F+DhP  Player: dertzug Game: DCSS 0.33 Server: clan Filename: 2025-06-07.12:06:30.ttyrec Time: (1749297990) Sat Jun 7 14:06:30 2025 G+Dh [?1051l[?1052l[?1060l[?1061hG+Dh8C)0[?7hG+DhG+DhD [?25l[?1cG+DhG+Dh'H+Dh Welcome, dertzug. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarfj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Draconiann - Djinniw - Formicid f - Trollo - Sprigganx - Naga g - Deep Elfp - Tenguy - Octopode h - Armataurq - Oniz - Felid i - Gnollr - BarachiA - Mummy Formless ghosts who delight in hexing their enemies. They can equip many different hats, gloves, boots, or cloaks at once, but cannot wear body armour. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Poltergeist HexslingerL+Dh:5L+Dh?L+DhrHWelcome, dertzug the Poltergeist. Please select your background. WarriorAdventurerMage a - Fighteri - Artificerp - Hedge Wizard b - Gladiatorj - Wandererq - Conjurer c - Monkk - Delverr - Summoner d - Hunters - Necromancer e - BrigandWarrior-maget - Forgewright Zealotl - Warperu - Fire Elementalist f - Berserkerm - Hexslinger  v - Ice Elementalist g - Cinder Acolyten - Enchanterw - Air Elementalist h - Chaos Knighto - Reaverx - Earth Elementalisty - Alchemist Hexslingers carry a sling, and use hex magic to make their foes more vulnerable to attacks from afar. + - Recommended background * - Random background # - Recommended character ! - Random character % - List aptitudesSpace - Change species ? - Help Tab - Poltergeist HexslingerL+Dh`- L+Dh<L+Dhbdertzug the VexingPoltergeistHealth: 12/12 ========================Magic: 2/2========================AC: 2Str: 4EV: 11Int: 15SH: 0Dex: 16XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)a) +1 slingFire: a) +1 slingFly L+DhoU########.....##.....#+.....+#.@...##.....########L+DhrWelcome, dertzug the Poltergeist Hexslinger.Are you destined to find the majestic Orb of Zot, or to die trying?L+DhuL+DhPress ? for a list of commands and other information.L+Dh L+Dh[ _Found a staircase leading out of the dungeon.M+DhM+Dh"  Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting0.8   1%  -1   f + Spellcasting 1.0   3%  -1  M+DhA#.         b + Unarmed Combat   0.0    -3   g + Hexes4.4  63%  +4  M+Dh#.    h + Fire Magic0.8   1%  -1  M+Dh#c + Ranged Weapons 1.5  16%  -2              M+Dh$d + Dodging2.1  16%  +1       e + Stealth   0.0    +5  M+Dhe$s                M+DhD&                                                            The percentage of incoming experience used to train each skill is in brown.  The species aptitude is in white.  [?] Help[=] set a skill target  M+Dh&[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsM+Dh7d51 h + Fire Magic   0.8   32 e * Stealth   0.0  20%M+Dh 63 h + Fire Magic 0.8   1%66 e - Stealth   0.0   M+DhPM+DhTM+Dh2W;dertzug the VexingPoltergeistHealth: 12/12 ========================Magic: 2/2========================#######AC: 2Str: 4#.....#EV: 11Int: 15#.....#SH: 0Dex: 16M+DhY7+.....+XL:  1 Next:  0% Place: Dungeon:1#.@...#Noise: ---------  Time: 0.0 (0.0)#.....#a) +1 sling#######Fire: a) +1 slingFly Welcome, dertzug the Poltergeist Hexslinger.Are you destined to find the majestic Orb of Zot, or to die trying?Press ? for a list of commands and other information. _Found a staircase leading out of the dungeon.M+DhZM+Dh,[M+Dh^M+Dh_N+Dh _N+Dh _You reach down and open the door.N+Dh(%There is an open door here. _N+DhO.# _You now have 8 gold pieces.N+Dha2Water N+DhE6jN+Dhv7BN+Dh@:BN+Dh<,N+DhD>BN+DhFN+DhGN+Dh0IN+DhLLBN+DhNN+DhpQBN+DhRN+DhTN+DhjTN+DhTN+Dh0WN+DhXN+DhXYN+Dh[N+DhE]N+Dh]N+Dh>^N+Dh^N+Dh`N+Dhb,N+Dh$cN+DhdN+Dh8f,N+DhfN+DhhN+Dhzi,N+Dh@jN+DhIl,N+DhlN+DhJoM _You now have 20 gold pieces (gained 12).N+Dh1q3N+DhrN+Dh tN+Dh{#≈♣.........####~.♣♣#.~.###....#♣ ♣.♣♣#.#### #♣#.# #.######### N+Dh|I#.##......# #.........# #........@# #................#...##+##........#...# #........##### +.......w#........w   dart slug (asleep)N+Dhb#........#........N+Dhֆ028.0 (28.0)N+Dh+9.0 (29N+DhN+DhF\ _A dart slug comes into view.O+Dh ((((((w  O+DhYou shoot a sling bullet.O+Dh< ......O+Dh_wThe sling bullet hits the dart slug but does no damage.O+Dh? ````O+Dh)X``The dart slug launches a dart at you.O+Dh56......O+Dh68/12 --------===30.3 (1.3)O+Dh~<O+Dh@- _The slug dart hits you.O+Dh O+DhD((O+Dh(((( You shoot a sling bullet. The sling bullet hits the dart slug.O+Dh+......w.1.6 _The dart slug is severely wounded.O+DhL (((((((You shoot a sling bullet.O+DhI1^.....w..9==------2.9 _The sling bullet completely misses the dart slug.O+Dh^  You shoot a sling bullet. The sling bullet hits the dart slug.((((.O+Dh :.....O+Dh 34.2 _You kill the dart slug!O+DhJ[  _No target in view!P+Dh6} _10/12====1======2== P+DhFx_HP restored.== _You reach down and open the door.P+DhszBP+Dh>BP+DhրP+DhPP+DhˆP+DhP+DhoP+DhЍP+Dhۑ,P+Dh%P+DhP+DhÛ,P+DhP+DhP+Dh,P+Dh}P+DhP+Dh,P+Dh^P+DhP+DhN  .................. ..##+##........... ..##.##.........# ####..'.........#######.####.................#.................#.................#.................#..@.......---#.#####.......# ....r#.......# #.....### #.....# r   rat (asleep)####### P+Dh 060.2 (26.0)P+DhG---1.2 (27P+DhP+DhV _A rat comes into view.P+DhhP+DhP+DhP+DhZ _A rat is nearby!P+Dh}! ]  You shoot a sling bullet. The sling bullet hits the rat!P+Dh1& q((((((†P+DhG  ..r....r   quokka  You kill the rat!Q+DhY4===2.5 (1.3) ( _A quokka comes into view.You shoot a sling bullet. The sling bullet hits the quokka.Q+Dh95Q+Dh7 r.  The quokka is almost dead.Q+Dh69=3.8Q+DhJb _The quokka misses you.Q+Dh~......................#.........#######.  ####.................  #.................  #.................  #.................  #.........@r......  #.......####......  #.......# ....†  #.......# ....   ...   ..   . Q+Dhl&......................#.........#######.  ####.................  #.................  #.................  #.................  #.........@r......  #.......####......  #.......# ....†  #.......# ....   ...  ..   . Q+DhpQ+DhpQ+DhtQ+Dhv] _A quokka is nearby!Q+DhR z  You shoot a sling bullet.  The sling bullet hits the quokka but does no damage.Q+Dh i  The quokka is almost dead.Q+Dh [1--5.2 (1.4Q+Dh Q+Dhj j _The quokka closely misses you. The quokka bites you.Q+Dh6 `  You shoot a sling bullet. The sling bullet hits the quokka.Q+Dh O†Q+DhvQ+Dh2/66.6Q+Dhr6Q+DhD8J _You kill the quokka!R+Dh)3R+Dh-R+Dh/H _No target in view!R+DhA3R+DhR+DhER+DhR! _2==R+Dh2%R+Dh/@.. ##+##.... ##.##..# #..'..#.####...#....#R+Dh`0#.....#.........#..---R+Dh18.6 (2.0#.####.#.......# .....†.#.......# ...#.....### ....#.....# .....# ......R+Dh39.....[.R+Dh$;\---9.6 (3R+DhDR+DhGG _Found a ring mail. _You see here a quokka corpse.R+Dh 3R+DhR R+Dhv R+Dh  ##+##... # ##.##.# .#..'.#..#####.#.#+#.#.>#.†0#.####.#.......# #.....†.$#.R+Dh; # #.#.....### #.#.....# #.# #.#.....[.R+Dh% A70.6 (1R+Dh Q _Found a stone staircase leading down.S+DhS+Dh;S+DhS+DhQ S+Dh #+## # #.##.# .#..'.S+Dh#######.##..........  #.#+##...#.>S+Dh#.†..#.......####.#S+Dh[#.......# #.....†.$##.# #........##.....### #.S+Dho##.....# #.######## #.S+Dh##r   rat (asleep) #.....[..#S+DhR#r.......#S+Dh$n 0  A rat comes into view.S+Dh0qrr.S+Dh,93==1.6 (1S+Dh9S+Dh= S+Dh`>'_The rat squeaks loudly.S+Dhy  # ....# .## ....#######..## ..............  ............#+#  ...............  .............>.  S+DhV{ .....†.........  #.@......#   #.....†.$#   #........#   #........#   #........#   #........#  #r....[..#  #........# S+DhZ* # ....# .## ....#######..## ..............  ............#+#  ...............  .............>.  .....†.........  #.@......#   #.....†.$#   #........#   #........#   #........#   #........#  #r....[..# #........#  _A rat is nearby!T+Dh]  You shoot a sling bullet. The sling bullet hits the rat.T+Dhp(((((†T+Dh`|4...T+Dh|..T+DhY==7=2.9 (1.3T+DhާT+Dh۪G _You kill the rat!T+DhFT+DhT+Dh T+Dh#H _No target in view!T+Dh _  You see here a rat corpse. _T+Dh: _You now have 27 gold pieces (gained 7).T+Dh8T+DhXT+DhiR  There is a stone staircase leading down here.T+Dh5 _T+DhT+Dh T+Dh ,T+Dh T+Dh#F _You reach down and open the door.T+Dhf3T+DhT+Dh@  There is an open door here.T+DhW4  K...  .. ..= ##+... .. .......... #.# .......... ..# # ........# #.## .# ........#######..##.##### .................--- ................#'##### ......................# .................>....# .........†............# ......####........##### K   kobold (asleep) ......# #.....†..# ......# #........# ....### #.....T+Dh5"...#T+DhC8 85.9 (13.0)  T+DhDdA kobold comes into view. It is wielding a +0 short sword.T+Dh4LK .  The kobold shouts!T+DhMU==-6.9 (14T+DhRT+DhV3 _The kobold moves out of view.U+DhWDU+DhU+Dh!L# .... .# .... .# .. K.=######+... ... #.## ... ..# #.# #.## .# #######@.##.#####--U+Dh]7.0)...........#'######.......#...>....#....†............#K   kobold.####........#####.# #.....†..#...# #.#--U+DhGU+Dh] _A kobold is nearby!U+Dh$  You shoot a sling bullet. The sling bullet hits the kobold.)((((U+Dh_ 6....U+Dh  3/138===9.2 (1.3 _You kill the kobold! _Your Fighting skill increases to level 1!U+DhHU _No target in view!V+DhDIV+DhGV+DhJV+DhBK$ _V+DhQ,V+DhV♣.♣♣  #♣# #### V+Dh>W# ....... ...# .. .).= ######+... #.. .. #.## V+DhW{.. #.@# # ---# ##.## .# #######..##.#####................. .................#'###### .......................#V+DhnZ.......†............###........##### ---900  A malevolent force fills the Dungeon...V+Dhyd/  --more--W+DhY  You are sucked into a shaft and drop 1 floor!W+Dh/  --more--W+DhT W+Dh  #### ..# #.2W+Dh< E #@#  #.#  ...  #..##  #..# #..# ...# ##.# W+Dh4 W+Dhi @9 (1.7W+Dhgk 7 _The shaft crumbles and collapses.X+DhIX+DhX+DhX+Dhu!,X+Dh"X+Dh#X+Dh%,X+Dh%X+Dh'X+Dh(X+Dh)X+Dhe)X+Dh+X+Dh B #.#######.....##.####.# #.# ##.###########....@....ß..8.9 (8.0#..####..ß.ß.#..# ß...ß#..# .∩.....# ..ßX+DhB###.# ß...# .###X+DhKFX+DhF*9.9 (9X+DhxIX+Dh|K0 _Found Usulu's Weapon Shop.X+Dh2W 3X+DhgX X+Dhn\ X+Dhf XX+Dh}h ,X+Dh4j X+Dhl X+Dho X+Dh X+Dh X+Dhb X+Dh ,X+Dh X+Dhn X+Dh #.#######.....##.####.## .###.###########.##.........ß....##..####..ß.ß...##..# #.ß...ß..# X+Dh #..# #ß..@..ß## 103.9 (4.0)...# #.?ß...ß..# ###.##....ß.ß.....[..##.#...ß...########.######.##. .# .# ##X+Dh X+Dh *4.9 (5X+Dh X+Dh _Found a scale mail. _There is an entrance to Usulu's Weapon Shop here.Y+DhcY+DhdY+DhfY+DhlY+DhtWelcome to Usulu's Weapon Shop! What would you like to do?  a -  937 gold the +12 short sword "Waqa" {venom, Str+4 Int+4 Dex+3}  b -  382 gold a +4 broad axe of flamingc -  20 gold a +0 dagger  d -  20 gold a +0 dagger  e -  30 gold a +0 hand axe  f -  4 gold 4 stones  g -  8 gold 8 stones You have 27 gold pieces. [Esc] exit[!] buy|examine items[a-g] mark item for purchase [/] sort (type)[A-G] put item on shopping listZ+Dh{Z+DhsZ+DhB #.######dertzug the Vexing#.....#Poltergeist#.####.##Health: 13/13 ========================Z+Dh&#.#.#Magic: 2/2========================##.###########.#AC: 2Str: 4#.........ß....#EV: 11Int: 15#..####..ß.ß...#SH: 0Z+DhXDex: 16#..# #.ß...ß..#XL:  1 Next: 80% Place: Dungeon:2#..# #ß..@..ß##Noise: ---------  Time: 104.9 (0.0)...# #.?ß...ß..#a) +1 slingZ+Dh3###.##....ß.ß.....[Fire: a) +1 sling..##.#...ß...####Fly ####.######.###.Z+Dh/.#.###A malevolent force fills the Dungeon...You are sucked into a shaft and drop 1 floor! _The shaft crumbles and collapses. _Found Usulu's Weapon Shop. Z+Dh{_Found a scale mail. _There is an entrance to Usulu's Weapon Shop here.Z+Dhz:Z+Dh# 3Z+Dh% Z+Dh) Z+Dh, Z+Dh2. $ _Z+Dhw3 XZ+Dh5 Z+Dh7 Z+Dh: ,Z+Dh; Z+DhC  #.....# #.####.## #.# .# ##.###########.# #.........ß....# #..####..ß.ß...# #..# #.ß...ß..#Z+DhMD  #..# ##ß..∩..ß## ...# #.@ß...ß..# ###.##....ß.ß.....[ ..##.#...ß...####Z+DhD & ####.######. #. .# .# ## Z+DhE !Z+Dh#K +7.9 (3Z+DhK *8.9 (4Z+DhP Z+DhR b _d - a scroll labelled IMOBYU VESAUZ+Dh53Z+DhOZ+Dh:Z+DhZ+DhZ+DhZ+Dh,Z+DhZ+DhZ+Dhū,Z+DhZ+DhZ+Dh,Z+DhoZ+Dh Z+DhZ+DhZ+Dh Z+Dh@Z+Dhn,Z+DhNZ+DhZ+Dh3,Z+DhZ+DhZ+DhlZ+DhZ+DhlZ+DhZ+Dh Z+Dh?BZ+DhoZ+DhZ+DhsZ+DhZ+DhZ+DhZ+DhZ+DhZ+Dh+,Z+DhZ+DhZ+DhZ+DhYZ+DhZ+DhZ+DhZ+Dh Z+DhmZ+DhZ+Dh,Z+DhsZ+DhZ+Dh%Z+DhZ+DhZ+DhSZ+DhZ+DhZ+DhlZ+DhlZ+DhZ+DhAZ+DhZ+DhsZ+DhZ+DhZ+DhZ+DhZ+Dh& #..# ##ß. ###...###..ß ... ###.##.... Z+Dh![#.[ ..##.#.. #.# ####.### #.# ###.###.#.####.# #..............##########.##### #@...........#28.9 (20.0) ##############Z+Dh8     Z+Dh Z+Dh+9.9 (21Z+Dhc _Found a leather armour.[+Dh3[+Dh[+Dh [+DhqX[+Dh,[+Dh[+Dhr[+Dh$, #..# # #..# ## #### ...### ... ###.# #.[ ..##. #.# ####. [+DhT#.# ###.##.####.# #....!......@..##########.###B.:######............###############B   giant cockroach (asleep) [+Dh 31.0)  A giant cockroach comes into view.[+Dh@*2.9 (3[+Dh[+Dh[ _Found a fizzy brown potion.[+Dhc  #..#  #..#  ####  ...  #.[  #.#  #.#  ...#.####.#  !......@..# [+Dh/ B.:######......  ####### [+DhP  #..#  #..#  ####  ...  #.[  #.#  #.#  ...#.####.#  !......@..# B.:######...... [+DhQ ~ #######   [+DhZ [+Dh[ [+Dhc [+Dhg f _A giant cockroach is nearby![+DhБ ((((((B    You shoot a sling bullet.  The sling bullet hits the giant cockroach.[+Dh,[+Dhc"pB......: [+Dh#6===4.2 (1.3[+Dh,[+Dh/j _The giant cockroach is moderately wounded.\+Dhm  You shoot a sling bullet.  The sling bullet hits the giant cockroach!†(((( \+Dh)....\+Dh\+Dh #..# # dertzug the Vexing#..# ## Poltergeist#### ...###. Health: 13/13 ========================... ###.##.. Magic: 2/2========================#.[..##.# AC: 2Str: 4#.#####.# EV: 11Int: 15#.####.# SH: 0Dex: 16...#.####.#\+Dhv#.... XL:  1 Next: 100% Place: Dungeon:2!.†....@..##########.### Noise: ===------  Time: 135.5 (1.3)..:######............#a) +1 sling##############Fire: a) +1 slingFly You shoot a sling bullet.  The sling bullet hits the giant cockroach. _The giant cockroach is moderately wounded.You shoot a sling bullet.  The sling bullet hits the giant cockroach! _You kill the giant cockroach! _The giant cockroach is moderately wounded.You shoot a sling bullet.  The sling bullet hits the giant cockroach! _You kill the giant cockroach!Your Hexes skill increases to level 5!You have reached level 2!\+Dh/  --more--\+Dh{ C8/183/32 0% \+Dh \+Dhg 4 _]+Dh3]+Dh]+Dh]+Dh]+DhAP _]+Dh,]+Dh]+Dhj]+Dh,]+Dh]+Dha]+Dh]+Dh]+DhV]+Dh]+Dh]+Dh]+DhA ]+Dh$ ]+Dh3% ]+Dh%FYou see here a giant cockroach corpse.]+Dh']+Dh( ]+Dh_)_]+Dh*]+Dh}3 ]+Dhm4 ]+Dh*57###. #.#]+Dh5. #.]+Dh7p#..$ #.# #### ..... ... ... ###.. #.# #.[ #. #.# #.# ##.##.# #.# #...#.####.#  #!.†.......######### #..@######..........---]+Dh8J ##### ###########]+DhF9  ]+Dh9]+Dh:]+DhO; ]+Dh; ]+Dh<. ]+Dh}=UYou pick up a book of Party Tricks and begin reading...]+DhG]+DhH'41.5 (6.0]+DhJ]+DhJ---]+DhZK#2.5 (7]+DhR]+DhV ]+DhW]+Dh"XS_You add the spells Apportation and Alistair's Intoxication to your library.^+Dh^+Dh Spells (Memorise)TypeFailure Level  a - JinxbiteHexes4% 2  b - Sigil of BindingHexes9% 3  c - Inner FlameHexes/Fire22% 3d - ApportationTranslocation24%1 ^+Dh e - Cause FearHexes30% 4  f - Dimensional Bullseye Hexes/Translocation 65% 4  g - Alistair's Intoxication Alchemy100% 5 3 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit^+Dhu ^+DhV ^+Dh C###. #.##. dertzug the Vexing#..$ #.# #### .. Poltergeist... ... ... ### Health: 18/18 ========================.. #.# #.[. Magic: 3/3========================#. #.# #.## AC: 2Str: 4##.##.# #.#EV: 11Int: 15^+Dh #...#.####.#SH: 0Dex: 16#!.†.......######### XL:  2 Next:  0% Place: Dungeon:2#..@######.......... Noise: ---------  Time: 142.5 (0.0)##### ########### a) +1 slingFire: a) +1 slingFly    _You kill the giant cockroach!Your Hexes skill increases to level 5! _You have reached level 2! _You see here a giant cockroach corpse.  You pick up a book of Party Tricks and begin reading... _You add the spells Apportation and Alistair's Intoxication to your library.^+Dh' ^+Dh Memorise Jinxbite, consuming 2 spell levels and leaving 1? Y - Yes  N - No^+Dh ^+Dh: ###. #.##. dertzug the Vexing#..$ #.# #### .. Poltergeist... ... ... ### Health: 18/18 ========================.. #.# #.[. Magic: 3/3========================#. #.# #.#^+Dh= (# AC: 2Str: 4##.##.# #.#EV: 11Int: 15#...#.####.#SH: 0Dex: 16#!.†.......######### XL:  2 Next:  0% Place: Dungeon:2#..@######.......... Noise: ---------  Time: 142.5 (0.0)##### ########### a) +1 slingFire: a) +1 slingFly    _You kill the giant cockroach!Your Hexes skill increases to level 5! _You have reached level 2! _You see here a giant cockroach corpse.  You pick up a book of Party Tricks and begin reading... _You add the spells Apportation and Alistair's Intoxication to your library.^+Dh> *3.5 (1^+DhE ^+DhW @4.5 (2^+DhPX ^+Dh*` ^+Dh` *5.5 (3^+Dhg ^+Dhj _You start memorising the spell. You continue memorising. x2^+Dhk ^+Dhr ^+Dhu c _You finish memorising. Spell assigned to 'a'._+Dh_+Dh+Quiver which action? ([-] to clear) Items ([,] to cycle)  a - Fire: a) +1 sling (quivered) Spells ([,] to cycle)  b - Cast: Jinxbite [*/%] inventory [&] all spells[!] focus mode: off|on_+DhZ_+Dhd###. #.##. dertzug the Vexing#..$ #.# #### .. Poltergeist... ... ... ### Health: 18/18 ========================.. #.# #.[. Magic: 3/3========================_+Dh~ec#. #.# #.## AC: 2Str: 4##.##.# #.#EV: 11Int: 15#...#.####.#SH: 0_+DhfDex: 16#!.†.......######### XL:  2 Next:  0% Place: Dungeon:2#..@######.......... Noise: ---------  Time: 145.5 (0.0)##### ########### a) +1 slingCast: Jinxbite_+DhfFly    _+Dh9g_You have reached level 2! _You see here a giant cockroach corpse.  You pick up a book of Party Tricks and begin reading... _You add the spells Apportation and Alistair's Intoxication to your library. _You start memorising the spell. You continue memorising. x2 _You finish memorising. Spell assigned to 'a'._+Dhlh_+Dhl_+Dhn_+DhX 3_+Dh:Z _+Dh] _+Dh` _+Dhg P __+Dhrj B_+Dhs  ###.##.#  #..$.#.# ####  ....... ... # ...#.# #.[  #.##.# #.# ##.##.# #.# #...#.####.#  #@.†.......####### #...######........_+Dhet {##### ######### _+Dhy +7.5 (2_+Dhcz *8.5 (3_+Dh~ _+Dh X _e - a fizzy brown potion`+Dh3`+Dhq`+DhV`+Dh`+Dh`+DhX`+Dh\,`+Dh`+Dh`+Dh,`+Dh`+Dh`+Dh,`+Dh`+Dh`+Dh`+Dhp`+Dh`+DhC _You now have 38 gold pieces (gained 11).`+DhI`+Dh`+Dh!`+Dh`+Dh6`+Dh8#.....##.##.J #.####.##.##.. #.##.##.# ##.#.##.# #...#.##.# #..##.##.# #..####.##.# #..##.###....#@####### ...#................. ###.#`+Dh.#####....#.####.[. ..###.##.# #.######.##.# #.####...#.####.##. J   endoplasm (asleep)#..†.......##########.#...######............##### #############`+Dh,57.5 (9`+Dh.8.5 (10.0)`+DhW`+Dh3] _An endoplasm comes into view.`+DhD: #.##.J  #.##..  #.##.#  #.##.#  #.##.#  #.##.#  ###.##.#  ..#@#  `+Dhc#.................  #####....#.####.[.  ###.##.# #.#  ##.##.# #.#  #...#.####.#  #..†... #...### ##### `+Dhj #.##.J  #.##..  #.##.#  #.##.#  #.##.#  #.##.#  ###.##.#  ..#@#  #.................  #####....#.####.[.  ###.##.# #.#  ##.##.# #.#  #...#.####.#  #..†... #...### ##### `+Dhp3`+DhFw`+Dh{a _An endoplasm is nearby!`+Dhl   You shoot a sling bullet. The sling bullet hits the endoplasm!.((((((`+Dhp K.......a+DhhL8===9.9 (1.4) _You kill the endoplasm! _No target in view! _No target in view!a+Dhx _ # #....#  .#.....  #....< #.##### #....#.....#..#.####. # # #.##@# #...---62.9 (3.0 #.##.# #. #.##.# ####.##.# #..#.###....#.####### ...#................. ###.######....#.####.[. ..####.##.# #.# ###.##.# #.# ---3.9 (4 _Found a+Dh/~$a stone staircase leading up.a+Dh2 _Unknown command.a+Dh/ a+Dhq0 a+Dh71 a+Dh4 a+Dh7 a+Dh? _a+DhE Xa+DhG a+DhKI ,a+DhwJ a+DhL a+DhXN ,a+DhqO a+DhXS a+DhU ,a+DhW a+DhY a+DhZ ,a+Dh\ a+Dh] a+Dh>` ,a+Dhr a+Dh v a+Dh# Ja+Dh `a+Dh ^ .# .#  #.##  ###...###  #........  #####.....#  #..@.....#  #.###....## .####.#.......## # ......#..#.....# .#  #...###....##.## ###..#.....#.#.#  #.#....<....#.### #..#.........##.... #.##.........#.##a+Dh$ r79.9 (16.0)80.9 (17a+Dh  a+DhL S_f - a scroll labelled JEAM ESTYNNb+Dhb+Dh`b+Dhb+DhK b+Dh b+Dhl ,b+Dh b+Dhob+Dhob+Dhb+Dh\b+Dhb+Dh##....... r.. ... #.# #.#  ##.## ###.@.######...........#####.....###.## #........## #.###....##.####.#.......## # r   rat (asleep)b+DhGH......#..#.....# .##...###....##.#####..#.....#.#.#b+Dh15.9 (5.0)b+Dh*6.9 (6b+Dhw#b+Dhm%V _A rat comes into view.b+DhO ##... .... r.. ... #.# #.# ##.## ###.@.#####  b+DhP#...........  #####.....###.##  #........## #.###....##  ......## #  ..#.....# .#  #...###...   b+Dh ##... .... r.. ... #.# #.# ##.## ###.@.#####  #...........  #####.....###.##  #........## #.###....#  ......## #  ..#.....#  #...###...  _A rat is nearby!b+Dh# ]  You shoot a sling bullet. The sling bullet hits the rat.b+Dh% v.((((b+Dh# =.....b+Dh 12===8.2 (1.3 _You kill the rat!b+DhV b+DhW b+Dhc[ b+Dh\ H _No target in view!b+Dhb+Dhʭb+Dhb+Dhb+DhKb+DhT| _b+Dhb+Dhb+DhhZ ...# ###..# ...#..###.## ####......b+Dh#.#.......#.#..>......#.##............... #@# ---90.2 (2.0 #.#  ##.## ###...#####Fly #...........#####.....###.##...###......b+Dhb+DhF---1.2 (3b+DhGQ _Found a stone staircase leading down.c+Dhoc+DhV#. #... ##...# ....# ######.#.J#..# #.@.......#..###.####.#..# ####.............#.#.......#.##.#..>......#.###................. J   endoplasm (asleep)####.##.#########. #.# ##.##c+Dh3 9.2 (8  c+Dho1An endoplasm comes into view.c+Dhc+Dhc+Dh  J.c+Dh Jc+Dh c+Dhc+DhQ%200.2 (9c+Dh8c+Dh c+DhOc+Dh:_The endoplasm quivers.c+DhFc+Dh+  #. #...  ....# ######.#J.  #..# #.@.......  #..###.####.#..  # ...  ...#.  .#..>......#.###  ...........  #.#########  . #.# ##.##c+DhO  #. #...  ....# ######.#J.  #..# #.@.......  c+Dh` O#..###.####.#..  # ...  ...#.  .#..>......#.  ...........  #.##### . #. ##.##c+Dh2 3c+DhT c+Dh a _An endoplasm is nearby!c+DhH ((((( You shoot a sling bullet. The sling bullet hits the endoplasm.c+DhE c+Dh: c+Dh ; .r....Jr   ratThe endoplasm is moderately wounded.===1.5 (1.3c+DhY c+Dh V _A rat comes into view.d+Dh (((((((You shoot a sling bullet.d+DhE,d+Dhdd+Dhe.d+Dhxf/...J.r.d+Dhhd+DhLi 2.8d+Dhod+Dhs d+Dh@y]_The sling bullet barely misses the endoplasm.d+Dh' #. #...  ....# ######.#..  #..# #.@...J.r.  #..###.####.#..  # ...  ...#.  .#..>......#.###  ...........  #.#########  . #.# ##.##d+DhC #. #...  ....# ######.#..  d+Dh#..# #.@...J.r.  #..###.####.#..  # ...  ...#. d+Dh~ .#..>......#.  ...........  #.######### d+Dh . #. ##.##d+Dh3d+Dh;d+Dhtd _There are monsters nearby!d+Dh1!  You shoot a sling bullet. The sling bullet hits the endoplasm!(((.r   ratd+Dh\  You kill the endoplasm!d+Dhѳa...r..d+Dh+0204.1d+Dh| _The rat twitches its whiskers.d+DhhW]  You shoot a sling bullet. The sling bullet hits the rat.d+DhZb(((.d+Dh9d+Dh|"....d+DhZ E55.4d+DhU  d+Dh d+Dh #_You kill the rat!d+Dh] d+Dh d+Dh d+Dh d+Dh{! H _No target in view!d+Dh d+Dh 3d+Dh2 d+Dh d+Dh $ _d+Dh" d+Dh$ ,d+Dh% d+Dh' d+Dh) ,d+DhN* d+Dh+ d+DhK- d+Dh- d+Dh. d+Dh71 d+Dh3 ,d+Dh5 d+Dh8 d+Dh.: ,d+Dhq; d+DhA= d+Dh? ,d+Dh@ d+Dh'C d+DhE d+DhF d+DhF d+DhM .#.#.## ..# ..# #####..####.#. ..##.#...........#.........@..# # ---d+Dh O ##...########.# .#  ....# ######.#..### #..# #...........# #..###.####.#..#.## ####.................#.#.......#.#######.#.##.#..>......#.### .# #................. .d+DhS .14.4 (9.0d+Dh T J---5.4 (10.0)d+Dh W d+DhX U _g - a sapphire potione+Dh؄e+Dhe+Dhe+Dhke+DhQne+Dhe+Dhue+Dhe+Dhe+Dh#e+Dhe+Dh̙e+Dh ,e+Dhae+Dh6e+Dh,e+Dhe+Dh٢e+DhHe+Dhڤe+Dhe+Dhe+Dhe+Dhe+DhHe+Dhe+Dh,e+Dh-e+DhҰe+Dh:,e+Dhae+Dh e+Dh˼}..####### e+Dh " ..(.....#  #@# 24.4 (9.0) #.#  ..######.##  ..........#  ##.#####..# #####..####.# #. ..##.#...........#  #......#..#####  ##...########.#..#e+Dhhe+Dh.5.4 (10.0)e+DhGe+Dh- _Found 6 poisoned darts.e+Dh3e+DhAe+Dhe+Dhe+Dh# ..#######[...(..@..#7.4 (2.0)....#####.# . #.# ..######.## ..........###.#####..# #####..####.# #. ..##.#...........# #............#..#####e+Dh{e+Dh*8.4 (3e+Dhc _Found a leather armour.e+Dh/3 Ie+Dh6 e+Dh@ Xe+DhC ,e+Dh,E e+DhH e+DhvK ,e+DhM e+DhAR C  You see here 6 poisoned darts.e+DhV e+DhV  _e+DhW e+Dh [ e+Dh] ,e+Dh'_ e+Dhka e+Dhc ,e+Dh5e e+Dh[g e+Dhm ####..##.#######.##........####### #[...(.....#e+DhCn  #....#####.# #@#.## #.#34.4 (6e+Dhn \#.........######.##<.....!...........#...#.#..##.#####..#........# .#####..####.#..#....##.#...........#e+Dhgo 7#.##............#..##### ..##...########.#..# ....# #####e+Dh p &#.#..###e+Dht e+Dhvu *5.4 (7e+Dhy e+Dhf{ 9 _Found a stone staircase leading up.e+DhJ3e+DhbSe+Dh(VH _No target in view!f+Dh<f+Dh_f+Dhf+Dhf+Dhf+DhP : _f+DhY f+Dh..# #.#######.##........#######f+Dh #[...(.....##. ## #....#####.##..#.##.#.## #.###.........######.##.<.....@...........##.#..##.#####..#.........# .#####..####. ...#....##.#...........##.##............#..###f+Dh(...##...########.#..# r   rat (asleep)r ....# ######.#..### ###..# #...........# #..###.####.#..#.#f+DhS +6.4 (1f+Dh"f+Dhz+ rrwandering).  A rat comes into view. x2f+Dhi,*7.4 (2f+DhP3f+DhU7 _The rat moves out of view. _You see here a brown potion.f+DhT ..#  #.#  ######.##  ........#######  #[...(.....#  f+Dh*#. ## #....#  #..#.##.#.## #.#  ##.........######.##  .<.....@...........# f+DhV #...#.#..##.#####..#  .........#  ...#....# f+Dhl##.##..... .r.##...###  . ....#   f+Dh^C###..#    f+Dh]h ..#  #.#  ######.##  ........#######  #[...(.....#  #. ## #....#  #..#.##.#.## #.#  ##.........######.##  f+Dh_.<.....@...........#  #...#.#..##.#####..#  .........#  ...#....# ##.##..... .r.##...###  . ....#  ###..#  f+Dh\gf+Dhgf+Dhnf+DhqZ _A rat is nearby!f+Dh# e(((((((f+Dhv  You shoot a sling bullet. The sling bullet barely misses the rat.f+Dhy ......rr===8.7 (1.3f+Dh{ f+Dh - _The rat squeaks loudly.f+Dhm ]  You shoot a sling bullet. The sling bullet hits the rat.f+Dhp (((((.f+Dh f+Dh f+Dh' ...r..r   ratf+Dh\!940.0 _You kill the rat!g+DhL ((( You shoot a sling bullet. The sling bullet hits the rat.g+DhNg+Dh^..r.g+Dh'1.3g+DhPg+DhR[ _The rat is heavily wounded.g+Dh? (((((You shoot a sling bullet.g+Dh$g+Dh,a.r...g+Dh.'2.6g+Dh5g+Dhw7^ _The sling bullet closely misses the rat.g+Dh / ..# #.# ######.## ........#######g+Dh D# #[...(.....# #. ## #....#####.# #..#.##.#.## #.##.........######.##.<....@!.#.#...#r#..##.#####..#.........# .#####..####. ...#....##.# ##.##.....g+Dh .#.. ...##...########.#..#.. ....# ######.#..###.. ###..# #.#  #..###.####.#..#.#g+Dh[ J--30g+Dho f _The rat barely misses you.g+Dh'M  You shoot a sling bullet. The sling bullet hits the rat.†g+DhI g+Dh >33==5.0 (1.4g+Dh g+Dhg G _You kill the rat!g+Dh.n ..# #.## ######.###. ........####### #. #[...(.....# #..####....#####.# #..#.##.#.## #.##.######.##g+Dh< ".<...@.!.##.#...#†#..##.#####..##..........# .#####..#.#...#....##.## ##.##..#.. ...##...#.#..# ... ....# ######.#.. .. ###..# #. #..###.####.#..#.g+Dh)g+Dh*5---60g+Dh4g+Dh7g+Dhg+Dh^9---g+Dhg+DhH _No target in view!h+Dh0E? ..##. #.# ##.######.## #....# #.. #[...(.....# #..####....#####.# #..#.##.#.## #.#.####.######.##.<..@..!.##.#...#†#..##.#####..# #..........# .#####.. #.#...#....##.#h+DhG # ##.##............#.. ...##...########.#..# .... ....# ######.#.. ..>.###..# # #..###.####.#..#h+DhtKh+DhK%7h+DhOh+DhqVO _Found an escape hatch in the floor.h+DhVh+DhT\h+Dh]H _No target in view!h+Dh ..# #.# #.# ##.######.## #....# #..# #[...(.....# #..####....#####.# #..#.##.#.## #.#.####.######.##.<.@...!.##.#...#†#..##.#####..#h+Dh; #..........# .#####.. #.#...#....##.# # ##.##............#.. ...##...##.#.. .... ....# ######.#.. ..>.###..# # #..###.####.#..h+DhB8 _h+Dh\h+Dhh+Dhg ..# #.# #.# ##.######.## #....# #..# #[...(.....# #..####....#####.# #..#.##.#.## #.#.####.######.h+DhAi.<@....!..###.#...#†#..##.#####.. #..........# .#####.. #.#...#....##.# #.##.##...#. ...##...#.#. .........# ######.##. ..>.###..# # #..###.####.#h+Dh6sh+Dhs%9h+Dh{h+Dh}h+Dh [ ..# #.# #.# ##.######.## #.... #..# #[...(..... #..####....#####.# #..#.##.#.## #.#...####.######..@.....!#.###.#...#†#..##.##### #..........# .##### #.#...#....##.# #.##.##..#h+Dh  . ...##...#.# .#.........# ######.# #. ..>.###..# # #..###.####.#h+Dh h+Dh &50h+Dh h+DhЕ a _There is a stone staircase leading up here.h+Dhh+Dhyh+Dheh+Dhh+DhB1 _i+DhAi+DhhBi+DhBi+DhDi+DhD i+DhE i+DhCF3### i+DhF?####### .... i+DhG..b.... ##..l.. i+DhNH......Ji+DhH& i+DhI1i+DhIJ.. i+DhKL........####### ♣i+DhKL........#i+Dh\L♣i+DhM........# . ♣i+DhM........# #. ♣i+DhN........# #.#♣♣ J   endoplasm (asleep)i+DhBO.......## #..♣. b   bat (asleep)i+DhOT##+####i+DhQ♣.~ l   frilled lizard (asleep) #♣.i+DhRi+DhdSi+Dhg\ i+Dh4] i+Dh]li+Dh^Ji+Dh\_ Ji+Dh` i+DhMlYou fly upwards.i+Dh*7 (1.7i+Dhi+Dhz _The endoplasm quivers. _There is a stone staircase leading down here.i+Dhe7 ###  ####### ....  ..b.... ##..l..  ......J#.......  .......@.......  ........#######  ........# ........# .  ........# #.  ........#  .......##  ##+####i+Dh n ###  ####### ....  ..b.... ##..l..  ......J#.......  .......@.......  ........#######  ........# ........# .  i+Dhn@........# #.  ........#  .......##  ##+####i+Dhui+Dh{vi+DhQ}i+Dhd _There are monsters nearby!i+Dh  You shoot a sling bullet. The sling bullet hits the endoplasm.i+Dh i+Dh i+Dh8 i+Dh i+Dhc(  The endoplasm is severely wounded.The endoplasm freezes you.i+Dh* .l..bb7--===3.0 (1.3i+Dh. i+Dh1 s _You are frozen. You resist. The endoplasm closely misses you.i+DhG c  You shoot a sling bullet. The sling bullet hits the endoplasm!i+Dh .b   batl   frilled lizardi+Dhb #  You kill the endoplasm!..#.l.