0 (1.3](Dh ](Dh G _You kill the rat!](Dh{ ](DhY| ](Dh ](Dh H _No target in view!^(Dh^(Dh^(Dh^(DhH _No target in view!^(Dhj,^(Dh>-^(Dhx/^(Dh3^(Dh-;27 _Fly ^(Dh<^(Dh@{ _The sprites lose interest in your situation.^(DhZA>--------^(DhB^(DhD,^(DhF^(DhG^(Dh O,^(DhO,^(DhP^(DhGR,^(Dh2S^(DhrT^(DhTP5====^(Dh V^(DhxW^(Dh*X^(Dh Y^(Dh3Z^(DhZ^(DhW[^(Dh\^(Dh5]^(Dh]^(Dhb_^(Dh_<====^(Dh`^(Dh!b^(Dhb^(DhGc^(Dhd^(Dh.e^(Dh-f^(Dhg^(Dh:h^(Dhh^(DhKj^(Dhj^(Dhrk^(Dhl^(DhNm^(Dh n^(Dh:p^(DhpN6====^(Dhq^(DhBt4 _Magic restored.^(Dhv^Fly ^(Dh>x^(Dhdzn _You feel your willpower return.^(Dh|3^(DhB}^(Dh~^(Dh,^(Dh^(Dh^(Dh^(Dh<====^(DhՆ^(Dhn^(Dh ,^(Dhk^(DhO^(Dhҏ,^(Dh^(Dh^(Dh,^(Dhu^(Dhږ^(Dh,^(Dh=^(Dhb  You see here a +0 chain mail.^(Dh^(Dh2 _^(Dh^(Dh=12 ^(Dh:^(DhN _You now have 161 gold pieces (gained 17).^(DhQ27 ^(Dhe^(DhN^(Dh/,^(Dh^(Dh^(DhBB^(Dh^(Dh,^(Dhj^(Dh:^(Dh, #...# ##...# ..... ....# ...# :...### #..# ......^(Dh #..######...# #..... ....# ########..######...### ...........[.---51.0 (32.0) ^(DhN.######.#.#####...#####. .##....###.# #.....# <##.##. ###...###P... .# .. #...#. PPP. ^(Dh*.# ... +..# P ...# .. .... #.# PP PP# ###.##. ## .. .._  #. ##.P.^(Dh._^(Dh@---2.0 (33^(Dh 8_^(Dh< _Found a faded altar of an unknown god.^(DhM ..(..#...# ##..... #....# .:...### .......###### #...........# ########..######@..#####0.0)..........[...........####.#.#####...#####. .##....###.# #.....#Fly #...#P.#.PP###..__3.0 (1_ _Found 3 stones.^(Dht _^(Dhy ,^(Dhz ,^(Dh { ^(Dh{ ^(Dh| ^(Dh~ ^(Dh ^(Dh` ^(Dh\ ^(Dh ^(Dh ^(Dh ^(Dh ^(Dh  .#  .# . #..####^(Dh  ..(....######...#.#....# ^(Dhp |...# #..@...##### #..# #. #..######...#### ^(DhϏ #...........# #########..######...##### #...........[............ #.######.#.#####...#####. #.##....###.# #.....^(Dh. #<##.##. ###...###P...You pick up a book of Fire and begin reading...^(Dh +7.0 (4^(Dhn 412 8.0 (5^(Dh ^(Dh \ _You add the spells Foxfire, Plasma Beam and Starburst to your library.`(Dh׉#.[# ..# ..## ...# ##..##### ..(....#...######...# ........#.@..# 0...# #......##### #..# #...........#..######...#### #...........########..######...##### ...........[............ .######.#.#####...#####. .##....###.# #.....#27 9.0 (1 _Found a leather armour.`(Dh%`(Dh/B`(Dh5,`(DhG6`(Dh=,`(DhA`(DhA`(DhGC`(DhG`(DhTI`(DhJ`(DhNL`(DhS`(DhU`(DhV`(DhX`(Dh2Z`(Dh\`(Dh\`(DhA^`(DhJ``(Dh4b`(Dhb`(DhSd`(Dhf`(Dhg`(Dhh`(Dhi`(Dhk`(Dhm`(Dhn`(Dho`(Dhr`(Dht`(DhJu`(Dhv`(Dhx`(Dhz`(DhV{`(Dh|`(Dh`(Dhǀ`(Dh`(DhЂ`(Dht`(DhM`(Dh2`(Dhv`(Dh`(Dh*`(Dh`(Dh6`(Dh `(Dh#`(Dh`(Dhn`(Dh&`(Dh`(Dh`(Dh`(Dh`(Dh`(DhP`(Dh`(Dhn`(Dh`(Dh`(Dh`(Dh`(Dh`(Dhx`(Dh`(Dh`(Dh[`(Dh3`(Dhk`(Dh.`(Dh`(Dh`(Dh`(Dh `(Dh`(DhA`(DhY`(Dh`(Dhk`(Dh3`(Dh `(Dh`(DhJ`(Dh`(Dh`(Dh\`(Dh`(DhH`(Dh(`(Dh`(Dhg`(DhC`(Dh)`(Dh`(Dh`(Dh`(Dh`(Dh!`(Dh `(Dh A (..`(Dh_ #`(Dh #+#`(Dhi J#.# `(Dh #.#`(Dhr J#.# `(Dh #.#`(Dh d #.# `(Dh{####.######## #.# `(Dh............# #.# `(Dh(###....####.# #@# `(Dh88.0 (2`(Dh+ 9.0)`(Dh#...## #.####.# `(DhO#..## #......# `(Dhz#..# ######## `(DhA#..# `(Dh@# #..`(Dh # `(DhUM #.[# `(DhQ$ #..#`(Dh `(Dha$###..#`(Dh"#`(Dh`(Dh`(Dha$9.0 (30`(Dh `(Dh# `(Dh$`(Dh$_Found 7 stones.a(DhQ  Spells (Memorise)TypeFailure Level  a - Sigil of BindingHexes8% 3b - FoxfireConjuration/Fire19%1  c - Inner FlameHexes/Fire21% 3  d - Cause FearHexes26% 4  e - Dimensional BullseyeHexes/Translocation61% 4  f - Plasma BeamFire/Air100% 6  g - StarburstConjuration/Fire 100% 6 4 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitb(Dh dertzug the Vexing(..Poltergeist#.#Health: 28/28 ========================#+##.#Magic: 6/6========================#.##.#AC: 7Str: 4#.##.#EV: 27 Int: 15 ####.######## #.#SH: 0Dex: 18 ............# #.#XL:  4 Next: 49% Place: Dungeon:3 ###....####.# #@#Noise: ---------  Time: 1889.0 (0.0)#...## #.####.#a) +1 sling#..## #......#Cast: Jinxbite#..# ########Fly #..##b(Dh [30m..##.[##..# ###..## _Found a faded altar of an unknown god. _Found 3 stones.  You pick up a book of Fire and begin reading... _You add the spells Foxfire, Plasma Beam and Starburst to your library. _Found a leather armour. _Found 7 stones.Memorise Sigil of Binding, consuming 3 spell levels and leaving 1? Y - Yes  N - Nob(Dhddertzug the Vexing(..Poltergeist#.#Health: 28/28 ========================#+##.#Magic: 6/6========================#.##.#AC: 7Str: 4#.##.#EV: 27 Int: 15 ####.######## #.#SH: 0Dex: 18 ............# #.#XL:  4 Next: 49% Place: Dungeon:3 ###....####.# #@#Noise: ---------  Time: 1889.0 (0.0)#...## #.####.#a) +1 sling#..## #......#Cast: Jinxbite#..# ########Fly #..##b(Dh6q..##.[##..# ###..## _Found a faded altar of an unknown god. _Found 3 stones.  You pick up a book of Fire and begin reading... _You add the spells Foxfire, Plasma Beam and Starburst to your library. _Found a leather armour. _Found 7 stones.12 90.0 (1 _This spell is quite dangerous to cast!1.0 (2b(Dhl2.0 (3b(Dhb(Dhe#3.0 (4b(Dh b(Dh* b(Dhb(Dh_You start memorising the spell. You continue memorising. x3b(Dhb(Dhb(DhƔb(Dh b(Dhb(DhU_You finish memorising. Spell assigned to 'b'.c(Dh<,c(Dh,c(Dhx-c(Dh&/c(Dh0c(Dh527 _c(Dh@7c(Dh=c(Dh?c(DheB,c(DhCc(Dh&Fc(DhH,c(Dh~Ic(DhKc(DhfN,c(Dh Pc(Dh8Tc(DhVc(Dh.Wc(DhXc(Dh[c(Dhmc(Dhnc(DhCpc(DhGrc(Dhtc(Dh~,c(Dh,c(DhÂc(Dhc(Dh c(Dhc(Dhnc(Dhc(Dh,c(Dhc(Dhc(DhӘc(Dhc(Dh3c(Dh ,c(Dh8c(Dh c(Dhc(Dhc(Dhc(Dhc(Dhc(Dhc(Dhc(Dh>.S$c(Dh ...c(Dh c(Dh  ...c(Dhc(Dhc(Dhc(Dhw # #. #.# #####.###### #..........# ##......#.#.####S   ball python (constriction, asleep) +............... ##......#.#.#### #..#.#.#.#.# c(Dh c(Dh 909.0 (1c(Dh 6.0)  c(DhL2A ball python comes into view.c(Dhc(Dhc(Dh-%10.0 (17c(Dh3c(Dh c(Dhc(Dh_Found 9 gold pieces.c(DhX  .S$ ... ... #.# #.# #.# #.# ##@# #..# #.## #####.  #.....  ##......  +........  ##......  .#.#.# c(Dhj  .S$ ... ... #.# #.# #.# #.# ##@# #..# #.## #####.  #..... ##......  +........ ##...... . _A ball python is nearby!c(Dh  You beckon some vexing sprites to accompany your attacks.4--------12 ==1.0)Will/2 Jinx Fly  _You feel your willpower being sapped.d(Dh4  You shoot a sling bullet. The sling bullet hits the ball python..((((((d(Dh\.......d(Dh50=2.3 (1.3 _You kill the ball python!d(Dh3d(Dh0 d(DhB_No target in view!d(Dhd(Dh,3d(Dhd(Dh27 _Fly  _The sprites lose interest in your situation.--------d(Dh/d(Dh#,d(DhKd(Dh,d(DhCd(Dh֡d(Dh;d(Dhd(Dh+d(DhڥP5====d(Dhd(Dh*d(Dhɬd(Dhzd(DhX<====d(Dhd(DhY,d(Dhd(Dh,d(Dh}Bd(Dhd(DhI,d(DhԼd(Dhd(Dhcd(DhȾd(Dhd(DhZN6====d(Dhd(Dhnd(Dhd(Dhd(Dhd(Dhd(Dhd(Dh HFly d(Dhd(Dhn _You feel your willpower return.d(Dh3d(Dhd(Dhd(Dh,d(Dh5====d(Dhnd(Dhd(Dhd(Dhd(DhWd(Dh|d(Dh,d(Dh"d(Dhd(Dhrd(Dhd(DhPd(Dh=12 d(Dhxd(DhM _You now have 170 gold pieces (gained 9).d(DhQ27 d(Dh]d(Dhd(Dhd(Dhgd(Dhd(Dh"d(Dhd(DhUd(Dhd(Dhd(Dhd(Dh7d(Dhd(Dh^d(Dh,d(Dhbd(Dh d(Dhd(Dh%d(Dhd(Dhd(Dhd(Dhd(Dhd(Dhod(Dhcd(Dhd(DhBd(Dhd(Dh.d(Dhd(Dhd(Dhd(Dhd(Dh;d(Dhd(Dhd(Dhbd(Dhz,d(Dhd(Dh&xd(Dh)Bd(Dh7.d(Dh3nd(DhI5d(Dh5d(Dhr6d(Dh7d(Dh9d(Dh9d(Dh:d(Dh9<d(Dh=d(Dh%>d(Dh>d(Dh[@d(Dh&Bd(DhBd(DhCd(DhDd(Dh`F,d(DhGd(DhHd(Dh Jd(DhsJd(DhKd(DhMd(DhS#.# #.# ##.# #..## #.###. #####.#######.. #..........##..h##......#.#.####d(Dh U#...'@..............---#...##......#.#.#####.. #..#.#.#.#.#... #....(.....#... ######.######+# #.# h   Natasha (wand, asleep)#.# #.#.# #.#######.######## #.#d(DhZY 72.3 (60.0)  You reach down and open the door.d(Dhj[\12 ---3.3 (61d(Dh\`d(Dh_d  Natasha, Servant of Life and Death comes into view. She is carrying a wand of _flame.d(Dh[ w #.#  #.#  ##.#  #..#  # #.##  #. #####.######  #.. #..........#  #..h##......#  #...'@.......  #...##......#  #.. #..#.#.#.#.#  ... #....(.....#  ... ######.#####  #+# #.#  #.# #.#  #.# #.#   #.# d(Dh  #.#  #.#  ##.#  d(Dh #..#  # #.##  #. #####.######  #.. #..........#  #..h##......#d(Dh   #...'@.......  #...##......#  d(Dhj #.. #..#.#.#.#.#  ... #....(.....#  ... ######.# d(Dh #+# #.#  #.#  #.#   d(Dh  d(Dhg _Natasha is nearby!e(Dhd- h5h)5   cerulean imp (polearm, summoned)  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.4--------==4.3 (1.0)Will/2 Jinx Fly  _Natasha casts a spell.e(Dh ( You shoot a sling bullet. The sling bullet hits Natasha.e(Dh?e(Dh .hNatasha is moderately wounded.e(Dhמ4=5.6 (1.3e(Dhe(DhC _The cerulean imp hits you but does no damage.e(Dh9[  You shoot a sling bullet. The sling bullet hits Natasha.e(Dh  Natasha is severely wounded.Natasha closely misses you. The cerulean imp misses you.e(Dh'6.9e(Dhe(DhP _Natasha barely misses you.e(DhD @  You shoot a sling bullet. The sling bullet hits Natasha!  You kill Natasha!Natasha growls in agony!§†e(Dha '§e(DhN --------918.1 (1.2 _The cerulean imp disappears in a puff of smoke!e(Dh* _No target in view!f(DhR #.# #.# ##.# #..# ## #.## #.# #####.###### #..# #....# #...##......#.#.#### #..§@... #...##......#.#.#### #..# #..#.#.#.#.# ...# #....(.....##...# ######.######+# #.#  #.# #.#  #.# #.#  ######.# #.#27 ---90 _f(Dh! f(Dh  f(Dh7There is an open door, spattered with blood here. f(Dhq_You see here the felid corpse of Natasha.f(DhC" Fly  _The sprites lose interest in your situation.5====f(Dh%1 f(Dh2 K====f(Dhp4 f(Dh05 f(Dh6 f(Dh8 f(Dhw9 f(Dh: f(Dh?= f(Dh> f(Dhf? f(DhaA f(Dh!B f(DhC f(DhyE f(Dh:F f(Dh~G f(DhmI f(Dh7J f(DhJ 6f(DhK ====f(Dh8L f(DhM f(Dh9P f(DhR f(Dh{T f(DhU f(DhW f(Dh[ f(Dh\ f(Dh$^ f(Dh`` f(Dhb f(Dhc f(Dhd f(Dhe f(Dhsg f(DhJh f(Dhh ====f(Dhj f(Dhk f(Dhn f(DhWq f(Dhor f(Dhis f(Dhsu f(Dh:z Bf(Dh| f(Dh f(Dhb f(Dh @Fly f(DhԆ f(Dh  f(Dh0 f(DhՋ 4_You feel your willpower return.f(DhQ f(Dh) f(Dh f(Dhd f(DhH f(DhP f(Dhē f(Dh f(Dh 12 f(Dh f(Dh  f(Dh f(Dh: "_You reach down and open the door.f(Dh f(Dh f(Dhe 27 f(Dhߥ f(DhԦ f(Dho  f(Dh  f(Dh There is an open door here.f(Dh f(Dh  f(Dh _f(Dh f(Dh{ f(Dh f(Dh² f(Dh f(Dh6 f(Dh f(Dh f(Dh3 f(Dh[ f(Dhi f(Dh) f(Dhl f(DhA f(Dh9 f(Dh f(Dh/ f(Dh f(Dh f(Dh f(Dh f(Dh f(Dh f(DhJ f(Dhx f(Dh3 f(DhF f(Dh ,..##.....f(Dh\ *#####..###..#.#f(Dh T#.....## #....(f(Dhc T##...## ######f(Dh  f(Dh ?##'## f(Dh #f(Dh  f(Dh R#.# #f(Dh  f(Dh R#.# #f(Dh ##.#########.######## #f(Dh =#......@....f(Dh 5# #f(Dh ---f(Dh 2010.1 (f(Dh 31.0)f(Dh ..####^####....####.# #f(Dh% q ... #...## #.####f(Dh h#.... #..## #.....f(Dh' e #.... #..# f(Dh  ###### #..._ #..# #.... #..# #.... #.[# #..#f(Dh f(Dh\ _f(Dh f(Dh f(Dhf $1.1 (32f(Dh f(Dh< _f(Dh f(Dhs  f(Dh f(Dh (_Found an opulent altar of Gozag.f(Dh_f(DhEi f(Dhx  #...##   ###  ### #.....## #  ... ##...##  #.# ##'##  #.# #.#  #.# #.#   ##.#########.#####   #.....   #...####^####....###  #... ..... #...##   #.#.#.......#..## #   #.#.#.......#..#   # #.#..._...#..#r   rat (asleep)   .r#.......#..#   #.#.......#.[#  (Dh}@37m #..#f(Dh~5.1 (4f(Dh.0)f(Dhmf(Dh#6.1 (5f(Dhf(Dhʈ_f(DhOf(Dh f(Dhf(DhA2_A rat comes into view.f(Dhǎg(Dhz| I #...##. #####..###. ### #.....## #. ... ##...## # #.# ##'##  #.# #.#  #.# #.#  ##.#.# #..@..... #...####^####....####. #... ..... #...## #. #.#.#.#..## #. #.#.#.#..# # # #.#..._...#..# .r #. 7.1 (1g(Dhm 9_g(Dh  #...##.   #####..###.   ### #.....## #.   ... ##...## #   #.# ##'##  #.# #.#  #.# #.#  ##.#.#   #.#   #...####^####....####.#   #... ..... #...## #.#   #.#.#.......#..## #.   #.#.#.......#..# #   # #.#..._...#..# 8h(Dhi #...##. #####..###..# ### #.....## #. ... ##...## # #.# ##'##  #.# #.#  #.# #.#  ##.#.#  #.#  #...####^####....####.#  #... ..... #...## #.# #.#.#.......#..## #. #.#.#.......#..# # # #.#..._...#..# .r#.......#..# #.#.......#.[# h(Dhh(DhZ%9h(DhZ#h(DhD&h(Dhh(DhReally fly into that teleport trap? Y - Yes  N - Noh(Dhh(Dhz'#####..###..#. dertzug the Vexing### #.....## #.... Poltergeist... ##...## ##### Health: 28/28 ========================#.###'##Magic: 6/6========================#.##.#AC: 7Str: 4#.##.#EV: 27 Int: 15##.#########.########h(DhSH: 0Dex: 18#...................#XL:  4 Next: 91% Place: Dungeon:3#...####@####....####.#Noise: ---------  Time: 2019.1 (0.0)#...#.......#...## #.### a) +1 sling#.#.#.......#..## #.... Cast: Jinxbiteh(Dh7#.#.#.......#..# ##### Fly # #.#..._...#..#.r#.......#..##.#.......#.[##.......#..###^####..## _The sprites lose interest in your situation. _You feel your willpower return. _You reach down and open the door. _There is an open door here. _Found an opulent altar of Gozag. _A rat comes into view.h(Dhh(DhG  #.#  #.#  #.#  ##.# #..#h(Dh^ ### #.## #.## #####.  #..###..........#  #..@##......#.#.#### #...†............... h(Dh&#...##......#.#.#### #####..###..#.#.#.#.#  ### #.....## #....(.....#... ##...## ######.#####h(Dh#.##'## #.##.##.# #.##.##.# h(Dha.#You enter a teleport trap! The teleport trap disappears.h(DhQh(Dhh(DhU+20.1 (1h(Dhh(Dh@ _Your surroundings suddenly seem different.h(Dh[[?25h[?0c  Search for what [Enter for "."]? i(Dhm [?25l[?1ci(Dhi(Dh5 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] i(Dh a - [D:3] 7 stones (3 further duplicates in 1 pile)b - [D:3] an opulent altar of Gozag  c - [D:3] a teleport trap  d - [D:3] a stone staircase leading up  e - [D:3] a faded altar of an unknown godj(DhkLevel 3 of the Dungeon<__(Press ? for help)   ###  #.....## #....(.....#   ...  ##...## ######.#####   #.#  ##'###.#  #.# #.# #.#  #.# #.# #.# ##.#########.######## #.#  #...................# #.# #...####.####....####.# #.# #...#.......#...## #.####.# #.#.#.......#..## #......# #.#.#.......#..# ######## # #.#..._...#..#  .r#.......#..#  #.#.......#.[#  #.......#..#  ##^####..##  ..........#  #..#####..######   .........(......   #...######...#####   ........#....#  ...# #......#####   #..# #........... (Dh13;24Hj(Dh1dertzug the VexingPoltergeistHealth: 28/28 ========================Magic: 6/6========================AC: 7Str: 4EV: 27 Int: 15SH: 0Dex: 18XL:  4 Next: 91% Place: Dungeon:3Time:Fly _There is an open door here. _Found an opulent altar of Gozag. _A rat comes into view.You enter a teleport trap! The teleport trap disappears. _Your surroundings suddenly seem different.  Search for what [Enter for "."]? . _j(Dh=  There is an open door here.j(DhM _j(DhP,j(DhdXj(DhjBj(Dhnj(Dhnj(Dhqj(Dh6rj(Dhxwj(Dhyj(Dh|,j(DhN~j(DhЀj(Dhj(Dhj(Dhj(Dhvj(Dhj(Dh|j(Dhj(DhZj(DhĒj(Dh/j(Dhj(Dhj(DhҚ,j(Dhܛj(Dhj(Dh,j(Dh<j(DhƦj(Dhj(Dh|j(Dh;j(Dh #.##.##.##.###.#########.#########...................##...####.####....####.##...#.......#...## #.####.#.#.......#..## #....#.#.#.......#..# ###### #.#...@...#..#Noise: --------- 2039.1 (19.0).r#.......#..#a) +1 sling#.#.......#.[#Cast: Jinxbite#.......#..#####^####..##..........##..#####..######.........(......#...######...#####j(Dhj(Dhۻj(Dh^ _There is an opulent altar of Gozag here.k(Dhg  You hover solemnly before the altar of Gozag.  --more--k(DhqGozag Ym Sagoz the Greedy Gozag Ym Sagoz the Greedy teaches that the world belongs to the rich. Those accepting this principle may exchange their gold for divine assistance. Followers of Gozag do not earn piety; the only way to impress this god is by amassing a fortune, and worshippers may request as much assistance as they can afford. Fortunately, Gozag's worshippers are said to have the touch of gold. Favour - Gozag is neutral towards you. Granted powers:(Cost)Gozag turns your defeated foes' bodies to gold. Your enemies may become distracted by gold. You can petition Gozag for potion effects.(400 Gold)You can fund merchants seeking to open stores in the dungeon. (800 Gold)You can bribe branches to halt enemies' attacks and recruit allies. (3000 Gold)[!]: Overview|Powers|Wrath [J/Enter]: join religion (60 gold; you have 170)k(Dh#.##.#dertzug the Vexing#.##.#Poltergeist##.#########.########Health: 28/28 ========================#...................#Magic: 6/6========================#...####.####....####.#AC: 7Str: 4#...#.......#...## #.### EV: 27 Int: 15#.#.#.......#..## #.... SH: 0Dex: 18#.#.#.......#..# ##### XL:  4 Next: 91% Place: Dungeon:3# #.#...@...#..#Noise: ---------  Time: 2039.1 (0.0).r#.......#..#k(Dh]&xa) +1 sling#.#.......#.[#Cast: Jinxbite#.......#..#Fly ####^####..##..........##..#####..######.........(......#...######...#####You enter a teleport trap! The teleport trap disappears. _Your surroundings suddenly seem different. _Search for what [Enter for "."]? . _There is an open door here. _There is an opulent altar of Gozag here.  You hover solemnly before the altar of Gozag.  Gozag welcomes you!  --more--k(Dha of Gozag  Gold: 11012 40.1 (1 _You pay a service fee of 60 gold.l(Dh~Il(Dhl(Dh27 l(Dhl(Dhl(Dhl(Dh,l(Dhl(Dhl(Dhnl(Dhl(Dhl(Dhl(Dh,l(Dhͪl(Dhl(DhNl(Dhʭl(DhEl(Dhl(Dhl(Dhl(Dh(l(Dhl(DhNg    #...##    #####..###   ### #.....## #   ... ##...## #   #.# ##'##   #.# #.#   #.# #.# l(Dh  ##.#########.#   #.@................  l(Dh\ #...####.####....####   #...#.......#...## #  #.#.......#..## #  .#.#.......#..# #  # #.#..._...#..#r   rat (asleep)  .r#.......#..#  #.#.......#.[#   #.......#..#7.1 (7l(Dhl(Dhgrl(Dhrl(Dh|l(Dh.l(Dhl(DhR==l(Dh 8.1 (8l(Dhl(Dh l(Dhl(Dh(_The rat squeaks loudly.l(Dh2@ ((((((You shoot a sling bullet.l(Dh ...r..12 ===9.4 (1.3 l(Dh\ X_The sling bullet closely misses the rat.l(Dh%.  You shoot a sling bullet. The sling bullet hits the rat!((($l(Dh 5...l(DhM 110 250.6 (1.2 _You kill the rat!m(Dh=^27 612  _You now have 116 gold pieces (gained 6).27 m(Dhazm(Dh$t2512  _You now have 125 gold pieces (gained 9).27 125m(Dhm(DhTm(Dhm(Dhm(Dh7,m(Dhm(Dhhm(Dhm(Dhm(Dhim(Dhm(Dhm(Dhm(Dh"m(Dhm(Dhm(Dhm(Dham(Dhm(DhRm(Dh,m(DhDm(Dhm(DhBm(Dhpm(Dh,m(DhX,m(Dh,m(DhMm(Dh ,m(Dh ,m(Dh m(Dh,m(Dhxm(DhXm(Dht_hm(Dh{dnm(DhRp`m(Dhq,m(Dhqm(Dhrm(Dhw #.#  #.####### m(DhTxt#.......  #######.# #.  #.  #.  m(Dhx*#.#####(.  #@....... ---100.6 (50.0) #########   m(Dhy      m(Dh|m(Dh}G---1.6 (51m(Dhcm(DhJ _Found 6 large rocks.m(DhnFm(DhfGm(Dh0Im(DhLm(DhWXm(DhY,m(Dh\m(Dh^m(Dhb,m(DhIem(Dhgm(Dh$km(Dhkm(Dhmm(Dhpm(Dhs,m(Dhtm(DhJwm(Dh"ym(Dhym(Dh{m(Dh#}m(Dh~m(Dh1m(Dhm(Dh`  You see here 6 large rocks.m(Dh&5 _m(Dhm(Dhm(Dh,m(Dhm(Dhm(Dh,m(DhŽm(DhZm(Dh,m(Dhm(Dhm(Dh,m(Dhm(Dh*m(Dh,m(Dhm(Dhqm(Dh,m(Dhm(Dhm(DhL,m(Dhm(Dhm(Dh,m(Dh9m(Dhz #########..######...##### #...........[............ #.######.#.#####...#####. #.##....###.# #.....##### #<##.##..#.###...###P...# #.##.#....###...#...PPP.# #.##........+..##P..P...# #........####.#P.PP.P.PP# ####.##.## ###P@....P.._#.#### #P..P..PP.##.#m(Dh###....P..##.####### ##.P.PP.P##.......# #.###.P.P########.# ##.# ##### #.# ##.#####.. #.# ##......... #.# #.....###..m(Dh|_17.6 (1612 8.6 (17m(Dh2m(DhD` _p - a scroll labelled ROAWKAURUIn(Dh|n(Dh}n(Dh>n(Dhn(Dh#Q27 n(Dhp,n(Dhn(Dhn(Dhn(Dhϗn(Dhy,n(Dhmn(Dhn(Dhzn(Dhn(Dhn(Dhwn(DhOBn(Dhn(Dhϸ,n(Dh[n(Dh%n(Dhhn(Dh+n(DhFn(Dhn(Dh,n(Dh,n(Dh,n(Dhn(Dhn(Dh,n(Dh}n(Dhn(Dh,n(Dh2n(Dhn(Dh,n(Dhn(Dh|S  There is a faded altar of an unknown god here.n(Dhf ...........# ..######...##### # ...[............ .# ###...#####. #.# #.# #.....#########.# #...###P...#P.P.###g .###...#...PPP.#.P..PP.# ...+..##P..P...#P.P...P# P.PP.P.PP#@P...P.. n(Dhn p# ###P.....P.._.....PP.  #P..P..PP.#.....PP.  ###....P..#.......# ### ##.P.PP.P#.......# ..# #.###.P.P#..P.###. g   goblin (asleep) #.# ##.#.#########.. #.# ##.#####.. #.# #.# ##......... .#n(DhP.PPPP.P30.6 (12PPPn(Dh4+1.6 (13n(DhP.PPPPPPPn(Dh#s _A goblin comes into view. It is wielding a +0 club.n(Dhɗ  # [ .#  #.#  #####.# #P.P.###g #.P..PP.# #P.P...P# .PP#@P...P.. # ###P.....P.._.....PP.  #P..P..PP.#.....PP.  ###....P..#.......# n(Dh ##.P.PP.P#.......#  #.###.P.P#..P.###.  ##.#.#########..  ##.#####.. #.#   .# n(DhL8 m # [ .#  #.#  #####.# #P.P.###g #.P..PP.# #P.P...P# .PP#@P...P.. n(Dh9  ###P.....P.._.....PP.  #P..P..PP.#.....PP.  ###....P..#.......#  ##.P.PP.P#.......# #.###.P.P#..P.###.  ##.#.#########. ##.#####.. #.  n(Dh-E #P.PPPP.P_.....PPPn(DhE n(DhS -P.PPP.P_.....PPPn(DhY ] _A goblin is nearby!o(Dh######...######[............ .# #####...#####. #.#  #..#####.# # .###...###P...#P.P.###g.##...#...PPP.#.P..PP.# .+..##P..P...#P.P...P# ###.#P.PP.P.PP#.P...P...  ###P.....P.._.@...PP  #P..P..PP.#.....PP.###....P..#.......## ## ##.P.PP.P#.# .# #.###.P.P#..P.###.## ##.#.#########.. # .# ##.#####.. #.# .# o(DhÕ[34m##......... .# .# #.....###..o(Dh1PPPP.P_.@...PPPo(Dh{72.0) _o(DhP.PPPP.P_.@...PPo(DhTo(Dh [............ .# #####...#####. #.#  #..#####.# #####...###P...#P.P.###g. ##...#...PPP.#.P..PP.# .+..##P..P...#P.P...P##. ##.#P.PP.P.PP#.P...P...  ###P.....P.._.....PP..# #P..P..PP.#..@..PP..####....P..#.......## # ##.P.PP.P#.#  #.###.P.P#..P.###.# # ##.#.#########.. # # ##.#####.. #.# # ##......... .#(Dh;49m # #.....###.. # #####(..##o(Dh4gP.P.###.PPgP.P_.....PPPgo(Dh ===3PPPP.PPPPo(Dh@( _The goblin shouts!o(Dhn   You beckon some vexing sprites to accompany your attacks.P.PP.P.P..g_.....PPP4--------12 ==-4Will/2 Jinx Fly P.PPPP.PPPP _You feel your willpower being sapped.o(Dh|4K P.PP((.PPP You shoot a sling bullet. The sling bullet hits the goblin.o(Dh}P.PPP.P..*PPPp(Dh$  The goblin is moderately wounded.You feel bolstered by spreading misfortune.A giggling sprite leaps out and bonks the goblin with its +0 club.P.PPP.P..$...PPPp(DhX125 10 3=5.8 (1.2P.PPP.P_.....PPP _You kill the goblin!p(DhP.PPPP.P_.....PPPp(Dhp(DhCP.Pp(DhPPP_.....PPPp(DhH _No target in view!p(Dh˅p(Dhp(Dhp(Dhp(DhB27 _p(Dhp(Dhޤp(DhOR P.P.###SPPP.P_.....PPPp(Dh7---S   ball python (constriction, wandering)The sprites lose interest in your situation.p(DhV-P.PPPP.P_.....PP60p(Dhe---7.8 (2Fly P.PP.P_.....PPP _A ball python comes into view.p(Dh [ .#  #.#  #####.# ### #P.P.###S. PPP.#.P..PP.# P...#P.P..$P##. P.PP#.P...P...#  p(Dh .P.._.....PP..#  #..@..PP..#  #.......##. # #.......# # #..P.###.# # #####.. # #  #.# #  .# #  # (..##p(Dhr [ .#  #.#  #####.# ### #P.P.###S. PPP.#.P..PP.# P...#P.P..$P##. P.PP#.P...P...#  .P.._.....PP..#  #..@..PP..#  #.......##.  #.......#  #..P.###.#  #####.. #  #.#   .  #(..##p(Dh P.PPPPPPPp(Dh P.PPPPPPp(Dh1 b _A ball python is nearby!p(DhI,  You shoot a sling bullet.  The ball python hisses angrily.  The sling bullet hits the ball python!p(Dhc44P.P.###$PP(P.P..((p(Dh5_...(.PPPq(DhP.PPP.P.P..$._.....PP--------12 5===9.1 (1.3q(DhmkP.PPPP.PPPP _You kill the ball python!q(Dh>P.PPPP.P_.....PPPq(Dh@q(DhIP.PPP.P_.....PPPq(DhMH _No target in view!q(Dh!q(Dh'q(Dh@q(Dhq(DhB27 _q(Dhq(Dhq(Dhq(Dhqq(Dh/,q(Dhq(Dhq(Dh]1255====q(Dhq(Dh#P 9q(Dh''q(Dh(,O8q(Dh.q(Dh'2,q(Dh4q(Dh7e==== 7 q(Dh+:q(Dh=s _You feel your existence waver again.q(DhC>q(Dh$@q(DhFC,q(DhEq(Dh,NXq(DhNq(DhTQq(DhS,q(Dh'Vq(Dh3Yd6====q(DhC\q(Dh^q(Dhpa,q(Dhcq(Dh$fq(Dhi,q(Dh^kq(Dhmq(Dhp,q(Dharq(DhvM  You now have 131 gold pieces (gained 6).q(Dhwe31====12 q(Dhyq(DhR _You see here a +0 club.q(Dh_;27 q(Dh4q(Dh"q(Dhц^Fly q(Dhxq(Dhn _You feel your willpower return.q(Dh/712 q(Dhmq(DhΐM _You now have 137 gold pieces (gained 6).q(DhQ27 q(DhGq(Dhq(Dh,q(Dhq(DhКq(Dh,q(Dhq(Dhq(Dh,q(DhPq(Dh|q(Dh,q(Dhۧq(Dhq(Dhq(Dh}q(Dh}q(Dhtq(Dhq(Dh.q(Dhq(Dhűq(DhҲq(DhZq(Dhݳq(Dhq(Dh,q(Dhºq(DhPq(DhͿ,q(DhLq(Dh q(Dh,q(Dhq(Dhfq(Dhq(Dh"q(Dhq(DhT ....#..# ^####..## ... ..#####..######## ........(.......# ######...#####.# .....#....# #.# .###......#####.###### .# #............@....# --- .######...#####.####.# ..........# #.#.##.# q(Dh0.######...#####..#.#.# ..[.............###..# .#####...#####.## ##.## #.# #########.#.#### .###...###P...#P.P.###...#...#...PPP.#.P..PP.##.#q(Dh072.1 (33.0)q(DhN\12 ---3.1 (34q(Dhq(DhsR _q - a clear potionq(Dh2 q(Dh 3q(Dh q(Dh }27 q(Dh q(Dh,! q(Dh3& ,q(Dh<( q(Dh1) q(Dh]* q(Dh, q(Dh0 q(Dh1 q(Dhf2 q(Dh@8 q(DhX; q(DhK< q(DhC= q(Dh? q(DhA q(DhB q(DhC q(DhD q(DhF q(DhVG q(Dh\H q(DhI q(DhK q(DhK q(Dh.L q(Dh,N q(DhQ q(DhQ q(DhR q(DhT q(DhPW ,q(Dh{X q(Dh(Z q(Dh[ q(Dh~\ q(Dh#] q(Dh)` q(Dh1g #####.####.# ..# #.#.##.######..#.#.#......###..# #####.## ##.## ..#########.#.#### ##.. ##P...#P.P.###...# ....).PPP.#.P..PP.##.#......q(Dh4h {.P...#P.P..)P##@.......84.1 (11 P.P.PP#.P...P...##......P.._.....PP..# ...... P..PP.#.....PP..# ##.##.P..#.......##..# # P.PP.P#.......# ###.P.P#..P.###.# #.#########.. ###.. #.#q(Dhn _.....PPP5.1 (12q(Dh8s MPPPq(Dhz  q(Dhk{ #_Found a long sword.r(Dh13r(Dhr(Dhr(Dh #####.####.# # #.#.##.# #####..#.#.# ###..# ## h #####.## ##.## .. .#.#.####.###.P...#P.P.###...#.....)#PPP.#.P..PP.##.#.P...#P.P..)P##. r(Dh.P.PP#.P...P...##.P.._.....PP..# .. ..PP.#.....PP..# .##.#P..#.......##..## # .PP.P#.......# ### h   Natasha (wand, wandering).P.P#..P.###.# .##.. ## r(Dh 0.0)  Natasha, Servant of Life and Death comes into view. She is carrying a wand offlame.Natasha wildly gestures.r(Dh.h_.....PPPh)r(Dh*6.1 (1r(Dh_PPPr(Dhlk _Natasha's front paws start to glow.r(Dhr(Dhzr(Dh  r(Dhn.#.##..# ## .  ##.## .. h. r(Dh0#.####.###... ...#.....)# #.#....... )P##.@....... ..P...##....... _.....PP..# ....... ..PP..# .##.### ....##..## # ....# ###.###.#r(Dh 8 ## #.#r(Dh  .#.##..# ## .  ##.## .. h. #.####.###... ...#.....)# #.#....... )P##.@....... ..P...##....... ..PP..# ....... ..PP..# .##.### ....##..## #....# ###. ## _PPPPP _Natasha is nearby!r(Dh x  You miscast Jinxbite.  You are very lightly contaminated with residual magic.r(Dh r(Dh .h_.....PPPr(Dh- 4--------12 7Contam r(Dh_ _PPPr(Dh 0 _Nothing appears to happen.r(Dhr (((((((_PPr(Dh{~ .h..5.._PP5   cerulean imp (polearm, summoned)  You shoot a sling bullet. The sling bullet barely misses Natasha.r(Dhp}6===8.3 (1.2r(Dh_.....PPPr(Dhfc _Natasha mumbles some strange words.s(DhC (((((((_.....PPPYou shoot a sling bullet.  The sling bullet completely misses the cerulean imp.s(DhdZ...s(Dhef5.h..PPP9.5s(DhVoPPP _The sling bullet barely misses Natasha.s(DhZ2 ((_.....PPP You shoot a sling bullet. The sling bullet hits the cerulean imp!s(Dhvh  The cerulean imp is heavily wounded. ....5hPPPNatasha extends her claws.90.7_PP _The cerulean imp misses you.s(Dh-' ............# ..#####.####.# ..# #.#.##.######..#.#.# ........###..# ## ..## ##.## .. .. ..#########.#.####.###... ##P...#P.P.###...#.....)# ..PPP.#.P..PP.##@#.5h.... ..P...#P.P..)P##.. P.P.PP#.P...P...##..P.._.....PP..# ....... P..PP.#.....PP..# .##.### ...P..#.......##..## # P.PP.P#.......# ### ##.P.P#..P.##.# #.#########.. ##..5h_h   Natasha (wand)5   cerulean imp (polearm, summoned)--------27 (Dhb( e9;49m---10_t(Dhw#####.######............#.#####.####.#.# #.#.##.######..#.#.# ........###..# ## ..## ##.## .. .. ...#########.#.####.###... ###P...#P.P.###.@.#.....)#.PPP.#.P..PP.##.#........P...#P.P..)P##..5h..... PP.P.PP#.P...P...##....... ....P.._.....PP..# ....... .P..PP.#.....PP..# .##.###5   cerulean imp (polearm, summoned) ....P..#.......##..## # .P.PP.P#.......# ### ###.P.P#..P.###.# PP5.t(Dh^_The cerulean imp attacks as it pursues you!=--2PPP_ _The cerulean imp barely misses you.t(Dhs3.#####.######.# #...#####.####.#.# #.#.##.# #...#####..#.#.#.###..# ## ..#####.## ##.## .. ...#.#.####.###... .###P...#P.P.###@..#.....)# #...PPP.#.P..PP.##.#. #P..P...#P.P..)P##.5.h..... .PP.P.PP#.P...P...##........P.._.....PP..# .... ..P..PP.#.....PP..# .##.### #....P..#.......##..## # t(Dht#.P.PP.P#.......# ### .###.P.P#..P.###.#  The cerulean imp attacks as it pursues you! PP.##5h_.....PPPh   Natasha (wand)5   cerulean imp (polearm, summoned)  The cerulean imp closely misses you.3PPP_.....PPP _Your magical contamination has completely faded away.t(Dh1 #....# #.# #####.###### ................# ##...#####.####.# .....# #.#.##.# ##...#####..#.#.# ........###..# ## . #.## ##.## .. .. .....#########.#@####.###... ..###P...#P.P.###...#.....)# .#...PPP.#.P..PP.##5#....... ##P..P...#P.P..)P##.h.h..... P.PP.P.PP#.P...P...##.... P.....P.._.....PP..# ....... P..P..PP.#.....PP..# .##.### ##....P..#.......##..## # ##.P.PP.P#.......# ###  The cerulean imp attacks as it pursues you!5.._5   cerulean imp (polearm, summoned)4(Dh 7m_ _The cerulean imp closely misses you. The cerulean imp barely misses you.u(Dh ##...#####.# .#....# #.# #####.###### .................# ###...#####.####.# ......# #.#.##.# ###...#####..#.#.# ............###..# ## . ##u(Dh .## ##@## .. .. #.....#########.#.####.###... ...###P...#P.P.###.5.#.....)# ..#...PPP.#.P..PP.##.#....... .##P..P...#P.P..)P##...h..... #P.PP.P.PP#.P...P...##. #P.....P.._.....PP..# ....... #P..P..PP.#.....PP..# .##.####....P..#.##..## #u(Dh ,u(Dh P.###5.hP.Ph   Natasha (wand)_5   cerulean imp (polearm, summoned)u(Dh --5u(Dhn PP.P_u(Dh< u(DhѢ ..#....# #.# #......#####.###### #.................# ####...#####.####.# .......# #.#.##.# ####...#####..#.#.# .............###..# ## . ###...#####.## ##.## .. .. u(Dh  #.....#########@#.####.###...###P...#P.P.###5..#.....)#...PPP.#.P..PP.##h#.......#P..P...#P.P..)P##...h.....P.PP.P.PP#.P...P...##....... ##P.....P.._.....PP..# .......  #P..P..PP.#.....PP..# .##.###  ###....P..#.......##..## #  ##.P.PP.P#.# ###u(Dh fP.Pu(Dh `5====-6u(Dhٸ P.PP.Pu(Dh& v(Dh*v(DhU+v(Dh+v(Dh-v(DhL5Bv(Dh 95P.PP.P5   cerulean imp (polearm, summoned) v(Dh0Aa  #.###.#.# .#.#.# ## .  ##5## .. ..  #@# 7#P.P.##)# #.P..v(DhB #P.P..) #.P.. ._....   P.#....   ..#.... #   ### _You start resting.v(Dh0 #.###.#.# .#.#.# ## .  ##5## .. ..  #@# #P.P.##v(DhV)# #.P.. #P.P..) #.P..._....   P.#....   ..#....    v(DhP.PP.Pv(Dhc _A cerulean imp is nearby!v(Dh0l P.PP.P_  You beckon some vexing sprites to accompany your attacks.v(Dhm 3--------12 ==8Will/2 Jinx Fly v(Dh} "P.PP.P_ _You feel your willpower being sapped. The cerulean imp misses you.w(Dha  You shoot a sling bullet. The sling bullet hits the cerulean imp!  You kill the cerulean imp!w(Dhgh§P.PP.P_w(Dhww(Dh@hP.PP.P_h   Natasha (wand)w(Dh6=200.0 (1.3w(DhUP.PP.Pw(Dhle _The cerulean imp disappears in a puff of smoke!w(Dh{ P.PYou shoot a sling bullet.w(Dh7U*PP.P_w(Dh 9hP.PP.P_ d, very drained) _The cerulean imp disappears in a puff of smoke!  You shoot a sling bullet.  The sling bullet hits Natasha but does no damage.  You feel bolstered by spreading misfortune.  A giggling sprite leaps out and smacks Natasha with her own front paw.  Natasha is moderately wounded.w(Dh?  P.PP.PNatasha stares at you and mumbles some strange words.w(Dh~P.PP.Pw(DhP.PP.P_w(DhEWP.PP_w(DheX12--------------10 1.3w(Dh^P.PP.P_w(Dhb_ _The magic dart hits you. Natasha zaps a wand. The puff of flame hits you!w(Dh\ (P.PP.P_w(Dh  hP.PP.PYou shoot a sling bullet. The sling bullet barely misses Natasha.w(DhB '2.6w(Dh yP.PP.Pw(Dh I _Natasha misses you.w(Dhǝ P.PP.P_ You shoot a sling bullet. The sling bullet hits Natasha!w(Dh&*P.PP_w(Dhd w(DhR Natasha is almost dead.w(Dh)A giggling sprite leaps out and makes Natasha trip over her own paws.  You kill Natasha!w(Dhn+$P.PP.P_w(Dh0w(Dh@..#....# #.#dertzug the Vexing #......#####.######x(DhPoltergeist of Gozag  Gold: 137 #.................#Health: 12/28 ==========-------------- ####...#####.####.#Magic: 3/7==========-------------- .......# #.#.##.#AC: 10  Str: 4 ####...#####..#.#.#EV: 12Int: 15 .............###..# ## .SH: 0Dex: 18 ###...#####.## ##$## .. ..x(Dh)|XL:  4 Next: 136% Place: Dungeon:3  #.....#########@#.####.###...Noise: ===------  Time: 2203.9 (1.3) x(Dh}\#...###P...#P.P.###5..#.....)#a) +1 sling ...#...PPP.#.P..PP.##h#.......x(Dh1Cast: Jinxbite ..##P..P...#P.P..)P##...h.....Will/2 Jinx Fly x(Dhv.#P.PP.P.PP#.P...P...##....... x(Dh##P.....P.._.....PP..# .......x(Dhn#P..P..PP.#.....PP..# .##.###x(Dh b###....P..#.......##..## #x(Dh =##.P.PP.P#.......# ###x(Dh UYou shoot a sling bullet. The sling bullet hits Natasha!  x(Dh}8Natasha is almost dead.A giggling sprite leaps out and makes Natasha trip over her own paws.  You kill Natasha! _Natasha screams in pain as she dies!Your Ranged Weapons skill increases to level 3!A giggling sprite leaps out and makes Natasha trip over her own paws.  You kill Natasha! _Natasha screams in pain as she dies!  Your Ranged Weapons skill increases to level 3!  Your Spellcasting skill increases to level 2! have reached level 5!x(DhCJ/  --more--x(Dh%W4/338---659% P.PP _You feel clever.x(Dhc###...#####.# .#....# #.# ......#####.###### .................# ###...#####.####.# ......# #.#.##.# ###...#####..#.#.# ............###..# ## . ##...#####.## ##@## .. .. ..#########.#.####.###... ##P...#P.P.###...#.....)# ...PPP.#.P..PP.##.#....... #P..P...#P.P..)P##...h.....P.PP.P.PP#.P...P...##....... #P.....P..x(DhUL[34m_.....PP..# ....... #P..P..PP.#.....PP..# .##.### ###....P..#.##..## #PP.P_527 ---40 _x(Dh%Px(DhTP.Px(Dh PP.P_You now have 141 gold pieces (gained 4).x(Dh,6414x(Dh===12 ---5.9 (2Fly x(Dh bPP.Px(Dh _x(Dhfl _The sprites lose interest in your situation.z(Dhz(DhD_You feel your willpower being sapped. The cerulean imp misses you.You shoot a sling bullet. The sling bullet hits the cerulean imp!  You kill the cerulean imp! _The cerulean imp disappears in a puff of smoke!You shoot a sling bullet.  The sling bullet hits Natasha but does no damage.  You feel bolstered by spreading misfortune.A giggling sprite leaps out and smacks Natasha with her own front paw.  Natasha is moderately wounded.Natasha stares at you and mumbles some strange words. _The magic dart hits you. Natasha zaps a wand. The puff of flame hits you!  You shoot a sling bullet. The sling bullet barely misses Natasha. _Natasha misses you.You shoot a sling bullet. The sling bullet hits Natasha!  Natasha is almost dead.A giggling sprite leaps out and makes Natasha trip over her own paws.  You kill Natasha! _Natasha screams in pain as she dies!Your Ranged Weapons skill increases to level 3!Your Spellcasting skill increases to level 2!You have reached level 5! _You feel clever.You now have 141 gold pieces (gained 4).  The sprites lose interest in your situation.z(Dhr The cerulean imp closely _Your magical contamination has completely faded away.  The cerulean imp attacks as it pursues you!closely misses you. The cerulean imp barely misses you. _You start resting.  A cerulean imp is nearby!  You beckon some vexing sprites to accompany your attacks. _You feel your willpower being sapped. The cerulean imp misses you.  You shoot a sling bullet. The sling bullet hits the cerulean imp!  You kill the cerulean imp! _The cerulean imp disappears in a puff of smoke!  The sling bullet hits Natasha but does no damage.  You feel bolstered by spreading misfortune.  A giggling sprite leaps out and smacks Natasha with her own front paw.  Natasha is moderately wounded.  Natasha stares at you and mumbles some strange words.The magic dart hits you. Natasha zaps a wand. The puff of flame hits you!  You shoot a sling bullet. The sling bullet barely misses Natasha. _Natasha misses you.  You shoot a sling bullet. The sling bullet hits Natasha!  Natasha is almost dead.A giggling sprite leaps out and makes Natasha trip over her own paws.  You kill Natasha!{(Dh3{(DhO{(Dh$B###...#####.#{(Dh%dertzug the Vexing .#....# #.#Poltergeist of Gozag  Gold: 141 ......#####.######Health: 15/33 ==========-------------- .................#Magic: 4/8============------------ ###...#####.####.#AC: 10  Str: 4 ......# #.#.##.#EV: 12{(DhInt: 16 ###...#####..#.#.#SH: 0Dex: 18 ............###..# ## .XL:  5 Next: 19% Place: Dungeon:3 ##...#####.## ##@## .. ..Noise: ---------  Time: 2205.9 (0.0) #.....#########.#.####.###...a) +1 sling ...###P...#P.P.###...#.....)#{(Dh Cast: Jinxbite ..#...PPP.#.P..PP.##.#.......Will/2 Fly .##P..P...#P.P..)P##...h..... #P.PP.P.PP#.P...P...##....... #P.....P.._.....PP..# ....... #P..P..PP.#.....PP..# .##.### ###....P..#.......##..## #Your Ranged Weapons skill increases to level 3!Your Spellcasting skill increases to level 2!{(DhYou have reached level 5! _You feel clever.You now have 141 gold pieces (gained 4). _The sprites lose interest in your situation.{(DhXPP.P_{(DhwPP.P{(Dh{(Dh {(DhV {(Dh {(Dh 27 {(Dh {(Dh {(Dh S6={(Dh {(Dh ,{(Dh {(Dh {(Dh : 9{(Dh! {(Dh {(DhT 98{(Dh {(Dh" {(Dhk# 1417=={(Dh$ {(Dh( {(Dh( 0 7 {(Dh) {(DhP Spellcasting skill increases to level 2! have reached level 5! _You feel clever.  You now have 141 gold pieces (gained 4). _The sprites lose interest in your situation.You feel your existence waver again.5===8=====9=6==={(DhV 20={(Dhl tFly {(Dhl _You feel your willpower return.{(DhWn {(Dh]p {(DhFy Q==={(Dh{ t1=={(Dh| {(DhX ,{(Dh {(Dhׂ ,{(Dh X{(Dh {(Dh ^2=={(Dh֋ {(Dh {(Dh M7==={(Dh {(Dh4 ,{(DhR {(Dh ,{(DhG {(Dh {(Dhř K3={(Dh {(DhZ Q==={(Dh {(DhK {(Dh֡ {(Dh {(Dh ,{(Dh {(Dh ^24=8=== _Magic restored.5=={(Dh {(Dh* ==={(DhR k6={(Dh` B{(Dh {(Dh 7={(Dh+ {(Dh {(Dh\ {(Dh> {(Dh {(Dhf h8=={(Dhs {(DhP {(Dhm {(Dh` {(Dh: ,{(Dh {(DhX {(Dh {(Dh {(Dh. {(Dh h9=={(Dh {(Dh {(Dh2 {(Dh {(Dh {(Dh {(Dhs {(Dh ,{(Dh ,{(Dh V30={(Dh ,{(Dh {(Dh} {(Dh {(Dh {(Dh {(Dh B{(Dh {(Dh K1={(DhD X{(Dh@ ,{(Dhg {(Dh ,{(Dhh {(Dh" 2=={(Dh$ {(Dh% {(Dh& {(Dh( ,{(Dh+ {(Dh. B{(Dh8 3== _HP restored.{(Dh?: 3{(Dh: {(DhMA {(DhXB ,{(DhC {(DhkE {(DhG ,{(DhI {(Dh0K {(DhL {(DhzM 9={(Dhd[ {(DhL^ {(Dhg B{(Dhu B{(Dh{ ,{(Dh~ {(Dh ,{(Dh; {(DhU ,{(DhÎ {(Dh X{(Dh {(Dh ,{(Dh {(DhD {(Dh ,{(Dh {(Dh {(Dh ,{(Dh {(Dh ,{(Dhӽ {(Dh B{(Dh {(Dh {(Dh7  .#  #.# #.#J# #.......≈ .###### #....≈... ......# #.#.....≈ .####.# #.#.#.#.. .#.##.# #........{(Dhc #.#.# #..≈...≈. .###..# ######@...#... # ##.## #.......≈...≈. ####.#.####.###......... P.P.###...#.....)#.#.#.. P..PP.##.#............≈ P.P..)P##...........≈... J   endoplasm (asleep) .P...P...##.......#....≈ .....PP..##..........#.. .....PP..#..##.#####...#{(Dh 094.9 (89.0){(Dh +5.9 (90{(Dh, {(Dh ] _An endoplasm comes into view.|(Dh` #.# #.#J  #.......≈  #....≈...  #.#.....≈  #.#.#.#..  #........  #..≈...≈.  ######@...#...  ##.## #.......≈...≈. .####.###......... ...#.....)#.#.#.. .#............≈ )P##...........≈... .......#....≈ #..........#.. . |(Dhh. #.# #.#J  #.......≈  #....≈...  #.#.....≈  #.#.#.#..  #........  #..≈...≈.  ######@...#...  ##.## #.......≈...≈. .####.###......... ...#.....)#.#.#.. .#............)P##...........≈... .......#...[16;1|(Dhz/Z1H#..........#.. _An endoplasm is nearby!|(Dh ^  You beckon some vexing sprites to accompany your attacks.|(Dh a.JJ|(Dh{ 6------12 ==6.9 (1.0)Will/2 Jinx Fly |(Dhо |(Dh ; _You feel your willpower being sapped.|(Dh c  You shoot a sling bullet. The sling bullet hits the endoplasm!|(DhL O$((((|(Dh/ *(|(Dh!U≈....|(Dh141 20=8.1 (1.2 _You kill the endoplasm!}(DhoI}(DhFH _No target in view!}(Dh}(Dh}(Dh}(Dh}(DhB27 _}(DhFly }(Dh _The sprites lose interest in your situation.------}(Dh}(Dh,}(Dh}(Dh,}(Dh^}(Dh,}(Dh}(Dh}(DhM7===}(Dh }(Dhr ,}(Dh}(Dh3}(Dhn6Q===}(Dh67}(DhM9,}(Dh:}(Dh;,}(Dh=}(DhG?}(Dh@}(Dh@}(DhH8===}(DhRJ}(DhK}(DhfL}(Dh+M}(DhO}(Dh_R@141}(DhS}(DhU}(DhW,}(DhPY}(Dh [}(Dh\Q===}(Dh^}(Dh_}(Dh a}(Dha=Water }(DhSb}(Dhd}(Dhg^Fly }(Dhh}(DhLkn _You feel your willpower return.}(Dhk/612 }(Dhl}(Dh pM _You now have 146 gold pieces (gained 5).}(Dhw= #..)###K## ##.#......## #.....#.#. ###...≈.....≈. ##...#....≈...  #..≈...≈.....  #........#.#.. #.#.#.#@......#---}(Dhzw #.......≈...≈. #....≈....# # #.#.....≈...≈ # #.#.#.#.......# # #........#.#.K   kobold (asleep) # #..≈...≈.....≈. # ######....#....≈.... ## #.......≈...≈.....≈}(Dh} 321.1 (23.0)  A kobold comes into view. It is wielding a +0 short sword.Found a short sword.}(Dhj.KK}(Dhep27 ==-2.1 (24}(Dh߇}(Dh~( _The kobold shouts!}(Dh~  #..)###.##  ##.#....K.##  #.....#.#...  ###...≈.....≈.  ##...#....≈...  #..≈...≈.....  #........#.#...  #@......#  #.......≈...≈.. # #....≈....#.... # #.#.....≈...≈.. # #.#.#.#.......# # #........#.#... # #..≈...≈.....≈. # ######....#....≈....   }(Dh8 #..)###.##  ##.#....K.##  #.....#.#...  ###...≈.....≈.  ##...#....≈...  #..≈...≈.....  #........#.#...  }(Dh[#@......#  #.......≈...≈..  #....≈....#....  #.#.....≈...≈..  #.#.#.#.......# #........#.#...  #..≈...≈.....≈. ######....#....≈.... }(Dh}(DhQ}(Dh}(Dh~(Dh?~(Dh@~(Dh(E ~(DhE ~(DhsF(You now have 151 gold pieces (gained 5).~(DhqG~(DhH51~(DhH 12 ~(DhuJ~(DhN ~(DhO~(DhNP_You see here a +0 short sword.~(DhR~(DhS~(Dh>T27 ~(DhT~(DhW~(DhgZ~(Dh\~(Dh ^~(Dh4`~(Dhb~(Dhe~(Dhf~(Dhfg#151~(Dh>i~(Dhk~(Dhn~(Dho~(Dh~q~(Dh t~(Dhx~(Dhy~(Dh{~(Dh!~(Dhς~(Dh+~(Dhۇ~(DhV~(Dh~(Dh֍~(Dh7~(Dhj~(Dh~(Dh~(Dh$~(Dh~(Dh_ ~(Dh0#.##### ~(Dhդ #.#~(Dhz% ~(Dh#.#~(Dh' ~(Dh#.#~(Dh}' ~(Dh>#.#~(Dh߮  ~(Dhx#.#~(Dh ## ##### ... ~(Dh#.#~(DhPu .. #..h ... ~(Dh #.#~(Dh}###.##.# ... ~(Dh..#~(Dhl#......@.# #.##~(DhU--- ~(Dh###~(Dhu......##.### #..~(Dh* ~(Dhɶ##### #...# #.#~(Dhc ~(DhZ#..)###.##~(Dh ~(Dh9g##.#....).###~(Dhӹ ~(Dhss#.....#.#...#...~(Dh0|h   Natasha (wand, wandering)~(Dh˻ ~(Dhl###...≈.....≈...≈..~(Dh& ~(Dhǽ|##...#....≈....#....~(Dha ~(Dh_#..≈...≈.....≈...≈..~(Dh38.4 (15.~(Dh 0)~(Dh ~(Dh5!~(Dh .~(Dh   ~(Dh%hNatasha, Servant of Life and Death comes into view. She is carrying a wand of~(Dhflame.~(DhI~(Dht~(Dh---~(Dh$9.4 (16~(Dhx~(Dh ~(Dha~(Dh_Natasha moves out of view.~(Dh~(DhMh~(Dhrh   Natasha (wand, wandering)~(Dh~(Dh~(Dhm60~(Dh 12 ~(Dh40.4 (17~(Dh~(Dh ~(DhD~(Dh0_You now have 160 gold pieces (gained 9).~(DhA  ## ##### ...  .. #..h ...  #.###.##.# ...  #......@.# #.##  ......##.### #..  ##### #...# #.#  #..)###.##  ##.#....).###  #.....#.#.  ###...≈....  ##...#....≈  . ~(DhZ! ## ##### ...  .. #..h ...  #.###.##.# ... ~(DhvF #......@.# #.##  ......##.### #..  ##### #...# #.#  #..)###.##  ##.#....) #.....#.#.  ~(DhZY###...≈.... ##...#....≈ .~(DhA~(Dh~(Dh%~(DhY*\ _Natasha is nearby!(Dh hh)You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.  Natasha hisses angrily.6------==1.0)Will/2 Jinx Fly (Dh-(DhzV _Natasha casts a spell.(Dh`L (( You shoot a sling bullet. The sling bullet hits Natasha!(Dh ..  Natasha is heavily wounded.**(DhLr..27-----=2.6 (1.2 _Natasha zaps a wand. The puff of flame hits you.(Dh+ (((You shoot a sling bullet.(Dh.:*(DhU  The sling bullet closely misses Natasha.  (DhYou feel bolstered by spreading misfortune.A giggling sprite leaps out and smacks Natasha with her own front paw.(Dh (DhP h5. d, very drained)(Dh]5   cerulean imp (polearm, summoned)  Natasha is severely wounded.(Dh0'u *Natasha casts a spell at you.(Dh˫&.(DhS10 3.9 (1.3(Dh(DhxA _The magic dart hits you but does no damage.(DhG(((DhAG h.  You shoot a sling bullet. The sling bullet barely misses Natasha.(DhN (Dh/O *(DhS (Dh .-----5.1 (1.2 _Natasha zaps a wand. The puff of flame hits you.(Dh.....# .##### .# .# .# .#  .# ## ######... .#  .. #.h5..... # #.###.##@# ... .# #..# #.## ##......##.### #.. ##### #...# #.# #..)###.####.#....).###  #.....#.#...#... #...≈.....≈...≈..##...#....≈....#.... )Natasha seems less drained. The cerulean imp completely misses you.------27 --60 _Natasha com(DhR0pletely misses you.(Dh?((Dh hYou shoot a sling bullet. The sling bullet misses Natasha.  The cerulean imp hits you from afar with a +0 spear.  Natasha claws you.(Dhw21----12 ===7.4 (1.3(Dhٙ(DhϜC _The cerulean imp hits you but does no damage.(Dhy (You shoot a sling bullet.(DhX_:*(Dht/J h d, very drained)The sling bullet closely misses Natasha.  A giggling sprite leaps out and makes Natasha trip over her own paws.  Natasha is almost dead.(Dh.4  Natasha stares at you and mumbles some strange words.(Dh4  The magic dart hits you but does no damage.2=---18.6 (1.2 _The cerulean imp hits you but does no damage.(DhD  You shoot a sling bullet. The sling bullet hits Natasha.  You kill Natasha!You feel Natasha's spirit has finally been put to rest.(DhW$§(Dh- '§(Dhl (Dh 160 =7===429.8(DhX (DhT  (Dh7 (Dh A_The cerulean imp disappears in a puff of smoke!(Dhz (DhI #.#.# ...# ##### # # # #  # # ## ######...# #  .. #.@§...... # #.###.##.####...#  #........# #.## #......##.### #.. ##### #...# #.##..)###.####.#....).### #.....#.#...#...#...≈.....≈...≈...27 ---500 (DhS  You now have 166 gold pieces (gained 6).  r - a wand of flame (16)  The jinxing sprites lose interest in you.612 ---1.8 (2Fly (DhX  (Dh7Y (DhY H_The sprites lose interest in your situation.(DhZ (Dh327 ===0 9(Dh24=8(DhM8===(Dh3r 7 (Dhs _You feel your existence waver again.(Dh@*166(Dh(Dh(Dhj5==(Dh(Dh- (Dh@ ;===(Dh (Dh ,(Dh(Dh,(Dh(Dh8(DhU6=(Dh(Dht(Dh(Dh(Dh,(Dh(Dh(Dh(Dh%(Dh (Dh v7=Fly (Dhc!(Dh@#$ (Dh#g_You feel your willpower return.(Dh$(Dh&(Dh&(Dh'(Dh)(Dh)(DhG*(Dh+(Dh*,h8==(Dh-(Dhu.(Dh.(Dh/(Dh 1(Dh1(Dh>2(Dh3(Dh"4(Dh4(Dh6(DhN7h9==(Dh>8(Dh9(Dh_:(Dh=;(Dh~<(Dh<(Dh=(Dh%?(Dh?(Dh^@(DhA(DheBV30=(DhfC(DhE(DhE(Dh*G(DhUI(DhI(DhK(Dh M(DhM(DhN(DhP(DhMQ#1(DhQ(=(DhT(DhV(DhW(Dh[(Dhh(Dhτ(Dh"(Dh2==(Dh܏(Dh ,(DhX(DhO(Dhח(Dh}(Dh(DhCh3==(Dh(Dh=(DhX(DhX(Dh(Dh?(Dh(Dhv(Dh,(Dh(Dhc@  There is an open door here.(DhC(Dh _(Dh(Dh*(Dh,(Dh(Dh=12 (Dha(DhQ _r - a wand of flame (44) (gained 28 charges)(Dh;;27 (Dh(Dh=(Dh(Dh(Dh(Dh(Dhf(Dh5(Dh(Dh6(Dh(Dh(Dh8(Dh(Dh(Dh(Dhh(Dh(DhE@  There is an open door here.(Dh(Dhp _(Dh(Dht(Dh,(Dh.(Dh(Dh G  #.#  #.# ##.#.# #...# #..# #...(Dh!f#'## #.##...##...## #.###### #...# ##.....## .......# #.#.# ##.......## ...#.#.#####..........### ................@..'.........'.412.8 (6(Dhl1.0) ...#.#.#####....####.........# .#.#.#.# ....... ##.......# .(.....# ###.##< ##.....## ##.##### # #. ##...###.# (Dh##'###.# #. #.#.# #. #.  #.# ##.##(Dh(Dh +3.8 (62(Dh(Dh9 _Found a stone staircase leading up.(Dh:%3(Dhy&(Dh)(Dh6(Dh@X(DhA(DhD,(DhqF(DhI(Dh.M,(DhO(DhQ(DhNT(DhT(DhU(Dh(X(DhZ,(Dh[(Dh8](Dh^,(Dh_(Dhb=12 (Dhc(Dhe~ _d - 3 scrolls labelled FURCHU UGIDGH (gained 1)(DhQgQ27 (Dhh(Dhi(Dhj(DhSk(Dhk(Dhl(Dhn(Dhn(Dh2o(Dh"p(Dh4q(Dhq(Dhbr(Dhs(Dht07312 (Dh&u(Dh'wM _You now have 173 gold pieces (gained 7).(Dhw(Dhx;27 (DhWy(Dh#  #.# #.#@####.# (Dh`30.8 (17  #.# #.#......#  #.# ##...######  ##.# #.....# .  #..# #.....# #'## #.## #.....# ##...## ####.###### ##...## ##.....##  ..........# ##.#.## ##.......##  ......#.#.#####....####.........# (Dh (Dh+1.8 (18(Dhx(Dh; _Found a stone staircase leading down.(Dh  There is a stone staircase leading down here. _(Dh,(DhX(DhǴ(Dh  There is an open door here. _ #......# ##.###### ..##.# ...# #.# ...# ##'## # ##...## ..## ##.....## .#.## ##.......## ....####.........###(DhC%#... .......'........@'......59.8 (2 ....####.........####..> ....# ##.......## .##<# ##.....##  .##.# ##...## .##.# ##'## . #.# #.#  #.# #.#  ..# ##.##60.8 (29 _Found a stone staircase leading down.(Dh  There is an open door here. _(Dh,(Dhè(Dhĩ(DhE(Dh(Dh(Dh(Dhe(Dh(DhIJ(Dh(Dh^(DhͶ(Dh(Dh(Dh/(Dh˻(Dh(Dh(Dh(Dh.(Dh(Dh(Dh(Dh(Dh(Dh(DhD(Dh(Dh(Dh{(Dh(Dhf(Dh\(DhR(Dh(DhY(Dh3(Dh&(Dh(Dh(Dh(Dh(Dh(Dhu(DhP(Dh;(Dh(Dh(Dh(Dh(DhP(Dh(Dh(Dh~(Dh(Dh (Dh(Dh(Dh(Dh,(Dh(Dh(Dh(Dh(Dh(Dh(Dhz(DhF(Dhb(Dh(Dh (Dhg (DhL (DhT (Dh (Dh[ X(Dh ,(Dh (Dh X(Dh5 (Dh (Dh (Dh (Dh" (Dh# (Dhp$ (Dhs% (Dh& (Dh( (Dh\) (Dhf* (Dh , (Dh- (Dh. (Dh/ (DhF1 (Dh2 (Dh3 (Dh4 (Dh6 (Dh7 (Dhi8 (Dhj9 (Dh: (Dhc< (Dh>= (Dh`> (DhD@ (DhA (DhB (DhC (DhE (DhaF (Dh=G (Dh0H (DhI (DhK (DhK (DhL (DhcN (DhO (DhP (DhQ (DhS (DhiT (DhFU (Dh=V (DhW (DhY (DhY (DhZ (Dh\ (DhK^ (Dh5_ (Dh9` (Dha (Dhc (Dhd (Dhe (Dh%g (Dhh (Dhvi (Dhj (Dh l (Dhm (Dh}n (Dho (Dh q (Dhr (Dhcs (Dhjt (DhRv (Dhw (Dhx (Dhy (Dh{ (Dh5} (Dh~ (Dh  (Dh (Dh (Dhڂ (Dhу (DhI (DhĆ (Dh (Dh (Dh+ (Dh΋ (Dh (Dh (Dh5 (Dh (Dh (Dh (Dh (Dhx (DhP (DhK (Dhț (DhE (Dh (Dh (Dh] (Dhڢ (Dh (Dh (Dh (Dhb (Dh> (Dh (Dh (Dh@ (Dh (DhF (Dh (DhR (Dh, (Dh (DhԺ (Dh (Dhx (Dh (Dh (Dh (DhU (Dh (Dh (Dh (Dh (Dhn (Dh (Dh (Dh9 (Dh` (Dh] (Dh (Dh (Dh# (Dh (Dh (Dh (Dh (Dh (Dh (Dh (Dh (Dh (DhF (Dh (Dht (Dh (Dh   .. #.........# #.# .###.##.####...###.#.....# ##.##########.#..##.### #............# #### #...# #.############ #..)###.## ### (Dh! ##.#....).### #...# #.....#.#...#...#b  ###...≈.....≈@..≈  ##...#....≈....#....≈.  #..≈...≈.....≈...≈....  #........#.#.......#.#  #.#.#.#.......#.#.....  #.......≈...≈.....≈...b   bat (asleep)  #....≈....#....≈.... ......≈...≈.....≈..#.#.#.#.......#.#.(Dh_- .535.8 (75(DhK1 +6.8 (76(Dh6 (Dh; V _A bat comes into view.(Dh|W^  You beckon some vexing sprites to accompany your attacks.(DhY6------12 ==7.8 (1.0)Will/2 Jinx Fly (DhvQ _You feel your willpower being sapped.(Dh]  You shoot a sling bullet. The sling bullet hits the bat!(Dhc$((((((Dh8L..≈..(DhhU]173 3=9.1 (1.3(Dh[(Dh._G _You kill the bat!(Dh 3(Dh# (Dh H _No target in view!(Dhw (Dhx (DhW (DhE H _No target in view!(Dh\27 _Fly (Dh _The sprites lose interest in your situation.------(Dh (Dh6,(Dh(Dhc7===(Dh(DhV173(DhsB(Dh!B(DhY#Q===(Dhd$(Dh&,(Dh*(Dhe-,(Dh%0(Dh3B(Dh98===(DhA(Dhj_Water ===912  _You now have 179 gold pieces (gained 6).27 Fly  _You feel your willpower return.(DhnB(Dhsn(Dht,(Dhwu(DhO{X(Dh{(Dh|(DhM}(Dh}(Dh(Dh(Dh1(Dhˁ(Dh(DhŃ(Dhs(Dh(Dh(Dh(Dh6,(Dh?(Dh(Dhlj,(DhL(Dh?,(Dh؍(DhQ(Dh(Dh(Dh(Dh(DhE,(Dh˓(Dhq(DhS(Dhז(DhY(DhԘ(Dh(Dh(Dhl(Dh(Dh(Dh2(Dh(Dh(Dh(Dh(DhB(Dh(Dho,(DhH(Dh(Dh,(Dh(Dhs(DhL(Dhϴ=Water (Dh(Dh_(Dhz>(Dh=(Dh(Dh,(Dh(Dh(Dh>,(Dh(DhT= ........#.#.......#.#...# #.#.#.#.......#.#........###.#≈...≈.....≈...≈......#≈....#....≈....#.....#### .#.....≈...≈.....≈...≈... (Dh.#.#.#.......#.#.........# ........#.#.......#.#..### ..≈...≈.....≈...≈......# ....#....≈....#)@..≈.#.#--- ..≈...≈.≈......# ........#.#.......#.#..# )#.#.#.......#.#.......# .......≈...≈.....≈...≈.# ....≈....#....≈....#...# .. ..≈.!...≈.....# .....#.. ...#.#$....#.# ####...#(Dh#.#.#.#.#...# #.# #.#.#.#.......#.#..###.# #.≈...≈.....≈...≈......# (DhJ<#....≈....#....≈....#.....#### #.#.....≈...≈.....≈...≈...# #.#.#.#.#.#.........# #.#.#.#.#..### #..≈...≈.....≈...≈......# #....#....≈....#@...≈.#.#.≈...≈.....≈...≈......#(Dh{.#.#.#.#..# .)#.#.#.#.#.......#.≈...≈.....≈...≈.#.≈....#....≈....#...#.#....≈...≈.!...≈.....#.#...<...#.#$....#.# #####...#(DhY87.1 (48.0)<(Dh4G---8.1 (49(Dhh(Dh _Found a stone staircase leading up. _You see here a +2 falchion of holy wrath.(Dh] _(Dh"  #..#.#.......#.#..###  #..≈...≈.....≈...≈......# ##....#.#)...≈.#.# .≈...≈......# #.........#.#.......#.#. ...)#.#.#.......#.#..... ..≈...≈.....≈...≈. ....#....≈....#...# ..≈...≈.@...≈.....#.....#...<...#.#$....#.# #.#####...#.........#### #.# ####.....[(Dh-L40m...# #.# ##+####### #.# #.# #.#.#94.1 (6.0)12 5.1 (7 _s - a metallic clear potion(DhIa 27 (Dh.h F9112 (Dh  _You now have 191 gold pieces (gained 12).27 Water (Dh ,(Dh ,(Dh (DhD (Dh ,(Dh (Dh (Dh) (Dhu ! #.........#####.#  ##........# #.##   ##+####### #..#   ##.#   #.#   # #.#   ... #.#   w##:.##.#   .......@#   ###..####   ....   ###      w   dart slug (asleep)  (Dh 614.1 (19.0)  A dart slug comes into view.5.1 (20(DhP (Dh` / _Found a book of Geomancy.(DhZo..#  #.##   #..#  ##.#  #.#  # #.#  ... #.#  w##:.##.#  .......@#  ###..####  ....  ###(DhF w..#  #.##   #..#  ##.#  #.#  # #.#  ... #.#  w##:.##.#  .......@#  ###..####  (Dh*....  ###(Dhr _A dart slug is nearby!(Dh^  You beckon some vexing sprites to accompany your attacks.(Dh_.ww(DhH6------12 ==6.1 (1.0)Will/2 Jinx Fly (Dh(Dh; _You feel your willpower being sapped.(DhU ((((( You shoot a sling bullet. The sling bullet hits the dart slug!(Dh;T :*(Dh|C t _You feel your willpower being sapped.  You shoot a sling bullet. The sling bullet hits the dart slug!  The dart slug is almost dead.You feel bolstered by spreading misfortune.  A giggling sprite leaps out and makes the dart slug trip over its own  underside.(DhJ $.....(Dhp 191 4/3410 6=7.3 (1.2(Dh}w (Dh{ M _You kill the dart slug!(DhS (DhT (Dhm\ ^ _No target in view!(DhN _No target in view!(Dh^|27 _Fly  _The sprites lose interest in your situation.------(Dhbs 9(Dh{t7===8=== 7  _You feel your existence waver again.(Dh,(Dh191(DhH(DhٚF8===(Dhi(Dh(Dh,,(Dh(Dhՠ(DhС(Dh`(Dh(Dhd(Dh(Dh(Dh(DhJ(Dh(DhC;===(Dh(Dhz ..#...<...#.#.....#.# ...#.........#####.#  ####........# #.## ##+####### #..# (Dh3######.#  ..# #.# ##.####.###.# ........##.#  #.##@.##.# --- #.$......#  ####..####  .....#(DhZ #####.# ..# ###   You pick up a book of Geomancy and begin reading...(Dh037.3 (20.0)(Dhz\12 ---8.3 (21(Dh(Dh] _You add the spells Sandblast, Stone Arrow and Passwall to your library.(Dh T27 612  _You now have 196 gold pieces (gained 5).27 Fly  (Dhw _You feel your willpower return.(Dh n(Dhh (Dh6 (DhX (DhI (Dh (Dh6 (Dh (Dh (Dh (Dhr (Dh (Dh (DhQ (DhH (Dh (Dh (Dh (Dh% (Dh# (Dh (Dh/! (Dh" (Dh7% (Dh}& (DhR( (Dh) (Dh+ (Dh- (Dh3 (Dhc> (DhC (DhDE (Dh-F (Dh%H ,(DhI (DhJ (DhK (DhmM (DhN (DhO (DhS ,(DhjU (Dh_V (Dh+Y (Dh\ X(DhR` ,(DhIa (DhHc ,(Dhf (Dhi X(Dhk ,(Dh;y (Dhހ (Dh (Dhƒ (Dḧ́ (Dh (Dh (Dhk (Dhu (Dh (Dh (Dh (Dh (Dh= (Dhғ (Dh (Dh˕ (Dhҗ (DhN (Dh9 (DhI (Dh (Dhg (Dhj (Dhɡ (Dh* (Dh (Dh (Dhg (Dh (Dh (Dh~ (Dh (Dh B(Dh (Dh (Dh ,(Dh| (Dh8 (Dh ,(Dh (Dh (DhG (Dh (Dh (Dhd (Dh (Dhn (Dh (Dh (DhN (Dh (Dh (Dhi (Dh ,(Dh (Dh (Dh ,(DhK (Dh_ (Dhi (Dh (Dh (Dh& (Dh (Dh (DhM (Dh (Dht (Dh (Dh (Dh (Dh (Dh (Dh[ (Dh (Dhk (Dh (Dh (Dh/ (Dh ,(Dh (Dh` (Dh ,(Dh (Dh$ (Dhx ,(Dh (Dh?(Dhc,(Dh3(Dh9(Dh4 ,(Dh (DhC(Dh6(Dh(Dh(Dh(Dh,(Dh(Dh(Dh,(DhU(Dhh!(Dh"(Dh#(Dh$(DhCv(DhGB(DhvH(DhI(DhJ(DhL(Dh N(DhhO(DhOP,(DhQ(DhR,(DhS(Dhf&(DhPi(Dho(Dhp,(Dhjq(Dh r(Dhys(Dhmt(Dh u(Dhu(Dhev(Dhcw(Dhx(Dhx(Dhy(Dhg{(Dh |(Dh|(DhŁ(Dhւ(Dhu(Dh(Dh(Dh(Dh(Dh((Dh(Dh(DhR(Dh(Dh[(Dh(DhW(Dh(Dh(DhL(Dh(Dhy(Dhy(Dh(Dh(Dh(DhX(Dh(Dh&(Dh(Dho(Dhr(Dh (Dh(Dh((Dhm(Dh(Dh(Dh(Dhl(Dh(Dh$(Dhȼ(DhϿ,(Dht(Dh(Dh,(Dh(Dh(Dh,(Dhr(Dh(DhG(Dh(DhB(Dh(Dh,(Dh(Dh(Dh,(Dh(Dh(Dh (Dh(Dh<(Dh (Dh,(Dh(Dh(Dh,(Dh(Dhe(DhI,(Dh(Dh (Dht",(Dh=%(Dhh'(DhO)(Dh5:(Dh<(DhR?(DhA,(Dh(Dh(DhB(Dh(Dh(Dh (Dh ,(Dh (Dh(Dh,(Dh*(Dh(Dh,(Dh(Dh(DhH,(Dh(DhK!(Dh\#,(Dh$(DhE((Dhi*,(Dh,(DhT/(Dh0(Dhe1(Dh2(Dh4(Dh6,(Dh7(Dh9(Dh?