@bi+Dh^ 74.3 _The bat hits you but does no damage. x2i+Dh (((((((You shoot a sling bullet.j+Dh  The sling bullet closely misses the bat..l......b5.7 (1.4 _The bat misses you.j+Dh   You shoot a sling bullet. The sling bullet hits the bat!†l   frilled lizardj+DhV  You kill the bat!j+Dh3o6---417.0 (1.3j+Dh\= _The frilled lizard bites you. The frilled lizard closely misses you.j+DhhO (((((((You shoot a sling bullet.j+Dh' l......  The sling bullet closely misses the frilled lizard.j+Dh'8.3j+Dhj+Dh\ _The frilled lizard closely misses you.j+Dho  You shoot a sling bullet.  The sling bullet hits the frilled lizard.j+Dhg†j+Dh j+Dh: /59.6j+DhEA j+DhD R _You kill the frilled lizard!j+Dh  _No target in view!j+Dhy< _7=j+DhYzj+Dh8---62.6 (3.0j+Dh*9---j+Dhj+Dh j+DhΣk_Key pressed, stopping explore.j+Dhj+Dh5j+Dhخ j+Dh{j+Dh:_No target in view!k+DhT _k+DhU8===k+DhW1 _HP restored.k+DhXk+Dh\  You see here a frilled lizard corpse.k+Dh]k+DhY^ _k+Dh^k+Dhak+DhZb,k+Dhbk+Dhdk+Dhff==k+Dhdh,k+Dhjk+Dhrj,k+Dh8kk+Dhlk+Dh>m,k+Dhnk+Dhpk+Dhp,k+DhqBk+Dh:sk+DhTv,k+Dhv,k+Dhrwk+Dhvyk+Dhy\ _You reach down and open the door.k+Dh}3k+Dhc~V  There is an open door here.k+DhL _k+DhfXk+Dh`k+DhIk+Dhk+Dh',k+Dhk+Dhk+Dhk+Dh#,k+Dhk+Dh,k+Dh2k+Dhk+DhXk+Dh,k+Dh k+Dhk+Dhk+Dhk+Dhk+Dhk+DhSk+Dhk+Dhik+Dhk+Dhk+Dhk+Dhk+Dh6##...##### ####...###### b ###....#..#...#### ....##..........@. ######.######♣♣####..... .......# ### ###.###♣♣♣♣  # ♣.... ♣...  b   bat (asleep)#. ♣..#######k+Dh#.#♣♣..#.....##..♣...#.....#95.6 (33.0)k+Dh .bbA bat comes into view.k+Dh3=6.6 (34k+Dhk+Dh: _The bat hits you but does no damage.k+Dh ##  ...  ##### ....  ####...###### ..... ....#..#...####...... ....##..........@b...... ####♣♣####.....  ###   # ♣...  . ♣...  #. k+DhN    k+Dh  ##  ...  ##### .... k+Dhs  ####...###### ..... ....#..#...####...... ....##..........@b...... ####♣♣####.....  ###   #   . ♣...  #.     k+Dh k+Dhߜ k+Dh k+Dhs Z _A bat is nearby!k+Dh C(((((((k+Dh   You shoot a sling bullet. The sling bullet misses the bat.b......==7.9 (1.3) _The bat closely misses you. The bat hits you but does no damage.k+Dh 8%  k+Dh88You shoot a sling bullet. The sling bullet hits the bat!k+DhU<C.k+Dh8.k+Dh{5509.3 (1.4k+Dh] _You kill the bat!l+Dh+Il+Dh+?H _No target in view!l+Dh _l+Dhڨl+DhBl+Dh8,l+Dhl+Dhl+DhGl+Dh,l+Dh l+Dh# l+Dh)#######l+Dh #.....# l+Dh ####l+Dh\#.....# ...###### ##.....# .#..#...####......#### l+Dh.....................# .######♣♣####........# .# #..# #♣♣♣♣ ♣#..@')..+ ---311.3 (12.0)  ♣... ♣♣#.#...# l+Dh? ♣... #.# ..#  ♣..####### #.# ## ♣♣..#.....# #.# ♣...#.....# #.# .~..'.....+ #.# ♣...#.<...# #.# ♣♣..#.....# #.# _You reach down and open the door.l+Dh l+DhCA_Found a hand axe.l+Dh---- _No target in view!l+DhDb  _  There is an open door here. _  You see here a +0 hand axe.l+DhKk 5 _l+DhAr Xl+Dh\v l+Dh l+Dh 9####### l+Dhs Q#.....# l+Dh  l+Dh P#.....# l+Dh$ x##### ##.....# l+Dh i#...####......#### ###l+DhL J........# .... l+Dh݃ b###♣♣####........# .....l+Dhp  l+Dh #..###...#$..... l+Dh ♣ ♣#...').@'..b.[. l+Dh= . ♣♣#.#...#...... l+DhȆ *. l+DhY ]#.#...# ..... l+Dh r####### #.##### #### l+Dh} W#.....# #.# l+Dh Z#.....# #.# l+Dh cb   bat (asleep) l+DhK M'.....+ #.# l+Dh }#.<...# #.# l+Dhp l+Dh  l+DhS l+Dhڔ 5.3 (4l+Dhp .0)  l+Dh !You reach down and open the door.l+Dh l+Dh #6.3 (5l+Dhݝ l+Dh  l+Dh l+DhA 1_A bat comes into view. l+Dhʣ u_Found a scale mail and 4 gold pieces.l+Dh -  #.....# #.....# ##.....#.....#### ### ........# .... ......# .....  #..###...#$.....  ♣#...').@'..b.[. . ♣♣#.#...#...... . #.#...# .....  #.##### ####  #.# #.# #.#<...# #.# #.#m+DhweB  #.....# #.....# ##.....#.....#### ### ........# .... ......# .....  #..###...#$.....  ♣#...').@'..b.[.  ♣♣#.#...#......  #.#...# .....  #.##### ####   #.# <...#   _A bat is nearby!m+Dh  You shoot a sling bullet. The sling bullet hits the bat.(((.m+Dh)'...m+DhV>4===7.6 (1.3m+Dhgm+DhG _You kill the bat!m+Dh m+Dh!m+Dh )m+Dh+H _No target in view!m+Dhr~  _ m+DhL : There is an open door here.m+Dh΁ m+Dh  _m+Dh m+Dh ,m+Dh m+Dh L _You now have 42 gold pieces (gained 4).m+DhT m+Dh m+Dh m+Dhi m+Dh ,m+Dh/ m+DhO m+Dh8 ,m+Dh m+DhԨ m+Dhx ,m+Dh= m+Dh2 b  You see here a +0 scale mail.m+Dhz :#######  #.....#  #.....# .....# ...############ .#.# ........#.#  #..###...#.......######  ♣#...')..'....[@......>---m+Dh p24.6 (7.0  ♣♣#.#...#.......#####  #.#...#.......#  #.############# m+Dh m+Dh[ F---5.6 (8m+Dh; m+Dh ; _Found a stone staircase leading down.n+Dh=d  There is a stone staircase leading down here. _n+DhcJn+DhjM,n+DhEOn+DhPn+DhQn+DhyRn+DhSn+DhTn+DhyUn+DhVn+DhEXn+DhXn+DhYn+Dh[n+Dh'^n+Dh^n+Dh_n+DhCan+Dhbn+Dhbcn+DhEdn+Dhen+Dhgn+Dhgn+Dhhn+Dhjn+Dhkn+Dhln+Dhmn+Dh4on+Dhpn+DhVqn+Dh9rn+Dhsn+Dhvn+Dhvn+Dh xn+Dhyn+Dhh{n+Dh|n+Dh<~n+Dh]n+Dh<n+Dhn+Dh0n+Dhn+Dhn+Dh,n+Dhn+Dhۏn+Dhn+Dhۑn+Dhϓn+Dhn+Dhn+Dh4n+Dh-n+Dhn+Dhn+Dhn+Dhn+DhKn+Dhn+Dh{n+Dhn+Dhn+Dh{n+Dhޮn+Dhn+Dhn+Dhn+DhQn+Dhn+Dh2 n+Dh(#.#n+Dhj n+Dh'#.#n+Dh n+Dh*.n+Dh'#.#n+Dh n+Dh#..n+Dh4####.#n+DhF n+Dh_#..... #....# n+Dh ####...... ##.##.# n+Dh n+Dhi.....####..##.#n+DhqF .......n+Dh+.....  n+Dh .. .).=......@......# n+Dha#+... #..####..######.# n+Dh..... #.## #.# #.# n+Dh..... #..# #.# #.# n+Dh ...# n+Dh/ ##.###.# n+Dh...###n+Dh\####..##.##### n+Dh.................... n+Dhv......n+Dh.....#'###### n+Dh.....n+Dh............#n+Dhn+Dhn+Dh54.6 (2n+Dh 9.0)n+DhNn+Dh$5.6 (30n+Dhn+Dh n+Dhn+DhL?_h - a scroll labelled ZAPSEXZ DALULn+Dhn+Dh. _No target in view!n+DhG 3 _n+DhrX Xn+Dh,Y n+DhZ n+Dh] n+Dh}_ n+Dh3` n+Dha n+Dhd n+Dhf n+Dhg n+DhBi n+Dhk n+Dho n+Dh~p n+Dhr n+Dhy  n+Dh"z  n+Dhz GYou see here a ring of positive energy.n+Dh} n+Dh~  n+Dh~ _n+DhM n+Dh n+Dhd n+DhE n+Dh n+DhK  n+Dh  n+Dhd You see here a +0 short sword.n+Dh n+Dh{  n+Dh _n+Dh n+Dh n+Dh` n+Dh n+Dh֚ n+Dhe  n+Dh  n+Dh You see here a +0 short sword.n+Dh n+Dh  n+Dh _n+Dh{ n+Dh n+Dh n+DhH n+Dh n+Dh n+Dh n+Dh˲ n+Dh´ n+Dh# n+Dhy n+Dh/ n+Dh n+Dh' n+Dhb n+Dh n+Dh n+Dh: n+DhG n+Dh n+Dh n+Dh6 n+DhW n+Dh n+Dh n+Dh~ n+Dh n+DhE n+Dh n+Dh n+Dh n+Dh n+DhC n+Dh n+Dh n+Dh_ n+Dh n+Dhx n+Dhx n+Dh/ n+Dh n+Dh n+Dh n+Dh n+Dh: n+Dh n+Dh n+Dh n+Dh n+Dh, n+Dh n+Dhd n+DhG n+Dh n+Dh n+Dh n+Dh n+DhH n+Dh n+Dhx n+Dhc n+Dh n+Dh n+DhO n+DhI n+Dh n+Dh n+Dh n+Dh& n+DhU n+Dh n+Dh> n+Dh n+DhF n+Dh%  n+Dh=& A# #.#n+Dh& * #.# n+DhO' /# #.#n+Dh' * #.# n+Dha( G+ #.# n+Dh(  #.# n+Dh* # #.#  #.# # #.######## #.# # #.##.....# #.# . #.##.###.### #.# . #....#.#...### #.# # ###..#.....@.# #.# #..#.....#.# ####.# ##.......#.# #....#  ######.......#S###.##.#  #............####..##.#  #.....................#S   ball python (constriction, asleep)  +.....).=.............# ###+.....#..####..n+Dhs+ ######.#n+Dh+ '##.## #n+Dh, 2.## #.#n+Dh- n+Dh2 n+Dhy3 8n+Dhd4 n+Dh4 $6.6 (31n+Dh9 n+Dh;  n+Dh*< n+Dh< :_A ball python comes into view.n+Dh5= o+Dh  You aren't carrying any pieces of jewellery. _o+Dh  _Unknown command.p+Dh~  You shoot a sling bullet. The sling bullet hits the ball python.((†p+Dh...p+Dh78===7.9 (1.3) _You kill the ball python!p+Dhy _No target in view!p+Dh 3p+Dh p+Dhp+Dhp+Dh": _p+Dh#p+Dh{',p+Dh{*p+Dha/p+Dh4,p+Dh5p+Dhf8p+Dh:,p+Dhf<p+Dh>p+Dh@,p+DhWCp+Dh|Ep+Dh G,p+DhqIp+DhKp+DhM,p+Dh]Op+DhSC  You see here a +0 short sword.p+DhiU5 _p+Dh6Wp+DhOYp+Dh9[,p+Dh\p+Dh^p+Dh(b,p+DhZdp+DhEfp+Dh h,p+Dhqip+Dhrkp+Dhl,p+DhBnp+Dh=t  ###......^.. #.##.###.###  #≈♣......... #....#.#...### ###~.♣♣#.~.## ###..#.......# ....#♣ ♣.♣♣#..#.....#.# # .#### #♣ ##.......#.# # .# ######.......#†### .######### #............####. .p+Dht##......# #................. .........# +@....).=.........--- .........######+.....#..####..### .....................##.## #.## ...##+##.............##..# #.# ...##.##.........#######.###.# p+Dh0uR#####..'.........#######..##.#### ####................... #.................#'###### #................p+Dhu&.......#p+Dhjz##'99.9 (12.0)#'...............p+DhFp+DhN======400.9 (13p+Dh?p+DhʆC _As you open the large door, it creaks loudly!p+Dh p+Dh Bp+Dh9 np+Dh p+Dh ,p+Dh p+Dh p+Dh ,p+Dh p+Dh C  You see here a +0 short sword.p+DhN 5 _p+Dh p+Dh p+Dh{! ,p+Dh# p+Dh% p+Dh' ,p+Dh) p+Dh+ p+Dh- p+Dh3 p+Dhn4 p+Dh6 p+Dh8 ,p+DhI: p+Dho< p+Dh= p+DhP> p+Dhh? p+DhA p+DhC p+DhD p+DhbE p+DhqG p+DhjI p+DhI p+DhK p+DhL p+Dh\N p+DhN p+DhO p+DhEQ p+Dh>S ,p+Dh)T p+DheU p+Dh~V p+DhV p+DhuW p+Dh@X p+Dh`Y p+DhY p+DhVZ p+Dh[ p+Dh\ p+DhB] p+Dh] p+Dha p+Dh*c ,p+Dhc p+Dhe p+DhTf ,p+Dhf p+Dh h p+Dhj Bp+Dhj p+Dhl ,p+Dhl p+Dhim p+Dhwn p+Dh"o ,p+Dhp p+Dh"q p+Dhq ,p+Dhs p+Dhy  ..##..# #.# #.#  #####.###.# .#  ##..##.###### .#  ...........# .#  ......#'######.# J#  ............##.# .#  .......>....##.# .#  ...p+Dhz ...##.##.#  ######..@.#  ------÷..# ######  # .....# p+Dhz .....# ........#  J   endoplasm (asleep) †....[..# ........# p+Dh{| W........# p+Dh -24.9 (24p+Dh J------5.9 (25p+Dh p+Dh ] _An endoplasm comes into view.q+Dh$.# #.# #.# .###.# .# . .# ........# .# .# J# .# .# >....##.# .# #.##.# #..@.# ÷..# ######  †....[..#q+Dh{3.# #.# #.# .###.# .# . .# ........# .# .# J# .# .# >....##.# .# #.##.# #..@.# ÷..# ######  †....[..#q+Dh73q+Dh:q+DhpLa _An endoplasm is nearby!q+DhB>c  You shoot a sling bullet. The sling bullet hits the endoplasm.q+DhDj.(((q+DhIE1q+Dh8....q+Dh<C66===7.2 (1.3)q+Dhq+Dh(M _You kill the endoplasm!q+Dh q+Dh q+Dhn q+DhC H _No target in view!q+Dhq+Dhq+Dhq+Dhyq+Dhq+Dh : _q+Dhq+Dhʡq+Dhq+Dhq+Dhq+Dhةq+DhF,q+Dhq+Dhq+Dhѱq+Dhq+Dhq+Dh=q+Dh,q+Dhq+Dh2q+Dh,q+Dhq+Dh,q+Dhq+Dhq+Dhq+Dh,q+Dh(Bq+Dh6q+Dh,q+Dhq+Dhq+Dh  There is an open door here. _q+Dhq+Dhq+Dhq+Dhq+DhR  There is a stone staircase leading down here.q+Dhq+Dh _q+Dh q+DhE q+DhJq+Dhq+Dh.q+Dhhq+Dhpq+Dh q+Dhiq+Dhq+DhJq+Dhq+Dhq+Dh"q+Dh%q+Dh%q+Dh%'q+Dh/q+DhR1q+Dh1q+DhV3q+Dh6q+Dh9q+Dh:q+Dh <q+Dh?q+DhAr+DhSr+Dhr+Dhr+Dh,r+Dh r+Dhr+Dh,r+Dhr+Dhr+Dh6,r+Dhr+Dhr+Dh",r+Dh&r+Dh+r+Dh.,r+Dh0r+Dh4r+Dh7,r+Dh8r+Dhb;r+Dh\=,r+Dh>r+DhAr+Dh}C,r+DhEr+Dh,Gr+DhH,r+DhIr+DhKr+DhDM,r+DhGNr+Dh*Pr+DhvQ,r+DhBRr+DhTr+DhV,r+DhVr+DhXr+Dh4[Br+Dh\r+Dh]r+Dh]r+Dhe^r+Dh<`r+Dha,r+DhNcr+DhSgnr+Dhkr+Dh%vr+Dhr+Dhr+Dhr+Dhr+Dhr+Dh"r+Dhr+Dhr+Dhr+Dh\r+DhY,r+Dhr+Dhr+Dh r+Dhwr+Dh}r+Dh{r+Dhr+DhUr+Dh:r+Dh6r+Dhr+Dhr+Dh_r+DhXr+DhǞ?Water r+Dh3r+DhJr+Dh>r+Dhr+Dh}r+Dhyr+Dhr+Dh\r+Dhr+Dhr+Dhr+Dhdr+Dh|r+Dhr+Dhr+Dhlr+Dh{r+Dhr+Dhr+Dh[r+DhEr+Dhr+Dh,r+Dh)r+DhV,r+Dhrr+DhƸr+Dh,r+Dhr+Dhr+Dhr+Dh_r+Dhr+Dhr+Dhr+DhZr+Dhr+Dh[r+Dhr+Dhr+Dhr+Dh r+Dhqr+Dhr+Dhr+Dhr+Dh)r+Dhr+Dh r+Dh8r+Dh,r+Dhxr+Dhr+Dhr+Dh,r+Dhr+Dhr+Dh r+Dhr+Dhr+Dhr+Dhr+Dhr+Dhr+Dhr+Dhr+Dhr+Dhr+Dhr+DhHr+Dh9r+Dhr+DhCr+Dh<r+Dhr+Dh=r+Dh r+Dh'r+Dhr+Dh)r+Dhr+Dh.r+Dhr+Dh0r+Dhr+Dhr+Dhr+Dhr+Dhr+Dhr+Dhr+Dh4r+Dhr+Dhr+DhA,r+Dhr+Dhr+Dh,r+Dhr+Dhr+DhV,r+DhAr+Dhr+Dh,r+Dhzr+DhMr+Dh,r+Dhr+Dhf,r+Dhr+Dhr+Dh9 r+Dh r+DhJ r+DhO r+Dh/ r+Dh r+Dh? r+Dhur+Dhdr+Dh5,r+Dhr+Dhr+Dhr+Dhr+Dhr+Dhr+Dhr+Dh)r+Dh`r+Dh,r+DhKr+Dhnr+Dhkr+Dhr+Dhqr+Dhr+Dhr+Dha r+Dh r+Dh!r+Dh"r+DhQ#r+Dh#r+Dh$r+Dh%r+Dhn&r+Dh&r+Dh (r+Dh4)r+Dh)r+DhA*r+DhO-l  You see here a frilled lizard skeleton.r+Dh.r+Dh/ _r+Dh%0r+Dh2R  There is a stone staircase leading down here.r+Dh8 ## ####### ####. r+DhU9z######### #.....####.... ........###.....'....##. .......@#.......#######.--- g.......>÷..............r+Dh9^ ........÷###########.### .........##.##  .........##..# .........#r+DhN:m##.# g   hobgoblin (asleep) .........##.#♣ ........###..♣ r+Dh:J##+######♣.r+Dh@2528.2 (101.0)r+Dh=AG---92r+Dh-Fr+Dh$H\ _A hobgoblin comes into view.r+Dh   #########  ........# .......@# g.......>÷.......... ........÷###########. .........# #.##  .........# #..#  .........# ##.#  .........# #. ........## #..  ##♣.r+Dh'   #########  ........#r+Dh* .......@# g.......>÷.......... ........÷###########. .........# #.##  .........# #.. .........# ##.#  .........# #. ........## #..  ##♣.r+Dhq0r+Dh1r+DhPv _A hobgoblin is nearby!r+Dh   You shoot a sling bullet. The sling bullet hits the hobgoblin!(((.(((r+Dh T.......r+Dh5 75===30.5 (1.3) _You kill the hobgoblin!r+Dhb  _No target in view!s+DhZ3s+Dh#\s+Dh_s+Dhas+Dhb$ _s+Dhtj,s+Dhr######## ############ #.....####...........###.....'....##.#.......#######..>÷............---10..÷###########.##..# #..# #..#.# ##.#.# #.#(# #..####+### ## #s+Dhzs+Dh{F---2.5 (2s+Dhs+Dh+' _Found 3 javelins.s+Dhf3s+Dhs+DhUs+DhUBs+Dh>s+Dh3,s+Dhos+Dhs+DhQ,s+Dh s+Dh($s+Dh{',s+Dh)s+Dh+s+Dh~-,s+Dh~.s+DhC0s+Dh1,s+Dh2s+Dh4s+Dh5s+Dh6s+Dh#7s+Dh:s+Dh?   #.........###.....'...  #.........#.......####  #.........>÷..........  #.........÷##########  #..........#   #..........# #  s+Dh!A #..........#   #..........#   #(...@....##   #####'#####   #'#    ...    ...   ....#  J   endoplasm (asleep)      ..J..  s+DhGZ 9.5 (7  You reach down and open the large door.s+DhH+40.5 (8s+Dh+Ms+DhN] _An endoplasm comes into view.s+Dh  #.........#.. #.........>÷. #.........÷# #..........#  #..........#  #..........#  #..........#  #(...@....##  #####'#####  #'# ... ... ....# ....# ..J..#s+Dh B  #.........#.. #.........>÷. #.........÷# #..........#  #..........#  #..........#  #..........#  #(...@....## s+Dh  #####'#####  #'# ... ... ....# ....# ..J..#s+Dho s+DhS s+Dh- s+DhԽ a _An endoplasm is nearby!t+Dh! (((((J  (t+Dh&You shoot a sling bullet. The sling bullet hits the endoplasm.  The endoplasm quivers.t+Dh֢t+Dhȣt+DhR''..J..t+Dh6===1.8 (1.3t+Dhpt+Dhb _The endoplasm is severely wounded.t+Dhʩc  You shoot a sling bullet. The sling bullet hits the endoplasm!t+Dh((((...#t+Dh3D''...t+DhI0833.1t+Dh*Nt+DhPM _You kill the endoplasm!t+Dh t+Dh t+Dh t+Dht+DhY  There is a large open door here.t+Dht+Dh&  _t+Dh!t+Dh!&E  There is a large open door here.t+Dh(t+Dh) _t+Dhv+t+Dh/t+Dh1,t+Dh4t+Dh 7t+DhS= #. # #..........# #. #..........# ## #..........#  t+Dh>#(........##  #####'#####  ###'##   ..#####  ....@'...# --- .....#...... #.....# ..... #.....# ...r# ####### ...#  ..t+Dha?S# r   rat (asleep)  .#  # #t+DhT 7.1 (4.0  You reach down and open the door.---8.1 (5 _A rat comes into view.t+Dhc =   #.....  #.....  #.....  #(....  #####'#####  ####'## #.....#####  #....@'...#  #.....#......  #.....# .....  #.....# ...r  ####### ...  ..  . t+Dh    #.....  #.....  #.....  #(....  #####'#####  ####'## #.....#####  #....@'...#  #.....#......  #.....# .....  #.....# ...r  ####### ... .. .  _A rat is nearby!t+DhВ ((((((rYou shoot a sling bullet.  The sling bullet hits the rat but does no damage.t+Dh'....r.===9.4 (1.3 _The rat squeaks loudly.u+Dh|Z  You shoot a sling bullet. The sling bullet hits the rat!(((((.u+Dh:'.....u+Dh750.8 (1.4 _You kill the rat!u+Dhr _u+Dh  There is an open door here.u+Dhu+Dh{ _u+Dhu+Dh u+Dh",u+Dh$u+Dh&u+Dh(,u+DhW*u+Dh,u+Dh.,u+Dh30u+Dh2u+Dh4,u+Dhy6u+Dh8u+Dh+;,u+Dhf<u+Dh?u+DhA,u+DhCu+DhI  #####'##### ##♣.~..'  ####'###♣...  #.....##### ♣♣..#.  #.....'...##### #..# u+DhIB #.....#.......# ###....  #.....#.......# #≈♣....  #.....#.......####~.♣♣#  #######.......# #....#♣ ♣ #........@# #.####u+DhoJs--- #.... #.# #.... #.####### #...###..... #.##.....u+DhJ  #### ....... #........ #......... #........ #......... #........ #......... #...##+#u+DhRKK #...##.#u+DhVN-8.8 (8.0u+DhNF---9.8 (9u+DhiQu+DhRe _i - a scroll labelled PORHASS NOIPABBu+Dh (    #♣...#.....##### ♣♣'...##### #..##.#.......###.....≈♣.####~.♣♣#######.......#♣ ♣ #.........#### .. #########..........## #......Fly ...l   frilled lizard (asleep)..#...[l.##########..' 0  A frilled lizard comes into view.Found a robe.u+Dh) hll.u+Dhȩ +60.8 (1u+Dhj u+Dh 8 _The frilled lizard hisses angrily.v+Dh,   #####  '...#####  #.......#  #.......# v+Dhc #.......#  #.......#   #.........#  v+Dh\ #........@# #.#  #.........#  v+DhrT#...###.....  #### #.......  #.........  v+DhX#.........  #....l....  #...[..#### v+Dh!v+Dh   #####  '...##### v+Dh #.......#  #.......#  v+DhG#.......#  #.......#   v+Dhӣ#.........#   #........@# #.#  v+Dh^#.........#  #...###.....  v+Dh#### #.......  #.........  v+Dh{$#.........  #....l....  #...[..#### v+Dh v+Dhծv+DhWv+Dh{ _A frilled lizard is nearby!v+DhG v+Dh  v+DhS You shoot a sling bullet.  v+Dh)The sling bullet hits the frilled lizard!v+Dhv+Dh*#(v+Dh(v+Dh(v+Dhi(v+Dh (v+Dh:v+Dh .v+Dh , v+Dhrv+Dh v+Dh6v+Dhfv+DhIa......v+Dh2U91===2.1 (1.3v+DhĵR _You kill the frilled lizard!v+Dh~W3v+Dh[v+Dh5]H _No target in view!v+Dhw Iv+Dh v+Dh v+Dh P _v+Dh ,v+Dh v+Dh9 v+Dh ,v+Dh v+Dh v+DhJ ,v+Dh v+Dh v+Dh ,v+Dh v+Dh) v+Dh ,v+DhJ v+Dh v+Dhs ,v+Dh v+DhA ,v+Dh v+Dh G _b - 2 scrolls of poison (gained 1)v+Dh 3v+Dh4 v+Dhg v+Dh. ,v+Dh- v+Dh-  ..'...######..#######. ..#.......# ###......^... ..#.......# #≈♣........... ..#.......###########~.♣♣#.~.##♣♣ ###.......#.....##....#♣ ♣♣.♣♣ v+Dh{ F#.........#.....##.#### ##♣ #.........#.....##.# #.........#.....##.######### #...###.........@#.##......# #--- v+Dh #### #...........# #...........#.........#######...........#.......v+DhB# z#...........#...##+###...[..####.#...##.###......# #.######..'.......######## #+# ####....... #.......You pick up a book of Beasts and begin reading...v+Dhi% /70.0)v+Dh% G---3.1 (11v+Dh) v+DhL+  You add the spells Summon Ice Beast, Summon Seismosaurus Egg, Summon Mana Viper_and Sphinx Sisters to your library.v+Dh&3v+Dhnv+Dh]Bv+Dhv+Dhv+Dh,v+Dhmv+Dhv+Dh,v+Dhv+Dhv+Dh,v+Dhv+Dh~v+Dh ,v+Dh(v+Dhv+Dh,v+Dhv+Dhd #.........#.....##.# #..#.....##.######### #...###..........#.##......# # v+Dh?#### #...........#.........# # #...........#.........###### #...........#............... #...........#...##+##....... #...[..####.#...##.##....... #......# #@######..'.......80.1 (7.0)v+Dh@!x ######## #'# ####....... ... #....... #)... # #.....  #......  ........ # ......... _You reach down and open the door. _Found a spear.w+Dh 3w+Dh7 w+Dh H _No target in view!w+Dh3w+Dh<w+Dhtw+Dh(###########..........#.##......# # #### #...........#... .....####.............#...##+##[..####.w+Dh{....# #.######..'###### ####0 #......# w+Dhʟ#).....#......#.........w+Dh=.....).....##w+DhӤw+Dh@1.1 (1w+DhRf _Found a mace. _There is an open door here.w+DhM 3w+DhP w+DhU w+Dha  ###..........#.##......# # #### #.....#... .####.......##+##[..####....# #.######..'####### ##'######### #.@....# w+Dhb C).....g   goblin (asleep)....g.......#.....#w+Dhn &0w+Dhu *2.1 (1w+Dh@w w+Dh} s _A goblin comes into view. It is wielding a +0 club.w+DhY  ...#  ..# ..# ..# #...[..####.#  #.#  ##'##### #.@....#  #).....#  #......#  #.........  ..........  ...........  .....).....  ....g.......   x+Dhi  ...#  ..# ..# ..# #...[..####.#  #.#  ##'##### #.@....#  #).....#  x+Dhfn!#......#  #.........  ..........  ...........  .....).....  ....g.......  x+Dhwx+Dhxx+Dhx+Dh] _A goblin is nearby!x+Dh``  You shoot a sling bullet. The sling bullet hits the goblin.x+Dhh(((((()x+Dh{J......x+Dh>5===3.4 (1.3x+Dhx+DhJ _You kill the goblin!x+Dh3x+Dhx+DhH _No target in view!x+Dh/3x+Dhx+Dh_!x+Dh\%x+Dh%$ _x+Dh ,x+Dh6=  You see here a +0 spear.x+Dh9 .#...#### #....#...... #...#...##+##...... #...[..####.#...##.## ## #.######..' ######## ##'######### x+Dh:#......# # #).....# # #@.....# #--- #......... # .... #.. #......)..... #.....). #.....# g   goblin (asleep).........!... #.....#........)...g. ##### x+DhA 40  A goblin comes into view. It is wielding a +0 dagger.Found a flail.x+DhJbgg.x+Dh8KT==-5.4 (2x+Dh8Sx+DhV( _The goblin shouts!x+Dh9 T .# .# #...[.#  #.#  ##'##### #......#  #).....#  #@.....#  #.........  ..........  ...........  ......).....  x+Dh9 .....).......  .........!.g.  ........)..... x+Dh ) .# .# #...[.#  #.#  ##'##### #......#  #).....#  #@.....#  #.........  ..........  ...........  ......).....  .....).......  .........!.g.  ........).....  _A goblin is nearby!y+Dh  y+Dhh! y+Dh!;You shoot a sling bullet. The sling bullet hits the goblin!y+Dhe)y+DhC*"(y+Dh*(y+Dh+(y+Dh,(y+Dh, (y+Dh7-!y+Dh0.)y+Dh.y+Dhy+Dh.y+Dh.y+Dh.y+Dh.y+Dh .y+Dhy+Dh(y+Dh#...........#.........##### dertzug the Vexing#...........#.............. Poltergeist#...........#...##+##...... Health: 18/18 ========================#...[..####.#...##.##...... Magic: 3/3========================#......# #.######..'...... AC: 2Str: 4######## ##'#########...... EV: 11Int: 15#......# #...... SH: 0Dex: 16y+Dh #).....# #...... XL:  2 Next: 100% Place: Dungeon:1y+Dh#@.....# #...... Noise: ===------  Time: 586.7 (1.3)y+Dh#......... #...... a) +1 slingy+DhG.......... #...... Cast: Jinxbitey+Dh........... #...... Fly y+Dh@\......)..... #......y+Dh].....)....... #.....#y+Dh.........!.). #.....#y+Dh>........)..... #######y+Dh5You see here a +0 spear.  y+DhmPA goblin comes into view. It is wielding a +0 dagger.y+Dh*Found a flail. y+DhB_The goblin shouts! y+Dh9_A goblin is nearby!y+DhQYou shoot a sling bullet. The sling bullet hits the goblin!y+Dh_ y+Dhy+DhR&_You kill the goblin!y+Dh*You have reached level 3!y+Dhy+DhP  y+Dh--more--y+Dh(y+Dh  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? z+Dhq23/234/4283 0%  _You feel agile. x2z+Dh_ #.#......#...#...##+###...[..####.#...##.##.#......# #.######..'.######## ##'#########. #......# #.#).....# #.#......### #.#... #.#.. #..... #..........)..... #.?......)....... #.....##..........!.).. #.....# g   hobgoblin (wandering)..)...... #######......g... z+DhN p0.0  A hobgoblin comes into view.z+Dh؏ z+Dh gz+Dh& .z+Dh z+Dh ---z+Dh 7.7 (1z+Dh4 z+Dh  z+Dh! z+Dh !_Found a scroll of poison.z+Dhm  ..# #...[..####.#  #.#  ##'##### #......#  #).....#  #......###  #.@.......  #..........  .............  .........).....  ?......).......  ..........!.)..   .....g..)......   ............... z+DhX> ..# #...[..####.#  #.#  ##'##### #......#  #).....#  #......###  #.@.......  #..........  .............  .........).....  ?......).......  ..........!.)..   .....g..)......  ............... --- {+DhuZ_A hobgoblin is nearby!{+Dh (((((((You shoot a sling bullet.{+Dho  The sling bullet closely misses the hobgoblin.....g.g..===9.0 (1.3{+Dhu {+Dhw{+Dhw_The hobgoblin shouts!{+DhL (((((((You shoot a sling bullet.{+Dh...g....90.3{+Dh{+Dho$c _The sling bullet barely misses the hobgoblin.{+DhQ/p ..# #...[..####.#  #.#  ##'##### #......#  #).....#  #......###  #.@.......  #..........  .............  .......g.).....  ?......)....... {+Dh0 ..........!.)..   ........)......   ............... {+Dh ? ..# #...[..####.#  #.#  ##'##### #......#  #).....#  {+Dh #......###  #.@.......  #..........  .............  .......g.).....  ?......).......  ..........!.)..   ........)......  ............... {+Dh8 {+Dh {+Dhb {+Dh ` _A hobgoblin is nearby!{+Dh (( You shoot a sling bullet. The sling bullet hits the hobgoblin.{+Dhe {+Dh U.g.{+DhA '1.6{+Dh͡ {+Dh2 d _The hobgoblin is moderately wounded.{+Dh o c  You shoot a sling bullet. The sling bullet hits the hobgoblin.{+Dhv i(†{+DhQ'.{+Dh#/42.9{+Dh+{+Dh~.M _You kill the hobgoblin!|+Dh|+Dh:|+Dh0|+Dh_H _No target in view!|+Dhv3|+Dh|+Dh<$|+Dh&|+Dhd'$ _|+Dh+|+Dh,|+Dh/,|+Dh:4|+Dh^7|+Dh9,|+Dh;|+Dh>|+DhA,|+DhC|+DhF|+Dh~H,|+DhJ|+DhR #......# # #).....# #... #......#####... ##..........#...|+DhrS ..#...........#.......###......†........#.......# .........)......#.......# ?......)........#.....### ..........@.)...#.....# ---........)####### ................# ......# +##...$...##### ####.##.# #. .# ## .#|+Dh5Ys7.9 (5.0---8.9 (6|+Dhn_|+DhBaS _j - a yellow potion|+DhM3|+DhO|+DhS|+Dh<\B|+DhS^|+DhWb,|+Dhd|+Dhg|+Dh?k,|+Dhm|+Dhp|+Dhs,|+Dhuv|+Dhz,|+Dh}|+DhL _You now have 48 gold pieces (gained 6).|+DhR3|+Dhj|+DhT|+Dh  #......#####.....##..........#[....#...........#........†........# #.........)......#...... #?......)........#.....#|+DhC #............)...#.....# #........).......####### #........# 604 #................#  ###+##.......##### ####.## #.. . ###..# ..# .#.#|+Dhj@5.9 (7|+DhI|+Dh, _Found a pair of boots.|+Dh}E 3|+DhJ |+DhV |+Dhqb B|+Dhe |+Dhk ,|+DhVo |+Dhr |+Dhu ,|+Dhx |+DhM{ |+Dh>~ ,|+Dh |+Dh% |+Dh ,|+Dh |+Dh( |+Dhx ,|+Dh |+Dh ,|+Dh |+Dh6 G _b - 3 scrolls of poison (gained 1)|+Dh |+Dh |+Dhݤ |+Dh: |+Dh ,|+Dhj |+Dhޯ |+Dh ,|+Dhr |+DhD |+Dh ,|+Dh |+Dh |+Dh ,|+Dh |+Dh |+Dh ,|+Dh |+Dh |+Dh ,|+Dh |+Dh |+Dh ,|+Dh |+Dh` |+Dhh ,|+Dh` |+Dh F _You reach down and open the door.|+DhS #[....#...........# #........†........# ##..)......# #.......)........# #......)...# #........).......## #................#  #......|+Dh9 u....#  ###@##.......#####21.9 (16.0) #.#####.## #.# #.. . #.# ###..##.# ..##.# .##.# .##[. # |+Dh |+Dh +2.9 (17|+Dh |+Dho _Found a leather armour. _There is an open door here.}+Dh3}+DhS3}+Dh;}+Dh?}+DhDP _}+DhE,}+DhG}+Dh6I}+DhJ,}+DhK}+DhM}+DhbO}+DhO}+DhP}+Dh"R}+DhaS}+DhS}+DhtT}+DhU}+Dh0W}+DhW}+DhHX}+DhY}+Dh@[}+Dh[}+Dhz]}+Dhef  You see here a +0 leather armour.}+Dhg}+Dh{g _}+Dhh}+Dh+j}+Dhik,}+Dhl}+Dhm}+Dhn}+DhAo}+Dho}+Dh9q}+Dhbr}+Dhr}+Dhes}+Dht}+Dhu}+Dh7v}+Dhx}+Dhz}+Dh{,}+Dh|}+Dh~}+Dh߀B}+Dh }+Dh`}+Dh}+Dh}+Dh}+Dhm,}+Dh}+Dh}+Dh",}+Dhc}+Dh}+Dh}+Dh}+Dh}+Dhӗ}+Dh%,}+DhE}+Dhڡ}+Dhp,}+DhԤ}+Dh}+Dh,}+Dhh}+Dha}+DhŲ,}+Dhմ}+Dh}+Dh,}+Dh׿}+Dh^}+Dhm,}+DhC}+Dh}+Dh,}+Dh\}+Dh}+Dh5,}+DhF}+DhA}+Dhm,}+Dhk}+Dh}+Dh#,}+Dh}+Dh<  You see here a +0 club.}+Dh }+Dhq_}+Dh}+Dh}+Dh,}+DhQ}+Dhe  You see here a hobgoblin corpse.}+Dh}}+Dh _}+Dhd}+Dh}+Dh,}+Dh"}+Dh%}+DhC),}+Dh.}+Dh4}+Dh7}+Dh.8}+DhG;}+Dh?}+DhB,}+DhE}+DhkJ}+Dh%M,}+DhO}+DhT@  There is an open door here.}+DhW}+Dh( _}+Dh}+Dh?}+Dh}+Dh}+Dh}+Dh9}+Dh,}+Dhm}+Dh}+DhC}+Dh8}+Dhu}+Dh}+DhE}+Dh,}+Dh}+Dhr}+DhM}+Dh}+Dh,}+Dh}+Dh^#.....##### #.....'...##### #.....## ##.....#.......# ##.....#.......##########}+Dh#######.......#.....##.........#.....##.#.#.....##.##..@......#.....##.#73.9 (51#...###..........#.#}+DhS######...........#.. #...........#.. #...........#.. #...........#..  #...[..####.#.. }+Dh #......# #.### ######## ##'### }+DhH}+DhJ}+DhOE _Done exploring.}+DhI}+DhW......0.0)........'}+Dho3}+DhE _Done exploring.}+DhG }+Dh }+Dh }+Dhy }+Dh 3}+Dht E _Done exploring.~+DhX[?25h[?0c  Search for what [? for help]? ~+Dho [?25l[?1c~+Dh{~+Dh14 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:1] 3 javelinsb - [D:1] a +0 spear  c - [D:1] a pair of boots  d - [D:1] a mace  e - [D:1] a +0 club  f - [D:1] a stone staircase leading down  g - [D:1] a +0 dagger  h - [D:1] a flail  i - [D:1] a staircase leading out of the dungeon  j - [D:1] a shaft  k - [D:1] a +0 hand axe  l - [D:1] a +0 short sword  m - [D:1] a stone staircase leading down  n - [D:1] a stone staircase leading down+DhI Level 1 of the Dungeon<>>>^(Press ? for help)  ######...........#.........# #'.....).=.............#  #...........#.........######'.....#..####..######.#  #...........#.....................##.## #.## #.#  +Dh@ l#...........#...##+##.............##..# #.# #.#  #...[..####.#...##.##.........#######.###.# #.#  #......# #.######..'.........#######..##.#######.#  ######## ##'#########..........................##.#  ########......# #.................#'######.##.#  #.....##).....# #.......................##.##.#  +Dh  #.....##......#####..................>....##.##.#  #.....##..........#..........÷............##.##.#  #[....#...........#.......####........######....#  #........†........#.......# #.....÷..# ######  ##.........)......#.......# #........#  +Dh5 g#.......)........#.....### #........#  #............)...#.....# #........#  #........).......####### #........#  #................##÷....[..#  #................##........#  ###'##.......######........#  #.#####.##.###########  +Dh #.# #....#  #.# ####..#+Dh$3+Dh 4+Dh6dertzug the VexingPoltergeistHealth: 23/23 ========================Magic: 4/4========================AC: 2Str: 4+DhH7VEV: 12Int: 15SH: 0Dex: 18XL:  3 Next:  4% Place: Dungeon:1Time:+Dh7HFly _You see here a hobgoblin corpse. _There is an open door here. _Done exploring. _Done exploring. _Done exploring.  +Dh8?Search for what [? for help]? .+Dhn93+Dh:+DhHC+DhD+DhJP _+DhJ+Dh,K+DhL+DhO+DhwQ,+DhR+Dh U+DhV,+DhVY+DhZ+Dh\,+Dh]+DhdX+Dhq+Dh+Dh,+Dh,+Dhċ,+Dh+Dh+Dh,+Dh+Dh+Dh,+Dh+Dhk@  There is an open door here.+Dh5 _+DhC+Dhأ+Dh,+Dhܧ+Dhī=  You see here a +0 spear.+Dhr5 _+Dhܰ+Dh+Dhv,+DhҸ+Dhx+Dh%,+Dh+DhI+Dh,+Dhj+Dh~+Dh,+Dh+Dh+Dh,+Dh+Dh+Dh,+Dh+Dh+DhD,+Dh+DhU+Dhb,+Dh+Dh#...........#...##+##...[..####.#...##.##......# #.######..######## ##'################......##.....##).....##.....##......#####.....##..........#@....#........... Noise: --------- 699.9 (26.0)#........†........ a) +1 sling##.........)...... Cast: Jinxbite+DhX#.......)........#............)...#........)....... #................ #................ ###'##.......#### +Dh+DhI+Dh+DhbV _You see here a +0 pair of boots.+Dh+DhRWear which item? Inventory Items Armour (go to first with [)  c - a +1 cloak (haunted) Floor Items ([,] to select) Armour+Dhׅva +0 pair of boots[?] describe selected [!] equip|wield|wear[tab] equip|unequip +Dh+Dh+DhW+Dh#...........#...##+# dertzug the Vexing#...[..####.#...##.# Poltergeist#......# #.######.. Health: 23/23 ========================######## ##'######## Magic: 4/4========================########......#AC: 2Str: 4#.....##).....#EV: 12Int: 15#.....##......#### SH: 0Dex: 18#.....##.......... XL:  3 Next:  4% Place: Dungeon:1+Dh#@....#........... Noise: ---------  Time: 699.9 (0.0)#........†........ a) +1 sling##.........)...... Cast: Jinxbite#.......)........ Fly #............)...#........)....... #................ #................ ###'##.......####  _Done exploring. _Done exploring. _Search for what [? for help]? . _There is an open door here. _You see here a +0 spear. _You see here a +0 pair of boots.+Dh+Dh _+Dhv+Dhеd  You start haunting your armour.