(DhA(DhB,(Dh$EB(DhE(DhdF(Dh/G(DhH(DhH,(DhJ(DhJ(Dh^K,(DhzL(DhjM(Dh N,(DhO(DhRX(DhTTB(Dh?U(DhLV,(DhV(DhW(DhjX(Dh Y,(DhZ(DhZ(Dh[,(Dh\(Dh],(Dh^(DhR_(DhP`(Dh`,(DhXen(DhWj(Dhp(Dh(Dh8v(Dh.,(Dh20012 (DhM _You now have 200 gold pieces (gained 4).(DhQ27 (Dh(Dh™(Dh,(Dh8(Dh_(Dh(Dh,(Dh(Dh(DhC(DhҠ(Dh(Dhܢ(Dhl,(Dh(DhB(Dh(Dh(Dh(Dhé(Dhk(DhX(Dh,(Dh(Dh(Dh(Dh-(Dh#(Dh (Dh,(Dh(Dh(Dh,(Dh(Dhy(Dh ,(DhP(Dh3(Dh¹,(Dh(Dhɻ(Dh`,(DhX(Dh(Dh6(Dh,(Dh(Dh(Dh(Dh#(Dh(Dh(Dh{,(Dh(Dh(Dhp,(Dhl(Dhi(Dh,(Dh(Dh(Dhe,(Dhx(DhN(DhB(Dh(Dho,(Dh}(DhQ(Dh,(Dh(Dh(DhW,(Dh(Dh(Dh.,(Dh(Dh?,(Dh(Dhv(Dh(Dh(Dh(Dh(Dh9,(Dh{(Dh*(Dh(Dh{(Dh (Dhb(Dh`,(Dh(Dh(DhT(Dh(Dhn(Dhx(Dh(Dh#(Dh(Dh(Dhd ######### #########.@.....# #819.3 (181.0)(Dh) #............#.############.#########..# #.........#.##### )..# #.#########.##..# ..♣ ### ##.##..# ..♣ ##.##..# ♣♣(Dh#.###.# #.....#(Dhb(Dh ,202(Dh (DhIU _Found a hammer.12 13 _t - a glowing purple potion(DhAI(DhsB(Dh\w27 (Dhl_,(Dh*`(Dh`(Dh*l(Dhm,(Dho,(DhNp(Dhq(Dhr(DhEs(Dhs(Dhu(Dhrv(Dhw(Dhw(Dhiy(DhL ######### #####  ########.......# #...#  #............#.###########.#.#  #.#########..####............#  #.##### #.)..# #.########...##.##..# ♣....♣ ####...#(Dh#.##..# ♣♣...♣##.###.##..# ♣♣.♣♣ #.# #.###.# ♣♣@♣ #.# 343.0)#.....# ♣.♣♣ #.# ####..# ♣. ##.# (Dh}#...# .♣ #..# ##.## #+ ### #.#####.## .. #.## #####.### #....# #. #..###........ #.#### #) #...##......#. (Dh#.# #...†......... (Dh(Dh++5.3 (14(Dh?(Dh>5 _Found a runed translucent door.(Dh^c_(Dhe(Dhyh(Dhq(Dh{(DhH(Dh(Dh (Dh̋(DhX(Dh(Dh/(Dhg(DhO(Dhy(Dh(Dh(Dh(Dhi(Dh߯(Dh<(Dh](Dh,(Dh:(DhD(Dh*(Dh(Dh$(Dh](DhZ(Dh(Dh(Dh(Dh(Dh(DhT(Dh(Dh(Dhe(Dh(Dh(Dh(Dh(Dhc  (Dh#  (Dh You see here a +0 hammer.(Dh(Dh (DhZ_(Dh(Dh(Dh(Dh(Dh(Dh!(Dh#(Dh$(Dh%(Dh,(Dh-(Dh.(Dh/(Dh5(Dh7(Dh8(Dh:(Dh?(DhA(DhB(DhC(DhI(DhpK(DhVL(DhM(DhpS(DhU(Dh%V(Dhu(Dh){(Dh|(Dh}(Dh~(Dh(Dh(Dh(Dh(Dhr(Dh(DhǏ(DhĐ(Dh(Dh(Dh(Dh(DhN(Dh(Dh(Dh(Dh!(Dh(Dh}(Dh(Dh(Dh(Dh(Dh(Dh#(Dh(Dh~(Dh(Dh(Dh-(Dh(Dh(Dh(Dh(Dh(Dh(Dh[(Dh(Dh(Dh7 (Dhh(Dh9,(Dh(Dh;(Dh,(Dh(Dh"(Dh,$,(Dhb%(Dh*(Dh@,,(Dh|-(Dh^2(Dh2(Dhx3,(Dh7(Dh|8(Dh;,(Dh=(Dhb?,(Dh@(DhC(DhqD(DhD,(DhI(DhI(Dh/J(DhJ(DhN(DhO,(DhP(DhT(DhU,(DhV(DhZ(Dh[,(Dh\(Dh`(Dha,(Dhb(Dh f(Dhf(Dh'g,(Dhj(Dhak(Dhk,(Dh\o(Dhp,(Dhq(Dht(Dht(Dhdu,(Dhx(Dh)z,(Dh;{(Dh~(Dh!,(Dh](Dh(Dh/,(Dhi(Dh(Dhˌ,(Dh(Dh(Dh,(Dh(Dhӕ(Dh",(Dh)(Dh(Dh0,(Dhk(Dh(Dhe(Dh(Dh(Dh(Dh6(DhŤ(DhP(Dhw(Dh|(Dh (Dh(Dh (Dhs,(Dh(Dh@  There is an open door here.(DhK _(DhK,(DhX(DhX(Dhx  There is an open door, spattered with blood here.  You see here the felid skeleton of Natasha.(Dh*(Dh _(DhH(Dh[(Dh(Dhg(Dh(Dh(Dh(Dh5(Dh(Dh(Dhr(Dh(Dh(DhD(Dh(Dh(DhX(Dh (Dh,(Dh(Dh(Dhy,(Dh~(Dh(Dh(DhA(Dh(Dh{(Dh; (Dh (Dhw (Dh (Dh(Dh(Dh(Dh:(Dh(Dh,(Dh(Dh.(Dh(Dh(Dh(Dh(Dh(Dh(Dh (Dh-(DhA(Dh(DhX(Dh" (DhC!(Dh!(DhY"(Dh<#(Dhu$(Dh%(Dh%(Dh&(Dh'(Dh((Dhk)(Dh*(Dh+(Dh=,(Dh,(Dh-(Dh.(Dhb/(Dh/(Dh0(Dh1(Dh\2(Dh2(Dh3(Dh4(Dh!5(Dh5(Dh 7(Dh^={ #..........# ##.#.## ##....... #......#.#.#####....####......... .......................'......... #......#.#.#####....####. (Dh=<#..#.#.#.#.#........# ##.... #....(.....#.###.##<# ##.....# ######.##### #.##.# ##...##  #.# ##.##.# ##'##  #.# #.@##.##.#  #.# #.###.##.# ### #.# g.. ..# ##.## (Dh>..# #.# ..##.## ######...# #.# #.# #. .. .. #......... #.####.# # #.###.##.####...## g   goblin (asleep) #......# #........# ##.#### ######## ......##.### #..... (Dh@~##### #...# #.####(DhD.918.3 (83(DhD+9.3 (84(DhoH(DhNNs _A goblin comes into view. It is wielding a +0 club.(Dh!   #... ..................#.......# (#.##<#  #.##.#   #.# ##.##.# ##'##  #.# #.@##.# #.#  #.# #.###.# #.#  #.# g.. ..# ##.##  #.# ..##.##   #.# #. .. ..   # #.  #.  ..  ##### #...# (DhC  #... ..................#.......# (#.##<#  #.##.#   #.# ##.##.# ##'##  #.# #.@##.# #.#  #.# #.###.# #.#  #.# g.. ..# ##.##  #.# ..##.##   #.# #. .. ..  # #.  #.  ..  ##### #...#  _A goblin is nearby!(Dha  You shoot a sling bullet. The sling bullet hits the goblin!($((DhP/..(Dh 200 12 ===20.5 (1.2) _You kill the goblin!(DhQ _No target in view!(Dh 27 _(Dh*  (Dh8- |..÷...............'...... ..##......#.#.#####....#### .###..#.#.#.#.#........# ## ## #....(.....#.###.##<# ## # ######.#####. #.##.# ##... #.# #. ##.##.# ##' #.# #. #..##.# #.# #.# ##.##.###.# #.# ###### #.# #..@......# ##.#---(Dh. 4.5 (4.0 .....# #.# #..##.###.#######...#.# #.# #.. ..... #........ # #.####.# #>###.###.##.####...  #......# #. #........# ##.# (DhW3  ######## #. ......##.### #.. # ##### #...# #. #..)###.# ##.#....).(Dhr4 (Dh5 ---(Dh5 #5.5 (5(Dh9 (Dh @  (Dh@ (DhA -_Found a stone staircase leading down.  (Dh/B (You now have 204 gold pieces (gained 4).(Dh]C (Dh D 4(DhD 12 (DhE 6.5 (6(DhiM (DhP  (DhP (DhS _You see here a +0 club.(Dh 27 (DhS  There is a stone staircase leading down here. _204(Dh (Dh (DhB"(Dhx-(Dh/(Dh0(Dh2(Dh~7(Dh9(Dh:(Dh<(DhA(DhXD(DhrE(DhIG(Dh[L(DhO(DhP(DhR(DhZ(DhI](Dhg^(Dh d(Dh j(Dh o(Dh{(Dh }(Dh(Dh(Dhv(DhM(Dhg(Dh(Dh(Dh%(Dh(Dh(Dhl(Dh(Dhš (Dh (Dh>You see here a +0 short sword.(Dh(DhK (Dh_(Dh(DhQ(Dh(Dh}(Dh7(DhB(Dh(Dh(Dh(DhP(Dh(Dh(DhZWater (Dh(Dh(Dh(Dh`(DhH(Dh (Dh(Dh(DhK(DhG(Dh%(Dh1(Dh(Dh(Dh(Dh(Dhe(DhN(DhWater (Dh(Dh(Dh(Dh(Dh(Dhq (Dhr(Dh(Dhu(Dh`(DhWater (Dh(Dho(Dh (Dh2 (Dh (Dh  (Dh(Dh(Dh[(DhF(Dhz(Dh(Dhv(Dh](Dh!(DhQ$(Dh%'(Dh/((Dh$*(Dhr-(Dhi0(Dht1(DhY3(Dh6(Dh9(Dh;(Dh<(Dh @(Dh(Dh(Dh(Dh(Dh (Dh (Dh` (Dh5(Dh(DhE(Dh9(Dh#(Dh(Dh(Dh(Dh"(Dh%(Dh&(Dh((Dh*(Dh,(Dh-(Dh/(Dh1(Dh<3(Dh?4(Dh5(Dh: (Dh;j#.......≈...≈.....≈...≈......# (Dhi<#.###.........#.#.......#.#..# (Dh(=#.....)#.#.#.......#.#.......# (Dh=............≈...≈.....≈...≈.# (Dh>..........≈....#....≈....#...# (DhP?#.......#....≈...≈.....≈.....# (Dh@#..........#...<...#.#.....#.# (Dh@..##.#####...#.........#####.# (DhfA.###.# ######.@..(DhB,#.## (Dh%C## #.# ##+####### #..# (DhC #.# #.# ##########.# (DhD #.# #.# #......# #.# (DhpG# ######.###.####.###.#.# #..........##.##.# ##.##.......#.##..##.##.# #...##...#..#........##.#####.#.###.##..####..####(DhJ(DhvK68.5 (4(DhL 2.0)(DhL'(DhoM5#.#(DhN+#.#(DhN+#.#(DhqO!...(DhP ...(DhP ...(DhU(Dh=W(DhW12 (DhX!======(DhIY$9.5 (43(Dh'](Dh_ (Dhć7_As you open the door, it creaks loudly!(Dh(Dh(Dh(Dh(Dh\27   There is an open door here.(Dh' 5 _(Dh (Dhh (Dh,(DhG(Dh(Dh(Dh(Dh(Dh(Dh(DhH(Dh(Dh](Dh ,(Dhq!(Dh"(Dh#,(Dh$(Dh%(Dh'B(Dh'(Dh(,(Dh)(Dh*(Dh+,(Dha-(DhD(DhE,(DhE(DhK(DhRB(DhT(Dh6V,(DhV(Dh](Dh^(Dhf_,(Dhd(Dhe,(Dhf(Dhk(Dhm,(Dhm(Dhr(Dhs(Dh?t,(DhYy(Dhz,(Dh{(Dh(Dh,(Dhm(Dhs@  There is an open door here.(Dh(Dh _(DhK(Dh!(Dh],(Dh(Dh-(DhЙ,(Dh(Dh(Dh<,(Dh'(Dh@(Dh,(Dh,(Dh (DhҴSWater (Dh0(Dh(Dh>(Dh(Dh(Dhk,(Dh(DhV(Dh,(Dh/(DhF(Dh,(Dh'(DhB(Dh,(DhC(Dh4(Dh,(Dh1(Dh(DhP,(Dh|(Dhs(Dh(Dh#(Dh(Dh(Dh(Dh(Dh(Dh(Dh(Dh(Dh(Dh!(Dh&$(DhS%(Dh1'(DhG+(Dh-(Dh.(DhO0(Dh4(Dh7(Dh8(Dh:(Dh>(Dhx@(DhgA(DhB(DhmG(DhI(DhJ(DhL(Dh6P(Dh'R(DhS(DhT(DhX(DhZZ(DhJ[(Dh\(DhE`(Dh(Dh+(Dh,(Dh(Dh߳(Dh(Dh:(Dh(Dh(DhX,(Dhü(Dh(Dh,(Dh<(Dh?(Dh;,(Dh(Dh(Dh,(Dh(Dh(Dh,(Dh2(Dh(Dh>,(Dh~(Dh(Dh,(Dhq(Dh(Dh[,(Dh(DhM(Dh(Dh(Dhy(Dh(Dh,(Dh(Dh(Dh(Dh(Dhn(Dh(Dh7,(Dh(Dh(Dh(Dh,(Dh (Dh (Dh ,(Dh?(Dh(Dh{,(DhI(Dhj(Dh@,(Dh(Dh(Dh,(DhN(DhX(Dh8B(Dh^ (Dhz!(DhU",(Dh#(Dh$(Dhg%,(Dh&(Dh'(Dh(,(Dh)(Dh*(Dh+,(Dh,(Dh-(Dh.,(Dh/(Dh1(Dh1,(Dh 3(Dh3(Dh4,(Dh16(Dh\7(Dh8(Dh8(Dh;B(DhR<(Dh>(Dh?,(Dh@(DhA(DhB(DhC(DhUD(DhE(DhF(DhF,(DhG(DhH(DhI,(DhJ(DhzK(Dh7L,(DhM(DhN(DhEO,(DhkP(DhcQ(Dh?S,(DhS(DhT(DhU(Dh:V(Dh[W(DhX(Dh^Y(Dh Z(Dh[(DhQ\(Dhe](Dh](Dh._(Dh`(DhYa(Dhb(Dhzc(Dhe(Dhe(Dhg,(Dhh(Dhi(DhEj(Dhj(Dhk(Dhl,(Dhm(Dh,o,(Dhp,(Dhq,(Dhr(Dh)s(Dht(Dht,(Dhu(Dhv,(Dhw(Dh]x(Dhy(Dhy,(Dhz(Dh{(Dh|,(Dht}(Dh|~(Dh9,(Dh (Dh݀(Dh,(Dĥ(Dh(Dh(DhS(Dh)(DhQ(Dh(Dh(Dh(Dh(Dh\(Dhu(Dh<(DhՏ,(Dh(Dh(Dhj(Dh:(Dh(Dhœ(Dh#(Dh,(Dh(Dh֡(Dh!(Dh(Dh(Dh(DhY,(Dh(Dh'(Dh(Dh(Dh@(Dhh(Dh(Dh`(Dh(Dhܱ(Dh(Dh1(Dh(DhC(Dh÷(Dhn(Dh"(Dhg(Dh(Dh*,(Dh(Dh(Dh(Dh,(Dh}(Dh #.#########..####..... #.##### #.)..# #.########.. #.##..# ♣....♣ ### #.. #.##..# ♣♣...♣ ##. #.##..# ♣♣.♣♣ #. #.###.# ♣♣.♣ #. #.....# ♣.♣♣ #. ####..# ♣♣.♣ ##. #...# ♣@♣♣ #..------3085.5 (116.0) ##.## #+# ### #.# ###.## ... #.## #####.#[1(Dh2;4H #....# #j..# #..###...... #.#### #)..# #...##...... #.# ##### #...÷....... j   Crazy Yiuf (wandering) #.# #...##...... #.# ### #####..###..#.#. #.#####.# #.....## #....(.------(Dh(Dh(Dh 3(Dh (Dhk ..................0.0)(Dh y........(DhP (Dh ] _Could not explore, unopened runed door.(DhҬ [[?25h[?0c  Search for what [Enter for "."]? (Dhc [?25l[?1c(Dh(Dh$q16 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:3] a twisted hammerb - [D:3] a +0 hammer  c - [D:3] 7 stones (3 further duplicates in 1 pile)  d - [D:3] an opulent altar of Gozag  e - [D:3] a stone staircase leading down  f - [D:3] a +0 club (1 further duplicate)  g - [D:3] a teleport trap  h - [D:3] a stone staircase leading up  i - [D:3] a stone staircase leading down  (Dh]Rj - [D:3] a +0 short sword (1 further duplicate)  k - [D:3] a long sword  l - [D:3] a stone staircase leading up  m - [D:3] a faded altar of an unknown god  n - [D:3] a stone staircase leading up  o - [D:3] a +2 falchion of holy wrathp - [D:3] a stone staircase leading down(DhG (DhR#.#########..####........... dertzug the Vexing#.##### #.)..# #.########.. Poltergeist of Gozag  Gold: 204#.##..# ♣....♣ ####.. Health: 34/34 ========================#.##..# ♣♣...♣##. Magic: 8/8========================#.##..# ♣♣.♣♣#. AC: 7Str: 4#.###.# ♣♣.♣#. EV: 27 Int: 16#.....# ♣.♣♣#. SH: 0Dex: 18####..# ♣♣.♣##. XL:  5 Next: 46% Place: Dungeon:3#...# ♣@♣♣#.. Noise: --------- [3(DhS,9;49m Time: 3085.5 (0.0)##.## #+# ####.# a) +1 sling###.## ... #.## #####.# Cast: Jinxbite#....# #j..# #..###...... Fly #.#### #)..# #...##......#.# ##### #...÷....... j   Crazy Yiuf (wandering)#.##...##......#.# ### #####..###..#.#.#.#####.# #.....## #....(. _You see here a +0 short sword. _As you open the door, it creaks loudly! _There is an open door here. _There is an open door here. _Could not explore, unopened runed door.  Search for what [Enter for "."]? .(Dh\(Dh8^(Dhf(Dhi. _(Dh (Dh Where to? (Tab - D:3 @ (x,y), ? - help)  D - Dungeon (DhO(DhW2#.#########..####........... dertzug the Vexing#.##### #.)..# #.########.. Poltergeist of Gozag  Gold: 204#.##..# ♣....♣ ####.. Health: 34/34 ========================#.##..# ♣♣...♣##. Magic: 8/8(Dhc========================#.##..# ♣♣.♣♣#. AC: 7Str: 4#.###.# ♣♣.♣#. EV: 27 Int: 16#.....# ♣.♣♣#. SH: 0Dex: 18####..# ♣♣.♣(DhZ##. XL:  5 Next: 46% Place: Dungeon:3#...# ♣@♣♣#.. Noise: ---------  Time: 3085.5 (0.0)##.## #+# ####.# a) +1 sling###.## ... #.## #####.# Cast: Jinxbite#....# #j..# #..###...... Fly #.#### #)..# #...##......(Dh.d#.# ##### #...÷....... j   Crazy Yiuf (wandering)#.##...##......#.# ### #####..###..#.#.#.#####.# #.....## #....(. _You see here a +0 short sword. _As you open the door, it creaks loudly! _There is an open door here. _There is an open door here. _Could not explore, unopened runed door. _Search for what [Enter for "."]? .(DhA(Dh(Dh6(Dh%%P _(DhT*(Dh,,(Dh.(Dh5(Dh7(Dh9,(Dhg;(Dh C(DhD,(DhE(DhvM(DhNO,(DhP(DhV(Dh:]B(Dh_(Dh`,(Dha(Dhh>  You see here a +0 hammer.(Dh0j(Dhj _(Dhl(Dhq(Dhrs,(Dhu(Dh{(Dh|,(Dh}(Dh(Dh(Dh(Dhą(Dh(Dh,(Dh(Dho(Dh](Dh (Dh(Dh(Dh,(Dh(Dh(Dhѣ,(Dh(Dh9(Dh,(Dh(Dhɳ(Dh(Dh,(Dh׽(Dh(DhU(Dh(Dh(Dh\,(Dh(Dh}(Dh (Dh{ (DhI,(Dh(Dh(Dh.,(Dh(Dh(Dh,(Dhk (Dh (X(Dh-X(Dh4X(Dh <X(DhCn(DhLX(DhTU(Dh_n(DhVd(Dhg,(DhOh(Dhn(Dh]o(Dhp,(Dhv(Dhx,(Dhx(Dhw~(Dh%(Dhπ,(Dh(Dh,(Dhm(Dh(DhM,(Dh (Dh(DhY(Dhp(Dh(Dh֞(DhO,(Dh(Dh(Dht,(Dhi(Dh(Dh,(Dh(Dhǯ(Dh$,(Dh (Dhյ(Dh,(Dh(Dh(Dhi,(Dh'(Dh(Dh2(Dh,(DhQ(DhB(Dh&(Dh,(Dh(Dh@  There is an open door here.(Dh5 _(Dh(Dh(Dh&,(Dh*(Dh(DhB,(Dh(Dh#(DhX(DhR,(Dh(Dh   There is an open door, spattered with blood here.  You see here the felid skeleton of Natasha. _(Dh (Dh(Dh,(Dhf(Dh=(Dh,(Dh&(Dh(Dh;,(Dh(Dh(Dh;!(Dh!(Dh"(Dh%(Dh&,(Dh'(DhG*(Dh+(Dhs,(Dh#-(Dh7/(Dh1(Dh1(Dh2(Dh4(DhY6(Dh*7(Dh7(Dh9(Dh;(Dhc<(Dh5=(Dh>(DhoC,(DhE(DhF(DhH,(DhwI(Dh|K(DhM(DhM(DhzN(DhZO(DhP(DhQ,(DhR(DhS(DhT,(DhU(Dh,W(DhW(DhX(Dh~Y(DhZ(Dh_[(Dh\(Dh\(Dh/^(Dh^(Dh_(Dh`(Dhb(Dhb,(DhLd(Dhme(Dh/f(Dhf(Dhg(Dhh(Dhii(Dhj(Dhj(Dhk(DhWl,(Dh^m(Dhsn(DhMo,(Dhqp(Dhq(Dh^tB(Dhu,(Dhu(Dhv(Dhw(DhKx,(Dhy(Dhz(Dhz,(Dh{(Dhp|(Dh'},(Dh~ (DhS There is a stone staircase leading down here.(Dh0(Dh(Dh.12 _(Dh.(Dhx4(Dh(Dhg(Dh(Dh (DhgYou see here the felid skeleton of Natasha. _There is a stone staircase leading down here. _You fly downwards.  Found a leather armour and a glowing purple potion.  Found a stone staircase leading down(Dh.  up(Dh}(Dhje #. .. (Dh#. ##.#   ##.##..#   O##......######  .........#..... (Dh ...............  ...............  .......@....... 174.3 (88.8) ...............  ..............> (Dh! #............J.  #............[. ##............. O   ogre (asleep) ##.....##..... J   endoplasm (asleep) ####... ....! (Dh\(Dh(Dhd _There are monsters nearby!(Dh ^  You beckon some vexing sprites to accompany your attacks.(Dh) p.OO(Dh 6------==5.3 (1.0)Will/2 Jinx Fly (Dh (Dhd ; _You feel your willpower being sapped.(DhCz Quiver which action? ([-] to clear) Items ([,] to cycle)  a - Fire: a) +1 slingb - Zap: wand of flame (44) Spells ([,] to cycle)  c - Cast: Jinxbite  d - Cast: Sigil of Binding (6%) Abilities ([,] to cycle)  e - Abil: Potion Petition  f - Abil: Call Merchant  g - Abil: Bribe Branch [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|on(Dh (Dha dertzug the Vexing#. ..Poltergeist of Gozag  Gold: 204#. ##.#Health: 34/34 ========================##.##..#Magic: 6/8==================------.##......######AC: 7Str: 4.O.......#.....EV: 12Int: 16...............SH: 0Dex: 18...............XL:  5 Next: 46% Place: Dungeon:4.......@.......Noise: ==-------  Time: 3175.3 (0.0)...............a) +1 sling..............>Fire: a) +1 sling(Dhz #............J.Will/2 Jinx Fly #............[.##.............O   ogre##.....##.....J   endoplasm (asleep)####... ....!Found a leather armour and a glowing purple potion.  Found a stone staircase leading down.  There is a stone staircase leading up here. _There are monsters nearby!You beckon some vexing sprites to accompany your attacks. _You feel your willpower being sapped.(DhT (Dhӟ (DhҰ (dertzug the Vexing#. ..Poltergeist of Gozag  Gold: 204#. ##.#Health: 34/34 ========================##.##..#Magic: 6/8==================------.##......######AC: 7Str: 4(Dh .O*......#.....EV: 12Int: 16...**..........SH: 0Dex: 18.....**........XL:  5 Next: 46% Place: Dungeon:4.......@.......Noise: ==-------  Time: 3175.3 (0.0)...............a) +1 sling..............>Fire: a) +1 sling#............J.Will/2 Jinx Fly #............[.##.............O   ogre##.....##.....J   endoplasm (asleep)####... ....! _You feel your willpower being sapped.  Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ogre, wielding a +0 giant club (chance to call a spri(DhZ +te on attack: 51%,79% to hit)(Dh;jdertzug the Vexing#. ..Poltergeist of Gozag  Gold: 204#. ##.#Health: 34/34 ========================##.##..#Magic: 6/8==================------.##......######AC: 7Str: 4.O(......#.....EV: 12Int: 16...((..........SH: 0(DhٕVDex: 18.....((........XL:  5 Next: 46% Place: Dungeon:4.......@.......Noise: ==-------  Time: 3175.3 (0.0)...............a) +1 sling..............>Fire: a) +1 sling#............J.Will/2 Jinx Fly #............[.##.............O   ogre##.....##.....J   endoplasm (asleep)####... ....!Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ogre, wielding a +0 giant club (chance to call a sprite on attack: 51%,79% to hit)  You shoot a sling bullet. The sling bullet hits the ogre!  The ogre is moderately wounded.(DhI :*(DhYou shoot a sling bullet. The sling bullet hits the ogre!  The ogre is moderately wounded.You feel bolstered by spreading misfortune.  A giggling sprite leaps out and bonks the ogre with its +0 giant club.  The ogre is heavily wounded.  The endoplasm quivers.(Dh(Dh(Dh? l.O....J.(very drained)l   iguanaJ   endoplasmYou hear an angry hiss.(Dh [10 =6.5 (1.2(Dh(DhZ _An iguana comes into view.(Dh)3(Dh/(Dh1F _Unknown command.(Dh dertzug the Vexing#. ..Poltergeist of Gozag  Gold: 204#. ##.#Health: 34/34 ========================##.##..#Magic: 6/8==================------.##......######(Dh :AC: 10  Str: 4l.O......#.....EV: 12Int: 16...**..........SH: 0Dex: 18.....**........XL:  5 Next: 46% Place: Dungeon:4.......@.......Noise: ===------  Time: 3176.5 (0.0)...............a) +1 sling..............>Fire: a) +1 sling(Dh #...........J..Will/2 Jinx Fly #............[.##.............O   ogre (very drained)##.....##.....l   iguana####... ....!J   endoplasm _Unknown command.Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ogre, wielding a +0 giant club (heavily wounded, heavily drained,  chance to call a sprite on attack: 59%, 79% to hit)(Dhq dertzug the Vexing#. ..Poltergeist of Gozag  Gold: 204#. ##.#Health: 34/34 ========================##.##..#Magic: 6/8==================------.##......######AC: 10  Str: 4l.O......#.....EV: 12Int: 16...((..........SH: 0Dex: 18.....((........XL:  5 Next: 46% Place: Dungeon:4(Dht .......@.......Noise: ===------  Time: 3176.5 (0.0)...............a) +1 sling..............>Fire: a) +1 sling#...........J..Will/2 Jinx Fly #............[.##.............O   ogre (very drained)##.....##.....l   iguana####... ....!J   endoplasmPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ogre, wielding a +0 giant club (heavily wounded, heavily drained,  chance to call a sprite on attack: 59%, 79% to hit)  You shoot a sling bullet. The sling bullet hits the ogre!  The ogre is severely wounded.(Dh (Dhk (Dh ,(Dhn Pj.l.O....J.j   gnoll (wandering)J   endoplasm(Dhh ,7.7 (1.2(Dh (Dh   Shift-Dir - straight line  Aim: an ogre, wielding a +0 giant club (heavily wounded, heavily drained,  chance to call a sprite on attack: 59%, 79% to hit)  You shoot a sling bullet. The sling bullet hits the ogre!  The ogre is severely wounded. _A gnoll comes into view. It is wielding a +0 whip.(Dh (Dhm (Dh (Dh F _Unknown command.(Dhrdertzug the Vexing#. ..Poltergeist of Gozag  Gold: 204#. ##.#Health: 34/34 ========================##.##..#Magic: 6/8==================------j##......######AC: 10  Str: 4.l.O.....#.....EV: 12Int: 16....*..........SH: 0Dex: 18.....**........XL:  5 Next: 46% Place: Dungeon:4.......@.......Noise: ===------  Time: 3177.7 (0.0)...............a) +1 sling..............>Fire: a) +1 sling(Dh2v8#..........J...Will/2 Jinx Fly #............[.##.............O   ogre (very drained)##.....##.....l   iguana####... ....!j   gnoll (wandering)J   endoplasm _Unknown command.Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ogre, wielding a +0 giant club (severely wounded, heavily drained,  chance to call a sprite on attack: 59%, 79% to hit)(Dh;dertzug the Vexing#. ..Poltergeist of Gozag  Gold: 204#. ##.#Health: 34/34 ========================##.##..#Magic: 6/8==================------j##......######AC: 10  Str: 4.l.O.....#.....EV: 12Int: 16....(..........SH: 0Dex: 18.....((........XL:  5 Next: 46% Place: Dungeon:4.......@.......Noise: ===------  Time: 3177.7 (0.0)...............a) +1 sling..............>Fire: a) +1 sling#..........J...Will/2 Jinx Fly #............[(Dh.##.............O   ogre (very drained)##.....##.....l   iguana####... ....!j   gnollJ   endoplasmAim: an ogre, wielding a +0 giant club (severely wounded, heavily drained,  chance to call a sprite on attack: 59%, 79% to hit)  You shoot a sling bullet.  The gnoll shouts!  The sling bullet hits the ogre.  The ogre is almost dead.(Dho:*(DhIT`  A giggling sprite leaps out and doodles on the ogre's face.(Dh^W(DhrYW  You kill the ogre!(Dhe.jl.$...J.l   iguana (unaware)j   gnollJ   endoplasm (Dhg(Dhhsdertzug the Vexing#. ..Poltergeist of Gozag  Gold: 204 #. ##.#Health: 34/34 ========================##.##..#Magic: 6/8==================------.##......######AC: 10  Str: 4jl.$.....#.....EV: 12Int: 16...............SH: 0Dex: 18...............(DhvIXL:  5 Next: 124% Place: Dungeon:4.......@.......Noise: ===------  Time: 3179.0 (1.3)...............a) +1 sling..............>Fire: a) +1 sling#.........J....Will/2 Jinx Fly #............[.##.............l   iguana (unaware)##.....##.....j   gnoll####... ....!J   endoplasmYou shoot a sling bullet.  The gnoll shouts!  The sling bullet hits the ogre.  The ogre is almost dead.A giggling sprite leaps out and doodles on the ogre's face.  You kill the ogre!(Dhw _The iguana is distracted by your dazzling golden aura.  You have reached level 6!(Dh/  --more--(Dh-j9/399--6% (Dh(Dh4 _(Dh(Dh(Dh(Dh#F _Unknown command.(DhK ((l (DhL {You shoot a sling bullet.  The iguana hisses angrily.  The sling bullet hits the endoplasm.(Dh q  The endoplasm is severely wounded.(Dh (Dh K.lj(Dhb +.J.(DhB n80.2 (1.2Fly (DhB (DhX S _The jinxing sprites lose interest in you.(Dh (Dh\Dc  You shoot a sling bullet. The sling bullet hits the endoplasm.(DhL^($(Dh\  You kill the endoplasm!(DhP  The iguana is no longer distracted by gold.(DhAl..j.l(unaware)(Dhw(Dho--(Dh/3(Dh 1.4(Dh (Dh+  (Dh (Dh >_The iguana is distracted by your dazzling golden aura.(DhIDQuiver which action? ([-] to clear) Items ([,] to cycle)  a - Fire: a) +1 sling (quivered)b - Zap: wand of flame (44) Spells ([,] to cycle)  c - Cast: Jinxbite  d - Cast: Sigil of Binding (5%) Abilities ([,] to cycle)  e - Abil: Potion Petition  f - Abil: Call Merchant  g - Abil: Bribe Branch [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|on(Dhdertzug the Vexing#. ..Poltergeist of Gozag  Gold: 204 #. ##.#Health: 39/39 ========================##.##..#Magic: 6/9================--------.##......######AC: 10  Str: 4.l.$.....#.....EV: 12Int: 16...............SH: 0Dex: 18...j...........XL:  6 Next: 13% Place: Dungeon:4.......@.......Noise: ===------  Time: 3181.4 (0.0)...............a) +1 sling.........$....>Cast: Jinxbite#..............Will/2 Fly #............[4(Dh0m[.##.............l   iguana (unaware)##.....##.....j   gnoll####... ....!The endoplasm is severely wounded. _The jinxing sprites lose interest in you.You shoot a sling bullet. The sling bullet hits the endoplasm.  You kill the endoplasm!The iguana is no longer distracted by gold. _The iguana is distracted by your dazzling golden aura.(DhO(DhL  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.(Dh l.jl(DhΌB4------(Dh{x-2.4 (1Jinx Fly (Dh(Dh•0 _The iguana hisses angrily.(Dht  (((((((You shoot a sling bullet.(DhR :*(Dh,! a  The sling bullet closely misses the gnoll.(DhY" A giggling sprite leaps out and makes the gnoll trip over its own feet.  The gnoll is moderately wounded.(Dh$ P  The iguana is no longer distracted by gold.(Dh& ,(Dh<' (Dh. Vsw.l.....j.s   scorpion (wandering)l   iguanaj   gnoll (very drained)w   dart slug(Dhp/ 5===---1=3.7 (1.3(Dh5 (Dh8 _A scorpion comes into view. A dart slug comes into view.(Dh (s You shoot a sling bullet. The sling bullet hits the gnoll.(Dh :*(Dh0  The gnoll is severely wounded.A giggling sprite leaps out and bonks the gnoll with its +0 whip.(DhA.s.w.l.j (DhB,4.9 (1.2(Dh(Dh,Y _The gnoll is almost dead.(Dh%y  You shoot a sling bullet.  The sling bullet hits the gnoll but does no damage.(Dh_(Dh &  (DhThe gnoll is almost dead.The gnoll hits you with a +0 whip.(Dh(Dh(Dhu....sw.l(Dh:c2046--6.1(Dh(Dhe _The iguana hisses menacingly.(Dhb* (((((((You shoot a sling bullet.(Dh:*(Dhm  The sling bullet barely misses the gnoll.A giggling sprite leaps out and smacks the gnoll with its own hand.(DhX  You kill the gnoll!(Dh(Dhɜ(DhW..s......lw   dart slug (Dh_204 77.3Fly (Dh(Dh8i _The jinxing sprites lose interest in you.(Dht (((((((You shoot a sling bullet.(DhM(Dh(Dh .w..s......lThe sling bullet barely misses the iguana.(Dh 0------===8.6 (1.3(Dhc (Dh l _The iguana bites you! The scorpion closely misses you.(Dh  You shoot a sling bullet. The sling bullet hits the scorpion.(Dhz r  The scorpion is moderately wounded.(Dh z .wThe scorpion stings you but does no damage.(Dh ,9.8 (1.2(Dh T _The iguana bites you but does no damage.(Dhb  You shoot a sling bullet. The sling bullet hits the scorpion.(Dho  The scorpion is heavily wounded.(Dh  .wThe scorpion misses you. The iguana bites you.(Dh`29-----0(Dh!91.0(Dh(DhA _The scorpion stings you but does no damage.(Dh S  The iguana misses you..w30=--20(Dh (Dh [  ############# #...#(Dh = #......# #.#.# #.####.# ##### # ....# #.####.####...# # #...# #.##..........# # #...# ###.##l#.####...## #3 ##.## #....s@#.# #.....#######.# #.#.####.# ##.#........(Dh@ #.# #.#......# ##.#########.# ##...###### #.## ##.# #.....# #.## #..# #.....# ##'## # #.## #.....# ##...## (Dh` #.###### ##...## ##.....## .......# ##.#.## ##.......## # _The scorpion stings you but does no damage.  You fly upwards.=--(Dh (Dhpt f6===-3.5 (2.5(Dh^y (Dh{ _Level annotation: 1 runed translucent door, Crazy Yiuf _There is a stone staircase leading down here.(Dh!  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped. The iguana misses you.4------ 9(Dh{==4.5 (1.0Jinx Fly (DhO(DhU _The scorpion barely misses you.(Dh:E} (((((You shoot a sling bullet.(Dhh:*(Dh....s (very drained)The scorpion barely misses you.  You shoot a sling bullet.  The sling bullet completely misses the scorpion.  A giggling sprite leaps out and makes the scorpion trip over its own legs.  The scorpion is almost dead.  The iguana closely misses you.1=11=5.7 (1.2 _The scorpion stings you but does no damage.(Dh } (((((You shoot a sling bullet.(Dh :*(Dh p....sbarsmacks the scorpion with its own pincer.  The scorpion stings you but does no damage.  The iguana bite  The scorpion closely misses you.6.9(Dhb  (DhA 8_The iguana bites you but does no damage.(Dh> b  You shoot a sling bullet. The sling bullet hits the scorpion!(Dh_I $l   iguana(Dh [  You kill the scorpion!(Dh/ =------45(Dh O8.1 _The iguana closely misses you.(Dh (Dh i _Your Fighting skill increases to level 2!(Dh)7  You shoot a sling bullet. The sling bullet hits the iguana!(Dhm  The iguana is heavily wounded.(Dh/29.3(Dh(Dh#> _The iguana bites you but does no damage.(Dh ((You shoot a sling bullet.(Dhs& .lThe sling bullet closely misses the iguana.(Dh(()200.5(Dh,(Dhg0T _The iguana closely misses you.(Dh (Dh (DhD;You shoot a sling bullet. The sling bullet hits the iguana!(Dh(Dh $(DhV(Dh(DhA(Dhp (Dh(DhY  You kill the iguana!(Dhe"5===571.7Fly  _The jinxing sprites lose interest in you.(Dh _No target in view!(DhS$M##########......# #.####.# #### .##.####. #.##..........# ...###.##@#.####...## ##.##...$>#.# #.....#######.#.####.# ##.#........ #.#......# ##.########.# ##...###### #.##27 ---20 _133=12 ---3.7 (2 _You now have 213 gold pieces (gained 9).(Dh_I   #############  #...# #......##.#.# #.####.# ##### .....# #.####.####...# ##...# #.##..........#  #...# ###.##.#.####...##  ##.## #....@>#.# #.....####  #. #.#.####.# ##.#....... #.# #.#......# ##.####### #.##...###### #.# #.# #.....# #.#  #..# #.....##'##  #.## #.....#...###.###### ##...##.....## ........# ##.#.##.......##27 4.7 (1(DhL 8===12 5.7 (2 _You now have 218 gold pieces (gained 5).(DhpY27 4=06=== 95=2186=====87= 7  _You feel your existence waver again.(Dh7==Fly  _You feel your willpower return.8===(Dh}9== (Dhލ(Dh _HP restored.(Dh(Dh?(DhJ,(DhD(DhW(Dh (Dh (DhJ\8===(Dh(DhO=(Dhՠ(Dh,(Dh,(DhѤ(Dh`(DhB;===(Dh(Dh%(Dhk9===(DhS} _Magic restored.(Dh(Dh(Dh,(DhX(Dhc(Dh(DhE;===(Dh-(Dh3(Dh,(Dh(DhX(DhH(DhcB(Dh (DhX(DhY,(Dh(DhR,(DhM.(Dhd/(Dh0,(Dh[3(DhJ4(Dh4,(Dh9(Dh:,(Dh;(Dh?(Dh4D,(DhzE(Dh1J(Dh,L,(DhM(DhCQ(DhS(DhT(DhpU(Dh[(Dh],(Dh^(Dhb(Dhc,(Dhe(Dhh(Dh[j,(Dhk(Dhn(Dh)p,(Dh2q(Dht(Dhu,(DhAw(Dh"z(Dh0{(Dh{(Dh}|(Dh4(Dh,(Dh(Dh(Dh(Dh(DhT(Dh(Dh~,(DhL(Dh(Dhː(Dhx(Dh(DhȖ  There is an open door, spattered with blood here.  You see here the felid skeleton of Natasha.(Dh(Dht _(Dh=(Dhd(Dhڝ,(Dh(DhA(DhI,(Dh̤(Dh(Dh,(Dh(Dh(Dh,(DhѮ(Dhı@  There is an open door here.(Dh˳5 _(Dh(Dh(Dh(Dh5(Dh(Dh&(Dh,(DhP(Dh(Dh(Dhl(Dh(Dh^(Dh(Dh(Dh5(Dh(Dh>(Dh(Dh(Dh&(Dhm(Dh(Dh(Dhf(Dh(Dh(DhA(Dh5(Dh(DhM(Dh(Dh(Dh,(Dh(Dh(DhB(Dh/(Dh}(Dh$,(Dh(Dh(Dhf,(Dh(Dh(Dh,(DhM(Dh(DhI(Dh(Dh(Dh(Dh(Dhv(Dh7(Dh(Dh|(Dhb(Dh(Dhd,(DhW(Dh(Dh(Dhw,(Dh(Dh(Dh,(Dh(DhP (Dh (Dh ,(Dh ,(Dh(Dh`(Dh(Dha(Dh(DhB(Dh(Dhl (Dh!(Dhf#(Dh'B(Dh((Dh)(Dh*,(Dh,(Dh?-(Dh1.,(DhI/(Dh0(Dh`1,(Dh2(Dh3,(Dh4(Dh26(Dh7B(Dh:B(Dh;(Dh<(Dh5>(Dh?,(DhAB(DhB(DhDB(Dh%Hn(DhI(DhJ(DhK,(Dh@N,(DhQB(DhSB(Dh/U(DhV,(DhdZ(Dhf(Dhn(Dho(Dhp(Dh*r(Dhs,(Dht(Dhv,(Dhw(Dhy(DhD{,(Dh|(Dh(Dh,(Dh#(Dh(Dh,(Dh(Dhԋ(Dh(Dh,(Dh,(Dh(Dh(Dh'(Dh%(DhV#.#########..####...........#.##### #.)..# #.########.. #.##..# ♣....♣ ####.. #.##..# ♣♣...♣ ##. #.##..# ♣♣.♣♣ #. #.###.# ♣♣.♣ #. #.....# ♣.♣♣ #. ####..# ♣♣.♣ ##. #...# ♣@♣♣ #..324.7 (119.0) ##.## #+# ### #.# ###.## .j. #.## #####. #....#[(Dh~Z40m #...# #..###...... #.#### #)..# #...##...... #.# ##### #...÷....... j   Crazy Yiuf #.# #...##...... #.# ### #####..###..#.#. #.#####.# #.....## #....(. _Crazy Yiuf shouts!(Dh~(DhWhere to? (Tab - D:4, ? - help)  D - Dungeon (Dh(DhX2#.#########..####........... dertzug the Vexing#.##### #.)..# #.########.. Poltergeist of Gozag  Gold: 218#.##..# ♣....♣ ####.. Health: 39/39 ========================#.##..# ♣♣...♣##. Magic: 9/9========================#.##..# ♣♣.♣♣#. AC: 7Str: 4#.###.# ♣♣.♣#. EV: 27 Int: 16#.....# ♣.♣♣#. SH: 0Dex: 18####..# ♣♣.♣##. XL:  6 Next: 57% Place: (Dh1\[37mDungeon:3#...# ♣@♣♣#.. Noise: ---------  Time: 3324.7 (0.0)##.## #+# ####.# a) +1 sling###.## .j. #.## #####.# Cast: Jinxbite#....# #...# #..###...... Fly #.#### #)..# #...##......#.# ##### #...÷....... j   Crazy Yiuf#.##...##......#.# ### #####..###..#.#.#.#####.# #.....## #....(. _HP restored. _Magic restored.  There is an open door, spattered with blood here. _You see here the felid skeleton of Natasha. _There is an open door here. _Crazy Yiuf shouts!(DhlA(Dhq  You see here a +0 hammer. _(Dh(Dh,(Dh(Dh(Dh(Dh(Dh`(Dhė(Dh,(Dh(Dhn(Dh,(Dh٪(DhK(Dh,(DhY(Dh(Dhٸ(Dh(DhR(Dh(Dh׿(Dh-,(Dh(Dhw,(DhH(Dh(Dh(Dh ,(Dh](DhQ,(Dh(Dh(Dh(Dh,(Dh(Dh,(Dh(Dh(Dh(Dhl,(Dho(DhH,(Dh (Dh3(Dh(Dh,(Dh"(Dhe,(Dh(DhX(Dh-(Dh,(Dh(DhJ (Dh!,(DhV"(Dhu'(Dh(,(Dh)(Dh^/(Dh1(Dh1(Dh2(Dh<X(DhA(DhB(DhC,(DhG(DhH,(DhI(DhM(DhN(DhRO,(DhWX(Dh4Z(Dh[,(DhI\(Dha(Dhb,(Dhdc(Dhg(Dhh,(Dh}i(Dhn(Dho,(Dh^p(Dht(Dht(Dhtu,(Dhy(Dhy(Dhz,(Dh~(Dh-,(Dh(Dh(Dh(Dhd,(Dh(DhD,(Dhs(Dhۏ(DhB,(Dh(Dht(Dhɖ,(Dh(Dh(Dh,(Dh(Dh(Dh(Dh(DhF(Dh(DhU,(DhB(Dh(Dht,(Dh(Dh;(Dh(Dh,(Dht(Dh?(Dh,(DhA(Dh ,(Dh(Dh(Dh!,(Dh(Dhq@  There is an open door here.(Dh(Dh _(DhO(Dh(Dh0,(Dh*(Dhz(Dh1(Dh,(Dh(Dh,(Dh(DhD(Dh,(DhC(DhX  There is an open door, spattered with blood here.  You see here the felid skeleton of Natasha.(Dh(Dh _(Dhj(Dh(Dh0,(Dh(Dh(Dhk,(Dh(Dh(DhQ,(Dh9(Dh(Dh4,(Dh(Dh(Dh$(Dh(Dh(Dh(Dh(Dh(Dh7(Dh3(Dhw(Dh(Dh(Dh&(Dhs(Dh)(DhW (Dh (Dh! (Dh (Dh (Dh(Dh(Dh(Dh(Dh(Dh(Dh(DhJ(DhO(Dh(Dh6(Dho(Dh((Dh(Dh,(Dh(Dh(Dh,(Dh(Dh (Dh!,(Dh"(Dh/$(Dh$(Dh%(DhG&(Dhr'(Dh(,(Dh)(Dh+(Dh+,(Dh=-(Dh_.(Dh(/,(Dhz0(Dh1(DhX2,(Dh3(Dh4(Dhm5,(Dh6(Dh7(Dh8(Dh`9(Dh;(Dh;,(Dh<(Dht=(Dh>(DhN?,(Dh>@(DhEA(Dh B,(DhB(DhC(DhD,(DhCE(DhF(DhF,(DhHY  There is a stone staircase leading down here.(DhI(DhEJ(DhK.12 _(DhK(DhX4(Dh(Dh;!(Dhl'(Dh+(Dh/,(Dh2(Dh:j _You fly downwards.  There is a stone staircase leading up here.(Dh (Dh3  #. .. #. ##.#   ##.##..#   .##......######  ...$.....#.....  ...............  ............... (Dh^  ......$@......g 414.2 (89.5) ...............  .........$....>  #...w..........  #............[. ##............. w   dart slug ##.....##..... g   hobgoblin (polearm, wandering) ####... ....! (Dh (Dh d _There are monsters nearby!(Dhw  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.(DhI g.g)SS   ball python (constriction)The hobgoblin shouts! You hear an angry hiss. You hear a shout!(Dh7------==5.2 (1.0)Will/2 Jinx Fly (Dh (DhN"^ _A ball python comes into view.(Dhc  You shoot a sling bullet. The sling bullet hits the dart slug!(DhNI(($g   hobgoblin (polearm)S   ball python (constriction)(DhN(DhjO(Dh]g...S!(Dh؁218 ==------8=6.4 (1.2 (DhcG_You kill the dart slug!(Dhvs6  You shoot a sling bullet. The sling bullet hits the hobgoblin.(((($S   ball python (constriction)(Dhn,(Dh ....SO   ogre (wandering).OS   ball python (constriction)You kill the hobgoblin!(DhO/97.6(Dh'(Dh1 _An ogre comes into view. It is wielding a +0 giant spiked club.(Dh  You shoot a sling bullet.  The ogre shouts!  The sling bullet hits the ball python!(Dh (((($O(DhL .$..O(unaware)You kill the ball python!(Dh4` '8.8(Dhf (DhIi J _The ogre is distracted by your dazzling golden aura.(Dh tM(((((((Dh O  You kill the ball python!The ogre is distracted by your dazzling golden aura.ogre!  The ogre is no longer distracted by gold.(Dh ;*(Dhb a.$...(Dhd J.O(unaware, very drained)OThe sling bullet hits the ogre!  no longer distracted by gold.  The ogre is moderately wounded.You feel bolstered by spreading misfortune.(Dhx A giggling sprite leaps out and bonks the ogre with its +0 giant spiked club.  The ogre is heavily wounded.11 20.0(Dh (Dh J _The ogre is distracted by your dazzling golden aura.(Dh((((((OThe ogre is heavily wounded. _The ogre is distracted by your dazzling golden aura.  You shoot a sling bullet.  The ogre shouts!  The sling bullet hits the ogre.  no longer distracted by gold.(Dh$C(DhL.$....O.(DhM'1.2(Dher _The ogre is heavily wounded.(Dh? ((((( You shoot a sling bullet. The sling bullet hits the ogre.(Dh  The ogre is severely wounded..$..O.8===2.4 _The ogre seems less drained.(DhMK (((((((You shoot a sling bullet.(Dh;*(Dhp  The sling bullet barely misses the ogre.A giggling sprite leaps out and insults the ogre's ancestors.(Dh.$.O$(DhJ (very drained).!(DhH23.7 (1.3(Dh(DhX _The ogre is almost dead.(Dh} ^  You shoot a sling bullet. The sling bullet hits the ogre!(DhB r((($(DhW .$.  You kill the ogre!(Dh~  10=--94.9 (1.2Fly  _The jinxing sprites lose interest in you.Your Ranged Weapons skill increases to level 4!(Dh/ f _Your Hexes skill increases to level 6!(Dhj  _No target in view!(Dh27 _(Dh (Dh(Dh(Dh(Dhh(Dh9(DhfN--(Dh(Dh91(Dhr(Dh"(Dh(Dhh9==0(DhN(Dh~,(Dh(Dhd,(Dh(DhP 9(Dh(Dh0(Dh:==(Dh(Dh ,(Dh (DhT(Dh*218(Dh(DhH,(Dh(Dh,(Dh!(Dh>&n  You feel your willpower return.(DhL'|10/10===Fly (Dh)(Dh*/4 _Magic restored.(Dh\1O8(Dhx3(Dh8M  You now have 226 gold pieces (gained 8).(Dh902612 (Dh~;(DhK@< _You see here a +0 whip.(DhQQ27 (DhI(Dh (DhQ===(Dh(Dh5(Dh#P  You now have 231 gold pieces (gained 5).31 7 12  _You feel your existence waver again.27 (DhZ  You now have 249 gold pieces (gained 18).4912  _You see here a +0 giant spiked club.(Dh%u27 5412  _You now have 254 gold pieces (gained 5).27 (DhI12  _t - 2 glowing purple potions (gained 1)27 12  _q - 2 clear potions (gained 1)27 (DhIJ(DhU(Dh(DhX(Dh(Dh ,(Dh(DhW#. ..#. ##.# . ##.##..# ..##......#######....$.....#.....## #................## #.....(Dh=# .......)<....$....# .............@....# ---...............>..# .#...$............# #..........).[...# ##........####.....##......##(Dh####...........####...##.............#### ##.......#####(Dh~M .. #. ## ##.##..# ##......####### ....$.....#.....## ##(Dhj.......)<......................>.#...$.........#..........).[...#..##.........(Dh063.9 (39.0)(DhG---4.9 (40(Dhg(DhM  You now have 258 gold pieces (gained 4).(Dh=812 5.9 (41(Dh*(Dhn ^ _You see here a +1 trident of protection.(Dh(Dh(Dh,(Dh&(Dhc8(DhqA(DhGJ27 (Dh'M(DhP(DhQ(DhT(Dh X(Dh[(Dh\(Dht_(Dh\d(Dh_h(Dhdi(Dhl(DhKo(Dhr(Dhs(Dhv(Dhy(Dh}(Dh(Dh(Dh(Dhe(Dh(DhԌ(Dh{(Dh~(Dhv(Dh(Dh(Dh0(Dh64(Dh 12 (Dh(Dhv (DhQ(Dh)_You now have 264 gold pieces (gained 6).(DhO(Dh(Dh27 (Dh=(Dh(Dh(Dh(Dh(Dh(Dh0(Dh(Dh(Dh(Dh(DhU(DhM(Dh$(Dh(Dh(Dh(Dh(Dh(Dh(Dh(Dh(Dh (Dh (Dh)You now have 281 gold pieces (gained 17).(Dh(Dh)8112 (Dh(DhL (Dh%(Dh>_You see here a +0 giant club.(Dh}(Dh(Dh27 (Dh(Dh(DhK(Dh[(Dh(Dh (Dh (DhC(Dh;!!(Dh" (Dh"9## ##(Dh# (Dh$^#. .## ..(Dh% (Dho&i##. ##.. ...(Dhi' (Dh3(e###.. #[#.###.#(Dh( (Dh)###....#.##.##..#(Dhs* (Dh,+(Dh+@##......#######(Dh, (Dhi-x#.@..).....#.....##(Dh).&83.9 (18(Dh. (Dh/#.#................#(Dhg0 (Dh21#!##.................(Dh1 (Dh2###.......)<....)....(Dht3 (Dh4{.....................(Dh5 (Dhr6..................>..(Dh<7/ (Dh7 (Dh8t#....#................(Dh9/ (DhF: (Dh;#...##..........).[...(Dh;. (Dh<R #.# ##(Dh>=......#(Dh=/ (Dh>(DhF(DhG(DhH$4.9 (19(DhIz^ _Found a ring mail.(Dh3(Dh(Dh(Dh> X(Dh X(Dhd B(DhE+ (Dh, A##. ##(Dho/ F#.. .## .. ##.. ##.. ...###..##[#.###.#####....#.##.##..#.........##......##### ##....).....#.... ##.#.............. #@##.............. ###.......)<....). ......... .............. #....#........ #...##..........).[ #.# ##..... #. ##.....##. (Dh? 2####.(DhZZ (Dh^\ 7.9 (3(Dh^] .0)(Dhl J12 8.9 (4(Dho  (Dhp (Dhq 6_u - a metallic blue potion(Dhr (Dh+3(Dh,(Dh/(Dh56}27 (Dh8(DhB9(Dh;(Dh+@(Dh,(DhQ(Dhy(Dh ,(Dh (Dh(Dh,(Dh-(Dh(Dh,(Dh3(Dh(Dh+ 09512 (DhT!(Dh!%N _You now have 295 gold pieces (gained 14).(Dh*'Q27 (Dh'(Dh9)(Dh)(Dh*,(Dh,(Dh,(Dh-,(Dh/(Dh4 .. ##.# # ##...###.. #.... .##.. ##..###...##. ###..##[#......#######....#.##.###..............###...@.....##....)98.9 (10.0)##..####.##.#.......#.. #.#.##(Dhf8 ...< #.###)<..#.# ...##. ##...... ## #....### #...##....# ##(Dh9(Dh:+9.9 (11(DhS=(Dh?9 _Found a stone staircase leading up.(Dh !(Dhn"3(Dh}&(Dh^),(Dh.n(Dh/(Dh2B(Dh3(Dh4,(Dh5(Dh6(Dh8,(Dh9(DhE(DhG(DhH(Dh_K,(Dh5L(DhM(DhO(Dh P,(DhpQ(Dh"Yy. ... ##.#...##.# ###.. #.#.....#######.... # #. #.............#.###. #.........##. ...#...####.##. #... ###..# #.#.#######..####...<# #.####....#.## #.508.9 (9(DhTZ.0)#..........##..# ###..........###.# #<..######### .. #...### #.. #.# ##. #. .. (Dh^D9.9 (10.0)(Dh`(Dhb9 _Found a stone staircase leading up.(Dh 3(DhY (Dh (Dh n(Dh (Dh (Dh (Dh ,(Dhl (Dh (Dh" ,(Dh(Dh(Dh(Dh(Dh(Dhz(Dh- (Dh (Dh (Dh (DhK(Dh\(DhC(Dh(Dh(Dh(Dh(DhP  There is a stone staircase leading up here.(Dh(Dh _(Dh(Dh(Dh,(Dh (Dh% #.###.# #... #...#.# ##..# #...# ###..# #####..####...<# #...........#.## #..........##. ###..........###. ###.<..######### . #..@#### # #.####(Dh&I #.. #.. ............(Dh])&1(Dh#*612 20.9 (11(Dh,(Dh-` _v - a scroll labelled VYIC JEAMI(Dh_I(Dh`(Dhb(Dhi27 (Dhj(Dhl,(DhLn(Dh p,(Dhss,(Dh9(Dhm(Dhϑ(DhUX(Dh(Dh,(Dh(Dh.(Dh(Dh(DhC(Dh(Dhn(Dh(Dhǥ(Dh@(DhQ(Dh(Dh(Dhի(Dh'12 (Dh(Dhm _k - 2 white potions (gained 1)(Dhg27 (DhϷ(DhX(Dh,(Dh(Dhg(Dh,(Dh(Dh(Dh (Dh,(Dh`(Dh,(Dh(Dh(Dhe(Dh[,(Dh(DhB(Dh/(Dh",(DhB(Dh4(DhQ,(Dh,(DhB(Dh(Dhl,(Dh(DhvP  There is a stone staircase leading up here.(Dhc5 _(Dh(DhB(Dh,(Dh(Dh,(Dh(Dh,(Dh,(Dh,(Dh<(DhY(Dh,(Dh(Dh(Dh&,(Dh(Dh(Dh(Dhi,(Dh(Dh(Dh,(Dh(Dh8(Dh,(Dh(Dh(Dh,(Dh(Dh(DhM ,(Dh (Dh (Dh ,(Dh (Dh&,(Dh(Dh`(Dh((Dh#,(DhA(Dh4(Dh,(DhD(Dhw(Dh$(Dh(Dh(Dh^ ############# .$.........# ..........# ...$.....# ...._ß_.# (Dh!Q #...._..#  #@#  67.9 (47 #.  #.# #.# .## #.# ..## #.## ... ... #..# #...##.###.# #.#.....##### #.# #.# #....... (DhM%8_(Dh&+8.9 (48(Dhv(7_(Dhq*) _Found three altars.(DhJ( 3(Dh) (Dh 1 (DhQ8 M###############?>.$?..........$....#...._ß_..._..#0.0).....#.# #..##.# .# #.# .##....##.(DhD w9.9 (1_(DhF ; _Found a stone staircase leading down.(Dh3(Dh(Dh(DhX(Dh,(Dh]30612 (DhJ(Dh1N _You now have 306 gold pieces (gained 11).(Dh(Dh';27 (Dh(Dh(Dh B(Dh (DhB(Dh=(Dh,(Dh (Dh72312  _You now have 323 gold pieces (gained 17).(Dh Q27 (Dh!(Dh$(Dh&,(Dh'(Dh *(Dh+'12 (Dh_,(Dh-~ _d - 4 scrolls labelled FURCHU UGIDGH (gained 1)(DhR/(Dh0Q27 (Dhd6 ###############>...........#.............#............######...._ß_.# ##...._..# #.#.....# (DhN7#.###..## #.# ..# #.# ..##(DhL:812.0)_12 2.9 (13(Dh =(Dh?a _w - a scroll labelled NOOPULOTYDD(Dh' I(Dh (Dh (Dhy 27 (Dh (Dh8 ,(Dh (Dh (Dh9 ,(Dh9 (Dh$ (Dh ,(Dh (Dh (DhK ,(Dh (Dh (DhͿ ,(Dh (DhG n(Dhg ,(DhJ (Dh (Dh ,(Dh (Dh (DhS (Dh0 ,(Dh (Dh B(Dh (Dh{ (DhT ,(DhS (Dh (Dh ,(Dh (Dh ,(Dh (Dh7 (Dh? (Dh7 ,(DhZ (Dh (Dh ,(Dh (Dh (Dh ,(Dh (DhR (Dh (Dh B(Dh n(Dhx ,(Dh (Dh (Dh ,(Dh (Dhn (Dhg (Dh# (Dh (Dh (Dh! (Dh! (Dh" (Dhp$ (Dh^' (Dh3( ,(Dh%* (Dh+ (Dh+ ,(Dh_- (Dh/ (Dh0 ,(Dh1 (Dh3 ,(Dhv4 (DhJ6 (Dh7 (Dhn8 (Dh79 (Dh9 (Dh; (Dhv< (Dh== (Dhk> (DhE  #..####...<# #.###.......)<....) ........#.## #.................. .......##..# ##................. (DhF .......###.## #....#............ ######## #..####...##..........).#.....#...# #.# ##...........#.....###.###.# ##.....##...#..... #...#.### ####.......#..... ###.@...# ...##....#...... ##./#..# #######...#......## # ##..........# #..#... #..... #.. g   goblin (asleep)g... ##.##### ## (Dh$K 620.9 (38  A goblin comes into view. It is wielding a +0 dagger.(DhO dgg.(Dh|P 4==1.9 (39(DhU (DhZ ( _The goblin shouts!(Dh.<# )<....).## #.......# ##....#.## #... #..####...)  ...# #.#  #.###.#   #...#.###   ###.@...#   ##./#..#   #.## #   #.#  ... #..  g.. #..  .... ##.  ##### ## (Dhy.<# )<....).## #.......# ##....#.## #... #..####...)  ...# #.#  (Dh #.###.#   #...#.###   ###.@...#   ##./#..#   #.## #   #.#  ...  g.. #..  ....  #####  (DhA3(Dh(Dh] _A goblin is nearby!(Dhq,  You shoot a sling bullet. The sling bullet hits the goblin.(((($(DhC Y  You kill the goblin!(Dh ./#5...5   shadow imp  You hear a shout!(DhĻ (Dh G#..####...<# #.###.......)<....) dertzug the Vexing ........#.## #.................. Poltergeist of Gozag  Gold: 323 .......##..# ##................. Health: 39/39 ======================== .......###.## #....#............ Magic: 10/10 ======================== ######## #..####...##..........). AC: 7(Dh Str: 4#.....#...# #.# ##........... EV: 12Int: 16#.....###.###.# ##.....##... SH: 0Dex: 18#..... #...#.### ####....... XL:  6 Next: 100% Place: Dungeon:4#..... ###.@...# ...##.... Noise: ===------  Time: 3623.1 (1.2)#...... ##./#5.# #######... a) +1 sling#...... #.## ###.. Cast: Jinxbite....... #.##..# Fly ...#..$..#..[(Dh 37m 5   shadow imp....##.#######A goblin comes into view. It is wielding a +0 dagger. _The goblin shouts! _A goblin is nearby!You shoot a sling bullet. The sling bullet hits the goblin.  You kill the goblin!You hear a shout! _A shadow imp comes into view.You have reached level 7!(Dh /  --more--(Dh71E45/451/117 0% (Dh;(Dh>4 _(Dh* ^  You beckon some vexing sprites to accompany your attacks.(Dh>5.(Dh9/11 ------40Will/2 Jinx Fly (Dh(Dhl; _You feel your willpower being sapped.(Dh=Q (DhtR( You shoot a sling bullet. The sling bullet hits the shadow imp!(Dh:*(Dhm (Dh The shadow imp is severely wounded.You feel bolstered by spreading misfortune.A giggling sprite leaps out and doodles on the shadow imp's face.(Dh;.$(Dh!(Dhb11 1=5.3 (1.2(Dhl(DhgN _You kill the shadow imp!(Dh(Dh (DhL^ _No target in view!(Dh (Dh{ (Dh (Dh H _No target in view!(Dh 3(Dh (Dh (Dh B27 _(Dh1 Fly (Dh { _The sprites lose interest in your situation.(Dhm ;-----(Dh (Dh? ,(Dh (Dh (Dh (Dh (DhE (Dh P10/11==(Dh+ (Dh ,(DhG (DhS (Dh@ *323(Dh0 (Dh (Dh ,(DhS (Dh  :==(Dh (DhZ ,(Dh+ (Dh+" (Dh( (Dh) (DhK+ O0(Dhc, (Dhe. c1===(Dh\0 (DhE X(DhK  .......#.## #............##..# ##.....###.## #....# (DhL ####### #..####...##.).[  #.....#...# #.# .#.....###.###.# ###..... #...#.### ####.....#..... ###...$.# ...###...... ##.@#..# #####---#...... #.## # ##..#....... #.# #..# ... (DhP #.. ..$.. #.. .......##. .#######  . (Dh'U 040.3 (15.0)(Dh-V \12 ---1.3 (16(DhI\ (Dhqf 1 _x - a wand of polymorph (8)(DhA. 927 8===12  _You now have 328 gold pieces (gained 5).827 (Dh!F 7 (Dh(Dhs _You feel your existence waver again.(Dh@3(Dh(Dh(Dh,(DhE(Dh!(Dh,(Dhϥ(Dhn  You now have 334 gold pieces (gained 6).  You see here a +0 dagger.(Dhq3412 Fly (Dhƭ(Dhn _You feel your willpower return.(DhDQ27 (Dh(Dh(DhҸ,(Dh(Dhλ(Dh,(Dh9(Dh (Dh ,(Dh(Dh(Dh ,(Dh:(Dhw(Dh,(Dh(Dh(Dh,(Dh(Dh(Dh ,(DhW(Dh(Dh,(Dh(Dh%=12 (Dhl(Dh~ _d - 5 scrolls labelled FURCHU UGIDGH (gained 1)(DhQ27 (DhI(DhO(Dh,(Dh(Dh(Dh,(Dh(Dh(Dh(Dh(Dho(Dh(Dh(Dh(Dh(Dh(Dh(Dh(Dh(Dh  There is a fountain of sparkling water here.  You look for coins within the fountain, but they're all too worthless tobother.(Dhz(Dh; _(Dh(Dh =12 (Dh (Dhv _n - 2 viscous purple potions (gained 1)(DhQ27 (Dhx(Dh(Dh(Dh(Dh(Dh}(DhF&(Dh$(B(Dh )(Dh)(Dh/(DhL0(Dh2(Dh2(Dh3(Dh5(Dh6(Dh7(DhE8(Dh9(Dh;;(Dh;(Dh<(Dh@QM_n - 2 viscous purple potions (gained 1)  There is a fountain of sparkling water here.  You look for coins within the fountain, but they're all too worthless tobother.(DhC5 _(DhD(Dh+F(DhG,(DhiI(DhK(DhL,(DhM(Dh8O(DhP(DhQ(DhR(DhfVThere is a fountain of sparkling water here.  You look for coins within the fountain, but they're all too worthless tobother.  (DhFX(DhY _(DhY(Dh\[(Dh],(Dh^(Dh_(Dhb,(Dhd(Dh-kYou look for coins within the fountain, but they're all too worthless to _bother.  There is a fountain of sparkling water here.  You look for coins within the fountain, but they're all too worthless to _bother.  You see here a ring of positive energy.(Dhm(Dhm _(DhTo(Dhas(Dht,(Dhv(Dhw(Dhy,(Dhnz(Dhc|(Dh}(Dhy~(Dhn(Dh#(Dh(DhЃ(Dh(Dh(Dh(Dhy(Dh7(Dh(DhU(Dh(Dh(Dhב(Dh,(Dh(Dh(Dh{,(DhS(DhK(Dh,(Dh(DhW(Dh(Dh(Dh|(Dhɤ(Dh(DhB(Dh(Dh+(Dh(Dh(Dh(Dh(Dhӯ(Dh(Dhi(Dh_(Dh(Dh(Dhr(DhY(Dh(Dh(Dhj(Dhc(Dh޻(Dh(Dh,(DhB(Dh(Dhu(Dh4(Dh(Dh(Dh(Dh,(Dh(Dh(Dh,(Dh}(DhX(Dh(Dh(DhB  There is a dry fountain here.(DhQ5 _(Dh#(DhZ(Dh(Dh(Dh{(Dhk(Dh(DhM,(Dh(Dh=12 (Dh( _l - 2 scrolls labelled RAMINI PAKUREN (gained 1)(DhhQ27 (Dh3(Dh(DhF4512 (Dh _You now have 345 gold pieces (gained 11).27 (Dh(Dh,(Dh(Dh(Dh,(Dh(Dh(Dh,(Dh(DhN(Dh,(Dh(Dh(Dh ,(Dh (Dh (Dh ,(Dh (DhR (Dh$ ,(DhS (Dh (DhU ,(Dhq (Dh ,(Dh (Dh (Dh (Dh ,(Dh9 (Dh (Dhx (Dh6 (Dh (Dh (DhB (Dh (Dh (Dh (DhE (Dh (Dh (Dh (DhE! (Dh" (Dh!# (DhH+  #...#..####......# . #.. . ..##.##.###..)...# #. #.. .≈ .##.⌠.##.##......# #. ##. .≈.####.######## .# ## .≈ #.#♣#♣#.#..# .⌠.# #.⌠.#.# #.#♣#♣#.#..# .#.#.###..############## ###.⌠.###.......@......J .#.#.#.##...############ #.###.#.#...#  .⌠.###.⌠.#..#  #.#.###.#...# ####.####...#  J (DhR2   endoplasm (asleep) .##.⌠.##.#.## ..##.##....# .#..#......#730.3 (891.3 (90(Dh< s _An endoplasm comes into view.(DhT +...#..####......# . #.. . ..##.##.###..)...# #. #.. .. #. ##. . .# ## ..# .⌠.# #.⌠.#.# #.#♣#♣#.#..#.#.###..############## .⌠.###.......@......J .#.#.##...############ #.###.#.#...#.###.⌠.#..#...#.####...#⌠.##.#.##.##....#.#......#(Dh ...#..####......# . #.. . ..##.##.###..)...# #. #.. .. #. ##. . .# ## ..# .⌠.# #.⌠.#.#.#♣#♣#.#..#.#.###..############## .⌠.###.......@......J (Dh .#.#.##...############ .###.#.#...#.###.⌠.#..#...####...#⌠.##..##..#..(Dh (Dh2 (Dh2w _An endoplasm is nearby!(DhM^  You beckon some vexing sprites to accompany your attacks.(Dhջw9/11 -----12 ==2.3 (1.0)(Dh]Will/2 Jinx Fly (Dh(Dh; _You feel your willpower being sapped.(Dh3 ((((((J  You shoot a sling bullet. The sling bullet hits the endoplasm.  The endoplasm quivers.(Dh*(Dh`.....J.=3.5 (1.2(Dh(Dh<.a _The endoplasm is heavily wounded.(Dhdc  You shoot a sling bullet. The sling bullet hits the endoplasm.(Dhrg\((((($(Dh*.....(Dhn345 -----24.7(Dh(DhbM _You kill the endoplasm!(Dh 3(Dh (Dh 27 Fly (DhM { _The sprites lose interest in your situation.(Dh (Dh0 (DhK (DhV (Dha (Dh& (Dh` P10/11==(Dh (Dh (Dh (Dh (Dh ,(DhU (Dh ,(Dh (Dh P==(Dh (Dh (Dh (Dh (Dh (Dh8 (Dhe (Dhs (Dh (Dh (DhM (Dh c1===(Dh (Dh ,(Dh (Dh (Dh ,(DhW (Dh (Dhl (Dh8 (Dh (Dh3 (Dh (Dh ^345===(Dh (Dh (Dh (Dh! ,(Dh" (Dh $ (Dh$ ,(Dh' (Dh' /912 (Dhh( (Dh) $ (Dho* )_You now have 349 gold pieces (gained 4).(Dh7+ ;27 (Dh+ ,(DhR4 (Dh,7 ,(Dh8 ,(Dh9 (Dh@A  ......# . #.. . #..)...# #. #.. .≈ #......# #. ##. .≈ #### .# ## .≈≈ (DhsB .# .# #### .# >.# ##########.## ............#..# ---58.7 (24.0).#############.....# ..# #######.# ..# ..#(DhD >#(Dh6H J  Found a stone staircase leading down.(DhgI ---9.7 (25Fly (DhK (DhsM _ _You feel your willpower return.(DhI(Dh$(Dh,(DhJ(Dh .)...# #. #.. .≈ .....# #. ##. .≈ ##### .# ## .≈≈ _ .. #.##### .≈≈ #...>.# ≈... ##############.####..≈ ................#..# #############...@.# 61.0) # ####### #  # ##(Dh^:_(Dh1*2.7 (3(Dh9_(Dh77 _Found a burning altar of Makhleb.(Dh3(DhV(DhQ(Dh&(Dh(Dh8 (Dh%B(Dh(Dh,(Dh(Dh(Dh,(Dh(Dh(DhB(Dh!,(Dh "(Dh&(Dh)(Dh%*<Lava (Dh!+(Dh,(DhH/(Dh/0(Dh1(Dh5T(Dh-9,(Dh:,(Dh>d  There is a burning altar of Makhleb here.(Dh@5 _(DhB(DhC(DhMFB(DhG(DhoI(Dh;J<Lava (DhtL,(DhXNT(DhP(DhxQ06112 (Dh2R(DhX _You now have 361 gold pieces (gained 12).27 (DhY(DhZ,(Dh[(Dh^],(Dh#^(Dh`(Dhb(Dhb,(Dhd(Dh5e(Dhf,(Dh:g(Dhh(Dhh,(Dhk(Dhl,(Dhm(Dhn(Dhp,(Dhp(Dhq(Dh,s,(Dhs(Dht(Dh!v,(Dhv(Dhw(Dh y,(Dhy(Dh}(Dh~(Dh^,(Dh(Dh(Dh,(Dh`(Dh(Dh,(Dhˈ(Dhĉ(DhŊ,(DhLava (Dh{(Dh(Dh(Dh(Dh,(Dh(Dh>(Dh(Dh(Dhڸ(Dhh(Dh,(DhqU  There is a stone staircase leading down here. _(Dh+.(DhB(Dh+n(DhAB(Dh(Dh9,(Dh(Dh(DhM,(Dh(Dh}(Dhb#n(Dh$,(Dhn&(Dh,B(Dh,(Dh/(Dh1,(Dh3(Dh6(Dhk8,(Dhx:(Dhs<(Dh~?(DhA,(DhTB(Dh4W(DhZ(Dh^,(Dh c(Dhg(DhFl(Dho(DhEr(Dhry(Dh|,(Dh~(Dh(Dh,(Dh!(Dh (Dh6,(Dha(DhX(DhͶ #  #.  #.. #.###  ###.# #[.!# .. ##...#####@###....842.7 (80.0) #......##........# ##..###........####  ###..##[#.###.#######....#.##.##..# .........##......####### .....##....).....#.....## ###.##.#................###.#.##.................#3.7 (81 _Found a scale mail.(Dh׫ (Dh =12 (Dh (Dh l _h - 3 pink potions (gained 1)(Dh }27 (DhE ,(Dh (DhI b  You see here a +0 scale mail.(DhV (Dhc  _(Dh (Dh9 (DhV (Dh (Dh (Dh (Dh (Dh (Dh (DhQ (Dh4 (Dh6 (Dh? (Dh (DhP (Dh (Dh (Dh (Dh ,(Dh (Dh& (Dh (Dh (Dh (Dh (DhL (Dh (Dh (Dh (Dho (Dhi (DhA (DhI (Dh (Dh (Dh (Dh (Dhu (DhG (DhY (Dh+ (Dhw. ,(Dh\0 (Dh4 (DhY8 ,(Dh;; (Dh< (Dh @ ,(DhA (DhC (DhE ,(Dh9G (DhI (DhK ,(DhM (Dh/P (DhGR (DhR (Dh6T (DhU (DhX ,(Dh^ ,(Dh_ ,(Dha (Dhc (Dhe ,(Dh/g (Dhh (Dhj ,(DhLk (Dhl (Dhn (Dho (Dh^p (DhNq (Dhr (Dhws (Dh6t (Dhu (Dhx ,(Dhx (Dh{ (Dh} ,(Dh~ (Dhx (DhQ ,(Dh# (Dh (Dhƒ (Dh ,(DhW (Dh (Dh ,(Dh (Dh (Dh ,(Dh0 (Dh ,(Dhc (DhD (DhN ,(DhK (Dhm (DhP (DhO ,(Dh} X(Dhu (Dh (Dh ,(Dh (DhF (Dh (Dh (Dḫ (Dh\ (Dh( (Dh (Dhu (Dh> ,(Dhx (Dh (Dh ,(Dh (Dh (Dh ,(Dh (Dh (Dh (Dhw (Dh (Dh$ (Dh!( (Dh( (Dh* (Dhg. (Dh11 (Dh1 (Dh3 (Dh6 (Dh9 (Dhw: (DhM (DhP (DhU (DhV (Dhn] <  You see here a +0 whip.(Dhb 5 _(Dhe (Dh3i (Dhk (Dhl (DhIn (Dh@q (DhBt (Dht (Dh.x (Dh{ (DhO~ (Dh (Dh (Dh (Dh (DhW (Dh (Dhs (Dh (Dh׍ (Dh (Dh8 (Dh (Dhu (Dh) (Dh  .# #.#.##.................# <# #.###.......)<....)....# ## #......................# .# ##..................>..# .## #....#................# (Dh" Z..####...##..........).[...# #...###.####..............## ###.###.# ##.....##......## # #...#.### ####@..........######98.7 (55 # ###.....###....##.............. # ##..#..#########.......#####. ######.###.# ##..#########. ....##.###.### #..#..§§§≈§..# ###...## #..#.≈.....≈.#  ###..)...###..# #..#.≈.≈≈≈.≈.#  .##......# ##.# ##.#.≈§...≈≈.#  #.######## #.## ###.≈§._.§§.#(DhB b (Dhb (Dh E _Done exploring.(DhNr3(DhOt(Dho.)......0.0) (Dh(Dh8_(DhE _Done exploring.(Dh)3(Dh+(DhE;(DhrF:_(DhHE _Done exploring.(Dh$ [[?25h[?0c  Search for what [Enter for "."]? (Dh  [?25l[?1c(Dh(Dh913 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:4] a +0 whip  b - [D:4] a +1 trident of protectionc - [D:4] a stone staircase leading up  d - [D:4] a stone staircase leading down  e - [D:4] a +0 dagger  f - [D:4] a burning altar of Makhleb  g - [D:4] a stone staircase leading down  h - [D:4] a stone staircase leading up  i - [D:4] a blossoming altar of Fedhas  j - [D:4] a shadowy altar of Dithmenos  k - [D:4] a snail-covered altar of Cheibriados  l - [D:4] a stone staircase leading up  m - [D:4] a stone staircase leading down(DhWK.# #.#.##.................#dertzug the Vexing <# #.###.......)<....)....#Poltergeist of Gozag  Gold: 361 ## #......................#Health: 45/45 ======================== .# ##..................>..#Magic: 11/11 ======================== .## #....#................#AC: 7Str: 4 ..####...##..........).[...#EV: 27 Int: 16 #...###.####..............##SH: 0Dex: 18 ###.###.# ##.....##......##XL:  7 Next:  2% Place: Dungeon:4 # #...#.### ####@..........######[39;49(Dh*QTm Noise: ---------  Time: 3898.7 (0.0) # ###.....###....##.............. a) +1 sling # ##..#..#########.......#####. Cast: Jinxbite ######.###.###..#########. Fly ....##.###.### #..#..§§§≈§..# ###......#...## #..#.≈.....≈.#  ###..)...###..# #..#.≈.≈≈≈.≈.#  .##......# ##.# ##.#.≈§...≈≈.#  #.######## #.## ###.≈§._.§§.#  _You see here a +0 scale mail. _You see here a +0 whip. _Done exploring. _Done exploring. _Done exploring.  Search for what [Enter for "."]? ._ _(Dh!Where to? (Tab - D:4, ? - help)  D - Dungeon (Dh(Dh.# #.#.##.................#dertzug the Vexing <# #.###.......)<....)....#Poltergeist of Gozag  Gold: 361 ## #......................#Health: 45/45 ======================== .# ##..................>..#Magic: 11/11 ======================== .## #....#................#AC: 7Str: 4 ..####...##..........).[...#EV: 27 Int: 16 #...###.####..............##SH: 0Dex: 18 ###.###.# ##.....##......##XL:  7 Next:  2% Place: Dungeon:4 # #...#.### ####@..........###### (Dh Noise: ---------  Time: 3898.7 (0.0) # ###.....###....##.............. a) +1 sling # ##..#..#########.......#####. Cast: Jinxbite ######.###.###..#########. Fly ....##.###.### #..#..§§§≈§..# ###......#...## #..#.≈.....≈.#  ###..)...###..# #..#.≈.≈≈≈.≈.#  .##......# ##.# ##.#.≈§...≈≈.#  #.######## #.## ###.≈§._.§§.#  _You see here a +0 scale mail. _You see here a +0 whip. _Done exploring. _Done exploring. _Done exploring. _Search for what [Enter for "."]? .(Dh(Dh (DhU (Dh (Dh P _(Dh# ,(Dh5% (Dh( (Dh&+ ,(Dh- (Dh0 (Dh3 ,(Dh5 (Dhb8 (Dh; ,(Dh6= (Dh? (DhB ,(DhD (Dh/G (DhI ,(DhK (Dh1N (DhP ,(DhR (Dh3T Y  There is a stone staircase leading down here.(DhU (DhX (DhY .12 _(DhO[ (Dhɞ 5(Dh7 (Dhn B(Dh6   ###  ...  #.#  #.#  #.#  #.#  (Dh9 I#.####  #@...# 908.4 (9.7 #.####  ... .#.## ..#.# .. #.# (Dh5 ##. #.# . ..# _You fly downwards.(Dh* (Dh (Dh a _There is a stone staircase leading up here.(Dhq3(Dh4r(Dhs(Dh`u(Dhz27 _(Dh|(Dhz,(Dh(Dh=(Dh,(Dh,(Dh‡(Dh... #.# #.# #.# #.#. # #.#####..#.#####<...##........#.####.#.#....@........#13.4 (5.0#....##.#.#######...# ...#.#... .....#.#>. ####..#.# .....# ..#.### ....$(Dh*4.4 (6(Dh(DhA _Found a staircase to the Ecumenical Temple.(DhA_(DhLX(DhN,(DhP(DhS(DhUW(DhY(DhG](Dhx^(Dh3a(Dhwb(Dhc(Dhf(Dhj,(Dhk(Dhm(Dhp(Dhq(Dh@s(DhQt(Dhv(Dhw(Dhx(Dh|F8012 (Dh}(Dh&N _You now have 380 gold pieces (gained 19).(DhL27 (DhJ(Dh(Dh>#........#.####.#.#.............##....##.#.#######...#....#.#...#.....#.#>. ####..#.# ... #.......#  #...#..#.######## ..........#..#.#### #....#..  #..# #### ....O. (Dh9O   ogre (asleep)# (DhV 24.4 (10.0)  An ogre comes into view. It is wielding a +0 giant spiked club.(DhG.OO==5.4 (11 _The ogre shouts!(Dh]^  You beckon some vexing sprites to accompany your attacks.(Dh8fAO.(Dhpg9/11 -----12 6.4 (1.0)Will/2 Jinx Fly (Dh n(Dhq; _You feel your willpower being sapped.(Dh=} (((( (Dh%?OYou shoot a sling bullet. The sling bullet hits the ogre!(Dh;*(Dhfeel your willpower being sapped.  You shoot a sling bullet. The sling bullet hits the ogre!  The ogre is moderately wounded.You feel bolstered by spreading misfortune.  A giggling sprite leaps out and bonks the ogre with its +0 giant spiked club.  The ogre is moderately wounded.(DhN...O.(very drained)(Dh[11 =7.6 (1.2(Dhf(Dhh- _You hear an angry hiss.(Dh` ((( You shoot a sling bullet. The sling bullet hits the ogre!(Dh;*(Dh  The ogre is severely wounded.A giggling sprite leaps out and makes the ogre trip over its own feet.(DhSg  The ogre is almost dead.(Dh|)..O.#.l. l   iguana(Dh@'8.8(Dh (DhZ _An iguana comes into view.(Dh z (You shoot a sling bullet.(Dh׊ ;*(Dh_  The sling bullet hits the iguana but does no damage.  A giggling sprite leaps out and smacks the iguana with its own front talon.(DhHfO#l..#.. (very drained)(DhNgD230.0(Dhk(Dh~a _The iguana is moderately wounded.(Dh  You shoot a sling bullet. The sling bullet hits the iguana!(DhG;*(DhbThe iguana is moderately wounded.The sling bullet hits the iguana!  The iguana is severely wounded. makes the iguana trip over its own talons.  The iguana is almost dead.  The jinxing sprites lose interest in you.(Dh;O.#l (Dh-----1.2Fly (Dh)(Dh,> _The iguana bites you but does no damage.(Dh|.#.#.####.# .#.............# #....##.#.###### #...#....#.# ...#.....#.# .>. ####..#.# ... #.......# #...#..#.# #...O.@... #.#..#l# #....#.. #..# #### ...... #  .OThe iguana completely misses you. The ogre attacks as it pursues you!27 --20 _The ogre completely misses you.(DhoQ g#.#.####.# .#.............# #....##.#.###### #...#....#.# ...#.....#.# .>. ####..#.# ... #.......# #...#..#.# #....O. #.#..#l# #....#.. #..# #### .. # l.--3 _The iguana attacks as it pursues you! The iguana misses you.(Dh+   You beckon some vexing sprites to accompany your attacks.8--12 ==4Jinx Fly  _You feel your willpower being sapped. The iguana barely misses you.(Dh  (Dh  (Dh ;You shoot a sling bullet. The sling bullet hits the iguana!(Dh1E$(Dhm  You kill the iguana!.O (Dh/380 =--8=5.4 (1.2 _The ogre seems less drained.(DhR~ ((((((You shoot a sling bullet.(Dh:*(Dhx~e .....O (very drained)The sling bullet barely misses the ogre.A giggling sprite leaps out and bonks the ogre with its +0 giant spiked club.  The ogre is almost dead.(DhfH36.5 (1.1(Dhj(Dh5R _The ogre closely misses you.(Dh^  You shoot a sling bullet. The sling bullet hits the ogre.(Dhmg  The ogre is almost dead.(Dho'7.6(Dh_u(DhxQ _The ogre barely misses you.(Dh1H ^  You shoot a sling bullet. The sling bullet hits the ogre.(DhK C$(Dh (Dh/ q 28.7 _You kill the ogre!(DhG (Dh m _Your Spellcasting skill increases to level 3!(Dh (Dhސ (Dh (Dh H _No target in view!(Dh&(Dh/(3(DhU*(Dhf/27 _Fly (Dh0{ _The sprites lose interest in your situation.(DhD23(Dh4x9==(Dh6B(DhQ8,(DhYo380==10/11==210==(Dh]y1===(Dh`J _Magic restored.(DhAc3(Dh4hk #.#.####.# .#.............# #....##.#.###### #...#....#.# ...#.....#.# .>. ####..#.# ... #.......# #...#..#.# #.....@..--- #.#..#.# #....#.. #..# ####  ....  ..  #(Dhq8 59.7 (21.0)  You now have enough gold to petition Gozag for potion effects.You now have 401 gold pieces (gained 21).40112 ---60.7 (22(Dhj{p _You see here a +0 giant spiked club.(Dh(DhL3(Dh(Dh 927 Fly  _You feel your willpower return.(Dh_Q===(DhB(DhO8(Dh;(Dh(Dh(DhS(Dh(Dh(Dh,(Dh(Dh/,(Dh(Dh(Dh,(Dh-(Dhr(Dh,(Dhy(Dhq(Dh #.>.#####.. .....#S #...#..#.########.. ##.....)............ #.#..#.########## #.. #....#......... #..#..#.##########..#................#.#######...##...#...  #...#.#.# #$..#.#... ..###.# ### ... ...(DhS   adder (wandering) .#.. .#..#..(Dh18.7 (8.0)(Dh/(DhV.S(Dh*9.7 (9(Dh(Dh Y _An adder comes into view.(Dh { #.>  .....#.  . #...#  .. ##.....)  S.. #.#..#.  #.. #....#..  #..#..#.##########  ..#..............  .......@#  ...##...#...  #...#.#.#  #$..#.#...  ..###.# ###  ... ...  .#.. .#  ..#..(Dho@ #.>  .....#.  . #...#  .. ##.....)  S.. #.#..#.  #.. #....#..  #..#..#.##########  ..#..............  .......@#  ...##...#...  (DhS+w#...#.#.#  #$..#.#...  ..###.#  ... ...  .#..  ..#..  _An adder is nearby!(Dh,(Dh)J^  You beckon some vexing sprites to accompany your attacks.(DhQ4.SS9/11 -----12 ==70.7 (1Will/2 Jinx Fly (Dh>V(DhzX; _You feel your willpower being sapped.(DhW ((((((Dh%8((You shoot a sling bullet.(Dho  The sling bullet closely misses the adder.(Dh'..S.....(Dh^)G 7 =1.9 (1.2(Dh0(DhL7d _You feel your existence waver again.(Dh (((( You shoot a sling bullet. The sling bullet hits the adder!(Dh H(.....3.0 (1.1 _The adder is almost dead.(Dha(Dh:(Dh(DhH _No target in view!(Dh L .....#.......# #...#..#.########.. ##.....)..........# #.#..#.########## #..S#....#.........  #..#..#.##########..#.............. ......#.#######...##..@#...  #.#$.....###.# ####... .....#.. .#S   adder...#.... #.(DhP p.S27 (DhU 5---40 _(Dhs` (Dhg (Dh (((((((You shoot a sling bullet.(Dh :*(Dh?; (DhTv The sling bullet barely misses the adder.You feel bolstered by spreading misfortune.A giggling sprite leaps out and makes the adder trip over its own tail.....$..(Dh 401 -----11 12 30===5.2 (1.2 _You kill the adder!(DhAI(Dh"CH _No target in view!(Dh3(Dh(Dh(Dhd27 _Fly (Dh{ _The sprites lose interest in your situation.(DhlP10/11==(Dha(DhqB(Dh,==(DhB(DhB(Dh1===0(Dh,(DhK9 912  _You now have 409 gold pieces (gained 8).409===27 (Dh(DhK(DhO8(Dh(Dh(Dh ,(Dh^(Dh(Dh!,(Dh,(Dh,(Dh(Dhs(DhF1412 (DhM _You now have 414 gold pieces (gained 5).(DhB(Dh\27 Fly (Dh'(Dh#$ (DhJ_You feel your willpower return.(Dh3(Dh(Dh^(Dh8(Dh(Dh!(DhL(Dh,(DhF(Dh(DhW,(Dh(Dh(Dhx #..#.#####<. #........#.# .#.. ..###....##.#.# ## ...#...#....#.# ##. #.....#.....#.####..#####.>.#####..#.#o......#.....#.......# #.@#...#...#..#.###---?.....#....###.....)....#...# #...#.#.#..#.######.. #.#...#....#......# ###.##..#..#.####### #....#.............. o   orc (asleep) (Dhu.#........#.####### ......##...#...#.###.. #...#.#.#(Dh 4000.2 (25.0)  An orc comes into view. It is wielding a +0 club.---1.2 (26(DhK(DhR&f _Found a scroll labelled FURCHU UGIDGH.(Dh?g 6 < (Dhah  ##  ##.  .###..#####.> ..o......# #.@#(Dh?i  ?.....#....#) #...# #...#.# #.. #.#... # ###.##..# #....#....(Dh j l .#........ ......##...#...   #.. (Dh  <  ##  ##.  .###..#####.> ..o......# (Dh Y#.@# ?.....#....#) #...# #...#.# #.. #.#... # ###.##..# #....#.... .#........ ......##...  #..(Dh, (Dh (Dh (Dh [ _An orc is nearby!(Dh  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.  You feel your existence waver again.(Dh/\.oo9/11 ----- 7 12 ===2.2 (1.0)Will/2 Jinx Fly (Dh1(Dh9% _The orc shouts!(DhiP ((((DhNYou shoot a sling bullet. The sling bullet hits the orc.(Dh+M:*(Dh%  The orc is lightly wounded.  You feel bolstered by spreading misfortune.A giggling sprite leaps out and smacks the orc with its own hand..o..  orc (very drained)(Dhh)S11 3.3 (1.1(Dh+(Dh .\ _The orc is severely wounded.(Dhr ((You shoot a sling bullet.  The sling bullet hits the orc but does no damage.(Dhf:*(Dh!N  The orc is severely wounded.A giggling sprite leaps out and makes the orc trip over its own feet.$..(DhnU414 14.5 (1.2(Dht(DhYwG _You kill the orc!(Dhr _No target in view!(Dh  _No target in view!(DhH V27 _-----Fly  _The sprites lose interest in your situation.(Dh \ 10/11==0414(Dhn^ (Dh_ (Dh5a (Dhc (Dhd (Dhe ==(Dhif 9(Dh3h ,(Dhj (DhZl (Dhap ^8(Dhzq (Dh(s (Dhu (Dhv (Dh[x (Dh2{ (DhQ| (Dh)} ) 7 (Dh~ (Dh  (Dh (Dhh 9_You feel your existence waver again.(Dh7 (Dh[ (DhN \1===(Dhډ (Dh2 (DhG (Dh (DhM (Dh (Dh (Dhc (Dh (DhC (DhX (Dh (Dh  (Dh٣  (DhЦ You now have 420 gold pieces (gained 6).  Things that are here:20===12 (Dh  (Dhث (Dh %_a +0 club; a +0 chain mail(Dh| (Dh (Dh (Dhݱ 27 (Dh (Dh (Dh (Dh (Dhݺ (Dhü (Dh (DhO (Dhe (Dh# (Dh (Dh (Dh (Dh (Dh, (Dh (Dh2 (Dh @Fly (Dh (Dh  (Dh (Dh 4_You feel your willpower return.(Dh (Dh (Dh (Dh (Dh (Dh ,(Dhg (Dh X(Dh (Dh '12 (Dh (Dh $ (Dh Z_d - 6 scrolls labelled FURCHU UGIDGH (gained 1)(Dh (Dh ;27 (Dh (Dh&# (Dh% (Dh& (Dh' (Dh3* (Dh. (Dh/ (Dh0 (Dh< (DhP@ (DhA (DhD (DhCH (DhQ (DhS (Dh8W (DhSe 12 (Dhi l _h - 4 pink potions (gained 1)(Dhl (Dh{o ;27 (DhIp (Dhr (Dh?t ,(Dhwu (Dhv (Dhw B(Dhz (Dh+| ,(Dh]} (Dh~ (Dh ,(Dh (DhW (Dhш #...###.##..#..##.## ###...#....#.......#.#. #.......#.#(Dh ..).#...........##...#.#..#..###.###.. #...#.#..##...#...#. #...#. #...#...#...#....###. ##..#...#..###.... ...#.@###..#...#..## .---43.5 (39.0) .#...# ..#...#...  #...# ##.. #... (Dhm a .###. ..# .###  .. .. .. .##. ..#. ... ... (Dh (Dhߐ G---4.5 (40(Dh ; _Found a dagger.(DhjZ(Dh'\(Dh@](Dh#..#..###.###.. #. #..##...#...#. #...#S #...#...#...#....##.. ##..#...#..###.... .#. .#..###..#...#..## #...#...#...#...#... (.#...#..##.. #... ..###.###..#..# .### ...!...@...#.. . ..###.###..# .. .#..# #... . ...# (DhG #. .# #..#.. # #..#S   adder (asleep). ...# ..# 8.0)  An adder comes into view.9.5 (5(Dh@; _Found 6 stones.(Dh<e     S . .. .#  #. .#..###..#  #...#...#...#  (.#...#..##.. #...  ..###.###..#..# .###  ...!...@...#.. .  ..###.###..#  .. .#..#  #... . ...#  #. .# #..#  .. # #..#  . ...#  ..# (Dha     S . .. .#  #. .#..###..#  #...#...#...#  (.#...#..##.. #... (Dh ..###.###..#..# .###  ...!...@...#.. .  ..###.###..#  .. .#..#  #... . ...#  #. .# #..# .. # #..#  . ... ..# (Dhy(Dh(Dh(Dh] _An adder is nearby!(DhS0  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.(Dh? }.SS9/11 -----12 ==50.5 (1Will/2 Jinx Fly  _The adder hisses angrily.(Dh1 (((((You shoot a sling bullet. The sling bullet hits the adder.(Dh :*(Dh  The adder is lightly wounded.  You feel bolstered by spreading misfortune.(Dh lA giggling sprite leaps out and ties the adder's tail in a knot.(Dh ..S... (very drained)(Dh [11 =1.7 (1.2(Dh s _The adder is heavily wounded.(Dh (((((You shoot a sling bullet.(Dh_:*(Dh  The sling bullet closely misses the adder.A giggling sprite leaps out and ties the adder's tail in a knot......2.8 (1.1 _The adder is almost dead.(Dhp _No target in view!(DhW3(Dh(DhѺ(Dh(Dh(DhվB27 _(Dh,(DhS(Dh]7...S###..---30S   adder (very drained)---(Dh^(Dh`] _An adder is nearby!(DhH  You shoot a sling bullet. The sling bullet hits the adder.$((DhU &.(Dh܁ 420 -----12 3===5.0 (1.2 _You kill the adder!(Dh? (Dha (Dh (Dh H _No target in view!(DhU^27 _10/11==Fly (Dh _The sprites lose interest in your situation.0(Dh(DhP 9==(Dh,(Dh(DhO8(Dh(Dh(DhZ4201===(Dh}(Dh(Dhn (DhP (Dhn (Dh<(Dh,(Dh(Dh(Dh/612 (Dh(Dh"M _You now have 426 gold pieces (gained 6).(Dh#[===27 (Dh.%(Dh'(Dh5,(Dh8(Dh@(DhAO #..#..###.###.. (DhB8#.. #..#(DhC"..#. (DhE, ... (Dh`F.#...#...(Dh9G= ..###..#...#..###.(DhH #...#..###..#...#. # #..(DhP#.##.(.#...#..##.. #.. #..###.###..#..# .## #...@.......#.. .--- #..###.###..##..# ..#...#..### #.....# #... ..###..# ..### .#. #..# #.. .#.. ...##. .. ..#71.0 (16.0)12 ---(DhR$2.0 (17(DhW(DhZ (Dh\lT_z - a lumpy coppery potion(Dh< 27  7  (Dhm_You feel your existence waver again.(DhVFly (Dh{ _You feel your willpower return.(DhY(Dh(Dh(Dh(Dhe,(Dh8(Dha(Dh*F3712 (DhN _You now have 437 gold pieces (gained 11).(DhQ27 (Dh(Dh(Dh(Dh,(Dh(Dh(Dh,(Dh(Dh(Dh ,(Dh (Dh (DhZ ,(DhE(Dh[(Dh3,(Dh)(Dh,(Dh(Dh8(Dh|#..###.###..#..# .### #...........#.. .s #..###.###..#. ##.  #..##...#...#..##...  ##. #...#...#...#.. # #...#..###..#.#..###..#...#..## #.. #...#...#...# (Dh#.. #..##...#@..# ####..#..###.###..# #....#...........# #....#...........# ##.###..##...######. ...####### s   scorpion (asleep)## #### (DhQ!-88.0 (16(Dh5"+9.0 (17(Dh@%(Dh>'[ _A scorpion comes into view.(DhM   .###  #...........#.. .s  #...#. ##.  #..##...##...  ##. #..(DhQ ..#..  # #.....#.  ..#...#..##  #.. #...#...#...#  #.. #..##...#@..#  ..###.###..#  ........#  .....  ##.###..##..  #. ...####### ## ####(Dh   .###  #...........#.. .s  #...#. ##.  #..##.(Dh ..##...  ##. #....#..  # #.....#.  ..#...#..##  #.. #...#...#...#  #.. #..##...#@..#  ..###.###..#  ........#  .....  ##.###..##.. #. ...####### ## ## (Dh{ 3(Dh(Dh% (Dhj (Dh0Q_A scorpion is nearby!(Dh!.  You miscast Jinxbite.  You are very lightly contaminated with residual magic.9/11 -----12 90.0)Contam (Dho0 _Nothing appears to happen.(Dhuy ((((((s  You shoot a sling bullet. The sling bullet hits the scorpion.(Dh>.s.....===1.2 (1.2 _The scorpion is moderately wounded.(Dh~/ (((((You shoot a sling bullet. The sling bullet hits the scorpion.(DhX(Dh(Dhc..s.(Dh6..2.4(Dh)(Dh` _The scorpion is heavily wounded.(Dh b  You shoot a sling bullet. The sling bullet hits the scorpion!(Dh/ k$((((Dh 3...(Dh o437 -----473.6(Dh (Dh L _You kill the scorpion!(Dh9 I(DhM; H _No target in view!(DhQg27 _(Dhk10/11==(Dhǃ _Your magical contamination has completely faded away.==(Dh1===437 #. #...#...#...#...#...  #.##.(.#...#..##.. #...#..###.###..#..# .### #...........#.. ...  #..###.###..#. ###.# #..##...#...#..##...# ##. #...#...#...#.$.## #...#..###..#.(.##..###..#...#.@## ---106.6 (13.0)#.. #...#...#...# #.. #..##...#...# ####..#..###.###..# #....#...........#[14;(Dhy4H#....#...........###.###..##...######. ...######### ####---7.6 (14 _Found 3 stones.(Dh.(Dh80,(Dh4(Dh7,(Dh7?}===(Dht@(DhzD(DhrE04412 (DhF(DhJM _You now have 444 gold pieces (gained 7).(DhL;27 (DhM(DhN(DhO(DhQ,(DhS(Dh]W(DhY(DhY(Dha[(Dh_(Dhb,(Dhd(Dhf(Dhh,(Dhi(Dh l(Dhm(Dhn(Dhno(Dhp(Dh2r(Dh8s(Dheu(Dhav(Dhx(Dh{,(Dh<~(Dh>  ##.##..#..#.########## # ###...#....#.............. . #.......#........#.####### ).#...#... ..(Dh4##...#.#.##...#.#... #....###.##### ##....>..... ..###.#18.6 (11 ..#......# (.#.....## ##.(Dh.###.# .........# ##.###..#..###.###.# ..#...#..##...#...## ..#...#...#...#....... ..#..###(Dh]J..#.(.#..#.###(DhM(Dh$9.6 (12(Dh(Dh,9 _Found an escape hatch in the floor.(Dhǩ I(Dh: (Dh (Dh P  There is an escape hatch in the floor here.(Dhͺ (Dh!  _(Dhm (Dh (Dh (Dhr ,(Dh (DhA (Dh ,(Dhw (Dh ,(Dh (Dh' (Dh ,(Dh (Dh_ (Dh ,(Dh, ,(Dh ,(Dh (Dh (Dh ,(Dh (Dh (Dho (DhQ ,(Dh (Dh (Dh ,(Dh (Dh (Dhs ,(DhK (Dh (Dho ,(DhD (Dhh (DhE ,(Dh (Dh (Dhx ,(Dhl (Dh B(Dh) (Dh (Dh ,(Dh (Dh (Dhx ,(DhY (DhG (DhA ,(Dh (Dh (Dh B(Dh ,(Dh (Dh (DhZ ,(DhP ,(Dh (Dh0 ,(Dh (Dh (DhE (Dh ,(Dh (DhJ (Dh (Dh (Dh (Dhj (Dh (Dh (Dh (Dh^ (Dh! (Dh# (Dh% ,(Dhv' (Dhr) (Dh+ ,(Dh6- (Dh&/ (Dh1 (Dh 3 (Dh4 (Dh6 (Dh8 ,(DhB: (Dh< (Dh> (Dh? (Dh]A (Dh~C (DhE ,(Dh4G (DhI (DhK ,(DhL (Dh\O (DhQ (DhR (DhRT (DhZV (DhxX (DhY (Dh [ (Dh] (Dhe  (Dhf h#.>.#####..#.#(Dh{g  (DhNh 0.....#.......#(Dh'i  .(Dhj E.#...#..#.########  (Dhj R.###.....)......... (Dh{  (DhX #.#.#..#.########## ###  ..#....#......... ...#  ..#..#.############..#.#  ......................l#  ...#.########.@#  ##...#... #..#  ##...#.#.######..#  .#...#.#.........#  (Dhe $###.########.########  ....>..................#   l   iguana (asleep) #..###.########.###..#.#  #....#......#.....#..#.#  #...#######.#.#.#.#..#.#  66.6 (477.6 (48 _An iguana comes into view.(Dh~N> )(Dh  ###  ...# ##########..#.# .............l# #.@#  #..# #..# ...# ##.## .>..........# .###.#.###..#.# .....#.....#..#.# ..#.# (Dh> )  ###  ...# ##########..#.# .............l# #.@# (Dh.  #..# #..# ...# ##.## .>..........# .###.#.###..#.# .....#.....#..#.# ..#.# (Dh _An iguana is nearby!(DhI^  You beckon some vexing sprites to accompany your attacks.(DhM9/11 -----12 ==8.6 (1.0)Will/2 Jinx Fly (DhQ(Dh+U; _You feel your willpower being sapped.(Dh  (((((lYou shoot a sling bullet.  The sling bullet hits the iguana but does no damage.(Dh:*(Dhz  You shoot a sling bullet.  The sling bullet hits the iguana but does no damage.  The iguana hisses angrily.  You feel bolstered by spreading misfortune.A giggling sprite leaps out and makes the iguana trip over its own talons.  The iguana is moderately wounded.  You hear a shout!.o..l. (very drained)o   orc11 ====9.7 (1.1 _An orc comes into view. It is wielding a +0 club.(DhKX ( You shoot a sling bullet. The sling bullet hits the orc.(Dh] :*(Dh  The orc is almost dead.A giggling sprite leaps out and smacks the orc with its own hand.(Dh1 (Dh .$...(Dhs 444 28===-70.9 (1.2(Dh (Dh G _You kill the orc!(DhP - _No target in view!(DhD _No target in view!(Dh{Z(Dh\(Dh`(DhbH _No target in view!(Dh?#.>.#####..#.# #.....#.# .#...#..#.# .###.....). .#.#.#..#.# ### .#....#. ...# #..#..#.#..#.# #.$....# .#.##@.# .##...#... #..# .##...#.#.######..# .#...#.#.........#(DhI@ .###.########.######## #....>..........# .#..###.##.###..#.# .#....#......#.....#..#.# .#...#.#.#.#.#..#.# (Dhll   iguana (very drained)(Dh!W27 ---10 _(Dhb((DhO1(DhW   You beckon more vexing sprites to accompany your attacks.l.7---------12 ==-2 _You feel your willpower being sapped.(Dh (( You shoot a sling bullet. The sling bullet hits the iguana!(Dhu i  The iguana is almost dead.(Dh*~ l$.(Dh 4=4.1 (1.2(Dht (Dh 4 _The iguana seems less drained.(Dh `  You shoot a sling bullet. The sling bullet hits the iguana!(Dh.($(Dhz&.(DhN%8(Dh:P>==--545.3(DhLS(DhjUJ _You kill the iguana!(DhA(Dh(Dhc(Dh3H _No target in view!(Dhlm(Dho(Dht(Dh wH _No target in view!(Dh (Dh 3(Dh (Dh" B27 _(Dh , 1Fly (Dh0 { _The sprites lose interest in your situation.(Dh1 (DhA3 (Dh5 (Dh7 ]444==(Dh!9 (Dh; (Dh9= (Dh> (DhgA O0(DhB (DhE (DhE (DhF (Dh&H (DhI (DhJ (DhtK (DhmL L9==(DhM (DhN ,(DhO (DhQ ,(DhR (Dh?T (DhU (DhV (DhW P==(DhX (DhZ (Dh[ (Dh] (Dh_ (Dhe 10/11==(Dhf (Dhh (Dhh : 9(Dhi (Dhj (Dhk 98(Dhl (Dh7n (Dh o 0 7 (Dho (Dhq s _You feel your existence waver again.(Dh`r :==(Dh4s (DhGt (Dhu (Dhu (Dhv (Dhw (Dhx (Dhiy (DhEz (Dh{ (Dh| (Dh} x1===Fly (Dh~ (Dh` n _You feel your willpower return.(Dh (Dh (Dh (DhZ (Dhv (Dh\ ,(DhA (Dh /912 (Dh (Dh2 M _You now have 449 gold pieces (gained 5).(Dhy (Dhh E===27 (Dh& (Dh֐ M  You now have 457 gold pieces (gained 8).(Dh“ F5712 (DhД < _You see here a +0 club.(DhL g27 (Dh (Dh ,(Dh (Dh (Dh ,(Dhk (Dh (Dh ,(Dh (Dh (DhU (Dh (Dh (Dhe ,(DhȲ (Dh (Dh ,(Dh (Dh X(Dh (Dh (Dh` (DhA (Dh_ (Dh4 ,(Dh (Dhu (DhC ,(DhF (Dhl (Dh ,(Dhu (Dh (DhM (Dh^ (DhJ (Dhb X(DhC Q ..........#  ##.#.######  # .#.# #..#.# ..# .#.#####  .)#  .#######(Dh 6#  ---..............#.#  ###########..#.#.#  ........)....#.#  #######..##..###.##  . #..##.......#  #####..##.#######  .........##.......#  #######.########.##  You pick up a book of Frost and begin reading...(Dh 1220.3 (45.0)(Dh \12 ---1.3 (46(Dh (Dhx _ _You add the spells Freeze, Frozen Ramparts and Hailstorm to your library.(Dhe 3(Dh2g (DhJk (Dhl (Dh9t g27 (Dhu ,(Dhiw (Dhy (Dh@{ ,(Dh| (Dh~ (Dh` ,(Dh (Dh (Dh ,(Dh (Dh (Dh (Dh (Dh (Dh (Dhی (Dhٍ (DhҎ (Dh͏ (Dh5 (Dh/ (DhV (DhP (Dh– ,(Dhŗ (Dh! (DhϚ ,(Dh$ (Dh (Dh` ,(Dh <(Dh B(Dh޺ (Dh! ,(Dh (Dh (DhZ B(Dh6 (Dh ,(Dh (Dh (Dhd ,(Dh) (Dh (Dh ,(Dhx (Dh= (Dhl ,(Dh2 (Dhk (DhH (Dh ,(Dh (Dh ,(Dh (Dh( (Dh ,(Dh (Dh (Dh (Dh ,(Dh (Dh (Dh ,(Dh5 (Dh9 (Dh ,(Dh: (DhB (Dh ,(Dh (Dh (Dh (Dh (Dh (Dh (Dh (Dh (Dh (Dh ,(Dh (DhG (Dh, ,(DhB (Dh (Dh (Dh (Dh (Dh (Dh ,(Dh(Dh(Dh,(Dhh(Dh(DhU,(DhI (DhM (DhF (Dh ,(Dh(Dh,(Dh}(Dh(Dh,(Dh(Dh(DhA,(Dh(Dh5(Dh7B(Dh7(Dh8,(Dh?(Dh@,(Dh|A(DhD(DhG,(DhG(DhJ(DhK,(DhL(DhN(DhP,(DhQ(DhS(DhU,(Dh;V(DhW(DhY,(DhZ(Dh\(Dhu^(Dh;_(Dh`(Dha(Dhc,(DhSd(Dhe(Dhkg,(Dhh(DhOj(Dhil(Dh/m(Dhn(Dho(Dh+q,(Dhhr(Dh$t(Dhu,(DhBw(Dhx(Dhz,(Dh |(Dh}(DhE,(Dh(Dh(DhN,(DhL(Dhk(Dh؉,(Dh̊(Dh(Dh/,(Dh}(Dh(DhB(Dh(Dhd,(Dh3(Dh%(Dh,(DhT(Dh  ##.. ###  ... ...  #.. #.#  ##.. #.#  (Dhݤ:...### #.#  #.#@## #.#  ####....## # #.####  #.....#..#.#####<...#  #.....#........#.####.# #...#.#.#.............# #....###....##.#.###### (DhY##..#...#...#....#.#  # ##....#.....#.....#.#  ....###..#####.>.#####..#.#  You pick up a book of Beasts and begin reading...(Dhb93.3 (7212 4.3 (73(Dh((Dh  You add the spells Summon Ice Beast, Summon Seismosaurus Egg, Summon Mana Viper_and Sphinx Sisters to your library.(Dh_(Dh27 (Dh`(Dh(Dh(Dho(Dh(Dh(Dh(DhgB(Dh{ (Dh"(Dhw$(DhN(B(Dh)(Dh+(Dh.(Dh1B(Dh85(DhB(DhEX(DhF(DhG,(DhI(DhI,(DhJ(DhwK(Dh>L(DhM,(DhM(Dh O(DhO,(Dh-Q(Dh:R,(DhS(DhS(DhT(DhWU,(DhwV(Dh@W(DhX,(DhY(Dh6Z(DhZ,(Dh[(Dh\(Dh],(Dh^(Dh_,(Dh`(Dh5b(Dh`cB(Dhd(Dhe,(Dhf,(Dhh(Dhh,(DhlX(Dhm(Dhn(Dho,(Dhp(Dhq,(Dhr(Dhs(Dht(Dhu,(Dhv(Dhvw(DhFx,(DhGy(DhUz(DhA{,(Dh(Dh_(Dh%,(Dh(Dh(Dhh(Dh*(Dh(Dh9,(Dh(Dhn(Dh4B(DhB(DhZ,(Dhm(Dh,(Dh,(DhF,(Dh ,(Dhp(DhB(Dh(Dh9(Dh(Dhi,(Dh=(Dh(Dh,(Dh(Dhl(Dh(Dh(Dh(Dhv(Dhl(DhZ,(Dh(Dh(Dh,(Dh(Dh$(Dh,(DhJ=12 (Dh&(DhjG _b - 2 scrolls of poison (gained 1)(Dhp(Dh`Q27 (DhL(Dh?,(Dh'(Dh(Dh,(Dh|,(Dh(Dh,(Dhz(Dhq(DhV,(Dh:(Dh (Dh,(Dh(Dh,(Dh(Dh(DhB(Dh (Dh (Dh ,(Dh (Dh ,(Dh(Dh(Dh},(DhX(Dh(Dh(Dh(Dh,(Dh(Dh(Dhq,(DhV(Dh,(Dh(Dh(DhB(Dh(Dh (Dh!,(Dh"(Dh#(Dhf$,(DhL%(Dh1&,(Dh'(Dh'(Dh(,(Dh)(Dh*(Dh+,(Dh,(Dh-(Dh.,(Dh/(Dh0(Dh~1B(Dhf2(DhQ3(Dh<4,(Dh&5(Dh6B(DhD7(Dh48(Dh9,(Dh:(Dh;B(Dh<(Dh=(Dhu>,(Dh\?(DhL@,(Dh9A(Dh#B,(Dh C,(DhC(DhD,(DhE(DhF(DhGB(DhH(DhI(DhJ,(DhK(DhL(DhM,(DhN(DhO,(DhsP(DhZQ(DhFR,(Dh.S(DhT(DhU,(DhW,(DhZ`J(DhaB(DhGc,(Dh[d(Dhkk(Dhdl(DhMmB(Dh2n(DhpX(Dhq(Dhr,(Dhs(Dht,(Dhou(DhTv(Dh;w,(Dhx(Dhy,(Dh{z,(Dh|{(Dhd|,(DhI}(Dh.~(Dh,(Dh(Dhހ(DhʁB(Dh(Dh(Dh,(Dhh(DhO,(Dh6(Dh(Dh,(Dh(Dh(Dh}B(Dh(Dh,(Dh(Dhw(Dh`,(DhF(Dh.(Dhx"          #####    #....   (DhA #.###   ########### #.#   #.@.......# #.#428.3 (134.0)   #.#######.# #.   #. #.# #.   #> #.# #.#   #. #.# #.#   #. #.#####.#   #. #.......#   #.###############  (DhJ..........#(DhA95(Dh(Dhנ; _Found a stone staircase leading down.(Dh[ 3(Dh\ (Dh_ B(Dhk (Dh"u   There is a stone staircase leading down here. _(Dh&{ (Dh| (DhF X(Dhh X(Dh (Dh; ,(Dh (Dh X(Dh (Dh? ,(Dh X(DhQ ,(Dh (Dhu ,(Dh ,(Dh (Dh (Dh ,(Dh (Dh ,(Dh (Dh (Dh ,(Dh (Dh (Dh (Dh ,(Dh (Dh ,(Dh (Dh (Dh (Dh0T r(DhzZ n(Dh_ n(Dhj J(Dhry (Dh*{ B(Dht (Dh (Dh (Dh ,(Dh M  ############  #..........###############  #.########.#.............#  #.##.#.###########.#  #.##.#.##.#  #.##.#.##.#  #.##.#.#(Dh a#.#  #.##.#..##  #.##.#....# 522.3 (93.0) ##.##.#.##..# ...##.#. #..# #####.#.#. ######..###### #.#.#. ............... ###########.#.#) #######..#####. ............#.## ######..# #############.# ........### #######.......# #######.#.##(DhH (Dh- +3.3 (94(Dh (Dh $ _Found a flail.(DhQ3(DhI(Dh(Dh,(Dhn(Dh>(Dh_(Dh.(Dh!,(Dh"(Dh-)(DhW*(Dhg+,(Dh6.(Dh{/(Dh0,(Dh3(Dh4(Dh5,(Dhw7(Dh8(Dh9,(Dhg;(Dh<(Dh=,(Dhc?(Dh@(DhA,(DhcC(DhD(DhF,(DhHB(DhI(DhJ(DhK(DhL,(DhN(DhhO(DhlP,(DhQ(DhR(DhT,(DhT(Dh[V(Dh@W,(Dh&X(Dh:Y(Dh`X(Dhb,(Dh?c(Dh>d,(Dh[e(Dh]f(DhlM #.#  #.# #.# ##########.## ............#  .#########..#  .# #..#  .#########..####### ### ................@.# ... 43.3 (20 )#########..#####.# #.# ## ######..# ># #.#  ........### .# #.# #######.#.## $# #.# ####....##.# #.#### #.....#..#.#####<. #.....#........#.####. #...#.#.#.............#(DhrA4.3 (21(DheyQ _Found a stone staircase leading down.(DhB 3(DhVE (DhQG (Dh R (DhT (DhV ,(DhtX (Dh ] R  There is a stone staircase leading down here.(Dh_ (Dha 5 _(Dhڃ 7012  _You now have 470 gold pieces (gained 13).27 (Dh X(Dh ,(Dh} (Dhn (Dh (Dh (Dho (DhȔ ,(Dh8 (Dh (Dhr (DhK (Dh" (Dh (DhZ (Dh2 (Dh (DhB (Dh4 ,(Dh\ (Dhu (Dhר ,(Dh (Dhu (Dh (DhY (Dh1 (Dh |  Things that are here:  a +0 club; a +0 chain mail(Dh´ (Dh  _(Dhj (Dh (Dh ,(Dh (Dh} (Dh-  .....#.###########....##.# ####...# #.#.....#..#.###### ##.# #.....#..... ... #...#.#.#... #.. ##....###.... ~ <. ##..#...#...#. ~~~###. ##....#.....#.. (Dh ♣~.....###..#####.>.#### .......@..)....#.....#..66.3 (22 #############..#...#...#. .............#....###.... #.######...###...#.#.#..# #...# #.#...#....# #...###.##..#..#.#  #.## ###...#....#........  #.#. #.......#........#.#  ..).#..##...#.. (Dh (Dh +7.3 (23(Dh (Dh] 9 _Found a stone staircase leading up.(Dh83(Dh (Dh(Dhq(Dh(Dhn(Dh2(DhV ,(Dh!(DhG$(DhD&(Dhx',(Dh+P  There is a stone staircase leading up here.(Dh/(Dh!15 _(Dh3(Dh8(Dhg:,(Dh=(Dh>(Dh@(Dh%A(DhB(Dh!DUWater (DhE(Dh4G(DhL(DhM(DhN(DhO(DhcP?Water (Dh&Q(DhQ(DhR(DhS>(DhV(DhWB(DhX(DhY(Dh[,(Dh\(Dh],(Dh^(Dh$a(DheX(Dhs`(Dh(DhC(Dh(Dh,(Dh(Dh+>  You see here a +0 dagger.(Dh 5 _(Dh6(Dhm(Dh^,(Dh(DhU(Dhk,(Dh(Dh(Dh,B(Dh(Dh,(Dh(DhH(Dh(Dh(Dh(Dh(Dh(Dh(Dhq(Dh(Dh(Dh(Dhv(Dhh(Dh(Dh(Dh(Dhb(Dhy(Dh;,(Dh(Dh(Dh(Dhx(Dh(Dh (Dh,(Dh(Dh(Dh,(Dh(Dh(Dh,(Dh(Dhr(Dh6,(Dh(Dh(Dh,(Dh`(DhM(Dh=12 (Dhy  #..########### (Dhy#.............. ##.##.##.###### #.##.##.# # #.##..#.# # ###.#####.###### ###.......#.# ##...#.###.#..).#.. #.@#.#...#.###.(Dh616.3 (49 #'####.#.#....#..## ... #.#......#...# #.... #.####..###.... #.. ...#...#..+..._ +.###..#...#.. #.... #.# #.##.(.# #.... #. ##..###.# #...... _You reach down and open the door. _Found a radiant altar of Vehumet.(Dhm27 _  There is an open door here. _12   ###.#####. ###.......#.#...#.###.#..)#..#.#...#.###.###'####.#.#....### ##.....##.#......#.<. #.......#.####..###....#.......#.. ..#....'@.._...+.###.23.3 (7(Dhu.0)#....#.......#.# #.##.(#..$ #.......#. ##..##.. ##.....## #....#$ ###+### #..####..# ##.  # #.. #..## _You reach down and open the door. _Found a stone staircase leading up.(Dh{  ###.#####. ###.......#.# ##...#.###.#.. #..#.#...#.### ###'####.#.#.... #######.....##.#...... #.<..#.......#.####.. #....#.......#.. ...# #....@..._...+.###..#0 #....#.......#.# #.##. #..$.#.......#. ##.. #....##.....## #[(Dh_ h39;49m #$... ###+### #.. #...> #..###.... ##. ##.... # # #.._27 4.3 (1_ _Found a stone staircase leading down. _There is an open door here.(Dhr###.#####.# dertzug the Vexing###.......#.# Poltergeist of Gozag  Gold: 470##...#.###.#.. Health: 45/45 ========================#..#.#...#.### Magic: 11/11 ========================###'####.#.#.... AC: 7Str: 4#######.....##.#...... EV: 27 Int: 16#.<..#.......#.####..# SH: 0Dex: 18#....#.......#.. ...#. XL:  7 Next: 54% Place: Dungeon:5#....@..._...+.###..#.[(Dhs40m Noise: ---------  Time: 4624.3 (0.0)#....#.......#.# #.##. a) +1 sling#..$.#.......#. ##..# Cast: Jinxbite#....##.....## #... Fly #$... ###+### #..##...>#..##. #....##. #. #....# #. #..#  _Found a radiant altar of Vehumet. _There is an open door here. _You reach down and open the door. _Found a stone staircase leading up. _Found a stone staircase leading down. _There is an open door here._ (Dh&b_There is nobody nearby that the sprites are interested in.(DhK}/ _8412  _You now have 484 gold pieces (gained 14).27 9012  _You now have 490 gold pieces (gained 6).(Dhn<27 #.<..#.......#.####.#....#.......#.. ...#....'..._...+.###....#.......#.# #.#....#.......#. ## #....##.....## #(Dh #.....###+### #. #...>...... #..# #..@....... ##.  #.......... #  #.......... #. #.......... # #.........o #. ########### ## o   orc (asleep) # # # (Dhw31.3 (7  An orc comes into view. It is wielding a +0 mace.(DhG4o.(DhOo(Dh|==2.3 (8(Dhޱ (Dh(Dhų_The orc shouts!(Dhg  #.< #....#  #....'..._ #....#  #....#  #....##  #.....###+###  #...>......  #..@....... ##.  #.......... #  #..........  #..........  #........o.  ########### (DhE  #.< #....#  #....'..._ #....#  #....#  #....##  #.....###+###  #...>......  #..@....... ##.  #.......... #  #..........  #..........  #........o.  ########### __ _An orc is nearby!(Dhw3  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.(Dh7_o.oo 2 orcs (1 wandering)9/11 -----12 3.3 (1Will/2 Jinx Fly (Dh=9_(DhMDq _An orc comes into view. It is wielding a +0 club.(Dhe, _((((((You shoot a sling bullet.(Dhy}_*o(Dh  The sling bullet closely misses the orc.You feel bolstered by spreading misfortune.A giggling sprite leaps out and makes the orc trip over its own feet.  The orc is severely wounded.(Dh_....oo...o...o 3 orcs (1 wandering, 1 very drained)11 =4.5 (1.2(Dh9_(Dhq _An orc comes into view. It is wielding a +0 mace.(Dhz  You shoot a sling bullet.  The orc shouts!  The sling bullet hits the orc.(Dh"(($ 2 orcs(Dh,(Dhq_...o....o.(Dhf490 -----5.7(Dh9_(DhG _You kill the orc!(Dh (DhVW You shoot a sling bullet. The sling bullet hits the orc!(Dh#_(Dh ((($   orc(DhA$(Dh,{_....o.(DhfH/56.9(DhN9_(DhRG _You kill the orc!(Dh _(((((((You shoot a sling bullet.(Dh. (Dh7 h....o...(Dh*: '8.1(DhBB 9_(DhXF ^ _The sling bullet closely misses the orc.(Dh4 _((((((You shoot a sling bullet.(DhKM_*(DhBc  The sling bullet closely misses the orc.A giggling sprite leaps out and doodles on the orc's face._..o...  orc (very drained)29.3_ _The orc is heavily wounded.(Dhp  You shoot a sling bullet. The sling bullet hits the orc!_(($(DhP(..(Dh2p`10/11==40.4 (1.1(Dhw9_(DhEzG _You kill the orc!(Dh:9_(Dh;(DhB>(Dh?H _No target in view!(DhC27 Fly  _The jinxing sprites lose interest in you. _The sprites lose interest in your situation.(Dh0E(Dh.FP==(DhF(DhH(DhI(DhuJ(Dh]K(Dh'L91(DhL(Dh6N(DhO*490(DhO(DhP(DhQ(Dh~R(DhS(DhcTM1===(Dh+U(DhQW(DhX(DhY90(DhZ(Dh[(Dho](DhC^(Dh_(Dh`(Dha(Dhab(Dh*c(Dhg&  (DhhYou now have 499 gold pieces (gained 9).  Things that are here:9===12 (Dhi(Dh(mM _a +0 mace; a +0 leather armour(Dhm(Dho(Dho;27 (Dhp(DhUtM  You now have 505 gold pieces (gained 6).(DhRwy505 912 (Dhz< _You see here a +0 mace.(DhU}(Dh<~;827 (Dh (Dh(Dh҃,(Dh(Dhl  You now have 509 gold pieces (gained 4).  You see here a +0 club.(Dh܋9 7 12 Fly (Dh(Dh> _You feel your willpower return. You feel your existence waver again.(DhQ27 (Dh.(Dhh(Dh,(Dh@(Dhl(DhC,(Dhu(Dh(Dh!,(Dh@(Dh3(Dh(Dhŭ(Dh(Dhg(Dh9(Dh(Dh3(Dhַ(DhQ,(Dh2(Dhܻ(Dh(Dh۽(Dh(Dh(Dh,(Dh(Dh(Dh(Dh(DhU(Dh(Dhz,(DhY(Dh(Dh,(Dh(Dh(Dh(Dhx(Dh](Dh^(Dh1,(Dh(Dh(Dh(Dh(DhI(Dhc(Dhj,(Dh8(Dh(Dh(Dh(Dhp(Dh(Dhp(Dh:(Dh(Dh(Dh(Dh (Dh(Dh?(Dh(Dhe(Dh-(Dh'(Dh(DhR(Dh(Dh (Dht(Dh=(Dh(Dh(Dhk(Dh6(Dh(Dh(Dh(Dh1 B(Dh (Dh (DhQ (Dh (Dh(Dh,(Dh(Dh(Dh,(Dh(Dh(Dh,(Dh(Dh(Dhm,(DhY(Dh&,(Dh(Dh (Dhj!,(Dhb"(DhO$(Dh%,(Dh%(DhY'(Dh&(,(Dh((Dh*(Dh+,(Dh,(Dh-(Dh/,(Dh0(Dh1(Dh3(Dh3(Dh4(Dh5(Dh7(Dh7(Dh8(Dh9(Dh;,(Dh<(Dh]>(Dh?(Dh}@(DhcA(DhiB(DhC(DhD(DhsE(DhrF(DhG(DhH(DhI(Dhd(Dh|f,(Dh'l(Dhq(Dhr(Dh;u(Dhev(Dh ,(DhD (Dh?E (Dh`F (Dh4G ,(DhH (DhI (DhJ (DhK (DhL (DhM ,(DhN (Dh*P (Dh)Q (DhR ,(DhS (DhT ,(DhT (DhU (DhV (DhpW ,(DhJX (Dh,Y (DhZ ,(Dh,[ (Dh\ (Dh] ,(Dh] (Dh^ (Dh_ ,(Dh` (Dha (Dhb ,(Dhc (Dhi 3            (Dhj   ###### ### ########.#  .....# ... #.<  ---7620.0) ####.# #.# #.########  #># #.# #.#  ## #.# #.# #.#  (Dhwk .###.# #.# #.#  ..##.# #.####.#  #..#.#####<...#.# #........#.####.# #.#.............# (Dhbn (DhTo G---11(Dh`q (DhMs ; _Found an escape hatch in the ceiling.(Dh{ (Dh} 3(Dh (Dhҁ (DhɌ (Dh ,(Dh1 (Dh( ,(Dh ,(Dh ,(Dhk (Dhq (Dh B(Dh (Dh٠ (Dh ,(Dh (Dh+ B(DhN (Dhj (Dhv ,(Dh (Dh B(Dhƪ (Dhܫ (Dh ,(Dh (Dh (Dhׯ ,(Dh (Dh ,(Dh (Dhr (Dhe ,(DhC (Dh% (Dh. B(DhL (Dh, (Dh ,(Dh (Dh ,(Dh (Dhν (Dhھ ,(Dh (Dh (Dh ,(Dhl (Dh (Dh " ### ..# #.# #.# #.# #.# .## ########### # h......@..........# ..# #########.# #..# (Dh #.# ..####### ### ########.## ........# ... #........<# #..#####.# #.# #.######### h   hound (asleep) #># #.# #.#   ...### #.# #.# #.#  #.#.###.# #.# #.#  (Dh 380.4 (19.0)(Dh +1.4 (20(Dh- (Dh X _A hound comes into view.(Dh# ###################  h......@..........#  #################.# #.#  ### .##  ... #........<#  #.#   #># #.# #.#  #.# #.# #.#  #.# #.# (Dhjq@ ###################  h......@..........#  #################.# #.#  ### .## (Dh sA ... #........<#  #.#   #># #.# #.#  #.# #.# #.#  #.# #.# (Dhu(Dhv(Dhy(Dh |\ _A hound is nearby!(Dh2}^  You beckon some vexing sprites to accompany your attacks.(Dh9/11 -----12 ==2.4 (1.0)Will/2 Jinx Fly (Dh(Dh1; _You feel your willpower being sapped.(Dh* ((((((h  You shoot a sling bullet. The sling bullet hits the hound.  The hound barks!(Dh:*(Dhj  The hound is moderately wounded.You feel bolstered by spreading misfortune.(DhP sA giggling sprite leaps out and makes the hound trip over its own paws.(DhĐ ..h....(very drained)(Dh [11 =3.6 (1.2(DhD (Dh ] _The hound is heavily wounded.(Dh  You shoot a sling bullet. The sling bullet hits the hound!$(((((Dh )....(DhN e509 -----62(Dh 4.7 (1.1(Dh| (Dh\ I _You kill the hound!(Dh 3(Dh~ ^ _No target in view!(Dhv3(Dh(Dh(DhB27 _(Dh8Fly  _The sprites lose interest in your situation.(Dhb(Dh ,(DhY (Dh f10/11==(Dhr (Dh ,(Dh(Dh[O0(Dh(DhbP 9(Dh(Dhe509==8(DhZ(Dh (DhF 7 (DhWs _You feel your existence waver again.(Dh3(Dh(Dh(DhS?r27 Fly (Dh@n _You feel your willpower return.(DhA(DhB3(DhC(DhwD(Dh;](Dh^(Dh`(Dh`,(Dhb(DhYd,(Dh@e(Dh0g(Dhh(Dhi,(Dhj(Dhk(Dhl,(Dhm(Dhn,(Dho(Dhp(DhsX(DhtB(Dhu(DhBw(DhUx,(DhOy(DhTz,(DhG{(Dh;|(DhX}B(DhQ~(DhL(DhO,(DhE(DhbB(DhS(Dhi(Dh,(Dh׆(Dh,(Dh,(Dh(Dh,(Dh(Dh#E ### #.  #........@..# ---822.7 (38.0) #..## ## #.#[.. (Dh;Y..# #.# .### #.# #.# .# # #.# .# # #.# .# #.# #.# .# .## #.###################(Dh(DhG---3.7 (39(Dh(DhmM _Found a leather armour.(Dh3(Dh(Dh(DhNX(Dh,(Dh(DhU(Dh(Dh,(Dh(Dh,(Dh)(Dhf  You see here a +0 leather armour.(Dh/(DhU _(Dh(Dhj(Dh(Dh,(Dhy(Dhw> ### #.########### #...........# #.########.######## #### #.# #..[.......# ...# #.# #.#.######.# ##.# #.# #@#.#  #.# #.#.o....#.# (Dh5 #.# #.#.######.#  #.# #.#..#  #.## #.################### ....# #...................#   o   orc (wandering) ##..# ###################.#    #..#  #.#  #..####### ### .##  9.7 (6.0)(DhR.o(Dhn+30.7 (7(Dhy(Dhr _An orc comes into view. It is wielding a +0 flail.(DhE (Dh(  Spells (Memorise)TypeFailure Level  a - Inner FlameHexes/Fire12% 3b - Cause FearHexes12% 4  c - FoxfireConjuration/Fire16%1  d - FreezeIce19%1  e - SandblastEarth(Dhg 19%1  f - Dimensional BullseyeHexes/Translocation43% 4  g - Frozen RampartsIce50% 3  h - HailstormConjuration/Ice50% 3  i - PasswallEarth50% 3  j - Stone ArrowConjuration/Earth50% 3  k - Summon Ice BeastIce/Summoning50% 3  l - Summon Mana ViperHexes/Summoning78% 5  m - Summon Seismosaurus EggSummoning/Earth88% 4  n - Plasma BeamFire/Air100% 6  o - StarburstConjuration/Fire100% 6  p - Sphinx SistersHexes/Summoning100% 7 7 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit(DhW(Dh\(DhOb9  dertzug the Vexing  Poltergeist of Gozag  Gold: 517###  Health: 45/45 ========================#.###########  Magic: 11/11 ========================#...........#  AC: 7Str: 4#.########.########   EV: 27 Int: 16 #### #.# #..[.......#   SH: 0(Dh:dDex: 18 ...# #.# #.#.######.#   XL:  7 Next: 62% Place: Dungeon:5 ##.# #.# #@#.#  Noise: ---------  Time: 4830.7 (0.0)  #.# #.#..o...#.#  a) +1 sling#.# #.#.######.#  Cast: Jinxbite  #.# #.#..#  Fly ##.## #.###################  ....# #...................#   o   orc (wandering) ##..# ###################.#  #..##.#  ##..####### ### ########.##  _You feel your existence waver again. _You now have 517 gold pieces (gained 8). [2(Dhg50d_You feel your willpower return. _Found a leather armour. _You see here a +0 leather armour. _An orc comes into view. It is wielding a +0 flail.(DhiP  Okay, then.(DhDj(DhZm(Dh%o. _(Dh  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.(Dhu.oo(Dh9/11 -----12 ====1.7 (1Will/2 Jinx Fly (Dh; _The orc shouts!(Dh ( You shoot a sling bullet. The sling bullet hits the orc.(DhB ;*(DhJ  The orc is heavily wounded.You feel bolstered by spreading misfortune.A giggling sprite leaps out and smacks the orc with its own hand.(Dh& (.o  orc (very drained)11 ===-2.9 (1.2(Dh( (Dh&* W _The orc is almost dead.(Dh?  You shoot a sling bullet. The sling bullet hits the orc.$(Dh(Dh.x517 3-4.1(DhO4(DhQ7G _You kill the orc!(Dh (Dh  Spells (Memorise)TypeFailure Level  a - Inner FlameHexes/Fire12% 3b - Cause FearHexes12% 4  c - FoxfireConjuration/Fire16%1  d - FreezeIce19%1  e - SandblastEarth19%1  f - Dimensional BullseyeHexes/Translocation43% 4  g - Frozen RampartsIce50% 3  h - HailstormConjuration/Ice50% 3  i - PasswallEarth50% 3  j - Stone ArrowConjuration/Earth50% 3  k - Summon Ice BeastIce/Summoning50% 3  l - Summon Mana ViperHexes/Summoning78% 5  m - Summon Seismosaurus EggSummoning/Earth88% 4  n - Plasma BeamFire/Air100% 6  o - StarburstConjuration/Fire100% 6  p - Sphinx SistersHexes/Summoning100% 7 7 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit(Dhi(Dh(DhѮ+(Dhj  dertzug the Vexing  Poltergeist of Gozag  Gold: 517 ###  Health: 45/45 ========================#.###########(Dh  Magic: 9/11===================-----#...........#  AC: 11  Str: 4#.########.########   EV: 12Int: 16 #### #.# #..[.......#   SH: 0Dex: 18 ...# #.# #.#.######.#   XL:  7 Next: 63% Place: Dungeon:5 ##.# #.# #@#.#  Noise: ===------  Time: 4834.1 (0.0)  #.# #.#....$.#.#  a) +1 sling(Dh#.# #.#.######.#  Cast: Jinxbite  #.# #.#..#  Will/2 Jinx Fly ##.## #.###################  ....# #...................#    ##..# ###################.#   #..##.#    ##..####### ### ########.##   The orc is heavily wounded.You feel bolstered by spreading misfortune.A giggling sprite leaps out and smacks the orc with its own hand. _The orc is almost dead.(DhGYou shoot a sling bullet. The sling bullet hits the orc. _You kill the orc!(DhN$(Dh`Memorise Inner Flame, consuming 3 spell levels and leaving 4? (Dh"Y - Yes (Dh N - No(Dh(Dhb1  dertzug the Vexing  Poltergeist of Gozag  Gold: 517 ###  Health: 45/45 ========================#.###########  Magic: 9/11===================-----#...........#  AC: 11  Str: 4#.########.########   EV: 12Int: 16 #### #.# #..[.......#   SH: 0Dex: 18 ...# #.# #.#.######.#   XL:  7 Next: 63% Place: Dungeon:5 ##.# #.# #@#.#  Noise: ===------  Time:[37(DhWNm 4834.1 (0.0)  #.# #.#....$.#.#  a) +1 sling#.# #.#.######.#  Cast: Jinxbite  #.# #.#..#  Will/2 Jinx Fly ##.## #.###################  ....# #...................#    ##..# ###################.#   #..##.#    ##..####### ### ########.##   The orc is heavily wounded.You feel bolstered by spreading misfortune.A giggling sprite leaps out and smacks the orc with its own hand. _The orc is almost dead.You shoot a sling bullet. The sling bullet hits the orc. _You kill the orc!---5.1 (1 (DhTU"_This spell is dangerous to cast!You start memorising the spell. You continue memorising.---6.1 (2(Dh\VFly (Dhs (Dh_The sprites lose interest in your situation.7.1 (38.1 (4 (Dh _You continue memorising. x2(Dhc _You finish memorising. Spell assigned to 'c'.(Dh{ g Spells (Memorise)TypeFailure Level  a - Cause FearHexes12% 4b - FoxfireConjuration/Fire16%1  c - FreezeIce19%1  d - SandblastEarth19%1  e - Dimensional BullseyeHexes/Translocation43% 4  f - Frozen RampartsIce50% 3  g - HailstormConjuration/Ice50% 3  h - PasswallEarth50% 3  i - Stone ArrowConjuration/Earth50% 3  j - Summon Ice BeastIce/Summoning50% 3  k - Summon Seismosaurus EggSummoning/Earth88% 4  l - Summon Mana ViperHexes/Summoning 78% 5  m - Plasma BeamFire/Air100% 6  n - StarburstConjuration/Fire 100% 6  o - Sphinx SistersHexes/Summoning 100% 7 4 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit(Dh-g(Dho(Dhzv  dertzug the Vexing  Poltergeist of Gozag  Gold: 517 ###  Health: 45/45 ========================#.###########  Magic: 9/11===================-----#...........#  AC: 11  Str: 4(DhPx#.########.########   EV: 12Int: 16 #### #.# #..[.......#   SH: 0Dex: 18 ...# #.# #.#.######.#   XL:  7 Next: 63% Place: Dungeon:5 ##.# #.# #@#.#  Noise: ---------  Time: 4838.1 (0.0)  #.# #.#....$.#.#  a) +1 sling#.# #.#.######.#  Cast: Jinxbite  #.# #.#..#  Will/2 Fly ##.## #.###################  ....# #...................#  (Dhn{  ##..# ###################.#   #..##.#    ##..####### ### ########.##    _You kill the orc! _This spell is dangerous to cast!You start memorising the spell. You continue memorising. _The sprites lose interest in your situation. _You continue memorising. x2 _You finish memorising. Spell assigned to 'c'.(DhMemorise Cause Fear, consuming 4 spell levels and leaving 0? Y - Yes  N - No(Dh.(Dh*Y  dertzug the Vexing  Poltergeist of Gozag  Gold: 517 ###  Health: 45/45 ========================#.###########  Magic: 9/11===================-----#...........#  AC: 11  Str: 4#.########.########   EV: 12Int: 16 (Dh#### #.# #..[.......#   SH: 0Dex: 18 ...# #.# #.#.######.#   XL:  7 Next: 63% Place: Dungeon:5 ##.# #.# #@#.#  Noise: ---------  Time: 4838.1 (0.0)  #.# #.#....$.#.#  a) +1 sling#.# #.#.######.#  Cast: Jinxbite  #.# #.#..#  Will/2 Fly ##.## #.###################  ....# #...................#    ##..# ###################.#   #..##.#    ##..#######(Dh ### ########.##    _You kill the orc! _This spell is dangerous to cast!You start memorising the spell. You continue memorising. _The sprites lose interest in your situation. _You continue memorising. x2 _You finish memorising. Spell assigned to 'c'.10/11==9.1 (1(DhF(Dh u _This spell is quite dangerous to cast!(Dh?#G040.1 (2(DhI),(Dh*G 91.1 (3(Dh.(Dh5(Dh6*2.1 (4(Dhe;(Dh(B(Dh#Hj517==3.1 (5(DhAN(DhP _You start memorising the spell. You continue memorising. x4(DhQ(DhW(DhYc _You finish memorising. Spell assigned to 'd'.(DhL (DhR  Spells (Memorise)TypeFailure Level  a - FoxfireConjuration/Fire 16% 1  b - FreezeIce19%1  c - SandblastEarth19%(Dh U 1  d - Dimensional Bullseye Hexes/Translocation 43% 4  e - Frozen RampartsIce50% 3  f - HailstormConjuration/Ice 50% 3  g - PasswallEarth50% 3  h - Stone ArrowConjuration/Earth 50% 3  i - Summon Ice BeastIce/Summoning 50% 3  j - Summon Mana ViperHexes/Summoning 78% 5  k - Summon Seismosaurus Egg Summoning/Earth 88% 4  l - Plasma BeamFire/Air100% 6  m - StarburstConjuration/Fire 100% 6  n - Sphinx SistersHexes/Summoning 100% 7 0 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit(Dh_ (DhK  dertzug the Vexing  Poltergeist of Gozag  Gold: 517###  Health: 45/45 ========================#.###########  Magic: 10/11 =====================---#...........#  AC:  9  Str: 4#.########.########   EV: 12Int: 16 #### #.# #..[.......#   SH: 0(DhDex: 18 ...# #.# #.#.######.#   XL:  7 Next: 63% Place: Dungeon:5 ##.# #.# #@#.#  Noise: ---------  Time: 4843.1 (0.0)  #.# #.#....$.#.#  a) +1 sling#.# #.#.######.#  Cast: Jinxbite  #.# #.#..#  Will/2 Fly ##.## #.###################  ....# #...................#    ##..# ###################.#   #..##.#    ##..####### ### ########.##    _The sprites lose interest in your situation. _(DhYou continue memorising. x2 _You finish memorising. Spell assigned to 'c'. _This spell is quite dangerous to cast! _You start memorising the spell. You continue memorising. x4 _You finish memorising. Spell assigned to 'd'.(DhjP  Okay, then.(Dh(Dh!(Dh. _(Dh_(Dh X27 _(DhV 1===8(Dh (Dhn (Dh? F 7 (Dh (Dh s _You feel your existence waver again.(Dh 3(Dh (Dh j  You now have 520 gold pieces (gained 3).  Things that are here:(Dh! 02012 (Dh%" (Dh% _ _a +0 flail; a +0 ring mail(Dh' (Dh( E===27 (Dh) (Dh + (Dhm, (DhX- (Dhd. (DhS/ (Dh0 (Dh\1 (DhH2 (Dh33 (Dhp4 (Dh\5 (Dh06 (Dh7 (Dh7 (Dh8 (Dh9 (Dh; (Dh= ^Fly (Dh> (DhfA n _You feel your willpower return.(DhB 3(Dh7D (DhE (Dh5G (Dh!H ,(DhI (DhJ (DhK (DhL (DhO |  Things that are here:  a +0 flail; a +0 ring mail(DhQ (DhR  _(DhS (DhpT (DhU ,(DhV (DhgX (DhZ ,(Dh\ (Dh] (Dh_ (Dh` (Dh` (Dh)c f  You see here a +0 leather armour.(Dh1d (Dhe  _(Dh f (Dhf (Dhh (Dhh (Dhi (Dhj (Dhk (Dham ,(Dhn (Dho (Dhp (Dhq (Dhr (Dhs ,(Dht (Dhu (Dhv ,(Dhmw (DhYx (Dh`y (Dh{ ,(Dh (Dh ,(Dh (Dh$ (Dh# ,(Dhϊ (Dh֏ (Dh (Dhʑ ,(Dh (Dh (Dh (Dh (Dh (Dh (Dh (Dh̠ (Dhu (Dh ,(DhL (Dh4 (Dh ,(Dh (Dh (Dhѵ ,(DhǶ (Dh (Dh (DhA ,(Dh{ (Dh (Dh ,(Dhl (Dh ,(Dh (Dh B(DhB (Dh X(Dh X(Dh (Dh( ,(Dh% (Dh (Dh ,(Dh (Dh; X(Dh (Dh B(Dh (Dh ,(Dh (DhN X(Dh (Dh (Dh ,(Dh (Dh ,(Dh (Dh (Dh (Dh}! ,(Dh\% (DhT& (DhP' ,(Dh+ (Dh, (Dh- (Dh. (Dh1 (DhT3 ,(Dh?4 (Dhx8 (Dh9 (Dh: (Dh; (Dh> (Dh@ (DhA (DhB (DhE (DhNG ,(DhH (DhM (DhSO ,(DhU ,(DhQV (DhmW (DhZX (DhI[ (Dh\ ,(Dh] (Dh` (Dhb ,(Dh?c (Dhqf (Dhph ,(Dhgi (DhAl (Dh2m (Dhn (Dho (Dhcq (DhTt (Dh,u (Dh7v (Dhx (Dhy ,(Dhmz (Dh9} (DhV B(DhĊ (Dh] (Dh B(Dh (Dh (Dh ,(Dh (Dh (Dh ,(Dh (DhH (Dhܴ (DhP ,(Dhl (Dh (Dh (Dh_ (Dh (Dh (Dh (DhN (Dh (Dh B(Dh (Dh (Dh (Dh ,(Dh ,(Dh (Dh B(DhC (Dh (Dh (Dh1 ,(Dh ,(Dh (Dh ,(Dh (Dh B(Dh (Dh ,(Dh (Dh (Dh (Dh ,(Dh* (Dh+ ,(Dh (Dh (Dh (Dh ,(Dhe (Dhm (Dhc ,(DhP (Dh^ (Dhn ,(DhS (DhN (DhV ,(Dh P  There is a stone staircase leading up here.(Dh (Dh 5 _(Dhz (Dhs (Dh_ ,(DhL (Dh] ,(Dh1 (Dh, ,(Dh' ,(Dh (Dh ,(Dh@ X(Dh- (Dh& (Dh B(DhO (Dhm! (Dh" ,(Dh$ (Dh% ,(Dh& (Dh' (Dh( (Dh* ,(Dh+ (Dh- (Dh1 (Dh(2 (Dh3 (Dh#4 (Dh5 ,(Dh7 P  There is a stone staircase leading up here.(Dh8 (Dh9 5 _(Dh; (Dh= ,(Dh> (Dht@ (DhA ,(DhC (DhD ,(DhF ,(DhG (DhH ,(DhI (DhJ (DhjQ (DhR (DhS (DhT ,(DhU (Dh}V (DhwW ,(Dh[X (DhWY (DhDZ ,(Dh,[ (Dh%\ (Dh] ,(Dh] (Dh_ (Dh` ,(Dha (Dhb (Dh d ,(Dh#e (Dh:f (DhTg ,(Dhhh (Dhmi (Dhj ,(Dh #.#.###########.## #.#########.#.#............# #.........#.#.#.#########..# ###########.#.#.# #..#  #.#.#.#########..###############.#.#..................#......#.#.#)#########..#####.#####.##.#.###########..# #># #.# (Dh |###.#.........@..### #.# #.# 959.1 (116.0) ......#.##########.#.###.# #.# #######.# ####....##.# #.## # #.# #.....#..#.#####<..#####.## #.....#........#.##~♣....# #...#.#.#..........~~##..# ##....###....##.#.## ..~♣P..<.# ##..#...#...#....#.#~~~###.# ##....#.....#.....#.#(Dh (Dh E _Done exploring.(Dh I(Dh[& (Dh9 f..............0.0).......<......#.....(DhwI ,(DhLL  (DhT ?_Done exploring.(Dh;(DhUNE _Done exploring.(DhԷ[?25h[?0c _There is a stone staircase leading up here. _Done exploring.  Search for what [Enter for "."]? (Dh$ [?25l[?1c(DhC616 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:5] a stone staircase leading downb - [D:5] a flail  c - [D:5] a staircase to the Ecumenical Temple  d - [D:5] a stone staircase leading up  e - [D:5] a +0 club (2 further duplicates)  f - [D:5] a +0 flail  g - [D:5] a stone staircase leading up  h - [D:5] a +0 dagger  i - [D:5] an escape hatch in the floor  j - [D:5] 6 stones (3 further duplicates in 1 pile)  k - [D:5] a radiant altar of Vehumet  l - [D:5] an escape hatch in the ceiling  m - [D:5] a stone staircase leading down  n - [D:5] a +0 mace (1 further duplicate)  o - [D:5] a stone staircase leading up  p - [D:5] a stone staircase leading down(DhK (Dh (Dh  #.#.###########.## #.######## dertzug the Vexing#.#.#............# #......... Poltergeist of Gozag  Gold: 520#.#.#.#########..# ########## Health: 45/45 ========================#.#.#.##..#Magic: 11/11 ========================#.#.#.#########..############## AC: 7Str: 4#.#.#..................#......# EV: 27 Int: 16 (Dh~ ###.#.#)#########..#####.#####.## SH: 0Dex: 18 ....#.###########..# #># #.# XL:  7 Next: 63% Place: Dungeon:5 #####.#.........@..### #.# #.# Noise: ---------  Time: 4959.1 (0.0) ......#.##########.#.###.# #.# a) +1 sling #######.# ####....##.# #.## Cast: Jinxbite # #.# #.....#..#.#####<.. Fly #######.## #.....#........#.## ...~♣....# #...#.#.#.......... ##.~~##..# ##....###....##.#.## ..~♣P..<.# ##..#...#...#....#.# ##~~~###.# ##....#.....#.....#.# [3(Dh P7m_There is a stone staircase leading up here. _There is a stone staircase leading up here. _Done exploring. _Done exploring. _Done exploring.  Search for what [Enter for "."]? .(Dh; (Dh (Dh{ (Dhp . _(DhWhere to? (Tab - D:5, ? - help)  D - Dungeon  T - Temple (Dh7. (Dht:#.#.###########.## #.######## dertzug the Vexing#.#.#............# #......... Poltergeist of Gozag  Gold: 520#.#.#.#########..# ########## Health: 45/45 ========================#.#.#.#(Dh|>#..#Magic: 11/11 ========================#.#.#.#########..############## AC: 7Str: 4#.#.#..................#......# EV: 27 Int: 16 ###.#.#)#########..#####.#####.## SH: 0Dex: 18 ....#.###########..# #># #.# XL:  7 Next: 63% Place: Dungeon:5 #####.#.........@..### #.# #.# Noise: ---------  Time: 4959.1 (0.0) ......#.##########.#.###.# #.# a) +1 sling (DhB#######.# ####....##.# #.## Cast: Jinxbite # #.# #.....#..#.#####<.. Fly #######.## #.....#........#.## ...~♣....# #...#.#.#.......... ##.~~##..# ##....###....##.#.## ..~♣P..<.# ##..#...#...#....#.# ##~~~###.# ##....#.....#.....#.# _There is a stone staircase leading up here. _There is a stone staircase leading up here. _Done exploring. _Done exploring. _Done exploring. _Search for what [Enter for "."]? .(DhJB(DhL(Dh6R (DhS4_(Dh#V(DhX(Dh/Y(Dh[,(DhM](Dhp^(Dh`,(Dhb,(Dh=d(Dhf(Dhg(Dh_i,(Dhk,(Dhl(Dhn,(Dhp(Dh:r,(Dhsu,(Dh w,(Dhx(DhUz(Dhe}2 (Dhg~ (DhJThere is a stone staircase leading down here.(Dhr(DhD12 _(Dh?w6(Dhy(Dh_{(Dh@},(Dh  #. #. (Dhu).##  ..# ..## #.. #.# #@#69.8 (10.7)(Dh #.....#  #....##  ##...#  ..## ..# (Dh_... .... _You fly downwards.  Found a quarterstaff.(Dh?(Dh(Dha _There is a stone staircase leading up here.(DhL(DhO3(Dh27 _#.....#... #.#....... #<#......# #.....##....####...#...##...###....#75.8 (6.0).........#..#........#...#..(Dh...#...$#.....#....#.....#(Dh##.<..#.....#(DhQ(Dh!*6.8 (7(Dh'(Dh*9 _Found a stone staircase leading up.(Dh;3(Dh=(Dh?(DhIX(Dh:VX(DhJY,(Dh[(Dh^(Dhyb,(Dhh,(Dhj,(Dhk(Dh~mE312 (Dhn(Dh&rN _You now have 530 gold pieces (gained 10).(DhtQ27 (Dhv(Dhx(Dh~I#.....# #....## ##...# #...## .#...### ..#.....#...##........##......#..####..@.....#83#....#.....# #....#.....# #....#.....# #.<..##....##....#.("..#######(Dh(DhɅ*4.8 (8(Dh(Dh% _Found 8 stones.(Dhh (Dh (Dh (Dh6 (Dhm (Dh B(Dh ,(Dh (Dh (Dh_ ,(Dhr (Dh (Dh (Dh (Dh (Dh (Dh (Dh 0 9##...#......#..###........##....#.....# #....#.....# #....#.....# #.<..#.....# #....#.....# #....#.(@..# ######.....#  #.......#  ######### 90.8 (612 1.8 (7(Dh4 3 _y - an amulet of regeneration(Dh(DhcPut on which piece of jewellery? Jewellery (go to first with "=)  g - an amulet of the acrobat (worn)  i - a +4 ring of protection (worn)  o - a +4 ring of slaying (worn)(Dhy - an amulet of regeneration[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip (Dh(Dh(Dh ##........#dertzug the Vexing#......#..#Poltergeist of Gozag  Gold: 530###........#Health: 45/45 ========================#....#.....#Magic: 11/11 ========================#....#.....#AC: 7Str: 4#....#.....#EV: 12Int: 16#.<..#.....#SH: 0Dex: 18#....#.....#XL:  7 Next: 63% Place: Dungeon:6#....#.(@..#Noise: ---------  Time: 4991.8 (0.0)######.....#a) +1 sling#.......#Cast: Jinxbite#########Fly Found a quarterstaff. [19(Dh d_There is a stone staircase leading up here. _Found a stone staircase leading up. _You now have 530 gold pieces (gained 10). _Found 8 stones. _y - an amulet of regeneration(Dh (Dh (Dh% (Dh r  You start removing yourself from your amulet.(Dh *2.8 (1(Dh% (Dh*! (Dh" *3.8 (2(Dh& (Dh. (Dh/ *4.8 (3(Dhi4 (Dh; (Dh< *5.8 (4(Dh? (DhVC @6.8 (5(DhuF (DhG _You continue removing yourself from your amulet of the acrobat. x5(DhH (Dh>K (DhP  You finish removing yourself from your amulet of the acrobat.  You start haunting your amulet.(DhQ *7.8 (6(DhS (DhmW (DhRX *8.8 (7(Dh[ (Dh(_ @9.8 (8(Dh?b (DhSf (Dh:g -5000.8 (9(Dhi (Dhbn D1.8 (10.0)(Dhgq (Dhs _You continue haunting your amulet of regeneration. x5  You finish haunting your amulet of regeneration.  y - an amulet of regeneration (worn)(Dhv (Dh w (Dh%y t _The amulet throbs as it attunes itself to your uninjured body.(Dh (DhA fDrop what?26/52 slots (_ for help) Hand Weapons (select all with ))  a - a +1 sling (weapon) Armour (select all with [)  c - a +1 cloak (haunted)  e - a +0 pair of gloves (haunted) Jewellery (select all with "=)  i - a +4 ring of protection (worn)  o - a +4 ring of slaying (worn)  y - an amulet of regeneration (worn)g - an amulet of the acrobat Wands (select all with /)(Dh r - a wand of flame (44)  x - a wand of polymorph (8) Scrolls (select all with ?)b - 2 scrolls of poison  d - 6 scrolls labelled FURCHU UGIDGH  l - 2 scrolls labelled RAMINI PAKUREN  m - 2 scrolls labelled GON RARECSI  p - a scroll labelled ROAWKAURUI  v - a scroll labelled VYIC JEAMI  w - a scroll labelled NOOPULOTYDD [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle [.|Space] toggle selected[top](Dha (1 turn)  a - a +1 sling (weapon)  g + an amulet of the acrobat[Enter] accept (1 chosen)(Dh(Dh{##........#dertzug the Vexing#......#..#Poltergeist of Gozag  Gold: 530###........#Health: 45/45 ========================(Dh#....#.....#Magic: 11/11 ========================#....#.....#AC: 7Str: 4#....#.....#EV: 12Int: 16#.<..#.....#SH: 0Dex: 18#....#.....#XL:  7 Next: 63% Place: Dungeon:6#....#.(@..#Noise: ---------  Time: 5001.8 (0.0)(DhEY######.....#a) +1 sling#.......#Cast: Jinxbite#########Fly You finish removing yourself from your amulet of the acrobat.  You start haunting your amulet. _You continue haunting your amulet of regeneration. x5  You finish haunting your amulet of regeneration.  y - an amulet of regeneration (worn) _The amulet throbs as it attunes itself to your uninjured body.2.8 (1 _You drop an amulet of the acrobat.