+Dhq,700.9 (1+Dh+Dh7+Dh*1.9 (2+Dh+Dh@2.9 (3+Dh+Dh0+Dh-*3.9 (4+Dh+Dh+Dh*4.9 (5+Dh+Dh' 3 _You continue haunting your +0 pair of boots. x5+Dh+Dhj +Dh ` _You finish haunting your +0 pair of boots.+DhDF+Dh0HWhere to? (Tab - D:1 @ (x,y), ? - help)  D - Dungeon +Dh]h +Dh{ #...........#...##+# dertzug the Vexing#...[..####.#...##.# Poltergeist#......# #.######.. Health: 23/23 ========================######## ##'######## Magic: 4/4========================########......#AC: 3Str: 4+Dh> #.....##).....#EV: 12Int: 15#.....##......#### SH: 0Dex: 18#.....##.......... XL:  3 Next:  4% Place: Dungeon:1+Dh %#@....#........... Noise: ---------  Time: 704.9 (0.0)#........†........ a) +1 sling##.........)...... Cast: Jinxbite#.......)........ Fly #............)...+Dh ~#........)....... #................ #................ ###'##.......####  +Dhf e_There is an open door here. _You see here a +0 spear. _You see here a +0 pair of boots.  You start haunting your armour. _You continue haunting your +0 pair of boots. x5 _You finish haunting your +0 pair of boots.+Dh +DhA +Dh; +DhS +Dh : _+Dh1 +DhA ,+Dh% +Dh +DhA ,+Dh$ +Dh X+Dh/ +Dh ,+Dh! +Dh' +Dh ,+Dh +Dh +Dh ,+Dh +Dh +Dh +Dh +Dh +Dh +Dh ,+Dh +Dhb +Dh ,+DhT +DhZ +Dh0 ,+Dh +Dh @  There is an open door here.+Dh +Dh  _+Dhg +DhC +Dh ,+DhZ +Dh +Dh ,+Dh +Dh +Dh ,+Dh. +Dhp +Dh ,+Dh\ +Dh  +Dh ,+Dh" +Dh$ +Dh& ,+Dhn' +DhO* +Dh, +Dhz, +Dh- +Dh/ +Dh|1 ,+Dh2 +Dh4 +Dh,6 ,+Dhp7 +Dhc9 +Dh: ,+Dh< +Dh= +Dh> ,+Dh? +Dh(A +DhQB ,+DhB +DhD +DhE ,+DhF +DhOH +DhI ,+DhK +DhL +DhN ,+DhO +DhQ @  There is an open door here.+DhCS 5 _+DhT +DhV +Dh X ,+DhX +DhW\ E  There is a large open door here.+Dh] 5 _+Dh_ +Dhb E  There is a large open door here.+Dhc 5 _+Dhe +Dhf +DhXh ,+DhCi +Dhk +Dhlm ,+Dhqn +Dho +Dhp ,+Dhaq +Dhs +Dh3t ,+Dhu +Dhwv +Dhw ,+Dhy +DhQ{ a  You see here a bat skeleton.+DhS| +Dh|  _+Dh{} +Dh Y  There is a stone staircase leading down here.+Dh +Dh׀ +DhR $ _+Dh +DhQ }2+DhHc   ..#  #.# #.#  ##.######.##  #.......... #..# #[...(..... #..####....#####.# #..#.##.#.## #.#...####.........######.......@.....!.44.4 (39.5)#.###.#...#÷#..##.######..........# .######.#...#....##.##.##.##....#. ...##...########.#.#.........# ######.##. ..>[40+Dhd m.###..# # #..###.####. _You fly downwards.+Dhf +Dheh a _There is a stone staircase leading up here.+DhW3+DhZ+Dha+Dhf+Dho: _+Dhp+Dht,+DhBw+Dhl{+Dh},+Dh\+Dh+DhS,+Dh+Dh+Dh+Dh+Dh+Dh+Dh<,+Dh+Dhf..# #.# #.# ##.######.## #..........####### #..# #[...(.....# #..####....#####.# # #..#.##.#.## #.# #...####.........######.## .......<.....+Dh......# #.###.#...#÷#..##.#####..# #..........# .#####..#.#...#....##.#......#.##.##............#..###. ...##...########.#..#.#.........# ######.#..####. ..>.###..# #...........##..###.####.#..#.#+Dhۢ250.4 (6.0)+Dh *1.4 (7+Dh +DhR _l - a brown potion+Dh#G +Dh;H +DhFJ +DhP +DhT +DhT +Dh] ,+Dh] +Dh:^ +Dh4_ +DhPa +DhTc +Dhc +Dhd +Dhf +Dh^m B+Dhn +Dh q ,+DhMr +Dht +Dhv ,+Dh1x +Dh8z +Dh} ,+Dh~ +DhĀ +Dhw ,+Dh +DhĊ f  You see here a +0 leather armour.+Dh +Dh  _+Dh +Dhɑ +Dh[ ,+Dh +Dh +DhV ,+Dh +DhĞ +Dh  #########  g!rK....#  #.# #@#  ##.######.## +Dhu .........####### .####[...(.....# .####....#####.# ##..#.##.#.## #.# g   goblin (asleep) #...####...######.## K   kobold (asleep) .......<.................# r   rat (asleep) #.###.#...#÷#..##.#####..#+Dhٯ 62.4 (11.0)  A rat, a goblin and a kobold come into view.+Dh] +3.4 (12+Dh +Dhh U _Found a brown potion.+Dh  ######### g!rK....# #.# #@# #.## ....  [...(  #....#####.# # #.#.## #.# ....# <.......... ÷ +Dh/ ######### g!rK....# #.# #@# #.## ....  [...(  #....## #.#.## #.# ....# <.......... ÷ _There are monsters nearby!+Dh) ^  You beckon some vexing sprites to accompany your attacks.+DhE 2------------==4.0)Will/2 Jinx Fly +Dh+Dh; _You feel your willpower being sapped.+DhS (((KYou shoot a sling bullet.  The sling bullet hits the kobold but does no damage.+Dh:*+Dh  The kobold shouts!  You feel bolstered by spreading misfortune.+DhSA giggling sprite leaps out and doodles on the kobold's face.+Dh`o  You kill the kobold!+Dh.g.r...gr   rat+Dhb 6 6=5.7 (1.3+Dh+Dh@ _The rat squeaks loudly. The goblin shouts!+DhA((((+Dh49*+Dh&  You shoot a sling bullet. The sling bullet barely misses the rat.A giggling sprite leaps out and smacks the rat with its own front foot.+DhK*+Dh++Dh5J!.g...+Dh]K787.0+Dhb+DhdG _You kill the rat!+Dh} `  You shoot a sling bullet. The sling bullet hits the goblin.+Dh! b)(((+Dh (...+Dh9 0108.3+DhB +DhL  +DhM +DhN &_You kill the goblin!+Dh/O +DhN +DhO +DhX +DhR[ H _No target in view!+DhJ ########## #.!.)..@.# #.######.# ##.######.##  #..........####### #..####[...(.....# #..####....#####.#  # #..#.##.#.## #.  #...####.........######.##  .......<.................#+DhY +Dh& %------------+Dh ---+Dh{ 9+Dh& 0 +Dh _+DhU +Dh--- _No target in view!+Dh3+Dh(+DhFly  _The sprites lose interest in your situation.+Dhk+DhM+DhW,+Dh%+Dhٮ,+Dh,+Dhi,+DhS+Dh+Dhn3======6+Dh+Dh,+Dh!+DhO5+Dha+DhuO4+Dh+Dh+Dh0Q====== 3 +Dh+Dhs _You feel your existence waver again.+Dht+Dh+DhE,+Dh+Dh,+Dhf+Dh,+Dh+Dh,+Dh+DhB+Dhyf4======+Dh+Dh} _Magic restored.+Dh+Dh,+Dh6n+DhN  Things that are here:  a +0 club; a +0 club; a kobold corpse+Dh[====== _+Dh+Dh +Dh@ ^Fly +Dhd+Dh?n _You feel your willpower return.+Dh+Dh~+Dh7m _l - 2 brown potions (gained 1)+Dh3+Dhn+Dh+Dho!,+Dh"+Dh|$+Dh%+Dh?&+Dh '+Dh)+Dhb*+Dh*+Dh++Dh-+DhF/+Dh/+Dh0+Dhy2+Dh!4+Dh4+Dh5+Dht7+Dh9+Dh9+DhL:+Dhj=P  There is a stone staircase leading up here.+Dh?+Dh? _+Dh@+DhA+DhB,+DhC+DhE+DhE+DhSF+DhF+DhG+DhH+Dh>I+DhI+DhL+DhN,+DhN+DhP+Dh(Q,+DhQ+DhS+DhT,+Dh`U+DhV+DhW+DhX+DhX+DhY+DhZ,+Dh[+Dhm]+Dh^+Dhp^+Dh^+Dh_+Dh`+Dha+Dhla+Dhb+Dhb+Dhec+Dhc+Dhwd+DhMe+Dhe+Dh5f+DhIg+DhXh+DhOn,+Dho+Dhp,+Dhp+DhsB+Dhs+DhDt+Dh`u,+Dhu+Dhv+Dhw+Dh"x+Dh~x+Dh'y+DhW{,+Dh{+Dh}+Dh5~+Dh~+Dh<+Dh!+Dh5+Dhˁ+Dh<+Dh]+Dh2#.# #.#...#....#######.###.##.##......#............##...####.#####.#.........# ##.# #.#..>.###..# ##.# #.#.#.## #..####.# #.#.#.####..... #.#####.#.#.#.......# #...@...#.#..>......# ####.####............+Dh #.# ####.##.#### b.. . #.# ..## ##.## .#.# ###...### b   bat (asleep) ##.# #........ #.# #####.....### #...##+Dhҍ1821.3 (52.0)+DhT+Dh b.bA bat comes into view.+Dh3=2.3 (53+Dh4+Dh:Q _The bat closely misses you.+Dhe #.# #. . #......... #.  #.# #.#..>  #.#   #.#  #.#####.# #...@...#.#..> ####b#### #.#  ... . #.#  ..## ##.##  .#.#  +DhOfN##.#  #.#   +Dh  #.# #. . #......... #.  #.# #.#..>  #.#   #.#  #.#####.# +Dhq #...@...#.#..> ####b#### #.#  ... . #.#  ..##  .#.#  ##.#  #.#  +Dh +Dh +Dhu +Dh Z _A bat is nearby!+Dh–  #.# #. . #......... #.  #.# #.#..>  #.#   #.#  #.#####.# #...@...#.#..> ####b#### #.#  ... . #.#  ..## ##.##  .#.#  +Dha N##.#  #.#   +DheJ ; #.# #. . #......... #.  #.# #.#..>  #.#   #.#  #.#####.# #...@...#.#..> ####b#### #.#  ... . #.#  ..##  .#.#  ##.#  #.#   _A bat is nearby!+Dh (((((((You shoot a sling bullet.+Dha  The sling bullet closely misses the bat.b.......==3.6 (1.3) _The bat closely misses you.+Dh)  You shoot a sling bullet. The sling bullet hits the bat.+Dhk  The bat is severely wounded.+Dh,+Dh '.b+Dh7'4.9+Dhf _The bat barely misses you.+Dhנ]  You shoot a sling bullet. The sling bullet hits the bat.+Dhؤ`(.+Dh_+'..+DhaE26.2+Dh,eG _You kill the bat!+Dh[3+Dh_+DhbH _No target in view!+Dh2 3+DhU +Dhܠ +DhǢ +Dh $ _+Dh ,+Dh #............##...#.#####.#.........# #.# #.#..>.###..# .# #.#.#.## #..##.#.####......#####..............#.#..>......#####.####..... #@# ####.##.###---70+Dh } #.......<... #.# #....####### ##.## ....#.####...######.##.# #........#. #.# #####..# #.# #........##.##.####.#.##+DhS +DhQ F---8.2 (2+Dhj +Dhw ; _Found an escape hatch in the ceiling.+Dh 3+Dho +Dh> +Dh+DhN+Dhb,+Dhv +Dh +Dh +DhQ+Dh+Dht+DhD+Dh+Dh+Dh+DhL+Dh+Dh+Dhe+Dhn+Dh+Dh+DhJ +DhR!+Dh!+Dhg"+Dhp#+Dhi$+Dh$+Dh%+DhJ&+Dh<'+Dh'+DhV(+Dh)+Dh*+Dh*+Dh-++Dh++Dh#-+Dh-+DhG.+Dh.+Dh0B+Dh#3B+Dh3+Dh4+DhD6+Dh6+Dh:7+Dh8+Dh:,+Dh:+Dh;+Dh<+Dh=+Dh#>+Dhy?+Dh@,+DhA+DhB+DhD+DhD+Dh E+DhGF+Dh L+DhM+DhN+DhFO+DhO+DhW   ###. #.   ### #...####.   #.. .......<.   #.# #.###.#..   ... #.# #   #.# #.# #.#..   #.# #####.###.##.  +DhX^ #.#  #.#####.#....   #.# #.# #.#..>.   #.# #.# #.#.#.#   #.# #.# #.#.#.   #.# #.#####.#.#.#   #.# #.......#.#..    #.# ####.####....   .# ###.########   #.# ##.......<... +DhZZYou pick up a Young Poisoner's Handbook and begin reading...+Dh[050.2 (22.0)+Dh<\+1.2 (23+Dh6_+Dh`~  You add the spells Poisonous Vapours, Mercury Arrow and Olgreb's Toxic Radiance_to your library.+Dh3+Dh8+Dhd+Dht+Dh3,+Dhø+DhB+Dh+Dh+Dh+DhF+Dh,+DhwX+Dh.+Dhh,+Dh+Dhv+Dh+Dh(,+Dh+DhB+Dhv+Dh,+Dh+Dhx+Dh+DhW,+Dh|B+Dh+Dh+DhRB+Dh[+DhWX+Dh>+Dh:B+Dh+Dh#,+Dh+Dh+Dh+DhZ+Dh+Dh+Dh+Dhg +Dh +Dh +Dha +Dh +DhF +Dh +Dh +Dh<+Dh+Dh>+Dh+Dh+Dh+Dh+Dh+Dh<+Dh+Dhb+Dh4+Dh+Dh+Dh+Dh~+Dh+Dhb+Dh+Dh+Dh+Dh+Dh+Dh+DhA+Dh+Dh +DhX!+Dh!+Dh"+Dh $+Dh\%+Dh%+Dhv&+Dh'+Dh\)+Dh)+Dh*+Dh++DhP-+Dh-+Dhx.+Dhr0+Dh2,+Dh=4+Dh6+Dh7+Dh;8+DhE9+Dh!;+Dh<+Dh%=+Dh>+Dh?+DhA+Dh^B+DhbC+Dh7F+Dh5MM #########  #############.$.....)  #............@#92.2 (41  #.#############  #.# ##########  #.# #...)....#  #.# #.######.# +DhM #.# ##.######.##  #.# #..........#######  #.# #..####[...(.....#  #.# #..####....#####.#+Dh1SA3.2 (42+DhAW+DhX* _Found a short sword.+Dh(3+Dh++Dh+Dh X+Dh} ,+Dh +DhB+DhM _You now have 58 gold pieces (gained 10).+Dh63+Dh#+Dh0+Dh*,+Dh}+Dh+Dh+DhI+Dh+Dh{+Dh)#+Dh#+Dh$+DhJ&+Dh&+Dh;'+Dh ,C  You see here a +0 short sword.+Dhq-5 _+Dh.+Dhg0+Dh1,+Dh?2+Dh#4+Dh5,+Dh5+Dh7+Dh'8+Dh8+Dh9+DhQ:+Dhj;+Dh;+DhW<+Dh=+Dh>+Dh ?+Dh?+Dh@+DhA+DhfB+DhC+DhD+DhD+Dh8E+DhE+DhG+DhG+DhH+Dh}H+DhoI+Dh>J+DhJ+DhK+DhK+DhL+DhM+DhyM+DhhN+DhLO+DhO+Dh P+DhP+DhQ+DhV,+DhX+DhtY,+Dh2Z+Dht[+Dh\,+Dhr\+DhT^+Dh^+Dh/_+Dh_+Dh|`+DhNa+DhHc,+Dhc+Dhd+DhWe+Dhe+Dhg+Dh+Dh+Dh1+Dh+Dh+Dhm+Dh +Dhz+Dh+Dh,+Dh+Dh+Dh,+Dhq+Dh+Dhn+Dhߚ+DhN+Dh+Dh]+Dh͝+Dh<+Dh7+Dhl,+Dhԡ+Dh+Dḥ,+Dh9+DhM+Dh+Dh]+Dh+Dh+Dh+Dh+Dh_+DhU+Dh<+Dh+Dh+Dhܬ+Dh+Dh +Dh+DhE+DhL+Dh+Dh1+Dh+Dhٲ+Dh:+Dh+Dh|+Dhc+Dhĵ+Dh"+Dh+Dh+DhE+Dh+Dhm+DhX+Dh+Dh+Dh+Dh+DhA+Dh+Dhh+DhY,+Dh+Dh+Dh+Dh+Dho+Dh_+DhK+Dh+Dh +Dh+DhB+Dhu+Dh^+Dh+Dh+Dh+Dh+Dh<+Dh+Dh+Dh,+Dh+Dh'+Dh,+Dh+Dh+Dh,+Dh+Dh+Dh,+Dh+Dh+Dh+Dh~+Dh +Dh0+Dh^+Dh+Dh@+DhhA#.....# ##.##### #.# #.# #.# #.# #.#   #.######   #....@.# +Dh .#  .#  .#  +Dh8.#  ##       +Dh#   .#  +DhY962.2 (693.2 (70+Dh+DhT _m - an orange potion+Dh 3+Dh +Dh +Dh +Dh_ ,+DhD +DhX +Dh ,+Dh +Dh +DhE +Dhm +Dh( +Dh© +Dh} +Dh[ ,+Dh^ +Dhԯ +Dhа +Dh +Dh +Dhu 2 #.#   #.#   #.#  #.######  #......#  ######.#  ## #.#  #.###.#  #@...# 70.0) # #.#####+Dhj  ##.  ## #.  #.# #. ###########.# #) .......ß....# #. ####..ß.ß...# #. # #.ß...ß..#+DhX +Dh *1.2 (8+DhT +Dh ) _Found a long sword.+Dh+Dh+DhZ+Dh+Dh+Dhp+Dh +DhB+Dh+Dh+Dh+Dh+Dh+Dh+Dh+Dh+Dh+Dh+Dh"+Dh$+Dh%+Dh(+Dha++Dh7.+DhP/+Dhu1+Dh4+Dh8+Dh8+DhG:+Dh@ +DhhA +DhAYou see here a +0 long sword.+DhC+Dh{D +DhD_+DhCF+DhH+DhJ+DhhK+DhL+Dh{N+Dh?P+DhP+DhFR+Dh%T+DhU+DhV+DhX+Dhf\+Dh$^+Dh^+Dh(`+Dhb+Dhc+Dhod+Dhe+DhWi+Dhk+Dh1l+Dhm+Dhs +Dhs +Dht=You see here a +0 scale mail.+Dhu+Dhv +Dhw_+Dhx+Dhz+Dh|+Dhh}+Dhy+Dh3+Dh<+Dh+Dhz+Dh+Dh+DhT+Dh͌+Dh+Dh+Dh+Dh+DhL+DhN+Dh+Dh+Dh+Dh[+Dh +Dhu+Dhr+DhG+Dh+Dh+Dh+Dh+Dh+Dh+Dh֮+Dh+Dh+Dh+Dh+Dh+DhX+Dh{+Dh+Dh$+Dh۾+Dh +Dhd+Dh+Dh",+Dh+DhS+Dh+Dh3+DhN+Dh +Dh+Dh+Dh+Dh\+Dh +Dh4+Dhz+DhM +Dhr## ## #.#####+DhQY .b.##.#+DhY #..##.#+DhOX #..##.+DhX #..##.+DhOX #..##.+DhL######..##.######+DhMb.<......##......#+Dh%#######.#+DhD +Dhq#.# ### #.#+DhB +Dh;#.###.###.#+Dh: +Dhb#.##.#....# #+DhAq##### #.###.##### +Dh.....# #.# #.#+DhDcb   bat (asleep) +Dh####.# #.# #.# +Dhu #.# #.# #.# +Dh, ##.#######+DhZ####.# #)#+Dh+Dh +Dhx +Dh1001.2 (+Dhr 30.0)  +Dh*A bat comes into view.+Dhf+Dhg+DhH+Dh+Dh>.+Dh b+Dh3b+Dh+Dh"+Dh+Dh$2.2 (31+Dh?$O _Found a stone staircase leading up.+DhLZ ##   ...##.#  #..##.#  #..##.#  #.b##.#  #..##.#  ######..#  .<......#  #@#  #.# ### #.#  #.#  #.##.#....# +DhQ[ #.###.#####  #.# #.#  #.# #.#  #.# #.# #.#  .# #)# +DhS ##   ...##.#  #..##.#  #..##.#  #.b##.#  #..##.#  ######..#  .<......#  #@#  #.# ### #.#  #.#  #.##.#....#  #.###. #.# #.#  #.# #.  #.# #.# #.  .# #) _A bat is nearby!+Dh$ ((( You shoot a sling bullet. The sling bullet hits the bat.+Dh| R ...b  The bat is severely wounded.===3.5 (1.3) _The bat hits you but does no damage.+Dh +Dh4 +Dh8You shoot a sling bullet. The sling bullet hits the bat.+Dh +Dh !.+Dh!!+Dhd+Dh.+Dh 44.9 (1.4 _You kill the bat! _Your Ranged Weapons skill increases to level 2!+Dh*& _No target in view!+Dhx3 _+Dh?+Dhm+Dhˉ+Dh,+Dha+Dh+Dhэ+Dh?+Dh+Dh+DhƐ+Dh2+Dh+DhK+DhE+Dh+Dh!+Dh;+DhG+Dh+Dhl+Dh+Dh,+Dh+Dh~+Dh+Dh.+Dhϣ+Dhߤ+DhΥ+Dh>+Dh+Dho+Dh ....##.#...........# #.#.# ............#..##### #.#.# ...########.#..# #.#.# ...# ######.#..### #.# #..# #...........# #.. #.## #..###.####.#..#.#######.# #... #......................#.# ###. .....#.#######.#.#####.##. .....#.### .#@# #.#.# #####.--- ..............r..# #.#.# #..... #.################ #.#.###.#### #.# +Dh_#....##.# #.##  ###..##.###### #..##.#r   rat (asleep) ......... #..##.# ...###.## #..##.# ..## #######..##.#### 24.9 (20.0)  A rat comes into view..rr====5.9 (21+DhC _The rat squeaks loudly.+Dh0  #.#.# # #.#.# #..# #.#.#  #..### #.# +Dh ....# #.. .#.## ........#.# #.#####.#.#  .#@# #.#.# ......r.# #.#.# ######### #.+Dh\ ~#....##.# ###..##.# #..##.# #..##.# +Dh A#..##.#  .+Dh.  #.#.# # #.#.# #..# #.#.#  #..### #.#  +Dh ....# #.. .#.## ........#.# #.#####.#.#  .#@# #.#.# +Dh ......r.# #.#.# ######### #.#....##.# ###.#..##.# #.#. .+DhI +Dh +Dh! +DhP Z _A rat is nearby!+Dha&x  You beckon some vexing sprites to accompany your attacks.2------------==--6.9 (1.0)Will/2 Jinx Fly +Dh)v _You feel your willpower being sapped. The rat barely misses you.+DhBl]  You shoot a sling bullet. The sling bullet hits the rat.+DhHph†+Dh+Dh46=-8.2 (1.3 _You kill the rat!+Dhw _No target in view!+Dh= _Fly +Dh+ _The sprites lose interest in your situation.------------+Dh,+Dh+Dh,+Dh+DhR,+Dh>+Dh:+DhR3======+Dh+Dh#+Dh+Dhl+Dh0+Dh+Dh{+Dh$+Dh+Dh+DhY+Dh>======+Dh+Dhv +Dh +Dh +DhS +Dhj,+Dh,+Dho+Dh/,+Dh+Dh,+DhU+Dh,+Dh+Dh,+Dh+Dh+DhP4======+Dhy+Dh+Dh+Dh.+Dh+Dh|#_  You see here a rat corpse.+DhM$+Dh$ _+Dhz%+Dh'+Dh',+Dh(+Dh!*+Dh*+DhB+>======+Dh++Dhw-+Dh.+Dh.HFly +Dhy/+Dh[1n _You feel your willpower return.+Dh23+Dh3+Dh4+Dh5+DhR6+Dh6+Dh7+Dh8+DhG9+Dh9+Dh:+Dh;+Dh"<+Dh<+Dh=+Dh>+Dh>+Dh??+Dh7@+DhA+DhdA+DhA+Dh&C+Dh'D+DhD+DhD+DhE+DhF+DhF+Dh`G+Dh.H+DhH+DhqI+DhI+Dhe+Dhkn+Dh{l+Dhl+Dh=m+Dh:o+Dh@p+Dhp+Dhq+DhTs+DhHt+Dht+Dhu+Dhv+Dhw+Dhw+Dh]x+Dhy+Dhz+Dh{+Dh}+Dhf}+Dh~+Dhh~+Dh~+Dh+Dh,+DhG+Dh+Dh+Dh+DhM+Dh+Dh+Dh+DhX+Dh+Dh+Dh +Dht+DhŒ+Dh+DhK+Dh+Dh+Dhg+Dh+Dh`+Dh+DhƔ+Dh&+Dh+Dh+Dh+Dh^+Dhט+Dh+Dh+Dhr+Dhӛ+Dh+Dh+Dh\+Dh+DhX+Dh^,+Dh +Dhr+Dh,+Dh"+Dh+Dhx+Dh٪+DhS+Dh+Dh+Dh+DhU+Dh+Dh#+Dh+Dh+Dh+Dh+Dhr+DhӴ+Dh+Dh+DhM+Dh+Dhĸ+Dh+Dh +Dhj+Dhq+DhT+Dh+Dh+Dh+Dh+Dhֿ+Dh6+Dhy+Dh+Dhp+Dh+Dh&+Dh+Dh+DhL+Dh+Dh+DhU+Dh+Dh+DhQ+Dh+Dh+Dh+Dh+Dh+Dh+Dh3+Dh+Dha,+DhX+Dh+Dh,+Dh?+Dh+DhG,+Dh+Dh\,+Dh+Dh!+Dh,+Dh,+Dhv,+Dh+Dh+Dhv+Dh9,+Dh+Dh+Dh,+Dh+DhJ+Dh,+Dh+Dh+Dh9,+Dh+Dh3+Dh,+Dh+Dh+Dh+Dh~+Dh+Dh~+Dh+Dhi+Dh[+DhA+Dh+Dh8+Dh"+Dh,+Dh3+Dh+Dhv+Dh,+DhF+Dh4,+Dh+DhY +Dh +Dhh +Dh +Dh +Dh +Dh; +Dh +Dh +Dh ,+Dhk +Dh +Dh ,+Dh +Dh] +Dh( +Dh +Dh +Dh +Dh +Dh +Dh +Dh  P  There is a stone staircase leading up here.+Dhx +Dh  _+DhS +Dh\ +Dh ,+Dh? +Dh +Dh! +Dh'" +Dh" +Dh$ +Dh$ +DhT% +Dh% +Dh& +Dh' +DhJ( +Dh( +Dh) +Dhn* +Dh* +Dha+ +Dh, +Dh- ,+Dh/ +Dh? +DhE@ +Dh@ +Dh.A +Dh}B +DhoC ,+Dh^D +Dh*E +DhF ,+Dh4G +Dh H +DhI +DhI +DhJ +DhRN +DhO ,+DhP +DhQ +DhQS ,+DhT +DhNU +DhW B+DhW +DheX +Dh Y ,+DhAZ +Dh[ ,+Dh\ +Dh] +Dh^ +Dh_ +Dh=` +Dh)a +Dh6b +Dhb +Dh{j +Dh}k +Dhl +DhUm +Dhm +Dh(o +Dh\p +Dhp +Dhq +Dhr +Dhs +Dh\t +Dht +Dhu +Dhv +DhSw +Dhw +Dhx +Dhy +Dh9z +Dhz +Dh{ +Dh| +DhM} +Dh} +Dh~ +Dh  #.##......... #. #.##........# #. #.##.##...##. #. #.##.##...### #. #.##.######  #. #.  +Dh1 Y#> ###.##.#  #.###....#.#######  #.@............... ---149.2 (121.0) #####....#.####.[. +Dh  ###.##.# #.#  ##.##.# #.# #...#.####.# +Dh #..........### #...######.... ##### ##### +Dh ^---502+Dh: +Dh ; _Found a stone staircase leading down.+Dh:=  ##.#....<. #># #..#.. #.# #.##........ #.# #.##........ #.# #.##.##...## #.# #.##.##...## #.# #.##.###### #.# #.##.#  #@# ###.##.# 2.2 (2.0) #.###....#.########.................#####....#.####.[.##.##.# #.# ##.##.# #.#  #...#.####.#  #..........## #...######... +DhC V3.2 (3+DhF _Found a stone staircase leading down. _There is a stone staircase leading down here.+Dh]+DhR3+Dh!+DhR+Dh _+Dhl+DhՑ,+Dhޒ+Dha+Dh+Dh+Dh+Dh+Dh+Dhe+Dh+DhL+Dh+Dh+DhV+Dhm+Dh+DhG,+DhR  There is a stone staircase leading down here.+DhȨ+Dhc _+Dh+Dh +Dh+Dh+Dh+Dh+Dh,+Dh+Dh+Dho,+Dhr+DhmR  There is a stone staircase leading down here.+Dh+Dh _+Dh+Dh+Dh,+Dh+Dh+Dh+Dh+Dh+Dhc+DhX,+Dh_+Dh)+Dh,+Dh+Dh`+Dh,+Dh+Dh+Dh.,+Dh+Dh+Found a stone staircase leading down. _There is a stone staircase leading down here.  +Dh+Dh _+Dhb+Dh+Dh+Dh",+Dh+Dh#,+Dh+Dh +Dh ,+Dh +Dh +Dh +Dhl +Dh +Dh+Dh+Dh+Dh+Dh+Dh+Dhe+Dh+Dh+Dh+DhD+Dh+Dhz+Dh+Dh+Dh+Dh(+Dhm+Dh+Dh+Dh+Dh(!+Dh7"+Dh$+Dhf&+Dh{',+DhE(+Dh)+Dh*+Dh++Dh++Dh-+Dh-+Dhh.+Dh.+Dhh0+Dh1,+Dh2+Dh4+Dh6,+Dh7+Dh<There is a stone staircase leading down here.  You see here a +0 leather armour.+DhP>+Dh> _+DhI?+Dh@A+DhtB,+DhvC+DhD+DhE+DheF+DhF+DhM+DhN,+DhO+DhR+DhS,+DhT+Dh`W+DhX,+DhY+Dha\+Dh|],+Dh^+Dh`+Dha,+Dh;b+Dhd+DhfB+Dh;h+Dhh,+Dhi+Dhk+Dh l,+Dhl+Dhn+Dhgo,+DhWp+Dhxr+Dhs,+Dhs+Dhu+Dhv,+DhOw+Dhy+Dh!z,+Dhz+Dh|+Dh},+Dh~+Dhπ+Dh,+Dh+Dh+Dh݅,+Dh+DhR+Dh,+Dh.+Dh+Dhv,+Dh/+DhD+Dhԕ,+DhD+Dh+Dh,+DhL+Dh؜+Dh*+Dh+Dh+Dh+Dh +Dhs+Dh+DhA+Dh]+Dhť+DhU+Dh+Dh+Dh+Dh+Dhת+Dh+Dh\+Dh+Dh+Dh˯,+Dhh+Dh+Dh+Dh+Dh+Dh+Dh,+Dh[+Dhؿ+DhS,+Dhb+Dh+Dh?,+Dh1+Dh+Dh+Dha+Dh+DhC+Dh+Dh+Dh+Dh>+Dh+Dh+Dh+Dh +Dh`+Dh+Dh+Dh+Dh,+DhZ+Dh+Dh+Dh+Dh+Dh2+DhF+Dh+Dhi+Dhi+Dh<B+Dh+Dh+Dh\+Dh+Dh/+Dh0+DhQB+DhOg ####.## #.# ######....# ......# #.# ##.#.# ####..# #.# #.#.# ####..####.# #.#.# ...........# #.#.# +Dh....#..##### #.#.# ###.#..# #.#.# ###.#..#######.#.# .........#....#.### 231.2 (78.0) +Dh>###.#..#.#######.#####...# ...............#.# ###.# ######.#.#####.#.# #.# ######.#.# #.#.# #####.# .......†.# #.#.# #.....# +DhI########## #.#.###.######....##.####..##.#+Dhh+Dh#+DhoE _Done exploring.+Dh|+DhZ3+Dh0.0)........+Dh+DhI[ _Done exploring.+DhL +DhM +DheN +Dhv ;+DhT [ _Done exploring.+Dh[[?25h[?0c  Search for what [Enter for "."]? +Dh [?25l[?1c+Dh* +Dht/ 18 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:2] a stone staircase leading up+Dh2 b - [D:2] 6 poisoned darts  c - [D:2] a +0 short sword  d - [D:2] a +0 long sword  e - [D:2] a stone staircase leading up  f - [D:2] a +0 club (1 further duplicate)  g - [D:2] 8 stones (8 gold) (4 further duplicates in 1 pile)  h - [D:2] Usulu's Weapon Shop  i - [D:2] a +0 dagger (20 gold) (1 further duplicate)  j - [D:2] a +0 hand axe (30 gold)  k - [D:2] a +4 broad axe of flaming (382 gold)l - [D:2] a stone staircase leading down  m - [D:2] the +12 short sword "Waqa" {venom, Str+4 Int+4 Dex+3} (937 gold)n - [D:2] a stone staircase leading up  o - [D:2] an escape hatch in the floor  p - [D:2] an escape hatch in the ceiling  q - [D:2] a stone staircase leading down  r - [D:2] a stone staircase leading down+Dh k  a - [D:2] a stone staircase leading up  d - [D:2] a +0 long sword+Dh ####.## #.# ######....#dertzug the Vexing ......# #.###.#.#Poltergeist ####..# #.##.#.#Health: 23/23 ======================== ####..####.##.#.#Magic: 4/4======================== ...........##.#.#AC: 3Str: 4 ....#..######.#.#EV: 12Int: 15 ###.#..##.#.#SH: 0Dex: 18 ###.#..### #####.#.#XL:  3 Next: 16% Place: Dungeon:2 .........# #@....#.###Noise: ---------  Time: 1231.2 (0.0) ###.#..#.#######.#####...#a) +1 sling ...............#.# ###.#Cast: Jinxbite ######.#.#####.#.# #.#Fly ######.#.#[3+Dh 9;49m #.#.# #####.# .......†.# #.#.# #.....# ########## #.#.###.######....##.####..##.# _There is a stone staircase leading down here. _You see here a +0 leather armour. _Done exploring. _Done exploring. _Done exploring.  Search for what [Enter for "."]? . _+DhWhere to? (Tab - D:2, ? - help)  D - Dungeon +DhN+DhB####.## #.# ######....#dertzug the Vexing ......# #.###.#.#Poltergeist ####..# #.##.#.#Health: 23/23 ======================== ####..####.##.#.#Magic: 4/4======================== ...........##.#.#+DhAC: 3Str: 4 ....#..######.#.#EV: 12Int: 15 ###.#..##.#.#SH: 0Dex: 18 ###.#..### #####.#.#XL:  3 Next: 16% Place: Dungeon:2 .........# #@....#.###+Dh`Noise: ---------  Time: 1231.2 (0.0) ###.#..#.#######.#####...#a) +1 sling ...............#.# ###.#Cast: Jinxbite ######.#.#####.#.# #.#Fly +Dh######.#.# #.#.# #####.# .......†.# #.#.# #.....# ########## #.#.###.######....##.####..##.# +Dh_There is a stone staircase leading down here. _You see here a +0 leather armour. _Done exploring. _Done exploring. _Done exploring. _Search for what [Enter for "."]? .+Dh:+Dh+Dh++Dh^+Dh$ _+DhUX+Dh+Dh+Dh+DhA+Dh+Dhg+Dh+Dh +Dhp +Dh+Dh6+Dh+DhO+Dh+Dh+Dh,+Dh!+Dh",+Dh#+Dh*X+Dh/+Dh0,+Dh1+Dho5+Dh6+Dh37+Dh7+Dh<X+Dh=+Dh>+Dh#?+Dh?+DhA+DhB,+DhC+DhnE+DhF,+DhF+DhH+DhI,+DhWJ+DhN+Dh-P,+DhPQ+DhT+DhUV,+DhW+DhU[+Dh\,+Dh]+Dh`+Dhb,+Dhc+Dhf+Dh iB+Dhk+Dhl,+Dhm+Dh{p+Dhq,+Dhr+Dht+Dh%v,+Dhv+Dhx+Dhy+DhEz+Dhz+Dhz|+Dh}+Dh,~+Dh~+Dh+Dh+Dh+Dh+Dhd+Dh+Dh+Dh+Dh+Dh],+Dhˉ+Dh+Dh2+Dh+Dh+Dh"+Dh-B+Dhw+Dh+Dh<+Dhؕ+Dh+Dh+Dh+Dh+DhQ+Dh+Dh+Dh+Dhv+Dhܢ+Dh%  +Dh4There is a stone staircase leading down here.+DhS+Dh/+Dh$ _+DhD+Dh 3+Dh +DhU +Dh +Dh +Dh;i    #.   #.   #. +Dh  ##.##   #...#   ###...###  +DhO #.......#####  #....@.$..... 67.9 (36.7)  #.......##### +Dh  ###...###   #..   #####+DhZ    +DhV _You fly downwards.  Found 13 gold pieces.+Dhf+Dh+DhJa _There is a stone staircase leading up here.+Dh  Spells (Memorise)TypeFailure Level  a - ApportationTranslocation 24% 1b - Poisonous VapoursAlchemy/Air24%1  c - Mercury ArrowConjuration/Alchemy36% 2  d - Sigil of BindingHexes8% 3  e - Inner FlameHexes/Fire21% 3  f - Cause FearHexes26% 4  g - Summon Ice BeastIce/Summoning 58% 3  h - Dimensional Bullseye Hexes/Translocation 61% 4  i - Summon Mana ViperHexes/Summoning 91% 5  j - Olgreb's Toxic Radiance Alchemy94% 4  k - Summon Seismosaurus Egg Summoning/Earth 94% 4  l - Alistair's Intoxication Alchemy100% 5  m - Sphinx SistersHexes/Summoning 100% 7 2 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit+Dhg<+DhF dertzug the Vexing #.Poltergeist #.Health: 23/23 ======================== #.Magic: 4/4======================== ##.##AC: 3Str: 4 #...#EV: 12Int: 15  ###...###SH: 0Dex: 18  #.......#####XL:  3 Next: 16% Place: Dungeon:3  #....@.$.....Noise: ---------  Time: 1267.9 (0.0)  #.......#####a) +1 sling  ###...###Cast: Jinxbite #...#Fly  #####[+DhGM1K _Done exploring. _Search for what [Enter for "."]? . _There is a stone staircase leading down here. _You fly downwards.  Found 13 gold pieces. _There is a stone staircase leading up here.+DhJP  Okay, then.+Dh@K+DhM+DhO. _+Dh*_+Dh(0 _+Dh4X+Dh7M _You now have 71 gold pieces (gained 13).+DhS:3+Dh.<,+Dh=,+Dhe>+Dh?+Dh@+DhA+Dh B+DhJ+DhK,+Dh2L+DhN+Dh[V     #  r#  #.  ###.  #..   #.#   #@# +DhW  #.#   #.#   ##.##  #...#  ###...###r   rat (asleep)  #.......#######  #....<.........  #.......#######+Dh[,76.9 (9+Dhٖ.7.9 (10.0)+Dh+DhכV _A rat comes into view.+Dh #  r#  #.  ###. #.. #.# #@# #.# #.# ##.## #...# ###...###  #...... +DhM #....<..   +Dh!1  #  r#  #.  ###. #.. #.# #@# #.# #.# ##.## #... ###...###  #...... #....<.. +Dh4 3+Dh: +Dh@ Z _A rat is nearby!+Dh ~ #  r#  #.  ###. #.. #.# #@# #.# #.# ##.## #...# ###...###  #......+Dh: Z  #....<..   +DhK%` #  r#  #.  ###. #..+Dh&+ #.# #@# #.# #.# ##.## #... ###...###  #...... #....<.. +DhE' +Dh,+Dh,+Dh2+Dh6Z _A rat is nearby!+Dh  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.+Dh-g.rr+Dhu2------------===8.0)Will/2 Jinx Fly +Dht +Dh#- _The rat squeaks loudly.+Dh_ (((((You shoot a sling bullet.+Dhl:*+DhE  The sling bullet closely misses the rat.You feel bolstered by spreading misfortune.A giggling sprite leaps out and smacks the rat with its own front foot.+DhIL.....+DhFd[ 6 880.2 (1.3+Dh h+DhkG _You kill the rat!+Dh+Dh+Dh+Dh,H _No target in view!+Dh3+Dh@+DhH _No target in view!+Dhg% 3+Dh% +DhQ' +Dh' $ _+DhR- ]Fly  _The sprites lose interest in your situation.------------+Dh. +Dh0 B+Dh0 ,+Dh3 O5+Dh4 e4+Dh4 +Dh5 +Dh7 {3====== 3 +Dh: _You feel your existence waver again.+Dhu; +Dh9< ,+Dh< +Dh= +DhB >======+DhC +DhDD +DhF n+DhG +DhH +DhI B+Dh^J P4======+DhJ +DhlM 4 _Magic restored.+DheO I+Dh+R X+DhvU n+DhV +DhW >======+DhW +DhY ,+Dh Z ,+Dh[ +Dh^ B+Dhv_ +DhSa ^Fly +Dhd  _You feel your willpower return.+Dhf I+DhYg +DhYh +Dhh ,+Dhi +Dhk +Dh l ,+DhBm +Dhq K ######.# #.......  #.#..>..  #.#.##.#  #.#.##.#  ##.#.##.# +Dhr ###....# #........---309.2 (29.0) #.#....### #.##.#.#  #.##.#.#  #.##.... ##.####### #...#  ###...### +Dhu +DhYv H---10.2 (30+Dhx +Dhz ; _Found a stone staircase leading down.+DhL  #.#  #.#  #.#  #.#  #.# ####.####### #............## #.#..>.@......# #.#.##.#####..g #.#.##.# ##.#.##.####....##.#.........#g   hobgoblin (asleep)#....#### #.##.#.# #.##.#.# 5.2 (5.0)  A hobgoblin comes+Dh;V into view.g.g+DhW 3==6.2 (6+DhRZ +Dh^  +Dh_ +DhKc /_The hobgoblin shouts! You hear a shout!+Dh (((((((You shoot a sling bullet.+DhX+DhBQ....g..+Dh:4=7.5 (1.3+DhǞ+Dh d _The sling bullet closely misses the hobgoblin.+Dh (((((((You shoot a sling bullet.+Dh+Dh+Dh....g..g   Ijyb (wand)+Dh'8.8+Dh+DhN _The sling bullet barely misses the hobgoblin.+Dh/Ijyb the Inquisitive comes into view. She is wielding a +0 club and carrying a _wand of light.+Dh9 ((((You shoot a sling bullet. The sling bullet hits Ijyb.+Dh+Dh+Dh_+DhA...gg.g   hobgoblin+Dh(20.1+Dhs+Dh?. _Ijyb is lightly wounded.+Dh¹ e #.# #.# #.# +Dh #.# #.# ######.#######  #............##  #.#..>.@...gg.#  #.#.##.#####...  #.#.##.# +Dh #.# #.# ..# ###  +Dhv "+DhP  #.# #.# +DhQ ^#.# #.# #.# ######.#######  +Dh"R ?#............##  #.#..>.@...gg.#  +DhR .#.#.##.#####...  #.#.##.# #.# +DhS #. ..# +DhS g###  +Dh[ +Dh\ +Dhc +Dhh d _There are monsters nearby!+Dh^  You beckon some vexing sprites to accompany your attacks.+Dh+Dhngg..2-------------10Will/2 Jinx Fly  _You feel your willpower being sapped.+Dh (( You shoot a sling bullet. The sling bullet hits Ijyb.+Dh:*+Dhe..gd, very drained) _You feel your willpower being sapped.  You shoot a sling bullet. The sling bullet hits Ijyb.  Ijyb is moderately wounded.You feel bolstered by spreading misfortune.  A giggling sprite leaps out and insults Ijyb's ancestors.  Ijyb is moderately wounded.+DhiF*****+Dh+Dhg.>.@..+Dh16-------- 6 ====2.4 (1.3+DhT+DhC _Ijyb zaps a wand. The bolt of light hits you!+Dh!2 (( You shoot a sling bullet. The sling bullet hits Ijyb!+Dh.:*+Dh@  Ijyb is severely wounded.A giggling sprite leaps out and insults Ijyb's ancestors.+Dh+Dh g..g. +Dh\===-3.7+Dhԍ+DhT _Ijyb is almost dead.+DhTe @((((((+Dhv 3*+Dh  +Dhu  You shoot a sling bullet. The sling bullet closely misses Ijyb.  A giggling sprite leaps out and bonks Ijyb with her +0 club.+Dh +Dh5  .g)....g   hobgoblin  You kill Ijyb!+Dh b5---------------------+Dh> Q91-5.0+Dh! +Dh - _The hobgoblin hits you.+Dh 8  You shoot a sling bullet. The sling bullet hits the hobgoblin.+Dh- t  The hobgoblin is almost dead.The jinxing sprites lose interest in you.6.3Fly  _The hobgoblin misses you.+DhD}  You shoot a sling bullet.  The sling bullet hits the hobgoblin but does no damage.+Dh  The hobgoblin is almost dead.7.6+Dh +Dh=@ _The hobgoblin hits you but does no damage.+DhX)}  You shoot a sling bullet.  The sling bullet hits the hobgoblin but does no damage.+Dhq  The hobgoblin is almost dead.1-----8.9+Dh+Dho _The hobgoblin closely misses you. The hobgoblin hits you.+Dh +DhO +Dh +Dh ^ _You are too injured to fight recklessly!+Dh  +Dh ] You shoot a sling bullet. The sling bullet hits the hobgoblin.+DhmE†+DhY+Dh2=---530.2 _You kill the hobgoblin!+Dh3D#.# #.# #.# #.# #.# ######.# #.## #.#..>..@)....# #.#.##.#####.#.#.##.# #+Dh4##.#.##.# ###....##.##..##.#....#### +Dh;+Dh<Q5---10+Dh@+Dh?Ev _You see here a hobgoblin corpse.+Dh+Dh+Dhc+Dh+Dh3======4 _ 3 +Dh9!< _You feel your existence waver again.3========4===5=4======+Dh(#B+Dht&^Fly +Dh, _You feel your willpower return.+Dh-+Dh-6========+Dhz.+Dh0,+Dho1+Dh3,+Dhd4+Dh6,+Dhb7+Dh|917==+Dh;+Dh<,+Dh=+Dh?,+Dh@+Dh5B,+Dh@C+DhDO=+Dh-F+DhG98+DhH(=+DhH+DhXJ,+DhL+DhRM+DhM+DhN+Dh[Q+DhQ+DhR+DhnV+DhVh9==+DhiX+Dh]B+Dh_,+Dh&a+Dhc,+DhHe+Dhh+Dhhi20==+Dhi+Dhhl+Dhl+DhDn+Dhp+Dhq+Dhr+Dht+Dhu+Dhu+Dhx+DhXy9=+Dh;{+Dh}+Dh}K1=+Dh~+Dh},+Dhڂ+Dhc+DhՅ+Dh+Dh+Dhr+Dh+Dhލ+DhR2==+Dh+Dh+Dhx,+Dh+DhęB+DhY+Dh՜+Dh+Dh3===+DhW+Dh1 _HP restored.+Dh3+Dhp+Dh· #.# #.# #.# #.# #.# +Dh"######.# #.## #.#..>..†@....# ---#.#.##.#####.#.#.##.# ##+Dh##.#.##.#  n - a wand of light (8)  Things that are here:+Dh+078.2 (47.0)+Dh+9.2 (48+Dh9+Dh*P _a +0 club; a +0 chain mail+Dhz 3+Dhk +Dh +Dh ,+Dh |==+Dh' +Dh +Dh ,+Dh +Dh +Dh ,+Dh +DhP +Dh ,+Dh +Dha +Dh #.##.# w~~..#.# ≈≈≈~##.# ≈.~~#.# ≈≈≈######.####### ~~+Dhv #............##.# #.#..>..†)....#.###.#.##.#####..#.#.##.# #..####.#  ##.#.##.# #..# ##....##.# #..# .........# .... .#....#### ##...#w   dart slug (wandering) .##.#.# ..... .##.#.# ....## .##....+Dh 284.2 (5.0)+Dh5 C~w+Dh *5.2 (6+Dh +DhO \ _A dart slug comes into view.+DhGF #.# #.# ~w~..  #.# ≈≈≈~#  #.# ≈.~~  #.# ≈≈≈  ####### ~~  ......##.#  #.#..>..†)....#.####  #..@....#   #..####.#   #..# #..# .... ##...# ..... ....##+Dh #.# #.# ~w~..  #.# ≈≈≈~#  #.# ≈.~~  #.# ≈≈≈  ####### ~~  ......##.#  #.#..>..†)....#.####  +Dh>#..@....#   #..####.#   #..# #..# ... ##...# ... ...+Dh3+Dh+Dh ` _A dart slug is nearby!