(Dh4(Dh Recognised items. (Select to toggle autopickup)(_ for help) Magical Staves (select all with |)a - unknown magical staves Jewellery (select all with "=)b + unknown amulets  c - amulets of regeneration  (Dh'd + amulets of the acrobat  e + unknown rings  f - rings of positive energy  g - rings of protectionh + rings of slaying Wands (select all with /)i + unknown wands  j + wands of flame  k + wands of polymorph Scrolls (select all with ?)l + unknown scrolls  m + scrolls of poison (uncommon) Potions (select all with !)n + unknown potions Missiles (select all with ()o - boomerangs [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle autopickup [.|Space] toggle selected [-] unrecognised [top](Dh\e R  d - amulets of the acrobat(Dha(Dh<##........#dertzug the Vexing#......#..#Poltergeist of Gozag  Gold: 530###........#Health: 45/45 ========================#....#.....#Magic: 11/11 ========================#....#.....#AC: 7Str: 4#....#.....#EV: 12Int: 16#.<..#.....#SH: 0Dex: 18#....#.....#XL:  7 Next: 63% Place: Dungeon:6#....#.(@..#Noise: ---------  Time: 5002.8 (0.0)######.....#a) +1 sling#.......#Cast: Jinxbite#########Fly You start haunting your am(DhAulet. _You continue haunting your amulet of regeneration. x5  You finish haunting your amulet of regeneration.  y - an amulet of regeneration (worn) _The amulet throbs as it attunes itself to your uninjured body. _You drop an amulet of the acrobat.(Dh(Dh,3(Dh(Dh(Dh X(Dh(Dh8(Dh(Dht(Dh###........# #....#.....# #....#.....# (Dhk#....#.....# #.<..#.....####....#.....#.. #....#.("..#F# ######.....#.#  #.....@.#  ######### (Dh F   bullfrog (asleep)(Dh: 4.8 (25.8 (3 _A bullfrog comes into view.(Dh:  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.(Dh)E .FFThe bullfrog gives a loud, deep croak!(DhG9/11 -----====6.8 (1Will/2 Jinx Fly (DhN(DhRV _The bullfrog closely misses you.(Dhy (You shoot a sling bullet.(Dh:*(Dh׆F (very drained)The bullfrog closely misses you.shoot a sling bullet.  The sling bullet barely misses the bullfrog.You feel bolstered by spreading misfortune.  A giggling sprite leaps out and smacks the bullfrog with its own front foot.  The bullfrog is moderately wounded.11 ===-7.9 (1.1 _The bullfrog misses you.(Dh   You shoot a sling bullet. The sling bullet hits the bullfrog!(Dh:*(DhvF _The bullfrog misses you.  You shoot a sling bullet. The sling bullet hits the bullfrog!  The bullfrog is severely wounded.  A giggling sprite leaps out and makes the bullfrog trip over its own feet.  The bullfrog is almost dead.The bullfrog closely misses you.-9.0 _The bullfrog hits you but does no damage.(Dh y (You shoot a sling bullet.(Dh|` :*(Dh'?  The sling bullet barely misses the bullfrog.A giggling sprite leaps out and makes the bullfrog trip over its own feet.(DhF C$ (Dh V 530 -----7810.2 (1.2 _You kill the bullfrog! _Your Ranged Weapons skill increases to level 5!(Dh{+(Dhf-3(Dhk0(Dh1$ _(Dh 9Fly (Dh: _The sprites lose interest in your situation.(Dh<(Dhy>(Dh@P10/11==(DhCe0(DhE(DhIB(DhO 9==(DhzQ(Dh_)8530(Dh`(Dhb(DhcM1===(Dhd(Dhm _Magic restored.6(DhwoM _You now have 536 gold pieces (gained 6).(Dhtp3(DhYq(Dh:tg===(Dh8u(Dh+v(DhmxF 7 (Dhy(DhN}s _You feel your existence waver again.(Dh(Dh3(DhB(Dh,(Dh(Dh(^Fly (Dh$(DhӐn _You feel your willpower return.(DhH(DhL3(DhQ(DhÖB(Dh(DhL(Dhp,(Dh(Dh(Dh,(Dh(Dh,(Dhۡ(DhǢ(Dh,(Dh(Dh(Dh(Dh,(Dh(Dho(DhW,(DhѮ(Dhʸ # ## # #.. ##...#. .#.... ....# .#..# ## . ...# (# ... ...# #########.#..... ...# ###.......@$..$...---41.2 (31.0) ...# #....###... ...####.###.# ...#....#.# "..#.####.# ...#.#.# .....#.. ######..(Dh%(DhG---2.2 (32(Dh!(Dh,- _Found 2 poisoned darts.(Dh(Dh3(Dh(Dh(Dh~51(DhN _You now have 551 gold pieces (gained 15).(Dh(Dh23(Dh(DhOn(Dh # .. .. ..5...... .#. #. ##......... #. #......$.. # #. #......... # #.##........ #.(#......  #########.#....  ###...........@......#  #...#######.###.....## ###.### #.# .#####.# #.# # .#### #.## #.# 5   shadow imp (wandering)# ... ...(Dh) 16.2 (4.0)(Dhu *7.2 (5(Dh(Dh _A shadow imp comes into view. _You see here 13 gold pieces.(Dhy  .. ..5......  #. ##........  #. #......$.. # #. #......... # #.##......... (Dh c #.(#.........  #########.#.........  .......@......#  ####.###.....##  #.# .#####  #.# ## #.# #.# ... ...(Dh]  .. ..5......  #. ##........  #. #......$..  #. #.........  #.##.........  #.(#.........  #########.#.........  .......@......#  ####.###.....##  #.# .#####  #.# ##  #.#    _A shadow imp is nearby!(Dh _You see here 13 gold pieces. _A shadow imp is nearby!  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.  The shadow imp shouts, "Embrace thy fall, thou bumbling fob-snatching minnow  reeky!".559/11 -----==8.2 (1Will/2 Jinx Fly  _You hear an angry hiss.(Dh6 ((((( You shoot a sling bullet. The sling bullet hits the shadow imp.(Dh:*(Dh   The shadow imp is heavily wounded.You feel bolstered by spreading misfortune.A giggling sprite leaps out and smacks the shadow imp with its own claw. S.5....S   adder (wandering)5   shadow imp (very drained)  The shadow imp is almost dead.11 =9.4 (1.2 _An adder comes into view.(DhB (((((((You shoot a sling bullet.(Dha........S.5...S50.5 (1.1 _The sling bullet barely misses the shadow imp.(Dhm (((((((You shoot a sling bullet.(DhU .S............S5..S 2 adders (1 wandering)  The sling bullet closely misses the shadow imp.1.7 (1.2 _An adder comes into view.(Dh: (((((((You shoot a sling bullet.(Dhռ *S  The sling bullet barely misses the shadow imp.(Dh, (DhH   The adder hisses angrily.  A giggling sprite leaps out and makes the shadow imp trip over its own feet....S......$..S..(Dh) 551 2------802.8 (1.1(Dh& (Dhx N _You kill the shadow imp!(Dhj F((((((Dhl $(((DhR 9*(Dh  You shoot a sling bullet. The sling bullet misses the adder.A giggling sprite leaps out and ties the adder's tail in a knot.  The adder is moderately wounded.(Dh#,(Dhbj .......S...$...SS(1 unaware, 1 very drained)  The jinxing sprites lose interest in you.(Dh~23.9Fly (Dh(DhNK _The adder is distracted by your dazzling golden aura.(DhEb S  You shoot a sling bullet.  The adder hisses angrily.  The sling bullet hits the adder.(Dh{ SThe adder is almost dead.(DhTZ10/12==5.0(Dh'(DhR _The adder barely misses you.(Dh_  You shoot a sling bullet. The sling bullet hits the adder.(Dh7m$   adder(DhG(Dhlp(DhsE==26.1(Dhs(DhTI _You kill the adder!(Dh^  You beckon some vexing sprites to accompany your attacks.(Dh8/12 -----70Jinx Fly (DhZ(Dh; _You feel your willpower being sapped.(Dh (((((((You shoot a sling bullet.(Dh` v..S....(Dhib 4=8.3 (1.2(Dhh (Dhl ` _The sling bullet closely misses the adder.(Dh (((( You shoot a sling bullet. The sling bullet hits the adder!  The adder is no longer distracted by gold.(Dh (Dh (DhL k..S...(Dh ,9.4 (1.1(Dh7 (Dh ^ _The adder is severely wounded.(Dh`((((((((Dh4*(Dhq  You shoot a sling bullet. The sling bullet misses the adder.A giggling sprite leaps out and ties the adder's tail in a knot.(Dh....$..(Dh----3460.5 _You kill the adder!(Dhi(Dh(Dh(DhRH _No target in view!(Dh(3(Dh+(Dh -(Dh.$ _(Dhq39==Fly (DhE5 _The sprites lose interest in your situation.(DhS6(Dh_8,(Dhb9(Dh;,(Dh =(Dht?P==(Dh{@(DhC,(DhE(DhG,(DhH(Dh7K(Dh?L\5512(Dh1M(DhCN(DhEOP10/12==(Dh;P(DhnRO1(DhS(DhU,(DhjX(DhYO0(DhZ(Dh\(Dh]C== 9(Dh^(Dh>`(Dh9a98(Dh/b(Dhkc(Dh^d(DhTe(Dh|f(Dhog(Dhdh(DhSj(DhkL1==(Dhvl(Dhon(Dhco(DhXp(DhKr(Dh@s0 7 (Dh6t(Dh]vs _You feel your existence waver again.(DhPw(DhGx(DhFz(Dhl{:==(Dhl|(Dh}(Dh~(Dh(Dh(DhÂHFly (Dh(Dhn _You feel your willpower return.(DhdžL2==(Dhȇ(Dhw(Dhm&64(Dhd(DhN _You now have 564 gold pieces (gained 13).(Dhe #  .# .. .. ##. #. .#. #......$..# #. #...#.##.$# #.(#.........# #########.#...---86.5 (26.0)  (Dhk###.............  #...#######.###..... ##.### #.# ..#####..# #.# .## #####.#.) # #.#.# .... #...(Dh]---7.5 (27(Dh(Dh5 _Found an orcbow.(Dh:4708.5 (28(Dhd(DhM> _You now have 570 gold pieces (gained 6).(Dhz(Dh |(Dh(Dh)H _No target in view!(DhX $== _(Dh* 9 _You now have 579 gold pieces (gained 9).(Dh X(Dh (Dh; (Dhi (Dhr (Dhr (Dh (Dh  (Dh U##.......## (Dh  (Dh q#........$# (Dh  (Dh U#.........# (Dh  (Dh )#...(Dh )# (Dh ..##...##.#.........(Dh #. ##... #. #.....@$..# 94.5 (6.0) #. #....... #.##.........#... #.(#.........# > #########.#.............................##.. ..#######.###.....## ...## #.# ..##### ..(Dh e#.# .##(Dh (Dh} #5.5 (7(Dh; (Dh8  (DhE (Dh< +_Found an escape hatch in the floor.(DhG ##.......## .$# #..# #.# #..##.##.# .......#(Dhz= #. ##.. #. $..## #. #....@........ #.##..#... #.(#..# >#########.#....#............##.. ...#######.### ... .### #.# ..##### .. .# #.##.### #.#.)6.5 (1(DhB(Dh|  .$# #..# #.# #..##.##.# ........# . #. ##.. #. $..## #. #............. #.###... #.(#.# >#########.#...# ###.........##.. #...#######.### ... #.### #.# ..##### .. ..# #.##.## ### #.#.) #.#.#(DhH Q7(Dh (Dh$ D #..# #.# # #..##.##.# . ........# #. #. ##.. #. $..## #. #............. #.###... #.(#.# >#########.#...####.........##.. (DhH R #...#######.### ... ##.### #.# ..##### .. ...# #.## #### #.#.)  #.#.# # ....(Dh (Dh %8(Dh? (Dh (Dh  # #..###. ..... #.#. ##(Dh . . ......$..##.  .......##( >#########...#  ###..........##..#Cast: JinxbiteFly ... #...(Dh (DhN! %9(Dh( (Dh* (Dh[I##..##.##.# .. ........# .#. #. ##.. . #. $..## #(DhEK #. #............. # #.###... #.(#.# >#########.#...####.........##.. #...#######.### ... ###.### #.# ..##### .. ....# #.##.## #### #.#.) .#  #.#.# .# .... ##(DhCNJ ... (DhU(DhV'100(Dh](Dh`(Dh33(Dh(Dh4(Dh4(Dh;(Dh>(Dh= k. .......# ##. ##  #. #......$..##.  #. #...... #.##.#...  #.(#.# > #########.#..#  ###...........##..  #...#######.###@....## . ##.### #.##..##### .. ...# #.##.## #### #.#.) # #.#.# # .... # .... ....(Dh (Dh %1(DhS (Dh &#. #. ##.. . #. #......$..## # #. #............. # #.##..#... #.(#...# >#########.#.....####............##.. #...#######.### ... ###.### #.##@.##### .. ....# #.##.## #### #.#.) .#  #.#.## .# ....# ... .... ####(Dh$ (Dh %2(Dhu (Dh (Dh?O . ......$..##. # .......## #.( >#########...# ###...........##.....#######.###.....## ... ###.### #.##..##### ....# ## ####.)#  #.#Fly .#(DhI(Dh%3(Dh(Dh(DhR# .......#.# #.(..# >#########......# ###..................##.....#######.###.....## ... ###.### #.##..##### (DhK....# ##.## ####.@#  #.... #... ....####### (Dh2(Dh%4(Dh(DhO _You see here a +0 orcbow.(Dhm(DhrOWield which item (- for none)?- - Unarmed Inventory Items Hand Weapons (go to first with ))  a - a +1 sling (weapon) Floor Items ([,] to select) Hand Weaponsa +0 orcbow[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip (Dh (Dhd##. #.............dertzug the Vexing ##.##.........#...Poltergeist of Gozag  Gold: 579#.(#.........# >Health: 45/45 ========================#########.#...........#(DhRMagic: 12/12 ========================###..................##..AC: 7Str: 4#...#######.###.....## ...EV: 12Int: 16 ###.### #.##..##### ..SH: 0Dex: 18 ....##.##.##XL:  7 Next: 84% Place: Dungeon:6 .#####.#.@#Noise: ---------  Time: 5104.5 (0.0) .##.#.##a) +1 sling .#....Cast: Jinxbite ##.....Fly .......####### _Found an orcbow. _You now have 570 gold pieces (gained 6). (Dh_No target in view! _You now have 579 gold pieces (gained 9). _Found an escape hatch in the floor. _You see here a +0 orcbow.(DhS?  You unwield your +1 sling.(DhC5.5 (1g) +0 orcbowFire: g) +0 orcbow(Dhˡ(Dh?. _g - a +0 orcbow (weapon)(DhHDrop what?26/52 slots (_ for help) Hand Weapons (select all with ))  g - a +0 orcbow (weapon)  a - a +1 sling Armour (select all with [)  c - a +1 cloak (haunted)  e - a +0 pair of gloves (haunted) Jewellery (select all with "=)  i - a +4 ring of protection (worn)  o - a +4 ring of slaying (worn)  y - an amulet of regeneration (worn) Wands (select all with /)r - a wand of flame (44)  x - a wand of polymorph (8) Scrolls (select all with ?)b - 2 scrolls of poison  d - 6 scrolls labelled FURCHU UGIDGH  l - 2 scrolls labelled RAMINI PAKUREN  m - 2 scrolls labelled GON RARECSI  p - a scroll labelled ROAWKAURUI  v - a scroll labelled VYIC JEAMI  w - a scroll labelled NOOPULOTYDD [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle [.|Space] toggle selected[top](Dhu(1 turn)  g - a +0 orcbow (weapon)  a + a +1 sling[Enter] accept (1 chosen)(Dh(Dhc!##. #.............dertzug the Vexing ##.##.........#...Poltergeist of Gozag  Gold: 579#.(#.........# >Health: 45/45 ========================#########.#...........#Magic: 12/12 ========================###..................##..AC: 7Str: 4#...#######.###.....## ...EV: 12Int: 16 ###.### #.##..##### ..SH: 0Dex: 18 ....##.##.##XL:  7 Next: 84% Place: Dungeon:6 .#####.#.@#Noise: ---------  Time: 5105.5 (0.0) .##.#.##g) +0 orcbow (Dh#H.#....Fire: g) +0 orcbow ##.....Fly .......####### _No target in view! _You now have 579 gold pieces (gained 9). _Found an escape hatch in the floor. _You see here a +0 orcbow.  You unwield your +1 sling. _g - a +0 orcbow (weapon)6.5 (1(Dh#*(Dh,* _You drop a +1 sling.(DhS(Dh-Recognised items. (Select to toggle autopickup)(_ for help) Magical Staves (select all with |)a - unknown magical staves Jewellery (select all with "=)b + unknown amulets  c - amulets of regeneration  d - amulets of the acrobate + unknown rings  f - rings of positive energy  g - rings of protectionh + rings of slaying Wands (select all with /)i + unknown wands  j + wands of flame  k + wands of polymorph Scrolls (select all with ?)l + unknown scrolls  m + scrolls of poison (uncommon) Potions (select all with !)n + unknown potions Missiles (select all with ()o - boomerangs [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle autopickup [.|Space] toggle selected [-] unrecognised [[0(Dh/3;10;1mtop](Dh##. #.............dertzug the Vexing ##.##.........#...Poltergeist of Gozag  Gold: 579#.(#.........# >Health: 45/45 ========================#########.#...........#Magic: 12/12 ========================###..................##..AC: 7Str: 4#...#######.###.....## ...EV: 12Int: 16 ###.### #.##..##### ..SH: 0Dex: 18 ....##.##.##XL:  7 Next: 84% Place: Dungeon:6 .#####.#.@#Noise: ---------  Time: 5106.5 (0.0) .##.#.##g) +0 orcbow .#....Fire: g) +0 orcbow[(Dh&20X ##.....Fly .......####### _You now have 579 gold pieces (gained 9). _Found an escape hatch in the floor. _You see here a +0 orcbow.  You unwield your +1 sling. _g - a +0 orcbow (weapon) _You drop a +1 sling.(Dh/[ #.........# #  ..##J........##.# ..........#  #. ##......  #. #......$..##..  #. #.............  #.##.........#...  #.(#.........#.#> #########.#.....@.....# #..................##....#######.###.....## ...# #.##..##### .. ##.##[4(DhOd7m.## ##.#.)# J   jelly (wandering)#.#.##.........10.5 (4.J1.5 (5 _A jelly comes into view.(Dh<  #  ..##.J.......##.#  ................#  #. ##............  #. #......$..##..  #. #.............  #.##.........#...  #.(#.........#.#> #.....@.....# ..........##... .###.....## ... (Dh.> #.##..##### .. # #.##.## # #.#.)# #.#.## .... .....(Dh  #  ..##.J.......##.#  ................#  #. ##............  (Dh#. #......$..##..  #. #.............  #.##.........#...  #.(#.........#.#> #.....@.....# ..........##... .###.....## ...  #.##..##### ..  #.##.# #.#.)# #.#. .... .....(Dhf _A jelly is nearby!(Dh=(Dh7Quiver which action? ([-] to clear) Items ([,] to cycle)  a - Fire: g) +0 orcbow (quivered)(DhLb - Zap: wand of flame (44)  c - Zap: wand of polymorph (8) Spells ([,] to cycle)  d - Cast: Jinxbite  e - Cast: Sigil of Binding (3%)  f - Cast: Inner Flame (11%) Abilities ([,] to cycle)  g - Abil: Potion Petition  h - Abil: Call Merchant  i - Abil: Bribe Branch [*/%] inventory [&] all spells [^] all abilities(Dhޒz[!] focus mode: off|on)Dh)Dh#.........# #dertzug the Vexing..##.J.......##.#Poltergeist of Gozag  Gold: 579................#Health: 45/45 ========================#. ##............)DhqMagic: 12/12 ========================#. #......$..##..AC: 7Str: 4#. #.............EV: 12Int: 16#.##.........#...SH: 0)Dho>Dex: 18#.(#.........#.#>XL:  7 Next: 84% Place: Dungeon:6 #########.#.....@.....#Noise: ---------  Time: 5111.5 (0.0) #..................##...g) +0 orcbow ..#######.###.....## ...Cast: Jinxbite ### #.##..##### ..Fly ##.##.## ##.#.)#J   jelly (wandering)#.#.##......... _You see here a +0 orcbow.  You unwield your +1 sling. _g - a +0 orcbow (weapon) _You drop a +1 sling. _A jelly comes into view. _A jelly is nearby!)Dhl)Dh>)Dh  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.)DhɆs.JJ)DhSW0----==)Dhʇk2.5 (1Will/2 Jinx Fly )Dh)DhSZ _The jelly quivers.)Dh\h ((((( You shoot an arrow. The arrow hits the jelly.)Dh:*)DhThe jelly quivers.  You shoot an arrow. The arrow hits the jelly.  The jelly is heavily wounded.  You feel bolstered by spreading misfortune.  A giggling sprite leaps out and smacks the jelly with its own pseudopod.  The jelly is almost dead.)Dh5n..J....)DhP (very drained))Dh[11 =3.7 (1.2)Dh)DhZ _The jelly jiggles.)Dh R  You shoot an arrow. The arrow hits the jelly!)Dh/ m$(((()DhK 6....)Dhml n579 ----914.9)Dhr )Dh$u I _You kill the jelly!)Dh )Dh> )Dh )Dh H _No target in view!)Dh:3)DhVo)Dhs)Dh| )DhJ_)Dh )Dh@Fly )DhR)DhЌ )Dhf)DhލA_The sprites lose interest in your situation.)Dha)Dh-)Dh)Dh@)Dh)Dhc)Dh)Dh)Dh)Dh81)Dh==)Dh )DhΝ)Dh)Dh)Dh')DhI)Dh)Dh/)Dhm)Dh)DhI)Dh)DhI)Dh==)Dh"0)Dh)DhX)Dh)DhR)Dh޶)Dh )Dhݹ)DhM 9)Dh)Dhv)Dh)Dhg)Dh׿#579)DhD2)Dh==)Dh)Dh)Dh)Dh)DhI)Dh8)Dh)Dh)Dh)Dh)Dh:)Dh)Dh)Dh)Dh)DhM)Dh )Dh )Dh )Dh ==)Dh~ )Dh)Dh[ )Dh )DhF)You now have 592 gold pieces (gained 13).)Dh)Dh92)Dh 7 )DhI)Dh )Dh!)Dh9_You feel your existence waver again.)Dh)DhO)Dh)DhY)Dh)Dh#)Dh\%)Dh&)Dh/()Dh*)DhG.)Dh.)Dh0)Dh3)Dh4)Dh 59)Dh6)Dh9 )Dh9:)Dh:)_You now have 599 gold pieces (gained 7).)Dh<)Dh=)Dh=)Dh?)DhC)DhF)Dh~G)DhS)DhU)DhX)Dh Z)Dh\)Dh`)Dhe)Dh.Fly  _You feel your willpower return.)DhI611 _You now have 611 gold pieces (gained 12).)Dh)Dh #..  #...  #... # # ##..# .#. ...... ##..[  #.#..##...  #..$....#  #...@# --- #....##.#  .@. ###.###  . ##.....##  ##.......## #.........#@   Sigmund (polearm, asleep) #.........# # #.........# .# ..##.........##.# 47.9 (33.0)  [)Dh0;10;1mSigmund the Dreaded comes into view. He is wielding a +0 scythe.---8.9 (34)DhI _Found a scale mail.)Dh2T #.. #... #... # #.  ##..# .#...  ...... ##..[  #.#..##...  #..$....# #...@# #....##.# .@. ###.###  . ##.....##  ##.......##  #.........#  #.........# #  #.........# .#  . )Dh)Dh> #.. #... #... # #.  ##..# .#...  ...... ##..[  #.#..##...  )Dh@c#..$....# #...@# #....##.# .@. ###.###  . ##.....##  ##....... #.........#  #.........#  #.........#  .)DhsG)DhG)DhlM)DhO\ _Sigmund is nearby!)Dhfx @@)You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.  Sigmund shouts!  Sigmund points at you and mumbles some strange words.)Dh )Dh 0----==9.9 (1.0)Will/2 Jinx Fly )Dh)Dhg2 _You resist with some effort.)Dh8 (((((You shoot an arrow. The arrow hits Sigmund.)Dhd)Dh)Dh _......@)Dhu5=51.2 (1.3)Dh)Dh:!1 _Sigmund is lightly wounded.)Dh.V (((()Dh[ You shoot an arrow. The arrow hits Sigmund.)DhD);*)Dh ....@, very drained)You shoot an arrow. The arrow hits Sigmund.  Sigmund is moderately wounded. )DhN 7 You feel bolstered by spreading misfortune.A giggling sprite leaps out and makes Sigmund trip over his own feet.  Sigmund is heavily wounded.Sigmund says, "Now you see me, now you don't...")Dhe 9*)DhC   Sigmund gestures wildly while chanting.Sigmund flickers and vanishes!)Dhi 9{)Dhj S11 2.4 (1.2)Dhr )DhEv  )Dhv ~_Deactivating autopickup; reactivate with Ctrl-A.)Dh 3)DhQ )Dhq H _No target in view!)Dhz')Dh()Dh/3)Dh7H _No target in view!)Dh" #...#...# #.#..# .#......... ##..[  #.#..##... .$....#  #....# #....##..{ ###.###. ##.....## ##.......##.................#.........##.........#................##)Dh}R---30 _)Dh)Dh)Dh .## #.#..# .#........ ##..[  #.#..##... #..$....#  #....# #....##..{ ###@###)Dh ##.....## ##.......###.........###...........#.###.............)Dh)Dh-------4Fly )Dh)DhDl _The sprites lose interest in your situation.)Dh 0  # #.#..# .#........ ##..[  #.#..##... .$....#  #....# #....##..{ ###.### ##..@..## ##.......###..#####..........#. #.........##...)Dh; ;5)Dh> )Dh(A )Dh ~ #..# .#........ ##..[  #.#..##... .$....#  #....# #....##..{ ###.### ##.....## ##...@...###.)Dh .##..............##.#. #.............#)Dh )Dh )Dh4 T1==6)Dh )Dh )Dh ...... ##..[  #.#..##... .$....#  #....# #....##..{ ###.### ##.....## ##.......###..##...###..........#.##.........#....)Dh)Dh;7)Dh#)Dh)Dh  #.#..##... .$....#  #....# #....##..{ ###.### ##.....## ##.......##..#...##......###.........#.#.(#.........#.#>.)Dh)Dh%8)Dh)Dh))Dhzu .$....#  #....# #....##)Dh=x..{ ###.### ##.....## ##.......##..#...##......###.###..#..#.........#.##########.#...........# .)Dh3z)Dh )DhcA09)DhE)Dh9)Dhwq P #....# #....##.# ..{ ###.###. ##..... ##..#.. #.# ##.# .# ..##.##.# .......##.###)Dhjt L. #. #..##... #. #....##.##.##.(#.#.#>. #########.#..# . #...........##....)Dh v )DhN~ )DhV L== 960)Dh )Dh )Dh@#....##.# ..{ ###.###. ##..... ##..#.. #.# ##.# .# ..##.##.# .......##.###. #. #..##... #. #....# #.##.#....#.(#.#.#>. ########.#..# . ...........##.... .#######.###.....## ....)DhB)DhE**)Dh4)Dh*@)Dh-)Dh1JinxbiteConf Will/2 Fly )Dh{ _You are confused.)Dh..{ ###.###. ##..... ##...{#.........# #.# ##.# .# ..##.##.# .......##.#.###..#. #..###. #....###.##.#.... #.(#.#.#>.# #######.#..# .# ..........##.... #######.###.....## .... # #.##..##### ...)Dh)DhWK.{)DhR%2)Dht)Dh)DhIhZ. ##..... ##..#....{....# #.........# ##.# .# ..##.##.# .......##.##.###..##. #..##.... #. #....## #.##.#......#.(#.#.#>.## ######.#..# .# .........##...... )Dhh|######.###.....## ....  #.##..##### ... #.##.## ..)DhGy}.3)Dhv )Dh% )Dhl p2==84)Dh )Dh9 2 _You bump into the rock wall.)Dh,  ##..#..# #.# ##.# .# ..##.##.# #........##.##.###)Dh ......#.#. #..##.....$#. #....## #.##.#.......#.(#.#.#>.### #####.#...# .# ........##...... #####.###.....## ....  #.##..##### .... #.##.## ....#.#.)#)Dhg)Dh.)Dh%5)Dh)Dhn#+ _Found 10 gold pieces.)Dhk. ## #### #.#  #.# # #.# .#  ..##.##.# # ........##.# #.###.......#. #. ###.....$ #. #.....##  #.##)Dhc.#.......  #.(#.#.#>.### ######.#....# .# ................##.... ######.###.....## .... .. #.##..##### .... . #.##.##....)Dh)DhR **You feel your existence waver again.A puff of flame appears from out of thin air!)Dh#V{..38---- 7 ==6 _The puff of flame hits you!)DhF..{ ###.### .## ### #.# #.# #  #...# .# ..##)Dh^H{..##.# # ......##.# #.##.....#. #. #.##.....$#. #.....###. #.##.#.......  #.(#.#.#>.### #####.#..# .# ................ )DhH'#####.###.....## .... ..#.##..##### .... .)DhJ)DhQ$...)Dh/S~9------7Jinxbite)DhY)Dh]W _You feel less confused.)Dh4 )Dh 8--)Dh5 )Dh )Dh!$7..{ ###.### . ##.....## ####.......## .##..# .##..# .# #.# .# ..##.)Dh$M##.# # .##.# #.###.#. #. #.)Dha%0##.....$.#. #......###.#.##...#....... )Dh%#.(#.........#.#>.###.#...........#..#....##......)Dh).###.....## ....... )DhP40===8)DhwN. ##.....## ## ##.......##..# #.........##.# #..##.# #.##.#  ..##.##.# #.......##.#  #.###..#...  #. #.........##@....$..  #. #....###..  #.##.#.......  #.(#.#.#>.### ###.#...#..# ......##...... ###.###.....###...  #.##..##### #.......#.##.## ....[)DhX40m1=9)Dhir   ##.......##...........##.........#..##.........##.# .#..............##.# .  #.###........#... #.##.....$.......@.###...##......(..#.#>.##### ###.......#..# ...#........#.#.)#2=70)Dh9  ..##......#..##.........##.# .)Dh: W..............##.# .#.###..............#... #...##.....$......###.##.........#.@.......)Dh^; (#.........#.#>.##### ###.#...........#..# .............##..........)Dh; ##.###. ......##.#.##)Dhc> )DhE )Dh=G ]3=1)DhrO )DhUQ )DhB#.##.# #.##.# .# ..##.##.# .# ........##.# . #.###.....#.... #. #..##.....$... #. #.............###.... #.##.........#....... #.(#.#.#@.##### ##.#..#..# .....##...... ##.###.....###........  #.##..##### #........##.##.## #..  #.#.)# #..)Dh  #.#.## #..  ....5==2 _There is an escape hatch in the floor here.)DhpI)Dh}Y=3)DhY  #####+##+## #....... #...... ?7 #..@....... ###........ #........ #.. #!....... #.. #.. ######### _Something hits you but does no damage. ==You fly downwards. The hatch slams shut behind you.)Dh)4-4.1 (1.7)Dh!)Dh/%  _Reactivating autopickup. _Found a scroll labelled JAHI APINUEL and a bubbling amethyst potion.)DhW  _Fly  _You feel your willpower return.)DhTe n)Dhf +#####+##+##)Dh] A#..........#..........#.........?#..........###. #. #.. #- ######## )Dh -8.1 (4.0)Dhm *9.1 (5)Dh )Dhe ^ _a - a bubbling amethyst potion )Dhm#####+##+#####...##.....##.........?# #..........#ß###...#..#..#..#..........#.........O##########.O   two-headed ogre (asleep) )Dh3e80.1 (11.1 (2 )Dh  )Dh3  )DhhA two-headed ogre comes into view. It is wielding a +0 giant spiked club and a  )Dh@_+0 giant club. )Dh) )Dh* #####+##+####  #...........#  #...........#  #.........?#  #..........#ß  ###..........  #..@.......  #..........  #..........  #..........  #.........O  ##########.  )DhE@ #####+##+####  #...........#  #...........#  #.........?#  #..........#ß  ###..........  #..@.......  #..........  #..........  #..........  #......... ##########.  _A two-headed ogre is nearby! )Dh q  You beckon some vexing sprites to accompany your attacks.0----==2.1 (1Will/2 Jinx Fly  _You feel your willpower being sapped. )Dh+ ((((((OYou shoot an arrow. The arrow hits the two-headed ogre. )DhW;* )DhRwv _You feel your willpower being sapped.  You shoot an arrow. The arrow hits the two-headed ogre.  The two-headed ogre is lightly wounded.  You feel bolstered by spreading misfortune.  A giggling sprite leaps out and bonks the two-headed ogre with its +0 giant  spiked club.......O.(drained)11 =3.3 (1.2 )Dhx )DhZ~= _The two-headed ogre is lightly wounded. )Dh@Y ((((( )DhMYou shoot an arrow. The arrow hits the two-headed ogre. )Dh$;* )DhW r  The two-headed ogre is lightly wounded.  A giggling sprite leaps out and smacks the two-headed ogre with its own hand.....O. 4.5  )Dh )Dh\_The two-headed ogre is moderately wounded. )Dh (((((((You shoot an arrow. )Dhg= ...O...5.8 (1.3 _The arrow barely misses the two-headed ogre. )Dh (((((((You shoot an arrow. )Dht ?..O.....----7.0 (1.2 _The arrow barely misses the two-headed ogre. )DhP ((You shoot an arrow. The arrow hits the two-headed ogre. )Dh& O..8.2 )Dh;+   )Dh,  )Dh, F_The two-headed ogre is moderately wounded. )Dh-  )Dhy (((((((You shoot an arrow. )Dhc:* )DhO......very drained)  You shoot an arrow.  The arrow barely misses the two-headed ogre.  A giggling sprite leaps out and makes the two-headed ogre trip over its own  feet.  The jinxing sprites lose interest in you. )Dh1==9.4Fly  )DhTv _The two-headed ogre closely misses you. x2 )Dh\  You shoot an arrow. The arrow hits the two-headed ogre! )Dh  The two-headed ogre is heavily wounded.The two-headed ogre closely misses you.28----------90.7 (1.3 _The two-headed ogre hits you with a +0 giant club! )Dh^  You beckon some vexing sprites to accompany your attacks. )Dh9=---------9/12 -----10Jinx Fly  )Dh# )Dh^&; _You feel your willpower being sapped. )Dh9  You shoot an arrow. The arrow hits the two-headed ogre! )Dhwt :* )DhX O _You feel your willpower being sapped.  You shoot an arrow. The arrow hits the two-headed ogre!  The two-headed ogre is severely wounded.  A giggling sprite leaps out and bonks the two-headed ogre with its +0 giant  spiked club.  The two-headed ogre is severely wounded. )Dh9Z v30===2.9 (1.2 )Dhc  )Dhh _The two-headed ogre misses you. The two-headed ogre barely misses you. )Dh \  You shoot an arrow. The arrow hits the two-headed ogre! )Dh C$ )Dh r  )Dh{  )Dh` dertzug the VexingPoltergeist of Gozag  Gold: 611 #####+##+####Health: 32/46 ================--------#...........#Magic: 9/13================--------#...........#AC: 11  Str: 4#.........?#EV: 12Int: 16#..........#ßSH: 0Dex: 18###.......... )Dh XL:  7 Next: 233% Place: Dungeon:7#..@$......Noise: ===------  Time: 5194.1 (1.2)#..........g) +0 orcbow#..........Cast: Jinxbite#..........Will/2 Jinx Fly #..........##########.  You shoot an arrow. The arrow hits the two-headed ogre! _You kill the two-headed ogre!Your Fighting skill increases to level 3!Your Ranged Weapons skill increases to level 6!Your Dodging skill increases to level 3!Your Spellcasting skill increases to level 4! )Dh8 Your Fighting skill increases to level 3!  Your Ranged Weapons skill increases to level 6!DodgSpellcasting skill increases to level 4!Hexes skill increases to level 7! have reached level 8! )Dh /  --more-- )DhA]37/52=4---867%  _ )Dh&3 )Dh] )Dh> )Dht8= _ )Dh9=10/14== )Dh@Fly  )Dh )Dh6{ _The sprites lose interest in your situation. )Dhh40=0 )Dh< )Dh;1 )Dh} )DhUK2= )Dh3 9 )Dh )DhB )Dhh3=== )Dhh )Dh}4=8 )Dh )Dh~5= 7  )Dh )Dhs _You feel your existence waver again. )Dhny6=1= )Dh )Dh~8== )Dh  )Dhk9= )Dh" )Dho61150= )Dh )Dh%}1== )Dh )Dh a2= )Dh   )DhD N _HP restored. )Dh  )Dh , )DhC  )Dh8 b2== )Dh  )Dhn O= )Dh  )Dh , )DhC  )Dh , )Dh  )DhK" P== )Dh#  )Dh& , )DhV(  )Dh+ , )Dh,  )Dh/ b3== )Dh0  )Dh4 ^Fly  )Dh#6  )Dh9 _You feel your willpower return. )Dh;  )Dh> , )Dh?  )Dh:C P== )DhD  )DhH , )DhSI  )Dh L , )DhVM  )DhYP b4== )DhQ  )DhKT 4 _Magic restored. )DhW 3 )Dh Y  )Dh]_ k  You now have 625 gold pieces (gained 14).  Things that are here: )Dh_ &25 )Dha  )Dhf _a +0 giant spiked club; a +0 giant club )Dhm V#####+##+#### #..# #..# #..?# #....#ß#####....@.---#...)#...o#..###.. )Dhm m##..........# o   orc (asleep)##########.#.# )Dhu x227.1 (33.0)---8.1 (34 )Dh6z  )Dh  _An orc comes into view. It is wielding a +2 mace of holy wrath. )Dh[$L #####+##+####  #...........#  #...........#  #.........?#  #..........#ß##  ###....@.......  #...)........  #...........o  #..........##  #..........#  #..........#  ##########.#  .#  )DhW #####+##+####  #...........#  #...........#  )Dh۰#.........?#  #..........#ß##  ###....@.......  #...)........  )DhN, #...........o  #..........##  #..........# )Dh! #..........#  ##########.# .#  )Dh0 )Dh )Dh )Dh[ _An orc is nearby! )Dh'  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped. )Dh2o.o )Dh22----==9.1 (1.0)Will/2 Jinx Fly  )Dh9 )Dh<% _The orc shouts! )Dhuz ((((( You shoot an arrow. The arrow hits the orc. )Dh, )Dh1 ....o...oo   orc warrior (polearm, wandering)o   orcThe orc is moderately wounded. )Dh5=30.3 (1.2 )Dhn )Dh.!| _An orc warrior comes into view. It is wielding a +0 halberd. )Dh]C((((((( )Dh *o)You shoot an arrow. The arrow barely misses the orc. )Dh _An orc warrior comes into view. It is wielding a +0 halberd.  You shoot an arrow. The arrow barely misses the orc.The orc warrior shouts!  You feel bolstered by spreading misfortune.  A giggling sprite leaps out and smacks the orc with its own hand.  The orc is almost dead. )Dh= ...o...oo )Dh/ho 2 orcs (1 very drained)You hear a shout! )DhN11 1.5 )Dh>  )Dh u _An orc comes into view. It is wielding a +0 hand axe. )Dh P  You shoot an arrow. The arrow hits the orc. )Dh) ((($   orc )Dh} X ...olauncher)o(unaware)You kill the orc!The orc is distracted by your dazzling golden aura.  The orc warrior unwields a +0 halberd. The orc warrior wields a +0 orcbow. )DhE M((((((( )Dh .@......oo )DhC H625 2.7 )DhM  )Dh4Q   )DhQ f_The orc warrior shoots an arrow. The arrow closely misses you. )DhC~ (((((((You shoot an arrow.)Dh;;*)Dh4  The arrow closely misses the orc warrior.A giggling sprite leaps out and makes the orc warrior trip over its own feet.....o.. , very drained)----23.9)DhJ;)Dh?f _The orc warrior is moderately wounded.)Dh ((((You shoot an arrow. The arrow hits the orc warrior!)Dhr  The orc warrior is heavily wounded.)Dh .....o.  The orc is no longer distracted by gold.)DhQ((((((()Dh1)Dh;..@....o.)Dh`<V3==5.1)DhD)DhHs _The orc warrior shoots an arrow. The arrow barely misses you.)Dh (((( You shoot an arrow. The arrow hits the orc warrior!)Dh2Z ....)The orc warrior is almost dead.)DhZ)Dhc (((((((The orc warrior seems less drained. The orc warrior shoots an arrow.)DhV)Dh)Dh..@...o.o..)Dh'6.3)Dh)DhS _The arrow closely misses you.)Dh!^  You beckon more vexing sprites to accompany your attacks.)Dh0<o.)Dhr8 (((You feel your willpower being sapped. The orc warrior shoots an arrow.)Dh(...)Dh44----1-----70)Dh)Dhk _The arrow hits you!  You shoot an arrow. The arrow hits the orc!)DhMf(($)DhYc e ..  You kill the orc!)Dhf D((()Dh" (...)Dh o6=---=8.5 (1.2)Dh> )Dh ] _The orc warrior shoots an arrow. The arrow hits you but does no damage.)Dh X  You shoot an arrow. The arrow hits the orc warrior!)Dh" b((($)Dhu (...)Dh 7=----799.7)Dh )Dht O _You kill the orc warrior!)Dh)3)Dh8/)Dhv2H _No target in view!)DhI)Dh)Dh)Dh )Dh)Dh:_No target in view!)DhP.8= _9=1Fly  _The sprites lose interest in your situation.50=2==1=2=0)DhM=X)Dh>)Dh?==)DhC5 9)Dh4O)DhTVr6258)Dh<\)Dh])Dhy]=)Dh]) 7 )Dh`)Dhg )Dh]h)Dhh9_You feel your existence waver again.)Dh j)Dhj)Dh5k3)Dhk==)Dhl)Dhm)Dhr)Dhs)Dhw)DhN|)Dh|)Dh~)Dh!)DhɅ)Dh)Dh)Dh`)DhJ==)Dhג)Dh)Dh)Dh2)Dh)Dhŧ)Dh{)DhJ)DhȰ)Dh)Dh4)Dhy==)Dh)DhY)DhD)Dh))Dh)Dh")Dh)Dh9)Dh)Dh)Dh)Dhj)Dh)Dh)Dh@ )Dh )Dhs(You now have 629 gold pieces (gained 4).)Dh )Dh9)Dh==)Dh)Dh)Dh)Dhy#####+##+####)Dh]L#...........# )Dh+#...)Dh*# )Dh)#...)DhtH?### )Dh)#...)DhA#ß###ß#)Dhx###........$......)Dhet#...)...@....)Dh ---)Dh!3#...........)DhS")#...)Dh"#####)Dh\#)#...)Dh($,# )Dh$ #)Dh{% )Dh|'##########)Dh'C.#)Dhq( )Dh*)+.# )Dh) )Dh< )Dh= )Dh= )Dh=>#####+##+#### )Dh>#.)Dh+?.# )Dh?#.)Dh;@ .# )DhB#.)DhACU?### )DhCm#..........#ß###ß##)DhaD###........#...)...)#.)DhE.....#.#####.#.)Dh3H#..........###########.# .# _You see here a +0 hand axe.)DhMS060.7 (21.0))DhSG---1.7 (22)DhX)DhfN  You now have 643 gold pieces (gained 14).)Dhf4432.7 (23)Dhk)Dhnm _Items here: ))) [[.)DhG I)Dh )Dh+ X)Dhs ^Fly )Dh )Dh   #####+##+#### #... #..#  #.........@### #..........#ß###ß#####)....... #...)...)........ #....... #.#####. #..........##..........###########.# _You feel your willpower return.)Dh 14.0))DhQ *5.7 (3)DhM )Dh/ b _A - a scroll labelled JAHI APINUEL)DhI!)Dh-)DhyK _You reach down and open the door.)DhLZ......[.#)DhFM0........#)DhM0........#)DhNg........# ........  )DhOL #  #####+##@####8 #...#  ...# )DhP.......### #ß###ß####)....... #...)...)........ #........)DhM^g #..........#####.)Dha*9.7 (4)Dhe)DhOi _Found a scale mail. _There is an open door here.)Dhv)Dh4)Dh _F.[ ####### .......@....... ##.....####+##'#######...........# #...........##..........###F   sky beast (asleep)..........###..#...)...)..70.7 (1.FF)Dh*1.7 (2)Dh3)DhW\ _A sky beast comes into view.)Dh5^  You beckon some vexing sprites to accompany your attacks.)Dh= .F2----==2.7 (1Will/2 Jinx Fly )DhA)Dh; _You feel your willpower being sapped.)Dh `((((((()Dh|4*)Dhk  You shoot an arrow. The arrow closely misses the sky beast.You feel bolstered by spreading misfortune.A giggling sprite leaps out and makes the sky beast trip over its own tail.)Dhq...F...(very drained))Dhr[11 =3.9 (1.2)Dhw)Dhy7 _The sky beast is lightly wounded.)Dh̓ ((( You shoot an arrow. The arrow hits the sky beast.)Dh':*)Dh/  The sky beast is moderately wounded.A giggling sprite leaps out and smacks the sky beast with its own tail.)Dh)Dh~..F.5.1)Dh()Dh.d _The sky beast is moderately wounded.)DhZ`((((((()Dh)Dhd......F)Dh'6.3)Dh)Dhp _You shoot an arrow. The arrow barely misses the sky beast.)Dh| `((((((()Dh ......FYou shoot an arrow. The arrow barely misses the sky beast.)Dhk D----7.5)Dh )Dh - _The sky beast hits you.)Dhx{  You shoot an arrow. The arrow hits the sky beast!)Dhw :*)Dhs8 F The sky beast is severely wounded.A giggling sprite leaps out and makes the sky beast trip over its own tail.  The sky beast is almost dead.)Dh[3==8.6 (1.1)Dh)DhfW _The sky beast closely misses you.)Dh`((((((()DhFG ......FYou shoot an arrow. The arrow closely misses the sky beast.The jinxing sprites lose interest in you.)DhMH1-9.8 (1.2Fly )DhW ((((((( _The sky beast hits you.)Dh| ......FYou shoot an arrow. The arrow barely misses the sky beast.)DhV2=81.0)Dh)Dh- _The sky beast hits you.)Dh`((((((()DhE ......FYou shoot an arrow. The arrow closely misses the sky beast.The sky beast hits you. The air twists around and strikes you.)Dh\GW48--2.2)DhO)DhS- _The sky beast hits you.)Dh6`((((((()Dh? ......FYou shoot an arrow. The arrow barely misses the sky beast.)DhBs9--==3.4)Dh?)DhV _The sky beast barely misses you.)Dh V  You shoot an arrow. The arrow hits the sky beast!)Dh' E$)DhÆ )Dh { Jinx 643 50)Dh9 y=904.6 _You kill the sky beast!)Dh )DhK f _Your Hexes skill increases to level 8!)Dh^ )Dh5 )Dh| )DhT H _No target in view!)DhK3)Dhy)Dhn )Dh2==4==0 _)Dh,)Dhy)Dh*)DhC62 9)Dh!)Dh*N _You now have 662 gold pieces (gained 19).)Dh%/)Dh/)Dh#1)Dh3)Dh]8)Dh8D===)DhR:)Dhl<)Dhi@,)DhA)DhC)DhF,)Dh-H)DhI)DhBM,)DhN)Dh~R)DhU,)DhV)DhvX)Dh[,)Dh0])Dh=_)Dh1b,)Dhmc)DheF _You reach down and open the door.)Dhi98)Dhi)Dhj)Dhl)Dho)Dhpw662 7 Fly )Dh3)Dh?)Dh|A@  There is an open door here.)DhH)Dh _)Dh*)Dh;)Dh,)Dh)Dh)Dh ,)DhO )Dh( )Dh>,)Dh)Dh)Dh,)Dh)DhF _You reach down and open the door.)Dh)DhW)Dh)Dh@  There is an open door here.)Dh|)Dh _)DhE)Dh )Dh",)Dh$%,)DhG)DhH)DhI)Dh3K)DhM)DhN)DhO)DhQ)Dh T)DhT)DhU)DhW)Dh/Z)Dh[)Dh[)Dh])DhX`)DhJ)Dh)Dhɓ|  ...## .# .h  .... .#..#  #... ..... )Dht #... .#.$#  #...##..#.#  # #. ........  ##.#.##...##..   #......@##.....#---  ##.#..##.......#. )DhO #..##...........  #.............#  #.#.###.......#  # #.# #.......#)DhLh   howler monkey (asleep)  ####.###.......##  #......'.........)Dhv  ########......##)Dhx354.6 (70.0)---5.6 (71)Dh)Dh` _A howler monkey comes into view.)Dh ...## .# .h  .... .#..#  #... .....  #... .#.$#  #...##..#.#  # #. ........  ##.#.##...##..  #......@#  ##.#..##.......#.  #..##........... )Dhp #.............#  #.#.###.......#  # #.# #.......#  ####.###.......##  #......'.........  .. )Dh  ...## .# .h  .... .#..#  #... .....  #... .#.$#  #...##..#.#  # #. ........ )Dh ##.#.##...##..  #......@#  ##.#..##.......#.  #..##...........  #.............#  #.#.###....... # #.# #.......#  ####.###....... #......'....... ..)Dh)Dhܐ)Dh )Dh*d _A howler monkey is nearby!)Dh ^  You beckon some vexing sprites to accompany your attacks.)Dh Z FF   sky beast (wandering)h   howler monkey (asleep)You feel your willpower being sapped.)DhV 2----==6.6 (1.0)Will/2 Jinx Fly )Dh )Dh" \ _A sky beast comes into view.)Dh ((FYou shoot an arrow. The arrow hits the sky beast.)DhWh )Dho S.F.)Dhp 4=7.8 (1.2)Dh w )Dhzz 7 _The sky beast is lightly wounded.)DhT$ `(((((()Dh )Dh f.....F.)Dh '9.0)DhԺ )Dh׾ q _You shoot an arrow. The arrow closely misses the sky beast.)DhB(()Dh3*)Dh_.F (very drained) _You shoot an arrow. The arrow closely misses the sky beast.shoot an arrow. The arrow misses the sky beast.  You feel bolstered by spreading misfortune.A giggling sprite leaps out and smacks the sky beast with its own tail.  The sky beast is moderately wounded.  The sky beast closely misses you. The sky beast hits you.)Dh`49--11 60.2)Dh-g)Dhj< _The air twists around and strikes you.)Dh!V  You shoot an arrow. The arrow hits the sky beast.)Dhr The sky beast is moderately wounded.50=-----1.4 _The sky beast seems less drained. The sky beast misses you.)DhgCV  You shoot an arrow. The arrow hits the sky beast.)Dh :*)Dh(A F(very drained)The sky beast is moderately wounded.A giggling sprite leaps out and makes the sky beast trip over its own tail.  The sky beast is heavily wounded.)Dh2==3==22.6)Dh>)DhO _The sky beast misses you.)Dhz B(()DhQ  h.FhYou shoot an arrow. The arrow closely misses the sky beast.The sky beast hits you.  The howler monkey hoots and howls with incredible vigour!)DhR d1-========3.8)Dh] n _Something shouts, "Flee, thou hateful unchin-snouted socdollager!")DhA  You beckon more vexing sprites to accompany your attacks.  You feel your willpower being sapped.  The howler monkey hoots and howls with incredible vigour!)DhE 2=1----40)DhJ )DhBL W _The sky beast closely misses you.)DhZ B(()Dh 3*)Dh/  You shoot an arrow. The arrow misses the sky beast.A giggling sprite leaps out and makes the sky beast trip over its own tail.)Dhq  The sky beast is severely wounded.)Dh.h.F )Dh[===-----5.9 (1.1)Dh)DhV _The sky beast barely misses you.)DhsB(()Dhy3*)DhP%  You shoot an arrow. The arrow barely misses the sky beast.A giggling sprite leaps out and makes the sky beast trip over its own tail.  The sky beast is severely wounded.)Dhf  The sky beast closely misses you.)Dh)Dh)Dh .h.F.55   white imp  A jelly comes into view. A white imp comes into view.)Dh^J-----7.1 (1.2)Dh )DhKs _The sky beast barely misses you. The jelly moves out of view.)Dh V  You shoot an arrow. The arrow hits the sky beast!)Dh%$h   howler monkey5   white imp)Dh)Dh. .hYou kill the sky beast!)DhN ******The white imp gestures at you.)Dh=)DhsG.h..@...)DhI)DhV@ dertzug the Jinx  ...## .# ..Poltergeist of Gozag  Gold: 662   .... .#..#Health: 52/52 ========================  #... .....Magic: 11/14 ==================------  #... .#.$#AC: 12  Str: 4  #...##..#.#EV: 12Int: 16  # #. ...h....SH: 0Dex: 18 )Dh0\ ##.#.##$.5##..XL:  8 Next: 102% Place: Dungeon:7  #......@##.....#Noise: ===------  Time: 5368.3 (1.2)  ##.#..##.......#.g) +0 orcbow  #..##...........Cast: Jinxbite  #.............#Will/2 Jinx Fly   #.#.###.......#  # #.# #.......#h   howler monkey  ####.###.......##5   white imp  #...)Dh_...'.........  ########......##The sky beast closely misses you.A jelly comes into view. A white imp comes into view. _The sky beast barely misses you. The jelly moves out of view.  You shoot an arrow. The arrow hits the sky beast!  You kill the sky beast!The white imp gestures at you. _The puff of frost misses you.You have reached level 9!)Dho/  --more--)Dh:  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? )Dh 7/575-209 1% howler monkey _You feel agile. x2)DhU  You beckon more vexing sprites to accompany your attacks.  You feel your willpower being sapped. h5.h 2 howler monkeys  The howler monkey hoots and howls with incredible vigour!A howler monkey comes into view.9/15 ----=========90 _The howler monkey howls!)Dh՘  You shoot an arrow. The arrow hits the white imp.)Dh.[d  The white imp is moderately wounded. ..h.hSomething shouts, "Get thee hence, thou obnoxious beef-witted socdollager!"10/15==-===------70.5 (1.2 _The white imp completely misses you.)Dh'  You shoot an arrow. The arrow hits the white imp!$)DhS7  You kill the white imp!.h(1 catching breath))Dh\e1=========1.7)Dhd)Dhiy _The howler monkey hoots and howls with incredible vigour!)DhZ  You shoot an arrow. The arrow hits the howler monkey!)Dh*,)Dh;3)Dhx4W===------2.9)Dh8)Dh;f _The howler monkey is severely wounded.)Dh Z  You shoot an arrow. The arrow hits the howler monkey!)Dh- :*)Dhi  The howler monkey is severely wounded.A giggling sprite leaps out and doodles on the howler monkey's face.)Dh Ohh., …))Dh9 b2------4.1)Dh )Dhr a _The howler monkey is almost dead.)DhgZ  You shoot an arrow. The arrow hits the howler monkey!)Dh$   howler monkey (catching breath))Dh3 .h  You kill the howler monkey!)Dh]-==35.3 _The howler monkey hits you but does no damage.)Dhm  You shoot an arrow. The arrow hits the howler monkey!$)DhJJ   jelly (wandering))Dh 66.5 _You kill the howler monkey!  #.#. ... #.# #...## ..#  ..... ..#..# #... .....  #... .#.$#  #...##..#.#.. # #........J... ##.#.##$@.##..  #.......##.....#  ##.#..##.......#.  #..##........... #.............# #.#.###.......#  # #.# #.......# ##)Dh4##.###.......## #......'.........J.1=---70)DhdR _You see here 13 gold pieces.)Dhe ((J)Dh.M  You shoot an arrow. The arrow hits the jelly.)DhvJ..===8.7 (1.2 _The jelly is lightly wounded.)DhA ( You shoot an arrow. The arrow hits the jelly!)Dh)Dh'X..J)Dh'9.9)Dh+)Dh^ _The jelly is severely wounded.)Dhp ^  You beckon more vexing sprites to accompany your attacks.)Dhr j9/15 ----800)Dh8)Dhx _You feel your willpower being sapped. The jelly barely misses you.)Dh  You shoot an arrow. The arrow hits the jelly!$)DhG---8=2.1 (1.2 _You kill the jelly!)Dhh3)Dhl)DhoH _No target in view!)Dh3)Dh)DhI)Dh֤@1 _)Dh"10/15==Fly )Dh)Dh{ _The sprites lose interest in your situation.)Dh*662)Dhw==0 91=8)Dhb= 7 )Dh _You feel your existence waver again.)Dh)DhS2==)Dh)Dh P==)Dh)Dh,)Dh|)Dh,)Dh)Dh')DhD3=)Dh)Dh)DhO)Dhx)Dh| ^Fly )Dhk )Dh _You feel your willpower return.)DhB)Dh=)Dh:,)Dh)Dhs b4==)Dh!)Dh%,)Dh4')Dh=*,)Dh+)Dh.,)Dh/)DhW2)Dh2:==)Dh3)Dh6,)Dh 8)Dh:,)Dh;)Dh?b5==)Dh=@)DhD)Dh/E&75)DhE)Dh?HN _You now have 675 gold pieces (gained 13).)Dhh9 _You now have 679 gold pieces (gained 4).==703)DhliN _You now have 703 gold pieces (gained 24).)Dhl3)Dhm)Dho)DhOun  .........  ..#....  #.#. .#.....#. #...##....#...# .........#.. #..........# )Dhu #...(..#.$#  #...##@.#.#...---427.1 (45.0) # #............. ##.#.##...##.....  #.......##.....#. )Dhwf ##.#..##.......#. #..##........... #.............#. #.#.###.......# .  # #.# #.# # )Dh{]---8.1 (46)Dh+)DhY% _Found 4 stones.)Dh] )Dh )Dh ,)Dh   ......... .# ..#.... #.. #.#. .#.....#.#  #...##....#...#  .)Dh  .#..#  #..........#  #...(..#.$#  #...##.@#.#... 0.0) # #......> ##.#.##...##. #.......##.....#. ##.#..##.......#. #..##...........  #......#. #.#.###.......##.. # #.# #.# #.)Dh3 V9.1 (1)Dh ; _Found a stone staircase leading down.)Dh 3)Dh )Dh)DhHX)Dh,)DhY)Dh<18)Dh)Dh"N _You now have 718 gold pieces (gained 15).)Dh%3)Dh')Dh))Dhf+,)Dh&-)Dh0)Dh6 #.##+##+ #####.......... ............#. ...#.....#..#..  #.#...#.....#.#..#  #...##....####  .........#..#5...... )Dh6#..........#....... #...(..#..#@...#  #...##..#.#.  # #.............>  ##.#.##...##........  #.......##.....#......  ##.#..##.......#..####5   white imp (wandering)  #..##............# )Dh99 #.............#...  #.#.###.......##. ...34.1 (5)Dh?k5.5.1 (6)DhD)Dh&F\ _A white imp comes into view.)Dh_   #####..........  ............#...  ...#..#..  ..#.#..#  ....#...#5.####  .........#..#.......  #..........#.......  #...(..#..#@...#  .#.#........  # ....>....  ..........  ....#......  .....#..####  .........#  .......#...   ... )Dhu   #####..........  ............#...  ...#..#..  ..#.#..#  ....#...#5.####  .........#..#.......  #..........#.......  )Dh#...(..#..#@...#  .#.#........  # ....>....  ..........  ....#......  .....#..####  .........#  .......#...   )Dh)Dh)Dh)Dh ` _A white imp is nearby!)Dh+t ^  You beckon some vexing sprites to accompany your attacks.)Dh} s.55)Dh~ 3----==6.1 (1Will/2 Jinx Fly )Dh Q _You feel your willpower being sapped.)Dhˬ J ()Dh˭ )You shoot an arrow.)Dh. )DhM9 ^.5)Dh.: 4=7.3 (1.2)Dh@ )Dh D F _The arrow hits the white imp but does no damage.)Dh/N((()Dh67*)Dh_..5(very drained)  You shoot an arrow. _The arrow hits the white imp but does no damage.shoot an arrow. The arrow closely misses the white imp.  You feel bolstered by spreading misfortune.A giggling sprite leaps out and makes the white imp trip over its own feet.  The white imp is lightly wounded.11 8.5 _The white imp hits you but does no damage.)Dh}N((()Dh~  ..5You shoot an arrow. The arrow barely misses the white imp.)Dhm  The white imp gestures at you.)Dh-)DhV4--9.7)Dh)Dh= _The puff of frost hits you. You resist.)Dht   #####..........  ............#...  ...#..#..  ..#.#..#  ....#...#..####  .........#..#.......  )Dhv#..........#5......  #...(..#..#@...#  .#.#........  # ....>....  ..........  ....#......  .....#..####  .........#  .......#...   ... )Dh   #####..........  ............#...  ...#..#..  ..#.#..#  )Dhp....#...#..####  .........#..#.......  #..........#5......  #...(..#..#@...#  .#.#........  # ....>....  ..........  ....#......  .....#..####  .........#  .......#...   )Dh)Dh)Dhr')Dh/,` _A white imp is nearby!)Dh)N((()Dh~ ..5You shoot an arrow. The arrow barely misses the white imp.)Dhq5=-----40.8 (1.1)Dh)DhaW _The white imp closely misses you.)Dhj\    #####..........  ............#...  ...#..#..  ..#.#..#  ....#...#..####  .........#..#.......  #..........#5......  #...(..#..#@...#  )Dh] -.#.#........  # ....>....  ..........  ....#......  .....#..####  .........#  .......#...   ... )Dh    #####..........  ............#...  ...#..#..  ..#.#..#  )Dh p....#...#..####  .........#..#.......  #..........#5......  #...(..#..#@...#  .#.#........  # ....>....  ..........  ....#......  .....#..####  .........#  .......#...   )Dh )Dh )Dh )Dh+ _A white imp is nearby!You shoot an arrow. The arrow hits the white imp!$)Dh )Dh8 718 6=4==1.9)Dh )Dh M _You kill the white imp!)Dh)Dhz)Dh^)DhH _No target in view!)DhvI)Dh7= _Fly )Dh! _The sprites lose interest in your situation.0)Dh#)Dh&o== 9)Dh=+)Dh-O=)Dh1B)Dh4)Dh5L5==)Dh&7)Dh:)Dh<)Dhz<)Dh=)DhBP25)DhC)Dh?HM _You now have 725 gold pieces (gained 7).)DhVKI)DhM)DhPP==)DhCWB)Dh c7258)Dhhr 7 )Dhm _You feel your existence waver again.)DhrB)Dh0s)DhouF _You reach down and open the door.)Dhw3)Dhx)Dh|@  There is an open door here.)Dh)Dh _)Dhy)Dh̃)Dh'N ## ##  #) #.#  #$ #.#  <. ..#  #. #.#  #. #.#  ######.##.####.## .......@.........---59.9 (18.)DhM0) ###.##+##'####+## #####.............# ............#.......# ...#.....#..#.......#.#...#.....#.#..####.##)Dh#..#...#..####.#...#..#.......... #..........#..........)Dh^---60.9 (19)Dh)DhJ _Found a flail. Found an escape hatch in the ceiling.)Dhxy 3)Dhz )Dh| )DhQ Fly  _You feel your willpower return.)Dh3 3)Dh )Dh )Dh ,)Dhb )Dhݛ )Dh ,)Dh )Dhq )Dh ,)DhQ )Dh )Dhs ,)Dh )DhF <34)Dhi )DhǺ M _You now have 734 gold pieces (gained 9).)Dhټ 3)Dh )Dh )Dh9 ,)DhW )Dh )DhB ,)Dh4 )Dh )Dh ,)Dh )Dhe )Dh ,)Dh )Dh )Dh )Dhg )Dho )Dh )Dh )DhH )Dh )Dh )Dh )Dh} )Dh )Dh )Dh )Dh )Dh )Dhq )Dh )DhJ )Dh )Dh: )Dhe )Dh )Dh] )Dhg )Dh )DhM )Dh )Dh )Dh )Dh' )Dh )Dh )Dh )Dh. )Dh )Dh )Dh )Dh9 )Dh )Dh )Dh )Dhi )Dh )DhK )Dh X)Dh )Dh )Dhw )Dh )Dhc  ##.##.# .<....# ### ### ##.##.# #.# #.#  #.##.# #.# #.# ##.##.####.###.## )Dh` T................# ##+##'####+###.###+## ............##......# ....#.......##.#@...# 85.9 (25 .#..#.......##.#........ .#.#..####.###.#.$.##### ...#..####.# #.#...# ..#................# ..#................. .#....####.###.#...## .#. # #...< .....>.....)DhT )DhS" +6.9 (26)Dh# )Dh& 9 _Found a stone staircase leading up.)Dh")Dh##.##.#dertzug the Jinx .<....# ### ###Poltergeist of Gozag  Gold: 734 ##.##.# #.# #.#Health: 57/57 ========================#.##.# #.# #.#Magic: 15/15 ======================== ##.##.####.###.##AC: 7Str: 4 ................#EV: 12Int: 16 ##+##'####+###.###+##SH: 0Dex: 20 ............##......#XL:  9 Next:  8% Place: Dungeon:7 ....#.......##.#@...#)Dh3Noise: ---------  Time: 5486.9 (0.0) .#..#.......##.#........g) +0 orcbow .#.#..####.###.#.$.#####Cast: Jinxbite ...#..####.# #.#...#Fly ..#................# ..#................. .#....####.###.#...## .#........ # #...< .....>..... _You reach down and open the door. _There is an open door here. _Found a flail. Found an escape hatch in the ceiling. _You feel your willpower return. _You now have 734 gold pieces (gained 9). _Found a stone staircase leading up.)Dh)DhC)Dh)Dhp _There is nobody nearby that the sprites are interested in.)Dhw)Dhx3)Dhlz)Dh|)DhU}$ _)Dhn)DhFR40)DhM _You now have 740 gold pieces (gained 6).)Dh}3)Dh,)Dh .##.####.###.## ..............# +##'####+###.###+## ..........##......# ..#.......##.#....######.......##.#......... .#..####.###.#...###### .#..####.###.#...# #...............@# 90.9 (4 #...................[...####.###.#...##........ # #.#...< ..#.>..... ....... ##. ............ ........####. ##.#....###)Dh@1.9 (5)Dh֠_ _Found a scale mail.)Dhy ............. +##'####+###.###+## ..........##......###....#####......... .#..####.###.#...#########.#...# #................#######...[... ....####.###.#...##...##.... # #.#...< ..# ......# ##Fly ....##.#..### .#...)Dh)Dh*2.9 (1)Dh)Dh)DhZ~ +##'####+###.###+## ..........##......###....#####..... .#..####.###.#...#########.#...# #................#######...[... ....####.###.#..@##...##.... # #.#...<# ..# >..... .......# ##..Fly .)Dh]h##. ... .##....)Dhw`)Dh`%3)Dh=d)Dhv)Dh&O.........##......# ###.#....##### .#.##.#......... #..####.###.#...###### #..####.###.#...# ...............####### ....[... ...####.###.#...##...## ... # #.#...@# ..# >........# ## ........ ##..####.###.#....##..# #.#..### ## #... . ... ##. .... # #.#4 _There is a stone staircase leading up here.)Dh Quiver which action? ([-] to clear) Items ([,] to cycle)  a - Fire: g) +0 orcbowb - Zap: wand of flame (44)  c - Zap: wand of polymorph (8) Spells ([,] to cycle)  d - Cast: Jinxbite  e - Cast: Sigil of Binding  f - Cast: Inner Flame (8%)  g - Cast: Cause Fear (5%) Abilities ([,] to cycle)  h - Abil: Potion Petition  i - Abil: Call Merchant  j - Abil: Bribe Branch [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|on )Dh2 .........##......#dertzug the Jinx .#.......##.#....#####Poltergeist of Gozag  Gold: 740 .#.......##.#.........Health: 57/57 ======================== #..