+Dh ww  You beckon some vexing sprites to accompany your attacks.+Dh2------------==6.2 (1Will/2 Jinx Fly +Dh+Dh~; _You feel your willpower being sapped.+Dh (((((( You shoot a sling bullet. The sling bullet hits the dart slug.+Dh8+DhVw~≈.≈~..+Dh4=7.5 (1.3+Dh$+Dh)b _The dart slug is severely wounded.+Dh c  You shoot a sling bullet. The sling bullet hits the dart slug.+Dh ~((((((+Dh# +Dh4, P ~≈≈+Dh - ≈~..ww   dart slug  You kill the dart slug!+DhI0 +Dh,8 ?#.#dertzug the Vexing#.#~~~..Poltergeist#.#≈≈≈~#Health: 23/23 ========================#.#≈.~~Magic: 2/4============------------#.#≈≈≈AC: 3Str: 4######.####### ~~EV: 12+Dh: Int: 15#............##.#SH: 0Dex: 18#.#..>..†)....#.####XL:  3 Next: 102% Place: Dungeon:3#.#.##.#####..@....#Noise: ===------  Time: 1388.7 (1.2)#.#.##.# #..####.#a) +1 sling##.#.##.# #..#Cast: Jinxbite ##....##.# #..#Will/2 Jinx Fly .........# w... .#....#### ##...#w   dart slug .##.#.#..... .##.#.#....## .##....You beckon some vexing sprites to accompany your attacks. _You feel your willpower being sapped.  You shoot a sling bullet. The sling bullet hits the dart slug. _The dart slug is severely wounded.+Dh; You shoot a sling bullet. The sling bullet hits the dart slug.  You kill the dart slug!+Dh>= _A dart slug comes into view.You have reached level 4!+DhI /  --more--+Dh.xk8/285---4 1% +Dh|+DhQ4 _+Dhk (((You shoot a sling bullet. The sling bullet hits the dart slug.+Dh ;*+Dh ...w (very drained)  You shoot a sling bullet. The sling bullet hits the dart slug.  The dart slug is lightly wounded.  +Dhw DYou feel bolstered by spreading misfortune.  A giggling sprite leaps out and smacks the dart slug with its own eye-stalk.  The dart slug is severely wounded.The dart slug briefly extends its eye-stalks.+Dh ```The dart slug launches a dart at you.+Dh2c6...+DhdT 6 90.0 (1.3+Dhj+Dh1 +Dhؖ+Dh}2_The slug dart hits you but does no damage.  +Dh>You shoot a sling bullet. The sling bullet hits the dart slug.+Dh+DhB#(+Dhܢ(+Dhr(+Dh .+Dh!+Dh&+Dh'.+Dhx(.+Dh9).+Dh) .+Dh6+Dh7---+Dh84+DhC91.2 (1.2+DhT=+Dh1@ +Dh@+Dh|A)_You kill the dart slug!+Dh'B+Dh _No target in view!+Dhf+Dhh Spells (Memorise)TypeFailure Level  a - Sigil of BindingHexes8% 3b - Inner FlameHexes/Fire19% 3  c - Apportation+Dh6i(Translocation24%1  d - Poisonous VapoursAlchemy/Air24%1  e - Mercury ArrowConjuration/Alchemy36% 2  f - Summon Ice BeastIce/Summoning58% 3 +DhiZ g - Cause FearHexes26% 4  h - Dimensional Bullseye Hexes/Translocation 61% 4  i - Summon Mana ViperHexes/Summoning 91% 5  j - Olgreb's Toxic Radiance Alchemy94% 4  k - Summon Seismosaurus Egg Summoning/Earth 94% 4  l - Alistair's Intoxication Alchemy100% 5  m - Sphinx Sisters+Dh?jHexes/Summoning 100% 7 3 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit+Dh+Dh+Dh#.#dertzug the Vexing#.#~~~..Poltergeist#.#≈≈≈~#Health: 28/28 ========================#.#+Dh≈.~~Magic: 2/5=========---------------#.#≈≈≈AC:  6  Str: 4######.####### ~~EV: 12Int: 15#............##.#SH: 0Dex: 18#.#..>..†)....#.####XL:  4 Next:  4% Place: Dungeon:3#.#.##.#####..@....#Noise: ===------  Time: 1391.2 (0.0)#.#.##.# #..####.#a) +1 sling##.#.##.# #..#Cast: Jinxbite ##....##.# #..#Will/2 Jinx Fly .........# .... .#....#### ##...# .##.#.#..... .##.#.#....## .##....[0;10;1+DhsdmThe dart slug briefly extends its eye-stalks.The dart slug launches a dart at you. _The slug dart hits you but does no damage.  You shoot a sling bullet. The sling bullet hits the dart slug. _You kill the dart slug! _No target in view!+Dh<+DhMemorise Sigil of Binding, consuming 3 spell levels and leaving 0? Y - Yes  N - No+Dh #.#dertzug the Vexing#.#~~~..Poltergeist#.#≈≈≈~#Health: 28/28 ========================#.#≈.~~Magic: 2/5=========---------------#.#≈≈≈AC:  6  Str: 4######.####### ~~EV: 12Int: 15+Dh݇ #............##.#SH: 0Dex: 18#.#..>..†)....#.####XL:  4 Next:  4% Place: Dungeon:3#.#.##.#####..@....#Noise: ===------  Time: 1391.2 (0.0)#.#.##.# #..####.#a) +1 sling##.#.##.# #..#+Dh Cast: Jinxbite ##....##.# #..#Will/2 Jinx Fly .........# .... .#....#### ##...# .##.#.#..... .##.#.#....## .##....The dart slug briefly extends its eye-stalks.The dart slug launches a dart at you. _The slug dart hits you but does no damage.  You shoot a sling bullet. The sling bullet hits the dart slug. _You kill the dart slug! _No target in view!---2.2 (1+Dh +Dh _This spell is quite dangerous to cast!You start memorising the spell. You continue memorising.+DhH ---3.2 (2Fly +DhE { _The sprites lose interest in your situation.+Dh *4.2 (3+DhF +Dh +Dh #5.2 (4+Dh +Dhv h _You continue memorising. x2+Dh +Dhs +Dh c _You finish memorising. Spell assigned to 'b'.+Dh&"I+Dhs$+Dh%t3=====5 _+Dh.{4+Dh0B+Dh4F 3 +DhT8+Dhn:s _You feel your existence waver again.+Dhu;======+Dh<+Dh?,+Dh_B+Dh D+DhD+DhDF+DhH+DhHI+DhSL,+DhqR+DhS+Dh?Ug4=====+DhV+DhqX,+DhY+Dh`[,+DhH\+Dh_+Dh_HFly +DhH`+Dhb _You feel your willpower return.=====+Dh..†)....#.#### .#.##.#####.......#  #.#.##.# #..####.# ##.#.##.# #..# # #....##.# ..#.......#.... #....#### ##...# ##.#.# .....+Dh+DhU,20.2 (25+DhI+DhJA _Found a snail-covered altar of Cheibriados.+Dh]+DhC+DhZ+Dh+DhUWater +DhYB+Dh ======+Dh+Dh+Dh+Dhw=Water +Dh)+Dh+DhLUWater +Dhu+DhQ+Dh_ ## ... +DhqU..## ### ##...# .#####.. ...#.#+Dh#.# ....#.###.....# #.# #...~~~...<...  #.# #..~≈≈@~##4.2 (4.0)  +Dh #.# #..~≈.~~_#  #.# ##.~≈≈≈~## #####.#######.~~~## +Dh!............##.### .#..>..†)....#.#### .#.##.#####.......# .#.##.# #..####.# +Dhq.#.##.# #..# #+Dh+DhBX5.2 (5Water +Dh+Dh[9 _Found a stone staircase leading up.+Dha+DhBc+Dhgd+Dhi+Dhs###.  ..##  ### ##...#  .#####.. ...#.# #.# ....#.###.....##+Dhu{#.# #...~~~@..<....#.# #..~≈≈≈~##...g##.# #..~≈.~~_# #.#  #.# ##.~≈≈≈~## ####.#######.~~~..........##.### g   hobgoblin (asleep) #..>..†)....#.#### #.##.#####.......# #.##.# #..####.#+Dh}t 0  A hobgoblin comes into view.+Dh׆|g.g+Dh>==6.2 (1+Dhw+Dhؑ+ _The hobgoblin shouts!+DhK/ ###  ...  ..##  ### ##...#   ...#.#  #.# ....#.###.....##  #.# #...~~~@..<.g..  #.# #..~≈≈≈~##....#  #.# #..~≈.~~_# #.#  #.# ##.~≈≈≈~####.~~~####.###>..†)....#.####.....# +DhP ###  ...  ..##  ### ##...#   ...#.#  #.# ....#.###.....##  #.# #...~~~@..<.g..  #.# #..~≈≈≈~##....#  #.# #..~≈.~~_# #.#  #.# ##.~≈≈≈~####.~~~####.###>..†)....#...  _A hobgoblin is nearby!+Dh  You beckon some vexing sprites to accompany your attacks.g.3----------7Will/2 Jinx Fly  _You feel your willpower being sapped.+DhE{ (((You shoot a sling bullet.+Dh/:*+DhL  The sling bullet hits the hobgoblin but does no damage.  You feel bolstered by spreading misfortune.A giggling sprite leaps out and smacks the hobgoblin with its own hand.+Dh ..g. (very drained)+Dh [ 6 =8.4 (1.2+Dh+Dha _The hobgoblin is heavily wounded.+Dh (((((((You shoot a sling bullet.+Dh :*+Dh  The sling bullet closely misses the hobgoblin.A giggling sprite leaps out and smacks the hobgoblin with its own hand.+DhW..<....+Dh,479.7 (1.3+Dh0+Dh2M _You kill the hobgoblin!+Dhω+Dh+Dh$+DheH _No target in view!+Dh +DhԷ +Dh +Dh +Dh#  +DhW _----------Fly +Dh { _The sprites lose interest in your situation.+Dh +Dh< +Dh0 +Dh 95+Dh +DhQ ,+Dh +Dhr +DhJ +Dh7 +Dh +Dh 94+Dh +Dh" +Dh J4=====+DhS +Dh +Dh[ +Dh +Dh +Dh0 0 3 +Dh +Dh$ s _You feel your existence waver again.+Dh +Dh# +Dh S=====+Dh +DhF ,+Dh +Dhj ,+Dh +Dh ,+Dh +DhL ,+Dh +Dh( +Dh +Dh +Dh +Dht +Dh +DhJ +Dh O5=====+Dh[ +Dh +Dh #### )... ..## #######...# .#####.. ....#.# +DhB #.# ....#.###.....##.# #...~~~.@.<.---48.7 (19.0)#.# #..~≈≈≈~##....##.# #..~≈.~~_# .#.# +Dh #.# ##.~≈≈≈~## #.#######.~~~## .##.#####.......# +Dh +Dhd G---9.7 (20+Dh0 +Dhr $ _Found a sling.+Dh6"3+Dh,#+Dh\&+Dh,tFly +Dhr-n _You feel your willpower return.+DhA3+DhC+DhQG+DhJ+DhK======+Dh#M+DhP+DhS,+DhU+DhZ+Dh5]+Dh ^+Dhz_+Dh[b+Dhe,+Dhf+Dhh+DhOk,+Dhl+Dhdo+Dhp,+Dhq+Dhs+Dht,+Dhu+Dhx+Dhz,+Dhz+Dh|+Dh~,+Dhy+Dh+Dh+Dh+Dh+Dh+Dh1+Dh+DhY+Dh0+Dho+Dh ,+Dh+Dh+Dhl+Dh+Dh$+DhS+Dh,+Dh+Dh>'.## ... ...  #.#  #.#  ### #)#####.#  #. ..# ##@.....# 65.7 (16 ... #.###.####..#  #.# #.#.## ##.# #..## +Dh՘ .... #.###  #.######....#  #)..........  #..####### #####...# .+Dh+Dh+6.7 (17+DhE+DhM) _Found a long sword.+DhL|3+Dh}+Dh+Dh@+Dh>+Dh+DhB  You see here a +0 long sword.+Dh\ ##l. #.#.###......... #.##  #@##  ### ##)#####.# #. ..# ##......#+DhI ... #.###.####..# #.# #.#.####.# #..##l   frilled lizard (asleep) .... #.#### #.######....# #)..........#+Dh17.0)+Dh9*8.7 (2+Dh*+Dh?a _A frilled lizard comes into view.+DhT< ^  You beckon some vexing sprites to accompany your attacks.+Dh= 3----------==9.7 (1Will/2 Jinx Fly +Dh=E +DhJ ; _You feel your willpower being sapped.+Dho  You shoot a sling bullet.  The sling bullet hits the frilled lizard!+Dh6E.(((+Dh0(((+Dh3p' ......rr   quokkaYou kill the frilled lizard!+Dh----------8=70.9 (1.2 _A quokka comes into view.+Dhֳ (((You shoot a sling bullet.+Dhy7 ..rThe sling bullet barely misses the quokka.+DhR8,2.2 (1.3+Dh;+Dh=L _The quokka misses you.+Dh>  You shoot a sling bullet.+Dh`Y  The sling bullet hits the quokka but does no damage.+DhZb'3.5+Dhg+Dhj _The quokka barely misses you. The quokka closely misses you.+Dh . ## .. #. #.###. ..... ... #r## #@## ### ##)#  #. ..# ##......#  ... ####..#  #.#   ###.# #..## ....   +Dh1G . ## .. #. #.###. ..... ... #r## #@## ### ##)#+Dhy4R  #. ..# ##......#  ... ####..#  #.#   ###.# #..## ....   +Dh<+Dh=+DhD+DhYI] _A quokka is nearby!+Dh[ H(((+DhS ..rYou shoot a sling bullet. The sling bullet misses the quokka.+Dh '4.8+Dh)  _The quokka barely misses you. The quokka closely misses you.+DhR  You shoot a sling bullet. The sling bullet hits the quokka.+Dh> i  The quokka is almost dead.+Dh{ '6.1+Dh& +Dh S _The quokka barely misses you.+DhDPH(((+Dh3*+Dh  You shoot a sling bullet. The sling bullet misses the quokka.You feel bolstered by spreading misfortune.A giggling sprite leaps out and makes the quokka trip over its own feet...†+Dh\ 6 107.3 (1.2+Dh2+Dh-J _You kill the quokka!+Dhnm# #. ###.. #..#.#.###.#####.#.J............##............ #.#.##  +DhBp!###.###)#####.# #. ..# ##......# ... ###.###.####..# #.# #.#.##J   endoplasm (asleep)###.# #...... #.#### #.######....#+Dhxl  An endoplasm comes into view.+Dh-[.JJ+DhZ5---80+Dh_+Dh _The endoplasm quivers. _You see here a quokka corpse.+DhK ((((You shoot a sling bullet.+Dhx:*+Dh6I  The sling bullet hits the endoplasm but does no damage.  A giggling sprite leaps out and smacks the endoplasm with its own pseudopod.  The endoplasm is moderately wounded.+DhPw.J... (very drained)+DhQ4=====7===9.6 (1.3Fly +DhW+DhOZi _The jinxing sprites lose interest in you.+Dh: # #. ### .. #.. #.#.###.#####.#  ...J..........#  #............  #@## #.#.##  ###.###)#  #. ..# ##......#  +Dh;... ###.###.####..#  #.#   ###.# #..## ....    +Dh` # #. ### .. #.. #.#.###.#####.#  ...J..........#  #............  #@## +Dh$&#.#.##  ###.###)#  #. ..# ##......#  ... ###.###.### #.#   ###.#  ....  +DhX+Dh+Dh+DhDa _An endoplasm is nearby!+Dh, c  You shoot a sling bullet. The sling bullet hits the endoplasm.+DhY1 f.(((+Dh׼ -....+Dh] K380.8 (1.2+Dhz M _You kill the endoplasm!+DhrV +Dh|W +Dh\ +Dh"a H _No target in view!+DhB3+Dh2E+DhH+DhQ| _+DhUS=====+DhW+Dhq[,+Dhl]+DhCa,+DhOc+Dh/f,+Dh%h+Dhk,+Dh&m+Dh+o,+Dhp+DhqO6+Dhr+Dhte5=====+Dhu+Dhw+DhxO5+Dhy+DhK|+Dh},+Dh*+Dhl+Dh ,+DhL+Dh+Dhˋ5.. #..#.#.###.#####.# ..............# #............ ##†## ##.#.## #######.###)#####.##......## ##......#.....###@###.####..#---##.# ##.#.#####.# #..##  .... #.####  #.######..+Dh..# #)..........#o   orc (wandering) #..#######o.########...# ..# ####.......#.# ..#+Dh_ 93.8 (13.0)  An orc comes into view. It is wielding a +0 short sword.+DhI .  The orc shouts!+Dhm}=====4==-4.8 (14+Dh+Dh0 _The orc moves out of view.+Dh3+Dh+DhH _No target in view!+DhJ3+DhM+Dh>R+Dh]Fly  _You feel your willpower return.+Dh|`3+Dhb+Dhe+Dhg,+Dhxi+Dhk+Dhn+Dhco0 3 +Dhp+Dh@rs _You feel your existence waver again.+Dhs3+Dht+Dhw+Dhy+Dhfz,+Dhs{+Dhe|+Dh +Dh! .. #.. #.#.###.#####.# .....# #..... +Dh##†## ##.#.## #######.###)#####.# #.###.....o## ##......# #.....@.###.###.####..#--500.8 (6.0) #####.#.# ##.#.## ###.#.# #..## .....# #.#### ##.######....# #)..........#o   orc #..#######..# #######...# ..#  .#####.......#.# ..#+Dh89-- _An orc is nearby!+DhR. .. #..        ##†##    #######.###) #.###.....o##  #.....@.###. #####.#.#   ###.#.# #..##  .....#   ##.###  #  #.  #...# ..#   ..# +Dh l .. #..        ##†##    #######.###) #.###.....o##  #.....@.###. #####.#.#   ###.#.# #..##  .....#   ##.### #  #. #...#     _An orc is nearby!+Dh/k  You beckon some vexing sprites to accompany your attacks.o.3----------==1.8 (1Will/2 Jinx Fly +Dh3+Dh5; _You feel your willpower being sapped.+Dh (((You shoot a sling bullet.+Dhs:*+DhoJ  The sling bullet closely misses the orc.You feel bolstered by spreading misfortune.A giggling sprite leaps out and insults the orc's ancestors...o  orc (very drained) 6 =3.1 (1.3 _The orc is heavily wounded.+Dht8(+Dh_90*+Dh  You shoot a sling bullet. The sling bullet barely misses the orc.A giggling sprite leaps out and smacks the orc with its own hand.+DhY#C)+DhHCE64.4+DhLG _You kill the orc!+Dh  _No target in view!+Dh9  _  The jinxing sprites lose interest in you.----------Fly  _The sprites lose interest in your situation.544===== 3  _You feel your existence waver again.+Dh X+Dh ,+Dh +Dh +Dh =====+Dh- +Dh +Dh +Dh +Dh +Dh +Dhٯ +DhO +Dh +DhԴ +DhV +DhU +Dh, +Dh +Dh +Dh +Dh4 +Dh8 +Dh +Dh +Dh\ +Dh) +Dh +Dh +Dh +Dh' 5+DhI =====+DhH +Dh +Dh +Dh +Dh1 +Dh +Dh +Dh^ +Dh +Dh +Dh +Dh +Dhq +Dh @Fly +Dh: +Dh  +Dh! +DhB 4_You feel your willpower return.+Dh; +Dh +Dh' +Dh4 =====+Dh/ +Dh +DhQ +DhY +Dh+ +Dh +Dh +Dh +Dhs +Dh +Dh! +Dh$ +Dh$ +DhJ& +DhB( +Dh<* +Dh + +Dh, +Dh. +Dh0 +Dh1 +Dh2 +Dh4 +Dh6 +Dh7 +Dh;9 +Dh<; +DhA= +Dh> +Dh{? +DhA +DhC +DhfD +DhE +DhrH +DhJ +Dh{M +DhO +DhDQ +Dh^U +Dh=V +DhW +DhZ +Dh\ +DhI_ +Dh` +DhMd +Dhah +Dh?i +Dhj +Dh4z  #  #. ###  .. #.. +Dhz #.#.###.#####............... #........... #######.# ##†##  #..@....# ##.#.## ---39.4 (35.0) #.#########.###)#### #.###......## ##....#......)###.###.#########.#.# ##.#.###########.#.# #..##............# #.####+Dh{  .########.######....# #)..........#+Dho~ 2---+Dh +Dh3 j _Key pressed, stopping explore.+Dhԇ +Dh +Dh% H _No target in view!+DhD6 _+Dh7+Dhh9,+Dh:+Dh,<+Dh=,+Dhp?+DhB+Dh1E+DhF+DhF+DhAJ+DhL+Dh,M+Dhq+Dh$.. =# ###.### # B# #.....#.# .##.....#.# .# # #....... ^# ... #.....#######.#..... #.....#...# #####.#.###.#####.### ..................# #####.#............ #####.#####†#######. ......#[3+DhKs9;49m ##.#.## .# B   giant cockroach (asleep) #########.###)#####.# ###......## ##......# .....)###.###.####..# 58.4 (19  A giant cockroach comes into view.+Dh^+9.4 (20+Dhk _Found a diamond ring.+Dh  .. =#   # B#   .#   .# #   ^# ...  #######.#..... +DhA #.....@...# #.#####.### ........#.#....#####†#######. ......#  .# )#   ) +Dh .. =#   # B#   .#   .# #  +DhC ^# ...  #######.#.....  #.....@...# #.#####.### ........#.#....#####†#######......#  .# )# )+DhI+Dh +Dh| _A giant cockroach is nearby!+Dh ^  You beckon some vexing sprites to accompany your attacks.+Dh 3----------==60.4 (1.0)Will/2 Jinx Fly +Dh ; _You feel your willpower being sapped.+Dh% ((((B  +Dh1 tYou shoot a sling bullet.  The sling bullet hits the giant cockroach.+Dhc] :*+DhoK {  You shoot a sling bullet.  The sling bullet hits the giant cockroach.  The giant cockroach is almost dead.  You feel bolstered by spreading misfortune.A giggling sprite leaps out and makes the giant cockroach trip over its own  legs.+Dh#R h...^.+Dhx +Dh2 3/6------------ 6 9=1.6 (1.2 _You kill the giant cockroach!+Dh +Dh# t _No target in view!+Dh _No target in view!+Dh..# ...  #=# ###.### # #.# #.....#.# #.# #.....#.# #.# # #....... #^# ... #.....#######@#.....  #.....#.........# ####.#.###.#####.### ..........# .#............ ####.#####†#######. .....# ##.#.## .######.###)#####.# ##......## ##......#---20 _+DhFly  _The sprites lose interest in your situation.--4====+Dhs*+Dh05====+DhM>4+DhrAF 3 +DhBs _You feel your existence waver again.+Dh*C+DhkD+Dh&F;5+DhF+====+DhG+DhJ,+DhL+DhM,+DhN+DhP,+DhQ+DhS<====+Dh T+DhT+Dh[V+DhV+DhW+DhZ+DhZ+DhQ[+Dh]^Fly +Dh_+Dh2an _You feel your willpower return.+Dha+Dhb+Dhsd,+Dh$g+Dhi+DhjN6====+DhAk+Dh m+Dh|n,+Dhdo+Dhq;  There is a shaft here.+Dh3s+Dhs _+DhEt+Dhu+Dh?w,+Dh$x+Dhy+Dhz+DhK{<====+Dh|+Dh}+DhT #.###### +Dh؃$........####  .....(.....#  #@# ---93.6 (31.0)+DhRa##.### # #.#  #.....#.# #.#  #.....#.# #.# #  #....... #^# ...  #.....#######...... +Dh΄ #.....#.........#.###.#####.## .....+Dh7+Dh+4.6 (32+Dhv+Dhˏ< _Found 3 poisoned darts.+DhI+5.6 (33+Dh/+Dh63 _o - a +6 ring of intelligence+Dhw _+Dh +Dh +Dhu ,+DhH +Dh +Dh ,+Dh +Dhr +Dh ,+Dhc v+Dh +Dh ,+Dh7 X+Dh +Dh +Dh +Dhc ,+Dho +Dh\ +Dh ,+Dh +Dh +DhK ,+Dh +Dh +DhE ,+Dh[ +DhG +Dh ,+Dh +Dh +Dh8 ,+Dh+ +Dh  +Dh ,+Dh$! +Dh" +Dh" ,+Dh# +Dho$ +Dh% ,+Dhg& +Dh( +Dh( +Dh() +Dha* +Dh+ +Dh<, +Dh, +Dh- +Dh)/ +Dh/ +Dh0 +Dhr2 +Dh3 +Dh;4 +Dh4 +Dh5 +Dhq7 +Dh8 ,+Dh =  ####### ......#### ############ ...(.....# #...@....... .####.##.# #.########## +Dh= # #.##.# #.# # #.##.# #.# # #.##.####.# #^##......######## #####.#............... ........#############. #####.###+DhA .620.6 (25+DhAB +1.6 (26+DhD +Dh,J . _p - a +5 ring of evasion+DhPut on which piece of jewellery? Jewellery (go to first with "=)  o - a +6 ring of intelligencep - a +5 ring of evasion[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip +Dhdertzug the VexingPoltergeistHealth: 28/28 ========================Magic: 6/6========================AC: 3Str: 4EV: 12Int: 15 #######SH: 0Dex: 18 ......#### ############XL:  4 Next: 19% Place: Dungeon:3 ...(.....# #...@.......Noise: ---------  Time: 1621.6 (0.0) .####.##.# #.##########a) +1 sling # #.##.# #.#Cast: Jinxbite # #.##.# #.#Fly # #.##.####.##^##......######## #####.#............... ........#############. #####.### _You feel your existence waver again. [+Dh37m_You feel your willpower return. _There is a shaft here. _Found 3 poisoned darts. _o - a +6 ring of intelligence _p - a +5 ring of evasion  You feel clever.21622.1 (0.5 _o - a +6 ring of intelligence (worn)+Dh!+Dh$Put on which piece of jewellery? Jewellery (go to first with "=)  o - a +6 ring of intelligence (worn)p - a +5 ring of evasion[?] describe selected +Dhi'[!] equip|wield|wear|put on[tab] equip|unequip +Dhdertzug the VexingPoltergeistHealth: 28/28 ========================Magic: 6/6========================AC: 3Str: 4EV: 12Int: 21 #######SH: 0Dex: 18 ......#### ############XL:  4 Next: 19% Place: Dungeon:3 ...(.....# #...@.......Noise: ---------  Time: 1622.1 (0.0) .####.##.# #.##########a) +1 sling # #.##.# #.#Cast: Jinxbite # #.##.# #.#Fly # #.##.####.##^##......######## #####.#............... ........#############. #####.### _There is a shaft here. _Found 3 poisoned darts. _o - a +6 ring of +Dhintelligence _p - a +5 ring of evasion  You feel clever. _o - a +6 ring of intelligence (worn)76 (0.5+Dh+Dh'5 _p - a +5 ring of evasion (worn)+Dh 3+Dh +Dh +Dh' +Dhs( +DhQ) ,+Dh* +Dh+ +Dh- +Dhn. ,+Dh/ +DhT1 +Dh[2 ,+Dh3 +Dh>5 +DhD6 ,+Dh7 +Dh9 +Dh=: ,+Dh< +Dh= +Dh? ,+Dh@ +DhC B+Dh E +DhsF +DhyG ,+Dh5I +DhvJ +Dh:K ,+Dh(L +DhM +DhM ,+DhN +DhwO +DhP ,+DhQ +DhQ +DhR ,+DhS +DhmT +DhU ,+DhU +DhV +DhuW ,+Dh}X +DhY ,+Dh=..# .######+Dh>G.# ..# +Dh?..#+Dhp@##@# ## #.# +Dh3A..#+DhB#.J.=...# .# +DhB..#+DhC#.##.#.## .# +DhgD..#+Dh-EZ#. #. #+DhE  +Dh/G.## ..  .. ###+DhP J   endoplasm (asleep)## +DhP&62.6 (22+DhQ+DhR$3.6 (23+DhX+Dh[ +DhD\+Dh\9_An endoplasm comes into view.+Dhw]+Dh0 JJ _h - 2 scrolls labelled ZAPSEXZ DALUL (gained 1) _An endoplasm comes into view. +Dh1  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.  The endoplasm quivers.  The endoplasm freezes you.+Dh2 4--------==4.6 (1.0)Will/2 Jinx Fly +Dh4 +Dhc; +Dhg? 1 _You are frozen. You resist.+Dh1c  You shoot a sling bullet. The sling bullet hits the endoplasm!+Dh7D.+Dhܽ'.+Dho=21=5.9 (1.3+Dhy+DhyM _You kill the endoplasm!+Dhn3+Dh̑^ _No target in view!+DhCI+DhbF+DhG$ _+DhSFly +DhU _The sprites lose interest in your situation.--------+DhX,+DhY+Dh+[,+Dh\+DhN_,+DhD`+Dha+Dhbf5====+DhUj+Dhk+Dhl+Dhtm+Dho+Dhop<====+DhBq+Dhs+Dhs+Dht+Dhov+Dh9w+Dhx+Dhy+Dhz+DhY{+Dh}+Dhm~+Dh?+Dh+Dh!+Dh+Dh+DhN6====+Dh++DhW+Dh+DhK+Dhۈ+Dh>+Dh+Dh+Dh"+Dh )#####.# #.##.....# ......# #####.##.###.# .####..# ##...#....# # # ##.###.###)# # .#######.## ##.##............# .###..# .# .#######.## .# ..# # ###.###.## #.# # #...@...# .# +Dh---# #.##.#.## .# # #. ##.## # # ... ..  ###### +DhJJ 84.9 (19.0)  q - a ring of fire+Dh---5.9 (20Fly +DhX+Dh_ _You feel your willpower return.+Dh +Dh <Put on which piece of jewellery? Jewellery (go to first with "=)  o - a +6 ring of intelligence (worn)  p - a +5 ring of evasion (worn)+Dh8 }q - a ring of fire[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip +Dh +Dh +Dh )#####.##.##.....#dertzug the Vexing #......######.##.###.#Poltergeist .####..###...#....# #Health: 28/28 ======================== ####.###.###)#Magic: 6/6======================== # .#######.## ##.##...+Dh= AC: 3Str: 4 ## .........# .###..#EV: 17Int: 21 .# .#######.## .# ..#SH: 0Dex: 18 .####.###.## #.#XL:  4 Next: 21% Place: Dungeon:3 .##...@...# .#Noise: ---------  Time: 1685.9 (0.0) .##.##.#.## .#a) +1 sling .##. ##.##Cast: Jinxbite .## ...Fly ..######You shoot a sling bullet. The sling bullet hits the endoplasm! _You kill the endoplasm! _No target in view! _The sprites lose interest in your situation.q - a ring of fire _You feel your +Dhz 'willpower return.+Dh P  Okay, then.+Dh +Dh +Dhm . _+Dh\ +Dh] +Dhg_ +Dha +DhWd +Dhze $ _+Dho n+Dht +Dh $ ## ##.###.###)#  .#######.## ##.##... ## .........# .###..# .# .#######.## #.# ..# .# ###.###.## #.# .# #.......#  #.##.#.## #. ##.####.# # #@......# . #.#######  ## #.#  #.#  #.# #.gg   hobgoblin (asleep)###+Dh y 7.9 (2  A hobgoblin comes into view.+Dhl }g.g+Dh 4===8.9 (3+DhT +Dh + _The hobgoblin shouts!+Dh_} )# #  ##.##...   .###..#   #.# ..#  .## #.#  #.......# .#  #.##.#.## .#  #. ##.####.#  # #@......#  #.#######  ## #.#+Dh~ #.# #g# #.. ###+Dh )#   ##.##...   .###..#  +Dh, #.# ..#  .## #.#  #.......# .#  #.##.#.## .#  #. ##.####.#  # #@......#  #.#######  ## #.# #.# #g# #.. ### +Dh="+Dh#+Dh$2+Dh5` _A hobgoblin is nearby!+Dh5  You beckon some vexing sprites to accompany your attacks.g.4---------9.9 (1Will/2 Jinx Fly  _You feel your willpower being sapped.+Dh1 (((((You shoot a sling bullet.+Dh;*+Dh   The sling bullet barely misses the hobgoblin.You feel bolstered by spreading misfortune.A giggling sprite leaps out and smacks the hobgoblin with its own hand.+Dh .g... (very drained) 6 =91.2 (1.3+Dh +DhZ ] _The hobgoblin is almost dead.+Dh@ c  You shoot a sling bullet. The sling bullet hits the hobgoblin.+Dh i(†+Dh  '.+Dh\9 /42.5+Dh`> +DhB M _You kill the hobgoblin!+Dh+ +Dh +Dh' +Dh H _No target in view!+Dh+3+Dh+DhH+Dh: _+Dh--------Fly  _The sprites lose interest in your situation.+Dh+Dhc+Dh2B+DhO5+DhJ+Dh&+Dh,+DhWf5====+Dh+Dh+Dh,+Dh+DhT94+Dh+Dh+DhE,+DhUe==== 3 +Dh+Dhs _You feel your existence waver again.+Dh0+Dh+Dhl+Dh,+Dh.+Dh,+Dh+Dh,+Dh+DhV,+Dhn+DhN6====+Dh+Dh"+Dh+Dho+Dh'+Dh+Dh+DhU+Dh+Dh+DhE+Dh+Dhq+Dh+Dh,+Dh<====+Dhc+Dh+Dh^Fly +Dh?+Dh_n _You feel your willpower return.+Dh3+Dh+Dh;+Dh,+Dh +Dhp +Dh,+Dh+Dhr+Dh+Dh+DhR,+Dh+Dh+Dh,+Dh+Dh+DhY,+Dh"+Dh#+Dhg*+Dh++Dhw,+Dh4.,+Dh.+Dho0+Dh1+Dh2,+Dh3+Dh5+Dh5,+Dh07+Dh8+Dh9,+DhP;+Dh=B+Dh>+Dh'?+Dh?,+Dh@+Dh B+Dh,+Dh+Dh+Dhe,+Dhw+Dh+Dh+DhN+DhO+DhQ,+DhQ+Dh]R+Dh&Y . .. #.##.######### #.##†#  #.##.#  #.##.#  #.##..  #.####  #.#  >#######.#  .......@.# ---733.5 (41.0) .#########  +DhY+Dhu\]---4.5 (42+Dh^+Dha; _Found a stone staircase leading down.+Dh_ <...... .. #.##.###### ....### #. #.##†# ..#.##. #.##.# ..#.##. #.##.# #.# #.. #.##...##. #.#####.# #o #.##....#>#######.# #...@.......# ###.##########.##o   orc (asleep)+DhRl 9.5 (5.0)  An orc comes into view. It is wielding a +0 hand axe.40.5 (6+Dhv* _Found 9 gold pieces.+DhfZ < ..  ## #. #.##†#  #.   #.   # ..   .# #.   #.# #o #.#  #....#>#######.#  #...@.......#  ###.#########  #. ##+Dh] < ..  ## #. #.##†#  #.   #.   # ..   .# #.   #.# #o #.#  #....#>#######.#  #...@.......#  ###.#########  #. ##   _An orc is nearby!+Dh  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.+Dh [$oo+Dh 4--------====1.5 (1Will/2 Jinx Fly +Dh] +Dh +Dh& % _The orc shouts!+Dh  You shoot a sling bullet. The sling bullet hits the orc!> +DhF+Dh}7===-2.7 (1.2 _You kill the orc!+Dh]+DhD^7-+Dh`+Dh%cH _No target in view!+DhX3+DhY+Dh_ _Fly +Dh`+Dhb{ _The sprites lose interest in your situation.+DhNc>--------+Dhc+Dhd,+Dhf+Dhg,+DhFh+Dhj,+Dhj+Dhhl,+Dh;n+Dhio+DhoP5====+Dhp+Dh4r,+DhIs+Dht,+Dhu+Dhv+Dh~w+Dhx+DhyR====+Dhz+Dh{+Dh|+Dh*}+Dh~+Dh;+Dh+Dh[+Dh&+Dh+Dh46====+DhI+Dhɑ+DhK+Dh+Dhk+Dh+Dhd+Dh;+Dh   There is a stone staircase leading down, spattered with blood here.  You see here a +0 hand axe.+Dh`+Dh _+Dh+Dh$+Dh5====+Dh=+DhL _You now have 80 gold pieces (gained 9).+Dh3+Dh+Dhͩ+Dhc,+DhI+Dh +Dh+Dh8HFly +Dh+Dh*n _You feel your willpower return.+Dh.3+Dh+Dhvb ....# ###.###.## #######..# #.......# ..# ##.## #.##.#.## +Dh#.# ..# #...# #.###.####.# ..### .# #...# #.##.......# ...... .. ....# #.##.####### ...### ## #.#.# #.##†# .#.# #.#.# #.##.# .#.# #..####.#@# #.##.#--- +Dhl.# # ..........# #.##.. .# .#.####.### #.#####.## #.# #.##....#>#######.##...........####.##########.####+Dh068.7 (26.0)+Dh G---9.7 (27+Dh+Dhb _r - a scroll labelled QOANOG HANEN+Dh 3+Dh +Dh +Dh R+Dh +Dh ,+Dh +Dh X+Dh +Dho ,+DhI +DhP +DhA +Dh +Dhx +Dh +Dh9 ,+Dh +Dh +Dh ,+Dh +Dha +Dh ,+Dh| +Dh +Dhs +Dh +Dh +Dh +Dh2 ,+Dh +DhB +Dh ,+Dht +Dhp +Dh ,+Dh +Dh +Dh +Dh +Dh +Dh +Dh +Dhp +Dh  +DhE +Dh +Dh+ +Dh +Dhu" +Dh# +Dhf$ +Dh% +DhY& +Dh' +DhI( +Dh( +Dh * +Dhe+ +Dh, +Dh, +Dh- +Dh. +Dh/ +DhE1 +Dh2 +Dh2 +Dh3 +Dh14 +Dhg5 +Dh6 +DhT7 +Dh7 +DhG9 +Dh: +DhX; +Dh; +DhQ= +Dh> +DhP? +Dh@ +Dh[] +Dh` ,+Dh +DhV +Dh +Dh ,+Dh߇ +Dh +Dh ,+Dh +DhՍ +Dh܎ +Dh +Dh* +DhZ +Dh +Dh1 +DhǓ +Dhڔ +Dh +Dh +Dh: +Dh3 +Dh +Dh0 +Dh˛ +Dh +Dh ,+Dh +Dh_ +Dh  #......)## _♣...# #####.#.# ♣P.P$#########.#.# ♣..P.............#  P.P .########.### ... #)....  #..### ######...#+Dh f #@#####.......#.#815.7 (46 #.##.....#.###.....## #.#####...~~~...<.... #.# #..~≈≈≈~##....# #.# #..~≈.~~_#..#.# #.# ##.~≈≈≈~##..#.# ######.#.~~~####.#.# #............##.### #.#.# #.#..>..†)....#.#### #.#.# +Dhz &_+Dh +6.7 (47+Dh 7_+Dh < _Found a faded altar of an unknown god.+Dhޜ+Dh}++Dht#......)## dertzug the Vexing+DhZ_♣...# #####.#.# Poltergeist+Dh♣P.P$#########.#.# Health: 28/28 ========================+Dh7♣..P.............# Magic: 6/6========================P.P .########.#### AC: 3+Dh|Str: 4...#).... EV: 17Int: 21#.##..### SH: 0Dex: 18#.# #######...# XL:  4 Next: 27% Place: Dungeon:3#@#####.......#.# Noise: ---------  Time: 1816.7 (0.0)+Dh>#.##.....#.###.....## a) +1 sling#.#####...~~~...<.... Cast: Jinxbite#.# #..~≈≈≈~##....# Fly #.# #..~≈.~~_#..#.#+Dhr#.# ##.~≈≈≈~##..#.# ######.#######.~~~####.#.# #............##.### #.#.# #.#..>..†)....#.#### #.#.# There is a stone staircase leading down, spattered with blood here. _You see here a +0 hand axe. _You now have 80 gold pieces (gained 9). _You feel your willpower return. _r - a scroll labelled QOANOG HANEN _Found a faded altar of an unknown god.+Dh+Dh+Dh+Dh +Dh+Dhob_There is nobody nearby that the sprites are interested in.+Dh3+Dh+Dh+Dh+Dh$ _+Dhb&,+Dh.,+Dh2+Dh6+Dh?,+DhA+DhC+DhyF,+DhG+Dh1J+Dh\QA#######.##... .@## #.......# ##....P..#. #.#########... PP.♣... #.###......## .P♣..♣..# #......)###.#. PP_♣...# #####.#.# ##..P♣.♣P.P$#########.#.# ..P.P♣..P.............# #+DhR #.PP..P.P@.########.#######.......### #)......###..#.## #..######. #.# #######...# # #.#####.......#.##.##.....#.###.....#### @   Sigmund (polearm, asleep) #.#####...~~~...<...... #.# #..~≈≈≈~##....### #.# #..~≈.~~_#..#.#+Dh)YF_20.7 (4+DhY*1.7 (5+DhM_%_+Dhe _Sigmund the Dreaded comes into view. He is wielding a +0 scythe.+Dh  ... .@##   ....P..#.  .. PP.♣...  # .P♣..♣..# ) #. PP_♣...#   ..P♣.♣P.P$#######  +Dh /..P.P♣..P........  #.PP..P.P@.# #.......###  ###..#.##  #. #.#   # #.  < #.#  #.# _ +Dh  ... .@##  +Dh  ....P..#.  .. PP.♣...  # .P♣..♣..# ) #. PP_♣...#   +Dh  ..P♣.♣P.P$#######  ..P.P♣..P........  #.PP..P.P@.# +Dh $#.......###  ###..#.##  #. #.#   # #. +Dh $ < #.#  #.# _+Dh- 7_+Dh. +Dh$8 +Dh< \ _Sigmund is nearby!+Dh> +Dh RRead which item? Scrolls  b - 3 scrolls of poison  d - a scroll labelled IMOBYU VESAU  f - a scroll labelled JEAM ESTYNN  h - 2 scrolls labelled ZAPSEXZ DALUL  i - a scroll labelled PORHASS NOIPABB +DhP  r - a scroll labelled QOANOG HANEN [!] read|quaff|evoke[?] describe selected+Dh% +Dhb- #######.#### dertzug the Vexing... .@## #.......# ## Poltergeist....P..#. #.#########. Health: 28/28 ========================+Dh/ .. PP.♣... #.###......# Magic: 6/6========================# .P♣..♣..# #......)###. AC: 3Str: 4#. PP_♣...# #####.#.# ## EV: 17Int: 21..P♣.♣P.P$#########.#.# # SH: 0Dex: 18..P.P♣..P.............# # XL:  4 Next: 27% Place: Dungeon:3#.PP..P.P@.########.###### Noise: ---------  Time: 1821.7 (0.0)#....+Dh2 ...####)...... a) +1 sling###..#.###..##### Cast: Jinxbite#. #.# #######...#Fly # #.#####.......#.##.##.....#.###.....#### @   Sigmund (polearm, asleep)#.#####...~~~...<......#.# #..~≈≈≈~##....####.# #..~≈.~~_#..#.