####.###.#...######Magic: 15/15 ======================== #..####.###.#...#AC: 7Str: 4 ................#######EV: 12Int: 16 ...................[...SH: 0Dex: 20 ...####.###.#...##...##XL:  9 Next:  8% Place: Dungeon:7 ....... # #.#...@# ..#Noise: ---------  Time: 5494.9 (0.0) ..>..... ........# ##g) +0 orcbow .........[ )Dh m.........Cast: Jinxbite #..................Fly #..####.###.#....##. ...##.#..### ## #.... ... ##...... ##.# _You now have 734 gold pieces (gained 9). _Found a stone staircase leading up. _There is nobody nearby that the sprites are interested in. _You now have 740 gold pieces (gained 6). _Found a scale mail. _There is a stone staircase leading up here. )DhE  )Dh H 3 )DhJ  )Dh#P  )Dh+V  )Dh^ P _ )Dhb , )Dhd  )Dhi  )Dhm , )Dhp  )Dht  )Dhx , )Dhz  )Dh}}  )Dh , )Dh  )Dh  )DhX , )Dh\  )Dḣ  )Dh , )Dh  )Dh&  )DhՎ , )Dhŏ  )Dh  )Dh , )Dho  )Dh  )DhƘ , )Dh  )Dh  )Dh , )DhJ  )Dh֡  )Dh( , )Dh  )Dh  )Dh X )Dh  )DhM  )Dh  )Dh  )Dh  )Dh , )Dh  )Dh  )Dh , )Dh  )Dh}  )Dhl  )Dh?  )Dhz B )Dh~  )Dh X )Dh  )Dh  )Dh;  )Dh  )Dh  )Dh X )Dh   )Dh]  )Dh  )Dh'  )Dh  )Dh  )Dh  )Dh  )Dh, B )Dhn  )Dh  )DhH!  )Dh!  )Dh$#  )Dh2%  )Dh%  )Dh&  )Dh(  )Dh0 X )Dh6  )Dh>9  )DhT@ X )DhN  )Dh)S , )Dh]  #.. +## #.# .# .# #.# .# ..########## #.# .# ...........# #.# .##########.# #.# .# .# #.# #.# .# ...#########.###.##.#.....[...........@......>539.9 (45.0)##...##...###.####.....<# ..#ß...ß#..# ... ..## ###...##..# . ...#####...##..#....##...##... ..##.##ß...ß#..#######...##### #ß###ß##...##ß## )Dh 40.9 (46 _Found a stone staircase leading down.!)Dhw#..... # #.##.# # #.##.#.# # . ## #.##.#.#.+ ..# #.##.#.#.#... #.# #.##.#...... #.# #.##.#......h #.###.##.#..[...........>.. #...##...###.####.....# # ..#ß...ß#..# .....# ## ###...##..# .....# #####...##..# .....#..##...##... .......h !)Dh%  hound (asleep) ##.##ß...ß#..# .#.#.#....##### .#.#.###ß##. 2.9 (2.0)  A hound comes into view..hh==3.9 (3!)Dhj& _The hound barks!!)Dh7c  # #.##.#.# # #.##.#.# # .  #.##.#.#.+ ..  #.##.#.#.#...  #.##.#.......  #.# #.##.#....... ###.##.#.....h. [.......@....>.. ###.####.....#. #  .....#   .....#  .....#  .......  .#.#.#.  .#.#.# !)Dht0  #.##.#.# #.##.#.# # .  #.##.#.#.+ ..  #.##.#.#.#...  #.##.#.......  #.# #.##.#....... ###.##.#.....h. [.......@....>.. ###.####.....#.   .....#   .....#  .....# .......  .#.#.#. .#.#.# _A hound is nearby!!)Dhp   You beckon some vexing sprites to accompany your attacks..h3----4.9 (1Will/2 Jinx Fly  _You feel your willpower being sapped.!)Dh`: ((( You shoot an arrow. The arrow hits the hound!!)Dh& :*!)Dh V  The hound is severely wounded.You feel bolstered by spreading misfortune.A giggling sprite leaps out and makes the hound trip over its own paws....$!)Dhh 740 6-----11 10=6.0 (1.1!)Dh[  !)Dh !)Dh %_You kill the hound!!)Dh !)Dhw  _No target in view!")DhI")DhkH _No target in view!")DhJ _Fly  _The sprites lose interest in your situation.-")Dhr94")Dhfp====05=740 9=")DhU6====84")Dh _You now have 744 gold pieces (gained 4).  There is a stone staircase leading down here. 7 Fly  _You feel your willpower return. You feel your existence waver again.")Dha,")Dh")Dhl")Dh,")Dhv")Dh")Dh,")Dh9")Dh")Dh7,")Dh")Dh")Dhf,")DhZ")Dh")Dh  .###.##.#.............. .............>......... .###.####.....#..####. .ß#..# #.....#..# ")Dh u##..# #.....#..# .##..# #.....#..####.### .##... .................. .ß#..####.#.#.#..####.### .##### #.#.#.#.@# ---79.0 (33.0) .##ß## ..............[ ...... .#.#.#..##.#### ...... #.#.#..# .. ..... . .... ...##ß## .#+#..# ## .# ## #. ...# .ß# .... .##")Dh")DhH---80.0 (34")Dh")DhI _Found a chain mail.")Dh;B ")DhO n")DhS ")DhT ")Dh?V ")Dh}X ")Dh\ ")DhR] ")Dh_ ")Dhb ")Dh;i ")Dhi Q #.....#..# ")Dhqj \# #.....#..# ")Dh k Z #.....#..####.### ")Dhk d. ..................")Dh8l C##.#.#.#..####.##### ")Dhl ## #.#.#.#..####...... ")Dhm ## ..............[... ")Dh;n |. .#.#.#..##.######## ")Dhn . #.#.#..##.@.......")Dhp .5.0 (5.0). .### ## .#+#..##..##### # #. ....#....  .......... ..........")Dhvq  ")Dh r [#.#......")Dhr  ")Dh2s Y#.#.....> ")Dhs !")Dhy ")Dhz ")Dhz{ #6.0 (6")DhW ")Dh݁  ")Dhc ")Dhڂ +_Found an escape hatch in the floor.#)Dh Q#)Dhr#)Dh#)DhI#)Dhҥ,#)DhI#)Dh5#)Dh/,#)Dh#)Dh#)Dh,#)Dh޿#)Dh#)Dh#)Dh ..... .............####ß## .#+#..##..#######.## #......#........... .#)Dhnß# .................. .................. .# ...#.#........... #)Dh#. . #.#.....>..... ##...##........####. o.....##.# #)Dhv .# ##.....##...# .# ....... ....##)Dh##.#.#. ..#.# # #'#. ......o   orc warrior (missile, wandering) . .. ......#)Dh.. .. ..#)Dhq,94.0 (8#)DhU*5.0 (9#)Dhv#)Dh _An orc warrior comes into view. It is wielding a +0 long sword.#)Dh6/ .  .#+#..##..#######.  ## #......#...........  ..................  ..................  ...#.#...........  #. . #.#.....>.....  ##...##........####.  o......@....##.#  ............# .#  ##.....##...# .# #)Dh0 ....... ....#  ##.#.#. ..#.#  # #'#. ......  . .. ......  .. .. .. #)Dh .  .#+#..##..#######.  ## #......#...........  ..................  ..................  ...#.#...........  #. . #.#.....>.....  ##...##........####.  o......@....##.#  ............# .#  ##.....##...# .#  ....... ....#  ##.#.#. ..#.# # ##)Dhs'#. ......  . .. ...... .. .. .. #)Dhy _An orc warrior is nearby!#)DhK!  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.#)Dhc( f.oo)#)Dh) 4---==6.0 (1Will/2 Jinx Fly #)Dh.- #)Dh/ ? _The orc warrior shouts! You hear a shout!#)Dhy (((((You shoot an arrow. The arrow hits the orc warrior.#)Dh8  o.o....o   orc priest (polearm)  The orc warrior is lightly wounded.  An orc priest comes into view. It is wielding a +0 trident.((((#)Dh ....3--=7.1 (1.1 _The orc warrior throws a stone. The stone hits you.#)Dh% (((( You shoot an arrow. The arrow hits the orc warrior!#)DhC.o.o...5=-8.3 (1.2 _The orc warrior is heavily wounded.$)Dh (((You shoot an arrow.  The arrow hits the orc warrior but does no damage.$)Dh_j:*$)Dh[U  The orc warrior is heavily wounded.You feel bolstered by spreading misfortune.A giggling sprite leaps out and makes the orc warrior trip over its own feet..o.o.. , very drained)6=11 9.4 (1.1 _The orc warrior is severely wounded.$)Dh~9 ((You shoot an arrow. The arrow hits the orc warrior.$)Dh:*$)Dh  The orc warrior is severely wounded.A giggling sprite leaps out and makes the orc warrior trip over its own feet.$)Dh.o.o. 7=---600.6 (1.2 _The orc warrior is almost dead.$)Dh3   You shoot an arrow. The arrow hits the orc warrior.$(o   orc priest (polearm)$)Dhi.o$.$)Dh2744 =5=61.8$)Dh O _You kill the orc warrior!$)Dh2 (( You shoot an arrow. The arrow hits the orc priest!$)Dh :*$)Dh   The orc priest is severely wounded.A giggling sprite leaps out and smacks the orc priest with its own hand. $$.oo   orc (wandering)You kill the orc priest!$)Dh )=2$)Dhn 5372.9 (1.1$)Dh# $)Dh1 ~ _An orc comes into view. It is wielding a +1 vampiric hand axe.$)Dhߡh ((((((o$)DhEYou shoot an arrow.$)Dh6;*%)Dh  The arrow hits the orc but does no damage.  A giggling sprite leaps out and doodles on the orc's face.  The orc is almost dead.%)Dhro..$$.....  orc (very drained)%)Dh(34.0Fly %)Dh>%)DhHi _The jinxing sprites lose interest in you.%)DhP  You shoot an arrow. The arrow hits the orc!%)Dh6d$(((((%)Dh{  You kill the orc!  You hear a shout!%)DhL o..$$.o   orcAn orc comes into view. It is wielding a +0 morningstar.%)Dh,5.2 (1.2%)DhY%)Dh-' _You hear a shout!%)Dh~`(((((((%)Dh# ....o..o(unaware)You shoot an arrow. The arrow barely misses the orc.%)Dh< '6.4%)Dh %)DhI _The orc is distracted by your dazzling golden aura.%)Dh<m  You shoot an arrow.  The orc shouts!  The arrow hits the orc!%)Dhk$((%)DhL %)DhW o..o   orcYou kill the orc!%)Dh| 6==8====7.5 (1.1%)Dh %)Dh x _An orc comes into view. It is wielding a +0 short sword.%)Dhb  You shoot an arrow. The arrow hits the orc!$(((%)Dh- D$..%)Dh \===-8.6%)Dh %)Dhp G _You kill the orc!%)DhY%)Dh?7-%)Dh%)DhH _No target in view!&)DhE&)Dh!H3&)Dh4K&)DhV. ......### ..##ß## .#+#..##..#######. ..# ## #......#..... ..ß# ## ........... ..## .......$..... ..#......#$#.. #... #.#.....>.....#...##..####..$..$$@.....##.#0.0.# .##.....##...# .#.>....##.#.#....#.# #'#'#......... ............. ......#. ..&)Dh]&)DhdJ---9.6 (1&)Dhn; _Found a stone staircase leading down.&)Dhra3&)Dhb&)Dhf&)DhoB&)Dhuj  You now have 752 gold pieces (gained 8).  Things that are here:&)DhvC52==&)Dhyy&)DhR~o _a +0 long sword; 7 stones; a +0 chain mail&)Dh&)Dhʂ*752&)Dh&)Dh[M  You now have 758 gold pieces (gained 6).&)Dh%8&)Dh4&)Dhߓ? _You see here a +0 trident.&)DhO2&)Dh&)Dhd&)DhםO1&)Dh&)Dhd.... ....### ß##...##ß## #.#+#..##..####### ###...# ## #......#...  ß...ß# ####...........  #...## ........$......  #...# ......#$#....&)Dhp #....#.#.....>.... ##.#.####...##........#### .#....$@.))......##.#--- ##....# .#####.....##...# .#&)Dh ........>....# ###.#.#....#.# ## #'#'#........ .. .............. .. ........#... .. ##&)Dh;. . #ß##...##ß## #.#+#..##..#...# ## #......# ß...ß# ####. #...## ........$. #...# ......#$# #....#.#.....>##.#.####...##. ..#.@..))......##.###.# .##.....##...# .#&)Dh{ ........>....# ###.#.#.#.## #'#'#....... .............. ........#... ..#&)Dh,15.6 (6&)Dh3*6.6 (7&)DhD&)Dhj  You now have 765 gold pieces (gained 7).  Things that are here:&)DhUe6507.6 (8&)Dh&)Dha} _a +1 vampiric hand axe; a +0 scale mail&)DhԈ I&)Dh &)Dh) f 9&)Dh &)Dhf ,&)DhQ &)Dh1 &)DhĠ ,&)Dht &)Dh &)Dh¦ O8&)Dh &)Dhb &)Dh ^Fly &)DhM &)Dh} t _You feel your willpower return.You now have 771 gold pieces (gained 6).71 _You see here a +0 short sword. 7  _You feel your existence waver again.You now have 780 gold pieces (gained 9).  Things that are here:80&)Dh j _a +0 morningstar; a +0 leather armour&)Dh &)Dh &)Dh &)Dh x  You see here a +0 short sword. _&)Dh &)Dh( &)Dh`4 B&)Dh@ &)DhD B&)DhjF &)DhH ,&)DhX n&)Dh[ &)Dhyc &)Dhe &)Dhi B&)Dhk &)Dhim &)Dhn ,&)DhHp &)Dhwr &)Dhqt ,&)Dhu &)Dhvx &)DhH{ ,&)DhH &)Dhh &)Dhq ,&)Dht &)Dhև &)Dh ,&)Dh &)Dh &)Dhޓ ,&)Dh &)DhZ &)Dhl ,&)Dhb &)Dhʠ B&)Dh X&)Dh &)DhŪ &)Dhά ,&)Dh &)DhM &)Dh ,&)Dh &)DhD &)Dh/ &)Dh &)Dh: &)Dh &)Dh &)Dhd &)Dh &)Dh &)Dh ,&)Dhs &)Dh ,&)Dh &)DhA &)Dh &)DhM &)Dh &)Dhp &)Dh &)DhY ,&)Dh &)Dh &)Dh ,&)Dh &)Dh &)Dh) ,&)Dh> &)Dh &)Dh o ##.# #...##............)... '##.# #...###.#.#.......#)#. ....# ##..^ #.#.####....#.# ....#######ß... ##.#.####...## ..........##...##.......)..)) ..[.#######......#...... &)Dh g....# #.#.#..########.....## ....# #.......>....# #.@...#####.#.#.... ....####### #.....# #'#'#.... ........... .......# ......... ....##................ ........#. +##'#######+#........## .......# .........# o   orc (asleep)....# ..........#...### #######...o# ......#ß###ß##&)DhX 59.6 (42.0)  An orc comes into view. It is wielding a +0 short sword.&)Dh &)Dh^ oo 2 orcs (1 wandering)ooThe orc shouts! You hear a shout!&)Dh 5==60.6 (43&)Dh &)Dh x _An orc comes into view. It is wielding a +0 short sword.&)DhJ  ..........) #...###...#) ##..^ #..... ##....##.......)..))[...# #.#.#..#######&)Dh[ ` #.........> #.@...# #.....#  .......# ........... #+#........##  .........#  ........o.#  #######...o# &)Dh- ')Dh ..........) #...###...#)')Dh ##..^ #..... ##....##.......)..))[...# #.#.#..####### #.........>')Dh! #.@...# #.....#  .......# ........... #+#........## .........#  ........o.# #######...o#')Dh(3')Dh-')Dh/d _There are monsters nearby!')Dh9  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.')Dhֱ')Dh\  The orc shouts! You hear a shout!')DhԾ{ oo   orc wizardooo 3 orcsooAn orc comes into view. It is wielding a +0 dagger.')Dhп4---1.6 (1.0)Will/2 Jinx Fly ')Dh')Dhkz _An orc wizard comes into view. It is wielding a +0 dagger.')Dh ')Dh`J You shoot an arrow. The arrow hits the orc!')Dhi')Dh(((($ 2 orcs')DhXB')Dhc^....oo..')DhU780 =2.8 (1.2')Dh')DhSG _You kill the orc!')DhW (((')DhI(You shoot an arrow. The arrow hits the orc.')Dh-;*')DhH   The orc is almost dead.You feel bolstered by spreading misfortune.A giggling sprite leaps out and doodles on the orc's face.....oo..   orc')Dh N11 4.0')Dhz ')Dh6  ')Dh ')Dh #_You kill the orc!')Dh| ')DhS 7  You shoot an arrow. The arrow hits the orc wizard!(((($o   orc')Dh   You kill the orc wizard!')Dhe n..o..$.o   orc priest (wandering)oo   orc')Dh ')Dh ---')Dh 20')Dh 5.2')Dh'  ')Dh( ')Dh) X_An orc priest comes into view. It is wielding a +0 hand axe.')Dh* ')Dh; (((((((You shoot an arrow. The arrow closely misses the orc.()DhU *o  The arrow barely misses the orc priest.()Dhp  The orc priest shouts!  A giggling sprite leaps out and makes the orc trip over its own feet..o..o$.  orc (very drained).26.4 ()Dh}X_The orc is moderately wounded.()Dh0  You shoot an arrow. The arrow hits the orc!($()DhCv .  You kill the orc!()Dh()DhY Y   ice beasto   orc priestYThe orc priest miscasts a cantrip.()Dh5=7.5 (1.1 _An ice beast comes into view.()Dh/j ((((You shoot an arrow. The arrow hits the orc priest.()Dh;*()Dh>  The orc priest is lightly wounded.  A giggling sprite leaps out and insults the orc priest's ancestors.  ()DhOThe orc priest is moderately wounded.()Dhn .$.o.Y(unaware) (very drained)YThe jinxing sprites lose interest in you.()Dhf38.6Fly ()Dh()DhO _The ice beast is distracted by your dazzling golden aura.()Dh (((Y()DhU b You shoot an arrow. The arrow hits the orc priest!()Dhm 6 .$.oounaware, very drained)YThe orc priest is severely wounded.9.8 (1.2()Dh$ ()Dh P _The orc priest is distracted by your dazzling golden aura.()Dh.  You shoot an arrow.  The orc priest shouts!  The arrow hits the orc priest!((($()Dh T.$.()Dh* Q=270.9 (1.1()Dh ()Dh0 N _You kill the orc priest!()Dh ((((((You shoot an arrow. The arrow hits the ice beast.  The ice beast is no longer distracted by gold.))Dhme,))Dh.$.$Y..2.1 (1.2 _The ice beast is lightly wounded.))Dh% (((( You shoot an arrow. The arrow hits the ice beast!))Dh[))Dh^.$.Y$))Dhj,3.2 (1.1))Dh2))Dha _The ice beast is heavily wounded.))DhTi((((((())Dh))Dhm.$Y.$$..))DhV6==4.3))Dh))Dh#q _You shoot an arrow. The arrow closely misses the ice beast.))Dh& A((((())Dh' %(())Dh ))Dh   You shoot an arrow. The arrow barely misses the ice beast.))Dh6 r.Y$.$..B   bombardier beetle (wandering)B5.4))Dh& z _A bombardier beetle comes into view.))Dh| `(((((())Dh ))Dhy ))Dh Y.......BB.26.5))Dh  _You shoot an arrow. The arrow closely misses the ice beast.*)Dhjy  You shoot an arrow. The arrow hits the ice beast!$B   bombardier beetle*)Dh*)Dh( *)Dh5==77.7 (1.2 _You kill the ice beast!*)DhA _Your Ranged Weapons skill increases to level 7!*)DhrW (((*)Dhsx(( You shoot an arrow. The arrow hits the bombardier beetle!*)Dh)*)Dh.$.$B$*)Dh.*)Dh5,8.8 (1.1*)Dh*)Dhj _The bombardier beetle is severely wounded.*)Dh  You beckon some vexing sprites to accompany your attacks.B.4----90Jinx Fly  _You feel your willpower being sapped.*)DhX* (((((((You shoot an arrow.*)Dh;**)Dh  *)Dh| "*)DhL .$.B$ (very drained)*)Dh[ ..  The arrow closely misses the bombardier beetle.A giggling sprite leaps out and smacks the bombardier beetle with its own  antenna.*)Dh\ #780*)Dhγ `3=81.0 (1.2*)Dh  *)Dh *)Dh W_The bombardier beetle is almost dead.*)Dh (((((((You shoot an arrow.*)Dh, ;**)Dhc Uantenna. _The bombardier beetle is almost dead.  You shoot an arrow.  The arrow barely misses the bombardier beetle.  A giggling sprite leaps out and smacks the bombardier beetle with its own  antenna.*)Dhz .$.$$.#..*)Dh l780 ---92.2*)Dh˙ *)Dhv U _You kill the bombardier beetle!*)DhR _No target in view!+)Dhz _Fly  _The sprites lose interest in your situation.5=780=26==+)Dh195+)Dh.+)Dhl _You now have 795 gold pieces (gained 15).0+)Dh +)Dhp..# ##..^ #.#.####....#.# +)DhG...#######ß... ##.#.####...##...+)Dh~.....##...##.......)..)).... .+)Dh.[.#+)Dh:......#.............+)DhLv# #.#.#..########.....##+)DhP.# #.......+)DhN ># #.....#####.#.#....########.#.#.....# #'#'#...............@..# ......---##................'........# ##'#######+#.#.. ..# ..$.# ......# ...........############....##ß###ß## #)....... #....# )...)........ 95.2 (13.0)  You now have enough gold to fund merchants seeking to open stores in thedungeon.You now have 801 gold pieces (gained 6).801==---6.2 (14 _You see here a +0 dagger.+)Dh3,3+)Dh0.+)Dh0+)Dh6| 9+)Dh8+)Dh8+)Dh;:+)Dh[>  You now have 812 gold pieces (gained 11).128+)Dh<@+)DhB@ _You see here a +0 hand axe.+)DhD3+)DhF+)Dh-Nt  You now have 828 gold pieces (gained 16).28+)Dh'P+)DhUW _Items here: ))) [.+)DhW3+)DhY+)Dh[+)Dh],+)DhR_+)Dhca+)Dh\c,+)Dhd+)Dhf+)DhsB+)Dhw+)Dh,z,+)Dh|+)Dh}+)Dh^Fly +)Dhf+)Dh3n _You feel your willpower return.+)Dh3+)Dh]+)Dh/+)Dh,+)Dh+)Dh+)Dh K......)..###............... ...........'........#... .. ###+#.....)..##..... ..#  .........).# .. <..# +)Dhn| ...........# ......# #########....####.#... ###ß## #............ ... #....####.#.##.#  #.......@....... 709.2 (13... #....####.#.#... ###. #.#..# .# # #.#..# .# # #.#.## .# # #. .# # #. .# # #. .#   Found a stone staircase leading up. 7 10.2 (14 _You feel your existence waver again.+)Dhf I+)Dhj +)Dhel +)Dhs B+)DhPu ,+)Dhv +)Dh{ +)Dhr )..###.. ..'........#... .. +#.....)..##........# +)Dh ..).# ....<..# . ..# #......#......####.#..ß## #.............  #....####.#.##.#.. #....... #....####.#.#..+)Dh3 W. #.#..# #.#... #.. #.#..# #.#.#..# #.#.## #.#.#.... #. #.#Y# Y##YYYY 3 yaks (asleep) #. #.#.. . #. #.### ###.#+)Dh y 2.2 (2.0)  3 yaks come into view.+)Dh +)Dh +)Dh +)Dh Y.# Y##.YY 2 yaks+)Dh> =The yak bellows! x2; You hear a bellow!+)Dh 4===3.2 (3+)Dhi +)Dhw _The yak moves out of view. x2 _A yak comes into view.,)DhN^  You beckon some vexing sprites to accompany your attacks.,)DhP,)DhUY.Y 3 yaks (1 wandering)Y,)DhV4----4.2 (1Will/2 Jinx Fly ,)Dh[,)Dh ^; _You feel your willpower being sapped.,)Dh ((YYou shoot an arrow.  The yak bellows!  The arrow hits the yak!,)Dhj;*,)Dhta  The yak is moderately wounded.You feel bolstered by spreading misfortune.A giggling sprite leaps out and makes the yak trip over its own hooves.,)Dhdb ,)Dh)e ,)Dho .Y.Y(1 drained).,)Dhfp [11 =5.4 (1.2,)DhBy ,)Dh{} [ _The yak is heavily wounded.,)Dh (You shoot an arrow. The arrow hits the yak.,)DhE( ;*,)Dh  The yak is severely wounded.A giggling sprite leaps out and makes the yak trip over its own hooves.,)Dh ,)Dh ,)Dh= ,)Dh Y.Y.Y.Y 4 yaks (1 very drained)Y,)Dh ,6.5 (1.1,)Dh" r _The yak is severely wounded.,)Dh} P  You shoot an arrow. The arrow hits the yak!,)Dh x$ 3 yaks,)Dh&,)Dh&,)Dh',)Dh/@Y.,)Dh0/Y.,)Dh%P]828 8/58---,)DhP.387.7 (1.2,)DhZ,)Dh]G _You kill the yak!,)DhmzB.)..###.,)Dhz.'........#... .. ##+#.....)..##........# ,)Dh{ .).# ....<..# .  .# #......#..,)Dh]|#....####.#.....#ß## #.............,)Dh}?. #....####.#.##.#... #...,)Dh>. #....####.#$#.....#. #.#..# #.#.Y. #.. #.#..# #.#.#Y.# #.#.## #.#.#.... #. #.#.# Y##. 2 yaks #. #.#.. . #. #.### ##  #.#,)DhU,)DhYYY.YYY 3 yaks (2 unaware),)Dh5---80,)Dhb _The yak is distracted by your dazzling golden aura. x2-)Dh.)..###..'........#... ..-)Dh[#+#.....)..##........# .).# ....<..# . .# #......#..#....####.#.....#ß## #.............-)Dh. #....####.#.##.#... #.. #....####.#$#.....#. #.#..# #.#.Y. #.. -)Dh# #.#..# #.#.#Y.# # #.#.## #.#.#.Y.. # #. #.#.# .##. #-)Dh #. #.#.. . # #. #.### ##  #.#-)Dh-)DhZ]5=---9-)Dh-)Dh.)..###..'........#... ..#+#.....)..##........# # .).# ....<..# . # .# #......#..#....####.#..... ß###ß## #.............. #....####.#.##.#... #.. #....####.#$#..... .#####. #.#..# #.#.Y. #.. .# #.#..# #.#.#Y.# .# #.#.## #.#.#.Y.. .# #. #.#.# .##. .# #. #.#.. . .# #. #.### ##  #.#[39-)Dh4;49m20-)DhO.)..###..'.#... ..#+#.....)..##..# .# .........).# ....<..# . .# ...........# #......#..##....####.#..... #ß###ß## #............. )-)Dh2QN. #....####.#.##.#... #.. #....####.#$#..... ..#####. #.#..# #.#.Y. #.. ..# #.#..# #.#.#Y.# ..# #.#.## #.#.#.Y.. #.# #. #.#.# .##.  .# #. #.#.. .  .# #. #.### ##  #.#-)DhRT-)Dh]Y.Y   yak (wandering)-)Dh]f1Fly -)DhAe-)Dhhl _The sprites lose interest in your situation.-)Dh ^  You beckon some vexing sprites to accompany your attacks.-)Dh -)Dhȍ YY#.YY 2 yaks-)Dh 3---==2Jinx Fly -)DhӘ -)Dhs ; _You feel your willpower being sapped.-)Dh9 v ((((You shoot an arrow.-)Dh3 ;*-)Dhm  The arrow hits the yak but does no damage.  A giggling sprite leaps out and smacks the yak with its own front hoof.-)Dh -)Dh` ...YY.$(1 drained)-)DhG P2=3.8 (1.1-)Dh-)Dh{1 _The yak is lightly wounded.-)Dhb/ ((((You shoot an arrow. The arrow closely misses the yak. The arrow hits the yak!.)Dh{:*.)DhI  The yak is moderately wounded.A giggling sprite leaps out and makes the yak trip over its own hooves..)DhJ,.)DhU...YYY 3 yaks (1 wandering, 1 very drained).)DhV,5.0 (1.2.)DhL_.)Dhb^ _The yak is moderately wounded..)Dh ) ((((YYou shoot an arrow. The arrow barely misses the yak.The yak bellows!  The arrow hits the yak!.)Dhc;:*.)Dhw  *The yak is heavily wounded.A giggling sprite leaps out and makes the yak trip over its own hooves..)Dhe  The yak is heavily wounded.A giggling sprite leaps out and makes the yak trip over its own hooves.  The yak is moderately wounded..)Dhu.)Dh=.)Dh.)Dh.)Dh5..YYY$1 drained, 1 very drained).)Dh_4==-36.1 (1.1Fly .)Dh (( _The jinxing sprites lose interest in you.You shoot an arrow. The arrow hits the yak..)Dhu.YYY.7.2.)DhМ.)Dh[ _The yak is heavily wounded..)DhF (You shoot an arrow. The arrow hits the yak!.)DhΓ k  The yak is severely wounded..)Dhє .)Dh .)Dh rYYY..)Dh7 98288.4 (1.2.)DhU .)Dhc 1 _The yak seems less drained..)DhK\ j  You shoot an arrow.  The arrow hits the yak but does no damage..)Dh k  The yak is severely wounded..)Dh W1---9.6.)Dh .)Dh ( _The yak gores you!/)DhVHQ  You shoot an arrow. The arrow hits the yak!!/)DhKSs$ 2/)Dh,/)Dh/)Dh 828 2---==4730.8 _You kill the yak!/)Dhm/)DhRm _Your Spellcasting skill increases to level 5!/)DhZ )..###. '.#... .. +#.....)..##..# # .........).# ....<..# . # ...........# #......#.. #....####.#..... ß###ß## #............. . #....####.#.##.#..  #.YY........ /)Dh/] #....####.#$#..... #####. #.#..# #.#... #.. # #.#..# #.#.#Y.# .# #. #.#.# .##. /)Dhlc/)Dho32---10 _/)Dhs _You see here 17 gold pieces.  You shoot an arrow. The arrow hits the yak!!/)Dh  The yak is heavily wounded.4----5====2.9 (1.1/)Dhk/)Dh[( _The yak gores you!/)Dhչ (You shoot an arrow. The arrow barely misses the yak. The arrow hits the yak!/)Dhp<~ YThe yak is severely wounded./)Dh=b4=---4.0/)DhEC/)DhEP _The yak barely misses you./)Dh܋ (You shoot an arrow. The arrow barely misses the yak. The arrow hits the yak./)Dh1 YThe yak is almost dead./)Dh w6==5.2 (1.2/)Dh /)Dh\ p _The yak seems less drained. The yak closely misses you. x2/)Dh. P  You shoot an arrow. The arrow hits the yak!/)Dh[  The yak is almost dead.36-----6.3 (1.1/)Dhn ( _The yak gores you!/)Dhq P  You shoot an arrow. The arrow hits the yak!/)Dhqu $   yak/)DhT /)Dh 9Y./)DhC& 7=----=557.5 (1.2/)Dh; ] _You kill the yak!0)DhUP  You shoot an arrow. The arrow hits the yak!0)Dh[E$0)Dh0)DhEq9==648.70)Dh0)DhG _You kill the yak!0)DhЪ30)DhP0)DhH _No target in view!0)Dh1140=6==1 _182842=03= 94===5=6=87= 7 0)Dh9 _You feel your existence waver again.850=0)Dh X1==Fly  _You feel your willpower return.2=34=5=0)DhZa6=0)Dhb7=0)DhTha8=0)Dhq0)Dh6<450)Dh0)Dh]N _You now have 845 gold pieces (gained 17).0)Dh72 _You now have 872 gold pieces (gained 27).0)Dhe=0)Dh,0)Dh0)Dh0)Dh8,0)Dh0)Dh0)Dh&880)Dh0)DhN _You now have 888 gold pieces (gained 16).0)Dh0)Dh*0)Dh0)Dh30)Dh,0)DhA0)Dhi0)Dh,0)Dh40)DhJ0)Dh,0)Dhsn0)Dhe0)DhB0)Dh0)Dh-0)Dh0)Dh 0)Dh 0)Dh 0)Dh 0)Dh 0)Dh= 0)Dh 0)Dh0)Dh0)Dh80)Dh0)Dh0)Dh0)Dh[0)Dh0)Dh0)Dh0)Dh[0)Dh0)Dh0)Dh0)Dh0)Dhq0)DhJ0)Dh?0)Dh0)DhLj0)DhPn0)DhP0)DhCR0)DhcS0)DhS0)Dh2T0)DhlU0)DhW,0)DhNX0)DhqY0)DhZ0)Dh[0)Dh[0)Dh>]0)DhB^0)Dh^0)DhO_0)Dha0)Dha0)Dh6b0)Dhb0)Dhc0)Dhd0)Dh-e0)Dhe0)Dhf0)Dhg0)Dhg0)Dh]h0)Dhi0)Dhj0)Dhk0)Dhk0)DhmB0)DhTs0)DhWuB0)Dhu0)Dhv0)Dh@w0)Dhw0)Dhx0)Dhy,0)Dh0)Dh"0)Dh,0)Dh0)Dh6B0)Dh0)DhTn0)Dhq# # #.#  ..####.### #.# ##  ... ... D#  ..####.######.# .#  ..####........# .#  ........[.....# .#  ##.########.###.##  ##............@..#  ---...###.###..#  ..##..#######.###..#  ..#................#  ................#..#  )..............##..#   D   steam dragon (asleep) #)#................# [0)Dh34m #.#.....>..........#  #........####.###..#  0)Dh= 820.7 (82.0)  A steam dragon comes into view..DD---1.7 (830)DhL _The steam dragon hisses angrily.0)Dh  #.#  #.# ##  ... .#  D#  .# [ .# ####.###.## .......@..# .###.###..# .###..# ......# ...#..# ).##..# #).....# >..# ..# 0)Dhi ) #.#  #.# ##  ... .#  D#  .# [ .# ####.###.## .......@..# .###.###..# .###..# ......# ...#..# ).##..# ).....# >..# ..#  _A steam dragon is nearby!1)Dht  You beckon some vexing sprites to accompany your attacks..D4---==2.7 (1.0)Will/2 Jinx Fly  _You feel your willpower being sapped.1)Dh (((You shoot an arrow.1)Dhw D..(catching breath)The arrow completely misses the steam dragon.1)Dh ***The steam dragon breathes steam at you.1)Dh ##.#.##§§@1)Dh1"|3---=====3.9 (1.21)Dh(1)Dh/+1 _The ball of steam hits you.1)DhП31)DhB1)DhH _No target in view!1)Dh* 1)Dh 1)Dh 1)Dh H _No target in view!2)Dh# #.# .####.### #.# ##  ....... ... .#  .####.######.# .#  .####........# D#  .....[.....# #§#  .##.########.###§##  .##............§..#  .......###.###@.#  .##..#######.###..#  .#................#  ...#..#  .##..#  )#......#  .#.....>..........#  ........####.###..#  .....##.# #.# #..#  2)Dhw###..##.##.#D.D   steam dragon5=-------40 _2)DhB    ####.### #.# ##2)Dh ........ ... .###### .####..........[.....# #D# ########.###.#2)Dh ##......§........###.###..#######.####2)DhA v.... ....## )...... .2)Dhڗ q#.....>...........####.##2)Dh 2)Dh F.D2)Dh 6==-----52)Dh>  You beckon more vexing sprites to accompany your attacks.  You feel your willpower being sapped. The steam dragon barely misses you.2)DhA 7=2------==62)DhyF 2)DhI Z _The steam dragon closely misses you.3)DhY  You shoot an arrow. The arrow hits the steam dragon.3)Dh (catching breath)The steam dragon is lightly wounded.  The steam dragon closely misses you. The steam dragon barely misses you.3)Dh ***  The steam dragon breathes steam at you.3)Dht3)Dhx.@§§..#.#.....3)Dh41-------3=--======8.1 (1.23)Dh"3)DhM1 _The ball of steam hits you!3)DhL (((((You shoot an arrow.3)Dh:*3)Dhc!....D..§# , very d…)The arrow closely misses the steam dragon.  You feel bolstered by spreading misfortune.A giggling sprite leaps out and smacks the steam dragon with its own front  talon.  The steam dragon is moderately wounded.are engulfed in a cloud of scalding steam.42=------11 ===---9.2 (1.13)Dh!3)DhZ] _The steam dragon closely misses you. x23)Dh:Y  You shoot an arrow. The arrow hits the steam dragon!3)Dh+:*3)DhgMD The steam dragon is heavily wounded.The steam dragon is severely wounded.  The steam dragon bites you but does no damage.35------30.33)DhS3)Dhd ((((( _The steam dragon closely misses you.You shoot an arrow.3)Dhsr:*3)DhKBz....D..#..... _The steam dragon closely misses you.You shoot an arrow.  The arrow barely misses the steam dragon.  A giggling sprite leaps out and smacks the steam dragon with its own front  talon.  The steam dragon is severely wounded.7=--1.43)DhF3)DhH _The steam dragon misses you. The steam dragon closely misses you.3)DhZ  You shoot an arrow. The arrow hits the steam dragon!!3)Dho$3)Dh& '.3)Dh; 888 8==722.5 _You kill the steam dragon!3)DhA 3)DhC i _Your Fighting skill increases to level 4!3)Dh lM###.   ####.### #.# ##........ ... .###### .####... .......[.....# #.# ########.###@## .##...............###.###..#######.### .#................#  ...#3)Dh 3)DhA r9=---30 _3)Dh= 3)Dh N  You now have 900 gold pieces (gained 12).3)Dh 90040=---4.5 (2Fly 3)Dh 3)Dh l _The sprites lose interest in your situation.3)DhN =M......###.   ####.### #.# ##........ ... .###### .####... .......[.....# #@# ########.###.## .##.........# .........###.## .##..#######.###..#  ...#3)DhVR 3)DhR s14==5.5 (13)DhQV 3)DhgW 4)Dh4)Dhʉ34)Dh 4)DhN42=4)Dh3=4=05===4)Dh֝4)DhK7=4)Dh|4)DhO4)Dh8=5=4)Dh4)Dh 4)Dhʦa9=4)Dh4)Dhv90050= 94)Dh4)Dh94)DhK1=4)Dhլ4)Dh}4)Dh5d2==4)Dh4)Dh4)Dhư%34)Dhl4)DhH4)Dhg4=84)Dh4)Dh4)Dhض5=6== 7 4)Dhk _You feel your existence waver again.6=7=4)Dhؾ4)DhK8=4)Dh4)Dh4)Dh4)Dh:==4)Dh4)Dhc4)Dh,4)Dh'4)Dh4)Dh4)Dhm@Fly 4)Dh4)Dhen _You feel your willpower return.4)DhK4)Dh9=4)DhW4)Dh4)Dh,4)Dh~4)Dh$4)Dh4)Dh4)Dh4)Dh4)Dh4)Dh 4)Dh4)Dh@4)DhB4)DhR4)Dh,4)Dh{4)Dh4)Dh4)Dh4)Dh4)Dh4)Dh#4)Dh4)Dh4)Dh4)DhB4)Dh9 X4)Dh 4)Dhg ,4)Dh4)DhF4)Dh,4)Dh 4)Dh4)Dhq4)Dh4)Dh4)DhD4)Dh4)Dh 4)Dh4)DhO 4)Dh(",4)Dh"4)Dh%4)Dh&,4)Dhs'4)Dhr)4)Dh*,4)Dh+4)Dh-4)Dh /4)Dh/4)Dh+04)Dh14)DhR34)Dh34)DhP44)Dh54)Dh74)Dh74)Dh74)DhJ:4)DhaB # #.####### .[......###.#  #................#  #.##.#.#.##.@######### 76.5 (41.0)  #.##.#.#.#...........# 4)Dh CS### #.##.#.#.+...........# # #.##.#.#.#...........## #.# #.##.#................# #.# #.##.#................# #.###.##.#................#....>...........# ### ..###.####.....#..####.#### #.#4)DhF4)Dh(G+7.5 (424)DhCJ4)DhLC _Found a robe.4)Dh34)Dh4)Dh-4)Dhs 4)Dh(4)Dh4)Dh4)Dh4)Dhp4)Dh4)Dh,4)DhT4)Dhd4)Dh 4)Dh,4)Dh4)Dh,4)Dh4)Dh` 4)Dh 4)Dh!,4)DhU"4)Dh#B4)Dh%4)Dh&,4)Dh'4)Dh(4)Dh),4)Dh*4)Dh+4)Dh-4)Dh-4)Dh.4)Dh=44)Dh44)DhP54)Dh|64)Dh74)Dh;84)Dh84)Dh:4)Dh;4)Dh;4)Dh<4)Dh-=4)DhK>4)Dh>4)DhM?4)Dh@4)DhA4)DhB4)DhB4)DhD4)Dh8F,4)DhG4)DhI4)DhoKB4)DhL4)DhCN,4)DhO4)DhQ4)DhR,4)DhS4)Dh]\  You see here a +0 robe.4)Dh_4)Dh` _4)Dhe4)DhVi4)Dhj,4)Dhk4)Dhqn4)Dhp,4)DhTr4)Dht4)Dhu,4)Dh#w4)Dhny4)Dhz,4)Dh8{4)Dh}4)Dh~,4)Dh4)Dh4)DhIB4)Dh͍4)DhG4)DhB4)Dh 4)Dh4)Dh4)Dh4)Dhؔ4)Dhڕ4)Dhv4)Dh4)Dh4)Dh,4)Dh4)Dh4)Dh,4)Dhe4)Dh̟4)Dh4)Dh}4)Dh4)Dh4)Dh4)Dhw4)Dh*4)Dh4)Dh4)Dh4)Dh4)Dh4)Dh4)Dh4)Dh4)Dh(4)Dh4)Dhb  You see here a +0 scale mail.4)Dh5 _4)Dh4)Dh4)Dh4)DhE4)Dh4)Dh4)Dh,4)Dh4)Dhu4)Dh,4)DhX4)Dh4)Dh4)Dh/,4)DhX4)Dh4)Dh4)Dh4)Dh/4)Dh4)Dh4)Dhc4)Dh4)Dh4)Dh4)DhG4)Dh4)Dh4)Dh _You reach down and open the door.4)Dh4)Dh@  There is an open door here.4)Dh 4)Dh _4)Dh4)Dh4)Dhh,4)Dh4)Dh4)Dh4)Dh;,4)DhT4)Dh#4)Dh4)Dh4)Dh4)Dh4)Dh,4)Dh4)Dh #### ### 4)Dhr##.# #.# ##.# #.######## ...# ### ### #.@......< 937.5 (60 ##.# #.# #.# #.######## .# #.# #.# #.### ##.####.###.###.# ####. 4)Dh[.............##.# #.... ##'####+###.###'## #.##.  .........##......# #.##.  .###.#....########## #.##.  .#.......##.#.............# #.##. 4)Dh A8.5 (614)Dh 4)Dh= 9 _Found a stone staircase leading up.4)Dh. 34)Dh. 4)Dh0 4)Dh1 ,4)Dh6 4)Dh8 4)Dh8 ,4)Dhu9 4)Dh< 4)Dh< ,4)Dh= 4)DhW   There is an open door here. _4)DhY B4)Dh_ n4)Dha 4)DhKc ,4)Dh6d 4)Dhf 4)Dhg 4)Dh4h 4)DhKi 4)Dh#l 4)Dhm ,4)Dhs X4)Dhs 4)Dhu 4)DhFv ,4)Dhw 4)Dhx 4)Dhy ,4)Dhz 4)DhE| 4)Dh,} 4)Dh} 4)Dh/~ 4)Dh 4)Dh 4)DhL 4)Dhʁ 4)Dh( 4)DhA 4)Dh ,4)DhZ 4)Dh ,4)Dh. 4)Dhz 4)DhU ,4)Dh 4)Dh 4)Dh 4)Dh 4)Dh 4)Dh 4)Dh 4)Dhk n4)Dhͦ 4)Dh 4)Dh ,4)Dh 4)Dh 4)DhǴ ,4)Dh 4)Dhɹ 4)Dh 4)Dh& 4)Dhm 4)Dh 4)Dh ,4)Dh 4)Dh 4)Dh ,4)Dh 4)Dh 4)Dh 4)Dh 4)DhK 4)Dh 4)Dh X4)DhK ,4)Dh9 4)Dh 4)Dh ,4)Dh 4)DhI 4)Dh ,4)Dh 4)Dh 4)Dh% ,4)Dh 4)Dh+ 4)Dh ,4)Dh| 4)Dh 4)Dhu ,4)Dh 4)Dh 4)Dhz ,4)Dh 4)Dh 4)Dh ,4)DhQ 4)Dh 4)DhD ,4)Dh> 4)Dh- 4)Dh ,4)Dh 4)DhP# 4)Dh$ ,4)DhY& 4)DhM( 4)Dh) ,4)Dh+ 4)Dh- 4)Dh/ ,4)Dh0 4)Dh2 4)Dhl4 ,4)Dh5 4)Dh 8 4)Dh9 ,4)Dh; 4)Dh:= 4)Dhk> ,4)Dha? 4)Dh@ 4)DhA ,4)DhB 4)Dh;F 4)Dh>G ,4)DhQH 4)Dh #.# #.##.#  #.###########.##.  #.#.............. 4)Dhq J #.#.######.##+##'#  #.#.######........  #..............#.. 4)Dhkr  #.#...#.....#..#..  #.#...#.....#.#..#4)Dhu 4)Dhv +5.5 (574)Dhy 4)Dh{ 2 _Found 6 datura-tipped darts.5)DhZ35)Dh_5)Dh5)DhPB5)Dh+5)Dhu,5)Dhp5)Dh^5)DhK,5)DhE5)Dh5)Dh ,5)Dh5)Dhn5)Dh,5)Dh5)Dh5)Dh25)DhE5)Dh,K5)Dh$M,5)Dh!N5)DhT5)DhW,5)Dh-Y5)Dh!_5)Dha5)Dha5)Dhb5)Dh&i5)Dhnj5)Dhj5)Dh m5)Dh8r5)Dhs5)Dhft5)Dhv5)Dh|B5)Dh~5)DhC5)Dh,5)Dh.5)Dh)5)Dh5)Dh<5)Dh(5)Dh5)Dh,5)Dh5)Dhe5)Dhc,5)Dh5)Dh5)Dh,5)Dh5)Dh5)DhB5)Dhv5)Dh85)Dh5)Dh 5)Dhۧ5)Dh,5)DhL5)Dh5)Dh,5)Dh5)Dh5)Dh:,5)DhI5)DhF5)Dh,5)Dh*5)Dhٽn5)Dh,5)Dh5)Dh(5)Dh[,5)Dh#5)Dhk5)DhR,5)DhA5)Dh)5)Dhw,5)Dh"5)Dh5)Dh5)Dh:5)Dh5)Dh~5)DhB5)Dh5)Dh5)Dh5)Dh5)Dh5)Dh[5)Dh5)Dh5)Dh25)Dh5)Dh5)Dh5)Dh|5)Dh5)Dh5)Dh5)Dh%5)Dh5)Dh5)Dh,5)DhP5)Dh5)Dh5)Dh15)Dh5)Dh!5)DhC5)Dh5)DhN5)Dh5)Dh5)Dh 5)Dh5)Dh5)Dh5)Dhb5)Dh5)Dh5)Dh5)Dhe5)Dh5)Dh5)Dh,5)Dhc5)Dh5)Dh!,5)DhM5)Dh, 5)Dh ,5)Dh 5)Dh 5)Dh5)Dh]5)Dh)5)Dh5)DhO5)Dh5)Dh5)Dh.5)Dh5)Dh5)Dh5)DhN5)Dh5)Dh15)Dh 5)Dh5)DhR 5)Dh 5)Dh!5)Dh|#5)Dh(%5)Dh(5)Dh1*5)Dh,5)Dhz.,5)Dh(05)Dh25)Dh4,5)DhZ65)Dh8F _You reach down and open the door.5)Dh;35)Dh=5)DhI@  There is an open door here.5)DhhL5 _5)DhN5)DhR5)DhVT,5)Dh V5)DhX5)Dh[,5)Dh^5)Dha5)Dhc,5)DhTe5)Dhg5)Dhi,5)Dhl5)Dhn5)Dhp,5)Dhsr5)Dht5)Dhv,5)Dhx5)DhP{5)Dhx},5)Dh\5)Dhʁ5)Dh,5)Dh5)Dh׈5)Dh4,5)DhՎ5)Dh}5)Dh,5)Dh"5)Dhk@  There is an open door here.5)DhQ5)Dh _5)Dh5)Dhn5)Dh,5)Dh5)Dh5)Dhp,5)DhI5)DhĿ5)Dh,5)Dh5)Dh5)Dh,5)Dh5)Dht5)Dh,5)Dh5)DhG5)Dh,5)Dh5)Dh5)Dh,5)Dh5)Dh5)Dhb,5)Dh5)Dh15)Dh,5)DhM5)Dh5)Dhl,5)Dh5)Dh5)Dh,5)DhQ5)Dh{5)Dhf,5)Dh5)Dh=5)Dh5)Dh{5)Dh5)Dh 5)Dh ,5)Dhq5)Dhu5)Dh^,5)Dh5)Dh5)DhA5)Dh5)Dh5)Dh5)DhY5)Dh5)Dh5)DhD"5)Dht#,5)Dh$5)Dh%5)Dh&,5)Dh'5)DhS05)Dh05)Dh~1,5)Dh35)Dh45)Dhp5,5)Dh75)Dhu8,5)Dh95)DhC;5)DhT<,5)Dh<5)Dh>5)Dh?,5)Dh|@5)DhB5)DhC,5)DhuD5)DhF5)DhG,5)DhHH5)Dh\J5)Dh'K5)DhK5)DhL5)Dh N5)DhN5)DhRO5)DhO5)DhXQ5)DhjR5)DhR5)DhxS5)DhU5)DhV5)DhW5)DhW5)DhX5)Dh Z5)DhZ5)Dh[5)Dh\5)Dh^B5)Dh`5)Dh:a5)Dha5)Dh;b5)Dhc5)DhfB5)Dhg5)Dhh,5)Dhi5)Dhk5)Dh)l,5)Dhl5)Dh8n5)Dhgo,5)DhLp5)DhXq5)Dhs,5)Dhهn5)DhX5)Dh-5)Dhَ,5)Dh5)Dh5)Dh,5)Dh5)Dhf5)Dh|5)Dh5)DhS5)DhA5)Dh/5)Dh5)Dh5)Dh5)Dhՙ5)Dh~,5)Dh5)Dh7,5)DhG5)Dhp5)Dh,5)Dhz5)DhΡ5)Dhz5)Dh,5)Dhӣ5)DhƤ5)DhV,5)Dh5)Dh,5)Dh5)Dh5)Dh5)Dh5,5)Dh 5)Dhë5)DhT,5)Dh;5)Dh5)Dh,5)Dhn5)Dh+5)Dh,5)DhY5)Dh5)Dh,5)Dh5)Dhe5)Dh,5)Dh5)Dhp5)Dh,5)Dh5)Dhu5)Dh,5)Dhź5)Dh5)Dh,5)Dh5)Dh5)Dh4,5)Dh5)Dh5)Dhj5)Dh5)Dh5)Dh5)Dh(5)Dh5)Dhe5)DhD5)Dh5)Dh@5)Dh5)Dh5)DhO5)Dh5)DhB5)Dhv5)DhW5)Dh?5)Dh5)Dh75)Dh5)Dh,5)Dh5)Dh5)Dh5)DhI5)Dh5)Dhi5)Dh=5)Dh5)Dh;5)Dh5)Dh5)DhT5)Dh5)Dhq5)DhN5)Dh5)DhK5)Dh 5)Dh5)Dhk5)Dh5)Dh5)Dh5)Dh5)Dh5)Dh5)Dh5)DhD5)Dh5)Dh5)Dh,5)DhP5)Dh5)DhM5)Dh5)DhH5)Dh$5)Dh5)Dh,5)Dh5)Dhj5)Dh,5)Dh5)Dh5)Dhc5)Dh5)Dhy5)Dhv5)Dh5)Dhr5)Dh/5)Dh 5)Dh5)Dh5)Dh5)Dh5)Dhc5)Dh5)Dhw5)Dh,5)Dh5)Dh5)Dh5)DhX"5)Dh"5)Dhx%5)Dho',5)Dh(5)Dh+5)Dh,,5)Dhs.5)Dh35)DhH5,5)Dh65)Dh75)Dh9,5)Dh95)Dh";5)Dh;5)Dh<5)Dh7=5)Dh;>5)DhE?5)Dh*@,5)DhA5)DhB5)DhrC5)DhC5)DhD5)DhF5)DhF5)DhLG5)Dh;H5)DhHI5)DhJ,5)DhbK5)DhfL5)Dh$M,5)DhN5)DhO5)DhyP,5)DhQ5)DhS,5)DhaT5)Dhha5)Dh7b,5)Dhb5)Dhd5)Dhe,5)Dh5f5)Dh?h5)Dhh5)Dh~i,5)Dhk5)Dhgl5)DhKm,5)Dho5)DhVp,5)Dhp5)Dhr5)Dhas5)Dhs5)Dh\t5)Dhu5)Dhv5)Dh"w,5)Dhy5)Dhy5)Dhz,5)Dh|5)Dh|5)Dh}5)Dh}5)Dhv5)Dh<5)Dh΀5)Dh:5)Dhu5)DhN5)Dh5)DhL5)Dhd5)DhI5)DhȆ5)DhH5)Dh:5)Dh5)Dh5)Dh5)Dh5)Dh+5)DhÌ5)Dh.5)Dh85)Dh5)Dh5)Dh5)Dh5)Dh5)Dh5)Dh5)Dh95)Dh5)Dh5)Dh5)DhΕ5)Dh5)Dh15)Dh5)Dh[5)Dh85)Dh̙5)Dh95)Dhʚ5)Dh5)Dh,5)Dh5)Dhj5)Dh,5)Dh5)DhѠ5)DhO5)Dhϡ5)Dh5)Dhl5)Dh5)Dhi5)Dh"5)Dh5)Dh5)Dh5)Dh5)Dh5)Dh5)Dh5)Dh85)Dh,5)DhG5)Dhb5)DhI5)Dhܮ5)DhF5)Dhs #.## #.#.#...........# #..# #.# #.#.#..##.##.##.###..##### #.# #.#......................# #.# #.###..##.##.######.###### #.# #.# ##.##....# #.# #.# #.# #.##.#### #.# #.# #.# #.##.# #.# ..#####.####.##.#########.# #...............@.........# 6200.5 (205.0) 5)Dh ........####.############## ######### #.#####  #......#  #.####### ###5)Dh5)DhhE _Done exploring.5)Dhfy 5)DhYz 35)Dh ....... ..................0.0) ...5)Dh B.......5)Dh [ _Done exploring.6)Dh.a#.## #.#.#...........# #..#  dertzug the Jinx #.# #.#.#..##.##.##.###..#####  Poltergeist of Gozag  Gold: 900 #.# #.#......................#  Health: 58/58 ======================== #.# #.###..##.##.######.######  Magic: 14/16 =====================--- #.# #.# ##.##....# #.#  AC: 7Str: 4 #.# #.# #.##.#### #.#  EV: 13Int: 16 #.# #.# #.##.# #.#  SH: 0Dex: 20 ..#####.####.##.#########.#  XL:  9 Next: 72% Place: Dungeon:7 6)Dh)1}#...............@.........#  Noise: ---------  Time: 6200.5 (0.0) ........####.##############  g) +0 orcbow ######### #.#############  Cast: Jinxbite #.............#  Fly  #.#############  ###        _There is an open door here. _Done exploring. _Done exploring.  Casting: Jinxbite (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate6)Dh#.## #.#.#...........# #..#dertzug the Jinx #.# #.#.#..##.##.##.###..##### Poltergeist of Gozag  Gold: 900 #.# #.#......................# Health: 58/58 ======================== #.# #.###..##.##.######.###### Magic: 16/16 ======================== #.# #.# ##.##....# #.#AC: 7Str: 4 #.# #.# #.##.#### #.#EV: 13Int: 16 #.# #.# #.##.##.#SH: 0Dex: 20 ..#####.####.##.#########.#XL:  9 Next: 72% Place: Dungeon:7 #...............@[6)Dh",m.........#Noise: ---------  Time: 6200.5 (0.0) ........####.##############g) +0 orcbow ######### #.#############Cast: Jinxbite#.............#Fly #.################   _There is an open door here. _Done exploring. _Done exploring.  Casting: Jinxbite (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _Done exploring.  Casting: Jinxbite (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  There is nobody nearby that the sprites are interested in. _6)DhF  _Unknown command.7)Dh|V[[?25h[?0c  Search for what [Enter for "."]? 7)DhX[?25l[?1c23 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:7] a +0 dagger (1 further duplicate)b - [D:7] a +0 short sword (2 further duplicates)  c - [D:7] a stone staircase leading up  d - [D:7] a +0 hand axe (1 further duplicate)  e - [D:7] a stone staircase leading down  f - [D:7] 7 stones (4 further duplicates in 1 pile)  g - [D:7] a +0 long sword  h - [D:7] a +0 trident  i - [D:7] a +1 vampiric hand axej - [D:7] a +0 halberd  k - [D:7] a +0 orcbow  l - [D:7] a +2 mace of holy wrathm - [D:7] an alarm trap  n - [D:7] an escape hatch in the floor  o - [D:7] a +0 morningstar  p - [D:7] a stone staircase leading down  q - [D:7] a stone staircase leading up  r - [D:7] a stone staircase leading down  s - [D:7] 6 datura-tipped darts  t - [D:7] a stone staircase leading up  u - [D:7] an escape hatch in the ceiling  v - [D:7] 5 javelins [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]8)Dh  b - [D:7] a +0 short sword (2 further duplicates)  cstone staircase leading up  d8)Dh+0 hand axe (1 further duplicate)  estone staircase leading down  f7s (4 further duplicates in 1 pile)  ga +0 long sword  htrident  i - [D:7] a +1 vampiric hand axe  j - [D:7] a +0 halberd  korcbow  l - [D:7] a +2 mace of holy wrath  m - [D:7] an alarm trap  nescape hatch in the floor  o +0 morningstar  pstone staircase leading down  qup  rdown  s6 datura-tipped darts  ta stone staircase leading up  un escape hatch in the ceiling  v5 javelins  w8)DhPJa flailbot9)Dh_Y9)DhK]9)Dh`$9)Dh a#.## #.#.#...........# #..#dertzug the Jinx #.# #.#.#..##.##.##.###..##### Poltergeist of Gozag  Gold: 900 #.# #.#......................# Health: 58/58 ======================== #.# #.###..##.##.######.###### Magic: 16/16 ======================== #.# #.# ##.##....# #.#AC: 7Str: 4 9)Dhc#.# #.# #.##.#### #.#EV: 13Int: 16 #.# #.# #.##.##.#SH: 0Dex: 20 ..#####.####.##.#########.#XL:  9 Next: 72% Place: Dungeon:7 #...............@.........#Noise: ---------  Time: 6200.5 (0.0) ........####.##############g) +0 orcbow ######### #.#############Cast: Jinxbite#.............#Fly #.################  Casting: Jinxbite (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _There is nobody nearby that the sprites are interested in. _Unknown command.Search for what [Enter for "."]? [39;49)Dhc 9m.9)Dh)e9)DhHqa _9)DhO 9)Dh Level 7 of the Dungeon <<<<>>>>(Press ? for help)#.......#...........# #.........).##.....<..#..#..#..###.#######.......#...........# #...........####......#..#..#..###.#######.......#..........###########....####.#......................##.......#..........#ß###ß###ß#....................##.###.###########...###........)........##....####.#.##.#..##.##.###.####...# #...)...).........##.............................##...# #.................##....####.#.#................###...# #..........#####..ß#.#..# #.#....#..##.##.###..##...# #..........# #..##.#..# #.#.#..#..##.##.# #..###### #..........# #..##.#.## #.#.#...........# #..###########.# #..##.#.# #.#.#..##.##.##.###..######.# #..ß#.#.# #.#......................##.# #..##.#.# #.###..##.##.######.#######.# ##..##.#.# #.# ##.##....#9)Dh? p #.##.# #..###.#.# #.# #.##.#### #.##.####.####.#.# #.# #.##.##.##.............#####.####.##.#########.############.#...............@.........##.........####.######################### #.##############.............##.################..:)Dh?s]''...)..#................##.#####.....'............##.####+##'#######'#.....)..##........#..#.# #.........).##.....<..#..#..#........#...# #............#..#..#.#######.......#..........#############.#...##.......#..#ß###ß###ß#............##.###.###########...##:)DhuZ)........##....####.#.#####)...).........##.............................#..........##....###.....###...# #..........#####..ß#.#..#...#.##...# #.........##.#..##..#..##.##.# #..###### #.........# #.#.#...........# #..###########.# .#..##.##.##.###..##### #..ß......................# #..##..##.##.######.####### ##..##.#.# #.# ...# .# #..# #.# #.##.#### ##.####.####.#.# #.# #.##.# #.#.............#####.####.##..############.#...............@.##.........####.#############.#############:)Dh:)Dhz #.## #.#.#...........# #..#dertzug the Jinx #.# #.#.#..##.##.##.###..##### Poltergeist of Gozag  Gold: 900 #.# #.#......................# Health: 58/58 ======================== #.# #.###..##.##.######.###### Magic: 16/16 ======================== #.# #.# ##.##....# #.#AC: 7:)Dh' Str: 4 #.# #.# #.##.#### #.#EV: 13Int: 16 #.# #.# #.##.##.#SH: 0Dex: 20 ..#####.####.##.#########.#:)Dh XL:  9 Next: 72% Place: Dungeon:7 #...............@.........#Noise: ---------  Time: 6200.5 (0.0) ........####.##############g) +0 orcbow ######### #.#############Cast: Jinxbite:)Dh :#.............#Fly #.################  Casting: Jinxbite (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _There is nobody nearby that the sprites are interested in. _Unknown command. _Search for what [Enter for "."]? .:)Dh :)Dhf :)Dh $ _:)Dh" n:)Dh% :)Dh% ,:)Dh& :)Dh( :)Dhe) ,:)Dh[* :)Dh, :)Dh- ,:)Dh6. :)Dh]0 :)Dh1 ,:)Dh*2 :)DhR4 :)Dh5 ,:)Dh6 :)Dh7 :)Dhh  .....#......##.# #.#..########.....##...##.####................>....##.....#####.#.#....#.######..##.....# ###'#'#..........##...# .....)..###.....................# ..........'........#............# #.....)..##........#..#.......... .).###..#..#..###.#17.5 (17.0)[:)Dh| O40m.####......#..#..#..###.#....####.#.................. ###ß#....................##.###.# ...##....####.#.##.#..##.##.###.# ...##............................ ...##....####.#.#................ #..ß#.#..# #.#....#..##.##.###.. #..##.#..# #.#.#..#..##.##.# #.. _There is a stone staircase leading up here.:)Dh :)Dhׯ :)Dh :)Dh2 :)Dh 78.0) _:)Dh :)Dh   #.. #.# .=. #.# ##  #.# ..  :)Dh #.# .# #. ####.#..# #6 # #. #...##.### # ... ..#  #. #.## #. #. ..#. ).## #.# ..# #.# ..###.###. ..{ #.....#... .  You fly upwards.:)Dh :)Dh :)Dh,9.3 (1.8:)Dh:)Dh%  _Level annotation: SigmundFound a scratched granite ring. _There is a stone staircase leading down here.;)Dh';)Dh(;)Dh*;)Dh&/;)Dh<3;)Dhb<P _;)Dh'>,;)Dh?;)DhB;)DhF,;)DhYH;)DhmK;)DhN,;)DhiQ;)DhS;)Dh8V,;)DhW;)Dhya ## #. .. .# #.# ;)Dh;b.  #######.# ......... #######.#######;)Dhc?  #.# ..  #.# .# ####.#..#;)Dhc #...>..##.  #...##.### ## .# ..# .;)Dh=f #.. #.##  #. ;)Dhh.24.3 (5.0;)Dhi*5.3 (6;)Dhk;)Dhq8 _B - a ring of protection from cold;)Dh;)DhwPut on which piece of jewellery? Jewellery (go to first with "=)  i - a +4 ring of protection (worn)  o - a +4 ring of slaying (worn)  y - an amulet of regeneration (worn)B - a ring of protection from cold[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip >)Dh4$ >)Dh,dertzug the Jinx##Poltergeist of Gozag  Gold: 900#.Health: 58/58 ========================..Magic: 16/16 ========================.#AC: 7Str: 4##.#EV: 13Int: 16#..SH: 0Dex: 20#######.#####.#XL:  9 Next: 72% Place: Dungeon:6.......@.......Noise: ---------  Time: 6225.3 (0.0)#######.#######g) +0 orcbow#.# ..Cast: Jinxbite#.# .##. Fly >)Dh-j####.#..##.#...>..##. #...##.##### ...# ..#... #.. #.###.  _There is a stone staircase leading up here.  You fly upwards. _Level annotation: SigmundFound a scratched granite ring. _There is a stone staircase leading down here. _B - a ring of protection from cold>)Dh4P  Okay, then.>)Dh4>)DhR9>)Dh=. _>)Dh]3>)Dh>)Dhd>)Dh>)Dh  _>)Dh >)Dh,>)Dh>)Dh>)Dh],>)Dh>)Dh>)Dhb>)Dh>)Dh>)Dh>)Dh>)Dh2>)Dh>)Dh[>)Dh,>)Dho >)Dh!>)Dh&#,>)Dh#>)Dh<%>)Dhe&>)Dh&>)Dh'>)Dh[(>)Dh)>)DhP*>)Dh*>)Dh,>)Dh->)Dh'.>)Dh.>)Dh/>)Dh$1>)Dh1>)DhD2>)Dh3>)DhN5>)Dh5>)Dho6>)Dh7>)Dh:9,>)Dh :>)Dh;>)Dh=,>)DhI>>)Dh?>)DhA,>)Dh|A>)DhB>)DhC>)DhaD>)DhD>)Dh]F>)DhG>)DhH>)DhH>)DhI>)DhK>)DhzK>)Dh L>)DhL>)DhHN>)DhN>)Dh.O>)DhP>)Dh?Q>)DhQ>)Dh%R>)DhR>)DhtT>)DhT>)DhZU>)DhW>)DhhX,>)DhZ,>)Dh[>)DhQ\>)Dh\>)Dh^>)Dh_>)Dh3`>)Dh`>)Dhb>)Dhc>)Dhd>)Dhd>)Dhf>)Dhg>)Dhh>)Dhh>)Dhj>)Dhl,>)Dhm>)Dhzo>)Dhp,>)Dh|q>)Dhas>)DhYt>)Dht>)Dhbu>)DhDw>)DhJx>)Dhy>)Dhy>)Dh{>)DhM}>)Dh}>)Dha~>)Dh>)Dh:>)Dh>)DhB>)Dh<<18>)Dhl>)Dh!N _You now have 918 gold pieces (gained 18).>)Dh3>)Dh]>)DhQ>)Dh >)Dh>)Dh>)DhK>)DhQ>)Dhj5>)Dh:8  ####.................# .......#####...##..... ####.### #...##...## # #.# #..........#.# #........## #.>)DhO:w#.. #####..#.....#...##. #........###..[## #.##.#..##...$#  #....@..# 61.3 (36.0)......#....## ..##....##.# .....###.## #...###..@..## ##....###.......##..# @   Sigmund (polearm, wandering).... #.........##.#.. #.........##.# #.........##.# .#>)Dh=>)DhC>)DhG\ _Sigmund is nearby!>)Dh ........ #..  #.. # #.# #...  #.# #...>)Dh #.  #.. #####..#.....#...  ##. #........###..[#  # #.##.#..##...$#  #....@..#  ......#....## >)Dh  ..##....##.# .....###.###  #...###..@..## ##  ....>)Dh -...  .... #.......>)Dha e  .. #.........##.#   .# >)Dhn u........ #..  #..  #.# #... >)Dh