# _You feel your willpower return. _r - a scroll labelled QOANOG HANEN _Found a faded altar of an unknown god. _There is nobody nearby that the sprites are interested in. _Sigmund the Dreaded comes into view. He is wielding a +0 scythe. _Sigmund is nearby!+Dhz;  §§§ §§§.P§§§ PP§♣§§§§P♣.§♣§§§♣§§§§P§§P♣§§P§§§§§§§§+DhG> ~§§P§P@§§§§§§§§§§#§§ #§The air fills with toxic fumes!2.7 (1+DhD +DhG L _As you read the scroll of poison, it crumbles to dust.+Dh ^  You beckon some vexing sprites to accompany your attacks.+Dh64--------==3Will/2 Jinx Fly +Dh+Dh; _You feel your willpower being sapped.+Dh ((((((@)+DhgdYou shoot a sling bullet. The sling bullet hits Sigmund.  Sigmund shouts!+Dhz:*+Dhζ@§§§§§§ , very drained)Sigmund shouts!  Sigmund is lightly wounded.  You feel bolstered by spreading misfortune.  A giggling sprite leaps out and bonks Sigmund with his +0 scythe.  Sigmund is moderately wounded.hits the plant with a +0 scythe! 6 =4.9 (1.2 _The plant begins to die.+Dh @(((((+Dh[ "((+Dh) _ @§§§+Dh* ☼§§§☼You shoot a sling bullet. The sling bullet barely misses Sigmund.+Dh+ ,6.2 (1.3+Dh6 +Dh[: > _Sigmund hits the plant with a +0 scythe.+DhEi ((((((You shoot a sling bullet. The sling bullet hits Sigmund.+DhA :*+DhM @§§§§§§+Dh You shoot a sling bullet. The sling bullet barely misses Sigmund. _Sigmund hits the plant with a +0 scythe.  You shoot a sling bullet. The sling bullet hits Sigmund.  Sigmund is moderately wounded.  A giggling sprite leaps out and insults Sigmund's ancestors.  Sigmund is heavily wounded.+Dh 8*+Dh_   Sigmund casts a spell.Sigmund flickers and vanishes!+Dh6{☼§.P§☼☼☼§§§☼☼☼7.5+Dh=+DhKA _Deactivating autopickup; reactivate with Ctrl-A.+Dh`+Dha+Dhh+DhkH _No target in view!+Dh3+Dhk+DhH _No target in view!+Dh5+Dh'+Dh+Dh H _No target in view!+DhE+Dh,+DhX^ _No target in view!+Dh+Dh>Quiver which action? ([-] to clear) Items ([,] to cycle)  a - Fire: a) +1 slingb - Zap: wand of light (8) Spells ([,] to cycle)  +Dhc - Cast: Jinxbite [*/%] inventory [&] all spells[!] focus mode: off|on+Dh\+Dh#######.#### dertzug the Vexing+DhB§§§ §{## #.......# ## Poltergeist.☼§.P§☼#. #.#########. Health: 28/28 ========================.§ PP§♣§☼§ #.###......# Magic: 4/6================--------# §P♣.§♣§§# #......)###. AC:  6  Str: 4#. PP§♣§☼§# #####.#.# ## EV: 17Int: 21..P♣.♣P§P§#########.#.# # SH: 0Dex: 18..P§P♣§§[0;1+Dh10mP§☼§§§☼§§.....# # XL:  4 Next: 27% Place: Dungeon:3#.PP§§P§P@§########.###### Noise: ===------  Time: 1827.5 (0.0)#§§§§☼§§####)...... a) +1 sling###§§#§###..##### Fire: a) +1 sling#☼ #☼# #######...#Will/2 Jinx Fly # #.#####.......#.##.##.....#.###.....#####.#####...~~~...<......#.# #..~≈≈≈~##....####.# #..~≈.~~_#..#.#Sigmund flickers and vanishes! _Deactivating autopickup; reactivate with Ctrl-A. _No target in view! _No target in view! _No target in view! _No target in view!+Dh+Dh_+Dh#######.#### dertzug the Vexing§§§ §{## #.......# ## Poltergeist.☼§.P§☼#. #.#########. Health: 28/28 ========================.§ PP§♣§☼§ #.###......# Magic: 4/6================--------# §P♣.§♣§§# #......)###. AC:  6  Str: 4#. PP§♣§☼§# #####.#.# ## EV: 17Int: 21..P♣.♣P§P§#########.#.# # SH: 0+DhVDex: 18..P§P♣§§P§☼§§§☼§§.....# # XL:  4 Next: 27% Place: Dungeon:3#.PP§§P§P@§########.###### Noise: ===------  Time: 1827.5 (0.0)#§§§§☼§§####)...... a) +1 sling###§§#§###..##### Fire: a) +1 sling#☼ #☼# #######...#Will/2 Jinx Fly # #.#####.......#.##.##.....#.###.....#####.#####...~~~...<......#.# #..~≈≈≈~##....####.# #..~≈.~~_#..#.# _No target in view! _No target in view! _No target in view!  Fire: a) +1 slingPress: ? - help, Q - select action, +Dh( or ) - cycleShift-Dir - straight line+DhEA@  Fire: a) +1 sling  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  You can't see that place.+DhlV?   +DhѬA +Dh? +Dh=6  +Dh7  +DhP<   +DhM<   +Dh+Dh  +Dh   +Dhm-  +Dh #  +Dhl +Dh<   +Dh[9  +Dh_:  +DhG +Dha  .[the floor.]+Dh"p .§ +DhTeR P[the floor.]+Dh PP***PAim: a plant (chance to call a sprite on attack: 0%, 98% to hit)+Dh| P§§P+Dh+ .§§§PPYou can't see that place.  [the floor.]+Dh .P*****Aim: a plant (lightly damaged, withering away, chance to call a sprite on  attack: 0%, 98% to hit)+Dh \ §P+DhP§{P*☼*+Dh(#######.#### dertzug the Vexing§§§ §(## #.......# ## Poltergeist.☼§.P(☼#. #.#########. Health: 28/28 ========================.§ PP§♣(☼§ #.###......# Magic: 4/6================--------+Dh0# §P♣.§♣(§# #......)###. AC:  6  Str: 4#. PP§♣§☼(# #####.#.# ## EV: 17Int: 21..P♣.♣P§P(#########.#.# # SH: 0Dex: 18..P§P♣§§P(☼§§§☼§§.....# # XL:  4 Next: 27% Place: Dungeon:3#.PP§§P§P@§########.###### Noise: ===------  Time: 1827.5 (0.0)#§§§§☼§§####)...... a) +1 sling[1+DhU1;9H###§§#§###..##### Fire: a) +1 sling#☼ #☼# #######...#Will/2 Jinx Fly # #.#####.......#.##.##.....#.###.....#####.#####...~~~...<......#.# #..~≈≈≈~##....####.# #..~≈.~~_#..#.# _No target in view!  Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line+Dh6You shoot a sling bullet.+Dh{.§§§§§§+DhEOA nearby plant withers and dies.+Dh,☼ ☼○§..☼○☼○☼☼♣☼○☼☼○§☼§○☼☼○☼☼○ #○+Dh.,8.8 (1.3+Dh1+Dh4n _Something tries to affect you, but you resist.+DhS" #######.#### dertzug the Vexing§§☼ ☼{## #.......# ## Poltergeist.○§..☼○#. #.#########. Health: 28/28 ========================.§ PP§♣☼○§ #.###......# Magic: 4/6================--------+Dh% # §P♣.§♣§☼# #......)###. AC:  6  Str: 4#. PP☼♣☼○☼# #####.#.# ## EV: 17Int: 21..P♣.♣P§P§#########.#.# # SH: 0Dex: 18..P☼P♣§§P§○§☼§○§§.....# # XL:  4 Next: 27% Place: Dungeon:3#.PP§§P§P@☼########.###### Noise: ===------  Time: 1828.8 (0.0)#§§§☼○☼☼####)...... a) +1 sling###+Dh& [0;10;1m§§#§###..##### Fire: a) +1 sling#○ #○# #######...#Will/2 Jinx Fly # #.#####.......#.##.##.....#.###.....#####.#####...~~~...<......#.# #..~≈≈≈~##....####.# #..~≈.~~_#..#.#You shoot a sling bullet.  A nearby plant withers and dies. _Something tries to affect you, but you resist.Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line+DhMt{******@+DhW6#######.#### dertzug the Vexing§§☼ ☼(## #.......# ## Poltergeist.○§..(○#. #.#########. Health: 28/28 ========================.§ PP§♣(○§ #.###......# Magic: 4/6================--------+Dh# §P♣.§♣(☼# #......)###. AC:  6  Str: 4#. PP☼♣☼○(# #####.#.# ## EV: 17Int: 21..P♣.♣P§P(#########.#.# # SH: 0Dex: 18..P☼P♣§§P(○§☼§○§§.....# # XL:  4 Next: 27% Place: Dungeon:3#.PP§§P§P@☼########.###### Noise: ===------  Time: 1828.8 (0.0)#§§§☼○☼☼####)...... a) +1 slin+Dhg###§§#§###..##### Fire: a) +1 sling#○ #○# #######...#Will/2 Jinx Fly # #.#####.......#.##.##.....#.###.....#####.#####...~~~...<......#.# #..~≈≈≈~##....####.# #..~≈.~~_#..#.#You shoot a sling bullet.  A nearby plant withers and dies. _Something tries to affect you, but you resist.Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line+Dh`@IA nearby plant withers and dies. _Something tries to affect you, but you resist.Fire: a) +1 sling  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  You shoot a sling bullet.+DhF☼§☼ ☼.☼..☼○☼P♣.§♣§○♣○°☼☼P☼○P♣§§P☼○§○☼☼P§P@○○○○○°+DhIn30.1 (1.3Fly +DhL+DhNl _The sprites lose interest in your situation.+Dh2M#######.#### dertzug the Vexing☼§☼ ☼.## #.......# ## Poltergeist.○☼..☼○#. #.#########. Health: 28/28 ========================.§ PP§♣○○§ #.###......# Magic: 4/6================--------# ☼P♣.§♣§☼# #......)###. AC:  6  Str: 4#. PP○♣○°☼# #####.#.# ## EV: 17Int: 21..P♣.♣P☼P☼#########.#.# # SH:+DhN[40m 0Dex: 18..P○P♣§§P☼○§○§○§§.....# # XL:  4 Next: 27% Place: Dungeon:3#.PP☼☼P§P@○########.###### Noise: ===------  Time: 1830.1 (0.0)#§§§○○○○####)...... a) +1 sling###§§#§###..##### Fire: a) +1 sling#○ #°# #######...#Will/2 Fly # #.#####.......#.##.##.....#.###.....#####.#####...~~~...<......#.# #..~≈≈≈~##....####.# #..~≈.~~_#..#.#Shift-Dir - straight lineYou shoot a sling bullet. _The sprites lose interest in your situation.Fire: a) +1 slingPress: ? - help, Q - sel+Dh:Qect action, ( or ) - cycleShift-Dir - straight line+Dh=; t.******@+Dh" 8#######.#### dertzug the Vexing☼§☼ ☼(## #.......# ## Poltergeist.○☼..(○#. #.#########. Health: 28/28 ========================.§ PP§♣(○§ #.###......# Magic: 4/6================--------+Dh; Z# ☼P♣.§♣(☼# #......)###. AC:  6  Str: 4#. PP○♣○°(# #####.#.# ## EV: 17Int: 21..P♣.♣P☼P(#########.#.# # SH: 0Dex: 18..P○P♣§§P(○§○§○§§.....# # XL:  4 Next: 27% Place: Dungeon:3#.PP☼☼P§P@○########.###### Noise: ===------  Time: 1830.1 (0.0)+Dh. w#§§§○○○○####)...... a) +1 sling###§§#§###..##### Fire: a) +1 sling#○ #°# #######...#Will/2 Fly # #.#####.......#.##.##.....#.###.....#####.#####...~~~...<......#.# #..~≈≈≈~##....####.# #..~≈.~~_#..#.#Shift-Dir - straight lineYou shoot a sling bullet. _The sprites lose interest in your situation.Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line+Dhs M○ ○.°☼..○°☼♣○°☼♣§○○☼☼P☼°§○§°☼°+Dht ☼°You shoot a sling bullet. _The sprites lose interest in your situation.Fire: a) +1 sling  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineYou shoot a sling bullet.+Dhv 31.4 (1.3 _+Dh|{ +Dh| +Dhquq#######.#### dertzug the Vexing☼§○ ○.## #.......# ## Poltergeist+Dhv.°☼..○°#. #.#########. Health: 28/28 ========================.§ PP☼♣○°§ #.###......# Magic: 4/6================--------+Dh?x # ☼P♣.☼♣§○# #......)###. AC:  6  Str: 4#. PP○♣○°○# #####.#.# ## EV: 17Int: 21..P♣.♣P☼P☼#########.#.# # SH: 0+DhyDex: 18..P○P♣§☼P☼°§○§°☼§.....# # XL:  4 Next: 27% Place: Dungeon:3+Dhz;#.PP☼☼P§P@○########.###### Noise: ===------  Time: 1831.4 (0.0)#§§§○°○○####)...... a) +1 sling+Dh{h###§☼#§###..##### Fire: a) +1 sling#° #°# #######...#+Dh|Will/2 Fly # #.#####.......#.##.##.....#.###.....#####.#####...~~~...<......+DhP#.# #..~≈≈≈~##....####.# #..~≈.~~_#..#.#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line _You shoot a sling bullet.  Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line+Dhg$t.******@+Dh6I#######.#### dertzug the Vexing☼§○ ○(## #.......# ## Poltergeist.°☼..(°#. #.#########. Health: 28/28 ========================+Dh3K.§ PP☼♣(°§ #.###......# Magic: 4/6================--------# ☼P♣.☼♣(○# #......)###. AC:  6  Str: 4#. PP○♣○°(# #####.#.# ## EV: 17Int: 21..P♣.♣P☼P(#########.#.# # SH: 0Dex: 18..P○P♣§☼P(°§○§°☼§.....# # XL:  4 Next: 27% Place: Dungeon:3#.PP☼☼P§P@○#[+DhK34m#######.###### Noise: ===------  Time: 1831.4 (0.0)#§§§○°○○####)...... a) +1 sling###§☼#§###..##### Fire: a) +1 sling#° #°# #######...#Will/2 Fly # #.#####.......#.##.##.....#.###.....#####.#####...~~~...<......#.# #..~≈≈≈~##....####.# #..~≈.~~_#..#.#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line _You shoot a sling bullet.  Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line+Dh>.○○§○☼☼Shift-Dir - straight line _You shoot a sling bullet.  Fire: a) +1 sling  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  You shoot a sling bullet.+Dh8*+Dh+Dhn: ○○☼ PP☼♣°○°♣°.○P○°P♣§☼P○°☼°○○P☼P@°+Dh< a°°°°.5====52.6 (1.2Confused fire: a) +1 slingConf Will/2 Fly +DhE +DhI Q _You are confused.+Dh #######.#### dertzug the Vexing○§○ ○.## #.......# ## Poltergeist.°○..○°#. #.#########. Health: 28/28 ========================.☼ PP☼♣°°§ #.###......# Magic: 5/6====================----# ○P♣.☼♣§○# #......)###. AC:  5  Str: 4#. PP°♣°.○# #####.#.# ## EV: 17Int: 21..P♣.♣P○P○#########.#.# # SH:+Dh  0Dex: 18..P°P♣§☼P○°☼°§°☼§.....# # XL:  4 Next: 27% Place: Dungeon:3#.PP○○P☼P@°########.###### Noise: ===------  Time: 1832.6 (0.0)#§§§°°°°####)...... a) +1 sling###§☼#§###..##### Confused fire: a) +1 sling #° #.# #######...#Conf Will/2 Fly # #.#####.......#.##.##.....#.###.....#####.#####...~~~...<......#.# #..~≈≈≈~##....####.# #..~≈.~~_#..#.#You shoot a sling bullet. _You are confused.Non-targeted confused fire: a) +1 slingPress: ? - help, Q - select action, +Dh [40m( or ) - cycleDir - look around, f - activate+DhnF.@+Dhv++Dhwb#######.#### dertzug the Vexing+Dhx○§○ ○.## #.......# ## Poltergeist+Dhty9.°○..○°#. #.#########. Health: 28/28 ========================+Dh>z.☼ PP☼♣°°§ #.###......# Magic: 5/6+Dh{D====================----+DhE|# ○P♣.☼♣§○# #......)###. AC:  5  Str: 4+DhI}'#. PP°♣°.○# #####.#.# ## EV: 17+Dh)FInt: 21..P♣.♣P○P○#########.#.# # SH: 0Dex: 18..P°P♣§☼P○°(((°☼§.....# # XL:  4 Next: 27% Place: Dungeon:3#.PP○○P☼P@(########.###### Noise: ===------  Time: 1832.6 (0.0)#§§§°°°°####)...... a) +1 sling###§☼#§###..##### Confused fire: a) +1 sling #° #.# #######...#Conf Will/2 Fly # #.#####.......#.#+Dh8#.##.....#.###.....####+Dh03#.#####...~~~...<......+Dh4E#.# #..~≈≈≈~##....###+Dhׄ#.# #..~≈.~~_#..#.#You shoot a sling bullet. _You are confused.Non-targeted confused fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate+Dh +Dh+Dh/"O°☼° °+Dh#.°..°.+Dh%○ PP○♣..+Dht&|°P♣.○♣§°+Dhd)m_♣..°°P°.P♣§○P°.○.☼.○°°P○P@.☼☼☼....☼○#☼+Dh,>.  You shoot a sling bullet.+Dhm:33.9 (1.3 _+Dh@{+DhhA_+DhE+Dh8o7_+Dhp+Dhy%_+Dh|e _You are confused.  Non-targeted confused fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activat+Dh}~e _You shoot a sling bullet. _Unknown command.+Dh( 7_+Dh. ( **_♣.***You clumsily bash the plant but do no damage.A puff of flame appears from out of thin air!+Dh1 +Dh ○. ..°♣..☼°♣§...°☼°P°.○.☼.°○○○°+Dh 4-5.4 (1.5+Dhm +DhL D _The puff of flame hits you but does no damage.+Dh%#.#°○....## #.# ##...°.{..#. #.#.#.○ PP°♣..☼ #.###......## °P♣.°♣§.# #......)###.##. PP_♣...# #####.#.# ##...P♣.♣P°P°#.#.# #...P.P♣☼°P°.○.☼.°§.....# #.#.PP°°P○P.@##.######.#○○☼....### #).###○°#☼+Dh-## #..##. #.# #...# # #.#.##.....#.###.....##.#####...~~~...<.#.# #..~≈≈≈~##....# ........P♣.°♣☼.P$..°.○.°☼..P°.○○○---60+Dh<+Dhh<°.+Dh.○..°°.+Dh@--7+Dh?{_+Dh&2 _You bump into the rock wall.+Dh}##.#..... #######.#####†.°....## #.......#  .......#. #.#########.. PP.♣... #.###......## # .P♣..♣☼{# #......)###.##+Dhf#. PP_♣...# #####.#.# ##.#..P♣.♣P.P$#########.#.# #...P.P♣○.P..@.○..☼.....# #.##.PP..P°P..########.#######.°○....####)........###°.#○## #..########. #.# #######...# ## #.#####.......#.#  #.##.....#.###.....###### #.#####...~~~...<........ #.# #..~≈≈≈~##....##### +DhR.._°..○..°°+Dh٥%8+Dh"+Dh}+DhY; +Dh]E ^_°.+DhF %9+DhN 7_+DhQ 2 _You bump into the rock wall.+DhC#.#.#.#####†#......## #.# ##.#........#. #.#.#.. PP.♣... #.###......## ## .P♣..♣.{# #......)###.##. PP_♣...# #####.#.# ##.#...P♣.♣P.P$#.#.# #..#..P.P♣°.P...@°..○.....# #.##.PP..P.P..#.######.#..°....### #).###..#°## #..#.#. #.# #...# #.# #.#####.#.# #.#.##.....#.###.....######.#.#####...~~~...<.#.# #..~≈≈≈~##....#####.+DhD+DhK ...°..  You feel less confused.+DhaM=40Fire: a) +1 sling +DhR+DhT] _Something closely misses you.+Dh#.#.#.#####†#......## #.# ##.#.#.#. #.#.###).. PP.♣... #.###......## ## .P♣..♣.{# #......)###.###.#. PP_♣...# #####.#.# ##.#.#..P♣.♣P.P$#.#.# #..#+Dh..P.P♣°.P.°.....# #.##.PP..P.P..#.######.#.......### #).###..#.## #..#.#. #.# #...# #.# #.#####.#.# #.#.##.....#.###.....######.#.#####...~~~...<.#.# #..~≈≈≈~##....#####.+DhM_.+Dh--1+Dh+_+Dh #.#.#.#####†#......## #.# ##.#.#.#. #.#.###)#.. PP.♣... #.###......## ##.+DhE# .P♣..♣.{# #......)###.###.##. PP_♣...# #####.#.# ##.#.#..P♣.♣P.P$#.#.# #..## ..P.P♣..P.°.....# #.##.PP..P.P..#.######....##.......### #).####..#.## #..#..##. #.# #...# #..## #.#####.#.# #..##.##.....#.###.....######..##.#####...~~~...<.#.# #..~≈≈≈~##....#####..#+Dh.+Dh^6====-2+Dhߕ+Dht+DhG X#.#.#.#####†#......## #.# ##.#.## .#. #.#.###)#.. PP.♣... #.###......## ##.# .P♣..♣.{# #......)###.###.#+DhI #. PP_♣...# #####.#.# ##.#.##  ..P♣.♣P.P$#.#.# #..##  ..P.P♣..P.# #.####  #.PP..P.P..#.######....# #.......### #).# ###..#.## #..#..# # #.#####.#.# #..# #.##.....#.###.....######..##.#####...~~~...<.#.# #..~≈≈≈~##....#####..#+DhJ ,+DhqT +DhTU %3+DhI] 6_+Dh_ +Dh V#.#.#.#####†#......## #.# ##.#.## .#. #.#.###)#.. PP.♣... #.###......## ##. # .P♣..♣.{# #......)###.###.# +Dh #. PP_♣...# #####.#.# ##.#.## ..P♣.♣P.P$#.#.# #..## ..P.P♣..P.# #.#### #.PP..P.P..#.######....#  #.### #).#  ###..#.## #..#..# # #.#####.#.# #..# #.##.....#.###.....######..##.#####...~~~...<.#.# #..~≈≈≈~##....#####..#+Dh`0 +Dh86 P_*+Dh J  You hear some strange, mumbled words.+Dhѡ I_@+DhT 4=4Confused fire: a) +1 slingConf Will/2 Fly +Dh| 7{+Dh Q _You are confused.+Dhw#.#.#.#####†#......## #.# ##.#.## .#. #.#.###)# .. PP.♣... #.###......## ##.  .P♣..♣.{# #......)###.###.# . PP_♣...# #####.#.# ##.#.## P♣.♣P.P$#.#.# #..## P.P♣..P....{.# #.#### .PP..P.P..#.######....# #.### #)..# ###..#.## #..#######..# #. #.# #...# #..# ## #.#####.#.# #..# ##.##.....#.###.....######..##.#####...~~~...<.#.# #..~≈≈≈~##....#####..#[+Dh339;49m.{ 3 -5_ _You feel your existence waver again.+Dhޯ+Dhְ_====-6+Dh+Dhʶ +Dh$_You're too confused to move!+DhG+Dh.Quiver which action? ([-] to clear) Items ([,] to cycle)  a - Confused fire: a) +1 sling (quivered)  b - Zap: wand of light (8) Spells ([,] to cycle)  c - Cast: Jinxbite [*/%] inventory [&] all spells[!] focus mode: off|on+Dh +Dh########.#........... dertzug the Vexing#######.#####†###### Poltergeist......## #.......# ##.#.##Health: 28/28 ========================+Dh^.......#. #.#########.###)#### Magic: 6/6======================== .. PP.♣... #.###......## ##.... AC: 3Str: 4  .P♣..♣.{# #......)###.###.#### EV: 17Int: 21 . PP_♣...# #####.#.# ##.#.##SH: 0Dex: 18 .P♣.♣P.P$#########.#.# #..##XL:  4 Next: 27% Place: Dungeon:3 .P.P♣..P.....{..@....# #.####Noise: ---------  Time: 1846.4 (0.0) .PP..P.P..########.######....#a) +1 sling #.......####)..........#Confused fire: a) +1 sling ###..#.###..#######..#Conf Will/2 Fly +Dh[13;3H#. #.# #######...# #..# ## #.#####.......#.# #..# # #.##.....#.###.....######..#### #.#####...~~~...<.............. #.# #..~≈≈≈~##....#####..#### You feel less confused. _Something closely misses you.You hear some strange, mumbled words. _You are confused. _You feel your existence waver again. _You're too confused to move!+Dh+Dh +Dhb _  You are too confused!+Dh+Dh6_+Dh. _+Dh+DhQuiver which action? ([-] to clear) Items ([,] to cycle)  a - Confused fire: a) +1 sling (quivered)  b - Zap: wand of light (8) Spells ([,] to cycle) +Dh<> c - Cast: Jinxbite [*/%] inventory [&] all spells[!] focus mode: off|on+Dh3 +DhW> ########.#........... dertzug the Vexing#######.#####†###### Poltergeist......## #.......# ##.#.##Health: 28/28 ========================.......#. #.#########.###)#### Magic: 6/6======================== .. PP.♣... #.###......## ##.... AC: 3Str: 4  .P♣..♣.{# #......)###.###.#### EV: 17Int: 21 +Dh? . PP_♣...# #####.#.# ##.#.##SH: 0Dex: 18 .P♣.♣P.P$#########.#.# #..##XL:  4 Next: 27% Place: Dungeon:3 .P.P♣..P.....{..@....# #.####Noise: ---------  Time: 1846.4 (0.0) .PP..P.P..########.######....#a) +1 sling #.......####)..........#Zap: wand of light (8) ###..#.###..#######..#Conf Will/2 Fly #. #.# #######...# #..# ## #.#####.......#.# #..# # #.##.....#.###.....######..####+Dhf@  #.#####...~~~...<.............. #.# #..~≈≈≈~##....#####..####  _Something closely misses you.You hear some strange, mumbled words. _You are confused. _You feel your existence waver again. _You're too confused to move! _You are too confused!+Dh/C +DhCE +DhG +Dh B _  You are too confused!+Dh +Dh +Dh . _+DhA4+Dh8Drink which item? Potions  e - a fizzy brown potion  g - a sapphire potion  j - a yellow potion  l - 2 brown potions  m - an orange potion +Dh9[!] read|quaff|evoke[?] describe selected+Dh+Dh]+Dh########.#........... dertzug the Vexing#######.#####†###### Poltergeist......## #.......# ##.#.##+DhHealth: 28/28 ========================.......#. #.#########.###)#### Magic: 6/6======================== .. PP.♣... #.###......## ##.... AC: 3Str: 4  .P♣..♣.{# #......)###.###.#### EV: 17Int: 21 . PP_♣...# #####.#.# ##.#.##SH: 0Dex: 18 .P♣.♣P.P$#########.#.# #..##XL:  4 Next: 27% Place: Dungeon:3 .P.P♣..P.....{..@....# #.####Noise: ---------  Time: 1846.4 (0.0) .PP..P.P..########.######....#a) +1 sling #.......####)..........#Zap: wand of light (8) ###..#.###..#######..+Dh*#Conf Will/2 Fly #. #.# #######...# #..# ## #.#####.......#.# #..# # #.##.....#.###.....######..#### #.#####...~~~...<.............. #.# #..~≈≈≈~##....#####..#### You hear some strange, mumbled words. _You are confused. _You feel your existence waver again. _You're too confused to move! _You are too confused! _You are too confused!+Dh+DhN_.{+Dhz7.4 (1Vertigo Fly +Dh6_+DhwC _It was a potion of moonshine. You feel tipsy.+Dho6  You bump into the rock wall.  You feel your willpower return.+DhJ8g7-=8+DhG@+Dh'CS _Something hits you.+Dh- 17----------=9 _You bump into the rock wall. Something hits you!+Dh#.#.#.#####†#......## #.# ##.#.##  .#. #.#########.###)# . PP.♣... #.###......## ##. .P♣..♣.{# #......)###.###.####. +Dhs PP_♣...# #####.#.# ##.#.## P♣.♣P.P$#.#.# #..## P.P♣..P......{..@...# #.#### . PP..P.P..#.######....# # .### #)...# #..#.## #..#######..# ##. #.# #...# #..# ## #.#####.......#.# #..# #.#.##.....#.###.....######..####.#.#####...~~~...<...  #.# #..~≈≈≈~##....#####..####.+Dh]+Dh|W--50wand of light (8)+Dh.$_+DhW _You feel less confused.+Dhu#.#. #.#####†#. ......## #.# ##.#.## . .#. #.#########.###)#####.  PP.♣... #.###......## ##. P♣..♣.{# #......)###.###.####. PP_♣...# #####.#.# ##.#.## +Dh ♣.♣P.P$#.#.# #..## . .P♣..P......{...@..# #.#### . P..P.P..#.######....# #.### #)...# #. #..#.## #..#######..# #. #. #.# #######...# #..# ##. # #.#####.......#.# #..# #. #.##.....#.###.....######..####. #.#####...~~~...<.... #.# #..~≈≈≈~##....#####..####.#+Dh....+Dh@--1+DhR+Dh+Dh   ####†#######. ......## #.......# ##.#.## .#. #.#########.###)#####  PP.♣... ......## ##..... P♣..♣.{# #......)###.###.#### P+Dh P_♣...# #####.#.# ##.#.## ♣.♣P.P$#########.#.# #..## . .P♣..P............#### . P..P.P..########@######....# # ......### #)....... #..#.## ..#######Vertigo Fly ##....# #.# #..~≈.~~_#..#.# #..# #.# +Dh +DhG _8=--------2_+Dh7+Dh$ +DhJ......## #.......# ##.#.## +Dh.#. #.#########.###)##### +Dh PP.♣... ......## ##..... P♣..♣.{# #......)###.###.#### PP_♣...# #####.#.# ##.#.## ♣.♣P.P$#########.#.# #..## . .P♣..P.............# #.#### . P..P.P..########.######....# # ......### #@....... #..#.## ..####### #.# #######...# #Vertigo Fly ..#..#.# +Dhq#.# ##.~≈≈≈~##..#.# ##..####.#+Dh. +Dh+Dh+Dho!+Dh!_+Dh^"@+Dh"j@   Sigmund (polearm)+DhA#+Dh#+Dh$ +Dh%+Dhn%3+Dh++DhE/ +Dh/+Dh70@_You see here a +0 sling.+Dh*.#. #.#########.###)#####  PP.♣... ......## ##..... P♣..♣.{# #......)###.###.#### PP_♣...# #####.#.# ##.#.## ♣.♣P.P$####.# #..## . .P♣..P.........@...# #.#### . P..P.P..########.######....# # ......### #)...... #..#.## ####### #.# #######...# # # #.#####.......#. #.##.....#.###.....######..######...~~~...<.............. #..~≈≈≈~##....#####..####.#.~~_#..#.# #..# #.~+Dh2;≈≈~##..#.# ##..#########.~~~####......... _Sigmund looks at you with fury. +Dh3 +Dh3*+Dh4*+Dh(5Sigmund casts a spell at you.+Dh5+Dh.)2-----=4_ +Dh(_The magic dart hits you.+Dho PP.♣... ......## ##..... P♣..♣.{# #......)###.###.#### PP_♣...# #####.#.# ##.#.## ♣.♣P.P$#### #..## . .P♣..P.........@..#### . P..P.P..########.######....# # ......### #)....... #..#.## ..####### #.# #######@..# # # #.#####.......#. #.##.....#.###.....######..######...~~~...<.............. #..~≈≈≈~##....#####..####.#~≈.~~_#..#.# #..# #.~≈≈≈~##..#.# +Dhro##..#########.~~~####.#.# #......... ........##.### #.####.#_.@-5_ _Sigmund says, "I'm your fate."+Dh:F P♣..♣.{# #......)###.###.#### PP_♣...# #####.#.# ##.#.## ♣.♣P.P$#### #..## . .P♣..P............#### . P..P.P..########.######....# # ......### #@...... #..#.## ..####### #.# #######...# # # #.#####......@#.#. #.##.....#.###.....######..######...~~~...<.............. #..~≈≈≈~##....#####..####.#~≈.~~_#..#.# #..# #.~≈≈≈~###..#########.~~~####.#.# #......... ........##.+DhyO c### #.#.# #.#.####.# >..†)....#.####)@3=----=6_ _Sigmund attacks as he pursues you! Sigmund hits you but does no damage.+Dh+DhļEvoke which item? Wands  n - a wand of light (8) (quivered) [!] read|quaff|evoke[?] describe selected+Dh +DhP♣..♣.{# #......)###.###.####.. dertzug the Vexing PP_♣...# #####.#.# ##.#.##Poltergeist ♣.♣P.P$#########.#.# #..## . Health: 13/28 ===========------------- .P♣..P.............# #.#### .. Magic: 6/6======================== P..P.P..########.######....# #. AC: 3Str: 4 ......####)..........# #. EV: 12 Int: 21 #..#.###@.#######..# #. SH: 0Dex: 18 #. #.# #######...# #..# ##.[39;+Dh49m XL:  4 Next: 27% Place: Dungeon:3 # #.#####......@#.# #..# #.. Noise: =--------  Time: 1856.4 (0.0) #.##.....#.###.....######..####.. a) +1 sling #.#####...~~~...<................ Zap: wand of light (8) #.# #..~≈≈≈~##....#####..####.# Vertigo Fly #.# #..~≈.~~_#..#.# #..# #.# #.# ##.~≈≈≈~##..#.# ##..####.# @   Sigmund (polearm) #.#######.~~~####.#.# #......... ........#[+Dh33m#.### #.#.# #.#.####.# >..†)....#.#### #.#.# #.#.####.# _You see here a +0 sling.  Sigmund looks at you with fury.Sigmund casts a spell at you. _The magic dart hits you. _Sigmund says, "I'm your fate." _Sigmund attacks as he pursues you! Sigmund hits you but does no damage.+DhNP♣..♣.{# #......)###.###.####.. dertzug the Vexing PP_♣...# #####.#.# ##.#.##  Poltergeist ♣.♣P.P$#########.#.# #..## . Health: 13/28 ===========------------- .P♣..P.............# #.#### .. Magic: 6/6======================== P..P.P..########.######....# #. AC: 3Str: 4 ......### #)..........# #. EV: 12 Int: 21 #..#.## #@.#######..# #. SH: 0Dex: 18 #. #.# #######*..# #..# ##. XL:  4 Next: 27% Place: Dungeon:3 # #.#####......@#.# #..# #.. Noise: =--------  Time: 1856.4 (0.0) #.##.....#.###.....######..####.. a) +1 sling[3+Dh1X #.#####...~~~...<................ Zap: wand of light (8) #.# #..~≈≈≈~##....#####..####.# Vertigo Fly #.# #..~≈.~~_#..#.# #..# #.# #.# ##.~≈≈≈~##..#.# ##..####.# @   Sigmund (polearm) #.#######.~~~####.#.# #......... ........##.### #.#.# #.#.####.# >..†)....#.#### #.#.# #.#.####.# _Sigmund says, "I'm your fate." _Sigmund attacks as he pursues you! Sigmund hits you but does no damage.  Aiming: Bolt of LightPress: ? - help, Shift-Dir - straight lineAim: Sigmund, wielding a +0 scythe and wearing a +0 robe (heavily wounded, 68%  to hit)+Dh P♣..♣.{# #......)###.###.####.. dertzug the Vexing PP_♣...# #####.#.# ##.#.##Poltergeist ♣.♣P.P$#########.#.# #..## . Health: 13/28 ===========------------- .P♣..P..........*..# #.#### .. Magic: 6/6======================== P..P.P..########*######....# #. AC: 3Str: 4 ......####*..........# #. EV: 12 Int: 21 #..#.###*.#######..# #. SH: 0Dex: 18 #. #.# #######*..#+DhK  #..# ##. XL:  4 Next: 27% Place: Dungeon:3 # #.#####......@#.# #..# #.. Noise: =--------  Time: 1856.4 (0.0) #.##.....#.###.....######..####.. a) +1 sling #.#####...~~~...<................ Zap: wand of light (8) #.# #..~≈≈≈~##....#####..####.# Vertigo Fly #.# #..~≈.~~_#..#.# #..# #.# #.# ##.~≈≈≈~##..#.# ##..####.# @   Sigmund (polearm) #.#######.~~~####.[4+Dhc 0m#.# #......... ........##.### #.#.# #.#.####.# >..†)....#.#### #.#.# #.#.####.# _Sigmund says, "I'm your fate." _Sigmund attacks as he pursues you! Sigmund hits you but does no damage.  Aiming: Bolt of LightPress: ? - help, Shift-Dir - straight lineAim: Sigmund, wielding a +0 scythe and wearing a +0 robe (heavily wounded, 68%  to hit)+DhO8 _..)@.====7.4 (17_ _+Dh9 MSigmund attacks as he pursues you! Sigmund hits you but does no damage. +Dh: \ Aiming: Bolt of Light  +Dh; ;Press: ? - help, Shift-Dir - straight line+Dh= Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (heavily wounded, 68%  +DhI 9to hit) _The bolt of light misses Sigmund.+Dh +Dh P_*+Dh v  Sigmund gestures at you while chanting.+DhQ@==--8wand of light (7)Conf Vertigo Fly +DhY+DhcQ _You are confused.+DhyN--+Dh.~+DhF _Unknown command.+Dh 6_+Dh +Dh +Dh< F _Unknown command.+Dh: N_♣...# #####.#.# ##.#.## .♣P.P$#########.#.# #..## .# P♣..P.............# #.#### .. ..P.P..########.######....# #.# +DhP= .....### #)..........# #.##.## #@.#######..# #.# . #.# #######...# #..# ##.#  #.#####.......#.# #..# #.. .##.....#.###...@.######..####. .#####...~~~...<............... .# #..~≈≈≈~##....#####..####.# .# #..~≈.~~_#..#.# #..# #.#. .# ##.~≈≈≈~##..#.# ##..####.#. .#######.~~~####.#.# #.......... .......##.### #.#.# #.#.####.##†)....#.#### # +Dh= .#####.......# #.#.# #.#....#>#+Dh? +Dh[ .--9 _ _+Dh_@@   Sigmund (polearm)4=--60 _You bump into the rock wall.+Dh _♣...# #####.#.# ##.#.## ♣P.P$###.#.# #..## .# ♣..P.....# #.#### . .P.P..##.######....# #.#### #).# #.# #.## #..#######..# #.#  #.# #...# #..# ##.##.#####......@#.# #..# #...# ##.....#.###....@######..####...# #####...~~~...<.# # #..~≈≈≈~##....#####..####.#.# # #..~≈.~~_#..#.# #..# #.#.# # ##.~≈≈≈~##..#.[+Dhy 33m# ##..####.#.# #.~~~####.#.# #.###.### #.#.# #.#.####.# .†)....#.#### #.#.# #####.# #.#.# #.#....#>#+Dh !_+Dh R11---=1+Dh& 1 _+Dh B _Sigmund hits you from afar with a +0 scythe.+DhGoeP_♣...# #####.#.# ##.#.## .♣P.P$###.#.# #..## . P♣..P.....# #.#### .P.P..##.######....# #..### #).# #.# ..#.## #..#######..# #.# . #.# +Dhx#...# #..# ##. #.#####......@#.# #..# #... .##.....#.###...@.######..####... .#####...~~~...<. .# #..~≈≈≈~##....#####..####.#. .# #..~≈.~~_#..#.# #..# #.#. .# ##.~≈≈≈~##..#.# ##..####.#. .#.~~~####.#.# #..##.### #.#.# #.#.####. ..†)....#.#### #.#.# #.#.####.# .#####+Dhcd.# #.#.# #.#....#>+DhM +Dh +Dh|-The world stops spinning.+Dh+Dh+Dhb 17 +Dhҍ 2+DhG@Fly +Dh˔+DhƗ +DhJ+Dh%_Sigmund misses you.