)Dhq # #.##.#..##...$#  #....@..#  ......#....##  >)Dht ..##....##.# .....###.###  #...###..@..##  .......  .... #....... .. #........  >)Dh~ >)Dh >)Dh >)Dh \ _Sigmund is nearby!?)Dh ?)Dh' Quiver which action? ([-] to clear) Items ([,] to cycle)  a - Fire: g) +0 orcbowb - Zap: wand of flame (44)  c - Zap: wand of polymorph (8) Spells ([,] to cycle)  d - Cast: Jinxbite  e - Cast: Sigil of Binding  f - Cast: Inner Flame (6%)  g - Cast: Cause Fear (3%) ?)Dh DAbilities ([,] to cycle)  h - Abil: Potion Petition  i - Abil: Call Merchant  j - Abil: Bribe Branch [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|on@)Dhٍ @)Dh ####.................#dertzug the Jinx .......#####...##.....Poltergeist of Gozag  Gold: 918 ####.### #...##...##Health: 58/58 ======================== # #.# #..........Magic: 16/16 ========================#.# #........## #.AC: 7Str: 4#.. #####..#.....#...EV: 13Int: 16##. #........###..[#SH: 0Dex: 20# #.##.#..##...$#XL:  9 Next: 72% Place: Dungeon:6#....@..#Nois@)Dh (e: ---------  Time: 6261.3 (0.0)......#....##g) +0 orcbow..##....##.#Cast: Jinxbite.....###.###Fly #...###..@..## ##....###.......##..#@   Sigmund (polearm, wandering).... #.........##.#.. #.........##.##.........##.# .# _There is a stone staircase leading down here. _B - a ring of protection from cold _Okay, then. _You now have 918 gold pieces (gained 18). _Sigmund is nearby! _Sigmund is nearby!@)Dh @)Dhw @)Dh%> @)Dh@ Evoke which item? Wands  r - a wand of flame (44)x - a wand of polymorph (8) [!] read|quaff|evoke[?] describe selectedA)Dh-1 A)Dh: A)Dh6B ####.................#dertzug the Jinx .......#####...##.....A)DhB Poltergeist of Gozag  Gold: 918 ####.### #...##...##Health: 58/58 ======================== # #.# #..........Magic: 16/16 ========================#.# #........## #.AC: 7A)Dh+C QStr: 4#.. #####..#.....#...EV: 13Int: 16##. #........###..[#SH: 0Dex: 20A)DhC &# #.##.#..##...$#XL:  9 Next: 72% Place: Dungeon:6#....@..#Noise: ---------  Time: 6261.3 (0.0)......#....##g) +0 orcbow..##....##.#A)DhD Cast: Jinxbite.....###.###Fly #...###..@..## ##....###.......##..#@   Sigmund (polearm, wandering).... #.........##.#A)DhD .. #.........##.##.........##.# .# _There is a stone staircase leading down here. _B - a ring of protection from cold _Okay, then. _You now have 918 gold pieces (gained 18). _Sigmund is nearby! _Sigmund is nearby!A)Dh{_ b####.................#  dertzug the Jinx .......#####...##.....  Poltergeist of Gozag  Gold: 918 ####.### #...##...##  Health: 58/58 ======================== A)Dh#` }# #.# #..........  Magic: 16/16 ========================  #.# #........## #.  AC: 7Str: 4  #.. #####..#.....#...  EV: 13Int: 16  ##. #........###..[#  SH: 0Dex: 20 # #.##.#..##...$#  XL:  9 Next: 72% Place: Dungeon:6 A)Dh` #....@..#  Noise: ---------  Time: 6261.3 (0.0) ......#..*.##  g) +0 orcbow ..##....##*# Cast: Jinxbite A)Dh4a .....###*###  Fly  #...###..@..## ##  ....###.......##..#  @   Sigmund (polearm, wandering) .... #.........##.# A)Dha  .. #.........##.#  #.........##.# .# _Sigmund is nearby!Aiming: PolymorphPress: ? - help, Shift-Dir - straight lineAim: Sigmund, wielding a +0 scythe and wearing a +0 robe (wandering, hasn't  A)Dh#d noticed you, will become a river rat, a steam dragon, or a kobold, chance to  affect: 57%)B)Dhf####.................#dertzug the Jinx .......#####...##.....Poltergeist of Gozag  Gold: 918 ####.### #...##...##Health: 58/58 ======================== # #.# #..........Magic: 16/16 ========================#.# #........## #.AC: 7Str: 4#.. #####..#.....#...EV: 13Int: 16##. #........###..[#SH: 0Dex: 20# #.##.#..##...$#XL:  9 Next: 72% Place: Dungeon:6#....@..#NoisB)Dhxe: ---------  Time: 6261.3 (0.0)......#....##g) +0 orcbow..##....##.#Cast: Jinxbite.....###.###Fly #...###..*..## ##....###.......##..#@   Sigmund (polearm, wandering).... #.........##.#.. #.........##.##.........##.# .# _Sigmund is nearby!Aiming: PolymorphPress: ? - help, Shift-Dir - straight lineAim: Sigmund, wielding a +0 scythe and wearing a +0 robe (wandering, hasn't  noticed you, will become a river rat, a steam dragon, or a kobold, chance to  affect: 57%)B)DhEDthe steam dragon  Aiming: Polymorph  Press: ? - help, Shift-Dir - straight lineAim: Sigmund, wielding a +0 scythe and wearing a +0 robe (wandering, hasn't  noticed you, will become a river rat, a steam dragon, or a kobold, chance to  affect: 57%)  Sigmund evaporates and reforms as a steam dragon!B)Dh9 B)Dh%A JD)B)DhA 4===2.3 (1B)DhF B)DhH - _Sigmund hisses angrily.B)Dh B)Dh B)Dh" B)Dh F _Unknown command.C)Dhoo  You beckon some vexing sprites to accompany your attacks.D.4----3Will/2 Jinx Fly C)Dhr; _You feel your willpower being sapped.C)Dh3H((C)Dh` 9*C)DhP3   You shoot an arrow. The arrow completely misses Sigmund.  You feel bolstered by spreading misfortune.A giggling sprite leaps out and makes Sigmund trip over its own talons.C)Dh7 D..(very drained)C)DhP 11 =4.4 (1.1 _Sigmund is lightly wounded.C)Dhey <(C)Dh" 4*C)Dh _ D catching br…You shoot an arrow. The arrow barely misses Sigmund.  A giggling sprite leaps out and smacks Sigmund with its own front talon.  Sigmund is moderately wounded.C)Dh v *  Sigmund breathes steam at you.C)Dh|@very drained42-------======5.5C)Dh~C)Dhq1 _The ball of steam hits you!C)Dh<(C)Dh14*D)Dh"WDcatching br…  Sigmund breathes steam at you. _The ball of steam hits you!  You shoot an arrow. The arrow completely misses Sigmund.  A giggling sprite leaps out and smacks Sigmund with its own front talon.  Sigmund is heavily wounded.  You are engulfed in a cloud of scalding steam. *  Sigmund breathes steam at you.D)DhpV`@very drainedD)DhWu37---------6.7 (1.2D)Dhfi _The ball of steam misses you.D)DhSz  You shoot an arrow. The arrow hits Sigmund!D)Dh;*D)Dh&  D)DhSigmund is almost dead.A giggling sprite leaps out and smacks Sigmund with its own front talon.  You kill Sigmund!D)DhB $  Sigmund returns to his original shape as he dies.  You are engulfed in a cloud of scalding steam.D)Dh 918 3-------81===---7.8 (1.1Fly  _The jinxing sprites lose interest in you.D)DhD)Dho _Your Ranged Weapons skill increases to level 8!D)Dh̋D)Dhg9---D)DhD)DhH _No target in view!D)Dhs . .......#####...##..... ####.### #...##...## # #.# #.......... D)Dh $* #........## #.. #####..#.....#..#. #........###..[#  # #.##.#..##...$#  #.......# ......#..@.####....##.#  .....###.####Will/2 Fly .......#..##.........##.# .#D)DhT-D)Dh04=-5=---80 _D)Dh9D)DhCD)DhE346=---9.8 (2D)DhLD)DhO? _You now have 934 gold pieces (gained 16).D)DhBD)DhD)DhD)DhH _No target in view!D)Dhq D)Dh D)DhW D)Dht D)Dh{ 7= _8=9==0D)Dhq b40=D)Dh D)Dh D)Dh\ 91D)Dh D)Dhd D)DhI }42=6==D)Dh D)Dh9 4 _Magic restored.D)Dh W3=D)Dh D)Dhm D)DhM h4= 9D)Dh D)DhA D)Dh U5=D)Dh D)Dh D)DhU p6===8D)Dh D)Dh k8=D)DhX D)Dh# D)Dh X9349=D)Dh5 D)Dh 50= 7 D)Dh D)Dh s _You feel your existence waver again.D)Dh K1=D)Dh D)Dh D)Dha v2=Fly D)Dh` D)Dh6  D)Dh o_You feel your willpower return.D)Dh[ 3D)Dh D)Dh D)Dh] K4=D)Dh" ,D)Dh% U5=D)Dhk& D)Dhn' D)Dh( K6=D)Dhp) D)Dh, D)Dh, U7=D)Dh: 8= _HP restored.D)Dh; 3D)Dh< D)Dh> D)DhYA ,D)DheB D)DhLF D)DhF ,D)Dh.M {=D)DhR ,D)DhT D)Dh U D)DhV D)DhY D)DhZ &41D)Dh[ D)Dh^ M _You now have 941 gold pieces (gained 7).D)Dh` D)Dha D)Dh5b D)Dhd D)Dh f D)Dhif D)Dh:g D)Dh3p b  You see here a +0 scale mail.D)Dhq D)Dhr  _D)Dhs D)Dhu D)Dh]x D)Dhx D)Dhkz D)Dh) D)Dhg D)Dh݂ D)Dh& D)Dh D)Dh/ D)Dh D)DhM ,D)Dhڎ D)Dh/ D)Dh D)Dh D)DhŚ  ##. ..# #.. .# # #.# #.### .### #.# ....###...######.## ## ............#..... ..# ###...##.........##..#..#...##...##....c#.... #.@.......#........####.######.< ####..#.....#...# ........###..[### .##.#..##....###.......#...# c   centaur (asleep) ....#....####.# ##....##.# .# .....###.### .#D)DhZ  c303.8 (34.0)clauncher)A centaur comes into view.Found an escape hatch in the ceiling.  The centaur shouts!D)DhA ((((((The centaur wields a +0 orcbow. The centaur shoots an arrow.D)Dh22......D)Dh3c5--==4.8 (35D)Dh:D)DhB) _The arrow hits you.E)Dhd #.. # #.# .### #.#.######.## ## ...#..... ..# ........##..#..  #..........c   #.@.......  #.######.< ...#..[###....##  ..#...#..####.# .# .#E)DhR #.. # #.# .### #.#E)Dhh.######.## ## ...#..... ..# ........##..#..  #..........c   #.@.......  #.######.< ...#..[###....#  ..#...#..### .# .#E)Dh IE)Dh^ _A centaur is nearby!E)Dh^  You beckon some vexing sprites to accompany your attacks.E)DhML (((E)Dhb(((You feel your willpower being sapped. The centaur shoots an arrow.E)Dh\2......E)DhW` (((((((The arrow hits you but does no damage. The centaur shoots an arrow.E)Dh S...@...E)Dh6=-4---5.8 (1.0)Will/2 Jinx Fly E)DhE)DhR _The arrow barely misses you.E)Dh9 ((((((You shoot an arrow. The arrow hits the centaur.E)DhU :*E)DhW L  The centaur is lightly wounded.  E)DhȌ You feel bolstered by spreading misfortune.A giggling sprite leaps out and doodles on the centaur's face.E)Dh f..c.... E)Dh A, very drained)E)Dh 7=11 =6.9 (1.1E)Dh b _The centaur is moderately wounded.E)DhN V (((((E)Dh5O _ You shoot an arrow. The arrow hits the centaur!E)Dh :*E)Dh'  The centaur is almost dead.A giggling sprite leaps out and bonks the centaur with its +0 orcbow.E)DhM ]..$...E)Dh/ ~941 8=58.0E)DhJE)Dh&K _You kill the centaur!E)DhE)DhE)DhE)Dh1H _No target in view!F)DhkF)DhQF)DhF)DhݱF)Dh F)DhF)Dh:_No target in view!F)Dh _---Fly  _The sprites lose interest in your situation.5==941F)Dh\{=F)Dh0F)DhvF)DheF)DhF)DhoF)Dh\F)Dh F)DhW F)Dh@ F)Dh F)Dh\ 6F)Dh ==F)Dh)F)DhF)DhSF)Dh^F)Dh F)DhF)DhF)DhF)DhF)Dh 9F)DhhF)DhF)Dh F)Dh"F)DhE#F)Dh$F)Dht&F)Dh8(F)Dh(F)Dhl)==F)Dh)F)Dh+F)Dh,F)Dh8.F)Dh.F)Dh/F)Dhz1F)Dh2F)Dh3F)Dh4F)Dh7 F)DhW8 F)Dh8)You now have 961 gold pieces (gained 20).F)Dh9F)Dh96F)Dh(;F)Dhj? F)Dh @F)Dh}@_You see here a +0 orcbow.F)DhBF)DhBF)Dh2CF)DhWDF)DhjFF)DhTHF)DhIF)DhmI8F)DhIF)DhkLF)DhNF)DhPF)DhoQF)DhRF)DhTF)DhVF)DhWF)DhW) 7 F)DhMYF)Dh[ F)Dh<\F)Dh\9_You feel your existence waver again.F)Dh:]F)Dh?_F)Dh_F)DhE`F)DhaF)DhcF)DheF)Dh.fF)DhgF)DhjF)DhkF)DhXlF)Dhl@Fly F)DhnF)Dhp F)DhFqF)Dhq4_You feel your willpower return.F)DhrF)DhsF)DhftF)DhtF)Dh vF)DhwF)DhyF)DhyF)DhzF)DhH}F)Dh~F)DhF)DhF)DhQF)DhF)DhF)DhF)DhчF)DhF)DhF)DhF)Dh)F)DhF)DhLF)Dh&F)Dh"F)DhrF)DhF)DhF)DhlF)DhږF)DhF)DhpF)DhF)DhF)DhF)DhF)Dh F)DhXF)DhF)Dh֡F)DhF)DhF)DhF)DhF)DhF)DhUF)DhF)DhF)DhxF)DhF)DhnF)DhOF)DhF)DhF)DhF)Dh[F)DhڶF)Dh&F)DhøF)DhF)DhF)DhF)DhʽF)DhF)DhdF)DhF)DhxF)DhzF)DhF)DhsF)DhF)DhF)DhF)DhF)DhF)DhF)Dh3F)DhF)Dh*F)Dh%F)DhF)Dh4F)DhF)DhF)DhF)DhF)Dh@F)DhF)DhF)Dh'F)Dh F)Dhs F)Dh3.. F)Dh### F)Dh* ### .... ###### #..F)Dhf##.#### .....#### #....###..F)Dh3#.....# O......@### ###.........F)Dh ---  F)Dhm#.###.# ....$##...###......###..F)Dh.# #.##.......##.##..#....##..# #..# #..#######.##..#.##....##.## #.#####.### ###.###...########.# ..........###.....###...######.## O   two-headed ogre (asleep) #.#######.................#.......##........#####...##.........## #.##.####.### #...##...##......F)Dhq F)Dh F)Dhh 53.0 (45.F)Dh 0)  F)DhP`A two-headed ogre comes into view. It is wielding two +0 giant spiked clubs.F)DhF)DhF)Dh4.OF)Dh OF)Dh F)Dh F)DhF)Dho*==-F)Dh$4.0 (46F)DhF)Dh F)Dh[F)Dh-_The two-headed ogre shouts in stereo!F)Dh  ..  ### ....    .....####   .O.....@### ....   ....$##...###......###. #.##.......##.##.... #..#######.##..#.. ###.###....# ....###...............###.. ..F)Dh^ ) ..  ### ....    .....####   .O.....@### ....   ....$##...###......###. #.##.......##.##.... #..#######.##..#.. ###.###...F)Dh 9.....###...............###.. ..F)Dh 3F)Dh% F)Dh`' f _A two-headed ogre is nearby!H)Dh^  You beckon some vexing sprites to accompany your attacks.H)DhQ.OH)Dha4---5.0 (1.0)H)DhK]Will/2 Jinx Fly H)DhjH)Dh; _You feel your willpower being sapped.H)Dh+y (((((((You shoot an arrow.H)DhH)Dh...O...=6.1 (1.1H)DhH)Dhf _The arrow completely misses the two-headed ogre.H)Dh+ (((You shoot an arrow. The arrow hits the two-headed ogre!H)Dh:*H)Dh:  The two-headed ogre is lightly wounded.  You feel bolstered by spreading misfortune.A giggling sprite leaps out and doodles on the two-headed ogre's face.H)Dhq.O.. (drained)H)DhRN11 7.2H)Dh~H)Dhj _The two-headed ogre is moderately wounded.H)Dh ((You shoot an arrow. The arrow hits the two-headed ogre.H)DhZ H)Dh y.O.8.3H)Dhj H)Dh j _The two-headed ogre is moderately wounded.H)Dh< y (((((((You shoot an arrow.H)Dh9/ H)Dh6 v......OH)Dh7 C---9.4H)Dh? H)DhB b _The arrow barely misses the two-headed ogre.I)DhX* I)Dh+ I)Dh,*(((((((I)Dh-)You shoot an arrow.I)Dh :*I)Dhd......O  You shoot an arrow.  The arrow completely misses the two-headed ogre.  A giggling sprite leaps out and bonks the two-headed ogre with its +0 giant  spiked club.  The two-headed ogre is moderately wounded.  The two-headed ogre barely misses you.5=60.5I)Dh I)DhI)Dh8_The two-headed ogre hits you but does no damage.I)Dh(ky (((((((You shoot an arrow.I)Dh<:*I)Dh7......Overy drained) _The two-headed ogre hits you but does no damage.  You shoot an arrow.  The arrow barely misses the two-headed ogre.A giggling sprite leaps out and smacks the two-headed ogre with its own hand.  The two-headed ogre is heavily wounded.  The two-headed ogre hits you but does no damage.1.6I)DhI)Dh;U _The two-headed ogre misses you.I)Dh6y (((((((You shoot an arrow.I)Dhx ......OThe arrow barely misses the two-headed ogre.I)Dh_h2.7Fly I)DhI)Dh~i _The jinxing sprites lose interest in you.I)Dh/  You shoot an arrow. The arrow hits the two-headed ogre!I)Dhw  The two-headed ogre is severely wounded.I)Dh'3.8I)DhJI)Dh _The two-headed ogre barely misses you. The two-headed ogre closely misses you.I)Dhɕ9  I)DhMYou shoot an arrow. The arrow hits the two-headed ogre!I)Dho!  The two-headed ogre is almost dead.The two-headed ogre closely misses you.I)Dh" s3---=4.9I)Dh' I)Dh* O _The two-headed ogre hits you with a +0 giant spiked club.I)Dhյ v  You shoot an arrow.  The arrow hits the two-headed ogre but does no damage.I)DhV@ r  The two-headed ogre is almost dead.I)DhPA a4=--6.0I)DhG I)DhJ _ _The two-headed ogre barely misses you. x2J)DhIA You beckon some vexing sprites to accompany your attacks.5=4-0-7J)Dh 0J)DhLJinx Fly J)Dh3J)Dh J)Dh]_You feel your willpower being sapped. The two-headed ogre seems less drained.J)Dhy (((((((You shoot an arrow.J)Dh:*J)Dhg  The arrow barely misses the two-headed ogre.A giggling sprite leaps out and bonks the two-headed ogre with its +0 giant  spiked club.J)Dho......$J)DhsJ)DhjzWdertzug the JinxPoltergeist of Gozag  Gold: 961 Health: 58/59 =======================-J)Dh{Magic: 14/17 ===================-----AC: 11  Str: 4..### EV: 13Int: 16J)Dh{### ....###### #.. SH: 0Dex: 20  ##.#### .....#### #....###.. XL:  9 Next: 121% Place: Dungeon:6  J)Dh |#.....# ......$@### ###......... Noise: ===------  Time: 6368.1 (1.1)  #.###.# ....$##...###......###.. g) +0 orcbow J)Dh|##.# #.##.......##.##..#....##..# Cast: Jinxbite #..# #..#######.##..#.##....##.## Will/2 Jinx Fly #.#####.### ###.###...########.# ..........###.....###...######.##J)Dhg}  #.#######.................#......  #.##........#####...##.........##  #.##.####.### #...##...##......  J)Dh ~z_You feel your willpower being sapped. The two-headed ogre seems less drained.  You shoot an arrow.  The arrow barely misses the two-headed ogre.A giggling sprite leaps out and bonks the two-headed ogre with its +0 giant  spiked club. _You kill the two-headed ogre!J)Dh  The arrow barely misses the two-headed ogre.  A giggling sprite leaps out and bonks the two-headed ogre with its +0 giant  spiked club. J)Dh_You kill the two-headed ogre!Your Hexes skill increases to level 9!You have reached level 10!J)Dhg/  --more--J)Dhr 64/65=8---7101% J)Dhz J)DhS} P _You feel clever.K)DhpC##.#..#...  ### #.... ###### # ##.#####.....#### #....### #.....##......@.### ###...... #.###.##....$##...###......###  ##.# #.##.......##.##..#....##..  #..# #..#######.##..#.##....##. ##.#####.### ###.###...#.#.###.....###...######. ##.#.................#.....  #.##.#####...##..  #.##.####.### #...##...##.....5=---90 _  You now have 977 gold pieces (gained 16).  Things that are here:  a +0 giant spiked club; a +0 giant spiked club77K)Dhl---70.1 (2Fly  _The sprites lose interest in your situation.K)Dh3K)DhK)Dh-K)DhK)Dh(9=K)DhK)Dh!~5==0K)Dh"K)Dh#K)Dh $: 9K)Dh$K)Dh*8 7 K)Dh*K)Dh,s _You feel your existence waver again.K)Dh.P==K)Dh0,K)Dh0K)Dh2a6=K)Dh3K)Dht5,K)Dh6K)Dhx7K)Dh7K)Dh8K)Dh9K)DhA:*977K)Dh;K)Dhe<K)Dh<9=K)Dh=K)Dhc?K)Dh?K)Dh@K)DhAK)DhZBK7=K)DhCK)DhlDK)DhDK)DhwEK)DhFK)Dh1GK)DhGK)Dh)IK)DhIK)Dh5JK)DhKK)DhK9=K)DhLK)DhVNK)DhNK)DhYOK)DhPK)DhDQL8==K)Dh RK)DhTK)DhZw ###### #..... #..... #....(  ### #..... ###### # ##.#####.....#### #....### #.....##.....@).### ###92.1 (22.0) #.###.##....$##...###......### ##.# #.##.......##.##..#....##K)Dh3[ #..# #..#######.##..#.##....##.#.#####.### ###.###...#..###.....###...######.#.#.....# #.##.#####...##. #.##.####.### #...##...##K)Dhd_K)Dh`+3.1 (23K)DhCcK)Dhe% _Found 5 stones.K)Dh IK)Dh K)Dh tFly K)DhR n _You feel your willpower return.K)Dh &99K)Dh K)Dh% N _You now have 999 gold pieces (gained 22).K)Dh) P==K)Dh$, K)Dh70 K)Dh2 K)Dhx2 K)Dh3 K)Dh5 K)DhJ7 ,K)Dh8 K)DhG: K)Dh~; K)Dh< K)Dh< K)Dh@> K)DhU@ ,K)DhNA K)DhB K)DhD K)DhD K)Dh5E K)DhF K)DhG K)DhH K)Dh"I K)DhJ K)DhL K)DhL K)Dh>M K)DhN K)DhO K)Dh(P K)DhP K)DhQ K)DhR K)DhaS K)DhS K)DhT K)DhU K)DhhV K)DhV K)DhW K)DhX K)DhdY K)DhY K)DhZ K)Dh;q #..# #..#######.##..#.##... #######.#####.### ###.###...##### ................###.....###...### #######.#######.................##.##........#####...##.....#.##.####.### #...##...#####.#..# #.# #.............>..# #.## #........#...##.### #.@# #####..#.....#407.1 (14 ...# ..# ##..##........###.. .. #.## ##.##.##.#..##... . .. ... #.......#. .## #.# .......#....##### #.# <..##....##.# ..###.###. ##......###.### #.....#... #...###..)..## #.#....... ....###.......#K)Dhʄ 8.1 (15 _Found a stone staircase leading up.L)DhWWL)DhHXL)DhXL)Dh[L)DhgL)Dh ######.#######.................# #.##........#####...##...... #.##.####.### #....  ####.#..# #.# #.#...>..# #.## #........### #...##.### #..#######..#.....#. ..# ..# ##..##........###..[ . #.## ##.##.##.#..##.... .. #@...##.......#... ## #.# ........## .# #.# #..<..##....##.# ###.###. ....##......###.### ....#... ..... #...###..)..##. .#.........##L)Dh..# ....###.......## j   gnoll (asleep) <#......## ... ....##.........# .....# #j.. ..!##.........# ....##  #.. 11.1 (3.0)  A gnoll comes into view. It is wielding a +0 club.Found a pink potion.  The gnoll shouts! jjjj 3 gnolls (2 wandering)jjA gnoll comes into view. It is wielding a +0 flail.==2.1 (4 _A gnoll comes into view. It is wielding a +0 club.L)DhA . #.###   #.#  #...>..# #.##  #..## ..# ##..#[ . #.## ##.##.#  .. #@...# #.# #........# #.# #..<..##....##.#  ....##......  ..... #...###..).j##..# ....## <# j.. ....# #j.. ..!#L)Dhx . #.###   #.#  #...>..# #.##  #..## ..# ##..#[ #.## ##.##.#  .. #@...# #.# #........# #.# #..<..##....##.#  ....##......  ..... #...###..).j##..# ....## <# j.. ....# #j.. ..!#L)Dhz _There are monsters nearby!L)Dh{   You beckon some vexing sprites to accompany your attacks.j.##jjjj.j.6---3.1 (1Will/2 Jinx Fly L)Dh L)Dh\ ; _You feel your willpower being sapped.L)Dh c((((((L)Dh E L)Dh.F L)DhF L)DhQ ..j....j.##.j.L)DhR 4=4.2 (1.1L)Dh[ L)Dhr_ m _You shoot an arrow. The arrow closely misses the gnoll.L)Dh! L)Dh!L)Dhz$(L)DhM(L)Dh+(L)DhCYou shoot an arrow. The arrow hits the gnoll!L)Dh3,L)Dh5M)Dhs...j.j.j.50 _The gnoll is severely wounded.M)DhvwX((((M)Dh:*M)Dh  You shoot an arrow. The arrow closely misses the gnoll.You feel bolstered by spreading misfortune.A giggling sprite leaps out and bonks the gnoll with its +0 flail..j.j.....(1 very drained)11 6.3 (1.1 _The gnoll is almost dead.M)Dh"  You shoot an arrow. The arrow hits the gnoll!($ 2 gnollsM)Dhd.j.M)Dhń999 ---7.4 _You kill the gnoll!M)Dh->R  You shoot an arrow. The arrow hits the gnoll!M)DhU;*M)DhY  The gnoll is severely wounded.A giggling sprite leaps out and smacks the gnoll with its own hand.M)Dh jM)Dh; <M)Dhذ I   gnollM)Dh; u7=280M)Dhz M)Dh  M)Dhl M)Dh %_You kill the gnoll!M)Dh M)Dh  You shoot an arrow. The arrow hits the gnoll!$M)Dhs M)Dhߘ 9.5 (1.1 _You kill the gnoll!M)Dh٦ _No target in view!N)DhN)DhN)DhN)DhH _No target in view!N)Dh3N)DhXN)Dh_N)DhN)Dh$ _N)Dh\tFly N)Dh N)Dh~ N)DhN)DhA_The sprites lose interest in your situation.N)DhN)Dh[N)DhWH=N)DhVN)DhBN)DhN)DhuN)Dh4N)Dh4N)Dh8N)Dh==N)Dh\N)Dh2N)DhN)DhN)DhN)Dh@1N)DhN)DhN)Dh N)Dho   N)DhY 1You now have 1011 gold pieces (gained 12).  N)DhQ Things that are here:N)Dh; N)Dh 1011N)Dh,N)Dh N)DhN)Dh'_a +0 club; a +0 clubN)Dh:N)DhN)DhvN)Dh N)DhPN)DhN)DhN)Dhq$1011N)Dh==N)DhwN)Dh!N)Dh% N)Dh% N)Dh&)You now have 1016 gold pieces (gained 5).N)Dh&N)Dhx'6N)Dh0)N)Dh- N)Dh".N)Dh._You see here a +0 flail.N)Dh0N)Dh1N)Dh)2N)Dh3N)Dh6N)Dh@ N)DhNA #...>..# #.## #N)Dh B#N)DhBf#...##.### #..#######..N)DhM# ...# ..#. ##..##........###. .. #.##.. ##.##.##.#..## . .. ... ##....##.. .## #.# .... ##.)......#....#####.# #....#).<..##....##.# .###.###..##....##......###.### #.....#.........@# #...###..)..##---31.5 (12.0).#.........##..#.....###.......# #<#......##>..........##........ #.....# ###........!##........ #....## #..#.......##........ ##...# ###.##.##...... #...## #..)DhQE37m.. .. ##..... #...###...#. ## #.###. #.....#....#. #.N)DhZN)Dh[c0---2.5 (13N)DhBcN)Dhme; _Found a stone staircase leading down.N)Dh3N)DhN)DhN)DhA| 9N)DhN)DhN)Dh<N)DhEN)Dh,N)Dh!N)DhN)Dh98N)DhN)Dh}nN)Dh,N)DhN)Dhl _h - 5 pink potions (gained 1)N)Dh8G 7 N)Dh@Fly N)DhwN)Dh( _You feel your willpower return. You feel your existence waver again.N)Dhj3N)Dh N)Dh N)Dhg,N)DhN)DhN)Dh,N)DhN)DhN)Dhx,N)DhGN)DhN)Dh ,N)Dh"N)Dh4'N)Dh(,N)Dh\*N)Dh$,N)Dh-,N)Dh.N)DhN0N)Dhg1N)DhV2N)Dh2N)Dh3N)Dh4N)Dhg5N)Dh5N)Dh8N)Dh9,N)Dhb:N)Dh;N)Dh=,N)Dh=N)Dh>N)Dh?N)Dh @N)Dhn@N)DhJEN)DhNF,N)DhFN)DhIN)DhJ,N)DhdKN)DhLN)DhM,N)DhjNN)DhON)DhPN)DhQN)DhRN)Dh3SN)Dh\TN)DhTN)DhUUN)DhXN)DhbZ,N)Dh[N)DhQ]N)Dh^,N)Dh_N)Dh(bN)Dhd,N)DhYeN)Dh gN)Dhh,N)DhiN)DhmN)Dh>o,N)DhpN)DhrN)Dhs,N)DhtN)DhkvN)DhUwN)Dh#~N)Dh~N)DhN)Dha,N)DhÃN)DhZN)Dh,N)DhnN)DhLN)Dh'N)DhN)Dh1N)DhN)DhӍN)Dh9N)DhюN)DhN)DhN)DhON)DhN)DhN)Dh'N)DhN)Dh+N)DhN)DhN)DhN)DhN)DhN)DhmN)DhN)DhN)DhN)Dh,N)Dh*N)Dh,N)DhN)Dh|N)Dh?N)DhnN)DhN)DhN)Dh$N)DhN)DhkN)Dh N)DhN)Dh"BN)DhN)Dht,N)Dh#N)DhR  There is a stone staircase leading down here.N)Dh?N)DhԽ _N)DhN)DhDN)Dhk,N)Dh7N)DhN)Dhw #..# #..##### #######.#####.### ## ..........N)Dh@ #######.#######.. #.##.## #.##.####.###  ####.#..# #.#  ###...>..## #.##  #..@##.#######..##79.5 (47 N)Dh |#...###..#....###..##. #.. ##.##....# ##.## #. #..##....# ## .).## #.###....###.) #.#..# #.# ##....#).<..# (....###.###..##....## #.....#..........### #.#.........##..#.N)DhN)Dh.,80.5 (48N)DhN)Dh% _Found 3 stones.N)Dh/ #######.#####.### ... .................. #######.#######... #.##...## #.##.####... ####.#..# #.##>###...>..## #.## #.#...##.#######..# #.@.###..#....###..3.5 (3.0) #..####.##....#  #.## #..##....#  .).## #.###....###.) #.#..# #.# ##....#).< .(....###.###..##.. #.# .)Dh8 zm#.....#..........##. ..#.#.........##.. #<#......##>...4.5 (4 _Found a stone staircase leading down.O)Dh;3O)Dh<O)DhnAO)Dh}R   #..# #..###  #.o #######.#####.#  . ................#  #######.#######  . #.##.......  ### #.##.####.#   ..# ####.#..# #.   #>###...>..## #   #@#...##.####   #...###..#....#   #..####.##....# ##   #.## #..##....# ##   .).## #.###.   #.#..# #.# ##....#). o   orc (missile, asleep)   .(....###.###..##....   #.# .#.....#..........)DhU;49m  #. ..#.#.........##..#O)Dhi&0O)Dhbj*5.5 (1O)DhNrO)Dh5zu _An orc comes into view. It is wielding a +0 hand axe.O)DhV #..#  #.o  ...  ..  ..  .###  ..#   #>###...>..##  #@# #...# #..##  #.##   .).##  #.#..# #.# ) .(.... #.# .#. #. O)DhE;#..#  #.o  ...  ..  ..  .### ..#  #>###...>..## #@#O)Dh#...##..## #.##   .).##  #.#..# #.# ) .(.... #.# .#. #. O)DhO)DhO)DhO)DhK [ _An orc is nearby!O)Dh[ ^  You beckon some vexing sprites to accompany your attacks.O)Dh 6---==6Will/2 Jinx Fly O)Dh O)DhO ; _You feel your willpower being sapped.O)DhV P  You shoot an arrow. The arrow hits the orc!O)Dh $((((((O)Dh `.....>O)Dhz U1016 =7.6 (1.1O)Dh3 O)DhҰ  O)Dh O)Dh> #_You kill the orc!O)Dh O)Dh$  _No target in view!P)Dh _No target in view!P)DhT3P)DhP)DhdP)Dh$ _P)DhatFly P)DhP)Dh{ _The sprites lose interest in your situation.P)DhP9---P)DhSP)Dha7=P)DhCP)DhF,P)DhP)Dh{,P)DhP)Dh(,P)DhP)DhP)DhE9=P)Dh~P)DhP)Dh#P)Dh P)DhP)DhL8==P)Dh)P)Dh:P)Dhh,P)Dh1P)Dh<R  There is a stone staircase leading down here.P)Dh a _P)Dh P)Dh P)Dht & #.###.##.   #o..F ##.# #.##.  #.... #..# #..#  #.$.. #.#####.##  #...o .........  #.... #######.#######.  ... #.##......  #.### #.##.####.  P)Dh:0q #.@.# ####.#..# #--- ###>###...>..##   #.#...##.#######.   #...###..#....#   #..####.##....# #   #.## #.. # F   bullfrog (asleep)  .).## #.###....### o   orc priest (asleep)  #.#..# #.# ##....#) o   orc (asleep)   .(....###.###.P)DhcD699.6 (12.0) P)DhJu.o   orc (asleep)  An orc priest, an orc and a bullfrog come into view.---500.6 (13P)DhP P)Dh:QP)DhQ)_The orc priest moves out of view.P)Dh<8 ((((((F  You shoot an arrow. The arrow hits the bullfrog!  The bullfrog gives a loud, deep croak!P)Dh.o........o   orc (wandering)=====1.7 (1.1) _The bullfrog is severely wounded.P)Dh @  You shoot an arrow.  P)Dh -The orc shouts!  The arrow hits the orc!P)Dh F$((P)Dh e((((P)DhF P)DhG P)DhS ~.F.o...P)DhT .F   bullfrogo   orc priestP)Dh>z =101622.8P)Dh P)Dh G _You kill the orc!P)Dh ^  You beckon some vexing sprites to accompany your attacks.P)Dh P)Dh P)Dh ..F6----30Jinx Fly P)Dh P)Dh ; _You feel your willpower being sapped.Q)Dhza(((((((Q)DhG4*Q)DhJ.  You shoot an arrow. The arrow barely misses the bullfrog.You feel bolstered by spreading misfortune.A giggling sprite leaps out and smacks the bullfrog with its own front foot.Q)Dh....o..o   orc priest11 =4Q)Dh$Q)Dhx'\ _The bullfrog is almost dead.Q)DhE`(((((((Q)DhR4*Q)Dh  You shoot an arrow. The arrow barely misses the orc priest.A giggling sprite leaps out and smacks the orc priest with its own hand.Q)DhQ)DhsQ)Dh}A$....oFF   bullfrog (very drained)o   orc priest (very drained)Q)DhιH25.9 (1.1Q)Dh Q)Dhe _The orc priest is moderately wounded.Q)DhViU  You shoot an arrow. The arrow hits the bullfrog!Q)Dhxn$o   orc priest (very drained)Q)DhQ)DhHL.oQ)Dh T1016 360Q)Dh#Q)DhK(L _You kill the bullfrog!Q)DhI  You shoot an arrow. The arrow hits the orc priest!Q)Dh( :*Q)Dh &  The orc priest is almost dead.A giggling sprite leaps out and makes the orc priest trip over its own feet.$Q)Dh25 d---48.0 (1.1Q)Dh9  Q)DhG H_You kill the orc priest!Q)Dh3r   #.....##  #../..# #.###.##  #.$...# ##.# #  #.....# #..# #..  #.$...#######.#####.#  #................... #.....#######.####### #.....# #.##....  #@### #.##.####  #...# ####.#..# # ###>###...>..## #  #.#...##.####  #...###..#....#  #..####.##....#   #.## #..##....#   .).## #.#)Dh# 3G#  #.#..# #.# ##....#7=---90A giggling sprite leaps out and makes the orc priest trip over its own feet.orc priest! _Found an encrusted gold wand.  You now have 1028 gold pieces (gained 12).  Things that are here:  a +0 short sword; a +0 chain mail28---10.0 (2Fly  _The sprites lose interest in your situation.Q)Dh Q)Dh Q)Dh Q)Dhp H _No target in view!R)Dh3R)Dh\R)DhR)Dh$ _R)DhuBR)Dhy R)Dh> O=R)DhR)Dh,R)DhR)Dhb8==R)DhR)DhR)Dh/,R)Dh~R)DhR)Dh4!A1028R)Dh"R)Dh$R)DhC(,R)Dh>:R)Dh<R)Dhg?R)Dh?B==1R)DhAR)DhBJk  You now have 1037 gold pieces (gained 9).  Things that are here:R)DhJ&37R)Dh*MR)DhRq _a +0 hand axe; 2 boomerangs; a +0 scale mailR)DhT3R)Dh(`0R)DhNbk  You now have 1043 gold pieces (gained 6).  Things that are here:R)DhbY43 9R)DhJdR)Dhh$ R)DhhF_a +0 short sword; a +0 leather armourR)Dhj3R)DhlR)Dhs/         ###  ##.  ####### #.....# R)Dh{t#..@..# #.###. #.)...# ##.# #. #.....# #..# #.. #.)...#######.#####. #................... #.....#######.###### #.....# #.##.... ####)### #.##.###  #...# ####.#..#R)Dhqy[24.0 (14.0)5.0 (15R)Dh}R)Dh1 _C - a wand of mindburst (3)R)Dhw3R)DhYzR)DhR)Dh9XR)Dh,R)Dh]R)DhR)DhH,R)Dh@R)Dh=R)Dh~,R)DhR)DhR)Dh,R)DhR)DhR)Dh/^Fly R)Dh)R)DhGn _You feel your willpower return.R)Dh_3R)DhR)Dh  Things that are here:  a +0 short sword; a +0 chain mailR)DhR)Dh _R)DhR)DhZR)Dh,R)DhR)DhR  There is a stone staircase leading down here.R)Dh{R)Dh _R)DhCR)DhR)Dh~,R)DhVR)DhXR)DhR)Dh398R)Dh@R)Dh.R)DhG 7  _You feel your existence waver again.You see here a +0 quarterstaff. _R)Dh Q  You see here 3 stones.R)Dh$ _R)Dh#R)DhR)Dh,R)DhLR)Dh?#;  You see here 3 stones.R)Dh$R)Dh9% _R)Dh?&R)Dh+BR)Dh,R)Dh 1R)Dh2,R)Dh3R)Dh;XR)Dh>R)DhZ@,R)DhAR)DhGER)DhF,R)DhXHR)DhLR)DhM,R)DhNR)DhVRR)DhS,R)DhTR)DhXR)DhY,R)Dh[R)Dh]R)Dh^,R)DhZ_R)DhbR)Dhc,R)DheR)Dh'hR)Dhi,R)DhjR)DhnR)Dho,R)DhqR)DhtR)Dhu,R)DhvR)DhzR  There is a stone staircase leading down here.R)Dh|R)Dh} _R)DhB~R)DhCR)Dh,R)DhHR)DhiR)DhA,R)DhR)DhFR)Dh>,R)DhFR)DhAR)DhFR)DhR)DhR)DhR)Dh,R)DhoR)Dh^R)Dh,R)DhثR)DhR)Dhİ,R)Dh4R)DhR)Dh,R)DhuR)DhϺR)DhR)Dh5R)DhR)DhPXR)DhuR)DhR,R)DhR)DhR)Dh,R)DhR)Dh2R)Dh,R)DhiR)DhR)DhC,R)DhR)DhR)Dh,R)DhR)DheR)Dh,R)DhDR)DhuR)Dh,R)DhkR)DhDR)Dh,R)DhR)DhR)DhR)DhBR)DhR)DhR)DhR)DhSR)DhR)DhR)DhR)DhMR)DhR)DhR)DhXR)DhR)DhyR)DhR)DhYR)DhR)Dha R)Dh R)Dh R)Dh R)Dh R)DhxR)DhR)DhR)DhR)DhR)DhR)DheR)DhR)DhgR)DhR)DhR)DhyR)DhR)DhR)DhR)DhR)DhR)Dh%5R)Dh R)Dh#O _You now have 1053 gold pieces (gained 10).R)Dh5%3R)DhS&R)Dh(R)Dhg),R)Dh4*R)Dh,R)Dh=-R)Dh-R)Dha.R)Dh0R)Dhb1R)Dh 2R)Dh2R)Dh4R)Dh5R)Dh;6R)Dh6R)Dh?8R)Dh{9R)Dh9R)Dh:R)Dh<,R)Dh\=R)Dh?~ _d - 7 scrolls labelled FURCHU UGIDGH (gained 1)R)Dh@3R)DhAR)DhCR)DhIR)DhJR)DhDKR)DhLR)Dh MR)DhMR)DhiNR)DhNR)DhPR)DhtQR)DhQR)DhdRR)DhSR)DhRTR)DhTR)Dh5UR)DhVR)DhVR)DhQWR)DhWR)DhXR)DhYR)DhZR)DhZR)Dhy[R)Dh{\R)Dh\R)Dh]]R)Dh^R)Dh_R)Dhd`R)DhNaR)DhbR)DhcR)Dhd=Water R)DhdR)DhxeR)DhTfR)Dhf(R)Dh2gR)DhhR)DhiR)DhiR)DhbjR)Dh[kR)Dh9lR)DhlR)DhmR)DhmR)DhnR)Dh-oR)DhoR)DhqR)DhrR)DhGsR)DhsR)DhuR)Dh6w,R)Dh xR)DhxyR)Dhz,R)Dhq{R)Dh }R)Dh[~R)Dh~R)DhWR)DhہR)Dh@,R)DhQR)DhR)Dh,R)DhR)Dh),R)DhR)Dhڌm _k - 4 white potions (gained 2)R)DhR)DhxR)DhR)DhGR)Dh,R)DhR)DhR)DhFR)DhR)Dh.R)DhӖR)DhnR)DhR)Dh[R)DhR)Dh #....#...#≈≈#...#.# ..#...###~≈≈~###..# ###.....≈≈≈≈≈~....# #.......≈≈≈≈≈~....# #.....###≈≈≈≈###..## #....#...#≈≈#...#..# .....#.⌠.#≈≈#.⌠.#..# #....#...# #...#.. ......###~..~### 623.0 (98 ####.........(..R)Dh\   ##########.###  . ... .#  ... ### #  ...#    ...#    ...#    ...#   R)Dh3A4.0 (99R)DhR)Dh% _Found 5 stones.R)Dh;x 3R)Dh/z R)Dh} R)Dh R)Dh R)Dh R)Dh3 ...≈≈≈≈≈~....#  ....≈≈≈≈≈~....#  ....###≈≈≈≈###..##  ...#...#≈≈#...#..#  ...#.⌠.#≈≈#.⌠.#..#  ...#...# #...#..#  ....###~..~###...#  ##.........(.....#   ##########.###@#  6.0 (2.0) ....[...#  . #########  .#  .#   .#  .#      7.0 (3 _Found a scale mail.S)Dh3S)DhWS)DhS)DhXS)Dhf,S)DhpS)DhS)DhX,S)DhS)Dh`b  You see here a +0 scale mail.S)DhjS)Dh: _S)DhcS)DhQXS)Dh S)Dh ,S)DhW,S)Dh,S)DhS)Dh{S)DhS)Dh'S)Dh S)DhS)Dh ,S)DhS)Dh S)Dh!S)DhH"S)Dh#S)DhU$S)Dhd%S)Dh%S)DhS&S)Dh'S)Dh(S)Dhp)S)Dh)S)Dh*S)Dh+S)Dh<,S)Dh,S)Dha-S)Dh:.S)Dh.S)Dh/S)Dh?3S)Dh4,S)Dh4S)Dh-6S)Dh6S)Dh9,S)Dh;S)Dh<,S)Dh=S)DhSBS)DhgC,S)DhCS)Dh&FS)DhG,S)DhhHS)DhrJS)DhK,S)DhMLS)DhUNS)Dh>OS)DhOS)Dh$PS)DhTP  There is an escape hatch in the floor here.S)DhUS)DhwV _S)DhWS)DhSYS)DhZ,S)DhG[S)Dh]S)Dh ^S)Dh^S)Dh _S)DhaS)Dh_bS)DhbS)DhcS)DheS)DhgS)DhgS)Dh\hS)DhiS)DhkS)DhkS)Dh!lS)Dh~mS)DhnS)Dh'oS)DhoS)DhpS)DhrS)DhrS)DhsS)DhMtS)Dh vS)DhlvS)DhvS)DhxS)DhyS)DhNzS)DhzS)DhS)Dh,S)DhԃS)DhԅS)DhS)DhXS)DhۇS)DhS)DhS)DhS)DhS)DhvS)DhmS)DhS)DhS)DhhS)DhS)DhS)DhӓS)Dh0S)Dh4S)DhgS)DhS)DhS)DhK,S)Dh9S)DhoS)Dh,S)DhS)DhS)Dh,S)DhS)DhS)Dh,S)DhtS)DhS)DhO,S)DhS)DhS)DhS)Dh!S)DhS)DhS)DhS)DhsS)Dh3S)DhS)DhS)DhfS)DhS)DhS)Dh&XS)Dh XS)DhBS)DhS)DheS)DhS)DhS)DhMS)Dh8S)DhS)DhS)Dh7. # #.(#.........#.#>.### # #########.#...........#..### # ###..................##....... # #...#######.###.....###....... ####.### #.##..##### #....... #....# #.##.## #....... #.#### #.#.)# #....... #.# #####.#.#### #....... ..# #......@...# ########77.0 (50.0) ###S)Dh.N#..........#  #..........#  ############ S)Dh2S)DhO4E _Done exploring.S)Dh[3S)Dh\S)DhRz/.>............0.0) S)DhzS)DhƀS)DhE _Done exploring.T)Dh<3T)DhT)Dh./QT)Dhl0E _Done exploring.T)Dh*[[?25h[?0c  Search for what [Enter for "."]? T)Dh 9[?25l[?1c21 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:6] a +1 slingb - [D:6] 2 poisoned darts  c - [D:6] an escape hatch in the floor  d - [D:6] a stone staircase leading down  e - [D:6] a +0 scythe  f - [D:6] an amulet of the acrobat  g - [D:6] 8 stones (13 further duplicates in 3 piles)  h - [D:6] a +0 flail  i - [D:6] a stone staircase leading up  j - [D:6] a +0 club (1 further duplicate)  k - [D:6] a stone staircase leading up  l - [D:6] an alarm trap  m - [D:6] a +0 quarterstaff  n - [D:6] a stone staircase leading up  o - [D:6] a stone staircase leading down  p - [D:6] a stone staircase leading down  q - [D:6] an escape hatch in the ceiling  r - [D:6] a +0 orcbow  s - [D:6] a +0 short sword (1 further duplicate)  t - [D:6] 2 boomerangs  u - [D:6] a +0 hand axeU)Dhl  a - [D:6] a +1 sling  g - [D:6] 8 stones (13 further duplicates in 3 piles)U)DhV  g - [D:6] 8 stones (13 further duplicates in 3 piles)  u - [D:6] a +0 hand axe V)Dh(V)Dh 0V)Dh7###.(#.........#.#>.### dertzug the Jinx # #########.#...........#..### Poltergeist of Gozag  Gold: 1053 # ###..................##....... Health: 65/65 ======================== # #...#######.###.....###....... Magic: 18/18 ======================== V)Dh:b####.### #.##..##### #....... AC: 7Str: 4 #....##.##.## #....... EV: 13Int: 17 #.#####.#.)##....... SH: 0Dex: 20 #.######.#.#### #....... XL: 10 Next: 14% Place: Dungeon:6 ..##......@...# ######## Noise: ---------  Time: 6677.0 (0.0) ####..........#g) +0 orcbow#..........#Cast: Jinxbite############Fly V)Dh=p_You see here a +0 scale mail. _There is an escape hatch in the floor here. _Done exploring. _Done exploring. _Done exploring.  Search for what [Enter for "."]? V)Dh@V)DhAV)DhFV)DhH. _V)DhWhere to? (Tab - D:7 @ (x,y), ? - help)  D - Dungeon  T - Temple V)Dh- V)Dh ###.(#.........#.#>.### dertzug the Jinx # #########.#...........#..### Poltergeist of Gozag  Gold: 1053 # ###..................##....... Health: 65/65 ======================== # #...#######.###.....###....... Magic: 18/18 ======================== ####.### #.##..##### #....... AC: 7Str: 4 #....##.##.## #....... EV: 13Int: 17 #.#####.#.)##....... SH: 0Dex: 20 #.######.#.#### #....... XL: 10 Next: 14% Place: Dungeon:6 ..##......@V)Dh [39;49m...# ######## Noise: ---------  Time: 6677.0 (0.0) ####..........#g) +0 orcbow#..........#Cast: Jinxbite############Fly _You see here a +0 scale mail. _There is an escape hatch in the floor here. _Done exploring. _Done exploring. _Done exploring. _Search for what [Enter for "."]?  _V)Dh XV)DhC V)Dh ,V)Dh V)Dhh V)Dh ,V)Dh V)Dhb V)Dh ,V)Dh V)Dh V)Dh ,V)Dh V)Dh V)Dh ,V)Dh V)Dh V)Dh? ,V)Dh V)Dhb V)Dh V)Dh V)Dh V)Dh V)Dh ,V)Dh V)DhZ V)Dh ,V)Dh\ V)DhU V)Dh ,V)Dh V)Dh V)DhL V)Dh V)Dh V)Dh V)Dh ,V)Dhx V)Dh V)Dh ,V)DhW V)Dh V)Dh ,V)Dh,! V)Dh[% V)Dh}* ,V)Dh+ V)DhL. V)Dh1 ,V)Dh3 V)Dh6 V)Dh8 ,V)Dh": V)Dh < V)Dh > V)Dh> V)Dh? V)DhB V)DhD V)DhD V)DhE V)DhH Y  There is a stone staircase leading down here.V)DhI V)Dh$L V)DhL $ _V)DhN V)Dha 7V)Dh0 V)Dhb ,V)DhP V)Dhi - .........##......# #.##. .#.......##.#....########## #.##. .#.......##.#.............# #.## #..####.###.#...#########.# #.## #..####.###.#...# #.# #.## ................#########.###.## ...................[...... V)Dh3 ...####.###.#...##...##...###.###......###.#...@#...#ß...ß#..# 702.5 (25.5) ..>.......######...##..# ..........#####...##..### #....................##...##..... #..####.###.#....##.##ß...ß#..### ...####.###.#..########...#######  #..............#ß###ß##...##ß###ß  ##.####..........................  ##.# #####.##..........⌠........  _You fly downwards.V)Dh 3V)Dh~ a _There is a stone staircase leading up here.W)Dh3W)DhmW)Dh^0.0) W)DhVE _Done exploring.W)Dh W)Dh Where to? (Tab - D:7, ? - help)  D - Dungeon  T - Temple X)DhAX)Dh(.........##......##.##. dertzug the Jinx .#.......##.#....########## #.##. Poltergeist of Gozag  Gold: 1053 .#.......##.#.............# #.##. Health: 65/65 ======================== #..####.###.#...#########.# #.##. Magic: 18/18 ======================== #..####.###.#...##.# #.##. AC: 7Str: 4 ................#########.###.##. EV: 13Int: 17 ...................[............. SH: 0Dex: 20 ...####.###.#...##...##...###.### XL: 10 Next: 14% Place: Dungeon:7 ........###.#...@#...#ß...ß#..#Noise: ---------  )Dhy3mTime: 6702.5 (0.0) ..>..............######...##..#g) +0 orcbow ..................#####...##..### Cast: Jinxbite #....................##...##..... Fly #..####.###.#....##.##ß...ß#..### ...####.###.#..########...#######  #..............#ß###ß##...##ß###ß  ##.####..........................  ##.# #####.##..........⌠........  _Done exploring. _Search for what [Enter for "."]? _There is a stone staircase leading down here. _You fly downwards. _There is a stone staircase leading up here. _Done exploring. _X)Dh3nX)DhX)Dhn,X)DhX)DhX)DhX)DhX)DhX)DhlX)DhtX)Dh׭X)DhaX)DhX)DhX)DhdX)DhX)DhX)Dh,X)DhX)DhX)DhX)DhX)DhX)DhX)DhzX)Dh4X)DhX)DhOX)DhX)DhX)DhPX)DhvX)DhX)DhCX)DhX)DhX)DhX)DhX)DhxX)DhX)DhX)DhX)DhX)Dh%  X)Dhj4There is a stone staircase leading down here.X)DhX)DhzX)Dh"$ _X)Dh?X)Dh8X)DhX)DhX)DhX)DhuX)DhZ+ _There is a stone staircase leading up here. _Done exploring. _There is a stone staircase leading down here. _You fly downwards.  Found a metallic inky potion.  upX)DhA ... K.. #+ .... #. .....#.   ...#.## #....## #.....# #..@# 18.2 (15.7) ##.##  ..! ..##. ... #. .. #.K   kobold (missile, asleep) . #. #.  _A kobold is nearby!X)Dhp ... K.. #+ .... #. .....#. ...#.## #....## #.....# #..@# ##.## ..! ..##. ... #. .. #. . #. #.X)DhFW  ... K.. #+ .... #. .....#. ...#.## #....## #.....# #..@# ##.## ..! ..##. ... #. .. #. . #. #. X)Dh[ s _A kobold is nearby!X)Dh  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped..KK)X)DhX)DhQ6X)Dh---X)DhS==X)Dh9.2 (1.0X)DhH )X)DhGWill/2 Jinx Fly X)DhDX)DhFX)Dh ( _The kobold shouts!X)Dhy ((((( X)DhDYou shoot an arrow. The arrow hits the kobold.Y)DhC;Y)Dhg<*Y)Dh{=Y)DhH   The kobold is severely wounded.You feel bolstered by spreading misfortune.A giggling sprite leaps out and makes the kobold trip over its own feet. $.K.....K  wandering)You kill the kobold!Y)Dhe1053 11 =20.3 (1.1Y)Dhlz _A kobold comes into view. It is wielding a +0 short sword.Y)Dhs  You shoot an arrow.  The kobold shouts!  The arrow hits the kobold.Y)DhO$(((((Y)Dh5!Y)DhjuY  You kill the kobold!Y)Dhc K.....Y)DhK   kobold (missile)You hear a shout!Y)Dh '1.4Y)DhY)Dhbz _A kobold comes into view. It is wielding a +0 short sword.Y)Dh-((Y)Dh#'(((((Y)Dho9*Y)Dhk  You shoot an arrow. The arrow barely misses the kobold.A giggling sprite leaps out and insults the kobold's ancestors.Y)DhuY$$.....Y)DhC22.5Y)DhY)Dh4 _You kill the kobold!Y)Dh&Y)DhIY 3Y)Dh^ Y)Dh!c H _No target in view!Y)Dh--- _7=Fly  _The sprites lose interest in your situation.=Y)Dhj#K---K   kobold brigand (missile, wandering)Y)Dh(Y)Dh28.5 (6.0)---9.5 (7Y)Dh6Y)DhJ  A kobold brigand comes into view. It is wielding a +0 club and quivering _poisoned darts.Z)Dh ... .$. #+ K... #. .$...#. ...#.## #....## #.....# #..@# ##.## ..! ..##. ... #. .. #. . #. #.Z)Dha'g ... .$. #+ K... #. .$...#. ...#.## #....## #.....# #..@# ##.## ..! ..##. ... #. .. #. . #. #. Z)Dh,Z)Dh0e _A kobold brigand is nearby!Z)DhqW (((((Z)Dh 2((You shoot an arrow.Z)Dh1x$K.....Z)Dhf8=====30.6 (1.1Z)Dh~Z)Dhb _The arrow closely misses the kobold brigand.Z)Dh / (((((((You shoot an arrow.Z)Dh:Z)Dhp  The arrow barely misses the kobold brigand.Z)DhK$$KK....K   koboldZ)Dh''1.7Z)DhvZ)Dh _A kobold comes into view. It is wielding a +2 short sword of venom.Z)DhX ((((You shoot an arrow. The arrow hits the kobold brigand.Z)Dh Z)Dh3 .K....  The kobold brigand is lightly wounded.Z)Dh (((((The kobold brigand throws a poisoned dart.Z)Dh]m Z)Dhm O....@Z)DhZn G120Z)DhXr Z)Dh#u [ _The poisoned dart closely misses you.[)DhoQ\((((((([)Dh[)Dh[)Dh.$...KK..3.8 (1.1[)Dh[)Dh0n _You shoot an arrow. The arrow closely misses the kobold.[)Dh[)Dh!([)Dh([)Dh+([)Dh([)Dh([)Dh`([)Dh([)Dh[)Dhl,[)Dh\tR.$..[)DhuL.KK.[)DhuH==40[)Dhz[)Dh}m _You shoot an arrow. The arrow barely misses the kobold.[)Dhߏt  You beckon some vexing sprites to accompany your attacks.[)Dh&l.KK[)Dh.q6---0-[)DhɓU5Jinx Fly [)Dho[)Dhw; _You feel your willpower being sapped.[)Dh= }  You shoot an arrow. The arrow hits the kobold.[)Dh:*[)Dh·  The kobold is severely wounded.A giggling sprite leaps out and bonks the kobold with its +2 short sword of  venom.[)Dh K$Ke, unaware)  You kill the kobold![)Dhf1=6.9 (1.1[)Dh [)Dh[)DhF_The kobold brigand is distracted by your dazzling golden aura.[)Dh(K  e)You kill the kobold! _The kobold brigand is distracted by your dazzling golden aura.  You shoot an arrow.  The kobold brigand shouts!  The arrow hits the kobold brigand!  no longer distracted by gold.[)Dh/ )  The kobold brigand is moderately wounded..K====70[)Dh1 ' _You hear a shout![)Dh V (((([)Dh ;(((You shoot an arrow.[)DhPi :*[)DhX  .$....KK, unaware, ver…)The arrow closely misses the kobold brigand.A giggling sprite leaps out and doodles on the kobold brigand's face.  The kobold brigand is heavily wounded.2===-9.0 (1.1 _The kobold brigand is distracted by your dazzling golden aura.[)Dh  You shoot an arrow.  The kobold brigand shouts!  The arrow hits the kobold brigand![)DhgC$[)Dh9w  You kill the kobold brigand!\)DhW KKKK 2 kobolds (1 missile)A kobold comes into view. It is wielding a +0 short sword.\)Dh\)Dh$---7====40.1\)Dh*\)Dh4u _A kobold comes into view. It is wielding a +0 dagger.\)Dh~j... ..$.# #+##$... #.##.$...#...K..#\)Dh0kp #....##..#.<## ##.## K.!# ..##.# ... #.#   kobold (\)Dhk .. #.#. #.##.\)Dh0o\)Dh.p\)Dh!}L.K.K\)Dh}UK 2 kobolds (1 missile)\)Dh57=\)DhqC----10\)DhP\)Dh  (( _Items here: $ ( )).  You shoot an arrow. The arrow hits the kobold.\)Dh,:*\)Dh \)Dh  \)DhThe kobold is moderately wounded.A giggling sprite leaps out and bonks the kobold with its +0 short sword. \)Dh \)DhYou kill the kobold!\)DhN\)DhT\)Dh'6  You hear a shout!\)Dh'\)Dh\3\)Dh4$\)Dh4'..\)Dh5K\)DhQ6K\)Dh 7.\)DhX\)Dh`3===-2.2 (1.1\)DhRk \)Dh4l\)DhlQ_A kobold comes into view. It is wielding a +0 dagger.\)Dhm\)DhuS  You shoot an arrow. The arrow hits the kobold.\)Dhw;*\)Dh   The kobold is moderately wounded.A giggling sprite leaps out and bonks the kobold with its +0 dagger.  You kill the kobold!\)Dh K.   kobold (\)Dhv 43.3Fly \)Dh \)Dh S _The jinxing sprites lose interest in you.\)Dh \)Dhu S  You shoot an arrow. The arrow hits the kobold!\)Dhz D$\)Dh \)Dh@$ +40\)Dh+ \)Dh1 J _You kill the kobold!\)Dh"\)Dh\)Dh\)DhK H _No target in view!])Dh| _No target in view!])DhA ....$.# #+##$...##.#.$...#.. ..$.#.## #....##.$..##.@<## ##.## ..!# ..##.#.#])DhPh=---5 _])DhKS])Dhz  You now have 1063 gold pieces (gained 10).  Things that are here:6---6.3 (2 _a +0 dagger; 2 stones; a +0 dagger])DhG3])DhlI])DhzQx8==])Dh;R4 _Magic restored.])Dh#W3])Dh@Z])Dhegk  You now have 1072 gold pieces (gained 9).  Things that are here:])DhDh:72])Dhk])Dhcu{ _a +0 club; 5 poisoned darts; a +2 short sword of venom])Dh|3])Dhр])DhÆd  Things that are here:  a +0 dagger; 2 stones; a +0 dagger])Dh])DhOA== _])Dh؋])Dh])Dh,])Dh])DhŗR$.# #+##$...##.##.$...#.. ..$.#.## #....## #..)..#. ##.)<##....###.## #...@# #....##.# #... #.#.. .. .  ])Dh,52.3 (6])Dhg*3.3 (7])Dh])DhrZ _D - a metallic inky potion])DhH 3])Dh 10722])Dh8 ])Dh ])Dh} ])Dh ])Dh] ])Dh ])Dh ])Dh ])Dh;" ])Dh" ])Dh% ])Dhy+  ])Dh+  ])Dhb, 0You now have 1080 gold pieces (gained 8).  ])Dh, Things that are here:])Dhz- ])Dh- 80])Dh/ ])DhG3  ])Dh3 ])Dh 4 _a +0 short sword; a stone])Dh6 ])Dh7 ])Dh8 ])Dh9 ])Dh|< ])Dh}@ ])DhA ])DhB ])DhH  ])DhI  ])DhI 0You now have 1087 gold pieces (gained 7).  ])DhI You see here a +0 short sword.])DhJ ])DhK 7])DhiK @Fly ])DhYM ])DhyP  ])DhP ])DhZQ 4_You feel your willpower return.])DhQ ])DhrT ])DhU ])DhV 1])DhdV ])DhoX ])Dhi^  ])Dh^  ])DhO_ 0You now have 1090 gold pieces (gained 3).  ])Dh_ Things that are here:])Dhf ])Dh g 90])Dh>i ])Dh1p ])Dhp !])Dhq .# .##....])Dhfq ... ......])Dhq ...####....])Dh5r 1...:......])Dhr ........#])Dhr  ......#])Dhgs  ])Dhs ;#..$.###+#])Dht V #@...##.###])Dht  ])Dh[u F#.)...#...])Dhu  ])DhNv F#...).#.##])Dhv  ....####....##])Dh/w  ..... #..)..#])Dhw  ...... ##.)<##])Dh x a.........###.##])Dhwx J#..... #....#])Dhx 6.#.. #....##.#])DhCy ])Dh  ])Dhz ])Dh  #. #... ])DhH =.# .##....])Dh D... ..])Dh 2...####.... ])Dh 3...:])Dh # ])DhM .........# ])Dh .........# ])Dh U#..@.###+# ])Dh@ T#...#)...##.####. #.)...#...  #...).#.## .####....##.. #..)..#...... ##.)<.........###.###..... #....# _a +0 short sword; 3 stones])Dh9 ])Dh 65.3 (1])Dh2 2.0)])Dh² ])Dh> 0])Dh $6.3 (13])Dh ])Dh  ])Dha  ])Dh 0You now have 1098 gold pieces (gained 8).  ])Dh- Things that are here:])Dh ])Dh 8])Dh  9])DhP $7.3 (14])Dh ])Dh  ])Dh= ])Dh #_a +0 whip; 6 poisoned darts])DhP%])DhI^B])Dhc])Dhd])Dh0h])Dh0n])DhWt])Dht])Dh9w])Dh ])Dhb ])Dhρ2~~~ ])DhF .~≈ #.!])Dh ~~~. #. #....])Dh0 .≈...## #. #.....])Dh; ##...#. .##......])DhR ........])Dh9##.....####.......])DhM.......@......#])Dh`8..............# ])Dh7..............#])DhɆE##.....###..).###+#])Dh5d..#...#...#)..])Dh.##.###])Dh|. #...#...#.)...#...])Dh{O #...#...#...)])Dh.#.##])DhZ] .###.....####....##])DhC ....... ])Dh- #..)..#])DhVYou pick up Great Wizards, Vol. VII and begin reading...])DhΣ])Dh72.3 (5])Dh .0)])Dh])Dh8])Dh#3.3 (6])Dhֽ])Dh  You add the spells Tukima's Dance, Passage of Golubria and Yara's Violent _Unravelling to your library.^)Dh{ 7  _You feel your existence waver again.^)DhB^)Dhc^)Dhޒ!^)DhM #.^)Dh ^)DhA^~~~ #. #+## ^)Dh.~≈ #. #.!.# ^)Dh5~~~~. # #. #..... ^)Dh.≈...##. #. #...... ^)Dh=##...#...#.##....... ^)Dh.....^)DhC$.......^)Dh&7.3 (4##.....####.......................#...?.^)Dh..............# .... ..............# >.###.....###..).###+##..#...#...#)...##.###. #...#...#.)...#...#...#...#...).#.##^)Dh@8.3 (5^)Dhp^)Dh; _Found a stone staircase leading down.^)Dh 3^)Dh ,^)Dh* ,^)Dhq ,^)Dhm ,^)Dh ^)Dh ^)Dh ,^)Dh ^)Dh~ ^)Dh ,^)Dhy ^)DhX ^)DhA ,^)Dh8 ^)Dh. ,^)Dh3 ^)DhN m _k - 5 white potions (gained 1)^)Dhu 3^)Dh ^)Dhp ^)Dh ,^)Dh; ^)Dh ^)Dh. ,^)Dh ^)Dh ^)Dhn ,^)Dh" ^)Dh$ ^)DhB' ,^)Dh'* ^)Dh. ^)Dh0 ,^)Dh2 ^)Dh6 ,^)Dh8 ^)DhA } _A - 2 scrolls labelled JAHI APINUEL (gained 1)^)DhkB 3^)DhC ^)Dh6E ^)DhG ,^)DhI ^)DhI ^)Dh.K ^)DhK ^)DhL ^)DhM ^)DhP B^)DhQ F _You reach down and open the door.^)Dh1T 3^)DhT ^)Dh>Z @  There is an open door here.^)DhTa  _^)Dhb ^)Dhj ( #.## #. #...### #. ##+## ......  #. ##...## ..(.#  #. ##.....## .#.#  #. ##.......## ##...#  #.##.........###....##  ^)Dh%k 0.............'..@....#  98.3 (20.0) ##...........###....##  .....#......## #....... .....#.....## #.####### .....##.>.## #.#  #..).###+## #.#    .#)...##.### #.#    .#.)...#... ..#    .#...).#.##   ^)Dho ^)DhWp +9.3 (21^)DhOt ^)Dhv % _Found 6 stones.^)DhOK^)DhK^)Dh.M^)Dh O^)DhQ,^)DhU,^)DhV,^)DhY,^)Dh]B^)Dh:_^)Dh%a^)Dha^)Dh^b^)Dhd^)Dhe^)DhEf^)Dh g^)Dh>mQ  You see here 6 stones.^)Dhn5 _^)Dhq^)Dh!sB^)DhGu^)Dhw,^)Dhx^)Dhz^)Dh{,^)DhS|^)Dh}^)Dh,^)Dh^)Dh ^)Dh^)DhW^)Dh^)Dh^)DhO^)Dh^)Dh^)Dh^)Dh ^)Dh^)Dh^)Dh,^)Dhx^)Dh^)Dh^)Dh^)Dhj^)Dh;^)Dh],^)Dh^)Dh^)Dh^)DhS^)Dh^)Dhʦ^)Dh^)Dh^)Dh|^)DhZ^)Dh^)Dhj^)DhЫ^)Dh^)DhB^)Dh^)Dh@B^)Dh)^)Dh7^)Dh^)DhB^)Dh^)Dh)^)Dh^)Dh ^)Dh^)Dh@^)Dh߻^)Dh]^)Dh2^)Dh^)Dh0^)Dh^)Dh^)Dh^)Dh%^)Dh^)Dh^)Dh^)Dh^)Dh^)Dhj^)Dh,^)Dhd^)Dh^)Dhf^)Dh^)DhB^)Dh^)Dh^)DhZ^)Dh^)Dh^)Dh^)DhJ^)Dh ^)Dh'^)Dh ,^)Dh^)Dh^)Dh1B^)Dh^)Dh ######   ....#   ##..#####  #.#.....##########  ###.##..#.#..........#  ^)Dh Z......@...#########.#  5.#.###.....#.#  #........## #.#  ..######.## #.#  #.###.## #. #.###...## 5   white imp (asleep)  ~~~ #. ##+## #...... Z   centaur simulacrum (dormant)  .~≈ #. ##...## #..(.## ^)Dh ~~~. # #. ##.....## #.#.###^)Dh 833.3 (34  A centaur simulacrum and a white imp come into view.The white imp shouts, "Scamper hence, thou paunchy miscreant guttersnipe!"^)Dh^)Dh>^)Dh%e .ZY5Y   yak5   white imp^)DhzZ   centaur simulacrum  You hear a bellow! You hear a shout! x2^)Dh4==4.3 (35^)DhB^)Dh5 V _A yak comes into view._)Dh4 ###### ....# ##..#####  #.#.....###  ###.##..#.#..........#  .Z.....@...#.#  Y5#.###.....# #.#  #........## #.#  ..######.## #.#  #.# ##.##  #. #.# ##...  ~~~ #. ##+## #......  .~≈ #. _)DhH #..(  ~~~. # #.  #.#._)Dh ###### ....# ##..#####  #.#.....###  ###.##..#.#..........#  .Z.....@...#.#  Y5#.###.....# #.#  _)Dh #........## #.#  ..######.## #.#  #.# ##. #. #.# ##...  ~~~ #. ##+## #......  .~≈ #.  #..(  ~~~. # #.  #.#._)Dh,_)Dh_)Dhn_)Dhd _There are monsters nearby!_)DhbV^  You beckon some vexing sprites to accompany your attacks._)Dh9Y_)DhZ_)Dhc{5Z.Y_)Dhe6---5.3 (1.0)Will/2 Jinx Fly _)Dhm_)DhT; _You feel your willpower being sapped._)Dh. ((((You shoot an arrow. The arrow hits the centaur simulacrum._)Dh5 ,_)Dh6 _)Dh27 _)Dh1? Y5.Z..._)Dh? 4=6.4 (1.1_)DhE _)DhI @ _The centaur simulacrum is lightly damaged._)Dh  You shoot an arrow. The arrow hits the centaur simulacrum!○((_)DhS  _)Dh _)Dhc ..  _)DhO GThe centaur simulacrum vaporises! _)Dh̕ _)DhR '****_)DhB (The white imp gestures at you._)Dh _)Dh J.°.._)DhN 1098 1-----70 _The puff of frost hits you. You resist.`)Dhv  You shoot an arrow. The arrow hits the white imp!$((((`)Dh`)Dhu.Y.$..`)Dhc[2--8.5 (1.1`)Dh`)Dhc(M _You kill the white imp!`)Dh `)Dh `)Dh'((((`)DhjAYou shoot an arrow. The arrow hits the yak.`)Dhm:*`)DhFC  The yak is lightly wounded.  You feel bolstered by spreading misfortune.A giggling sprite leaps out and makes the yak trip over its own hooves.$Y$..  yak (drained)3=11 90 _The yak is moderately wounded.`)Dh (((You shoot an arrow. The arrow hits the yak!`)Dh^:*`)Dhh*  The yak is heavily wounded.A giggling sprite leaps out and makes the yak trip over its own hooves.`)DhO@.Y.. very drained)4=7=40.6 (1.1 _The yak is severely wounded.`)Dh  (( You shoot an arrow. The arrow hits the yak!`)DhV6 :*`)Dh' 4  The yak is almost dead.A giggling sprite leaps out and makes the yak trip over its own hooves.$..`)Dhs8 `)Dh> m5=221.7`)DhtC  `)DhD `)DhD #_You kill the yak!`)DhE `)DhL@ I`)Dh2L H _No target in view!`)Dh'B _No target in view!a)Dh 3a)Dh a)Dh6a)Dh$ _a)DhFly a)Dh{ _The sprites lose interest in your situation.a)Dh==a)Dh a)Dh&8==a)Dh(a)Dh])+1098a)Dh0*a)Dh+a)Dh<.,a)Dh.a)Dh0a)Dh2,a)Dh4a)Dh!?<121==0 _You now have 1121 gold pieces (gained 23).a)Dh B,a)DhBa)DhEa)Dh3FX4 9a)DhFa)DhwIN _You now have 1124 gold pieces (gained 3).a)DhK3a)Dh8La)DhMa)Dh9P,a)DhPa)Dh7Ra)Dh\Xa)Dh^ #.....# #.##..######.#.#.....##############.##..#.#.......##...............#######........#.###.....#≈....∩..#........## ~........######.## ~......@.# #.# ---a)Dh^..###..#.# #.# #~~~ #..#.# ##+## #.~≈ ....#.# ##...## #~~~..###.#.# ##.....## #a)Dh0_.≈...##..#.###.......## o   orc (wandering) ##...#...#.##.........###. a)Dh_...........o..........'... ##.....####...........###.a)Dhyf 56.7 (15.0)  An orc comes into view. It is wielding a +0 dagger.a)Dh4kxoo.a)DhkU==-7.7 (16a)Dhna)Dhlu7 _The orc shouts! You hear a shout!a)DhD      ########.## ##............ ........#.##  ≈....∩..#..a)Dh j  ~........#  ~......@.# #.#  a)Dhm..###..#.# #.#  ~~~ #..#.# ##+##  .~≈ ....#.#   a)Dh~~~..###.#.#   .≈...##..#.#  ##...#...#o# .....a)Dh6      ########.## a)Dh ##............ ........#.##  ≈....∩..#..  ~........#  a)Dh ~~......@.# #.#  ..###..#.# #.#  ~~~ #..#.# ##+##  a)Dh .~≈ ....#.#   ~~~..###.#.#   a)Dh .≈...##..#.#  ##...#...#o# a)DhB <.....a)Dh+ a)Dh{ a)Dh a)Dh} [ _An orc is nearby!a)Dh\ ^  You beckon some vexing sprites to accompany your attacks.a)DhD J  You feel your willpower being sapped.a)Dh oo 2 orcs.oa)Dh? o6---88a)Dh Z.0)Jinx Fly a)Dh a)Dh  s _An orc comes into view. It is wielding a +0 dagger.a)DhB P  You shoot an arrow. The arrow hits the orc.a)Dh (((($   orca)Dh\ a)Dh7h s....o.a)Dh U1124 =9.8 (1.1a)Dh a)Dhp G _You kill the orc!b)Dh P  You shoot an arrow. The arrow hits the orc!b)DhI(((((b)Dh2$ b)Dhܘp ....$You kill the orc!b)DhNb)DhCW--- 7 60.9b)Dhβb)Dhd _You feel your existence waver again.b)Dh0b)Dhb)Dhb)DhH _No target in view!b)DhF13b)Dh3b)Dh8H _No target in view!b)Dh,b)Dh -b)Dh.b)Dh~6P _b)DhB<^Fly b)Dh=b)DhLC{ _The sprites lose interest in your situation.b)DhDb)Dh!Fb)DhLb)DhLD7=b)DhNb)DhQb)DhX,b)Dhi=b)Dhjb)Dh-k$1124b)Dhlb)Dhob)DhKpL8==b)Dhqb)Dhtb)Dhwb)Dhxb)Dhyb)Dhnb)DhBb)DhԄb)Dhb)Dh0:==b)Dhb)DhXb)DhN  You now have 1132 gold pieces (gained 8).b)Dh &32b)Dhlb)Dh> _You see here a +0 dagger.b)Dh3b)Dh b)DhN  You now have 1137 gold pieces (gained 5).b)Dhn%7b)DhZb)DhGM _You see here a +0 dagger.b)DhBb)Dhb)DhXb)DhBb)Dhb)Dhi^Fly b)Dhb)Dhn _You feel your willpower return.b)Dh3b)DhOb)Dhb)Dh,b)DhGb)Dhtb)Dhn,b)Dhb)Dhb)DhSWater b)Dh'b)Dh@b)Dhh>b)Dhb)Dhb)DhUWater b)Dhb)Dhjb)Dht >b)Dh b)Dh b)DhEUWater b)Dhb)Dhb)Dhb)Dh(b)Dhb)Dhb)Dh,b)Dhb)Dhb)Dhy UWater b)Dhs"b)Dh&b)Dh+b)Dh+(b)Dh-b)DhE1b)Dhq5SWater b)Dh7b)Dh<#..#.# #.# ###........#..#..####.###........#.~..........~..≈....∩..#.~~~~~~~~~~~~~~~..#b)Dh=~~...........~~........~...∩..~...~~≈..###..#.#..~....~~~~~~~~.###..#.#..~~....~~~~.~≈......#.#~~~~~~@~~~~~~~..###.#.#b)DhG?K---~.~.~.[~~≈~..≈...##..#) ~.~~...~.~~###...#...#) ........................ ..####.....###.....####. .. .#.......... .#......... ..#........ ##.....###.b)DhB #..#..####.###.#~~..........~..≈....∩..#~~~~~~~~~~~~~~~.......b)Dh#C.~~...........~~..∩..~...~~≈..###..#....~....~~~~~~~~.###..#..~~....~~~~.~≈......#.b)DhCN~~~~~~~~≈~~~~~~~..###.#..~.~.~.@~~≈~..≈...##..#).~.~~...~.~~###...#...#)........................####.....###.....####b)Dh9FJ. .#............... .#.........#....... ## ....###.....### ..#...#...#b)DhI098.9 (38.0)b)DhFJR---9.9 (39b)DhtNb)DhXo _You see here a +1 helmet.b)Dh4 3 _b)DhD Bb)DhL Bb)DhT b)Dha Bb)Dhf b)Dht b)Dh^ ( ...~~....~~~~.~≈..... ~~~~~~~~≈~~~~~~~..## .~.~.~.[~~≈~..≈...## .~.~~...~.~~###...#. ..................... ...####.....###.....# ...#...#............. . #...#............. #@..#............. #.....###.....###.....# ....#...#...#y...... ....#...#...#...[.. ....# ..#...#..###. .###.. .###y   hornet (asleep)..# .# .. .. ..... ...b)Dh 904.9 (5b)Dhf .0)b)DhX b)Dhׄ #5.9 (6b)Dh b)Dh  b)Dh2 b)Dh 5_A hornet comes into view.b)Dh0 c)DhP ~~~ [~~≈~ .~.~~ ... ...####.. ...#...# . #...# #@..# #.....###..... ....... ....# y...... ....# ....[.. ....#  ...###.   ..# .# ..  .. .c)Dhm ~~~ [~~≈~ c)DhRn.~.~~ ... ...####.. ...#...# . #...# #@..# #.....###..... c)Dh.o+....... ....# y...... ....# ....[.. ....#  ...###.   c)Dh@p^..# .# ..  .. .c)Dhwc)Dhwc)Dhs _A hornet is nearby!c)DhC  You beckon some vexing sprites to accompany your attacks.6---==6.9 (1Will/2 Jinx Fly c)DhLc)DhR; _You feel your willpower being sapped.c)DhAm ((((((yc)Dh1oYou shoot an arrow. The arrow hits the hornet.  The hornet buzzes angrily.c)Dh]y........=8.0 (1.1c)Dhc)Dh4 _The hornet is lightly wounded.c)DhJ P(((((((c)Dh0 c)DhD c)Dh^ a.......c)Dh c)Dhқ '9.1c)Dh c)Dh n _You shoot an arrow. The arrow closely misses the hornet.c)Dh  _No target in view!d)Dhd)DhAd)Dhd)Dh!  d)DhB_No target in view!d)Dh&...~~....~~~~.~≈.~≈~~~~~~~..###..~.~.~.[~~≈~..≈...##..~.~~...~.~~###...#.........####.....###.....#...#...#.. #...#.#.@.#.#.....###.....###.....#....... ....#...#...#........ ....#...#...#.....[.. ....# ..#...#....###. .###.. .###...# .# .. ... . ..d)Dhd)Dhyy   hornet---100 _e)Dh@  You beckon more vexing sprites to accompany your attacks.y.e)DhA4------==-1e)DhGe)Dh K; _You feel your willpower being sapped.e)Dhb}  You shoot an arrow. The arrow hits the hornet!e)Dh6:*e)Dhy(drained)feel your willpower being sapped.  You shoot an arrow. The arrow hits the hornet!  The hornet is heavily wounded.You feel bolstered by spreading misfortune.  A giggling sprite leaps out and makes the hornet trip over its own legs.  The hornet is heavily wounded.5==-11 =2 _The hornet stings you but does no damage.e)Dh.  You shoot an arrow. The arrow hits the hornet.*e)DhZdMyvery drained) _The hornet stings you but does no damage.  You shoot an arrow. The arrow hits the hornet.  The hornet is severely wounded.The hornet is severely wounded.  3.2 (1.1  _The hornet closely misses you.You shoot an arrow. The arrow hits the hornet.e)DhT< :*e)Dh' (  The hornet is almost dead.A giggling sprite leaps out and makes the hornet trip over its own legs.$e)Dh\H X1137 ====84.3e)DhBM e)DhP J _You kill the hornet!e)Dh5_  ...~~....~~~~.~≈ ~≈~~~~~~~..### .~.~.~.[~~≈~..≈...## .~.~~...~.~~###...# .... ...####.....###..... ...#...# . #...# #@..# #.....###.....###..... ....... ....#...#...# ....... ....#...#...# ....[.. ....# ..#...# ...###. .###.. .### ..# .# ..  .. .  e)Dhe e)Dhf 5---50e)Dhk e)DhWt N  You now have 1145 gold pieces (gained 8).e)Dh[u 45---6.3 (2Fly e)Dhz e)DhL~ l _The sprites lose interest in your situation.e)Dhh e)Dhy e)Dh e)Dh= H _No target in view!e)Dh Ie)Dh H _No target in view!e)Dh.e)Dh#e)Dhse)Dhf)Dh ~~~~~~~~≈~~~~~~~..##.....~.~.~.[~~≈~..≈........~.~~...~.~~###........................#....####.....####...#...#............#...#...#...#...#...##....@###.....###.............#........#...#...#[.........# ..#...####.....###.. .## .#...#.. .. .. . ...#...  . ...# ..  #7.3 (1 _f)Dh3f)Dhf)Dh q.....~.~.~.[~~≈~..≈... .....~.~~...~.~~###... ..................... #....####.....###. #...#...#......... #...#...#....#...#...#####.....###.....####......@........#...##.#...#...#.....[.# ..#...###.....###.. .## .#...#.. .. .. . ...#... f)Dh . ...# .. #. ....  # f)Dh% f)Dh& S6=8f)Dhx* f)Dh3, g)DhD .....~.~~...~.~~###..... .......................# #....####.....###.... #...#...#...... ....#...#...# ....#...#...# ####.....###.....### #.............# #.#...# #.....[.# ..####.....###.. .## .#...#.. .. .. . ...#... # . ...# ..##. ....# #. ... g)Dh];9g)Dhg)Dhg)Dhw4 g)Dh)A.. ....................###....####.....###.... #...#...#....... ....#...#...#....#.####.....###.....###...............#...# #.....###.....###.. .##.....# .#...#.. .. .. . ...#... ....#...20g)Dh+g)Dh5{ _You see here a scarf of invisibility.g)DhFJg)DhLWear which item? Inventory Items Armour (go to first with [)  c - a +1 cloak (haunted)  e - a +0 pair of gloves (haunted) Floor Items ([,] to select) g)DhSM.Armour a scarf of invisibility[?] describe selected [!] equip|wield|wear|put ong)DhMy[tab] equip|unequip h)Dh9 h)Dh= h)DhC .. ..................... dertzug the Jinx..###....####.....###... Poltergeist of Gozag  Gold: 1145 .... #...#...#.......... Health: 65/65 ========================....#...#...#.......... Magic: 16/18 =====================---h)DhF ....#...#...#.......... AC: 11  Str: 4####.....###.....###... EV: 13Int: 17#...............#...#.. SH: 0Dex: 20#...............#...#.. XL: 10 Next: 28% Place: Dungeon:8#.....@.........# ..#.. Noise: ---------  Time: 6920.3 (0.0)#.....###.....###.. .## g) +0 orcbow.....# .#...#.. .. . Cast: Jinxbite..... . ...#.... Will/2 Fly #... . ...# ..##.....##.... _You kill the hornet!You now have 1145 gold pieces (gained 8). _The sprites lose inteh)DhG rest in your situation. _No target in view! _No target in view! _You see here a scarf of invisibility.h)Dh~8==8i)Dh?i)DhBi)DhD,i)DhgEi)DhIGi)DhUI,i)DhJi)Dh)Li)Dh;N,i)Dh9Oi)DhqRi)Dhci)Dhdi)Dhe==i)Dhei)Dhfi)Dhlmi)Dh ri)Dh0ti)Dhrui)Dhpxi)Dh yi)Dhzi)Dh| i)Dht}i)Dh}I_k - 6 white potions (gained 1)i)Dhi)Dhi)Dhji)DhYi)Dhi)Dhi)Dhىi)DhQ@Fly i)Dhyi)Dh i)Dh i)Dh4_You feel your willpower return.i)Dhi)Dh˕i)Dhi)Dh) 7 i)Dhi)Dh i)Dhѡi)DhF9_You feel your existence waver again.i)Dhi)DhBi)Dhi)DhTi)Dhi)Dhʪi)Dh0i)Dhޭi)Dh9i)Dhyi)Dhi)Dhi)Dhli)Dhxi)Dhi)Dh{##.....#...#...#.. .. i)Dhs.......#...#...#... i)Dh###....#...#...# .. i)Dh߿~##....###.....# i)DhT^ #............. i)Dh> #............ i)Dh)6 #.....i)Dh& i)Dh K ####.....###. #....#@..#...# 42.3 (17.0)#.....#...#...# ##./..#...# ..# #......###.) ..  +.#.. . ...###. .. ..... .. ...