+Dh,+Dh3 .♣P.P$#### #..## .# P♣..P............#### ... ..P.P..########.######....# #.#...### #)......#.## ..####### .+Dh}  #.# #######...# #  #.#####......@#... .##.....#.###.....######..######...~~~...<@............. #..~≈≈≈~##....#####..####.#.~~_#..#.# #..# #.~≈≈≈~###..#########.~~~####.#.# #......... .......##.### #.#.# #.#.####.##†)....#.#### #.#.#######..........#>## #..######.....+Dh( +Dhu) --3+Dh2 +Dh< +Dhm♣..P.............# #.#### .... .P.P..########.######....# #.##..### #)..........# #.# #.## #..#######..# #.#  #.# #######...# #..# ##.#  #.#####......@#.# #..# #.. ##.....#.###.....######..####...# #####...~~~...<.................# # #..~≈≈≈~##..@.#####..####.#.# # #..~≈.~~_#..#.# #..# #.#.# # ##.~≈≈≈~##..#.# ##..####.#.# #######.~~~####.#.# #..........# ......##.### #.#.+Dh3nw# #.#.####.### .†)....#.#### #.#.# #.#.####.# #####.......# #.#.# #.#....#>### # #..####.# #.#.# #.#.##...... # #..# # ##### ########.###+DhtP.@+Dh####  #..####.# #.#.# #.#.##.......  #..# # ##### ########.#### +Dhw #..##.#+Dh+Dh .@You feel less confused.12=--=5wand of light (7)Fly  _Sigmund attacks as he pursues you! Sigmund barely misses you.+Dh?P.P..########.######....# #.### dertzug the Vexing ...### #)..........# #.#  Poltergeist #.## #..#######..# #.#  Health: 12/28 ==========-------------- #.# #######...# #..# ##.##  Magic: 6/6======================== #.#####.......#.# #..# #...#  AC: 3Str: 4 #.....#.###.....######..####...#  EV: 17Int: 21 ####...~~~...<.@...............#  SH: 0Dex: 18  #..~≈≈≈~##..*.#####..####.#.#  XL:  4 Next: 27% Place: Dungeon:3  #..~≈.~~_#..#@# #..# #.#.#  Noise: =--------  Time: 1865.4 (0.0)  ##.~≈≈≈~##..#.# ##..####.#.#  +Dh a) +1 sling ######.~~~####.#.# #..........#  Zap: wand of light (7) .....##.### #.#.# #.#.####.###  Fly †)....#.#### #.#.# #.#.####.# ####.......# #.#.# #.#....#>#### @   Sigmund (polearm)  #..####.# #.#.# #.#.##.......  #..# # ##### ########.####  #..##.# _Sigmund attacks as he pursues you! Sigmund barely misses you.Aiming: Bolt of LightPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Sigmund, wielding a +0 scythe and wearing a +0 robe (heavily wounded, 68%  to hit)+DhP.P..########.######....# #.### dertzug the Vexing ...####)..........# #.#Poltergeist #.###..#######..# #.#Health: 12/28 ==========-------------- #.# #######...# #..# ##.## Magic: 6/6======================== #.#####.......#.# #..# #...# AC: 3Str: 4 #.....#.###.....######..####...# EV: 17Int: 21 ####...~~~...<.*...............# SH: 0Dex: 18#..~≈≈≈~##..*.#####..####.#.# XL:  4 Next: 27% Place: Dungeon:3#..~≈.~~+Dhҋ[40m_#..#@# #..# #.#.# Noise: =--------  Time: 1865.4 (0.0)##.~≈≈≈~##..#.# ##..####.#.# a) +1 sling ######.~~~####.#.# #..........# Zap: wand of light (7) .....##.### #.#.# #.#.####.### Fly †)....#.#### #.#.# #.#.####.# ####.......# #.#.# #.#....#>#### @   Sigmund (polearm, blind, unable to se…)#..####.# #.#.# #.#.##.......#..# # ##### ########.#####..##.#Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (heavily wounded, 68%  to hit)  The bolt of light hits Sigmund.  Sigmund is heavily wounded.You feel +DhRbolstered by spreading misfortune.Sigmund is blinded.+DhA>@.+Dho 6 ====6.4 (16+Dh"]  to hit)  The bolt of light hits Sigmund.  Sigmund is heavily wounded.  You feel bolstered by spreading misfortune.Sigmund is blinded. _Sigmund barely misses you.+DhH _Unknown command.+Dh B P.P..########.######....# #.### dertzug the Vexing ...### #)..........# #.#  Poltergeist #.## #..#######..# #.#  Health: 12/28 ==========-------------- +DhB #.# #######...# #..# ##.##  Magic: 6/6======================== #.#####.......#.# #..# #...#  AC:  6  Str: 4 #.....#.###.....######..####...#  EV: 17Int: 21 ####...~~~...<.@...............#  SH: 0Dex: 18 +DhIF  #..~≈≈≈~##..*.#####..####.#.#  XL:  4 Next: 27% Place: Dungeon:3  #..~≈.~~_#..#@# #..# #.#.#  Noise: ====-----  Time: 1866.4 (0.0)  ##.~≈≈≈~##..#.# ##..####.#.#  a) +1 sling ######.~~~####.#.# #..........#  Zap: wand of light (6) .....##.### #.#.# #.#.####.###  Fly †)....#.#### #.#.# #.#.####.# ####.......# #.#.# #.#....#>#### @   Sigmund (polearm, blind, unable to se…) #..####.# #.#.# #.#.##.......  #..# # ##### ########.####  #..##.# _Unknown command.Aiming: Bolt of LightPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Sigmund, wielding a +0 scythe and wearing a +0 robe (heavily wounded[37+DhF :m,  blind, unable to see you, 68% to hit)+Dh P.P..########.######....# #.### dertzug the Vexing ...####)..........# #.#Poltergeist #.###..#######..# #.#Health: 12/28 ==========-------------- #.# #######...# #..# ##.## Magic: 6/6======================== #.#####.......#.# #..# #...# AC:  6  Str: 4 #.....#.###.....######..####...# EV: 17Int: 21 ####...~~~...<.*...............# SH: 0Dex: 18#..~≈≈≈~##..*.#####..####.#.# XL:  4 Next: 27% Place: Dung+Dh7eon:3#..~≈.~~_#..#@# #..# #.#.# Noise: ====-----  Time: 1866.4 (0.0)##.~≈≈≈~##..#.# ##..####.#.# a) +1 sling ######.~~~####.#.# #..........# Zap: wand of light (6) .....##.### #.#.# #.#.####.### Fly †)....#.#### #.#.# #.#.####.# ####.......# #.#.# #.#....#>#### @   Sigmund (polearm, blind, unable to se…)#..####.# #.#.# #.#.##.......#..# # ##### ########.#####..##.#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line+Dhf*[20;2HAim: Sigmund, wielding a +0 scythe and wearing a +0 robe (heavily wounded,  blind, unable to see you, 68% to hit)  The bolt of light hits Sigmund!  Sigmund is almost dead.+Dhx@.7.4 (15 _+Dh+Dh%3+Dh(+Dhv,F _Unknown command.+Dh)P.P..########.######....# #.### dertzug the Vexing ...### #)..........# #.#  Poltergeist #.## #..#######..# #.#  Health: 12/28 ==========-------------- #.# #######...# #..# ##.##  Magic: 6/6======================== #.#####.......#.# #..# #...#  AC:  6  Str: 4 #.....#.###.....######..####...#  EV: 17Int: 21 ####...~~~...<.@...............#  SH: 0Dex: 18  #..~≈≈≈~##..*.#####..####.#.#  XL:  4 Next: 27% Place: Dungeon:3  #..~≈.~~_#..#@# #..# #.#.#  Noise: ====-----  Time: 1867.4 (0.0)  ##.~≈≈≈~##..#.+Dh[40m# ##..####.#.#  a) +1 sling ######.~~~####.#.# #..........#  Zap: wand of light (5) .....##.### #.#.# #.#.####.###  Fly †)....#.#### #.#.# #.#.####.# ####.......# #.#.# #.#....#>#### @   Sigmund (polearm, blind, unable to se…) #..####.# #.#.# #.#.##.......  #..# # ##### ########.####  #..##.# _Unknown command.Aiming: Bolt of LightPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Sigmund, wielding a +0 scythe and wearing a +0 robe (almost dead, blind,  unable to see you, 68% to hit)+DhP.P..########.######....# #.### dertzug the Vexing ...####)..........# #.#Poltergeist #.###..#######..# #.#+DhHealth: 12/28 ==========-------------- #.# #######...# #..# ##.## Magic: 6/6======================== #.#####.......#.# #..# #...# AC:  6  Str: 4 #.....#.###.....######..####...# EV: 17Int: 21 ####...~~~...<.*...............# SH: 0Dex: 18#..~≈≈≈~##..*.#####..####.#.# XL:  4 Next: 27% Place: Dungeon:3#..~≈.~~_#..#@# #..# #.#.# Noise: ====-----  Time: 1867.4 (0.0)##.~≈≈≈~##..#.# ##..####.#.#+Dh4 a) +1 sling ######.~~~####.#.# #..........# Zap: wand of light (5) .....##.### #.#.# #.#.####.### Fly †)....#.#### #.#.# #.#.####.# ####.......# #.#.# #.#....#>#### @   Sigmund (polearm, blind, unable to se…)#..####.# #.#.# #.#.##.......#..# # ##### ########.#####..##.# _Unknown command.Aiming: Bolt of LightPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Sigmund, wielding a +0 scythe and wearing a +0 robe (almost dead, blind,  unable to see you, 68% to hit)+Dha @.  Aiming: Bolt of LightPress: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line: Sigmund, wielding a +0 scythe and wearing a +0 robe (almost dead, blind,  unable to see you, 68% to hit)  The bolt of light misses Sigmund.8.4 (14+Dh(e +Dhl T _Sigmund completely misses you.+Dh  _Unknown command.+DhuP.P..########.######....# #.### dertzug the Vexing ...### #)..........# #.#  Poltergeist #.## #..#######..# #.#  Health: 12/28 ==========-------------- #.# #######...# #..# ##.##  Magic: 6/6+Dhm ======================== #.#####.......#.# #..# #...#  AC:  6  Str: 4 #.....#.###.....######..####...#  EV: 17Int: 21 ####...~~~...<.@...............#  SH: 0Dex: 18 +DhH #..~≈≈≈~##..*.#####..####.#.#  XL:  4 Next: 27% Place: Dungeon:3  #..~≈.~~_#..#@# #..# #.#.#  Noise: ====-----  Time: 1868.4 (0.0)  ##.~≈≈≈~##..#.# ##..####.#.#  a) +1 sling ######.~~~####.#.# #..........#  Zap: wand of light (4) .....##.### #.#.# #.#.####.###  Fly +Dh@†)....#.#### #.#.# #.#.####.# ####.......# #.#.# #.#....#>#### @   Sigmund (polearm, blind, unable to se…) #..####.# #.#.# #.#.##.......  #..# # ##### ########.####  #..#+Dh#.# _Unknown command.Aiming: Bolt of LightPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Sigmund, wielding a +0 scythe and wearing a +0 robe (almost dead, blind,  +Dh%unable to see you, 68% to hit)+DhaP.P..########.######....# #.### dertzug the Vexing ...###+Dhb#)..........# #.#Poltergeist #.###..#######..# #.#+DhcHealth: 12/28 ==========-------------- #.# #######...# #..# ##.## Magic: 6/6======================== #.#####.......#.# #..# #...# AC:  6  Str: 4 +Dhd#.....#.###.....######..####...# EV: 17Int: 21 ####...~~~...<.*...............# SH: 0Dex: 18+DhWe#..~≈≈≈~##..*.#####..####.#.# XL:  4 Next: 27% Place: Dungeon:3#..~≈.~~_#..#@# #..# #.#.# Noise: ====-----  Time: 1868.4 (0.0)+Dh#fn##.~≈≈≈~##..#.# ##..####.#.# a) +1 sling ######.~~~####.#.# #..........# Zap: wand of light (4) .....##.### #.#.# #.#.####.### Fly +DhMg†)....#.#### #.#.# #.#.####.# ####.......# #.#.# #.#....#>#### @   Sigmund (polearm, blind, unable to se…)#..####.# #.#.# #.#.##.......+DhIj#..# # ##### ########.#####..##.# _Unknown command.Aiming: Bolt of LightPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Sigmund, wielding a +0 scythe and wearing a +0 robe (almost dead, blind,  unable to see you, 68% to hit)+Dh@.  Aiming: Bolt of Light+DhPress: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line: Sigmund, wielding a +0 scythe and wearing a +0 robe (almost dead, blind,  unable to see you, 68% to hit)  The bolt of light misses Sigmund.+Dhi3=9.4 (13+Dho+Dh"T _Sigmund completely misses you.+Dhn+Dh+Dh+DhF _Unknown command.+Dh' P.P..########.######....# #.### dertzug the Vexing ...### #)..........# #.#  Poltergeist #.## #..#######..# #.#  Health: 13/28 ===========------------- #.# #######...# #..# ##.##  Magic: 6/6======================== #.#####.......#.# #..# #...#  AC:  6  Str: 4 #.....#.###.....######..####...#  EV: 17Int: 21 ####...~~~...<.@...............#  SH: 0Dex: 18  #..~≈≈≈~##..*.#####..####.#.#  XL:  4 Next: 27% Place: Dungeon:3  #..~≈.~~_#..#@# #..# #.#.#  Noise: ====-----  Time: 1869.4 (0.0)  ##.~≈≈≈~##..#.+Dh [40m# ##..####.#.#  a) +1 sling ######.~~~####.#.# #..........#  Zap: wand of light (3) .....##.### #.#.# #.#.####.###  Fly †)....#.#### #.#.# #.#.####.# ####.......# #.#.# #.#....#>#### @   Sigmund (polearm, blind, unable to se…) #..####.# #.#.# #.#.##.......  #..# # ##### ########.####  #..##.# _Unknown command.Aiming: Bolt of LightPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Sigmund, wielding a +0 scythe and wearing a +0 robe (almost dead, blind,  unable to see you, 68% to hit)+Dh $+Dh uP.P..########.######....# #.### dertzug the Vexing +Dh q...### #)..........# #.#  Poltergeist +Dhq #.## #..#######..# #.#  Health: 13/28 ===========------------- +Dh #.# #######...# #..# ##.##  Magic: 6/6+Dh ======================== #.#####.......#.# #..# #...#  AC:  6  Str: 4 #.....#.###.....######..####...#  EV: 17Int: 21 ####...~~~...<.@...............#  SH: 0Dex: 18  #..~≈≈≈~##....#####..####.#.#  XL:  4 Next: 27% Place: Dungeon:3  #..~≈.~~_#..#@# #..# #.#.#  Noise: ====-----  Time: 1869.4 (0.0)  ##.~≈≈≈~##..#.# ##..####.#.#  a) +1 sling ######.~~~####.#.# #..........#  Zap: wand of light (3) .....##.### #.#.# #.#.####.###  Fly †)....#.#### #.#.# #.#.####.# +DhD ####.......# #.#.# #.#....#>#### @   Sigmund (polearm, blind, unable to se…)+Dh 9 #..####.# #.#.# #.#.##....... +DhD ' #..# # ##### ########.#### +Dh  #..#+Dh: #.# +Dh Press: ? - help, Q - select action, ( or ) - cycle+DhD Shift-Dir - straight line+Dh Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (almost dead, blind,  +DhJ %unable to see you, 68% to hit)  +Dh &The bolt of light hits Sigmund!  +DhG You kill Sigmund!+Dh +Dh +Dh  +Dh 0 #).+Dh . #.# +Dh G #..#+Dh D #.# +Dh< ! #####+Dh m #..# ##.## +Dh8 ..+Dh W #..# #...# +Dh6 ##+Dh  +Dh1 j~...<.*+Dh  +Dh& +Dh $*+Dh  +Dh l _ #..# #.#.#       #.#.#  †) #.#.#  #.#.# >   #.#.#  #..# # #####  #..#+Dhq +Dhr )+Dhs .+Dh{ +Dh $+Dh P.P..########.######....# #.### dertzug the Vexing +Dh ...###+Dh$ X#)..........# #.#+Dh= $Poltergeist +Dh2 #.##+DhO v#..#######..# #.#+Dh Health: 13/29 ==========-------------- +DhP #.# #######...# #..# ##.## Magic: 6/7+Dhۏ C====================---- +Dhs L#.#####.......#.# #..# #...# AC:  6  Str: 4 +Dh #.....#.###.....######..####...# EV: 17+Dhy ,Int: 21 +Dh ####...~~~...<.)...............# SH: 0+Dh -Dex: 18+Dh #..~≈≈≈~##....#####..####.#.# XL:  4 Next: 304% Place: Dungeon:3+Dh c#..~≈.~~_#..#@# #..# #.#.# Noise: ====-----  Time: 1870.4 (1.0)+Dh* ##.~≈≈≈~##..#.# ##..####.#.# a) +1 sling +Dh ######.~~~####.#.# #..........# Zap: wand of light (2) +DhB .....##.### #.#.# #.#.####.### Fly +Dh †)....#.#### #.#.# #.#.####.# ####.......# #.#.# #.#....#>#####..####.# #.#.# #.#.##.......#..# # ##### ########.#####..##.#Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (almost dead, blind,  unable to see you, 68% to hit)  The bolt of light hits Sigmund! _You kill Sigmund!Your Ranged Weapons skill increases to level 3!Your Spellcasting skill increases to level 2!+Dh +Dh >The bolt of light hits Sigmund! +Dh <_You kill Sigmund!  +Dh ?Your Ranged Weapons skill increases to level 3! +Dh U Your Spellcasting skill increases to level 2!+Dh{ Hexes skill increases to level 6+DhŜ !!+Dh@  have reached level 5+Dh۝ !!+Dh6   +Dh --more--+Dh2 +Dh +Dh P.P..########.######....# #.### dertzug the Vexing ...####)..........# #.#Poltergeist #.###..#######..# #.#Health: 16/34 ===========------------- #.# #######...# #..# ##.## Magic: 6/8==================------ #.#####.......#.# #..# #...# AC:  6  Str: 4 #.....#.###.....######..####...# EV: 17Int: 21 ####...~~~...<.)...............# SH: 0Dex: 19#..~≈≈≈~##....#####..####.#.# XL:  5 Next: 110% Place: Dungeon:3#..~≈.~~[+Dh j40m_#..#@# #..# #.#.# Noise: ====-----  Time: 1870.4 (1.0)##.~≈≈≈~##..#.# ##..####.#.# a) +1 sling ######.~~~####.#.# #..........# Zap: wand of light (2) .....##.### #.#.# #.#.####.### Fly †)....#.#### #.#.# #.#.####.# ####.......# #.#.# #.#....#>#####..####.# #.#.# #.#.##.......#..# # ##### ########.#####..##.#The bolt of light hits Sigmund! _You kill Sigmund!Your Ranged Weapons skill increases to level 3!Your Spellcasting skill increases to level 2!Your Hexes skill increases to level 6!You have reached level 5!+Dhr  You feel agile.You have reached level 6!  --more--+Dh78/39=9----6 5%  _+Dh ♣..P.............# #.#### .... .P.P..########.######....# #.## ....### #)..........# #.# .#.## #..#######..# #.  #.# #######...# #..# ##.##  #.#####.......#.# #..# #...#.....#.###.....######..####...# #####...~~~...<.)...............# # #..~≈≈≈~##..@.#####..####.#.# # #..~≈.~~_#..#.# #..# #.#.# # ##.~≈≈≈~##..#.# ##..####.#.# #######.~~~####.#.# #..........# ......##.### #.#.#+DhU  #.#.####.### .†)....#.#### #.#.# #.#.####.# #####.......# #.#.# #.#....#>###  # #..####.# #.#.# #.#.##......  # #..# # ##### ########.### ----1 _+Dh MP.P$#########.#.## .## ♣..P.............# #.#### .... .P.P..########.####### ....####)........ .#.## #..###### #.#  #######..#.#  #.#####.......#.# #..# .....#.###.....######..#### #####...~~~...<.@..............≈≈~##....#####..###..~≈.~~_#..#.# #..# # ##.~≈≈≈~##..#.# ##..####.#.# Fly #.#.#+Dh +Dh ^9----2+Dh +DhV  Things that are here: _a +0 scythe; a +0 robe+DhB3+DhD+DhF+DhG@5 _+DhaLz--+DhJN,+DhO+DhQ20=4+DhgS+DhAU,+Dh\X+Dh^91+Dh_Y=7==+Dhw`+Dhc,+Dhd+DhJgF 3 +Dh9j+DhKms _You feel your existence waver again.+Dhm+DhSo+Dhqp2===+Dh[r+Dht+DhHv,+Dhx+DhO+Dh<3==8===4====+Dh|+DhB+DhM5=+Dh`9===+Dhz,+Dh0+Dh+Dh1^6==+Dh+Dhm,+Dh+DhQ===+Dh+Dhsa7=+Dh+Dh~,+Dh}+Dh+Dh+Dhk+Dh,+Dh'+Dhd28=+Dhi+Dh,+Dh+Dhb,+Dh+DhK,+Dh]+DhX+DhW9=+Dh+Dh+Dh+Dh+Dh~+Dh+Dh+Dh+DhA+Dh5+Dh+DhqL30=+Dh+Dh+Dh+Dh{+DhB+Dh+Dh+Dh]+Dh'+Dh+Dh3+Dhh1==+Dh.+Dh,+Dh+Dh ,+Dh; +Dh ,+DhB+Dhk2=+Dhw+Dhh,+Dhj+Dh+Dh"K3=+Dh$+Dh+&,+Dh'+Dh),+Dh*+Dh -+Dhw-N4=+Dh.+Dh0,+Dh\;+Dh;K5=+Dh+=+Dh?,+Dh@+DhB,+DhD+DhpF+DhF+Dh$H+DhJ+DhuJa6==+DhK+DhM,+DhuO+DhqQ,+DhR+Dh!V+DhV+DhX+Dh\+Dh\U7=+Dh^+DhVb+Dhb+Dhd+Dhg,+Dhi+Dhl,+Dhn+Dhtq+DhqK8=+Dh9t+Dhw,+Dhy+Dh|,+Dh5+Dh,+Dh+Dh=+Dhˇa9==+Dhʉ+Dh+DhC+Dh+Dh+Dh+Dh,+Dh+DhP  There is a stone staircase leading up here.+DhT+Dh _+Dh+Dh+Dhm9=+Dh+Dh+DhҦ+Dh+Dht+Dhs+Dh+DhYSWater +Dhί+Dh+Dh[>+Dh+DhZ+Dh+Dh=Water +Dh+Dh,+Dh+Dh>+Dh+DhS+Dh+Dhk+Dh+Dh+Dh+Dh+Dh+DhU+Dh+Dh+Dh+Dh+Dh?+Dh+Dh+Dh$+Dh+Dh+Dh+Dh+Dh+Dh+Dht+DhT,+Dh +Dh|+Dh,+Dh(+Dhm+Dhv,+Dhs+Dh+Dh,+Dh+DhD+Dh# ###.#.~~~####.#.# #....... ....##.### #.#.# #.#.#### ..>..†)....#.#### #.#.# #.#.## .+Dh##.#####.......# #.#.# #.#....##.# #..####.# #.#.# #.#.##.. .##.# #..# #.# ##### ###### .##.# #..# #.## ....# .... #..##### +Dh.#### ##...# ##@..P.# 968.4 (96.0) .# .....<.....PP.# .# ....###....#P## .. ##...P## +DhG ###### # ......+DhO+Dh$9.4 (97+Dh]+Dh9 _Found a stone staircase leading up.+Dh _+Dh +Dh +Dh +Dh ,+DhJ +Dhi P  There is a stone staircase leading up here.+Dh +DhE  _+Dh +Dh +Dh+ ,+Dh +Dh +Dh ,+Dh2 +Dh +Dh ,+Dh +Dh +Dho ,+Dh +Dhs +Dh ,+Dh +Dh X+Dh +Dh ,+Dho +Dh +Dh +Dh +Dh{ +Dhn +Dh +Dh +DhV +Dhb +Dh +Dh; +Dh +Dh +Dh +DhH +Dh +Dh +Dh +Dh +DhC +Dh% +Dh +Dhf +Dh +Dh +Dh ,+Dh +Dh +Dhk +Dh +Dh. +Dh +Dh +Dh +DhN +Dh +Dh +Dh; +Dh +Dh(" +DhO$ ,+Dh% +Dh& +Dh( ,+Dh) +Dh+ +Dh, +Dh.- +Dh- +Dh/ +Dh0 +Dhp1 +Dh2 +Dh6 B+Dh69 ,+Dh: +Dh: +Dh; +Dh= +Dh? ,+Dh@ +Dh A +DhB ,+DhC +DhJ n+DhUK +DhK +DhhL +DhM +DhO +DhO +Dh.P +DhQ +Dh$S +DhS +Dh`T +DhV +DhcX ,+DhY +Dh] +Dh#_ ,+Dh.` +Dha +Dhb ,+Dhc +Dhke +Dhg +Dh{g +Dhh +Dhi +Dhj +Dhek +Dhl +Dhm +DhNo +Dho +Dhp +Dhr +Dht +Dh8u +Dhv +Dhw +Dhy +DhJz +Dh_{ +Dh} +Dhۈ  .......#. #.##### # ...PPP.♣... #.###.. #.#..P♣..♣..# #...... #.#..PP_♣...# ##### #>..P♣.♣P.P$#########.# #..P.P♣..P............ #.PP..P.P..########. #.......####). ###@.#.###..2010.4 (41 #.##.# #######.. #.##.#####.......#+DhY [1K #.##.....#.###.... #.#####...~~~...<.#.# #..~≈≈≈~##.. #.# #..~≈.~~_#..  #.# ##.~≈≈≈~##..  ######.#######.~~~####. +Dh] 8_+Dh +1.4 (42+DhΑ %_+Dh ; _Found a stone staircase leading down.+Dh3+Dh+Dhl+Dh@+DhxB+DhJ,+Dh+Dh&+Dh+Dh+Dh-+Dh+Dh,+Dh+Dh+Dh+Dh+Dh +Dh +Dh,+Dh*+Dh +Dh,+Dh+Dh{R  There is a stone staircase leading down here.+Dh! +Dh~!_+Dhm"+Dh$+Dh[%,+Dh_&+DhG(+Dh)+Dh*+Dh$++Dhm-+Dh0,+Dh2+Dh5+Dh8,+Dh0:+DhA+DhC,+DhUF+DhL+DhO,+DhQ+DhT+Dh +Dh@ +DhfA +Dh5C +DhG +DhJ +DhJ +DhJL +Dh)P  +DhP  +Dh3Q You see here 13 gold pieces.+Dh S +DhU  +Dh?V _+DhW +Dhe +Dhij +Dhk +Dhgm +Dhp +Dhڳ +Dh +Dh +Dh +Dh B+DhA F  You see here a Treatise on Traps.+Dh +Dh  _+Dh] +Dh `+Dh +Dhi +Dh +Dh} +Dh +DhA +Dh +DhL +DhG B+Dh +Dhf +Dh +Dh +Dh +Dho +Dh +Dh +Dh +Dh +Dhh +DhL +Dh$ +Dh +Dh +Dh +Dh +Dh +Dhb +Dh8 +Dh +Dhr +Dh +Dh +Dh& +Dh +Dh +Dho +Dh +Dh +Dh +Dh +Dh! +Dh +Dh% +Dh +Dh +Dh  +Dh +Dh +DhA +Dh +DhJ +Dh +Dhn ,+Dh +Dh +Dh ,+Dh +DhW +Dh +Dh +Dh! +Dh# +Dh)  ..##.####### #.######## #S. ........#### #........# #.# .....(.....# ########.# #.# ...####.##.#+Dh8* { #.# ###.### # #.##.# #.# #.....#.# #.##.# #.# #.....#.# #.##.###+Dh*  #.# #.......# #^##.... ###### #.# #..@..#######.#..... .....# #.# #.....#.........#### ####.###.#####.#.###.#####.##  #........................#  ##.#########.#............ ####.# #######.#####÷#######. S   adder (asleep) +Dh!- o..##.# #.......# ##.#.## ...#.# #.#########.###)#### ♣....# #.###......## ##.....+Dh/ | 101.4 (36.0)  An adder comes into view.+Dh@0 +Dh4 j.SS+Dh5 +2.4 (37+Dh9 +DhN; / _The adder hisses angrily.+Dh,f`..# #. #..  .......# #.# .....( .# #S#   #.# ###.### #   #.# #.....#.#   #.# #.....#.#  #.# #.......# #^ #.# #..@..#+Dh7g #.# #.....#.#####.#.###  .........  ###.#..  #####÷    .#  )    +DhL..# . #..  .......# #.# .....( .# #S#   #.# ###.### # +DhPj  #.# #.....#.#   #.# #.....#.#  +Dh#.# #.......# #^ #.# #..@..# #.# #.....#.#####.#.###  .........+Dh0  ###.#.. #####÷     )  +Dh3+Dh7+Dh] _An adder is nearby!+Dh 3+Dh( +Dh, K _Autopickup is now on.+Dh+DhU`Quiver which action? ([-] to clear) Items ([,] to cycle)  a - Fire: a) +1 slingb - Zap: wand of light (2) (quivered) Spells ([,] to cycle)  c - Cast: Jinxbite  d - Cast: Sigil of Binding (3%) [*/%] inventory [&] all spells[!] focus mode: off|on+DhiP+Dhd0..##.#######dertzug the Vexing #.######## #.. ........####Poltergeist +Dhe#........# #.# .....(.....#Health: 39/39 ======================== ########.# #S# ...####.##.#Magic: 9/9+DhQfN========================#.# ###.### # #.##.#AC: 3Str: 4+Dhg#.# #.....#.# #.##.#EV: 17Int: 21#.# #.....#.# #.##.### SH: 0+DhgzDex: 19#.# #.......# #^##.... XL:  6 Next:  5% Place: Dungeon:3 +Dhek]###### #.# #..@..#######.#..... Noise: ---------  Time: 2102.4 (0.0) .....# #.# #.....#.........#### a) +1 sling ####.###.#####.#.###.#####.###Cast: Jinxbite#........................#Fly ##.#########.#............ ####.# #######.#####÷#######.S   adder ..##.# #.......# ##.#.## .# ...#.# #.#########.###)#####.# ♣....# #.###......## ##......# _You see here 13 gold pieces. _You see here a Treatise on Traps.  An adder comes into view. _The adder hisses angrily. _An adder is nearby! +Dh+l>_Autopickup is now on.+Dhl+Dhv+Dhy+DhQ  +DhR X You beckon some vexing sprites to accompany your attacks.+DhC\ #.+Dh] 3S+Dh_ 7------==3.4 (1Will/2 Jinx Fly +Dhf +Dhj ; _You feel your willpower being sapped.+Dh (((((((You shoot a sling bullet.+DhJ +DhP ....S..=4.6 (1.2+DhT +DhV ` _The sling bullet closely misses the adder.+Dho`(((((((+Dh......S5.9 (1.3+DhM _You shoot a sling bullet. The sling bullet misses the adder.+DhX!_  You shoot a sling bullet. The sling bullet hits the adder.+Dht:*+DhoS (very drained) _You shoot a sling bullet. The sling bullet misses the adder.  You shoot a sling bullet. The sling bullet hits the adder.  The adder is lightly wounded.  You feel bolstered by spreading misfortune.  A giggling sprite leaps out and ties the adder's tail in a knot.  The adder is heavily wounded. 7 7.1 (1.2+Dhg+Dh{ _The adder closely misses you. The adder bites you but does no damage.+DhQ (((((((You shoot a sling bullet.+Dh:*+Dh ......S The sling bullet closely misses the adder.A giggling sprite leaps out and ties the adder's tail in a knot.  +DhνCThe adder is almost dead.+Dhr7--------8.4 (1.3+Dh+Dh* _The adder bites you.+Dh' (((((((You shoot a sling bullet.+Dh :*+Dh  The sling bullet barely misses the adder.A giggling sprite leaps out and ties the adder's tail in a knot.+Dh[ ......†  You kill the adder!+DhM--99.6 (1.2Fly +Dh +Dh _The jinxing sprites lose interest in you.+Dh+Dh+DhH _No target in view!+Dh +Dh8 +Dh +Dh H _No target in view!+Dh6+DhD+Dh+Dh+Dhc8= _8===+Dhǧ+DhB+Dhk,+Dh+Dh[+Dhh9==+DhZ+DhٵQ===+Dh+Dh4O6+Dh+Dh,+DhN+Dh+DhO=+Dh+Dh 25+DhK+Dh+Dhai9===4+Dha+DhK+Dh===Fly  _You feel your willpower return.  You see here 3 poisoned darts. 3  _You feel your existence waver again.+Dh<  There is a shaft here. _+Dh.+DhOn+Dh+Dh +Dh+Dh"+Dh#,+Dh$+Dhs(+Dh),+Dh*+DhI-+Dh.,+Dh/+Dh52+Dh3,+Dh4+Dh7+Dh/9,+Dhf:+Dh<+Dh ?,+Dh~@+DhDd  You see here a quokka skeleton.+DhF+DhG _+DhH+DhtJ+Dh L,+DhM+DhP+DhQ,+DhS+DhU+DhEW,+DhX+Dh[+Dh],+Dhk_+Dhfa+DhkdB+Dhk  Things that are here:  a +0 short sword; an orc skeleton _+Dht+Dh+Dhӌn+Dh,+Dh+Dh"+Dhr+Dh+Dhx,+Dh+Dh+Dhp+DhL+Dh,+Dh+Dh+Dhɯ,+Dh+Dh6+Dh,+Dh&+DhW,+Dh9+DhJL _You now have 84 gold pieces (gained 4).+Dh+DhF+Dh+DhB+Dh,+DhD+Dh+Dh,+Dhd+Dhc+Dhg+Dh+Dhg+Dhl+Dh+Dh+Dh+Dh+Dhl+Dh8,+Dh@+DhX+Dh+DhgO +DhRB+DhxYX+DhA_  You see here a +0 hand axe. _+Dhk`+Dh|b,+Dh]c+Dh e+Dh)g,+Dhh+Dhi+Dhgj+Dh!k+DhEpM _You now have 97 gold pieces (gained 13).+Dhq3+DhCs+Dht+Dhv,+Dhx+Dhy+Dh{,+Dh:}+DhX+Dh`  ######...##.....########  #........@...# --- #.....######.########  +Dhs`##...## #........#  ##)## ######## #.# #.# ## #.# #.# #.  +Dh݈#.# #.# #.  #.# #.# #.  #.# ########### #.# #.+DhJ You pick up a Treatise on Traps and begin reading...+DhJ1206.6 (97.0)+DhG---7.6 (98+Dh+Dho  You add the spells Construct Spike Launcher and Diamond Sawblades to your _library.+Dh3+Dh+Dh+Dh+DhX+Dhb,+DhMX+Dhr+Dh,+Dhl+Dh+Dh,+Dh+Dh+Dh?,+Dh+Dh| +DhB+Dh+Dh+Dh!,+Dh+DhM+Dh+Dhn+Dh ,+Dh!+Dh+#+Dh#,+Dh$+Dh&+DhT'+Dh',+Dh*+Dh*,+DhV++Dhx-+Dhb.,+Dh.+Dho1+Dh2,+Dh~3+Dh5+Dh6,+Dh7+Dh9+Dh0;,+DhI<+DhE>+Dh~?+DhE+Dh2F+DhH+DhI,+DhJ+Dh(M+DhN,+DhsO+DhQ+DhS,+Dh5T+DhXV+DhW,+Dh6Y+Dh[+DhV],+Dh^+Dh`+DhMb,+Dhc+Dhye+Dhf,+Dhh+Dhj+Dhk+Dhsl+DhKm+Dh~o+Dh6q,+Dhr+Dht+Dh\v,+Dhx+Dhy+Dhi|,+Dh8}+DhD+Dh,+Dh+Dh#+Dh,+Dh+Dh+Dh+Dh]+DhՒ+Dhv+Dh+Dh6+Dh+DhT+Dh,+Dh+Dh+Dhө,+Dh+DhU+DhҸ+Dhʺ+Dh{,+Dhн+Dh+Dhk,+Dh_+Dh?+Dh7,+Dh+Dh +Dh+Dh-+Dh+Dh+Dh+Dh+Dhh+DhJ+Dh3+Dh+Dh+Dh+Dh>,+Dh+Dh.+Dh,+DhJ+Dh+Dh9+Dh+Dh+Dh+DhH+Dh+Dh?+Dh+Dh+Dhn+Dh+Dh+Dh{+Dh +Dhr+Dh2+Dh+Dh+Dh+Dh+Dh,+Dh/+Dh+Dh+Dhi+Dh+Dh%+DhB+Dh+Dh=+Dh|+Dh+Dh+Dh+Dh+Dh+Dh`+Dh+Dhx+DhC,+Dh+DhA+DhP,+Dh+Dhb+Dh)+Dh+Dh+Dh+Dh+DhO+Dh+Dhg =  You see here a +0 spear.+Dh 5 _+Dh +Dh +Dh,+Dh}+DhX+DhN+Dh:,+Dh+Dh+DhC,+Dh++Dh8+Dh X+Dhx",+Dh#+Dh$+Dh1'B+Dho(+Dh),+Dh++Dh.B+Dht/+DhP0+Dh.2,+Dh'3+Dh5+Dh7,+DhuL+DhBU+DhZ+Dh\[,+Dh\+Dh]+Dh]+Dh^+Dh^+Dh_,+Dh`+Dha+Dh9b+Dhb,+Dhc+Dhd+Dhe+Dhe+Dhf+Dhg+Dh@h,+DhNi+Dhj+Dhj,+Dhk+Dhvl+Dhm+Dhjm+Dhm+Dhn+DhRo+Dho+Dhp+Dhq+DhDr+Dhr+Dh/u+Dhqv+Dhv+Dhkw+Dh{X+Dh|+Dh;~,+DhE+Dhƀ+Dhˁ+Dhi+Dh;+Dh{+Dhͅ+Dh1,+DhG+Dhu+Dh+Dh~+Dh3+Dh+Dh+Dh+DhK+Dhz+Dh+Dhx+Dh+Dh\+DhΕ+Dhk+Dhn+Dhq#.##.# ####.##.# .....##.# #######.# #.#  #.#  +Dh[H#.#  #.##.  :......@... 309.6 (102.0) ..##+Dh0V##              +DhF  +DhvB103+Dh}+Dh-X _Found a Young Poisoner's Handbook.+Dhb,3+Dh -+Dh/+Dh8X+Dh9+Dh|:+Dh;+Dh=+Dhe?+Dh?+Dh@+DhB+DhD+DhbE+DhxF+DhGH+DhJ+DhJ+Dh-L+Dh3N+DhAW ##.# #.# #.# .#>#######.# #.# #.# ......# #.# #.# .######### #.# #.#  #.##.# #.#  ####.# #.# +DhXz#.# #.#  ##.########.#  #:@.........# ......########## ######.## #. #[#. S   ball python (constriction, asleep)#S#. +Dh_ 5.6 (5.0)  A ball python comes into view.+DhX`*6.6 (6+Dhd+Dh^gC _Found a robe.+Dhu  #.# #.# > #.# #.#  #.# #.#  #.# #.#  #.# #.# #.#  ### #.# #.#  #.# #.#  ##.########.#  #:@.........#  ........##########  ######.## #. #[ #. +Dh X#S #.+DhbN #.# #.# > #.# #.#  #.# #.#  #.# #.#  #.# #.# #.#  ### #.# #.#  #.# #.#  ##.########.# +Dhd6 #:@.........#  ........##########  ######.## #. #[ #. #S #. +Dhl+Dhm+DhBu+Dhxyb _A ball python is nearby!+Dh e  You shoot a sling bullet. The sling bullet hits the ball python!+DhC(((((†+DhNd...[.+Dh?10===7.8 (1.2+Dh+DhO _You kill the ball python!+Dh)I+Dh /H _No target in view!+DhF +DhG +DhN +DhR H _No target in view!+Dh# 3+Dh +Dh +Dh +Dhw $ _+Dhh# ,+Dh& B+Dh - +Dh|/ B+Dh&: X+Dh? \  You see here a +0 robe.+Dh C +DhC  _+DhD +DhBG +DhH ,+DhI +Dh!M g  You see here a ball python corpse.+Dh9N 5 _+DhO +DhP +DhQ ,+DhS +Dh%T +DhGU +DhU +DhcV +Dh5Y +DhY +Dhc] +Dh^ +Dh_ +Dha +Dha +Dhb +Dhc +Dhd +Dhe +Dh!f +Dhp +Dhr +Dhr +Dhs +Dhs +DhCu ,+Dhu +Dhw +Dhx +DhEy +Dhy +Dhz +Dh{ +Dh!| +Dh| +DhB} +DhD~ +Dh~ +DhS +Dh +Dh +Dh +Dh +Dh +Dh؃ +Dh ,+DhՅ +Dhφ +Dhm ,+Dhk +Dh +Dh, +Dh +Dhl +Dhl +Dh +Dh| +Dh@ +DhA +Dhۏ +DhQ +Dh +Dh +Dh +Dh +Dh ,+Dh ,+Dh +Dh +Dh +Dh +Dh +Dh +Dh +Dh +Dh +Dh +Dh{ +Dh +Dh +Dh +Dh? +Dh +DhT +DhK +Dh +DhT +Dh +Dh* +Dh +Dh3 +DhѦ +DhƧ +Dh[ +DhΨ +Dhf +Dh@ +DhӪ +DhG +DhΫ +Dh +Dh1 ,+Dh" +Dh +Dh +Dh +DhDZ +Dh +Dh4 +Dh +Dh +Dh +Dh ,+Dh+ +Dh +Dh ,+Dh +Dh +Dh) ,+Dh: +Dh +Dh ,+Dhþ +Dh +DhL ,+DhU +Dh/ +Dh ,+Dh +Dh +Dhr ,+Dhr +DhM +Dh ,+Dh +Dh +Dh] ,+DhY +Dh4 +Dh ,+Dh +Dh +DhC ,+Dh? +Dh +Dh +Dh) +Dh] +DhT +Dh ,+Dh +Dh +Dh` ,+DhV +Dh3 +Dh ,+Dh +Dh +Dh= ,+Dh0 +Dh +Dh ,+Dh +Dh& +Dh +Dh> +Dh +Dh +Dht +Dh +Dh( +DhU +Dh +Dh +Dh +Dh +Dh0 +Dh +Dh +Dh +Dh +Dh ,+Dh +Dh; +Dh +Dh +Dh +Dh +Dh& +DhM +Dh<:   You see here a ball python corpse. _  You see here a +0 robe. _+Dh!E +DhNR  ....#>#######.# #.# #.##...........# #.# #.# #####.######### #.# #.#  #.# #.# #.# ### #.# #.# #.# #.# ##.########.##########:..........#o......@...##########---o########.##  #.# #[# #.# #†#oo 2 orcs (asleep) ##################.# ...................# ####################86.8 (69.0)---7.8 (70+DhW +Dh]  _You see here a +0 robe.ball python corpse.+0 robe. _2 orcs come into view.+Dhy> #.# #.#  #.# #.#  #.# #.#  #.# #.# #.#  ### #.# #.#  #.# #.#  ##.####  #########:.....  o......@...#  o########.##  #.#  #[#  #.#  #†# .# ...................#  +Dh'> #.# #.#  #.# #.#  #.# #.#  #.# #.# #.#  ### #.# #.#  #.# #.#  ##.####  #########:.....  o......@...#  +Dh)o########.##  #.#  #[#  #.# #†# .# ...................+Dh3+Dh+Dhd _There are monsters nearby!+Dh ((((((o1 asleep)You shoot a sling bullet.  The sling bullet hits the orc but does no damage.+DhCK+DhIM+Dhh\ oo.....oooo 3 orcs (2 wandering)The orc shouts!+Dh^:===9.0 (1.2)+Dhg+Dhps _An orc comes into view. It is wielding a +0 dagger.+Dh (((((oooYou shoot a sling bullet.  The orc shouts! x2+DhKoo.....90.2+DhjP +DhQ+DhR9_The sling bullet hits the orc but does no damage.+Dh  You beckon some vexing sprites to accompany your attacks..ooo7-------10Will/2 Jinx Fly +Dh~,+Dh  +Dh +Dh -_You feel your willpower being sapped.+Dh6 (((You shoot a sling bullet. The sling bullet hits the orc.+DhvG :*+Dh'"   The orc is lightly wounded.  You feel bolstered by spreading misfortune.A giggling sprite leaps out and bonks the orc with its +0 hand axe.+Dhx# N.ooo..+Dh$ "(1 very drained)+Dh% +Dh' +Dh( ' 7 +Dh* =+Dh;+ 2.4 (1.2+Dh 7 +Dh;  +Dh_< +Dh< 8_The orc is severely wounded.+Dhm= +Dh 2  You shoot a sling bullet. The sling bullet barely misses the orc.The sling bullet hits the orc!)((( 2+Dh ,+DhC +DhZ w.o.o.+Dh| +Dh %3.7 (1.3+DhN +Dh  +Dh~ +Dh #_You kill the orc!+Dh +Dh (((You shoot a sling bullet. The sling bullet barely misses the orc.+Dhf9:*+Dh *The sling bullet hits the orc but does no damage.  A giggling sprite leaps out and insults the orc's ancestors.  The orc is heavily wounded.A giggling sprite leaps out and bonks the orc with its +0 hand axe.).o.   orc+Dh4K815.0+DhD] _You kill the orc!+Dh]  You shoot a sling bullet. The sling bullet hits the orc.+Dh݊`)(+Dh*_ .  You kill the orc!+Dh<------26.3Fly  _The jinxing sprites lose interest in you.+Dhii+Dhrj+Dh_p+DhrH _No target in view!+DhY #....#>#.# #.# #.# #.##.# #.# #.##.# #.# #.# #.# #.# #.# ### #.# #.# #.# #.#+DhQ t ##.#.##:.##...).)@....###.#.## #.# #[# #.# # #†##.# ....................##+Dh9 +Dh3 <---70 _+Dh0 +Dh V---+Dh +Dh H _No target in view!+DhCK 3+DhN +Dh|R +DhZ _8===+Dh] +Dha ,+Dhg +Dhj +Dhk +Dhm +Dhq ,+Dhts +Dhv +Dh[w ;===+Dh:y +Dhv{ O7+Dh} +Dh~ ,+Dh +Dh݁ ,+Dh +Dh! +Dh 96+Dh +Dh +Dhl F9===+Dh +DhY +Dho O5+Dh, +Dh [  Items here: )) [[ †.+Dh+ +Dh  _+Dh +DhӜ +Dhş ,+Dh/ +Dhʣ >  You see here a +0 dagger.+Dh +Dh% J===4 _+Dh +Dhk +Dh Fly  _You feel your willpower return.+Dh* B+Dh5 +Dhi n+Dh F 3 +Dh8 +Dh s _You feel your existence waver again.+Dh6 3+Dh +DhG +Dh ,+Dh +DhB +Dh ,+DhS +Dh >  You see here a +0 dagger.+Dh +Dh  _+Dh +Dh +Dh( ,+Dh +Dh [  Items here: )) [[ †.+Dh +Dh  _+DhP +Dh. +Dh ,+DhT +Dh +Dh +DhC +DhK +Dh" +Dh ,+Dh +Dh n  You see here a Young Poisoner's Handbook.+DhK +Dh  _+Dh6 +DhI +Dh ,+Dhz +DhH +Dh ,+DhR +Dh`! +Dh" ,+Dh$ +Dh/ +Dh,1 ,+Dh2 +DhK; +Dh< ,+Dh= +DhQC +Dh2E ,+DhxF +Dh.K +Dh6L ,+DhL +DhQ +Dh S ,+Dh#T +Dh[ X+Dh:` +Dh2a ,+Dhb +DhNg +Dh +Dhۛ ,+Dh +Dh +Dh B+Dh +DhQ +Dhۥ ,+Dh B+Dh6 +Dhҭ +Dhɮ ,+Dhx +Dh? X+Dh +Dh^ ,+Dh +Dh +Dh +Dh0 ,+Dhf +DhV ,+Dh +Dhn +Dh +Dh +Dh +Dh +Dh +Dh ,+Dh +Dh +Dh ,+Dh +DhS +Dh ,+Dh +Dhw +Dh ,+Dh +Dh +Dh: ,+Dh +Dhq +Dh ,+DhQ +Dhw +Dh ,+Dh +Dh +Dh ,+Dh +Dh +Dh +Dh{+DhA+Dh+Dh,+Dh.+Dh +Dh ,+Dh +Dh+Dh>,+Dh.+Dht+Dh,+Dh+Dh+Dh,+Dh!+Dh#+Dh%,+Dh&+Dh(+Dh *,+Dh}++Dh\.+DhX1,+Dh3+Dh6+Dha9,+Dh ;+Dh+>+Dh A,+DhC+DhE+DhyF+DhG+Dh6H+Dh?J+DhKSWater +DhM+Dh'R,+DhR(+Dh`T+DhV+Dh[W+DhW=Water +DhX+DhAZ+Dh[+Dh@\(+Dh\+Dho^+Dh_+Dhe`+Dh`+Dhfn+Dhh+Dhh+DhGi+Dhoj+Dhk+Dhl+Dhl+Dhm+Dhn+Dh9o+Dho+DhMp+DhDq+Dhq+DhHr+Dhs+Dh;t+Dht+Dhu+DhFv+Dhqw+Dhw+Dhux+Dhy+Dhz+Dhm{+Dh{+Dh}+Dh+Dh+Dh+Dh+Dh$,+Dh+Dhj+DhȎ,+Dhj+DhڡO#####.......# #.#.# #.#....#># #..####.# #.#.# #.#.##.... #.# #..# #.# ##### ########.# #.#####..## #.##  #.# ..##......# #..##### # ### ####.##...####...P.#.#  #.........<.....PP.# ##........###....#P## +Dh..........# ##..@P## 496.3 (99.0) ##.....##.#   #.....##.######  ###.####......# ### ####.# ########### #.. .....##.######## ###  #........########  ########.........  ########## +DhI+Dh&+Dhɨ_ _Partly explored, can't reach some places.+DhhI+Dh1l.........0.0) +Dh 3+Dh;+DhE_ _Partly explored, can't reach some places.+Dhx43+Dh7+DhPQ+Dh%R_ _Partly explored, can't reach some places.+DhtE  You shoot a sling bullet. The sling bullet hits the fungus.  The fungus begins to die.+Dhg====+Dh7.5 (1.2+DhI+Dhf4 _The fungus is lightly damaged.+Dht`  You shoot a sling bullet. The sling bullet hits the fungus!+DhoO+DhLP'8.7+DhNU+DhX4 _The fungus is lightly damaged.+Dh`  You shoot a sling bullet. The sling bullet hits the fungus.+Dh2+Dh3'9.9+Dhu7+Dh#:4 _The fungus is lightly damaged.+DhqA `  You shoot a sling bullet. The sling bullet hits the fungus!+Dh C  The fungus is lightly damaged.+Dh &.+Dh )501.1+Dh m _A nearby fungus withers and dies.+DhU .#####.# #.#.# #.#....#># .# #..####.# #.#.# #.#.##. .# #..# #.# ##### #.# .#####..## #.## #.# ##......# #..####### +DhV ### .##...####...P.#.# #.<.....PP.# .###....#P## # ##...@## .....##.# ###### #.....##.###### ###.####......# #.# # +DhZ #.# #.# # #.##.#+Dh` +DhYa 5---20+Dh f +DhGh +Dhhl---+DhnR  You shoot a sling bullet. The sling bullet hits the fungus.  The fungus begins to die.+Dh<+Dh6===3.4 (1.3+Dh +Dh44 _The fungus is lightly damaged.+Dh`  You shoot a sling bullet. The sling bullet hits the fungus.+Dh,+Dh`,4.6 (1.2+DhÐ+Dh4 _The fungus is lightly damaged.+Dh[| `  You shoot a sling bullet. The sling bullet hits the fungus!+Dh +Dh{ '5.8+Dh* J _The fungus is lightly damaged.+Dh3 `  You shoot a sling bullet. The sling bullet hits the fungus.+Dh; C  The fungus is lightly damaged.+Dh &.+Dh ,7.1 (1.3+Dh +Dh W _A nearby fungus withers and dies.+DhH.÷)....#.#### #.#.# #.#.####.# #####.......# #.#.# #.#....#>### # #..####.# #.#.# #.#.##...... # #..# #.# ##### ########.### #####..## #.## #.# ......# #..####### ### ##.##...####...P.# .<.....PP.# +Dh/?###....## ........# ##....# .....##.# ####### .....##.######  .####......# ##### ##.# ########### #.... ...# #.######## ####+DhۯK#........##################...........+Dh?+Dh߳5---80+Dh^+Dh$+Dh-+Dh˞+Dh+Dhq+Dh+DhB+Dhb #####.~~~####.#.# #......... ....##.### #.#.# #.#.####.### )....#.#### #.#.# #.#.####.# +Dh5##.......# #.#.# #.#....#>##  #..####.# #.#.# #.#.##........  #..# #.# ##### ########.######..## #.## #.## #..####### ### .##...####...P.#@#  ---9<.....PP.#..# .###....#.####.+.+Dh##.# ##....## #..)#.. ...##.# ######## #. ...##.  #.# .####......######. .# ########### #..... .##. #######+Dh+Dhs+10.1 (2+Dh>+DhdE _Found a hammer. Found a runed translucent door.+Dh7O 3+DhQ +DhcU +Dh` B+Dhd +Dhg ,+Dhi +Dh m +Dhp ,+Dhr +Dh  ..#.#### #.#.# #.#.####.# #....# #.#.# #.#....#>#######. ..####.# #.#.# #.#.##........... ..# #.# ##### ########.### ..## #.###.# ...# #..####### ### ...####...P.#.### ### <.....PP.#..##..÷# +Dh8 V..###....#.####@+..j# ######3.1 (3# ##....## ###..)# #...). ##.# ###### ### #.# ##.#######.# ##......#  #####.#  ######.....# j   Crazy Yiuf (asleep) #.######## ####### #........############### ########................+Dh. +Dh +Dh3+Dh+DhP04...0+Dh01+Dh;7+DhP9] _Could not explore, unopened runed door.+Dh K[[?25h[?0c  Search for what [Enter for "."]? +Dh [?25l[?1c+Dh" +DhK 19 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:3] a hammer+Dh b - [D:3] a +0 hand axe (2 further duplicates)  c - [D:3] a stone staircase leading down  d - [D:3] a snail-covered altar of Cheibriados  e - [D:3] a stone staircase leading up  f - [D:3] a +0 scythe  g - [D:3] a stone staircase leading up  h - [D:3] a +0 dagger  i - [D:3] a +0 club (1 further duplicate)  j - [D:3] a +0 sling  k - [D:3] a faded altar of an unknown god  l - [D:3] a stone staircase leading down  m - [D:3] a +0 short sword  n - [D:3] a +0 long sword  o - [D:3] a +0 spear  p - [D:3] a stone staircase leading down  q - [D:3] a stone staircase leading up  r - [D:3] a shaft  s - [D:3] 3 poisoned darts+Dh  a - [D:3] a hammer  e - [D:3] a stone staircase leading up+Dhu+Dh(v +Dhz ..#.#### #.#.# #.#.####.# #. dertzug the Vexing .......# #.#.# #.#....#>#######. Poltergeist ..####.# #.#.# #.#.##........... Health: 39/39 ======================== ..# #.# ##### ########.######## Magic: 9/9======================== ..## #.###.#AC: 3Str: 4 ...# #..##########EV: 17Int: 21 ...####...P.#.### ###SH: 0Dex: 19 ....<.....PP.#..##..÷#XL:  6 Next: 12% Place: Dungeon:3 ...###....#.####@+..j# ###### Noise: ---------  [40+Dh\{ mTime: 2513.1 (0.0) ...# ##....## ###..)# #...). a) +1 sling ##.# ######### #.#### Cast: Jinxbite ##.#######.#Fly ##......######.#############.....#j   Crazy Yiuf (asleep)#.######## ########........#######################................You shoot a sling bullet. The sling bullet hits the fungus.  The fungus is lightly damaged. _A nearby fungus withers and dies. _Found a hammer. Found a runed translucent door. _Could not explore, unopened runed door.  Search for what [Enter for "."]? .+Dh* 3+Dht +Dh . _+Dhe{ +Dh} Where to? (Tab - D:3, ? - help)  D - Dungeon +Dh+Dh?..#.#### #.#.# #.#.####.# #. dertzug the Vexing .......# #.#.# #.#....#>#######. Poltergeist ..####.# #.#.# #.#.##........... Health: 39/39 ======================== +DhB..# #.# ##### ########.######## Magic: 9/9======================== ..## #.###.#AC: 3Str: 4 ...# #..##########EV: 17Int: 21 ...####...P.#.### ###SH: 0Dex: 19 ....<.....PP.#..##..÷#XL:  6 Next: 12% Place: Dungeon:3 ...###....#.####@+..j# ###### Noise: ---------  Time: 2513.1 (0.0) ...# ##....## ###..)# #...). a) +1 sling ##.# ######### #.#### Cast: Jinxbite ##.#######.#Fly ##......######.#############.....#j  +Dh)C|[37m Crazy Yiuf (asleep)#.######## ########........#######################................You shoot a sling bullet. The sling bullet hits the fungus.  The fungus is lightly damaged. _A nearby fungus withers and dies. _Found a hammer. Found a runed translucent door. _Could not explore, unopened runed door. _Search for what [Enter for "."]? .+DhC+Dh6I+DhJ+Dh~K$ _+DhPX+DhTR+Dh'U+DhbV+DhV+DhW+DhY+DhZ+Dh9[+Dh[+Dh]+Dh^+Dh+_+Dh_+DhPt+DhwB+Dhx+Dhy+Dhiz+Dhz+Dh}+Dh~+Dh~+Dh+Dh+DhÂ+Dh9+DhɃ+Dhb+Dhv+Dh+Dh}+Dh+Dh+DhV+Dh+Dh+DhŌ+DhP,+Dh+Dh+Dh,+Dhx+Dh+Dh+Dh+Dh+Dhq+Dh+Dh+Dh+DhX+Dh̛+Dh+DhB+DhҠ+Dh+Dh,+Dhk,+Dh+Dh/,+Dh*+Dh+Dh+Dh+Dh+Dhh+Dh,+DhG+Dh+DhMB+DhO|  Things that are here:  a +0 club; a +0 chain mail+Dhv5 _+Dhx+Dhg  You see here a hobgoblin skeleton.+Dh+Dh _+Dh+Dh+DhY  There is a stone staircase leading down here.+Dh+DhP _+Dh4+Dh+Dh,+Dh{+Dhj _You fly downwards.  There is a stone staircase leading up here.+DhG+DhT ..## ..#  ...##....  #...#....  #........  #........  ##........ ##......K..+DhC #..@....... 40.9 (27.8) #.............  ...............  ..##..#........  # #...#....... +DhK#..# B...... B   bombardier beetle (asleep) #. #...... K   kobold (missile, asleep) #. ...... +DhO+Dh]d _There are monsters nearby!+Dh^  You beckon some vexing sprites to accompany your attacks.+DhC+Dh6D7+DhD------+DhgE==+DhhF1.9 (1.0+DhG )+DhHGWill/2 Jinx Fly +DhI+Dh -)+Dh g .You kill the ball python!+Dh `8===850.4+Dh +Dh L _The kobold misses you.+Dhp  You shoot a sling bullet. The sling bullet hits the kobold!)+Dh\ +Dh ,1.7 (1.3+Dh +Dh'0 J _You kill the kobold!+Dho _No target in view!+Dhe..## ...#...##....##...#.#.#.##.##....#..<@......##.....†..#..##..#.# #...#.#..##.#.. .#.#. . .---20 _  Things that are here: _a +0 club; 4 stones+Dh3+DhP+Dh+Dh$ _+Dhg===+Dh?+Dh,+DhB+DhPO6+Dh+DhB+Dh+Dh!+DhT+Dh-99+Dh*===+Dh̼+Dh4 _Magic restored.+Dh3+Dh_+DhLm  You see here a bombardier beetle corpse.+DhaK _+Dh{+Dh,+Dh+Dh+Dh}Q===+Dh+Dh9+DhO5+Dh+Dh+DhT+DhMH4+Dh+DhF 3 +Dh+Dhs _You feel your existence waver again.+Dh ^Fly +DhK +Dh n _You feel your willpower return.+DhE3+Dh+DhC+Dh},+Dh+Dh8+Dh+DhA+Dh+Dh+Dh#+Dh#+Dh &+Dh&+Dh?'+Dh *+Dh,,+Dh8-+Dh.+Dh0,+Dh`1+Dh3+Dh5,+DhS6+Dh7+Dhy9+Dh9+Dhs:+DhW=+Dh>?,+Dh-@+DhA+DhyC,+Dh2D+DhE+DhPH,+DhbI+Dh8K+DhM,+DhiN+DhP+Dh|Q,+DhJR+DhT+DhU+Dh}V+DhV+Dh#X+DhY+DhZ+DhQ[+DhA]+Dh^+Dh_+Dh_+Dh`+DhZb+Dhb+DhCc+Dh\d+DhYf+Dhf+DhCg+Dhh+Dhi+Dhj,+Dhl+Dhm+Dhn+Dhn+Dho+Dhp+Dhsq+Dhq+Dhr+Dhs+Dhnt+Dht+Dhu+Dh+Dh@+DhB,+DhC+DhF+DhH,+DhhI+Dh K+DhL,+DhM+DhaO+DhP+DhNQ+DhQ+DhRS+DhU+DhpV+DhV+DhX+DhY+DhdZ+DhZ+Dh\+Dh]+Dh'^+Dh^+Dhn #.## ##............... #..###........#....... ##.......######....###  ###......### #..###  ##......### #..#  #........# ##.#  #####....## #..  ##.....# #..#  #.....@# #..#---648.7 (96.0)  #.......# #...  ## #...  #....#...   #......  #..........  #[3+Dhq7m.....  .<... ......##+DhGr+Dhr$9.7 (97+Dh xO _Found a stone staircase leading up.+Dhs+Dh,+Dh+Dh+Dhj ,+Dh"+Dh%+Dh&,+Dh(+Dh)+Dh+,+Dhj,+Dh>/+Dh1,+Dh'3+Dh5+Dh7,+Dh8+Dh};+Dh=,+Dh>?+DhOA+DhC,+DhE+DhG+Dh&J,+DhK+DhM+DhXP,+DhQ+DhZT+DhqV,+DhXW+DhdY+Dh[,+Dh[\+Dh^+Dh`+Dh`+Dha+Dhfd,+Dhd+Dh8g| _f - 2 scrolls labelled JEAM ESTYNN (gained 1)+Dhi3+Dhi+Dhk+Dhoc #.....#....  #..............###  .<........  ##.........  ####....###  ##...#  ##..  #.  # 65.7 (16 #..#   #...   ..+Dh)p4 ...### ...# ## ...# #.> +Dh2tA6.7 (17+Dhv+Dhx; _Found a stone staircase leading down.+DhTf +DhKg +Dhg +DhVk +Dh\q A.........###.<..........#### ##.........##  ####....### +Dhr  ##...#  ##.. #.....##.....h....#...###.........# +Dhr w###......# #h   black bear (asleep)##.>.#.+Dhz ,0.0)+Dh @7.7 (1+Dh  +Dhł O_A black bear comes into view.+Dh   .<........  ##.........##  ####....###  +Dh >##...# ##..# #..# #..# #.@# #.....#  #.....h....  #...###.....  ....# ###..  ....# #  +DhzI##.>. ##..+Dh:r   .<........  ##.........##  ####....###  ##...# ##..# #..# #..# #.@# #.....#  #.....h....  #...###.....  ....# ###.. ....# #  ##.>. ##.. _A black bear is nearby!+Dhr8  You beckon some vexing sprites to accompany your attacks.7------==8Will/2 Jinx Fly +Dh<Q _You feel your willpower being sapped.+Dh # ((h  You shoot a sling bullet. The sling bullet hits the black bear.  The black bear growls angrily.+Dh;*+DhTV  The black bear is moderately wounded.You feel bolstered by spreading misfortune.A giggling sprite leaps out and makes the black bear trip over its own paws.+DhoX+Dh^{h..(drained)+Dh_h 7 ====9.9 (1.2+Dhe+Dhie _The black bear is moderately wounded.+Dh(l d  You shoot a sling bullet. The sling bullet hits the black bear.+DhM  The black bear is heavily wounded.The black bear bites you but does no damage.+Dh ]===-71.1+Dh +Dh! ^ _The black bear completely misses you. x2+Dh5  You shoot a sling bullet. The sling bullet hits the black bear.+Dh  +Dhb "+Dh The black bear is severely wounded.The black bear seems less drained. The black bear bites you.+Dh h4-----2.4 (1.3+Dh +Dh  +Dh +Dh M_The black bear claws you. The black bear barely misses you.+Dh +Dh  You shoot a sling bullet. The sling bullet hits the black bear.+Dh>;*+Dh8  The black bear is almost dead.A giggling sprite leaps out and smacks the black bear with its own front paw.†+Dh" ----------8703.6 (1.2 _You kill the black bear!Your Fighting skill increases to level 2!+Dh o _Your Ranged Weapons skill increases to level 4!+Dh _No target in view!+DhA .<####  ##...##  ##....###  ##...#  #..#  #..#  #..#  #..#### #..@..# #........... #...### .....# ### ....# # ##.> .  ---40 _ _You see here a black bear corpse.+Dh5=Fly  _The sprites lose interest in your situation.8===+Dh+Dh ,+Dh +DhN,+Dho+Dh+Dhh6==+Dh4+DhOQ===+Dh`+Dh[+DhO7+Dh#,+Dh$+Dh'k7=+Dh(+Dh+O6+Dh,+Dh/+Dh0M9===+Dho1+Dh;3+Dh3+Dh4+Dh:6a8=+Dh6+Dh8,+DhS9+Dh;Q===+Dh;+Dhw=,+Dh>+DhL@9==5+Dh@+DhEC1 _HP restored.+Dh2E3+DhE+DhG+DhIp4Fly +DhI+Dh^Kn _You feel your willpower return.+DhMF 3 +DhM+DhOs _You feel your existence waver again.+DhIQ+DhpR9=+DhR+DhT+DhU+Dh>V,+DhW+Dh"Y+DhY+DhXZ+Dh"[+DhK],+Dh]+Dh_+Dh`+DhSa+Dha+Dhc+Dhbf,+Dhg+Dhh+Dhj,+Dhk+Dhn+Dh[q+Dhr+Dhr+Dhkt+Dhv,+Dh|X+Dhl}+Dh~+Dh+Dh+Dh+Dhi+Dhˆ,+Dh+Dhc+DhQ,+Dh\+Dh  #......# ... ..  #...###.......# .. ... ....# ####....## .##... ...####...##...... .>.#.......... #..##......## #  #....### ##..### #..@# --- +Dh[#.....#  .........  ..........  ........... #........#.. .........##.. ...##....# #.. +Dh1707.6 (33.0)+Dh+8.6 (34+Dh+Dh_Y _s - a bubbling red potion+Dhc 3+Dh +Dh +Dh & #...###.# .. . ....# ####....## .##..# ###...##.... .>.  ##....... #. ##......##   #....###  ##..### ###...# #..0.0).........#....)#+Dhà #....#.#...###....# #..### #...## =.#+DhT V9.6 (1+Dh % _Found a dagger.+DhI+Dh+DhoB+Dhn+Dh# . ##..........  ##......##  #....###  ##..###  ###...#  ###.....## ..........### ..............#..<...........@..)..#11.6 (2#.#....##..##...#...##....# #..#.## #...## =.# #...# .# #... . #..# .#+Dh+Dh*2.6 (3+Dh+Dh9 _Found a stone staircase leading up.+Dho 3+Dhr +Dhx +Dh X+Dh` ,+Dh +Dh +Dh ,+Dh +Dhڙ +Dhn  ##..### ... ###...# ....###.....## ##.............#####.....+Dh= ...........#..<..#............)..# #........#....## .........##...# +Dh ...##....###@.# .## #...## #=.#  #...# #..#  #... ##..  #..# ..# #.. r   quokka (asleep) ..+Dh n. ≈≈.r+Dhߨ &5+Dh8 +Dh2 rrr.+Dh *6.6 (4+Dh +Dh Y _A quokka comes into view.+Dhz$  ...  ###...# ....  ###.....## ##....  .........#####.....  ....#..<..#  ....)..#  +Dhn&#....##  #...#  #@.#  .##  #=.# #...# #..# #... ##.. #..# ..#  #.r  ...  ≈≈.. +DhR  ...  ###...# ....  ###.....## ##....  .........#####.....  ....#..<..#  +Dh\....)..#  #....##  #...#  #@.#  .##  #=.# #...# #..#+Dh? #... ##.. #..# ..# #.r  ... +Dh;≈≈.. +Dh+Dh+Dh+Dh- +DhO_A quokka is nearby!+Dh^  You beckon some vexing sprites to accompany your attacks.+Dhq"Ir.+Dh=#Y7------==+Dh$k7.6 (1Will/2 Jinx Fly +Dh++DhS.; _You feel your willpower being sapped.+Dh (((((((You shoot a sling bullet.+DhU;*+Dh# +Dh$ The sling bullet barely misses the quokka.You feel bolstered by spreading misfortune.A giggling sprite leaps out and makes the quokka trip over its own feet.+Dh4)+Dh)..r.. (very drained)..+DhV*[ 7 =8.8 (1.2+Dh%/+Dh61Z _The quokka is almost dead.+Dhd`  You shoot a sling bullet. The sling bullet hits the quokka!+Dh\m((.+Dh 4...+Dh (20.0+Dh +Dh J _You kill the quokka!+Dh%x 3+DhEz +Dh'~ H _No target in view!+Dh'3+Dh-)+Dh++Dhk,$ _+DhX------Fly  _The sprites lose interest in your situation.8===65===+Dh!s4+DhЪ 3  _You feel your existence waver again.9=== ###...# .###.....## ##............#####..... ......#..<..# .....)..# #.#....#.##...# ##....##### #...## ---  #. ##..## ..#....#+DhM36.0 (16.0)---7.0 (17 _t - a ring of fire+Dh 3+Dh"+Dh+Dh[,+Dh( ,+Dh!Q===+Dh#+Dh'+Dhy+,+Dh,+Dh5/+Dh3,+Dh4+Dh8+Dh;,+Dh<+DhM?+DhA,+DhC+DhF+DhvG,+DhH+DhI+DhN .......#....## .......##...# .##....###..# . # #...## #..# .5#...# #..## ...#... ##..# ....#..# #..## ##..... ######..###...# ...........@..#+Dh4O###..≈≈≈≈...###...........## ########..## #...##....# 5   shadow imp (asleep)#.#..########+Dh=U 44.0 (7.0)  A shadow imp comes into view.You feel your willpower return.+DhYm5.5+DhYt==5.0 (8Fly +Dh\+Dh^, _The shadow imp shouts!+Dh;#+Dh<4 . #  #..# 5.  #...# #..## ...  #... ##..# ....  #..# #..## ##.....  ######..###...#  ...........@..#  +Dh =###..≈≈≈≈...###  ...........## ########..## #...# #....# #.#..## ######+Dh' .   #..# 5.  #...# #..## ...  #... ##..# .... +Dh #..# #..## ##.....  ######..###...#  ...........@..#  +DhJ###..≈≈≈≈...###  ...........## ########..## #...# #....# #.#.. #####+Dh^+Dh+Dh +Dha _A shadow imp is nearby!+Dh^  You beckon some vexing sprites to accompany your attacks.+DhM.5+Dh7------6.0 (1Will/2 Jinx Fly +Dh+Dh'; _You feel your willpower being sapped.+Dh. (((((((You shoot a sling bullet.+Dh+Dh.g...5...+Dh4=7.2 (1.2+Dh+DhGe _The sling bullet closely misses the shadow imp.+Dho ((( You shoot a sling bullet. The sling bullet hits the shadow imp.+Dh*+DhV.5..+Dh'8.4+Dhm+Dhe _The shadow imp is moderately wounded.+Dh (((((((You shoot a sling bullet.+DhEV :*+Dh-  +Dh .  The sling bullet closely misses the shadow imp.You feel bolstered by spreading misfortune.A giggling sprite leaps out and smacks the shadow imp with its own claw.+Dh2 7.....+DhQ2 ,..+Dh2 !+Dh#M +DhM N 7 49.6+DhO +DhQ N _You kill the shadow imp!+Dh~ +Dh +Dh +Dh +Dhٚ ------Fly +Dh +Dh: { _The sprites lose interest in your situation.+Dh< +Dh +Dh 98+Dh *===+Dh +Dh +Dh 96+Dh +Dh ,+Dh' +Dh8 +Dh 95+Dh +Dh +Dh ;===+Dh +Dh ,+Dh +Dh ,+Dhּ +Dh ,+Dh +DhK +Dh 94+Dh +Dh +Dh! `9=== 3 +DhY +Dh s _You feel your existence waver again.+Dh6 +Dh +Dh +Dh +Dh ,+Dh +Dh +Dh ,+Dh +Dh +Dh ;===+Dh +Dh +Dh) +Dh ,+Dh +Dh8 +Dh ,+Dh +DhA +Dh ^Fly +Dh +Dh8 n _You feel your willpower return.+DhK 3+DhO +Dh +Dh ,+Dh +Dhy +Dh ,+Dh{ +Dh +Dh ,+Dh +Dh +Dh +Dh+Dh=+Dh+Dh~+Dh+Dh{+Dh+DhX ,+Dhb +Dh +Dh ,+Dh+Dh+Dh,+Dh+Dh)+Dh,+Dh;+Dh+Dh,+Dh/+Dh"+Dh (P #....## .##... ###...##........B.....#  ##..................#  ##......##.........+Dhr( #....### ........  ##..### #......  ###...# #....### +Dh(##.....## ###......# ........#####...@...###+Dh*)--- +Dh)..........#..<..#...## ... .....)..####...# #... ........#....## ##..## #..# ........##...# #...##...# ..##....###..# ##..#...#B   giant cockroach (asleep) ## #...## #..# #......##+Dh*I#...# #..## ##......##  #... ##..# ##........+Dh0w80.6 (31.0)---1.6 (32+Dh5+Dhp7b _A giant cockroach comes into view.+Dh ((((((BYou shoot a sling bullet.  The sling bullet hits the giant cockroach.+Dh..B....+Dhd:===2.8 (1.2)+Dh$S _The giant cockroach is lightly wounded.+Dha ..........#  .........#.  ...B.......   ........   #......   #....###  ###......# #...@...# ## #..<..#...## ... ..)..####...# #... ....## ##..## #..# #...# #...##...# ##..# ##..#...#   #..# #......##  #...# #..## ##......##  #... ##..# ##. +DhH ..........#  .........#.  ...B.......   ........   #......   #....###  ###......# #...@...# ## #..<..#...## ... ..)..####...# #... ....## ##..## #..# #...# #...###..# ##..#...#   #..# #....  #...# #..## ##...  #... ##..# ##.+Dh2L _A giant cockroach is nearby!+Dh.3^  You beckon some vexing sprites to accompany your attacks.+DhC=L.B+Dh>7-------30Will/2 Jinx Fly +Dh/G+DhJ; _You feel your willpower being sapped.+Dh W (((+Dh sYou shoot a sling bullet.  The sling bullet hits the giant cockroach but does no damage.+Dh :*+Dh_  You shoot a sling bullet.  The sling bullet hits the giant cockroach but does no damage.  The giant cockroach is lightly wounded.  You feel bolstered by spreading misfortune.+Dh;` oA giggling sprite leaps out and smacks the giant cockroach with its own  antenna.+Dhf k.B.. +Dhf 6(very drained)+Dhg [ 7 =5.0 (1.2+Dhl +Dhn c _The giant cockroach is almost dead.+Dhb p  You shoot a sling bullet.  The sling bullet hits the giant cockroach.+Dhj L†((+Dhnm !+Dh ,..+Dhi E56.2+Dh& S _You kill the giant cockroach!+Dh+DhW+Dh+DhxH _No target in view!+DhS _------Fly  _The sprites lose interest in your situation.8===+DhP+Dh +Dh}6+Dh+Dh1+Dh`+Dh+DhN+Dhm+Dhu+Dh+Dhp+Dh<+Dh===+Dh +Dhn+Dh+Dh+Dh+Dh+Dh+Dh+Dh+Dh'+Dhs+Dh+Dh+Dh5+Dh+Dh+Dh+Dh+Dh>9+Dh===+Dh+Dh+Dh+Dh+Dh+Dh$+Dha+Dh+DhH+Dh4+Dh+Dh>+Dhg+Dh+Dh +Dht +Dh +Dh+Dh+Dh===+Dhj+Dh+Dh+DhV+Dh +Dh) 3 +Dh+Dh +DhD+Dh9_You feel your existence waver again.+Dh& +Dh #+Dh#+Dh#$+Dh%+Dh'+Dh, +Dhc-I #....# +Dh-^ ##...# ##..... ....+DhS.c....###....... ... +Dh.y###....##........ ....> +DhI/......# ......... ....## +DhQ1.....# #........# ...... #....###.##.....##.....##...##........#  ##...........#. ---807.2 (21.0)  ##......##...........  #....####...........  ##..### #.#.†.......  ###...# #.#....###.. ##.....## ###......# # ........#####.......## ## ..........#..<..#...## ... +Dh1V...........)..####...# #+Dhm2+Dh7 +Dhj8 +Dh8%Found a stone staircase leading down.+Dh9+Dh:---+Dh:%8.2 (22+Dh:@Fly +Dh>+DhA +DhSB+DhB;_You feel your willpower return.+Dh\C+Dh+Dhn+DhB+Dh+Dh,+Dh]+Dh+Dh.,+Dh+Dh+DhQ,+Dh+Dh+Dh',+Dh+DhK . ...........##.... # .##................  ..#...............  ##.................## . ##...................#..........>........ ........##[23G.. ........##........ .##.....##.....## ..............## ..............#. ...#..S ...##.............### .####............## S   ball python (constriction, asleep) ## #.#.†.........  #.#....###.... # ###......###..16.2 (8.0)7.2 (9 [2+Dh5R3d_A ball python comes into view.+Dhb Y . ...........##.... # ............ # ..........  .......## . ............#.. ......>........ .....##........ #......@....... #.....##....... .....## ....... ......#. ...#..S .........### .. ..## #  #.#.†.   # +Dh ...........##....  ............  ..........  .......## . ............#.. ......>........ .....##........ #......@....... #.....##....... +Dh(.....## ....... ......#. ...#..S .........### ....## #  #.#.†.   +Dh+Dh̓+Dh+Dhyb _A ball python is nearby!+DhKs  You beckon some vexing sprites to accompany your attacks.7------==8.2 (1Will/2 Jinx Fly  _You feel your willpower being sapped.+Dhͨe  You shoot a sling bullet. The sling bullet hits the ball python.+Dhv((((((†+Dh<:......+Dhl=9.4 (1.2 _You kill the ball python!+Dh  _No target in view!+Dh^ _No target in view!+Dh 3+Dh[ +DhO +Dhʅ $ _+Dh tFly +Dh{ +DhM { _The sprites lose interest in your situation.+Dh <------+Dh +Dh ,+Dh +Dh ,+Dh= +Dh ,+Dh +Dh +Dh@ M8===+DhV +Dh ,+Dh +Dh֢ ,+Dh +Dh> ,+DhY +Dh Q===+Dh7 +Dh ,+Dh +Dh ,+DhS +Dh= ,+Dhn +Dh ,+Dhڸ +Dh[ +Dh M9===+Dh +Dh +Dh ,+Dh +Dhu +Dhy ,+Dh +Dh +Dh% ,+Dh +Dh +Dh8 ;===+Dh +Dh +Dhw +Dh; ,+Dhq +Dh +DhR ,+DhV +Dh +Dh  .............##...... ..............#.....# J. ........>..##.. .......##...... .+Dh> ....... .##.....##..... .##.......+Dh #.....#..†...###.---.........## #†+Dh V.. #.## #..$###.... ## .........###.. .......## #. ## ###..J   endoplasm (asleep) +DhW .#...## ... . ###...# #...  ##..## #..#+Dh 041.4 (22.0)+DhM KK   kobold (wandering)An endoplasm comes into view.+Dh G---2.4 (23+Dh +Dh s _A kobold comes into view. It is wielding a +0 club.+DhhZ ...K.#.....# J. >...........##.. ............... ............... #.............. ............. #..†....... #..@.......  #.##....... .† #.## #..$...  ## ......  .....  #. ## ###..  ... .  #...   #..#+Dh)! ...K.#.....# J. >...........##.. ............... ............... #.............. ............. #..†....... #..@.......  #.##....... † #.## #..$...  ## ......  ..... #. ## ###..  ... .      _There are monsters nearby!+Dh>/((((((J  K _A kobold comes into view. It is wielding a +0 club. _There are monsters nearby!  You shoot a sling bullet.  The kobold shouts!  The sling bullet hits the endoplasm.  The endoplasm quivers.+Dhux  .kKJ.....k   wyvern (wandering)J   endoplasmK   koboldThe endoplasm is almost dead.===3.6 (1.2) _A wyvern comes into view.+Dhj(((((kThe endoplasm quivers.The endoplasm is almost dead. _A wyvern comes into view.You shoot a sling bullet.  The wyvern hisses angrily.  The sling bullet hits the endoplasm but does no damage.+Dh̀!..kKJ....4.8 +Dh݁+Dh9_The endoplasm is almost dead.+DhE+Dh" +Dh +Dh >You shoot a sling bullet. The sling bullet hits the endoplasm!+Dh} +Dh+ .+Dh #(+DhT (((K   kobold+Dh|  +Dh  +Dhb !You kill the endoplasm!+Dh* +DhG +Dh} +Dh +DhR +Dh. .+Dh .+Dh .+Dh k+Dh 3K....+Dh8 .+DhȬ .+Dh +Dht 6+Dh 6.0+Dh @Fly +Dh +Dh=  +Dh +Dh ;_You feel your willpower return.+Dh- +Dh  +Dh0  +Dh ;You shoot a sling bullet. The sling bullet hits the kobold!+Dh^ +DhB )+Dh! !(+Dh (+Dh !+DhE ....k†+Dh 7.2 _You kill the kobold!+Dh +Dh Quiver which action? ([-] to clear) Items ([,] to cycle) +DhV P a - Fire: a) +1 slingb - Zap: wand of light (2) Spells ([,] to cycle)  c - Cast: Jinxbite  d - Cast: Sigil of Binding (3%) [*/%] inventory [&] all spells[!] focus mode: off|on+Dh+Dhg\.............##......dertzug the Vexing ..............#.....# ..Poltergeist ........>...........##..Health: 39/39 ======================== .......##...............Magic: 9/9======================== .##.....................AC: 3Str: 4 +Dh.##.....##.....)........EV: 17Int: 21 .......##.........k.....SH: 0Dex: 19 .......#.....#..†.......XL:  6 Next: 76% Place: Dungeon:4 ...........###..@.......Noise: ===------  Time: 2847.2 (0.0) ..........## #.##.......a) +1 sling .†......... #.## #..$...Zap: wand of light (2) ....###.... ## ......Fly ......###....... .....## #. ## ###..k   wyvern .#...## .... ###...#[+Dh[37m #...##..## #..# _The endoplasm is almost dead.You shoot a sling bullet. The sling bullet hits the endoplasm!  You kill the endoplasm! _You feel your willpower return.You shoot a sling bullet. The sling bullet hits the kobold! _You kill the kobold!+Dh$+DhR'+Dh6 .............##......  dertzug the Vexing ..............#.....# ..  Poltergeist ........>...........##..  Health: 39/39 ======================== .......##...............  Magic: 9/9======================== .##.....................  AC: 3Str: 4 .##.....##.....)........  EV: 17+Dh9 Int: 21 .......##.........k.....  SH: 0Dex: 19 .......#.....#..†*......  XL:  6 Next: 76% Place: Dungeon:4 ...........###..@.......  Noise: ===------  Time: 2847.2 (0.0) ..........## #.##.......  a) +1 sling .†......... #.## #..$...  Zap: wand of light (2) ....###.... ## ......  Fly ......###.. ..... .....## #. ## ###..  k   wyvern .#...## ... . ###...# #...  ##..## #..#You shoot a sling bullet. The sling bullet hits the kobold! _You kill the kobold!Aiming:+DhS= ] Bolt of LightPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wyvern (71% to hit)+Dhm (.............##......dertzug the Vexing ..............#.....# ..Poltergeist ........>...........##..Health: 39/39 ======================== .......##...............Magic: 9/9======================== .##.....................AC: 3Str: 4 .##.....##.....)........EV: 17Int: 21 .......##.........*.....SH: 0Dex: 19 +Dhn .......#.....#..†*......XL:  6 Next: 76% Place: Dungeon:4 ...........###..@.......Noise: ===------  Time: 2847.2 (0.0) ..........## #.##.......a) +1 sling .†......... #.## #..$...Zap: wand of light (2) ....###.... ## ......Fly ......###....... .....## #. ## ###..k   wyvern (blind, unable to see you) .#...## .... ###...# #...##..## #..#Shift-Dir - straight lineAim: a wyvern (71% to hit)  The bolt of light hits the wyvern!  The wyvern is heavily wounded.You feel bolstered by spreading misfortune.The wyvern is blinded.+DhC +Dhz ..kwandering, blind, unable to s…)+Dh v 7 ====8.2 (11 _+Dh +Dh +Dh-3+Dh65+Dh!8F _Unknown command.