##. ##.i)Dhi)Dhi)Dh)$3.3 (18i)Dhi)Dh i)Dh7i)Dh_Found a dagger.i)Dh$m i)Dhp  ###...# .. ##....###.....# #............. #............ #............ #####.....###. ##....#...#...# #.....#...#...# ##...# #......###.) .. +.#.......... ###............ #............ .###.....###. . #...#. . ...#i)Dhz q7.3 (4.0)8.3 (5i)Dh / _F - a wand of warping (9)i)Dh _You reach down and open the door.i)Dh@  There is an open door here.i)Dh85 _i)DhNi)Dhi)Dh,i)Dhi)Dh/i)Dh,i)Dhwi)Dh i)Dh! #........... #........... #........... #####.....#############....#...#...#.......#.....#...#.....♣...##....#...# .. #.#..#......###.) . #@♣.'.#.......... #z#..###.............♣...# #...........#.......# .###.....############ . #...#. . ...#z   wight (dormant) i)DhH3.. i)DhV,55.3 (7i)Dh*6.3 (8i)Dh i)Dh _A wight comes into view. It is wielding a +2 long sword. _You see here 18 gold pieces.j)Dh9 ######### #.......# ..♣...##..  #.#..#..) j)Dh: #@♣.'.  #z#..# ..♣...#  #.......#  ######### .   . ...#  j)DhR;6.. j)Dh ######### #.......# ..♣...##..  #.#..#..)  #@♣.'.  #z#..# ..♣...#  #.......#  ######### .  . ...#  j)Dh=.. j)Dhkj)Dhj)Dhj)Dh?\ _A wight is nearby!j)Dh"} zz  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.j)Dh151------6---==7.3 (1Will/2 Jinx Fly j)DhËT _The wight hits you with a +2 long sword!j)Dh5 |  You shoot an arrow. The arrow hits the wight!j)Dh ;*j)Dh€ <  The wight is almost destroyed.You feel bolstered by spreading misfortune.A giggling sprite leaps out and makes the wight trip over its own feet.$j)Dhx $1145 2=-----11 30=8.4 (1.1 _You destroy the wight!j)DhK  _No target in view!j)DhIj)DhVH _No target in view!k)Dh{3k)Dhk)DhH _No target in view!k)Dh{3= _4Fly  _The sprites lose interest in your situation.5=---6=7=k)Dh7=8=k)DhljL60=1==02k)Dhk)DhЌa3=k)Dhk)Dh`4=8== 95=8k)DhFc _HP restored.  You now have 1163 gold pieces (gained 18).k)DhǘM63 7 k)Dhmk)Dh]...'.---..k)DhϢe  # #####.....############....#...#.. #.......#.....#...# #...♣...##....#...# #.#..#......###.) ♣[#.♣.'.#.........#..###.#...♣...# ##.......# .###.....## ######### . #...#.  . ...# .. k)Dhm_You feel your existence waver again.k)Dh71.4 (13.0)---2.4 (14k)DhK _Found a leather armour.  You now have 1169 gold pieces (gained 6).  Things that are here:1169==3.4 (15 _a +2 long sword; a +0 robek)Dhn k)Dhn k)Dhp k)Dhu k)DhTy e=k)Dh} k)Dh ,k)DhT k)DhU Xk)Dh߈ k)DhK ,k)Dh k)Dh k)Dh k)DhΏ k)Dha k)Dh k)Dh k)Dh k)Dh˖ k)DhV @  There is an open door here.k)Dh k)Dh  _k)DhU k)Dh~ k)Dhԡ ,k)Dh8 k)Dhc k)Dhu k)DhƦ k)Dh k)Dh) k)Dh ^Fly k)Dhɬ k)Dh n _You feel your willpower return.k)Dhz 3k)Dh k)Dh k)Dh :#####.....###. ##########....#...#...# #.......#.....#...#...# #...♣...##....#...# ..# #..#.#..#......###.) .. #.♣[#.♣.'.#.......... #..#)#..###............ #...♣...#.#............ #.......##@###.....###. 84.4 (11##########....#...#.  #....#...#  #....# ..# ##....# #....................[k)Dh A5.4 (12k)Dh k)Dh_ M _Found a leather armour.l)Dhp3l)DhAl)Dhl)DhXl)Dh,l)Dhl)Dh(l)Dh,l)Dh>l)DhDl)Dh,l)Dhl)Dhl)Dh#..#.#..#......###.) .. #.♣[#.♣.'.#.......... #..#)#..###............ #...♣...#.#............ #.......##.###.....###. ##########....#...#.  l)DhW##....#...#  #....#...#  ##.@..# #. 9.4 (4.0)l)Dh #........[ #......... #......[.. .....####..l)Dh'.......#.......##l)DhKl)Dh+90.4 (5l)Dhl)DhC _Found a robe.l)Dh l)Dh l)DhU l)Dh# F _Unknown command.l)Dh43l)Dh6l)Dh=l)DhCl)Dh3KP _l)DhP,l)DhSl)DhXl)Dh\,l)Dh `l)DhDfl)Dhj,l)Dhml)Dhol)Dhq,l)Dh0sl)DhDul)Dhqw,l)Dhzyl)Dh{l)DhW,l)Dh:l)Dhۉ\  You see here a +0 robe.l)Dh]5 _l)Dh̎l)Dhl)Dh,l)Dh:l)Dh0<78l)Dhl)Dh~N _You now have 1178 gold pieces (gained 9).l)DhΞ3l)Dh?l)Dhfl)Dh,l)Dhl)DhΨl)Dh ,l)DhSl)Dh1l)Dhu,l)Dh̲l)Dhl)DhA,l)Dhl)Dhl)Dh,l)Dhܻl)DhPl)Dh,l)Dhl)DhEl)Dh,l)Dhl)DhFl)Dhl)Dhl)Dhl)Dhl)Dh,l)Dhcl)Dhgl)DhE ......####....####... ........+..................####....#### #.......## ##.#.#  ###.#  #...#  #.###  #.#  #@# o.......# ..>..#..# o... ##.# ... #.### #.# o   Blorkula the Orcula (dormant) ..# l)Dhpo   orc wizard (asleep) ###l)Dh 7010.4 (20.0)  Blorkula the Orcula and an orc wizard come into view.Found a stone staircase leading down.l)Dhgl)Dh4l)Dh/ .oooowandering)oo   orc (wandering)The orc wizard shouts! You hear an angry buzzing noise.l)Dh4==1.4 (21l)Dhl)Dh q _An orc comes into view. It is wielding a +0 club.m)Dh] .  .  m)Dh...####   ##.#.#  ###.#  #...#  #.###  #.# #@#m)Dh ........# oo>..#..# o... ##.# ... #.# ## #.# ..# ###m)DhWc .  m)DhW.  ...####   ##.#.#  m)DhXp###.#  #...#  #.###  #.# #@# ........# m)DhXoo>..#..# o... ##.# ... #.#m)Dh>YM ## #.# ..# ### m)Dhu^m)Dh^m)Dhcm)Dhgd _There are monsters nearby!m)Dhqq ooom)DhrKom)Dh..#..o.. #...## #.#n)Dh8..####n)Dhn)Dh35--3 _n)Dhn)DhÜn)Dhn)Dh@--4n)Dh;n)Dh2 _You're too confused to move!n)Dh% M.  #......[........#  ####....####n)Dhq(  +...............####....#####.......## ##.#.###.#..### #......oo>..#..#..#n)Dh4 n)Dhl5 f5Fly n)Dh; n)DhxA l _The sprites lose interest in your situation.o)Dhm---6 _You bump into the stone wall.o)DhO{ [.......####....####....+...........####....#### ### ##.#.#  ###.#...#o)DhY### .......oo>..#..####o)DhUo)DhTr7=7Jinxbiteo)Dho)DhW _You feel less confused.o)DhXo)Dho)Dho)Dho)DhM.  #......[........#  ####....#### +...............####....#####.......## ##.#.###.#..### #......oo>..#..#..#oo   Blorkula the Orcula (fast)8p)Dhs[.  #......[........#  ####....#### +...............####....#####.......## ##.#.##..###. p)Dh"#o......oo>..#.o.. #...## #p)Dhp)Dh p)Dho.oo   orc wizardp)Dh%9p)Dh˴p)Dhʷp)Dhep)Dh^fp)Dhkp)Dhqp)Dh, #.[......# #.# #......[.# . ......####....####... .+.............  .####....####  #.## ##.#.# ###.# #.@.# #.### #o# #.# ......o.#oo>..#..# .o.. ##.# ... #.# p)DhS p)Dh< o.  Blorkula the Orcula's eyes glow blue.p)Dh & p)Dh ##p)Dh^ ]Blorkula the Orcula gestures at you while chanting.p)Dhe .@The blast of sand misses you.*p)Dh)6   The orc wizard mumbles some strange words.The orc wizard flickers and vanishes!p)Dh  {oo   orcDeactivating autopickup; reactivate with Ctrl-A.==20 _You hear a shout!q)DhI##....###.....###..#........[......# #.........# #......[........# . ####....####... +............. ..##....#### #.......## ##.#.# ###@# #...# #o####.#  #.#......{.# oo>..#o.#.o.. ##.#... o.  You hear a shout!  Blorkula the Orcula attacks as he pursues you!  Blorkula the Orcula completely misses you.=-1 _Blorkula the Orcula bites you but does no damage.q)DhPi....#...#...#...##....###.....###.....[...  #......[........#  ####....####  +............. ..####....#### #.......## ##.q)Dhj0####.o.#.###. #......{oo>..#oo.. #q)Dhjo.--2q)DhP  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.  Blorkula the Orcula casts a spell at you.r)Dh#r)Dh%r)Dh8oo   orcr)Dh:1--6-==3Jinx Fly r)DhEr)DhH1 _The blast of sand hits you.r)Dh9\  You shoot an arrow. The arrow hits Blorkula the Orcula.r)Dh~  Blorkula the Orcula is lightly damaged.  Blorkula the Orcula barely misses you. Blorkula the Orcula bites you.r)Dhdr)DhBo.r)Dhyo59---=4.5 (1.1r)Dh8{r)Dht _Blorkula the Orcula misses you. Blorkula the Orcula bites you.r)Dh1 r)Dh6 You shoot an arrow. The arrow hits Blorkula the Orcula!r)Dh;*r)Dh  You shoot an arrow. The arrow hits Blorkula the Orcula!  Blorkula the Orcula is moderately damaged.  You feel bolstered by spreading misfortune.A giggling sprite leaps out and doodles on Blorkula the Orcula's face.  Blorkula the Orcula is heavily damaged.  Blorkula the Orcula hits you but does no damage. oo{., very drain…)Blorkula the Orcula bites you but does no damage.  Blorkula the Orcula screams, "What are you staring at, dertzug? I'm stylish!"r)Dh r)Dh{ r)Dh*r)Dh|*r)Dh*r)DhKBlorkula the Orcula points at you and mumbles some strange words.r)Dhr)DhZS..@60=11 5.6 _The zap misses you. The zap hits you but does no damage.r)DhLt (You shoot an arrow.r)DhR  The arrow closely misses Blorkula the Orcula.r)DhW oor)Dh|o   orc warrioro   orcBlorkula the Orcula closely misses you. Blorkula the Orcula bites you.r)DhC=6.7r)Dhr)Dh  _An orc warrior comes into view. It is wielding a +0 long sword.r)DhE  r)DhK m You shoot an arrow.  The arrow closely misses Blorkula the Orcula. r)Dh8L !r)DhL #(r)Dh&M $r)DhM ,Reactivating autopickup.r)DhM r)Dhd  r)Dh8  r)Dh RYou feel a bit more experienced. Blorkula the Orcula closely misses you.r)Dhw r)Dh r)Dh  r)Dh !r)Dh or)Dh: 4.or)Dh or)Dhx .  r)Dh 0Blorkula the Orcula barely misses you.r)Dh  r)Dh r)Dh$ *r)Dh *r)DhY *r)Dh GBlorkula the Orcula gestures at you while chanting.r)Dhx r)Dh+ R..@r)Dh 1178 1-17.8r)Dh i _The puff of flame misses you.r)Dh S ((r)Dh̋ \You shoot an arrow.  The arrow barely misses Blorkula the Orcula.r)Dh;*r)Dhoo)  orc (very drained)r)Dhshoot an arrow.  The arrow barely misses Blorkula the Orcula.  The arrow barely misses the orc.  A giggling sprite leaps out and bonks the orc with its +0 club.  r)Dh}rThe orc is almost dead.Blorkula the Orcula seems less drained.r)Dh  Blorkula the Orcula gestures at you while chanting.s)Dhes)Dho.0280 _The puff of frost hits you. You resist.s)Dht< ((You shoot an arrow.  The arrow barely misses Blorkula the Orcula.s)Dh_;*s)Dh}:  The arrow closely misses the orc.A giggling sprite leaps out and makes the orc trip over its own feet.oo$o(unaware)  The arrow closely misses the orc.  A giggling sprite leaps out and makes the orc trip over its own feet.  You kill the orc!  Blorkula the Orcula hits you with a +0 long sword.  Blorkula the Orcula bites you but does no damage.  The orc warrior is distracted by your dazzling golden aura.  Blorkula the Orcula gestures at you while chanting.s)Dhq ooThe sting hits you but does no damage.s)Dh̐58-7=9.9 (1.1 _The orc warrior shouts!s)Dh{ ((You shoot an arrow.s)Dh;*s)Dho$ , very drain…)_The orc warrior shouts!  You shoot an arrow.  The arrow barely misses Blorkula the Orcula.  A giggling sprite leaps out and smacks Blorkula the Orcula with his own hand.  Blorkula the Orcula is severely damaged.The jinxing sprites lose interest in you.s)Dh  Blorkula the Orcula points at you and mumbles some strange words.s)Dh  The sting hits you but does no damage.  Blorkula the Orcula hits you with a +0 long sword.s)Dh5--3====31.0Fly s)Dh; s)Dh$\ _Blorkula the Orcula barely misses you.s)Dh{ ((You shoot an arrow.s)Dh o$ The arrow closely misses Blorkula the Orcula.  The orc warrior is no longer distracted by gold.s)Dh ###Blorkula the Orcula points at you and mumbles some strange words.s)DhH@s)DhjJ..@.os)DhK6-===-2.1s)DhKZi _The blast of sand misses you.s)Dh  You shoot an arrow. The arrow hits Blorkula the Orcula!s)DhM  Blorkula the Orcula is severely damaged.Blorkula the Orcula hits you but does no damage.s)Dh( k7=-30s)Dhߒ s)DhV \ _Blorkula the Orcula barely misses you.s)Dh"  You shoot an arrow. The arrow hits Blorkula the Orcula.s)DhV oounaware)Blorkula the Orcula is almost destroyed.Blorkula the Orcula seems less drained.s)Dh· s8==4.2 (1.1s)Dh s)Dhu U _Blorkula the Orcula is distracted by your dazzling golden aura.t)Dh  You shoot an arrow.  Blorkula the Orcula shouts!  The arrow hits Blorkula the Orcula!t)Dh1 .o   orc warriorbbbb 4 vampire bats (wandering)t)Dh bb.bb  Blorkula the Orcula avoids the killing blow by scattering into a rainbow ofbats!You hear a shout!t)Dhd9====5.3t)Dht)DhQ _The orc warrior is distracted by your dazzling golden aura.t)Dh@ ((((((You shoot an arrow.t)Dh>q  The arrow completely misses the vampire bat.t)Dht)Dh#c  The vampire bat misses you. x2t)Dht)Dh@m  A vampire bat comes into view.t)Dht)Dh t)Dhf?  The vampire bat bites you.t)Dh ....b.b..bb.ob(1 wandering)o   orcThe vampire bat is distracted by your dazzling golden aura.t)Dh6-8=====-6.4t)Dht)DhPq _An orc comes into view. It is wielding a +0 club.t)Dh:g( b  The vampire bat is distracted by your dazzling golden aura. _An orc comes into view. It is wielding a +0 club.You shoot an arrow.  The arrow barely misses the vampire bat.arrow hits the orc warrior!  The orc warrior is no longer distracted by gold.t)Dht)Dh&  t)Dh/The orc warrior is moderately wounded.The vampire bat is distracted by your dazzling golden aura.  The vampire bat bites you but does no damage.t)Dhct)DhO..bbbbo.b(1 unaware)t)Dhg7=-7.5t)DhI _The vampire bat misses you. The vampire bat closely misses you.t)Dh  You shoot an arrow. The arrow hits the vampire bat!  You destroy the vampire bat!t)Dh ^.b 3 vampire batst)Dh b.That felt strangely unrewarding. The vampire bat barely misses you.The vampire bat bites you but does no damage.t)Dhx U6-8.6t)Dh t)Dh2 0 _The vampire bat bites you.t)Dh[ X  You shoot an arrow. The arrow hits the vampire bat!t)Dhj  The vampire bat is almost destroyed.The vampire bat is no longer distracted by gold.t)Dhk c11787=9.7t)Dht t)Dh|x _The vampire bat misses you. The vampire bat barely misses you.u)Dh ((You shoot an arrow.  The arrow barely misses the vampire bat.u)Dhn B boThe arrow barely misses the orc warrior.The vampire bat closely misses you.9===40.8u)Dh-Y _The vampire bat bites you but does no damage.u)Dhb ((You shoot an arrow. The arrow misses the vampire bat.u)Dh boThe arrow closely misses the orc warrior.The vampire bat bites you but does no damage.u)DhV60=1.9u)Dhu)Dh _The vampire bat misses you. The vampire bat completely misses you.u)Dh? ....#...#...#...##....###.....###..[..  #......[........# .#  ####....####...#  +......b....... ..####...@#### #.......## ##.#.###b.bo#o#### #......{.#u)Dh|oo>..#ou)Dhk  The vampire bat is no longer distracted by gold.u)Dh<u)Dh'u)Dhu)Dhu)Dhhu)Dhu)Dhл..bbbo$b 4 vampire batsu)Dh~1=2--20u)Dhu)DhC _The vampire bat bites you but does no damage.u)Dh P##....#...#...#  #....#...#...#....  #....#...#...#.....  ##....###.....###..#.[......# #.........# #......[........# .# ####....####...##u)Dh +.......@b...... .###..b.######## .......## ##.#b# ###o# #.b$##o####.#  #.#......{.#u)Dh! u)Dh# ,u)Dh&  The vampire bat misses you. The vampire bat closely misses you.u)Dh& u)Dh[' u)Dh' u)Dha( u)Dh) u)Dhq3 bb.o.obo   orc21--3u)DhT u)DhW C _The vampire bat bites you but does no damage.u)DhX  You shoot an arrow. The arrow hits the vampire bat.u)Dh^-v)Dh<  The vampire bat is moderately damaged.  The vampire bat bites you but does no damage. x2...bobb.o3===4 _The vampire bat barely misses you.v)Dh  You shoot an arrow. The arrow hits the vampire bat!  You destroy the vampire bat!. 3v)DhgV1  That felt strangely unrewarding. The vampire bat misses you.v)Dh_v)Dh^`bv)Dh`!b..v)Dha.ov)Dhcb.v)Dhbov)Dhc$v)Dhdv)DhNev)Dhe4v)Dhnf=v)Dhf%6.0 (1.1v)Dh0nv)Dhq v)DhRrv)Dhr8_The vampire bat bites you but does no damage. x4v)Dh}Dt (You shoot an arrow.v)DhJn  The arrow closely misses the orc warrior.v)Dhv)Dh?  The vampire bat barely misses you.  The vampire bat bites you but does no damage.v)DhG .boo.The orc warrior completely misses you.The vampire bat bites you but does no damage.  The vampire bat closely misses you.v)DhHv)Dh 7.1v)Dhv)Dh3D _The orc warrior hits you with a +0 long sword.v)Dh`r  You shoot an arrow.  The arrow hits the vampire bat but does no damage.v)Dh)u  The vampire bat is moderately damaged.v)Dhv)Dhv)Dhjv)DhH  The vampire bat completely misses you. The vampire bat closely misses you.v)Dh.b@.bob#.v)DhFZ50-----8.2v)Dh+v)DhD _The orc warrior hits you with a +0 long sword!v)Dht (You shoot an arrow.v)DhB~n  The arrow closely misses the orc warrior.v)Dhv)Dhvv)Dh0v)Dhv)Dh  The vampire bat barely misses you. The vampire bat closely misses you.v)Dhbb@b..o.#ov)Dhy1-----090v)Dh v)Dh_The vampire bat barely misses you. The orc warrior misses you.v)Dhʿ r  You shoot an arrow.  The arrow hits the orc warrior but does no damage.v)DhK <  The orc warrior is moderately wounded.  The vampire bat barely misses you. The vampire bat bites you. x2v)Dhn o.4950.3 (1.1v)Dhp _The vampire bat barely misses you. The orc warrior closely misses you.v)Dho  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped. The vampire bat closely misses you.The vampire bat barely misses you. x2v)Dh! W.ov)Dh 8-6----10Jinx Fly v)Dh{v)Dht  ( _The orc warrior hits you with a +0 long sword.  You shoot an arrow.v)Dhu;*w)Dh()  The arrow closely misses the orc warrior.  A giggling sprite leaps out and smacks the orc warrior with its own hand.  The orc warrior is heavily wounded.misses you. The vampire bat closely misses you.  The vampire bat bites you.  The vampire bat bites you but does no damage.w)Dh3 oo.(very drained)The orc warrior completely misses you.w)Dh5j-1=2.4 (1.1w)Dh3?w)DhCC _The vampire bat bites you but does no damage.w)Dh-K (w)Dh.)You shoot an arrow.w)Dh-  The arrow barely misses the orc warrior.The bats swarm back together and Blorkula the Orcula reappears in a puff ofiridescent mist.w)Dhoo@..oo   Blorkula the Orcula (catching breath)o   orc warrior (very drained)w)Dhv/73.5w)Dhw)DhD _The orc warrior hits you with a +0 long sword.w)DhߝK....#...#...# .... #....#...#...#.... #....#...#...#..... ##....###.....###..  #..[......# #  #........# .#  #......[........# ..# ......####....####...#+.....oo.####...o### ##.#.# ###.# #..$##o### #.# #.# w)DhBw)Dh¦vooo.w)Dhzc9=---40w)DhSw)Dhvw)DhfX  You shoot an arrow. The arrow hits the orc warrior.w)Dh :*w)Dhi  The orc warrior is heavily wounded.A giggling sprite leaps out and doodles on the orc warrior's face.  The orc warrior is severely wounded.w)DhO.ooo w)Dh46-----===5.6 (1.1w)DhOw)DhjD _The orc warrior hits you with a +0 long sword.w)Dh X  You shoot an arrow. The arrow hits the orc warrior.w)Dh= :*w)Dh}  The orc warrior is severely wounded.A giggling sprite leaps out and insults the orc warrior's ancestors.w)Dh~ w)Dh* `oo w)Dh 47=-7=6.7w)Dh w)Dh _ _The orc warrior is almost dead.w)Dh  You shoot an arrow. The arrow hits Blorkula the Orcula!w)Dh1 w)Dh63 e8=70w)DhC w)DhH g _Blorkula the Orcula is heavily damaged.w)Dho?L  You beckon more vexing sprites to accompany your attacks.  You feel your willpower being sapped.  Blorkula the Orcula hits you but does no damage.9=5---8w)DhJ] _Blorkula the Orcula bites you but does no damage.x)DhBlorkula the Orcula hits you but does no damage. _Blorkula the Orcula bites you but does no damage.shoot an arrow. The arrow hits Blorkula the Orcula!  x)DhBlorkula the Orcula attempts to avoid another deathblow, but is too exhausted  to transform.  You destroy Blorkula the Orcula!x)Dh_+&$o   orc warrior (very drained)o   orcx)Dhoo.x)Dh1178 50=--6=x)Dh9x)Dhx)Dh _A faint prismatic mist rises from Blorkula's broken form and then dissipates.x)Dhd  You shoot an arrow. The arrow hits the orc warrior.$o   orcx)DhTx)DhQ.ox)Dhc2=860.8 (1.1x)Dhx)DhO _You kill the orc warrior!x)Dh>(((((((x)Dh,*x)Dh+: ......o  orc (very drained)You shoot an arrow. The arrow closely misses the orc.A giggling sprite leaps out and insults the orc's ancestors.  The orc is heavily wounded.x)Dh.;q3=21.9x)Dh4Hg _The orc closely misses you.x)DhMP  You shoot an arrow. The arrow hits the orc.x)Dh C$x)DhHI x)DhV c46=93.0x)DhZ x)Dh] G _You kill the orc!x)Dhm #....#...#...# ....  #....#...#...#.... x)DhMp  #....#...#...#.....  ##....###.....###.. #..[......# # #........# .# #......[........# ..#  ......####....####...###.+...####....#.## ##.#.# ###.# #..$# #o###  #.#  #.#  ......{.#x)Dh]y x)Dhz c5=---40x)Dh x)Dh   You now have 1196 gold pieces (gained 18).  Items here: ))) [[.966=---5.0 (2Fly  _The sprites lose interest in your situation.y)DhSy)DhTy)DhWy)Dh]y)Dhga7=y)DhAjy)Dh ke8==y)Dh ny)Dhsy)Dhx%9y)Dh{y)Dhy)Dhz61=7=y)Dhy)Dhk2=y)DhFy)DhK3=y)Dhy)Dhpy)Dhk4=y)Dhy)Dhdy)Dhu11965==y)DhFy)Dhy)DhK91y)Dhy)Dhb8==y)Dh`y)Dh@y)Dhµy)DhM90y)Dhsy)Dhy)Dhy)Dh7L= 9y)Dh<y)Dhy)Dh,y)Dhy)Dhy)Dhy)DhCB==8y)Dhy)Dhk  You now have 1205 gold pieces (gained 9).  Things that are here:y)DhF'205y)Dh9y)Dh f _a +0 club; a +0 dagger; a +0 robey)DhXF 7 y)DhBy)Dhws _You feel your existence waver again.y)Dhz3y)Dh}y)Dh'y)Dhy)Dhy)Dhy)Dhy)Dh|y)Dh y)DhKy)Dh&y)DhU  ........+.......)........ .........####....######### #.......## ##.#.# ###.#y)DhuL #..)#  . #.###  ... #.#  ∩....##.# y)DhA # 84.0 (19.0) ..>..#..#  .... ##.#... #.#y)Dh^## #.# ..# ### y)DhNy)Dh+5.0 (20y)Dh$ y)Dh5 _Found Fiveisem's Book Boutique.y)Dh 3y)Dh y)Dh y)DhA Fly  _You feel your willpower return.y)Dh# S ..+.......).. ..####....## #.......## ##.#.#c. ###.#... #..)#<... #.###..## #.#..∩....##.#..#..>..#..#....##.#.....ß #.##.##### #.## ..#c   centaur (wandering) ###y)Dh, c6.0 (1.0)clauncher)A centaur comes into view.y)Dh- SFound a stone staircase leading up.  The centaur shouts!y)Dh1 ((((((The centaur wields a +0 shortbow. The centaur shoots an arrow.y)Dh 7......y)Dh> a3-==7.0 (2y)Dhk y)Dh ) _The arrow hits you.z)Dhh)  You beckon some vexing sprites to accompany your attacks. (((((((You feel your willpower being sapped. The centaur shoots an arrow.z)DhP.c......@z)DhP4-6---8.0 (1Will/2 Jinx Fly z)Dhh _The arrow barely misses you.z)Dh|T(((((((z)Dh& 9*z)Dh& .c....., very drained)You feel your willpower being sapped. The centaur shoots an arrow. _The arrow barely misses you.  You shoot an arrow. The arrow closely misses the centaur.You feel bolstered by spreading misfortune.  A giggling sprite leaps out and makes ttrip over its own hooves.  The centaur is lightly wounded.(((((z)Dhh q ..y......y   hornet (wandering)c   centaur (launcher, very drained)The centaur shoots an arrow. The arrow hits you but does no damage.  A hornet comes into view.(((((z)Dh .....11 =9.1 (1.1z)Dhj (((((yThe centaur shoots an arrow. The arrow hits you but does no damage.  z)DhO A hornet comes into view. _The centaur shoots an arrow. The arrow hits you.  You shoot an arrow.hornet buzzes angrily.  The arrow hits the centaur.z)DhǙ  .......y∩....  The centaur is lightly wounded.(((((z)Dh80 c....∩....y2-90.2 _The centaur shoots an arrow. The arrow hits you.z)DhX (((( You shoot an arrow. The arrow hits the hornet!z)Dh{o ....)The hornet is heavily wounded.z)Dh|z)Dhb (((((The centaur seems less drained. The centaur shoots an arrow.z)Dh<......y (((((The arrow hits you! The centaur shoots an arrow.{)Dhx.....53----1.3 _The arrow hits you but does no damage.{)Dh >((((((({)Dh8.c.....y.4------2.4 _You shoot an arrow. The arrow closely misses the hornet.{)Dh.+.). .####....# #.......## ##.#.# .. ###.# ..c #..)# <... #.### .....## #.# {)Dh-..∩....##.# .....y..@.# ....>..#..# .......##.# ......ß #.# #.##### #.## ..# ###{)Dh{)Dh.c.yc   centaur (launcher){)DhM5=7=---{)Dh:30{)Dhj{)Dh?{)Dh! ( You shoot an arrow. The arrow hits the hornet!{)Dh :*{)Dh6_  The hornet is severely wounded.A giggling sprite leaps out and makes the hornet trip over its own legs.{)Dhr` {)Dhd i  The hornet is almost dead.{)Dh/n .c.y (drained){)Dho 7==2===4.5 (1.1{)Dhx {)Dh~ ? _The hornet stings you but does no damage.{)Dhdg S  You shoot an arrow. The arrow hits the hornet!{)Dh]l $c   centaur (launcher){)DhZ Y  You kill the hornet!{)DhH((({)DhV..${)Dh 1205 8/66==4550 {)Dh|_The centaur shoots an arrow. The arrow hits you.  Your Fighting skill increases to level 5!{)DhŦ{)Dho _Your Ranged Weapons skill increases to level 9!|)Dh (((You shoot an arrow.  The arrow hits the centaur but does no damage.|)Dho:*|)Dh } c..$ , very drained)The centaur is lightly wounded.  A giggling sprite leaps out and smacks the centaur with its own hand.  The centaur is heavily wounded.|)DhO(((((|)Dh |)Dh=.c.$@.936|)Dh*|)Dh~h _The centaur shoots an arrow. The arrow misses you.|)Dht ((You shoot an arrow. The arrow hits the centaur.|)Dh:*|)Dhc.$ _The centaur shoots an arrow. The arrow misses you.You shoot an arrow. The arrow hits the centaur.  The centaur is heavily wounded.  A giggling sprite leaps out and bonks the centaur with its +0 shortbow.  The centaur is almost dead.  The jinxing sprites lose interest in you.((((|)Dhfn.$@.|)Dhgo607Fly |)Dh..#..# .......##.# ......ß #.# #.##### #.# # ..# ###9=---10 _})Dhx 1161=---2.7 (2 _You now have 1211 gold pieces (gained 6).})Dh:+ .+.). .........####....# #.......## ##.#.#.. ###.#.# #..)#.<.... #.###.####.#})DhM.∩..$.##.#.#.>..#..#.##.#.ß##.#.#.#######.#  # ..#  ###})Dh 2=3.7 (1})Dh0 d .+.). .........####....# #.......## ##.#.#ß.... ###.#.## #..)#.<.... #.###.####.#.∩..$.##.#.#.>..#..#.##.#.ß##.##.#.#######.## #. ..## ###34})Dh\`  ####....####...### ........+.......)........ ...####....##########.......## ##.#.#ß.... ###.##.....### #..)##..<....# #.####.......####.##....∩.@$.##.##............#>..#..#..##.#.........})Dh` ß##.#.#.#.#######.####. ..######})Dhse })Dh f S4=5})Dhj })Dhk ~)Dhg ......####....####... ........+.)~)Dh ...####.... #.## ##.#.##.ß.... ###.# #.....### #..)# #..<....# #.### #.####.# #....∩@.$.##.# #.#~)DhSm.>..#..#.##.#.ß##.#..#.#.#######.#. ###. ..#  ## ###~)Dh~)Dh]5=6~)Dh~)Dh~)Dh ( ......####....####.....+.) ..####.... #.## ##.#.# #.ß....# ###.# #.....### #..)# #..<....# #.### #~)Dhe.####.# #....@..$.##.# #.#.>..#..#.##.#.ß##.#...#.#.#######.#..###. ..### ## ###~)Dhu~)DhAS6=7~)Dh~)Dh#l _There is an entrance to Fiveisem's Book Boutique here.~)Dh^~)Dh7Welcome to Fiveisem's Book Boutique! What would you like to do?  a -  384 gold a Handbook of Applied Constructionb -  352 gold a book of Burglary  c -  672 gold a book of Contraptions  d -  672 gold a book of Cryoformation  ~)Dhe -  288 gold a book of Necromancy  f -  992 gold a book of the Spheres  g -  768 gold a book of the Warp  h - 1280 gold a manual of Stealth You have 1211 gold pieces. [Esc] exit~)Dh[!] buy|examine items[a-h] mark item for purchase [/] sort (type)[A-H] put item on shopping list~)Dhbuy|examineexamine item[Enter] describe)Dh T A Handbook of Applied Construction. A practical introduction to Forgecraft, covering basic principles and their common applications. Stash search prefixes: {in_shop} {book} Menu/colouring prefixes: identified spellbook book  SpellsType)Dh߬ +LevelKnown  a - Construct Spike Launcher Forgecraft2 no  b - Launch Clockwork Bee Forgecraft3 no  c - Forge Blazeheart Golem Fire/Forgecraft 4 no)DhWelcome to Fiveisem's Book Boutique! What would you like to do?  a -  384 gold a Handbook of Applied Construction  b -  352 gold a book of Burglary  c -  672 gold a book of Contraptions  d -  672 gold a book of Cryoformation  e -  288 gold a book of Necromancy  f -  992 gold a book of the Spheres  g -  768 gold a book of the Warp  h - 1280 gold a manual of Stealth You have 1211 gold pieces. [Esc] exit[!] buy|examine items[a-h] examine item [/] sort (type) [Enter] describe[A-H] put item on shopping list)DhQE \ A book of Burglary. A book containing spells useful for theft, breaking and entering, and other miscellaneous larceny. Stash search prefixes: {in_shop} {book} Menu/colouring prefixes: identified spellbook book  SpellsTypeLevelKnown  a - Ensorcelled Hibernation Hexes/Ice2 no  b - SwiftnessAir3 no  c - PasswallEarth3 yes)DhZWelcome to Fiveisem's Book Boutique! What would you like to do?a -  384 gold a Handbook of Applied Construction  b -  352 gold a book of Burglary  c -  672 gold a book of Contraptions  d -  672 gold a book of Cryoformation  e -  288 gold a book of Necromancy  f -  992 gold a book of the Spheres  g -  768 gold a book of the Warp  h - 1280 gold a manual of Stealth You have 1211 gold pieces. [Esc] exit[!] buy|examine items[a-h] examine item [/] sort (type) [Enter] describe[A-H] put item on shopping list)Dh ; A book of Contraptions. A book of schematics and spells to construct a variety of elaborate mechanisms. The obvious safety hazards involved with many of them are relegated to a single footnote on page 157, but to an enterprising adventurer, that might be )Dh considered an upside. Stash search prefixes: {in_shop} {book} Menu/colouring prefixes: identified spellbook book  SpellsTypeLevelKnown  a - Alistair's Walking Alembic Alchemy/Forgecraft 5 no  b - Forge Monarch BombFire/Forgecraft 6 no  c - Diamond SawbladesForgecraft7 no)DhWelcome to Fiveisem's Book Boutique! What would you like to do?a -  384 gold a Handbook of Applied Construction  b -  352 gold a book of Burglary  c -  672 gold a book of Contraptions  d -  672 gold a book of Cryoformation  e -  288 gold a book of Necromancy  f -  992 gold a book of the Spheres  g -  768 gold a book of the Warp )Dh h - 1280 gold a manual of Stealth You have 1211 gold pieces. [Esc] exit[!] buy|examine items[a-h] examine item [/] sort (type) [Enter] describe[A-H] put item on shopping list)Dh%S A book of Cryoformation. An illustrated guide to shaping ice into both practical and artistic forms. An entire chapter is devoted to tables of mineral impurities and their effect on colour and melting point. Stash search prefixes: {in_shop} {book} Menu/colouring prefixes: identified spellbook book  SpellsTypeLevelKnown  a - Hoarfrost Cannonade Ice/Forgecraft5 no  b - Sculpt SimulacrumIce/Alchemy)Dh&v6 no  c - Splinterfrost Shell Ice/Forgecraft7 no)DhBNWelcome to Fiveisem's Book Boutique! What would you like to do?a -  384 gold a Handbook of Applied Construction  b -  352 gold a book of Burglary  c -  672 gold a book of Contraptions  d -  672 gold a book of Cryoformatione -  288 gold a book of Necromancy  f -  992 gold a book of the Spheres  g -  768 gold a book of the Warp  h - 1280 gold a manual of Stealth You have 1211 gold pieces. [Esc] exit[!] buy|examine items[a-h] examine item [/] sort (type) [Enter] describe[A-H] put item on shopping list)Dh0A A book of Necromancy. A macabre book containing basic Necromancy spells. Readers are recommended to )DhB dwear a pair of gloves they don't mind disposing of afterward. Stash search prefixes: {in_shop} {book} Menu/colouring prefixes: identified spellbook book  SpellsTypeLevelKnown  a - Soul SplinterNecromancy1 no  b - Grave Claw)DhB Necromancy2 no  c - Vampiric DrainingNecromancy3 no)Dh)DhWelcome to Fiveisem's Book Boutique! What would you like to do?a -  384 gold a Handbook of Applied Construction  b -  352 gold a book of Burglary  c -  672 gold a book of Contraptions  d -  672 gold a book of Cryoformation  e -  288 gold a book of Necromancy  f -  992 gold a book of the Spheres  g -  768 gold a book of the Warp  h - 1280 gold a manual of Stealth You have 1211 gold pieces. [Esc] exit[!] buy|examine items[a-h] examine item [/] sort (type) [Enter] describe[A-H] put item on shopping list)Dh] } A book of the Spheres. A book containing a well-rounded collection of sphere-related spells. Its final pages begin to describe a spell titled 'Summon Orb of Zot', but sadly, the remainder of the book has been completely vaporised. Stash search prefixes: {in_shop} {book} Menu/colouring prefixes: identified spellbook book  SpellsTypeLevelKnown  a - Brom's Barrelling Boulder Conjuration/Earth 4 no  b - Iskenderun's Battlesphere Conjuration/Forgecraft 4 no  c - FireballConjuration/Fire 5 no  d - Conjure Ball Lightning Conjuration/Air 6 no  e - Orb of DestructionConjuration7 no)Dh, iWelcome to Fiveisem's Book Boutique! What would you like to do?a -  384 gold a Handbook of Applied Construction  b -  352 gold a book of Burglary  c -  672 gold a book of Contraptions )Dh  d -  672 gold a book of Cryoformation  e -  288 gold a book of Necromancy  f -  992 gold a book of the Spheres  g -  768 gold a book of the Warp  h - 1280 gold a manual of Stealth You have 1211 gold pieces. [Esc] exit[!] buy|examine items[a-h] examine item [/] sort (type) [Enter] describe[A-H] put item on shopping list)DhbE A book of the Warp. A book of advanced Translocations spells, written by a particularly misanthropicmage. After its completion, they were never seen again, which may or may not have been the point. Stash search prefixes: {in_shop} {book} Menu/colouring prefixes: identified spellbook book  SpellsTypeLevelKnown  a - DispersalTranslocation6 no  b - Manifold AssaultTranslocation7 no  c - DisjunctionTranslocation8 no)Dh Welcome to Fiveisem's Book Boutique! What would you like to do?a -  384 gold a Handbook of Applied Construction  b -  352 gold a book of Burglary  c -  672 gold a book of Contraptions  d -  672 gold a book of Cryoformation  e -  288 gold a book of Necromancy  f -  992 gold a book of the Spheres  g -  768 gold a book of the Warp  h - 1280 gold a manual of Stealth You have 1211 gold pieces. [Esc] exit[!] buy|examine items[a-h] examine item [/] sort (type) [Enter] describe[A-H] put item on shopping list)Dhj9 }h $  You are short 69 gold pieces for the purchase.)DhG)DhO)DhY$......####....####...# dertzug the Jinx.........+.......)...... Poltergeist of Gozag  Gold: 1211 .........####....####### Health: 66/66 ========================#.......## ##.#.#Magic: 18/18 ========================#.ß....# ###.#AC: 13  Str: 4#.....### #..)#EV: 13Int: 17#..<....# #.###SH: 0Dex: 20#.......####.#)Dhe[XL: 10 Next: 47% Place: Dungeon:8#....@..$.##.#Noise: ---------  Time: 7107.7 (0.0)#............#g) +0 orcbow.........>..#..#Cast: Jinxbite............##.#Will/2 Fly ...........ß##.#...#.#.#######.#...###...### ##### _The centaur shoots an arrow. The arrow hits you.  You shoot an arrow. The arrow hits the centaur! _You kill the centaur! _No target in view! _You now have 1211 gold pieces (gained 6). _There is an entrance to Fiveisem's Book Boutique here.)Dhkc3)Dhx~ _You can access your shopping list by pressing '$'.)DhS?)Dh@)Dh@)DhB)DhOE)DhE$ _)DhMJ,)DhK,)Dh?L)DhN)DhP)DhTQ]12112)Dh|R)DhVO  You now have 1228 gold pieces (gained 17).)Dh WX281)DhX)Dha@ _You see here a +0 shortbow.)DhFly  _You feel your willpower return.)Dh0)Dh 9)Dhƪ)Dh{8)DhGF 7 )Dh)Dhڳs _You feel your existence waver again.)Dh3)DhT)Dh)Dh,)Dh,)Dhl,)Dh)Dh)Dh,)DhE)Dh)Dh,)Dh)Dh)Dh,)DhL)Dh()Dh,)Dhy)Dh)Dh)Dh`)Dh)Dh)DhM)Dh)Dh )Dh)Dh)Dh#)Dh)Dh)Dh,)Dh4)Dh5)Dh   #........   ....F... #..   # #......[.   >#...# ......####   ..... .........+..   ...# .........###  )Dha.#####..# #.......##  ........# #.ß....#   #@# #.....###   #.# #..<....#  )DhU ##.## #.......##   #...######....∩..).   #.......##.........  )Dh0 #...#...........>.. F   Jeremiah (polearm, asleep)   #####..............   #.............ß  )DhU#.....#.#.#####)Dh8eFbb34.7 (27.0)F) _You feel your existence waver again.  Jeremiah, Barachi Dreamer comes into view. They are wielding a +3 trident ofdraining and wearing an orb of guile.  Found a stone staircase leading down.  Jeremiah shouts!  Jeremiah throws their arms up pleadingly.)DhFf57----==5.7 (28)DhhLbb)Dh&U _Something smites you!)Dh0w  You beckon some vexing sprites to accompany your attacks..Fbbb8=---6---6.7 (1.0)Will/2 Jinx Fly )DhxMbbb)Dh; _You feel your willpower being sapped.)Dhv bb((((((You shoot an arrow. The arrow misses the butterfly. The arrow hits Jeremiah.)Dh}i*bb)DhU  Jeremiah is lightly wounded.  You feel bolstered by spreading misfortune.A giggling sprite leaps out and smacks Jeremiah with their own hand.)DhV ,)DhW )DhX )DhY ,)DhZ )Dh[ )Dhp_ )DhGi b.bbbbF....., drained))Dh k 60=11 =7.8 (1.1)Dhv sbbbb)Dhw 2 _Jeremiah is lightly wounded.)Dhx  )Dh1 bbbb((((( You shoot an arrow. The arrow hits Jeremiah!)DhY bbbbb*)Dh+   Jeremiah is heavily wounded.A giggling sprite leaps out and makes Jeremiah trip over their own feet.  Jeremiah is severely wounded.)Dh, )Dh. B)Dh. )Dh/ ,)Dh`0 )Dh1 B)Dh(3 )Dh< #bb..b..Fb.....  very drained))Dh= Y1=80)Dh>E Qbbb)DhBJ - _You hear an angry hiss.)Dhk ..bb.... ..b..F#[ >#.b.......#### ..... ...+.. ...####.######## ...... #.ß....#  # #.....###<....##.##)Dh .....##...######....∩..).#...........#...#.....>####..... #.......ß...#.#.#####..###......)DhT X)Dh )Dhl ..bb.°bbb...F )Dh g2=---9)Dhbb.°bb)Dh$ _Jeremiah hops!)DhQ? bbbb(((( You shoot an arrow. The arrow hits Jeremiah.)Dhbbbbb...*)Dh_MYou shoot an arrow. The arrow hits Jeremiah.  Jeremiah is severely wounded.  A giggling sprite leaps out and bonks Jeremiah with their +3 trident of  draining.  Jeremiah is almost dead...Sb.....Fb... S   water moccasin3---===40bbb _A water moccasin comes into view.)Dh  You shoot an arrow. The arrow hits the butterfly!  You kill the butterfly!)Dhbb.((()Dh?,)Dh)Dhu)Dh,)Dh,)Dh)Dhb..Sbb...)DhJ4=7=1.9 (1.1)Dh`bbb)Dh e _The butterfly disappears in a burst of colours!)Dh=N  You shoot an arrow. The arrow misses the butterfly. The arrow hits Jeremiah!  You kill Jeremiah!)Dhd)Dhn,)Dho..$((((S   water moccasin)Dhe,)Dh/....)Dh;S...)Dh1228 5==553.0 _The butterfly disappears in a burst of colours! x3)Dh ((( You shoot an arrow. The arrow hits the water moccasin!)DhJW )Dh_ X.S..)Dhda U6=4.1)Dhi )Dh/m i _The water moccasin is moderately wounded.)Dh f (((((()Dh 1(You shoot an arrow.)Dh  :*)DhR  _The water moccasin is moderately wounded.  You shoot an arrow.  The arrow closely misses the water moccasin.  A giggling sprite leaps out and makes the water moccasin trip over its own  tail.  The water moccasin is heavily wounded.)Dhg ......S(very drained)250Fly  _The jinxing sprites lose interest in you.)Dh  You shoot an arrow. The arrow hits the water moccasin.)Dh  The water moccasin is severely wounded.6.2 (1.1 _The water moccasin bites you but does no damage.)Dhg (((((((You shoot an arrow.)Dh,? ....)Dh..SThe arrow completely misses the water moccasin.The water moccasin seems less drained.  The water moccasin bites you but does no damage.)Dh'7.3)Dh)Dh _ _The water moccasin completely misses you.)Dh  You shoot an arrow. The arrow hits the water moccasin.)Dh  The water moccasin is almost dead.3)DhYb--8==8.4)Dh)Dhc$3 _The water moccasin bites you.)Dhj &()Dh :(((((()Dh8: , .)Dho; 0.....S)Dh^< nYou shoot an arrow. The arrow misses the water moccasin.)Dh= @5=-)Dh> 9.5)DhG )Dhi % )Dh1j _The water moccasin closely misses you. x2  You shoot an arrow. The arrow hits the water moccasin!)DhMm >$)Dhm 1)Dh )Dh 6====9500)Dh2" )Dh&% R _You kill the water moccasin!)Dh_)DhV34 _You now have 1234 gold pieces (gained 6).=1)Dhr ##########....#...##........ #....#...##....... #....#...# #....... ##....####.#...... #........#........ #........ ..... #......[.#>#...#### .##....@$..+.........+..---#.....####...#.#####..# #.......## ........# #.ß....# #######.# #.....### #.# #..<....# ##.## ####...######....∩..).#.......##...)Dhη #....#...#.   #........ #....#...#.   )Dhf#....... #....#...#.   # #....... ##....###.   #.#...... #.[ #.)Dh. #.   .......# #......[.   #>#...#### ......####.   #.....@..+.+.   )Dh#.....####.#   .#####..# #.## #   ........# #.ß....#  #######.# )Dh}#.# #..<....#  ##.## #.#   #...######....∩..).#   #.##.)Dh)Dh+6.5 (6)DhF---7.5 (7)Dh)Dhk  You now have 1239 gold pieces (gained 5).  Things that are here:)DhuF98.5 (8)Dh4)DhU _a +3 trident of draining; a +0 robe; an orb of guile)DhZ1239Fly  _You feel your willpower return.)Dh)DhB)DhT)Dh,)Dhȧ)Dhv)Dh,)Dh)Dh޳)Dhe,)DhE)DhU)Dhc)Dhƽ)Dh)Dhz)Dh",)Dht)Dh")Dh)Dhk90)Dhj)DhG)Dh,)Dh)Dh)Dh:)Dh)Dh)Dh: 9)Dhb)Dh?)Dh^R  There is a stone staircase leading down here.)Dhz)Dh@8 _)Dh\)Dh)Dh ,)Dh!)Dh#)Dh{%)Dh%)Dh&)Dh))Dh*)Dh*)Dh+)Dh/-)Dh.)DhS/)Dh0)Dh{4  Things that are here:  a +3 trident of draining; a +0 robe; an orb of guile)Dh6)Dh6 _)Dh7)Dh9)Dhk;,)Dh)<)Dh'>)Dh@F  You reach down and open the door.)Dh@0 7 )DhTC)DhC$ )Dh8DO_You feel your existence waver again.)DhE3)Dh1G)DhL@  There is an open door here.)DhN)DhLO _)DhuP)DhU)DhW,)DhX)Dh])Dh_,)Dh`)Dhk)Dh?m,)Dhn)Dhq)Dhs,)Dhsu)Dhx)Dh^z,)Dh{)DhU~)Dh,)Dh#)Dh{)Dh,)Dh>)Dhy)Dh,)Dh)Dhm)Dh,)Dh3)Dh)Dh",)Dh)Dh)Dh,)Dhs)DhA)Dhf,)Dh)Dh)Dh,)Dhկ)Dh)Dh0,)Dh)Dh˸)Dh  #####.....###. ####....#...#...#. .Y ..#.....#...#...#. ... ..##....#...#...#. ... ..#......###.)...###.. )Dh)♣.'.#........# ..###........# ..#.#...............#... ..##.###.....###@....# ####....#...#...#....... )Dh.# #....#...#...#....... .# #....#...#...#....... .# ##....###.....###.... .####........[......#...# Y   ice beast (wandering) ###.#...............#...# ##..#......[........# ..# #........####....####...###)Dh1203.5 (45.0))DhoW.Y)Dh+4.5 (46)Dh)Dh.] _An ice beast comes into view.)DhW o ...#...#. .. ...#...#. .Y. ..#...#. ... ###.)...###.. ...........# ...........# ...........#... #@....# #...#.......  #...#.......  #...#.......  #.....###.... ....[......#...# ............#...# ....[........# ..# . )Dh M ...#...#. .. ...#...#. .Y. ..#...#. ... ###.)...###.. ...........# ...........# ...........#... #@....# #...#.......  #...#.......  #...#.......  #.....###........[......#...# ............#...)Dhc ....[........# ...)Dh 3)Dh )Dh a _An ice beast is nearby!)Dhf^  You beckon some vexing sprites to accompany your attacks.)Dh\u.YY)Dh6---==5.5 (1.0)Will/2 Jinx Fly )DhQ _You feel your willpower being sapped.)Dh (((( You shoot an arrow. The arrow hits the ice beast!)DhW)Dh$l.Y...)Dh%4=6.6 (1.1)Dh0)Dh5d _The ice beast is moderately wounded.)Dh (((You shoot an arrow. The arrow hits the ice beast!)Dh:*)Dhq}  The ice beast is heavily wounded.You feel bolstered by spreading misfortune.A giggling sprite leaps out and makes the ice beast trip over its own feet..Y.. (very drained)11 7.7 _The ice beast is severely wounded.)Dh ((You shoot an arrow.  The arrow hits the ice beast but does no damage.)DhEh:*)Dh6  The ice beast is severely wounded.A giggling sprite leaps out and makes the ice beast trip over its own feet.)DhA .Y. )DhB +80)DhM )Dh;R ] _The ice beast is almost dead.)Dh (You shoot an arrow. The arrow hits the ice beast.)Dhm :*)Dh|<  The ice beast is almost dead.A giggling sprite leaps out and smacks the ice beast with its own front foot.)DhE W.Y)DhF \7=--9.8 (1.1)DhN )DhQ ] _The ice beast is almost dead.)DhtV  You shoot an arrow. The arrow hits the ice beast!)Dh{E$)Dh\  You kill the ice beast!)DhB,1239 =62100Fly )Dh/)Dhd2i _The jinxing sprites lose interest in you.)Dh)Dh)Dh)DhH _No target in view!)Dh^............ #  #####.....###. ##. ###....#...#...#. . .#.....#...#...#. ....##....#...#...#. . )DhI`.#......###.)...###..'.#.# ###...# #.#............@..#... .##.###.....###.....# )Dh###....#...#...#. # #....#...#...#. # #....#...#...#.... # ##....###.....###.....)Dh~#........[......#...##...............#...##......[........# #)Dh)Dh6---1 _)Dh)Dh& )Dh c58---2.8 (2)Dh)Dh~@ _You now have 1258 gold pieces (gained 19).)Dh)Dhw8==0)Dh 9==8)DhA)Dh+1258)Dh9)Dh)Dhn7)Dh)DhO _You now have 1278 gold pieces (gained 20).)Dh3)Dh.)Dh/)DhkF 7 )Dh)Dhs _You feel your existence waver again.)Dh3)DhU)DhK)Dh,)Dhd)Dhj)Dh^Fly )Dh  _You feel your willpower return. ...#...# ... .... .........###.## ###.....###.....###..... #....# ...........#...#...#...#....##.# ...........#...#...#...#... #.# ...........#. .#...#.. #.. #.# ....###.....###.....###.. #.# ...#...#..... #.# ...#...#........ #.# ...#...#........@....... #.# ###.)...###.....###..... ...........#...#...# ..# ...........#...#...# # .........#...# ....###.....###.....# ...#...#.............. ...#...#.............! .#...28.8)DhQ (16.0)9.8 (17 _G - a scroll labelled GUCLUT SAUMUO)Dh )Dh6 J)Dhl n)DhȬ ,)Dh )Dh )DhD ,)Dhc )Dh  _z - 2 lumpy coppery potions (gained 1))Dhd )Dh )DhM )Dh )Dh[ )Dh8 )Dh )Dh. )Dh )DhA )Dh )Dh )Dh )Dh\ )Dh )DhY )Dh )DhR ,)Dh )Dh )Dh( )Dh )Dh. )Dhh )Dh )DhD )Dh B)Dhb )Dh )Dh7 )Dh ,)Dhf )Dh+ )Dh ,)Dh$ )Dh )Dh ,)Dh )Dhm )Dh3 ,)Dh )Dh )Dh )Dh )Dh )Dh )Dh ,)Dh )Dh )Dh )Dh[ )Dh )DhG )Dh ,)Dh )Dh )Dh! )Dh " )Dh# )Dh& )Dh ) ,)Dh* )Dh- )Dh0 ,)Dh2 )Dh5 )Dh\9 ,)DhY; )Dh@ d  Things that are here:  a +0 dagger; 2 stones; a +0 dagger)DhD )Dh=E  _)DhCG )DhK  Things that are here:  a +0 club; 5 poisoned darts; a +2 short sword of venom)DhvN )DhN  _)DhP )DhR )DhV ,)DhX )DhPZ )Dh\ ,)Dh^ )Dh` )DhXb )Dhb )Dhe )Dhl )Dho ,)Dhq )Dh'u )Dhw ,)Dh[y )Dh}{ )Dh~ )Dhj  #.....####...........###....###. .............#......## #........#h...#.....## #.########...##.>.## #.# #.....###..).###+## #.# #...#...#)...##.#######.# )Dh؅ #...#...#.)...#.........# #...#...#...).#.#########  .###.....####..@.##  ..........#..)..#  ....##.)<## )Dh b .........###.## ###.....###....##...#...#....##.# h   wolf (wandering)#...#...#....##.##...#...#....##.# #.....###....###.#)DhЌ ,66.8 (3)Dh: +7.8 (38)Dhy )Dh W _A wolf comes into view.)Dhe!  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped..6---==8.8 (1.0)Will/2 Jinx Fly )Dhw); _The wolf howls!)DhZ23)DhN^ _No target in view!)Dhyh )Dh}i )Dhs )Dhx H _No target in view!)DhW#.....####.###....###......#......## #.....#.....## #..h.##.>.## #.# ##.....###..).###+## #.# .)Dh.#...#...#)...##.#######.# ..#...#...#.)...#.........# ..#...#...#...).#.### .###.....####.@..## .#..)..# .##.)<##. .###.##.###.....###..)Dh-..#.#...#...#....##.#h   wolf.#...#...#....#)Dh#.#  .#...#...#....##.##.....###....###.#)Dh)Dh)Dh).h#.)Dh5--9 _)DhB)Dh)Dh \((((((()Dh&g9*)Dh>  You shoot an arrow. The arrow misses the wolf.You feel bolstered by spreading misfortune.A giggling sprite leaps out and makes the wolf trip over its own paws.)Dh]K...).h. (very drained))DhL^11 ===70.9 (1.1)DhU)DhY_ _The wolf is moderately wounded.)Dh (You shoot an arrow. The arrow hits the wolf.)Dh.:*)Dh]  The wolf is heavily wounded.A giggling sprite leaps out and makes the wolf trip over its own paws.)Dhl .h The wolf is severely wounded.)Dhm+10)Dh0y)Dh< _The wolf bites you but does no damage.)DhY\((((((()Dh3*)Dhh ...)..h You shoot an arrow. The arrow barely misses the wolf.A giggling sprite leaps out and makes the wolf trip over its own paws.  The wolf is almost dead.)DhA---2)Dh)DhJ _The wolf barely misses you. The wolf closely misses you.)Dh \((((((()Dh7x 3*)DhRi  You shoot an arrow. The arrow closely misses the wolf.A giggling sprite leaps out and smacks the wolf with its own front paw.)Dhwt ...)..$)Dht R  You kill the wolf!)Dh 1278 7=43Fly )Dh )Dh| i _The jinxing sprites lose interest in you.)Dh 1............'.......## ###.....####.....###....###..#......## #........#.....## #.###### )Dh} ...............##.>.## #.# ###.....###..).###+## #.#.#...#...#)...##.#######.#.#...#...#.)...#.........#..#...#...#...)@#.######### . .###.....####....## . .#..)..# .##.)<##  .... .........###.##..###.....###....# ...#...#...#....##.# ...#...#...#....##.# . .#...#...#....##.#)Dh )Dh /---4)Dh )Dh  You now have enough gold to buy a manual of Stealth on this level.  You can access your shopping list by pressing '$'.)Dh c82---5.9 (2)Dh# )DhJ& ? _You now have 1282 gold pieces (gained 4).)Dh? )Dhi@ )DhD )DhF H _No target in view!)Dh˝I)Dh)Dhr@0 _)DhE)Dhe=)Dh)DhO: 9)DhU)Dh~8==8)Dh)Dh)Dh)Dh)Dh.)Dh  Things that are here:  a +0 short sword; a stone _)Dh.F 7 )Dhw _You feel your existence waver again.==)DhX)DhL,)DhC )Dh1$)Dhb',)Dhq))Dh+)Dh-,)Dh/)Dh1)Dh"4)Dh4+1282)Dh 6)Dh48)Dh;:,)Dh;)DhB)Dh8D,)DhE)DhG)Dh%I,)Dh?J)DhvQ)DhR,)DhT)Dh`)Dhb^Fly )Dhc)Dhfn _You feel your willpower return.)Dhh3)DhDj)Dhl)Dhn,)Dh}p)Dhr)Dht,)Dhv)Dhy)Dhz,)Dh|)Dh)Dh,)Dh1)Dh=)Dhs,)Dh9)Dh)Dh,)DhF)DhV)Dh,)DhA)Dh)Dh~)Dh)Dhs)Dh՗)Dh9)Dh)Dh<)Dh)Dh0)Dh)Dh)Dh^)Dh)Dh)Dh)Dh)Dh֤)DhQ)Dh)Dh)DhN)Dh)Dh$)Dh)Dh֭,)DhK)Dhۯ)Dh ,)Dh)Dh)Dhʹ,)DhW)Dhb)Dh)Dh)Dh\)Dh)Dh)Dh)Dh)Dh)Dh,)Dh )Dh)Dh,)DhR)Dhw)Dh,)Dhk)Dh>)Dh')Dh)Dh)Dh)Dh)Dh )Dh)DhB)Dh})Dh@)Dh)Dh)Dh)Dh`)Dh)Dhd)Dh)Dh)Dh!)Dh)Dh)Dh)Dh)Dh)Dh)Dh+)Dh<)Dh)Dh )Dh)Dh )Dh)Dh)Dh)Dh)Dh)Dh)Dh)Dh)Dhb)Dh)Dh)Dh)Dh/)Dh)DhO)Dh)Dh)Dh})DhGB)Dh)Dh)Dh()Dh)Dh3)Dh')Dhr)Dh)Dha)Dh)Dh&)Dh,)Dh)Dh)Dh)Dh,)Dh)Dh)Dh)Dh)Dh)Dh )Dhu )Dh )Dhh )Dh ,)Dh)DhU)Dh)Dhx,)Dh()Dh)Dh)Dh-)Dh)Dh)Dhk)Dh)Dh)DhZ)Dh)Dhh)Dh)Dh)Dh.)Dh)Dh)Dh& #+# ####.##.#...#  #. #...........#  . . #.##..###...#  )DhX' #.#..##.##..#  . #....#......#  . .....##.##..#   #.....###..##   #.#........#   ##.##@####   ........#   Z....####   ....   ...   ..  Z   howler monkey simulacrum (dormant) #    )Dh%*0 )DhU01343.9 (68.0))DhE1Z.Z)DhX2+4.9 (69)Dh6)Dhu9k _A howler monkey simulacrum comes into view.)DhV)Dhg .#...#  .....# . . #.#..#  #.#...# . #....#......# . .....##.##..#  #.....###..##  #.#........#  ##.##@####  .Z......#  .....####  ....  ...  .. #)Dh' .#...#  .....#  . #.#..#  #.#...#  #....#......#  .....##.##..#  #.....###..##  #.#........#  ##.##@####  .Z......#  .....####  ....  ...  .. # _A howler monkey simulacrum is nearby!)DhCZ ^  You beckon some vexing sprites to accompany your attacks.)Dh` R.Z)Dhb 6---==5.9 (1.0)Will/2 Jinx Fly )Dh1e )Dhg ; _You feel your willpower being sapped.)Dh߿ l  You shoot an arrow.  The arrow hits the howler monkey simulacrum!)Dh ○(((()Dh]P *....)Dh s 1282 =6 _The howler monkey simulacrum vaporises!)Dhw _No target in view!)Dhj)Dhd)Dh)DhbH _No target in view!)DhZ #. ........ . .##..###...#. #.#..##.##.. #....#......#.....##.##..# #.....###..###.#........# #.##.##.####..○....@# .....###. )Dh... ..#  )Dh-4°)Dh6---7 _)Dh)Dhu)DhFly  _The sprites lose interest in your situation.---)Dh 7=)Dh^)Dh,)Dh)Dh,)Dhb)DhS)Dh9=)Dh)Dh,)Dhw)Dh,)DhS)Dhªb8==)Dhz)Dh)DhD,)Dh~)Dhk)Dh2  .#. #..# .. . #.##..###...# .. #.#..##.##..# #.. ##....#......#  ..)Dh .....##.##..#  #.....###..##  #.#........# ##.##.##.#### ....$..@..# ---)Dh!....#### .... ......ß )Dhd....... .##...Z Z   centaur simulacrum (dormant)..... ######  )Dh058.9 (11.0))DhrZ.Z)DhX+9.9 (12)DhO)Dhe _A centaur simulacrum comes into view.)Dh} F .#.   . #.##.  #.#..#  ##.....#  .. .....##.##..#  #.....###..##  #.#........#  ###.##.##.####  ....$..@..#  .......####  .......  ......ß  ......Z  .##....  .....  ###### )Dh .#.   . #.##.  #.#..#  ##.....#  .. .....##.##..#  #.....###..##  #.#........#  ###.##.##.####  )Dh ....$..@..#  .......####  .......  ......ß  ......Z  .##....  .....  ###### )Dh)Dhn)Dh%)Dh*i _A centaur simulacrum is nearby!)DhQ^  You beckon some vexing sprites to accompany your attacks.)Dhi)DhTZ.)Dh6---==60.0)Jinx Fly )Dhr)Dh; _You feel your willpower being sapped.)Dh ((((((You shoot an arrow.)Dh-;*)DhxrYou feel your willpower being sapped.  You shoot an arrow.  The arrow barely misses the centaur simulacrum.You feel bolstered by spreading misfortune.  A giggling sprite leaps out and makes the centaur simulacrum trip over its own  hooves.Z.... (very drained).11 =1 _The centaur simulacrum is heavily damaged.)Dh  You shoot an arrow. The arrow hits the centaur simulacrum!○)Dh:°)Dh/B128253.0 (1.1)Dh)DhW _The centaur simulacrum vaporises!)DhU3)DhZ)Dh]H _No target in view!)Dh\ 3)DhM] )Dh` )Dh0k _---Fly )Dho { _The sprites lose interest in your situation.)Dho K7=)Dhq )Dht )Dhbu )Dhv )Dhy )Dh^z )Dh| )Dh )Dh{ )Dh )Dh )Dh 9=)Dh )DhU ,)Dh{ )Dh )DhL a8==0)Dh )Dhi )Dh/ : . .#. #.# . . #.##..###...# .)Dh  #.#..##.##..# #.. ##....#......#  .. .....##.##..# )Dh̙  #.....###..##  #.#........# #.##.##.#### #....$.@...# )Dh͛ ----.......$#### .. ......ß.. Y.........# .##....... Y   death yak (asleep). ......$.#   #######..#    )Dh 72.0 (9.0  A death yak comes into view.Found 10 gold pieces.)Dh p.YY)Dh X==-3.0 (10.0))Dh )Dh , _The death yak bellows!)Dhk.N .#.   . #.##..  #.#..#  ##....#  .. .....##  #.....#  #.#...  ####.##.##.####  #....$.@...#  .......$####  .........  .......ß..  .Y........#  ..##.......  . ......$.#  #######..# )Dhm .#.   . #.##..  #.#..#  ##....#  .. .....##  #.....#  #.#...  ####.##.##.####  #....$.@...#  .......$####  .........  .......ß..  .Y........#  ..##.......  . ......$.#  #######..#  _A death yak is nearby!)Dh+ T  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.5.Y5   ufetubus (wandering)6--- 94.0)Jinx Fly )Dh/ )Dh? \ _An ufetubus comes into view.)Dh`] .#. #.#   . #.##..###...#   #.#..##.##..#  #.. ##....#......#  .. .....##.##..#  )DhА&#.....###..##  #.#........#  ####.##.##.####  #....$..@..#  .......$####  ..  .5.....ß..  ..Y.......#  )Dh..##.......  . ......$.#  #######..#   )DhÔ)DhJ.5.Y)Dh.--5)Dh))Dh@)Dh۲.#. #.#   . #.##..###...#   #.#..##.##..#  .. ##....#......#  .. .....##.##..#  #.....###..##  )Dh#.#........#  ####.##.##.####  #....$...@.#  .......$####  ...  ..5....ß..  ...Y......#  ..##.......  . ......$.#  #######..#   )Dh)Dh)DhP)Dhw5..Y.)Dh*@--6)DhZ)Dh1)Dh +# ####.##.#...#  #. #...........#  . #.##..###...#  .#..##.##..#  . ##....#......#  ......##.##..#  )Dh+ 4#.....###..##   #.#........#  ####.##.##@####  #....$.....#  ....5..$#### .........  ....Y..ß..  ..........#  ..##.  . ......$.#  #######..# )Dh )DhK )Dh f.5Y.)Dh A87)Dh )Dh )Dh#.# #.##.#.###  #+# ####.##.#...#   #...........#   #.##..###...#  .#..##.##..#   ##....#......#  .....##.##..#  #.....###..##   #.#.....@..#  ####.##.##.####  #....$.....#  .....5.$#### .....Y...  .ß..  ..........# ..##.  . ......$.#  )Dh..Y---8)Dh)Dh9)Dh o.# ### #....#.#  .# #.##.#.###  +# ####.##.#...#   #...........#  #.##..###...#  .#..##.##..#  ##....#......#  .....##.##..#  #.....###@.##   #.#........#  ####.##.##.####  #....$.....#  .......$#### ......Y..  .ß..  ..........#  ..##.  )Dh a.)Dh)Dhf7= 7 9)Dh)Dh^d _You feel your existence waver again.)Dh)a###.## #.####.#  # ### #....#.#  # #.##.#.###  # ####.##.#...#   #...........#  #.##..###...#  .#..##.##..#  ##....#......#  .....##.##@.#  #.....###..##   #.#........#  ####.##.##.####  #....$.....#  .......$####)Dha ..  .ß..  ..........