+Dh+Dhm`Quiver which action? ([-] to clear) Items ([,] to cycle)  a - Fire: a) +1 slingb - Zap: wand of light (1) (quivered) Spells ([,] to cycle)  c - Cast: Jinxbite  d - Cast: Sigil of Binding (3%) [*/%] inventory [&] all spells[!] focus mode: off|on+Dh1+DhJ#.............##......dertzug the Vexing ..............#.....# ..Poltergeist ........>...........##..Health: 39/39 ======================== .......##...............Magic: 9/9======================== .##.....................AC:  7  Str: 4 .##.....##.....)........EV: 17Int: 21 .......##...............SH: 0+Dh%Dex: 19 .......#.....#..†.k.....XL:  6 Next: 76% Place: Dungeon:4 ...........###..@.......Noise: ====-----  Time: 2848.2 (0.0) ..........## #.##.......a) +1 sling .†......... #.## #..$...Cast: Jinxbite ....###.... ## ......Fly ......###....... .....## #. ## ###..k   wyvern (wandering, blind, unable to s…).#...## .... ###...# #...##..## #..#Aim: a wyvern (71% to hit)  The bolt of light hits the wyvern!  The wyvern is heavily wounded.You feel bolstered by spreading misfortune. _The wyve+DhR&brn is blinded. _Unknown command.+Dh)+Dh-++Dh ^  You beckon some vexing sprites to accompany your attacks.+Dh'.kblind, unable to see you)+Dh(7------==--9.2 (1Will/2 Jinx Fly +Dh"-+DhD/z _You feel your willpower being sapped. The wyvern closely misses you.+Dh z  You shoot a sling bullet.  The sling bullet hits the wyvern but does no damage.+Dhm  The wyvern is heavily wounded.+Dh424----------=-50.4 (1.2+Dh+Dhԥm _The wyvern completely misses you. The wyvern bites you!+Dh  You shoot a sling bullet. The sling bullet hits the wyvern.+Dh\/ :*+Dh k , ver…)The wyvern completely misses you. The wyvern bites you!The sling bullet hits the wyvern.  The wyvern is severely wounded.  A giggling sprite leaps out and makes the wyvern trip over its own feet.  The wyvern is almost dead.  The wyvern bites you but does no damage.+Dh1 C81.6+Dh +Dh S _The wyvern barely misses you.+Dh `  You shoot a sling bullet. The sling bullet hits the wyvern.+Dh* C.+Dh) &.+Dh$+ +Dh/ p.............##......dertzug the Vexing ..............#.....# ..Poltergeist ........>...........##..Health: 25/39 ===============--------- .......##...............+Dh1 Magic: 7/10================-------- .##.....................AC:  8  Str: 4 .##.....##.....)........EV: 17Int: 21 .......##...............SH: 0Dex: 19 .......#.....#..†.......XL:  6 Next: 145% Place: Dungeon:4 ...........###..@.......Noise: ===------  Time: 2852.8 (1.2) ..........## #.##.......a) +1 sling .†......... #.## #..$...Cast: Jinxbite ....###.... ## ......Will/2 Jinx Fly ......###....... +Dh|4 .....## #. ## ###.. .#...## .... ###...# #...##..## #..#The wyvern is severely wounded.A giggling sprite leaps out and makes the wyvern trip over its own feet.  The wyvern is almost dead.The wyvern bites you but does no damage. _The wyvern barely misses you.You shoot a sling bullet. The sling bullet hits the wyvern. _You kill the wyvern!You have reached level 7!+Dh: /  --more--+Dh68/45-1---723% +DhC+DhaD4 _+DhC 3+DhF +DhK +DhtS 9= _+Dh?T HFly +DhV +Dh\ { _The sprites lose interest in your situation.+Dh ] +Dh_ +Dh@d 30==8==+Dhh +Dhm ,+Dhp +Dhes ,+Dhu +Dhy ,+DhX~ +Dh r1===+Dh +Dh ,+Dh' +Dh ,+Dh +Dh ,+Dh +Dh d32=+Dh +Dh b9==+Dh +Dh ,+Dh +Dh m3=+Dh +Dh* ,+Dh +Dhi P==+Dh +Dh+ O7+DhǼ +Dh }4=6+Dh +Dh ,+Dh +Dha f10/11==+Dh +Dh O5+Dh +Dh 5=4Fly +Dh +Dh _You feel your willpower return. 3 +Dh +Dh _You feel your existence waver again.==+Dh +Dh> a6=+Dh +Dh ,+Dh +Dh0 ,+Dhn +Dh[ c1===+Dh_ +Dh` k7=+Dh +Dh ,+Dh +Dh@ ,+Dh +Dh Q===+Dh' +DhY a8=+Dh +Dh ,+Dh# +Dh ,+Dh +Dh ,+Dhy +Dh k9=+Dh +Dh ,+Dhs +Dh ,+Dh +Dh6 b40=+Dh +Dh ,+Dh +Dh ,+Dhp +Dh ,+Dh +Dhf" k1=+Dh# +Dh% ,+Dh' +Dh) ,+Dh+ +Dh;- ,+Dh. +Dh0 a2=+Dh2 +Dh 4 ,+Dhn5 +Dh7 ,+Dh9 +Dh; k3=+Dh/= +Dh? ,+DhA +Dh7C ,+DhD +DhF ,+DhwH +DhJ a4=+DhlL +DhN ,+DhP +DhQR ,+DhS +DhV ,+DhgW +DhY ~5==+Dh`[ +Dh] +Dhs_ ,+Dh` +Dhc +Dhh ;#.....# ...>....##..##.... #.. #.....##.....)....##.........#.....#..†..###.....## #.##.---913.8 (61.0) #.####..$.###.... ## ...... ....+Dh i ## #. ## .<..##### ......### #. #...# #..........## #..##....##...##.+Dhi $..#+Dhn ]---4.8 (62+DhVs +Dht ; _Found an escape hatch in the ceiling.+Dh3I+Dh6+DhG=+DhI+DhO,+DhQ+DhXN _You now have 107 gold pieces (gained 10).+Dh \3+Dh__+Dha+Dhc,+Dh%e+Dhg+Dhr+Dh^s+Dhu+Dhw,+DhBy+Dh|{+Dh_~,+Dh+Dh+Dh,+Dhf+Dh+Dh,+Dh+Dh4+Dh`,+Dhǒ+DhȔ+DhҖ,+DhR+Dh++Dh֜,+Dh~+DhG,+Dh+DhMN _You now have 122 gold pieces (gained 15).+Dh֨3+DhT+Dhz+Dh .. .....h.  ... .....    ...#....  .. #..#..#  ..##.....#  +Dhi.........## ##........@.####......#.........................##.....##..........## .......#.....#....##+DhβP.>...........##....# h   jackal (asleep) ...##................ ........................ ....##.....)............+Dhϵ-30.8 (16+Dhw+Dh j.hh+Dh+1.8 (17+Dh+DhY _A jackal comes into view.+DhҠ) Spells (Memorise)TypeFailure Level  a - Inner FlameHexes/Fire9% 3b - Cause FearHexes10% 4  c - ApportationTranslocation14%1  d - Poisonous VapoursAlchemy/Air14%1  e - Construct Spike LauncherForgecraft21%2  f - Mercury ArrowConjuration/Alchemy21%2  g - Dimensional BullseyeHexes/Translocation34% 4  h - Summon Ice BeastIce/Summoning38% 3  i - Summon Mana ViperHexes/Summoning69% 5  j - Olgreb's Toxic RadianceAlchemy80% 4  k - Summon Seismosaurus EggSummoning/Earth80% 4  l - Alistair's IntoxicationAlchemy98% 5  m - Diamond SawbladesForgecraft100% 7  n - Sphinx SistersHexes/Summoning 100% 7 6 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit+Dh}R dertzug the Vexing.. .......Poltergeist... .....Health: 45/45 ========================........hMagic: 11/11 ========================...#....AC: 3Str: 4.. #..#..#EV: 17Int: 21..##.....#SH: 0Dex: 19.........##XL:  7 Next: 23% Place: Dungeon:4 ......##........@.####..Noise: ---------  Time: 2931.8 (0.0) .............#..........a) +1 sling ......................##Cast: Jinxbite .........##..........##Fly ..........#.....#+Dh...........##....#h   jackal ...##................... ........................ ....##.....)............ _You feel your willpower return. _You feel your existence waver again. _Found an escape hatch in the ceiling. _You now have 107 gold pieces (gained 10). _You now have 122 gold pieces (gained 15). _A jackal comes into view.Memorise Inner Flame, consuming 3 spell levels and leaving 3? Y - Yes  N - No+DhE9 dertzug the Vexing.. .......Poltergeist... .....Health: 45/45 ========================........hMagic: 11/11 ========================...#....AC: 3Str: 4.. #..#..#EV: 17Int: 21..##.....#SH: 0Dex: 19.........##XL:  7 Next: 23% Place: Dungeon:4 ......##........@.####..Noise: ---------  Time: 2931.8 (0.0) .............#..........a) +1 sling ......................##Cast: Jinxbite .........##..........##Fly ..........#.....#....+DhY< D## ....>...........##....#h   jackal ...##................... ........................ ....##.....)............ _You feel your willpower return. _You feel your existence waver again. _Found an escape hatch in the ceiling. _You now have 107 gold pieces (gained 10). _You now have 122 gold pieces (gained 15). _A jackal comes into view..h2.8 (1 +Dh= +Dh> 5_This spell is dangerous to cast!+Dho? ,+DhC +DhkD .+Dh E h+DhE +DhJ +DhN 93.8 (2+DhP +Dh*U +DhU .+Dht hh4.8 (3+Dh}  +Dh} +Dh~ |_You start memorising the spell. You continue memorising. x3+Dh +Dh =+Dh; 5.8 (4+Dh݉ +Dh  +Dh֎ +DhV c_The jackal barely misses you.+Dh +Dh4  +Dhͤ +DhU U_You finish memorising. Spell assigned to 'c'.+Dhe  Spells (Memorise)TypeFailure Level  a - ApportationTranslocation 14% 1b - Poisonous VapoursAlchemy/Air14%1  c - Construct Spike LauncherForgecraft21%2  d - Mercury ArrowConjuration/Alchemy21%2  e - Summon Ice BeastIce/Summoning38% 3  f - Cause FearHexes10% 4  g - Dimensional Bullseye Hexes/Translocation 34% 4  h - Summon Mana ViperHexes/Summoning 69% 5  i - Olgreb's Toxic Radiance Alchemy80% 4  j - Summon Seismosaurus Egg Summoning/Earth 80% 4  k - Alistair's Intoxication Alchemy98% 5  l - Diamond SawbladesForgecraft100% 7  m - Sphinx SistersHexes/Summoning 100% 7 3 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit+Dh|+Dh^+Dh߆Hdertzug the Vexing.. .......Poltergeist... .....Health: 45/45 ========================.........Magic: 11/11 ========================...#....AC: 3Str: 4.. #..#..#EV: 17Int: 21..##.....#SH: 0Dex: 19........h##XL:  7 Next: 23% Place: Dungeon:4 ......##........@.####..Noise: =--------  Time: 2935.8 (0.0) .............#..........a) +1 sling +Dhڇ......................##Cast: Jinxbite .........##..........##Fly ..........#.....#....## ....>...........##....#h   jackal ...##................... ........................ ....##.....)............ _You now have 122 gold pieces (gained 15). _A jackal comes into view. _This spell is dangerous to cast! _You start memorising the spell. You continue memorising. x3 _The jackal barely misses you. _You finish memorising. Spell assigned to 'c'.+DhP  Okay, then.+Dh+DhB+Dh. _+Dhj  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped. The jackal completely misses you.+Dh? 9/11 -----=6.8 (1Will/2 Jinx Fly +Dht +Dhq S _The jackal barely misses you.+Dhp (((((((You shoot a sling bullet.+Dhi:*+Dh6......h (very drained) _The jackal barely misses you.  You shoot a sling bullet.  The sling bullet closely misses the jackal.  You feel bolstered by spreading misfortune. +Dh) A giggling sprite leaps out and makes the jackal trip over its own paws.  The jackal is almost dead.+Dh[ 7 =8.0 (1.2+Dh +Dh> _The jackal bites you but does no damage.+DhO`  You shoot a sling bullet. The sling bullet hits the jackal.+DhRE†+DhB+Dh+Dh 9.2+DhX+Dhx  +Dh +Dh$ &_You kill the jackal!+Dh +Dh$+Dh%+Dh-+Dh2H _No target in view!+Dh  Spells (Memorise)TypeFailure Level  a - ApportationTranslocation 14% 1b - Poisonous VapoursAlchemy/Air14%1  c - Construct Spike LauncherForgecraft21%2  d - Mercury ArrowConjuration/Alchemy21%2  e - Summon Ice BeastIce/Summoning38% 3  f - Cause FearHexes10% 4  g - Dimensional Bullseye Hexes/Translocation 34% 4  h - Summon Mana ViperHexes/Summoning 69% 5  i - Olgreb's Toxic Radiance Alchemy80% 4  j - Summon Seismosaurus Egg Summoning/Earth 80% 4  k - Alistair's Intoxication Alchemy98% 5  l - Diamond SawbladesForgecraft100% 7  m - Sphinx SistersHexes/Summoning 100% 7 3 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit+DhS+Dh[+Dh-dertzug the Vexing.. .......Poltergeist... .....Health: 45/45 ========================.........Magic: 9/11===================-----...#....AC:  7  Str: 4.. #..#..#EV: 17Int: 21..##.....#SH: 0+DhsDex: 19........†##XL:  7 Next: 23% Place: Dungeon:4 ......##........@.####..Noise: ===------  Time: 2939.2 (0.0) .............#..........a) +1 sling ......................##Cast: Jinxbite .........##..........##Will/2 Jinx Fly ..........#.....#....## ....>...........##....# ...##................... +DhN1........................ ....##.....)............A giggling sprite leaps out and makes the jackal trip over its own paws.  The jackal is almost dead. _The jackal bites you but does no damage.  You shoot a sling bullet. The sling bullet hits the jackal. _You kill the jackal! _No target in view!+DhoP  Okay, then.+Dht+Dh/+Dh$. _+Dh03+Dh>1+Dh5+Dh{6$ _+Dh<tFly +Dhh>+DhB{ _The sprites lose interest in your situation.+Dh4C+Dh E+DhG,+DhtI+Dh?L+DhLP10/11==+DhaN+DhYQ+Dh R+DhS+DhV+Dh-W96+DhX+Dh[,+Dh~]+Dh `+Dh`:==+Dhxc+Dhg+Dh&h95+DhWj+Dhfm,+Dhn+Dhw{4+Dh$x`1=== 3 +Dhy+Dhs _You feel your existence waver again.+Dh+Dh +DhQ+Dhwb  You see here a jackal corpse.+Dh{....h.####......#............. .........# ....#....+Dh. #..#..#  ..##....@# --- ........†## ##...####......#.......... +Dh|......................## .........##..........##h   jackal (asleep)#............#+Dh-...............+Dh053.2 (14.0)+DhpG---4.2 (15+Dh/+DhY _A jackal comes into view.+DhNU ......h.####  .........#.  ...........  .......... .........# ....#.... .. #..#..# ..##....@# ........†##+DhP......... ....#.......... .............## ##..........## .....#....## >...........##....#  +Dh * ......h.####  .........#.  ...........  ..........+Dh  .........# ....#.... .. #..#..# ..##....@# ........†##......... ....#.......... ...........##..........## .....#....#+Dh_ >...........##....+Dh- +Dh +Dhk +Dh} ] _A jackal is nearby!+Dh   You beckon some vexing sprites to accompany your attacks.9/11 -----==5.0)Jinx Fly +Dh +Dh ; _You feel your willpower being sapped.+Dhr `  You shoot a sling bullet. The sling bullet hits the jackal.+Dh +Dh †+Dh -(((+Dhs( 6(((+DhQ C......+Dh 4=6.4 (1.2+Dh +Dh J _You kill the jackal!+Dh^+Dh^+Dhb+DhoH _No target in view!+Dh+Dh{+Dh+DhH _No target in view!+DhB"3+Dh#+Dh&+Dh'$ _+DhJ,Fly +Dh1 +Dh2+Dh,3A_The sprites lose interest in your situation.+Dh+4+Dh64-----+Dh:,+Dh;+Dhb>+DhA+DhB+DhD+DhVG+Dh+H+DhI+Dh6`10/11====+Dha+Dhc,+Dhd+Dhnf,+DhHh+Dhyi,+DhYj+Dhmc1===+Dhn+Dhq+Dhs,+Dht+Dh@w+Dh~.....[.)...# ## †.#### #..#.##....+Dh`............ .........# ....#..@.#---72.4 (16.0). #..#..#.#..##.....# #+DhxCast: Jinxbite........†##Will/2 Fly ..................#....#+Dh+DhG---3.4 (17+DhB+Dh^ _Found a long sword and a leather armour.+DhI 3+DhK +DhP +Dh[ n+Dh\ ;===+Dh] +Dh4c +Dhf ,+DhRi +Dhl +Dh)p ,+Dh?r +Dhu +Dh0x ,+Dhey +Dhz +Dh| ,+Dh} +Dh +Dhs ,+Dh +Dh` +DhF ,+Dh +Dh| +Dh" ^Fly +Dh +Dh _You feel your willpower return.You see here a jackal corpse.+Dh +Dh  _+Dhz +Dh2 +DhÛ ,+Dh +Dh +Dh ,+Dh# +Dh +DhE ,+Dh© +Dh +Dhg ,+Dh +Dh +Dh +Dh ... )......# ...........g## ........ #............# .......# ##............ ............ ........ ........# #.............. .......@#  ...... ........### ..[.)...#.# .........## †.#### ### +Dh ...........#.##....g   goblin (wand, wandering) .......... .......### ...........#####+Dh -87.4 (14+Dh +8.4 (15+Dh +Dh  A goblin comes into view. It is wielding a +0 dagger of speed and carrying a _wand of flame.+Dh]  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.+DhWv.gg)+Dh9/11 -----==9.0)Will/2 Jinx Fly +Dh+Dhܧ9 _The goblin shouts! You hear a bark!+Dhtd `  You shoot a sling bullet. The sling bullet hits the goblin.+Dhl )(((((+DhK +Dh Y  You kill the goblin!+Dh} h.....h   hound (wandering)+DhB 4=90.6 (1.2 _A hound comes into view.+Dh c((((((+Dh W*h+Dh^  You shoot a sling bullet. The sling bullet misses the hound.You feel bolstered by spreading misfortune.A giggling sprite leaps out and smacks the hound with its own front paw.+DhJ_+Dh~e..h... (very drained)+Dh$fN 7 1.8+Dh3k+Dh}m` _The hound is moderately wounded.+Dh (((You shoot a sling bullet. The sling bullet hits the hound.+Dhh2:*+Dh   The hound is heavily wounded.A giggling sprite leaps out and smacks the hound with its own front paw.+Dh+Dh ..h. +Dhe '3.0+Dhb+DhjY _The hound is almost dead.+DhW_  You shoot a sling bullet. The sling bullet hits the hound!+DhDf.(+DhB-..+Dh jN-----314.2+DhYt+DhwI _You kill the hound!+Dhy  _No target in view!+Dh  _No target in view!+Dhz 1 . .# # ...##  #.)..# # ### .. .. . . . . ..## ...... ........### ..[.)...#.# ..##.†.#### ###....#.##.....................###---50 _+Dh +Dh +Dh  #  .# # ...##  #.)..# # #### ... ..# . ..## ..... ........### ..[.)...#.#...##........†.#### ###...........#.##........---6Fly +DhZ _The sprites lose interest in your situation.+DhO  #....#  #  .# # ...##  #.)..# # ###### ...... ..# .# ..## .... ........###..[.)...#.#.........##........†.#### ###.#.##....+Dh+DhX10/11==7+Dh+Dh+Dhe xM .....# . # ...#. )..# # ######........#......### ###.## +Dhvf ..... ........##....+DhXp +DhDq %8+Dhy +Dh| +Dhw M###..... .....# . # ...#. )..# # ######+Dh ?...#......### #### ..... .........##.....+Dh_ +Dh A69+Dh +Dha +Dh+Dh1## +Dh'# +Dh #.....  ....##..... +Dh  .....#....#  #....#  #  .# # ...##  #.# # ######  ...... +DhP  ..#...... .######## ..#+Dh # ... ........###..[.)...#.#+Dh1T3000+DhR  u - a wand of flame (13)  Things that are here:==1.2 (2+Dh{ _a +0 dagger of speed; a goblin corpse,DhQuiver which action? ([-] to clear) Items ([,] to cycle)  a - Fire: a) +1 slingb - Zap: wand of light (1)  c - Zap: wand of flame (13) Spells ([,] to cycle)  d - Cast: Jinxbite  e - Cast: Sigil of Binding (2%)  f - Cast: Inner Flame (9%) [*/%] inventory [&] all spells[!] focus mode: off|on,Dh~..##dertzug the Vexing ...# .. #.....Poltergeist .... ....##.....Health: 45/45 ======================== .... .....#....#Magic: 10/11 =====================--- .... .....#....#AC:  6  Str: 4 .... ...........#EV: 17Int: 21 .... ............#SH: 0Dex: 19 ...# ............##XL:  7 Next: 31% Place: Dungeon:4 .... #.........@..#Noise: ---------  Time: 3001.2 (0.0) ...# ##............####a) +1 sling .... ....[39;,Dhs49m..............Cast: Jinxbite .... ............#......Will/2 Fly .... ..........######### .... .........## .... ........## ... ........###..[.)...#.# _No target in view! _No target in view! _The sprites lose interest in your situation.u - a wand of flame (13)  Things that are here: _a +0 dagger of speed; a goblin corpse,Dh2  _Unknown command.,Dhl _1===5,Dhrqg===,Dhu,DhuO4,Dhw,Dhl{,DhZF 3 ,DhL,Dhs _You feel your existence waver again.,DhA3,Dh#,Dh,Dhʑ,,Dhߒ,Dh(,Dhu,DhHFly ,Dhz,Dhvn _You feel your willpower return.,Dhɟ,Dhݪ .###.  ...#.  .....##### ###B. #....@....... # ##....#####... # .. #.....#  ....##.....#  .....#....## .....#....B   giant cockroach (wandering) . ...# . .... # ............##,Dh[14.2 (13.0)5.2 (14,Dh,Dhb _A giant cockroach comes into view.,Dhܥ D .###. ...#. .....###### #......####B.  #....@....... # ##....#####... # .. #.....# . ....##.....# .,Dhߦ .....#....## . .....#....# . ...........# . ......# # .##,Dh .###. ...#. .....###### #......####B.  #....@.......  ##....#####...  .. #.....# ....##.....# .....#....# .....#....# ........... ...... .,Dh! ,Dh,DhB_A giant cockroach is nearby!,DhS,Dh6^  You beckon some vexing sprites to accompany your attacks.,Dh:k.BB,Dh\;p9/11 -----==6.0),Dh;]Will/2 Jinx Fly ,Dh?,Dh@; _You feel your willpower being sapped.,Dh (((((((You shoot a sling bullet.,Dh:,Dh CL...B...,DhC4=7.4 (1.2,DhI,DhMi _The sling bullet barely misses the giant cockroach.,Dh ((( You shoot a sling bullet.  The sling bullet hits the giant cockroach.,Dh5:*,Dhshoot a sling bullet.  The sling bullet hits the giant cockroach.  The giant cockroach is severely wounded.  You feel bolstered by spreading misfortune.  A giggling sprite leaps out and makes the giant cockroach trip over its own  legs.,Dh&3....,DhNl----- 7 8.6,DhT,DhYS _You kill the giant cockroach!,Dh,Dh,Dh,Dh-H _No target in view!,Dh[& ,Dh' ,Dh) ,Dh, ,Dhj; _Fly ,Dh> { _The sprites lose interest in your situation.,Dht? ,Dh@ ,Dh:B ,,DhB ,DhD f10/11==,DhE ,DhG ,,DhZH ,DhJ ,,DhJ ,Dh}L ,Dh@M ,DhM ,Dh ,Dh ,Dh. ,DhK ,Dht, ,Dh0 ,Dh ,Dh( ,Dh ,Dh ,DhF ,Dh ,Dh ,Dh ,Dh ,Dh ,Dh ,Dh ,Dhu ,Dh@ ,Dh  ,Dh}  ,Dh{ ,DhF ,Dh@, ,Dh" ,Dh3 ,Dh@9, ,Dh= ,DhD ,DhI, ,DhK ,DhIN ,DhrP, ,Dh>R ,DhT ,DhV, ,DhKY ,Dh&b ,DhEd, ,Dh f ,Dhi ,Dhk, ,Dhm ,Dhp ,Dh[r, ,DhXt ,Dhv ,Dhy, ,Dh{ ,Dh~ ,Dh, ,Dh ,Dh+ ,Dh ,Dh' ,Dh ,Dh ,Dh8, ,Dh ,Dh͚ ,Dh, ,Dh ,Dh ,Dh, ,Dhܥ ,Dh ,Dh, ,Dh ,DhD ,Dh5, ,DhQ ,Dh ,Dh͹, ,Dhf ,Dh ,Dh, ,Dh ,Dh ,Dh, ,DhN ,DhTB  You see here a +0 long sword. ,Dhj ,Dh _ ,Dh4 ,Dhi ,Dh, ,Dh ,Dh ,Dh, ,Dh9 ,Dhx ,Dh@B ,DhX ,Dhfn ,Dh ,DhI4 ,Dh` ,Dh  ,DhH! ,Dh! ,DhD" ,Dh$ ,Dh%, ,Dh& ,Dh) ,Dhx/9 .......# .......## #........... .....)..# #........... ........#####........... .......................# ....#................# #########.....?...#  ## #......D..#  ,Dh0 ## #..@#  ### #...#  #.# #...#  ...## ##...#  ..÷.#########....#  .....#.##........#   D   steam dragon (asleep).................#  ........####......#  ....##### ####.....   ,Dh4 210.2 (54  A steam dragon comes into view. ,Dho9D.D ,Dh:4==1.2 (55 ,Dh> ,Dh?6 _The steam dragon hisses angrily. ,Dh # #........... )..# #........... ####........... ..............# ............# #.....?...#  #.....D...#  #..@#  #...#  #...#  ##...# ..÷....# .. ,Dh ........# ................# ###......#    ,Dhb^  #........... )..# #........... ####........... ..............# ............# #.....?...#  #.....D...#  #..@#  ,DhZ_ \ #...#  #...#  ##...# ..÷....# .........#  ,Dh` ................# ###......#    ,Dhh  ,Dhi  ,Dhq  ,Dh+u c _A steam dragon is nearby! ,Dhi ,DhykZQuiver which action? ([-] to clear) Items ([,] to cycle)  a - Fire: a) +1 slingb - Zap: wand of light (1)  c - Zap: wand of flame (13) Spells ([,] to cycle)  d - Cast: Jinxbite  e - Cast: Sigil of Binding (2%)  ,Dhl< f - Cast: Inner Flame (9%) [*/%] inventory [&] all spells[!] focus mode: off|on ,Dh'].......#  dertzug the Vexing .......## #...........  Poltergeist .....)..# #...........  Health: 45/45 ======================== ........#####...........  Magic: 11/11 ======================== .......................#  AC: 3Str: 4 ......#................#  EV: 17Int: 21 ....#########.....?...#  SH: 0Dex: 19 ...###.....D...#  XL:  7 Next: 32% Place: Dungeon:4 ..###..@#  Noise: ==-------  Time: 3211.2 (0.0) ..####[39;4 ,Dh!^t9m...#  a) +1 sling ..#.##...#  Cast: Jinxbite ...####...#  Fly ..÷.#########....# .....#.##........#  D   steam dragon ..................# .........####......# .....##### ####..... ,Dh\a _You feel your willpower return. _Found a dagger. _You see here a +0 long sword.  A steam dragon comes into view. _The steam dragon hisses angrily. _A steam dragon is nearby! ,Dhh ,DhJk ,Dhs Evoke which item? Wands  n - a wand of light (1)u - a wand of flame (13) [!] read|quaff|evoke[?] describe selected,Dh .......#  dertzug the Vexing .......## #...........  Poltergeist .....)..# #...........  Health: 45/45 ======================== ........#####...........  Magic: 11/11 ======================== .......................#  AC: 3Str: 4 ......#................#  EV: 17Int: 21 ....#########.....?...#  SH: 0Dex: 19 ...###.....D...#  XL:  7 Next: 32% Place: Dungeon:4 ..###..@#  Noise: ==-------  Time: 3211.2 (0.0) ..####[,Dh39;49m...#  a) +1 sling ..#.##...#  Cast: Jinxbite ...####...#  Fly ..÷.#########....# .....#.##........#  D   steam dragon ..................# .........####......# .....##### ####..... _You feel your willpower return. _Found a dagger. _You see here a +0 long sword.  A steam dragon comes into view. _The steam dragon hisses angrily. _A steam dragon is nearby!,Dh: .......# dertzug the Vexing .......## #...........  Poltergeist .....)..# #...........  Health: 45/45 ======================== ........#####...........  Magic: 11/11 ======================== .......................#  AC: 3Str: 4 ......#................#  EV: 17Int: 21 ....#########.....?...#  SH: 0Dex: 19 ...## #....*D...#  XL:  7 Next: 32% Place: Dungeon:4 ..## #..@#,Dhc  Noise: ==-------  Time: 3211.2 (0.0) ..### #...# a) +1 sling ..#.# #...# Cast: Jinxbite ...## ##...# Fly ..÷.#########....# .....#.##........# D   steam dragon ..................# .........####......# .....##### ####..... A steam dragon comes into view. _The steam dragon hisses angrily. _A steam dragon is nearby!Aiming: Bolt of LightPress: ? - help, Shift-Dir - straight lineAim: a steam dragon (71% to hit),Dh .......#  dertzug the Vexing .......## #...........  Poltergeist .....)..# #...........  Health: 45/45 ======================== ........#####...........  Magic: 11/11 ======================== .......................#  AC: 3Str: 4 ......#..............*.#  EV: 17Int: 21 ....#########.....?**.#  SH: 0Dex: 19 ...###....**...#  XL:  7 Next: 32% Place: Dungeon:4 ..###..@#  Noise: ==-------  Time:[3,Dh U9;49m 3211.2 (0.0) ..####...#  a) +1 sling ..#.##...#  Cast: Jinxbite ...####...#  Fly ..÷.#########....# .....#.##........#  D   steam dragon (blind, unable to see you)..................# .........####......# .....##### ####..... Aiming: Bolt of LightPress: ? - help, Shift-Dir - straight lineAim: a steam dragon (71% to hit)  The bolt of light hits the steam dragon.  The steam dragon is lightly wounded.  You feel bolstered by spreading misfortune.,Dh ^ ,Dhc ,DhId ...D.wandering, blind, unabl…,Dhd f 7 ====2.2 (1,Dhh ,Dhj  Press: ? - help, Shift-Dir - straight lineAim: a steam dragon (71% to hit)  The bolt of light hits the steam dragon.steam dragon is lightly wounded.  ,Dhk You feel bolstered by spreading misfortune. _The steam dragon is blinded. The now-empty wand crumbles to dust.,Dhd blind, unable to see yoYou beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped. ***  The steam dragon breathes steam at you.,DhN},Dh~§§,Dh@,DhR§,Dhr §,Dh#,Dh,Dh,Dhow26-----------9/11 -----,DhK==3Will/2 Jinx Fly ,Dh& ,Dhm,Dh$_The ball of steam hits you!!,Dhء ,Dhz(((((((You shoot a sling bullet.,Dh*,Dh,*,Dh7-,Dh/,Dh0.,Dh,1.,Dh1.,Dh?2.,Dh2.,DhZ3?,Dh3+..D,Dho4 ,Dh4. You shoot a sling bulle,Dh5 t.  ,Dh6[The sling bullet closely misses the steam dragon.  ,DhI8TA giggling sprite leaps out and smacks the steam dragon with its own front  talon.  The steam dragon is moderately wounded.are engulfed in a cloud of scalding steam.19--------------8,DhO97===---,Dh :%4.4 (1.2,Dh>,DhIA ,DhA,DhmB}_The steam dragon barely misses you. The steam dragon completely misses you.,DhB,Dh),Dh+,Dh,---,Dh-,Dh07,Dh; ,Dh=,Dh>P_You are too injured to fight recklessly!,DhD ,DhE ,DhN ,DhT ^ _You are too injured to fight recklessly!,Dh. _You are too injured to fight recklessly!,Dh: ,Dh;z You shoot a sling bullet.  The sling bullet hits the steam dragon but does no damage.,Dh:*,DhDD  You shoot a sling bullet.  The sling bullet hits the steam dragon but does no damage.  The steam dragon is moderately wounded.  A giggling sprite leaps out and smacks the steam dragon with its own front  talon.  The steam dragon is moderately wounded. ,DhV ,DhB*,DhJ*,Dh(*  ,Dh;The steam dragon breathes steam at you.,Dh,Dh6,Dh7@,Dh19§,DhG: §,Dh<,Dh=!======,Dh> 5.6,DhlH,Dh2L ,DhM,DhM/_The ball of steam misses you.,DhtN,Dh. ,Dh/ ,Dh0AYou shoot a sling bullet. The sling bullet hits the steam dragon.,Dh,Dh!*,Dh,Dh@D.#You shoot a sling bullet. The sling bullet hits the steam dragon.  The steam dragon is heavily wounded.A giggling sprite leaps out and makes the steam dragon trip over its own  talons.  The steam dragon is heavily wounded.are engulfed in a cloud of scalding steam.16-----===---6.8,Dh ,Dh,DhG_The steam dragon misses you. x2,Dh (((((((You shoot a sling bullet.,DhO:*,Dh1 .....?D§.§§§.#.#.# ....The sling bullet barely misses the steam dragon.  A giggling sprite leaps out and smacks the steam dragon with its own front  talon.  The steam dragon is severely wounded.  The jinxing sprites lose interest in you.The steam dragon misses you. The steam dragon completely misses you. x2--------8.0Fly  _The steam dragon misses you.,Dh (((((((You shoot a sling bullet.,Dh s I .....,Dhs ?DThe sling bullet closely misses the steam dragon.,Dhb| # #........... )..# #........... ####........... ,Dh5} V..............# ............# #.....?...#  #....D....#  #.§@#  #..§# ,Dh~  #.§§#  ##...# ..÷....# ..........# ................# ,Dh~ ###......#   The steam dragon breathes steam at you.,DhU  #........... )..# #........... ####........... ..............# ............# #.....?...#  #....D....# ,DhV  #.§@#  #..§#  #.§§#  ##...# ..÷....# .........# ................# ###......# ,DhtW   ,Dh_ 6 **,Dh.c #*  The ball of steam hits you!,Dhy ^§@§.§..#...#.#.#....,Dh 9/45 ------======9.2,Dh ,Dha V _* * * LOW HITPOINT WARNING * * *,Dhd  You shoot a sling bullet. The sling bullet hits the steam dragon.,Dh_k  The steam dragon is almost dead.You are engulfed in a cloud of scalding steam.  You die...,Dh\r-3/45 --------,Dh/  --more--,DhInventory: 20/52 slots Hand Weapons (go to first with ))  a - a +1 sling (weapon) Armour (go to first with [)  c - a +1 cloak (haunted)  k - a +0 pair of boots (haunted) Jewellery (go to first with "=)  o - a +6 ring of intelligence (worn)  p - a +5 ring of evasion (worn)q - a ring of fire  t - a ring of fire Wands (go to first with /)u - a wand of flame (13) Scrolls (go to first with ?)b - 2 scrolls of poison  d - a scroll of fog {unknown}f - 2 scrolls of identify {unknown}  h - 2 scrolls of teleportation {unknown}i - a scroll of revelation {unknown}  r - a scroll of amnesia {unknown} Potions (go to first with !)  e - a potion of curing {unknown}g - a potion of might {unknown} [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top],Dh ,Dh ,,Dh ,DhGoodbye, dertzug.563 dertzug the Vexing (level 7, -3/45 HPs)Began as a Poltergeist Hexslinger on June 7, 2025.Engulfed by a steam dragon's steam (12 damage)... on level 4 of the Dungeon.The game lasted 00:03:16 (3179 turns). Best Crawlers -1.84003445 EnegeticOc GrEE-27 escaped with the Orb2.66514978 chastityca DEAl-27 escaped with the Orb3.57906703 RepoMan TrFi-27 escaped with the Orb4.57167857 EnegeticOc DjNe-27 escaped with the Orb5.56104178 RepoMan TrFi-27 escaped with the Orb6.45340331 EnegeticOc DjWn-27 escaped with the Orb,Dh7.40754416 RepoMan TeBe-27 escaped with the Orb8.36241780 RepoMan DrAr-27 escaped with the Orb9.36158184 RepoMan PoWr-27 escaped with the Orb  10.32963854 RepoMan FeSh-27 escaped with the Orb  11.32900669 TCCBaIE-27 escaped with the Orb  12.30032968 RepoMan ReAl-27 escaped with the Orb  13.29697527 sentinel GnRe-27 escaped with the Orb  14.28001477 puimuR OnDe-27 escaped with the Orb,DhK9,Dh>,Dh@? [?25h[?0c [?1051l[?1052l[?1060l[?1061l