#  )Dh6c)DhiYY   death yak)Dhj&80)Dho)Dhr)Dh M.....#####.# ##.## #.######...#.#  #.##.#.## ####.##.#.)Dhh ........#..###.. #.#..##.####....#.........##.##......###..## #.#........####.##.##.####  . Y. )Dh ;1)Dh )Dh )DhUM......### .....#####.# ##.## #.######...#.#  #.##.#.## ####.##.#.........#..###.. #.#..##.####....#.........##.##......###..###.#........#  . ..##)DhtZ)DhZ%2)Dh^)Dh`)DhM#...#####...........### .....#####.# ##.## #.###)Dh###...#.#  #.##.#.## )Dhy####.##.#.........)Dh!#..###. #.#..##.####....#.........##.##..)Dhv#.....###..##  #)Dh)DhB=3)Dhh@Fly )Dh)Dh l _The sprites lose interest in your situation.)Dh0M###### ####### .#...#####...........### .....#####.# ##.## #.######...#.#  #.##.#.## ####.##.#.........#..###.. #.#..##.####....#.........##.##..#  4)Dhx l.###### ######## #...#####......# .......####.# ......#####.# #.# .###.## #.####.# .# ### #....#.# .# #.##.#.### +# ####.##.#@..#  #...........# . #.##..###...#  #.#..##.##..# ##....#......#  .##..#  #.....###..##  #.#........#  ####.##.##.#### 8==5)DhI $M###### ########...#####...........### ......#####.# ##.## #.######...#.# . ### +####.##.#. #......... .##..###..#.#..##.##..#  .#Y   death yakY6)DhY###### ########...#####...........### ......#####.# ##.## #.######...#@# . ### +####.##.#...# #...........# .#..###.. #.#..##.####....#..........##.##Y.....###..##Y.7)DhN-###### ########...#####...........### ......#####.# ##.## #.######...#.# . ## +####.##.#... #...........# .#..###...# #.#..##.##..###....#....Y.....##.##..Y.8)Dh###### ########...#####...........### ......#####.# ##.## #.######...#.# . ## +####.##.#. #........... .#..###... #.#..##.##Y.###....#....Y.==9)Dh^ 5###### ########...#####...........### ......#####.# ##.## #.######...#.# . ## +####.##.#. #......... .#..###Y.. #.#..##.##Y.90)Dh #.# #.# #.# #.# #.# #.# #.# #.###### ######## #...#####....@.# .......####.# ......#####.# #.# #.###.## #.####.# #.# ### #....#.# #.# #.##.#.### #+# ####.##.#...#  #........Y..#  . #.##..###...# Y.1)Dh#.# #.# #.#  #.#  #.#)Dh #.# .#.# .#.###### # .#...#####...@..# .####.# .#####.# #.# .#.###.## #.####.# .#.# ### #....#.# .#.# #.##.#Y###  .#+# ####.##.#...#   #. #....# )Dh  . . #.##..###...#  )Dh;2)Dhj)Dh=)DhPJ.##.# .##.# #.# # #.# # #.# #.# .#.# .#.###### # .#...#####..@...# .####.# .#####.# #.# #.#.###.## #.####.# #.#.# ### #....#.# #.#.# #.##.#Y### .#+# ####.##.#...# .#. #.# . . #.##..###...# )Dh)DhG%3)Dhm)Dh)DhV2.##.# .##.# .###.# .# #.# .# #.# .###.# #..#.# .#.###### # .#...#####.@....# .####.# .#####.# #.# .#.#.###.## #.####.# .#.#.# ### #....#.# .#.#.# #.##.#Y### #..#+# ####.##.#...#  .#. #.....# . . #.##..###...# )Dh7)Dh_8%4)Dh<)Dh?)Dh .##.# #.# .# #.# .# #.# .###.# ##..#.# ....#.###### ######## ....#...#####......# ..........@####.# #####.# #.# #.#.###.## #.####.# .#.#.# ### #....#.# .#.#.# #.##.#Y### ##..#+# ####.##.#...# . .#. #...........# .... . #.##..###...# . #.#..##.##..# 5)Dh .##.# .###.# .# #.# .# #.#)Dh T .###.# #..#.# .#.###### ## .#...#####......# .####.# )Dh% .#####.# #.# .#.#.###.## #.####.# .#.#.# ### #....#.# .#.#.# #.##.#Y### )Dh #..#+# ####.##.#...# . .#. #...........# . . #.##..###...# .)DhF N #.#..##.##..# )Dhp )Dh YY   death yak)Dh %6)Dhx )Dh )Dhmx#....##.# .###.# .# #.# .# #.# .###.# .###..#.# #.....#.###### ######## #.#...#####....Y.# #.####.# )Dh}.#####.# #.# .#.#.###.## #.####.# .#.#.# ### #....#.# .#.#.# #.##.#Y### .###..#+# ####.##.#...# #.. .#. #.....# #..... . #.##..###...# #...... #.#..##.##..# )Dh~)DhO:Y.)Dh.%7)Dhg)Dh)Dh.#....##.# #....###.# .# #.# .# #.# .###.# .###..#.# .#.....#.###### ######## .#.#...#####...Y..# .#)Dh_.####.# #.#####.# #.# .#.#.###.## #.####.# .#.#.# ### #....#.# .#.#.# #.##.#Y### .###..#+# ####.##.#...# .#.. .#. #.# .#..... . #.##..###...# .#...... #.#..##.##..# )Dh)Dh:Y.)Dh%8)Dh/)Dh_)Dh1)Dh;JQuiver which action? ([-] to clear) Items ([,] to cycle)  a - Fire: g) +0 orcbowb - Zap: wand of flame (44)  c - Zap: wand of polymorph (7)  d - Zap: wand of mindburst (3)  e - Zap: wand of warping (9) Spells ([,] to cycle)  f - Cast: Jinxbite  g - Cast: Sigil of Binding  h - Cast: Inner Flame (4%)  i - Cast: Cause Fear (2%) Abilities ([,] to cycle)  j - Abil: Evoke Invisibility  k - Abil: Potion Petition  l - Abil: Call Merchant  m - Abil: Bribe Branch [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|on)Dh )Dh ..#....##.#  dertzug the Jinx #....###.#  Poltergeist of Gozag  Gold: 1282 .....# #.#  Health: 66/66 ======================== .....# #.#  Magic: 18/18 ======================== .....###.#  AC: 7Str: 4 ..###..#.#  EV: 13Int: 17 .#.....#.###### ########   SH: 0Dex: 20 .#........#...#####..Y...#   XL: 10 Next: 65% Place: Dungeon:8 )Dh .#..............@...####.#   Noise: ---------  Time: 7398.0 (0.0) #.............#####.# #.#   g) +0 orcbow .....#.#.###.## #.####.#   Cast: Jinxbite .....#.#.# ### #....#.#   Will/2 Fly .....#.#.##.##.#Y###  ..###..#+# ####.##.#...#   Y   death yak .#.. .#.#...........#  .#..... .#.##..###...#  .#......#.#..##.##..#  _A death yak is nearby!You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped. _An ufetubus comes into view. _You feel your existence waver again. _The sprites lose interest in your situation.)Dh$ )Dh )Dh )Dh6.#....##.# #....###.# .# #.# .# #.# .###.# .###..#.# .#.....#.###### ######## )Dh.#.#...#####..Y...# .#.####.# #.#####.# #.# .#.#.###.## #.####.# .#.#.# ### #....#.# .#.#.# #.##.#Y### .###..#+# ####.##.#...# .#.. .#. #.# .#..... . #.##..###...# .#...... #.#..##.##..# )Dh)Dh:Y.)Dh*9.0 (1)Dh)Dh&!)Dh.#....##.# #....###.# .# #.# .# #.# .###.# .###..#.# .#.....#.###### ######## .#.#...#####.Y....# .#.####.# #)Dhg.#####.# #.# .#.#.###.## #.####.# .#.#.# ### #....#.# .#.#.# #.##.#Y###.###..#+# ####.##.#...# .#.. .#. #.#.#..... . #.##..###...#.#...... #.#..##.##..#)Dh:Y.)Dh'400)DhB)Dh)DhfWf#...#....##.# .###....###.#.# #.#)DhXU.# #.#.###.#.###..#.# #...#.....#.###### # #...#.#...#####Y.....# #...#.####.# .###)DhXO.#####.# #.#.#.#.###.## #.####.#.#.#.# ### #....#.# .#.#.# #.##.#Y###.###..#+# ####.##.#...# )Dh8Y"#...#.. .#. #.# #...#..... . #.##..###...# #...#...... #.#..##.##..#)Dh])DhbT.Y)Dhcf1Fly )Dhi)Dhdm_ _You feel your willpower return.)Dh.#...#....##.# ..###....###.#.# #.#.# #.#.###.# #.....###..#.# .#...#.....#.###### # .#...#.#...#####......# .#...#.Y.####.# ..###.#####.# #.#.#.#.###.## #.####.#.#.#.# ### #....#.# .#.#.# #.##.#Y### #.....###..#+# ####.##.#...# .#...#.. .#. #.# .#...#..... . #.##..###...# .#...#...... #.#..##.##..#Y.2)Dh ).#...#....##.#.###....###.#.# #.#.# #.#.###.# ##.....###..#.# ..#...#.....#.###### # ..#...#.#...#####......# ..#...#.Y..####.#.###.#####.# #.#.#.#.###.## #.####.#.#.#.# ### #....#.# )Dh .#.#.# #.##.#Y### ##.....###..#+# ####.##.#...# ..#...#.. .#. #.# ..#...#..... . #.##..###...# ..#...#...... #.#..##.##..#)DhI )Dhӕ 6Y.)Dh %3)DhЛ )Dh )Dh.#...#....##.#.###....###.#.# #.#.# #.#.###.##.....###..#.#.#...#.....#.###### #.#...#.#...#####......#.#...#.Y...####.#.###.#####.# #.#.#.#.###.## #.####.#)Dh<b.#.#.# ### #....#.#.#.#.# #.##.#Y#.....###..#+# ####.##.#....#...#.. .#. #..#...#..... . #.##..###....#...#...... #.#..##.##..)Dho!)Dh'6Y.)Dh)%4)DhL.)Dh3)Dh T#...#...#....##.# #...#...#....##.####....###.#.# #.#.# #.# ............###.# .###.....###..#.# #...#...#.....#.###### ######## #...#...##...#####......# #...#...#..Y....####.####.............#####.# #.#...#.#.###.## #.####.#...#.#.# ### #....#. ............#.#.# #.##.#Y# .###.....###..#+# ####.##.# #...#...#.. .# #....... #...#...#. #.##..#Y.5)Dh' .#...#...#....##.# .#...#...#....##.##...#...#....##.# #.....###....###.#.# #.#.# #.#............###.# ..###.....###..#.# .#...#...#.....#@###### ###### .#...#...##...#####...... .#...#...#..Y.....####. #.....###.............#####.# #...#.#.###.## #.####....#.#.# ### #....#. .............#.#.# #.##.#Y  ..###.....###..#+# ####.##.#.  .#...#...#.. .# #......... 6)Dh> )Dho.M.###.....###... .#...#...#.... #.....###....## ...........## ..###.....###..#@##.....#.###### ########........#...#####..... .#...#...#............Y.....####. Fly .........## ..)Dh_/-..###..#+#)Dh7)Dh8%7)Dh>)DhA)Dh3)Dh#)Dh%)Dh)Dh)Dh@)Dh,)Dh)Dhb`...........#..)..# .............##.)<## .............###.## ..###.....###... .#...#...#.... .#...#...#....# .#...#...#....# )Dh\h#.....###...........# ............# #.# .............###.#Cast: Jinxbite ..###.....###..#.#Fly .#...#...#.....#.###### #######YY   death yak.............#.#.###.)Dh))..# .)<## #.##..##.##.##.##.# #@#10.0 (3 #.##.##.#)DhL]#.###### ........  )Dh]{)..# .)<## #.##..##.##.##.##.# #@# #.#)Dhu^#.##.##.###### ........  )Dh0_)Dhe)Dhh` _A death yak is nearby!)Dh ###.....####....#..)...)<##...........###.## .)Dh .###.....###... .#...#...#.... #.....###....##. #............###..###.....####.###### #######Y#...#####..... .#...#...#Y.....### #.....###.............#####.# )Dhr )Dh =Y.)Dh9 11.0 (1 _)Dhy )Dh] )Dh8 #...#...#...).#.############.....####....#..)...)<##...........###.## ..###.....###... .#...#...#.... #.....###....## ...........## ..###.....###..#.#)Dh< #Y###### ########...#####..... .#...#...#Y.....###)DhKE <Y.)DhF %2)DhN )DhR )Dh6)Dh70)...#......... .)DhF<I#...#...#...).#.#########)DhG=B###.....####....#)Dh=L..)..)Dh?.)<##...........###.## ..###.....###... .#...#...#.... #.....###....## )DhB#...........###..###.....###..#Y#.###### ########...#####.....)DhI)Dh5JY)DhJ.)DhL)DhM3)DhS)DhW\)Dh-)...##.#######)...#......... .#...#...#...).#.############.....####....#..)......##.)<##...........###.## ..###.....###... .#...#...#.... #.....###....## #............###Y.###.....####.###### #######4)Dh\3)DhM"#.....###..).###+## )...##.#######)...#......... .#...#...#...).#.############.....####....##....#..).....##.)<##...........###.## ..###.....###...#....##.. .#...#...#.... #.....###....## #............###Y.###.....###..#.#Y.5)Dh=Level 8 of the Dungeon <<>>>∩∩∩(Press ? for help) .....#...#...#...................#......## #........# ....#...#...#...................#.....## #.######## ....#...#...#...................##.>.## #.# ####.....###.....###.....###..).###+## #.##...............#...#...#...#)...##.#######.##...............#...#...#...#.)...#.........###...............#...#...#...#...).#.###########.....###.....###.....###.....####....## ##.....#...#...#...................#..)..# .......#...#...#...................##.)<## ###....#...#...#...................###.####....###.....###.....###.....###...@##...............#...#...#...#....##.##...............#...#...#...#....##.##...............#...#...#...#....##.######.....###.....###.....###....###.###########....#...#...#...................# #.##.......#.....#...#...#...................# #Y##...♣...##....#...#...#...................###.#####..#.#..#......###.)...###.....###.....###..#.##..#.♣[#.♣.'.#...............#...#...#...#.....#.###### ######## #.##..#)Dh[46m)#..###...............#...#...#...#........#...#####......# #.##...♣...#.#...............#...#...#...#............Y.....####.# )DhX ###....####.....###.....####.....###....###..## #........ .....## #.########....#...#...#...................##.>.## ####.....###.....###.....###..).###+## )...##.####### )...#......... ##...............#...#...#...#...).#.######### ##.....###.....###.....###.....####....###..)......)<## ###....#...#...#...................###.####....###.....###.....###.....###...@ #...............#...#...#...#.... #####.....###.....###.....###....###########.....#. #Y #...♣...##....#...#...#...................#####..#.#..#......###.)...###.....###.....###..#.#.#.♣[#.♣.'.#.###### ########)#..###...#####.....)Dhe)DhB#.....###..).###+## #.#dertzug the Jinx .#...#...#)...##.#######.#Poltergeist of Gozag  Gold: 1282 .#...#...#.)...#.........#Health: 66/66 ======================== .#...#...#...).#.#########)DhMagic: 18/18 ======================== ..###.....####....##AC: 7Str: 4 .............#..)..#EV: 13Int: 17 .............##.)<##SH: 0Dex: 20 .............###.##XL: 10 Next: 65% Place: Dungeon:8 ..###.....###...@#Noise: ---------  Time: 7415.0 (0.0) .#...#...#....##.#g) +0 orcbow .#...#...#....##.#Cast: Jinxbite .#...#...#....##.#Fly #.....###....###.# .............# #.#Y   death yak .............# #Y# .............###.# ..###.....###..#.#You feel your willpower being sapped. _An ufetubus comes into view. )Dh`_You feel your existence waver again. _The sprites lose interest in your situation. _You feel your willpower return. _A death yak is nearby!)Dh)Dh)Dh)DhZ.............##.>.## #.....###..).###+## )...##.#######)...#......... .#...#...#...).#.############.....####....##....#..)..#....##.)<##...........###@## ..###.....###.....#... .#...#...#.... #.....###....##.. #Y...........##Y.6.0 (1)Dh? .....## #.######## .............##.>.## #.....###..).###+## #)...##.#######)...#......... .#...#...#...).#.############.....####....##..)..##.@<##...........###.##.###.....###...#....##.. .#...#...#.... #.....###....###.)DhF@ ;Y )DhA )DhF >Y.)DhTG %7)Dh3L )DhO  _You feel your existence waver again. _The sprites lose interest in your situation.willpower return. _A death yak is nearby!  Things that are here: _a +0 dagger; 2 stones; a +0 dagger)Dh .## #.........#.....## #.######## .............##.>.## #.....###..).###+## #)...##.########.)...#......... .#...#...#...).#.#########)Dh{ ###.....####....##..@..###.)<##...........###.##.###.....###... .#...#...#....##. #.....###....###Y)Dh )DhC >Y.)Dh ,8 _)Dh )Dhz  Things that are here: _a +0 club; 5 poisoned darts; a +2 short sword of venom)Dh/#.....####.....###....###....## #...........#.....## #.######## .............##.>.## #.....###..).###+## )...##.########.)...#......... .#...#...#...).#.############.....####..@.##)Dha..)..##.)<##...........###.##.###.....###.... .#...#...#....##Y #.....###....##)Dh)Dhݴ)Dh>Y.)Dh,9 _)Dh)Dh)Dh..........'....... #.....####.....###....###..## #............#.....## #.######## .............##.>.## #.....###..).###+## #)...##.########.)...#......... .)DhQ#...#...#...).#@############.....####....##..)..##.)<##...........###.##.###.....###....Y .#...#...#....)Dhd)Dh9Y.20)Dh;#...#...#)#####....# ..........'....... #.....####.....###....###.## #.............## #.######## .............##.>.## #.....###..).###+## #)...##.#######)...#@........ .#...#...#...).#.############.....####....###..)..###.)<##...........###.##)Dhh.###.....###....Y)Dh?)Dhŭ>Y.)Dh_%1)Dhʿ)Dh`≈...##### ##...# #...#...#)#####....# ..........'....... #.....####.....###....###.## #.............## #.######## .............##.>.## )Dh4#.....###..).###+## #)...##@#######)...#......... .#...#...#...).#.############.....####....#)Dh+4#..)..#.)<##...........###.##.###.....###...Y)DhC)Dh>Y.)Dh%2)Dh>)DhF)DhP #.........##.........'........#............>.')DhQ )Dh6 <Y.)Dh| %3)Dh )Dh 7 _You reach down and open the door.)Dh )Dh u~~..###.#.# ##.....## #.#.## )Dh ≈...##)Dh #)DhX /## ##...# )Dh2 G#...#...#)##)Dh ###....# )Dh} *.............)Dh( '....... )DhŴ )#.....####....)Dhp .###....###)Dh Z#......## #........)Dh Y#.....## #.######## )DhX k.............##.>.## )Dh #.....###..).###@## )Dh J)...##.#######)Dh˹ )...#......... .#...#...#...).#.############.....####....#..)..#.Y<##)Dh) z...........###.##.###.....###...)Dh_ )Dh Y)Dh ))DhY )Dh )Dhh 4)Dh )Dh  )DhH )Dh C_There is an open door here.)Dhj≈......#.# ##...## #..(. ~~..###.#.# ##.....## #.#.## ≈...##### ##...# #...#...#)#####....# .............'....... #.....####.....###....###.## #........#.....## #.######## .............##.@.## #.....###..).###'## )...##.#######)...#......... .#...#...#...).#.############.....####....#..Y..#.)<##...........###.##Y))Dh,5 _)Dh%)Dh(c _There is a stone staircase leading down here.)Dh=)Dh)Dh)Dh*)DhAY.)Dh',6 _)Dhx*)Dh s #)Dh  #. #  #..#####.... 9 #...@?...#  #...........  ############  )Dha )Dh )Dh )DhI *8 (1.8)DhDN )DhDR _You fly downwards.  Found 2 scrolls labelled VYIC JEAMI. _There is a stone staircase leading up here.)Dh)Dh)Dh˻)Dh)Dh)Dh: _)Dh)Dh-)Dh)Dh _v - 3 scrolls labelled VYIC JEAMI (gained 2))Dhv)Dh")Dh)Dh)Dh)Dh )Dh)Dh0c# #. #########..#####.......[#...<...@# 30.8 (4.0)DhM#....####1.8 (5 _Found a ring mail.)Dh)Dh,)Dh)Dh)DhH##. ############..#####..@....[.(3.8 (2#...<....##########............... ################)DhF@4.8 (3)Dhl)Dh@ )Dh)Dh_Found 6 stones.)Dh )Dh ,)Dh ,)Dh )Dh )DhY )Dh. )Dh )DhM )Dh )Dhh )Dh )Dh )Dh )Dh )DhM )Dh) a  You see here a +0 ring mail.)Dh )Dh c _##.#.#c..# .# .##########.# ..#####.......[.@.# ...<....########### ............... ############### c   centaur (asleep))DhB ,40.8 (6)Dh *1.8 (7)Dhf )Dh _A centaur comes into view. _You see here 6 stones.)Dhv^  You beckon some vexing sprites to accompany your attacks.)Dh&w6---==2.8 (1Will/2 Jinx Fly )Dh})Dh; _You feel your willpower being sapped.)Dhl (((c  )Dh=}You shoot an arrow. The arrow hits the centaur!  The centaur shouts!)Dh :*)Dhef 9c... (launcher, very drained)  You shoot an arrow. The arrow hits the centaur!  The centaur shouts!  The centaur is heavily wounded.  You feel bolstered by spreading misfortune.A giggling sprite leaps out and insults the centaur's ancestors.  The centaur is severely wounded.)Dhg (((The centaur wields a +0 orcbow. The centaur shoots an arrow.)Dh 2...)Dh _59---11 )Dh &=3)Dh )Dh ) _The arrow hits you!)DhP$ R(((()Dh 8*)Dh  c...  You shoot an arrow. The arrow barely misses the centaur.A giggling sprite leaps out and makes the centaur trip over its own hooves.  The centaur is severely wounded.(((()DhX 5...@60---4 _The centaur shoots an arrow. The arrow closely misses you.)DhHH ()Dhn(( You shoot an arrow. The arrow hits the centaur.)Dhum ...  The centaur is almost dead.((()Dh)DhT.c..)Dh S1=5)Dh)DhY _The centaur shoots an arrow. The arrow hits you but does no damage.)DhˍT  You shoot an arrow. The arrow hits the centaur!)Dhːi$(( )Dh,..)Dh,1 1282 3=9----7)Dh1K6.9 (1.1 _You kill the centaur!)Dh6)Dh5:m _Your Spellcasting skill increases to level 6!)Dhr### ..# #.# ... )Dh '#$#  #.#  ###########@# #####.......[.(.# <....########### .............. ##############)Dh#4=---70 _)Dh%)Dh/q )Dhr )Dhs )Dh 5=7=Fly )Dh - _The sprites lose interest in your situation.6= _HP restored.0 91282==8=8)DhO )Dh \ 7 )Dhx s _You feel your existence waver again.)Dh )DhM )Dh ,)Dhb )Dh O=)Dho )Dh ,)DhU )Dha b9==)Dh )Dh 4 _Magic restored.)Dh 3)Dh )DhU )Dht ,)Dh )Dh O  You now have 1297 gold pieces (gained 15).)Dh &97)Dh )Dh > _You see here a +0 orcbow.)Dh P==)Dh^ )Dh6 )Dh ^Fly )Dh )Dh  _You feel your willpower return.)Dh )DhB )Dho )Dh )DhN )Dh )Dh )Dhw )Dh )DhO )Dh ##..[ )Dha --- # #. #. ##.#### #.####.....# ...)Dh ##..##?########.#.#.# #.........###.########)#.# ###.##..)Dhr! 78 M###.. #.# #. ##.####Fly .##)Dh" 071.9 (24.0))Dh# +2.9 (25)Dh& )Dh0 v _You see here a scarf of shadows.)Dhu)DhB _)Dh[&X)Dh-X)Dh5X)Dh9)Dh9)Dh:)Dh=| _m - 3 scrolls labelled GON RARECSI (gained 1))Dhd@3)Dh B)DhDJ#..#.##[##.## #.##. ##.#### #.####.....#...##..##.#######.#.#.#.........###.#.#######)#.# ##.#.##.. #.# #########.# #..... )DhL5......[.(.# ##### ###### ....... #######)DhP281.9 (9.0))Dh(Q.2.9 (10.0))DhT)DhXd _H - 3 scrolls labelled JOIKEI CUORUF)Dhn )Dh L#.# #.##.# #.# . ##.#### #.# .####.....# #.# ...##..##.# #.# ##.#.#.##.# #.##### ....###.#.# #.#>.. )Dh̢ ##)#.# ##.# ##.#.##.##..##.####..@.#94.9 (12 ##.# #.........#..# .(.# #########...## #### ...# ##### )Dhة A5.9 (13)Dh9 Q _Found a stone staircase leading down.)Dhn" [[?25h[?0c  Search for what [Enter for "."]? )Dh`[?25l[?1c5 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:9] a stone staircase leading down  b - [D:9] a scarf of shadowsc - [D:9] a +0 orcbow  d - [D:9] 6 stones  e - [D:9] a stone staircase leading up)Dh.)DhX)DhN#.##.#dertzug the Jinx#.##.#Poltergeist of Gozag  Gold: 1297 . ##.#### #.#Health: 66/66 ======================== .####.....# #.#Magic: 19/19 ======================== ...##..##.# #.#AC: 7Str: 4 )Dh##.#.#.##.# #.#####EV: 13Int: 17 ....###.#.# #.#>..SH: 0Dex: 20 ##)#.# ##.# ##.#.#XL: 10 Next: 67% Place: Dungeon:9  #.##..##.####..@.#Noise: ---------  Time: 7495.9 (0.0) ##.# #.........#..#g) +0 orcbow .(.# #########...##Cast: Jinxbite ####...##Fly ##### _You feel your willpower return. _You see here a scarf of shadows. _m - 3 scrolls labelled GON RARECSI (gained 1) _H - 3 scrolls labelled JOIKEI CUORUF _Found a stone staircase leading down.  Search for what [Enter for "."]? .)Dh)Dh)Dh<)Dh. _)DhwWield which item (- for none)?- - Unarmed Hand Weapons (go to first with ))  g - a +0 orcbow (weapon)[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip )DhT)Dh])Dhzh#.##.#dertzug the Jinx#.##.#Poltergeist of Gozag  Gold: 1297 . ##.#### #.#Health: 66/66 ======================== .####.....# #.#Magic: 19/19 ======================== )Dh_i....##..##.# #.#AC: 7Str: 4 ##.#.#.##.# #.#####EV: 13Int: 17 ....###.#.# #.#>..SH: 0Dex: 20 ##)#.# ##.# ##.#.#XL: 10 Next: 67% Place: Dungeon:9  #.##..##.####..@.#)DhjBNoise: ---------  Time: 7495.9 (0.0) ##.# #.........#..#g) +0 orcbow .(.# #########...##Cast: Jinxbite ####...##Fly )Dhj ##### _You feel your willpower return. _You see here a scarf of shadows. _m - 3 scrolls labelled GON RARECSI (gained 1) _H - 3 scrolls labelled JOIKEI CUORUF _Found a stone staircase leading down. _Search for what [Enter for "."]? .)DhqP  Okay, then.)Dhr)Dhw)Dhz. _)Dhj_)Dhru#[#  #.# #.#  #.# #.#  ##.#### #.# ####.....# #.# ..##..##.# #.# #.#.#.##.# #.########Y )Dht...###.#.# #.#>....c.. #)#.# ##.# ##.#@# .##..##.####....# #.# #.........#..# (.# ######### ###...#####Y   yak (asleep)c   centaur (asleep))Dh)Dh*6.9 (1)Dht)Dhc _A centaur and a yak come into view.)Dh YcYc)Dhlauncher)You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.  The centaur shouts! The yak bellows! You hear a bellow!)Dh ((((The centaur wields a +0 shortbow. The centaur shoots an arrow.)Dhvq.....cY2--7---===7Will/2 Jinx Fly  )Dhw)Dhx_The arrow hits you.)Dh\Bw (((((You shoot an arrow.)Dh:*)Dh....c, very drained) _The arrow hits you.shoot an arrow.  )DhհThe arrow completely misses the centaur.  You feel bolstered by spreading misfortune.  A giggling sprite leaps out and bonks the centaur with its +0 shortbow.  The centaur is lightly wounded.)Dh͸M((((()DhD ....@The centaur shoots an arrow. The arrow closely misses you.)DhcHE(((()Dha ....  The centaur shoots an arrow. The arrow hits you.)Dh59---11 9.0 (1.1)Dha)Dhm( _You hear a bellow!)Dh: #.# #[#  #.# #.# )Dh; .# #.#  ##.#### #.# ###.....# #.# .##..##.# #.# #.#.##.# #.########.# )Dh = ..###.#.# #.#>@...cY.# )#.# ##.# ##.#.######## .##..##.####....# .# #.........#..# .# ######### ##...#####)DhI )DhP <((()Dh )Dh; Y...Y 2 yaksThe centaur shoots an arrow. The arrow hits you but does no damage.)Dh d61=-5000)Dh\ )DhU V _A yak comes into view.)Dh7 ((((You shoot an arrow. The arrow closely misses the centaur.The arrow hits the yak!)Dh :*)Dh82 ...cY(1 drained)The yak is moderately wounded.A giggling sprite leaps out and smacks the yak with its own front hoof.  The yak is heavily wounded.)DhD((()Dh0,)Dh<0 ...  )Dh=CThe centaur shoots an arrow. The arrow hits you but does no damage.)Dh%:F((((()Dh X>@...)Dhw2=2=1)Dh)Dh  ((( _The centaur shoots an arrow. The arrow barely misses you.You shoot an arrow. The arrow hits the centaur!)Dh\:*)Dh91 ...c The centaur is severely wounded.A giggling sprite leaps out and smacks the centaur with its own hand.  The centaur is almost dead.)DhYD((()Dh....cYY1---2)Dh )Dh)Dh,8_The centaur shoots an arrow. The arrow hits you.)Dh0 )Dh )Dh/You shoot an arrow. The arrow hits the centaur.)Dh)Dh:((($)Dh!)Dh`...Y.)Dh1297 28=703 _You kill the centaur!)Dh (((You shoot an arrow. The arrow hits the yak!)DhG  The yak is moderately wounded.  The yak seems less drained.Y..Y$Y.Y 3 yaks34)Dh9 )Dh)Dhձ2_A yak comes into view.)Dh)DhK ((You shoot an arrow.  The arrow hits the yak but does no damage.)Dh[ :*)Dhf  The yak is moderately wounded.A giggling sprite leaps out and smacks the yak with its own front hoof.)DhUh )DhXi )Dhp ..Y.Y(1 drained))Dhvq o4=35)Dhv )Dhz ^ _The yak is moderately wounded.)Dh2 (((You shoot an arrow. The arrow barely misses the yak. The arrow hits the yak.)DhƷ :*)Dh *2The yak is severely wounded.A giggling sprite leaps out and smacks the yak with its own front hoof.)DhEZ  The yak is severely wounded.A giggling sprite leaps out and smacks the yak with its own front hoof.  The yak is heavily wounded.  The jinxing sprites lose interest in you.YY.YY.Y 4 yaks (1 wandering, 1 drained, 1 v…)5=46Fly )Dh5U\ _A yak comes into view. )Dh\ )Dh4]9You beckon some vexing sprites to accompany your attacks.)Dh^)Dh`)Dh .YY$YYdrained, 1 very drained)6=6---7Jinx Fly  _You feel your willpower being sapped. The yak barely misses you.)Dh6j  You shoot an arrow.  The arrow hits the yak but does no damage.)Dh:*)Dh  The yak is heavily wounded.A giggling sprite leaps out and makes the yak trip over its own hooves.  The yak is heavily wounded.YYYY.=8 _The yak barely misses you.)DhP  You shoot an arrow. The arrow hits the yak!)Dh:*)Dhf: Y)DhgThe yak is severely wounded.A giggling sprite leaps out and makes the yak trip over its own hooves.  The yak is almost dead.)DhhT7=-9)Dh5q)DhUwW _The yak seems less drained. The yak gores you but does no damage.)Dh\  You shoot an arrow. The arrow barely misses the yak. The arrow hits the yak!)Dh!($ 3)Dhpe:*)Dh1B  You kill the yak!A giggling sprite leaps out and makes the yak trip over its own hooves.)DhH$Y. 2 yaks)Dh m ==910 _You kill the yak!)Dhr)Dhvg _Your Hexes skill increases to level 10!)Dh? #.# #[# #.# #.# #.# #.#  ##.#### #.# .....# #.# ##..##.# #.# #.#.##.# #.#.# ###.#.# #.#>.@Y.Y..# #.# ##.# ##.#.# ##..##.####....# # #...#..# # ###...## ...## #####)DhE =Y$)Dh G ]3----1)DhL )DhQ l _The yak gores you. _You see here 16 gold pieces.)Dh P  You shoot an arrow. The arrow hits the yak.)Dh% :*)DhB  Y(1 drained)The yak is lightly wounded.  A giggling sprite leaps out and smacks the yak with its own front hoof.  The yak is lightly wounded.4=-5==2.1 (1.1)Dh )Dh& Q _The yak closely misses you.)Dh P  You shoot an arrow. The arrow hits the yak!)Dh\ :*)Dh4 Y very drained) _The yak closely misses you.  You shoot an arrow. The arrow hits the yak!  The yak is moderately wounded.  A giggling sprite leaps out and makes the yak trip over its own hooves.  The yak is heavily wounded.The jinxing sprites lose interest in you.5=30Fly )DhA7 Q _The yak closely misses you.)Dhk P  You shoot an arrow. The arrow hits the yak!)DhTW)DhW)DhYdp6=4.2 (1.1)Dhf)Dh[lW _The yak is almost dead.)DhlP  You shoot an arrow. The arrow hits the yak.)DhK)Dh58=)Dhz$50)Dh)Dh1 _The yak is lightly wounded.)DhX2P  You shoot an arrow. The arrow hits the yak.)Dhļm  The yak is moderately wounded.)Dhƽ[3--6.3 (1.1)DhJ)Dh( _The yak gores you.)DhP  You shoot an arrow. The arrow hits the yak!)Dhyj  The yak is heavily wounded.)Dhzr12974=-70)Dh )DhI _The yak misses you.)Dhݿ (You shoot an arrow. The arrow closely misses the yak.The arrow hits the yak but does no damage.)DhFR y YThe yak is almost dead.)DhS [0--8.4 (1.1)DhV )DhEb ( _The yak gores you.)Dh3 P  You shoot an arrow. The arrow hits the yak!)DhlV | The yak is almost dead.)DhX 1=-=90)Dh1` )Dhf W _The yak seems less drained. The yak gores you but does no damage.)DhP  You shoot an arrow. The arrow hits the yak.)Dhf  The yak is almost dead.)Dh]55--20.5 (1.1)Dhæ)Dh]( _The yak gores you!)Dh; (You shoot an arrow. The arrow barely misses the yak. The arrow hits the yak.)Dhfy YThe yak is almost dead.)Dh-6--9==10)Dh)DhSP _The yak barely misses you.)Dhz+P  You shoot an arrow. The arrow hits the yak!)Dho4$   yak)Dhm)Dhk9Y.)Dh1297 8===832)Dh)DhG _You kill the yak!)DhgP  You shoot an arrow. The arrow hits the yak.)Dh  The yak is almost dead.9=3.6 (1.1)Dh)DhI _The yak misses you.)Dh\ P  You shoot an arrow. The arrow hits the yak.)DhF E$)Dh )Dh n604840)Dh )Dh G _You kill the yak!)Dh3 )Dh )Dh )DhǴ 1=2=3)Dhҷ )Dh %3)Dh¹ )Dh a4=)Dhn )Dh )Dh u12975=2)Dh )Dh a6=)Dhh )Dh )Dh Y3131)DhY )DhV O _You now have 1313 gold pieces (gained 16).)Dh& O0)Dh1 )Dh o60 9)DhS )Dh O _You now have 1360 gold pieces (gained 47).)Dh] )Dh e=8Fly )DhC )Dh n _You feel your willpower return.)Dhe 3)Dh )Dh, O  You now have 1378 gold pieces (gained 18).)Dh &78)Dh! )Dhh @ _You see here a +0 shortbow.)Dhw 3)Dhg )Dh2  7  _You feel your existence waver again. #D #. .V #F #. #. #.##### #### #.@...# ---. #####.# .##.)Dh t[40m# #[##.# #.# #.# #.# #.##.# #.#F   Prince Ribbit (wandering) #.#### #.# #.#V   vampire (dormant) .....# #.##.#D   steam dragon (asleep) ..##.# #.##.#50.6 (26.0) FV.VPrince Ribbit, a vampire and a steam dragon come into view.*)Dh7 D   steam dragon (asleep)  The vampire mumbles some strange words.The vampire flickers and vanishes!)Dh͝)Dh[DF.{Dwandering)==-1.6 (27 _Deactivating autopickup; reactivate with Ctrl-A.)Dh ((((FDYou shoot an arrow.)Dho  Prince Ribbit croaks. The steam dragon hisses angrily. You hear an angry hiss.)Dh–...{...=2.6 (1.0) _You hear a shout!)Dh  ### #.D #.# ..F #{# #.# #.#  #@#####  #### #.....#  #..#####.#  #.# #.#  #[#  #.#  #.# #.# #.#F   Prince Ribbit  #.# #.# #.#D   steam dragon ##.#### #.# #.# #.....# #.# #.#)Dh .D..D   steam dragon---3 _Prince Ribbit blinks!)DhP^  You beckon some vexing sprites to accompany your attacks.)DhQ)Dh%WL.D)DhX7---==-4Will/2 Jinx Fly )DhZ)Dh]; _You feel your willpower being sapped.)Dh])Dh)DhB.D)DhIa51------=5)Dh)Dh _You shoot an arrow. Something hits you. Something bites you!)Dh ((((((You shoot an arrow.)Dh U:*)Dh(shoot an arrow. Something hits you. Something bites you!  You shoot an arrow.  The arrow barely misses the steam dragon.  You feel bolstered by spreading misfortune.  A giggling sprite leaps out and makes the steam dragon trip over its own  talons.)Dh>+)Dh4  The steam dragon is moderately wounded.Something hits you. Something bites you but does no damage.)Dh=..F..D.F   Prince RibbitD   steam dragon (very drained))Dh>k------11 6)DhC)DhG+ _Prince Ribbit blinks!)Dh1 ( You shoot an arrow. The arrow hits the steam dragon!)Dh t  The steam dragon is severely wounded.)Dh_ [.F.)Dhh T47-7)Dh )Dh _Something hits you but does no damage. Something bites you.)Dh )DhT 3*)Dh!p .)Dh>q $43)Dhr N------8)Dhy )DhP _You shoot an arrow. Something hits you but does no damage. Something bites you.)DhW (You shoot an arrow. The arrow hits the steam dragon.)Dh:*)Dh *The steam dragon is severely wounded.A giggling sprite leaps out and makes the steam dragon trip over its own  talons.)DhW  The steam dragon is severely wounded.The jinxing sprites lose interest in you. jD.j   gnoll (polearm, wandering)  Prince Ribbit blinks!  A gnoll comes into view. It is wielding a +0 spear.Something barely misses you. Something bites you.1---9Fly  _Prince Ribbit catches a moth with his tongue.)Dhbx  You shoot an arrow.  The gnoll shouts!  The arrow hits the steam dragon!)Dh|$(j   gnoll (polearm))Dh`_  You kill the steam dragon!)Dhz9  You hear a shout! x2)Dh   .jF.  Something hits you but does no damage. Something barely misses you.)Dh + 1378 2=8=9260 _Prince Ribbit winks and puckers his lips.)Dh&)Dh*h _Your Dodging skill increases to level 4!)Dh;)DhH)DhK j.)DhVj   gnoll sergeant (polearm)j   gnoll (polearm)  You shoot an arrow.  A gnoll sergeant comes into view. It is wielding a +5 trident of venom.)DhZ]36--1)Dh)Dh( _Something hits you. Something bites you.)Dh. ( You shoot an arrow. The arrow hits Prince Ribbit!!)Dhp  Prince Ribbit is heavily wounded.)Dh*j..4---2)Dh) _Something hits you but does no damage. Something bites you.)DhB)Dho  You shoot an arrow. Something hits you. Something barely misses you.$j   gnoll sergeant (polearm)j   gnoll (polearm)-3 )Dh%_Prince Ribbit blinks!)DhL (( You shoot an arrow. The arrow hits the gnoll!)Dhd )Dhi  The gnoll is heavily wounded.A gnoll comes into view. It is wielding a +0 halberd.)Dh )Dh )Dh 2F.jjj.F   Prince Ribbitj   gnoll sergeant (polearm)jj 2 gnolls (polearms)5=4)Dhٮ _Something completely misses you. Something barely misses you.)Dh  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.)Dh)DhH Your spells (cast)TypeFailure Level  a + JinxbiteHexes1% 2 b - Sigil of BindingHexes1%3  c - Inner FlameHexes/Fire)Dhp4%3  d - Cause FearHexes1%4 Select a spell to cast)Dh[!]/[I] toggle spell headers)DhS)Dh\)Dh1dertzug the Jinx###Poltergeist of Gozag  Gold: 1378 #..Health: 35/66 ============------------#.#Magic: 18/19 ======================--F.jAC: 11  Str: 4#j#EV: 13Int: 17#j#SH: 0Dex: 20#.#XL: 10 Next: 92% Place: Dungeon:9#@#####Noise: ===------  Time: 7564.6 (0.0)  #####.....#g) +0 orcbow#..#####.#Cast: Jinxbite  #.##.#Will/2 Fly #[##.##.##.##.#F   Prince Ribbit#.##.)Dhƹ##.#j   gnoll sergeant (polearm) ##.#### #.##.#jj 2 gnolls (polearms) #.....# #.##.#You shoot an arrow. The arrow hits the gnoll!  The gnoll is heavily wounded.A gnoll comes into view. It is wielding a +0 halberd. _Something completely misses you. Something barely misses you.Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.dertzug the Jinx###Poltergeist of Gozag  Gold: 1378 #..Health: 35/66 ============------------#.#Magic: 18/19 ======================--F.jAC: 11  Str: 4#j#EV: 13Int: 17#j#SH: 0Dex: 20#.)DhZ[40m#XL: 10 Next: 92% Place: Dungeon:9#@#####Noise: ===------  Time: 7564.6 (0.0)  #####.....#g) +0 orcbow#..#####.#Cast: Jinxbite  #.##.#Will/2 Fly #[##.##.##.##.#F   Prince Ribbit#.##.##.#j   gnoll sergeant (polearm) ##.#### #.##.#jj 2 gnolls (polearms) #.....# #.##.#You shoot an arrow. The arrow hits the gnoll!  The gnoll is heavily wounded.A gnoll comes into view. It is wielding a +0 halberd. _Something completely misses you. Something barely misses you.Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Okay, then. _[39;49)Dh? m)Dh:J  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.)DhMdertzug the Jinx###Poltergeist of Gozag  Gold: 1378 #..Health: 35/66 ============------------#.#Magic: 14/19 =================-------F.jAC: 11  Str: 4#j#EV: 13Int: 17#j#SH: 0Dex: 20#.#XL: 10 Next: 92% Place: Dungeon:9#@#####Noise: ===------  Time: 7564.6 (0.0)  #####.....#g) +0 orcbow#..#####.#Cast: Jinxbite  #.##.#Will/2 Fly #[##.##.##.##.#F   Prince Ribbit#.##.##.#j)Dh   gnoll sergeant (polearm) ##.#### #.##.#jj 2 gnolls (polearms) #.....# #.##.#Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Cause Fear (dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate)Dh! dertzug the Jinx###Poltergeist of Gozag  Gold: 1378 #..Health: 35/66 ============------------)Dh" L#.#Magic: 14/19 =================-------F.jAC: 11  Str: 4#j#EV: 13Int: 17#j#SH: 0)Dh# Dex: 20#.#XL: 10 Next: 92% Place: Dungeon:9#@#####Noise: ===------  Time: 7564.6 (0.0)  #####.....#g) +0 orcbow)Dh& 7#..#####.#Cast: Jinxbite  #.##.#Will/2 Fly #[##.##.##.##.#F   Prince Ribbit#.##.##.#j   gnoll sergeant (polearm) ##.#### #.##.#jj 2 gnolls (polearms) #.....# #.##.# _Okay, then.Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Cause Fear (dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate)Dh' XPrince Ribbit easily resists. The gnoll sergeant looks frightened!)Dh*  Casting: Jinxbite (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.)DhB+ asting: Cause Fear (dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  Prince Ribbit easily resists. The gnoll sergeant looks frightened!  The gnoll looks frightened! x2; Something hits you but does no damage.)Dh3  Something bites you.A gnoll comes into view. It is wielding a +0 spear.)Dh< fj.jjj   gnoll sergeant (polearm, fleeing)jjj 3 gnolls (polearms, 2 fleeing))Dh> F45.6 (1)DhB )DhK T _The gnoll sergeant is distracted by your dazzling golden aura.)Dh2 )Dh2 )Dh: )Dh? F _Unknown command.)Dh`####.. #j# ..j #j# #j# )Dh &#.# #.##### #####.@...# #.. #####.# #.#  #.# #[# )DhX$#.# #.# #.# #.# #.# #.# #.#### #.# #.# j 2 gnolls (polearms, ..... ..##)Dh()Dh%+)Dh0  Something hits you. Something bites you but does no damage.)Dh*1)Dh Aj.Fj.jF   Prince Ribbitj   gnoll sergeant (polearm, fleeing))DhASjjj 3 gnolls (polearms, 1 fleeing))DhBn45=--)DhB6)DhuI)Dh[L9 _Cornered, the gnoll turns to fight!)DhB### #j. #.# Fj. )DhCz#j# #j# #.# #.#####  #..@..# .. )Dh}D#####.# .# #.# [# #.# .# #.# #.# )DhHE.#### #.# #.## #.# #.# )DhK)Dh.T)DhT=6=)DhfUH---7)DhY)Dh0[)Dh### #j. #.# Fj. )Dh#j# #j# #.# #.#####  )Dh'#...@.#  #####.# # #.# # #.# # #.# #.# # #.# #.# #### #.# #.## #.# #.# )Dh)Dh[)Dhsjj   gnoll (polearm))Dhnm7=-8)Dh)Dh;B #j. #.# Fj. #j# #j# #.# #j##### ##.....#  )Dh8C #####@#  #.#  #.#  #.##.#  #.# #)DhD l.### #.# #.# ..# #.# #.# #.# #.# #.#.# #.########.#)DhtI )DhZZ T.j)DhZ^ J  You hear some strange, mumbled words.)Dh 13788==9)Dh )Dh n _Something tries to affect you, but you resist.)Dh ? .#Fj.#j#.##### ##.j... ##### #.# ####.# )Dh #.# #.#>....)..#)Dh+ )Dh )Dh 9==--70)Dh$ )Dhb )Dhx Fj.#j#.##### #j... ##### #.# ###..# #.# ##.#.########)Dh40=--1)Dhc)Dh, #j#.##### #j... )Dh$f##### #.# ### ..)DhE### #.####....#)Dh)Dh)Dh rjj   gnoll (polearm))Dhn16==2)Dh)Dh+)Dh I.##### #j.j. #####)DhEJ[ #.# ### .. #######)Dh,K>....).##.#.##########....# )DhVL/.......#)DhS)DhyV)DhBaP.j)Dhcw2=33)Dhk)Dho)Dht .##### #j... #####j #.#.# ### .. #)Dhw######>....).##.#.##########....# .......# ######...#)Dh,)DhP.j)DhS3=4)Dh~)Dh)Dh^P &#### #j... ##### #j.#.# ### .. #######>....).##.#.##########....# .......# ######...# ...##)DhR )DhX )Dh0Y P.j)Dh<[ [4=5)Dh^ 7{)Dh7` )Dh #j... ##### )Dh( j#.#.{ ###. .. #######>....).##.#.##########....# .......# ######...# ...#######)Dh )Dh )Dh V.j.)Dh &{)Dh9 f6===6)Dh )DhM )Dh;()Dh|)Dhk})Dh\.j..)Dh^|47=2===7)Dh-)Dh) _You shoot an arrow.)Dh ((You shoot an arrow.  The arrow hits the gnoll but does no damage.)DhT6 l  The gnoll is heavily wounded.)Dh> \.j.)Dh? 42--7=8.7 (1.1)DhD )DhG _Something hits you. Something barely misses you.)Dh R  You shoot an arrow. The arrow hits the gnoll!)Dh e$()Dh$= .  You kill the gnoll!You feel your willpower return.)Dh= )Dhb 1378 3--190)Dhsb @Fly )Dhvf )Dh=j _Something hits you but does no damage. Something barely misses you.)Dh)x2((()Dhz.(((()DhH.....$)DhJ.)Dh \0-80)Dh)Dh[  _You shoot an arrow. Something barely misses you. Something bites you.)Dh)Dhra  You shoot an arrow. Something hits you but does no damage.1-1 _Something bites you but does no damage.)Dh* `((((((()DhP d.....$.)Dh# A=2)Dh# )Dh+, _You shoot an arrow. Something barely misses you. Something bites you.)Dh) D(((((()Dh* ()Dh )Dh )Dhμ ..F..$.)Dh F   Prince Ribbit)Dh] [2=3)Dhb )Dh ? _You shoot an arrow. Prince Ribbit blinks!)Dh)Dh.F31----8=4 _You shoot an arrow. Something hits you. Something bites you!)DhW ((( You shoot an arrow. The arrow hits Prince Ribbit!)DhAK  Prince Ribbit is almost dead.Prince Ribbit hops awkwardly around.)DhnU  .F$.  Prince Ribbit blinks! Something hits you. Something barely misses you.)DhV^27------5.8 (1.1)Dh[)Dh_ _Something hits you but does no damage. Something barely misses you.)DhG ((You shoot an arrow. The arrow hits Prince Ribbit.)Dhy)Dh|)Dh< j.F.)Dhij   gnoll sergeant (polearm, wandering)Prince Ribbit is almost dead.)Dht5--060)Dh7{)Dh _Something barely misses you. Something bites you.)Dh} )Dh PPrince Ribbit is almost dead. )Dh +_Something barely misses you. Something bit  You shoot an arrow.  The gnoll sergeant shouts!  The arrow hits Prince Ribbit!!  You kill Prince Ribbit!)Dhh )Dh $)DhC %()Dh j   gnoll sergeant (polearm))Dh !)Dh`  )DhO  )Dh 7Prince Ribbit returns to his original shape as he dies.)Dh \.j{)Dht =6=)Dh &87)Dh( )Dhܸ _Something barely misses you. Something bites you but does no damage.)Dhk )DhXS)Dh)DhKF.j)Dh?78)Dh)Dh-) _You shoot an arrow.)Dh (((( You shoot an arrow. The arrow hits the gnoll sergeant!)Dhو  The gnoll sergeant is heavily wounded.Reactivating autopickup.)Dhg.j.$VV   vampirej   gnoll sergeant (polearm))DhgZ28=9)Dh)Dh06 _A vampire appears from thin air!)Dhg  ((( You shoot an arrow. The arrow barely misses the vampire.The arrow hits the gnoll sergeant!)DhB )Dh6% h.j$V)DhZ' g9= 990)Dh0 )Dh<5 b _The gnoll sergeant is almost dead.)Dhd ((You shoot an arrow. The arrow barely misses the vampire.The arrow hits the gnoll sergeant but does no damage.)Dh[  The gnoll sergeant is almost dead. .jVThe vampire is no longer distracted by gold.)Dhy20---9==1)Dh)Dhk _The vampire hits you! The vampire closely misses you.)Dh5NQuiver which action? ([-] to clear) Items ([,] to cycle)  a - Fire: g) +0 orcbowb - Zap: wand of flame (44)  c - Zap: wand of polymorph (7)  d - Zap: wand of mindburst (3)  e - Zap: wand of warping (9) Spells ([,] to cycle)  f - Cast: Jinxbite  g - Cast: Sigil of Binding  h - Cast: Inner Flame (3%)  i - Cast: Cause Fear (1%) Abilities ([,] to cycle)  j - Abil: Evoke Invisibility  k - Abil: Potion Petition  l - Abil: Call Merchant  m - Abil: Bribe Branch [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|on)Dh)Dhv##.j...#dertzug the Jinx#####.#Poltergeist of Gozag  Gold: 1378 #.#Health: 20/66 =======-----------------#.#Magic: 19/19 ========================#.##.#AC:  9  Str: 4#.##.#EV: 13)Dh^Int: 17 ### #.##j#SH: 0Dex: 20 ..# #.##V#XL: 10 Next: 98% Place: Dungeon:9 #.# #.##@#Noise: ===------  Time: 7591.8 (0.0) #.# #.########.#g) +0 orcbow #.# #.#>....)..#Zap: wand of warping (9) #.# ##.#.########Fly #.####....# .......#..#)Dh7V   vampire ######...##j   gnoll sergeant (polearm)...####### _The gnoll sergeant is almost dead.You shoot an arrow. The arrow barely misses the vampire.The arrow hits the gnoll sergeant but does no damage.  The gnoll sergeant is almost dead.The vampire is no longer distracted by gold. _The vampire hits you! The vampire closely misses you.)Dhc!)Dh~%)Dhd')Dh8'# #.j...# dertzug the Jinx #####.# Poltergeist of Gozag  Gold: 1378  #.# Health: 20/66 =======----------------- )Dh|#.# Magic: 19/19 ======================== #.# #.# AC:  9  Str: 4 #.# #.# EV: 13Int: 17 )DhN### #.# #j# SH: 0Dex: 20 ..# #.# #V# XL: 10 Next: 98% Place: Dungeon:9 #.# #.# #@# Noise: ===------  Time: 7591.8 (0.0) #.# #.########.# g) +0 orcbow #.# #.#>....)..# Zap: wand of warping (9) #.# ##.#.########)Dh< Fly #.####....# .......#..# V   vampire ######...## j   gnoll sergeant (polearm) ...##  #####The vampire is no longer distracted by gold. _The vampire hits you! The vampire closely misses you.Aiming: Warp SpacePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a vampire (heavily damaged, chance to blink: 50%))Dh )Dho That beam is likely to hit you. Continue anyway? Y - Yes  N - No)DhQ)Dh ##.j...#dertzug the Jinx#####.#Poltergeist of Gozag  Gold: 1378 #.#Health: 20/66 =======-----------------#.#)DhY`Magic: 19/19 ========================#.##.#AC:  9  Str: 4#.##.#)DhF^EV: 13Int: 17 ### #.##j#SH: 0Dex: 20 ..# #.##V#)DhܮXL: 10 Next: 98% Place: Dungeon:9 #.# #.##@#Noise: ===------  Time: 7591.8 (0.0) #.# #.########.#)Dhpmg) +0 orcbow #.# #.#>....)..#Zap: wand of warping (9) #.# ##.#.########Fly )DhH[#.####....# .......#..#V   vampire ######...##j   gnoll sergeant (polearm)...##)Dhް#####The vampire is no longer distracted by gold. _The vampire hits you! The vampire closely misses you.Aiming: Warp Space)DhskPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a vampire (heavily damaged, chance to blink: 50%))DhShift-Dir - straight line  Aim: a vampire (heavily damaged, chance to blink: 50%)  Space twists violently! The rupture engulfs the vampire! The vampire blinks!  The vampire is severely damaged.  The rupture engulfs the gnoll sergeant!  You kill the gnoll sergeant!)Dh  #####.# #.# #.# #.# #.# #.# #.#)Dh6 #.# ### #.# ### #.# ### #.# #.#>....)V.# #### )Dhk ...##  #####)Dhm  #####.# #.# )DhP#.# #.# #.# #.# #.# #.# ### #.# ### #.# ###)Dh, #.# #.#>.# #### )DhݡB...##  )DhĪ  The rupture engulfs you!  * * * LOW HITPOINT WARNING * * *)Dh)Dhn)Dh9}$.@V.)DhE)DhC##.j...#dertzug the Jinx#####.#Poltergeist of Gozag  Gold: 1378 #.#Health: 5/66=-----------------------#.#Magic: 19/19 ========================#.##.#AC:  9  Str: 4)Dhw>#.##.#EV: 13Int: 17 ### #.##$#SH: 0Dex: 20 ..# #.##.#XL: 10 Next: 100% Place: Dungeon:9 #.# #.##@#Noise: =======--  Time: 7592.8 (1.0) #.# #.########V#g) +0 orcbow #.# #.#>....)..#Zap: wand of warping (8) #.# ##.#.########Fly #.####....# .......#..#V   vampire ######...##...#######Space twists violently! The rupture engulfs the vampire! The vampire blinks!  The vampire is severely damaged.The rupture engulfs the gnoll sergeant!  You kill the gnoll sergeant!The rupture engulfs you! _* * * LOW HITPOINT WARNING * * *)Dhaf  You have reached level 11!)Dh+/  --more--)DhO] n72------20/201 0% )Dhe )Dhl 4 _)Dh# # #.j...# dertzug the Jinx #####.# Poltergeist of Gozag  Gold: 1378  #.# Health: 5/72=----------------------- #.# Magic: 20/20 ======================== #.# #.# AC:  9  Str: 4)Dh  #.# #.# EV: 13Int: 17 ### #.# #$# SH: 0Dex: 20 ..# #.# #.# XL: 11 Next:  0% Place: Dungeon:9 #.# #.# #@# Noise: =======--  Time: 7592.8 (0.0) #.# #.########V# g) +0 orcbow #.# #.#>....)**# Zap: wand of warping (8) #.# ##.#.######## Fly #.####....# .......#..# V   vampire ######...## ...##  ##### _* * * LOW HITPOINT WARNING * * * )Dh{ _You have reached level 11!Aiming: Warp SpacePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a vampire (severely damaged, chance to blink: 50%))Dh% ##.j...#dertzug the Jinx#####.#Poltergeist of Gozag  Gold: 1378 #.#Health: 5/72=-----------------------#.#Magic: 20/20 ========================#.##.#AC:  9  Str: 4#.##.#EV: 13Int: 17 ### #.##$#SH: 0Dex: 20 ..# #.##.#XL: 11 Next:  0% Place: Dungeon:9 #.# #.##@#Noise: =======--  Time: 7592.8 (0.0) #.# #.########V#g) +0 orcbow #.# #.#>....)..#Zap: wand of warping (8) #.# ##.#.########)Dh0* V[37mFly #.####....# .......#..#V   vampire ######...##...####### _You have reached level 11!Aiming: Warp SpacePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a vampire (severely damaged, chance to blink: 50%)  Okay, then. _)DhY)DhhDrink which item? Potions  a - a bubbling amethyst potion  f - a yellow potion  h - 5 pink potions  j - a smoky emerald potion  k - 6 white potions  n - 2 viscous purple potions  q - 2 clear potions  s - a metallic clear potion  t - 2 glowing purple potions  u - a metallic blue potion  z - 2 lumpy coppery potions )Dh D - a metallic inky potion [!] read|quaff|evoke[?] describe selected)Dh)Dh)Dh##.j...#dertzug the Jinx#####.#Poltergeist of Gozag  Gold: 1378 #.#Health: 5/72=-----------------------#.#Magic: 20/20 ========================#.##.#AC:  9  Str: 4#.##.#)Dh EV: 13Int: 17 ### #.##$#SH: 0Dex: 20 ..# #.##.#XL: 11 Next:  0% Place: Dungeon:9 #.# #.##@#Noise: =======--  Time: 7592.8 (0.0) #.# #.########V#g) +0 orcbow #.# #.#>....)..#Zap: wand of warping (8) #.# ##.#.########Fly #.####....# .......#..#V   vampire ######...##...####### _You have reached level 11!Aiming: Warp SpacePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a vampire (severely damaged, chance to blink: 50%) _Okay, then.)Dh+   #####.# #.# #.# #.# #.# #.# #.# #.# #$# #.# #.# #.# #@# )Dh_,D#V# #.#>....)..# #### ...##  #####It was a potion of curing. You feel better. The vampire misses you.)Dh;9  #####.# #.# #.# )DhI#.# #.# #.# #.# #.# #$# #.# #.# #.# #@# )Dhj#V# #.#>....)..# #### ...##  )Dh;  The vampire bites you!)DhA137838==-----3.8 (1)Dhp)DhV _* * * LOW HITPOINT WARNING * * *)DhZ,)Dh5-;-----)Dh1)Dh5F _Unknown command.)DhZ)DhDrink which item? Potions  a - a bubbling amethyst potion  f - a yellow potion  h - 5 pink potions  j - a smoky emerald potion  k - 5 potions of curing  n - 2 viscous purple potions  q - 2 clear potions  s - a metallic clear potion  t - 2 glowing purple potions  u - a metallic blue potion  z - 2 lumpy coppery potions  D - a metallic inky potion [!] read|quaff|evoke[?] describe selected)Dh ##.j...#dertzug the Jinx#####.#Poltergeist of Gozag  Gold: 1378#.#Health: 3/72=-----------------------#.#Magic: 20/20 ========================#.##.#AC:  8  Str: 4#.##.#EV: 13Int: 17 ### #.##$#SH: 0Dex: 20 ..# #.##.#XL: 11 Next:  0% Place: Dungeon:9 #.# #.##@#Noise: ==-------  Time: 7593.8 (0.0) #.# #.########V#g) +0 orcbow #.# #.#>....)..#Zap: wand of warping (8) #.# ##.#.########[)Dh %40mFly #.####....# .......#..#V   vampire ######...##...#######Aim: a vampire (severely damaged, chance to blink: 50%) _Okay, then.It was a potion of curing. You feel better. The vampire misses you.The vampire bites you! _* * * LOW HITPOINT WARNING * * * _Unknown command.  You feel better.  You feel your existence waver again.)Dh 215/72)Dha ====)Dh? ) 7 )Dh -)Dh 4.8 (1)Dh] _The vampire misses you. The vampire barely misses you.)Dh # #.j...# dertzug the Jinx #####.# Poltergeist of Gozag  Gold: 1378 #.# Health: 15/72 =====------------------- #.# Magic: 20/20 ======================== #.# #.# AC: 7Str: 4 #.# #.# EV: 13Int: 17 ### #.# #$# SH: 0Dex: 20 ..# #.# #.# XL: 11 Next:  0% Place: Dungeon:9 #.# #.# #@# Noise: =--------  Time: 7594.8 (0.0) #.# #.########V# g) +0 orcbow #.# #.#>....)**#[)Dh n34m Zap: wand of warping (8) #.# ##.#.######## Fly #.####....# .......#..# V   vampire ######...## ...##  #####You feel your existence waver again. _The vampire misses you. The vampire barely misses you.Aiming: Warp SpacePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a vampire (severely damaged, chance to blink: 50%))DhvV)DhWThat beam is likely to hit you. Continue anyway? Y - Yes  N - No)Dh)Dho3#.#dertzug the Jinx#.#Poltergeist of Gozag  Gold: 1378#.##.#Health: 15/72 =====-------------------#.##.#Magic: 20/20 ======================== ### #.##$#AC: 7Str: 4 ..# #.##.#EV: 13Int: 17 #.# #.##.#SH: 0Dex: 20 #.# #.########V#)DhH6&XL: 11 Next:  0% Place: Dungeon:9 #.# #.#>....).@#Noise: =--------  Time: 7594.8 (0.0) #.# ##.#.########g) +0 orcbow #.####....#Zap: wand of warping (8) .......#..#Fly ######...##...##V   vampire#####Shift-Dir - straight lineAim: a vampire (severely damaged, chance to blink: 50%)  Space twists violently!  The rupture engulfs the vampire but does no damage.  The vampire is severely damaged.The rupture engulfs you.)Dh: #.# #.# #.# #.# #.# #.#)Dh; #.# #$# #.# #.# #.# #.# #.########V# #.#>....).@# ##.#.######## ...##  #####)Dhl #.# #.# #.# #.# #.# #.# #.# #$# #.# #.#)Dh #.# #.# #.########V# #.#>....).@# ##.#.######## )DhU...##   )Dh> #.# #.# #.# #.# #.# #.# #.# #$# #.# #.# #.# #.#)Dh #.########V# #.#>....).@# ##.#.######## )Dh...##  #####Space twists violently!  The rupture engulfs the vampire but does no damage.  )DhkThe vampire is severely damaged.you.  You blink.  * * * LOW HITPOINT WARNING * * *)Dh~ #.# #.# #.# #.# #.# #.# #.# #$# #.# #.# #.# #.# #.########V# #.#>....).@# ##.#.######## )DhiU...##   )Dhz  The rupture engulfs you.  * * * LOW HITPOINT WARNING * * *)DhMR )Dhn §* * * LOW HITPOINT WARNING * * ** * * LOW HITPOINT WARNING * * *The vampire hits you.  You die...  Your body crumbles into a pile of gold.)Dh l0/72 -----7)Dh /  --more--)DhcInventory: 34/52 slots Hand Weapons (go to first with ))  g - a +0 orcbow (weapon) Armour (go to first with [)  c - a +1 cloak (haunted)  e - a +0 pair of gloves (haunted)  E - a scarf of invisibility (haunted) Jewellery (go to first with "=)  i - a +4 ring of protection (worn)  o - a +4 ring of slaying (worn)  y - an amulet of regeneration (worn)B - a ring of protection from cold Wands (go to first with /)r - a wand of flame (44)  x - a wand of polymorph (7)  C - a wand of mindburst (3)  F - a wand of warping (7) (quivered) Scrolls (go to first with ?)b - 2 scrolls of poison  d - 7 scrolls of identify {unknown}  l - 2 scrolls of fog {unknown}  m - 3 scrolls of teleportation {unknown}p - a scroll of summoning {unknown} [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top])Dh )Dh,)Dh)Dh2Goodbye, dertzug.6471 dertzug the Jinx (level 11, 0/72 HPs)Began as a Poltergeist Hexslinger on June 7, 2025.Was an Initiate of Gozag.Slain by a vampire (4 damage)... on level 9 of the Dungeon.The game lasted 00:08:33 (7524 turns). Best Crawlers -1.84003445 EnegeticOc GrEE-27 escaped with the Orb2.66514978 chastityca DEAl-27 escaped with the Orb3.57906703 RepoMan TrFi-27 escaped with the Orb4.57167857 EnegeticOc DjNe-27 escaped with the Orb5.56104178 RepoMan TrFi-27 escaped with the Orb6.45340331 EnegeticOc DjWn-27 escaped with the Orb7.40754416 RepoMan TeBe-27 escaped with the Orb8.36241780 RepoMan DrAr-27 escaped with the Orb9.36158184 RepoMan PoWr-27 escaped with the Orb  10.32963854 RepoMan FeSh-27 escaped with the Orb  11.32900669 TCCBaIE-27 escaped with the Orb  12.30032968 RepoMan ReAl-27 escaped with the Orb  13.29697527 sentinel GnRe-27 escaped with the Orb)Dh X )Dh2` )Dhe ? [?25h[?0c [?1051l[?1052l[?1060l[?1061l